From d5f68e8df208570bbb757311d64f12acd02c6332 Mon Sep 17 00:00:00 2001 From: metin2clean <161800741+metin2clean@users.noreply.github.com> Date: Thu, 6 Jun 2024 17:11:43 -0500 Subject: [PATCH] __BL_MULTI_LANGUAGE__ --- client/config.exe | Bin 3785216 -> 3785216 bytes client/loca.cfg | 1 + client/metin2.cfg | 3 + client/pack/Index | 2 + client/pack/root/emotion.py | 26 + client/pack/root/game.py | 75 +- client/pack/root/interfacemodule.py | 43 + client/pack/root/introcreate.py | 22 + client/pack/root/introempire.py | 11 + client/pack/root/intrologin.py | 152 +- client/pack/root/introselect.py | 9 + client/pack/root/localeinfo.py | 313 +- client/pack/root/networkmodule.py | 57 +- client/pack/root/serverinfo.py | 13 + client/pack/root/ui.py | 108 + client/pack/root/uiaffectshower.py | 70 + client/pack/root/uicharacter.py | 19 + client/pack/root/uicharacterdetails.py | 2 +- client/pack/root/uichat.py | 188 +- client/pack/root/uidragonsoul.py | 10 + client/pack/root/uiguild.py | 21 + client/pack/root/uimapnameshower.py | 92 + client/pack/root/uiparty.py | 30 + client/pack/root/uiscriptlocale.py | 159 +- client/pack/root/uiselectmusic.py | 5 + client/pack/root/uisystem.py | 10 + client/pack/root/uisystemoption.py | 266 + client/pack/root/uitarget.py | 32 + client/pack/root/uitooltip.py | 202 +- client/pack/root/uiwhisper.py | 38 +- .../locale/ae/locale_interface_maliml.txt | 18 + .../locale/cz/locale_interface_maliml.txt | 18 + .../locale/de/locale_interface_maliml.txt | 18 + .../locale/dk/locale_interface_maliml.txt | 18 + .../locale/en/locale_interface_maliml.txt | 18 + .../locale/es/locale_interface_maliml.txt | 18 + .../locale/fr/locale_interface_maliml.txt | 18 + .../locale/gr/locale_interface_maliml.txt | 18 + .../locale/hu/locale_interface_maliml.txt | 18 + .../locale/it/locale_interface_maliml.txt | 18 + .../locale/nl/locale_interface_maliml.txt | 18 + .../locale/pl/locale_interface_maliml.txt | 18 + .../locale/pt/locale_interface_maliml.txt | 18 + .../locale/ro/locale_interface_maliml.txt | 18 + .../locale/ru/locale_interface_maliml.txt | 18 + .../locale/tr/locale_interface_maliml.txt | 18 + .../ymir work/ui/form_lang_01.dds | Bin 0 -> 25840 bytes .../ui/game/party_match/arrow_default.sub | 7 + .../ui/game/party_match/arrow_down.sub | 7 + .../ui/game/party_match/arrow_over.sub | 7 + .../ui/intro/empire_01/empireflag_a.sub | 7 + .../ui/intro/empire_01/empireflag_b.sub | 7 + .../ui/intro/empire_01/empireflag_c.sub | 7 + .../ui/intro/login/server_flag_ae.sub | 7 + .../ui/intro/login/server_flag_br.sub | 7 + .../ui/intro/login/server_flag_cz.sub | 7 + .../ui/intro/login/server_flag_de.sub | 7 + .../ui/intro/login/server_flag_dk.sub | 7 + .../ui/intro/login/server_flag_en.sub | 7 + .../ui/intro/login/server_flag_es.sub | 7 + .../ui/intro/login/server_flag_eu.sub | 7 + .../ui/intro/login/server_flag_fr.sub | 7 + .../ui/intro/login/server_flag_gr.sub | 7 + .../ui/intro/login/server_flag_hu.sub | 7 + .../ui/intro/login/server_flag_it.sub | 7 + .../ui/intro/login/server_flag_kr.sub | 7 + .../ui/intro/login/server_flag_nl.sub | 7 + .../ui/intro/login/server_flag_pl.sub | 7 + .../ui/intro/login/server_flag_pt.sub | 7 + .../ui/intro/login/server_flag_ro.sub | 7 + .../ui/intro/login/server_flag_ru.sub | 7 + .../ui/intro/login/server_flag_tr.sub | 7 + .../ymir work/ui/introempire_01.dds | Bin 0 -> 524416 bytes .../ymir work/ui/party_001.dds | Bin 0 -> 64432 bytes .../ymir work/ui/quest_re/button_bottom.sub | 7 + .../ymir work/ui/quest_re/button_middle.sub | 7 + .../ymir work/ui/quest_re/button_one.sub | 7 + .../ymir work/ui/quest_re/button_over.sub | 7 + .../ymir work/ui/quest_re/button_top.sub | 7 + .../ymir work/ui/severflags_01.dds | Bin 0 -> 21488 bytes .../uiscript/uiscript/systemoptiondialog.py | 186 +- .../share/locale/germany/locale_string.txt | 1580 +- .../share/locale/germany/locale_string_AE.txt | 2321 --- .../share/locale/germany/locale_string_CZ.txt | 2291 --- .../share/locale/germany/locale_string_DE.txt | 2291 --- .../share/locale/germany/locale_string_DK.txt | 2291 --- .../share/locale/germany/locale_string_EN.txt | 2324 --- .../share/locale/germany/locale_string_FR.txt | 2291 --- .../share/locale/germany/locale_string_GR.txt | 2291 --- .../share/locale/germany/locale_string_HU.txt | 2291 --- .../share/locale/germany/locale_string_IT.txt | 2291 --- .../share/locale/germany/locale_string_NL.txt | 2291 --- .../share/locale/germany/locale_string_PL.txt | 2291 --- .../share/locale/germany/locale_string_PT.txt | 2291 --- .../share/locale/germany/locale_string_RO.txt | 2292 --- .../share/locale/germany/locale_string_RU.txt | 2291 --- .../share/locale/germany/locale_string_TR.txt | 2291 --- .../srv1/share/locale/germany/translate.lua | 17053 ++++++++-------- .../share/locale/germany/translate_AE.lua | 8909 -------- .../share/locale/germany/translate_CZ.lua | 8909 -------- .../share/locale/germany/translate_DE.lua | 8909 -------- 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source-client/Srcs/Client/EterLocale/Arabic.h | 7 + .../Client/EterPythonLib/PythonWindow.cpp | 4 + .../Srcs/Client/UserInterface/AbstractChat.h | 17 +- .../Client/UserInterface/InstanceBase.cpp | 8 +- .../Srcs/Client/UserInterface/InstanceBase.h | 11 +- .../UserInterface/InstanceBaseEffect.cpp | 18 +- .../Srcs/Client/UserInterface/Locale.cpp | 24 + .../Srcs/Client/UserInterface/Locale.h | 3 + .../Srcs/Client/UserInterface/Locale_inc.h | 6 + .../UserInterface/NetworkActorManager.cpp | 10 +- .../UserInterface/NetworkActorManager.h | 4 +- .../Srcs/Client/UserInterface/Packet.h | 23 +- .../UserInterface/PythonApplication.cpp | 52 +- .../Client/UserInterface/PythonApplication.h | 16 +- .../UserInterface/PythonApplicationModule.cpp | 51 + .../Srcs/Client/UserInterface/PythonChat.cpp | 427 +- .../Srcs/Client/UserInterface/PythonChat.h | 61 +- .../Client/UserInterface/PythonChatModule.cpp | 39 + .../Client/UserInterface/PythonLocale.cpp | 460 + .../Srcs/Client/UserInterface/PythonLocale.h | 43 + .../Client/UserInterface/PythonMiniMap.cpp | 86 +- .../PythonNetworkStreamCommand.cpp | 12 + .../PythonNetworkStreamPhaseGame.cpp | 97 +- .../PythonNetworkStreamPhaseGameActor.cpp | 18 + .../PythonNetworkStreamPhaseSelect.cpp | 13 +- .../UserInterface/PythonPlayerModule.cpp | 7 + .../Client/UserInterface/PythonSystem.cpp | 137 +- .../Srcs/Client/UserInterface/PythonSystem.h | 30 + .../UserInterface/PythonSystemModule.cpp | 124 + .../Client/UserInterface/PythonTextTail.cpp | 107 + .../Client/UserInterface/PythonTextTail.h | 9 +- .../UserInterface/PythonTextTailModule.cpp | 12 + .../Client/UserInterface/UserInterface.cpp | 3 + .../UserInterface/UserInterface.vcxproj | 2 + .../UserInterface.vcxproj.filters | 11 +- .../Srcs/Server/common/CommonDefines.h | 6 + source-server/Srcs/Server/common/length.h | 3 + .../Srcs/Server/game/src/PetSystem.cpp | 4 + source-server/Srcs/Server/game/src/char.cpp | 6 + .../Srcs/Server/game/src/char_horse.cpp | 4 + source-server/Srcs/Server/game/src/cmd.cpp | 6 + source-server/Srcs/Server/game/src/cmd.h | 6 + .../Srcs/Server/game/src/cmd_general.cpp | 36 + source-server/Srcs/Server/game/src/desc.cpp | 2 + source-server/Srcs/Server/game/src/desc.h | 10 +- source-server/Srcs/Server/game/src/input.h | 6 +- .../Srcs/Server/game/src/input_login.cpp | 5 + .../Srcs/Server/game/src/input_main.cpp | 91 + .../Srcs/Server/game/src/input_p2p.cpp | 45 +- source-server/Srcs/Server/game/src/item.cpp | 14 + source-server/Srcs/Server/game/src/item.h | 9 + source-server/Srcs/Server/game/src/locale.cpp | 5 + source-server/Srcs/Server/game/src/packet.h | 25 +- .../Srcs/Server/game/src/questlua_global.cpp | 9 + 173 files changed, 14127 insertions(+), 177595 deletions(-) create mode 100644 client/loca.cfg create mode 100644 client/pack/special_patch_maliml/locale/ae/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/cz/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/de/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/dk/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/en/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/es/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/fr/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/gr/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/hu/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/it/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/nl/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/pl/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/pt/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/ro/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/ru/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/locale/tr/locale_interface_maliml.txt create mode 100644 client/pack/special_patch_maliml/ymir work/ui/form_lang_01.dds create mode 100644 client/pack/special_patch_maliml/ymir work/ui/game/party_match/arrow_default.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/game/party_match/arrow_down.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/game/party_match/arrow_over.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/empire_01/empireflag_a.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/empire_01/empireflag_b.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/empire_01/empireflag_c.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_ae.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_br.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_cz.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_de.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_dk.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_en.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_es.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_eu.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_fr.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_gr.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_hu.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_it.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_kr.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_nl.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_pl.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_pt.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_ro.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_ru.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/intro/login/server_flag_tr.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/introempire_01.dds create mode 100644 client/pack/special_patch_maliml/ymir work/ui/party_001.dds create mode 100644 client/pack/special_patch_maliml/ymir work/ui/quest_re/button_bottom.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/quest_re/button_middle.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/quest_re/button_one.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/quest_re/button_over.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/quest_re/button_top.sub create mode 100644 client/pack/special_patch_maliml/ymir work/ui/severflags_01.dds delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_AE.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_CZ.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_DE.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_DK.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_EN.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_FR.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_GR.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_HU.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_IT.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_NL.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_PL.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_PT.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_RO.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_RU.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/locale_string_TR.txt delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_AE.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_CZ.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_DE.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_DK.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_EN.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_FR.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_GR.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_HU.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_IT.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_NL.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_PL.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_PT.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_RO.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_RU.lua delete mode 100644 serverfiles/main/srv1/share/locale/germany/translate_TR.lua create mode 100644 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zsPrVg`!Rmsfk^y4>63J>gTfSWCtu}VxkM|!GJaUzUU#{fAHmPtMhUSiOiXGh*6u#= z>&d*H3a~GN{JNTk(LVg^f=1BEIS7CRW6dV0)n(*$ORd!Apz}!%p>G(Np4N^XOWx>W zHW@h7Lmcrd23b}$Gi)Vdt`WFqmL91D$F??H6&00tr5jZ718Tau#H~*X=H9Qg>FZEF zo(RG<+R-SXH7bDS81dH-Bdut`&&rA!3_RQC87_ovyh%=UBl>Jrw&Ym%m@eXhs91;}zpa_Dx&duz|fObMzP zvO=co7>}o~#|x~Nh0x2ujyEg0##n>s?9a5J-2pAy#n^SVMH?(~HH|bJV`cs{Whfg( z#d&}Ty_3mkTj?Cea10%!5x7?m+gR4mCR|@aSW9Q;z$y6WSs}gm=^@&}fkz?S*Fg|E z;7i|dOgCn4{X1`A4omjz(DYEdL9CNrat4s+RD2AKBo=50Mv+fdA)k7beCjMW+x?;$ zD)Qr&Iq`#D+%n&R?*h51O9e`ul;JPu#$ZaRwae%^KQ%jX9o3ZC#<68DWK&q4m7wUJKIShtIkyOv?dO}!r1wMGK z5SA^(1OMxn-7T*9sE4pdx=y-5x_SBv3~}dZHvJte3B#RtPwNWjdmdI`h(G3__znVo zT<~D5EFA39rtAtO%XK^zcN6J7%2hkf*mR*afu-_^G?NfgJOL!Tq= len(self.language_list): + return + + lang = self.language_list[index] + self.__SaveLoca(lang["code_page"], lang["locale"]) + app.SetReloadLocale(lang["locale"] != app.GetLocaleName()) + + if not self.language_popup: + self.language_popup = uiCommon.PopupDialog() + self.language_popup.SetText(uiScriptLocale.LANGUAGE_WILL_CHANGE) + self.language_popup.Open() + + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + def __EventAnonymous(self, event_type, arg): + if "mouse_click" == event_type : + systemSetting.SetAnonymousCountryMode(not systemSetting.GetAnonymousCountryMode()) + self.RefreshAnonymousMode() + + def RefreshAnonymousMode(self): + if systemSetting.GetAnonymousCountryMode(): + self.anon_mode_checkbox.Show() + else: + self.anon_mode_checkbox.Hide() + def __SetServerInfo(self, name): net.SetServerInfo(name.strip()) self.serverInfo.SetText(name) @@ -962,7 +1109,10 @@ class LoginWindow(ui.ScriptWindow): def PopupDisplayMessage(self, msg): self.stream.popupWindow.Close() - self.stream.popupWindow.Open(msg) + if app.__BL_MULTI_LANGUAGE__: + self.stream.popupWindow.Open(msg, 0, localeInfo.UI_CANCEL) + else: + self.stream.popupWindow.Open(msg) def PopupNotifyMessage(self, msg, func=0): if not func: diff --git a/client/pack/root/introselect.py b/client/pack/root/introselect.py index 22fa08b86..32c30cbd1 100644 --- a/client/pack/root/introselect.py +++ b/client/pack/root/introselect.py @@ -63,6 +63,15 @@ class SelectCharacterWindow(ui.Window): net.EMPIRE_C : localeInfo.EMPIRE_C } + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + SelectCharacterWindow.EMPIRE_NAME = { + net.EMPIRE_A : localeInfo.EMPIRE_A, + net.EMPIRE_B : localeInfo.EMPIRE_B, + net.EMPIRE_C : localeInfo.EMPIRE_C + } + class CharacterRenderer(ui.Window): def OnRender(self): grp.ClearDepthBuffer() diff --git a/client/pack/root/localeinfo.py b/client/pack/root/localeinfo.py index ea4dc6548..819e0f0f4 100644 --- a/client/pack/root/localeinfo.py +++ b/client/pack/root/localeinfo.py @@ -142,59 +142,290 @@ def SAAAA(text): return f ## PET_SKILL_INFO FNCS END -def LoadLocaleFile(srcFileName, localeDict): - funcDict = {"SA":SA, "SNA":SNA, "SAA":SAA, "SAN":SAN, "SAAAA":SAAAA} +if app.__BL_MULTI_LANGUAGE__: + def LoadLocaleFile(srcFileName): + localeDict = {} + funcDict = {"SA":SA, "SNA":SNA, "SAA":SAA, "SAN":SAN, "SAAAA":SAAAA} - lineIndex = 1 + lineIndex = 1 - try: - lines = open(srcFileName, "r").readlines() - except IOError: - import dbg - dbg.LogBox("LoadLocaleError(%(srcFileName)s)" % locals()) - app.Abort() - - for line in lines: try: - # @fixme010 BEGIN - if not line: - lineIndex += 1 - continue - # @fixme010 END - - tokens = line[:-1].split("\t") - if len(tokens) == 2: - localeDict[tokens[0]] = tokens[1] - elif len(tokens) >= 3: - type = tokens[2].strip() - if type: - localeDict[tokens[0]] = funcDict[type](tokens[1]) - else: - localeDict[tokens[0]] = tokens[1] - # @fixme010 BEGIN - elif len(tokens) == 1: - localeDict[tokens[0]] = "" - elif len(tokens) == 0: - localeDict[tokens.rstrip()] = "" - # @fixme010 END - else: - raise RuntimeError, "Unknown TokenSize" - - lineIndex += 1 - except: + lines = open(srcFileName, "r").readlines() + except IOError: import dbg - dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error") - raise + dbg.LogBox("LoadLocaleError(%s)" % srcFileName) + app.Abort() + + for line in lines: + try: + # @fixme010 BEGIN + if not line: + lineIndex += 1 + continue + # @fixme010 END + + tokens = line[:-1].split("\t") + if len(tokens) == 2: + localeDict[tokens[0]] = tokens[1] + elif len(tokens) >= 3: + type = tokens[2].strip() + if type: + localeDict[tokens[0]] = funcDict[type](tokens[1]) + else: + localeDict[tokens[0]] = tokens[1] + # @fixme010 BEGIN + elif len(tokens) == 1: + localeDict[tokens[0]] = "" + elif len(tokens) == 0: + localeDict[tokens.rstrip()] = "" + # @fixme010 END + else: + raise RuntimeError, "Unknown TokenSize" + + lineIndex += 1 + except: + import dbg + dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error") + raise + + globals().update(localeDict) + + def ReloadLocaleFile(): + global FN_GM_MARK, LOCALE_FILE_NAME, GUILD_BUILDING_LIST_TXT + FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() + LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() + GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt" + + global __IS_ENGLISH, __IS_HONGKONG, __IS_NEWCIBN, __IS_EUROPE + global __IS_CANADA, __IS_BRAZIL, __IS_SINGAPORE, __IS_VIETNAM + global __IS_ARABIC, __IS_CIBN10, __IS_WE_KOREA, __IS_TAIWAN, __IS_JAPAN + __IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName() + __IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName() + __IS_NEWCIBN = "locale/newcibn" == app.GetLocalePath() + __IS_EUROPE = "EUROPE" == app.GetLocaleServiceName() + __IS_CANADA = "locale/ca" == app.GetLocalePath() + __IS_BRAZIL = "locale/br" == app.GetLocalePath() + __IS_SINGAPORE = "locale/sg" == app.GetLocalePath() + __IS_VIETNAM = "locale/vn" == app.GetLocalePath() + __IS_ARABIC = "locale/ae" == app.GetLocalePath() + __IS_CIBN10 = "locale/cibn10" == app.GetLocalePath() + __IS_WE_KOREA = "locale/we_korea" == app.GetLocalePath() + __IS_TAIWAN = "locale/taiwan" == app.GetLocalePath() + __IS_JAPAN = "locale/japan" == app.GetLocalePath() + + LoadLocaleFile(LOCALE_FILE_NAME) + + if app.ENABLE_LOCALE_COMMON: + def TryLoadLocaleFile(filename): + if pack.Exist(filename) or os.path.exists(filename): + LoadLocaleFile(filename) + TryLoadLocaleFile("locale/common/locale_game_ex.txt") + TryLoadLocaleFile("%s/locale_game_ex.txt" % app.GetLocalePath()) + + global OPTION_PVPMODE_MESSAGE_DICT + OPTION_PVPMODE_MESSAGE_DICT = { + 0 : PVP_MODE_NORMAL, + 1 : PVP_MODE_REVENGE, + 2 : PVP_MODE_KILL, + 3 : PVP_MODE_PROTECT, + 4 : PVP_MODE_GUILD, + } + + global GUILDWAR_NORMAL_DESCLIST, GUILDWAR_WARP_DESCLIST, GUILDWAR_CTF_DESCLIST + GUILDWAR_NORMAL_DESCLIST = [GUILD_WAR_USE_NORMAL_MAP, GUILD_WAR_LIMIT_30MIN, GUILD_WAR_WIN_CHECK_SCORE] + GUILDWAR_WARP_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_WIPE_OUT_GUILD, GUILD_WAR_REWARD_POTION] + GUILDWAR_CTF_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_TAKE_AWAY_FLAG1, GUILD_WAR_WIN_TAKE_AWAY_FLAG2, GUILD_WAR_REWARD_POTION] + + global MINIMAP_ZONE_NAME_DICT + MINIMAP_ZONE_NAME_DICT = { + "metin2_map_a1" : MAP_A1, + "map_a2" : MAP_A2, + "metin2_map_a3" : MAP_A3, + "metin2_map_b1" : MAP_B1, + "map_b2" : MAP_B2, + "metin2_map_b3" : MAP_B3, + "metin2_map_c1" : MAP_C1, + "map_c2" : MAP_C2, + "metin2_map_c3" : MAP_C3, + "map_n_snowm_01" : MAP_SNOW, + "metin2_map_n_flame_01" : MAP_FLAME, + "metin2_map_n_desert_01" : MAP_DESERT, + "metin2_map_milgyo" : MAP_TEMPLE, + "metin2_map_spiderdungeon" : MAP_SPIDER, + "metin2_map_deviltower1" : MAP_SKELTOWER, + "metin2_map_guild_01" : MAP_AG, + "metin2_map_guild_02" : MAP_BG, + "metin2_map_guild_03" : MAP_CG, + "metin2_map_trent" : MAP_TREE, + "metin2_map_trent02" : MAP_TREE2, + "season1/metin2_map_WL_01" : MAP_WL, + "season1/metin2_map_nusluck01" : MAP_NUSLUCK, + "Metin2_map_CapeDragonHead" : MAP_CAPE, + "metin2_map_Mt_Thunder" : MAP_THUNDER, + "metin2_map_dawnmistwood" : MAP_DAWN, + "metin2_map_BayBlackSand" : MAP_BAY, + } + + global JOBINFO_TITLE + JOBINFO_TITLE = [ + [JOB_WARRIOR0, JOB_WARRIOR1, JOB_WARRIOR2,], + [JOB_ASSASSIN0, JOB_ASSASSIN1, JOB_ASSASSIN2,], + [JOB_SURA0, JOB_SURA1, JOB_SURA2,], + [JOB_SHAMAN0, JOB_SHAMAN1, JOB_SHAMAN2,], + ] + if app.ENABLE_WOLFMAN_CHARACTER: + JOBINFO_TITLE += [[JOB_WOLFMAN0,JOB_WOLFMAN1,JOB_WOLFMAN2,],] + + global WHISPER_ERROR + WHISPER_ERROR = { + 1 : CANNOT_WHISPER_NOT_LOGON, + 2 : CANNOT_WHISPER_DEST_REFUSE, + 3 : CANNOT_WHISPER_SELF_REFUSE, + } + + global NOTIFY_MESSAGE + NOTIFY_MESSAGE = { + "CANNOT_EQUIP_SHOP" : CANNOT_EQUIP_IN_SHOP, + "CANNOT_EQUIP_EXCHANGE" : CANNOT_EQUIP_IN_EXCHANGE, + } + + global ATTACK_ERROR_TAIL_DICT + ATTACK_ERROR_TAIL_DICT = { + "IN_SAFE" : CANNOT_ATTACK_SELF_IN_SAFE, + "DEST_IN_SAFE" : CANNOT_ATTACK_DEST_IN_SAFE, + } + + global SHOT_ERROR_TAIL_DICT + SHOT_ERROR_TAIL_DICT = { + "EMPTY_ARROW" : CANNOT_SHOOT_EMPTY_ARROW, + "IN_SAFE" : CANNOT_SHOOT_SELF_IN_SAFE, + "DEST_IN_SAFE" : CANNOT_SHOOT_DEST_IN_SAFE, + } + + global USE_SKILL_ERROR_TAIL_DICT + USE_SKILL_ERROR_TAIL_DICT = { + "IN_SAFE" : CANNOT_SKILL_SELF_IN_SAFE, + "NEED_TARGET" : CANNOT_SKILL_NEED_TARGET, + "NEED_EMPTY_BOTTLE" : CANNOT_SKILL_NEED_EMPTY_BOTTLE, + "NEED_POISON_BOTTLE" : CANNOT_SKILL_NEED_POISON_BOTTLE, + "REMOVE_FISHING_ROD" : CANNOT_SKILL_REMOVE_FISHING_ROD, + "NOT_YET_LEARN" : CANNOT_SKILL_NOT_YET_LEARN, + "NOT_MATCHABLE_WEAPON" : CANNOT_SKILL_NOT_MATCHABLE_WEAPON, + "WAIT_COOLTIME" : CANNOT_SKILL_WAIT_COOLTIME, + "NOT_ENOUGH_HP" : CANNOT_SKILL_NOT_ENOUGH_HP, + "NOT_ENOUGH_SP" : CANNOT_SKILL_NOT_ENOUGH_SP, + "CANNOT_USE_SELF" : CANNOT_SKILL_USE_SELF, + "ONLY_FOR_ALLIANCE" : CANNOT_SKILL_ONLY_FOR_ALLIANCE, + "CANNOT_ATTACK_ENEMY_IN_SAFE_AREA" : CANNOT_SKILL_DEST_IN_SAFE, + "CANNOT_APPROACH" : CANNOT_SKILL_APPROACH, + "CANNOT_ATTACK" : CANNOT_SKILL_ATTACK, + "ONLY_FOR_CORPSE" : CANNOT_SKILL_ONLY_FOR_CORPSE, + "EQUIP_FISHING_ROD" : CANNOT_SKILL_EQUIP_FISHING_ROD, + "NOT_HORSE_SKILL" : CANNOT_SKILL_NOT_HORSE_SKILL, + "HAVE_TO_RIDE" : CANNOT_SKILL_HAVE_TO_RIDE, + } + + global LEVEL_LIST + LEVEL_LIST=["", HORSE_LEVEL1, HORSE_LEVEL2, HORSE_LEVEL3] + + global HEALTH_LIST + HEALTH_LIST=[ + HORSE_HEALTH0, + HORSE_HEALTH1, + HORSE_HEALTH2, + HORSE_HEALTH3, + ] + + global USE_SKILL_ERROR_CHAT_DICT + USE_SKILL_ERROR_CHAT_DICT = { + "NEED_EMPTY_BOTTLE" : SKILL_NEED_EMPTY_BOTTLE, + "NEED_POISON_BOTTLE" : SKILL_NEED_POISON_BOTTLE, + "ONLY_FOR_GUILD_WAR" : SKILL_ONLY_FOR_GUILD_WAR, + } + + global SHOP_ERROR_DICT + SHOP_ERROR_DICT = { + "NOT_ENOUGH_MONEY" : SHOP_NOT_ENOUGH_MONEY, + "SOLDOUT" : SHOP_SOLDOUT, + "INVENTORY_FULL" : SHOP_INVENTORY_FULL, + "INVALID_POS" : SHOP_INVALID_POS, + "NOT_ENOUGH_MONEY_EX" : SHOP_NOT_ENOUGH_MONEY_EX, + } + if app.ENABLE_CHEQUE_SYSTEM: + SHOP_ERROR_DICT["NOT_ENOUGH_CHEQUE"] = SHOP_NOT_ENOUGH_CHEQUE + SHOP_ERROR_DICT["NOT_ENOUGH_MONEY_CHEQUE"] = SHOP_NOT_ENOUGH_MONEY_CHEQUE + + global STAT_MINUS_DESCRIPTION + STAT_MINUS_DESCRIPTION = { + "HTH-" : STAT_MINUS_CON, + "INT-" : STAT_MINUS_INT, + "STR-" : STAT_MINUS_STR, + "DEX-" : STAT_MINUS_DEX, + } + + global MODE_NAME_LIST, TITLE_NAME_LIST + MODE_NAME_LIST = ( PVP_OPTION_NORMAL, PVP_OPTION_REVENGE, PVP_OPTION_KILL, PVP_OPTION_PROTECT, ) + TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, ) +else: + def LoadLocaleFile(srcFileName, localeDict): + funcDict = {"SA":SA, "SNA":SNA, "SAA":SAA, "SAN":SAN, "SAAAA":SAAAA} + + lineIndex = 1 + + try: + lines = open(srcFileName, "r").readlines() + except IOError: + import dbg + dbg.LogBox("LoadLocaleError(%(srcFileName)s)" % locals()) + app.Abort() + + for line in lines: + try: + # @fixme010 BEGIN + if not line: + lineIndex += 1 + continue + # @fixme010 END + + tokens = line[:-1].split("\t") + if len(tokens) == 2: + localeDict[tokens[0]] = tokens[1] + elif len(tokens) >= 3: + type = tokens[2].strip() + if type: + localeDict[tokens[0]] = funcDict[type](tokens[1]) + else: + localeDict[tokens[0]] = tokens[1] + # @fixme010 BEGIN + elif len(tokens) == 1: + localeDict[tokens[0]] = "" + elif len(tokens) == 0: + localeDict[tokens.rstrip()] = "" + # @fixme010 END + else: + raise RuntimeError, "Unknown TokenSize" + + lineIndex += 1 + except: + import dbg + dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error") + raise all = ["locale","error"] FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() -LoadLocaleFile(LOCALE_FILE_NAME, locals()) +if app.__BL_MULTI_LANGUAGE__: + LoadLocaleFile(LOCALE_FILE_NAME) +else: + LoadLocaleFile(LOCALE_FILE_NAME, locals()) if app.ENABLE_LOCALE_COMMON: def TryLoadLocaleFile(filename): if pack.Exist(filename) or os.path.exists(filename): - LoadLocaleFile(filename, globals()) + if app.__BL_MULTI_LANGUAGE__: + LoadLocaleFile(filename) + else: + LoadLocaleFile(filename, globals()) TryLoadLocaleFile("locale/common/locale_game_ex.txt") TryLoadLocaleFile("%s/locale_game_ex.txt" % app.GetLocalePath()) diff --git a/client/pack/root/networkmodule.py b/client/pack/root/networkmodule.py index 3315c17ec..1550de4aa 100644 --- a/client/pack/root/networkmodule.py +++ b/client/pack/root/networkmodule.py @@ -18,6 +18,24 @@ import uiPhaseCurtain import localeInfo +if app.__BL_MULTI_LANGUAGE__: + import emotion + import introCreate + import introEmpire + import serverInfo + import textTail + import uiAffectShower + import uiCharacter + import uiChat + import uiDragonSoul + import uiGuild + import uiMapNameShower + import uiParty + import uiSelectMusic + import uiScriptLocale + import uiTarget + import uiToolTip + class PopupDialog(ui.ScriptWindow): def __init__(self): @@ -201,8 +219,43 @@ class MainStream(ui.NoWindow): def SetSelectCharacterPhase(self): try: - localeInfo.LoadLocaleData() - import introSelect + if app.__BL_MULTI_LANGUAGE__: + import introSelect + if app.GetReloadLocale(): + app.ReloadLocaConfig() + + localeInfo.ReloadLocaleFile() + uiScriptLocale.ReloadLocaleFile() + + app.SetDefaultFontName(localeInfo.UI_DEF_FONT) + textTail.Initialize() + uiAffectShower.AffectShower.ReloadVariables() + emotion.ReloadEmotionDict() + introCreate.CreateCharacterWindow.ReloadVariables() + introEmpire.SelectEmpireWindow.ReloadVariables() + introSelect.SelectCharacterWindow.ReloadVariables() + serverInfo.ReloadVariables() + uiCharacter.CharacterWindow.ReloadVariables() + uiChat.ChatLine.ReloadVariables() + uiChat.ChatLogWindow.ReloadVariables() + uiDragonSoul.DragonSoulWindow.ReloadVariables() + uiGuild.GuildWindow.ReloadVariables() + uiGuild.BuildGuildBuildingWindow.ReloadVariables() + uiMapNameShower.MapNameShower.ReloadVariables() + uiParty.PartyMemberInfoBoard.ReloadVariables() + uiParty.PartyMenu.ReloadVariables() + uiSelectMusic.ReloadVariables() + uiTarget.TargetBoard.ReloadVariables() + uiToolTip.ItemToolTip.ReloadVariables() + uiToolTip.SkillToolTip.ReloadVariables() + + localeInfo.LoadLocaleData() + app.SetReloadLocale(False) + else: + localeInfo.LoadLocaleData() + else: + localeInfo.LoadLocaleData() + import introSelect self.popupWindow.Close() self.SetPhaseWindow(introSelect.SelectCharacterWindow(self)) except: diff --git a/client/pack/root/serverinfo.py b/client/pack/root/serverinfo.py index 3b963cc80..30e7beb90 100644 --- a/client/pack/root/serverinfo.py +++ b/client/pack/root/serverinfo.py @@ -53,3 +53,16 @@ MARKADDR_DICT = { } TESTADDR = {"ip": SRV1["host"], "tcp_port": SRV1["ch1"], "udp_port": SRV1["ch1"],} + +if app.__BL_MULTI_LANGUAGE__: + def ReloadVariables(): + global STATE_NONE + STATE_NONE = TextColor(localeInfo.CHANNEL_STATUS_OFFLINE, "FF0000") #RED + + global STATE_DICT + STATE_DICT = { + 0: TextColor(localeInfo.CHANNEL_STATUS_OFFLINE, "FF0000"), #RED + 1: TextColor(localeInfo.CHANNEL_STATUS_RECOMMENDED, "00ff00"), #GREEN + 2: TextColor(localeInfo.CHANNEL_STATUS_BUSY, "ffff00"), #YELLOW + 3: TextColor(localeInfo.CHANNEL_STATUS_FULL, "ff8a08") #ORANGE + } diff --git a/client/pack/root/ui.py b/client/pack/root/ui.py index 443e44b85..4519d5264 100644 --- a/client/pack/root/ui.py +++ b/client/pack/root/ui.py @@ -2278,6 +2278,109 @@ class ThinBoard(Window): for wnd in self.Corners: wnd.Hide() +class ThinBoardGold(Window): + CORNER_WIDTH = 16 + CORNER_HEIGHT = 16 + LINE_WIDTH = 16 + LINE_HEIGHT = 16 + + LT = 0 + LB = 1 + RT = 2 + RB = 3 + L = 0 + R = 1 + T = 2 + B = 3 + + def __init__(self, layer = "UI"): + Window.__init__(self, layer) + + CornerFileNames = [ "d:/ymir work/ui/pattern/thinboardgold/ThinBoard_Corner_"+dir+"_Gold.tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ] + LineFileNames = [ "d:/ymir work/ui/pattern/thinboardgold/ThinBoard_Line_"+dir+"_Gold.tga" for dir in ["Left","Right","Top","Bottom"] ] + + self.MakeBase() + + self.Corners = [] + for fileName in CornerFileNames: + Corner = ExpandedImageBox() + Corner.AddFlag("attach") + Corner.AddFlag("not_pick") + Corner.LoadImage(fileName) + Corner.SetParent(self) + Corner.SetPosition(0, 0) + Corner.Show() + self.Corners.append(Corner) + + self.Lines = [] + for fileName in LineFileNames: + Line = ExpandedImageBox() + Line.AddFlag("attach") + Line.AddFlag("not_pick") + Line.LoadImage(fileName) + Line.SetParent(self) + Line.SetPosition(0, 0) + Line.Show() + self.Lines.append(Line) + + self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) + self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) + + def __del__(self): + Window.__del__(self) + + def SetSize(self, width, height): + + width = max(self.CORNER_WIDTH*2, width) + height = max(self.CORNER_HEIGHT*2, height) + Window.SetSize(self, width, height) + + self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) + self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) + self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) + self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) + self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) + + verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT + horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH + + self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) + self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) + self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) + self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) + + #self.Base.GetWidth() + #self.Base.GetHeight() + """ + Defalt Width : 128, Height : 128 + 0.0 > 128, 1.0 > 256 + """ + if self.Base: + self.Base.SetRenderingRect(0, 0, (float(width)-32)/float(self.Base.GetWidth()) - 1.0, (float(height)-32)/float(self.Base.GetHeight()) - 1.0) + + def MakeBase(self): + self.Base = ExpandedImageBox() + self.Base.AddFlag("not_pick") + self.Base.LoadImage("d:/ymir work/ui/pattern/Board_Base.tga") + self.Base.SetParent(self) + self.Base.SetPosition(16, 16) + self.Base.SetAlpha(0.8) + self.Base.Show() + + def ShowInternal(self): + self.Base.Show() + for wnd in self.Lines: + wnd.Show() + for wnd in self.Corners: + wnd.Show() + + def HideInternal(self): + self.Base.Hide() + for wnd in self.Lines: + wnd.Hide() + for wnd in self.Corners: + wnd.Hide() + class ThinBoardCircle(Window): CORNER_WIDTH = 4 CORNER_HEIGHT = 4 @@ -3472,6 +3575,11 @@ class PythonScriptLoader(object): parent.Children[Index].SetParent(parent) self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) + elif Type == "thinboard_gold": + parent.Children[Index] = ThinBoardGold() + parent.Children[Index].SetParent(parent) + self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) + elif Type == "thinboard_circle": parent.Children[Index] = ThinBoardCircle() parent.Children[Index].SetParent(parent) diff --git a/client/pack/root/uiaffectshower.py b/client/pack/root/uiaffectshower.py index 076ccd9a4..b8038d824 100644 --- a/client/pack/root/uiaffectshower.py +++ b/client/pack/root/uiaffectshower.py @@ -432,6 +432,76 @@ class AffectShower(ui.Window): AFFECT_DATA_DICT[chr.AFFECT_RED_POSSESSION] = (localeInfo.SKILL_GWIGEOM, "d:/ymir work/ui/skill/wolfman/red_possession_03.sub") AFFECT_DATA_DICT[chr.AFFECT_BLUE_POSSESSION] = (localeInfo.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/wolfman/blue_possession_03.sub") + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + AffectShower.AFFECT_DATA_DICT = { + chr.AFFECT_POISON : (localeInfo.SKILL_TOXICDIE, "d:/ymir work/ui/skill/common/affect/poison.sub"), + chr.AFFECT_SLOW : (localeInfo.SKILL_SLOW, "d:/ymir work/ui/skill/common/affect/slow.sub"), + chr.AFFECT_STUN : (localeInfo.SKILL_STUN, "d:/ymir work/ui/skill/common/affect/stun.sub"), + + chr.AFFECT_ATT_SPEED_POTION : (localeInfo.SKILL_INC_ATKSPD, "d:/ymir work/ui/skill/common/affect/Increase_Attack_Speed.sub"), + chr.AFFECT_MOV_SPEED_POTION : (localeInfo.SKILL_INC_MOVSPD, "d:/ymir work/ui/skill/common/affect/Increase_Move_Speed.sub"), + chr.AFFECT_FISH_MIND : (localeInfo.SKILL_FISHMIND, "d:/ymir work/ui/skill/common/affect/fishmind.sub"), + + chr.AFFECT_JEONGWI : (localeInfo.SKILL_JEONGWI, "d:/ymir work/ui/skill/warrior/jeongwi_03.sub",), + chr.AFFECT_GEOMGYEONG : (localeInfo.SKILL_GEOMGYEONG, "d:/ymir work/ui/skill/warrior/geomgyeong_03.sub",), + chr.AFFECT_CHEONGEUN : (localeInfo.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/warrior/cheongeun_03.sub",), + chr.AFFECT_GYEONGGONG : (localeInfo.SKILL_GYEONGGONG, "d:/ymir work/ui/skill/assassin/gyeonggong_03.sub",), + chr.AFFECT_EUNHYEONG : (localeInfo.SKILL_EUNHYEONG, "d:/ymir work/ui/skill/assassin/eunhyeong_03.sub",), + chr.AFFECT_GWIGEOM : (localeInfo.SKILL_GWIGEOM, "d:/ymir work/ui/skill/sura/gwigeom_03.sub",), + chr.AFFECT_GONGPO : (localeInfo.SKILL_GONGPO, "d:/ymir work/ui/skill/sura/gongpo_03.sub",), + chr.AFFECT_JUMAGAP : (localeInfo.SKILL_JUMAGAP, "d:/ymir work/ui/skill/sura/jumagap_03.sub"), + chr.AFFECT_HOSIN : (localeInfo.SKILL_HOSIN, "d:/ymir work/ui/skill/shaman/hosin_03.sub",), + chr.AFFECT_BOHO : (localeInfo.SKILL_BOHO, "d:/ymir work/ui/skill/shaman/boho_03.sub",), + chr.AFFECT_KWAESOK : (localeInfo.SKILL_KWAESOK, "d:/ymir work/ui/skill/shaman/kwaesok_03.sub",), + chr.AFFECT_HEUKSIN : (localeInfo.SKILL_HEUKSIN, "d:/ymir work/ui/skill/sura/heuksin_03.sub",), + chr.AFFECT_MUYEONG : (localeInfo.SKILL_MUYEONG, "d:/ymir work/ui/skill/sura/muyeong_03.sub",), + chr.AFFECT_GICHEON : (localeInfo.SKILL_GICHEON, "d:/ymir work/ui/skill/shaman/gicheon_03.sub",), + chr.AFFECT_JEUNGRYEOK : (localeInfo.SKILL_JEUNGRYEOK, "d:/ymir work/ui/skill/shaman/jeungryeok_03.sub",), + chr.AFFECT_PABEOP : (localeInfo.SKILL_PABEOP, "d:/ymir work/ui/skill/sura/pabeop_03.sub",), + chr.AFFECT_FALLEN_CHEONGEUN : (localeInfo.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/warrior/cheongeun_03.sub",), + 28 : (localeInfo.SKILL_FIRE, "d:/ymir work/ui/skill/sura/hwayeom_03.sub",), + chr.AFFECT_CHINA_FIREWORK : (localeInfo.SKILL_POWERFUL_STRIKE, "d:/ymir work/ui/skill/common/affect/powerfulstrike.sub",), + + #64 - END + chr.NEW_AFFECT_EXP_BONUS : (localeInfo.TOOLTIP_MALL_EXPBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/exp_bonus.sub",), + + chr.NEW_AFFECT_ITEM_BONUS : (localeInfo.TOOLTIP_MALL_ITEMBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/item_bonus.sub",), + chr.NEW_AFFECT_SAFEBOX : (localeInfo.TOOLTIP_MALL_SAFEBOX, "d:/ymir work/ui/skill/common/affect/safebox.sub",), + chr.NEW_AFFECT_AUTOLOOT : (localeInfo.TOOLTIP_MALL_AUTOLOOT, "d:/ymir work/ui/skill/common/affect/autoloot.sub",), + chr.NEW_AFFECT_FISH_MIND : (localeInfo.TOOLTIP_MALL_FISH_MIND, "d:/ymir work/ui/skill/common/affect/fishmind.sub",), + chr.NEW_AFFECT_MARRIAGE_FAST : (localeInfo.TOOLTIP_MALL_MARRIAGE_FAST, "d:/ymir work/ui/skill/common/affect/marriage_fast.sub",), + chr.NEW_AFFECT_GOLD_BONUS : (localeInfo.TOOLTIP_MALL_GOLDBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub",), + + chr.NEW_AFFECT_NO_DEATH_PENALTY : (localeInfo.TOOLTIP_APPLY_NO_DEATH_PENALTY, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), + chr.NEW_AFFECT_SKILL_BOOK_BONUS : (localeInfo.TOOLTIP_APPLY_SKILL_BOOK_BONUS, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), + chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY : (localeInfo.TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), + + chr.NEW_AFFECT_AUTO_HP_RECOVERY : (localeInfo.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/pattern/auto_hpgauge/05.dds"), + chr.NEW_AFFECT_AUTO_SP_RECOVERY : (localeInfo.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/pattern/auto_spgauge/05.dds"), + + AffectShower.MALL_DESC_IDX_START+player.POINT_MALL_ATTBONUS : (localeInfo.TOOLTIP_MALL_ATTBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/att_bonus.sub",), + AffectShower.MALL_DESC_IDX_START+player.POINT_MALL_DEFBONUS : (localeInfo.TOOLTIP_MALL_DEFBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/def_bonus.sub",), + AffectShower.MALL_DESC_IDX_START+player.POINT_MALL_EXPBONUS : (localeInfo.TOOLTIP_MALL_EXPBONUS, "d:/ymir work/ui/skill/common/affect/exp_bonus.sub",), + AffectShower.MALL_DESC_IDX_START+player.POINT_MALL_ITEMBONUS : (localeInfo.TOOLTIP_MALL_ITEMBONUS, "d:/ymir work/ui/skill/common/affect/item_bonus.sub",), + AffectShower.MALL_DESC_IDX_START+player.POINT_MALL_GOLDBONUS : (localeInfo.TOOLTIP_MALL_GOLDBONUS, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub",), + AffectShower.MALL_DESC_IDX_START+player.POINT_CRITICAL_PCT : (localeInfo.TOOLTIP_APPLY_CRITICAL_PCT,"d:/ymir work/ui/skill/common/affect/critical.sub"), + AffectShower.MALL_DESC_IDX_START+player.POINT_PENETRATE_PCT : (localeInfo.TOOLTIP_APPLY_PENETRATE_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), + AffectShower.MALL_DESC_IDX_START+player.POINT_MAX_HP_PCT : (localeInfo.TOOLTIP_MAX_HP_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), + AffectShower.MALL_DESC_IDX_START+player.POINT_MAX_SP_PCT : (localeInfo.TOOLTIP_MAX_SP_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"), + + AffectShower.MALL_DESC_IDX_START+player.POINT_PC_BANG_EXP_BONUS : (localeInfo.TOOLTIP_MALL_EXPBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/EXP_Bonus_p_on.sub",), + AffectShower.MALL_DESC_IDX_START+player.POINT_PC_BANG_DROP_BONUS: (localeInfo.TOOLTIP_MALL_ITEMBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/Item_Bonus_p_on.sub",), + } + if app.ENABLE_DRAGON_SOUL_SYSTEM: + AffectShower.AFFECT_DATA_DICT[chr.NEW_AFFECT_DRAGON_SOUL_DECK1] = (localeInfo.TOOLTIP_DRAGON_SOUL_DECK1, "d:/ymir work/ui/dragonsoul/buff_ds_sky1.tga") + AffectShower.AFFECT_DATA_DICT[chr.NEW_AFFECT_DRAGON_SOUL_DECK2] = (localeInfo.TOOLTIP_DRAGON_SOUL_DECK2, "d:/ymir work/ui/dragonsoul/buff_ds_land1.tga") + if app.ENABLE_WOLFMAN_CHARACTER: + AffectShower.AFFECT_DATA_DICT[chr.AFFECT_BLEEDING] = (localeInfo.SKILL_BLEEDING, "d:/ymir work/ui/skill/common/affect/poison.sub") + AffectShower.AFFECT_DATA_DICT[chr.AFFECT_RED_POSSESSION] = (localeInfo.SKILL_GWIGEOM, "d:/ymir work/ui/skill/wolfman/red_possession_03.sub") + AffectShower.AFFECT_DATA_DICT[chr.AFFECT_BLUE_POSSESSION] = (localeInfo.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/wolfman/blue_possession_03.sub") + def __init__(self): ui.Window.__init__(self) diff --git a/client/pack/root/uicharacter.py b/client/pack/root/uicharacter.py index 73698827b..137385453 100644 --- a/client/pack/root/uicharacter.py +++ b/client/pack/root/uicharacter.py @@ -75,6 +75,25 @@ class CharacterWindow(ui.ScriptWindow): STAT_MINUS_DESCRIPTION = localeInfo.STAT_MINUS_DESCRIPTION + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + CharacterWindow.SKILL_GROUP_NAME_DICT = { + playerSettingModule.JOB_WARRIOR : { 1 : localeInfo.SKILL_GROUP_WARRIOR_1, 2 : localeInfo.SKILL_GROUP_WARRIOR_2, }, + playerSettingModule.JOB_ASSASSIN : { 1 : localeInfo.SKILL_GROUP_ASSASSIN_1, 2 : localeInfo.SKILL_GROUP_ASSASSIN_2, }, + playerSettingModule.JOB_SURA : { 1 : localeInfo.SKILL_GROUP_SURA_1, 2 : localeInfo.SKILL_GROUP_SURA_2, }, + playerSettingModule.JOB_SHAMAN : { 1 : localeInfo.SKILL_GROUP_SHAMAN_1, 2 : localeInfo.SKILL_GROUP_SHAMAN_2, }, + } + if app.ENABLE_WOLFMAN_CHARACTER: + CharacterWindow.SKILL_GROUP_NAME_DICT.update({playerSettingModule.JOB_WOLFMAN : { 1 : localeInfo.JOB_WOLFMAN1, 2 : localeInfo.JOB_WOLFMAN2, },}) + + CharacterWindow.STAT_DESCRIPTION = { + "HTH" : localeInfo.STAT_TOOLTIP_CON, + "INT" : localeInfo.STAT_TOOLTIP_INT, + "STR" : localeInfo.STAT_TOOLTIP_STR, + "DEX" : localeInfo.STAT_TOOLTIP_DEX, + } + def __init__(self): ui.ScriptWindow.__init__(self) self.state = "STATUS" diff --git a/client/pack/root/uicharacterdetails.py b/client/pack/root/uicharacterdetails.py index 34559e9c8..9c949332b 100644 --- a/client/pack/root/uicharacterdetails.py +++ b/client/pack/root/uicharacterdetails.py @@ -68,7 +68,7 @@ class CharacterDetailsUI(ui.ScriptWindow): self.labelTextList[i].SetOverOutEvent( ui.__mem_func__(self.__ButtonOverOut), i ) if localeInfo.IsARABIC(): (x,y) = self.labelTextList[i].GetLocalPosition() - self.labelTextList[i].SetPosition(65, y+7) + self.labelTextList[i].SetPosition(30, y) self.labelTextList[i].SetWindowHorizontalAlignLeft() self.labelTextList[i].ButtonText.SetHorizontalAlignRight() (x,y) = self.labelList[i].GetLocalPosition() diff --git a/client/pack/root/uichat.py b/client/pack/root/uichat.py index 77f0c9a4a..93a5a95ad 100644 --- a/client/pack/root/uichat.py +++ b/client/pack/root/uichat.py @@ -10,6 +10,10 @@ import colorInfo import constInfo import systemSetting +if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + import uiScriptLocale + import uiToolTip + ENABLE_CHAT_COMMAND = True ENABLE_LAST_SENTENCE_STACK = True ENABLE_INSULT_CHECK = True @@ -117,6 +121,16 @@ class ChatLine(ui.EditLine): chat.CHAT_TYPE_GUILD : localeInfo.CHAT_GUILD, chat.CHAT_TYPE_SHOUT : localeInfo.CHAT_SHOUT, } + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + ChatLine.CHAT_MODE_NAME = { + chat.CHAT_TYPE_TALKING : localeInfo.CHAT_NORMAL, + chat.CHAT_TYPE_PARTY : localeInfo.CHAT_PARTY, + chat.CHAT_TYPE_GUILD : localeInfo.CHAT_GUILD, + chat.CHAT_TYPE_SHOUT : localeInfo.CHAT_SHOUT, + } + def __init__(self): ui.EditLine.__init__(self) self.SetWindowName("Chat Line") @@ -367,14 +381,30 @@ class ChatLine(ui.EditLine): def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() - if hyperlink: - if app.IsPressed(app.DIK_LALT): - link = chat.GetLinkFromHyperlink(hyperlink) - ime.PasteString(link) + if app.__BL_MULTI_LANGUAGE_PREMIUM__: + country = chat.GetCountry() + empire = chat.GetEmpire() + if hyperlink: + if app.IsPressed(app.DIK_LALT): + link = chat.GetLinkFromHyperlink(hyperlink) + ime.PasteString(link) + else: + self.interface.MakeHyperlinkTooltip(hyperlink) + elif country: + self.interface.MakeCountryTooltip(country) + elif empire: + self.interface.MakeEmpireTooltip(empire) else: - self.interface.MakeHyperlinkTooltip(hyperlink) + ui.EditLine.OnMouseLeftButtonDown(self) else: - ui.EditLine.OnMouseLeftButtonDown(self) + if hyperlink: + if app.IsPressed(app.DIK_LALT): + link = chat.GetLinkFromHyperlink(hyperlink) + ime.PasteString(link) + else: + self.interface.MakeHyperlinkTooltip(hyperlink) + else: + ui.EditLine.OnMouseLeftButtonDown(self) class ChatInputSet(ui.Window): @@ -499,6 +529,8 @@ class ChatWindow(ui.Window): EDIT_LINE_HEIGHT = 25 CHAT_WINDOW_WIDTH = 600 + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + IMAGE_DISABLE_ALPHA = 0.5 class ChatBackBoard(ui.Window): def __init__(self): @@ -607,6 +639,47 @@ class ChatWindow(ui.Window): imgChatBarMiddle.Show() self.imgChatBarMiddle = imgChatBarMiddle + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.EMPIRE_NAME = { + net.EMPIRE_A : localeInfo.EMPIRE_A, + net.EMPIRE_B : localeInfo.EMPIRE_B, + net.EMPIRE_C : localeInfo.EMPIRE_C + } + + self.flag_bar = ui.ThinBoardGold() + self.lang_image_dict = {} + self.empire_image_dict = {} + self.toolTip = uiToolTip.ToolTip() + + x = 12 + 11 + step = 28 + for lang in sorted(uiScriptLocale.LOCALE_NAME_DICT.iterkeys()): + image = ui.ImageBox() + image.SetParent(self.flag_bar) + image.LoadImage("D:/ymir work/ui/intro/login/server_flag_{}.sub".format(lang)) + image.SetPosition(x, 7) + image.SetEvent(ui.__mem_func__(self.__EventCountry), "mouse_click", lang) + image.SetEvent(ui.__mem_func__(self.__EventCountry), "mouse_over_in", lang) + image.SetEvent(ui.__mem_func__(self.__EventCountry), "mouse_over_out", 0) + image.Show() + self.lang_image_dict[lang] = image + x += step + + for empire in self.EMPIRE_NAME.iterkeys(): + image = ui.ExpandedImageBox() + image.SetParent(self.flag_bar) + image.LoadImage("D:/ymir work/ui/intro/empire_01/empireflag_{}.sub".format(chr(96 + empire))) + image.SetScale(22.0 / image.GetWidth(), 17.0 / image.GetHeight()) + image.SetPosition(x, 7) + image.SetEvent(ui.__mem_func__(self.__EventEmpire), "mouse_click", empire) + image.SetEvent(ui.__mem_func__(self.__EventEmpire), "mouse_over_in", empire) + image.SetEvent(ui.__mem_func__(self.__EventEmpire), "mouse_over_out", 0) + image.Show() + self.empire_image_dict[empire] = image + x += step + + self.RefreshChatFilterSettings() + scrollBar = ui.ScrollBar() scrollBar.AddFlag("float") scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll)) @@ -646,6 +719,11 @@ class ChatWindow(ui.Window): self.btnSendWhisper = 0 self.btnChatLog = 0 self.btnChatSizing = 0 + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.flag_bar = None + self.lang_image_dict = {} + self.empire_image_dict = {} + self.toolTip = None ################ ## Open & Close @@ -666,6 +744,8 @@ class ChatWindow(ui.Window): if self.IsShow(): self.btnChatSizing.Show() + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.flag_bar.Show() self.Refresh() @@ -696,6 +776,8 @@ class ChatWindow(ui.Window): self.btnSendWhisper.Hide() self.btnChatLog.Hide() self.btnChatSizing.Hide() + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.flag_bar.Hide() self.Refresh() @@ -705,6 +787,64 @@ class ChatWindow(ui.Window): def SetOpenChatLogEvent(self, event): self.btnChatLog.SetEvent(event) + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + def __EventCountry(self, event_type, lang): + if "mouse_click" == event_type : + if systemSetting.IsChatFilterCountry(lang): + systemSetting.RemoveChatFilterCountry(lang) + else: + systemSetting.AddChatFilterCountry(lang) + + self.RefreshChatFilterSettings() + elif "mouse_over_in" == event_type : + lang = uiScriptLocale.LOCALE_NAME_DICT.get(lang, "") + if lang: + arglen = len(lang) + pos_x, pos_y = wndMgr.GetMousePosition() + + self.toolTip.ClearToolTip() + self.toolTip.SetThinBoardSize(11 * arglen) + self.toolTip.SetToolTipPosition(pos_x + 50, pos_y + 50) + self.toolTip.AppendTextLine(lang, 0xffffff00) + self.toolTip.Show() + elif "mouse_over_out" == event_type : + self.toolTip.Hide() + + def __EventEmpire(self, event_type, empire): + if "mouse_click" == event_type : + if systemSetting.IsChatFilterEmpire(empire): + systemSetting.RemoveChatFilterEmpire(empire) + else: + systemSetting.AddChatFilterEmpire(empire) + + self.RefreshChatFilterSettings() + elif "mouse_over_in" == event_type : + empire = self.EMPIRE_NAME.get(empire, "") + if empire: + arglen = len(empire) + pos_x, pos_y = wndMgr.GetMousePosition() + + self.toolTip.ClearToolTip() + self.toolTip.SetThinBoardSize(11 * arglen) + self.toolTip.SetToolTipPosition(pos_x + 50, pos_y + 50) + self.toolTip.AppendTextLine(empire, 0xffffff00) + self.toolTip.Show() + elif "mouse_over_out" == event_type : + self.toolTip.Hide() + + def RefreshChatFilterSettings(self): + for lang, btn in self.lang_image_dict.iteritems(): + if systemSetting.IsChatFilterCountry(lang): + btn.SetAlpha(self.IMAGE_DISABLE_ALPHA) + else: + btn.SetAlpha(1.0) + + for empire, btn in self.empire_image_dict.iteritems(): + if systemSetting.IsChatFilterEmpire(empire): + btn.SetAlpha(self.IMAGE_DISABLE_ALPHA) + else: + btn.SetAlpha(1.0) + def IsEditMode(self): if chat.BOARD_STATE_EDIT == self.boardState: return True @@ -763,6 +903,9 @@ class ChatWindow(ui.Window): if btnY > y: self.btnChatSizing.SetPosition(btnX, y) self.heightBar = self.EDIT_LINE_HEIGHT + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.flag_bar.SetSize(width, 30) + self.flag_bar.SetPosition(btnX, btnY - self.flag_bar.GetHeight()) def RefreshBoardViewState(self): (x, y, width, height) = self.GetRect() @@ -858,6 +1001,13 @@ class ChatLogWindow(ui.Window): CHAT_LOG_WINDOW_MINIMUM_WIDTH = 450 CHAT_LOG_WINDOW_MINIMUM_HEIGHT = 120 + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + ChatLogWindow.CHAT_MODE_NAME = [ localeInfo.CHAT_NORMAL, localeInfo.CHAT_PARTY, localeInfo.CHAT_GUILD, localeInfo.CHAT_SHOUT, localeInfo.CHAT_INFORMATION, localeInfo.CHAT_NOTICE, ] + if app.ENABLE_DICE_SYSTEM: + ChatLogWindow.CHAT_MODE_NAME.append(localeInfo.CHAT_DICE_INFO) + class ResizeButton(ui.DragButton): def __init__(self): @@ -1165,9 +1315,23 @@ class ChatLogWindow(ui.Window): def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() - if hyperlink: - if app.IsPressed(app.DIK_LALT): - link = chat.GetLinkFromHyperlink(hyperlink) - ime.PasteString(link) - else: - self.interface.MakeHyperlinkTooltip(hyperlink) + if app.__BL_MULTI_LANGUAGE_PREMIUM__: + country = chat.GetCountry() + empire = chat.GetEmpire() + if hyperlink: + if app.IsPressed(app.DIK_LALT): + link = chat.GetLinkFromHyperlink(hyperlink) + ime.PasteString(link) + else: + self.interface.MakeHyperlinkTooltip(hyperlink) + elif country: + self.interface.MakeCountryTooltip(country) + elif empire: + self.interface.MakeEmpireTooltip(empire) + else: + if hyperlink: + if app.IsPressed(app.DIK_LALT): + link = chat.GetLinkFromHyperlink(hyperlink) + ime.PasteString(link) + else: + self.interface.MakeHyperlinkTooltip(hyperlink) diff --git a/client/pack/root/uidragonsoul.py b/client/pack/root/uidragonsoul.py index d60b07b2c..babf509f7 100644 --- a/client/pack/root/uidragonsoul.py +++ b/client/pack/root/uidragonsoul.py @@ -24,6 +24,16 @@ ITEM_FLAG_APPLICABLE = 1 << 14 class DragonSoulWindow(ui.ScriptWindow): KIND_TAP_TITLES = [uiScriptLocale.DRAGONSOUL_TAP_TITLE_1, uiScriptLocale.DRAGONSOUL_TAP_TITLE_2, uiScriptLocale.DRAGONSOUL_TAP_TITLE_3, uiScriptLocale.DRAGONSOUL_TAP_TITLE_4, uiScriptLocale.DRAGONSOUL_TAP_TITLE_5, uiScriptLocale.DRAGONSOUL_TAP_TITLE_6] + + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + DragonSoulWindow.KIND_TAP_TITLES = [ + uiScriptLocale.DRAGONSOUL_TAP_TITLE_1, uiScriptLocale.DRAGONSOUL_TAP_TITLE_2, + uiScriptLocale.DRAGONSOUL_TAP_TITLE_3, uiScriptLocale.DRAGONSOUL_TAP_TITLE_4, + uiScriptLocale.DRAGONSOUL_TAP_TITLE_5, uiScriptLocale.DRAGONSOUL_TAP_TITLE_6 + ] + def __init__(self): ui.ScriptWindow.__init__(self) self.questionDialog = None diff --git a/client/pack/root/uiguild.py b/client/pack/root/uiguild.py index a0e8a4a2b..58fc3dc1e 100644 --- a/client/pack/root/uiguild.py +++ b/client/pack/root/uiguild.py @@ -716,6 +716,18 @@ class GuildWindow(ui.ScriptWindow): MEMBER_LINE_COUNT = 13 + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + GuildWindow.JOB_NAME = { + 0 : localeInfo.JOB_WARRIOR, + 1 : localeInfo.JOB_ASSASSIN, + 2 : localeInfo.JOB_SURA, + 3 : localeInfo.JOB_SHAMAN, + } + if app.ENABLE_WOLFMAN_CHARACTER: + GuildWindow.JOB_NAME.update({4 : localeInfo.JOB_WOLFMAN,}) + class PageWindow(ui.ScriptWindow): def __init__(self, parent, filename): ui.ScriptWindow.__init__(self) @@ -2035,6 +2047,15 @@ class BuildGuildBuildingWindow(ui.ScriptWindow): START_INSTANCE_INDEX = 123450 #WALL_SET_INSTANCE = 14105 + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + BuildGuildBuildingWindow.GUILD_CATEGORY_LIST = ( + ("HEADQUARTER", localeInfo.GUILD_HEADQUARTER), + ("FACILITY", localeInfo.GUILD_FACILITY), + ("OBJECT", localeInfo.GUILD_OBJECT), + ) + def __init__(self): ui.ScriptWindow.__init__(self) self.__LoadWindow() diff --git a/client/pack/root/uimapnameshower.py b/client/pack/root/uimapnameshower.py index 6ca388a1c..0ed1f3dec 100644 --- a/client/pack/root/uimapnameshower.py +++ b/client/pack/root/uimapnameshower.py @@ -14,6 +14,98 @@ class MapNameShower(ui.ExpandedImageBox): STATE_SHOW = 2 STATE_FADE_OUT = 3 + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + global LOCALE_PATH + LOCALE_PATH = uiScriptLocale.MAPNAME_PATH + + if localeInfo.IsARABIC(): + MapNameShower.MAP_NAME_IMAGE = { + "metin2_map_a1" : LOCALE_PATH+"a1.tga", + "map_a2" : LOCALE_PATH+"a2.tga", + "season2/metin2_map_a2_1": LOCALE_PATH+"a2_2.tga", + "metin2_map_a3" : LOCALE_PATH+"a3.tga", + "metin2_map_b1" : LOCALE_PATH+"b1.tga", + "map_b2" : LOCALE_PATH+"b2.tga", + "metin2_map_b3" : LOCALE_PATH+"b3.tga", + "metin2_map_c1" : LOCALE_PATH+"c1.tga", + "map_c2" : LOCALE_PATH+"c2.tga", + "metin2_map_c3" : LOCALE_PATH+"c3.tga", + "metin2_map_deviltower1" : LOCALE_PATH+"devil1_title.tga", + "metin2_map_n_desert_01" : LOCALE_PATH+"desert1.tga", + "season2/metin2_map_n_desert_02": LOCALE_PATH+"desert2.tga", + "metin2_map_n_flame_01" : LOCALE_PATH+"frame1.tga", + "season2/metin2_map_n_flame_02": LOCALE_PATH+"frame2.tga", + "metin2_map_milgyo" : LOCALE_PATH+"milgyo.tga", + "season2/metin2_map_milgyo_a": LOCALE_PATH+"milgyo2.TGA", + "metin2_map_monkeydungeon" : LOCALE_PATH+"monkey1.tga", + "metin2_map_monkeydungeon_02" : LOCALE_PATH+"monkey2.tga", + "metin2_map_monkeydungeon_03" : LOCALE_PATH+"monkey3.tga", + "metin2_map_guild_01" : LOCALE_PATH+"guild1.tga", + "metin2_map_guild_02" : LOCALE_PATH+"guild2.tga", + "metin2_map_guild_03" : LOCALE_PATH+"guild3.tga", + "season2/metin2_map_skipia_dungeon_01": LOCALE_PATH+"skipia.tga", + "season2/metin2_map_skipia_dungeon_02": LOCALE_PATH+"skipia.tga", + "map_n_snowm_01" : LOCALE_PATH+"snow1.tga", + "season2/map_n_snowm_02": LOCALE_PATH+"snow2.tga", + "metin2_map_spiderdungeon" : LOCALE_PATH+"spider1.tga", + "metin2_map_trent" : LOCALE_PATH+"trent.tga", + "metin2_map_trent02" : LOCALE_PATH+"trent02.tga", + "season2/metin2_map_trent_a": LOCALE_PATH+"trent_a.tga", + "season2/metin2_map_trent02_a": LOCALE_PATH+"trent02_a.tga", + "metin2_map_dd" : LOCALE_PATH+"devil_basement.tga", + "metin2_map_devilsCatacomb" : LOCALE_PATH+"devil_basement.tga", + "metin2_map_dd" : LOCALE_PATH+"devil_basement.tga", + "season1/metin2_map_WL_01" : LOCALE_PATH+"wl.tga", + "season1/metin2_map_nusluck01": LOCALE_PATH+"nusluck.tga", + } + else: + MapNameShower.MAP_NAME_IMAGE = { + "metin2_map_a1" : LOCALE_PATH+"a1.tga", + "map_a2" : LOCALE_PATH+"a2.tga", + "metin2_map_a3" : LOCALE_PATH+"a3.tga", + "metin2_map_b1" : LOCALE_PATH+"b1.tga", + "map_b2" : LOCALE_PATH+"b2.tga", + "metin2_map_b3" : LOCALE_PATH+"b3.tga", + "metin2_map_c1" : LOCALE_PATH+"c1.tga", + "map_c2" : LOCALE_PATH+"c2.tga", + "metin2_map_c3" : LOCALE_PATH+"c3.tga", + "map_n_snowm_01" : LOCALE_PATH+"snow1.tga", + "metin2_map_deviltower1" : LOCALE_PATH+"devil1_title.tga", + "metin2_map_n_flame_01" : LOCALE_PATH+"frame1.tga", + "metin2_map_n_desert_01" : LOCALE_PATH+"desert1.tga", + "metin2_map_milgyo" : LOCALE_PATH+"milgyo.tga", + "metin2_map_monkeydungeon" : LOCALE_PATH+"monkey1.tga", + "metin2_map_monkeydungeon_02" : LOCALE_PATH+"monkey2.tga", + "metin2_map_monkeydungeon_03" : LOCALE_PATH+"monkey3.tga", + "metin2_map_guild_01" : LOCALE_PATH+"guild1.tga", + "metin2_map_guild_02" : LOCALE_PATH+"guild2.tga", + "metin2_map_guild_03" : LOCALE_PATH+"guild3.tga", + "metin2_map_trent" : LOCALE_PATH+"trent.tga", + "metin2_map_trent02" : LOCALE_PATH+"trent02.tga", + "season2/map_n_snowm_02": LOCALE_PATH+"snow2.tga", + "season2/metin2_map_a2_1": LOCALE_PATH+"a2_2.tga", + "season2/metin2_map_n_desert_02": LOCALE_PATH+"desert2.tga", + "season2/metin2_map_n_flame_02": LOCALE_PATH+"frame2.tga", + "season2/metin2_map_milgyo_a": LOCALE_PATH+"milgyo2.TGA", + "season2/metin2_map_trent_a": LOCALE_PATH+"trent_a.tga", + "season2/metin2_map_trent02_a": LOCALE_PATH+"trent02_a.tga", + "season2/metin2_map_skipia_dungeon_01": LOCALE_PATH+"skipia.tga", + "season2/metin2_map_skipia_dungeon_02": LOCALE_PATH+"skipia.tga", + "metin2_map_devilsCatacomb" : LOCALE_PATH+"devil_basement.tga", + "metin2_guild_village_01" : LOCALE_PATH+"a4.tga", + "metin2_guild_village_02" : LOCALE_PATH+"b4.tga", + "metin2_guild_village_03" : LOCALE_PATH+"c4.tga", + "metin2_map_BayBlackSand" : LOCALE_PATH+"bay.tga", + "metin2_map_Mt_Thunder" : LOCALE_PATH+"thunder.tga", + "metin2_map_dawnmistwood" : LOCALE_PATH+"dawn.tga", + "Metin2_map_CapeDragonHead" : LOCALE_PATH+"cape.tga", + "metin2_map_spiderdungeon" : LOCALE_PATH+"sd01.tga", + "metin2_map_spiderdungeon_02" : LOCALE_PATH+"sd02.tga", + "metin2_map_spiderdungeon_03" : LOCALE_PATH+"sd03.tga", + } + def __init__(self): if localeInfo.IsARABIC(): self.MAP_NAME_IMAGE = { diff --git a/client/pack/root/uiparty.py b/client/pack/root/uiparty.py index 5772df75e..8e73cc0e1 100644 --- a/client/pack/root/uiparty.py +++ b/client/pack/root/uiparty.py @@ -7,6 +7,7 @@ import localeInfo import uiScriptLocale import constInfo import mouseModule +import app class PartyMemberInfoBoard(ui.ScriptWindow): if localeInfo.IsJAPAN(): @@ -65,6 +66,30 @@ class PartyMemberInfoBoard(ui.ScriptWindow): player.PARTY_STATE_BUFFER : localeInfo.PARTY_SET_BUFFER, player.PARTY_STATE_SKILL_MASTER : localeInfo.PARTY_SET_SKILL_MASTER, } + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + PartyMemberInfoBoard.AFFECT_STRING_DICT = { + PartyMemberInfoBoard.PARTY_AFFECT_EXPERIENCE : localeInfo.PARTY_BONUS_EXP, + PartyMemberInfoBoard.PARTY_AFFECT_ATTACKER : localeInfo.PARTY_BONUS_ATTACKER, + PartyMemberInfoBoard.PARTY_AFFECT_TANKER : localeInfo.PARTY_BONUS_TANKER, + PartyMemberInfoBoard.PARTY_AFFECT_BUFFER : localeInfo.PARTY_BONUS_BUFFER, + PartyMemberInfoBoard.PARTY_AFFECT_SKILL_MASTER : localeInfo.PARTY_BONUS_SKILL_MASTER, + PartyMemberInfoBoard.PARTY_AFFECT_BERSERKER : localeInfo.PARTY_BONUS_BERSERKER, + PartyMemberInfoBoard.PARTY_AFFECT_DEFENDER : localeInfo.PARTY_BONUS_DEFENDER, + PartyMemberInfoBoard.PARTY_AFFECT_INCREASE_AREA_150 : localeInfo.PARTY_INCREASE_AREA_150, + PartyMemberInfoBoard.PARTY_AFFECT_INCREASE_AREA_200 : localeInfo.PARTY_INCREASE_AREA_200, + } + + PartyMemberInfoBoard.STATE_NAME_DICT = { + player.PARTY_STATE_ATTACKER : localeInfo.PARTY_SET_ATTACKER, + player.PARTY_STATE_BERSERKER : localeInfo.PARTY_SET_BERSERKER, + player.PARTY_STATE_TANKER : localeInfo.PARTY_SET_TANKER, + player.PARTY_STATE_DEFENDER : localeInfo.PARTY_SET_DEFENDER, + player.PARTY_STATE_BUFFER : localeInfo.PARTY_SET_BUFFER, + player.PARTY_STATE_SKILL_MASTER : localeInfo.PARTY_SET_SKILL_MASTER, + } + def __init__(self): ui.ScriptWindow.__init__(self) @@ -396,6 +421,11 @@ class PartyMenu(ui.ThinBoard): BUTTON_NAME = ( localeInfo.PARTY_HEAL_ALL_MEMBER, localeInfo.PARTY_BREAK_UP, localeInfo.PARTY_LEAVE ) + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + PartyMenu.BUTTON_NAME = ( localeInfo.PARTY_HEAL_ALL_MEMBER, localeInfo.PARTY_BREAK_UP, localeInfo.PARTY_LEAVE ) + def __init__(self): ui.ThinBoard.__init__(self) self.buttonDict = {} diff --git a/client/pack/root/uiscriptlocale.py b/client/pack/root/uiscriptlocale.py index 2d4d74a1d..cde64e582 100644 --- a/client/pack/root/uiscriptlocale.py +++ b/client/pack/root/uiscriptlocale.py @@ -10,26 +10,121 @@ OPTION_SHADOW = "SHADOW" CODEPAGE = str(app.GetDefaultCodePage()) -def LoadLocaleFile(srcFileName, localeDict): - localeDict["CUBE_INFO_TITLE"] = "Recipe" - localeDict["CUBE_REQUIRE_MATERIAL"] = "Requirements" - localeDict["CUBE_REQUIRE_MATERIAL_OR"] = "or" +if app.__BL_MULTI_LANGUAGE__: + def LoadLocaleFile(srcFileName): + localeDict = {} + localeDict["CUBE_INFO_TITLE"] = "Recipe" + localeDict["CUBE_REQUIRE_MATERIAL"] = "Requirements" + localeDict["CUBE_REQUIRE_MATERIAL_OR"] = "or" - try: - lines = open(srcFileName, "r").readlines() - except IOError: - import dbg - dbg.LogBox("LoadUIScriptLocaleError(%(srcFileName)s)" % locals()) - app.Abort() + try: + lines = open(srcFileName, "r").readlines() + except IOError: + import dbg + dbg.LogBox("LoadUIScriptLocaleError(%(srcFileName)s)" % localeDict) + app.Abort() - for line in lines: - tokens = line[:-1].split("\t") + for line in lines: + tokens = line[:-1].split("\t") - if len(tokens) >= 2: - localeDict[tokens[0]] = tokens[1] + if len(tokens) >= 2: + localeDict[tokens[0]] = tokens[1] + else: + print(len(tokens), lines.index(line), line) + + globals().update(localeDict) + + def ReloadLocaleFile(): + global CODEPAGE + CODEPAGE = str(app.GetDefaultCodePage()) + + global __IS_ARABIC + __IS_ARABIC = "locale/ae" == app.GetLocalePath() + + global LOCALE_UISCRIPT_PATH, LOGIN_PATH, EMPIRE_PATH, GUILD_PATH, SELECT_PATH, WINDOWS_PATH, MAPNAME_PATH + if app.ENABLE_LOCALE_COMMON and not __IS_ARABIC: + LOCALE_UISCRIPT_PATH = "locale/common/ui/" else: - print(len(tokens), lines.index(line), line) + LOCALE_UISCRIPT_PATH = "%s/ui/" % (app.GetLocalePath()) + LOGIN_PATH = "%s/ui/login/" % (app.GetLocalePath()) + EMPIRE_PATH = "%s/ui/empire/" % (app.GetLocalePath()) + if app.ENABLE_LOCALE_COMMON and not __IS_ARABIC: + GUILD_PATH = "locale/common/ui/guild/" + else: + GUILD_PATH = "%s/ui/guild/" % (app.GetLocalePath()) + SELECT_PATH = "%s/ui/select/" % (app.GetLocalePath()) + WINDOWS_PATH = "%s/ui/windows/" % (app.GetLocalePath()) + MAPNAME_PATH = "%s/ui/mapname/" % (app.GetLocalePath()) + + global JOBDESC_WARRIOR_PATH, JOBDESC_ASSASSIN_PATH, JOBDESC_SURA_PATH, JOBDESC_SHAMAN_PATH + JOBDESC_WARRIOR_PATH = "%s/jobdesc_warrior.txt" % (app.GetLocalePath()) + JOBDESC_ASSASSIN_PATH = "%s/jobdesc_assassin.txt" % (app.GetLocalePath()) + JOBDESC_SURA_PATH = "%s/jobdesc_sura.txt" % (app.GetLocalePath()) + JOBDESC_SHAMAN_PATH = "%s/jobdesc_shaman.txt" % (app.GetLocalePath()) + + global EMPIREDESC_A, EMPIREDESC_B, EMPIREDESC_C + EMPIREDESC_A = "%s/empiredesc_a.txt" % (app.GetLocalePath()) + EMPIREDESC_B = "%s/empiredesc_b.txt" % (app.GetLocalePath()) + EMPIREDESC_C = "%s/empiredesc_c.txt" % (app.GetLocalePath()) + + global LOCALE_INTERFACE_FILE_NAME + LOCALE_INTERFACE_FILE_NAME = "%s/locale_interface.txt" % (app.GetLocalePath()) + + LoadLocaleFile(LOCALE_INTERFACE_FILE_NAME) + + if app.ENABLE_LOCALE_COMMON: + def TryLoadLocaleFile(filename): + if pack.Exist(filename) or os.path.exists(filename): + LoadLocaleFile(filename) + TryLoadLocaleFile("locale/common/locale_interface_ex.txt") + TryLoadLocaleFile("%s/locale_interface_ex.txt" % app.GetLocalePath()) + if app.__BL_MULTI_LANGUAGE__: + TryLoadLocaleFile("%s/locale_interface_maliml.txt" % app.GetLocalePath()) + + global LOCALE_NAME_DICT + LOCALE_NAME_DICT = { + "ae" : globals()['LANGUAGE_AE'], + "cz" : globals()['LANGUAGE_CZ'], + "dk" : globals()['LANGUAGE_DK'], + "nl" : globals()['LANGUAGE_NL'], + "en" : globals()['LANGUAGE_EN'], + "fr" : globals()['LANGUAGE_FR'], + "de" : globals()['LANGUAGE_DE'], + "gr" : globals()['LANGUAGE_GR'], + "hu" : globals()['LANGUAGE_HU'], + "it" : globals()['LANGUAGE_IT'], + "pl" : globals()['LANGUAGE_PL'], + "pt" : globals()['LANGUAGE_PT'], + "ro" : globals()['LANGUAGE_RO'], + "ru" : globals()['LANGUAGE_RU'], + "es" : globals()['LANGUAGE_ES'], + "tr" : globals()['LANGUAGE_TR'], + } + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + LOCALE_NAME_DICT["eu"] = globals()['LANGUAGE_ANONYMOUS'] + +else: + def LoadLocaleFile(srcFileName, localeDict): + localeDict["CUBE_INFO_TITLE"] = "Recipe" + localeDict["CUBE_REQUIRE_MATERIAL"] = "Requirements" + localeDict["CUBE_REQUIRE_MATERIAL_OR"] = "or" + + try: + lines = open(srcFileName, "r").readlines() + except IOError: + import dbg + dbg.LogBox("LoadUIScriptLocaleError(%(srcFileName)s)" % locals()) + app.Abort() + + for line in lines: + tokens = line[:-1].split("\t") + + if len(tokens) >= 2: + localeDict[tokens[0]] = tokens[1] + + else: + print(len(tokens), lines.index(line), line) name = app.GetLocalePath() @@ -60,10 +155,40 @@ EMPIREDESC_B = "%s/empiredesc_b.txt" % (name) EMPIREDESC_C = "%s/empiredesc_c.txt" % (name) LOCALE_INTERFACE_FILE_NAME = "%s/locale_interface.txt" % (name) -LoadLocaleFile(LOCALE_INTERFACE_FILE_NAME, locals()) +if app.__BL_MULTI_LANGUAGE__: + LoadLocaleFile(LOCALE_INTERFACE_FILE_NAME) +else: + LoadLocaleFile(LOCALE_INTERFACE_FILE_NAME, locals()) if app.ENABLE_LOCALE_COMMON: def TryLoadLocaleFile(filename): if pack.Exist(filename) or os.path.exists(filename): - LoadLocaleFile(filename, globals()) + if app.__BL_MULTI_LANGUAGE__: + LoadLocaleFile(filename) + else: + LoadLocaleFile(filename, globals()) TryLoadLocaleFile("locale/common/locale_interface_ex.txt") TryLoadLocaleFile("%s/locale_interface_ex.txt" % app.GetLocalePath()) + if app.__BL_MULTI_LANGUAGE__: + TryLoadLocaleFile("%s/locale_interface_maliml.txt" % app.GetLocalePath()) + +if app.__BL_MULTI_LANGUAGE__: + LOCALE_NAME_DICT = { + "ae" : globals()['LANGUAGE_AE'], + "cz" : globals()['LANGUAGE_CZ'], + "dk" : globals()['LANGUAGE_DK'], + "nl" : globals()['LANGUAGE_NL'], + "en" : globals()['LANGUAGE_EN'], + "fr" : globals()['LANGUAGE_FR'], + "de" : globals()['LANGUAGE_DE'], + "gr" : globals()['LANGUAGE_GR'], + "hu" : globals()['LANGUAGE_HU'], + "it" : globals()['LANGUAGE_IT'], + "pl" : globals()['LANGUAGE_PL'], + "pt" : globals()['LANGUAGE_PT'], + "ro" : globals()['LANGUAGE_RO'], + "ru" : globals()['LANGUAGE_RU'], + "es" : globals()['LANGUAGE_ES'], + "tr" : globals()['LANGUAGE_TR'], + } + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + LOCALE_NAME_DICT["eu"] = globals()['LANGUAGE_ANONYMOUS'] diff --git a/client/pack/root/uiselectmusic.py b/client/pack/root/uiselectmusic.py index 33ebefc5d..43ac446b6 100644 --- a/client/pack/root/uiselectmusic.py +++ b/client/pack/root/uiselectmusic.py @@ -6,6 +6,11 @@ import uiScriptLocale FILE_NAME_LEN = 20 DEFAULT_THEMA = localeInfo.MUSIC_METIN2_DEFAULT_THEMA +if app.__BL_MULTI_LANGUAGE__: + def ReloadVariables(): + global DEFAULT_THEMA + DEFAULT_THEMA = localeInfo.MUSIC_METIN2_DEFAULT_THEMA + class Item(ui.ListBoxEx.Item): def __init__(self, fileName): ui.ListBoxEx.Item.__init__(self) diff --git a/client/pack/root/uisystem.py b/client/pack/root/uisystem.py index bb38da52e..83ac66e38 100644 --- a/client/pack/root/uisystem.py +++ b/client/pack/root/uisystem.py @@ -164,3 +164,13 @@ class SystemDialog(ui.ScriptWindow): def OnPressEscapeKey(self): self.Close() return True + + if app.__BL_MULTI_LANGUAGE__: + def LanguageChange(self): + if self.systemOptionDlg: + self.systemOptionDlg.LanguageChange() + + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + def LanguageChangeAnonymous(self): + if self.systemOptionDlg: + self.systemOptionDlg.LanguageChangeAnonymous() diff --git a/client/pack/root/uisystemoption.py b/client/pack/root/uisystemoption.py index db80edc6d..6aaea8117 100644 --- a/client/pack/root/uisystemoption.py +++ b/client/pack/root/uisystemoption.py @@ -14,15 +14,23 @@ import musicInfo import uiSelectMusic import background +if app.__BL_MULTI_LANGUAGE__: + import uiScriptLocale + MUSIC_FILENAME_MAX_LEN = 25 blockMode = 0 class OptionDialog(ui.ScriptWindow): + if app.__BL_MULTI_LANGUAGE__: + LANG_VIEW_COUNT = 5 + def __init__(self): ui.ScriptWindow.__init__(self) self.__Initialize() + if app.__BL_MULTI_LANGUAGE__: + self.__LoadLocaleListFile() self.__Load() def __del__(self): @@ -37,6 +45,23 @@ class OptionDialog(ui.ScriptWindow): self.ctrlMusicVolume = 0 self.ctrlSoundVolume = 0 self.musicListDlg = 0 + if app.__BL_MULTI_LANGUAGE__: + self.language_list = [] + self.language_button_list = [] + self.language_select_is_open = False + self.selected_language_index = -1 + self.scroll_bar = None + self.cur_language_text_window = None + self.cur_language_text = None + self.language_select_button = None + self.language_change_button = None + self.language_select_pivot_window = None + self.language_over_img = None + self.language_select_window = None + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.show_country_flag_button = None + self.show_empire_flag_button = None + self.anonymous_button = None self.tilingApplyButton = 0 self.cameraModeButtonList = [] self.fogModeButtonList = [] @@ -68,6 +93,16 @@ class OptionDialog(ui.ScriptWindow): self.ctrlSoundVolume = GetObject("sound_volume_controller") self.cameraModeButtonList.append(GetObject("camera_short")) self.cameraModeButtonList.append(GetObject("camera_long")) + if app.__BL_MULTI_LANGUAGE__: + self.cur_language_text_window = GetObject("cur_language_text_window") + self.cur_language_text = GetObject("cur_language_text") + self.language_select_button = GetObject("language_select_button") + self.language_change_button = GetObject("language_change_button") + self.language_select_pivot_window = GetObject("language_select_pivot_window") + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.show_country_flag_button = GetObject("show_country_flag_button") + self.show_empire_flag_button = GetObject("show_empire_flag_button") + self.anonymous_button = GetObject("anonymous_button") self.fogModeButtonList.append(GetObject("fog_level0")) self.fogModeButtonList.append(GetObject("fog_level1")) self.fogModeButtonList.append(GetObject("fog_level2")) @@ -84,6 +119,8 @@ class OptionDialog(ui.ScriptWindow): self.__Load_BindObject() self.SetCenterPosition() + if app.__BL_MULTI_LANGUAGE__: + self.__CreateLanguageSelectWindow() self.titleBar.SetCloseEvent(ui.__mem_func__(self.Close)) @@ -114,6 +151,20 @@ class OptionDialog(ui.ScriptWindow): self.__ClickRadioButton(self.fogModeButtonList, constInfo.GET_FOG_LEVEL_INDEX()) self.__ClickRadioButton(self.cameraModeButtonList, constInfo.GET_CAMERA_MAX_DISTANCE_INDEX()) + if app.__BL_MULTI_LANGUAGE__: + self.language_select_button.SetEvent( ui.__mem_func__(self.__OnClickLanguageSelectButton) ) + self.cur_language_text_window.SetOnMouseLeftButtonUpEvent( ui.__mem_func__(self.__OnClickLanguageSelectButton) ) + self.language_change_button.SetEvent( ui.__mem_func__(self.__OnClickLanguageChangeButton) ) + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + self.show_country_flag_button.SetToggleDownEvent(ui.__mem_func__(self.__EventShowFlags), "country") + self.show_country_flag_button.SetToggleUpEvent(ui.__mem_func__(self.__EventShowFlags), "country") + + self.show_empire_flag_button.SetToggleDownEvent(ui.__mem_func__(self.__EventShowFlags), "empire") + self.show_empire_flag_button.SetToggleUpEvent(ui.__mem_func__(self.__EventShowFlags), "empire") + + self.anonymous_button.SetEvent( ui.__mem_func__(self.__OnClickAnonymousButton) ) + + self.RefreshLanguageSettings() if musicInfo.fieldMusic==musicInfo.METIN2THEMA: self.selectMusicFile.SetText(uiSelectMusic.DEFAULT_THEMA) @@ -235,10 +286,16 @@ class OptionDialog(ui.ScriptWindow): def Show(self): ui.ScriptWindow.Show(self) + if app.__BL_MULTI_LANGUAGE__: + self.__LanguageSelectShowHide(False) + self.selected_language_index = -1 + self.cur_language_text.SetText(self.__GetStringCurLanguage()) def Close(self): self.__SetCurTilingMode() self.Hide() + if app.__BL_MULTI_LANGUAGE__: + self.__LanguageSelectShowHide(False) def __SetCurTilingMode(self): if background.IsSoftwareTiling(): @@ -248,3 +305,212 @@ class OptionDialog(ui.ScriptWindow): def __NotifyChatLine(self, text): chat.AppendChat(chat.CHAT_TYPE_INFO, text) + + if app.__BL_MULTI_LANGUAGE__: + def OnTop(self): + if self.language_select_window: + self.language_select_window.SetTop() + + def OnMoveWindow(self, x, y): + if self.language_select_window and self.language_select_pivot_window: + (x, y) = self.language_select_pivot_window.GetGlobalPosition() + self.language_select_window.SetPosition(x, y) + + def __AdjustLanguageSelectWindowPosition(self): + pos = int(self.scroll_bar.GetPos() * self.Diff) + + for i in xrange(len(self.language_button_list)) : + idx = i + pos + if idx >= len(self.language_list): + return + + text = self.language_list[idx]["name"] + self.language_button_list[i].SetText(text) + self.language_button_list[i].SetEvent(ui.__mem_func__(self.__OnClickLanguageSelect), idx) + self.language_button_list[i].SetOverEvent(ui.__mem_func__(self.__OnClickLanguageButtonOver), i) + self.language_button_list[i].SetOverOutEvent(ui.__mem_func__(self.__OnClickLanguageButtonOverOut), i) + + def __CreateLanguageSelectWindow(self): + self.language_select_window = ui.Window() + self.language_select_window.AddFlag("float") + self.language_select_window.SetSize(210, 80) + (x, y) = self.language_select_pivot_window.GetGlobalPosition() + self.language_select_window.SetPosition(x, y) + + count = min(self.LANG_VIEW_COUNT, len(self.language_list)) + for i in range(count): + btn = ui.Button() + btn.SetParent(self.language_select_window) + btn.SetPosition(0, i * 15) + if i == 0: + btn.SetUpVisual("d:/ymir work/ui/quest_re/button_top.sub") + btn.SetDownVisual("d:/ymir work/ui/quest_re/button_top.sub") + btn.SetOverVisual("d:/ymir work/ui/quest_re/button_top.sub") + elif i == (count - 1): + btn.SetUpVisual("d:/ymir work/ui/quest_re/button_bottom.sub") + btn.SetDownVisual("d:/ymir work/ui/quest_re/button_bottom.sub") + btn.SetOverVisual("d:/ymir work/ui/quest_re/button_bottom.sub") + else: + btn.SetUpVisual("d:/ymir work/ui/quest_re/button_middle.sub") + btn.SetDownVisual("d:/ymir work/ui/quest_re/button_middle.sub") + btn.SetOverVisual("d:/ymir work/ui/quest_re/button_middle.sub") + btn.Show() + self.language_button_list.append(btn) + + self.language_over_img = ui.ImageBox() + self.language_over_img.LoadImage("d:/ymir work/ui/quest_re/button_over.sub") + self.language_over_img.SetParent(self.language_select_window) + self.language_over_img.AddFlag("not_pick") + + self.scroll_bar = ui.ScrollBar() + self.scroll_bar.SetParent(self.language_select_window) + self.scroll_bar.AddFlag("float") + self.scroll_bar.SetPosition(195, 0) + self.scroll_bar.SetScrollBarSize(75) + self.scroll_bar.SetScrollEvent(ui.__mem_func__(self.__OnLanguageSelectScroll)) + + self.Diff = len(self.language_list) - self.LANG_VIEW_COUNT + stepSize = 1.0 / self.Diff + self.scroll_bar.SetScrollStep( stepSize ) + + self.__AdjustLanguageSelectWindowPosition() + + def __LanguageSelectShowHide(self, is_show): + self.language_select_is_open = is_show + + if True == is_show: + self.language_select_window.Show() + + if self.LANG_VIEW_COUNT < len(self.language_list): + self.scroll_bar.SetPos(0.0) + self.scroll_bar.Show() + else: + self.scroll_bar.Hide() + else: + self.language_select_window.Hide() + self.scroll_bar.Hide() + + def __LoadLocaleListFile(self): + try: + with open("locale_list.txt", "rt") as file: + lines = file.readlines() + except: + import dbg + dbg.LogBox("__LoadLocaleListFile error locale_list.txt") + app.Abort() + + lineIndex = 1 + for line in lines: + try: + tokens = line[:-1].split(" ") + if len(tokens) == 3: + name = tokens[0] + code_page = tokens[1] + locale = tokens[2] + + if locale in uiScriptLocale.LOCALE_NAME_DICT: + name = uiScriptLocale.LOCALE_NAME_DICT[locale] + + self.language_list.append({"name" : name, "code_page" : code_page, "locale" : locale}) + else: + raise RuntimeError, "Unknown TokenSize" + + lineIndex += 1 + except: + import dbg + dbg.LogBox("%s: line(%d): %s" % ("locale_list.txt", lineIndex, line), "Error") + raise + + def __OnClickLanguageButtonOver(self, index): + if index >= len(self.language_button_list): + return + + btn = self.language_button_list[index] + (x, y) = btn.GetLocalPosition() + self.language_over_img.SetPosition(x, y) + self.language_over_img.Show() + + def __OnClickLanguageButtonOverOut(self, index): + self.language_over_img.Hide() + + def __OnClickLanguageChangeButton(self): + if self.__GetStringCurLanguage() == self.cur_language_text.GetText(): + return + + net.SendChatPacket("/language_change") + + def __OnClickLanguageSelect(self, index): + if index >= len(self.language_list): + return + + self.__LanguageSelectShowHide( False ) + self.selected_language_index = index + + if self.cur_language_text: + self.cur_language_text.SetText( self.language_list[index]["name"] ) + + def __OnClickLanguageSelectButton(self): + self.__LanguageSelectShowHide( not self.language_select_is_open ) + + def __OnLanguageSelectScroll(self): + self.__AdjustLanguageSelectWindowPosition() + + def __SaveLoca(self, code_page, locale): + try: + with open("loca.cfg", "wt") as file: + file.write("{} {}".format(code_page, locale)) + except: + import dbg + dbg.LogBox("__SaveLoca error") + app.Abort() + + def __GetStringCurLanguage(self): + cur_locale = app.GetLocaleName() + for lang in self.language_list: + if lang["locale"] == cur_locale: + return lang["name"] + + return "-" + + def LanguageChange(self): + if self.selected_language_index == -1: + return + + if self.selected_language_index >= len(self.language_list): + return + + lang = self.language_list[self.selected_language_index] + self.__SaveLoca(lang["code_page"], lang["locale"]) + app.SetReloadLocale(True) + + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + def __EventShowFlags(self, type): + if type == "country": + systemSetting.SetShowCountryFlag(not systemSetting.IsShowCountryFlag()) + elif type == "empire": + systemSetting.SetShowEmpireFlag(not systemSetting.IsShowEmpireFlag()) + + self.RefreshLanguageSettings() + + def __OnClickAnonymousButton(self): + net.SendChatPacket("/language_anonymous") + + def LanguageChangeAnonymous(self): + systemSetting.SetAnonymousCountryMode(not systemSetting.GetAnonymousCountryMode()) + self.RefreshLanguageSettings() + + def RefreshLanguageSettings(self): + if systemSetting.IsShowCountryFlag(): + self.show_country_flag_button.Down() + else: + self.show_country_flag_button.SetUp() + + if systemSetting.IsShowEmpireFlag(): + self.show_empire_flag_button.Down() + else: + self.show_empire_flag_button.SetUp() + + if systemSetting.GetAnonymousCountryMode(): + self.anonymous_button.SetText(uiScriptLocale.LANGUAGE_SETTINGS_ANON_OFF) + else: + self.anonymous_button.SetText(uiScriptLocale.LANGUAGE_SETTINGS_ANON_ON) diff --git a/client/pack/root/uitarget.py b/client/pack/root/uitarget.py index e5788f1cd..8236c8984 100644 --- a/client/pack/root/uitarget.py +++ b/client/pack/root/uitarget.py @@ -68,6 +68,38 @@ class TargetBoard(ui.ThinBoard): } EXCHANGE_LIMIT_RANGE = 3000 + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + TargetBoard.BUTTON_NAME_LIST = ( + localeInfo.TARGET_BUTTON_WHISPER, + localeInfo.TARGET_BUTTON_EXCHANGE, + localeInfo.TARGET_BUTTON_FIGHT, + localeInfo.TARGET_BUTTON_ACCEPT_FIGHT, + localeInfo.TARGET_BUTTON_AVENGE, + localeInfo.TARGET_BUTTON_FRIEND, + localeInfo.TARGET_BUTTON_INVITE_PARTY, + localeInfo.TARGET_BUTTON_LEAVE_PARTY, + localeInfo.TARGET_BUTTON_EXCLUDE, + localeInfo.TARGET_BUTTON_INVITE_GUILD, + localeInfo.TARGET_BUTTON_DISMOUNT, + localeInfo.TARGET_BUTTON_EXIT_OBSERVER, + localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT, + localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY, + localeInfo.TARGET_BUTTON_BUILDING_DESTROY, + localeInfo.TARGET_BUTTON_EMOTION_ALLOW, + "VOTE_BLOCK_CHAT", + ) + + TargetBoard.GRADE_NAME = { + nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN, + nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN, + nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT, + nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT, + nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS, + nonplayer.KING : localeInfo.TARGET_LEVEL_KING, + } + def __init__(self): ui.ThinBoard.__init__(self) diff --git a/client/pack/root/uitooltip.py b/client/pack/root/uitooltip.py index 3f23a5815..93dd309b0 100644 --- a/client/pack/root/uitooltip.py +++ b/client/pack/root/uitooltip.py @@ -129,8 +129,12 @@ class ToolTip(ui.ThinBoard): self.toolTipHeight += size self.ResizeToolTip() - def AppendHorizontalLine(self): + if app.__BL_MULTI_LANGUAGE_PREMIUM__: + def SetThinBoardSize(self, width, height = 12) : + self.toolTipWidth = width + self.toolTipHeight = height + def AppendHorizontalLine(self): for i in xrange(2): horizontalLine = ui.Line() horizontalLine.SetParent(self) @@ -511,6 +515,166 @@ class ItemToolTip(ToolTip): FONT_COLOR = grp.GenerateColor(0.7607, 0.7607, 0.7607, 1.0) + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + ItemToolTip.CHARACTER_NAMES = ( + localeInfo.TOOLTIP_WARRIOR, + localeInfo.TOOLTIP_ASSASSIN, + localeInfo.TOOLTIP_SURA, + localeInfo.TOOLTIP_SHAMAN + ) + + if app.ENABLE_WOLFMAN_CHARACTER: + ItemToolTip.CHARACTER_NAMES += ( + localeInfo.TOOLTIP_WOLFMAN, + ) + + ItemToolTip.CHARACTER_COUNT = len(ItemToolTip.CHARACTER_NAMES) + + ItemToolTip.WEAR_NAMES = ( + localeInfo.TOOLTIP_ARMOR, + localeInfo.TOOLTIP_HELMET, + localeInfo.TOOLTIP_SHOES, + localeInfo.TOOLTIP_WRISTLET, + localeInfo.TOOLTIP_WEAPON, + localeInfo.TOOLTIP_NECK, + localeInfo.TOOLTIP_EAR, + localeInfo.TOOLTIP_UNIQUE, + localeInfo.TOOLTIP_SHIELD, + localeInfo.TOOLTIP_ARROW, + ) + + ItemToolTip.WEAR_COUNT = len(ItemToolTip.WEAR_NAMES) + + ItemToolTip.AFFECT_DICT = { + item.APPLY_MAX_HP : localeInfo.TOOLTIP_MAX_HP, + item.APPLY_MAX_SP : localeInfo.TOOLTIP_MAX_SP, + item.APPLY_CON : localeInfo.TOOLTIP_CON, + item.APPLY_INT : localeInfo.TOOLTIP_INT, + item.APPLY_STR : localeInfo.TOOLTIP_STR, + item.APPLY_DEX : localeInfo.TOOLTIP_DEX, + item.APPLY_ATT_SPEED : localeInfo.TOOLTIP_ATT_SPEED, + item.APPLY_MOV_SPEED : localeInfo.TOOLTIP_MOV_SPEED, + item.APPLY_CAST_SPEED : localeInfo.TOOLTIP_CAST_SPEED, + item.APPLY_HP_REGEN : localeInfo.TOOLTIP_HP_REGEN, + item.APPLY_SP_REGEN : localeInfo.TOOLTIP_SP_REGEN, + item.APPLY_POISON_PCT : localeInfo.TOOLTIP_APPLY_POISON_PCT, + item.APPLY_STUN_PCT : localeInfo.TOOLTIP_APPLY_STUN_PCT, + item.APPLY_SLOW_PCT : localeInfo.TOOLTIP_APPLY_SLOW_PCT, + item.APPLY_CRITICAL_PCT : localeInfo.TOOLTIP_APPLY_CRITICAL_PCT, + item.APPLY_PENETRATE_PCT : localeInfo.TOOLTIP_APPLY_PENETRATE_PCT, + + item.APPLY_ATTBONUS_WARRIOR : localeInfo.TOOLTIP_APPLY_ATTBONUS_WARRIOR, + item.APPLY_ATTBONUS_ASSASSIN : localeInfo.TOOLTIP_APPLY_ATTBONUS_ASSASSIN, + item.APPLY_ATTBONUS_SURA : localeInfo.TOOLTIP_APPLY_ATTBONUS_SURA, + item.APPLY_ATTBONUS_SHAMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_SHAMAN, + item.APPLY_ATTBONUS_MONSTER : localeInfo.TOOLTIP_APPLY_ATTBONUS_MONSTER, + + item.APPLY_ATTBONUS_HUMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_HUMAN, + item.APPLY_ATTBONUS_ANIMAL : localeInfo.TOOLTIP_APPLY_ATTBONUS_ANIMAL, + item.APPLY_ATTBONUS_ORC : localeInfo.TOOLTIP_APPLY_ATTBONUS_ORC, + item.APPLY_ATTBONUS_MILGYO : localeInfo.TOOLTIP_APPLY_ATTBONUS_MILGYO, + item.APPLY_ATTBONUS_UNDEAD : localeInfo.TOOLTIP_APPLY_ATTBONUS_UNDEAD, + item.APPLY_ATTBONUS_DEVIL : localeInfo.TOOLTIP_APPLY_ATTBONUS_DEVIL, + item.APPLY_STEAL_HP : localeInfo.TOOLTIP_APPLY_STEAL_HP, + item.APPLY_STEAL_SP : localeInfo.TOOLTIP_APPLY_STEAL_SP, + item.APPLY_MANA_BURN_PCT : localeInfo.TOOLTIP_APPLY_MANA_BURN_PCT, + item.APPLY_DAMAGE_SP_RECOVER : localeInfo.TOOLTIP_APPLY_DAMAGE_SP_RECOVER, + item.APPLY_BLOCK : localeInfo.TOOLTIP_APPLY_BLOCK, + item.APPLY_DODGE : localeInfo.TOOLTIP_APPLY_DODGE, + item.APPLY_RESIST_SWORD : localeInfo.TOOLTIP_APPLY_RESIST_SWORD, + item.APPLY_RESIST_TWOHAND : localeInfo.TOOLTIP_APPLY_RESIST_TWOHAND, + item.APPLY_RESIST_DAGGER : localeInfo.TOOLTIP_APPLY_RESIST_DAGGER, + item.APPLY_RESIST_BELL : localeInfo.TOOLTIP_APPLY_RESIST_BELL, + item.APPLY_RESIST_FAN : localeInfo.TOOLTIP_APPLY_RESIST_FAN, + item.APPLY_RESIST_BOW : localeInfo.TOOLTIP_RESIST_BOW, + item.APPLY_RESIST_FIRE : localeInfo.TOOLTIP_RESIST_FIRE, + item.APPLY_RESIST_ELEC : localeInfo.TOOLTIP_RESIST_ELEC, + item.APPLY_RESIST_MAGIC : localeInfo.TOOLTIP_RESIST_MAGIC, + item.APPLY_RESIST_WIND : localeInfo.TOOLTIP_APPLY_RESIST_WIND, + item.APPLY_REFLECT_MELEE : localeInfo.TOOLTIP_APPLY_REFLECT_MELEE, + item.APPLY_REFLECT_CURSE : localeInfo.TOOLTIP_APPLY_REFLECT_CURSE, + item.APPLY_POISON_REDUCE : localeInfo.TOOLTIP_APPLY_POISON_REDUCE, + item.APPLY_KILL_SP_RECOVER : localeInfo.TOOLTIP_APPLY_KILL_SP_RECOVER, + item.APPLY_EXP_DOUBLE_BONUS : localeInfo.TOOLTIP_APPLY_EXP_DOUBLE_BONUS, + item.APPLY_GOLD_DOUBLE_BONUS : localeInfo.TOOLTIP_APPLY_GOLD_DOUBLE_BONUS, + item.APPLY_ITEM_DROP_BONUS : localeInfo.TOOLTIP_APPLY_ITEM_DROP_BONUS, + item.APPLY_POTION_BONUS : localeInfo.TOOLTIP_APPLY_POTION_BONUS, + item.APPLY_KILL_HP_RECOVER : localeInfo.TOOLTIP_APPLY_KILL_HP_RECOVER, + item.APPLY_IMMUNE_STUN : localeInfo.TOOLTIP_APPLY_IMMUNE_STUN, + item.APPLY_IMMUNE_SLOW : localeInfo.TOOLTIP_APPLY_IMMUNE_SLOW, + item.APPLY_IMMUNE_FALL : localeInfo.TOOLTIP_APPLY_IMMUNE_FALL, + item.APPLY_BOW_DISTANCE : localeInfo.TOOLTIP_BOW_DISTANCE, + item.APPLY_DEF_GRADE_BONUS : localeInfo.TOOLTIP_DEF_GRADE, + item.APPLY_ATT_GRADE_BONUS : localeInfo.TOOLTIP_ATT_GRADE, + item.APPLY_MAGIC_ATT_GRADE : localeInfo.TOOLTIP_MAGIC_ATT_GRADE, + item.APPLY_MAGIC_DEF_GRADE : localeInfo.TOOLTIP_MAGIC_DEF_GRADE, + item.APPLY_MAX_STAMINA : localeInfo.TOOLTIP_MAX_STAMINA, + item.APPLY_MALL_ATTBONUS : localeInfo.TOOLTIP_MALL_ATTBONUS, + item.APPLY_MALL_DEFBONUS : localeInfo.TOOLTIP_MALL_DEFBONUS, + item.APPLY_MALL_EXPBONUS : localeInfo.TOOLTIP_MALL_EXPBONUS, + item.APPLY_MALL_ITEMBONUS : localeInfo.TOOLTIP_MALL_ITEMBONUS, + item.APPLY_MALL_GOLDBONUS : localeInfo.TOOLTIP_MALL_GOLDBONUS, + item.APPLY_SKILL_DAMAGE_BONUS : localeInfo.TOOLTIP_SKILL_DAMAGE_BONUS, + item.APPLY_NORMAL_HIT_DAMAGE_BONUS : localeInfo.TOOLTIP_NORMAL_HIT_DAMAGE_BONUS, + item.APPLY_SKILL_DEFEND_BONUS : localeInfo.TOOLTIP_SKILL_DEFEND_BONUS, + item.APPLY_NORMAL_HIT_DEFEND_BONUS : localeInfo.TOOLTIP_NORMAL_HIT_DEFEND_BONUS, + item.APPLY_PC_BANG_EXP_BONUS : localeInfo.TOOLTIP_MALL_EXPBONUS_P_STATIC, + item.APPLY_PC_BANG_DROP_BONUS : localeInfo.TOOLTIP_MALL_ITEMBONUS_P_STATIC, + item.APPLY_RESIST_WARRIOR : localeInfo.TOOLTIP_APPLY_RESIST_WARRIOR, + item.APPLY_RESIST_ASSASSIN : localeInfo.TOOLTIP_APPLY_RESIST_ASSASSIN, + item.APPLY_RESIST_SURA : localeInfo.TOOLTIP_APPLY_RESIST_SURA, + item.APPLY_RESIST_SHAMAN : localeInfo.TOOLTIP_APPLY_RESIST_SHAMAN, + item.APPLY_MAX_HP_PCT : localeInfo.TOOLTIP_APPLY_MAX_HP_PCT, + item.APPLY_MAX_SP_PCT : localeInfo.TOOLTIP_APPLY_MAX_SP_PCT, + item.APPLY_ENERGY : localeInfo.TOOLTIP_ENERGY, + item.APPLY_COSTUME_ATTR_BONUS : localeInfo.TOOLTIP_COSTUME_ATTR_BONUS, + + item.APPLY_MAGIC_ATTBONUS_PER : localeInfo.TOOLTIP_MAGIC_ATTBONUS_PER, + item.APPLY_MELEE_MAGIC_ATTBONUS_PER : localeInfo.TOOLTIP_MELEE_MAGIC_ATTBONUS_PER, + item.APPLY_RESIST_ICE : localeInfo.TOOLTIP_RESIST_ICE, + item.APPLY_RESIST_EARTH : localeInfo.TOOLTIP_RESIST_EARTH, + item.APPLY_RESIST_DARK : localeInfo.TOOLTIP_RESIST_DARK, + item.APPLY_ANTI_CRITICAL_PCT : localeInfo.TOOLTIP_ANTI_CRITICAL_PCT, + item.APPLY_ANTI_PENETRATE_PCT : localeInfo.TOOLTIP_ANTI_PENETRATE_PCT, + item.APPLY_ATTBONUS_CZ : localeInfo.TOOLTIP_APPLY_ATTBONUS_CZ, + item.APPLY_ATTBONUS_INSECT : localeInfo.TOOLTIP_APPLY_ATTBONUS_INSECT, + item.APPLY_ATTBONUS_DESERT : localeInfo.TOOLTIP_APPLY_ATTBONUS_DESERT, + item.APPLY_ATTBONUS_SWORD : localeInfo.TOOLTIP_APPLY_ATTBONUS_SWORD, + item.APPLY_ATTBONUS_TWOHAND : localeInfo.TOOLTIP_APPLY_ATTBONUS_TWOHAND, + item.APPLY_ATTBONUS_DAGGER : localeInfo.TOOLTIP_APPLY_ATTBONUS_DAGGER, + item.APPLY_ATTBONUS_BELL : localeInfo.TOOLTIP_APPLY_ATTBONUS_BELL, + item.APPLY_ATTBONUS_FAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_FAN, + item.APPLY_ATTBONUS_BOW : localeInfo.TOOLTIP_APPLY_ATTBONUS_BOW, + item.APPLY_RESIST_HUMAN : localeInfo.TOOLTIP_APPLY_RESIST_HUMAN, + item.APPLY_RESIST_MOUNT_FALL : localeInfo.TOOLTIP_APPLY_RESIST_MOUNT_FALL, + } + + if app.ENABLE_WOLFMAN_CHARACTER: + ItemToolTip.AFFECT_DICT.update({ + item.APPLY_BLEEDING_PCT : localeInfo.TOOLTIP_APPLY_BLEEDING_PCT, + item.APPLY_BLEEDING_REDUCE : localeInfo.TOOLTIP_APPLY_BLEEDING_REDUCE, + item.APPLY_ATTBONUS_WOLFMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_WOLFMAN, + item.APPLY_RESIST_CLAW : localeInfo.TOOLTIP_APPLY_RESIST_CLAW, + item.APPLY_RESIST_WOLFMAN : localeInfo.TOOLTIP_APPLY_RESIST_WOLFMAN, + item.APPLY_ATTBONUS_CLAW : localeInfo.TOOLTIP_APPLY_ATTBONUS_CLAW, + }) + + if app.ENABLE_MAGIC_REDUCTION_SYSTEM: + ItemToolTip.AFFECT_DICT.update({ + item.APPLY_RESIST_MAGIC_REDUCTION : localeInfo.TOOLTIP_RESIST_MAGIC_REDUCTION, + }) + + ItemToolTip.AFFECT_DICT.update({ + item.APPLY_ENCHANT_ELECT : localeInfo.TOOLTIP_APPLY_ENCHANT_ELECT, + item.APPLY_ENCHANT_FIRE : localeInfo.TOOLTIP_APPLY_ENCHANT_FIRE, + item.APPLY_ENCHANT_ICE : localeInfo.TOOLTIP_APPLY_ENCHANT_ICE, + item.APPLY_ENCHANT_WIND : localeInfo.TOOLTIP_APPLY_ENCHANT_WIND, + item.APPLY_ENCHANT_EARTH : localeInfo.TOOLTIP_APPLY_ENCHANT_EARTH, + item.APPLY_ENCHANT_DARK : localeInfo.TOOLTIP_APPLY_ENCHANT_DARK, + }) + def __init__(self, *args, **kwargs): ToolTip.__init__(self, *args, **kwargs) self.itemVnum = 0 @@ -2241,6 +2405,17 @@ class HyperlinkItemToolTip(ItemToolTip): def OnMouseLeftButtonDown(self): self.Hide() +if app.__BL_MULTI_LANGUAGE_PREMIUM__: + class CountryToolTip(ToolTip): + def __init__(self): + ToolTip.__init__(self, isPickable=True) + + def __del__(self): + ToolTip.__del__(self) + + def OnMouseLeftButtonDown(self): + self.Hide() + class SkillToolTip(ToolTip): POINT_NAME_DICT = { @@ -2288,6 +2463,31 @@ class SkillToolTip(ToolTip): "REFLECT_MELEE" : "%", } + if app.__BL_MULTI_LANGUAGE__: + @staticmethod + def ReloadVariables(): + SkillToolTip.POINT_NAME_DICT = { + player.LEVEL : localeInfo.SKILL_TOOLTIP_LEVEL, + player.IQ : localeInfo.SKILL_TOOLTIP_INT, + } + + SkillToolTip.SKILL_GRADE_NAME = { + player.SKILL_GRADE_MASTER : localeInfo.SKILL_GRADE_NAME_MASTER, + player.SKILL_GRADE_GRAND_MASTER : localeInfo.SKILL_GRADE_NAME_GRAND_MASTER, + player.SKILL_GRADE_PERFECT_MASTER : localeInfo.SKILL_GRADE_NAME_PERFECT_MASTER, + } + + SkillToolTip.AFFECT_NAME_DICT = { + "HP" : localeInfo.TOOLTIP_SKILL_AFFECT_ATT_POWER, + "ATT_GRADE" : localeInfo.TOOLTIP_SKILL_AFFECT_ATT_GRADE, + "DEF_GRADE" : localeInfo.TOOLTIP_SKILL_AFFECT_DEF_GRADE, + "ATT_SPEED" : localeInfo.TOOLTIP_SKILL_AFFECT_ATT_SPEED, + "MOV_SPEED" : localeInfo.TOOLTIP_SKILL_AFFECT_MOV_SPEED, + "DODGE" : localeInfo.TOOLTIP_SKILL_AFFECT_DODGE, + "RESIST_NORMAL" : localeInfo.TOOLTIP_SKILL_AFFECT_RESIST_NORMAL, + "REFLECT_MELEE" : localeInfo.TOOLTIP_SKILL_AFFECT_REFLECT_MELEE, + } + def __init__(self): ToolTip.__init__(self, self.SKILL_TOOL_TIP_WIDTH) def __del__(self): diff --git a/client/pack/root/uiwhisper.py b/client/pack/root/uiwhisper.py index 6b0cf20cf..7e2923f6e 100644 --- a/client/pack/root/uiwhisper.py +++ b/client/pack/root/uiwhisper.py @@ -6,6 +6,8 @@ import app import localeInfo import ime import chr +if app.__BL_MULTI_LANGUAGE_PREMIUM__: + import systemSetting class WhisperButton(ui.Button): def __init__(self): @@ -291,7 +293,15 @@ class WhisperDialog(ui.ScriptWindow): net.SendWhisperPacket(self.targetName, text) self.chatLine.SetText("") - chat.AppendWhisper(chat.WHISPER_TYPE_CHAT, self.targetName, player.GetName() + " : " + text) + if app.__BL_MULTI_LANGUAGE_PREMIUM__: + country = app.GetLocaleName() + empire = net.GetEmpireID() + if app.__BL_MULTI_LANGUAGE_ULTIMATE__: + if systemSetting.GetAnonymousCountryMode(): + country = "eu" + chat.AppendWhisper(chat.WHISPER_TYPE_CHAT, self.targetName, player.GetName() + " : " + text, empire, country) + else: + chat.AppendWhisper(chat.WHISPER_TYPE_CHAT, self.targetName, player.GetName() + " : " + text) def OnTop(self): self.chatLine.SetFocus() @@ -301,9 +311,23 @@ class WhisperDialog(ui.ScriptWindow): def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() - if hyperlink: - if app.IsPressed(app.DIK_LALT): - link = chat.GetLinkFromHyperlink(hyperlink) - ime.PasteString(link) - else: - self.interface.MakeHyperlinkTooltip(hyperlink) + if app.__BL_MULTI_LANGUAGE_PREMIUM__: + country = chat.GetCountry() + empire = chat.GetEmpire() + if hyperlink: + if app.IsPressed(app.DIK_LALT): + link = chat.GetLinkFromHyperlink(hyperlink) + ime.PasteString(link) + else: + self.interface.MakeHyperlinkTooltip(hyperlink) + elif country: + self.interface.MakeCountryTooltip(country) + elif empire: + self.interface.MakeEmpireTooltip(empire) + else: + if hyperlink: + if app.IsPressed(app.DIK_LALT): + link = chat.GetLinkFromHyperlink(hyperlink) + ime.PasteString(link) + else: + self.interface.MakeHyperlinkTooltip(hyperlink) diff --git a/client/pack/special_patch_maliml/locale/ae/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/ae/locale_interface_maliml.txt new file mode 100644 index 000000000..d9ed38337 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/ae/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS +LANGUAGE_ANONYMOUS_MODE +LANGUAGE_SETTINGS_FILTER_COUNTRY () +LANGUAGE_SETTINGS_FILTER_EMPIRE () +LANGUAGE_SETTINGS_OTHER +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE +LANGUAGE_SETTINGS +OPTION_LANGUAGE_SETTINGS +LANGUAGE_SETTINGS_TOOLTIP_LINE1 : . +LANGUAGE_SETTINGS_TOOLTIP_LINE2 : . +LANGUAGE_SETTINGS_TOOLTIP_LINE3 : . +LANGUAGE_SETTINGS_COUNTRY +LANGUAGE_SETTINGS_EMPIRE +LANGUAGE_SETTINGS_SHOW_FLAG +LANGUAGE_SETTINGS_ANON_ON +LANGUAGE_SETTINGS_ANON_OFF +LANGUAGE_WILL_CHANGE . diff --git a/client/pack/special_patch_maliml/locale/cz/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/cz/locale_interface_maliml.txt new file mode 100644 index 000000000..c690dbdd7 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/cz/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonymn +LANGUAGE_ANONYMOUS_MODE Anonymn Reim +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtr Chatu (Zeme) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtr Chatu (Imprium) +LANGUAGE_SETTINGS_OTHER Jin +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Zobrazit Vlajky Zem +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Zobrazit rsk Vlajky +LANGUAGE_SETTINGS Nastaven Jazyka +OPTION_LANGUAGE_SETTINGS Nastaven Jaz. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtr Chatu: Muete upravit, kter jazyky mohou bt zobrazeny v chate. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Zobrazit Prznaky: Muete urcit, zda se prznaky objev v chatu, epotu a vedle nzvu postav. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Anonymn Reim: Vae vlajka bude anonymn, ale v jazyk se nezmen. +LANGUAGE_SETTINGS_COUNTRY Zeme +LANGUAGE_SETTINGS_EMPIRE Re +LANGUAGE_SETTINGS_SHOW_FLAG Zobrazit Vlajku +LANGUAGE_SETTINGS_ANON_ON Na +LANGUAGE_SETTINGS_ANON_OFF Vypnuto +LANGUAGE_WILL_CHANGE Jazyk se zmen, kdy se prihlste. diff --git a/client/pack/special_patch_maliml/locale/de/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/de/locale_interface_maliml.txt new file mode 100644 index 000000000..497656972 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/de/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonym +LANGUAGE_ANONYMOUS_MODE Anonym Modus +LANGUAGE_SETTINGS_FILTER_COUNTRY Chat-Filter (Land) +LANGUAGE_SETTINGS_FILTER_EMPIRE Chat-Filter (Empire) +LANGUAGE_SETTINGS_OTHER Andere +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Lnderflaggen Anzeigen +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Flaggen des Imperiums Anzeigen +LANGUAGE_SETTINGS Spracheinstellungen +OPTION_LANGUAGE_SETTINGS Spracheinstel. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Chat-Filter: Sie knnen bearbeiten, welche Sprachen im Chat angezeigt werden knnen. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Flaggen anzeigen: Sie knnen steuern, ob Flaggen im Chat, im Flsterton und neben den Charaktertiteln angezeigt werden. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Anonymous Mode: Ihre Flagge bleibt anonym, Ihre Sprache ndert sich jedoch nicht. +LANGUAGE_SETTINGS_COUNTRY Land +LANGUAGE_SETTINGS_EMPIRE Reich +LANGUAGE_SETTINGS_SHOW_FLAG Flagge Anzeigen +LANGUAGE_SETTINGS_ANON_ON An +LANGUAGE_SETTINGS_ANON_OFF Aus +LANGUAGE_WILL_CHANGE Die Sprache ndert sich, wenn Sie sich anmelden. diff --git a/client/pack/special_patch_maliml/locale/dk/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/dk/locale_interface_maliml.txt new file mode 100644 index 000000000..2b3b5ec6f --- /dev/null +++ b/client/pack/special_patch_maliml/locale/dk/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonym +LANGUAGE_ANONYMOUS_MODE Anonym Tilstand +LANGUAGE_SETTINGS_FILTER_COUNTRY Chatfilter (Land) +LANGUAGE_SETTINGS_FILTER_EMPIRE Chatfilter (Imperium) +LANGUAGE_SETTINGS_OTHER Andet +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Vis Landeflag +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Vis Empire Flag +LANGUAGE_SETTINGS Sprogindstillinger +OPTION_LANGUAGE_SETTINGS Sprogindstil. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Chatfilter: Du kan redigere, hvilke sprog der kan vises i chatten. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Vis Flag: Du kan kontrollere, om flag vises i chat, hvisken og ved siden af ??karaktertitler. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Anonym Tilstand: Dit flag vil vre anonymt, men dit sprog ndres ikke. +LANGUAGE_SETTINGS_COUNTRY Land +LANGUAGE_SETTINGS_EMPIRE Imperium +LANGUAGE_SETTINGS_SHOW_FLAG Vis Flag +LANGUAGE_SETTINGS_ANON_ON P +LANGUAGE_SETTINGS_ANON_OFF Af +LANGUAGE_WILL_CHANGE Sproget ndres, nr du logger ind. diff --git a/client/pack/special_patch_maliml/locale/en/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/en/locale_interface_maliml.txt new file mode 100644 index 000000000..3160b6308 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/en/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonymous +LANGUAGE_ANONYMOUS_MODE Anonymous Mode +LANGUAGE_SETTINGS_FILTER_COUNTRY Chat Filter (Country) +LANGUAGE_SETTINGS_FILTER_EMPIRE Chat Filter (Empire) +LANGUAGE_SETTINGS_OTHER Other +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Show Country Flags +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Show Empire Flags +LANGUAGE_SETTINGS Language Settings +OPTION_LANGUAGE_SETTINGS Language Sett. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Chat Filter: You can edit which languages can be displayed in the chat. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Show Flags: You can control whether flags appear in chat, whispers, and next to character titles. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Anonymous Mode: Your flag will be anonymous but your language will not change. +LANGUAGE_SETTINGS_COUNTRY Country +LANGUAGE_SETTINGS_EMPIRE Empire +LANGUAGE_SETTINGS_SHOW_FLAG Show Flag +LANGUAGE_SETTINGS_ANON_ON On +LANGUAGE_SETTINGS_ANON_OFF Off +LANGUAGE_WILL_CHANGE The language will change when you log in. diff --git a/client/pack/special_patch_maliml/locale/es/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/es/locale_interface_maliml.txt new file mode 100644 index 000000000..4210bb19a --- /dev/null +++ b/client/pack/special_patch_maliml/locale/es/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Annimo +LANGUAGE_ANONYMOUS_MODE Modo Annimo +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtro De Chat (Pas) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtro De Chat (Imperio) +LANGUAGE_SETTINGS_OTHER Otro +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Mostrar Nanderas De Pases +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Mostrar Banderas Del Imperio +LANGUAGE_SETTINGS Ajustes De Idioma +OPTION_LANGUAGE_SETTINGS Ajustes De Idi. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtro de chat: Puede editar qu idiomas se pueden mostrar en el chat. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Mostrar Banderas: Puedes controlar si las banderas aparecen en el chat, en los susurros y junto a los ttulos de los personajes. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Modo Annimo: Su bandera ser annima pero su idioma no cambiar. +LANGUAGE_SETTINGS_COUNTRY Pas +LANGUAGE_SETTINGS_EMPIRE Imperio +LANGUAGE_SETTINGS_SHOW_FLAG Mostrar Bandera +LANGUAGE_SETTINGS_ANON_ON En +LANGUAGE_SETTINGS_ANON_OFF Apagado +LANGUAGE_WILL_CHANGE El idioma cambiar cuando inicies sesin. diff --git a/client/pack/special_patch_maliml/locale/fr/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/fr/locale_interface_maliml.txt new file mode 100644 index 000000000..20e39e23c --- /dev/null +++ b/client/pack/special_patch_maliml/locale/fr/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonyme +LANGUAGE_ANONYMOUS_MODE Mode Anonyme +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtre De Discussion (Pays) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtre De Discussion (Empire) +LANGUAGE_SETTINGS_OTHER Autre +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Afficher Les Drapeaux Des Pays +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Afficher Les Drapeaux De l'Empire +LANGUAGE_SETTINGS Paramtres De Langue +OPTION_LANGUAGE_SETTINGS Paramtres De La. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtre De Discussion: Vous pouvez modifier les langues pouvant tre affiches dans la discussion. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Afficher Les Drapeaux: Vous pouvez contrler si les drapeaux apparaissent dans le chat, les chuchotements et ct des titres des personnages. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Mode Anonyme: Votre drapeau sera anonyme mais votre langue ne changera pas. +LANGUAGE_SETTINGS_COUNTRY Pays +LANGUAGE_SETTINGS_EMPIRE Empire +LANGUAGE_SETTINGS_SHOW_FLAG Afficher Le Drapeau +LANGUAGE_SETTINGS_ANON_ON Sur +LANGUAGE_SETTINGS_ANON_OFF Dsactiv +LANGUAGE_WILL_CHANGE La langue changera lorsque vous vous connecterez. diff --git a/client/pack/special_patch_maliml/locale/gr/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/gr/locale_interface_maliml.txt new file mode 100644 index 000000000..56a4bcd16 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/gr/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS +LANGUAGE_ANONYMOUS_MODE +LANGUAGE_SETTINGS_FILTER_COUNTRY () +LANGUAGE_SETTINGS_FILTER_EMPIRE () +LANGUAGE_SETTINGS_OTHER +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE +LANGUAGE_SETTINGS +OPTION_LANGUAGE_SETTINGS . +LANGUAGE_SETTINGS_TOOLTIP_LINE1 : . +LANGUAGE_SETTINGS_TOOLTIP_LINE2 : , . +LANGUAGE_SETTINGS_TOOLTIP_LINE3 : , . +LANGUAGE_SETTINGS_COUNTRY +LANGUAGE_SETTINGS_EMPIRE +LANGUAGE_SETTINGS_SHOW_FLAG +LANGUAGE_SETTINGS_ANON_ON +LANGUAGE_SETTINGS_ANON_OFF +LANGUAGE_WILL_CHANGE . diff --git a/client/pack/special_patch_maliml/locale/hu/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/hu/locale_interface_maliml.txt new file mode 100644 index 000000000..64b8ebae6 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/hu/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Nvtelen +LANGUAGE_ANONYMOUS_MODE Nvtelen Md +LANGUAGE_SETTINGS_FILTER_COUNTRY Csevegs Szuro (Orszg) +LANGUAGE_SETTINGS_FILTER_EMPIRE Csevegs Szuro (Empire) +LANGUAGE_SETTINGS_OTHER Egyb +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Orszgzszl Megjelentse +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Mutasd A Birodalom Zszlit +LANGUAGE_SETTINGS Nyelvi Belltsok +OPTION_LANGUAGE_SETTINGS Nyelvi Bell. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Csevegsszuro: Mdosthatja, hogy mely nyelvek jelenjenek meg a csevegsben. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Zszlk Megjelentse: Bellthatja, hogy a zszlk megjelenjenek-e a csevegsben, a suttogsban s a karakterek cmei mellett. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Nvtelen Md: A zszl nvtelen lesz, de a nyelve nem vltozik. +LANGUAGE_SETTINGS_COUNTRY Orszg +LANGUAGE_SETTINGS_EMPIRE Empire +LANGUAGE_SETTINGS_SHOW_FLAG Zszl Megjelentse +LANGUAGE_SETTINGS_ANON_ON Tovbb +LANGUAGE_SETTINGS_ANON_OFF Ki +LANGUAGE_WILL_CHANGE A nyelv megvltozik, amikor bejelentkezik. diff --git a/client/pack/special_patch_maliml/locale/it/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/it/locale_interface_maliml.txt new file mode 100644 index 000000000..ccbc7a624 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/it/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonima +LANGUAGE_ANONYMOUS_MODE Modalit Anonima +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtro Chat (Paese) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtro Chat (Impero) +LANGUAGE_SETTINGS_OTHER Altro +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Mostra Le Bandiere Dei Paesi +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Mostra Le Bandiere Dell'Impero +LANGUAGE_SETTINGS Impostazioni della lingua +OPTION_LANGUAGE_SETTINGS Impostazioni Della Li. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtro Chat: Puoi modificare le lingue che possono essere visualizzate nella chat. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Mostra Bandiere: Puoi controllare se le bandiere appaiono nella chat, nei sussurri e accanto ai titoli dei personaggi. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Modalit Anonima: La tua bandiera sar anonima ma la tua lingua non cambier. +LANGUAGE_SETTINGS_COUNTRY Paese +LANGUAGE_SETTINGS_EMPIRE Impero +LANGUAGE_SETTINGS_SHOW_FLAG Mostra Bandiera +LANGUAGE_SETTINGS_ANON_ON Attiva +LANGUAGE_SETTINGS_ANON_OFF Disattiva +LANGUAGE_WILL_CHANGE La lingua cambier quando effettuerai l'accesso. diff --git a/client/pack/special_patch_maliml/locale/nl/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/nl/locale_interface_maliml.txt new file mode 100644 index 000000000..d40d57b3b --- /dev/null +++ b/client/pack/special_patch_maliml/locale/nl/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anoniem +LANGUAGE_ANONYMOUS_MODE Anonieme Modus +LANGUAGE_SETTINGS_FILTER_COUNTRY Chatfilter (Land) +LANGUAGE_SETTINGS_FILTER_EMPIRE Chatfilter (Empire) +LANGUAGE_SETTINGS_OTHER Ander +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Toon Landvlaggen +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Toon Empire-Vlaggen +LANGUAGE_SETTINGS Taal Instellingen +OPTION_LANGUAGE_SETTINGS Taal Instel. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Chatfilter: U kunt bewerken welke talen in de chat kunnen worden weergegeven. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Vlaggen Tonen: Je kunt bepalen of vlaggen verschijnen in chats, gefluister en naast karaktertitels. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Anonieme Modus: Uw vlag is anoniem, maar uw taal verandert niet. +LANGUAGE_SETTINGS_COUNTRY Land +LANGUAGE_SETTINGS_EMPIRE Empire +LANGUAGE_SETTINGS_SHOW_FLAG Vlag Tonen +LANGUAGE_SETTINGS_ANON_ON Op +LANGUAGE_SETTINGS_ANON_OFF Uit +LANGUAGE_WILL_CHANGE De taal verandert wanneer u inlogt. diff --git a/client/pack/special_patch_maliml/locale/pl/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/pl/locale_interface_maliml.txt new file mode 100644 index 000000000..73a670482 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/pl/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonimowy +LANGUAGE_ANONYMOUS_MODE Tryb Anonimowy +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtr Czatu (Kraj) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtr Czatu (Imperium) +LANGUAGE_SETTINGS_OTHER Inny +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Pokaz Flagi Krajw +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Pokaz Flagi Imperium +LANGUAGE_SETTINGS Ustawienia Jezyka +OPTION_LANGUAGE_SETTINGS Ustawienia Jez. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtr Czatu: Mozesz edytowac, ktre jezyki moga byc wyswietlane na czacie. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Pokaz Flagi: Mozesz kontrolowac, czy flagi pojawiaja sie na czacie, szeptach i obok tytulw postaci. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Tryb Anonimowy: Twoja flaga bedzie anonimowa, ale Twj jezyk nie ulegnie zmianie. +LANGUAGE_SETTINGS_COUNTRY Kraj +LANGUAGE_SETTINGS_EMPIRE Imperium +LANGUAGE_SETTINGS_SHOW_FLAG Pokaz Flage +LANGUAGE_SETTINGS_ANON_ON Na +LANGUAGE_SETTINGS_ANON_OFF Wylaczony +LANGUAGE_WILL_CHANGE Jezyk zmieni sie po zalogowaniu. diff --git a/client/pack/special_patch_maliml/locale/pt/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/pt/locale_interface_maliml.txt new file mode 100644 index 000000000..0d13fde5b --- /dev/null +++ b/client/pack/special_patch_maliml/locale/pt/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Annimo +LANGUAGE_ANONYMOUS_MODE Modo Annimo +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtro De Bate-Papo (Pas) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtro De Bate-Papo (Imprio) +LANGUAGE_SETTINGS_OTHER Outro +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Mostrar Bandeiras Do Pas +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Mostrar Bandeiras Do Imprio +LANGUAGE_SETTINGS Configuraes De Linguagem +OPTION_LANGUAGE_SETTINGS Configuraes De Lin. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtro De Bate-Papo: Voc pode editar quais idiomas podem ser exibidos no bate-papo. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Mostrar Sinalizadores: Voc pode controlar se os sinalizadores aparecem no bate-papo, nos sussurros e ao lado dos ttulos dos personagens. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Modo Annimo: Sua bandeira ser annima, mas seu idioma no mudar. +LANGUAGE_SETTINGS_COUNTRY Pas +LANGUAGE_SETTINGS_EMPIRE Imprio +LANGUAGE_SETTINGS_SHOW_FLAG Mostrar Bandeira +LANGUAGE_SETTINGS_ANON_ON Sobre +LANGUAGE_SETTINGS_ANON_OFF Desligado +LANGUAGE_WILL_CHANGE O idioma mudar quando voc fizer login. diff --git a/client/pack/special_patch_maliml/locale/ro/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/ro/locale_interface_maliml.txt new file mode 100644 index 000000000..780d40b45 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/ro/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonim +LANGUAGE_ANONYMOUS_MODE Mod Anonim +LANGUAGE_SETTINGS_FILTER_COUNTRY Filtru De Chat (Tara) +LANGUAGE_SETTINGS_FILTER_EMPIRE Filtru De Chat (Imperiu) +LANGUAGE_SETTINGS_OTHER Alte +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY Afisati Steaguri De Tara +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Arata Steaguri Imperiului +LANGUAGE_SETTINGS Setarile De Limba +OPTION_LANGUAGE_SETTINGS Setarile De Lim. +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Filtru De Chat: Puteti edita ce limbi pot fi afisate n chat. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Afisati steaguri: Puteti controla daca steaguri apar n chat, n soapta si lnga titlurile personajelor. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Mod Anonim: Steagul tau va fi anonim, dar limba ta nu se va schimba. +LANGUAGE_SETTINGS_COUNTRY Tara +LANGUAGE_SETTINGS_EMPIRE Imperiu +LANGUAGE_SETTINGS_SHOW_FLAG Arata Steagul +LANGUAGE_SETTINGS_ANON_ON Pe +LANGUAGE_SETTINGS_ANON_OFF Oprit +LANGUAGE_WILL_CHANGE Limba se va schimba cnd va conectati. diff --git a/client/pack/special_patch_maliml/locale/ru/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/ru/locale_interface_maliml.txt new file mode 100644 index 000000000..fe2bf34c5 --- /dev/null +++ b/client/pack/special_patch_maliml/locale/ru/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS +LANGUAGE_ANONYMOUS_MODE +LANGUAGE_SETTINGS_FILTER_COUNTRY () +LANGUAGE_SETTINGS_FILTER_EMPIRE () +LANGUAGE_SETTINGS_OTHER +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE +LANGUAGE_SETTINGS +OPTION_LANGUAGE_SETTINGS . +LANGUAGE_SETTINGS_TOOLTIP_LINE1 : , . +LANGUAGE_SETTINGS_TOOLTIP_LINE2 : , , . +LANGUAGE_SETTINGS_TOOLTIP_LINE3 : , . +LANGUAGE_SETTINGS_COUNTRY +LANGUAGE_SETTINGS_EMPIRE +LANGUAGE_SETTINGS_SHOW_FLAG +LANGUAGE_SETTINGS_ANON_ON +LANGUAGE_SETTINGS_ANON_OFF +LANGUAGE_WILL_CHANGE . diff --git a/client/pack/special_patch_maliml/locale/tr/locale_interface_maliml.txt b/client/pack/special_patch_maliml/locale/tr/locale_interface_maliml.txt new file mode 100644 index 000000000..a5e1a8bea --- /dev/null +++ b/client/pack/special_patch_maliml/locale/tr/locale_interface_maliml.txt @@ -0,0 +1,18 @@ +LANGUAGE_ANONYMOUS Anonim +LANGUAGE_ANONYMOUS_MODE Anonim Modu +LANGUAGE_SETTINGS_FILTER_COUNTRY Sohbet Filtresi (lke) +LANGUAGE_SETTINGS_FILTER_EMPIRE Sohbet Filtresi (Krallik) +LANGUAGE_SETTINGS_OTHER Diger +LANGUAGE_SETTINGS_SHOW_FLAG_COUNTRY lke Bayraklarini Gster +LANGUAGE_SETTINGS_SHOW_FLAG_EMPIRE Krallik Bayraklarini Gster +LANGUAGE_SETTINGS Dil Ayarlari +OPTION_LANGUAGE_SETTINGS Dil Ayarlari +LANGUAGE_SETTINGS_TOOLTIP_LINE1 Sohbet Filtresi: Sohbette hangi dillerin grntlenebilecegini dzenleyebilirsiniz. +LANGUAGE_SETTINGS_TOOLTIP_LINE2 Bayraklari Gster: Bayraklarin sohbette, zel mesajlarda ve karakter basliklarinin yaninda grnp grnmeyecegini kontrol edebilirsiniz. +LANGUAGE_SETTINGS_TOOLTIP_LINE3 Anonim Modu: Bayraginiz anonim olarak gzkecek ancak 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zgA~v!pHp=2UM7~mQ?F8_LphaSTB=gO+YHbT$xmNxMK;uriqb&)Fh3y$oYBFaw@oS~ zu+MWi;*;)>(o%b{&aoe9H7TB1mUQY4#ZRBEeVPwRLb%Uj8QK59`M4qhCIIfUpby#q zq{W3Rf}7uan#!l=oZ>LQY|}zBB)>2OAt{v{HX3g$x$J%wU-zrn?Sshs#_9jt_NR1y z#Mf^acPZma62+~ip{wd@<5tr7Us0N*ShQ%iIR67yzpCuD?P4sIUw1jl2f-I~>HPns zPNi%rHyJrJG07i3#C|aUf1Ukie{lY={txHIDd5`$nBs3z;5-Vjh1J={Liybt9D>{Q zfO{sBB|AQvQ}{MIG&AaMJsO9;8giDr$3y}XDG_Xw#`qn)ovR2 zODn6&@^a6LZ*_2Y`1x?hfc*{)nU2FUxiq~MSW$b#r0zN+2O%>1>S^9|;H}uD! z$Yaa8%-3O_S09GPA;tGEU8LZ%Hf;($%%+3|Cfq4#WrKM0m@$*#K=G}J?fZOh$y8)N zY3uQA{Ogc^56k05@r_wt!Fi7+zc#k{Q}10W*w3zr!;>S%Z3c@bSNIRrL~=)Mz0Vad zJ*xNodO~mPBbZ%hiV+`u%= z@@2i;Po8maS!C$iW*8jMqjX}g6|Z%+OIH}ATTf69md(O{U;1bq27)_JU`J2 z`T)Om7Af>FzaPc?fQf*YUgH#`znI>tgZ5O>f}) z42x!@o#afAPA8Cj5@bT4eb|4%b{m}OUs;DgnLeX~KY{Hwxwr@q`C)&({%>&GQWTu~ z4x8Mt?*~4d#ixvdlO$ndB@(MQIi2m)sE9xmF;6>s1v4tGedA@#~sLYa?6I+g5Fz^5ttE z^%}AxEo5x!cYb%{h8U7tJINkfqZs%1`}_ai7XNq;Yw)eaTgTLoYWU36EpI^QKleg> zn%~g(waalcs`7gFk_-i|M5rZd7FHq7zP>+r+Wz+)aPTOuvpK|pga2+0{CR` ־ ٽ ʽϴ."; -"[Misin] Ya has obtenido tu recompensa."; +"[LS;392]"; ""; -"el"; +"[LS;393]"; ""; -"el"; +"[LS;393]"; "û ʽϴ."; -"No existen Trozos de Piedra Rota que eliminar."; +"[LS;395]"; "Ӽ Դϴ."; -"No puedes cambiar la mejora de este objeto."; +"[LS;396]"; " Ӽ ϴ."; -"No tienes mejora que quiz puedas cambiar."; +"[LS;397]"; "Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Slo puedes hacer esto %d Minutos despus de una mejora. (%d Minutos Restantes)"; +"[LS;398;%d;%d]"; "Ӽ Ͽϴ."; -"Has cambiado la mejora."; +"[LS;399]"; "Ӽ ߰ Ͽϴ."; -"Mejora aadida satisfactoriamente."; +"[LS;400]"; "Ӽ ߰ Ͽϴ."; -"Ninguna mejora aadida."; +"[LS;401]"; "̻ ̿Ͽ Ӽ ߰ ϴ."; -"Debes usar la Bola bendicin para aadir otra bonificacin a este objeto."; +"[LS;402]"; "忡 Ͻ ϴ."; -"No puedes usar esto en el estadio."; +"[LS;403]"; " ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Este objeto ya no puede ser mejorado. Se ha alcanzado el nmero mximo de bonificaciones."; +"[LS;404]"; " 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Slo puedes usar la Bola bendicin con un objeto que ya tenga 4 bonificaciones."; +"[LS;405]"; " ߰Ǿϴ."; -"Socket aadido satisfactoriamente."; +"[LS;406]"; " ߰ Ͽϴ."; -"Ningn socket aadido."; +"[LS;407]"; " ׼ ̻ ߰ ϴ."; -"A este objeto no se le puede aadir ningn otro soporte."; +"[LS;408]"; " ߰ Դϴ."; -"No puedes aadir un socket a este objeto."; +"[LS;409]"; " Ͽϴ."; -"Armada satisfactoria."; +"[LS;410]"; " Ͽϴ."; -"Armada fallada."; +"[LS;411]"; " ̾Ƹ Ǽ ߰ؾմϴ."; -"Primero debes aadir un socket. Para hacerlo, usa un diamante."; +"[LS;412]"; " ׼ ̻ ϴ."; -"Aqu no hay ningn socket para las gemas."; +"[LS;413]"; " ÿ ֽϴ."; -"Puedes hacer esto cuando llevas una Mscara de las Emociones."; +"[LS;414]"; "̾Ƹ ߰ؾմϴ."; -"Tienes que aadir un socket si quieres usar un diamante."; +"[LS;415]"; " ׼ ̻ ϴ."; -"No se pueden aadir ms gemas a este objeto."; +"[LS;416]"; " ϴ."; -"Estos objetos no puede ser utilizados juntos."; +"[LS;417]"; " ߿ ̳ Ƴ ϴ."; -"No puedes cambiar el cebo mientras ests pescando."; +"[LS;418]"; "̹ ִ ̳ %s ϴ."; -"Cambias el actual Cebo por %s."; +"[LS;419;%s]"; "ô뿡 %s ̳ ϴ."; -"Has enganchado %s al anzuelo como cebo."; +"[LS;420;%s]"; " ᰡ մϴ."; -"No tienes todos los materiales para preparar la pocin."; +"[LS;421]"; "(%s) մϴ."; -"No tienes suficientes materiales (%s)."; +"[LS;422;%s]"; " ڸϴ."; -"No tienes suficientes botellas vacas."; +"[LS;423]"; " ߽ϴ."; -"La produccin de la pocin ha fallado."; +"[LS;424]"; "ڸ ֽϴ."; -"Slo las mujeres pueden hacer esto."; +"[LS;425]"; " ƾ ϴ."; -"No puedes insertarle a un objeto varias Piedras Espritu del mismo tipo."; +"[LS;426]"; " ƾ ϴ."; -"Esta Piedra Espritu no puede ser insertada a este tipo de objeto."; +"[LS;427]"; " ƾ ⿡ ϴ."; -"No puedes aadirle esta Piedra Espritu a un arma."; +"[LS;428]"; "ƾ Ͽϴ."; -"Has insertado la Piedra Espritu satisfactoriamente."; +"[LS;429]"; "ƾ Ͽϴ."; -"La Piedra Espritu se rompi mientras estaba siendo insertada."; +"[LS;430]"; " ִ ϴ."; -"No hay ranura libre."; +"[LS;431]"; "Ҽ ϴ."; -"No puedes transportarte con tu pareja en este momento."; +"[LS;432]"; "Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"No puedes usar un Pergamino de Ubicacin mientras participes en una Batalla de Reinos."; +"[LS;433]"; "â %d ̳ ȯ,ȯθ ϴ."; -"No puedes usar un Pergamino de Ubicacin durante %d segundos despus de abrir el almacn."; +"[LS;434;%d]"; "ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"No puedes usar un Pergamino de Ubicacin mientras tengas una ventana abierta."; +"[LS;435]"; "׷ ϴ."; -"Esta persona no existe."; +"[LS;436]"; " %d ̳ ȯ,ȯθ ϴ."; -"Despus de un comercio, no puedes usar ningn Pergamino durante %d segundos."; +"[LS;437;%d]"; "λ %d ̳ ȯ,ȯθ ϴ."; -"Despus de abrir el almacn, no puedes usar ningn Pergamino de Ubicacin durante %d segundos."; +"[LS;438;%d]"; "̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"No puedes usar el Pergamino de Ubicacin porque la distancia es demasiado corta."; +"[LS;439]"; "ŷ %d ̳ ȯ,ȯε ϴ."; -"Despus de comerciar, no puedes usar ningn Pergamino de Ubicacin durante %d."; +"[LS;440;%d]"; "ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"No puedes abrir el almacn si ya tienes otra ventana abierta."; +"[LS;441]"; " Դϴ."; -"No puedes dejar caer este Objeto."; +"[LS;442]"; " 3 ϴ."; -"El objeto tirado desaparecer en 5 minutos."; +"[LS;443]"; " ȹ: %s"; -"Recibido %s"; +"[LS;444;%s]"; "ϰ ִ ʹ ϴ."; -"Llevas demasiados Objetos en tu inventario."; +"[LS;445]"; " ȹ: %s κ %s"; -"%s recibe %s."; +"[LS;446;%s;%s]"; " ̵˴ϴ."; -"Todos sern transportados a la ciudad elegida en un corto perodo de tiempo."; +"[LS;1]"; "ʹ ֽϴ."; -"Ests demasiado cerca."; +"[LS;448]"; " : %s Կ %s"; -"Comerciar Objeto: %s, %s"; +"[LS;449;%s;%s]"; "а ߿ ϴ."; -"No puedes cambiar tu equipamiento mientras ests transformado."; +"[LS;450]"; " ֽϴ."; -"Debes estar inmvil para equiparte el Objeto."; +"[LS;451]"; " ʸ ϴ."; -"La hierba de monos no puede ser utilizada como alimento. sta es usada para revivir caballos."; +"[LS;452]"; " Ḧ ϴ."; -"No puedes alimentar a un caballo muerto."; +"[LS;453]"; " ʸ ־ϴ."; -"Has alimentado al caballo con hierbas."; +"[LS;454]"; " Ḧ ־ϴ."; -"Has alimentado al Caballo."; +"[LS;455]"; " Ӹ Դϴ."; -"Tu nivel es demasiado bajo para llevar este Peinado."; +"[LS;456]"; " Ӹ ŸϷδ ü ϴ."; -"Ya llevas este Peinado."; +"[LS;457]"; "̹ а Դϴ."; -"Ya ests transformado."; +"[LS;458]"; "ʹ ָ ֽϴ"; -"Ests demasiado lejos."; +"[LS;459]"; "߸ а Դϴ."; -"Ese es el objeto de comercio errneo."; +"[LS;460]"; " ʹ ͷδ ϴ."; -"No puedes transformarte en un monstruo que tenga un nivel ms alto que el tuyo."; +"[LS;461]"; " ϴ."; -"Tu nivel es demasiado bajo para usar este objeto."; +"[LS;462]"; "ٷ ϴ."; -"No eres lo suficientemente fuerte para equiparte con este objeto."; +"[LS;463]"; " ϴ."; -"Tu inteligencia es demasiado baja para usar este objeto."; +"[LS;464]"; "ø ϴ."; -"Tu destreza es demasiado baja para usar este objeto."; +"[LS;465]"; "ü ϴ."; -"Tu vitalidad es demasiado baja para usar este objeto."; +"[LS;466]"; "ȥ ¿ ϴ."; -"No puedes usar este objeto porque no ests casado."; +"[LS;467]"; " ũ ÿ ϴ."; -"No puedes equiparte este objeto dos veces."; +"[LS;468]"; "%s ð %d"; -"Tiempo restante hasta la eliminacin del Socket de %s: %d"; +"[LS;469;%s;%d]"; "̼ ֽϴ."; -"Esta accin puede ser realizada solo con un personaje del otro gnero."; +"[LS;470]"; "%s ִ ϴ."; -"Ha desaparecido una gema de %s."; +"[LS;471;%s]"; "<> ̸ ʽϴ."; -"[Gremio] El nombre del Gremio es invlido."; +"[LS;472]"; "<> ̹ ̸ 尡 ֽϴ."; -"[Gremio] Este nombre de gremio ya est cogido."; +"[LS;473]"; "<> 带 ϴ."; -"[Gremio] No puedes crear un Gremio."; +"[LS;474]"; "%s 尡 %s 忡 Ͽϴ!"; -"El gremio %s le ha declarado la guerra al gremio %s!"; +"[LS;475;%s;%s]"; "<> %s 尡 źϿϴ."; -"[Gremio] %s rechaz la guerra de Gremio."; +"[LS;476;%s]"; "%s %s 尡 մϴ!"; -"La guerra entre %s y %s comenzar en pocos segundos!"; +"[LS;477;%s;%s]"; "%s %s 尡 Ͽϴ!"; -"La guerra entre %s y %s ha comenzado!"; +"[LS;478;%s;%s]"; "%s %s ºη ϴ."; -"La guerra entre %s y %s ha terminado en empate."; +"[LS;479;%s;%s]"; "%s 尡 %s £ ¸ ߽ϴ."; -"El gremio %s ha ganado la guerra contra el gremio %s."; +"[LS;480;%s;%s]"; " ൿ ȣ Ͽ մϴ."; -"Para esto necesitas consentimiento de tu compaero."; +"[LS;481]"; "<> Ǿϴ."; -"[Gremio] La guerra de gremios ha sido cancelada."; +"[LS;482]"; "%s %s ҵǾϴ."; -"La guerra entre el gremio %s y el gremio %s ha sido cancelada."; +"[LS;483;%s;%s]"; "ݱ"; -"Cerrar"; +"[LS;484]"; " Ǿ Ǿϴ."; -"Accin cancelada. Has entrado en una batalla."; +"[LS;485]"; "ٸ ǻͿ α Ͽ մϴ."; -"Alguien se ha identificado con tu cuenta. Sers desconectado."; +"[LS;486]"; " ź ɴϴ."; -"Una luz misteriosa aparece del rbol."; +"[LS;487]"; "%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d Tiempo de Juego aadido a tu cuenta. (Nmero de pago %d)"; +"[LS;488;%d;%d]"; " ϼ̽ϴ."; -"Puedes participar en la Guerra de Gremios en Modo Observador."; +"[LS;489]"; "ڽ Ͻø ִ < > ư ɴϴ."; -"Mientras eliges un caracter aparece un icono."; +"[LS;490]"; " ƹ ϴ."; -"No hay enemigos."; +"[LS;491]"; "%s԰ !"; -"La batalla con %s ha comenzado!"; +"[LS;492;%s]"; "1 ̳ ƹ ڵ ˴ϴ."; -"Si no puede detectarse ningn Enemigo, la Guerra de Gremio finalizar automticamente."; +"[LS;493]"; " Ǿ ºη Ǿϴ. (5 )"; -"Como la guerra de gremio finaliz antes de tiempo, ser considerada como empate."; +"[LS;494]"; "ְ ູ äϴ"; -"La energa es reflejada gracias a la Bendicin del Emperador."; +"[LS;495]"; "%d Ŀ ູ ֽϴ"; -"Despus de %d segundos puedes usar la Bendicin del Emperador."; +"[LS;496;%d]"; "Ÿ %d 밡"; -"Despus de %d segundos puedes usar la Bendicin del Emperador."; +"[LS;496;%d]"; " ڱ ڶϴ : %d "; -"Impuesto recibido insuficiente : %d"; +"[LS;497;%d]"; "[TEST_ONLY] : %d "; -"[TEST_ONLY]Impuesto : %d"; +"[LS;498;%d]"; "а Ͽϴ"; -"Error durante la transformacin."; +"[LS;499]"; "а úϴ. ż ãư."; -"Has aprendido la transmutacin completamente."; +"[LS;500]"; " ȯּ."; -"Por favor, llama a tu caballo primero."; +"[LS;501]"; " ½ϴ."; -"Has mandado de regreso a tu caballo."; +"[LS;502]"; "%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s te ha desafiado para una batalla!"; +"[LS;503;%s]"; " մϴ."; -"Tienes que bajarte del caballo."; +"[LS;504]"; " ź ¿ ̸ ϴ."; -"No puedes alimentar a tu caballo mientras ests montado."; +"[LS;505]"; " %s%s ־ϴ."; -"Has alimentado a tu caballo con %s%s."; +"[LS;506;%s;%s]"; "%s ʿմϴ"; -"Necesitas %s."; +"[LS;507;%s]"; "˴ٿ %d ҽϴ."; -"%d segundos hasta cerrar."; +"[LS;508;%d]"; "%d ˴ٿ ˴ϴ."; -"El juego se cerrar tras %d Segundos."; +"[LS;509;%d]"; "%d ҽϴ."; -"%d segundos para cerrar."; +"[LS;510;%d]"; " Ǿϴ."; -"Tu desconexin ha sido cancelada."; +"[LS;511]"; "α ȭ ϴ. ø ٸ."; -"Regresando a la ventana de identificacin. Por favor, espera."; +"[LS;512]"; " մϴ. ø ٸ."; -"Te has desconectado del servidor. Por favor, espera"; +"[LS;513]"; "%s û ߽ϴ."; -"Has desafiado a %s para una batalla."; +"[LS;514;%s]"; "ij͸ ȯ մϴ. ø ٸ."; -"Has cambiado el personaje. Por favor, espera."; +"[LS;515]"; " ϴ. (%d )"; -"Todava no es posible un nuevo inicio. Por favor, espera %d segundos."; +"[LS;516;%d]"; " ϴ.(%d )"; -"Todava no es posible un nuevo inicio. Por favor, espera %d segundos."; +"[LS;517;%d]"; " ϴ.(%d )"; -"Todava no es posible un nuevo inicio. Por favor, espera %d segundos."; +"[LS;518;%d]"; " ϴ. (%d )"; -"Todava no es posible un nuevo inicio en la ciudad. Por favor, espera %d segundos."; +"[LS;519;%d]"; " Ȱ ȸ Ҿϴ! ̵մϴ!"; -"El tiempo de espera ha expirado. Sers revivido en la ciudad."; +"[LS;520]"; "а ߿ ɷ ø ϴ."; -"No puedes cambiar tu estado mientras estas transformado."; +"[LS;521]"; " Դϴ."; -"El jugador est actualmente luchando."; +"[LS;522]"; "<> 忡 ʽϴ."; -"[Gremio] No pertenece al gremio."; +"[LS;523]"; "<> ų ϴ."; -"[Gremio] No puedes cambiar el nivel de las habilidades del gremio."; +"[LS;524]"; "߸ ߽ϴ"; -"Tu eleccin es errnea"; +"[LS;525]"; "<â> ߸ ȣ Էϼ̽ϴ."; -"[Almacn] Has introducido una contrasea incorrecta."; +"[LS;526]"; "<â> â ̹ ֽϴ."; -"[Almacn] El almacn ya est abierto."; +"[LS;527]"; "<â> â 10 ȿ ϴ."; -"[Almacn] Tienes que esperar 10 segundos para abrir el almacn otra vez."; +"[LS;528]"; "<â> Ÿ ־ â ϴ."; -"[Almacn] Ests demasiado lejos para abrir el almacn."; +"[LS;529]"; "<Ƽ> Ƽ ó ϴ."; -"[Grupo] El servidor no puede ejecutar la solicitud de Grupo."; +"[LS;530]"; "<Ƽ> ȿ Ƽ ϴ."; -"[Grupo] No puedes salir de un grupo mientras ests en una mazmorra."; +"[LS;531]"; "<Ƽ> Ƽ ̽ϴ."; -"[Grupo] Sales del Grupo."; +"[LS;532]"; "<> ̹ ٸ £ Դϴ."; -"[Gremio] Tu gremio ya est participando en otra guerra."; +"[LS;533]"; "<> ϴ."; -"[Gremio] Nadie est titulado para una guerra de gremios."; +"[LS;534]"; "<> ׷ 尡 ϴ."; -"[Gremio] No existe ningn gremio con este nombre."; +"[LS;535]"; "̹ ĺǾֽϴ"; -"Ya hay una candidatura"; +"[LS;536]"; "̹ Դϴ."; -"[Gremio] Este gremio ya est participando en una guerra."; +"[LS;537]"; "<> Ͽ ϴ."; -"[Gremio] No hay suficiente Yang para participar en una guerra de gremios."; +"[LS;538]"; "<> Ͽ ϴ."; -"[Gremio] El gremio no tiene suficiente Yang para participar en una guerra de gremios."; +"[LS;539]"; "<> ̹ Դϴ."; -"[Gremio] El gremio ya est apuntado para otra guerra de gremios."; +"[LS;540]"; "<> 尡 ̹ Դϴ."; -"[Gremio] Este gremio ya est participando en otra guerra."; +"[LS;541]"; "<> ϱ ؼ ּ %d ־ մϴ."; -"[Gremio] Se requieren un mnimo de %d jugadores para participar en una guerra de gremios."; +"[LS;543;%d]"; "<> ڶ ϴ."; -"[Gremio] El gremio no tiene los suficientes puntos para participar en una guerra de gremios."; +"[LS;544]"; "<> Ͽ ϴ."; -"[Gremio] El gremio no tiene suficientes miembros para participar en una guerra de gremios."; +"[LS;545]"; " 20 ϴ ڵ ȣ ϴ."; -"Tu nivel debe ser superior a 20 para registrar un nmero de movil."; +"[LS;546]"; " ڰ ʽϴ"; -"No tiene la Calificacin para ser Emperador."; +"[LS;547]"; "%s ģ ź ߽ϴ."; -"%s rechaz la invitacin."; +"[LS;548;%s]"; "̹ Ƽ Ƿ Խû ϴ."; -"No puedes aceptar la invitacin porque ya ests en el grupo."; +"[LS;549]"; "ָ 밡 Դϴ"; -"Solo el Emperador puede usar esto."; +"[LS;550]"; "%d ʰ Ÿ Դϴ."; -"Tiempo de espera aproximadamente %d segundos"; +"[LS;551;%d]"; " մϴ. : %lu ʿݾ : %lu"; -"Carencia de impuestos. Capital Actual: %u Capital Perdido: %u"; +"[LS;552;%u;%u]"; ": warpto "; -"Orden: warpto "; +"[LS;553]"; "Ÿ Դ ̵Ҽ ϴ"; -"No puedes teletransportarte a un jugador desconocido."; +"[LS;554]"; "ش %d äο ֽϴ. ( ä %d)"; -"Jugador %d aadido al Canal. (Canal Actual %d)"; +"[LS;555;%d;%d]"; "%s Է ̵մϴ"; -"Transportar a %s."; +"[LS;556;%s]"; "Ÿ ȯ Ҽ ϴ"; -"No puedes llamar a jugadores desconocidos."; +"[LS;557]"; "<> ߿ ɿ ϴ."; -"[Gremio] No hay puntos de experiencia por la caza durante una guerra de gremios."; +"[LS;558]"; " ູ %s HP,SP äϴ."; -"Cuando se usa la Bendicin del Emperador, %s del HP y SP se restauran de nuevo."; +"[LS;559;%s]"; " "; -"Informacin de mi Emperador."; +"[LS;560]"; "[%s] : %s ݾ %lld "; -"[%sMonarch] : %s Yang Actual %lld"; +"[LS;561;%s;%s;%lld]"; "[%s] : %s "; -"[%sMonarch] : %s"; +"[LS;562;%s;%s]"; " "; -"Informacin de Emperador"; +"[LS;563]"; "ָ Ҽ ִ Դϴ"; -"Solo un Emperador puede usar esto"; +"[LS;564]"; "1-50 ġ ּ"; -"Elige un nmero del 1 al 50."; +"[LS;565]"; "ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"El monstruo no puede ser llamado. Comprueba el nmero de Mob"; +"[LS;567]"; "ִ +%d"; -"Puntos de vida +%d"; +"[LS;568;%d]"; "ִ ŷ +%d"; -"Puntos de man +%d"; +"[LS;569;%d]"; " ູ Ͽϴ."; -"La Bendicin del Emperador est activa."; +"[LS;570]"; "ü +%d"; -"Resistencia +%d"; +"[LS;571;%d]"; " +%d"; -"Inteligencia +%d"; +"[LS;572;%d]"; "ٷ +%d"; -"Fuerza +%d"; +"[LS;573;%d]"; "ø +%d"; -"Destreza +%d"; +"[LS;574;%d]"; "ݼӵ +%d"; -"Velocidad de Ataque +%d"; +"[LS;575;%d]"; "̵ӵ %d"; -"Velocidad de Movimiento %d"; +"[LS;576;%d]"; "Ÿ -%d"; -"Tiempo de carga -%d"; +"[LS;577;%d]"; " ȸ +%d"; -"Recuperacin de Energa +%d"; +"[LS;578;%d]"; "ŷ ȸ +%d"; -"Recuperacin de Man +%d"; +"[LS;579;%d]"; " %d"; -"Ataque venenoso %d"; +"[LS;580;%d]"; " +%d"; -"Estrella +%d"; +"[LS;582;%d]"; "ο +%d"; -"Reduccin de velocidad +%d"; +"[LS;583;%d]"; "%d%% Ȯ ġŸ "; -"Ataque crtico con una probabilidad del %d%%"; +"[LS;584;%d]"; "%d%% Ȯ "; -"Probabilidad de un Ataque Lanzado de %d%%"; +"[LS;585;%d]"; "ΰ Ÿġ +%d%%"; -"Poder de ataque de jugador contra monstruo +%d%%"; +"[LS;586;%d]"; " Ÿġ +%d%%"; -"Poder de ataque de caballo contra monstruo +%d%%"; +"[LS;587;%d]"; " Ÿġ +%d%%"; -"Aumento de Ataque contra Wonggui + %d%%"; +"[LS;588;%d]"; "б Ÿġ +%d%%"; -"Aumento de Ataque contra Milgyo + %d%%"; +"[LS;589;%d]"; "ü Ÿġ +%d%%"; -"Aumento de ataque contra zombie + %d%%"; +"[LS;590;%d]"; "Ǹ Ÿġ +%d%%"; -"Aumento de ataque contra demonio + %d%%"; +"[LS;591;%d]"; " %s 3а 10 %% ݷ ˴ϴ"; -"Por el emperador Sa-Za-Hu el jugador %s obtiene el 10%% ms de fuerza de ataque durante 3 minutos."; +"[LS;592;%s]"; "Ÿġ %d%% "; -"Absorcin de Energa %d%% mientras se ataca."; +"[LS;593;%d]"; "Ÿġ %d%% ŷ "; -"Absorcin de man %d%% mientras se ataca."; +"[LS;594;%d]"; "%d%% Ȯ Ÿݽ ŷ Ҹ"; -"El Man puede ser cogido del enemigo con una probabilidad del %d%%"; +"[LS;595;%d]"; "%d%% Ȯ ؽ ŷ ȸ"; -"Absorcin de man con una probabilidad de %d%% ."; +"[LS;596;%d]"; "Ÿݽ Ȯ %d%%"; -"%d%% Probabilidad de bloquear un ataque cuerpo a cuerpo"; +"[LS;597;%d]"; "Ȱ ȸ Ȯ %d%%"; -"%d%% Probabilidad de bloquear un ataque a distancia"; +"[LS;598;%d]"; "Ѽհ %d%%"; -"Defensa de espada %d%%"; +"[LS;599;%d]"; "հ %d%%"; -"Defensa de espada a dos manos %d%%"; +"[LS;600;%d]"; "μհ %d%%"; -"Defensa de espada a dos manos %d%%"; +"[LS;601;%d]"; " %d%%"; -"Defensa de Campana %d%%"; +"[LS;602;%d]"; " ݰ %s 3а 10 %% ˴ϴ"; -"Por el emperador Geum-Gang-Gwon el jugador %s obtiene un 10%% ms de armadura durante 3 minutos."; +"[LS;603;%s]"; "ä %d%%"; -"Defensa de Fan %d%%"; +"[LS;604;%d]"; "Ȱ %d%%"; -"Resistencia de ataque a distancia %d%%"; +"[LS;605;%d]"; "ȭ %d%%"; -"Resistencia a fuego %d%%"; +"[LS;606;%d]"; " %d%%"; -"Resistencia a Relmpago %d%%"; +"[LS;607;%d]"; " %d%%"; -"Resistencia a Magia %d%%"; +"[LS;608;%d]"; "ٶ %d%%"; -"Resistencia al viento %d%%"; +"[LS;609;%d]"; " Ÿġ ݻ Ȯ : %d%%"; -"Reflejar golpe directo: %d%%"; +"[LS;610;%d]"; " ǵ Ȯ %d%%"; -"Reflejar maldicin: %d%%"; +"[LS;611;%d]"; " %d%%"; -"Resistencia a veneno %d%%"; +"[LS;612;%d]"; "%d%% Ȯ ġ ŷ ȸ"; -"El Man ser aumentado hasta %d%% si ganas."; +"[LS;613;%d]"; "OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"El evento ya ha iniciado. (Flag: %d)"; +"[LS;614;%d]"; "%d%% Ȯ ġ ġ ߰ "; -"La Experiencia incrementar a %d%% si ganas."; +"[LS;615;%d]"; "%d%% Ȯ ġ 2 "; -"El Yang incrementar a %d%% si ganas."; +"[LS;616;%d]"; "%d%% Ȯ ġ 2 "; -"La captura de objetos se incrementar a %d%% si ganas."; +"[LS;617;%d]"; " %d%% "; -"El poder incrementar a %d%% al tomar la pocin."; +"[LS;618;%d]"; "%d%% Ȯ ġ ȸ"; -"%d%% Probabilidad de rellenar los puntos de vida despus del triunfo sobre un rival."; +"[LS;619;%d]"; " %d%%"; -"Ningn Mareo %d%%"; +"[LS;620;%d]"; " %d%%"; -"Ningn Retardo %d%%"; +"[LS;621;%d]"; "Ѿ %d%%"; -"Ninguna Caida %d%%"; +"[LS;622;%d]"; "ݷ +%d"; -"Poder de Ataque + %d"; +"[LS;623;%d]"; " +%d"; -"Armadura + %d"; +"[LS;624;%d]"; "OX ũƮ ε "; -"OX Quiz Script no puede ser cargado.."; +"[LS;625]"; " ݷ +%d"; -"Ataque mgico + %d"; +"[LS;626;%d]"; " +%d"; -"Defensa mgica + %d"; +"[LS;627;%d]"; "ִ +%d"; -"Mxima Resistencia + %d"; +"[LS;628;%d]"; "翡 +%d%%"; -"Fuerza contra Guerreros + %d%%"; +"[LS;629;%d]"; "ڰ +%d%%"; -"Fuerza contra Ninja + %d%%"; +"[LS;630;%d]"; "󿡰 +%d%%"; -"Fuerza contra Sura + %d%%"; +"[LS;631;%d]"; "翡 +%d%%"; -"Fuerza contra Chamanes + %d%%"; +"[LS;632;%d]"; "Ϳ +%d%%"; -"Fuerza contra monstruos + %d%%"; +"[LS;633;%d]"; "ݷ +%d%%"; -"Ataque + %d%%"; +"[LS;634;%d]"; " +%d%%"; -"Defensa + %d%%"; +"[LS;635;%d]"; "OX ũƮ ε "; -"OX Quiz Script est cargado."; +"[LS;636]"; "ġ %d%%"; -"Experiencia %d%%"; +"[LS;637;%d]"; " %.1f"; -"Probabilidad de encontrar un Objeto %. 1f"; +"Chance to find an Item %. 1f"; " %.1f"; -"Probabilidad de encontrar Yang %. 1f"; +"Chance to find Yang %. 1f"; "ִ +%d%%"; -"Lmite mximo de energa +%d%%"; +"[LS;640;%d]"; "ִ ŷ +%d%%"; -"Lmite mximo de energa +%d%%"; +"[LS;641;%d]"; "ų %d%%"; -"Dao de habilidad %d%%"; +"[LS;642;%d]"; "Ÿ %d%%"; -"Dao de golpe %d%%"; +"[LS;643;%d]"; "ų %d%%"; -"Resistencia contra dao de habilidad %d%%"; +"[LS;644;%d]"; "Ÿ %d%%"; -"Resistencia contra golpes %d%%"; +"[LS;645;%d]"; "ݿ %d%% "; -"%d%% Resistencia contra ataques de guerreros"; +"[LS;646;%d]"; "ȳϼ. ƾ2 Դϴ."; -"Bienvenido a Metin2."; +"[LS;647]"; "ڰݿ %d%% "; -"%d%% Resistencia contra ataques de ninja"; +"[LS;648;%d]"; "ݿ %d%% "; -"%d%% Resistencia contra ataques de Sura"; +"[LS;649;%d]"; "ݿ %d%% "; -"%d%% Resistencia contra ataques de Chamn"; +"[LS;650;%d]"; " ( : %d %d %d)"; -"(Procedimiento: %d y- %d m - %d d)"; +"[LS;651;%d;%d;%d]"; "ä Դϴ."; -"Tu chat est bloqueado."; +"[LS;652]"; "ġ ȸ Ҽ ֽϴ"; -"Necesitas un nivel mayor para poder llamar."; +"[LS;653]"; "ġ %d ̻ մϴ."; -"Necesitas al menos el nivel %d para poder llamar."; +"[LS;654;%d]"; "Ƽ ƴմϴ."; -"No ests en este grupo."; +"[LS;655]"; "忡 ʾҽϴ."; -"No te has unido a este Gremio."; +"[LS;656]"; " ޽ ߰ ź Դϴ."; -"El jugador ha rechazado tu solicitud de amistad."; +"[LS;657]"; "OX ̺Ʈ ۵Ǿϴ."; -"El evento OX ha comenzado."; +"[LS;658]"; "<޽> ڴ ޽ ߰ ϴ."; -"[Amigos] No puedes aadir a ningn GM a tu lista de amigos."; +"[LS;659]"; "%s ӵ ʽϴ."; -"%s no est en lnea."; +"[LS;660;%s]"; "ŷ %d ̳ â ϴ."; -"Despus de un comercio, debes esperar %d segundos antes de poder abrir un almacn."; +"[LS;661;%d]"; "â %d ̳ ŷ Ҽ ϴ."; -"Puedes comerciar de nuevo en %d segundos."; +"[LS;662;%d]"; "׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Tienes ms de 2 billones de Yang. No puedes comerciar."; +"[LS;663]"; "ٸ ŷϰ λ ϴ."; -"No puedes abrir una tienda privada mientras haya otra ventana abierta."; +"[LS;664]"; " ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"El jugador tiene ms de 2 billones de Yang. No puedes comerciar con el."; +"[LS;665]"; "<â> ű ġԴϴ."; -"[Almacn] No hay movimiento posible."; +"[LS;666]"; "<â> ϴ."; -"[Almacn] El objeto no se puede almacenar."; +"[LS;667]"; "<Ƽ> Ƽû ij͸ ã ϴ."; -"[Grupo] El jugador que has invitado no est conectado."; +"[LS;668]"; " Ͽ մϴ."; -"Uriel permiti entrar."; +"[LS;670]"; "<Ƽ> ֽϴ."; -"[Grupo] Slo el lder de Grupo puede cambiar esto."; +"[LS;671]"; "<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Grupo] El objetivo no es miembro de tu Grupo."; +"[LS;672]"; "<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Grupo] No puedes expulsar a un jugador mientras ests en una mazmorra."; +"[LS;673]"; "<Ƽ> Ƽ ߹ ϴ."; -"[Grupo] No puedes expulsar a un jugador mientras ests en una mazmorra."; +"[LS;673]"; "<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Grupo] Has sido expulsado del Grupo."; +"[LS;675]"; "<Ƽ> Ƽ ϴ."; -"[Grupo] No puedes salir de un Grupo mientras ests en una mazmorra."; +"[LS;531]"; "<Ƽ> ٸ Ƽ Żų ϴ."; -"[Grupo] No puedes expulsar a los miembros del Grupo."; +"[LS;677]"; "<> ػ %d ̳ 带 ϴ."; -"[Gremio] Despus de eliminar un gremio, no puedes crear uno nuevo durante %d das."; +"[LS;678;%d]"; "<> Ż %d ̳ 带 ϴ."; -"[Gremio] Despus de dejar un gremio, no puedes crear uno durante %d das."; +"[LS;679;%d]"; " ̸ Դϴ."; -"Este nombre de gremio es invlido."; +"[LS;680]"; " Ź帳ϴ."; -"Pedimos la participacin de muchos jugadores."; +"[LS;681]"; "<> [%s] 尡 Ǿϴ."; -"[Gremio] El Gremio [%s] ha sido creado."; +"[LS;682;%s]"; "<> Ͽϴ."; -"[Gremio] Creacin del gremio fallida."; +"[LS;683]"; "<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Grupo] Slo el Lder de Grupo puede usar las Habilidades de Grupo."; +"[LS;684]"; "<Ƽ> ȯϷ ã ϴ."; -"[Grupo] El objetivo no fue encontrado."; +"[LS;685]"; "<> ߸ ݾԴϴ."; -"[Gremio] Esta no es la cantidad correcta de Yang."; +"[LS;686]"; "<> ִ մϴ."; -"[Gremio] No tienes suficiente Yang."; +"[LS;687]"; "<> ׷ ã ϴ."; -"[Gremio] La persona buscada no se puede encontrar."; +"[LS;688]"; "<> 尡 ƴմϴ."; -"[Gremio] Esta persona no est en el mismo gremio."; +"[LS;689]"; "<> Ż ų ϴ."; -"[Gremio] No puedes expulsar a los miembros del gremio."; +"[LS;690]"; "<> %s Ż ׽ϴ."; -"[Gremio] El miembro del gremio %s ha sido expulsado del gremio."; +"[LS;691;%s]"; "OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"El evento OX no ha acabado an. Han ocurrido varios errores. (Flag: %d)"; +"[LS;692;%d]"; "<> Ż ׽ϴ."; -"[Gremio] Has espulsado a un miembro del gremio."; +"[LS;693]"; "<> ̸ ϴ."; -"[Gremio] No puedes cambiar tu nombre de Rango."; +"[LS;694]"; "<> ̸ ϴ."; -"[Gremio] Los Poderes del Lder del Gremio no se puede cambiar."; +"[LS;695]"; "<> ̸ Դϴ."; -"[Gremio] Este nombre de Rango es invlido."; +"[LS;696]"; "<> ϴ."; -"[Gremio] No puedes cambiar tu posicin."; +"[LS;697]"; "<> ϴ."; -"[Gremio] Los derechos del lder del gremio no pueden cambiarse."; +"[LS;698]"; "<> %u ġ Ͽϴ."; -"[Gremio] Aportada la experiencia de %u"; +"[LS;699;%u]"; "<> ġ ڿ Ͽϴ."; -"[Gremio] Fallo de uso experiencia."; +"[LS;700]"; "<> մϴ."; -"[Gremio] No hay suficiente yang en la caja del gremio."; +"[LS;701]"; "<> ŷ ȸ Ͽϴ."; -"[Gremio] El Dragn Fantasma no ha sido restablecido."; +"[LS;702]"; " OX ̺Ʈ ٽ ϰڽϴ."; -"En un breve espacio de tiempo, el evento OX ser reiniciado."; +"[LS;703]"; "<> ۼ ϴ."; -"[Gremio] No puedes hacer un anuncio."; +"[LS;704]"; "<> ϴ."; -"[Gremio] No puedes cambiar la posicin."; +"[LS;705]"; "<> ϴ."; -"[Gremio] El Rango del Lder del Gremio no puede ser cambiado."; +"[LS;706]"; "<> ϴ."; -"[Gremio] No puedes hacerte lder del gremio."; +"[LS;707]"; "<> 屺 ϴ."; -"[Gremio] No puedes elegir el Lder del Gremio."; +"[LS;708]"; "<> ̻ ϴ."; -"[Gremio] No puedes elegir ms Lderes de Gremio."; +"[LS;709]"; " dz ϴ."; -"No puedes comerciar este Objeto."; +"[LS;710]"; "ҹ α׷ Ǿ ˴ϴ."; -"Software ilegal detectado. El juego se cerrar."; +"[LS;711]"; " 20 Ѿ ŷ ۼ ϴ."; -"Tienes ms de 2 billones de Yang. No puedes comerciar."; +"[LS;712]"; "ݾ մϴ."; -"Yang invlido."; +"[LS;713]"; " ̺Ʈ е ̵ ǰڽϴ."; -"El presente evento est limitado a un rea."; +"[LS;714]"; " 귿 ."; -"Iniciar ruleta de Objetos."; +"[LS;715]"; "Ӵ 귿 ."; -"Iniciar ruleta de Yang."; +"[LS;716]"; " ¶ Դϴ. Ӹ ̿ϼ."; -"El jugador est conectado. Por favor, usa el susurro para hablar."; +"[LS;717]"; "ڵ ȣ ϵǾ ʽϴ."; -"El nmero de movil no est registrado"; +"[LS;718]"; " ޼ 20 ֽϴ."; -"Necesitas tener al menos nivel 20 para enviar mensajes de texto."; +"[LS;719]"; " ޼ ۿ 2000 ʿ մϴ."; -"Necesitas 2000 Yang para enviar un mensaje de texto."; +"[LS;720]"; " ޼ ߽ϴ."; -"Tu mensaje de texto ha sido enviado."; +"[LS;721]"; "%s %s %d%% ߽ϴ!"; -"%s del gremio %s aumentado a %d%% !"; +"[LS;722;%s;%s;%d]"; "%s %s ƿԽϴ."; -"%s del gremio %s normal de nuevo."; +"[LS;723;%s;%s]"; "%s %s %d%% ߽ϴ!"; -"%s: %s ha aumentado en %d%%!"; +"[LS;724;%s;%s;%d]"; "%s %s ƿԽϴ."; -"%s 's %s normal de nuevo."; +"[LS;726;%s;%s]"; " õ ִ(%d) Ǿϴ."; -"Tus puntos de minera han alcanzado su lmite. (%d)"; +"[LS;727;%d]"; "̰ ִ õ Ͽϴ."; -"Tus puntos de minera han alcanzado el nivel superior."; +"[LS;728]"; "۸ ̷ ׷̵ ֽϴ."; -"Puedes mejorar tu pico con la ayuda del leador Deokbae."; +"[LS;729]"; " õ Ͽϴ! (%d/%d)"; -"Tus puntos de minera han aumentado! (%d/%d)"; +"[LS;730;%d;%d]"; "̸ ʾƼ Ķ ϴ."; -"Sin pico no puedes extraer mineral."; +"[LS;731]"; "̻ ij ϴ."; -"Nada para extraer aqu."; +"[LS;732]"; "ä Ͽϴ."; -"La minera ha resultado satisfactoria."; +"[LS;733]"; "ä Ͽϴ."; -"La minera fall."; +"[LS;734]"; "<޽> %s ģ ߰Ͽϴ."; -"[Amigos] Has aadido a %s como amigo."; +"[LS;735;%s]"; " ̵ǰڽϴ."; -"En un breve espacio de tiempo el jugador ser teletransportado a la ciudad."; +"[LS;736]"; "<޽> %s ޽ Ͽϴ."; -"[Amigos] Has borrado a %s de la lista."; +"[LS;737;%s]"; " ġ ߻Ͽ ڵ õ˴ϴ."; -"Error crtico del servidor. El servidor ser reiniciado automticamente."; +"[LS;738]"; "10 ڵ Ǹ,"; -"Sers desconectado en 10 segundos."; +"[LS;739]"; "5 Ŀ ϽǼ ֽϴ."; -"Puedes conectarte despus de 5 minutos."; +"[LS;740]"; "(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) Gremio creado. [Temporalmente]"; +"[LS;741;%s]"; " Դϴ"; -"Este gremio est en guerra."; +"[LS;742]"; "%s: ʴ Դϴ."; -"%s: Este Gremio no existe."; +"[LS;743;%s]"; "׷ ̸ Ǵ ȣ 尡 ϴ."; -"No existe un gremio con este nombre o nmero."; +"[LS;744]"; " ʴ ǹԴϴ."; -"La Construccin no existe."; +"[LS;745]"; " ǹ ֽϴ."; -"Este tipo de construccin slo puede ser erigida una vez."; +"[LS;746]"; "OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Primero cierra el mapa del evento OX. (Flag: %d)"; +"[LS;747;%d]"; "Ǽ ʿ ǹ ʽϴ."; -"Debe construirse primero el Edificio Base."; +"[LS;748]"; "ǹ ̻ Ǽ ۾ ߽ϴ."; -"La construccin fall debido a una tasacin incorrecta"; +"[LS;749]"; "Ǽ մϴ."; -"Tu gremio no tiene suficiente yang para construir este edificio."; +"[LS;750]"; "簡 Ͽ Ǽ ϴ."; -"No tienes suficientes recursos para este edificio."; +"[LS;751]"; "ǹ ġԴϴ."; -"No puedes construir un edificio aqu."; +"[LS;752]"; " ʴ ij Դϴ."; -"Este personaje no existe."; +"[LS;753]"; " "; -"Duelo no cancelado."; +"[LS;754]"; " "; -"Duelo cancelado satisfactoriamente."; +"[LS;755]"; " Ǿϴ."; -"El duelo fue iniciado satisfactoriamente."; +"[LS;756]"; " ۿ ֽϴ."; -"Hay un problema inicializando el duelo."; +"[LS;757]"; " ߽ϴ."; -"No ocurrieron errores."; +"[LS;758]"; "ڰ ϴ."; -"Sin combatientes all."; +"[LS;759]"; " Ʈ ϴ."; -"Sin puntos de estado restantes."; +"[LS;760]"; " Ʈ ϴ."; -"Los puntos de estado restantes son demasiado bajos."; +"[LS;761]"; " ߸ ԷϿϴ."; -"Has introducido un valor errneo"; +"[LS;762]"; "ɾ Ŀǵ尡 ߸ Ǿϴ."; -"La Suborden u orden es incorrecta."; +"[LS;763]"; "÷̾ %d ÷̾ %d ȥŵϴ.."; -"Contrato roto entre el jugador %d y el jugador %d."; +"[LS;764;%d;%d]"; " ϴ. ݾ %d"; -"Girar la ruleta por %d Yang."; +"[LS;765;%d]"; "۷αװ syslog ҽϴ"; -"The Itemlog situado en el syslog."; +"[LS;766]"; " "; -"Informacin para los Reinos:"; +"[LS;767]"; " %d %d %d %d"; -"Elige la informacin del mapa de la Tierra Santa %d Entrada %d %d %d"; +"[LS;768;%d;%d;%d;%d]"; " Ͽϴ."; -"Ocurri un error."; +"[LS;769]"; "%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Nmero Tierra Santa %d"; +"[LS;770;%s;%d;%d;%d;%d]"; " Ÿ "; -"Informacin acerca de la Batalla de Reinos"; +"[LS;771]"; "Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Tu peticin se est cargando. Por favor, ten paciencia."; +"[LS;772]"; "ٸŷâ ¿ â ϴ."; -"No puedes abrir un almacn mientras haya otra ventana abierta."; +"[LS;773]"; "<â> â йȣ Ǿϴ."; -"[Almacn] La contrasea del almacn ha sido cambiada."; +"[LS;774]"; "<â> йȣ ƲȽϴ."; -"[Almacn] Has introducido una contrasea incorrecta."; +"[LS;775]"; "Ⱓ %d ˴ϴ."; -"Tu Playtime se acaba en %d Minutos."; +"[LS;776;%d]"; " ǥϿϴ."; -"Votado regularmente."; +"[LS;777]"; "̹ǥ "; -"Ya fu votado."; +"[LS;778]"; "%s ⸶ Ͽϴ."; -"%s Jugador ya est en el voto."; +"[LS;779;%s]"; "OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"El evento OX ha finalizado. No ocurrieron errores. (Flag: %d)"; +"[LS;781;%d]"; "⸶ Ҽ ϴ"; -"No puede ser votado."; +"[LS;782]"; " %s %lu ֽϴ"; -"%s todava tiene %u Yang"; +"[LS;783;%s;%u]"; " %s %d ֽϴ"; -"%s todava tiene %d Yang"; +"[LS;784;%s;%d]"; " ϰų ü ȲԴϴ"; -"No tienes suficiente Yang."; +"[LS;785]"; " %s ĺ Ͽϴ"; -"%s es borrado como candidato a Emperador."; +"[LS;786;%s]"; " %s ĺ ƴմϴ."; -"%s no es candidato a convertirse en Emperador."; +"[LS;787;%s]"; " %s ַ Ը ߽ϴ."; -"%s nominado como Emperador."; +"[LS;788;%s]"; " %s ַ ԸҼ ϴ ."; -"%s no puede ser nominado como Emperador."; +"[LS;789;%s]"; " %s ָ Ͽϴ.."; -"El %s Emperador consigue expulsin."; +"[LS;790;%s]"; " %s ָ Ҽ ϴ."; -"El %s Emperador no puede ser expulsado."; +"[LS;791;%s]"; " ̻ OX̺Ʈ ڸ ʽϴ."; -"El Evento OX no acepta ms participantes.."; +"[LS;792]"; "ż"; -"Reino Shinsoo"; +"[LS;793]"; "õ"; -"Reino Chunjo"; +"[LS;794]"; "뱹"; -"Reino Jinno"; +"[LS;795]"; "ô õ Ͽϴ! (%d/%d)"; -"Tus puntos de pesca han aumentado! (%d/%d)"; +"[LS;796;%d;%d]"; "ô밡 ִ õ Ͽϴ."; -"Has alcanzado el nmero mximo de puntos de pesca."; +"[LS;797]"; "θ ô ׷̵ ֽϴ."; -"Ve a ver al pescador y deja que mejore tu Caa de Pescar!"; +"[LS;798]"; "Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Has perdido tu cebo con el pez."; +"[LS;799]"; "Ⱑ ϴ! (%s)"; -"Has capturado un pez! (%s)"; +"[LS;800;%s]"; "̹ ̴ %.2fcm"; -"La longitud del pez capturado es de %.2fcm."; +"The length of the captured fish is %.2fcm."; "̺Ʈôؾ"; -"Evento de pesca 'Gran Zander'"; +"[LS;802]"; "OX̺Ʈ ο Ͽϴ."; -"OX Los otros participantes del evento estn listados.."; +"[LS;803]"; "̺Ʈ׾"; -"Evento de pesca 'Carpa'"; +"[LS;804]"; "%s : %d "; -"%s: %d"; +"[LS;805;%s;%d]"; "%d %d "; -"Has capturado %d de %d ."; +"[LS;806;%d;%d]"; "Ⱑ ϴ."; -"El pez dasapareci en el agua profunda."; +"[LS;807]"; " ӿ Խϴ."; -"Hay una Concha dentro del pez."; +"[LS;808]"; " ӿ ̰ Խϴ."; -"Hay un gusano dentro del pez."; +"[LS;809]"; "%s ϴ."; -"Ests asando %s a la parrilla."; +"[LS;810;%s]"; "20 ʰϿ ϴ"; -"No puedes comerciar porque llevas ms de dos mil millones de Yang."; +"[LS;811]"; "Ӿ  Ե ̸ ϴ."; -"No puedes titular tu almacn con un nombre invlido."; +"[LS;812]"; "ȭ λ Ǹ ϴ."; -"No puedes vender objetos de la tienda de objetos en un almacn privado."; +"[LS;813]"; "OX̺Ʈ ο ߽ϴ."; -"OX Los otros participantes del evento no estn listados.."; +"[LS;814]"; "ä ߴϿϴ."; -"Minera finalizada."; +"[LS;815]"; "̸ ϼ."; -"Necesitas un Pico para extraer mineral!"; +"[LS;816]"; "ô븦 ϼ."; -"Por favor, elige una caa."; +"[LS;817]"; "̳ ּ."; -"Primero coloca el cebo en el anzuelo."; +"[LS;818]"; "ô밡 ƴ ø ϴ!"; -"No puedes ir a pescar sin una caa!"; +"[LS;819]"; "Ƽ ° ƴ϶ û ϴ."; -"[Grupo] No puedes hacer una peticin porque el lder de grupo no est conectado."; +"[LS;820]"; "<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Grupo] No puedes formar un grupo con jugadores de otros reinos."; +"[LS;821]"; "<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Grupo] No puedes invitar jugadores cuando ests en una mazmorra."; +"[LS;822]"; "<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Grupo] No puedes invitar jugadores mientras ests en modo observador."; +"[LS;823]"; "<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Grupo] Solo jugadores con una diferencia de nivel de -30 a +30 pueden ser invitados."; +"[LS;824]"; " ڼ : %d"; -"Nmero de los otros participantes : %d"; +"[LS;825;%d]"; "<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Grupo] No puedes invitar a ese jugador, su nivel es muy bajo."; +"[LS;826]"; "<Ƽ> Ƽ 30 ʴ ϴ."; -"[Grupo] No puedes invitar a ese jugador, su nivel es demasiado alto."; +"[LS;827]"; "<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Grupo] No puedes invitar ms jugadores a tu grupo."; +"[LS;828]"; "%s Կ Ƽ û ߽ϴ."; -"Quieres unirte al grupo de %s?"; +"[LS;829;%s]"; " Ƽ ʽϴ."; -"El jugador no est en este grupo."; +"[LS;830]"; "<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Grupo] No puedes unirte a ese grupo, ya est lleno."; +"[LS;831]"; "<Ƽ> Ƽ ʴ ִ ϴ."; -"[Grupo] No tienes permisos para invitar a alguien."; +"[LS;832]"; "<Ƽ> %s Ƽ ź Դϴ."; -"[Grupo] %s ha rechazado la invitacin de tu grupo."; +"[LS;833;%s]"; "<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Grupo] %s ya est en el grupo."; +"[LS;834;%s]"; "<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Grupo] No puedes aceptar una invitacin en una mazmorra."; +"[LS;835]"; "OX ̺Ʈ ġٽϴ."; -"Evento OX finalizado."; +"[LS;836]"; "OX̺Ʈ ŵϴ."; -"Evento OX finalizado."; +"[LS;836]"; "<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Grupo] No puedes aceptar la invitacin."; +"[LS;837]"; "<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Grupo] %s rechaz tu invitacin."; +"[LS;838;%s]"; "<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grupo] %s se ha unido a tu grupo."; +"[LS;839;%s]"; "<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grupo] %s se ha unido a tu grupo."; +"[LS;840;%s]"; "ٸ ŷ(â,ȯ,) λ ϴ."; -"No puedes usar un almacn privado ahora."; +"[LS;841]"; " ٸ ŷ ϰ ִ Դϴ."; -"Este jugador ya est comerciando con otro jugador."; +"[LS;842]"; "ƾ2ȣ: %s"; -"Nmero de confirmacin Metin2: %s"; +"[LS;843;%s]"; "ȣ ƲȽϴ. ٽ õϼ."; -"Tu nmero de confirmacin no es correcto. Por favor, intntalo de nuevo."; +"[LS;844]"; "ڵ ȣ Ǿϴ."; -"El nmero de movil est registrado."; +"[LS;845]"; " ִ ϴ."; -"No puedes teletransportarte al jugador."; +"[LS;846]"; "OX ǰ Ͽϴ. ID: %d : %d"; -"OX El premio fue entregado. ID: %d Cantidad: %d"; +"[LS;847;%d;%d]"; " ¶ ° ƴմϴ."; -"El jugador no est conectado."; +"[LS;848]"; " %d äο ֽϴ. ( ä %d)"; -"El jugador est en el canal %d. (T ests en el canal %d.)"; +"[LS;849;%d;%d]"; "â %d ̳ ٸ ̵Ҽ ϴ."; -"No puedes ir a otro sitio durante %d segundos despus de abrir el almacn."; +"[LS;850;%d]"; "ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"No puedes ir a otra parte durante un tiempo tras comerciar."; +"[LS;851]"; "ŷ %d ̳ ٸ ̵ ϴ."; -"No puedes ir a otro lugar tras %d segundos despues de comerciar."; +"[LS;852;%d]"; " 밡 մϴ."; -"Duelo finalizado, tu rival desapareci."; +"[LS;853]"; " ϴ."; -"No hay lmite para pociones."; +"[LS;854]"; " %d մϴ."; -"Puedes usar hasta %d Pociones."; +"[LS;855;%d]"; "10ʵ ۵˴ϴ."; -"La lucha comienza en 10 segundos."; +"[LS;856]"; " ۵Ǿϴ."; -"El duelo ha comenzado."; +"[LS;857]"; ""; -"VERDADERO"; +"[LS;858]"; " Ͽ մϴ."; -"El duelo ha finalizado porque hay un problema con la arena."; +"[LS;859]"; " ð ʰ ߴմϴ."; -"Duelo finalizado porque ha acabado el tiempo."; +"[LS;860]"; "10ʵ ̵մϴ."; -"En 10 segundos sers transferido a la ciudad."; +"[LS;861]"; " Ͽ ߴմϴ."; -"El duelo ha finalizado porque hay problemas con la arena."; +"[LS;862]"; " ij Ͽ մϴ."; -"Tu rival tiene problemas. El duelo ha finalizado."; +"[LS;863]"; " Ͽ մϴ."; -"El duelo ha finalizado ya que hay un problema con el rival."; +"[LS;864]"; "%s ÿ ¸Ͽϴ."; -"%s ha ganado el duelo."; +"[LS;865;%s]"; "%s ¸Ͽϴ."; -"%s ha ganado."; +"[LS;866;%s]"; "10ʵ ǵưϴ."; -"Sers teletransportado a la ciudad en 10 segundos."; +"[LS;867]"; "10ʵ մϴ."; -"La siguiente ronda comienza en 10 segundos."; +"[LS;868]"; ""; -"FALSO"; +"[LS;869]"; " ijͰ Ͽ մϴ."; -"Los combatientes fueron separados. El duelo ha finalizado."; +"[LS;870]"; " ӷ %d%% ߰ ̺Ʈ Դϴ."; -"La cuota de Drop de Objetos es por el momento ms %d%%"; +"[LS;871;%d]"; " ӷ %d%% ߰ ̺Ʈ Դϴ."; -"La cuota del Drop de Yang es por el momento ms %d%%"; +"[LS;872;%d]"; "ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"La cuota de cada de Lluvia de Yang ahora est en un %d%% adicional."; +"[LS;873;%d]"; "ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"La bonificacin de experiencia es por el momento un %d%% adicional"; +"[LS;874;%d]"; "Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"La versin de tu cliente no es correcta. Por favor, instala el parche."; +"[LS;875]"; "ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"No puedes comerciar en la tienda mientras haya otra ventana abierta."; +"[LS;876]"; " Ÿ ʹ ־ ϴ."; -"Ests demasiado lejos del almacn para poder comprar."; +"[LS;877]"; " Ÿ ʹ ־ ϴ."; -"Ests demasiado lejos del almacn para poder vender."; +"[LS;878]"; "20 ʰϿ ǰ ȼ ϴ."; -"No puedes comerciar porque llevas ms de dos mil millones de Yang."; +"[LS;811]"; " : %d"; -"Nmero total del concurso: %d"; +"[LS;880;%d]"; "Ǹűݾ %d %% Ե˴ϴ"; -"Por la venta se cobrara un impuesto de %d%%."; +"[LS;881;%d]"; " ¿ Ż ϴ."; -"No puedes montar un caballo mientras ests transformado."; +"[LS;882]"; " ¿ Ż ϴ."; -"No puedes montar a caballo mientras llevas puesto un Vestido de boda o Esmoquin."; +"[LS;883]"; " ϰ ʽϴ."; -"No tienes un caballo."; +"[LS;884]"; " ׾ִ Դϴ."; -"Tu caballo est muerto."; +"[LS;885]"; " ׹̳ʰ Ͽ Ż ϴ."; -"La resistencia de tu caballo es demasiado baja."; +"[LS;886]"; " ȯ Ͽϴ."; -"La llamada al caballo fall."; +"[LS;887]"; " "; -"Caballo"; +"[LS;888]"; "ȥ ˴ϴ."; -"La boda acabar pronto."; +"[LS;889]"; "ڵ Ե˴ϴ."; -"Saldrs automticamente."; +"[LS;890]"; "̹ ϴ."; -"La guerra ya acab."; +"[LS;891]"; "10ʵ ϰڽϴ."; -"El resultado se revelar en 10 segundos."; +"[LS;892]"; " ¿ ȯ ϴ."; -"No puedes comerciar mientras observas."; +"[LS;893]"; "ٸ ŷâ ŷ Ҽ ϴ."; -"Si hay una ventana abierta, no puedes comerciar con otros."; +"[LS;894]"; " ٸ ŷ̶ ŷ Ҽ ϴ."; -"La otra persona est ocupada, por eso no puedes comerciar con ella en este momento."; +"[LS;895]"; " ȯ ź Դϴ."; -"La otra persona cancel el comercio."; +"[LS;896]"; " ϰų ڸ ϴ."; -"No hay yang suficiente o no hay espacio en el inventario."; +"[LS;897]"; " ϰų ڸ ϴ."; -"La otra persona no tiene suficiente Yang o no tiene espacio suficiente en su inventario."; +"[LS;898]"; " ǰ ϴ."; -"La otra persona no tiene espacio suficiente en su inventario."; +"[LS;899]"; "%s ԰ ȯ Ǿϴ."; -"El comercio con %s se realiz satisfactoriamente."; +"[LS;900;%s]"; " ȣ ġ ʾҽϴ."; -"No has perdido Experiencia por la Bendicin del Dios Dragn"; +"[LS;901]"; " ھ ż:%d õ:%d 뱹:%d"; -"Puntuacin actual: Shinsoo %d, Chunjo %d, Jinno %d"; +"[LS;902;%d;%d;%d]"; ""; -"La respuesta correcta es:"; +"[LS;903]"; " %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; +"[LS;904;%s;%d;%d;%d;%d;%d;%d]"; " : "; -"El diablo del lugar sagrado: [ENTER][ENTER]"; +"[LS;905]"; "༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", no tienes derecho a estar aqu. En 10 segundos los miembros de tu reino abandonarn este lugar sagrado."; +"[LS;906]"; "Ÿ %s Ż Ͽϴ"; -"%s ha sido derrotado y eliminado de la Batalla de Reinos."; +"[LS;907;%s]"; "Ÿ "; -"Monstruos en la Batalla de Reinos:"; +"[LS;908]"; ". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Si derrotas al Guardin del Lugar Sagrado, te convertirs en su dueo."; +"[LS;909]"; " ȣ ʾҽϴ."; -"No dejaste caer ningn Objeto porque ests protegido por el Dios Dragn."; +"[LS;910]"; " ߰ %d"; -"Dao de empuje adicional %d"; +"[LS;911;%d]"; "%s ! (%ld%%)"; -"%s bloquear! (%d%%)"; +"[LS;912;%s;%d]"; "%s ȸ! (%ld%%)"; -"%s evitar! (%d%%)"; +"[LS;913;%s;%d]"; "O Դϴ"; -"S (O)"; +"[LS;914]"; "%s[%ld] ġ: %d %d"; -"Posicin de Ataque de %s[%d]: %d %d"; +"[LS;915;%s;%d;%d;%d]"; "ɾ Էϼ."; -"Por favor introduce la orden sin abreviar."; +"[LS;916]"; "ź ¿ ϴ."; -"No puedes hacer hacer esto mientras montas a caballo."; +"[LS;917]"; " ¿ ϴ."; -"No puedes hacer esto mientras yaces en el suelo."; +"[LS;918]"; "޼ӿ Կ?"; -"En mis sueos? Qu?"; +"[LS;919]"; " Ͼ ."; -"Levntate primero."; +"[LS;920]"; "׷ ɾ ϴ"; -"Esta orden no existe."; +"[LS;921]"; "<Ƽ> Ƽ ػ Ǿϴ."; -"[Grupo] El grupo ha sido borrado."; +"[LS;922]"; "<Ƽ> ȯ ϴ."; -"[Grupo] No puedes llamar al objetivo."; +"[LS;923]"; "<Ƽ> Ƽ ġ ȯ ϴ."; -"[Grupo] No puedes llamar a miembros del grupo a tu posicin actual."; +"[LS;924]"; "X Դϴ"; -"No (X)"; +"[LS;925]"; "Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Tu grupo trabaja bien en equipo y los miembros que se mantengan cerca del lder obtienen una bonificacin de experiencia."; +"[LS;926]"; ""; -"Lder"; +"[LS;927]"; ""; -"Miembro"; +"[LS;928]"; "<> ϰ ϴ ġ ġ ϴ."; -"[Gremio] La experiencia requerida es mayor que la experiencia que queda."; +"[LS;929]"; "<> Դϴ."; -"[Gremio] El mensaje no puede ser borrado."; +"[LS;930]"; "<> ŷ մϴ. (%d, %d)"; -"[Gremio] No hay suficiente Dragn Fantasma. (%d, %d)"; +"[LS;931;%d;%d]"; "<> Ÿ ʾ ų ϴ."; -"[Gremio] No puedes usar las habilidades del gremio todava."; +"[LS;932]"; "<> %d ų (%d, %d) to %lu"; -"[Gremio] %d Habilidades usadas (%d, %d) a %u."; +"[LS;933;%d;%d;%d;%u]"; "<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Gremio] El jugador est en el canal %d. (Canal actual: %d)"; +"[LS;934;%d;%d]"; "<> 밡 ¶ ° ƴմϴ."; -"[Gremio] El jugador no est conectado."; +"[LS;935]"; "5 Ʋ е ٱ ̵ Űڽϴ."; -"Tras 5 segundos, todo aquel que di una respuesta errnea va a ser eliminado."; +"[LS;936]"; "<> ų ߿ ֽϴ."; -"[Gremio] Esta habilidad de gremio slo puede ser usada en guerra."; +"[LS;937]"; "<> %lu ŷ ȸϿϴ."; -"[Gremio] %u puntos Dragn Fantasma han sido restablecidos."; +"[LS;938;%u]"; "<> ݰ 常 ֽϴ."; -"[Gremio] Slo el Lder del Gremio puede sacar Yang."; +"[LS;939]"; "<> ʴ ź Դϴ."; -"[Gremio] El jugador rechaza la invitacin al gremio."; +"[LS;940]"; "<> ʴ ϴ."; -"[Gremio] No puedes invitar a nadie al gremio."; +"[LS;941]"; "<> ٸ 忡 ʴ ϴ."; -"[Gremio] No puedes invitar a jugadores de otro reino al gremio."; +"[LS;942]"; "<> Ż %d 忡 ʴ ϴ."; -"[Gremio] Puedes volver a invitar a este jugador dentro de %d da(s)."; +"[LS;943;%d]"; "<> 带 ػ %d 忡 ʴ ϴ."; -"[Gremio] Despues de la reorganizacin puedes invitar miembros de nuevo tras %d das."; +"[LS;944;%d]"; "<> ̹ ٸ 忡 ֽϴ."; -"[Gremio] Esta persona ya es miembro de otro gremio."; +"[LS;945]"; "<> ִ ʰ߽ϴ."; -"[Gremio] La capacidad del gremio lleg a su lmite mximo."; +"[LS;946]"; " غּ."; -"Preparado para la siguiente pregunta?"; +"[LS;947]"; " ųԴϴ."; -"No puedes entrenar esta habilidad."; +"[LS;948]"; " ̻ ϴ."; -"No puedes entrenar esta habilidad."; +"[LS;948]"; "׷ ųԴϴ."; -"No puedes entrenar esta habilidad hasta Gran Master"; +"[LS;949]"; "Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Ya eres un Maestro en esta habilidad. No puedes entrenarla."; +"[LS;950]"; " ų ׷ ̸ ʾҽϴ."; -"Tu habilidad no es lo suficientemente alta para convertirte en un Gran Maestro"; +"[LS;951]"; "ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"No funcion. Maldicin!"; +"[LS;952]"; " з ϴ. ٽ ֽñ ٶϴ."; -"Entrenamiento fallido. Por favor, intntalo ms tarde."; +"[LS;953]"; " ̾!"; -"Mi cuerpo est lleno de poder!"; +"[LS;954]"; "߰ſ ġ ־! ̰, ̰!"; -"El entrenamiento parece estar haciendo efecto..."; +"[LS;955]"; " ̽ϴ."; -"Has finalizado satisfactoriamente tu entrenamiento con el Libro."; +"[LS;956]"; "ġ Ͽ å ϴ."; -"No puedes leer esto por falta de experiencia."; +"[LS;957]"; "Pregunta."; -"Pregunta."; +"[LS;958]"; " ų å ̻ ϴ."; -"No puedes entrenar esta habilidad con un Libro."; +"[LS;959]"; " ų å ̸ ʾҽϴ."; -"Esta habilidad no es lo suficientemente alta para entrenarla con un libro."; +"[LS;960]"; " ذ Ǿ ѵ ѵ.."; -"Estoy haciendo progresos, pero todava no he entendido todo."; +"[LS;961]"; " ̴ ǰ... ϱⰡ ʹ .."; -"Estas introducciones son difciles de entender. Tengo que seguir estudiando."; +"[LS;962]"; " ϴ ͸ ִ ̴.."; -"Este captulo entend, pero tengo que seguir trabajando duro."; +"[LS;963]"; "å ̽ϴ."; -"Finalizaste satisfactoriamente tu entrenamiento con el Libro."; +"[LS;964]"; "ȯ Ͽϴ."; -"Teletransportacin fallada."; +"[LS;965]"; " ϴ. ° ãư."; -"No hay caballos. Pregntale al Chico del Establo."; +"[LS;966]"; " ȯ ϼ."; -"Por favor, usa un Objeto para llamar a un caballo."; +"[LS;967]"; "%s SPҸ: %d"; -"%s Uso de FP: %d"; +"[LS;968;%s;%d]"; " O, Ʋ X ̵ּ"; -"Si es correcta, sitate en la O, si es erronea, sitate en la X."; +"[LS;969]"; " ̱߰. . ̴ ⸦ Ű."; -"Estoy ardiendo por dentro, pero calma mi cuerpo."; +"[LS;970]"; "׷, õõ. õõ, ׷ !"; -"Lentamente, pero constantemente... Sin parar."; +"[LS;971]"; "׷, ̾. ü Ⱑ 游."; -"S, eso sienta genial. Mi cuerpo est lleno de Chi."; +"[LS;972]"; " о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Lo leo! Ahora el Chi tiene que inundar mi cuerpo."; +"[LS;973]"; "װ ž!"; -"El entrenamiento ha finalizado."; +"[LS;974]"; " å ̾! ̰ ־!"; -"He llegado a la ltima pgina del libro! El entrenamiento est casi listo!"; +"[LS;975]"; " Ҿ! ݸ !"; -"Casi hecho! Slo un poco ms!"; +"[LS;976]"; "Ҿ! ݸ ̴!"; -"Estoy iluminado! Casi lo he leido todo!"; +"[LS;977]"; "å嵵 ʾұ."; -"Solo me quedan unas pocas pginas y he terminado de leer todo."; +"[LS;978]"; " ȿ ."; -"Me siento renovado."; +"[LS;979]"; "Դϴ!"; -"Correcta!"; +"[LS;980]"; " ."; -"Ahora lo entiendo!"; +"[LS;981]"; ", ⼼ !"; -"Ok, debo permanecer concentrado!"; +"[LS;982]"; "ƴ  о Ӹ ."; -"He ledo la misma lnea una y otra vez."; +"[LS;983]"; "ϱ Ⱦ."; -"No quiero aprender nada ms."; +"[LS;984]"; "ŭ бⰡ ʱ. ص ư 뵵 ."; -"Es algo ms complicado de lo que pens."; +"[LS;985]"; "̷ ΰ ȵȴٱ."; -"No puedo concentrarme. Tengo que hacer una pausa."; +"[LS;986]"; " ä Ǿϴ."; -"Tu chat ha sido bloqueado por un GM."; +"[LS;987]"; "ä ǮȽϴ."; -"Tu bloqueo de chat se levanta."; +"[LS;988]"; "̹ â ֽϴ."; -"La ventana de construccin ya est abierta."; +"[LS;989]"; "ٸ ŷ(â,ȯ,) ϴ."; -"No puedes construir nada mientras otra ventana de Comercio/Almacn est abierta."; +"[LS;990]"; " ̻ ϴ."; -"No hay mejora posible."; +"[LS;991]"; "â ʽϴ"; -"La ventana de construccin no est abierta."; +"[LS;992]"; " ᰡ մϴ"; -"No tienes el material correcto."; +"[LS;993]"; "<> Ŀ ֽ̿ʽÿ"; -"[Gremio] Por favor intntalo de nuevo ms tarde."; +"[LS;994]"; "%d о Ϸ ֽϴ."; -"Tienes que leer %d manuales de habilidad ms para mejorar esta habilidad."; +"[LS;995;%d]"; "<> Ŀ ֽ̿ʽÿ."; -"[Gremio] Por favor intntalo de nuevo ms tarde."; +"[LS;994]"; " ִ Դϴ."; -"Slo puedes usar esta funcin mientras ests en el castillo."; +"[LS;997]"; "TEST : Ȳݵβ ȯǾϴ."; -"TEST: El lingote de oro fue devuelto a las arcas de tu reino."; +"[LS;998]"; "TEST : : %d"; -"TEST: En las arcas de tu reino hay: %d"; +"[LS;999;%d]"; "TEST : Ȳݵβ ȯ ϴ."; -"TEST: No puedes devolver el lingote de oro a las arcas de tu reino."; +"[LS;1000]"; "<> %d Ǿϴ"; -"[Gremio] El Gremio ha alcanzado %d puntos."; +"[LS;1001;%d]"; " ϴ."; -"Este Objeto no se puede hacer mejor."; +"[LS;1002]"; " ȸ 20 ⸸ մϴ"; -"Los aadidos gratuitos a las armas slo pueden ser usados en armas hasta nivel 20."; +"[LS;1003]"; " ʾ ϴ."; -"No puedes usar ese objeto porque no tienes todos los requisitos."; +"[LS;1004]"; " ʾ ϴ."; -"No puedes usar ese objeto porque no tienes el gnero correcto."; +"[LS;1005]"; ": transfer "; -"Usar: transfer "; +"[LS;1006]"; "ָ Դϴ"; -"Esta funcin slo puede ser usada por el emperador."; +"[LS;1007]"; "ٸ ȯ ϴ."; -"No puedes reclutar jugadores de otro reino."; +"[LS;1008]"; "%s %d äο Դϴ. ( ä: %d)"; -"El jugador %s est en el canal %d en este momento. (Tu canal es: %d)"; +"[LS;1009;%s;%d;%d]"; "%s ȯϿϴ."; -"Has reclutado %s jugadores."; +"[LS;1010;%s]"; "ԷϽ ̸ ڰ ϴ."; -"No hay ningn usuario con este nombre."; +"[LS;1011]"; "ڽ ȯ ϴ."; -"No puedes reclutarte a ti mismo."; +"[LS;1012]"; " Ѻ ϴ."; -"Tu Nivel es ms bajo que el Nivel del Objeto tras la mejora."; +"[LS;1013]"; "â,ŷâ ¿ Ҽ ϴ"; -"No puedes mejorar nada mientras haya otra ventana abierta."; +"[LS;1014]"; "%s ְ %s üǾϴ."; -"El emperador de %s ha cambiado a %s."; +"[LS;1015;%s;%s]"; "%s ȭ ѷΰ Դϴ."; -"Hay %s guerras para enardecer las hogueras."; +"[LS;1016;%s]"; "%s ߽ϴ."; -"%s pudo defender satisfactoriamente."; +"[LS;1017;%s]"; "ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"De aqu a 30 minutos, el jugador %s puede obtener una recompensa porque ha destruido la hoguera"; +"[LS;1018;%s]"; "30 ߽ϴ.. ȭ ϴ."; -"Los 30 minutos han terminado. Las hogueras se han desvanecido."; +"30 minutes are over. The bonfires have disappeared."; "%s ˸ ȭ Ÿϴ."; -"Una hoguera fue encendida en %s para advertir de una batalla."; +"[LS;1020;%s]"; "%s ȭ ı߽ϴ."; -"%s destruy la hoguera."; +"[LS;1021;%s]"; "%s Ͽ £ йϿϴ.."; -"%s perdi la guerra porque no pudieron defender el castillo."; +"[LS;1022;%s]"; "%s ȭ ıϿϴ."; -"%s destruy la hoguera."; +"[LS;1023;%s]"; " ֽϴ."; -"Slo puedes abrir la tienda si te desnudas."; +"[LS;1025]"; "%d ð %d %d äñ Դϴ"; -"Tu bloqueo de chat dura todava %d horas, %d minutos y %d segundos"; +"[LS;1028;%d;%d;%d]"; "%d ð %d äñ Դϴ"; -"Tu bloqueo de chat dura todava %d horas y %d segundos"; +"[LS;1029;%d;%d]"; "%d %d äñ Դϴ"; -"Tu bloqueo de chat dura todava %d minutos y %d segundos"; +"[LS;1030;%d;%d]"; " Ȯ"; -"Cada de Lluvia de Yang"; +"[LS;1031]"; " ϱ ᰡ մϴ."; -"No tienes material suficiente para una mejora."; +"[LS;1035]"; ""; -"Todos los reinos"; +"[LS;1037]"; " Ȯ"; -"Porcentaje de drop de artculos"; +"[LS;1038]"; " Ȯ"; -"Porcentaje de Yang dropeado"; +"[LS;1039]"; "ġ "; -"Porcentaje de experiencia"; +"[LS;1040]"; "%d äñ Դϴ"; -"%d segundos restantes en tu bloqueo de chat"; +"[LS;1042;%d]"; " ź ¿ ǥ ϴ."; -"No puedes expresar emociones mientras montas a caballo."; +"[LS;1043]"; " ź ǥ ϴ."; -"No puedes expresar emociones a un jugador que est montando a caballo."; +"[LS;1044]"; "<> ƴմϴ."; -"[Gremio] El lder del gremio enemigo est desconectado."; +"[LS;1048]"; " ʾ ϴ."; -"[Gremio] El lder del gremio enemigo est desconectado."; +"[LS;1048]"; "<> ̹ Դϴ."; -"[Gremio] Este gremio est participando en una batalla ahora mismo."; +"[LS;1050]"; "̹ Ż ̿Դϴ."; -"Ests cabalgando. Primero debes desmontar."; +"[LS;1054]"; " ̻ ϴ."; -"No puedes avanzar con este Pergamino."; +"[LS;1056]"; " Ÿ Ϸ ѹ 밡մϴ."; -"Slo puedes ser recompensado una vez por la Misin de la Torre Demonaca."; +"[LS;1067]"; "ȥ ⿡ Ͽϴ."; -"Se ha retirado la Piedra dragn."; +"[LS;1068]"; "ȭâ ¿ ű ϴ."; -"No puedes desplazar el objeto en la ventana de refinamiento"; +"[LS;1069]"; " ⿡ Ͽϴ."; -"Se ha extrado correctamente la duracin restante de la Piedra dragn."; +"[LS;1072]"; " ⿡ Ͽϴ."; -"Ha habido un fallo al extraer la duracin restante."; +"[LS;1073]"; "ȥ ⿡ Ͽ %s ϴ."; -"Ha habido un error al retirar la Piedra dragn, pero has recibido: %s"; +"[LS;1074;%s]"; "ȥ ⿡ Ͽϴ."; -"Ha habido un error al retirar la Piedra dragn."; +"[LS;1075]"; " ʿ ᰡ ƴմϴ."; -"Este objeto no es necesario para mejorar el grado de pureza."; +"[LS;1076]"; "ȭ ʿ ᰡ ƴմϴ."; -"Este objeto no es necesario para mejorar el grado de pureza."; +"[LS;1076]"; " ȥԴϴ."; -"Este objeto no puede ser avanzado as."; +"[LS;1077]"; " δ ϴ."; -"Este objeto no puede ser avanzado as."; +"[LS;1077]"; "ܰ ߽ϴ."; -"Se ha mejorado el grado de pureza correctamente."; +"[LS;1078]"; " ߽ϴ."; -"Ha habido un error al realizar el refinamiento a una clase superior."; +"[LS;1079]"; "ܰ ȥԴϴ."; -"Este objeto no es necesario para el refinamiento."; +"[LS;1080]"; " ߽ϴ."; -"El refinamiento a una clase superior se ha completado con xito."; +"[LS;1082]"; "ܰ ߽ϴ."; -"Ha habido un error al mejorar el grado de pureza."; +"[LS;1083]"; "ܰ ʿ ᰡ ƴմϴ."; -"No tienes los materiales necesarios para reforzar la Piedra dragn."; +"[LS;1084]"; "ȭ ȥԴϴ."; -"Esta Piedra dragn no puede usarse para mejorar."; +"[LS;1085]"; "ȭ ߽ϴ."; -"La mejora se ha realizado con xito."; +"[LS;1087]"; "ȭ ߽ϴ."; -"Ha habido un fallo en la mejora."; +"[LS;1088]"; "̹ ȥ ϰ ֽϴ."; -"Ya llevas una Piedra dragn de este tipo."; +"[LS;1090]"; " ȥ ϴ."; -"No se puede retirar la Piedra dragn."; +"[LS;1091]"; "̹ ϰ ֽϴ."; -"Ya ests equipado con una Piedra dragn como esta."; +"[LS;1092]"; "κ Ȱȭ ."; -"Antes de abrir el Cor Draconis tienes que haber completado la misin de Piedras dragn y activado la Alquimia de Piedras dragn."; +"[LS;1094]"; " ȥ Ʈ Ϸϼž մϴ."; -"Antes de abrir el Cor Draconis tienes que haber completado la misin de Piedras dragn y activado la Alquimia de Piedras dragn."; +"[LS;1094]"; "Ʈ κ丮 ϸ ϴ."; -"Puedes quitarte el cinturn una vez vaciado su inventario de objetos."; +"[LS;1095]"; "ູ ö ĥ ֽϴ."; -"Puedes combinar el Pergamino Bendicin con el Mineral de hierro mgico."; +"[LS;1096]"; " Ʈ κ丮 ű ϴ."; -"No puedes equipar este objeto en el inventario de tu cinturn."; +"[LS;1097]"; " ĥ ϴ."; "[1106-??]No puedes unir esto."; "%d ϼ̽ϴ."; -"Has invertido %d Yang ."; +"[LS;1107;%d]"; " ִ ƾ ϴ."; -"No hay ninguna Piedra que sacar."; +"[LS;1108]"; " ġ Դϴ."; -"No puedes guardar esta ubicacin."; +"[LS;1119]"; "ǰ ϴ."; -"No hay suficiente espacio en tu inventario."; +"[LS;1130]"; " ġ Ÿ ־ ȯ ϴ."; -"No puedes teletransportarte a una posicin segura en un Reino extranjero."; +"[LS;1141]"; " ڶ ϴ."; -"No tienes suficiente HP."; +"[LS;1152]"; " ŷ ڶ ϴ."; -"No tienes suficiente SP para usar esto."; +"[LS;1162]"; "%d ̵˴ϴ."; -"Llegars al destino en %d segundos."; +"[LS;1172;%d]"; " Ѻ ϴ."; -"Tu nivel es inferior que el nivel del objeto tras la mejora"; +"[LS;1013]"; ", 5ʵ Ҽ ϴ. "; -"Slo puedes usar un Mooncake cada 5 segundos."; +"[LS;1194]"; " ߿ ̿ ǰԴϴ."; -"No puedes usar este objeto en un duelo."; +"[LS;1205]"; "%d ȹϼ̽ϴ."; -"Has ganado %d Yang."; +"[LS;1216;%d]"; "ں ǿ Դϴ."; -"No puedes hacer una hoguera aqu."; +"[LS;1217]"; " ӿ ں ǿ ϴ."; -"No puedes hacer una hoguera bajo el agua."; +"[LS;1228]"; " ־ ʴ° . 踦 غ."; -"Cerrado. Debes buscar la llave."; +"[LS;1237]"; " ƴѰ ."; -"Este objeto no puede ser abierto con una llave."; +"[LS;1248]"; " ִ κ ȵǾϴ."; -"Esta es la llave correcta."; +"[LS;1258]"; " %d ȹ߽ϴ."; -"Has recibido %d Yang."; +"[LS;1269;%d]"; "ڿ ź ɴϴ."; -"Una luz misteriosa sale de esta caja..."; +"[LS;1279]"; "%d ġ ȹ߽ϴ."; -"Has recibido %d puntos de Experiencia."; +"[LS;1290;%d]"; "ڿ Ͱ Ÿϴ!"; -"Mira lo que haba en la caja!"; +"[LS;1299]"; "<> ڶ ϴ."; -"[Gremio] El nivel del gremio es demasiado bajo."; +"[LS;1308]"; "ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Si inhalas el humo rojo que sale de la caja, sers ms rpido!"; +"[LS;1310]"; " %d ϴ."; -"Los objetos cados desaparecern despus de %d minutos."; +"[LS;1057;%d]"; + +"%s ȸ! (%d%%)"; +"[LS;1959;%s;%d]"; + +"You cannot exchange the won right now. Close some windows."; +"[LS;1960]"; + +"You cannot exchange the won right now. Wait a moment."; +"[LS;1961]"; + +"Invalid won exchange value parameter %d."; +"[LS;1962;%d]"; + +"You don't have enough won for the exchange. Required %d, owned %d."; +"[LS;1963;%d;%d]"; + +"You have too many yangs for the exchange. Reduce your yangs first."; +"[LS;1964]"; + +"You don't have enough yangs for the exchange. Required %s, owned %d."; +"[LS;1965;%s;%d]"; + +"You successfully sold %d won for %s yangs."; +"[LS;1966;%d;%s]"; + +"You have too many won for the exchange. Reduce your won first."; +"[LS;1967]"; + +"You successfully bought %d won for %s yangs."; +"[LS;1968;%d;%s]"; + +"Invalid parameter for the won exchange. Reported."; +"[LS;1969]"; + +"Failed."; +"[LS;1126]"; + +"Success."; +"[LS;1127]"; + +"New absorption rate: %d%"; +"[LS;1204;%d]"; + +"You can combine just accees of same grade."; +"[LS;1125]"; + +"*** Rolling for the following item: %16s ***"; +"[LS;1201;%s]"; + +"*** Rolling of %s: %16s ***"; +"[LS;1203;%s;%s]"; + +"*** -> %16s - Dice score: %05d ***"; +"[LS;1202;%s;%d]"; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_AE.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_AE.txt deleted file mode 100644 index 78cf9a372..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_AE.txt +++ /dev/null @@ -1,2321 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s ! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -" ."; - -" Ӽ ߰ Ǿϴ"; -" ."; - -"%s ʿմϴ."; -"%s ."; - -" Դϴ."; -" OX: "; - -" ش ̵˴ϴ."; -" ."; - -" ʴ Դϴ"; -" ."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -" ! ."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -" ޡ ."; - -"%s ȹϼ̽ϴ"; -" %s %d "; - -"ڿ %s Խϴ."; -" : %s."; - -"谡 ʴ ."; -" ."; - -"ƹ͵ ϴ."; -" ."; - -" ϱ մϴ."; -" ."; - -" Ͽ ϴ."; -" ."; - -"ų µ Ͽϴ."; -" ."; - -"ų ϴ."; -" ."; - -"̹ ȿ ɷ ֽϴ."; -" ."; - -" PC濡 ֽϴ."; -" ."; - -" ѷ ʰϿϴ."; -" ."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -" ."; - -" Ǵ Ͽϴ"; -" ."; - -"ȥ ° ƴϸ ȥ ϴ."; -" ."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -" ."; - -" ϴ."; -" ."; - -"̺Ʈ Ⱑ źο ϴ."; -" ."; - -"̺Ʈ Ⱑ ϴ."; -" ."; - -" Ⱑ ʴ° ϴ."; -" ."; - -" Ⱑ źο ϴ."; -" ."; - -"ڿ %s %d Խϴ."; -" : %s - %d"; - -" Ⱑ ϴ."; -" ."; - -" Խϴ."; -" ."; - -" ϴ."; -" ."; - -" ְ Խϴ."; -" ."; - -" ûְ Խϴ."; -" ."; - -" ְ Խϴ."; -" ."; - -" å ʹ ϱⰡ ϴ."; -" ."; - -" å ƹ ʽϴ."; -" ."; - -" 30 DZ ʽϴ."; -" 30 ."; - -" 50 DZ ʽϴ."; -" 50 ."; - -" ̻ ϴ."; -" ."; - -"%s %s ȹϿϴ."; -" %s %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -" ."; - -" å ÷ մϴ."; -" ."; - -" å ʹ ϴ."; -" ."; - -" åδ ̻ ϴ."; -" ."; - -" %d % Ǿϴ"; -" %d%%."; - -" ¸ ų ִ ƴմϴ."; -" 50."; - -"־ȼ ȭԸ Խϴ."; -" ."; - -" ̻ ¸ ü ϴ."; -" ."; - -"¸ ü о ¸ ų Ʈ ϴ."; -" ."; - -" Ʈδ ¸ ų ø ֽϴ."; -" !"; - -"%s 尡 %s Ѿҽϴ!"; -" %s %s."; - -"¸ ü ؿ Ͽϴ."; -" ."; - -" ±. 𰡰 ̾."; -" . ."; - -"ġ %d Ͽϴ."; -" %d ."; - -" ŸϿ Ż Ұմϴ."; -" ."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -" %d ."; - -" ʾ ϴ."; -" ."; - -" ġ ϴ."; -" ."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -" ."; - -" ġ "; -" ."; - -" ȿ %s%s ϴ."; -" %s%s ."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[] ."; - -""; -""; - -""; -""; - -"û ʽϴ."; -" ."; - -"Ӽ Դϴ."; -" ."; - -" Ӽ ϴ."; -" ."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -" %d . ( %d )"; - -"Ӽ Ͽϴ."; -" ."; - -"Ӽ ߰ Ͽϴ."; -" ."; - -"Ӽ ߰ Ͽϴ."; -" ."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -" ɡ ."; - -"忡 Ͻ ϴ."; -" ."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -" . ."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -" ."; - -" ߰Ǿϴ."; -" ."; - -" ߰ Ͽϴ."; -" ."; - -" ׼ ̻ ߰ ϴ."; -" ."; - -" ߰ Դϴ."; -" ."; - -" Ͽϴ."; -" ."; - -" Ͽϴ."; -" ."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -" . ."; - -" ׼ ̻ ϴ."; -" ."; - -" ÿ ֽϴ."; -" ."; - -"̾Ƹ ߰ؾմϴ."; -" ӡ ."; - -" ׼ ̻ ϴ."; -" ."; - -" ϴ."; -" ."; - -" ߿ ̳ Ƴ ϴ."; -" ."; - -"̹ ִ ̳ %s ϴ."; -" %s."; - -"ô뿡 %s ̳ ϴ."; -" %s ."; - -" ᰡ մϴ."; -" ."; - -"(%s) մϴ."; -" (%s)."; - -" ڸϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ڸ ֽϴ."; -" ."; - -" ƾ ϴ."; -" ."; - -" ƾ ϴ."; -" ."; - -" ƾ ⿡ ϴ."; -" ."; - -"ƾ Ͽϴ."; -" ."; - -"ƾ Ͽϴ."; -" ."; - -" ִ ϴ."; -" ."; - -"Ҽ ϴ."; -" ."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -" ."; - -"â %d ̳ ȯ,ȯθ ϴ."; -" %d ."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -" ."; - -"׷ ϴ."; -" ."; - -" %d ̳ ȯ,ȯθ ϴ."; -" ǡ %d ."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -" %d ."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -" ."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -" %d ."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -" ."; - -" Դϴ."; -" ."; - -" 3 ϴ."; -" 5 ."; - -" ȹ: %s"; -" %s"; - -"ϰ ִ ʹ ϴ."; -" ."; - -" ȹ: %s κ %s"; -"%s %s."; - -" ̵˴ϴ."; -" ."; - -"ʹ ֽϴ."; -" ."; - -" : %s Կ %s"; -" : %s, %s"; - -"а ߿ ϴ."; -" ."; - -" ֽϴ."; -" ."; - -" ʸ ϴ."; -" . ."; - -" Ḧ ϴ."; -" ."; - -" ʸ ־ϴ."; -" ."; - -" Ḧ ־ϴ."; -" ."; - -" Ӹ Դϴ."; -" ."; - -" Ӹ ŸϷδ ü ϴ."; -" ."; - -"̹ а Դϴ."; -" ."; - -"ʹ ָ ֽϴ"; -" ."; - -"߸ а Դϴ."; -" ."; - -" ʹ ͷδ ϴ."; -" ."; - -" ϴ."; -" ."; - -"ٷ ϴ."; -" ."; - -" ϴ."; -" ."; - -"ø ϴ."; -" ."; - -"ü ϴ."; -" ."; - -"ȥ ¿ ϴ."; -" ."; - -" ũ ÿ ϴ."; -" ."; - -"%s ð %d"; -" %s : %d"; - -"̼ ֽϴ."; -" ."; - -"%s ִ ϴ."; -" %s."; - -"<> ̸ ʽϴ."; -"[] ."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[] ."; - -"<> 带 ϴ."; -"[] ."; - -"%s 尡 %s 忡 Ͽϴ!"; -" %s %s!"; - -"<> %s 尡 źϿϴ."; -"[] %s ."; - -"%s %s 尡 մϴ!"; -" %s %s !"; - -"%s %s 尡 Ͽϴ!"; -" %s %s!"; - -"%s %s ºη ϴ."; -" %s %s ."; - -"%s 尡 %s £ ¸ ߽ϴ."; -" %s %s."; - -" ൿ ȣ Ͽ մϴ."; -" ."; - -"<> Ǿϴ."; -"[] ."; - -"%s %s ҵǾϴ."; -" %s %s."; - -"ݱ"; -" "; - -" Ǿ Ǿϴ."; -" . ."; - -"ٸ ǻͿ α Ͽ մϴ."; -" . ."; - -" ź ɴϴ."; -" ."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -" %d . ( : %d)"; - -" ϼ̽ϴ."; -" ."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -" ."; - -" ƹ ϴ."; -" ."; - -"%s԰ !"; -" %s!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -" ."; - -" Ǿ ºη Ǿϴ. (5 )"; -" ǡ ."; - -"ְ ູ äϴ"; -" ."; - -"%d Ŀ ູ ֽϴ"; -" %d ."; - -"Ÿ %d 밡"; -" %d ."; - -" ڱ ڶϴ : %d "; -" : %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY] : %d"; - -"а Ͽϴ"; -" ."; - -"а úϴ. ż ãư."; -" ."; - -" ȯּ."; -" ."; - -" ½ϴ."; -" ."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s !"; - -" մϴ."; -" ."; - -" ź ¿ ̸ ϴ."; -" ."; - -" %s%s ־ϴ."; -" %s%s ."; - -"%s ʿմϴ"; -" %s."; - -"˴ٿ %d ҽϴ."; -"%d ."; - -"%d ˴ٿ ˴ϴ."; -" %d ."; - -"%d ҽϴ."; -"%d ."; - -" Ǿϴ."; -" ."; - -"α ȭ ϴ. ø ٸ."; -" . ."; - -" մϴ. ø ٸ."; -" . ."; - -"%s û ߽ϴ."; -" %s ."; - -"ij͸ ȯ մϴ. ø ٸ."; -" . ."; - -" ϴ. (%d )"; -" . %d ."; - -" ϴ.(%d )"; -" . %d ."; - -" ϴ.(%d )"; -" . %d ."; - -" ϴ. (%d )"; -" . %d ."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -" . ."; - -"а ߿ ɷ ø ϴ."; -" ."; - -" Դϴ."; -" ."; - -"<> 忡 ʽϴ."; -"[] ."; - -"<> ų ϴ."; -"[] ."; - -"߸ ߽ϴ"; -" ."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[] ."; - -"<â> â ̹ ֽϴ."; -"[] ."; - -"<â> â 10 ȿ ϴ."; -"[] 10 ."; - -"<â> Ÿ ־ â ϴ."; -"[] ."; - -"<Ƽ> Ƽ ó ϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[] ߡ ."; - -"<Ƽ> Ƽ ̽ϴ."; -"[] ."; - -"<> ̹ ٸ £ Դϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ׷ 尡 ϴ."; -"[] ."; - -"̹ ĺǾֽϴ"; -" ."; - -"̹ Դϴ."; -"[] ."; - -"<> Ͽ ϴ."; -"[] ."; - -"<> Ͽ ϴ."; -"[] ."; - -"<> ̹ Դϴ."; -"[] ."; - -"<> 尡 ̹ Դϴ."; -"[] ."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[] %d ."; - -"<> ڶ ϴ."; -"[] ."; - -"<> Ͽ ϴ."; -"[] ."; - -" 20 ϴ ڵ ȣ ϴ."; -" 20 ."; - -" ڰ ʽϴ"; -" ."; - -"%s ģ ź ߽ϴ."; -"%s ."; - -"̹ Ƽ Ƿ Խû ϴ."; -" ɡ ."; - -"ָ 밡 Դϴ"; -" ."; - -"%d ʰ Ÿ Դϴ."; -" %d ."; - -" մϴ. : %lu ʿݾ : %lu"; -" . : %u : %u."; - -": warpto "; -": warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -" ."; - -"ش %d äο ֽϴ. ( ä %d)"; -" %d . 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(: %d)"; - -"<> Ż ׽ϴ."; -"[] ."; - -"<> ̸ ϴ."; -"[] ."; - -"<> ̸ ϴ."; -"[] ."; - -"<> ̸ Դϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> %u ġ Ͽϴ."; -"[] %u ."; - -"<> ġ ڿ Ͽϴ."; -"[] ."; - -"<> մϴ."; -"[] ."; - -"<> ŷ ȸ Ͽϴ."; -"[] ."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -" OX ."; - -"<> ۼ ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> 屺 ϴ."; -"[] ."; - -"<> ̻ ϴ."; -"[] ."; - -" dz ϴ."; -" ."; - -"ҹ α׷ Ǿ ˴ϴ."; -" . ."; - -" 20 Ѿ ŷ ۼ ϴ."; -" . ."; - -"ݾ մϴ."; -" ."; - -" ̺Ʈ е ̵ ǰڽϴ."; -" ."; - -" 귿 ."; -" "; - -"Ӵ 귿 ."; -" "; - -" ¶ Դϴ. Ӹ ̿ϼ."; -" . ."; - -"ڵ ȣ ϵǾ ʽϴ."; -" ."; - -" ޼ 20 ֽϴ."; -" 20 ."; - -" ޼ ۿ 2000 ʿ մϴ."; -" 2000 ."; - -" ޼ ߽ϴ."; -" ."; - -"%s %s %d%% ߽ϴ!"; -"%s %s %d%% !"; - -"%s %s ƿԽϴ."; -" %s %s ."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s %d%%!"; - -"%s %s ƿԽϴ."; -" %s %s ."; - -" õ ִ(%d) Ǿϴ."; -" . (%d)"; - -"̰ ִ õ Ͽϴ."; -" ."; - -"۸ ̷ ׷̵ ֽϴ."; -" ."; - -" õ Ͽϴ! (%d/%d)"; -" ! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -" ."; - -"̻ ij ϴ."; -" ."; - -"ä Ͽϴ."; -" ."; - -"ä Ͽϴ."; -" ."; - -"<޽> %s ģ ߰Ͽϴ."; -"[] %s ."; - -" ̵ǰڽϴ."; -" ."; - -"<޽> %s ޽ Ͽϴ."; -"[] %s ."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -" . ."; - -"10 ڵ Ǹ,"; -" 10 ."; - -"5 Ŀ ϽǼ ֽϴ."; -" 5 ."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -" (%s). []"; - -" Դϴ"; -" ."; - -"%s: ʴ Դϴ."; -"%s: ."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -" ."; - -" ʴ ǹԴϴ."; -" ."; - -" ǹ ֽϴ."; -" ."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -" OX. (: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -" ."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -" ."; - -"Ǽ մϴ."; -" ."; - -"簡 Ͽ Ǽ ϴ."; -" ."; - -"ǹ ġԴϴ."; -" ."; - -" ʴ ij Դϴ."; -" ."; - -" "; -" ."; - -" "; -" ."; - -" Ǿϴ."; -" ."; - -" ۿ ֽϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ڰ ϴ."; -" ."; - -" Ʈ ϴ."; -" ."; - -" Ʈ ϴ."; -" ."; - -" ߸ ԷϿϴ."; -" ."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -" ."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -" %d %d ."; - -" ϴ. ݾ %d"; -" %d ."; - -"۷αװ syslog ҽϴ"; -" ."; - -" "; -" ."; - -" %d %d %d %d"; -" %d %d %d %d"; - -" Ͽϴ."; -" ."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s %d %d %d %d"; - -" Ÿ "; -" "; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -" . ."; - -"ٸŷâ ¿ â ϴ."; -" ڡ ."; - -"<â> â йȣ Ǿϴ."; -"[] ."; - -"<â> йȣ ƲȽϴ."; -"[] ."; - -"Ⱓ %d ˴ϴ."; -" %d ."; - -" ǥϿϴ."; -" ."; - -"̹ǥ "; -" ."; - -"%s ⸶ Ͽϴ."; -"%s ."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -" OX. . (: %d)"; - -"⸶ Ҽ ϴ"; -" ."; - -" %s %lu ֽϴ"; -" %s %u."; - -" %s %d ֽϴ"; -" %s %d ."; - -" ϰų ü ȲԴϴ"; -" ."; - -" %s ĺ Ͽϴ"; -" %s ."; - -" %s ĺ ƴմϴ."; -"%s ."; - -" %s ַ Ը ߽ϴ."; -" %s ."; - -" %s ַ ԸҼ ϴ ."; -" %s ."; - -" %s ָ Ͽϴ.."; -" %s."; - -" %s ָ Ҽ ϴ."; -" %s."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -" OX ."; - -"ż"; -" "; - -"õ"; -" "; - -"뱹"; -" "; - -"ô õ Ͽϴ! (%d/%d)"; -" ! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -" ."; - -"θ ô ׷̵ ֽϴ."; -" !"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -" ."; - -"Ⱑ ϴ! (%s)"; -" !! (%s)"; - -"̹ ̴ %.2fcm"; -" %.2f ."; - -"̺Ʈôؾ"; -" ' '"; - -"OX̺Ʈ ο Ͽϴ."; -"OX ."; - -"̺Ʈ׾"; -" ' '"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -" %d %d."; - -"Ⱑ ϴ."; -" ."; - -" ӿ Խϴ."; -" ."; - -" ӿ ̰ Խϴ."; -" ."; - -"%s ϴ."; -" %s ."; - -"20 ʰϿ ϴ"; -" ."; - -"Ӿ  Ե ̸ ϴ."; -" ."; - -"ȭ λ Ǹ ϴ."; -" ."; - -"OX̺Ʈ ο ߽ϴ."; -"OX ."; - -"ä ߴϿϴ."; -" ."; - -"̸ ϼ."; -" !"; - -"ô븦 ϼ."; -" ."; - -"̳ ּ."; -" ."; - -"ô밡 ƴ ø ϴ!"; -" !"; - -"Ƽ ° ƴ϶ û ϴ."; -"[] ."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[] ."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[] ."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[] -30 +30."; - -" ڼ : %d"; -" : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[] ."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[] ."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[] ."; - -"%s Կ Ƽ û ߽ϴ."; -" %s."; - -" Ƽ ʽϴ."; -" ."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[] ."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[] %s ."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[] %s "; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[] ."; - -"OX ̺Ʈ ġٽϴ."; -"OX ."; - -"OX̺Ʈ ŵϴ."; -"OX ."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[] ."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[] %s ."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[] %s ."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[] %s ."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -" ."; - -" ٸ ŷ ϰ ִ Դϴ."; -" ."; - -"ƾ2ȣ: %s"; -" Metin2: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -" . ."; - -"ڵ ȣ Ǿϴ."; -" ."; - -" ִ ϴ."; -" ."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX : %d, %d ."; - -" ¶ ° ƴմϴ."; -" ."; - -" %d äο ֽϴ. ( ä %d)"; -" %d. ( %d)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -" %d ."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -" ."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -" %d ."; - -" 밡 մϴ."; -" ɡ ."; - -" ϴ."; -" ."; - -" %d մϴ."; -" %d ."; - -"10ʵ ۵˴ϴ."; -" 10 ."; - -" ۵Ǿϴ."; -" ."; - -""; -""; - -" Ͽ մϴ."; -" ɡ ."; - -" ð ʰ ߴմϴ."; -" ."; - -"10ʵ ̵մϴ."; -" 10 ."; - -" Ͽ ߴմϴ."; -" ."; - -" ij Ͽ մϴ."; -" . ."; - -" Ͽ մϴ."; -" ."; - -"%s ÿ ¸Ͽϴ."; -" %s ."; - -"%s ¸Ͽϴ."; -" %s."; - -"10ʵ ǵưϴ."; -" ."; - -"10ʵ մϴ."; -" 10 ."; - -""; -""; - -" ijͰ Ͽ մϴ."; -" . ."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -" %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -" . ()."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -" ѡ ."; - -" Ÿ ʹ ־ ϴ."; -" ѡ ."; - -" Ÿ ʹ ־ ϴ."; -" ."; - -"20 ʰϿ ǰ ȼ ϴ."; -" ."; - -" : %d"; -" : %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -" ʡ %d%%."; - -" ¿ Ż ϴ."; -" ."; - -" ¿ Ż ϴ."; -" ."; - -" ϰ ʽϴ."; -" ."; - -" ׾ִ Դϴ."; -" ."; - -" ׹̳ʰ Ͽ Ż ϴ."; -" ."; - -" ȯ Ͽϴ."; -" ."; - -" "; -""; - -"ȥ ˴ϴ."; -" ."; - -"ڵ Ե˴ϴ."; -" ."; - -"̹ ϴ."; -" ."; - -"10ʵ ϰڽϴ."; -" 10 ."; - -" ¿ ȯ ϴ."; -" ."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -" ."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -" ."; - -" ȯ ź Դϴ."; -" ."; - -" ϰų ڸ ϴ."; -" ."; - -" ϰų ڸ ϴ."; -" ."; - -" ǰ ϴ."; -" ."; - -"%s ԰ ȯ Ǿϴ."; -" %s ."; - -" ȣ ġ ʾҽϴ."; -" ɡ ."; - -" ھ ż:%d õ:%d 뱹:%d"; -" : %d %d %d"; - -""; -" :"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s %d %d %d ( %d) %d %d"; - -" : "; -" : [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -" ! 10 ."; - -"Ÿ %s Ż Ͽϴ"; -" %s ."; - -"Ÿ "; -" "; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -" ."; - -" ȣ ʾҽϴ."; -" ϡ ."; - -" ߰ %d"; -" %d"; - -"%s ! (%ld%%)"; -" %s! (%d%%)"; - -"%s ȸ! (%ld%%)"; -" %s: (%d%%)"; - -"O Դϴ"; -" (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]s : %d %d"; - -"ɾ Էϼ."; -" ."; - -"ź ¿ ϴ."; -" ."; - -" ¿ ϴ."; -" ."; - -"޼ӿ Կ?"; -" ǿ"; - -" Ͼ ."; -" ."; - -"׷ ɾ ϴ"; -" ."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[] ."; - -"<Ƽ> ȯ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[] ."; - -"X Դϴ"; -" (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -" ϡ ."; - -""; -""; - -""; -""; - -"<> ϰ ϴ ġ ġ ϴ."; -"[] ."; - -"<> Դϴ."; -"[] ."; - -"<> ŷ մϴ. (%d, %d)"; -"[] . (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[] ."; - -"<> %d ų (%d, %d) to %lu"; -"[] %d (%d, %d) %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[] %d. ( : %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[] ."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -" 5 ."; - -"<> ų ߿ ֽϴ."; -"[] ."; - -"<> %lu ŷ ȸϿϴ."; -"[] %u ."; - -"<> ݰ 常 ֽϴ."; -"[] ."; - -"<> ʴ ź Դϴ."; -"[] ."; - -"<> ʴ ϴ."; -"[] ."; - -"<> ٸ 忡 ʴ ϴ."; -"[] ."; - -"<> Ż %d 忡 ʴ ϴ."; -"[] %d /."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[] %d ."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[] ."; - -"<> ִ ʰ߽ϴ."; -"[] ."; - -" غּ."; -" "; - -" ųԴϴ."; -" ."; - -" ̻ ϴ."; -" ."; - -"׷ ųԴϴ."; -" ."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -" . ."; - -" ų ׷ ̸ ʾҽϴ."; -" ."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -". !"; - -" з ϴ. ٽ ֽñ ٶϴ."; -" . ."; - -" ̾!"; -" !"; - -"߰ſ ġ ־! ̰, ̰!"; -" ..."; - -" ̽ϴ."; -" ."; - -"ġ Ͽ å ϴ."; -" ."; - -"Pregunta."; -"."; - -" ų å ̻ ϴ."; -" ."; - -" ų å ̸ ʾҽϴ."; -" ."; - -" ذ Ǿ ѵ ѵ.."; -" ."; - -" ̴ ǰ... ϱⰡ ʹ .."; -" . ."; - -" ϴ ͸ ִ ̴.."; -" . ."; - -"å ̽ϴ."; -" ."; - -"ȯ Ͽϴ."; -" ."; - -" ϴ. ° ãư."; -" . ."; - -" ȯ ϼ."; -" ."; - -"%s SPҸ: %d"; -"%s FP: %d"; - -" O, Ʋ X ̵ּ"; -" O X."; - -" ̱߰. . ̴ ⸦ Ű."; -" . ."; - -"׷, õõ. õõ, ׷ !"; -" ... !"; - -"׷, ̾. ü Ⱑ 游."; -" . ."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -" ! ."; - -"װ ž!"; -" ."; - -" å ̾! ̰ ־!"; -" ! !"; - -" Ҿ! ݸ !"; -" ! !"; - -"Ҿ! ݸ ̴!"; -" ! !"; - -"å嵵 ʾұ."; -" ."; - -" ȿ ."; -" ."; - -"Դϴ!"; -"!"; - -" ."; -" !"; - -", ⼼ !"; -"ϡ !"; - -"ƴ  о Ӹ ."; -" ."; - -"ϱ Ⱦ."; -" ."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -" ."; - -"̷ ΰ ȵȴٱ."; -" . ."; - -" ä Ǿϴ."; -" ."; - -"ä ǮȽϴ."; -" ."; - -"̹ â ֽϴ."; -" ."; - -"ٸ ŷ(â,ȯ,) ϴ."; -" ڡ / ."; - -" ̻ ϴ."; -" ."; - -"â ʽϴ"; -" ."; - -" ᰡ մϴ"; -" ."; - -"<> Ŀ ֽ̿ʽÿ"; -"[] ."; - -"%d о Ϸ ֽϴ."; -" %d ɡ ."; - -"<> Ŀ ֽ̿ʽÿ."; -"[] ."; - -" ִ Դϴ."; -" ."; - -"TEST : Ȳݵβ ȯǾϴ."; -": ."; - -"TEST : : %d"; -": : %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -": ."; - -"<> %d Ǿϴ"; -"[] %d ."; - -" ϴ."; -" ."; - -" ȸ 20 ⸸ մϴ"; -" 20."; - -" ʾ ϴ."; -" ."; - -" ʾ ϴ."; -" ."; - -": transfer "; -": transfer "; - -"ָ Դϴ"; -" ."; - -"ٸ ȯ ϴ."; -" ."; - -"%s %d äο Դϴ. ( ä: %d)"; -" %s %d. (: %d)"; - -"%s ȯϿϴ."; -" %s ."; - -"ԷϽ ̸ ڰ ϴ."; -" ."; - -"ڽ ȯ ϴ."; -" ."; - -" Ѻ ϴ."; -" ."; - -"â,ŷâ ¿ Ҽ ϴ"; -" ."; - -"%s ְ %s üǾϴ."; -" %s %s."; - -"%s ȭ ѷΰ Դϴ."; -" %s ."; - -"%s ߽ϴ."; -" %s ."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -" %s 30 ."; - -"30 ߽ϴ.. ȭ ϴ."; -" 30 . ."; - -"%s ˸ ȭ Ÿϴ."; -" %s ."; - -"%s ȭ ı߽ϴ."; -"%s ."; - -"%s Ͽ £ йϿϴ.."; -"%s ȡ ."; - -"%s ȭ ıϿϴ."; -"%s ."; - -" ֽϴ."; -" ."; - -"%d ð %d %d äñ Դϴ"; -" %d ɡ %d %d "; - -"%d ð %d äñ Դϴ"; -" %d %d "; - -"%d %d äñ Դϴ"; -" %d %d "; - -" Ȯ"; -" "; - -" ϱ ᰡ մϴ."; -" ."; - -""; -" "; - -" Ȯ"; -" "; - -" Ȯ"; -" "; - -"ġ "; -" "; - -"%d äñ Դϴ"; -" ϡ %d ."; - -" ź ¿ ǥ ϴ."; -" ."; - -" ź ǥ ϴ."; -" ."; - -"<> ƴմϴ."; -"[] ."; - -" ʾ ϴ."; -"[] ."; - -"<> ̹ Դϴ."; -"[] ."; - -"̹ Ż ̿Դϴ."; -" . ."; - -" ̻ ϴ."; -" ."; - -" Ÿ Ϸ ѹ 밡մϴ."; -" ."; - -"ȥ ⿡ Ͽϴ."; -" ."; - -"ȭâ ¿ ű ϴ."; -" ."; - -" ⿡ Ͽϴ."; -" ."; - -" ⿡ Ͽϴ."; -" ."; - -"ȥ ⿡ Ͽ %s ϴ."; -" . : %s"; - -"ȥ ⿡ Ͽϴ."; -" ."; - -" ʿ ᰡ ƴմϴ."; -" ."; - -"ȭ ʿ ᰡ ƴմϴ."; -" ."; - -" ȥԴϴ."; -" ."; - -" δ ϴ."; -" ."; - -"ܰ ߽ϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ܰ ȥԴϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ܰ ߽ϴ."; -" ."; - -"ܰ ʿ ᰡ ƴմϴ."; -" ."; - -"ȭ ȥԴϴ."; -" ."; - -"ȭ ߽ϴ."; -" ."; - -"ȭ ߽ϴ."; -" "; - -"̹ ȥ ϰ ֽϴ."; -" ."; - -" ȥ ϴ."; -" ."; - -"̹ ϰ ֽϴ."; -" ."; - -"κ Ȱȭ ."; -" ."; - -" ȥ Ʈ Ϸϼž մϴ."; -" ."; - -"Ʈ κ丮 ϸ ϴ."; -" ."; - -"ູ ö ĥ ֽϴ."; -" ."; - -" Ʈ κ丮 ű ϴ."; -" ."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -" %d ."; - -" ִ ƾ ϴ."; -" ."; - -" ġ Դϴ."; -" ."; - -"ǰ ϴ."; -" ."; - -" ġ Ÿ ־ ȯ ϴ."; -" ."; - -" ڶ ϴ."; -" ."; - -" ŷ ڶ ϴ."; -" ."; - -"%d ̵˴ϴ."; -" %d ."; - -" Ѻ ϴ."; -" ."; - -", 5ʵ Ҽ ϴ. "; -" 5 ."; - -" ߿ ̿ ǰԴϴ."; -" ."; - -"%d ȹϼ̽ϴ."; -" %d ."; - -"ں ǿ Դϴ."; -" ."; - -" ӿ ں ǿ ϴ."; -" ."; - -" ־ ʴ° . 踦 غ."; -". ."; - -" ƴѰ ."; -" ."; - -" ִ κ ȵǾϴ."; -" ."; - -" %d ȹ߽ϴ."; -" %d ."; - -"ڿ ź ɴϴ."; -" ."; - -"%d ġ ȹ߽ϴ."; -" %d ."; - -"ڿ Ͱ Ÿϴ!"; -" !"; - -"<> ڶ ϴ."; -"[] ."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -" ."; - -" %d ϴ."; -" %d ."; - -"You cannot exchange the won right now. Close some windows."; -" , ! "; - -"Invalid won exchange value parameter %d."; -" %d."; - -"You successfully sold %d won for %s yangs."; -" %d %s ."; - -"Invalid parameter for the won exchange. Reported."; -" ! "; - -"You can't create a shop with more than %d won."; -" %d ."; - -"You don't have enough won for the exchange. Required %d, owned %d."; -" , %d %d."; - -"You don't have enough yangs for the exchange. Required %s, owned %d."; -" , %s, %d."; - -"You have too many yangs for the exchange. Reduce your yangs first."; -" , ! "; - -"You have too many won for the exchange. Reduce your won first."; -" ! "; - -"Cheque: ADD %d TOTAL %d"; -": %d %d"; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_CZ.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_CZ.txt deleted file mode 100644 index c509fa493..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_CZ.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Vichni budou brzy teleportovni do msta."; - -" ʴ Դϴ"; -"Tento pedmt neexistuje."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Bedna nhle vybuchla! Ztratil jsi body ivota (ZB)."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Pokud vdechne zelen kou vychzejc z bedny, jed se roz v tvm tle!"; - -"%s ȹϼ̽ϴ"; -"Obdrel jsi %s, %d kus"; - -"ڿ %s Խϴ."; -"V bedn je %s."; - -"谡 ʴ ."; -"Zd se, e kl nesed k zmku."; - -"ƹ͵ ϴ."; -"Nic jsi nedostal."; - -" ϱ մϴ."; -"Nem dostatek Yang na pouit tohoto pedmtu."; - -" Ͽ ϴ."; -"Nem dostatek Yang na pouit tohoto pedmtu."; - -"ų µ Ͽϴ."; -"Snil jsi svou rove schopnost."; - -"ų ϴ."; -"Neme snit svou rove schopnost."; - -"̹ ȿ ɷ ֽϴ."; -"Efekt je ji aktivn."; - -" PC濡 ֽϴ."; -"Tento pedmt me bt pouity pouze v internetov kavrn."; - -" ѷ ʰϿϴ."; -"Tohle je pes limit."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Bohuel nem ve svm inventi dostatek msta."; - -" Ǵ Ͽϴ"; -"Pouit Msn kol, nebo semnko."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Neme nosit svatebn prsten, pokud nejsi enat/vdan."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Neme pout Detektor udlost z tohoto msta."; - -" ϴ."; -"Tento pedmt nelze absorbovat."; - -"̺Ʈ Ⱑ źο ϴ."; -"Detektor udlost zmizel v magick zi."; - -"̺Ʈ Ⱑ ϴ."; -"Detektor udlost zmizel."; - -" Ⱑ ʴ° ϴ."; -"Kompas kamene Metinu nefunguje v podzem."; - -" Ⱑ źο ϴ."; -"Kompas kamene Metinu zmizel v magick zi."; - -"ڿ %s %d Խϴ."; -"Zsk: %s - %d"; - -" Ⱑ ϴ."; -"Kompas kamene Metinu zmizel."; - -" Խϴ."; -"V muli najde jen kousek kamene."; - -" ϴ."; -"V muli nic nebylo."; - -" ְ Խϴ."; -"V muli je Bl perla."; - -" ûְ Խϴ."; -"V muli je Modr perla."; - -" ְ Խϴ."; -"V muli je Krvav rud perla."; - -" å ʹ ϱⰡ ϴ."; -"Nen jednoduch porozumt tto knize."; - -" å ƹ ʽϴ."; -"Tato kniha Ti nepome."; - -" 30 DZ ʽϴ."; -"Mus mt nejmn rove 30, aby jsi tto knize porozuml."; - -" 50 DZ ʽϴ."; -"Mus mt nejmn rove 50, aby jsi tto knize porozuml."; - -" ̻ ϴ."; -"Neme trnovat dal komba."; - -"%s %s ȹϿϴ."; -"%s cech ukoistil vlajku %s cechu!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Touto e ji mluv plynule."; - -" å ÷ մϴ."; -"Mus si zvit rove, abys porozuml tto knize."; - -" å ʹ ϴ."; -"Tato kniha je pli tk na nauen."; - -" åδ ̻ ϴ."; -"Neme dle trnovat s touto knihou."; - -" %d % Ǿϴ"; -"Dan nastaveny na %d %%."; - -" ¸ ų ִ ƴմϴ."; -"Potebuje minimln rove 50 na trnink jzdy na koni."; - -"־ȼ ȭԸ Խϴ."; -"Unikl jsi kletb zlho ducha za pomoci pergamenu exorcismu."; - -" ̻ ¸ ü ϴ."; -"Neme st vce prvodc jzdou na koni."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Obdrel jsi body jzdy na koni po peten prvodce jzdou na koni."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Tento bod me pout k vylepen jezdeckch schopnost."; - -"%s 尡 %s Ѿҽϴ!"; -"Vlajka cechu %s byla ukradena hrem %s."; - -"¸ ü ؿ Ͽϴ."; -"Nerozuml jsi prvodci jzdou na koni."; - -" ±. 𰡰 ̾."; -"Tv mysl je ist. Te se me dobe soustedit."; - -"ġ %d Ͽϴ."; -"Tv hodnost se zvila o %d bod."; - -" ŸϿ Ż Ұմϴ."; -"Neme obarvit ani odbarvit tvj souasn es."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Mus doshnout rovn %d, abys mohl opt obarvit svj es."; - -" ʾ ϴ."; -"Tento pedmt me bt oteven pouze druhm pohlavm."; - -" ġ ϴ."; -"Tohle neme pout z tto pozice."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Neme pout Pergamen lokality, protoe jsi pipraven k teleportu."; - -" ġ "; -"Byl jsi penesen zpt na msto potku."; - -" ȿ %s%s ϴ."; -"%s%s nemohou bt pouity v podzem."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[kol] Ji jsi odmnu obdrel."; - -""; -"to"; - -""; -"to"; - -"û ʽϴ."; -"Nejsou tu dn odtpky kamene k odstrann."; - -"Ӽ Դϴ."; -"Neme mnit vylepen tohoto pedmtu."; - -" Ӽ ϴ."; -"Nem dn vylepen, kter by jsi mohl ppadn mnit."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Tohle me dlat pouze %d minut po vylepen. (%d minut zbv)"; - -"Ӽ Ͽϴ."; -"Zmnil jsi vylepen."; - -"Ӽ ߰ Ͽϴ."; -"Vylepen spn pidno."; - -"Ӽ ߰ Ͽϴ."; -"Vylepen nebylo pidno."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Mus pout Mramor poehnn, abys mohl pidat dal bonus."; - -"忡 Ͻ ϴ."; -"Tohle neme pout v tto arn."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Vc ji nelze dle vylepit. Bylo dosaeno maximlnho potu bonus."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Pokud m vc ji 4 bonusy, mete ji vylepit jen pomoc Mramoru poehnn."; - -" ߰Ǿϴ."; -"chyt spn pidn."; - -" ߰ Ͽϴ."; -"chyt nebyl pidn."; - -" ׼ ̻ ߰ ϴ."; -"Na tento pedmt ji nejde pidat dal chyt."; - -" ߰ Դϴ."; -"Tento pedmt neme mt vce chyt."; - -" Ͽϴ."; -"Ozbrojen spn."; - -" Ͽϴ."; -"Ozbrojen selhalo."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Nejprve mus pidat chyt. Na to pouij diamant."; - -" ׼ ̻ ϴ."; -"Zde nejsou dn chyty pro drahokamy."; - -" ÿ ֽϴ."; -"Tohle me provst pokud nos masku emoc."; - -"̾Ƹ ߰ؾմϴ."; -"Mus pidat chyt, pokud chce pout diamant."; - -" ׼ ̻ ϴ."; -"Na tento pedmt ji nelze pidat vce drahokam."; - -" ϴ."; -"Tyto pedmty nemohou bt pouity spolu."; - -" ߿ ̳ Ƴ ϴ."; -"Neme mnit nvnadu zatmco ryba."; - -"̹ ִ ̳ %s ϴ."; -"Vymnil jsi dosavadn nvnadu za %s."; - -"ô뿡 %s ̳ ϴ."; -"Pipevnil jsi %s na hek jako nvnadu."; - -" ᰡ մϴ."; -"Nem vechny suroviny na vrobu elixru."; - -"(%s) մϴ."; -"Nem dostatek surovin (%s)."; - -" ڸϴ."; -"Nem dostatek przdnch lahv."; - -" ߽ϴ."; -"Mchn elixru bylo nespn."; - -"ڸ ֽϴ."; -"Pouze eny tohle dok."; - -" ƾ ϴ."; -"Neme pidat vce kamen stejnho typu."; - -" ƾ ϴ."; -"Tento kmen ducha neme pidat na tento typ pedmtu."; - -" ƾ ⿡ ϴ."; -"Tento kmen ducha neme pidat na zbra."; - -"ƾ Ͽϴ."; -"Kmen ducha spn pidn."; - -"ƾ Ͽϴ."; -"Kmen ducha se pi pidvn rozpadl."; - -" ִ ϴ."; -"dn voln chyty."; - -"Ҽ ϴ."; -"Te a zde tato funkce nen k dispozici."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Neme pout Pergamen lokality v prbhu bitvy krlovstv."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Neme pout Pergamen lokality %d vtein po oteven skladit."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Neme pout Pergamen lokality pokud m oteven dal okno."; - -"׷ ϴ."; -"Tato osoba neexistuje."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Neme pout pergamen %d sekund po obchodu."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Neme pout Pergamen lokality %d vtein po oteven skladit."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Neme pout Pergamen lokality, protoe vzdlenost je pli mal."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Po obchodovn neme pout Pergamen lokality po dobu %d vtein."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Neme otevt skladit, pokud je ji oteven jin okno."; - -" Դϴ."; -"Tento pedmt neme zahodit."; - -" 3 ϴ."; -"Zahozen pedmt zmiz za 5 minut."; - -" ȹ: %s"; -"%s obdreno."; - -"ϰ ִ ʹ ϴ."; -"M pli mnoho vc v inventi."; - -" ȹ: %s κ %s"; -"%s zskv %s."; - -" ̵˴ϴ."; -"Vichni budou zanedlouho teleportovni do msta."; - -"ʹ ֽϴ."; -"Jsi pli blzko."; - -" : %s Կ %s"; -"Obchod s pedmtem: %s, %s"; - -"а ߿ ϴ."; -"Neme mnit pouvan vci po dobu tv pemny."; - -" ֽϴ."; -"Pro nasazen tohoto pedmtu mus bt nehybn."; - -" ʸ ϴ."; -"Opi bylinky nejsou ureny ke krmen ivch kon. Jsou pouvny k oiven kon mrtvch."; - -" Ḧ ϴ."; -"Neme krmit mrtvho kon."; - -" ʸ ־ϴ."; -"Nakrmil jsi kon bylinkami."; - -" Ḧ ־ϴ."; -"Nakrmil jsi kon."; - -" Ӹ Դϴ."; -"Pro noen tohoto esu m pli nzkou rove."; - -" Ӹ ŸϷδ ü ϴ."; -"Tento es ji m."; - -"̹ а Դϴ."; -"U jsi promnn."; - -"ʹ ָ ֽϴ"; -"Jsi pli daleko."; - -"߸ а Դϴ."; -"To je patn pedmt na promovn."; - -" ʹ ͷδ ϴ."; -"Neme se promnit v peru, kter m vy rove ne ty."; - -" ϴ."; -"Tv rove je pli nzk pro noen tohoto pedmtu."; - -"ٷ ϴ."; -"Na noen tohoto pedmtu nejsi dost siln."; - -" ϴ."; -"Na noen tohoto pedmtu nem dostatenou inteligenci."; - -"ø ϴ."; -"Na noen tohoto pedmtu nem dostatenou pohyblivost."; - -"ü ϴ."; -"Na noen tohoto pedmtu nem dostatenou vitalitu."; - -"ȥ ¿ ϴ."; -"Tento pedmt neme pout, protoe nejsi enat/vdan."; - -" ũ ÿ ϴ."; -"Tento pedmt neme nosit dvakrt."; - -"%s ð %d"; -"Do odstrann chytu z %s zbv asu: %d"; - -"̼ ֽϴ."; -"Tohle me udlat pouze druh pohlav."; - -"%s ִ ϴ."; -"Drahokam zasazen v %s zmizel."; - -"<> ̸ ʽϴ."; -"[Cech] Jmno cechu je neplatn."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Cech] Tohle jmno cechu je ji obsazeno."; - -"<> 带 ϴ."; -"[Cech] Neme vytvoit cech."; - -"%s 尡 %s 忡 Ͽϴ!"; -"%s cech vyhlsil vlku %s cechu!"; - -"<> %s 尡 źϿϴ."; -"[Cech] %s nepijal cechovn vlku."; - -"%s %s 尡 մϴ!"; -"Cechovn vlka mezi %s a %s zapone za pr vtein!"; - -"%s %s 尡 Ͽϴ!"; -"Vlka mezi %s a %s zaala!"; - -"%s %s ºη ϴ."; -"Vlka mezi %s a %s skonila nerozhodn."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"Cech %s vyhrl vlku proti cechu %s."; - -" ൿ ȣ Ͽ մϴ."; -"Na tohle potebuje souhlas svho spoluhre."; - -"<> Ǿϴ."; -"[Cech] Vlka cech byla zruena."; - -"%s %s ҵǾϴ."; -"Vlka mezi cechem %s a cechem %s byla zruena."; - -"ݱ"; -"Zavt"; - -" Ǿ Ǿϴ."; -"Zrueno. Vstoupili jste do bitvy."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Nkdo se pihlsil na tvoje konto. Bude odpojen."; - -" ź ɴϴ."; -"Ze stromu pichz tajemn svtlo."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d hernho asu bylo pidno na tvoje konto. (slo platby %d)"; - -" ϼ̽ϴ."; -"Me se zastnit cechovnho boje v reimu divka."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Pi vbru postavy se objev ikona."; - -" ƹ ϴ."; -"Nejsou dn neptel."; - -"%s԰ !"; -"Boj s %s zaal!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Pokud nebude nalezen dn neptel, cechovn vlka bude automaticky ukonena."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Protoe cechovn vlka byla ukonena pedasn, bude posuzovna jako remza."; - -"ְ ູ äϴ"; -"Energie je odrena csaskm poehnnm."; - -"%d Ŀ ູ ֽϴ"; -"Za %d vtein me pout csask poehnn."; - -"Ÿ %d 밡"; -"Za %d vtein me pout csask poehnn."; - -" ڱ ڶϴ : %d "; -"Nedostatek pjmu z dan: %d."; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Da: %d"; - -"а Ͽϴ"; -"Chyba pi pemovn."; - -"а úϴ. ż ãư."; -"Pemnu jsi se nauil kompletn."; - -" ȯּ."; -"Nejdve si zavolej kon prosm."; - -" ½ϴ."; -"Poslal jsi zptky svho kon."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s t vyzval na souboj!"; - -" մϴ."; -"Mus sesednout z kon."; - -" ź ¿ ̸ ϴ."; -"Neme nakrmit svho kon kdy na nm sed!"; - -" %s%s ־ϴ."; -"Dal jsi %s%s koni."; - -"%s ʿմϴ"; -"Potebuje %s."; - -"˴ٿ %d ҽϴ."; -"%d vtein do vypnut."; - -"%d ˴ٿ ˴ϴ."; -"Hra bude ukonena za %d vtein."; - -"%d ҽϴ."; -"%d vtein do vypnut."; - -" Ǿϴ."; -"Tv odhlen bylo zrueno."; - -"α ȭ ϴ. ø ٸ."; -"Nvrat do pihlaovacho okna. Prosm ekej."; - -" մϴ. ø ٸ."; -"Byl jsi odpojen od serveru. Prosm ekej."; - -"%s û ߽ϴ."; -"Vyzval jsi %s na souboj."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Zmnil jsi osobu. Prosm ekej."; - -" ϴ. (%d )"; -"Nov start nen momentln mon. Pokej %d vtein."; - -" ϴ.(%d )"; -"Restart nen mon. Pokej dalch %d vtein."; - -" ϴ.(%d )"; -"Restart nen mon. Pokej dalch %d vtein."; - -" ϴ. (%d )"; -"Stle nen mon restart ve mst. Pokej dalch %d vtein."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Ztratil jsi anci na oiven. Vrt se do msta."; - -"а ߿ ɷ ø ϴ."; -"Neme mnit svj status po dobu tv pemny."; - -" Դϴ."; -"Hr prv bojuje."; - -"<> 忡 ʽϴ."; -"[Cech]Tohle nepat cechu."; - -"<> ų ϴ."; -"[Cech]Nejsi oprvnn mnit rove cechovnch schopnost."; - -"߸ ߽ϴ"; -"Volba nen sprvn."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Skladit]Vloil jsi patn heslo."; - -"<â> â ̹ ֽϴ."; -"[Skladit]Skladit je ji oteveno."; - -"<â> â 10 ȿ ϴ."; -"[Skladit]Mus pokat 10 vtein na optovn oteven skladit."; - -"<â> Ÿ ־ â ϴ."; -"[Skladit] Jsi pli daleko na oteven skladit."; - -"<Ƽ> Ƽ ó ϴ."; -"[Skupina] Server neme vykonat skupinovou dost."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Skupina] Na tomto mst neme opustit skupinu."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Skupina] Opustil jsi skupinu."; - -"<> ̹ ٸ £ Դϴ."; -"[Cech] Tvj cech se ji astn jin vlky."; - -"<> ϴ."; -"[Cech] Nen oprvnn na cechovn vlku."; - -"<> ׷ 尡 ϴ."; -"[Cech] Cech s tmto jmnem neexistuje."; - -"̹ ĺǾֽϴ"; -"Zde u je kandidatura."; - -"̹ Դϴ."; -"[Cech] Tento cech se ji astn vlky."; - -"<> Ͽ ϴ."; -"[Cech] Nedostatek Yang na ast cechovn vlky."; - -"<> Ͽ ϴ."; -"[Cech] Cech nem dostatek Yang na ast cechovn vlky."; - -"<> ̹ Դϴ."; -"[Cech] Tento cech je ji pihlen na jinou cechovn vlku."; - -"<> 尡 ̹ Դϴ."; -"[Cech] Tento cech se ji astn jin vlky."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Cech] Do vlky cech se mus pihlsit minimln %d hr."; - -"<> ڶ ϴ."; -"[Cech] Cech nem dostatek bod na ast ve vlce."; - -"<> Ͽ ϴ."; -"[Cech] Cech nem dostatek len na ast ve vlce."; - -" 20 ϴ ڵ ȣ ϴ."; -"Tv rove mus bt vy ne 20 na registraci sla tvho mobilnho telefonu."; - -" ڰ ʽϴ"; -"Nemte schopnosti stt se csaem."; - -"%s ģ ź ߽ϴ."; -"%s odmtl pozvn."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Neme pijmout pozvn, protoe u ve skupin jsi."; - -"ָ 밡 Դϴ"; -"Pouze csa me tohle pout."; - -"%d ʰ Ÿ Դϴ."; -"as ekn piblin %d vtein."; - -" մϴ. : %lu ʿݾ : %lu"; -"Nedostatek dan. Souasn kapitl: %u chybjc kapitl: %u"; - -": warpto "; -"Pkaz: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Neme se pemstit k neznmmu hri."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Pidn hre %d do kanlu. (Souasn Kanl %d)"; - -"%s Է ̵մϴ"; -"Pepravit k %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Neme volat neznm hre."; - -"<> ߿ ɿ ϴ."; -"[Cech] Bhem cechovn vlky se nepotaj bod zkuenost za lov."; - -" ູ %s HP,SP äϴ."; -"Pokud pouije poehnn csae %s ZB a MB budou opt obnoveny."; - -" "; -"M csask informace"; - -"[%s] : %s ݾ %lld "; -"[%sPanovnk] : %s Yang vlastnno %lld"; - -"[%s] : %s "; -"[%sPanovnk] : %s"; - -" "; -"Csask informace"; - -"ָ Ҽ ִ Դϴ"; -"Pouze csa sm tohle pout"; - -"1-50 ġ ּ"; -"Vyber slo mezi 1 a 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Nestvra neme bt zavolna. Zkontroluj Mob-slo."; - -"ִ +%d"; -"Body ivota +%d"; - -"ִ ŷ +%d"; -"Body many +%d"; - -" ູ Ͽϴ."; -"Poehnn csae je aktivn."; - -"ü +%d"; -"Vytrvalost +%d"; - -" +%d"; -"Inteligence +%d"; - -"ٷ +%d"; -"Sla +%d"; - -"ø +%d"; -"Pohyblivost +%d"; - -"ݼӵ +%d"; -"Rychlost toku +%d"; - -"̵ӵ %d"; -"Rychlost pohybu %d"; - -"Ÿ -%d"; -"as obnoven -%d"; - -" ȸ +%d"; -"Obnova ivotn energie +%d"; - -"ŷ ȸ +%d"; -"Obnova bod many +%d"; - -" %d"; -"tok jedem %d"; - -" +%d"; -"Hvzda +%d"; - -"ο +%d"; -"Sniovn rychlosti +%d"; - -"%d%% Ȯ ġŸ "; -"ance na kritick tok %d%%"; - -"%d%% Ȯ "; -"ance na pronikav tok %d%%"; - -"ΰ Ÿġ +%d%%"; -"Hrova sla toku proti nestvrm +%d%%"; - -" Ÿġ +%d%%"; -"Sla toku kon proti nestvrm +%d%%"; - -" Ÿġ +%d%%"; -"Poslen toku proti Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Poslen toku proti Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -"Poslen toku proti Zombie + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Poslen toku proti blm + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Od csae Sa-Za-Hu dostal hr %s o 10%% vc ton sly na 3 minuty."; - -"Ÿġ %d%% "; -"Pohlcovn ivotn energie %d%% pi toku."; - -"Ÿġ %d%% ŷ "; -"Pohlcovn bod many (MB) %d%% pi toku."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"anc %d%% budou body many (MB) vzaty nepteli."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Pohlcen bod many (MB) anc %d%%"; - -"Ÿݽ Ȯ %d%%"; -"%d%% ance na blok toku boje zblzka."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% ance na blok toku z dlky."; - -"Ѽհ %d%%"; -"Obrana proti jednorunm mem %d%%"; - -"հ %d%%"; -"Obrana proti obourunm mem %d%%"; - -"μհ %d%%"; -"Obrana proti obourunm mem %d%%"; - -" %d%%"; -"Obrana proti zvonu %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Od csae Geum-Gang-Gwon dostv hr %s o 10%% vce brnn na 3 minuty."; - -"ä %d%%"; -"Obrana proti vji %d%%"; - -"Ȱ %d%%"; -"Odolnost proti toku z dlky %d%%"; - -"ȭ %d%%"; -"Odolnost proti ohni %d%%"; - -" %d%%"; -"Odolnost proti bleskm %d%%"; - -" %d%%"; -"Odolnost proti magii %d%%"; - -"ٶ %d%%"; -"Odolnost proti vtru %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Odraen pmho zsahu: %d%%"; - -" ǵ Ȯ %d%%"; -"Odraen kletby: %d%%"; - -" %d%%"; -"Odolnost proti jedu %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Body many (MB) budou zveny na %d%% pokud vyhrajei."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Udlost ji probh (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Zkuenosti budou zveny na %d%% pokud vyhraje proti nepteli."; - -"%d%% Ȯ ġ 2 "; -"Zven Yang na %d%% pokud vyhraje proti nepteli."; - -"%d%% Ȯ ġ 2 "; -"Zven ukoistnch pedmt na %d%% pokud vyhraje proti nepteli."; - -" %d%% "; -"Zven sly na %d%% pi vypit elixru."; - -"%d%% Ȯ ġ ȸ"; -"%d%% ance na naplnn bod ivotn energie, pokud vyhraje."; - -" %d%%"; -"adn zvra %d%%"; - -" %d%%"; -"dn zpomalen %d%%"; - -"Ѿ %d%%"; -"dn pd %d%%"; - -"ݷ +%d"; -"Sla toku +%d"; - -" +%d"; -"Brnn + %d"; - -"OX ũƮ ε "; -"OX Quiz Skript neme bt nahrn."; - -" ݷ +%d"; -"Magick tok + %d"; - -" +%d"; -"Magick obrana + %d"; - -"ִ +%d"; -"Maximln vytrvalost + %d"; - -"翡 +%d%%"; -"Sla proti Vlenkm + %d%%"; - -"ڰ +%d%%"; -"Sla proti Ninjm + %d%%"; - -"󿡰 +%d%%"; -"Sla proti Surm + %d%%"; - -"翡 +%d%%"; -"Sla proti amanm + %d%%"; - -"Ϳ +%d%%"; -"Sla proti nestvrm + %d%%"; - -"ݷ +%d%%"; -"tok + %d%%"; - -" +%d%%"; -"Obrana + %d%%"; - -"OX ũƮ ε "; -"OX Quiz Skript je nahrn."; - -"ġ %d%%"; -"Zkuenost %d%%"; - -" %.1f"; -"ance nalzt pedmt %. 1f"; - -" %.1f"; -"ance nalzt Yangy %. 1f"; - -"ִ +%d%%"; -"Horn limit ivotn energie +%d%%"; - -"ִ ŷ +%d%%"; -"Horn limit ivotn energie +%d%%"; - -"ų %d%%"; -"Pokozen schopnost %d%%"; - -"Ÿ %d%%"; -"Pokozen derem %d%%"; - -"ų %d%%"; -"Odolnost proti pokozen schopnost %d%%"; - -"Ÿ %d%%"; -"Odolnost proti derm %d%%"; - -"ݿ %d%% "; -"%d%% odolnost proti toku vlenka"; - -"ȳϼ. ƾ2 Դϴ."; -"Vtejte v Metin2."; - -"ڰݿ %d%% "; -"%d%% odolnost proti toku Ninji"; - -"ݿ %d%% "; -"%d%% odolnost proti toku Sury"; - -"ݿ %d%% "; -"%d%% odolnost proti toku amana"; - -" ( : %d %d %d)"; -"(Procedura: %d r- %d m - %d d)"; - -"ä Դϴ."; -"Tvj chat je blokovn."; - -"ġ ȸ Ҽ ֽϴ"; -"Potebuje vy rove, abys mohl volat."; - -"ġ %d ̻ մϴ."; -"Potebuje minimln rove %d, abys mohl volat."; - -"Ƽ ƴմϴ."; -"Nejsi v tto skupin."; - -"忡 ʾҽϴ."; -"Nepipojil jsi se k tomuto cechu."; - -" ޽ ߰ ź Դϴ."; -"Hr odmtl bt pidn do tvho seznamu ptel."; - -"OX ̺Ʈ ۵Ǿϴ."; -"Sout OX zaala."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Seznam ptel] Nemes pidat GM do tvho listu ptel."; - -"%s ӵ ʽϴ."; -"%s nen ve he."; - -"ŷ %d ̳ â ϴ."; -"Po skonen obchodovn me otevt stnek a za %d vtein."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Znovu me obchodovat za %d vtein."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"M vc jak 2 Biliony Yang. Neme obchodovat."; - -"ٸ ŷϰ λ ϴ."; -"Neme otevt soukrom stnek, kdy je oteveno dal okno."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Hr m vce jak 2 Biliony Yang. Neme s nm obchodovat."; - -"<â> ű ġԴϴ."; -"[Skladit] Nen mon dn pesun."; - -"<â> ϴ."; -"[Skladit] Pedmt neme bt uskladnn."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Skupina] Hr kter zval, nen online."; - -" Ͽ մϴ."; -"S Urielovm svolenm me vstoupit."; - -"<Ƽ> ֽϴ."; -"[Skupina] Pouze vdce skupiny me tohle zmnit."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Skupina] Cl nen len tv skupiny."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Skupina] Na tomto mst neme vykopnout hre ze skupiny."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Skupina] Na tomto mst neme vykopnout hre ze skupiny."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Skupina] Byl jsi vykopnut ze skupiny."; - -"<Ƽ> Ƽ ϴ."; -"[Skupina] Na tomto mst neme opustit skupinu."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Skupina] Neme vykopnout leny skupiny."; - -"<> ػ %d ̳ 带 ϴ."; -"[Cech] Po smazn cechu neme vytvoit nov po dobu %d dn."; - -"<> Ż %d ̳ 带 ϴ."; -"[Cech] Po oputn cechu neme zaloit nov po dobu %d dn."; - -" ̸ Դϴ."; -"Jmno cechu je neplatn."; - -" Ź帳ϴ."; -"dme ast mnoha hr."; - -"<> [%s] 尡 Ǿϴ."; -"[Cech] [%s] cech byl vytvoen."; - -"<> Ͽϴ."; -"[Cech] Vytvoen cechu selhalo."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Skupina] Jen vedouc skupiny me pouvat skupinov schopnosti."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Skupina] Cl nenalezen."; - -"<> ߸ ݾԴϴ."; -"[Cech] Tohle nen sprvn mnostv Yang."; - -"<> ִ մϴ."; -"[Cech] Nem dostatek Yang."; - -"<> ׷ ã ϴ."; -"[Cech] Hledan osoba neme bt nalezena."; - -"<> 尡 ƴմϴ."; -"[Cech] Tahle osoba nen ve stejnm cechu."; - -"<> Ż ų ϴ."; -"[Cech] Neme vykopnout leny cechu."; - -"<> %s Ż ׽ϴ."; -"[Cech] Cechovn len %s byl vykopnut z cechu."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"Sout OX jet neskonila, objevily se chyby.(flag: %d)"; - -"<> Ż ׽ϴ."; -"[Cech] Vyhodil jsi lena cechu."; - -"<> ̸ ϴ."; -"[Cech] Neme zmnit sv hodnostn jmno."; - -"<> ̸ ϴ."; -"[Cech] Prva cechovnho vdce nemohou bt zmnny."; - -"<> ̸ Դϴ."; -"[Cech] Hodnostn jmno je neplatn."; - -"<> ϴ."; -"[Cech] Neme zmnit svoji pozici."; - -"<> ϴ."; -"[Cech] Prva cechovnho vdce nemou bt zmnny."; - -"<> %u ġ Ͽϴ."; -"[Cech] Pouito %u zkuenost."; - -"<> ġ ڿ Ͽϴ."; -"[Cech] Uit zkuenost selhalo."; - -"<> մϴ."; -"[Cech] V cechovn pokladnici nem dostatek Yang!"; - -"<> ŷ ȸ Ͽϴ."; -"[Cech] Dra duch nebyl obnoven."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Sout OX bude zakrtko znovu sputna."; - -"<> ۼ ϴ."; -"[Cech] Neme udlat prohlen."; - -"<> ϴ."; -"[Cech] Neme zmnit pozici."; - -"<> ϴ."; -"[Cech] Hodnost cechovnho vdce neme bt zmnna."; - -"<> ϴ."; -"[Cech] Neme se udlat cechovnm vdcem."; - -"<> 屺 ϴ."; -"[Cech] Neme vybrat vdce cechu."; - -"<> ̻ ϴ."; -"[Cech] Neme vybrat vce vdc."; - -" dz ϴ."; -"Neme obchodovat s tmto pedmtem."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Ilegln software rozpoznn. Hra bude ukonena."; - -" 20 Ѿ ŷ ۼ ϴ."; -"M vce jak 2 Bilion Yang. Neme obchodovat."; - -"ݾ մϴ."; -"Neplatn Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Souasn udlost je omezena jen na jednu oblast."; - -" 귿 ."; -"Spustit ruletu pedmt."; - -"Ӵ 귿 ."; -"Spustit ruletu Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Hr je online. Pouij eptn na rozhovor."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Mobiln telefonn slo nen registrovno."; - -" ޼ 20 ֽϴ."; -"Mus mt minimln rove 20 na posln textovch zprv."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Potebuje 2000 DT na posln textov zprvy."; - -" ޼ ߽ϴ."; -"Tv textov zprva byla odeslna."; - -"%s %s %d%% ߽ϴ!"; -"%s cechu %s bylo zveno na %d%%!"; - -"%s %s ƿԽϴ."; -"%s cechu %s je opt normln."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s zveno o %d%%!"; - -"%s %s ƿԽϴ."; -"%s 's %s je opt normln."; - -" õ ִ(%d) Ǿϴ."; -"Tv tebn body se zvily na maximum. (%d)."; - -"̰ ִ õ Ͽϴ."; -"Tv tebn body se zvily na nejvy rove."; - -"۸ ̷ ׷̵ ֽϴ."; -"Me vylepit svj krump s pomoc devorubce Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -"Tv tebn body se zvily! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Bez krumpe neme kopat."; - -"̻ ij ϴ."; -"Zde nen nic na kopn."; - -"ä Ͽϴ."; -"Kopn bylo spn."; - -"ä Ͽϴ."; -"Kopn se nezdailo."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Seznam ptel] Pidal jsi %s jako ptele."; - -" ̵ǰڽϴ."; -"Hr bude za chvli pemstn do msta."; - -"<޽> %s ޽ Ͽϴ."; -"[Seznam ptel] Vymazal jsi %s ze seznamu."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Kritick chyba serveru. Server bude automaticky restartovn."; - -"10 ڵ Ǹ,"; -"Bude odpojen za 10 vtein."; - -"5 Ŀ ϽǼ ֽϴ."; -"Me se pipojit za 5 minut."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) Cech vytvoen. [Doasn]"; - -" Դϴ"; -"Cech je ve vlce."; - -"%s: ʴ Դϴ."; -"%s: Tento cech neexistuje."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Cech s tmto jmnem nebo slem neexistuje."; - -" ʴ ǹԴϴ."; -"Tato budova neexistuje."; - -" ǹ ֽϴ."; -"Tenhle typ budovy me bt postaven pouze jednou."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Nejdve zavi kartu soute OX. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Nejdve mus bt postavena zkladn budova."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Stavba selhala kvli patn stavebn cen."; - -"Ǽ մϴ."; -"Tvj cech nem dostatek Yang na stavbu tto budovy."; - -"簡 Ͽ Ǽ ϴ."; -"Na tuto budovu nem dostatek surovin."; - -"ǹ ġԴϴ."; -"Neme postavit budovu na tomto mst."; - -" ʴ ij Դϴ."; -"Tato postava neexistuje."; - -" "; -"Souboj nezruen."; - -" "; -"Souboj spn zruen."; - -" Ǿϴ."; -"Souboj spn zahjen."; - -" ۿ ֽϴ."; -"Problm se zahjenm souboje."; - -" ߽ϴ."; -"Nevyskytly se dn chyby."; - -"ڰ ϴ."; -"Zde nejsou dn bojovnci."; - -" Ʈ ϴ."; -"Nezbyly dn body vlastnost tla."; - -" Ʈ ϴ."; -"Zbv pli mlo bod vlastnost tla."; - -" ߸ ԷϿϴ."; -"Vloil jsi neplatnou hodnotu."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Subordinace rozkazu je neplatn."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Zruen kontrakt mezi hrem %d a hrem %d."; - -" ϴ. ݾ %d"; -"Zatoit ruletou za %d Yang."; - -"۷αװ syslog ҽϴ"; -"Zznam pedmtu uloen do systmovho zznamu."; - -" "; -"Informace pro krlovstv"; - -" %d %d %d %d"; -"Vyber informace mapy svat zem %d vstup %d %d %d"; - -" Ͽϴ."; -"Objevila se chyba."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s zabit %d zabit pery %d zabit boss %d slo svat zem %d"; - -" Ÿ "; -"Informace o stavu bitvy krlovstv"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Tvj poadavek je zavdn. Prosm ekej."; - -"ٸŷâ ¿ â ϴ."; -"Neme otevt Skladit, kdy je oteveno dal okno."; - -"<â> â йȣ Ǿϴ."; -"[Skladit] Heslo ke skladiti bylo zmnno."; - -"<â> йȣ ƲȽϴ."; -"[Skladit] Zadal jsi patn heslo."; - -"Ⱓ %d ˴ϴ."; -"Tvj hern as vypr za %d minut."; - -" ǥϿϴ."; -"dn voleno."; - -"̹ǥ "; -"Ji voleno."; - -"%s ⸶ Ͽϴ."; -"Hr %s je ji ve volb."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"Sout OX skonila, nevyskytly se dn chyby.(Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Neme bt zvolen."; - -" %s %lu ֽϴ"; -"%s m stle %u Yang."; - -" %s %d ֽϴ"; -"%s m stle %d Yang"; - -" ϰų ü ȲԴϴ"; -"Nem dostatek Yang."; - -" %s ĺ Ͽϴ"; -"%s byl smazn jako kandidt na csae."; - -" %s ĺ ƴմϴ."; -"%s nen kandidt na csae."; - -" %s ַ Ը ߽ϴ."; -"%s byl nominovn na csae."; - -" %s ַ ԸҼ ϴ ."; -"%s neme bt nominovn na csae."; - -" %s ָ Ͽϴ.."; -"Csa %s byl vyhotn."; - -" %s ָ Ҽ ϴ."; -"Csa %s neme bt vyhotn."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"Udlosti OX se neme astnit vce lid."; - -"ż"; -"Krlovstv Shinsoo"; - -"õ"; -"Krlovstv Chunjo"; - -"뱹"; -"Krlovstv Jinno"; - -"ô õ Ͽϴ! (%d/%d)"; -"Tv rybsk body se zvily! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Doshl jsi maximlnho potu rybskch bod."; - -"θ ô ׷̵ ֽϴ."; -"Vylepi svj prut za pomoc rybe."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Ztratil si svoji nvnadu."; - -"Ⱑ ϴ! (%s)"; -"Chytil jsi rybu! (%s)"; - -"̹ ̴ %.2fcm"; -"Dlka chycen ryby je %.2fcm."; - -"̺Ʈôؾ"; -"Rybsk udlost 'Nejlep Ryb'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Ostatn astnci udlosti jsou uvedeni."; - -"̺Ʈ׾"; -"Rybsk udlost 'Trplivost re pin'."; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Chytil jsi %d z %d."; - -"Ⱑ ϴ."; -"Ryba zmizela do nekonench hlubin vody..."; - -" ӿ Խϴ."; -"Uvnit ryby je mule."; - -" ӿ ̰ Խϴ."; -"Uvnit ryby je erv."; - -"%s ϴ."; -"Opek %s nad ohnm."; - -"20 ʰϿ ϴ"; -"Neme obchodovat, protoe nese vce jak 2 Biliony Yang."; - -"Ӿ  Ե ̸ ϴ."; -"Neme pojmenovat sv skladit neplatnm jmnem."; - -"ȭ λ Ǹ ϴ."; -"Neme prodat pedmt z obchodu doplk v soukromm stnku."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Dal astnci udlosti nejsou uvedeni."; - -"ä ߴϿϴ."; -"Kopn dokoneno."; - -"̸ ϼ."; -"Vezmi si krump."; - -"ô븦 ϼ."; -"Vyber si prut."; - -"̳ ּ."; -"Nejdve dej nvnadu na hek."; - -"ô밡 ƴ ø ϴ!"; -"Neme jt rybait bez prutu."; - -"Ƽ ° ƴ϶ û ϴ."; -"[Skupina] Neme provst poadavek, protoe vedouc skupiny nen online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Skupina] Neme vytvoit skupinu s hri z jinch krlovstv."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Skupina] Na tomto mst neme pozvat hre do skupiny."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Skupina] Neme pozvat hre, kdy jsi v pozorovatelskm mdusu."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Skupina] Pouze hri s rozdlem rovn od -30 do +30 mohou bt pozvni."; - -" ڼ : %d"; -"Poet dalch astnk: %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Skupina] Neme pozvat tohoto hre, jeho rove je pli nzk."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Skupina] Neme pozvat tohoto hre, jeho rove je pli vysok."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Skupina] Neme pozvat vce hr do sv skupiny."; - -"%s Կ Ƽ û ߽ϴ."; -"Chce se pipojit ke skupin hre %s?"; - -" Ƽ ʽϴ."; -"Tento hr nen v tto skupin."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Skupina] Neme se pipojit k tto skupin, tato je ji pln."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Skupina] Nem prvo nkoho pozvat."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Skupina] %s odmtl pozvn do tv skupiny."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Skupina] %s je ji ve skupin."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Skupina] Na tomto mst neme pijmout pozvn do skupiny."; - -"OX ̺Ʈ ġٽϴ."; -"Sout OX je u konce."; - -"OX̺Ʈ ŵϴ."; -"Sout OX je u konce."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Skupina] Neme pijmout pozvn."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Skupina] %s odmtl tv pozvn."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Skupina] %s se pipojil k tv skupin."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Skupina] %s se pipojil k tv skupin."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Te neme pout soukrom stnek."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Tento hr ji s nkm obchoduje."; - -"ƾ2ȣ: %s"; -"Metin2 Potvrzovac slo: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Vae potvrzovac slo nen sprvn. Prosm zkus to znovu."; - -"ڵ ȣ Ǿϴ."; -"Mobiln telefonn slo je registrovno."; - -" ִ ϴ."; -"Neme se pemstit k hri."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"Odmna soute OX byla pedna. ID: %d Mnostv: %d"; - -" ¶ ° ƴմϴ."; -"Hr nen online."; - -" %d äο ֽϴ. ( ä %d)"; -"Hr je na kanle %d. (Ty jsi na kanle %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Neme jt nikam %d vtein po oteven skladit."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Neme jt nikam chvli po obchodu."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Neme jt nikam %d vtein po obchodu."; - -" 밡 մϴ."; -"Souboj skonil, tvj bojovnk zmizel."; - -" ϴ."; -"Nen limit na elixry."; - -" %d մϴ."; -"Me pout a %d elixr."; - -"10ʵ ۵˴ϴ."; -"Souboj zane za 10 vtein."; - -" ۵Ǿϴ."; -"Souboj zaal."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"Souboj skonil kvli problmu s arnou."; - -" ð ʰ ߴմϴ."; -"Souboj skonil, as vyprel."; - -"10ʵ ̵մϴ."; -"Za 10 vtein bude pesunut do msta."; - -" Ͽ ߴմϴ."; -"Souboj skonil kvli problmu s arnou."; - -" ij Ͽ մϴ."; -"Tvj soupe m problmy. Souboj se ukonuje."; - -" Ͽ մϴ."; -"Souboj skonil kvli problmu se soupeem."; - -"%s ÿ ¸Ͽϴ."; -"%s vyhrl souboj."; - -"%s ¸Ͽϴ."; -"%s vyhrl."; - -"10ʵ ǵưϴ."; -"Bude pesunut do msta za 10 vtein."; - -"10ʵ մϴ."; -"Dal kolo zane za 10 vtein."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"Soupe byl oddlen. Souboj skonil."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"ance na uputn pedmt je v tuto chvli plus %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Kvta uputnch Yang je v tuto chvli plus %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Momentln ance na padnut Yang je o %d%% vy."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Zkuenostn bonus je momentln dalch %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"Verze hernho klienta nen sprvn. Prosme, nainstaluj posledn patch."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Neme obchodovat, kdy je oteven dal okno."; - -" Ÿ ʹ ־ ϴ."; -"Jsi pli daleko od obchodu na nkup."; - -" Ÿ ʹ ־ ϴ."; -"Jsi pli daleko od obchodu na prodej."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Neme obchodovat, protoe nese vce jak 2 Biliony Yang."; - -" : %d"; -"Celkov slo kvzu: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Da z prodeje: %d%%."; - -" ¿ Ż ϴ."; -"Neme jet na koni po dobu tvoji promny."; - -" ¿ Ż ϴ."; -"Neme jet na koni pokud m na sob svatebn aty, nebo smoking."; - -" ϰ ʽϴ."; -"Nem kon."; - -" ׾ִ Դϴ."; -"Tvj k je mrtv."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Vytrvalost tvho kon je pli mal."; - -" ȯ Ͽϴ."; -"Voln kon selhalo."; - -" "; -"K"; - -"ȥ ˴ϴ."; -"Svatba brzy skon."; - -"ڵ Ե˴ϴ."; -"Bude automaticky oputno."; - -"̹ ϴ."; -"Vlka ji skonila."; - -"10ʵ ϰڽϴ."; -"Vsledek bude znm za 10 vtein."; - -" ¿ ȯ ϴ."; -"Neme obchodovat pi pozorovn."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Pokud je oteveno okno, neme obchodovat s ostatnmi."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Druh osoba je momentln zaneprzdnna, take s n nyn neme obchodovat."; - -" ȯ ź Դϴ."; -"Druh osoba zruila obchod."; - -" ϰų ڸ ϴ."; -"Nedostatek Yang, nebo prostoru v inventi."; - -" ϰų ڸ ϴ."; -"Druh osoba nem dostatek Yang, nebo msta v inventi."; - -" ǰ ϴ."; -"Druh osoba nem dostatek msta v inventi."; - -"%s ԰ ȯ Ǿϴ."; -"Obchod s %s byl spn."; - -" ȣ ġ ʾҽϴ."; -"Neztratil jsi dn zkuenosti, dky poehnn draho boha."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Aktuln skre: Shinsoo: %d, Chunjo: %d, Jinno: %d"; - -""; -"Sprvn odpov je:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"bel svatho msta: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", nem dn prvo tu bt. Tohle je svat msto. Odthni! Pslunci tvho krlovstv opust svat msto za 10 sekund."; - -"Ÿ %s Ż Ͽϴ"; -"Krlovstv %s bylo poraeno a vypadlo z bitvy krlovstv."; - -"Ÿ "; -"Poet per v Bitv krlovstvch:"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Pokud poraz strce svatho msta, stane se jeho vlastnkem."; - -" ȣ ʾҽϴ."; -"Dky ochran draho boha, jsi nepustil dn vci."; - -" ߰ %d"; -"Extra pokozen bodnou zbran %d"; - -"%s ! (%ld%%)"; -"%s blok! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s vyhnout! (%d%%)"; - -"O Դϴ"; -"Ano (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]s ton pozice: %d %d"; - -"ɾ Էϼ."; -"Prosm zadej rozkaz v plnm znn."; - -"ź ¿ ϴ."; -"Tohle neme dlat pokud sed na koni."; - -" ¿ ϴ."; -"Tohle neme dlat pokud le na zemi."; - -"޼ӿ Կ?"; -"V mch snech? Coe?"; - -" Ͼ ."; -"Nejprve vsta."; - -"׷ ɾ ϴ"; -"Tento rozkaz neexistuje."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Skupina] Skupina byla zruena."; - -"<Ƽ> ȯ ϴ."; -"[Skupina] Neme zavolat cl."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Skupina] Neme zavolat leny skupiny na tvoji souasnou pozici."; - -"X Դϴ"; -"Ne (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Skupina skvle spolupracuje a jej lenov pobl velitele obdr zkuenostn bonus."; - -""; -"Vdce"; - -""; -"len"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Cech] Poskytnut zkuenosti jsou vt ne zbyl zkuenosti."; - -"<> Դϴ."; -"[Cech] Zprva neme bt smazna."; - -"<> ŷ մϴ. (%d, %d)"; -"[Cech] Nedostatek draho ducha. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Cech] Neme jet ut cechovn schopnost."; - -"<> %d ų (%d, %d) to %lu"; -"[Cech] %d -schopnost byla uita (%d, %d) na %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Cech] Hr je na kanle %d. (Souasn kanl: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Cech] Hr nen online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Za 5 vtein budou vichni kdo patn odpovdli vyazeni."; - -"<> ų ߿ ֽϴ."; -"[Cech] Tato cechovn schopnost me bt pouita pouze ve vlce."; - -"<> %lu ŷ ȸϿϴ."; -"[Cech] %u bod draho ducha bylo obnoveno."; - -"<> ݰ 常 ֽϴ."; -"[Cech] Pouze cechovn mistr me vybrat Yangy."; - -"<> ʴ ź Դϴ."; -"[Cech] Hr odmtl pozvn do cechu."; - -"<> ʴ ϴ."; -"[Cech] Neme pijmat nikoho do cechu."; - -"<> ٸ 忡 ʴ ϴ."; -"[Cech] Neme pijmat do cechu hre z jinho krlovstv."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Cech] Tento hr me bt znovu pozvn za %d dn."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Cech] Po novm uspodn me opt pijmat leny za %d dn."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Cech] Tato osoba je ji lenem jinho cechu."; - -"<> ִ ʰ߽ϴ."; -"[Cech] Kapacita cechu doshla nejvy rovn."; - -" غּ."; -"Pipraven na dal otzku?"; - -" ųԴϴ."; -"Neme trnovat tuto schopnost."; - -" ̻ ϴ."; -"Neme trnovat tuto schopnost."; - -"׷ ųԴϴ."; -"Neme trnovat tuto schopnost na rove velmistra."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Ji jsi mistr tto schopnosti. Neme ji dl trnovat."; - -" ų ׷ ̸ ʾҽϴ."; -"Nem dost vysokou rove tv schopnosti pro trnink na velmistra."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"Upsala, tohle nefungovalo. Hrom do toho!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Trnink selhal. Zkus to prosm pozdji."; - -" ̾!"; -"M tlo je pln sly!"; - -"߰ſ ġ ־! ̰, ̰!"; -"Zd se, e trnink funguje..."; - -" ̽ϴ."; -"Dokonil jsi trnink s knihou spn."; - -"ġ Ͽ å ϴ."; -"Tohle neme pest, m mlo zkuenost."; - -"Pregunta."; -"Otzka."; - -" ų å ̻ ϴ."; -"U neme trnovat tuto schopnost s knihou."; - -" ų å ̸ ʾҽϴ."; -"Tato schopnost nen dost vysok, aby mohla bt trnovna s knihou."; - -" ذ Ǿ ѵ ѵ.."; -"Lepm se, ale stle nerozumm vemu."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Instrukcm je tk porozumt. Musm vce studovat."; - -" ϴ ͸ ִ ̴.."; -"Tto kapitole rozumm. Ale musel jsem tvrd pracovat."; - -"å ̽ϴ."; -"Dokonil jsi trnink s knihou spn."; - -"ȯ Ͽϴ."; -"Pemstn selhalo."; - -" ϴ. ° ãư."; -"Zde nen dn k. Zeptej se pacholka."; - -" ȯ ϼ."; -"Pouij pedmt, abys zavolal kon."; - -"%s SPҸ: %d"; -"%s SB Spoteba: %d"; - -" O, Ʋ X ̵ּ"; -"Pokud je to sprvn, jdte na O. Pokud je to patn, jdte na X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Hom uvnit, ale zkliduje to m tlo. Moje Chi se mus stabilizovat."; - -"׷, õõ. õõ, ׷ !"; -"Pomalu... ale stle... bez zastavovn!"; - -"׷, ̾. ü Ⱑ 游."; -"Ano, ctm se skvle. M tlo je pln Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Peetl jsem to! Nyn mm tlem protk Chi."; - -"װ ž!"; -"Trnink je ukonen."; - -" å ̾! ̰ ־!"; -"Jsem na posledn strnce knihy! Trnink je tm ukonen!"; - -" Ҿ! ݸ !"; -"Skoro hotovo! U jen trochu!"; - -"Ҿ! ݸ ̴!"; -"Jsem osvcen! Skoro jsem to peetl cel!"; - -"å嵵 ʾұ."; -"U jen pr strnek zbv a budu to mt cel peteno."; - -" ȿ ."; -"Ctm se osven."; - -"Դϴ!"; -"Sprvn!"; - -" ."; -"Nyn rozumm!"; - -", ⼼ !"; -"Dobe, ml bych zstat dle soustedn."; - -"ƴ  о Ӹ ."; -"tu ten sam dek pod dokola."; - -"ϱ Ⱦ."; -"Nechci se uit nic dalho."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"Je to sloitj ne jsem si myslel."; - -"̷ ΰ ȵȴٱ."; -"Nemohu se podn soustedit. Ml bych si dt pauzu."; - -" ä Ǿϴ."; -"Tvj chat byl zablokovn GM."; - -"ä ǮȽϴ."; -"Tv blokace chatu byla zruena."; - -"̹ â ֽϴ."; -"Okno vroby je ji oteveno."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Neme nic vyrbt, pokud je jin okno obchodu/skladit oteveno."; - -" ̻ ϴ."; -"Dal zlepen nen mon."; - -"â ʽϴ"; -"Okno vroby nen oteveno."; - -" ᰡ մϴ"; -"Nem sprvn materil."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Cech] Zkus to prosm pozdji."; - -"%d о Ϸ ֽϴ."; -"Mus pest jet %d knih, abys vylepil tuto schopnost."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Cech] Zkus to prosm pozdji."; - -" ִ Դϴ."; -"Tuhle funkci me pout pouze na hrad."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Zlat pruty byly vrceny zpt do trezoru tvho krlovstv."; - -"TEST : : %d"; -"TEST: V trezoru tvho krlovstv je: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Nejsi schopen zaplatit zlat pruty zpt do trezoru tvho krlovstv."; - -"<> %d Ǿϴ"; -"[Cech] Dosaeno %d bod."; - -" ϴ."; -"Tento pedmt neme bt zlepen."; - -" ȸ 20 ⸸ մϴ"; -"Bezplatn zbraov zlepen mohou bt uity pouze na zbran do rovn 20."; - -" ʾ ϴ."; -"Nejsi schopen pout tento pedmt, protoe nem dostatenou kvalifikaci."; - -" ʾ ϴ."; -"Neme pout tento pedmt, protoe nejsi sprvnho pohlav."; - -": transfer "; -"Pout: transfer "; - -"ָ Դϴ"; -"Tato funkce me bt pouita pouze csaem."; - -"ٸ ȯ ϴ."; -"Neme nabrat hre z jinho krlovstv."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Hr %s je v tuto chvli na kanle %d. (Tvj kanl: %d)"; - -"%s ȯϿϴ."; -"Nabral jsi %s hre."; - -"ԷϽ ̸ ڰ ϴ."; -"Zde nen dn uivatel tohoto jmna."; - -"ڽ ȯ ϴ."; -"Neme nabrat sm sebe."; - -" Ѻ ϴ."; -"Tv rove je moc nzk, neme pout tento pedmt."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Neme nic vylepit, kdy je oteven dal okno."; - -"%s ְ %s üǾϴ."; -"Csa %s se zmnil na %s."; - -"%s ȭ ѷΰ Դϴ."; -"V %s je vlka na zaplen signlnho ohn."; - -"%s ߽ϴ."; -"%s byl schopen se ubrnit spn."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"30 minut od te mue hr %s dostat odmnu, protoe zniil signln ohe."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 minut ubhlo. Signln ohn zmizely."; - -"%s ˸ ȭ Ÿϴ."; -"Signln ohn byly zapleny v %s aby upozornily na boj."; - -"%s ȭ ı߽ϴ."; -"%s zniil signln ohe."; - -"%s Ͽ £ йϿϴ.."; -"%s prohrli vlku. Nebyli schopni ubrnit hrad."; - -"%s ȭ ıϿϴ."; -"%s zniil vechny signln ohn."; - -" ֽϴ."; -"Jsi schopen otevt stnek pouze pokud se svlee."; - -"%d ð %d %d äñ Դϴ"; -"%d hodin, %d minut a %d sekund bude jet trvat tvj blok chatu"; - -"%d ð %d äñ Դϴ"; -"%d hodin a %d sekund budete jet blokovn na chatu"; - -"%d %d äñ Դϴ"; -"%d minut a %d sekund bude jet trvat blokace chatu."; - -" Ȯ"; -"etnost padn Yang"; - -" ϱ ᰡ մϴ."; -"Nem sprvn materil na vrobu tohoto pedmtu."; - -""; -"Vechna krlovstv"; - -" Ȯ"; -"Podl padlch pedmt"; - -" Ȯ"; -"Podl padlch Yang"; - -"ġ "; -"Procentov mra bod zkuenost"; - -"%d äñ Դϴ"; -"%d sekund bude jet trvat blokace chatu."; - -" ź ¿ ǥ ϴ."; -"Neme vyjadovat emoce, pokud jede na koni."; - -" ź ǥ ϴ."; -"Neme vyjadovat emoce hri, kter jede na koni."; - -"<> ƴմϴ."; -"[Cech]Velitel neptelskho cechu je offline."; - -" ʾ ϴ."; -"[Cech]Velitel neptelskho cechu je offline."; - -"<> ̹ Դϴ."; -"[Cech] Tento cech se momentln astn vlky."; - -"̹ Ż ̿Դϴ."; -"Ji jede. Nejprve sesedni."; - -" ̻ ϴ."; -"Neme zlepovat s tmto pergamenem."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Za kol Ve Dmon me bt odmnn pouze jednou."; - -"ȥ ⿡ Ͽϴ."; -"Dra kmen byl odebrn."; - -"ȭâ ¿ ű ϴ."; -"Neme pesunout pedmt v okn pro zulechtn."; - -" ⿡ Ͽϴ."; -"Zbvajc as Draho kamene byl odebrn."; - -" ⿡ Ͽϴ."; -"Odebrn zbvajcho asu selhalo."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Odebrn Draho kamene selhalo. Ovem povedlo se ti zskat nsledujc: %s"; - -"ȥ ⿡ Ͽϴ."; -"Odebrn Draho kamene selhalo."; - -" ʿ ᰡ ƴմϴ."; -"Tento pedmt nen pro vylepen irosti zapoteb."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Tento pedmt nen pro vylepen irosti zapoteb."; - -" ȥԴϴ."; -"Tento pedmt neme bt zlepen touto cestou."; - -" δ ϴ."; -"Tento pedmt neme bt zlepen touto cestou."; - -"ܰ ߽ϴ."; -"Vylepen irosti bylo spn."; - -" ߽ϴ."; -"Zulechtn o jeden stupe selhalo."; - -"ܰ ȥԴϴ."; -"Tento pedmt nen pro zulechtn teba."; - -" ߽ϴ."; -"Zulechtn o jeden stupe bylo spn."; - -"ܰ ߽ϴ."; -"Vylepen irosti selhalo."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Nem vechny suroviny, potebn pro vylepen Draho kamene."; - -"ȭ ȥԴϴ."; -"Dra kmen nelze vyut pro zeslen."; - -"ȭ ߽ϴ."; -"Zeslen bylo spn."; - -"ȭ ߽ϴ."; -"Zeslen se nezdailo."; - -"̹ ȥ ϰ ֽϴ."; -"Ji nos Dra kmen tohoto typu."; - -" ȥ ϴ."; -"Dra kmen nelze odebrat."; - -"̹ ϰ ֽϴ."; -"Tento druh Draho kamene ji m ve vbav."; - -"κ Ȱȭ ."; -"Ped tm, ne bude moci otevt Cor Draconis, mus dokonit kol Dra kmen a aktivovat Alchymii Drach kamen."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Ped tm, ne bude moci otevt Cor Draconis, mus dokonit kol Dra kmen a aktivovat Alchymii Drach kamen."; - -"Ʈ κ丮 ϸ ϴ."; -"Opasek me odebrat pouze pokud v nm ji nejsou dn pedmty."; - -"ູ ö ĥ ֽϴ."; -"Mete kombinovat Magick kmen a Poehnan pergamen."; - -" Ʈ κ丮 ű ϴ."; -"Tento pedmt si neme na opasek pidat."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Investoval jsi %d Yang."; - -" ִ ƾ ϴ."; -"Zde nen dn kmen na sebrn."; - -" ġ Դϴ."; -"Neme uloit tuto pozici."; - -"ǰ ϴ."; -"Nem dostatek msta v inventi."; - -" ġ Ÿ ־ ȯ ϴ."; -"Neme se pemstit na bezpen msto v cizm krlovstv."; - -" ڶ ϴ."; -"Nem dostatek ZB."; - -" ŷ ڶ ϴ."; -"Nem dostatek bod magie (MB) na pouit."; - -"%d ̵˴ϴ."; -"%d vtein po vykonn se dostane do msta uren."; - -" Ѻ ϴ."; -"Tv rove je pli nzk na pouit tohoto pedmtu."; - -", 5ʵ Ҽ ϴ. "; -"Msn kolek me pout pouze kadch 5 vtein."; - -" ߿ ̿ ǰԴϴ."; -"Tento pedmt neme pout pi souboji."; - -"%d ȹϼ̽ϴ."; -"Vyhrl jsi %d Yang."; - -"ں ǿ Դϴ."; -"Zde neme dlat tbork."; - -" ӿ ں ǿ ϴ."; -"Neme dlat tbork pod vodou... to peci d rozum."; - -" ־ ʴ° . 踦 غ."; -"Zaveno. Ml bys jt hledat kl."; - -" ƴѰ ."; -"Tento pedmt neme bt oteven klem."; - -" ִ κ ȵǾϴ."; -"Tohle je sprvn kl."; - -" %d ȹ߽ϴ."; -"Obdrel jsi %d Yang."; - -"ڿ ź ɴϴ."; -"Z tto bedny vychz tajemn ze."; - -"%d ġ ȹ߽ϴ."; -"Obdrel jsi %d bod zkuenost."; - -"ڿ Ͱ Ÿϴ!"; -"Podvej, co vypadlo z bedny!"; - -"<> ڶ ϴ."; -"[Cech] rove cechu je pli nzk."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Pokud vdechne rud kou vychzejc z bedny, bude rychlej!"; - -" %d ϴ."; -"Padl poloky zmiz po %d minutch."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_DE.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_DE.txt deleted file mode 100644 index 98ae3a22c..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_DE.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"Sie knnen keinen weiteren Bonus hinzufgen."; - -" Ӽ ߰ Ǿϴ"; -"Neuer Bonus erfolgreich hinzugefgt."; - -"%s ʿմϴ."; -"%s bentigt."; - -" Դϴ."; -"OX-Frage: "; - -" ش ̵˴ϴ."; -"Alle werden gleich in die Stadt teleportiert."; - -" ʴ Դϴ"; -"Dieser Gegenstand existiert nicht."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Die Kiste ist explodiert! Du hast Trefferpunkte verloren."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Wenn du den grnen Rauch aus der Kiste einatmest, verteilt sich Gift in deinem Krper!"; - -"%s ȹϼ̽ϴ"; -"Du erhltst %s, %d Stck."; - -"ڿ %s Խϴ."; -"Die Kiste enthlt: %s"; - -"谡 ʴ ."; -"Dieser Schlssel scheint nicht zu passen."; - -"ƹ͵ ϴ."; -"Du hast nichts erhalten."; - -" ϱ մϴ."; -"Du hast nicht gengend Yang, um den Gegenstand zu benutzen."; - -" Ͽ ϴ."; -"Du hast nicht gengend Yang, um den Gegenstand zu benutzen."; - -"ų µ Ͽϴ."; -"Du hast dein Fertigkeits-Level verringert."; - -"ų ϴ."; -"Du kannst dein Fertigkeits-Level nicht verringern."; - -"̹ ȿ ɷ ֽϴ."; -"Dieser Effekt ist bereits aktiv."; - -" PC濡 ֽϴ."; -"Dieser Gegenstand kann nur in einem Internetcaf genutzt werden."; - -" ѷ ʰϿϴ."; -"Das ist ber dem Limit."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Du hast leider nicht genug Platz in deinem Inventar."; - -" Ǵ Ͽϴ"; -"Benutzter Mondkuchen oder Samen."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Du kannst keinen Ehering tragen, wenn du nicht verheiratet bist."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Der Event-Detektor kann von hier aus nicht bedient werden."; - -" ϴ."; -"Dieser Gegenstand kann nicht aufgenommen werden."; - -"̺Ʈ Ⱑ źο ϴ."; -"Der Event-Detektor ist mit dem mysterisen Licht verschwunden."; - -"̺Ʈ Ⱑ ϴ."; -"Der Event-Detektor ist verschwunden."; - -" Ⱑ ʴ° ϴ."; -"Der Kompass des Metinsteins funktioniert nicht in Dungeons."; - -" Ⱑ źο ϴ."; -"Der Kompass des Metinsteins ist mit dem mysterisen Licht verschwunden."; - -"ڿ %s %d Խϴ."; -"Du erhltst: %s %dx"; - -" Ⱑ ϴ."; -"Der Kompass des Metinsteins ist verschwunden."; - -" Խϴ."; -"Du findest nur ein einfaches Steinstck in der Muschel."; - -" ϴ."; -"Die Muschel ist verschwunden."; - -" ְ Խϴ."; -"In der Muschel ist eine weie Perle."; - -" ûְ Խϴ."; -"In der Muschel ist eine blaue Perle."; - -" ְ Խϴ."; -"In der Muschel ist eine blutrote Perle."; - -" å ʹ ϱⰡ ϴ."; -"Dieses Buch ist schwer zu verstehen."; - -" å ƹ ʽϴ."; -"Dieses Buch hilft dir nicht weiter."; - -" 30 DZ ʽϴ."; -"Du bentigst Level 30, um dieses Buch zu verstehen."; - -" 50 DZ ʽϴ."; -"Du bentigst Level 50, um dieses Buch zu verstehen."; - -" ̻ ϴ."; -"Du kannst keine weiteren Combos trainieren."; - -"%s %s ȹϿϴ."; -"%s hat die Fahne von %s erobert!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Du verstehst diese Sprache bereits."; - -" å ÷ մϴ."; -"Du musst dein Level steigern, um dieses Buch lesen zu knnen."; - -" å ʹ ϴ."; -"Das Buch ist zum ben zu schwer."; - -" åδ ̻ ϴ."; -"Mit diesem Buch kannst du nicht weiter trainieren."; - -" %d % Ǿϴ"; -"Die Steuer ist auf %d%% gesetzt."; - -" ¸ ų ִ ƴմϴ."; -"Du kannst erst ab Level 50 Reittraining bekommen."; - -"־ȼ ȭԸ Խϴ."; -"Du bist dem Fluch des bsen Geistes mit Hilfe einer Exorzismus-Schriftrolle entkommen."; - -" ̻ ¸ ü ϴ."; -"Du kannst keine weiteren Reitanleitungen lesen."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Du hast die Reitanleitung gelesen und einen Reitpunkt erhalten."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Du kannst diesen Punkt zur Verbesserung deiner Reitkunst verwenden!"; - -"%s 尡 %s Ѿҽϴ!"; -"Die Flagge der Gilde %s wurde von Spieler %s gestohlen."; - -"¸ ü ؿ Ͽϴ."; -"Du hast die Reitanleitung nicht verstanden."; - -" ±. 𰡰 ̾."; -"Dein Geist ist klar. Du kannst dich jetzt gut konzentrieren."; - -"ġ %d Ͽϴ."; -"Dein Rang ist um %d Punkte gestiegen."; - -" ŸϿ Ż Ұմϴ."; -"Du kannst deine aktuelle Frisur nicht frben oder bleichen."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Du musst Level %d erreichen, um dein Haar wieder frben zu knnen."; - -" ʾ ϴ."; -"Dieser Gegenstand kann nur vom anderen Geschlecht geffnet werden."; - -" ġ ϴ."; -"Du kannst das von deiner aktuellen Position aus nicht nutzen."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Du bist bereit zum Warpen, deshalb kannst du die Schriftrolle des Ortes nicht benutzen."; - -" ġ "; -"Du wirst zum ursprnglichen Ort zurckgebracht."; - -" ȿ %s%s ϴ."; -"%s%s kann in einem Dungeon nicht benutzt werden."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] Du hast deine Belohnung bereits erhalten."; - -""; -"den"; - -""; -"das"; - -"û ʽϴ."; -"Es sind keine Steinsplitter zum Entfernen vorhanden."; - -"Ӽ Դϴ."; -"Du kannst die Verbesserung dieses Gegenstands nicht ndern."; - -" Ӽ ϴ."; -"Du hast keine Verbesserung, die du ndern kannst."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Du kannst dies erst %d Minuten nach einer Verbesserung vornehmen. (%d Minuten brig)"; - -"Ӽ Ͽϴ."; -"Du hast die Verbesserung gendert."; - -"Ӽ ߰ Ͽϴ."; -"Verbesserung wurde erfolgreich hinzugefgt."; - -"Ӽ ߰ Ͽϴ."; -"Keine Verbesserung hinzugefgt."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Diesem Gegenstand kannst du nur mit der Segenskugel einen weiteren Bonus hinzufgen."; - -"忡 Ͻ ϴ."; -"Du kannst das nicht in der Duellarena nutzen."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Dieser Gegenstand kann nicht weiter verbessert werden. Die maximale Anzahl Boni ist bereits erreicht."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Du kannst die Segenskugel erst dann mit einem Gegenstand benutzen, wenn er bereits 4 Boni besitzt."; - -" ߰Ǿϴ."; -"Fassung wurde erfolgreich hinzugefgt."; - -" ߰ Ͽϴ."; -"Keine Fassung hinzugefgt."; - -" ׼ ̻ ߰ ϴ."; -"Diesem Gegenstand knnen keine weiteren Fassungen hinzugefgt werden."; - -" ߰ Դϴ."; -"Diesem Gegenstand kann keine Fassung hinzugefgt werden."; - -" Ͽϴ."; -"Ausrsten erfolgreich."; - -" Ͽϴ."; -"Ausrsten gescheitert."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Du musst zuerst eine Fassung hinzufgen. Benutze dazu einen Diamanten."; - -" ׼ ̻ ϴ."; -"In diesem Gegenstand gibt es keine Fassung fr Edelsteine."; - -" ÿ ֽϴ."; -"Du brauchst eine Emotionsmaske, um diese Handlung auszufhren."; - -"̾Ƹ ߰ؾմϴ."; -"Du musst eine Fassung hinzufgen, wenn du einen Diamanten nutzen willst."; - -" ׼ ̻ ϴ."; -"Diesem Gegenstand knnen keine weiteren Edelsteine hinzugefgt werden."; - -" ϴ."; -"Diese Gegenstnde knnen nicht miteinander verwendet werden."; - -" ߿ ̳ Ƴ ϴ."; -"Du kannst den Kder whrend des Fischens nicht wechseln."; - -"̹ ִ ̳ %s ϴ."; -"Du tauschst den aktuellen Kder gegen %s."; - -"ô뿡 %s ̳ ϴ."; -"Du hast %s als Kder am Haken befestigt."; - -" ᰡ մϴ."; -"Es fehlen Zutaten fr die Mischung des Tranks."; - -"(%s) մϴ."; -"Du hast nicht gengend Material (%s)."; - -" ڸϴ."; -"Du hast nicht gengend leere Flaschen."; - -" ߽ϴ."; -"Die Herstellung des Tranks ist fehlgeschlagen."; - -"ڸ ֽϴ."; -"Das knnen nur Frauen tun."; - -" ƾ ϴ."; -"Du kannst nicht mehrere Geiststeine der gleichen Art anbringen."; - -" ƾ ϴ."; -"Dieser Geiststein kann nicht an dieser Art von Gegenstand angebracht werden."; - -" ƾ ⿡ ϴ."; -"Du kannst diesen Geiststein nicht an einer Waffe anbringen."; - -"ƾ Ͽϴ."; -"Du hast den Geiststein erfolgreich angebracht."; - -"ƾ Ͽϴ."; -"Der Geiststein ist beim Einsetzen zerbrochen."; - -" ִ ϴ."; -"Es ist kein Slot frei."; - -"Ҽ ϴ."; -"Diese Funktion ist hier und jetzt nicht verfgbar."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Whrend der Teilnahme an einer Reichsschlacht kannst du die Schriftrolle des Ortes nicht benutzen."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Nach ffnen des Lagers kannst du fr %d Sek. keine Schriftrolle des Ortes benutzen."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Du kannst die Schriftrolle des Ortes nicht benutzen, solange ein anderes Fenster geffnet ist."; - -"׷ ϴ."; -"Diese Person existiert nicht."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Nach einem Handel kannst du fr %d Sek. keine Schriftrolle benutzen."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Nach ffnen des Lagers kannst du fr %d Sek. keine Schriftrolle des Ortes benutzen."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Du kannst die Schriftrolle des Ortes nicht benutzen, da die Entfernung zu gering ist."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Nach einem Handel kannst du fr %d Sek. keine Schriftrolle des Ortes benutzen."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Du kannst das Lager nicht ffnen, solange ein anderes Fenster geffnet ist."; - -" Դϴ."; -"Du kannst diesen Gegenstand nicht fallen lassen."; - -" 3 ϴ."; -"Der fallen gelassene Gegenstand wird in 5 Minuten verschwinden."; - -" ȹ: %s"; -"%s erhalten"; - -"ϰ ִ ʹ ϴ."; -"Du trgst zu viele Gegenstnde bei dir."; - -" ȹ: %s κ %s"; -"%s erhlt %s."; - -" ̵˴ϴ."; -"Alle werden in Krze in die Stadt teleportiert."; - -"ʹ ֽϴ."; -"Du bist zu nah."; - -" : %s Կ %s"; -"Gegenstandshandel: %s, %s"; - -"а ߿ ϴ."; -"Du kannst deine Ausrstung nicht ndern, solange du verwandelt bist."; - -" ֽϴ."; -"Du musst stillstehen, um den Gegenstand ausrsten zu knnen."; - -" ʸ ϴ."; -"Affenkraut kann nicht verfttert werden. Es wird zum Wiederbeleben toter Pferde verwendet."; - -" Ḧ ϴ."; -"Du kannst ein totes Pferd nicht fttern."; - -" ʸ ־ϴ."; -"Du hast das Pferd mit Krutern gefttert."; - -" Ḧ ־ϴ."; -"Du hast das Pferd gefttert."; - -" Ӹ Դϴ."; -"Dein Level ist zu niedrig, um diese Frisur zu tragen."; - -" Ӹ ŸϷδ ü ϴ."; -"Du trgst diese Frisur bereits."; - -"̹ а Դϴ."; -"Du bist bereits verwandelt."; - -"ʹ ָ ֽϴ"; -"Du bist zu weit weg."; - -"߸ а Դϴ."; -"Das ist der falsche Verwandlungsgegenstand."; - -" ʹ ͷδ ϴ."; -"Du kannst dich nicht in ein Monster verwandeln, das ein hheres Level hat als du."; - -" ϴ."; -"Dein Level ist zu niedrig, um diesen Gegenstand anzulegen."; - -"ٷ ϴ."; -"Du bist nicht stark genug, um diesen Gegenstand anzulegen."; - -" ϴ."; -"Deine Intelligenz ist zu niedrig, um diesen Gegenstand anzulegen."; - -"ø ϴ."; -"Deine Beweglichkeit ist zu niedrig, um diesen Gegenstand anzulegen."; - -"ü ϴ."; -"Deine Vitalitt ist zu niedrig, um diesen Gegenstand anzulegen."; - -"ȥ ¿ ϴ."; -"Du kannst diesen Gegenstand nicht verwenden, da du nicht verheiratet bist."; - -" ũ ÿ ϴ."; -"Du kannst diesen Gegenstand nicht zweimal ausrsten."; - -"%s ð %d"; -"Bis zur Fassungsentfernung von %s verbleibende Zeit: %d"; - -"̼ ֽϴ."; -"Diese Aktion kann nur mit dem anderen Geschlecht ausgefhrt werden."; - -"%s ִ ϴ."; -"Aus %s ist ein Edelstein verschwunden."; - -"<> ̸ ʽϴ."; -"[Gilde] Der Gildenname ist ungltig."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Gilde] Dieser Gildenname ist bereits vergeben."; - -"<> 带 ϴ."; -"[Gilde] Du kannst keine Gilde erstellen."; - -"%s 尡 %s 忡 Ͽϴ!"; -"Die Gilde %s hat der Gilde %s den Krieg erklrt!"; - -"<> %s 尡 źϿϴ."; -"[Gilde] %s hat den Gildenkrieg abgelehnt."; - -"%s %s 尡 մϴ!"; -"Der Gildenkrieg zwischen %s und %s beginnt in wenigen Sekunden!"; - -"%s %s 尡 Ͽϴ!"; -"Der Gildenkrieg zwischen %s und %s hat begonnen!"; - -"%s %s ºη ϴ."; -"Der Gildenkrieg zwischen %s und %s endet unentschieden."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s hat den Gildenkrieg gegen %s gewonnen."; - -" ൿ ȣ Ͽ մϴ."; -"Fr diese Aktion bentigst du die Zustimmung deines Mitspielers."; - -"<> Ǿϴ."; -"[Gilde] Der Gildenkrieg wurde abgebrochen."; - -"%s %s ҵǾϴ."; -"Der Gildenkrieg zwischen %s und %s wurde abgebrochen."; - -"ݱ"; -"Schlieen"; - -" Ǿ Ǿϴ."; -"Aktion abgebrochen. Du hast angefangen zu kmpfen."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Jemand hat sich mit deinen Account-Daten eingeloggt. Du wirst vom Server getrennt."; - -" ź ɴϴ."; -"Ein mystisches Licht erscheint vom Baum."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d Spielzeit wird deinem Konto hinzugefgt. (Zahlung Nr. %d)"; - -" ϼ̽ϴ."; -"Du kannst am Gildenkampf im Beobachter-Modus teilnehmen."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Beim Auswhlen des Charakters erscheint ein Icon."; - -" ƹ ϴ."; -"Es gibt keine Gegner."; - -"%s԰ !"; -"Der Kampf mit %s hat begonnen!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Findet sich kein Gegner, wird der Gildenkrieg automatisch beendet."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Da der Gildenkrieg vorzeitig beendet wurde, wird das Ergebnis als Unentschieden gewertet."; - -"ְ ູ äϴ"; -"Wegen des Segens des Kaisers wird die Energie zurckgeworfen."; - -"%d Ŀ ູ ֽϴ"; -"Nach %d Sekunden kann der Segen des Kaisers verwendet werden."; - -"Ÿ %d 밡"; -"Nach %d Sekunden kann der Segen des Kaisers verwendet werden."; - -" ڱ ڶϴ : %d "; -"Nicht gengend Steuereinnahmen : %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Steuerhhe : %d"; - -"а Ͽϴ"; -"Fehler bei der Verwandlung."; - -"а úϴ. ż ãư."; -"Du hast die Verwandlung fertig gelernt."; - -" ȯּ."; -"Bitte ruf zuerst dein Pferd."; - -" ½ϴ."; -"Du hast dein Pferd fortgeschickt."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s hat dich zum Kampf aufgefordert!"; - -" մϴ."; -"Du musst absteigen."; - -" ź ¿ ̸ ϴ."; -"Du kannst dein Pferd nicht fttern, whrend du aufsitzt."; - -" %s%s ־ϴ."; -"Du hast das Pferd mit %s%s gefttert."; - -"%s ʿմϴ"; -"Du brauchst %s."; - -"˴ٿ %d ҽϴ."; -"%d Sekunden bis zum Beenden."; - -"%d ˴ٿ ˴ϴ."; -"Nach %d Sekunden wird das Spiel beendet."; - -"%d ҽϴ."; -"%d Sekunden bis zum Beenden."; - -" Ǿϴ."; -"Das Ausloggen wurde abgebrochen."; - -"α ȭ ϴ. ø ٸ."; -"Zurck zum Login-Fenster. Bitte warten."; - -" մϴ. ø ٸ."; -"Du wirst vom Server getrennt. Bitte warten."; - -"%s û ߽ϴ."; -"Du hast %s zum Kampf aufgefordert."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Du wechselst den Charakter. Bitte warten."; - -" ϴ. (%d )"; -"Noch kein Neustart mglich. Warte %d Sekunden."; - -" ϴ.(%d )"; -"Noch kein Neustart mglich. Warte %d Sekunden."; - -" ϴ.(%d )"; -"Noch kein Neustart mglich. Warte %d Sekunden."; - -" ϴ. (%d )"; -"Noch kein Neustart in der Stadt mglich. Warte %d Sekunden."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Die Wartezeit ist abgelaufen. Du wirst in der Stadt wiederbelebt."; - -"а ߿ ɷ ø ϴ."; -"Du kannst deinen Status nicht ndern, solange du verwandelt bist."; - -" Դϴ."; -"Der Spieler duelliert sich gerade."; - -"<> 忡 ʽϴ."; -"[Gilde] Es gehrt nicht der Gilde."; - -"<> ų ϴ."; -"[Gilde] Du bist nicht berechtigt, das Level der Gildenfertigkeiten zu ndern."; - -"߸ ߽ϴ"; -"Die Auswahl ist falsch."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Lager] Du hast ein falsches Passwort eingegeben."; - -"<â> â ̹ ֽϴ."; -"[Lager] Das Lager ist bereits geffnet."; - -"<â> â 10 ȿ ϴ."; -"[Lager] Du musst 10 Sekunden warten, bevor du das Lager wieder ffnen kannst."; - -"<â> Ÿ ־ â ϴ."; -"[Lager] Du bist zu weit entfernt, um das Lager zu ffnen."; - -"<Ƽ> Ƽ ó ϴ."; -"[Gruppe] Der Server kann die Gruppenaufgabe nicht bearbeiten."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Gruppe] Du kannst deine Gruppe nicht verlassen, whrend ihr in einem Dungeon seid."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Gruppe] Du bist aus der Gruppe ausgetreten."; - -"<> ̹ ٸ £ Դϴ."; -"[Gilde] Deine Gilde nimmt bereits an einem anderen Krieg teil."; - -"<> ϴ."; -"[Gilde] Ein Gildenkrieg ist nicht gerechtfertigt."; - -"<> ׷ 尡 ϴ."; -"[Gilde] Es gibt keine Gilde dieses Namens."; - -"̹ ĺǾֽϴ"; -"Es besteht schon eine Kandidatur."; - -"̹ Դϴ."; -"[Gilde] Die Gilde ist bereits im Krieg."; - -"<> Ͽ ϴ."; -"[Gilde] Nicht genug Yang, um an einem Gildenkrieg teilzunehmen."; - -"<> Ͽ ϴ."; -"[Gilde] Die Gilde hat nicht genug Yang, um an einem Gildenkrieg teilzunehmen."; - -"<> ̹ Դϴ."; -"[Gilde] Die Gilde ist bereits fr einen anderen Krieg vorgemerkt."; - -"<> 尡 ̹ Դϴ."; -"[Gilde] Die Gilde ist bereits in einem Krieg."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Gilde] Es werden mindestens %d Spieler bentigt, um an einem Gildenkrieg teilzunehmen."; - -"<> ڶ ϴ."; -"[Gilde] Die Gilde hat nicht gengend Punkte, um an einem Gildenkrieg teilzunehmen."; - -"<> Ͽ ϴ."; -"[Gilde] Die Gilde hat nicht genug Mitglieder, um an einem Gildenkrieg teilzunehmen."; - -" 20 ϴ ڵ ȣ ϴ."; -"Dein Level muss hher als 20 sein, um eine Handynummer zu registrieren."; - -" ڰ ʽϴ"; -"Du hast nicht die Qualifikation eines Kaisers."; - -"%s ģ ź ߽ϴ."; -"%s hat die Einladung abgelehnt."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Du kannst die Einladung nicht annehmen, da du bereits in der Gruppe bist."; - -"ָ 밡 Դϴ"; -"Nur der Kaiser kann das benutzen."; - -"%d ʰ Ÿ Դϴ."; -"Cooldown-Zeit ungefhr %d Sekunden"; - -" մϴ. : %lu ʿݾ : %lu"; -"Mangel an Steuern. Derzeitiges Kapital : %u fehlendes Kapital : %u"; - -": warpto "; -"Befehl: warpen zu "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Du kannst nicht zu einem fremden Reichsspieler warpen."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Hinzufgen vom Spieler %d in den Channel. (Geschenk Channel %d)"; - -"%s Է ̵մϴ"; -"Warpen zu Spieler %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Du kannst keine fremden Reichsspieler zusammenrufen."; - -"<> ߿ ɿ ϴ."; -"[Gilde] Whrend eines Gildenkrieges gibt es keine Erfahrungspunkte fr die Jagd."; - -" ູ %s HP,SP äϴ."; -"Beim Verwenden des Segen des Monarchen %s werden die TP und die MP wiederhergestellt."; - -" "; -"Meine Informationen ber den Kaiser"; - -"[%s] : %s ݾ %lld "; -"[%sMonarch] : %s Yang Besitz %lld"; - -"[%s] : %s "; -"[%sMonarch] : %s"; - -" "; -"Informationen ber den Kaiser"; - -"ָ Ҽ ִ Դϴ"; -"Nur ein Kaiser kann das benutzen."; - -"1-50 ġ ּ"; -"Whle eine Zahl zwischen 1 und 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Das Monster kann nicht gerufen werden, berprfe die Mob-Nummer."; - -"ִ +%d"; -"Trefferpunkte +%d"; - -"ִ ŷ +%d"; -"Manapunkte +%d"; - -" ູ Ͽϴ."; -"Der Segen des Kaisers ist aktiv."; - -"ü +%d"; -"Ausdauer +%d"; - -" +%d"; -"Intelligenz +%d"; - -"ٷ +%d"; -"Strke +%d"; - -"ø +%d"; -"Beweglichkeit +%d"; - -"ݼӵ +%d"; -"Angriffsgeschwindigkeit +%d"; - -"̵ӵ %d"; -"Bewegungsgeschwindigkeit %d"; - -"Ÿ -%d"; -"Abklingzeit -%d"; - -" ȸ +%d"; -"Lebenserholung +%d"; - -"ŷ ȸ +%d"; -"Manaerholung +%d"; - -" %d"; -"Giftangriff %d"; - -" +%d"; -"Stern +%d"; - -"ο +%d"; -"Geschwindigkeitsreduzierung +%d"; - -"%d%% Ȯ ġŸ "; -"Kritischer Angriff mit einer Chance von %d%%"; - -"%d%% Ȯ "; -"Durchdringender Angriff mit einer Chance von %d%%"; - -"ΰ Ÿġ +%d%%"; -"Spielerangriffskraft gegen Monster +%d%%"; - -" Ÿġ +%d%%"; -"Pferdeangriffskraft gegen Monster +%d%%"; - -" Ÿġ +%d%%"; -"Angriffsverstrkung gegen Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Angriffsverstrkung gegen Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -"Angriffsverstrkung gegen Untote + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Angriffsverstrkung gegen Teufel + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Herrscher Sa-Za-Hu gewhrt dem Spieler %s fr 3 Minuten eine um 10 %% erhhte Angriffskraft in diesem Gebiet."; - -"Ÿġ %d%% "; -"Absorb von Leben %d%% beim Angriff."; - -"Ÿġ %d%% ŷ "; -"Absorb von Mana %d%% beim Angriff."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Mit einer Wahrscheinlickeit von %d%% wird Mana vom Gegner genommen."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Absorb mit einer Wahrscheinlichkeit von %d%% Mana."; - -"Ÿݽ Ȯ %d%%"; -"%d%% Chance, einen Nahkampfangriff abzublocken"; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% Chance, einen Fernangriff abzuwehren"; - -"Ѽհ %d%%"; -"Einhandschwert-Verteidigung %d%%"; - -"հ %d%%"; -"Zweihandschwert-Verteidigung %d%%"; - -"μհ %d%%"; -"Zweihandschwert-Verteidigung %d%%"; - -" %d%%"; -"Glockenverteidigung %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Durch den Herrscher Geum-Gang-Gwon, wird zu dem Spieler %s in diesem Gebiet fr 3 Minuten 10 %% seiner Rstung gestiegen"; - -"ä %d%%"; -"Fcherverteidigung %d%%"; - -"Ȱ %d%%"; -"Fernangriff-Widerstand %d%%"; - -"ȭ %d%%"; -"Feuerwiderstand %d%%"; - -" %d%%"; -"Blitzwiderstand %d%%"; - -" %d%%"; -"Magiewiderstand %d%%"; - -"ٶ %d%%"; -"Windwiderstand %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Direkten Angriff reflektieren: %d%%"; - -" ǵ Ȯ %d%%"; -"Fluch reflektieren: %d%%"; - -" %d%%"; -"Giftwiderstand %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Manaerhhung von %d%% bei einem Sieg ber den Gegner."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Das Event luft schon. (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Erfahrungserhhung von %d%% bei einem Sieg ber den Gegner."; - -"%d%% Ȯ ġ 2 "; -"Erhhung des erbeuteten Yang um %d%% bei einem Sieg ber den Gegner."; - -"%d%% Ȯ ġ 2 "; -"Erhhung der erbeuteten Gegenstnde um %d%% bei einem Sieg ber den Gegner."; - -" %d%% "; -"Erhhung der Leistung um %d%% durch Einnahme des Tranks."; - -"%d%% Ȯ ġ ȸ"; -"%d%% Chance, nach dem Sieg ber einen Gegner Trefferpunkte aufzufllen."; - -" %d%%"; -"Keine Benommenheit %d%%"; - -" %d%%"; -"Keine Verlangsamung %d%%"; - -"Ѿ %d%%"; -"Kein Umfallen %d%%"; - -"ݷ +%d"; -"Angriffskraft + %d"; - -" +%d"; -"Rstung + %d"; - -"OX ũƮ ε "; -"OX Quiz-Script konnte nicht geladen werden."; - -" ݷ +%d"; -"Magie-Angriff + %d"; - -" +%d"; -"Magie-Verteidigung + %d"; - -"ִ +%d"; -"Maximale Ausdauer + %d"; - -"翡 +%d%%"; -"Stark gegen Krieger + %d%%"; - -"ڰ +%d%%"; -"Stark gegen Ninja + %d%%"; - -"󿡰 +%d%%"; -"Stark gegen Sura + %d%%"; - -"翡 +%d%%"; -"Stark gegen Schamanen + %d%%"; - -"Ϳ +%d%%"; -"Stark gegen Monster +%d%%"; - -"ݷ +%d%%"; -"Angriff + %d%%"; - -" +%d%%"; -"Verteidigung + %d%%"; - -"OX ũƮ ε "; -"OX Quiz-Script wurde geladen."; - -"ġ %d%%"; -"Erfahrung %d%%"; - -" %.1f"; -"Wahrscheinlichkeit einen Gegenstand zu finden %.1f"; - -" %.1f"; -"Wahrscheinlichkeit Yang zu finden %.1f"; - -"ִ +%d%%"; -"Maximales Leben +%d%%"; - -"ִ ŷ +%d%%"; -"Maximales Leben +%d%%"; - -"ų %d%%"; -"Fertigkeitsschaden %d%%"; - -"Ÿ %d%%"; -"Schlagschaden %d%%"; - -"ų %d%%"; -"Widerstand gegen Fertigkeitsschaden %d%%"; - -"Ÿ %d%%"; -"Widerstand gegen Schlge %d%%"; - -"ݿ %d%% "; -"%d%% Widerstand gegen Krieger-Angriffe"; - -"ȳϼ. ƾ2 Դϴ."; -"Willkommen in Metin2."; - -"ڰݿ %d%% "; -"%d%% Widerstand gegen Ninja-Angriffe"; - -"ݿ %d%% "; -"%d%% Widerstand gegen Sura-Angriffe"; - -"ݿ %d%% "; -"%d%% Widerstand gegen Schamanen-Angriffe"; - -" ( : %d %d %d)"; -"(Ablauf: %d j- %d m - %d t)"; - -"ä Դϴ."; -"Dein Chat ist gesperrt."; - -"ġ ȸ Ҽ ֽϴ"; -"Du bentigst ein hheres Level, um rufen zu knnen."; - -"ġ %d ̻ մϴ."; -"Du bentigst mindestens Level %d, um rufen zu knnen."; - -"Ƽ ƴմϴ."; -"Du bist nicht in der Gruppe."; - -"忡 ʾҽϴ."; -"Du bist der Gilde nicht beigetreten."; - -" ޽ ߰ ź Դϴ."; -"Der Spieler hat abgelehnt, deiner Freundesliste hinzugefgt zu werden."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Event ist gestartet."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Freunde] Du kannst keinen GM zu deiner Liste hinzufgen."; - -"%s ӵ ʽϴ."; -"%s ist nicht online."; - -"ŷ %d ̳ â ϴ."; -"Nach einem Handel musst du %d Sekunden warten, bevor du einen Laden erffnen darfst."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Du kannst erst in %d Sekunden wieder handeln."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Du besitzt mehr als 2 Mrd. Yang. Du kannst nicht handeln."; - -"ٸ ŷϰ λ ϴ."; -"Du kannst keinen privaten Laden erffnen, solange ein anderes Fenster offen ist."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Der Spieler besitzt mehr als 2 Mrd. Yang. Du kannst nicht mit ihm handeln."; - -"<â> ű ġԴϴ."; -"[Lager] Keine Bewegung mglich."; - -"<â> ϴ."; -"[Lager] Der Gegenstand kann nicht gelagert werden."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Gruppe] Der Spieler, der die Einladung ausgesprochen hat, ist nicht online."; - -" Ͽ մϴ."; -"Uriel erlaubt einzutreten."; - -"<Ƽ> ֽϴ."; -"[Gruppe] Nur der Gruppenanfhrer kann das ndern."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Gruppe] Das Ziel ist kein Mitglied deiner Gruppe."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Gruppe] Du kannst in einem Dungeon keinen Spieler ausschlieen."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Gruppe] Du kannst in einem Dungeon keinen Spieler ausschlieen."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Gruppe] Du wurdest aus der Gruppe ausgeschlossen."; - -"<Ƽ> Ƽ ϴ."; -"[Gruppe] Du kannst in einem Dungeon keine Gruppe verlassen."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Gruppe] Du kannst die Gruppenmitglieder nicht ausschlieen."; - -"<> ػ %d ̳ 带 ϴ."; -"[Gilde] Nach Auflsung einer Gilde kannst du %d Tage lang keine neue erstellen."; - -"<> Ż %d ̳ 带 ϴ."; -"[Gilde] Nach Verlassen einer Gilde kannst du %d Tage lang keine neue erstellen."; - -" ̸ Դϴ."; -"Der Gildenname ist ungltig."; - -" Ź帳ϴ."; -"Wir bitten um die Teilnahme vieler Spieler."; - -"<> [%s] 尡 Ǿϴ."; -"[Gilde] [%s] wurde erstellt."; - -"<> Ͽϴ."; -"[Gilde] Erstellen der Gilde fehlgeschlagen."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Gruppe] Gruppenfertigkeiten stehen nur dem Gruppenanfhrer zur Verfgung."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Gruppe] Das Ziel wurde nicht gefunden."; - -"<> ߸ ݾԴϴ."; -"[Gilde] Der Yangbetrag ist nicht korrekt."; - -"<> ִ մϴ."; -"[Gilde] Du hast nicht gengend Yang dabei."; - -"<> ׷ ã ϴ."; -"[Gilde] Die gesuchte Person kann nicht gefunden werden."; - -"<> 尡 ƴմϴ."; -"[Gilde] Die Person gehrt nicht derselben Gilde an."; - -"<> Ż ų ϴ."; -"[Gilde] Du bist nicht berechtigt, Gildenmitglieder zu entlassen."; - -"<> %s Ż ׽ϴ."; -"[Gilde] Gildenmitglied %s wurde von der Gilde ausgeschlossen."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX Das Event ist nicht beendet. Es sind Fehler aufgetreten. (Flag: %d)"; - -"<> Ż ׽ϴ."; -"[Gilde] Du hast ein Gildenmitglied entlassen."; - -"<> ̸ ϴ."; -"[Gilde] Du bist nicht berechtigt, deinen Rangnamen zu ndern."; - -"<> ̸ ϴ."; -"[Gilde] Die Rechte des Gildenleiters knnen nicht verndert werden."; - -"<> ̸ Դϴ."; -"[Gilde] Der Rangname ist ungltig."; - -"<> ϴ."; -"[Gilde] Du bist nicht berechtigt, deine Machtposition zu ndern."; - -"<> ϴ."; -"[Gilde] Die Rechte des Gildenleiters knnen nicht verndert werden."; - -"<> %u ġ Ͽϴ."; -"[Gilde] %u Erfahrungspunkte eingesetzt."; - -"<> ġ ڿ Ͽϴ."; -"[Gilde] Erfahrungseinsatz fehlgeschlagen."; - -"<> մϴ."; -"[Gilde] Nicht gengend Yang in der Gildenkasse."; - -"<> ŷ ȸ Ͽϴ."; -"[Gilde] Drachengeist wurde nicht wiederhergestellt."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"In kurzer Zeit wird das OX Event neu gestartet."; - -"<> ۼ ϴ."; -"[Gilde] Du bist nicht berechtigt, eine Ankndigung zu machen."; - -"<> ϴ."; -"[Gilde] Du bist nicht berechtigt, die Position zu ndern."; - -"<> ϴ."; -"[Gilde] Die Stellung des Gildenleiters kann nicht gendert werden."; - -"<> ϴ."; -"[Gilde] Du kannst dich nicht selbst zum Gildenleiter ernennen."; - -"<> 屺 ϴ."; -"[Gilde] Du bist nicht berechtigt, den Gildenleiter zu whlen."; - -"<> ̻ ϴ."; -"[Gilde] Du kannst keine weiteren Gildenleiter auswhlen."; - -" dz ϴ."; -"Du kannst diesen Gegenstand nicht abgeben."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Illegale Software wurde entdeckt. Dein Spiel wird beendet."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Du hast mehr als 2 Mrd. Yang bei dir. Du kannst nicht handeln."; - -"ݾ մϴ."; -"Unzulngliches Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Das Geschenk Event wird auf ein Gebiet begrenzt."; - -" 귿 ."; -"Gegenstand-Roulette starten"; - -"Ӵ 귿 ."; -"Yang-Roulette starten"; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Der Spieler ist online. Bitte nutze Flstern."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Die Handynummer ist nicht registriert."; - -" ޼ 20 ֽϴ."; -"Du musst mindestens auf Level 20 sein, um eine SMS zu schicken."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Du bentigst 2000 DT, um eine SMS zu schicken."; - -" ޼ ߽ϴ."; -"Deine SMS wurde verschickt."; - -"%s %s %d%% ߽ϴ!"; -"%s der Gilde %s ist um %d%% angestiegen!"; - -"%s %s ƿԽϴ."; -"%s der Gilde %s hat sich normalisiert."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s ist um %d%% angestiegen!"; - -"%s %s ƿԽϴ."; -"%s 's %s hat sich normalisiert."; - -" õ ִ(%d) Ǿϴ."; -"Deine Abbau-Punkte haben ihr Maximum erreicht. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Deine Abbau-Punkte haben die maximale Stufe erreicht."; - -"۸ ̷ ׷̵ ֽϴ."; -"Du kannst deine Spitzhacke beim Holzfller Deokbae verbessern."; - -" õ Ͽϴ! (%d/%d)"; -"Deine Abbau-Punkte sind gestiegen! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Ohne Spitzhacke kannst du nichts abbauen."; - -"̻ ij ϴ."; -"Es gibt nichts abzubauen."; - -"ä Ͽϴ."; -"Der Abbau war erfolgreich."; - -"ä Ͽϴ."; -"Der Abbau ist fehlgeschlagen."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Freunde] Du hast %s als Freund hinzugefgt."; - -" ̵ǰڽϴ."; -"In Krze wird der Spieler in die Stadt teleportiert."; - -"<޽> %s ޽ Ͽϴ."; -"[Freunde] Du hast %s von der Liste gelscht."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Ein schwerwiegender Server-Fehler ist aufgetreten. Der Server wird automatisch neu gestartet."; - -"10 ڵ Ǹ,"; -"In 10 Sekunden wirst du automatisch getrennt."; - -"5 Ŀ ϽǼ ֽϴ."; -"Du kannst dich nach 5 Minuten verbinden."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) wurde erstellt. [Temporr]"; - -" Դϴ"; -"Diese Gilde ist im Krieg."; - -"%s: ʴ Դϴ."; -"%s: Diese Gilde existiert nicht."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Eine Gilde mit diesem Namen oder dieser Nummer existiert nicht."; - -" ʴ ǹԴϴ."; -"Das Gebude existiert nicht."; - -" ǹ ֽϴ."; -"Dieser Gebudetyp kann nur einmal errichtet werden."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Schliee zuerst die OX Eventkarte. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Das Hauptgebude muss zuerst errichtet werden."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Bau wegen eines falschen Baupreises fehlgeschlagen."; - -"Ǽ մϴ."; -"Deine Gilde besitzt nicht genug Yang, um das Gebude zu errichten."; - -"簡 Ͽ Ǽ ϴ."; -"Du hast nicht gengend Material zum Bauen."; - -"ǹ ġԴϴ."; -"Du kannst an diesem Ort kein Gebude errichten."; - -" ʴ ij Դϴ."; -"Der Charakter existiert nicht."; - -" "; -"Duell nicht erfolgreich abgebrochen."; - -" "; -"Duell erfolgreich abgebrochen."; - -" Ǿϴ."; -"Das Duell wurde erfolgreich begonnen."; - -" ۿ ֽϴ."; -"Es gibt ein Problem, das Duell zu beginnen."; - -" ߽ϴ."; -"Es ist kein Fehler aufgetreten."; - -"ڰ ϴ."; -"Es gibt keine Duellanten."; - -" Ʈ ϴ."; -"Es sind keine Statuspunkte brig."; - -" Ʈ ϴ."; -"Verbleibende Statuspunkte sind zu niedrig."; - -" ߸ ԷϿϴ."; -"Du hast einen falschen Wert eingegeben."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Unterbefehl des Befehls ist falsch."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Nicht eingehaltene Verpflichtung zwischen dem Spieler %d und dem Spieler %d."; - -" ϴ. ݾ %d"; -"Roulette drehen fr einen Betrag von %d Yang."; - -"۷αװ syslog ҽϴ"; -"Die Itemlog wurde in der syslog abgelegt."; - -" "; -"Erfolgsinformationen der Reiche."; - -" %d %d %d %d"; -"Whle die Karten Informationen des Heiligen Boden %d Durchgang %d %d %d"; - -" Ͽϴ."; -"Es ist ein Fehler aufgetreten."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Zahl heiligen Boden %d"; - -" Ÿ "; -"Information ber den Stand der Reichsschlacht"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Die Anfrage wird geladen. Bitte gedulde dich einen Moment."; - -"ٸŷâ ¿ â ϴ."; -"Du kannst kein Lager erffnen, solange ein anderes Fenster offen ist."; - -"<â> â йȣ Ǿϴ."; -"[Lager] Lagerkennwort wurde gendert."; - -"<â> йȣ ƲȽϴ."; -"[Lager] Du hast das falsche Passwort eingegeben."; - -"Ⱓ %d ˴ϴ."; -"Deine Spielzeit luft in %d Minuten ab."; - -" ǥϿϴ."; -"Regelgerecht gewhlt."; - -"̹ǥ "; -"Bereits gewhlt."; - -"%s ⸶ Ͽϴ."; -"%s Spieler ist schon in der Wahl."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX Event ist beendet. Es gab keinen Fehler. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Kann nicht zur Wahl aufgestellt werden."; - -" %s %lu ֽϴ"; -"%s hat noch %u Yang zur Verfgung."; - -" %s %d ֽϴ"; -"%s hat noch %d Yang zur Verfgung."; - -" ϰų ü ȲԴϴ"; -"Du hast nicht gengend Yang."; - -" %s ĺ Ͽϴ"; -"%s ist als Kaiserkandidat gelscht."; - -" %s ĺ ƴմϴ."; -"%s ist kein Kandidat fr die Kaiserwahl."; - -" %s ַ Ը ߽ϴ."; -"%s ist als Kaiser nominiert."; - -" %s ַ ԸҼ ϴ ."; -"%s kann nicht als Kaiser nominiert werden."; - -" %s ָ Ͽϴ.."; -"Der %s Kaiser wird entfernt."; - -" %s ָ Ҽ ϴ."; -"Der %s Kaiser kann nicht entfernt werden."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Event akzeptiert keine Teilnehmer mehr."; - -"ż"; -"Shinsoo-Reich"; - -"õ"; -"Chunjo-Reich"; - -"뱹"; -"Jinno-Reich"; - -"ô õ Ͽϴ! (%d/%d)"; -"Deine Angelpunkte sind gestiegen! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Du hast die maximale Anzahl Angelpunkte erreicht."; - -"θ ô ׷̵ ֽϴ."; -"Geh zum Fischer und lass deine Angelrute verbessern!"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Du hast deinen Kder an den Fisch verloren."; - -"Ⱑ ϴ! (%s)"; -"Du hast einen Fisch gefangen! (%s)"; - -"̹ ̴ %.2fcm"; -"Die Lnge des gefangenen Fisches betrgt %.2cm."; - -"̺Ʈôؾ"; -"Angelveranstaltung 'Beste Fischer'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Die restlichen Eventteilnehmer werden notiert."; - -"̺Ʈ׾"; -"Angelveranstaltung 'In der Ruhe liegt die Kraft'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Du hast %d von %d gefangen."; - -"Ⱑ ϴ."; -"Der Fisch ist in den Tiefen des Wassers verschwunden."; - -" ӿ Խϴ."; -"Im Fisch ist eine Muschel."; - -" ӿ ̰ Խϴ."; -"Im Fisch ist ein Wurm."; - -"%s ϴ."; -"Du rstest %s ber dem Feuer."; - -"20 ʰϿ ϴ"; -"Du hast mehr als 2 Milliarden Yang bei dir. Deshalb kannst du nicht handeln."; - -"Ӿ  Ե ̸ ϴ."; -"Du kannst deinem Laden keinen ungltigen Namen geben."; - -"ȭ λ Ǹ ϴ."; -"Du kannst keine Gegenstnde aus dem Item-Shop in einem privaten Laden verkaufen."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Die restlichen Eventteilnehmer wurden nicht notiert."; - -"ä ߴϿϴ."; -"Abbauen beendet."; - -"̸ ϼ."; -"Du bentigst eine Spitzhacke fr den Erzabbau!"; - -"ô븦 ϼ."; -"Bitte whle eine Angel aus."; - -"̳ ּ."; -"Befestige zuerst einen Kder am Haken."; - -"ô밡 ƴ ø ϴ!"; -"Du kannst nicht ohne Angel fischen!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Gruppe] Du kannst keine Anfrage stellen, da der Gruppenanfhrer nicht online ist."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Gruppe] Mit Spielern eines anderen Reichs kannst du keine Gruppe bilden."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Gruppe] Du kannst in einem Dungeon keine Einladung aussprechen."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Gruppe] Du kannst im Zuschauer-Modus keine Einladung aussprechen."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Gruppe] Es knnen nur Spieler im Levelunterschied von -30 bis +30 eingeladen werden."; - -" ڼ : %d"; -"Die Nummern der restlichen Teilnehmer : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Gruppe] Du kannst den Spieler nicht einladen, da sein Level zu niedrig ist."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Gruppe] Du kannst den Spieler nicht einladen, da sein Level zu hoch ist."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Gruppe] Du kannst keine weiteren Spieler in deine Gruppe einladen."; - -"%s Կ Ƽ û ߽ϴ."; -"Du mchtest der Gruppe von %s beitreten."; - -" Ƽ ʽϴ."; -"Der Spieler befindet sich nicht in der Gruppe."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Gruppe] Du kannst der Gruppe nicht beitreten, da sie bereits voll ist."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Gruppe] Du hast nicht das Recht, eine Einladung auszusprechen."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Gruppe] %s lehnt die Einladung in deine Gruppe ab."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Gruppe] %s ist bereits in der Gruppe."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Gruppe] Du kannst in einem Dungeon keine Einladung annehmen."; - -"OX ̺Ʈ ġٽϴ."; -"OX Event wird beendet."; - -"OX̺Ʈ ŵϴ."; -"OX Event wird beendet."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Gruppe] Du bist nicht in der Lage, die Einladung anzunehmen."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Gruppe] Deine Einladung wurde von %s abgelehnt."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Gruppe] %s ist deiner Gruppe beigetreten."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Gruppe] %s ist deiner Gruppe beigetreten."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Du kannst jetzt keinen privaten Laden nutzen."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Dieser Spieler handelt gerade mit jemand anderem."; - -"ƾ2ȣ: %s"; -"Metin2 Besttigungs-Nr.: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Deine Besttigungs-Nr. ist falsch. Bitte versuche es noch einmal."; - -"ڵ ȣ Ǿϴ."; -"Die Handynummer ist registriert."; - -" ִ ϴ."; -"Du kannst dich nicht zum Spieler teleportieren."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX Der Preis ist vergeben: %d, %d Stck."; - -" ¶ ° ƴմϴ."; -"Der Spieler ist nicht online."; - -" %d äο ֽϴ. ( ä %d)"; -"Der Spieler ist in Channel %d. (Du bist in Channel %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Nach ffnen des Lagers kannst du %d Sekunden nicht woanders hingehen."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Nach dem Handel kannst du eine Zeit lang nicht woanders hingehen."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Du musst nach einem Handel %d Sekunden warten, bevor du die Karte wechseln darfst."; - -" 밡 մϴ."; -"Duell beendet, da dein Gegner verschwunden ist."; - -" ϴ."; -"Es gibt keine Begrenzung fr Trnke."; - -" %d մϴ."; -"Du kannst bis zu %d Trnke nutzen."; - -"10ʵ ۵˴ϴ."; -"Der Kampf beginnt in 10 Sekunden."; - -" ۵Ǿϴ."; -"Das Duell hat begonnen."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"Das Duell wird beendet, da es ein Problem mit der Duellarena gibt."; - -" ð ʰ ߴմϴ."; -"Das Duell wird wegen Zeitberschreitung beendet."; - -"10ʵ ̵մϴ."; -"In 10 Sekunden wirst du in die Stadt teleportiert."; - -" Ͽ ߴմϴ."; -"Das Duell wird gestoppt, da es ein Problem mit der Duellarena gibt."; - -" ij Ͽ մϴ."; -"Der Duellgegner hat Probleme. Das Duell wird beendet."; - -" Ͽ մϴ."; -"Das Duell wird beendet, da es ein Problem mit dem Duellanten gibt."; - -"%s ÿ ¸Ͽϴ."; -"%s hat das Duell gewonnen."; - -"%s ¸Ͽϴ."; -"%s hat gewonnen."; - -"10ʵ ǵưϴ."; -"In 10 Sekunden wirst du in die Stadt teleportiert."; - -"10ʵ մϴ."; -"In 10 Sekunden beginnt die nchste Runde."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"Der Duellgegner wurde getrennt. Das Duell wird angehalten."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Die Quote des Item-Drop ist im Moment zustzlich %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Die Quote des Yang-Drop ist im Moment zustzlich %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Die Drop-Quote des Yang-Regen ist im Moment zustzlich %d%%."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Der Erfahrungsbonus betrgt im Moment zustzlich %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"Deine Clientversion ist falsch. Bitte installiere den normalen Patch."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Du kannst im Laden nicht handeln, wenn ein anderes Fenster geffnet ist."; - -" Ÿ ʹ ־ ϴ."; -"Du bist zu weit vom Shop entfernt, um etwas zu kaufen."; - -" Ÿ ʹ ־ ϴ."; -"Du bist zu weit vom Shop entfernt, um etwas zu verkaufen."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Du hast mehr als 2 Milliarden Yang bei dir. Deshalb kannst du nicht handeln."; - -" : %d"; -"Gesamtzahl des Quiz: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Der Verkauf wird mit %d%% besteuert."; - -" ¿ Ż ϴ."; -"Du kannst kein Pferd reiten, solange du verwandelt bist."; - -" ¿ Ż ϴ."; -"Du kannst nicht reiten, solange du ein Brautkleid oder einen Smoking trgst."; - -" ϰ ʽϴ."; -"Du besitzt kein Pferd."; - -" ׾ִ Դϴ."; -"Dein Pferd ist tot."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Die Ausdauer deines Pferdes ist zu niedrig."; - -" ȯ Ͽϴ."; -"Pferd rufen fehlgeschlagen."; - -" "; -"s Pferd"; - -"ȥ ˴ϴ."; -"Die Hochzeit endet bald."; - -"ڵ Ե˴ϴ."; -"Wird automatisch verlassen."; - -"̹ ϴ."; -"Der Krieg ist bereits vorbei."; - -"10ʵ ϰڽϴ."; -"Das Ergebnis folgt in 10 Sekunden."; - -" ¿ ȯ ϴ."; -"Whrend du beobachtest, kannst du nicht handeln."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Wenn Fenster geffnet ist, kannst du nicht mit anderen handeln."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Die andere Person ist gerade beschftigt, deshalb kannst du jetzt nicht mit ihr handeln."; - -" ȯ ź Դϴ."; -"Die andere Person hat den Handel abgebrochen."; - -" ϰų ڸ ϴ."; -"Nicht gengend Yang oder kein Platz im Inventar."; - -" ϰų ڸ ϴ."; -"Die andere Person hat nicht gengend Yang oder sie hat keinen Platz im Inventar."; - -" ǰ ϴ."; -"Die andere Person hat keinen Platz im Inventar."; - -"%s ԰ ȯ Ǿϴ."; -"Der Handel mit %s wurde erfolgreich durchgefhrt."; - -" ȣ ġ ʾҽϴ."; -"Der Segen des Drachengottes hat dich davor bewahrt, Erfahrungspunkte zu verlieren."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Aktueller Punktestand: Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -"Die korrekte Antwort lautet:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Der Teufel des geheiligten Ortes: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", du hast kein Recht, hier zu sein! In 10 Sekunden werden die Angehrigen deines Reiches diesen heiligen Boden verlassen."; - -"Ÿ %s Ż Ͽϴ"; -"Das %s wurde besiegt und scheidet aus der Reichsschlacht aus."; - -"Ÿ "; -"Monster in der Reichsschlacht"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Wenn ihr den Wchter des Heiligen Platzes besiegt, seid ihr Besitzer des Heiligen Platzes."; - -" ȣ ʾҽϴ."; -"Der Schutz des Drachengottes hat dafr gesorgt, dass du keine Gegenstnde verlierst."; - -" ߰ %d"; -"Zustzlicher Stichwaffenschaden %d"; - -"%s ! (%ld%%)"; -"%s blocken! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s ausweichen! (%d%%)"; - -"O Դϴ"; -"Ja (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]s Angriffsposition: %d %d"; - -"ɾ Էϼ."; -"Bitte gib den Befehl in voller Lnge ein."; - -"ź ¿ ϴ."; -"Du kannst das nicht machen, whrend du auf dem Pferd sitzt."; - -" ¿ ϴ."; -"Du kannst das nicht ausfhren, whrend du am Boden liegst."; - -"޼ӿ Կ?"; -"In meinen Trumen? Wie?"; - -" Ͼ ."; -"Steh zuerst auf."; - -"׷ ɾ ϴ"; -"Dieser Befehl existiert nicht."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Gruppe] Die Gruppe hat sich aufgelst."; - -"<Ƽ> ȯ ϴ."; -"[Gruppe] Du kannst das Ziel nicht rufen."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Gruppe] Du kannst die Gruppenmitglieder nicht zu deiner aktuellen Position rufen."; - -"X Դϴ"; -"Nein (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Deine Gruppe arbeitet gut zusammen und Gruppenmitglieder, die sich in der Nhe des Anfhrers aufhalten, erhalten einen Erfahrungsbonus."; - -""; -"Leader"; - -""; -"Member"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Gilde] Angebotene Erfahrung ist grer als verbleibende Erfahrung."; - -"<> Դϴ."; -"[Gilde] Die Nachricht kann nicht gelscht werden."; - -"<> ŷ մϴ. (%d, %d)"; -"[Gilde] Nicht gengend Drachengeist. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Gilde] Du kannst jetzt noch nicht die Gildenfertigkeit nutzen."; - -"<> %d ų (%d, %d) to %lu"; -"[Gilde] %d-Fertigkeit wurde angewendet (%d, %d) auf %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Gilde] Der Spieler ist in Channel %d. (Aktueller Channel: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Gilde] Der Spieler ist nicht online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Nach 5 Sek. werden alle Teilnehmer entfernt, die eine falsche Antwort gegeben haben."; - -"<> ų ߿ ֽϴ."; -"[Gilde] Diese Gildenfertigkeit kann nur im Krieg benutzt werden."; - -"<> %lu ŷ ȸϿϴ."; -"[Gilde] %u Punkte Drachengeist wurden wiederhergestellt."; - -"<> ݰ 常 ֽϴ."; -"[Gilde] Nur der Gildenleiter kann Yang abheben."; - -"<> ʴ ź Դϴ."; -"[Gilde] Der Spieler lehnt die Gildeneinladung ab."; - -"<> ʴ ϴ."; -"[Gilde] Du bist nicht berechtigt, jemanden in die Gilde einzuladen."; - -"<> ٸ 忡 ʴ ϴ."; -"[Gilde] Spieler aus einem anderen Reich knnen nicht in die Gilde eingeladen werden."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Gilde] Du kannst diesen Spieler erst nach %d Tag(en) wieder einladen."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Gilde] Nach einer Umgestaltung kannst du erst nach %d Tagen wieder neue Mitglieder einladen."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Gilde] Die Person gehrt bereits einer anderen Gilde an."; - -"<> ִ ʰ߽ϴ."; -"[Gilde] Die maximale Gildenkapazitt ist erreicht."; - -" غּ."; -"Bereit fr die nchste Frage?"; - -" ųԴϴ."; -"Du kannst diese Fertigkeit nicht trainieren."; - -" ̻ ϴ."; -"Du kannst diese Fertigkeit nicht trainieren."; - -"׷ ųԴϴ."; -"Diese Fertigkeit kannst du nicht bis zum Gromeister trainieren."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Du bist bereits ein Meister dieser Fertigkeit. Du kannst sie nicht trainieren."; - -" ų ׷ ̸ ʾҽϴ."; -"Deine Fertigkeit ist nicht hoch genug fr das Gromeistertraining."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"Das hat nicht geklappt. Verdammt!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Training fehlgeschlagen. Bitte versuch es spter noch einmal."; - -" ̾!"; -"Mein Krper ist voller Energie!"; - -"߰ſ ġ ־! ̰, ̰!"; -"Das Training scheint bereits zu wirken..."; - -" ̽ϴ."; -"Du hast dein Training mit dem Buch erfolgreich abgeschlossen."; - -"ġ Ͽ å ϴ."; -"Du kannst es aufgrund mangelnder Erfahrung nicht lesen."; - -"Pregunta."; -"Frage."; - -" ų å ̻ ϴ."; -"Du kannst diese Fertigkeit nicht mehr mit einem Buch trainieren."; - -" ų å ̸ ʾҽϴ."; -"Diese Fertigkeit ist nicht hoch genug, um sie mit einem Buch zu trainieren."; - -" ذ Ǿ ѵ ѵ.."; -"Ich komme voran, aber ich habe noch nicht alles verstanden."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Diese Anweisungen sind schwer zu verstehen. Ich muss weiter studieren."; - -" ϴ ͸ ִ ̴.."; -"Dieses Kapitel habe ich verstanden. Aber ich muss weiter hart arbeiten."; - -"å ̽ϴ."; -"Du hast dein Training mit dem Buch erfolgreich abgeschlossen."; - -"ȯ Ͽϴ."; -"Teleportation fehlgeschlagen."; - -" ϴ. ° ãư."; -"Kein Pferd vorhanden. Bitte frag den Stallburschen."; - -" ȯ ϼ."; -"Bitte benutze einen Gegenstand, um ein Pferd zu rufen."; - -"%s SPҸ: %d"; -"%s FP-Verbrauch: %d"; - -" O, Ʋ X ̵ּ"; -"Ist das richtig, dann gehe zu O. Ist es falsch, dann zu X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Ich brenne innerlich, aber es beruhigt meinen Krper. Mein Chi muss sich stabilisieren."; - -"׷, õõ. õõ, ׷ !"; -"Etwas langsam, aber stetig... ohne zu stoppen!"; - -"׷, ̾. ü Ⱑ 游."; -"Ja, das fhlt sich gut an. Mein Krper ist voller Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Ich habe es gelesen! Jetzt muss sich das Chi in meinem Krper verteilen."; - -"װ ž!"; -"Das Training ist abgeschlossen."; - -" å ̾! ̰ ־!"; -"Ich bin auf der letzten Seite des Buchs angelangt. Das Training ist fast abgeschlossen!"; - -" Ҿ! ݸ !"; -"Es ist fast geschafft! Nur noch ein wenig!"; - -"Ҿ! ݸ ̴!"; -"Erleuchtet! Ich habe es fast durchgelesen!"; - -"å嵵 ʾұ."; -"Es fehlen nur noch wenige Seiten, dann habe ich alles gelesen."; - -" ȿ ."; -"Ich fhle mich erfrischt."; - -"Դϴ!"; -"Korrekt!"; - -" ."; -"Jetzt verstehe ich es!"; - -", ⼼ !"; -"Gut, ich muss mich weiter konzentrieren!"; - -"ƴ  о Ӹ ."; -"Ich lese immer wieder dieselbe Zeile."; - -"ϱ Ⱦ."; -"Ich will nicht weiterlernen."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"Es ist komplizierter und schwerer zu verstehen, als ich dachte."; - -"̷ ΰ ȵȴٱ."; -"Es fllt mir schwer, mich zu konzentrieren. Ich sollte eine Pause einlegen."; - -" ä Ǿϴ."; -"Dein Chat wurde von einem GM blockiert."; - -"ä ǮȽϴ."; -"Deine Chat-Sperre wurde aufgehoben."; - -"̹ â ֽϴ."; -"Das Herstellfenster ist bereits offen."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Du kannst nichts herstellen, wenn noch ein Handels- oder Lagerfenster geffnet ist."; - -" ̻ ϴ."; -"Keine weitere Verbesserung mglich."; - -"â ʽϴ"; -"Das Herstellfenster ist nicht geffnet."; - -" ᰡ մϴ"; -"Du hast nicht das richtige Material."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Gilde] Bitte versuche es spter noch mal."; - -"%d о Ϸ ֽϴ."; -"Du musst %d weitere Fertigkeitsbcher lesen, um diese Fertigkeit zu verbessern."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Gilde] Bitte versuche es spter erneut."; - -" ִ Դϴ."; -"Diese Funktion kann nur im Schloss verwendet werden."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Der Goldbarren wurde in den Tresor deines Reiches zurckgezahlt."; - -"TEST : : %d"; -"TEST: Im Tresor deines Reiches befinden sich: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Du kannst den Goldbarren nicht in den Tresor deines Reiches zurckzahlen."; - -"<> %d Ǿϴ"; -"[Gilde] Die Gilde hat %d Punkte erreicht."; - -" ϴ."; -"Dieser Gegenstand kann nicht verbessert werden."; - -" ȸ 20 ⸸ մϴ"; -"Die kostenlose Verbesserung von Waffen kann nur auf Waffen bis Level 20 angewandt werden."; - -" ʾ ϴ."; -"Du kannst dieses Item nicht verwenden, da du die Voraussetzungen nicht erfllst."; - -" ʾ ϴ."; -"Du kannst dieses Item nicht verwenden, da es fr das andere Gechlecht gedacht ist."; - -": transfer "; -"Benutze: transfer "; - -"ָ Դϴ"; -"Diese Funktion kann nur der Kaiser verwenden."; - -"ٸ ȯ ϴ."; -"Du kannst keine Spieler aus den anderen Reichen rekrutieren."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Der Spieler %s befindet sich gerade auf Channel %d. (Dein Channel: %d)"; - -"%s ȯϿϴ."; -"Du hast %s Spieler rekrutiert."; - -"ԷϽ ̸ ڰ ϴ."; -"Es gibt keinen Spieler mit dem von dir genannten Namen."; - -"ڽ ȯ ϴ."; -"Du kannst dich nicht selbst rekrutieren."; - -" Ѻ ϴ."; -"Dein Level ist zu niedrig, um diesen Gegenstand zu benutzen."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Du kannst nichts verbessern, wenn ein anders Fenster geffnet ist."; - -"%s ְ %s üǾϴ."; -"Der Kaiser von %s wurde gendert in %s."; - -"%s ȭ ѷΰ Դϴ."; -"Es gibt in %s einen Krieg um die Leuchtfeuer zu entznden."; - -"%s ߽ϴ."; -"%s ist die Verteidigung gelungen."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Innerhalb der nchsten 30 Minuten kann %s eine Belohnung fr die Zerstrung des Leuchtfeuers erhalten."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 Minuten sind vorbei. Die Lagerfeuer sind verschwunden."; - -"%s ˸ ȭ Ÿϴ."; -"Ein Lagerfeuer wurde bei %s entzndet, um vor einer Schlacht zu warnen."; - -"%s ȭ ı߽ϴ."; -"%s hat das Lagerfeuer zerstrt."; - -"%s Ͽ £ йϿϴ.."; -"%s hat den Krieg verloren, da sie das Schloss nicht verteidigen konnten."; - -"%s ȭ ıϿϴ."; -"%s hat alle Lagerfeuer zerstrt."; - -" ֽϴ."; -"Du kannst den Laden nur ffnen, wenn du die Rstung ablegst."; - -"%d ð %d %d äñ Դϴ"; -"Deine Chat-Sperre dauert noch %d Stunden %d Minuten %d Sekunden."; - -"%d ð %d äñ Դϴ"; -"Deine Chat-Sperre dauert noch %d Stunden %d Sekunden"; - -"%d %d äñ Դϴ"; -"Deine Chat-Sperre dauert noch %d Minuten %d Sekunden."; - -" Ȯ"; -"Droprate Yang-Regen"; - -" ϱ ᰡ մϴ."; -"Du hast nicht das richtige Material, um das herzustellen."; - -""; -"Alle Reiche"; - -" Ȯ"; -"Item-Droprate in Prozent"; - -" Ȯ"; -"Yang-Droprate in Prozent"; - -"ġ "; -"Prozentsatz fr Erfahrungspunkte"; - -"%d äñ Դϴ"; -"Deine Chat-Sperre dauert noch %d Sekunden"; - -" ź ¿ ǥ ϴ."; -"Du kannst keine Emotionen benutzen, whrend du reitest."; - -" ź ǥ ϴ."; -"Du kannst keine Emotionen mit einem Spieler benutzen, der reitet."; - -"<> ƴմϴ."; -"[Gilde] Der Gildenleiter des Gegners ist offline."; - -" ʾ ϴ."; -"[Gilde] Der Gildenleiter des Gegners ist offline."; - -"<> ̹ Դϴ."; -"[Gilde] Diese Gilde befindet sich gerade in einer Schlacht."; - -"̹ Ż ̿Դϴ."; -"Du reitest bereits. Steige zuerst ab."; - -" ̻ ϴ."; -"Du kannst nicht mit dieser Schriftrolle verbessern."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Du kannst nur einmal fr den Dmonenturm-Auftrag belohnt werden."; - -"ȥ ⿡ Ͽϴ."; -"Drachenstein wurde erfolgreich entfernt."; - -"ȭâ ¿ ű ϴ."; -"Du kannst den Gegenstand nicht innerhalb des Veredelungsfensters verschieben."; - -" ⿡ Ͽϴ."; -"Restlaufzeit des Drachensteins wurde erfolgreich extrahiert."; - -" ⿡ Ͽϴ."; -"Extrahieren der Restlaufzeit ist fehlgeschlagen."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Entfernen des Drachensteins fehlgeschlagen. Aber du hast Folgendes erhalten: %s"; - -"ȥ ⿡ Ͽϴ."; -"Entfernen des Drachensteins ist fehlgeschlagen."; - -" ʿ ᰡ ƴմϴ."; -"Dieser Gegenstand wird nicht zur Verbesserung des Reinheitsgrades bentigt."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Dieser Gegenstand wird nicht zur Verbesserung des Reinheitsgrades bentigt."; - -" ȥԴϴ."; -"Dieser Gegenstand kann nicht auf diese Art verbessert werden."; - -" δ ϴ."; -"Dieser Gegenstand kann nicht auf diese Art verbessert werden."; - -"ܰ ߽ϴ."; -"Verbesserung des Reinheitsgrades war erfolgreich."; - -" ߽ϴ."; -"Veredelung um eine Klasse hher ist fehlgeschlagen."; - -"ܰ ȥԴϴ."; -"Dieser Gegenstand wird zur Veredelung nicht bentigt."; - -" ߽ϴ."; -"Veredelung um eine Klasse hher war erfolgreich."; - -"ܰ ߽ϴ."; -"Verbesserung des Reinheitsgrades ist fehlgeschlagen."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Du besitzt nicht die notwendigen Materialien zum Verstrken des Drachensteins."; - -"ȭ ȥԴϴ."; -"Dieser Drachenstein kann nicht zum Verstrken verwendet werden."; - -"ȭ ߽ϴ."; -"Verstrken war erfolgreich."; - -"ȭ ߽ϴ."; -"Verstrken fehlgeschlagen"; - -"̹ ȥ ϰ ֽϴ."; -"Diese Art Drachenstein trgst du bereits."; - -" ȥ ϴ."; -"Der Drachenstein kann nicht entfernt werden."; - -"̹ ϰ ֽϴ."; -"Du hast bereits einen solchen Drachenstein ausgerstet."; - -"κ Ȱȭ ."; -"Bevor du das Cor Draconis ffnest, musst du die Drachenstein-Quest abgeschlossen und die Drachensteinalchemie aktiviert haben."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Bevor du das Cor Draconis ffnest, musst du die Drachenstein-Quest abgeschlossen und die Drachensteinalchemie aktiviert haben."; - -"Ʈ κ丮 ϸ ϴ."; -"Du kannst den Grtel erst ablegen, wenn sich kein Gegenstand mehr in seinem Inventar befindet."; - -"ູ ö ĥ ֽϴ."; -"Du kannst die Segensschriftrolle und das Magische Eisenerz kombinieren."; - -" Ʈ κ丮 ű ϴ."; -"Diesen Gegenstand kannst du nicht in deinem Grtel-Inventar ausrsten."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Du hast %d Yang investiert."; - -" ִ ƾ ϴ."; -"Es gibt keinen Stein zum Herausnehmen."; - -" ġ Դϴ."; -"Du kannst diesen Standort nicht speichern."; - -"ǰ ϴ."; -"Es ist nicht gengend Platz im Inventar."; - -" ġ Ÿ ־ ȯ ϴ."; -"Du kannst dich in einem fremden Reich nicht zu einem sicheren Punkt teleportieren."; - -" ڶ ϴ."; -"Du hast nicht gengend TP."; - -" ŷ ڶ ϴ."; -"Du hast nicht gengend Mana, um das zu benutzen."; - -"%d ̵˴ϴ."; -"%d Sekunden nach dem Ausfhren kommst du zu dem Bestimmungsort."; - -" Ѻ ϴ."; -"Dein Level ist zu niedrig, um diesen Gegenstand zu benutzen."; - -", 5ʵ Ҽ ϴ. "; -"Du kannst nur alle 5 Sekunden einen Mondkuchen benutzen."; - -" ߿ ̿ ǰԴϴ."; -"Du kannst diesen Gegenstand im Duell nicht benutzen."; - -"%d ȹϼ̽ϴ."; -"Du hast %d Yang gewonnen."; - -"ں ǿ Դϴ."; -"Du kannst hier kein Lagerfeuer machen."; - -" ӿ ں ǿ ϴ."; -"Du kannst kein Lagerfeuer im Wasser machen."; - -" ־ ʴ° . 踦 غ."; -"Verschlossen. Du solltest den Schlssel suchen."; - -" ƴѰ ."; -"Dieser Gegenstand kann nicht mit einem Schlssel geffnet werden."; - -" ִ κ ȵǾϴ."; -"Das ist der richtige Schlssel."; - -" %d ȹ߽ϴ."; -"Du hast %d Yang erhalten."; - -"ڿ ź ɴϴ."; -"Mysterises Licht kommt aus der Kiste."; - -"%d ġ ȹ߽ϴ."; -"Du hast %d Erfahrungspunkte erhalten."; - -"ڿ Ͱ Ÿϴ!"; -"Siehe, was aus der Kiste kam!"; - -"<> ڶ ϴ."; -"[Gilde] Das Gildenlevel ist zu niedrig."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Wenn du den roten Rauch aus der Kiste einatmest, steigert sich deine Schnelligkeit!"; - -" %d ϴ."; -"Fallende Gegenstnde verschwinden nach %d Minuten."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_DK.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_DK.txt deleted file mode 100644 index bb67cb332..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_DK.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Snart vil alle blive teleporteret til byen."; - -" ʴ Դϴ"; -"Denne genstand findes ikke."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Kisten er eksploderet! Dine HP blev formindsket."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Hvis du indnder grn rg fra kisten, fordeler giften sig i din krop!"; - -"%s ȹϼ̽ϴ"; -"Du fr %s og der er %d styk."; - -"ڿ %s Խϴ."; -"Der er %s i kisten."; - -"谡 ʴ ."; -"Denne ngle passer ikke."; - -"ƹ͵ ϴ."; -"Du har ikke modtaget noget."; - -" ϱ մϴ."; -"Du har ikke nok Yang til at kunne bruge genstanden."; - -" Ͽ ϴ."; -"Du har ikke nok Yang til at kunne bruge genstanden."; - -"ų µ Ͽϴ."; -"Du har mindsket din frdigheds-level."; - -"ų ϴ."; -"Du kan ikke mindske din frdigheds-level."; - -"̹ ȿ ɷ ֽϴ."; -"Denne effekt er allerede aktiveret."; - -" PC濡 ֽϴ."; -"Denne genstand kan kun bruges fra en InternetCafe."; - -" ѷ ʰϿϴ."; -"Det er over grnsen."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Desvrre har du ikke nok plads i dit inventar."; - -" Ǵ Ͽϴ"; -"Brugt mnekage eller fr."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Du kan ikke bre en vielsesring nr du ikke er gift."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Begivenheds-detektoren kan ikke bruges her."; - -" ϴ."; -"Denne genstand kan ikke blive absorberet."; - -"̺Ʈ Ⱑ źο ϴ."; -"Begivenheds-detektor er forsvundet i det mysterise lys."; - -"̺Ʈ Ⱑ ϴ."; -"Begivenheds-detektor er forsvundet."; - -" Ⱑ ʴ° ϴ."; -"Metinstenens kompas kan ikke bruges her."; - -" Ⱑ źο ϴ."; -"Metinstenens kompas er forsvundet i det mystiske lys."; - -"ڿ %s %d Խϴ."; -"Modtag: %s - %d"; - -" Ⱑ ϴ."; -"Metinstenens kompas er forsvundet."; - -" Խϴ."; -"I muslingen ligger der et stykke af en sten."; - -" ϴ."; -"En musling er forsvundet."; - -" ְ Խϴ."; -"I muslingen ligger der en hvid perle."; - -" ûְ Խϴ."; -"I muslingen ligger der en bl perle."; - -" ְ Խϴ."; -"I muslingen ligger der en blodrd perle."; - -" å ʹ ϱⰡ ϴ."; -"Denne bog er for svr til at forst."; - -" å ƹ ʽϴ."; -"Denne bog hjlper dig ikke."; - -" 30 DZ ʽϴ."; -"Du skal vre mindst level 30 for at lse denne bog."; - -" 50 DZ ʽϴ."; -"Du skal vre mindst level 50 for at forst denne bog."; - -" ̻ ϴ."; -"Du kan ikke lre yderligere kombos."; - -"%s %s ȹϿϴ."; -"%s har erobret flaget fra %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Du forstr allerede sproget!"; - -" å ÷ մϴ."; -"Du skal stige i level for at kunne lse denne bog."; - -" å ʹ ϴ."; -"Denne bog er for svr til at ve sig."; - -" åδ ̻ ϴ."; -"Med denne bog kan du ikke fortstte din trning."; - -" %d % Ǿϴ"; -"Skatten er sat til %d%%."; - -" ¸ ų ִ ƴմϴ."; -"Du skal vre level 50 for at f ride-trning."; - -"־ȼ ȭԸ Խϴ."; -"Du er flygtet fra den ond-nde-forbandelse vha. eksorcisme-dokumentet."; - -" ̻ ¸ ü ϴ."; -"Du kan ikke lse yderligere ride-bger."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Du har lst Hesteridningsmanualen og har modtaget et ride-points."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Du kan ge din ridefrdigheds-lvl, idet du investerer de nye points."; - -"%s 尡 %s Ѿҽϴ!"; -"Ordenen %s`s flag er blevet stjlet af spiller %s."; - -"¸ ü ؿ Ͽϴ."; -"Du har ikke forstet ride-vejledningen."; - -" ±. 𰡰 ̾."; -"Dine forstand er styrket. Du kan nu koncentere dig."; - -"ġ %d Ͽϴ."; -"Din rang er steget med %d."; - -" ŸϿ Ż Ұմϴ."; -"Din aktuelle frisure kan du hverken farvelgge eller blege."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Du bliver ndtil at opn level %d for at farvelgge dit hr."; - -" ʾ ϴ."; -"Denne genstand kan kun bnes af det andet kn."; - -" ġ ϴ."; -"Du kan ikke benytte det fra din aktuelle position."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Du er klar til at blive teleportret, derfor kan du ikke bruge omegns dokument."; - -" ġ "; -"Du bliver teleporteret tilbage til dit forrige sted."; - -" ȿ %s%s ϴ."; -"%s%s kan ikke benyttes i en grotte."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] Du har allerede modtaget din belnning."; - -""; -"den"; - -""; -"det"; - -"û ʽϴ."; -"Der er ingen stenstykker tilstede der kan renses."; - -"Ӽ Դϴ."; -"Du kan ikke ndre forbedringen af denne genstand."; - -" Ӽ ϴ."; -"Du har ingen forbedringer, der kan ndres."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Det kan du frst gre %d minutter efter en forbedring. (%d minutter tilbage)"; - -"Ӽ Ͽϴ."; -"Du har ndret forbedringen."; - -"Ӽ ߰ Ͽϴ."; -"Forbedringen blev tilfjet."; - -"Ӽ ߰ Ͽϴ."; -"Forbedringen blev ikke tilfjet."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Du skal bruge en velsignelseskugle for at tilfje en yderligere bonus til denne genstand."; - -"忡 Ͻ ϴ."; -"Dette kan du ikke benytte i duel-arenaen."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Denne genstand kan ikke forbedres lngere. Det maksimale antal af bonusser er net."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Du kan kun bruge velsignelseskuglen p en genstand der allerede har 4 bonusser."; - -" ߰Ǿϴ."; -"Indfatning blev tilfjet."; - -" ߰ Ͽϴ."; -"Indfatning blev ikke tilfjet."; - -" ׼ ̻ ߰ ϴ."; -"I dette tilbehr kan der ikke tilfjes yderligere indfatninger."; - -" ߰ Դϴ."; -"Denne genstand kan ikke f indfatninger."; - -" Ͽϴ."; -"Udrustning lykket."; - -" Ͽϴ."; -"Udrustning mislykket."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Du bliver ndt til at bruge en diamant frst, for at tilfje en indfatning til tilbehret."; - -" ׼ ̻ ϴ."; -"I dette tilbehr findes ingen indfatning for udrustning med delsten."; - -" ÿ ֽϴ."; -"Du kan kun vise emotioner nr du brer en flelsesmaske."; - -"̾Ƹ ߰ؾմϴ."; -"Du bliver nd til at tilfje en indfatning, hvis du vil bruge en diamant."; - -" ׼ ̻ ϴ."; -"Du kan ikke tilfje yderligere delsten."; - -" ϴ."; -"Disse genstande kan ikke bruges sammen."; - -" ߿ ̳ Ƴ ϴ."; -"Du kan ikke skifte agn mens du fisker."; - -"̹ ִ ̳ %s ϴ."; -"Du skifter den aktuelle agn med %s."; - -"ô뿡 %s ̳ ϴ."; -"Stter %s maddingen p krogen."; - -" ᰡ մϴ."; -"Du mangler nogle ingredienser til denne eliksir."; - -"(%s) մϴ."; -"Du har ikke nok mineraler (%s)."; - -" ڸϴ."; -"Du har ikke nok tomme flasker."; - -" ߽ϴ."; -"Blandingen mislykkes."; - -"ڸ ֽϴ."; -"Det kan kun kvinder gre."; - -" ƾ ϴ."; -"Du kan ikke tilfje yderligere sten af samme type."; - -" ƾ ϴ."; -"Du kan ikke tilfje denne sten p dette udstyr."; - -" ƾ ⿡ ϴ."; -"Du kan ikke tilfje denne sten i dit vben."; - -"ƾ Ͽϴ."; -"Du har tilfjet stenen."; - -"ƾ Ͽϴ."; -"Du har ikke tilfjet stenen."; - -" ִ ϴ."; -"Der er ingen plads."; - -"Ҽ ϴ."; -"Denne funktion er ikke mulig lige nu."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Du kan ikke bruge omegns dokument nr du tager del i nations krigen."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Efter du har bnet dit lager, kan du ikke bruge omegns dokument i %d sekunder."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Du kan ikke bruge omegns dokument mens du har andre vinduer bne."; - -"׷ ϴ."; -"Denne person findes ikke."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Du kan ikke bruge dokumenter i %d sek. efter en handel."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Efter du bner dit lager kan du ikke bruge omegns dokument i %d sekunder."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Du kan ikke bruge omegns dokument, da afstanden er for lille."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Efter en handel kan du ikke bruge omegns dokument i %d sekunder."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Du kan ikke bne lageret, mens du har andre vinduer bne."; - -" Դϴ."; -"Du kan ikke smide denne genstand vk."; - -" 3 ϴ."; -"Den tabte genstand vil blive fjernet om 5 minutter."; - -" ȹ: %s"; -"%s modtaget"; - -"ϰ ִ ʹ ϴ."; -"Du brer rundt p for mange genstande."; - -" ȹ: %s κ %s"; -"%s modtager %s."; - -" ̵˴ϴ."; -"Snart vil alle blive teleporteret til byen."; - -"ʹ ֽϴ."; -"Du er for tt p."; - -" : %s Կ %s"; -"Genstandshandel: %s, %s"; - -"а ߿ ϴ."; -"I den tid du er forvandlet kan du ikke ndre genstande der er i brug."; - -" ֽϴ."; -"Du skal st stille for at skifte genstande. som er i brug."; - -" ʸ ϴ."; -"Du kan ikke fodre en levende hest med urter. De bliver brugt til at genoplive dde heste."; - -" Ḧ ϴ."; -"Du kan ikke fodre en dd hest."; - -" ʸ ־ϴ."; -"Du har fodret hesten med urter."; - -" Ḧ ־ϴ."; -"Du har fodret hesten."; - -" Ӹ Դϴ."; -"Din level er for lav til at kunne bre denne frisure."; - -" Ӹ ŸϷδ ü ϴ."; -"Du har allerede den frisure."; - -"̹ а Դϴ."; -"Du har allerede forvandlet dig."; - -"ʹ ָ ֽϴ"; -"Du er for langt vk."; - -"߸ а Դϴ."; -"Det er den forkerte forvandlingsgenstand."; - -" ʹ ͷδ ϴ."; -"Du kan ikke forvandle dig til et monster der har et hjere level end du selv har."; - -" ϴ."; -"Din level er for lavt til at bruge det."; - -"ٷ ϴ."; -"Du er ikke strk nok til at kunne bruge det."; - -" ϴ."; -"Din intelligens er for lav til at kunne bruge det."; - -"ø ϴ."; -"Din smidighed er for lav til at kunne bruge det."; - -"ü ϴ."; -"Din vitalitet er for lav til at kunne udruste dig selv med denne genstand."; - -"ȥ ¿ ϴ."; -"Du kan ikke bruge denne genstand, da du ikke er gift."; - -" ũ ÿ ϴ."; -"Du kan ikke udruste denne genstand to gange."; - -"%s ð %d"; -"Tid tilbage inden fjernelse af indfatningen fra %s: %d"; - -"̼ ֽϴ."; -"Denne aktion kan kun gennemfres af et andet kn."; - -"%s ִ ϴ."; -"En perle indfattet i %s er forsvundet."; - -"<> ̸ ʽϴ."; -"[Orden] Dette navn er ikke tilladt."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Orden] Dette Ordensnavn findes allerede."; - -"<> 带 ϴ."; -"[Orden] Du kan ikke oprette en Orden."; - -"%s 尡 %s 忡 Ͽϴ!"; -"%s har erklret krig mod %s!"; - -"<> %s 尡 źϿϴ."; -"[Orden] %s har afvist Ordens-krigserklringen."; - -"%s %s 尡 մϴ!"; -"Ordenskrigen mellem %s og %s starter om f minutter!"; - -"%s %s 尡 Ͽϴ!"; -"Krigen mellem %s og %s er startet!"; - -"%s %s ºη ϴ."; -"Krigen mellem %s og %s er uafgjort."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s har vundet krigen mod %s."; - -" ൿ ȣ Ͽ մϴ."; -"Medspilleren skal godkende denne aktion."; - -"<> Ǿϴ."; -"[Orden] Ordens-krigen blev afbrudt."; - -"%s %s ҵǾϴ."; -"Krigen mellem %s og %s blev afbrudt."; - -"ݱ"; -"Luk"; - -" Ǿ Ǿϴ."; -"Afbrudt. Du er kommet i kamp."; - -"ٸ ǻͿ α Ͽ մϴ."; -"En anden person har logget p din account. Din forbindelse med serveren blev afbrudt."; - -" ź ɴϴ."; -"Et mysterisk lys kommer fra tret."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"Der tilfjes %d spilletid til dit konto. (Betalings nr.: %d)"; - -" ϼ̽ϴ."; -"Du kan deltage i Ordens-kampen som tilskuer."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Nr du vlger en karakter, vises der et ikon."; - -" ƹ ϴ."; -"Der findes ingen modstander."; - -"%s԰ !"; -"Kampen mod %s er begyndt!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Hvis der ikke findes nogle modstander vil Ordens-krigen automatisk blive afsluttet."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Da Ordens-krigen blev afsluttet tidligere tller den som uafgjort."; - -"ְ ູ äϴ"; -"Pga. Kejserens velsignelse, bliver energien reflekteret."; - -"%d Ŀ ູ ֽϴ"; -"Efter %d sek. kan Kejserens velsignelse aktiveres."; - -"Ÿ %d 밡"; -"Efter %d sek. kan Kejserens velsignelse aktiveres."; - -" ڱ ڶϴ : %d "; -"Ikke nok skatteindtgt: %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Skat: %d"; - -"а Ͽϴ"; -"Fejl ved forvandlingen"; - -"а úϴ. ż ãư."; -"Du har lrt alt om forvandling."; - -" ȯּ."; -"Tilkald frst din hest."; - -" ½ϴ."; -"Du har sendt din hest tilbage."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s har udfordret dig til kamp!"; - -" մϴ."; -"Du skal frst stige af hesten."; - -" ź ¿ ̸ ϴ."; -"Du kan ikke fodre din hest mens du ridder."; - -" %s%s ־ϴ."; -"Du har fodret din hest med %s%s."; - -"%s ʿմϴ"; -"Du har brug for %s."; - -"˴ٿ %d ҽϴ."; -"%d sekunder indtil afslutningen."; - -"%d ˴ٿ ˴ϴ."; -"Efter %d sekunder bliver spillet lukket."; - -"%d ҽϴ."; -"%d sekunder indtil afslutning."; - -" Ǿϴ."; -"Logout blev afbrudt."; - -"α ȭ ϴ. ø ٸ."; -"Tilbage til login-vindue. Vent venligst."; - -" մϴ. ø ٸ."; -"Din forbindelse til serveren bliver afbrudt. Vent venligst."; - -"%s û ߽ϴ."; -"Du har udfordret %s."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Du skifter karakter. Vent venligst."; - -" ϴ. (%d )"; -"En ny start er ikke muligt p nuvrende tidspunkt. Vent venligst %d sek."; - -" ϴ.(%d )"; -"Du kan ikke genstarte endnu. Vent venligst %d sek."; - -" ϴ.(%d )"; -"Du kan ikke genstarte endnu. Vent venligst %d sek."; - -" ϴ. (%d )"; -"Du kan ikke genstarte i byen endnu. Vent venligst %d sek."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Ventetiden er udlbet. Du vil blive genoplivet i byen."; - -"а ߿ ɷ ø ϴ."; -"Du kan ikke ndre din status, mens du er forvandlet."; - -" Դϴ."; -"Denne spiller er allerede i en duel."; - -"<> 忡 ʽϴ."; -"[Orden] Dette ejes ikke af Ordenen."; - -"<> ų ϴ."; -"[Orden] Du har ikke rettighederne til at redigere i Ordens-frdighedernes level."; - -"߸ ߽ϴ"; -"Udvalget er forkert."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Lager] Du har indtastet et forkert kodeord."; - -"<â> â ̹ ֽϴ."; -"[Lager] Lageret er allerede bnet."; - -"<â> â 10 ȿ ϴ."; -"[Lager] Du skal vente 10 Sekunder inden du kan bne lageret igen."; - -"<â> Ÿ ־ â ϴ."; -"[Lager] Du er for langt vk til at bne lageret."; - -"<Ƽ> Ƽ ó ϴ."; -"[Gruppe] Serveren kan ikke bearbejde gruppeopgaven."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Gruppe] Du kan ikke forlade en gruppe mens du er i en grotte."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Gruppe] Du har forladt gruppen."; - -"<> ̹ ٸ £ Դϴ."; -"[Orden] Din Orden deltager allerede i en anden krig."; - -"<> ϴ."; -"[Orden] Du har ikke krav p en Ordens-krig."; - -"<> ׷ 尡 ϴ."; -"[Orden] Denne Orden findes ikke."; - -"̹ ĺǾֽϴ"; -"Der er allerede en kandidat."; - -"̹ Դϴ."; -"[Orden] Den Orden er allerede i krig."; - -"<> Ͽ ϴ."; -"[Orden] Ikke nok Yang for at deltage i en Ordens-krig."; - -"<> Ͽ ϴ."; -"[Orden] Ordenen har ikke nok Yang for at deltage i en Ordens-krig."; - -"<> ̹ Դϴ."; -"[Orden] Denne Orden har allerede planlagt endnu en Ordens-krig."; - -"<> 尡 ̹ Դϴ."; -"[Orden] Denne Orden er allerede i krig."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Orden] Mindst %d spiller skal deltage i en Ordens-krig."; - -"<> ڶ ϴ."; -"[Orden] Ordenen har ikke nok points for at deltage i en Ordens-krig."; - -"<> Ͽ ϴ."; -"[Orden] Ordenen har ikke nok medlemmer til at deltage i en Ordens-krig."; - -" 20 ϴ ڵ ȣ ϴ."; -"Din level skal vre hjere end 20 for at registrere et mobilnr."; - -" ڰ ʽϴ"; -"Du har ikke kvalifikationerne til at blive Kejser."; - -"%s ģ ź ߽ϴ."; -"%s har afvist invitationen."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Du kan ikke tage imod invitationen, da du allerede er i en anden gruppe."; - -"ָ 밡 Դϴ"; -"Kun Kejseren kan bruge det."; - -"%d ʰ Ÿ Դϴ."; -"Opladningstid er ca. %d sekunder"; - -" մϴ. : %lu ʿݾ : %lu"; -"Manglende skattepenge. Kapital: %u - der mangler: %u"; - -": warpto "; -"Kommando: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Du kan ikke teleportere til en spiller fra et andet Rige."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Tilfjer spiller %d i denne channel. (Aktuel channel %d)"; - -"%s Է ̵մϴ"; -"Teleporter til spiller %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Du kan ikke tilkalde spiller af andre Riger."; - -"<> ߿ ɿ ϴ."; -"[Orden] Mens du er i en Ordens-krig er der ingen jagt-fordel."; - -" ູ %s HP,SP äϴ."; -"Nr Kejseren %s velsignelse gennemfres, gendannes HP og MP."; - -" "; -"Mine Kejser-informationer"; - -"[%s] : %s ݾ %lld "; -"[%s Monark]: %s Yang i besiddelse %lld"; - -"[%s] : %s "; -"[%s Monark]: %s"; - -" "; -"Kejser-informationer"; - -"ָ Ҽ ִ Դϴ"; -"Kun en Kejser kan bruge det."; - -"1-50 ġ ּ"; -"Vlg et tal mellem 1 og 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Dette monster kan ikke tilkaldes, check Mob-nr."; - -"ִ +%d"; -"Livspoints +%d"; - -"ִ ŷ +%d"; -"Manapoints +%d"; - -" ູ Ͽϴ."; -"Kejserens velsignelse er aktiv."; - -"ü +%d"; -"Udholdenhed +%d"; - -" +%d"; -"Intelligens +%d"; - -"ٷ +%d"; -"Styrke +%d"; - -"ø +%d"; -"Smidighed +%d"; - -"ݼӵ +%d"; -"Angrebshastighed +%d"; - -"̵ӵ %d"; -"Bevgelseshastighed %d"; - -"Ÿ -%d"; -"Klargrings tid -%d"; - -" ȸ +%d"; -"Livsgendannelse +%d"; - -"ŷ ȸ +%d"; -"Mana-gendannelse +%d"; - -" %d"; -"Giftangreb %d"; - -" +%d"; -"Stjerne +%d"; - -"ο +%d"; -"Hastighedsreducering +%d"; - -"%d%% Ȯ ġŸ "; -"Kritisk angreb med en sandsynlighed p %d%%"; - -"%d%% Ȯ "; -"Gennemslende hit med en sandsynlighed p %d%%"; - -"ΰ Ÿġ +%d%%"; -"Spillerangrebskraft mod monstre +%d%%"; - -" Ÿġ +%d%%"; -"Hesteangrebsstyrke mod monstre +%d%%"; - -" Ÿġ +%d%%"; -"Angrebsforstrkning mod Wonggui +%d%%"; - -"б Ÿġ +%d%%"; -"Angrebsforstrkning mod Milgyo +%d%%"; - -"ü Ÿġ +%d%%"; -"Angrebs-boost mod zombier + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Angrebsforstrkning mod djvle +%d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Herskeren Sa-Zu-Ha vil ge spilleren %s i denne omegn, i 3 minutter 10 %% af sin angrebsstyrke."; - -"Ÿġ %d%% "; -"Livspoint-absorpation p %d%% ved angreb."; - -"Ÿġ %d%% ŷ "; -"Manapoint-absorpation p %d%% ved angreb."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Med en sandsynlighed p %d%% trkkes fjendens manapoints."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Absorberer med en sandsynlighed p %d%% manapoints."; - -"Ÿݽ Ȯ %d%%"; -"%d%% sandsynligheden for at blokere pile-angreb."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% sandsynligheden for at blokere et pile-angreb."; - -"Ѽհ %d%%"; -"Enhndsvrds-forsvar %d%%"; - -"հ %d%%"; -"Tohndsvrds-forsvar %d%%"; - -"μհ %d%%"; -"Tohndsvrds-forsvar %d%%"; - -" %d%%"; -"Klokke-forsvar %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Herskeren Geum-Gang-Gwon vil ge spiller %s i denne omegn for 3 minutter 10 %% p hans rustning."; - -"ä %d%%"; -"Vifter-forsvar %d%%"; - -"Ȱ %d%%"; -"Distance-modstand %d%%"; - -"ȭ %d%%"; -"Ild-modstand %d%%"; - -" %d%%"; -"Elektricitets-modstand %d%%"; - -" %d%%"; -"Magi-modstand %d%%"; - -"ٶ %d%%"; -"Vind-modstand %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Reflektere direkte angrebet: %d%%"; - -" ǵ Ȯ %d%%"; -"Reflektere forbandelse: %d%%"; - -" %d%%"; -"Gift-modstand %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Mana-point vil ges med %d%% hvis du vinder."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Dette event er allerede i gang (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Erfaringen forges med %d%% hvis du vinder over fjenden."; - -"%d%% Ȯ ġ 2 "; -"Yang-byttet af monstre forges med %d%% hvis du vinder over fjenden."; - -"%d%% Ȯ ġ 2 "; -"Sandsynlighed for at genstande findes, forges med %d%% hvis du vinder over fjenden."; - -" %d%% "; -"ger eliksirens virkning med %d%%"; - -"%d%% Ȯ ġ ȸ"; -"%d%% sandsynlighed for at fylde livspoint op hvis du vinder over fjenden"; - -" %d%%"; -"Ingen besvimmelse %d%%"; - -" %d%%"; -"Ingen slvelse %d%%"; - -"Ѿ %d%%"; -"Ingen vltning %d%%"; - -"ݷ +%d"; -"Angrebsstyrke + %d"; - -" +%d"; -"Rustning + %d"; - -"OX ũƮ ε "; -"OX Quiz-Script kunne ikke startes."; - -" ݷ +%d"; -"Magisk angreb + %d"; - -" +%d"; -"Magisk forsvar + %d"; - -"ִ +%d"; -"Maksimal udholdenhed + %d"; - -"翡 +%d%%"; -"Fordel mod kriger + %d%%"; - -"ڰ +%d%%"; -"Fordel mod ninja + %d%%"; - -"󿡰 +%d%%"; -"Fordel mod sura + %d%%"; - -"翡 +%d%%"; -"Fordel mod shamaner + %d%%"; - -"Ϳ +%d%%"; -"Strk mod monstre + %d%%"; - -"ݷ +%d%%"; -"Angreb + %d%%"; - -" +%d%%"; -"Forsvar + %d%%"; - -"OX ũƮ ε "; -"OX Quiz-Script blev startet."; - -"ġ %d%%"; -"Erfaring %d%%"; - -" %.1f"; -"Sandsynlighed for at finde en genstand %. 1f"; - -" %.1f"; -"Sandsynlighed for at finde Yang %. 1f"; - -"ִ +%d%%"; -"Maksimalt liv +%d%%"; - -"ִ ŷ +%d%%"; -"Maksimalt liv +%d%%"; - -"ų %d%%"; -"Frdighedsskade %d%%"; - -"Ÿ %d%%"; -"Sl-skade %d%%"; - -"ų %d%%"; -"Modstand mod frdighedsskade %d%%"; - -"Ÿ %d%%"; -"Modstand mod hits %d%%"; - -"ݿ %d%% "; -"%d%% modstand mod kriger-angreb"; - -"ȳϼ. ƾ2 Դϴ."; -"Velkommen til Metin2."; - -"ڰݿ %d%% "; -"%d%% modstand mod ninja-angreb"; - -"ݿ %d%% "; -"%d%% modstand mod sura-angreb"; - -"ݿ %d%% "; -"%d%% modstand mod shamaner-angreb"; - -" ( : %d %d %d)"; -"(Udlber: %d y- %d m - %d d)"; - -"ä Դϴ."; -"Din chat blev sprret."; - -"ġ ȸ Ҽ ֽϴ"; -"Der krves et hjere level for at kunne rbe."; - -"ġ %d ̻ մϴ."; -"Du skal vre level %d for at kunne rbe."; - -"Ƽ ƴմϴ."; -"Du er ikke medlem i en gruppe."; - -"忡 ʾҽϴ."; -"Du er ikke blevet medlem af denne Orden."; - -" ޽ ߰ ź Դϴ."; -"Spilleren har afvist din anmodning om at tilfje ham til din venneliste."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Event er startet."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Venner] Du kan ikke tilfje en GM til din venneliste."; - -"%s ӵ ʽϴ."; -"%s er ikke online."; - -"ŷ %d ̳ â ϴ."; -"Efter at have handlet, kan du frst bne en butik om %d sek."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Du kan frst handle om %d sekunder."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Du har mere end 2 Milliarder Yang. Du kan ikke handle."; - -"ٸ ŷϰ λ ϴ."; -"Du kan ikke bne en privat butik mens et andet vindue er bent."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Denne spiller har mere end 2 Mrd. Yang. Du kan ikke handle med ham."; - -"<â> ű ġԴϴ."; -"[Lager] Det er ikke muligt at bevge sig imens."; - -"<â> ϴ."; -"[Lager] Denne genstand kan ikke lagres."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Gruppe] Spilleren der har sendt invitationen er ikke online lngere."; - -" Ͽ մϴ."; -"Med Uriels tilladelse er indgangen ben."; - -"<Ƽ> ֽϴ."; -"[Gruppe] Kun gruppelederen kan redigere det."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Gruppe] Mlet er ikke medlem af din gruppe."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Gruppe] Du kan ikke udelukke en spiller mens I er i grotten."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Gruppe] Du kan ikke udelukke en spiller mens I er i grotten."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Gruppe] Du blev udelukket af gruppen."; - -"<Ƽ> Ƽ ϴ."; -"[Gruppe] Du kan ikke forlade en gruppe mens du er i en grotte."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Gruppe] Du kan ikke udelukke gruppemedlemmerne."; - -"<> ػ %d ̳ 带 ϴ."; -"[Orden] Du har frst lige oplst en Orden - derfor skal du vente %d dage inden du kan oprette en ny Orden."; - -"<> Ż %d ̳ 带 ϴ."; -"[Orden] Du er frst lige get ud af en Orden - derfor skal du vente %d dage inden du kan oprette en ny Orden."; - -" ̸ Դϴ."; -"Ordensnavnet er ikke tilladt."; - -" Ź帳ϴ."; -"Vi beder om deltagelsen fra mange spillere"; - -"<> [%s] 尡 Ǿϴ."; -"[Orden] [%s] blev oprettet."; - -"<> Ͽϴ."; -"[Orden] Oprettelsen mislykket."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Gruppe] Gruppefrdigheder kan kun bruges af gruppelederen."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Gruppe] Mlet blev ikke fundet."; - -"<> ߸ ݾԴϴ."; -"[Orden] Yang-bidraget er ikke korrekt."; - -"<> ִ մϴ."; -"[Orden] Du har ikke nok Yang."; - -"<> ׷ ã ϴ."; -"[Orden] Den sgte person kunne ikke findes."; - -"<> 尡 ƴմϴ."; -"[Orden] Denne person er ikke medlem af samme Orden."; - -"<> Ż ų ϴ."; -"[Orden] Du har ingen rettigheder til at udelukke Ordensmedlemmer."; - -"<> %s Ż ׽ϴ."; -"[Orden] Ordensmedlem %s blev udelukket af Ordenen."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX Eventet blev ikke afsluttet, der opstod en fejl. (flag: %d)"; - -"<> Ż ׽ϴ."; -"[Orden] Du har udelukket et Ordensmedlem."; - -"<> ̸ ϴ."; -"[Orden] Du har ikke rettighederne til at redigere dit egen rangnavn."; - -"<> ̸ ϴ."; -"[Orden] Ordenslederen`s position kan ikke ndres."; - -"<> ̸ Դϴ."; -"[Orden] Rangnavn er ikke tilladt."; - -"<> ϴ."; -"[Orden] Du har ikke rettighederne til at redigere din position."; - -"<> ϴ."; -"[Orden] Ordenslederen`s position kan ikke ndres."; - -"<> %u ġ Ͽϴ."; -"[Orden] %u erfaringspoint indsat."; - -"<> ġ ڿ Ͽϴ."; -"[Orden] Erfaringsindsats mislykket."; - -"<> մϴ."; -"[Orden] Ikke nok Yang i ordens skatkammeret."; - -"<> ŷ ȸ Ͽϴ."; -"[Orden] Drage-nden kunne ikke gendannes."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Snart vil vores OX Event starte p ny."; - -"<> ۼ ϴ."; -"[Orden] Du har ikke ret til at skrive meddelelser."; - -"<> ϴ."; -"[Orden] Du har ikke tilladelse til at redigere positionen."; - -"<> ϴ."; -"[Orden] Ordenslederen`s position kan ikke ndres."; - -"<> ϴ."; -"[Orden] Du kan ikke skifte Ordensmesters position."; - -"<> 屺 ϴ."; -"[Orden] Du har ikke rettighederne til at vlge Ordenslederen."; - -"<> ̻ ϴ."; -"[Orden] Du kan ikke vlge yderligere Ordensledere."; - -" dz ϴ."; -"Du kan ikke give denne genstand bort."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Illegal software blev fundet! Spillet lukkes ned."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Du har mere end 2 Mrd. Yang. Du kan ikke handle."; - -"ݾ մϴ."; -"Ikke nok Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Gave-Event er begrnset p denne egn."; - -" 귿 ."; -"Genstands-Roulette er startet."; - -"Ӵ 귿 ."; -"Genstands-Yang-Roulette er startet."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Han/hun er online. Vr venlig at bruge hviske-funktionen."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Dit mobilnr. er ikke registreret."; - -" ޼ 20 ֽϴ."; -"Du skal mindst vre p level 20 for at sende SMS."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Du har brug for 2000 DT for at sende en SMS."; - -" ޼ ߽ϴ."; -"Din SMS blev sendt."; - -"%s %s %d%% ߽ϴ!"; -"%s af Ordenen %s er steget med %d%%!"; - -"%s %s ƿԽϴ."; -"%s af Ordenen %s er normale igen."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s er steget med %d%%!"; - -"%s %s ƿԽϴ."; -"%s `s %s er normalt igen."; - -" õ ִ(%d) Ǿϴ."; -"Dine udvindings-points er steget til det maksimale (%d)."; - -"̰ ִ õ Ͽϴ."; -"Dine udvindings-points er steget til det maksimale."; - -"۸ ̷ ׷̵ ֽϴ."; -"Du kan forbedre din Spidshakke hos brndehuggeren Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -"Dine udvindings-points er steget! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Uden spidshakke kan du ikke udvinde noget."; - -"̻ ij ϴ."; -"Der er intet der kan udvindes."; - -"ä Ͽϴ."; -"Udvindelsen var succesfuld."; - -"ä Ͽϴ."; -"Udvindelsen er mislykket."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Venner] Du har tilfjet %s som ven."; - -" ̵ǰڽϴ."; -"Spilleren vil snart blive teleporteret til byen."; - -"<޽> %s ޽ Ͽϴ."; -"[Venner] Du har fjernet %s fra listen."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"En kritisk server-fejl opstod! Serveren bliver automatisk genstartet."; - -"10 ڵ Ǹ,"; -"Om 10 sekunder bliver forbindelsen automatisk afbrudt."; - -"5 Ŀ ϽǼ ֽϴ."; -"Du kan logge p igen om 5 minutter."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) blev oprettet. [temporr]"; - -" Դϴ"; -"Denne Orden er i krig."; - -"%s: ʴ Դϴ."; -"%s: Denne Orden findes ikke."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"En Orden med det navn eller nr. findes ikke."; - -" ʴ ǹԴϴ."; -"Denne bygning findes ikke."; - -" ǹ ֽϴ."; -"Denne bygningstype kan kun oprettes en gang."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Luk frst OX eventkortet. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Frst skal hovedbygningen oprettes."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Bygning, pga. forkerte omkostninger mislykket."; - -"Ǽ մϴ."; -"Din orden har ikke nok Yang til at opfre denne bygning."; - -"簡 Ͽ Ǽ ϴ."; -"Du har ikke nok materialer."; - -"ǹ ġԴϴ."; -"Du kan ikke oprette en bygning p denne egn."; - -" ʴ ij Դϴ."; -"Denne karakter findes ikke."; - -" "; -"Duel blev ikke afbrudt."; - -" "; -"Duel blev afbrudt."; - -" Ǿϴ."; -"Duel-start!"; - -" ۿ ֽϴ."; -"Der opstod en fejl ved duel-starten."; - -" ߽ϴ."; -"Der er ikke opstet nogen fejl."; - -"ڰ ϴ."; -"Der er ingen du kan duelere mod."; - -" Ʈ ϴ."; -"Ingen statuspoints tilovers."; - -" Ʈ ϴ."; -"Resterende status point er for lave."; - -" ߸ ԷϿϴ."; -"Du har indtastet en forkert vrdi."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Underkommando af kommandoen er forkert."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Kontraktbrud mellem spiller %d og %d."; - -" ϴ. ݾ %d"; -"Start Rouletten, med en indsats p %d Yang."; - -"۷αװ syslog ҽϴ"; -"Itemlog blev gemt i syslog."; - -" "; -"Succes-informationer af Rigene."; - -" %d %d %d %d"; -"Vlg kort-informationen af det hellige land %d Adgang %d %d %d"; - -" Ͽϴ."; -"Der opstod en fejl."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Antal helligt land %d"; - -" Ÿ "; -"Informationer: Rigsslag-stand."; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Din ansgning blev sendt. vent venligst."; - -"ٸŷâ ¿ â ϴ."; -"Du kan ikke bne et Lagerrum mens et andet vindue er bent."; - -"<â> â йȣ Ǿϴ."; -"[Lager] Kodeordet blev redigeret."; - -"<â> йȣ ƲȽϴ."; -"[Lager] Du har indtastet et forkert kodeord."; - -"Ⱓ %d ˴ϴ."; -"Din spilletid er forbi om %d minutter."; - -" ǥϿϴ."; -"Lovligt valgt."; - -"̹ǥ "; -"Er allerede valgt"; - -"%s ⸶ Ͽϴ."; -"%s spiller er allerede med i valget."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX event afsluttet. Ingen fejl opstod. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Kan ikke stilles op til valg."; - -" %s %lu ֽϴ"; -"%s har stadig %u Yang tilovers."; - -" %s %d ֽϴ"; -"%s har stadig %d Yang tilovers."; - -" ϰų ü ȲԴϴ"; -"Du har ikke nok Yang."; - -" %s ĺ Ͽϴ"; -"%s er slettet som Kejserkandidat."; - -" %s ĺ ƴմϴ."; -"%s er ikke Kejserkandidat."; - -" %s ַ Ը ߽ϴ."; -"%s er nomineret som Kejser."; - -" %s ַ ԸҼ ϴ ."; -"%s kan ikke blive nomineret som Kejser."; - -" %s ָ Ͽϴ.."; -"Kejseren %s bliver fjernet."; - -" %s ָ Ҽ ϴ."; -"Kejseren %s kan ikke blive fjernet."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Event accepterer ikke yderligere deltagere."; - -"ż"; -"Shinsoo Riget"; - -"õ"; -"Chunjo Riget"; - -"뱹"; -"Jinno Riget"; - -"ô õ Ͽϴ! (%d/%d)"; -"Dine fiskeri-points er steget! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Du kan ikke forbedre din fiskestang yderligere."; - -"θ ô ׷̵ ֽϴ."; -"Du kan forbedre din fiskestang ved fiskeren."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Fisken har spist din agn."; - -"Ⱑ ϴ! (%s)"; -"Du har fanget en fisk! (%s)"; - -"̹ ̴ %.2fcm"; -"Den fangede fisk har en lngde p %.2cm"; - -"̺Ʈôؾ"; -"Fiskeri-stvne 'Den bedste fisker'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX de resterende eventdeltagere bliver noteret."; - -"̺Ʈ׾"; -"Fiskeri-stvne 'Karpe'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Du har fanget %d %d."; - -"Ⱑ ϴ."; -"Fisken er forsvundet i vandets dybde."; - -" ӿ Խϴ."; -"I fisken er en musling."; - -" ӿ ̰ Խϴ."; -"I fisken er en orm."; - -"%s ϴ."; -"Du rister %s over ilden."; - -"20 ʰϿ ϴ"; -"Du kan ikke handle da du bre mere end 2 milliarder Yang."; - -"Ӿ  Ե ̸ ϴ."; -"Du kan ikke give din butik et ugyldigt navn."; - -"ȭ λ Ǹ ϴ."; -"Du kan ikke slge en Item-Shop genstand i private butikker."; - -"OX̺Ʈ ο ߽ϴ."; -"OX De resterende eventdeltagere bliver ikke noteret."; - -"ä ߴϿϴ."; -"Afvindelse afsluttet."; - -"̸ ϼ."; -"Udrust dig med en spidshakke."; - -"ô븦 ϼ."; -"Udrust dig med en fiskestang."; - -"̳ ּ."; -"St frst agnen p fiskekrogen."; - -"ô밡 ƴ ø ϴ!"; -"Du kan ikke fiske uden fiskestang!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Gruppe] Du kan ikke ansge om noget, da gruppelederen ikke er online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Gruppe] Du kan ikke vre i samme gruppe med medlemmer fra et andet Rige."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Gruppe] Du kan ikke invitere andre folk til gruppen mens du er i en grotte."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Gruppe] Som tilskuer kan du ikke invitere andre folk."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Gruppe] Kun spillere med en levelforskel fra -30 til +30 kan inviteres."; - -" ڼ : %d"; -"Nummer af resterende medlemmer: %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Gruppe] Du kan ikke invitere denne spiller, da hans level er for lav."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Gruppe] Du kan ikke invitere den spiller, da hans level er for hj."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Gruppe] Du kan ikke invitere yderligere spillere i din gruppe."; - -"%s Կ Ƽ û ߽ϴ."; -"Du nsker at bliver medlem i %s gruppe."; - -" Ƽ ʽϴ."; -"Denne spiller er ikke medlem af gruppen."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Gruppe] Du kan ikke blive medlem i en gruppe der allerede er fuld."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Gruppe] Du har ikke rettighederne til at lave en invitation."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Gruppe] %s afviser invitationen."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Gruppe] %s er allerede medlem af en gruppe."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Gruppe] Du kan ikke acceptere invitationer mens du er i en grotte."; - -"OX ̺Ʈ ġٽϴ."; -"OX Event bliver afsluttet."; - -"OX̺Ʈ ŵϴ."; -"OX Event bliver afsluttet."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Gruppe] Du har ikke mulighed for at modtage invitationen."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Gruppe] %s afviste din invitation."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Gruppe] %s er blevet medlem af gruppen."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Gruppe] %s er blevet medlem af gruppen."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Nu kan du ikke benytte en privat butik"; - -" ٸ ŷ ϰ ִ Դϴ."; -"Denne spiller handler allerede med en anden."; - -"ƾ2ȣ: %s"; -"Metin2 bekrftigelses-Nr.: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Dit bekrftigelses-Nr. er forkert. Prv venligst igen."; - -"ڵ ȣ Ǿϴ."; -"Dit mobilnr. er registreret."; - -" ִ ϴ."; -"Du kan ikke teleportere dig til denne spiller."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX Prisen blev uddelt. ID: %d Strrelse: %d"; - -" ¶ ° ƴմϴ."; -"Denne spiller er ikke online."; - -" %d äο ֽϴ. ( ä %d)"; -"Denne spiller er p kanal %d. (Du er p kanal %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Efter bning af lageret skal du vente %d sekunder for at kunne g andre steder."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Efter handelstransaktionen kan du i nogen tid ikke g nogen steder."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Da du lige har handlet kan, du ikke g til et andet sted fr om %d sekunder."; - -" 밡 մϴ."; -"Duel afsluttet, da din fjende er forsvundet."; - -" ϴ."; -"Der er ingen begrnsning for eliksirere."; - -" %d մϴ."; -"Du kan bruge op til %d eliksirere."; - -"10ʵ ۵˴ϴ."; -"Kampen begynder om 10 sekunder."; - -" ۵Ǿϴ."; -"Duellen er startet"; - -""; -"TRUE"; - -" Ͽ մϴ."; -"Din duel bliver afsluttet, da der er nogle problemer med duel-arenaen."; - -" ð ʰ ߴմϴ."; -"Din duel bliver pga. tidsoverskridelse afsluttet."; - -"10ʵ ̵մϴ."; -"Om 10 sekunder bliver du teleporteret til byen."; - -" Ͽ ߴմϴ."; -"Din duel bliver afsluttet, da der er nogle problemer med duel-arenaen."; - -" ij Ͽ մϴ."; -"Din duel-modstander har et problem. Duellen bliver afsluttet."; - -" Ͽ մϴ."; -"Din duel bliver afsluttet, da der opstod et problem med modstanderen."; - -"%s ÿ ¸Ͽϴ."; -"%s har vundet denne duel."; - -"%s ¸Ͽϴ."; -"%s har vundet."; - -"10ʵ ǵưϴ."; -"Om 10 sekunder bliver du teleporteret til byen."; - -"10ʵ մϴ."; -"Nste runde starter om 10 sekunder."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"Forbindelsen til din modstander blev afbrudt. Duellen bliver afsluttet."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Bonus-sandsynligheden for genstande er pt. %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Bonus-sandsynligheden for Yang er pt. %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Smednings satsen for Yang regn er i jeblikket %d%% hjere."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Bonus erfaring er pt. %d%%"; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"Din clientversion er fejlbehftet. Benyt den officielle patch."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Du kan ikke handle i butikken mens et andet vindue er bent."; - -" Ÿ ʹ ־ ϴ."; -"Afstanden til butikken er for stor til at kbe noget."; - -" Ÿ ʹ ־ ϴ."; -"Afstanden til butikken er for stor til at slge noget."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Du kan ikke handle da du bre mere end 2 milliarder Yang."; - -" : %d"; -"Samlet quiz antal: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Salget beskattes med %d%% ."; - -" ¿ Ż ϴ."; -"Du kan ikke ride p hest, mens du er forvandlet."; - -" ¿ Ż ϴ."; -"Du kan ikke ride nr du brer bryllupstj."; - -" ϰ ʽϴ."; -"Du har ingen hest."; - -" ׾ִ Դϴ."; -"Din hest er dd."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Din hests udholdenhed er for lav."; - -" ȯ Ͽϴ."; -"Tilkaldning af hesten mislykkedes."; - -" "; -"Hest"; - -"ȥ ˴ϴ."; -"Brylluppet er snart forbi."; - -"ڵ Ե˴ϴ."; -"Bliver automatisk forladt."; - -"̹ ϴ."; -"Krigen er allerede over."; - -"10ʵ ϰڽϴ."; -"Resultatet vil komme om 10 sekunder."; - -" ¿ ȯ ϴ."; -"Som tilskuer kan du ikke handle."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Hvis vinduet er bent, kan du ikke handle med andre."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Den anden person er optaget i jeblikket, s du kan ikke handle lige nu."; - -" ȯ ź Դϴ."; -"Personen har afbrudt handlen."; - -" ϰų ڸ ϴ."; -"Ikke nok Yang eller ledig plads i dit inventar."; - -" ϰų ڸ ϴ."; -"Din handelspartner har ikke nok Yang eller ingen ledig plads i inventar."; - -" ǰ ϴ."; -"Handelspartneren har ingen ledig plads i inventaret."; - -"%s ԰ ȯ Ǿϴ."; -"Handlen med %s blev afsluttet."; - -" ȣ ġ ʾҽϴ."; -"Du har pga. dragegudens velsignelse ikke tabt nogen erfaring."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Nuvrende score: Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -"Det korrekte svar er:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Djvelen fra den hellige egn: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", du har ikke ret til at vre her. Medlemmerne af dit rige vil forlade dette hellige omrde om 10 sekunder."; - -"Ÿ %s Ż Ͽϴ"; -"%s Riget blev besejret og bliver udelukket af Rigskampen."; - -"Ÿ "; -"Monstre ved Rigsslagtningen."; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Nr du besejre vagten p den hellige plads, er du den nye ejer af den hellige plads."; - -" ȣ ʾҽϴ."; -"Du har pga. dragegudens velsignelse ikke tabt nogen erfaring."; - -" ߰ %d"; -"Yderligere stikvben skade %d"; - -"%s ! (%ld%%)"; -"%s blokeret! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s udvige! (%d%%)"; - -"O Դϴ"; -"Ja (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]s angrebsposition: %d %d"; - -"ɾ Էϼ."; -"Vr venlig og indtaste kommandoen i fuld lngde."; - -"ź ¿ ϴ."; -"Dette kan du ikke, mens du ridder."; - -" ¿ ϴ."; -"Du kan ikke gre det mens du ligger p jorden."; - -"޼ӿ Կ?"; -"I mine drmme? Hvorfor?"; - -" Ͼ ."; -"Rejs dig op frst."; - -"׷ ɾ ϴ"; -"Denne kommando findes ikke."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Gruppe] Gruppen blev lst op."; - -"<Ƽ> ȯ ϴ."; -"[Gruppe] Du kan ikke hidkalde mlet."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Gruppe] Du kan ikke hidkalde gruppemedlemmer til din aktuel position."; - -"X Դϴ"; -"Nej (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Din gruppe arbejder fint sammen, og gruppe medlemmer tt p gruppe lederen vil modtage en erfarings bonus."; - -""; -"Leder"; - -""; -"Medlem"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Orden] Den tilbudte erfaring er strre end den resterende."; - -"<> Դϴ."; -"[Orden] Denne meddelelse kan ikke slettes."; - -"<> ŷ մϴ. (%d, %d)"; -"[Orden] Ikke nok dragend. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Orden] Du kan endnu ikke bruge Ordensfrdighederne."; - -"<> %d ų (%d, %d) to %lu"; -"[Orden] %d-frdighed blev aktiveret (%d, %d) p %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Orden] Denne spiller er i kanal %d. (Du er p kanal %d)."; - -"<> 밡 ¶ ° ƴմϴ."; -"[Orden] Denne spiller er ikke online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Efter 5 sekunder fjernes alle deltagere der gav et forkert svar."; - -"<> ų ߿ ֽϴ."; -"[Orden] Ordens-frdighederne kan kun bruges i krige."; - -"<> %lu ŷ ȸϿϴ."; -"[Orden] %u Dragend blev gendannet."; - -"<> ݰ 常 ֽϴ."; -"[Orden] Kun en Ordensleder kan hve Yang."; - -"<> ʴ ź Դϴ."; -"[Orden] Denne spiller afviste Ordens-invitationen."; - -"<> ʴ ϴ."; -"[Orden] Du har ingen rettigheder til at invitere spillere i Ordenen."; - -"<> ٸ 忡 ʴ ϴ."; -"[Orden] Spiller fra andre Riger kan ikke blive medlem af Ordenen."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Orden] Denne spiller kan blive inviteret igen efter %d dag(e)."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Orden] Du kan frst invitere folk til Ordenen om %d dage."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Orden] Denne person er allerede medlem af en anden Orden."; - -"<> ִ ʰ߽ϴ."; -"[Orden] Ordenen har opnet det maksimale antal af medlemmer."; - -" غּ."; -"Klar til nste sprgsml?"; - -" ųԴϴ."; -"Du kan ikke trne denne frdighed."; - -" ̻ ϴ."; -"Du kan ikke trne denne frdighed."; - -"׷ ųԴϴ."; -"Denne frdighed kan du ikke trne p stormester-niveau."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Du er allerede mester i denne frdighed. Du kan ikke trne den yderligere."; - -" ų ׷ ̸ ʾҽϴ."; -"Din frdighed er ikke god nok til stormester-trning."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"Oh, det virkede ikke! Damn.."; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Trning mislykket. Prv igen senere."; - -" ̾!"; -"Din krop er fuld af styrke."; - -"߰ſ ġ ־! ̰, ̰!"; -"Uddannelsen synes at virke allerede..."; - -" ̽ϴ."; -"Du har afsluttet trningen med din bog succesfuld."; - -"ġ Ͽ å ϴ."; -"Du kan ikke lse det pga. manglende erfaring."; - -"Pregunta."; -"Sprgsml."; - -" ų å ̻ ϴ."; -"Denne frdighed kan ikke trneres yderligere med en bog."; - -" ų å ̸ ʾҽϴ."; -"Denne frdighed er ikke hj nok, til at trne den med en bog."; - -" ذ Ǿ ѵ ѵ.."; -"Jeg gr fremskridt, men jeg har stadig ikke forstet det hele."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Disse instruktioner er vanskelige at forst. Jeg er ndt til at fortstte studierne."; - -" ϴ ͸ ִ ̴.."; -"Jeg forstr dette kapitel. Men jeg er ndt til at arbejde hrdt."; - -"å ̽ϴ."; -"Du har afsluttet din trning med denne bog med succes."; - -"ȯ Ͽϴ."; -"Teleportationen mislykkedes."; - -" ϴ. ° ãư."; -"Ingen hest tilstede. Sprg venligt stald-kngten."; - -" ȯ ϼ."; -"Brug en genstand til at tilkalde din hest."; - -"%s SPҸ: %d"; -"%s FP-forbrug: %d"; - -" O, Ʋ X ̵ּ"; -"Er det rigtigt, s g til O. Er det forkert, s g til X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Jeg brnder inden i, men det fr min krop til at slappe af."; - -"׷, õõ. õõ, ׷ !"; -"Langsomt, men stdt.. uden at stoppe!"; - -"׷, ̾. ü Ⱑ 游."; -"Ja, det fles godt. Min krop er fyldt med Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Jeg har lst det! Nu skal Chiet fordele sig i kroppen."; - -"װ ž!"; -"Trningen er afsluttet."; - -" å ̾! ̰ ־!"; -"Jeg er net til den sidste side i bogen! Trningen er nsten afsluttet!"; - -" Ҿ! ݸ !"; -"Jeg har nsten net det! Mangler kun en smule!"; - -"Ҿ! ݸ ̴!"; -"Forstet! Jeg er nsten net helt igennem!"; - -"å嵵 ʾұ."; -"Kun et par sider tilbage og s har jeg lst alt."; - -" ȿ ."; -"jeg fler mig frisk."; - -"Դϴ!"; -"Korrekt!"; - -" ."; -"Nu forstr jeg!"; - -", ⼼ !"; -"Godt, jeg bliver ndtil fortsat, at vre koncentreret."; - -"ƴ  о Ӹ ."; -"Jeg lser den samme stning igen og igen."; - -"ϱ Ⱦ."; -"Jeg vil ikke fortstte med at lse."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"Det er mere kompliceret og svrt end jeg havde troet."; - -"̷ ΰ ȵȴٱ."; -"Det er svrt for mig at koncentrere sig. Jeg skulle tage en pause."; - -" ä Ǿϴ."; -"Din chat blev blokeret af en GM."; - -"ä ǮȽϴ."; -"Din chat-sprring blev fjernet."; - -"̹ â ֽϴ."; -"Fremstillings-vinduet er allerede ben."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Du kan ikke fremstille noget, mens et andet handels-/lager-vindue er ben."; - -" ̻ ϴ."; -"Ingen yderligere forbedringer mulig."; - -"â ʽϴ"; -"Fremstillings-vinduet er ikke bnet."; - -" ᰡ մϴ"; -"Du har ikke det rigtige materiale."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Orden] Prv igen senere."; - -"%d о Ϸ ֽϴ."; -"Du skal lse yderligere %d frdighedsbger for at forbedre din frdighed."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Orden] Prv igen senere."; - -" ִ Դϴ."; -"Denne funktion kan kun bruges p Slottet."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Guldbarren er betalt tilbage til dit riges skattekammer."; - -"TEST : : %d"; -"TEST: I Rigets pengeskab ligger der: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Du kan ikke tilbagebetalt guldbarren til dit riges skattekammer."; - -"<> %d Ǿϴ"; -"[Orden] Ordnen har opnet %d points."; - -" ϴ."; -"Denne genstand kan ikke blive forbedret."; - -" ȸ 20 ⸸ մϴ"; -"Gratis vben-forbedring kan kun anvendes p vben optil level 20."; - -" ʾ ϴ."; -"Du kan ikke bruge denne genstand, da forudstningerne ikke opfyldes."; - -" ʾ ϴ."; -"Du kan ikke bruge denne genstand, da du ikke har det krvede kn."; - -": transfer "; -"Anvend: transfer "; - -"ָ Դϴ"; -"Denne funktion kan kun anvendes af Kejseren."; - -"ٸ ȯ ϴ."; -"Du kan ikke rekrutere spillere fra det andet Rige."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Spilleren %s er pt. p kanal %d. (Din kanal: %d)"; - -"%s ȯϿϴ."; -"Du har rekruteret %s."; - -"ԷϽ ̸ ڰ ϴ."; -"Der findes ingen spiller med det navn."; - -"ڽ ȯ ϴ."; -"Du kan ikke rekrutere dig selv."; - -" Ѻ ϴ."; -"Din level er for lav til at bruge denne genstand."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Du kan ikke opgrader noget mens et andet vindue er bent."; - -"%s ְ %s üǾϴ."; -"Kejseren af %s er nu af %s."; - -"%s ȭ ѷΰ Դϴ."; -"I %s er der en krig om at stte ild i fyrtrnene."; - -"%s ߽ϴ."; -"Forsvaret i %s er lykkes."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Fra nu af, kan %s f en belnning for delggelsen af fyrtrnet. Tid: 30 minutter."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 minutter er forbi. Fyrtrnet er fjernet."; - -"%s ˸ ȭ Ÿϴ."; -"Fyrtrnet blev tndt i %s for at advare om et slag."; - -"%s ȭ ı߽ϴ."; -"%s har delagt fyrtrnet."; - -"%s Ͽ £ йϿϴ.."; -"%s har tabt krigen, da de ikke kunne forsvare slottet."; - -"%s ȭ ıϿϴ."; -"%s har delagt alle fyrtrne."; - -" ֽϴ."; -"Du kan kun bne butikken nr du tager din rustningen af."; - -"%d ð %d %d äñ Դϴ"; -"%d time %d minutter %d sekunder tilbage af din chat blokering"; - -"%d ð %d äñ Դϴ"; -"%d timer %d sekunder tilbage af din chat blokering"; - -"%d %d äñ Դϴ"; -"%d minutter %d sekunder tilbage af din chat blokering"; - -" Ȯ"; -"Yang regn smednings sats"; - -" ϱ ᰡ մϴ."; -"Du har ikke de rigtige materialer til at fremstille dette."; - -""; -"Alle riger"; - -" Ȯ"; -"Procent genstand sandsynlighed"; - -" Ȯ"; -"Procent Yang sandsynlighed"; - -"ġ "; -"Procenttal for erfaringspoints"; - -"%d äñ Դϴ"; -"%d sekunder tilbage af din chat blokering"; - -" ź ¿ ǥ ϴ."; -"Du kan ikke lave emotioner nr du sidder p hesten."; - -" ź ǥ ϴ."; -"Du kan ikke lave emotions med en spiller der sidder p en hest."; - -"<> ƴմϴ."; -"[Orden] Fjendens ordensleder er offline."; - -" ʾ ϴ."; -"[Orden] Fjendens ordensleder er offline."; - -"<> ̹ Դϴ."; -"[Orden] Denne orden deltager for tiden i en kamp."; - -"̹ Ż ̿Դϴ."; -"Du rider allerede. Stig af frst."; - -" ̻ ϴ."; -"Du kan ikke forbedre med dette dokument."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Du kan kun engang f belnningen for opgaven i dmone-trnet."; - -"ȥ ⿡ Ͽϴ."; -"Drage stenen er blevet fjernet."; - -"ȭâ ¿ ű ϴ."; -"Du kan ikke flytte genstanden i forfinelses vinduet."; - -" ⿡ Ͽϴ."; -"Drage stenens resterende varighed er blevet udvundet."; - -" ⿡ Ͽϴ."; -"Resterende varigheds udvinding mislykkedes."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Fjernelse af drage stenen mislykkedes. Men du har modtaget flgende: %s"; - -"ȥ ⿡ Ͽϴ."; -"Fjernelse af drage stenen mislykkedes."; - -" ʿ ᰡ ƴմϴ."; -"Denne genstand er ikke pkrvet at forbedre i dette klarheds level."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Denne genstand er ikke pkrvet at forbedre i dette klarheds level."; - -" ȥԴϴ."; -"Denne genstand kan ikke forbedres p denne mde."; - -" δ ϴ."; -"Denne genstand kan ikke forbedres p denne mde."; - -"ܰ ߽ϴ."; -"Forbedring af klarheds level var succesfuldt."; - -" ߽ϴ."; -"Forfinelsen af en klasse op mislykkedes."; - -"ܰ ȥԴϴ."; -"Denne genstand er ikke pkrvet forfinelse."; - -" ߽ϴ."; -"Forfinelsen af n klasse op var vellykket."; - -"ܰ ߽ϴ."; -"Forbedring af klarheds level mislykkedes."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Du ejer ikke de ndvendige materialer til at styrke drage stenen."; - -"ȭ ȥԴϴ."; -"Denne drage sten kan ikke bruges til styrkelse."; - -"ȭ ߽ϴ."; -"Styrkelse lykkedes."; - -"ȭ ߽ϴ."; -"Styrkelse mislykkedes."; - -"̹ ȥ ϰ ֽϴ."; -"Du brer allerede rundt p en drage sten af denne type."; - -" ȥ ϴ."; -"Denne drage sten kan ikke fjernes."; - -"̹ ϰ ֽϴ."; -"Du har allerede udstyrret denne slags drage sten."; - -"κ Ȱȭ ."; -"Fr du kan bne Cor Draconis, skal du have gennemfrt drage stens missionen og aktiveret drage stens alkymisten."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Fr du kan bne Cor Draconis, skal du have gennemfrt drage stens missionen og aktiveret drage stens alkymisten."; - -"Ʈ κ丮 ϸ ϴ."; -"Du kan kun kassere bltet nr du ikke har flere genstande i dine rum."; - -"ູ ö ĥ ֽϴ."; -"Du kan kombinere Velsignelses dokumentet med Magisk jernmalm."; - -" Ʈ κ丮 ű ϴ."; -"Du kan ikke putte denne genstand i dit blte rum."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Du har investeret %d Yang."; - -" ִ ƾ ϴ."; -"Der er ingen sten der kan fjernes."; - -" ġ Դϴ."; -"Du kan ikke gemme denne position."; - -"ǰ ϴ."; -"Du har ikke nok ledig plads i dit inventar."; - -" ġ Ÿ ־ ȯ ϴ."; -"Du kan ikke teleportere dig fra et fremmed Rige til et sikkert sted."; - -" ڶ ϴ."; -"Du har ikke nok HP."; - -" ŷ ڶ ϴ."; -"Du har ikke nok MP."; - -"%d ̵˴ϴ."; -"%d sekunder efter udfrelsen, nr du dit ml."; - -" Ѻ ϴ."; -"Din level er for lav til at bruge denne genstand."; - -", 5ʵ Ҽ ϴ. "; -"Mnekager kan kun bruges alle 5 sekunder."; - -" ߿ ̿ ǰԴϴ."; -"Du kan ikke bruge denne genstand i en duel."; - -"%d ȹϼ̽ϴ."; -"Du har vundet %d Yang."; - -"ں ǿ Դϴ."; -"Du kan ikke lave et lejrbl her."; - -" ӿ ں ǿ ϴ."; -"Du kan ikke lave et lejrbl i vandet."; - -" ־ ʴ° . 踦 غ."; -"Lst. Du burde sge efter nglen."; - -" ƴѰ ."; -"Denne genstand kan ikke bnes med en ngle."; - -" ִ κ ȵǾϴ."; -"Det er ikke den rigtig ngle."; - -" %d ȹ߽ϴ."; -"Du har fet %d Yang."; - -"ڿ ź ɴϴ."; -"Mysterisk lys, skinner ud fra kisten."; - -"%d ġ ȹ߽ϴ."; -"Du har fet %d erfaring."; - -"ڿ Ͱ Ÿϴ!"; -"Se hvad der kom ud af kisten!"; - -"<> ڶ ϴ."; -"[Orden] Ordenslevel er for lavt."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Hvis du indnder rd rg fra kisten, forges din hastighed!"; - -" %d ϴ."; -"Tabte genstande forsvinder efter %d minutter."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_EN.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_EN.txt deleted file mode 100644 index 62f7fdc2c..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_EN.txt +++ /dev/null @@ -1,2324 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Everyone will be teleported into the city shortly."; - -" ʴ Դϴ"; -"This item does not exist."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"The box suddenly exploded! You have lost Hit Points (HP)."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"If you inhale the green smoke that is coming out of the box, the poison will spread through your body!"; - -"%s ȹϼ̽ϴ"; -"You have received %s, %d units."; - -"ڿ %s Խϴ."; -"The box contains %s."; - -"谡 ʴ ."; -"This key does not seem to fit the lock."; - -"ƹ͵ ϴ."; -"You have not received anything."; - -" ϱ մϴ."; -"You do not have enough Yang to use this item."; - -" Ͽ ϴ."; -"You do not have enough Yang to use this item."; - -"ų µ Ͽϴ."; -"You have lowered your Skill Level."; - -"ų ϴ."; -"You cannot lower your Skill Level."; - -"̹ ȿ ɷ ֽϴ."; -"This effect is already activated."; - -" PC濡 ֽϴ."; -"This item can only be used in an Internet cafe."; - -" ѷ ʰϿϴ."; -"That is over the limit."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Unfortunately you don't have enough space in your inventory."; - -" Ǵ Ͽϴ"; -"Used Moon Cake or Seed."; - -"ȥ ° ƴϸ ȥ ϴ."; -"You cannot wear a Wedding Ring if you are not married."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"You cannot use the Event Detector from this position."; - -" ϴ."; -"This item cannot be absorbed."; - -"̺Ʈ Ⱑ źο ϴ."; -"The Event Detector vanished in a mysterious light."; - -"̺Ʈ Ⱑ ϴ."; -"The Event Detector has vanished."; - -" Ⱑ ʴ° ϴ."; -"The Compass for Metin Stones does not work in dungeons."; - -" Ⱑ źο ϴ."; -"The Compass for Metin Stones has vanished in the mysterious light."; - -"ڿ %s %d Խϴ."; -"Receive: %s - %d"; - -" Ⱑ ϴ."; -"The Compass for Metin Stones has vanished."; - -" Խϴ."; -"You find a simple Piece of Stone in the Clam."; - -" ϴ."; -"The Clam has vanished."; - -" ְ Խϴ."; -"There is a White Pearl inside the Clam."; - -" ûְ Խϴ."; -"There is a Blue Pearl inside the Clam."; - -" ְ Խϴ."; -"There is a Blood-Red Pearl inside the Clam."; - -" å ʹ ϱⰡ ϴ."; -"It isn't easy to understand this book."; - -" å ƹ ʽϴ."; -"This book will not help you."; - -" 30 DZ ʽϴ."; -"You need to have a minimum level of 30 to understand this book."; - -" 50 DZ ʽϴ."; -"You need a minimum level of 50 to understand this book."; - -" ̻ ϴ."; -"You can't train any more Combos."; - -"%s %s ȹϿϴ."; -"%s has captured the flag of %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"You already understand this language."; - -" å ÷ մϴ."; -"You have to improve your Level to read this Book."; - -" å ʹ ϴ."; -"The book is too hard for practising."; - -" åδ ̻ ϴ."; -"You cannot train with this Book any more."; - -" %d % Ǿϴ"; -"Taxes are set to %d%%."; - -" ¸ ų ִ ƴմϴ."; -"You need a minimum level of 50 to get riding training."; - -"־ȼ ȭԸ Խϴ."; -"You have escaped the evil ghost curse with the help of an Exorcism Scroll."; - -" ̻ ¸ ü ϴ."; -"You cannot read any more Riding Guides."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"You read the Horse Riding Manual and received a Riding Point."; - -" Ʈδ ¸ ų ø ֽϴ."; -"You can use this point to improve your riding skill!"; - -"%s 尡 %s Ѿҽϴ!"; -"The guild %s's flag has been stolen by player %s."; - -"¸ ü ؿ Ͽϴ."; -"You did not understand the riding guide."; - -" ±. 𰡰 ̾."; -"Your mind is clear. You can concentrate really well now."; - -"ġ %d Ͽϴ."; -"Your rank has increased by %d points."; - -" ŸϿ Ż Ұմϴ."; -"You cannot dye or bleach your current hairstyle."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"You need to have reached level %d to be able to dye your hair again."; - -" ʾ ϴ."; -"This item can only be opened by the another gender."; - -" ġ ϴ."; -"You cannot use this from your current position."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"You are ready to warp, so you cannot use the Scroll of the Location."; - -" ġ "; -"You are being brought back to the place of origin."; - -" ȿ %s%s ϴ."; -"%s%s cannot be used in a dungeon."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] You have already received your reward."; - -""; -"the"; - -""; -"the"; - -"û ʽϴ."; -"There aren't any Pieces of Broken Stone available for removal."; - -"Ӽ Դϴ."; -"You cannot change the upgrade of this item."; - -" Ӽ ϴ."; -"There is no upgrade that you can change."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"You can only do this %d minutes after an upgrade. (%d minutes left)"; - -"Ӽ Ͽϴ."; -"You have changed the upgrade."; - -"Ӽ ߰ Ͽϴ."; -"Upgrade successfully added."; - -"Ӽ ߰ Ͽϴ."; -"No upgrade added."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"You must use the Blessing Marble in order to add another bonus to this item."; - -"忡 Ͻ ϴ."; -"You cannot use this in the duel arena."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"This item can no longer be improved. The maximum number of bonuses has been reached."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"You can only use the Blessing Marble with an item which already has 4 bonuses."; - -" ߰Ǿϴ."; -"Socket successfully added."; - -" ߰ Ͽϴ."; -"No socket added."; - -" ׼ ̻ ߰ ϴ."; -"No additional sockets could be added to this item."; - -" ߰ Դϴ."; -"You cannot add a socket to this item."; - -" Ͽϴ."; -"Arming successful."; - -" Ͽϴ."; -"Arming has failed."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"You have to add a socket first. Use a diamond in order to do this."; - -" ׼ ̻ ϴ."; -"There are no sockets for gemstones in this item."; - -" ÿ ֽϴ."; -"You can do this when you wear an Emotion Mask."; - -"̾Ƹ ߰ؾմϴ."; -"You have to add a socket if you want to use a Diamond."; - -" ׼ ̻ ϴ."; -"No more gems can be added to this item."; - -" ϴ."; -"These items cannot be used together."; - -" ߿ ̳ Ƴ ϴ."; -"You cannot change the Bait whilst fishing."; - -"̹ ִ ̳ %s ϴ."; -"You are exchanging the current Bait for %s."; - -"ô뿡 %s ̳ ϴ."; -"You attached %s to the hook as bait."; - -" ᰡ մϴ."; -"You are missing some ingredients to make the potion."; - -"(%s) մϴ."; -"You do not have enough material (%s)."; - -" ڸϴ."; -"You do not have enough empty bottles."; - -" ߽ϴ."; -"The potion production has failed."; - -"ڸ ֽϴ."; -"Only women can do this."; - -" ƾ ϴ."; -"You cannot attach several stones of the same type."; - -" ƾ ϴ."; -"This Spirit Stone cannot be attached to this type of item."; - -" ƾ ⿡ ϴ."; -"You cannot attach this Spirit Stone to a weapon."; - -"ƾ Ͽϴ."; -"You have attached the Spirit Stone successfully."; - -"ƾ Ͽϴ."; -"The Spirit Stone broke while being attached."; - -" ִ ϴ."; -"No slot free."; - -"Ҽ ϴ."; -"This function is not available right now."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"You cannot use a Scroll of the Location whilst taking part in a kingdom battle."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"After opening the Storeroom you cannot use a Scroll of the Location for %d seconds."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"You cannot use a Scroll of the Location while another window is open."; - -"׷ ϴ."; -"This person does not exist."; - -" %d ̳ ȯ,ȯθ ϴ."; -"After a trade, you cannot use a scroll for another %d seconds."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"After opening a storeroom you cannot use a Scroll of the Location for another %d seconds."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"You cannot use the Scroll of the Location because the distance is too small."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"After a trade you cannot use a Scroll of the Location for %d seconds."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"You cannot open the Storeroom if another window is already open."; - -" Դϴ."; -"You cannot drop this item."; - -" 3 ϴ."; -"The dropped item will vanish in 5 minutes."; - -" ȹ: %s"; -"%s received"; - -"ϰ ִ ʹ ϴ."; -"You have too many items in your inventory."; - -" ȹ: %s κ %s"; -"%s receives %s."; - -" ̵˴ϴ."; -"Everyone will be teleported into the city shortly."; - -"ʹ ֽϴ."; -"You are too near."; - -" : %s Կ %s"; -"Item Trade: %s, %s"; - -"а ߿ ϴ."; -"You cannot change the equipped item while you are transformed."; - -" ֽϴ."; -"You have to stand still to equip the item."; - -" ʸ ϴ."; -"Monkey Herbs cannot be fed to living horses. It is used to revive dead horses."; - -" Ḧ ϴ."; -"You cannot feed a dead Horse."; - -" ʸ ־ϴ."; -"You fed the Horse with Herbs."; - -" Ḧ ־ϴ."; -"You have fed the Horse."; - -" Ӹ Դϴ."; -"Your level is too low to wear this Hairstyle."; - -" Ӹ ŸϷδ ü ϴ."; -"You already have this Hairstyle."; - -"̹ а Դϴ."; -"You have already transformed."; - -"ʹ ָ ֽϴ"; -"You are too far away."; - -"߸ а Դϴ."; -"That's the wrong trading item."; - -" ʹ ͷδ ϴ."; -"You cannot transform into a monster who has a higher level than you."; - -" ϴ."; -"Your level is too low to equip this item."; - -"ٷ ϴ."; -"You are not strong enough to equip yourself with this item."; - -" ϴ."; -"Your intelligence is too low to equip yourself with this item."; - -"ø ϴ."; -"Your dexterity is too low to equip yourself with this item."; - -"ü ϴ."; -"Your vitality is too low to equip yourself with this item."; - -"ȥ ¿ ϴ."; -"You cannot use this item because you are not married."; - -" ũ ÿ ϴ."; -"You cannot equip this item twice."; - -"%s ð %d"; -"Time left until the removal of the socket of %s: %d"; - -"̼ ֽϴ."; -"This action can only be done with another gender."; - -"%s ִ ϴ."; -"A gem socketed in the %s has vanished."; - -"<> ̸ ʽϴ."; -"[Guild] This guild name is invalid."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Guild] This guild name is already taken."; - -"<> 带 ϴ."; -"[Guild] You cannot found a guild."; - -"%s 尡 %s 忡 Ͽϴ!"; -"The guild %s has declared war on %s!"; - -"<> %s 尡 źϿϴ."; -"[Guild] %s has refused the Guild war."; - -"%s %s 尡 մϴ!"; -"The guild war between %s and %s will start in a few seconds!"; - -"%s %s 尡 Ͽϴ!"; -"The guild war between %s and %s has begun!"; - -"%s %s ºη ϴ."; -"The guild war between %s and %s has ended in a draw."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s has won the guild war against %s."; - -" ൿ ȣ Ͽ մϴ."; -"You need your fellow player's approval for this."; - -"<> Ǿϴ."; -"[Guild] The guild war has been cancelled."; - -"%s %s ҵǾϴ."; -"The guild war between %s and %s has been cancelled."; - -"ݱ"; -"Close"; - -" Ǿ Ǿϴ."; -"Action cancelled. You have entered a battle."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Someone has logged into your account. You will be disconnected from the server."; - -" ź ɴϴ."; -"A mysterious light appears from the tree."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d Playtime added to your account. (Payment number %d)"; - -" ϼ̽ϴ."; -"You can participate in the guild battle in viewer mode."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"While choosing a character, an icon appears."; - -" ƹ ϴ."; -"There are no opponents."; - -"%s԰ !"; -"The battle with %s has begun!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"If no enemy can be found, the guild war will be ended automatically."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Because the guild war finished early, the result will judged as a draw."; - -"ְ ູ äϴ"; -"The energy is reflected because of the Emperors Blessing."; - -"%d Ŀ ູ ֽϴ"; -"After %d seconds you can use the Emperors Blessing."; - -"Ÿ %d 밡"; -"After %d seconds you can use the Emperors Blessing."; - -" ڱ ڶϴ : %d "; -"Not enough tax income : %d."; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Tax : %d"; - -"а Ͽϴ"; -"Transformation error."; - -"а úϴ. ż ãư."; -"You learned the transmutation completely."; - -" ȯּ."; -"Please call your Horse first."; - -" ½ϴ."; -"You have sent your horse away."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s challenged you to a battle!"; - -" մϴ."; -"You have to get off your Horse."; - -" ź ¿ ̸ ϴ."; -"You cannot feed your Horse whilst sitting on it."; - -" %s%s ־ϴ."; -"You have fed the Horse with %s%s."; - -"%s ʿմϴ"; -"You need %s."; - -"˴ٿ %d ҽϴ."; -"%d seconds until Exit."; - -"%d ˴ٿ ˴ϴ."; -"The game will be closed in %d seconds."; - -"%d ҽϴ."; -"%d seconds until Exit."; - -" Ǿϴ."; -"Your logout has been cancelled."; - -"α ȭ ϴ. ø ٸ."; -"Back to login window. Please wait."; - -" մϴ. ø ٸ."; -"You have been disconnected from the server. Please wait."; - -"%s û ߽ϴ."; -"You have challenged %s to a battle."; - -"ij͸ ȯ մϴ. ø ٸ."; -"You are changing character. Please wait."; - -" ϴ. (%d )"; -"A new start is not possible at the moment. Please wait %d seconds."; - -" ϴ.(%d )"; -"You cannot restart yet. Please wait another %d seconds."; - -" ϴ.(%d )"; -"You cannot restart yet. Please wait another %d seconds."; - -" ϴ. (%d )"; -"You cannot restart in the city yet. Wait another %d seconds."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"The waiting time has expired. You will be revived in the city."; - -"а ߿ ɷ ø ϴ."; -"You cannot change your status while you are transformed."; - -" Դϴ."; -"This player is currently fighting."; - -"<> 忡 ʽϴ."; -"[Guild] It does not belong to the guild."; - -"<> ų ϴ."; -"[Guild] You do not have the authority to change the level of the guild skills."; - -"߸ ߽ϴ"; -"Your choice is incorrect."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Storeroom] You have entered an incorrect password."; - -"<â> â ̹ ֽϴ."; -"[Storeroom] The Storeroom is already open."; - -"<â> â 10 ȿ ϴ."; -"[Storeroom] You have to wait 10 seconds before you can open the Storeroom again."; - -"<â> Ÿ ־ â ϴ."; -"[Storeroom] You are too far away to open the storeroom."; - -"<Ƽ> Ƽ ó ϴ."; -"[Group] The server cannot execute this group request."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Group] You cannot leave a group while you are in a dungeon."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Group] You have left the group."; - -"<> ̹ ٸ £ Դϴ."; -"[Guild] Your guild is already participating in another war."; - -"<> ϴ."; -"[Guild] No one is entitled to a guild war."; - -"<> ׷ 尡 ϴ."; -"[Guild] No guild with this name exists."; - -"̹ ĺǾֽϴ"; -"There already is a candidacy."; - -"̹ Դϴ."; -"[Guild] This guild is already participating in a war."; - -"<> Ͽ ϴ."; -"[Guild] Not enough Yang to participate in a guild war."; - -"<> Ͽ ϴ."; -"[Guild] The guild does not have enough Yang to participate in a guild war."; - -"<> ̹ Դϴ."; -"[Guild] This Guild is already scheduled for another war."; - -"<> 尡 ̹ Դϴ."; -"[Guild] This guild is already participating in another war."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Guild] A minimum of %d players are needed to participate in a guild war."; - -"<> ڶ ϴ."; -"[Guild] The guild does not have enough points to participate in a guild war."; - -"<> Ͽ ϴ."; -"[Guild] The guild does not have enough members to participate in a guild war."; - -" 20 ϴ ڵ ȣ ϴ."; -"Your level has to be higher than 20 to register a cell phone number."; - -" ڰ ʽϴ"; -"You do not have the emperor qualification."; - -"%s ģ ź ߽ϴ."; -"%s declined the invitation."; - -"̹ Ƽ Ƿ Խû ϴ."; -"You cannot accept the invitation because you are already in the group."; - -"ָ 밡 Դϴ"; -"Only the emperor can use this."; - -"%d ʰ Ÿ Դϴ."; -"Cooldown time for approximately %d seconds"; - -" մϴ. : %lu ʿݾ : %lu"; -"Lack of Taxes. Current Capital : %u Missing Capital : %u"; - -": warpto "; -"Command: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"You cannot be warped to an unknown player."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Adding player %d into the channel. (Present channel %d)"; - -"%s Է ̵մϴ"; -"Warp to player %s."; - -"Ÿ ȯ Ҽ ϴ"; -"You cannot call unknown players."; - -"<> ߿ ɿ ϴ."; -"[Guild] There are no experience points for hunting during a guild war."; - -" ູ %s HP,SP äϴ."; -"When the Blessing of the Emperor is used %s the HP and SP are restored again."; - -" "; -"My information about the emperor"; - -"[%s] : %s ݾ %lld "; -"[%sMonarch] : %s Yang owned %lld"; - -"[%s] : %s "; -"[%sMonarch] : %s"; - -" "; -"Information about the emperor"; - -"ָ Ҽ ִ Դϴ"; -"Only an emperor can use this."; - -"1-50 ġ ּ"; -"Choose a number between 1 and 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"The Monster cannot be called. Check the Mob Number."; - -"ִ +%d"; -"Hit Points +%d"; - -"ִ ŷ +%d"; -"Spell Points +%d"; - -" ູ Ͽϴ."; -"The Emperor Blessing is activated."; - -"ü +%d"; -"Endurance +%d"; - -" +%d"; -"Intelligence +%d"; - -"ٷ +%d"; -"Strength +%d"; - -"ø +%d"; -"Dexterity +%d"; - -"ݼӵ +%d"; -"Attack Speed +%d"; - -"̵ӵ %d"; -"Movement Speed %d"; - -"Ÿ -%d"; -"Cooldown Time -%d"; - -" ȸ +%d"; -"Energy Recovery +%d"; - -"ŷ ȸ +%d"; -"Spell Point Recovery +%d"; - -" %d"; -"Poison Attack %d"; - -" +%d"; -"Star +%d"; - -"ο +%d"; -"Speed Reduction +%d"; - -"%d%% Ȯ ġŸ "; -"Critical Attack with a chance of %d%%"; - -"%d%% Ȯ "; -"Chance of a Speared Attack of %d%%"; - -"ΰ Ÿġ +%d%%"; -"Player's Attack Power against Monsters +%d%%"; - -" Ÿġ +%d%%"; -"Horse's Attack Power against Monsters +%d%%"; - -" Ÿġ +%d%%"; -"Attack Boost against Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Attack Boost against Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -"Attack boost against zombies + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Attack boost against devils + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Due to Emperor Sa-Za-Hu, the player %s will receive an attack power increase of 10 %% for 3 minutes in this area."; - -"Ÿġ %d%% "; -"Absorbing of Energy %d%% while attacking."; - -"Ÿġ %d%% ŷ "; -"Absorption of Spell Points (SP) %d%% while attacking."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"With a chance of %d%% Spell Points (SP) will be taken from the enemy."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Absorbing of Spell Points (SP) with a chance of %d%%"; - -"Ÿݽ Ȯ %d%%"; -"%d%% Chance of blocking a close-combat attack"; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% Chance of blocking a long range attack"; - -"Ѽհ %d%%"; -"One-Handed Sword defence %d%%"; - -"հ %d%%"; -"Two-Handed Sword Defence %d%%"; - -"μհ %d%%"; -"Two-Handed Sword Defence %d%%"; - -" %d%%"; -"Bell Defence %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"By the Emperor Geum-Gang-Gwon the player %s gets 10 %% more armour for 3 minutes."; - -"ä %d%%"; -"Fan Defence %d%%"; - -"Ȱ %d%%"; -"Distant Attack Resistance %d%%"; - -"ȭ %d%%"; -"Fire Resistance %d%%"; - -" %d%%"; -"Lightning Resistance %d%%"; - -" %d%%"; -"Magic Resistance %d%%"; - -"ٶ %d%%"; -"Wind Resistance %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Reflect Direct Hit: %d%%"; - -" ǵ Ȯ %d%%"; -"Reflect Curse: %d%%"; - -" %d%%"; -"Poison Resistance %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Spell Points (SP) will be increased by %d%% if you win."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"The event is already running. (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Experience increases by %d%% if you win against an opponent."; - -"%d%% Ȯ ġ 2 "; -"Increase of Yang up to %d%% if you win."; - -"%d%% Ȯ ġ 2 "; -"Increase of captured Items up to %d%% if you win."; - -" %d%% "; -"Power increase of up to %d%% after taking the potion."; - -"%d%% Ȯ ġ ȸ"; -"%d%% Chance of filling up Hit Points after a victory."; - -" %d%%"; -"No Dizziness %d%%"; - -" %d%%"; -"No Slowing Down %d%%"; - -"Ѿ %d%%"; -"No falling down %d%%"; - -"ݷ +%d"; -"Attack Power + %d"; - -" +%d"; -"Armour + %d"; - -"OX ũƮ ε "; -"OX quiz script could not be loaded."; - -" ݷ +%d"; -"Magical Attack + %d"; - -" +%d"; -"Magical Defence + %d"; - -"ִ +%d"; -"Maximum Endurance + %d"; - -"翡 +%d%%"; -"Strong against Warriors + %d%%"; - -"ڰ +%d%%"; -"Strong against Ninjas + %d%%"; - -"󿡰 +%d%%"; -"Strong against Sura + %d%%"; - -"翡 +%d%%"; -"Strong against Shamans + %d%%"; - -"Ϳ +%d%%"; -"Strength against monsters + %d%%"; - -"ݷ +%d%%"; -"Attack + %d%%"; - -" +%d%%"; -"Defence + %d%%"; - -"OX ũƮ ε "; -"OX quiz script has loaded."; - -"ġ %d%%"; -"Experience %d%%"; - -" %.1f"; -"Chance to find an Item %. 1f"; - -" %.1f"; -"Chance to find Yang %. 1f"; - -"ִ +%d%%"; -"Maximum Energy +%d%%"; - -"ִ ŷ +%d%%"; -"Maximum Energy +%d%%"; - -"ų %d%%"; -"Skill Damage %d%%"; - -"Ÿ %d%%"; -"Hit Damage %d%%"; - -"ų %d%%"; -"Resistance against Skill Damage %d%%"; - -"Ÿ %d%%"; -"Resistance against Hits %d%%"; - -"ݿ %d%% "; -"%d%% Resistance against Warrior Attacks"; - -"ȳϼ. ƾ2 Դϴ."; -"Welcome to Metin2."; - -"ڰݿ %d%% "; -"%d%% Resistance against Ninja Attacks"; - -"ݿ %d%% "; -"%d%% Resistance against Sura Attacks"; - -"ݿ %d%% "; -"%d%% Resistance against Shaman Attacks"; - -" ( : %d %d %d)"; -"(Procedure: %d y- %d m - %d d)"; - -"ä Դϴ."; -"Your chat is blocked."; - -"ġ ȸ Ҽ ֽϴ"; -"You need a higher level to be able to call."; - -"ġ %d ̻ մϴ."; -"You need a minimum level of %d to be able to call."; - -"Ƽ ƴմϴ."; -"You are not in this Group."; - -"忡 ʾҽϴ."; -"You did not join this Guild."; - -" ޽ ߰ ź Դϴ."; -"The player has rejected your request to add him to your friend list."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Event has started."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Friends] You cannot add a GM to your list."; - -"%s ӵ ʽϴ."; -"%s is not online."; - -"ŷ %d ̳ â ϴ."; -"After a trade, you have to wait %d seconds before you can open a shop."; - -"â %d ̳ ŷ Ҽ ϴ."; -"You can trade again in %d seconds."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"You have more than 2 Billion Yang. You cannot trade."; - -"ٸ ŷϰ λ ϴ."; -"You cannot open a private shop while another window is open."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"The player has more than 2 Billion Yang. You cannot trade with him."; - -"<â> ű ġԴϴ."; -"[Storeroom] No movement possible."; - -"<â> ϴ."; -"[Storeroom] The item cannot be stored."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Group] The player who invited you is not online."; - -" Ͽ մϴ."; -"Uriel allowed to enter."; - -"<Ƽ> ֽϴ."; -"[Group] Only the group leader can change this."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Group] The target is not a member of your group."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Group] You cannot kick out a player while you are in a dungeon."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Group] You cannot kick out a player while you are in a dungeon."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Group] You have been out kicked of the group."; - -"<Ƽ> Ƽ ϴ."; -"[Group] You cannot leave a group while you are in a dungeon."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Group] You cannot kick out group members."; - -"<> ػ %d ̳ 带 ϴ."; -"[Guild] After disbanding a guild, you cannot create a new one for %d days."; - -"<> Ż %d ̳ 带 ϴ."; -"[Guild] After leaving a guild, you cannot create a new one for %d days."; - -" ̸ Դϴ."; -"This guild name is invalid."; - -" Ź帳ϴ."; -"We request the participation of a lot of players."; - -"<> [%s] 尡 Ǿϴ."; -"[Guild] [%s] guild has been created."; - -"<> Ͽϴ."; -"[Guild] Creation of the guild has failed."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Group] Only the group leader can use group skills."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Group] The target has not been found."; - -"<> ߸ ݾԴϴ."; -"[Guild] That is not the correct amount of Yang."; - -"<> ִ մϴ."; -"[Guild] You do not have enough Yang."; - -"<> ׷ ã ϴ."; -"[Guild] The person you were searching for cannot be found."; - -"<> 尡 ƴմϴ."; -"[Guild] This person is not in the same guild."; - -"<> Ż ų ϴ."; -"[Guild] You do not have the authority to kick out guild members."; - -"<> %s Ż ׽ϴ."; -"[Guild] The guild member %s has been kicked out of the Guild."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX The Event has not ended yet. An error has occurred. (flag: %d)"; - -"<> Ż ׽ϴ."; -"[Guild] You have kicked a guild member out."; - -"<> ̸ ϴ."; -"[Guild] You do not have the authority to change your rank name."; - -"<> ̸ ϴ."; -"[Guild] The guild leader's rights cannot be changed."; - -"<> ̸ Դϴ."; -"[Guild] This rank name is invalid."; - -"<> ϴ."; -"[Guild] You do not have the authority to change your position."; - -"<> ϴ."; -"[Guild] The rights of the guild leader cannot be changed."; - -"<> %u ġ Ͽϴ."; -"[Guild] %u experience points used."; - -"<> ġ ڿ Ͽϴ."; -"[Guild] Experience usage has failed."; - -"<> մϴ."; -"[Guild] Insufficient Yang in the guild treasury."; - -"<> ŷ ȸ Ͽϴ."; -"[Guild] Dragon ghost was not restored."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"The OX Event will be restarted shortly."; - -"<> ۼ ϴ."; -"[Guild] You do not have the authority to make an announcement."; - -"<> ϴ."; -"[Guild] You do not have the authority to change the position."; - -"<> ϴ."; -"[Guild] The guild leader's position cannot be changed."; - -"<> ϴ."; -"[Guild] You cannot make yourself guild leader."; - -"<> 屺 ϴ."; -"[Guild] You do not have the authority to choose the guild leader."; - -"<> ̻ ϴ."; -"[Guild] You cannot choose any more guild leaders."; - -" dz ϴ."; -"You cannot trade this item."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Illegal software has been detected. The game is being shut down."; - -" 20 Ѿ ŷ ۼ ϴ."; -"You have more than 2 Billion Yang with you. You cannot trade."; - -"ݾ մϴ."; -"Invalid Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"The present event is limited to one area."; - -" 귿 ."; -"Start Item Roulette."; - -"Ӵ 귿 ."; -"Start Yang Roulette."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"The player is online. Please use whisper to chat."; - -"ڵ ȣ ϵǾ ʽϴ."; -"The cell phone number is not registered."; - -" ޼ 20 ֽϴ."; -"You need to be at least on level 20 to be able to send text messages."; - -" ޼ ۿ 2000 ʿ մϴ."; -"You need 2000 DT to send a text message."; - -" ޼ ߽ϴ."; -"Your text message has been sent."; - -"%s %s %d%% ߽ϴ!"; -"%s of the Guild %s raised up to %d%% !"; - -"%s %s ƿԽϴ."; -"%s of the Guild %s normal again."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s has increased by %d%%!"; - -"%s %s ƿԽϴ."; -"%s 's %s normal again."; - -" õ ִ(%d) Ǿϴ."; -"Your mining points have reached their maximum. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Your mining points have reached their maximum level."; - -"۸ ̷ ׷̵ ֽϴ."; -"You can get lumberjack Deokbae to upgrade your Pickaxe."; - -" õ Ͽϴ! (%d/%d)"; -"Your Mining Points have increased! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"You cannot mine without a Pick."; - -"̻ ij ϴ."; -"Nothing to mine here."; - -"ä Ͽϴ."; -"The mining has been successful."; - -"ä Ͽϴ."; -"The mining has failed."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Friends] You have added %s as a friend."; - -" ̵ǰڽϴ."; -"The player will be teleported into the city shortly."; - -"<޽> %s ޽ Ͽϴ."; -"[Friends] You have deleted %s from the list."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"A critical server error has occurred. The server will restart automatically."; - -"10 ڵ Ǹ,"; -"You will be disconnected automatically in 10 seconds."; - -"5 Ŀ ϽǼ ֽϴ."; -"You can connect again after 5 minutes."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) guild has been created. [Temporary]"; - -" Դϴ"; -"This guild is at war."; - -"%s: ʴ Դϴ."; -"%s: This guild does not exist."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"A guild with this name or number does not exist."; - -" ʴ ǹԴϴ."; -"The building does not exist."; - -" ǹ ֽϴ."; -"This type of building can only be erected once."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Close the OX event card first. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"The Main Building has to be erected first."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Building failed because of incorrect pricing."; - -"Ǽ մϴ."; -"Your guild does not have enough Yang to erect this building."; - -"簡 Ͽ Ǽ ϴ."; -"You do not have enough resources to build a building."; - -"ǹ ġԴϴ."; -"You cannot erect a building at this place."; - -" ʴ ij Դϴ."; -"This character does not exist."; - -" "; -"Duel has not been successfully cancelled."; - -" "; -"Duel cancelled successfully."; - -" Ǿϴ."; -"The duel has been successfully started."; - -" ۿ ֽϴ."; -"There is a problem with initiating the duel."; - -" ߽ϴ."; -"No errors occurred."; - -"ڰ ϴ."; -"There are no combatants."; - -" Ʈ ϴ."; -"No status points left."; - -" Ʈ ϴ."; -"Remaining status points are too low."; - -" ߸ ԷϿϴ."; -"You entered an incorrect value."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Suborder or the Order is incorrect."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Broken contract between player %d and player %d."; - -" ϴ. ݾ %d"; -"Turn the Roulette for %d Yang."; - -"۷αװ syslog ҽϴ"; -"The Item log placed into the syslog."; - -" "; -"Information for the Kingdoms"; - -" %d %d %d %d"; -"Choose the Map Information of the Holy Land %d Entrance %d %d %d"; - -" Ͽϴ."; -"An error has occurred."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d"; - -" Ÿ "; -"Information about the status of the kingdom battle"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Your request is loading. Please wait."; - -"ٸŷâ ¿ â ϴ."; -"You cannot open a Storeroom while another window is open."; - -"<â> â йȣ Ǿϴ."; -"[Storeroom] Storeroom password has been changed."; - -"<â> йȣ ƲȽϴ."; -"[Storeroom] You have entered the wrong password."; - -"Ⱓ %d ˴ϴ."; -"Your playing time is going to run out in %d minutes."; - -" ǥϿϴ."; -"Regularly voted."; - -"̹ǥ "; -"Already voted."; - -"%s ⸶ Ͽϴ."; -"%s player already in the vote."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX Event is over. No errors occurred. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Cannot run for office."; - -" %s %lu ֽϴ"; -"%s still has %u Yang available."; - -" %s %d ֽϴ"; -"%s still has %d Yang available."; - -" ϰų ü ȲԴϴ"; -"You do not have enough Yang."; - -" %s ĺ Ͽϴ"; -"%s is deleted as an Emperor Candidate."; - -" %s ĺ ƴմϴ."; -"%s is not a candidate for the emperor elections."; - -" %s ַ Ը ߽ϴ."; -"%s has been nominated as emperor."; - -" %s ַ ԸҼ ϴ ."; -"%s cannot be nominated as emperor."; - -" %s ָ Ͽϴ.."; -"The %s Emperor gets driven out."; - -" %s ָ Ҽ ϴ."; -"The %s Emperor cannot be driven out."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Event is not accepting any more participants."; - -"ż"; -"Shinsoo Kingdom"; - -"õ"; -"Chunjo Kingdom"; - -"뱹"; -"Jinno Kingdom"; - -"ô õ Ͽϴ! (%d/%d)"; -"Your fishing points have increased! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"You have reached the maximum number of fishing points."; - -"θ ô ׷̵ ֽϴ."; -"Go to the Fisherman and get your Fishing Pole upgraded!"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"You lost your bait to the fish."; - -"Ⱑ ϴ! (%s)"; -"You have caught a fish! (%s)"; - -"̹ ̴ %.2fcm"; -"The length of the captured fish is %.2fcm."; - -"̺Ʈôؾ"; -"Fishing Event 'Great Zander'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX The other event participants are being noted down."; - -"̺Ʈ׾"; -"Fishing Event 'Carp'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"You have caught %d of %d ."; - -"Ⱑ ϴ."; -"The fish vanished in the depths of the water."; - -" ӿ Խϴ."; -"There is a Clam inside the Fish."; - -" ӿ ̰ Խϴ."; -"There is a Worm inside the Fish."; - -"%s ϴ."; -"You are roasting %s over the fire."; - -"20 ʰϿ ϴ"; -"You cannot trade because you are carrying more than 2 billion Yang."; - -"Ӿ  Ե ̸ ϴ."; -"You can't give your shop an invalid name."; - -"ȭ λ Ǹ ϴ."; -"You can't sell Item-Shop items in a private shop."; - -"OX̺Ʈ ο ߽ϴ."; -"OX The other event participants have not been noted down."; - -"ä ߴϿϴ."; -"Mining is finished."; - -"̸ ϼ."; -"You need a Pickaxe in order to extract ore!"; - -"ô븦 ϼ."; -"Please choose a Fishing Pole."; - -"̳ ּ."; -"Place the Bait on the Hook first."; - -"ô밡 ƴ ø ϴ!"; -"You can't go fishing without a fishing pole!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Group] You cannot make a request because the group leader is not online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Group] You cannot form a group with players from another kingdom."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Group] You cannot invite players while you are in a dungeon."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Group] You cannot invite a player while you are in observer mode."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Group] Only players with a level difference of -30 to +30 can be invited."; - -" ڼ : %d"; -"Number of other participants : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Group] You cannot invite this player, as their level is too low."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Group] You cannot invite this player, as their level is too high."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Group] You cannot invite any more players into your group."; - -"%s Կ Ƽ û ߽ϴ."; -"You want to join %s's group."; - -" Ƽ ʽϴ."; -"This player is not in this group."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Group] You cannot join this group because it is already full."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Group] You do not have the right to invite someone."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Group] %s has declined your group invitation."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Group] %s is already in the group."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Group] You cannot accept an invitation into a dungeon."; - -"OX ̺Ʈ ġٽϴ."; -"OX Event is finishing."; - -"OX̺Ʈ ŵϴ."; -"OX Event is finishing."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Group] You cannot accept the invitation."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Group] %s has declined your invitation."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Group] %s has joined your group."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Group] %s has joined your Group."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"You can't use a private shop now."; - -" ٸ ŷ ϰ ִ Դϴ."; -"This player is already trading with another player."; - -"ƾ2ȣ: %s"; -"Metin2 Confirmation Number: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Your Confirmation Number is not correct. Please try again."; - -"ڵ ȣ Ǿϴ."; -"The mobile phone number is registered."; - -" ִ ϴ."; -"You cannot teleport to the player."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX The prize has been awarded. ID: %d Quantity: %d"; - -" ¶ ° ƴմϴ."; -"This player is not online."; - -" %d äο ֽϴ. ( ä %d)"; -"The player is playing on channel %d. (You are on channel %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"After opening the Storeroom, you cannot go anywhere else for %d seconds."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"You cannot go elsewhere for a period of time after the trade."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"After trading you cannot go elsewhere for %d seconds."; - -" 밡 մϴ."; -"The duel has finished, because your combatant vanished."; - -" ϴ."; -"There is no limit for Potions."; - -" %d մϴ."; -"You can use up to %d potions."; - -"10ʵ ۵˴ϴ."; -"The fight will start in 10 seconds."; - -" ۵Ǿϴ."; -"The duel has begun."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"The duel is being finished because there is a problem in the duel arena."; - -" ð ʰ ߴմϴ."; -"The duel has finished because of a timeout."; - -"10ʵ ̵մϴ."; -"In 10 seconds you will be teleported into the city."; - -" Ͽ ߴմϴ."; -"The duel has been stopped because there is a problem in the arena."; - -" ij Ͽ մϴ."; -"Your combatant has got some problems. The duel is being cancelled."; - -" Ͽ մϴ."; -"The duel is being cancelled as there is a problem with the combatant."; - -"%s ÿ ¸Ͽϴ."; -"%s has won the duel."; - -"%s ¸Ͽϴ."; -"%s has won."; - -"10ʵ ǵưϴ."; -"You will be teleported into the city in 10 seconds."; - -"10ʵ մϴ."; -"The next round will begin in 10 seconds."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"The combatants have been separated. The duel has been stopped."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"The quota of the Item Drop is at the moment plus %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"The quota of the Yang Drop is at the moment plus %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"The drop rate for Yang rain is currently %d%% higher."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"The experience bonus is currently an additional %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"You do not have the correct client version. Please install the normal patch."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"You cannot trade in the shop while another window is open."; - -" Ÿ ʹ ־ ϴ."; -"You are too far away from the shop to buy something."; - -" Ÿ ʹ ־ ϴ."; -"You are too far away from the shop to sell something."; - -"20 ʰϿ ǰ ȼ ϴ."; -"You cannot trade because you are carrying more than 2 billion Yang."; - -" : %d"; -"Total number of the Quiz: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"This sale will be taxed %d%%."; - -" ¿ Ż ϴ."; -"You cannot ride a Horse while you are transformed."; - -" ¿ Ż ϴ."; -"You cannot ride while you are wearing a Wedding Dress or a Tuxedo."; - -" ϰ ʽϴ."; -"You do not have a Horse."; - -" ׾ִ Դϴ."; -"Your Horse is dead."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Your Horse's endurance is too low."; - -" ȯ Ͽϴ."; -"Calling the Horse has failed."; - -" "; -"'s Horse"; - -"ȥ ˴ϴ."; -"The wedding is finishing soon."; - -"ڵ Ե˴ϴ."; -"Will be left automatically."; - -"̹ ϴ."; -"The war is already over."; - -"10ʵ ϰڽϴ."; -"The result will follow in 10 seconds."; - -" ¿ ȯ ϴ."; -"You cannot trade while observing."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"If the window is open, you cannot trade with others."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"The other person is currently busy so you cannot trade right now."; - -" ȯ ź Դϴ."; -"The other person has cancelled the trade."; - -" ϰų ڸ ϴ."; -"Not enough Yang or not enough space in the inventory."; - -" ϰų ڸ ϴ."; -"The other person does not have enough Yang or does not have any space left in their inventory."; - -" ǰ ϴ."; -"The other person has no space left in their inventory."; - -"%s ԰ ȯ Ǿϴ."; -"The trade with %s has been successful."; - -" ȣ ġ ʾҽϴ."; -"You did not lose any Experience because of the Blessing of the Dragon God."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Current score: Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -"The correct answer is:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"The devil of the hallowed place: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", you don't have any right to be here! The members of your kingdom will leave this hallowed ground in 10 seconds."; - -"Ÿ %s Ż Ͽϴ"; -"%s has been defeated and drops out of the Kingdom Battle."; - -"Ÿ "; -"Number of Monsters in the Kingdom Battle:"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"If you defeat the Guard of the Holy Place, you will become the owner of it."; - -" ȣ ʾҽϴ."; -"You did not drop any Item(s) as you are protected by the Dragon God."; - -" ߰ %d"; -"Additional Stabbing Weapon Damage %d"; - -"%s ! (%ld%%)"; -"%s block! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s avoid! (%d%%)"; - -"O Դϴ"; -"Yes (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]'s Attack Position: %d %d"; - -"ɾ Էϼ."; -"Please enter the Order in full length."; - -"ź ¿ ϴ."; -"You cannot do this whilst sitting on a Horse."; - -" ¿ ϴ."; -"You cannot do that while you are lying on the ground."; - -"޼ӿ Կ?"; -"In my Dreams? What?"; - -" Ͼ ."; -"Get up first."; - -"׷ ɾ ϴ"; -"This command does not exist."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Group] This group has been disbanded."; - -"<Ƽ> ȯ ϴ."; -"[Group] You cannot call the target."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Group] You cannot call group members over to your current position."; - -"X Դϴ"; -"No (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Your group works well together, and group members near the group leader will receive an experience bonus."; - -""; -"Leader"; - -""; -"Member"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Guild] Provided Experience is larger then left Experience."; - -"<> Դϴ."; -"[Guild] This message cannot be deleted."; - -"<> ŷ մϴ. (%d, %d)"; -"[Guild] Not enough Dragon Ghost. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Guild] You cannot use the guild skills yet."; - -"<> %d ų (%d, %d) to %lu"; -"[Guild] %d skill has been applied (%d, %d) to %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Guild] This player is on channel %d. (Current channel: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Guild] This player is not online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"In 5 sec. everyone who gave an incorrect answer will be removed."; - -"<> ų ߿ ֽϴ."; -"[Guild] This guild skill can only be used during war."; - -"<> %lu ŷ ȸϿϴ."; -"[Guild] %u Dragon ghost points have been restored."; - -"<> ݰ 常 ֽϴ."; -"[Guild] Only the guild leader can withdraw Yang."; - -"<> ʴ ź Դϴ."; -"[Guild] The player has declined the guild invitation."; - -"<> ʴ ϴ."; -"[Guild] You do not have the authority to invite someone to join the guild."; - -"<> ٸ 忡 ʴ ϴ."; -"[Guild] You cannot invite players from another kingdom into the guild."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Guild] This player can be invited again after %d day(s)."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Guild] After the rearrangement you can invite members again after %d days."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Guild] This person is already a member of another Guild."; - -"<> ִ ʰ߽ϴ."; -"[Guild] The maximum guild capacity has been reached."; - -" غּ."; -"Ready for the next question?"; - -" ųԴϴ."; -"You cannot train this skill."; - -" ̻ ϴ."; -"You cannot train this skill."; - -"׷ ųԴϴ."; -"You cannot train this skill up to Grand Master level."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"You already are a Master of this skill. You cannot train this skill any further."; - -" ų ׷ ̸ ʾҽϴ."; -"Your Skill is not high enough to become a Grand Master."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"That did not work. Damn!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Training has failed. Please try again later."; - -" ̾!"; -"My body is full of energy!"; - -"߰ſ ġ ־! ̰, ̰!"; -"The training seems to be working already..."; - -" ̽ϴ."; -"You successfully finished your training with the book."; - -"ġ Ͽ å ϴ."; -"You cannot read this due to your lack of experience."; - -"Pregunta."; -"Question."; - -" ų å ̻ ϴ."; -"You cannot train this skill with a Book."; - -" ų å ̸ ʾҽϴ."; -"This skill's level is not high enough to be trained with a Book."; - -" ذ Ǿ ѵ ѵ.."; -"I'm making progress, but I still haven't understood everything."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"These instructions are difficult to understand. I have to carry on studying."; - -" ϴ ͸ ִ ̴.."; -"I understand this chapter. But I've got to carry on working hard."; - -"å ̽ϴ."; -"You have successfully finished your training with the Book."; - -"ȯ Ͽϴ."; -"Teleportation has failed."; - -" ϴ. ° ãư."; -"No Horse here. Ask the Stable Boy."; - -" ȯ ϼ."; -"Please use an item to call a Horse."; - -"%s SPҸ: %d"; -"%s FP-Consumption: %d"; - -" O, Ʋ X ̵ּ"; -"If it's correct, then go to O. If it's wrong, go to X."; - -" ̱߰. . ̴ ⸦ Ű."; -"I am burning inside, but it is calming down my body. My Chi has to stabilise."; - -"׷, õõ. õõ, ׷ !"; -"A little slow, but steady... Without stopping!"; - -"׷, ̾. ü Ⱑ 游."; -"Yes, that feels great. My body is full of Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"I have read it! Now the Chi will spread through my body."; - -"װ ž!"; -"The training is completed."; - -" å ̾! ̰ ־!"; -"I am on the last page of the book. The training is nearly finished!"; - -" Ҿ! ݸ !"; -"Nearly finished! Just a little bit more to go!"; - -"Ҿ! ݸ ̴!"; -"Eureka! I have nearly finished reading it!"; - -"å嵵 ʾұ."; -"Only a few more pages and then I'll have read everything."; - -" ȿ ."; -"I feel refreshed."; - -"Դϴ!"; -"Correct!"; - -" ."; -"Now I understand it!"; - -", ⼼ !"; -"Okay I have to stay concentrated!"; - -"ƴ  о Ӹ ."; -"I keep reading the same line over and over again."; - -"ϱ Ⱦ."; -"I do not want to learn any more."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"It is a lot more complicated and more difficult to understand than I thought."; - -"̷ ΰ ȵȴٱ."; -"It's hard for me to concentrate. I should take a break."; - -" ä Ǿϴ."; -"Your chat has been blocked by a GM."; - -"ä ǮȽϴ."; -"Your chat block has been lifted."; - -"̹ â ֽϴ."; -"The Build window is already open."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"You cannot build something while another trade/storeroom window is open."; - -" ̻ ϴ."; -"No further improvements possible."; - -"â ʽϴ"; -"The build window is not open."; - -" ᰡ մϴ"; -"You do not have the right material."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Guild] Please try again later."; - -"%d о Ϸ ֽϴ."; -"You have to read %d more skill books to improve this skill."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Guild] Please try again later."; - -" ִ Դϴ."; -"You are only able to use this function while you are at the castle."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: The Gold Bar has been paid back to your kingdom's safe."; - -"TEST : : %d"; -"TEST: In your kingdom's safe there are: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: You cannot pay the Gold Bar back into your kingdom's safe."; - -"<> %d Ǿϴ"; -"[Guild] The guild has reached %d points."; - -" ϴ."; -"This item cannot be improved."; - -" ȸ 20 ⸸ մϴ"; -"The free weapon improvements can only be used on weapons up to level 20."; - -" ʾ ϴ."; -"You cannot use this item because you do not fulfil all the requirements."; - -" ʾ ϴ."; -"You are not able to use that item because you do not have the right gender."; - -": transfer "; -"Use: transfer "; - -"ָ Դϴ"; -"This function can only be used by the emperor."; - -"ٸ ȯ ϴ."; -"You cannot recruit players from another kingdom."; - -"%s %d äο Դϴ. ( ä: %d)"; -"The player %s is on channel %d at the moment. (Your channel: %d)"; - -"%s ȯϿϴ."; -"You have recruited %s players."; - -"ԷϽ ̸ ڰ ϴ."; -"There is no user with this name."; - -"ڽ ȯ ϴ."; -"You cannot recruit yourself."; - -" Ѻ ϴ."; -"Your level is too low to use this item."; - -"â,ŷâ ¿ Ҽ ϴ"; -"You cannot upgrade anything while another window is open."; - -"%s ְ %s üǾϴ."; -"The emperor of %s has changed to %s."; - -"%s ȭ ѷΰ Դϴ."; -"There are %s wars to inflame the bonfires."; - -"%s ߽ϴ."; -"%s has successfully defended."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"30 minutes from now on the player %s can get a reward because he destroyed the bonfire."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 minutes are over. The bonfires have disappeared."; - -"%s ˸ ȭ Ÿϴ."; -"A bonfire was inflamed at %s to warn because of a battle."; - -"%s ȭ ı߽ϴ."; -"%s has destroyed the bonfire."; - -"%s Ͽ £ йϿϴ.."; -"%s lost the war as they have not been able to defend the castle."; - -"%s ȭ ıϿϴ."; -"%s has destroyed all the bonfires."; - -" ֽϴ."; -"You can only open the shop if you take off your armour."; - -"%d ð %d %d äñ Դϴ"; -"%d hours %d minutes %d seconds left on your chat block"; - -"%d ð %d äñ Դϴ"; -"%d hours %d seconds left on your chat block"; - -"%d %d äñ Դϴ"; -"%d minutes %d seconds left on your chat block"; - -" Ȯ"; -"Yang rain drop rate"; - -" ϱ ᰡ մϴ."; -"Not the right material for an upgrade."; - -""; -"All kingdoms"; - -" Ȯ"; -"Item drop rate in percent"; - -" Ȯ"; -"Yang drop rate in percent"; - -"ġ "; -"Experience percentage"; - -"%d äñ Դϴ"; -"%d seconds left on your chat block"; - -" ź ¿ ǥ ϴ."; -"You cannot express emotions whilst riding a horse."; - -" ź ǥ ϴ."; -"You cannot use emotions with a player who is riding on a Horse."; - -"<> ƴմϴ."; -"[Guild] The enemy's guild leader is offline."; - -" ʾ ϴ."; -"[Guild] The enemy's guild leader is offline."; - -"<> ̹ Դϴ."; -"[Guild] This guild is taking part in a battle at the moment."; - -"̹ Ż ̿Դϴ."; -"You're already riding. Get off first."; - -" ̻ ϴ."; -"You cannot upgrade items with this Scroll."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"You can only be rewarded once for the Demon Tower Quest."; - -"ȥ ⿡ Ͽϴ."; -"Dragon Stone has been removed."; - -"ȭâ ¿ ű ϴ."; -"You cannot move the item within the refinement window."; - -" ⿡ Ͽϴ."; -"Dragon Stone remaining duration has been extracted."; - -" ⿡ Ͽϴ."; -"Remaining duration extraction failed."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Removal of Dragon Stone failed. But you have received the following: %s"; - -"ȥ ⿡ Ͽϴ."; -"Removal of Dragon Stone failed."; - -" ʿ ᰡ ƴմϴ."; -"This item is not required for improving the clarity level."; - -"ȭ ʿ ᰡ ƴմϴ."; -"This item is not required for improving the clarity level."; - -" ȥԴϴ."; -"This item cannot be advanced this way."; - -" δ ϴ."; -"This item cannot be advanced this way."; - -"ܰ ߽ϴ."; -"Improvement of the clarity level successful."; - -" ߽ϴ."; -"Refinement up one class failed."; - -"ܰ ȥԴϴ."; -"This item is not required for refinement."; - -" ߽ϴ."; -"Refinement up one class was successful."; - -"ܰ ߽ϴ."; -"Improvement of the clarity level failed."; - -"ܰ ʿ ᰡ ƴմϴ."; -"You do not own the materials required to strengthen the Dragon Stone."; - -"ȭ ȥԴϴ."; -"This Dragon Stone cannot be used for strengthening."; - -"ȭ ߽ϴ."; -"Strengthening was successful."; - -"ȭ ߽ϴ."; -"Strengthening failed."; - -"̹ ȥ ϰ ֽϴ."; -"You are already carrying a Dragon Stone of this type."; - -" ȥ ϴ."; -"The Dragon Stone cannot be removed."; - -"̹ ϰ ֽϴ."; -"You have already equipped this kind of Dragon Stone."; - -"κ Ȱȭ ."; -"Before you open the Cor Draconis, you have to complete the Dragon Stone quest and activate the Dragon Stone Alchemy."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Before you open the Cor Draconis, you have to complete the Dragon Stone quest and activate the Dragon Stone Alchemy."; - -"Ʈ κ丮 ϸ ϴ."; -"You can only discard the belt when there are no longer any items in its inventory."; - -"ູ ö ĥ ֽϴ."; -"You can combine the Blessing Scroll with the Magic Iron Ore."; - -" Ʈ κ丮 ű ϴ."; -"You cannot equip this item in your belt inventory."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"You have invested %d Yang."; - -" ִ ƾ ϴ."; -"There is no Stone available to take out."; - -" ġ Դϴ."; -"You cannot store this location."; - -"ǰ ϴ."; -"There isn't enough space in your inventory."; - -" ġ Ÿ ־ ȯ ϴ."; -"You cannot teleport to a safe position in a foreign Kingdom."; - -" ڶ ϴ."; -"You don't have enough HP."; - -" ŷ ڶ ϴ."; -"You don't have enough Spell Points (SP) to use this."; - -"%d ̵˴ϴ."; -"You'll reach your destination in %d seconds."; - -" Ѻ ϴ."; -"Your level is too low to use this item."; - -", 5ʵ Ҽ ϴ. "; -"You can only use a Moon Cake every 5 seconds."; - -" ߿ ̿ ǰԴϴ."; -"You cannot use this item in a duel."; - -"%d ȹϼ̽ϴ."; -"You have won %d Yang."; - -"ں ǿ Դϴ."; -"You cannot build a campfire here."; - -" ӿ ں ǿ ϴ."; -"You cannot build a campfire under water."; - -" ־ ʴ° . 踦 غ."; -"Closed. You should look for the key."; - -" ƴѰ ."; -"This item cannot be opened with a key."; - -" ִ κ ȵǾϴ."; -"That's the right key."; - -" %d ȹ߽ϴ."; -"You have received %d Yang."; - -"ڿ ź ɴϴ."; -"A mysterious light comes out of the box."; - -"%d ġ ȹ߽ϴ."; -"You have received %d experience points."; - -"ڿ Ͱ Ÿϴ!"; -"Look what came out of the box!"; - -"<> ڶ ϴ."; -"[Guild] The guild level is too low."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"If you inhale the red smoke coming out of the box, your speed will increase!"; - -" %d ϴ."; -"The dropped item will disappear after %d minutes."; - -"%s ȸ! (%d%%)"; -"%s avoided! (%d%%)"; - -"You cannot exchange the won right now. Close some windows."; -"You cannot exchange the won right now. Wait a moment."; - -"You cannot exchange the won right now. Wait a moment."; -"You cannot exchange the won right now. Wait a moment."; - -"Invalid won exchange value parameter %d."; -"Invalid won exchange value parameter %d."; - -"You don't have enough won for the exchange. Required %d, owned %d."; -"You don't have enough won for the exchange. Required %d, owned %d."; - -"You have too many yangs for the exchange. Reduce your yangs first."; -"You have too many yangs for the exchange. Reduce your yangs first."; - -"You don't have enough yangs for the exchange. Required %s, owned %d."; -"You don't have enough yangs for the exchange. Required %s, owned %d."; - -"You successfully sold %d won for %s yangs."; -"You successfully sold %d won for %s yangs."; - -"You have too many won for the exchange. Reduce your won first."; -"You have too many won for the exchange. Reduce your won first."; - -"You successfully bought %d won for %s yangs."; -"You successfully bought %d won for %s yangs."; - -"Invalid parameter for the won exchange. Reported."; -"Invalid parameter for the won exchange. Reported."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_FR.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_FR.txt deleted file mode 100644 index a225f2364..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_FR.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Tout le monde sera tlport dans la cit dans quelques instants."; - -" ʴ Դϴ"; -"Cet objet n'existe pas."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"La bote explose soudainement ! Vos PV sont rduits."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Si vous inhalez la fume verte s'chappant de la bote, du poison se propagera dans votre corps!"; - -"%s ȹϼ̽ϴ"; -"Vous avez reu %s, %d units."; - -"ڿ %s Խϴ."; -"Il y a %s dans cette bote."; - -"谡 ʴ ."; -"Cette cl ne semble pas aller dans cette serrure."; - -"ƹ͵ ϴ."; -"Vous n'avez rien reu."; - -" ϱ մϴ."; -"Vous n'avez pas assez de Yangs pour utiliser cet objet."; - -" Ͽ ϴ."; -"Vous n'avez pas assez de Yangs pour utiliser cet objet."; - -"ų µ Ͽϴ."; -"Vous avez baiss votre niveau de comptence."; - -"ų ϴ."; -"Vous ne pouvez pas baisser votre niveau de comptence."; - -"̹ ȿ ɷ ֽϴ."; -"L'effet est dj en cours."; - -" PC濡 ֽϴ."; -"Cet objet ne peut tre utilis que dans un cybercaf."; - -" ѷ ʰϿϴ."; -"La limite est dpasse."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Vous n'avez malheureusement pas assez de place dans votre inventaire."; - -" Ǵ Ͽϴ"; -"Vous avez utilis un gteau de Lune ou un noyau."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Vous ne pouvez pas porter d'alliance si vous n'tes pas mari(e)."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Vous ne pouvez pas utiliser le dtecteur d'vnement depuis cet endroit."; - -" ϴ."; -"Cet objet ne peut pas tre stock."; - -"̺Ʈ Ⱑ źο ϴ."; -"Le dtecteur d'vnement a disparu dans un halo mystrieux."; - -"̺Ʈ Ⱑ ϴ."; -"Le dtecteur d'vnement a disparu."; - -" Ⱑ ʴ° ϴ."; -"Le compas de la Metin ne fonctionne pas dans les donjons."; - -" Ⱑ źο ϴ."; -"Le compas de la Metin a disparu avec le halo mystrieux."; - -"ڿ %s %d Խϴ."; -"Obtenez: %s - %d"; - -" Ⱑ ϴ."; -"Le compas de la Metin a disparu."; - -" Խϴ."; -"Vous trouvez un morceau de pierre dans la palourde."; - -" ϴ."; -"La palourde a disparu."; - -" ְ Խϴ."; -"Il y a une perle blanche l'intrieur du coquillage."; - -" ûְ Խϴ."; -"Il y a une perle bleue l'intrieur du coquillage."; - -" ְ Խϴ."; -"Il y a une Perle de sang l'intrieur du coquillage."; - -" å ʹ ϱⰡ ϴ."; -"Il n'est pas facile de comprendre ce livre."; - -" å ƹ ʽϴ."; -"Ce livre ne peut pas vous aider."; - -" 30 DZ ʽϴ."; -"Vous devez tre au moins de niveau 30 pour comprendre ce livre."; - -" 50 DZ ʽϴ."; -"Vous devez tre au moins de niveau 50 pour comprendre ce livre."; - -" ̻ ϴ."; -"Vous ne pouvez plus apprendre de Combo."; - -"%s %s ȹϿϴ."; -"La Guilde %s a captur le drapeau de la Guilde %s !"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Vous comprenez dj cette langue."; - -" å ÷ մϴ."; -"Vous devez augmenter votre niveau pour comprendre ce livre."; - -" å ʹ ϴ."; -"Ce livre est difficile apprendre."; - -" åδ ̻ ϴ."; -"Vous ne pouvez pas en apprendre plus avec ce livre."; - -" %d % Ǿϴ"; -"Les taxes sont fixes %d%%."; - -" ¸ ų ִ ƴմϴ."; -"Vous ne pouvez apprendre l'quitation qu' partir du niveau 50."; - -"־ȼ ȭԸ Խϴ."; -"Vous avez repouss la maldiction du mauvais Esprit avec l'aide d'un parchemin d'exorcisme."; - -" ̻ ¸ ü ϴ."; -"Vous ne pouvez plus lire de livres d'quitation."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Vous avez reu un point d'quitation aprs avoir lu un manuel d'quitation."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Vous pouvez amliorer votre quitation en utilisant ce point."; - -"%s 尡 %s Ѿҽϴ!"; -"Le drapeau de la Guilde %s a t captur par %s."; - -"¸ ü ؿ Ͽϴ."; -"Vous n'avez pas compris cet ouvrage d'quitation."; - -" ±. 𰡰 ̾."; -"Vous avez l'esprit clair. Vous pouvez vous concentrer correctement prsent."; - -"ġ %d Ͽϴ."; -"Votre rang a t augment de %d points."; - -" ŸϿ Ż Ұմϴ."; -"Vous ne pouvez pas teindre ou dcolorer votre coupe de cheveux actuelle."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Vous devez atteindre le niveau %d pour pouvoir teindre vos cheveux nouveau."; - -" ʾ ϴ."; -"Cet objet ne peut tre ouvert que par un individu de l'autre sexe."; - -" ġ ϴ."; -"Vous ne pouvez utiliser cela depuis cet endroit."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Vous tes sur le point d'tre tlport, vous ne pouvez donc pas utiliser le parchemin du lieu."; - -" ġ "; -"Vous tes renvoy au commencement."; - -" ȿ %s%s ϴ."; -"%s%s ne peut tre utilis dans un donjon."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Qute] Vous avez dj reu votre rcompense."; - -""; -"Le."; - -""; -"Le."; - -"û ʽϴ."; -"Aucun morceau de Pierre pouvant tre enlev."; - -"Ӽ Դϴ."; -"Vous ne pouvez pas changer l'amlioration de cet objet."; - -" Ӽ ϴ."; -"Vous n'avez aucune amlioration faire."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Vous ne pouvez faire cela qu'au bout de %d minutes aprs votre amlioration. (%d minutes restantes)."; - -"Ӽ Ͽϴ."; -"Vous changez l'amlioration."; - -"Ӽ ߰ Ͽϴ."; -"Amlioration ajoute avec succs."; - -"Ӽ ߰ Ͽϴ."; -"Aucune amlioration ajoute."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Vous devez utiliser l'orbe de bndiction afin d'ajouter un nouveau bonus cet objet."; - -"忡 Ͻ ϴ."; -"Vous ne pouvez utiliser cette arne."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Cet objet ne peut plus tre amlior. Le nombre maximum de bonus a t atteint."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Seul l'orbe de bndiction peut tre utilis pour un objet possdant dj 4 bonus."; - -" ߰Ǿϴ."; -"Un emplacement a bien t ajout."; - -" ߰ Ͽϴ."; -"Aucun emplacement ajout."; - -" ׼ ̻ ߰ ϴ."; -"Vous ne pouvez plus ajouter d'emplacement cet objet."; - -" ߰ Դϴ."; -"Vous ne pouvez pas ajouter d'emplacement cet objet."; - -" Ͽϴ."; -"Vous avez russi vous armer."; - -" Ͽϴ."; -"Vous avez chou vous armer."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Vous devez tout d'abord ajouter un emplacement en utilisant un diamant."; - -" ׼ ̻ ϴ."; -"Il n'y a pas d'emplacement pour gemme sur cet objet."; - -" ÿ ֽϴ."; -"Vous pouvez faire cela uniquement si vous portez un masque d'motions."; - -"̾Ƹ ߰ؾմϴ."; -"Vous devez ajouter un emplacement pour pouvoir utiliser un diamant."; - -" ׼ ̻ ϴ."; -"Aucune Gemme supplmentaire ne peut tre ajoute cet objet."; - -" ϴ."; -"Ces objets ne peut pas tre utiliss ensemble."; - -" ߿ ̳ Ƴ ϴ."; -"Vous ne pouvez pas changer l'appt pendant que vous pchez."; - -"̹ ִ ̳ %s ϴ."; -"Vous changez l'appt actuel avec %s."; - -"ô뿡 %s ̳ ϴ."; -"Vous avez mis %s comme appt sur votre hameon."; - -" ᰡ մϴ."; -"Vous n'avez pas le ncessaire pour prparer cette potion."; - -"(%s) մϴ."; -"Vous n'avez pas assez de matriel (%s)."; - -" ڸϴ."; -"Vous n'avez pas assez de bouteilles vides."; - -" ߽ϴ."; -"La cration de la potion a chou."; - -"ڸ ֽϴ."; -"Seules les femmes peuvent faire cela."; - -" ƾ ϴ."; -"Vous ne pouvez pas monter plusieurs pierres d'esprit du mme type."; - -" ƾ ϴ."; -"Cette Pierre d'esprit ne peut pas tre monte sur ce genre d'objet."; - -" ƾ ⿡ ϴ."; -"Vous ne pouvez pas monter cette Pierre d'esprit sur une arme."; - -"ƾ Ͽϴ."; -"Cette Pierre d'esprit a t lie avec succs."; - -"ƾ Ͽϴ."; -"Cette Pierre d'esprit s'est brise lors de la tentative de liaison."; - -" ִ ϴ."; -"Aucun emplacement libre."; - -"Ҽ ϴ."; -"Cette fonction n'est pas disponible ici pour l'instant."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Vous ne pouvez pas utiliser le parchemin du lieu pendant une bataille des empires."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Vous ne pouvez pas utiliser le parchemin du lieu pendant %d secondes aprs l'ouverture de l'entrept."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Vous ne pouvez pas utiliser le parchemin du lieu tant qu'une autre fentre est ouverte."; - -"׷ ϴ."; -"Cette personne n'existe pas."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Vous ne pouvez utiliser parchemin durant les %d secondes suivant un change."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Vous ne pouvez pas utiliser le parchemin du lieu pendant %d secondes aprs l'ouverture de l'entrept."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Vous ne pouvez pas utiliser le parchemin du lieu, car la distance est trop faible."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Vous ne pouvez pas utiliser le parchemin du lieu pendant %d secondes aprs un change."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Vous ne pouvez pas ouvrir un espace de stockage si une autre fentre est dj ouverte."; - -" Դϴ."; -"Vous ne pouvez pas lcher cet objet."; - -" 3 ϴ."; -"L'objet abandonn disparatra dans 5minutes."; - -" ȹ: %s"; -"Vous avez reu %s."; - -"ϰ ִ ʹ ϴ."; -"Vous portez trop d'objets."; - -" ȹ: %s κ %s"; -"%s reoit %s."; - -" ̵˴ϴ."; -"Tout le monde sera tlport dans la cit choisie dans un instant."; - -"ʹ ֽϴ."; -"Vous tes trop proche."; - -" : %s Կ %s"; -"Objets changs : %s, %s."; - -"а ߿ ϴ."; -"Vous ne pouvez pas changer d'objets quips tant que vous tes transform."; - -" ֽϴ."; -"Vous ne devez pas tre actif pour pouvoir vous quiper."; - -" ʸ ϴ."; -"Vous ne pouvez pas nourrir un cheval vivant avec de l'herbe des singes, elle sert le ressusciter."; - -" Ḧ ϴ."; -"Vous ne pouvez pas nourrir un cheval mort."; - -" ʸ ־ϴ."; -"Vous avez nourri un cheval avec des Herbes mdicinales."; - -" Ḧ ־ϴ."; -"Vous avez nourri le cheval."; - -" Ӹ Դϴ."; -"Votre niveau est trop faible pour porter cette coupe de cheveux."; - -" Ӹ ŸϷδ ü ϴ."; -"Vous avez dj cette coupe de cheveux."; - -"̹ а Դϴ."; -"Vous tes dj transform."; - -"ʹ ָ ֽϴ"; -"Vous tes trop loign(e)."; - -"߸ а Դϴ."; -"C'est un objet qui ne peut tre chang."; - -" ʹ ͷδ ϴ."; -"Vous ne pouvez pas vous transformer en un monstre ayant un niveau plus lev que vous."; - -" ϴ."; -"Votre niveau est trop bas pour quiper cet objet."; - -"ٷ ϴ."; -"Vous n'tes pas assez fort pour quiper cet objet."; - -" ϴ."; -"Vous manquez de points d'intelligence pour pouvoir vous quiper de cet objet."; - -"ø ϴ."; -"Vous manquez de dextrit pour pouvoir vous quiper de ceci."; - -"ü ϴ."; -"Vous manquez de vitalit pour pouvoir vous quiper de cet objet."; - -"ȥ ¿ ϴ."; -"Vous ne pouvez pas utiliser cet objet car vous n'tes pas mari(e)."; - -" ũ ÿ ϴ."; -"Vous ne pouvez pas vous quiper de cet objet deux fois."; - -"%s ð %d"; -"%s Temps restant avant de pouvoir vider un emplacement : %d."; - -"̼ ֽϴ."; -"Cette action ne peut tre employe qu'avec un membre de l'autre sexe."; - -"%s ִ ϴ."; -"Une gemme a disparu de %s."; - -"<> ̸ ʽϴ."; -"[Guild] The Guildname is invalid."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Guilde] Ce nom de Guilde est dj pris."; - -"<> 带 ϴ."; -"[Guilde] Vous ne pouvez pas crer de Guilde."; - -"%s 尡 %s 忡 Ͽϴ!"; -"La Guilde %s a dclar la guerre la Guilde %s !"; - -"<> %s 尡 źϿϴ."; -"[Guilde] %s a refus la guerre de Guildes."; - -"%s %s 尡 մϴ!"; -"La guerre de guilde entre %s et %s commencera dans quelques minutes!"; - -"%s %s 尡 Ͽϴ!"; -"La guerre entre la Guilde %s et la Guilde %s a dmarr !"; - -"%s %s ºη ϴ."; -"La guerre entre la Guilde %s et la Guilde %s se termine en match nul."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"La Guilde %s a gagn la guerre contre la Guilde %s ."; - -" ൿ ȣ Ͽ մϴ."; -"Vous devez avoir l'accord de votre partenaire pour cela."; - -"<> Ǿϴ."; -"[Guilde] La guerre de Guildes a t annule."; - -"%s %s ҵǾϴ."; -"La guerre entre la Guilde %s et la Guilde %s a t annule."; - -"ݱ"; -"Fermer"; - -" Ǿ Ǿϴ."; -"Annule. Vous avez dj commenc vous battre."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Une personne se connecte avec votre compte. Vous allez tre dconnect."; - -" ź ɴϴ."; -"Une mystrieuse lumire apparat depuis l'arbre."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d temps de jeu a t ajout votre compte. (Paiement numro %d)."; - -" ϼ̽ϴ."; -"Vous pouvez participer cette bataille entre Guildes en mode spectateur."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Lorsque vous choisissez un personnage, une icne apparat."; - -" ƹ ϴ."; -"Il n'y a aucun ennemi."; - -"%s԰ !"; -"La bataille contre %s a commenc !"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Si aucun ennemi ne peut tre trouv, la guerre de Guildes sera automatiquement conclue."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Comme la guerre de Guilde a t interrompue, elle sera considre comme match nul."; - -"ְ ູ äϴ"; -"L'nergie est rflchie du fait de la Bndiction de l'Empereur."; - -"%d Ŀ ູ ֽϴ"; -"Aprs %d secondes vous pouvez utiliser la Bndiction des Empereurs."; - -"Ÿ %d 밡"; -"Aprs %d secondes vous pouvez utiliser la Bndiction des Empereurs."; - -" ڱ ڶϴ : %d "; -"Trop peu de taxes parviennent : %d."; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Impt : %d."; - -"а Ͽϴ"; -"Erreur pendant la transformation."; - -"а úϴ. ż ãư."; -"Votre apprentissage de la polymorphie est parfait !"; - -" ȯּ."; -"Veuillez appeler votre cheval auparavant."; - -" ½ϴ."; -"Vous avez renvoy votre cheval."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s vous dfie pour une bataille !"; - -" մϴ."; -"Vous devez descendre de votre cheval."; - -" ź ¿ ̸ ϴ."; -"Vous ne pouvez pas nourrir votre cheval alors que vous tes en selle."; - -" %s%s ־ϴ."; -"Vous avez donn du %s%s au cheval."; - -"%s ʿմϴ"; -"Vous avez besoin de %s."; - -"˴ٿ %d ҽϴ."; -"%d secondes avant la fermeture."; - -"%d ˴ٿ ˴ϴ."; -"Le jeu sera ferm dans %d secondes."; - -"%d ҽϴ."; -"%d secondes avant la fermeture."; - -" Ǿϴ."; -"Votre dconnexion a t annule."; - -"α ȭ ϴ. ø ٸ."; -"Retour la fentre de connexion. Veuillez patienter."; - -" մϴ. ø ٸ."; -"Vous avez t dconnect du serveur. Veuillez patienter."; - -"%s û ߽ϴ."; -"Vous dfiez %s pour une bataille !"; - -"ij͸ ȯ մϴ. ø ٸ."; -"Vous avez chang de personnage. Veuillez patienter."; - -" ϴ. (%d )"; -"Un nouveau dmarrage n'est pas possible actuellement, attendez %d secondes."; - -" ϴ.(%d )"; -"Aucun nouveau dmarrage possible actuellement, attendez %d secondes."; - -" ϴ.(%d )"; -"Aucun nouveau dmarrage possible actuellement, attendez %d secondes."; - -" ϴ. (%d )"; -"Aucun dmarrage possible dans la ville, attendez %d secondes."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Le temps d'attente est coul. Vous allez tre ressuscit en ville."; - -"а ߿ ɷ ø ϴ."; -"Vous ne pouvez changer vos caractristiques tant que vous tes transform."; - -" Դϴ."; -"Le joueur est en ce moment en train de se battre."; - -"<> 忡 ʽϴ."; -"[Guilde] Ceci n'appartient pas la Guilde."; - -"<> ų ϴ."; -"[Guilde] Vous ne pouvez pas changer le niveau des comptences de la Guilde."; - -"߸ ߽ϴ"; -"Votre choix est incorrect."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Entrept] Vous avez entr un mauvais mot de passe."; - -"<â> â ̹ ֽϴ."; -"[Entrept] L'entrept est dj ouvert."; - -"<â> â 10 ȿ ϴ."; -"[Entrept] Vous devez attendre 10 secondes pour ouvrir nouveau l'entrept."; - -"<â> Ÿ ־ â ϴ."; -"[Entrept] Votre distance l'entrept est trop grande pour pouvoir l'ouvrir."; - -"<Ƽ> Ƽ ó ϴ."; -"[Groupe] Le serveur ne peut pas xcuter la demande pour tre group."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Groupe] Vous ne pouvez pas quitter un groupe pendant que vous vous trouvez dans un donjon."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Groupe] Vous quittez le groupe."; - -"<> ̹ ٸ £ Դϴ."; -"[Guilde] Votre Guilde participe dj une autre guerre."; - -"<> ϴ."; -"[Guilde] Une guerre de Guildes n'est pas justifie."; - -"<> ׷ 尡 ϴ."; -"[Guilde] Aucune Guilde portant ce nom."; - -"̹ ĺǾֽϴ"; -"Il y a dj une candidature."; - -"̹ Դϴ."; -"[Guilde] Cette Guilde participe dj une guerre."; - -"<> Ͽ ϴ."; -"[Guilde] Pas assez de Yangs pour participer une guerre de Guildes."; - -"<> Ͽ ϴ."; -"[Guilde] La Guilde n'a pas assez de Yangs pour participer une guerre de Guildes."; - -"<> ̹ Դϴ."; -"[Guilde] Cette Guilde est dj prvue pour une autre guerre de Guildes."; - -"<> 尡 ̹ Դϴ."; -"[Guilde] Cette Guilde participe dj une autre guerre de Guildes."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Guilde] Au moins %d joueurs doivent participer pour qu'une guerre des Guildes puissent avoir lieu."; - -"<> ڶ ϴ."; -"[Guilde] La Guilde n'a pas assez de points pour participer une Guerre de Guilde."; - -"<> Ͽ ϴ."; -"[Guilde] La Guilde n'a pas assez de membres pour participer une guerre de Guildes."; - -" 20 ϴ ڵ ȣ ϴ."; -"Votre niveau doit tre suprieur 20 pour enregistrer votre numro de tlphone portable."; - -" ڰ ʽϴ"; -"Vous n'avez pas les prrequis pour tre Empereur."; - -"%s ģ ź ߽ϴ."; -"%s a dclin l'invitation."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Vous ne pouvez pas accepter l'invitation car vous tes dj dans un groupe."; - -"ָ 밡 Դϴ"; -"Seul l'Empereur peut utiliser ceci."; - -"%d ʰ Ÿ Դϴ."; -"Temps d'attente approximatif : %d secondes."; - -" մϴ. : %lu ʿݾ : %lu"; -"Manque de taxes. Fonds actuels : %u Fonds manquants : %u"; - -": warpto "; -"Ordre : warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Vous ne pouvez rien transmettre un joueur inconnu."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Ajouter le joueur %d au canal. (Canal actuel %d)."; - -"%s Է ̵մϴ"; -"Transmettre %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Vous ne pouvez pas appeler des joueurs inconnus."; - -"<> ߿ ɿ ϴ."; -"[Guilde] Pendant une guerre de Guildes, aucun point d'exprience ne peut tre en chassant."; - -" ູ %s HP,SP äϴ."; -"Lorsque la bndiction de l'Empereur %s est utilise les PV et PM sont restaurs."; - -" "; -"Information de mon Empereur."; - -"[%s] : %s ݾ %lld "; -"[%sMonarch] : %s Yangs propres %lld."; - -"[%s] : %s "; -"[%sMonarch] : %s."; - -" "; -"Informations sur l'Empereur"; - -"ָ Ҽ ִ Դϴ"; -"Seul un Empereur peut utiliser ceci."; - -"1-50 ġ ּ"; -"Choisissez un nombre entre 1 et 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Le monstre ne peut tre appel. Vrifiez le numro du Mob."; - -"ִ +%d"; -"Points de vie +%d"; - -"ִ ŷ +%d"; -"Points de Mana +%d."; - -" ູ Ͽϴ."; -"La bndiction des Empereurs est active."; - -"ü +%d"; -"Endurance +%d."; - -" +%d"; -"Intelligence +%d."; - -"ٷ +%d"; -"Force +%d"; - -"ø +%d"; -"Dextrit +%d"; - -"ݼӵ +%d"; -"Vitesse d'attaque +%d."; - -"̵ӵ %d"; -"Vitesse de dplacement %d."; - -"Ÿ -%d"; -"Temps de rechargement -%d"; - -" ȸ +%d"; -"Rcupration de l'nergie +%d."; - -"ŷ ȸ +%d"; -"Rcupration de la Mana +%d."; - -" %d"; -"Attaque empoisonne %d."; - -" +%d"; -"Etoile +%d."; - -"ο +%d"; -"Malus de vitesse +%d."; - -"%d%% Ȯ ġŸ "; -"Chances de faire une attaque critique %d%%."; - -"%d%% Ȯ "; -"Chance de toucher avec une flche %d%%."; - -"ΰ Ÿġ +%d%%"; -"Puissance de l'attaque du joueur contre un monstre +%d%%."; - -" Ÿġ +%d%%"; -"Puissance de l'attaque du cheval contre un monstre +%d%%."; - -" Ÿġ +%d%%"; -"Bonus d'attaque contre Wonggui + %d%%."; - -"б Ÿġ +%d%%"; -"Bonus d'attaque contre Milgyo + %d%%."; - -"ü Ÿġ +%d%%"; -"Bonus d'attaque contre un mort-vivant + %d%%."; - -"Ǹ Ÿġ +%d%%"; -"Bonus d'attaque contre le Dmon + %d%%."; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Par l'Empereur Sa-Za-Hu le joueur %s obtient dans cette rgion 10%% en force d'attaque pendant 3 minutes."; - -"Ÿġ %d%% "; -"Absorption de l'nergie %d%% durant une attaque."; - -"Ÿġ %d%% ŷ "; -"Absorption de Mana %d%% durant une attaque."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"%d%% de chance de prendre de la Mana l'ennemi."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Chance de %d%% d'absorber du Mana."; - -"Ÿݽ Ȯ %d%%"; -"%d%% de chance d'esquiver une attaque de mle."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% de chance d'esquiver une attaque distance."; - -"Ѽհ %d%%"; -"Dfense contre l'pe %d%%."; - -"հ %d%%"; -"Dfense contre l'pe deux mains %d%%."; - -"μհ %d%%"; -"Dfense contre l'pe deux mains %d%%."; - -" %d%%"; -"Dfense contre le Gong %d%%."; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Par l'Empereur Geum-Gang-Gwon le joueur %s obtient dans cette rgion 10%% de dfense en plus pendant 3 minutes."; - -"ä %d%%"; -"Dfense contre l'ventail %d%%."; - -"Ȱ %d%%"; -"Rsistance aux attaques distance %d%%."; - -"ȭ %d%%"; -"Rsistance au Feu %d%%."; - -" %d%%"; -"Rsistance la foudre %d%%."; - -" %d%%"; -"Rsistance la Magie %d%%."; - -"ٶ %d%%"; -"Rsistance au Vent %d%%."; - -" Ÿġ ݻ Ȯ : %d%%"; -"Renvoyer un coup direct : %d%%."; - -" ǵ Ȯ %d%%"; -"Renvoyer maldiction : %d%%."; - -" %d%%"; -"Rsistance au Poison %d%%."; - -"%d%% Ȯ ġ ŷ ȸ"; -"La Mana sera plus forte de %d%% si vous l'emportez."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"L'vnement est dj en cours. (Flag: %d)."; - -"%d%% Ȯ ġ ġ ߰ "; -"L'exprience sera augmente de %d%% si vous l'emportez."; - -"%d%% Ȯ ġ 2 "; -"Augmentation des Yangs %d%% si vous l'emportez."; - -"%d%% Ȯ ġ 2 "; -"Augmentation des objets capturs de %d%% si vous l'emportez."; - -" %d%% "; -"Augmentation de la Puissance de %d%% lorsque vous prenez une potion."; - -"%d%% Ȯ ġ ȸ"; -"%d%% de chance de rcuprer tous vos points de vie aprs avoir vaincu un ennemi."; - -" %d%%"; -"Pas d'tourdissement %d%%."; - -" %d%%"; -"Pas de ralentissement %d%%."; - -"Ѿ %d%%"; -"Pas de chute %d%%."; - -"ݷ +%d"; -"Puissance de l'attaque + %d."; - -" +%d"; -"Armure + %d."; - -"OX ũƮ ε "; -"Le script OX Quiz n'a pas pu tre charg."; - -" ݷ +%d"; -"Attaque Magique + %d."; - -" +%d"; -"Dfense Magique + %d."; - -"ִ +%d"; -"Endurance maximale + %d."; - -"翡 +%d%%"; -"Force contre les Guerriers + %d%%."; - -"ڰ +%d%%"; -"Force contre les Ninjas + %d%%."; - -"󿡰 +%d%%"; -"Force contre les Sura + %d%%."; - -"翡 +%d%%"; -"Force contre les Chamanes + %d%%."; - -"Ϳ +%d%%"; -"Force contre les Monstres + %d%%."; - -"ݷ +%d%%"; -"Attaque + %d%%."; - -" +%d%%"; -"Dfense + %d%%."; - -"OX ũƮ ε "; -"Le script OX Quiz a t charg."; - -"ġ %d%%"; -"Exprience %d%%."; - -" %.1f"; -"Chance de trouver un objet %. 1f."; - -" %.1f"; -"Chance de trouver des Yangs %. 1f."; - -"ִ +%d%%"; -"Limite suprieure d'nergie +%d%%."; - -"ִ ŷ +%d%%"; -"Limite suprieure d'nergie +%d%%."; - -"ų %d%%"; -"Dommage des comptences %d%%."; - -"Ÿ %d%%"; -"Dommage des coups %d%%."; - -"ų %d%%"; -"Rsistance contre les dommages de comptences %d%%."; - -"Ÿ %d%%"; -"Rsistance contre les dommages des coups %d%%."; - -"ݿ %d%% "; -"%d%% Rsistance contre les attaques des Guerriers."; - -"ȳϼ. ƾ2 Դϴ."; -"Bienvenue sur Metin2."; - -"ڰݿ %d%% "; -"%d%% Rsistance contres les attaques des Ninjas."; - -"ݿ %d%% "; -"%d%% Rsistance contre les attaques des Sura."; - -"ݿ %d%% "; -"%d%% Rsistance contre les attaques des Chamanes."; - -" ( : %d %d %d)"; -"(Procd: %d y- %d m - %d d)."; - -"ä Դϴ."; -"Votre fentre de discussion est ferme."; - -"ġ ȸ Ҽ ֽϴ"; -"Vous avez besoin d'un niveau plus lev pour pouvoir Crier"; - -"ġ %d ̻ մϴ."; -"Il faut tre au moins de niveau %d pour pouvoir crier."; - -"Ƽ ƴմϴ."; -"Vous n'tes pas dans ce groupe."; - -"忡 ʾҽϴ."; -"Vous n'avez pas rejoint cette Guilde."; - -" ޽ ߰ ź Դϴ."; -"Le joueur a refus d'tre ajout votre liste d'amis."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX L'vnement a commenc."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Amis] Vous ne pouvez pas ajouter un GM votre liste."; - -"%s ӵ ʽϴ."; -"%s n'est pas connect(e)."; - -"ŷ %d ̳ â ϴ."; -"Aprs avoir chang, vous devez attendre %d secondes avant de pouvoir ouvrir un magasin."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Vous pourrez changer nouveau dans %d secondes."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Vous avez plus de 2 milliards de Yangs. Vous ne pouvez pas changer."; - -"ٸ ŷϰ λ ϴ."; -"Vous ne pouvez pas ouvrir de magasin priv tant qu'une autre fentre est ouverte."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Le joueur a plus de 2 milliards de Yangs. Vous ne pouvez pas changer avec lui."; - -"<â> ű ġԴϴ."; -"[Stockage] Aucun mouvement possible."; - -"<â> ϴ."; -"[Stockage] Cet objet ne peut pas tre stock."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Groupe] Le joueur qui a formul l'invitation n'est pas en ligne."; - -" Ͽ մϴ."; -"Uriel est autoris entrer."; - -"<Ƽ> ֽϴ."; -"[Groupe] Seul le chef du Groupe peut changer cela."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Groupe] La cible n'est pas un membre de votre groupe."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Groupe] Vous ne pouvez pas rejeter un joueur alors que vous tes dans un donjon."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Groupe] Vous ne pouvez pas rejeter un joueur alors que vous tes dans un donjon."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Groupe] Vous avez t rejet du Groupe."; - -"<Ƽ> Ƽ ϴ."; -"[Groupe] Vous ne pouvez pas quitter un Groupe alors que vous tes dans un donjon."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Groupe] Vous ne pouvez pas rejeter un membre du Groupe."; - -"<> ػ %d ̳ 带 ϴ."; -"[Guilde] Aprs la dissolution d'une Guilde, vous ne pouvez pas en crer de nouvelle avant %d jours."; - -"<> Ż %d ̳ 带 ϴ."; -"[Guilde] Aprs avoir quitt une Guilde, vous ne pouvez pas en crer de nouvelle avant %d jours."; - -" ̸ Դϴ."; -"Ce nom de Guilde n'est pas valide."; - -" Ź帳ϴ."; -"Nous demandons un grand nombre de joueurs de participer."; - -"<> [%s] 尡 Ǿϴ."; -"[Guilde] La Guilde [%s] a t cre."; - -"<> Ͽϴ."; -"[Guilde] La cration de la Guilde a chou."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Groupe] Seule le chef du Groupe peut utiliser les comptences de Groupe."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Groupe] La cible n'a pas t trouve."; - -"<> ߸ ݾԴϴ."; -"[Guilde] Ce n'est pas la somme de Yangs correcte."; - -"<> ִ մϴ."; -"[Guilde] Vous n'avez pas assez de Yangs."; - -"<> ׷ ã ϴ."; -"[Guilde] La personne recherche n'a pas t trouve."; - -"<> 尡 ƴմϴ."; -"[Guilde] Cette personne n'est pas dans la mme Guilde."; - -"<> Ż ų ϴ."; -"[Guilde] Vous ne pouvez pas rejeter des membres de la Guilde."; - -"<> %s Ż ׽ϴ."; -"[Guilde] Le membre de la Guilde %s a t rejet de la Guide."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX L'vnement n'est pas encore termine. Une erreur s'est produite. (Flag: %d)."; - -"<> Ż ׽ϴ."; -"[Guilde] Vous avez rejet le membre de la Guilde."; - -"<> ̸ ϴ."; -"[Guilde] Vous ne pouvez pas changer le nom de votre Grade."; - -"<> ̸ ϴ."; -"[Guilde] Les pouvoirs du Matre de la Guilde ne peuvent tre changs."; - -"<> ̸ Դϴ."; -"[Guilde] Ce nom de Grade est invalide."; - -"<> ϴ."; -"[Guilde] Vous ne pouvez pas changer votre position."; - -"<> ϴ."; -"[Guilde] Les pouvoirs du Matre de la Guilde ne peuvent tre changs."; - -"<> %u ġ Ͽϴ."; -"[Guilde] %u points d'exprience utiliss."; - -"<> ġ ڿ Ͽϴ."; -"[Guilde] L'utilisation de l'exprience a chou."; - -"<> մϴ."; -"[Guilde] Pas assez de Yangs dans la banque de guilde."; - -"<> ŷ ȸ Ͽϴ."; -"[Guilde] L'Esprit du Dragon n'a pas t restaur."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Dans un petit moment l'vnement OX redmarrera."; - -"<> ۼ ϴ."; -"[Guilde] Vous ne pouvez pas faire d'annonce."; - -"<> ϴ."; -"[Guilde] Vous n'tes pas autoris changer la position."; - -"<> ϴ."; -"[Guilde] Le grade du Matre de la Guilde ne peut tre chang."; - -"<> ϴ."; -"[Guilde] Vous ne pouvez pas vous faire vous-mme Matre de la Guilde."; - -"<> 屺 ϴ."; -"[Guilde] Vous n'avez pas les pouvoirs pour choisir votre Matre de Guilde."; - -"<> ̻ ϴ."; -"[Guilde] Vous ne pouvez pas choisir davantage de Matres de guilde."; - -" dz ϴ."; -"Vous ne pouvez pas changer cet objet."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Un programme illgal a t dtect. Le jeu va tre ferm."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Vous avez plus de 2 milliards de Yangs. Vous ne pouvez pas commercer."; - -"ݾ մϴ."; -"Yangs invalides."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"L'animation actuelle est limite une rgion."; - -" 귿 ."; -"Dmarrer la Roulette d'objet."; - -"Ӵ 귿 ."; -"Dmarrer la Roulette de Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Il/elle est en ligne. Veuillez utiliser le chuchotement."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Le numro de tlphone portable n'est pas enregistr."; - -" ޼ 20 ֽϴ."; -"Vous devez tre au moins niveau 20 pour pouvoir envoyer des messages."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Vous avez besoin de 2000 Yangs pour envoyer un message."; - -" ޼ ߽ϴ."; -"Votre message a t envoy."; - -"%s %s %d%% ߽ϴ!"; -"%s de la Guilde %s a t augment de %d%%."; - -"%s %s ƿԽϴ."; -"%s de la Guilde %s est nouveau normal."; - -"%s %s %d%% ߽ϴ!"; -"%s : %s a t augment de %d%% !"; - -"%s %s ƿԽϴ."; -"%s de %s est nouveau normal."; - -" õ ִ(%d) Ǿϴ."; -"Vos points d'extraction ont atteint le maximum. (%d)."; - -"̰ ִ õ Ͽϴ."; -"Vos points d'extraction ont t monts au plus haut niveau."; - -"۸ ̷ ׷̵ ֽϴ."; -"Vous pouvez amliorer votre pioche avec l'aide d'un bcheron."; - -" õ Ͽϴ! (%d/%d)"; -"Vos points d'extraction ont augment ! (%d/%d)."; - -"̸ ʾƼ Ķ ϴ."; -"Sans pioche vous ne pouvez pas extraire."; - -"̻ ij ϴ."; -"Rien extraire ici."; - -"ä Ͽϴ."; -"L'extraction est un succs."; - -"ä Ͽϴ."; -"L'extraction a chou."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Amis] Vous avez ajout %s votre liste d'amis."; - -" ̵ǰڽϴ."; -"D'ici peu les joueurs seront tlports dans la cit."; - -"<޽> %s ޽ Ͽϴ."; -"[Amis] Vous avez effac %s de votre liste."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Erreur critique du serveur. Le serveur va tre redmarr automatiquement."; - -"10 ڵ Ǹ,"; -"Vous serez dconnect dans 10 secondes."; - -"5 Ŀ ϽǼ ֽϴ."; -"Vous pourrez vous connecter dans 5 minutes."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) Guilde cre. [Temporaire]."; - -" Դϴ"; -"Cette Guilde est en guerre."; - -"%s: ʴ Դϴ."; -"%s: Cette Guilde n'existe pas."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Aucune guilde avec ce nom ou numro n'existe."; - -" ʴ ǹԴϴ."; -"Ce btiment n'existe pas."; - -" ǹ ֽϴ."; -"Ce type de btiment ne peut tre construit qu'une fois."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Fermez tout d'abord la carte d'vnement OX. (Flag: %d)."; - -"Ǽ ʿ ǹ ʽϴ."; -"Le btiment de base doit tre construit avant."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"La construction a chou du fait d'une mauvaise valuation du prix."; - -"Ǽ մϴ."; -"Votre guilde n'a pas assez de Yangs pour construire ce btiment."; - -"簡 Ͽ Ǽ ϴ."; -"Vous n'avez pas assez de ressources pour ce btiment."; - -"ǹ ġԴϴ."; -"YVous ne pouvez pas riger de btiment cet endroit."; - -" ʴ ij Դϴ."; -"Ce personnage n'existe pas."; - -" "; -"Le duel a t annul."; - -" "; -"Le duel a t annul avec succs."; - -" Ǿϴ."; -"Le lancement du duel a t un succs."; - -" ۿ ֽϴ."; -"Il y a un problme avec le lancement du duel."; - -" ߽ϴ."; -"Aucune erreur rencontre."; - -"ڰ ϴ."; -"Pas de combattants ici."; - -" Ʈ ϴ."; -"Aucun points de caractristiques restants."; - -" Ʈ ϴ."; -"Les points de caractristiques restants sont insuffisants."; - -" ߸ ԷϿϴ."; -"Vous avez entr une valeur incorrecte."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"L'ordre ou le sous-ordre est incorrect."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Contrat rompu entre le joueur %d et le joueur %d."; - -" ϴ. ݾ %d"; -"Tourner la Roulette pour %d Yangs."; - -"۷αװ syslog ҽϴ"; -"L'historique des objets a t plac dans l'historique du systme."; - -" "; -"Information pour les Empires."; - -" %d %d %d %d"; -"Choisissez les informations de la Carte de la Terre sacre %d Entre %d %d %d."; - -" Ͽϴ."; -"Une erreur a t rencontre."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s Dcompte des tus %d Dcompte des Mobs tus %d Dcompte des Boss tus %d Nombre de Terres sacres %d."; - -" Ÿ "; -"Information sur la guerre entre Empires."; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Votre demande est en train d'tre charge. Merci de patienter."; - -"ٸŷâ ¿ â ϴ."; -"Vous ne pouvez pas ouvrir d'entrept tant qu'une autre fentre est ouverte."; - -"<â> â йȣ Ǿϴ."; -"[Dpt] Le mot de passe du dpt a t chang."; - -"<â> йȣ ƲȽϴ."; -"[Stockage] Vous avez entr un mot de passe incorrect."; - -"Ⱓ %d ˴ϴ."; -"Votre temps de jeu se monte %d Minutes."; - -" ǥϿϴ."; -"A vot rgulirement."; - -"̹ǥ "; -"A dj vot."; - -"%s ⸶ Ͽϴ."; -"Le joueur %s a dj vot."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX L'vnement est termin. Aucune erreur ne s'est produite. (Flag : %d)."; - -"⸶ Ҽ ϴ"; -"Ne peut pas tre vot."; - -" %s %lu ֽϴ"; -"%s a encore %u."; - -" %s %d ֽϴ"; -"%s a encore %d."; - -" ϰų ü ȲԴϴ"; -"Vous n'avez pas assez de Yangs."; - -" %s ĺ Ͽϴ"; -"%s n'est plus candidat pour tre Empereur."; - -" %s ĺ ƴմϴ."; -"%s n'est pas candidat pour tre Empereur."; - -" %s ַ Ը ߽ϴ."; -"%s a t nomin comme Empereur."; - -" %s ַ ԸҼ ϴ ."; -"%s ne peut pas tre nomin comme Empereur."; - -" %s ָ Ͽϴ.."; -"L'Empereur %s va tre chass."; - -" %s ָ Ҽ ϴ."; -"L'Empereur %s ne peut pas tre chass."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX L'vnement ne peut accepter d'avantage de participants."; - -"ż"; -"Empire Shinsoo"; - -"õ"; -"Empire Chunjo"; - -"뱹"; -"Empire Jinno"; - -"ô õ Ͽϴ! (%d/%d)"; -"Vos points de pche ont t augments ! (%d/%d)."; - -"ô밡 ִ õ Ͽϴ."; -"Vous avez atteint le maximum de points de pche."; - -"θ ô ׷̵ ֽϴ."; -"Amliorez votre canne pche grce l'aide du pcheur."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Vous perdez votre appt avec le poisson."; - -"Ⱑ ϴ! (%s)"; -"Vous avez attrap un poisson ! (%s)."; - -"̹ ̴ %.2fcm"; -"La taille du poisson captur est de %.2fcm."; - -"̺Ʈôؾ"; -"Animation de pche Grand Sandre."; - -"OX̺Ʈ ο Ͽϴ."; -"OX Les autres participants l'animation ont t nots."; - -"̺Ʈ׾"; -"Animation de pche Carpe."; - -"%s : %d "; -"%s: %d ."; - -"%d %d "; -"Vous avez attrap %d de %d ."; - -"Ⱑ ϴ."; -"Le poisson a disparu au fond de l'eau."; - -" ӿ Խϴ."; -"Il y a un coquillage dans l'estomac du poisson."; - -" ӿ ̰ Խϴ."; -"Il y a un ver dans l'estomac du poisson."; - -"%s ϴ."; -"Vous faites griller %s petit feu."; - -"20 ʰϿ ϴ"; -"Vous avez plus de 2 milliards de Yangs. Vous ne pouvez pas changer."; - -"Ӿ  Ե ̸ ϴ."; -"Nom de magasin non autoris."; - -"ȭ λ Ǹ ϴ."; -"Vous ne pouvez vendre d'objets de la boutique dans un magasin priv."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Les autres participants l'animation ont t nots."; - -"ä ߴϿϴ."; -"Extraction termine."; - -"̸ ϼ."; -"Vous avez besoin d'une pioche pour extraire du minerai !"; - -"ô븦 ϼ."; -"Choisissez s'il vous plat une canne."; - -"̳ ּ."; -"Mettez tout d'abord l'appt sur l'hameon."; - -"ô밡 ƴ ø ϴ!"; -"Vous ne pouvez pas pcher sans canne!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Groupe] Vous ne pouvez pas effectuer de demande car le chef du groupe est dconnect."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Groupe] Vous ne pouvez pas former de groupe avec des joueurs d'un autre Empire."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Groupe] Vous ne pouvez pas inviter de joueurs alors que vous vous trouvez dans un donjon."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Groupe] Vous ne pouvez pas inviter de joueurs en tant en mode Observateur."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Groupe] Seuls les joueurs avec une diffrence de niveau de -30 +30 peuvent tre invits."; - -" ڼ : %d"; -"Nombre d'autres participants : %d."; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Groupe] Vous ne pouvez pas inviter ce joueur, son niveau est trop faible."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Groupe] Vous ne pouvez pas inviter ce joueur, son niveau est trop haut."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Groupe] Vous ne pouvez pas inviter d'avantage de joueurs dans ce groupe."; - -"%s Կ Ƽ û ߽ϴ."; -"Voulez-vous rejoindre le groupe de %s ?"; - -" Ƽ ʽϴ."; -"Ce joueur n'est pas dans ce groupe."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Groupe] Vous ne puvez rejoindre ce groupe car trop de joueurs le composent."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Groupe] Vous n'avez pas l'autorisation d'inviter quelqu'un."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Groupe] %s a dclin votre invitation rejoindre votre groupe."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Groupe] %s est dj dans le groupe."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Groupe] Vous ne pouvez pas accepter une invitation dans un donjon."; - -"OX ̺Ʈ ġٽϴ."; -"L'vnement OX est termin."; - -"OX̺Ʈ ŵϴ."; -"L'vnement OX est termin."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Group] Vous ne pouvez pas accepter l'invitation."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Group] %s a dclin l'invitation."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Group] %s a rejoint le groupe."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Group] %s a rejoint le groupe."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Vous ne pouvez pas ouvrir un magasin maintenant."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Ce joueur effectue un change avec un autre joueur."; - -"ƾ2ȣ: %s"; -"Numro de confirmation Metin2: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Votre numro de confirmation est incorrect. Essayez nouveau s'il vous plat."; - -"ڵ ȣ Ǿϴ."; -"Le numro de tlphone portable est enregistr."; - -" ִ ϴ."; -"Vous ne pouvez vous tlporter jusqu' ce joueur."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX Le prix a t remis: %d, %d unit."; - -" ¶ ° ƴմϴ."; -"Le joueur est dconnect."; - -" %d äο ֽϴ. ( ä %d)"; -"Le joueur est sur le canal %d (Vous tes sur le canal %d)."; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Vous ne pouvez vous rendre ailleurs durant %d secondes aprs avoir ouvert un magasin."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Vous ne pouvez vous rendre ailleurs pendant un moment aprs un change."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Vous ne pouvez aller ailleurs durant %d secondes aprs avoir effectu un change."; - -" 밡 մϴ."; -"Duel termin, votre combattant ayant disparu."; - -" ϴ."; -"Il n'y a pas de limites pour les Potions."; - -" %d մϴ."; -"Vous pouvez utiliser %d Potions."; - -"10ʵ ۵˴ϴ."; -"Le combat commencera dans 10 secondes."; - -" ۵Ǿϴ."; -"Le duel a commenc."; - -""; -"TRUE."; - -" Ͽ մϴ."; -"Le duel est termin car l'arne a rencontr un problme."; - -" ð ʰ ߴմϴ."; -"Le duel est termin car le temps est coul."; - -"10ʵ ̵մϴ."; -"Dans 10 secondes vous serez dplac dans la cit."; - -" Ͽ ߴմϴ."; -"Le duel a t stopp car l'arne a rencontr un problme."; - -" ij Ͽ մϴ."; -"Votre combattant rencontre des problmes. Le duel a t arrt."; - -" Ͽ մϴ."; -"Le duel est termin car un problme est survenu avec un combattant."; - -"%s ÿ ¸Ͽϴ."; -"%s a remport le duel."; - -"%s ¸Ͽϴ."; -"%s a gagn."; - -"10ʵ ǵưϴ."; -"Vous serez tlport dans la cit dans 10 secondes."; - -"10ʵ մϴ."; -"Le prochain round commence dans 10 secondes."; - -""; -"FALSE."; - -" ijͰ Ͽ մϴ."; -"Les combattants ont t spar. Le duel est arrt."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Le quota d'objets lchs est augment de %d%%."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Pour l'instant, le quota de Yangs lchs est de %d%% suprieur."; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"En ce moment, le taux de butin de la pluie de Yangs est augment de %d%%."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Le bonus d'exprience est augment de %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"La version du client du jeu n'est pas correcte. Veuillez installer le patch prvu."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Vous ne pouvez pas changer dans le magasin tant qu'une autre fentre est ouverte."; - -" Ÿ ʹ ־ ϴ."; -"Vous tes trop loin du magasin pour acheter."; - -" Ÿ ʹ ־ ϴ."; -"Vous tes trop loin du magasin pour vendre."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Vous avez plus de 2 milliards de Yangs. Vous ne pouvez pas changer."; - -" : %d"; -"Nombre total du Quizz: %d."; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Une taxe de %d%% sera prleve sur la vente."; - -" ¿ Ż ϴ."; -"Vous ne pouvez pas acheter de cheval tant que vous tes transform."; - -" ¿ Ż ϴ."; -"Vous ne pouvez pas monter cheval lorsque vous portez une robe de mariage ou un smoking."; - -" ϰ ʽϴ."; -"Vous ne possdez pas de cheval."; - -" ׾ִ Դϴ."; -"Votre cheval est mort."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"L'endurance de votre cheval est trop faible."; - -" ȯ Ͽϴ."; -"L'appel de votre monture a chou."; - -" "; -"Cheval."; - -"ȥ ˴ϴ."; -"Le mariage sera bientt termin."; - -"ڵ Ե˴ϴ."; -"sera quitt automatiquement."; - -"̹ ϴ."; -"La guerre est dj ouverte."; - -"10ʵ ϰڽϴ."; -"Le rsultat sera disponible dans 10 secondes."; - -" ¿ ȯ ϴ."; -"Vous ne pouvez commercer lorsque vous observez."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Quand une fentre est ouverte, vous ne pouvez pas changer avec d'autres personnes."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Vous ne pouvez pas changer avec ce joueur, car il est dj occup."; - -" ȯ ź Դϴ."; -"L'autre personne a annul l'change."; - -" ϰų ڸ ϴ."; -"Pas assez de Yangs ou d'espace restant dans l'inventaire."; - -" ϰų ڸ ϴ."; -"L'autre joueur n'a assez de Yangs ou d'espace restant dans l'inventaire."; - -" ǰ ϴ."; -"L'autre joueur n'a pas assez d'espace dans l'inventaire."; - -"%s ԰ ȯ Ǿϴ."; -"L'change avec %s a russi."; - -" ȣ ġ ʾҽϴ."; -"Vous ne perdrez pas d'exprience du fait de la Bndiction de l'Esprit du Dragon."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Score actuel Shinsoo: %d, Chunjo: %d, Jinno: %d"; - -""; -"La rponse correcte est."; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Le Diable du lieu sacr: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", vous n'avez pas le droit d'tre l! Dans 10 secondes, les membres de votre empire quitteront ce sol sacr."; - -"Ÿ %s Ż Ͽϴ"; -"L'Empire %s a t battu et abandonne la guerre de Empires."; - -"Ÿ "; -"Nombre de monstres dans la guerre de Empires."; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Vous avez battu les dfenseurs du Lieu sacr, vous allez le devenir votre tour."; - -" ȣ ʾҽϴ."; -"Vous ne perdez aucun objet lorsque vous tes protg par l'Esprit du Dragon."; - -" ߰ %d"; -"Dommage du bonus de charge %d."; - -"%s ! (%ld%%)"; -"%s Par ! (%d%%)."; - -"%s ȸ! (%ld%%)"; -"%s Evit ! (%d%%)"; - -"O Դϴ"; -"Oui (O)"; - -"%s[%ld] ġ: %d %d"; -"Situation de l'attaque de %s[%d] : %d %d."; - -"ɾ Էϼ."; -"Veuillez entrer l'ordre en entier."; - -"ź ¿ ϴ."; -"Vous ne pouvez pas faire cela pendant que vous tes en selle."; - -" ¿ ϴ."; -"Vous ne pouvez pas faire cela alors que vous tes terre."; - -"޼ӿ Կ?"; -"Dans mes rves ? Quoi?"; - -" Ͼ ."; -"Levez vous auparavant."; - -"׷ ɾ ϴ"; -"Cet ordre n'existe pas."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Groupe] Le Groupe a t supprim."; - -"<Ƽ> ȯ ϴ."; -"[Groupe] Vous ne pouvez pas appeler cette cible."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Groupe] Vous ne pouvez pas appeler de membres du Groupe depuis votre position actuelle."; - -"X Դϴ"; -"Non (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Votre groupe fonctionne bien en tant qu'quipe et les membres qui se trouvent proximit du chef reoivent un bonus d'exprience."; - -""; -"Chef."; - -""; -"Membre."; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Guilde] L'exprience donne est suprieure l'exprience restante."; - -"<> Դϴ."; -"[Guilde] Le message ne peut tre effac."; - -"<> ŷ մϴ. (%d, %d)"; -"[Guilde] Pas assez d'Esprit du Dragon. (%d, %d)."; - -"<> Ÿ ʾ ų ϴ."; -"[Guilde] Vous ne pouvez pas utiliser de comptence de Guilde pour le moment."; - -"<> %d ų (%d, %d) to %lu"; -"[Guilde] La comptence %d a t utilise (%d, %d) pour %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Guilde] Le joueur est sur le canal %d. (Canal actuel: %d)."; - -"<> 밡 ¶ ° ƴմϴ."; -"[Guilde] Le joueur n'est pas en ligne."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Dans 5 secondes, les participants ayant mal rpondu la question devront partir."; - -"<> ų ߿ ֽϴ."; -"[Guilde] Cette comptence de Guilde ne peut tre utilise que durant une guerre."; - -"<> %lu ŷ ȸϿϴ."; -"[Guilde] %u points d'Esprit du Dragon ont t restaurs."; - -"<> ݰ 常 ֽϴ."; -"[Guilde] Seul le Matre de la Guilde peut retirer des Yangs."; - -"<> ʴ ź Դϴ."; -"[Guilde] Le joueur a dclin l'invitation dans la Guilde."; - -"<> ʴ ϴ."; -"[Guilde] Vous ne pouvez pas inviter quelqu'un dans la Guilde."; - -"<> ٸ 忡 ʴ ϴ."; -"[Guilde] Vous ne pouvez pas inviter de joueurs d'un autre Empire dans la Guilde."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Guilde] Vous pouvez inviter nouveau ce joueur aprs %d jour(s)."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Guilde] Aprs le changement vous pourrez inviter des membres nouveau dans %d jours."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Guilde] Cette personne est dj membre d'une autre Guilde."; - -"<> ִ ʰ߽ϴ."; -"[Guilde] La Guilde a atteint sa capacit maximum."; - -" غּ."; -"Prts pour la question suivante ?"; - -" ųԴϴ."; -"Vous ne pouvez pas apprendre cette comptence."; - -" ̻ ϴ."; -"Vous ne pouvez pas apprendre cette comptence."; - -"׷ ųԴϴ."; -"Vous ne pouvez apprendre cette comptence avant d'tre Grand Matre."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Vous tes dj un Matre de cette comptence. Vous ne pouvez plus vous entraner."; - -" ų ׷ ̸ ʾҽϴ."; -"Votre comptence n'est pas assez leve pour devenir un Grand Matre."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"a n'a pas march. C'est infernal !"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Entranement a chou. Veuillez ressayer plus tard."; - -" ̾!"; -"Mon corps est charg de puissance !"; - -"߰ſ ġ ־! ̰, ̰!"; -"Lentranement semble dj porter ses fruits..."; - -" ̽ϴ."; -"Vous avez termin votre entranement grce au livre avec succs."; - -"ġ Ͽ å ϴ."; -"Vous ne pouvez pas lire ceci car il vous manque de l'exprience."; - -"Pregunta."; -"Question."; - -" ų å ̻ ϴ."; -"Vous ne pouvez pas entraner cette comptence au moyen d'un livre."; - -" ų å ̸ ʾҽϴ."; -"Cette comptence n'est pas assez haute pour tre entrane au moyen d'un livre."; - -" ذ Ǿ ѵ ѵ.."; -"Je progresse, mme si je n'ai pas encore tout compris."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Les explications sont difficiles comprendre. Il faut que je continue tudier le texte."; - -" ϴ ͸ ִ ̴.."; -"J'ai bien compris ce chapitre, mais il va falloir continuer travailler dur."; - -"å ̽ϴ."; -"Vous avez termin votre entranement grce au livre avec succs."; - -"ȯ Ͽϴ."; -"La Tlportation a chou."; - -" ϴ. ° ãư."; -"Pas de cheval ici. Demandez au garon d'curie."; - -" ȯ ϼ."; -"Veuillez utiliser un objet pour appeler un cheval."; - -"%s SPҸ: %d"; -"%s Emploi de FP : %d."; - -" O, Ʋ X ̵ּ"; -"Si ceci est vrai, allez sur O. Si ceci est faux, allez sur X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Je boue intrieurement mais cela apaise mon corps."; - -"׷, õõ. õõ, ׷ !"; -"Lentement mais srement... sans s'arrter."; - -"׷, ̾. ü Ⱑ 游."; -"Oui, a semble bon. Mon corps est empli de Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Je l'ai lu ! prsent, le Chi envahit mon corps."; - -"װ ž!"; -"L'entranement est termin."; - -" å ̾! ̰ ־!"; -"J'en suis la dernire page du livre. L'entranement est bientt termin."; - -" Ҿ! ݸ !"; -"Presque fini ! Juste encore un peu !"; - -"Ҿ! ݸ ̴!"; -"Je suis illumin ! J'ai presque tout lu !"; - -"å嵵 ʾұ."; -"Il ne me reste plus que quelques pages lire avant d'avoir fini."; - -" ȿ ."; -"Je me sens repos."; - -"Դϴ!"; -"Correcte !"; - -" ."; -" prsent je comprends !"; - -", ⼼ !"; -"D'accord je dois rester concentr."; - -"ƴ  о Ӹ ."; -"Je relis la mme ligne encore et encore."; - -"ϱ Ⱦ."; -"Je ne veux plus en apprendre davantage."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"C'est une voie plus complique que je ne le pensais."; - -"̷ ΰ ȵȴٱ."; -"J'ai du mal me concentrer. Je devrais faire une pause."; - -" ä Ǿϴ."; -"Votre fentre de discussion a t bloque par un GM."; - -"ä ǮȽϴ."; -"Votre fentre de discussion n'est plus bloque."; - -"̹ â ֽϴ."; -"La fentre de constuction est dj ouverte."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Vous ne pouvez pas construire pendant qu'un magasin/change est en cours."; - -" ̻ ϴ."; -"Pas de progression possible."; - -"â ʽϴ"; -"La fentre de construction n'est pas ouverte."; - -" ᰡ մϴ"; -"Vous n'avez pas les bons matriaux."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Guild] Veuillez r-essayer plus tard."; - -"%d о Ϸ ֽϴ."; -"Vous devez encore lire %d livres de cette comptence pour acqurir un niveau supplmentaire."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Guild] Essayez plus tard."; - -" ִ Դϴ."; -"Vous pouvez utiliser cette fonction seulement si vous tes au chteau."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: L'argent a t vers la scurit de l'Empire."; - -"TEST : : %d"; -"TEST: Dans les coffres de votre empire, il y a : %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Vous ne pouvez pas payer les millions pour la scurit de votre empire."; - -"<> %d Ǿϴ"; -"[Guilde] La guilde a atteint %d points."; - -" ϴ."; -"Cet objet ne peut tre mieux ralis."; - -" ȸ 20 ⸸ մϴ"; -"L'amlioration gratuite d'armes ne peut tre effectue que sur les armes de niveau 20 maximum."; - -" ʾ ϴ."; -"Vous ne pouvez pas utiliser cet objet car vous n'avez pas toutes les qualifications."; - -" ʾ ϴ."; -"Vous ne pouvez pas utiliser cet objet car vous n'avez pas le bon genre."; - -": transfer "; -"Utilisez : transfer "; - -"ָ Դϴ"; -"Cette fonction ne peut tre utilise que par l'Empereur."; - -"ٸ ȯ ϴ."; -"Vous ne pouvez pas recruter de joueurs d'un autre Empire."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Le joueur %s est actuellement sur le channel %d. (Votre channel: %d)"; - -"%s ȯϿϴ."; -"Vous avez recrut %s joueurs."; - -"ԷϽ ̸ ڰ ϴ."; -"Il n'y a pas de joueur portant ce nom."; - -"ڽ ȯ ϴ."; -"Vous ne pouvez pas vous recruter."; - -" Ѻ ϴ."; -"Votre niveau n'est pas assez lev pour pouvoir utiliser cet objet."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Vous ne pouvez rien amliorer tant qu'une autre fentre est ouverte."; - -"%s ְ %s üǾϴ."; -"L'Empereur de %s a chang pour %s."; - -"%s ȭ ѷΰ Դϴ."; -"Il y a %s guerres qui ont allumes les feux."; - -"%s ߽ϴ."; -"%s s'est dfendu avec succs."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Le feu a t teint avant les 30 minutes par %s qui peut obtenir une rcompense pour cela."; - -"30 ߽ϴ.. ȭ ϴ."; -"Les 30 minutes sont dpasses. Les feux s'teignent."; - -"%s ˸ ȭ Ÿϴ."; -"Un feu a t allum %s pour prvenir d'une bataille."; - -"%s ȭ ı߽ϴ."; -"%s a teint le feu."; - -"%s Ͽ £ йϿϴ.."; -"%s perd la guerre vu qu'ils n'ont pas pu dfendre le chteau."; - -"%s ȭ ıϿϴ."; -"%s a teint le feu."; - -" ֽϴ."; -"Vous devez tre dsquip pour ouvrir un magasin"; - -"%d ð %d %d äñ Դϴ"; -"%d heures %d minutes %d secondes avant la fin de votre bannissement du chat."; - -"%d ð %d äñ Դϴ"; -"%d heures %d secondes avant la fin de votre bannissement du chat"; - -"%d %d äñ Դϴ"; -"%d minutes %d secondes avant la fin de votre bannissement du chat"; - -" Ȯ"; -"Taux de butin: pluie de Yangs"; - -" ϱ ᰡ մϴ."; -"Pas assez de matriau pour une progression."; - -""; -"Tous les empires"; - -" Ȯ"; -"Pourcentage du taux de drop d'items"; - -" Ȯ"; -"Pourcentages de drop de Yangs"; - -"ġ "; -"Pourcentage d'exprience"; - -"%d äñ Դϴ"; -"Il reste %d secondes avant dblocage du t'chat"; - -" ź ¿ ǥ ϴ."; -"Vous ne pouvez montrer vos motions cheval"; - -" ź ǥ ϴ."; -"Vous ne pouvez exprimer vos motions quelqu'un qui est cheval"; - -"<> ƴմϴ."; -"[Guild] Le chef de la guilde ennemie est hors ligne."; - -" ʾ ϴ."; -"[Guild] Le chef de la guilde ennemie est hors ligne."; - -"<> ̹ Դϴ."; -"[Guild] La guilde participe dj une guerre en ce moment."; - -"̹ Ż ̿Դϴ."; -"Vous tes dj sur une monture. Vous devez d'abord la quitter."; - -" ̻ ϴ."; -"Vous ne pouvez progresser avec ce personnage."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Vous ne pouvez tre rcompens qu'une fois pour la Qute de la Tour des dmons."; - -"ȥ ⿡ Ͽϴ."; -"La pierre-dragon est dessertie."; - -"ȭâ ¿ ű ϴ."; -"Vous ne pouvez pas dplacer l'objet dans la fentre de raffinage."; - -" ⿡ Ͽϴ."; -"La dure d'action restante de la pierre-dragon a pu tre extraite."; - -" ⿡ Ͽϴ."; -"L'extraction de la dure d'action restante a chou."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Le dessertissage de la pierre-dragon a chou mais vous avez reu ceci: %s"; - -"ȥ ⿡ Ͽϴ."; -"Le dessertissage de la pierre-dragon a chou."; - -" ʿ ᰡ ƴմϴ."; -"Cet objet n'est pas ncessaire l'amlioration du degr de puret."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Cet objet n'est pas ncessaire l'amlioration du degr de puret."; - -" ȥԴϴ."; -"Cet objet ne peut tre amlior de cette faon."; - -" δ ϴ."; -"Cet objet ne peut tre amlior de cette faon."; - -"ܰ ߽ϴ."; -"Le degr de puret de la pierre a t amlior."; - -" ߽ϴ."; -"Le raffinage d'une classe au-dessus a chou."; - -"ܰ ȥԴϴ."; -"Cet objet n'est pas ncessaire au raffinage."; - -" ߽ϴ."; -"Le raffinage d'une classe au-dessus a russi."; - -"ܰ ߽ϴ."; -"L'amlioration du degr de puret a chou."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Vous n'avez pas le matriel ncessaire au renforcement de la pierre-dragon."; - -"ȭ ȥԴϴ."; -"Cette pierre-dragon ne peut pas tre utilise pour un renforcement."; - -"ȭ ߽ϴ."; -"Le renforcement a russi."; - -"ȭ ߽ϴ."; -"Le renforcement a chou."; - -"̹ ȥ ϰ ֽϴ."; -"Vous portez dj une pierre-dragon de ce type."; - -" ȥ ϴ."; -"La pierre-dragon ne peut pas tre dessertie."; - -"̹ ϰ ֽϴ."; -"Vous tes dj quip d'une pierre-dragon de ce genre."; - -"κ Ȱȭ ."; -"Avant de pouvoir briser le Cor Draconis, vous devez avoir termin la qute de la pierre-dragon et activ l'alchimie des pierres-dragons."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Avant de pouvoir briser le Cor Draconis, vous devez avoir termin la qute de la pierre-dragon et activ l'alchimie des pierres-dragons."; - -"Ʈ κ丮 ϸ ϴ."; -"Vous ne pouvez retirer votre ceinture qu'une fois son inventaire vid."; - -"ູ ö ĥ ֽϴ."; -"Vous pouvez combiner le parchemin de bndiction et le minerai de fer magique."; - -" Ʈ κ丮 ű ϴ."; -"Vous ne pouvez pas quiper cet objet sur votre ceinture-inventaire."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Vous avez investi %d Yangs."; - -" ִ ƾ ϴ."; -"Il n'y a pas de pierre pouvant tre retire."; - -" ġ Դϴ."; -"Vous ne pouvez sauvegarder cet endroit."; - -"ǰ ϴ."; -"Il n'y a pas assez de place dans l'inventaire."; - -" ġ Ÿ ־ ȯ ϴ."; -"Dans un empire tranger, vous ne pouvez pas vous tlporter vers un endroit sr."; - -" ڶ ϴ."; -"Vous n'avez pas assez de PV."; - -" ŷ ڶ ϴ."; -"Vous n'avez pas assez de Mana pour l'utiliser."; - -"%d ̵˴ϴ."; -"Vous atteindrez la destination %d secondes aprs l'excution."; - -" Ѻ ϴ."; -"Votre niveau n'est pas assez lev pour pouvoir utiliser cet objet."; - -", 5ʵ Ҽ ϴ. "; -"Vous pouvez utiliser un gteau de Lune toutes les 5 secondes."; - -" ߿ ̿ ǰԴϴ."; -"Vous ne pouvez utiliser cet objet durant un duel."; - -"%d ȹϼ̽ϴ."; -"Vous avez gagn %d Yangs."; - -"ں ǿ Դϴ."; -"Vous ne pouvez faire de feu de camp ici."; - -" ӿ ں ǿ ϴ."; -"Vous ne pouvez faire de feu de camp sous l'eau."; - -" ־ ʴ° . 踦 غ."; -"Ferm. Vous devez trouver la cl."; - -" ƴѰ ."; -"Cet objet ne peut pas tre ouvert au moyen d'une cl."; - -" ִ κ ȵǾϴ."; -"C'est la bonne cl."; - -" %d ȹ߽ϴ."; -"Vous avez reu %d Yangs."; - -"ڿ ź ɴϴ."; -"Une lumire mystrieuse s'chappe de la bote."; - -"%d ġ ȹ߽ϴ."; -"Vous avez reu %d points d'exprience."; - -"ڿ Ͱ Ÿϴ!"; -"Dcouvrez ce qui tait dans la bote!"; - -"<> ڶ ϴ."; -"[Guilde] Le grade de guilde est trop faible."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Si vous inhalez la fume rouge s'chappant de la bote, vous serez plus rapide!"; - -" %d ϴ."; -"Les objets tombs disparatront aprs %d minutes."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_GR.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_GR.txt deleted file mode 100644 index 00151f070..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_GR.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -" ."; - -" ʴ Դϴ"; -" "; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -" ! Hit Points (HP)."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -" , ."; - -"%s ȹϼ̽ϴ"; -" %s x %d ."; - -"ڿ %s Խϴ."; -" %s ."; - -"谡 ʴ ."; -" ."; - -"ƹ͵ ϴ."; -" ."; - -" ϱ մϴ."; -" Yang ."; - -" Ͽ ϴ."; -" Yang ."; - -"ų µ Ͽϴ."; -" ."; - -"ų ϴ."; -" ."; - -"̹ ȿ ɷ ֽϴ."; -" ."; - -" PC濡 ֽϴ."; -" internet cafe."; - -" ѷ ʰϿϴ."; -" ."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -" ."; - -" Ǵ Ͽϴ"; -" ."; - -"ȥ ° ƴϸ ȥ ϴ."; -" ."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -" ."; - -" ϴ."; -" ."; - -"̺Ʈ Ⱑ źο ϴ."; -" ."; - -"̺Ʈ Ⱑ ϴ."; -" ."; - -" Ⱑ ʴ° ϴ."; -" Metin ."; - -" Ⱑ źο ϴ."; -" Metin ."; - -"ڿ %s %d Խϴ."; -" %s - %d"; - -" Ⱑ ϴ."; -" Metin ."; - -" Խϴ."; -" ."; - -" ϴ."; -" ."; - -" ְ Խϴ."; -" ."; - -" ûְ Խϴ."; -" ."; - -" ְ Խϴ."; -" ."; - -" å ʹ ϱⰡ ϴ."; -" ."; - -" å ƹ ʽϴ."; -" ."; - -" 30 DZ ʽϴ."; -" 30 ."; - -" 50 DZ ʽϴ."; -" 50 ."; - -" ̻ ϴ."; -" ."; - -"%s %s ȹϿϴ."; -" %s %s !"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -" ."; - -" å ÷ մϴ."; -" ."; - -" å ʹ ϴ."; -" ."; - -" åδ ̻ ϴ."; -" ."; - -" %d % Ǿϴ"; -" %d%%."; - -" ¸ ų ִ ƴմϴ."; -" 50 ."; - -"־ȼ ȭԸ Խϴ."; -" ."; - -" ̻ ¸ ü ϴ."; -" ."; - -"¸ ü о ¸ ų Ʈ ϴ."; -" ."; - -" Ʈδ ¸ ų ø ֽϴ."; -" ."; - -"%s 尡 %s Ѿҽϴ!"; -" %s %s."; - -"¸ ü ؿ Ͽϴ."; -" ."; - -" ±. 𰡰 ̾."; -" . ."; - -"ġ %d Ͽϴ."; -" %d ."; - -" ŸϿ Ż Ұմϴ."; -" ."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -" %d ."; - -" ʾ ϴ."; -" ."; - -" ġ ϴ."; -" , ."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -" , ."; - -" ġ "; -" ."; - -" ȿ %s%s ϴ."; -"%s%s ."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[] ."; - -""; -""; - -""; -""; - -"û ʽϴ."; -" ."; - -"Ӽ Դϴ."; -" ."; - -" Ӽ ϴ."; -" ."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -" %d . (%d )"; - -"Ӽ Ͽϴ."; -" "; - -"Ӽ ߰ Ͽϴ."; -" ."; - -"Ӽ ߰ Ͽϴ."; -" ."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -" bonus "; - -"忡 Ͻ ϴ."; -" ."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -" . bonus ."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -" 4 Bonus."; - -" ߰Ǿϴ."; -" ."; - -" ߰ Ͽϴ."; -" ."; - -" ׼ ̻ ߰ ϴ."; -" ' ."; - -" ߰ Դϴ."; -" ' ."; - -" Ͽϴ."; -" ."; - -" Ͽϴ."; -" ."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -" ."; - -" ׼ ̻ ϴ."; -" ."; - -" ÿ ֽϴ."; -" ."; - -"̾Ƹ ߰ؾմϴ."; -" ."; - -" ׼ ̻ ϴ."; -" ."; - -" ϴ."; -" ."; - -" ߿ ̳ Ƴ ϴ."; -" ."; - -"̹ ִ ̳ %s ϴ."; -" %s."; - -"ô뿡 %s ̳ ϴ."; -" %s ."; - -" ᰡ մϴ."; -" ."; - -"(%s) մϴ."; -" (%s)."; - -" ڸϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ڸ ֽϴ."; -" ."; - -" ƾ ϴ."; -" ."; - -" ƾ ϴ."; -" ."; - -" ƾ ⿡ ϴ."; -" ."; - -"ƾ Ͽϴ."; -" ."; - -"ƾ Ͽϴ."; -" ."; - -" ִ ϴ."; -" ."; - -"Ҽ ϴ."; -" ."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -" ."; - -"â %d ̳ ȯ,ȯθ ϴ."; -" %d ."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -" ."; - -"׷ ϴ."; -" ."; - -" %d ̳ ȯ,ȯθ ϴ."; -" %d ."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -" %d ."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -" , ."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -" %d ."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -" ."; - -" Դϴ."; -" ."; - -" 3 ϴ."; -" 5 ."; - -" ȹ: %s"; -"%s ."; - -"ϰ ִ ʹ ϴ."; -" ."; - -" ȹ: %s κ %s"; -"%s: %s."; - -" ̵˴ϴ."; -" ."; - -"ʹ ֽϴ."; -" ."; - -" : %s Կ %s"; -" : %s, %s"; - -"а ߿ ϴ."; -" ."; - -" ֽϴ."; -" ."; - -" ʸ ϴ."; -" . ."; - -" Ḧ ϴ."; -" ."; - -" ʸ ־ϴ."; -" ."; - -" Ḧ ־ϴ."; -" ."; - -" Ӹ Դϴ."; -" ."; - -" Ӹ ŸϷδ ü ϴ."; -" ."; - -"̹ а Դϴ."; -" ."; - -"ʹ ָ ֽϴ"; -" ."; - -"߸ а Դϴ."; -" ."; - -" ʹ ͷδ ϴ."; -" ."; - -" ϴ."; -" ."; - -"ٷ ϴ."; -" ."; - -" ϴ."; -" ."; - -"ø ϴ."; -" ."; - -"ü ϴ."; -" ."; - -"ȥ ¿ ϴ."; -" , ."; - -" ũ ÿ ϴ."; -" 2 ."; - -"%s ð %d"; -" %s: %d"; - -"̼ ֽϴ."; -" ."; - -"%s ִ ϴ."; -" : %s"; - -"<> ̸ ʽϴ."; -"[] ."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[] ."; - -"<> 带 ϴ."; -"[] ."; - -"%s 尡 %s 忡 Ͽϴ!"; -" %s %s!"; - -"<> %s 尡 źϿϴ."; -"[] %s ."; - -"%s %s 尡 մϴ!"; -" %s %s !"; - -"%s %s 尡 Ͽϴ!"; -" %s %s !"; - -"%s %s ºη ϴ."; -" %s %s ."; - -"%s 尡 %s £ ¸ ߽ϴ."; -" %s %s."; - -" ൿ ȣ Ͽ մϴ."; -" ."; - -"<> Ǿϴ."; -"[] ."; - -"%s %s ҵǾϴ."; -" %s %s ."; - -"ݱ"; -"."; - -" Ǿ Ǿϴ."; -" . ."; - -"ٸ ǻͿ α Ͽ մϴ."; -" . ."; - -" ź ɴϴ."; -" ."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d . ( %d)"; - -" ϼ̽ϴ."; -" ."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -" < > ."; - -" ƹ ϴ."; -" ."; - -"%s԰ !"; -" %s !"; - -"1 ̳ ƹ ڵ ˴ϴ."; -" ."; - -" Ǿ ºη Ǿϴ. (5 )"; -" , ."; - -"ְ ູ äϴ"; -" ."; - -"%d Ŀ ູ ֽϴ"; -" %d ."; - -"Ÿ %d 밡"; -" %d ."; - -" ڱ ڶϴ : %d "; -" : %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]: %d"; - -"а Ͽϴ"; -" ."; - -"а úϴ. ż ãư."; -" ."; - -" ȯּ."; -" ."; - -" ½ϴ."; -" ."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -" %s !"; - -" մϴ."; -" ."; - -" ź ¿ ̸ ϴ."; -" ."; - -" %s%s ־ϴ."; -" %s%s."; - -"%s ʿմϴ"; -" %s."; - -"˴ٿ %d ҽϴ."; -"%d ."; - -"%d ˴ٿ ˴ϴ."; -" %d ."; - -"%d ҽϴ."; -"%d ."; - -" Ǿϴ."; -" ."; - -"α ȭ ϴ. ø ٸ."; -" . ."; - -" մϴ. ø ٸ."; -" Server. ."; - -"%s û ߽ϴ."; -" %s ."; - -"ij͸ ȯ մϴ. ø ٸ."; -" . ."; - -" ϴ. (%d )"; -" . %d ."; - -" ϴ.(%d )"; -" . %d ."; - -" ϴ.(%d )"; -" . %d ."; - -" ϴ. (%d )"; -" . %d ."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -" . ."; - -"а ߿ ɷ ø ϴ."; -" ."; - -" Դϴ."; -" ."; - -"<> 忡 ʽϴ."; -"[] ."; - -"<> ų ϴ."; -"[] Level ."; - -"߸ ߽ϴ"; -" ."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[] ."; - -"<â> â ̹ ֽϴ."; -"[] ."; - -"<â> â 10 ȿ ϴ."; -"[] 10 ."; - -"<â> Ÿ ־ â ϴ."; -"[] ."; - -"<Ƽ> Ƽ ó ϴ."; -"[] server ."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ̽ϴ."; -"[] ."; - -"<> ̹ ٸ £ Դϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ׷ 尡 ϴ."; -"[] ."; - -"̹ ĺǾֽϴ"; -" ."; - -"̹ Դϴ."; -"[] ."; - -"<> Ͽ ϴ."; -"[] Yang ."; - -"<> Ͽ ϴ."; -"[] Yang ."; - -"<> ̹ Դϴ."; -"[] ."; - -"<> 尡 ̹ Դϴ."; -"[] ."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[] %d ."; - -"<> ڶ ϴ."; -"[] ."; - -"<> Ͽ ϴ."; -"[] ."; - -" 20 ϴ ڵ ȣ ϴ."; -" Level 20 ."; - -" ڰ ʽϴ"; -" ."; - -"%s ģ ź ߽ϴ."; -"%s ."; - -"̹ Ƽ Ƿ Խû ϴ."; -" ."; - -"ָ 밡 Դϴ"; -" ."; - -"%d ʰ Ÿ Դϴ."; -" %d "; - -" մϴ. : %lu ʿݾ : %lu"; -" . : %u : %u"; - -": warpto "; -": warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -" ."; - -"ش %d äο ֽϴ. ( ä %d)"; -" %d .( %d)"; - -"%s Է ̵մϴ"; -" %s."; - -"Ÿ ȯ Ҽ ϴ"; -" ."; - -"<> ߿ ɿ ϴ."; -"[] ."; - -" ູ %s HP,SP äϴ."; -" %s, HP SP ."; - -" "; -" ."; - -"[%s] : %s ݾ %lld "; -"[%s]:%s Yang %lld"; - -"[%s] : %s "; -"[%s]:%s"; - -" "; -" "; - -"ָ Ҽ ִ Դϴ"; -" "; - -"1-50 ġ ּ"; -" 1 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -" . ."; - -"ִ +%d"; -"Hit Points +%d"; - -"ִ ŷ +%d"; -" +%d"; - -" ູ Ͽϴ."; -" ."; - -"ü +%d"; -" +%d"; - -" +%d"; -" +%d"; - -"ٷ +%d"; -" +%d"; - -"ø +%d"; -" +%d"; - -"ݼӵ +%d"; -" +%d"; - -"̵ӵ %d"; -" %d"; - -"Ÿ -%d"; -" -%d"; - -" ȸ +%d"; -" +%d"; - -"ŷ ȸ +%d"; -" +%d"; - -" %d"; -" %d"; - -" +%d"; -" +%d"; - -"ο +%d"; -" +%d"; - -"%d%% Ȯ ġŸ "; -" %d%%"; - -"%d%% Ȯ "; -" %d%%"; - -"ΰ Ÿġ +%d%%"; -" +%d%%"; - -" Ÿġ +%d%%"; -" +%d%%"; - -" Ÿġ +%d%%"; -" Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -" Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -" + %d%%"; - -"Ǹ Ÿġ +%d%%"; -" + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -" Sa-Za-Hu %s 10%% 3 ."; - -"Ÿġ %d%% "; -" %d%% ."; - -"Ÿġ %d%% ŷ "; -" (SP)%d%% ."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -" %d%% (SP) ."; - -"%d%% Ȯ ؽ ŷ ȸ"; -" (SP) %d%%"; - -"Ÿݽ Ȯ %d%%"; -"%d%% ."; - -"Ȱ ȸ Ȯ %d%%"; -" %d%% ."; - -"Ѽհ %d%%"; -" %d%%"; - -"հ %d%%"; -" %d%%"; - -"μհ %d%%"; -" %d%%"; - -" %d%%"; -" %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -" Geum-Gang-Gwon %s 10%% 3 ."; - -"ä %d%%"; -" %d%%"; - -"Ȱ %d%%"; -" %d%%"; - -"ȭ %d%%"; -" %d%%"; - -" %d%%"; -" %d%%"; - -" %d%%"; -" %d%%"; - -"ٶ %d%%"; -" %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -" : %d%%"; - -" ǵ Ȯ %d%%"; -" : %d%%"; - -" %d%%"; -" %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -" (SP) %d%% ."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -" event . (: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -" %d%% ."; - -"%d%% Ȯ ġ 2 "; -" Yang %d%% ."; - -"%d%% Ȯ ġ 2 "; -" %d%% ."; - -" %d%% "; -" %d%% ."; - -"%d%% Ȯ ġ ȸ"; -"%d%% Hit Points ."; - -" %d%%"; -" %d%%"; - -" %d%%"; -" %d%%"; - -"Ѿ %d%%"; -" %d%%"; - -"ݷ +%d"; -" + %d"; - -" +%d"; -" + %d"; - -"OX ũƮ ε "; -"OX ."; - -" ݷ +%d"; -" + %d"; - -" +%d"; -" + %d"; - -"ִ +%d"; -" + %d"; - -"翡 +%d%%"; -" + %d%%"; - -"ڰ +%d%%"; -" + %d%%"; - -"󿡰 +%d%%"; -" Sura + %d%%"; - -"翡 +%d%%"; -" + %d%%"; - -"Ϳ +%d%%"; -" + %d%%"; - -"ݷ +%d%%"; -" + %d%%"; - -" +%d%%"; -" + %d%%"; - -"OX ũƮ ε "; -"OX ."; - -"ġ %d%%"; -" %d%%"; - -" %.1f"; -" %. 1f"; - -" %.1f"; -" Yang %. 1f"; - -"ִ +%d%%"; -" +%d%%"; - -"ִ ŷ +%d%%"; -" +%d%%"; - -"ų %d%%"; -" %d%%"; - -"Ÿ %d%%"; -" %d%%"; - -"ų %d%%"; -" %d%%"; - -"Ÿ %d%%"; -" %d%%"; - -"ݿ %d%% "; -"%d%% "; - -"ȳϼ. ƾ2 Դϴ."; -" Metin2."; - -"ڰݿ %d%% "; -"%d%% "; - -"ݿ %d%% "; -"%d%% Sura"; - -"ݿ %d%% "; -"%d%% "; - -" ( : %d %d %d)"; -"(: %d y- %d m - %d d)"; - -"ä Դϴ."; -" Chat ."; - -"ġ ȸ Ҽ ֽϴ"; -" , ."; - -"ġ %d ̻ մϴ."; -" %d ."; - -"Ƽ ƴմϴ."; -" ."; - -"忡 ʾҽϴ."; -" ."; - -" ޽ ߰ ź Դϴ."; -" ."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX ."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[] GM ."; - -"%s ӵ ʽϴ."; -" %s ."; - -"ŷ %d ̳ â ϴ."; -" %d , ."; - -"â %d ̳ ŷ Ҽ ϴ."; -" %d ."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -" 2 Yang. ."; - -"ٸ ŷϰ λ ϴ."; -" ."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -" 2 Yang. ."; - -"<â> ű ġԴϴ."; -"[] ."; - -"<â> ϴ."; -"[] ."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[] ."; - -" Ͽ մϴ."; -" Uriel ."; - -"<Ƽ> ֽϴ."; -"[] ."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[] ."; - -"<Ƽ> Ƽ ϴ."; -"[] ."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[] ."; - -"<> ػ %d ̳ 带 ϴ."; -"[] , %d ."; - -"<> Ż %d ̳ 带 ϴ."; -"[] , %d ."; - -" ̸ Դϴ."; -" ."; - -" Ź帳ϴ."; -" ."; - -"<> [%s] 尡 Ǿϴ."; -"[] [%s] ."; - -"<> Ͽϴ."; -"[] ."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[] ."; - -"<Ƽ> ȯϷ ã ϴ."; -"[] ."; - -"<> ߸ ݾԴϴ."; -"[] Yang."; - -"<> ִ մϴ."; -"[] Yang."; - -"<> ׷ ã ϴ."; -"[] ."; - -"<> 尡 ƴմϴ."; -"[] ."; - -"<> Ż ų ϴ."; -"[] ."; - -"<> %s Ż ׽ϴ."; -"[] %s ."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -" event OX . . (: %d)"; - -"<> Ż ׽ϴ."; -"[] ."; - -"<> ̸ ϴ."; -"[] ."; - -"<> ̸ ϴ."; -"[] ."; - -"<> ̸ Դϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> %u ġ Ͽϴ."; -"[] %u ."; - -"<> ġ ڿ Ͽϴ."; -"[] ."; - -"<> մϴ."; -"[] Yang ."; - -"<> ŷ ȸ Ͽϴ."; -"[] ."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -" OX ."; - -"<> ۼ ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> 屺 ϴ."; -"[] ."; - -"<> ̻ ϴ."; -"[] ."; - -" dz ϴ."; -" ."; - -"ҹ α׷ Ǿ ˴ϴ."; -" . ."; - -" 20 Ѿ ŷ ۼ ϴ."; -" 2 Yang. ."; - -"ݾ մϴ."; -" Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -" ."; - -" 귿 ."; -" ."; - -"Ӵ 귿 ."; -" Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -" online. whisper ."; - -"ڵ ȣ ϵǾ ʽϴ."; -" ."; - -" ޼ 20 ֽϴ."; -" ."; - -" ޼ ۿ 2000 ʿ մϴ."; -" 2000 Yang ."; - -" ޼ ߽ϴ."; -" ."; - -"%s %s %d%% ߽ϴ!"; -"%s %s %d%% !"; - -"%s %s ƿԽϴ."; -"%s %s & ."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s %d%%!"; - -"%s %s ƿԽϴ."; -" %s %s ."; - -" õ ִ(%d) Ǿϴ."; -" . (%d)"; - -"̰ ִ õ Ͽϴ."; -" Level."; - -"۸ ̷ ׷̵ ֽϴ."; -" Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -" ! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -" ."; - -"̻ ij ϴ."; -" ."; - -"ä Ͽϴ."; -" ."; - -"ä Ͽϴ."; -" ."; - -"<޽> %s ģ ߰Ͽϴ."; -"[] %s ."; - -" ̵ǰڽϴ."; -" ."; - -"<޽> %s ޽ Ͽϴ."; -"[] %s ."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -" server. server ."; - -"10 ڵ Ǹ,"; -" 10 ."; - -"5 Ŀ ϽǼ ֽϴ."; -" 5 ."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) .[]"; - -" Դϴ"; -" ."; - -"%s: ʴ Դϴ."; -"%s: ."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -" ."; - -" ʴ ǹԴϴ."; -" ."; - -" ǹ ֽϴ."; -" ."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -" event . (: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -" ."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -" ."; - -"Ǽ մϴ."; -" Yang ."; - -"簡 Ͽ Ǽ ϴ."; -" ."; - -"ǹ ġԴϴ."; -" ."; - -" ʴ ij Դϴ."; -" ."; - -" "; -" ."; - -" "; -" ."; - -" Ǿϴ."; -" ."; - -" ۿ ֽϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ڰ ϴ."; -" ."; - -" Ʈ ϴ."; -" ."; - -" Ʈ ϴ."; -" ."; - -" ߸ ԷϿϴ."; -" ."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -" ."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -" %d %d."; - -" ϴ. ݾ %d"; -" %d Yang."; - -"۷αװ syslog ҽϴ"; -" ."; - -" "; -" ."; - -" %d %d %d %d"; -" %d %d %d %d"; - -" Ͽϴ."; -" ."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d"; - -" Ÿ "; -" ."; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -" . ."; - -"ٸŷâ ¿ â ϴ."; -" ."; - -"<â> â йȣ Ǿϴ."; -"[] password ."; - -"<â> йȣ ƲȽϴ."; -"[] password."; - -"Ⱓ %d ˴ϴ."; -" %d ."; - -" ǥϿϴ."; -" ."; - -"̹ǥ "; -" ."; - -"%s ⸶ Ͽϴ."; -"%s ."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -" event OX . . (: %d)"; - -"⸶ Ҽ ϴ"; -" ."; - -" %s %lu ֽϴ"; -"%s %u Yang"; - -" %s %d ֽϴ"; -" %s %d Yang."; - -" ϰų ü ȲԴϴ"; -" Yang."; - -" %s ĺ Ͽϴ"; -"%s ."; - -" %s ĺ ƴմϴ."; -"%s ."; - -" %s ַ Ը ߽ϴ."; -"%s ."; - -" %s ַ ԸҼ ϴ ."; -"%s ."; - -" %s ָ Ͽϴ.."; -" %s ."; - -" %s ָ Ҽ ϴ."; -" %s ."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX ."; - -"ż"; -" Shinsoo"; - -"õ"; -" Chunjo"; - -"뱹"; -" Jinno"; - -"ô õ Ͽϴ! (%d/%d)"; -" ! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -" ."; - -"θ ô ׷̵ ֽϴ."; -" !"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -" ."; - -"Ⱑ ϴ! (%s)"; -" ! (%s)"; - -"̹ ̴ %.2fcm"; -" %.2fcm."; - -"̺Ʈôؾ"; -" " Zander""; - -"OX̺Ʈ ο Ͽϴ."; -" ."; - -"̺Ʈ׾"; -" " ""; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -" %d %d ."; - -"Ⱑ ϴ."; -" ."; - -" ӿ Խϴ."; -" ."; - -" ӿ ̰ Խϴ."; -" ."; - -"%s ϴ."; -" %s ."; - -"20 ʰϿ ϴ"; -" 2 Yang, ' ."; - -"Ӿ  Ե ̸ ϴ."; -" ."; - -"ȭ λ Ǹ ϴ."; -" Item Shop ."; - -"OX̺Ʈ ο ߽ϴ."; -" ."; - -"ä ߴϿϴ."; -" ."; - -"̸ ϼ."; -" !"; - -"ô븦 ϼ."; -" ."; - -"̳ ּ."; -" ."; - -"ô밡 ƴ ø ϴ!"; -" !"; - -"Ƽ ° ƴ϶ û ϴ."; -"[] online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[] ."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[] ."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[] Level -30 +30 ."; - -" ڼ : %d"; -" : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[] , Level ."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[] , Level ."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[] ."; - -"%s Կ Ƽ û ߽ϴ."; -" %s"; - -" Ƽ ʽϴ."; -" ."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[] , ."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[] ."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[] %s ."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[] %s ."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[] ."; - -"OX ̺Ʈ ġٽϴ."; -" ."; - -"OX̺Ʈ ŵϴ."; -" ."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[] ."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Group] %s ."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[] %s ."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[] %s ."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -" ."; - -" ٸ ŷ ϰ ִ Դϴ."; -" ."; - -"ƾ2ȣ: %s"; -"Metin2 : %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -" . ."; - -"ڵ ȣ Ǿϴ."; -" ."; - -" ִ ϴ."; -" ."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -" .ID: %d : %d"; - -" ¶ ° ƴմϴ."; -" online."; - -" %d äο ֽϴ. ( ä %d)"; -" %d. ( %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -" %d ."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -" ."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -" %d ."; - -" 밡 մϴ."; -" , ."; - -" ϴ."; -" ."; - -" %d մϴ."; -" %d ."; - -"10ʵ ۵˴ϴ."; -" 10 ."; - -" ۵Ǿϴ."; -" ."; - -""; -""; - -" Ͽ մϴ."; -" ."; - -" ð ʰ ߴմϴ."; -" ."; - -"10ʵ ̵մϴ."; -" 10 ."; - -" Ͽ ߴմϴ."; -" ."; - -" ij Ͽ մϴ."; -" . ."; - -" Ͽ մϴ."; -" ."; - -"%s ÿ ¸Ͽϴ."; -"%s ."; - -"%s ¸Ͽϴ."; -"%s ."; - -"10ʵ ǵưϴ."; -" 10 ."; - -"10ʵ մϴ."; -" 10 ."; - -""; -""; - -" ijͰ Ͽ մϴ."; -" . ."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -" Yang %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -" Yang %d%%."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -" +%d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -" . patch."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -" ."; - -" Ÿ ʹ ־ ϴ."; -" ."; - -" Ÿ ʹ ־ ϴ."; -" ."; - -"20 ʰϿ ǰ ȼ ϴ."; -" 2 Yang, ' ."; - -" : %d"; -" : %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -" , %d%% ."; - -" ¿ Ż ϴ."; -" ."; - -" ¿ Ż ϴ."; -" ."; - -" ϰ ʽϴ."; -" ."; - -" ׾ִ Դϴ."; -" ."; - -" ׹̳ʰ Ͽ Ż ϴ."; -" ."; - -" ȯ Ͽϴ."; -" ."; - -" "; -""; - -"ȥ ˴ϴ."; -" ."; - -"ڵ Ե˴ϴ."; -" ."; - -"̹ ϴ."; -" ."; - -"10ʵ ϰڽϴ."; -" 10 ."; - -" ¿ ȯ ϴ."; -" ."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -" ."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -" , ' ."; - -" ȯ ź Դϴ."; -" ."; - -" ϰų ڸ ϴ."; -" Yang ."; - -" ϰų ڸ ϴ."; -" Yang ."; - -" ǰ ϴ."; -" ."; - -"%s ԰ ȯ Ǿϴ."; -" %s ."; - -" ȣ ġ ʾҽϴ."; -" ."; - -" ھ ż:%d õ:%d 뱹:%d"; -" : Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -" :"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -" : [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -" ! 10 ."; - -"Ÿ %s Ż Ͽϴ"; -" %s ."; - -"Ÿ "; -" :"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -" ."; - -" ȣ ʾҽϴ."; -" ."; - -" ߰ %d"; -" %d"; - -"%s ! (%ld%%)"; -"%s ! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s ! (%d%%)"; - -"O Դϴ"; -" (O)"; - -"%s[%ld] ġ: %d %d"; -" %s[%d]: %d %d"; - -"ɾ Էϼ."; -" ."; - -"ź ¿ ϴ."; -" ."; - -" ¿ ϴ."; -" ."; - -"޼ӿ Կ?"; -" ; "; - -" Ͼ ."; -" ."; - -"׷ ɾ ϴ"; -" ."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[] ."; - -"<Ƽ> ȯ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[] ."; - -"X Դϴ"; -" (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -" , bonus ."; - -""; -""; - -""; -""; - -"<> ϰ ϴ ġ ġ ϴ."; -"[] ."; - -"<> Դϴ."; -"[] ."; - -"<> ŷ մϴ. (%d, %d)"; -"[] . (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[] ."; - -"<> %d ų (%d, %d) to %lu"; -"[] %d (%d, %d) %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[] %d. ( : %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[] online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -" 5 ."; - -"<> ų ߿ ֽϴ."; -"[] ."; - -"<> %lu ŷ ȸϿϴ."; -"[] %u ."; - -"<> ݰ 常 ֽϴ."; -"[] Yang."; - -"<> ʴ ź Դϴ."; -"[] ."; - -"<> ʴ ϴ."; -"[] ."; - -"<> ٸ 忡 ʴ ϴ."; -"[] ."; - -"<> Ż %d 忡 ʴ ϴ."; -"[] %d ."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[] %d ."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[] ."; - -"<> ִ ʰ߽ϴ."; -"[] ."; - -" غּ."; -" "; - -" ųԴϴ."; -" ."; - -" ̻ ϴ."; -" ."; - -"׷ ųԴϴ."; -" ."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -" . ."; - -" ų ׷ ̸ ʾҽϴ."; -" ."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -" .!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -" . ."; - -" ̾!"; -" !"; - -"߰ſ ġ ־! ̰, ̰!"; -" ..."; - -" ̽ϴ."; -" ."; - -"ġ Ͽ å ϴ."; -" ."; - -"Pregunta."; -"."; - -" ų å ̻ ϴ."; -" ."; - -" ų å ̸ ʾҽϴ."; -" ."; - -" ذ Ǿ ѵ ѵ.."; -" , ."; - -" ̴ ǰ... ϱⰡ ʹ .."; -" . ."; - -" ϴ ͸ ִ ̴.."; -" . ."; - -"å ̽ϴ."; -" ."; - -"ȯ Ͽϴ."; -" ."; - -" ϴ. ° ãư."; -" . ."; - -" ȯ ϼ."; -" ."; - -"%s SPҸ: %d"; -"%s FP : %d"; - -" O, Ʋ X ̵ּ"; -" , , , ."; - -" ̱߰. . ̴ ⸦ Ű."; -" ."; - -"׷, õõ. õõ, ׷ !"; -" ... ."; - -"׷, ̾. ü Ⱑ 游."; -", . Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -" ! Chi ."; - -"װ ž!"; -" ."; - -" å ̾! ̰ ־!"; -" ! !"; - -" Ҿ! ݸ !"; -" ! !"; - -"Ҿ! ݸ ̴!"; -" ! !"; - -"å嵵 ʾұ."; -" ."; - -" ȿ ."; -" ."; - -"Դϴ!"; -"!"; - -" ."; -" !"; - -", ⼼ !"; -" !"; - -"ƴ  о Ӹ ."; -" & ."; - -"ϱ Ⱦ."; -" ."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -" ' ."; - -"̷ ΰ ȵȴٱ."; -" . ."; - -" ä Ǿϴ."; -" chat GM."; - -"ä ǮȽϴ."; -" chat ."; - -"̹ â ֽϴ."; -" ."; - -"ٸ ŷ(â,ȯ,) ϴ."; -" ."; - -" ̻ ϴ."; -" ."; - -"â ʽϴ"; -" ."; - -" ᰡ մϴ"; -" ."; - -"<> Ŀ ֽ̿ʽÿ"; -"[] ."; - -"%d о Ϸ ֽϴ."; -" %d ."; - -"<> Ŀ ֽ̿ʽÿ."; -"[] ."; - -" ִ Դϴ."; -" ."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: ."; - -"TEST : : %d"; -"TEST: : %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: ."; - -"<> %d Ǿϴ"; -"[] %d ."; - -" ϴ."; -" ."; - -" ȸ 20 ⸸ մϴ"; -" 20."; - -" ʾ ϴ."; -" ."; - -" ʾ ϴ."; -" ."; - -": transfer "; -": transfer "; - -"ָ Դϴ"; -" ."; - -"ٸ ȯ ϴ."; -" ."; - -"%s %d äο Դϴ. ( ä: %d)"; -" %s %d . ( :%d)"; - -"%s ȯϿϴ."; -" %s ."; - -"ԷϽ ̸ ڰ ϴ."; -" ."; - -"ڽ ȯ ϴ."; -" ."; - -" Ѻ ϴ."; -" Level Level ."; - -"â,ŷâ ¿ Ҽ ϴ"; -" ."; - -"%s ְ %s üǾϴ."; -" %s %s."; - -"%s ȭ ѷΰ Դϴ."; -" %s ."; - -"%s ߽ϴ."; -"%s ."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -" 30 & %s ."; - -"30 ߽ϴ.. ȭ ϴ."; -" 30 . ."; - -"%s ˸ ȭ Ÿϴ."; -" %s ."; - -"%s ȭ ı߽ϴ."; -"%s ."; - -"%s Ͽ £ йϿϴ.."; -"%s ."; - -"%s ȭ ıϿϴ."; -"%s ."; - -" ֽϴ."; -" ."; - -"%d ð %d %d äñ Դϴ"; -" %d %d %d ."; - -"%d ð %d äñ Դϴ"; -" %d %d ."; - -"%d %d äñ Դϴ"; -" %d %d ."; - -" Ȯ"; -" Yang"; - -" ϱ ᰡ մϴ."; -" ."; - -""; -" "; - -" Ȯ"; -" "; - -" Ȯ"; -" Yang"; - -"ġ "; -" "; - -"%d äñ Դϴ"; -"%d chat"; - -" ź ¿ ǥ ϴ."; -" ."; - -" ź ǥ ϴ."; -" ."; - -"<> ƴմϴ."; -"[] ."; - -" ʾ ϴ."; -"[] ."; - -"<> ̹ Դϴ."; -"[] ."; - -"̹ Ż ̿Դϴ."; -". ."; - -" ̻ ϴ."; -" ."; - -" Ÿ Ϸ ѹ 밡մϴ."; -" ."; - -"ȥ ⿡ Ͽϴ."; -" ."; - -"ȭâ ¿ ű ϴ."; -" ."; - -" ⿡ Ͽϴ."; -" ."; - -" ⿡ Ͽϴ."; -" ."; - -"ȥ ⿡ Ͽ %s ϴ."; -" . : %s"; - -"ȥ ⿡ Ͽϴ."; -" ."; - -" ʿ ᰡ ƴմϴ."; -" ."; - -"ȭ ʿ ᰡ ƴմϴ."; -" ."; - -" ȥԴϴ."; -" ."; - -" δ ϴ."; -" ."; - -"ܰ ߽ϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ܰ ȥԴϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ܰ ߽ϴ."; -" ."; - -"ܰ ʿ ᰡ ƴմϴ."; -" ."; - -"ȭ ȥԴϴ."; -" ."; - -"ȭ ߽ϴ."; -" ."; - -"ȭ ߽ϴ."; -" ."; - -"̹ ȥ ϰ ֽϴ."; -" ."; - -" ȥ ϴ."; -" ."; - -"̹ ϰ ֽϴ."; -" ."; - -"κ Ȱȭ ."; -" Cor Draconis, ."; - -" ȥ Ʈ Ϸϼž մϴ."; -" Cor Draconis, ."; - -"Ʈ κ丮 ϸ ϴ."; -" ."; - -"ູ ö ĥ ֽϴ."; -" ."; - -" Ʈ κ丮 ű ϴ."; -" ."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -" %d Yang."; - -" ִ ƾ ϴ."; -" ."; - -" ġ Դϴ."; -" ."; - -"ǰ ϴ."; -" o ."; - -" ġ Ÿ ־ ȯ ϴ."; -" ."; - -" ڶ ϴ."; -" HP."; - -" ŷ ڶ ϴ."; -" (SP) ."; - -"%d ̵˴ϴ."; -" %d ."; - -" Ѻ ϴ."; -" Level Level ."; - -", 5ʵ Ҽ ϴ. "; -" 5 ."; - -" ߿ ̿ ǰԴϴ."; -" ."; - -"%d ȹϼ̽ϴ."; -" %d Yang."; - -"ں ǿ Դϴ."; -" ."; - -" ӿ ں ǿ ϴ."; -" ."; - -" ־ ʴ° . 踦 غ."; -". ."; - -" ƴѰ ."; -" ."; - -" ִ κ ȵǾϴ."; -" ."; - -" %d ȹ߽ϴ."; -" %d Yang."; - -"ڿ ź ɴϴ."; -" ."; - -"%d ġ ȹ߽ϴ."; -" %d ."; - -"ڿ Ͱ Ÿϴ!"; -" !"; - -"<> ڶ ϴ."; -"[] ."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -" , !"; - -" %d ϴ."; -" %d ."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_HU.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_HU.txt deleted file mode 100644 index c2bcee318..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_HU.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Minden ember a vrosba lesz teleportlva hamarosan."; - -" ʴ Դϴ"; -"Nincs ilyen eszkz."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"A doboz hirtelen felrobban! letert (TP) vesztettl."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Ha bellegzed a zld fstt a dobozbl, mreg fog sztradni testedben."; - -"%s ȹϼ̽ϴ"; -"Kaptl %s, %d egysget."; - -"ڿ %s Խϴ."; -"%s van a dobozban."; - -"谡 ʴ ."; -"gy tnik, ez a kulcs nem a megfelel."; - -"ƹ͵ ϴ."; -"Nem kaptl semmit."; - -" ϱ մϴ."; -"Nincs nlad elg Yang, hogy ezt a trgyat hasznld."; - -" Ͽ ϴ."; -"Nincs nlad elg Yang, hogy ezt a trgyat hasznld."; - -"ų µ Ͽϴ."; -"Cskkentetted kszsged szintjt."; - -"ų ϴ."; -"Nem tudod cskkenteni kszsged szintjt."; - -"̹ ȿ ɷ ֽϴ."; -"Ez a hats mr aktv."; - -" PC濡 ֽϴ."; -"Ezt a trgyat csak egy internet kvzban lehet hasznlni."; - -" ѷ ʰϿϴ."; -"Tl van a hatrrtken."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Sajnos nincs elg hely a leltradban."; - -" Ǵ Ͽϴ"; -"Hasznlt hold sti vagy mag."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Nem hordhatsz Jegygyrt, ha nem vagy hzas."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Az esemny rzkelt nem lehet innen irnytani."; - -" ϴ."; -"Ez a trgy nem abszorbelhat."; - -"̺Ʈ Ⱑ źο ϴ."; -"Az esemny rzkel a misztikus fnnyel eltnt."; - -"̺Ʈ Ⱑ ϴ."; -"Eltnt az esemny rzkel."; - -" Ⱑ ʴ° ϴ."; -"A Metink irnyt nem mkdik a kazamatkban."; - -" Ⱑ źο ϴ."; -"A Metink irnyt egy titokzatos fnnyel eltnt."; - -"ڿ %s %d Խϴ."; -"Kaptl: %s - %d"; - -" Ⱑ ϴ."; -"A Metink irnyt eltnt."; - -" Խϴ."; -"Egy egyszer kdarabot tallsz a kagylban."; - -" ϴ."; -"A kagyl eltnt."; - -" ְ Խϴ."; -"A kagylban egy fehr gyngy van."; - -" ûְ Խϴ."; -"A kagylban egy kk gyngy van."; - -" ְ Խϴ."; -"A kagylban egy Vrvrs Gyngy van."; - -" å ʹ ϱⰡ ϴ."; -"Ezt a knyvet nehz megrteni."; - -" å ƹ ʽϴ."; -"Ez a knyv nem segt neked tovbb."; - -" 30 DZ ʽϴ."; -"Legalbb 30-as szintre van szksged a knyv megrtshez."; - -" 50 DZ ʽϴ."; -"Legalbb 50-es szintre van szksged a knyv megrtshez."; - -" ̻ ϴ."; -"Nem tudsz tovbbi kombt kikpezni."; - -"%s %s ȹϿϴ."; -"%s megszerezte %s zszljt."; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Mr megrted ezt a nyelvet."; - -" å ÷ մϴ."; -"Meg kell nvelni szintedet, hogy el tudd olvasni ezt a knyvet."; - -" å ʹ ϴ."; -"Tl nehz a knyv a tanulshoz."; - -" åδ ̻ ϴ."; -"Ezzel a knyvvel nem tudsz tovbb gyakorolni."; - -" %d % Ǿϴ"; -"Az ad %d%%-ra lett belltva."; - -" ¸ ų ִ ƴմϴ."; -"Legalbb 50-es szintnek kell lenned a lovas kikpzshez."; - -"־ȼ ȭԸ Խϴ."; -"Megsztad a gonosz llek tkot az rdgz tekercs segtsgvel."; - -" ̻ ¸ ü ϴ."; -"Nem olvashatsz tovbbi lovagls lerst."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Elolvastad a Lovagls knyvt, s szereztl egy lovagl pontot."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Ezt a pontot a lovaglsi kpessged nvelsre hasznlhatod."; - -"%s 尡 %s Ѿҽϴ!"; -"A %s ch zszlajt ellopta %s jtkos."; - -"¸ ü ؿ Ͽϴ."; -"Nem rtetted a lovaglsi lerst."; - -" ±. 𰡰 ̾."; -"Szellemed tiszta. Jl tudsz koncentrlni."; - -"ġ %d Ͽϴ."; -"A rangod ennyi ponttal nvekedett: %d"; - -" ŸϿ Ż Ұմϴ."; -"Jelenlegi frizurdat nem tudod festeni vagy szkteni."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"El kell rned a %d szintet, hogy ismt befesthesd a hajad."; - -" ʾ ϴ."; -"A trgyat csak a msik nem kpviselje tudja kinyitni."; - -" ġ ϴ."; -"Jelenlegi pozcidbl nem tudod kihasznlni."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Kszen llsz a teleportra, ezrt nem tudod hasznlni a Visszaszllt tekercset."; - -" ġ "; -"Az eredeti helysznre leszel visszatve."; - -" ȿ %s%s ϴ."; -"%s%s nem hasznlhat a kazamatban."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] Mr megkaptad a jutalmad."; - -""; -"a"; - -""; -"a"; - -"û ʽϴ."; -"Nincs eltvoltani val kszilnk."; - -"Ӽ Դϴ."; -"A trgy javtst nem tudod megvltoztatni."; - -" Ӽ ϴ."; -"Nincs olyan javtsod, amit meg tudsz vltoztatni."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Ezt csak %d perccel a javts utn teheted. (%d perc van htra)"; - -"Ӽ Ͽϴ."; -"Megvltoztattad a javtst."; - -"Ӽ ߰ Ͽϴ."; -"A javts sikeresen hozzaddott."; - -"Ӽ ߰ Ͽϴ."; -"Nincs hozzadott fejleszts."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"A Megld mrvnyt kell hasznlnod, hogy tovbbi bnuszt adj ehhez a trgyhoz."; - -"忡 Ͻ ϴ."; -"Nem hasznlhatod ezen a terleten."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Ez a trgy mr nem fejleszthet. A bnuszok maximlis mennyisge el lett rve."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"A Megld mrvnyt csak olyan trgyon hasznlhatod, amelynek mr van 4 bnusza."; - -" ߰Ǿϴ."; -"A foglalat sikeresen hozz lett adva."; - -" ߰ Ͽϴ."; -"Nem lett foglalat hozzadva."; - -" ׼ ̻ ߰ ϴ."; -"Ehhez a trgyhoz nem lehet tbb foglalatot adni."; - -" ߰ Դϴ."; -"Ehhez a trgyhoz nem adhatsz foglalatot."; - -" Ͽϴ."; -"Sikeres felszerels."; - -" Ͽϴ."; -"Felszerels nem sikerlt."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Elszr egy foglalatot kell hozzadnod, ehhez hasznlj gymntot."; - -" ׼ ̻ ϴ."; -"Ebben a tartozkban nincs foglalat drgakvek szmra."; - -" ÿ ֽϴ."; -"Akkor teheted meg, ha rzelem maszkot viselsz."; - -"̾Ƹ ߰ؾմϴ."; -"Egy foglalatot kell hozzadnod, amikor egy gymntot akarsz hasznlni."; - -" ׼ ̻ ϴ."; -"Ehhez a trgyhoz nem adhat tbb drgak."; - -" ϴ."; -"Ezeket a trgyakat nem lehet egytt hasznlni."; - -" ߿ ̳ Ƴ ϴ."; -"Horgszat kzben nem cserlhetsz csalit."; - -"̹ ִ ̳ %s ϴ."; -"Kicserled a jelenlegi csalit. Az j csali: %s."; - -"ô뿡 %s ̳ ϴ."; -"Egy %s lett csaliknt a horogra tzve."; - -" ᰡ մϴ."; -"Anyag hinyzik az italok kevershez."; - -"(%s) մϴ."; -"Nincs elg anyagod (%s)."; - -" ڸϴ."; -"Nincs elg res veged."; - -" ߽ϴ."; -"Nem sikerlt az ital ellltsa."; - -"ڸ ֽϴ."; -"Ezt csak nk tehetik."; - -" ƾ ϴ."; -"Nem tudsz tbb azonos fajta szellemkvet felersteni."; - -" ƾ ϴ."; -"Ez a szellemk nem ersthet fel erre a fajta trgyra."; - -" ƾ ⿡ ϴ."; -"Ezt a szellemkvet nem szerelheted fel fegyverre."; - -"ƾ Ͽϴ."; -"Sikeresen felszerelted a szellemkvet."; - -"ƾ Ͽϴ."; -"A szellemk eltrt felszerels kzben."; - -" ִ ϴ."; -"Nincs szabad nyls"; - -"Ҽ ϴ."; -"Ez a funkci itt s most nem elrhet."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Birodalmi csata rsztvevjeknt nem hasznlhatod a Visszaszllt tekercset."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"A raktr megnyitsa utn %d msodpercig nem hasznlhatod a Visszaszllt tekercset."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Nem hasznlhatod a Visszaszllt tekercset, amg egy msik ablak nyitva van."; - -"׷ ϴ."; -"Ez a szemly nem ltezik."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Kereskeds utn nem hasznlhatod a tekercset %d msodpercig."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"A raktr megnyitsa utn nem hasznlhatod a Visszaszllt tekercset tovbbi %d msodpercig."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Nem hasznlhatod a Visszaszllt tekercset, mivel tl kicsi a tvolsg."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Kereskeds utn nem hasznlhatsz Visszaszllt tekercset %d msodpercig."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Nem nyithatod ki a raktrat, amg ms ablak nyitva van."; - -" Դϴ."; -"Nem dobhatod el ezt a trgyat."; - -" 3 ϴ."; -"Az eldobott trgy 5 perc mlva eltnik."; - -" ȹ: %s"; -"%s kapott"; - -"ϰ ִ ʹ ϴ."; -"Tl sok trgyat tartasz magadnl."; - -" ȹ: %s κ %s"; -"%s ezt kapta: %s."; - -" ̵˴ϴ."; -"Hamarosan mindenki a vrosba teleportldik."; - -"ʹ ֽϴ."; -"Tl kzel vagy."; - -" : %s Կ %s"; -"Trgy kereskeds: %s, %s"; - -"а ߿ ϴ."; -"Nem cserlheted le a felszerelt trgyat, amg t vagy vltoztatva."; - -" ֽϴ."; -"Nyugton kell maradnod a trgy felszerelshez."; - -" ʸ ϴ."; -"Eleven lovakat nem etethetsz majom nvnnyel. Ez halott lovak feltmasztsra val."; - -" Ḧ ϴ."; -"Halott lovat nem etethetsz."; - -" ʸ ־ϴ."; -"Nvnyekkel etetted a lovat."; - -" Ḧ ־ϴ."; -"Megetetted a lovat."; - -" Ӹ Դϴ."; -"Tl alacsony szinten vagy egy ilyen frizura viselshez."; - -" Ӹ ŸϷδ ü ϴ."; -"Mr most is ilyen frizurd van."; - -"̹ а Դϴ."; -"Mr t vagy vltozva."; - -"ʹ ָ ֽϴ"; -"Tl kzel vagy."; - -"߸ а Դϴ."; -"Nem megfelel tvltoztat trgy."; - -" ʹ ͷδ ϴ."; -"Nem vltozhatsz t olyan szrnny, aki magasabb szint nlad."; - -" ϴ."; -"Tl alacsony a szinted ezen trgy felszerelshez."; - -"ٷ ϴ."; -"Nem vagy elg ers, hogy magadra vedd ezt a trgyat."; - -" ϴ."; -"Nem elegend az intelligencid ezen trgy felszerelshez."; - -"ø ϴ."; -"Nem elegend az gyessged ezen trgy felszerelshez."; - -"ü ϴ."; -"Nem elegend az leterd ezen trgy felszerelshez."; - -"ȥ ¿ ϴ."; -"Nem hasznlhatod ezt a trgyat, mert nem vagy hzas."; - -" ũ ÿ ϴ."; -"Nem szerelheted fel ezt a trgyat ktszer."; - -"%s ð %d"; -"A %s idbl a foglalat eltvoltsig fennmarad: %d"; - -"̼ ֽϴ."; -"Ezt az akcit csak egy msik nemvel egytt hajthatod vgre."; - -"%s ִ ϴ."; -"Egy drgak eltnt a(z) %s foglalatbl."; - -"<> ̸ ʽϴ."; -"[Ch] A chnv rvnytelen."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Ch] Ez a chnv mr foglalt."; - -"<> 带 ϴ."; -"[Ch] Nem hozhatsz ltre chet."; - -"%s 尡 %s 忡 Ͽϴ!"; -"A(z) %s ch hbort hirdetett %s ellen."; - -"<> %s 尡 źϿϴ."; -"[Ch] %s visszautastotta a chhbort."; - -"%s %s 尡 մϴ!"; -"A chhbor pillanatokon bell elkezddik %s s %s kztt!"; - -"%s %s 尡 Ͽϴ!"; -"A chhbor elkezddtt %s s %s kztt."; - -"%s %s ºη ϴ."; -"A chhbor dntetlennel vgzdtt %s s %s kztt."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s megnyerte a chhbort %s ellen."; - -" ൿ ȣ Ͽ մϴ."; -"Ehhez az akcihoz szksged van jtkostrsad beleegyezsre."; - -"<> Ǿϴ."; -"[Ch] A chhbor flbeszakadt."; - -"%s %s ҵǾϴ."; -"A chhbor %s s %s kztt trlve lett."; - -"ݱ"; -"Bezr"; - -" Ǿ Ǿϴ."; -"Cselekvs visszavonva. Belptl a harcba."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Valaki belpett a felhasznl neveddel. Lekapcsolunk a szerverrl."; - -" ź ɴϴ."; -"Egy misztikus fny jelent meg a frl."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d jtkid lett hozzadva az eddigiekhez.. (Fizetsi szm %d)"; - -" ϼ̽ϴ."; -"A chhborban megfigyelknt rszt vehetsz."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"A karakter kivlasztsnl megjelenik egy ikon."; - -" ƹ ϴ."; -"Nincs ellenfl."; - -"%s԰ !"; -"A harc %s ellen megkezddtt."; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Ha nincs ellensg, automatikusan vget fog rni a chharc."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Mivel a chhbor hamarabb befejezdtt, az eredmny dntetlennek szmt."; - -"ְ ູ äϴ"; -"A csszr ldsa miatt visszaverdik az energia."; - -"%d Ŀ ູ ֽϴ"; -"%d msodperc utn lehet a csszr ldst felhasznlni."; - -"Ÿ %d 밡"; -"%d msodperc utn lehet a csszr ldst felhasznlni."; - -" ڱ ڶϴ : %d "; -"Nem elg az adbevtel: %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Ad nagysga: %d"; - -"а Ͽϴ"; -"Hiba az tvltozsnl"; - -"а úϴ. ż ãư."; -"Teljesen kitanultad az tvltozst."; - -" ȯּ."; -"Elbb a lovadat hvd krlek!"; - -" ½ϴ."; -"Elkldted a lovadat."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s harcra hvott tged."; - -" մϴ."; -"Le kell szllnod."; - -" ź ¿ ̸ ϴ."; -"Nem etetheted a lovadat amikor rajta lsz."; - -" %s%s ־ϴ."; -"Megetetted a lovad %s%s-val."; - -"%s ʿմϴ"; -"Szksged van %s-re."; - -"˴ٿ %d ҽϴ."; -"%d msodperc a kilpsig."; - -"%d ˴ٿ ˴ϴ."; -"%d msodperc mlva vge a jtknak."; - -"%d ҽϴ."; -"%d msodperc a kilpsig."; - -" Ǿϴ."; -"A kijelentkezs flbeszakadt."; - -"α ȭ ϴ. ø ٸ."; -"Vissza a bejelentkez ablakhoz. Krlek vrj!"; - -" մϴ. ø ٸ."; -"Lekapcsolds a szerverrl. Krlek vrj!"; - -"%s û ߽ϴ."; -"Harcra hvtad %s-t."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Karaktert cserlsz. Krlek vrj!"; - -" ϴ. (%d )"; -"Pillanatnyilag nem lehet jrakezdeni. Krnk, vrj %d msodpercet."; - -" ϴ.(%d )"; -"Mg nem lehet jraindtani. Krnk, vrj tovbbi %d msodpercet."; - -" ϴ.(%d )"; -"Mg nem lehet jraindtani. Krnk, vrj tovbbi %d msodpercet."; - -" ϴ. (%d )"; -"Mg nem tudsz jraindulni a vrosban. Vrj tovbbi %d msodpercet."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Lejrt a vrakozsi id. A vrosban leszel jraindtva."; - -"а ߿ ɷ ø ϴ."; -"Nem vltoztathatod meg a sttuszod, amg t vagy vltoztatva."; - -" Դϴ."; -"A jtkos pp prbajozik."; - -"<> 忡 ʽϴ."; -"[Ch] Nem tartozik a chhez."; - -"<> ų ϴ."; -"[Ch] Nincs jogosultsgod a chkpessgek megvltoztatsra."; - -"߸ ߽ϴ"; -"A kivlaszts hibs."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Raktr] Rossz jelszt adtl meg."; - -"<â> â ̹ ֽϴ."; -"[Raktr] A raktr mr nyitva van."; - -"<â> â 10 ȿ ϴ."; -"[Raktr] 10 msodpercet kell vrnod, mieltt jra kinyithatod a raktrt."; - -"<â> Ÿ ־ â ϴ."; -"[Raktr] Tl messze vagy a raktrtl, hogy kinyisd."; - -"<Ƽ> Ƽ ó ϴ."; -"[Csoport] A szerver nem tudja feldolgozni a csoport feladatot."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Csoport] Nem hagyhatsz el csoportot egy kazamatban."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Csoport] Kilptl a csoportbl."; - -"<> ̹ ٸ £ Դϴ."; -"[Ch] A ched mr egy msik harcban vesz rszt."; - -"<> ϴ."; -"[Ch] Nincs joga senkinek a chharchoz."; - -"<> ׷ 尡 ϴ."; -"[Ch] Nincs ilyen nev ch."; - -"̹ ĺǾֽϴ"; -"Mr van egy jells."; - -"̹ Դϴ."; -"[Ch] A ch mr harcban ll."; - -"<> Ͽ ϴ."; -"[Ch] Nincs elg Yang a chharcban val rszvtelhez."; - -"<> Ͽ ϴ."; -"[Ch] A chnek nincs elg Yangja, hogy rszt vegyen a chharcban."; - -"<> ̹ Դϴ."; -"[Ch] A ch mr egy msik hborban vesz rszt."; - -"<> 尡 ̹ Դϴ."; -"[Ch] A ch mr hborban ll."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Ch] Legalbb %d jtkosnak kell rszt vennie a chhborban."; - -"<> ڶ ϴ."; -"[Ch] A chnek nincs elg pontja ahhoz, hogy rszt tudjon venni egy chhborban."; - -"<> Ͽ ϴ."; -"[Ch] A chnek nincs elg tagja, hogy rszt tudjon venni egy chhborban."; - -" 20 ϴ ڵ ȣ ϴ."; -"20-nl magasabb szinten kell llnod, hogy mobiltelefonszmod regisztrlni tudd."; - -" ڰ ʽϴ"; -"Nincs csszri kikpzsed."; - -"%s ģ ź ߽ϴ."; -"%s elutastotta a meghvst."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Nem fogadhatod el a meghvst, mivel mr a csoportban vagy."; - -"ָ 밡 Դϴ"; -"Csak a csszr hasznlhatja."; - -"%d ʰ Ÿ Դϴ."; -"jrafelhasznlsi id kb. %d msodperc"; - -" մϴ. : %lu ʿݾ : %lu"; -"Adhiny. Jelenlegi tke: %u hinyz tke: %u"; - -": warpto "; -"Rendels: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Nem transzportlhatsz egy idegen birodalom jtkoshoz."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Jtkos hozzadsa a %d csatornra. (Jelenlegi castorna %d)"; - -"%s Է ̵մϴ"; -"Transzport a %s jtkoshoz."; - -"Ÿ ȯ Ҽ ϴ"; -"Nem hvhatsz ismeretlen jtkosokat."; - -"<> ߿ ɿ ϴ."; -"[Ch] A chhbor ideje alatt nincs tapasztalati pont vadszatkor."; - -" ູ %s HP,SP äϴ."; -"Az %s uralkod ldsnak felhasznlsnl a TP s MP helyrelltdik."; - -" "; -"A csszrom informcii"; - -"[%s] : %s ݾ %lld "; -"[%sMonarch] : %s Yanggal rendelkezik %lld"; - -"[%s] : %s "; -"[%sMonarch] : %s"; - -" "; -"Csszr informcik"; - -"ָ Ҽ ִ Դϴ"; -"Csak csszrok hasznlhatjk."; - -"1-50 ġ ּ"; -"Vlassz egy szmot 1 s 50 kztt."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"A szrny nem hvhat, ellenrizd a Mob-szmot."; - -"ִ +%d"; -"leter +%d"; - -"ִ ŷ +%d"; -"Mana pontok +%d"; - -" ູ Ͽϴ."; -"A csszri lds aktv."; - -"ü +%d"; -"Kitarts +%d"; - -" +%d"; -"Intelligencia +%d"; - -"ٷ +%d"; -"Er +%d"; - -"ø +%d"; -"gyessg +%d"; - -"ݼӵ +%d"; -"Tmadsebessg +%d"; - -"̵ӵ %d"; -"Mozgsi sebessg %d"; - -"Ÿ -%d"; -"Vrakozsi id -%d"; - -" ȸ +%d"; -"Energia visszaszerzs +%d"; - -"ŷ ȸ +%d"; -"Mana visszanyers +%d"; - -" %d"; -"Mreg tmads %d"; - -" +%d"; -"Csillag +%d"; - -"ο +%d"; -"Sebessg cskkens +%d"; - -"%d%% Ȯ ġŸ "; -"Kritikus tmads %d%% esllyel."; - -"%d%% Ȯ "; -"that tmads %d%% esllyel."; - -"ΰ Ÿġ +%d%%"; -"A jtkos szrnyekkel szembeni tmadereje +%d%%"; - -" Ÿġ +%d%%"; -"A l szrnyekkel szembeni tmadereje +%d%%"; - -" Ÿġ +%d%%"; -"Tmad ersts Wonggui-val szemben +%d%%"; - -"б Ÿġ +%d%%"; -"Tmads ersts Milgyo-val szemben + %d%%"; - -"ü Ÿġ +%d%%"; -"lholtak elleni tmads nvelse + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"rdg elleni tmads nvelse + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Sa-Za-Hu uralkod ltal %s jtkosnak ezen a terleten 3 percen keresztl 10%%-kal n a tmad ererje."; - -"Ÿġ %d%% "; -"Energia elnyelds %d%% tmadsnl."; - -"Ÿġ %d%% ŷ "; -"Mana elnyelds %d%% tmadsnl."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"%d%% valsznsggel lesz Mana elvve az ellensgtl."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Mana elnyelds %d%% esllyel."; - -"Ÿݽ Ȯ %d%%"; -"%d%% esly kzelharci tmads blokkolsra."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% esly tvolsgi tmads blokkolsra."; - -"Ѽհ %d%%"; -"Egykezes kard vdelem %d%%"; - -"հ %d%%"; -"Ktkezes kard vdelem %d%%"; - -"μհ %d%%"; -"Ktkezes kard vdelem %d%%"; - -" %d%%"; -"Harang vdelem %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Geum-Gang-Gwon uralkod ltal a %s jtkoshoz ezen a terleten 3 percen t 10 %% felszerels addik."; - -"ä %d%%"; -"Legyez vdelem %d%%"; - -"Ȱ %d%%"; -"Tv tmads ellenlls %d%%"; - -"ȭ %d%%"; -"Tz ellenlls %d%%"; - -" %d%%"; -"Villm ellenlls %d%%"; - -" %d%%"; -"Mgia ellenlls %d%%"; - -"ٶ %d%%"; -"Szl ellenlls %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Kzvetlen tmads visszaverse: %d%%"; - -" ǵ Ȯ %d%%"; -"tok visszavers: %d%%"; - -" %d%%"; -"Mreg ellenlls %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Mana emelkeds %d%%-kal az ellensg feletti gyzelemnl."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Az esemny mr zajlik (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Tapasztalat nvekeds %d%%-kal az ellensg feletti gyzelemnl."; - -"%d%% Ȯ ġ 2 "; -"A zskmnyolt Yang nvekedse %d%%-kal az ellensg feletti gyzelemnl."; - -"%d%% Ȯ ġ 2 "; -"A zskmnyolt trgyak nvekedse %d%%-kal az ellensg feletti gyzelemnl."; - -" %d%% "; -"A teljestmny nvekedse %d%%-kal az ital ltal."; - -"%d%% Ȯ ġ ȸ"; -"%d%% esly az leter feltltsre egy gyzelem utn."; - -" %d%%"; -"Nincs szdls %d%%"; - -" %d%%"; -"Nincs lelassuls %d%%"; - -"Ѿ %d%%"; -"Nincs leess %d%%"; - -"ݷ +%d"; -"Tmader + %d"; - -" +%d"; -"Felszerels + %d"; - -"OX ũƮ ε "; -"OX Quiz Script nem tlthet be."; - -" ݷ +%d"; -"Mgikus tmads + %d"; - -" +%d"; -"Mgikus vdelem + %d"; - -"ִ +%d"; -"Maximlis kitarts + %d"; - -"翡 +%d%%"; -"Harcosok elleni er + %d%%"; - -"ڰ +%d%%"; -"Nindzsk elleni er + %d%%"; - -"󿡰 +%d%%"; -"Surk elleni er + %d%%"; - -"翡 +%d%%"; -"Smnok elleni er + %d%%"; - -"Ϳ +%d%%"; -"Szrnyek elleni er + %d%%"; - -"ݷ +%d%%"; -"Tmads + %d%%"; - -" +%d%%"; -"Vdekezs + %d%%"; - -"OX ũƮ ε "; -"OX Quiz Script betltdtt."; - -"ġ %d%%"; -"Tapasztalat %d%%"; - -" %.1f"; -"Esly egy trgy tallsra %. 1f"; - -" %.1f"; -"Esly Yang tallsra %. 1f"; - -"ִ +%d%%"; -"Maximlis let +%d%%"; - -"ִ ŷ +%d%%"; -"Maximlis let +%d%%"; - -"ų %d%%"; -"Kpessg romls %d%%"; - -"Ÿ %d%%"; -"ts romls %d%%"; - -"ų %d%%"; -"Ellenlls kpessgromls ellen %d%%"; - -"Ÿ %d%%"; -"Ellenlls tssel szemben %d%%"; - -"ݿ %d%% "; -"%d%% ellenlls harcos tmadssal szemben"; - -"ȳϼ. ƾ2 Դϴ."; -"dvzlnk a Metin2-ben!"; - -"ڰݿ %d%% "; -"%d%% ellenlls nindzsa tmadssal szemben"; - -"ݿ %d%% "; -"%d%% ellenlls Sura tmadssal szemben"; - -"ݿ %d%% "; -"%d%% ellenlls smn tmadssal szemben"; - -" ( : %d %d %d)"; -"(Folyamat: %d j- %d m - %d t)"; - -"ä Դϴ."; -"A csetelsed le van tiltva."; - -"ġ ȸ Ҽ ֽϴ"; -"Magasabb szintnek kell lenned, hogy hvni tudj."; - -"ġ %d ̻ մϴ."; -"Legalbb %d szintnek kell lenned, hogy hvni tudj."; - -"Ƽ ƴմϴ."; -"Nem vagy a csoportban."; - -"忡 ʾҽϴ."; -"Nem lptl be a chbe."; - -" ޽ ߰ ź Դϴ."; -"A jtkos elutastotta a krsed, hogy hozzadd a bartlistdhoz."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Esemny elkezddtt."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Bartok] Nem adhatsz GM-et a listdhoz."; - -"%s ӵ ʽϴ."; -"%s nem online."; - -"ŷ %d ̳ â ϴ."; -"Kereskeds utn %d msodpercet kell vrnod, hogy boltot nyithass."; - -"â %d ̳ ŷ Ҽ ϴ."; -"%d msodperc mlva tudsz ismt kereskedni."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Tbb mint 2 millird Yangod van. Nem tudsz kereskedni."; - -"ٸ ŷϰ λ ϴ."; -"Nem nyithatsz magnboltot, amg meg van nyitva egy msik ablak."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"A jtkos tbb mint 2 millird Yanggal rendelkezik. Nem kereskedhetsz vele."; - -"<â> ű ġԴϴ."; -"[Raktr] Mozgs nem lehetsges."; - -"<â> ϴ."; -"[Raktr] A trgy nem raktrozhat."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Csoport] A jtkos aki meghvott, nem online."; - -" Ͽ մϴ."; -"Uriel engedlyvel a belps megengedett."; - -"<Ƽ> ֽϴ."; -"[Csoport] Csak a csoportvezet vltoztathatja meg."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Csoport] A cl nem tagja a csoportodnak."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Csoport] Egy kazamatban nem zrhatsz ki jtkost."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Csoport] Kazamatban nem zrhatsz ki jtkost."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Csoport] Kizrtak a csoportbl."; - -"<Ƽ> Ƽ ϴ."; -"[Csoport] Kazamatban nem hagyhatsz el csoportot."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Csoport] Nem zrhatod ki csoporttrsadat."; - -"<> ػ %d ̳ 带 ϴ."; -"[Ch] A ch feloszlatsa utn %d napig nem csinlhatsz jat."; - -"<> Ż %d ̳ 带 ϴ."; -"[Ch] A ch elhagysa utn %d napig nem csinlhatsz jat."; - -" ̸ Դϴ."; -"A ch neve rvnytelen."; - -" Ź帳ϴ."; -"Sok jtkos rszvtelt krjk."; - -"<> [%s] 尡 Ǿϴ."; -"[Ch] [%s] ltre lett hozva."; - -"<> Ͽϴ."; -"[Ch] Ch ltrehozsa nem sikerlt."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Csoport] A csoport kpessgei csak a csoportvezet rendelkezsre llnak."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Csoport] Nem lett megtallva a cl."; - -"<> ߸ ݾԴϴ."; -"[Ch] Nem megfelel Yang mennyisg."; - -"<> ִ մϴ."; -"[Ch] Nincs nlad elg Yang."; - -"<> ׷ ã ϴ."; -"[Ch] A keresett ember nem tallhat."; - -"<> 尡 ƴմϴ."; -"[Ch] A szemly nem uganahhoz a chhez tartozik."; - -"<> Ż ų ϴ."; -"[Ch] Nincs felhatalmazsod chtagok elkldsre."; - -"<> %s Ż ׽ϴ."; -"[Ch] %s chtagot kizrtk a chbl."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX Az esemny mg nem fejezdtt be. Hiba trtnt. (flag: %d)"; - -"<> Ż ׽ϴ."; -"[Ch] Elkldtl egy chtagot."; - -"<> ̸ ϴ."; -"[Ch] Nincs jogosultsgod a rangneved megvltoztatsra."; - -"<> ̸ ϴ."; -"[Ch] A ch vezet jogai nem vltoztathatk meg"; - -"<> ̸ Դϴ."; -"[Ch] A rangnv rvnytelen."; - -"<> ϴ."; -"[Ch] Nincs jogosultsgod a hatalmi pozcid megvltoztatsra."; - -"<> ϴ."; -"[Ch] A ch vezetjnek a jogai nem vltoztathatk meg."; - -"<> %u ġ Ͽϴ."; -"[Ch] %u tapasztalati pont lett felhasznlva."; - -"<> ġ ڿ Ͽϴ."; -"[Ch] Nem sikerlt a tapasztalat bevetse."; - -"<> մϴ."; -"[Ch] Kevs a Yang a ch-kincstrban."; - -"<> ŷ ȸ Ͽϴ."; -"[Ch] A srknyszellem nem lett jrateremtve."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Hamarosan jraindul az OX Esemny."; - -"<> ۼ ϴ."; -"[Ch] Nincs jogod bejelentst tenni."; - -"<> ϴ."; -"[Ch] Nem vltoztathatod meg a pozcit."; - -"<> ϴ."; -"[Ch] A chmester pozcija nem vltoztathat meg."; - -"<> ϴ."; -"[Ch] Nem vltoztathatod rangod chmesterre."; - -"<> 屺 ϴ."; -"[Ch] Nincs jogod ahhoz hogy chvezett vlassz."; - -"<> ̻ ϴ."; -"[Ch] Nem vlaszthatsz tbb chvezett."; - -" dz ϴ."; -"Nem adhatod t ezt a trgyat."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Illeglis szoftvert fedeztnk fel. Vge a jtkodnak!"; - -" 20 Ѿ ŷ ۼ ϴ."; -"Tbb, mint 2 millird Yang van nlad. Nem kereskedhetsz."; - -"ݾ մϴ."; -"rvnytelen Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Az ajndk esemny egy terletre van korltozva."; - -" 귿 ."; -"Rulett indtsa."; - -"Ӵ 귿 ."; -"Yang rulett indtsa"; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"A jtkos online. Hasznld a suttogst."; - -"ڵ ȣ ϵǾ ʽϴ."; -"A telefonszm nincs regisztrlva."; - -" ޼ 20 ֽϴ."; -"Legalbb 20-as szinten kell llnod, hogy sms-t tudj kldeni."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Legalbb 2000 DT-re van szksg az sms kldshez."; - -" ޼ ߽ϴ."; -"El lett kldve az sms-ed."; - -"%s %s %d%% ߽ϴ!"; -"%s a %s chnek felment %d%%-ra."; - -"%s %s ƿԽϴ."; -"%s a %s chnek normalizldott."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s megnvekedett %d%%-kal!"; - -"%s %s ƿԽϴ."; -"%s %s-a normalizldott."; - -" õ ִ(%d) Ǿϴ."; -"A bnysz pontjaid elrtk a maximumot (%d)."; - -"̰ ִ õ Ͽϴ."; -"A bnysz pontjaid elrtk a maximumot."; - -"۸ ̷ ׷̵ ֽϴ."; -"Deokbae favgnl tudod fejleszteni a csknyod."; - -" õ Ͽϴ! (%d/%d)"; -"Bnysz pontjaid nttek. (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Cskny nlkl nem bnyszhatsz."; - -"̻ ij ϴ."; -"Nincs mit bnyszni."; - -"ä Ͽϴ."; -"Sikeres volt a bnyszat."; - -"ä Ͽϴ."; -"A bnyszat sikertelen volt."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Bartok] %s-t felvetted bartaid kz."; - -" ̵ǰڽϴ."; -"A jtkos rvidesen teleportlodik a vrosba."; - -"<޽> %s ޽ Ͽϴ."; -"[Bartok] %s-t trlted a listrl."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Kritikus szerver hiba lpett fel. A szerver automatikusan jraindul."; - -"10 ڵ Ǹ,"; -"10 msodperc mlva automatikusan le leszel kapcsolva."; - -"5 Ŀ ϽǼ ֽϴ."; -"5 perc mlva tudsz csatlakozni."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) ltre kett hozva. [tmenetileg]"; - -" Դϴ"; -"Ez a ch harcban ll."; - -"%s: ʴ Դϴ."; -"%s: Ez a ch nem ltezik."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Nem ltezik ch ezzel a nvvel vagy szmmal."; - -" ʴ ǹԴϴ."; -"Nem ltezik az plet."; - -" ǹ ֽϴ."; -"Ezt az plettpust csak egyszer lehet megpteni."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Elszr zrd be az OX esemnykrtyt. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"A fpletet kell elszr megpteni."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Hibs razs miatt nem sikerlt az ptkezs."; - -"Ǽ մϴ."; -"Chednek nincs elg Yangja, hogy felptse ezt az pletet."; - -"簡 Ͽ Ǽ ϴ."; -"Nincs elg ptanyagod az ptkezshez."; - -"ǹ ġԴϴ."; -"Ezen a helyen nem lehet ptkezni."; - -" ʴ ij Դϴ."; -"Nem ltezik a karakter."; - -" "; -"A prbaj sikertelenl flbeszakadt."; - -" "; -"A prbaj sikeresen flbeszakadt."; - -" Ǿϴ."; -"A prbaj kezdete sikeres volt."; - -" ۿ ֽϴ."; -"Problma merlt fel a prbaj kezdetvel."; - -" ߽ϴ."; -"Nem lpett fel hiba."; - -"ڰ ϴ."; -"Nincsenek prbajozk."; - -" Ʈ ϴ."; -"Nem maradt sttuszpont"; - -" Ʈ ϴ."; -"Tl kevs sttuszpont maradt."; - -" ߸ ԷϿϴ."; -"Rossz rtket adtl meg."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"A parancs egy rsze hibs."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Felbontott szerzds %d jtkos s %d jtkos kztt."; - -" ϴ. ݾ %d"; -"Rulett prgets %d Yangrt."; - -"۷αװ syslog ҽϴ"; -"A trgylog a syslogba lett helyezve."; - -" "; -"Birodalmi informcik"; - -" %d %d %d %d"; -"Vlaszd a Szent fld trkp informciit %d tjr %d %d %d"; - -" Ͽϴ."; -"Hiba trtnt."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d szent fld szma %d"; - -" Ÿ "; -"Informci a birodalmi csatrl."; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"A krs teljestse folyamatban. Trelmet krnk!"; - -"ٸŷâ ¿ â ϴ."; -"Nem nyithatod meg a raktrat, amg meg van nyitva egy msik ablak."; - -"<â> â йȣ Ǿϴ."; -"[Raktr] Raktr jelsz megvltoztatva."; - -"<â> йȣ ƲȽϴ."; -"[Raktr] Hibs jelszt adtl meg."; - -"Ⱓ %d ˴ϴ."; -"A jtkidd %d perc mlva lejr."; - -" ǥϿϴ."; -"Szablyszeren szavazott."; - -"̹ǥ "; -"Mr szavazott."; - -"%s ⸶ Ͽϴ."; -"%s jtkos mr a vlasztsban van."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX Esemny befejezdtt. Nem trtnt hiba.(Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Nem lehet r szavazni."; - -" %s %lu ֽϴ"; -"%s-nak mg %u Yangja van."; - -" %s %d ֽϴ"; -"%s-nak mg %d Yangja van."; - -" ϰų ü ȲԴϴ"; -"Nincs elg Yangod."; - -" %s ĺ Ͽϴ"; -"%s-t trlve lett a csszr jelltek kzl."; - -" %s ĺ ƴմϴ."; -"%s nem csszr jellt."; - -" %s ַ Ը ߽ϴ."; -"%s csszrnak van jellve."; - -" %s ַ ԸҼ ϴ ."; -"%s-t nem lehet csszrnak jellni."; - -" %s ָ Ͽϴ.."; -"A %s csszrt eltvoltjk."; - -" %s ָ Ҽ ϴ."; -"%s csszr nem eltvolthat."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX esemny nem fogad el tbb jelentkezst."; - -"ż"; -"Shinsoo birodalom"; - -"õ"; -"Chunjo-birodalom"; - -"뱹"; -"Jinno-birodalom"; - -"ô õ Ͽϴ! (%d/%d)"; -"A horgszpontjaid nttek! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Elrted a halszati pontok maximlis szmt."; - -"θ ô ׷̵ ֽϴ."; -"Menj a halszhoz, s fejleszd a horgszbotod!"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Elvesztetted csalidat."; - -"Ⱑ ϴ! (%s)"; -"Halat fogtl. (%s)"; - -"̹ ̴ %.2fcm"; -"A kifogott hal hossza %.2cm."; - -"̺Ʈôؾ"; -"Horgszverseny 'Legjobb horgsz'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Az esemny tbbi rsztvevje fel van rva."; - -"̺Ʈ׾"; -"'Nyugodt er' horgszverseny"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"%d-bl %d-t fogtl."; - -"Ⱑ ϴ."; -"A hal a vz mlyn eltnt."; - -" ӿ Խϴ."; -"A halban egy kagyl van."; - -" ӿ ̰ Խϴ."; -"A halban egy Giliszta van."; - -"%s ϴ."; -"%s-t stsz a tz fltt."; - -"20 ʰϿ ϴ"; -"Tbb mint 2 millird Yang van nlad, ezrt nem tudsz kereskedni."; - -"Ӿ  Ե ̸ ϴ."; -"Nem adhatsz rvnytelen nevet a boltodnak."; - -"ȭ λ Ǹ ϴ."; -"Nem adhatsz el magn boltban Trgy bolt termket."; - -"OX̺Ʈ ο ߽ϴ."; -"OX A tbbi esemny rsztvev nem lett felrva."; - -"ä ߴϿϴ."; -"A bnyszat befejezdtt."; - -"̸ ϼ."; -"Szksged van egy csknyra hogy rcet szerezz!"; - -"ô븦 ϼ."; -"Vlassz ki egy horgszbotot."; - -"̳ ּ."; -"Elszr a csalit rgztsd a horogra."; - -"ô밡 ƴ ø ϴ!"; -"Bot nlkl nem tudsz horgszni."; - -"Ƽ ° ƴ϶ û ϴ."; -"[Csoport] Nem intzhetsz krst, mert a csoportvezet nem online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Csoport] Egy msik birodalom jtkosval nem tudsz csoportot alkotni."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Csoport] Kazamatban nem intzhetsz meghvst."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Csoport] Megfigyel sttuszban nem intzhetsz meghvst."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Csoport] Csak -30 s +30 szint kztti jtkosok hvhatak meg."; - -" ڼ : %d"; -"A maradk rsztvevk szma: %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Csoport] Nem hvhatod meg a jtkost, mert tl alacsony szinten van."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Csoport] Nem hvhatod meg a jtkost, mert tl magas szinten van."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Csoport] Nem hvhatsz tbb jtkost a csoportodba."; - -"%s Կ Ƽ û ߽ϴ."; -"Szeretnl %s csoportjba lpni."; - -" Ƽ ʽϴ."; -"A jtkos nincs a csoportodban."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Csoport] Nem lphetsz be a csoportba, mert mr tele van."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Csoport] Nincs jogosultsgod meghvt adni."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Csoport] %s visszautastja a meghvst a csoportodba."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Csoport] %s mr a csoportodban van."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Csoport] Kazamatban nem tudsz elfogadni meghvst."; - -"OX ̺Ʈ ġٽϴ."; -"OX Esemny befejezdik."; - -"OX̺Ʈ ŵϴ."; -"OX Esemny befejezdik."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Csoport] Nem fogadhatod el a meghvst."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Csoport] %s visszautastotta a meghvsod."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Csoport] %s belpett a csoportodba."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Csoport] %s belpett a csoportodba."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Nem hasznlhatsz magn boltot."; - -" ٸ ŷ ϰ ִ Դϴ."; -"A jtkos egy msikkal zletel."; - -"ƾ2ȣ: %s"; -"Metin2 Visszaigazolsszm: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"A visszaigazolsszmod hibs. Prbld meg jra!"; - -"ڵ ȣ Ǿϴ."; -"A telefonszm regisztrlva van."; - -" ִ ϴ."; -"Nem teleportlhatod magad a jtkoshoz."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX A djat kiosztottk. ID: %d Quantity: %d"; - -" ¶ ° ƴմϴ."; -"Nem online a jtkos."; - -" %d äο ֽϴ. ( ä %d)"; -"A jtkos a %d csatornn van. (Te a %d csatornn vagy)."; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"A raktr megnyitsa utn %d msodpercig nem mehetsz mshova."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Kereskeds utn egy ideig nem mehetsz mshova."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"%d msodpercig a kereskeds utn nem tudsz mshova menni."; - -" 밡 մϴ."; -"A prbaj befejezdtt, az ellensged eltnt."; - -" ϴ."; -"Az italok nincsenek limitlva."; - -" %d մϴ."; -"Legfeljebb %d italt hasznlhatsz."; - -"10ʵ ۵˴ϴ."; -"A harc 10 msodperc mlva kezddik."; - -" ۵Ǿϴ."; -"A prbaj megkezddtt."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"A prbaj befejezdik, problma van az arnval."; - -" ð ʰ ߴմϴ."; -"A prbaj idtllps miatt befejezdik."; - -"10ʵ ̵մϴ."; -"10 msodperc mlva a vrosba teleportldsz."; - -" Ͽ ߴմϴ."; -"A prbajt meglltjk, mert problma van az arnval."; - -" ij Ͽ մϴ."; -"A prbaj ellenflnek problmi vannak. A prbajnak vge."; - -" Ͽ մϴ."; -"A prbaj befejezdik, mert problma van a prbajozkkal."; - -"%s ÿ ¸Ͽϴ."; -"%s megnyerte a prbajt."; - -"%s ¸Ͽϴ."; -"%s nyert."; - -"10ʵ ǵưϴ."; -"10 msodperc mlva a vrosba teleportldsz."; - -"10ʵ մϴ."; -"10 msodperc mlva kezddik a kvetkez menet."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"A prbajozkat sztvlasztottk. A prbajnak vge."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"A trgy eldobs hnyada a pillanatban plusz %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"A Yang eldobs hnyada pillanatnyilag plusz %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Az esly Yang-esre jelenleg %d%%-kal magasabb."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"A tapasztalat bnusz jelenleg tovbbi %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"A kliensverzid hibs. Installld a rendes patch-et."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Nem kereskedhetsz, amg egy msik ablak nyitva van."; - -" Ÿ ʹ ־ ϴ."; -"Tl messze vagy a bolttl, hogy vsrolj."; - -" Ÿ ʹ ־ ϴ."; -"Tl messze vagy a bolttl, hogy eladj."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Tbb mint 2 millird Yang van nlad, ezrt nem tudsz kereskedni."; - -" : %d"; -"A kvz sszrtke: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Az elads %d%%-kal van megadztatva."; - -" ¿ Ż ϴ."; -"Nem tudsz lovagolni, amg t vagy vltoztatva."; - -" ¿ Ż ϴ."; -"Nem tudsz lovagolni, amg menyasszonyi ruht, vagy szmokingot viselsz."; - -" ϰ ʽϴ."; -"Nincs lovad."; - -" ׾ִ Դϴ."; -"A lovad halott."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"A lovad kitartsa tl alacsony."; - -" ȯ Ͽϴ."; -"A l hvsa sikertelen."; - -" "; -"L"; - -"ȥ ˴ϴ."; -"Mindjrt vge az eskvnek."; - -"ڵ Ե˴ϴ."; -"Automatikusan kilp."; - -"̹ ϴ."; -"A hbornak mr vge."; - -"10ʵ ϰڽϴ."; -"Az eredmny 10 msodperc mlva kvetkezik."; - -" ¿ ȯ ϴ."; -"Megfigyelsnl nem kereskedhetsz."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Amg az ablak nyitva van, nem kereskedhetsz msokkal."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"A msik szemly pp elfoglalt, ezrt most nem tudsz vele kereskedni."; - -" ȯ ź Դϴ."; -"A msik szemly flbehagyta a kereskedst."; - -" ϰų ڸ ϴ."; -"Nincs elg Yang, vagy nincs hely a leltrban."; - -" ϰų ڸ ϴ."; -"A msik szemlynek nincs elg Yangja, vagy nincs elg helye a leltrban."; - -" ǰ ϴ."; -"A msik szemlynek nincs elg helye a leltrban."; - -"%s ԰ ȯ Ǿϴ."; -"Az zlet %s szemllyel sikerlt."; - -" ȣ ġ ʾҽϴ."; -"A Srknyisten ldsa miatt nem vesztettl tapasztalatot."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Aktulis pontszm: Shinsoo %d, Chunjo %d, Jinno: %d"; - -""; -"A helyes vlasz:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"A megszentelt hely rdge: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", nincs jogod itt lenni! Birodalmad tagjai 10 msodperc mlva elhagyjk ezt a megszentelt helyet."; - -"Ÿ %s Ż Ͽϴ"; -"A %s veresget szenvedett s kiesik a Birodalmi Csatbl."; - -"Ÿ "; -"Szrnyek a birodalmi csatban"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Ha legyzd a szent hely rt, te leszel a tulajdonosa."; - -" ȣ ʾҽϴ."; -"A srkny isten vdelme ltal nem dobtl el egy trgyat sem."; - -" ߰ %d"; -"Tovbbi szrfegyver srlsek %d"; - -"%s ! (%ld%%)"; -"%s blokk! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s kitrs! (%d%%)"; - -"O Դϴ"; -"Igen (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d] Tmad Pozcija: %d %d"; - -"ɾ Էϼ."; -"Teljes hosszban add meg rendelsed."; - -"ź ¿ ϴ."; -"Nem teheted meg, amg lovon lsz."; - -" ¿ ϴ."; -"Nem teheted meg, amg a fldn fekszel."; - -"޼ӿ Կ?"; -"Az lmaimban? Hogyan?"; - -" Ͼ ."; -"Elszr llj fel."; - -"׷ ɾ ϴ"; -"Ez a parancs nem ltezik."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Csoport] feloszlott a csoport."; - -"<Ƽ> ȯ ϴ."; -"[Csoport] Nem hvhatod a clt."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Csoport] Nem hvhatod csoporttrsaidat az aktulis pozcidba."; - -"X Դϴ"; -"Nem (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"A csoportod jl dolgozik egytt, s a csoport vezet kzelben lev csoport tagok tapasztalat bnuszt kapnak."; - -""; -"Vezet"; - -""; -"Tag"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Ch] A felknlt tapasztalat nagyobb a megmaradnl."; - -"<> Դϴ."; -"[Ch] Az zenet nem trlhet."; - -"<> ŷ մϴ. (%d, %d)"; -"[Ch] Nincs elg srkny szellem. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Ch] Mg nem tudod a ch kpessgeit hasznlni."; - -"<> %d ų (%d, %d) to %lu"; -"[Ch] %d kpessg felhasznldott (%d, %d) %u-ra"; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Ch] A jtkos %d csatornn van. (Jelenleg a %d csatornn vagy)."; - -"<> 밡 ¶ ° ƴմϴ."; -"[Ch] A jtkos nem online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"5 msodperc mlva minden rsztvev el lesz tvoltva, aki rossz vlaszt adott."; - -"<> ų ߿ ֽϴ."; -"[Ch] A ch kpessg csak a hborban hasznlhat."; - -"<> %lu ŷ ȸϿϴ."; -"[Ch] %u Srknyszellem-pont visszalltsra kerlt."; - -"<> ݰ 常 ֽϴ."; -"[Ch] Csak a chvezet tud Yangot kivenni."; - -"<> ʴ ź Դϴ."; -"[Ch] A jtkos elutastotta a ch meghvst."; - -"<> ʴ ϴ."; -"[Ch] Nem vagy jogosult, meghvni valakit a chbe."; - -"<> ٸ 忡 ʴ ϴ."; -"[Ch] Ms birodalom jtkosa nem hvhat meg a chbe."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Ch] Ezt a jtkost csak %d nap mlva hvhatod meg jra."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Ch] Az tszervezs utn csak %d nappal hvhatsz meg j tagokat."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Ch] A szemly mr egy msik chhez tartozik."; - -"<> ִ ʰ߽ϴ."; -"[Ch] A maximlis chkapacits elrve."; - -" غּ."; -"Kszen llsz a kvetkez krdsre?"; - -" ųԴϴ."; -"Nem fejlesztheted ezt a kpessget."; - -" ̻ ϴ."; -"Nem fejlesztheted ezt a kpessget."; - -"׷ ųԴϴ."; -"Ezt a kszsget nem fejlesztheted nagymester szintre."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Mr mestere vagy ennek a kpessgnek. Nem fejlesztheted mr."; - -" ų ׷ ̸ ʾҽϴ."; -"Kszsged nem elg nagy ahhoz, hogy nagymesterr vlj."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -", nem sikerlt! Francba!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"A trning nem sikerlt. Prbld jra ksbb!"; - -" ̾!"; -"A testem tele van ervel!"; - -"߰ſ ġ ־! ̰, ̰!"; -"gy tnik, mr folyik a kpzs..."; - -" ̽ϴ."; -"Sikeresen befejezted a trninget a knyv segtsgvel."; - -"ġ Ͽ å ϴ."; -"Hinyos tapasztalat miatt nem tudod elolvasni."; - -"Pregunta."; -"Krds."; - -" ų å ̻ ϴ."; -"Nem fejlesztheted tbb ezt a kpessgedet knyv segtsgvel."; - -" ų å ̸ ʾҽϴ."; -"Nem elg j ez a kpessged, hogy knyv segtsgvel fejleszd."; - -" ذ Ǿ ѵ ѵ.."; -"Elrbb jutottam, de mg mindig nem rtettem meg mindent."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Nehz megrteni ezeket az utastsokat. Folytatnom kell a tanulst."; - -" ϴ ͸ ִ ̴.."; -"rtem ezt a fejezetet, de kemnyen kell dolgoznom."; - -"å ̽ϴ."; -"Sikeresen befejezted a tanfolyamot a knyv segtsgvel."; - -"ȯ Ͽϴ."; -"A teleportls sikertelen."; - -" ϴ. ° ãư."; -"Nincs rendelkezsre ll l. Krdezd a Lovszinast!"; - -" ȯ ϼ."; -"Hasznlj egy trgyat a l hvshoz."; - -"%s SPҸ: %d"; -"%s FP felhasznls: %d"; - -" O, Ʋ X ̵ּ"; -"Ha helyes menj erre: O, ha helytelen akkor erre: X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Bell gek, de ez megnyugtatja a testem. A Chi-met stabilizlni kell."; - -"׷, õõ. õõ, ׷ !"; -"Kicsit lassan... de folyamatosan... meglls nlkl!"; - -"׷, ̾. ü Ⱑ 游."; -"Igen, j rzs. Tele vagyok Chi-vel."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Olvastam! A Chi-nek most el kell oszlania a testemben."; - -"װ ž!"; -"A trning lezrult."; - -" å ̾! ̰ ־!"; -"A knyv utols oldaln jrok. Mindjrt vge a trningnek!"; - -" Ҿ! ݸ !"; -"Majdnem sikerlt. Mg egy picit!"; - -"Ҿ! ݸ ̴!"; -"rtem! Majdnem tolvastam!"; - -"å嵵 ʾұ."; -"Mr csak nhny oldal, s elolvastam mindent."; - -" ȿ ."; -"Felfrissltem."; - -"Դϴ!"; -"Helyes!"; - -" ."; -"Mr rtem!"; - -", ⼼ !"; -"Ok, tovbb kell koncentrlnom!"; - -"ƴ  о Ӹ ."; -"Mindig ugyanazokat a sorokat olvasom."; - -"ϱ Ⱦ."; -"Nem akarok tovbb tanulni."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"Ez bonyolultabb s nehezebben rthet, mint ahogy gondoltam."; - -"̷ ΰ ȵȴٱ."; -"Nehz koncentrlnom. Sznetet kellene tartanom."; - -" ä Ǿϴ."; -"A csetelsedet blokkolta egy admin."; - -"ä ǮȽϴ."; -"A cseted tiltsa fel lett oldva."; - -"̹ â ֽϴ."; -"A gyrt ablak mr nyitva van."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Nem termelhetsz, amg egy msik keresked/raktrablak nyitva van."; - -" ̻ ϴ."; -"Nem lehetsges tovbbi fejleszts."; - -"â ʽϴ"; -"Nincs nyitva az ellltsi ablak."; - -" ᰡ մϴ"; -"Nincs megfelel anyagod."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Ch] Ksbb prbld meg jra."; - -"%d о Ϸ ֽϴ."; -"Mg %d kszsgknyvet kell elolvasnod, hogy fejldjn ez a kszsged."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Ch] Prbld meg jra ksbb."; - -" ִ Դϴ."; -"Ez a funkci csak a kastlyban hasznlhat."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Az aranyrudakat visszafizettk a birodalom szfjbe."; - -"TEST : : %d"; -"TEST: A birodalmad szf tartalma: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Az aranyrudakat nem tudod visszatenni a birodalom szfjbe."; - -"<> %d Ǿϴ"; -"[Ch] A Ch %d pontot rt el."; - -" ϴ."; -"Ez a trgy nem javthat."; - -" ȸ 20 ⸸ մϴ"; -"Az ingyenes fegyverjavts csak a 20-as szint alatti fegyverekre alkalmazhat."; - -" ʾ ϴ."; -"Nem hasznlhatod ezt a trgyat, mert nincsenek meg az elfelttelek."; - -" ʾ ϴ."; -"Nem hasznlhatod ezt a trgyat, mert a nemed nem megfelel hozz."; - -": transfer "; -"Hasznld: transfer "; - -"ָ Դϴ"; -"Ezt a funkcit csak a csszr hasznlhatja."; - -"ٸ ȯ ϴ."; -"Nem vlaszthatsz ki jtkost mst birodalombl."; - -"%s %d äο Դϴ. ( ä: %d)"; -"%s jtkos a %d csatornn tallhat. (Te a %d csatornn vagy)"; - -"%s ȯϿϴ."; -"%s jtkost vlasztottad ki."; - -"ԷϽ ̸ ڰ ϴ."; -"Nincs jtkos az ltalad megadott nvvel."; - -"ڽ ȯ ϴ."; -"Nem toborozhatod be sajt magad."; - -" Ѻ ϴ."; -"Tl alacsony a szinted ahhoz, hogy hasznld ezt a trgyat."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Nem tudsz fejleszteni, amg egy msik ablak nyitva van."; - -"%s ְ %s üǾϴ."; -"%s csszrt lecserltk. Az j csszr: %s."; - -"%s ȭ ѷΰ Դϴ."; -"Hbor van %s-ben a mglya meggyjtsrt."; - -"%s ߽ϴ."; -"%s sikeresen vdekezett."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Mostantl 30 percen t kaphat %s jutalmat a mglya sztrombolsrt."; - -"30 ߽ϴ.. ȭ ϴ."; -"A 30 perc letelt. A mglya eltnt."; - -"%s ˸ ȭ Ÿϴ."; -"Mglyt gyjtottak %s-nl, hogy csatra figyelmeztessenek."; - -"%s ȭ ı߽ϴ."; -"%s sztrombolta a mglyt."; - -"%s Ͽ £ йϿϴ.."; -"%s elvesztette a hbort, mert nem tudta megvdeni a kastlyt."; - -"%s ȭ ıϿϴ."; -"%s minden mglyt sztrombolt."; - -" ֽϴ."; -"Csak akkor tudod kinyitni a boltot, ha leveszed a felszerelsed."; - -"%d ð %d %d äñ Դϴ"; -"%d ra %d perc %d msodperc van mg htra a chat tiltsodbl"; - -"%d ð %d äñ Դϴ"; -"%d ra %d msodperc van mg htra a chat tiltsodbl"; - -"%d %d äñ Դϴ"; -"%d perc %d msodperc van mg htra a chat tiltsodbl"; - -" Ȯ"; -"Esly Yang-esre"; - -" ϱ ᰡ մϴ."; -"Nincs megfelel anyagod, hogy megcsinld."; - -""; -"sszes kirlysg"; - -" Ȯ"; -"Trgy leejtsi gyakorisgnak arnya"; - -" Ȯ"; -"Yang-dobsi arny szzalkban"; - -"ġ "; -"Tapasztalati pontok szzalka"; - -"%d äñ Դϴ"; -"%d msodperc van htra a chat tiltsodbl"; - -" ź ¿ ǥ ϴ."; -"Nem tudsz rzelmi kifejezseket mutatni mg lovagolsz."; - -" ź ǥ ϴ."; -"Nem tudsz rzelmi kifejezseket mutatni olyan jtkosnak aki lovagol."; - -"<> ƴմϴ."; -"[Ch] Az ellensges ch vezetje offline."; - -" ʾ ϴ."; -"[Ch] Az ellensges ch vezetje offline."; - -"<> ̹ Դϴ."; -"[Ch] Ez a ch ppen egy csatban vesz rszt."; - -"̹ Ż ̿Դϴ."; -"pp lovagolsz. Elbb szllj le a htasrl."; - -" ̻ ϴ."; -"Nem javthatsz trgyakat ezzel a tekerccsel."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Csak egyszer kaphatsz jutalmat a Dmon-torony megbzatsrt."; - -"ȥ ⿡ Ͽϴ."; -"A Srknyk el lett tvoltva."; - -"ȭâ ¿ ű ϴ."; -"Nem mozdthatod el a trgyat a finomtsi ablakon bell."; - -" ⿡ Ͽϴ."; -"A Srknyk fennmarad idtartama ki lett nyerve."; - -" ⿡ Ͽϴ."; -"Sikertelen a fennmarad lettartam meghosszabbtsa."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Nem sikerlt a Srknyk eltvoltsa, de ezt kaptad: %s"; - -"ȥ ⿡ Ͽϴ."; -"Nem sikerlt a Srknyk eltvoltsa."; - -" ʿ ᰡ ƴմϴ."; -"Ez a trgy nem szksges a csiszolsi tisztasg emelshez."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Ez a trgy nem szksges a csiszolsi tisztasg emelshez."; - -" ȥԴϴ."; -"Ez a trgy ilyen mdon nem javthat."; - -" δ ϴ."; -"Ez a trgy ilyen mdon nem javthat."; - -"ܰ ߽ϴ."; -"Sikeres volt a csiszolsi tisztasg nvelse."; - -" ߽ϴ."; -"Nem sikerlt egy osztly finomtsa."; - -"ܰ ȥԴϴ."; -"Ez a trgy nem szksges a finomtshoz."; - -" ߽ϴ."; -"Egy osztly finomtsa volt sikeres."; - -"ܰ ߽ϴ."; -"Nem sikerlt a csiszolsi tisztasg emelse."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Nincsenek nlad a szksges anyagok a Srknyk erstshez."; - -"ȭ ȥԴϴ."; -"Ez a Srknyk nem hasznlhat erstshez."; - -"ȭ ߽ϴ."; -"Sikeres volt az ersts."; - -"ȭ ߽ϴ."; -"Nem sikerlt az ersts."; - -"̹ ȥ ϰ ֽϴ."; -"Mr hasznlsz egy ilyen tpus Srknykvet."; - -" ȥ ϴ."; -"Nem tvolthat el a Srknyk."; - -"̹ ϰ ֽϴ."; -"Mr van felszerelve ilyen fajta Srknyk."; - -"κ Ȱȭ ."; -"Mieltt kinyitsz egy Cor Draconis-t, teljestened kell a Srknyk-kldetst s aktivlnod kell a Srknyk-alkmit."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Mieltt kinyitsz egy Cor Draconis-t, teljestened kell a Srknyk-kldetst s aktivlnod kell a Srknyk-alkmit."; - -"Ʈ κ丮 ϸ ϴ."; -"Az vet csak akkor lehet levenni, ha mr semmilyen trgy nincs a leltrban."; - -"ູ ö ĥ ֽϴ."; -"Egyesteni tudod az ldstekercset a Mgikus vasrccel."; - -" Ʈ κ丮 ű ϴ."; -"Nem tudod beletenni ezt a trgyat az v-leltradba."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"%d Yangot fektettl be."; - -" ִ ƾ ϴ."; -"Nincs kivehet k."; - -" ġ Դϴ."; -"Nem mentheted ezt a helysznt."; - -"ǰ ϴ."; -"Nincs elg hely a leltrban."; - -" ġ Ÿ ־ ȯ ϴ."; -"Egy idegen birodalomban nem tudod magad biztonsgos helyre teleportlni."; - -" ڶ ϴ."; -"Nincs elg TP-d."; - -" ŷ ڶ ϴ."; -"Nincs elg Mand, hogy hasznld."; - -"%d ̵˴ϴ."; -"%d msodperccel az indts utn elred a clhelyet."; - -" Ѻ ϴ."; -"Tl alacsony szinten vagy, hogy hasznld ezt a trgyat."; - -", 5ʵ Ҽ ϴ. "; -"Csak 5 msodpercenknt hasznlhatsz Hold stit."; - -" ߿ ̿ ǰԴϴ."; -"A prbajban nem hasznlhatod ezt a trgyat."; - -"%d ȹϼ̽ϴ."; -"%d Yangot nyertl."; - -"ں ǿ Դϴ."; -"Itt nem csinlhatsz tbortzet."; - -" ӿ ں ǿ ϴ."; -"Nem csinlhatsz vzben tbortzet."; - -" ־ ʴ° . 踦 غ."; -"Zrva. Meg kell keresned a kulcsot."; - -" ƴѰ ."; -"Ez a trgy nem nyithat kulccsal."; - -" ִ κ ȵǾϴ."; -"Ez a helyes kulcs."; - -" %d ȹ߽ϴ."; -"%d Yangot kaptl."; - -"ڿ ź ɴϴ."; -"Misztikus fny jn a ldbl."; - -"%d ġ ȹ߽ϴ."; -"%d tapasztalatot szereztl."; - -"ڿ Ͱ Ÿϴ!"; -"Nzd, mi jtt el a ldbl!"; - -"<> ڶ ϴ."; -"[Ch] A chszint tl alacsony."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Ha bellegzed a piros fstt a ldbl, nvekszik a gyorsasgod."; - -" %d ϴ."; -"A leesett trgyak %d perc utn eltnnek."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_IT.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_IT.txt deleted file mode 100644 index 003b4722e..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_IT.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Tra poco tutti saranno teletrasportati nella citt."; - -" ʴ Դϴ"; -"Questo oggetto non esiste."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Il forziere improvvisamente esploso! Hai perso HP."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Se respiri il fumo verde che esce dal forziere il veleno si distribuisce nel tuo corpo!"; - -"%s ȹϼ̽ϴ"; -"Ricevi %s, %d unit."; - -"ڿ %s Խϴ."; -"Nel forziere c' %s."; - -"谡 ʴ ."; -"Questa chiave sembrerebbe non andare bene."; - -"ƹ͵ ϴ."; -"Non hai ricevuto nulla."; - -" ϱ մϴ."; -"Non hai abbastanza Yang per usare l'oggetto."; - -" Ͽ ϴ."; -"Non hai abbastanza Yang per usare l'oggetto."; - -"ų µ Ͽϴ."; -"Il tuo livello abilit diminuito."; - -"ų ϴ."; -"Non puoi diminuire il tuo livello abilit."; - -"̹ ȿ ɷ ֽϴ."; -"L'effetto comincia a farsi sentire."; - -" PC濡 ֽϴ."; -"Questo oggetto pu essere usato solo in un Internetcafe."; - -" ѷ ʰϿϴ."; -"Questo sopra il tuo limite."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Purtroppo non hai abbastanza spazio nel tuo inventario."; - -" Ǵ Ͽϴ"; -"Usa la torta della luna o i semi."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Non puoi portare la fede se non sei sposato."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Da qui non puoi usare il cerca eventi."; - -" ϴ."; -"Questo oggetto non pu essere raccolto."; - -"̺Ʈ Ⱑ źο ϴ."; -"Il cerca eventi scomparso con la luce misteriosa."; - -"̺Ʈ Ⱑ ϴ."; -"Il cerca eventi scomparso."; - -" Ⱑ ʴ° ϴ."; -"La Bussola per Metin non funziona nei sotterranei."; - -" Ⱑ źο ϴ."; -"La Bussola per Metin scomparsa con la luce misteriosa."; - -"ڿ %s %d Խϴ."; -"Ottieni: %s - %d"; - -" Ⱑ ϴ."; -"La Bussola per Metin sparita."; - -" Խϴ."; -"Nell'ostrica c' solo un semplice pezzo di pietra."; - -" ϴ."; -"L'ostrica scomparsa."; - -" ְ Խϴ."; -"Nell'ostrica c' una perla bianca."; - -" ûְ Խϴ."; -"Nell'ostrica c' una perla blu."; - -" ְ Խϴ."; -"Nell'ostrica c' una Perla Rossa."; - -" å ʹ ϱⰡ ϴ."; -"Questo libro troppo difficile da capire."; - -" å ƹ ʽϴ."; -"Questo libro non ti aiuta."; - -" 30 DZ ʽϴ."; -"Devi avere il livello 30 per capire questo libro."; - -" 50 DZ ʽϴ."; -"Devi avere il livello 50 per capire questo libro."; - -" ̻ ϴ."; -"Non puoi allenare in altri Combo."; - -"%s %s ȹϿϴ."; -"%s ha conquistato la bandiera della %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Sei gi in grado di capire questa lingua."; - -" å ÷ մϴ."; -"Devi aumentare il tuo livello per poter leggere questo libro."; - -" å ʹ ϴ."; -"Il libro troppo difficile per esercitarsi."; - -" åδ ̻ ϴ."; -"Non puoi continuare ad allenarti con questo libro."; - -" %d % Ǿϴ"; -"Le tasse sono state portate a %d %%."; - -" ¸ ų ִ ƴմϴ."; -"Puoi iniziare l'allenamento a cavallo solo dopo il livello 50."; - -"־ȼ ȭԸ Խϴ."; -"Sei riuscito a liberarti dalla Maledizione dello Spirito Malvagio con l'aiuto del papiro degli esorcismi."; - -" ̻ ¸ ü ϴ."; -"Non puoi leggere altre istruzioni di equitazione."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Hai letto le istruzioni sull'equitazione e hai ottenuto un Punto Equitazione."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Puoi usare questo punto per migliorare la tua abilit nell'equitazione!"; - -"%s 尡 %s Ѿҽϴ!"; -"La bandiera della Gilda %s stata rubata dal giocatore %s."; - -"¸ ü ؿ Ͽϴ."; -"Non hai capito le istruzioni d'equitazione."; - -" ±. 𰡰 ̾."; -"Il tuo spirito lucido. Ora ti puoi concentrare."; - -"ġ %d Ͽϴ."; -"Il tuo karma salito di %d punti."; - -" ŸϿ Ż Ұմϴ."; -"Non puoi colorare o decolorare la tua attuale pettinatura."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Devi raggiungere il livello %d per poter ricolorare i tuoi capelli."; - -" ʾ ϴ."; -"L'oggetto pu essere aperto solo da personaggi dell'altro sesso."; - -" ġ ϴ."; -"Questo non lo puoi utilizzare dalla tua attuale posizione."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Sei pronto per teleportarti, pertanto non puoi usare il Papiro del Luogo."; - -" ġ "; -"Sarai riportato al luogo d'origine."; - -" ȿ %s%s ϴ."; -"%s%s non pu essere usato in un sotterraneo."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Missione] Hai gi avuto una ricompensa."; - -""; -"il"; - -""; -"la"; - -"û ʽϴ."; -"Nessuna Scheggia di Pietra da togliere."; - -"Ӽ Դϴ."; -"Non puoi modificare il miglioramento di questo oggetto."; - -" Ӽ ϴ."; -"Non hai nessun miglioramento da modificare."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Potrai farlo %d minuti dopo il miglioramento. (%d minuti rimasti)"; - -"Ӽ Ͽϴ."; -"Hai modificato il miglioramento."; - -"Ӽ ߰ Ͽϴ."; -"Il miglioramento stato effettuato con successo."; - -"Ӽ ߰ Ͽϴ."; -"Nessun miglioramento aggiunto."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Puoi aggiungere un altro bonus a questo oggetto soltanto con la Sfera Benedetta."; - -"忡 Ͻ ϴ."; -"Non lo puoi utilizzare nell'arena dei duelli."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Questo oggetto non pu essere migliorato. gi stato raggiunto il massimo numero massimo di bonus possibili."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Puoi usare la Sfera Benedetta su di un oggetto che ha gi 4 bonus."; - -" ߰Ǿϴ."; -"La montatura stata aggiunta con successo."; - -" ߰ Ͽϴ."; -"Nessuna montatura aggiunta."; - -" ׼ ̻ ߰ ϴ."; -"In questo accessorio non possono essere aggiunte ulteriori montature."; - -" ߰ Դϴ."; -"A questo oggetto non pu essere aggiunta nessuna montatura."; - -" Ͽϴ."; -"Equipaggiamento avvenuto con successo."; - -" Ͽϴ."; -"Equipaggiamento fallito."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Devi prima aggiungere una montatura. Usa un diamante a tal scopo."; - -" ׼ ̻ ϴ."; -"In questo accessorio non c' nessuna montatura per le pietre preziose."; - -" ÿ ֽϴ."; -"Lo potrai fare quando indosserai la maschera dei sentimenti."; - -"̾Ƹ ߰ؾմϴ."; -"Devi aggiungere una montatura se vuoi metterci un diamante."; - -" ׼ ̻ ϴ."; -"In questo accessorio non possono essere aggiunte altre pietre preziose."; - -" ϴ."; -"Questi oggetti non possono essere usati insieme."; - -" ߿ ̳ Ƴ ϴ."; -"Mentre stai pescando non puoi cambiare lesca."; - -"̹ ִ ̳ %s ϴ."; -"Cambi lesca attuale con %s."; - -"ô뿡 %s ̳ ϴ."; -"Hai fissato %s come esca all'amo."; - -" ᰡ մϴ."; -"Ti manca materiale per creare la pozione."; - -"(%s) մϴ."; -"Non hai abbastanza materiale (%s)."; - -" ڸϴ."; -"Non hai abbastanza bottiglie vuote."; - -" ߽ϴ."; -"La creazione della pozione fallita."; - -"ڸ ֽϴ."; -"Possono farlo solo le donne."; - -" ƾ ϴ."; -"Non puoi applicare pi Pietre Spirituali dello stesso tipo."; - -" ƾ ϴ."; -"Non puoi applicare questa Pietra Spirituale a questo tipo di oggetto."; - -" ƾ ⿡ ϴ."; -"Non puoi applicare questa Pietra Spirituale a un'arma."; - -"ƾ Ͽϴ."; -"Hai applicato la Pietra Spirituale con successo."; - -"ƾ Ͽϴ."; -"La Pietra Spirituale si rotta durante l'applicazione."; - -" ִ ϴ."; -"Non hai uno slot libero."; - -"Ҽ ϴ."; -"Non puoi teleportarti dal tuo consorte ora."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Non puoi usare il Papiro del Luogo mentre stai partecipando a una delle battaglie del regno."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Dopo avere aperto il magazzino non potrai usare alcun Papiro del Luogo per %d sec."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Non puoi usare il Papiro del Luogo mentre hai un'altra finestra aperta."; - -"׷ ϴ."; -"Questa persona non esiste."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Dopo il commercio non puoi usare i papiri per %d sec."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Dopo avere aperto il magazzino non potrai usare alcun Papiro del Luogo per %d sec."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Non puoi usare il Papiro del Luogo perch la distanza troppo corta."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Dopo aver commerciato non potrai usare alcun Papiro del Luogo per %d sec."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Non puoi aprire nessun magazzino fino a quando avrai aperta un altra finestra."; - -" Դϴ."; -"Non puoi lasciar cadere questo oggetto."; - -" 3 ϴ."; -"L'oggetto che hai lasciato cadere scomparir tra 5 minuti."; - -" ȹ: %s"; -"ricevuto %s."; - -"ϰ ִ ʹ ϴ."; -"Porti con te troppi oggetti."; - -" ȹ: %s κ %s"; -"%s riceve %s."; - -" ̵˴ϴ."; -"Tra poco tutti saranno teleportati nella citt prescelta."; - -"ʹ ֽϴ."; -"Sei troppo vicino."; - -" : %s Կ %s"; -"Commercio di oggetti: %s, %s."; - -"а ߿ ϴ."; -"Non puoi modificare il tuo equipaggiamento fino a quando sei trasformato."; - -" ֽϴ."; -"Devi stare fermo per indossare l'oggetto."; - -" ʸ ϴ."; -"L'Erba Scimmia non pu essere data come cibo. Si usa per rianimare dei cavalli deceduti."; - -" Ḧ ϴ."; -"Non puoi cibare un cavallo morto."; - -" ʸ ־ϴ."; -"Hai cibato il cavallo con erbe."; - -" Ḧ ־ϴ."; -"Hai cibato il cavallo."; - -" Ӹ Դϴ."; -"Il tuo livello troppo basso per portare questa pettinatura."; - -" Ӹ ŸϷδ ü ϴ."; -"Stai gi usando questa pettinatura."; - -"̹ а Դϴ."; -"Ti sei gi trasformato."; - -"ʹ ָ ֽϴ"; -"Sei troppo lontano."; - -"߸ а Դϴ."; -"Questo l'oggetto della mutazione errato."; - -" ʹ ͷδ ϴ."; -"Non puoi trasformarti in un mostro che ha un livello pi alto del tuo."; - -" ϴ."; -"Il tuo livello troppo basso per indossarlo."; - -"ٷ ϴ."; -"Non sei forte abbastanza per indossarlo."; - -" ϴ."; -"Non sei abbastanza intelligente per indossarlo."; - -"ø ϴ."; -"Non hai abbastanza destrezza per indossarlo."; - -"ü ϴ."; -"Non hai abbastanza vitalit per indossarlo."; - -"ȥ ¿ ϴ."; -"Non puoi usare questo oggetto perch non sei sposato."; - -" ũ ÿ ϴ."; -"Non puoi indossare due volte questo oggetto."; - -"%s ð %d"; -"Alla rimozione della montatura di %s rimangono: %d"; - -"̼ ֽϴ."; -"Quest'azione pu essere effettuata solo con un personaggio dell'altro sesso."; - -"%s ִ ϴ."; -"Da %s sparita una pietra preziosa."; - -"<> ̸ ʽϴ."; -"[Gilda] Il nome della Gilda non valido."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Gilda] Questo nome esite gi."; - -"<> 带 ϴ."; -"[Gilda] Non puoi creare un Gilda."; - -"%s 尡 %s 忡 Ͽϴ!"; -"La Gilda %s ha dichiarato guerra alla Gilda %s!"; - -"<> %s 尡 źϿϴ."; -"[Gilda] %s ha rifiutato la guerra."; - -"%s %s 尡 մϴ!"; -"La guerra tra gilde di %s e %s comincer tra pochi secondi!"; - -"%s %s 尡 Ͽϴ!"; -"La guerra tra Gilde di %s e %s cominciata!"; - -"%s %s ºη ϴ."; -"La guerra tra Gilde di %s e %s finita in parit."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s ha vinto la guerra tra Gilde contro %s."; - -" ൿ ȣ Ͽ մϴ."; -"Per fare quest`azione ti serve il consenso del tuo compagno."; - -"<> Ǿϴ."; -"[Gilda] La guerra tra Gilde stata interrotta."; - -"%s %s ҵǾϴ."; -"La guerra tra Gilde di %s e %s stata interrotta."; - -"ݱ"; -"Chiudi."; - -" Ǿ Ǿϴ."; -"Azione interrotta. Hai iniziato a combattere."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Qualcuno si loggato nel tuo account. Vieni sloggato dal server."; - -" ź ɴϴ."; -"Una luce mistica appare dall'albero."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d Tempo di gioco viene aggiunto al tuo account. (Nr. di pagamento %d)"; - -" ϼ̽ϴ."; -"Puoi partecipare alla guerra tra Gilde in modalit spettatore."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Quando scegli il personaggio comparir l'icona."; - -" ƹ ϴ."; -"Non ci sono avversari."; - -"%s԰ !"; -"La lotta con %s iniziata!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Se non ci sono avversari la guerra delle Gilde viene automaticamente terminata."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Siccome la guerra tra Gilde terminata anticipatamente, il risultato di parit."; - -"ְ ູ äϴ"; -"A causa della Benedizione dell'Imperatore l'energia viene riflessa."; - -"%d Ŀ ູ ֽϴ"; -"La Benedizione dell'Imperatore pu essere utilizzata dopo %d sec."; - -"Ÿ %d 밡"; -"La Benedizione dell'Imperatore pu essere utilizzata dopo %d sec."; - -" ڱ ڶϴ : %d "; -"Non ci sono abbastanza tasse : %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Livello delle tasse : %d"; - -"а Ͽϴ"; -"Errore nella Trasformazione."; - -"а úϴ. ż ãư."; -"Hai terminato d'imparare la Trasformazione."; - -" ȯּ."; -"Sei pregato di chiamare prima il tuo cavallo."; - -" ½ϴ."; -"Hai mandato via il tuo cavallo."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s ti ha sfidato alla lotta!"; - -" մϴ."; -"Devi scendere."; - -" ź ¿ ̸ ϴ."; -"Non puoi cibare il tuo cavallo mentre sei in sella."; - -" %s%s ־ϴ."; -"Hai nutrito il cavallo con %s%s."; - -"%s ʿմϴ"; -"Ti serve %s."; - -"˴ٿ %d ҽϴ."; -"%d secondi al logout."; - -"%d ˴ٿ ˴ϴ."; -"Tra %d secondi il gioco sar concluso."; - -"%d ҽϴ."; -"%d secondi al logout."; - -" Ǿϴ."; -"Il logout stato interrotto."; - -"α ȭ ϴ. ø ٸ."; -"Stai per tornare alla finestra di login. Aspetta."; - -" մϴ. ø ٸ."; -"Stai per essere sconnesso dal server. Aspetta."; - -"%s û ߽ϴ."; -"Hai sfidato alla lotta %s."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Stai cambiando personaggio. Aspetta."; - -" ϴ. (%d )"; -"Non possibile ricominciare. Aspetta %d sec."; - -" ϴ.(%d )"; -"Non possibile ricominciare. Aspetta %d sec."; - -" ϴ.(%d )"; -"Non possibile ricominciare. Aspetta %d sec."; - -" ϴ. (%d )"; -"Non ancora possibile ricominciare dalla citt. Aspetta %d sec."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Il tempo d'attesa trascorso. Tornerai in vita in citt."; - -"а ߿ ɷ ø ϴ."; -"Non puoi modificare il tuo status fino a quando sei trasformato."; - -" Դϴ."; -"Il giocatori stanno duellando."; - -"<> 忡 ʽϴ."; -"[Gilda] Non appartiene alla Gilda."; - -"<> ų ϴ."; -"[Gilda] Non hai il diritto di modificare il livello delle abilit della gilda."; - -"߸ ߽ϴ"; -"La scelta errata."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Magazzino] Hai inserito la password sbagliata."; - -"<â> â ̹ ֽϴ."; -"[Magazzino] Il magazzino gi aperto."; - -"<â> â 10 ȿ ϴ."; -"[Magazzino] Devi aspettare 10 secondi per riaprire il magazzino."; - -"<â> Ÿ ־ â ϴ."; -"[Magazzino] La distanza tra te e il magazzino troppo grande per poterlo aprire."; - -"<Ƽ> Ƽ ó ϴ."; -"[Gruppo] Il server non pu elaborare il compito del gruppo."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Gruppo] non puoi abbandonare il gruppo nei sotterranei."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Gruppo] Sei uscito dal gruppo."; - -"<> ̹ ٸ £ Դϴ."; -"[Gilda] La tua Gilda sta gi partecipando ad un altra guerra."; - -"<> ϴ."; -"[Gilda] Non c' una ragione per una guerra tra Gilde."; - -"<> ׷ 尡 ϴ."; -"[Gilda] Questa Gilda non esiste."; - -"̹ ĺǾֽϴ"; -"Esiste gi una candidatura."; - -"̹ Դϴ."; -"[Gilda] La Gilda gi in guerra."; - -"<> Ͽ ϴ."; -"[Gilda] Non hai abbastanza Yang per partecipare ad una guerra tra Gilde."; - -"<> Ͽ ϴ."; -"[Gilda] La Gilda non ha abbastanza Yang per partecipare alla guerra tra Gilde."; - -"<> ̹ Դϴ."; -"[Gilda] La Gilda gi prenotata per un altra guerra."; - -"<> 尡 ̹ Դϴ."; -"[Gilda] La Gilda gi in guerra."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Gilda] Devono partecipare minimo %d giocatori a una guerra tra Gilde."; - -"<> ڶ ϴ."; -"[Gilda] La Gilda non ha abbastanza punti per partecipare alla guerra tra Gilde."; - -"<> Ͽ ϴ."; -"[Gilda] La Gilda non ha abbastanza membri per partecipare alla guerra tra Gilde."; - -" 20 ϴ ڵ ȣ ϴ."; -"Il tuo livello deve essere maggiore di 20 per poter registrare un numero di cellulare."; - -" ڰ ʽϴ"; -"Non ha le qualit per essere imperatore."; - -"%s ģ ź ߽ϴ."; -"%s ha rifiutato l'invito."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Non puoi accettare l'invito perch sei gi nel gruppo."; - -"ָ 밡 Դϴ"; -"Solo l'imperatore pu usarlo."; - -"%d ʰ Ÿ Դϴ."; -"Tempo d'attesa circa %d sec."; - -" մϴ. : %lu ʿݾ : %lu"; -"Mancano tasse. Capitale attuale : %u capitale mancante : %u"; - -": warpto "; -"Ordine: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Non puoi teletrasportare un giocatore di un altro Regno."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Aggiungi giocatore %d nel canale. (Regalo canale %d)."; - -"%s Է ̵մϴ"; -"Teleportare dal giocatore %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Non puoi unificare giocatori di diversi Regni."; - -"<> ߿ ɿ ϴ."; -"[Gilda] Durante la Guerra tra Gilde non si ottengono punti esperienza per la caccia."; - -" ູ %s HP,SP äϴ."; -"Utilizzando la Benedizione dell'Imperatore %s vengono rigenerati gli HP e gli MP."; - -" "; -"Le mie informazioni Imperatore."; - -"[%s] : %s ݾ %lld "; -"[%smonarca] : %s Yang possiede %lld"; - -"[%s] : %s "; -"[%smonarca] : %s"; - -" "; -"Informazioni Imperatore."; - -"ָ Ҽ ִ Դϴ"; -"Solo un imperatore pu utilizzarlo."; - -"1-50 ġ ּ"; -"Scegli un valore numerico tra 1-50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Non puoi chiamare il mostro, controlla il numero del mob."; - -"ִ +%d"; -"Punti vita +%d ."; - -"ִ ŷ +%d"; -"Punti magia +%d ."; - -" ູ Ͽϴ."; -"La Benedizione dell'Imperatore attiva."; - -"ü +%d"; -"Resistenza +%d ."; - -" +%d"; -"Intelligenza +%d."; - -"ٷ +%d"; -"Forza +%d."; - -"ø +%d"; -"Destrezza +%d."; - -"ݼӵ +%d"; -"Velocit d'attacco +%d"; - -"̵ӵ %d"; -"Velocit di movimento %d"; - -"Ÿ -%d"; -"Tempo di ricarica-%d."; - -" ȸ +%d"; -"Ripresa della vita +%d."; - -"ŷ ȸ +%d"; -"Ripresa di magia +%d."; - -" %d"; -"Attacco velenoso %d."; - -" +%d"; -"Stella +%d."; - -"ο +%d"; -"Riduzione della velocit +%d"; - -"%d%% Ȯ ġŸ "; -"Attacco critico con una probabilit di %d%%."; - -"%d%% Ȯ "; -"Attacco perforante con una probabilit di %d%%."; - -"ΰ Ÿġ +%d%%"; -"Potenza d'attacco del giocatore contro i mostri +%d%%"; - -" Ÿġ +%d%%"; -"Forza d'attacco del cavallo contro i mostri +%d%%"; - -" Ÿġ +%d%%"; -"Potenziamento dell'attacco contro Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Potenziamento dell'attacco contro Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -"Potenziamento dell'attacco contro zombie + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Potenziamento dell'attacco contro demoni + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Attraverso l'Imperatore Sa-Za-Hu, al giocatore %s sar aumentata la forza d'attacco di 10 %% per 3 minuti in questa zona."; - -"Ÿġ %d%% "; -"Assorbimento di vita %d%% durante l'attacco."; - -"Ÿġ %d%% ŷ "; -"Assorbimento di mana %d%% durante l'attacco."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Con una probabilit di %d%% la mana dell'avversario sar presa."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Probabilit di assorbimento di %d%% Mana."; - -"Ÿݽ Ȯ %d%%"; -"%d%% probabilit blocco attacco corporale"; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% probabilit blocco attacco a distanza."; - -"Ѽհ %d%%"; -"Spada-Difesa %d%%."; - -"հ %d%%"; -"Spadone-Difesa %d%%."; - -"μհ %d%%"; -"Spadone-Difesa %d%%."; - -" %d%%"; -"Campana-Difesa %d%%."; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Attraverso l'Imperatore Geum-Gang-Gwon, al giocatore %s sar aumentata l'armatura di 10 %% per 3 minuti in questa zona."; - -"ä %d%%"; -"Ventaglio-Difesa %d%%."; - -"Ȱ %d%%"; -"Attacco a distanza-Difesa %d%%."; - -"ȭ %d%%"; -"Resistenza fuoco %d%%."; - -" %d%%"; -"Resistenza elettricit %d%%."; - -" %d%%"; -"Resistenza magia %d%%."; - -"ٶ %d%%"; -"Resistenza vento %d%%."; - -" Ÿġ ݻ Ȯ : %d%%"; -"Riflettere l'attacco diretto: %d%%"; - -" ǵ Ȯ %d%%"; -"Riflettere maledizione: %d%%."; - -" %d%%"; -"Resistenza veleno %d%%."; - -"%d%% Ȯ ġ ŷ ȸ"; -"Aumento della mana di %d%% in caso di vittoria sull'avversario."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"L'evento gi iniziato (flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Aumento dell'esperienza %d%% in caso di vittoria sull'avversario."; - -"%d%% Ȯ ġ 2 "; -"Aumento degli Yang saccheggiati di %d%% in caso di vittoria sull'avversario."; - -"%d%% Ȯ ġ 2 "; -"Aumento degli oggetti saccheggiati di %d%% in caso di vittoria sull'avversario."; - -" %d%% "; -"Aumento del rendimento di %d%% attraverso l'uso della pozione."; - -"%d%% Ȯ ġ ȸ"; -"%d%% di possibilit di rigenerare i tuoi HP dopo un vittoria sull'avversario."; - -" %d%%"; -"Nessuno stordimento %d%%."; - -" %d%%"; -"Nessun rallentamento %d%%."; - -"Ѿ %d%%"; -"Nessuna caduta %d%%."; - -"ݷ +%d"; -"Forza d'attacco + %d"; - -" +%d"; -"Armatura + %d."; - -"OX ũƮ ε "; -"Non stato possibile avviare il OX Quiz Script."; - -" ݷ +%d"; -"Attacco magico + %d"; - -" +%d"; -"Difesa magica + %d."; - -"ִ +%d"; -"Resistenza massima + %d."; - -"翡 +%d%%"; -"Forte contro guerrieri + %d%%."; - -"ڰ +%d%%"; -"Forte contro Ninja + %d%%."; - -"󿡰 +%d%%"; -"Forte contro Sura + %d%%."; - -"翡 +%d%%"; -"Forte contro Shamani + %d%%."; - -"Ϳ +%d%%"; -"Forte contro mostri + %d%%."; - -"ݷ +%d%%"; -"Attacco + %d%%"; - -" +%d%%"; -"Difesa + %d%%."; - -"OX ũƮ ε "; -"OX Quiz Script stato caricato."; - -"ġ %d%%"; -"Esperienza %d%%."; - -" %.1f"; -"Probabilit di trovare un oggetto % 1f."; - -" %.1f"; -"Probabilit di trovare Yang % 1f."; - -"ִ +%d%%"; -"Vita massima +%d%%."; - -"ִ ŷ +%d%%"; -"Vita massima +%d%%."; - -"ų %d%%"; -"Danni abilit %d%%."; - -"Ÿ %d%%"; -"Danni colpo %d%%."; - -"ų %d%%"; -"Resistenza contro danni abilit %d%%."; - -"Ÿ %d%%"; -"Resistenza contro colpi %d%%."; - -"ݿ %d%% "; -"%d%% Resistenza contro attacchi guerriero."; - -"ȳϼ. ƾ2 Դϴ."; -"Benvenuto su Metin2."; - -"ڰݿ %d%% "; -"%d%% Resistenza contro attacchi ninja."; - -"ݿ %d%% "; -"%d%% Resistenza contro attacchi sura."; - -"ݿ %d%% "; -"%d%% Resistenza contro attacchi shamani."; - -" ( : %d %d %d)"; -"(Scadenza: %d a- %d m - %d g)."; - -"ä Դϴ."; -"La tua chat bloccata."; - -"ġ ȸ Ҽ ֽϴ"; -"Devi avere un livello maggiore per poter chiamare."; - -"ġ %d ̻ մϴ."; -"Devi avere almeno il livello %d per poter chiamare."; - -"Ƽ ƴմϴ."; -"Non sei nel gruppo."; - -"忡 ʾҽϴ."; -"Non sei entrato nella Gilda."; - -" ޽ ߰ ź Դϴ."; -"Il giocatore ha rifiutato di essere aggiunto alla tua lista di amici."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Event iniziato."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Messenger] Non puoi aggiungere un GM alla tua lista di amici."; - -"%s ӵ ʽϴ."; -"%s non online."; - -"ŷ %d ̳ â ϴ."; -"Dopo il commercio devi aspettare %d sec. prima di poter aprire un negozio."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Puoi commerciare di nuovo tra %d sec."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Se possiedi pi di 2 Mrd. Yang non puoi commerciare."; - -"ٸ ŷϰ λ ϴ."; -"Non puoi aprire alcun negozio privato finch c' un'altra finestra aperta."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Il giocatore possiede pi di 2 Mrd. Yang. Non puoi commerciare con lui."; - -"<â> ű ġԴϴ."; -"[Magazzino] Non possibile nessun movimento."; - -"<â> ϴ."; -"[Magazzino] L'oggetto non pu essere immagazzinato."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Gruppo] Il giocatore che ha fatto l'invito non online."; - -" Ͽ մϴ."; -"Con il permesso di Uriel l'entrata concessa."; - -"<Ƽ> ֽϴ."; -"[Gruppo] Solo il capogruppo pu modificarlo."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Gruppo] L'obbiettivo non membro del gruppo."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Gruppo] Non puoi escludere i giocatori nel sotterraneo."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Gruppo] Non puoi escludere i giocatori nel sotterraneo."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Gruppo] Sei stato cacciato dal gruppo."; - -"<Ƽ> Ƽ ϴ."; -"[Gruppo] Nei sotterramei non puoi abbandonare il gruppo."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Gruppo] Non puoi cacciare i membri del gruppo."; - -"<> ػ %d ̳ 带 ϴ."; -"[Gilda] Prima di %d giorni dalla cancellazione della Gilda non puoi farne un altra."; - -"<> Ż %d ̳ 带 ϴ."; -"[Gilda] Prima di %d giorni dall'abbandono della Gilda non puoi farne un altra."; - -" ̸ Դϴ."; -"Il nome della Gilda non valido."; - -" Ź帳ϴ."; -"Chiediamo la partecipazione di molti giocatori."; - -"<> [%s] 尡 Ǿϴ."; -"[Gilde] [%s] stata creata."; - -"<> Ͽϴ."; -"[Gilda] La creazione di una Gilda fallita."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Gruppo] Le abilit del gruppo sono a disposizione solo del capogruppo."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Gruppo] L'obbiettivo non stato trovato."; - -"<> ߸ ݾԴϴ."; -"[Gilda] La cifra di Yang non corretta."; - -"<> ִ մϴ."; -"[Gilda] Non hai abbastanza Yang con te."; - -"<> ׷ ã ϴ."; -"[Gilda] La persona che cerchi non stata trovata."; - -"<> 尡 ƴմϴ."; -"[Gilda] La persona non appartiene alla stessa Gilda."; - -"<> Ż ų ϴ."; -"[Gilda] Non hai i permessi per cacciare i membri dalla gilda."; - -"<> %s Ż ׽ϴ."; -"[Gilda] Il membro %s stato cacciato dalla Gilda."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX Event non terminato, si sono verificati degli errori. (flag: %d)."; - -"<> Ż ׽ϴ."; -"[Gilda] Hai cacciato un membro della Gilda."; - -"<> ̸ ϴ."; -"[Gilda] Non sei autorizzato a cambiare il nome del rango."; - -"<> ̸ ϴ."; -"[Gilda] I poteri del capo Gilda non possono essere modificati."; - -"<> ̸ Դϴ."; -"[Gilda] Il nome del rango non valido."; - -"<> ϴ."; -"[Gilda] Non sei autorizzato a cambiare il tuo potere."; - -"<> ϴ."; -"[Gilda] I diritti del capo Gilda non possono essere modificati."; - -"<> %u ġ Ͽϴ."; -"[Gilda] Sono stati donati %u punti esperienza."; - -"<> ġ ڿ Ͽϴ."; -"[Gilda] Utilizzo dell'esperienza fallito."; - -"<> մϴ."; -"[Gilda] Non ci sono abbastanza Yang nella cassa della gilda."; - -"<> ŷ ȸ Ͽϴ."; -"[Gilda] Lo spirito del drago non stato rigenerato."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Tra poco reinizier OX Event."; - -"<> ۼ ϴ."; -"[Gilda] Non sei autorizzato a fare un annuncio."; - -"<> ϴ."; -"[Gilda] Non sei autorizzato a modificare il grado."; - -"<> ϴ."; -"[Gilda] La posizione del capo Gilda non pu essere modificata."; - -"<> ϴ."; -"[Gilda] Non puoi nominare te stesso capo Gilda."; - -"<> 屺 ϴ."; -"[Gilda] Non sei autorizzato a scegliere un capo Gilda."; - -"<> ̻ ϴ."; -"[Gilda] Non puoi scegliere altri capi Gilda."; - -" dz ϴ."; -"Non puoi dare via questo oggetto."; - -"ҹ α׷ Ǿ ˴ϴ."; -" stato scoperto un software illegale. Il tuo gioco stato interrotto."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Hai pi di 2 Mrd. Yang con te. Non puoi commerciare."; - -"ݾ մϴ."; -"Yang insufficienti."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"L'Evento regalo limitato ad una zona."; - -" 귿 ."; -"Avvia la roulette degli oggetti."; - -"Ӵ 귿 ."; -"Avvia la roulette degli Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Lui/Lei online. Usa la chat privata."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Il numero di cellulare non registrato."; - -" ޼ 20 ֽϴ."; -"Devi essere almeno a livello 20 per inviare SMS."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Ti servono 2000 MD per inviare un SMS."; - -" ޼ ߽ϴ."; -"Il tuo SMS stato inviato."; - -"%s %s %d%% ߽ϴ!"; -"%s della Gilda %s salito di %d%%!"; - -"%s %s ƿԽϴ."; -"%s della Gilda %s si normalizzato."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s salito di %d%%!"; - -"%s %s ƿԽϴ."; -"%s di %s si normalizzato."; - -" õ ִ(%d) Ǿϴ."; -"I tuoi punti estrazione sono arrivati al massimo (%d)."; - -"̰ ִ õ Ͽϴ."; -"I tuoi punti estrazione sono arrivati al massimo livello."; - -"۸ ̷ ׷̵ ֽϴ."; -"Puoi migliorare il tuo piccone dal taglialegna Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -"I tuoi punti estrazione sono saliti! (%d/%d)."; - -"̸ ʾƼ Ķ ϴ."; -"Senza piccone non puoi estrarre."; - -"̻ ij ϴ."; -"Non c' nulla da estrarre."; - -"ä Ͽϴ."; -"L'estrazione ha avuto successo."; - -"ä Ͽϴ."; -"L'estrazione fallita."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Amici] Hai aggiunto %s come amico."; - -" ̵ǰڽϴ."; -"Tra breve il giocatore sar teletrasportato in citt."; - -"<޽> %s ޽ Ͽϴ."; -"[Amici] hai cancellato %s dalla lista."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Si verificato un errore critico del server. Il server viene riavviato automaticamente."; - -"10 ڵ Ǹ,"; -"Tra 10 secondi sarai sconnesso automaticamente."; - -"5 Ŀ ϽǼ ֽϴ."; -"Tra 5 minuti potrai ricollegarti."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) stata creata. [Temporaneo]."; - -" Դϴ"; -"Questa Gilda in guerra."; - -"%s: ʴ Դϴ."; -"%s: questa Gilda non esiste."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Una Gilda con questo nome o numero non esiste."; - -" ʴ ǹԴϴ."; -"L'edificio non esiste."; - -" ǹ ֽϴ."; -"Questo tipo di edificio pu essere costruito una volta sola."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Per prima cosa chiudi la finestra di OX Event. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Prima deve essere costruito l'edificio base."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Costruzione fallita a causa di un errato costo di costruzione."; - -"Ǽ մϴ."; -"La tua gilda non possiede abbastanza Yang per costruire l'edificio."; - -"簡 Ͽ Ǽ ϴ."; -"Non hai abbastanza materiali per costruire."; - -"ǹ ġԴϴ."; -"In questo posto non puoi erigere costruzioni."; - -" ʴ ij Դϴ."; -"Il personaggio non esiste."; - -" "; -"Il duello stato interrotto senza successo."; - -" "; -"Il duello stato interrotto con successo."; - -" Ǿϴ."; -"L'inizio del duello avvenuto con successo."; - -" ۿ ֽϴ."; -"C' un problema con l'inizio del duello."; - -" ߽ϴ."; -"Non si verificato alcun errore."; - -"ڰ ϴ."; -"Non ci sono duellanti."; - -" Ʈ ϴ."; -"Non ci sono punti status disponibili."; - -" Ʈ ϴ."; -"I punti status disponibili sono troppo bassi."; - -" ߸ ԷϿϴ."; -"Hai inserito un valore errato."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Il sottocomando del comando errato."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Impegno interrotto tra il giocatore %d e il giocatore %d."; - -" ϴ. ݾ %d"; -"Gira la roulette per %d Yang."; - -"۷αװ syslog ҽϴ"; -"Il log degli oggetti stato inserito nel syslog."; - -" "; -"Informazioni dei successi dei Regni."; - -" %d %d %d %d"; -"Scegli la mappa delle informazioni della Terra Santa %d Passaggio %d %d %d."; - -" Ͽϴ."; -"Si verificato un errore."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Numero della Terra Santa %d."; - -" Ÿ "; -"Informazioni sui progressi dei Regni"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"La richiesta viene caricata. Porta pazienza."; - -"ٸŷâ ¿ â ϴ."; -"Non puoi aprire alcun magazzino finch c' un'altra finestra aperta."; - -"<â> â йȣ Ǿϴ."; -"[Magazzino] La password del magazzino stata cambiata."; - -"<â> йȣ ƲȽϴ."; -"[Magazzino] Hai inserito una password errata."; - -"Ⱓ %d ˴ϴ."; -"Il tuo tempo di gioco scade tra %d minuti."; - -" ǥϿϴ."; -"Votato regolarmente."; - -"̹ǥ "; -"Gi votato."; - -"%s ⸶ Ͽϴ."; -"%s Il giocatore gi nella votazione."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX Event concluso, non ci sono stati errori. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Non pu essere candidato alle elezioni."; - -" %s %lu ֽϴ"; -"%s ha ancora a disposizione %u Yang."; - -" %s %d ֽϴ"; -"%s ha ancora a disposizione %d Yang."; - -" ϰų ü ȲԴϴ"; -"Non hai abbastanza Yang."; - -" %s ĺ Ͽϴ"; -"%s cancellato come candidato alla carica di imperatore."; - -" %s ĺ ƴմϴ."; -"%s non un candidato alla carica di Imperatore."; - -" %s ַ Ը ߽ϴ."; -"%s nominato Imperatore."; - -" %s ַ ԸҼ ϴ ."; -"%s Non pu essere nominato Imperatore."; - -" %s ָ Ͽϴ.."; -"L'Imperatore %s stato destituito."; - -" %s ָ Ҽ ϴ."; -"L'Imperatore %s non pu essere destituito."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Event non accetta altri partecipanti."; - -"ż"; -"Regno Shinsoo."; - -"õ"; -"Regno Chunjo."; - -"뱹"; -"Regno Jinno."; - -"ô õ Ͽϴ! (%d/%d)"; -"I tuoi punti pesca sono saliti! (%d/%d)."; - -"ô밡 ִ õ Ͽϴ."; -"Hai raggiunto il massimo di punti canna da pesca."; - -"θ ô ׷̵ ֽϴ."; -"Migliora la tua canna da pesca dal pescatore."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"L'esca stata mangiata dal pesce."; - -"Ⱑ ϴ! (%s)"; -"Hai catturato un pesce! (%s)."; - -"̹ ̴ %.2fcm"; -"La lunghezza del pesce pescato di %.2cm."; - -"̺Ʈôؾ"; -"L'evento di pesca Il grande luccio cattivo"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Event gli altri partecipanti saranno annotati."; - -"̺Ʈ׾"; -"L'evento di pesca Carpe"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Ne hai catturati %d di %d."; - -"Ⱑ ϴ."; -"Il pesce sparito nell'acqua profonda."; - -" ӿ Խϴ."; -"Nel pesce c' una conchiglia."; - -" ӿ ̰ Խϴ."; -"Nel pesce c' un verme."; - -"%s ϴ."; -"Arrostisci %s sul fuoco."; - -"20 ʰϿ ϴ"; -"Non puoi commerciare perch hai pi di 2 miliardi di Yang con te."; - -"Ӿ  Ե ̸ ϴ."; -"Al tuo negozio non puoi dare un nome non valido."; - -"ȭ λ Ǹ ϴ."; -"In un negozio privato non possono essere venduti oggetti acquistati nell'item-shop."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Event gli altri partecipanti non saranno annotati."; - -"ä ߴϿϴ."; -"Estrazione terminata."; - -"̸ ϼ."; -"Ti serve un piccone per estrarre i minerali!"; - -"ô븦 ϼ."; -"Scegli una canna da pesca."; - -"̳ ּ."; -"Devi mettere prima l'esca sull'amo."; - -"ô밡 ƴ ø ϴ!"; -"Non puoi pescare senza canna!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Gruppo] Non puoi fare richiesta se il capogruppo non online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Gruppo] Non puoi formare un gruppo con giocatori di altri regni."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Gruppo] Nel sotterraneo non puoi fare inviti."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Gruppo] In modalit spettatore non puoi fare inviti."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Gruppo] Possono essre invitati solo giocatori con una differenza di livello da -30 a +30."; - -" ڼ : %d"; -"Numero dei partecipanti rimasti : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Gruppo] Non puoi invitare il giocatore perch il suo livello troppo basso."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Gruppo] Non puoi invitare il giocatore perch il suo livello troppo alto."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Gruppo] Non puoi invitare altri giocatori nel tuo gruppo."; - -"%s Կ Ƽ û ߽ϴ."; -"Desideri entrare nel gruppo di %s."; - -" Ƽ ʽϴ."; -"Il giocatore non nel gruppo."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Gruppo] Non puoi entrare nel gruppo, perch pieno."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Gruppo] Non hai il permesso di invitare."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Gruppo] %s rifiuta l'invito."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Gruppo] %s gi nel gruppo."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Gruppo] Nel sotterraneo non puoi accettare inviti."; - -"OX ̺Ʈ ġٽϴ."; -"OX Event concluso."; - -"OX̺Ʈ ŵϴ."; -"OX Event concluso."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Gruppo] Non sei in grado di accettare l'invito."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Gruppo] %s ha rifiutato il tuo invito."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Gruppo] %s entrato nel tuo gruppo."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Gruppo] %s entrato nel tuo gruppo."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Non puoi usare il negozio privato."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Il giocatore sta commerciando con un altro."; - -"ƾ2ȣ: %s"; -"Metin2 Nr. di conferma: %s."; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Il tuo Nr. di conferma errato. Riprova."; - -"ڵ ȣ Ǿϴ."; -"Il tuo numero di cellulare registrato."; - -" ִ ϴ."; -"Non puoi teleportarti dal giocatore."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX Il premio stato consegnato. ID: %d quantit: %d"; - -" ¶ ° ƴմϴ."; -"Il giocatore non online."; - -" %d äο ֽϴ. ( ä %d)"; -"Il giocatore nel canale %d. (Tu sei nel canale %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Dopo aver aperto il magazzino, per %d secondi non puoi andare altrove."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Dopo il commercio non puoi andare altrove."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"%d secondi dopo il commercio non puoi andare altrove."; - -" 밡 մϴ."; -"Siccome il tuo avversario sparito, il duello terminato."; - -" ϴ."; -"Non c' un limite per le pozioni."; - -" %d մϴ."; -"Puoi utilizzare %d pozioni."; - -"10ʵ ۵˴ϴ."; -"La battaglia inizia tra 10 secondi."; - -" ۵Ǿϴ."; -"Il duello iniziato."; - -""; -"VERO."; - -" Ͽ մϴ."; -"Il duello si conclude perch c' un problema con l'arena."; - -" ð ʰ ߴմϴ."; -"Il duello sar conluso perch stato superato il tempo massimo."; - -"10ʵ ̵մϴ."; -"Tra 10 secondi sarai trasportato nella citt."; - -" Ͽ ߴմϴ."; -"Il duello stato fermato perch c' un problema con l'arena."; - -" ij Ͽ մϴ."; -"L'avversario ha problemi. Il duello verr concluso."; - -" Ͽ մϴ."; -"Il duello viene cocluso a cauda ti problemi con i duellanti."; - -"%s ÿ ¸Ͽϴ."; -"%s ha vinto il duello."; - -"%s ¸Ͽϴ."; -"%s ha vinto."; - -"10ʵ ǵưϴ."; -"Tra 10 secondi sarai teletrasportato nella citt."; - -"10ʵ մϴ."; -"Tra 10 secondi inizier il prossimo turno."; - -""; -"FALSO."; - -" ijͰ Ͽ մϴ."; -"L'avversario si sconnesso. Il duello fermo."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"La quota dei drop degli oggetti in lavorazione o attuale di %d%%."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"La quota dei drop degli Yang in lavorazione o attuale di %d%%."; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Attualmente il tasso di drop della Pioggia di Yang incrementato del seguente valore: %d%%."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Attualmente il bonus esperienza ammonta a un %d%% in pi."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"La tua versione del client errata. Sei pregato di installare la patch normale."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Non puoi commerciare nel negozio finch c' un'altra finestra aperta."; - -" Ÿ ʹ ־ ϴ."; -"Sei troppo lontano dal negozio per poter acquistare."; - -" Ÿ ʹ ־ ϴ."; -"Sei troppo lontano dal negozio per poter vendere."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Non puoi commerciare perch hai pi di 2 miliardi di Yang con te."; - -" : %d"; -"Numero totale dei Quiz: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"La vendita tassata del %d %%."; - -" ¿ Ż ϴ."; -"Non puoi cavalcare nessun cavallo fino a quando sei trasformato."; - -" ¿ Ż ϴ."; -"Non puoi cavalcare se porti un abito da sposa o uno Smoking."; - -" ϰ ʽϴ."; -"Non possiedi un cavallo."; - -" ׾ִ Դϴ."; -"Il tuo cavallo morto."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"La resistenza del tuo cavallo troppo bassa."; - -" ȯ Ͽϴ."; -"La chiamata del cavallo fallita."; - -" "; -"Cavallo."; - -"ȥ ˴ϴ."; -"Il matrimonio terminer presto."; - -"ڵ Ե˴ϴ."; -"Viene abbandonato automaticamente."; - -"̹ ϴ."; -"La guerra gi finita."; - -"10ʵ ϰڽϴ."; -"Il risultato sar dato tra 10 sec."; - -" ¿ ȯ ϴ."; -"Se osservi non puoi commerciare."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Se la finestra aperta, non puoi commerciare con gli altri."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"In questo momento l'altra persona occupata, pertanto momentaneamente non puoi commerciare."; - -" ȯ ź Դϴ."; -"L'altra persona ha interrotto le trattative."; - -" ϰų ڸ ϴ."; -"Non hai abbastanza Yang, o non c' posto nell'inventario."; - -" ϰų ڸ ϴ."; -"L'altra persona non ha abbastanza Yang, o non ha spazio nell'inventario."; - -" ǰ ϴ."; -"L'altra persona non ha spazio nell'inventario."; - -"%s ԰ ȯ Ǿϴ."; -"Il commercio con %s riuscito."; - -" ȣ ġ ʾҽϴ."; -"Grazie alla Benedizione del Dio Drago non hai perso esperienza."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Attuale punteggio: Shinsoo %d, Chunjo %d, Jinno: %d"; - -""; -"La risposta corretta :."; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Il diavolo del luogo consacrato: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", non hai il diritto di essere qui. Tra 10 secondi chiunque appartenga al tuo regno abbandoner questo suolo sacro."; - -"Ÿ %s Ż Ͽϴ"; -"Il Regno %s stato sconfitto ed esce per primo dalla guerra dei regni."; - -"Ÿ "; -"Numero dei mostri della guerra dei regni."; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Se sconfiggete il guardiano della piazza sacra sarete i proprietari della piazza sacra."; - -" ȣ ʾҽϴ."; -"Grazie alla protezione del Dio Drago non hai lasciato cadere oggetti."; - -" ߰ %d"; -"Ulteriori danni da armi di penetrazione %d."; - -"%s ! (%ld%%)"; -"%s blocca! (%d%%)."; - -"%s ȸ! (%ld%%)"; -"%s eludi! (%d%%)"; - -"O Դϴ"; -"S (O)"; - -"%s[%ld] ġ: %d %d"; -"Posizione d'attacco di %s[%d]: %d %d"; - -"ɾ Էϼ."; -"Sei pregato di inserire l'ordine in tutta la sua lunghezza."; - -"ź ¿ ϴ."; -"Non lo puoi fare mentre siedi a cavallo."; - -" ¿ ϴ."; -"Non lo puoi fare se sei caduto a terra."; - -"޼ӿ Կ?"; -"Nei miei sogni? Come?"; - -" Ͼ ."; -"Per prima cosa rialzati."; - -"׷ ɾ ϴ"; -"Questo comando non esiste."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Gruppo] Il gruppo si sciolto."; - -"<Ƽ> ȯ ϴ."; -"[Gruppo] Non puoi chiamare l'obbiettivo."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Gruppo] Non puoi chiamare i membri del tuo gruppo con tua attuale posizione."; - -"X Դϴ"; -"No (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Il tuo gruppo collabora e i membri che si trovano vicino al capo ricevono un bonus esperienza."; - -""; -"Capo."; - -""; -"Membro."; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Gilda] L'esperienza offerta maggiore dell'esperienza rimasta."; - -"<> Դϴ."; -"[Gilda] Il messaggio non pu essere cancellato."; - -"<> ŷ մϴ. (%d, %d)"; -"[Gilda] Non hai abbastanza spirito del drago. (%d, %d)."; - -"<> Ÿ ʾ ų ϴ."; -"[Gilda] Non puoi ancora utilizzare l'abilit della Gilda."; - -"<> %d ų (%d, %d) to %lu"; -"[Gilda] %d abilit stata utilizzata (%d, %d) su %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Gilda] Il giocatore nel canale %d. (Canale attuale: %d)."; - -"<> 밡 ¶ ° ƴմϴ."; -"[Gilda] Il giocatore non online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Dopo 5 Sec. i patecipanti che avranno dato una risposta errata saranno tolti."; - -"<> ų ߿ ֽϴ."; -"[Gilda] Le abilit della Gilda possono essere usate solo in guerra."; - -"<> %lu ŷ ȸϿϴ."; -"[Gilda] Sono state rigenerate %u unit di spirito del drago."; - -"<> ݰ 常 ֽϴ."; -"[Gilda] Solo il Capo Gilda pu prelevare Yang."; - -"<> ʴ ź Դϴ."; -"[Gilda] Il giocatore rifiuta l'invito di entrare nella Gilda."; - -"<> ʴ ϴ."; -"[Gilda] Non sei autorizzato a fare inviti nella Gilda."; - -"<> ٸ 忡 ʴ ϴ."; -"[Gilda] I giocatori di altri Regni non possono essere invitati nella gilda."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Gilda] Puoi invitare nuovamente questo giocatore tra %d giorno/i."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Gilda] Dopo la modifica puoi reinvitare membri tra %d giorni."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Gilda] La persona appartiene gi ad una Gilda."; - -"<> ִ ʰ߽ϴ."; -"[Gilda] La capacit massima della Gilda superata."; - -" غּ."; -"Pronto per la prossima domanda?"; - -" ųԴϴ."; -"Non puoi allenare la tua abilit."; - -" ̻ ϴ."; -"Non puoi allenare la tua abilit."; - -"׷ ųԴϴ."; -"Non puoi allenare questa abilit fino al gran maestro."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Sei gi un maestro di questa abilit. Non puoi allenarla."; - -" ų ׷ ̸ ʾҽϴ."; -"La tua abilit non abbastanza alta per fare l'allenamento a Gran Maestro."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"Oh, non ha funzionato, maledizione!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Allenamento fallito. Sei pregato di riprovare pi tardi."; - -" ̾!"; -"Il mio corpo pieno di forza!"; - -"߰ſ ġ ־! ̰, ̰!"; -"L'allenamento sembra gi dare i suoi primi frutti."; - -" ̽ϴ."; -"Hai svolto con successo il tuo allenamento con il libro."; - -"ġ Ͽ å ϴ."; -"Non lo puoi leggere per mancanza di esperienza."; - -"Pregunta."; -"Domanda."; - -" ų å ̻ ϴ."; -"Non puoi pi allenare questa abilit con un libro."; - -" ų å ̸ ʾҽϴ."; -"Questa abilit non abbastanza alta per allenarla con un libro."; - -" ذ Ǿ ѵ ѵ.."; -"Sto facendo progressi ma non ho ancora capito tutto."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Queste istruzioni sono difficili da capire. Devo studiare ancora."; - -" ϴ ͸ ִ ̴.."; -"Ho compreso questo capitolo, ma devo lavorare ancora sodo."; - -"å ̽ϴ."; -"Hai svolto con successo il tuo allenamento con il libro."; - -"ȯ Ͽϴ."; -"Teleportazione fallita."; - -" ϴ. ° ãư."; -"Nessun cavallo disponibile. Chiedi allo stalliere."; - -" ȯ ϼ."; -"Usa un oggetto per chiamare il cavallo."; - -"%s SPҸ: %d"; -"%s Consumo SP: %d."; - -" O, Ʋ X ̵ּ"; -"Se corretto vai sul campo con O. Se falso vai sul campo con X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Brucio internamente, ma calma il mio corpo. Il mio Chi si deve stabilizzare."; - -"׷, õõ. õõ, ׷ !"; -"Pi piano... ma duraturo... senza fermarti!"; - -"׷, ̾. ü Ⱑ 游."; -"S, piacevole. Il mio corpo pieno di Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"L'ho letto! Ora devo distribuire il Chi nel mio corpo."; - -"װ ž!"; -"L'allenamento concluso."; - -" å ̾! ̰ ־!"; -"Sono arrivato all'ultima pagina del libro. L'allenamento quasi concluso!"; - -" Ҿ! ݸ !"; -" quasi fatta! Ancora un po'!"; - -"Ҿ! ݸ ̴!"; -"Illuminato! L'ho quasi letto tutto!"; - -"å嵵 ʾұ."; -"Mancano ancora poche pagine e avr letto tutto."; - -" ȿ ."; -"Mi sento rinfrescato."; - -"Դϴ!"; -"Corretto!"; - -" ."; -"Ora capisco!"; - -", ⼼ !"; -"Bene, devo continare a rimanere concentrato!"; - -"ƴ  о Ӹ ."; -"Leggo sempre la stessa riga."; - -"ϱ Ⱦ."; -"Voglio continuare ad imparare."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -" complicato e pi difficile da capire di quello che credevo."; - -"̷ ΰ ȵȴٱ."; -"Ho difficolt a concentrarmi, devo fare una pausa."; - -" ä Ǿϴ."; -"La tua Chat stata bloccata dal GM."; - -"ä ǮȽϴ."; -"Il blocco della tua chat stato rimosso ."; - -"̹ â ֽϴ."; -"La finestra di produzione aperta."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Non puoi produrre se hai il magazzino o il commercio aperto."; - -" ̻ ϴ."; -"Un ulteriore miglioramento non possibile."; - -"â ʽϴ"; -"La finestra di produzione non aperta."; - -" ᰡ մϴ"; -"Non hai il materiale giusto."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Gilda] Sei pregato di riprovare pi tardi."; - -"%d о Ϸ ֽϴ."; -"Per migliorare questa abilit devi leggere ancora %d Libri dell'Abilit."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Gilda] Sei pregato di riprovare pi tardi"; - -" ִ Դϴ."; -"Questa funzione pu essere utilizzata solo nel castello."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: I lingotti d'oro sono stati rimborsati nella cassaforte del tuo Regno."; - -"TEST : : %d"; -"TEST: Nella cassaforte del tuo regno ci sono: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Non puoi ripagare nella cassaforte del tuo regno i lingotti d'oro."; - -"<> %d Ǿϴ"; -"[Gilda] La gilda ha raggiunto %d punti."; - -" ϴ."; -"Questo oggetto non pu essere migliorato."; - -" ȸ 20 ⸸ մϴ"; -"Il miglioramento gratuito delle armi pu essere usato solo per armi fino a livello 20."; - -" ʾ ϴ."; -"Non puoi usare questo item perch non hai i requisiti necessari."; - -" ʾ ϴ."; -"Non puoi usare questo item perch il carattere non corrisponde."; - -": transfer "; -"Usa: transfer "; - -"ָ Դϴ"; -"Questa funzione pu essere utilizzata solo dall'imperatore."; - -"ٸ ȯ ϴ."; -"Non puoi reclutare giocatori di altri regni."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Il giocatore %s nel canale %d. (Il tuo canale %d)"; - -"%s ȯϿϴ."; -"Hai reclutato il giocatore %s."; - -"ԷϽ ̸ ڰ ϴ."; -"Non esiste nessun giocatore con questo nome."; - -"ڽ ȯ ϴ."; -"Non puoi reclutare te stesso."; - -" Ѻ ϴ."; -"Il tuo livello minore del livello dell'oggetto dopo il miglioramento."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Non puoi effettuare alcun miglioramento finch c' un'altra finestra aperta."; - -"%s ְ %s üǾϴ."; -"L'imperatore di %s stato modificato in %s."; - -"%s ȭ ѷΰ Դϴ."; -"A %s c' una guerra per accendere i fuochi di vedetta."; - -"%s ߽ϴ."; -"A %s riuscita la difesa."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Per 30 minuti a partire da ora %s pu ricevere una ricompensa per la distruzione dei fuochi di vedetta."; - -"30 ߽ϴ.. ȭ ϴ."; -"I 30 minuti sono scaduti. I fuochi di vedetta sono spariti."; - -"%s ˸ ȭ Ÿϴ."; -"Un fuoco di vedetta stato acceso a %s per avvertire di una battaglia."; - -"%s ȭ ı߽ϴ."; -"%s ha distrutto il fuoco di vedetta."; - -"%s Ͽ £ йϿϴ.."; -"%s ha perso la guerra perch non sono riusciti a difendere il castello."; - -"%s ȭ ıϿϴ."; -"%s ha distrutto tutti i fuochi di vedetta."; - -" ֽϴ."; -"Puoi aprire il negozio solo se togli l'armatura."; - -"%d ð %d %d äñ Դϴ"; -"La tua chat rester bloccata ancora per %d ore %d minuti %d secondi"; - -"%d ð %d äñ Դϴ"; -"La tua chat rester bloccata ancora per %d ore %d secondi"; - -"%d %d äñ Դϴ"; -"La tua chat rester bloccata ancora per %d minuti %d secondi"; - -" Ȯ"; -"Tasso di drop della Pioggia di Yang"; - -" ϱ ᰡ մϴ."; -"Non hai il materiale giusto per produrla."; - -""; -"Tutti i Regni"; - -" Ȯ"; -"Percentuale di drop oggetti"; - -" Ȯ"; -"Percentuale di drop Yang"; - -"ġ "; -"Percentuale di esperienza"; - -"%d äñ Դϴ"; -"Il tuo blocco chat durer ancora %d secondi"; - -" ź ¿ ǥ ϴ."; -"Non puoi usare emozioni mentre cavalchi"; - -" ź ǥ ϴ."; -"Non puoi usare le emozioni con un giocatore che a cavallo."; - -"<> ƴմϴ."; -"[Gilda] Il Capo della Gilda avversaria offline."; - -" ʾ ϴ."; -"[Gilda] Il Capo della Gilda avversaria offline."; - -"<> ̹ Դϴ."; -"[Gilda] Al momento questa gilda sta partecipando ad una battaglia."; - -"̹ Ż ̿Դϴ."; -"Stai gi cavalcando. Prima devi smontare dal tuo animale."; - -" ̻ ϴ."; -"Con questo papiro non puoi migliorare."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Puoi essere ricompensato solo una volta per la missione nella Torre del Demone."; - -"ȥ ⿡ Ͽϴ."; -"La Pietra del Drago stata eliminata con successo."; - -"ȭâ ¿ ű ϴ."; -"Non puoi spostare l'oggetto all'interno della finestra del raffinamento."; - -" ⿡ Ͽϴ."; -"La durata rimanente della Pietra del Drago stata estratta con successo."; - -" ⿡ Ͽϴ."; -"L'estrazione della durata rimanente fallita."; - -"ȥ ⿡ Ͽ %s ϴ."; -"L'eliminazione della Pietra del Drago fallita. Tuttavia, hai ricevuto: %s"; - -"ȥ ⿡ Ͽϴ."; -"L'eliminazione della Pietra del Drago fallita."; - -" ʿ ᰡ ƴմϴ."; -"Questo oggetto non serve per il miglioramento del grado di purezza."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Questo oggetto non serve per il miglioramento del grado di purezza."; - -" ȥԴϴ."; -"Questo oggetto non pu essere migliorato in questo modo."; - -" δ ϴ."; -"Questo oggetto non pu essere migliorato in questo modo."; - -"ܰ ߽ϴ."; -"Il miglioramento del grado di purezza avvenuto con successo."; - -" ߽ϴ."; -"Il raffinamento di una classe pi in alto fallito."; - -"ܰ ȥԴϴ."; -"Questo oggetto non serve per il raffinamento."; - -" ߽ϴ."; -"Il raffinamento di una classe pi in alto avvenuto con successo."; - -"ܰ ߽ϴ."; -"Il miglioramento del grado di purezza fallito."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Non possiedi i materiali necessari per il rafforzamento della Pietra del drago."; - -"ȭ ȥԴϴ."; -"Questa Pietra del drago non pu essere utilizzata per il rafforzamento."; - -"ȭ ߽ϴ."; -"Il rafforzamento avvenuto con successo."; - -"ȭ ߽ϴ."; -"Il rafforzamento fallito"; - -"̹ ȥ ϰ ֽϴ."; -"Trasporti gi questo tipo di Pietra del Drago."; - -" ȥ ϴ."; -"La Pietra del Drago non pu essere eliminata."; - -"̹ ϰ ֽϴ."; -"Ti sei gi equipaggiato con una Pietra del Drago di questo tipo."; - -"κ Ȱȭ ."; -"Prima che tu apra il Cor draconis dovrai aver concluso la quest della Pietra del drago e attivato "; - -" ȥ Ʈ Ϸϼž մϴ."; -"Prima che tu apra il Cor draconis dovrai aver concluso la quest della Pietra del drago e attivato "; - -"Ʈ κ丮 ϸ ϴ."; -"Puoi levarti la Cintura solo quando non ci sono pi oggetti nel suo inventario."; - -"ູ ö ĥ ֽϴ."; -"Puoi usare il Papiro Consacrato assieme al Minerale di Ferro Magico."; - -" Ʈ κ丮 ű ϴ."; -"L'equipaggiamento di questo oggetto nell'inventario della tua Cintura non consentito."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Hai investito %d Yang."; - -" ִ ƾ ϴ."; -"Non ci sono Rocce Metin da estrarre."; - -" ġ Դϴ."; -"Non puoi salvare questa posizione."; - -"ǰ ϴ."; -"Non c' abbastanza spazio nell'inventario."; - -" ġ Ÿ ־ ȯ ϴ."; -"Non puoi teleportarti in un altro Regno in un luogo sicuro."; - -" ڶ ϴ."; -"Non hai abbastanza HP."; - -" ŷ ڶ ϴ."; -"Non hai abbastanza mana per usarlo."; - -"%d ̵˴ϴ."; -"%d secondi dopo averlo usato arrivi nel luogo desiderato."; - -" Ѻ ϴ."; -"Il tuo livello minore del livello dell'oggetto dopo il miglioramento."; - -", 5ʵ Ҽ ϴ. "; -"Puoi usare la torta della luna ogni 5 Sec."; - -" ߿ ̿ ǰԴϴ."; -"Non puoi usare questo oggetto durante il duello."; - -"%d ȹϼ̽ϴ."; -"Hai vinto %d Yang."; - -"ں ǿ Դϴ."; -"Qui non puoi fare un fal."; - -" ӿ ں ǿ ϴ."; -"Non puoi fare un fal nell'acqua."; - -" ־ ʴ° . 踦 غ."; -"Chiuso. Dovresti cercare la chiave."; - -" ƴѰ ."; -"Questo oggetto non pu essere aperto con una chiave."; - -" ִ κ ȵǾϴ."; -" la chiave giusta."; - -" %d ȹ߽ϴ."; -"Hai ricevuto %d Yang."; - -"ڿ ź ɴϴ."; -"Una luce misteriosa esce dal forziere."; - -"%d ġ ȹ߽ϴ."; -"Hai ricevuto %d esperienza."; - -"ڿ Ͱ Ÿϴ!"; -"Guarda cos' uscito dal forziere!"; - -"<> ڶ ϴ."; -"[Gilda] Il livello della gilda troppo basso."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Se respiri il fumo rosso che esce dal forziere aumenti la tua velocit!"; - -" %d ϴ."; -"Gli oggetti caduti scompariranno dopo %d minuti."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_NL.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_NL.txt deleted file mode 100644 index 823449791..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_NL.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Iedereen zal spoedig naar de stad geteleporteerd worden."; - -" ʴ Դϴ"; -"Dit voorwerp bestaat niet."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"The doos explodeert plotseling! Je hebt Levenspunten (LP) verloren."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Wanneer je de groene rook die zich vanuit de box verspreidt inademt, zal het gif zich verspreiden door je lichaam!"; - -"%s ȹϼ̽ϴ"; -"Je hebt %s, %d eenheden ontvangen."; - -"ڿ %s Խϴ."; -"Er zit %s in de doos."; - -"谡 ʴ ."; -"Deze sleutel past niet op het slot."; - -"ƹ͵ ϴ."; -"Je hebt niets ontvangen."; - -" ϱ մϴ."; -"Je hebt niet genoeg Yang om dit voorwerp te gebruiken."; - -" Ͽ ϴ."; -"Je hebt niet genoeg Yang om dit voorwerp te gebruiken."; - -"ų µ Ͽϴ."; -"Je hebt je vaardigheid niveau verlaagd."; - -"ų ϴ."; -"Je kunt je vaardigheids niveau niet verlagen."; - -"̹ ȿ ɷ ֽϴ."; -"Dit effect is al geactiveerd."; - -" PC濡 ֽϴ."; -"Dit voorwerp kan alleen gebruikt worden in een Internet Caf."; - -" ѷ ʰϿϴ."; -"Dat is over het limiet heen."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Helaas, je hebt niet genoeg ruimte in je inventaris."; - -" Ǵ Ͽϴ"; -"Gebruik Maan Taart of Zaad."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Je kunt geen Trouw Ring dragen als je niet getrouwd bent."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Je kunt de Gebeurtenis Detector niet gebruiken vanuit deze positie."; - -" ϴ."; -"Dit item kan niet geabsorbeerd worden."; - -"̺Ʈ Ⱑ źο ϴ."; -"De Gebeurtenis Detector is met een mysterieus licht verdwenen."; - -"̺Ʈ Ⱑ ϴ."; -"De Gebeurtenis Detector is verdwenen."; - -" Ⱑ ʴ° ϴ."; -"De Metin Steen Kompas kan niet gebruikt worden in kerkers."; - -" Ⱑ źο ϴ."; -"De Metin Steen Kompas is in het mysterieuze licht verdwenen."; - -"ڿ %s %d Խϴ."; -"Ontvang: %s - %d"; - -" Ⱑ ϴ."; -"De Metin Steen Kompas is verdwenen."; - -" Խϴ."; -"Er zit een stuk steen in de schelp."; - -" ϴ."; -"De schelp is verdwenen."; - -" ְ Խϴ."; -"Er zit een Witte Parel in de schelp."; - -" ûְ Խϴ."; -"Er zit een Blauwe Parel in de schelp."; - -" ְ Խϴ."; -"Er zit een bloedrode parel in de schelp."; - -" å ʹ ϱⰡ ϴ."; -"Het is niet gemakkelijk om dit boek te begrijpen."; - -" å ƹ ʽϴ."; -"Dit boek zal je niet helpen."; - -" 30 DZ ʽϴ."; -"Je moet tenminste Level 30 zijn om dit boek te begrijpen."; - -" 50 DZ ʽϴ."; -"Je moet tenminste Level 50 zijn om dit boek te begrijpen."; - -" ̻ ϴ."; -"Je kunt geen Combo's meer trainen."; - -"%s %s ȹϿϴ."; -"%s veroverde de vlag van %s !"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Je verstaat deze taal al."; - -" å ÷ մϴ."; -"Je moet je level verhogen om dit Boek te begrijpen."; - -" å ʹ ϴ."; -"Met dit boek kun je moeilijk oefenen"; - -" åδ ̻ ϴ."; -"Je kunt niet verder trainen met dit boek."; - -" %d % Ǿϴ"; -"Belastingen zijn ingesteld op %d %%."; - -" ¸ ų ִ ƴմϴ."; -"Je hebt voor ruiter training een minimum level van 50 of hoger nodig."; - -"־ȼ ȭԸ Խϴ."; -"Je hebt de boze geest vloek ontweken met de hulp van het Exorcisme Geschrift."; - -" ̻ ¸ ü ϴ."; -"Je kunt niet meer Ruiter Handleidingen lezen."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Je hebt de Ruiter Handleiding gelezen en een Ruiter Punt ontvangen."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Je kunt dit punt gebruiken om je ruiter vaardigheden te verhogen!"; - -"%s 尡 %s Ѿҽϴ!"; -"De Gilde %s's vlag was veroverd door %s."; - -"¸ ü ؿ Ͽϴ."; -"Je hebt de Ruiter Handleiding niet begrepen."; - -" ±. 𰡰 ̾."; -"Je verstand is helder. Je kunt je nu goed concentreren."; - -"ġ %d Ͽϴ."; -"Je Rank is verhoogt met %d punten."; - -" ŸϿ Ż Ұմϴ."; -"Je kunt je huidige Kapsel niet verven of bleken."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Je hebt Level %d nodig om je haar weer te verven."; - -" ʾ ϴ."; -"Dit Voorwerp kan alleen door het andere Geslacht geopend worden."; - -" ġ ϴ."; -"Je kunt dit niet gebruiken vanuit je huidige positie."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Je bent gereed om te teleporteren, dus je kunt het Terugkeer Geschrift niet gebruiken."; - -" ġ "; -"Je bent terug gebracht naar de plek van herkomst."; - -" ȿ %s%s ϴ."; -"%s%s kan niet gebruikt worden in een kerker."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] Je hebt je beloning al ontvangen."; - -""; -"den"; - -""; -"de"; - -"û ʽϴ."; -"Er zijn geen gebroken stenen aanwezig die verwijderd moeten worden."; - -"Ӽ Դϴ."; -"Je kunt de upgrade van dit voorwerp niet veranderen."; - -" Ӽ ϴ."; -"Je hebt geen upgrade die je kan veranden."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Je kunt dit alleen %d minuten na een upgrade doen. (%d minuten over)"; - -"Ӽ Ͽϴ."; -"Je hebt de upgrade veranderd."; - -"Ӽ ߰ Ͽϴ."; -"Upgrade is succesvol toegevoegd."; - -"Ӽ ߰ Ͽϴ."; -"Geen upgrade toegevoegd."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Je moet een Gezegend bol gebruiken om een nieuwe bonus toe te voegen aan dit voorwerp."; - -"忡 Ͻ ϴ."; -"Je kunt dit niet in de arena gebruiken."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Dit voorwerp kan niet nog meer verbeterd worden. Het maximum aantal bonussen is bereikt."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Je kunt een Gezegend Bol alleen gebruiken met een voorwerp dat al 4 bonussen heeft."; - -" ߰Ǿϴ."; -"Fitting successvol toegevoegd."; - -" ߰ Ͽϴ."; -"Fitting kon niet toegevoegd worden."; - -" ׼ ̻ ߰ ϴ."; -"Je kon aan dit voorwerp geen fittingen meer toevoegen."; - -" ߰ Դϴ."; -"Je kunt geen Fitting toevoegen aan dit Voorwerp."; - -" Ͽϴ."; -"Uitrusting successvol."; - -" Ͽϴ."; -"Uitrusting gefaald."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Je moet eerst een fitting toevoegen. Gebruik hiervoor een diamant."; - -" ׼ ̻ ϴ."; -"Er zijn geen Fittingen omuit te rusten met Edelstenen."; - -" ÿ ֽϴ."; -"Je kunt dit doen wanneer je een Emotiemasker draagt."; - -"̾Ƹ ߰ؾմϴ."; -"Je moet een Fitting toevoegen als je een Diamant wilt gebruiken."; - -" ׼ ̻ ϴ."; -"Er kunnen niet meer Edelstenen toegevoegd worden."; - -" ϴ."; -"Deze voorwerpen kunnen niet samen gebruikt worden."; - -" ߿ ̳ Ƴ ϴ."; -"Je kunt niet van Aas wisselen tijdens het vissen."; - -"̹ ִ ̳ %s ϴ."; -"Je hebt het huidige Aas vervangen met %s."; - -"ô뿡 %s ̳ ϴ."; -"Je hebt %s aan de haak gedaan als aas."; - -" ᰡ մϴ."; -"Je hebt niet alle materialen om het brouwsel te maken."; - -"(%s) մϴ."; -"Je hebt niet genoeg materiaal (%s)."; - -" ڸϴ."; -"Je hebt niet genoeg lege flessen."; - -" ߽ϴ."; -"Het brouwsel maken is niet geslaagd."; - -"ڸ ֽϴ."; -"Alleen vrouwen kunnen dit doen."; - -" ƾ ϴ."; -"Je kunt niet meerdere zielenstenen van het zelfde type toevoegen."; - -" ƾ ϴ."; -"Je kunt deze Geestensteen niet toevoegen in dit soort voorwerp."; - -" ƾ ⿡ ϴ."; -"Je kunt deze Geestensteen niet toevoegen aan een wapen."; - -"ƾ Ͽϴ."; -"Je hebt de Geestensteen succesvol toegevoegd."; - -"ƾ Ͽϴ."; -"De Geestensteen is gebroken tijdens het aanbrengen."; - -" ִ ϴ."; -"Geen vrije Opening."; - -"Ҽ ϴ."; -"Je bent niet in staat om je partner te teleporteren op dit moment."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Je kunt geen Terugkeer Geschrift gebruiken tijdens een keizerrijk gevecht."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Je kunt geen Terugkeer Geschrift gebruiken gedurende %d seconden na het openen van een Warenhuis."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Je kunt geen Terugkeer Geschrift gebruiken zolang er een ander venster open is."; - -"׷ ϴ."; -"Dit persoon bestaat niet."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Na een handel kun je een geschrift %d seconden niet gebruiken."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Na openen van een Warenhuis kun je een Terugkeer Geschrift gebruiken gedurende %d seconden."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Je kunt geen Terugkeer Geschrift gebruiken omdat de afstand te klein is."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Na een handel kun je een Terugkeer Geschrift gedurende %d seconden niet gebruiken."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Je kunt geen opslag openen als een andere Venster al open is."; - -" Դϴ."; -"Je kunt dit Voorwerp niet laten vallen."; - -" 3 ϴ."; -"Het gevallen item zal over 5 minuten verdwijnen."; - -" ȹ: %s"; -"%s ontvangen."; - -"ϰ ִ ʹ ϴ."; -"Je hebt teveel Voorwerpen in je Inventory."; - -" ȹ: %s κ %s"; -"%s ontvangt %s."; - -" ̵˴ϴ."; -"Alle mensen zullen geteleporteerd worden naar een gekozen stad over een korte tijd."; - -"ʹ ֽϴ."; -"Je bent te vlakbij."; - -" : %s Կ %s"; -"Voorwerp Handel: %s, %s"; - -"а ߿ ϴ."; -"Je kunt gedragen voorwerpen niet veranderen terwijl je getransformeerd bent."; - -" ֽϴ."; -"Je moet stilstaan om het Voorwerp te dragen."; - -" ʸ ϴ."; -"Apen kruiden kunnen niet gevoerd worden aan levende paarden. Het is nodig om dode paarden weer levend te maken."; - -" Ḧ ϴ."; -"Je kunt een dood Paard niet voeren."; - -" ʸ ־ϴ."; -"Je hebt het Paard Kruiden gevoerd."; - -" Ḧ ־ϴ."; -"Je hebt het Paard gevoerd."; - -" Ӹ Դϴ."; -"Je Level is te laag om dit Kapsel te dragen."; - -" Ӹ ŸϷδ ü ϴ."; -"Je hebt dit Kapsel al."; - -"̹ а Դϴ."; -"Je bent al getransformeerd."; - -"ʹ ָ ֽϴ"; -"Je bent te ver weg."; - -"߸ а Դϴ."; -"Dat is de verkeerde handels Voorwerp."; - -" ʹ ͷδ ϴ."; -"Je kunt niet in een monster transformeren die een hoger Level heeft dan jij."; - -" ϴ."; -"Je level is te laag om dit voorwerp te kunnen dragen."; - -"ٷ ϴ."; -"Je bent niet sterk genoeg om dit voorwerp te dragen."; - -" ϴ."; -"Je intelligentie is te laag om dit voorwerp te kunnen dragen."; - -"ø ϴ."; -"Je behendigheid is te laag om dit te kunnen dragen."; - -"ü ϴ."; -"Je vitaliteit is te laag om dit voorwerp te kunnen dragen."; - -"ȥ ¿ ϴ."; -"Je kunt dit voorwerp niet dragen als je niet getrouwd bent."; - -" ũ ÿ ϴ."; -"Je kunt dit Voorwerp niet twee keer dragen."; - -"%s ð %d"; -"%s tijd over totdat Fitting weggehaald word: %d."; - -"̼ ֽϴ."; -"Deze actie kan alleen gedaan worden met het andere geslacht."; - -"%s ִ ϴ."; -"Een edelsteen ingelegd in de %s is verdwenen."; - -"<> ̸ ʽϴ."; -"[Gilde] De Gilde naam is ongeldig."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Gilde] Deze Gilde naam is al bezet."; - -"<> 带 ϴ."; -"[Gilde] Je kunt geen Gilde starten."; - -"%s 尡 %s 忡 Ͽϴ!"; -"De %s Gilde heeft oorlog verklaard aan %s"; - -"<> %s 尡 źϿϴ."; -"[Gilde] %s heeft de Gilde oorlog afgeslagen."; - -"%s %s 尡 մϴ!"; -"De gildeoorlog tussen %s en %s begint over een paar seconden!"; - -"%s %s 尡 Ͽϴ!"; -"De Oorlog tussen %s en %s is begonnen!"; - -"%s %s ºη ϴ."; -"De Oorlog tussen %s en %s is gendigd in een gelijkstand."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s heeft de gilde oorlog tegen %s gewonnen!"; - -" ൿ ȣ Ͽ մϴ."; -"Je hebt toestemming van je partner nodig voor dit."; - -"<> Ǿϴ."; -"[Gilde] De Gilde oorlog is geannuleerd."; - -"%s %s ҵǾϴ."; -"De gilde oorlog tussen %s en %s is geannuleerd."; - -"ݱ"; -"Sluit"; - -" Ǿ Ǿϴ."; -"Actie geannuleerd. Je bent het gevecht binnengegaan."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Iemand heeft ingelogd met jouw account. De verbinding wordt verbroken."; - -" ź ɴϴ."; -"Een mysterieus licht komt van de boom af."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d Speeltijd toegevoegd aan je account. (Betalings nummer %d)"; - -" ϼ̽ϴ."; -"Je kunt mee doen met het Gilde Gevecht in Toeschouwer Modus."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Tijdens het kiezen van een karakter verschijnt een icoon."; - -" ƹ ϴ."; -"Er zijn geen vijanden."; - -"%s԰ !"; -"Het Gevecht met %s is begonnen!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Als er geen Vijand gevonden kan worden zal de Gilde Oorlog automatisch beindigd worden."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Omdat de gilde oorlog voortijdig is afgelopen, zal het als gelijkstand geteld worden."; - -"ְ ູ äϴ"; -"De energie wordt weerkaatst door de Zegening van de Keizer."; - -"%d Ŀ ູ ֽϴ"; -"Na %d seconden kun je de Zegening van de Keizer gebruiken."; - -"Ÿ %d 밡"; -"Na %d seconden kun je de Zegening van de Keizer gebruiken."; - -" ڱ ڶϴ : %d "; -"Niet genoeg Belasting Inkomsten: %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Belasting: %d"; - -"а Ͽϴ"; -"Fout tijdens transformeren."; - -"а úϴ. ż ãư."; -"Je hebt de transformatie compleet geleerd."; - -" ȯּ."; -"Roep eerst je Paard."; - -" ½ϴ."; -"Je hebt je paard teruggestuurd."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s heeft je uitgedaagd voor een gevecht!"; - -" մϴ."; -"Je moet eerst van je Paard afstijgen."; - -" ź ¿ ̸ ϴ."; -"Je kunt je Paard niet voeren als je erop zit."; - -" %s%s ־ϴ."; -"Je hebt %s%s aan het paard gevoerd."; - -"%s ʿմϴ"; -"Je hebt %s nodig."; - -"˴ٿ %d ҽϴ."; -"%d Seconden tot afsluiten."; - -"%d ˴ٿ ˴ϴ."; -"Het Spel wordt na %d Seconden gesloten."; - -"%d ҽϴ."; -"%d Seconden tot afsluiten."; - -" Ǿϴ."; -"Het Uitloggen is geannuleerd."; - -"α ȭ ϴ. ø ٸ."; -"Terug naar Login Scherm. Even geduld aub."; - -" մϴ. ø ٸ."; -"De verbinding met de server is verbroken. Even geduld aub."; - -"%s û ߽ϴ."; -"Je hebt %s uitgedaagd voor een gevecht."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Je bent van karakter gewisseld. Even geduld aub."; - -" ϴ. (%d )"; -"Nog steeds geen herstart mogelijk. (%d Seconden over)"; - -" ϴ.(%d )"; -"Nog steeds geen herstart mogelijk. (%d Seconden over)"; - -" ϴ.(%d )"; -"Nog steeds geen herstart mogelijk. (%d Seconden over)"; - -" ϴ. (%d )"; -"Nog steeds geen herstart mogelijk in de stad. (%d Seconden over)"; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"De wachttijd is verlopen. Je zult herrijzen in de stad."; - -"а ߿ ɷ ø ϴ."; -"Je kunt je status niet veranderen zo lang je getransformeerd bent."; - -" Դϴ."; -"De speler is op dit moment aan het vechten."; - -"<> 忡 ʽϴ."; -"[Gilde] Het behoort niet tot de Gilde."; - -"<> ų ϴ."; -"[Gilde] Je kan niet het Level van Gilde Vaardigheden veranderen."; - -"߸ ߽ϴ"; -"Je keuze is verkeerd."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Opslag] Je hebt een verkeerd wachtwoord ingevoerd."; - -"<â> â ̹ ֽϴ."; -"[Opslag] De Opslag is al open."; - -"<â> â 10 ȿ ϴ."; -"[Opslag] Je moet 10 seconden wachten om de Opslag weer te openen."; - -"<â> Ÿ ־ â ϴ."; -"[Opslag] De afstand tussen jou en de Opslag is te groot om het te openen."; - -"<Ƽ> Ƽ ó ϴ."; -"[Groep] De Server kan het Groeps verzoek niet uitvoeren."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Groep] Je kunt de Groep niet verlaten wanneer je in een Kerker bent."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Groep] Je hebt de Groep verlaten."; - -"<> ̹ ٸ £ Դϴ."; -"[Gilde] Je gilde doet al mee met een andere oorlog."; - -"<> ϴ."; -"[Gilde] Niemand komt in aanmerking voor een Gilde Oorlog."; - -"<> ׷ 尡 ϴ."; -"[Gilde] Deze Gilde bestaat niet."; - -"̹ ĺǾֽϴ"; -"Er is al een kandidaat."; - -"̹ Դϴ."; -"[Gilde] Deze Gilde doet al mee in een Oorlog."; - -"<> Ͽ ϴ."; -"[Gilde] Er is niet genoeg Yang om mee te doen met een Gilde Oorlog."; - -"<> Ͽ ϴ."; -"[Gilde] De Gilde heeft niet genoeg Yang om mee te doen aan een Gilde Oorlog."; - -"<> ̹ Դϴ."; -"[Gilde] De Gilde staat al genoteerd voor een andere Gilde Oorlog."; - -"<> 尡 ̹ Դϴ."; -"[Gilde] De Gilde doet al mee aan een andere Oorlog."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Gilde] Tenminste %d spelers moeten mee doen aan een Gilde Oorlog."; - -"<> ڶ ϴ."; -"[Gilde] De Gilde heeft niet genoeg Rank Punten om mee te doen aan een Gilde Oorlog."; - -"<> Ͽ ϴ."; -"[Gilde] De Gilde heeft niet genoeg leden om mee te doen aan een Gilde Oorlog."; - -" 20 ϴ ڵ ȣ ϴ."; -"Je moet Level 20 of hoger zijn om een mobiele telefoon nummer te registeren."; - -" ڰ ʽϴ"; -"Heeft niet de Kwalificaties om een Keizer te zijn."; - -"%s ģ ź ߽ϴ."; -"%s heeft de uitnodiging afgeslagen."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Je kunt de uitnodiging niet aan nemen omdat je al lid van een Groep bent."; - -"ָ 밡 Դϴ"; -"Alleen de Keizer kan dit gebruiken."; - -"%d ʰ Ÿ Դϴ."; -"Cooldown tijd is ongeveer %d seconden."; - -" մϴ. : %lu ʿݾ : %lu"; -"Tekort aan Belastingen. Huidig Kapitaal: %u Ontbrekend Kapitaal: %u"; - -": warpto "; -"Order: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Je kunt niet transporteren naar een onbekende speler."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Speler %d toevoegen in het Kanaal. (Huidig Kanaal %d)"; - -"%s Է ̵մϴ"; -"Transport naar %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Je kunt onbekende spelers niet bellen."; - -"<> ߿ ɿ ϴ."; -"[Gilde] Er zijn geen ervarings punten voor hunten tijdens een Gilde Oorlog."; - -" ູ %s HP,SP äϴ."; -"Wanneer de Zegening van de Keizer wordt gebruikt word %s LP en TP hersteld."; - -" "; -"Mijn Keizer Informatie"; - -"[%s] : %s ݾ %lld "; -"[%sMonarch] : %s Yang in eigendom %lld"; - -"[%s] : %s "; -"[%sMonarch] : %s"; - -" "; -"Keizer Informatie"; - -"ָ Ҽ ִ Դϴ"; -"Alleen een Keizer kan dit gebruiken."; - -"1-50 ġ ּ"; -"Kies een nummer tussen 1 en 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"De Monster kan niet geroepen worden. Controleer het Bende Nummer."; - -"ִ +%d"; -"Levenspunten +%d"; - -"ִ ŷ +%d"; -"Tover Punten +%d"; - -" ູ Ͽϴ."; -"De Zegening van de Keizer is actief."; - -"ü +%d"; -"Uithoudingsvermogen +%d"; - -" +%d"; -"Intelligentie +%d"; - -"ٷ +%d"; -"Kracht +%d"; - -"ø +%d"; -"Behendigheid +%d"; - -"ݼӵ +%d"; -"Aanvals Snelheid +%d"; - -"̵ӵ %d"; -"Beweeg Snelheid %d"; - -"Ÿ -%d"; -"Uitrust tijd -%d"; - -" ȸ +%d"; -"Energie Herstel +%d"; - -"ŷ ȸ +%d"; -"Tover Punten Herstel +%d"; - -" %d"; -"Gif Aanval %d"; - -" +%d"; -"Ster +%d"; - -"ο +%d"; -"Snelheid Vermindering +%d"; - -"%d%% Ȯ ġŸ "; -"Kritieke Aanval met een kans van %d%%"; - -"%d%% Ȯ "; -"Kans op een Speer Aanval %d%%"; - -"ΰ Ÿġ +%d%%"; -"Speler Aanvals Kracht tegen Monster +%d%%"; - -" Ÿġ +%d%%"; -"Paard aanvals Kracht tegen Monster +%d%%"; - -" Ÿġ +%d%%"; -"Aanvals Prikkel tegen Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Aanvals Prikkel tegen Milgyo +%d%%"; - -"ü Ÿġ +%d%%"; -"Aanvals prikkel tegen zombies + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Aanvals prikkel tegen duivels + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Door de Keizer Sa-Za-Hu krijgt de speler %s 10%% meer aanvals kracht voor 3 minuten."; - -"Ÿġ %d%% "; -"Leven Absorberen %d%% tijdens aanval."; - -"Ÿġ %d%% ŷ "; -"Absorberen van Tover Punten %d%% tijdens aanvallen."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Met een kans van %d%% dat Tover Punten (TP) bij de vijand weggenomen zullen worden."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Tover Punten (TP) absorberen met een kans van %d%%"; - -"Ÿݽ Ȯ %d%%"; -"%d%% kans om een korte afstand aanval te blokkeren."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% kans om een lange afstand aanval te blokkeren."; - -"Ѽհ %d%%"; -"Zwaard Verdediging %d%%"; - -"հ %d%%"; -"Twee-Handig Zwaard Verdediging %d%%"; - -"μհ %d%%"; -"Twee-Handig Zwaard Verdediging %d%%"; - -" %d%%"; -"Bel Verdediging %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Door de Keizer Geum-Gang-Gwon krijgt de speler %s 10%% meer pantser voor 3 minuten."; - -"ä %d%%"; -"Waaier Verdediging %d%%"; - -"Ȱ %d%%"; -"Lange Afstands Aanval Weerstand %d%%"; - -"ȭ %d%%"; -"Vuur Weerstand %d%%"; - -" %d%%"; -"Bliksem Weerstand %d%%"; - -" %d%%"; -"Magie Weerstand %d%%"; - -"ٶ %d%%"; -"Wind Weerstand %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Directe Slag Weerkaatsen: %d%%"; - -" ǵ Ȯ %d%%"; -"Vloek Weerkaatsen: %d%%"; - -" %d%%"; -"Gif Weerstand %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Tover Punten (TP) zal verhoogd tot %d%% worden als je wint."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"De Gebeurtenis is al bezig. (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Ervaring verhoogt naar %d%% als je wint."; - -"%d%% Ȯ ġ 2 "; -"Verhoging van Yang tot %d%% als je wint."; - -"%d%% Ȯ ġ 2 "; -"Verhoging van ontvangen Voorwerpen tot %d%% als je wint."; - -" %d%% "; -"Verhoging van Kracht tot %d%% wanneer je een Brouwsel neemt."; - -"%d%% Ȯ ġ ȸ"; -"%d%% kans om levenspunten te vullen nadat je wint."; - -" %d%%"; -"Geen duizeligheid %d%%"; - -" %d%%"; -"Geen Langzaam worden %d%%"; - -"Ѿ %d%%"; -"Geen Neervallen %d%%"; - -"ݷ +%d"; -"Aanvals Kracht + %d"; - -" +%d"; -"Pantser + %d"; - -"OX ũƮ ε "; -"OX Quiz Script kon niet geladen worden."; - -" ݷ +%d"; -"Magische Aanval + %d"; - -" +%d"; -"Magische Verdediging + %d"; - -"ִ +%d"; -"Maximale Uithoudingsvermogen + %d"; - -"翡 +%d%%"; -"Sterk tegen Krijgers + %d%%"; - -"ڰ +%d%%"; -"Sterk tegen Ninja + %d%%"; - -"󿡰 +%d%%"; -"Sterk tegen Sura + %d%%"; - -"翡 +%d%%"; -"Sterk tegen Sjamaan + %d%%"; - -"Ϳ +%d%%"; -"Sterk tegen Monster + %d%%"; - -"ݷ +%d%%"; -"Aanval + %d%%"; - -" +%d%%"; -"Verdediging + %d%%"; - -"OX ũƮ ε "; -"OX Quiz Script geladen."; - -"ġ %d%%"; -"Ervaring %d%%"; - -" %.1f"; -"Kans om een Voorwerp te vinden %. 1f"; - -" %.1f"; -"Kans om Yang te vinden %. 1f"; - -"ִ +%d%%"; -"Energie Bovenste Limiet +%d%%"; - -"ִ ŷ +%d%%"; -"Energie Bovenste Limiet +%d%%"; - -"ų %d%%"; -"Vaardigheden Schade %d%%"; - -"Ÿ %d%%"; -"Slag Schade %d%%"; - -"ų %d%%"; -"Weerstand tegen Vaardigheden Schade %d%%"; - -"Ÿ %d%%"; -"Weerstand tegen Slagen %d%%"; - -"ݿ %d%% "; -"%d%% Weerstand tegen Krijger Aanvallen"; - -"ȳϼ. ƾ2 Դϴ."; -"Welkom bij Metin2."; - -"ڰݿ %d%% "; -"%d%% Weerstand tegen Ninja Aanvallen"; - -"ݿ %d%% "; -"%d%% Weerstand tegen Sura Aanvallen"; - -"ݿ %d%% "; -"%d%% Weerstand tegen Sjamaan Aanvallen"; - -" ( : %d %d %d)"; -"(Procedure: %d y- %d m - %d d)"; - -"ä Դϴ."; -"Je Chat is geblokkeerd."; - -"ġ ȸ Ҽ ֽϴ"; -"Je hebt een hoger level nodig om te kunnen roepen."; - -"ġ %d ̻ մϴ."; -"Je hebt level %d nodig om te kunnen roepen."; - -"Ƽ ƴմϴ."; -"Je zit niet in deze Groep."; - -"忡 ʾҽϴ."; -"Je bent niet aangesloten bij deze Gilde."; - -" ޽ ߰ ź Դϴ."; -"De speler wijst toegevoegd te worden aan je vriendenlijst af."; - -"OX ̺Ʈ ۵Ǿϴ."; -"Ox Gebeurtenis is gestart."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Vrienden] Je kunt een GM niet aan je vriendenlijst toevoegen."; - -"%s ӵ ʽϴ."; -"%s is niet in het spel."; - -"ŷ %d ̳ â ϴ."; -"Nadat je hebt gehandeld kun je een Warenhuis openen na %d seconden."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Je kunt na %d seconden weer handelen."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Je hebt meer dan 2 miljard Yang. Je kunt niet handelen."; - -"ٸ ŷϰ λ ϴ."; -"Je kunt geen Priv Warenhuis openen als er een ander venster geopend is."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"De Speler heeft meer dan 2 miljard Yang. Je kunt niet met hem handelen."; - -"<â> ű ġԴϴ."; -"[Opslag] Geen Bewegingen mogelijk."; - -"<â> ϴ."; -"[Opslag] Voorwerp kan niet opgeslagen worden."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Groep] De Speler die uitgenodigd is is niet online."; - -" Ͽ մϴ."; -"Door Uriel's toestemming is toegang verleend."; - -"<Ƽ> ֽϴ."; -"[Groep] Alleen de Groepsleider kan dit veranderen."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Groep] Het doelwit is niet een lid van je Groep."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Groep] Je kunt niet een speler eruit gooien terwijl je in een Kerker zit."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Groep] Je kunt niet een speler eruit gooien wanneer je in een Kerker bent."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Groep] Je bent uit de Groep gegooid."; - -"<Ƽ> Ƽ ϴ."; -"[Groep] Je kunt de Groep niet verlaten wanneer je in een Kerker bent."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Groep] Je kunt Groepsleden niet eruit gooien."; - -"<> ػ %d ̳ 带 ϴ."; -"[Gilde] Nadat je een Gilde hebt verwijderd, kun je geen nieuwe starten voor %d dagen."; - -"<> Ż %d ̳ 带 ϴ."; -"[Gilde] Nadat je een Gilde hebt verlaten, kun je geen nieuwe starten voor %d dagen."; - -" ̸ Դϴ."; -"Deze Gilde Naam is ongeldig."; - -" Ź帳ϴ."; -"We vragen de medewerking van vele spelers."; - -"<> [%s] 尡 Ǿϴ."; -"[Gilde] [%s] Guilde is aangemaakt."; - -"<> Ͽϴ."; -"[Gilde] Aanmaken van Gilde gefaald."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Groep] Alleen de Groepsleider kan de Groeps Vaardigheden gebruiken."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Groep] Het doelwit is niet gevonden."; - -"<> ߸ ݾԴϴ."; -"[Gilde] Dat is niet het correcte som Yang."; - -"<> ִ մϴ."; -"[Gilde] Je hebt niet genoeg Yang."; - -"<> ׷ ã ϴ."; -"[Gilde] De gezochte persoon kan niet gevonden worden."; - -"<> 尡 ƴմϴ."; -"[Gilde] Dit persoon zit niet in dezelfde Gilde."; - -"<> Ż ų ϴ."; -"[Gilde] Je kunt geen Gilde Leden eruit gooien."; - -"<> %s Ż ׽ϴ."; -"[Gilde] Het Gilde Lid %s is uit de Gilde gegooid."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX event is not niet geindigd. Een error heeft plaats gevonden. (Flag: %d)"; - -"<> Ż ׽ϴ."; -"[Gilde] Je hebt een Gilde Lid eruit gegooid."; - -"<> ̸ ϴ."; -"[Gilde] Je kunt niet je Rang naam veranderen."; - -"<> ̸ ϴ."; -"[Gilde] De Rechten van de Gildeleider kan niet veranderd worden."; - -"<> ̸ Դϴ."; -"[Gilde] Deze Rank Naam is ongeldig."; - -"<> ϴ."; -"[Gilde] Je kunt je positie niet veranderen."; - -"<> ϴ."; -"[Gilde] De Rechten van de Gildeleider kan niet veranderd worden."; - -"<> %u ġ Ͽϴ."; -"[Gilde] %u Ervaring gegeven."; - -"<> ġ ڿ Ͽϴ."; -"[Gilde] Ervarings gebruik gefaald."; - -"<> մϴ."; -"[Gilde] Onvoldoende Yang in de gildeschatkamer."; - -"<> ŷ ȸ Ͽϴ."; -"[Gilde] Drakengeest werd niet hersteld."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"De OX Gebeurtenis zal binnenkort hersteld worden."; - -"<> ۼ ϴ."; -"[Gilde] Je kunt geen Aankondiging maken."; - -"<> ϴ."; -"[Gilde] Je kunt de positie niet veranderen."; - -"<> ϴ."; -"[Gilde] De Positie van de Gildeleider kan niet veranderd worden."; - -"<> ϴ."; -"[Gilde] Je kunt jezelf niet Gilde Leider maken."; - -"<> 屺 ϴ."; -"[Gilde] Je hebt niet genoeg rechten om de Gildeleider te kiezen."; - -"<> ̻ ϴ."; -"[Gilde] Je kunt niet mr Gildeleiders kiezen."; - -" dz ϴ."; -"Je kunt dit Voorwerp niet verhandelen."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Illegale software gedetecteerd. Het Spel word afgesloten."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Je hebt meer dan 2 miljard Yang. Je kunt niet handelen."; - -"ݾ մϴ."; -"Ongeldige Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Het Huidige Gebeurtenis is gelimiteerd naar n gebied."; - -" 귿 ."; -"Start Voorwerpen Roulette."; - -"Ӵ 귿 ."; -"Start Yang Roulette."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"De Speler is online. Gebruik fluisteren om te chatten."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Het Mobiele nummer is niet geregistreerd."; - -" ޼ 20 ֽϴ."; -"Je moet tenminste level 20 zijn om smsjes te versturen."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Je hebt 2000 Yang nodig om een sms te versturen."; - -" ޼ ߽ϴ."; -"Je sms is verstuurd."; - -"%s %s %d%% ߽ϴ!"; -"%s van de Gilde %s verhoogt tot %d%%!"; - -"%s %s ƿԽϴ."; -"%s van de Gilde %s is weer normaal."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s is verhoogd met %d%%!"; - -"%s %s ƿԽϴ."; -"%s 's %s is weer normaal."; - -" õ ִ(%d) Ǿϴ."; -"Je mijnbouw punten hebben het maximum behaald. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Je Mijnbouw Punten zijn verhoogd tot de hoogste Level."; - -"۸ ̷ ׷̵ ֽϴ."; -"Je kunt je pikhouweel upgraden bij Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -"Je Mijnbouw Punten zijn verhoogd! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Zonder een Pikhouweel kun je niet mijnen."; - -"̻ ij ϴ."; -"Niets om te mijnen hier."; - -"ä Ͽϴ."; -"Het mijnen was succesvol"; - -"ä Ͽϴ."; -"Het mijnen heeft gefaald."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Vrienden] Je hebt %s toegevoegd als vriend."; - -" ̵ǰڽϴ."; -"De Speler zal binnenkort naar de stad geteleporteerd worden."; - -"<޽> %s ޽ Ͽϴ."; -"[Vrienden] Je hebt %s verwijderd van je lijst."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Kritieke server error. De server zal automatisch herstarten."; - -"10 ڵ Ǹ,"; -"Je verbinding wordt verbroken in 10 seconden."; - -"5 Ŀ ϽǼ ֽϴ."; -"Je kunt verbinding maken na 5 minuten."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) Gilde aangemaakt. [Tijdelijk]"; - -" Դϴ"; -"Deze Gilde is Oorlog aan het voeren."; - -"%s: ʴ Դϴ."; -"%s: Gilde bestaat niet."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Een Gilde met deze naam of nummer bestaat niet."; - -" ʴ ǹԴϴ."; -"Gebouw bestaat niet."; - -" ǹ ֽϴ."; -"Dit soort Gebouw kan maar n keer gebouwd worden."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Sluit eerst de Ox event Map. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Het Basis Gebouw moet eerst gebouwd worden."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Gebouw is niet gebouwd door incorrecte prijzen."; - -"Ǽ մϴ."; -"Je gilde heeft niet genoeg Yang om dit gebouw te plaatsen."; - -"簡 Ͽ Ǽ ϴ."; -"Je hebt niet genoeg grondstoffen voor dit Gebouw."; - -"ǹ ġԴϴ."; -"Je kunt hier geen Gebouw bouwen."; - -" ʴ ij Դϴ."; -"Dit karakter bestaat niet."; - -" "; -"Duel niet geannuleerd."; - -" "; -"Duel succesvol geannuleerd."; - -" Ǿϴ."; -"Het Duel is succesvol begonnen."; - -" ۿ ֽϴ."; -"Er is een probleem met het beginnen van het duel."; - -" ߽ϴ."; -"Geen errors hebben zich voorgedaan."; - -"ڰ ϴ."; -"Geen Tegenstanders hier."; - -" Ʈ ϴ."; -"Geen Staat Punten over."; - -" Ʈ ϴ."; -"Overige Staat Punten zijn te laag."; - -" ߸ ԷϿϴ."; -"Je hebt een incorrecte waarde ingevoerd."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Subbevel van het Bevel is incorrect."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Contract tussen Speler %d en Speler %d verbroken."; - -" ϴ. ݾ %d"; -"Draai de Roulette voor %d Yang."; - -"۷αװ syslog ҽϴ"; -"De Voorwerp log is geplaatst in de syslog."; - -" "; -"Informatie over de Koninkrijken."; - -" %d %d %d %d"; -"Kies de Map Informatie van het Heilig Land %d Toegang %d %d %d"; - -" Ͽϴ."; -"Een fout heeft zich voorgedaan."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d"; - -" Ÿ "; -"Informatie over het Keizerrijk Gevecht"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Je verzoek is aan het laden. Even geduld aub."; - -"ٸŷâ ¿ â ϴ."; -"Je kunt geen Opslag openen als er een ander venster geopend is."; - -"<â> â йȣ Ǿϴ."; -"[Opslag] Opslag wachtwoord is veranderd."; - -"<â> йȣ ƲȽϴ."; -"[Opslag] Je hebt een verkeerd wachtwoord ingevoerd."; - -"Ⱓ %d ˴ϴ."; -"Je Speeltijd is voorbij in %d Minuten."; - -" ǥϿϴ."; -"Regelmatig gestemd."; - -"̹ǥ "; -"Reeds gestemd."; - -"%s ⸶ Ͽϴ."; -"Speler %s zit al in de stemming"; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX event is afgelopen, geen fouten hebben zich voorgedaan. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Kan niet gestemd worden."; - -" %s %lu ֽϴ"; -"%s heeft nog %u Yang."; - -" %s %d ֽϴ"; -"%s heeft nog %d Yang."; - -" ϰų ü ȲԴϴ"; -"Je hebt niet genoeg Yang."; - -" %s ĺ Ͽϴ"; -"%s is verwijderd als Keizer Kandidaat."; - -" %s ĺ ƴմϴ."; -"%s is niet een Kandidaat om Keizer te worden."; - -" %s ַ Ը ߽ϴ."; -"%s is genomineerd als Keizer."; - -" %s ַ ԸҼ ϴ ."; -"%s kan niet genomineerd worden als Keizer."; - -" %s ָ Ͽϴ.."; -"De %s Keizer word uitgezet."; - -" %s ָ Ҽ ϴ."; -"De %s Keizer kan niet uitgezet worden."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Gebeurtenis accepteert geen spelers meer."; - -"ż"; -"Shinsoo Koninkrijk"; - -"õ"; -"Chunjo Koninkrijk"; - -"뱹"; -"Jinno Koninkrijk"; - -"ô õ Ͽϴ! (%d/%d)"; -"Je Vis Punten zijn verhoogd! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Je hebt het maximum aan vis punten bereikt."; - -"θ ô ׷̵ ֽϴ."; -"Ga naar de Visser en laat je hengel upgraden."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Je hebt je Aas verloren aan de vis."; - -"Ⱑ ϴ! (%s)"; -"Je hebt een Vis gevangen! (%s)"; - -"̹ ̴ %.2fcm"; -"De lengte van de gevangen Vis is %.2fcm."; - -"̺Ʈôؾ"; -"Vis Gebeurtenis 'Grote Snoekbaars'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX De andere deelnemers in de Gebeurtenis staan genoteerd."; - -"̺Ʈ׾"; -"Vis Gebeurtenis 'Karper'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Je hebt %d van %d gevangen."; - -"Ⱑ ϴ."; -"De Vis is in diep water verdwenen."; - -" ӿ Խϴ."; -"Er zit een Schelp in de Vis."; - -" ӿ ̰ Խϴ."; -"Er zit een Worm in de Vis."; - -"%s ϴ."; -"Je bent %s aan het roosteren boven het vuur."; - -"20 ʰϿ ϴ"; -"Je kunt niet handelen want je hebt meer dan 2 miljard Yang."; - -"Ӿ  Ե ̸ ϴ."; -"Je kun je Warenhuis geen individuele naam geven."; - -"ȭ λ Ǹ ϴ."; -"Je kunt geen Voorwerpen-Winkel Voorwerpen in een priv Warenhuis verkopen."; - -"OX̺Ʈ ο ߽ϴ."; -"OX De andere deelnemers in de Gebeurtenis staan niet genoteerd."; - -"ä ߴϿϴ."; -"Mijnen klaar."; - -"̸ ϼ."; -"Je hebt een Pikhouweel nodig om erts te mijnen!"; - -"ô븦 ϼ."; -"Kies een Hengel."; - -"̳ ּ."; -"Plaats eerst Aas op de Haak."; - -"ô밡 ƴ ø ϴ!"; -"Je kunt niet gaan vissen zonder een Hengel!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Groep] Je kunt geen verzoek maken omdat de Groeps Leider niet online is."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Groep] Je kunt geen Groep vormen met Spelers uit een andere Keizerrijk."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Groep] Je kunt geen Spelers uitnodigen wanneer je in een Kerker bent."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Groep] Je kunt geen Speler uitnodigen wanneer je in Observatie Mode bent."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Groep] Alleen Spelers met een Level verschil van -30 naar +30 kunnen uitgenodigd worden."; - -" ڼ : %d"; -"Andere deelnemers: %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Groep] Je kunt deze Speler niet uitnodigen, hun Level is the laag."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Groep] Je kunt deze Speler niet uitnodigen, hun Level is te hoog."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Groep] Je kunt geen Spelers meer uitnodigen voor je Groep."; - -"%s Կ Ƽ û ߽ϴ."; -"Wil je bij de Groep van %s aansluiten?"; - -" Ƽ ʽϴ."; -"De Speler zit niet in deze Groep."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Groep] Je kunt je niet bij deze Groep aansluiten want die is vol."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Groep] Je hebt geen rechten om iemand uit te nodigen."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Groep] %s slaat de uitnodiging voor jouw Groep af."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Groep] %s zit al in de Groep."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Groep] Je kunt geen uitnodiging accepteren in een Kerker."; - -"OX ̺Ʈ ġٽϴ."; -"OX Gebeurtenis afgelopen."; - -"OX̺Ʈ ŵϴ."; -"OX Gebeurtenis afgelopen."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Groep] Je kunt de uitnodiging niet accepteren."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Groep] %s heeft je uitnodiging afgeslagen."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Groep] %s heeft zich bij je Groep aangesloten."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Groep] %s heeft zich bij je Groep aangesloten."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Je kunt nu geen priv Warenhuis gebruiken."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Deze Speler is al aan het handelen met een andere Speler."; - -"ƾ2ȣ: %s"; -"Metin2 Confirmatie Nummer: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Je Confirmatie Nummer is niet correct. Probeer opnieuw."; - -"ڵ ȣ Ǿϴ."; -"De Mobiele Nummer is geregistreerd."; - -" ִ ϴ."; -"Je kunt de Speler niet teleporteren."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX De Prijs is weggegeven. Id: %d Hoeveelheid: %d"; - -" ¶ ° ƴմϴ."; -"De Speler is niet online."; - -" %d äο ֽϴ. ( ä %d)"; -"De Speler is in kanaal %d. (Jij bent in kanaal %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Je kunt niet ergens anders heen gaan voor %d seconden nadat je een Warenhuis hebt geopend."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Je kunt niet ergens anders heen gaan voor een tijdje na het handelen."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Je kunt niet ergens anders heen gaan voor %d seconden na handelen."; - -" 밡 մϴ."; -"Duel afgelopen, je tegenstander is verdwenen."; - -" ϴ."; -"Er is geen limiet voor Brouwsels."; - -" %d մϴ."; -"Je kunt tot %d Brouwsels gebruiken."; - -"10ʵ ۵˴ϴ."; -"Het gevecht begint in 10 seconden."; - -" ۵Ǿϴ."; -"Het duel is begonnen."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"Het duel is beindigd omdat er een probleem is met de arena."; - -" ð ʰ ߴմϴ."; -"Het duel is beindigd vanwege de timeout."; - -"10ʵ ̵մϴ."; -"Over 10 seconden word je verplaatst naar de stad."; - -" Ͽ ߴմϴ."; -"Het duel is beindigd omdat er een probleem is met de arena."; - -" ij Ͽ մϴ."; -"Je Tegenstander heeft problemen. Het duel is beindigd."; - -" Ͽ մϴ."; -"Het duel is beindigd omdat er een probleem is met de Tegenstander."; - -"%s ÿ ¸Ͽϴ."; -"%s heeft het duel gewonnen."; - -"%s ¸Ͽϴ."; -"%s heeft gewonnen."; - -"10ʵ ǵưϴ."; -"Je wordt over 10 seconden naar de Stad geteleporteerd."; - -"10ʵ մϴ."; -"De volgende ronde begint over 10 seconden."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"De Tegenstanders werden opgesplits. Het duel is beindigd."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"De Quota van Gevallen Voorwerpen is op het moment plus %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"De Quota van Gevallen Yang is op dit moment plus %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"De drop-kans voor Yangregen is momenteel %d%% hoger."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"De Ervaringsbonus is op dit moment een extra %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"Je client versie is niet geldig. Installeer de normale patch aub."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Je kunt niet handelen in de shop als er een ander venster geopend is."; - -" Ÿ ʹ ־ ϴ."; -"Je bent te ver van het Warenhuis af om te kunnen kopen."; - -" Ÿ ʹ ־ ϴ."; -"Je bent te ver van het Warenhuis af om te kunnen verkopen."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Je kunt niet handelen want je hebt meer dan 2 miljard Yang."; - -" : %d"; -"Totale nummer vande Quiz: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"De Verkoop wordt belast met %d%% belasting."; - -" ¿ Ż ϴ."; -"Je kunt geen Paard rijden zolang je getransformeerd bent."; - -" ¿ Ż ϴ."; -"Je kunt geen Paard rijden wanneer je een Trouwjurk of Smoking draagt."; - -" ϰ ʽϴ."; -"Je hebt geen Paard."; - -" ׾ִ Դϴ."; -"Je Paard is dood."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"De Uithoudingsvermogen van je Paard is te laag."; - -" ȯ Ͽϴ."; -"Een Paard roepen heeft gefaald."; - -" "; -"Paard"; - -"ȥ ˴ϴ."; -"De Bruiloft zal spoedig afgelopen zijn."; - -"ڵ Ե˴ϴ."; -"Zal automatisch verlaten worden."; - -"̹ ϴ."; -"De Oorlog is reeds over."; - -"10ʵ ϰڽϴ."; -"Het resultaat volgt in 10 seconden."; - -" ¿ ȯ ϴ."; -"Je kunt niet handelen terwijl je observeert."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Als het venster geopend is kun je niet handelen met anderen."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"De andere spelers is momenteel bezet, dus kun je momenteel niet handelen."; - -" ȯ ź Դϴ."; -"De andere Speler heeft het handelen geannuleerd."; - -" ϰų ڸ ϴ."; -"Niet genoeg Yang of er is geen plaats in de Inventaris."; - -" ϰų ڸ ϴ."; -"De andere Speler heeft niet genoeg Yang of er is geen plek in hun Inventaris."; - -" ǰ ϴ."; -"De andere Speler heeft geen plek in hun Inventaris."; - -"%s ԰ ȯ Ǿϴ."; -"De Handel met %s was succesvol."; - -" ȣ ġ ʾҽϴ."; -"Je hebt geen Ervaring verloren door de Zegening van de Draken God."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Huidige Score: Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -"Het juiste antwoord was:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"De Duivel van de Heilige Plaats: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", je hebt geen recht om hier te zijn! De leden van je koninkrijk zullen deze heilige grond over 10 seconden verlaten."; - -"Ÿ %s Ż Ͽϴ"; -"%sis verslagen en verlaat het Koninkrijk Gevecht."; - -"Ÿ "; -"Aantal Monsters in het Keizerrijk Gevecht:"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Als je de Wachter van de Heilige Plaats verslaat word je de eigenaar."; - -" ȣ ʾҽϴ."; -"Je hebt geen Voorwerpen laten vallen omdat je beschermd bent door de Draken God."; - -" ߰ %d"; -"Toegevoegde Stoot Schade %d"; - -"%s ! (%ld%%)"; -"%s blokkeert! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s ontwijkt! (%d%%)"; - -"O Դϴ"; -"Ja (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]s Aanvals Positie: %d %d"; - -"ɾ Էϼ."; -"Voer het Bevel volledig in."; - -"ź ¿ ϴ."; -"Je kunt dit niet doen terwijl je op een Paard zit."; - -" ¿ ϴ."; -"Je kunt dit niet doen terwijl je op de grond ligt."; - -"޼ӿ Կ?"; -"In mijn Dromen? Wat?"; - -" Ͼ ."; -"Sta eerst op."; - -"׷ ɾ ϴ"; -"Dit Bevel bestaat niet."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Groep] Groep is verwijderd."; - -"<Ƽ> ȯ ϴ."; -"[Groep] Je kan het doelwit niet roepen."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Groep] Je kunt geen Groeps Leden naar je huidige positie roepen."; - -"X Դϴ"; -"Nee (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Jouw groep werkt goed samen en groepsleden die in de buurt zijn van de groepsleider zullen een ervaringsbonus ontvangen."; - -""; -"Leider"; - -""; -"Lid"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Gilde] Aangeboden Ervaring is groter dan de overgebleven Ervaring."; - -"<> Դϴ."; -"[Gilde] Het Bericht kan niet verwijderd worden."; - -"<> ŷ մϴ. (%d, %d)"; -"[Gilde] Niet genoeg Drakengeest. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Gilde] Je kunt geen Gilde Vaardigheden gebruiken."; - -"<> %d ų (%d, %d) to %lu"; -"[Gilde] %d Vaardigheden gebruikt (%d, %d) op %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Gilde] De Speler is in kanaal %d. (Huidig kanaal: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Gilde] De Speler is niet online"; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Ieder die een fout antwoord heeft gegeven wordt na 5 sec. verwijderd."; - -"<> ų ߿ ֽϴ."; -"[Gilde] Deze Gilde Vaardigheid kan alleen tijdens Oorlog gebruikt worden."; - -"<> %lu ŷ ȸϿϴ."; -"[Gilde] %u Drakengeest punten zijn hersteld."; - -"<> ݰ 常 ֽϴ."; -"[Gilde] Alleen de Gildeleider kan Yang eruit halen."; - -"<> ʴ ź Դϴ."; -"[Gilde] De Speler slaat de Gilde uitnodiging af."; - -"<> ʴ ϴ."; -"[Gilde] Je kunt niet iemand uitnodigen voor de Gilde."; - -"<> ٸ 忡 ʴ ϴ."; -"[Gilde] Je kunt geen Spelers van een andere Koninkrijk uitnodigen voor de Gilde."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Gilde] Deze speler kan opnieuw uitgenodigd worden na %d dag(en)."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Gilde] Na de herindeling kun je leden uitnodigen na %d dagen."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Gilde] Deze Speler is al lid van een andere Gilde."; - -"<> ִ ʰ߽ϴ."; -"[Gilde] De Gilde capaciteit heeft zijn bovenste limiet bereikt."; - -" غּ."; -"Klaar voor de volgende vraag?"; - -" ųԴϴ."; -"Je kunt deze Vaardigheid niet trainen."; - -" ̻ ϴ."; -"Je kunt deze Vaardigheid niet trainen."; - -"׷ ųԴϴ."; -"Je kunt deze Vaardigheid niet trainen tot grootmeester."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Je bent al een Meester in deze Vaardigheid. Je kunt het niet trainen."; - -" ų ׷ ̸ ʾҽϴ."; -"Je Vaardigheid is niet hoog genoeg om een grootmeester te worden."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"Het heeft niet gewerkt! Verdikkeme!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Training gefaald. Probeer het later opnieuw."; - -" ̾!"; -"Mijn lichaam is vol met kracht!"; - -"߰ſ ġ ־! ̰, ̰!"; -"De training schijnt al te werken..."; - -" ̽ϴ."; -"Je hebt je training met het Boek succesvol afgerond."; - -"ġ Ͽ å ϴ."; -"Je kunt dit niet lezen want je hebt niet genoeg Ervaring."; - -"Pregunta."; -"Vraag."; - -" ų å ̻ ϴ."; -"Je kunt deze Vaardigheid niet trainen met een Boek."; - -" ų å ̸ ʾҽϴ."; -"Deze Vaardigheid is niet hoog genoeg om getrained te kunnen worden met een Boek."; - -" ذ Ǿ ѵ ѵ.."; -"Ik maak vooruitgang, maar ik heb nog steeds niet alles begrepen."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Deze instructies zijn moeilijk om te begrijpen. Ik moet blijven studeren."; - -" ϴ ͸ ִ ̴.."; -"Ik begrijp dit hoofdstuk. Maar ik moet door blijven gaan met hard werken."; - -"å ̽ϴ."; -"Je hebt je training met het Boek succesvol afgerond."; - -"ȯ Ͽϴ."; -"Teleportatie gefaald."; - -" ϴ. ° ãư."; -"Geen Paard hier. Vraag aan de Jongen."; - -" ȯ ϼ."; -"Gebruik een Voorwerp om een Paard te roepen."; - -"%s SPҸ: %d"; -"%s FP Gebruik: %d"; - -" O, Ʋ X ̵ּ"; -"Als het juist is, ga dan naar O, als het verkeerd is, ga dan naar X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Ik brand van binnen maar het kalmeert mijn lichaam."; - -"׷, õõ. õõ, ׷ !"; -"Langzaam, maar gestaag... zonder te stoppen."; - -"׷, ̾. ü Ⱑ 游."; -"Ja dat voelt goed. Mijn lichaam zit vol Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Ik heb het gelezen! Nu moet de Chi door mijn lichaam vloeien."; - -"װ ž!"; -"De training is afgelopen."; - -" å ̾! ̰ ־!"; -"Ik ben op de laatste pagina! De training is bijna klaar!"; - -" Ҿ! ݸ !"; -"Bijna klaar! Nog maar een klein beetje!"; - -"Ҿ! ݸ ̴!"; -"Ik ben verlicht! Ik heb het bijna helemaal gelezen!"; - -"å嵵 ʾұ."; -"Nog maar een paar pagina's en dan heb ik alles gelezen."; - -" ȿ ."; -"Ik voel me verfrist."; - -"Դϴ!"; -"Correct!"; - -" ."; -"Nu begrijp ik het!"; - -", ⼼ !"; -"Okee, ik moet geconcentreerd blijven!"; - -"ƴ  о Ӹ ."; -"Ik heb dezelfde zin steeds opnieuw gelezen."; - -"ϱ Ⱦ."; -"Ik wil niet meer leren."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"Dit is veel moeilijker dan ik dacht."; - -"̷ ΰ ȵȴٱ."; -"Ik kan me moeilijk concentreren. Ik zou een pauze moeten nemen."; - -" ä Ǿϴ."; -"Je chat is geblokkeerd door een GM."; - -"ä ǮȽϴ."; -"Je chat block is opgeheven."; - -"̹ â ֽϴ."; -"Het Bouw Venster is al geopened."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Je kunt niet iets bouwen wanneer er een andere Handel / Opslag Venster geopend is."; - -" ̻ ϴ."; -"Geen verdere verbeteringen mogelijk."; - -"â ʽϴ"; -"Het Bouw Venster is niet open."; - -" ᰡ մϴ"; -"Je hebt niet de juiste materiaal."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Gilde] Probeer het later opnieuw."; - -"%d о Ϸ ֽϴ."; -"Je moet %d verder Vaardigh. Boeken lezen, om deze Vaard. te verbeteren"; - -"<> Ŀ ֽ̿ʽÿ."; -"[Gilde] Probeer het later opnieuw."; - -" ִ Դϴ."; -"Je kunt deze functie alleen gebruiken wanneer je bij het kasteel bent."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: De Goudstaven zijn terugbetaald aan de kluis van je Koninkrijk."; - -"TEST : : %d"; -"TEST: In de kluis van je Koninkrijk zijn er: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Je bent niet in staat om de goudstaven terug te betalen aan de kluis van je Koninkrijk."; - -"<> %d Ǿϴ"; -"[Gilde]Gilde heeft %d Punten bereikt."; - -" ϴ."; -"Dit Voorwerp kan niet beter gemaakt worden."; - -" ȸ 20 ⸸ մϴ"; -"De gratis wapen toevoegingen kan alleen gebruikt worden bij wapens tot Level 20."; - -" ʾ ϴ."; -"Je bent niet in staat om dit Voorwerp te gebruiken omdat je niet alle kwalificaties hebt."; - -" ʾ ϴ."; -"Je bent niet in staat om dit Voorwerp te gebruiken omdat je het verkeerde geslacht hebt."; - -": transfer "; -"Gebruik: transfer "; - -"ָ Դϴ"; -"Deze functie kan alleen gebruikt worden door de Keizer."; - -"ٸ ȯ ϴ."; -"Je kunt geen Spelers van een ander Koninkrijk recruteren."; - -"%s %d äο Դϴ. ( ä: %d)"; -"De Speler %s is op het Kanaal %d op dit moment. (Jouw Kanaal: %d)"; - -"%s ȯϿϴ."; -"Je hebt %s spelers gerecruteerd."; - -"ԷϽ ̸ ڰ ϴ."; -"Er is geen gebruiker met deze naam."; - -"ڽ ȯ ϴ."; -"Je kunt niet jezelf recruteren."; - -" Ѻ ϴ."; -"Je Level is lager dan het Level van het Voorwerp na de verbetering."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Je kunt niets verbeteren als er nog een ander venster geopend is."; - -"%s ְ %s üǾϴ."; -"De Keizer van %s is veranderd naar %s."; - -"%s ȭ ѷΰ Դϴ."; -"Er zijn %s oorlogen om te kampvuren te laten branden."; - -"%s ߽ϴ."; -"%s heeft succesvol verdedigd."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Speler %s kan tot 30 minuten van nu een beloning krijgen omdat hij/zij de kampvuren heeft vernietigd."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 minuten zijn voorbij. De kampvuren zijn verdwenen."; - -"%s ˸ ȭ Ÿϴ."; -"Een kampvuur was in brand gezet voor %s om te waarschuwen voor een gevecht."; - -"%s ȭ ı߽ϴ."; -"%s heeft het kampvuur vernietigd."; - -"%s Ͽ £ йϿϴ.."; -"%s heeft de oorlog verloren omdat ze het kasteel niet konden verdedigen."; - -"%s ȭ ıϿϴ."; -"%s heeft het kampvuur vernietigd."; - -" ֽϴ."; -"Je kunt alleen een winkel openen wanneer je jezelf uitkleedt."; - -"%d ð %d %d äñ Դϴ"; -"%d uren %d minutesn %d seconden over voor je chatblok."; - -"%d ð %d äñ Դϴ"; -"%d uren %d seconden over op je chatblock"; - -"%d %d äñ Դϴ"; -"%d minuten %d seconden over op je chatblok"; - -" Ȯ"; -"Drop-kans voor Yangregen"; - -" ϱ ᰡ մϴ."; -"Niet genoeg materiaal voor een verbetering."; - -""; -"Alle rijken"; - -" Ȯ"; -"Voorwerp val percentage"; - -" Ȯ"; -"Yang val percentage"; - -"ġ "; -"Ervaring percentage"; - -"%d äñ Դϴ"; -"%d seconden over op je chatblock"; - -" ź ¿ ǥ ϴ."; -"Je kunt geen emoties tonen wanneer je een paard rijdt."; - -" ź ǥ ϴ."; -"Je kunt geen emoties tonen aan een speler die paard rijdt."; - -"<> ƴմϴ."; -"[Gilde] De tegenstanders gildeleider is offline"; - -" ʾ ϴ."; -"[Gilde] De tegenstanders gildeleider is offline"; - -"<> ̹ Դϴ."; -"[Gilde] Deze gilde neem deel aan een gevecht op dit moment"; - -"̹ Ż ̿Դϴ."; -"Je bent al aan het rijden. Stijg eerst af."; - -" ̻ ϴ."; -"Je kunt niet verbeteren met dit Geschrift."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Je kunt maar n keer beloond worden voor de Demonen Toren Quest."; - -"ȥ ⿡ Ͽϴ."; -"Drakensteen is verwijderd."; - -"ȭâ ¿ ű ϴ."; -"Je kan het voorwerp niet uit het verbeteringsvenster slepen."; - -" ⿡ Ͽϴ."; -"Drakensteen overgebleven tijd is onttrokken."; - -" ⿡ Ͽϴ."; -"Onttrekken van overgebleven tijd is mislukt."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Verwijderen van de Drakensteen is mislukt. Maar je hebt het volgende ontvangen: %s"; - -"ȥ ⿡ Ͽϴ."; -"Verwijderen van de Drakensteen mislukt."; - -" ʿ ᰡ ƴմϴ."; -"Dit voorwerp is niet noodzakelijk voor het verbeteren van de kwaliteit."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Dit voorwerp is niet noodzakelijk voor het verbeteren van de kwaliteit."; - -" ȥԴϴ."; -"Dit Voorwerp kan zo niet verbeterd worden."; - -" δ ϴ."; -"Dit Voorwerp kan zo niet verbeterd worden."; - -"ܰ ߽ϴ."; -"Verbeteren van kwaliteit gelukt."; - -" ߽ϴ."; -"Verbetering van 1 level mislukt."; - -"ܰ ȥԴϴ."; -"Dit voorwerp is niet noodzakelijk voor verbetering."; - -" ߽ϴ."; -"Verbetering van 1 level is gelukt."; - -"ܰ ߽ϴ."; -"Verbeteren van kwaliteit mislukt."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Je hebt niet de materialen die nodig zijn voor het versterken van de Drakensteen."; - -"ȭ ȥԴϴ."; -"Deze Drakensteen kan niet gebruikt worden voor het verbeteren."; - -"ȭ ߽ϴ."; -"Versterken is gelukt."; - -"ȭ ߽ϴ."; -"Versterken mislukt."; - -"̹ ȥ ϰ ֽϴ."; -"Je draagt al een Drakensteen van dit type."; - -" ȥ ϴ."; -"De Drakensteen kan niet worden verwijderd."; - -"̹ ϰ ֽϴ."; -"Je bent al uitgerust met een Drakensteen van dit soort."; - -"κ Ȱȭ ."; -"Voor je de Cor Draconis kan openen, moet je de Dragensteen missie hebben voltooid en de Drakensteen Alchemie worden geactiveerd."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Voor je de Cor Draconis kan openen, moet je de Dragensteen missie hebben voltooid en de Drakensteen Alchemie worden geactiveerd."; - -"Ʈ κ丮 ϸ ϴ."; -"Je kan alleen de riem weg doen als er niets meer in zijn inventaris zit."; - -"ູ ö ĥ ֽϴ."; -"Je kunt het zegenings geschrift combineren met de magische ijzererts."; - -" Ʈ κ丮 ű ϴ."; -"Je kan dit voorwerp niet in de inventaris van je riem doen."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Je hebt %d Yang geinvesteerd."; - -" ִ ƾ ϴ."; -"Er is geen Steen om uitgehaald te worden."; - -" ġ Դϴ."; -"Je kunt deze positie niet bewaren."; - -"ǰ ϴ."; -"Er is niet genoeg ruimte in je Inventaris."; - -" ġ Ÿ ־ ȯ ϴ."; -"Je kunt niet teleporteren naar een veilige positie in een andere Koninkrijk."; - -" ڶ ϴ."; -"Je hebt niet genoeg LP."; - -" ŷ ڶ ϴ."; -"Je hebt niet genoeg Tover Punten (TP) om dit te gebruiken."; - -"%d ̵˴ϴ."; -"Je zult je bestemming in %d seconden bereiken."; - -" Ѻ ϴ."; -"Je Level is lager dan het Level van het Voorwerp na de verbetering."; - -", 5ʵ Ҽ ϴ. "; -"Je kunt een Maan Taart slechts elke 5 seconden gebruiken."; - -" ߿ ̿ ǰԴϴ."; -"Je kunt dit Voorwerp niet in een Duel gebruiken."; - -"%d ȹϼ̽ϴ."; -"Je hebt %d Yang gewonnen."; - -"ں ǿ Դϴ."; -"Je kunt hier geen kampvuur maken."; - -" ӿ ں ǿ ϴ."; -"Je kunt geen kampvuur onder water maken."; - -" ־ ʴ° . 踦 غ."; -"Gesloten. Je zou naar een Sleutel moeten zoeken."; - -" ƴѰ ."; -"Dit Voorwerp kan niet geopenend worden met een Sleutel."; - -" ִ κ ȵǾϴ."; -"Dit is de juiste Sleutel."; - -" %d ȹ߽ϴ."; -"Je hebt %d Yang ontvangen."; - -"ڿ ź ɴϴ."; -"Een mysterieus licht komt uit de doos."; - -"%d ġ ȹ߽ϴ."; -"Je hebt %d Ervarings Punten ontvangen."; - -"ڿ Ͱ Ÿϴ!"; -"Kijk wat er uit de doos komt!"; - -"<> ڶ ϴ."; -"[Gilde] Het gildelevel is te laag."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Als je de rode rook inhaleert die uit de doos komt, ben je sneller!"; - -" %d ϴ."; -"Gevallen items verdwijnen na %d minuten."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_PL.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_PL.txt deleted file mode 100644 index 30c3893ba..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_PL.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Wszyscy ludzie zostan przeniesieni do miasta."; - -" ʴ Դϴ"; -"Ta rzecz nie istnieje."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Skrzynia niespodziewanie wybucha! Stracie Punkty ycia."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Jeli bdziesz wdycha zielony dym ze skrzyni, rozprzestrzenisz trucizn w swoim ciele!"; - -"%s ȹϼ̽ϴ"; -"Otrzymano %s, %d sztuk."; - -"ڿ %s Խϴ."; -"Ze skrzyni wypad nastpujcy przedmiot: %s."; - -"谡 ʴ ."; -"Ten klucz chyba nie pasuje do zamka."; - -"ƹ͵ ϴ."; -"Nic nie dostae."; - -" ϱ մϴ."; -"Masz za mao Yang, aby mc uy tego przedmiotu."; - -" Ͽ ϴ."; -"Masz za mao Yang, aby mc uy tego przedmiotu."; - -"ų µ Ͽϴ."; -"Obniye swj poziom umiejtnoci."; - -"ų ϴ."; -"Nie moesz obniy swojego poziomu umiejtnoci."; - -"̹ ȿ ɷ ֽϴ."; -"Ten efekt jest ju aktywny."; - -" PC濡 ֽϴ."; -"Ten przedmiot moe by uyty tylko w kafejce internetowej."; - -" ѷ ʰϿϴ."; -"To jest powyej limitu."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Masz za mao miejsca w swoim ekwipunku."; - -" Ǵ Ͽϴ"; -"Uyto Ksiycowego Torcika lub Nasionka."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Nie moesz nosi obrczki jeli nie jeste w zwizku maeskim."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Nie moesz uy wykrawacza zdarze z tej pozycji."; - -" ϴ."; -"Ten przedmiot nie moe by absorbowany."; - -"̺Ʈ Ⱑ źο ϴ."; -"Wykrywacz zdarze znikn w rozbysku tajemniczego wiata."; - -"̺Ʈ Ⱑ ϴ."; -"Wykrywacz eventw znikn."; - -" Ⱑ ʴ° ϴ."; -"Kompas Kamieni Metin nie funkcjonuje w Lochach."; - -" Ⱑ źο ϴ."; -"Kompas Kamieni Metin znikn wraz z tajemniczym wiatem."; - -"ڿ %s %d Խϴ."; -"Otrzymaj: %s - %d"; - -" Ⱑ ϴ."; -"Kompas Kamieni Metin znikn."; - -" Խϴ."; -"W muszli znajdujesz jedynie zwyczajny Kawaek Kamienia."; - -" ϴ."; -"Muszla znikna."; - -" ְ Խϴ."; -"W muszli jest Biaa Pera."; - -" ûְ Խϴ."; -"W muszli jest Niebieska Pera."; - -" ְ Խϴ."; -"W muszli jest Krwawa Pera."; - -" å ʹ ϱⰡ ϴ."; -"Nie jest atwo zrozumie t ksik."; - -" å ƹ ʽϴ."; -"Ta ksika Ci nie pomoe."; - -" 30 DZ ʽϴ."; -"Musisz by na 30 poziomie, aby zrozumie t Ksige."; - -" 50 DZ ʽϴ."; -"Musisz by na 50 poziomie, aby zrozumie t Ksig."; - -" ̻ ϴ."; -"Nie moesz wytrenowa wicej kombinacji."; - -"%s %s ȹϿϴ."; -"Gildia %s przeja flag Gildii %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Ju mwisz pynnie tym jzykiem."; - -" å ÷ մϴ."; -"Musisz podnie swj poziom, aby zrozumie t ksik."; - -" å ʹ ϴ."; -"Ksika jest za trudna do nauki."; - -" åδ ̻ ϴ."; -"Nie moesz ju trenowa z t ksik."; - -" %d % Ǿϴ"; -"Podatki ustawione na %d%%."; - -" ¸ ų ִ ƴմϴ."; -"Trening Jedziectwa jest dostpny dopiero od poziomu 50."; - -"־ȼ ȭԸ Խϴ."; -"Unikne kltwy Zego Ducha przy pomocy Zwoju Egzorcyzmu."; - -" ̻ ¸ ü ϴ."; -"Nie moesz czyta wicej przewodnikw Jedziectwa."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Otrzymae punkt jedziectwa po przeczytaniu przewodnika jedziectwa."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Moesz podnie swoje umiejtnoci jedzieckie poprzez otrzymany punkt."; - -"%s 尡 %s Ѿҽϴ!"; -"Flaga Gildii %s zostaa ukradziona przez gracza %s."; - -"¸ ü ؿ Ͽϴ."; -"Nie zrozumiae Przewodnika Jedziectwa."; - -" ±. 𰡰 ̾."; -"Twj umys jest czysty. Moesz si skoncentrowa."; - -"ġ %d Ͽϴ."; -"Twoja Ranga zostaa zwikszona o %d punktw."; - -" ŸϿ Ż Ұմϴ."; -"Nie moesz pofarbowa lub wybieli swojej aktualnej fryzury."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Musisz osign poziom %d, aby mc ponownie zmieni kolor fryzury."; - -" ʾ ϴ."; -"Ten przedmiot moe zosta otwarty tylko przez inn pe."; - -" ġ ϴ."; -"Nie moesz tego uy z Twojego aktualnego pooenia."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Jeste gotowy do przeniesienia, wic nie moesz skorzysta ze zwoju powrotu."; - -" ġ "; -"Wrcie do punktu wyjcia."; - -" ȿ %s%s ϴ."; -"%s%s nie moe by uyty w lochu."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Misja] Odebrae ju swoj nagrod."; - -""; -"the"; - -""; -"the"; - -"û ʽϴ."; -"Nie posiadasz Odamu Kamienia do usuwania."; - -"Ӽ Դϴ."; -"Nie moesz zmieni ulepszenia tego Przedmiotu."; - -" Ӽ ϴ."; -"Nie masz ulepszenia, ktre mgby zmieni."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Moesz tego dokona tylko w %d minut po ulepszeniu. (Zostao %d minut)"; - -"Ӽ Ͽϴ."; -"Zmienie ulepszenie."; - -"Ӽ ߰ Ͽϴ."; -"Ulepszenie dodane pomylnie."; - -"Ӽ ߰ Ͽϴ."; -"Ulepszenie nie zostao dodane."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Aby doda kolejny bonus do tego przedmiotu, musisz uy kuli bogosawiestwa."; - -"忡 Ͻ ϴ."; -"Nie moesz uy tego na arenie."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Tego przedmiotu nie mona ju ulepsza w ten sposb. Maksymalna ilo bonusw zostaa osignita."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Kula bogosawiestwa moe zosta uyty tylko na przedmiotach, ktre ju maj 4 bonusy."; - -" ߰Ǿϴ."; -"Slot dodano pomylnie."; - -" ߰ Ͽϴ."; -"Slot nie zosta dodany."; - -" ׼ ̻ ߰ ϴ."; -"Do tego przedmiotu nie moesz doda wicej nowych slotw."; - -" ߰ Դϴ."; -"Nie moesz przydzieli slotu dla tego przedmiotu."; - -" Ͽϴ."; -"Uzbrajanie pomylne."; - -" Ͽϴ."; -"Uzbrajanie niepomylne."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Musisz wpierw doda slot. Uyj do tego Diamentu."; - -" ׼ ̻ ϴ."; -"Nie ma tu slotu z Klejnotami."; - -" ÿ ֽϴ."; -"Moesz to zrobi jedynie z zaoon Mask Uczu."; - -"̾Ƹ ߰ؾմϴ."; -"Musisz doda slot, jeli chcesz uy Diamentu."; - -" ׼ ̻ ϴ."; -"Do tego przedmiotu nie mona doda wicej klejnotw."; - -" ϴ."; -"Te przedmioty nie mog zosta uyte razem."; - -" ߿ ̳ Ƴ ϴ."; -"Nie moesz zmieni przynty podczas wdkowania."; - -"̹ ִ ̳ %s ϴ."; -"Zmienie aktualn przynt na %s."; - -"ô뿡 %s ̳ ϴ."; -"Umiecie %s jako przynt na haczyku."; - -" ᰡ մϴ."; -"Nie masz wszystkich materiaw potrzebnych do zrobienia mikstury."; - -"(%s) մϴ."; -"Nie masz wystarczajco materiaw (%s)."; - -" ڸϴ."; -"Nie masz wystarczajcej liczby pustych butelek."; - -" ߽ϴ."; -"Mieszanie napoju nie powiodo si."; - -"ڸ ֽϴ."; -"Tylko kobiety mog to zrobi."; - -" ƾ ϴ."; -"Nie moesz umieci kilku Kamieni Duszy tego samego rodzaju."; - -" ƾ ϴ."; -"Ten Kamie Duszy nie moe zosta umieszczony w przedmiocie tego rodzaju."; - -" ƾ ⿡ ϴ."; -"Nie moesz umieci tego Kamienia Duszy w broni."; - -"ƾ Ͽϴ."; -"Pomylnie umiecie Kamie Duszy."; - -"ƾ Ͽϴ."; -"Kamie Duszy pk podczas umieszczania."; - -" ִ ϴ."; -"Brak wolnych miejsc."; - -"Ҽ ϴ."; -"Nie moesz teleportowa twojego partnera w tym momencie."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Nie moesz uy zwoju powrotu podczas Bitwy Krlestw."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Nie moesz uy zwoju powrotu przez %d sek. po otwarciu magazynu."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Nie moesz skorzysta ze zwoju powrotu, gdy masz otwarte inne okno."; - -"׷ ϴ."; -"Ta osoba nie istnieje."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Nie moesz uy Zwoju przez %d sek. po handlu."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Nie moesz uy zwoju powrotu przez %d sek. po otwarciu magazynu."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Nie moesz uy zwoju powrotu, poniewa odlego jest zbyt maa."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Po dokonaniu handlu nie moesz skorzysta ze zwoju powrotu przez %d sek."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Nie moesz otworzy Magazynu, jeli otwarte jest inne okno."; - -" Դϴ."; -"Nie moesz wyrzuci tego przedmiotu."; - -" 3 ϴ."; -"Upuszczony przedmiot zniknie za 5 minut."; - -" ȹ: %s"; -"Otrzymae %s"; - -"ϰ ִ ʹ ϴ."; -"Masz za duo przedmiotw w ekwipunku."; - -" ȹ: %s κ %s"; -"%s otrzymuje %s."; - -" ̵˴ϴ."; -"Za chwil wszyscy ludzie zostan przeniesieni do wybranego miasta."; - -"ʹ ֽϴ."; -"Jeste za blisko."; - -" : %s Կ %s"; -"%s otrzyma: %s"; - -"а ߿ ϴ."; -"Nie moesz zmieni uywanych przedmiotw, gdy jeste przemieniony."; - -" ֽϴ."; -"Musisz sta w miejscu, aby wyposay si w ten przedmiot."; - -" ʸ ϴ."; -"Zioo z map nie nadaje si na karm. Suy oywianiu martwych koni."; - -" Ḧ ϴ."; -"Nie moesz karmi martwego konia."; - -" ʸ ־ϴ."; -"Nakarmie konia zioami."; - -" Ḧ ־ϴ."; -"Nakarmie konia."; - -" Ӹ Դϴ."; -"Twj poziom jest za niski, aby mc nosi t fryzur."; - -" Ӹ ŸϷδ ü ϴ."; -"Masz ju tak fryzur."; - -"̹ а Դϴ."; -"Jeste ju przemieniony."; - -"ʹ ָ ֽϴ"; -"Jeste za daleko."; - -"߸ а Դϴ."; -"To jest zy przedmiot na handel."; - -" ʹ ͷδ ϴ."; -"Nie moesz si przemieni w posta, ktra ma wyszy poziom od Ciebie."; - -" ϴ."; -"Twj poziom jest za niski, aby wyposay si w ten przedmiot."; - -"ٷ ϴ."; -"Nie jeste wystarczajco silny, aby wyposay si w ten przedmiot."; - -" ϴ."; -"Twj poziom Inteligencji jest za niski, aby wyposay si w ten przedmiot."; - -"ø ϴ."; -"Masz za nisk Zrczno, aby wyposay si w ten przedmiot."; - -"ü ϴ."; -"Twoja Witalno jest za niska, aby wyposay si w ten przedmiot."; - -"ȥ ¿ ϴ."; -"Nie moesz uy tego przedmiotu, poniewa nie jeste w zwizku maeskim."; - -" ũ ÿ ϴ."; -"Nie moesz zaoy tego przedmiotu dwukrotnie."; - -"%s ð %d"; -"Pozostay czas do usunicia Kieszeni %s: %d"; - -"̼ ֽϴ."; -"Ta akcja moe zosta wykonana tylko z inn pci."; - -"%s ִ ϴ."; -"Z %s znikn klejnot."; - -"<> ̸ ʽϴ."; -"[Gildia] Nazwa gildii jest niepoprawna."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Gildia] Ta nazwa jest ju zajta."; - -"<> 带 ϴ."; -"[Gildia] Nie moesz stworzy gildii."; - -"%s 尡 %s 忡 Ͽϴ!"; -"Gildia %s wypowiedziaa wojn Gildii %s!"; - -"<> %s 尡 źϿϴ."; -"[Gildia] %s odrzucia wojn gildii."; - -"%s %s 尡 մϴ!"; -"Wojna pomidzy gildiami %s i %s rozpocznie si za kilka sekund!"; - -"%s %s 尡 Ͽϴ!"; -"Wojna pomidzy Gildiami %s oraz %s rozpoczta!"; - -"%s %s ºη ϴ."; -"Wojna pomidzy Gildiami %s oraz %s zakoczona remisem."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"Gildia %s wygraa wojn przeciwko Gildii %s."; - -" ൿ ȣ Ͽ մϴ."; -"Potrzebujesz potwierdzenia partnera do tego."; - -"<> Ǿϴ."; -"[Gildia] Wojna gildii zostaa anulowana."; - -"%s %s ҵǾϴ."; -"Wojna pomidzy Gildiami %s oraz %s zostaa anulowana."; - -"ݱ"; -"Zamknij"; - -" Ǿ Ǿϴ."; -"Akcja anulowana. Bitwa zostaa rozpoczta."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Kto zalogowa si na Twoje konto. Zostaniesz rozczony."; - -" ź ɴϴ."; -"Tajemnicze wiato dobiega z drzewa."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"Czas gry ( %d ) dodany do Twojego konta. (Numer patnoci %d)"; - -" ϼ̽ϴ."; -"Moesz uczestniczy w Bitwie Gildii jako Obserwator."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Po zaznaczeniu postaci pojawi si guzik do Zakoczenia Obserwacji."; - -" ƹ ϴ."; -"Nie ma adnych przeciwnikw."; - -"%s԰ !"; -"Pojedynek z %s rozpoczty!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Jeli nie ma przeciwnikw, wojna Gildii zakoczy si automatycznie."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Jako e wojna Gildii zakoczya si przed czasem, zostanie uznana jako remis."; - -"ְ ູ äϴ"; -"Energia zostaa odbita z powodu Bogosawiestwa Imperatora."; - -"%d Ŀ ູ ֽϴ"; -"Po %d sekundach moesz uy Bogosawiestwa Imperatora."; - -"Ÿ %d 밡"; -"Po %d sekundach moesz uy Bogosawiestwa Imperatora."; - -" ڱ ڶϴ : %d "; -"Za may przychd z podatkw : %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY] Podatek: %d"; - -"а Ͽϴ"; -"Bd podczas przemiany."; - -"а úϴ. ż ãư."; -"Cakowicie nauczye si przeksztacania."; - -" ȯּ."; -"Najpierw zawoaj swojego konia."; - -" ½ϴ."; -"Odesae swojego konia."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s wyzwa Ci na pojedynek!"; - -" մϴ."; -"Musisz zej z konia."; - -" ź ¿ ̸ ϴ."; -"Nie moesz karmi konia podczas siedzenia na nim."; - -" %s%s ־ϴ."; -"Nakarmie konia (%s%s)."; - -"%s ʿմϴ"; -"Potrzebujesz %s."; - -"˴ٿ %d ҽϴ."; -"%d sekund do wyczenia."; - -"%d ˴ٿ ˴ϴ."; -"Gra zostanie zamknita po %d sekundach."; - -"%d ҽϴ."; -"%d sekund do wyczenia."; - -" Ǿϴ."; -"Wylogowanie zostao anulowane."; - -"α ȭ ϴ. ø ٸ."; -"Powrt do okna logowania. Prosz czeka."; - -" մϴ. ø ٸ."; -"Zostaniesz rozczony z serwerem. Prosz czeka."; - -"%s û ߽ϴ."; -"Wyzwae %s na pojedynek."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Zmienie posta. Prosz czeka."; - -" ϴ. (%d )"; -"Wznowienie jeszcze nie jest moliwe. Odczekaj %d sekund."; - -" ϴ.(%d )"; -"Wznowienie jeszcze nie jest moliwe. Odczekaj %d sekund."; - -" ϴ.(%d )"; -"Wznowienie jeszcze nie jest moliwe. Odczekaj %d sekund."; - -" ϴ. (%d )"; -"Wznowienie w miecie jeszcze nie jest moliwe. Odczekaj %d sekund."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Min czas oczekiwania. Zostaniesz wskrzeszony w miecie."; - -"а ߿ ɷ ø ϴ."; -"Nie moesz zmieni swojego stanu, gdy jeste przemieniony."; - -" Դϴ."; -"Gracz bierze udzia w walce."; - -"<> 忡 ʽϴ."; -"[Gildia] To nie naley do gildii."; - -"<> ų ϴ."; -"[Gildia] Nie moesz zmieni poziomu umiejtnoci gildii."; - -"߸ ߽ϴ"; -"Twj wybr jest bdny."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Magazyn] Podae ze haso."; - -"<â> â ̹ ֽϴ."; -"[Magazyn] Magazyn jest ju otwarty."; - -"<â> â 10 ȿ ϴ."; -"[Magazyn] Musisz odczeka 10 sekund zanim otworzysz Magazyn ponownie."; - -"<â> Ÿ ־ â ϴ."; -"[Magazyn] Odlego pomidzy Tob a magazynem jest zbyt dua, aby go otworzy."; - -"<Ƽ> Ƽ ó ϴ."; -"[Grupa] Serwer nie moe wykona dania Grupy."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Grupa] Nie moesz opuci Grupy podczas przebywania w Lochu."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Grupa] Opucie grup."; - -"<> ̹ ٸ £ Դϴ."; -"[Gildia] Twoja gildia w tym momencie jest zaangaowana w inn wojn."; - -"<> ϴ."; -"[Gildia] Nikt nie ma uprawnie do wojen gildii."; - -"<> ׷ 尡 ϴ."; -"[Gildia] Gildia o tej nazwie nie istnieje."; - -"̹ ĺǾֽϴ"; -"Ju jest kandydatura"; - -"̹ Դϴ."; -"[Gildia] Ta gildia jest ju zaangaowana w inn wojn."; - -"<> Ͽ ϴ."; -"[Gildia] Nie ma wystarczajcej iloci Yang, aby uczestniczy w wojnie gildii."; - -"<> Ͽ ϴ."; -"[Gildia] Gildia nie posiada wystarczajcej iloci Yang by uczestniczy w wojnie gildii."; - -"<> ̹ Դϴ."; -"[Gildia] Ta gildia jest ju zapisana do innej wojny gildii."; - -"<> 尡 ̹ Դϴ."; -"[Gildia] Ta gildia aktualnie uczestniczy w innej wojnie."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Gildia] Przynajmniej %d graczy musi uczestniczy w wojnie gildii."; - -"<> ڶ ϴ."; -"[Gildia] Ta gildia nie posiada wystarczajcej liczby punktw rankingu, aby uczestniczy w wojnie gildii."; - -"<> Ͽ ϴ."; -"[Gildia] Gildia nie posiada wystarczajco duo czonkw, aby uczestniczy w wojnie gildii."; - -" 20 ϴ ڵ ȣ ϴ."; -"Twj poziom musi by wyszy ni 20, aby zapisa numer telefonu komrkowego."; - -" ڰ ʽϴ"; -"Nie nadajesz si na Imperatora."; - -"%s ģ ź ߽ϴ."; -"%s odrzuci zaproszenie."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Nie moesz przyj zaproszenia, poniewa jeste ju w Grupie."; - -"ָ 밡 Դϴ"; -"Tylko Imperator moe tego uy."; - -"%d ʰ Ÿ Դϴ."; -"Regeneracja okoo %d sekund."; - -" մϴ. : %lu ʿݾ : %lu"; -"Brakuje podatkw. Aktualny kapita : %u Brakujcy kapita : %u"; - -": warpto "; -"Rozkaz: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Nie moesz przenie si do nieznanego gracza."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Dodawanie gracza %d do kanau. (Aktualny kana %d)"; - -"%s Է ̵մϴ"; -"Teleport do %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Nie moesz przenosi nieznanych graczy."; - -"<> ߿ ɿ ϴ."; -"[Gildia] Podczas wojny gildii nie otrzymuje si Punktw Dowiadczenia z polowania."; - -" ູ %s HP,SP äϴ."; -"Gdy Bogosawiestwo Imperatora jest uyte, przywraca ponownie %s punktw P i PE."; - -" "; -"Informacje Mojego Imperatora"; - -"[%s] : %s ݾ %lld "; -"[Monarcha %s] : %s Posiadanie Yang %lld"; - -"[%s] : %s "; -"[Monarcha %s] : %s"; - -" "; -"Informacje Imperatora"; - -"ָ Ҽ ִ Դϴ"; -"Tylko Imperator moe tego uy"; - -"1-50 ġ ּ"; -"Wybierz liczb pomidzy 1 a 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Potwr nie moe by przywoany. Sprawd numer Potwora."; - -"ִ +%d"; -"Punkty ycia +%d"; - -"ִ ŷ +%d"; -"Punkty Energii +%d"; - -" ູ Ͽϴ."; -"Bogosawiestwo Imperatora jest aktywne."; - -"ü +%d"; -"Wytrzymao +%d"; - -" +%d"; -"Inteligencja +%d"; - -"ٷ +%d"; -"Sia +%d"; - -"ø +%d"; -"Zrczno +%d"; - -"ݼӵ +%d"; -"Szybko Ataku +%d"; - -"̵ӵ %d"; -"Szybko Ruchu %d"; - -"Ÿ -%d"; -"Czas wypoczynku -%d"; - -" ȸ +%d"; -"Odnawianie Energii +%d"; - -"ŷ ȸ +%d"; -"Odnawianie Many +%d"; - -" %d"; -"Atak Trucizny %d"; - -" +%d"; -"Gwiazda +%d"; - -"ο +%d"; -"Redukcja Szybkoci +%d"; - -"%d%% Ȯ ġŸ "; -"Szansa na Krytyczny Atak %d%%"; - -"%d%% Ȯ "; -"Szansa na Przeszywajcy Atak od %d%%"; - -"ΰ Ÿġ +%d%%"; -"Sia Ataku Gracza przeciwko Potworom +%d%%"; - -" Ÿġ +%d%%"; -"Sia Ataku Konia przeciwko Potworom +%d%%"; - -" Ÿġ +%d%%"; -"Wzmocnienie ataku przeciwko Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Wzmocnienie ataku przeciwko Mistykom + %d%%"; - -"ü Ÿġ +%d%%"; -"Wzmocnienie ataku przeciwko Nieumarym + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Wzmocnienie ataku przeciwko Diabom + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Dziki Imperatorowi Sa-Za-Hu, gracz %s otrzymuje 10%% wicej siy ataku przez 3 minuty."; - -"Ÿġ %d%% "; -"Pochanianie Energii %d%% podczas ataku."; - -"Ÿġ %d%% ŷ "; -"Pochanianie Many %d%% podczas ataku."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Z szans %d%% Many zostanie zabranej od wroga."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Absorbowanie Many z szans %d%% ."; - -"Ÿݽ Ȯ %d%%"; -"%d%% szans na blok ataku z bliskiej odlegoci."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% szans na blok ataku dystansowego"; - -"Ѽհ %d%%"; -"Odporno na Miecze %d%%"; - -"հ %d%%"; -"Odporno na Bro Dwurczn %d%%"; - -"μհ %d%%"; -"Odporno na Bro Dwurczn %d%%"; - -" %d%%"; -"Odporno na Dzwony %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Dziki Imperatorowi Geum-Gang-Gwon, gracz %s otrzymuje 10%% wicej obrony przez 3 minuty."; - -"ä %d%%"; -"Odporno na Wachlarze %d%%"; - -"Ȱ %d%%"; -"Odporno na Atak z odlegoci %d%%"; - -"ȭ %d%%"; -"Odporno na Ogie %d%%"; - -" %d%%"; -"Odporno na Byskawice %d%%"; - -" %d%%"; -"Odporno na Magi %d%%"; - -"ٶ %d%%"; -"Odporno na Wiatr %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Odbicie bezporedniego uderzenia: %d%%"; - -" ǵ Ȯ %d%%"; -"Odbicie Kltwy: %d%%"; - -" %d%%"; -"Odporno na Trucizny %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Jeli wygrasz, Mana zostanie podniesiona do %d%%"; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Wydarzenie ju trwa. (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Jeli wygrasz, Dowiadczenie wzronie do %d%%."; - -"%d%% Ȯ ġ 2 "; -"Jeli wygrasz, Yang wzrosn do %d%%."; - -"%d%% Ȯ ġ 2 "; -"Jeli wygrasz, Ilo przejtych przedmiotw wzronie do %d%%."; - -" %d%% "; -"Gdy wemiesz mikstur, Moc wzronie do %d%%."; - -"%d%% Ȯ ġ ȸ"; -"%d%% szansa na uzupenienie Punktw Energii po zwycistwie."; - -" %d%%"; -"Brak Oguszenia %d%%"; - -" %d%%"; -"Brak Spowolnienia %d%%"; - -"Ѿ %d%%"; -"Brak Upadku %d%%"; - -"ݷ +%d"; -"Sia Ataku +%d"; - -" +%d"; -"Obrona +%d"; - -"OX ũƮ ε "; -"Pytanie OX nie zostao zaadowane."; - -" ݷ +%d"; -"Atak Magiczny +%d"; - -" +%d"; -"Obrona Magiczna +%d"; - -"ִ +%d"; -"Maksymalna Wytrzymao +%d"; - -"翡 +%d%%"; -"Silny przeciwko Wojownikom +%d%%"; - -"ڰ +%d%%"; -"Silny przeciwko Ninja +%d%%"; - -"󿡰 +%d%%"; -"Silny przeciwko Sura +%d%%"; - -"翡 +%d%%"; -"Silny przeciwko Szamanom +%d%%"; - -"Ϳ +%d%%"; -"Silny przeciwko Potworom +%d%%"; - -"ݷ +%d%%"; -"Atak +%d%%"; - -" +%d%%"; -"Obrona +%d%%"; - -"OX ũƮ ε "; -"OX Quiz zosta zaadowany."; - -"ġ %d%%"; -"Dowiadczenie %d%%"; - -" %.1f"; -"Szansa na znalezienie przedmiotu %.1f"; - -" %.1f"; -"Szansa na znalezienie Yang %.1f"; - -"ִ +%d%%"; -"Grny limit Energii +%d%%"; - -"ִ ŷ +%d%%"; -"Grny limit Energii +%d%%"; - -"ų %d%%"; -"Obraenia Umiejtnoci %d%%"; - -"Ÿ %d%%"; -"Obraenia Uderze %d%%"; - -"ų %d%%"; -"Odporno na Obraenia Umiejtnoci %d%%"; - -"Ÿ %d%%"; -"Odporno na Trafienia %d%%"; - -"ݿ %d%% "; -"%d%% Odporno na Ataki Wojownika"; - -"ȳϼ. ƾ2 Դϴ."; -"Witamy w Metin2."; - -"ڰݿ %d%% "; -"%d%% Odporno na Ataki Ninja"; - -"ݿ %d%% "; -"%d%% Odporno na Ataki Sura"; - -"ݿ %d%% "; -"%d%% Odporno na Ataki Szamana"; - -" ( : %d %d %d)"; -"(Procedura: %d y- %d m - %d d)"; - -"ä Դϴ."; -"Twj Chat jest zablokowany."; - -"ġ ȸ Ҽ ֽϴ"; -"Aby mc woa, musisz mie wyszy poziom postaci."; - -"ġ %d ̻ մϴ."; -"Musisz mie co najmniej %d poziom aby mc woa."; - -"Ƽ ƴմϴ."; -"Nie jeste w tej Grupie."; - -"忡 ʾҽϴ."; -"Nie doczye do tej Gildii."; - -" ޽ ߰ ź Դϴ."; -"Gracz odrzuci twoje zaproszenie do Listy Przyjaci."; - -"OX ̺Ʈ ۵Ǿϴ."; -"Konkurs OX rozpoczty."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Przyjaciele] Nie moesz doda GM do Listy Przyjaci."; - -"%s ӵ ʽϴ."; -"%s nie jest online."; - -"ŷ %d ̳ â ϴ."; -"Po dokonaniu handlu musisz odczeka %d sekund, zanim bdziesz mg otworzy Magazyn."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Moesz handlowa ponownie za %d sekund."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Masz wicej ni 2 miliardy Yang. Nie moesz handlowa."; - -"ٸ ŷϰ λ ϴ."; -"Nie moesz otworzy prywatnego sklepu, dopki otwarte jest inne okno."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Ten gracz posiada wicej ni 2 miliardy Yang. Nie moesz z nim handlowa."; - -"<â> ű ġԴϴ."; -"[Magazyn] Ruch niemoliwy."; - -"<â> ϴ."; -"[Magazyn] Ten przedmiot nie moe by przechowany."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Grupa] Zaproszony gracz jest offline."; - -" Ͽ մϴ."; -"Uriel zezwoli na wejcie."; - -"<Ƽ> ֽϴ."; -"[Grupa] Tylko lider grupy moe to zmieni."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Grupa] Wskazany cel nie jest czonkiem twojej grupy."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Grupa] Nie moesz wyrzuci gracza jeli jeste w lochu."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Grupa] Nie moesz wyrzuci gracza jeli jeste w lochu."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Grupa] Zostae usunity z Grupy."; - -"<Ƽ> Ƽ ϴ."; -"[Grupa] Nie moesz opuci grupy w lochach."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Grupa] Nie moesz wyrzuca czonkw grupy."; - -"<> ػ %d ̳ 带 ϴ."; -"[Gildia] Po usuniciu gildii, nie moesz stworzy nowej przez %d dni."; - -"<> Ż %d ̳ 带 ϴ."; -"[Gildia] Po opuszczeniu gildii, nie moesz stworzy nowej przez %d dni."; - -" ̸ Դϴ."; -"Nazwa Gildii jest bdna."; - -" Ź帳ϴ."; -"Prosimy o liczny udzia graczy."; - -"<> [%s] 尡 Ǿϴ."; -"[Gildia] [%s] Gildia zostaa stworzona."; - -"<> Ͽϴ."; -"[Gildia] Zakadanie gildii nieudane."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Grupa] Tylko lider grupy moe uywa zdolnoci grupy."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Grupy] Cel nie zosta znaleziony."; - -"<> ߸ ݾԴϴ."; -"[Gildia] To nie jest poprawna ilo Yang."; - -"<> ִ մϴ."; -"[Gildia] Nie masz wystarczajcej liczby Yang."; - -"<> ׷ ã ϴ."; -"[Gildia] Poszukiwana osoba nie zostaa odnaleziona."; - -"<> 尡 ƴմϴ."; -"[Gildia] Ta osoba nie jest w tej samej gildii."; - -"<> Ż ų ϴ."; -"[Gildia] Nie moesz wyrzuca czonkw gildii."; - -"<> %s Ż ׽ϴ."; -"[Gildia] Czonek Gildii %s zosta usunity."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"Konkurs OX nie zosta jeszcze zakoczony, wystpiy bdy. (Flag: %d)"; - -"<> Ż ׽ϴ."; -"[Gildia] Czonek Gildii zosta usunity."; - -"<> ̸ ϴ."; -"[Gildia] Nie moesz zmieni swojej rangi."; - -"<> ̸ ϴ."; -"[Gildia] Moce Mistrza Gildii nie mog by zmienione."; - -"<> ̸ Դϴ."; -"[Gildia] Ranga jest niepoprawna."; - -"<> ϴ."; -"[Gildia] Nie moesz zmieni swojej pozycji."; - -"<> ϴ."; -"[Gildia] Prawa Lidera Gildii nie mog zosta zmienione."; - -"<> %u ġ Ͽϴ."; -"[Gildia] Wykorzystane Punkty Dowiadczenia: %u."; - -"<> ġ ڿ Ͽϴ."; -"[Gildia] Przekazanie Punktw Dowiadczenia nieudane."; - -"<> մϴ."; -"[Gildia] Za mao Yang w kasie gildii."; - -"<> ŷ ȸ Ͽϴ."; -"[Gildia] Duch Smoka nie zosta zregenerowany."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Za chwil wydarzenie OX zostanie zrestartowane."; - -"<> ۼ ϴ."; -"[Gildia] Nie moesz umieszcza ogosze."; - -"<> ϴ."; -"[Gildia] Nie moesz zmienia pozycji."; - -"<> ϴ."; -"[Gildia] Ranga Mistrza Gildii nie moe by zmieniona."; - -"<> ϴ."; -"[Gildia] Nie moesz sam siebie mianowa mistrzem gildii."; - -"<> 屺 ϴ."; -"[Gildia] Nie moesz wybra Lidera."; - -"<> ̻ ϴ."; -"[Gildia] Nie moesz wybra wicej Liderw."; - -" dz ϴ."; -"Nie moesz sprzeda tego przedmiotu."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Wykryto niedozwolone oprogramowanie. Gra zostanie zakoczona."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Masz wicej ni 2 miliardy Yang. Nie moesz handlowa."; - -"ݾ մϴ."; -"Bdny Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Aktualny Wydarzenie jest ograniczone tylko do jednego obszaru."; - -" 귿 ."; -"Rozpocznij Ruletk Przedmiotw."; - -"Ӵ 귿 ."; -"Rozpocznij Ruletk Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Gracz jest dostpny. Prosz skorzysta z szeptw."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Numer telefonu komrkowego nie jest zapisany."; - -" ޼ 20 ֽϴ."; -"Musisz by co najmniej na poziomie 20, aby wysya wiadomoci tekstowe."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Potrzebujesz 2000 Yang, aby wysa wiadomo tekstow."; - -" ޼ ߽ϴ."; -"Twoja wiadomo zostaa wysana."; - -"%s %s %d%% ߽ϴ!"; -"%s Gildii %s wzrs do %d%%!"; - -"%s %s ƿԽϴ."; -"%s Gildii %s jest ponownie normalny."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s wzrs o %d%%!"; - -"%s %s ƿԽϴ."; -"%s %s jest ponownie normalny."; - -" õ ִ(%d) Ǿϴ."; -"Twoje Punkty Wydobycia osigny limit. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Twoje punkty Wydobycia osigny najwyszy poziom."; - -"۸ ̷ ׷̵ ֽϴ."; -"Moesz ulepszy swj Kilof u Drwala Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -"Twoje Punkty Wydobycia wzrosy! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Nie moesz wydobywa bez kilofu."; - -"̻ ij ϴ."; -"Nie ma tu nic do wydobycia."; - -"ä Ͽϴ."; -"Wydobycie zakoczone pomylnie."; - -"ä Ͽϴ."; -"Wydobycie niepomylne."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Przyjaciele] Dodae %s do Listy Przyjaci."; - -" ̵ǰڽϴ."; -"Za chwil gracze zostan przeniesieni do miasta."; - -"<޽> %s ޽ Ͽϴ."; -"[Przyjaciele] Usune %s z listy."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Krytyczny bd serwera. Serwer zostanie uruchomiony ponownie."; - -"10 ڵ Ǹ,"; -"Zostaniesz rozczony za 10 sekund."; - -"5 Ŀ ϽǼ ֽϴ."; -"Moesz poczy si ponownie za 5 minut."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) Gildia utworzona. [Tymczasowo]"; - -" Դϴ"; -"Ta Gildia jest w stanie wojny."; - -"%s: ʴ Դϴ."; -"%s: Ta Gildia nie istnieje."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Gildia o takiej nazwie lub liczbie nie istnieje."; - -" ʴ ǹԴϴ."; -"Budynek nie istnieje."; - -" ǹ ֽϴ."; -"Ten typ budynku moe by zbudowany tylko raz."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Najpierw zamknij Map OX. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Musisz najpierw zbudowa Gwny Budynek."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Budowa zakoczona niepowodzeniem z powodu bdnej wyceny."; - -"Ǽ մϴ."; -"Twoja gildia nie posiada wystarczajcej iloci Yang, aby zbudowa ten budynek."; - -"簡 Ͽ Ǽ ϴ."; -"Nie masz wystarczajco surowcw na ten budynek."; - -"ǹ ġԴϴ."; -"Nie moesz zbudowa tego budynku w tym miejscu."; - -" ʴ ij Դϴ."; -"Ta posta nie istnieje."; - -" "; -"Pojedynek nie zosta przerwany."; - -" "; -"Pojedynek przerwany pomylnie."; - -" Ǿϴ."; -"Pojedynek rozpoczty pomylnie."; - -" ۿ ֽϴ."; -"Napotkano problem przy rozpoczciu pojedynku."; - -" ߽ϴ."; -"Nie wystpiy bdy."; - -"ڰ ϴ."; -"Brak przeciwnikw."; - -" Ʈ ϴ."; -"Nie zostay adne Punkty Statusu."; - -" Ʈ ϴ."; -"Pozostao zbyt mao punktw statusu."; - -" ߸ ԷϿϴ."; -"Podae z warto."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Polecenie jest nieprawidowe."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"Zerwany kontrakt pomidzy graczami %d i %d."; - -" ϴ. ݾ %d"; -"Rozpocznij ruletk o %d Yang."; - -"۷αװ syslog ҽϴ"; -"Log przedmiotw umieszczony w logu systemowym."; - -" "; -"Informacje dla Krlestw"; - -" %d %d %d %d"; -"Wybierz mapy witej Ziemi %d Wejcie %d %d %d"; - -" Ͽϴ."; -"Wystpi bd."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s licznik zabjstw %d zabitych potworw %d zabitych bossw %d liczba witej ziemi %d"; - -" Ÿ "; -"Informacje o Bitwie Krlestw"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Twoja proba jest wczytywana. Prosz czeka."; - -"ٸŷâ ¿ â ϴ."; -"Nie moesz otworzy magazynu, dopki otwarte jest inne okno."; - -"<â> â йȣ Ǿϴ."; -"[Magazyn] Haso do magazynu zostao zmienione."; - -"<â> йȣ ƲȽϴ."; -"[Magazyn] Wprowadzono nieprawidowe haso."; - -"Ⱓ %d ˴ϴ."; -"Twj czas gry dobiega koca za %d minut."; - -" ǥϿϴ."; -"Gosowanie."; - -"̹ǥ "; -"Ju zagosowae."; - -"%s ⸶ Ͽϴ."; -"%s graczy oddao ju swj gos."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"Event OX zosta zakoczony. Nie wystpiy adne bdy. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Nie moe by gosowany."; - -" %s %lu ֽϴ"; -"%s nadal ma %u Yang."; - -" %s %d ֽϴ"; -"%s nadal ma %d Yang."; - -" ϰų ü ȲԴϴ"; -"Nie masz wystarczajcej iloci Yang."; - -" %s ĺ Ͽϴ"; -"Kandydatura %s na Imperatora zostaa skasowana."; - -" %s ĺ ƴմϴ."; -"%s nie jest kandydatem na Imperatora."; - -" %s ַ Ը ߽ϴ."; -"%s zosta nominowany na Imperatora."; - -" %s ַ ԸҼ ϴ ."; -"%s nie moe by nominowany na Imperatora."; - -" %s ָ Ͽϴ.."; -"Imperator %s zosta odwoany."; - -" %s ָ Ҽ ϴ."; -"Imperator %s nie moe zosta odwoany."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"Konkurs OX nie przyjmuje ju nowych uczestnikw."; - -"ż"; -"Krlestwo Shinsoo"; - -"õ"; -"Krlestwo Chunjo"; - -"뱹"; -"Krlestwo Jinno"; - -"ô õ Ͽϴ! (%d/%d)"; -"Twoje punkty wdkarskie wzrosy! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Osigne maksymaln ilo Punktw Wdkarskich."; - -"θ ô ׷̵ ֽϴ."; -"Ulepsz swoj wdk u Rybaka!"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Stracie swoj przynt."; - -"Ⱑ ϴ! (%s)"; -"Zapae ryb! (%s)"; - -"̹ ̴ %.2fcm"; -"Dugo zapanej ryby wynosi %.2fcm."; - -"̺Ʈôؾ"; -"Konkurs Wdkarski 'Najlepszy Rybak'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Inni uczestnicy Wydarzenia s na licie."; - -"̺Ʈ׾"; -"Konkurs Wdkarski 'Karp'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Zapae %d z %d ."; - -"Ⱑ ϴ."; -"Ryba znikna w gbinach wody."; - -" ӿ Խϴ."; -"W rybie znajduje si muszla."; - -" ӿ ̰ Խϴ."; -"W rybie znajduje si robak."; - -"%s ϴ."; -"Pieczesz %s nad ogniem."; - -"20 ʰϿ ϴ"; -"Nie moesz handlowa, poniewa masz przy sobie wicej ni 2 miliardy Yang."; - -"Ӿ  Ե ̸ ϴ."; -"Nie moesz nada niewaciwej nazwy swojemu Magazynowi."; - -"ȭ λ Ǹ ϴ."; -"Nie moesz sprzedawa Przedmiotw z ItemShop w prywatnym Sklepie."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Inni uczestnicy Wydarzenia nie s na licie."; - -"ä ߴϿϴ."; -"Grnictwo zakoczone."; - -"̸ ϼ."; -"Do wydobywania surowcw potrzebny jest Kilof!"; - -"ô븦 ϼ."; -"Prosz wybra Wdk."; - -"̳ ּ."; -"Najpierw umie przynt na haczyku."; - -"ô밡 ƴ ø ϴ!"; -"Nie moesz owi bez Wdki!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Grupa] Nie moesz wysa Proby, poniewa Lider grupy jest offline."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Grupa] Nie moesz utworzy Grupy z graczami z innych Krlestw."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Grupa] Nie moesz zaprosi innych graczy, gdy jeste w lochu."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Grupa] Nie moesz zaprosi innych graczy, gdy jeste w Trybie Obserwatora."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Grupa] Tylko gracze z rnic poziomu -30 do +30 mog zosta zaproszeni."; - -" ڼ : %d"; -"Liczba innych uczestnikw: %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Grupa] Nie moesz zaprosi tego gracza, jego poziom jest za niski."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Grupa] Nie moesz zaprosi tego gracza, jego poziom jest za wysoki."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Grupa] Nie moesz zaprosi wicej graczy do swojej Grupy."; - -"%s Կ Ƽ û ߽ϴ."; -"Chcesz doczy si do Grupy %s."; - -" Ƽ ʽϴ."; -"Ten gracz nie jest w tej Grupie."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Grupa] Nie moesz doczy do tej Grupy, poniewa ma ona ju maksymaln ilo czonkw."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Grupa] Nie masz prawa, aby zaprasza kogokolwiek."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Grupa] %s odrzuci zaproszenie do twojej Grupy."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Grupa] %s jest ju w Grupie."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Grupa] Nie moesz przyj zaproszenia bdc w lochu."; - -"OX ̺Ʈ ġٽϴ."; -"Konkurs OX zakoczony."; - -"OX̺Ʈ ŵϴ."; -"Konkurs OX zakoczony."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Grupa] Nie moesz przyj zaproszenia."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Grupa] %s odrzuci twoje zaproszenie."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grupa] %s doczy do Grupy."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grupa] %s doczy do twojej Grupy."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Nie moesz skorzysta teraz z prywatnego Magazynu."; - -" ٸ ŷ ϰ ִ Դϴ."; -"W tej chwili ten gracz handluje z kim innym."; - -"ƾ2ȣ: %s"; -"Numer potwierdzajcy Metin2: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Twj numer potwierdzajcy jest bdny. Prosz sprbowa ponownie."; - -"ڵ ȣ Ǿϴ."; -"Numer komrkowy jest zarejestrowany."; - -" ִ ϴ."; -"Nie moesz przenie si do gracza."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"Nagroda za OX zostaa wydana. ID: %d Ilo: %d"; - -" ¶ ° ƴմϴ."; -"Ten gracz nie jest online."; - -" %d äο ֽϴ. ( ä %d)"; -"Gracz ten jest na kanale %d. (Ty jeste na kanale %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Nie moesz uda si w inne miejsce przez %d sekund po otwarciu Magazynu."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Nie moesz uda si w inne miejsce przez chwil po zakoczeniu handlu."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Nie moesz uda si w inne miejsce przez %d sekund po zakoczeniu handlu."; - -" 밡 մϴ."; -"Pojedynek zosta zakoczony, poniewa znikn twj przeciwnik."; - -" ϴ."; -"Nie ma limitu mikstur."; - -" %d մϴ."; -"Moesz uy tylko %d mikstur."; - -"10ʵ ۵˴ϴ."; -"Walka rozpoczyna si za 10 sekund."; - -" ۵Ǿϴ."; -"Pojedynek rozpoczty."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"Pojedynek zosta zakoczony z powodu problemw z aren."; - -" ð ʰ ߴմϴ."; -"Pojedynek zosta zakoczony z powodu upywu czasu."; - -"10ʵ ̵մϴ."; -"Za 10 sekund zostaniesz przeniesiony do miasta."; - -" Ͽ ߴմϴ."; -"Pojedynek jest zakoczony z powodu problemw z aren."; - -" ij Ͽ մϴ."; -"Twj przeciwnik ma jakie problemy. Pojedynek zakoczony."; - -" Ͽ մϴ."; -"Pojedynek zosta zakoczony poniewa jest problemw z przeciwnikiem."; - -"%s ÿ ¸Ͽϴ."; -"%s wygra pojedynek."; - -"%s ¸Ͽϴ."; -"%s wygra."; - -"10ʵ ǵưϴ."; -"Zostaniesz przeniesiony do Miasta za 10 sekund."; - -"10ʵ մϴ."; -"Nastpna runda rozpoczyna si za 10 sekund."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"Wojownicy si rozdzielili. Pojedynek zakoczony."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Aktualnie szansa na wypadnicie przedmiotu to: +%d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Ilo wypadajcych Yang jest zwikszona o: %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Aktualna szansa na deszcz dropw Yang jest zwikszona o: %d%%"; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Bonus dodatkowego dowiadczenia wynosi obecnie %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"Twoja wersja klienta jest niewaciwa. Prosz zainstalowa normalny patch."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Nie moesz handlowa w sklepie, dopki otwarte jest inne okno."; - -" Ÿ ʹ ־ ϴ."; -"Aby cokolwiek kupi, musisz podej bliej."; - -" Ÿ ʹ ־ ϴ."; -"Znajdujesz si za daleko od Magazynu aby sprzedawa."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Nie moesz handlowa, poniewa masz przy sobie wicej ni 2 miliardy Yang."; - -" : %d"; -"Cakowita liczba Pyta: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Podatek od sprzeday: %d%%."; - -" ¿ Ż ϴ."; -"Gdy jeste przemieniony, nie moesz jedzi konno."; - -" ¿ Ż ϴ."; -"Nie moesz jedzi konno, gdy masz na sobie Sukni lubn lub Smoking."; - -" ϰ ʽϴ."; -"Nie masz konia."; - -" ׾ִ Դϴ."; -"Twj ko zdech."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Wytrzymao Twojego konia jest za niska."; - -" ȯ Ͽϴ."; -"Nie udao si przywoa konia."; - -" "; -"Ko"; - -"ȥ ˴ϴ."; -"lub wkrtce dobiegnie koca."; - -"ڵ Ե˴ϴ."; -"Zostanie automatycznie opuszczony."; - -"̹ ϴ."; -"Wojna ju si zakoczya."; - -"10ʵ ϰڽϴ."; -"Wyniki zostan ukazane za 10 sekund."; - -" ¿ ȯ ϴ."; -"Nie moesz handlowa podczas obserwacji."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Jeli okno jest otwarte, nie moesz handlowa z innymi."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Nie moesz handlowa teraz z t osob, poniewa jest ona obecnie zajta."; - -" ȯ ź Դϴ."; -"Druga osoba zablokowaa handel."; - -" ϰų ڸ ϴ."; -"Za mao Yang lub brak miejsca w ekwipunku."; - -" ϰų ڸ ϴ."; -"Druga osoba nie ma wystarczajcej iloci Yang lub nie ma miejsca w ekwipunku."; - -" ǰ ϴ."; -"Druga osoba nie ma miejsca w ekwipunku."; - -"%s ԰ ȯ Ǿϴ."; -"Handel z %s zakoczony pomylnie."; - -" ȣ ġ ʾҽϴ."; -"Nie stracie dowiadczenia dziki Bogosawiestwu Boga Smokw."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Aktualna punktacja: Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -"Prawidowa odpowied to:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Diabe witej Ziemi: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", nie masz prawa tu przebywa. Za 10 sekund wszyscy obywatele twojego krlestwa opuszcz t wit ziemi."; - -"Ÿ %s Ż Ͽϴ"; -"Krlestwo %s zostao pokonane i odpada z Wojny Krlestw."; - -"Ÿ "; -"Liczba potworw w Wojnie Krlestw:"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Jeli pokonasz Stranika witej Ziemi, staniesz si jego wacicielem."; - -" ȣ ʾҽϴ."; -"Nie upucie adnego przedmiotu, poniewa jeste chroniony przez Boga Smokw."; - -" ߰ %d"; -"Dodatkowe obraenia od pchnicia %d"; - -"%s ! (%ld%%)"; -"%s blokuje! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s robi unik! (%d%%)"; - -"O Դϴ"; -"Tak (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]s Pozycja ataku: %d %d"; - -"ɾ Էϼ."; -"Prosz wpisa pene polecenie."; - -"ź ¿ ϴ."; -"Nie moesz tego zrobi, gdy dosiadasz konia."; - -" ¿ ϴ."; -"Nie moesz wykona tej akcji lec na ziemi."; - -"޼ӿ Կ?"; -"W moich snach? e co?"; - -" Ͼ ."; -"Najpierw wsta."; - -"׷ ɾ ϴ"; -"Ta komenda nie istnieje."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Grupa] Grupa zostaa skasowana."; - -"<Ƽ> ȯ ϴ."; -"[Grupa] Nie moesz przenie celu."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Grupa] Nie moesz teleportowa czonkw grupy na swoj aktualn pozycj."; - -"X Դϴ"; -"Nie (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Twoja grupa jest bardzo zgrana i czonkowie grupy, ktrzy znajduj si w pobliu lidera, otrzymaj bonus dowiadczenia."; - -""; -"Lider"; - -""; -"Czonek"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Gildia] Ilo przekazanego dowiadczenie jest prawdopodobnie za dua."; - -"<> Դϴ."; -"[Gildia] Wiadomo nie moe zosta usunita."; - -"<> ŷ մϴ. (%d, %d)"; -"[Gildia] Za mao Ducha Smoka. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Gildia] Jeszcze nie moesz uywa umiejtnoci gildii."; - -"<> %d ų (%d, %d) to %lu"; -"[Gildia] %d umiejtno uyta (%d, %d) na %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Gildia] Gracz jest na kanale %d (aktualny kana: %d)."; - -"<> 밡 ¶ ° ƴմϴ."; -"[Gildia] Gracz nie jest online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Po 5 sekundach, uczestnicy, ktrzy udzielili zej odpowiedzi zostan wykluczeni."; - -"<> ų ߿ ֽϴ."; -"[Gildia] Ta umiejtno gildii moe by uyta tylko podczas wojny."; - -"<> %lu ŷ ȸϿϴ."; -"[Gildia] Zregenerowano %u Ducha Smoka."; - -"<> ݰ 常 ֽϴ."; -"[Gildia] Tylko Lider Gildii moe pobra Yang."; - -"<> ʴ ź Դϴ."; -"[Gildia] Gracz odrzuci zaproszenie do Gildii."; - -"<> ʴ ϴ."; -"[Gildia] Nie moesz zaprasza osb do Gildii."; - -"<> ٸ 忡 ʴ ϴ."; -"[Gildia] Nie moesz zaprasza do Gildii graczy z innych Krlestw."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Gildia] Gracz moe zosta zaproszony ponownie za: %d dzie/dni."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Gildia] Moesz zaprasza czonkw dopiero po %d dniach od reorganizacji."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Gildia] Ten gracz naley ju do innej Gildii."; - -"<> ִ ʰ߽ϴ."; -"[Gildia] Pojemno Gildii osigna grny limit."; - -" غּ."; -"Gotowi na nastpne pytanie?"; - -" ųԴϴ."; -"Nie moesz szkoli si w tej umiejtnoci."; - -" ̻ ϴ."; -"Nie moesz szkoli si w tej umiejtnoci."; - -"׷ ųԴϴ."; -"Nie moesz szkoli si w tej umiejtnoci do Wielkiego Mistrza."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Jeste ju mistrzem w tej umiejtnoci. Nie moesz jej ju szkoli."; - -" ų ׷ ̸ ʾҽϴ."; -"Twoja umiejtno nie jest na tyle wysoka, aby zosta Wielkim Mistrzem."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"To nie zadziaao. Bleh!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Szkolenie niepomylne. Prosz sprbowa pniej."; - -" ̾!"; -"Moje ciao jest pene energii!"; - -"߰ſ ġ ־! ̰, ̰!"; -"Wida ju skutki treningu..."; - -" ̽ϴ."; -"Pomylnie zakoczye trening przy pomocy ksiki."; - -"ġ Ͽ å ϴ."; -"Nie moesz tego przeczyta, poniewa brakuje Ci dowiadczenia."; - -"Pregunta."; -"Pytanie."; - -" ų å ̻ ϴ."; -"Nie moesz szkoli tej umiejtnoci za pomoc Ksiki."; - -" ų å ̸ ʾҽϴ."; -"Umiejtno nie jest odpowiednio rozwinita, aby szkoli j przy pomocy Ksiki."; - -" ذ Ǿ ѵ ѵ.."; -"Robi postpy ale nie zrozumiaem jeszcze wszystkiego."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"T technik ciko zrozumie. Musz kontynuowa trening."; - -" ϴ ͸ ִ ̴.."; -"Ten rozdzia ju zrozumiaem, ale czeka mnie jeszcze mnstwo cikiej pracy."; - -"å ̽ϴ."; -"Pomylnie zakoczye trening przy pomocy ksiki."; - -"ȯ Ͽϴ."; -"Teleportacja niepomylna."; - -" ϴ. ° ãư."; -"Nie ma tu konia. Zapytaj Stajennego."; - -" ȯ ϼ."; -"Prosz uy przedmiotu, aby przywoa konia."; - -"%s SPҸ: %d"; -"%s Uycie FP: %d"; - -" O, Ʋ X ̵ּ"; -"Jeli TAK, przejd na pole O, jeli NIE, przejd na pole X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Pon wewntrz, ale to uspokaja moje ciao."; - -"׷, õõ. õõ, ׷ !"; -"Powoli, ale spokojnie.... Bez zatrzymywania."; - -"׷, ̾. ü Ⱑ 游."; -"Tak, to uczucie jest wietne. Moje ciao jest pene Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Przeczytaem! Teraz Chi musi popyn przez moje ciao."; - -"װ ž!"; -"Trening zakoczony."; - -" å ̾! ̰ ־!"; -"Jestem na ostatniej stronie! Trening jest prawie zakoczony!"; - -" Ҿ! ݸ !"; -"Prawie koniec! Jeszcze tylko troszeczk!"; - -"Ҿ! ݸ ̴!"; -"Zostaem owiecony! Przeczytaem prawie wszystko!"; - -"å嵵 ʾұ."; -"Zostao mi ju tylko kilka stron do przeczytania."; - -" ȿ ."; -"Czuj si odwieony."; - -"Դϴ!"; -"Prawidowo!"; - -" ."; -"Teraz rozumiem!"; - -", ⼼ !"; -"Dobrze, teraz musz pozosta skoncentrowanym!"; - -"ƴ  о Ӹ ."; -"Czytam t sam lini ponownie."; - -"ϱ Ⱦ."; -"Nie chc ju si wicej uczy."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"To jest duo trudniejsze ni si spodziewaem."; - -"̷ ΰ ȵȴٱ."; -"Nie potrafi si skoncentrowa. Powinienem zrobi sobie przerw."; - -" ä Ǿϴ."; -"Moliwo pisania zostaa zablokowana przez GM!"; - -"ä ǮȽϴ."; -"Twj Chat zosta odblokowany."; - -"̹ â ֽϴ."; -"Okno budowania jest ju otwarte."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Nie moesz nic budowa, gdy jest otwarte inne okno handlu/magazynu."; - -" ̻ ϴ."; -"Postp nie jest moliwy"; - -"â ʽϴ"; -"Okno budowania nie jest otwarte"; - -" ᰡ մϴ"; -"Nie masz waciwego materiau."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Gildia] Sprbuj ponownie pniej."; - -"%d о Ϸ ֽϴ."; -"Musisz przeczyta jeszcze %d Ksig Umiejtnoci aby ulepszy t Umiejtno."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Gildia] Sprbuj ponownie pniej."; - -" ִ Դϴ."; -"Moesz uywa t czynno jedynie jak jeste w zamku."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Zota sztabka zostaa wpacona do skarbca twojego krlestwa."; - -"TEST : : %d"; -"TEST: W skarbcu twojego krlestwa s: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Nie moesz wpaci zotej sztabki do skarbca twojego krlestwa."; - -"<> %d Ǿϴ"; -"[Gildia] Ranga osigna %d Punktw."; - -" ϴ."; -"Ten przedmiot nie moe by ulepszony."; - -" ȸ 20 ⸸ մϴ"; -"Darmowe ulepszenie broni moe by uyte jedynie w broniach do 20 poziomu."; - -" ʾ ϴ."; -"Nie moesz uy tego przedmiotu, poniewa nie masz wszystkich kwalifikacji."; - -" ʾ ϴ."; -"Nie moesz uy tego przedmiotu, poniewa nie jeste odpowiedniej pci."; - -": transfer "; -"Uyj: transfer "; - -"ָ Դϴ"; -"Ta czynno moe by uyta tylko przez Imperatora."; - -"ٸ ȯ ϴ."; -"Nie moesz rekrutowa graczy z innego krlestwa."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Gracz %s obecnie przebywa na kanale %d. (Twj Kana: %d)"; - -"%s ȯϿϴ."; -"Zrekrutowae %s graczy."; - -"ԷϽ ̸ ڰ ϴ."; -"Nie ma gracza o tej nazwie."; - -"ڽ ȯ ϴ."; -"Nie moesz przyj samego siebie."; - -" Ѻ ϴ."; -"Twj poziom jest niszy ni poziom przedmiotu po ulepszeniu."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Nie moesz nic ulepszy, dopki otwarte jest inne okno."; - -"%s ְ %s üǾϴ."; -"Imperator z %s zosta zmieniony na %s."; - -"%s ȭ ѷΰ Դϴ."; -"S %s wojny, by zapali ogniska."; - -"%s ߽ϴ."; -"%s by w stanie obroni pomylnie."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Przez 30 minut od teraz gracz %s moe dosta nagrod, gdy zniszczy ognisko."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 minut mino. Ogniska zgasy."; - -"%s ˸ ȭ Ÿϴ."; -"Ognisko zostao zapalone w %s by ostrzec o bitwie."; - -"%s ȭ ı߽ϴ."; -"%s zniszczy ognisko."; - -"%s Ͽ £ йϿϴ.."; -"%s przegrali wojn, poniewa nie byli w stanie obroni zamku."; - -"%s ȭ ıϿϴ."; -"%s zniszczy ognisko."; - -" ֽϴ."; -"Moesz otworzy Sklep tylko gdy zdejmiesz Zbroj."; - -"%d ð %d %d äñ Դϴ"; -"Twoja blokada czatu trwa jeszcze %d godzin %d minut %d sekund"; - -"%d ð %d äñ Դϴ"; -"Twoja blokada czatu trwa jeszcze %d godzin %d sekund"; - -"%d %d äñ Դϴ"; -"Twoja blokada czatu trwa jeszcze %d minut %d sekund"; - -" Ȯ"; -"Szansa na deszcz dropw Yang"; - -" ϱ ᰡ մϴ."; -"Masz za mao materiau na ulepszenie."; - -""; -"Wszystkie Krlestwa"; - -" Ȯ"; -"Czstotliwo wypadania przedmiotw"; - -" Ȯ"; -"Czstotliwo wypadania Yang"; - -"ġ "; -"Procent Dowiadczenia"; - -"%d äñ Դϴ"; -"Pozostao %d sekund do koca twojej blokady pisania"; - -" ź ¿ ǥ ϴ."; -"Nie moesz okazywa emocji bdc na koniu."; - -" ź ǥ ϴ."; -"Nie moesz okazywa emocji graczowi, ktry jest na koniu."; - -"<> ƴմϴ."; -"[Gildia] Lider Gildii przeciwnika jest offline."; - -" ʾ ϴ."; -"[Gildia] Lider Gildii przeciwnika jest offline."; - -"<> ̹ Դϴ."; -"[Gildia] Obecnie ta Gildia uczestniczy ju w walce."; - -"̹ Ż ̿Դϴ."; -"Jeste na koniu. Najpierw musisz zsi."; - -" ̻ ϴ."; -"Nie moesz ulepsza tym zwojem."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Moesz zosta nagrodzony tylko raz za kad wypraw do Wiey Demonw."; - -"ȥ ⿡ Ͽϴ."; -"Usunicie Smoczego Kamienia powiodo si."; - -"ȭâ ¿ ű ϴ."; -"Nie moesz przesuwa tego przedmiotu w obrbie okienka uszlachetniania."; - -" ⿡ Ͽϴ."; -"Ekstrakcja pozostaego czasu trwania Smoczego Kamienia powioda si."; - -" ⿡ Ͽϴ."; -"Ekstrakcja pozostaego czasu trwania nie powioda si."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Usunicie Smoczego Kamienia nie powiodo si. Otrzymano jednak: %s"; - -"ȥ ⿡ Ͽϴ."; -"Usunicie Smoczego Kamienia nie powiodo si."; - -" ʿ ᰡ ƴմϴ."; -"Przedmiot ten nie jest potrzebny do podwyszenia stopnia jakoci."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Przedmiot ten nie jest potrzebny do podwyszenia stopnia jakoci."; - -" ȥԴϴ."; -"Ten przedmiot nie moe by ulepszony w ten sposb."; - -" δ ϴ."; -"Ten przedmiot nie moe by ulepszony w ten sposb."; - -"ܰ ߽ϴ."; -"Podwyszenie stopnia jakoci powiodo si."; - -" ߽ϴ."; -"Uszlachetnienie o jedn klas wzwy nie powiodo si."; - -"ܰ ȥԴϴ."; -"Przedmiot ten nie jest potrzebny do uszlachetniania."; - -" ߽ϴ."; -"Uszlachetnienie o jedn klas wzwy powiodo si."; - -"ܰ ߽ϴ."; -"Podwyszenie stopnia jakoci nie powiodo si."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Nie posiadasz odpowiednich materiaw do wzmocnienia Smoczego Kamienia."; - -"ȭ ȥԴϴ."; -"Tego Smoczego Kamienia nie mona uy w celu wzmocnienia."; - -"ȭ ߽ϴ."; -"Wzmocnienie powiodo si."; - -"ȭ ߽ϴ."; -"Wzmocnienie nie powiodo si."; - -"̹ ȥ ϰ ֽϴ."; -"Nosisz ju ten rodzaj Smoczego Kamienia."; - -" ȥ ϴ."; -"Nie mona usun tego Smoczego Kamienia."; - -"̹ ϰ ֽϴ."; -"Ju masz na sobie taki Smoczy Kamie."; - -"κ Ȱȭ ."; -"Zanim otworzysz Cor Draconis, musisz zakoczy misj Smoczego Kamienia i aktywowa Alchemi Smoczych Kamieni."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Zanim otworzysz Cor Draconis, musisz zakoczy misj Smoczego Kamienia i aktywowa Alchemi Smoczych Kamieni."; - -"Ʈ κ丮 ϸ ϴ."; -"Moesz zdj pas dopiero wtedy, gdy w jego inwentarzu nie bdzie adnego przedmiotu."; - -"ູ ö ĥ ֽϴ."; -"Zwj Bogosawiestwa oraz Magiczny Metal mog zosta poczone."; - -" Ʈ κ丮 ű ϴ."; -"Tego przedmiotu nie moesz zdeponowa w inwentarzu swojego pasa."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Zainwestowae %d Yang."; - -" ִ ƾ ϴ."; -"Nie ma ju wicej Kamieni do wyjcia."; - -" ġ Դϴ."; -"Nie moesz zapisa tej pozycji."; - -"ǰ ϴ."; -"Masz za mao miejsca w ekwipunku."; - -" ġ Ÿ ־ ȯ ϴ."; -"Nie moesz przenie si do zapisanej pozycji w obcym Krlestwie."; - -" ڶ ϴ."; -"Masz za mao P."; - -" ŷ ڶ ϴ."; -"Masz za mao Punktw Energii aby tego uy."; - -"%d ̵˴ϴ."; -"Osigniesz miejsce docelowe w %d sekund po wykonaniu."; - -" Ѻ ϴ."; -"Twj poziom jest niszy od poziomu przedmiotu po ulepszeniu."; - -", 5ʵ Ҽ ϴ. "; -"Moesz uywa Ksiycowych Torcikw tylko raz na 5 sekund."; - -" ߿ ̿ ǰԴϴ."; -"Nie moesz uy tego przedmiotu w pojedynku."; - -"%d ȹϼ̽ϴ."; -"Wygrae %d Yang."; - -"ں ǿ Դϴ."; -"Nie moesz zaoy tutaj obozu."; - -" ӿ ں ǿ ϴ."; -"Nie moesz rozpali Ogniska pod wod."; - -" ־ ʴ° . 踦 غ."; -"Zamknite. Powiniene poszuka klucza."; - -" ƴѰ ."; -"Ten przedmiot nie moe zosta otwarty za pomoc klucza."; - -" ִ κ ȵǾϴ."; -"To jest waciwy klucz."; - -" %d ȹ߽ϴ."; -"Otrzymae %d Yang."; - -"ڿ ź ɴϴ."; -"Tajemnicze wiato dobiega z tej skrzynki."; - -"%d ġ ȹ߽ϴ."; -"Otrzymae %d Punktw Dowiadczenia."; - -"ڿ Ͱ Ÿϴ!"; -"Zobacz, co wyskoczyo ze skrzyni!"; - -"<> ڶ ϴ."; -"[Gildia] Poziom gildii jest za niski."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Jeli bdziesz wdycha czerwony dym ze skrzyni, bdziesz szybszy!"; - -" %d ϴ."; -"Upuszczone przedmioty znikn po %d minutach."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_PT.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_PT.txt deleted file mode 100644 index a4e891334..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_PT.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Em breve todos os jogadores sero teleportados para a cidade."; - -" ʴ Դϴ"; -"Este Item no existe."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"A caixa explodiu de repente! Perdeste Pontos de Vida (VD)."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Se respirares o fumo verde que vem da caixa, o veneno ir espalhar-se pelo teu corpo."; - -"%s ȹϼ̽ϴ"; -"Encontraste %s na caixa. A caixa continha %d."; - -"ڿ %s Խϴ."; -"A caixa contm %s."; - -"谡 ʴ ."; -"Esta Chave parece no corresponder fechadura."; - -"ƹ͵ ϴ."; -"No recebeste nada."; - -" ϱ մϴ."; -"No tens Yang suficiente para usar este Item!"; - -" Ͽ ϴ."; -"No tens Yang suficiente para usar este Item!"; - -"ų µ Ͽϴ."; -"O teu Nvel de Habilidade diminuiu."; - -"ų ϴ."; -"No podes diminuir o teu Nvel de Habilidade."; - -"̹ ȿ ɷ ֽϴ."; -"O efeito j est em aco."; - -" PC濡 ֽϴ."; -"Este Item s poder ser usado num CyberCaf."; - -" ѷ ʰϿϴ."; -"Isso ultrapassa o limite."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Infelizmente no tens espao suficiente no teu inventrio."; - -" Ǵ Ͽϴ"; -"Usaste Bolo Lua ou Sementes."; - -"ȥ ° ƴϸ ȥ ϴ."; -"No podes usar uma Aliana se no fores casado."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"No poders usar o Detector de Eventos a partir desta posio."; - -" ϴ."; -"Este item no pode ser absorvido."; - -"̺Ʈ Ⱑ źο ϴ."; -"O Detector de Eventos desapareceu emitindo uma luz misteriosa!"; - -"̺Ʈ Ⱑ ϴ."; -"O Detector de Eventos desapareceu!"; - -" Ⱑ ʴ° ϴ."; -"A Bssola de Pedras Metin no funciona em locais fechados."; - -" Ⱑ źο ϴ."; -"A Bssola de Pedras Metin desapareceu emitindo uma luz misteriosa!"; - -"ڿ %s %d Խϴ."; -"Recebes: %s - %d"; - -" Ⱑ ϴ."; -"A Bssola de Pedras Metin desapareceu."; - -" Խϴ."; -"Est uma Pedra no interior da Ostra."; - -" ϴ."; -"A Ostra desapareceu."; - -" ְ Խϴ."; -"Est uma Prola Branca dentro da Ostra!"; - -" ûְ Խϴ."; -"Est uma Prola Azul dentro da Ostra!"; - -" ְ Խϴ."; -"Est uma Prola Vermelha dentro da Ostra!"; - -" å ʹ ϱⰡ ϴ."; -"No fcil compreender este Livro."; - -" å ƹ ʽϴ."; -"Este Livro no te ir ajudar!"; - -" 30 DZ ʽϴ."; -"Precisas de ter pelo menos Nvel 30 para compreenderes este livro."; - -" 50 DZ ʽϴ."; -"Precisas de ter pelo menos nvel 50 para compreenderes este livro."; - -" ̻ ϴ."; -"No podes treinar mais Combos!"; - -"%s %s ȹϿϴ."; -"A Guild %s capturou a bandeira da Guild %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"J falas esta lngua fluentemente."; - -" å ÷ մϴ."; -"Tens de aumentar o teu Nvel para que possas compreender este Livro!"; - -" å ʹ ϴ."; -"Este Livro demasiado difcil de compreender!"; - -" åδ ̻ ϴ."; -"No poders treinar mais com este Livro!"; - -" %d % Ǿϴ"; -"Os impostos esto definidos nos %d%%."; - -" ¸ ų ִ ƴմϴ."; -"Precisas de ter no mnimo Nvel 50 para treinar a Arte de Equitao."; - -"־ȼ ȭԸ Խϴ."; -"Escapaste Maldio do Esprito Malvado com a ajuda de um Pergaminho do Exorcismo."; - -" ̻ ¸ ü ϴ."; -"No podes ler mais Livros Arte de Equitao."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Recebeste Pontos de Equitao depois de ler o Livro Arte de Equitao."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Poders aumentar o Nvel das tuas Habilidades de Equitao com os Pontos recebidos."; - -"%s 尡 %s Ѿҽϴ!"; -"A bandeira da Guild %s foi capturada pelo jogador %s."; - -"¸ ü ؿ Ͽϴ."; -"No compreendeste o Livro Arte de Equitao."; - -" ±. 𰡰 ̾."; -"A tua mente est limpa. Podes agora concentrar-te."; - -"ġ %d Ͽϴ."; -"O teu Karma aumentou %d pontos."; - -" ŸϿ Ż Ұմϴ."; -"No podes pintar ou branquear o teu estilo de cabelo actual."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Tens de atingir o Nvel %d para poderes pintar o teu cabelo novamente."; - -" ʾ ϴ."; -"Este Item s pode ser aberto por um membro do sexo oposto."; - -" ġ ϴ."; -"No podes usar isto a partir da tua localizao actual."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"J ests preparado para te teleportares, por isso no podes usar o Pergaminho do Retorno."; - -" ġ "; -"Foste enviado de novo para o local de origem."; - -" ȿ %s%s ϴ."; -"%s%s no pode ser usado(a) numa Caverna."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Misso] Tu j recebeste a tua recompensa."; - -""; -"o"; - -""; -"o"; - -"û ʽϴ."; -"No h Pedaos de Pedras Partidas para retirar."; - -"Ӽ Դϴ."; -"No podes mudar o melhoramento deste Item."; - -" Ӽ ϴ."; -"No tens melhoramentos que possas alterar."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"S podes fazer isto %d Minutos depois de um melhoramento. (Faltam %d Minutos)"; - -"Ӽ Ͽϴ."; -"Alteraste o melhoramento."; - -"Ӽ ߰ Ͽϴ."; -"Melhoramento bem sucedido."; - -"Ӽ ߰ Ͽϴ."; -"O Melhoramento no foi bem sucedido."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Ters de usar o Mrmore da Bno para adicionares outros bnus neste item."; - -"忡 Ͻ ϴ."; -"No podes usar isto na arena."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Este item j no pode ser melhorado. J possui o nmero mximo de bnus possvel."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"S podes usar o Mrmore da Bno num item que j possua 4 bnus."; - -" ߰Ǿϴ."; -"Socket adicionado com sucesso."; - -" ߰ Ͽϴ."; -"O Socket no pde ser adicionado."; - -" ׼ ̻ ߰ ϴ."; -"Neste Item no podem ser adicionados mais Sockets."; - -" ߰ Դϴ."; -"No podes adicionar um Socket a este Item."; - -" Ͽϴ."; -"Arma equipada com sucesso."; - -" Ͽϴ."; -"No foi possvel equipar a arma."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Precisas de usar um Diamante para adicionar um Socket."; - -" ׼ ̻ ϴ."; -"No h Sockets com minrios refinados."; - -" ÿ ֽϴ."; -"Podes fazer isto quando estiveres a usar uma Mscara de Emoes."; - -"̾Ƹ ߰ؾմϴ."; -"Tens de adicionar um Socket se quiseres usar um Diamante."; - -" ׼ ̻ ϴ."; -"No podem ser adicionados mais minrios refinados."; - -" ϴ."; -"Estes Items no podem ser usados ao mesmo tempo."; - -" ߿ ̳ Ƴ ϴ."; -"No podes mudar o isco enquanto pescas."; - -"̹ ִ ̳ %s ϴ."; -"Alteraste o teu isco actual por %s."; - -"ô뿡 %s ̳ ϴ."; -"Prendeste um isco - %s - ao anzol."; - -" ᰡ մϴ."; -"No tens todos os materiais necessrios para preparar a Poo"; - -"(%s) մϴ."; -"No tens materiais suficientes (%s)."; - -" ڸϴ."; -"No tens Garrafas Vazias suficientes."; - -" ߽ϴ."; -"A mistura da Poo no foi bem sucedida."; - -"ڸ ֽϴ."; -"Apenas mulheres podem fazer isto."; - -" ƾ ϴ."; -"No podes adicionar vrias Pedras do mesmo tipo."; - -" ƾ ϴ."; -"Esta Pedra Esprita no pode ser adicionada a este tipo de item."; - -" ƾ ⿡ ϴ."; -"No podes adicionar esta Pedra Esprita a uma arma."; - -"ƾ Ͽϴ."; -"Adicionaste a Pedra Esprita com sucesso."; - -"ƾ Ͽϴ."; -"A Pedra Esprita partiu-se enquanto a tentavas adicionar."; - -" ִ ϴ."; -"No h Slots livres."; - -"Ҽ ϴ."; -"Neste momento no te podes teleportar para o teu cnjuge."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"No podes usar um Pergaminho do Retorno durante uma Guerra dos Reinos."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Depois de abrires o Armazm no podes usar um Pergaminho do Retorno durante %d segundos."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"No podes usar um Pergaminho do Retorno enquanto outra janela estiver aberta."; - -"׷ ϴ."; -"Esta pessoa no existe."; - -" %d ̳ ȯ,ȯθ ϴ."; -"No podes usar um Pergaminho %d segundos aps uma negociao."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Depois de abrires um armazm no podes usar um Pergaminho do Retorno durante %d segundos."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"No podes usar o Pergaminho do Retorno porque a distncia demasiado pequena."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Depois de negociares no podes usar um Pergaminho do Retorno durante %d segundos."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"No podes abrir o Armazm enquanto estiver outra janela aberta."; - -" Դϴ."; -"No podes largar este Item."; - -" 3 ϴ."; -"O item cado ir desaparecer dentro de 5 minutos."; - -" ȹ: %s"; -"Recebeste %s"; - -"ϰ ִ ʹ ϴ."; -"Tens demasiados Itens no teu inventrio."; - -" ȹ: %s κ %s"; -"%s recebe %s."; - -" ̵˴ϴ."; -"Dentro em breve todas as pessoas sero teleportadas para a cidade escolhida."; - -"ʹ ֽϴ."; -"Ests demasiado prximo."; - -" : %s Կ %s"; -"Item negociado por: %s, %s"; - -"а ߿ ϴ."; -"No podes mudar os Itens equipados enquanto estiveres transformado."; - -" ֽϴ."; -"Tens de permanecer imvel para equipar o Item."; - -" ʸ ϴ."; -"No podes alimentar um Cavalo vivo com Ervas. Apenas servem para ressuscitar Cavalos mortos."; - -" Ḧ ϴ."; -"No podes alimentar um Cavalo morto."; - -" ʸ ־ϴ."; -"Alimentaste o Cavalo com Ervas."; - -" Ḧ ־ϴ."; -"Alimentaste o Cavalo."; - -" Ӹ Դϴ."; -"O teu Nvel demasiado baixo para usares este estilo de cabelo."; - -" Ӹ ŸϷδ ü ϴ."; -"Tu j ests a usar este estilo de cabelo."; - -"̹ а Դϴ."; -"J ests transformado."; - -"ʹ ָ ֽϴ"; -"Ests demasiado longe."; - -"߸ а Դϴ."; -"Esse Item no pertence ao negcio."; - -" ʹ ͷδ ϴ."; -"No te podes transformar num monstro que tenha um Nvel acima do teu."; - -" ϴ."; -"O teu Nvel demasiado baixo para equipares isto."; - -"ٷ ϴ."; -"No s suficientemente forte para equipares este item."; - -" ϴ."; -"A tua Inteligncia demasiado baixa para equipares isto."; - -"ø ϴ."; -"A tua Destreza demasiado baixa para equipares isto."; - -"ü ϴ."; -"A tua Vitalidade demasiado baixa para equipares isto."; - -"ȥ ¿ ϴ."; -"No podes usar este Item se no fores casado."; - -" ũ ÿ ϴ."; -"No podes equipar este Item duas vezes."; - -"%s ð %d"; -"Tempo restante at remoo do Socket de %s: %d"; - -"̼ ֽϴ."; -"Isto apenas pode ser feito com um jogador de outro sexo."; - -"%s ִ ϴ."; -"Desapareceu uma joia encaixada em %s."; - -"<> ̸ ʽϴ."; -"[Guild] O Nome da Guild invlido."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Guild] Este Nome de Guild j est em uso."; - -"<> 带 ϴ."; -"[Guild] No podes criar uma Guild."; - -"%s 尡 %s 忡 Ͽϴ!"; -"A Guild %s declarou Guerra Guild %s!"; - -"<> %s 尡 źϿϴ."; -"[Guild] A Guild %s rejeitou a Guerra."; - -"%s %s 尡 մϴ!"; -"A Guerra entre as Guilds %s e %s comear dentro de alguns segundos!"; - -"%s %s 尡 Ͽϴ!"; -"A Guerra entre as Guilds %s e %s comeou!"; - -"%s %s ºη ϴ."; -"A Guerra entre as Guilds %s e %s terminou com um empate."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"A Guild %s venceu a Guerra contra a Guild %s ."; - -" ൿ ȣ Ͽ մϴ."; -"Para isto necessitas da confirmao do teu parceiro."; - -"<> Ǿϴ."; -"[Guild] A Guerra foi cancelada."; - -"%s %s ҵǾϴ."; -"A Guerra entre as Guilds %s e %s foi cancelada."; - -"ݱ"; -"Fechar"; - -" Ǿ Ǿϴ."; -"Aco cancelada. Entraste em combate."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Algum ligou-se na tua conta. Irs ser desconectado."; - -" ź ɴϴ."; -"Uma luz misteriosa emerge da rvore."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d de Tempo de Jogo acrescentado tua conta. (nmero de pagamento %d)"; - -" ϼ̽ϴ."; -"Podes participar na Guerra de Guilds em Modo Observador."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Para sares poders clicar no boto ."; - -" ƹ ϴ."; -"No h Inimigos."; - -"%s԰ !"; -"A batalha com %s comeou!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Se nenhum Inimigo puder ser encontrado a Guerra de Guilds ir terminar automaticamente."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Uma vez que a Guerra de Guilds terminou antecipadamente, ser decidida como um Empate."; - -"ְ ູ äϴ"; -"A energia reflectida devido Bno dos Monarcas."; - -"%d Ŀ ູ ֽϴ"; -"Daqui a %d segundos poders usar a Bno dos Monarcas."; - -"Ÿ %d 밡"; -"Daqui a %d segundos poders usar a Bno dos Monarcas."; - -" ڱ ڶϴ : %d "; -"Fundos de Imposto insuficientes: %d."; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Imposto : %d"; - -"а Ͽϴ"; -"Ocorreu um erro durante a transformao."; - -"а úϴ. ż ãư."; -"Aprendeste completamente a transformao."; - -" ȯּ."; -"Por favor chama o teu Cavalo primeiro."; - -" ½ϴ."; -"Mandaste embora o teu Cavalo."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s desafiou-te para uma batalha!"; - -" մϴ."; -"Tens de descer do teu Cavalo."; - -" ź ¿ ̸ ϴ."; -"No podes alimentar o teu Cavalo montado nele."; - -" %s%s ־ϴ."; -"Deste %s%s ao teu Cavalo."; - -"%s ʿմϴ"; -"Precisas de %s."; - -"˴ٿ %d ҽϴ."; -"%d segundos para o servidor desligar."; - -"%d ˴ٿ ˴ϴ."; -"O jogo ser fechado dentro de %d segundos."; - -"%d ҽϴ."; -"%d segundos para o servidor desligar."; - -" Ǿϴ."; -"O teu Logout foi cancelado."; - -"α ȭ ϴ. ø ٸ."; -"A voltar pgina de login. Por favor espera."; - -" մϴ. ø ٸ."; -"Ests a ser desligado do servidor. Por favor espera."; - -"%s û ߽ϴ."; -"Desafiaste %s para uma batalha."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Ests a mudar de personagem. Por favor espera."; - -" ϴ. (%d )"; -"Ainda no possvel comear de novo. Por favor espera mais %d segundos."; - -" ϴ.(%d )"; -"Impossvel reiniciar. Por favor espera mais %d segundos."; - -" ϴ.(%d )"; -"Impossvel reiniciar. Por favor espera mais %d segundos."; - -" ϴ. (%d )"; -"Ainda no possvel comear de novo na Cidade. Espera mais %d segundos."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Perdeste a oportunidade de ressuscitar. Irs voltar para a cidade."; - -"а ߿ ɷ ø ϴ."; -"No podes alterar o teu estado enquanto estiveres transformado."; - -" Դϴ."; -"O jogador encontra-se actualmente em combate."; - -"<> 忡 ʽϴ."; -"[Guild] No pertence Guild."; - -"<> ų ϴ."; -"[Guild] No podes mudar o Nvel das Habilidades de Guild."; - -"߸ ߽ϴ"; -"A tua escolha est errada."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Armazm] Inseriste uma palavra-passe incorrecta."; - -"<â> â ̹ ֽϴ."; -"[Armazm] O Armazm j se encontra aberto."; - -"<â> â 10 ȿ ϴ."; -"[Armazm] Tens de esperar 10 segundos para abrir novamente o Armazm."; - -"<â> Ÿ ־ â ϴ."; -"[Armazm] Ests demasiado distante do Armazm para o abrir."; - -"<Ƽ> Ƽ ó ϴ."; -"[Grupo] O Servidor no pde executar o pedido de Grupo."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Grupo] No podes abandonar um Grupo enquanto ests numa Caverna."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Grupo] Abandonaste o Grupo."; - -"<> ̹ ٸ £ Դϴ."; -"[Guild] A tua Guild j est a participar noutra Guerra."; - -"<> ϴ."; -"[Guild] Nenhum jogador elegvel para uma Guerra de Guilds."; - -"<> ׷ 尡 ϴ."; -"[Guild] Esta Guild no existe."; - -"̹ ĺǾֽϴ"; -"J existe uma candidatura."; - -"̹ Դϴ."; -"[Guild] Esta Guild j est a participar numa Guerra."; - -"<> Ͽ ϴ."; -"[Guild] No existe Yang suficiente para participar numa Guerra de Guilds."; - -"<> Ͽ ϴ."; -"[Guild] A Guild no tem Yang suficiente para participar numa Guerra de Guilds."; - -"<> ̹ Դϴ."; -"[Guild] Esta Guild j est notificada para outra Guerra de Guilds."; - -"<> 尡 ̹ Դϴ."; -"[Guild] Esta Guild j est a participar noutra Guerra."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Guild] Pelo menos %d jogadores so precisos para participar numa Guerra de Guilds."; - -"<> ڶ ϴ."; -"[Guild] A Guild no tem Pontos de Experincia suficientes para participar numa Guerra de Guilds."; - -"<> Ͽ ϴ."; -"[Guild] A Guild no tem membros suficiente para participar numa Guerra de Guilds."; - -" 20 ϴ ڵ ȣ ϴ."; -"O teu nvel deve ser superior a 20 para registar um nmero de telemvel."; - -" ڰ ʽϴ"; -"No tens as Qualificaes necessrias para ser Monarca."; - -"%s ģ ź ߽ϴ."; -"%s rejeitou o convite."; - -"̹ Ƽ Ƿ Խû ϴ."; -"No podes aceitar o convite porque j ests no Grupo."; - -"ָ 밡 Դϴ"; -"Apenas o Monarca pode usar isto."; - -"%d ʰ Ÿ Դϴ."; -"Tempo de Recuperao de aproximadamente %d segundos."; - -" մϴ. : %lu ʿݾ : %lu"; -"Fundos de Impostos insuficientes. Fundos Actuais : %u Fundos em Falta : %u"; - -": warpto "; -"Pedido: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"No podes ser teleportado para um jogador desconhecido."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Adio do jogador %d a este Canal. (Canal Actual: %d)"; - -"%s Է ̵մϴ"; -"Teleportar para %s."; - -"Ÿ ȯ Ҽ ϴ"; -"No podes chamar jogadores desconhecidos."; - -"<> ߿ ɿ ϴ."; -"[Guild] No h pontos de experincia para a caa durante a Guerra de Guilds."; - -" ູ %s HP,SP äϴ."; -"Quando a Bno do Monarca usada %s o teu VD e MN so restaurados novamente."; - -" "; -"Informao de Monarca"; - -"[%s] : %s ݾ %lld "; -"[%s Monarca] : %s Yang em posse %lld"; - -"[%s] : %s "; -"[%s Monarca] : %s"; - -" "; -"Informao do Monarca"; - -"ָ Ҽ ִ Դϴ"; -"Apenas um Monarca pode usar isto"; - -"1-50 ġ ּ"; -"Escolhe um nmero entre 1 e 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"O Monstro no pde ser chamado. Verifica o Nmero de Mob."; - -"ִ +%d"; -"Pontos de Vida +%d"; - -"ִ ŷ +%d"; -"Pontos de Mana +%d"; - -" ູ Ͽϴ."; -"A Bno do Monarca est activa."; - -"ü +%d"; -"Resistncia +%d"; - -" +%d"; -"Inteligncia +%d"; - -"ٷ +%d"; -"Fora +%d"; - -"ø +%d"; -"Destreza +%d"; - -"ݼӵ +%d"; -"Rapidez de Ataque +%d"; - -"̵ӵ %d"; -"Rapidez de Movimento %d"; - -"Ÿ -%d"; -"Tempo de Carregamento -%d"; - -" ȸ +%d"; -"Regenerao de Vida +%d"; - -"ŷ ȸ +%d"; -"Regenerao de Mana +%d"; - -" %d"; -"Envenenar %d"; - -" +%d"; -"Estrela +%d"; - -"ο +%d"; -"Reduo de Velocidade +%d"; - -"%d%% Ȯ ġŸ "; -"%d%% de probabilidade de Ataque Crtico."; - -"%d%% Ȯ "; -"%d%% de probabilidade de Ataque Perfurante."; - -"ΰ Ÿġ +%d%%"; -"Poder de Ataque do Jogador contra Monstros +%d%%"; - -" Ÿġ +%d%%"; -"Poder de Ataque a Cavalo contra Monstros +%d%%"; - -" Ÿġ +%d%%"; -"Aumento de Ataque contra Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"Aumento de Ataque contra Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -"Aumento de Ataque contra Mortos Vivos + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"Aumento de Ataque contra Demnios + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Pelo Imperador Sa-Za-Hu o jogador %s recebe mais 10%% de fora de ataque durante 3 minutos."; - -"Ÿġ %d%% "; -"%d%% de Absoro de Energia durante o ataque."; - -"Ÿġ %d%% ŷ "; -"%d%% de Absoro de Mana (MN) durante o ataque."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Probabilidade de %d%% de Mana (Mana) ser roubada ao inimigo."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"%d%% de probabilidade de absoro de Mana (MN)."; - -"Ÿݽ Ȯ %d%%"; -"%d%% de probabilidade de bloquear um Ataque de Curta Distncia."; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% de probabilidade de bloquear um Ataque a Longa Distncia."; - -"Ѽհ %d%%"; -"Defesa contra Espadas de 1 Mo %d%%"; - -"հ %d%%"; -"Defesa contra Espadas de 2 Mos %d%%"; - -"μհ %d%%"; -"Defesa contra Espadas de 2 Mos %d%%"; - -" %d%%"; -"Defesa contra Campainhas %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Por ordem do Imperador Geum-Gang-Gwon o jogador %s recebe mais 10%% de Defesa durante 3 minutos."; - -"ä %d%%"; -"Defesa contra Leques %d%%"; - -"Ȱ %d%%"; -"Resistncia a Ataques de Longa Distncia %d%%"; - -"ȭ %d%%"; -"Resistncia ao Fogo %d%%"; - -" %d%%"; -"Resistncia a Relmpagos %d%%"; - -" %d%%"; -"Resistncia Mgica %d%%"; - -"ٶ %d%%"; -"Resistncia ao Vento %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Reflectir Ataque Directo: %d%%"; - -" ǵ Ȯ %d%%"; -"Reflectir Maldio: %d%%"; - -" %d%%"; -"Resistncia ao Veneno %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Se ganhares a tua Mana (MN) ser aumentada para %d%%."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"O Evento j est a decorrer. (flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Se ganhares a tua Experincia ser aumentada para %d%%."; - -"%d%% Ȯ ġ 2 "; -"Se ganhares o teu Yang ser aumentado para %d%%."; - -"%d%% Ȯ ġ 2 "; -"Se ganhares a probabilidade de apanhares Itens ser aumentada para %d%%."; - -" %d%% "; -"Ao tomar a poo o Poder ser aumentado at um mximo de %d%%."; - -"%d%% Ȯ ġ ȸ"; -"%d%% de probabilidade de encheres os Pontos de Vida depois de uma vitria."; - -" %d%%"; -"No Atordoamento %d%%"; - -" %d%%"; -"No Abrandamento %d%%"; - -"Ѿ %d%%"; -"No Cair %d%%"; - -"ݷ +%d"; -"Poder de Ataque + %d"; - -" +%d"; -"Armadura + %d"; - -"OX ũƮ ε "; -"O Script do Evento OX no pde ser carregado."; - -" ݷ +%d"; -"Ataque Mgico + %d"; - -" +%d"; -"Defesa Mgica + %d"; - -"ִ +%d"; -"Resistncia mxima + %d"; - -"翡 +%d%%"; -"Forte contra Guerreiros + %d%%"; - -"ڰ +%d%%"; -"Forte contra Ninjas + %d%%"; - -"󿡰 +%d%%"; -"Forte contra Suras + %d%%"; - -"翡 +%d%%"; -"Forte contra Xams + %d%%"; - -"Ϳ +%d%%"; -"Forte contra Monstros + %d%%"; - -"ݷ +%d%%"; -"Ataque + %d%%"; - -" +%d%%"; -"Defesa + %d%%"; - -"OX ũƮ ε "; -"O Script do Evento OX foi carregado."; - -"ġ %d%%"; -"Experincia %d%%"; - -" %.1f"; -"Probabilidade de encontrar um Item %. 1f"; - -" %.1f"; -"Probabilidade de encontrar Yang %. 1f"; - -"ִ +%d%%"; -"Limite superior do aumento de Energia +%d%%"; - -"ִ ŷ +%d%%"; -"Limite superior do aumento de Energia +%d%%"; - -"ų %d%%"; -"Dano de Habilidades %d%%"; - -"Ÿ %d%%"; -"Dano de Ataque %d%%"; - -"ų %d%%"; -"Resistncia a Danos de Habilidades %d%%"; - -"Ÿ %d%%"; -"Resistncia contra Ataques %d%%"; - -"ݿ %d%% "; -"%d%% Resistncia contra Ataques de Guerreiros"; - -"ȳϼ. ƾ2 Դϴ."; -"Bem-vindo ao Metin2!"; - -"ڰݿ %d%% "; -"%d%% Resistncia contra Ataques de Ninjas"; - -"ݿ %d%% "; -"%d%% Resistncia contra Ataques de Suras"; - -"ݿ %d%% "; -"%d%% Resistncia contra Ataques de Xams"; - -" ( : %d %d %d)"; -"(Procedimento: %d y- %d m - %d d)"; - -"ä Դϴ."; -"O teu Chat est bloqueado."; - -"ġ ȸ Ҽ ֽϴ"; -"Precisas de ser de um nvel mais alto para utilizares o Chamar."; - -"ġ %d ̻ մϴ."; -"Precisas de ser nvel %d para poderes usar o Chamar."; - -"Ƽ ƴմϴ."; -"No ests neste Grupo."; - -"忡 ʾҽϴ."; -"No te juntaste a esta Guild."; - -" ޽ ߰ ź Դϴ."; -"O jogador rejeitou o teu pedido de amigo."; - -"OX ̺Ʈ ۵Ǿϴ."; -"O Evento OX comeou."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Contactos] No podes adicionar um GM tua Lista de Amigos."; - -"%s ӵ ʽϴ."; -"%s no est no jogo."; - -"ŷ %d ̳ â ϴ."; -"Depois de negociares, ters de esperar %d segundos antes de abrires uma loja."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Podes voltar a negociar dentro de %d segundos."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Tens mais de 2 Mil Milhes de Yang. No podes negociar."; - -"ٸ ŷϰ λ ϴ."; -"No podes abrir uma loja privada enquanto outra janela est aberta."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"O jogador tem mais de 2 Mil Milhes de Yang. No podes negociar com ele."; - -"<â> ű ġԴϴ."; -"[Armazm] No possvel mover."; - -"<â> ϴ."; -"[Armazm] O Item no pode ser armazenado."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Grupo] O jogador que enviou o convite no se encontra online."; - -" Ͽ մϴ."; -"Permitida a entrada a Uriel."; - -"<Ƽ> ֽϴ."; -"[Grupo] Apenas o Lder do Grupo pode mudar isto."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Grupo] O alvo no membro do teu Grupo."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Grupo] No podes expulsar um jogador enquanto ests numa Caverna."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Grupo] No podes expulsar um jogador enquanto ests numa Caverna."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Grupo] Foste excludo do grupo."; - -"<Ƽ> Ƽ ϴ."; -"[Grupo] No podes abandonar um Grupo quando ests numa Caverna."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Grupo] No podes excluir Membros do Grupo."; - -"<> ػ %d ̳ 带 ϴ."; -"[Guild] Depois de apagar uma Guild no poders criar uma durante %d dias."; - -"<> Ż %d ̳ 带 ϴ."; -"[Guild] Depois de sair de uma Guild no poders criar uma por %d dias."; - -" ̸ Դϴ."; -"Este nome de Guild invlido."; - -" Ź帳ϴ."; -"Pedimos a participao de muitos jogadores."; - -"<> [%s] 尡 Ǿϴ."; -"[Guild] A Guild [%s] foi criada."; - -"<> Ͽϴ."; -"[Guild] A criao de uma Guild no foi bem sucedida."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Grupo] Apenas o Lder do Grupo poder usar as Habilidades de Grupo."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Grupo] O alvo no pde ser encontrado."; - -"<> ߸ ݾԴϴ."; -"[Guild] Essa quantidade de Yang no est correcta."; - -"<> ִ մϴ."; -"[Guild] No tens Yang suficiente."; - -"<> ׷ ã ϴ."; -"[Guild] O jogador procurado no pde ser encontrado."; - -"<> 尡 ƴմϴ."; -"[Guild] Este jogador no est na mesma Guild."; - -"<> Ż ų ϴ."; -"[Guild] No podes excluir Membros da Guild."; - -"<> %s Ż ׽ϴ."; -"[Guild] O Membro %s foi excludo da Guild."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"O Evento OX ainda no terminou. Ocorreu um erro. (flag: %d)"; - -"<> Ż ׽ϴ."; -"[Guild] Excluste um Membro da Guild."; - -"<> ̸ ϴ."; -"[Guild] No podes alterar o nome do teu estatuto."; - -"<> ̸ ϴ."; -"[Guild] Os poderes do Lder da Guild no podem ser alterados."; - -"<> ̸ Դϴ."; -"[Guild] Este nome de estatuto invlido."; - -"<> ϴ."; -"[Guild] No podes alterar o teu estatuto."; - -"<> ϴ."; -"[Guild] Os poderes do Lder da Guild no podem ser alterados."; - -"<> %u ġ Ͽϴ."; -"[Guild] %u Pontos de Experincia dados."; - -"<> ġ ڿ Ͽϴ."; -"[Guild] A doao de Experincia no foi bem sucedida."; - -"<> մϴ."; -"[Guild] No possuis Yang suficiente no tesouro da guild."; - -"<> ŷ ȸ Ͽϴ."; -"[Guild] Os Drages Fantasma no foram restaurados."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"O Evento OX ir ser reiniciado brevemente."; - -"<> ۼ ϴ."; -"[Guild] No podes criar anncios."; - -"<> ϴ."; -"[Guild] No podes alterar estatutos."; - -"<> ϴ."; -"[Guild] O estatuto do Lder da Guild no pode ser alterado."; - -"<> ϴ."; -"[Guild] No te podes auto-proclamar Lder da Guild."; - -"<> 屺 ϴ."; -"[Guild] No podes escolher o Lder."; - -"<> ̻ ϴ."; -"[Guild] No podes escolher mais Lderes."; - -" dz ϴ."; -"No podes negociar este Item."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Software ilegal detectado. O jogo ir ser encerrado."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Tens mais de 2 Mil Milhes de Yang. No podes negociar."; - -"ݾ մϴ."; -"Yang invlido."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"O Evento actual est limitado a uma rea."; - -" 귿 ."; -"Comear a Roleta de Itens."; - -"Ӵ 귿 ."; -"Comear a Roleta de Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"O jogador est online. Por favor utiliza o Segredar."; - -"ڵ ȣ ϵǾ ʽϴ."; -"O nmero de telemvel no est registado."; - -" ޼ 20 ֽϴ."; -"Tens de estar pelo menos a nvel 20 para poderes enviar mensagens de texto."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Precisas de 2000 Yang para enviares uma mensagem."; - -" ޼ ߽ϴ."; -"A tua mensagem de texto foi enviada."; - -"%s %s %d%% ߽ϴ!"; -"%s da Guild %s aumentou %d%% !"; - -"%s %s ƿԽϴ."; -"%s da Guild %s voltou ao normal."; - -"%s %s %d%% ߽ϴ!"; -"Os jogadores do Reino %s tm um aumento de %s em %d%% !"; - -"%s %s ƿԽϴ."; -"Os jogadores do Reino %s tm %s normal de novo."; - -" õ ִ(%d) Ǿϴ."; -"Os teus Pontos de Garimpar atingiram o limite. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Os teus Pontos de Garimpar foram aumentados para o valor mais alto possvel."; - -"۸ ̷ ׷̵ ֽϴ."; -"Podes melhorar a tua Picareta com a ajuda do Lenhador Deokbae."; - -" õ Ͽϴ! (%d/%d)"; -"Os teus Pontos de Garimpar aumentaram! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"No podes Garimpar sem uma Picareta."; - -"̻ ij ϴ."; -"No h aqui nada para Garimpar."; - -"ä Ͽϴ."; -"Garimpaste o minrio com sucesso."; - -"ä Ͽϴ."; -"No conseguste Garimpar o minrio."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Amigos] Adicionaste o jogador %s tua Lista de Amigos."; - -" ̵ǰڽϴ."; -"O jogador ser teleportado para a Cidade em breve."; - -"<޽> %s ޽ Ͽϴ."; -"[Amigos] Apagaste o jogador %s da tua Lista de Amigos."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Erro crtico do servidor. O servidor ser reiniciado automaticamente."; - -"10 ڵ Ǹ,"; -"Sers desligado do servidor dentro de 10 segundos."; - -"5 Ŀ ϽǼ ֽϴ."; -"Poders ligar-te aps 5 minutos."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"Guild (%s) foi criada. [Temporria]"; - -" Դϴ"; -"Esta Guild est em Guerra."; - -"%s: ʴ Դϴ."; -"%s: Esta Guild no existe."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"No existe uma Guild com este nome ou nmero."; - -" ʴ ǹԴϴ."; -"Este edifcio no existe."; - -" ǹ ֽϴ."; -"Este tipo de edifcio apenas pode ser construdo uma vez."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"Primeiro fecha o mapa do Evento OX. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"O Edifcio Principal dever ser construdo antes."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"A construo do edifcio no foi bem sucedida devido a um preo incorrecto."; - -"Ǽ մϴ."; -"A tua Guild no tem o Yang necessrio para erigir este edifcio."; - -"簡 Ͽ Ǽ ϴ."; -"No possuis recursos suficientes para este edifcio."; - -"ǹ ġԴϴ."; -"No podes construir um edifcio neste local."; - -" ʴ ij Դϴ."; -"Esta personagem no existe."; - -" "; -"O Duelo no foi cancelado."; - -" "; -"O cancelamento do Duelo foi bem sucedido."; - -" Ǿϴ."; -"O Duelo foi iniciado com sucesso."; - -" ۿ ֽϴ."; -"Existe um problema ao iniciar o Duelo."; - -" ߽ϴ."; -"No ocorreram erros."; - -"ڰ ϴ."; -"No h inimigos disponveis."; - -" Ʈ ϴ."; -"No restaram Pontos de Estado."; - -" Ʈ ϴ."; -"O Pontos de Estado que restam so demasiado baixos."; - -" ߸ ԷϿϴ."; -"Inseriste um valor incorrecto."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"A Subordem da Ordem est incorrecta."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"O contrato entre os jogadores %d e %d foi quebrado."; - -" ϴ. ݾ %d"; -"Joga Roleta por %d Yang."; - -"۷αװ syslog ҽϴ"; -"O Itemlog foi colocado no Syslog."; - -" "; -"Informao para os Reinos"; - -" %d %d %d %d"; -"Escolhe a Informao do Mapa da Terra Sagrada %d Entrada %d %d %d"; - -" Ͽϴ."; -"Ocorreu um erro."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s N. Mortes %d N. Mobs Mortos %d N. Bosses Mortos %d N. Terra Sagrada %d"; - -" Ÿ "; -"Informao acerca da Guerras dos Reinos"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"O teu pedido est a ser carregado. Por favor seja paciente."; - -"ٸŷâ ¿ â ϴ."; -"No podes abrir um Armazm enquanto outra janela est aberta."; - -"<â> â йȣ Ǿϴ."; -"[Armazm] Palavra-passe do Armazm foi alterada."; - -"<â> йȣ ƲȽϴ."; -"[Armazm] Inseriste uma palavra-passe incorrecta."; - -"Ⱓ %d ˴ϴ."; -"O teu Tempo de Jogo termina daqui a %d Minutos."; - -" ǥϿϴ."; -"Votado regularmente."; - -"̹ǥ "; -"J votado."; - -"%s ⸶ Ͽϴ."; -"O jogador %s j est na votao."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"O Evento OX terminou. No ocorreu nenhum erro. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"No pode ser votado."; - -" %s %lu ֽϴ"; -"%s ainda tem %u Yang."; - -" %s %d ֽϴ"; -"%s ainda tem %d Yang."; - -" ϰų ü ȲԴϴ"; -"No tens Yang suficiente."; - -" %s ĺ Ͽϴ"; -"%s foi apagado da lista de Candidatos a Monarca."; - -" %s ĺ ƴմϴ."; -"%s no um Candidato a Monarca."; - -" %s ַ Ը ߽ϴ."; -"%s foi nomeado Monarca."; - -" %s ַ ԸҼ ϴ ."; -"%s no pode ser nomeado Monarca."; - -" %s ָ Ͽϴ.."; -"O Monarca do Reino %s foi exilado."; - -" %s ָ Ҽ ϴ."; -"O Monarca do Reino %s no pode ser exilado."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"O Evento OX no aceita mais participantes."; - -"ż"; -"Reino Shinsoo"; - -"õ"; -"Reino Chunjo"; - -"뱹"; -"Reino Jinno"; - -"ô õ Ͽϴ! (%d/%d)"; -"Os teus Pontos de Pesca aumentaram! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Tu j atingiste o mximo de pontos na Cana de Pesca."; - -"θ ô ׷̵ ֽϴ."; -"Vai ter com o Pescador e melhora a tua Cana de Pesca."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Perdeste o isco para o peixe."; - -"Ⱑ ϴ! (%s)"; -"Capturaste um peixe! (%s)"; - -"̹ ̴ %.2fcm"; -"O comprimento do peixe capturado %.2fcm."; - -"̺Ʈôؾ"; -"Evento de Pesca "Grande Zander""; - -"OX̺Ʈ ο Ͽϴ."; -"OX Os outros participantes no Evento esto listados."; - -"̺Ʈ׾"; -"'Carpa' do Evento de Pesca"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Apanhaste %d de %d ."; - -"Ⱑ ϴ."; -"O peixe desapareceu nas guas profundas."; - -" ӿ Խϴ."; -"Est uma Ostra no interior do peixe."; - -" ӿ ̰ Խϴ."; -"Est um Verme dentro do peixe."; - -"%s ϴ."; -"Colocaste %s na Fogueira."; - -"20 ʰϿ ϴ"; -"No podes negociar porque tens mais de 2 Mil Milhes de Yang contigo."; - -"Ӿ  Ե ̸ ϴ."; -"No podes utilizar um nome imprprio na tua Loja."; - -"ȭ λ Ǹ ϴ."; -"No podes vender Itens da Loja de Itens numa Loja Privada."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Os outros participantes no Evento no esto listados."; - -"ä ߴϿϴ."; -"Terminaste de Garimpar."; - -"̸ ϼ."; -"Precisas de uma Picareta para conseguires garimpar."; - -"ô븦 ϼ."; -"Por favor escolhe uma Cana de Pesca."; - -"̳ ּ."; -"Primeiro coloca o isco no anzol."; - -"ô밡 ƴ ø ϴ!"; -"No podes pescar sem uma Cana de Pesca!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Grupo] No podes fazer um pedido porque o Lder do Grupo no est online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Grupo] No podes fazer Grupo com jogadores de outros Reinos."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Grupo] No podes convidar jogadores enquanto ests numa Caverna."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Grupo] No podes convidar um jogador enquanto ests Modo de Observao."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Grupo] Apenas poders convidar jogadores dentro do limite de 30 nveis abaixo ou acima do teu."; - -" ڼ : %d"; -"Nmero dos outros participantes : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Grupo] No podes convidar este jogador. O seu nvel demasiado baixo."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Grupo] No podes convidar este jogador. O seu nvel demasiado alto."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Grupo] No podes convidar mais jogadores para o teu Grupo."; - -"%s Կ Ƽ û ߽ϴ."; -"Queres juntar-te ao Grupo %s?"; - -" Ƽ ʽϴ."; -"O jogador no est neste Grupo."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Grupo] No te podes juntar a este Grupo. O Grupo est cheio."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Grupo] No tens permisso para convidar algum."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Grupo] %s rejeitou o convite para o teu Grupo."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Grupo] %s j est no Grupo."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Grupo] No podes aceitar um convite quando est numa Caverna."; - -"OX ̺Ʈ ġٽϴ."; -"O Evento OX terminou."; - -"OX̺Ʈ ŵϴ."; -"O Evento OX terminou."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Grupo] No podes aceitar o convite."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Grupo] %s recusou o teu convite."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grupo] %s juntou-se ao teu Grupo."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grupo] %s juntou-se ao teu Grupo."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"No podes abrir uma Loja Privada agora."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Este jogador j est a negociar com outro jogador."; - -"ƾ2ȣ: %s"; -"Metin2 - Nmero de Confirmao: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"O teu Nmero de Confirmao est incorrecto. Por favor tenta de novo."; - -"ڵ ȣ Ǿϴ."; -"No te podes teleportar para o jogador de momento."; - -" ִ ϴ."; -"No te podes teleportar para o jogador de momento."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"O prmio do Evento OX foi atribudo. ID: %d Quantidade: %d"; - -" ¶ ° ƴմϴ."; -"O jogador no est online."; - -" %d äο ֽϴ. ( ä %d)"; -"O jogador est no Canal %d. (Tu ests no Canal %d.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"No podes ir a nenhum lado %d segundos depois de abrires o Armazm."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"No podes ir a nenhum lado pouco depois de negociar."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"No podes ir a nenhum lado %d segundos depois de negociares."; - -" 밡 մϴ."; -"Duelo terminado. O teu inimigo desapareceu."; - -" ϴ."; -"No h limite para Poes."; - -" %d մϴ."; -"Podes usar at %d Poes."; - -"10ʵ ۵˴ϴ."; -"O combate comea dentro de 10 segundos."; - -" ۵Ǿϴ."; -"O Duelo comeou."; - -""; -"VERDADEIRO"; - -" Ͽ մϴ."; -"O Duelo terminou porque existe um problema com a arena."; - -" ð ʰ ߴմϴ."; -"O Duelo terminou porque acabou o tempo."; - -"10ʵ ̵մϴ."; -"Vais ser teleportado para a cidade dentro de 10 segundos."; - -" Ͽ ߴմϴ."; -"O Duelo terminou porque existem problemas com a arena."; - -" ij Ͽ մϴ."; -"O teu adversrio est com problemas. O Duelo terminou."; - -" Ͽ մϴ."; -"O Duelo terminou porque existe um problema com o teu adversrio."; - -"%s ÿ ¸Ͽϴ."; -"%s ganhou o Duelo."; - -"%s ¸Ͽϴ."; -"%s ganhou."; - -"10ʵ ǵưϴ."; -"Vais ser teleportado para a cidade dentro de 10 segundos."; - -"10ʵ մϴ."; -"A prxima ronda comea dentro de 10 segundos."; - -""; -"FALSO"; - -" ijͰ Ͽ մϴ."; -"Os lutadores foram separados. O Duelo foi terminado."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"A probabilidade de Cair Itens foi aumentada em %d%%!"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"A probabilidade de Cair Yang foi aumentada em %d%%!"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"A probabilidade de queda de chuva de Yang actualmente est %d%% mais alta."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Actualmente o bnus de experincia %d%%."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"A tua verso do cliente de jogo no a correcta. Por favor instala o patch correcto."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"No podes negociar na loja enquanto outra janela est aberta."; - -" Ÿ ʹ ־ ϴ."; -"Ests demasiado longe da Loja Privada para poderes comprar."; - -" Ÿ ʹ ־ ϴ."; -"Ests demasiado longe da Loja Privada para poderes vender."; - -"20 ʰϿ ǰ ȼ ϴ."; -"No podes negociar porque tens mais de 2 Mil Milhes de Yang contigo."; - -" : %d"; -"Nmero total do Quiz: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"A venda tem uma Taxa de Impostos de %d%%."; - -" ¿ Ż ϴ."; -"No podes montar um Cavalo enquanto estiveres transformado."; - -" ¿ Ż ϴ."; -"No podes montar um Cavalo enquanto usas um Vestido de Noiva ou um Fato de Casamento."; - -" ϰ ʽϴ."; -"No possuis um Cavalo."; - -" ׾ִ Դϴ."; -"O teu Cavalo est morto."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"A resistncia do teu Cavalo demasiado baixa."; - -" ȯ Ͽϴ."; -"A tentativa de chamar o Cavalo falhou."; - -" "; -"Cavalo"; - -"ȥ ˴ϴ."; -"O Casamento terminar em breve."; - -"ڵ Ե˴ϴ."; -"Sairs deste mapa automaticamente."; - -"̹ ϴ."; -"A Guerra j terminou."; - -"10ʵ ϰڽϴ."; -"A resposta ser exibida dentro de 10 segundos."; - -" ¿ ȯ ϴ."; -"No podes negociar enquanto ests no Modo de Observao."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Se a janela estiver aberta, no podes negociar com outros."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"A outra pessoa encontra-se ocupada, por isso no podes negociar neste momento."; - -" ȯ ź Դϴ."; -"A outra pessoa cancelou o negcio."; - -" ϰų ڸ ϴ."; -"No tens Yang suficiente ou tens pouco espao no Inventrio."; - -" ϰų ڸ ϴ."; -"A outra pessoa no tem Yang suficiente ou tem pouco espao no Inventrio."; - -" ǰ ϴ."; -"A outra pessoa no tem espao no Inventrio."; - -"%s ԰ ȯ Ǿϴ."; -"O negcio com %s foi bem sucedido."; - -" ȣ ġ ʾҽϴ."; -"No perdeste Experincia devido bno do Deus Drago."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Pontuao Actual - Shinsoo: %d, Chunjo: %d, Jinno: %d"; - -""; -"A resposta correcta :"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s N Mortes (sofridas) %d Reino %d N de Mortes (infligidas) %d (Propsito %d) N Mobs Mortos %d, Bandeira de Regenerao %d"; - -" : "; -"O Demnio da Terra Sagrada: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", no tens qualquer direito de estar aqui! Os membros do teu reino iro abandonar este terreno sagrado dentro de 10 segundos."; - -"Ÿ %s Ż Ͽϴ"; -"O Reino %s foi derrotado e est fora da Guerra dos Reinos."; - -"Ÿ "; -"Nmero de monstros na Guerra dos Reinos:"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Se derrotares o Guarda do Lugar Sagrado irs tornar-te dono desse lugar."; - -" ȣ ʾҽϴ."; -"No deixaste cair nenhum(ns) Item(s) porque ests protegido pelo Deus Drago."; - -" ߰ %d"; -"Dano Adicional de Impacto %d"; - -"%s ! (%ld%%)"; -"%s bloqueado! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s evitado! (%d%%)"; - -"O Դϴ"; -"Sim (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d] Posio de Ataque: %d %d"; - -"ɾ Էϼ."; -"Por favor insere a Ordem completa."; - -"ź ¿ ϴ."; -"No podes fazer isto enquanto estiveres montado num Cavalo."; - -" ¿ ϴ."; -"No podes fazer isto enquanto ests deitado no cho."; - -"޼ӿ Կ?"; -"Nos meus sonhos? O qu?"; - -" Ͼ ."; -"Levanta-te primeiro."; - -"׷ ɾ ϴ"; -"Esta Ordem no existe."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Grupo] O Grupo foi apagado."; - -"<Ƽ> ȯ ϴ."; -"[Grupo] No podes chamar o alvo."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Grupo] No podes chamar os Membros do Grupo para a tua localizao actual."; - -"X Դϴ"; -"No (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"O teu grupo trabalha bem em conjunto e membros do grupo perto do lder do grupo recebem um bnus de experincia."; - -""; -"Lder"; - -""; -"Membro"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Guild] A Experincia doada mais alta que a Experincia em falta."; - -"<> Դϴ."; -"[Guild] A mensagem no pode ser apagada."; - -"<> ŷ մϴ. (%d, %d)"; -"[Guild] Drages Fantasma insuficientes. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Guild] Ainda no podes usar as Habilidades de Guild."; - -"<> %d ų (%d, %d) to %lu"; -"[Guild] %d Habilidades usadas (%d, %d) para %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Guild] O jogador encontra-se no Canal %d. (O teu Canal actual: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Guild] O jogador no se encontra online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Daqui a 5 segundos todos os participantes que deram uma resposta errada iro ser removidos."; - -"<> ų ߿ ֽϴ."; -"[Guild] Esta Habilidade de Guild s pode ser usada em Guerras."; - -"<> %lu ŷ ȸϿϴ."; -"[Guild] %u Drages Fantasma restaurados."; - -"<> ݰ 常 ֽϴ."; -"[Guild] Apenas o Lder da Guild poder retirar o Yang."; - -"<> ʴ ź Դϴ."; -"[Guild] O jogador rejeitou o teu convite para a Guild."; - -"<> ʴ ϴ."; -"[Guild] No podes convidar jogadores para a Guild."; - -"<> ٸ 忡 ʴ ϴ."; -"[Guild] No podes convidar jogadores de outro Reino para a Guild."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Guild] Este jogador pode ser convidado novamente daqui a %d dia(s)."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Guild] Depois da reorganizao irs poder convidar membros de novo daqui a %d dias."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Guild] Este jogador j membro de outra Guild."; - -"<> ִ ʰ߽ϴ."; -"[Guild] A Guild atingiu a capacidade mxima de membros."; - -" غּ."; -"Preparado(s) para a prxima questo?"; - -" ųԴϴ."; -"No podes treinar esta Habilidade."; - -" ̻ ϴ."; -"No podes treinar esta Habilidade."; - -"׷ ųԴϴ."; -"No podes treinar esta Habilidade at Grande Mestre."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"J s Mestre nesta habilidade. No podes trein-la mais."; - -" ų ׷ ̸ ʾҽϴ."; -"A tua Habilidade no alta o suficiente para o treino de Grande Mestre."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"No funcionou. Raios!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Treino falhado. Por favor tenta de novo mais tarde."; - -" ̾!"; -"O meu corpo est cheio de energia!"; - -"߰ſ ġ ־! ̰, ̰!"; -"Parece que o treino j est a fazer efeito..."; - -" ̽ϴ."; -"Terminaste com sucesso o teu treino com o Livro."; - -"ġ Ͽ å ϴ."; -"No podes ler isto porque tens pouca Experincia."; - -"Pregunta."; -"Questo."; - -" ų å ̻ ϴ."; -"No podes treinar esta Habilidade com um Livro."; - -" ų å ̸ ʾҽϴ."; -"Esta Habilidade no alta o suficiente para ser treinada com um Livro."; - -" ذ Ǿ ѵ ѵ.."; -"Estou a fazer progressos mas ainda no consigo entender tudo."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Esta tcnica difcil de compreender. Tenho de continuar os estudos."; - -" ϴ ͸ ִ ̴.."; -"Eu entendi este captulo mas vou ter de continuar a trabalhar muito."; - -"å ̽ϴ."; -"Terminaste com sucesso o teu treino com o Livro."; - -"ȯ Ͽϴ."; -"Teleportao falhada."; - -" ϴ. ° ãư."; -"No h Cavalo. Pergunta ao Rapaz dos Estbulos."; - -" ȯ ϼ."; -"Por favor utiliza um Item para chamar um Cavalo."; - -"%s SPҸ: %d"; -"%s Utilizao de FP: %d"; - -" O, Ʋ X ̵ּ"; -"Se estiver correcta dirige-te para o O, se estiver errada dirige-te para o X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Estou a arder no meu interior, mas isso relaxa o meu corpo."; - -"׷, õõ. õõ, ׷ !"; -"Devagar, mas de forma segura... Sem paragens."; - -"׷, ̾. ü Ⱑ 游."; -"Sim, a sensao ptima. O meu corpo est cheio de Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Eu li-o! Agora Chi ir correr pelo meu corpo."; - -"װ ž!"; -"O treino est terminado."; - -" å ̾! ̰ ־!"; -"Cheguei ltima pgina do livro. O meu treino est perto do fim!"; - -" Ҿ! ݸ !"; -"Est quase feito! S falta um pouco!"; - -"Ҿ! ݸ ̴!"; -"Sinto-me iluminado! J o li quase todo!"; - -"å嵵 ʾұ."; -"Mais umas pginas e j tenho tudo lido."; - -" ȿ ."; -"Sinto-me refrescado."; - -"Դϴ!"; -"Correcto!"; - -" ."; -"Agora eu compreendo!"; - -", ⼼ !"; -"Ok, tenho de me manter concentrado!"; - -"ƴ  о Ӹ ."; -"Estou sempre a ler a mesma linha."; - -"ϱ Ⱦ."; -"No quero aprender mais."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -" mais difcil de compreender do que eu pensava."; - -"̷ ΰ ȵȴٱ."; -" difcil concentrar-me. Eu devia descansar um pouco."; - -" ä Ǿϴ."; -"O teu chat foi bloqueado por um GM."; - -"ä ǮȽϴ."; -"O bloqueio do teu chat foi levantado."; - -"̹ â ֽϴ."; -"A Janela de Construo j est aberta."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"No podes construir nada enquanto a Janela de Comrcio/Armazm estiver aberta."; - -" ̻ ϴ."; -"No possvel melhorar mais."; - -"â ʽϴ"; -"A Janela de Construo no est aberta."; - -" ᰡ մϴ"; -"No possuis o material correcto."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Guild] Por favor tenta de novo mais tarde."; - -"%d о Ϸ ֽϴ."; -"Sucesso! J s preciso de mais %d Livros para o prximo nvel."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Guild] Por favor tenta de novo mais tarde."; - -" ִ Դϴ."; -"Est funo apenas poder ser utilizada enquanto ests no Castelo."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: A Barra de Ouro foi paga ao Cofre do Reino."; - -"TEST : : %d"; -"TEST: No Cofre do teu Reino esto: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: No podes pagar a Barra de Ouro ao Cofre do teu Reino."; - -"<> %d Ǿϴ"; -"[Guild] A Guild atingiu os %d Pontos."; - -" ϴ."; -"Este Item no pode ser melhorado."; - -" ȸ 20 ⸸ մϴ"; -"As adies gratuitas a armas apenas podem ser usadas em armas at ao nvel 20."; - -" ʾ ϴ."; -"No podes usar esse Item porque no tens todas as qualificaes."; - -" ʾ ϴ."; -"No podes usar esse Item porque no s do sexo correcto."; - -": transfer "; -"Usar: transfer "; - -"ָ Դϴ"; -"Esta funo apenas pode ser usada pelo Monarca."; - -"ٸ ȯ ϴ."; -"No podes recrutar jogadores de outros Reinos."; - -"%s %d äο Դϴ. ( ä: %d)"; -"O jogador %s est neste momento no Canal %d (O teu Canal %d)"; - -"%s ȯϿϴ."; -"Recrutaste %s jogadores."; - -"ԷϽ ̸ ڰ ϴ."; -"No existe nenhum utilizador com esse nome."; - -"ڽ ȯ ϴ."; -"No podes recrutar-te a ti prprio."; - -" Ѻ ϴ."; -"O teu Nvel mais baixo que o Nvel com que o Item ficar aps o melhoramento."; - -"â,ŷâ ¿ Ҽ ϴ"; -"No podes melhorar nada enquanto outra janela est aberta."; - -"%s ְ %s üǾϴ."; -"O Monarca de %s mudou para %s"; - -"%s ȭ ѷΰ Դϴ."; -"Esto a decorrer %s Guerras para acender as Tochas."; - -"%s ߽ϴ."; -"%s conseguiu defender com sucesso."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Durante os prximos 30 minutos o jogador %s poder receber uma recompensa pela destruio da Tocha."; - -"30 ߽ϴ.. ȭ ϴ."; -"Os 30 minutos terminaram. As Tochas desapareceram."; - -"%s ˸ ȭ Ÿϴ."; -"Uma Tocha foi acesa em %s para anunciar uma batalha."; - -"%s ȭ ı߽ϴ."; -"%s destruiu a Tocha."; - -"%s Ͽ £ йϿϴ.."; -"%s perderam a Guerra porque no conseguram defender o Castelo."; - -"%s ȭ ıϿϴ."; -"%s destruiu a Tocha."; - -" ֽϴ."; -"S podes abrir uma Loja Privada se desequipares a Armadura."; - -"%d ð %d %d äñ Դϴ"; -"Faltam %d horas, %d minutos e %d segundos para o bloqueio de chat passar."; - -"%d ð %d äñ Դϴ"; -"Faltam %d horas e %d segundos para o teu bloqueio de chat passar."; - -"%d %d äñ Դϴ"; -"Faltam %d minutos e %d segundos para o teu bloqueio de chat passar."; - -" Ȯ"; -"Probabilidade de Queda de Chuva de Yang"; - -" ϱ ᰡ մϴ."; -"No tens material suficiente para um melhoramento."; - -""; -"Todos os Reinos"; - -" Ȯ"; -"Rcio de queda de Itens"; - -" Ȯ"; -"Rcio de queda de Yang"; - -"ġ "; -"Percentagem de Experincia"; - -"%d äñ Դϴ"; -"Faltam %d segundos para o bloqueio do chat acabar."; - -" ź ¿ ǥ ϴ."; -"No poders efectuar emoes enquanto estiveres a montar um cavalo."; - -" ź ǥ ϴ."; -"No poders usar emoes com um jogador que esteja a montar a cavalo."; - -"<> ƴմϴ."; -"[Guild] O Lder da Guild inimiga no se encontra ligado."; - -" ʾ ϴ."; -"[Guild] O Lder da Guild inimiga no se encontra ligado."; - -"<> ̹ Դϴ."; -"[Guild] Esta guild j se encontra numa guerra."; - -"̹ Ż ̿Դϴ."; -"J ests a montar. Desmonta-te primeiro."; - -" ̻ ϴ."; -"No podes melhorar com este Pergaminho."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"S podes melhorar um Item por cada subida Torre."; - -"ȥ ⿡ Ͽϴ."; -"A Pedra do Drago foi removida."; - -"ȭâ ¿ ű ϴ."; -"No podes mover o item na janela de refinamento."; - -" ⿡ Ͽϴ."; -"A durao restante da Pedra do Drago foi extrada."; - -" ⿡ Ͽϴ."; -"A extraco da durao restante falhou."; - -"ȥ ⿡ Ͽ %s ϴ."; -"A remoo da Pedra do Drago falhou. Mas recebeste o seguinte: %s"; - -"ȥ ⿡ Ͽϴ."; -"A remoo da Pedra do Drago falhou."; - -" ʿ ᰡ ƴմϴ."; -"Este item no necessrio para melhorar o nvel de clareza."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Este item no necessrio para melhorar o nvel de clareza."; - -" ȥԴϴ."; -"Este Item no pode ser melhorado desta forma."; - -" δ ϴ."; -"Este Item no pode ser melhorado desta forma."; - -"ܰ ߽ϴ."; -"O melhoramento do nvel de clareza foi bem sucedido."; - -" ߽ϴ."; -"O refinamento de classe falhou."; - -"ܰ ȥԴϴ."; -"Este tem no necessrio para o refinamento."; - -" ߽ϴ."; -"O refinamento de classe foi bem sucedido."; - -"ܰ ߽ϴ."; -"O melhoramento do nvel de clareza falhou."; - -"ܰ ʿ ᰡ ƴմϴ."; -"No tens os materiais necessrios para fortalecer a Pedra do Drago."; - -"ȭ ȥԴϴ."; -"Esta Pedra do Drago no pode ser usada para fortalecimento."; - -"ȭ ߽ϴ."; -"O fortalecimento foi bem sucedido."; - -"ȭ ߽ϴ."; -"O fortalecimento falhou."; - -"̹ ȥ ϰ ֽϴ."; -"J possuis uma Pedra do Drago deste tipo."; - -" ȥ ϴ."; -"A Pedra do Drago no pode ser removida."; - -"̹ ϰ ֽϴ."; -"J equipaste este tipo de Pedra do Drago."; - -"κ Ȱȭ ."; -"Antes de abrires o Cor Draconis tens de completar a misso da Pedra do Drago e activar a Alquimia de Pedra do Drago."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Antes de abrires o Cor Draconis tens de completar a misso da Pedra do Drago e activar a Alquimia de Pedra do Drago."; - -"Ʈ κ丮 ϸ ϴ."; -"Apenas poders descartar o cinto quando j no existirem itens no seu inventrio."; - -"ູ ö ĥ ֽϴ."; -"Podes combinar um Pergaminho da Bno com o Metal Mgico."; - -" Ʈ κ丮 ű ϴ."; -"No podes equipar este item no teu inventrio do cinto."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Investiste %d Yang."; - -" ִ ƾ ϴ."; -"No h Pedras para serem retiradas."; - -" ġ Դϴ."; -"No podes marcar esta localizao."; - -"ǰ ϴ."; -"No existe espao suficiente no teu Inventrio."; - -" ġ Ÿ ־ ȯ ϴ."; -"No te podes teleportar para uma localizao segura no interior de um Reino inimigo."; - -" ڶ ϴ."; -"No tens VD suficiente."; - -" ŷ ڶ ϴ."; -"No tens Mana (MN) suficiente para utilizar isto."; - -"%d ̵˴ϴ."; -"Irs chegar ao teu destino dentro de %d segundos."; - -" Ѻ ϴ."; -"O teu Nvel inferior ao nvel do Item depois de ser melhorado."; - -", 5ʵ Ҽ ϴ. "; -"S podes utilizar um Bolo Lua de 5 em 5 segundos."; - -" ߿ ̿ ǰԴϴ."; -"No podes usar este Item durante um Duelo."; - -"%d ȹϼ̽ϴ."; -"Ganhaste %d Yang."; - -"ں ǿ Դϴ."; -"No podes acender uma Fogueira aqui."; - -" ӿ ں ǿ ϴ."; -"No podes acender uma Fogueira debaixo de gua."; - -" ־ ʴ° . 踦 غ."; -"Est fechado. Deves procurar a chave."; - -" ƴѰ ."; -"Este Item no pode ser aberto com uma Chave."; - -" ִ κ ȵǾϴ."; -"Essa a Chave correcta."; - -" %d ȹ߽ϴ."; -"Recebeste %d Yang."; - -"ڿ ź ɴϴ."; -"Uma luz misteriosa sai do interior desta caixa."; - -"%d ġ ȹ߽ϴ."; -"Recebeste %d Pontos de Experincia."; - -"ڿ Ͱ Ÿϴ!"; -"Olha o que saiu da caixa!"; - -"<> ڶ ϴ."; -"[Guild] O nvel da guild demasiado baixo."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Se inalares o fumo vermelho que sai da caixa irs tornar-te mais rpido."; - -" %d ϴ."; -"Os itens cados desaparecero aps %d minutos."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_RO.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_RO.txt deleted file mode 100644 index b50d56746..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_RO.txt +++ /dev/null @@ -1,2292 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Toi vor fi teleportai n ora."; - -" ʴ Դϴ"; -"Acest obiect nu exist."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Cutia a explodat deodat! PV i-au sczut."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Dac inhalezi fumul verde care iese din cutie, corpul tu se va umple cu otrav."; - -"%s ȹϼ̽ϴ"; -"Ai primit %s, %d uniti."; - -"ڿ %s Խϴ."; -"n cutie este %s."; - -"谡 ʴ ."; -"Se pare c aceast cheie nu funcioneaz."; - -"ƹ͵ ϴ."; -"Nu ai primit nimic."; - -" ϱ մϴ."; -"Nu ai destul Yang pentru a folosi obiectul."; - -" Ͽ ϴ."; -"Nu ai destul Yang pentru a folosi obiectul."; - -"ų µ Ͽϴ."; -"i-a sczut nivelul abilitii."; - -"ų ϴ."; -"Nu i poi scdea nivelul abilitii."; - -"̹ ȿ ɷ ֽϴ."; -"κi face deja efectul."; - -" PC濡 ֽϴ."; -"Acest obiect poate fi folosit doar ntr-un Internet Cafe."; - -" ѷ ʰϿϴ."; -"Aceasta depete limita."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Din pcate nu ai destul spaiu n inventar."; - -" Ǵ Ͽϴ"; -"Plcint lun sau semine folosite."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Nu poi purta un inel de cununie dac nu eti cstorit."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Detectorul de evenimente nu poate fi operat de aici."; - -" ϴ."; -"Acest obiect nu poate fi absorbit."; - -"̺Ʈ Ⱑ źο ϴ."; -"Detectorul de evenimente a disprut cu lumina misterioas."; - -"̺Ʈ Ⱑ ϴ."; -"Detectorul de evenimente a disprut."; - -" Ⱑ ʴ° ϴ."; -"Busola pentru Pietrele Metin nu funcioneaz n peteri."; - -" Ⱑ źο ϴ."; -"Busola pentru Pietrele Metin a disprut cu lumina misterioas."; - -"ڿ %s %d Խϴ."; -"Primit: %s - %d"; - -" Ⱑ ϴ."; -"Busola pentru Pietrele Metin a disprut."; - -" Խϴ."; -"n scoic vei gsi o simpl Bucat de Piatr."; - -" ϴ."; -"Scoica a disprut."; - -" ְ Խϴ."; -"n scoic se afl o perl alb."; - -" ûְ Խϴ."; -"n scoic se afl o perl albastr."; - -" ְ Խϴ."; -"n scoic se afl o perl viinie."; - -" å ʹ ϱⰡ ϴ."; -"Aceast carte este prea greu de neles."; - -" å ƹ ʽϴ."; -"Aceast carte nu te ajut mai departe."; - -" 30 DZ ʽϴ."; -"Trebuie s ai minim nivelul 30 pentru a nelege cartea asta."; - -" 50 DZ ʽϴ."; -"Trebuie s ai minim nivelul 50 pentru a nelege cartea asta."; - -" ̻ ϴ."; -"Nu poi antrena mai multe combo."; - -"%s %s ȹϿϴ."; -"%s a cucerit steagul %s!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"nelegi deja aceast limb."; - -" å ÷ մϴ."; -"Trebuie s avansezi nivelul pentru a putea citi aceast carte."; - -" å ʹ ϴ."; -"Cartea este prea grea pentru a exersa."; - -" åδ ̻ ϴ."; -"Cu aceast carte nu te poi antrena mai departe."; - -" %d % Ǿϴ"; -"Impozitul a fost stabilit la %d%%."; - -" ¸ ų ִ ƴմϴ."; -"Trebuie s ai minim nivelul 50 pentru a nva s clreti."; - -"־ȼ ȭԸ Խϴ."; -"Cu ajutorul unui Pergament de Exorcizare ai scpat de blestemul spiritelor rele."; - -" ̻ ¸ ü ϴ."; -"Nu poi citi mai multe indicaii de clrie."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Ai citit Manualul de Clrie i ai primit un Punct de Clrie."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Poti folosi acest punct pentru a perfectiona abilitatea de calarie."; - -"%s 尡 %s Ѿҽϴ!"; -"Steagul breslei %s a fost furat de %s."; - -"¸ ü ؿ Ͽϴ."; -"Nu ai neles indicaiile de clrie."; - -" ±. 𰡰 ̾."; -"Spiritul i este limpede. Acum te poi concentra."; - -"ġ %d Ͽϴ."; -"Rangul tau a crescut cu %d puncte."; - -" ŸϿ Ż Ұմϴ."; -"Nu i poi vopsi sau nlbi frizura actual."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"Trebuie s atingi nivelul %d pentru a-i putea vopsi prul iar."; - -" ʾ ϴ."; -"Obiectul poate fi deschis doar de ctre cellalt sex."; - -" ġ ϴ."; -"Nu poi folosi aceasta din poziia ta actual."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Nu poi folosi Pergamentul Oraului."; - -" ġ "; -"Vei fi adus la locul iniial."; - -" ȿ %s%s ϴ."; -"%s%s nu poate fi folosit ntr-o temni."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] i-ai primit deja recompensa."; - -""; -"pe"; - -""; -"pe"; - -"û ʽϴ."; -"Nu e nicio bucat din Piatra Spart disponibil pentru nlturare."; - -"Ӽ Դϴ."; -"Nu poti schimba upgradeul acestui obiect."; - -" Ӽ ϴ."; -"Nu ai nicio mbuntire care poate fi schimbat."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Poti face asta dupa %d Minute de la upgrade. (%d Minute ramase)"; - -"Ӽ Ͽϴ."; -"Ai schimbat mbuntirea."; - -"Ӽ ߰ Ͽϴ."; -"Upgrade adaugat cu succes."; - -"Ӽ ߰ Ͽϴ."; -"Niciun upgrade adaugat."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Trebuie s foloseti Marmur Binecuvntat ca s poi aduga nc un bonus acestui obiect."; - -"忡 Ͻ ϴ."; -"Nu poi folosi asta n arena de duel."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Acest obiect nu mai poate fi mbuntit. Numrul maxim de bonusuri a fost atins."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Poi folosi Marmur Binecuvntat cu un obiect care are deja 4 bonusuri."; - -" ߰Ǿϴ."; -"Suportul a fost adugat cu succes."; - -" ߰ Ͽϴ."; -"Nici un suport adugat."; - -" ׼ ̻ ߰ ϴ."; -"Acestui obiect nu-i pot fi adugate suporturi noi."; - -" ߰ Դϴ."; -"Acestui obiect nu i poate fi adugat un suport."; - -" Ͽϴ."; -"Echipare reuit."; - -" Ͽϴ."; -"Echipare euat."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"Trebuie s adaugi un suport nainte. Folosete diamantul pentru a face asta."; - -" ׼ ̻ ϴ."; -"n aceste accesorii nu exist suport de echipat cu pietre preioase."; - -" ÿ ֽϴ."; -"Poi face asta dac pori masca emoiei."; - -"̾Ƹ ߰ؾմϴ."; -"Trebuie s adaugi un suport dac vrei s foloseti un diamant."; - -" ׼ ̻ ϴ."; -"Pe acest obiect nu mai poi aduga pietre preioase."; - -" ϴ."; -"Aceste obiecte nu pot fi folosite mpreun."; - -" ߿ ̳ Ƴ ϴ."; -"Nu poi schimba momeala n timpul pescuitului."; - -"̹ ִ ̳ %s ϴ."; -"Schimbi momeala actual cu %s."; - -"ô뿡 %s ̳ ϴ."; -"Ai agat %s n crlig ca momeal."; - -" ᰡ մϴ."; -"Lipsete material pentru amestecul licorii."; - -"(%s) մϴ."; -"Nu ai destul material (%s)."; - -" ڸϴ."; -"Nu ai destule sticle goale."; - -" ߽ϴ."; -"Producerea licorii a euat."; - -"ڸ ֽϴ."; -"Doar femeile pot face asta."; - -" ƾ ϴ."; -"Nu poi atasa mai multe pietre de acelasi fel."; - -" ƾ ϴ."; -"Piatra Spiritului nu poate fi ataat la acest tip de obiect."; - -" ƾ ⿡ ϴ."; -"Nu poi pune aceast piatr n arm."; - -"ƾ Ͽϴ."; -"Ai pus piatra cu succes."; - -"ƾ Ͽϴ."; -"Piatra s-a spart n timp ce ncercai s-o ataezi."; - -" ִ ϴ."; -"Nu este niciun slot liber."; - -"Ҽ ϴ."; -"Aceast funcie nu poate fi folosit aici i acum."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Nu poi folosi Pergamentul Oraului n timp ce iei parte la Btlia Regatelor."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Dup deschiderea Depozitului nu poi folosi Pergamentul Oraului timp de %d secunde."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Nu poi folosi Pergamentul Oraului n timp ce alt fereastr este deschis."; - -"׷ ϴ."; -"Aceast persoan nu exist."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Nu poti folosi Scroll-uri timp de %d dupa un schimb."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Dup deschiderea Depozitului nu poi folosi Pergamentul Oraului timp de %d secunde."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Nu poi folosi Pergamentul Oraului deoarece distan este prea mic."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Dup un schimb de obiecte nu poi folosi Pergamentul Oraului timp de %d secunde."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Nu poi deschide un lagr atta timp ct este deschis alt fereastr."; - -" Դϴ."; -"Nu poi arunca acest obiect."; - -" 3 ϴ."; -"Obiectul czut va disprea n 5 minute."; - -" ȹ: %s"; -"Ai primit %s."; - -"ϰ ִ ʹ ϴ."; -"Pori prea multe obiecte la tine."; - -" ȹ: %s κ %s"; -"%s primete %s."; - -" ̵˴ϴ."; -"Toi vor fi teleportai n ora n scurt timp."; - -"ʹ ֽϴ."; -"Eti prea aproape."; - -" : %s Կ %s"; -"Nego cu obiecte: %s, %s"; - -"а ߿ ϴ."; -"Nu poi schimba obiectul echipat n timp ce te transformi."; - -" ֽϴ."; -"Trebuie s stai pe loc pentru a echipa obiectul."; - -" ʸ ϴ."; -"Nu poi hrni un cal viu cu Iarba Maimuei. E folosit pentru a re-nvia caii mori."; - -" Ḧ ϴ."; -"Nu poi hrni un cal mort."; - -" ʸ ־ϴ."; -"Ai hrnit calul cu ierburi."; - -" Ḧ ־ϴ."; -"Ai hrnit calul."; - -" Ӹ Դϴ."; -"Nivelul tu este prea sczut pentru a purta aceast frizur."; - -" Ӹ ŸϷδ ü ϴ."; -"Pori deja aceast frizur."; - -"̹ а Դϴ."; -"Te-ai transformat deja."; - -"ʹ ָ ֽϴ"; -"Eti prea departe."; - -"߸ а Դϴ."; -"Acesta este obiectul nepotrivit pentru transformare."; - -" ʹ ͷδ ϴ."; -"Nu te poi transforma ntr-un monstru cu un nivel mai mare ca al tu."; - -" ϴ."; -"Nivelul tu este prea sczut pentru a echipa acest obiect."; - -"ٷ ϴ."; -"Nu eti destul de puternic pentru a echipa acest obiect."; - -" ϴ."; -"Inteligena ta este prea sczut pentru a echipa acest obiect."; - -"ø ϴ."; -"Dexteritatea ta este prea sczut pentru a echipa acest obiect."; - -"ü ϴ."; -"Vitalitatea ta este prea sczut pentru a echipa acest obiect."; - -"ȥ ¿ ϴ."; -"Nu poi folosi acest obiect dac nu eti cstorit."; - -" ũ ÿ ϴ."; -"Nu poi echipa acest obiect de dou ori."; - -"%s ð %d"; -"Timp rmas pn la nlturarea soket-ului din %s: %d"; - -"̼ ֽϴ."; -"Aceast aciune poate fi realizat doar cu sexul opus."; - -"%s ִ ϴ."; -"O piatr preioas din %s a disprut."; - -"<> ̸ ʽϴ."; -"[Breasla] Numele breslei nu este valabil."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Breasla] Acest nume de breasl este deja folosit."; - -"<> 带 ϴ."; -"[Breasla] Nu poi forma o breasl."; - -"%s 尡 %s 忡 Ͽϴ!"; -"Breasla %s a declarat rzboi breslei %s!"; - -"<> %s 尡 źϿϴ."; -"[Breasla] %s a refuzat rzboiul breslei."; - -"%s %s 尡 մϴ!"; -"Rzboiul de breasl dintre %s i %s ncepe n cteva secunde!"; - -"%s %s 尡 Ͽϴ!"; -"Rzboiul ntre breslele %s i %s a nceput!"; - -"%s %s ºη ϴ."; -"Rzboiul dintre breslele %s i %s s-a terminat la egalitate."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"Breasla %s a ctigat rzboiul mpotriva breslei %s."; - -" ൿ ȣ Ͽ մϴ."; -"Pentru aceast aciune ai nevoie de acordul partenerului tu de joc."; - -"<> Ǿϴ."; -"[Breasla] Rzboiul breslei a fost ntrerupt."; - -"%s %s ҵǾϴ."; -"Rzboiul ntrebreslele %s i %s a fost ntrerupt."; - -"ݱ"; -"nchide"; - -" Ǿ Ǿϴ."; -"Actiune intrerupta. Batalie in desfasurare."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Cineva a intrat cu contul tu. Vei fi deconectat."; - -" ź ɴϴ."; -"O lumin mistic apare din copac."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"Contului tu i este adugat %d timp de joc. (Nr. plat %d)"; - -" ϼ̽ϴ."; -"Poi participa la lupt n modul spectator."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"La alegerea caracterului apare o icoan."; - -" ƹ ϴ."; -"Nu exist inamici."; - -"%s԰ !"; -"Lupta cu %s a nceput!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Dac nu se gsete un inamic rzboiul breslei va fi ncheiat automat."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Deoarece rzboiul s-a terminat mai devreme, s-a terminat cu o remiz."; - -"ְ ູ äϴ"; -"Datorita Binecuvantarii Liderului, energia va fi reflectata."; - -"%d Ŀ ູ ֽϴ"; -"Binecuvntarea mpratului poate fi folosit dup %d sec."; - -"Ÿ %d 밡"; -"Binecuvntarea mpratului poate fi folosit dup %d sec."; - -" ڱ ڶϴ : %d "; -"ncasri din impozite insuficiente: %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Impozit: %d"; - -"а Ͽϴ"; -"Eroare la transformare"; - -"а úϴ. ż ãư."; -"Ai nvat transformarea."; - -" ȯּ."; -"Strig-i nti calul."; - -" ½ϴ."; -"i-ai trimis calul departe."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s te-a provocat la lupt!"; - -" մϴ."; -"Trebuie s cobori."; - -" ź ¿ ̸ ϴ."; -"Nu poi hrni calul n timp ce clreti."; - -" %s%s ־ϴ."; -"Ai hrnit un cal cu %s%s."; - -"%s ʿմϴ"; -"Ai nevoie de %s."; - -"˴ٿ %d ҽϴ."; -"%d sec pn la final."; - -"%d ˴ٿ ˴ϴ."; -"Jocul se sfrete n %d secunde."; - -"%d ҽϴ."; -"%d secunde pn la final."; - -" Ǿϴ."; -"Logout-ul a fost ntrerupt."; - -"α ȭ ϴ. ø ٸ."; -"napoi la fereastra de login. Ateapt."; - -" մϴ. ø ٸ."; -"Vei fi deconectat de la server. Ateapt."; - -"%s û ߽ϴ."; -"L-ai provocat pe %s la lupt."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Schimbi caracterul. Ateapt."; - -" ϴ. (%d )"; -"Un nou start nu e posibil n acest moment.Te rugm ateapt %d secunde."; - -" ϴ.(%d )"; -"nc nu poi restarta. Te rugm ateapt nc %d secunde."; - -" ϴ.(%d )"; -"nc nu poi restarta. Te rugm ateapt nc %d secunde."; - -" ϴ. (%d )"; -"nc nu poti restarta n ora. Ateapt nc %d secunde."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Perioada de ateptare a expirat. Vei re-nvia n ora."; - -"а ߿ ɷ ø ϴ."; -"Nu i poi schimba statusul atta timp ct eti transformat."; - -" Դϴ."; -"Juctorul tocmai se dueleaz."; - -"<> 忡 ʽϴ."; -"[Breasla] Nu aparine breslei."; - -"<> ų ϴ."; -"[Breasla] Nu ai dreptul de a schimba nivelul competenelor breslei."; - -"߸ ߽ϴ"; -"Alegerea este greit."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Lagr] Ai introdus o parol greit."; - -"<â> â ̹ ֽϴ."; -"[Lagr] Lagrul este deschis deja."; - -"<â> â 10 ȿ ϴ."; -"[Lagr] Trebuie s atepi 10 secunde pentru a deschide lagrul."; - -"<â> Ÿ ־ â ϴ."; -"[Magazie] Eti prea departe pentru a deschide Magazia."; - -"<Ƽ> Ƽ ó ϴ."; -"[Grupa] Serverul nu poate prelucra sarcina grupei."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Grupa] Nu poi prsi grupa ntr-o temni."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Grupa] Ai prsit grupa."; - -"<> ̹ ٸ £ Դϴ."; -"[Breasla] Breasla ta particip deja la alt rzboi."; - -"<> ϴ."; -"[Breasla] Nu exist dreptul la un rzboi al breslelor."; - -"<> ׷ 尡 ϴ."; -"[Breasl] Nu exist nicio breasl cu acest nume."; - -"̹ ĺǾֽϴ"; -"Exist deja o candidatur."; - -"̹ Դϴ."; -"[Breasla] Breasla se afl deja n rzboi."; - -"<> Ͽ ϴ."; -"[Breasla] Yang insufucient pentru a participa la un rzboi al breslelor."; - -"<> Ͽ ϴ."; -"[Breasla] Breasla nu are destul Yang pentru a participa la un rzboi al breslelor."; - -"<> ̹ Դϴ."; -"[Breasla] Breasla este rezervat pentru alt rzboi."; - -"<> 尡 ̹ Դϴ."; -"[Breasla] Breasla se afl deja ntr-un rzboi."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Breasla] E nevoie de minim %d juctori pentru a participa la un rzboi al breslei."; - -"<> ڶ ϴ."; -"[Breasla] Breasla nu are destule puncte pentru a participa la un rzboi al breslelor."; - -"<> Ͽ ϴ."; -"[Breasla] Breasla nu are destui membri pentru a participa la un rzboi al breslelor."; - -" 20 ϴ ڵ ȣ ϴ."; -"Nivelul tu trebuie s fie peste 20 pentru a putea nregistra un numr de mobil."; - -" ڰ ʽϴ"; -"Nu ai calificarea unui mprat."; - -"%s ģ ź ߽ϴ."; -"%s a refuzat invitaia."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Nu poi accepta invitaia, deoarece eti deja n grup."; - -"ָ 밡 Դϴ"; -"Doar mpratul poate folosi asta."; - -"%d ʰ Ÿ Դϴ."; -"Timp de cooldown de aproximativ %d secunde"; - -" մϴ. : %lu ʿݾ : %lu"; -"Lips de impozite. Capital actual: %u capital lips: %u"; - -": warpto "; -"Comand: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Nu poi s te tragi la un lupttor strin."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Adugare juctor %d n canal. (Cadou canal %d)"; - -"%s Է ̵մϴ"; -"Tragere la juctorul %s."; - -"Ÿ ȯ Ҽ ϴ"; -"Nu poi aduna juctori strini."; - -"<> ߿ ɿ ϴ."; -"[Breasla] n timpul unui rzboi nu exist puncte de experien pentru vntoare."; - -" ູ %s HP,SP äϴ."; -"Cand este folosita Binecuvantarea Liderului %s din PV si PM sunt refacute."; - -" "; -"Informaiile mpratului ale mele."; - -"[%s] : %s ݾ %lld "; -"[%sMonarh] : %s Avere Yang %lld"; - -"[%s] : %s "; -"[%sMonarh] : %s"; - -" "; -"Inormaiile mpratului"; - -"ָ Ҽ ִ Դϴ"; -"Doar un mprat poate folosi asta."; - -"1-50 ġ ּ"; -"Alege un numr ntre 1 i 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Monstrul nu poate fi strigat. Verific numrul mob."; - -"ִ +%d"; -"Puncte de via +%d"; - -"ִ ŷ +%d"; -"Puncte de mana +%d"; - -" ູ Ͽϴ."; -"Binecuvantarea Liderului este activata."; - -"ü +%d"; -"Rezisten +%d"; - -" +%d"; -"Inteligen +%d"; - -"ٷ +%d"; -"Putere +%d"; - -"ø +%d"; -"Dexteritate +%d"; - -"ݼӵ +%d"; -"Vitez de atac +%d"; - -"̵ӵ %d"; -"Viteza de Miscare %d"; - -"Ÿ -%d"; -"Timp de stingere -%d"; - -" ȸ +%d"; -"Odihna vieii +%d"; - -"ŷ ȸ +%d"; -"Odihna mana +%d"; - -" %d"; -"Atac otrvit %d"; - -" +%d"; -"Stea +%d"; - -"ο +%d"; -"Reducerea vitezei +%d"; - -"%d%% Ȯ ġŸ "; -"Atac critic cu ansa %d%%"; - -"%d%% Ȯ "; -"Atac ptrunztor cu ansa %d%%"; - -"ΰ Ÿġ +%d%%"; -"Puterea de atac a juctorului mpotriva montrilor +%d%%"; - -" Ÿġ +%d%%"; -"Puterea de atac a calului mpotriva montrilor +%d%%"; - -" Ÿġ +%d%%"; -"ntrirea atacului mpotriva Wonggui + %d%%"; - -"б Ÿġ +%d%%"; -"ntrirea atacului mpotriva Milgyo + %d%%"; - -"ü Ÿġ +%d%%"; -"ntrirea atacului mpotriva Zombie + %d%%"; - -"Ǹ Ÿġ +%d%%"; -"ntrirea atacului mpotriva diavolilor + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"Prin domnitorul Sa-Za-Hu, juctorului %s i este crescut puterea de atac n acest inut cu 10 %% timp de 3 minute."; - -"Ÿġ %d%% "; -"Absorbire via la atac %d%%."; - -"Ÿġ %d%% ŷ "; -"Absorbire mana la atac %d%%."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"Mana este luat de la inamic cu o probabilitate de %d%%."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Probabilitate de absorbire mana %d%%."; - -"Ÿݽ Ȯ %d%%"; -"%d%% ans de a bloca un atac corporal"; - -"Ȱ ȸ Ȯ %d%%"; -"%d%% ans de a bloca un atac de la distan"; - -"Ѽհ %d%%"; -"Aprare sabie-1-mn %d%%."; - -"հ %d%%"; -"Aprare sabie-2-mini %d%%"; - -"μհ %d%%"; -"Aprare sabie-2-mini %d%%"; - -" %d%%"; -"Aprare clopot %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"Prin domnitorul Geum-Gang-Gwon, juctorului %s i este crescut armura n acest inut cu 10 %% timp de 3 minute."; - -"ä %d%%"; -"Aprare evantai %d%%"; - -"Ȱ %d%%"; -"Rezisten la atac de la deprtare %d%%"; - -"ȭ %d%%"; -"Rezisten la foc %d%%"; - -" %d%%"; -"Rezisten la electricitate %d%%"; - -" %d%%"; -"Rezisten la magie %d%%"; - -"ٶ %d%%"; -"Rezisten la vnt %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Reflecteaz atac direct: %d%%"; - -" ǵ Ȯ %d%%"; -"Reflecteaz blestem: %d%%"; - -" %d%%"; -"Rezisten la otrav %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Cretere mana cu %d%% n cazul nfrngerii inamicului."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Evenimentul are deja loc (Dlag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Creterea experienei cu %d%% n cazul nfrngerii inamicului."; - -"%d%% Ȯ ġ 2 "; -"Creterea Yang-ului capturat cu %d%% n cazul nfrngerii inamicului."; - -"%d%% Ȯ ġ 2 "; -"Creterea obiectelor capturate cu %d%% n cazul nfrngerii inamicului."; - -" %d%% "; -"Creterea eficienei cu %d%% prin luarea poriei"; - -"%d%% Ȯ ġ ȸ"; -"%d%% ans de a-i umple PV dup o victorie."; - -" %d%%"; -"Fr zpceal %d%%"; - -" %d%%"; -"Fr ncetinire %d%%"; - -"Ѿ %d%%"; -"Fr cztur %d%%"; - -"ݷ +%d"; -"Putere de atac + %d"; - -" +%d"; -"Armur + %d"; - -"OX ũƮ ε "; -"OX Quiz Script nu a putut fi ncrcat."; - -" ݷ +%d"; -"Atac Magic + %d"; - -" +%d"; -"Aprare magie + %d"; - -"ִ +%d"; -"Rezisten maxim + %d"; - -"翡 +%d%%"; -"Puternic mpotriva rzboinicilor + %d%%"; - -"ڰ +%d%%"; -"Puternic mpotriva ninja + %d%%"; - -"󿡰 +%d%%"; -"Puternic mpotriva sura + %d%%"; - -"翡 +%d%%"; -"Puternic mpotriva amanilor + %d%%"; - -"Ϳ +%d%%"; -"Puternic mpotriva montrilor + %d%%"; - -"ݷ +%d%%"; -"Atac + %d%%"; - -" +%d%%"; -"Aprare + %d%%"; - -"OX ũƮ ε "; -"OX Quiz Script a fost ncrcat."; - -"ġ %d%%"; -"Experien %d%%"; - -" %.1f"; -"Probabilitatea de a gsi un obiect %. 1f"; - -" %.1f"; -"Probabilitatea de a gsi Yang %. 1f"; - -"ִ +%d%%"; -"Via maxim +%d%%"; - -"ִ ŷ +%d%%"; -"Via maxim +%d%%"; - -"ų %d%%"; -"Paguba Abilitii %d%%"; - -"Ÿ %d%%"; -"Paguba loviturii %d%%"; - -"ų %d%%"; -"Rezisten la Paguba Abilitii %d%%"; - -"Ÿ %d%%"; -"Rezisten la lovituri %d%%"; - -"ݿ %d%% "; -"%d%% Rezisten la Atacurile Rzboinicului"; - -"ȳϼ. ƾ2 Դϴ."; -"Bun Venit n Metin2."; - -"ڰݿ %d%% "; -"%d%% Rezistenta la Atacurile Ninja"; - -"ݿ %d%% "; -"%d%% Rezistenta la Atacurile Sura"; - -"ݿ %d%% "; -"%d%% Rezistenta la Atacurile Samanului."; - -" ( : %d %d %d)"; -"(Desfurare: %d j- %d m - %d t)"; - -"ä Դϴ."; -"Chatul tu este blocat."; - -"ġ ȸ Ҽ ֽϴ"; -"Ai nevoie de un nivel mai mare pentru a putea striga."; - -"ġ %d ̻ մϴ."; -"Ai nevoie de un nivel minim de %d pentru a putea striga."; - -"Ƽ ƴմϴ."; -"Nu eti n grup."; - -"忡 ʾҽϴ."; -"Nu te-ai alturat breslei."; - -" ޽ ߰ ź Դϴ."; -"Juctorul a refuzat cererea ta de a fi adugat la lista de prieteni."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Event a nceput."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Prieteni] Nu poi aduga un GM n lista ta."; - -"%s ӵ ʽϴ."; -"%s nu este online."; - -"ŷ %d ̳ â ϴ."; -"Dup un trg, trebuie s atepi %d secunde nainte de a deschide un magazin."; - -"â %d ̳ ŷ Ҽ ϴ."; -"Poi face nego dinnou peste %d sec."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"Ai mai mult de 2 Mrd. Yang. Nu poi face nego."; - -"ٸ ŷϰ λ ϴ."; -"Nu poi deschide un magazin privat n timp ce alt fereastr este deschis."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Juctorul are peste 2 Mrd. Yag. Nu poi negocia cu el."; - -"<â> ű ġԴϴ."; -"[Depozit] Nicio micare posibil."; - -"<â> ϴ."; -"[Lagr] Obiectul nu poate fi depozitat."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Grup] Juctorul care a rostit invitaia nu este online."; - -" Ͽ մϴ."; -"Prin acordul lui Uriel este permis intrarea."; - -"<Ƽ> ֽϴ."; -"[Grup] Doar conductorul grupei poate schimba asta."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Grup] inta nu este membru al grupei tale."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Grup] n temni nu poi exclude niciun juctor."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Grup] n temni nu poi exclude niciun juctor."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Grup] Ai fost exclus din grup."; - -"<Ƽ> Ƽ ϴ."; -"[Grup] Nu poi prsi o grup n temni."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Grup] Nu poi exclude membrii grupei."; - -"<> ػ %d ̳ 带 ϴ."; -"[Breasla] Nu poi forma o breasl nou timp de %d zile de la desfiinarea unei bresle."; - -"<> Ż %d ̳ 带 ϴ."; -"[Breasla] Nu poi forma o breasl nou timp de %d zile de la prsirea unei bresle."; - -" ̸ Դϴ."; -"Numele breslei nu este valabil."; - -" Ź帳ϴ."; -"Rugm participarea multor juctori."; - -"<> [%s] 尡 Ǿϴ."; -"[Breasla] [%s] a fost format."; - -"<> Ͽϴ."; -"[Breasla] Formarea breslei euat."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Grup] Competenele grupei stau doar conductorului ei la dispoziie."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Grup] inta nu a fost gsit."; - -"<> ߸ ݾԴϴ."; -"[Breasla] Suma de Yang nu e corect."; - -"<> ִ մϴ."; -"[Breasla] Nu ai destui Yang la tine."; - -"<> ׷ ã ϴ."; -"[Breasla] Persoana cutat nu poate si gsit."; - -"<> 尡 ƴմϴ."; -"[Breasla] Persoana nu aparine aceleiai bresle."; - -"<> Ż ų ϴ."; -"[Breasla] Nu ai dreptul de a concedia un membru al breslei."; - -"<> %s Ż ׽ϴ."; -"[Breasla] Membrul %s a fost exclus din breasl."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX Evenimentul nc nu s-a sfrit. A aprut p eroare.(flag: %d)"; - -"<> Ż ׽ϴ."; -"[Breasla] Ai concediat un membru al breslei."; - -"<> ̸ ϴ."; -"[Breasla] Nu ai dreptul s i schimbi numele gradului."; - -"<> ̸ ϴ."; -"[Guild] Drepturile liderului breslei nu pot fi schimbate."; - -"<> ̸ Դϴ."; -"[Breasla] Numele gradului nu este valabil."; - -"<> ϴ."; -"[Breasla] Nu ai dreptul s i schimbi poziia de putere."; - -"<> ϴ."; -"[Guild] Drepturile liderului breslei nu pot fi schimbate."; - -"<> %u ġ Ͽϴ."; -"[Breasla] %u experienta primita."; - -"<> ġ ڿ Ͽϴ."; -"[Breasla] Punerea n practic a experienei euat."; - -"<> մϴ."; -"[Breasl] Nu ai Yang suficient n tezaurul breslei!"; - -"<> ŷ ȸ Ͽϴ."; -"[Breasla] Spiritul Dragonului nu a fost refcut."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Evenimentul OX va ncepe n scurt timp."; - -"<> ۼ ϴ."; -"[Breasla] Nu ai dreptul s faci un anun."; - -"<> ϴ."; -"[Breasla] Nu ai dreptul sa iti schimbi pozitia."; - -"<> ϴ."; -"[Guild] Poziia liderului breslei nu poate sa fie schimbat."; - -"<> ϴ."; -"[Breasla] Nu i poi schimba poziia n cea de maestru al breslei."; - -"<> 屺 ϴ."; -"[Guild] Nu ai dreptul sa alegi liderul breslei."; - -"<> ̻ ϴ."; -"[Guild] Nu mai poi alege ali lideri pentru breasla."; - -" dz ϴ."; -"Nu poi renuna la acest obiect."; - -"ҹ α׷ Ǿ ˴ϴ."; -"A fost descoperit software ilegal. Jocul va fi nchis."; - -" 20 Ѿ ŷ ۼ ϴ."; -"Ai mai mult de 2 Mrd. Yang la tine. Nu poi negocia."; - -"ݾ մϴ."; -"Yang insuficient."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Evenimentul cadou va fi redus la un inut."; - -" 귿 ."; -"Pornete ruleta obiectelor."; - -"Ӵ 귿 ."; -"Pornete ruleta de Yang."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"El/ea este online. Folosete oapta."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Numrul de mobil nu este nregistrat."; - -" ޼ 20 ֽϴ."; -"Trebuie s fi cel puin la nivelul 20 pentru a trimite un SMS."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Ai nevoie de 2000 DT pentru a trimite un SMS."; - -" ޼ ߽ϴ."; -"SMS-ul a fost trimis."; - -"%s %s %d%% ߽ϴ!"; -"%s al breslei %s a crescut cu %d%%!"; - -"%s %s ƿԽϴ."; -"%s al breslei %s s-a normalizat."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s a crescut cu %d%%!"; - -"%s %s ƿԽϴ."; -"%s al lui %s s-a normalizat."; - -" õ ִ(%d) Ǿϴ."; -"Punctele de exploatare au ajuns la maxim. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Punctele de exploatare au ajuns la un nivel maxim."; - -"۸ ̷ ׷̵ ֽϴ."; -"Poi merge la tietorul de lemne Deokbae pentru a-i upgrada Toporul."; - -" õ Ͽϴ! (%d/%d)"; -"Punctele tale de exploatare au crescut! (%d%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Nu poi exploata nimic fr trncop."; - -"̻ ij ϴ."; -"Nu exist nimic de exploatat."; - -"ä Ͽϴ."; -"Exploatarea a reuit."; - -"ä Ͽϴ."; -"Exploatarea a euat."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Prieteni] L-ai adugat pe %s ca prieten."; - -" ̵ǰڽϴ."; -"Juctorul va fi teleportat n ora n scurt timp."; - -"<޽> %s ޽ Ͽϴ."; -"[Prieteni] L-ai ters pe %s din list."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"O eroare critic de server a intervenit. Serverul va fi restartat automat."; - -"10 ڵ Ǹ,"; -"n 10 secunde vei fi deconectat automat."; - -"5 Ŀ ϽǼ ֽϴ."; -"Te poi conecta dup 5 minute."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) a fost creat. [Temporar]"; - -" Դϴ"; -"Aceast breasl se afl n rzboi."; - -"%s: ʴ Դϴ."; -"%s: Aceast breasl nu exist."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"O breasl nu acest nume sau numr nu exist."; - -" ʴ ǹԴϴ."; -"Cldirea nu exist."; - -" ǹ ֽϴ."; -"Acest tip de cldire poate fi construit doar o dat."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"nti nchide harta evenimentului OX.(Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"Cldirea principal trebuie construit nti."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Construcia euat datorit unui pre de construcie greit."; - -"Ǽ մϴ."; -"Breasla ta nu are suficient Yang pentru a construi cldirea."; - -"簡 Ͽ Ǽ ϴ."; -"Nu ai destul material pentru a construi."; - -"ǹ ġԴϴ."; -"Aici nu poi construi."; - -" ʴ ij Դϴ."; -"Caracterul nu exist."; - -" "; -"Duelul a fost ntrerupt fr succes."; - -" "; -"Deul ntrerupt cu succes."; - -" Ǿϴ."; -"nceput de duel reuit."; - -" ۿ ֽϴ."; -"Exist o problem pentru a ncepe duelul."; - -" ߽ϴ."; -"Nu a aprut nicio eroare."; - -"ڰ ϴ."; -"Nu exist participani la duel."; - -" Ʈ ϴ."; -"Nu au mai rmas puncte de status."; - -" Ʈ ϴ."; -"Au mai rmas prea puine puncte de status."; - -" ߸ ԷϿϴ."; -"Ai introdus o valoare greit."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Sub-comanda comenzii este greit."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"nelegere nclcat ntre juctorul %d i juctorul %d."; - -" ϴ. ݾ %d"; -"nvrte ruleta pentru o sum de %d Yang."; - -"۷αװ syslog ҽϴ"; -"Itemlog a fost pun n syslog."; - -" "; -"Informaii de succes ale regatelor."; - -" %d %d %d %d"; -"Alege informaiile hrii Pmntului Sfnt %d trecere %d %d %d"; - -" Ͽϴ."; -"A intervenit o eroare."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Numr Pmnt Sfnt %d"; - -" Ÿ "; -"Informaii despre lupta regatelor."; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"Cererea este n curs de ncrcare. Ai rbdare."; - -"ٸŷâ ¿ â ϴ."; -"Nu poi deschide un Depozit n timp ce alt fereastr este deschis."; - -"<â> â йȣ Ǿϴ."; -"[Magazie] Parola magaziei a fost modificat."; - -"<â> йȣ ƲȽϴ."; -"[Lagr] Ai introdus parola greit."; - -"Ⱓ %d ˴ϴ."; -"Timpul de joc i expir n %d minute."; - -" ǥϿϴ."; -"Ales regulamentar."; - -"̹ǥ "; -"Ales deja."; - -"%s ⸶ Ͽϴ."; -"Juctorul %s este deja n alegere."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"Evenimentul OX a luat sfrit. Nu au aprut erori.(Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Nu poate fi propus spre alegere."; - -" %s %lu ֽϴ"; -"%s mai are %u Yang la dispoziie."; - -" %s %d ֽϴ"; -"%s mai are %d Yang la dispoziie."; - -" ϰų ü ȲԴϴ"; -"Nu ai Yang suficient."; - -" %s ĺ Ͽϴ"; -"%s a fost ters ca i candidat ca mprat."; - -" %s ĺ ƴմϴ."; -"%s nu este candidat ca mprat."; - -" %s ַ Ը ߽ϴ."; -"%s este numit mprat."; - -" %s ַ ԸҼ ϴ ."; -"%s nu poate fi numit mprat."; - -" %s ָ Ͽϴ.."; -"mpratul %s este nlturat."; - -" %s ָ Ҽ ϴ."; -"mpratul %s nu paote fi nlturat."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Evenimentul nu mai accept participani."; - -"ż"; -"Regatul Shinsoo"; - -"õ"; -"Regatul Chunjo"; - -"뱹"; -"Regatul Jinno"; - -"ô õ Ͽϴ! (%d/%d)"; -"Punctele tale de pescuit au crescut! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Ai atins numrul maxim de puncte de pescuit."; - -"θ ô ׷̵ ֽϴ."; -"Du-te la Pescar i mbuntete-i Undia!"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Ai pierdut momeala."; - -"Ⱑ ϴ! (%s)"; -"Ai prins un pete! (%s)"; - -"̹ ̴ %.2fcm"; -"Lungimea petelui prins este de %.2cm."; - -"̺Ʈôؾ"; -"Eveniment pescresc 'Cel mai bun pescar'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Ceilali participani la eveniment sunt notai."; - -"̺Ʈ׾"; -"Eveniment pescresc 'Puterea linitii'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"Ai prins %d de %d."; - -"Ⱑ ϴ."; -"Petele a disprut n adncurile apei."; - -" ӿ Խϴ."; -"n pete se afl o scoic."; - -" ӿ ̰ Խϴ."; -"n pete se afl o rm."; - -"%s ϴ."; -"Prjeti %s deasupra focului."; - -"20 ʰϿ ϴ"; -"Nu poti negocia deoarece ai mai mult de 2 miliarde yang."; - -"Ӿ  Ե ̸ ϴ."; -"Nu poi da magazinului tu un nume care nu este valabil."; - -"ȭ λ Ǹ ϴ."; -"Nu poi vinde un obiect din Item-Shop ntr-un magazin privat."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Ceilali participani la eveniment nu au fost notai."; - -"ä ߴϿϴ."; -"Exploatarea a luat sfrit."; - -"̸ ϼ."; -"Ai nevoie de trncop pentru a extrage minereu!"; - -"ô븦 ϼ."; -"Alege o undi."; - -"̳ ּ."; -"Fixeaz nti momeala n crlig."; - -"ô밡 ƴ ø ϴ!"; -"Nu poi pescui fr undi!"; - -"Ƽ ° ƴ϶ û ϴ."; -"[Grup] Nu poi face nicio cerere, deoarece conductorul grupei nu este online."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Grup] Nu poi forma o grup cu juctori ai altui regat."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Grup] Nu poi face o invitaie ntr-o temni."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Grup] Nu poi face o invitaie n modul spectator."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Grup] Pot fi invitai doar juctori cu diferena de nivel -30-30"; - -" ڼ : %d"; -"Numrul celorlali participani : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Grup] Nu poi invita juctorul, deoarece nivelul su este prea sczut."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Grup] Nu poi invita juctorul, deoarece nivelul su este prea nalt."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Grup] Nu mai poi invita ali juctori n grup."; - -"%s Կ Ƽ û ߽ϴ."; -"Doreti s te alturi grupei lui %s."; - -" Ƽ ʽϴ."; -"Juctorul nu se afl n grup."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Grup] Nu te poi altura grupei deoarece este plin."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Grup] Nu ai dreptul s faci o invitaie."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Grup] %s refuz invitaia."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Grup] %s este deja n grup."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Grup] Nu poi accepta o invitaie ntr-o temni."; - -"OX ̺Ʈ ġٽϴ."; -"OX Evenimentul va fi sfrit."; - -"OX̺Ʈ ŵϴ."; -"OX Evenimentul va fi sfrit."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Grup] Nu eti n msur s accepi invitaia."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Grup] %s a refuzat invitatia."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grup] %s s-a alturat grupei tale."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Grup] %s s-a alturat grupei tale."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"Nu poi folosi acum niciun magazin privat"; - -" ٸ ŷ ϰ ִ Դϴ."; -"Juctorul negociaz cu altul."; - -"ƾ2ȣ: %s"; -"Cod de confirmare Metin2: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Codul de confirmare este greit. Mai ncearc odat."; - -"ڵ ȣ Ǿϴ."; -"Numrul de mobil este nregistrat."; - -" ִ ϴ."; -"Nu te poi teleporta la juctor."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX Premiul a fost nmnat. ID: %d Quantity: %d"; - -" ¶ ° ƴմϴ."; -"Juctorul nu este online."; - -" %d äο ֽϴ. ( ä %d)"; -"Juctorul joac n canalul %d. (Tu eti n canalul %d)."; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Nu poti merge nicaieri timp de %d secunde de la folosirea Depozitului."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Dup nego nu poi pleca altundeva pentru un anumit timp."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Timp de %d secunde de la nego nu poi pleca altundeva."; - -" 밡 մϴ."; -"Duelul a fost ncheiat deoarece inamicul tu a disprut."; - -" ϴ."; -"Nu exist limit pentru licori."; - -" %d մϴ."; -"Poi folosi pn la %d licori."; - -"10ʵ ۵˴ϴ."; -"Lupta ncepe n 10 secunde."; - -" ۵Ǿϴ."; -"Duelul a nceput."; - -""; -"TRUE"; - -" Ͽ մϴ."; -"Duelul va fi ncheiat deoarece a aprut o problema cu arena de duel."; - -" ð ʰ ߴմϴ."; -"Duelul va fi ncheiat deoarece limita de timp a fost depit."; - -"10ʵ ̵մϴ."; -"n 10 secunde vei fi teleportat n ora."; - -" Ͽ ߴմϴ."; -"Duelul va fi oprit deoarece a aprut o problema cu arena de duel."; - -" ij Ͽ մϴ."; -"Inamicul de duel are probleme. Duelul va fi ncheiat."; - -" Ͽ մϴ."; -"Duelul a luat sfrit deoarece a aprut o problem cu participantul la duel."; - -"%s ÿ ¸Ͽϴ."; -"%s a ctigat duelul."; - -"%s ¸Ͽϴ."; -"%s a ctigat."; - -"10ʵ ǵưϴ."; -"n 10 secunde vei fi teleportat n ora."; - -"10ʵ մϴ."; -"n 10 secunde ncepe runda urmtoare."; - -""; -"FALSE"; - -" ijͰ Ͽ մϴ."; -"Inamicul de duel a fost deconectat. Duelul este ntrerupt."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Nivelul de drop obiecte este n momentul de fa plus %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Nivelul de drop Yang este n momentul de fa plus %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Rata de drop pentru ploaia de Yang este cu %d%% mai mare."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Bonusul de experienta este in momentul de fata de %d%%"; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"Versiunea ta de client este greit. Instaleaz patch-ul normal."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Nu poi face nego n timp ce alt fereastr este deschis."; - -" Ÿ ʹ ־ ϴ."; -"Eti prea departe de magazin pentru a cumpra."; - -" Ÿ ʹ ־ ϴ."; -"Eti prea departe de magazin pentru a vinde."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Nu poti negocia deoarece ai mai mult de 2 miliarde yang."; - -" : %d"; -"Numrul de puncte al quiz-ului: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Vnzarea este impozitat cu %d%%."; - -" ¿ Ż ϴ."; -"Nu poi clri atta timp ct eti transformat."; - -" ¿ Ż ϴ."; -"Nu poi clri atta timp ct pori o rochie de mireas sau un smoking."; - -" ϰ ʽϴ."; -"Nu ai cal."; - -" ׾ִ Դϴ."; -"Calul tu este mort."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Rezistena calului tu este prea sczut."; - -" ȯ Ͽϴ."; -"Strigarea calului euat."; - -" "; -"Cal"; - -"ȥ ˴ϴ."; -"Nunta ia n curnd sfrit."; - -"ڵ Ե˴ϴ."; -"Va fi prsit automat."; - -"̹ ϴ."; -"Rzboiul s-a terminat."; - -"10ʵ ϰڽϴ."; -"Decizia urmeaz n 10 secunde."; - -" ¿ ȯ ϴ."; -"Nu poi negocia la observare."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Dac o alt fereastr este deschis, nu poi negocia cu altcineva."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Cealalt persoan este ocupat, de aceea nu poi s negociezi acum."; - -" ȯ ź Դϴ."; -"Cealalt persoan a ntrerupt negoul."; - -" ϰų ڸ ϴ."; -"Yang insuficient sau lips de loc n inventar."; - -" ϰų ڸ ϴ."; -"Cealalt persoan nu are destul Yang sau destul loc n inventar."; - -" ǰ ϴ."; -"Cealalt persoan nu are destul loc n inventar."; - -"%s ԰ ȯ Ǿϴ."; -"Negoul cu %s a reuit."; - -" ȣ ġ ʾҽϴ."; -"Prin binecuvntarea zeului zmeu nu ai pierdut experien."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Scor curent: Shinsoo %d, Chunjo: %d, Jinno: %d"; - -""; -"Rspunsul corect este:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Spiritul locului sacru: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", nu ai niciun drept sa te aflii aici! Membrii regatului tau vor parasi locul sacru in 10 secunde."; - -"Ÿ %s Ż Ͽϴ"; -"Regatul %s a fost infrant si este exclus din Lupta Regatelor."; - -"Ÿ "; -"Montri la lupta regatelor"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Dac l nvingei pe paznicul Locului Sfnt, vei fi deintorii Locului Sfnt."; - -" ȣ ʾҽϴ."; -"Prin protecia zeului zmeu nu ai aruncat niciun obiect."; - -" ߰ %d"; -"Pagub arme albe plus %d"; - -"%s ! (%ld%%)"; -"Blocheaz %s! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"Eschiveaz %s! (%d%%)"; - -"O Դϴ"; -"Da (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d] Pozitie de atac: %d %d"; - -"ɾ Էϼ."; -"Introdu comanda ntreag."; - -"ź ¿ ϴ."; -"Nu poi face asta n timp ce stai pe cal."; - -" ¿ ϴ."; -"Nu poi face asta ct timp eti ntins pe jos."; - -"޼ӿ Կ?"; -"n visele mele? Cum?"; - -" Ͼ ."; -"Ridic-te nti."; - -"׷ ɾ ϴ"; -"Aceast comand nu exist."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Grup] Grupa s-a desfiinat."; - -"<Ƽ> ȯ ϴ."; -"[Grup] Nu poi striga inta."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Grup] Nu poi striga membrii grupei la poziia ta actual."; - -"X Դϴ"; -"Nu (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Grupul tu coopereaza bine mpreun, membrii grupului din apropierea liderului de grup vor primi un bonus de experien."; - -""; -"Leader"; - -""; -"Member"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Breasla] Experiena oferit este mai mare dect experiena rmas."; - -"<> Դϴ."; -"[Breasla] Mesajul nu poate fi ters."; - -"<> ŷ մϴ. (%d, %d)"; -"[Breasla] Spiritul Dragonului insuficient. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Breasla] Nu poi folosi nc competena breslei."; - -"<> %d ų (%d, %d) to %lu"; -"[Breasla] Competena %d a fost folosit (%d, %d) pe %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Breasla] Juctorul se afl n canalul %d. (Canal actual: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Breasla] Juctorul nu este online."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"In 5 sec. vor fi inlaturati toti jucatorii care au dat un raspuns gresit."; - -"<> ų ߿ ֽϴ."; -"[Breasla] Competena de breasl poate fi folosit doar n rzboi."; - -"<> %lu ŷ ȸϿϴ."; -"[Breasla] Punctele de Spirit al Dragonului ale lui %u au fost refcute."; - -"<> ݰ 常 ֽϴ."; -"[Guild] Doar liderul breslei poate retrage Yang."; - -"<> ʴ ź Դϴ."; -"[Breasla] Juctorul refuz invitaia breslei."; - -"<> ʴ ϴ."; -"[Breasla] Nu ai dreptul s invii pe cineva n breasl."; - -"<> ٸ 忡 ʴ ϴ."; -"[Breasla] Juctori din alt regat nu pot fi invitai n breasl."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Breasl] Acest juctor poate fi invitat din nou peste %d zile."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Breasla] Poi invita noi membri doar peste %d zile de la reformare."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Breasla] Persoana aparine deja unei alte bresle."; - -"<> ִ ʰ߽ϴ."; -"[Breasla] S-a atins capacitatea maxim a breslei."; - -" غּ."; -"Pregtit pentru urmtoarea ntrebare?"; - -" ųԴϴ."; -"Nu poi antrena aceast abilitate."; - -" ̻ ϴ."; -"Nu poi antrena aceast abilitate."; - -"׷ ųԴϴ."; -"Nu poi antrena aceast abilitate pn la Mare Maestru."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Eti deja maestru al acestei abiliti. Nu o mai poi antrena."; - -" ų ׷ ̸ ʾҽϴ."; -"Abilitatea ta este insuficient pentru antrenamentul de Mare Maestru."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"Of, nu a reuit. La naiba!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Antrenament euat. ncearc mai trziu."; - -" ̾!"; -"Corpul meu este plin de putere."; - -"߰ſ ġ ־! ̰, ̰!"; -"Antrenamentul pare s funcioneze deja..."; - -" ̽ϴ."; -"Ai ncheiat cu succes antrenamentul cu cartea."; - -"ġ Ͽ å ϴ."; -"Nu o poti citi din cauza lipsei de experienta."; - -"Pregunta."; -"ntrebare."; - -" ų å ̻ ϴ."; -"Nu mai poi antrena aceast abilitate cu o carte."; - -" ų å ̸ ʾҽϴ."; -"Aceast abilitate nu este destul de nalt pentru a o antrena cu o carte."; - -" ذ Ǿ ѵ ѵ.."; -"Fac progrese, dar nc nu am neles tot."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Aceste instruciuni sunt greu de neles. Am s studiez n continuare."; - -" ϴ ͸ ִ ̴.."; -"Am neles acest capitol. Dar trebuie s muncesc din greu n continuare."; - -"å ̽ϴ."; -"Ai ncheiat cu succes antrenamentul cu cartea."; - -"ȯ Ͽϴ."; -"Teleportare euat."; - -" ϴ. ° ãư."; -"Niciun cal. ntreab grjdarul."; - -" ȯ ϼ."; -"Folosete un obiect pentru a striga un cal."; - -"%s SPҸ: %d"; -"%s Consum de FP: %d"; - -" O, Ʋ X ̵ּ"; -"Daca este corect: O, daca este gresit: X."; - -" ̱߰. . ̴ ⸦ Ű."; -"Ard n interior, dar mi linitete corpul. Chi-ul meu trebuie s se stabilizeze."; - -"׷, õõ. õõ, ׷ !"; -"Cam ncet... dar continuu... fr oprire!"; - -"׷, ̾. ü Ⱑ 游."; -"Se simte bine. Corpul meu e plin de Chi."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Am citit-o! Acum trebuie s se mprtie Chi-ul n corpul meu."; - -"װ ž!"; -"Antrenamentul s-a terminat."; - -" å ̾! ̰ ־!"; -"Am ajuns la ultima pagin a crii! Antrenamentul e aproape gata!"; - -" Ҿ! ݸ !"; -"Aproape am reuit! nc puin!"; - -"Ҿ! ݸ ̴!"; -"Aproape am terminat de citit!"; - -"å嵵 ʾұ."; -"Au rmas doar cteva pagini, apoi voi termina de citit."; - -" ȿ ."; -"M simt remprosptat."; - -"Դϴ!"; -"Corect!"; - -" ."; -"Acum o neleg!"; - -", ⼼ !"; -"Bine, trebuie s rmn concentrat n continuare!"; - -"ƴ  о Ӹ ."; -"Citesc n continuu acelai rnd."; - -"ϱ Ⱦ."; -"Nu vreau s nv mai departe."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"E mai complicat i mai greu de neles dect am crezut."; - -"̷ ΰ ȵȴٱ."; -"E greu s m concentrez. Ar trebui sa iau o pauz."; - -" ä Ǿϴ."; -"Chat-ul tu a fost blocat de un GM."; - -"ä ǮȽϴ."; -"Blocarea chat-ului tu a fost anulat."; - -"̹ â ֽϴ."; -"Fereastra de creare este deschis deja."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Nu poi crea dac mai este deschis o fereastr de nego-lagr."; - -" ̻ ϴ."; -"Nicio alt mbuntire posibil."; - -"â ʽϴ"; -"Fereastra de creare nu este deschis."; - -" ᰡ մϴ"; -"Nu ai materialul potrivit."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Breasla] ncearc dinnou mai trziu."; - -"%d о Ϸ ֽϴ."; -"Trebuie sa citesti inca %d pentru a avea succes."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Breasla] ncearc dinnou mai trziu."; - -" ִ Դϴ."; -"Aceast funcie poate fi folosit doar n castel."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Lingoul de aur a fost returnat seif-ului regatului tu."; - -"TEST : : %d"; -"TEST: n seiful regatului tu se afl: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Nu poi returna lingoul de aur seiful-ui regatului tu."; - -"<> %d Ǿϴ"; -"[Breasla] Breasla a atins %d puncte."; - -" ϴ."; -"Acest obiect nu poate fi mbuntit."; - -" ȸ 20 ⸸ մϴ"; -"mbuntirea gratuit a obiectelor poate fi folosit pe arme pentru nivel maxim 20."; - -" ʾ ϴ."; -"Nu ndeplineti condiiile pentru a folosi acest obiect."; - -" ʾ ϴ."; -"Nu poi folosi acest obiect deoarece sexul tu nu corespunde."; - -": transfer "; -"Folosete: transfer "; - -"ָ Դϴ"; -"Aceast funcie poate fi folosit doar de mprat."; - -"ٸ ȯ ϴ."; -"Nu poi recruta juctori din alte regate."; - -"%s %d äο Դϴ. ( ä: %d)"; -"Juctorul %s se afl n canalul %d. (Canalul tu: %d)"; - -"%s ȯϿϴ."; -"Ai recrutat %s juctori."; - -"ԷϽ ̸ ڰ ϴ."; -"Nu exist niciun juctor cu numele introdus de tine."; - -"ڽ ȯ ϴ."; -"Nu te poi recruta singur."; - -" Ѻ ϴ."; -"Nivelul tu este prea sczut pentru a folosi acest obiect."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Nu poi s mbunteti nimic dac o alt fereastr este deschis."; - -"%s ְ %s üǾϴ."; -"mpratul lui %s a fost schimbat n %s."; - -"%s ȭ ѷΰ Դϴ."; -"n %s este rzboi pentru a aprinde focurile de iluminare."; - -"%s ߽ϴ."; -"Lui %s i-a reuit aprarea."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"Pentru 30 de minute de acum nainte %s poate fi rspltit pentru distrugerea focului de iluminare."; - -"30 ߽ϴ.. ȭ ϴ."; -"Au trecut 30 de minute. Focurile de iluminare au disprut."; - -"%s ˸ ȭ Ÿϴ."; -"La %s s-a aprins un foc de iluminare pentru a avertiza n legtur cu o lupt."; - -"%s ȭ ı߽ϴ."; -"%s a distrus focul de iluminare."; - -"%s Ͽ £ йϿϴ.."; -"%s a pierdut rzboiul pentru ca nu au putut s apere castelul."; - -"%s ȭ ıϿϴ."; -"%s a distrus toate focurile de iluminare."; - -" ֽϴ."; -"Poi deschide magazinul dac dezbraci armura."; - -"%d ð %d %d äñ Դϴ"; -"%d ore %d min %d sec ramase pana la expirarea MUTE-ului."; - -"%d ð %d äñ Դϴ"; -"%d ore %d sec ramase pana la expirarea MUTE-ului."; - -"%d %d äñ Դϴ"; -"%d min %d sec ramase pana la expirarea MUTE-ului"; - -" Ȯ"; -"Rat drop ploaie de Yang"; - -" ϱ ᰡ մϴ."; -"Nu ai materialul potrivit pentru a produce asta."; - -""; -"Toate regatele"; - -" Ȯ"; -"Procent drop obiecte"; - -" Ȯ"; -"Procent Yang droprate"; - -"ġ "; -"Procentaj pentru punctele de experien"; - -"%d äñ Դϴ"; -"%d secunde ramase pana la deblocarea chatului"; - -" ź ¿ ǥ ϴ."; -"Nu poti folosi emotiile in timp ce esti pe cal."; - -" ź ǥ ϴ."; -"Nu poti folosi emotiile pe un jucator care se afla pe cal."; - -"<> ƴմϴ."; -"[Alian] Liderul alianei inamice este offline."; - -" ʾ ϴ."; -"[Alian] Liderul alianei inamice este offline."; - -"<> ̹ Դϴ."; -"[Guild] Aceast breasl se afl n momentul de fata ntr-o btlie."; - -"̹ Ż ̿Դϴ."; -"Deja clareti. Da-te jos prima dat."; - -" ̻ ϴ."; -"Nu poi mbunti cu acest pergament."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"Poi fi rspltit doar o dat pentru sarcina turnului demonilor."; - -"ȥ ⿡ Ͽϴ."; -"Piatra Dragon a fost inlocuita."; - -"ȭâ ¿ ű ϴ."; -"Nu poti muta obiectul in cadrul ferestrei de rafinament."; - -" ⿡ Ͽϴ."; -"Timpul ramas din Piatra Dragon a fost extras."; - -" ⿡ Ͽϴ."; -"Extragerea timpului a esuat."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Inlocuirea Pietrei Dragon a esuat. Dar ai primit urmatoarele: %s"; - -"ȥ ⿡ Ͽϴ."; -"Inlocuirea Pietrei Dragon a esuat."; - -" ʿ ᰡ ƴմϴ."; -"Acest obiect nu este necesar pentru mbuntirea nivelului de claritate."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Acest obiect nu este necesar pentru mbuntirea nivelului de claritate."; - -" ȥԴϴ."; -"Acest obiect nu poate fi mbuntit n acest fel."; - -" δ ϴ."; -"Acest obiect nu poate fi mbuntit n acest fel."; - -"ܰ ߽ϴ."; -"mbuntirea nivelului de claritate efectuat cu succes."; - -" ߽ϴ."; -"Rafinarea la nivelul urmator a esuat."; - -"ܰ ȥԴϴ."; -"Acest obiect nu este necesar pentru rafinare."; - -" ߽ϴ."; -"Rafinarea la nivelul urmator a fost cu succes."; - -"ܰ ߽ϴ."; -"mbuntirea nivelului de claritate efectuat a euat."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Nu ai materialele necesare pentru intarirea Pietrei Dragon."; - -"ȭ ȥԴϴ."; -"Aceasta Piatra Dragon nu poate fi folosita pentru intarire."; - -"ȭ ߽ϴ."; -"Intarirea a fost facuta cu succes."; - -"ȭ ߽ϴ."; -"Intarirea a esuat."; - -"̹ ȥ ϰ ֽϴ."; -"Deti deja o Piatra Dragon de acest tip."; - -" ȥ ϴ."; -"Aceasta Piatra Dragon nu poate fi inlaturata."; - -"̹ ϰ ֽϴ."; -"Ai deja echipat acest tip de Piatra Dragon."; - -"κ Ȱȭ ."; -"Inainte de a deschide Cor Draconis, trebuie sa termini misiunea Pietrelor Dragon si sa activezi Alchimia Piatra Dragon."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Inainte de a deschide Cor Draconis, trebuie sa termini misiunea Pietrelor Dragon si sa activezi Alchimia Piatra Dragon."; - -"Ʈ κ丮 ϸ ϴ."; -"Iti poti scoate cureaua numai daca nu se mai afla obiecte in inventarul acesteia."; - -"ູ ö ĥ ֽϴ."; -"Poti combina Pergamentul Binecuvntat cu Minereul de Fier Magic."; - -" Ʈ κ丮 ű ϴ."; -"Nu poti tine acest obiect in inventarul curelei."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"Ai investit %d Yang."; - -" ִ ƾ ϴ."; -"Nu exist piatr de scos."; - -" ġ Դϴ."; -"Nu poi stoca aceast locaie."; - - -"ǰ ϴ."; -"Nu este destul loc n inventar."; - -" ġ Ÿ ־ ȯ ϴ."; -"Nu te poi teleporta ntr-un punct sigur ntr-un regat strin."; - -" ڶ ϴ."; -"Nu ai destule PV."; - -" ŷ ڶ ϴ."; -"Nu ai destul mana pentru a folosi asta."; - -"%d ̵˴ϴ."; -"%d secunde de la executare ajungi la locul cu pricina."; - -" Ѻ ϴ."; -"Nivelul tu este prea sczut pentru a folosi acest obiect."; - -", 5ʵ Ҽ ϴ. "; -"Poi folosi plcinta lun doar o dat la 5 secunde."; - -" ߿ ̿ ǰԴϴ."; -"Nu poi folosi acest obiect n duel."; - -"%d ȹϼ̽ϴ."; -"Ai ctigat %d Yang."; - -"ں ǿ Դϴ."; -"Nu poi face un foc de tabr aici."; - -" ӿ ں ǿ ϴ."; -"Nu poi face un foc de tabr n ap."; - -" ־ ʴ° . 踦 غ."; -"ncuiat. Ar trebui s caui cheia."; - -" ƴѰ ."; -"Acest obiect nu poate fi deschis cu o cheie."; - -" ִ κ ȵǾϴ."; -"Aceasta este cheia corect."; - -" %d ȹ߽ϴ."; -"Ai primit %d Yang."; - -"ڿ ź ɴϴ."; -"Din cutie iese lumin misterioas."; - -"%d ġ ȹ߽ϴ."; -"Ai primit %d experien."; - -"ڿ Ͱ Ÿϴ!"; -"Privete ce a ieit din cutie!"; - -"<> ڶ ϴ."; -"[Breasl] Nivelul breslei este prea mic."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Dac inhalezi fumul rou din cutie i crete repeziciunea."; - -" %d ϴ."; -"Obiectele czute vor disprea dup %d minute."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_RU.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_RU.txt deleted file mode 100644 index 85d80a5e1..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_RU.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -" ."; - -" ʴ Դϴ"; -" ."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -" ! ."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -" , ."; - -"%s ȹϼ̽ϴ"; -" %s, %d ."; - -"ڿ %s Խϴ."; -" %s ."; - -"谡 ʴ ."; -", ."; - -"ƹ͵ ϴ."; -" ."; - -" ϱ մϴ."; -" , ."; - -" Ͽ ϴ."; -" , ."; - -"ų µ Ͽϴ."; -" ."; - -"ų ϴ."; -" ."; - -"̹ ȿ ɷ ֽϴ."; -" ."; - -" PC濡 ֽϴ."; -" ."; - -" ѷ ʰϿϴ."; -" ."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -" ."; - -" Ǵ Ͽϴ"; -". ."; - -"ȥ ° ƴϸ ȥ ϴ."; -" , ."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -" ."; - -" ϴ."; -" ."; - -"̺Ʈ Ⱑ źο ϴ."; -" ."; - -"̺Ʈ Ⱑ ϴ."; -" ."; - -" Ⱑ ʴ° ϴ."; -" ."; - -" Ⱑ źο ϴ."; -" ."; - -"ڿ %s %d Խϴ."; -": %s - %d"; - -" Ⱑ ϴ."; -" ."; - -" Խϴ."; -" ."; - -" ϴ."; -" ."; - -" ְ Խϴ."; -" ."; - -" ûְ Խϴ."; -" ."; - -" ְ Խϴ."; -" ."; - -" å ʹ ϱⰡ ϴ."; -" ."; - -" å ƹ ʽϴ."; -" ."; - -" 30 DZ ʽϴ."; -" 30 , ."; - -" 50 DZ ʽϴ."; -" 50 , ."; - -" ̻ ϴ."; -" ."; - -"%s %s ȹϿϴ."; -"%s %s !"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -" ."; - -" å ÷ մϴ."; -" , ."; - -" å ʹ ϴ."; -" ."; - -" åδ ̻ ϴ."; -" ."; - -" %d % Ǿϴ"; -" %d%%."; - -" ¸ ų ִ ƴմϴ."; -" 50 ."; - -"־ȼ ȭԸ Խϴ."; -" ."; - -" ̻ ¸ ü ϴ."; -" ."; - -"¸ ü о ¸ ų Ʈ ϴ."; -" ."; - -" Ʈδ ¸ ų ø ֽϴ."; -" !"; - -"%s 尡 %s Ѿҽϴ!"; -"%s %s."; - -"¸ ü ؿ Ͽϴ."; -" ."; - -" ±. 𰡰 ̾."; -" . ."; - -"ġ %d Ͽϴ."; -" %d ."; - -" ŸϿ Ż Ұմϴ."; -" ."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -" %d, ."; - -" ʾ ϴ."; -" ."; - -" ġ ϴ."; -" , ."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -" , ."; - -" ġ "; -" ."; - -" ȿ %s%s ϴ."; -"%s%s ."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[] ."; - -""; -""; - -""; -""; - -"û ʽϴ."; -" ."; - -"Ӽ Դϴ."; -" ."; - -" Ӽ ϴ."; -" , ."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -" %d . (%d )"; - -"Ӽ Ͽϴ."; -" ."; - -"Ӽ ߰ Ͽϴ."; -" ."; - -"Ӽ ߰ Ͽϴ."; -" ."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -" ."; - -"忡 Ͻ ϴ."; -" ."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -" . . - ."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -" , 4-."; - -" ߰Ǿϴ."; -" ."; - -" ߰ Ͽϴ."; -" ."; - -" ׼ ̻ ߰ ϴ."; -" ."; - -" ߰ Դϴ."; -" ."; - -" Ͽϴ."; -" ."; - -" Ͽϴ."; -" ."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -" ."; - -" ׼ ̻ ϴ."; -" , ."; - -" ÿ ֽϴ."; -" , ."; - -"̾Ƹ ߰ؾմϴ."; -" , ."; - -" ׼ ̻ ϴ."; -" ."; - -" ϴ."; -" ."; - -" ߿ ̳ Ƴ ϴ."; -" ."; - -"̹ ִ ̳ %s ϴ."; -" %s."; - -"ô뿡 %s ̳ ϴ."; -" %s ."; - -" ᰡ մϴ."; -" ."; - -"(%s) մϴ."; -" (%s)."; - -" ڸϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ڸ ֽϴ."; -" ."; - -" ƾ ϴ."; -" ."; - -" ƾ ϴ."; -" ."; - -" ƾ ⿡ ϴ."; -" ."; - -"ƾ Ͽϴ."; -" ."; - -"ƾ Ͽϴ."; -" ."; - -" ִ ϴ."; -" ."; - -"Ҽ ϴ."; -" ."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -" , ."; - -"â %d ̳ ȯ,ȯθ ϴ."; -" %d ."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -" , ."; - -"׷ ϴ."; -" ."; - -" %d ̳ ȯ,ȯθ ϴ."; -" %d . ."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -" %d . ."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -" ."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -" %d . ."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -" , ."; - -" Դϴ."; -" ."; - -" 3 ϴ."; -" 5 ."; - -" ȹ: %s"; -"%s "; - -"ϰ ִ ʹ ϴ."; -" ."; - -" ȹ: %s κ %s"; -"%s : %s."; - -" ̵˴ϴ."; -" ."; - -"ʹ ֽϴ."; -" ."; - -" : %s Կ %s"; -" : %s, %s"; - -"а ߿ ϴ."; -" ."; - -" ֽϴ."; -" , ."; - -" ʸ ϴ."; -" , ."; - -" Ḧ ϴ."; -" ."; - -" ʸ ־ϴ."; -" ."; - -" Ḧ ־ϴ."; -" ."; - -" Ӹ Դϴ."; -" ."; - -" Ӹ ŸϷδ ü ϴ."; -" ."; - -"̹ а Դϴ."; -" ."; - -"ʹ ָ ֽϴ"; -" ."; - -"߸ а Դϴ."; -" ."; - -" ʹ ͷδ ϴ."; -" ."; - -" ϴ."; -" , ."; - -"ٷ ϴ."; -" , ."; - -" ϴ."; -" , ."; - -"ø ϴ."; -" , ."; - -"ü ϴ."; -" , ."; - -"ȥ ¿ ϴ."; -" , ."; - -" ũ ÿ ϴ."; -" ."; - -"%s ð %d"; -" %s: %d"; - -"̼ ֽϴ."; -" ."; - -"%s ִ ϴ."; -"%s: ."; - -"<> ̸ ʽϴ."; -"[] ."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[] ."; - -"<> 带 ϴ."; -"[] ."; - -"%s 尡 %s 忡 Ͽϴ!"; -"%s %s!"; - -"<> %s 尡 źϿϴ."; -"[] %s ."; - -"%s %s 尡 մϴ!"; -" %s %s !"; - -"%s %s 尡 Ͽϴ!"; -" %s %s !"; - -"%s %s ºη ϴ."; -" %s %s ."; - -"%s 尡 %s £ ¸ ߽ϴ."; -"%s %s."; - -" ൿ ȣ Ͽ մϴ."; -" , ."; - -"<> Ǿϴ."; -"[] ."; - -"%s %s ҵǾϴ."; -" %s %s ."; - -"ݱ"; -"."; - -" Ǿ Ǿϴ."; -" . ."; - -"ٸ ǻͿ α Ͽ մϴ."; -"- . ."; - -" ź ɴϴ."; -" ."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -" %d .( . %d)"; - -" ϼ̽ϴ."; -" ."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -" " "."; - -" ƹ ϴ."; -" "; - -"%s԰ !"; -" %s !"; - -"1 ̳ ƹ ڵ ˴ϴ."; -" , ."; - -" Ǿ ºη Ǿϴ. (5 )"; -" . ."; - -"ְ ູ äϴ"; -" ."; - -"%d Ŀ ູ ֽϴ"; -" %d ."; - -"Ÿ %d 밡"; -" %d ."; - -" ڱ ڶϴ : %d "; -" : %d."; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY] : %d"; - -"а Ͽϴ"; -" ."; - -"а úϴ. ż ãư."; -" ."; - -" ȯּ."; -" ."; - -" ½ϴ."; -" ."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s !"; - -" մϴ."; -" ."; - -" ź ¿ ̸ ϴ."; -" , ."; - -" %s%s ־ϴ."; -" %s%s."; - -"%s ʿմϴ"; -" %s."; - -"˴ٿ %d ҽϴ."; -" %d ."; - -"%d ˴ٿ ˴ϴ."; -" %d ."; - -"%d ҽϴ."; -" %d ."; - -" Ǿϴ."; -" ."; - -"α ȭ ϴ. ø ٸ."; -" . ."; - -" մϴ. ø ٸ."; -" . ."; - -"%s û ߽ϴ."; -" %s ."; - -"ij͸ ȯ մϴ. ø ٸ."; -" . ."; - -" ϴ. (%d )"; -" . ( %d .)"; - -" ϴ.(%d )"; -" . ( %d .)"; - -" ϴ.(%d )"; -" . ( %d .)"; - -" ϴ. (%d )"; -" - . ( %d .)"; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -" . ."; - -"а ߿ ɷ ø ϴ."; -" ."; - -" Դϴ."; -" ."; - -"<> 忡 ʽϴ."; -"[] ."; - -"<> ų ϴ."; -"[] ."; - -"߸ ߽ϴ"; -" ."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[] ."; - -"<â> â ̹ ֽϴ."; -"[] ."; - -"<â> â 10 ȿ ϴ."; -"[ ] 10 ., ."; - -"<â> Ÿ ־ â ϴ."; -"[] , ."; - -"<Ƽ> Ƽ ó ϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ̽ϴ."; -"[] ."; - -"<> ̹ ٸ £ Դϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ׷ 尡 ϴ."; -"[] ."; - -"̹ ĺǾֽϴ"; -" ."; - -"̹ Դϴ."; -"[] ."; - -"<> Ͽ ϴ."; -"[] , ."; - -"<> Ͽ ϴ."; -"[] ."; - -"<> ̹ Դϴ."; -"[] ."; - -"<> 尡 ̹ Դϴ."; -"[] ."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[] , %d ."; - -"<> ڶ ϴ."; -"[] , ."; - -"<> Ͽ ϴ."; -"[] , ."; - -" 20 ϴ ڵ ȣ ϴ."; -" 20 , ."; - -" ڰ ʽϴ"; -" ."; - -"%s ģ ź ߽ϴ."; -"%s ."; - -"̹ Ƽ Ƿ Խû ϴ."; -" , ."; - -"ָ 밡 Դϴ"; -" ."; - -"%d ʰ Ÿ Դϴ."; -" %d ."; - -" մϴ. : %lu ʿݾ : %lu"; -" . : %u : %u"; - -": warpto "; -": warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -" ."; - -"ش %d äο ֽϴ. ( ä %d)"; -" %d . ( %d)"; - -"%s Է ̵մϴ"; -" %s ."; - -"Ÿ ȯ Ҽ ϴ"; -" ."; - -"<> ߿ ɿ ϴ."; -"[] ."; - -" ູ %s HP,SP äϴ."; -" %s ."; - -" "; -"-"; - -"[%s] : %s ݾ %lld "; -"[%s] : %s %lld"; - -"[%s] : %s "; -"[%s] : %s"; - -" "; -"-"; - -"ָ Ҽ ִ Դϴ"; -" ."; - -"1-50 ġ ּ"; -" 1 50."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -" , -."; - -"ִ +%d"; -" +%d"; - -"ִ ŷ +%d"; -"MP +%d"; - -" ູ Ͽϴ."; -" ."; - -"ü +%d"; -" +%d"; - -" +%d"; -" +%d"; - -"ٷ +%d"; -" +%d"; - -"ø +%d"; -" +%d"; - -"ݼӵ +%d"; -" +%d"; - -"̵ӵ %d"; -" %d"; - -"Ÿ -%d"; -" -%d"; - -" ȸ +%d"; -" +%d"; - -"ŷ ȸ +%d"; -" +%d"; - -" %d"; -" %d"; - -" +%d"; -" +%d"; - -"ο +%d"; -" +%d"; - -"%d%% Ȯ ġŸ "; -" %d%%"; - -"%d%% Ȯ "; -" %d%%"; - -"ΰ Ÿġ +%d%%"; -" +%d%%"; - -" Ÿġ +%d%%"; -" +%d%%"; - -" Ÿġ +%d%%"; -" + %d%%"; - -"б Ÿġ +%d%%"; -" + %d%%"; - -"ü Ÿġ +%d%%"; -" + %d%%"; - -"Ǹ Ÿġ +%d%%"; -" + %d%%"; - -" %s 3а 10 %% ݷ ˴ϴ"; -" -- %s 10%% 3 ."; - -"Ÿġ %d%% "; -" %d%% ."; - -"Ÿġ %d%% ŷ "; -" %d%% ."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -" %d%%."; - -"%d%% Ȯ ؽ ŷ ȸ"; -" %d%%"; - -"Ÿݽ Ȯ %d%%"; -" %d%%"; - -"Ȱ ȸ Ȯ %d%%"; -" %d%%"; - -"Ѽհ %d%%"; -"- %d%%"; - -"հ %d%%"; -"- %d%%"; - -"μհ %d%%"; -"- %d%%"; - -" %d%%"; -"- %d%%"; - -" ݰ %s 3а 10 %% ˴ϴ"; -" -- %s 3 10 %%."; - -"ä %d%%"; -"- %d%%"; - -"Ȱ %d%%"; -" %d%%"; - -"ȭ %d%%"; -" %d%%"; - -" %d%%"; -" . %d%%"; - -" %d%%"; -" %d%%"; - -"ٶ %d%%"; -" %d%%"; - -" Ÿġ ݻ Ȯ : %d%%"; -" : %d%%"; - -" ǵ Ȯ %d%%"; -" : %d%%"; - -" %d%%"; -" %d%%"; - -"%d%% Ȯ ġ ŷ ȸ"; -" %d%% ."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -" . (: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -" %d%% ."; - -"%d%% Ȯ ġ 2 "; -" %d%% ."; - -"%d%% Ȯ ġ 2 "; -" %d%% ."; - -" %d%% "; -" %d%%"; - -"%d%% Ȯ ġ ȸ"; -"%d%% ."; - -" %d%%"; -" %d%%"; - -" %d%%"; -" %d%%"; - -"Ѿ %d%%"; -" %d%%"; - -"ݷ +%d"; -" + %d"; - -" +%d"; -" + %d"; - -"OX ũƮ ε "; -" OX Quiz ."; - -" ݷ +%d"; -" + %d"; - -" +%d"; -" + %d"; - -"ִ +%d"; -". + %d"; - -"翡 +%d%%"; -" + %d%%"; - -"ڰ +%d%%"; -" + %d%%"; - -"󿡰 +%d%%"; -" + %d%%"; - -"翡 +%d%%"; -" + %d%%"; - -"Ϳ +%d%%"; -" + %d%%"; - -"ݷ +%d%%"; -" + %d%%"; - -" +%d%%"; -" + %d%%"; - -"OX ũƮ ε "; -" OX Quiz ."; - -"ġ %d%%"; -" %d%%"; - -" %.1f"; -" %. 1f"; - -" %.1f"; -" %. 1f"; - -"ִ +%d%%"; -" +%d%%"; - -"ִ ŷ +%d%%"; -" +%d%%"; - -"ų %d%%"; -" %d%%"; - -"Ÿ %d%%"; -" %d%%"; - -"ų %d%%"; -" %d%%"; - -"Ÿ %d%%"; -" %d%%"; - -"ݿ %d%% "; -"%d%% ."; - -"ȳϼ. ƾ2 Դϴ."; -" 2!"; - -"ڰݿ %d%% "; -"%d%% "; - -"ݿ %d%% "; -"%d%% "; - -"ݿ %d%% "; -"%d%% "; - -" ( : %d %d %d)"; -"(: %d j- %d m - %d t)"; - -"ä Դϴ."; -" ."; - -"ġ ȸ Ҽ ֽϴ"; -" ."; - -"ġ %d ̻ մϴ."; -" %d, ."; - -"Ƽ ƴմϴ."; -" ."; - -"忡 ʾҽϴ."; -" ."; - -" ޽ ߰ ź Դϴ."; -" ."; - -"OX ̺Ʈ ۵Ǿϴ."; -" OX ."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[] ."; - -"%s ӵ ʽϴ."; -"%s ."; - -"ŷ %d ̳ â ϴ."; -" %d ."; - -"â %d ̳ ŷ Ҽ ϴ."; -" %d ."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -" 2 . ."; - -"ٸ ŷϰ λ ϴ."; -" , ."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -" 2 . ."; - -"<â> ű ġԴϴ."; -"[] ."; - -"<â> ϴ."; -"[] ."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[] ."; - -" Ͽ մϴ."; -" ."; - -"<Ƽ> ֽϴ."; -"[] ."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[] ."; - -"<Ƽ> Ƽ ϴ."; -"[] , ."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[] ."; - -"<> ػ %d ̳ 带 ϴ."; -"[] %d ."; - -"<> Ż %d ̳ 带 ϴ."; -"[] %d ."; - -" ̸ Դϴ."; -" ."; - -" Ź帳ϴ."; -" ."; - -"<> [%s] 尡 Ǿϴ."; -"[] [%s] ."; - -"<> Ͽϴ."; -"[] ."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[] ."; - -"<Ƽ> ȯϷ ã ϴ."; -"[] ."; - -"<> ߸ ݾԴϴ."; -"[] ."; - -"<> ִ մϴ."; -"[] ."; - -"<> ׷ ã ϴ."; -"[] ."; - -"<> 尡 ƴմϴ."; -"[] ."; - -"<> Ż ų ϴ."; -"[ ] ."; - -"<> %s Ż ׽ϴ."; -"[] %s ."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -" OX . . (: %d)"; - -"<> Ż ׽ϴ."; -"[] ."; - -"<> ̸ ϴ."; -"[] ."; - -"<> ̸ ϴ."; -"[] ."; - -"<> ̸ Դϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> %u ġ Ͽϴ."; -"[Gilde] %u ."; - -"<> ġ ڿ Ͽϴ."; -"[] ."; - -"<> մϴ."; -"[] ."; - -"<> ŷ ȸ Ͽϴ."; -"[] ."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"OX ."; - -"<> ۼ ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> ϴ."; -"[] ."; - -"<> 屺 ϴ."; -"[] ."; - -"<> ̻ ϴ."; -"[] ."; - -" dz ϴ."; -" ."; - -"ҹ α׷ Ǿ ˴ϴ."; -" Software. ."; - -" 20 Ѿ ŷ ۼ ϴ."; -" 2 . ."; - -"ݾ մϴ."; -" ."; - -" ̺Ʈ е ̵ ǰڽϴ."; -" ."; - -" 귿 ."; -" ."; - -"Ӵ 귿 ."; -" -."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"/ . ''."; - -"ڵ ȣ ϵǾ ʽϴ."; -" . ."; - -" ޼ 20 ֽϴ."; -" 20 , ."; - -" ޼ ۿ 2000 ʿ մϴ."; -" 2000 , ."; - -" ޼ ߽ϴ."; -" ."; - -"%s %s %d%% ߽ϴ!"; -"%s %s %d%% !"; - -"%s %s ƿԽϴ."; -"%s %s ."; - -"%s %s %d%% ߽ϴ!"; -"%s 's %s %d%% !"; - -"%s %s ƿԽϴ."; -"%s 's %s ."; - -" õ ִ(%d) Ǿϴ."; -" . (%d)."; - -"̰ ִ õ Ͽϴ."; -" ."; - -"۸ ̷ ׷̵ ֽϴ."; -" ."; - -" õ Ͽϴ! (%d/%d)"; -" ! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -" ."; - -"̻ ij ϴ."; -" ."; - -"ä Ͽϴ."; -" ."; - -"ä Ͽϴ."; -" ."; - -"<޽> %s ģ ߰Ͽϴ."; -"[] %s ."; - -" ̵ǰڽϴ."; -" ."; - -"<޽> %s ޽ Ͽϴ."; -"[] %s ."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -" . ."; - -"10 ڵ Ǹ,"; -" 10 ."; - -"5 Ŀ ϽǼ ֽϴ."; -" 5 ."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) . []"; - -" Դϴ"; -" ."; - -"%s: ʴ Դϴ."; -"%s: ."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -" ."; - -" ʴ ǹԴϴ."; -" ."; - -" ǹ ֽϴ."; -" ."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -" OX.(: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -" ."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -" - ."; - -"Ǽ մϴ."; -" , ."; - -"簡 Ͽ Ǽ ϴ."; -" , ."; - -"ǹ ġԴϴ."; -" ."; - -" ʴ ij Դϴ."; -" ."; - -" "; -" ."; - -" "; -" ."; - -" Ǿϴ."; -" ."; - -" ۿ ֽϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ڰ ϴ."; -" ."; - -" Ʈ ϴ."; -" ."; - -" Ʈ ϴ."; -" ."; - -" ߸ ԷϿϴ."; -" ."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -" ."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -" %d %d."; - -" ϴ. ݾ %d"; -" , %d ."; - -"۷αװ syslog ҽϴ"; -" ."; - -" "; -" ."; - -" %d %d %d %d"; -" %d %d %d %d"; - -" Ͽϴ."; -" ."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d"; - -" Ÿ "; -" ."; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -" . ."; - -"ٸŷâ ¿ â ϴ."; -" , ."; - -"<â> â йȣ Ǿϴ."; -"[] ."; - -"<â> йȣ ƲȽϴ."; -"[] ."; - -"Ⱓ %d ˴ϴ."; -" %d ."; - -" ǥϿϴ."; -" ."; - -"̹ǥ "; -" ."; - -"%s ⸶ Ͽϴ."; -" %s ."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -" OX . . (: %d)"; - -"⸶ Ҽ ϴ"; -" ."; - -" %s %lu ֽϴ"; -" %s %u ."; - -" %s %d ֽϴ"; -" %s %d ."; - -" ϰų ü ȲԴϴ"; -" ."; - -" %s ĺ Ͽϴ"; -"%s ."; - -" %s ĺ ƴմϴ."; -"%s ."; - -" %s ַ Ը ߽ϴ."; -"%s ."; - -" %s ַ ԸҼ ϴ ."; -"%s ."; - -" %s ָ Ͽϴ.."; -"%s ."; - -" %s ָ Ҽ ϴ."; -"%s ."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX ."; - -"ż"; -" "; - -"õ"; -" "; - -"뱹"; -" "; - -"ô õ Ͽϴ! (%d/%d)"; -" ! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -" ."; - -"θ ô ׷̵ ֽϴ."; -" , ."; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -" ."; - -"Ⱑ ϴ! (%s)"; -" - ! (%s)"; - -"̹ ̴ %.2fcm"; -" %.2 ."; - -"̺Ʈôؾ"; -" ' '."; - -"OX̺Ʈ ο Ͽϴ."; -"OX ."; - -"̺Ʈ׾"; -" ' - '"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -" %d %d."; - -"Ⱑ ϴ."; -" ."; - -" ӿ Խϴ."; -" ."; - -" ӿ ̰ Խϴ."; -" ."; - -"%s ϴ."; -" %s ."; - -"20 ʰϿ ϴ"; -" 2 , ."; - -"Ӿ  Ե ̸ ϴ."; -" ."; - -"ȭ λ Ǹ ϴ."; -" ."; - -"OX̺Ʈ ο ߽ϴ."; -"OX ."; - -"ä ߴϿϴ."; -" ."; - -"̸ ϼ."; -" !"; - -"ô븦 ϼ."; -" ."; - -"̳ ּ."; -" ."; - -"ô밡 ƴ ø ϴ!"; -" !"; - -"Ƽ ° ƴ϶ û ϴ."; -"[] , ."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[] ."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[] , ."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[] , ''."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[] -30 +30 ."; - -" ڼ : %d"; -" : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[] , ."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[] , ."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[] ."; - -"%s Կ Ƽ û ߽ϴ."; -" %s?"; - -" Ƽ ʽϴ."; -" ."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[] ."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[]%s ."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[] %s ."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[] , ."; - -"OX ̺Ʈ ġٽϴ."; -"OX ."; - -"OX̺Ʈ ŵϴ."; -"OX ."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[] ."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[] %s ."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[] %s ."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[] %s ."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -" ."; - -" ٸ ŷ ϰ ִ Դϴ."; -" ."; - -"ƾ2ȣ: %s"; -" 2:%s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -" . , , ."; - -"ڵ ȣ Ǿϴ."; -" . ."; - -" ִ ϴ."; -" ."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX . ID: %d : %d"; - -" ¶ ° ƴմϴ."; -" ."; - -" %d äο ֽϴ. ( ä %d)"; -" %d .( %d)."; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -" %d ."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -" - ."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -" %d . ."; - -" 밡 մϴ."; -" , - ."; - -" ϴ."; -" ."; - -" %d մϴ."; -" %d ."; - -"10ʵ ۵˴ϴ."; -" 10 ."; - -" ۵Ǿϴ."; -" ."; - -""; -""; - -" Ͽ մϴ."; -" . ."; - -" ð ʰ ߴմϴ."; -" . ."; - -"10ʵ ̵մϴ."; -" 10 ."; - -" Ͽ ߴմϴ."; -" . ."; - -" ij Ͽ մϴ."; -" . ."; - -" Ͽ մϴ."; -" - , ."; - -"%s ÿ ¸Ͽϴ."; -"%s ."; - -"%s ¸Ͽϴ."; -"%s ."; - -"10ʵ ǵưϴ."; -" 10 ."; - -"10ʵ մϴ."; -" 10 ."; - -""; -""; - -" ijͰ Ͽ մϴ."; -" . ."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -" %d%%"; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -" %d%%"; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -" , ."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -" , ."; - -" Ÿ ʹ ־ ϴ."; -" , ."; - -" Ÿ ʹ ־ ϴ."; -" , ."; - -"20 ʰϿ ǰ ȼ ϴ."; -" 2 , ."; - -" : %d"; -" : %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -" %d%%."; - -" ¿ Ż ϴ."; -" ."; - -" ¿ Ż ϴ."; -" , ."; - -" ϰ ʽϴ."; -" ."; - -" ׾ִ Դϴ."; -" ."; - -" ׹̳ʰ Ͽ Ż ϴ."; -" ."; - -" ȯ Ͽϴ."; -" ."; - -" "; -"s "; - -"ȥ ˴ϴ."; -" ."; - -"ڵ Ե˴ϴ."; -" ."; - -"̹ ϴ."; -" ."; - -"10ʵ ϰڽϴ."; -" 10 ."; - -" ¿ ȯ ϴ."; -" ."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -" , ."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -" , ."; - -" ȯ ź Դϴ."; -" ."; - -" ϰų ڸ ϴ."; -" ."; - -" ϰų ڸ ϴ."; -" ."; - -" ǰ ϴ."; -" ."; - -"%s ԰ ȯ Ǿϴ."; -" %s ."; - -" ȣ ġ ʾҽϴ."; -" ."; - -" ھ ż:%d õ:%d 뱹:%d"; -" : %d : %d : %d"; - -""; -" :"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s %d %d %d ( %d) %d, %d"; - -" : "; -" : [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", ! 10 ."; - -"Ÿ %s Ż Ͽϴ"; -" %s ."; - -"Ÿ "; -" "; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -" - ."; - -" ȣ ʾҽϴ."; -" - ."; - -" ߰ %d"; -" %d"; - -"%s ! (%ld%%)"; -"%s ! (%d%%)"; - -"%s ȸ! (%ld%%)"; -"%s ! (%d%%)"; - -"O Դϴ"; -" (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d]'s : %d %d"; - -"ɾ Էϼ."; -" ."; - -"ź ¿ ϴ."; -" , ."; - -" ¿ ϴ."; -" ."; - -"޼ӿ Կ?"; -"? ?"; - -" Ͼ ."; -" ."; - -"׷ ɾ ϴ"; -" ."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[] ."; - -"<Ƽ> ȯ ϴ."; -"[] ."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[] ."; - -"X Դϴ"; -" (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -" . , , ."; - -""; -""; - -""; -""; - -"<> ϰ ϴ ġ ġ ϴ."; -"[] ."; - -"<> Դϴ."; -"[] ."; - -"<> ŷ մϴ. (%d, %d)"; -"[] (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[] ."; - -"<> %d ų (%d, %d) to %lu"; -"[] %d- (%d, %d) %u."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[] %d . ( : %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[] ."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -" , , 5 ."; - -"<> ų ߿ ֽϴ."; -"[] ."; - -"<> %lu ŷ ȸϿϴ."; -"[] %u ."; - -"<> ݰ 常 ֽϴ."; -"[] ."; - -"<> ʴ ź Դϴ."; -"[] ."; - -"<> ʴ ϴ."; -"[] - ."; - -"<> ٸ 忡 ʴ ϴ."; -"[] ."; - -"<> Ż %d 忡 ʴ ϴ."; -"[] %d ."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[] %d ."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[] ."; - -"<> ִ ʰ߽ϴ."; -"[] ."; - -" غּ."; -" ?"; - -" ųԴϴ."; -" ."; - -" ̻ ϴ."; -" ."; - -"׷ ųԴϴ."; -" ."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -" . ."; - -" ų ׷ ̸ ʾҽϴ."; -" , ."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -" !"; - -" з ϴ. ٽ ֽñ ٶϴ."; -" . ."; - -" ̾!"; -" !"; - -"߰ſ ġ ־! ̰, ̰!"; -" ..."; - -" ̽ϴ."; -" ."; - -"ġ Ͽ å ϴ."; -" , ."; - -"Pregunta."; -"."; - -" ų å ̻ ϴ."; -" ."; - -" ų å ̸ ʾҽϴ."; -" , ."; - -" ذ Ǿ ѵ ѵ.."; -" , ."; - -" ̴ ǰ... ϱⰡ ʹ .."; -" ."; - -" ϴ ͸ ִ ̴.."; -" . ."; - -"å ̽ϴ."; -" ."; - -"ȯ Ͽϴ."; -" ."; - -" ϴ. ° ãư."; -" . , , ."; - -" ȯ ϼ."; -", , , ."; - -"%s SPҸ: %d"; -"%s FP-: %d"; - -" O, Ʋ X ̵ּ"; -" , O, , X."; - -" ̱߰. . ̴ ⸦ Ű."; -" , ."; - -"׷, õõ. õõ, ׷ !"; -" ... ... !"; - -"׷, ̾. ü Ⱑ 游."; -" ! ! ."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -" ! ."; - -"װ ž!"; -" ."; - -" å ̾! ̰ ־!"; -" . !"; - -" Ҿ! ݸ !"; -" ! -!"; - -"Ҿ! ݸ ̴!"; -" ! - !"; - -"å嵵 ʾұ."; -" ."; - -" ȿ ."; -" ."; - -"Դϴ!"; -"!"; - -" ."; -" !"; - -", ⼼ !"; -", !"; - -"ƴ  о Ӹ ."; -" ."; - -"ϱ Ⱦ."; -" ."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -" , ."; - -"̷ ΰ ȵȴٱ."; -" . ."; - -" ä Ǿϴ."; -" ."; - -"ä ǮȽϴ."; -" ."; - -"̹ â ֽϴ."; -" 'C' ."; - -"ٸ ŷ(â,ȯ,) ϴ."; -" , '' , ''."; - -" ̻ ϴ."; -" ."; - -"â ʽϴ"; -" ' ' ."; - -" ᰡ մϴ"; -" , ."; - -"<> Ŀ ֽ̿ʽÿ"; -"[] ."; - -"%d о Ϸ ֽϴ."; -" %d ."; - -"<> Ŀ ֽ̿ʽÿ."; -"[] ."; - -" ִ Դϴ."; -" ."; - -"TEST : Ȳݵβ ȯǾϴ."; -": ."; - -"TEST : : %d"; -": : %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -": ."; - -"<> %d Ǿϴ"; -"[Gilde] %d ."; - -" ϴ."; -" ."; - -" ȸ 20 ⸸ մϴ"; -" 20 ."; - -" ʾ ϴ."; -" - ."; - -" ʾ ϴ."; -" - ."; - -": transfer "; -": transfer "; - -"ָ Դϴ"; -" ."; - -"ٸ ȯ ϴ."; -" ."; - -"%s %d äο Դϴ. ( ä: %d)"; -" %s %d. ( : %d)"; - -"%s ȯϿϴ."; -" %s."; - -"ԷϽ ̸ ڰ ϴ."; -", , ."; - -"ڽ ȯ ϴ."; -" ."; - -" Ѻ ϴ."; -" , ."; - -"â,ŷâ ¿ Ҽ ϴ"; -" , ."; - -"%s ְ %s üǾϴ."; -" %s %s."; - -"%s ȭ ѷΰ Դϴ."; -" %s ."; - -"%s ߽ϴ."; -"%s ."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -" %s 30 . ."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 .. ."; - -"%s ˸ ȭ Ÿϴ."; -" %s, ."; - -"%s ȭ ı߽ϴ."; -"%s ."; - -"%s Ͽ £ йϿϴ.."; -"%s , ."; - -"%s ȭ ıϿϴ."; -"%s ."; - -" ֽϴ."; -" , ."; - -"%d ð %d %d äñ Դϴ"; -" : %d . %d . %d ."; - -"%d ð %d äñ Դϴ"; -" : %d . %d ."; - -"%d %d äñ Դϴ"; -" : %d . %d ."; - -" Ȯ"; -" "; - -" ϱ ᰡ մϴ."; -" ."; - -""; -" "; - -" Ȯ"; -" "; - -" Ȯ"; -" "; - -"ġ "; -" "; - -"%d äñ Դϴ"; -" %d ."; - -" ź ¿ ǥ ϴ."; -" ."; - -" ź ǥ ϴ."; -" ."; - -"<> ƴմϴ."; -"[] ."; - -" ʾ ϴ."; -"[] ."; - -"<> ̹ Դϴ."; -"[] ."; - -"̹ Ż ̿Դϴ."; -" . ."; - -" ̻ ϴ."; -" ."; - -" Ÿ Ϸ ѹ 밡մϴ."; -" ' ' ."; - -"ȥ ⿡ Ͽϴ."; -" ."; - -"ȭâ ¿ ű ϴ."; -" ."; - -" ⿡ Ͽϴ."; -" ."; - -" ⿡ Ͽϴ."; -" ."; - -"ȥ ⿡ Ͽ %s ϴ."; -" . : %s"; - -"ȥ ⿡ Ͽϴ."; -" ."; - -" ʿ ᰡ ƴմϴ."; -" ."; - -"ȭ ʿ ᰡ ƴմϴ."; -" ."; - -" ȥԴϴ."; -" ."; - -" δ ϴ."; -" ."; - -"ܰ ߽ϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ܰ ȥԴϴ."; -" ."; - -" ߽ϴ."; -" ."; - -"ܰ ߽ϴ."; -" ."; - -"ܰ ʿ ᰡ ƴմϴ."; -" ."; - -"ȭ ȥԴϴ."; -" ."; - -"ȭ ߽ϴ."; -" ."; - -"ȭ ߽ϴ."; -" ."; - -"̹ ȥ ϰ ֽϴ."; -" ."; - -" ȥ ϴ."; -" ."; - -"̹ ϰ ֽϴ."; -" ."; - -"κ Ȱȭ ."; -" , ."; - -" ȥ Ʈ Ϸϼž մϴ."; -" , ."; - -"Ʈ κ丮 ϸ ϴ."; -" , ."; - -"ູ ö ĥ ֽϴ."; -" ."; - -" Ʈ κ丮 ű ϴ."; -" ."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -" %d ."; - -" ִ ƾ ϴ."; -" ."; - -" ġ Դϴ."; -" ."; - -"ǰ ϴ."; -" ."; - -" ġ Ÿ ־ ȯ ϴ."; -" , ."; - -" ڶ ϴ."; -" ."; - -" ŷ ڶ ϴ."; -" - ."; - -"%d ̵˴ϴ."; -" %d ."; - -" Ѻ ϴ."; -" , ."; - -", 5ʵ Ҽ ϴ. "; -" 5 ."; - -" ߿ ̿ ǰԴϴ."; -" ."; - -"%d ȹϼ̽ϴ."; -" %d ."; - -"ں ǿ Դϴ."; -" ."; - -" ӿ ں ǿ ϴ."; -" ."; - -" ־ ʴ° . 踦 غ."; -". ."; - -" ƴѰ ."; -" ."; - -" ִ κ ȵǾϴ."; -" ."; - -" %d ȹ߽ϴ."; -" %d ."; - -"ڿ ź ɴϴ."; -" ."; - -"%d ġ ȹ߽ϴ."; -" %d ."; - -"ڿ Ͱ Ÿϴ!"; -"-, !"; - -"<> ڶ ϴ."; -"[] ."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -" , ."; - -" %d ϴ."; -" %d ."; diff --git a/serverfiles/main/srv1/share/locale/germany/locale_string_TR.txt b/serverfiles/main/srv1/share/locale/germany/locale_string_TR.txt deleted file mode 100644 index a50577700..000000000 --- a/serverfiles/main/srv1/share/locale/germany/locale_string_TR.txt +++ /dev/null @@ -1,2291 +0,0 @@ -"The name has been successfully changed. You're going to get disconnected."; -"The name has been successfully changed. You're going to get disconnected."; - -"%s ! (%d%%)"; -"%s blocked! (%d%%)"; - -" ̻ Ӽ ߰ ϴ"; -"You cannot add more bonus."; - -" Ӽ ߰ Ǿϴ"; -"New bonus added successfully."; - -"%s ʿմϴ."; -"%s needed."; - -" Դϴ."; -"OX-Question: "; - -" ش ̵˴ϴ."; -"Herkes ehre nlanacak."; - -" ʴ Դϴ"; -"Bu eya mevcut deil."; - -"ڰ ڱ Ͽϴ! ߽ϴ."; -"Kutu patlad! HP seviyen dt."; - -"ڿ ⸦ ̸ ¸ ϴ!"; -"Eer kutudan gelen krmz duman solursan, zehirlenirsin!"; - -"%s ȹϼ̽ϴ"; -"%s : %d adet kazandn."; - -"ڿ %s Խϴ."; -"Kutuda %s var."; - -"谡 ʴ ."; -"Bu anahtar kilide uygun grnmyor."; - -"ƹ͵ ϴ."; -"Hi bir ey kazanamadn."; - -" ϱ մϴ."; -"Bu eyay kullanmak iin yeterli Yang a sahip deilsin."; - -" Ͽ ϴ."; -"Bu eyay kullanmak iin yeterli Yang a sahip deilsin."; - -"ų µ Ͽϴ."; -"Beceri seviyeni drdn."; - -"ų ϴ."; -"Beceri seviyeni dremezsin."; - -"̹ ȿ ɷ ֽϴ."; -"Bu etki zaten alyor."; - -" PC濡 ֽϴ."; -"Bu nesne sadece internet cafede kullanlabilir."; - -" ѷ ʰϿϴ."; -"Bu limitin zerinde."; - -"ǰ κ丮 մϴ. κ丮 ּ!"; -"Ne yazkki envanterinde yeterince yer yok."; - -" Ǵ Ͽϴ"; -"Tohum ya da ay pastas kullanld."; - -"ȥ ° ƴϸ ȥ ϴ."; -"Evli deilsen nikah yz takamazsn."; - -" ̺Ʈ Ⱑ ʴ° ϴ."; -"Etkinlik Dedektrn bu pozisyondayken kullanamazsn."; - -" ϴ."; -"Nesne alnamyor."; - -"̺Ʈ Ⱑ źο ϴ."; -"Etkinlik Dedektr gizemli bir kla birlikte yok oldu."; - -"̺Ʈ Ⱑ ϴ."; -"Etkinlik Dedektr kayboldu."; - -" Ⱑ ʴ° ϴ."; -"Metin Ta Dedektr zindanda almyor."; - -" Ⱑ źο ϴ."; -"Metin Ta Dedektr gizemli kla birlikte kayboldu."; - -"ڿ %s %d Խϴ."; -"Al: %s - %d"; - -" Ⱑ ϴ."; -"Metin Ta Dedektr kayboldu."; - -" Խϴ."; -"stiridyenin iinde sadece sradan bir ta paras var."; - -" ϴ."; -"stiridye kayboldu."; - -" ְ Խϴ."; -"stiridyenin iinde Beyaz bir inci var."; - -" ûְ Խϴ."; -"stiridyenin iinde Mavi bir inci var."; - -" ְ Խϴ."; -"stiridyenin iinde kan krmz bir inci var."; - -" å ʹ ϱⰡ ϴ."; -"Bu kitab anlamak kolay deil."; - -" å ƹ ʽϴ."; -"Bu kitap sana yardm etmeyecek."; - -" 30 DZ ʽϴ."; -"Bu kitab anlaman iin 30.Seviyede olman gerekiyor."; - -" 50 DZ ʽϴ."; -"Bu kitab anlaman iin 50.Seviyede olman gerekiyor."; - -" ̻ ϴ."; -"Daha fazla kombo gelitiremezsin."; - -"%s %s ȹϿϴ."; -"%s Loncas %s Loncasnn bayran ele geirdi!"; - -"̹ Ϻϰ ˾Ƶ ִ ̴."; -"Bu dili zaten anlyorsun."; - -" å ÷ մϴ."; -"Bu kitab anlayabilmek iin seviyeni ykseltmelisin."; - -" å ʹ ϴ."; -"Kitabn renilmesi zor."; - -" åδ ̻ ϴ."; -"Bu kitapla daha fazla eitim yapamazsn."; - -" %d % Ǿϴ"; -"Vergi %%%d olarak ayarland."; - -" ¸ ų ִ ƴմϴ."; -"Binicilik Eitimi almak iin 50'inci seviyeye ulam olman gerekiyor."; - -"־ȼ ȭԸ Խϴ."; -"Kt ruhlarn lanetinden Kt Ruh Kovma Kadnn yardmyla kurtuldun."; - -" ̻ ¸ ü ϴ."; -"Daha fazla Binicilik Rehberi okuyamazsn."; - -"¸ ü о ¸ ų Ʈ ϴ."; -"Binicilik Klavuzu'nu okudun ve bir tane Binicilik Puan kazandn."; - -" Ʈδ ¸ ų ø ֽϴ."; -"Bu puan Biniciliini gelitirmek iin kullanabilirsin!"; - -"%s 尡 %s Ѿҽϴ!"; -"%s loncasnn bayra, %s tarafndan alnd."; - -"¸ ü ؿ Ͽϴ."; -"Binicilik Rehberini anlamadn."; - -" ±. 𰡰 ̾."; -"Zihnin ak. imdi iyi konsantre olabilirsin."; - -"ġ %d Ͽϴ."; -"Sralama %d puana ykseldi."; - -" ŸϿ Ż Ұմϴ."; -"u anki sa stilini beyazlatamaz veya boyayamazsn."; - -"%d Ǿ ٽ Ͻ ֽϴ."; -"San tekrar boyayabilmek iin %d. seviyeye ulaman gerekli."; - -" ʾ ϴ."; -"Bu eya sadece kar cins tarafndan alabilir."; - -" ġ ϴ."; -"u anki pozisyonunda bunu kullanamazsn."; - -"̵ غ Ǿ ȯθ Ҽ ϴ"; -"Inlanmaya hazrsn, bu nedenle geri dn kadn kullanamazsn."; - -" ġ "; -"Balang yerine geri gnderiliyorsun."; - -" ȿ %s%s ϴ."; -"%s%s zindanda kullanlamaz."; - -"<Ʈ> ־ ٽ ʽϴ."; -"[Quest] dln aldn zaten."; - -""; -"the"; - -""; -"the"; - -"û ʽϴ."; -"Silinecek ta paras krklar yok."; - -"Ӽ Դϴ."; -"Bu eyann gelitirilmesini deitiremezsin."; - -" Ӽ ϴ."; -"Deitirebilecein hibir gelitirme yok."; - -"Ӽ ٲ %d ̳ ٽ ϴ.(%d )"; -"Bunu bir gelitirmeden en az %d dakika sonra yapabilirsin. (%d dakika kald)"; - -"Ӽ Ͽϴ."; -"Gelitirmeyi deitirdin."; - -"Ӽ ߰ Ͽϴ."; -"Gelitirme baaryla eklendi."; - -"Ӽ ߰ Ͽϴ."; -"Gelitirme eklenmedi."; - -"̻ ̿Ͽ Ӽ ߰ ϴ."; -"Kutsama Kresini bu eyaya baka bir bonus eklemek iin kullanmalsn."; - -"忡 Ͻ ϴ."; -"Bunu arenada kullanamazsn."; - -" ̻ ̿Ͽ Ӽ ߰ ϴ."; -"Bu eya gelitirilemez. Maksimum bonus saysna ulald."; - -" 簡񼭸 ̿Ͽ Ӽ ߰ ּ."; -"Kutsama Kresini zerinde zaten 4 bonus olan eyalar iin kullanabilirsiniz."; - -" ߰Ǿϴ."; -"Slot baaryla eklendi."; - -" ߰ Ͽϴ."; -"Slot eklenmedi."; - -" ׼ ̻ ߰ ϴ."; -"Bu nesneye daha fazla slot eklenmiyor."; - -" ߰ Դϴ."; -"Bu nesneye slot eklenmiyor."; - -" Ͽϴ."; -"Silahlanma baarl."; - -" Ͽϴ."; -"Silahlanma baarsz."; - -" ̾Ƹ Ǽ ߰ؾմϴ."; -"lk nce bir slot eklemen gerekiyor. Bunu yapmak iin bir elmas kullan."; - -" ׼ ̻ ϴ."; -"Bu nesnede mcevher slotu yok."; - -" ÿ ֽϴ."; -"Bunu Duygu Maskesi taktnda yapabilirsin."; - -"̾Ƹ ߰ؾմϴ."; -"Elmas kullanmak istiyorsan bir slot eklemen gerekiyor."; - -" ׼ ̻ ϴ."; -"Bu nesneye daha fazla mcevher eklenemiyor."; - -" ϴ."; -"Bu nesneler birletirilerek kullanlmyor."; - -" ߿ ̳ Ƴ ϴ."; -"Balk tutarken yemi deitiremezsin."; - -"̹ ִ ̳ %s ϴ."; -"u anki yemi %s ile deitirdin."; - -"ô뿡 %s ̳ ϴ."; -"engele yem olarak %s taktn."; - -" ᰡ մϴ."; -"ksir hazrlamak iin tm malzemelere sahip deilsin."; - -"(%s) մϴ."; -"Yeterli malzemen yok (%s)."; - -" ڸϴ."; -"Yeterince bo ien yok."; - -" ߽ϴ."; -"ksir hazrlama ilemi baarsz."; - -"ڸ ֽϴ."; -"Bunu sadece bayanlar yapabilir."; - -" ƾ ϴ."; -"Ayn trden ok sayda zihin ta ekleyemezsin."; - -" ƾ ϴ."; -"Bu zihin ta byle bir nesneye eklenemez."; - -" ƾ ⿡ ϴ."; -"Bu zihin tan silaha takamazsn."; - -"ƾ Ͽϴ."; -"Zihin tan baaryla taktn."; - -"ƾ Ͽϴ."; -"Zihin ta yerletirirken krld."; - -" ִ ϴ."; -"Bo yer yok."; - -"Ҽ ϴ."; -"u anda einize teleport olamazsnz."; - -"Ÿ ߿ ȯ,ȯθ Ҽ ϴ."; -"Katlm olduun bir krallk sava devam ederken geri dn kad kullanamazsn."; - -"â %d ̳ ȯ,ȯθ ϴ."; -"Depoyu atktan sonra %d saniye boyunca geri dn kad kullanamazsn."; - -"ŷâ,â ¿ ȯ,ȯ Ҽ ϴ."; -"Baka pencere ak olduu srece geri dn kad kullanamazsn."; - -"׷ ϴ."; -"Kii bulunamad."; - -" %d ̳ ȯ,ȯθ ϴ."; -"Ticaretten sonra %d saniye Parmen kullanamazsn."; - -"λ %d ̳ ȯ,ȯθ ϴ."; -"Depoyu atktan sonra %d saniye boyunca geri dn kad kullanamazsn."; - -"̵ Ǿ ġ ʹ ȯθ Ҽ ϴ."; -"Mesafe ok yakn olduu iin geri dn kad kullanamazsn."; - -"ŷ %d ̳ ȯ,ȯε ϴ."; -"Ticaretten sonra %d saniye boyunca geri dn kad kullanamazsn."; - -"ŷâ,â ¿ ,ܺ Ҽ ϴ."; -"Baka bir pencere akken depo aamazsn."; - -" Դϴ."; -"Bu eyay dremezsin."; - -" 3 ϴ."; -"Drlen eya 5 dakika iinde yok olacak."; - -" ȹ: %s"; -"%s Kazandn."; - -"ϰ ִ ʹ ϴ."; -"ok fazla eya tayorsun."; - -" ȹ: %s κ %s"; -"%s unu kazand: %s."; - -" ̵˴ϴ."; -"Ksa zamanda herkes seilen ehre nlanacak."; - -"ʹ ֽϴ."; -"ok yaknsn."; - -" : %s Կ %s"; -"Eya Ticareti: %s, %s"; - -"а ߿ ϴ."; -"Dnm esnasnda ekipmann deitiremezsin."; - -" ֽϴ."; -"Eya giyebilmek iin hareketsiz olman gerekli."; - -" ʸ ϴ."; -"Maymun Bitkisi yem olarak kullanlamaz. lm atlar canlandrmak iin kullanlr."; - -" Ḧ ϴ."; -"l At besleyemezsin."; - -" ʸ ־ϴ."; -"At otlarla beslediniz."; - -" Ḧ ־ϴ."; -"At besledin."; - -" Ӹ Դϴ."; -"Bu sa ekli iin seviyen ok dk."; - -" Ӹ ŸϷδ ü ϴ."; -"Zaten bu sa ekline sahipsin."; - -"̹ а Դϴ."; -"Dnm haldesin zaten."; - -"ʹ ָ ֽϴ"; -"ok uzaksn."; - -"߸ а Դϴ."; -"Bu yanl ticaret eyas."; - -" ʹ ͷδ ϴ."; -"Kendinden daha yksek seviyeli bir canavara dnemezsin."; - -" ϴ."; -"Seviyen ok dk olduu iin bu nesneyi kullanamyorsun."; - -"ٷ ϴ."; -"Bu nesneyi kullanmak iin yeterli gce sahip deilsin."; - -" ϴ."; -"Zekn ok dk olduu iin bu nesneyi kullanamyorsun."; - -"ø ϴ."; -"Bu nesneyi kullanabilmek iin yeterli eviklie sahip deilsin."; - -"ü ϴ."; -"Bu nesneyi kullanmak iin yeterli canlla sahip deilsin."; - -"ȥ ¿ ϴ."; -"Evli olmadn iin bu eyay kullanamazsn."; - -" ũ ÿ ϴ."; -"2.kez bu eyay giyemezsin."; - -"%s ð %d"; -"%sgiriinin silinmesine kalan sre : %d"; - -"̼ ֽϴ."; -"Bu sadece dier cinsiyetle birlikte yaplabilen bir aksiyon."; - -"%s ִ ϴ."; -"%s Mcevherinden bir deerli ta kayboldu."; - -"<> ̸ ʽϴ."; -"[Guild] Lonca ad hatal."; - -"<> ̹ ̸ 尡 ֽϴ."; -"[Guild] Bu Lonca ad zaten kullanlyor."; - -"<> 带 ϴ."; -"[Guild] Lonca kuramazsn."; - -"%s 尡 %s 忡 Ͽϴ!"; -"%s, %s loncasna kar sava ilan etti!"; - -"<> %s 尡 źϿϴ."; -"[Guild] %s Lonca savan reddetti."; - -"%s %s 尡 մϴ!"; -"%s ile %s arasndaki lonca sava birka dakika iinde balayacak!"; - -"%s %s 尡 Ͽϴ!"; -"%s ile %s arasnda lonca sava balad!"; - -"%s %s ºη ϴ."; -"%s ile %s arasndaki lonca sava berabere sonuland!"; - -"%s 尡 %s £ ¸ ߽ϴ."; -"Lonca savanda %s, %s loncasna kar kazand."; - -" ൿ ȣ Ͽ մϴ."; -"Bunun iin einin onay gerekli."; - -"<> Ǿϴ."; -"[Guild] Lonca sava iptal oldu."; - -"%s %s ҵǾϴ."; -"%s ile %s arasndaki lonca sava iptal oldu!"; - -"ݱ"; -"Kapat"; - -" Ǿ Ǿϴ."; -"Hareket iptal edildi. Bir savaa girdin."; - -"ٸ ǻͿ α Ͽ մϴ."; -"Biri hesabnza giri yapt. Balantnz kesilecek."; - -" ź ɴϴ."; -"Aatan gizemli bir k yaylyor."; - -"%d ð ߰ Ǿϴ. (ȣ %d)"; -"%d oyun sresi hesabnza eklendi. (deme Numaras %d)"; - -" ϼ̽ϴ."; -"Lonca savana izleyici olarak katlabilirsin."; - -"ڽ Ͻø ִ < > ư ɴϴ."; -"Bir karakter seerken butonu grnr."; - -" ƹ ϴ."; -"Burada dman yok."; - -"%s԰ !"; -"%s ile olan sava balad!"; - -"1 ̳ ƹ ڵ ˴ϴ."; -"Eer dman bulunamazsa Lonca Sava otomatik olarak biter."; - -" Ǿ ºη Ǿϴ. (5 )"; -"Lonca Sava vaktinden nce bittii iin sonu berabere saylyor."; - -"ְ ູ äϴ"; -"mparatorlarn Kutsamas nedeniyle enerji yanstld."; - -"%d Ŀ ູ ֽϴ"; -"%d saniye sonra mparator Kutsamasn kullanabilirsin."; - -"Ÿ %d 밡"; -"%d saniye sonra mparator Kutsamasn kullanabilirsin."; - -" ڱ ڶϴ : %d "; -"Yetersiz vergi geliri : %d"; - -"[TEST_ONLY] : %d "; -"[TEST_ONLY]Vergi : %d"; - -"а Ͽϴ"; -"Dnm srasnda hata olutu."; - -"а úϴ. ż ãư."; -"Dnm tamamen rendin."; - -" ȯּ."; -"Ltfen nce atn ar."; - -" ½ϴ."; -"Atn gnderdin."; - -"%s û ߽ϴ. ³Ϸ ᵿǸ ϼ."; -"%s seni savaa davet ediyor!"; - -" մϴ."; -"Atndan inmelisin."; - -" ź ¿ ̸ ϴ."; -"Atnn zerinde otururken onu besleyemezsin."; - -" %s%s ־ϴ."; -"Ata %s%s yedirdin."; - -"%s ʿմϴ"; -"%s gerekli."; - -"˴ٿ %d ҽϴ."; -"%d saniye sonra oyun kapanacak."; - -"%d ˴ٿ ˴ϴ."; -"Oyun %d saniye sonra kapanacak."; - -"%d ҽϴ."; -"%d saniye sonra oyun kapanacak."; - -" Ǿϴ."; -"knz iptal edildi."; - -"α ȭ ϴ. ø ٸ."; -"Giri ekranna dn. Ltfen bekleyin."; - -" մϴ. ø ٸ."; -"Serverla olan balantnz kesiliyor. Ltfen bekleyin."; - -"%s û ߽ϴ."; -"%s savaa davet ettiniz."; - -"ij͸ ȯ մϴ. ø ٸ."; -"Karakteri deitirdiniz. Ltfen bekleyin."; - -" ϴ. (%d )"; -"Yeniden dirilme henz mmkn deil. %d saniye bekle."; - -" ϴ.(%d )"; -"Yeniden dirilme henz mmkn deil. %d saniye bekle."; - -" ϴ.(%d )"; -"Yeniden dirilme henz mmkn deil. %d saniye bekle."; - -" ϴ. (%d )"; -"ehirde yeniden dirilme henz mmkn deil. %d saniye bekle."; - -" Ȱ ȸ Ҿϴ! ̵մϴ!"; -"Bekleme sresi doldu. ehirde yeniden diriltileceksin."; - -"а ߿ ɷ ø ϴ."; -"Dnm durumda olduunuz srece statnz deitiremezsiniz."; - -" Դϴ."; -"Oyuncu zaten dvyor."; - -"<> 忡 ʽϴ."; -"[Guild] Bu Loncaya ait deil."; - -"<> ų ϴ."; -"[Guild] Lonca Becerilerinin Seviyesini deitiremezsin."; - -"߸ ߽ϴ"; -"Seiminiz yanl."; - -"<â> ߸ ȣ Էϼ̽ϴ."; -"[Storages] Yanl ifre girdin."; - -"<â> â ̹ ֽϴ."; -"[Storages] Depo zaten ak."; - -"<â> â 10 ȿ ϴ."; -"[Storages] Yeniden depo amak iin 10 saniye beklemelisin."; - -"<â> Ÿ ־ â ϴ."; -"[Storeroom] Depoya uzak olduun iin aamyorsun."; - -"<Ƽ> Ƽ ó ϴ."; -"[Group] Sunucu grup isteini gerekletiremedi."; - -"<Ƽ> ȿ Ƽ ϴ."; -"[Group] Zindandayken gruptan ayrlamazsn."; - -"<Ƽ> Ƽ ̽ϴ."; -"[Group] Gruptan ayrldn."; - -"<> ̹ ٸ £ Դϴ."; -"[Guild] Loncanz zaten baka bir savaa katlyor."; - -"<> ϴ."; -"[Guild] Lonca sava iin kimse yetkilendirilmedi."; - -"<> ׷ 尡 ϴ."; -"[Guild] Bu isimde bir Lonca bulunamad."; - -"̹ ĺǾֽϴ"; -"Zaten bir aday var."; - -"̹ Դϴ."; -"[Guild] Bu Lonca zaten bir savaa katlyor."; - -"<> Ͽ ϴ."; -"[Guild] Lonca savana katlmak iin yeterli Yang yok."; - -"<> Ͽ ϴ."; -"[Guild] Bu Lonca, Lonca sava yapmak iin yeterli Yang'a sahip deil."; - -"<> ̹ Դϴ."; -"[Guild] Bu Lonca zaten baka bir Lonca sava iin kayt edilmi."; - -"<> 尡 ̹ Դϴ."; -"[Guild] Loncanz zaten baka bir savaa katlyor."; - -"<> ϱ ؼ ּ %d ־ մϴ."; -"[Guild] Lonca savana en az %d oyuncu katlmas gerekiyor."; - -"<> ڶ ϴ."; -"[Guild] Lonca bir savata yer almak iin yeterli Sralama Puanna sahip deil."; - -"<> Ͽ ϴ."; -"[Guild] Lonca, Lonca Savana katlabilmek iin yeterli yeye sahip deil."; - -" 20 ϴ ڵ ȣ ϴ."; -"Cep telefonu numaras kaydedebilmek iin 20.Seviyeden yksek olmalsn."; - -" ڰ ʽϴ"; -"mparator olmak iin gerekli zelliklere sahip deilsin."; - -"%s ģ ź ߽ϴ."; -"%s daveti reddetti."; - -"̹ Ƽ Ƿ Խû ϴ."; -"Daveti kabul edemezsin, zaten bir grubun var."; - -"ָ 밡 Դϴ"; -"Bunu sadece mparator kullanabilir."; - -"%d ʰ Ÿ Դϴ."; -"Dinlenme Sresi yaklak %d saniye"; - -" մϴ. : %lu ʿݾ : %lu"; -"Vergi eksiklii. Mevcut Sermaye : %u Eksik Sermaye : %u"; - -": warpto "; -"Sra: warpto "; - -"Ÿ Դ ̵Ҽ ϴ"; -"Bilinmeyen bir oyuncuya nakledemezsiniz."; - -"ش %d äο ֽϴ. ( ä %d)"; -"Oyuncu %d kanala ekleniyor. (Bulunulan kanal: %d)"; - -"%s Է ̵մϴ"; -"%s yanna naklet."; - -"Ÿ ȯ Ҽ ϴ"; -"Bilinmeyen bir oyuncuyu arayamazsn."; - -"<> ߿ ɿ ϴ."; -"[Guild] Lonca sava srasnda avlanma, Tecrbe Puan kazandrmyor."; - -" ູ %s HP,SP äϴ."; -"mparator kutsamas kullanld zaman %s HP ve SP yeniden yklenir."; - -" "; -"Benim mparatorluk Bilgim"; - -"[%s] : %s ݾ %lld "; -"[%sHkmdar] : %s Yang Sahip olunan %lld"; - -"[%s] : %s "; -"[%sHkmdar] : %s"; - -" "; -"mparator Bilgisi"; - -"ָ Ҽ ִ Դϴ"; -"Bunu sadece bir mparator kullanabilir."; - -"1-50 ġ ּ"; -"1 - 50 arasnda bir rakam se."; - -"ȯҼ Դϴ. ȯ ʹ Ȩ ϼ"; -"Canavar arlamaz. Mob numarasn kontrol ediniz."; - -"ִ +%d"; -"Hayat Puanlar +%d"; - -"ִ ŷ +%d"; -"Mana Puan +%d"; - -" ູ Ͽϴ."; -"mparator Kutsamas aktif."; - -"ü +%d"; -"Dayankllk +%d"; - -" +%d"; -"Zeka +%d"; - -"ٷ +%d"; -"G +%d"; - -"ø +%d"; -"eviklik +%d"; - -"ݼӵ +%d"; -"Saldr Hz +%d"; - -"̵ӵ %d"; -"Hareket Hz %d"; - -"Ÿ -%d"; -"Dinlenme Sresi -%d"; - -" ȸ +%d"; -"Geri Kazanlan Enerji +%d"; - -"ŷ ȸ +%d"; -"Geri Kazanlan SP +%d"; - -" %d"; -"Zehirli Saldr %d"; - -" +%d"; -"Star +%d"; - -"ο +%d"; -"Hz azalmas +%d"; - -"%d%% Ȯ ġŸ "; -"Kritik saldr ans %%%d"; - -"%d%% Ȯ "; -"Delici saldr ans %%%d"; - -"ΰ Ÿġ +%d%%"; -"Yaratklara kar oyuncunun saldr gc +%%%d"; - -" Ÿġ +%d%%"; -"Yaratklara kar Atn saldr gc +%%%d"; - -" Ÿġ +%d%%"; -"Wonggui karsnda saldr art +%%%d"; - -"б Ÿġ +%d%%"; -"Milgyo karsnda saldr art +%%%d"; - -"ü Ÿġ +%d%%"; -"lmszlere kar saldr art: +%%%d"; - -"Ǹ Ÿġ +%d%%"; -"eytanlara kar saldr art: +%%%d"; - -" %s 3а 10 %% ݷ ˴ϴ"; -"mparator Sa-Za-Hu sayesinde, oyuncu bu alanda %s 3 dakika iin %%10 daha fazla saldr gc ald."; - -"Ÿġ %d%% "; -"Saldr srasnda %%%d enerji emildi."; - -"Ÿġ %d%% ŷ "; -"Saldr srasnda %%%d SP emildi."; - -"%d%% Ȯ Ÿݽ ŷ Ҹ"; -"%%%d orannda SP dmandan alma ans."; - -"%d%% Ȯ ؽ ŷ ȸ"; -"Orannda SP emiliyor %%%d."; - -"Ÿݽ Ȯ %d%%"; -"Yakn dv saldrsn engelleme ans %%%d"; - -"Ȱ ȸ Ȯ %d%%"; -"Uzak dv saldrsn engelleme ans %%%d"; - -"Ѽհ %d%%"; -"Kl Savunmas %%%d"; - -"հ %d%%"; -"ift-El Savunmas %%%d"; - -"μհ %d%%"; -"ift-El Savunmas %%%d"; - -" %d%%"; -"an Savunmas %%%d"; - -" ݰ %s 3а 10 %% ˴ϴ"; -"mparator Geum-Gang-Gwon sayesinde, oyuncu %s 3 dakika sreyle %%10 daha fazla savunma ald."; - -"ä %d%%"; -"Yelpaze Savunmas %%%d"; - -"Ȱ %d%%"; -"Uzak Dv Direnci %%%d"; - -"ȭ %d%%"; -"Atee dayankllk %%%d"; - -" %d%%"; -"imee dayankllk %%%d"; - -" %d%%"; -"By Savunmas %%%d"; - -"ٶ %d%%"; -"Rzgara Dayankllk %%%d"; - -" Ÿġ ݻ Ȯ : %d%%"; -"Dorudan Vuru Yanstma: %%%d"; - -" ǵ Ȯ %d%%"; -"Lanet Yanstma: %%%d"; - -" %d%%"; -"Zehire kar koyma %%%d"; - -"%d%% Ȯ ġ ŷ ȸ"; -"Eer kazanrsan SP %%%d artacak."; - -"OX ̺Ʈ ̹ Դϴ(flag: %d)"; -"Etkinlik balad bile. (Flag: %d)"; - -"%d%% Ȯ ġ ġ ߰ "; -"Eer kazanrsan tecrbe %%%d artacak."; - -"%d%% Ȯ ġ 2 "; -"Eer kazanrsan Yang %%%d artacak."; - -"%d%% Ȯ ġ 2 "; -"Eer kazanrsan ele geirilen nesne %%%d artacak."; - -" %d%% "; -"ksir kullandn zaman g %%%d artacak."; - -"%d%% Ȯ ġ ȸ"; -"Kazandktan sonra hayat puann %%%d orannda artacak."; - -" %d%%"; -"Ba dnmesi yok %%%d"; - -" %d%%"; -"Yavalama yok %%%d"; - -"Ѿ %d%%"; -"Dmek yok %%%d"; - -"ݷ +%d"; -"Saldr gc + %d"; - -" +%d"; -"Zrh + %d"; - -"OX ũƮ ε "; -"OX Quiz metni yklenemedi."; - -" ݷ +%d"; -"Byl Saldr + %d"; - -" +%d"; -"By Savunmas + %d"; - -"ִ +%d"; -"Max. Dayankllk + %d"; - -"翡 +%d%%"; -"Savalara kar gl +%%%d"; - -"ڰ +%d%%"; -"Ninjalara kar gl +%%%d"; - -"󿡰 +%d%%"; -"Suralara kar gl +%%%d"; - -"翡 +%d%%"; -"amanlara kar gl +%%%d"; - -"Ϳ +%d%%"; -"Canavarlara kar gl +%%%d"; - -"ݷ +%d%%"; -"Saldr +%%%d"; - -" +%d%%"; -"Savunma +%%%d"; - -"OX ũƮ ε "; -"OX Quiz metni yklendi."; - -"ġ %d%%"; -"Tecrbe %%%d"; - -" %.1f"; -"Nesne bulma oran %. 1f"; - -" %.1f"; -"Yang bulma ans %. 1f"; - -"ִ +%d%%"; -"Enerji st snr +%%%d"; - -"ִ ŷ +%d%%"; -"Enerji st snr +%%%d"; - -"ų %d%%"; -"Beceri Hasar %%%d"; - -"Ÿ %d%%"; -"Vuru Hasar %%%d"; - -"ų %d%%"; -"Beceri hasarna dayankllk %%%d"; - -"Ÿ %d%%"; -"Vuru direnci %%%d"; - -"ݿ %d%% "; -"Sava ataklarnda %%%d dayankllk"; - -"ȳϼ. ƾ2 Դϴ."; -"Metin2'ye Hogeldin."; - -"ڰݿ %d%% "; -"Ninja ataklarnda %%%d dayankllk"; - -"ݿ %d%% "; -"Sura ataklarnda %%%d dayankllk"; - -"ݿ %d%% "; -"aman ataklarnda %%%d dayankllk"; - -" ( : %d %d %d)"; -"(Prosedr: %d y- %d m - %d d)"; - -"ä Դϴ."; -"Sohbetiniz engellendi."; - -"ġ ȸ Ҽ ֽϴ"; -"armak iin daha yksek seviyede olman gerekiyor."; - -"ġ %d ̻ մϴ."; -"armak iin en az %d. seviyede olman gerekiyor."; - -"Ƽ ƴմϴ."; -"Bu Grupta deilsin."; - -"忡 ʾҽϴ."; -"Loncaya katlamadn."; - -" ޽ ߰ ź Դϴ."; -"Oyuncu, arkada listene eklenmeyi reddetti."; - -"OX ̺Ʈ ۵Ǿϴ."; -"OX Etkinlik balad."; - -"<޽> ڴ ޽ ߰ ϴ."; -"[Friends] Listene bir GM ekleyemezsin."; - -"%s ӵ ʽϴ."; -"%s evrimii deil."; - -"ŷ %d ̳ â ϴ."; -"Ticaret yaptktan %d saniye sonra dkkn aabilirsin."; - -"â %d ̳ ŷ Ҽ ϴ."; -"%d saniye iinde tekrar ticaret yapabilirsin."; - -"׼ 20 ʰϿ ŷ Ҽ ϴ.."; -"2 milyardan fazla Yang'n var.Ticaret yapamazsn."; - -"ٸ ŷϰ λ ϴ."; -"Baka bir pencere akken zel dkkan aamazsn."; - -" ѱݾ 20 ʰϿ ŷ Ҽ ϴ.."; -"Oyuncunun 2 milyardan fazla Yang' var.Bu oyuncuyla ticaret yapamazsn."; - -"<â> ű ġԴϴ."; -"[Storages] Hareket mmkn deil."; - -"<â> ϴ."; -"[Storages] Eya depolanamaz."; - -"<Ƽ> Ƽû ij͸ ã ϴ."; -"[Group] Davet edilen oyuncu evrimii deil."; - -" Ͽ մϴ."; -"Uriel girmene izin verdi."; - -"<Ƽ> ֽϴ."; -"[Group] Bunu sadece Grup Lideri deitirebilir."; - -"<Ƽ> ¸ Ϸ Ƽ ƴմϴ."; -"[Group] Hedef grubunuzun yesi deil."; - -"<Ƽ> ȿ Ƽ ߹ ϴ."; -"[Group] Zindandayken oyuncu atamazsn."; - -"<Ƽ> Ƽ ߹ ϴ."; -"[Group] Zindandayken oyuncu atamazsn."; - -"<Ƽ> Ƽ ߹ϼ̽ϴ."; -"[Group] Gruptan atldn."; - -"<Ƽ> Ƽ ϴ."; -"[Group] Zindandayken gruptan ayrlamazsn."; - -"<Ƽ> ٸ Ƽ Żų ϴ."; -"[Group] Grup yelerini atamazsn."; - -"<> ػ %d ̳ 带 ϴ."; -"[Guild] Lonca silindikten sonra, %d gn yeni Lonca kuramazsn."; - -"<> Ż %d ̳ 带 ϴ."; -"[Guild] Bir Loncadan ayrldktan sonra %d gn yeni Lonca kuramazsn."; - -" ̸ Դϴ."; -"Lonca ismi geersiz."; - -" Ź帳ϴ."; -"Katlm iin birok oyuncu aryoruz."; - -"<> [%s] 尡 Ǿϴ."; -"[Guild] [%s] Lonca kuruldu."; - -"<> Ͽϴ."; -"[Guild] Lonca kurulamad."; - -"<Ƽ> Ƽ Ƽ常 ֽϴ."; -"[Group] Grup Becerilerini sadece grup lideri kullanabilir."; - -"<Ƽ> ȯϷ ã ϴ."; -"[Group] Hedef bulunamad."; - -"<> ߸ ݾԴϴ."; -"[Guild] Yanl Yang toplam."; - -"<> ִ մϴ."; -"[Guild] Yeterli Yang yok."; - -"<> ׷ ã ϴ."; -"[Guild] stenen oyuncu bulunamad."; - -"<> 尡 ƴմϴ."; -"[Guild] Oyuncu ayn Loncada deil."; - -"<> Ż ų ϴ."; -"[Guild] Lonca yelerini atamazsn."; - -"<> %s Ż ׽ϴ."; -"[Guild] Lonca yesi %s Loncadan atld."; - -"OX̺Ʈ ʾҰų, Դϴ.(flag: %d)"; -"OX Etkinlik henz bitmedi. Hatalar olutu. (Flag: %d)"; - -"<> Ż ׽ϴ."; -"[Guild] Lonca yesini attn."; - -"<> ̸ ϴ."; -"[Guild] Rtbe ismini deitiremezsin."; - -"<> ̸ ϴ."; -"[Guild] Lonca Liderinin gc deitirilemez."; - -"<> ̸ Դϴ."; -"[Guild] Bu rtbe ismi geersiz."; - -"<> ϴ."; -"[Guild] Pozisyonunu deitiremezsin."; - -"<> ϴ."; -"[Guild] Lonca Liderinin yetkileri deitirilemez."; - -"<> %u ġ Ͽϴ."; -"[Guild] %u Tecrbe kullanld."; - -"<> ġ ڿ Ͽϴ."; -"[Guild] Tecrbe kullanm baarsz oldu."; - -"<> մϴ."; -"[Lonca] Lonca kasasnda yeterli Yang yok."; - -"<> ŷ ȸ Ͽϴ."; -"[Guild] Ejderha hayaleti yklenemedi."; - -" OX ̺Ʈ ٽ ϰڽϴ."; -"Ksa sre iinde OX Etkinlik tekrar balayacak."; - -"<> ۼ ϴ."; -"[Guild] Duyuru yapamazsn."; - -"<> ϴ."; -"[Guild] Pozisyonunu deitiremezsin."; - -"<> ϴ."; -"[Guild] Lonca liderinin rtbesi deitirilemez."; - -"<> ϴ."; -"[Guild] Kendini Lonca lideri yapamazsn."; - -"<> 屺 ϴ."; -"[Guild] Lideri seemezsin."; - -"<> ̻ ϴ."; -"[Guild] Daha fazla Lider seemezsin."; - -" dz ϴ."; -"Bu nesneyle ticaret yapamazsn."; - -"ҹ α׷ Ǿ ˴ϴ."; -"Yasad yazlm tespit edildi. Oyun kapatlacak."; - -" 20 Ѿ ŷ ۼ ϴ."; -"2 milyardan fazla Yang sahibisiniz. Ticaret yapamazsnz."; - -"ݾ մϴ."; -"Geersiz Yang."; - -" ̺Ʈ е ̵ ǰڽϴ."; -"Geerli etkinlik bir alanla kstl."; - -" 귿 ."; -"Nesne Ruleti Balat."; - -"Ӵ 귿 ."; -"Yang Ruleti Balat."; - -" ¶ Դϴ. Ӹ ̿ϼ."; -"Oyuncu online. Ltfen fslt kullann."; - -"ڵ ȣ ϵǾ ʽϴ."; -"Cep telefonu numaras kaytl deil."; - -" ޼ 20 ֽϴ."; -"Yazl mesaj yollayabilmek iin en az 20.Seviye olman gerekli."; - -" ޼ ۿ 2000 ʿ մϴ."; -"Yazl mesaj yollamak iin 2000 Yang gerekli."; - -" ޼ ߽ϴ."; -"Yazl mesajnz yolland."; - -"%s %s %d%% ߽ϴ!"; -"Loncann %s %s %%%d derecesine ykseldi!"; - -"%s %s ƿԽϴ."; -"Loncann %s %s tekrar normal."; - -"%s %s %d%% ߽ϴ!"; -"%s: %s, %%%d orannda ykseldi!"; - -"%s %s ƿԽϴ."; -"%s 's %s tekrar normal."; - -" õ ִ(%d) Ǿϴ."; -"Madencilik Puann maksimuma ulat. (%d)"; - -"̰ ִ õ Ͽϴ."; -"Madencilik Puanlarnz en st Seviyeye ulat."; - -"۸ ̷ ׷̵ ֽϴ."; -"Kazman, oduncu Deokbae'nin yardmyla gelitirebilirsin."; - -" õ Ͽϴ! (%d/%d)"; -"Madencilik Puanlarn artt! (%d/%d)"; - -"̸ ʾƼ Ķ ϴ."; -"Kazma olmadan madencilik yapamazsn."; - -"̻ ij ϴ."; -"Burada maden yok."; - -"ä Ͽϴ."; -"Madencilik baarl."; - -"ä Ͽϴ."; -"Madencilik baarsz."; - -"<޽> %s ģ ߰Ͽϴ."; -"[Friends] %s arkada olarak eklendi."; - -" ̵ǰڽϴ."; -"Ksa sre iinde oyuncu ehre nlanacak."; - -"<޽> %s ޽ Ͽϴ."; -"[Friends] %s listenden silindi."; - -" ġ ߻Ͽ ڵ õ˴ϴ."; -"Kritik sunucu hatas. Sunucu otomatik olarak yeniden balatlacak."; - -"10 ڵ Ǹ,"; -"10 saniye iinde balantnz kesilecek."; - -"5 Ŀ ϽǼ ֽϴ."; -"5 dakika sonra tekrar balanabilirsiniz."; - -"(%s) 尡 Ǿϴ. [ӽ]"; -"(%s) Lonca kuruldu. [Temporary]"; - -" Դϴ"; -"Bu lonca savata."; - -"%s: ʴ Դϴ."; -"%s: Lonca bulunamad."; - -"׷ ̸ Ǵ ȣ 尡 ϴ."; -"Belirtilen isim veya numarada lonca mevcut deil."; - -" ʴ ǹԴϴ."; -"Bina mevcut deil."; - -" ǹ ֽϴ."; -"Bu tip binalar sadece bir kez ina edilebilir."; - -"OX̺Ʈ ݾ ּ.(Flag: %d)"; -"nce OX Etkinlik haritasn kapat. (Flag: %d)"; - -"Ǽ ʿ ǹ ʽϴ."; -"lk olarak temel binalar ina etmelisin."; - -"ǹ ̻ Ǽ ۾ ߽ϴ."; -"Yanl fiyat nedeniyle bina ina edilemedi."; - -"Ǽ մϴ."; -"Binayi ina edebilmek iin loncan yeterli Yang'a sahip deil."; - -"簡 Ͽ Ǽ ϴ."; -"Bu binay ina edebilmek iin yeterli kaynan yok."; - -"ǹ ġԴϴ."; -"Bu alana bir bina ina edemezsin."; - -" ʴ ij Դϴ."; -"Karakter bulunamad."; - -" "; -"Dello iptal edilmedi."; - -" "; -"Dello iptali baarl."; - -" Ǿϴ."; -"Dello baaryla balad."; - -" ۿ ֽϴ."; -"Dellonun balamasyla ilgili bir problem var."; - -" ߽ϴ."; -"Hata olumad."; - -"ڰ ϴ."; -"Burada sava yok."; - -" Ʈ ϴ."; -"Stat Puan kalmad."; - -" Ʈ ϴ."; -"Kalan Stat puanlar ok dk."; - -" ߸ ԷϿϴ."; -"Yanl deer girdin."; - -"ɾ Ŀǵ尡 ߸ Ǿϴ."; -"Sralama veya alt sralama yanl."; - -"÷̾ %d ÷̾ %d ȥŵϴ.."; -"%d ve %d oyuncular arasndaki anlama bozuldu."; - -" ϴ. ݾ %d"; -"%d Yang iin rulet evir."; - -"۷αװ syslog ҽϴ"; -"Nesne loglar, sistem loglarnn iine yerletirildi."; - -" "; -"Krallk Bilgileri"; - -" %d %d %d %d"; -"Haritadan kutsal alan bilgisini se %d Giri Yap %d %d %d"; - -" Ͽϴ."; -"Bir hata olutu."; - -"%s killcount %d mobkillcount %d bosskillcount %d Լ %d"; -"%s ldrlen %d ldrlen mob %d ldrlen lider %d Kutsal alan numaras %d"; - -" Ÿ "; -"mparatorluk sava hakknda bilgi"; - -"Ʈ εϴ Դϴ. ø ٷ ֽʽÿ."; -"stein ykleniyor. Anlayn iin teekkr ederiz."; - -"ٸŷâ ¿ â ϴ."; -"Baka bir pencere akken depo aamazsn."; - -"<â> â йȣ Ǿϴ."; -"[Storeroom] Depo ifresi deiti."; - -"<â> йȣ ƲȽϴ."; -"[Storages] Yanl ifre girdin."; - -"Ⱓ %d ˴ϴ."; -"Oyun sreniz %d dakika iinde doluyor."; - -" ǥϿϴ."; -"Dzenli olarak oylanr."; - -"̹ǥ "; -"Zaten oy vermitin."; - -"%s ⸶ Ͽϴ."; -"%s oyuncu zaten oylamada."; - -"OX̺Ʈ ʰų Դϴ.(Flag: %d)"; -"OX Etkinlik bitti. Herhangi bir hata olumad. (Flag: %d)"; - -"⸶ Ҽ ϴ"; -"Oylanamaz."; - -" %s %lu ֽϴ"; -"%s hala %u Yang sahibi."; - -" %s %d ֽϴ"; -"%s hala %d Yang sahibi"; - -" ϰų ü ȲԴϴ"; -"Yeterli Yang'a sahip deilsin."; - -" %s ĺ Ͽϴ"; -"mparator aday olarak %s silindi."; - -" %s ĺ ƴմϴ."; -"%s mparator olmak iin bir aday deil."; - -" %s ַ Ը ߽ϴ."; -"%s mparator aday olarak gsterildi."; - -" %s ַ ԸҼ ϴ ."; -"%s mparatorlua aday olamaz."; - -" %s ָ Ͽϴ.."; -"%s mparatorluk grevini brakt."; - -" %s ָ Ҽ ϴ."; -"%s mparatoru grevi brakamaz."; - -" ̻ OX̺Ʈ ڸ ʽϴ."; -"OX Etkinliine daha fazla oyuncu katlamaz."; - -"ż"; -"Shinsoo Krall"; - -"õ"; -"Chunjo Krall"; - -"뱹"; -"Jinno Krall"; - -"ô õ Ͽϴ! (%d/%d)"; -"Balklk puannz artt! (%d/%d)"; - -"ô밡 ִ õ Ͽϴ."; -"Maksimum Balklk Puan'na ulatn."; - -"θ ô ׷̵ ֽϴ."; -"Balknn yanna git ve onun yardmyla oltan gelitir!"; - -"Ⱑ ̳ ԰ ΰ Ĩϴ."; -"Balk yemini kaybettin."; - -"Ⱑ ϴ! (%s)"; -"Bir balk yakaladn! (%s)"; - -"̹ ̴ %.2fcm"; -"Yakalanan baln uzunluu %.2fcm."; - -"̺Ʈôؾ"; -"Balklk olay 'Byk Sudak Bal'"; - -"OX̺Ʈ ο Ͽϴ."; -"OX Etkinlikteki dier katlmclar listelendi."; - -"̺Ʈ׾"; -"Balklk olay 'Sazan Bal'"; - -"%s : %d "; -"%s: %d"; - -"%d %d "; -"%d nn %d Yakaladn."; - -"Ⱑ ϴ."; -"Balk derin suda kayboldu."; - -" ӿ Խϴ."; -"Baln iinde bir istiridye var."; - -" ӿ ̰ Խϴ."; -"Baln iinde bir solucan var."; - -"%s ϴ."; -"Atete %s kzartyorsun."; - -"20 ʰϿ ϴ"; -"Beraberinde 2 milyardan fazla Yang tayorsun. Bu nedenle ticaret yapamazsn."; - -"Ӿ  Ե ̸ ϴ."; -"Depona hatal bir isim veremezsin."; - -"ȭ λ Ǹ ϴ."; -"Nesne Market eyalarn zel markette satamazsn."; - -"OX̺Ʈ ο ߽ϴ."; -"OX Etkinlikteki dier katlmclar listelenemedi."; - -"ä ߴϿϴ."; -"Madencilik bitti."; - -"̸ ϼ."; -"Maden karmak iin bir kazmaya ihtiyacn var!"; - -"ô븦 ϼ."; -"Ltfen bir olta se."; - -"̳ ּ."; -"nce yemi engele geir."; - -"ô밡 ƴ ø ϴ!"; -"Oltasz bala gidemezsin."; - -"Ƽ ° ƴ϶ û ϴ."; -"[Group] stekte bulunamazsn nk grup lideri evrim ii deil."; - -"<Ƽ> ٸ Ƽ ̷ ϴ."; -"[Group] Dier Krallktan olan oyuncularla grup oluturamazsn."; - -"<Ƽ> ȿ Ƽ ʴ븦 ϴ."; -"[Group] Zindandayken oyuncu davet edemezsin."; - -"<Ƽ> 忡 Ƽ ʴ븦 ϴ."; -"[Group] zleyici modundayken oyuncu davet edemezsin."; - -"<Ƽ> -30 ~ +30 ̳ 游 ʴ ֽϴ."; -"[Group] -30 ile +30 Seviye aralnda olan oyuncular davet edebilirsin."; - -" ڼ : %d"; -"Dier Katlmclarn says : %d"; - -"<Ƽ> Ƽ ְ 30 ʴ ϴ."; -"[Group] Bu oyuncuyu seviyesi ok dk olduu iin davet edemezsin."; - -"<Ƽ> Ƽ 30 ʴ ϴ."; -"[Group] Bu oyuncuyu seviyesi ok yksek olduu iin davet edemezsin."; - -"<Ƽ> ̻ Ƽ ʴ ϴ."; -"[Group] Gruba daha fazla oyuncu davet edemezsin."; - -"%s Կ Ƽ û ߽ϴ."; -"%s Grubuna katlmak istiyor musun?"; - -" Ƽ ʽϴ."; -"Oyuncu bu grupta deil."; - -"<Ƽ> Ƽ ο ʰϿ Ƽ ϴ."; -"[Group] Bu grup dolu olduu iin katlamazsn."; - -"<Ƽ> Ƽ ʴ ִ ϴ."; -"[Grup] Birini davet etmek iin yetkin yok."; - -"<Ƽ> %s Ƽ ź Դϴ."; -"[Group] %s Grup davetini reddetti."; - -"<Ƽ> ̹ %s Ƽ ֽϴ."; -"[Group] %s zaten bu grupta."; - -"<Ƽ> ȿ Ƽ ʴ뿡 ϴ."; -"[Group] Zindandayken davet kabul edemezsin."; - -"OX ̺Ʈ ġٽϴ."; -"OX Etkinlik bitti."; - -"OX̺Ʈ ŵϴ."; -"OX Etkinlik bitti."; - -"<Ƽ> Ƽ ʴ뿡 ϴ."; -"[Group] Daveti kabul edemezsin."; - -"<Ƽ> %s Ƽ ʴ븦 ϼ̽ϴ."; -"[Group] %s davetini reddetti."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Group] %s Grubunuza katld."; - -"<Ƽ> %s Ƽ ϼ̽ϴ."; -"[Group] %s Grubunuza katld."; - -"ٸ ŷ(â,ȯ,) λ ϴ."; -"u anda zel depoyu kullanamazsn."; - -" ٸ ŷ ϰ ִ Դϴ."; -"Bu oyuncu zaten bakasyla ticaret yapyor."; - -"ƾ2ȣ: %s"; -"Metin2 Onay Numaras: %s"; - -"ȣ ƲȽϴ. ٽ õϼ."; -"Onay Numaranz doru deil. Ltfen tekrar deneyin."; - -"ڵ ȣ Ǿϴ."; -"Cep telefonu numaras kaytl."; - -" ִ ϴ."; -"Bu oyuncuya nlanamazsn."; - -"OX ǰ Ͽϴ. ID: %d : %d"; -"OX dl verildi. sim: %d Deer: %d"; - -" ¶ ° ƴմϴ."; -"Oyuncu evrimd."; - -" %d äο ֽϴ. ( ä %d)"; -"Oyuncu %d numaral kanalda. (Sen %d numaral kanaldasn.)"; - -"â %d ̳ ٸ ̵Ҽ ϴ."; -"Depo atktan sonra %d saniye baka bir yere gidemezsin."; - -"ŷâ,â ¿ ٸ ̵, Ҽ ϴ"; -"Ticaretten sonra bir sre bir yere gidemezsin."; - -"ŷ %d ̳ ٸ ̵ ϴ."; -"Ticaretten sonra %d saniye bir yere gidemezsin."; - -" 밡 մϴ."; -"Dello bitti nk savanz gzden kayboldu."; - -" ϴ."; -"Burada iksirler iin herhangi bir snrlama yok."; - -" %d մϴ."; -"%d iksir kullanabilirsiniz."; - -"10ʵ ۵˴ϴ."; -"Sava 10 saniye ierisinde balayacak."; - -" ۵Ǿϴ."; -"Dello balad."; - -""; -"DORU"; - -" Ͽ մϴ."; -"Arenadaki bir problemden dolay dello bitti."; - -" ð ʰ ߴմϴ."; -"Sre bittii iin dello sona erdi."; - -"10ʵ ̵մϴ."; -"10 Saniye ierisinde ehre nlanm olacaksnz."; - -" Ͽ ߴմϴ."; -"Arena ile ilgili bir problem olduu iin dello sona erdi."; - -" ij Ͽ մϴ."; -"Savanzla ilgili bir problem olduu iin dello sona erdi."; - -" Ͽ մϴ."; -"Savanzla ilgili bir problem olduu iin dello sona erdi."; - -"%s ÿ ¸Ͽϴ."; -"Delloyu %s kazand."; - -"%s ¸Ͽϴ."; -"%s kazand."; - -"10ʵ ǵưϴ."; -"10 saniye ierisinde ehre nlanm olacaksnz."; - -"10ʵ մϴ."; -"Bir sonraki raund 10 saniye ierisinde balayacak."; - -""; -"YANLI"; - -" ijͰ Ͽ մϴ."; -"Savalar ayrld. Dello sona erdi."; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Den nesne yzdesi u anda +%%%d"; - -" ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Den Yang yzdesi u anda +%%%d"; - -"ڰ ӷ %d%% ߰ ̺Ʈ Դϴ."; -"Yang yamurunun dme oran u anda art %%%d."; - -"ġ %d%% ߰ ȹ ̺Ʈ Դϴ."; -"Tecrbe puan bonusu u anda %%%d orannda arttrld."; - -"Ŭ̾Ʈ Ʋ α׾ƿ ˴ϴ. ġ ϼ."; -"stemci versiyonunuz hatal. Ltfen normal srm ykleyin."; - -"ٸ ŷâ ¿ ŷ Ҽ ϴ."; -"Baka bir pencere akken dkkanda ticaret yapamazsn."; - -" Ÿ ʹ ־ ϴ."; -"Almak iin depodan ok uzaksn."; - -" Ÿ ʹ ־ ϴ."; -"Satmak iin depodan ok uzaksn."; - -"20 ʰϿ ǰ ȼ ϴ."; -"Beraberinde 2 milyardan fazla Yang tayorsun. Bu nedenle ticaret yapamazsn."; - -" : %d"; -"Toplam Quiz says: %d"; - -"Ǹűݾ %d %% Ե˴ϴ"; -"Sat iin %%%d vergi alnacak."; - -" ¿ Ż ϴ."; -"Dnm durumdayken ata binemezsin."; - -" ¿ Ż ϴ."; -"Gelinlik veya Smokin giyerken ata binemezsin."; - -" ϰ ʽϴ."; -"Atn yok."; - -" ׾ִ Դϴ."; -"Atn ld."; - -" ׹̳ʰ Ͽ Ż ϴ."; -"Atnn dayankll ok az."; - -" ȯ Ͽϴ."; -"At arma ilemi baarsz."; - -" "; -"At"; - -"ȥ ˴ϴ."; -"Dn ksa sre sonra bitecek."; - -"ڵ Ե˴ϴ."; -"Otomatik olarak geecek."; - -"̹ ϴ."; -"Sava oktan sona erdi."; - -"10ʵ ϰڽϴ."; -"Sonucu 10 saniye iinde alacaksn."; - -" ¿ ȯ ϴ."; -"zleme srasnda ticaret yapamazsn."; - -"ٸ ŷâ ŷ Ҽ ϴ."; -"Pencereler akken bakalar ile ticaret yapamazsn."; - -" ٸ ŷ̶ ŷ Ҽ ϴ."; -"Dier oyuncu u an megul, bu nedenle onunla imdi ticaret yapamazsn."; - -" ȯ ź Դϴ."; -"Dier oyuncu ticareti iptal etti."; - -" ϰų ڸ ϴ."; -"Yeterli Yang veya envanter bo yer yok."; - -" ϰų ڸ ϴ."; -"Dier kiide yeterli Yang veya envanterinde bo yer yok."; - -" ǰ ϴ."; -"Dier kiinin envanterinde hi bo yer yok."; - -"%s ԰ ȯ Ǿϴ."; -"%s ile olan ticaret baaryla gerekleti."; - -" ȣ ġ ʾҽϴ."; -"Ejderha Tanrnn korumasnda olduun iin tecrbe kaybetmedin."; - -" ھ ż:%d õ:%d 뱹:%d"; -"Mevcut Puan Durumu: Shinsoo %d, Chunjo %d, Jinno %d"; - -""; -"Doru cevap:"; - -" %s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; -"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d"; - -" : "; -"Kutsal Yerin eytan: [ENTER][ENTER]"; - -"༮ ̰ ڰ Ҿ. Ŷ~~[ENTER][ENTER] 10 Ŀ ̵ϰ ˴ϴ. "; -", burada olmaya hakkn yok. 10 saniye iinde krallna bal olanlar bu kutsal topraklar terk edecek."; - -"Ÿ %s Ż Ͽϴ"; -"%s Krall yenildi ve krallk savandan kt."; - -"Ÿ "; -"Krallk savandaki yaratklarn says:"; - -". ȣڸ ȴٸ ȴ.[ENTER][ENTER] "; -"Eer Kutsal Alann Bekisini ldrrsen, onun sahibi olacaksn."; - -" ȣ ʾҽϴ."; -"Ejderha Tanrnn korumasnda olduun iin hi bir nesne kaybetmedin."; - -" ߰ %d"; -"Ek olarak verilen zarar %d"; - -"%s ! (%ld%%)"; -"%s engelle! (%%%d)"; - -"%s ȸ! (%ld%%)"; -"%s ka! (%%%d)"; - -"O Դϴ"; -"Evet (O)"; - -"%s[%ld] ġ: %d %d"; -"%s[%d] Saldr pozisyonu: %d %d"; - -"ɾ Էϼ."; -"Ltfen dzenlemenin tam ismini giriniz."; - -"ź ¿ ϴ."; -"Bunu at zerinde yapamazsnz."; - -" ¿ ϴ."; -"Bunu dm haldeyken yapamazsn."; - -"޼ӿ Կ?"; -"Ryamda? Ne?"; - -" Ͼ ."; -"nce kalk."; - -"׷ ɾ ϴ"; -"Bu dzenleme mevcut deil."; - -"<Ƽ> Ƽ ػ Ǿϴ."; -"[Grup] Grup silindi."; - -"<Ƽ> ȯ ϴ."; -"[Grup] Hedefi aramazsn."; - -"<Ƽ> Ƽ ġ ȯ ϴ."; -"[Grup] Bulunduun pozisyonda grup yelerini aramazsn."; - -"X Դϴ"; -"Hayr (X)"; - -"Ƽ ݺ ߰ ġ ʽ ޽ϴ."; -"Grubun iyi bir ortak alma ortaya koyuyor, liderin yaknnda bulunan grup yeleri bir tecrbe bonusu kazanyor."; - -""; -"Lider"; - -""; -"ye"; - -"<> ϰ ϴ ġ ġ ϴ."; -"[Guild] Salanan tecrbe kaybedilenden tecrbeden daha fazla."; - -"<> Դϴ."; -"[Guild] Mesaj silinemez."; - -"<> ŷ մϴ. (%d, %d)"; -"[Guild] Yeterli Ejderha hayaleti yok. (%d, %d)"; - -"<> Ÿ ʾ ų ϴ."; -"[Guild] Henz Lonca Becerilerini kullanamazsn."; - -"<> %d ų (%d, %d) to %lu"; -"[Guild] %d becerisi (%d, %d) %u zerine uyguland."; - -"<> 밡 %d äο ֽϴ. ( ä %d)"; -"[Guild] Oyuncu u an %d kanalnda. (Bulunulan kanal: %d)"; - -"<> 밡 ¶ ° ƴմϴ."; -"[Guild] Oyuncu evrim d."; - -"5 Ʋ е ٱ ̵ Űڽϴ."; -"Yanl cevap veren katlmclar 5 saniye sonra silinecekler."; - -"<> ų ߿ ֽϴ."; -"[Guild] Bu Lonca Becerisi sadece savalarda kullanlabilir."; - -"<> %lu ŷ ȸϿϴ."; -"[Guild] %u orannda Ejderha Hayaleti Puan yklendi."; - -"<> ݰ 常 ֽϴ."; -"[Guild] Sadece Lonca lideri Yang ekebilir."; - -"<> ʴ ź Դϴ."; -"[Guild] Oyuncu Lonca davetini reddetti."; - -"<> ʴ ϴ."; -"[Guild] Loncaya birini davet edemezsin."; - -"<> ٸ 忡 ʴ ϴ."; -"[Guild] Dier Krallklardan olan oyuncular Loncaya davet edemezsin."; - -"<> Ż %d 忡 ʴ ϴ."; -"[Lonca] Bu oyuncuyu %d gn sonra tekrar davet edebilirsin."; - -"<> 带 ػ %d 忡 ʴ ϴ."; -"[Guild] Dzenlemeden sonraki %d gn iinde yeleri davet edebilirsin."; - -"<> ̹ ٸ 忡 ֽϴ."; -"[Guild] Bu oyuncu zaten baka bir Loncaya ye."; - -"<> ִ ʰ߽ϴ."; -"[Guild] Lonca kapasitesi maximum seviyeye ulat."; - -" غּ."; -"Sonraki soru iin hazr msn?"; - -" ųԴϴ."; -"Bu beceriyi gelitiremezsiniz."; - -" ̻ ϴ."; -"Bu beceriyi gelitiremezsiniz."; - -"׷ ųԴϴ."; -"Bu beceriyi Grand Master seviyesine gelitiremezsiniz."; - -"Ʈ ͵ ųԴϴ. ̻ ϴ."; -"Zaten bu beceride master konumundasn. Onu gelitiremezsin."; - -" ų ׷ ̸ ʾҽϴ."; -"Becerin Grand Master seviyesi iin yeterince yksek deil."; - -"ũ, Ⱑ ϰ ־! ̰ ȭԸΰ!? !"; -"almad. Lanet olsun!"; - -" з ϴ. ٽ ֽñ ٶϴ."; -"Eitim baarsz. Ltfen sonra tekrar deneyin."; - -" ̾!"; -"Bedenim gle dolu!"; - -"߰ſ ġ ־! ̰, ̰!"; -"Eitim yava yava fayda ediyor..."; - -" ̽ϴ."; -"Kitapla olan eitimini baaryla tamamladn."; - -"ġ Ͽ å ϴ."; -"Bu kadar tecrbesizken bunu okuyamazsn."; - -"Pregunta."; -"Soru."; - -" ų å ̻ ϴ."; -"Bu beceriyi kitap okuyarak gelitiremezsin."; - -" ų å ̸ ʾҽϴ."; -"Bu becerin kitap okuyarak gelitirebilmek iin yeterli seviyede deil."; - -" ذ Ǿ ѵ ѵ.."; -"lerleyebiliyorum ama henz hepsini anlam deilim."; - -" ̴ ǰ... ϱⰡ ʹ .."; -"Bu talimatlar anlamak kolay deil. Biraz daha almam gerekiyor."; - -" ϴ ͸ ִ ̴.."; -"Bu blm anladm. Yine de ok almam gerekiyor."; - -"å ̽ϴ."; -"Kitapla olan eitimini baaryla tamamladn."; - -"ȯ Ͽϴ."; -"Inlama baarsz."; - -" ϴ. ° ãư."; -"Burada at yok. Seyise sor."; - -" ȯ ϼ."; -"Ltfen at arma nesnesini kullan."; - -"%s SPҸ: %d"; -"%s FP Kullanm: %d"; - -" O, Ʋ X ̵ּ"; -"Doruysa O'ya git, yanlsa X'e git."; - -" ̱߰. . ̴ ⸦ Ű."; -"im yanyor fakat vcudumu sakinletiriyor."; - -"׷, õõ. õõ, ׷ !"; -"Yavaa, fakat srekli... Ara vermeksizin."; - -"׷, ̾. ü Ⱑ 游."; -"Evet, bu his mkemmel. Bedenim Chi ile dolu."; - -" о! ޿ ִ ſ ⸦ ⸸ ϸ,"; -"Okudum! imdi Chi tm vcudumu kaplyor."; - -"װ ž!"; -"Eitim tamamland."; - -" å ̾! ̰ ־!"; -"Kitabn son sayfasndaym. Eitim neredeyse bitmek zere!"; - -" Ҿ! ݸ !"; -"Nerdeyse bitti! Sadece azck kald!"; - -"Ҿ! ݸ ̴!"; -"Aydnlandm! Neredeyse hepsini okudum!"; - -"å嵵 ʾұ."; -"Sadece birka sayfa kald, onlar da okuduktan sonra hepsini okumu oluyorum."; - -" ȿ ."; -"Yenilenmi hissediyorum."; - -"Դϴ!"; -"Doru!"; - -" ."; -"imdi anladm!"; - -", ⼼ !"; -"Tamam, konsantre kalmalym!"; - -"ƴ  о Ӹ ."; -"Ayn satr tekrar okuyup duruyorum."; - -"ϱ Ⱦ."; -"Daha fazla bir ey renmek istemiyorum."; - -"ŭ бⰡ ʱ. ص ư 뵵 ."; -"Bu yntem dndmden ok daha kark."; - -"̷ ΰ ȵȴٱ."; -"Konsantre olamyorum. Mola vermem gerekiyor."; - -" ä Ǿϴ."; -"Sohbetiniz GM tarafndan blokland."; - -"ä ǮȽϴ."; -"Sohbet blokunuz kaldrld."; - -"̹ â ֽϴ."; -"na penceresi zaten ak."; - -"ٸ ŷ(â,ȯ,) ϴ."; -"Baka bir Ticaret/Depo penceresi akken herhangi birey ina edemezsiniz."; - -" ̻ ϴ."; -"Daha fazla gelitirme imkansz."; - -"â ʽϴ"; -"na penceresi ak deil."; - -" ᰡ մϴ"; -"Doru maddeye sahip deilsiniz."; - -"<> Ŀ ֽ̿ʽÿ"; -"[Guild] Ltfen daha sonra tekrar deneyin."; - -"%d о Ϸ ֽϴ."; -"Bu yetenei gelitirmek iin %d Yetenek Kitab daha okumalsnz."; - -"<> Ŀ ֽ̿ʽÿ."; -"[Guild] Ltfen daha sonra tekrar deneyin."; - -" ִ Դϴ."; -"Bu zellii sadece kaledeyken kullanabilirsin."; - -"TEST : Ȳݵβ ȯǾϴ."; -"TEST: Altn kle krallnzn kasasna geri dendi."; - -"TEST : : %d"; -"TEST: Krallnzn kasasnda bulunan: %d"; - -"TEST : Ȳݵβ ȯ ϴ."; -"TEST: Altn kleyi krallnzn kasasna gnderme yetkiniz yok."; - -"<> %d Ǿϴ"; -"[Guild] Sralama %d Puana ykseldi."; - -" ϴ."; -"Bu eya daha iyi hale gelemez."; - -" ȸ 20 ⸸ մϴ"; -"cretsiz silah gelitirmeleri ancak seviye 20'ye kadar olan silahlarda kullanlabilir."; - -" ʾ ϴ."; -"Gerekli zelliklere sahip olmadn iin bu eyay kullanamazsn."; - -" ʾ ϴ."; -"Doru cinsiyette olmadnz iin bu eyay kullanamazsnz."; - -": transfer "; -"Kullan: transfer "; - -"ָ Դϴ"; -"Bu zellik sadece mparator tarafndan kullanlabilir."; - -"ٸ ȯ ϴ."; -"Baka krallktan olan oyuncular birliine dahil edemezsin."; - -"%s %d äο Դϴ. ( ä: %d)"; -"%s uanda %d kanalnda. (Kanalnz: %d)"; - -"%s ȯϿϴ."; -"%s oyuncular iyiletirdin."; - -"ԷϽ ̸ ڰ ϴ."; -"Bu isimde bir kullanc yok."; - -"ڽ ȯ ϴ."; -"Kendini birliine ekleyemezsin."; - -" Ѻ ϴ."; -"Seviyeniz eyann ykseltmeden sonraki seviyesinden dk."; - -"â,ŷâ ¿ Ҽ ϴ"; -"Baka bir pencere akken ykseltme yapamazsn."; - -"%s ְ %s üǾϴ."; -"%s mparatoru %s oldu."; - -"%s ȭ ѷΰ Դϴ."; -"Ateleri yakmak iin %s savalar var."; - -"%s ߽ϴ."; -"%s baaryla savundu."; - -"ݺ %s 30а ȭ ıϿ ȹ ֽϴ."; -"%s atei yok ettii iin u andan itibaren 30 dakika boyunca bir dl alabilir."; - -"30 ߽ϴ.. ȭ ϴ."; -"30 dakika doldu. Ateler yok oldu."; - -"%s ˸ ȭ Ÿϴ."; -"%s de sava yznden bir uyar atei yakld."; - -"%s ȭ ı߽ϴ."; -"%s atei yok etti."; - -"%s Ͽ £ йϿϴ.."; -"%s kaleyi koruyamad iin sava kaybetti."; - -"%s ȭ ıϿϴ."; -"%s atei yok etti."; - -" ֽϴ."; -"Sadece zrhnz kardnzda bir dkkan aabilirsiniz."; - -"%d ð %d %d äñ Դϴ"; -"Sohbet bloklamanzn kalkmasna %d saat %d dakika %d saniye kald"; - -"%d ð %d äñ Դϴ"; -"Sohbet bloklamanzn kalkmasna %d saat %d saniye kald"; - -"%d %d äñ Դϴ"; -"Sohbet bloklamanzn kalkmasna %d dakika %d saniye kald"; - -" Ȯ"; -"Yang yamuru dme oran"; - -" ϱ ᰡ մϴ."; -"Ykseltme iin yeterli malzeme yok."; - -""; -"Tm Krallklar"; - -" Ȯ"; -"Eya drme oran yzdesi"; - -" Ȯ"; -"Yang drme oran yzdesi"; - -"ġ "; -"Deneyim yzdesi"; - -"%d äñ Դϴ"; -"Sohbet engelinizin kalkmasna %d saniye kald"; - -" ź ¿ ǥ ϴ."; -"At srerken duygularnz ifade edemezsiniz."; - -" ź ǥ ϴ."; -"At sren bir kiiye duygularnz ifade edemezsiniz."; - -"<> ƴմϴ."; -"[Lonca] Dman lonca lideri evrimd."; - -" ʾ ϴ."; -"[Lonca] Dman lonca lideri evrimd."; - -"<> ̹ Դϴ."; -"[Lonca] Bu lonca u anda savata."; - -"̹ Ż ̿Դϴ."; -"Zaten bir binektesin. nce in."; - -" ̻ ϴ."; -"Bu role ile ykseltemezsiniz."; - -" Ÿ Ϸ ѹ 밡մϴ."; -"eytan Kulesi grevi iin sadece bir kez dllendirilebilirsiniz."; - -"ȥ ⿡ Ͽϴ."; -"Ejderha ta baaryla karld."; - -"ȭâ ¿ ű ϴ."; -"Bu nesne, arndrma paneli ierisinde srklenemez."; - -" ⿡ Ͽϴ."; -"Ejderha tanda kalan sreyi karma ilemi baarlyd."; - -" ⿡ Ͽϴ."; -"Kalan sreyi karma ilemi baarszd."; - -"ȥ ⿡ Ͽ %s ϴ."; -"Ejderha ta karlamad, ama unu elde ettin: %s"; - -"ȥ ⿡ Ͽϴ."; -"Ejderha ta karlamad."; - -" ʿ ᰡ ƴմϴ."; -"Bu nesneye saflk derecesini gelitirmek iin ihtiya duyulmaz."; - -"ȭ ʿ ᰡ ƴմϴ."; -"Bu nesneye saflk derecesini gelitirmek iin ihtiya duyulmaz."; - -" ȥԴϴ."; -"Bu eya bu ekilde ykseltilemez."; - -" δ ϴ."; -"Bu eya bu ekilde ykseltilemez."; - -"ܰ ߽ϴ."; -"Saflk derecesini gelitirme ilemi baarlyd."; - -" ߽ϴ."; -"Arndrmay bir snf daha ykseltme ilemi baarszd."; - -"ܰ ȥԴϴ."; -"Bu nesneye arndrmada ihtiya duyulmaz."; - -" ߽ϴ."; -"Arndrmay bir snf daha ykseltme ilemi baarlyd."; - -"ܰ ߽ϴ."; -"Saflk derecesini gelitirme ilemi baarszd."; - -"ܰ ʿ ᰡ ƴմϴ."; -"Ejderha tan glendirmek iin gerekli malzemeye sahip deilisn."; - -"ȭ ȥԴϴ."; -"Bu ejderha ta glendirmek iin kullanlamaz."; - -"ȭ ߽ϴ."; -"Glendirme baarlyd."; - -"ȭ ߽ϴ."; -"Glendirme baarsz"; - -"̹ ȥ ϰ ֽϴ."; -"zerinde zaten bu trden bir ejderha ta bulunuyor."; - -" ȥ ϴ."; -"Ejderha ta karlamaz."; - -"̹ ϰ ֽϴ."; -"Byle bir ejderha ta kuandn bile."; - -"κ Ȱȭ ."; -"Cor Draconis'i amadan nce Ejderha Ta grevi tamamlanm olmal ve Ejderha Ta Simyas etkinletirilmi olmal."; - -" ȥ Ʈ Ϸϼž մϴ."; -"Cor Draconis'i amadan nce Ejderha Ta grevi tamamlanm olmal ve Ejderha Ta Simyas etkinletirilmi olmal."; - -"Ʈ κ丮 ϸ ϴ."; -"Eyaya ait envanter tamamen bo olmad srece kemeri karamazsn."; - -"ູ ö ĥ ֽϴ."; -"Kutsama Kad ve Byl Demir Madeni birletirebilirsin."; - -" Ʈ κ丮 ű ϴ."; -"Bu eyay kemer envanterinde donanamazsn."; - -" ĥ ϴ."; -"[1106-??]No puedes unir esto."; - -"%d ϼ̽ϴ."; -"%d Yang yatrdn."; - -" ִ ƾ ϴ."; -"kartlacak metin ta yok."; - -" ġ Դϴ."; -"Bu yeri kaydedemezsin."; - -"ǰ ϴ."; -"Envanterde yeterli boluk yok."; - -" ġ Ÿ ־ ȯ ϴ."; -"Yabanc Krallkta gvenli bir yere nlanamazsn."; - -" ڶ ϴ."; -"Yeterli HP yok."; - -" ŷ ڶ ϴ."; -"Bunu kullanmak iin yeterli manaya sahip deilsin."; - -"%d ̵˴ϴ."; -"%d saniye iinde hedefte olacaksn."; - -" Ѻ ϴ."; -"Seviyen eyann gelitirmeden sonraki seviyesinden dk."; - -", 5ʵ Ҽ ϴ. "; -"Her 5 saniyede bir Ay Pastas kullanabilirsin."; - -" ߿ ̿ ǰԴϴ."; -"Bu eyay delloda kullanamazsn."; - -"%d ȹϼ̽ϴ."; -"%d Yang kazandn."; - -"ں ǿ Դϴ."; -"Buraya kamp atei yakamazsn."; - -" ӿ ں ǿ ϴ."; -"Suyun altnda kamp atei yakamazsn."; - -" ־ ʴ° . 踦 غ."; -"Kapal. Anahtar aramalsn."; - -" ƴѰ ."; -"Bu eya bir anahtarla alamaz."; - -" ִ κ ȵǾϴ."; -"Doru anahtar."; - -" %d ȹ߽ϴ."; -"%d Yang kazandn."; - -"ڿ ź ɴϴ."; -"Kutudan gizemli bir k geliyor."; - -"%d ġ ȹ߽ϴ."; -"%d Tecrbe Puan kazandn."; - -"ڿ Ͱ Ÿϴ!"; -"Bak kutudan ne kt!"; - -"<> ڶ ϴ."; -"[Lonca] Lonca seviyesi ok dk."; - -"ڿ ⸦ ̸ ̴ ӵ ϴ!"; -"Eer kutudan gelen krmz duman solursan, hzn artar!"; - -" %d ϴ."; -"Den eler %d dakika sonra kaybolacak."; diff --git a/serverfiles/main/srv1/share/locale/germany/translate.lua b/serverfiles/main/srv1/share/locale/germany/translate.lua index d44ed94ef..9039f7880 100644 --- a/serverfiles/main/srv1/share/locale/germany/translate.lua +++ b/serverfiles/main/srv1/share/locale/germany/translate.lua @@ -1,1208 +1,1208 @@ -exportTestForCharset = " " +exportTestForCharset = " " gameforge = {} gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Ests seguro de que quieres luchar contigo mismo?Est bien, pero para eso no necesitas ninguna[ENTER]arena.[ENTER]Vuelve cuando ests listo para tomar esto[ENTER]seriamente! " -gameforge.arena_manager._10_npcChat = " Iniciar una lucha de entrenamiento " -gameforge.arena_manager._110_say = " Tu compaero de entrenamiento no ha alcanzado[ENTER]todava el nivel %s . Lo siento, pero no puedo[ENTER]permitir esta lucha. " -gameforge.arena_manager._120_say = " Para completar el acuerdo del entrenamiento de[ENTER]lucha, %s tiene que venir a[ENTER]verme. " -gameforge.arena_manager._130_say = " %s no est actualmente disponible. " -gameforge.arena_manager._140_sayTitle = " Decisin " -gameforge.arena_manager._150_say = " %s no quiere luchar contigo. " -gameforge.arena_manager._160_say = " Hay un problema.[ENTER]Por favor, intenta inscribirte nuevamente ms[ENTER]tarde. " -gameforge.arena_manager._170_say = " Tu compaero de entrenamiento ya est en una[ENTER]leccin de entrenamiento. Intntalo de nuevo ms[ENTER]tarde! " -gameforge.arena_manager._180_say = " La Sala de Entrenamiento de Combate est[ENTER]actualmente en uso.[ENTER]Por favor, inscrbete ms tarde. " -gameforge.arena_manager._190_npcChat = " Ver una lucha de entrenamiento " -gameforge.arena_manager._195_say = " %s contra %s " -gameforge.arena_manager._200_tableInsert = " Cerrar " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " Actualmente no hay luchas de[ENTER]entrenamiento. " -gameforge.arena_manager._220_say = " Actualmente tienen lugar %s luchas de[ENTER]entrenamiento. " -gameforge.arena_manager._30_say = " La sala de entrenamiento de combate fue[ENTER]completamente destruida durante una terrible[ENTER]lucha. Hasta que sea restaurada, no podrn[ENTER]realizarse luchas de entrenamiento. " -gameforge.arena_manager._40_say = " Alguien ms se ha inscrito en el entrenamiento de[ENTER]combate. " -gameforge.arena_manager._50_say = " Si no has alcanzado el nivel %s no puedes[ENTER]inscribirte en una lucha de entrenamiento. " -gameforge.arena_manager._60_say = " Quieres inscribirte a una lucha de entrenamiento?Entonces dame el nombre de tu compaero de[ENTER]entrenamiento. " -gameforge.arena_manager._70_say = " No sabes con quin quieres luchar? Si no me das[ENTER]un nombre, no puedo inscribirte. " -gameforge.arena_manager._80_say = " Bien, %s. Ests inscrito a la lucha de[ENTER]entrenamiento contra %s. " -gameforge.arena_manager._85_say = " %s est esperando la aceptacin del desafo con %s " -gameforge.arena_manager._87_say = " T, %s, quieres hacer una lucha de entrenamiento[ENTER]contra %s? " -gameforge.arena_manager._90_say = " %s no est en lnea de momento. Intntalo de[ENTER]nuevo ms tarde o queda con tu compaero de[ENTER]entremaniento. " +gameforge.arena_manager._100_say = "[LC;27] " +gameforge.arena_manager._10_npcChat = "[LC;26] " +gameforge.arena_manager._110_say = "[LC;28;%s] " +gameforge.arena_manager._120_say = "[LC;29;%s] " +gameforge.arena_manager._130_say = "[LC;30;%s] " +gameforge.arena_manager._140_sayTitle = "[LC;31] " +gameforge.arena_manager._150_say = "[LC;32;%s] " +gameforge.arena_manager._160_say = "[LC;33] " +gameforge.arena_manager._170_say = "[LC;34] " +gameforge.arena_manager._180_say = "[LC;35] " +gameforge.arena_manager._190_npcChat = "[LC;36] " +gameforge.arena_manager._195_say = "[LC;37;%s;%s] " +gameforge.arena_manager._200_tableInsert = "[LC;39] " +gameforge.arena_manager._20_sayTitle = "[LC;38] " +gameforge.arena_manager._210_say = "[LC;40] " +gameforge.arena_manager._220_say = "[LC;41;%s] " +gameforge.arena_manager._30_say = "[LC;42] " +gameforge.arena_manager._40_say = "[LC;43] " +gameforge.arena_manager._50_say = "[LC;44;%s] " +gameforge.arena_manager._60_say = "[LC;45] " +gameforge.arena_manager._70_say = "[LC;46] " +gameforge.arena_manager._80_say = "[LC;47;%s;%s] " +gameforge.arena_manager._85_say = "[LC;48;%s;%s] " +gameforge.arena_manager._87_say = "[LC;49;%s;%s] " +gameforge.arena_manager._90_say = "[LC;50;%s] " gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Quiero mejorar algo " -gameforge.blacksmith._20_sayTitle = " Herrero. " -gameforge.blacksmith._30_say = " Hola![ENTER]Soy el responsable de mejorar objetos. Si quieres[ENTER]mejorar un objeto, tan slo dmelo. " -gameforge.blacksmith._40_sayTitle = " Informacin: " -gameforge.blacksmith._50_sayReward = " Arrastra un objeto de tu inventario hacia el[ENTER]Herrero. " +gameforge.blacksmith._10_npcChat = "[LC;96] " +gameforge.blacksmith._20_sayTitle = "[LC;97] " +gameforge.blacksmith._30_say = "[LC;98] " +gameforge.blacksmith._40_sayTitle = "[LC;99] " +gameforge.blacksmith._50_sayReward = "[LC;100] " gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Nota: " -gameforge.buy_fishrod._10_npcChat = " Descuento en la caa de pescar " -gameforge.buy_fishrod._110_say = " Gracias por comprar el paquete de la caa de[ENTER]pescar.[ENTER]Mi tienda no slo ofrece ofertas especiales, sino[ENTER]tambin concursos de pesca para principiantes.[ENTER]El primer premio es deseado por todos los[ENTER]aventureros... un arma de principiante +3! Si le[ENTER]llevas 5 Luciopercas muertos al pescador,[ENTER]obtendrs tu premio inmediatamente.[ENTER]Esta es una oportunidad poco usual! As que,[ENTER]acepta este reto! " -gameforge.buy_fishrod._120_select = " Participar " -gameforge.buy_fishrod._130_select = " Ignorar " -gameforge.buy_fishrod._140_say = " Gracias por comprar el paquete de la caa de[ENTER]pescar.[ENTER]Mi tienda no slo ofrece ofertas especiales, sino[ENTER]tambin concursos de pesca para principiantes.[ENTER]El primer premio es deseado por todos los[ENTER]aventureros... un arma de principiante +3! Si le[ENTER]llevas 5 Luciopercas muertos al pescador,[ENTER]obtendrs tu premio inmediatamente.[ENTER]Esta es una oportunidad poco usual! As que,[ENTER]acepta este reto! " -gameforge.buy_fishrod._150_makequestbutton = " Competicin de pesca " -gameforge.buy_fishrod._160_say = " Pesca una Carpa Cruciana y mtala haciendo click[ENTER]sobre ella. Llvale 5 Carpas Crucianas Muertas al[ENTER]Pescador y sers recompensado. " -gameforge.buy_fishrod._170_npcChat = " Retirar premio " -gameforge.buy_fishrod._180_say = " Has trado los 5 Luciopercas Muertos?[ENTER]Maravilloso! Como prometido, aqu tienes el arma[ENTER]de principiante +3. Te deseo mucha diversin y[ENTER]vuelve pronto! " -gameforge.buy_fishrod._190_say = " Lo siento, pero slo puedo darte el premio si me[ENTER]traes 5 Luciopercas Muertos. Intntalo de nuevo! " -gameforge.buy_fishrod._200_makequestbutton = " Premio de la Competicin de Pesca " -gameforge.buy_fishrod._20_sayTitle = " Pescador: " -gameforge.buy_fishrod._210_sayTitle = " Informacin: " -gameforge.buy_fishrod._220_say = " Has participado en el concurso de pesca y le has[ENTER]entregado 5 Luciopercas Muertos al pescador.[ENTER]Como premio obtienes una caja maravillosa! " -gameforge.buy_fishrod._230_say = " En la caja est el arma de principiante +3. " -gameforge.buy_fishrod._240_say = " Puesto que no trajiste las 5 Carpas Crucianas[ENTER]Muertas, no hay nada en la caja. " -gameforge.buy_fishrod._30_say = " Un precio increble! Una caa de pescar con una[ENTER]empuadura fantstica! Y con esta caa vienen[ENTER]100 gomas y 20 gusanos gratis! Nosotros, 'los[ENTER]vendedores de las mejores caas de pesca',[ENTER]ofrecemos a nuestros clientes un Paquete de Caa[ENTER]de Pesca 3 en 1 por 3980 Yang[ENTER]Quieres comprar el Paquete de Pesca? " -gameforge.buy_fishrod._40_select = " Comprarlo " -gameforge.buy_fishrod._50_select = " No comprar " -gameforge.buy_fishrod._60_say = " Has comprado el Paquete de Pesca 3 en 1. Que te[ENTER]diviertas! Y no olvides poner atencin a la nota[ENTER]sobre el concurso de pesca. Hasta pronto! " -gameforge.buy_fishrod._70_say = " Lo siento, pero no tienes suficiente Yang.[ENTER]No te preocupes, la prxima oportunidad llegar.[ENTER]Hasta pronto! " -gameforge.buy_fishrod._80_say = " Unknown Button [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Nota de la Competicin de Pesca " +gameforge.buy_fishrod._100_sayTitle = "[LC;102] " +gameforge.buy_fishrod._10_npcChat = "[LC;101] " +gameforge.buy_fishrod._110_say = "[LC;106] " +gameforge.buy_fishrod._120_select = "[LC;104] " +gameforge.buy_fishrod._130_select = "[LC;105] " +gameforge.buy_fishrod._140_say = "[LC;106] " +gameforge.buy_fishrod._150_makequestbutton = "[LC;107] " +gameforge.buy_fishrod._160_say = "[LC;108] " +gameforge.buy_fishrod._170_npcChat = "[LC;109] " +gameforge.buy_fishrod._180_say = "[LC;110] " +gameforge.buy_fishrod._190_say = "[LC;111] " +gameforge.buy_fishrod._200_makequestbutton = "[LC;113] " +gameforge.buy_fishrod._20_sayTitle = "[LC;112] " +gameforge.buy_fishrod._210_sayTitle = "[LC;99] " +gameforge.buy_fishrod._220_say = "[LC;115] " +gameforge.buy_fishrod._230_say = "[LC;116] " +gameforge.buy_fishrod._240_say = "[LC;117] " +gameforge.buy_fishrod._30_say = "[LC;118] " +gameforge.buy_fishrod._40_select = "[LC;119] " +gameforge.buy_fishrod._50_select = "[LC;7732] " +gameforge.buy_fishrod._60_say = "[LC;121] " +gameforge.buy_fishrod._70_say = "[LC;122] " +gameforge.buy_fishrod._80_say = "[LC;2268;%s] " +gameforge.buy_fishrod._90_makequestbutton = "[LC;124] " gameforge.change_empire = {} -gameforge.change_empire._100_say = " Si te casas ahora no puedes cambiar de reino, ya[ENTER]que slo los personajes que no estn casados[ENTER]pueden cambiar de reino. " -gameforge.change_empire._10_npcChat = " Cambiar Reino: " -gameforge.change_empire._110_say = " Divrciate si quieres cambiar el reino. " -gameforge.change_empire._120_sayReward = " No puedes cambiar de reino mientras ests[ENTER]transformado. " -gameforge.change_empire._130_say = " Usa este objeto una vez no ests transformado. " -gameforge.change_empire._140_sayReward = " No puedes cambiar de reino mientras seas miembro[ENTER]de un gremio. " -gameforge.change_empire._150_say = " Usa el objeto mientras no seas miembro de un[ENTER]gremio. " -gameforge.change_empire._160_sayReward = " No puedes cambiar de reino si no tienes[ENTER]suficiente Yang. " -gameforge.change_empire._170_say = " Usa este objeto cuando tengas 500.000 Yang. " -gameforge.change_empire._180_say = " A qu reino quieres cambiar? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Por favor, espera mientras se cambia el reino al[ENTER]cual perteneces. " -gameforge.change_empire._210_sayReward = " Realmente quieres cambiar de reino? El cambio es[ENTER]permanente. " -gameforge.change_empire._220_sayTitle = " Cambiar Reino: " -gameforge.change_empire._230_sayReward = " Por favor, sal completamente del juego y vuelve a[ENTER]entrar para completar el proceso. " +gameforge.change_empire._100_say = "[LC;126] " +gameforge.change_empire._10_npcChat = "[LC;140] " +gameforge.change_empire._110_say = "[LC;127] " +gameforge.change_empire._120_sayReward = "[LC;128] " +gameforge.change_empire._130_say = "[LC;2330] " +gameforge.change_empire._140_sayReward = "[LC;130] " +gameforge.change_empire._150_say = "[LC;131] " +gameforge.change_empire._160_sayReward = "[LC;132] " +gameforge.change_empire._170_say = "[LC;133] " +gameforge.change_empire._180_say = "[LC;134] " +gameforge.change_empire._190_select = "[LC;135] " +gameforge.change_empire._200_select = "[LC;137] " +gameforge.change_empire._205_select = "[LC;138] " +gameforge.change_empire._20_say = "[LC;136] " +gameforge.change_empire._210_sayReward = "[LC;139] " +gameforge.change_empire._220_sayTitle = "[LC;140] " +gameforge.change_empire._230_sayReward = "[LC;141] " gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Has elegido el reino en el que te encuentras[ENTER]ahora. No deseabas cambiarte de reino? " -gameforge.change_empire._260_say = " El reino ha sido elegido[ENTER]Has sido miembro de un gremio. El gremio no[ENTER]existe en el nuevo reino. " -gameforge.change_empire._270_say = " El reino ha sido elegido[ENTER]Has estado casado. Tu cnyuge no existe en el[ENTER]nuevo reino. " -gameforge.change_empire._30_say = " Para cambiar de reino tienes que cumplir las[ENTER]siguientes condiciones:[ENTER]1. No puedes ser miembro de un gremio.[ENTER]2. No puedes estar casado.[ENTER]3. No puedes casarte enseguida.[ENTER]4. y necesitas 500.000 Yang para cambiar de[ENTER]reino. 500.000 Yang[ENTER]Quieres cambiar de reino? " -gameforge.change_empire._40_say = " Con este objeto puedes cambiar tu reino. " -gameforge.change_empire._50_sayTitle = " No puedes usar este objeto! " -gameforge.change_empire._60_sayReward = " Solo puedes cambiar de reino una vez " -gameforge.change_empire._70_say = " GM - debe ponerse el tiempo a cero? " -gameforge.change_empire._80_say = " El tiempo necesario ha sido fijado a cero. " -gameforge.change_empire._90_sayReward = " Personajes casados no pueden cambiar el reino. " +gameforge.change_empire._250_say = "[LC;143] " +gameforge.change_empire._260_say = "[LC;144] " +gameforge.change_empire._270_say = "[LC;145] " +gameforge.change_empire._30_say = "[LC;146] " +gameforge.change_empire._40_say = "[LC;147] " +gameforge.change_empire._50_sayTitle = "[LC;148] " +gameforge.change_empire._60_sayReward = "[LC;149] " +gameforge.change_empire._70_say = "[LC;2318] " +gameforge.change_empire._80_say = "[LC;151] " +gameforge.change_empire._90_sayReward = "[LC;152] " gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " El personaje seleccionado no tiene suficiente[ENTER]experiencia para guiar un gremio (mnimo nivel[ENTER]40). " -gameforge.change_guild_master._10_say = " Slo un lider de gremio puede usar este objeto. " -gameforge.change_guild_master._110_say = " Este personaje no est preparado todava para[ENTER]tomar una posicin de dirigente. " -gameforge.change_guild_master._20_say = " Por favor, introduce el nombre de tu sustituto,[ENTER]el que debe conseguir tu posicin como lder del[ENTER]gremio. " -gameforge.change_guild_master._30_say = " Esta entrada es invlida. " -gameforge.change_guild_master._40_say = " Slo el lder del gremio puede usar esto. " -gameforge.change_guild_master._50_say = " No hay tal jugador en el gremio. " -gameforge.change_guild_master._60_say = " Est hecho! " -gameforge.change_guild_master._70_say = " No ests en un gremio. " -gameforge.change_guild_master._80_say = " Ya eres el Lder del Gremio. " -gameforge.change_guild_master._90_say = " El futuro lder del gremio tiene que estar en[ENTER]lnea para poder tomar posesin de su cargo! " +gameforge.change_guild_master._100_say = "[LC;155] " +gameforge.change_guild_master._10_say = "[LC;154] " +gameforge.change_guild_master._110_say = "[LC;156] " +gameforge.change_guild_master._20_say = "[LC;157] " +gameforge.change_guild_master._30_say = "[LC;158] " +gameforge.change_guild_master._40_say = "[LC;154] " +gameforge.change_guild_master._50_say = "[LC;160] " +gameforge.change_guild_master._60_say = "[LC;161] " +gameforge.change_guild_master._70_say = "[LC;162] " +gameforge.change_guild_master._80_say = "[LC;163] " +gameforge.change_guild_master._90_say = "[LC;164] " gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " Se han aadido %s Monedas Dragn a tu cuenta. " +gameforge.charge_cash_by_voucher._010_syschat = "[LC;167;%s] " gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " Las recetas ineficases del Bilogo " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Hola! Cmo ests? Qu puedo hacer por ti? " -gameforge.check_collect_reward._040_say = " Se trata de las recompensas del Bilogo[ENTER]Chaegirab. Te acuerdas de las recetas secretas[ENTER]que te traje? Bien, una de las pociones no ha[ENTER]surtido efecto sobre mi. " -gameforge.check_collect_reward._050_say = " Hmm, efectivamente. En esta receta falta un[ENTER]ingrediente. Pero no te preocupes: tengo todo lo[ENTER]necesario; puedo prepararte de inmediato una[ENTER]nueva pocin que surtir los efectos deseados.[ENTER]Espera un momento... " -gameforge.check_collect_reward._060_say = " Bien, aqu la tienes, respira profundamente y[ENTER]bbetela toda. Excelente. Ahora ir a visitar al[ENTER]Bilogo Chaegirab y le informar sobre esta[ENTER]falla. Que lo pases bien y hasta pronto! " +gameforge.check_collect_reward._010_npcChat = "[LC;168] " +gameforge.check_collect_reward._020_say_title = "[LC;169] " +gameforge.check_collect_reward._030_say = "[LC;170] " +gameforge.check_collect_reward._040_say = "[LC;171] " +gameforge.check_collect_reward._050_say = "[LC;172] " +gameforge.check_collect_reward._060_say = "[LC;173] " gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Cuando ests listo para consagrar tu vida al Dios[ENTER]Dragn, puede que seas aceptado en la Orden. " -gameforge.check_trans_ticket._10_npcChat = " Ir a las cuevas secretas " -gameforge.check_trans_ticket._110_say = " Te atreves a oponerte al Dios Dragn? Puede que[ENTER]seas capaz de derrotarme, pero nunca escapars a[ENTER]la ira de un dios! " -gameforge.check_trans_ticket._120_say = " Encontrars el camino correcto una vez ests[ENTER]listo para dedicar tu vida al Dios Dragn. Ahora[ENTER]ve en paz! " -gameforge.check_trans_ticket._130_1_select = " Dar la Piedra de Sangre " -gameforge.check_trans_ticket._130_2_select = " Entiendo. " -gameforge.check_trans_ticket._140_say = " Mi nombre es %s y estoy aqu a peticin de la[ENTER]Orden del Dragn! Aqu tengo una Piedra de Sangre[ENTER]sagrada para probarlo. Y ahora hazte a un lado! " -gameforge.check_trans_ticket._150_say = " El Dios Dragn te ha elegido. Quiz siempre te[ENTER]proteja! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " De momento no puedes teleportarte. " -gameforge.check_trans_ticket._20_say = " Hola.[ENTER]Soy el guardin de la Mazmorra Secreta de las[ENTER]Araas. Veamos si eres lo bastante digno para[ENTER]entrar en las cuevas secretas. " -gameforge.check_trans_ticket._30_say = " Pareces ser muy valiente.[ENTER]Con el Tique de entrada puedes pasar. Sgueme... " -gameforge.check_trans_ticket._40_say = " No puedo dejarte pasar. Vuelve cuando tengas el[ENTER]Pasaje. " -gameforge.check_trans_ticket._50_npcChat = " Solicitar entrada " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Detente! Soy Koe-Pung de la Orden del Dragn,[ENTER]guardin del portal. Slo puedes pasar si puedes[ENTER]mostrarme una Piedra de Sangre y tienes permiso[ENTER]de la Orden! " -gameforge.check_trans_ticket._70_say = " Slo puedes conseguir Piedras de Sangre a partir[ENTER]del nivel 75! " -gameforge.check_trans_ticket._75_1_select = " Cmo puedo obtener una de esas piedras? " -gameforge.check_trans_ticket._75_2_select = " Hazte a un lado o morirs! " -gameforge.check_trans_ticket._80_say = " Solo aquellos que pertenecen a la Orden del[ENTER]Dragn y se han probado a s mismos a ojos del[ENTER]Dios Dragn recibirn estas piedras sagradas. No[ENTER]existen muchas piedras. " -gameforge.check_trans_ticket._90_say_reward = " Habla a un sacerdote o a un hombre sabio en tu[ENTER]tierra natal. " +gameforge.check_trans_ticket._100_say = "[LC;175] " +gameforge.check_trans_ticket._10_npcChat = "[LC;174] " +gameforge.check_trans_ticket._110_say = "[LC;176] " +gameforge.check_trans_ticket._120_say = "[LC;177] " +gameforge.check_trans_ticket._130_1_select = "[LC;178] " +gameforge.check_trans_ticket._130_2_select = "[LC;179] " +gameforge.check_trans_ticket._140_say = "[LC;180;%s] " +gameforge.check_trans_ticket._150_say = "[LC;182] " +gameforge.check_trans_ticket._15_sayTitle = "[LC;181] " +gameforge.check_trans_ticket._160_say = "[LC;183] " +gameforge.check_trans_ticket._20_say = "[LC;184] " +gameforge.check_trans_ticket._30_say = "[LC;185] " +gameforge.check_trans_ticket._40_say = "[LC;186] " +gameforge.check_trans_ticket._50_npcChat = "[LC;187] " +gameforge.check_trans_ticket._55_sayTitle = "[LC;188] " +gameforge.check_trans_ticket._60_say = "[LC;189] " +gameforge.check_trans_ticket._70_say = "[LC;190] " +gameforge.check_trans_ticket._75_1_select = "[LC;191] " +gameforge.check_trans_ticket._75_2_select = "[LC;192] " +gameforge.check_trans_ticket._80_say = "[LC;193] " +gameforge.check_trans_ticket._90_say_reward = "[LC;194] " gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " El bilogo Chaegirab, el aprendiz de Uriel, est[ENTER]buscando Flores Kaki.[ENTER]Tan slo llvale una cada vez para sus[ENTER]experimientos.[ENTER]Puedes conseguirlas de los Lobos Alfa Gris[ENTER]Hambrientos. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Hasta ahora has entregado %s flores Kaki " -gameforge.collect_herb_lv10._120_say = " Ya utilizaste un elixir! " -gameforge.collect_herb_lv10._130_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Flor Kaki. " -gameforge.collect_herb_lv10._140_npcChat = " Flores Kaki " -gameforge.collect_herb_lv10._150_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Oh, has encontrado una! Djame verla... " -gameforge.collect_herb_lv10._170_say = " Oh! Es de mxima calidad![ENTER]Por desgracia, necesito %s flores Kaki ms![ENTER]Por favor, intenta encontrarlas! " -gameforge.collect_herb_lv10._180_say = " Ahora tengo suficientes Flores Kaki. Buen[ENTER]trabajo! Como muestra de mi gratitud, voy a darte[ENTER]algo de Yang y los resultados de mi[ENTER]investigacin. " -gameforge.collect_herb_lv10._190_say = " Informacin: " -gameforge.collect_herb_lv10._200_sayReward = " Como recompensa, has recibido esto del bilogo[ENTER]Chaegirab: 6500 Exp y 5000 Yang.[ENTER]Adems, consigues: Collar de Bronce+3 " -gameforge.collect_herb_lv10._20_sendLetter = " El anlisis del bilogo " -gameforge.collect_herb_lv10._210_say = " Lo siento, pero esta Flor Kaki es de pobre[ENTER]calidad e intil para mi.[ENTER]Por favor, consgueme otra. " -gameforge.collect_herb_lv10._30_say = " El bilogo Chaegirab, estudiante de Uriel, te[ENTER]est buscando.[ENTER]Por favor, ve con l y pregntale si puedes[ENTER]ayudarle. " -gameforge.collect_herb_lv10._40_npcChat = " Tradicin de hierbas " -gameforge.collect_herb_lv10._50_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Me alegro de verte! Estudio todo tipo de plantas[ENTER]en este reino. Hay un montn de trabajo que hacer[ENTER]y no tengo tiempo de recoger las plantas por mi[ENTER]cuenta. Me ayudars, por favor? " -gameforge.collect_herb_lv10._70_say = " En este momento estoy estudiando las Flores Kaki.[ENTER]Necesito conducir algunos experimientos y[ENTER]necesito ms. Puedes conseguirme alguna? 5[ENTER]Flores Kaki deberan ser suficientes. Estara muy[ENTER]agradecido por tu ayuda. Por favor, treme slo[ENTER]una cada vez para que pueda estudiarlas[ENTER]individualmente. " -gameforge.collect_herb_lv10._80_sendLetter = " Tarea especial! Recoger hierbas " -gameforge.collect_herb_lv10._90_sayTitle = " Recoge flores Kaki " +gameforge.collect_herb_lv10._100_say = "[LC;196] " +gameforge.collect_herb_lv10._10_targetVid = "[LC;7024] " +gameforge.collect_herb_lv10._110_sayReward = "[LC;197;%s] " +gameforge.collect_herb_lv10._120_say = "[LC;653] " +gameforge.collect_herb_lv10._130_say = "[LC;199] " +gameforge.collect_herb_lv10._140_npcChat = "[LC;200] " +gameforge.collect_herb_lv10._150_sayTitle = "[LC;201] " +gameforge.collect_herb_lv10._160_say = "[LC;202] " +gameforge.collect_herb_lv10._170_say = "[LC;203;%s] " +gameforge.collect_herb_lv10._180_say = "[LC;204] " +gameforge.collect_herb_lv10._190_say = "[LC;99] " +gameforge.collect_herb_lv10._200_sayReward = "[LC;207] " +gameforge.collect_herb_lv10._20_sendLetter = "[LC;206] " +gameforge.collect_herb_lv10._210_say = "[LC;208] " +gameforge.collect_herb_lv10._30_say = "[LC;278] " +gameforge.collect_herb_lv10._40_npcChat = "[LC;210] " +gameforge.collect_herb_lv10._50_sayTitle = "[LC;201] " +gameforge.collect_herb_lv10._60_say = "[LC;285] " +gameforge.collect_herb_lv10._70_say = "[LC;213] " +gameforge.collect_herb_lv10._80_sendLetter = "[LC;214] " +gameforge.collect_herb_lv10._90_sayTitle = "[LC;215] " gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Races Gango " -gameforge.collect_herb_lv15._10_say = " El bilogo Chaegirab, estudiante de Uriel, te[ENTER]est buscando.[ENTER]Por favor, ve con l y pregntale si puedes[ENTER]ayudarle. " -gameforge.collect_herb_lv15._110_say = " Oh, has encontrado una! Djame verla... " -gameforge.collect_herb_lv15._120_say = " Oh! Esta Raz Gango es de gran calidad![ENTER]Aunque todava necesito otras %s. Por favor,[ENTER]intntalo y encuentra alguna! " -gameforge.collect_herb_lv15._130_say = " Ahora tengo suficientes Raices Gango. Buen[ENTER]trabajo! Como muestra de mi gratitud voy a darte[ENTER]algo de Yang y los resultados de mi[ENTER]investigacin. " -gameforge.collect_herb_lv15._140_sayReward = " Como recompensa, recibes esto del bilogo[ENTER]Chaegirab: 25000 Exp y 10000 Yang.[ENTER]Adems, consigues: Pendientes de Cobre+3 " -gameforge.collect_herb_lv15._150_say = " Lo siento, pero esta Raz Gango es de pobre[ENTER]calidad e intil para mi.[ENTER]Por favor consgueme otra. " -gameforge.collect_herb_lv15._20_npcChat = " Tradicin de hierbas " -gameforge.collect_herb_lv15._30_say = " Me alegro de verte! Estudio todo tipo de plantas[ENTER]en este reino. Hay un montn de trabajo que hacer[ENTER]y no tengo tiempo de recoger las plantas por mi[ENTER]cuenta. Me ayudars, por favor? " -gameforge.collect_herb_lv15._40_say = " Actualmente estoy investigando la Raz Gango.[ENTER]Tengo que hacer algunos experimentos y necesito[ENTER]varias raices. Puedes conseguirme alguna? 5[ENTER]Raices Gango deberan ser suficientes. Estara[ENTER]muy agradecido por tu ayuda! Treme slo una cada[ENTER]vez, para que pueda estudiarlas individualmente. " -gameforge.collect_herb_lv15._50_sendLetter = " Tarea especial! Recoger plantas " -gameforge.collect_herb_lv15._60_sayTitle = " Recoge Races Gango " -gameforge.collect_herb_lv15._70_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]buscando Raices Gango.[ENTER]Por favor, llvale slo una cada vez para sus[ENTER]experimentos.[ENTER]Puedes conseguirlas de los Osos Pardos[ENTER]Hambrientos. " -gameforge.collect_herb_lv15._80_sayReward = " Hasta ahora, has entregado %s Races Gango " -gameforge.collect_herb_lv15._90_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Raz Gango. " +gameforge.collect_herb_lv15._100_npcChat = "[LC;217] " +gameforge.collect_herb_lv15._10_say = "[LC;278] " +gameforge.collect_herb_lv15._110_say = "[LC;202] " +gameforge.collect_herb_lv15._120_say = "[LC;219;%s] " +gameforge.collect_herb_lv15._130_say = "[LC;220] " +gameforge.collect_herb_lv15._140_sayReward = "[LC;221] " +gameforge.collect_herb_lv15._150_say = "[LC;222] " +gameforge.collect_herb_lv15._20_npcChat = "[LC;210] " +gameforge.collect_herb_lv15._30_say = "[LC;285] " +gameforge.collect_herb_lv15._40_say = "[LC;225] " +gameforge.collect_herb_lv15._50_sendLetter = "[LC;226] " +gameforge.collect_herb_lv15._60_sayTitle = "[LC;227] " +gameforge.collect_herb_lv15._70_say = "[LC;228] " +gameforge.collect_herb_lv15._80_sayReward = "[LC;229;%s] " +gameforge.collect_herb_lv15._90_say = "[LC;230] " gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Oh! Es de mxima calidad![ENTER]Por desgracia, necesito %s Lilas ms![ENTER]Por favor, intenta encontrarlas! " -gameforge.collect_herb_lv20._10_say = " El bilogo Chaegirab, estudiante de Uriel, te[ENTER]est buscando.[ENTER]Por favor, ve con l y pregntale si puedes[ENTER]ayudarle. " -gameforge.collect_herb_lv20._110_say = " Ahora tengo suficientes Lilas. Buen trabajo![ENTER]Como muestra de mi gratitud, voy a darte algo de[ENTER]Yang y los resultados de mi investigacin. " -gameforge.collect_herb_lv20._120_sayReward = " Como recompensa, has conseguido esto del bilogo[ENTER]Chaegirab: 95000 Exp y 15000 Yang.[ENTER]Adems, has conseguido: Brazalete de cobre+3 " -gameforge.collect_herb_lv20._130_say = " Lo siento, la calidad de esta Lila es muy mala![ENTER]Por favor, treme una nueva. " -gameforge.collect_herb_lv20._20_say = " Ahora mismo, estoy estudiando las Lilas. Tengo[ENTER]que hacer algunos experimentos con las Lilas y[ENTER]por eso necesito un montn. Puedes traerme[ENTER]algunas plantas? 10 Lilas deberas ser[ENTER]suficientes. Por favor, tienes que ayudarme.[ENTER]Treme una cada vez para que pueda examinarlas. " -gameforge.collect_herb_lv20._30_sayTitle = " Recoge Lilas " -gameforge.collect_herb_lv20._40_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]buscando Lilas.[ENTER]Llvale slo una cada vez para sus experimentos.[ENTER]Puedes conseguirlas de los Osos Negros[ENTER]Hambrientos. " -gameforge.collect_herb_lv20._50_sayReward = " Has entregado %s Lilas hasta ahora. " -gameforge.collect_herb_lv20._60_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Lila. " -gameforge.collect_herb_lv20._70_npcChat = " Lila " -gameforge.collect_herb_lv20._80_say = " Oh, has encontrado Lilas![ENTER]Djame echar un vistazo rpido a las flores... " -gameforge.collect_herb_lv20._90_sayTitle = " Bilogo Chaegirab: " +gameforge.collect_herb_lv20._100_say = "[LC;232;%s] " +gameforge.collect_herb_lv20._10_say = "[LC;278] " +gameforge.collect_herb_lv20._110_say = "[LC;233] " +gameforge.collect_herb_lv20._120_sayReward = "[LC;234] " +gameforge.collect_herb_lv20._130_say = "[LC;235] " +gameforge.collect_herb_lv20._20_say = "[LC;236] " +gameforge.collect_herb_lv20._30_sayTitle = "[LC;237] " +gameforge.collect_herb_lv20._40_say = "[LC;238] " +gameforge.collect_herb_lv20._50_sayReward = "[LC;239;%s] " +gameforge.collect_herb_lv20._60_say = "[LC;240] " +gameforge.collect_herb_lv20._70_npcChat = "[LC;241] " +gameforge.collect_herb_lv20._80_say = "[LC;242] " +gameforge.collect_herb_lv20._90_sayTitle = "[LC;201] " gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Oh! Este Fungicida es de la mejor calidad![ENTER]Aunque todava necesito otros %s. Por favor[ENTER]intntalo y encuentra alguno! " -gameforge.collect_herb_lv25._10_say = " El bilogo Chaegirab, estudiante de Uriel, te[ENTER]est buscando.[ENTER]Por favor, ve con l y pregntale si puedes[ENTER]ayudarle. " -gameforge.collect_herb_lv25._110_say = " Ahora tengo suficientes Fungicidas. Buen trabajo!Como muestra de mi gratitud voy a darte algo de[ENTER]Yang y los resultados de mi investigacin. " -gameforge.collect_herb_lv25._120_sayReward = " Como recompensa recibirs 200.000 puntos de[ENTER]experiencia y 20.000 Yang.[ENTER]Adems, recibirs un Casco +2. " -gameforge.collect_herb_lv25._130_sayReward = " Casco de hierro " -gameforge.collect_herb_lv25._140_sayReward = " Capilla de cadena " -gameforge.collect_herb_lv25._150_sayReward = " Yelmo de imitacin " -gameforge.collect_herb_lv25._160_sayReward = " Sombrero fnix " -gameforge.collect_herb_lv25._170_say = " Lo siento, pero este Fungicida es de pobre[ENTER]calidad e intil para mi.[ENTER]Por favor consgueme otro. " -gameforge.collect_herb_lv25._20_say = " Me alegro de verte! Estudio todo tipo de plantas[ENTER]en este reino. Hay un montn de trabajo que hacer[ENTER]y no tengo tiempo de recoger las plantas por mi[ENTER]cuenta. Me ayudars, por favor? " -gameforge.collect_herb_lv25._30_say = " Ahora mismo, estoy estudiando los Fungicidas,[ENTER]tengo que hacer algunos experimentos con los[ENTER]Fungicidas y por eso necesito 10. Puedes traerme[ENTER]alguno? Por favor, tienes que ayudarme. Treme[ENTER]uno cada vez, para que pueda examinarlos. " -gameforge.collect_herb_lv25._40_sayTitle = " Recoge Fungicida " -gameforge.collect_herb_lv25._50_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]buscando Fungicidas.[ENTER]Llvale uno cada vez para sus experimentos.[ENTER]Puedes conseguirlos de los Osos Marrones[ENTER]Hambrientos. " -gameforge.collect_herb_lv25._60_sayReward = " Has entregado %s Fungicidas hasta ahora. " -gameforge.collect_herb_lv25._70_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado un Fungicida. " -gameforge.collect_herb_lv25._80_npcChat = " Los Fungicidas " -gameforge.collect_herb_lv25._90_say = " Oh, has encontrado uno![ENTER]Djame verlo... " +gameforge.collect_herb_lv25._100_say = "[LC;245;%s] " +gameforge.collect_herb_lv25._10_say = "[LC;278] " +gameforge.collect_herb_lv25._110_say = "[LC;246] " +gameforge.collect_herb_lv25._120_sayReward = "[LC;247] " +gameforge.collect_herb_lv25._130_sayReward = "[LC;4093] " +gameforge.collect_herb_lv25._140_sayReward = "[LC;4099] " +gameforge.collect_herb_lv25._150_sayReward = "[LC;4106] " +gameforge.collect_herb_lv25._160_sayReward = "[LC;4112] " +gameforge.collect_herb_lv25._170_say = "[LC;252] " +gameforge.collect_herb_lv25._20_say = "[LC;285] " +gameforge.collect_herb_lv25._30_say = "[LC;254] " +gameforge.collect_herb_lv25._40_sayTitle = "[LC;255] " +gameforge.collect_herb_lv25._50_say = "[LC;256] " +gameforge.collect_herb_lv25._60_sayReward = "[LC;257;%s] " +gameforge.collect_herb_lv25._70_say = "[LC;258] " +gameforge.collect_herb_lv25._80_npcChat = "[LC;259] " +gameforge.collect_herb_lv25._90_say = "[LC;202] " gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Flores Melocotn " -gameforge.collect_herb_lv4._10_sendLetter = " El anlisis del bilogo " -gameforge.collect_herb_lv4._110_say = " Oh! Esta Flor Melocotn es de la mejor calidad![ENTER]Aunque todava necesito otras %s. Por favor[ENTER]intntalo y encuentra alguna! " -gameforge.collect_herb_lv4._120_say = " Ahora tengo suficientes Flores Melocotn. Buen[ENTER]trabajo! Como muestra de mi gratitud voy a darte[ENTER]algo de Yang y los resultados de mi[ENTER]investigacin. " -gameforge.collect_herb_lv4._130_sayTitle = " Informacin: " -gameforge.collect_herb_lv4._140_sayReward = " Como recompensa recibes del bilogo Chaegirab 500[ENTER]puntos de experiencia y 1000 Yang.[ENTER]Tambin recibirs un arma +4. " -gameforge.collect_herb_lv4._150_sayReward = " Abanico " -gameforge.collect_herb_lv4._160_sayReward = " Espada " -gameforge.collect_herb_lv4._170_say = " Lo siento, pero esta Flor Melocotn es de pobre[ENTER]calidad e intil para mi.[ENTER]Por favor consgueme otra. " -gameforge.collect_herb_lv4._20_say = " El bilogo Chaegirab, estudiante de Uriel, te[ENTER]est buscando.[ENTER]Por favor, ve con l y pregntale si puedes[ENTER]ayudarle. " -gameforge.collect_herb_lv4._30_say = " Me alegro de verte! Estudio todo tipo de plantas[ENTER]en este reino. Hay un montn de trabajo que hacer[ENTER]y no tengo tiempo de recoger las plantas por mi[ENTER]cuenta. Me ayudars, por favor? " -gameforge.collect_herb_lv4._40_say = " En este momento, estoy estudiando la flor[ENTER]Melocotn. Tengo que hacer algunos experimentos[ENTER]con estas flores. Puedes traerme 5 Flores[ENTER]Melocotn? Por favor, aydame![ENTER]Treme una flor Melocotn cada vez, para que[ENTER]pueda examinarlas! " -gameforge.collect_herb_lv4._50_sayTitle = " Busca flores Melocotn " -gameforge.collect_herb_lv4._60_say = " El bilogo Chaegirab, estudiante de Uriel, busca[ENTER]flores Melocotn.[ENTER]Llvale una flor Melocotn cada vez para sus[ENTER]experimentos.[ENTER]Puedes conseguirlas de los Lobos Alfa Hambrientos. " -gameforge.collect_herb_lv4._70_sayReward = " Has entregado %s Flores Melocotn hasta ahora. " -gameforge.collect_herb_lv4._80_say = " Ya utilizaste un elixir! " -gameforge.collect_herb_lv4._90_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Flor Melocotn. " +gameforge.collect_herb_lv4._100_npcChat = "[LC;262] " +gameforge.collect_herb_lv4._10_sendLetter = "[LC;206] " +gameforge.collect_herb_lv4._110_say = "[LC;263;%s] " +gameforge.collect_herb_lv4._120_say = "[LC;264] " +gameforge.collect_herb_lv4._130_sayTitle = "[LC;99] " +gameforge.collect_herb_lv4._140_sayReward = "[LC;266] " +gameforge.collect_herb_lv4._150_sayReward = "[LC;1127] " +gameforge.collect_herb_lv4._160_sayReward = "[LC;1121] " +gameforge.collect_herb_lv4._170_say = "[LC;269] " +gameforge.collect_herb_lv4._20_say = "[LC;278] " +gameforge.collect_herb_lv4._30_say = "[LC;285] " +gameforge.collect_herb_lv4._40_say = "[LC;272] " +gameforge.collect_herb_lv4._50_sayTitle = "[LC;273] " +gameforge.collect_herb_lv4._60_say = "[LC;274] " +gameforge.collect_herb_lv4._70_sayReward = "[LC;275;%s] " +gameforge.collect_herb_lv4._80_say = "[LC;653] " +gameforge.collect_herb_lv4._90_say = "[LC;277] " gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Como recompensa, el Bilogo Chaegirab te dar[ENTER]2000 puntos de experiencia y 3000 Yang.[ENTER]Tambin recibirs una armadura +3. " -gameforge.collect_herb_lv7._10_say = " El bilogo Chaegirab, estudiante de Uriel, te[ENTER]est buscando.[ENTER]Por favor, ve con l y pregntale si puedes[ENTER]ayudarle. " -gameforge.collect_herb_lv7._110_sayReward = " Armadura de Monje+3 " -gameforge.collect_herb_lv7._120_sayReward = " Traje Azul " -gameforge.collect_herb_lv7._130_sayReward = " Armadura Placas Sagradas+3 " -gameforge.collect_herb_lv7._140_sayReward = " Ropaje Azul +3 " -gameforge.collect_herb_lv7._150_say = " Lo siento, la calidad de esta Campnula es muy[ENTER]mala...[ENTER]Por favor, treme una nueva. " -gameforge.collect_herb_lv7._20_say = " Me alegro de verte! Estudio todo tipo de plantas[ENTER]en este reino. Hay un montn de trabajo que hacer[ENTER]y no tengo tiempo de recoger las plantas por mi[ENTER]cuenta. Me ayudars, por favor? " -gameforge.collect_herb_lv7._30_say = " En este momento, estoy estudiando la Campana las[ENTER]Liebres. Tengo que hacer algunos experimentos con[ENTER]las Campanas las Liebras.[ENTER]Por lo tanto, necesito 5. Puedes trarmelas? Por[ENTER]favor, tienes que ayudarme.[ENTER]Treme una Campana las Liebras cada vez para que[ENTER]pueda investigarlas. " -gameforge.collect_herb_lv7._40_sayTitle = " Recoge Campanas las Liebres " -gameforge.collect_herb_lv7._50_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]buscando Campanas las Liebres.[ENTER]Llvale slo una cada vez para sus experimentos.[ENTER]Puedes conseguirlas de los Lobos Alfa Azul[ENTER]Hambrientos. " -gameforge.collect_herb_lv7._60_sayReward = " Has entregado %s Campanas las Liebres hasta ahora. " -gameforge.collect_herb_lv7._70_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Campnula. " -gameforge.collect_herb_lv7._80_npcChat = " Las Campanas las Liebres " -gameforge.collect_herb_lv7._90_say = " Oh! Es de mxima calidad![ENTER]Por desgracia, necesito %s Campnulas ms. Por[ENTER]favor, intenta encontrarlas! " -gameforge.collect_herb_lv7._95_say = " Ahora tengo suficientes Campanas las Liebres.[ENTER]Buen trabajo! Como muestra de mi agradecimiento[ENTER]te dar algunos Yang y los resultados de mi[ENTER]investigacin. " +gameforge.collect_herb_lv7._100_sayReward = "[LC;279] " +gameforge.collect_herb_lv7._10_say = "[LC;278] " +gameforge.collect_herb_lv7._110_sayReward = "[LC;280] " +gameforge.collect_herb_lv7._120_sayReward = "[LC;4081] " +gameforge.collect_herb_lv7._130_sayReward = "[LC;282] " +gameforge.collect_herb_lv7._140_sayReward = "[LC;283] " +gameforge.collect_herb_lv7._150_say = "[LC;284] " +gameforge.collect_herb_lv7._20_say = "[LC;285] " +gameforge.collect_herb_lv7._30_say = "[LC;286] " +gameforge.collect_herb_lv7._40_sayTitle = "[LC;287] " +gameforge.collect_herb_lv7._50_say = "[LC;288] " +gameforge.collect_herb_lv7._60_sayReward = "[LC;289;%s] " +gameforge.collect_herb_lv7._70_say = "[LC;290] " +gameforge.collect_herb_lv7._80_npcChat = "[LC;291] " +gameforge.collect_herb_lv7._90_say = "[LC;292;%s] " +gameforge.collect_herb_lv7._95_say = "[LC;293] " gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Has entregado %s Dientes de Orco hasta ahora. " -gameforge.collect_quest_lv30._10_sendLetter = " La peticin del Bilogo " -gameforge.collect_quest_lv30._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv30._120_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv30._130_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado un Diente. " -gameforge.collect_quest_lv30._140_npcChat = " El Diente de Orco " -gameforge.collect_quest_lv30._150_say = " Oh, has encontrado un diente![ENTER]Dame un segundo para comprobarlo... " -gameforge.collect_quest_lv30._160_say = " Oh! Este diente es de la mejor calidad! Voy a[ENTER]empezar mi investigacin inmediatamente.[ENTER]Aunque todava necesito otros %s. Por favor[ENTER]intntalo y encuentra alguno![ENTER][ENTER]Y recuerda que necesito algo de tiempo. No podr[ENTER]examinar el siguiente diente hasta maana. " -gameforge.collect_quest_lv30._170_say = " Has recogido los diez Dientes de Orco! Gracias.[ENTER]Ahora slo necesito una piedra especial. Se llama[ENTER]Piedra Alma de Jinunggyi. Sera estupendo si[ENTER]pudieras obtenerla. Puedes conseguirla de los[ENTER]Orcos. " -gameforge.collect_quest_lv30._180_say = " Hm, este diente ya se est pudriendo. No creo que[ENTER]vaya a ser til para mi investigacin.[ENTER]Por favor treme otro![ENTER][ENTER]Sin embargo, necesitar tiempo para examinar este.No necesitar otro diente hasta maana. " -gameforge.collect_quest_lv30._190_say = " Por favor vuelve cuando hayas encontrado otro[ENTER]Diente de Orco. " -gameforge.collect_quest_lv30._200_say = " Lo siento, pero todava no he terminado de[ENTER]analizar la ltima. Te importa volver ms tarde? " -gameforge.collect_quest_lv30._20_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv30._210_sendLetter = " La investigacin del Bilogo " -gameforge.collect_quest_lv30._220_sayTitle = " Piedra Alma Jinunggyi " -gameforge.collect_quest_lv30._230_sayReward = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv30._240_say = " Has recogido 10 Dientes de Orco para la[ENTER]investigacin del Bilogo Chaegirab, aprendiz de[ENTER]Uriel.[ENTER]Ahora tan slo necesita la Piedra Alma de[ENTER]Jinunggyi para ayudarle a entender mejor los[ENTER]resultados de su investigacin. " -gameforge.collect_quest_lv30._250_say = " Puedes conseguirla de diferentes Orcos lite en[ENTER]el Valle de Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Has encontrado la Piedra de Almas Jinunggyis. " -gameforge.collect_quest_lv30._270_npcChat = " Tengo la Piedra Alma de Jinunggyi. " -gameforge.collect_quest_lv30._280_say = " Muchas gracias![ENTER]Para recompensarte, voy a darte esta receta. No[ENTER]hay mucha gente que sepa de qu est hecha y su[ENTER]secreto est cuidadosamente guardado.[ENTER]La pocin que puedes hacer con la receta da alas[ENTER]a tus pies. Ve y busca a Baek-Go. l te har la[ENTER]pocin.[ENTER]Adis, mi amigo.[ENTER]Con tu ayudo he sido capaz de averiguar algunas[ENTER]cosas importantes sobre los Orcos. " -gameforge.collect_quest_lv30._290_say = " Por favor vuelve cuando hayas encontrado la[ENTER]Piedra Alma de Jinunggyi. " -gameforge.collect_quest_lv30._300_sendLetter = " La recompensa de Chaegirab " -gameforge.collect_quest_lv30._30_npcChat = " Escchame. " -gameforge.collect_quest_lv30._310_targetVid = " La recompensa de Chaegirab " -gameforge.collect_quest_lv30._320_say = " Como recompensa por los dientes de orco y la[ENTER]Piedra de Almas Jinunggyis, el bilogo Chaegirab[ENTER]te ha dado la receta de una pocin secreta.[ENTER]Por favor, dle la receta a Baek-Go. l crear la[ENTER]pocin. " -gameforge.collect_quest_lv30._330_npcChat = " La receta secreta " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Oh, sta es la receta secreta de Chaegirab el[ENTER]Bilogo? Hm, aumentar tu velocidad de movimiento[ENTER]en 10 puntos.[ENTER]Aqu est tu pocin![ENTER]Se supone que tambin debo darte esta Caja de[ENTER]bano Rojo. Oculta una valiosa sorpresa. " -gameforge.collect_quest_lv30._360_sayReward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu velocidad de movimiento se ha[ENTER]incrementado permanentemente en 10 puntos. " -gameforge.collect_quest_lv30._370_npcChat = " Otro intento " -gameforge.collect_quest_lv30._380_say = " Puedes intentarlo de nuevo? Hm... muy bien. Me[ENTER]gusta bastante, pero por favor, intntalo de[ENTER]nuevo. Bien, nos vemos ms tarde. " -gameforge.collect_quest_lv30._40_say = " Oh!!! Por favor, aydame. Estoy recogiendo[ENTER]informacin sobre los monstruos en nuestro reino,[ENTER]pero no puedo manejarlo yo solo. En realidad,[ENTER]debera recoger la informacin por mi cuenta.[ENTER]Creo que puedes imaginar que yo, un simple[ENTER]bilogo, tiene problemas con eso. Por favor,[ENTER]aydame. Por supuesto, recibirs una buena[ENTER]recompensa por ayudarme. " -gameforge.collect_quest_lv30._50_say = " Actualmente, estoy examinando a los orcos del[ENTER]Valle del Dragn. Los dientes de orco pueden[ENTER]incluso moler hierro, lo que es increblemente[ENTER]interesante.[ENTER]A pesar de las diferencias obvias, muchos[ENTER]investigadores piensan que la raza humana est[ENTER]emparentada con la raza de los Orcos. Quiz los[ENTER]dientes de Orco me puedan decir ms y me den una[ENTER]pista vital sobre la historia de nuestra[ENTER]evolucin.[ENTER] " -gameforge.collect_quest_lv30._60_say = " Puedes traerme unos cuantos dientes? Pero[ENTER]necesito dientes especiales. Treme una muela,[ENTER]pero solo una cada vez, para que pueda[ENTER]examinarla. Buena suerte! " -gameforge.collect_quest_lv30._70_sendLetter = " La investigacin del Bilogo " -gameforge.collect_quest_lv30._80_sayTitle = " Los dientes de los orcos del Valle del Dragn. " -gameforge.collect_quest_lv30._90_say = " El Bilogo Chaegirab, aprendiz de Uriel, necesita[ENTER]10 Dientes de Orco del Valle de Seungryong para[ENTER]su investigacin. Llvale los dientes de uno en[ENTER]uno para que pueda estudiarlos individualmente. " +gameforge.collect_quest_lv30._100_sayReward = "[LC;295;%s] " +gameforge.collect_quest_lv30._10_sendLetter = "[LC;294] " +gameforge.collect_quest_lv30._110_say = "[LC;296] " +gameforge.collect_quest_lv30._120_say = "[LC;653] " +gameforge.collect_quest_lv30._130_say = "[LC;298] " +gameforge.collect_quest_lv30._140_npcChat = "[LC;299] " +gameforge.collect_quest_lv30._150_say = "[LC;300] " +gameforge.collect_quest_lv30._160_say = "[LC;301;%s] " +gameforge.collect_quest_lv30._170_say = "[LC;302] " +gameforge.collect_quest_lv30._180_say = "[LC;303] " +gameforge.collect_quest_lv30._190_say = "[LC;304] " +gameforge.collect_quest_lv30._200_say = "[LC;418] " +gameforge.collect_quest_lv30._20_say = "[LC;566] " +gameforge.collect_quest_lv30._210_sendLetter = "[LC;307] " +gameforge.collect_quest_lv30._220_sayTitle = "[LC;308] " +gameforge.collect_quest_lv30._230_sayReward = "[LC;454] " +gameforge.collect_quest_lv30._240_say = "[LC;310] " +gameforge.collect_quest_lv30._250_say = "[LC;311] " +gameforge.collect_quest_lv30._260_sendLetter = "[LC;312] " +gameforge.collect_quest_lv30._270_npcChat = "[LC;313] " +gameforge.collect_quest_lv30._280_say = "[LC;314] " +gameforge.collect_quest_lv30._290_say = "[LC;315] " +gameforge.collect_quest_lv30._300_sendLetter = "[LC;317] " +gameforge.collect_quest_lv30._30_npcChat = "[LC;316] " +gameforge.collect_quest_lv30._310_targetVid = "[LC;317] " +gameforge.collect_quest_lv30._320_say = "[LC;319] " +gameforge.collect_quest_lv30._330_npcChat = "[LC;320] " +gameforge.collect_quest_lv30._340_sayTitle = "[LC;169] " +gameforge.collect_quest_lv30._350_say = "[LC;322] " +gameforge.collect_quest_lv30._360_sayReward = "[LC;323] " +gameforge.collect_quest_lv30._370_npcChat = "[LC;324] " +gameforge.collect_quest_lv30._380_say = "[LC;325] " +gameforge.collect_quest_lv30._40_say = "[LC;326] " +gameforge.collect_quest_lv30._50_say = "[LC;327] " +gameforge.collect_quest_lv30._60_say = "[LC;328] " +gameforge.collect_quest_lv30._70_sendLetter = "[LC;307] " +gameforge.collect_quest_lv30._80_sayTitle = "[LC;330] " +gameforge.collect_quest_lv30._90_say = "[LC;331] " gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Has entregado %s libros hasta ahora. " -gameforge.collect_quest_lv40._10_sendLetter = " La peticin del Bilogo " -gameforge.collect_quest_lv40._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv40._120_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv40._130_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado un Libro Maldicin. " -gameforge.collect_quest_lv40._140_npcChat = " Los libros de maldiciones completas " -gameforge.collect_quest_lv40._150_say = " Oh, has encontrado un Libro Maldicin! Dame un[ENTER]segundo para comprobarlo... " -gameforge.collect_quest_lv40._160_say = " Oh! Este Libro Maldicin es de la mejor[ENTER]calidad! Voy a empezar mi investigacin[ENTER]inmediatamente. Aunque todava necesito otros %s.[ENTER]Por favor intntalo y encuentra alguno![ENTER]Y recuerda que necesito tiempo para leer. No[ENTER]podr examinar el siguiente libro hasta maana. " -gameforge.collect_quest_lv40._170_say = " Has recogido los 15 libros! Gracias. Ahora slo[ENTER]necesito obtener la Piedra Alma del Templo, que[ENTER]tambin acta como llave. Haras esta tarea para[ENTER]mi? Puedes conseguirla de los monstruos del[ENTER]interior del Templo Hwang. " -gameforge.collect_quest_lv40._180_say = " Hm, este libro es apenas legible y las pginas se[ENTER]rompen cuando trato de girarlas... Lo siento,[ENTER]pero este libro es intil para mi. Por favor[ENTER]treme otro![ENTER]Todava necesitar tiempo para salvar un par de[ENTER]pginas. No podr examinar otro libro hasta[ENTER]maana. " -gameforge.collect_quest_lv40._190_say = " Vuelve cuando hayas encontrado otro Libro[ENTER]Maldicin. " -gameforge.collect_quest_lv40._200_say = " Lo siento mucho, pero no he terminado de estudiar[ENTER]el ltimo libro. Te importa volver ms tarde? " -gameforge.collect_quest_lv40._20_sayTitle = " La investigacin del Bilogo " -gameforge.collect_quest_lv40._210_targetVid = " La investigacin del Bilogo " -gameforge.collect_quest_lv40._220_sayTitle = " La Piedra de Almas del templo " -gameforge.collect_quest_lv40._230_say = " Finalmente has encontrado la Piedra Alma del[ENTER]Templo! Llvasela al Bilogo Chaegirab. Ya te[ENTER]est esperando. " -gameforge.collect_quest_lv40._240_sayTitle = " La Piedra de Almas del templo " -gameforge.collect_quest_lv40._250_say = " Has conseguido los 15 Libros Maldicin para la[ENTER]investigacin del Bilogo Chaegirab.[ENTER]Ahora slo necesita la Piedra Alma del Templo[ENTER]para ayudarle a entender la escritura de la secta[ENTER]secreta. " -gameforge.collect_quest_lv40._260_say = " Puedes conseguirla de los Esotricos en el Templo[ENTER]Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = " Has encontrado la Piedra Alma del Templo. " -gameforge.collect_quest_lv40._280_npcChat = " Tengo la Piedra Alma del Templo. " -gameforge.collect_quest_lv40._290_say = " Muchas gracias![ENTER]Como recompensa, voy a darte esta receta. Sus[ENTER]ingredientes son conocidos por muy pocos y su[ENTER]secreto est cuidadosamente guardado. La pocin[ENTER]que puede ser producida con la receta acelerar[ENTER]tu brazo del arma. Ve y busca a Baek-Go. l[ENTER]producir la pocin para ti.[ENTER]Adis, mi amigo. Gracias a ti, he podido[ENTER]averiguar mucha informacin importante sobre la[ENTER]magia antigua. " -gameforge.collect_quest_lv40._295_say = " Vuelve cuando hayas encontrado la Piedra Alma del[ENTER]Templo. " -gameforge.collect_quest_lv40._300_sendLetter = " La recompensa de Chaegirab " -gameforge.collect_quest_lv40._30_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv40._310_sayTitle = " La recompensa de Chaegirab " -gameforge.collect_quest_lv40._320_say = " Como recompensa por los Libros Maldicin y la[ENTER]Piedra Alma, el Bilogo Chaegirab te ha dado una[ENTER]receta secreta.[ENTER]Ve con Baek-Go ahora, l har la cura milagrosa[ENTER]para ti. " -gameforge.collect_quest_lv40._330_npcChat = " La receta secreta " -gameforge.collect_quest_lv40._340_say = " Oh, es la receta secreta del Bilogo Chaegirab?[ENTER]Hm, aumentar tu velocidad de ataque en 5 puntos.[ENTER]Aqu est tu pocin! Se supone que tambin debo[ENTER]darte esta caja de madera. Cudala bien. " -gameforge.collect_quest_lv40._350_sayReward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu velocidad de ataque aumenta[ENTER]permanentemente en 5 puntos. " -gameforge.collect_quest_lv40._40_npcChat = " Escchame. " -gameforge.collect_quest_lv40._50_say = " Ah, que bien que ests aqu! Necesito tu ayuda.[ENTER]No slo estoy estudiando cada criatura de este[ENTER]reino, sino tambin estoy haciendo notas sobre[ENTER]varios hechizos mgicos. No puedo hacerlo todo[ENTER]por mi mismo porque no tengo suficiente tiempo[ENTER]para ir de excursin. Podras ocuparte de eso[ENTER]por mi? " -gameforge.collect_quest_lv40._60_say = " Quiero avriguar ms sobre la secta secreta en el[ENTER]Valle de Seungryong. Creo que tienen informacin[ENTER]sobre la magia de antao; estoy especialmente[ENTER]interesado en los Libros Maldicin que han[ENTER]producido. Probablemente son la pieza clave de[ENTER]informacin que me falta para mi investigacin. " -gameforge.collect_quest_lv40._70_say = " Por favor treme esos libros! Y asegrate de que[ENTER]estan intactos - algunos de ellos son tan viejos[ENTER]que son apenas legibles.[ENTER]No puedo hacer nada con ninguno de esos.[ENTER]Necesito en total 15 Libros Maldicin para mi[ENTER]investigacin.[ENTER]Treme slo uno cada vez para que pueda[ENTER]estudiarlos individualmente. " -gameforge.collect_quest_lv40._80_sayTitle = " La magia de antao " -gameforge.collect_quest_lv40._90_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]investigando los hechizos de antao. En el Valle[ENTER]de Seungryong hay 15 libros de una coleccin de[ENTER]Libros Maldicin. Lleva esos libros a Chaegirab,[ENTER]pero llvale slo uno cada vez.[ENTER]Puedes conseguirlos de los Torturadores Oscuros y[ENTER]los Gran Torturador. " +gameforge.collect_quest_lv40._100_sayReward = "[LC;333;%s] " +gameforge.collect_quest_lv40._10_sendLetter = "[LC;294] " +gameforge.collect_quest_lv40._110_say = "[LC;296] " +gameforge.collect_quest_lv40._120_say = "[LC;653] " +gameforge.collect_quest_lv40._130_say = "[LC;336] " +gameforge.collect_quest_lv40._140_npcChat = "[LC;337] " +gameforge.collect_quest_lv40._150_say = "[LC;338] " +gameforge.collect_quest_lv40._160_say = "[LC;339;%s] " +gameforge.collect_quest_lv40._170_say = "[LC;340] " +gameforge.collect_quest_lv40._180_say = "[LC;341] " +gameforge.collect_quest_lv40._190_say = "[LC;342] " +gameforge.collect_quest_lv40._200_say = "[LC;344] " +gameforge.collect_quest_lv40._20_sayTitle = "[LC;307] " +gameforge.collect_quest_lv40._210_targetVid = "[LC;307] " +gameforge.collect_quest_lv40._220_sayTitle = "[LC;346] " +gameforge.collect_quest_lv40._230_say = "[LC;347] " +gameforge.collect_quest_lv40._240_sayTitle = "[LC;346] " +gameforge.collect_quest_lv40._250_say = "[LC;349] " +gameforge.collect_quest_lv40._260_say = "[LC;350] " +gameforge.collect_quest_lv40._270_sendLetter = "[LC;351] " +gameforge.collect_quest_lv40._280_npcChat = "[LC;352] " +gameforge.collect_quest_lv40._290_say = "[LC;353] " +gameforge.collect_quest_lv40._295_say = "[LC;354] " +gameforge.collect_quest_lv40._300_sendLetter = "[LC;317] " +gameforge.collect_quest_lv40._30_say = "[LC;566] " +gameforge.collect_quest_lv40._310_sayTitle = "[LC;317] " +gameforge.collect_quest_lv40._320_say = "[LC;358] " +gameforge.collect_quest_lv40._330_npcChat = "[LC;320] " +gameforge.collect_quest_lv40._340_say = "[LC;360] " +gameforge.collect_quest_lv40._350_sayReward = "[LC;361] " +gameforge.collect_quest_lv40._40_npcChat = "[LC;316] " +gameforge.collect_quest_lv40._50_say = "[LC;363] " +gameforge.collect_quest_lv40._60_say = "[LC;364] " +gameforge.collect_quest_lv40._70_say = "[LC;365] " +gameforge.collect_quest_lv40._80_sayTitle = "[LC;366] " +gameforge.collect_quest_lv40._90_say = "[LC;367] " gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]examinando las criaturas de la Torre Demonaca.[ENTER]Necesita 15 Recuerdos del Demonio para su[ENTER]investigacin. Llvale uno cada vez para que[ENTER]pueda examinarlos individualmente.[ENTER]Puedes conseguirlos de los demonios en la torre. " -gameforge.collect_quest_lv50._10_sendLetter = " La peticin del Bilogo " -gameforge.collect_quest_lv50._110_sayReward = " Has entregado %s Recuerdos del Demonio hasta[ENTER]ahora. " -gameforge.collect_quest_lv50._120_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv50._130_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv50._140_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado un Recuerdo del Demonio. " -gameforge.collect_quest_lv50._150_npcChat = " Los Recuerdos del Demonio " -gameforge.collect_quest_lv50._160_say = " Oh, has encontrado uno![ENTER]Dame un segundo para comprobarlo... " -gameforge.collect_quest_lv50._170_say = " Oh! Este Recuerdo es de la mejor calidad! Voy a[ENTER]empezar mi investigacin inmediatamente.[ENTER]Aunque todava necesito otros %s. Por favor[ENTER]intntalo y encuentra alguno![ENTER][ENTER]Y recuerda que necesito tiempo. No podr examinar[ENTER]el siguiente Recuerdo del Demonio hasta maana. " -gameforge.collect_quest_lv50._180_say = " Ya has conseguido los 15 Recuerdos del Demonio![ENTER]Gracias. Ahora slo necesito una Piedra Alma de[ENTER]Sagyi para averiguar todos sus secretos. Haras[ENTER]esto por mi?[ENTER]Puedes conseguirla de los demonios en la Torre[ENTER]Demonaca. " -gameforge.collect_quest_lv50._190_say = " Hm, ves esos profundos araazos? Me temo que no[ENTER]puedo aprender mucho de este recuerdo daado.[ENTER]Por favor consgueme otro![ENTER][ENTER]Sin embargo necesito tiempo para analizarlo. No[ENTER]podr examinar el siguiente Recuerdo del Demonio[ENTER]hasta maana. " -gameforge.collect_quest_lv50._195_say = " Por favor, regresa cuando hayas encontrado otro[ENTER]Recuerdo del Demonio. " -gameforge.collect_quest_lv50._200_say = " Lo siento, pero todava no he terminado de[ENTER]analizar la ltima. Te importa volver ms tarde? " -gameforge.collect_quest_lv50._20_sayTitle = " La investigacin del Bilogo " -gameforge.collect_quest_lv50._210_sendLetter = " La investigacin del Bilogo " -gameforge.collect_quest_lv50._220_sayTitle = " Piedra Alma de Sagyi " -gameforge.collect_quest_lv50._230_say = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv50._240_say = " Has conseguido los 15 Recuerdos del Demonio para[ENTER]la investigacin del Bilogo Chaegirab.[ENTER]Para poder interpretarlos adecuadamente,[ENTER]Chaegirab necesita una Piedra Alma de Sagyi. " -gameforge.collect_quest_lv50._250_say = " Puedes conseguirla de los demonios en la Torre[ENTER]del Demonio. " -gameforge.collect_quest_lv50._260_sendLetter = " Has encontrado la Piedra Alma de Sagyi. " -gameforge.collect_quest_lv50._270_npcChat = " Tengo la Piedra Alma de Sagyi. " -gameforge.collect_quest_lv50._280_say = " Muchas gracias! Para recompensarte, voy a darte[ENTER]esta receta. Su composicin es conocida por muy[ENTER]pocos y su secreto est guardado cuidadosamente.[ENTER]La pocin que puede hacerse con la receta mejora[ENTER]tu instinto de evasin. Ve y busca a Baek-Go. l[ENTER]crear la pocin para ti.[ENTER]Adis, mi amigo. Gracias a tu ayuda he sido capaz[ENTER]de averiguar informacin importante sobre los[ENTER]demonios. " -gameforge.collect_quest_lv50._290_sendLetter = " La recompensa de Chaegirab " -gameforge.collect_quest_lv50._295_say = " Vuelve cuando hayas encontrado la Piedra Alma de[ENTER]Sagyi. " -gameforge.collect_quest_lv50._300_sayTitle = " La recompensa de Chaegirab " -gameforge.collect_quest_lv50._30_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv50._310_say = " Como recompensa por los Recuerdos del Demonio y[ENTER]la Piedra Alma, el Bilogo Chaegirab te ha dado[ENTER]una receta secreta. Ahora ve con Baek-Go, l har[ENTER]la cura milagrosa para ti. " -gameforge.collect_quest_lv50._320_say = " Oh, es esta la receta secreta del Bilogo[ENTER]Chaegirab? Hm, aumentar tu defensa en 60 puntos.[ENTER]Aqu est tu pocin! Se supone que tambin debo[ENTER]darte esta caja de madera. Cudala bien. " -gameforge.collect_quest_lv50._330_sayReward = " Como recompena por completar la peticin de[ENTER]Chaegirab tu defensa aumenta permanentemente en[ENTER]60 puntos. " -gameforge.collect_quest_lv50._40_npcChat = " Escchame. " -gameforge.collect_quest_lv50._50_say = " Que bien que ests aqu! Estoy examinando cada[ENTER]criatura oscura en este reino. Estoy seguro de[ENTER]que entiendes que como estudioso, no puedo[ENTER]simplemente salir y cazar monstruos para mi[ENTER]propia investigacin. Podras ayudarme? " -gameforge.collect_quest_lv50._60_say = " En el transcurso de mi investigacin quiero[ENTER]estudiar los demonios de la Torre Demonaca.[ENTER]Puedo sentir la energa oscura del edificio y de[ENTER]las criaturas que hay dentro desde aqu. Puedes[ENTER]obtener un resto de demonio para mi[ENTER]investigacin? " -gameforge.collect_quest_lv50._70_say = " Estara muy agradecido por tu ayuda. Pero debes[ENTER]tener esto en cuenta: los restos de Demonio[ENTER]tienen diferentes niveles de calidad. Sin[ENTER]embargo, necesito los de alta calidad para mi[ENTER]investigacin.[ENTER]En total necesito 15 de ellos. Por favor,[ENTER]tramelos de uno en uno, ya que la investigacin[ENTER]lleva bastante tiempo. " -gameforge.collect_quest_lv50._80_sendLetter = " La investigacin del Bilogo " -gameforge.collect_quest_lv50._90_sayTitle = " Los Recuerdos del Demonio " +gameforge.collect_quest_lv50._100_say = "[LC;369] " +gameforge.collect_quest_lv50._10_sendLetter = "[LC;294] " +gameforge.collect_quest_lv50._110_sayReward = "[LC;370;%s] " +gameforge.collect_quest_lv50._120_say = "[LC;296] " +gameforge.collect_quest_lv50._130_say = "[LC;653] " +gameforge.collect_quest_lv50._140_say = "[LC;373] " +gameforge.collect_quest_lv50._150_npcChat = "[LC;374] " +gameforge.collect_quest_lv50._160_say = "[LC;375] " +gameforge.collect_quest_lv50._170_say = "[LC;376;%s] " +gameforge.collect_quest_lv50._180_say = "[LC;377] " +gameforge.collect_quest_lv50._190_say = "[LC;378] " +gameforge.collect_quest_lv50._195_say = "[LC;379] " +gameforge.collect_quest_lv50._200_say = "[LC;418] " +gameforge.collect_quest_lv50._20_sayTitle = "[LC;307] " +gameforge.collect_quest_lv50._210_sendLetter = "[LC;307] " +gameforge.collect_quest_lv50._220_sayTitle = "[LC;383] " +gameforge.collect_quest_lv50._230_say = "[LC;454] " +gameforge.collect_quest_lv50._240_say = "[LC;385] " +gameforge.collect_quest_lv50._250_say = "[LC;386] " +gameforge.collect_quest_lv50._260_sendLetter = "[LC;387] " +gameforge.collect_quest_lv50._270_npcChat = "[LC;388] " +gameforge.collect_quest_lv50._280_say = "[LC;389] " +gameforge.collect_quest_lv50._290_sendLetter = "[LC;317] " +gameforge.collect_quest_lv50._295_say = "[LC;391] " +gameforge.collect_quest_lv50._300_sayTitle = "[LC;317] " +gameforge.collect_quest_lv50._30_say = "[LC;566] " +gameforge.collect_quest_lv50._310_say = "[LC;394] " +gameforge.collect_quest_lv50._320_say = "[LC;395] " +gameforge.collect_quest_lv50._330_sayReward = "[LC;396] " +gameforge.collect_quest_lv50._40_npcChat = "[LC;316] " +gameforge.collect_quest_lv50._50_say = "[LC;398] " +gameforge.collect_quest_lv50._60_say = "[LC;399] " +gameforge.collect_quest_lv50._70_say = "[LC;400] " +gameforge.collect_quest_lv50._80_sendLetter = "[LC;307] " +gameforge.collect_quest_lv50._90_sayTitle = "[LC;374] " gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Bolas de Hielo del Monte Sohan " -gameforge.collect_quest_lv60._10_sendLetter = " La peticin del Bilogo " -gameforge.collect_quest_lv60._110_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]examinando el Monte Sohan en la parte occidental[ENTER]del continente. Necesita 20 Bolas de Hielo para[ENTER]su investigacin. Llvale una cada vez, para que[ENTER]pueda examinarlas individualmente.[ENTER]Puedes conseguirlas de los Golem de Hielo. " -gameforge.collect_quest_lv60._110_sayReward = " Has entregado %s Bolas de Hielo hasta ahora. " -gameforge.collect_quest_lv60._120_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv60._130_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv60._140_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Bola de Hielo. " -gameforge.collect_quest_lv60._160_npcChat = " Las Bolas de Hielo " -gameforge.collect_quest_lv60._170_say = " Oh, has encontrado una Bola de Hielo![ENTER]Dame un segundo para comprobarla... " -gameforge.collect_quest_lv60._180_say = " Oh! Esta Bola de Hielo es de la mejor calidad![ENTER]Voy a empezar mi investigacin inmediatamente.[ENTER]Pero todava necesito otras %s. Por favor[ENTER]intntalo y encuentra alguna![ENTER][ENTER]Y recuerda que necesito tiempo. No podr examinar[ENTER]la siguiente Bola de Hielo hasta maana. " -gameforge.collect_quest_lv60._190_say = " Has recogido las 20 Bolas de Hielo! Gracias.[ENTER]Ahora slo necesito una Piedra Alma de Aurtumryu[ENTER]para resolver el misterio de la Montaa Helada.[ENTER]Podras ocuparte de esto? Puedes conseguirla de[ENTER]las Criaturas de Hielo. " -gameforge.collect_quest_lv60._200_say = " Hm, desafortunadamente esta ya se ha derretido y[ENTER]es intil para mi. Por favor consgueme otra![ENTER][ENTER]Aunque todava voy a tratar de averiguar lo[ENTER]mximo posible sobre esta nieve medio derretida.[ENTER]No podr examinar la siguiente Bola de Hielo[ENTER]hasta maana. " -gameforge.collect_quest_lv60._205_say = " Vuelve cuando hayas encontrado otra Bola de Hielo. " -gameforge.collect_quest_lv60._20_sayTitle = " La investigacin del Bilogo " -gameforge.collect_quest_lv60._210_say = " Lo siento, pero todava no he terminado de[ENTER]analizar la ltima. Te importa volver ms tarde? " -gameforge.collect_quest_lv60._220_sendLetter = " La investigacin del Bilogo " -gameforge.collect_quest_lv60._230_sayTitle = " Piedra Alma de Aurtumryu " -gameforge.collect_quest_lv60._240_say = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv60._250_sayTitle = " Piedra Alma de Aurtumryu " -gameforge.collect_quest_lv60._260_say = " Ya has conseguido las 20 Bolas de Hielo para la[ENTER]investigacin del Bilogo Chaegirab.[ENTER]Ahora slo necesita una Piedra Alma de Aurtumryu[ENTER]para ayudarle a entender su estructura cristalina[ENTER]especial. " -gameforge.collect_quest_lv60._270_say = " Puedes conseguirla de las diferentes Criaturas de[ENTER]Hielo en el Monte Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = " Has encontrado la Piedra Alma de Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = " Tengo la Piedra Alma de Aurtumryu. " -gameforge.collect_quest_lv60._300_say = " Muchas gracias! Como recompensa, voy a darte[ENTER]esta receta. Su composicin es conocida por muy[ENTER]pocos y su secreto est cuidadosamente guardado.[ENTER]La pocin que puedes hacer con la receta mejora[ENTER]tu fuerza de ataque. Ve y busca a Baek-Go. l[ENTER]crear la pocin para ti.[ENTER]Adis, mi amigo. Gracias a tu ayudo he sido capaz[ENTER]de averiguar informacin importante sobre la[ENTER]Tierra de Hielo. " -gameforge.collect_quest_lv60._305_say = " Vuelve cuando hayas encontrado la Piedra Alma[ENTER]Aurtumryu. " -gameforge.collect_quest_lv60._30_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv60._310_sendLetter = " La recompensa de Chaegirab " -gameforge.collect_quest_lv60._320_say = " Como recompensa por las Bolas de Hielo y la[ENTER]Piedra Alma, el Bilogo Chaegirab te ha dado una[ENTER]receta secreta. Ahora ve con Baek-Go, l har la[ENTER]cura milagrosa para ti. " -gameforge.collect_quest_lv60._330_npcChat = " La receta secreta " -gameforge.collect_quest_lv60._340_say = " Oh, esta es la receta secreta del Bilogo[ENTER]Chaegirab? Hm, aumentar tu valor de ataque en 50[ENTER]puntos. Aqu est tu pocin! Se supone que[ENTER]tambin debo darte esta Caja de Madera. Cudala[ENTER]bien. " -gameforge.collect_quest_lv60._350_say = " Gracias. De qu color es la Caja esta vez? " -gameforge.collect_quest_lv60._360_say = " Veamos...[ENTER]Ah, es la Caja bano Verde Claro. Aqu est! " -gameforge.collect_quest_lv60._370_sayReward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu valor de ataque aumenta[ENTER]permanentemente en 50 puntos. " -gameforge.collect_quest_lv60._40_npcChat = " Escchame. " -gameforge.collect_quest_lv60._50_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Oh, eres t! Acrcate. Actualmente estoy[ENTER]reuniendo informacin sobre la Tierra de Hielo en[ENTER]el oeste y las criaturas que viven all.[ENTER]Por desgracia no puedo ir yo mismo y enriquecer[ENTER]mi investigacin con mis propias observaciones.[ENTER]Podras ocuparte de esto por mi? " -gameforge.collect_quest_lv60._70_say = " Has visto alguna vez el pas del hielo eterno?[ENTER]Los rumores dicen que fue rodeado por un poder[ENTER]inexplicable en los tiempos antiguos. Por eso los[ENTER]magos y eruditos estn tan interesados en este[ENTER]lugar en la actualidad. Pero debido a su lejana[ENTER]apenas ha sido explorado. " -gameforge.collect_quest_lv60._80_say = " Aparentemente las Bolas de Hielo, de las que[ENTER]consiste en parte la montaa, tienen una[ENTER]estructura cristalina inusual. Treme 20 de[ENTER]ellas, pero tremelas individualmete para que[ENTER]pueda examinarlas por separado. Y asegrate de[ENTER]que no me traes alguna que ya est medio[ENTER]derretida, porque no durarn lo suficiente para[ENTER]mis extensos experimentos. " -gameforge.collect_quest_lv60._90_sendLetter = " La investigacin del Bilogo " +gameforge.collect_quest_lv60._100_sayTitle = "[LC;404] " +gameforge.collect_quest_lv60._10_sendLetter = "[LC;294] " +gameforge.collect_quest_lv60._110_say = "[LC;405] " +gameforge.collect_quest_lv60._110_sayReward = "[LC;406;%s] " +gameforge.collect_quest_lv60._120_say = "[LC;296] " +gameforge.collect_quest_lv60._130_say = "[LC;653] " +gameforge.collect_quest_lv60._140_sayTitle = "[LC;201] " +gameforge.collect_quest_lv60._150_say = "[LC;410] " +gameforge.collect_quest_lv60._160_npcChat = "[LC;411] " +gameforge.collect_quest_lv60._170_say = "[LC;412] " +gameforge.collect_quest_lv60._180_say = "[LC;413;%s] " +gameforge.collect_quest_lv60._190_say = "[LC;414] " +gameforge.collect_quest_lv60._200_say = "[LC;416] " +gameforge.collect_quest_lv60._205_say = "[LC;417] " +gameforge.collect_quest_lv60._20_sayTitle = "[LC;307] " +gameforge.collect_quest_lv60._210_say = "[LC;418] " +gameforge.collect_quest_lv60._220_sendLetter = "[LC;307] " +gameforge.collect_quest_lv60._230_sayTitle = "[LC;420] " +gameforge.collect_quest_lv60._240_say = "[LC;454] " +gameforge.collect_quest_lv60._250_sayTitle = "[LC;420] " +gameforge.collect_quest_lv60._260_say = "[LC;423] " +gameforge.collect_quest_lv60._270_say = "[LC;424] " +gameforge.collect_quest_lv60._280_sendLetter = "[LC;425] " +gameforge.collect_quest_lv60._290_npcChat = "[LC;426] " +gameforge.collect_quest_lv60._300_say = "[LC;428] " +gameforge.collect_quest_lv60._305_say = "[LC;429] " +gameforge.collect_quest_lv60._30_say = "[LC;566] " +gameforge.collect_quest_lv60._310_sendLetter = "[LC;317] " +gameforge.collect_quest_lv60._320_say = "[LC;431] " +gameforge.collect_quest_lv60._330_npcChat = "[LC;320] " +gameforge.collect_quest_lv60._340_say = "[LC;433] " +gameforge.collect_quest_lv60._350_say = "[LC;434] " +gameforge.collect_quest_lv60._360_say = "[LC;435] " +gameforge.collect_quest_lv60._370_sayReward = "[LC;436] " +gameforge.collect_quest_lv60._40_npcChat = "[LC;316] " +gameforge.collect_quest_lv60._50_sayTitle = "[LC;201] " +gameforge.collect_quest_lv60._60_say = "[LC;439] " +gameforge.collect_quest_lv60._70_say = "[LC;440] " +gameforge.collect_quest_lv60._80_say = "[LC;441] " +gameforge.collect_quest_lv60._90_sendLetter = "[LC;307] " gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Rama de Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = " La investigacin del Bilogo " -gameforge.collect_quest_lv70._110_sendLetter = " Has encontrado una Rama de Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = " Las Ramas de Zelkova " -gameforge.collect_quest_lv70._130_say = " Oh, has encontrado una rama![ENTER]Dame un segundo para comprobarla... " -gameforge.collect_quest_lv70._140_say = " Oh! Esta Rama de Zelkova es de la mejor calidad.[ENTER]Voy a empezar mi investigacin inmediatamente.[ENTER]Pero necesito otras %s. Por favor intntalo y[ENTER]encuentra alguna![ENTER][ENTER]Y recuerda que necesito tiempo para el anlisis.[ENTER]No podr examinar la siguiente hasta maana. " -gameforge.collect_quest_lv70._150_say = " Has recogido las 25 Ramas de Zelkova! Gracias.[ENTER]Ahora slo necesito una Piedra Alma de Gyimok[ENTER]para ayudarme a entender el crecimiento de esos[ENTER]rboles. Podras ocuparte de esto por mi? Puedes[ENTER]encontrarla por los rboles en el Bosque[ENTER]Fantasma. " -gameforge.collect_quest_lv70._160_say = " Hm, esta rama es ms bien delgada y raqutica. Me[ENTER]temo que no es de mucho uso para mi. Consgueme[ENTER]otra![ENTER]Aunque todava voy a intentar experimentar con[ENTER]esta. No podr examinar la siguiente Rama de[ENTER]Zelkova hasta maana. " -gameforge.collect_quest_lv70._165_say = " Vuelve cuando hayas encontrado otra Rama de[ENTER]Zelkova. " -gameforge.collect_quest_lv70._170_say = " Lo siento, pero todava no he terminado de[ENTER]analizar la ltima. Te importa volver ms tarde? " -gameforge.collect_quest_lv70._180_sayTitle = " Piedra Alma de Gyimok " -gameforge.collect_quest_lv70._190_say = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv70._200_sayTitle = " Piedra Alma de Gyimok " -gameforge.collect_quest_lv70._20_say = " Hola, es agradable verte! Actualmente estoy[ENTER]estudiando el Bosque Fantasma y las extraas[ENTER]criaturas que viven ah. Como ya sabes, no tengo[ENTER]tiempo suficiente para ir de excursin as que[ENTER]dependo de tu ayuda. Podras recoger algo de[ENTER]informacin para mi? " -gameforge.collect_quest_lv70._210_say = " Has conseguido las 25 Ramas de Zelkova para la[ENTER]investigacin del Bilogo Chaegirab. Chaegirab[ENTER]necesita la Piedra Alma de Gyimok para ayudarle a[ENTER]entender completamente las propiedades de las[ENTER]ramas. " -gameforge.collect_quest_lv70._220_say = " Puedes conseguirla de los rboles en el Bosque[ENTER]Fantasma. " -gameforge.collect_quest_lv70._230_sendLetter = " Has encontrado la Piedra Alma de Gyimok. " -gameforge.collect_quest_lv70._240_npcChat = " Tengo la Piedra Alma de Gyimok. " -gameforge.collect_quest_lv70._250_say = " Muchas gracias![ENTER]Como recompensa, voy a darte esta receta. Su[ENTER]contenido no es conocido por muchos y su secreto[ENTER]esta guardado cuidadosamente. Ve y busca a[ENTER]Baek-Go. l crear la pocin para ti. Adis, mi[ENTER]amigo. Gracias a tu ayuda he sido capaz de[ENTER]averiguar mucha informacin importante sobre el[ENTER]Bosque Fantasma. " -gameforge.collect_quest_lv70._255_say = " Por favor vuelve cuando hayas encontrado la[ENTER]Piedra Alma de Gyimok. " -gameforge.collect_quest_lv70._260_say = " Como recompensa por las Ramas de Zelkova y la[ENTER]Piedra Alma, el Bilogo Chaegirab te ha dado una[ENTER]receta secreta. Ve con Baek-Go ahora, l har la[ENTER]cura milagrosa para ti. " -gameforge.collect_quest_lv70._270_say = " Oh, esta es la receta secreta del Bilogo[ENTER]Chaegirab? Hm, aumentar tu resistencia a los[ENTER]daos en un 10% y tu velocidad de movimiento en[ENTER]11 puntos. Aqu est tu pocin! " -gameforge.collect_quest_lv70._280_say = " Se supone que tambin debo darte esta Caja de[ENTER]bano Verde. Por favor cudala bien. " -gameforge.collect_quest_lv70._290_sayReward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu resistencia a los daos aumentar[ENTER]en un 10% permanentemente y tu velocidad de[ENTER]movimiento aumentar en 11 puntos. " -gameforge.collect_quest_lv70._30_say = " Es sobre el lugar que ellos llaman el Bosque[ENTER]Fantasma. Despus de que las Piedras Metin[ENTER]propagasen su influencia sobre el continente,[ENTER]terribles fantasmas alcanzaron este lugar. Esto[ENTER]lo hace uno de los ms interesantes pero tambin[ENTER]ms peligrosos sitios para estudiar. As que ten[ENTER]cuidado. " -gameforge.collect_quest_lv70._40_say = " Necesito 25 ramas Zelkova para mi investigacin,[ENTER]sin embargo slo necesito aquellas que son[ENTER]delgadas y estn completamente intactas. Slo[ENTER]treme una rama cada vez, ya que la investigacin[ENTER]requiere mucho tiempo. " -gameforge.collect_quest_lv70._50_sayTitle = " Ramas del Bosque Fantasma " -gameforge.collect_quest_lv70._60_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]estudiando los rboles en el Bosque Fantasma.[ENTER]Necesita 25 Ramas de Zelkova para su[ENTER]investigacin. Llvale slo una cada vez, para[ENTER]que pueda examinarlas individualmente.[ENTER]Crecen en los rboles Fantasma. " -gameforge.collect_quest_lv70._70_sayReward = " Has entregado %s ramas hasta ahora. " -gameforge.collect_quest_lv70._80_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv70._90_say = " Ya utilizaste un elixir! " +gameforge.collect_quest_lv70._100_say = "[LC;444] " +gameforge.collect_quest_lv70._10_sayTitle = "[LC;307] " +gameforge.collect_quest_lv70._110_sendLetter = "[LC;445] " +gameforge.collect_quest_lv70._120_npcChat = "[LC;446] " +gameforge.collect_quest_lv70._130_say = "[LC;447] " +gameforge.collect_quest_lv70._140_say = "[LC;448;%s] " +gameforge.collect_quest_lv70._150_say = "[LC;449] " +gameforge.collect_quest_lv70._160_say = "[LC;450] " +gameforge.collect_quest_lv70._165_say = "[LC;451] " +gameforge.collect_quest_lv70._170_say = "[LC;418] " +gameforge.collect_quest_lv70._180_sayTitle = "[LC;453] " +gameforge.collect_quest_lv70._190_say = "[LC;454] " +gameforge.collect_quest_lv70._200_sayTitle = "[LC;453] " +gameforge.collect_quest_lv70._20_say = "[LC;455] " +gameforge.collect_quest_lv70._210_say = "[LC;457] " +gameforge.collect_quest_lv70._220_say = "[LC;458] " +gameforge.collect_quest_lv70._230_sendLetter = "[LC;459] " +gameforge.collect_quest_lv70._240_npcChat = "[LC;460] " +gameforge.collect_quest_lv70._250_say = "[LC;461] " +gameforge.collect_quest_lv70._255_say = "[LC;462] " +gameforge.collect_quest_lv70._260_say = "[LC;463] " +gameforge.collect_quest_lv70._270_say = "[LC;464] " +gameforge.collect_quest_lv70._280_say = "[LC;465] " +gameforge.collect_quest_lv70._290_sayReward = "[LC;466] " +gameforge.collect_quest_lv70._30_say = "[LC;467] " +gameforge.collect_quest_lv70._40_say = "[LC;468] " +gameforge.collect_quest_lv70._50_sayTitle = "[LC;469] " +gameforge.collect_quest_lv70._60_say = "[LC;470] " +gameforge.collect_quest_lv70._70_sayReward = "[LC;471;%s] " +gameforge.collect_quest_lv70._80_say = "[LC;296] " +gameforge.collect_quest_lv70._90_say = "[LC;653] " gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " Has entregado %s Paneles de Tugyi hasta ahora. " -gameforge.collect_quest_lv80._10_targetVid = " Bilogo Chaegirab: " -gameforge.collect_quest_lv80._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv80._120_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv80._130_say = " Puedes usar el Elixir tan pronto como hayas[ENTER]encontrado un Panel de Tugyi. " -gameforge.collect_quest_lv80._135_sendLetter = " Has encontrado un Panel de Tugyi. " -gameforge.collect_quest_lv80._140_npcChat = " Los Paneles de Tugyi " -gameforge.collect_quest_lv80._150_say = " Oh, has encontrado un panel![ENTER]Dame un segundo para comprobarlo... " -gameforge.collect_quest_lv80._160_say = " Oh! Este Panel de Tugyi es de la mejor calidad![ENTER]Voy a empezar a examinarlo inmediatamente. Pero[ENTER]todava necesito otros %s. Por favor intntalo y[ENTER]encuentra alguno![ENTER][ENTER]Y recuerda que necesito tiempo para el anlisis.[ENTER]No podr examinar el siguiente hasta maana. " -gameforge.collect_quest_lv80._170_say = " has obtenido los 30 Paneles de Tugyi. Gracias.[ENTER]Ahora slo necesito la Piedra Alma de Tugyi para[ENTER]ayudarme a entender la causa de la fuerza de los[ENTER]gigantes. Podras ocuparte de esto por mi?[ENTER]Puedes conseguirla de los Ogros en el Campo[ENTER]Serpiente. " -gameforge.collect_quest_lv80._180_say = " Hm, este panel parece ms bien desgastado por el[ENTER]tiempo. Mira, ya se est rompiendo y apenas lo he[ENTER]tocado. Me temo que no es de mucho uso para mi[ENTER]investigacin. Por favor consgueme otro![ENTER][ENTER]Aunque intentar hacer un par de experimentos[ENTER]fciles con este. No podr examinar el siguiente[ENTER]Panel de Tugyi hasta maana. " -gameforge.collect_quest_lv80._185_say = " Por favor regresa cuando hayas encontrado otra[ENTER]Gema del Demonio. " -gameforge.collect_quest_lv80._190_sayTitle = " Piedra Alma de Tugyi " -gameforge.collect_quest_lv80._200_say = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv80._20_sendLetter = " La peticin del Bilogo " -gameforge.collect_quest_lv80._210_sayTitle = " Piedra Alma de Tugyi " -gameforge.collect_quest_lv80._220_say = " Has recogido los 30 Paneles de Tugyi para la[ENTER]investigacin del Bilogo Chaegirab.[ENTER]Ahora slo necesita la Piedra Alma de Tugyi para[ENTER]ayudarle a entender su fuerza. " -gameforge.collect_quest_lv80._230_say = " Puedes conseguirla de los Ogros en el Campo[ENTER]Serpiente. " -gameforge.collect_quest_lv80._240_sendLetter = " Has encontrado la piedra alma de Tugyi. " -gameforge.collect_quest_lv80._250_npcChat = " Tengo la Piedra Alma de Tugyi. " -gameforge.collect_quest_lv80._260_say = " Muchas gracias![ENTER]Como recompensa, te dar esta receta. No mucha[ENTER]gente conoce lo que contiene y su secreto est[ENTER]cuidadosamente guardado. La pocin que puedes[ENTER]hacer con ella mejora tu fuerza de ataque. Ve y[ENTER]busca a Baek-Go. l crear la pocin para ti.[ENTER]Adis, mi amigo. Gracias a tu ayuda he sido capaz[ENTER]de averiguar mucha informacin importante sobre[ENTER]los gigantes en el Campo Serpiente. " -gameforge.collect_quest_lv80._265_say = " Por favor vuelve cuando hayas encontrado la[ENTER]Piedra Alma de Tugyi. " -gameforge.collect_quest_lv80._270_say = " Como recompensa por los Paneles de Tugyi y la[ENTER]Piedra Alma, el Bilogo Chaegirab te ha dado una[ENTER]receta secreta. Ve ahora con Baek-Go, l har la[ENTER]cura milagrosa para ti. " -gameforge.collect_quest_lv80._280_say = " Oh, esta es la receta secreta del Bilogo[ENTER]Chaegirab? Hm, aumentar tu valor de ataque en un[ENTER]10% y tu velocidad de ataque en 6 puntos.[ENTER]Aqu est tu pocin! " -gameforge.collect_quest_lv80._290_say = " Se supone que tambin debo darte esta Caja de[ENTER]bano Azul. Cudala bien. " -gameforge.collect_quest_lv80._300_sayReward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu valor de ataque aumenta[ENTER]permanentemente en un 10% y tu velocidad de[ENTER]ataque aumenta permanentemente en 6 puntos. " -gameforge.collect_quest_lv80._30_sayTitle = " La investigacin del Bilogo " -gameforge.collect_quest_lv80._310_sendLetter = " Has encontrado un Panel de Tugyi. " -gameforge.collect_quest_lv80._40_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv80._50_say = " Gracias por sacar tiempo para mi otra vez![ENTER]Actualmente estoy reuniendo informacin sobre el[ENTER]Campo Serpiente. Es una tarea muy extensa y[ENTER]naturalmente necesito informacin de primera[ENTER]mano. Podras ir al Campo Serpienta para m?[ENTER]Sabes que no soy tacao en lo que se refiere a[ENTER]recompensas. " -gameforge.collect_quest_lv80._60_say = " El Campo Serpiente est ms all de la cordillera[ENTER]en el margen del desierto. Al parecer viven[ENTER]gigantes en ese lugar desrtico. No slo son[ENTER]poderosos, sino tambin muy agresivos. Cada uno[ENTER]de ellos porta un pequeo panel y me pregunto si[ENTER]contienen el secreto de su poder. " -gameforge.collect_quest_lv80._70_say = " Por favor consigue 30 de esos paneles de los[ENTER]Ogros en el Campo Serpiente. Treme uno cada vez[ENTER]para que pueda estudiarlos individualmente. Por[ENTER]favor recuerda que slo puedo usar paneles[ENTER]intactos y completos. " -gameforge.collect_quest_lv80._80_sayTitle = " Paneles de Piedra del Campo Serpiente " -gameforge.collect_quest_lv80._90_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]reuniendo informacin sobre el Campo Serpiente.[ENTER]Necesita 30 Paneles de Tugyi para su[ENTER]investigacin. Llvale slo uno cada vez, para[ENTER]que pueda estudiarlos individualmente. Puedes[ENTER]conseguirlos de los Ogros. " +gameforge.collect_quest_lv80._100_sayReward = "[LC;475;%s] " +gameforge.collect_quest_lv80._10_targetVid = "[LC;201] " +gameforge.collect_quest_lv80._110_say = "[LC;296] " +gameforge.collect_quest_lv80._120_say = "[LC;653] " +gameforge.collect_quest_lv80._130_say = "[LC;478] " +gameforge.collect_quest_lv80._135_sendLetter = "[LC;501] " +gameforge.collect_quest_lv80._140_npcChat = "[LC;480] " +gameforge.collect_quest_lv80._150_say = "[LC;481] " +gameforge.collect_quest_lv80._160_say = "[LC;482;%s] " +gameforge.collect_quest_lv80._170_say = "[LC;483] " +gameforge.collect_quest_lv80._180_say = "[LC;484] " +gameforge.collect_quest_lv80._185_say = "[LC;485] " +gameforge.collect_quest_lv80._190_sayTitle = "[LC;486] " +gameforge.collect_quest_lv80._200_say = "[LC;454] " +gameforge.collect_quest_lv80._20_sendLetter = "[LC;294] " +gameforge.collect_quest_lv80._210_sayTitle = "[LC;486] " +gameforge.collect_quest_lv80._220_say = "[LC;490] " +gameforge.collect_quest_lv80._230_say = "[LC;491] " +gameforge.collect_quest_lv80._240_sendLetter = "[LC;492] " +gameforge.collect_quest_lv80._250_npcChat = "[LC;493] " +gameforge.collect_quest_lv80._260_say = "[LC;494] " +gameforge.collect_quest_lv80._265_say = "[LC;495] " +gameforge.collect_quest_lv80._270_say = "[LC;496] " +gameforge.collect_quest_lv80._280_say = "[LC;497] " +gameforge.collect_quest_lv80._290_say = "[LC;498] " +gameforge.collect_quest_lv80._300_sayReward = "[LC;500] " +gameforge.collect_quest_lv80._30_sayTitle = "[LC;307] " +gameforge.collect_quest_lv80._310_sendLetter = "[LC;501] " +gameforge.collect_quest_lv80._40_say = "[LC;566] " +gameforge.collect_quest_lv80._50_say = "[LC;503] " +gameforge.collect_quest_lv80._60_say = "[LC;504] " +gameforge.collect_quest_lv80._70_say = "[LC;505] " +gameforge.collect_quest_lv80._80_sayTitle = "[LC;506] " +gameforge.collect_quest_lv80._90_say = "[LC;507] " gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " La peticin del Bilogo " -gameforge.collect_quest_lv85._030_say_title = " La investigacin del Bilogo " -gameforge.collect_quest_lv85._040_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv85._050_npcChat = " Escchame. " -gameforge.collect_quest_lv85._055_say_title = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Oh, aqu ests otra vez! No puedo agradecerte lo[ENTER]suficiente que me ayudes de nuevo. Actualmente[ENTER]estoy trabajando en un libro sobre el Bosque[ENTER]Rojo. Por supuesto, debera ir all yo mismo,[ENTER]pero como ya sabes, no soy lo suficientemente[ENTER]fuerte. Tambin necesito tiempo para leer y[ENTER]estudiar. Por favor, aydame. Te dar una[ENTER]recompensa muy generosa! " -gameforge.collect_quest_lv85._064_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Quiero averiguar ms sobre el Bosque Rojo. Sola[ENTER]ser un bosque tranquilo con rboles enormes.[ENTER]Pero la influencia de las Piedras Metin lo ha[ENTER]contaminado con energa negativa y se ha[ENTER]convertido en un lugar maldito lleno de espritus[ENTER]malvados. Para averiguar ms sobre este rea,[ENTER]necesito algunas Ramas de rbol Rojo Fantasma. " -gameforge.collect_quest_lv85._069_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Podras conseguirme 40 de esas ramas? Asegrate[ENTER]de que no son demasiado delgadas o estn rotas.[ENTER]Slo puedo usar ramas fuertes y sanas para mi[ENTER]investigacin. Y tremelas individualmente para[ENTER]que pueda comprobar cada una por separado. " -gameforge.collect_quest_lv85._080_send_letter = " La investigacin del Bilogo " -gameforge.collect_quest_lv85._090_say_title = " Ramas del Bosque Rojo " -gameforge.collect_quest_lv85._100_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]examinando los rboles en el Bosque Rojo.[ENTER]Necesita 40 Ramas de rbol Rojo Fantasma. Llvale[ENTER]una cada vez para que pueda examinarlas[ENTER]individualmente. Crecen en los rboles Fantasma[ENTER]Rojos. " -gameforge.collect_quest_lv85._105_1_say_reward = " Hasta ahora has entregado " -gameforge.collect_quest_lv85._105_2_say_reward = " ramas. " -gameforge.collect_quest_lv85._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv85._115_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv85._120_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Rama de rbol Rojo Fantasma. " -gameforge.collect_quest_lv85._130_send_letter = " Has encontrado una Rama de rbol Rojo Fantasma. " -gameforge.collect_quest_lv85._140_npcChat = " Las Ramas de rbol Rojo Fantasma " -gameforge.collect_quest_lv85._149_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Oh, has encontrado una rama![ENTER]Dame un segundo para comprobarla... " -gameforge.collect_quest_lv85._159_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Anda! Esta Rama de rbol rojo fantasma es de la[ENTER]mejor calidad! Voy a empezar mi investigacin[ENTER]inmediatamente. " -gameforge.collect_quest_lv85._165_1_say = " Sin embargo, necesito otras " -gameforge.collect_quest_lv85._165_2_say = " de ellas. " -gameforge.collect_quest_lv85._170_say = " Por favor intntalo y encuentra alguna![ENTER][ENTER]Y recuerda que necesito tiempo para el anlisis.[ENTER]No podr examinar la siguiente rama hasta maana. " -gameforge.collect_quest_lv85._174_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._175_say = " Has recogido las 40 ramas! Gracias. Ahora slo[ENTER]necesito una Piedra Alma Espritu Bosque para[ENTER]ayudarme a entender a las criaturas tras esos[ENTER]rboles vivientes. Podras ocuparte de esto por[ENTER]mi? Puedes encontrarla por los rboles en el[ENTER]Bosque Rojo. " -gameforge.collect_quest_lv85._179_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, esta rama es ms bien delgada y ligeramente[ENTER]curva. Me temo que no va a servir de mucho para[ENTER]mi investigacin. Por favor consgueme otra![ENTER][ENTER]Sin embargo, an le echar un vistazo ms[ENTER]profundo e intentar hacer unos cuantos[ENTER]experimentos con ella. No podr examinar la[ENTER]siguiente Rama de rbol Rojo Fantasma hasta[ENTER]maana. " -gameforge.collect_quest_lv85._185_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Lo siento, pero todava no he terminado de[ENTER]analizar la ltima. Te importa volver ms tarde? " -gameforge.collect_quest_lv85._195_send_letter = " La investigacin del Bilogo " -gameforge.collect_quest_lv85._200_say_title = " La Piedra Espritu Bosque " -gameforge.collect_quest_lv85._210_say = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv85._220_say_title = " La Piedra Espritu Bosque " -gameforge.collect_quest_lv85._230_say = " Has obtenido las 40 Ramas de rbol Rojo Fantasma[ENTER]para la investigacin del Bilogo Chaegirab.[ENTER]Ahora slo necesita una Piedra Espritu Bosque[ENTER]para ayudarle a entender los resultados de su[ENTER]investigacin. " -gameforge.collect_quest_lv85._240_say = " Puedes conseguirla de los rboles en el Bosque[ENTER]Rojo. " -gameforge.collect_quest_lv85._250_send_letter = " Has encontrado la Piedra Espritu Bosque. " -gameforge.collect_quest_lv85._255_npcChat = " Tengo la Piedra Espritu Bosque. " -gameforge.collect_quest_lv85._260_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Muchas gracias![ENTER]Como recompensa te dar esta receta secreta.[ENTER]No mucha gente conoce de lo que consiste y sus[ENTER]contenidos son un secreto cuidadosamente[ENTER]guardado. Ve y busca a Baek-Go. l producir la[ENTER]pocin para ti. Adis, mi amigo. Gracias a ti he[ENTER]podido averiguar mucha informacin importante[ENTER]sobre el Bosque Rojo. " -gameforge.collect_quest_lv85._270_send_letter = " La recompensa de Chaegirab " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " La recompensa de Chaegirab " -gameforge.collect_quest_lv85._300_say = " Como recompensa por las Ramas de rbol Rojo[ENTER]Fantasma y la Piedra Alma, el Bilogo Chaegirab[ENTER]te ha dado una receta secreta. Ahora ve con[ENTER]Baek-Go, l producir la cura milagrosa para ti. " -gameforge.collect_quest_lv85._310_npcChat = " La receta secreta " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Oh, esta es la receta secreta del Bilogo[ENTER]Chaegirab? Hm, aumentar tu resistencia al dao[ENTER]contra ataques realizados hacia ti por otros[ENTER]hroes en un 10%. Aqu est tu pocin! " -gameforge.collect_quest_lv85._316_say = " Se supone que tambin debo darte esta Caja de[ENTER]bano Carmn. Por favor cudala bien. " -gameforge.collect_quest_lv85._317_say_reward = " Esta es tu recompensa por completar la peticin[ENTER]de Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu resistencia al dao contra ataques[ENTER]hechos hacia ti (PvP) aumenta permanentemente en[ENTER]un 10%. " -gameforge.collect_quest_lv85._319_say_reward = " El efecto es permanente. " +gameforge.collect_quest_lv85._010_target = "[LC;201] " +gameforge.collect_quest_lv85._020_send_letter = "[LC;294] " +gameforge.collect_quest_lv85._030_say_title = "[LC;307] " +gameforge.collect_quest_lv85._040_say = "[LC;566] " +gameforge.collect_quest_lv85._050_npcChat = "[LC;316] " +gameforge.collect_quest_lv85._055_say_title = "[LC;201] " +gameforge.collect_quest_lv85._060_say = "[LC;514] " +gameforge.collect_quest_lv85._064_say = "[LC;201] " +gameforge.collect_quest_lv85._065_say = "[LC;516] " +gameforge.collect_quest_lv85._069_say = "[LC;201] " +gameforge.collect_quest_lv85._070_say = "[LC;518] " +gameforge.collect_quest_lv85._080_send_letter = "[LC;307] " +gameforge.collect_quest_lv85._090_say_title = "[LC;520] " +gameforge.collect_quest_lv85._100_say = "[LC;521] " +gameforge.collect_quest_lv85._105_1_say_reward = "[LC;575] " +gameforge.collect_quest_lv85._105_2_say_reward = "[LC;523] " +gameforge.collect_quest_lv85._110_say = "[LC;296] " +gameforge.collect_quest_lv85._115_say = "[LC;653] " +gameforge.collect_quest_lv85._120_say = "[LC;526] " +gameforge.collect_quest_lv85._130_send_letter = "[LC;527] " +gameforge.collect_quest_lv85._140_npcChat = "[LC;528] " +gameforge.collect_quest_lv85._149_say = "[LC;201] " +gameforge.collect_quest_lv85._150_say = "[LC;447] " +gameforge.collect_quest_lv85._159_say = "[LC;201] " +gameforge.collect_quest_lv85._160_say = "[LC;532] " +gameforge.collect_quest_lv85._165_1_say = "[LC;586] " +gameforge.collect_quest_lv85._165_2_say = " of them. " +gameforge.collect_quest_lv85._170_say = "[LC;535] " +gameforge.collect_quest_lv85._174_say = "[LC;201] " +gameforge.collect_quest_lv85._175_say = "[LC;537] " +gameforge.collect_quest_lv85._179_say = "[LC;201] " +gameforge.collect_quest_lv85._180_say = "[LC;539] " +gameforge.collect_quest_lv85._185_say = "[LC;201] " +gameforge.collect_quest_lv85._190_say = "[LC;418] " +gameforge.collect_quest_lv85._195_send_letter = "[LC;307] " +gameforge.collect_quest_lv85._200_say_title = "[LC;543] " +gameforge.collect_quest_lv85._210_say = "[LC;454] " +gameforge.collect_quest_lv85._220_say_title = "[LC;543] " +gameforge.collect_quest_lv85._230_say = "[LC;546] " +gameforge.collect_quest_lv85._240_say = "[LC;547] " +gameforge.collect_quest_lv85._250_send_letter = "[LC;548] " +gameforge.collect_quest_lv85._255_npcChat = "[LC;549] " +gameforge.collect_quest_lv85._260_say = "[LC;201] " +gameforge.collect_quest_lv85._265_say = "[LC;551] " +gameforge.collect_quest_lv85._270_send_letter = "[LC;317] " +gameforge.collect_quest_lv85._280_target = "[LC;169] " +gameforge.collect_quest_lv85._290_say_title = "[LC;317] " +gameforge.collect_quest_lv85._300_say = "[LC;555] " +gameforge.collect_quest_lv85._310_npcChat = "[LC;320] " +gameforge.collect_quest_lv85._311_say = "[LC;169] " +gameforge.collect_quest_lv85._315_say = "[LC;558] " +gameforge.collect_quest_lv85._316_say = "[LC;559] " +gameforge.collect_quest_lv85._317_say_reward = "[LC;613] " +gameforge.collect_quest_lv85._318_say_reward = "[LC;561] " +gameforge.collect_quest_lv85._319_say_reward = "[LC;615] " gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Bilogo Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " La peticin del Bilogo " -gameforge.collect_quest_lv90._030_say_title = " La investigacin del Bilogo " -gameforge.collect_quest_lv90._040_say = " El Bilogo Chaegirab, aprendiz de Uriel, te est[ENTER]buscando desesperadamente.[ENTER]Ve all rpido y averigua cmo puedes ayudarle. " -gameforge.collect_quest_lv90._050_npcChat = " Escchame. " -gameforge.collect_quest_lv90._055_say_title = " Bilogo Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Hola, amigo mo! Gracias por asumir todos estos[ENTER]peligros para completar mi peticin. Realmente[ENTER]has ayudado a hacer muy feliz a un cientfico[ENTER]curioso... Ahora tengo una ltima tarea para ti. " -gameforge.collect_quest_lv90._064_say = " Quiero averiguar ms sobre los lderes de las[ENTER]criaturas, los Monstruos Jefe. Para eso necesito[ENTER]las Notas del Lder! Espero que me ayudes para[ENTER]que pueda finalizar con xito mi investigacin.[ENTER]Por favor entiende que slo puedo aceptar[ENTER]originales. As que treme las notas de una en[ENTER]una para que pueda examinarlas individualmente. " -gameforge.collect_quest_lv90._065_say = " Necesito 50 para mi investigacin. S que parece[ENTER]un montn de trabajo, pero esta es verdaderamente[ENTER]mi ltima peticin. Te dar una buena[ENTER]recompensa! " -gameforge.collect_quest_lv90._080_send_letter = " La investigacin del Bilogo " -gameforge.collect_quest_lv90._090_say_title = " Notas del Lder " -gameforge.collect_quest_lv90._100_say = " El Bilogo Chaegirab, aprendiz de Uriel, est[ENTER]recogiendo informacin sobre los Monstruos Jefe.[ENTER]Necesita 50 Notas del Lder para su[ENTER]investigacin. Llvale una cada vez para que[ENTER]pueda examinarlas individualmente. Puedes[ENTER]conseguirlas de los Monstruos Jefe. " -gameforge.collect_quest_lv90._105_1_say_reward = " Hasta ahora has entregado " -gameforge.collect_quest_lv90._105_2_say_reward = " notas. " -gameforge.collect_quest_lv90._105_say_reward = " Has entregado %s notas hasta ahora. " -gameforge.collect_quest_lv90._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv90._115_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv90._119_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Puedes usar el elixir tan pronto como hayas[ENTER]encontrado una Nota del Lder. " -gameforge.collect_quest_lv90._130_send_letter = " Has encontrado las Notas del Lder. " -gameforge.collect_quest_lv90._140_npcChat = " Las Notas del Lder " -gameforge.collect_quest_lv90._150_say = " Oh, has encontrado unas notas![ENTER]Dame un segundo para comprobarlas... " -gameforge.collect_quest_lv90._160_say = " Oh, genial! Buen trabajo! " -gameforge.collect_quest_lv90._165_1_say = " Sin embargo, necesito otras " -gameforge.collect_quest_lv90._165_2_say = " de ellas. " -gameforge.collect_quest_lv90._165_say = " Sin embargo, necesito otras %s de ellas. " -gameforge.collect_quest_lv90._170_say = " Por favor intntalo y encuentra alguna![ENTER][ENTER]Y recuerda que necesito tiempo para examinarlas.[ENTER]No podr estudiar las siguientes hasta maana. " -gameforge.collect_quest_lv90._175_say = " Has recogido las 50 notas, es fantstico![ENTER]As que seguramente ya has adivinado lo que[ENTER]necesito ahora. Todava me falta una Piedra Alma[ENTER]del Lder. Entonces tendr todo lo que necesito.[ENTER]Puedes hacerlo, no? Consigue una Piedra Alma del[ENTER]Lder y tremela.[ENTER]Puedes conseguirla de los Monstruos Jefe. " -gameforge.collect_quest_lv90._180_say = " Hm, el papel tiene un color extrao y el sello[ENTER]est ligeramente torcido. Creo que es falso. Por[ENTER]favor consgueme alguna nota real! Estas son[ENTER]intiles para mi.[ENTER][ENTER]Aunque voy a echarles un vistazo ms profundo.[ENTER]Quiz pueda averiguar quin las falsific. No[ENTER]podr examinar las siguientes Notas del Lder[ENTER]hasta maana. " -gameforge.collect_quest_lv90._185_say = " Vuelve cuando hayas encontrado alguna Nota del[ENTER]Lder ms. " -gameforge.collect_quest_lv90._190_say = " Lo siento pero todava no he terminado de[ENTER]estudiar las ltimas notas.[ENTER]Te importa volver ms tarde? " -gameforge.collect_quest_lv90._195_send_letter = " La investigacin del Bilogo " -gameforge.collect_quest_lv90._200_say_title = " La Piedra Alma del Lder " -gameforge.collect_quest_lv90._210_say = " Finalmente has encontrado la Piedra Alma![ENTER]Llvasela al Bilogo Chaegirab.[ENTER]Ya te est esperando. " -gameforge.collect_quest_lv90._220_say_title = " La Piedra Alma del Lder " -gameforge.collect_quest_lv90._230_say = " Has obtenido las 50 Notas del Lder para la[ENTER]investigacin del Bilogo Chaegirab.[ENTER]Ahora slo necesita una Piedra Alma del Lder[ENTER]para ayudarle a interpretarlas. " -gameforge.collect_quest_lv90._240_1_say = " La conseguirs de: " +gameforge.collect_quest_lv90._010_target = "[LC;201] " +gameforge.collect_quest_lv90._020_send_letter = "[LC;294] " +gameforge.collect_quest_lv90._030_say_title = "[LC;307] " +gameforge.collect_quest_lv90._040_say = "[LC;566] " +gameforge.collect_quest_lv90._050_npcChat = "[LC;316] " +gameforge.collect_quest_lv90._055_say_title = "[LC;201] " +gameforge.collect_quest_lv90._060_say = "[LC;569] " +gameforge.collect_quest_lv90._064_say = "[LC;570] " +gameforge.collect_quest_lv90._065_say = "[LC;571] " +gameforge.collect_quest_lv90._080_send_letter = "[LC;307] " +gameforge.collect_quest_lv90._090_say_title = "[LC;573] " +gameforge.collect_quest_lv90._100_say = "[LC;574] " +gameforge.collect_quest_lv90._105_1_say_reward = "[LC;575] " +gameforge.collect_quest_lv90._105_2_say_reward = "[LC;576] " +gameforge.collect_quest_lv90._105_say_reward = "[LC;577;%s] " +gameforge.collect_quest_lv90._110_say = "[LC;296] " +gameforge.collect_quest_lv90._115_say = "[LC;653] " +gameforge.collect_quest_lv90._119_say = "[LC;201] " +gameforge.collect_quest_lv90._120_say = "[LC;581] " +gameforge.collect_quest_lv90._130_send_letter = "[LC;582] " +gameforge.collect_quest_lv90._140_npcChat = "[LC;583] " +gameforge.collect_quest_lv90._150_say = "[LC;584] " +gameforge.collect_quest_lv90._160_say = "[LC;585] " +gameforge.collect_quest_lv90._165_1_say = "[LC;586] " +gameforge.collect_quest_lv90._165_2_say = " of them. " +gameforge.collect_quest_lv90._165_say = "[LC;588;%s] " +gameforge.collect_quest_lv90._170_say = "[LC;589] " +gameforge.collect_quest_lv90._175_say = "[LC;590] " +gameforge.collect_quest_lv90._180_say = "[LC;591] " +gameforge.collect_quest_lv90._185_say = "[LC;592] " +gameforge.collect_quest_lv90._190_say = "[LC;593] " +gameforge.collect_quest_lv90._195_send_letter = "[LC;307] " +gameforge.collect_quest_lv90._200_say_title = "[LC;595] " +gameforge.collect_quest_lv90._210_say = "[LC;454] " +gameforge.collect_quest_lv90._220_say_title = "[LC;595] " +gameforge.collect_quest_lv90._230_say = "[LC;598] " +gameforge.collect_quest_lv90._240_1_say = "[LC;601] " gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " La conseguirs de: " -gameforge.collect_quest_lv90._250_send_letter = " Encontrada la Piedra Alma del Lder. " -gameforge.collect_quest_lv90._260_npcChat = " He encontrado la Piedra Alma. " -gameforge.collect_quest_lv90._265_say = " Oh, buen trabajo! Ahora finalmente puedo[ENTER]terminar con xito mi investigacin.[ENTER]Como recompensa, te dar la receta secreta para[ENTER]una cura milagrosa que Baek-Go puede fabricar[ENTER]para ti.[ENTER]Que tengas un buen da! Y gracias por toda tu[ENTER]ayuda. No podra habrmelas arreglado sin ti! " -gameforge.collect_quest_lv90._266_say = " falta! " -gameforge.collect_quest_lv90._270_send_letter = " La recompensa de Chaegirab " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " La recompensa de Chaegirab " -gameforge.collect_quest_lv90._300_say = " Como recompensa por conseguir las Notas del Lder[ENTER]y la Piedra Alma, el Bilogo Chaegirab te ha dado[ENTER]una receta secreta.[ENTER]Ahora ve con Baek-Go, l har la cura milagrosa[ENTER]para ti. " -gameforge.collect_quest_lv90._310_npcChat = " La receta secreta " -gameforge.collect_quest_lv90._315_say = " Oh, esta es la receta secreta del Bilogo[ENTER]Chaegirab? Hm, aumentar tu valor de ataque[ENTER]durante luchas contra otros hroes. Aqu est tu[ENTER]pocin. " -gameforge.collect_quest_lv90._316_say = " Y esta vez es la Caja de bano Azul.[ENTER]Sientes curiosidad? Entonces brela rpido! " -gameforge.collect_quest_lv90._317_say_reward = " Esta es tu recompensa por completar la peticin[ENTER]de Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = " Como recompensa por completar la peticin de[ENTER]Chaegirab, tu valor de ataque para luchas contra[ENTER]otros jugadores (PvP) aumentar permanentemente[ENTER]en un 8%. " -gameforge.collect_quest_lv90._319_say_reward = " El efecto es permanente. " +gameforge.collect_quest_lv90._240_say = "[LC;601] " +gameforge.collect_quest_lv90._250_send_letter = "[LC;602] " +gameforge.collect_quest_lv90._260_npcChat = "[LC;603] " +gameforge.collect_quest_lv90._265_say = "[LC;604] " +gameforge.collect_quest_lv90._266_say = "[LC;605] " +gameforge.collect_quest_lv90._270_send_letter = "[LC;317] " +gameforge.collect_quest_lv90._280_target = "[LC;169] " +gameforge.collect_quest_lv90._290_say_title = "[LC;317] " +gameforge.collect_quest_lv90._300_say = "[LC;609] " +gameforge.collect_quest_lv90._310_npcChat = "[LC;320] " +gameforge.collect_quest_lv90._315_say = "[LC;611] " +gameforge.collect_quest_lv90._316_say = "[LC;612] " +gameforge.collect_quest_lv90._317_say_reward = "[LC;613] " +gameforge.collect_quest_lv90._318_say_reward = "[LC;614] " +gameforge.collect_quest_lv90._319_say_reward = "[LC;615] " gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Investigacin de Seon-Pyeong " -gameforge.collect_quest_lv92._030_say = " En el Valle de Seungryong, Seon-Pyeong necesita[ENTER]de tu ayuda. Ve a donde l y averigua que pasa. " -gameforge.collect_quest_lv92._040_npcChat = " Ayuda en la investigacin " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Hola, valiente guerrero! Has llegado justo a[ENTER]tiempo. Estoy buscando un cierto tipo de gema[ENTER]para realizar mis investigaciones de armas.[ENTER]Podras ayudarme a buscarlas?[ENTER]Algunas criaturas en la Gruta del Exilio poseen[ENTER]estas gemas. Pero, yo soy una persona muy[ENTER]importante como para arriesgar mi vida en un[ENTER]lugar tan peligroso como ese. " -gameforge.collect_quest_lv92._070_say = " De momento necesito las Joyas de la Envidia, unas[ENTER]piedras preciosas que slo pueden ser encontradas[ENTER]en las profundidades de esta montaa. Se trata de[ENTER]unos diamantes especiales que por largo tiempo[ENTER]han estado expuestos a la poderosa influencia del[ENTER]Dios Malvado Beran-Setaou, y que han absorbido[ENTER]una pequea parte del su energa. Necesito 10[ENTER]ejemplares perfectos.[ENTER]Mucha suerte y hasta pronto! " -gameforge.collect_quest_lv92._080_say_title = " Joyas para Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = " El herrero e investigador Seon-Pyeong necesita 10[ENTER]Joyas de la Envidia para su investigacin sobre[ENTER]armas. Trelas una tras otra para que las pueda[ENTER]examinar meticulosamente.[ENTER]Puedes obtenerlas de los Hombres de Hielo[ENTER]Infernal y de los Golems de Hielo Infernal. " -gameforge.collect_quest_lv92._100_sayReward = " Has entregado %s joyas hasta ahora. " -gameforge.collect_quest_lv92._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv92._120_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv92._130_say = " Puedes utilizar el elixir en cuanto hayas[ENTER]encontrado una joya. " -gameforge.collect_quest_lv92._140_send_letter = " Has encontrado una joya " -gameforge.collect_quest_lv92._145_npcChat = " Joya de la sabidura (94) " -gameforge.collect_quest_lv92._150_say = " T, aqu? Lo siento, pero an no he podido[ENTER]terminar la investigacin del ltimo ejemplar.[ENTER]Regresa ms tarde! " -gameforge.collect_quest_lv92._160_say = " An no has podido encontrar nada? Lo lamento[ENTER]mucho. Pero qu ests haciendo todava aqu?[ENTER]Vamos, apresrate! Regresa cuando hayas[ENTER]encontrado joyas! " -gameforge.collect_quest_lv92._170_say = " Has logrado encontrar una Joya? Fantstico![ENTER]Espera un momento, primero tengo que[ENTER]cerciorarme... " -gameforge.collect_quest_lv92._180_say = " Ah, s! Muy bien. Sin duda alguna una de las[ENTER]gemas ms preciosas que he visto en mi vida.[ENTER]Muchas gracias! " -gameforge.collect_quest_lv92._190_say = " Como ya sabes, necesito otros %s ejemplares de la[ENTER]misma calidad. Dame un da para examinar sta.[ENTER]a fondo. Cuando termine, podrs traerme los[ENTER]prximos ejemplares. " -gameforge.collect_quest_lv92._200_say = " Mucho xito! " -gameforge.collect_quest_lv92._210_say = " Esta fue la ltima joya, has logrado traerme 10.[ENTER]Te debo las gracias... y no regatear con la[ENTER]recompensa.[ENTER]Ahora, elige! " -gameforge.collect_quest_lv92._220_1_select = " Puntos de Vida (HP) +1000 " -gameforge.collect_quest_lv92._220_2_select = " Defensa +120 " -gameforge.collect_quest_lv92._220_3_select = " Ataque +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... y esta gema proviene realmente de la[ENTER]Gruta del Exilio? S, es bella, pero le falta el[ENTER]fuego interno. Temo que no me sirve de nada. La[ENTER]examinar meticulosamente, y t mientras tanto me[ENTER]consigues otras, vale? " +gameforge.collect_quest_lv92._010_target = "[LC;620] " +gameforge.collect_quest_lv92._020_send_letter = "[LC;617] " +gameforge.collect_quest_lv92._030_say = "[LC;644] " +gameforge.collect_quest_lv92._040_npcChat = "[LC;619] " +gameforge.collect_quest_lv92._050_say_title = "[LC;620] " +gameforge.collect_quest_lv92._060_say = "[LC;621] " +gameforge.collect_quest_lv92._070_say = "[LC;622] " +gameforge.collect_quest_lv92._080_say_title = "[LC;623] " +gameforge.collect_quest_lv92._090_say = "[LC;624] " +gameforge.collect_quest_lv92._100_sayReward = "[LC;625;%s] " +gameforge.collect_quest_lv92._110_say = "[LC;296] " +gameforge.collect_quest_lv92._120_say = "[LC;653] " +gameforge.collect_quest_lv92._130_say = "[LC;628] " +gameforge.collect_quest_lv92._140_send_letter = "[LC;655] " +gameforge.collect_quest_lv92._145_npcChat = "[LC;656] " +gameforge.collect_quest_lv92._150_say = "[LC;631] " +gameforge.collect_quest_lv92._160_say = "[LC;658] " +gameforge.collect_quest_lv92._170_say = "[LC;659] " +gameforge.collect_quest_lv92._180_say = "[LC;634] " +gameforge.collect_quest_lv92._190_say = "[LC;661;%s] " +gameforge.collect_quest_lv92._200_say = "[LC;636] " +gameforge.collect_quest_lv92._210_say = "[LC;637] " +gameforge.collect_quest_lv92._220_1_select = "[LC;638] " +gameforge.collect_quest_lv92._220_2_select = "[LC;639] " +gameforge.collect_quest_lv92._220_3_select = "[LC;640] " +gameforge.collect_quest_lv92._230_say = "[LC;641] " gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Investigacin de Seon-Pyeong " -gameforge.collect_quest_lv94._030_say = " En el Valle de Seungryong, Seon-Pyeong necesita[ENTER]de tu ayuda. Ve a donde l y averigua que pasa. " -gameforge.collect_quest_lv94._040_npcChat = " Ayuda en la investigacin " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Hola! O sea que recibiste mi carta?[ENTER]Entonces, ya sabrs que necesito ayuda para la[ENTER]investigacin sobre las armas.[ENTER]Desde el redescubrimiento de la Gruta del Exilio[ENTER]han salido a la luz muchos detalles. He llegado a[ENTER]saber que las criaturas que habitan en esa[ENTER]montaa son capaces de extraer otro tipo de joyas[ENTER]de las piedras. " -gameforge.collect_quest_lv94._070_say = " Se trata de las Joyas de la Sabidura. Se dice[ENTER]que son unos diamantes claros y puros donde yace[ENTER]la esencia de la reina asesinada Bahar-Taraji.[ENTER]Cuando ests en la gruta, abre bien los ojos y[ENTER]bscalas![ENTER]Necesito 20 ejemplares intactos.[ENTER]Te deseo mucha suerte y no me dejes esperar[ENTER]tanto! " -gameforge.collect_quest_lv94._080_say_title = " Joyas para Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = " El herrero de armas y el investigador Seon-Pyeong[ENTER]necesitan 20 Joyas de la Sabidura para su[ENTER]investigacin sobre armas. Trelas una tras otra[ENTER]para que l las pueda examinar meticulosamente.[ENTER]Puedes obtenerlas de los Arqueros Setaou y de los[ENTER]Comandantes Setaou. " -gameforge.collect_quest_lv94._100_sayReward = " Has entregado %s joyas hasta ahora. " -gameforge.collect_quest_lv94._110_say = " No puedes utilizar todava el Elixir del[ENTER]Investigador. " -gameforge.collect_quest_lv94._120_say = " Ya utilizaste un elixir! " -gameforge.collect_quest_lv94._130_say = " Puedes utilizar el elixir en cuanto hayas[ENTER]encontrado una joya. " -gameforge.collect_quest_lv94._140_send_letter = " Has encontrado una joya " -gameforge.collect_quest_lv94._150_npcChat = " Joya de la sabidura (94) " -gameforge.collect_quest_lv94._160_say = " T, otra vez? Lo siento, pero an no he podido[ENTER]terminar la investigacin del ltimo ejemplar.[ENTER]Regresa ms tarde! " -gameforge.collect_quest_lv94._170_say = " An no has podido encontrar nada? Lo lamento[ENTER]mucho. Pero qu ests haciendo todava aqu?[ENTER]Vamos, apresrate! Regresa cuando hayas[ENTER]encontrado joyas! " -gameforge.collect_quest_lv94._180_say = " Has logrado encontrar una Joya? Fantstico![ENTER]Espera un momento, primero tengo que[ENTER]cerciorarme... " -gameforge.collect_quest_lv94._190_say = " Oh, una joya preciosisima. Puedes sentir un[ENTER]calor leve en tu corazn? Una sensacin de paz?[ENTER]Es el efecto de esta joya....[ENTER]Te agradezco mucho! " -gameforge.collect_quest_lv94._200_say = " Como ya sabes, necesito otros %s ejemplares de la[ENTER]misma calidad. Dame un da para examinar sta.[ENTER]a fondo. Cuando termine, podrs traerme los[ENTER]prximos ejemplares. " -gameforge.collect_quest_lv94._210_say = " Mucho xito! " -gameforge.collect_quest_lv94._230_1_select = " HP +1100 " -gameforge.collect_quest_lv94._230_2_select = " Defensa + 140 " -gameforge.collect_quest_lv94._230_3_select = " Ataque +60 " -gameforge.collect_quest_lv94._240_say = " Hmm... sin duda, un hermoso diamante. Pero al[ENTER]parecer no posee un aura divina. Temo que esto no[ENTER]me ayuda en nada. Treme otra, por favor! Y[ENTER]recuerda que necesitar un poco de tiempo para[ENTER]analizar a fondo la que me acabas de traer. " -gameforge.collect_quest_lv94._250_say = " Excelente, lograste conseguir 20 Joyas de la[ENTER]Sabidura! Me has impresionado! Lastimosamente,[ENTER]esto no es suficiente. Para poder descifrar todo[ENTER]el contenido del poder de estos diamantes,[ENTER]necesito todava la Piedra Alma, es decir, la[ENTER]Piedra Alma del Dragn Beran-Setaou, el Amo de la[ENTER]Gruta. " -gameforge.collect_quest_lv94._260_send_letter = " Peticin de Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = " La Piedra Alma del Dragn " -gameforge.collect_quest_lv94._280_say = " Has logrado apoderarte de la Piedra Alma.[ENTER]Llvasela a Seon-Pyeong, quien se encuentra en la[ENTER]entrada de la Gruta del Exilio. " -gameforge.collect_quest_lv94._290_say_title = " La Piedra Alma del Dragn " -gameforge.collect_quest_lv94._300_say = " Has logrado llevarle a Seon-Pyeong 20 Joyas de la[ENTER]Sabidura al Valle de Seungryong. Ahora slo le[ENTER]falta la Piedra Alma del Dragn! " -gameforge.collect_quest_lv94._310_say = " La obtienes de Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Obtener la Piedra del Dragn. " -gameforge.collect_quest_lv94._330_npcChat = " He obtenido la Piedra del Dragn! " -gameforge.collect_quest_lv94._340_say = " Increble, has obtenido la Piedra Alma del[ENTER]Dragn! Es para quitarse el sombrero. Ahora podr[ENTER]continuar con mis investigaciones. y t obtendrs[ENTER]una muy buena recompensa. Escoge! " -gameforge.collect_quest_lv94._350_say = " Conseguiste la Piedra Alma? Yo no veo nada? No[ENTER]intentes darme gato por liebre...[ENTER]S que la misin que te ped es complicada, pero[ENTER]yo estoy seguro de que lo puedes lograr. " +gameforge.collect_quest_lv94._010_target = "[LC;620] " +gameforge.collect_quest_lv94._020_send_letter = "[LC;617] " +gameforge.collect_quest_lv94._030_say = "[LC;644] " +gameforge.collect_quest_lv94._040_npcChat = "[LC;619] " +gameforge.collect_quest_lv94._050_say_title = "[LC;620] " +gameforge.collect_quest_lv94._060_say = "[LC;647] " +gameforge.collect_quest_lv94._070_say = "[LC;648] " +gameforge.collect_quest_lv94._080_say_title = "[LC;623] " +gameforge.collect_quest_lv94._090_say = "[LC;650] " +gameforge.collect_quest_lv94._100_sayReward = "[LC;625;%s] " +gameforge.collect_quest_lv94._110_say = "[LC;296] " +gameforge.collect_quest_lv94._120_say = "[LC;653] " +gameforge.collect_quest_lv94._130_say = "[LC;628] " +gameforge.collect_quest_lv94._140_send_letter = "[LC;655] " +gameforge.collect_quest_lv94._150_npcChat = "[LC;656] " +gameforge.collect_quest_lv94._160_say = "[LC;657] " +gameforge.collect_quest_lv94._170_say = "[LC;658] " +gameforge.collect_quest_lv94._180_say = "[LC;659] " +gameforge.collect_quest_lv94._190_say = "[LC;660] " +gameforge.collect_quest_lv94._200_say = "[LC;661;%s] " +gameforge.collect_quest_lv94._210_say = "[LC;636] " +gameforge.collect_quest_lv94._230_1_select = "Hit Points +1100 " +gameforge.collect_quest_lv94._230_2_select = "Defence +140 " +gameforge.collect_quest_lv94._230_3_select = "Attack +60 " +gameforge.collect_quest_lv94._240_say = "[LC;666] " +gameforge.collect_quest_lv94._250_say = "[LC;667] " +gameforge.collect_quest_lv94._260_send_letter = "[LC;668] " +gameforge.collect_quest_lv94._270_say_title = "[LC;669] " +gameforge.collect_quest_lv94._280_say = "[LC;670] " +gameforge.collect_quest_lv94._290_say_title = "[LC;669] " +gameforge.collect_quest_lv94._300_say = "[LC;672] " +gameforge.collect_quest_lv94._310_say = "[LC;673] " +gameforge.collect_quest_lv94._320_send_letter = "[LC;674] " +gameforge.collect_quest_lv94._330_npcChat = "[LC;675] " +gameforge.collect_quest_lv94._340_say = "[LC;676] " +gameforge.collect_quest_lv94._350_say = "[LC;677] " gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Derrota a Jin-Hee " -gameforge.couple_ring._10_npcChat = " Venganza del comerciante de anillos " -gameforge.couple_ring._110_sayReward = " La anciana te ha pedido ayuda: Jin-Hee, la lite[ENTER]del Juramento Blanco ha acabado con la vida de su[ENTER]amigo, el comerciante de anillos. Venga la muerte[ENTER]del comerciante de anillos eliminando a 30[ENTER]Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Nmero de Jin-Hees restantes " -gameforge.couple_ring._130_say = " Oh, veo que has luchado contra las Jin-Hee?[ENTER]Y obviamente no pudiste derrotarlas a todas.[ENTER]Conozco su fuerza y habilidades. No es un trabajo[ENTER]fcil. " -gameforge.couple_ring._140_say = " La familia del comerciante de anillos quiere[ENTER]venganza por su muerte! Si puedes aliviar su[ENTER]dolor con un pequeo esfuerzo, por favor hazlo. " -gameforge.couple_ring._150_say = " Muy mal que no quieres vengar la muerte del[ENTER]comerciante de anillos. Hmm, por supuesto tu[ENTER]valoras tu propia vida. Digas lo que digas. Cada[ENTER]vida tiene su valor. " -gameforge.couple_ring._160_say = " Puedes ver algo en las manos de la anciana cuando[ENTER]se da la vuelta. Era un objeto brillante.[ENTER](Pareca una piedra valiosa). " -gameforge.couple_ring._170_select = " Lo intentar otra vez. " -gameforge.couple_ring._180_say = " No estoy interesado en piedras valiosas. Quiero[ENTER]que la muerte del comerciante de anillos sea[ENTER]vengada, por su familia. Est bien que lo hayas[ENTER]reconsiderado y quieras completar la misin. " -gameforge.couple_ring._190_say = " Lo siento por la familia del comerciante de[ENTER]anillos. Muy mal que no quieras aceptar el reto. " -gameforge.couple_ring._200_sendLetter = " Volver con la anciana. " -gameforge.couple_ring._20_sayTitle = " Anciana " -gameforge.couple_ring._210_say = " Vuelve con la anciana y dile que has vengado la[ENTER]muerte del comerciante de anillos matando a las[ENTER]Jin-Hees. " -gameforge.couple_ring._220_npcChat = " Has eliminado a las 30 Jin-Hees! " -gameforge.couple_ring._230_say = " Has derrotado a todas las Jin-Hees. Bien hecho![ENTER]El comerciante de anillos debe estar satisfecho[ENTER]desde el cielo. Este es el anillo que me confi.[ENTER]Debe ser tuyo. Esta es tu recompensa por vengar[ENTER]su muerte. Estoy segura que l querra que fuese[ENTER]as. " -gameforge.couple_ring._240_sayReward = " Has recibido un anillo de pareja. " -gameforge.couple_ring._250_sayItem = " Anillo de Compromiso " -gameforge.couple_ring._255_sayItem = " Este anillo simboliza una boda inminente. " -gameforge.couple_ring._30_say = " Ahora eres uno de los guerreros de la aldea.[ENTER]Si slo supiera cmo puedes usar tus nuevas[ENTER]habilidades descubiertas. Has oido hablar alguna[ENTER]vez de las Jin-Hee? Son un grupo de guerreras de[ENTER]lite muy peligroso.[ENTER]Una de ellas mat al mercader de anillos de[ENTER]nuestra aldea. El mercader no slo era un buen[ENTER]amigo mo, sino tambin un hombre justo que[ENTER]venda joyera a parejas jvenes con intencin de[ENTER]casarse. Ests preparado para vengar su muerte?[ENTER]Para hacerlo tienes que matar a las 30 Jin-Hee... " -gameforge.couple_ring._40_select = " Vengar la muerte del comerciante de anillos " -gameforge.couple_ring._50_select = " No, las Jin-Hees son demasiado fuertes. " -gameforge.couple_ring._60_say = " Esa es una decisin muy sabia y honorable! Pero[ENTER]recuerda - tienes que matar 30 Jin-Hee. Aunque[ENTER]ten cuidado, son muy astutas y expertas[ENTER]escondindose! " -gameforge.couple_ring._70_say = " Bueno, esa es una decisin lamentable, pero es[ENTER]cosa tuya. Despus de todo, el exceso de[ENTER]confianza puede ser letal.[ENTER]Cudate! " -gameforge.couple_ring._75_say = " Nmero de Jin-Hees restantes " -gameforge.couple_ring._80_sayTitle = " Has derrotado a todas las Jin-Hees " -gameforge.couple_ring._90_say = " Ahora la muerte del comerciante ha sido vengada.[ENTER]Por lo tanto, la misin ha sido completada. " +gameforge.couple_ring._100_sendLetter = "[LC;679] " +gameforge.couple_ring._10_npcChat = "[LC;678] " +gameforge.couple_ring._110_sayReward = "[LC;680] " +gameforge.couple_ring._120_sayReward = "[LC;702] " +gameforge.couple_ring._130_say = "[LC;682] " +gameforge.couple_ring._140_say = "[LC;683] " +gameforge.couple_ring._150_say = "[LC;684] " +gameforge.couple_ring._160_say = "[LC;685] " +gameforge.couple_ring._170_select = "[LC;9085] " +gameforge.couple_ring._180_say = "[LC;687] " +gameforge.couple_ring._190_say = "[LC;688] " +gameforge.couple_ring._200_sendLetter = "[LC;690] " +gameforge.couple_ring._20_sayTitle = "[LC;7175] " +gameforge.couple_ring._210_say = "[LC;691] " +gameforge.couple_ring._220_npcChat = "[LC;692] " +gameforge.couple_ring._230_say = "[LC;693] " +gameforge.couple_ring._240_sayReward = "[LC;694] " +gameforge.couple_ring._250_sayItem = "[LC;695] " +gameforge.couple_ring._255_sayItem = "[LC;696] " +gameforge.couple_ring._30_say = "[LC;697] " +gameforge.couple_ring._40_select = "[LC;698] " +gameforge.couple_ring._50_select = "[LC;699] " +gameforge.couple_ring._60_say = "[LC;700] " +gameforge.couple_ring._70_say = "[LC;701] " +gameforge.couple_ring._75_say = "[LC;702] " +gameforge.couple_ring._80_sayTitle = "[LC;703] " +gameforge.couple_ring._90_say = "[LC;704] " gameforge.cube = {} -gameforge.cube._060_npcChat = " Hacer todas las pociones " -gameforge.cube._10_say = " Hola, cmo ests? Ests interesado en crear[ENTER]varias pociones que pueden fortalecerte o[ENTER]curarte? Yo, como mdico, me encargo de la[ENTER]creacin de pociones.[ENTER]He encontrado varias recetas distintas. Quieres[ENTER]intentarlas? " -gameforge.cube._20_say = " El refinamiento de objetos es un oficio[ENTER]importante. Te interesan el mtodo? Te puedo[ENTER]ensear algunas recetas de la Tradicin de[ENTER]hierbas con las que se pueden fabricar variantes[ENTER]ms fuertes de pociones conocidas. O si no, te[ENTER]enseo cmo transformar cinturones comunes y[ENTER]corrientes en instrumentos de poder. " -gameforge.cube._30_npcChat = " La receta secreta " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " He encontrado una receta secreta familiar.[ENTER]Usndola, casi te conviertes en invencible![ENTER]Jajaja. Puede que sea el nico en este pas que[ENTER]la conoce. Con estas pociones, no puede pasarte[ENTER]casi nada. Quieres probarlas? " +gameforge.cube._060_npcChat = "[LC;705] " +gameforge.cube._10_say = "[LC;706] " +gameforge.cube._20_say = "[LC;707] " +gameforge.cube._30_npcChat = "[LC;320] " +gameforge.cube._40_sayTitle = "[LC;9061] " +gameforge.cube._50_say = "[LC;710] " gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Para refinar esta armadura necesito: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materiales: " -gameforge.cube_opener_list._030_say = " Como resultado recibes: " -gameforge.cube_opener_list._040_say = " Quieres que refine[ENTER]%s[ENTER]en[ENTER]%s? " -gameforge.cube_opener_list._050_say = " An me faltan uno o dos materiales para completar[ENTER]mi trabajo. " +gameforge.cube_opener_list._010_say = "[LC;711;%s] " +gameforge.cube_opener_list._020_sayTitle = "[LC;712] " +gameforge.cube_opener_list._030_say = "[LC;713] " +gameforge.cube_opener_list._040_say = "[LC;714;%s;%s] " +gameforge.cube_opener_list._050_say = "[LC;715] " gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " A la Catacumba del Diablo " -gameforge.devilcatacomb_zone._10_say = " Destruye el sello de esta puerta para acceder al[ENTER]tercer nivel! " -gameforge.devilcatacomb_zone._110_say = " Se te ha denegado el acceso. No tienes an[ENTER]suficiente experiencia para sobrevivir en la[ENTER]Catacumba del Diablo. Vuelve cuando hayas[ENTER]alcanzado por lo menos el nivel 75. " -gameforge.devilcatacomb_zone._120_say = " Eres demasiado dbil como para sobrevivir en la[ENTER]Catacumba del Diablo. Vuelve cuando hayas vencido[ENTER]al Segador de la Muerte del noveno piso de la[ENTER]Torre Demonaca. " -gameforge.devilcatacomb_zone._130_say = " Debes esperar 30 minutos antes de poder volver a[ENTER]entrar. " -gameforge.devilcatacomb_zone._140_say = " Quieres entrar en la Catacumba del Diablo? " -gameforge.devilcatacomb_zone._150_select = " S, vamos all! " -gameforge.devilcatacomb_zone._160_select = " No, no quiero entrar. " -gameforge.devilcatacomb_zone._170_say = " No puedes entrar en solitario. Solamente puedes[ENTER]acceder al siguiente nivel si vas en grupo. " -gameforge.devilcatacomb_zone._180_say = " Tu grupo ya ha entrado en la mazmorra. " -gameforge.devilcatacomb_zone._190_say = " Se ha abierto el portal de entrada. Crzalo[ENTER]rpidamente! " -gameforge.devilcatacomb_zone._200_say = " Aqu comienza la verdadera aventura! Sin[ENTER]embargo, solamente dispones de una hora para[ENTER]investigar la Catacumba del Diablo. " -gameforge.devilcatacomb_zone._20_say = " Te queda(n) %s minuto(s). " -gameforge.devilcatacomb_zone._210_dNotice = " Se ha acabado el tiempo. Por tu propia seguridad[ENTER]has sido teletransportado fuera de la Catacumba[ENTER]del Diablo. " -gameforge.devilcatacomb_zone._220_say = " Se te ha denegado el acceso. La puerta sigue[ENTER]estando cerrada. " -gameforge.devilcatacomb_zone._230_say = " Al examinar la piedra con ms detenimiento,[ENTER]descubres un grabado. " -gameforge.devilcatacomb_zone._240_say = " nicamente quien posea la Cabeza reducida puede[ENTER]entrar una vez el sello de las tres puertas sea[ENTER]destruido.[ENTER][ENTER]Si no portas esta reliquia, sers[ENTER]teletransportado fuera de la Catacumba del[ENTER]Diablo. " -gameforge.devilcatacomb_zone._250_say = " Has conseguido la Cabeza reducida y sers[ENTER]teletransportado al tercer nivel. " -gameforge.devilcatacomb_zone._260_say = " No posees la cabeza reducida, as que vas a ser[ENTER]teletransportado fuera de la Catacumba del[ENTER]Diablo. " -gameforge.devilcatacomb_zone._270_say = " Sers teletransportado en un instante. " -gameforge.devilcatacomb_zone._280_dNotice = " La Piedra Metin correcta ha sido destruida.[ENTER]Puedes acceder al cuarto nivel. " -gameforge.devilcatacomb_zone._290_dNotice = " Has destruido la Piedra Metin errnea. Encuentra[ENTER]la correcta! " -gameforge.devilcatacomb_zone._300_say = " Lo has conseguido! Aqu est la salida del[ENTER]laberinto. Ahora puedes bajar al quinto nivel. " -gameforge.devilcatacomb_zone._30_say = " Mantente siempre cerca de tu grupo si no quieres[ENTER]quedarte atrs. " -gameforge.devilcatacomb_zone._310_dNotice = " De las profundidades de la Catacumba del Diablo[ENTER]surge un estremecedor bramido. Caronte ha[ENTER]despertado! " -gameforge.devilcatacomb_zone._320_say = " Has vencido a Caronte! Ahora sers[ENTER]teletransportado al ltimo nivel de la Catacumba[ENTER]del Diablo. " -gameforge.devilcatacomb_zone._330_dNotice = " Vence a Azrael! " -gameforge.devilcatacomb_zone._340_say = " Azrael ha sido vencido. Finalmente reina la paz[ENTER]en la Catacumba del Diablo. Ahora sers[ENTER]teletransportado a la superficie. " -gameforge.devilcatacomb_zone._40_say = " Has perdido. El sello del Dios Dragn te rescata[ENTER]en el ltimo segundo y te saca de la Catacumba[ENTER]del Diablo. " -gameforge.devilcatacomb_zone._50_say = " Acaba con las criaturas para conseguir la Llave[ENTER]Cristal del Alma, que te abrir la puerta al[ENTER]segundo nivel. " -gameforge.devilcatacomb_zone._60_say = " Busca la Piedra Metin apropiada y destryela! " -gameforge.devilcatacomb_zone._70_say = " Encuentra la salida del laberinto para acceder[ENTER]al quinto nivel! " -gameforge.devilcatacomb_zone._80_say = " Vence a los guardias demonacos para conseguir el[ENTER]Ttem de la Mueca, que sirve de llave para el[ENTER]sexto nivel. " -gameforge.devilcatacomb_zone._90_say = " Vence a Caronte y a sus esbirros! " +gameforge.devilcatacomb_zone._100_npcChat = "[LC;806] " +gameforge.devilcatacomb_zone._10_say = "[LC;805] " +gameforge.devilcatacomb_zone._110_say = "[LC;807] " +gameforge.devilcatacomb_zone._120_say = "[LC;808] " +gameforge.devilcatacomb_zone._130_say = "[LC;809] " +gameforge.devilcatacomb_zone._140_say = "[LC;810] " +gameforge.devilcatacomb_zone._150_select = "[LC;811] " +gameforge.devilcatacomb_zone._160_select = "[LC;812] " +gameforge.devilcatacomb_zone._170_say = "[LC;813] " +gameforge.devilcatacomb_zone._180_say = "[LC;814] " +gameforge.devilcatacomb_zone._190_say = "[LC;815] " +gameforge.devilcatacomb_zone._200_say = "[LC;817] " +gameforge.devilcatacomb_zone._20_say = "[LC;816;%s] " +gameforge.devilcatacomb_zone._210_dNotice = "[LC;818] " +gameforge.devilcatacomb_zone._220_say = "[LC;819] " +gameforge.devilcatacomb_zone._230_say = "[LC;820] " +gameforge.devilcatacomb_zone._240_say = "[LC;821] " +gameforge.devilcatacomb_zone._250_say = "[LC;822] " +gameforge.devilcatacomb_zone._260_say = "[LC;823] " +gameforge.devilcatacomb_zone._270_say = "[LC;824] " +gameforge.devilcatacomb_zone._280_dNotice = "[LC;825] " +gameforge.devilcatacomb_zone._290_dNotice = "[LC;826] " +gameforge.devilcatacomb_zone._300_say = "You've done it! Here's the labyrinth's exit.[ENTER]Now go down to the 5th floor. " +gameforge.devilcatacomb_zone._30_say = "[LC;827] " +gameforge.devilcatacomb_zone._310_dNotice = "[LC;829] " +gameforge.devilcatacomb_zone._320_say = "[LC;830] " +gameforge.devilcatacomb_zone._330_dNotice = "[LC;831] " +gameforge.devilcatacomb_zone._340_say = "[LC;832] " +gameforge.devilcatacomb_zone._40_say = "[LC;833] " +gameforge.devilcatacomb_zone._50_say = "[LC;834] " +gameforge.devilcatacomb_zone._60_say = "[LC;835] " +gameforge.devilcatacomb_zone._70_say = "[LC;836] " +gameforge.devilcatacomb_zone._80_say = "[LC;837] " +gameforge.devilcatacomb_zone._90_say = "[LC;838] " gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Has demostrado tu excelente sentido del odo y tu[ENTER]instinto. Has destruido la verdadera Piedra[ENTER]Metin! Ahora vas a entrar al 4 piso. " -gameforge.deviltower_zone._10_npcChat = " Dentro de la Torre Demonaca... " -gameforge.deviltower_zone._110_dNotice = " Ests en la puerta sellada del 4 piso. Tienes[ENTER]que abrir los cinco Sellos Antiguos para llegar[ENTER]al siguiente piso. All el camino est lleno de[ENTER]criaturas que estarn esperando para atacarte.[ENTER]Algunos de ellos portan llaves. Consigue[ENTER]suficientes Llaves de Piedra para abrir los cinco[ENTER]Sellos Antiguos y llegar al 5 piso. Pero[ENTER]cuidado: Slo tienes 20 minutos de tiempo! " -gameforge.deviltower_zone._120_dNotice = " 15 minutos restantes " -gameforge.deviltower_zone._130_dNotice = " Has habierto el sello de las Llaves de Piedra y[ENTER]ahora puedes entrar al 5 piso. El Rey Demonio[ENTER]Soberbio tambin est en ese piso. Destruye a[ENTER]todas las criaturas que te encuentres ah. " -gameforge.deviltower_zone._140_dNotice = " Has abierto el sello! %s restantes. " -gameforge.deviltower_zone._150_dNotice = " Mata a todos los monstruos en el 6 piso! " -gameforge.deviltower_zone._160_dNotice = " Has matado a todas las criaturas. Ahora ve con el[ENTER]herrero y recoge tu recompensa - l mejorar un[ENTER]objeto de tu eleccin. Para hacerlo, arrastra el[ENTER]objeto que quieras mejorar sobre el herrero. " -gameforge.deviltower_zone._170_npcChat = " Pisos superiores " -gameforge.deviltower_zone._190_say = " Quieres entrar al 6 piso de la torre? Requiere[ENTER]una gran habilidad y astucia tratar con este[ENTER]piso. Slo una vez hayas alcanzado el nivel 75[ENTER]podr teletransportarte all. " -gameforge.deviltower_zone._200_say = " Tienes la experiencia necesaria y por tanto[ENTER]tienes una buena oportunidad de sobrevivir en las[ENTER]plantas superiores.[ENTER]Ahora puedes entrar! " -gameforge.deviltower_zone._20_sayTitle = " Guardin de la Torre Demonaca " -gameforge.deviltower_zone._210_select = " Ir " -gameforge.deviltower_zone._220_select = " Dejar la torre! " -gameforge.deviltower_zone._230_say = " Tu nivel es demasiado bajo. No puedo permitirte[ENTER]la entrada a los niveles superiores. Vuelve una[ENTER]vez tengas ms experiencia. Tienes que tener al[ENTER]menos nivel 75. " -gameforge.deviltower_zone._240_dNotice = " El Mapa de la Torre Zin-Sa-Gui abre el camino a[ENTER]la siguiente planta. Puedes encontrarlos[ENTER]destruyendo las piedras Metin. " -gameforge.deviltower_zone._250_say = " Este mapa te teletransporta al 8 piso de la[ENTER]Torre del Demonio. " -gameforge.deviltower_zone._260_dNotice = " Encuentra la llave correcta. Necesitas la llave[ENTER]Zin-Bong-Ing para abrir el sello Sa-Soein y[ENTER]entrar al siguiente piso. " -gameforge.deviltower_zone._270_dNotice = " Mata al lder de los demonios. " -gameforge.deviltower_zone._280_dNotice = " Has completado con xito la misin. Vas a ser[ENTER]teletransportado fuera en unos poco minutos. " -gameforge.deviltower_zone._290_dNotice = " Te estar esperando en la Catacumba del Diablo![ENTER]Sgueme y mi ira caer sobre ti como un[ENTER]terremoto! " -gameforge.deviltower_zone._30_say = " Esta torre est abarrotada de demonios. Slo los[ENTER]ms fuertes son capaces de alcanzar la cumbre. Se[ENTER]dice que ninguno de los que entr a la torre[ENTER]sali con vida de all.[ENTER]No puedes entrar en la torre, ya que an no has[ENTER]alcanzado el nivel 40. " -gameforge.deviltower_zone._40_say = " Esta torre est abarrotada de demonios. Slo los[ENTER]luchadores ms fuertes pueden alcanzar la cumbre.[ENTER]Sin embargo, se dice que ninguno de los que entr[ENTER]en esta torre sali de all con vida. An[ENTER]quieres entrar en la Torre Demonaca? " -gameforge.deviltower_zone._50_dNotice = " Ests en la puerta sellada en el tercer piso.[ENTER]Muchas piedras falsas estan esperando aqu para[ENTER]confundirte, pero una de ellas es un Metin muy[ENTER]importante. Tienes que destruirlo en menos de 15[ENTER]minutos o no podrs atravesar la puerta. " -gameforge.deviltower_zone._60_dNotice = " 10 minutos restantes " -gameforge.deviltower_zone._70_dNotice = " 5 minutos restantes " -gameforge.deviltower_zone._80_dNotice = " Se acab el tiempo! " -gameforge.deviltower_zone._90_dNotice = " Las piedras Metin falsas desaparecen... " +gameforge.deviltower_zone._100_dNotice = "[LC;825] " +gameforge.deviltower_zone._10_npcChat = "[LC;839] " +gameforge.deviltower_zone._110_dNotice = "[LC;841] " +gameforge.deviltower_zone._120_dNotice = "[LC;842] " +gameforge.deviltower_zone._130_dNotice = "[LC;843] " +gameforge.deviltower_zone._140_dNotice = "[LC;844;%s] " +gameforge.deviltower_zone._150_dNotice = "[LC;845] " +gameforge.deviltower_zone._160_dNotice = "[LC;846] " +gameforge.deviltower_zone._170_npcChat = "[LC;847] " +gameforge.deviltower_zone._190_say = "[LC;848] " +gameforge.deviltower_zone._200_say = "[LC;850] " +gameforge.deviltower_zone._20_sayTitle = "[LC;6807] " +gameforge.deviltower_zone._210_select = "[LC;7772] " +gameforge.deviltower_zone._220_select = "[LC;852] " +gameforge.deviltower_zone._230_say = "[LC;853] " +gameforge.deviltower_zone._240_dNotice = "[LC;854] " +gameforge.deviltower_zone._250_say = "[LC;855] " +gameforge.deviltower_zone._260_dNotice = "[LC;856] " +gameforge.deviltower_zone._270_dNotice = "[LC;857] " +gameforge.deviltower_zone._280_dNotice = "[LC;858] " +gameforge.deviltower_zone._290_dNotice = "[LC;859] " +gameforge.deviltower_zone._30_say = "[LC;860] " +gameforge.deviltower_zone._40_say = "[LC;861] " +gameforge.deviltower_zone._50_dNotice = "[LC;862] " +gameforge.deviltower_zone._60_dNotice = "[LC;863] " +gameforge.deviltower_zone._70_dNotice = "[LC;864] " +gameforge.deviltower_zone._80_dNotice = "[LC;865] " +gameforge.deviltower_zone._90_dNotice = "[LC;866] " gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Quiero eliminar al Dragn! " -gameforge.dragon_lair_access._020_say = " No eres el primero que me pide entrar.[ENTER]Dime el nmero secreto, de lo contrario no te[ENTER]dejo acceder. " -gameforge.dragon_lair_access._030_say = " Este no es el nmero correcto! " -gameforge.dragon_lair_access._040_select = " Probar de nuevo " -gameforge.dragon_lair_access._050_say = " Eres el primero en pedir el ingreso al Templo del[ENTER]Dragn. Te dejar entrar siempre y cuando poseas[ENTER]suficientes Llaves en Espiral. Antes de todo[ENTER]debes fijar un cdigo secreto. Pasa este cdigo[ENTER]secreto a los compaeros de tu grupo en los[ENTER]prximos 5 minutos de manera que ellos tambin[ENTER]puedan entrar en el templo. Recuerda que el poder[ENTER]de la llave dura solamente 60 minutos.[ENTER]El Dragn debe ser eliminado en este lapso de[ENTER]tiempo. " -gameforge.dragon_lair_access._060_select = " Estoy listo! " -gameforge.dragon_lair_access._070_say = " Ok, ahora fijar el cdigo: " -gameforge.dragon_lair_access._080_say = " El cdigo puede contener slo cifras. " -gameforge.dragon_lair_access._090_notice = " El grupo de %s est intentando eliminar al[ENTER]Dragn Azul! " -gameforge.dragon_lair_access._100_say = " No tienes suficientes llaves! Para activar el[ENTER]portal, necesito " -gameforge.dragon_lair_access._105_say = " Puedes obtenerla de los capitanes malvados[ENTER]Yonghan y Huashin. " -gameforge.dragon_lair_access._110_npcChat = " Deseo abandonar este lugar! " -gameforge.dragon_lair_access._115_say = " Te llevar de regreso a la entrada de la Gruta[ENTER]del Exilio. " -gameforge.dragon_lair_access._116_select = " S, por favor. " -gameforge.dragon_lair_access._117_select = " No, me quedar aqu. " -gameforge.dragon_lair_access._120_say = " Otro grupo ya est intentando eliminar al Dragn.[ENTER]Debes esperar un rato antes de poder entrar el[ENTER]Templo del Dragn. " -gameforge.dragon_lair_access._130_say = " Si quieres, puedo llevarte directamente a la[ENTER]Guarida del Dragn. Dame " -gameforge.dragon_lair_access._140_select = " Aqu, toma esto y djame entrar! " -gameforge.dragon_lair_access._145_notice = " Tienes 5 minutos para pasar el cdigo %s! " -gameforge.dragon_lair_access._150_notice = " El Dragn Azul todava est vivo! " -gameforge.dragon_lair_access._160_notice = " El Dragn Azul ha regresado! " -gameforge.dragon_lair_access._165_sendLetter = " Derrotad al Dragn Azul " -gameforge.dragon_lair_access._170_notice = " Quedan todava %d minutos para eliminar al[ENTER]Dragn Azul! " -gameforge.dragon_lair_access._180_notice = " El grupo de %s ha eliminado al Dragn Azul! " -gameforge.dragon_lair_access._190_npcChat = " Quiero regresar al Templo del Dragn! " +gameforge.dragon_lair_access._010_npcChat = "[LC;11496] " +gameforge.dragon_lair_access._020_say = "You're not the first to demand entry. Tell me the[ENTER]secret number, otherwise I won't let you in! " +gameforge.dragon_lair_access._030_say = "That wasn't the right number! " +gameforge.dragon_lair_access._040_select = "[LC;9773] " +gameforge.dragon_lair_access._050_say = "You're the first to demand entry to the Dragon's[ENTER]Temple. I'll let you in, as long as you have[ENTER]enough Twisted Keys. First you have to determine[ENTER]the secret code. Pass the secret code on to your[ENTER]competitors within the next 5 minutes so that[ENTER]they can also enter the room.[ENTER]Please remember that the power of the key only[ENTER]lasts 60 minutes. The dragon has to be defeated[ENTER]within this time frame! " +gameforge.dragon_lair_access._060_select = "I'm ready! " +gameforge.dragon_lair_access._070_say = "OK, I'm going to define the code now: " +gameforge.dragon_lair_access._080_say = "The code can only contain digits. " +gameforge.dragon_lair_access._090_notice = "%s's group is trying to kill the Blue Dragon! " +gameforge.dragon_lair_access._100_say = "You don't have enough keys! To activate the[ENTER]portal, I need " +gameforge.dragon_lair_access._105_say = "You can get it from the evil leaders Yonghan and[ENTER]Huashin. " +gameforge.dragon_lair_access._110_npcChat = "I want to leave this place! " +gameforge.dragon_lair_access._115_say = "I'll take you back to the grotto's entrance. " +gameforge.dragon_lair_access._116_select = "[LC;11498] " +gameforge.dragon_lair_access._117_select = "[LC;11499] " +gameforge.dragon_lair_access._120_say = "[LC;882] " +gameforge.dragon_lair_access._130_say = "If you like, I can take you to the dragon's cave[ENTER]immediately. Give me " +gameforge.dragon_lair_access._140_select = "Here, take this and let me in! " +gameforge.dragon_lair_access._145_notice = "You have 5 minutes to pass on the code %s! " +gameforge.dragon_lair_access._150_notice = "The Blue Dragon is still alive! " +gameforge.dragon_lair_access._160_notice = "The Blue Dragon has returned! " +gameforge.dragon_lair_access._165_sendLetter = "Defeat the Blue Dragon " +gameforge.dragon_lair_access._170_notice = "You have another %d minutes time to kill the Blue[ENTER]Dragon! " +gameforge.dragon_lair_access._180_notice = "%s's group has killed the Blue Dragon! " +gameforge.dragon_lair_access._190_npcChat = "I want to go back to the Dragon's Temple! " gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Bolas polimorfas de la mano fantasma " -gameforge.dragon_lair_weekly._020_sayTitle = " Fantasma de un guerrero: " -gameforge.dragon_lair_weekly._030_say = " As que quieres una Bola polimorfa? Para[ENTER]fabricarla necesito 150000 de Yang y %s unidades[ENTER]de los siguientes materiales: " -gameforge.dragon_lair_weekly._040_say = " Treme los materiales y 150000 de Yang y[ENTER]fabricar la Bola polimorfa. No obstante, puede[ENTER]que mis viejas manos fallen en el intento. " -gameforge.dragon_lair_weekly._050_select = " De acuerdo. " -gameforge.dragon_lair_weekly._060_select = " No, es demasiado trabajo. " -gameforge.dragon_lair_weekly._070_say = " Por supuesto, es tu decisin. " -gameforge.dragon_lair_weekly._080_say = " Las estrellas todava no estn en el lugar[ENTER]adecuado, es muy pronto! Todava tienes que[ENTER]esperar %s. " -gameforge.dragon_lair_weekly._090_questRest = " Tiempo restante " -gameforge.dragon_lair_weekly._100_sendLetter = " Reunir materiales " -gameforge.dragon_lair_weekly._110_sayTitle = " Materiales para la Bola polimorfa " -gameforge.dragon_lair_weekly._120_sendLetter = " Materiales reunidos " -gameforge.dragon_lair_weekly._130_sayTitle = " Todos los materiales reunidos " -gameforge.dragon_lair_weekly._140_say = " Todava tienes que reunir %s unidades de los[ENTER]siguientes materiales: " -gameforge.dragon_lair_weekly._150_say = " Has reunido todos los materiales necesarios![ENTER]Vuelve a ver al Fantasma del Guerrero. Se[ENTER]encuentra en el 2. piso de la Gruta del Exilio.[ENTER]Tambin necesitas 150000 de Yang para recibir la[ENTER]bola. " -gameforge.dragon_lair_weekly._160_notice = " No has conseguido reunir todos los materiales[ENTER]necesarios en el tiempo previsto. " -gameforge.dragon_lair_weekly._170_say = " Me das %s unidades de este material? " -gameforge.dragon_lair_weekly._175_say = " No puedes permitirte mis servicios.[ENTER]Son 150000 de Yang. " -gameforge.dragon_lair_weekly._180_select = " Aqu tienes, de nada. " -gameforge.dragon_lair_weekly._190_select = " No, gracias, mejor me lo quedo! " -gameforge.dragon_lair_weekly._200_sayReward = " Gracias, te has esforzado mucho.[ENTER]Todo ha salido bien, no estoy tan desentrenado.[ENTER]Aqu tienes: " -gameforge.dragon_lair_weekly._205_sayReward = " Ay, estas viejas manos me la han jugado: no he[ENTER]podido fabricar ni una Bola polimorfa. Como[ENTER]disculpa te regalo este objeto: " -gameforge.dragon_lair_weekly._210_say = " Como prefieras. " +gameforge.dragon_lair_weekly._010_chat = "Ghostly Polymorph Marbles " +gameforge.dragon_lair_weekly._020_sayTitle = "[LC;1506] " +gameforge.dragon_lair_weekly._030_say = "So, you want a Polymorph Marble, do you? To[ENTER]create one I need 150,000 Yang and %s of the[ENTER]following materials: " +gameforge.dragon_lair_weekly._040_say = "Bring me the materials and 150,000 Yang and I'll[ENTER]create the Polymorph Marble. However, with my old[ENTER]hands I can't guarantee that there won't be any[ENTER]mistakes. " +gameforge.dragon_lair_weekly._050_select = "[LC;4693] " +gameforge.dragon_lair_weekly._060_select = "No, that sounds too arduous. " +gameforge.dragon_lair_weekly._070_say = "Fine, that's your decision. " +gameforge.dragon_lair_weekly._080_say = "The stars are not aligned, you've come too soon![ENTER]You need to wait for %s. " +gameforge.dragon_lair_weekly._090_questRest = "[LC;2302] " +gameforge.dragon_lair_weekly._100_sendLetter = "[LC;906] " +gameforge.dragon_lair_weekly._110_sayTitle = "[LC;907] " +gameforge.dragon_lair_weekly._120_sendLetter = "[LC;908] " +gameforge.dragon_lair_weekly._130_sayTitle = "[LC;909] " +gameforge.dragon_lair_weekly._140_say = "[LC;910;%s] " +gameforge.dragon_lair_weekly._150_say = "[LC;911] " +gameforge.dragon_lair_weekly._160_notice = "[LC;912] " +gameforge.dragon_lair_weekly._170_say = "[LC;913;%s] " +gameforge.dragon_lair_weekly._175_say = "[LC;914] " +gameforge.dragon_lair_weekly._180_select = "[LC;4660] " +gameforge.dragon_lair_weekly._190_select = "[LC;916] " +gameforge.dragon_lair_weekly._200_sayReward = "[LC;917] " +gameforge.dragon_lair_weekly._205_sayReward = "[LC;918] " +gameforge.dragon_lair_weekly._210_say = "[LC;919] " gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Fragmento de piedra dragn!? " -gameforge.dragon_soul._020_say = " En tu mano sujetas el fragmento de una piedra.[ENTER]Reluce misteriosamente y sientes su poder[ENTER]recorrer tu cuerpo.[ENTER]Qu tipo de piedra es esta? Llvasela al[ENTER]alquimista. l te podr ayudar. " -gameforge.dragon_soul._030_npcChat = " Fragmento de piedra dragn!? " -gameforge.dragon_soul._040_say = " Este es el fragmento de una Piedra dragn, un[ENTER]cristal extraordinario y valioso con un gran[ENTER]poder. Se cuenta que es el alma de un dragn.[ENTER]Precioso![ENTER]Sientes su poder recorrer tu cuerpo cuando lo[ENTER]llevas contigo?[ENTER]Treme diez Fragmentos de Piedra dragn en total.[ENTER]Yo te los convertir en una Piedra completa. " -gameforge.dragon_soul._050_npcChat = " Transmutacin de Piedra dragn " -gameforge.dragon_soul._060_say = " Paciencia. Para crear una Piedra dragn necesito[ENTER]10 fragmentos.[ENTER]Sigue buscando! " -gameforge.dragon_soul._070_say = " Ah, muy bien! Has encontrado diez Fragmentos de[ENTER]Piedra dragn. Espera un momento.[ENTER]...[ENTER]Ya est! Asombroso... durante el proceso se ha[ENTER]creado un Cor Draconis, un corazn cristalino de[ENTER]dragn que rodea y protege la Piedra dragn.[ENTER]Para descubrir qu Piedra dragn contiene tendrs[ENTER]que romperlo. Esta aparecer directamente en el[ENTER]inventarios de la alquimia de las Piedras dragn.[ENTER]Sabas que las Piedras dragn se pueden seguir[ENTER]refinando? " -gameforge.dragon_soul._080_say = " Quieres otro Cor Draconis?[ENTER]Buf, ya no tengo edad para estas cosas. La[ENTER]creacin de un objeto tan complejo acaba con mis[ENTER]fuerzas.[ENTER]Pero por ti lo intentar.[ENTER]Ahora s: por mucho que quiera, no puedo hacer[ENTER]ms de diez al da. " -gameforge.dragon_soul._090_say = " Ya basta por hoy. Ms de diez Cor Draconis por[ENTER]da, no puedo.[ENTER]No me quedan fuerzas y tengo que recuperarme.[ENTER]Vuelve maana. " -gameforge.dragon_soul._100_npcChat = " Abrir tienda " -gameforge.dragon_soul._1010_sendLetter = " La llegada del Fragmento de piedra dragn " -gameforge.dragon_soul._1020_say = " El alquimista con los conocimientos ms extensos[ENTER]sobre minerales de todo el reino te est[ENTER]buscando.[ENTER]Ve a verle en seguida! " -gameforge.dragon_soul._1030_npcChat = " Fragmento de piedra dragn!? " -gameforge.dragon_soul._1040_say = " Ah, aqu ests! He descubierto algo increble:[ENTER]el Fragmento de una piedra dragn! Una Piedra[ENTER]dragn es un cristal extraordinario y muy valioso[ENTER]de gran poder. Se dice que es el alma de un[ENTER]dragn. Es impresionante![ENTER]Te voy a otorgar el Poder del ojo de dragn para[ENTER]que puedas sentir los Fragmentos de piedra[ENTER]dragn.[ENTER]Puedes transmutarlos en una piedra completa. " -gameforge.dragon_soul._1050_sendLetter = " Reunir Fragmentos de piedra dragn " -gameforge.dragon_soul._1060_say = " Llvale al alquimista 10 Fragmentos de piedra[ENTER]dragn. " -gameforge.dragon_soul._1070_say = " Ah, muy bien! Has encontrado diez Fragmentos de[ENTER]piedra dragn. Espera un segundo.[ENTER]...[ENTER]Asombroso! De la transmutacin ha resultado un[ENTER]Cor Draconis. Se trata de un corazn cristalizado[ENTER]de dragn que protege la Piedra dragn.[ENTER]Si lo rompes, la Piedra dragn que contiene ir[ENTER]directamente a tu inventario de la alquimia de[ENTER]Piedras dragn.[ENTER]Para encontrar Fragmentos de piedra dragn[ENTER]necesitars el Poder del ojo de dragn.[ENTER]Te lo puedo otorgar; simplemente ven a verme cada[ENTER]da.[ENTER]Entonces t tambin podrs transmutar Piedras[ENTER]dragn! Hoy ya te he fabricado una, las %d[ENTER]restantes tendrs que conseguirlas por tu cuenta. " -gameforge.dragon_soul._1080_say = " Hey, no pierdas el tiempo! Mejor sal a buscar[ENTER]Fragmentos de piedra dragn! " -gameforge.dragon_soul._1090_sendLetter = " Poder del ojo de dragn " -gameforge.dragon_soul._1100_say = " Poder del ojo de dragn restante: %d " -gameforge.dragon_soul._110_say = " Escoge. " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Dame el Poder del ojo de dragn " -gameforge.dragon_soul._1130_say = " Hola! Hoy ya has recibido el Poder del ojo de[ENTER]dragn. El proceso me resulta demasiado agotador,[ENTER]as que solo te puedo ayudar una vez por da.[ENTER]Vuelve maana por aqu! " -gameforge.dragon_soul._1140_say = " Hola! Apuesto a que vienes a verme por el Poder[ENTER]del ojo de dragn. Me equivoco? Muy bien, aqu[ENTER]lo tienes. Suerte con tu bsqueda! Espero que[ENTER]encuentres suficientes Fragmentos de piedra[ENTER]dragn. " -gameforge.dragon_soul._1150_sendLetter = " Ausencia de Poder del ojo de dragn " -gameforge.dragon_soul._1160_say = " El Poder del ojo de dragn te ha abandonado. " -gameforge.dragon_soul._1170_say = " Vuelve maana a ver al alquimista para conseguir[ENTER]de nuevo el Poder del ojo de dragn! " -gameforge.dragon_soul._1180_say = " Ve a ver al alquimista para conseguir el Poder[ENTER]del ojo de dragn! " +gameforge.dragon_soul._010_sayTitle = "[LC;932] " +gameforge.dragon_soul._020_say = "[LC;921] " +gameforge.dragon_soul._030_npcChat = "[LC;932] " +gameforge.dragon_soul._040_say = "[LC;923] " +gameforge.dragon_soul._050_npcChat = "[LC;924] " +gameforge.dragon_soul._060_say = "[LC;925] " +gameforge.dragon_soul._070_say = "[LC;926] " +gameforge.dragon_soul._080_say = "[LC;927] " +gameforge.dragon_soul._090_say = "[LC;928] " +gameforge.dragon_soul._100_npcChat = "[LC;929] " +gameforge.dragon_soul._1010_sendLetter = "[LC;930] " +gameforge.dragon_soul._1020_say = "[LC;931] " +gameforge.dragon_soul._1030_npcChat = "[LC;932] " +gameforge.dragon_soul._1040_say = "[LC;933] " +gameforge.dragon_soul._1050_sendLetter = "[LC;934] " +gameforge.dragon_soul._1060_say = "[LC;935] " +gameforge.dragon_soul._1070_say = "[LC;936;%d] " +gameforge.dragon_soul._1080_say = "[LC;937] " +gameforge.dragon_soul._1090_sendLetter = "[LC;938] " +gameforge.dragon_soul._1100_say = "[LC;940;%d] " +gameforge.dragon_soul._110_say = "[LC;939] " +gameforge.dragon_soul._1110_notice = "[LC;941] " +gameforge.dragon_soul._1120_npcChat = "[LC;942] " +gameforge.dragon_soul._1130_say = "[LC;943] " +gameforge.dragon_soul._1140_say = "[LC;944] " +gameforge.dragon_soul._1150_sendLetter = "[LC;945] " +gameforge.dragon_soul._1160_say = "[LC;946] " +gameforge.dragon_soul._1170_say = "[LC;947] " +gameforge.dragon_soul._1180_say = "[LC;948] " gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis de regalo " -gameforge.dragon_soul_daily_gift._020_say = " A pesar de lo que pueda parecer, el poder de[ENTER]dominar el Ojo de dragn no es sencillo. Solo los[ENTER]guerreros ms experimentados son capaces de[ENTER]hacerlo. Sigue practicando en la lucha y vuelve[ENTER]cuando hayas alcanzado el nivel 50. " -gameforge.dragon_soul_daily_gift._030_say = " Para usar un Cor Draconis tienes que dominar el[ENTER]poder del Ojo de dragn. Vuelve cuando te[ENTER]atrevas a hacerlo! " -gameforge.dragon_soul_daily_gift._040_say = " Ah, siento el poder del Ojo de dragn en ti.[ENTER]Como signo de mi profundo respeto me gustara[ENTER]regalarte este Cor Draconis.[ENTER]Una piedra por da: me temo que no puedo ofrecer[ENTER]ms. " -gameforge.dragon_soul_daily_gift._050_say = " Aqu tienes, tu Cor Draconis. " -gameforge.dragon_soul_daily_gift._060_say = " Lo siento, pero no puedo ofrecer ms de una[ENTER]piedra al da. Vuelve maana: quizs tenga otro[ENTER]Cor Draconis para darte. " +gameforge.dragon_soul_daily_gift._010_npcChat = "[LC;949] " +gameforge.dragon_soul_daily_gift._020_say = "[LC;950] " +gameforge.dragon_soul_daily_gift._030_say = "[LC;951] " +gameforge.dragon_soul_daily_gift._040_say = "[LC;952] " +gameforge.dragon_soul_daily_gift._050_say = "[LC;953] " +gameforge.dragon_soul_daily_gift._060_say = "[LC;954] " gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Misin diaria Configuracin " -gameforge.dragon_soul_gift_mgr._020_say = " Hora de inicio " -gameforge.dragon_soul_gift_mgr._030_say = " Hora de finalizacin " -gameforge.dragon_soul_gift_mgr._040_say = " Utiliza el siguiente formato para fecha y hora:[ENTER]aa.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Quieres continuar? " -gameforge.dragon_soul_gift_mgr._060_say = " Misin activada " +gameforge.dragon_soul_gift_mgr._010_npcChat = "[LC;955] " +gameforge.dragon_soul_gift_mgr._020_say = "[LC;956] " +gameforge.dragon_soul_gift_mgr._030_say = "[LC;957] " +gameforge.dragon_soul_gift_mgr._040_say = "[LC;958] " +gameforge.dragon_soul_gift_mgr._050_say = "[LC;8043] " +gameforge.dragon_soul_gift_mgr._060_say = "[LC;960] " gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Refinamiento de Piedra dragn " -gameforge.dragon_soul_refine._020_say = " Quieres refinar una Piedra dragn? Muy bien.[ENTER]Pero antes deberas saber que este proceso puede[ENTER]fallar.[ENTER]He odo que las llamadas Alubias de dragn que[ENTER]hay detrs de la moneda giratoria aumentan la[ENTER]probabilidad de xito. " +gameforge.dragon_soul_refine._010_npcChat = "[LC;961] " +gameforge.dragon_soul_refine._020_say = "[LC;962] " gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Una tcnica nueva! " -gameforge.energy_system._010_say = " Lo he conseguido![ENTER]Por fin he podido desarrollar una tcnica[ENTER]totalmente nueva.[ENTER]He logrado procesar objetos para extraer energa[ENTER]pura de ellos.[ENTER]Una cosa brillante! " -gameforge.energy_system._020_say = " Si se destruye un objeto con ayuda de mi tcnica,[ENTER]se reciben fragmentos de energa.[ENTER]Si se unen 30 de estos fragmentos, se obtiene un[ENTER]potente Cristal de Energa. Energa pura sin[ENTER]filtrar unida en una Gema. Este poder se filtra[ENTER]en todo tu equipamiento.[ENTER]Te interesa? " -gameforge.energy_system._030_say = " Treme objetos de equipamiento, como armas, joyas[ENTER]y ropa, que encuentres en tus viajes. Yo los[ENTER]convertir en fragmentos de energa. El futuro y[ENTER]la esperanza de nuestro reino dependen de esta[ENTER]tcnica.[ENTER]Seremos invencibles! " -gameforge.energy_system._035_npcChat = " Extraer fragmentos de energa " -gameforge.energy_system._040_say = " Ha funcionado? Has obtenido fragmentos de[ENTER]energa?[ENTER]Treme ms objetos y yo los descompondr con[ENTER]ayuda de la alquimia. Mi tcnica todava no est[ENTER]perfeccionada del todo, as que no te puedo decir[ENTER]seguro cuntos fragmentos recibirs. " -gameforge.energy_system._050_say = " Slo hay una condicin: Tanto tu nivel como el[ENTER]del objeto tiene que ser al menos de 35.[ENTER]Bueno, ya veremos... " -gameforge.energy_system._060_say = " Todava no eres lo suficientemente fuerte![ENTER]Vuelve cuando hayas alcanzado el nivel 35. " -gameforge.energy_system._070_say = " Ah, excelente! Ya eres fuerte y tienes[ENTER]experiencia. Dame el objeto que quieres que[ENTER]trate. " -gameforge.energy_system._080_say = " Todava no eres suficientemente fuerte como para[ENTER]dominar la energa de los fragmentos.[ENTER]Vuelve cuando hayas alcanzado como mnimo el[ENTER]nivel 35. " -gameforge.energy_system._090_say = " Este objeto no es compatible con mi tcnica.[ENTER]Treme otra cosa. " -gameforge.energy_system._100_say = " Este objeto no tiene suficiente energa.[ENTER]Treme uno de nivel 35 como mnimo: slo as mi[ENTER]tcnica podr extraer su energa. " -gameforge.energy_system._110_say = " Quieres que destruya este objeto? " -gameforge.energy_system._120_select = " S " -gameforge.energy_system._130_select = " No, todava no! " -gameforge.energy_system._140_say = " He fracasado. Lamentablemente no he podido[ENTER]extraer ningn fragmento de energa. Quizs lo[ENTER]logre la prxima vez. " -gameforge.energy_system._150_say = " Excelente! He encontrado %d fragmentos de[ENTER]energa. Aqu tienes. " -gameforge.energy_system._160_npcChat = " Crear Cristal de Energa. " -gameforge.energy_system._170_say = " Acaso ya has agotado tus reservas de energa? No[ENTER]deberas trabajar tan duramente y poner tu vida[ENTER]en riesgo tan a la ligera.[ENTER]Para crear tu Cristal de Energa necesito %d[ENTER]fragmentos de energa. " -gameforge.energy_system._180_say = " Todava no tienes suficientes fragmentos de[ENTER]energa. Con esto no puedo fabricar ningn[ENTER]Cristal de Energa.[ENTER]Vuelve cuando hayas reunido al menos %d[ENTER]fragmentos de energa. " -gameforge.energy_system._190_say = " Muy bien, ya tienes los %d fragmentos de energa[ENTER]que necesitaba. Con ellos podr hacer un Cristal[ENTER]de Energa.[ENTER]Espera un segundo. Voy a intentarlo, pero no[ENTER]puedo asegurarte que funcione. " -gameforge.energy_system._200_say = " Todo est listo para unir los fragmentos en un[ENTER]Cristal de Energa.[ENTER]Pero de algo tendr que vivir, no? Y mis[ENTER]herramientas no caen del cielo sin ms.[ENTER]Slo piedo una contribucin por gastos de %d[ENTER]Yang. Quieres pagar? " -gameforge.energy_system._210_select = " Faltara ms. " -gameforge.energy_system._220_select = " No, an no. " -gameforge.energy_system._230_say = " Est bien, respetar tu decisin.[ENTER]Vuelve cuando hayas cambiado de opinin y[ENTER]necesites un Cristal de Energa. " -gameforge.energy_system._240_say = " Lo siento, pero primero tienes que pagar. No soy[ENTER]de ninguna asociacin de caridad.[ENTER]As son los negocios: dame el dinero y luego yo[ENTER]me encargar del trabajo. " -gameforge.energy_system._250_say = " Aqu tienes tu Cristal de Energa. Sin embargo,[ENTER]slo el primer intento es siempre exitoso. La[ENTER]alquimia es una ciencia imprevisible: unas pocas[ENTER]diferencias pueden llevar al fracaso! Siempre hay[ENTER]un pequeo riesgo de que el experimento no salga[ENTER]bien. " -gameforge.energy_system._260_say = " Me temo que el intento ha fallado. No he podido[ENTER]crear un Cristal de Energa. Mi tcnica es[ENTER]brillante, pero su ejecucin est llena de[ENTER]riesgos. No siempre sale todo segn lo planeado.[ENTER]Seguro que la prxima vez sale mejor! " -gameforge.energy_system._270_say = " Lo saba! Mi tcnica es brillante![ENTER]Aqu tienes tu Cristal de Energa.[ENTER]Una maravilla! Sientes la energa? " +gameforge.energy_system._001_npcChat = "[LC;963] " +gameforge.energy_system._010_say = "[LC;964] " +gameforge.energy_system._020_say = "[LC;965] " +gameforge.energy_system._030_say = "[LC;966] " +gameforge.energy_system._035_npcChat = "[LC;967] " +gameforge.energy_system._040_say = "[LC;968] " +gameforge.energy_system._050_say = "[LC;969] " +gameforge.energy_system._060_say = "[LC;970] " +gameforge.energy_system._070_say = "[LC;971] " +gameforge.energy_system._080_say = "[LC;972] " +gameforge.energy_system._090_say = "[LC;973] " +gameforge.energy_system._100_say = "[LC;974] " +gameforge.energy_system._110_say = "[LC;975] " +gameforge.energy_system._120_select = "[LC;878] " +gameforge.energy_system._130_select = "[LC;977] " +gameforge.energy_system._140_say = "[LC;978] " +gameforge.energy_system._150_say = "[LC;979;%d] " +gameforge.energy_system._160_npcChat = "[LC;980] " +gameforge.energy_system._170_say = "[LC;981;%d] " +gameforge.energy_system._180_say = "[LC;982;%d] " +gameforge.energy_system._190_say = "[LC;983;%d] " +gameforge.energy_system._200_say = "[LC;984;%d] " +gameforge.energy_system._210_select = "[LC;5625] " +gameforge.energy_system._220_select = "[LC;9955] " +gameforge.energy_system._230_say = "[LC;987] " +gameforge.energy_system._240_say = "[LC;988] " +gameforge.energy_system._250_say = "[LC;989] " +gameforge.energy_system._260_say = "[LC;990] " +gameforge.energy_system._270_say = "[LC;991] " gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Supervisor del Parque " -gameforge.entry_event_map._020_say = " Quieres abandonar el Parque? " -gameforge.entry_event_map._030_say = " Quieres entrar en el Parque? " -gameforge.entry_event_map._040_say = " En estos momentos solamente los jugadores de[ENTER]nivel comprendido entre el %s y el %s pueden[ENTER]acceder al Parque. " -gameforge.entry_event_map._050_say = " Desgraciadamente los jugadores pertenecientes a[ENTER]tu reino no pueden participar en el evento que[ENTER]est teniendo lugar en el Parque. " -gameforge.entry_event_map._060_say = " El Parque ya est muy lleno. Nadie ms puede[ENTER]entrar. " -gameforge.entry_event_map._070_say = " El evento va a comenzar! " -gameforge.entry_event_map._080_npcChat = " Parque " -gameforge.entry_event_map._090_npcChat = " GM: Supervisor del Parque " -gameforge.entry_event_map._100_select = " GM: Preparar Parque " -gameforge.entry_event_map._110_select = " GM: Recoger Parque " -gameforge.entry_event_map._120_select = " GM: Evacuar Parque " -gameforge.entry_event_map._130_say = " El Parque se va a cerrar ahora y el evento se[ENTER]restablecer. Todos los jugadores sern[ENTER]teletransportados a su ciudad en 30 segundos. " -gameforge.entry_event_map._140_say = " Para poder evacuar el evento necesitas estar[ENTER]presente en el Parque. " -gameforge.entry_event_map._150_say = " Qu rango de niveles pueden participar en el[ENTER]evento? " -gameforge.entry_event_map._160_say = " Por favor, introduce el nmero mximo de usuarios[ENTER]que pueden participar.[ENTER](Capacidad mx. del Parque: 200) " -gameforge.entry_event_map._170_say = " Qu reino puede participar? " -gameforge.entry_event_map._180_say = " Se ha seleccionado la siguiente configuracin: " -gameforge.entry_event_map._190_say = " Rango de niveles: " -gameforge.entry_event_map._200_say = " N. de jugadores: " -gameforge.entry_event_map._210_say = " Reino de los jugadores: " -gameforge.entry_event_map._220_notice_all = " El Parque est abierto a todos los reinos.[ENTER]Los jugadores de nivel %s a %s pueden participar[ENTER]en el evento. Habla con el Alguacil de Batalla[ENTER]para que te permita el acceso. " -gameforge.entry_event_map._230_notice_all = " El Parque est abierto para el reino %s.[ENTER]Los jugadores de nivel %s a %s pueden participar[ENTER]en el evento. Habla con el Alguacil de Batalla[ENTER]para que te permita el acceso. " -gameforge.entry_event_map._240_say = " Selecciona el nmero de jugadores que pueden[ENTER]participar. " -gameforge.entry_event_map._250_say = " Has introducido una cifra no vlida.[ENTER]Cantidad permitida: 1 - 200 " +gameforge.entry_event_map._010_sayTitle = "[LC;992] " +gameforge.entry_event_map._020_say = "[LC;993] " +gameforge.entry_event_map._030_say = "[LC;994] " +gameforge.entry_event_map._040_say = "[LC;995;%s;%s] " +gameforge.entry_event_map._050_say = "[LC;996] " +gameforge.entry_event_map._060_say = "[LC;997] " +gameforge.entry_event_map._070_say = "[LC;998] " +gameforge.entry_event_map._080_npcChat = "[LC;999] " +gameforge.entry_event_map._090_npcChat = "[LC;1000] " +gameforge.entry_event_map._100_select = "[LC;1001] " +gameforge.entry_event_map._110_select = "[LC;1002] " +gameforge.entry_event_map._120_select = "[LC;1003] " +gameforge.entry_event_map._130_say = "[LC;1004] " +gameforge.entry_event_map._140_say = "[LC;1005] " +gameforge.entry_event_map._150_say = "[LC;1006] " +gameforge.entry_event_map._160_say = "[LC;1007] " +gameforge.entry_event_map._170_say = "[LC;1008] " +gameforge.entry_event_map._180_say = "[LC;1009] " +gameforge.entry_event_map._190_say = "[LC;1010] " +gameforge.entry_event_map._200_say = "[LC;1011] " +gameforge.entry_event_map._210_say = "[LC;1012] " +gameforge.entry_event_map._220_notice_all = "[LC;1013;%s;%s] " +gameforge.entry_event_map._230_notice_all = "[LC;1014;%s;%s;%s] " +gameforge.entry_event_map._240_say = "[LC;1015] " +gameforge.entry_event_map._250_say = "[LC;1016] " gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Conejo de Pascua: " -gameforge.event_easter._030_say = " He escondido Huevos de Pascua en todas partes![ENTER]Debe buscarlos y trarmelos, a cambio te dar una[ENTER]recompensa. " -gameforge.event_easter._035_say = " Lamentablemente an no has conseguido ningn[ENTER]Huevo de Pascua![ENTER]Vuelve cuando hayas acumulado algunos en tu[ENTER]inventario. " -gameforge.event_easter._040_chat = " He encontrado Huevos de Pascua! " -gameforge.event_easter._050_say = " Muy bien! Te cambio tus Huevos de Pascua por %d[ENTER]de estos: " -gameforge.event_easter._055_say = " Me has trado la siguiente cantidad de huevos: %d " -gameforge.event_easter._060_say = " Has encontrado huevos de Pascua? " -gameforge.event_easter._065_say = " A cambio de esto tienes que darme %d huevos! " -gameforge.event_easter._070_select = " S, acepto! " -gameforge.event_easter._071_select = " No, ms bien no. " -gameforge.event_easter._080_say = " Gracias por tus huevos. Que te diviertas con tu[ENTER]regalo de Pascua! " -gameforge.event_easter._090_sayTitle = " Cesta Vaca: " -gameforge.event_easter._100_say = " Te gustara tener este objeto? " +gameforge.event_easter._020_sayTitle = "[LC;1041] " +gameforge.event_easter._030_say = "[LC;1042] " +gameforge.event_easter._035_say = "[LC;1043] " +gameforge.event_easter._040_chat = "[LC;1044] " +gameforge.event_easter._050_say = "[LC;1045;%d] " +gameforge.event_easter._055_say = "[LC;1046;%d] " +gameforge.event_easter._060_say = "[LC;1047] " +gameforge.event_easter._065_say = "[LC;1048;%d] " +gameforge.event_easter._070_select = "[LC;1049] " +gameforge.event_easter._071_select = "[LC;7929] " +gameforge.event_easter._080_say = "[LC;1051] " +gameforge.event_easter._090_sayTitle = "[LC;1052] " +gameforge.event_easter._100_say = "[LC;1053] " gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " +gameforge.event_flame_dungeon_open._010_npcChat = "[LC;1066] " +gameforge.event_flame_dungeon_open._020_say = "[LC;1067] " +gameforge.event_flame_dungeon_open._030_say = "Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " +gameforge.event_flame_dungeon_open._040_npcChat = "Gib mir eine Teleportschriftrolle " +gameforge.event_flame_dungeon_open._050_say = "Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " +gameforge.event_flame_dungeon_open._060_say = "So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " +gameforge.event_flame_dungeon_open._070_say = "Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " +gameforge.event_flame_dungeon_open._080_say = "Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Con esta Varita Mgica puedes transformar una[ENTER]Calabaza de Halloween en un Cofre de Halloween.[ENTER]Las calabazas las dejan caer los monstruos y la[ENTER]Varita Mgica la he escondido detrs de la moneda[ENTER]que da vueltas para que nadie me la robe.[ENTER]Intntalo! " -gameforge.event_halloween_hair._10_npcChat = " Hey, cabeza de calabaza! " -gameforge.event_halloween_hair._110_say = " Tu Careta de calabaza puede tener una duracin de[ENTER]6 horas, 1 da o 7 das. Pero eso se decide al[ENTER]azar! " -gameforge.event_halloween_hair._120_say = " Ah la tienes. Los atributos de tu Careta de[ENTER]calabaza se deciden al azar. Cada careta es[ENTER]diferente. Sencillamente prubatela. Feliz[ENTER]Halloween! " -gameforge.event_halloween_hair._130_say = " Quieres cambiar ahora tu Tarjeta de careta de[ENTER]calabaza por una Careta de calabaza? " -gameforge.event_halloween_hair._140_select_1 = " S " -gameforge.event_halloween_hair._140_select_2 = " No " -gameforge.event_halloween_hair._20_sayTitle = " Jack Calabaza " -gameforge.event_halloween_hair._30_say = " Dnde estoy? Y quin eres t? " -gameforge.event_halloween_hair._40_say = " Ten cuidado con lo que dices! No soy un cabeza[ENTER]de calabaza! Mi nombre es Jack Calabaza, y este[ENTER]es solamente mi disfraz. Estoy algo confuso, pues[ENTER]hace un momento estaba en una fiesta de[ENTER]Halloween, y de repente todo comenz a girar a mi[ENTER]alrededor. Y ahora estoy aqu... " -gameforge.event_halloween_hair._50_say = " Y ahora, djame celebrar Halloween en paz! " -gameforge.event_halloween_hair._60_npcChat = " Canjear Tarjeta de careta de calabaza " -gameforge.event_halloween_hair._70_say = " Otra vez t! Te cuento un secreto? Con un poco[ENTER]de suerte, en el Cofre de Halloween puedes[ENTER]encontrar una Tarjeta de careta de calabaza. " -gameforge.event_halloween_hair._80_say = " Con esta tarjeta puedes conseguir una terrorfica[ENTER]Careta de calabaza. No te apetece tener una[ENTER]careta? " -gameforge.event_halloween_hair._90_say = " No tienes ninguna Tarjeta de careta de calabaza?[ENTER]Entonces no te llevars ninguna careta! Ja, ja! " +gameforge.event_halloween_hair._100_say = "[LC;1076] " +gameforge.event_halloween_hair._10_npcChat = "[LC;1075] " +gameforge.event_halloween_hair._110_say = "[LC;1077] " +gameforge.event_halloween_hair._120_say = "[LC;1078] " +gameforge.event_halloween_hair._130_say = "[LC;1079] " +gameforge.event_halloween_hair._140_select_1 = "[LC;878] " +gameforge.event_halloween_hair._140_select_2 = "[LC;879] " +gameforge.event_halloween_hair._20_sayTitle = "[LC;1082] " +gameforge.event_halloween_hair._30_say = "[LC;1083] " +gameforge.event_halloween_hair._40_say = "[LC;1084] " +gameforge.event_halloween_hair._50_say = "[LC;1085] " +gameforge.event_halloween_hair._60_npcChat = "[LC;1086] " +gameforge.event_halloween_hair._70_say = "[LC;1087] " +gameforge.event_halloween_hair._80_say = "[LC;1088] " +gameforge.event_halloween_hair._90_say = "[LC;1089] " gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Historiador: " -gameforge.event_ramadan._020_sayTitle = " Historiador: " -gameforge.event_ramadan._030_say = " Aprende del pasado y abraza el futuro! En qu[ENTER]te puedo ayudar? " -gameforge.event_ramadan._040_say = " Perdona, nos conocemos? " -gameforge.event_ramadan._050_say = " Vaya, he olvidado presentarme. Soy uno de los[ENTER]historiadores. Hemos visto mucho mundo, as que[ENTER]si tienes preguntas sobre la historia, no dudes[ENTER]en venir a verme. " -gameforge.event_ramadan._060_say = " Es un honor conocerte. Vendr a visitarte de vez[ENTER]en cuando. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Qu pena, hasta la prxima. " -gameforge.event_ramadan._110_say = " Entonces ya sabes lo que quiero. Treme Pan y[ENTER]tendrs tus Dulces. " -gameforge.event_ramadan._120_say = " Te dar unos Dulces por cada 10 unidades de Pan.[ENTER]Te parece bien? " -gameforge.event_ramadan._130_select_1 = " De acuerdo " -gameforge.event_ramadan._130_select_2 = " No hay tiempo " -gameforge.event_ramadan._140_say = " Te dar unos Dulces cada vez que me traigas 10[ENTER]unidades de Pan. " -gameforge.event_ramadan._150_say = " No tienes suficiente Pan, con esto no tengo ni[ENTER]para empezar. " -gameforge.event_ramadan._160_say = " Muy bien, has trado suficiente Pan; aqu tienes[ENTER]tus Dulces. " -gameforge.event_ramadan._170_say = " Si me traes ms, te dar ms. " -gameforge.event_ramadan._180_npcChat = " Pan delicioso " -gameforge.event_ramadan._180_say = " Ya he comido suficiente Pan del que me has trado. " -gameforge.event_ramadan._190_say = " Aqu hay varios ciudadanos que ayunan. A lo mejor[ENTER]podras traerles algn alimento para el ayuno. " -gameforge.event_ramadan._200_say = " Podras mostrarles tu amabilidad y traerles algo[ENTER]de Pan en un Plato de ofrenda. " -gameforge.event_ramadan._210_say = " Gracias por este Pan tan delicioso! Seguro que[ENTER]tu sabidura y misericordia sern recompensadas. " -gameforge.event_ramadan._220_npcChat = " Qu hambre... " -gameforge.event_ramadan._230_sayTitle = " Ciudadano en ayuno: " -gameforge.event_ramadan._240_say = " Tengo mucha hambre. Ten compasin, dame algo para[ENTER]romper el ayuno. Por favor, treme Alimento para[ENTER]la ofrenda antes de que me muera de hambre. " -gameforge.event_ramadan._250_say = " Qu bien huele el Pan. Me lo das? Te lo[ENTER]agradecera mucho. " -gameforge.event_ramadan._260_select_1 = " S, aqu tienes " -gameforge.event_ramadan._260_select_2 = " No, me lo quedo " -gameforge.event_ramadan._270_say = " Te pueden la codicia y la crueldad. Si cambias de[ENTER]opinin, ya sabes dnde encontrarme. " -gameforge.event_ramadan._280_say = " Muchsimas gracias. Tu corazn est lleno de[ENTER]sabidura y misericordia.[ENTER]Seguro que este acto de compasin se ver[ENTER]recompensado algn da. " -gameforge.event_ramadan._290_npcChat = " El Fruto de la bendicin " -gameforge.event_ramadan._300_say = " Durante mis viajes o hablar sobre el 'Fruto de[ENTER]la bendicin', que recompensa a aquellos que[ENTER]regresan a la misma hora de forma diligente. " -gameforge.event_ramadan._310_say = " Hoy ya nos hemos visto y ya se te ha recompensado.No lo olvides: solo aquel que demuestra ser[ENTER]paciente consigue aquello que busca. " -gameforge.event_ramadan._320_npcChat = " La suerte del que persevera " -gameforge.event_ramadan._330_say = " Te estaba esperando. Ya he terminado aqu,[ENTER]regreso al mundo en busca de nuevos sucesos e[ENTER]historias que investigar. " -gameforge.event_ramadan._340_say = " Me has guardado %d Frutos de la bendicin. " -gameforge.event_ramadan._350_say = " Me los daras para el largo viaje? Seguro que no[ENTER]te hacen falta. " -gameforge.event_ramadan._360_select_1 = " Aqu tienes " -gameforge.event_ramadan._360_select_2 = " No " -gameforge.event_ramadan._370_say = " Pinsatelo bien... todava estar un rato por[ENTER]aqu. " -gameforge.event_ramadan._380_say = " Gracias por tu dedicacin y por tu generosidad! " -gameforge.event_ramadan._390_sayReward = " Sello del caballo negro " -gameforge.event_ramadan._400_say = " Tienes menos de 5? Vaya, me hacen falta ms. A[ENTER]lo mejor la prxima vez traes suficientes. " -gameforge.event_ramadan._80_say = " Entiendes de dulces? Esto se llama baklava. " -gameforge.event_ramadan._90_select_1 = " S, lo conozco. " -gameforge.event_ramadan._90_select_2 = " No, lo siento. " +gameforge.event_ramadan._010_npcChat = "[LC;1135] " +gameforge.event_ramadan._020_sayTitle = "[LC;1135] " +gameforge.event_ramadan._030_say = "[LC;1136] " +gameforge.event_ramadan._040_say = "[LC;1137] " +gameforge.event_ramadan._050_say = "[LC;1138] " +gameforge.event_ramadan._060_say = "[LC;1139] " +gameforge.event_ramadan._070_npcChat = "[LC;1140] " +gameforge.event_ramadan._100_say = "[LC;1141] " +gameforge.event_ramadan._110_say = "[LC;1142] " +gameforge.event_ramadan._120_say = "[LC;1143] " +gameforge.event_ramadan._130_select_1 = "[LC;1144] " +gameforge.event_ramadan._130_select_2 = "[LC;5469] " +gameforge.event_ramadan._140_say = "[LC;1146] " +gameforge.event_ramadan._150_say = "[LC;1147] " +gameforge.event_ramadan._160_say = "[LC;1148] " +gameforge.event_ramadan._170_say = "[LC;1149] " +gameforge.event_ramadan._180_npcChat = "[LC;1150] " +gameforge.event_ramadan._180_say = "[LC;1151] " +gameforge.event_ramadan._190_say = "[LC;1152] " +gameforge.event_ramadan._200_say = "[LC;1153] " +gameforge.event_ramadan._210_say = "[LC;1154] " +gameforge.event_ramadan._220_npcChat = "[LC;1155] " +gameforge.event_ramadan._230_sayTitle = "[LC;1156] " +gameforge.event_ramadan._240_say = "[LC;1157] " +gameforge.event_ramadan._250_say = "[LC;1158] " +gameforge.event_ramadan._260_select_1 = "[LC;1159] " +gameforge.event_ramadan._260_select_2 = "[LC;1160] " +gameforge.event_ramadan._270_say = "[LC;1161] " +gameforge.event_ramadan._280_say = "[LC;1162] " +gameforge.event_ramadan._290_npcChat = "[LC;1163] " +gameforge.event_ramadan._300_say = "[LC;1164] " +gameforge.event_ramadan._310_say = "[LC;1165] " +gameforge.event_ramadan._320_npcChat = "[LC;1166] " +gameforge.event_ramadan._330_say = "[LC;1167] " +gameforge.event_ramadan._340_say = "[LC;1168;%d] " +gameforge.event_ramadan._350_say = "[LC;1169] " +gameforge.event_ramadan._360_select_1 = "[LC;1170] " +gameforge.event_ramadan._360_select_2 = "[LC;879] " +gameforge.event_ramadan._370_say = "[LC;1172] " +gameforge.event_ramadan._380_say = "[LC;1173] " +gameforge.event_ramadan._390_sayReward = "[LC;1174] " +gameforge.event_ramadan._400_say = "[LC;1175] " +gameforge.event_ramadan._80_say = "[LC;1177] " +gameforge.event_ramadan._90_select_1 = "[LC;1178] " +gameforge.event_ramadan._90_select_2 = "[LC;1179] " gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Declinar " -gameforge.find_brother_article._10_npcChat = " Por qu lloras? " -gameforge.find_brother_article._110_say = " Claro que te ayudar. La misin no es difcil de[ENTER]completar y puedo entender que quieras tener de[ENTER]vuelta el recuerdo. Hasta pronto! " -gameforge.find_brother_article._120_say = " Tengo cosas ms importantes que hacer, por qu[ENTER]debera ayudar nada menos que a una hurfana? " -gameforge.find_brother_article._130_sendLetter = " Consigue el Uniforme Negro " -gameforge.find_brother_article._140_sayReward = " El hermano de Mirine est muerto y los Manacos[ENTER]Viento Negro han robado el nico recuerdo que[ENTER]tena de l. Elimina a los Manacos Viento Negro[ENTER]hasta que encuentres el Uniforme Negro del[ENTER]hermano de Minine. " -gameforge.find_brother_article._150_npcChat = " A causa del uniforme de tu hermano... " -gameforge.find_brother_article._160_say = " Quieres desistir de la bsqueda? No te he pedido[ENTER]mucho. Me gustara tener nuevamente algn[ENTER]recuerdo de mi hermano.[ENTER]Por favor aydame! " -gameforge.find_brother_article._170_select = " Abandonar " -gameforge.find_brother_article._180_sayReward = " Derrotar a 100 miembros del Clan del Viento Negro[ENTER]parece ser ms fcil que rehusar la peticin de[ENTER]la chica. " -gameforge.find_brother_article._190_say = " Lo siento. Lo siento por t, pero el Clan del[ENTER]Viento Negro es demasiado fuerte para m.[ENTER]Cualquier otro sera una mejor eleccin para este[ENTER]trabajo. " -gameforge.find_brother_article._200_say = " Oh no... Ya he pedido ayuda a otros, pero nadie[ENTER]volvi. T eres mi ltima esperanza. Mira, esto[ENTER]es lo ms valioso que poseo. Te lo dar como[ENTER]recompensa. " -gameforge.find_brother_article._205_sayReward = " La muchacha saca un objeto que ha sido envuelto[ENTER]cuidadosamente en un pauelo: una espada.[ENTER]Los adornos en el grifo muestran que se trata de[ENTER]un arma muy valiosa. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Aceptar el reto " -gameforge.find_brother_article._220_say = " No es por la recompensa, pero voy a aceptar el[ENTER]reto. " -gameforge.find_brother_article._230_say = " Tienes razn. Nadie volvi, todos perdieron sus[ENTER]vidas. La vida es ms valiosa que cualquier[ENTER]recuerdo. No tendra sentido sacrificar ms[ENTER]vidas. Adis! " -gameforge.find_brother_article._240_npcChat = " He encontrado el Uniforme Negro! " -gameforge.find_brother_article._250_say = " Gracias! l siempre llevaba puesto este[ENTER]uniforme. Nunca quiso ponerse otro traje...[ENTER]Aqu, toma. Este es el objeto ms valioso que[ENTER]tengo. Ya no lo necesito, por favor acptalo. " -gameforge.find_brother_article._260_sayReward = " Recompensa de Mirine aceptada. " -gameforge.find_brother_article._270_sendLetter = " Recompensa de Mirine " -gameforge.find_brother_article._280_say = " Desenvuelves la valiosa recompensa de Mirine y[ENTER]encuentras una espada con una empuadura[ENTER]maravillosamente adornada. " -gameforge.find_brother_article._290_say = " Un arma excelente. Pero... qu es esto? La[ENTER]cuchilla est rota![ENTER]Esta hermosa pieza artesanal es demasiado buena[ENTER]como para tirarla. Debera llevarle los pedazos[ENTER]rotos al herrero. " -gameforge.find_brother_article._300_sayReward = " Has recibido una espada rota. Llvasela a un[ENTER]herrero. " -gameforge.find_brother_article._30_say = " Mi hermano, te echo tanto de menos! Oh!?[ENTER]Quin eres t? " -gameforge.find_brother_article._310_sendLetter = " Ve con el Herrero " -gameforge.find_brother_article._320_say = " Mirine debi haber estado muy agradecida para[ENTER]haberte regalado su tesoro ms valioso: una bella[ENTER]espada, pero que desafortunadamente est rota. A[ENTER]primera vista aprecias que se trata de una espada[ENTER]valiosa, por lo que decides llevarla al herrero. " -gameforge.find_brother_article._330_targetVid = " La reparacin de la espada " -gameforge.find_brother_article._340_npcChat = " Puedes reparar esta espada? " -gameforge.find_brother_article._350_say = " Esta es una espada impresionante! Era de Mirine,[ENTER]verdad? O que le ayudaste. Bien hecho, esto te[ENTER]acredita como una persona honesta as que no te[ENTER]cobrar por la reparacin de la espada.[ENTER]Espera un momento... " -gameforge.find_brother_article._360_say = " Aqu, la cuchilla se ve ahora como nueva. Un arma[ENTER]verdaderamente fantstica. Tmala, mi amigo. " -gameforge.find_brother_article._370_sayReward = " Has recibido Espada de Plata+3. " -gameforge.find_brother_article._380_sayReward = " Obtienes una Espada de Orqudea +2. " -gameforge.find_brother_article._390_sayReward = " Obtienes una Espada Bastarda +2. " -gameforge.find_brother_article._400_sayReward = " Obtienes una Espada Brbara +2. " -gameforge.find_brother_article._40_say = " Pasaba por aqu y te vi llorar. Toma, coge este[ENTER]pauelo. " -gameforge.find_brother_article._50_say = " Oh, no pens que alguien estuviese tan cerca...[ENTER]mi nombre es Mirine. Puedo pedirte un favor? Mi[ENTER]hermano mayor ha muerto. l fue a buscar medicina[ENTER]pero despus...[ENTER]En mi memoria ha quedado solamente la imagen de[ENTER]su tumba y un solo recuerdo: su Uniforme Negro. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " De repente, el infame Clan del Viento Negro[ENTER]apareci. Desafortunadamente, perd mi recuerdo[ENTER]cuando hu.[ENTER]No tengo el coraje para volver y buscarlo.[ENTER]Puedes buscar mi recuerdo perdido? " -gameforge.find_brother_article._80_sayReward = " Muestra misericordia y ayuda a esta pobre chica.[ENTER]Busca el uniforme negro usado que llevaba su[ENTER]hermano! " -gameforge.find_brother_article._90_select = " Aceptar " +gameforge.find_brother_article._100_select = "[LC;9073] " +gameforge.find_brother_article._10_npcChat = "[LC;1208] " +gameforge.find_brother_article._110_say = "[LC;1210] " +gameforge.find_brother_article._120_say = "[LC;1211] " +gameforge.find_brother_article._130_sendLetter = "[LC;1212] " +gameforge.find_brother_article._140_sayReward = "[LC;1213] " +gameforge.find_brother_article._150_npcChat = "[LC;1214] " +gameforge.find_brother_article._160_say = "[LC;1215] " +gameforge.find_brother_article._170_select = "[LC;876] " +gameforge.find_brother_article._180_sayReward = "[LC;1217] " +gameforge.find_brother_article._190_say = "[LC;1218] " +gameforge.find_brother_article._200_say = "[LC;1220] " +gameforge.find_brother_article._205_sayReward = "[LC;1221] " +gameforge.find_brother_article._20_sayTitle = "[LC;1219] " +gameforge.find_brother_article._210_select = "[LC;1222] " +gameforge.find_brother_article._220_say = "[LC;1223] " +gameforge.find_brother_article._230_say = "[LC;1224] " +gameforge.find_brother_article._240_npcChat = "[LC;1225] " +gameforge.find_brother_article._250_say = "[LC;1226] " +gameforge.find_brother_article._260_sayReward = "[LC;1227] " +gameforge.find_brother_article._270_sendLetter = "[LC;1228] " +gameforge.find_brother_article._280_say = "[LC;1229] " +gameforge.find_brother_article._290_say = "[LC;1230] " +gameforge.find_brother_article._300_sayReward = "[LC;1232] " +gameforge.find_brother_article._30_say = "[LC;1231] " +gameforge.find_brother_article._310_sendLetter = "[LC;1233] " +gameforge.find_brother_article._320_say = "[LC;1234] " +gameforge.find_brother_article._330_targetVid = "[LC;1235] " +gameforge.find_brother_article._340_npcChat = "[LC;1236] " +gameforge.find_brother_article._350_say = "[LC;1237] " +gameforge.find_brother_article._360_say = "[LC;1238] " +gameforge.find_brother_article._370_sayReward = "[LC;9222] " +gameforge.find_brother_article._380_sayReward = "[LC;1240] " +gameforge.find_brother_article._390_sayReward = "[LC;1241] " +gameforge.find_brother_article._400_sayReward = "[LC;1243] " +gameforge.find_brother_article._40_say = "[LC;1242] " +gameforge.find_brother_article._50_say = "[LC;1245] " +gameforge.find_brother_article._60_sayTitle = "[LC;1219] " +gameforge.find_brother_article._70_say = "[LC;1247] " +gameforge.find_brother_article._80_sayReward = "[LC;1248] " +gameforge.find_brother_article._90_select = "[LC;1249] " gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Busca al soldado experimentado " -gameforge.find_senior_soldier._10_npcChat = " Buscando un soldado experimentado " -gameforge.find_senior_soldier._110_sayTitle = " Informacin: " -gameforge.find_senior_soldier._120_sayReward = " Ve a la localizacin del soldado experimentado[ENTER]marcada en tu mini mapa. " -gameforge.find_senior_soldier._130_sayReward = " De repente, hubo una rfaga. La carta que[ENTER]contena la localizacin del soldado[ENTER]experimentado vol! " -gameforge.find_senior_soldier._140_sayTitle = " He encontrado al soldado experimentado. " -gameforge.find_senior_soldier._150_sayReward = " De repente, la carta se prende fuego y se[ENTER]convierte en ceniza oscura. Entonces " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " El soldado experimentado te ha bendecido! " -gameforge.find_senior_soldier._180_sayTitle = " El soldado experimentado te bendice! " -gameforge.find_senior_soldier._190_say = " La carta que contiene la informacin sobre la[ENTER]localizacin del soldado experimentado puede[ENTER]bendecir a un nuevo aventurero si ste es capaz[ENTER]de encontrar al soldado experimentado. " -gameforge.find_senior_soldier._191_say = " Tu vitalidad mxima ha aumentado en 100. " -gameforge.find_senior_soldier._192_say = " Tu vitalidad mxima ha aumentado en 50. " -gameforge.find_senior_soldier._193_say = " Has recibido +5 puntos de fuerza. " -gameforge.find_senior_soldier._194_say = " Has recibido +5 puntos de vitalidad. " -gameforge.find_senior_soldier._195_say = " Has recibido +10 puntos de opcin de golpes[ENTER]crticos. " -gameforge.find_senior_soldier._196_say = " Has recibido +10 puntos a tu velocidad de ataque. " -gameforge.find_senior_soldier._197_say = " Has recibido +10 puntos de bonus contra animales. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Instructor: " -gameforge.find_senior_soldier._210_sayReward = " El efecto dura 5 minutos. " -gameforge.find_senior_soldier._30_say = " Slo puedes encontrar un soldado experimentado[ENTER]una vez cada hora. Nos disculpamos por el[ENTER]retraso. " -gameforge.find_senior_soldier._40_say = " Me gustara saber ms sobre las habilidades antes[ENTER]de elegir.[ENTER]El instructor se queda pensativo por un momento y[ENTER]responde: " -gameforge.find_senior_soldier._50_say = " Es ms efectivo ver cmo funcionan las[ENTER]habilidades que escuchar mis descripciones.[ENTER]La gente tiene tendencia a creer las cosas que[ENTER]ven con sus propios ojos.[ENTER]Voy a darte una carta que contiene la[ENTER]localizacin de un soldado experimentado. " -gameforge.find_senior_soldier._60_sendLetter = " Ningn soldado experimentado " -gameforge.find_senior_soldier._70_sayReward = " Lo siento. No hay soldados experimentados[ENTER]disponibles en este momento. Por favor, intntalo[ENTER]ms tarde. " -gameforge.find_senior_soldier._80_sayReward = " Tu intento de encontrar un soldado experimentado[ENTER]no ha tenido xito. " -gameforge.find_senior_soldier._90_chat = " Buscando al objetivo %s " +gameforge.find_senior_soldier._100_targetVid = "[LC;1251] " +gameforge.find_senior_soldier._10_npcChat = "[LC;1250] " +gameforge.find_senior_soldier._110_sayTitle = "[LC;99] " +gameforge.find_senior_soldier._120_sayReward = "[LC;1253] " +gameforge.find_senior_soldier._130_sayReward = "[LC;1254] " +gameforge.find_senior_soldier._140_sayTitle = "[LC;1255] " +gameforge.find_senior_soldier._150_sayReward = "[LC;1256] " +gameforge.find_senior_soldier._160_say = "[LC;1257] " +gameforge.find_senior_soldier._170_sendLetter = "[LC;1258] " +gameforge.find_senior_soldier._180_sayTitle = "[LC;1259] " +gameforge.find_senior_soldier._190_say = "[LC;1260] " +gameforge.find_senior_soldier._191_say = "[LC;1261] " +gameforge.find_senior_soldier._192_say = "[LC;1262] " +gameforge.find_senior_soldier._193_say = "[LC;1263] " +gameforge.find_senior_soldier._194_say = "[LC;1264] " +gameforge.find_senior_soldier._195_say = "[LC;1265] " +gameforge.find_senior_soldier._196_say = "[LC;1266] " +gameforge.find_senior_soldier._197_say = "[LC;1267] " +gameforge.find_senior_soldier._200_chat = "[LC;1269;%s] " +gameforge.find_senior_soldier._20_sayTitle = "[LC;1268] " +gameforge.find_senior_soldier._210_sayReward = "[LC;1270] " +gameforge.find_senior_soldier._30_say = "[LC;1271] " +gameforge.find_senior_soldier._40_say = "[LC;1272] " +gameforge.find_senior_soldier._50_say = "[LC;1273] " +gameforge.find_senior_soldier._60_sendLetter = "[LC;1274] " +gameforge.find_senior_soldier._70_sayReward = "[LC;1275] " +gameforge.find_senior_soldier._80_sayReward = "[LC;1276] " +gameforge.find_senior_soldier._90_chat = "[LC;1277;%s] " gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Dnde puedo comprar una pocin roja? " -gameforge.find_squareguard._10_targetVid = " Guardin: " -gameforge.find_squareguard._110_sayTitle = " Guardin: " -gameforge.find_squareguard._120_say = " Puedes adquirir la Pocin Roja de la Vendedora de[ENTER]la Tienda General. Ella est all. Si no la[ENTER]puedes ver, dirgete hacia el crculo[ENTER]intermitente en el mapa grande o hacia el punto[ENTER]rojo intermitente en el mini mapa. " -gameforge.find_squareguard._130_sayTitle = " Vendedor general: " -gameforge.find_squareguard._131_targetVid = " Vendedor general: " -gameforge.find_squareguard._140_say = " Bienvenido, aventurero![ENTER]Oh, as que te enva el guardin? Necesita una[ENTER]Pocin Roja? Te dar cinco.[ENTER]Toma, aqu las tienes. Sirven para regenerar la[ENTER]vitalidad y adems saben bien. " -gameforge.find_squareguard._150_say = " Puede que seas nuevo, pero estoy segura que[ENTER]pronto sers un cliente habitual. Por eso te doy[ENTER]gratis estas pociones. Por favor, vuelve otra[ENTER]vez. " -gameforge.find_squareguard._160_sayReward = " Has recibido 5 pociones rojas del almacn general. " -gameforge.find_squareguard._170_sayReward = " Las pociones rojas sirven para regenerar los[ENTER]puntos de salud (HP). " -gameforge.find_squareguard._180_sendLetter = " Vuelve con el guardin " -gameforge.find_squareguard._190_sayReward = " Vuelve con el guardin y dale su pocin. " -gameforge.find_squareguard._200_say = " No has conseguido la pocin roja que te ped?[ENTER]Qu vergenza! Bien, qudate el yang por las[ENTER]molestias.[ENTER]Por cierto, los instructores han preguntado por[ENTER]ti.[ENTER]Les gustara conocerte. " -gameforge.find_squareguard._20_sayReward = " Ve a la aldea y habla con el Guardin. l te[ENTER]asignar tu primera misin. l se encuentra en el[ENTER]centro de la aldea. " -gameforge.find_squareguard._210_say = " Gracias por traer la pocin! Bien, ahora estoy[ENTER]mejor preparado para realizar mi funcin en la[ENTER]aldea.[ENTER]Quieres saber cul es mi funcin? No soy slo el[ENTER]guardin de la aldea, tambin una valiosa fuente[ENTER]de informacin. Anuncio informacin til que todo[ENTER]el mundo tiene que leer. Tambin ofrezco mi ayuda[ENTER]y proteccin a aquellos que la necesitan. Y soy[ENTER]el responsable de los asuntos de gremios. Si,[ENTER]algn da, ests interesado en fundar tu propio[ENTER]gremio, ven conmigo. " -gameforge.find_squareguard._220_say = " Por cierto, los instructores han preguntado por[ENTER]t.[ENTER]Les gustara conocerte.[ENTER]Oh, casi lo olvido! Como muestra de mi aprecio,[ENTER]puedes quedarte el cambio de la pocin. Nos[ENTER]vemos. " -gameforge.find_squareguard._30_sayTitle = " Guardin: " -gameforge.find_squareguard._40_say = " Bienvenido a nuestra aldea aventurero! Espero[ENTER]que puedas llevar a cabo una tarea para m. Si te[ENTER]doy 200 yang, puedes ir al almacn general y[ENTER]comprar una pocin roja para m?[ENTER]Desafortunadamente, debo permanecer aqu. Usa tu[ENTER]mini mapa para localizar el almacn general,[ENTER]usando el punto rojo que parpadea. " -gameforge.find_squareguard._50_select = " S " -gameforge.find_squareguard._60_sayReward = " Has recibido 200 yang del guardin. Ve al almacn[ENTER]general y compra una pocin roja. Puedes usar el[ENTER]yang para comprar objetos y servicios de varios[ENTER]aldeanos. " -gameforge.find_squareguard._70_say = " Unknown Button [%s] " -gameforge.find_squareguard._80_sendLetter = " Compra una pocin roja " -gameforge.find_squareguard._90_sayReward = " Compra una pocin roja en el almacn general y[ENTER]vuelve con el guardin. " +gameforge.find_squareguard._100_npcChat = "[LC;1279] " +gameforge.find_squareguard._10_targetVid = "[LC;1280] " +gameforge.find_squareguard._110_sayTitle = "[LC;1280] " +gameforge.find_squareguard._120_say = "[LC;1281] " +gameforge.find_squareguard._130_sayTitle = "[LC;1282] " +gameforge.find_squareguard._131_targetVid = "[LC;1282] " +gameforge.find_squareguard._140_say = "[LC;1284] " +gameforge.find_squareguard._150_say = "[LC;1285] " +gameforge.find_squareguard._160_sayReward = "[LC;1286] " +gameforge.find_squareguard._170_sayReward = "[LC;1287] " +gameforge.find_squareguard._180_sendLetter = "[LC;1288] " +gameforge.find_squareguard._190_sayReward = "[LC;1289] " +gameforge.find_squareguard._200_say = "[LC;1291] " +gameforge.find_squareguard._20_sayReward = "[LC;1290] " +gameforge.find_squareguard._210_say = "[LC;1292] " +gameforge.find_squareguard._220_say = "[LC;1293] " +gameforge.find_squareguard._30_sayTitle = "[LC;1280] " +gameforge.find_squareguard._40_say = "[LC;1295] " +gameforge.find_squareguard._50_select = "[LC;878] " +gameforge.find_squareguard._60_sayReward = "[LC;1297] " +gameforge.find_squareguard._70_say = "[LC;2268;%s] " +gameforge.find_squareguard._80_sendLetter = "[LC;1299] " +gameforge.find_squareguard._90_sayReward = "[LC;1300] " gameforge.fisher = {} -gameforge.fisher._100_say = " No estoy seguro de estar lo suficientemente[ENTER]capacitado para mejorar esta Caa de Pescar. " -gameforge.fisher._10_npcChat = " Abrir tienda " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Debo intentarlo a pesar de todo? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Eh, perfecto, funcion! Aqu est tu caa de[ENTER]pescar mejorada! " -gameforge.fisher._150_say = " Por desgracia no ha funcionado. Lo siento, han[ENTER]disminuido los puntos de tu Caa de pescar. " -gameforge.fisher._160_say = " Como lo desees. Vuelve ms tarde! " -gameforge.fisher._20_npcChat = " Mejorar la Caa de Pescar " -gameforge.fisher._30_sayTitle = " Pescador: " -gameforge.fisher._40_say = " As que ests interesado en saber sobre los[ENTER]secretos para mejorar tu caa de pescar? Para ser[ENTER]honesto, no hay un gran secreto. Si pasas ms[ENTER]tiempo pescando, tu caa de pescar reunir ms[ENTER]puntos. Cuando tu caa haya llegado al nivel[ENTER]mximo, tremela. Entonces intentar mejorarla.[ENTER]Bien, ahora elige la caa de pescar que quieras[ENTER]mejorar y dmela. " -gameforge.fisher._50_say = " Y qu hago con esto? Yo solamente puedo mejorar[ENTER]caas de pescar. " -gameforge.fisher._60_say = " Lo siento, pero esta caa de pescar no puede[ENTER]seguir siendo mejorada. " -gameforge.fisher._70_say = " Esta caa de pescar no ha reunido los suficientes[ENTER]puntos. Todava no puedo mejorarla. Vuelve[ENTER]cuando tu caa de pescar haya alcanzado el mximo[ENTER]nmero de puntos! " -gameforge.fisher._80_say = " Quieres que mejore esta caa de pescar?[ENTER]Djame ver... " -gameforge.fisher._90_say = " El nivel de la caa de pescar es %s " +gameforge.fisher._100_say = "[LC;1302] " +gameforge.fisher._10_npcChat = "[LC;1301] " +gameforge.fisher._110_say = "[LC;1303;%s] " +gameforge.fisher._120_say = "[LC;1304] " +gameforge.fisher._130_say = "[LC;1305] " +gameforge.fisher._140_say = "[LC;1306] " +gameforge.fisher._150_say = "[LC;1307] " +gameforge.fisher._160_say = "[LC;1308] " +gameforge.fisher._20_npcChat = "[LC;1309] " +gameforge.fisher._30_sayTitle = "[LC;112] " +gameforge.fisher._40_say = "[LC;1311] " +gameforge.fisher._50_say = "[LC;1312] " +gameforge.fisher._60_say = "[LC;1313] " +gameforge.fisher._70_say = "[LC;1314] " +gameforge.fisher._80_say = "[LC;1315] " +gameforge.fisher._90_say = "[LC;1316;%s] " gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Quieres atravesar el Abismo de Am-heh y[ENTER]enfrentarte a tu destino? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Buena eleccin. Ahora, destruid la ltima Estela[ENTER]y Maat vencer a Isfet. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " +gameforge.flame_dungeon._010_say = "[LC;1317] " +gameforge.flame_dungeon._020_select = "[LC;1318] " +gameforge.flame_dungeon._030_select = "[LC;1319] " +gameforge.flame_dungeon._040_notice = "[LC;1320] " +gameforge.flame_dungeon._050_notice = "[LC;1321] " +gameforge.flame_dungeon._060_say = "[LC;1322] " +gameforge.flame_dungeon._070_notice = "[LC;1323] " +gameforge.flame_dungeon._080_say = "[LC;1324] " +gameforge.flame_dungeon._090_notice = "[LC;1325] " +gameforge.flame_dungeon._100_say = "[LC;1326] " +gameforge.flame_dungeon._110_npcChat = "[LC;1327] " +gameforge.flame_dungeon._120_say = "[LC;1328] " +gameforge.flame_dungeon._130_select = "[LC;1329] " +gameforge.flame_dungeon._140_select = "[LC;1330] " +gameforge.flame_dungeon._150_say = "[LC;1331] " +gameforge.flame_dungeon._160_say = "[LC;1332] " +gameforge.flame_dungeon._170_notice = "[LC;1333] " +gameforge.flame_dungeon._180_notice = "[LC;1334;%s] " +gameforge.flame_dungeon._190_notice = "[LC;1335] " +gameforge.flame_dungeon._200_notice = "[LC;1336] " +gameforge.flame_dungeon._210_npcChat = "[LC;1337] " +gameforge.flame_dungeon._220_say = "[LC;1338] " +gameforge.flame_dungeon._230_say = "[LC;1339] " +gameforge.flame_dungeon._240_say = "[LC;1340] " +gameforge.flame_dungeon._250_notice = "[LC;1341] " +gameforge.flame_dungeon._260_say = "[LC;1342] " +gameforge.flame_dungeon._270_say = "[LC;1343] " +gameforge.flame_dungeon._280_sayTitle = "[LC;1344] " +gameforge.flame_dungeon._290_say = "[LC;1345] " +gameforge.flame_dungeon._300_say = "[LC;1346] " +gameforge.flame_dungeon._310_say = "[LC;1347] " +gameforge.flame_dungeon._320_notice = "[LC;1348] " +gameforge.flame_dungeon._330_say = "[LC;1349] " +gameforge.flame_dungeon._340_say = "[LC;1350]" +gameforge.flame_dungeon._350_say = "[LC;1351] " +gameforge.flame_dungeon._360_say = "[LC;1352] " +gameforge.flame_dungeon._370_say = "[LC;1353] " +gameforge.flame_dungeon._380_say = "[LC;1354] " +gameforge.flame_dungeon._390_say = "[LC;1355] " +gameforge.flame_dungeon._400_say = "[LC;1356] " +gameforge.flame_dungeon._410_say = "[LC;1357] " +gameforge.flame_dungeon._420_notice = "[LC;1358] " +gameforge.flame_dungeon._430_notice = "[LC;1359] " +gameforge.flame_dungeon._440_notice = "[LC;1360] " +gameforge.flame_dungeon._450_say = "[LC;1361] " +gameforge.flame_dungeon._460_notice = "[LC;1362] " +gameforge.flame_dungeon._470_say = "[LC;1363] " +gameforge.flame_dungeon._480_say = "[LC;1364] " +gameforge.flame_dungeon._490_say = "[LC;1365] " +gameforge.flame_dungeon._500_say = "[LC;1366] " +gameforge.flame_dungeon._510_say = "[LC;1367] " +gameforge.flame_dungeon._520_say = "[LC;1368] " +gameforge.flame_dungeon._530_say = "[LC;1369] " +gameforge.flame_dungeon._540_notice = "[LC;1370] " +gameforge.flame_dungeon._550_notice = "[LC;1371] " +gameforge.flame_dungeon._560_notice = "[LC;1372] " +gameforge.flame_dungeon._570_notice = "[LC;1373] " +gameforge.flame_dungeon._580_notice = "[LC;1374] " +gameforge.flame_dungeon._590_say = "[LC;1375] " +gameforge.flame_dungeon._600_say = "[LC;1376] " +gameforge.flame_dungeon._610_say = "[LC;1377] " +gameforge.flame_dungeon._620_say = "[LC;1378] " +gameforge.flame_dungeon._630_say = "[LC;1379] " gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " El reino Jinno entra en el terreno sagrado. " -gameforge.forked_road._10_sayTitle = " No puedes participar! " -gameforge.forked_road._110_npcChat = " GM: organizar batalla de reinos " -gameforge.forked_road._120_select = " Inciar la Batalla de Reinos " -gameforge.forked_road._130_select = " Terminar la Batalla de Reinos " -gameforge.forked_road._140_sayTitle = " Organizar batalla de reinos " -gameforge.forked_road._150_say = " Introduce el nivel mnimo que un jugador debe[ENTER]tener para participar en una Batalla de Reinos. " -gameforge.forked_road._160_say = " Introduce el nivel mximo que un jugador debe[ENTER]tener para participar en una Batalla de Reinos. " -gameforge.forked_road._170_say = " nivel min.: %s[ENTER]Es correcta esta configuracin? " -gameforge.forked_road._180_notice_all = " La Batalla de Reinos va a comenzar![ENTER]Si quieres participar, habla con el Alguacil de[ENTER]Batalla. " -gameforge.forked_road._190_notice_all = " La Batalla de Reinos ha llegado a su fin. " -gameforge.forked_road._20_sayReward = " Para participar en la Batalla de Reinos tienes[ENTER]que estar entre nivel %s y %s. " -gameforge.forked_road._30_say = " No tienes permiso para participar en la batalla[ENTER]una vez que la puerta que lleva al terreno[ENTER]sagrado ha sido abierta. Reza para que nuestro[ENTER]reino salga victorioso en el terreno sagrado![ENTER]Larga vida a Shinsoo! " -gameforge.forked_road._40_say = " No tienes permiso para participar en la batalla[ENTER]una vez que la puerta que lleva al terreno[ENTER]sagrado ha sido abierta. Reza para que nuestro[ENTER]reino salga victorioso en el terreno sagrado![ENTER]Larga vida a Chunjo! " -gameforge.forked_road._50_say = " No tienes permiso para participar en la batalla[ENTER]una vez que la puerta que lleva al terreno[ENTER]sagrado ha sido abierta. Reza para que nuestro[ENTER]reino salga victorioso en el terreno sagrado![ENTER]Larga vida a Jinno! " -gameforge.forked_road._60_say = " No tienes permiso para participar en la batalla[ENTER]una vez que la puerta que lleva al terreno[ENTER]sagrado ha sido abierta. Reza para que nuestro[ENTER]reino salga victorioso en el terreno sagrado![ENTER]Larga vida a Jinno! " -gameforge.forked_road._70_notice_all = " El reino %s ha ganado la Batalla de Reinos! " -gameforge.forked_road._75_sayInMap = " Elimina a %s! " -gameforge.forked_road._80_notice_all = " El reino Shinsoo entra en el terreno sagrado. " -gameforge.forked_road._90_notice_all = " El reino Chunjo entra en el terreno sagrado. " +gameforge.forked_road._100_notice_all = "[LC;1381] " +gameforge.forked_road._10_sayTitle = "[LC;1380] " +gameforge.forked_road._110_npcChat = "[LC;1382] " +gameforge.forked_road._120_select = "[LC;1383] " +gameforge.forked_road._130_select = "[LC;1384] " +gameforge.forked_road._140_sayTitle = "[LC;1385] " +gameforge.forked_road._150_say = "[LC;1386] " +gameforge.forked_road._160_say = "[LC;1387] " +gameforge.forked_road._170_say = "[LC;1388;%s] " +gameforge.forked_road._180_notice_all = "[LC;1389] " +gameforge.forked_road._190_notice_all = "[LC;1390] " +gameforge.forked_road._20_sayReward = "[LC;1391;%s;%s] " +gameforge.forked_road._30_say = "[LC;1399] " +gameforge.forked_road._40_say = "[LC;1400] " +gameforge.forked_road._50_say = "[LC;1401] " +gameforge.forked_road._60_say = "[LC;1401] " +gameforge.forked_road._70_notice_all = "[LC;1403;%s] " +gameforge.forked_road._75_sayInMap = "[LC;2350;%s] " +gameforge.forked_road._80_notice_all = "[LC;1405] " +gameforge.forked_road._90_notice_all = "[LC;1406] " gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Anciana " -gameforge.fortune_telling._10_npcChat = " He oido que eres una adivina. " -gameforge.fortune_telling._110_say = " Eres demasiado joven para estar suspirando as![ENTER]Quieres conocer tu fortuna anunciada por una[ENTER]armnica y misteriosa fuerza? " -gameforge.fortune_telling._120_select = " Cuntame mi fortuna " -gameforge.fortune_telling._130_select = " No me cuentes mi fortuna " -gameforge.fortune_telling._140_say = " Est bien. Seguir tu propio camino e intentar[ENTER]hacerlo lo mejor posible es lo ms importante en[ENTER]la vida. Buena suerte. " -gameforge.fortune_telling._150_select = " S, quiero uno. " -gameforge.fortune_telling._160_select = " No, gracias. " -gameforge.fortune_telling._170_say = " Puede que sea amable, pero no puedo drtelo[ENTER]gratis. Si quieres evitar la mala suerte y la[ENTER]desgracia, tendrs que pagar el precio del[ENTER]talismn.[ENTER]Cuesta %s Yang. " -gameforge.fortune_telling._180_say = " Te vas? Quiz tengas razn. La mala suerte y la[ENTER]tristeza son parte de la vida. Adis y ten[ENTER]cuidado. Si cambias de opinin, vuelve conmigo. " -gameforge.fortune_telling._20_say = " Tu rostro me dice que no has vivido mucho. Por[ENTER]qu quieres conocer tu destino tan pronto?[ENTER]Tienes problemas? Tu destino necesita mucho[ENTER]entrenamiento. Vuelve ms tarde. " -gameforge.fortune_telling._30_say = " Realmente quieres vivir tu vida del modo que te[ENTER]dijo la adivina? No deberas tomar tan en serio[ENTER]las predicciones. Las cosas verdaderamente[ENTER]importantes son tu actitud y la ma. Si ambos[ENTER]somos positivos, nada puede ir mal. Si an[ENTER]quieres conocer tu fortuna, vuelve maana. " -gameforge.fortune_telling._40_sayTitle = " Anciana " -gameforge.fortune_telling._50_say = " Como te he dicho antes, tu prediccin para el da[ENTER]de hoy es: " -gameforge.fortune_telling._60_say = " Tendrs mala suere y an no has comprado el[ENTER]talisman contra la maldad...[ENTER]Ests interesado en comprar mi talismn de la[ENTER]fortuna? " -gameforge.fortune_telling._70_select = " S, lo compro. " -gameforge.fortune_telling._80_select = " No, gracias. " -gameforge.fortune_telling._90_say = " Puedo ser amable, pero no puedo drtelo gratis.[ENTER]Si quieres evitar la mala suerte y la desgracia,[ENTER]tendrs que pagar el precio del talismn. " +gameforge.fortune_telling._100_sayTitle = "[LC;7175] " +gameforge.fortune_telling._10_npcChat = "[LC;1407] " +gameforge.fortune_telling._110_say = "[LC;1409] " +gameforge.fortune_telling._120_select = "[LC;1410] " +gameforge.fortune_telling._130_select = "[LC;1411] " +gameforge.fortune_telling._140_say = "[LC;1412] " +gameforge.fortune_telling._150_select = "[LC;1413] " +gameforge.fortune_telling._160_select = "[LC;8065] " +gameforge.fortune_telling._170_say = "[LC;1415;%s] " +gameforge.fortune_telling._180_say = "[LC;1416] " +gameforge.fortune_telling._20_say = "[LC;1417] " +gameforge.fortune_telling._30_say = "[LC;1418] " +gameforge.fortune_telling._40_sayTitle = "[LC;7175] " +gameforge.fortune_telling._50_say = "[LC;1420] " +gameforge.fortune_telling._60_say = "[LC;1421] " +gameforge.fortune_telling._70_select = "[LC;1422] " +gameforge.fortune_telling._80_select = "[LC;1414] " +gameforge.fortune_telling._90_say = "[LC;1424] " gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Valle de Seungryong " -gameforge.functions._200_say = " Montaa Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " +gameforge.functions._100_say = "[LC;1425] " +gameforge.functions._110_say = "[LC;1426] " +gameforge.functions._120_say = "[LC;1427] " +gameforge.functions._130_say = "[LC;1428] " +gameforge.functions._140_say = "[LC;1429] " +gameforge.functions._150_say = "[LC;1430] " +gameforge.functions._160_say = "[LC;1431] " +gameforge.functions._170_say = "[LC;1432] " +gameforge.functions._180_say = "[LC;1433] " +gameforge.functions._190_say = "[LC;1434] " +gameforge.functions._200_say = "[LC;1435] " +gameforge.functions._210_say = "[LC;1436] " +gameforge.functions._220_say = "[LC;1437] " +gameforge.functions._230_say = "[LC;1438] " +gameforge.functions._240_say = "[LC;1439] " gameforge.gamesultan = {} gameforge.gamesultan._010_sayTitle = {} gameforge.gamesultan._015_say = {} @@ -1216,641 +1216,641 @@ gameforge.gamesultan._070_notice_all = {} gameforge.gamesultan._080_notice_all = {} gameforge.gamesultan._090_notice_all = {} gameforge.game_option = {} -gameforge.game_option._100_say = " Bloquear: " -gameforge.game_option._110_say = " Comercio " -gameforge.game_option._120_say = " Gremio " -gameforge.game_option._130_say = " Amigo " -gameforge.game_option._140_say = " Grupo " -gameforge.game_option._150_say = " Peticin " -gameforge.game_option._160_say = " Susurro " +gameforge.game_option._100_say = "[LC;1440] " +gameforge.game_option._110_say = "[LC;1441] " +gameforge.game_option._120_say = "[LC;1442] " +gameforge.game_option._130_say = "[LC;1443] " +gameforge.game_option._140_say = "[LC;1444] " +gameforge.game_option._150_say = "[LC;1445] " +gameforge.game_option._160_say = "[LC;1446] " gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Fantasma de un Sura: " -gameforge.ghost_story._020_npcChat = " Eres un fantasma? " -gameforge.ghost_story._030_say = " No, soy tu abuela... Es evidente que soy un[ENTER]fantasma, no crees? Te caste de cabeza cuando[ENTER]eras chico? " -gameforge.ghost_story._040_npcChat = " Socorro, un fantasma! " -gameforge.ghost_story._050_say = " Mira que guerrero tan valiente soy! Buu! " -gameforge.ghost_story._060_npcChat = " Quin eres t? " -gameforge.ghost_story._070_say = " Me llamo Akuma. Antao fui un gran guerrero,[ENTER]hasta se dice que fui el mejor de mis tiempos.[ENTER]Y tambin yo estaba convencido de eso! Pero[ENTER]ahora mrame. Mira lo que ha quedado de m[ENTER]despus de haber encontrado la Gruta... y haber[ENTER]perecido. " -gameforge.ghost_story._080_npcChat = " Conoces la historia de este pueblo? " -gameforge.ghost_story._090_say = " Pero claro que s lo que pas en aquel entonces.[ENTER]En vida me dediqu a investigar para poder[ENTER]descubrir la causas y encontrar la Gruta. Y ya de[ENTER]muerto tuve mucho tiempo para reflexionar sobre[ENTER]eso. Ahora dime que te interesa! " -gameforge.ghost_story._100_npcChat = " Qu portal es ese? " -gameforge.ghost_story._110_say = " Ese portal conduce a la cmara del dios cado[ENTER]Beran-Setaou, el dragn de la oscuridad. Puede[ENTER]ser activada con un llave mgica, que est en[ENTER]posesin de los lderes de las tropas de los[ENTER]Beran-Setaou. " -gameforge.ghost_story._120_npcChat = " Los tres Dioses " -gameforge.ghost_story._130_say = " Antiguamente tres hermanos divinos formaban el[ENTER]pilar de fundamento de la existencia.[ENTER]Bahar-Taraji, la Diosa de la Creacin, era la[ENTER]menor de los tres. Ella se encargaba de la[ENTER]creacin de nuevas cosas. Adondequiera que iba,[ENTER]brotaban las flores y floreca la vida. " -gameforge.ghost_story._140_say = " El hermano mayor era Beran-Setaou. l se[ENTER]encargaba de la muerte y de la disolucin. Cuando[ENTER]un ciclo de vida estaba por terminar, l separaba[ENTER]el cuerpo del espritu y conduca el alma al ms[ENTER]all. De este modo estaba garantizado siempre el[ENTER]ciclo de la vida y la muerte, la base de todo ser[ENTER]viviente. " -gameforge.ghost_story._150_say = " Baljit-Elvedin, era el hermano intermedio. Como[ENTER]Dios del Equilibrio mediaba entre sus hermanos y[ENTER]les garantizaba a los seres terrestres un eterno[ENTER]crculo de la vida. Una de sus tareas era el[ENTER]comienzo y trmino de las estaciones del ao. " -gameforge.ghost_story._160_npcChat = " La discordia " -gameforge.ghost_story._170_say = " Los humanos rezaban a los tres dioses y les[ENTER]pedan ayuda en tiempos malos. Slo Beran-Setaou[ENTER]era temido y despreciado por ellos. En su falta[ENTER]de visin, ellos no entendan que su presencia[ENTER]era necesaria. l era el contraste a la creacin,[ENTER]es decir, como la luz y la sombra. " -gameforge.ghost_story._180_say = " Por mucho tiempo el dios ignor esta situacin,[ENTER]pero a lo largo de los aos en l fueron[ENTER]creciendo celos hasta convertirse en odio y[ENTER]envidia. Primero se desahog en los humanos[ENTER]llevndoles guerras y enfermedades. No obstante,[ENTER]esto aument el rechazo contra l y los humanos[ENTER]intensificaron sus plegarias a Bahar-Taraj, el[ENTER]ama de la vida. De este modo se origin un[ENTER]crculo vicioso que termin en un desastre. " -gameforge.ghost_story._190_say = " Cuando la furia del Dios escal al mximo, paso[ENTER]lo ms terrible: l mat a su hermana, la Diosa[ENTER]preferida de los humanos. Su acto no necesito[ENTER]ninguna preparacin ni tctica, puesto que aquel[ENTER]da ella se encontr con l con la inocencia y[ENTER]confianza de cada encuentro. l tuvo que haber[ENTER]visto la ternura de sus ojos, sin embargo, le dio[ENTER]el golpe mortal. " -gameforge.ghost_story._200_npcChat = " Las consecuencias " -gameforge.ghost_story._210_say = " La muerte de Bahar-Taraji tuvo terribles[ENTER]consecuencias en el mundo de los Dioses y en los[ENTER]humanos: Un invierno largo y cruel acab con la[ENTER]vida de muchas criaturas que habitaban en la[ENTER]tierra y en el agua. La tierra se congel a tal[ENTER]punto que las piedras se reventaron y hasta los[ENTER]rboles ms fuertes y antiguos parecieron. " -gameforge.ghost_story._220_say = " Murieron muchos humanos y animales jvenes, y[ENTER]cuando empez a hacer calor, el nmero de los[ENTER]recin nacidos era ms bajo que nunca. La tierra[ENTER]completamente esmirriada no daba los suficientes[ENTER]frutos para alimentar a los adultos y mucho menos[ENTER]para pensar en tener descendientes. La vida y las[ENTER]esperanzas se desvanecieron y las dos necesitaron[ENTER]mucho tiempo para reponerse. " -gameforge.ghost_story._230_say = " Los Dioses tambin sufrieron, aunque su tiempo[ENTER]trascurri ms lento que el de los humanos.[ENTER]Beran-Setaou busc soledad al darse cuenta de lo[ENTER]que haba hecho. Su conciencia luchaba con un[ENTER]amargo arrepentimiento y con una profunda[ENTER]satisfaccin, hasta que finalmente gan la[ENTER]ltima. Su corazn se congel y Beran-Setaou se[ENTER]convirti del Dios de la Disolucin en el Dios[ENTER]del Hielo, del Fro, del Odio y del Miedo. " -gameforge.ghost_story._240_npcChat = " La batalla " -gameforge.ghost_story._250_say = " Baljit-Elvedin, el Dios de la Conservacin, llor[ENTER]la muerte de su hermana durante mucho tiempo.[ENTER]Cuando su dolor se alivi, fue a buscar a su[ENTER]hermano. Baljit-Elvedin segua siempre su camino[ENTER]con sensatez e inteligencia, pero a pesar de su[ENTER]dolor reconoci que la vida no tiene ninguna[ENTER]oportunidad de seguir existiendo en el mundo de[ENTER]desequilibrio que reina ahora. " -gameforge.ghost_story._260_say = " l sigui las huellas de su hermano y finalmente,[ENTER]despus de aos de bsqueda, lo encontr en una[ENTER]cueva de hielo, odio y soledad. Baljit-Elvedin[ENTER]hizo lo que tena que hacer, aunque esto le[ENTER]abriese una herida ms en su corazn: l le reto[ENTER]a duelo a su hermano. ste, en cambio, ya[ENTER]desviado del camino recto, no vacil ni un[ENTER]momento y acept. " -gameforge.ghost_story._270_say = " Se dice que el enfrentamiento de los dos hermanos[ENTER]fue atroz. La victoria la obtuvo Baljit-Elvedin,[ENTER]quien debido a su tica no fue capaz de matar a[ENTER]su hermano. l lo castig quitndole todas sus[ENTER]fuerzas y encerrndolo en esta Gruta. Y es as[ENTER]como Beran-Setaou vino a parar a este espantoso[ENTER]lugar lleno de criaturas que l ha venido creando[ENTER]en el transcurso de los siglos.. " -gameforge.ghost_story._280_npcChat = " Me basta con eso. " -gameforge.ghost_story._290_say = " Que tu destino se discurra por un sendero[ENTER]diferente al mo. Te deseo mucha suerte! " -gameforge.ghost_story._300_sayTitle = " Fantasma de un guerrero: " -gameforge.ghost_story._310_npcChat = " Por qu eres transparente? " -gameforge.ghost_story._320_say = " No ser que necesitas gafas? Claro que soy un[ENTER]fantasma, estoy atrapado en las rocas desde hace[ENTER]miles de aos... " -gameforge.ghost_story._330_say = " Socorro, un fantasma! " -gameforge.ghost_story._340_say = " Correcto, un fantasma. Huye lo ms rpido que[ENTER]puedas, si no te como! " -gameforge.ghost_story._350_npcChat = " Quin eres t? " -gameforge.ghost_story._360_say = " Antao fui un mercenario, un hombre sencillo. Mis[ENTER]padres fueron campesinos. Yo, sin embargo, no[ENTER]quise trabajar en el campo toda mi vida, y es por[ENTER]eso que me hice soldado. Esa etapa de mi vida fue[ENTER]dura y cruel, pero no estuvo nada mal. No[ENTER]obstante, al cabo de un tiempo me cans de[ENTER]recibir ordenes de intiles comandantes y[ENTER]desert. Y ahora a causa de un accidente me[ENTER]encuentro en este espantoso lugar. " -gameforge.ghost_story._370_npcChat = " Conoces la historia de la Gruta? " -gameforge.ghost_story._380_say = " No, no la conozco. Yo solamente tuve mala suerte.[ENTER]Despus de haber desertado, quise esconderme en[ENTER]la montaas y me adentr en esta cueva.[ENTER]No me dio buena espina desde un principio, pero[ENTER]estaba cerca y pareca estar abandonada. Al paso[ENTER]de unos das fui testigo y victima de una[ENTER]increble batalla. Si quieres, te cuento lo que[ENTER]vi. " -gameforge.ghost_story._390_npcChat = " El comienzo de la batalla " -gameforge.ghost_story._400_say = " Un buen da estaba reuniendo races en las faldas[ENTER]de la montaa cuando un dragn plateado, sin[ENTER]aviso previo, descendi del cielo. Pens que[ENTER]vena por m, pero ni me tom en cuenta, l se[ENTER]fij solamente en la entrada a la cueva. Sin[ENTER]disminuir su velocidad vol en direccin al valle[ENTER]y se adentr en la cueva. " -gameforge.ghost_story._410_say = " Durante un rato no se escucho nada y yo no supe[ENTER]que hacer. Todas mis armas estaban en la cueva y[ENTER]lo menos que quera era encontrarme con un[ENTER]dragn! Pero de repente la tierra empez a[ENTER]temblar y de las profundidades de la cueva surga[ENTER]un ronco rugido, pero no era una voz, sino dos[ENTER]voces! Al poco rato salieron disparados dos[ENTER]dragones de la cueva, primero el plateado y[ENTER]despus el azul. " -gameforge.ghost_story._420_say = " Los dos dragones se batieron en un combate atroz[ENTER]que me es difcil describir. Con sus garras se[ENTER]desgarraron mutuamente las alas, lucharon como si[ENTER]se quisieran devorar, fijaron sus enormes dientes[ENTER]en el cuello del enemigo... Llova sangre... Pero[ENTER]nadie de los dos se daba por vencido. " -gameforge.ghost_story._430_npcChat = " El final de la batalla " -gameforge.ghost_story._440_say = " Los dos dragones revoloteaban sobre el valle como[ENTER]una tormenta destruyendo picos de montaas. Los[ENTER]relmpagos quemaban el hocico del dragn azul y[ENTER]el granizo helado perforaba las alas del dragn[ENTER]plateado. La gruesa capa de hielo que cubra la[ENTER]tierra desde hace aos, se derriti a causa de[ENTER]esta embestida dejando a su paso ros de fango.[ENTER]Detrs de las rocas yo observaba todo esto muerto[ENTER]de miedo, pero incapaz de retirar la mirada. " -gameforge.ghost_story._450_say = " No hasta el paso de varias horas pareca que sus[ENTER]fuerzas empezaban a disminuir. En este momento[ENTER]aprovech la oportunidad y corr valle a arriba[ENTER]para poder recuperar mis armas. Y eso fue lo que[ENTER]marc mi destino. Ya cuando me encontraba de[ENTER]regreso de la cueva, los dos dragones salieron[ENTER]disparados de las montaas, delante el azul, el[ENTER]dragn que sufri las peores heridas. " -gameforge.ghost_story._460_say = " Antes de que el dragn azul desapareciera en la[ENTER]cueva, el dragn plateado lo alcanz y en ese[ENTER]momento paso algo muy extrao: la titilacin que[ENTER]inundaba el aire se transform en una corriente[ENTER]de aire hasta convertirse un torbellino de[ENTER]energa; el dragn azul se encontraba atrapado en[ENTER]el y ruga de dolor y furia... Finalmente se[ENTER]encogi, su rugido se volvi cada vez ms dbil y[ENTER]sus escamas fueron volvindose opacas y perdiendo[ENTER]su brillo. " -gameforge.ghost_story._470_say = " Finalmente el dragn plateado echo al dragn azul[ENTER]en la cueva. El perdedor, con las ltimas fuerzas[ENTER]que le quedaban, se refugi bajo la oscuridad de[ENTER]la montaa. No obstante, el dragn azul cre una[ENTER]torre de energa que sell la cueva y caus el[ENTER]derrumbamiento de una parte de la montaa. A[ENTER]partir de ese momento el dragn de la oscuridad y[ENTER]yo quedamos atrapados. Maldecidos a morir de[ENTER]hambre... " -gameforge.ghost_story._480_npcChat = " Me basta con eso. " -gameforge.ghost_story._490_say = " Gracias por prestarme atencin. Los ltimos mil[ENTER]aos han estado llenos de soledad... " +gameforge.ghost_story._010_sayTitle = "[LC;1477] " +gameforge.ghost_story._020_npcChat = "[LC;1478] " +gameforge.ghost_story._030_say = "[LC;1479] " +gameforge.ghost_story._040_npcChat = "[LC;1509] " +gameforge.ghost_story._050_say = "[LC;1481] " +gameforge.ghost_story._060_npcChat = "[LC;1482] " +gameforge.ghost_story._070_say = "[LC;1483] " +gameforge.ghost_story._080_npcChat = "[LC;1484] " +gameforge.ghost_story._090_say = "[LC;1485] " +gameforge.ghost_story._100_npcChat = "[LC;1486] " +gameforge.ghost_story._110_say = "[LC;1487] " +gameforge.ghost_story._120_npcChat = "[LC;1488] " +gameforge.ghost_story._130_say = "[LC;1489] " +gameforge.ghost_story._140_say = "[LC;1490] " +gameforge.ghost_story._150_say = "[LC;1491] " +gameforge.ghost_story._160_npcChat = "[LC;1492] " +gameforge.ghost_story._170_say = "[LC;1493] " +gameforge.ghost_story._180_say = "[LC;1494] " +gameforge.ghost_story._190_say = "[LC;1495] " +gameforge.ghost_story._200_npcChat = "[LC;1496] " +gameforge.ghost_story._210_say = "[LC;1497] " +gameforge.ghost_story._220_say = "[LC;1498] " +gameforge.ghost_story._230_say = "[LC;1499] " +gameforge.ghost_story._240_npcChat = "[LC;1500] " +gameforge.ghost_story._250_say = "[LC;1501] " +gameforge.ghost_story._260_say = "[LC;1502] " +gameforge.ghost_story._270_say = "[LC;1503] " +gameforge.ghost_story._280_npcChat = "[LC;1504] " +gameforge.ghost_story._290_say = "[LC;1505] " +gameforge.ghost_story._300_sayTitle = "[LC;1506] " +gameforge.ghost_story._310_npcChat = "[LC;1507] " +gameforge.ghost_story._320_say = "[LC;1508] " +gameforge.ghost_story._330_say = "[LC;1509] " +gameforge.ghost_story._340_say = "[LC;1510] " +gameforge.ghost_story._350_npcChat = "[LC;1482] " +gameforge.ghost_story._360_say = "[LC;1512] " +gameforge.ghost_story._370_npcChat = "[LC;1513] " +gameforge.ghost_story._380_say = "[LC;1514] " +gameforge.ghost_story._390_npcChat = "[LC;1515] " +gameforge.ghost_story._400_say = "[LC;1516] " +gameforge.ghost_story._410_say = "[LC;1517] " +gameforge.ghost_story._420_say = "[LC;1518] " +gameforge.ghost_story._430_npcChat = "[LC;1519] " +gameforge.ghost_story._440_say = "[LC;1520] " +gameforge.ghost_story._450_say = "[LC;1521] " +gameforge.ghost_story._460_say = "[LC;1522] " +gameforge.ghost_story._470_say = "[LC;1523] " +gameforge.ghost_story._480_npcChat = "[LC;1504] " +gameforge.ghost_story._490_say = "[LC;1525] " gameforge.goldbar = {} -gameforge.goldbar._100_say = " Antes de escapar del Clan del Viento Negro,[ENTER]descubr que su oro est escondido. Tenan un[ENTER]montn de barras de oro! Ni se daran cuenta si[ENTER]desapareciera una barra. Son tontos. Si ests de[ENTER]acuerdo en contratarme, ir y conseguir una[ENTER]barra de oro. Pero no puedo conseguir ms de una[ENTER]barra de oro de vez. " -gameforge.goldbar._104_say = " Tiempo " -gameforge.goldbar._108_say = " minuto(s) " -gameforge.goldbar._10_npcChat = " Una vctima del Clan del Viento Negro " -gameforge.goldbar._110_say = " Lleva aproximadamente %s %s traer una barra de[ENTER]oro. " -gameforge.goldbar._120_say = " Dime si ests interesado. " -gameforge.goldbar._130_say = " De verdad? Entonces tenemos un trato?[ENTER]T slo dime que lo haga e ir a conseguirte uno! " -gameforge.goldbar._140_npcChat = " Quiero comprar una Barra de Oro. " -gameforge.goldbar._150_say = " De qu ests hablando? No s de que hablas. " -gameforge.goldbar._160_say = " Qu? Quieres comprar barras de oro? No, ahora[ENTER]no! Los guerreros del Clan del Viento Negro[ENTER]parecen estar alerta ahora mismo. Estoy[ENTER]arriesgando mi vida; tengo que tener cuidado! Lo[ENTER]intentar de nuevo una vez que se haya calmado la[ENTER]situacin. " -gameforge.goldbar._170_sayReward = " No puedes comprar barras de oro ahora mismo. " -gameforge.goldbar._180_say = " An no ha sido posible conseguir una barra de oro. " -gameforge.goldbar._190_say = " Tenemos que esperar %s %s " -gameforge.goldbar._200_say = " Traje una barra de oro conmigo.[ENTER]Cuesta 2,2 millones de Yang. Los 200.000 Yang son[ENTER]mi paga.[ENTER]Qu me dices? Quieres comprarla? " -gameforge.goldbar._20_sayTitle = " Balso el traidor: " -gameforge.goldbar._210_say = " Aqu la tienes: una Barra de Oro. Has tomado una[ENTER]sabia decisin! Siempre es buena idea hacer este[ENTER]tipo inversiones. " -gameforge.goldbar._220_say = " No tienes suficiente Yang! Cuesta 2,2 millones[ENTER]de Yang. " -gameforge.goldbar._230_say = " Por qu ests aqu si no quieres comprar nada?[ENTER]Me has hecho perder el tiempo; vete de aqu. " -gameforge.goldbar._240_npcChat = " GM: restablecer el tiempo para vender una barra de oro. " -gameforge.goldbar._250_say = " El tiempo para vender una barra de oro ha sido[ENTER]restablecido. " -gameforge.goldbar._260_npcChat = " Vender Barra de Oro " -gameforge.goldbar._270_say = " De qu ests hablando? No s de que hablas. " -gameforge.goldbar._280_say = " Qu? Quieres vender una barra de oro?[ENTER]No has oido? Los guerreros del Clan del Viento[ENTER]Negro estn alerta en este momento.[ENTER]Si vendes ahora la barra de oro, no vivirs por[ENTER]mucho tiempo. Ser mejor si la dejas donde est.[ENTER]Escndela bien! " -gameforge.goldbar._290_sayReward = " No puedes vender barras de oro en este momento. " -gameforge.goldbar._300_say = " Si quieres devolver la barra de oro, " -gameforge.goldbar._30_say = " Qu? Una vctima del Clan del Viento Negro?[ENTER]Ja, ja, ja! An eres un cro. Dnde has oido[ENTER]eso?[ENTER]Ve a jugar con los perros salvajes! " -gameforge.goldbar._310_say = " tienes que esperar aproximadamente %s %s. " -gameforge.goldbar._320_say = " No tienes ninguna barra de oro. Si me das barras[ENTER]de oro, te dar Yang por ellas. " -gameforge.goldbar._330_say = " Qu? Quieres devolver tu barra de oro? Entonces[ENTER]por qu la compraste, por el favor de los[ENTER]dioses! Si quieres devolverla de esta manera tan[ENTER]mala, no me voy a meter.[ENTER]El Clan del Viento Negro guarda sus tesoros muy[ENTER]bien; no puedo hacer esto muy a menudo. An[ENTER]quieres devolverla? " -gameforge.goldbar._340_select = " Devolver " -gameforge.goldbar._350_select = " No devolver " -gameforge.goldbar._360_say = " Aqu tienes tu Yang. Majadero! Ahora tengo que[ENTER]devolverla! " -gameforge.goldbar._370_say = " No tienes ninguna barra de oro? Estoy muy[ENTER]ocupado. No vengas aqu si no quieres hablar de[ENTER]negocios. " -gameforge.goldbar._40_sayReward = " La misin de la vctima del Clan del Viento Negro[ENTER]slo est disponible para jugadores con nivel 30[ENTER]o superior. " -gameforge.goldbar._50_say = " Ten cuidado! Los guerreros del Clan del Viento[ENTER]Negro estn muy alerta ahora mismo. Sera mejor[ENTER]estarse quietos. Adis. " -gameforge.goldbar._60_sayReward = " Actualmente, la misin de la vctima del Clan del[ENTER]Viento Negro no est disponible. " -gameforge.goldbar._70_say = " Shh![ENTER]Miembros del Clan del Viento Negro pueden estar[ENTER]escondindose en algn sitio.[ENTER]Dnde has oido sobre esto?[ENTER]No, est bien. Eso no es importante.[ENTER]Sabes qu est pasando? " -gameforge.goldbar._80_select = " No, no realmente. " -gameforge.goldbar._90_select = " S, lo s todo. " +gameforge.goldbar._100_say = "[LC;1538] " +gameforge.goldbar._104_say = "[LC;1539] " +gameforge.goldbar._108_say = "[LC;1540] " +gameforge.goldbar._10_npcChat = "[LC;1537] " +gameforge.goldbar._110_say = "[LC;1541;%s;%s] " +gameforge.goldbar._120_say = "[LC;1542] " +gameforge.goldbar._130_say = "[LC;1543] " +gameforge.goldbar._140_npcChat = "[LC;1544] " +gameforge.goldbar._150_say = "[LC;1545] " +gameforge.goldbar._160_say = "[LC;1546] " +gameforge.goldbar._170_sayReward = "[LC;1547] " +gameforge.goldbar._180_say = "[LC;1548] " +gameforge.goldbar._190_say = "[LC;1549;%s;%s] " +gameforge.goldbar._200_say = "[LC;1551] " +gameforge.goldbar._20_sayTitle = "[LC;1550] " +gameforge.goldbar._210_say = "[LC;1552] " +gameforge.goldbar._220_say = "[LC;1553] " +gameforge.goldbar._230_say = "[LC;1554] " +gameforge.goldbar._240_npcChat = "[LC;1555] " +gameforge.goldbar._250_say = "[LC;1556] " +gameforge.goldbar._260_npcChat = "[LC;1557] " +gameforge.goldbar._270_say = "[LC;1545] " +gameforge.goldbar._280_say = "[LC;1559] " +gameforge.goldbar._290_sayReward = "[LC;1560] " +gameforge.goldbar._300_say = "[LC;1562] " +gameforge.goldbar._30_say = "[LC;1561] " +gameforge.goldbar._310_say = "[LC;1563;%s;%s] " +gameforge.goldbar._320_say = "[LC;1564] " +gameforge.goldbar._330_say = "[LC;1565] " +gameforge.goldbar._340_select = "[LC;1566] " +gameforge.goldbar._350_select = "[LC;1567] " +gameforge.goldbar._360_say = "[LC;1568] " +gameforge.goldbar._370_say = "[LC;1569] " +gameforge.goldbar._40_sayReward = "[LC;1570] " +gameforge.goldbar._50_say = "[LC;1571] " +gameforge.goldbar._60_sayReward = "[LC;1572] " +gameforge.goldbar._70_say = "[LC;1573] " +gameforge.goldbar._80_select = "[LC;1574] " +gameforge.goldbar._90_select = "[LC;1575] " gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teletransportar al castillo Listhmos. " -gameforge.goto_empire_castle._10_npcChat = " Vamos a la batalla por el castillo. " -gameforge.goto_empire_castle._110_say = " Este portal slo puede ser usado por los[ENTER]valientes guerreros del reino Chunjo. " -gameforge.goto_empire_castle._120_say = " Este portal slo puede ser usado por los[ENTER]valientes guerreros del reino Jinno. " -gameforge.goto_empire_castle._20_select = " Al castillo Milaard " -gameforge.goto_empire_castle._30_select = " Al castillo Listhmos " -gameforge.goto_empire_castle._35_select = " Al castillo Dendera " -gameforge.goto_empire_castle._40_say = " Ests siendo teletrasportado al castillo[ENTER]Milaard... " -gameforge.goto_empire_castle._50_say = " Ests siendo teletransportado al castillo[ENTER]Listhmos... " -gameforge.goto_empire_castle._60_say = " Ests siendo teletransportado al castillo[ENTER]Dendera... " -gameforge.goto_empire_castle._70_say = " Este portal slo puede ser usado por los[ENTER]valientes guerreros del reino Shinsoo. " -gameforge.goto_empire_castle._80_npcChat = " Vamos a la batalla por el castillo. " -gameforge.goto_empire_castle._90_say = " Teletransportar al castillo Milaard. " +gameforge.goto_empire_castle._100_say = "[LC;1577] " +gameforge.goto_empire_castle._10_npcChat = "[LC;1576] " +gameforge.goto_empire_castle._110_say = "[LC;1578] " +gameforge.goto_empire_castle._120_say = "[LC;1579] " +gameforge.goto_empire_castle._20_select = "[LC;1580] " +gameforge.goto_empire_castle._30_select = "[LC;1581] " +gameforge.goto_empire_castle._35_select = "[LC;1582] " +gameforge.goto_empire_castle._40_say = "[LC;1583] " +gameforge.goto_empire_castle._50_say = "[LC;1584] " +gameforge.goto_empire_castle._60_say = "[LC;1585] " +gameforge.goto_empire_castle._70_say = "[LC;1586] " +gameforge.goto_empire_castle._80_npcChat = "[LC;1576] " +gameforge.goto_empire_castle._90_say = "[LC;1588] " gameforge.guild_building = {} -gameforge.guild_building._100_say = " Soy slo el administrador de tierras. No puedo[ENTER]rebajar el precio.[ENTER]Por favor, treme ms Yang. " -gameforge.guild_building._105_say = " El gremio ha adquirido el terreno! " -gameforge.guild_building._10_sayTitle = " Administrador de tierras: " -gameforge.guild_building._110_say = " Vuelve cuando decidas qu hacer.[ENTER]El primero en venir, el primero en comprar. " -gameforge.guild_building._20_say = " Soy el administrador de tierras y el responsable[ENTER]de venderlas. Antes de que los monstruos ocuparan[ENTER]la regin en el centro del continente, no[ENTER]tenamos escasez de tierras y todo el mundo era[ENTER]feliz. Ahora slo estoy vendiendo tierras a los[ENTER]lderes de gremios, quienes las usan como tierra[ENTER]para sus gremios. Quieres comprar alguna tierra? " -gameforge.guild_building._30_say = " Ya te lo dije; no puedo venderle tierras a todo[ENTER]el mundo.[ENTER]Espero que lo entiendas. " -gameforge.guild_building._40_say = " Un gremio que ya posee una tierra no puede[ENTER]comprar otro terreno. " -gameforge.guild_building._50_say = " Ha ocurrido un error durante el procesamiento de[ENTER]esta orden. " -gameforge.guild_building._60_say = " Para poder comprar esta tierra, el nivel del[ENTER]gremio tiene que ser superior a %s.[ENTER]El precio es %s " -gameforge.guild_building._70_say = " Tu gremio aun no ha alcanzado el nivel requerido.[ENTER]Lo siento. " -gameforge.guild_building._80_say = " Quieres comprar la tierra? " -gameforge.guild_building._90_say = " Este terreno ya ha sido vendido a otro gremio. Lo[ENTER]siento. " +gameforge.guild_building._100_say = "[LC;1614] " +gameforge.guild_building._105_say = "[LC;1615;%s] " +gameforge.guild_building._10_sayTitle = "[LC;1613] " +gameforge.guild_building._110_say = "[LC;1616] " +gameforge.guild_building._20_say = "[LC;1617] " +gameforge.guild_building._30_say = "[LC;1618] " +gameforge.guild_building._40_say = "[LC;1619] " +gameforge.guild_building._50_say = "[LC;1620] " +gameforge.guild_building._60_say = "[LC;1621;%s;%s] " +gameforge.guild_building._70_say = "[LC;1622] " +gameforge.guild_building._80_say = "[LC;1623] " +gameforge.guild_building._90_say = "[LC;1624] " gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Como lo desees. Vuelve ms tarde " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Creo que deberas seguir impulsando el desarrollo[ENTER]de tu gremio. Todava no es lo suficientemente[ENTER]fuerte como para obtener un mejor altar. " -gameforge.guild_building_alter_of_power._120_say = " Si el nivel de tu gremio aumenta, podrs[ENTER]construir un Altar de Poder ms grande. Si el[ENTER]nivel de tu gremio aumenta, tu gremio se vuelve[ENTER]ms fuerte. " -gameforge.guild_building_alter_of_power._130_say = " Hmmn... tu gremio... " -gameforge.guild_building_alter_of_power._140_say = " Oh, ahora es mucho ms fuerte![ENTER]Voy a reemplazar tu Altar de Poder con el mejor.[ENTER]Adems, necesitas los siguientes materiales: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 millones de Yang[ENTER]15 piedras fundacin[ENTER]20 chapeados[ENTER]20 troncos " -gameforge.guild_building_alter_of_power._160_say = " Bien, remplazar el altar por uno nuevo. Ahora tu[ENTER]gremio tiene el mejor altar. Mi enhorabuena! " -gameforge.guild_building_alter_of_power._170_say = " Ya no puedo hacer nada ms por ti: tu gremio ya[ENTER]tiene el mejor Altar de Poder. " -gameforge.guild_building_alter_of_power._180_say = " El Altar de Poder le permite a tu gremio aceptar[ENTER]ms miembros. " -gameforge.guild_building_alter_of_power._20_say = " Soy Yaholo, el guardin del Altar de Poder. Este[ENTER]monumento le permite a tu gremio aceptar ms[ENTER]miembros. Cuando tu gremio se vuelva ms fuerte,[ENTER]puedes construir un Altar de Poder ms grande, y[ENTER]as seguir aceptando ms miembros. " -gameforge.guild_building_alter_of_power._30_say = " Hmmn... tu gremio... " -gameforge.guild_building_alter_of_power._40_say = " Parece que se ha vuelto ms fuerte. Quieres[ENTER]reemplazar el altar antiguo por uno ms grande?[ENTER]Para hacerlo, necesitas lo siguiente: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 millones de Yang[ENTER]10 piedras fundacin[ENTER]15 chapeados[ENTER]10 troncos " -gameforge.guild_building_alter_of_power._60_select = " Reemplazar el Altar de Poder " -gameforge.guild_building_alter_of_power._70_select = " No reemplazar el Altar de Poder " -gameforge.guild_building_alter_of_power._80_say = " Bien, lo remplazar por uno nuevo. " -gameforge.guild_building_alter_of_power._90_say = " La construccin del altar no es barata: necesito[ENTER]materiales y Yang.[ENTER]Mientras no me los traigas, no puedo ayudarte.[ENTER]Vuelve cuando hayas reunido todo lo que te he[ENTER]perdido! " +gameforge.guild_building_alter_of_power._100_say = "[LC;1626] " +gameforge.guild_building_alter_of_power._10_sayTitle = "[LC;1625] " +gameforge.guild_building_alter_of_power._110_say = "[LC;1627] " +gameforge.guild_building_alter_of_power._120_say = "[LC;1628] " +gameforge.guild_building_alter_of_power._130_say = "[LC;1636] " +gameforge.guild_building_alter_of_power._140_say = "[LC;1630] " +gameforge.guild_building_alter_of_power._150_sayReward = "[LC;1631] " +gameforge.guild_building_alter_of_power._160_say = "[LC;1632] " +gameforge.guild_building_alter_of_power._170_say = "[LC;1633] " +gameforge.guild_building_alter_of_power._180_say = "[LC;1634] " +gameforge.guild_building_alter_of_power._20_say = "[LC;1635] " +gameforge.guild_building_alter_of_power._30_say = "[LC;1636] " +gameforge.guild_building_alter_of_power._40_say = "[LC;1637] " +gameforge.guild_building_alter_of_power._50_sayReward = "[LC;1638] " +gameforge.guild_building_alter_of_power._60_select = "[LC;1639] " +gameforge.guild_building_alter_of_power._70_select = "[LC;1640] " +gameforge.guild_building_alter_of_power._80_say = "[LC;1641] " +gameforge.guild_building_alter_of_power._90_say = "[LC;1642] " gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Este no es el objeto necesario. " -gameforge.guild_building_melt._10_say = " Un Diamante puede ser fabricado con 100 Piedras[ENTER]Diamante. " -gameforge.guild_building_melt._120_say = " Felicidades, el proceso de refinamiento ha tenido[ENTER]xito.[ENTER]Ahora tienes: " -gameforge.guild_building_melt._130_say = " Si tienes 3.000.000 Yang, puedes contratar a otro[ENTER]alquimista. " -gameforge.guild_building_melt._140_say = " No tienes 3.000.000 Yang. " -gameforge.guild_building_melt._150_say = " Para cambiar, selecciona una especializacin: " -gameforge.guild_building_melt._160_say = " Esta especializacin ya est activa. " -gameforge.guild_building_melt._170_say = " Cerrar " -gameforge.guild_building_melt._180_say = " Diamantes " -gameforge.guild_building_melt._190_say = " Fsiles " -gameforge.guild_building_melt._200_say = " Cobre " -gameforge.guild_building_melt._20_say = " La probabilidad de xito es de %s.[ENTER]Necesitas %s Yang.[ENTER]Quieres intentarlo? " -gameforge.guild_building_melt._210_say = " Plata " -gameforge.guild_building_melt._220_say = " Oro " -gameforge.guild_building_melt._230_say = " Jade " -gameforge.guild_building_melt._240_say = " bano " -gameforge.guild_building_melt._250_say = " Perla " -gameforge.guild_building_melt._260_say = " Oro Blanco " -gameforge.guild_building_melt._270_say = " Cristal " -gameforge.guild_building_melt._280_say = " Amatista " -gameforge.guild_building_melt._290_say = " Lgrima de Cielo " -gameforge.guild_building_melt._30_say = " Necesitas ms Yang. " -gameforge.guild_building_melt._40_say = " Felicidades, el proceso de refinamiento ha tenido[ENTER]xito.[ENTER]Ahora tienes: " -gameforge.guild_building_melt._50_say = " El proceso de refinamiento no ha tenido xito. " -gameforge.guild_building_melt._60_say = " No tienes todava 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " No puedo producir el objeto sin una piedra alma. " +gameforge.guild_building_melt._100_say = "[LC;1644] " +gameforge.guild_building_melt._10_say = "[LC;1643] " +gameforge.guild_building_melt._120_say = "[LC;1645] " +gameforge.guild_building_melt._130_say = "[LC;1646] " +gameforge.guild_building_melt._140_say = "[LC;1647] " +gameforge.guild_building_melt._150_say = "[LC;1648] " +gameforge.guild_building_melt._160_say = "[LC;1649] " +gameforge.guild_building_melt._170_say = "[LC;39] " +gameforge.guild_building_melt._180_say = "[LC;1651] " +gameforge.guild_building_melt._190_say = "[LC;1652] " +gameforge.guild_building_melt._200_say = "[LC;1654] " +gameforge.guild_building_melt._20_say = "[LC;1653;%s;%s] " +gameforge.guild_building_melt._210_say = "[LC;1119] " +gameforge.guild_building_melt._220_say = "[LC;1118] " +gameforge.guild_building_melt._230_say = "[LC;1657] " +gameforge.guild_building_melt._240_say = "[LC;1658] " +gameforge.guild_building_melt._250_say = "[LC;1659] " +gameforge.guild_building_melt._260_say = "[LC;1660] " +gameforge.guild_building_melt._270_say = "[LC;1661] " +gameforge.guild_building_melt._280_say = "[LC;1662] " +gameforge.guild_building_melt._290_say = "[LC;1663] " +gameforge.guild_building_melt._30_say = "[LC;1664] " +gameforge.guild_building_melt._40_say = "[LC;1645] " +gameforge.guild_building_melt._50_say = "[LC;1672] " +gameforge.guild_building_melt._60_say = "[LC;1673;%s] " +gameforge.guild_building_melt._70_say = "[LC;1674;%s;%s] " +gameforge.guild_building_melt._90_say = "[LC;1675] " gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Herrero de armas: " -gameforge.guild_building_npc._20_say = " Ah, eres miembro de mi gremio! Si quieres[ENTER]mejorar tus armas, no las llevas a ese[ENTER]principiante, mejor tremelas a m. Tu[ENTER]probabilidad de xito aumentar en un 10% si me[ENTER]dejas mejorar un arma. Y adems los miembros del[ENTER]gremio reciben un 5% de descuento. Solo dame las[ENTER]armas que quieras mejorar. " -gameforge.guild_building_npc._30_say = " Mi nombre es Stanley. Soy el responsable de[ENTER]mejorar armas. Soy mucho mejor que el herrero de[ENTER]la aldea! Mi trabajo puede aumentar tu[ENTER]probabilidad de xito en un 10%. Solo dame el[ENTER]arma que quieras mejorar. " -gameforge.guild_building_npc._40_sayTitle = " Herrero de armaduras: " -gameforge.guild_building_npc._50_say = " Ah, eres miembro de mi gremio! Yo puedo mejorar[ENTER]tus armaduras, escudos, zapatos y cascos. Mi[ENTER]probabilidad de xito es 10% ms alta que la del[ENTER]herrero de la aldea. Adems los miembros de mi[ENTER]gremio reciben un 5% de descuento. Solo dame las[ENTER]armaduras que quieras mejorar. " -gameforge.guild_building_npc._60_say = " Mi nombre es Stanton, soy el encargo de mejorar[ENTER]armaduras. Adems soy mucho mejor que el herrero[ENTER]de la aldea. Mi trabajo puede aumentar tu[ENTER]probabilidad de xito en un 10%. Dame la armadura[ENTER]que quieras mejorar. " -gameforge.guild_building_npc._70_sayTitle = " Joyero: " -gameforge.guild_building_npc._80_say = " Oh, eres miembro de mi gremio! Tu probabilidad[ENTER]de xito aumentar en un 10% si me dejas mejorar[ENTER]tu joyas. Puedo mejorar brazaletes, pendientes y[ENTER]collares. Solo dame el accesorio que quieres que[ENTER]sea mejorado. " -gameforge.guild_building_npc._90_say = " Mi nombre es Starbuck. Soy el responsable de[ENTER]mejorar accesorios. Puedo mejorar brazaletes,[ENTER]pendientes y collares. Soy mucho mejor que el[ENTER]herrero de la ciudad! Mi trabajo puede[ENTER]incrementar tu probabilidad de xito en un 10%.[ENTER]Dame el accesorio que quieres mejorar! " +gameforge.guild_building_npc._10_sayTitle = "[LC;1676] " +gameforge.guild_building_npc._20_say = "[LC;1677] " +gameforge.guild_building_npc._30_say = "[LC;1678] " +gameforge.guild_building_npc._40_sayTitle = "[LC;1679] " +gameforge.guild_building_npc._50_say = "[LC;1680] " +gameforge.guild_building_npc._60_say = "[LC;1681] " +gameforge.guild_building_npc._70_sayTitle = "[LC;1682] " +gameforge.guild_building_npc._80_say = "[LC;1683] " +gameforge.guild_building_npc._90_say = "[LC;1684] " gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Consigue el libro " -gameforge.guild_create._20_sayReward = " Se necesita el Libro Providencia para fundar un[ENTER]gremio. " -gameforge.guild_create._30_sayReward = " Puedes conseguir el libro matando un jefe orco[ENTER]con ayuda de un grupo. " -gameforge.guild_create._40_sendLetter = " Obtener el libro de la providencia " -gameforge.guild_create._50_sayTitle = " Has recibido el libro " -gameforge.guild_create._60_sayReward = " Has recibido el Libro Providencia del jefe orco. " -gameforge.guild_create._70_sayReward = " El guardin del pueblo te va a ayudar a fundar un[ENTER]gremio. " +gameforge.guild_create._10_sendLetter = "[LC;1685] " +gameforge.guild_create._20_sayReward = "[LC;1686] " +gameforge.guild_create._30_sayReward = "[LC;1687] " +gameforge.guild_create._40_sendLetter = "[LC;1688] " +gameforge.guild_create._50_sayTitle = "[LC;1689] " +gameforge.guild_create._60_sayReward = "[LC;1690] " +gameforge.guild_create._70_sayReward = "[LC;1691] " gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: comprobar informacin de gremio " -gameforge.guild_manage._10_npcChat = " GM: registrar otra vez " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Quieres dejar el gremio al que perteneces?[ENTER]Supongo que no hiciste ningn amigo verdadero[ENTER]ah. Es tu decisin. Realmente deseas abandonar[ENTER]el gremio? " -gameforge.guild_manage._130_say = " Bien. Borrar tu nombre del gremio. " -gameforge.guild_manage._140_say = " Qu?[DELAY value;150] [/DELAY][ENTER][ENTER]Me esforc mucho en crearlo, y ahora quieres[ENTER]desmantelar el gremio? Toda la experiencia y[ENTER]recuerdos de tus amigos se perdern para siempre![ENTER]Realmente deseas deshacerlo? " -gameforge.guild_manage._150_say = " Entonces bien.[ENTER][ENTER]Voy a disolver el gremio del que estabas al cargo. " -gameforge.guild_manage._160_npcChat = " Fundar gremio " -gameforge.guild_manage._170_npcChat = " Fundar gremio " -gameforge.guild_manage._180_say = " No puedes establecer un nuevo gremio en los[ENTER]primeros das despus de abandonar el antiguo. " -gameforge.guild_manage._190_say = " establecer... " -gameforge.guild_manage._200_say = " Ya has deshecho un gremio! En los prximos das,[ENTER]no podrs establecer uno nuevo. " -gameforge.guild_manage._20_say = " Por favor, introduce el nombre del usuario sobre[ENTER]el que quieres informacin. " -gameforge.guild_manage._210_say = " Quieres establecer un gremio?[ENTER]Slo est disponible una ID para establecer un[ENTER]gremio si has alcanzado el nivel 40, y tienes que[ENTER]pagar 200.000 Yang.[ENTER]Quieres fundar un gremio " -gameforge.guild_manage._220_say = " No tienes suficiente Yang! " -gameforge.guild_manage._230_say = " Tu nivel es demasiado bajo para establecer un[ENTER]gremio. " -gameforge.guild_manage._30_sayTitle = " Este usuario no existe. " -gameforge.guild_manage._40_say = " Comprobar la primera fecha de pre-registro. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Tiempo de espera " -gameforge.guild_manage._60_say = " Tiempo hasta disolucin: %s da(s) " -gameforge.guild_manage._65_say = " Tiempo de espera " -gameforge.guild_manage._70_say = " Posibilidad ms temprana para repetir el intento:[ENTER]%s hora(s) " -gameforge.guild_manage._75_say = " Tiempo restante " -gameforge.guild_manage._80_select = " Ajuste inmediato " -gameforge.guild_manage._90_say = " Registro inmediato posible. " +gameforge.guild_manage._100_npcChat = "[LC;1693] " +gameforge.guild_manage._10_npcChat = "[LC;1692] " +gameforge.guild_manage._110_chat = "[LC;1694;%s] " +gameforge.guild_manage._120_say = "[LC;1695] " +gameforge.guild_manage._130_say = "[LC;1696] " +gameforge.guild_manage._140_say = "[LC;1697] " +gameforge.guild_manage._150_say = "[LC;2596] " +gameforge.guild_manage._160_npcChat = "[LC;2590] " +gameforge.guild_manage._170_npcChat = "[LC;2590] " +gameforge.guild_manage._180_say = "[LC;1701] " +gameforge.guild_manage._190_say = "[LC;1702] " +gameforge.guild_manage._200_say = "[LC;1704] " +gameforge.guild_manage._20_say = "[LC;1703] " +gameforge.guild_manage._210_say = "[LC;1705] " +gameforge.guild_manage._220_say = "[LC;1706] " +gameforge.guild_manage._230_say = "[LC;1707] " +gameforge.guild_manage._30_sayTitle = "[LC;1710] " +gameforge.guild_manage._40_say = "[LC;1711] " +gameforge.guild_manage._50_say = "[LC;1712;%s] " +gameforge.guild_manage._55_say = "[LC;6996] " +gameforge.guild_manage._60_say = "[LC;1714;%s] " +gameforge.guild_manage._65_say = "[LC;6996] " +gameforge.guild_manage._70_say = "[LC;1716;%s] " +gameforge.guild_manage._75_say = "[LC;2302] " +gameforge.guild_manage._80_select = "[LC;1718] " +gameforge.guild_manage._90_say = "[LC;1719] " gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Aqu puedes comparar la clasificacin de tu[ENTER]gremio con los gremios que estn posicionados por[ENTER]encima y por debajo de tu gremio:[ENTER][DELAY value;0][ENTER]|Nombre del gremio |Puntos |Victorias |Empates[ENTER]|Derrotas[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Aqu puedes ver a los ocho mejores gremios con[ENTER]sus resultados de la batalla de gremios:[ENTER][DELAY value;0][ENTER]|Nombre del gremio |Puntos |Victorias |Empates[ENTER]|Derrotas[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " La clasificacin de tu gremio es %s " -gameforge.guild_ranking._35_say = " Cantidad de puntos: %s " +gameforge.guild_ranking._10_say = "[LC;1749;%s] " +gameforge.guild_ranking._20_say = "[LC;1750;%s] " +gameforge.guild_ranking._30_say = "[LC;1751;%s] " +gameforge.guild_ranking._35_say = "[LC;1752;%s] " gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " No tienes suficiente Yang! " -gameforge.guild_war_bet._10_npcChat = " Apuesta de guerra de gremio " -gameforge.guild_war_bet._110_say = " Todo est preparado. Si hiciste la eleccin[ENTER]correcta, se te pagar cuando la guerra de gremio[ENTER]haya terminado.[ENTER]Buena suerte! " -gameforge.guild_war_bet._20_sayTitle = " La apuesta de gremio " -gameforge.guild_war_bet._30_say = " Compra un Tique de apuesta para tu reino.[ENTER][ENTER]1. En cada guerra de gremio, hay un anuncio[ENTER]concerniente al posible pronstico sobre por[ENTER]cuanto ganar el gremio victorioso.[ENTER]2. Comprado un Tique de apuesta, puedes apostar[ENTER]si el gremio que piensas que ganar va a alcanzar[ENTER]la diferencia pronosticada o no.[ENTER]3. Las posibilidades de elegir una apuesta[ENTER]dependen de la cabina de apuestas.[ENTER]Una vez que acaba la guerra, sers informado[ENTER]sobre si ganaste o perdiste.[ENTER][ENTER]*El 10% de los beneficios se paga al reino. " -gameforge.guild_war_bet._35_table = " %s contra %s " -gameforge.guild_war_bet._40_sayTitle = " Administrador de batalla: " -gameforge.guild_war_bet._45_say = " con " -gameforge.guild_war_bet._50_say = " No hay ninguna guerra de gremio en la que puedas[ENTER]apostar en este momento. " -gameforge.guild_war_bet._60_say = " Para qu guerra de gremio quieres comprar el[ENTER]Tique de apuesta? " -gameforge.guild_war_bet._70_say = " Segn mi lista, ya has comprado un Tique de[ENTER]apuesta para esta guerra de gremio. Slo puedes[ENTER]comprar un Tique por guerra. " -gameforge.guild_war_bet._80_say = " El gremio %s tiene posibilidades de ganar ante el[ENTER]gremio %s con %d punto(s).[ENTER]Por qu gremio quieres apostar? " -gameforge.guild_war_bet._90_sayTitle = " Administrador de batalla: " +gameforge.guild_war_bet._100_say = "[LC;1706] " +gameforge.guild_war_bet._10_npcChat = "[LC;1898] " +gameforge.guild_war_bet._110_say = "[LC;1900] " +gameforge.guild_war_bet._20_sayTitle = "[LC;1901] " +gameforge.guild_war_bet._30_say = "[LC;1902] " +gameforge.guild_war_bet._35_table = "[LC;37;%s;%s] " +gameforge.guild_war_bet._40_sayTitle = "[LC;1904] " +gameforge.guild_war_bet._45_say = " with " +gameforge.guild_war_bet._50_say = "[LC;2612] " +gameforge.guild_war_bet._60_say = "[LC;1907] " +gameforge.guild_war_bet._70_say = "[LC;1908] " +gameforge.guild_war_bet._80_say = "[LC;1909;%s;%s;%d] " +gameforge.guild_war_bet._90_sayTitle = "[LC;1904] " gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s Quieres participar en la guerra? " +gameforge.guild_war_join._10_say = "[LC;1911;%s] " gameforge.hair = {} -gameforge.hair._010_npcChat = " Cambiar peinado " +gameforge.hair._010_npcChat = "[LC;1912] " gameforge.hair._011_sayTitle = {} gameforge.hair._012_say = {} -gameforge.hair._013_say = " Eso no es un peinado. " -gameforge.hair._014_say = " No pude cambiarte el peinado. Tu clase o tu sexo[ENTER]no son compatibles. " -gameforge.hair._030_npcChat = " Cambiar peinado " -gameforge.hair._040_say = " Tu peinado todava es del sistema antiguo.[ENTER]Yo te lo cambiar por un objeto de peinado del[ENTER]nuevo sistema de atuendos para que no se te[ENTER]pierda. Es muy sencillo. Quieres que te cambie[ENTER]el peinado? " -gameforge.hair._050_say = " A eso lo llamas t peinado? Muy buena. No, si no[ENTER]tienes un peinado del sistema viejo, no puedo[ENTER]hacer nada. Que pases un buen da! " -gameforge.hair._060_say = " No conozco este peinado. " -gameforge.hair._070_say = " Me temo que no te puedo ayudar. Por favor, ponte[ENTER]en contacto con el soporte. " -gameforge.hair._080_say = " Has recibido tu peinado nuevo. " -gameforge.hair._090_say = " Este peinado ya se ha cambiado. " -gameforge.hair._100_say = " Toma, aqu tienes. Ahora ya puedes usar el[ENTER]sistema de atuendos. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Mensaje: el Capitn de la Primera Aldea te est[ENTER]buscando. Todava tienes un peinado viejo. Ve a[ENTER]verlo y cmbialo por un objeto de peinado del[ENTER]nuevo sistema de atuendos.[ENTER]As te asegurars de no perder tu peinado actual. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " +gameforge.hair._013_say = "[LC;1915] " +gameforge.hair._014_say = "[LC;1916] " +gameforge.hair._030_npcChat = "[LC;1912] " +gameforge.hair._040_say = "[LC;1918] " +gameforge.hair._050_say = "[LC;1919] " +gameforge.hair._060_say = "[LC;1920] " +gameforge.hair._070_say = "[LC;1921] " +gameforge.hair._080_say = "[LC;1922] " +gameforge.hair._090_say = "[LC;1923] " +gameforge.hair._100_say = "[LC;1925] " +gameforge.hair._10_stringFormat = "[LC;1924;%s] " +gameforge.hair._110_notice = "[LC;1926] " +gameforge.hair._20_stringFormat = "[LC;1927;%s] " gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " No tienes suficiente Yang.[ENTER]Cuesta 500.000 Yang ... 500.000 Yang! " -gameforge.hair_shop._10_npcChat = " Reiniciar peinado " -gameforge.hair_shop._110_say = " Qu lstima, me hubiese gustado cortarte otra vez[ENTER]el pelo. Pero no importa, tu peinado actual[ENTER]tambin me gusta. Adis! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Eh t! Tu cabello es muy bonito, pero no[ENTER]quieres tener tu anterior estilo de pelo de[ENTER]nuevo? Puedo restablecerlo. Qu me dices? Por[ENTER]slo 500.000 Yang, puedo restablecer tu antiguo[ENTER]peinado! " -gameforge.hair_shop._40_select = " Restablecer peinado anterior " -gameforge.hair_shop._50_select = " Conservar el peinado actual " -gameforge.hair_shop._60_say = " Una buena decisin. Un momento por favor. " -gameforge.hair_shop._70_say = " Lleno de entusiasmo, Ariyoung empieza a cortarte[ENTER]el cabello. Mueve su tijera tan rpido que[ENTER]empiezas a temer por tus orejas. Pero antes de[ENTER]que te pongas nervioso, l para y contempla su[ENTER]obra. " -gameforge.hair_shop._80_say = " Hmm! Quiz quitar un poco ms por aqu...[ENTER]y aqu mejorar algo... " -gameforge.hair_shop._90_say = " Hmm... terminado! Apuesto a que ests[ENTER]satisfecho! " +gameforge.hair_shop._100_say = "[LC;1929] " +gameforge.hair_shop._10_npcChat = "[LC;1928] " +gameforge.hair_shop._110_say = "[LC;1930] " +gameforge.hair_shop._20_sayTitle = "[LC;1931] " +gameforge.hair_shop._30_say = "[LC;1932] " +gameforge.hair_shop._40_select = "[LC;1933] " +gameforge.hair_shop._50_select = "[LC;1934] " +gameforge.hair_shop._60_say = "[LC;1935] " +gameforge.hair_shop._70_say = "[LC;1936] " +gameforge.hair_shop._80_say = "[LC;1937] " +gameforge.hair_shop._90_say = "[LC;1938] " gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Canjear Galletas de Arroz " -gameforge.harvest_festival._030_say = " Has reunido %s Galletas de Arroz! A partir de[ENTER]30, puedo cambirtelas por algn objeto valioso.[ENTER]Quieres escoger tu recompensa? " -gameforge.harvest_festival._040_select = " S, claro! " -gameforge.harvest_festival._050_select = " Mejor luego. " -gameforge.harvest_festival._060_say = " Vuelve por aqu si cambias de opinin. " -gameforge.harvest_festival._070_say = " Qu recompensa quieres? " -gameforge.harvest_festival._080_say = " Vuelve por aqu cuando te hayas decidido. " -gameforge.harvest_festival._090_select = " Caja de bano Rojo (55 Galletas) " -gameforge.harvest_festival._100_select = " Caja de bano Pompa (50 Galletas) " -gameforge.harvest_festival._110_select = " Elixir de la Luna (M) (45 Galletas) " -gameforge.harvest_festival._120_select = " Caja de bano Amarillo (30 Galletas) " -gameforge.harvest_festival._125_select = " Ms premios " -gameforge.harvest_festival._130_select = " Caja bano Verde Claro (65 Galletas) " -gameforge.harvest_festival._135_select = " Caja de bano Verde (75 Galletas) " -gameforge.harvest_festival._140_select = " Elixir del Sol (M) (60 Galletas) " -gameforge.harvest_festival._150_select = " Caja de bano Azul (75 Galletas) " -gameforge.harvest_festival._160_select = " Caja de bano Carmn (80 Galletas) " -gameforge.harvest_festival._170_select = " Cancelar " -gameforge.harvest_festival._180_say = " An no tienes suficientes Galletas de Arroz para[ENTER]canjearlas por este objeto.[ENTER]Sigue buscndolas! " -gameforge.harvest_festival._190_say = " Has tomado una sabia eleccin. " -gameforge.harvest_festival._200_say = " Como agradecimiento por las %s Galletas de Arroz[ENTER]te hago entrega de: %s " -gameforge.harvest_festival._210_say = " Seguro que quieres este objeto? " -gameforge.harvest_festival._220_select = " S, desde luego! " -gameforge.harvest_festival._230_say = " Has recibido %s. " -gameforge.harvest_festival._240_say = " Puedes encontrarme aqu cuando quieras canjear[ENTER]ms Galletas de Arroz. " -gameforge.harvest_festival._250_npcChat = " Caza a los saqueadores! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Muchas gracias por devolvernos nuestras[ENTER]provisiones. Nos has salvado de pasar grandes[ENTER]apuros! " -gameforge.harvest_festival._280_say = " Te agradecemos mucho que caces a los saqueadores[ENTER]y nos devuelvas nuestras provisiones! " -gameforge.harvest_festival._290_say = " Ya has acumulado %s Galletas de Arroz en esta[ENTER]misin! " -gameforge.harvest_festival._300_say = " Por supuesto no te expondrs al peligro en vano![ENTER]Llvale a Wonda-Rim las Galletas de Arroz. l te[ENTER]recompensar. Cuantas ms Galletas de Arroz le[ENTER]entregues, ms valiosa ser la recompensa. " -gameforge.harvest_festival._310_say = " Nos has trado de vuelta todas nuestras[ENTER]provisiones! Estamos en deuda contigo. Sin tu[ENTER]ayuda lo habramos pasado realmente mal! " -gameforge.harvest_festival._320_say = " An hay que recuperar gran parte de nuestras[ENTER]reservas. Podemos contar con tu ayuda? " -gameforge.harvest_festival._330_select = " Por supuesto. " -gameforge.harvest_festival._340_select = " Os ayudo ms tarde. " -gameforge.harvest_festival._350_say = " Te estar esperando. " -gameforge.harvest_festival._360_say = " Misin %s[ENTER]Puedes llevar a cabo esta misin 10 veces en[ENTER]total. " -gameforge.harvest_festival._370_say = " Sin ti estaramos perdidos. Nos seguirs[ENTER]ayudando? Gran parte de nuestras reservas siguen[ENTER]desaparecidas. " -gameforge.harvest_festival._380_select = " S, continuar. " -gameforge.harvest_festival._390_select = " Volver ms tarde. " -gameforge.harvest_festival._400_say = " Se te da bien luchar, sigue as![ENTER][ENTER]Misin %s[ENTER]Puedes llevar a cabo esta misin 10 veces en[ENTER]total. " -gameforge.harvest_festival._410_say = " Sabueso infernal " -gameforge.harvest_festival._420_say = " Fantasma Llama " -gameforge.harvest_festival._430_say = " Fantico Oscuro " -gameforge.harvest_festival._440_say = " Soldado Infantera Salvaje " -gameforge.harvest_festival._450_say = " Soldado Juramento Blanco " -gameforge.harvest_festival._460_say = " Lobo Alfa Azul " -gameforge.harvest_festival._470_say = " Por favor, aydanos! " -gameforge.harvest_festival._480_say = " %s han atacado nuestro pueblo! Esos ladrones han[ENTER]vaciado nuestras provisiones de Galletas de[ENTER]Arroz. Estamos desesperados! Qu vamos a comer[ENTER]ahora? Nos podras ayudar?[ENTER]Dale caza a esos saqueadores y arrebtales su[ENTER]botn. Te recompensaremos como es debido. " -gameforge.harvest_festival._490_select = " Os ayudar! " -gameforge.harvest_festival._500_select = " No puedo, lo siento. " -gameforge.harvest_festival._510_say = " Sin tu ayuda nos moriremos de hambre.[ENTER]Puedes encontrarme aqu si cambias de opinin. " -gameforge.harvest_festival._520_sendLetter = " Caza a los saqueadores! " -gameforge.harvest_festival._530_say = " Derrota 30 %s y despus vuelve con Handu-Up. " -gameforge.harvest_festival._540_select = " Abandono. " -gameforge.harvest_festival._550_select = " Treme todas las Galletas de Arroz que puedas arrebatarles a los saqueadores. Te recompensar generosamente! " -gameforge.harvest_festival._560_notice = " Has vencido a los saqueadores y reunido %s[ENTER]Galletas de Arroz. Ahora, vuelve con Handu-Up. " -gameforge.harvest_festival._570_npcChat = " La caza de saqueadores " -gameforge.harvest_festival._580_say = " Por favor, trenos de vuelta nuestras[ENTER]provisiones! " -gameforge.harvest_festival._590_say = " Mientras estabas fuera han vuelto a saquear[ENTER]nuestro pueblo! " -gameforge.harvest_festival._600_say = " Medusa infernal " -gameforge.harvest_festival._610_say = " Zombi " -gameforge.harvest_festival._620_say = " Guerreros Llama " -gameforge.harvest_festival._630_say = " General Rana Toro " -gameforge.harvest_festival._640_say = " Requeridor Oscuro " -gameforge.harvest_festival._650_say = " Luchador Arahan Esotr. " -gameforge.harvest_festival._660_say = " Siervo Salvaje " -gameforge.harvest_festival._670_say = " Oso Marrn " -gameforge.harvest_festival._680_say = " Esta vez nos han asaltado %s.[ENTER]Por favor, no nos dejes en la estacada! " -gameforge.harvest_festival._690_select = " Podis contar conmigo! " -gameforge.harvest_festival._700_select = " Quiero mi recompensa. " -gameforge.harvest_festival._710_say = " Te agradecemos tu ayuda. Ve a ver a Wonda-Rim y[ENTER]canjea las Galletas de Arroz que conseguiste a[ENTER]cambio de tu recompensa. " -gameforge.harvest_festival._715_say = " Lnzate a la caza[ENTER]de %s! Pero no vayas en solitario.[ENTER]Solamente en grupo podrs derrotar a todos tus[ENTER]enemigos. Busca por lo menor un compaero para[ENTER]completar esta misin. " -gameforge.harvest_festival._720_say = " Acaba con 60 %s y despus vuelve con Handu-Up. " -gameforge.harvest_festival._730_say = " Por lo que veo has encontrado camaradas[ENTER]dispuestos a acompaarte en la caza. " -gameforge.harvest_festival._740_say = " Crea un grupo para atrapar a esos rufianes. Busca[ENTER]por lo menos otro miembro para ir juntos de caza. " -gameforge.harvest_festival._750_npcChat = " Traigo Galletas de Arroz. " -gameforge.harvest_festival._760_say = " Nos has trado de vuelta todas nuestras[ENTER]provisiones! Estamos en deuda contigo. Sin tu[ENTER]ayuda lo habramos pasado realmente mal! " -gameforge.harvest_festival._770_say = " Excelente! Veo que te has apoderado de unas[ENTER]cuantas Galletas de Arroz. " -gameforge.harvest_festival._780_say = " Has reunido %s Galletas de Arroz! Puedes[ENTER]encontrarme aqu cuando quieras canjearlas por[ENTER]una recompensa. " -gameforge.harvest_festival._790_say = " Nos has trado de vuelta todas nuestras[ENTER]provisiones! Estamos en deuda contigo. Sin tu[ENTER]ayuda lo habramos pasado realmente mal! " -gameforge.harvest_festival._795_say = " Gran parte de nuestras provisiones siguen en[ENTER]poder de los monstruos. Querras volver a la[ENTER]batalla por nosotros? " -gameforge.harvest_festival._800_say = " Sin tu ayuda nos moriramos de hambre. En estos[ENTER]tiempos difciles nos hemos visto obligados a[ENTER]alimentarnos principalmente de Galletas de Arroz. " -gameforge.harvest_festival._810_say = " Jabal Rojo " -gameforge.harvest_festival._820_say = " Jabal " +gameforge.harvest_festival._010_targetVid = "[LC;1939] " +gameforge.harvest_festival._020_sayTitle = "[LC;1939] " +gameforge.harvest_festival._025_npcChat = "[LC;1941] " +gameforge.harvest_festival._030_say = "[LC;1942;%s] " +gameforge.harvest_festival._040_select = "[LC;1943] " +gameforge.harvest_festival._050_select = "[LC;1944] " +gameforge.harvest_festival._060_say = "[LC;1945] " +gameforge.harvest_festival._070_say = "[LC;1946] " +gameforge.harvest_festival._080_say = "[LC;1947] " +gameforge.harvest_festival._090_select = "[LC;1948] " +gameforge.harvest_festival._100_select = "[LC;1949] " +gameforge.harvest_festival._110_select = "[LC;1950] " +gameforge.harvest_festival._120_select = "[LC;1951] " +gameforge.harvest_festival._125_select = "[LC;1952] " +gameforge.harvest_festival._130_select = "[LC;1953] " +gameforge.harvest_festival._135_select = "[LC;1954] " +gameforge.harvest_festival._140_select = "[LC;1955] " +gameforge.harvest_festival._150_select = "[LC;1956] " +gameforge.harvest_festival._160_select = "[LC;1957] " +gameforge.harvest_festival._170_select = "[LC;1117] " +gameforge.harvest_festival._180_say = "[LC;1959] " +gameforge.harvest_festival._190_say = "[LC;1960] " +gameforge.harvest_festival._200_say = "[LC;1961;%s;%s] " +gameforge.harvest_festival._210_say = "[LC;1962] " +gameforge.harvest_festival._220_select = "[LC;1963] " +gameforge.harvest_festival._230_say = "[LC;1964;%s] " +gameforge.harvest_festival._240_say = "[LC;1965] " +gameforge.harvest_festival._250_npcChat = "[LC;1966] " +gameforge.harvest_festival._260_sayTitle = "[LC;1967] " +gameforge.harvest_festival._270_say = "[LC;1968] " +gameforge.harvest_festival._280_say = "[LC;1969] " +gameforge.harvest_festival._290_say = "[LC;1970;%s] " +gameforge.harvest_festival._300_say = "[LC;1971] " +gameforge.harvest_festival._310_say = "[LC;1972] " +gameforge.harvest_festival._320_say = "[LC;1973] " +gameforge.harvest_festival._330_select = "[LC;4537] " +gameforge.harvest_festival._340_select = "[LC;1975] " +gameforge.harvest_festival._350_say = "[LC;1976] " +gameforge.harvest_festival._360_say = "[LC;1977;%s] " +gameforge.harvest_festival._370_say = "[LC;1978] " +gameforge.harvest_festival._380_select = "[LC;9869] " +gameforge.harvest_festival._390_select = "[LC;1980] " +gameforge.harvest_festival._400_say = "[LC;1981;%s] " +gameforge.harvest_festival._410_say = "[LC;1982] " +gameforge.harvest_festival._420_say = "[LC;1983] " +gameforge.harvest_festival._430_say = "[LC;1984] " +gameforge.harvest_festival._440_say = "[LC;1985] " +gameforge.harvest_festival._450_say = "[LC;1986] " +gameforge.harvest_festival._460_say = "[LC;1987] " +gameforge.harvest_festival._470_say = "[LC;1988] " +gameforge.harvest_festival._480_say = "[LC;1989;%s] " +gameforge.harvest_festival._490_select = "[LC;1990] " +gameforge.harvest_festival._500_select = "[LC;9171] " +gameforge.harvest_festival._510_say = "[LC;1992] " +gameforge.harvest_festival._520_sendLetter = "[LC;1966] " +gameforge.harvest_festival._530_say = "[LC;1994;%s] " +gameforge.harvest_festival._540_select = "[LC;1995] " +gameforge.harvest_festival._550_select = "[LC;1996] " +gameforge.harvest_festival._560_notice = "[LC;1997;%s] " +gameforge.harvest_festival._570_npcChat = "[LC;1998] " +gameforge.harvest_festival._580_say = "[LC;1999] " +gameforge.harvest_festival._590_say = "[LC;2000] " +gameforge.harvest_festival._600_say = "[LC;2001] " +gameforge.harvest_festival._610_say = "[LC;2002] " +gameforge.harvest_festival._620_say = "[LC;3752] " +gameforge.harvest_festival._630_say = "[LC;2004] " +gameforge.harvest_festival._640_say = "[LC;2005] " +gameforge.harvest_festival._650_say = "[LC;2006] " +gameforge.harvest_festival._660_say = "[LC;2007] " +gameforge.harvest_festival._670_say = "[LC;2008] " +gameforge.harvest_festival._680_say = "[LC;2009;%s] " +gameforge.harvest_festival._690_select = "[LC;2010] " +gameforge.harvest_festival._700_select = "[LC;2011] " +gameforge.harvest_festival._710_say = "[LC;2012] " +gameforge.harvest_festival._715_say = "[LC;2013;%s] " +gameforge.harvest_festival._720_say = "[LC;2014;%s] " +gameforge.harvest_festival._730_say = "[LC;2015] " +gameforge.harvest_festival._740_say = "[LC;2016] " +gameforge.harvest_festival._750_npcChat = "[LC;2017] " +gameforge.harvest_festival._760_say = "[LC;2018] " +gameforge.harvest_festival._770_say = "[LC;2019] " +gameforge.harvest_festival._780_say = "[LC;2020;%s] " +gameforge.harvest_festival._790_say = "[LC;2021] " +gameforge.harvest_festival._795_say = "[LC;2022] " +gameforge.harvest_festival._800_say = "[LC;2023] " +gameforge.harvest_festival._810_say = "[LC;2024] " +gameforge.harvest_festival._820_say = "[LC;2025] " gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Abandonar la Gruta " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Ests seguro de que deseas abandonar la Gruta[ENTER]del Exilio? " -gameforge.heavens_cave_escape._040_say = " Una decisin sabia. Este lugar es muy peligroso[ENTER]como para que te quedes aqu. Mrchate y cura[ENTER]primero tus heridas. " -gameforge.heavens_cave_escape._050_say = " Eres muy valiente. Te deseo mucha suerte en las[ENTER]profundidades de ese terrible lugar... " +gameforge.heavens_cave_escape._010_npcChat = "[LC;2026] " +gameforge.heavens_cave_escape._020_say_title = "[LC;2027] " +gameforge.heavens_cave_escape._030_say = "[LC;2028] " +gameforge.heavens_cave_escape._040_say = "[LC;2029] " +gameforge.heavens_cave_escape._050_say = "[LC;2030] " gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " En la Gruta " -gameforge.heavens_cave_keyquest._030_say = " Escchame bien, amigo mio! Te contar esta[ENTER]historia una sola vez... " -gameforge.heavens_cave_keyquest._040_say = " Escchame bien, amiga ma! Te contar esta[ENTER]historia una sola vez... " -gameforge.heavens_cave_keyquest._050_say = " hoy en da, adoramos al Dios Dragn, pero en otro[ENTER]tiempo, tres dioses nos vigilaban. Sin embargo,[ENTER]Bahar-Taraji, la Diosa de la Creacin, fue[ENTER]asesinada por su celoso hermano Beran-Setaou. Y[ENTER]el tercer Dios, Baljit-Elvedin, a quien conocemos[ENTER]hoy en da como el Dios Dragn, entr en luto[ENTER]profundo por su hermana. " -gameforge.heavens_cave_keyquest._060_say = " Estall una guerra entre los dos hermanos, que[ENTER]gan el Dios Dragn. Los rumores cuentan que an[ENTER]pueden encontrarse indicios de la batalla en el[ENTER]lugar de su altercado. Beran-Setau fue encerrado[ENTER]en una cueva tras su derrota, que pas a[ENTER]conocerse entonces como la Gruta del Exilio. " -gameforge.heavens_cave_keyquest._070_say = " La gruta est sellada y custodiada por miembros[ENTER]de la orden de Baljit-Elvedin. Tienes que[ENTER]entregar una Piedra de Sangre para ser autorizado[ENTER]a entrar. S como producir esas piedras, pero no[ENTER]es fcil. " -gameforge.heavens_cave_keyquest._080_say = " Todo comenz con las lgrimas que el Dios Dragn[ENTER]derram por su hermana, que entonces se[ENTER]convirtieron en piedras que cayeron sobre la[ENTER]tierra. Todava puedes encontrarlas en la Tierra[ENTER]de Fuego de Doyyumhwan. Consigue siete de esas[ENTER]lgrimas y cuatro piezas de Obsidiana de las[ENTER]Llamas que viven all y tremelas. " -gameforge.heavens_cave_keyquest._090_say_reward = " Recoge 7 Lgrimas Petrificadas y 4 piezas de[ENTER]Obsidiana en Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = " Necesitas otra Piedra de Sangre para pasar el[ENTER]Guardin de la Orden? Entonces recoge otras siete[ENTER]Lgrimas Petrificadas y cuatro piezas de[ENTER]Obsidiana en la Tierra de Fuego de Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Necesitas otra Piedra de Sangre? Koe-Pung no es[ENTER]el ms listo, pero deberas esperar un poco, de[ENTER]otro modo puede que se de cuenta de que no[ENTER]perteneces a su orden. " -gameforge.heavens_cave_keyquest._120_say = " Unas pocas horas, dira yo: %s " -gameforge.heavens_cave_keyquest._130_say = " Una hora y %s minutos. " -gameforge.heavens_cave_keyquest._140_say = " Espera otros %s minutos. " -gameforge.heavens_cave_keyquest._150_say_title = " Lgrima Petrificada " -gameforge.heavens_cave_keyquest._160_say = " Aqu est una de las Lgrimas Petrificadas del[ENTER]Dios Dragn que ha cado sobre la tierra. " -gameforge.heavens_cave_keyquest._170_1_select = " Coger la lgrima " -gameforge.heavens_cave_keyquest._170_2_select = " Continua buscando lgrimas aqu " -gameforge.heavens_cave_keyquest._170_3_select = " No hacer nada " -gameforge.heavens_cave_keyquest._180_say = " Has recibido una Lgrima Petrificada. " -gameforge.heavens_cave_keyquest._190_say_title = " Lgrima Petrificada " -gameforge.heavens_cave_keyquest._200_say = " Decides intentar buscar ms lgrimas y[ENTER]encuentras: %s " -gameforge.heavens_cave_keyquest._210_say = " Las criaturas en el rea te estn prestando[ENTER]atencin ahora! " -gameforge.heavens_cave_keyquest._220_say = " Ve a la Tierra de Fuego de Doyyumhwan y busca las[ENTER]Lgrimas Petrificadas de Baljit Elvedin, el Dios[ENTER]Dragn. Tambin tienes que recoger Obsidiana[ENTER]matando Llamas. " -gameforge.heavens_cave_keyquest._230_say = " Lgrimas Petrificadas requeridas: %s " -gameforge.heavens_cave_keyquest._240_say = " Obsidiana requerida: %s " -gameforge.heavens_cave_keyquest._250_notice = " Has acumulado suficientes lgrimas! " -gameforge.heavens_cave_keyquest._260_notice = " Has encontrado Obsidiana cerca de esta llama! " -gameforge.heavens_cave_keyquest._270_notice = " Has acumulado todas las Obsidianas requeridas! " -gameforge.heavens_cave_keyquest._280_say = " Vuelve con Seon-Hae con las Lgrimas Fosilizadas[ENTER]y la Obsidiana. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae se encuentra en: %s " -gameforge.heavens_cave_keyquest._300_say = " Las lgrimas de Baljit-Elvedin! Las transformar[ENTER]de nuevo a su estado lquido y las pondr dentro[ENTER]de la Obsidiana. Su poder te permite llamar a la[ENTER]Diosa Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = " Su espritu todava deambula por la tierra. Su[ENTER]voz te hablar cuando lleves las lgrimas[ENTER]contigo. Bscala en el Bosque Rojo de Lungsam! " -gameforge.heavens_cave_keyquest._320_say = " Toma, coge este jarrn y busca la voz de[ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = " Busca la voz de bahar-Taraji en el rea del[ENTER]Bosque Rojo en Lungsam. Aunque no puedas ver el[ENTER]fantasma de la diosa, podrs sentir la presencia[ENTER]de su espritu. " -gameforge.heavens_cave_keyquest._335_say = " Un leve susurro silba a travs del viento: Ve a[ENTER]un lugar seguro... No podemos hablar aqu...[ENTER]Haz click en el pergamino de misin para hablarle[ENTER]al fantasma. " -gameforge.heavens_cave_keyquest._340_say = " En la distancia suena la voz de la Diosa[ENTER]asesinada Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = " Las lgrimas de mi hermano... llor por m[ENTER]durante tanto tiempo y todava no ha podido[ENTER]castigar a Beran-Setaou por sus actos. " -gameforge.heavens_cave_keyquest._360_say = " No pudo hacer frente a su hermano Beran-Setaou,[ENTER]el destructor, aquel a quien la gente tema. " -gameforge.heavens_cave_keyquest._370_say = " Pero t... Quin eres? Eres diferente! No le[ENTER]tienes miedo. Por el contrario, veo que ests[ENTER]buscando pelea. " -gameforge.heavens_cave_keyquest._380_say = " %s! Coge esas gotas de mi sangre. Crea una[ENTER]Piedra de Sangre con ellas y haz que Beran-Setaou[ENTER]pague por sus actos. La Gruta del Exilio no est[ENTER]lejos de aqu. " -gameforge.heavens_cave_keyquest._390_say = " En la distancia suena la voz de la Diosa[ENTER]asesinada Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = " %s! Te reconozco! " -gameforge.heavens_cave_keyquest._410_say = " Has trado las lgrimas de mi hermano para[ENTER]consolarme y por tanto recibirs mi sangre como[ENTER]recompensa, para que puedas seguir luchando. " -gameforge.heavens_cave_keyquest._420_say = " Vuelve con Seon-Hae con la sangre de Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = " Los ojos de Seon-Hae se ponen vidriosos mientras[ENTER]coge las Gotas de Sangre... " -gameforge.heavens_cave_keyquest._440_say = " La sangre de una Diosa verdadera! Rpido, djame[ENTER]convertirla en una Piedra de Sangre antes de que[ENTER]se seque. " -gameforge.heavens_cave_keyquest._450_say = " El guardin Koe-Pung te dejar usar el portal que[ENTER]conduce a la Gruta del Exilio si tienes una[ENTER]Piedra de Sangre. Sin embargo, slo funcionar[ENTER]una vez. Si necesitas ms piedras de sangre,[ENTER]vuelve a verme. Por desgracia, slo puedo[ENTER]producir una Piedra de Sangre al da, para no[ENTER]atraer la Furia de la Orden. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae puede producir ms Piedras de Sangre[ENTER]para ti, pero slo una al da. " -gameforge.heavens_cave_keyquest._470_say = " Voy a convertir la sangre de Bahar-Taraji en una[ENTER]Piedra de Sangre. Puede que te sirva bien. " -gameforge.heavens_cave_keyquest._480_say_reward = " Slo puedo hacerte una Piedra de Sangre al da.[ENTER]De otro modo puede que Koe-Pung sospeche. " +gameforge.heavens_cave_keyquest._010_target = "[LC;2031] " +gameforge.heavens_cave_keyquest._020_npcChat = "[LC;2032] " +gameforge.heavens_cave_keyquest._030_say = "[LC;2033] " +gameforge.heavens_cave_keyquest._040_say = "[LC;2034] " +gameforge.heavens_cave_keyquest._050_say = "[LC;2035] " +gameforge.heavens_cave_keyquest._060_say = "[LC;2036] " +gameforge.heavens_cave_keyquest._070_say = "[LC;2037] " +gameforge.heavens_cave_keyquest._080_say = "[LC;2038] " +gameforge.heavens_cave_keyquest._090_say_reward = "[LC;2039] " +gameforge.heavens_cave_keyquest._100_say = "[LC;2040] " +gameforge.heavens_cave_keyquest._110_say = "[LC;2041] " +gameforge.heavens_cave_keyquest._120_say = "[LC;2042;%s] " +gameforge.heavens_cave_keyquest._130_say = "[LC;2043;%s] " +gameforge.heavens_cave_keyquest._140_say = "[LC;2044;%s] " +gameforge.heavens_cave_keyquest._150_say_title = "[LC;2045] " +gameforge.heavens_cave_keyquest._160_say = "[LC;2046] " +gameforge.heavens_cave_keyquest._170_1_select = "[LC;2047] " +gameforge.heavens_cave_keyquest._170_2_select = "[LC;2048] " +gameforge.heavens_cave_keyquest._170_3_select = "[LC;2049] " +gameforge.heavens_cave_keyquest._180_say = "[LC;2050] " +gameforge.heavens_cave_keyquest._190_say_title = "[LC;2045] " +gameforge.heavens_cave_keyquest._200_say = "[LC;2052;%s] " +gameforge.heavens_cave_keyquest._210_say = "[LC;2053] " +gameforge.heavens_cave_keyquest._220_say = "[LC;2054] " +gameforge.heavens_cave_keyquest._230_say = "[LC;2055;%s] " +gameforge.heavens_cave_keyquest._240_say = "[LC;2056;%s] " +gameforge.heavens_cave_keyquest._250_notice = "[LC;2057] " +gameforge.heavens_cave_keyquest._260_notice = "[LC;2058] " +gameforge.heavens_cave_keyquest._270_notice = "[LC;2059] " +gameforge.heavens_cave_keyquest._280_say = "[LC;2060] " +gameforge.heavens_cave_keyquest._290_say = "[LC;2061;%s] " +gameforge.heavens_cave_keyquest._300_say = "[LC;2062] " +gameforge.heavens_cave_keyquest._310_say = "[LC;2063] " +gameforge.heavens_cave_keyquest._320_say = "[LC;2064] " +gameforge.heavens_cave_keyquest._330_say = "[LC;2065] " +gameforge.heavens_cave_keyquest._335_say = "[LC;2066] " +gameforge.heavens_cave_keyquest._340_say = "[LC;2072] " +gameforge.heavens_cave_keyquest._350_say = "[LC;2068] " +gameforge.heavens_cave_keyquest._360_say = "[LC;2069] " +gameforge.heavens_cave_keyquest._370_say = "[LC;2070] " +gameforge.heavens_cave_keyquest._380_say = "[LC;2071;%s] " +gameforge.heavens_cave_keyquest._390_say = "[LC;2072] " +gameforge.heavens_cave_keyquest._400_say = "[LC;2073;%s] " +gameforge.heavens_cave_keyquest._410_say = "[LC;2074] " +gameforge.heavens_cave_keyquest._420_say = "[LC;2075] " +gameforge.heavens_cave_keyquest._430_say = "[LC;2076] " +gameforge.heavens_cave_keyquest._440_say = "[LC;2077] " +gameforge.heavens_cave_keyquest._450_say = "[LC;2078] " +gameforge.heavens_cave_keyquest._460_say_reward = "[LC;2079] " +gameforge.heavens_cave_keyquest._470_say = "[LC;2080] " +gameforge.heavens_cave_keyquest._480_say_reward = "[LC;2081] " gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Vale para una medalla de caballo " -gameforge.horse_exchange_ticket._20_sayTitle = " Chico del establo: " -gameforge.horse_exchange_ticket._30_say = " Hace tiempo, se necesitaba un tique como este[ENTER]para recibir una medalla de caballo. Puedes[ENTER]cambiarlo por una. Quieres cambiarlo? " -gameforge.horse_exchange_ticket._40_select = " Cambiar " -gameforge.horse_exchange_ticket._50_say = " Te d una medalla de caballo. " +gameforge.horse_exchange_ticket._10_npcChat = "[LC;2089] " +gameforge.horse_exchange_ticket._20_sayTitle = "[LC;2090] " +gameforge.horse_exchange_ticket._30_say = "[LC;2091] " +gameforge.horse_exchange_ticket._40_select = "[LC;2092] " +gameforge.horse_exchange_ticket._50_say = "[LC;2093] " gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informacin sobre caballos " -gameforge.horse_guard._20_say = " Para comenzar una misin de caballo, necesitas[ENTER]una medalla de caballo. Puedes conseguir una en[ENTER]la mazmorra de los monos. " -gameforge.horse_guard._30_say = " Hay caballos para tres niveles de jinetes:[ENTER]principiante, intermedio y experto.[ENTER]Si entrenas lo suficiente y quieres alcanzar el[ENTER]siguiente nivel, tienes que pasar una prueba. " -gameforge.horse_guard._40_say = " Los caballos necesitan un tipo distinto de comida[ENTER]dependiendo de su nivel. Los caballos[ENTER]principiantes comen heno, los intermedios comen[ENTER]zanahorias y los expertos ginseng rojo.[ENTER]Puedes dar por seguro que son ms exigentes que[ENTER]los humanos. " -gameforge.horse_guard._50_say = " Si el caballo est sano, se muestra con un[ENTER]indicador verde. Si se vuelve amarillo, significa[ENTER]que tu caballo est hambriento. Si est rojo, tu[ENTER]caballo se est muriendo de hambre. Tienes que[ENTER]darle de comer para que vuelva de amarillo o rojo[ENTER]a verde. Un caballo muerto es algo muy serio. " -gameforge.horse_guard._60_say = " Cuando montas tu caballo, su salud se acaba[ENTER]lentamente y se queda exhausto. No puedes montar[ENTER]un caballo sin salud. Por consiguiente, tienes[ENTER]que dejarle descansar ocasionalmente. " -gameforge.horse_guard._70_say = " Hay rumores de que un caballo muerto puede ser[ENTER]resucitado con hierbas solares. Pero esas hierbas[ENTER]estn custodiadas por los monos y parece que es[ENTER]difcil conseguirlas. Se dice que si te atrapan[ENTER]los monos, te maldicen y te transformas en uno de[ENTER]ellos. " -gameforge.horse_guard._80_say = " Hay diferentes habilidades de monta. Adems,[ENTER]puedes aumentar el nivel de tu caballo para que[ENTER]se vuelva ms fuerte. Pero slo personas con una[ENTER]medalla de caballo pueden aumentar el nivel de[ENTER]sus caballos. " +gameforge.horse_guard._10_npcChat = "[LC;2094] " +gameforge.horse_guard._20_say = "[LC;2095] " +gameforge.horse_guard._30_say = "[LC;2096] " +gameforge.horse_guard._40_say = "[LC;2097] " +gameforge.horse_guard._50_say = "[LC;2098] " +gameforge.horse_guard._60_say = "[LC;2099] " +gameforge.horse_guard._70_say = "[LC;2100] " +gameforge.horse_guard._80_say = "[LC;2101] " gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Mata al orco negro mientras montas a caballo.[ENTER]Si desmontas del caballo, fallas. " -gameforge.horse_levelup._10_makequestbutton = " Mata a Bo! " -gameforge.horse_levelup._110_makequestbutton = " Mata al Torturador Oscuro! " -gameforge.horse_levelup._120_say = " Mata al Torturador Oscuro mientras montas a[ENTER]caballo. Si desmontas del caballo, fallas. " -gameforge.horse_levelup._130_makequestbutton = " Mata la araa garra venenosa! " -gameforge.horse_levelup._140_say = " Mata a la araa garra venenosa mientras montas a[ENTER]caballo. Si desmontas del caballo, fallas. " -gameforge.horse_levelup._150_makequestbutton = " Mata al desierto proscrito! " -gameforge.horse_levelup._160_say = " Mata al desierto proscrito mientras montas a[ENTER]caballo.[ENTER]Si desmontas del caballo, fallas. " -gameforge.horse_levelup._170_makequestbutton = " Mata al golem de hielo! " -gameforge.horse_levelup._180_sayTitle = " Mata un golem de hielo! " -gameforge.horse_levelup._190_say = " Mata al golem de hielo mientras montas a caballo.[ENTER]Si desmontas del caballo, fallas. " -gameforge.horse_levelup._200_say = " Mata al golem de hielo mientras montas a caballo.[ENTER]Si desmontas del caballo, fallas. " -gameforge.horse_levelup._20_say = " Mata a Bo mientas montas a caballo.[ENTER]Si bajas del caballo, fallas. " -gameforge.horse_levelup._210_makequestbutton = " Mata al tigre luchador! " -gameforge.horse_levelup._220_say = " Mata al tigre luchador mientras montas a caballo.[ENTER]Si bajas del caballo, fallas. " -gameforge.horse_levelup._230_npcChat = " Cmo luchas mientras montas a caballo? " -gameforge.horse_levelup._240_sayTitle = " Chico del establo: " -gameforge.horse_levelup._250_say = " Ahora tu caballo tiene la mxima experiencia.[ENTER]Debes fortalecer a tu caballo. " -gameforge.horse_levelup._260_say = " Necesitas una medalla de caballo para entrenar.[ENTER]Tus resultados son anotados en ella. " -gameforge.horse_levelup._270_say = " Tu caballo necesita descansar.[ENTER]Intntalo maana de nuevo. " -gameforge.horse_levelup._280_say = " Tu caballo est muy cansado.[ENTER]Djale descansar. " -gameforge.horse_levelup._290_say = " Tu caballo est muy hambriento.[ENTER]Ve a darle de comer. " -gameforge.horse_levelup._300_say = " Cabalga hacia m. " -gameforge.horse_levelup._30_makequestbutton = " Mata a Chuong! " -gameforge.horse_levelup._310_say = " Atacar mientras montas es mucho ms difcil que[ENTER]simplemente montar a caballo. El entrenamiento te[ENTER]hace maestro de equitacin. Entrena luchando con[ENTER]monstruos. Si bajas del caballo, fallas. As que[ENTER]ten cuidado! Tus resultados se anotan en la[ENTER]medalla de caballo. " -gameforge.horse_levelup._320_makequestbutton = " Consigue una medalla de caballo! " -gameforge.horse_levelup._330_say = " Necesitas una medalla de caballo para poder[ENTER]aprender a luchar montado en el caballo. Puedes[ENTER]conseguir una en la mazmorra de los monos. " -gameforge.horse_levelup._340_makequestbutton = " Atacar mientras montas a caballo no conseguido. " -gameforge.horse_levelup._350_say = " Te has caido del caballo o desmontado. Misin[ENTER]fallada. " -gameforge.horse_levelup._360_makequestbutton = " Vuelve con el chico del establo " -gameforge.horse_levelup._370_say = " Si vuelves con el chico del establo, podrs[ENTER]comprobar tus resultados en la medalla de[ENTER]caballo. " -gameforge.horse_levelup._380_say = " Ha terminado todo? Tu entrenamiento continuar[ENTER]maana. Los resultados de hoy son anotados en la[ENTER]medalla de caballo. " -gameforge.horse_levelup._390_makequestbutton = " Resultados del entrenamiento " -gameforge.horse_levelup._400_qSetTitle = " Resultados del entrenamiento " -gameforge.horse_levelup._40_say = " Mata a Chuong mientras montas a caballo.[ENTER]Si bajas del caballo, fallas. " -gameforge.horse_levelup._410_say = " Tu caballo no tiene suficiente entrenamiento. " -gameforge.horse_levelup._420_say = " Tu caballo debe avanzar un nivel. " -gameforge.horse_levelup._430_say = " Atacar mientras montas a caballo no conseguido.[ENTER]Vuelve con el chico del establo para intentarlo[ENTER]de nuevo. " -gameforge.horse_levelup._440_say = " Entrenamiento del caballo conseguido " -gameforge.horse_levelup._450_say = " El nivel de tu caballo es %s " -gameforge.horse_levelup._460_say = " Vuelve con el chico del establo para avanzar tu[ENTER]caballo intermedio a uno experto. " -gameforge.horse_levelup._470_say = " Para conseguir un caballo experto tienes que[ENTER]entrenar tu caballo hasta nivel 20. " -gameforge.horse_levelup._480_say = " No puedes guardar tus resultados sin una medalla[ENTER]de caballo. " -gameforge.horse_levelup._50_say = " Mata a Chuong mientras montas a caballo.[ENTER]Si bajas del caballo, fallas. " -gameforge.horse_levelup._60_makequestbutton = " Mata al general lite orco! " -gameforge.horse_levelup._70_say = " Mata al general lite orco montado a caballo. Si[ENTER]bajas del caballo, fallas. " -gameforge.horse_levelup._80_say = " Mata al general lite orco montado a caballo. Si[ENTER]bajas del caballo, fallas. " -gameforge.horse_levelup._90_makequestbutton = " Mata al orco negro! " -gameforge.horse_levelup._training_1_count = " Bo restantes " -gameforge.horse_levelup._training_2_count = " Chuong restantes " -gameforge.horse_levelup._training_3_count = " G.Orco restantes " -gameforge.horse_levelup._training_4_count = " Orco N.restantes " -gameforge.horse_levelup._training_5_count = " Tortur.restantes " -gameforge.horse_levelup._training_6_count = " Araas restantes " -gameforge.horse_levelup._training_7_count = " Band. restantes " -gameforge.horse_levelup._training_8_count = " Golems restantes " -gameforge.horse_levelup._training_9_count = " Tigres restantes " +gameforge.horse_levelup._100_say = "[LC;2103] " +gameforge.horse_levelup._10_makequestbutton = "[LC;2102] " +gameforge.horse_levelup._110_makequestbutton = "[LC;2104] " +gameforge.horse_levelup._120_say = "[LC;2105] " +gameforge.horse_levelup._130_makequestbutton = "[LC;2106] " +gameforge.horse_levelup._140_say = "[LC;2107] " +gameforge.horse_levelup._150_makequestbutton = "[LC;2108] " +gameforge.horse_levelup._160_say = "[LC;2109] " +gameforge.horse_levelup._170_makequestbutton = "[LC;2110] " +gameforge.horse_levelup._180_sayTitle = "[LC;2111] " +gameforge.horse_levelup._190_say = "[LC;2112] " +gameforge.horse_levelup._200_say = "[LC;2112] " +gameforge.horse_levelup._20_say = "[LC;2113] " +gameforge.horse_levelup._210_makequestbutton = "[LC;2115] " +gameforge.horse_levelup._220_say = "[LC;2116] " +gameforge.horse_levelup._230_npcChat = "[LC;2117] " +gameforge.horse_levelup._240_sayTitle = "[LC;2090] " +gameforge.horse_levelup._250_say = "[LC;2119] " +gameforge.horse_levelup._260_say = "[LC;2120] " +gameforge.horse_levelup._270_say = "[LC;2121] " +gameforge.horse_levelup._280_say = "[LC;2122] " +gameforge.horse_levelup._290_say = "[LC;2123] " +gameforge.horse_levelup._300_say = "[LC;2125] " +gameforge.horse_levelup._30_makequestbutton = "[LC;2124] " +gameforge.horse_levelup._310_say = "[LC;2126] " +gameforge.horse_levelup._320_makequestbutton = "[LC;2127] " +gameforge.horse_levelup._330_say = "[LC;2128] " +gameforge.horse_levelup._340_makequestbutton = "[LC;2129] " +gameforge.horse_levelup._350_say = "[LC;2130] " +gameforge.horse_levelup._360_makequestbutton = "[LC;2131] " +gameforge.horse_levelup._370_say = "[LC;2132] " +gameforge.horse_levelup._380_say = "[LC;2133] " +gameforge.horse_levelup._390_makequestbutton = "[LC;2134] " +gameforge.horse_levelup._400_qSetTitle = "[LC;2134] " +gameforge.horse_levelup._40_say = "[LC;2145] " +gameforge.horse_levelup._410_say = "[LC;2137] " +gameforge.horse_levelup._420_say = "[LC;2138] " +gameforge.horse_levelup._430_say = "[LC;2139] " +gameforge.horse_levelup._440_say = "[LC;2140] " +gameforge.horse_levelup._450_say = "[LC;2141;%s] " +gameforge.horse_levelup._460_say = "[LC;2142] " +gameforge.horse_levelup._470_say = "[LC;2143] " +gameforge.horse_levelup._480_say = "[LC;2144] " +gameforge.horse_levelup._50_say = "[LC;2145] " +gameforge.horse_levelup._60_makequestbutton = "[LC;2146] " +gameforge.horse_levelup._70_say = "[LC;2148] " +gameforge.horse_levelup._80_say = "[LC;2148] " +gameforge.horse_levelup._90_makequestbutton = "[LC;2149] " +gameforge.horse_levelup._training_1_count = "[LC;2150] " +gameforge.horse_levelup._training_2_count = "[LC;2151] " +gameforge.horse_levelup._training_3_count = "[LC;2152] " +gameforge.horse_levelup._training_4_count = "[LC;2153] " +gameforge.horse_levelup._training_5_count = "[LC;2154] " +gameforge.horse_levelup._training_6_count = "[LC;2155] " +gameforge.horse_levelup._training_7_count = "[LC;2156] " +gameforge.horse_levelup._training_8_count = "[LC;2157] " +gameforge.horse_levelup._training_9_count = "[LC;2158] " gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " El nombre nuevo es demasiado largo. " -gameforge.horse_menu._10_say = " Observar la constitucin del caballo " -gameforge.horse_menu._110_say = " No tienes un caballo actualmente. " -gameforge.horse_menu._120_say = " Este nombre no puede ser usado. " -gameforge.horse_menu._130_say = " El nombre del caballo ha sido cambiado. " -gameforge.horse_menu._20_say = " Nombrar al caballo " -gameforge.horse_menu._30_say = " Necesitas los siguientes objetos para esta accin: " -gameforge.horse_menu._40_say = " Fuerza actual del caballo: " -gameforge.horse_menu._50_say = " Resistencia actual del caballo: " -gameforge.horse_menu._60_say = " Actualmente el caballo no tiene nombre. " -gameforge.horse_menu._70_say = " El caballo se llama actualmente: " -gameforge.horse_menu._80_say = " Definir un nombre nuevo para el caballo. " -gameforge.horse_menu._90_say = " El nombre nuevo es demasiado corto. " +gameforge.horse_menu._100_say = "[LC;2160] " +gameforge.horse_menu._10_say = "[LC;2159] " +gameforge.horse_menu._110_say = "[LC;2161] " +gameforge.horse_menu._120_say = "[LC;2162] " +gameforge.horse_menu._130_say = "[LC;2163] " +gameforge.horse_menu._20_say = "[LC;2164] " +gameforge.horse_menu._30_say = "[LC;2165] " +gameforge.horse_menu._40_say = "[LC;2166] " +gameforge.horse_menu._50_say = "[LC;2167] " +gameforge.horse_menu._60_say = "[LC;2168] " +gameforge.horse_menu._70_say = "[LC;2169] " +gameforge.horse_menu._80_say = "[LC;2170] " +gameforge.horse_menu._90_say = "[LC;2171] " gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Revivir el caballo. " -gameforge.horse_revive._10_npcChat = " Revivir al caballo " -gameforge.horse_revive._110_say = " Estas son hierbas de la Mazmorra de Monos normal,[ENTER]que pueden revivir a tu caballo. Para ello,[ENTER]llmalo primero. " -gameforge.horse_revive._120_say = " Slo puedes revivir a tu caballo si consigues[ENTER]Hierbas de Monos de la Mazmorra de Monos fcil.[ENTER]Pero si crees que es una misin sencilla te[ENTER]equivocas: las custodian los Monos que viven[ENTER]all, y son unos adversarios muy belicosos. " -gameforge.horse_revive._130_say = " Ten presente que las Hierbas de Monos de la[ENTER]Mazmorra de Monos normal estn pensadas para las[ENTER]monturas de jinetes intermedios. " -gameforge.horse_revive._140_say = " Estas son hierbas de la Mazmorra de Monos para[ENTER]principiantes, que pueden revivir a tu caballo.[ENTER]Para ello, llmalo primero. " -gameforge.horse_revive._20_say = " Slo puedes revivir a tu caballo si consigues[ENTER]Hierbas de Monos de la Mazmorra de Monos difcil.[ENTER]Pero si crees que es una misin sencilla te[ENTER]equivocas: las custodian los Monos que viven[ENTER]all, y son unos adversarios muy fuertes y[ENTER]belicosos. " -gameforge.horse_revive._30_say = " Ten presente que las Hierbas de Monos de la[ENTER]Mazmorra de Monos normal estn pensadas para las[ENTER]monturas de jinetes intermedios. " -gameforge.horse_revive._40_say = " Ten presente que las Hierbas de Monos de la[ENTER]Mazmorra de Monos fcil estn pensadas para las[ENTER]monturas de jinetes principiantes. " -gameforge.horse_revive._50_say = " Estas son hierbas de la Mazmorra de Monos para[ENTER]expertos, que pueden revivir a tu caballo.[ENTER]Para ello, llmalo primero. " -gameforge.horse_revive._60_say = " Alimenta al caballo con las hierbas y espera.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " El caballo ha sido revivido. No olvides[ENTER]alimentarlo en el futuro. " -gameforge.horse_revive._80_say = " Slo puedes revivir a tu caballo si consigues[ENTER]Hierbas de Monos de la Mazmorra de Monos normal.[ENTER]Pero si crees que es una misin sencilla te[ENTER]equivocas: las custodian los Monos que viven[ENTER]all, y son unos adversarios muy belicosos. " -gameforge.horse_revive._90_say = " Ten presente que las Hierbas de Monos de la[ENTER]Mazmorra de Monos difcil estn pensadas para las[ENTER]monturas de jinetes expertos. " +gameforge.horse_revive._100_npcChat = "[LC;2173] " +gameforge.horse_revive._10_npcChat = "[LC;2172] " +gameforge.horse_revive._110_say = "[LC;2174] " +gameforge.horse_revive._120_say = "[LC;2175] " +gameforge.horse_revive._130_say = "[LC;2179] " +gameforge.horse_revive._140_say = "[LC;2177] " +gameforge.horse_revive._20_say = "[LC;2178] " +gameforge.horse_revive._30_say = "[LC;2179] " +gameforge.horse_revive._40_say = "[LC;2180] " +gameforge.horse_revive._50_say = "[LC;2181] " +gameforge.horse_revive._60_say = "[LC;2182] " +gameforge.horse_revive._70_say = "[LC;2183] " +gameforge.horse_revive._80_say = "[LC;2184] " +gameforge.horse_revive._90_say = "[LC;2185] " gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Montar (usar el Tique de monta) " -gameforge.horse_ride._15_say = " Podemos alquilarte un caballo. Vuelve si quieres[ENTER]alquilar uno. " -gameforge.horse_ride._20_say = " Quieres cabalgar? Alquilamos caballos a aquellos[ENTER]que poseen un Tique de monta.[ENTER]De acuerdo con tu equitacin actual, puedes[ENTER]cabalgar durante unos 10 minutos. Aun no ests[ENTER]habituado a la monta y por eso solo puedes[ENTER]cabalgar, pero no puedes atacar mientras ests[ENTER]montado. " -gameforge.horse_ride._30_select = " No cabalgar " -gameforge.horse_ride._40_say = " Necesitas un Tique de monta. " +gameforge.horse_ride._10_npcChat = "[LC;2186] " +gameforge.horse_ride._15_say = "[LC;2187] " +gameforge.horse_ride._20_say = "[LC;2188] " +gameforge.horse_ride._30_select = "[LC;2189] " +gameforge.horse_ride._40_say = "[LC;2190] " gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Has perdido el libro caballo militar! Puedo[ENTER]darte uno nuevo por 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " Nueva pintura de caballo " -gameforge.horse_summon._110_say = " Este es el libro caballo militar blanco nuevo.[ENTER]Intenta no perderlo otra vez. " -gameforge.horse_summon._120_say = " Para ser capaz de llamar al caballo de[ENTER]principiante tienes que superar la misin del[ENTER]caballo de principiante. " -gameforge.horse_summon._130_say = " El caballo de principiante ha sido convocado. " -gameforge.horse_summon._140_sayReward = " No has podido llamar al caballo de principiante.[ENTER]Puedes incrementar tus oportunidades entrenando[ENTER]tu habilidad para llamar al caballo. " -gameforge.horse_summon._150_sayReward = " Tu fuerza mental es demasiado baja. Se necesita[ENTER]una fuerza mental de 100 para llamar al caballo[ENTER]de principiante. " -gameforge.horse_summon._160_sayReward = " Para llamar a un caballo para jinetes intemedio,[ENTER]necesitas el libro caballo armado. " -gameforge.horse_summon._170_sayReward = " Para llamar a un caballo para un jinete experto,[ENTER]necesitas el libro caballo militar. " -gameforge.horse_summon._180_sayReward = " Tienes que pasar una prueba para ser capaz de[ENTER]llamar al caballo. " -gameforge.horse_summon._190_sayReward = " Para llamar al caballo de principiante, necesitas[ENTER]la pintura de caballo. " -gameforge.horse_summon._200_sayReward = " Un caballo intermedio ha sido convocado. " -gameforge.horse_summon._20_say = " Has perdido la pintura de caballo! Puedo darte[ENTER]una nueva por 400.000 Yang. " -gameforge.horse_summon._210_sayReward = " La llamada al Caballo de Batalla no ha tenido[ENTER]xito. Puedes incrementar tus oportunidades[ENTER]entrenando tu habilidad de llamar al caballo. " -gameforge.horse_summon._220_sayReward = " Tu fuerza mental es demasiado baja. Se necesita[ENTER]una fuerza mental de 250 para llamar a un caballo[ENTER]intermedio. " -gameforge.horse_summon._230_sayReward = " Para llamar a un caballo para un jinete experto,[ENTER]necesitas el libro caballo militar. " -gameforge.horse_summon._240_sayReward = " Tienes que pasar una prueba para ser capaz de[ENTER]llamar a un caballo experto. " -gameforge.horse_summon._250_sayReward = " Para llamar a un caballo para jinetes intemedio,[ENTER]necesitas el libro caballo armado. " -gameforge.horse_summon._260_sayReward = " Un caballo experto ha sido convocado. " -gameforge.horse_summon._270_sayReward = " La llamada a un Caballo militar no ha tenido[ENTER]xito. Puedes aumentar tus opciones entrenando tu[ENTER]habilidad para llamar al caballo. " -gameforge.horse_summon._280_sayReward = " Tu fuerza mental es demasiado baja. Se necesita[ENTER]una fuerza mental de 300 para llamar a un caballo[ENTER]experto. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " No puedes invocar al Fnix de fuego mientras ests cabalgando. " -gameforge.horse_summon._30_say = " Esta es la nueva pintura de caballo. Intenta no[ENTER]perderla de nuevo. " -gameforge.horse_summon._40_say = " No tienes suficiente Yang. " -gameforge.horse_summon._50_npcChat = " Nuevo libro caballo armado " -gameforge.horse_summon._60_say = " Has perdido el libro caballero armado! Puedo[ENTER]darte uno nuevo por 500.000 Yang. " -gameforge.horse_summon._70_say = " Este es el libro caballo armado nuevo. Intenta no[ENTER]perderlo otra vez. " -gameforge.horse_summon._80_say = " No tienes suficiente Yang. " -gameforge.horse_summon._90_npcChat = " Nuevo libro caballo militar " +gameforge.horse_summon._100_say = "[LC;2192] " +gameforge.horse_summon._10_npcChat = "[LC;2191] " +gameforge.horse_summon._110_say = "[LC;2193] " +gameforge.horse_summon._120_say = "[LC;2194] " +gameforge.horse_summon._130_say = "[LC;2195] " +gameforge.horse_summon._140_sayReward = "[LC;2196] " +gameforge.horse_summon._150_sayReward = "[LC;2197] " +gameforge.horse_summon._160_sayReward = "[LC;2198] " +gameforge.horse_summon._170_sayReward = "[LC;2206] " +gameforge.horse_summon._180_sayReward = "[LC;2200] " +gameforge.horse_summon._190_sayReward = "[LC;2201] " +gameforge.horse_summon._200_sayReward = "[LC;2203] " +gameforge.horse_summon._20_say = "[LC;2202] " +gameforge.horse_summon._210_sayReward = "[LC;2204] " +gameforge.horse_summon._220_sayReward = "[LC;2205] " +gameforge.horse_summon._230_sayReward = "[LC;2206] " +gameforge.horse_summon._240_sayReward = "[LC;2207] " +gameforge.horse_summon._250_sayReward = "[LC;2198] " +gameforge.horse_summon._260_sayReward = "[LC;2209] " +gameforge.horse_summon._270_sayReward = "[LC;2210] " +gameforge.horse_summon._280_sayReward = "[LC;2211] " +gameforge.horse_summon._290_say = "[LC;2212] " +gameforge.horse_summon._300_chat = "[LC;2214] " +gameforge.horse_summon._30_say = "[LC;2213] " +gameforge.horse_summon._40_say = "[LC;1471] " +gameforge.horse_summon._50_npcChat = "[LC;2216] " +gameforge.horse_summon._60_say = "[LC;2217] " +gameforge.horse_summon._70_say = "[LC;2218] " +gameforge.horse_summon._80_say = "[LC;1471] " +gameforge.horse_summon._90_npcChat = "[LC;2220] " gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Prueba del libro caballo armado " -gameforge.horse_upgrade._10_say = " No puedes mejorar un caballo muerto! Ve y[ENTER]consigue la hierba de mono fcil y revivir a tu[ENTER]caballo. Entonces podremos hablar de mejorar tu[ENTER]caballo. " -gameforge.horse_upgrade._110_sayReward = " Mata 100 arqueros escorpin or arqueros serpiente[ENTER]en 30 minutos. Una vez lo hayas hecho, vuelve con[ENTER]el chico del establo. " -gameforge.horse_upgrade._120_npcChat = " Sobre el Libro de Caballo Armado... " -gameforge.horse_upgrade._130_say = " Mata 100 arqueros escorpin o arqueros serpiente[ENTER]en 30 minutos.[ENTER]Puedes hacer esta misin en grupo, pero slo el[ENTER]lder del grupo consigue los puntos por matar a[ENTER]los objetivos. " -gameforge.horse_upgrade._140_say = " No tienes tiempo para esto! Ve a matar arqueros[ENTER]serpiente y escorpin tan rpido como puedas. " -gameforge.horse_upgrade._150_npcChat = " Reporte del estado de la prueba " -gameforge.horse_upgrade._160_npcChat = " Resultado de la prueba " -gameforge.horse_upgrade._170_say = " Bien hecho.[ENTER]Si quieres mejorar tu caballo ahora, tienes que[ENTER]cambiar tu pintura de caballo por el libro[ENTER]caballo armado. Esto llevar un tiempo; vuelve[ENTER]maana.[ENTER]Por cierto, tambin necesitas 500.000 Yang para[ENTER]comprar el libro caballo armado. " -gameforge.horse_upgrade._180_makequestbutton = " Espera el libro caballo armado. " -gameforge.horse_upgrade._190_sayReward = " Espera a que el chico del establo acabe el libro[ENTER]caballo armado. " -gameforge.horse_upgrade._200_npcChat = " Ya est hecho el libro caballo armado? " -gameforge.horse_upgrade._20_say = " Tu nivel es demasiado bajo para mejorar tu[ENTER]caballo. Slo una vez llegues a nivel 35 podrs[ENTER]mejorar tu caballo. Vuelve de nuevo cuando ests[ENTER]preparado. " -gameforge.horse_upgrade._210_say = " Lo siento, pero tienes que esperar un poco ms.[ENTER]Cuando vuelvas, no olvides traer los 500.000 Yang. " -gameforge.horse_upgrade._220_sayReward = " Ve con el chico del establo y coge el libro[ENTER]caballo armado. Necesitas tu pintura de caballo y[ENTER]500.000 Yang para recibirlo. " -gameforge.horse_upgrade._230_sayReward = " Ve con el chico del establo y coge el libro[ENTER]caballo armado. Necesitas tu pintura de caballo y[ENTER]500.000 Yang para recibirlo. " -gameforge.horse_upgrade._240_npcChat = " Est listo el Libro Caballo Armado? " -gameforge.horse_upgrade._250_say = " Si consigues el libro caballo armado, podrs[ENTER]cabalgar ms rpido y atacar mientras montas.[ENTER]Probablemente no te gustar esto... pero esta es[ENTER]la preparacin para el libro caballo militar.[ENTER]Adems, necesitas 500.000 Yang para mejorar el[ENTER]estado de tu caballo. " -gameforge.horse_upgrade._260_say = " Cuando posees el libro caballo armado, puedes[ENTER]llamar a tu caballo desde cualquier lugar. As[ENTER]que cudalo. " -gameforge.horse_upgrade._270_say = " Necesitas la pintura de caballo para recibir el[ENTER]libro caballo armado. " -gameforge.horse_upgrade._280_say = " Y necesitas 500.000 Yang. " -gameforge.horse_upgrade._290_say = " Vuelve si quieres conseguir el libro caballo[ENTER]armado. " -gameforge.horse_upgrade._300_say = " Ests seguro? Si cancelas la misin ahora,[ENTER]tendrs que hacerla desde el principio. " -gameforge.horse_upgrade._30_say = " El nivel de tu caballo es demasiado bajo para[ENTER]mejorarlo. Ve a entrenar tu equitacin. Una vez[ENTER]que tu caballo alcance el nivel 10, podrs volver[ENTER]de nuevo. " -gameforge.horse_upgrade._310_sayReward = " An no has pasado la prueba! Todava no has[ENTER]eliminado a 100 Arqueros Escorpin o a Arqueros[ENTER]Serpiente. " -gameforge.horse_upgrade._40_say = " No quiero tener que decir esto otra vez: Si[ENTER]quieres montar a caballo, tienes que llevar tu[ENTER]Pintura de Caballo contigo! " -gameforge.horse_upgrade._50_say = " Si posees el libro caballo armado, puedes atacar[ENTER]a tus oponentes desde el caballo.[ENTER]Voy a poner a prueba tu experiencia de combate y[ENTER]equitacin. Ve al desierto y mata algunos[ENTER]arqueros escorpin. Puedes ir all en grupo, pero[ENTER]T tienes que ser el lder del grupo. " -gameforge.horse_upgrade._60_say = " Bien, vuelve ms tarde. " -gameforge.horse_upgrade._70_say = " Unknown Button [%s] " -gameforge.horse_upgrade._80_say = " No se me ocurre ninguna razn por la que no hayas[ENTER]recibido el libro caballo armado. Deberas[ENTER]preguntarle a un Game Master lo que pasa. " -gameforge.horse_upgrade._90_sayReward = " Necesitas una medalla de caballo para comenzar la[ENTER]misin para el libro caballo armado. Puedes[ENTER]encontrar una en la mazmorra de los monos. " -gameforge.horse_upgrade._test_2015_count = " Arquer.restantes " -gameforge.horse_upgrade._test_2107_count = " Arquer.restantes " +gameforge.horse_upgrade._100_makequestbutton = "[LC;2222] " +gameforge.horse_upgrade._10_say = "[LC;2221] " +gameforge.horse_upgrade._110_sayReward = "[LC;2223] " +gameforge.horse_upgrade._120_npcChat = "[LC;2224] " +gameforge.horse_upgrade._130_say = "[LC;2225] " +gameforge.horse_upgrade._140_say = "[LC;2226] " +gameforge.horse_upgrade._150_npcChat = "[LC;2227] " +gameforge.horse_upgrade._160_npcChat = "[LC;2272] " +gameforge.horse_upgrade._170_say = "[LC;2229] " +gameforge.horse_upgrade._180_makequestbutton = "[LC;2230] " +gameforge.horse_upgrade._190_sayReward = "[LC;2231] " +gameforge.horse_upgrade._200_npcChat = "[LC;2233] " +gameforge.horse_upgrade._20_say = "[LC;2232] " +gameforge.horse_upgrade._210_say = "[LC;2234] " +gameforge.horse_upgrade._220_sayReward = "[LC;2236] " +gameforge.horse_upgrade._230_sayReward = "[LC;2236] " +gameforge.horse_upgrade._240_npcChat = "[LC;2237] " +gameforge.horse_upgrade._250_say = "[LC;2238] " +gameforge.horse_upgrade._260_say = "[LC;2239] " +gameforge.horse_upgrade._270_say = "[LC;2240] " +gameforge.horse_upgrade._280_say = "[LC;2241] " +gameforge.horse_upgrade._290_say = "[LC;2242] " +gameforge.horse_upgrade._300_say = "[LC;2244] " +gameforge.horse_upgrade._30_say = "[LC;2243] " +gameforge.horse_upgrade._310_sayReward = "[LC;2245] " +gameforge.horse_upgrade._40_say = "[LC;2246] " +gameforge.horse_upgrade._50_say = "[LC;2247] " +gameforge.horse_upgrade._60_say = "[LC;2248] " +gameforge.horse_upgrade._70_say = "[LC;2268;%s] " +gameforge.horse_upgrade._80_say = "[LC;2250] " +gameforge.horse_upgrade._90_sayReward = "[LC;2251] " +gameforge.horse_upgrade._test_2015_count = "[LC;2252] " +gameforge.horse_upgrade._test_2107_count = "[LC;2252] " gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Tiempo restante " -gameforge.horse_upgrade2._100_makequestbutton = " Consigue la medalla de caballo! " -gameforge.horse_upgrade2._10_npcChat = " Quiero mejorar mi caballo " -gameforge.horse_upgrade2._110_sayReward = " Necesitas una medalla de caballo para comenzar la[ENTER]misin para el libro caballo militar. Puedes[ENTER]encontrar la medalla de caballo en la mazmorra de[ENTER]los monos. " -gameforge.horse_upgrade2._120_makequestbutton = " Prueba para el libro caballo militar " -gameforge.horse_upgrade2._130_sayReward = " Mata 300 arqueros demonio en menos de 30 minutos[ENTER]y vuelve a informar al chico del establo. " -gameforge.horse_upgrade2._140_sayReward = " Puedes hacerlo en grupo, pero tienes que ser el[ENTER]lder del grupo si quieres que cuenten los[ENTER]resultados. " -gameforge.horse_upgrade2._150_npcChat = " Sobre el Libro Caballo Militar... " -gameforge.horse_upgrade2._160_say = " Mata 300 arqueros demonio en menos de 30 minutos.[ENTER][ENTER]Puedes hacerlo en grupo, pero tienes que ser el[ENTER]lder del grupo si quieres que cuenten los[ENTER]resultados. " -gameforge.horse_upgrade2._170_say = " Ests seguro de que quieres detener la prueba? " -gameforge.horse_upgrade2._180_select = " S " -gameforge.horse_upgrade2._190_select = " Slo bromeaba! " -gameforge.horse_upgrade2._200_say = " Bien. Buena suerte la prxima vez. " -gameforge.horse_upgrade2._20_say = " No puedes mejorar un caballo muerto! Ve y[ENTER]encuentra las hierbas mentales que devuelven a la[ENTER]vida a tu caballo. Entonces podremos considerar[ENTER]el mejorar tu caballo. " -gameforge.horse_upgrade2._210_say = " Si quieres pasar la prueba, no tienes tiempo que[ENTER]perder. Ve y elimina a los Arqueros Demonio! " -gameforge.horse_upgrade2._220_say = " Unknown Button [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Vuelve con el chico del establo " -gameforge.horse_upgrade2._240_sayReward = " Dile al chico del establo los resultados de tu[ENTER]prueba. " -gameforge.horse_upgrade2._250_npcChat = " Estado de la prueba " -gameforge.horse_upgrade2._260_npcChat = " Resultado de la prueba " -gameforge.horse_upgrade2._270_say = " Bien hecho! Si quieres mejorar ahora tu caballo,[ENTER]tienes que cambiar tu libro caballo armado por el[ENTER]libro caballo militar. Y necesitas 1.000.000 Yang[ENTER]para conseguir el libro caballo militar.[ENTER]Esto llevar algo de tiempo, as que vuelve[ENTER]maana. " -gameforge.horse_upgrade2._280_makequestbutton = " Espera al Libro Caballo Militar. " -gameforge.horse_upgrade2._290_sayReward = " Espera a que el chico del establo haya acabado el[ENTER]libro caballo militar. " -gameforge.horse_upgrade2._300_npcChat = " Estado de la mejora del caballo. " -gameforge.horse_upgrade2._30_say = " Tu nivel no es suficiente para mejorar tu[ENTER]caballo. Puedes mejorar tu caballo una vez[ENTER]alcanzas el nivel 50. Vuelve cuando ests[ENTER]preparado. " -gameforge.horse_upgrade2._310_npcChat = " Ya est hecho el libro caballo militar? " -gameforge.horse_upgrade2._320_say = " Lo siento, tienes que esperar un poco ms. Ahhhh[ENTER]s, no lo olvides; necesitas 1.000.000 Yang para[ENTER]el libro caballo militar. " -gameforge.horse_upgrade2._330_makequestbutton = " Ve con el chico del establo " -gameforge.horse_upgrade2._340_sayReward = " Ve con el chico del establo y obtn tu libro[ENTER]caballo militar. Necesitas tu libro caballo[ENTER]armado y 1.000.000 Yang para recibir el libro[ENTER]caballo militar. " -gameforge.horse_upgrade2._350_npcChat = " Quiero recoger el Libro Caballo Militar. " -gameforge.horse_upgrade2._360_say = " Si tienes el libro caballo militar, tu caballo[ENTER]ser capaz de dominar diferentes estilos de[ENTER]lucha. Un libro como este es muy raro, y tampoco[ENTER]es muy barato. Necesitas 1.000.000 Yang para[ENTER]comprar uno. Realmente quieres mejorar tu[ENTER]caballo? " -gameforge.horse_upgrade2._370_select = " Mejorar caballo " -gameforge.horse_upgrade2._380_select = " No mejorar el caballo " -gameforge.horse_upgrade2._385_select = " Ni pensarlo " -gameforge.horse_upgrade2._390_say = " Una vez tienes el libro caballo militar, puedes[ENTER]llamar a tu caballo desde cualquier sitio e ir[ENTER]contigo. As que, cudalo bien.[ENTER]stas son las bases; ahora depende de ti. " -gameforge.horse_upgrade2._400_say = " Necesitas el libro caballo armado para conseguir[ENTER]el libro caballo militar. " -gameforge.horse_upgrade2._40_say = " El nivel de tu caballo es muy bajo para[ENTER]mejorarlo. Ve a entrenar tus habilidades de[ENTER]monta. Vuelve una vez tu caballo alcance el nivel[ENTER]20. " -gameforge.horse_upgrade2._410_say = " No tienes 1.000.000 Yang. " -gameforge.horse_upgrade2._420_say = " Vuelve si quieres conseguir el libro caballo[ENTER]militar. " -gameforge.horse_upgrade2._430_say = " Ests seguro? Si lo dejas ahora, tendrs que[ENTER]empezar la misin desde el principio. " -gameforge.horse_upgrade2._440_makequestbutton = " Se acab el tiempo! " -gameforge.horse_upgrade2._450_sayReward = " No has matado 300 arqueros demonio, por eso no[ENTER]has superado la prueba. " -gameforge.horse_upgrade2._460_sayReward = " Si quieres intentarlo de nuevo, consigue otra[ENTER]medalla de caballo y visita al chico del establo. " -gameforge.horse_upgrade2._50_say = " Si quieres mejorar tu caballo, tienes que pasar[ENTER]una prueba. Igual que antes, necesitas una[ENTER]medalla de caballo para poder hacer la prueba.[ENTER]Puedes encontrarla en la mazmorra de los monos.[ENTER]Por supuesto, los monos no te la darn sin[ENTER]luchar... Ve a la mazmorra normal de los monos en[ENTER]el desierto. " -gameforge.horse_upgrade2._60_say = " De verdad tengo que decirlo otra vez? Si quieres[ENTER]montar a caballo, NECESITAS tener el libro[ENTER]caballo armado contigo. " -gameforge.horse_upgrade2._70_say = " Slo los ms fuertes del mundo van a recibir el[ENTER]libro caballo militar. Ve a la Torre Demonaca y[ENTER]mata 300 arqueros demonio. Si consigues hacerlo,[ENTER]nadie me detendr para darte el libro caballo[ENTER]militar. Por supuesto, es una tarea difcil.[ENTER]Puedes hacerlo en grupo, pero tienes que ser el[ENTER]lder de grupo. " -gameforge.horse_upgrade2._80_say = " Bueno, vuelve ms tarde entonces. " -gameforge.horse_upgrade2._90_say = " No se me ocurre ninguna razn por la que no hayas[ENTER]recibido el Libro Caballo Militar. (Por favor,[ENTER]pregntale a un game master). " -gameforge.horse_upgrade2._test_1002_count = " Arquer.restantes " +gameforge.horse_upgrade2.rest_time = "[LC;2302] " +gameforge.horse_upgrade2._100_makequestbutton = "[LC;2255] " +gameforge.horse_upgrade2._10_npcChat = "[LC;2254] " +gameforge.horse_upgrade2._110_sayReward = "[LC;2256] " +gameforge.horse_upgrade2._120_makequestbutton = "[LC;2257] " +gameforge.horse_upgrade2._130_sayReward = "[LC;2258] " +gameforge.horse_upgrade2._140_sayReward = "[LC;2259] " +gameforge.horse_upgrade2._150_npcChat = "[LC;2260] " +gameforge.horse_upgrade2._160_say = "[LC;2261] " +gameforge.horse_upgrade2._170_say = "[LC;2262] " +gameforge.horse_upgrade2._180_select = "[LC;878] " +gameforge.horse_upgrade2._190_select = "[LC;2264] " +gameforge.horse_upgrade2._200_say = "[LC;2266] " +gameforge.horse_upgrade2._20_say = "[LC;2265] " +gameforge.horse_upgrade2._210_say = "[LC;2267] " +gameforge.horse_upgrade2._220_say = "[LC;2268;%s] " +gameforge.horse_upgrade2._230_makequestbutton = "[LC;2131] " +gameforge.horse_upgrade2._240_sayReward = "[LC;2270] " +gameforge.horse_upgrade2._250_npcChat = "[LC;2271] " +gameforge.horse_upgrade2._260_npcChat = "[LC;2272] " +gameforge.horse_upgrade2._270_say = "[LC;2273] " +gameforge.horse_upgrade2._280_makequestbutton = "[LC;2274] " +gameforge.horse_upgrade2._290_sayReward = "[LC;2275] " +gameforge.horse_upgrade2._300_npcChat = "[LC;2277] " +gameforge.horse_upgrade2._30_say = "[LC;2276] " +gameforge.horse_upgrade2._310_npcChat = "[LC;2278] " +gameforge.horse_upgrade2._320_say = "[LC;2279] " +gameforge.horse_upgrade2._330_makequestbutton = "[LC;2280] " +gameforge.horse_upgrade2._340_sayReward = "[LC;2281] " +gameforge.horse_upgrade2._350_npcChat = "[LC;2282] " +gameforge.horse_upgrade2._360_say = "[LC;2283] " +gameforge.horse_upgrade2._370_select = "[LC;2284] " +gameforge.horse_upgrade2._380_select = "[LC;2285] " +gameforge.horse_upgrade2._385_select = "[LC;2286] " +gameforge.horse_upgrade2._390_say = "[LC;2287] " +gameforge.horse_upgrade2._400_say = "[LC;2289] " +gameforge.horse_upgrade2._40_say = "[LC;2288] " +gameforge.horse_upgrade2._410_say = "[LC;2290] " +gameforge.horse_upgrade2._420_say = "[LC;2291] " +gameforge.horse_upgrade2._430_say = "[LC;2292] " +gameforge.horse_upgrade2._440_makequestbutton = "[LC;2293] " +gameforge.horse_upgrade2._450_sayReward = "[LC;2294] " +gameforge.horse_upgrade2._460_sayReward = "[LC;2295] " +gameforge.horse_upgrade2._50_say = "[LC;2296] " +gameforge.horse_upgrade2._60_say = "[LC;2297] " +gameforge.horse_upgrade2._70_say = "[LC;2298] " +gameforge.horse_upgrade2._80_say = "[LC;2299] " +gameforge.horse_upgrade2._90_say = "[LC;2300] " +gameforge.horse_upgrade2._test_1002_count = "[LC;2252] " gameforge.ingame_message = {} gameforge.ingame_message._010_sayTitle = {} gameforge.ingame_message._020_say = {} @@ -1858,7052 +1858,7051 @@ gameforge.ingame_message._030_sayTitle = {} gameforge.ingame_message._040_say = {} gameforge.ingame_message._050_sayTitle = {} gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Aceptar " -gameforge.ingame_message._080_select = " Declinar " +gameforge.ingame_message._070_select = "[LC;1249] " +gameforge.ingame_message._080_select = "[LC;9073] " gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Quieres transferir %s Yang a tu cuenta? " -gameforge.is_yang._030_say = " Se ha realizado la transferencia a tu cuenta de[ENTER]Yang. " -gameforge.is_yang._040_say = " Se ha cancelado el proceso. Tu saldo de Yang no[ENTER]puede ser superior a 1999999999. " -gameforge.is_yang._050_syschat = " Ten paciencia todava durante %s segundo(s). " +gameforge.is_yang._010_sayTitle = "[LC;2311] " +gameforge.is_yang._020_say = "[LC;2312;%s] " +gameforge.is_yang._030_say = "[LC;2313] " +gameforge.is_yang._040_say = "[LC;2314] " +gameforge.is_yang._050_syschat = "[LC;2315;%s] " gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Solo los jugadores que tengan, por lo menos, el[ENTER]nivel 50 pueden cambiar su sexo. " -gameforge.item_change_sex._110_say = " GM - debe ponerse el tiempo a cero? " -gameforge.item_change_sex._120_sayTitle = " Cambio de sexo: " -gameforge.item_change_sex._130_say = " Este objeto cambia el sexo de tu personaje.[ENTER]Puedes cambiarlo cada 3 das. " -gameforge.item_change_sex._140_say = " Te lo has pensado bien?[ENTER]Seguro que quieres cambiar de sexo?[ENTER]A continuacin te teletransportars a la ciudad[ENTER]de forma automtica. " -gameforge.item_change_sex._150_say = " Tu sexo ha cambiado. Tus atributos y habilidades[ENTER]no cambian. " -gameforge.item_change_sex._160_say = " El cambio de sexo ha sido cancelado. " -gameforge.item_change_sex._20_say = " Por favor, intenta usar este objeto una vez hayas[ENTER]alcanzado un nivel superior a 50. " -gameforge.item_change_sex._30_sayReward = " Personajes casados no puedan cambiar su sexo.[ENTER]Esta opcin est a disposicin solamente para[ENTER]jugadores solteros. " -gameforge.item_change_sex._40_say = " Si te casas, no podrs cambiar tu sexo. Slo[ENTER]personajes solteros pueden cabiar su sexo. " -gameforge.item_change_sex._50_say = " Divrciate si quieres cambiar tu sexo. " -gameforge.item_change_sex._60_sayReward = " No puedes cambiar tu sexo mientras ests[ENTER]transformado. " -gameforge.item_change_sex._70_say = " Usa este objeto una vez no ests transformado. " -gameforge.item_change_sex._80_sayReward = " Slo puedes cambiar tu sexo una vez cada tres[ENTER]das. " -gameforge.item_change_sex._90_say = " Puedes cambiar de nuevo en: " +gameforge.item_change_sex._100_say = "LOCA SPACE " +gameforge.item_change_sex._10_sayReward = "[LC;2316] " +gameforge.item_change_sex._110_say = "[LC;2318] " +gameforge.item_change_sex._120_sayTitle = "[LC;2319] " +gameforge.item_change_sex._130_say = "[LC;2320] " +gameforge.item_change_sex._140_say = "[LC;2321] " +gameforge.item_change_sex._150_say = "[LC;2322] " +gameforge.item_change_sex._160_say = "[LC;2323] " +gameforge.item_change_sex._20_say = "[LC;2325] " +gameforge.item_change_sex._30_sayReward = "[LC;2326] " +gameforge.item_change_sex._40_say = "[LC;2327] " +gameforge.item_change_sex._50_say = "[LC;2328] " +gameforge.item_change_sex._60_sayReward = "[LC;2329] " +gameforge.item_change_sex._70_say = "[LC;2330] " +gameforge.item_change_sex._80_sayReward = "[LC;2331] " +gameforge.item_change_sex._90_say = "[LC;2332] " gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Usar la tienda de objetos " -gameforge.item_mall._20_chat = " Tienda de artculos " +gameforge.item_mall._10_npcChat = "[LC;2335] " +gameforge.item_mall._20_chat = "[LC;2336] " gameforge.levelup = {} -gameforge.levelup._100_sayReward = " Recibido %s " -gameforge.levelup._10_makequestbutton = " Tarea: %s " -gameforge.levelup._110_sayReward = " %s Yang recibido. " -gameforge.levelup._120_sayReward = " %s%% puntos de experiencia obtenidos. " -gameforge.levelup._130_makequestbutton = " Tarea: %s " -gameforge.levelup._140_sayTitle = " Tarea de caza: " -gameforge.levelup._150_say = " Para la siguiente tarea de caza, tienes que[ENTER]elegir cul de los dos monstruos quieres matar. " -gameforge.levelup._155_say = " mata " -gameforge.levelup._155_say2 = " mata %s x%d " -gameforge.levelup._160_select = " Bien! Vamos! " -gameforge.levelup._170_chat = "Has aceptado el desafo de matar a %s. " -gameforge.levelup._180_qSetTitle = " mata %s " -gameforge.levelup._190_say = "Actualmente, an se deben matar %s para completar la misin de caza. " -gameforge.levelup._195_say = " Nmero de este tipo: " -gameforge.levelup._200_select = " Informacin sobre la misin de caza " -gameforge.levelup._205_say = " Mata al objetivo! " -gameforge.levelup._20_say = " Elimina a %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Restantes " -gameforge.levelup._25_say = " Mata al objetivo! " -gameforge.levelup._26_say = " Nmero de objetivos " -gameforge.levelup._27_say = " Recompensa: %s%% de experiencia " -gameforge.levelup._28_say = " Experiencia " -gameforge.levelup._30_makequestbutton = " Misin finalizada. " -gameforge.levelup._40_makequestbutton = " Tarea: %s " -gameforge.levelup._50_sayTitle = " Misin finalizada. " -gameforge.levelup._60_say = " Bien, has terminado con xito la misin. " -gameforge.levelup._64_give = " Nivel " -gameforge.levelup._65_give = " objeto " -gameforge.levelup._66_give = " Experiencia " -gameforge.levelup._70_sayReward = " Recibido %s " -gameforge.levelup._80_sayReward = " Recompensa: " -gameforge.levelup._90_sayReward = " %s: %d unidad/es, %s: %d unidad/es,[ENTER]%s: %d unidad/es " +gameforge.levelup._100_sayReward = "[LC;2338;%s] " +gameforge.levelup._10_makequestbutton = "[LC;2341;%s] " +gameforge.levelup._110_sayReward = "[LC;2339;%s] " +gameforge.levelup._120_sayReward = "[LC;2340;%s] " +gameforge.levelup._130_makequestbutton = "[LC;2341;%s] " +gameforge.levelup._140_sayTitle = "[LC;2342] " +gameforge.levelup._150_say = "[LC;2343] " +gameforge.levelup._155_say = " kill " +gameforge.levelup._155_say2 = "[LC;2344;%s;%d] " +gameforge.levelup._160_select = "[LC;2345] " +gameforge.levelup._170_chat = "[LC;2346;%s;%d] " +gameforge.levelup._180_qSetTitle = "[LC;2347;%s] " +gameforge.levelup._190_say = "[LC;2348;%d;%s] " +gameforge.levelup._195_say = "[LC;2349] " +gameforge.levelup._200_select = "[LC;2351] " +gameforge.levelup._205_say = "[LC;2677] " +gameforge.levelup._20_say = "[LC;2350;%s] " +gameforge.levelup._210_chat = "[LC;2353;%s] " +gameforge.levelup._220_chat = "[LC;2354;%s] " +gameforge.levelup._230_chat = "[LC;2355;%s] " +gameforge.levelup._240_chat = "[LC;2356;%s;%s] " +gameforge.levelup._250_say = "[LC;2358] " +gameforge.levelup._25_say = "[LC;2677] " +gameforge.levelup._26_say = "[LC;2676] " +gameforge.levelup._27_say = "[LC;2360;%s] " +gameforge.levelup._28_say = "[LC;2368] " +gameforge.levelup._30_makequestbutton = "[LC;3487] " +gameforge.levelup._40_makequestbutton = "[LC;2341;%s] " +gameforge.levelup._50_sayTitle = "[LC;3487] " +gameforge.levelup._60_say = "[LC;2365] " +gameforge.levelup._64_give = "[LC;2366] " +gameforge.levelup._65_give = " [LC;2367] " +gameforge.levelup._66_give = "[LC;2368] " +gameforge.levelup._70_sayReward = "[LC;2338;%s] " +gameforge.levelup._80_sayReward = "[LC;2370] " +gameforge.levelup._90_sayReward = "[LC;5942;%s;%d;%s;%d;%s;%d] " gameforge.locale = {} gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Vuelve con Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Vuelve con Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " Vuelve a la aldea y dile a Ariyoung que no[ENTER]pudiste encontrar el recuerdo de su marido. " -gameforge.locale.ariyeong.find_ariyeong_label = " Visita a Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Ve con Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Ve con Ariyoung y cuntale sobre la muerte de su[ENTER]marido. " -gameforge.locale.ariyeong.kill_label = " Mata al lder del Clan del Viento Negro. " -gameforge.locale.ariyeong.kill_text_1 = " Mata al lder del Clan del Viento Negro. " -gameforge.locale.ariyeong.kill_text_2 = " Mata al Clan del Viento Negro y a su lder,[ENTER]encuentra el recuerdo y devulveselo a Ariyoung. " -gameforge.locale.ariyeong.success_info_label = " Lleva el anillo de boda a Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = " Lleva el anillo de boda a Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = " Vuelve a la aldea, dale el anillo de boda a[ENTER]Ariyoung y consigue tu recompensa. " -gameforge.locale.ariyeong.too_late = " Esto debe ser providencia divina![ENTER]Ha sido encontrado un hroe que me traer un[ENTER]recuerdo de mi marido! Gracias, muchas gracias. " +gameforge.locale.ariyeong.failure_info_label = "[LC;2372] " +gameforge.locale.ariyeong.failure_info_text_1 = "[LC;2372] " +gameforge.locale.ariyeong.failure_info_text_2 = "[LC;2374] " +gameforge.locale.ariyeong.find_ariyeong_label = "[LC;2375] " +gameforge.locale.ariyeong.find_ariyeong_text_1 = "[LC;8800] " +gameforge.locale.ariyeong.find_ariyeong_text_2 = "[LC;2377] " +gameforge.locale.ariyeong.kill_label = "[LC;2378] " +gameforge.locale.ariyeong.kill_text_1 = "[LC;2378] " +gameforge.locale.ariyeong.kill_text_2 = "[LC;2380] " +gameforge.locale.ariyeong.success_info_label = "[LC;2381] " +gameforge.locale.ariyeong.success_info_text_1 = "[LC;2381] " +gameforge.locale.ariyeong.success_info_text_2 = "[LC;2383] " +gameforge.locale.ariyeong.too_late = "[LC;2384] " gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Hola![ENTER]Soy el responsable de mejorar objetos.[ENTER]Si quieres mejorar un objeto, tan slo dmelo. " +gameforge.locale.blacksmith.refine_info = "[LC;2385] " gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Soon: Por qu ests aqu todava?[ENTER]Has aceptado la tarea, as que date prisa y haz[ENTER]tu trabajo. Gana el primero que llega. Date[ENTER]prisa! " -gameforge.locale.bookworm.accept_failure_info_label = " Vuelve con Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Vuelve con Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Vuelve a la aldea y dile a Soon que no has podido[ENTER]encontrar el libro Milgyo. " -gameforge.locale.bookworm.accept_failure_say_1 = " Vuelve a la aldea. " -gameforge.locale.bookworm.accept_failure_say_2 = " Haga lo que haga, no puedo encontrar el libro[ENTER]Milgyo. Debo volver a la aldea, pero qu le voy[ENTER]a decir a Soon? " -gameforge.locale.bookworm.accept_success_info_label = " Consigue el libro Milgyo para Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Consigue el libro Milgyo para Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Vuelve a la aldea, dale el libro a Soon y obtn[ENTER]tu recompensa. " -gameforge.locale.bookworm.accept_success_say_1 = " Aqu est, el libro Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = " Aqu est el libro Milgyo! Llvaselo a Soon a la[ENTER]aldea. " -gameforge.locale.bookworm.aranyeo_complete_say = " Qu botarate consigui este libro extrao para[ENTER]mi marido?[ENTER]Est mirandolo todo el da, aprendiendo cnticos[ENTER]extraos. Ya no hace ni el ms mnimo esfuerzo![ENTER]Romper cada uno de sus huesos si le pongo las[ENTER]manos encima! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyo: Qu pasa? A qu vienen esos sudores[ENTER]fros? " -gameforge.locale.bookworm.aranyeo_start_say = " Dnde fue? Es tan molesto! Malgasta sus das[ENTER]leyendo libros, sin ganar ni un solo Yang! Ni[ENTER]siquiera le da vergenza hacerlo delante de los[ENTER]nios! " -gameforge.locale.bookworm.aranyeo_start_say2 = " Pueden poner comida en tu mesa o conseguirte[ENTER]ropa los libros? Le romper los huesos si le[ENTER]cojo! " -gameforge.locale.bookworm.aranyeo_talk = " Hablar. " -gameforge.locale.bookworm.complete_say = " Soon: Aja! S, lo veo. Lo veo! Veo el nuevo[ENTER]mundo! " -gameforge.locale.bookworm.do_you_find_the_book = " Has encontrado el libro Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = " Este es el libro? " -gameforge.locale.bookworm.etc_shop_start_say = " Vino ayer. Qu es lo que l quera... el libro[ENTER]Milgyo o algo as.[ENTER]No tena Yang, pero de todos modos sigui[ENTER]preguntando. Milgyo puede estar conectado a ese[ENTER]brutal tipo del valle Seungryong. Ni idea de por[ENTER]qu est interesado en monstruosidades como esa[ENTER]tan de repente! " -gameforge.locale.bookworm.etc_shop_start_say2 = " Vendedora: Verdaderamente hay que lamentarse por[ENTER]Aranyo.[ENTER]Por qu se hace eso? *suspiro* " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Sobre Soon el ratn de biblioteca. " -gameforge.locale.bookworm.order_accept = " Bien! Voy a conseguirlo para t! " -gameforge.locale.bookworm.order_accept_answer = " Soon: Gracias! Cuento contigo. " -gameforge.locale.bookworm.order_find_book_label = " Mata al discpulo de Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = " Mata al discpulo de Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = " Coge el libro Milgyo del discpulo. " -gameforge.locale.bookworm.order_refuse = " Eso debe ser bastante difcil. " -gameforge.locale.bookworm.order_refuse_answer = " Soon: Por qu no lo intentas? S que puedes[ENTER]hacerlo! " -gameforge.locale.bookworm.order_say1 = " Soon: Quieres escuchar algo divertido?[ENTER]Realmente no puedo decir que haya ledo todos[ENTER]los libros de este mundo! Ahora mismo, estoy[ENTER]estudiando textos sagrados escritos por santos.[ENTER]Se rumorea que pueden ser encontradas[ENTER]informaciones secretas y pistas sobre convertirse[ENTER]en santo en el libro Milgyo. " -gameforge.locale.bookworm.order_say2 = " Soon: Quiero tener y leer este libro! Qu[ENTER]piensas?[ENTER]Puedes conseguirlo para m? Si lo consigues, te[ENTER]recompensar. Incluso si tengo que vender mi[ENTER]casa, te recompensar! " -gameforge.locale.bookworm.order_too_late = " Soon: Otro ya me trajo el libro Milgyo.[ENTER]Ya no tienes que hacerlo. " -gameforge.locale.bookworm.start_find_bookworm_label = " Ve a ver a Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Ve a ver a Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Ve con Soon y pregntale sobre el libro Milgyo. " -gameforge.locale.bookworm.start_say = " Puedes ver la sabidura de esta carta? Las[ENTER]palabras forman frases y as es como se hace una[ENTER]historia larga. Tienes que acostumbrarte a esto[ENTER]primero, y no es del gusto de todos. " -gameforge.locale.bookworm.start_say2 = " Cuanto ms tienes, ms consigues.[ENTER]Cuanto ms saber, ms diversion obtienes.[ENTER]Ah, si slo pudiera leer libros mi vida entera... " -gameforge.locale.bookworm.success_thanks = " Soon: Oh! Este es! Voy a estar muy contento[ENTER]leyndolo. " -gameforge.locale.bookworm.talk = " Hablar. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Preguntar sobre el libro Milgyo. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Chat " +gameforge.locale.bookworm.accept_ask = "[LC;2386] " +gameforge.locale.bookworm.accept_failure_info_label = "[LC;2387] " +gameforge.locale.bookworm.accept_failure_info_text_1 = "[LC;2387] " +gameforge.locale.bookworm.accept_failure_info_text_2 = "[LC;2389] " +gameforge.locale.bookworm.accept_failure_say_1 = "[LC;2390] " +gameforge.locale.bookworm.accept_failure_say_2 = "[LC;2391] " +gameforge.locale.bookworm.accept_success_info_label = "[LC;2392] " +gameforge.locale.bookworm.accept_success_info_text_1 = "[LC;2392] " +gameforge.locale.bookworm.accept_success_info_text_2 = "[LC;2394] " +gameforge.locale.bookworm.accept_success_say_1 = "[LC;2395] " +gameforge.locale.bookworm.accept_success_say_2 = "[LC;2396] " +gameforge.locale.bookworm.aranyeo_complete_say = "[LC;2397] " +gameforge.locale.bookworm.aranyeo_complete_say2 = "[LC;2398] " +gameforge.locale.bookworm.aranyeo_start_say = "[LC;2399] " +gameforge.locale.bookworm.aranyeo_start_say2 = "[LC;2400] " +gameforge.locale.bookworm.aranyeo_talk = "[LC;2401] " +gameforge.locale.bookworm.complete_say = "[LC;2402] " +gameforge.locale.bookworm.do_you_find_the_book = "[LC;2403] " +gameforge.locale.bookworm.do_you_mean_this_book = "[LC;2404] " +gameforge.locale.bookworm.etc_shop_start_say = "[LC;2405] " +gameforge.locale.bookworm.etc_shop_start_say2 = "[LC;2406] " +gameforge.locale.bookworm.etc_shop_talk_about_bookworm = "[LC;2407] " +gameforge.locale.bookworm.order_accept = "[LC;2408] " +gameforge.locale.bookworm.order_accept_answer = "[LC;2409] " +gameforge.locale.bookworm.order_find_book_label = "[LC;2411] " +gameforge.locale.bookworm.order_find_book_text_1 = "[LC;2411] " +gameforge.locale.bookworm.order_find_book_text_2 = "[LC;2412] " +gameforge.locale.bookworm.order_refuse = "[LC;2413] " +gameforge.locale.bookworm.order_refuse_answer = "[LC;2414] " +gameforge.locale.bookworm.order_say1 = "[LC;2415] " +gameforge.locale.bookworm.order_say2 = "[LC;2416] " +gameforge.locale.bookworm.order_too_late = "[LC;2417] " +gameforge.locale.bookworm.start_find_bookworm_label = "[LC;9162] " +gameforge.locale.bookworm.start_find_bookworm_text_1 = "[LC;9162] " +gameforge.locale.bookworm.start_find_bookworm_text_2 = "[LC;2420] " +gameforge.locale.bookworm.start_say = "[LC;2421] " +gameforge.locale.bookworm.start_say2 = "[LC;2422] " +gameforge.locale.bookworm.success_thanks = "[LC;2423] " +gameforge.locale.bookworm.talk = "[LC;2401] " +gameforge.locale.bookworm.talk_about_milgyo_book = "[LC;2425] " +gameforge.locale.cancel = "[LC;2426] " +gameforge.locale.chat = "[LC;2427] " gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Como lo desees. Buena suerte hoy! Y que tengas[ENTER]una bonita fiesta, jo, jo! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang para un objeto de este saco. Contiene[ENTER]varios materiales para mejorar objetos. Puedes[ENTER]sacar uno, pero no mirar! Qu te parece? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hm, hay que ver, ya no me quedan ms materiales[ENTER]refinados Lo siento mucho. " -gameforge.locale.christmas_santa.intro_msg = " Jo, jo, jo! Feliz Navidad! Has tenido suerte de[ENTER]encontrarme. Estos das tengo mucho que hacer.[ENTER]Quiere comprar algo? " -gameforge.locale.christmas_santa.not_enough_money = " Lo siento, pero no tienes suficiente Yang para[ENTER]comprar algo. Con todo, te deseo una Feliz[ENTER]Navidad! " -gameforge.locale.christmas_santa.no_need = " De acuerdo. " -gameforge.locale.christmas_santa.say_title = " Pap Noel: " -gameforge.locale.christmas_santa.select_buy = " Lo compro. " -gameforge.locale.christmas_santa.select_stop = " No, gracias. " -gameforge.locale.christmas_santa.skill_book_msg = " Este Manual de habilidad cuesta %d Yang. No[ENTER]sabrs cul es hasta que lo tengas en tus manos.[ENTER]Seguro que quieres probar suerte y adquirirlo de[ENTER]todas formas? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Oh no, hace un instante todava que quedaban[ENTER]manuales. Lo siento, al parecer, he vendido[ENTER]todos. " -gameforge.locale.christmas_santa.want_hairdye = " Comprar material refinado. " -gameforge.locale.christmas_santa.want_skillbook = " Comprar Manual de Habilidad " +gameforge.locale.christmas_santa.bye_msg = "[LC;2428] " +gameforge.locale.christmas_santa.hairdye_msg = "[LC;2429;%d] " +gameforge.locale.christmas_santa.hairdye_sold_out_msg = "[LC;2430] " +gameforge.locale.christmas_santa.intro_msg = "[LC;2431] " +gameforge.locale.christmas_santa.not_enough_money = "[LC;2433] " +gameforge.locale.christmas_santa.no_need = "[LC;4596] " +gameforge.locale.christmas_santa.say_title = "[LC;2434] " +gameforge.locale.christmas_santa.select_buy = "[LC;2435] " +gameforge.locale.christmas_santa.select_stop = "[LC;1414] " +gameforge.locale.christmas_santa.skill_book_msg = "[LC;2437;%d] " +gameforge.locale.christmas_santa.skill_book_sold_out_msg = "[LC;2438] " +gameforge.locale.christmas_santa.want_hairdye = "[LC;2439] " +gameforge.locale.christmas_santa.want_skillbook = "[LC;2440] " gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " rbol de Navidad " -gameforge.locale.christmas_tree.gain_item_msg = " Busca una rama libre y cuelga tu calcetn...[ENTER]listo?[ENTER]Despus cierra los ojos y espera 3 segundos.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Espero que te guste tu regalo.[ENTER]Feliz Navidad! " -gameforge.locale.christmas_tree.greet = " Hola! Has venido a contemplar la belleza de mi[ENTER]rbol. O qu puedo hacer por ti? " -gameforge.locale.christmas_tree.greet2 = " Como lo desees. Pero recuerda que te dar un[ENTER]regalo si cuelgas un calcetn en una de mis[ENTER]ramas. Feliz Navidad! " -gameforge.locale.christmas_tree.intro_msg = " Voy a darte algo cuando cuelgues un calcetn en[ENTER]m! Puedes encontrar los calcetines en cualquier[ENTER]parte del continente. Slo puedes colgarlos si[ENTER]has alcanzado el nivel 10 o superior. " -gameforge.locale.christmas_tree.no_more_sock = " Ya no puedes colgar ms calcetines. Ya has[ENTER]colgado algunos. " -gameforge.locale.christmas_tree.no_sock = " No tienes un calcetn! " -gameforge.locale.christmas_tree.sel_intro_event = " De dnde salieron estos calcetines? " -gameforge.locale.christmas_tree.sel_no_need = " No, gracias. No necesito nada. " -gameforge.locale.christmas_tree.sel_put_sock = " Quiero colgar un calcetn. " -gameforge.locale.christmas_tree.sel_put_sock_not = " No, no quiero colgar un calcetn. " -gameforge.locale.christmas_tree.under_level_10 = " Para colgar calcetines, debes ser como mnimo[ENTER]nivel 10. " -gameforge.locale.complete = " Completar " -gameforge.locale.confirm = " Continuar " -gameforge.locale.count_postfix = " Unidades " +gameforge.locale.christmas_tree.christmas_say_title = "[LC;2441] " +gameforge.locale.christmas_tree.gain_item_msg = "[LC;2442] " +gameforge.locale.christmas_tree.greet = "[LC;2443] " +gameforge.locale.christmas_tree.greet2 = "[LC;2444] " +gameforge.locale.christmas_tree.intro_msg = "[LC;2445] " +gameforge.locale.christmas_tree.no_more_sock = "[LC;2446] " +gameforge.locale.christmas_tree.no_sock = "[LC;2447] " +gameforge.locale.christmas_tree.sel_intro_event = "[LC;2448] " +gameforge.locale.christmas_tree.sel_no_need = "[LC;2449] " +gameforge.locale.christmas_tree.sel_put_sock = "[LC;2450] " +gameforge.locale.christmas_tree.sel_put_sock_not = "[LC;2451] " +gameforge.locale.christmas_tree.under_level_10 = "[LC;2452] " +gameforge.locale.complete = "[LC;2453] " +gameforge.locale.confirm = "[LC;9919] " +gameforge.locale.count_postfix = "[LC;2455] " gameforge.locale.count_prefix = {} gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Vuelve con Deokbae el leador. " -gameforge.locale.deokbae.failure_info_text_1 = " Vuelve con Deokbae el leador. " -gameforge.locale.deokbae.failure_info_text_2 = " Dile a Deokbae el leador que no pudiste[ENTER]encontrar el hacha dorada. " -gameforge.locale.deokbae.find_deokbae_label = " Encuentra a Deokbae el leador. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Encuentra a Deokbae el leador. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Encuentra a Deokbae el leador y consulale. " -gameforge.locale.deokbae.kill_label = " Mata al lder brbaro. " -gameforge.locale.deokbae.kill_text_1 = " Mata al lder brbaro. " -gameforge.locale.deokbae.kill_text_2 = " Mata al lder brbaro y devulvele el hacha a[ENTER]Deokbae el leador. " -gameforge.locale.deokbae.success_info_label = " Devuelve el hacha dorada a Deokbae el leador. " -gameforge.locale.deokbae.success_info_text_1 = " Devuelve el hacha dorada a Deokbae el leador. " -gameforge.locale.deokbae.success_info_text_2 = " Devuelve el hacha dorada a Deokbae el leador y[ENTER]obtn tu recompensa. " -gameforge.locale.deokbae.too_late = " Sin su ayuda, nunca hubiera encontrado este hacha[ENTER]Pens que todo haba acabado cuando la perd.[ENTER]Pero este hroe de aqu fue a la batalla sin[ENTER]dudar y recuper mi hacha! Ahora llevo el hacha[ENTER]conmigo noche y da. " -gameforge.locale.deviltower_enter = " Entrar " -gameforge.locale.deviltower_man_chat = " Dentro de la Torre Demonaca... " -gameforge.locale.deviltower_man_say = " Esta torre est abarrotada de demonios. Slo los[ENTER]ms fuertes son capaces de alcanzar el ltimo[ENTER]piso. Sin embargo, se dice que nadie que entra en[ENTER]la torre vuelve con vida. Ests seguro que[ENTER]quieres entrar en la Torre Demonaca? " -gameforge.locale.deviltower_man_say_you_cant = " Esta torre est abarrotada de demonios. Slo los[ENTER]luchadores ms fuertes son capaces de alcanzar el[ENTER]ltimo piso. Sin embargo, se dice que nadie que[ENTER]entra en la torre vuelve con vida. Slo puedes[ENTER]entrar en la Torre Demonaca cuando has alcanzado[ENTER]el nivel 40. Si todava quieres seguir adelante[ENTER]con aventuras suicidas entonces, es cosa tuya... " -gameforge.locale.deviltower_no_enter = " No entrar " +gameforge.locale.deokbae.failure_info_label = "[LC;2457] " +gameforge.locale.deokbae.failure_info_text_1 = "[LC;2457] " +gameforge.locale.deokbae.failure_info_text_2 = "[LC;2459] " +gameforge.locale.deokbae.find_deokbae_label = "[LC;2460] " +gameforge.locale.deokbae.find_deokbae_text_1 = "[LC;2460] " +gameforge.locale.deokbae.find_deokbae_text_2 = "[LC;2462] " +gameforge.locale.deokbae.kill_label = "[LC;2463] " +gameforge.locale.deokbae.kill_text_1 = "[LC;2463] " +gameforge.locale.deokbae.kill_text_2 = "[LC;2465] " +gameforge.locale.deokbae.success_info_label = "[LC;2467] " +gameforge.locale.deokbae.success_info_text_1 = "[LC;2467] " +gameforge.locale.deokbae.success_info_text_2 = "[LC;2468] " +gameforge.locale.deokbae.too_late = "[LC;2469] " +gameforge.locale.deviltower_enter = "[LC;868] " +gameforge.locale.deviltower_man_chat = "[LC;839] " +gameforge.locale.deviltower_man_say = "[LC;2472] " +gameforge.locale.deviltower_man_say_you_cant = "[LC;2473] " +gameforge.locale.deviltower_no_enter = "[LC;2702] " gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Eliminar " -gameforge.locale.empire_names_1 = " Reino Junjeh " -gameforge.locale.empire_names_2 = " Reino Shinsoo " -gameforge.locale.empire_names_3 = " Reino Chunjo " -gameforge.locale.empire_names_4 = " Reino Jinno " +gameforge.locale.eliminate_on_end = "[LC;2476] " +gameforge.locale.empire_names_1 = "[LC;2477] " +gameforge.locale.empire_names_2 = "[LC;3936] " +gameforge.locale.empire_names_3 = "[LC;3939] " +gameforge.locale.empire_names_4 = "[LC;2480] " gameforge.locale.event = {} -gameforge.locale.event.cancel = " Renunciar al evento. " -gameforge.locale.event.close = " Finalizar evento. " -gameforge.locale.event.info_print = " Comprobar informacin del evento. " -gameforge.locale.event.modify = " Cambiar desarrollo del evento. " -gameforge.locale.event.on_going = " El evento est en marcha. " -gameforge.locale.exp = " Experiencia " -gameforge.locale.exp_pct = " Porcentaje de experiencia " -gameforge.locale.forked_condition = " Tenemos que encontrar al guardin del portal[ENTER]antes de que lo haga otro de los reinos.[ENTER]Tenemos que mostrar y expandir el poder de[ENTER]nuestro reino! " -gameforge.locale.forked_condition2 = " Todo lo que tenemos que hacer ahora es exterminar[ENTER]a aquellos que estn violando el terreno santo.[ENTER]Al ataque! " -gameforge.locale.forked_enter = " Participar " -gameforge.locale.forked_kill_boss = " Ahhhhhh! Gusanos! Soy Thorr Sarch![ENTER]Ahhhhh![ENTER]Volver encarnado en huestes diablicas! Yo,[ENTER]Thorr Sarch, no estoy muerto![ENTER][ENTER]Has finalizado la Batalla de Reinos.[ENTER]Todo el mundo va a ser transportado a la aldea. " -gameforge.locale.forked_man_chat = " Participar en la Batalla de Reinos " -gameforge.locale.forked_man_say = " Administrador de batalla[ENTER]Je! Se ha descubierto un nuevo rea. Puede[ENTER]conectar todos los reinos. Est abarrotada de[ENTER]monstruos; el reino necesita tu ayuda! Puedes[ENTER]dirigirte all? Derrota a todos los enemigos para[ENTER]devolver la paz a nuestro reino. " -gameforge.locale.forked_man_say_cant = " Administrador de batalla[ENTER]Je! Se ha descubierto una nueva rea. Puede[ENTER]conectar todos los reinos. Una vez est hecha la[ENTER]investigacin, podrs entrar en el rea. " -gameforge.locale.forked_no_enter = " No participar " -gameforge.locale.forked_open_gate = " Las puertas, que han estado cerrada hasta ahora,[ENTER]se han abierto. Dirijmonos a tierras nuevas![ENTER]Vamos a conquistarlas! Todos los guerreros estn[ENTER]siendo transportados al Terreno Sagrado. " -gameforge.locale.forked_rule = " Reglas para entrar a la Batalla de Reinos:[ENTER]1. Todo el que muere en este rea es transportado[ENTER]de vuelta a la aldea, pero el Alguacil de Batalla[ENTER]puede traerlo de regreso inmediatamente.[ENTER]2. Una vez que las puertas del Terreno Sagrado[ENTER]hayan sido abiertas, esta rea es cerrada.[ENTER]3. Para abrir las puertas que conducen al Terreno[ENTER]Sagrado, se debe encontrar la llave[ENTER]correspondiente. " -gameforge.locale.forked_rule_sungzi = " Reglas de la Batalla de Reinos:[ENTER]1. El reino con el menor nmero de victorias[ENTER]contra otro reino, es eliminado primero.[ENTER]2. Aparecern monstruos enemigos. El primer reino[ENTER]que elimine a un determinado nmero de monstruos[ENTER]gana. 3. Si se elimina al Nueve Colas despus de[ENTER]eso, la batalla termina.[ENTER]4. No se pueden obtener objetos durante la[ENTER]batalla.[ENTER]5. Quienquiera que muere tres veces en el[ENTER]Terrenos Sagrado, vuelve a la aldea y es[ENTER]eliminado de la Batalla de Reinos. " -gameforge.locale.fortune_words_1_body = " Por los Dioses! La fortuna te sonre! Sintela[ENTER]fluir a travs de tu cuerpo! Hoy tienes[ENTER]'abundancia de buena suerte'![ENTER]Gracias al flujo de chi armnico, hoy te[ENTER]ocurrir algo bueno! " -gameforge.locale.fortune_words_1_title = " Una gran suerte! " -gameforge.locale.fortune_words_2_body = " Qu maravilla: como reza el dicho... el que[ENTER]siembra, recoge. Hoy tendrs 'buena suerte'! Me[ENTER]alegro mucho por ti. Con poco esfuerzo recibirs[ENTER]mucho ms que antes. " -gameforge.locale.fortune_words_2_title = " Gran suerte! " -gameforge.locale.fortune_words_3_body = " No est mal: hoy tienes 'algo de suerte'.[ENTER]Esto significa que tendrs ms suerte de lo[ENTER]normal, pero no esperes grandes regalos. " -gameforge.locale.fortune_words_3_title = " Un poco de suerte " -gameforge.locale.fortune_words_4_body = " Nada bueno, pero tampoco nada malo! Hoy tendrs[ENTER]una 'suerte normal'. Esto no te ayudar tanto,[ENTER]pero al menos no vas a tener mala suerte. Los[ENTER]das normales no estn nada mal, disfrtalos! " -gameforge.locale.fortune_words_4_title = " Suerte normal. " -gameforge.locale.fortune_words_5_body = " Hoy la fortuna no te acompaa. Si lanzas una red,[ENTER]no cazars muchos peces, pero tampoco morirs de[ENTER]hambre. Tienes 'algo de mala suerte'. Eso s: no[ENTER]hay nada como estar preparado.[ENTER]Si te interesa, tengo un Talismn que alejar lo[ENTER]peor de la mala suerte. Quieres comprarlo? " -gameforge.locale.fortune_words_5_title = " Algo de mala suerte " -gameforge.locale.fortune_words_6_body = " Hoy es un mal da. Un da en el que incluso dando[ENTER]lo mejor de ti, no conseguirs casi nada. Hoy[ENTER]tienes 'mala suerte'. Has de tener cuidado con lo[ENTER]que haces. No obstante, puedo echarte una mano.[ENTER]Si te interesa, tengo un Talismn que alejar lo[ENTER]peor de la mala suerte.[ENTER]Quieres comprarlo? " -gameforge.locale.fortune_words_6_title = " Mala suerte " -gameforge.locale.fortune_words_7_body = " Hoy es un da desastroso. Todos los Dioses te han[ENTER]dado la espalda. Nada funcionar... Si quieres[ENTER]hacer un fuego, llover; si tienes sed, el sol[ENTER]arder como nunca. Trabajars tan duro como los[ENTER]dems, pero no conseguirs nada.[ENTER]Tendrs 'muy mala suerte'! Sin un Talismn, te[ENTER]esperan tiempos difciles. Te interesara[ENTER]comprar uno? " -gameforge.locale.fortune_words_7_title = " Extemada mala suerte " -gameforge.locale.gm_skill_name_1 = " Corte de tres maneras " -gameforge.locale.gm_skill_name_10 = " Golpe de espada " -gameforge.locale.gm_skill_name_11 = " Emboscada " -gameforge.locale.gm_skill_name_12 = " Ataque rpido " -gameforge.locale.gm_skill_name_13 = " Daga rodante " -gameforge.locale.gm_skill_name_14 = " Camuflaje " -gameforge.locale.gm_skill_name_15 = " Nube Txica " -gameforge.locale.gm_skill_name_16 = " Disparo repetido " -gameforge.locale.gm_skill_name_17 = " Lluvia de flechas " -gameforge.locale.gm_skill_name_18 = " Flecha de fuego " -gameforge.locale.gm_skill_name_19 = " Camino pluma " -gameforge.locale.gm_skill_name_2 = " Giro de espada " -gameforge.locale.gm_skill_name_20 = " Flecha Venenosa " -gameforge.locale.gm_skill_name_21 = " Golpe de dedo " -gameforge.locale.gm_skill_name_22 = " Remolino del dragn " -gameforge.locale.gm_skill_name_23 = " Hoja encantada " -gameforge.locale.gm_skill_name_24 = " Miedo " -gameforge.locale.gm_skill_name_25 = " Armadura encantada " -gameforge.locale.gm_skill_name_26 = " Anular magia " -gameforge.locale.gm_skill_name_27 = " Golpe oscuro " -gameforge.locale.gm_skill_name_28 = " Golpe de Llama " -gameforge.locale.gm_skill_name_29 = " Espritu de la llama " -gameforge.locale.gm_skill_name_3 = " Berserk " -gameforge.locale.gm_skill_name_30 = " Proteccin oscura " -gameforge.locale.gm_skill_name_31 = " Golpe fantasma " -gameforge.locale.gm_skill_name_32 = " Orbe Oscuro " -gameforge.locale.gm_skill_name_33 = " Talismn volador " -gameforge.locale.gm_skill_name_34 = " Disparo dragn " -gameforge.locale.gm_skill_name_35 = " Rugido del Dragn " -gameforge.locale.gm_skill_name_36 = " Bendicin " -gameforge.locale.gm_skill_name_37 = " Reflectar " -gameforge.locale.gm_skill_name_38 = " Ayuda del Dragn " -gameforge.locale.gm_skill_name_39 = " Tiro relmpago " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Llamada del relmpago " -gameforge.locale.gm_skill_name_41 = " Garra del Relmpago " -gameforge.locale.gm_skill_name_42 = " Curacin " -gameforge.locale.gm_skill_name_43 = " Remolinos " -gameforge.locale.gm_skill_name_44 = " Ataque " -gameforge.locale.gm_skill_name_5 = " Rociada " -gameforge.locale.gm_skill_name_6 = " Pulso Espiritual " -gameforge.locale.gm_skill_name_7 = " Golpe " -gameforge.locale.gm_skill_name_8 = " Tocn " -gameforge.locale.gm_skill_name_9 = " Cuerpo fuerte " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Porcentaje de Yang dropeado " +gameforge.locale.event.cancel = "[LC;2481] " +gameforge.locale.event.close = "[LC;2482] " +gameforge.locale.event.info_print = "[LC;2483] " +gameforge.locale.event.modify = "[LC;2484] " +gameforge.locale.event.on_going = "[LC;2485] " +gameforge.locale.exp = "[LC;2368] " +gameforge.locale.exp_pct = "[LC;2487] " +gameforge.locale.forked_condition = "[LC;2488] " +gameforge.locale.forked_condition2 = "[LC;2489] " +gameforge.locale.forked_enter = "[LC;104] " +gameforge.locale.forked_kill_boss = "[LC;2491] " +gameforge.locale.forked_man_chat = "[LC;2492] " +gameforge.locale.forked_man_say = "[LC;2493] " +gameforge.locale.forked_man_say_cant = "[LC;2494] " +gameforge.locale.forked_no_enter = "[LC;2495] " +gameforge.locale.forked_open_gate = "[LC;2496] " +gameforge.locale.forked_rule = "[LC;2497] " +gameforge.locale.forked_rule_sungzi = "[LC;2498] " +gameforge.locale.fortune_words_1_body = "[LC;2499] " +gameforge.locale.fortune_words_1_title = "[LC;2500] " +gameforge.locale.fortune_words_2_body = "[LC;2501] " +gameforge.locale.fortune_words_2_title = "[LC;2502] " +gameforge.locale.fortune_words_3_body = "[LC;2503] " +gameforge.locale.fortune_words_3_title = "[LC;2504] " +gameforge.locale.fortune_words_4_body = "[LC;2505] " +gameforge.locale.fortune_words_4_title = "[LC;2506] " +gameforge.locale.fortune_words_5_body = "[LC;2507] " +gameforge.locale.fortune_words_5_title = "[LC;2508] " +gameforge.locale.fortune_words_6_body = "[LC;2509] " +gameforge.locale.fortune_words_6_title = "[LC;2510] " +gameforge.locale.fortune_words_7_body = "[LC;2511] " +gameforge.locale.fortune_words_7_title = "[LC;2512] " +gameforge.locale.gm_skill_name_1 = "[LC;3930] " +gameforge.locale.gm_skill_name_10 = "[LC;3944] " +gameforge.locale.gm_skill_name_11 = "[LC;2515] " +gameforge.locale.gm_skill_name_12 = "[LC;3954] " +gameforge.locale.gm_skill_name_13 = "[LC;3956] " +gameforge.locale.gm_skill_name_14 = "[LC;2518] " +gameforge.locale.gm_skill_name_15 = "[LC;2519] " +gameforge.locale.gm_skill_name_16 = "[LC;3949] " +gameforge.locale.gm_skill_name_17 = "[LC;3950] " +gameforge.locale.gm_skill_name_18 = "[LC;2522] " +gameforge.locale.gm_skill_name_19 = "[LC;2523] " +gameforge.locale.gm_skill_name_2 = "[LC;3931] " +gameforge.locale.gm_skill_name_20 = "[LC;2525] " +gameforge.locale.gm_skill_name_21 = "[LC;4008] " +gameforge.locale.gm_skill_name_22 = "[LC;4009] " +gameforge.locale.gm_skill_name_23 = "[LC;3996] " +gameforge.locale.gm_skill_name_24 = "[LC;2529] " +gameforge.locale.gm_skill_name_25 = "[LC;4011] " +gameforge.locale.gm_skill_name_26 = "[LC;2531] " +gameforge.locale.gm_skill_name_27 = "[LC;4010] " +gameforge.locale.gm_skill_name_28 = "[LC;2533] " +gameforge.locale.gm_skill_name_29 = "[LC;3999] " +gameforge.locale.gm_skill_name_3 = "[LC;2535] " +gameforge.locale.gm_skill_name_30 = "[LC;3998] " +gameforge.locale.gm_skill_name_31 = "[LC;3997] " +gameforge.locale.gm_skill_name_32 = "[LC;2538] " +gameforge.locale.gm_skill_name_33 = "[LC;2539] " +gameforge.locale.gm_skill_name_34 = "[LC;4033] " +gameforge.locale.gm_skill_name_35 = "[LC;2541] " +gameforge.locale.gm_skill_name_36 = "[LC;2542] " +gameforge.locale.gm_skill_name_37 = "[LC;2543] " +gameforge.locale.gm_skill_name_38 = "[LC;2544] " +gameforge.locale.gm_skill_name_39 = "[LC;4038] " +gameforge.locale.gm_skill_name_4 = "[LC;2546] " +gameforge.locale.gm_skill_name_40 = "[LC;4040] " +gameforge.locale.gm_skill_name_41 = "[LC;2548] " +gameforge.locale.gm_skill_name_42 = "[LC;2549] " +gameforge.locale.gm_skill_name_43 = "[LC;2550] " +gameforge.locale.gm_skill_name_44 = "[LC;2551] " +gameforge.locale.gm_skill_name_5 = "[LC;2557] " +gameforge.locale.gm_skill_name_6 = "[LC;2568] " +gameforge.locale.gm_skill_name_7 = "[LC;2579] " +gameforge.locale.gm_skill_name_8 = "[LC;2583] " +gameforge.locale.gm_skill_name_9 = "[LC;3943] " +gameforge.locale.gold = "[LC;2585] " +gameforge.locale.gold_drop_pct = "[LC;2586] " gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Cancelar " -gameforge.locale.guild.cannot_create_guild_disband_delay = " El gremio ya fue disuelto! Tienes que esperar[ENTER]una semana para fundar un nuevo gremio. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Si dejas un gremio, no puedes unirte a uno nuevo[ENTER]en tres das. " -gameforge.locale.guild.create = " Fundar gremio " -gameforge.locale.guild.create_confirm = " Para poder fundar un gremio debes haber alcanzado[ENTER]por lo menos el nivel 40. Adems necesitas[ENTER]200.000 Yang.[ENTER]Quieres fundar un gremio? " -gameforge.locale.guild.create_confirm_for_china = " Vienes a fundar un gremio? Aceptamos nuevos[ENTER]gremio si el fundador tiene al menos nivel 40 y[ENTER]puede proporcionar el Libro Providencia.[ENTER]Adems, se tienen que pagar 200.000 Yang.[ENTER]Quieres fundar un gremio? " -gameforge.locale.guild.create_not_enough_money = " No tienes suficiente Yang! " -gameforge.locale.guild.disband = " Disolver gremio. " -gameforge.locale.guild.disband_confirm = " Qu?[DELAY value;150] [/DELAY][ENTER][ENTER]Puse un gran esfuerzo en crearlo, y ahora[ENTER]quieres disolverlo?[ENTER]Toda la experiencia y recuerdos de tus amigos se[ENTER]perdern![ENTER][ENTER]Realmente quieres disolverlo? " -gameforge.locale.guild.disband_msg = " Entonces bien.[ENTER][ENTER]Voy a disolver el gremio del que estabas al cargo. " -gameforge.locale.guild.guild_master_greet = " Hace tiempo que no nos vemos. Qu tal van las[ENTER]cosas en el gremio? " -gameforge.locale.guild.guild_member_greet = " No te gusta el gremio? " -gameforge.locale.guild.no = " No " -gameforge.locale.guild.noguild_greet = " Qu pasa? " -gameforge.locale.guild.not_enough_leadership = " Tu nivel es demasiado bajo para encargarte de un[ENTER]gremio. " -gameforge.locale.guild.no_guild_create_item = " Si quieres fundar un gremio, necesitas el Libro[ENTER]Providencia. " -gameforge.locale.guild.war_bet_already = " Segn mi lista, ya has comprado un Tique de[ENTER]apuesta para esta guerra de gremio. Slo puedes[ENTER]comprar un Tique por guerra. " -gameforge.locale.guild.war_bet_assume1 = " Parece que el gremio " -gameforge.locale.guild.war_bet_assume2 = " ganar contra el gremio con " -gameforge.locale.guild.war_bet_assume3 = " puntos de diferencia.[ENTER][ENTER]Por qu gremio quieres apostar? " -gameforge.locale.guild.war_bet_done = " Todo est preparado. Si haces la eleccin[ENTER]correcta, se te pagar cuando termine la guerra[ENTER]de gremio.[ENTER]Buena suerte! " -gameforge.locale.guild.war_bet_info = " Compra un Tique de apuesta para tu reino.[ENTER][ENTER]1. En cada guerra de gremio, hay un anuncio[ENTER]concerniente al posible pronstico sobre por[ENTER]cuanto ganar el gremio victorioso.[ENTER][ENTER]2. Comprado un Tique de apuesta, puedes apostar[ENTER]si el gremio que piensas que ganar va a alcanzar[ENTER]la diferencia pronosticada o no.[ENTER][ENTER]3. Las posibilidades de elegir una apuesta[ENTER]dependen de la cabina de apuestas. Una vez que[ENTER]acaba la guerra, sers informado sobre si ganaste[ENTER]o perdiste.[ENTER][ENTER]*El 10% de los beneficios se paga al reino. " -gameforge.locale.guild.war_bet_list_button = " La apuesta de la guerra de gremio " -gameforge.locale.guild.war_bet_list_choose = " Para qu guerra de gremio quieres comprar el[ENTER]Tique de apuesta? " -gameforge.locale.guild.war_bet_list_none = " No hay ninguna guerra de gremio en la que puedas[ENTER]apostar en este momento. " -gameforge.locale.guild.war_bet_no_money = " No tienes suficiente Yang! " -gameforge.locale.guild.war_bet_price = " Hmm... muy bien entonces! Cul es tu eleccin? " +gameforge.locale.guild.cancel = "[LC;1117] " +gameforge.locale.guild.cannot_create_guild_disband_delay = "[LC;2588] " +gameforge.locale.guild.cannot_create_guild_withdraw_delay = "[LC;2589] " +gameforge.locale.guild.create = "[LC;2590] " +gameforge.locale.guild.create_confirm = "[LC;2591] " +gameforge.locale.guild.create_confirm_for_china = "[LC;2592] " +gameforge.locale.guild.create_not_enough_money = "[LC;1706] " +gameforge.locale.guild.disband = "[LC;2594] " +gameforge.locale.guild.disband_confirm = "[LC;2595] " +gameforge.locale.guild.disband_msg = "[LC;2596] " +gameforge.locale.guild.guild_master_greet = "[LC;2597] " +gameforge.locale.guild.guild_member_greet = "[LC;2598] " +gameforge.locale.guild.no = "[LC;879] " +gameforge.locale.guild.noguild_greet = "[LC;2602] " +gameforge.locale.guild.not_enough_leadership = "[LC;2603] " +gameforge.locale.guild.no_guild_create_item = "[LC;2601] " +gameforge.locale.guild.war_bet_already = "[LC;1908] " +gameforge.locale.guild.war_bet_assume1 = "[LC;2605] " +gameforge.locale.guild.war_bet_assume2 = "[LC;2606] " +gameforge.locale.guild.war_bet_assume3 = "[LC;2607] " +gameforge.locale.guild.war_bet_done = "[LC;2608] " +gameforge.locale.guild.war_bet_info = "[LC;2609] " +gameforge.locale.guild.war_bet_list_button = "[LC;2610] " +gameforge.locale.guild.war_bet_list_choose = "[LC;1907] " +gameforge.locale.guild.war_bet_list_none = "[LC;2612] " +gameforge.locale.guild.war_bet_no_money = "[LC;2613] " +gameforge.locale.guild.war_bet_price = "[LC;2614] " gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Quieres unirte a una batalla contra un gremio? " -gameforge.locale.guild.war_join_request = " Pedir permiso para entrar " -gameforge.locale.guild.war_list_button = " Ver la lista de batallas de gremio " -gameforge.locale.guild.war_list_choose = " Las siguientes batallas de gremio estn teniendo[ENTER]lugar actualmente: si quieres mirar, selecciona[ENTER]uno de ellos. " -gameforge.locale.guild.war_list_none = " Actualmente, ningn gremio est participando en[ENTER]una batalla. " -gameforge.locale.guild.war_over = " Las batallas ya han acabado. " -gameforge.locale.guild.withdraw = " Dejar el gremio. " -gameforge.locale.guild.withdraw_confirm = " Quieres abandonar el gremio al que perteneces?[ENTER]Supongo que no hiciste muchos amigos ah.[ENTER]Es tu decisin.[ENTER][ENTER]Realmente quieres dejar el gremio? " -gameforge.locale.guild.withdraw_msg = " Entonces bien.[ENTER][ENTER]Te sacar del gremio. " -gameforge.locale.guild.yes = " S " -gameforge.locale.guild_around_rank_msg = " Gremios como el tuyo tienen los siguientes[ENTER]resultados de batalla:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Nombre del Gremio |Puntos[ENTER]|Victorias |Derrotas |Empates " -gameforge.locale.guild_top_rank_msg = " Los resultados de batalla desde la posicin 1 a[ENTER]la posicin 10 son:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " La posicin de tu gremio es " -gameforge.locale.guild_your_rank2 = " , y la tabla de resultados es " +gameforge.locale.guild.war_entry_ask_tail = "[LC;2616] " +gameforge.locale.guild.war_join_request = "[LC;2617] " +gameforge.locale.guild.war_list_button = "[LC;2618] " +gameforge.locale.guild.war_list_choose = "[LC;2619] " +gameforge.locale.guild.war_list_none = "[LC;2620] " +gameforge.locale.guild.war_over = "[LC;2621] " +gameforge.locale.guild.withdraw = "[LC;2622] " +gameforge.locale.guild.withdraw_confirm = "[LC;2623] " +gameforge.locale.guild.withdraw_msg = "[LC;2624] " +gameforge.locale.guild.yes = "[LC;878] " +gameforge.locale.guild_around_rank_msg = "[LC;2626] " +gameforge.locale.guild_rank_head = " [LC;2627] " +gameforge.locale.guild_top_rank_msg = "[LC;2628] " +gameforge.locale.guild_your_rank1 = "[LC;2629] " +gameforge.locale.guild_your_rank2 = "[LC;2630] " gameforge.locale.guild_your_rank3 = {} gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Nada (cerrar ventana) " -gameforge.locale.horse_menu.feed = " Alimentar " -gameforge.locale.horse_menu.menu = " Qu quieres hacer con tu caballo? " -gameforge.locale.horse_menu.revive = " Revivir " -gameforge.locale.horse_menu.ride = " Montar " -gameforge.locale.horse_menu.show_state = " Controlar constitucin " -gameforge.locale.horse_menu.unsummon = " Mandar de regreso " +gameforge.locale.horse_menu.close = "[LC;2632] " +gameforge.locale.horse_menu.feed = "[LC;2633] " +gameforge.locale.horse_menu.menu = "[LC;2634] " +gameforge.locale.horse_menu.revive = "[LC;2635] " +gameforge.locale.horse_menu.ride = "[LC;2636] " +gameforge.locale.horse_menu.show_state = "[LC;2637] " +gameforge.locale.horse_menu.unsummon = "[LC;1566] " gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Llvale la medicina a Yu-Rang. " -gameforge.locale.huanso.deliver_text_1 = " Lleva la medicina a la madre de Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = " Lleva la medicina a la madre de Yu-Rang y luego[ENTER]dale parte a Huahn-So. " -gameforge.locale.huanso.failure_label = " Vuelve con Huahn-So " -gameforge.locale.huanso.failure_text_1 = " Vuelve a ver a Huahn-So " -gameforge.locale.huanso.failure_text_2 = " Dile a Huahn-So que no pudiste producir la[ENTER]medicina. " -gameforge.locale.huanso.find_label = " Ve a ver a Baek-Go " -gameforge.locale.huanso.find_text_1 = " Ve a ver a Baek-Go y pregntale por la medicina. " -gameforge.locale.huanso.find_text_2 = " Encuentra a Baek-Go, produce la medicina para la[ENTER]madre de Yu-Rang y llvasela a Yu-Rang. " -gameforge.locale.huanso.kill_label = " Ingredientes para la medicina " -gameforge.locale.huanso.kill_text_1 = " Encuentra los ingredientes para la medicina de[ENTER]Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = " Elimina escorpines en el Valle de Seungryong y[ENTER]llvale a Baek-Go un Aguijn de Escorpin. " -gameforge.locale.huanso.make_label = " Llvale a Baek-Go los ingredientes. " -gameforge.locale.huanso.make_text_1 = " Lleva los ingredientes para la medicina a Baek-Go. " -gameforge.locale.huanso.make_text_2 = " Vuelve con Baek-Go, dale la cola de escorpin[ENTER]puntiaguda y haz la medicina para Yu-Rang. " -gameforge.locale.huanso.order_label = " Busca a Huahn-So. " -gameforge.locale.huanso.order_text_1 = " Busca a Huahn-So. " -gameforge.locale.huanso.order_text_2 = " Ve a ver a Huahn-So y escucha su historia. " -gameforge.locale.huanso.success_label = " Vuelve con Huahn-So " -gameforge.locale.huanso.success_text_1 = " Infrmale a Huahn-So sobre tu xito. " -gameforge.locale.huanso.success_text_2 = " Infrmale a Huanso sobre tu xito y obtn tu[ENTER]recompensa. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Porcentaje de drop de artculos " -gameforge.locale.level = " Nivel " +gameforge.locale.huanso.deliver_label = "[LC;2639] " +gameforge.locale.huanso.deliver_text_1 = "[LC;2640] " +gameforge.locale.huanso.deliver_text_2 = "[LC;2641] " +gameforge.locale.huanso.failure_label = "[LC;9066] " +gameforge.locale.huanso.failure_text_1 = "[LC;2643] " +gameforge.locale.huanso.failure_text_2 = "[LC;2644] " +gameforge.locale.huanso.find_label = "[LC;2645] " +gameforge.locale.huanso.find_text_1 = "[LC;2646] " +gameforge.locale.huanso.find_text_2 = "[LC;2647] " +gameforge.locale.huanso.kill_label = "[LC;2648] " +gameforge.locale.huanso.kill_text_1 = "[LC;2649] " +gameforge.locale.huanso.kill_text_2 = "[LC;2650] " +gameforge.locale.huanso.make_label = "[LC;2651] " +gameforge.locale.huanso.make_text_1 = "[LC;2652] " +gameforge.locale.huanso.make_text_2 = "[LC;2653] " +gameforge.locale.huanso.order_label = "[LC;2655] " +gameforge.locale.huanso.order_text_1 = "[LC;2655] " +gameforge.locale.huanso.order_text_2 = "[LC;2656] " +gameforge.locale.huanso.success_label = "[LC;9066] " +gameforge.locale.huanso.success_text_1 = "[LC;2658] " +gameforge.locale.huanso.success_text_2 = "[LC;2659] " +gameforge.locale.huanso.too_late = "[LC;9061] " +gameforge.locale.item_drop_pct = "[LC;2661] " +gameforge.locale.level = "[LC;2366] " gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " A causa de subir de nivel " -gameforge.locale.levelup.choice1 = " Esta es la ayuda para las misiones de nivel " -gameforge.locale.levelup.choice2 = " Puedes elegir uno de los dos monstruos y matarlos. " -gameforge.locale.levelup.kill_count = " Nmero de victorias " -gameforge.locale.levelup.lets_go = " Bien! Hagmoslo! " -gameforge.locale.levelup.levelup_quest_fail = " Misin de nivel fallada " -gameforge.locale.levelup.prev_quest1 = " Esta es la informacin sobre la misin de nivel[ENTER]activa hasta hace poco.[ENTER][ENTER]Actualmente " -gameforge.locale.levelup.prev_quest2 = " tienen que matarse ms para terminar la misin de[ENTER]nivel. " -gameforge.locale.levelup.prev_quest_go = " Continuar " -gameforge.locale.levelup.prev_quest_info = " Ver la informacin sobre la misin de nivel de[ENTER]nuevo. " -gameforge.locale.levelup.random_item = " Objeto aleatorio " -gameforge.locale.levelup.receive_direct = " se da una recompensa directa por la misin de[ENTER]nivel. " -gameforge.locale.levelup.remain_count = " Nmero restante " -gameforge.locale.levelup.slayed_them = " Matado " -gameforge.locale.levelup.slay_target_count = " Nmero de objetivos " -gameforge.locale.levelup.slay_target_is = " Mata al objetivo! " -gameforge.locale.levelup.slay_them1 = " Matado " +gameforge.locale.levelup.cause_of_levelup = "[LC;2663] " +gameforge.locale.levelup.choice1 = "[LC;2664] " +gameforge.locale.levelup.choice2 = "[LC;2665] " +gameforge.locale.levelup.kill_count = "[LC;2666] " +gameforge.locale.levelup.lets_go = "[LC;2667] " +gameforge.locale.levelup.levelup_quest_fail = "[LC;2668] " +gameforge.locale.levelup.prev_quest1 = "[LC;2671] " +gameforge.locale.levelup.prev_quest2 = "[LC;2672] " +gameforge.locale.levelup.prev_quest_go = "[LC;2669] " +gameforge.locale.levelup.prev_quest_info = "[LC;2670] " +gameforge.locale.levelup.random_item = "[LC;2673] " +gameforge.locale.levelup.receive_direct = "[LC;2674] " +gameforge.locale.levelup.remain_count = "[LC;2358] " +gameforge.locale.levelup.slayed_them = "[LC;2678] " +gameforge.locale.levelup.slay_target_count = "[LC;2676] " +gameforge.locale.levelup.slay_target_is = "[LC;2677] " +gameforge.locale.levelup.slay_them1 = "[LC;2678] " gameforge.locale.levelup.slay_them2 = {} gameforge.locale.login_notice = {} gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Cmo puedo preparar Bolas de Arroz? " -gameforge.locale.make_wonso.how_make_detail = " Cuando cazas monstruos, puedes encontrar varios[ENTER]ingredientes para las bolas de arroz: Pasta de[ENTER]Alubia, Pasta de Azcar, Pasta de Fruta y Arroz[ENTER]Dulce. Si me traes estas pastas y una porcin de[ENTER]Arroz Dulce, puedo prepararte una Bola de Arroz.[ENTER]Por lo visto, pasa algo especial cuando te la[ENTER]comes... " -gameforge.locale.make_wonso.make_msg1 = " Tienes los ingredientes necesarios? Perfecto,[ENTER]necesito la Pasta de Alubia y el Arroz Dulce para[ENTER]prepararte un ... Pastel de Frutas. Que[ENTER]aproveche! " -gameforge.locale.make_wonso.make_msg2 = " Tienes los ingredientes necesarios? Perfecto,[ENTER]necesito la Pasta de Azcar y el Arroz Dulce para[ENTER]prepararte un... Pastel de Azcar.Que aproveche! " -gameforge.locale.make_wonso.make_msg3 = " Tienes los ingredientes necesarios? Perfecto,[ENTER]necesito la Pasta de Fruta y el Arroz Dulce para[ENTER]prepararte un ... Pastel de Frutas. Que[ENTER]aproveche! " -gameforge.locale.make_wonso.want_wonso1 = " Preparar Pastel de Alubias " -gameforge.locale.make_wonso.want_wonso2 = " Hacer Pastel de Azcar " -gameforge.locale.make_wonso.want_wonso3 = " Hacer Pastel de Frutas " -gameforge.locale.man_postfix = " Seor " -gameforge.locale.map_name_1 = " Montaa Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Desierto Yongbi " -gameforge.locale.map_name_4 = " Valle de Seungryong " +gameforge.locale.make_wonso.how_make = "[LC;2682] " +gameforge.locale.make_wonso.how_make_detail = "[LC;2683] " +gameforge.locale.make_wonso.make_msg1 = "[LC;2684] " +gameforge.locale.make_wonso.make_msg2 = "[LC;2685] " +gameforge.locale.make_wonso.make_msg3 = "[LC;2686] " +gameforge.locale.make_wonso.want_wonso1 = "[LC;2687] " +gameforge.locale.make_wonso.want_wonso2 = "[LC;2688] " +gameforge.locale.make_wonso.want_wonso3 = "[LC;2689] " +gameforge.locale.man_postfix = "[LC;2690] " +gameforge.locale.map_name_1 = "[LC;1435] " +gameforge.locale.map_name_2 = "[LC;1436] " +gameforge.locale.map_name_3 = "[LC;1437] " +gameforge.locale.map_name_4 = "[LC;1434] " gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Desafo en la mazmorra de los monos " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " No es el momento adecuado para entrar. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Has sido hechizado con la maldicin del mono. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " La maldicin del mono " -gameforge.locale.monkey_dungeon.enter = " Entrar " -gameforge.locale.monkey_dungeon.low_entrance = " Entrada a la mazmorra fcil de los monos " -gameforge.locale.monkey_dungeon.middle_entrance = " Entrada a la mazmorra difcil de los monos " -gameforge.locale.monkey_dungeon.notice = " 1. Cuando entras en la mazmorra de los monos,[ENTER]tienes que matar al mono roca en menos de 20[ENTER]minutos.[ENTER]2. No puedes usar ningn pergamino para volver a[ENTER]una ciudad o a cualquier otro lugar.[ENTER][ENTER]Muchos de los que no han seguido estas[ENTER]instrucciones han sido convertidos en monos, as[ENTER]que cuida de ti mismo. " -gameforge.locale.monkey_dungeon.no_enter = " No entrar " -gameforge.locale.monkey_dungeon.quest_rest_time = " Tiempo restante " -gameforge.locale.monkey_dungeon.quest_title = " Mazmorra de los monos " +gameforge.locale.monkey_dungeon.button = "[LC;2695] " +gameforge.locale.monkey_dungeon.cannot_enter_yet = "[LC;2696] " +gameforge.locale.monkey_dungeon.curse_of_monkey = "[LC;2697] " +gameforge.locale.monkey_dungeon.curse_of_monkey_button = "[LC;2698] " +gameforge.locale.monkey_dungeon.enter = "[LC;868] " +gameforge.locale.monkey_dungeon.low_entrance = "[LC;2700] " +gameforge.locale.monkey_dungeon.middle_entrance = "[LC;2701] " +gameforge.locale.monkey_dungeon.notice = "[LC;2703] " +gameforge.locale.monkey_dungeon.no_enter = "[LC;2702] " +gameforge.locale.monkey_dungeon.quest_rest_time = "[LC;2302] " +gameforge.locale.monkey_dungeon.quest_title = "[LC;2705] " gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Jeje, todo el mundo morir! Kyaaaa! " -gameforge.locale.monster_chat_1001_2 = " Trozos, trozos, trozos, trozos! " -gameforge.locale.monster_chat_1001_3 = " No hay forma de escapar! " -gameforge.locale.monster_chat_1001_4 = " El suelo quedar impregnado con tu sangre. Muere! " -gameforge.locale.monster_chat_1001_5 = " Puedes suplicar, pero eso no te har ningn bien! " -gameforge.locale.monster_chat_1001_6 = " No puedes esconder tu miedo de m! " -gameforge.locale.monster_chat_1002_1 = " Muerte! Muerte a todo el mundo... " -gameforge.locale.monster_chat_1002_2 = " Cerdos miserables! " -gameforge.locale.monster_chat_1002_3 = " Ests empezando a hacerme enfadar... " +gameforge.locale.monster_chat_1001_1 = "[LC;2706] " +gameforge.locale.monster_chat_1001_2 = "[LC;2707] " +gameforge.locale.monster_chat_1001_3 = "[LC;2708] " +gameforge.locale.monster_chat_1001_4 = "[LC;2709] " +gameforge.locale.monster_chat_1001_5 = "[LC;2710] " +gameforge.locale.monster_chat_1001_6 = "[LC;2711] " +gameforge.locale.monster_chat_1002_1 = "[LC;2712] " +gameforge.locale.monster_chat_1002_2 = "[LC;2713] " +gameforge.locale.monster_chat_1002_3 = "[LC;2714] " gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Habr sangre, humana. " -gameforge.locale.monster_chat_1003_1 = " Muerte y Perdicin...! " -gameforge.locale.monster_chat_1003_2 = " Has visto las heridas que puede hacer una lanza en tu piel? " -gameforge.locale.monster_chat_1003_3 = " S, vamos, mrchate! Veremos hasta donde llegas... " -gameforge.locale.monster_chat_1003_4 = " Slo mirar tus manos temblorosas hace que este rato merezca la pena completamente... " -gameforge.locale.monster_chat_1003_5 = " T, pedazo de escoria, te atreves a desafiarme? " -gameforge.locale.monster_chat_1003_6 = " La muerte ser tu nica acompaante en el futuro! " -gameforge.locale.monster_chat_1004_1 = " Tu alma ser ma, humano! " -gameforge.locale.monster_chat_1004_2 = " Ah, sangre fresca! " -gameforge.locale.monster_chat_1004_3 = " Parece que otra persona va a encontrar su muerte aqu! " -gameforge.locale.monster_chat_1004_4 = " Tienes que sufrir y sacar toda tu angustia... " -gameforge.locale.monster_chat_1004_5 = " Realmente piensas que esa ridcula arma de tu mano ser capaz de protegerte? " -gameforge.locale.monster_chat_1004_6 = " Tu coraje te trajo hasta m. Y ahora va a dejarte... " -gameforge.locale.monster_chat_1035_1 = " Si muero, mi venganza te seguir por toda la eternidad! " -gameforge.locale.monster_chat_1035_2 = " Har que mueras y sufras despacio, muy despacio... " -gameforge.locale.monster_chat_1035_3 = " Mi placer ser hacerte sufrir. " -gameforge.locale.monster_chat_1035_4 = " Tu cuerpo est temblando como el de una vieja bruja senil! " -gameforge.locale.monster_chat_1035_5 = " Puedo oler tu miedo, pequeo. " -gameforge.locale.monster_chat_1035_6 = " Creo que es tiempo de liberarte de unas cuantas partes de tu cuerpo. " -gameforge.locale.monster_chat_1036_1 = " Voy a mandarte a tu propio infierno personal! " -gameforge.locale.monster_chat_1036_2 = " Tu dolor te volver loco, incluso antes de que mueras... " -gameforge.locale.monster_chat_1036_3 = " Puedes sollozar! Puedes suplicar! Pero eso no te har ningn bien. " -gameforge.locale.monster_chat_1036_4 = " Vas a experimentar la peor muerte que puedas imaginar... " +gameforge.locale.monster_chat_1002_5 = "[LC;2716] " +gameforge.locale.monster_chat_1003_1 = "[LC;2717] " +gameforge.locale.monster_chat_1003_2 = "[LC;2718] " +gameforge.locale.monster_chat_1003_3 = "[LC;2719] " +gameforge.locale.monster_chat_1003_4 = "[LC;2720] " +gameforge.locale.monster_chat_1003_5 = "[LC;2721] " +gameforge.locale.monster_chat_1003_6 = "[LC;2722] " +gameforge.locale.monster_chat_1004_1 = "[LC;2723] " +gameforge.locale.monster_chat_1004_2 = "[LC;2724] " +gameforge.locale.monster_chat_1004_3 = "[LC;2725] " +gameforge.locale.monster_chat_1004_4 = "[LC;2726] " +gameforge.locale.monster_chat_1004_5 = "[LC;2727] " +gameforge.locale.monster_chat_1004_6 = "[LC;2728] " +gameforge.locale.monster_chat_1035_1 = "[LC;2729] " +gameforge.locale.monster_chat_1035_2 = "[LC;2730] " +gameforge.locale.monster_chat_1035_3 = "[LC;2731] " +gameforge.locale.monster_chat_1035_4 = "[LC;2732] " +gameforge.locale.monster_chat_1035_5 = "[LC;2733] " +gameforge.locale.monster_chat_1035_6 = "[LC;2734] " +gameforge.locale.monster_chat_1036_1 = "[LC;2735] " +gameforge.locale.monster_chat_1036_2 = "[LC;2736] " +gameforge.locale.monster_chat_1036_3 = "[LC;2737] " +gameforge.locale.monster_chat_1036_4 = "[LC;2738] " gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Tu poder se est debilitando. Ya ests al borde de la muerte... " -gameforge.locale.monster_chat_1037_1 = " Ests preparado para caminar hacia los pasillos de la muerte por la eternidad? " -gameforge.locale.monster_chat_1037_2 = " Deberas acostumbrarte a la idea de recibir oscuridad eterna... " -gameforge.locale.monster_chat_1037_3 = " Bienvenido al infierno (risotada) " -gameforge.locale.monster_chat_1037_4 = " Grita tanto como quieras! Nadie va a oirte! " -gameforge.locale.monster_chat_1037_5 = " Si crees que puedes matarme as... eres ms ingenuo de lo que pensaba! " -gameforge.locale.monster_chat_1037_6 = " No est mal, pero eso an no podr salvarte de tu muerte. " -gameforge.locale.monster_chat_1038_1 = " Esto es el infierno " -gameforge.locale.monster_chat_1038_2 = " Voy a despellejar la piel de tus huesos. " -gameforge.locale.monster_chat_1038_3 = " Quiero oirte lloriquear antes de que mueras. " -gameforge.locale.monster_chat_1038_4 = " Sabes que no tiene sentido tener esperanza, no? " +gameforge.locale.monster_chat_1036_6 = "[LC;2740] " +gameforge.locale.monster_chat_1037_1 = "[LC;2741] " +gameforge.locale.monster_chat_1037_2 = "[LC;2742] " +gameforge.locale.monster_chat_1037_3 = "[LC;2743] " +gameforge.locale.monster_chat_1037_4 = "[LC;2744] " +gameforge.locale.monster_chat_1037_5 = "[LC;2745] " +gameforge.locale.monster_chat_1037_6 = "[LC;2746] " +gameforge.locale.monster_chat_1038_1 = "[LC;2747] " +gameforge.locale.monster_chat_1038_2 = "[LC;2748] " +gameforge.locale.monster_chat_1038_3 = "[LC;2749] " +gameforge.locale.monster_chat_1038_4 = "[LC;2750] " gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " No, an no vas a morir. Primero quiero que sepas cuantos golpes de espada puede soportar tu cuerpo. " -gameforge.locale.monster_chat_1039_1 = " Hasta que venga alguien nuevo... " -gameforge.locale.monster_chat_1039_2 = " Realmente piensas que tienes la ms mnima posibilidad de escapar? " -gameforge.locale.monster_chat_1039_3 = " No es el suelo lo que se mueve... son tus rodillas que estn estremecindose de miedo! " -gameforge.locale.monster_chat_1039_4 = " Bienvenido al lugar en el que encontrars tu muerte! " -gameforge.locale.monster_chat_1039_5 = " Puedo ver el pnico en tus ojos. " -gameforge.locale.monster_chat_1039_6 = " Oh, tan jven y tan indefenso... " -gameforge.locale.monster_chat_1040_1 = " Vemos todos tus movimientos. " -gameforge.locale.monster_chat_1040_2 = " Apresurado? Realmente quieres morir? " -gameforge.locale.monster_chat_1040_3 = " La muerte ya ha ocupado su lugar a tu lado... " -gameforge.locale.monster_chat_1040_4 = " Puedes oir mi campana repicando? Ser la ltima cosa que oigas! " -gameforge.locale.monster_chat_1040_5 = " Si esta herida no deja de sangrar, ser peligroso para ti... " -gameforge.locale.monster_chat_1040_6 = " Puedes luchar... o puedes dejar que la muerte te abrace... " -gameforge.locale.monster_chat_1041_1 = " Por qu ests aqu si quieres vivir? " -gameforge.locale.monster_chat_1041_2 = " Ah, cuerpos nuevos para destruir! " -gameforge.locale.monster_chat_1041_3 = " Fue tu decisin el venir aqu, humano! Y ahora tendrs que vivir con las consecuencias... " -gameforge.locale.monster_chat_1041_4 = " Resucitamos. No podemos morir! " -gameforge.locale.monster_chat_1041_5 = " No tiene sentido atacarnos! (risotada) " -gameforge.locale.monster_chat_1041_6 = " Qu conseguirs: agotamiento o muerte? " -gameforge.locale.monster_chat_1091_1 = " Has llegado hasta aqu... y ahora voy a mandarte a tu muerte. " -gameforge.locale.monster_chat_1091_2 = " Sacrifica tu alma y convirtete en uno de nosotros! " -gameforge.locale.monster_chat_1091_3 = " Mrate! Dbil y lento... " -gameforge.locale.monster_chat_1091_4 = " Tu cuerpo y tu alma son mos! (risotada) " -gameforge.locale.monster_chat_1091_5 = " Agotado? Tus piernas estn temblando... " -gameforge.locale.monster_chat_1091_6 = " Cunto tiempo eres capaz de seguir as? (risotada) " -gameforge.locale.monster_chat_1093_1 = " Quin hubiera imaginado que hay algo peor que la muerte? " -gameforge.locale.monster_chat_1093_2 = " Bienvenido, hambriento de muerte. " -gameforge.locale.monster_chat_1093_3 = " Pagars por tu indiscrecin. Con sangre y tu alma. " -gameforge.locale.monster_chat_1093_4 = " Despus de haber destruido tu cuerpo, tu alma ser ma! " -gameforge.locale.monster_chat_1093_5 = " Cunto tiempo puedes aguantar? Uh? " -gameforge.locale.monster_chat_1093_6 = " Eres divertido. Tu miedo y tu prisa me divierten... " -gameforge.locale.monster_chat_11000_1 = " Todos aquellos preocupados por su desarrollo deben escuchar! " -gameforge.locale.monster_chat_11000_10 = " Si quieres controlar el poder de la Naturaleza y el rayo, recomiendo el entrenamiento de la Fuerza Curacin! " -gameforge.locale.monster_chat_11000_11 = " Cada guerrero es diferente en su modo de pelear! Cntrate en endurecer tu cuerpo! " -gameforge.locale.monster_chat_11000_12 = " La fuerza del Sura es la magia. Trabaja en tu inteligencia, velocidad y fuerza corporal! " -gameforge.locale.monster_chat_11000_13 = " Usa las habilidades del ninja! Cntrate en la velocidad y la fuerza corporal! " -gameforge.locale.monster_chat_11000_14 = " Los chamanes usan hechizos de regeneracin, apoyo y combate. La inteligencia es vital! " -gameforge.locale.monster_chat_11000_15 = " No olvides tu aprendizaje! " -gameforge.locale.monster_chat_11000_16 = " Convirtete en aprendiz si quieres entrenar tus habilidades! " -gameforge.locale.monster_chat_11000_17 = " Habilidades? Puedes ascender al rango de un maestro, se extiende aleatoriamente entre los niveles 17 y 21. " -gameforge.locale.monster_chat_11000_18 = " Quieres convertirte en un gran maestro? Entonces necesitas un Manual de Habilidad especial! " -gameforge.locale.monster_chat_11000_19 = " En cuanto hayas terminado de leer el Manual de Habilidad, ste desaparece! " -gameforge.locale.monster_chat_11000_2 = " Todos los guerreros a partir del nivel 5, escuchadme! " -gameforge.locale.monster_chat_11000_20 = " Quieres leer el Manual de Habilidad otra vez? Entonces espera un da. " -gameforge.locale.monster_chat_11000_21 = " Aumenta tu inteligencia para mejorar tus habilidades Sura! " -gameforge.locale.monster_chat_11000_22 = " Experimenta los grandes poderes de un Sura en combate! " -gameforge.locale.monster_chat_11000_23 = " Sabes dnde est el templo de la secta misteriosa? Est en medio del Valle de Seungryong! " -gameforge.locale.monster_chat_11000_24 = " Las cuevas de araas han aparecido otra vez! Estn en el desierto Yongbi! " -gameforge.locale.monster_chat_11000_25 = " Finaliza tus misiones y utiliza las recompensas para mejorar! " -gameforge.locale.monster_chat_11000_26 = " Pesca? Suena genial! Ya has conseguido una caa y cebo de un pescador? " -gameforge.locale.monster_chat_11000_27 = " Quieres encontrar algo ms fuerte para cazar? Busca un portal! Ve a un rea de caza apropiada para tu nivel! " -gameforge.locale.monster_chat_11000_28 = " Ten cuidado de los enemigos de otros reinos. Nunca se sabe cuando te van a dar una pualada por la espalda. " -gameforge.locale.monster_chat_11000_29 = " Quieres restaurar tus habilidades? Ve con la anciana! Asegrate de llevar suficiente Yang! " -gameforge.locale.monster_chat_11000_3 = " Ve a entrenar con el maestro asesino si quieres ser conocido como un poderoso guerrero ofensivo! " -gameforge.locale.monster_chat_11000_30 = " Aspira al rango de maestro perfecto! Es el nico modo en el que puedes convertirte en un hroe verdadero! " -gameforge.locale.monster_chat_11000_31 = " Si quieres ir a otro campo de batalla o ciudad, busca a los ancianos en el continente. " -gameforge.locale.monster_chat_11000_4 = " Si quieres ser un experto en las habilidades del guerrero, ve y aprende del maestro del arte de la guerra. " -gameforge.locale.monster_chat_11000_5 = " Si quieres ser un Sura capaz de usar espadas mgicas, elige entrenamiento de armamento! " -gameforge.locale.monster_chat_11000_6 = " Elige el entrenamiento de magia negra si quieres ser experto usando hechizos negros! " -gameforge.locale.monster_chat_11000_7 = " El entrenamiento arquero est reservado para ninjas que han alcanzado el nivel 5! " -gameforge.locale.monster_chat_11000_8 = " Si quieres convertirte en un ninja secreto, elige el entrenamiento de asesino. " -gameforge.locale.monster_chat_11000_9 = " Si quieres controlar batallas como el guerrero del Dios Dragn, elige las enseanzas del Dios Dragn! " -gameforge.locale.monster_chat_11002_1 = " Escuchad, todos aquellos que os preocupis por vuestra salud! " -gameforge.locale.monster_chat_11002_10 = " Si quieres controlar el poder de la naturaleza y el rayo, entra en entrenamiento de la Fuerza Curacin! " -gameforge.locale.monster_chat_11002_11 = " Cada Guerrero es diferente en su modo de luchar. Fortalece tu cuerpo! " -gameforge.locale.monster_chat_11002_12 = " La fuerza del Sura es la magia. Trabaja en tu inteligencia, velocidad y fuerza corporal. " -gameforge.locale.monster_chat_11002_13 = " Lleva las habilidades del ninja a un nivel superior! Cntrate en la velocidad y fuerza corporal! " -gameforge.locale.monster_chat_11002_14 = " Los chamanes usan hechizos de regeneracin, apoyo y combate. La inteligencia es vital para ello! " -gameforge.locale.monster_chat_11002_15 = " No olvides el entrenamiento! " -gameforge.locale.monster_chat_11002_16 = " Convirtete en aprendiz si quieres entrenar tus habilidades! " -gameforge.locale.monster_chat_11002_17 = " Habilidades? Puedes ascender al rango de un maestro, se extiende aleatoriamente entre los niveles 17 y 21. " -gameforge.locale.monster_chat_11002_18 = " Quieres convertirte en un gran maestro? Entonces necesitas un Manual de Habilidad especial! " -gameforge.locale.monster_chat_11002_19 = " En cuanto hayas terminado de leer el Manual de Habilidad, ste desaparece! " -gameforge.locale.monster_chat_11002_2 = " Todos los guerreros a partir del nivel 5, escuchadme! " -gameforge.locale.monster_chat_11002_20 = " Quieres leer el Manual de Habilidad otra vez? Entonces espera un da. " -gameforge.locale.monster_chat_11002_21 = " Aumenta tu inteligencia para mejorar tus habilidades Sura! " -gameforge.locale.monster_chat_11002_22 = " Experimenta los grandes poderes de un Sura en combate! " -gameforge.locale.monster_chat_11002_23 = " Sabes dnde est el templo de la secta misteriosa? Est en medio del Valle de Seungryong! " -gameforge.locale.monster_chat_11002_24 = " Las cuevas de araas han aparecido otra vez! Estn en el desierto Yongbi! " -gameforge.locale.monster_chat_11002_25 = " Finaliza tus misiones y utiliza las recompensas para mejorar! " -gameforge.locale.monster_chat_11002_26 = " Pesca? Suena genial! Ya has conseguido una caa y cebo de un pescador? " -gameforge.locale.monster_chat_11002_27 = " Quieres encontrar algo ms fuerte para cazar? Busca un portal! Ve a un rea de caza apropiada para tu nivel! " -gameforge.locale.monster_chat_11002_28 = " Ten cuidado de los enemigos de otros reinos. Nunca se sabe cuando te van a dar una pualada por la espalda. " -gameforge.locale.monster_chat_11002_29 = " Quieres restaurar tus habilidades? Ve con la anciana! Asegrate de llevar suficiente Yang! " -gameforge.locale.monster_chat_11002_3 = " Ve a entrenar con el maestro asesino si quieres ser conocido como un poderoso guerrero ofensivo! " -gameforge.locale.monster_chat_11002_30 = " Aspira al rango de maestro perfecto! Es el nico modo en el que puedes convertirte en un hroe verdadero! " -gameforge.locale.monster_chat_11002_31 = " Si quieres ir a otro campo de batalla o ciudad, busca a los ancianos en el continente. " -gameforge.locale.monster_chat_11002_4 = " Si quieres ser un experto en las habilidades del guerrero, ve y aprende del maestro del arte de la guerra. " -gameforge.locale.monster_chat_11002_5 = " Si quieres ser un Sura capaz de usar espadas mgicas, elige entrenamiento de armamento! " -gameforge.locale.monster_chat_11002_6 = " Elige el entrenamiento de magia negra si quieres ser experto usando hechizos negros! " -gameforge.locale.monster_chat_11002_7 = " El entrenamiento arquero est reservado para ninjas que han alcanzado el nivel 5! " -gameforge.locale.monster_chat_11002_8 = " Si quieres convertirte en un ninja secreto, elige el entrenamiento de asesino. " -gameforge.locale.monster_chat_11002_9 = " Si quieres controlar batallas como el guerrero del Dios Dragn, elige las enseanzas del Dios Dragn! " -gameforge.locale.monster_chat_11004_1 = " Escuchad, todos aquellos preocupados por vuestra salud! " -gameforge.locale.monster_chat_11004_10 = " Si quieres controlar el poder de la naturaleza y el rayo, entonces participa en el entrenamiento de la Fuerza Curacin! " -gameforge.locale.monster_chat_11004_11 = " Cada guerrero es diferente en su modo de lucha. Fortalece tu cuerpo! " -gameforge.locale.monster_chat_11004_12 = " La fuerza del Sura es la magia. Trabaja en tu inteligencia, velocidad y fuerza corporal! " -gameforge.locale.monster_chat_11004_13 = " Lleva las habilidades del ninja a un nivel superior! Cntrate en la inteligencia y fuerza corporal! " -gameforge.locale.monster_chat_11004_14 = " Los chamanes usan hechizos de regeneracin, apoyo y combate. La inteligencia es vital para ello! " -gameforge.locale.monster_chat_11004_15 = " No olvides el entrenamiento! " -gameforge.locale.monster_chat_11004_16 = " Convirtete en aprendiz si quieres entrenar tus habilidades! " -gameforge.locale.monster_chat_11004_17 = " Habilidades? Puedes ascender al rango de un maestro, se extiende aleatoriamente entre los niveles 17 y 21. " -gameforge.locale.monster_chat_11004_18 = " Quieres convertirte en un gran maestro? Entonces necesitas un Manual de Habilidad especial! " -gameforge.locale.monster_chat_11004_19 = " En cuanto hayas terminado de leer el Manual de Habilidad, ste desaparece! " -gameforge.locale.monster_chat_11004_2 = " Todos los guerreros a partir del nivel 5, escuchadme! " -gameforge.locale.monster_chat_11004_20 = " Quieres leer el Manual de Habilidad otra vez? Para poder hacerlo, debes esperar un da. " -gameforge.locale.monster_chat_11004_21 = " Aumenta tu inteligencia para mejorar tus habilidades Sura! " -gameforge.locale.monster_chat_11004_22 = " Experimenta el poder de un Sura en combate! " -gameforge.locale.monster_chat_11004_23 = " Sabes dnde est el templo de la secta misteriosa? Est en medio del Valle de Seungryong! " -gameforge.locale.monster_chat_11004_24 = " Las cuevas de araas han aparecido otra vez! Estn en el desierto Yongbi! " -gameforge.locale.monster_chat_11004_25 = " Finaliza tus misiones y utiliza las recompensas para mejorar! " -gameforge.locale.monster_chat_11004_26 = " Pesca? Suena genial! Ya has conseguido una caa y cebo de un pescador? " -gameforge.locale.monster_chat_11004_27 = " Quieres encontrar algo ms fuerte para cazar? Busca un portal! Ve a un rea de caza apropiada para tu nivel! " -gameforge.locale.monster_chat_11004_28 = " Ten cuidado de los enemigos de otros reinos. Nunca se sabe cuando te van a dar una pualada por la espalda. " -gameforge.locale.monster_chat_11004_29 = " Quieres restaurar tus habilidades? Ve con la anciana! Asegrate de llevar suficiente Yang! " -gameforge.locale.monster_chat_11004_3 = " Ve a entrenar con el maestro asesino si quieres ser conocido como un poderoso guerrero ofensivo! " -gameforge.locale.monster_chat_11004_30 = " Aspira al rango de maestro perfecto! Es el nico modo en el que puedes convertirte en un hroe verdadero! " -gameforge.locale.monster_chat_11004_31 = " Si quieres ir a otro campo de batalla o ciudad, busca a los ancianos en el continente. " -gameforge.locale.monster_chat_11004_4 = " Si quieres ser un experto en las habilidades del guerrero, ve y aprende del maestro del arte de la guerra. " -gameforge.locale.monster_chat_11004_5 = " Si quieres ser un Sura capaz de usar espadas mgicas, elige entrenamiento de armamento! " -gameforge.locale.monster_chat_11004_6 = " Elige el entrenamiento de magia negra si quieres ser experto usando hechizos negros! " -gameforge.locale.monster_chat_11004_7 = " El entrenamiento arquero est reservado para ninjas que han alcanzado el nivel 5! " -gameforge.locale.monster_chat_11004_8 = " Elige el entrenamiento de asesino si quieres ascender por las categoras secretas del Ninja! " -gameforge.locale.monster_chat_11004_9 = " Si quieres controlar batallas como el guerrero del Dios Dragn, elige el entrenamiento de la Fuerza Dragn! " -gameforge.locale.monster_chat_1105_1 = " El estado helado es bueno. " -gameforge.locale.monster_chat_1105_2 = " La montaa Sohan es sin duda la mejor. " -gameforge.locale.monster_chat_1105_3 = " Qu buen tiempo. " -gameforge.locale.monster_chat_1105_4 = " Sers exactamente como yo. " -gameforge.locale.monster_chat_1105_5 = " Puedes vivir para siempre, al menos hasta que el hielo se derrita. " -gameforge.locale.monster_chat_1105_6 = " Cmo crees que se sentir, cuando lentamente te conviertas en un pedazo de hielo? " -gameforge.locale.monster_chat_1106_1 = " Humanos... aqu?! " -gameforge.locale.monster_chat_1106_2 = " Cansado... pero suficientemente despierto para ti... " -gameforge.locale.monster_chat_1106_3 = " Alguien aqu, en mi colina? " -gameforge.locale.monster_chat_1106_4 = " No tienes sitio aqu! " -gameforge.locale.monster_chat_1106_5 = " Mejor retrocede! " -gameforge.locale.monster_chat_1106_6 = " Extrao... tan solitario? " -gameforge.locale.monster_chat_1191_1 = " Ha pasado mucho tiempo desde que vimos a un luchador experimentado aparecer por aqu. " -gameforge.locale.monster_chat_1191_2 = " Nada ms que hacer salvo esperar y abrillantar armas... " -gameforge.locale.monster_chat_1191_3 = " Tengo que trabajar en ellos? " +gameforge.locale.monster_chat_1038_6 = "[LC;2752] " +gameforge.locale.monster_chat_1039_1 = "[LC;2753] " +gameforge.locale.monster_chat_1039_2 = "[LC;2754] " +gameforge.locale.monster_chat_1039_3 = "[LC;2755] " +gameforge.locale.monster_chat_1039_4 = "[LC;2756] " +gameforge.locale.monster_chat_1039_5 = "[LC;2757] " +gameforge.locale.monster_chat_1039_6 = "[LC;2758] " +gameforge.locale.monster_chat_1040_1 = "[LC;2759] " +gameforge.locale.monster_chat_1040_2 = "[LC;2760] " +gameforge.locale.monster_chat_1040_3 = "[LC;2761] " +gameforge.locale.monster_chat_1040_4 = "[LC;2762] " +gameforge.locale.monster_chat_1040_5 = "[LC;2763] " +gameforge.locale.monster_chat_1040_6 = "[LC;2764] " +gameforge.locale.monster_chat_1041_1 = "[LC;2765] " +gameforge.locale.monster_chat_1041_2 = "[LC;2766] " +gameforge.locale.monster_chat_1041_3 = "[LC;2767] " +gameforge.locale.monster_chat_1041_4 = "[LC;2768] " +gameforge.locale.monster_chat_1041_5 = "[LC;2769] " +gameforge.locale.monster_chat_1041_6 = "[LC;2770] " +gameforge.locale.monster_chat_1091_1 = "[LC;2771] " +gameforge.locale.monster_chat_1091_2 = "[LC;2772] " +gameforge.locale.monster_chat_1091_3 = "[LC;2773] " +gameforge.locale.monster_chat_1091_4 = "[LC;2774] " +gameforge.locale.monster_chat_1091_5 = "[LC;2775] " +gameforge.locale.monster_chat_1091_6 = "[LC;2776] " +gameforge.locale.monster_chat_1093_1 = "[LC;2777] " +gameforge.locale.monster_chat_1093_2 = "[LC;2778] " +gameforge.locale.monster_chat_1093_3 = "[LC;2779] " +gameforge.locale.monster_chat_1093_4 = "[LC;2780] " +gameforge.locale.monster_chat_1093_5 = "[LC;2781] " +gameforge.locale.monster_chat_1093_6 = "[LC;2782] " +gameforge.locale.monster_chat_11000_1 = "[LC;2783] " +gameforge.locale.monster_chat_11000_10 = "[LC;2784] " +gameforge.locale.monster_chat_11000_11 = "[LC;2785] " +gameforge.locale.monster_chat_11000_12 = "[LC;2786] " +gameforge.locale.monster_chat_11000_13 = "[LC;2787] " +gameforge.locale.monster_chat_11000_14 = "[LC;2788] " +gameforge.locale.monster_chat_11000_15 = "[LC;2789] " +gameforge.locale.monster_chat_11000_16 = "[LC;2790] " +gameforge.locale.monster_chat_11000_17 = "[LC;2791] " +gameforge.locale.monster_chat_11000_18 = "[LC;2823] " +gameforge.locale.monster_chat_11000_19 = "[LC;2824] " +gameforge.locale.monster_chat_11000_2 = "[LC;2825] " +gameforge.locale.monster_chat_11000_20 = "[LC;2826] " +gameforge.locale.monster_chat_11000_21 = "[LC;2796] " +gameforge.locale.monster_chat_11000_22 = "[LC;2797] " +gameforge.locale.monster_chat_11000_23 = "[LC;2798] " +gameforge.locale.monster_chat_11000_24 = "[LC;2861] " +gameforge.locale.monster_chat_11000_25 = "[LC;2800] " +gameforge.locale.monster_chat_11000_26 = "[LC;2863] " +gameforge.locale.monster_chat_11000_27 = "[LC;2802] " +gameforge.locale.monster_chat_11000_28 = "[LC;2865] " +gameforge.locale.monster_chat_11000_29 = "[LC;2866] " +gameforge.locale.monster_chat_11000_3 = "[LC;2867] " +gameforge.locale.monster_chat_11000_30 = "[LC;2868] " +gameforge.locale.monster_chat_11000_31 = "[LC;2869] " +gameforge.locale.monster_chat_11000_4 = "[LC;2839] " +gameforge.locale.monster_chat_11000_5 = "[LC;2871] " +gameforge.locale.monster_chat_11000_6 = "[LC;2872] " +gameforge.locale.monster_chat_11000_7 = "[LC;2842] " +gameforge.locale.monster_chat_11000_8 = "[LC;2812] " +gameforge.locale.monster_chat_11000_9 = "[LC;2844] " +gameforge.locale.monster_chat_11002_1 = "[LC;2814] " +gameforge.locale.monster_chat_11002_10 = "[LC;2815] " +gameforge.locale.monster_chat_11002_11 = "[LC;2816] " +gameforge.locale.monster_chat_11002_12 = "[LC;2817] " +gameforge.locale.monster_chat_11002_13 = "[LC;2818] " +gameforge.locale.monster_chat_11002_14 = "[LC;2850] " +gameforge.locale.monster_chat_11002_15 = "[LC;2820] " +gameforge.locale.monster_chat_11002_16 = "[LC;2790] " +gameforge.locale.monster_chat_11002_17 = "[LC;2791] " +gameforge.locale.monster_chat_11002_18 = "[LC;2823] " +gameforge.locale.monster_chat_11002_19 = "[LC;2824] " +gameforge.locale.monster_chat_11002_2 = "[LC;2825] " +gameforge.locale.monster_chat_11002_20 = "[LC;2826] " +gameforge.locale.monster_chat_11002_21 = "[LC;2796] " +gameforge.locale.monster_chat_11002_22 = "[LC;2797] " +gameforge.locale.monster_chat_11002_23 = "[LC;2798] " +gameforge.locale.monster_chat_11002_24 = "[LC;2861] " +gameforge.locale.monster_chat_11002_25 = "[LC;2800] " +gameforge.locale.monster_chat_11002_26 = "[LC;2863] " +gameforge.locale.monster_chat_11002_27 = "[LC;2802] " +gameforge.locale.monster_chat_11002_28 = "[LC;2865] " +gameforge.locale.monster_chat_11002_29 = "[LC;2866] " +gameforge.locale.monster_chat_11002_3 = "[LC;2867] " +gameforge.locale.monster_chat_11002_30 = "[LC;2868] " +gameforge.locale.monster_chat_11002_31 = "[LC;2869] " +gameforge.locale.monster_chat_11002_4 = "[LC;2839] " +gameforge.locale.monster_chat_11002_5 = "[LC;2871] " +gameforge.locale.monster_chat_11002_6 = "[LC;2872] " +gameforge.locale.monster_chat_11002_7 = "[LC;2842] " +gameforge.locale.monster_chat_11002_8 = "[LC;2812] " +gameforge.locale.monster_chat_11002_9 = "[LC;2844] " +gameforge.locale.monster_chat_11004_1 = "[LC;2845] " +gameforge.locale.monster_chat_11004_10 = "[LC;2846] " +gameforge.locale.monster_chat_11004_11 = "[LC;2847] " +gameforge.locale.monster_chat_11004_12 = "[LC;2848] " +gameforge.locale.monster_chat_11004_13 = "[LC;2849] " +gameforge.locale.monster_chat_11004_14 = "[LC;2850] " +gameforge.locale.monster_chat_11004_15 = "[LC;2820] " +gameforge.locale.monster_chat_11004_16 = "[LC;2790] " +gameforge.locale.monster_chat_11004_17 = "[LC;2791] " +gameforge.locale.monster_chat_11004_18 = "[LC;2823] " +gameforge.locale.monster_chat_11004_19 = "[LC;2824] " +gameforge.locale.monster_chat_11004_2 = "[LC;2825] " +gameforge.locale.monster_chat_11004_20 = "[LC;2857] " +gameforge.locale.monster_chat_11004_21 = "[LC;2796] " +gameforge.locale.monster_chat_11004_22 = "[LC;2859] " +gameforge.locale.monster_chat_11004_23 = "[LC;2798] " +gameforge.locale.monster_chat_11004_24 = "[LC;2861] " +gameforge.locale.monster_chat_11004_25 = "[LC;2800] " +gameforge.locale.monster_chat_11004_26 = "[LC;2863] " +gameforge.locale.monster_chat_11004_27 = "[LC;2802] " +gameforge.locale.monster_chat_11004_28 = "[LC;2865] " +gameforge.locale.monster_chat_11004_29 = "[LC;2866] " +gameforge.locale.monster_chat_11004_3 = "[LC;2867] " +gameforge.locale.monster_chat_11004_30 = "[LC;2868] " +gameforge.locale.monster_chat_11004_31 = "[LC;2869] " +gameforge.locale.monster_chat_11004_4 = "[LC;2839] " +gameforge.locale.monster_chat_11004_5 = "[LC;2871] " +gameforge.locale.monster_chat_11004_6 = "[LC;2872] " +gameforge.locale.monster_chat_11004_7 = "[LC;2842] " +gameforge.locale.monster_chat_11004_8 = "[LC;2874] " +gameforge.locale.monster_chat_11004_9 = "[LC;2813] " +gameforge.locale.monster_chat_1105_1 = "[LC;2876] " +gameforge.locale.monster_chat_1105_2 = "[LC;2877] " +gameforge.locale.monster_chat_1105_3 = "[LC;2878] " +gameforge.locale.monster_chat_1105_4 = "[LC;2879] " +gameforge.locale.monster_chat_1105_5 = "[LC;2880] " +gameforge.locale.monster_chat_1105_6 = "[LC;2881] " +gameforge.locale.monster_chat_1106_1 = "[LC;2882] " +gameforge.locale.monster_chat_1106_2 = "[LC;2883] " +gameforge.locale.monster_chat_1106_3 = "[LC;2884] " +gameforge.locale.monster_chat_1106_4 = "[LC;2885] " +gameforge.locale.monster_chat_1106_5 = "[LC;2886] " +gameforge.locale.monster_chat_1106_6 = "[LC;2887] " +gameforge.locale.monster_chat_1191_1 = "[LC;2888] " +gameforge.locale.monster_chat_1191_2 = "[LC;2889] " +gameforge.locale.monster_chat_1191_3 = "[LC;2890] " gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Falta algo. No estoy entretenida. " -gameforge.locale.monster_chat_1191_6 = " Voy a acabar con el ltimo dolor que has sentido nunca! " -gameforge.locale.monster_chat_1301_1 = " Un cuellolargo...! " -gameforge.locale.monster_chat_1301_2 = " Tu plida piel va a palidecer aun ms en un minuto. " -gameforge.locale.monster_chat_1301_3 = " Quieres pelear conmibo? Bien! " -gameforge.locale.monster_chat_1301_4 = " Me has atacado! Pweck! No se te puede permitir sobrevivir! " -gameforge.locale.monster_chat_1301_5 = " Dbil, humano dbil! " -gameforge.locale.monster_chat_1301_6 = " Veamos cunto puedes aguantar! " -gameforge.locale.monster_chat_1302_1 = " Irte? Ni lo pienses. " -gameforge.locale.monster_chat_1302_2 = " Bien... Acrcate... Pwiehk! " -gameforge.locale.monster_chat_1302_3 = " La espada est agitndose en mi mano. Pwiehk! " -gameforge.locale.monster_chat_1302_4 = " No sobrevivirs a este encuentro! " -gameforge.locale.monster_chat_1302_5 = " Aqu va mi espada! " -gameforge.locale.monster_chat_1302_6 = " Doloroso, no? (risotada) " -gameforge.locale.monster_chat_1303_1 = " Incluso la hierba sobre la que estabas parado, puede matar accidentalmente. " -gameforge.locale.monster_chat_1303_2 = " Ten cuidado con la hierba. " -gameforge.locale.monster_chat_1303_3 = " Bien. Ven a m. (risotada) " -gameforge.locale.monster_chat_1303_4 = " Osas acercarte a m? Bien.. entonces puedes vivir con las consecuencias! " -gameforge.locale.monster_chat_1303_5 = " Muere! Muere! " -gameforge.locale.monster_chat_1303_6 = " Te arrepientes de haber venido? " -gameforge.locale.monster_chat_1305_1 = " Quin me derrotar? " -gameforge.locale.monster_chat_1305_2 = " T? Quieres pelear? " -gameforge.locale.monster_chat_1305_3 = " Ven aqu si quieres! " -gameforge.locale.monster_chat_1305_4 = " No ests pensando en huir, no? " -gameforge.locale.monster_chat_1305_5 = " Has infravalorado el alcance de mi espada. " -gameforge.locale.monster_chat_1305_6 = " Asustado? (risotada) " -gameforge.locale.monster_chat_1901_1 = " A quin transformar hoy? " -gameforge.locale.monster_chat_1901_2 = " Oh, me gustas... " -gameforge.locale.monster_chat_1901_3 = " Qu te parece? Mi querida diversin... " -gameforge.locale.monster_chat_1901_4 = " Eh! Hazlo bien y no corras como un cobarde. " -gameforge.locale.monster_chat_1901_5 = " La visin de m ha hecho ya que un escalofro recorra tu espina dorsal? " -gameforge.locale.monster_chat_1901_6 = " No quieres gritar un poco? (risotada) " -gameforge.locale.monster_chat_20001_1 = " Pareces nervioso... Note preocupes que no explotar. " -gameforge.locale.monster_chat_20001_2 = " A veces, slo quiero dar un paseo. " -gameforge.locale.monster_chat_20001_3 = " Es tan aburrido. Incluso mis nietos ya no me visitan. " -gameforge.locale.monster_chat_20001_4 = " Cuando te haces viejo, necesitas a otras personas. " -gameforge.locale.monster_chat_20001_5 = " Mis mejores das se han ido. " -gameforge.locale.monster_chat_20002_1 = " El sol es tan clido. " -gameforge.locale.monster_chat_20002_2 = " Magnfico tiempo para conseguir que un trapo mojado se seque, no? " -gameforge.locale.monster_chat_20002_3 = " Dnde est ese perezoso bueno para nada de marido? " -gameforge.locale.monster_chat_20002_4 = " Se dice a s mismo padre y no se avergenza de sus malos hbitos, incluso delante de sus nios! " -gameforge.locale.monster_chat_20002_5 = " Los libros son libros. No gana dinero. Slo lee libros. " -gameforge.locale.monster_chat_20003_1 = " Oooh, dududu, beb. Has dormido bien? " -gameforge.locale.monster_chat_20003_2 = " Sonres como un pequeo ngel. " -gameforge.locale.monster_chat_20003_3 = " Tu mam es tan feliz porque ests sano. " -gameforge.locale.monster_chat_20003_4 = " Otra vez quieres algo de atencin? Tienes hambre? " -gameforge.locale.monster_chat_20003_5 = " Buen chico... Duerme, mi nio, duerme. " -gameforge.locale.monster_chat_20004_1 = " Un da cualquiera. " -gameforge.locale.monster_chat_20004_2 = " Dnde voy a conseguir algo de comida hoy? " -gameforge.locale.monster_chat_20004_3 = " Es siempre lo mismo con esos portadores de espada. " -gameforge.locale.monster_chat_20004_4 = " Veamos. Quiz debera ir al restaurante de Octavio. " -gameforge.locale.monster_chat_20004_5 = " Oh, por cierto, parece que que no hay ms guerra... " -gameforge.locale.monster_chat_20005_1 = " El alma del maestro alfarero corre por las yemas de sus dedos. " -gameforge.locale.monster_chat_20005_2 = " An cuando el pas era un caos, se podan encontrar luchadores por todas partes. " -gameforge.locale.monster_chat_20005_3 = " Todo el mundo quiere luchar. " -gameforge.locale.monster_chat_20005_4 = " Rezo por un mundo tranquilo y pacfico. " -gameforge.locale.monster_chat_20005_5 = " Eh, t, tmate un minuto para relajarte y pensar... " -gameforge.locale.monster_chat_20006_1 = " Oh Dios mo, qu debo hacer? " -gameforge.locale.monster_chat_20006_2 = " No puedo encontrar el ms mnimo indicio de mi hermano, pero l prometo que estara aqu. " -gameforge.locale.monster_chat_20006_3 = " Y ahora, todo lo que veo aqu son luchadores con espadas. " -gameforge.locale.monster_chat_20006_4 = " Echo de menos a mi hermano. " -gameforge.locale.monster_chat_20006_5 = " Alguien ha visto a mi hermano? " -gameforge.locale.monster_chat_20007_1 = " Hm, es una carne realmente fresca! " -gameforge.locale.monster_chat_20007_2 = " Es bueno que la gente coma ms carne ahora. " -gameforge.locale.monster_chat_20007_3 = " Los negocios van bien, pero la carne an es poco frecuente. " -gameforge.locale.monster_chat_20007_4 = " Cundo va a llegar la carne que pedimos? " -gameforge.locale.monster_chat_20007_5 = " Si no llega a tiempo, tendremos que ir a cazar. " -gameforge.locale.monster_chat_20008_1 = " Espero que los clientes vengan en tropel ya que el tiempo es tan bueno... " -gameforge.locale.monster_chat_20008_2 = " Seguro que el perro vago vendr pronto, y querr algo de comer. " -gameforge.locale.monster_chat_20008_3 = " Oh Dios mo, qu hombre tan pobre! " -gameforge.locale.monster_chat_20008_4 = " Sola ser un gran guerrero. " -gameforge.locale.monster_chat_20008_5 = " Me pregunto por qu no lucha ms. " -gameforge.locale.monster_chat_20009_1 = " Estos jovenzuelos... tan animados y llenos de dinamismo! " -gameforge.locale.monster_chat_20009_2 = " Los guerreros se ven mucho mejor cuando llevan armas. " -gameforge.locale.monster_chat_20009_3 = " Esta mente asesina es algo que todo el mundo tiene hoy en da. " -gameforge.locale.monster_chat_20009_4 = " Controla tu corazn, enfoca tus pensamientos y tranquiliza tu alma. " -gameforge.locale.monster_chat_20009_5 = " No existe ninguna receta infalible para la felicidad, pero s algunas normas simples que puedes seguir. " -gameforge.locale.monster_chat_20010_1 = " Te traje un gran objeto! " -gameforge.locale.monster_chat_20010_2 = " Mercancas de pases lejanos, piezas extraordinarias! " -gameforge.locale.monster_chat_20010_3 = " Venid aqu! Todo el mundo, venid! " -gameforge.locale.monster_chat_20010_4 = " Vamos, gente, comprad! No tendris la oportunidad otra vez! " -gameforge.locale.monster_chat_20010_5 = " Argh, por qu hay tantos ladrones aqu? " -gameforge.locale.monster_chat_20011_1 = " Son tan secos estos das... " -gameforge.locale.monster_chat_20011_2 = " La cosecha del cereal no es tan buena como sola ser. " -gameforge.locale.monster_chat_20011_3 = " Por qu no florecen ms los campos? " -gameforge.locale.monster_chat_20011_4 = " El grano est seco y sabe a podrido. " -gameforge.locale.monster_chat_20011_5 = " Es una mala seal. La labranza es la base de nuestra vida. " -gameforge.locale.monster_chat_20012_1 = " Pastel de arroz! Delicioso pastel de arroz! " -gameforge.locale.monster_chat_20012_2 = " Vendo pastel de arroz dulce! " -gameforge.locale.monster_chat_20012_3 = " S, los negocios han sido bastante malos ltimamente. " -gameforge.locale.monster_chat_20012_4 = " Quiz deba intentarlo en otra ciudad. " -gameforge.locale.monster_chat_20012_5 = " Pero hay tantos tigres... " -gameforge.locale.monster_chat_20013_1 = " En das como esos, estar en un barco es lo mejor que puede pasarte. " -gameforge.locale.monster_chat_20013_2 = " Tiempo perfecto para pescar! " -gameforge.locale.monster_chat_20013_3 = " Ahora solo falta un nudo... Listo! Ningn pez ser capaz de morder este anzuelo. " -gameforge.locale.monster_chat_20013_4 = " El maldito oso arruin mi caa! " -gameforge.locale.monster_chat_20013_5 = " Debera remendar otra vez mis redes. " -gameforge.locale.monster_chat_20014_1 = " Uh! " -gameforge.locale.monster_chat_20014_2 = " No te preocupes por m; as es como soy. " -gameforge.locale.monster_chat_20014_3 = " Jaaaaa! " -gameforge.locale.monster_chat_20014_4 = " Qu debo hacer para que ella... Oh no, qu acabo de decir? " -gameforge.locale.monster_chat_20014_5 = " Al fin y al cabo, no puedo ser valiente. " -gameforge.locale.monster_chat_20015_1 = " Este hacha me ha servido bien durante 20 aos. " -gameforge.locale.monster_chat_20015_2 = " An est afilada, aunque quiz no es tan buena como sola ser. " -gameforge.locale.monster_chat_20015_3 = " Quiero usarla y reforzarla. " -gameforge.locale.monster_chat_20015_4 = " Pero necesito piedras llenas de minerales para eso. " -gameforge.locale.monster_chat_20015_5 = " Pero dnde debera conseguirlas? " -gameforge.locale.monster_chat_20016_1 = " Los clientes vienen en tropel. " -gameforge.locale.monster_chat_20016_2 = " Espero estar listo a tiempo. " -gameforge.locale.monster_chat_20016_3 = " Golpe tras golpe y no se queja... " -gameforge.locale.monster_chat_20016_4 = " As debe sonar un martillo! " -gameforge.locale.monster_chat_20016_5 = " Qu calor hace aqu. " -gameforge.locale.monster_chat_20017_1 = " No tengo ganas de tocar un instrumento. " -gameforge.locale.monster_chat_20017_2 = " El estado de mi instrumento es realmente deplorable. " -gameforge.locale.monster_chat_20017_3 = " Quizs debera compararme otro instrumento? " -gameforge.locale.monster_chat_20017_4 = " Mi instrumento est viejo y usado... Adoro las cosas viejas! " -gameforge.locale.monster_chat_20017_5 = " Tengo que encontrar urgentemente un remplazo para las cuerdas rotas. " -gameforge.locale.monster_chat_20018_1 = " Estoy tan ocupado! " -gameforge.locale.monster_chat_20018_2 = " Cada da, tenemos nueva gente herida. " -gameforge.locale.monster_chat_20018_3 = " No hay tiempo para la diversin personal! " -gameforge.locale.monster_chat_20018_4 = " Y nos estamos quedando sin medicina. " -gameforge.locale.monster_chat_20018_5 = " Espero que alguien pueda ir y conseguir algunos ingredientes para la medicina. " -gameforge.locale.monster_chat_20019_1 = " Durante 30 aos, he estado vagando por las montaas con mi arco. " -gameforge.locale.monster_chat_20019_2 = " Con esto, mantuve a mi esposa y cri tres hijos. " -gameforge.locale.monster_chat_20019_3 = " Es una vida dura, pero vale la pena. " -gameforge.locale.monster_chat_20019_4 = " Pero ahora, la cuerda del arco se rompi y no puedo cazar ms. No puedo alimentar as a mi familia! " -gameforge.locale.monster_chat_20019_5 = " Si no puedo reparar este arco, tendr que comprar uno nuevo. Pero no tengo suficiente dinero para hacerlo. " -gameforge.locale.monster_chat_20020_1 = " Eh, qu ests mirando? " -gameforge.locale.monster_chat_20020_2 = " Vete de aqu! " -gameforge.locale.monster_chat_20020_3 = " Oh, durante cunto tendr que esconderme? " -gameforge.locale.monster_chat_20020_4 = " Morir olvidado en algn sitio? " -gameforge.locale.monster_chat_20020_5 = " Aaaah, espero que alguien me ayude... " -gameforge.locale.monster_chat_20021_1 = " El da de hoy va a acabar exactamente como otro da cualquiera. " -gameforge.locale.monster_chat_20021_2 = " Qu pudo hacer ahora, uh? " -gameforge.locale.monster_chat_20021_3 = " Nunca pens que acabara as. " -gameforge.locale.monster_chat_20021_4 = " An no puedo creer que ya no est aqu nunca ms. " -gameforge.locale.monster_chat_20021_5 = " No se mereca eso. " -gameforge.locale.monster_chat_20022_1 = " Otro gran da. " -gameforge.locale.monster_chat_20022_2 = " El marido de Ariyoung ha desparecido. " -gameforge.locale.monster_chat_20022_3 = " Quise ayudar, pero esta tenacidad... " -gameforge.locale.monster_chat_20022_4 = " Si se hubiera casado conmigo, podra haber dejado atrs su aburrida vida. " -gameforge.locale.monster_chat_20022_5 = " Quiz debera haber expresado mejor mis sentimientos por ella. " -gameforge.locale.monster_chat_20023_1 = " Oh no! Qu har si mi mujer lo descubre? " -gameforge.locale.monster_chat_20023_2 = " Si tan slo pudiera vivir de leer libros! " -gameforge.locale.monster_chat_20023_3 = " Los libros son tan misteriosos. " -gameforge.locale.monster_chat_20023_4 = " No puedo vivir as para siempre, pero... " -gameforge.locale.monster_chat_20023_5 = " Espero que pueda hacer algo por mi mujer, pero... " -gameforge.locale.monster_chat_20024_1 = " Vamos, pon algo de esfuerzo en ello! " -gameforge.locale.monster_chat_20024_2 = " Qu ests haciendo? No puedes darte prisa? " -gameforge.locale.monster_chat_20024_3 = " Imagnate como un guerrero maneja su espada y hazlo exactamente igual! " -gameforge.locale.monster_chat_20024_4 = " Dnde est este idiota? Dnde est ahora? " -gameforge.locale.monster_chat_20024_5 = " Este perro! No eres hombre! Ja! " -gameforge.locale.monster_chat_2091_1 = " Corta, corta... pelo, cuellos... " -gameforge.locale.monster_chat_2091_2 = " Tengo algo para ti: el suelo eterno! " -gameforge.locale.monster_chat_2091_3 = " Respira profundamente. No te preocupes, que es solo veneno! " -gameforge.locale.monster_chat_2091_4 = " Voy a dejar solo tu cara! sta ser un bonito adorno... " +gameforge.locale.monster_chat_1191_5 = "[LC;2892] " +gameforge.locale.monster_chat_1191_6 = "[LC;2893] " +gameforge.locale.monster_chat_1301_1 = "[LC;2894] " +gameforge.locale.monster_chat_1301_2 = "[LC;2895] " +gameforge.locale.monster_chat_1301_3 = "[LC;2896] " +gameforge.locale.monster_chat_1301_4 = "[LC;2897] " +gameforge.locale.monster_chat_1301_5 = "[LC;2898] " +gameforge.locale.monster_chat_1301_6 = "[LC;2899] " +gameforge.locale.monster_chat_1302_1 = "[LC;2900] " +gameforge.locale.monster_chat_1302_2 = "[LC;2901] " +gameforge.locale.monster_chat_1302_3 = "[LC;2902] " +gameforge.locale.monster_chat_1302_4 = "[LC;2903] " +gameforge.locale.monster_chat_1302_5 = "[LC;2904] " +gameforge.locale.monster_chat_1302_6 = "[LC;2905] " +gameforge.locale.monster_chat_1303_1 = "[LC;2906] " +gameforge.locale.monster_chat_1303_2 = "[LC;2907] " +gameforge.locale.monster_chat_1303_3 = "[LC;2908] " +gameforge.locale.monster_chat_1303_4 = "[LC;2909] " +gameforge.locale.monster_chat_1303_5 = "[LC;2910] " +gameforge.locale.monster_chat_1303_6 = "[LC;2911] " +gameforge.locale.monster_chat_1305_1 = "[LC;2912] " +gameforge.locale.monster_chat_1305_2 = "[LC;2913] " +gameforge.locale.monster_chat_1305_3 = "[LC;2914] " +gameforge.locale.monster_chat_1305_4 = "[LC;2915] " +gameforge.locale.monster_chat_1305_5 = "[LC;2916] " +gameforge.locale.monster_chat_1305_6 = "[LC;2917] " +gameforge.locale.monster_chat_1901_1 = "[LC;2918] " +gameforge.locale.monster_chat_1901_2 = "[LC;2919] " +gameforge.locale.monster_chat_1901_3 = "[LC;2920] " +gameforge.locale.monster_chat_1901_4 = "[LC;2921] " +gameforge.locale.monster_chat_1901_5 = "[LC;2922] " +gameforge.locale.monster_chat_1901_6 = "[LC;2923] " +gameforge.locale.monster_chat_20001_1 = "[LC;2924] " +gameforge.locale.monster_chat_20001_2 = "[LC;2925] " +gameforge.locale.monster_chat_20001_3 = "[LC;2926] " +gameforge.locale.monster_chat_20001_4 = "[LC;2927] " +gameforge.locale.monster_chat_20001_5 = "[LC;2928] " +gameforge.locale.monster_chat_20002_1 = "[LC;2929] " +gameforge.locale.monster_chat_20002_2 = "[LC;2930] " +gameforge.locale.monster_chat_20002_3 = "[LC;2931] " +gameforge.locale.monster_chat_20002_4 = "[LC;2932] " +gameforge.locale.monster_chat_20002_5 = "[LC;2933] " +gameforge.locale.monster_chat_20003_1 = "[LC;2934] " +gameforge.locale.monster_chat_20003_2 = "[LC;2935] " +gameforge.locale.monster_chat_20003_3 = "[LC;2936] " +gameforge.locale.monster_chat_20003_4 = "[LC;2937] " +gameforge.locale.monster_chat_20003_5 = "[LC;2938] " +gameforge.locale.monster_chat_20004_1 = "[LC;2939] " +gameforge.locale.monster_chat_20004_2 = "[LC;2940] " +gameforge.locale.monster_chat_20004_3 = "[LC;2941] " +gameforge.locale.monster_chat_20004_4 = "[LC;2942] " +gameforge.locale.monster_chat_20004_5 = "[LC;2943] " +gameforge.locale.monster_chat_20005_1 = "[LC;2944] " +gameforge.locale.monster_chat_20005_2 = "[LC;2945] " +gameforge.locale.monster_chat_20005_3 = "[LC;2946] " +gameforge.locale.monster_chat_20005_4 = "[LC;2947] " +gameforge.locale.monster_chat_20005_5 = "[LC;2948] " +gameforge.locale.monster_chat_20006_1 = "[LC;2949] " +gameforge.locale.monster_chat_20006_2 = "[LC;2950] " +gameforge.locale.monster_chat_20006_3 = "[LC;2951] " +gameforge.locale.monster_chat_20006_4 = "[LC;2952] " +gameforge.locale.monster_chat_20006_5 = "[LC;2953] " +gameforge.locale.monster_chat_20007_1 = "[LC;2954] " +gameforge.locale.monster_chat_20007_2 = "[LC;2955] " +gameforge.locale.monster_chat_20007_3 = "[LC;2956] " +gameforge.locale.monster_chat_20007_4 = "[LC;2957] " +gameforge.locale.monster_chat_20007_5 = "[LC;2958] " +gameforge.locale.monster_chat_20008_1 = "[LC;2959] " +gameforge.locale.monster_chat_20008_2 = "[LC;2960] " +gameforge.locale.monster_chat_20008_3 = "[LC;2961] " +gameforge.locale.monster_chat_20008_4 = "[LC;2962] " +gameforge.locale.monster_chat_20008_5 = "[LC;2963] " +gameforge.locale.monster_chat_20009_1 = "[LC;2964] " +gameforge.locale.monster_chat_20009_2 = "[LC;2965] " +gameforge.locale.monster_chat_20009_3 = "[LC;2966] " +gameforge.locale.monster_chat_20009_4 = "[LC;2967] " +gameforge.locale.monster_chat_20009_5 = "[LC;2968] " +gameforge.locale.monster_chat_20010_1 = "[LC;2969] " +gameforge.locale.monster_chat_20010_2 = "[LC;2970] " +gameforge.locale.monster_chat_20010_3 = "[LC;2971] " +gameforge.locale.monster_chat_20010_4 = "[LC;2972] " +gameforge.locale.monster_chat_20010_5 = "[LC;2973] " +gameforge.locale.monster_chat_20011_1 = "[LC;2974] " +gameforge.locale.monster_chat_20011_2 = "[LC;2975] " +gameforge.locale.monster_chat_20011_3 = "[LC;2976] " +gameforge.locale.monster_chat_20011_4 = "[LC;2977] " +gameforge.locale.monster_chat_20011_5 = "[LC;2978] " +gameforge.locale.monster_chat_20012_1 = "[LC;2979] " +gameforge.locale.monster_chat_20012_2 = "[LC;2980] " +gameforge.locale.monster_chat_20012_3 = "[LC;2981] " +gameforge.locale.monster_chat_20012_4 = "[LC;2982] " +gameforge.locale.monster_chat_20012_5 = "[LC;2983] " +gameforge.locale.monster_chat_20013_1 = "[LC;2984] " +gameforge.locale.monster_chat_20013_2 = "[LC;2985] " +gameforge.locale.monster_chat_20013_3 = "[LC;2986] " +gameforge.locale.monster_chat_20013_4 = "[LC;2987] " +gameforge.locale.monster_chat_20013_5 = "[LC;2988] " +gameforge.locale.monster_chat_20014_1 = "[LC;2989] " +gameforge.locale.monster_chat_20014_2 = "[LC;2990] " +gameforge.locale.monster_chat_20014_3 = "[LC;2991] " +gameforge.locale.monster_chat_20014_4 = "[LC;2992] " +gameforge.locale.monster_chat_20014_5 = "[LC;2993] " +gameforge.locale.monster_chat_20015_1 = "[LC;2994] " +gameforge.locale.monster_chat_20015_2 = "[LC;2995] " +gameforge.locale.monster_chat_20015_3 = "[LC;2996] " +gameforge.locale.monster_chat_20015_4 = "[LC;2997] " +gameforge.locale.monster_chat_20015_5 = "[LC;2998] " +gameforge.locale.monster_chat_20016_1 = "[LC;2999] " +gameforge.locale.monster_chat_20016_2 = "[LC;3000] " +gameforge.locale.monster_chat_20016_3 = "[LC;3001] " +gameforge.locale.monster_chat_20016_4 = "[LC;3002] " +gameforge.locale.monster_chat_20016_5 = "[LC;3003] " +gameforge.locale.monster_chat_20017_1 = "[LC;3004] " +gameforge.locale.monster_chat_20017_2 = "[LC;3005] " +gameforge.locale.monster_chat_20017_3 = "[LC;3006] " +gameforge.locale.monster_chat_20017_4 = "[LC;3007] " +gameforge.locale.monster_chat_20017_5 = "[LC;3008] " +gameforge.locale.monster_chat_20018_1 = "[LC;3009] " +gameforge.locale.monster_chat_20018_2 = "[LC;3010] " +gameforge.locale.monster_chat_20018_3 = "[LC;3011] " +gameforge.locale.monster_chat_20018_4 = "[LC;3012] " +gameforge.locale.monster_chat_20018_5 = "[LC;3013] " +gameforge.locale.monster_chat_20019_1 = "[LC;3014] " +gameforge.locale.monster_chat_20019_2 = "[LC;3015] " +gameforge.locale.monster_chat_20019_3 = "[LC;3016] " +gameforge.locale.monster_chat_20019_4 = "[LC;3017] " +gameforge.locale.monster_chat_20019_5 = "[LC;3018] " +gameforge.locale.monster_chat_20020_1 = "[LC;3019] " +gameforge.locale.monster_chat_20020_2 = "[LC;3020] " +gameforge.locale.monster_chat_20020_3 = "[LC;3021] " +gameforge.locale.monster_chat_20020_4 = "[LC;3022] " +gameforge.locale.monster_chat_20020_5 = "[LC;3023] " +gameforge.locale.monster_chat_20021_1 = "[LC;3024] " +gameforge.locale.monster_chat_20021_2 = "[LC;3025] " +gameforge.locale.monster_chat_20021_3 = "[LC;3026] " +gameforge.locale.monster_chat_20021_4 = "[LC;3027] " +gameforge.locale.monster_chat_20021_5 = "[LC;3028] " +gameforge.locale.monster_chat_20022_1 = "[LC;3029] " +gameforge.locale.monster_chat_20022_2 = "[LC;3030] " +gameforge.locale.monster_chat_20022_3 = "[LC;3031] " +gameforge.locale.monster_chat_20022_4 = "[LC;3032] " +gameforge.locale.monster_chat_20022_5 = "[LC;3033] " +gameforge.locale.monster_chat_20023_1 = "[LC;3034] " +gameforge.locale.monster_chat_20023_2 = "[LC;3035] " +gameforge.locale.monster_chat_20023_3 = "[LC;3036] " +gameforge.locale.monster_chat_20023_4 = "[LC;3037] " +gameforge.locale.monster_chat_20023_5 = "[LC;3038] " +gameforge.locale.monster_chat_20024_1 = "[LC;3039] " +gameforge.locale.monster_chat_20024_2 = "[LC;3040] " +gameforge.locale.monster_chat_20024_3 = "[LC;3041] " +gameforge.locale.monster_chat_20024_4 = "[LC;3042] " +gameforge.locale.monster_chat_20024_5 = "[LC;3043] " +gameforge.locale.monster_chat_2091_1 = "[LC;3044] " +gameforge.locale.monster_chat_2091_2 = "[LC;3045] " +gameforge.locale.monster_chat_2091_3 = "[LC;3046] " +gameforge.locale.monster_chat_2091_4 = "[LC;3047] " gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Envuelto en seda sers un aperitivo hermoso para ms tarde... " -gameforge.locale.monster_chat_2092_1 = " Ya no quedan muchos de nosotros. " -gameforge.locale.monster_chat_2092_2 = " No son las criaturas bpedas que se supone que gobiernan aqu. " -gameforge.locale.monster_chat_2092_3 = " Oh, parece que alguien fue atrapado en la tela de araa. " -gameforge.locale.monster_chat_2092_4 = " Soy pacfico. Pero no me gusta ser molestado. " -gameforge.locale.monster_chat_2092_5 = " Eso es todo lo que puedes ofrecer? " -gameforge.locale.monster_chat_2092_6 = " Nadie pude medirse conmigo! " -gameforge.locale.monster_chat_2104_1 = " Por qu los humanos son tan hmedos en su interior? Esto hace que mi espada se oxide. " -gameforge.locale.monster_chat_2104_2 = " Se ha secado ya el veneno de tu aguijn? " -gameforge.locale.monster_chat_2104_3 = " Qu te parece luchar? " -gameforge.locale.monster_chat_2104_4 = " Agotado ya por el calor? " -gameforge.locale.monster_chat_2104_5 = " Me gusta dejar a la gente atrs en el desierto. " -gameforge.locale.monster_chat_2104_6 = " Pobre de t, enterrado as en el desierto. " -gameforge.locale.monster_chat_2105_1 = " Voy a contarte un secreto - Odio la suciedad! " -gameforge.locale.monster_chat_2105_2 = " Hace mucho calor, no? " -gameforge.locale.monster_chat_2105_3 = " Este lugar es peligroso. " +gameforge.locale.monster_chat_2091_6 = "[LC;3049] " +gameforge.locale.monster_chat_2092_1 = "[LC;3050] " +gameforge.locale.monster_chat_2092_2 = "[LC;3051] " +gameforge.locale.monster_chat_2092_3 = "[LC;3052] " +gameforge.locale.monster_chat_2092_4 = "[LC;3053] " +gameforge.locale.monster_chat_2092_5 = "[LC;3054] " +gameforge.locale.monster_chat_2092_6 = "[LC;3055] " +gameforge.locale.monster_chat_2104_1 = "[LC;3056] " +gameforge.locale.monster_chat_2104_2 = "[LC;3057] " +gameforge.locale.monster_chat_2104_3 = "[LC;3058] " +gameforge.locale.monster_chat_2104_4 = "[LC;3059] " +gameforge.locale.monster_chat_2104_5 = "[LC;3060] " +gameforge.locale.monster_chat_2104_6 = "[LC;3061] " +gameforge.locale.monster_chat_2105_1 = "[LC;3062] " +gameforge.locale.monster_chat_2105_2 = "[LC;3063] " +gameforge.locale.monster_chat_2105_3 = "[LC;3064] " gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Voy a golpearte entre los ojos! " -gameforge.locale.monster_chat_2106_1 = " Parece que hay algo por aqu que puedo acribillar. " -gameforge.locale.monster_chat_2106_2 = " Oh s, puedo ver a mi siguiente presa. " -gameforge.locale.monster_chat_2106_3 = " (Risotada) Me gusta; me gusta mucho! " -gameforge.locale.monster_chat_2106_4 = " Ese de all est bien gordito. Es mo! " +gameforge.locale.monster_chat_2105_5 = "[LC;3066] " +gameforge.locale.monster_chat_2106_1 = "[LC;3067] " +gameforge.locale.monster_chat_2106_2 = "[LC;3068] " +gameforge.locale.monster_chat_2106_3 = "[LC;3069] " +gameforge.locale.monster_chat_2106_4 = "[LC;3070] " gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Me gusta el olor de la sangre. " -gameforge.locale.monster_chat_2107_1 = " (Balanceo) No hay mucho que hacer estos das. (balanceo) " -gameforge.locale.monster_chat_2107_2 = " Eh, esos estn realmente gordos! " -gameforge.locale.monster_chat_2107_3 = " Esto le gustar al lder... " +gameforge.locale.monster_chat_2106_6 = "[LC;3072] " +gameforge.locale.monster_chat_2107_1 = "[LC;3073] " +gameforge.locale.monster_chat_2107_2 = "[LC;3074] " +gameforge.locale.monster_chat_2107_3 = "[LC;3075] " gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Movmos las piernas. " -gameforge.locale.monster_chat_2107_6 = " Esta flecha es slo para ti. " -gameforge.locale.monster_chat_2108_1 = " Si consigo uno, yo... " -gameforge.locale.monster_chat_2108_2 = " Eh, por qu miras tras de t? " -gameforge.locale.monster_chat_2108_3 = " Crees que soy fcil de derrotar? Hm? " -gameforge.locale.monster_chat_2108_4 = " Muy mal que te hayas tenido que topar conmigo en el desierto! " -gameforge.locale.monster_chat_2108_5 = " Ah, este sentimiento; lo disfrutar para siempre! " -gameforge.locale.monster_chat_2108_6 = " Gracias! " -gameforge.locale.monster_chat_2191_1 = " Huelo humanos - taan sabrosos! " -gameforge.locale.monster_chat_2191_2 = " Bien. Ven a m, ven a m... " +gameforge.locale.monster_chat_2107_5 = "[LC;3077] " +gameforge.locale.monster_chat_2107_6 = "[LC;3078] " +gameforge.locale.monster_chat_2108_1 = "[LC;3079] " +gameforge.locale.monster_chat_2108_2 = "[LC;3080] " +gameforge.locale.monster_chat_2108_3 = "[LC;3081] " +gameforge.locale.monster_chat_2108_4 = "[LC;3082] " +gameforge.locale.monster_chat_2108_5 = "[LC;3083] " +gameforge.locale.monster_chat_2108_6 = "[LC;3084] " +gameforge.locale.monster_chat_2191_1 = "[LC;3085] " +gameforge.locale.monster_chat_2191_2 = "[LC;3086] " gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Soy tan afortunado de que te hayas perdido y hayas acabado aqu! " -gameforge.locale.monster_chat_2191_5 = " Prate! Kkkkkk! " -gameforge.locale.monster_chat_2191_6 = " Poco a poco voy a rasgarlo de tu carne... " -gameforge.locale.monster_chat_2202_1 = " Acrcate ms para que pueda abrasar tu piel. " -gameforge.locale.monster_chat_2202_2 = " Sabes que tipo de dolor puede provocar tanta cantidad de calor? " -gameforge.locale.monster_chat_2202_3 = " Quiz pueda enfriar mis llamas con algo de sangre fresca. " -gameforge.locale.monster_chat_2202_4 = " Tu sangre... djame probarla. " -gameforge.locale.monster_chat_2202_5 = " No tiene sentido soportar una lucha. " -gameforge.locale.monster_chat_2202_6 = " S como yo! Slo llamas y calor. " -gameforge.locale.monster_chat_2204_1 = " Mientras est yo aqu, nadie entrar! " -gameforge.locale.monster_chat_2204_2 = " Por alguna razn, estas empezando a molestarme. " +gameforge.locale.monster_chat_2191_4 = "[LC;3088] " +gameforge.locale.monster_chat_2191_5 = "[LC;3089] " +gameforge.locale.monster_chat_2191_6 = "[LC;3090] " +gameforge.locale.monster_chat_2202_1 = "[LC;3091] " +gameforge.locale.monster_chat_2202_2 = "[LC;3092] " +gameforge.locale.monster_chat_2202_3 = "[LC;3093] " +gameforge.locale.monster_chat_2202_4 = "[LC;3094] " +gameforge.locale.monster_chat_2202_5 = "[LC;3095] " +gameforge.locale.monster_chat_2202_6 = "[LC;3096] " +gameforge.locale.monster_chat_2204_1 = "[LC;3097] " +gameforge.locale.monster_chat_2204_2 = "[LC;3098] " gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Kwuuh, sabes dnde ests? " +gameforge.locale.monster_chat_2204_4 = "[LC;3100] " gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Eres un oponente bastante pattico para m! " -gameforge.locale.monster_chat_2205_1 = " Una espada slo es til a manos de un guerrero. " -gameforge.locale.monster_chat_2205_2 = " Conserva la espada en tu mano. " -gameforge.locale.monster_chat_2205_3 = " La guerra se avecina. " -gameforge.locale.monster_chat_2205_4 = " Y ahora, luchamos hasta que alguien muera! " -gameforge.locale.monster_chat_2205_5 = " Quieres resistirte a la muerte mucho ms? " -gameforge.locale.monster_chat_2205_6 = " S, no deberas morir demasiado rpido. " -gameforge.locale.monster_chat_2206_1 = " La lava es el elixir de la vida. " -gameforge.locale.monster_chat_2206_2 = " La lava me mantiene vivo y ser tu muerte! " -gameforge.locale.monster_chat_2206_3 = " No es maravilloso este mundo de lava resplandeciente? " -gameforge.locale.monster_chat_2206_4 = " Osas molestarme? " -gameforge.locale.monster_chat_2206_5 = " Deberas irte si valoras tu vida. " -gameforge.locale.monster_chat_2206_6 = " Puede que lamentes mi presencia aqu. " -gameforge.locale.monster_chat_2291_1 = " Hace un bonito da. Todo lo que quiero es tener algo de paz y tranquilidad. " -gameforge.locale.monster_chat_2291_2 = " Nada es comparable al pas de Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = " Un poco de sangre fresca sera un buen cambio. " -gameforge.locale.monster_chat_2291_4 = " Parece que buscas tu muerte, de otro modo no estaras molestndome ahora. " -gameforge.locale.monster_chat_2291_5 = " Ya te ests arrepintiendo de haber aparecido? " -gameforge.locale.monster_chat_2291_6 = " Es demasiado tarde para escapar. Afronta tu destino. " -gameforge.locale.monster_chat_301_1 = " Estos momentos tensos me estan poniendo nervioso. " -gameforge.locale.monster_chat_301_2 = " Hace dos das, una chica joven fue apaleada por animales salvajes en el rea. " -gameforge.locale.monster_chat_301_3 = " Los animales salvajes se estn volviendo ms y ms agresivos. Deberamos intentarlo y matar los ms posibles. " -gameforge.locale.monster_chat_301_4 = " No estoy de buen humor hoy. Los extranjeros deberan mantenerse alejados de mi camino. " -gameforge.locale.monster_chat_301_5 = " El ltimo guerrero que mat, suplic por su vida. " -gameforge.locale.monster_chat_302_1 = " Alguien tiene que hacer algo con esas piedras. " -gameforge.locale.monster_chat_302_2 = " No me fio de la tranquilidad de la maana. " -gameforge.locale.monster_chat_302_3 = " La tensin en el aire me incomoda. " -gameforge.locale.monster_chat_302_4 = " Estas puntas de flecha han sido muy bien forjadas. " -gameforge.locale.monster_chat_302_5 = " Si fuese t, tendra cuidado. Esa flecha est apuntando directamente a tu corazn. " -gameforge.locale.monster_chat_302_6 = " Debo ir ah y matar a una de esas bestias. " -gameforge.locale.monster_chat_303_1 = " Un buen entrenamiento en artes marciales es esencial en estos tiempos. " -gameforge.locale.monster_chat_303_2 = " Qu pasa si de repente irrumpen soldados? " -gameforge.locale.monster_chat_303_3 = " Por qu me ests mirando as? " -gameforge.locale.monster_chat_303_4 = " Los cobardes tienen una pequea posibilidad de sobrevivir. " -gameforge.locale.monster_chat_303_5 = " No te sobreestimes. " -gameforge.locale.monster_chat_303_6 = " Parece que alguien te ha entrenado muy bien. " -gameforge.locale.monster_chat_304_1 = " Incluso mis ancestros consiguieron defenderse en la batalla en estas reas. " -gameforge.locale.monster_chat_304_2 = " Tienes que estar alerta y diestro ah fuera. " -gameforge.locale.monster_chat_304_3 = " Ni pienses en hacer perder mi tiempo. " -gameforge.locale.monster_chat_304_4 = " Entonces, cmo se siente el saber que tu vida est en peligro? " -gameforge.locale.monster_chat_304_5 = " Oh no! Ya abandonas? " -gameforge.locale.monster_chat_304_6 = " El sufrimiento llega rpido. " -gameforge.locale.monster_chat_305_1 = " Oh to! Esa espada parece fantstica. " -gameforge.locale.monster_chat_305_2 = " S ms persistente e incrementa tu poder! " -gameforge.locale.monster_chat_305_3 = " Crees que puedes ser tan fuerte como yo? " -gameforge.locale.monster_chat_305_4 = " Bien. Pongmonos serios. " -gameforge.locale.monster_chat_305_5 = " Oh Dios! Soy slo una dbil mujer! " -gameforge.locale.monster_chat_305_6 = " Pareces cansado. Por qu no abandonas ya? Jeje. " -gameforge.locale.monster_chat_306_1 = " Qu va ha hacer Serangyi hoy, hm? " -gameforge.locale.monster_chat_306_2 = " Estoy tan aburrido. Juega conmigo! " -gameforge.locale.monster_chat_306_3 = " Tengo que decir que me gusta ms el Sura. " -gameforge.locale.monster_chat_306_4 = " Eh! Qu me dices a una lucha? " -gameforge.locale.monster_chat_306_5 = " No me subestimes solo porque soy una mujer! " -gameforge.locale.monster_chat_306_6 = " El dolor slo dura un momento. " -gameforge.locale.monster_chat_307_1 = " Quiero salir de aqu a toda costa. " -gameforge.locale.monster_chat_307_2 = " Cunta seguridad tienen las casas de los miembros solteros? " -gameforge.locale.monster_chat_307_3 = " Calla, galones! " -gameforge.locale.monster_chat_307_4 = " Djame derrotarte de un solo golpe. " -gameforge.locale.monster_chat_307_5 = " Ni pienses en escapar! " -gameforge.locale.monster_chat_307_6 = " As pues, por qu no empezamos? " -gameforge.locale.monster_chat_394_1 = " No lo olvides: todos los hombres son enemigos. " -gameforge.locale.monster_chat_394_2 = " Si una persona tiene una cara bonita, podemos ser menos estrictos. " -gameforge.locale.monster_chat_394_3 = " Qu, quieres luchar? " -gameforge.locale.monster_chat_394_4 = " No durar mucho, pero doler. " -gameforge.locale.monster_chat_394_5 = " Oh, realmente pareces dolorido. " -gameforge.locale.monster_chat_394_6 = " Adis; vete al infierno! " -gameforge.locale.monster_chat_401_1 = " As pues, qu haces en el Juramento Blanco? " -gameforge.locale.monster_chat_401_2 = " Dnde vas? " -gameforge.locale.monster_chat_401_3 = " Eh, quieres luchar? " -gameforge.locale.monster_chat_401_4 = " Jeje, esquivas mis ataques. " -gameforge.locale.monster_chat_401_5 = " Crees que puedes escapar de m? " -gameforge.locale.monster_chat_401_6 = " Aqu esta mi golpe! " -gameforge.locale.monster_chat_402_1 = " Dios, estoy tan cansado! " -gameforge.locale.monster_chat_402_2 = " Eh, bonita armadura! Cunto cost? " -gameforge.locale.monster_chat_402_3 = " Pero tenemos buen tiempo. " -gameforge.locale.monster_chat_402_4 = " Oh, has entrenado mucho! Genial! " -gameforge.locale.monster_chat_402_5 = " Qu piensas de mis habilidades? Buenas, eh? Jeje. " -gameforge.locale.monster_chat_402_6 = " Qu pasa? Por supuesto, es la velocidad insana! " -gameforge.locale.monster_chat_403_1 = " Por qu no voy a cazar? " -gameforge.locale.monster_chat_403_2 = " Nadie est atacando nuestra aldea hoy. " -gameforge.locale.monster_chat_403_3 = " Si quires luchar, entonces lucha, bastardo! " -gameforge.locale.monster_chat_403_4 = " Jeje, eres slo un principiante. " -gameforge.locale.monster_chat_403_5 = " Qu debera golpear primero, tu brazo o tu pierna? " -gameforge.locale.monster_chat_403_6 = " Aqu viene mi flecha! " -gameforge.locale.monster_chat_404_1 = " Pronto tengo que ir a la aldea y entrenar un tiempo. " -gameforge.locale.monster_chat_404_2 = " Me siento tan entumecido. " -gameforge.locale.monster_chat_404_3 = " Qu hay hoy para cenar? " -gameforge.locale.monster_chat_404_4 = " Estoy mirando, as que grita tanto como quieras. " -gameforge.locale.monster_chat_404_5 = " Has esperado demasiado? Qu me dices a balancear esa espada tuya primero! " -gameforge.locale.monster_chat_404_6 = " La espada suena apasionante! " -gameforge.locale.monster_chat_405_1 = " Esta espada est lista! " -gameforge.locale.monster_chat_405_2 = " Veamos quin ser asesinado primero por esta espada. " -gameforge.locale.monster_chat_405_3 = " Eh, qu ests mirando? " -gameforge.locale.monster_chat_405_4 = " Primero, tu barriga! " -gameforge.locale.monster_chat_405_5 = " Me gustara usarte de vaina. " -gameforge.locale.monster_chat_405_6 = " Me gustara usarte de vaina. " -gameforge.locale.monster_chat_406_1 = " Me muero de hambre. " -gameforge.locale.monster_chat_406_2 = " Hay algo para comer ah? " -gameforge.locale.monster_chat_406_3 = " Por qu estoy todava hambriento despus de toda esta comida? " -gameforge.locale.monster_chat_406_4 = " Aaargh, muere! " -gameforge.locale.monster_chat_406_5 = " Mi estmago determinar esta lucha! " -gameforge.locale.monster_chat_406_6 = " Es la eleccin entre cielo e infierno! " -gameforge.locale.monster_chat_491_1 = " No puedo soportarlo ms! Me pica el cuerpo. " -gameforge.locale.monster_chat_491_2 = " Oh s. Puedo ver algunos cerdos. " -gameforge.locale.monster_chat_491_3 = " En el suelo? " -gameforge.locale.monster_chat_491_4 = " Acabar contigo de un golpe. " -gameforge.locale.monster_chat_491_5 = " Ser un bonito recuerdo! " -gameforge.locale.monster_chat_491_6 = " Muere! " -gameforge.locale.monster_chat_492_1 = " Mi cuerpo se ha ablandado. " -gameforge.locale.monster_chat_492_2 = " Por qu no lo ejercito ms? " -gameforge.locale.monster_chat_492_3 = " Asustado, eh? " -gameforge.locale.monster_chat_492_4 = " Ah, slo una nueva vctima para mi arma giratoria. " -gameforge.locale.monster_chat_492_5 = " Puedes ver el patrn de mi ataque? No? Tu prdida! " -gameforge.locale.monster_chat_492_6 = " Lo sabas? Incluso el corte ms pequeo no es bueno para tu salud. " -gameforge.locale.monster_chat_493_1 = " Es tan incmodo tener una mano como esta! " -gameforge.locale.monster_chat_493_2 = " Qu ests mirando? No habas visto nunca a una persona con una mano como esta? " -gameforge.locale.monster_chat_493_3 = " Verdaderamente me irritis. " -gameforge.locale.monster_chat_493_4 = " Quieres que te pegue una paliza? Si no, huye. Entendido? " -gameforge.locale.monster_chat_493_5 = " Te mostrar mi gran golpe! " -gameforge.locale.monster_chat_493_6 = " S que estas mirando mi mano! " -gameforge.locale.monster_chat_494_1 = " Eh t, si quieres luchar, ven aqu! " -gameforge.locale.monster_chat_494_2 = " Creo que soy bastante impresionante. " -gameforge.locale.monster_chat_494_3 = " Por qu no planeamos algo? " -gameforge.locale.monster_chat_494_4 = " No, no puedes irte todava. Lucha! " -gameforge.locale.monster_chat_494_5 = " Aqu tienes! " -gameforge.locale.monster_chat_494_6 = " Ests casi muerto! " -gameforge.locale.monster_chat_501_1 = " Juega conmigo! No te vayas! " -gameforge.locale.monster_chat_501_2 = " Yo podra esculpir algo bonito de tus huesos... " -gameforge.locale.monster_chat_501_3 = " An no hemos ejercitado. " -gameforge.locale.monster_chat_501_4 = " Qu gran armadura! Quiero tenerla. " -gameforge.locale.monster_chat_501_5 = " Desde ahora, encontrars difcil ignorar mis ataques. " -gameforge.locale.monster_chat_501_6 = " Jeje, sorprendido? " -gameforge.locale.monster_chat_502_1 = " La belleza no lo es todo. " -gameforge.locale.monster_chat_502_2 = " No mires, lucha! " -gameforge.locale.monster_chat_502_3 = " No me gusta el modo en el que me ests mirando. Lucha! " -gameforge.locale.monster_chat_502_4 = " Es un honor morir por mi espada! " +gameforge.locale.monster_chat_2204_6 = "[LC;3102] " +gameforge.locale.monster_chat_2205_1 = "[LC;3103] " +gameforge.locale.monster_chat_2205_2 = "[LC;3104] " +gameforge.locale.monster_chat_2205_3 = "[LC;3105] " +gameforge.locale.monster_chat_2205_4 = "[LC;3106] " +gameforge.locale.monster_chat_2205_5 = "[LC;3107] " +gameforge.locale.monster_chat_2205_6 = "[LC;3108] " +gameforge.locale.monster_chat_2206_1 = "[LC;3109] " +gameforge.locale.monster_chat_2206_2 = "[LC;3110] " +gameforge.locale.monster_chat_2206_3 = "[LC;3111] " +gameforge.locale.monster_chat_2206_4 = "[LC;3112] " +gameforge.locale.monster_chat_2206_5 = "[LC;3113] " +gameforge.locale.monster_chat_2206_6 = "[LC;3114] " +gameforge.locale.monster_chat_2291_1 = "[LC;3115] " +gameforge.locale.monster_chat_2291_2 = "[LC;3116] " +gameforge.locale.monster_chat_2291_3 = "[LC;3117] " +gameforge.locale.monster_chat_2291_4 = "[LC;3118] " +gameforge.locale.monster_chat_2291_5 = "[LC;3119] " +gameforge.locale.monster_chat_2291_6 = "[LC;3120] " +gameforge.locale.monster_chat_301_1 = "[LC;3121] " +gameforge.locale.monster_chat_301_2 = "[LC;3122] " +gameforge.locale.monster_chat_301_3 = "[LC;3123] " +gameforge.locale.monster_chat_301_4 = "[LC;3124] " +gameforge.locale.monster_chat_301_5 = "[LC;3125] " +gameforge.locale.monster_chat_302_1 = "[LC;3126] " +gameforge.locale.monster_chat_302_2 = "[LC;3127] " +gameforge.locale.monster_chat_302_3 = "[LC;3128] " +gameforge.locale.monster_chat_302_4 = "[LC;3129] " +gameforge.locale.monster_chat_302_5 = "[LC;3130] " +gameforge.locale.monster_chat_302_6 = "[LC;3131] " +gameforge.locale.monster_chat_303_1 = "[LC;3132] " +gameforge.locale.monster_chat_303_2 = "[LC;3133] " +gameforge.locale.monster_chat_303_3 = "[LC;3134] " +gameforge.locale.monster_chat_303_4 = "[LC;3135] " +gameforge.locale.monster_chat_303_5 = "[LC;3136] " +gameforge.locale.monster_chat_303_6 = "[LC;3137] " +gameforge.locale.monster_chat_304_1 = "[LC;3138] " +gameforge.locale.monster_chat_304_2 = "[LC;3139] " +gameforge.locale.monster_chat_304_3 = "[LC;3140] " +gameforge.locale.monster_chat_304_4 = "[LC;3141] " +gameforge.locale.monster_chat_304_5 = "[LC;3142] " +gameforge.locale.monster_chat_304_6 = "[LC;3143] " +gameforge.locale.monster_chat_305_1 = "[LC;3144] " +gameforge.locale.monster_chat_305_2 = "[LC;3145] " +gameforge.locale.monster_chat_305_3 = "[LC;3146] " +gameforge.locale.monster_chat_305_4 = "[LC;3147] " +gameforge.locale.monster_chat_305_5 = "[LC;3148] " +gameforge.locale.monster_chat_305_6 = "[LC;3149] " +gameforge.locale.monster_chat_306_1 = "[LC;3150] " +gameforge.locale.monster_chat_306_2 = "[LC;3151] " +gameforge.locale.monster_chat_306_3 = "[LC;3152] " +gameforge.locale.monster_chat_306_4 = "[LC;3153] " +gameforge.locale.monster_chat_306_5 = "[LC;3154] " +gameforge.locale.monster_chat_306_6 = "[LC;3155] " +gameforge.locale.monster_chat_307_1 = "[LC;3156] " +gameforge.locale.monster_chat_307_2 = "[LC;3157] " +gameforge.locale.monster_chat_307_3 = "[LC;3158] " +gameforge.locale.monster_chat_307_4 = "[LC;3159] " +gameforge.locale.monster_chat_307_5 = "[LC;3160] " +gameforge.locale.monster_chat_307_6 = "[LC;3161] " +gameforge.locale.monster_chat_394_1 = "[LC;3162] " +gameforge.locale.monster_chat_394_2 = "[LC;3163] " +gameforge.locale.monster_chat_394_3 = "[LC;3164] " +gameforge.locale.monster_chat_394_4 = "[LC;3165] " +gameforge.locale.monster_chat_394_5 = "[LC;3166] " +gameforge.locale.monster_chat_394_6 = "[LC;3167] " +gameforge.locale.monster_chat_401_1 = "[LC;3168] " +gameforge.locale.monster_chat_401_2 = "[LC;3169] " +gameforge.locale.monster_chat_401_3 = "[LC;3170] " +gameforge.locale.monster_chat_401_4 = "[LC;3171] " +gameforge.locale.monster_chat_401_5 = "[LC;3172] " +gameforge.locale.monster_chat_401_6 = "[LC;3173] " +gameforge.locale.monster_chat_402_1 = "[LC;3174] " +gameforge.locale.monster_chat_402_2 = "[LC;3175] " +gameforge.locale.monster_chat_402_3 = "[LC;3176] " +gameforge.locale.monster_chat_402_4 = "[LC;3177] " +gameforge.locale.monster_chat_402_5 = "[LC;3178] " +gameforge.locale.monster_chat_402_6 = "[LC;3179] " +gameforge.locale.monster_chat_403_1 = "[LC;3180] " +gameforge.locale.monster_chat_403_2 = "[LC;3181] " +gameforge.locale.monster_chat_403_3 = "[LC;3182] " +gameforge.locale.monster_chat_403_4 = "[LC;3183] " +gameforge.locale.monster_chat_403_5 = "[LC;3184] " +gameforge.locale.monster_chat_403_6 = "[LC;3185] " +gameforge.locale.monster_chat_404_1 = "[LC;3186] " +gameforge.locale.monster_chat_404_2 = "[LC;3187] " +gameforge.locale.monster_chat_404_3 = "[LC;3188] " +gameforge.locale.monster_chat_404_4 = "[LC;3189] " +gameforge.locale.monster_chat_404_5 = "[LC;3190] " +gameforge.locale.monster_chat_404_6 = "[LC;3191] " +gameforge.locale.monster_chat_405_1 = "[LC;3192] " +gameforge.locale.monster_chat_405_2 = "[LC;3193] " +gameforge.locale.monster_chat_405_3 = "[LC;3019] " +gameforge.locale.monster_chat_405_4 = "[LC;3195] " +gameforge.locale.monster_chat_405_5 = "[LC;3196] " +gameforge.locale.monster_chat_405_6 = "[LC;3196] " +gameforge.locale.monster_chat_406_1 = "[LC;3198] " +gameforge.locale.monster_chat_406_2 = "[LC;3199] " +gameforge.locale.monster_chat_406_3 = "[LC;3200] " +gameforge.locale.monster_chat_406_4 = "[LC;3201] " +gameforge.locale.monster_chat_406_5 = "[LC;3202] " +gameforge.locale.monster_chat_406_6 = "[LC;3203] " +gameforge.locale.monster_chat_491_1 = "[LC;3204] " +gameforge.locale.monster_chat_491_2 = "[LC;3205] " +gameforge.locale.monster_chat_491_3 = "[LC;3206] " +gameforge.locale.monster_chat_491_4 = "[LC;3207] " +gameforge.locale.monster_chat_491_5 = "[LC;3208] " +gameforge.locale.monster_chat_491_6 = "[LC;3209] " +gameforge.locale.monster_chat_492_1 = "[LC;3210] " +gameforge.locale.monster_chat_492_2 = "[LC;3211] " +gameforge.locale.monster_chat_492_3 = "[LC;3212] " +gameforge.locale.monster_chat_492_4 = "[LC;3213] " +gameforge.locale.monster_chat_492_5 = "[LC;3214] " +gameforge.locale.monster_chat_492_6 = "[LC;3215] " +gameforge.locale.monster_chat_493_1 = "[LC;3216] " +gameforge.locale.monster_chat_493_2 = "[LC;3217] " +gameforge.locale.monster_chat_493_3 = "[LC;3218] " +gameforge.locale.monster_chat_493_4 = "[LC;3219] " +gameforge.locale.monster_chat_493_5 = "[LC;3220] " +gameforge.locale.monster_chat_493_6 = "[LC;3221] " +gameforge.locale.monster_chat_494_1 = "[LC;3222] " +gameforge.locale.monster_chat_494_2 = "[LC;3223] " +gameforge.locale.monster_chat_494_3 = "[LC;3224] " +gameforge.locale.monster_chat_494_4 = "[LC;3225] " +gameforge.locale.monster_chat_494_5 = "[LC;3226] " +gameforge.locale.monster_chat_494_6 = "[LC;3227] " +gameforge.locale.monster_chat_501_1 = "[LC;3228] " +gameforge.locale.monster_chat_501_2 = "[LC;3229] " +gameforge.locale.monster_chat_501_3 = "[LC;3230] " +gameforge.locale.monster_chat_501_4 = "[LC;3231] " +gameforge.locale.monster_chat_501_5 = "[LC;3232] " +gameforge.locale.monster_chat_501_6 = "[LC;3233] " +gameforge.locale.monster_chat_502_1 = "[LC;3234] " +gameforge.locale.monster_chat_502_2 = "[LC;3235] " +gameforge.locale.monster_chat_502_3 = "[LC;3236] " +gameforge.locale.monster_chat_502_4 = "[LC;3237] " gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Excelente! " -gameforge.locale.monster_chat_503_1 = " Eh, no toques! " -gameforge.locale.monster_chat_503_2 = " Parece que la cuerda de mi arco est cortada. " -gameforge.locale.monster_chat_503_3 = " Maldicin, esos idiotas estuvieron aqu. " -gameforge.locale.monster_chat_503_4 = " No est mal. Pero vas a morir de todos modos! " -gameforge.locale.monster_chat_503_5 = " Te parece bien? Es estupendo! " -gameforge.locale.monster_chat_503_6 = " Aqu viene la flecha! " -gameforge.locale.monster_chat_504_1 = " Todo el mundo, venid aqu! " -gameforge.locale.monster_chat_504_2 = " La, la, la, estoy silbando una cancin... " -gameforge.locale.monster_chat_504_3 = " Qu gran tiempo! " +gameforge.locale.monster_chat_502_6 = "[LC;5922] " +gameforge.locale.monster_chat_503_1 = "[LC;3240] " +gameforge.locale.monster_chat_503_2 = "[LC;3241] " +gameforge.locale.monster_chat_503_3 = "[LC;3242] " +gameforge.locale.monster_chat_503_4 = "[LC;3243] " +gameforge.locale.monster_chat_503_5 = "[LC;3244] " +gameforge.locale.monster_chat_503_6 = "[LC;3245] " +gameforge.locale.monster_chat_504_1 = "[LC;3246] " +gameforge.locale.monster_chat_504_2 = "[LC;3247] " +gameforge.locale.monster_chat_504_3 = "[LC;3248] " gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " Bien, quiero que te decidas a luchar! " -gameforge.locale.monster_chat_504_6 = " Aqu! Venid! " -gameforge.locale.monster_chat_601_1 = " Me muero de hambre! " -gameforge.locale.monster_chat_601_2 = " Quiero comer algo de fruta. " -gameforge.locale.monster_chat_601_3 = " Bien, el buen pescado lo har. Al ataque! " -gameforge.locale.monster_chat_601_4 = " No corras! Qudate aqu! " -gameforge.locale.monster_chat_601_5 = " Gan. Es obvio! " -gameforge.locale.monster_chat_601_6 = " Ves? Fallaste! " -gameforge.locale.monster_chat_601_7 = " Deberas tener cuidado, Jaja! " -gameforge.locale.monster_chat_602_1 = " Dnde estoy? " -gameforge.locale.monster_chat_602_2 = " Buen tiempo. " -gameforge.locale.monster_chat_602_3 = " Vienes a darme caza? Absurdo! " -gameforge.locale.monster_chat_602_4 = " Eres mi presa. " -gameforge.locale.monster_chat_602_5 = " Qu tortura, no? Bien, acabar contigo en un instante. " -gameforge.locale.monster_chat_602_6 = " Mira lo fuerte que soy: puedo balancear este enorme garrote! " -gameforge.locale.monster_chat_603_1 = " Aburrido! " -gameforge.locale.monster_chat_603_2 = " Me pica el cuerpo entero. " -gameforge.locale.monster_chat_603_3 = " Quienquiera que sea el primero. " -gameforge.locale.monster_chat_603_4 = " Me golpeas primero? Voy a sacarte de fuera de aqu! " -gameforge.locale.monster_chat_603_5 = " Una vez que entras, nunca saldrs. No hay escapatoria! " -gameforge.locale.monster_chat_603_6 = " Este ser el ltimo golpe. Acabar contigo! " -gameforge.locale.monster_chat_604_1 = " He hecho un sabroso veneno nuevo. Quieres probarlo? " -gameforge.locale.monster_chat_604_2 = " Quiero ver cmo funciona! Toma, cgelo! " -gameforge.locale.monster_chat_604_3 = " Eh t! Ven aqu, quieres ser mi conejillo de indias? " -gameforge.locale.monster_chat_604_4 = " Te envenenar! " -gameforge.locale.monster_chat_604_5 = " Oh genial, un conejillo de indias! " -gameforge.locale.monster_chat_604_6 = " No hay diversin si te rindes tan rpidamente! Vamos, defindete! " -gameforge.locale.monster_chat_631_1 = " Un momento. Estoy buscando algo para cazar. " -gameforge.locale.monster_chat_631_2 = " No sirve para nada que te muevas tan lentamente. Muvete! " -gameforge.locale.monster_chat_631_3 = " Tengo tanta hambre! " -gameforge.locale.monster_chat_631_4 = " Es genial haber encontrado algo para cazar! " -gameforge.locale.monster_chat_631_5 = " Deja ir toda esperanza de supervivencia! No sobrevivirs! " -gameforge.locale.monster_chat_631_6 = " Ahora averiguars cmo sienta el dolor verdadero! " -gameforge.locale.monster_chat_632_1 = " Aburriiiiiiiido! " -gameforge.locale.monster_chat_632_2 = " Hay algo utilizable como cebo? " -gameforge.locale.monster_chat_632_3 = " Ven y lucha si quieres! " -gameforge.locale.monster_chat_632_4 = " Quieres ser un guerrero? Entonces mustrame lo que tienes! " +gameforge.locale.monster_chat_504_5 = "[LC;3250] " +gameforge.locale.monster_chat_504_6 = "[LC;3251] " +gameforge.locale.monster_chat_601_1 = "[LC;3252] " +gameforge.locale.monster_chat_601_2 = "[LC;3253] " +gameforge.locale.monster_chat_601_3 = "[LC;3254] " +gameforge.locale.monster_chat_601_4 = "[LC;3255] " +gameforge.locale.monster_chat_601_5 = "[LC;3256] " +gameforge.locale.monster_chat_601_6 = "[LC;3257] " +gameforge.locale.monster_chat_601_7 = "[LC;3258] " +gameforge.locale.monster_chat_602_1 = "[LC;3259] " +gameforge.locale.monster_chat_602_2 = "[LC;3260] " +gameforge.locale.monster_chat_602_3 = "[LC;3261] " +gameforge.locale.monster_chat_602_4 = "[LC;3262] " +gameforge.locale.monster_chat_602_5 = "[LC;3263] " +gameforge.locale.monster_chat_602_6 = "[LC;3264] " +gameforge.locale.monster_chat_603_1 = "[LC;3265] " +gameforge.locale.monster_chat_603_2 = "[LC;3266] " +gameforge.locale.monster_chat_603_3 = "[LC;3267] " +gameforge.locale.monster_chat_603_4 = "[LC;3268] " +gameforge.locale.monster_chat_603_5 = "[LC;3269] " +gameforge.locale.monster_chat_603_6 = "[LC;3270] " +gameforge.locale.monster_chat_604_1 = "[LC;3271] " +gameforge.locale.monster_chat_604_2 = "[LC;3272] " +gameforge.locale.monster_chat_604_3 = "[LC;3273] " +gameforge.locale.monster_chat_604_4 = "[LC;3274] " +gameforge.locale.monster_chat_604_5 = "[LC;3275] " +gameforge.locale.monster_chat_604_6 = "[LC;3276] " +gameforge.locale.monster_chat_631_1 = "[LC;3277] " +gameforge.locale.monster_chat_631_2 = "[LC;3278] " +gameforge.locale.monster_chat_631_3 = "[LC;3279] " +gameforge.locale.monster_chat_631_4 = "[LC;3280] " +gameforge.locale.monster_chat_631_5 = "[LC;3281] " +gameforge.locale.monster_chat_631_6 = "[LC;3282] " +gameforge.locale.monster_chat_632_1 = "[LC;3283] " +gameforge.locale.monster_chat_632_2 = "[LC;3284] " +gameforge.locale.monster_chat_632_3 = "[LC;3285] " +gameforge.locale.monster_chat_632_4 = "[LC;3286] " gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Escapa de la aldea si quieres vivir! " -gameforge.locale.monster_chat_633_1 = " Es doloroso morir de hambre. " -gameforge.locale.monster_chat_633_2 = " Oh, estn viniendo justo hacia nosotros! " -gameforge.locale.monster_chat_633_3 = " Qu me dices de un duelo? " -gameforge.locale.monster_chat_633_4 = " No me compares con esos bastardos! " -gameforge.locale.monster_chat_633_5 = " Aqu viene mi golpe de trueno! Ja! " -gameforge.locale.monster_chat_633_6 = " Aquellos que escapan ahora no son verdaderos guerreros! " -gameforge.locale.monster_chat_634_1 = " Esta vez, el veneno debera ser mejor! " -gameforge.locale.monster_chat_634_2 = " Si tienes hambre, los murcilagos son realmente sabrosos. " -gameforge.locale.monster_chat_634_3 = " Qu me dices a una lucha? " -gameforge.locale.monster_chat_634_4 = " Una vez que mi veneno entre en tu cuerpo, no hay modo alguno de curarlo. " -gameforge.locale.monster_chat_634_5 = " Mi magia consumir todo en llamas, jejeje! " -gameforge.locale.monster_chat_634_6 = " Arde! Ja, ja! " -gameforge.locale.monster_chat_635_1 = " Nunca olvides afilar tu espada! La siguiente lucha est ms prxima de lo que crees. " -gameforge.locale.monster_chat_635_2 = " Oscuro? " -gameforge.locale.monster_chat_635_3 = " Muere y despierta en la otra vida! " -gameforge.locale.monster_chat_635_4 = " Derrotarme? De verdad? " -gameforge.locale.monster_chat_635_5 = " Lucha como un guerrero! (balanceo) " -gameforge.locale.monster_chat_635_6 = " Vamos, slo un poco ms. " -gameforge.locale.monster_chat_636_1 = " Ja, estoy buscando una buena pelea. " -gameforge.locale.monster_chat_636_2 = " Pelearse es divertido. (risotada) " -gameforge.locale.monster_chat_636_3 = " Quiero pelear a todas horas! " -gameforge.locale.monster_chat_636_4 = " Ja, muy bien! Intntalo otra vez! " -gameforge.locale.monster_chat_636_5 = " Mira mi espada girando! " -gameforge.locale.monster_chat_636_6 = " Te arrepentirs de golpearme! " -gameforge.locale.monster_chat_636_7 = " Tan dbil! Que ridculo! " -gameforge.locale.monster_chat_637_1 = " No quiero ser molestado. " -gameforge.locale.monster_chat_637_2 = " Ve a dormir. Para siempre! " -gameforge.locale.monster_chat_637_3 = " An no ests dormido? " -gameforge.locale.monster_chat_637_4 = " Hay mucho que hacer! Sigamos! " -gameforge.locale.monster_chat_637_5 = " No te quedes perplejo por mi poder! " -gameforge.locale.monster_chat_637_6 = " Te pulverizar! " -gameforge.locale.monster_chat_691_1 = " Bien, los oponentes fuertes duran ms! Defindete! " -gameforge.locale.monster_chat_691_2 = " Qu? Qu parezco? " -gameforge.locale.monster_chat_691_3 = " No me compares con ese principiante! " -gameforge.locale.monster_chat_691_4 = " A l no le gustas y a m tampoco! " -gameforge.locale.monster_chat_691_5 = " Luchemos. " -gameforge.locale.monster_chat_691_6 = " Hasta la muerte! " -gameforge.locale.monster_chat_701_1 = " Mira, una mariposa! Que bonita! " -gameforge.locale.monster_chat_701_2 = " No ves la verdad del cielo y la tierra? " -gameforge.locale.monster_chat_701_3 = " Ms tarde, ser demasiado tarde para creer. Cree ahora! " -gameforge.locale.monster_chat_701_4 = " Cree en la doctrina de los esotricos! " -gameforge.locale.monster_chat_701_5 = " Aquellos que duden sern asesinados! " -gameforge.locale.monster_chat_701_6 = " S inteligente abrazando a la muerte! " -gameforge.locale.monster_chat_702_1 = " La verdad de la creencia esotrica est en el entendimiento de la orden del cielo. " -gameforge.locale.monster_chat_702_2 = " La filosofa de la creencia esotrica es la orden celestial! " -gameforge.locale.monster_chat_702_3 = " Verdad esotrica; verdad del Dios Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = " Osas dudar de la verdad del cielo y la tierra? " +gameforge.locale.monster_chat_632_6 = "[LC;3288] " +gameforge.locale.monster_chat_633_1 = "[LC;3289] " +gameforge.locale.monster_chat_633_2 = "[LC;3290] " +gameforge.locale.monster_chat_633_3 = "[LC;3291] " +gameforge.locale.monster_chat_633_4 = "[LC;3292] " +gameforge.locale.monster_chat_633_5 = "[LC;3293] " +gameforge.locale.monster_chat_633_6 = "[LC;3294] " +gameforge.locale.monster_chat_634_1 = "[LC;3295] " +gameforge.locale.monster_chat_634_2 = "[LC;3296] " +gameforge.locale.monster_chat_634_3 = "[LC;3297] " +gameforge.locale.monster_chat_634_4 = "[LC;3298] " +gameforge.locale.monster_chat_634_5 = "[LC;3299] " +gameforge.locale.monster_chat_634_6 = "[LC;3300] " +gameforge.locale.monster_chat_635_1 = "[LC;3301] " +gameforge.locale.monster_chat_635_2 = "[LC;3302] " +gameforge.locale.monster_chat_635_3 = "[LC;3303] " +gameforge.locale.monster_chat_635_4 = "[LC;3304] " +gameforge.locale.monster_chat_635_5 = "[LC;3305] " +gameforge.locale.monster_chat_635_6 = "[LC;3306] " +gameforge.locale.monster_chat_636_1 = "[LC;3307] " +gameforge.locale.monster_chat_636_2 = "[LC;3308] " +gameforge.locale.monster_chat_636_3 = "[LC;3309] " +gameforge.locale.monster_chat_636_4 = "[LC;3310] " +gameforge.locale.monster_chat_636_5 = "[LC;3311] " +gameforge.locale.monster_chat_636_6 = "[LC;3312] " +gameforge.locale.monster_chat_636_7 = "[LC;3313] " +gameforge.locale.monster_chat_637_1 = "[LC;3314] " +gameforge.locale.monster_chat_637_2 = "[LC;3315] " +gameforge.locale.monster_chat_637_3 = "[LC;3316] " +gameforge.locale.monster_chat_637_4 = "[LC;3317] " +gameforge.locale.monster_chat_637_5 = "[LC;3318] " +gameforge.locale.monster_chat_637_6 = "[LC;3319] " +gameforge.locale.monster_chat_691_1 = "[LC;3320] " +gameforge.locale.monster_chat_691_2 = "[LC;3321] " +gameforge.locale.monster_chat_691_3 = "[LC;3322] " +gameforge.locale.monster_chat_691_4 = "[LC;3323] " +gameforge.locale.monster_chat_691_5 = "[LC;3324] " +gameforge.locale.monster_chat_691_6 = "[LC;3325] " +gameforge.locale.monster_chat_701_1 = "[LC;3326] " +gameforge.locale.monster_chat_701_2 = "[LC;3327] " +gameforge.locale.monster_chat_701_3 = "[LC;3328] " +gameforge.locale.monster_chat_701_4 = "[LC;3329] " +gameforge.locale.monster_chat_701_5 = "[LC;3330] " +gameforge.locale.monster_chat_701_6 = "[LC;3331] " +gameforge.locale.monster_chat_702_1 = "[LC;3339] " +gameforge.locale.monster_chat_702_2 = "[LC;3333] " +gameforge.locale.monster_chat_702_3 = "[LC;3334] " +gameforge.locale.monster_chat_702_4 = "[LC;3335] " gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Siente mis garras! " -gameforge.locale.monster_chat_703_1 = " Cuando la verdad del Dios Tigre suene por toda la eternidad, todo el sufrimiento acabar. " -gameforge.locale.monster_chat_703_2 = " La verdad de la creencia esotrica est en el entendimiento de la orden del cielo. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha. Danos conocimiento! " -gameforge.locale.monster_chat_703_4 = " No lo dudes! " -gameforge.locale.monster_chat_703_5 = " Recibe el trueno del cielo! " -gameforge.locale.monster_chat_703_6 = " Golpe del Juicio! " -gameforge.locale.monster_chat_704_1 = " La verdad de la creencia esotrica est en el entendimiento de la orden del cielo. " -gameforge.locale.monster_chat_704_2 = " Verdad esotrica; verdad del Dios Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = " Piensas que soy un payaso, no? No por mucho! " -gameforge.locale.monster_chat_704_4 = " El lder de esta secta es un santo y est por encima de todos los seres vivos! " -gameforge.locale.monster_chat_704_5 = " Recibe las llamas del infierno! " -gameforge.locale.monster_chat_704_6 = " Apuesto a que nunca habas visto un diapasn tan grande como este antes, eh? " -gameforge.locale.monster_chat_705_1 = " Verdad esotrica; verdad del Dios Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = " La verdad de la creencia esotrica est en el entendimiento de la orden del cielo. " -gameforge.locale.monster_chat_705_3 = " Slo porque soy ms pequeo que mi hermano, no significa que voy a aguantar de todo! " -gameforge.locale.monster_chat_705_4 = " Dolor eterno y oscuridad te aguardan! " +gameforge.locale.monster_chat_702_6 = "[LC;3337] " +gameforge.locale.monster_chat_703_1 = "[LC;3338] " +gameforge.locale.monster_chat_703_2 = "[LC;3339] " +gameforge.locale.monster_chat_703_3 = "[LC;3340] " +gameforge.locale.monster_chat_703_4 = "[LC;3341] " +gameforge.locale.monster_chat_703_5 = "[LC;3342] " +gameforge.locale.monster_chat_703_6 = "[LC;3343] " +gameforge.locale.monster_chat_704_1 = "[LC;3339] " +gameforge.locale.monster_chat_704_2 = "[LC;3334] " +gameforge.locale.monster_chat_704_3 = "[LC;3346] " +gameforge.locale.monster_chat_704_4 = "[LC;3347] " +gameforge.locale.monster_chat_704_5 = "[LC;3348] " +gameforge.locale.monster_chat_704_6 = "[LC;3349] " +gameforge.locale.monster_chat_705_1 = "[LC;3334] " +gameforge.locale.monster_chat_705_2 = "[LC;3339] " +gameforge.locale.monster_chat_705_3 = "[LC;3352] " +gameforge.locale.monster_chat_705_4 = "[LC;3353] " gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Este no es el fin. Slo va mejor! " -gameforge.locale.monster_chat_706_1 = " Pedimos paz y privacidad! Por favor! " -gameforge.locale.monster_chat_706_2 = " Si reina el miedo, la verdad del Dios Tigre ayuda! " -gameforge.locale.monster_chat_706_3 = " La verdad de la fe esotrica es el orden y entendimiento del cielo. " -gameforge.locale.monster_chat_706_4 = " Vamos todos al infierno! " -gameforge.locale.monster_chat_706_5 = " No te dejar ir! " -gameforge.locale.monster_chat_706_6 = " Te dar todo lo que tengo. " -gameforge.locale.monster_chat_707_1 = " Te lo ruego, por favor, slvanos! " -gameforge.locale.monster_chat_707_2 = " La verdad de la creencia esotrica est en el entendimiento de la orden del cielo. " -gameforge.locale.monster_chat_707_3 = " Verdad esotrica; verdad del Dios Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = " (Sonora carcajada) Las puertas del infierno estn abiertas. Muere! " -gameforge.locale.monster_chat_707_5 = " Te lo advierto: No me obligues a usar la tabla! " -gameforge.locale.monster_chat_707_6 = " Ya he visto tu muerte! " -gameforge.locale.monster_chat_791_1 = " Cmo puedo contarte en unas pocas palabras sobre la verdad del Dios Tigre? " -gameforge.locale.monster_chat_791_2 = " Oigo los cnticos de los creyentes. " -gameforge.locale.monster_chat_791_3 = " Est bien! Si tienes remordimientos, sers rescatado! " -gameforge.locale.monster_chat_791_4 = " Sufres un dolor eterno, porque cuestionas la verdad! " -gameforge.locale.monster_chat_791_5 = " Djame ensearte. " -gameforge.locale.monster_chat_791_6 = " No lo consideres como un dolor - es la instruccin. " -gameforge.locale.monster_chat_901_1 = " Puede que no sea guapo, pero me divierto mucho, jijiji! " -gameforge.locale.monster_chat_901_2 = " Tienes que ser como nosotros! " -gameforge.locale.monster_chat_901_3 = " Renete con nosotros, jiji! " -gameforge.locale.monster_chat_901_4 = " Jaaa, jaja! " -gameforge.locale.monster_chat_901_5 = " All vamos! " -gameforge.locale.monster_chat_903_1 = " Esto es el infierno! " -gameforge.locale.monster_chat_903_2 = " Ahhhhh! " -gameforge.locale.monster_chat_903_3 = " No podemos hacer esto solos! No! " -gameforge.locale.monster_chat_903_4 = " Tienes que probar el dolor, tambin! " -gameforge.locale.monster_chat_903_5 = " Qu tal un intercambio? T me das tu alma y yo te dar mi sufrimiento! " -gameforge.locale.monster_chat_903_6 = " Pronto encontrars paz eterna! " -gameforge.locale.monster_chat_904_1 = " El dolor! El dolor! " -gameforge.locale.monster_chat_904_2 = " Aargghh, maldicin! Mi brazo est ardiendo! " -gameforge.locale.monster_chat_904_3 = " Por qu tenemos que sufrir? Oh, por qu? " -gameforge.locale.monster_chat_904_4 = " Sufrir esta enfermedad misteriosa no es tan malo! " +gameforge.locale.monster_chat_705_6 = "[LC;3355] " +gameforge.locale.monster_chat_706_1 = "[LC;3356] " +gameforge.locale.monster_chat_706_2 = "[LC;3357] " +gameforge.locale.monster_chat_706_3 = "[LC;3358] " +gameforge.locale.monster_chat_706_4 = "[LC;3359] " +gameforge.locale.monster_chat_706_5 = "[LC;3360] " +gameforge.locale.monster_chat_706_6 = "[LC;3361] " +gameforge.locale.monster_chat_707_1 = "[LC;3362] " +gameforge.locale.monster_chat_707_2 = "[LC;3339] " +gameforge.locale.monster_chat_707_3 = "[LC;3334] " +gameforge.locale.monster_chat_707_4 = "[LC;3365] " +gameforge.locale.monster_chat_707_5 = "[LC;3366] " +gameforge.locale.monster_chat_707_6 = "[LC;3367] " +gameforge.locale.monster_chat_791_1 = "[LC;3368] " +gameforge.locale.monster_chat_791_2 = "[LC;3369] " +gameforge.locale.monster_chat_791_3 = "[LC;3370] " +gameforge.locale.monster_chat_791_4 = "[LC;3371] " +gameforge.locale.monster_chat_791_5 = "[LC;3372] " +gameforge.locale.monster_chat_791_6 = "[LC;3373] " +gameforge.locale.monster_chat_901_1 = "[LC;3374] " +gameforge.locale.monster_chat_901_2 = "[LC;3375] " +gameforge.locale.monster_chat_901_3 = "[LC;3376] " +gameforge.locale.monster_chat_901_4 = "[LC;3377] " +gameforge.locale.monster_chat_901_5 = "[LC;3378] " +gameforge.locale.monster_chat_903_1 = "[LC;3379] " +gameforge.locale.monster_chat_903_2 = "[LC;3380] " +gameforge.locale.monster_chat_903_3 = "[LC;3381] " +gameforge.locale.monster_chat_903_4 = "[LC;3382] " +gameforge.locale.monster_chat_903_5 = "[LC;3383] " +gameforge.locale.monster_chat_903_6 = "[LC;3384] " +gameforge.locale.monster_chat_904_1 = "[LC;3385] " +gameforge.locale.monster_chat_904_2 = "[LC;3386] " +gameforge.locale.monster_chat_904_3 = "[LC;3387] " +gameforge.locale.monster_chat_904_4 = "[LC;3388] " gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhhh! " -gameforge.locale.monster_chat_905_2 = " Te maaaaaaaaato! " -gameforge.locale.monster_chat_905_3 = " No mires simplemente! nete! " -gameforge.locale.monster_chat_905_4 = " Seamos amigos! " -gameforge.locale.monster_chat_905_5 = " Ya ests infectado. " -gameforge.locale.monster_chat_905_6 = " Ahora eres mi amigo. " -gameforge.locale.monster_chat_906_1 = " Jijiji! " -gameforge.locale.monster_chat_906_2 = " Ven y siente mi flecha! " -gameforge.locale.monster_chat_906_3 = " Eres realmente molesto! " -gameforge.locale.monster_chat_906_4 = " Voy a infectarte con la enfermedad misteriosa. " -gameforge.locale.monster_chat_906_5 = " Buen olor. " -gameforge.locale.monster_chat_906_6 = " Muere! " -gameforge.locale.monster_chat_907_1 = " Y si encuentro otro factor de enfermedad... " -gameforge.locale.monster_chat_907_2 = " (Risotada) Ser divertido! " -gameforge.locale.monster_chat_907_3 = " Hmmm, ltigo o pinza...? " -gameforge.locale.monster_chat_907_4 = " Ahhhhh, siiiiiiiii! " -gameforge.locale.monster_chat_907_5 = " Djame contagiarte la enfermedad! " -gameforge.locale.monster_chat_907_6 = " Esta causa tenaz de la enfermedad misteriosa! " -gameforge.locale.need_item_postfix = " = El objeto necesario. " +gameforge.locale.monster_chat_904_6 = "[LC;3390] " +gameforge.locale.monster_chat_905_1 = "[LC;3380] " +gameforge.locale.monster_chat_905_2 = "[LC;3392] " +gameforge.locale.monster_chat_905_3 = "[LC;3393] " +gameforge.locale.monster_chat_905_4 = "[LC;3394] " +gameforge.locale.monster_chat_905_5 = "[LC;3395] " +gameforge.locale.monster_chat_905_6 = "[LC;3396] " +gameforge.locale.monster_chat_906_1 = "[LC;3397] " +gameforge.locale.monster_chat_906_2 = "[LC;3398] " +gameforge.locale.monster_chat_906_3 = "[LC;3399] " +gameforge.locale.monster_chat_906_4 = "[LC;3400] " +gameforge.locale.monster_chat_906_5 = "[LC;3401] " +gameforge.locale.monster_chat_906_6 = "[LC;3209] " +gameforge.locale.monster_chat_907_1 = "[LC;3403] " +gameforge.locale.monster_chat_907_2 = "[LC;3404] " +gameforge.locale.monster_chat_907_3 = "[LC;3405] " +gameforge.locale.monster_chat_907_4 = "[LC;3406] " +gameforge.locale.monster_chat_907_5 = "[LC;3407] " +gameforge.locale.monster_chat_907_6 = "[LC;3408] " +gameforge.locale.need_item_postfix = " [LC;3409] " gameforge.locale.need_item_prefix = {} gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " No puedes ir ah ya que ni yo mismo he estado ah. " -gameforge.locale.neutral_warp.go = " Teletransportar " -gameforge.locale.neutral_warp.greet = " Hola! S cmo puedes llegar a otras regiones[ENTER]desde aqu. Si me das algo de Yang, puedo[ENTER]teletransportarte. " -gameforge.locale.neutral_warp.money_need1 = " Cuesta " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " No teletransportar " -gameforge.locale.neutral_warp.where_to_go = " Dnde quieres ir? " -gameforge.locale.no = " No " +gameforge.locale.neutral_warp.cannot_go_yet = "[LC;3411] " +gameforge.locale.neutral_warp.go = "[LC;3412] " +gameforge.locale.neutral_warp.greet = "[LC;3413] " +gameforge.locale.neutral_warp.money_need1 = "[LC;3414] " +gameforge.locale.neutral_warp.money_need2 = "[LC;7970;%d] " +gameforge.locale.neutral_warp.not_go = "[LC;3416] " +gameforge.locale.neutral_warp.where_to_go = "[LC;3417] " +gameforge.locale.no = "[LC;879] " gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " No tienes suficiente Yang! " -gameforge.locale.oldwoman.no_matter = " No tengo nada que hacer contigo! " -gameforge.locale.oldwoman.skill_reset1 = " Veo que has experimentado bastantes cosas a pesar[ENTER]de ser tan joven. Pobrecito![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Sabes qu? Djame reinicializar tus puntos de[ENTER]habilidad. Puedes mejorar tus habilidades[ENTER]inicializndolas.[ENTER]Por supuesto, no es gratis. El precio[ENTER]es " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Quieres inicializarlas? Actualmente hay[ENTER]una oferta especial para experimentar la[ENTER]inicializacin. " -gameforge.locale.oldwoman.skill_reset_no = " Ms tarde. " -gameforge.locale.oldwoman.skill_reset_ok = " De acuerdo. " +gameforge.locale.oldwoman.not_enough_money = "[LC;1706] " +gameforge.locale.oldwoman.no_matter = "[LC;3476] " +gameforge.locale.oldwoman.skill_reset1 = "[LC;3480] " +gameforge.locale.oldwoman.skill_reset2 = "[LC;3481] " +gameforge.locale.oldwoman.skill_reset_no = "[LC;3478] " +gameforge.locale.oldwoman.skill_reset_ok = "[LC;4596] " gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Viejo pirata: Si tienes tiempo para conversar,[ENTER]tienes tiempo para ir al mdico! " -gameforge.locale.old_pirate.accept_failure_info_label = " Volver a ver al pirata viejo. " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Vuelve con el pirata viejo. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Dile al pirata viejo que no conseguiste la[ENTER]medicina. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Vuelve con el pirata viejo. " -gameforge.locale.old_pirate.accept_failure_say_2 = " No puedo encontrar la medicina! Qu le voy a[ENTER]decir al pirata viejo? " -gameforge.locale.old_pirate.accept_success_info_label = " Lleva la medicina al pirata viejo. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Lleva la medicina al pirata viejo. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Lleva la medicina al pirata viejo y pide tu[ENTER]recompensa. " -gameforge.locale.old_pirate.accept_success_say_1 = " Tengo la medicina. " -gameforge.locale.old_pirate.accept_success_say_2 = " Tengo la medicina para el pirata viejo. Debera[ENTER]llevrsela. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]An no has encontrado nada?[ENTER]Tenemos que detener la enfermedad antes de que[ENTER]se propague por la aldea entera! Date prisa! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Regresar con Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Vuelve con Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Dile a Baek-Go que no has podido encontrar el[ENTER]patgeno de la enfermedad misteriosa. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Vuelve con Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " No puedo encontrar el patgeno de la enfermedad[ENTER]misteriosa! Qu debo decirle a Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Llvale la muestra a Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Lleva una muestra del patgeno a Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Lleva una muestra del patgeno a Baek-Go y recibe[ENTER]la medicina para el pirata viejo. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Tengo una muestra del patgeno de la enfermedad[ENTER]misteriosa. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Tengo una muestra del germen patgeno de la[ENTER]enfermedad misteriosa. Debera llevrsela a[ENTER]Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " No s que hay detras de esta enfermedad[ENTER]misteriosa. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Encontr la causa de la enfermedad misteriosa. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Elimina a todas las personas infectadas " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Mata a todo aquel que haya sido infectado con la[ENTER]enfermedad misteriosa! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Mata a todo aquel que haya sido infectado con la[ENTER]enfermedad misteriosa y llvale una muestra del[ENTER]patgeno a Baek-Go. l har la medicina para el[ENTER]pirata viejo. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Otro ya ha entregado una muestra del patgeno.[ENTER]Envi la medicina al pirata viejo; l debe estar[ENTER]bien ahora. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]l tuvo contacto con una persona infectada slo[ENTER]una vez y su herida empez a picar y supurar? " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Oh Dios! Estoy bastante seguro de que est[ENTER]infectado con esta enfermedad misteriosa! Si no[ENTER]es tratado, la enfermedad se extender por toda[ENTER]la aldea! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]l no debe contagiar a nadie. Debes curarlo de[ENTER]inmediato. Para ello, necesitamos una muestra del[ENTER]germen patgeno de esta enfermedad misteriosa.[ENTER]Puedes obtener una muestra de las personas[ENTER]infectadas que viven en Monte Sohan, en el norte. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Lo hiciste! Espera un momento, har la medicina[ENTER]ahora mismo. [DELAY value;1000] [/DELAY][ENTER] Tena[ENTER]prisa, as que no s si realmente funcionar,[ENTER]pero al menos debera sentirse mejor.[ENTER]Llvale la medicina lo antes posible. " -gameforge.locale.old_pirate.baekgo_talk = " El pirata viejo me enva. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " La enfermedad del pirata viejo " -gameforge.locale.old_pirate.complete_say = " Pirata viejo:[ENTER]Todava pica. Pero me siento mejor ahora. Supongo[ENTER]que podr vivir as. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " An no tengo la medicina. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Aqu est la cura! " -gameforge.locale.old_pirate.etc_shop_start_say = " Vendedora:[ENTER]El pirata viejo? Por supuesto que le conozco![ENTER]Ests hablando sobre ese tipo que maldice[ENTER]constantemente y se rasca, no? Viene de vez en[ENTER]cuando para comprar medicamento lquido. Gasta[ENTER]varios miles de Yang en medicina roja. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Vendedora:[ENTER]De dnde demonios saca tanto Yang si ni siquiera[ENTER]trabaja? Ya le he dicho varias veces que vaya a[ENTER]ver a un mdico, pero no me escucha.[ENTER]La medicina roja alivia solo los sntomas, pero[ENTER]no cura la enfermedad. Me temo que esto no[ENTER]acabar bien. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Conoces al pirata viejo? " -gameforge.locale.old_pirate.order_accept = " Te ayudar " -gameforge.locale.old_pirate.order_accept_answer = " Pirata viejo:[ENTER]Genial! Buena suerte![ENTER]El mdico estar muy probablemente en la ciudad. " -gameforge.locale.old_pirate.order_find_medicine_label = " Medicina para el pirata viejo " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Consigue la medicina para el pirata viejo. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Ve a ver a Baek-Go en la ciudad y pregntale por[ENTER]la medicina para el pirata viejo. " -gameforge.locale.old_pirate.order_refuse = " Lo siento, no puedo hacerlo. " -gameforge.locale.old_pirate.order_refuse_answer = " Pirata viejo:[ENTER]Bien, entonces no tengo nada ms que decirte. " -gameforge.locale.old_pirate.order_say1 = " Pirata viejo:[ENTER]Maldicin, qu quieres de m? Majadero! La[ENTER]vieja bruja del almacn general te habl sobre[ENTER]m, no?[ENTER]S, todo lo que dice es cierto. Pero no tengo[ENTER]tiempo para ir a ver al mdico. Tengo tantos[ENTER]enemigos! " -gameforge.locale.old_pirate.order_say2 = " Pirata viejo:[ENTER]Nunca se sabe si uno de esos bastardos aparecer[ENTER]delante tuyo y te apualar! Pero el picor es tan[ENTER]terrible; no puedo aguantarlo ms! Qu dices?[ENTER]Puedes ir al mdico y conseguir la medicina? Si[ENTER]la consigues, te recompensar bien. " -gameforge.locale.old_pirate.order_too_late = " Pirata viejo:[ENTER]Otro ya trajo la medicina. Bueno, eso significa[ENTER]que no hay recompensa para ti! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Ve con el pirata viejo. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Ve con el pirata viejo. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Ve con el pirata viejo y pregntale por qu no[ENTER]quiere ir a ver a un mdico. " -gameforge.locale.old_pirate.start_say = " Pirata viejo:[ENTER]Todo pica! No debera haberme chocado con ese[ENTER]tipo! Apenas nos rozamos! Desde entonces, el[ENTER]lugar que toc ha estado ulcerando y mi cuerpo[ENTER]entero pica! Como si me estuviera pudriendo[ENTER]vivo! Bastardo! " -gameforge.locale.old_pirate.success_thanks = " Pirata viejo:[ENTER]Qu? Me contagi por una enfermedad misteriosa?[ENTER]Y esta es la medicina necesaria? Gracias,[ENTER]muchas gracias! Me has salvado la vida! Estoy[ENTER]realmente agradecido. " -gameforge.locale.old_pirate.talk = " Eres t el pirata viejo? " -gameforge.locale.old_pirate.talk_about_medicine = " Por qu no vas a ver a un mdico? " +gameforge.locale.old_pirate.accept_ask = "[LC;3419] " +gameforge.locale.old_pirate.accept_failure_info_label = "[LC;3420] " +gameforge.locale.old_pirate.accept_failure_info_text_1 = "[LC;3421] " +gameforge.locale.old_pirate.accept_failure_info_text_2 = "[LC;3422] " +gameforge.locale.old_pirate.accept_failure_say_1 = "[LC;3421] " +gameforge.locale.old_pirate.accept_failure_say_2 = "[LC;3424] " +gameforge.locale.old_pirate.accept_success_info_label = "[LC;3426] " +gameforge.locale.old_pirate.accept_success_info_text_1 = "[LC;3426] " +gameforge.locale.old_pirate.accept_success_info_text_2 = "[LC;3427] " +gameforge.locale.old_pirate.accept_success_say_1 = "[LC;3428] " +gameforge.locale.old_pirate.accept_success_say_2 = "[LC;3429] " +gameforge.locale.old_pirate.baekgo_accept_ask = "[LC;3430] " +gameforge.locale.old_pirate.baekgo_accept_failure_info_label = "[LC;9524] " +gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = "[LC;3432] " +gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = "[LC;3433] " +gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = "[LC;3432] " +gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = "[LC;3435] " +gameforge.locale.old_pirate.baekgo_accept_success_info_label = "[LC;3436] " +gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = "[LC;3437] " +gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = "[LC;3438] " +gameforge.locale.old_pirate.baekgo_accept_success_say_1 = "[LC;3439] " +gameforge.locale.old_pirate.baekgo_accept_success_say_2 = "[LC;3440] " +gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = "[LC;3441] " +gameforge.locale.old_pirate.baekgo_iv_got_the_virus = "[LC;3442] " +gameforge.locale.old_pirate.baekgo_order_find_virus_label = "[LC;3443] " +gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = "[LC;3444] " +gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = "[LC;3445] " +gameforge.locale.old_pirate.baekgo_order_too_late = "[LC;3446] " +gameforge.locale.old_pirate.baekgo_start_say = "[LC;3447] " +gameforge.locale.old_pirate.baekgo_start_say2 = "[LC;3448] " +gameforge.locale.old_pirate.baekgo_start_say3 = "[LC;3449] " +gameforge.locale.old_pirate.baekgo_success_say = "[LC;3450] " +gameforge.locale.old_pirate.baekgo_talk = "[LC;3451] " +gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = "[LC;3452] " +gameforge.locale.old_pirate.complete_say = "[LC;3453] " +gameforge.locale.old_pirate.do_you_get_the_medicine = "[LC;3454] " +gameforge.locale.old_pirate.do_you_mean_this_medicine = "[LC;3455] " +gameforge.locale.old_pirate.etc_shop_start_say = "[LC;3456] " +gameforge.locale.old_pirate.etc_shop_start_say2 = "[LC;3457] " +gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = "[LC;3458] " +gameforge.locale.old_pirate.order_accept = "[LC;8847] " +gameforge.locale.old_pirate.order_accept_answer = "[LC;3460] " +gameforge.locale.old_pirate.order_find_medicine_label = "[LC;3461] " +gameforge.locale.old_pirate.order_find_medicine_text_1 = "[LC;3462] " +gameforge.locale.old_pirate.order_find_medicine_text_2 = "[LC;3463] " +gameforge.locale.old_pirate.order_refuse = "[LC;3464] " +gameforge.locale.old_pirate.order_refuse_answer = "[LC;3465] " +gameforge.locale.old_pirate.order_say1 = "[LC;3466] " +gameforge.locale.old_pirate.order_say2 = "[LC;3467] " +gameforge.locale.old_pirate.order_too_late = "[LC;3468] " +gameforge.locale.old_pirate.start_find_old_pirate_label = "[LC;3470] " +gameforge.locale.old_pirate.start_find_old_pirate_text_1 = "[LC;3470] " +gameforge.locale.old_pirate.start_find_old_pirate_text_2 = "[LC;3471] " +gameforge.locale.old_pirate.start_say = "[LC;3472] " +gameforge.locale.old_pirate.success_thanks = "[LC;3473] " +gameforge.locale.old_pirate.talk = "[LC;3474] " +gameforge.locale.old_pirate.talk_about_medicine = "[LC;3475] " gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Otra misin ya est en progreso. " -gameforge.locale.questscroll.finish = " Misin finalizada! Recibido como recompensa: " -gameforge.locale.questscroll.finish_button = " Misin finalizada. " +gameforge.locale.questscroll.exist = "[LC;3485] " +gameforge.locale.questscroll.finish = "[LC;3486] " +gameforge.locale.questscroll.finish_button = "[LC;3487] " gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " La marcha de los osos hambrientos " -gameforge.locale.questscroll5.mission_10_mis = " Mata 25 Osos Negros y 25 Osos Pardos. " -gameforge.locale.questscroll5.mission_10_text = " Oh, por favor aydanos. ltimamente, un creciente[ENTER]nmero de osos pardos y osos negros daan[ENTER]nuestras colmenas y plantaciones. Por favor,[ENTER]aydanos. Sin las abejas ni las frutas, moriremos[ENTER]de hambre. Mata a esas bestias por nosotros. " -gameforge.locale.questscroll5.mission_11_hunt = " La Tormenta de los lobos azules " -gameforge.locale.questscroll5.mission_11_mis = " Mata 35 lobos azules y 25 lobos alfa azules. " -gameforge.locale.questscroll5.mission_11_text = " Has oido sobre la tormenta de los lobos azules?[ENTER]Se refiere a todo el caos que causaron los lobos[ENTER]azules las pasadas semanas. Eliminaron todo a su[ENTER]paso, como si fueran una tormenta de piel y[ENTER]colmillos. Guerrero, puedes luchar contra esta[ENTER]tormenta? " -gameforge.locale.questscroll5.mission_12_hunt = " Expulsando a la armada blanca " -gameforge.locale.questscroll5.mission_12_mis = " Mata 20 lderes del Juramento Blanco. " -gameforge.locale.questscroll5.mission_12_text = " Recientemente, el Juramento blanco ha estado[ENTER]causando un montn de problemas. Capturan a los[ENTER]vendedores ambulantes muy a menudo y daan la[ENTER]aldea. Por favor deten a la armada del Juramento[ENTER]Blanco. Elimina a los miembros del Juramento[ENTER]Blanco y a su lder. " -gameforge.locale.questscroll5.mission_13_hunt = " Alborotado Viento Negro " -gameforge.locale.questscroll5.mission_13_mis = " Mata 25 Jak-To y 25 To-Su del Clan del Viento[ENTER]Negro. " -gameforge.locale.questscroll5.mission_13_text = " Se dice que el Clan del Viento Negro quiere[ENTER]encargarse del reino. Antes de que puedan[ENTER]fortalecer su armada, deberamos eliminar a sus[ENTER]lderes. Por favor, hazlo; por favor, elimina a[ENTER]los lderes. " -gameforge.locale.questscroll5.mission_14_hunt = " Gran rebelin de los orcos 1 " -gameforge.locale.questscroll5.mission_14_mis = " Mata 30 orcos lite y 30 exploradores lite orco. " -gameforge.locale.questscroll5.mission_14_text = " La informacin secreta parece mostrar que los[ENTER]lderes de los orcos del valle de Seungryong de[ENTER]la zona neutral, planean conquistar el mundo. Te[ENTER]pido que lo examines, guerrero. Y, de todos[ENTER]modos, una vez que ests ah - reduce sus filas. " -gameforge.locale.questscroll5.mission_15_hunt = " El ataque de los salvajes " -gameforge.locale.questscroll5.mission_15_mis = " Mata 30 soldados infantera salvajes y 30 siervos[ENTER]salvajes. " -gameforge.locale.questscroll5.mission_15_text = " Obtuvimos informacin importante de un espa[ENTER]salvaje capturado. Los salvajes piensan en[ENTER]invadir el reino. Tenemos que atacar antes de que[ENTER]lo hagan. Demuestra tu lealtad al reino. " -gameforge.locale.questscroll5.mission_16_hunt = " Destruye el Metin de Oscuridad " -gameforge.locale.questscroll5.mission_16_mis = " Destruye 3 Metins de Oscuridad. " -gameforge.locale.questscroll5.mission_16_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_17_hunt = " Destruye el Metin Negro " -gameforge.locale.questscroll5.mission_17_mis = " Destruye 2 Metins de Oscuridad. " -gameforge.locale.questscroll5.mission_17_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_18_hunt = " El ataque de las Se-Rangs " -gameforge.locale.questscroll5.mission_18_mis = " Mata 10 Se-Rangs de la armada del Juramento[ENTER]Blanco. " -gameforge.locale.questscroll5.mission_18_text = " Guerrero, hay nueva informacin sobre la armada[ENTER]del Juramento Blanco. En oposicin a la presin[ENTER]que les ofrecimos, las Se-Rangs, lderes del[ENTER]Juramento Blanco, han comenzado una[ENTER]contraofensiva. Haz algo contra las Se-Rangs[ENTER]ahora mismo! No ayudar matar unos cuantos[ENTER]soldados de a pie. Tenemos que coger a sus[ENTER]lderes para detener sus planes. " -gameforge.locale.questscroll5.mission_19_hunt = " Gran rebelin de los orcos 2 " -gameforge.locale.questscroll5.mission_19_mis = " Mata 20 guerreros lite orco y 15 hechiceros orco[ENTER]lite. " -gameforge.locale.questscroll5.mission_19_text = " La informacin secreta parece mostrar que los[ENTER]lderes de los orcos del valle de Seungryong de[ENTER]la zona neutral, planean conquistar el mundo. Te[ENTER]pido que lo examines, guerrero. Y, de todos[ENTER]modos, una vez que ests ah - reduce sus filas. " -gameforge.locale.questscroll5.mission_1_hunt = " Destruye el Metin de Combate " -gameforge.locale.questscroll5.mission_1_mis = " Destruye 3 Metins de Combate " -gameforge.locale.questscroll5.mission_1_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_20_hunt = " El secreto de la mazmorra normal de los monos 1 " -gameforge.locale.questscroll5.mission_20_mis = " Mata 30 soldados mono y 30 lanzadores mono. " -gameforge.locale.questscroll5.mission_20_text = " Finalmente hemos descubierto la localizacin de[ENTER]la Mazmorra de Monos normal en el desierto.[ENTER]Normalmente, los monos que viven all son[ENTER]inofensivos, pero cuando se juntan, presentan una[ENTER]gran amenaza para nuestro reino. Ve a la Mazmorra[ENTER]de Monos normal y comprueba la situacin de los[ENTER]monos. " -gameforge.locale.questscroll5.mission_21_hunt = " El secreto de la mazmorra fcil de los monos 1 " -gameforge.locale.questscroll5.mission_21_mis = " Mata 30 soldados mono dbiles y 30 lanzadores[ENTER]mono dbiles. " -gameforge.locale.questscroll5.mission_21_text = " La localizacin de la mazmorra fcil de los monos[ENTER]ha sido finalmente encontrada. Normalmente, esos[ENTER]monos no son una amenaza, pero cuando se juntan,[ENTER]se pueden convertir en una amenaza para nuestro[ENTER]reino. Ve a la mazmorra fcil de los monos y[ENTER]descubre qu est pasando. " -gameforge.locale.questscroll5.mission_22_hunt = " Siembran viento y recogen tempestades. " -gameforge.locale.questscroll5.mission_22_mis = " Mata cuatro Chuongs del Clan del Viento Negro. " -gameforge.locale.questscroll5.mission_22_text = " Los Chuongs, lderes del Clan del Viento Negro,[ENTER]han empezado a causar problemas. Desde que son[ENTER]maestros en la lucha con espada, han empezado a[ENTER]pelear con guerreros solo por diversin. Detenles[ENTER]antes de que el Clan del Viento Negro entero se[ENTER]les una. " -gameforge.locale.questscroll5.mission_23_hunt = " Destruye el Metin de Celos " -gameforge.locale.questscroll5.mission_23_mis = " Destruye 2 Metins de Celos " -gameforge.locale.questscroll5.mission_23_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_24_hunt = " El secreto de la mazmorra normal de los monos 2 " -gameforge.locale.questscroll5.mission_24_mis = " Mata 15 luchadores mono y 15 generales mono. " -gameforge.locale.questscroll5.mission_24_text = " La localizacin de la mazmorra normal de los[ENTER]monos en el desierto ha sido finalmente[ENTER]encontrada. Normalmente, esos monos no son una[ENTER]amenaza, pero cuando se juntan, se pueden[ENTER]convertir en una amenaza para nuestro reino. Ve a[ENTER]la mazmorra normal de los monos y descubre qu[ENTER]est pasando. " -gameforge.locale.questscroll5.mission_25_hunt = " El secreto de la mazmorra fcil de los monos 2 " -gameforge.locale.questscroll5.mission_25_mis = " Mata 15 luchadores mono y 15 generales mono[ENTER]dbiles. " -gameforge.locale.questscroll5.mission_25_text = " La localizacin de la mazmorra fcil de los monos[ENTER]ha sido finalmente encontrada. Normalmente, esos[ENTER]monos no son una amenaza, pero cuando se juntan,[ENTER]se pueden convertir en una amenaza para nuestro[ENTER]reino. Ve a la mazmorra fcil de los monos y[ENTER]descubre qu est pasando. " -gameforge.locale.questscroll5.mission_26_hunt = " Destruye el Metin de Alma " -gameforge.locale.questscroll5.mission_26_mis = " Destruye 2 Metins de Alma " -gameforge.locale.questscroll5.mission_26_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_27_hunt = " La ira de la araa 1 " -gameforge.locale.questscroll5.mission_27_mis = " Mata 40 cras araa. " -gameforge.locale.questscroll5.mission_27_text = " Recientemente, las araas que normalmente viven[ENTER]pacficamente en el desierto Yongbi han comenzado[ENTER]a atacar y matar viajeros. Esto es malo para los[ENTER]negocios de nuestro reino. Por favor, elimina a[ENTER]esas araas. " -gameforge.locale.questscroll5.mission_28_hunt = " La ira de la araa 2 " -gameforge.locale.questscroll5.mission_28_mis = " Mata 40 araas venenosas " -gameforge.locale.questscroll5.mission_28_text = " Recientemente, las araas que normalmente viven[ENTER]pacficamente en el desierto Yongbi han comenzado[ENTER]a atacar y matar viajeros. Esto es malo para los[ENTER]negocios de nuestro reino. Por favor, elimina a[ENTER]esas araas. " -gameforge.locale.questscroll5.mission_29_hunt = " Discpulos de la Fe Negra 2 " -gameforge.locale.questscroll5.mission_29_mis = " Mata 20 Luchadores Arahan Esotricos y 25 Jefes[ENTER]Arahan Esotricos. " -gameforge.locale.questscroll5.mission_29_text = " Finalmente, hemos recibido la orden de eliminar a[ENTER]la secta ms peligrosa del reino entero - la[ENTER]secta de los esotricos oscuros. Les encontrars[ENTER]en el valle de Seunryong. Pon lo mejor de t; no[ENTER]son fciles de derrotar. " -gameforge.locale.questscroll5.mission_2_hunt = " Destruye el Metin de Dolor " -gameforge.locale.questscroll5.mission_2_mis = " Destruye 2 Metins de Dolor " -gameforge.locale.questscroll5.mission_2_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_30_hunt = " Discpulos de la Fe Negra 1 " -gameforge.locale.questscroll5.mission_30_mis = " Mata 30 Fanticos Oscuros y 30 Arahan Oscuros. " -gameforge.locale.questscroll5.mission_30_text = " Finalmente, hemos recibido la orden de eliminar a[ENTER]la secta ms peligrosa del reino entero - la[ENTER]secta de los esotricos oscuros. Les encontrars[ENTER]en el valle de Seunryong. Pon lo mejor de t; no[ENTER]son fciles de derrotar. " -gameforge.locale.questscroll5.mission_31_hunt = " Discpulos de la Fe Negra 3 " -gameforge.locale.questscroll5.mission_31_mis = " Mata 40 torturadores oscuros y 40 requeridores[ENTER]oscuros. " -gameforge.locale.questscroll5.mission_31_text = " Finalmente, hemos recibido la orden de eliminar a[ENTER]la secta ms peligrosa del reino entero - la[ENTER]secta de los esotricos oscuros. Les encontrars[ENTER]en el valle de Seunryong. Pon lo mejor de t; no[ENTER]son fciles de derrotar. " -gameforge.locale.questscroll5.mission_32_hunt = " Destruye el Metin de Sombra " -gameforge.locale.questscroll5.mission_32_mis = " Destruye 2 Metins de Sombra. " -gameforge.locale.questscroll5.mission_32_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_33_hunt = " Tienen 8 patas 1 " -gameforge.locale.questscroll5.mission_33_mis = " Mata 35 cras araa y 35 araas veneno mortal. " -gameforge.locale.questscroll5.mission_33_text = " El imperio encontr un sistema de cuevas que se[ENTER]supone que es el escondite de las araas del[ENTER]desierto Yongbi. No hay informacin precisa sobre[ENTER]las cuevas de las araas. Lo nico que sabemos es[ENTER]que es muy peligroso. Podras comprobar ese[ENTER]lugar? Detn la propagacin de su poder[ENTER]reduciendo su nmero. " -gameforge.locale.questscroll5.mission_34_hunt = " Tienen 8 patas 2 " -gameforge.locale.questscroll5.mission_34_mis = " Mata 35 cras araa y 35 araas veneno mortal. " -gameforge.locale.questscroll5.mission_34_text = " El imperio encontr un sistema de cuevas que se[ENTER]supone que es el escondite de las araas del[ENTER]desierto Yongbi. No hay informacin precisa sobre[ENTER]las cuevas de las araas. Lo nico que sabemos es[ENTER]que es muy peligroso. Podras comprobar ese[ENTER]lugar? Detn la propagacin de su poder[ENTER]reduciendo su nmero. " -gameforge.locale.questscroll5.mission_35_hunt = " Tienen 8 patas 3 " -gameforge.locale.questscroll5.mission_35_mis = " Mata 35 Araas Veneno Letal Rojas y 35 Araas[ENTER]Garra Veneno. " -gameforge.locale.questscroll5.mission_35_text = " El imperio encontr un sistema de cuevas que se[ENTER]supone que es el escondite de las araas del[ENTER]desierto Yongbi. No hay informacin precisa sobre[ENTER]las cuevas de las araas. Lo nico que sabemos es[ENTER]que es muy peligroso. Podras comprobar ese[ENTER]lugar? Detn la propagacin de su poder[ENTER]reduciendo su nmero. " -gameforge.locale.questscroll5.mission_36_hunt = " Tienen 8 patas 4 " -gameforge.locale.questscroll5.mission_36_mis = " Mata 40 soldados araa venenosos. " -gameforge.locale.questscroll5.mission_36_text = " El imperio encontr un sistema de cuevas que se[ENTER]supone que es el escondite de las araas del[ENTER]desierto Yongbi. No hay informacin precisa sobre[ENTER]las cuevas de las araas. Lo nico que sabemos es[ENTER]que es muy peligroso. Podras comprobar ese[ENTER]lugar? Detn la propagacin de su poder[ENTER]reduciendo su nmero. " -gameforge.locale.questscroll5.mission_37_hunt = " Destruye el Metin de Dureza " -gameforge.locale.questscroll5.mission_37_mis = " Destruye 2 Metins de Dureza. " -gameforge.locale.questscroll5.mission_37_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_38_hunt = " Plaga de escorpin " -gameforge.locale.questscroll5.mission_38_mis = " Mata 30 reyes escorpin y 20 hombres escorpin[ENTER]jvenes. " -gameforge.locale.questscroll5.mission_38_text = " Esas criaturas escorpin estn tiranizando a[ENTER]viajeros y mercaderes, lo que es realmente malo[ENTER]para la economa del reino. Por favor, aydanos a[ENTER]librarnos de esta plaga. " -gameforge.locale.questscroll5.mission_39_hunt = " Compaa de la muerte 1 " -gameforge.locale.questscroll5.mission_39_mis = " Mata 30 soldados demonio y 20 arqueros demonio. " -gameforge.locale.questscroll5.mission_39_text = " Has odo alguna vez de la Torre Demonaca?[ENTER]Sectas esotricas invocaron soldados demonacos[ENTER]con hechizos poderosos.[ENTER]Lucha con ellos y averigua lo poderosos que son. " -gameforge.locale.questscroll5.mission_3_hunt = " Emergencia de los lobos grises 2 " -gameforge.locale.questscroll5.mission_3_mis = " Mata 30 lobos alfa grises " -gameforge.locale.questscroll5.mission_3_text = " Has oido sobre los lobos alfa grises? Solan[ENTER]vagar por su cuenta, pero debido a la influencia[ENTER]del chi malvado de las pasadas semanas, han[ENTER]empezado a cazar viajeros en manadas. Podras[ENTER]eliminar a esos lobos alfa grises? Seguro que[ENTER]sers recompensado. " -gameforge.locale.questscroll5.mission_40_hunt = " Compaa de la muerte 2 " -gameforge.locale.questscroll5.mission_40_mis = " Mata 30 lanceros demonio y 25 chamanes demonio. " -gameforge.locale.questscroll5.mission_40_text = " Has odo alguna vez de la Torre Demonaca?[ENTER]Sectas esotricas invocaron soldados demonacos[ENTER]con hechizos poderosos.[ENTER]Lucha contra ellos y averigua lo poderosos que[ENTER]son. " -gameforge.locale.questscroll5.mission_41_hunt = " El secreto de la mazmorra de los monos difcil 2 " -gameforge.locale.questscroll5.mission_41_mis = " Mata 15 soldados mono fuerte y 15 generales mono[ENTER]fuerte. " -gameforge.locale.questscroll5.mission_41_text = " La localizacin de la mazmorra difcil de los[ENTER]monos ha sido finalmente encontrada. Normalmente,[ENTER]esos monos no son una amenaza, pero cuando se[ENTER]juntan, se pueden convertir en una amenaza para[ENTER]nuestro reino. Ve a la mazmorra difcil de los[ENTER]monos y descubre qu est pasando. " -gameforge.locale.questscroll5.mission_42_hunt = " El hielo se derretir algn da " -gameforge.locale.questscroll5.mission_42_mis = " Mata 25 golems de hielo en la montaa Sohan. " -gameforge.locale.questscroll5.mission_42_text = " Conoces la montaa Sohan que est cubierta de[ENTER]hielo? Muchos exploradores y guerreros fueron[ENTER]all, pero nunca volvieron. Descubre el motivo de[ENTER]su desaparicin y si fueron atacados. Quiz[ENTER]puedas descubrir algo ms si capturas algunos[ENTER]monstruos all. " -gameforge.locale.questscroll5.mission_43_hunt = " El secreto de la mazmorra difcil de los monos 1 " -gameforge.locale.questscroll5.mission_43_mis = " Mata 30 soldados mono fuerte y 30 lanzadores mono[ENTER]fuerte. " -gameforge.locale.questscroll5.mission_43_text = " La localizacin de la mazmorra difcil de los[ENTER]monos ha sido finalmente encontrada. Normalmente,[ENTER]esos monos no son una amenaza, pero cuando se[ENTER]juntan, se pueden convertir en una amenaza para[ENTER]nuestro reino. Ve a la mazmorra difcil de los[ENTER]monos y descubre qu est pasando. " -gameforge.locale.questscroll5.mission_44_hunt = " La mano derecha del Tigre Fantasma Amarillo " -gameforge.locale.questscroll5.mission_44_mis = " Mata 30 generales bullfrog. " -gameforge.locale.questscroll5.mission_44_text = " El Tigre Fantasma Amarillo, rey de todas las[ENTER]criaturas de este continente, ha movilizado a los[ENTER]animales ltimamente. El servicio de inteligencia[ENTER]del reino piensa que esta es la razn por la que[ENTER]los animales se han vuelto salvajes. Es necesario[ENTER]reducir las tropas del Tigre Fantasma Amarillo.[ENTER]Elimina a los lderes, que son su mano derecha. " -gameforge.locale.questscroll5.mission_45_hunt = " El dueo de la montaa Sohan? " -gameforge.locale.questscroll5.mission_45_mis = " Elimina a 35 Hombres de Hielo Glacial y a 30[ENTER]Yetis. " -gameforge.locale.questscroll5.mission_45_text = " Se dice que el zorro de nueve colas, seor de la[ENTER]montaa Sohan, est reuniendo demonios en torno a[ENTER]el. Antes de que tenga todas las tropas que[ENTER]necesita, tenemos que matar hombres de hielo y[ENTER]yetis, ya que son la columna vertebral de sus[ENTER]tropas. Por favor, aydanos. Sers recompensado. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Mata 45 soldados rana y 35 lderes rana. " -gameforge.locale.questscroll5.mission_46_text = " El Tigre Fantasma Amarillo parece que conspira[ENTER]con los monstruos Rana Arborcola. Elimina sus[ENTER]unidades inmediatamente. Si las ignoras, esto[ENTER]causar un montn de problemas al reino. " -gameforge.locale.questscroll5.mission_47_hunt = " Monstruos de hielo! Su verdadero carcter " -gameforge.locale.questscroll5.mission_47_mis = " Destruye 45 hielos encantados. " -gameforge.locale.questscroll5.mission_47_text = " Sabemos cmo se comunican los monstruos de hielo[ENTER]de la montaa Sohan entre ellos. Difunden la[ENTER]informacin usando los monstruos de hielo. Es[ENTER]absolutamente necesario debilitar las tropas de[ENTER]la montaa Sohan, as que, por favor, mata a los[ENTER]monstruos de hielo de all. " -gameforge.locale.questscroll5.mission_48_hunt = " El secreto de la Torre Demonaca " -gameforge.locale.questscroll5.mission_48_mis = " Mata 45 Demonios Lanceros Brutales. " -gameforge.locale.questscroll5.mission_48_text = " Se rumorea que los Lanceros Vil Demonio en la[ENTER]Torre Demonaca son invencibles. Al parecer,[ENTER]ellos vuelven a resucitar cuando son eliminados.[ENTER]si esto es cierto, nos esperan malos tiempos.[ENTER]Por favor descubre ms al respecto! " -gameforge.locale.questscroll5.mission_49_hunt = " El Dueo de la Torre Demonaca " -gameforge.locale.questscroll5.mission_49_mis = " Mata 60 Chamanes Demonio Brutales. " -gameforge.locale.questscroll5.mission_49_text = " Despus de una amplia investigacin, hemos[ENTER]descubierto que los soldados fantasma son siempre[ENTER]resucitados. Tenemos que eliminar a los Chamanes[ENTER]Demonio Brutales para detener esto. " -gameforge.locale.questscroll5.mission_4_hunt = " Emergencia de los lobos grises 1 " -gameforge.locale.questscroll5.mission_4_mis = " Mata 35 lobos grises " -gameforge.locale.questscroll5.mission_4_text = " Has oido sobre los lobos grises? Solan vagar[ENTER]por su cuenta, pero debido a la influencia del[ENTER]chi malvado de las pasadas semanas, han empezado[ENTER]a cazar viajeros en manadas.[ENTER]Podras eliminar a esos lobos grises? Seguro que[ENTER]sers recompensado. " -gameforge.locale.questscroll5.mission_50_hunt = " Explora Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Mata 45 Siervos Tigre Luchador. " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan es un rea de lava poblada por[ENTER]monstruos desconocidos.[ENTER]Tenemos que explorar este rea. Puedes ayudarnos? " -gameforge.locale.questscroll5.mission_51_hunt = " Fantasma Llama! Su identidad " -gameforge.locale.questscroll5.mission_51_mis = " Mata 45 fantasmas llama. " -gameforge.locale.questscroll5.mission_51_text = " Un grupo que se supona que iba a derrotar a los[ENTER]tigres luchadores fue eliminado por enemigos[ENTER]desconocidos. Se dice que esos enemigos parecian[ENTER]'nias en llamas'. Descubre la verdad. " -gameforge.locale.questscroll5.mission_52_hunt = " Reduce el numero de tigres luchadores " -gameforge.locale.questscroll5.mission_52_mis = " Mata 60 Siervos Tigre Luchador y 40 Tigres[ENTER]Luchadores. " -gameforge.locale.questscroll5.mission_52_text = " Ahora que podemos luchar contra los fantasmas de[ENTER]llama, tenemos que eliminarlos completamente en[ENTER]campo abierto. Una misin como esta normalmente[ENTER]es llevada a cabo por la milicia, pero para ganar[ENTER]la mxima fuerza de batalla para luchar contra[ENTER]los fantasmas de llama, necesitamos una tcnica[ENTER]mejor. Por favor asegrate de que los tigres[ENTER]luchadores no se interpongan en nuestro camino. " -gameforge.locale.questscroll5.mission_53_hunt = " Examina las Llamas " -gameforge.locale.questscroll5.mission_53_mis = " Mata 40 Llamas. " -gameforge.locale.questscroll5.mission_53_text = " Las Llamas son increblemente brutales. Disfrutan[ENTER]del dolor de la gente a la que devoran la piel.[ENTER]Aun no sabemos cmo matarlos. Podras[ENTER]averiguarlo? " -gameforge.locale.questscroll5.mission_54_hunt = " Guerreros Llama " -gameforge.locale.questscroll5.mission_54_mis = " Mata 60 Guerreros Llama " -gameforge.locale.questscroll5.mission_54_text = " No hace mucho tiempo, el hijo de un noble que se[ENTER]adentr en el Tierra de Fuego fue asesinado por[ENTER]un guerrero llama. Si matas a los guerreros[ENTER]llama, sers recompensado. Por qu no lo[ENTER]intentas? " -gameforge.locale.questscroll5.mission_55_hunt = " Examina los rboles fantasma " -gameforge.locale.questscroll5.mission_55_mis = " Destruye 30 rboles fantasma. " -gameforge.locale.questscroll5.mission_55_text = " Normalmente, son como simples rboles - y[ENTER]entonces, de repente, atacan animales y humanos.[ENTER]Su nmero est incrementando. Descubre cmo[ENTER]podemos destruir a los rboles fantasma " -gameforge.locale.questscroll5.mission_56_hunt = " El secreto del bosque fantasma " -gameforge.locale.questscroll5.mission_56_mis = " Mata 40 Tocones Fantasma y 30 Dradas. " -gameforge.locale.questscroll5.mission_56_text = " Las investigaciones muestran que el bosque[ENTER]fantasma es un rea poblada por tocones fantasma[ENTER]y dradas. Si los eliminas, puedes poner fin a la[ENTER]propagacin de los rboles fantasma. " -gameforge.locale.questscroll5.mission_5_hunt = " Preocupados por las aldeas " -gameforge.locale.questscroll5.mission_5_mis = " Mata 40 jabales. " -gameforge.locale.questscroll5.mission_5_text = " En las pasadas semanas, el sufrimiento de las[ENTER]aldeas cercanas a la ciudad, ha empeorado. Los[ENTER]jabales que solan atacar solo a pequeos[ENTER]animales en las montaas, se han vuelto[ENTER]agresivos. Vienen a los campos y atacan a los[ENTER]granjeros. Podras ahuyentar a los jabales? " -gameforge.locale.questscroll5.mission_6_hunt = " Tigres y Osos " -gameforge.locale.questscroll5.mission_6_mis = " Mata 25 tigres y 30 osos " -gameforge.locale.questscroll5.mission_6_text = " Ya habas escuchado algo sobre esto? Si los[ENTER]tigres y osos comen solo ajos y cebollas durante[ENTER]100 das, pueden convertirse en osos mayores y[ENTER]tigres de fuego. No es del todo seguro, pero no[ENTER]har dao comprobarlo de todos modos. Examinalo[ENTER]matando algunos tigres y osos. Sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_7_hunt = " Destruye el Metin de Avaricia. " -gameforge.locale.questscroll5.mission_7_mis = " Destruye 2 Metins de Avaricia. " -gameforge.locale.questscroll5.mission_7_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_8_hunt = " Destruye el Metin de Batalla " -gameforge.locale.questscroll5.mission_8_mis = " Destruye 2 Metins de Batalla " -gameforge.locale.questscroll5.mission_8_text = " Recientemente, piedras con un chi malvado han[ENTER]estado cayendo cerca de la ciudad. Las[ENTER]investigaciones muestran que el chi de estas[ENTER]piedras vuelve locos a los animales. Destruye[ENTER]esas piedras. Te lo ruego. Seguro que sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_9_hunt = " Preocupacin por las aldeas 2 " -gameforge.locale.questscroll5.mission_9_mis = " Mata 30 jabales rojos. " -gameforge.locale.questscroll5.mission_9_text = " De un tiempo a esta parte, los jabales y sus[ENTER]lderes, los jabales rojos, han estado atacando[ENTER]a las aldeas cercanas a la ciudad principal. El[ENTER]gobierno ha ordenado matar a los jabales rojos.[ENTER]Se pide a los guerreros que maten a 30 jabales[ENTER]rojos cada uno. Por favor, ayuda t tambin. " -gameforge.locale.questscroll_10_hunt = " Soldados serpiente " -gameforge.locale.questscroll_10_mis = " Mata a los soldados que son mitad hombre, mitar[ENTER]serpiente. " -gameforge.locale.questscroll_10_text = " No puedes llamarles humanos. Pero tambin es[ENTER]errneo decir que no lo son. Parecen humanos pero[ENTER]cabeza, piel y comportamiento son los de[ENTER]serpientes venenosas.[ENTER]Estn en el desierto y atacan a vendedores[ENTER]ambulantes.[ENTER]Mata 20 de aquellos que son medio humanos, medio[ENTER]serpientes. Si los matas, obtendrs lo siguiente[ENTER]como recompensa: " -gameforge.locale.questscroll_11_hunt = " Arqueros serpiente " -gameforge.locale.questscroll_11_mis = " Mata a los arqueros que son medio humanos, medio[ENTER]serpientes. " -gameforge.locale.questscroll_11_text = " Son tan inteligentes como los humanos. Son[ENTER]retorcidos y saben cmo usar armas.[ENTER]Los arqueros, mitad humano, mitad serpiente,[ENTER]atacan a los mercaderes a distancia. Ya han[ENTER]muerto muchos mercaderes.[ENTER][ENTER]Mata 20 de esos arqueros que son medio humanos,[ENTER]medio serpientes. Si completas la misin con[ENTER]xito, sers recompensado con lo siguiente: " -gameforge.locale.questscroll_12_hunt = " Bandidos del Desierto " -gameforge.locale.questscroll_12_mis = " Mata a los Bandidos del Desierto. " -gameforge.locale.questscroll_12_text = " Hay seres malvados viviendo en el desierto[ENTER]Yongbi. Son conocidos como vagabundos del[ENTER]desierto e incluso el cielo llora por sus[ENTER]crmenes. Roban y asesinan a mercaderes slo por[ENTER]diversin. Tambin destruyeron las aldeas del[ENTER]desierto.[ENTER]Mata 12 vagabundos del desierto. Si los eliminas,[ENTER]sers recompensado con lo siguiente: " -gameforge.locale.questscroll_13_hunt = " Tigres Luchadores " -gameforge.locale.questscroll_13_mis = " Mata a los Tigres Luchadores. " -gameforge.locale.questscroll_13_text = " Hay animales llamados tigres luchadores. Su[ENTER]sangre est hecha de fuego y sus cuerpos fueron[ENTER]formados de granito volcnico. Son monstruos[ENTER]increblemente poderosos! Se alimentan de lava y[ENTER]el fuego del volcn. A veces, bajan del volcn,[ENTER]atacan a gente y se los comen...[ENTER][ENTER]Mata a 20 de esos Tigres Luchadores. Cuando los[ENTER]hayas matado, conseguirs esto como recompensa: " -gameforge.locale.questscroll_14_hunt = " Hombres de guerra " -gameforge.locale.questscroll_14_mis = " Mata a los hombres de guerra " -gameforge.locale.questscroll_14_text = " El Doyyumhwan es vasto, clido y tiene animales[ENTER]salvajes. All se reunen los guerreros de Chunjo,[ENTER]Jinno y Shinsoo. Temibles y poderosos monstruos[ENTER]esperan a los guerreros. Los hombres de guerra[ENTER]son los que controlan el Doyyumhwan.[ENTER][ENTER]Quieres desafiarles? Si matas 20 hombres de[ENTER]guerra, recibirs lo siguiente: " -gameforge.locale.questscroll_15_hunt = " Guerreros Taehwa " -gameforge.locale.questscroll_15_mis = " Derrota a los guerreros Taehwa " -gameforge.locale.questscroll_15_text = " Escuchad, vosotros que pensis que sois[ENTER]valientes y fuertes guerreros! Este es el[ENTER]llameante campo de batalla de lgrimas, dolor,[ENTER]batallas y muerte! Vivo aqu con muchas[ENTER]monstruos y villanos! Quin es suficientemente[ENTER]valiente para retarme? Hay alguien que quiere[ENTER]enfrentarse a m con una espada en la mano?[ENTER][ENTER]Si tienes fe en tus habilidades, ven aqu y[ENTER]rtame! Si me derrotas a m y a 12 de mis[ENTER]camaradas, conseguirs lo siguiente como[ENTER]recompensa: " -gameforge.locale.questscroll_16_hunt = " Osos oscuros " -gameforge.locale.questscroll_16_mis = " Mata a los osos oscuros " -gameforge.locale.questscroll_16_text = " Me temo que este es el fin. Pero djame contarte[ENTER]sobre un incidente importante... Cuando leas esta[ENTER]carta, ya estar muerto o desaparecido. Viv en[ENTER]el valle de Seungryong, donde recoga hierbas[ENTER]mdicas. Pero monstruos llamados osos oscuros[ENTER]comenzaron a crecer de manera salvaje. Mataron a[ENTER]mi familia.[ENTER][ENTER]Por favor, vngame a m y a mi familia. Si matas[ENTER]25 osos oscuros, recibirs: " -gameforge.locale.questscroll_17_hunt = " Osos gigantes oscuros " -gameforge.locale.questscroll_17_mis = " Mata a los osos gigantes oscuros " -gameforge.locale.questscroll_17_text = " Los monstruos oso han creado un nuevo monstruo[ENTER]aparendose con monstruos an ms crueles. Estos[ENTER]nuevos monstruos son los osos gigantes oscuros.[ENTER]Son ms grandes y ms fuertes que los osos[ENTER]oscuros e increblemente malvados.[ENTER]Mientras estn en el valle de Seungryong, la[ENTER]gente sufrir.[ENTER][ENTER]Mata 20 osos oscuros gigantes. Si tienes xito,[ENTER]recibirs esto como recompensa: " -gameforge.locale.questscroll_18_hunt = " Soldados padeciendo una enfermedad misteriosa " -gameforge.locale.questscroll_18_mis = " Mata a los soldados que sufren una enfermedad[ENTER]misteriosa " -gameforge.locale.questscroll_18_text = " La aldea parece haber sido erradicada.[ENTER]Aquellos que sufren de una enfermedad misteriosa,[ENTER]atacan a la gente suficientemente desgraciada[ENTER]para pasar por ah. Atacan a los vendedores[ENTER]ambulantes y comen gente. Son extremadamente[ENTER]peligrosos.[ENTER]Mata 35 soldados que sufren de la enfermedad[ENTER]misteriosa. Si tienes xito, recibirs esto como[ENTER]recompensa: " -gameforge.locale.questscroll_19_hunt = " Arqueros padeciendo una enfermedad misteriosa " -gameforge.locale.questscroll_19_mis = " Mata a los arqueros que sufren de una enfermedad[ENTER]misteriosa " -gameforge.locale.questscroll_19_text = " La enfermedad misteriosa es la razn del dao[ENTER]causado por aquellos que la padecen.[ENTER]Aunque lo ms peligroso son los arqueros[ENTER]infectados por esta enfermedad. Estos arqueros[ENTER]disparan flechas txicas aturdiendo a los[ENTER]viajeros para poder capturarlos y matarlos.[ENTER][ENTER]Mata 25 arqueros que sufren de la enfermedad[ENTER]misteriosa. Si tienes xito, conseguirs esto[ENTER]como recompensa: " -gameforge.locale.questscroll_1_hunt = " Osos de fuego " -gameforge.locale.questscroll_1_mis = " Mata 25 osos de fuego " -gameforge.locale.questscroll_1_text = " Los osos de fuego pueden ser encontrados a menudo[ENTER]cerca de las ciudades.[ENTER]Vagan por la pradera y los anchos caminos de los[ENTER]humanos. Ms y ms gente se estn convirtiendo en[ENTER]sus vctimas. Ya ha sido asesinada mucha gente.[ENTER][ENTER]Caza a esos osos de fuego. Tan pronto como hayas[ENTER]matado 25 osos de fuego, conseguirs esto como[ENTER]recompensa: " +gameforge.locale.questscroll5.mission_10_hunt = "[LC;3551] " +gameforge.locale.questscroll5.mission_10_mis = "[LC;3552] " +gameforge.locale.questscroll5.mission_10_text = "[LC;3553] " +gameforge.locale.questscroll5.mission_11_hunt = "[LC;3584] " +gameforge.locale.questscroll5.mission_11_mis = "[LC;3585] " +gameforge.locale.questscroll5.mission_11_text = "[LC;3586] " +gameforge.locale.questscroll5.mission_12_hunt = "[LC;3614] " +gameforge.locale.questscroll5.mission_12_mis = "[LC;3615] " +gameforge.locale.questscroll5.mission_12_text = "[LC;3616] " +gameforge.locale.questscroll5.mission_13_hunt = "[LC;3617] " +gameforge.locale.questscroll5.mission_13_mis = "[LC;3618] " +gameforge.locale.questscroll5.mission_13_text = "[LC;3619] " +gameforge.locale.questscroll5.mission_14_hunt = "[LC;3620] " +gameforge.locale.questscroll5.mission_14_mis = "[LC;3621] " +gameforge.locale.questscroll5.mission_14_text = "[LC;3622] " +gameforge.locale.questscroll5.mission_15_hunt = "[LC;3623] " +gameforge.locale.questscroll5.mission_15_mis = "[LC;3624] " +gameforge.locale.questscroll5.mission_15_text = "[LC;3625] " +gameforge.locale.questscroll5.mission_16_hunt = "[LC;3626] " +gameforge.locale.questscroll5.mission_16_mis = "[LC;3627] " +gameforge.locale.questscroll5.mission_16_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_17_hunt = "[LC;3629] " +gameforge.locale.questscroll5.mission_17_mis = "[LC;3630] " +gameforge.locale.questscroll5.mission_17_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_18_hunt = "[LC;3632] " +gameforge.locale.questscroll5.mission_18_mis = "[LC;3633] " +gameforge.locale.questscroll5.mission_18_text = "[LC;3634] " +gameforge.locale.questscroll5.mission_19_hunt = "[LC;3635] " +gameforge.locale.questscroll5.mission_19_mis = "[LC;3636] " +gameforge.locale.questscroll5.mission_19_text = "[LC;3637] " +gameforge.locale.questscroll5.mission_1_hunt = "[LC;3548] " +gameforge.locale.questscroll5.mission_1_mis = "[LC;3549] " +gameforge.locale.questscroll5.mission_1_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_20_hunt = "[LC;3641] " +gameforge.locale.questscroll5.mission_20_mis = "[LC;3642] " +gameforge.locale.questscroll5.mission_20_text = "[LC;3643] " +gameforge.locale.questscroll5.mission_21_hunt = "[LC;3644] " +gameforge.locale.questscroll5.mission_21_mis = "[LC;3645] " +gameforge.locale.questscroll5.mission_21_text = "[LC;3646] " +gameforge.locale.questscroll5.mission_22_hunt = "[LC;3647] " +gameforge.locale.questscroll5.mission_22_mis = "[LC;3648] " +gameforge.locale.questscroll5.mission_22_text = "[LC;3649] " +gameforge.locale.questscroll5.mission_23_hunt = "[LC;3650] " +gameforge.locale.questscroll5.mission_23_mis = "[LC;3651] " +gameforge.locale.questscroll5.mission_23_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_24_hunt = "[LC;3653] " +gameforge.locale.questscroll5.mission_24_mis = "[LC;3654] " +gameforge.locale.questscroll5.mission_24_text = "[LC;3643] " +gameforge.locale.questscroll5.mission_25_hunt = "[LC;3656] " +gameforge.locale.questscroll5.mission_25_mis = "[LC;3657] " +gameforge.locale.questscroll5.mission_25_text = "[LC;3646] " +gameforge.locale.questscroll5.mission_26_hunt = "[LC;3659] " +gameforge.locale.questscroll5.mission_26_mis = "[LC;3660] " +gameforge.locale.questscroll5.mission_26_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_27_hunt = "[LC;3662] " +gameforge.locale.questscroll5.mission_27_mis = "[LC;3663] " +gameforge.locale.questscroll5.mission_27_text = "[LC;3664] " +gameforge.locale.questscroll5.mission_28_hunt = "[LC;3665] " +gameforge.locale.questscroll5.mission_28_mis = "[LC;3666] " +gameforge.locale.questscroll5.mission_28_text = "[LC;3664] " +gameforge.locale.questscroll5.mission_29_hunt = "[LC;3668] " +gameforge.locale.questscroll5.mission_29_mis = "[LC;3669] " +gameforge.locale.questscroll5.mission_29_text = "[LC;3676] " +gameforge.locale.questscroll5.mission_2_hunt = "[LC;3638] " +gameforge.locale.questscroll5.mission_2_mis = "[LC;3639] " +gameforge.locale.questscroll5.mission_2_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_30_hunt = "[LC;3674] " +gameforge.locale.questscroll5.mission_30_mis = "[LC;3675] " +gameforge.locale.questscroll5.mission_30_text = "[LC;3676] " +gameforge.locale.questscroll5.mission_31_hunt = "[LC;3677] " +gameforge.locale.questscroll5.mission_31_mis = "[LC;3678] " +gameforge.locale.questscroll5.mission_31_text = "[LC;3676] " +gameforge.locale.questscroll5.mission_32_hunt = "[LC;3680] " +gameforge.locale.questscroll5.mission_32_mis = "[LC;3681] " +gameforge.locale.questscroll5.mission_32_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_33_hunt = "[LC;3683] " +gameforge.locale.questscroll5.mission_33_mis = "[LC;3684] " +gameforge.locale.questscroll5.mission_33_text = "[LC;3685] " +gameforge.locale.questscroll5.mission_34_hunt = "[LC;3686] " +gameforge.locale.questscroll5.mission_34_mis = "[LC;3684] " +gameforge.locale.questscroll5.mission_34_text = "[LC;3685] " +gameforge.locale.questscroll5.mission_35_hunt = "[LC;3689] " +gameforge.locale.questscroll5.mission_35_mis = "[LC;3690] " +gameforge.locale.questscroll5.mission_35_text = "[LC;3685] " +gameforge.locale.questscroll5.mission_36_hunt = "[LC;3692] " +gameforge.locale.questscroll5.mission_36_mis = "[LC;3693] " +gameforge.locale.questscroll5.mission_36_text = "[LC;3685] " +gameforge.locale.questscroll5.mission_37_hunt = "[LC;3695] " +gameforge.locale.questscroll5.mission_37_mis = "[LC;3696] " +gameforge.locale.questscroll5.mission_37_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_38_hunt = "[LC;3698] " +gameforge.locale.questscroll5.mission_38_mis = "[LC;3699] " +gameforge.locale.questscroll5.mission_38_text = "[LC;3700] " +gameforge.locale.questscroll5.mission_39_hunt = "[LC;3701] " +gameforge.locale.questscroll5.mission_39_mis = "[LC;3702] " +gameforge.locale.questscroll5.mission_39_text = "[LC;3703] " +gameforge.locale.questscroll5.mission_3_hunt = "[LC;3671] " +gameforge.locale.questscroll5.mission_3_mis = "[LC;3672] " +gameforge.locale.questscroll5.mission_3_text = "[LC;3673] " +gameforge.locale.questscroll5.mission_40_hunt = "[LC;3707] " +gameforge.locale.questscroll5.mission_40_mis = "[LC;3708] " +gameforge.locale.questscroll5.mission_40_text = "[LC;3709] " +gameforge.locale.questscroll5.mission_41_hunt = "[LC;3710] " +gameforge.locale.questscroll5.mission_41_mis = "[LC;3711] " +gameforge.locale.questscroll5.mission_41_text = "[LC;3718] " +gameforge.locale.questscroll5.mission_42_hunt = "[LC;3713] " +gameforge.locale.questscroll5.mission_42_mis = "[LC;3714] " +gameforge.locale.questscroll5.mission_42_text = "[LC;3715] " +gameforge.locale.questscroll5.mission_43_hunt = "[LC;3716] " +gameforge.locale.questscroll5.mission_43_mis = "[LC;3717] " +gameforge.locale.questscroll5.mission_43_text = "[LC;3718] " +gameforge.locale.questscroll5.mission_44_hunt = "[LC;3719] " +gameforge.locale.questscroll5.mission_44_mis = "[LC;3720] " +gameforge.locale.questscroll5.mission_44_text = "[LC;3721] " +gameforge.locale.questscroll5.mission_45_hunt = "[LC;3722] " +gameforge.locale.questscroll5.mission_45_mis = "[LC;3723] " +gameforge.locale.questscroll5.mission_45_text = "[LC;3724] " +gameforge.locale.questscroll5.mission_46_hunt = "[LC;3725] " +gameforge.locale.questscroll5.mission_46_mis = "[LC;3726] " +gameforge.locale.questscroll5.mission_46_text = "[LC;3727] " +gameforge.locale.questscroll5.mission_47_hunt = "[LC;3728] " +gameforge.locale.questscroll5.mission_47_mis = "[LC;3729] " +gameforge.locale.questscroll5.mission_47_text = "[LC;3730] " +gameforge.locale.questscroll5.mission_48_hunt = "[LC;3731] " +gameforge.locale.questscroll5.mission_48_mis = "[LC;3732] " +gameforge.locale.questscroll5.mission_48_text = "[LC;3733] " +gameforge.locale.questscroll5.mission_49_hunt = "[LC;3734] " +gameforge.locale.questscroll5.mission_49_mis = "[LC;3735] " +gameforge.locale.questscroll5.mission_49_text = "[LC;3736] " +gameforge.locale.questscroll5.mission_4_hunt = "[LC;3704] " +gameforge.locale.questscroll5.mission_4_mis = "[LC;3705] " +gameforge.locale.questscroll5.mission_4_text = "[LC;3706] " +gameforge.locale.questscroll5.mission_50_hunt = "[LC;3740] " +gameforge.locale.questscroll5.mission_50_mis = "[LC;3741] " +gameforge.locale.questscroll5.mission_50_text = "[LC;3742] " +gameforge.locale.questscroll5.mission_51_hunt = "[LC;3743] " +gameforge.locale.questscroll5.mission_51_mis = "[LC;3744] " +gameforge.locale.questscroll5.mission_51_text = "[LC;3745] " +gameforge.locale.questscroll5.mission_52_hunt = "[LC;3746] " +gameforge.locale.questscroll5.mission_52_mis = "[LC;3747] " +gameforge.locale.questscroll5.mission_52_text = "[LC;3748] " +gameforge.locale.questscroll5.mission_53_hunt = "[LC;3749] " +gameforge.locale.questscroll5.mission_53_mis = "[LC;3750] " +gameforge.locale.questscroll5.mission_53_text = "[LC;3751] " +gameforge.locale.questscroll5.mission_54_hunt = "[LC;3752] " +gameforge.locale.questscroll5.mission_54_mis = "[LC;3753] " +gameforge.locale.questscroll5.mission_54_text = "[LC;3754] " +gameforge.locale.questscroll5.mission_55_hunt = "[LC;3755] " +gameforge.locale.questscroll5.mission_55_mis = "[LC;3756] " +gameforge.locale.questscroll5.mission_55_text = "[LC;3757] " +gameforge.locale.questscroll5.mission_56_hunt = "[LC;3758] " +gameforge.locale.questscroll5.mission_56_mis = "[LC;3759] " +gameforge.locale.questscroll5.mission_56_text = "[LC;3760] " +gameforge.locale.questscroll5.mission_5_hunt = "[LC;3737] " +gameforge.locale.questscroll5.mission_5_mis = "[LC;3738] " +gameforge.locale.questscroll5.mission_5_text = "[LC;3739] " +gameforge.locale.questscroll5.mission_6_hunt = "[LC;3761] " +gameforge.locale.questscroll5.mission_6_mis = "[LC;3762] " +gameforge.locale.questscroll5.mission_6_text = "[LC;3763] " +gameforge.locale.questscroll5.mission_7_hunt = "[LC;3770] " +gameforge.locale.questscroll5.mission_7_mis = "[LC;3771] " +gameforge.locale.questscroll5.mission_7_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_8_hunt = "[LC;3803] " +gameforge.locale.questscroll5.mission_8_mis = "[LC;3804] " +gameforge.locale.questscroll5.mission_8_text = "[LC;3550] " +gameforge.locale.questscroll5.mission_9_hunt = "[LC;3836] " +gameforge.locale.questscroll5.mission_9_mis = "[LC;3837] " +gameforge.locale.questscroll5.mission_9_text = "[LC;3838] " +gameforge.locale.questscroll_10_hunt = "[LC;3491] " +gameforge.locale.questscroll_10_mis = "[LC;3492] " +gameforge.locale.questscroll_10_text = "[LC;3493] " +gameforge.locale.questscroll_11_hunt = "[LC;3494] " +gameforge.locale.questscroll_11_mis = "[LC;3495] " +gameforge.locale.questscroll_11_text = "[LC;3496] " +gameforge.locale.questscroll_12_hunt = "[LC;3497] " +gameforge.locale.questscroll_12_mis = "[LC;3498] " +gameforge.locale.questscroll_12_text = "[LC;3499] " +gameforge.locale.questscroll_13_hunt = "[LC;3500] " +gameforge.locale.questscroll_13_mis = "[LC;3501] " +gameforge.locale.questscroll_13_text = "[LC;3502] " +gameforge.locale.questscroll_14_hunt = "[LC;3503] " +gameforge.locale.questscroll_14_mis = "[LC;3504] " +gameforge.locale.questscroll_14_text = "[LC;3505] " +gameforge.locale.questscroll_15_hunt = "[LC;3506] " +gameforge.locale.questscroll_15_mis = "[LC;3507] " +gameforge.locale.questscroll_15_text = "[LC;3508] " +gameforge.locale.questscroll_16_hunt = "[LC;3509] " +gameforge.locale.questscroll_16_mis = "[LC;3510] " +gameforge.locale.questscroll_16_text = "[LC;3511] " +gameforge.locale.questscroll_17_hunt = "[LC;3512] " +gameforge.locale.questscroll_17_mis = "[LC;3513] " +gameforge.locale.questscroll_17_text = "[LC;3514] " +gameforge.locale.questscroll_18_hunt = "[LC;3515] " +gameforge.locale.questscroll_18_mis = "[LC;3516] " +gameforge.locale.questscroll_18_text = "[LC;3517] " +gameforge.locale.questscroll_19_hunt = "[LC;3518] " +gameforge.locale.questscroll_19_mis = "[LC;3519] " +gameforge.locale.questscroll_19_text = "[LC;3520] " +gameforge.locale.questscroll_1_hunt = "[LC;3488] " +gameforge.locale.questscroll_1_mis = "[LC;3489] " +gameforge.locale.questscroll_1_text = "[LC;3490] " gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " Mata 4 enemigos " -gameforge.locale.questscroll_20_text = " Me temo que estoy acabado! Mi vista ya se est[ENTER]nublando... Cuando leas esta carta, mi cuerpo ya[ENTER]estar putrefacto. Esos bastardos me capturaron y[ENTER]me torturaron. Fu capaz de escapar, pero la[ENTER]herida es demasiado profunda, y me descompongo.[ENTER]No te conozco. Pero por favor, vngame![ENTER][ENTER]Mata a 4 enemigos en el emplazamiento de la[ENTER]batalla. Si tienes xito, conseguirs esto como[ENTER]recompensa: " -gameforge.locale.questscroll_2_hunt = " Gran tigre " -gameforge.locale.questscroll_2_mis = " Mata 20 tigres grandes " -gameforge.locale.questscroll_2_text = " El nombre de este malvado ser puede ser escuchado[ENTER]por todas partes: gran tigre. Estos tigres estn[ENTER]a menudo cerca de la ciudad principal. Atacan a[ENTER]la gente y devoran los cuerpos de los mercaderes.[ENTER]Sus vctimas son innumerables.[ENTER][ENTER]Caza a los tigres grandes. Tan pronto como hayas[ENTER]matado a 20 de ellos, recibirs esto como[ENTER]recompensa: " -gameforge.locale.questscroll_3_hunt = " Dios Perro de la montaa " -gameforge.locale.questscroll_3_mis = " Mata al Dios Perro de la montaa " -gameforge.locale.questscroll_3_text = " El Dios Perro de la montaa lidera una jaura de[ENTER]monstruos perro no muy lejos de aqu. Es fuerte y[ENTER]salvaje.[ENTER]No hace mucho tiempo, apareci cerca de la aldea[ENTER]y comenz a atacar a los mercaderes. Este[ENTER]monstruo ya ha causado muchas muertes. Sus[ENTER]crmenes no pueden ser ignorados ms.[ENTER][ENTER]Mata al Dios Perro de la montaa. Si tienes[ENTER]xito, recibirs esto como recompensa: " -gameforge.locale.questscroll_4_hunt = " Dios Cerdo " -gameforge.locale.questscroll_4_mis = " Mata al Dios Cerdo " -gameforge.locale.questscroll_4_text = " En esta poca del ao, los campos estn llenos de[ENTER]grano. Tiempo de cosecha; tiempo para que los[ENTER]granjeros obtengan aquello por lo que han[ENTER]trabajado duro. Pero el Dios Cerdo y sus[ENTER]compinches se comen todo el grano. Su avaricia[ENTER]amenaza a los granjeros; tenemos que matarlos.[ENTER][ENTER]Mata al Dios Cerdo. Normalmente est cerca de la[ENTER]ciudad principal. Si tienes xito, conseguirs[ENTER]esto como recompensa: " -gameforge.locale.questscroll_5_hunt = " Dios Oso " -gameforge.locale.questscroll_5_mis = " Mata al Dios Oso " -gameforge.locale.questscroll_5_text = " En su entorno natural, el Dios Oso era siempre[ENTER]bueno. Pero de un tiempo a esta parte, ha estado[ENTER]cerca de la ciudad, atacando a la gente. Es[ENTER]responsable de ms y ms vctimas. Es imposible[ENTER]decir cuanta gente ha muerto ya. Tiene que[ENTER]desaparecer de aqu.[ENTER][ENTER]Mata al Dios Oso. Si te libras realmente de l,[ENTER]conseguirs esto como recompensa: " -gameforge.locale.questscroll_6_hunt = " Dios Tigre " -gameforge.locale.questscroll_6_mis = " Mata al Dios Tigre " -gameforge.locale.questscroll_6_text = " No puedo creer que el Dios Tigre realmente[ENTER]hiciera algo tan terrible como esto... Soy slo[ENTER]una simple mujer que siempre lo al Dios Tigre[ENTER]que a veces apareca en la senda de la montaa.[ENTER]Aunque, un da, el Dios Tigre y sus aclitos[ENTER]atacaron a mi familia y los mataron a todos![ENTER]Tambin perd mi brazo.[ENTER][ENTER]Por favor, venga a mi familia. Si matas al Dios[ENTER]Tigre, conseguirs esto como recompensa: " -gameforge.locale.questscroll_7_hunt = " Lder de la armada del Juramento Blanco " -gameforge.locale.questscroll_7_mis = " Mata al lder de la armada del Juramento Blanco " -gameforge.locale.questscroll_7_text = " La armada del Juramento Blanco es un grupo de[ENTER]mujeres que han sido abandonadas por sus maridos[ENTER]y maltratadas por el mundo. Puede que sean[ENTER]escasas, pero el modo en el que molestan a los[ENTER]aldeanos es simplemente cruel. Una mujer fu[ENTER]apedreada hasta la muerte cuando entraba en la[ENTER]aldea. No podemos permitirles que vengan a la[ENTER]aldea y ataquen a la gente.[ENTER][ENTER]Mata a 20 lderes de la armada del Juramento[ENTER]Blanco. Si terminas la misin con xito,[ENTER]conseguirs esto como recompensa: " -gameforge.locale.questscroll_8_hunt = " Lder del Clan del Viento Negro " -gameforge.locale.questscroll_8_mis = " Mata al lder del Clan del Viento Negro " -gameforge.locale.questscroll_8_text = " Los ladrones del Clan del Viento Negro han estado[ENTER]persiguiendo a los vendedores ambulantes durante[ENTER]mucho tiempo. Son tan temibles que nadie es lo[ENTER]suficientemente valiente para devolver el golpe.[ENTER]Pero no puede seguir as; realmente han causado[ENTER]una gran cantidad de dao.[ENTER][ENTER]Mata 20 lderes del Clan del Viento Negro. Si[ENTER]terminas la misin con xito, recibirs esto como[ENTER]recompensa: " -gameforge.locale.questscroll_9_hunt = " Jefes de los salvajes " -gameforge.locale.questscroll_9_mis = " Mata a los jefes de los salvajes " -gameforge.locale.questscroll_9_text = " Ha pasado un tiempo desde que los cruzaron la[ENTER]frontera y atacaron la aldea. Mataron a cientos[ENTER]de personas.[ENTER]El nmero de afectados fue incluso mayor.[ENTER]Esos salvajes malvados son tan brutales que nadie[ENTER]fu lo suficientemente valiente para detenerles.[ENTER]Pero no podemos tolerarlo ms.[ENTER][ENTER]Mata a 25 jefes de los salvajes. Si tienes xito,[ENTER]conseguirs esto como recompensa: " -gameforge.locale.quest_temp_reward_1 = " Recompensa " -gameforge.locale.quest_temp_reward_2 = " Durante el periodo de prueba de las misiones, no[ENTER]pueden obtenerse recompensas. Una vez que ha sido[ENTER]recibida la recompensa, la misin actual puede[ENTER]ser ejecutada de nuevo. " -gameforge.locale.quest_word = " Tarea: " -gameforge.locale.quiz_10_0_question = " Qu flecha no existe en Metin2? " -gameforge.locale.quiz_10_1_choice = " Flecha de madera " -gameforge.locale.quiz_10_2_choice = " Flecha de hierro " -gameforge.locale.quiz_10_3_choice = " Flecha de plata " -gameforge.locale.quiz_10_4_choice = " Flecha dorada " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Cul es la mejor campana? " -gameforge.locale.quiz_11_1_choice = " Campana de la fuente " -gameforge.locale.quiz_11_2_choice = " Campana Albaricoque " -gameforge.locale.quiz_11_3_choice = " Campana del cielo y la tierra " -gameforge.locale.quiz_11_4_choice = " Campana del bicho de metal " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Cul es el mejor fan? " -gameforge.locale.quiz_12_1_choice = " Fan Salvacin " -gameforge.locale.quiz_12_2_choice = " Fan Sol " -gameforge.locale.quiz_12_3_choice = " Fan Ceja " -gameforge.locale.quiz_12_4_choice = " Triple Fan " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Cuntas piedras pueden ser aadidas a una espada[ENTER]Sangrienta? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Cuntos tipos de piedras pueden ser aadidas a[ENTER]armas? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Cuntos tipos de piedras pueden ser aadidos a[ENTER]armaduras? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Quin puede usar arcos? " -gameforge.locale.quiz_16_1_choice = " Guerrero " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " Chamn " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Qu habilidad no existe en Metin2? " -gameforge.locale.quiz_17_1_choice = " Vitalidad " -gameforge.locale.quiz_17_2_choice = " Fuerza " -gameforge.locale.quiz_17_3_choice = " Inteligencia " -gameforge.locale.quiz_17_4_choice = " Magia " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Cul es el nivel mximo de habilidad? " -gameforge.locale.quiz_18_1_choice = " Unirse al ejrcito " -gameforge.locale.quiz_18_2_choice = " Master Perfecto " -gameforge.locale.quiz_18_3_choice = " Gran Master " -gameforge.locale.quiz_18_4_choice = " Master " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Cul no es una habilidad del entrenamiento de[ENTER]fuerza corporal? " -gameforge.locale.quiz_19_1_choice = " Corte de tres maneras " -gameforge.locale.quiz_19_2_choice = " Giro de espada " -gameforge.locale.quiz_19_3_choice = " Correr " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Qu juego tiene ms jugadores? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Cul de estas no es una habilidad del[ENTER]entrenamiento de lucha mental? " -gameforge.locale.quiz_20_1_choice = " Golpe " -gameforge.locale.quiz_20_2_choice = " Cuerpo fuerte " -gameforge.locale.quiz_20_3_choice = " Golpe de espada " -gameforge.locale.quiz_20_4_choice = " Golpe angular " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Cul no es una habilidad del entrenamiento[ENTER]arquero? " -gameforge.locale.quiz_21_1_choice = " Emboscada " -gameforge.locale.quiz_21_2_choice = " Disparo repetido " -gameforge.locale.quiz_21_3_choice = " Lluvia de flechas " -gameforge.locale.quiz_21_4_choice = " Flecha Venenosa " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Cul no es una habilidad del entrenamiento de[ENTER]asesino? " -gameforge.locale.quiz_22_1_choice = " Ataque rpido " -gameforge.locale.quiz_22_2_choice = " Flecha de fuego " -gameforge.locale.quiz_22_3_choice = " Daga rodante " -gameforge.locale.quiz_22_4_choice = " Camuflaje " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Quin puede unirse al entrenamiento de armamento? " -gameforge.locale.quiz_23_1_choice = " Guerrero " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " Chamn " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Quin puede unirse al entrenamiento de magia[ENTER]negra? " -gameforge.locale.quiz_24_1_choice = " Guerrero " -gameforge.locale.quiz_24_2_choice = " Chamn " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Quin puede unirse al entrenamiento de fuerza[ENTER]corporal? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " Chamn " -gameforge.locale.quiz_25_3_choice = " Guerrero " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Quin puede unirse al entrenamiento de lucha[ENTER]mental? " -gameforge.locale.quiz_26_1_choice = " Chamn " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Guerrero " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Quin puede unirse al entrenamiento de la Fuerza[ENTER]Dragn? " -gameforge.locale.quiz_27_1_choice = " Guerrero " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " Chamn " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Quin puede unirse al entrenamiento de la Fuerza[ENTER]Curacin? " -gameforge.locale.quiz_28_1_choice = " Guerrero " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " Chamn " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Cul es una habilidad del entrenamiento de[ENTER]armamento? " -gameforge.locale.quiz_29_1_choice = " Hoja encantada " -gameforge.locale.quiz_29_2_choice = " Golpe fantasma " -gameforge.locale.quiz_29_3_choice = " Proteccin oscura " -gameforge.locale.quiz_29_4_choice = " Espritu de la llama " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Qu reino no existe en Metin2? " -gameforge.locale.quiz_2_1_choice = " Reino Shinsoo " -gameforge.locale.quiz_2_2_choice = " Reino Pyungmoo " -gameforge.locale.quiz_2_3_choice = " Reino Jinno " -gameforge.locale.quiz_2_4_choice = " Reino Chunjo " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Cul es una habilidad del entrenamiento de magia[ENTER]negra? " -gameforge.locale.quiz_30_1_choice = " Golpe de dedo " -gameforge.locale.quiz_30_2_choice = " Remolino del dragn " -gameforge.locale.quiz_30_3_choice = " Golpe oscuro " -gameforge.locale.quiz_30_4_choice = " Armadura encantada " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Cul no es la segunda aldea en Metin2? " -gameforge.locale.quiz_31_1_choice = " rea Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " rea Bakra " -gameforge.locale.quiz_31_4_choice = " rea Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Cul no es la primera aldea en Metin2? " -gameforge.locale.quiz_32_1_choice = " rea Yongan " -gameforge.locale.quiz_32_2_choice = " rea Mongchoo " -gameforge.locale.quiz_32_3_choice = " rea Pyungmoo " -gameforge.locale.quiz_32_4_choice = " rea Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Cul no es una zona neutral en Metin2? " -gameforge.locale.quiz_33_1_choice = " Valle de Seungryong " -gameforge.locale.quiz_33_2_choice = " Desierto Yongbi " -gameforge.locale.quiz_33_3_choice = " Continente del Polo Sur " -gameforge.locale.quiz_33_4_choice = " Montaa Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Cul no es una habilidad del entrenamiento de la[ENTER]Fuerza Dragn? " -gameforge.locale.quiz_34_1_choice = " Insercin " -gameforge.locale.quiz_34_2_choice = " Disparo dragn " -gameforge.locale.quiz_34_3_choice = " Talismn volador " -gameforge.locale.quiz_34_4_choice = " Bendicin " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Cul no es una habilidad del entrenamiento de la[ENTER]Fuerza Curacin? " -gameforge.locale.quiz_35_1_choice = " Tiro relmpago " -gameforge.locale.quiz_35_2_choice = " Trueno " -gameforge.locale.quiz_35_3_choice = " Llamada del relmpago " -gameforge.locale.quiz_35_4_choice = " Curacin " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Qu habilidad en Metin2 no es una habilidad para[ENTER]apoyo en combate? " -gameforge.locale.quiz_36_1_choice = " Combo " -gameforge.locale.quiz_36_2_choice = " Pesca " -gameforge.locale.quiz_36_3_choice = " Liderazgo " -gameforge.locale.quiz_36_4_choice = " Ayuda del Dragn " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Desde qu nivel puedes aadir puntos de[ENTER]habilidad a las habilidades? " -gameforge.locale.quiz_37_1_choice = " Nivel 5 " -gameforge.locale.quiz_37_2_choice = " Nivel 20 " -gameforge.locale.quiz_37_3_choice = " Nivel 30 " -gameforge.locale.quiz_37_4_choice = " Nivel 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Qu libro no es para entrenar liderazgo? " -gameforge.locale.quiz_38_1_choice = " Sun-zi Arte de la Guerra " -gameforge.locale.quiz_38_2_choice = " Busca a los Nietos " -gameforge.locale.quiz_38_3_choice = " Wu-zi Arte de la Guerra " -gameforge.locale.quiz_38_4_choice = " WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Qu armadura es para guerreros? " -gameforge.locale.quiz_39_1_choice = " Vestido Divino " -gameforge.locale.quiz_39_2_choice = " Ropas del Sol " -gameforge.locale.quiz_39_3_choice = " Armadura Dios Dragn " -gameforge.locale.quiz_39_4_choice = " Ropaje Amoroso " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Qu monstruo no existe en Metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Bandido del desierto " -gameforge.locale.quiz_3_3_choice = " Nueve Colas " -gameforge.locale.quiz_3_4_choice = " Perro Salvaje " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Qu armadura es para ninjas? " -gameforge.locale.quiz_40_1_choice = " Tnica negra " -gameforge.locale.quiz_40_2_choice = " Armadura placas de brujo " -gameforge.locale.quiz_40_3_choice = " Armadura de Acero Negro " -gameforge.locale.quiz_40_4_choice = " Traje Fucsia " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Qu armadura es para Sura? " -gameforge.locale.quiz_41_1_choice = " Armadura Placas Fantasma " -gameforge.locale.quiz_41_2_choice = " Traje Azul " -gameforge.locale.quiz_41_3_choice = " Traje de Dragn Joven " -gameforge.locale.quiz_41_4_choice = " Traje Fucsia " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Qu armadura es para chamanes? " -gameforge.locale.quiz_42_1_choice = " Armadura placas de brujo " -gameforge.locale.quiz_42_2_choice = " Vestido de Baronesa " -gameforge.locale.quiz_42_3_choice = " Armadura de Desgracia " -gameforge.locale.quiz_42_4_choice = " Armadura Placas Fantasma " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Cul no es un casco de guerrero? " -gameforge.locale.quiz_43_1_choice = " Casco tradicional " -gameforge.locale.quiz_43_2_choice = " Casco de hierro " -gameforge.locale.quiz_43_3_choice = " Capilla de acero " -gameforge.locale.quiz_43_4_choice = " Sallet mscara fant. " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Cul no es un casco de ninja? " -gameforge.locale.quiz_44_1_choice = " Capilla de cuero " -gameforge.locale.quiz_44_2_choice = " Capilla de cadena " -gameforge.locale.quiz_44_3_choice = " Capilla de acero " -gameforge.locale.quiz_44_4_choice = " Capilla roja " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Cul no es un casco de Sura? " -gameforge.locale.quiz_45_1_choice = " Casco de acero " -gameforge.locale.quiz_45_2_choice = " Yelmo sangriento " -gameforge.locale.quiz_45_3_choice = " Yelmo de imitacin " -gameforge.locale.quiz_45_4_choice = " Yelmo del castillo " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Cul no es un casco de chamn? " -gameforge.locale.quiz_46_1_choice = " Sombrero de monje " -gameforge.locale.quiz_46_2_choice = " Sombrero ajustado " -gameforge.locale.quiz_46_3_choice = " Sombrero fnix " -gameforge.locale.quiz_46_4_choice = " Sombrero de luz solar " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Qu escudo no existe en Metin2? " -gameforge.locale.quiz_47_1_choice = " Escudo de batalla " -gameforge.locale.quiz_47_2_choice = " Escudo negro redondo " -gameforge.locale.quiz_47_3_choice = " Escudo medalla de caballo " -gameforge.locale.quiz_47_4_choice = " Escudo pentagonal " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Qu brazalete necesita el nivel ms bajo? " -gameforge.locale.quiz_48_1_choice = " Brazalete de cielo " -gameforge.locale.quiz_48_2_choice = " Brazalete de amatista " -gameforge.locale.quiz_48_3_choice = " Brazalete de cristal " -gameforge.locale.quiz_48_4_choice = " Brazalete de madera " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Qu zapatos tienen el requerimiento de nivel ms[ENTER]alto? " -gameforge.locale.quiz_49_1_choice = " Botas de nimbo " -gameforge.locale.quiz_49_2_choice = " Zapatos de Cuero " -gameforge.locale.quiz_49_3_choice = " Zapatos de Madera " -gameforge.locale.quiz_49_4_choice = " Zapatos Dorados " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Cmo se llama el lugar donde se hacen anuncios[ENTER]en Metin2? " -gameforge.locale.quiz_4_1_choice = " Pizarra libre " -gameforge.locale.quiz_4_2_choice = " Pizarra del juramento " -gameforge.locale.quiz_4_3_choice = " Pizarra del aventurero " -gameforge.locale.quiz_4_4_choice = " Pizarra divertida " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Qu pendientes no le atribuyen ningn bonus a la[ENTER]destreza? " -gameforge.locale.quiz_50_1_choice = " Pendientes de madera " -gameforge.locale.quiz_50_2_choice = " Pendientes de cielo " -gameforge.locale.quiz_50_3_choice = " Pendientes de jade " -gameforge.locale.quiz_50_4_choice = " Pendientes de cristal " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Qu pendientes requieren el nivel ms bajo? " -gameforge.locale.quiz_51_1_choice = " Pendientes de amatista " -gameforge.locale.quiz_51_2_choice = " Pendientes de cielo " -gameforge.locale.quiz_51_3_choice = " Pendientes de oro blanco " -gameforge.locale.quiz_51_4_choice = " Pendientes de madera " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Qu pendientes requieren el nivel ms alto? " -gameforge.locale.quiz_52_1_choice = " Pendientes de bano " -gameforge.locale.quiz_52_2_choice = " Pendientes de oro blanco " -gameforge.locale.quiz_52_3_choice = " Pendientes de perlas " -gameforge.locale.quiz_52_4_choice = " Pendientes de amatista " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Qu collar no existe en Metin2? " -gameforge.locale.quiz_53_1_choice = " Collar de flores " -gameforge.locale.quiz_53_2_choice = " Collar de madera " -gameforge.locale.quiz_53_3_choice = " Collar de plata " -gameforge.locale.quiz_53_4_choice = " Collar de oro " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Qu objeto no se necesita para pescar? " -gameforge.locale.quiz_54_1_choice = " Caa " -gameforge.locale.quiz_54_2_choice = " Espada Electromagntica " -gameforge.locale.quiz_54_3_choice = " Goma " -gameforge.locale.quiz_54_4_choice = " Gusano " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Qu color de pelo no est permitido en Metin2? " -gameforge.locale.quiz_55_1_choice = " Blanco " -gameforge.locale.quiz_55_2_choice = " Negro " -gameforge.locale.quiz_55_3_choice = " Rosa " -gameforge.locale.quiz_55_4_choice = " Rubio " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Qu objeto se requiere para una espada brbara[ENTER]+5? " -gameforge.locale.quiz_56_1_choice = " Cola de Serpiente+ " -gameforge.locale.quiz_56_2_choice = " Perla roja " -gameforge.locale.quiz_56_3_choice = " Almeja " -gameforge.locale.quiz_56_4_choice = " Hoja oxidada " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Cundo necesitas un objeto para mejorar una[ENTER]espada de plata, y no slo Yang? " -gameforge.locale.quiz_57_1_choice = " Cuando mejoras a +5 " -gameforge.locale.quiz_57_2_choice = " Cuando mejoras a +5 " -gameforge.locale.quiz_57_3_choice = " Cuando mejoras a +5 " -gameforge.locale.quiz_57_4_choice = " Cuando mejoras a +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Qu trmino se utiliza si el nmero de puntos de[ENTER]clasificacin de un personaje es negativo? " -gameforge.locale.quiz_58_1_choice = " Malvado " -gameforge.locale.quiz_58_2_choice = " Erudito " -gameforge.locale.quiz_58_3_choice = " Santo " -gameforge.locale.quiz_58_4_choice = " Brutal " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Qu trmino se utiliza si el nmero de puntos de[ENTER]clasificacin de un personaje es positivo? " -gameforge.locale.quiz_59_1_choice = " Demonaco " -gameforge.locale.quiz_59_2_choice = " Bien " -gameforge.locale.quiz_59_3_choice = " Malvado " -gameforge.locale.quiz_59_4_choice = " Normal " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Qu no puedes hacer en Metin2? " -gameforge.locale.quiz_5_1_choice = " Casarse " -gameforge.locale.quiz_5_2_choice = " Baarse " -gameforge.locale.quiz_5_3_choice = " Montar a caballo " -gameforge.locale.quiz_5_4_choice = " Besar " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Cul es el nmero mximo de personas en un grupo? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Qu habilidad se puede utilizar para otorgar[ENTER]bonos especiales a los miembros de grupo? " -gameforge.locale.quiz_61_1_choice = " Combo " -gameforge.locale.quiz_61_2_choice = " Polimorfismo " -gameforge.locale.quiz_61_3_choice = " Camuflaje " -gameforge.locale.quiz_61_4_choice = " Liderazgo " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Qu nivel se requiere para fundar un gremio? " -gameforge.locale.quiz_62_1_choice = " Nivel 40 " -gameforge.locale.quiz_62_2_choice = " Nivel 50 " -gameforge.locale.quiz_62_3_choice = " Nivel 60 " -gameforge.locale.quiz_62_4_choice = " Nivel 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Qu no est disponible para un gremio de nivel 1? " -gameforge.locale.quiz_63_1_choice = " Nombre del gremio " -gameforge.locale.quiz_63_2_choice = " Guerras de gremio " -gameforge.locale.quiz_63_3_choice = " Bandera de gremio " -gameforge.locale.quiz_63_4_choice = " Mensajes entre los miembros del gremio " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Qu tipos de batalla no son posibles entre dos[ENTER]gremios? " -gameforge.locale.quiz_64_1_choice = " Guerra de gremio de arena " -gameforge.locale.quiz_64_2_choice = " Guerra de gremio de campo " -gameforge.locale.quiz_64_3_choice = " Guerra de gremio de lder " -gameforge.locale.quiz_64_4_choice = " Guerra de gremio de bandera " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Cul no es una habilidad de gremio? " -gameforge.locale.quiz_65_1_choice = " Sangre del Dios Dragn " -gameforge.locale.quiz_65_2_choice = " Bendicin del Dios Dragn " -gameforge.locale.quiz_65_3_choice = " Ira del Dios Dragn " -gameforge.locale.quiz_65_4_choice = " Bola de Dragn " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Qu nivel se requiere para montar a caballo? " -gameforge.locale.quiz_66_1_choice = " Nivel 25 " -gameforge.locale.quiz_66_2_choice = " Nivel 35 " -gameforge.locale.quiz_66_3_choice = " Nivel 45 " -gameforge.locale.quiz_66_4_choice = " Nivel 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Qu objeto no es necesario para montar a caballo? " -gameforge.locale.quiz_67_1_choice = " Pintura de caballo " -gameforge.locale.quiz_67_2_choice = " Tique de monta " -gameforge.locale.quiz_67_3_choice = " El libro caballo armado " -gameforge.locale.quiz_67_4_choice = " El libro caballo militar " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Qu color no est disponible para caballos en[ENTER]Metin2? " -gameforge.locale.quiz_68_1_choice = " Caballo blanco " -gameforge.locale.quiz_68_2_choice = " Caballo marrn " -gameforge.locale.quiz_68_3_choice = " Castao carmes " -gameforge.locale.quiz_68_4_choice = " Castao " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " De cunto puede ser la diferencia de nivel entre[ENTER]amantes en el momento de su boda? " -gameforge.locale.quiz_69_1_choice = " Diferencia de 30 niveles " -gameforge.locale.quiz_69_2_choice = " Diferencia de 25 niveles " -gameforge.locale.quiz_69_3_choice = " Diferencia de 20 niveles " -gameforge.locale.quiz_69_4_choice = " Diferencia de 15 niveles " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Cul es la mejor espada? " -gameforge.locale.quiz_6_1_choice = " Espada Creciente " -gameforge.locale.quiz_6_2_choice = " Espada larga " -gameforge.locale.quiz_6_3_choice = " Espada Exorcismo " -gameforge.locale.quiz_6_4_choice = " Espada de plata " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " En qu nivel est prohibido casarse? " -gameforge.locale.quiz_70_1_choice = " Nivel 24 " -gameforge.locale.quiz_70_2_choice = " Nivel 35 " -gameforge.locale.quiz_70_3_choice = " Nivel 45 " -gameforge.locale.quiz_70_4_choice = " Nivel 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Cul de las siguientes armas de nivel 30 tiene[ENTER]tres espacios para piedras? " -gameforge.locale.quiz_71_1_choice = " Espada Luna Llena " -gameforge.locale.quiz_71_2_choice = " Campana antigua " -gameforge.locale.quiz_71_3_choice = " Arco cuerno " -gameforge.locale.quiz_71_4_choice = " Hierro rojo " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Qu arma es la mejor daga? " -gameforge.locale.quiz_7_1_choice = " Daga " -gameforge.locale.quiz_7_2_choice = " Nueve Hojas " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Cuchillo de luz " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Cul es la mejor arma a dos manos? " -gameforge.locale.quiz_8_1_choice = " Espada Electromagntica " -gameforge.locale.quiz_8_2_choice = " Hacha gigante+0 " -gameforge.locale.quiz_8_3_choice = " Guillotina " -gameforge.locale.quiz_8_4_choice = " Glefe " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Cul es el mejor arco? " -gameforge.locale.quiz_9_1_choice = " Arco cobre artesanal " -gameforge.locale.quiz_9_2_choice = " Arco Albaricoque Divino " -gameforge.locale.quiz_9_3_choice = " Arco ruina negra " -gameforge.locale.quiz_9_4_choice = " Arco de ojo rojo " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Detener transformacin. " -gameforge.locale.remove_polymorph_msg = " Voy a detener la transformacin. " -gameforge.locale.reward = " Recompensa: " -gameforge.locale.show_guild_cur_score = " Mostrar la puntuacin del propio gremio " -gameforge.locale.show_guild_ranking_around = " Mostrar la clasificacin del propio gremio " -gameforge.locale.show_guild_ranking_top = " Mostrar los mejores gremios (posicin 1 hasta 8) " +gameforge.locale.questscroll_20_mis = "[LC;3525] " +gameforge.locale.questscroll_20_text = "[LC;3526] " +gameforge.locale.questscroll_2_hunt = "[LC;3521] " +gameforge.locale.questscroll_2_mis = "[LC;3522] " +gameforge.locale.questscroll_2_text = "[LC;3523] " +gameforge.locale.questscroll_3_hunt = "[LC;3527] " +gameforge.locale.questscroll_3_mis = "[LC;3528] " +gameforge.locale.questscroll_3_text = "[LC;3529] " +gameforge.locale.questscroll_4_hunt = "[LC;3530] " +gameforge.locale.questscroll_4_mis = "[LC;3531] " +gameforge.locale.questscroll_4_text = "[LC;3532] " +gameforge.locale.questscroll_5_hunt = "[LC;3533] " +gameforge.locale.questscroll_5_mis = "[LC;3534] " +gameforge.locale.questscroll_5_text = "[LC;3535] " +gameforge.locale.questscroll_6_hunt = "[LC;3536] " +gameforge.locale.questscroll_6_mis = "[LC;3537] " +gameforge.locale.questscroll_6_text = "[LC;3538] " +gameforge.locale.questscroll_7_hunt = "[LC;3539] " +gameforge.locale.questscroll_7_mis = "[LC;3540] " +gameforge.locale.questscroll_7_text = "[LC;3541] " +gameforge.locale.questscroll_8_hunt = "[LC;3542] " +gameforge.locale.questscroll_8_mis = "[LC;3543] " +gameforge.locale.questscroll_8_text = "[LC;3544] " +gameforge.locale.questscroll_9_hunt = "[LC;3545] " +gameforge.locale.questscroll_9_mis = "[LC;3546] " +gameforge.locale.questscroll_9_text = "[LC;3547] " +gameforge.locale.quest_temp_reward_1 = "[LC;1884] " +gameforge.locale.quest_temp_reward_2 = "[LC;3483] " +gameforge.locale.quest_word = "[LC;5063] " +gameforge.locale.quiz_10_0_question = "[LC;3875] " +gameforge.locale.quiz_10_1_choice = "[LC;3876] " +gameforge.locale.quiz_10_2_choice = "[LC;3877] " +gameforge.locale.quiz_10_3_choice = "[LC;3878] " +gameforge.locale.quiz_10_4_choice = "[LC;3879] " +gameforge.locale.quiz_10_5_answer = "[LC;3880] " +gameforge.locale.quiz_11_0_question = "[LC;3881] " +gameforge.locale.quiz_11_1_choice = "[LC;3882] " +gameforge.locale.quiz_11_2_choice = "[LC;3883] " +gameforge.locale.quiz_11_3_choice = "[LC;3884] " +gameforge.locale.quiz_11_4_choice = "[LC;3885] " +gameforge.locale.quiz_11_5_answer = "[LC;3874] " +gameforge.locale.quiz_12_0_question = "[LC;3887] " +gameforge.locale.quiz_12_1_choice = "[LC;3888] " +gameforge.locale.quiz_12_2_choice = "[LC;3889] " +gameforge.locale.quiz_12_3_choice = "[LC;3890] " +gameforge.locale.quiz_12_4_choice = "[LC;3891] " +gameforge.locale.quiz_12_5_answer = "[LC;3892] " +gameforge.locale.quiz_13_0_question = "[LC;3893] " +gameforge.locale.quiz_13_1_choice = "[LC;3892] " +gameforge.locale.quiz_13_2_choice = "[LC;3895] " +gameforge.locale.quiz_13_3_choice = "[LC;3874] " +gameforge.locale.quiz_13_4_choice = "[LC;3880] " +gameforge.locale.quiz_13_5_answer = "[LC;3874] " +gameforge.locale.quiz_14_0_question = "[LC;3899] " +gameforge.locale.quiz_14_1_choice = "[LC;3900] " +gameforge.locale.quiz_14_2_choice = "[LC;3901] " +gameforge.locale.quiz_14_3_choice = "[LC;3902] " +gameforge.locale.quiz_14_4_choice = "[LC;3903] " +gameforge.locale.quiz_14_5_answer = "[LC;3874] " +gameforge.locale.quiz_15_0_question = "[LC;3905] " +gameforge.locale.quiz_15_1_choice = "[LC;3900] " +gameforge.locale.quiz_15_2_choice = "[LC;3907] " +gameforge.locale.quiz_15_3_choice = "[LC;3902] " +gameforge.locale.quiz_15_4_choice = "[LC;3903] " +gameforge.locale.quiz_15_5_answer = "[LC;3895] " +gameforge.locale.quiz_16_0_question = "[LC;3911] " +gameforge.locale.quiz_16_1_choice = "[LC;3960] " +gameforge.locale.quiz_16_2_choice = "[LC;3913] " +gameforge.locale.quiz_16_3_choice = "[LC;3963] " +gameforge.locale.quiz_16_4_choice = "[LC;3961] " +gameforge.locale.quiz_16_5_answer = "[LC;3880] " +gameforge.locale.quiz_17_0_question = "[LC;3917] " +gameforge.locale.quiz_17_1_choice = "[LC;3918] " +gameforge.locale.quiz_17_2_choice = "[LC;3919] " +gameforge.locale.quiz_17_3_choice = "[LC;3920] " +gameforge.locale.quiz_17_4_choice = "[LC;3921] " +gameforge.locale.quiz_17_5_answer = "[LC;3880] " +gameforge.locale.quiz_18_0_question = "[LC;3923] " +gameforge.locale.quiz_18_1_choice = "[LC;3924] " +gameforge.locale.quiz_18_2_choice = "[LC;3925] " +gameforge.locale.quiz_18_3_choice = "[LC;3926] " +gameforge.locale.quiz_18_4_choice = "[LC;3927] " +gameforge.locale.quiz_18_5_answer = "[LC;3895] " +gameforge.locale.quiz_19_0_question = "[LC;3929] " +gameforge.locale.quiz_19_1_choice = "[LC;3930] " +gameforge.locale.quiz_19_2_choice = "[LC;3931] " +gameforge.locale.quiz_19_3_choice = "[LC;3932] " +gameforge.locale.quiz_19_4_choice = "Aura des Schwerts " +gameforge.locale.quiz_19_5_answer = "[LC;3874] " +gameforge.locale.quiz_1_0_question = "[LC;3869] " +gameforge.locale.quiz_1_1_choice = "[LC;3870] " +gameforge.locale.quiz_1_2_choice = "[LC;3871] " +gameforge.locale.quiz_1_3_choice = "[LC;3872] " +gameforge.locale.quiz_1_4_choice = "[LC;3873] " +gameforge.locale.quiz_1_5_answer = "[LC;3874] " +gameforge.locale.quiz_20_0_question = "[LC;3941] " +gameforge.locale.quiz_20_1_choice = "[LC;3942] " +gameforge.locale.quiz_20_2_choice = "[LC;3943] " +gameforge.locale.quiz_20_3_choice = "[LC;3944] " +gameforge.locale.quiz_20_4_choice = "[LC;3945] " +gameforge.locale.quiz_20_5_answer = "[LC;3880] " +gameforge.locale.quiz_21_0_question = "[LC;3947] " +gameforge.locale.quiz_21_1_choice = "[LC;2515] " +gameforge.locale.quiz_21_2_choice = "[LC;3949] " +gameforge.locale.quiz_21_3_choice = "[LC;3950] " +gameforge.locale.quiz_21_4_choice = "[LC;2525] " +gameforge.locale.quiz_21_5_answer = "[LC;3892] " +gameforge.locale.quiz_22_0_question = "[LC;3953] " +gameforge.locale.quiz_22_1_choice = "[LC;3954] " +gameforge.locale.quiz_22_2_choice = "[LC;2522] " +gameforge.locale.quiz_22_3_choice = "[LC;3956] " +gameforge.locale.quiz_22_4_choice = "[LC;2518] " +gameforge.locale.quiz_22_5_answer = "[LC;3895] " +gameforge.locale.quiz_23_0_question = "[LC;3959] " +gameforge.locale.quiz_23_1_choice = "[LC;3960] " +gameforge.locale.quiz_23_2_choice = "[LC;3961] " +gameforge.locale.quiz_23_3_choice = "[LC;3913] " +gameforge.locale.quiz_23_4_choice = "[LC;3963] " +gameforge.locale.quiz_23_5_answer = "[LC;3874] " +gameforge.locale.quiz_24_0_question = "[LC;3965] " +gameforge.locale.quiz_24_1_choice = "[LC;3960] " +gameforge.locale.quiz_24_2_choice = "[LC;3963] " +gameforge.locale.quiz_24_3_choice = "[LC;3961] " +gameforge.locale.quiz_24_4_choice = "[LC;3913] " +gameforge.locale.quiz_24_5_answer = "[LC;3880] " +gameforge.locale.quiz_25_0_question = "[LC;3971] " +gameforge.locale.quiz_25_1_choice = "[LC;3961] " +gameforge.locale.quiz_25_2_choice = "[LC;3963] " +gameforge.locale.quiz_25_3_choice = "[LC;3960] " +gameforge.locale.quiz_25_4_choice = "[LC;3913] " +gameforge.locale.quiz_25_5_answer = "[LC;3874] " +gameforge.locale.quiz_26_0_question = "[LC;3977] " +gameforge.locale.quiz_26_1_choice = "[LC;3963] " +gameforge.locale.quiz_26_2_choice = "[LC;3961] " +gameforge.locale.quiz_26_3_choice = "[LC;3913] " +gameforge.locale.quiz_26_4_choice = "[LC;3960] " +gameforge.locale.quiz_26_5_answer = "[LC;3880] " +gameforge.locale.quiz_27_0_question = "[LC;3983] " +gameforge.locale.quiz_27_1_choice = "[LC;3960] " +gameforge.locale.quiz_27_2_choice = "[LC;3913] " +gameforge.locale.quiz_27_3_choice = "[LC;3963] " +gameforge.locale.quiz_27_4_choice = "[LC;3961] " +gameforge.locale.quiz_27_5_answer = "[LC;3874] " +gameforge.locale.quiz_28_0_question = "[LC;3989] " +gameforge.locale.quiz_28_1_choice = "[LC;3960] " +gameforge.locale.quiz_28_2_choice = "[LC;3913] " +gameforge.locale.quiz_28_3_choice = "[LC;3961] " +gameforge.locale.quiz_28_4_choice = "[LC;3963] " +gameforge.locale.quiz_28_5_answer = "[LC;3880] " +gameforge.locale.quiz_29_0_question = "[LC;3995] " +gameforge.locale.quiz_29_1_choice = "[LC;3996] " +gameforge.locale.quiz_29_2_choice = "[LC;3997] " +gameforge.locale.quiz_29_3_choice = "[LC;3998] " +gameforge.locale.quiz_29_4_choice = "[LC;3999] " +gameforge.locale.quiz_29_5_answer = "[LC;3892] " +gameforge.locale.quiz_2_0_question = "[LC;3935] " +gameforge.locale.quiz_2_1_choice = "[LC;3936] " +gameforge.locale.quiz_2_2_choice = "[LC;3937] " +gameforge.locale.quiz_2_3_choice = "[LC;2480] " +gameforge.locale.quiz_2_4_choice = "[LC;3939] " +gameforge.locale.quiz_2_5_answer = "[LC;3895] " +gameforge.locale.quiz_30_0_question = "[LC;4007] " +gameforge.locale.quiz_30_1_choice = "[LC;4008] " +gameforge.locale.quiz_30_2_choice = "[LC;4009] " +gameforge.locale.quiz_30_3_choice = "[LC;4010] " +gameforge.locale.quiz_30_4_choice = "[LC;4011] " +gameforge.locale.quiz_30_5_answer = "[LC;3874] " +gameforge.locale.quiz_31_0_question = "[LC;4013] " +gameforge.locale.quiz_31_1_choice = "[LC;4014] " +gameforge.locale.quiz_31_2_choice = "Gebiet Yayang " +gameforge.locale.quiz_31_3_choice = "[LC;4016] " +gameforge.locale.quiz_31_4_choice = "[LC;4017] " +gameforge.locale.quiz_31_5_answer = "[LC;3880] " +gameforge.locale.quiz_32_0_question = "[LC;4019] " +gameforge.locale.quiz_32_1_choice = "[LC;4020] " +gameforge.locale.quiz_32_2_choice = "[LC;4021] " +gameforge.locale.quiz_32_3_choice = "[LC;4022] " +gameforge.locale.quiz_32_4_choice = "[LC;4023] " +gameforge.locale.quiz_32_5_answer = "[LC;3895] " +gameforge.locale.quiz_33_0_question = "[LC;4025] " +gameforge.locale.quiz_33_1_choice = "[LC;1434] " +gameforge.locale.quiz_33_2_choice = "[LC;1437] " +gameforge.locale.quiz_33_3_choice = "[LC;4028] " +gameforge.locale.quiz_33_4_choice = "[LC;1435] " +gameforge.locale.quiz_33_5_answer = "[LC;3874] " +gameforge.locale.quiz_34_0_question = "[LC;4031] " +gameforge.locale.quiz_34_1_choice = "[LC;4032] " +gameforge.locale.quiz_34_2_choice = "[LC;4033] " +gameforge.locale.quiz_34_3_choice = "[LC;2539] " +gameforge.locale.quiz_34_4_choice = "[LC;2542] " +gameforge.locale.quiz_34_5_answer = "[LC;3892] " +gameforge.locale.quiz_35_0_question = "[LC;4037] " +gameforge.locale.quiz_35_1_choice = "[LC;4038] " +gameforge.locale.quiz_35_2_choice = "[LC;4039] " +gameforge.locale.quiz_35_3_choice = "[LC;4040] " +gameforge.locale.quiz_35_4_choice = "[LC;2549] " +gameforge.locale.quiz_35_5_answer = "[LC;3895] " +gameforge.locale.quiz_36_0_question = "[LC;4043] " +gameforge.locale.quiz_36_1_choice = "[LC;4044] " +gameforge.locale.quiz_36_2_choice = "[LC;4045] " +gameforge.locale.quiz_36_3_choice = "[LC;4046] " +gameforge.locale.quiz_36_4_choice = "[LC;2544] " +gameforge.locale.quiz_36_5_answer = "[LC;3895] " +gameforge.locale.quiz_37_0_question = "[LC;4049] " +gameforge.locale.quiz_37_1_choice = "[LC;4050] " +gameforge.locale.quiz_37_2_choice = "[LC;4051] " +gameforge.locale.quiz_37_3_choice = "[LC;4052] " +gameforge.locale.quiz_37_4_choice = "[LC;4053] " +gameforge.locale.quiz_37_5_answer = "[LC;3892] " +gameforge.locale.quiz_38_0_question = "[LC;4055] " +gameforge.locale.quiz_38_1_choice = "[LC;4056] " +gameforge.locale.quiz_38_2_choice = "[LC;4057] " +gameforge.locale.quiz_38_3_choice = "[LC;4058] " +gameforge.locale.quiz_38_4_choice = "[LC;4059] " +gameforge.locale.quiz_38_5_answer = "[LC;3895] " +gameforge.locale.quiz_39_0_question = "[LC;4061] " +gameforge.locale.quiz_39_1_choice = "[LC;4062] " +gameforge.locale.quiz_39_2_choice = "[LC;4063] " +gameforge.locale.quiz_39_3_choice = "[LC;4064] " +gameforge.locale.quiz_39_4_choice = "[LC;4065] " +gameforge.locale.quiz_39_5_answer = "[LC;3874] " +gameforge.locale.quiz_3_0_question = "[LC;4001] " +gameforge.locale.quiz_3_1_choice = "[LC;4002] " +gameforge.locale.quiz_3_2_choice = "[LC;4003] " +gameforge.locale.quiz_3_3_choice = "[LC;4004] " +gameforge.locale.quiz_3_4_choice = "[LC;4005] " +gameforge.locale.quiz_3_5_answer = "[LC;3892] " +gameforge.locale.quiz_40_0_question = "[LC;4073] " +gameforge.locale.quiz_40_1_choice = "[LC;4074] " +gameforge.locale.quiz_40_2_choice = "[LC;4075] " +gameforge.locale.quiz_40_3_choice = "[LC;4076] " +gameforge.locale.quiz_40_4_choice = "[LC;4077] " +gameforge.locale.quiz_40_5_answer = "[LC;3880] " +gameforge.locale.quiz_41_0_question = "[LC;4079] " +gameforge.locale.quiz_41_1_choice = "[LC;4080] " +gameforge.locale.quiz_41_2_choice = "[LC;4081] " +gameforge.locale.quiz_41_3_choice = "[LC;4082] " +gameforge.locale.quiz_41_4_choice = "[LC;4077] " +gameforge.locale.quiz_41_5_answer = "[LC;3892] " +gameforge.locale.quiz_42_0_question = "[LC;4085] " +gameforge.locale.quiz_42_1_choice = "[LC;4075] " +gameforge.locale.quiz_42_2_choice = "[LC;4087] " +gameforge.locale.quiz_42_3_choice = "[LC;4088] " +gameforge.locale.quiz_42_4_choice = "[LC;4080] " +gameforge.locale.quiz_42_5_answer = "[LC;3895] " +gameforge.locale.quiz_43_0_question = "[LC;4091] " +gameforge.locale.quiz_43_1_choice = "[LC;4092] " +gameforge.locale.quiz_43_2_choice = "[LC;4093] " +gameforge.locale.quiz_43_3_choice = "[LC;4094] " +gameforge.locale.quiz_43_4_choice = "[LC;4095] " +gameforge.locale.quiz_43_5_answer = "[LC;3874] " +gameforge.locale.quiz_44_0_question = "[LC;4097] " +gameforge.locale.quiz_44_1_choice = "[LC;4098] " +gameforge.locale.quiz_44_2_choice = "[LC;4099] " +gameforge.locale.quiz_44_3_choice = "[LC;4094] " +gameforge.locale.quiz_44_4_choice = "[LC;4101] " +gameforge.locale.quiz_44_5_answer = "[LC;3880] " +gameforge.locale.quiz_45_0_question = "[LC;4103] " +gameforge.locale.quiz_45_1_choice = "[LC;4104] " +gameforge.locale.quiz_45_2_choice = "[LC;4105] " +gameforge.locale.quiz_45_3_choice = "[LC;4106] " +gameforge.locale.quiz_45_4_choice = "[LC;4107] " +gameforge.locale.quiz_45_5_answer = "[LC;3892] " +gameforge.locale.quiz_46_0_question = "[LC;4109] " +gameforge.locale.quiz_46_1_choice = "[LC;4110] " +gameforge.locale.quiz_46_2_choice = "[LC;4111] " +gameforge.locale.quiz_46_3_choice = "[LC;4112] " +gameforge.locale.quiz_46_4_choice = "[LC;4113] " +gameforge.locale.quiz_46_5_answer = "[LC;3895] " +gameforge.locale.quiz_47_0_question = "[LC;4115] " +gameforge.locale.quiz_47_1_choice = "[LC;4116] " +gameforge.locale.quiz_47_2_choice = "[LC;4117] " +gameforge.locale.quiz_47_3_choice = "[LC;4118] " +gameforge.locale.quiz_47_4_choice = "[LC;4119] " +gameforge.locale.quiz_47_5_answer = "[LC;3874] " +gameforge.locale.quiz_48_0_question = "[LC;4121] " +gameforge.locale.quiz_48_1_choice = "[LC;4122] " +gameforge.locale.quiz_48_2_choice = "[LC;4123] " +gameforge.locale.quiz_48_3_choice = "[LC;4124] " +gameforge.locale.quiz_48_4_choice = "[LC;4125] " +gameforge.locale.quiz_48_5_answer = "[LC;3880] " +gameforge.locale.quiz_49_0_question = "[LC;4127] " +gameforge.locale.quiz_49_1_choice = "[LC;4128] " +gameforge.locale.quiz_49_2_choice = "[LC;4129] " +gameforge.locale.quiz_49_3_choice = "[LC;4130] " +gameforge.locale.quiz_49_4_choice = "[LC;4131] " +gameforge.locale.quiz_49_5_answer = "[LC;3892] " +gameforge.locale.quiz_4_0_question = "[LC;4067] " +gameforge.locale.quiz_4_1_choice = "[LC;4068] " +gameforge.locale.quiz_4_2_choice = "[LC;4069] " +gameforge.locale.quiz_4_3_choice = "[LC;4070] " +gameforge.locale.quiz_4_4_choice = "[LC;4071] " +gameforge.locale.quiz_4_5_answer = "[LC;3892] " +gameforge.locale.quiz_50_0_question = "[LC;4139] " +gameforge.locale.quiz_50_1_choice = "[LC;4149] " +gameforge.locale.quiz_50_2_choice = "[LC;4147] " +gameforge.locale.quiz_50_3_choice = "[LC;4142] " +gameforge.locale.quiz_50_4_choice = "[LC;4143] " +gameforge.locale.quiz_50_5_answer = "[LC;3895] " +gameforge.locale.quiz_51_0_question = "[LC;4145] " +gameforge.locale.quiz_51_1_choice = "[LC;4146] " +gameforge.locale.quiz_51_2_choice = "[LC;4147] " +gameforge.locale.quiz_51_3_choice = "[LC;4148] " +gameforge.locale.quiz_51_4_choice = "[LC;4149] " +gameforge.locale.quiz_51_5_answer = "[LC;3880] " +gameforge.locale.quiz_52_0_question = "[LC;4151] " +gameforge.locale.quiz_52_1_choice = "[LC;4152] " +gameforge.locale.quiz_52_2_choice = "[LC;4148] " +gameforge.locale.quiz_52_3_choice = "[LC;4154] " +gameforge.locale.quiz_52_4_choice = "[LC;4146] " +gameforge.locale.quiz_52_5_answer = "[LC;3880] " +gameforge.locale.quiz_53_0_question = "[LC;4157] " +gameforge.locale.quiz_53_1_choice = "[LC;4158] " +gameforge.locale.quiz_53_2_choice = "[LC;4159] " +gameforge.locale.quiz_53_3_choice = "[LC;4160] " +gameforge.locale.quiz_53_4_choice = "[LC;4161] " +gameforge.locale.quiz_53_5_answer = "[LC;3892] " +gameforge.locale.quiz_54_0_question = "[LC;4163] " +gameforge.locale.quiz_54_1_choice = "[LC;4164] " +gameforge.locale.quiz_54_2_choice = "[LC;4165] " +gameforge.locale.quiz_54_3_choice = "[LC;4166] " +gameforge.locale.quiz_54_4_choice = "[LC;4167] " +gameforge.locale.quiz_54_5_answer = "[LC;3895] " +gameforge.locale.quiz_55_0_question = "[LC;4169] " +gameforge.locale.quiz_55_1_choice = "[LC;4170] " +gameforge.locale.quiz_55_2_choice = "[LC;4171] " +gameforge.locale.quiz_55_3_choice = "[LC;4172] " +gameforge.locale.quiz_55_4_choice = "[LC;4173] " +gameforge.locale.quiz_55_5_answer = "[LC;3874] " +gameforge.locale.quiz_56_0_question = "[LC;4175] " +gameforge.locale.quiz_56_1_choice = "[LC;4176] " +gameforge.locale.quiz_56_2_choice = "[LC;4177] " +gameforge.locale.quiz_56_3_choice = "[LC;4178] " +gameforge.locale.quiz_56_4_choice = "[LC;4179] " +gameforge.locale.quiz_56_5_answer = "[LC;3880] " +gameforge.locale.quiz_57_0_question = "[LC;4181] " +gameforge.locale.quiz_57_1_choice = "[LC;4185] " +gameforge.locale.quiz_57_2_choice = "[LC;4185] " +gameforge.locale.quiz_57_3_choice = "[LC;4185] " +gameforge.locale.quiz_57_4_choice = "[LC;4185] " +gameforge.locale.quiz_57_5_answer = "[LC;3880] " +gameforge.locale.quiz_58_0_question = "[LC;4187] " +gameforge.locale.quiz_58_1_choice = "[LC;4188] " +gameforge.locale.quiz_58_2_choice = "[LC;4189] " +gameforge.locale.quiz_58_3_choice = "[LC;4190] " +gameforge.locale.quiz_58_4_choice = "[LC;4191] " +gameforge.locale.quiz_58_5_answer = "[LC;3892] " +gameforge.locale.quiz_59_0_question = "[LC;4193] " +gameforge.locale.quiz_59_1_choice = "[LC;4194] " +gameforge.locale.quiz_59_2_choice = "[LC;4195] " +gameforge.locale.quiz_59_3_choice = "[LC;4196] " +gameforge.locale.quiz_59_4_choice = "[LC;4197] " +gameforge.locale.quiz_59_5_answer = "[LC;3895] " +gameforge.locale.quiz_5_0_question = "[LC;4133] " +gameforge.locale.quiz_5_1_choice = "[LC;4134] " +gameforge.locale.quiz_5_2_choice = "[LC;4135] " +gameforge.locale.quiz_5_3_choice = "[LC;4136] " +gameforge.locale.quiz_5_4_choice = "[LC;4137] " +gameforge.locale.quiz_5_5_answer = "[LC;3895] " +gameforge.locale.quiz_60_0_question = "[LC;4205] " +gameforge.locale.quiz_60_1_choice = "[LC;3895] " +gameforge.locale.quiz_60_2_choice = "[LC;3900] " +gameforge.locale.quiz_60_3_choice = "[LC;3902] " +gameforge.locale.quiz_60_4_choice = "[LC;3903] " +gameforge.locale.quiz_60_5_answer = "[LC;3874] " +gameforge.locale.quiz_61_0_question = "[LC;4211] " +gameforge.locale.quiz_61_1_choice = "[LC;4044] " +gameforge.locale.quiz_61_2_choice = "[LC;4213] " +gameforge.locale.quiz_61_3_choice = "[LC;2518] " +gameforge.locale.quiz_61_4_choice = "[LC;4046] " +gameforge.locale.quiz_61_5_answer = "[LC;3880] " +gameforge.locale.quiz_62_0_question = "[LC;4217] " +gameforge.locale.quiz_62_1_choice = "[LC;4053] " +gameforge.locale.quiz_62_2_choice = "[LC;4219] " +gameforge.locale.quiz_62_3_choice = "[LC;4220] " +gameforge.locale.quiz_62_4_choice = "[LC;4221] " +gameforge.locale.quiz_62_5_answer = "[LC;3892] " +gameforge.locale.quiz_63_0_question = "[LC;4223] " +gameforge.locale.quiz_63_1_choice = "[LC;4224] " +gameforge.locale.quiz_63_2_choice = "[LC;4225] " +gameforge.locale.quiz_63_3_choice = "[LC;4226] " +gameforge.locale.quiz_63_4_choice = "[LC;4227] " +gameforge.locale.quiz_63_5_answer = "[LC;3895] " +gameforge.locale.quiz_64_0_question = "[LC;4229] " +gameforge.locale.quiz_64_1_choice = "[LC;4230] " +gameforge.locale.quiz_64_2_choice = "[LC;4231] " +gameforge.locale.quiz_64_3_choice = "[LC;4232] " +gameforge.locale.quiz_64_4_choice = "[LC;4233] " +gameforge.locale.quiz_64_5_answer = "[LC;3874] " +gameforge.locale.quiz_65_0_question = "[LC;4235] " +gameforge.locale.quiz_65_1_choice = "[LC;4236] " +gameforge.locale.quiz_65_2_choice = "[LC;4237] " +gameforge.locale.quiz_65_3_choice = "[LC;4238] " +gameforge.locale.quiz_65_4_choice = "[LC;4239] " +gameforge.locale.quiz_65_5_answer = "[LC;3880] " +gameforge.locale.quiz_66_0_question = "[LC;4241] " +gameforge.locale.quiz_66_1_choice = "[LC;4242] " +gameforge.locale.quiz_66_2_choice = "[LC;4243] " +gameforge.locale.quiz_66_3_choice = "[LC;4244] " +gameforge.locale.quiz_66_4_choice = "[LC;4245] " +gameforge.locale.quiz_66_5_answer = "[LC;3892] " +gameforge.locale.quiz_67_0_question = "[LC;4247] " +gameforge.locale.quiz_67_1_choice = "[LC;4248] " +gameforge.locale.quiz_67_2_choice = "[LC;4249] " +gameforge.locale.quiz_67_3_choice = "[LC;4250] " +gameforge.locale.quiz_67_4_choice = "[LC;4251] " +gameforge.locale.quiz_67_5_answer = "[LC;3892] " +gameforge.locale.quiz_68_0_question = "[LC;4253] " +gameforge.locale.quiz_68_1_choice = "[LC;4254] " +gameforge.locale.quiz_68_2_choice = "[LC;4255] " +gameforge.locale.quiz_68_3_choice = "[LC;4256] " +gameforge.locale.quiz_68_4_choice = "[LC;4257] " +gameforge.locale.quiz_68_5_answer = "[LC;3874] " +gameforge.locale.quiz_69_0_question = "[LC;4259] " +gameforge.locale.quiz_69_1_choice = "[LC;4260] " +gameforge.locale.quiz_69_2_choice = "[LC;4261] " +gameforge.locale.quiz_69_3_choice = "[LC;4262] " +gameforge.locale.quiz_69_4_choice = "[LC;4263] " +gameforge.locale.quiz_69_5_answer = "[LC;3880] " +gameforge.locale.quiz_6_0_question = "[LC;4199] " +gameforge.locale.quiz_6_1_choice = "[LC;4200] " +gameforge.locale.quiz_6_2_choice = "[LC;4201] " +gameforge.locale.quiz_6_3_choice = "[LC;4202] " +gameforge.locale.quiz_6_4_choice = "[LC;4203] " +gameforge.locale.quiz_6_5_answer = "[LC;3874] " +gameforge.locale.quiz_70_0_question = "[LC;4271] " +gameforge.locale.quiz_70_1_choice = "[LC;4272] " +gameforge.locale.quiz_70_2_choice = "[LC;4243] " +gameforge.locale.quiz_70_3_choice = "[LC;4244] " +gameforge.locale.quiz_70_4_choice = "[LC;4245] " +gameforge.locale.quiz_70_5_answer = "[LC;3892] " +gameforge.locale.quiz_71_0_question = "[LC;4277] " +gameforge.locale.quiz_71_1_choice = "[LC;4278] " +gameforge.locale.quiz_71_2_choice = "[LC;4279] " +gameforge.locale.quiz_71_3_choice = "[LC;4280] " +gameforge.locale.quiz_71_4_choice = "[LC;4281] " +gameforge.locale.quiz_71_5_answer = "[LC;3895] " +gameforge.locale.quiz_7_0_question = "[LC;4265] " +gameforge.locale.quiz_7_1_choice = "[LC;1122] " +gameforge.locale.quiz_7_2_choice = "[LC;4267] " +gameforge.locale.quiz_7_3_choice = "[LC;4268] " +gameforge.locale.quiz_7_4_choice = "[LC;4269] " +gameforge.locale.quiz_7_5_answer = "[LC;3880] " +gameforge.locale.quiz_8_0_question = "[LC;4283] " +gameforge.locale.quiz_8_1_choice = "[LC;4165] " +gameforge.locale.quiz_8_2_choice = "[LC;4461] " +gameforge.locale.quiz_8_3_choice = "[LC;4286] " +gameforge.locale.quiz_8_4_choice = "[LC;4287] " +gameforge.locale.quiz_8_5_answer = "[LC;3892] " +gameforge.locale.quiz_9_0_question = "[LC;4289] " +gameforge.locale.quiz_9_1_choice = "[LC;4290] " +gameforge.locale.quiz_9_2_choice = "[LC;4291] " +gameforge.locale.quiz_9_3_choice = "[LC;4292] " +gameforge.locale.quiz_9_4_choice = "[LC;4293] " +gameforge.locale.quiz_9_5_answer = "[LC;3895] " +gameforge.locale.remove_polymorph_chat = "[LC;4295] " +gameforge.locale.remove_polymorph_msg = "[LC;4296] " +gameforge.locale.reward = "[LC;2370] " +gameforge.locale.show_guild_cur_score = "[LC;4298] " +gameforge.locale.show_guild_ranking_around = "[LC;4299] " +gameforge.locale.show_guild_ranking_top = "[LC;4300] " gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Peddler:[ENTER]Hola! Mi vida est en juego![ENTER]Por favor, aydame! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Vuelve con Peddler. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Vuelve con Peddler. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Dile a Peddler que no pudiste encontrar la Gema[ENTER]del Demonio+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Vuelve con Peddler. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " No puedo encontrar la Gema del Demonio+. Qu voy[ENTER]a decirle a Peddler? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Vuelve con Peddler " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Lleva la Gema del Demonio+ a Peddler. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Has logrado quitarle al mago demonio la Gema del[ENTER]Demonio+. Ahora llvala de vuelta al Peddler. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Gema del Demonio+ recibida. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Tienes la Gema del Demonio+. Llvasela a Peddler. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " An no he encontrado la Gema del Demonio+. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Aqu est la gema del demonio! " -gameforge.locale.skeleton_gem.order_accept = " Voy a consegurtela! " -gameforge.locale.skeleton_gem.order_accept_answer = " Peddler:[ENTER]Oh, mil gracias. Nunca lo olvidar! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Busca la gema del demonio. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Encuentra al mago demonaco y cgele la gema del[ENTER]demonio. " -gameforge.locale.skeleton_gem.order_refuse = " Es demasiado peligroso " -gameforge.locale.skeleton_gem.order_refuse_answer = " Peddler:[ENTER]Por supuesto que es una tarea difcil y[ENTER]peligrosa! Si las cosas siguen as, ser mi fin! " -gameforge.locale.skeleton_gem.order_say = " Peddler:[ENTER]Bienvenido. Ya que no puedo hacer nada nunca ms,[ENTER]solo esperar a que venga la muerte. Si los[ENTER]ladrones no me hubieran atacado, no habra[ENTER]perdido mis pertenencias. Por qu ha tenido que[ENTER]pasarme a m? " -gameforge.locale.skeleton_gem.order_say2 = " Peddler:[ENTER]Por favor, aydame. Si puedes obtener la Gema del[ENTER]demonio+ del mago demonaco, te recompensar[ENTER]adecuadamente. " -gameforge.locale.skeleton_gem.order_too_late = " Peddler:[ENTER]Otro ya me la consigui.[ENTER]No tienes que preocuparte ms de esto. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Ve con Peddler. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Visita a Peddler " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Ve con Peddler y pregntale sobre la gema del[ENTER]demonio. " -gameforge.locale.skeleton_gem.start_say = " La carta de Peddler:[ENTER]Ya no s qu hacer.[ENTER]La Gema del Demonio+ ha sido robada[ENTER]y eso me arruina, ya que pagu por ella todo lo[ENTER]que tena...[ENTER]Puedes ayudarme, por favor? Realmente necesito[ENTER]tu ayuda. " -gameforge.locale.skeleton_gem.success_say = " Peddler:[ENTER]Buen trabajo! Estoy tan aliviado! Esto es[ENTER]realmente bueno! " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Sobre la gema del demonio " +gameforge.locale.skeleton_gem.accept_ask = "[LC;4301] " +gameforge.locale.skeleton_gem.accept_failure_info_label = "[LC;4302] " +gameforge.locale.skeleton_gem.accept_failure_info_text_1 = "[LC;4302] " +gameforge.locale.skeleton_gem.accept_failure_info_text_2 = "[LC;4304] " +gameforge.locale.skeleton_gem.accept_failure_say_1 = "[LC;4302] " +gameforge.locale.skeleton_gem.accept_failure_say_2 = "[LC;4306] " +gameforge.locale.skeleton_gem.accept_success_info_label = "[LC;4307] " +gameforge.locale.skeleton_gem.accept_success_info_text_1 = "[LC;4308] " +gameforge.locale.skeleton_gem.accept_success_info_text_2 = "[LC;4309] " +gameforge.locale.skeleton_gem.accept_success_say_1 = "[LC;4310] " +gameforge.locale.skeleton_gem.accept_success_say_2 = "[LC;4311] " +gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = "[LC;4312] " +gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = "[LC;4313] " +gameforge.locale.skeleton_gem.order_accept = "[LC;4314] " +gameforge.locale.skeleton_gem.order_accept_answer = "[LC;4315] " +gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = "[LC;4316] " +gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = "[LC;4317] " +gameforge.locale.skeleton_gem.order_refuse = "[LC;4318] " +gameforge.locale.skeleton_gem.order_refuse_answer = "[LC;4319] " +gameforge.locale.skeleton_gem.order_say = "[LC;4320] " +gameforge.locale.skeleton_gem.order_say2 = "[LC;4321] " +gameforge.locale.skeleton_gem.order_too_late = "[LC;4322] " +gameforge.locale.skeleton_gem.start_find_peddler_label = "[LC;4323] " +gameforge.locale.skeleton_gem.start_find_peddler_text_1 = "[LC;5169] " +gameforge.locale.skeleton_gem.start_find_peddler_text_2 = "[LC;4325] " +gameforge.locale.skeleton_gem.start_say = "[LC;4326] " +gameforge.locale.skeleton_gem.success_say = "[LC;4327] " +gameforge.locale.skeleton_gem.talk_about_skeleton_gem = "[LC;4328] " gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " El folleto dice:[ENTER]Estamos reclutando hombres y mujeres valientes[ENTER]que deseen luchar por la paz del imperio y su[ENTER]gente![ENTER][ENTER]Requerimientos para unirse al ejrcito: nivel 5. " -gameforge.locale.skill_group.dialog_assassin_1 = " Aqu, entrenamos ninjas que pueden esconderse[ENTER]bien y acechar a sus enemigos. Se centran en el[ENTER]uso de dagas y venenos. Slo los ninjas que son[ENTER]aprendices y estn en nivel 5 o ms pueden[ENTER]participar. Cuando alcanzas este nivel, recibes[ENTER]una carta de reclutamiento. Si ests preparado[ENTER]para esconderte por siempre en las sombras como[ENTER]ninja, ven a buscarme. Entonces hablaremos ms. " -gameforge.locale.skill_group.dialog_assassin_2 = " Aqu, entrenamos ninjas que pueden esconderse[ENTER]bien y acechar a sus enemigos. Se centran en el[ENTER]uso de dagas y venenos. Si ests preparado para[ENTER]escabullirte por los oscuros rincones del mundo[ENTER]como un Ninja, ven y bscame. Entonces hablaremos[ENTER]ms. " -gameforge.locale.skill_group.dialog_assassin_3 = " Aqu, son entrenados los ninjas especialistas en[ENTER]arco. Te ensean cmo disparar una descarga[ENTER]certera de flechas a los enemigos lejanos. Slo[ENTER]los ninjas que son aprendices y tienen un nivel[ENTER]mnimo de 5 pueden unirse al entrenamiento. Tan[ENTER]pronto como hayas alcanzado el nivel apropiado[ENTER]recibirs una carta de reclutamiento. Si ests[ENTER]interesado, ven a verme. " -gameforge.locale.skill_group.dialog_assassin_4 = " Aqu, son entrenados los ninjas especialistas en[ENTER]arco. Por ejemplo, te ensean cmo disparar una[ENTER]descarga certera de flechas a los enemigos[ENTER]lejanos. Sgueme. Te convertir en el mejor[ENTER]arquero de este continente. " -gameforge.locale.skill_group.dialog_assassin_5 = " Elige entre el entrenamiento de asesino y el[ENTER]entrenamiento arquero y obtendrs las habilidades[ENTER]que quieres. " -gameforge.locale.skill_group.dialog_shaman_1 = " ste es el lugar donde ser renen los Chamanes[ENTER]que quiren seguir el sendero del Dios Dragn. Te[ENTER]ensean cmo utilizar amuletos y tu poder mental,[ENTER]lo que permite a los Chamanes devolver los[ENTER]ataques enemigos. Tambin les permite incrementar[ENTER]su propio valor de defensa a travs de la[ENTER]proteccin sagrada y apoyar a sus compaeros[ENTER]guerreros. Slo los Chamanes que son aprendices o[ENTER]tienen un nivel mnimo de 5 pueden participar.[ENTER]Tan pronto como hayas alcanzado este nivel,[ENTER]recibirs una carta de reclutamiento. Cuando[ENTER]ests listo para las enseanzas de la Fuerza[ENTER]Dragn, bscame. " -gameforge.locale.skill_group.dialog_shaman_2 = " ste es el lugar donde ser renen los Chamanes[ENTER]que quiren seguir el sendero del Dios Dragn. Te[ENTER]ensean cmo utilizar amuletos y tu poder mental,[ENTER]lo que permite a los Chamanes devolver los[ENTER]ataques enemigos. Tambin les permite incrementar[ENTER]su propio valor de defensa a travs de la[ENTER]proteccin sagrada y apoyar a sus compaeros[ENTER]guerreros. Crees que ests preparado para[ENTER]difundir las enseanzas del Dios Dragn junto a[ENTER]mi? Un humilde creyente es siempre bienvenido. " -gameforge.locale.skill_group.dialog_shaman_3 = " Aqu, los Chamanes rinden culto a las fuerzas de[ENTER]la naturaleza y la luz. Ensean habilidades[ENTER]conectadas al rayo, la tormenta y la curacin.[ENTER]Los Chamanes que siguen la doctrina de la[ENTER]curacin a menudo trabajan en grupo para ayudarse[ENTER]unos a otros. Slo los Chamanes que son[ENTER]aprendices o que tengan un nivel mnimo de 5[ENTER]pueden unirse. Tan pronto como hayas alcanzado[ENTER]este nivel, recibirs una carta de reclutamiento.[ENTER]Te estar esperando. " -gameforge.locale.skill_group.dialog_shaman_4 = " Aqu, los Chamanes rinden culto a las fuerzas de[ENTER]la naturaleza y la luz. Ensean habilidades[ENTER]conectadas al rayo, la tormenta y la curacin.[ENTER]Los Chamanes que siguen la doctrina de la[ENTER]curacin a menudo trabajan en grupo para ayudarse[ENTER]unos a otros. Quieres trabajar conmigo para[ENTER]ayudar a otros? Tu apoyo ayudara a todos[ENTER]aquellos que sufren. Por favor, aydame. " -gameforge.locale.skill_group.dialog_shaman_5 = " Elige ente entrenamiento de Fuerza Dragn o[ENTER]Fuerza Curacin y obtendrs las habilidades que[ENTER]necesitas. " -gameforge.locale.skill_group.dialog_sura_1 = " Enseo a aquellos que han sido dotados con la[ENTER]semilla del diablo cmo usar sus habilidades[ENTER]mgicas. Aprenden cmo encantar espadas y[ENTER]armaduras, lo que aumenta la fuerza de ataque y[ENTER]defensa. Tambin aprenden cmo evocar espritus[ENTER]del infierno y as reducir la moral del enemigo.[ENTER]Slo los Suras que son aprendices o tienen un[ENTER]nivel mnimo de 5 pueden formar parte. Tan pronto[ENTER]como alcances este nivel, recibirs una carta de[ENTER]reclutamiento. Si ests preparado para[ENTER]enfrentarte a tu legado demonaco, ven aqu. " -gameforge.locale.skill_group.dialog_sura_2 = " Enseo a aquellos que han sido dotados con la[ENTER]semilla del diablo cmo usar sus habilidades[ENTER]mgicas. Aprenden cmo encantar espadas y[ENTER]armaduras, lo que aumenta la fuerza de ataque y[ENTER]defensa. Tambin aprenden cmo evocar espritus[ENTER]del infierno y as reducir la moral del enemigo.[ENTER]Ests preparado para manejar espadas encantadas[ENTER]y lanzar hechizos oscuros? Puedo asegurarte que[ENTER]el poder que encuentras aqu est sin duda[ENTER]buscando a su gente. " -gameforge.locale.skill_group.dialog_sura_3 = " Si ests interesado en este lugar: Aqu slo[ENTER]encontraras a aquellos que se han dedicado a la[ENTER]oscuridad. Aqu aprenden cmo tratar con[ENTER]espritus, demonios y con las llamas del[ENTER]infierno. Slo los Suras que son aprendices o[ENTER]tienen un nivel mnimo de 5 pueden seguir este[ENTER]entrenamiento. Tan pronto como hayas alcanzado el[ENTER]nivel apropiado, recibirs una carta de[ENTER]reclutamiento. Si denominas a la oscuridad como[ENTER]tu hogar, definitivamente encontrars aqu a tus[ENTER]hermanos y hermanas. " -gameforge.locale.skill_group.dialog_sura_4 = " Si ests interesado en este lugar: Aqu slo[ENTER]encontraras a aquellos que se han dedicado a la[ENTER]oscuridad. Aqu aprenden cmo tratar con[ENTER]espritus, demonios y con las llamas del[ENTER]infierno. Si ests interesado en hacer amigos con[ENTER]espritus malignos que consumirn tu mente poco a[ENTER]poco, ven conmigo! nete a nuestra orden y deja[ENTER]atrs tu humanidad... " -gameforge.locale.skill_group.dialog_sura_5 = " Elige entre Magia Negra o Armamento y obtendrs[ENTER]las habilidades que necesitas. " -gameforge.locale.skill_group.dialog_warrior_1 = " Sabes dnde ests? Aqu, son entrenados los[ENTER]asaltantes, guerreros que son los ms rpidos y[ENTER]valientes de los alrededores. Aqu se ensean[ENTER]tcnicas para efectuar golpes rpidos y repetidos[ENTER]y para ataques expertos con espada o lanza.[ENTER]Slo guerreros que son aprendices o tienen un[ENTER]nivel mnimo de 5 pueden participar en el[ENTER]entrenamiento. Tan pronto como hayas alcanzado el[ENTER]nivel apropiado recibirs un carta de[ENTER]reclutamiento. Si quieres descubrir la verdadera[ENTER]fuerza de tu cuerpo, ven conmigo! " -gameforge.locale.skill_group.dialog_warrior_2 = " Sabes dnde ests? Aqu, son entrenados los[ENTER]asaltantes, guerreros que son los ms rpidos y[ENTER]valientes de los alrededores. Aqu se ensean[ENTER]tcnicas para efectuar golpes rpidos y repetidos[ENTER]y para ataques expertos con espada o lanza.[ENTER]As pues, qu ser? Quieres entrenar? " -gameforge.locale.skill_group.dialog_warrior_3 = " Enseo a los guerreros cmo concentrar[ENTER]adecuadamente su Chi. Esto requiere un estilo de[ENTER]lucha pausado y mentalmente exhausto. Sin[ENTER]embargo, a cambio, sers capaz de golpear a[ENTER]varios enemigos al mismo tiempo. Y la[ENTER]impenetrable defensa de los grandes guerreros[ENTER]mentales es completamente legendaria. Slo los[ENTER]Guerreros aprendices o Guerreros con un nivel[ENTER]mnimo de 5 pueden participar en el[ENTER]entrenamiento. Tan pronto como hayas alcanzado el[ENTER]nivel requerido, recibirs una carta de[ENTER]reclutamiento. Si ests interesado, ven a verme. " -gameforge.locale.skill_group.dialog_warrior_4 = " Enseo a los guerreros cmo concentrar[ENTER]adecuadamente su Chi. Esto requiere un estilo de[ENTER]lucha pausado y mentalmente exhausto. Sin[ENTER]embargo, a cambio, sers capaz de golpear a[ENTER]varios enemigos al mismo tiempo. Y la[ENTER]impenetrable defensa de los grandes guerreros[ENTER]mentales es completamente legendaria. Qu va a[ENTER]ser? Puedes encargarte de la batalla mental? " -gameforge.locale.skill_group.dialog_warrior_5 = " Elige entre el entrenamiento de Fuerza Corporal o[ENTER]el entrenamiento de Lucha Mental y recibirs las[ENTER]habilidades que pediste. " -gameforge.locale.skill_group.invite = " Anuncio de reclutamiento por el ejrcito: " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Anuncio sobre[ENTER]reclutamiento de Guerreros[/COLOR][ENTER]Si admiras al Guerreros por su velocidad y fuerza[ENTER]de ataque, recomiendo el entrenamiento de Fuerza[ENTER]Corporal. Si quieres volverte invulnerable y[ENTER]eliminar grupos completos de monstruos con un[ENTER]solo golpe, recomiendo el entrenamiento de Lucha[ENTER]Mental. Te estar esperando en la Plaza de la[ENTER]Aldea. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Anuncio sobre[ENTER]reclutamiento de Ninjas[/COLOR][ENTER]Si quieres crearte un nombre como excepcional[ENTER]arquero, entonces aprende tiro con arco del[ENTER]maestro arquero. Si ests preparado para llevar a[ENTER]cabo varias misiones secretas en las sombras de[ENTER]la noche como un Ninja, entonces el entrenamiento[ENTER]de asesino es lo tuyo. Te estar esperando en la[ENTER]Plaza de la Aldea. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Anuncio sobre[ENTER]reclutamiento de Sura[/COLOR][ENTER]Quieres convertirte en un maestro sobrehumano[ENTER]con la espada y hacer que tus enemigos sientan el[ENTER]golpe de tu hoja encantada? Entonces recomiendo[ENTER]que aprendas el arte del armamento mgico. Sin[ENTER]embargo, si quieres convertirte en el soberano[ENTER]intimidador de llamas y de maldiciones, entonces[ENTER]debes aprender el arte de la magia negra.[ENTER][ENTER]Te estar esperando en la Plaza de la Aldea. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Anuncio sobre[ENTER]reclutamiento de Chamanes[/COLOR][ENTER]Si quieres avivar los poderes del dios dragn en[ENTER]tus combatientes y usar su fogoso aliento contra[ENTER]tus enemigos, recomiento el aprendizaje de la[ENTER]Fuerza Dragn. Sin embargo, si quieres aliviar y[ENTER]curar el dolor de aquellos que sufren, entonces[ENTER]debes buscar al Maestro de la Fuerza Curacin.[ENTER][ENTER]Te estar esperando en la Plaza de la Aldea. " +gameforge.locale.skill_group.board = "[LC;4329] " +gameforge.locale.skill_group.dialog_assassin_1 = "[LC;4330] " +gameforge.locale.skill_group.dialog_assassin_2 = "[LC;4331] " +gameforge.locale.skill_group.dialog_assassin_3 = "[LC;4332] " +gameforge.locale.skill_group.dialog_assassin_4 = "[LC;4333] " +gameforge.locale.skill_group.dialog_assassin_5 = "[LC;4334] " +gameforge.locale.skill_group.dialog_shaman_1 = "[LC;4335] " +gameforge.locale.skill_group.dialog_shaman_2 = "[LC;4336] " +gameforge.locale.skill_group.dialog_shaman_3 = "[LC;4337] " +gameforge.locale.skill_group.dialog_shaman_4 = "[LC;4338] " +gameforge.locale.skill_group.dialog_shaman_5 = "[LC;4339] " +gameforge.locale.skill_group.dialog_sura_1 = "[LC;4340] " +gameforge.locale.skill_group.dialog_sura_2 = "[LC;4341] " +gameforge.locale.skill_group.dialog_sura_3 = "[LC;4342] " +gameforge.locale.skill_group.dialog_sura_4 = "[LC;4343] " +gameforge.locale.skill_group.dialog_sura_5 = "[LC;4344] " +gameforge.locale.skill_group.dialog_warrior_1 = "[LC;4345] " +gameforge.locale.skill_group.dialog_warrior_2 = "[LC;4346] " +gameforge.locale.skill_group.dialog_warrior_3 = "[LC;4347] " +gameforge.locale.skill_group.dialog_warrior_4 = "[LC;4348] " +gameforge.locale.skill_group.dialog_warrior_5 = "[LC;4349] " +gameforge.locale.skill_group.invite = "[LC;4350] " +gameforge.locale.skill_group.lets_join_skill_group_1 = "[LC;4351] " +gameforge.locale.skill_group.lets_join_skill_group_2 = "[LC;4352] " +gameforge.locale.skill_group.lets_join_skill_group_3 = "[LC;4353] " +gameforge.locale.skill_group.lets_join_skill_group_4 = "[LC;4354] " gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Qu, es esto?[ENTER]Cuando era joven, era capaz de capturar ms de[ENTER]diez ranas verdes! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Vuelve con Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = " No puedo conseguir carne de rana verde. Qu le[ENTER]voy a decir a Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = " Lleva la carne de rana verde a Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Lleva la carne de rana verde a Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Dale la carne de rana verde y pronto podrs[ENTER]comer la sopa de rana verde! " -gameforge.locale.stamina_food.accept_success_say_1 = " Tengo la carne de rana verde. " -gameforge.locale.stamina_food.accept_success_say_2 = " Tengo la carne de rana verde. Debo llevrsela a[ENTER]Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Vuelve con Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Vuelve con Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Dile a Oakgu que no has podido encontrar la carne[ENTER]de rana verde. " +gameforge.locale.stamina_food.accept_ask = "[LC;4355] " +gameforge.locale.stamina_food.accept_failure_say_1 = "[LC;4356] " +gameforge.locale.stamina_food.accept_failure_say_2 = "[LC;4357] " +gameforge.locale.stamina_food.accept_success_info_label = "[LC;4358] " +gameforge.locale.stamina_food.accept_success_info_text_1 = "[LC;4358] " +gameforge.locale.stamina_food.accept_success_info_text_2 = "[LC;4360] " +gameforge.locale.stamina_food.accept_success_say_1 = "[LC;4361] " +gameforge.locale.stamina_food.accept_success_say_2 = "[LC;4362] " +gameforge.locale.stamina_food.baekgo_accept_failure_info_label = "[LC;4356] " +gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = "[LC;4356] " +gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = "[LC;4365] " gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Anciano en el restaurante Suhpyung:[ENTER]Mi cuerpo no es tan til como sola ser. Cuando[ENTER]era joven, poda trabajar una semana sin parar,[ENTER]y todava tena energa para beber cada noche![ENTER]Ahora, incluso permanecer de pie es duro. En[ENTER]momentos como ese, un tazn de sopa de rana verde[ENTER]parece una buena manera de recuperar la energa. " -gameforge.locale.stamina_food.butcher.start_say2 = " Anciano en el restaurante Suhpyung:[ENTER]Quieres saber qu es la sopa de rana verde?[ENTER]Si te tomas un tazn, nunca ms te cansars![ENTER]Incluso habiendo trabajado en los campos durante[ENTER]una semana seguida, an tendras energa por las[ENTER]noches! Un amigo mo llamado Oakgu es el mejor[ENTER]cocinero de sopa verde que conozco.[ENTER]Aunque, por alguna razn, ya no hace ms sopa. " -gameforge.locale.stamina_food.butcher.talk = " Hablar. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Lo tienes? No le cuentes a nadie acerca de la[ENTER]sopa de rana verde.[ENTER]Especialmente a ese bastardo del restaurante[ENTER]Suhpyung! No hay suficiente; si la gente oye[ENTER]sobre la sopa de rana verde, vendrn todos aqu[ENTER]y se la comern! " +gameforge.locale.stamina_food.butcher.start_say = "[LC;4366] " +gameforge.locale.stamina_food.butcher.start_say2 = "[LC;4367] " +gameforge.locale.stamina_food.butcher.talk = "[LC;2401] " +gameforge.locale.stamina_food.complete_say = "[LC;4369] " gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Sopa de rana verde? S! Sola hacerla. Pero[ENTER]cuando era joven. No tena miedo de los monstruos[ENTER]peligrosos y por eso poda cazar ranas verdes. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Pero ahora?[ENTER]Ahora soy viejo y no tengo suficiente energa[ENTER]para esto.[ENTER]Me gustara comer sopa de rana ver, pero las[ENTER]ranas verdes no son fciles de matar. Si me traes[ENTER]algo de carne de rana verde, podr hacer la[ENTER]mejor sopa de rana verde para ti! " -gameforge.locale.stamina_food.food_manager.talk = " Hablar. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " Sobre la sopa de rana verde " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " An no tengo la carne de rana verde. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Tengo la carne de rana verde! " -gameforge.locale.stamina_food.order_accept = " Bien, la conseguir. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Genial! Buena suerte! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Consigue la carne de rana verde. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Caza ranas verdes y obtn carne de rana verde. " -gameforge.locale.stamina_food.order_refuse = " No estoy interesado. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]No tienes oportunidad de comer sopa de rana[ENTER]verde todos los das! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]No mereces comer sopa de rana verde![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Aja! Buen trabajo![ENTER]Djame empezar a cocinar ahora mismo![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Aqu tienes![ENTER]No creers cuanta energa vas a tener! Ja, ja,[ENTER]ja! " -gameforge.locale.start = " Empezar " +gameforge.locale.stamina_food.food_manager.order_say = "[LC;4370] " +gameforge.locale.stamina_food.food_manager.order_say2 = "[LC;4371] " +gameforge.locale.stamina_food.food_manager.talk = "[LC;2401] " +gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = "[LC;4373] " +gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = "[LC;4374] " +gameforge.locale.stamina_food.i_have_the_greenfrog_meat = "[LC;4375] " +gameforge.locale.stamina_food.order_accept = "[LC;4376] " +gameforge.locale.stamina_food.order_accept_answer = "[LC;4377] " +gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = "[LC;4378] " +gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = "[LC;4379] " +gameforge.locale.stamina_food.order_refuse = "[LC;4380] " +gameforge.locale.stamina_food.order_refuse_answer = "[LC;4381] " +gameforge.locale.stamina_food.order_too_late = "[LC;4382] " +gameforge.locale.stamina_food.success_say = "[LC;4383] " +gameforge.locale.start = "[LC;4384] " gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Si no has cambiado tu contrasea todava, an es[ENTER]000000. Y no te confundas. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Comprar Barras de Oro o de Plata " -gameforge.locale.stash.dont_open = " Oh bien, entonces no. No obligo a nadie a hacer[ENTER]nada, no? " -gameforge.locale.stash.enlarge = " Ampliar mi almacn " -gameforge.locale.stash.enlarge_1_complete = " : Tengo 30, as que le los[ENTER]llevar. " -gameforge.locale.stash.enlarge_1_counter = " Bilis de oso restantes " -gameforge.locale.stash.enlarge_1_fail_info = " Se acab el tiempo. He fallado. " -gameforge.locale.stash.enlarge_1_fail_msg = " Por qu te est costando tanto? Se han acabado[ENTER]tus 30 minutos. No puedo expandir tu almacn[ENTER]esta vez! " -gameforge.locale.stash.enlarge_1_getone = " Tengo las Bilis de oso! " -gameforge.locale.stash.enlarge_1_info1 = " El encargado del almacn necesita 30 Bilis de oso[ENTER]para expandir tu almacn. " -gameforge.locale.stash.enlarge_1_info2 = " Se puede usar para cazar osos y conseguir Bilis[ENTER]de oso. Elimina Osos de fuego, Osos grises, Osos[ENTER]negros y al Dios oso para conseguir Bilis de oso! " -gameforge.locale.stash.enlarge_1_item = " Bilis " -gameforge.locale.stash.enlarge_1_notyet = " Todava no tienes 30! Vuelve y consigue ms[ENTER]Bilis de oso! " -gameforge.locale.stash.enlarge_1_success = " Has trado 30 Bilis de oso![ENTER][ENTER]Voy a recompensarte expandiendo tu almacn, tal y[ENTER]como te promet. salo con sensatez. " -gameforge.locale.stash.enlarge_1_take_bear = " Tengo las Bilis de oso. " -gameforge.locale.stash.enlarge_1_timer = " tiempo restante " -gameforge.locale.stash.enlarge_1_title = " Caza osos y recolecta Bilis de oso! " -gameforge.locale.stash.enlarge_2_again = " An no lo s. Por qu no visitas a la anciana? " -gameforge.locale.stash.enlarge_2_have_mark = " Tengo el smbolo. " -gameforge.locale.stash.enlarge_2_have_mark2 = " No hay smbolo![ENTER]Dnde lo perdiste?[ENTER]Odio a los mentirosos![ENTER]Busca el smbolo. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh! La anciana te dio su bendicin! Te lo[ENTER]dije! Tienes madera de hroe! No olvides[ENTER]ascenderme cuando seas famoso![ENTER][ENTER]Voy a expandir tu almacn con 15 cajas ms. " -gameforge.locale.stash.enlarge_2_msg1 = " Quieres que lo amplie otra vez? Parezco un[ENTER]filntropo?[ENTER][ENTER]Por otra parte... Tienes cara de hroe.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Escucha: voy a darte una carta de recomendacin,[ENTER]llvasela a la anciana. Te inspeccionar y dir[ENTER]si realmente tienes la energa y voluntad de un[ENTER]hroe corriendo por tus venas. " -gameforge.locale.stash.enlarge_2_no_mark = " La anciana no me acept. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Cara de beb? Eso es lo que te dijo? Jajaja![ENTER]S, tpico de ella! Pero no te preocupes,[ENTER]simplemente vuelve una vez hayas alcanzado ms[ENTER]nivel! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm, s... Tendrs mucho xito en el futuro. Da[ENTER]lo mejor de ti por el reino y vers que valdr la[ENTER]pena al final. Toma esta muestra de mi aprecio.[ENTER]Llvaselo al Encargado del Almacn. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Aja, una carta de recomendacin del Encargado del[ENTER]Almacn. Entonces bien, djame echar un vistazo a[ENTER]tu rostro. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Este loco encargado del almacn sigue mandndome[ENTER]novatos. An no ests preparado! Vuelve cuando[ENTER]hayas crecido! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Habla con el encargado del almacn otra vez. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Vuelve con el encargado del almacn y mustrale[ENTER]el smbolo de la mujer. " -gameforge.locale.stash.enlarge_2_recommendation = " Carta de recomendacin del encargado del almacn. " -gameforge.locale.stash.enlarge_2_title = " La carta tiene que ser llevada a la anciana. " -gameforge.locale.stash.enlarge_3_complete = " Elimin a la secta esotrica. " -gameforge.locale.stash.enlarge_3_counter = " Miembros de la secta esotrica restantes " -gameforge.locale.stash.enlarge_3_msg1 = " Otra vez t![ENTER]Qu te parece servir al reino una vez ms?[ENTER]En algn sitio hay una secta esotrica, siguiendo[ENTER]alguna fe oscura. Captura 100 miembros de esta[ENTER]secta y trelos aqu. Tienes 30 minutos. " -gameforge.locale.stash.enlarge_3_notyet = " La secta esotrica es muy fuerte. Da lo mejor de[ENTER]t! " -gameforge.locale.stash.enlarge_3_success = " Buen trabajo![ENTER][ENTER]Voy a recompensarte por tus esfuerzos expandiendo[ENTER]tu almacn. " -gameforge.locale.stash.enlarge_3_timer = " Tiempo restante " -gameforge.locale.stash.enlarge_3_title = " Expande tu almacn encargndote de la secta[ENTER]esotrica! " -gameforge.locale.stash.enlarge_4_msg = " T otra vez? Parece que nunca tengas[ENTER]suficiente! No, nada ms. No soy Pap Noel! " -gameforge.locale.stash.enlarge_first1 = " Quieres ampliar tu almacn?? Hmm, djame[ENTER]averiguar lo bien que sirves a tu reino. " -gameforge.locale.stash.enlarge_first1_cannot = " Lo siento, pero no puedo hacer nada por ti por[ENTER]ahora. He ampliado tantos almacenes a la gente[ENTER]que ahora no queda ningn espacio.[ENTER]Pasar algn tiempo antes de que pueda ampliar[ENTER]ms mi almacn. Por qu no usas simplemente el[ENTER]espacio que tienes actualmente? " -gameforge.locale.stash.enlarge_first2 = " Est disponible por 30 Bilis de oso.[ENTER]Tienes 30 minutos para traerme las 30 Bilis de[ENTER]oso. Entonces lo reconocer![ENTER]Pero necesitas " +gameforge.locale.stash.beginner_info = "[LC;4385] " +gameforge.locale.stash.buy_silver_and_gold_bar = "[LC;4386] " +gameforge.locale.stash.dont_open = "[LC;4387] " +gameforge.locale.stash.enlarge = "[LC;4388] " +gameforge.locale.stash.enlarge_1_complete = " [LC;4389] " +gameforge.locale.stash.enlarge_1_counter = "[LC;4390] " +gameforge.locale.stash.enlarge_1_fail_info = "[LC;4391] " +gameforge.locale.stash.enlarge_1_fail_msg = "[LC;4392] " +gameforge.locale.stash.enlarge_1_getone = "[LC;4393] " +gameforge.locale.stash.enlarge_1_info1 = "[LC;4394] " +gameforge.locale.stash.enlarge_1_info2 = "[LC;4395] " +gameforge.locale.stash.enlarge_1_item = "[LC;4396] " +gameforge.locale.stash.enlarge_1_notyet = "[LC;4397] " +gameforge.locale.stash.enlarge_1_success = "[LC;4398] " +gameforge.locale.stash.enlarge_1_take_bear = "[LC;4399] " +gameforge.locale.stash.enlarge_1_timer = "[LC;4400] " +gameforge.locale.stash.enlarge_1_title = "[LC;4401] " +gameforge.locale.stash.enlarge_2_again = "[LC;4402] " +gameforge.locale.stash.enlarge_2_have_mark = "[LC;4403] " +gameforge.locale.stash.enlarge_2_have_mark2 = "[LC;4404] " +gameforge.locale.stash.enlarge_2_have_mark3 = "[LC;4405] " +gameforge.locale.stash.enlarge_2_msg1 = "[LC;4406] " +gameforge.locale.stash.enlarge_2_msg2 = "[LC;4407] " +gameforge.locale.stash.enlarge_2_no_mark = "[LC;4408] " +gameforge.locale.stash.enlarge_2_no_mark2 = "[LC;4409] " +gameforge.locale.stash.enlarge_2_oldwoman_accept = "[LC;4410] " +gameforge.locale.stash.enlarge_2_oldwoman_greet = "[LC;4411] " +gameforge.locale.stash.enlarge_2_oldwoman_reject = "[LC;4412] " +gameforge.locale.stash.enlarge_2_oldwoman_title1 = "[LC;4413] " +gameforge.locale.stash.enlarge_2_oldwoman_title2 = "[LC;4414] " +gameforge.locale.stash.enlarge_2_recommendation = "[LC;4415] " +gameforge.locale.stash.enlarge_2_title = "[LC;4416] " +gameforge.locale.stash.enlarge_3_complete = "[LC;4417] " +gameforge.locale.stash.enlarge_3_counter = "[LC;4418] " +gameforge.locale.stash.enlarge_3_msg1 = "[LC;4419] " +gameforge.locale.stash.enlarge_3_notyet = "[LC;4420] " +gameforge.locale.stash.enlarge_3_success = "[LC;4421] " +gameforge.locale.stash.enlarge_3_timer = "[LC;2302] " +gameforge.locale.stash.enlarge_3_title = "[LC;4423] " +gameforge.locale.stash.enlarge_4_msg = "[LC;4424] " +gameforge.locale.stash.enlarge_first1 = "[LC;4425] " +gameforge.locale.stash.enlarge_first1_cannot = "[LC;4426] " +gameforge.locale.stash.enlarge_first2 = "[LC;4427] " gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " S, s, slo me hablas cuando necesitas algo! " -gameforge.locale.stash.enlarge_try_no = " Lo intentar ms tarde. " -gameforge.locale.stash.enlarge_try_ok = " Voy a intentarlo. " -gameforge.locale.stash.enlarge_try_ok_answer = " Entonces bien. Nos vemos en 30 miutos. " -gameforge.locale.stash.first_open = " Bien, tu almacn est abierto. Si quieres usarlo,[ENTER]simplemente hzmelo saber. Tu contrasea para el[ENTER]almacn es 000000. Deberas cambiarla por razones[ENTER]de seguridad. Crees que 45 espacios no son[ENTER]suficientes? Bien, entonces mejor que seas[ENTER]agradable conmigo, quiz te de ms algn da.[ENTER]Jajaja! " -gameforge.locale.stash.gold_bar_beginner_info = " Sabes para que sirven las barras de oro y plata?[ENTER][ENTER]Si llevas Yang contigo, es como decir: Por favor!Mtame![ENTER][ENTER]Por eso cambio Yang por barras de oro que puedo[ENTER]almacenar para todo el mundo. Hmmmm![ENTER][ENTER]Bien, pido un poco ms de lo que vale la barra de[ENTER]oro, pero sigue siendo justo, no crees?[ENTER]No hay razn para sentirse engaado. Sabes que[ENTER]hay muchos peligros ah fuera. " -gameforge.locale.stash.greet1 = " Quieres usar el almacn?[ENTER]Tienes que pagar para usarlo. Pero estoy de buen[ENTER]humor hoy, as que voy a ofrecrtelo por 500 Yag.[ENTER]Cmo lo ves? Es barato, no? Jajaja! " -gameforge.locale.stash.greet2 = " Oh, bienvenido! " -gameforge.locale.stash.greet3 = " Bienvenido! " -gameforge.locale.stash.greet4 = " Bien, es un futuro hroe? " -gameforge.locale.stash.nomatter = " Oh, nada. " -gameforge.locale.stash.not_enough_money = " Qu? No tienes suficiente Yang?[ENTER]Vuelve una vez tengas suficiente. " -gameforge.locale.stash.open_mall = " Abrir Almacn " -gameforge.locale.stash.pay_no = " No pagar " -gameforge.locale.stash.pay_ok = " Pagar " -gameforge.locale.tengold_drop_pct = " Porcentaje de Yang Tenners dropeado " +gameforge.locale.stash.enlarge_no_need = "[LC;4429] " +gameforge.locale.stash.enlarge_try_no = "[LC;4430] " +gameforge.locale.stash.enlarge_try_ok = "[LC;4431] " +gameforge.locale.stash.enlarge_try_ok_answer = "[LC;4432] " +gameforge.locale.stash.first_open = "[LC;4433] " +gameforge.locale.stash.gold_bar_beginner_info = "[LC;4434] " +gameforge.locale.stash.greet1 = "[LC;4435] " +gameforge.locale.stash.greet2 = "[LC;4436] " +gameforge.locale.stash.greet3 = "[LC;8102] " +gameforge.locale.stash.greet4 = "[LC;4438] " +gameforge.locale.stash.nomatter = "[LC;4439] " +gameforge.locale.stash.not_enough_money = "[LC;4440] " +gameforge.locale.stash.open_mall = "[LC;10031] " +gameforge.locale.stash.pay_no = "[LC;4442] " +gameforge.locale.stash.pay_ok = "[LC;4443] " +gameforge.locale.tengold_drop_pct = "[LC;4444] " gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d da(s) y %d hora(s). " -gameforge.locale.time.hours_and_minutes = " %d hora(s), %d minuto(s). " -gameforge.locale.time.minutes_and_seconds = " %d minuto/s y %d segundo/s " -gameforge.locale.time.seconds = " %d segundo/s " -gameforge.locale.woman_postfix = " Mujer " +gameforge.locale.time.days_and_hours = "[LC;4445;%d;%d] " +gameforge.locale.time.hours_and_minutes = "[LC;4446;%d;%d] " +gameforge.locale.time.minutes_and_seconds = "[LC;4447;%d;%d] " +gameforge.locale.time.seconds = "[LC;4448;%d] " +gameforge.locale.woman_postfix = "[LC;4449] " gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Deberas tener ms respecto a la vejez. No[ENTER]obstante, te deseo buena suerte para el Ao[ENTER]Nuevo. " -gameforge.locale.years_greetings.chat_greet = " Felicidades para el Ao Nuevo " -gameforge.locale.years_greetings.event_info = " Todo aquel que haga una reverencia ante m,[ENTER]recibe un pequeo regalo de Ao Nuevo. Pero deber[ENTER]tener un nivel mnimo de 15. Espero que seas[ENTER]corts y respetes la vejez con todas sus[ENTER]sabiduras. " -gameforge.locale.years_greetings.give_msg = " Gracias! Que el Dios Dragn te bendiga! Como[ENTER]recompensa obtienes esta bolsa con Yang. Te[ENTER]deseo una noche de Ao Nuevo pacfica! " -gameforge.locale.years_greetings.greet_msg = " Has venido a saludarme con una reverencia? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Muy mal. No tienes espacio en el inventario.[ENTER]Vuelve una vez tengas espacio. " -gameforge.locale.years_greetings.no_money_this_time = " Yo tambin te deseo mucha suerte para este ao.[ENTER]Tu regalo ya te ha sido entregado. Crees que no[ENTER]me acuerdo de ti? " -gameforge.locale.years_greetings.select_1 = " S! Buena suerte en el nuevo ao! " -gameforge.locale.years_greetings.select_2 = " No " -gameforge.locale.years_greetings.select_3 = " Por qu se inclinan todos? " -gameforge.locale.years_greetings.under_level_15 = " Oh, muchas gracias! Te deseo la mejor de las[ENTER]suertes para el Ao Nuevo! Lamentablemente, no[ENTER]tengo ningn regalo para ti. Los regalos se les[ENTER]otorgan a los jugadores que hayan alcanzado el[ENTER]nivel 15. No te pongas triste que el Ao Nuevo[ENTER]seguro te traer muchas cosas buenas! " +gameforge.locale.years_greetings.bless_msg = "[LC;4450] " +gameforge.locale.years_greetings.chat_greet = "[LC;4451] " +gameforge.locale.years_greetings.event_info = "[LC;4452] " +gameforge.locale.years_greetings.give_msg = "[LC;4453] " +gameforge.locale.years_greetings.greet_msg = "[LC;4454] " +gameforge.locale.years_greetings.not_enoguh_inventory = "[LC;4456] " +gameforge.locale.years_greetings.no_money_this_time = "[LC;4455] " +gameforge.locale.years_greetings.select_1 = "[LC;4457] " +gameforge.locale.years_greetings.select_2 = "[LC;879] " +gameforge.locale.years_greetings.select_3 = "[LC;4459] " +gameforge.locale.years_greetings.under_level_15 = "[LC;4460] " gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Hacha gigante+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Encuentra a Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Encuentra a Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Encuentra a Soon. Escucha sus pistas sobre[ENTER]producir la nueva porcelana y comuncaselo a[ENTER]Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Encuentra a Yonah el alfarero. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Encuentra a Yonah el alfarero " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Ve con Yonah el alfarero. Va a darte una misin a[ENTER]tiempo parcial. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Recoge los dientes dorados de Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Recoge los dientes dorados de Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Recoge los dientes dorados de Unggwis y[ENTER]llvaselos a Yonah. " -gameforge.locale.yeonnahwan.report_label = " Vuelve con Yonah " -gameforge.locale.yeonnahwan.report_text = " Describe la fabricacin de la nueva porcelana a[ENTER]Yonah. " -gameforge.locale.yes = " S " +gameforge.locale.yeonnahwan.event_item = "[LC;4461] " +gameforge.locale.yeonnahwan.find_eulduji_label = "[LC;4462] " +gameforge.locale.yeonnahwan.find_eulduji_text_1 = "[LC;4462] " +gameforge.locale.yeonnahwan.find_eulduji_text_2 = "[LC;4464] " +gameforge.locale.yeonnahwan.find_yeonnahwan_label = "[LC;4465] " +gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = "[LC;8285] " +gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = "[LC;4467] " +gameforge.locale.yeonnahwan.kill_unggwi_label = "[LC;4468] " +gameforge.locale.yeonnahwan.kill_unggwi_text_1 = "[LC;4469] " +gameforge.locale.yeonnahwan.kill_unggwi_text_2 = "[LC;4470] " +gameforge.locale.yeonnahwan.report_label = "[LC;8295] " +gameforge.locale.yeonnahwan.report_text = "[LC;4472] " +gameforge.locale.yes = "[LC;878] " gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Vuelve con Yu-Hwan el msico. " -gameforge.locale.yuhwan.failure_info_text_1 = " Vuelve con Yu-Hwan el msico. " -gameforge.locale.yuhwan.failure_info_text_2 = " Dile a Yu-Hwan el msico que no pudiste encontrar[ENTER]la tela de araa. " -gameforge.locale.yuhwan.find_label = " Encuentra al msico Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Encuentra al msico Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Encuentra a Yu-Hwan el msico y escucha su[ENTER]cancin. " -gameforge.locale.yuhwan.kill_label = " Captura la araa garra. " -gameforge.locale.yuhwan.kill_text_1 = " Captura la araa garra. " -gameforge.locale.yuhwan.kill_text_2 = " Captura la araa garra en el desierto. Lleva la[ENTER]tela de araa a Yu-Hwan el msico. " -gameforge.locale.yuhwan.success_info_label = " Dale la tela de araa a Yu-Hwan el msico. " -gameforge.locale.yuhwan.success_info_text_1 = " Dale la tela de araa a Yu-Hwan el msico. " -gameforge.locale.yuhwan.success_info_text_2 = " Dale la tela de araa a Yu-Hwan el msico y pide[ENTER]tu recompensa. " -gameforge.locale.yuhwan.too_late = " Msico Yu-Hwan: " +gameforge.locale.yuhwan.failure_info_label = "[LC;4474] " +gameforge.locale.yuhwan.failure_info_text_1 = "[LC;4475] " +gameforge.locale.yuhwan.failure_info_text_2 = "[LC;4476] " +gameforge.locale.yuhwan.find_label = "[LC;5244] " +gameforge.locale.yuhwan.find_text_1 = "[LC;5244] " +gameforge.locale.yuhwan.find_text_2 = "[LC;4479] " +gameforge.locale.yuhwan.kill_label = "[LC;4480] " +gameforge.locale.yuhwan.kill_text_1 = "[LC;4481] " +gameforge.locale.yuhwan.kill_text_2 = "[LC;4482] " +gameforge.locale.yuhwan.success_info_label = "[LC;4483] " +gameforge.locale.yuhwan.success_info_text_1 = "[LC;4483] " +gameforge.locale.yuhwan.success_info_text_2 = "[LC;4485] " +gameforge.locale.yuhwan.too_late = "[LC;4486] " gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Materia negra " -gameforge.main_quest_flame_lv100._020_say = " Yak-Hwan te est buscando. Ve a verlo. " -gameforge.main_quest_flame_lv100._030_say = " Saludos. Yon-I-Walker ha terminado la[ENTER]investigacin.[ENTER]El fenmeno que has observado en la Tierra de[ENTER]Fuego se denomina Materia oscura. " -gameforge.main_quest_flame_lv100._040_say = " Emana del interior de la fortaleza y transforma a[ENTER]los demonios de los alrededores. Cuanto ms[ENTER]tiempo estn bajo su influjo, ms fuertes y[ENTER]agresivos se vuelven. Tenemos que evitar que la[ENTER]Materia negra se siga expandiendo! " +gameforge.main_quest_flame_lv100._010_sendLetter = "[LC;4590] " +gameforge.main_quest_flame_lv100._020_say = "[LC;4591] " +gameforge.main_quest_flame_lv100._030_say = "[LC;4592] " +gameforge.main_quest_flame_lv100._040_say = "[LC;4593] " gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " No podemos quedarnos de brazos cruzados mientras[ENTER]nuestro Alquimista busca una solucin.[ENTER]Regresa a la Tierra de Fuego y acaba con 300[ENTER]demonios en los alrededores de la fortaleza. " -gameforge.main_quest_flame_lv100._070_say = " Faltara ms. " -gameforge.main_quest_flame_lv100._080_say = " Gracias. Y ahora date prisa! " -gameforge.main_quest_flame_lv100._090_notice = " Acaba con 300 demonios de la Tierra de Fuego.[ENTER]Se encontrarn cerca de la fortaleza y en el[ENTER]lugar donde se hallan las Hierbas del sol. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Me temo que todava no has eliminado suficientes[ENTER]demonios. Vuelve a la Tierra de Fuego y sigue[ENTER]luchando. " -gameforge.main_quest_flame_lv100._130_notice = " Has vencido a todos los demonios.[ENTER]Informa de ello a Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Acude junto a Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = " Muy bien, eso debera frenar la propagacin de la[ENTER]Materia negra. Descansa mientras consulto con el[ENTER]Alquimista. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Tintura de nimbo " -gameforge.main_quest_flame_lv100._170_say = " El alquimista te est buscando. Parece urgente! " -gameforge.main_quest_flame_lv100._180_say = " Una catstrofe! Le dije a Yak-Hwan que haba que[ENTER]tener cuidado. Y qu hace l? Sembrar el caos[ENTER]espada en mano. La Materia negra crece y se[ENTER]propaga ms rpido al destruir al husped en el[ENTER]que anida. Y ahora me entero de que se ha[ENTER]eliminado a 300 demonios infectados! Esto no[ENTER]pinta bien... " -gameforge.main_quest_flame_lv100._190_say = " En estas condiciones, mi Tintura de nimbo para[ENTER]disipar los efectos de la Materia negra ya no es[ENTER]suficiente. Necesito ingredientes para producir[ENTER]ms de forma inmediata. " +gameforge.main_quest_flame_lv100._060_say = "[LC;4595] " +gameforge.main_quest_flame_lv100._070_say = "[LC;5625] " +gameforge.main_quest_flame_lv100._080_say = "[LC;4597] " +gameforge.main_quest_flame_lv100._090_notice = "[LC;4598] " +gameforge.main_quest_flame_lv100._100_sayTitle = "[LC;4599] " +gameforge.main_quest_flame_lv100._110_say = "[LC;4600] " +gameforge.main_quest_flame_lv100._120_say = "[LC;4601] " +gameforge.main_quest_flame_lv100._130_notice = "[LC;4602] " +gameforge.main_quest_flame_lv100._140_say = "[LC;4603] " +gameforge.main_quest_flame_lv100._150_say = "[LC;4604] " +gameforge.main_quest_flame_lv100._160_sendLetter = "[LC;4605] " +gameforge.main_quest_flame_lv100._170_say = "[LC;4606] " +gameforge.main_quest_flame_lv100._180_say = "[LC;4607] " +gameforge.main_quest_flame_lv100._190_say = "[LC;4608] " gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Treme 10 Piedras fundacin, 50 Bilis de oso, 10[ENTER]Sacos de veneno de araa y 200 Fragmentos de[ENTER]energa. No es necesario que explique dnde[ENTER]encontrar todas estas cosas los combatientes de[ENTER]tu talla, no? " -gameforge.main_quest_flame_lv100._220_say = " Ahora mismo voy. " -gameforge.main_quest_flame_lv100._230_say = " Muy bien. Date prisa, pues la Materia negra sigue[ENTER]propagndose cada minuto que pasa sin que hagamos[ENTER]nada. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Tintura de nimbo " -gameforge.main_quest_flame_lv100._270_say = " Trae 10 Piedras fundacin, 50 Bilis de oso, 10[ENTER]Sacos de veneno de araa y 200 Fragmentos de[ENTER]energa. Llvale los ingredientes al alquimista. " -gameforge.main_quest_flame_lv100._280_say = " Has encontrado todos los ingredientes![ENTER]Excelente, voy a ponerme manos a la obra. Te[ENTER]aviso en cuanto la Tintura de nimbo est lista. " -gameforge.main_quest_flame_lv100._290_say = " Como no detengamos pronto la propagacin de la[ENTER]Materia negra, esto se va a poner feo. Venga,[ENTER]treme los ingredientes para la Tintura de nimbo. " -gameforge.main_quest_flame_lv100._300_notice = " Has reunido todos los ingredientes necesarios.[ENTER]Vuelve a ver al alquimista. " -gameforge.main_quest_flame_lv100._310_say = " Habla con el alquimista. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Detn la Materia negra " -gameforge.main_quest_flame_lv100._330_say = " Menuda... pff... Me he quejado al herrero porque[ENTER]ha molido las Piedras fundacin en grano grueso.[ENTER]Y ahora qu? Se ha ofendido y se niega a hacer[ENTER]las dems en polvo. Ser testarudo! Te[ENTER]importara hablar con l? " -gameforge.main_quest_flame_lv100._340_say = " Por supuesto. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Tranquiliza al herrero " -gameforge.main_quest_flame_lv100._370_say = " Calma al herrero y convncelo para que muela las[ENTER]Piedras fundacin en polvo. " -gameforge.main_quest_flame_lv100._380_say = " Polvo piedra fundacin: 1 unidad " -gameforge.main_quest_flame_lv100._390_say = " Qu puedo hacer por ti? Quieres que afile tu[ENTER]espada? Que saque brillo a tu armadura? " -gameforge.main_quest_flame_lv100._400_say = " No, hoy no. He venido porque el alquimista quiere[ENTER]disculparse por haber sido grosero.[ENTER]Te enva esta cesta con dulces. " -gameforge.main_quest_flame_lv100._410_say = " No pienso ayudar a ese patn desagradecido pero,[ENTER]siendo t, voy a moler esas Piedras fundacin.[ENTER]Espera un segundo. " -gameforge.main_quest_flame_lv100._420_say = " Muchas gracias! " -gameforge.main_quest_flame_lv100._430_say = " Se ha puesto cabezn el herrero? Dale la cesta y[ENTER]pdele ayuda. Seguro que a ti no te dice que no. " -gameforge.main_quest_flame_lv100._440_notice = " El Polvo piedra fundacin est listo. Llvaselo[ENTER]al alquimista. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " +gameforge.main_quest_flame_lv100._210_say = "[LC;4610] " +gameforge.main_quest_flame_lv100._220_say = "[LC;5896] " +gameforge.main_quest_flame_lv100._230_say = "[LC;4612] " +gameforge.main_quest_flame_lv100._240_notice = "[LC;4613] " +gameforge.main_quest_flame_lv100._250_say = "[LC;4614] " +gameforge.main_quest_flame_lv100._260_sayTitle = "[LC;4605] " +gameforge.main_quest_flame_lv100._270_say = "[LC;4616] " +gameforge.main_quest_flame_lv100._280_say = "[LC;4617] " +gameforge.main_quest_flame_lv100._290_say = "[LC;4618] " +gameforge.main_quest_flame_lv100._300_notice = "[LC;4619] " +gameforge.main_quest_flame_lv100._310_say = "[LC;6048] " +gameforge.main_quest_flame_lv100._320_sendLetter = "[LC;4621] " +gameforge.main_quest_flame_lv100._330_say = "[LC;4622] " +gameforge.main_quest_flame_lv100._340_say = "[LC;4623] " +gameforge.main_quest_flame_lv100._350_say = "[LC;4624] " +gameforge.main_quest_flame_lv100._360_sayTitle = "[LC;4625] " +gameforge.main_quest_flame_lv100._370_say = "[LC;4626] " +gameforge.main_quest_flame_lv100._380_say = "[LC;4627] " +gameforge.main_quest_flame_lv100._390_say = "[LC;4628] " +gameforge.main_quest_flame_lv100._400_say = "[LC;4629] " +gameforge.main_quest_flame_lv100._410_say = "[LC;4630] " +gameforge.main_quest_flame_lv100._420_say = "[LC;7062] " +gameforge.main_quest_flame_lv100._430_say = "[LC;4632] " +gameforge.main_quest_flame_lv100._440_notice = "[LC;4633] " +gameforge.main_quest_flame_lv100._450_say = "[LC;4634] " gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Fortaleza misteriosa " -gameforge.main_quest_flame_lv101._020_say = " Yak-Hwan te est buscando. Ve a verlo y averigua[ENTER]qu es lo que quiere. " -gameforge.main_quest_flame_lv101._030_say = " El alquimista me ha explicado el error que he[ENTER]cometido. Espero que todava se pueda arreglar. " -gameforge.main_quest_flame_lv101._040_say = " Voy a darle Tintura de nimbo a tu arma. Ahora,[ENTER]cuando mates demonios que estn infectados,[ENTER]neutralizars la Materia negra, de modo que no[ENTER]podr seguir expandindose. " -gameforge.main_quest_flame_lv101._050_say = " Dado que has obtenido el Tique de entrada, ya[ENTER]puedes arriesgarte a penetrar en lo ms profundo[ENTER]de la fortaleza misteriosa. Puede que descubras[ENTER]alguna pista para averiguar qu es lo que estn[ENTER]maquinando los Servidores de la oscuridad, o[ENTER]quizs encuentres algn indicio sobre el paradero[ENTER]del espa desaparecido. " +gameforge.main_quest_flame_lv101._010_sendLetter = "[LC;4636] " +gameforge.main_quest_flame_lv101._020_say = "[LC;4637] " +gameforge.main_quest_flame_lv101._030_say = "[LC;4638] " +gameforge.main_quest_flame_lv101._040_say = "[LC;4639] " +gameforge.main_quest_flame_lv101._050_say = "[LC;4640] " gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Ahora mismo voy. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Adntrate en la fortaleza y lucha con los[ENTER]demonios que la habitan. Mantn los ojos bien[ENTER]abiertos en busca del espa desaparecido; que no[ENTER]se te escape ninguna pista importante. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Adntrate en la fortaleza y lucha con los[ENTER]demonios que la habitan. Busca pistas sobre las[ENTER]maquinaciones de los Servidores y sobre el espa[ENTER]desaparecido! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Ya has estado en el interior de la fortaleza?[ENTER]Debe de haber pistas sobre las maquinaciones de[ENTER]los Servidores de la oscuridad, y tambin sobre[ENTER]el paradero del espa desaparecido. Regresa a la[ENTER]Tierra de Fuego y registra la fortaleza. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Has encontrado al espa de Yak-Hwan. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " +gameforge.main_quest_flame_lv101._070_say = "[LC;5789] " +gameforge.main_quest_flame_lv101._080_say = "[LC;4643] " +gameforge.main_quest_flame_lv101._090_notice = "[LC;4644] " +gameforge.main_quest_flame_lv101._100_sayTitle = "[LC;4645] " +gameforge.main_quest_flame_lv101._110_say = "[LC;4646] " +gameforge.main_quest_flame_lv101._120_sayReward = "[LC;4647] " +gameforge.main_quest_flame_lv101._130_say = "[LC;4648] " +gameforge.main_quest_flame_lv101._140_say = "[LC;4649] " +gameforge.main_quest_flame_lv101._150_notice = "[LC;4650] " +gameforge.main_quest_flame_lv101._160_say = "[LC;4651] " gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " La expresin de tu cara me dice que no son[ENTER]buenas... Ya me lo tema. Y llevaba una carta?[ENTER]Ensamela. Todava debe de haber pistas sobre[ENTER]las maquinaciones de los Servidores de la[ENTER]oscuridad.[ENTER]Vuelve a la fortaleza y bscalas. Ya leeremos la[ENTER]carta ms tarde. " -gameforge.main_quest_flame_lv101._190_notice = " Has encontrado un Collar remachado de los[ENTER]Servidores de la oscuridad. Ensaselo a[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = " Qu interesante! El Collar remachado pertenece a[ENTER]los Servidores de la oscuridad. Puede que[ENTER]contenga pistas sobre sus planes! Pero... ni[ENTER]rastro del espa? Por favor, sigue buscndolo.[ENTER]Tiene que estar en esa fortaleza. " -gameforge.main_quest_flame_lv101._210_notice = " Has encontrado al espa y tambin un Collar[ENTER]remachado. Informa de ello a Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Informa a Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = " Veo que has tenido xito! Este Collar remachado[ENTER]pertenece a los Servidores de la oscuridad.[ENTER]Seguro que oculta pistas sobre sus planes. Y eso[ENTER]qu es?[ENTER]Una carta del espa? Mustramela. " +gameforge.main_quest_flame_lv101._180_say = "[LC;4653] " +gameforge.main_quest_flame_lv101._190_notice = "[LC;4654] " +gameforge.main_quest_flame_lv101._200_say = "[LC;4655] " +gameforge.main_quest_flame_lv101._210_notice = "[LC;4656] " +gameforge.main_quest_flame_lv101._220_say = "[LC;4657] " +gameforge.main_quest_flame_lv101._230_say = "[LC;4658] " gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Escrito de forma apresurada: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, no regresar vivo, pero espero que te[ENTER]hagan llegar estas palabras. Estoy atrapado en la[ENTER]Tierra de Fuego, en una fortaleza que no aparece[ENTER]en los mapas. La gobierna un poderoso demonio de[ENTER]la Tierra de Fuego, que a su vez est siendo[ENTER]controlado por una extraa aura que lo somete a[ENTER]l y a todos sus sbditos. El demonio profiere un[ENTER]rugido ensordecedor, y parece estar custodiando[ENTER]algo, aunque no he podido averiguar lo que es.[ENTER]Disclpame, he fracasado... " -gameforge.main_quest_flame_lv101._280_say = " Hemos de averiguar qu es lo que se oculta en esa[ENTER]fortaleza. Mira, hay un grabado en el interior[ENTER]del Collar remachado. Voy a pedir consejo a[ENTER]Yon-I-Walker. Si necesita tu ayuda, te lo har[ENTER]saber. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Yon-I-Walker pregunta por ti, por qu no vas a[ENTER]verlo? " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " +gameforge.main_quest_flame_lv101._250_say = "[LC;4660] " +gameforge.main_quest_flame_lv101._260_sayTitle = "[LC;4661] " +gameforge.main_quest_flame_lv101._270_say = "[LC;4662] " +gameforge.main_quest_flame_lv101._280_say = "[LC;4663] " +gameforge.main_quest_flame_lv101._290_sendLetter = "[LC;4664] " +gameforge.main_quest_flame_lv101._300_say = "[LC;4665] " +gameforge.main_quest_flame_lv101._310_say = "[LC;4666] " gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Los caracteres del interior del Collar remachado[ENTER]pertenecen a una antigua cultura que existi hace[ENTER]mucho tiempo. Para descifrarlos necesito la[ENTER]Sangre del Rey Fuego, que fluye por sus venas[ENTER]ardiente como la lava. " -gameforge.main_quest_flame_lv101._340_say = " Eso est hecho. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Hazte con la Sangre del Rey Fuego. " -gameforge.main_quest_flame_lv101._370_say = " Sin la Sangre del Rey Fuego no podremos leer el[ENTER]grabado! " -gameforge.main_quest_flame_lv101._380_notice = " Has obtenido la Sangre del Rey Fuego. Regresa e[ENTER]informa a Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = " Habla con Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = " Ah, muy bien. Ahora, gracias a la sangre,[ENTER]podremos leer el grabado con claridad, pero[ENTER]necesito algo de tiempo. Por qu no vuelves[ENTER]maana? " -gameforge.main_quest_flame_lv101._410_say = " Todava tienes que esperar %d hora(s) y %d[ENTER]minuto(s). " -gameforge.main_quest_flame_lv101._420_say = " Necesito algo ms de tiempo. Vuelve ms tarde! " -gameforge.main_quest_flame_lv101._430_sendLetter = " El grabado " -gameforge.main_quest_flame_lv101._440_say = " Llegas en el momento oportuno! Acabo de[ENTER]descifrar el grabado del Collar remachado. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " +gameforge.main_quest_flame_lv101._330_say = "[LC;4668] " +gameforge.main_quest_flame_lv101._340_say = "[LC;4669] " +gameforge.main_quest_flame_lv101._350_say = "[LC;4670] " +gameforge.main_quest_flame_lv101._360_notice = "[LC;4671] " +gameforge.main_quest_flame_lv101._370_say = "[LC;4672] " +gameforge.main_quest_flame_lv101._380_notice = "[LC;4673] " +gameforge.main_quest_flame_lv101._390_say = "[LC;4822] " +gameforge.main_quest_flame_lv101._400_say = "[LC;4675] " +gameforge.main_quest_flame_lv101._410_say = "[LC;4676;%d;%d] " +gameforge.main_quest_flame_lv101._420_say = "[LC;4677] " +gameforge.main_quest_flame_lv101._430_sendLetter = "[LC;4678] " +gameforge.main_quest_flame_lv101._440_say = "[LC;4679] " +gameforge.main_quest_flame_lv101._450_say = "[LC;4680] " gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " El sello del Gran Dragn... Aj... Entonces la[ENTER]fortaleza que hemos descubierto debe de ser la[ENTER]legendaria Fortaleza del Dragn Rojo! Se supone[ENTER]que ah permanece cautivo uno de los dragones que[ENTER]los Servidores deben matar para hacerse con las[ENTER]Perlas nocturnas. Toma, un Tique de entrada.[ENTER]Gurdalo bien, seguro lo necesitars pronto... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " +gameforge.main_quest_flame_lv101._470_notice = "[LC;4682] " +gameforge.main_quest_flame_lv101._480_sayTitle = "[LC;4683] " +gameforge.main_quest_flame_lv101._490_say = "[LC;4684] " +gameforge.main_quest_flame_lv101._500_say = "[LC;4685] " +gameforge.main_quest_flame_lv101._510_say = "[LC;4686] " +gameforge.main_quest_flame_lv101._520_say = "[LC;4687] " gameforge.main_quest_flame_lv101._530_say = {} gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Asalta la fortaleza " -gameforge.main_quest_flame_lv102._020_say = " Yak-Hwan pregunta por ti. Quiere ponerte al[ENTER]corriente de los prximos movimientos. " -gameforge.main_quest_flame_lv102._030_say = " Hemos levantado una barricada para evitar que los[ENTER]demonios infectados sigan avanzando. De esta[ENTER]forma podremos detener la propagacin de la[ENTER]Materia negra. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " De acuerdo. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Asalta la Fortaleza del Dragn Rojo! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Ya has vencido a todos los Demonios llamaascua.[ENTER]Informa a Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Habla con Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = " Has vuelto, y veo que has tenido xito![ENTER]Cuntame, qu ha pasado? " +gameforge.main_quest_flame_lv102._010_sendLetter = "[LC;4689] " +gameforge.main_quest_flame_lv102._020_say = "[LC;4690] " +gameforge.main_quest_flame_lv102._030_say = "[LC;4691] " +gameforge.main_quest_flame_lv102._040_say = "[LC;4692] " +gameforge.main_quest_flame_lv102._050_say = "[LC;4693] " +gameforge.main_quest_flame_lv102._060_say = "Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " +gameforge.main_quest_flame_lv102._070_notice = "Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " +gameforge.main_quest_flame_lv102._080_sayTitle = "[LC;4863] " +gameforge.main_quest_flame_lv102._090_say = "Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " +gameforge.main_quest_flame_lv102._100_say = "Dmonenkralle des Stck Dmonenkralle des Stck " +gameforge.main_quest_flame_lv102._110_say = "Rstungsfragment des Stck Waffenfragment des Stck " +gameforge.main_quest_flame_lv102._120_say = "Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " +gameforge.main_quest_flame_lv102._130_notice = "[LC;4866] " +gameforge.main_quest_flame_lv102._140_say = "[LC;4674] " +gameforge.main_quest_flame_lv102._150_say = "[LC;4703] " gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Un poderoso demonio de fuego, dices? Se trata[ENTER]de Arrador, Seor del fuego! Si los Servidores lo[ENTER]han enviado a l, la fortaleza tiene que ocultar[ENTER]algo importante. Posiblemente el legendario[ENTER]Dragn rojo! Voy a pedir consejo. Toma este Tique[ENTER]de entrada y gurdalo bien. Seguro que te har[ENTER]falta ms tarde. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Yon-I-Walker te est buscando. Ve a verlo para[ENTER]saber por qu. " -gameforge.main_quest_flame_lv102._200_say = " As que has sobrevivido a un encuentro con el[ENTER]monstruoso Arrador... Me quito el sombrero. " +gameforge.main_quest_flame_lv102._170_say = "[LC;4705] " +gameforge.main_quest_flame_lv102._180_sendLetter = "[LC;4706] " +gameforge.main_quest_flame_lv102._190_say = "[LC;4707] " +gameforge.main_quest_flame_lv102._200_say = "[LC;4708] " gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Junto con Alastor, el Rey Escarcha, el Seor del[ENTER]fuego es una de las criaturas del inframundo ms[ENTER]letales e infames que ha conocido la humanidad.[ENTER]De hecho, es posible que el propio Arrador sea el[ENTER]origen de la Materia negra. " +gameforge.main_quest_flame_lv102._220_say = "[LC;4710] " gameforge.main_quest_flame_lv102._230_say = {} gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Eso lo convierte en un enemigo muy poderoso.[ENTER]Ahora ve a la Fortaleza del Dragn Rojo y[ENTER]enfrntate a los demonios de bajo rango. Despus,[ENTER]extrae la Materia negra de sus cuerpos; diez[ENTER]unidades sern suficientes. Puede que as[ENTER]encontremos un modo de neutralizar la fuerza de[ENTER]Arrador antes de vrnoslas con l. " -gameforge.main_quest_flame_lv102._260_say = " Me pondr en marcha inmediatamente! " -gameforge.main_quest_flame_lv102._270_notice = " Lucha contra los Demonios llamaascua en la[ENTER]Fortaleza del Dragn Rojo. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Asalta la Fortaleza del Dragn Rojo, lucha contra[ENTER]los Demonios llamaascua y extrae 10 unidades de[ENTER]Materia negra. " -gameforge.main_quest_flame_lv102._300_sayReward = " Para entrar en la Fortaleza del Dragn Rojo[ENTER]necesitas un grupo y un Tique de entrada. " -gameforge.main_quest_flame_lv102._310_say = " Todava no hay suficiente. Necesito 10 unidades[ENTER]de Materia negra para llevar a cabo mi[ENTER]investigacin. " -gameforge.main_quest_flame_lv102._320_notice = " Has extrado 10 unidades de Materia negra.[ENTER]Llvaselas a Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = " Solo el aspecto de la Materia negra ya me da[ENTER]escalofros! Bueno, manos a la obra... Te har[ENTER]llamar cuando haya averiguado algo. " +gameforge.main_quest_flame_lv102._250_say = "[LC;4713] " +gameforge.main_quest_flame_lv102._260_say = "[LC;6146] " +gameforge.main_quest_flame_lv102._270_notice = "[LC;4715] " +gameforge.main_quest_flame_lv102._280_sayTitle = "[LC;4716] " +gameforge.main_quest_flame_lv102._290_say = "[LC;4717] " +gameforge.main_quest_flame_lv102._300_sayReward = "[LC;4647] " +gameforge.main_quest_flame_lv102._310_say = "[LC;4719] " +gameforge.main_quest_flame_lv102._320_notice = "[LC;4720] " +gameforge.main_quest_flame_lv102._330_say = "[LC;4721] " gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Neutralizacin de la Materia negra " -gameforge.main_quest_flame_lv102._360_say = " Buenas noticias! He averiguado cmo neutralizar[ENTER]el poder de la Materia negra. " +gameforge.main_quest_flame_lv102._350_sendLetter = "[LC;4723] " +gameforge.main_quest_flame_lv102._360_say = "[LC;4724] " gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Todas las fuerzas elementales de la naturaleza[ENTER]tienen un contrario: luz y sombra, fuego y agua,[ENTER]bien y mal... La Materia negra tambin tiene su[ENTER]contrario, que es capaz de neutralizarla: Lumen[ENTER]puro! " -gameforge.main_quest_flame_lv102._390_say = " Para producir Lumen puro hay que fundir[ENTER]Fragmentos de energa en Agua Mong. Podras[ENTER]llevarle a Yu-Hwan 100 Fragmentos de energa y 50[ENTER]botellas de Agua Mong? Gracias! " -gameforge.main_quest_flame_lv102._400_say = " As se har! " -gameforge.main_quest_flame_lv102._410_notice = " Rene 50 botellas de Agua Mong y 100 Fragmentos[ENTER]de energa y llvaselos a Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Lumen puro " -gameforge.main_quest_flame_lv102._430_say = " Rene 50 botellas de Agua Mong y 100 Fragmentos[ENTER]de energa y llvaselos a Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = " Ah, Yon-I-Walker me haba dicho que vendras.[ENTER]Venga, pues manos a la obra. Por qu no[ENTER]descansas un poco mientras tanto? " -gameforge.main_quest_flame_lv102._450_say = " Ah, Yon-I-Walker me dijo que vendras. Quiero[ENTER]ponerme con ello, pero no tengo suficiente[ENTER]material para hacer el Lumen puro. Por favor,[ENTER]rene un poco ms. " -gameforge.main_quest_flame_lv102._460_notice = " Has reunido suficientes Fragmentos de energa y[ENTER]botellas de Agua Mong. Llvaselo todo a Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " Ve con Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = " Conseguir el Lumen puro " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan ha elaborado el Lumen puro. Ve a verlo. " -gameforge.main_quest_flame_lv102._500_say = " Llegas en el momento oportuno! El Lumen puro ya[ENTER]est listo. Informa de ello a Yak-Hwan. " +gameforge.main_quest_flame_lv102._380_say = "[LC;4726] " +gameforge.main_quest_flame_lv102._390_say = "[LC;4727] " +gameforge.main_quest_flame_lv102._400_say = "[LC;6063] " +gameforge.main_quest_flame_lv102._410_notice = "[LC;4729] " +gameforge.main_quest_flame_lv102._420_sayTitle = "[LC;4730] " +gameforge.main_quest_flame_lv102._430_say = "[LC;4729] " +gameforge.main_quest_flame_lv102._440_say = "[LC;4732] " +gameforge.main_quest_flame_lv102._450_say = "[LC;4733] " +gameforge.main_quest_flame_lv102._460_notice = "[LC;4734] " +gameforge.main_quest_flame_lv102._470_say = "[LC;5243] " +gameforge.main_quest_flame_lv102._480_sendLetter = "[LC;4736] " +gameforge.main_quest_flame_lv102._490_say = "[LC;4737] " +gameforge.main_quest_flame_lv102._500_say = "[LC;4738] " gameforge.main_quest_flame_lv102._510_say = {} gameforge.main_quest_flame_lv102._520_say = {} gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " +gameforge.main_quest_flame_lv102._540_notice = "[LC;4742] " +gameforge.main_quest_flame_lv102._550_say = "[LC;4743] " +gameforge.main_quest_flame_lv102._560_say = "[LC;4744] " gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Impresionante. Ahora tenemos un as en la manga[ENTER]para la batalla en la Fortaleza del Dragn Rojo.[ENTER]Descansa un poco mientras reno a las tropas. " +gameforge.main_quest_flame_lv102._580_say = "[LC;4746] " gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Asalta la Fortaleza del Dragn Rojo " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan te ha hecho llamar. Quiere darte las[ENTER]ltimas indicaciones antes de que te encamines[ENTER]hacia la batalla. " -gameforge.main_quest_flame_lv103._030_say = " Es la hora, la batalla ha comenzado. He enviado a[ENTER]una tropa a la Fortaleza del Dragn Rojo. Todos[ENTER]los hombres se han equipado con Lumen puro, y[ENTER]tienen las ideas ms claras que nunca. El efecto[ENTER]es increble! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Cudate. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " A la fortaleza! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Todava ests ah? Venga, sigue a mis hombres a[ENTER]la Fortaleza del Dragn Rojo! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Informa a Yak-Hwan sobre lo acontecido en la[ENTER]Fortaleza del Dragn Rojo. " -gameforge.main_quest_flame_lv103._130_say = " Ya ests de vuelta? Que... que algo ha salido[ENTER]mal? Vamos, habla! " +gameforge.main_quest_flame_lv103._010_sendLetter = "[LC;4748] " +gameforge.main_quest_flame_lv103._020_say = "[LC;4749] " +gameforge.main_quest_flame_lv103._030_say = "[LC;4750] " +gameforge.main_quest_flame_lv103._040_say = "[LC;4751] " +gameforge.main_quest_flame_lv103._060_say = "[LC;4752] " +gameforge.main_quest_flame_lv103._070_notice = "[LC;4753] " +gameforge.main_quest_flame_lv103._080_sayTitle = "[LC;4754] " +gameforge.main_quest_flame_lv103._090_say = "[LC;4755] " +gameforge.main_quest_flame_lv103._100_say = "[LC;4756] " +gameforge.main_quest_flame_lv103._110_say = "[LC;4757] " +gameforge.main_quest_flame_lv103._120_say = "[LC;4758] " +gameforge.main_quest_flame_lv103._130_say = "[LC;4759] " gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Que todo el batalln ha cado? Oh, no... Es[ENTER]culpa ma. Fue un ataque precipitado, y mis[ENTER]hombres lo han pagado con su vida. " +gameforge.main_quest_flame_lv103._150_say = "[LC;4761] " gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Tengo que pensar en otra estrategia... Ha de[ENTER]haber otro modo de derrotar a ese demonio.[ENTER]Preprate; te har llamar en cuanto tenga un[ENTER]plan. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Paso a paso " -gameforge.main_quest_flame_lv103._190_say = " Qu bien que ests aqu. Hemos decidido que lo[ENTER]mejor ser atacar primero a los demonios para[ENTER]debilitarlos. Despus nos enfrentaremos de nuevo[ENTER]a Arrador. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " A las armas! " -gameforge.main_quest_flame_lv103._230_notice = " Asalta la Fortaleza del Dragn Rojo y acaba con[ENTER]1000 demonios de fuego. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Paso 1: 1000 demonios " -gameforge.main_quest_flame_lv103._250_say = " Asalta la Fortaleza del Dragn Rojo y acaba con[ENTER]1000 demonios de fuego. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Las lneas de defensa enemigas son todava muy[ENTER]fuertes. Acaba con ms demonios. Contamos[ENTER]contigo! " -gameforge.main_quest_flame_lv103._280_notice = " Has vencido a 1000 demonios de fuego. Informa a[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Paso 2 " -gameforge.main_quest_flame_lv103._310_say = " Es hora de dar el siguiente paso: hemos de atacar[ENTER]a los demonios de rango alto.[ENTER]Adntrate de nuevo en la Fortaleza del Dragn[ENTER]Rojo y acaba con 50 Reyes llamaascua, 50 Barbas[ENTER]llamaascua, 50 Trols llamaascua, 50 Generales[ENTER]llamaascua y 50 Prncipes llamaascua. " +gameforge.main_quest_flame_lv103._170_say = "[LC;4763] " +gameforge.main_quest_flame_lv103._180_sendLetter = "[LC;4764] " +gameforge.main_quest_flame_lv103._190_say = "[LC;4765] " +gameforge.main_quest_flame_lv103._200_say = "[LC;4766] " +gameforge.main_quest_flame_lv103._210_say = "[LC;4767] " +gameforge.main_quest_flame_lv103._220_say = "[LC;4768] " +gameforge.main_quest_flame_lv103._230_notice = "[LC;4769] " +gameforge.main_quest_flame_lv103._240_sayTitle = "[LC;4770] " +gameforge.main_quest_flame_lv103._250_say = "[LC;4771] " +gameforge.main_quest_flame_lv103._260_sayReward = "[LC;4772] " +gameforge.main_quest_flame_lv103._270_say = "[LC;4773] " +gameforge.main_quest_flame_lv103._280_notice = "[LC;4774] " +gameforge.main_quest_flame_lv103._290_say = "[LC;4775] " +gameforge.main_quest_flame_lv103._300_sendLetter = "[LC;4776] " +gameforge.main_quest_flame_lv103._310_say = "[LC;4777] " gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Adntrate de nuevo en la Fortaleza del Dragn[ENTER]Rojo y acaba con 50 Reyes llamaascua, 50 Barbas[ENTER]llamaascua, 50 Trols llamaascua, 50 Generales[ENTER]llamaascua y 50 Prncipes llamaascua. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Paso 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Las tropas enemigas son todava muy fuertes; no[ENTER]has derrotado a suficientes Demonios llamaascua[ENTER]de rango alto. Regresa a la fortaleza y sigue[ENTER]luchando! " -gameforge.main_quest_flame_lv103._370_notice = " Has derrotado a los Demonios llamaascua de rango[ENTER]alto. Ve a ver a Yak-Hwan e infrmale de tus[ENTER]progresos. " -gameforge.main_quest_flame_lv103._380_say = " Fantstico! Has debilitado las lneas de los[ENTER]Demonios llamaascua y ahora mis hombres pueden[ENTER]asaltar la Fortaleza del Dragn Rojo. Buen[ENTER]trabajo! Te informar en cuanto reciba noticias. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Mis hombres ya estn en la Fortaleza del Dragn[ENTER]Rojo y, gracias a tu trabajo, no hemos sufrido[ENTER]ms prdidas. Yon-I-Walker te explicar nuestra[ENTER]estrategia, ve a verlo. " -gameforge.main_quest_flame_lv103._410_notice = " Ve a conocer la estrategia de Yon-I-Walker. " -gameforge.main_quest_flame_lv103._420_say = " Ve a conocer la estrategia de Yon-I-Walker. " -gameforge.main_quest_flame_lv103._430_say = " Te estaba esperando. Estamos a punto de[ENTER]desbaratar una vez ms los planes de los[ENTER]Servidores de la oscuridad. Djame que te[ENTER]explique cmo lo vamos a hacer. " -gameforge.main_quest_flame_lv103._440_say = " Gracias a nuestros espas, nos hemos enterado de[ENTER]que Arrador obtiene gran parte de su fuerza del[ENTER]Metin del purgatorio. Ha llevado esa piedra a la[ENTER]Fortaleza del Dragn Rojo, y la guarda con[ENTER]recelo.[ENTER]Destruye el Metin! Eso facilitar[ENTER]considerablemente la batalla contra Arrador. " +gameforge.main_quest_flame_lv103._330_notice = "[LC;4779] " +gameforge.main_quest_flame_lv103._340_sayTitle = "[LC;4776] " +gameforge.main_quest_flame_lv103._350_say = "[LC;4781] " +gameforge.main_quest_flame_lv103._360_say = "[LC;4782] " +gameforge.main_quest_flame_lv103._370_notice = "[LC;4783] " +gameforge.main_quest_flame_lv103._380_say = "[LC;4784] " +gameforge.main_quest_flame_lv103._390_sendLetter = "[LC;4785] " +gameforge.main_quest_flame_lv103._400_say = "[LC;4786] " +gameforge.main_quest_flame_lv103._410_notice = "[LC;4787] " +gameforge.main_quest_flame_lv103._420_say = "[LC;4787] " +gameforge.main_quest_flame_lv103._430_say = "[LC;4789] " +gameforge.main_quest_flame_lv103._440_say = "[LC;4790] " gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " No sabemos con certeza dnde se encuentra el[ENTER]Metin del purgatorio, pero tiene que estar en[ENTER]algn lugar de esta fortaleza. Cuando hayas[ENTER]alcanzado tu objetivo, informa a Yak-Hwan. " +gameforge.main_quest_flame_lv103._460_say = "[LC;4792] " gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Destruye el Metin del purgatorio en la Fortaleza[ENTER]del Dragn Rojo. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Ve en busca del Metin del purgatorio en la[ENTER]Fortaleza del Dragn Rojo y destryelo. " -gameforge.main_quest_flame_lv103._510_say = " (Restantes: %s %s, %s %s) " -gameforge.main_quest_flame_lv103._520_say = " Si no destruimos el Metin del purgatorio, no[ENTER]tendremos ninguna posibilidad en la lucha contra[ENTER]Arrador. Venga, a por ello! " -gameforge.main_quest_flame_lv103._530_notice = " Has destruido el Metin del purgatorio.[ENTER]Comuncaselo a Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " +gameforge.main_quest_flame_lv103._480_notice = "[LC;4794] " +gameforge.main_quest_flame_lv103._490_sayTitle = "[LC;4795] " +gameforge.main_quest_flame_lv103._500_say = "[LC;4796] " +gameforge.main_quest_flame_lv103._510_say = "[LC;7985;%s;%s;%s;%s] " +gameforge.main_quest_flame_lv103._520_say = "[LC;4798] " +gameforge.main_quest_flame_lv103._530_notice = "[LC;4799] " +gameforge.main_quest_flame_lv103._540_say = "[LC;4800] " gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Enfrntate a Arrador " -gameforge.main_quest_flame_lv104._020_say = " Ve a conocer la estrategia ofensiva de Yak-Hwan. " -gameforge.main_quest_flame_lv104._030_say = " Se acerca el triunfo! Esta vez estamos[ENTER]preparados para acabar con Arrador. " -gameforge.main_quest_flame_lv104._040_say = " Todava tienes el Lumen puro? Recuerda que los[ENTER]efectos duran solo una hora, as que utilzalo[ENTER]justo antes de que comience la batalla. A las[ENTER]armas! " -gameforge.main_quest_flame_lv104._050_say = " Entendido. " -gameforge.main_quest_flame_lv104._060_notice = " Asalta la Fortaleza del Dragn Rojo y elimina a[ENTER]Arrador. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Enfrntate a Arrador " -gameforge.main_quest_flame_lv104._080_say = " Asalta la Fortaleza del Dragn Rojo y elimina a[ENTER]Arrador, Seor del fuego. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " La lucha contra Arrador no ser fcil, pero no[ENTER]hay otro modo de pararles los pies a los[ENTER]Servidores de la oscuridad. Rene fuerzas y[ENTER]enfrntate al Seor del fuego antes de que sea[ENTER]demasiado tarde! " -gameforge.main_quest_flame_lv104._110_say = " Mortal, escchame bien! Disfruta de tu efmera[ENTER]sensacin de triunfo, pues no durar mucho. El[ENTER]Dragn rojo romper muy pronto las cadenas que lo[ENTER]mantienen cautivo. Con la ayuda de su poder,[ENTER]regresar a vuestro mundo miserable para llevar[ENTER]a cabo mi plan! " -gameforge.main_quest_flame_lv104._120_notice = " Has vencido a Arrador, Seor del fuego. Informa a[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Vuelve a ver a Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = " Menudo triunfo! Nadie haba conseguido derrotar[ENTER]al Seor del fuego hasta ahora. Es un da digno[ENTER]de recordar. " +gameforge.main_quest_flame_lv104._010_sendLetter = "[LC;4802] " +gameforge.main_quest_flame_lv104._020_say = "[LC;4803] " +gameforge.main_quest_flame_lv104._030_say = "[LC;4804] " +gameforge.main_quest_flame_lv104._040_say = "[LC;4805] " +gameforge.main_quest_flame_lv104._050_say = "[LC;4693] " +gameforge.main_quest_flame_lv104._060_notice = "[LC;4807] " +gameforge.main_quest_flame_lv104._070_sayTitle = "[LC;4802] " +gameforge.main_quest_flame_lv104._080_say = "[LC;4809] " +gameforge.main_quest_flame_lv104._090_sayReward = "[LC;4810] " +gameforge.main_quest_flame_lv104._100_say = "[LC;4811] " +gameforge.main_quest_flame_lv104._110_say = "[LC;4812] " +gameforge.main_quest_flame_lv104._120_notice = "[LC;4813] " +gameforge.main_quest_flame_lv104._130_say = "[LC;4702] " +gameforge.main_quest_flame_lv104._140_say = "[LC;4815] " gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Qu dices? Que el Dragn rojo traer de vuelta[ENTER]a Arrador? Cmo puede ser? Sabemos muy poco[ENTER]sobre los grandes dragones... Por lo que parece,[ENTER]poseen poderes increbles. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Abortar planes I " -gameforge.main_quest_flame_lv104._180_say = " Malas noticias! Arrador ha resucitado gracias al[ENTER]poder del Dragn rojo. Ahora es incluso ms[ENTER]poderoso, y los efectos de la Materia negra[ENTER]parecen tambin ms fuertes. " -gameforge.main_quest_flame_lv104._190_say = " Habla con Yon-I-Walker. l sabr cmo acabar con[ENTER]Arrador de una vez por todas. " -gameforge.main_quest_flame_lv104._200_notice = " Ve a ver a Yon-I-Walker y averigua cmo vencer a[ENTER]Arrador de una vez por todas. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Habla con Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = " Ve a ver a Yon-I-Walker y averigua cmo vencer a[ENTER]Arrador de una vez por todas. " -gameforge.main_quest_flame_lv104._230_say = " Todava no has hablado con Yon-I-Walker? Y cmo[ENTER]piensas derrotar a Arrador? Venga! A qu ests[ENTER]esperando? " -gameforge.main_quest_flame_lv104._240_say = " S, es cierto. Arrador ha regresado, y est mucho[ENTER]ms furioso que antes. Solo nos queda un modo de[ENTER]estropear los planes de los Servidores de la[ENTER]oscuridad... " -gameforge.main_quest_flame_lv104._250_say = " Arrador no se detendr hasta que consiga liberar[ENTER]al Dragn rojo y llevar a cabo sus planes. Si[ENTER]desterramos al Dragn, podremos pararle los pies. " +gameforge.main_quest_flame_lv104._160_say = "[LC;4817] " +gameforge.main_quest_flame_lv104._170_sendLetter = "[LC;4818] " +gameforge.main_quest_flame_lv104._180_say = "[LC;4819] " +gameforge.main_quest_flame_lv104._190_say = "[LC;4820] " +gameforge.main_quest_flame_lv104._200_notice = "[LC;4821] " +gameforge.main_quest_flame_lv104._210_sayTitle = "[LC;4822] " +gameforge.main_quest_flame_lv104._220_say = "[LC;4821] " +gameforge.main_quest_flame_lv104._230_say = "[LC;4824] " +gameforge.main_quest_flame_lv104._240_say = "[LC;4825] " +gameforge.main_quest_flame_lv104._250_say = "[LC;4826] " gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Bien, ahora ya tengo todos los Anillos magmticos.Antes de trabajar con ellos, tengo que dejarlos[ENTER]enfriar un poco. Te har llamar si necesito tu[ENTER]ayuda. " -gameforge.main_quest_flame_lv104._320_say = " Hm, los Anillos magmticos ya estn fros y no[ENTER]sirven de nada. Treme ms. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Abortar planes II " -gameforge.main_quest_flame_lv104._340_say = " Yon-I-Walker pregunta por ti, por qu no vas a[ENTER]verlo? " -gameforge.main_quest_flame_lv104._350_say = " Todava necesito algo de tiempo; no puedo[ENTER]trabajar con los Anillos magmticos hasta que se[ENTER]hayan enfriado un poco. Mientras tanto, podras[ENTER]traerme Agua Dok para disolverlos? " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Hazte con 100 botellas de Agua Dok y llvaselas a[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = " Hazte con 100 botellas de Agua Dok y llvaselas a[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Solo me falta un ingrediente, pero tengo[ENTER]concentrarme en el proceso de disolucin para no[ENTER]cometer errores. Te llamar ms tarde. " -gameforge.main_quest_flame_lv104._420_say = " Pero si no hay 100 botellas... Por favor, ve a[ENTER]buscar ms Agua Dok. " -gameforge.main_quest_flame_lv104._430_notice = " Has reunido 100 botellas de Agua Dok. Llvaselas[ENTER]a Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = " Habla con Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Abortar planes III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Estamos tan cerca... No podemos darnos por[ENTER]vencidos! Treme el Cuero mantcora. " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Ya tienes suficientes unidades de Cuero mantcora.[ENTER]Llvaselas a Yon-I-Walker. " +gameforge.main_quest_flame_lv104._270_say = "Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " +gameforge.main_quest_flame_lv104._280_notice = "Beschaffe die Magmakerne der Flammendmonen " +gameforge.main_quest_flame_lv104._290_say = "Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " +gameforge.main_quest_flame_lv104._300_say = "Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " +gameforge.main_quest_flame_lv104._310_say = "[LC;4832] " +gameforge.main_quest_flame_lv104._320_say = "[LC;4833] " +gameforge.main_quest_flame_lv104._330_sendLetter = "[LC;4834] " +gameforge.main_quest_flame_lv104._340_say = "[LC;4665] " +gameforge.main_quest_flame_lv104._350_say = "[LC;4836] " +gameforge.main_quest_flame_lv104._360_say = "[LC;4837] " +gameforge.main_quest_flame_lv104._370_notice = "[LC;4838] " +gameforge.main_quest_flame_lv104._380_say = "[LC;4839] " +gameforge.main_quest_flame_lv104._390_say = "[LC;4840] " +gameforge.main_quest_flame_lv104._400_say = "[LC;4841] " +gameforge.main_quest_flame_lv104._410_say = "[LC;4842] " +gameforge.main_quest_flame_lv104._420_say = "[LC;4843] " +gameforge.main_quest_flame_lv104._430_notice = "[LC;4844] " +gameforge.main_quest_flame_lv104._440_say = "[LC;4674] " +gameforge.main_quest_flame_lv104._450_sendLetter = "[LC;4846] " +gameforge.main_quest_flame_lv104._460_say = "[LC;4847] " +gameforge.main_quest_flame_lv104._470_say = "[LC;4848] " +gameforge.main_quest_flame_lv104._480_notice = "[LC;4849] " +gameforge.main_quest_flame_lv104._490_say = "[LC;4850] " +gameforge.main_quest_flame_lv104._500_say = "[LC;4851] " +gameforge.main_quest_flame_lv104._510_say = "[LC;4852] " +gameforge.main_quest_flame_lv104._520_notice = "[LC;4853] " gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Comienza la batalla " -gameforge.main_quest_flame_lv105._020_say = " Preprate, la batalla va a comenzar. Yak-Hwan te[ENTER]dar las ltimas indicaciones. " -gameforge.main_quest_flame_lv105._030_say = " Es la hora. Nuestras tropas estn listas; la[ENTER]lucha puede comenzar. Llevas el Anillo de[ENTER]Samael? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Ah, estupendo. Luego te explico cmo se usa.[ENTER]Primero tenemos que conseguir abrirnos paso a[ENTER]travs de las nuevas defensas de los Demonios[ENTER]Fuego. Regresa a la Fortaleza del Dragn rojo y[ENTER]acaba con:[ENTER]10 Reyes llamaascua[ENTER]10 Barbas llamaascua[ENTER]10 Trols llamaascua[ENTER]10 Generales llamaascua[ENTER]10 Prncipes llamaascua " +gameforge.main_quest_flame_lv105._010_sendLetter = "[LC;4854] " +gameforge.main_quest_flame_lv105._020_say = "[LC;4855] " +gameforge.main_quest_flame_lv105._030_say = "[LC;4856] " +gameforge.main_quest_flame_lv105._040_say = "[LC;4857] " +gameforge.main_quest_flame_lv105._050_say = "[LC;4858] " gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Entendido. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Asalta la Fortaleza del Dragn Rojo! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Todava no podemos atravesar las lneas de[ENTER]defensa enemiga. Derrota al ejrcito de los[ENTER]Demonios llamaascua. " -gameforge.main_quest_flame_lv105._130_notice = " Has derrotado al ejrcito de Demonios llamaascua.[ENTER]Ve a informar a Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Vuelve a ver a Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = " Has hecho un buen trabajo; hemos avanzado un paso[ENTER]ms hacia nuestro objetivo. El Dragn rojo ya no[ENTER]supondr una amenaza por mucho tiempo! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Tu archienemigo, Arrador, parece estar resentido[ENTER]porque le mataste. Su bramido retumba ms fuerte[ENTER]que nunca en las llanuras de Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = " Es hora de volver a pararle los pies. l guarda[ENTER]con recelo el portn tras el que se encuentra[ENTER]cautivo el Dragn rojo. Ten cuidado! La derrota[ENTER]le habr enseado que no debe a cometer los[ENTER]mismos errores. " -gameforge.main_quest_flame_lv105._190_notice = " Vence a Arrador, Seor del fuego. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Juega con fuego " -gameforge.main_quest_flame_lv105._210_say = " Derrota a Arrador, Seor del fuego, en la[ENTER]Fortaleza del Dragn Rojo. " -gameforge.main_quest_flame_lv105._220_say = " Que no has podido con Arrador? No me lo puedo[ENTER]creer. Ya lo conseguiste una vez, y ahora[ENTER]tambin lo conseguirs! " -gameforge.main_quest_flame_lv105._230_notice = " Arrador ha sido aniquilado. Ve a informar a[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Es la hora. Ya est todo listo, podemos expulsar[ENTER]de estas tierras al Dragn rojo. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Lpida de Taramor: 1 unidad " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " Eso es todo, insecto? Casi no me has hecho ni[ENTER]cosquillas, as no conseguiris desterrarme![ENTER]Traer de vuelta a Arrador del reino de los[ENTER]muertos; l me liberar de mi cautiverio, y[ENTER]entonces probaris mi furia en vuestras propias[ENTER]carnes! " -gameforge.main_quest_flame_lv105._350_notice = " El destierro del Dragn rojo ha salido mal.[ENTER]Informa a Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " +gameforge.main_quest_flame_lv105._070_say = "[LC;4693] " +gameforge.main_quest_flame_lv105._080_notice = "Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " +gameforge.main_quest_flame_lv105._090_sayTitle = "[LC;4862] " +gameforge.main_quest_flame_lv105._100_say = "[LC;4863] " +gameforge.main_quest_flame_lv105._110_sayReward = "[LC;4864] " +gameforge.main_quest_flame_lv105._120_say = "[LC;4865] " +gameforge.main_quest_flame_lv105._130_notice = "[LC;4701] " +gameforge.main_quest_flame_lv105._140_say = "[LC;4702] " +gameforge.main_quest_flame_lv105._150_say = "[LC;4868] " +gameforge.main_quest_flame_lv105._160_sendLetter = "[LC;4869] " +gameforge.main_quest_flame_lv105._170_say = "[LC;4870] " +gameforge.main_quest_flame_lv105._180_say = "[LC;4871] " +gameforge.main_quest_flame_lv105._190_notice = "[LC;4872] " +gameforge.main_quest_flame_lv105._200_sayTitle = "[LC;4873] " +gameforge.main_quest_flame_lv105._210_say = "[LC;4874] " +gameforge.main_quest_flame_lv105._220_say = "[LC;4875] " +gameforge.main_quest_flame_lv105._230_notice = "[LC;4876] " +gameforge.main_quest_flame_lv105._240_say = "[LC;4877] " +gameforge.main_quest_flame_lv105._250_sendLetter = "[LC;4878] " +gameforge.main_quest_flame_lv105._260_say = "[LC;4879] " +gameforge.main_quest_flame_lv105._270_say = "Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " +gameforge.main_quest_flame_lv105._280_notice = "Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " +gameforge.main_quest_flame_lv105._290_say = "Restliche Verbannungsanzahl " +gameforge.main_quest_flame_lv105._300_sayTitle = "Verbannung des Rotdrachen " +gameforge.main_quest_flame_lv105._310_say = "Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " +gameforge.main_quest_flame_lv105._320_say = "[LC;4885] " +gameforge.main_quest_flame_lv105._330_sayTitle = "[LC;4886] " +gameforge.main_quest_flame_lv105._340_say = "[LC;4887] " +gameforge.main_quest_flame_lv105._350_notice = "[LC;4888] " +gameforge.main_quest_flame_lv105._360_say = "Die Verbannung ist fehlgeschlagen Wie konnte das passieren " +gameforge.main_quest_flame_lv105._370_say = "Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " +gameforge.main_quest_flame_lv105._380_say = "Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Hacia el fuego " -gameforge.main_quest_flame_lv99._020_say = " Yak-Hwan te est buscando. Ve a verlo y averigua[ENTER]qu es lo que quiere. " -gameforge.main_quest_flame_lv99._030_say = " Te damos la bienvenida de nuevo! Tras una[ENTER]pequea tregua, los Servidores de la oscuridad[ENTER]vuelven al acecho. Esto no tiene buena pinta. " +gameforge.main_quest_flame_lv99._010_sendLetter = "[LC;4892] " +gameforge.main_quest_flame_lv99._020_say = "[LC;4637] " +gameforge.main_quest_flame_lv99._030_say = "[LC;4894] " gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Mi informacin es, no obstante, muy vaga.[ENTER]Sabemos que se encuentran en la Tierra de Fuego. " -gameforge.main_quest_flame_lv99._060_say = " Acabamos de enviar a un espa.[ENTER]Hemos perdido el contacto recientemente y la[ENTER]situacin me preocupa. Ya que vas hacia la Tierra[ENTER]de Fuego, te importara ir en su busca? " -gameforge.main_quest_flame_lv99._070_say = " Por supuesto. " -gameforge.main_quest_flame_lv99._080_say = " Gracias. Te voy a marcar su ltima posicin[ENTER]conocida en el mapa. Que te vaya bien! " -gameforge.main_quest_flame_lv99._090_notice = " Ve en busca del espa perdido en la Tierra de[ENTER]Fuego. Coordenadas: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Explora la Tierra de Fuego! " -gameforge.main_quest_flame_lv99._110_say = " Viaja a la Tierra de Fuego. Una vez all, busca[ENTER]al espa y halla indicios que arrojen algo de luz[ENTER]sobre las maquinaciones de los Servidores de la[ENTER]oscuridad. " -gameforge.main_quest_flame_lv99._120_say = " Tiene que haber algo en este lugar; puede que[ENTER]hayas pasado por alto algn indicio.[ENTER]Sigue buscando. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan espera tu informe en el Peasco del[ENTER]Dragn Oscuro. " -gameforge.main_quest_flame_lv99._150_say = " Ests de vuelta! Has averiguado algo? " -gameforge.main_quest_flame_lv99._160_say = " Por desgracia, ni rastro del espa, pero hay una[ENTER]fortaleza que nunca me haba llamado la atencin.[ENTER]Desde el interior de los muros emana un aura muy[ENTER]poderosa que adems afecta al entorno. " -gameforge.main_quest_flame_lv99._170_say = " Hm, esto no me gusta nada. Voy a recopilar ms[ENTER]informacin sobre esa fortaleza. En cuanto la[ENTER]tenga, te lo har saber. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Investigar la fortaleza " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Habla con Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " +gameforge.main_quest_flame_lv99._050_say = "[LC;4896] " +gameforge.main_quest_flame_lv99._060_say = "[LC;4897] " +gameforge.main_quest_flame_lv99._070_say = "[LC;4537] " +gameforge.main_quest_flame_lv99._080_say = "[LC;4899] " +gameforge.main_quest_flame_lv99._090_notice = "[LC;4900;%d;%d] " +gameforge.main_quest_flame_lv99._100_sayTitle = "[LC;4901] " +gameforge.main_quest_flame_lv99._110_say = "[LC;4902] " +gameforge.main_quest_flame_lv99._120_say = "[LC;4903] " +gameforge.main_quest_flame_lv99._130_notice = "[LC;4904] " +gameforge.main_quest_flame_lv99._140_say = "[LC;4905] " +gameforge.main_quest_flame_lv99._150_say = "[LC;4906] " +gameforge.main_quest_flame_lv99._160_say = "[LC;4907] " +gameforge.main_quest_flame_lv99._170_say = "[LC;4908] " +gameforge.main_quest_flame_lv99._180_sendLetter = "[LC;4909] " +gameforge.main_quest_flame_lv99._190_say = "[LC;4910] " +gameforge.main_quest_flame_lv99._200_say = "[LC;4911] " +gameforge.main_quest_flame_lv99._210_say = "[LC;4912] " gameforge.main_quest_flame_lv99._220_say = {} gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Acaba con los demonios que vagan junto a la[ENTER]fortaleza. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Caza de demonios " -gameforge.main_quest_flame_lv99._270_say = " Acaba con los demonios de la Tierra de Fuego que[ENTER]vagan por los alrededores de la fortaleza y[ENTER]comprueba que tu arma ha cambiado de color. " -gameforge.main_quest_flame_lv99._280_say = " Hm, seguro que en la Tierra de Fuego hay pistas[ENTER]sobre esa aura. Regresa una vez ms a la Tierra[ENTER]de Fuego y elimina a los demonios que se[ENTER]encuentran cerca de la fortaleza. " -gameforge.main_quest_flame_lv99._290_notice = " Tu arma se ha teido de negro. Vuelve a ver a[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Yon-I-Walker te est buscando. Ve a verlo para[ENTER]saber por qu. " -gameforge.main_quest_flame_lv99._330_say = " Ah, ah ests! Se trata de un aura maliciosa y[ENTER]me est nublando la mente.[ENTER]Necesito Hierbas del sol para despejarme y poder[ENTER]continuar con el anlisis.[ENTER]Podras traerme unas pocas? " -gameforge.main_quest_flame_lv99._340_say = " Por supuesto. " -gameforge.main_quest_flame_lv99._350_say = " Las Hierbas del sol crecen en lugares clidos y[ENTER]secos. En la Tierra de Fuego las hay durante todo[ENTER]el ao. Voy a marcarte en el mapa el ltimo sitio[ENTER]donde las encontr, aunque ya no recuerdo con[ENTER]certeza si es el lugar correcto... " -gameforge.main_quest_flame_lv99._360_say = " Me pondr en marcha inmediatamente! " -gameforge.main_quest_flame_lv99._370_notice = " Ve al lugar marcado en la Tierra de Fuego y busca[ENTER]las Hierbas del sol. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Ve al lugar que te ha marcado en el mapa[ENTER]Yon-I-Walker y busca las Hierbas del sol. " -gameforge.main_quest_flame_lv99._400_say = " Vienes con las manos vacas? Esto va mal.[ENTER]Siento cmo el aura nubla mi mente cada vez ms.[ENTER]Por favor, ve a por las Hierbas del sol. " -gameforge.main_quest_flame_lv99._410_notice = " Has encontrado las Hierbas del sol. Llvaselas a[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = " Ah, has encontrado las Hierbas del sol![ENTER]Extraordinario. Ahora puedo continuar con mi[ENTER]investigacin. Yak-Hwan compartir los resultados[ENTER]contigo. " -gameforge.main_quest_flame_lv99._430_say = " La aventura contina tan pronto como hayas[ENTER]alcanzado el nivel %d. " +gameforge.main_quest_flame_lv99._240_say = "[LC;4915] " +gameforge.main_quest_flame_lv99._250_notice = "[LC;4916] " +gameforge.main_quest_flame_lv99._260_sayTitle = "[LC;4917] " +gameforge.main_quest_flame_lv99._270_say = "[LC;4918] " +gameforge.main_quest_flame_lv99._280_say = "[LC;4919] " +gameforge.main_quest_flame_lv99._290_notice = "[LC;4920] " +gameforge.main_quest_flame_lv99._300_say = "[LC;4921] " +gameforge.main_quest_flame_lv99._310_sendLetter = "[LC;4922] " +gameforge.main_quest_flame_lv99._320_say = "[LC;4707] " +gameforge.main_quest_flame_lv99._330_say = "[LC;4924] " +gameforge.main_quest_flame_lv99._340_say = "[LC;4537] " +gameforge.main_quest_flame_lv99._350_say = "[LC;4926] " +gameforge.main_quest_flame_lv99._360_say = "[LC;6146] " +gameforge.main_quest_flame_lv99._370_notice = "[LC;4928] " +gameforge.main_quest_flame_lv99._380_sayTitle = "[LC;4929] " +gameforge.main_quest_flame_lv99._390_say = "[LC;4930] " +gameforge.main_quest_flame_lv99._400_say = "[LC;4931] " +gameforge.main_quest_flame_lv99._410_notice = "[LC;4932] " +gameforge.main_quest_flame_lv99._420_say = "[LC;4933] " +gameforge.main_quest_flame_lv99._430_say = "[LC;4934;%d] " gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Bienvenido a Metin 2 " -gameforge.main_quest_lv1._20_say = " Las excitantes aventuras de Metin 2 estn a punto[ENTER]de comenzar. Para empezar, por favor, busca al[ENTER]guardin de la ciudad. Te dar alguna informacin[ENTER]bsica y varias tareas para ayudar a que te[ENTER]familiarices con Metin 2. Por favor, vistale; ya[ENTER]te est esperando.[ENTER][ENTER]Si quieres cazar, encontrars animales salvajes[ENTER]justo al salir de la aldea. Estos animales estn[ENTER]marcados en rojo en el mini mapa, lo que indica[ENTER]que son enemigos. Ahora mismo, deberas cazar[ENTER]perros salvajes, ya que son los objetivos ms[ENTER]fciles. Buena suerte! " -gameforge.main_quest_lv1._30_targetVid = " Encuentra al Guardin de la Ciudad " -gameforge.main_quest_lv1._40_sayTitle = " Encuentra al Guardin de la Ciudad " -gameforge.main_quest_lv1._50_sayReward = " Habla con el guardin de la ciudad. Encuentra al[ENTER]NPC al que seala la flecha roja. Si no le puedes[ENTER]ver, debes estar demasiado lejos. Sigue los[ENTER]crculos que parpadean en el mapa hasta que[ENTER]llegues al Guardin de la Ciudad. " -gameforge.main_quest_lv1._60_sayTitle = " Guardin de la ciudad: " -gameforge.main_quest_lv1._70_say = " Debes ser nuevo en la ciudad! Veo que an no te[ENTER]han convertido en soldado. Has recibido algn[ENTER]entrenamiento? Mrate! Tienes idea de cmo usar[ENTER]un arma? Esccha! Tienes que tener cuidado si[ENTER]quieres sobrevivir a esta guerra. Voy a ayudarte[ENTER]hasta que hayas adquirido suficiente experiencia[ENTER]o llegues a nivel 10. Soy una persona ocupada[ENTER]as que no me hagas perder el tiempo! Muvete! " -gameforge.main_quest_lv1._80_say = " Ahora ve y aprende algunas cosas bsicas para el[ENTER]combate y la caza! Una vez hayas alcanzado un[ENTER]nivel superior, debes volver a la aldea y hablar[ENTER]conmigo. Por qu ests todava aqu? No ganars[ENTER]experiencia ah plantado! " +gameforge.main_quest_lv1._10_sendLetter = "[LC;4935] " +gameforge.main_quest_lv1._20_say = "[LC;4936] " +gameforge.main_quest_lv1._30_targetVid = "[LC;5045] " +gameforge.main_quest_lv1._40_sayTitle = "[LC;5045] " +gameforge.main_quest_lv1._50_sayReward = "[LC;4939] " +gameforge.main_quest_lv1._60_sayTitle = "[LC;4940] " +gameforge.main_quest_lv1._70_say = "[LC;4941] " +gameforge.main_quest_lv1._80_say = "[LC;4942] " gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Has recibido 50.000 puntos de experiencia.[ENTER]Has recibido 12.000 Yang.[ENTER]Has recibido unos Zapatos Adorno Oro +4.[ENTER]Has recibido 5 Pociones Moradas. " -gameforge.main_quest_lv10._10_sendLetter = " Ve con el Capitn. " -gameforge.main_quest_lv10._110_sayTitle = " El entrenamiento del Capitn " -gameforge.main_quest_lv10._120_sayReward = " La primera misin del Capitn te lleva a la aldea[ENTER]vecina. All debes visitar al msico Yu-Hwan y[ENTER]pedirle los documentos secretos para el Capitn. " -gameforge.main_quest_lv10._130_sayTitle = " Msico Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " La vida es un sueo, al igual que todo lo dems.[ENTER]De dnde venimos y adnde vamos? El mundo est[ENTER]lleno de conflictos. El trabajo honesto nunca[ENTER]amortiza. Ests aqu para escuchar mi cancin? " -gameforge.main_quest_lv10._150_say = " Oh, te enva el Capitn! Psst, baja la voz...[ENTER][ENTER]Nadie en la aldea debe saber mi verdadera[ENTER]identidad. Debes ser de confianza si te enva el[ENTER]Capitn. Aqu tienes. El documento contiene toda[ENTER]la informacin que fui capaz de recoger.[ENTER]Entrgaselo al Capitn. " -gameforge.main_quest_lv10._160_sayTitle = " Msico Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Date prisa y vete! Si te quedas demasiado por[ENTER]aqu, pasar algo malo. Qu es la vida? La vida[ENTER]es corta. Disfrtala mientas puedas. " -gameforge.main_quest_lv10._180_targetVid = " Regresar con el Capitn. " -gameforge.main_quest_lv10._190_sayReward = " El msico Yu-Hwan, quien trabaja en secreto como[ENTER]espa, te ha dado documentos importantes.[ENTER]Llvaselos al Capitn en la primera aldea. " -gameforge.main_quest_lv10._200_say = " Este es el documento del msico? Nada mal para[ENTER]un aventurero nuevo! Espero grandes cosas de ti.[ENTER]Coge esto como recompensa por tu trabajo.[ENTER]Continua con el buen trabajo por tu pas! " -gameforge.main_quest_lv10._20_sayReward = " Ahora tienes la experiencia suficiente para[ENTER]servir a tu reino como un completo guerrero.[ENTER]Desde ahora el Capitn te dar tareas nuevas. Le[ENTER]encontrars en la primera aldea. Ve a verle; te[ENTER]est esperando. " -gameforge.main_quest_lv10._30_sayTitle = " Capitn " -gameforge.main_quest_lv10._40_say = " Me resultas familiar... Oh s, creo que he odo[ENTER]sobre ti. Eres el nuevo aventurero y lo has hecho[ENTER]bien demostrando tus habilidades. An no se[ENTER]exactamente lo experimentado que eres, pero vas a[ENTER]ser probado en tareas futuras. " -gameforge.main_quest_lv10._50_say = " Hay retos por delante, as que preprate para[ENTER]ellos. Conoces la historia de los tres reinos?[ENTER]O la historia del continente Paraso[ENTER]Relampagueante? No las conoces!? Qu ensean[ENTER]los instructores estos das? Tengo que ensearte[ENTER]cosas tan fundamentales? " -gameforge.main_quest_lv10._60_say = " Esto es importante, y voy a resumirlo solo una[ENTER]vez. As que escchame! En otro tiempo, hubo un[ENTER]reino unido. Cuando aparecieron las piedras[ENTER]Metin, el reino fue dividido en tres reinos:[ENTER]Shinsoo, el reino del comercio, Chunjo, el reino[ENTER]de la religin y Jinno, el reino del ejrcito. " -gameforge.main_quest_lv10._70_say = " Cada reino intenta recobrarse de las revueltas[ENTER]causadas por las piedras Metin. Todo el mundo[ENTER]est tratando de reunir los reinos. Tu tambin[ENTER]tienes que trabajar por la unin de los reinos![ENTER]Es importante que no lo olvides nunca. " -gameforge.main_quest_lv10._80_say = " Voy a darte tu primera tarea.[ENTER]Tranquilo, es algo fcil. En la siguiente aldea,[ENTER]encontrars a un msico llamado Yu-Hwan. La gente[ENTER]piensa que dej la armada para convertirse en[ENTER]msico. De hecho, es un espa. Hay un documento[ENTER]que necesito de Yu-Hwan. Tremelo. No olvides que[ENTER]esto es una misin secreta. " -gameforge.main_quest_lv10._90_say = " Pulsa la tecla M para averiguar cmo llegar a la[ENTER]siguiente aldea. Usa el portal indicado por un[ENTER]punto azul. Date prisa! El msico Yu-Hwan es el[ENTER]tipo grande con un instrumento. " +gameforge.main_quest_lv10._100_sayReward = "[LC;6814] " +gameforge.main_quest_lv10._10_sendLetter = "[LC;4943] " +gameforge.main_quest_lv10._110_sayTitle = "[LC;4945] " +gameforge.main_quest_lv10._120_sayReward = "[LC;4946] " +gameforge.main_quest_lv10._130_sayTitle = "[LC;4486] " +gameforge.main_quest_lv10._140_say = "[LC;4948] " +gameforge.main_quest_lv10._150_say = "[LC;4949] " +gameforge.main_quest_lv10._160_sayTitle = "[LC;4486] " +gameforge.main_quest_lv10._170_say = "[LC;4951] " +gameforge.main_quest_lv10._180_targetVid = "[LC;4952] " +gameforge.main_quest_lv10._190_sayReward = "[LC;4953] " +gameforge.main_quest_lv10._200_say = "[LC;4955] " +gameforge.main_quest_lv10._20_sayReward = "[LC;4954] " +gameforge.main_quest_lv10._30_sayTitle = "[LC;7064] " +gameforge.main_quest_lv10._40_say = "[LC;4957] " +gameforge.main_quest_lv10._50_say = "[LC;4958] " +gameforge.main_quest_lv10._60_say = "[LC;4959] " +gameforge.main_quest_lv10._70_say = "[LC;4960] " +gameforge.main_quest_lv10._80_say = "[LC;4961] " +gameforge.main_quest_lv10._90_say = "[LC;4962] " gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Mata lobos Alfa grises " -gameforge.main_quest_lv12._10_sayReward = " El Capitn tiene una nueva tarea para ti. Ve a[ENTER]hablar con l. " -gameforge.main_quest_lv12._110_say = " Quieres abandonar la misin para siempre? " -gameforge.main_quest_lv12._120_say = " As que lo hiciste? Bien hecho! No has tenido[ENTER]mucho problema, no? De todos modos, sigamos con[ENTER]el siguiente paso. " -gameforge.main_quest_lv12._130_targetVid = " Encuentra al Capitn " -gameforge.main_quest_lv12._140_sendLetter = " Tarea completada. " -gameforge.main_quest_lv12._150_say = " Tarea completada. " -gameforge.main_quest_lv12._160_sayReward = " Has matado el nmero necesario de Lobos Alfa[ENTER]Gris. Ahora vuelve con el Capitn e infrmale de[ENTER]tu xito. " -gameforge.main_quest_lv12._170_say = " Has matado los Lobos Alfa Gris? Buen trabajo.[ENTER]Gracias a ti, ahora es mucho ms fcil mantener[ENTER]la aldea a salvo. Eso son realmente buenas[ENTER]noticias de cambio en tiempos de guerra como[ENTER]stos. " -gameforge.main_quest_lv12._180_sayReward = " Has recibido 40.000 puntos de experiencia.[ENTER]Has recibido 10.000 Yang.[ENTER]Has recibido un Manual de Habilidad. " -gameforge.main_quest_lv12._20_say = " Varios lobos Alfa grises han estado causando[ENTER]daos justo en las afueras de la aldea. Han[ENTER]estado corriendo salvajes durante un tiempo,[ENTER]pero ahora ha ido demasiado lejos![ENTER]Hace poco, han estado atacando la aldea y a los[ENTER]aldeanos ms a menudo. Necesitamos tener la[ENTER]situacin bajo control. Tenemos que matar algunos[ENTER]de esos lobos Alfa grises. Parece que tratas[ENTER]bastante bien este tipo de cosas, as que estoy[ENTER]seguro de que podrs manejarlo. Ve y mata 10[ENTER]lobos Alfa grises por nosotros. " -gameforge.main_quest_lv12._30_sayReward = " Como recompensa te esperan 24000 puntos de[ENTER]experiencia y 3500 Yang. " -gameforge.main_quest_lv12._40_sendLetter = " Mata 10 Lobos Alfa Gris " -gameforge.main_quest_lv12._50_sayReward = " Los lobos Alfa grises estn atacando la aldea.[ENTER]Para mantener la situacin bajo control, tienes[ENTER]que matar 10 de ellos. " -gameforge.main_quest_lv12._60_sayReward = " Hasta ahora, has matado %s lobos Alfa grises. " -gameforge.main_quest_lv12._65_counter = " Nmero restante " -gameforge.main_quest_lv12._70_sayReward = " Has matado 10 lobos Alfa grises. Vuelve con el[ENTER]Capitn. " -gameforge.main_quest_lv12._80_npcChat = " Mata lobos Alfa grises " -gameforge.main_quest_lv12._90_say = " Qu An no has finalizado la tarea?[ENTER]Ests teniendo problemas para matar a esos lobos[ENTER]Alfa grises? Quieres seguir intentndolo? " +gameforge.main_quest_lv12._100_sayTitle = "[LC;4980] " +gameforge.main_quest_lv12._10_sayReward = "[LC;4963] " +gameforge.main_quest_lv12._110_say = "[LC;8321] " +gameforge.main_quest_lv12._120_say = "[LC;4966] " +gameforge.main_quest_lv12._130_targetVid = "[LC;4967] " +gameforge.main_quest_lv12._140_sendLetter = "[LC;4968] " +gameforge.main_quest_lv12._150_say = "[LC;4968] " +gameforge.main_quest_lv12._160_sayReward = "[LC;4970] " +gameforge.main_quest_lv12._170_say = "[LC;4971] " +gameforge.main_quest_lv12._180_sayReward = "[LC;6764] " +gameforge.main_quest_lv12._20_say = "[LC;4973] " +gameforge.main_quest_lv12._30_sayReward = "[LC;4974] " +gameforge.main_quest_lv12._40_sendLetter = "[LC;4975] " +gameforge.main_quest_lv12._50_sayReward = "[LC;4976] " +gameforge.main_quest_lv12._60_sayReward = "[LC;4977;%s] " +gameforge.main_quest_lv12._65_counter = "[LC;2358] " +gameforge.main_quest_lv12._70_sayReward = "[LC;4979] " +gameforge.main_quest_lv12._80_npcChat = "[LC;4980] " +gameforge.main_quest_lv12._90_say = "[LC;4981] " gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Tarea completada. " -gameforge.main_quest_lv14._10_sayReward = " El Capitn tiene una nueva tarea para ti. Ve a[ENTER]hablar con l. " -gameforge.main_quest_lv14._110_sayReward = " Has destruido un Metin de Batalla. Ve con el[ENTER]Capitn e infrmale de tu xito. " -gameforge.main_quest_lv14._120_say = " Buen trabajo! Te has convertido en un ayudante[ENTER]de confianza! Ahora se que puedo confiar en ti[ENTER]para cualquier tarea. Estoy orgulloso de tenerte[ENTER]trabajando con nosotros. Aqu est tu recompensa,[ENTER]sigue as! " -gameforge.main_quest_lv14._130_sayReward = " Has recibido 20.000 puntos de experiencia.[ENTER]Has recibido 20.000 Yang.[ENTER]Has recibido un Terrn de Oro. " -gameforge.main_quest_lv14._140_sayReward = " Has recibido 1 %s. " -gameforge.main_quest_lv14._20_say = " S cosas sobre las piedras Metin. El msico[ENTER]Yu-Hwan me ha informado de que las piedras Metin[ENTER]hacen que los animales se vuelvan locos. Adems,[ENTER]difunden enfermedades. " -gameforge.main_quest_lv14._30_say = " Si no hacemos nada con las piedras Metin, los[ENTER]animales atacarn otra vez a los aldeanos. O[ENTER]incluso peor; la enfermedad se puede propagar[ENTER]por toda la aldea! Ocpate de las piedras Metin[ENTER]que estn cayendo en el exterior de la aldea.[ENTER]Estoy seguro de que puedes manejarlo, viendo como[ENTER]sacaste a esos lobos Alfa grises. " -gameforge.main_quest_lv14._40_sayReward = " Como recompensa te esperan 48000 puntos de[ENTER]experiencia, 10000 Yang y una Piedra espritu[ENTER](+0 a +2). " -gameforge.main_quest_lv14._50_sendLetter = " Destruye el Metin de Batalla " -gameforge.main_quest_lv14._60_sayReward = " Las Piedras Metin son un peligro serio. Ayuda al[ENTER]Capitn y destruye un Metin de Batalla. " -gameforge.main_quest_lv14._70_sayTitle = " Tarea completada. " -gameforge.main_quest_lv14._80_sayReward = " Has destruido el Metin de Batalla. Habla con el[ENTER]Capitn. " -gameforge.main_quest_lv14._90_sendLetter = " Regresar con el Capitn. " +gameforge.main_quest_lv14._100_sayTitle = "[LC;4968] " +gameforge.main_quest_lv14._10_sayReward = "[LC;4982] " +gameforge.main_quest_lv14._110_sayReward = "[LC;4984] " +gameforge.main_quest_lv14._120_say = "[LC;4985] " +gameforge.main_quest_lv14._130_sayReward = "[LC;6756] " +gameforge.main_quest_lv14._140_sayReward = "[LC;4987;%s] " +gameforge.main_quest_lv14._20_say = "[LC;4988] " +gameforge.main_quest_lv14._30_say = "[LC;4989] " +gameforge.main_quest_lv14._40_sayReward = "[LC;4990] " +gameforge.main_quest_lv14._50_sendLetter = "[LC;3803] " +gameforge.main_quest_lv14._60_sayReward = "[LC;4992] " +gameforge.main_quest_lv14._70_sayTitle = "[LC;4968] " +gameforge.main_quest_lv14._80_sayReward = "[LC;4994] " +gameforge.main_quest_lv14._90_sendLetter = "[LC;4952] " gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Jinno: nuestro Reino tiene una tradicin militar[ENTER]existente hace mucho tiempo. El rey unific el[ENTER]continente usando su excelente y poderosa[ENTER]caballera. Incluso ahora que estamos divididos a[ENTER]causa de los problemas generados por las piedras[ENTER]Metin, nuestro reino an tiene el poder legtimo[ENTER]de Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " La situacin actual " -gameforge.main_quest_lv15._110_say = " An tenemos la armada ms poderosa de los tres[ENTER]reino, aunque no podemos hacer nada ahora mismo[ENTER]con las piedras Metin. Si quisieramos realmente,[ENTER]podramos conquistar fcilmente los otros reinos.[ENTER]Debes entrenar duro para convertirte en un buen[ENTER]soldado! " -gameforge.main_quest_lv15._120_say = " Voy a darte una nueva tarea. Entrega esta[ENTER]municin a Yu-Hwan en la aldea vecina. Nuestro[ENTER]reino tiene una armada poderosa, pero tenemos que[ENTER]estar seguros de tener suficiente municin. Si[ENTER]entregas esto a Yu-Hwan, ayudars a armar la[ENTER]aldea. " -gameforge.main_quest_lv15._130_sayReward = " Has recibido 36.000 puntos de experiencia.[ENTER]Has recibido 10.000 Yang.[ENTER]Has recibido una Ornamentacin. " -gameforge.main_quest_lv15._140_sayTitle = " La situacin actual " -gameforge.main_quest_lv15._150_sayReward = " El Capitn te ha confiado una entrega para[ENTER]Yu-Hwan. Llvasela a la Segunda Aldea. " -gameforge.main_quest_lv15._160_say = " rase una vez, una sangrienta batalla entre Sung[ENTER]Mahi y el Dios Dragn. Desde entonces, la gente[ENTER]ha estado dividida y compiten contra los otros en[ENTER]guerras interminables... T otra vez! Necesitas[ENTER]algo? El Capitn me ha enviado algo importante?[ENTER]Gracias. Y ahora sigue tu camino otra vez - no es[ENTER]bueno que nos vean juntos. " -gameforge.main_quest_lv15._170_makequestbutton = " Habla con el Capitn. " -gameforge.main_quest_lv15._175_say = " Has logrado entregarle a Yu-Hwan el encargo del[ENTER]Capitn. Ahora vuelve a ver al Capitn y recoge[ENTER]tu recompensa. " -gameforge.main_quest_lv15._180_say = " Bien hecho! Si sigues as, puedes convertirte en[ENTER]un ayudante importante para nuestra aldea.[ENTER]Aqu est tu recompensa. " -gameforge.main_quest_lv15._20_say = " Ve con el Capitn. El te dir sobre la situacin[ENTER]actual de los tres reinos. " -gameforge.main_quest_lv15._30_say = " Veo que ya ests listo para aprender ms sobre la[ENTER]situacin actual. Djame comenzar con nuestro[ENTER]reino. Para ganar una guerra, tienes que[ENTER]conocerte a ti mismo antes de que puedas aprender[ENTER]verdaderamente sobre tu enemigo. " -gameforge.main_quest_lv15._40_say = " Shinsoo: nuestro reino ha sido siempre un reino[ENTER]de comercio. Tenamos extensas rutas comerciales;[ENTER]por eso el comercia tuvo xito en nuestro reino.[ENTER]Desde que las piedras Metin aparecieron, el[ENTER]comercio se ha vuelto malo y los negocios solo[ENTER]van a peor. Al ser un reino de comercio, nunca[ENTER]tuvimos una armada enorme, ya que no tenamos[ENTER]necesidad de ello.[ENTER]Gracias a nuestra fortuna, fuimos capaces de[ENTER]contratar muchos mercenarios. Los mercenarios son[ENTER]leales y de confianza... mientras se les pague. " -gameforge.main_quest_lv15._50_say = " Gracias a los mercenarios, nuestro pas ha[ENTER]recuperado su estabilidad. Pero para estar[ENTER]preparados para futuras guerras, necesitamos ms[ENTER]mercenarios y una fuerte economa. Esto requiere[ENTER]una gran cantidad de trabajo duro. Y eso te[ENTER]incluye tambin a ti. " -gameforge.main_quest_lv15._60_say = " Voy a darte una nueva tarea. Llvale esta[ENTER]especialidad a Yu-Hwan en la aldea vecina.[ENTER]Nuestro reino es un reino de comercio y estamos[ENTER]comerciando con los artculos de varias regiones.[ENTER]Ayudars enormemente a la aldea si le entregas[ENTER]esto a Yu-Hwan. " -gameforge.main_quest_lv15._70_say = " Chunjo: nuestro reino est controlado por el[ENTER]gobernador Yoon Young. Nuestra nacin est basada[ENTER]en nuestra religin.[ENTER]Por esto, sabamos mejor que nadie de la[ENTER]existencia del Sung Mahi. Nuestros chamanes nos[ENTER]prepararon para la llegada de las piedras Metin.[ENTER]Hoy, nuestros mejores chamanes estn trabajando[ENTER]duro por la seguridad de la nacin. Los chamanes[ENTER]son muy sabios. Esto es por sus poderes msticos,[ENTER]que son la base de su poder. Sin ellos, sera[ENTER]solo cuestin de tiempo que otro pas nos[ENTER]invadiera y nos derrotase. " -gameforge.main_quest_lv15._80_say = " La gente de nuestro pas tiene una fe muy fuerte[ENTER]y rezan todos los das al Dios Dragn. El[ENTER]benevolente Dios Dragn nos est protegiendo de[ENTER]la resurreccin de Sung Mahi. Debemos seguir[ENTER]defendindonos de los ataques brbaros y[ENTER]reunificar el imperio bajo nuestro control. " -gameforge.main_quest_lv15._90_say = " Voy a darte una nueva tarea. Entrega esta estatua[ENTER]de piedra del Dios Dragn a Yu-Hwan en la aldea[ENTER]vecina. La religin y nuestra profunda fe en el[ENTER]Dios Dragn son muy importantes para nuestro[ENTER]reino. Si le entregas esto a Yu-Hwan, hars un[ENTER]gran favor a los aldeanos. " +gameforge.main_quest_lv15._100_say = "[LC;4997] " +gameforge.main_quest_lv15._10_qSetTitle = "[LC;4996] " +gameforge.main_quest_lv15._110_say = "[LC;4998] " +gameforge.main_quest_lv15._120_say = "[LC;4999] " +gameforge.main_quest_lv15._130_sayReward = "[LC;8585] " +gameforge.main_quest_lv15._140_sayTitle = "[LC;4996] " +gameforge.main_quest_lv15._150_sayReward = "[LC;5002] " +gameforge.main_quest_lv15._160_say = "[LC;5003] " +gameforge.main_quest_lv15._170_makequestbutton = "[LC;5004] " +gameforge.main_quest_lv15._175_say = "[LC;5005] " +gameforge.main_quest_lv15._180_say = "[LC;5006] " +gameforge.main_quest_lv15._20_say = "[LC;5007] " +gameforge.main_quest_lv15._30_say = "[LC;5008] " +gameforge.main_quest_lv15._40_say = "[LC;5009] " +gameforge.main_quest_lv15._50_say = "[LC;5010] " +gameforge.main_quest_lv15._60_say = "[LC;5011] " +gameforge.main_quest_lv15._70_say = "[LC;5012] " +gameforge.main_quest_lv15._80_say = "[LC;5013] " +gameforge.main_quest_lv15._90_say = "[LC;5014] " gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Has recibido 3000 puntos de experiencia.[ENTER]Has recibido 5000 Yang.[ENTER]Has recibido una Piel de Lobo. " -gameforge.main_quest_lv16._10_sendLetter = " Captura al espa " -gameforge.main_quest_lv16._20_sayTitle = " Captura al espa " -gameforge.main_quest_lv16._30_sayReward = " Hay un espa enemigo en nuestra aldea. El Capitn[ENTER]te dar ms informacin sobre ello. " -gameforge.main_quest_lv16._40_say = " Tengo el presentimiento de que tenemos un espa[ENTER]entre nosotros.[ENTER]Uno de los aldeanos est confabulando con los[ENTER]Soldados del Juramento Blanco. Necesito tu ayuda[ENTER]en este asunto: Ve y mata Soldados Juramento[ENTER]Blanco, quiz puedas encontrar alguna informacin[ENTER]sobre el espa. " -gameforge.main_quest_lv16._50_sayReward = " Como recompensa te esperan 100000 puntos de[ENTER]experiencia y 5000 Yang. " -gameforge.main_quest_lv16._60_sendLetter = " Descubre al espa " -gameforge.main_quest_lv16._70_sayReward = " El Capitn tiene la sospecha de que hay un espa[ENTER]en la Aldea del Juramento Blanco. Mata Soldados[ENTER]Juramento Blanco hasta que encuentres alguna[ENTER]evidencia del espa. " -gameforge.main_quest_lv16._75_say = " Ha encontrado una carta. Llvasela al Capitn. " -gameforge.main_quest_lv16._80_sayReward = " Has encontrado una Carta con los Soldados[ENTER]Juramento Blanco. Quiz esto sea la evidencia del[ENTER]Espa que est buscando el Capitn. Llvale la[ENTER]carta al Capitn. " -gameforge.main_quest_lv16._90_say = " Has encontrado alguna evidencia? Djame echar un[ENTER]vistazo. Es una carta interesante. Puede ser[ENTER]suficiente para averiguar quin es el espa.[ENTER]Gracias a t, somos capaces de manejar esta[ENTER]crisis. Estamos muy contentos de tener un[ENTER]soldado tan competente como t! Buen trabajo![ENTER]Deberas tomarte un tiempo y descansar. Toma esto[ENTER]como signo de mi gratitud. " +gameforge.main_quest_lv16._100_sayReward = "[LC;8354] " +gameforge.main_quest_lv16._10_sendLetter = "[LC;5015] " +gameforge.main_quest_lv16._20_sayTitle = "[LC;5015] " +gameforge.main_quest_lv16._30_sayReward = "[LC;5018] " +gameforge.main_quest_lv16._40_say = "[LC;5019] " +gameforge.main_quest_lv16._50_sayReward = "[LC;5020] " +gameforge.main_quest_lv16._60_sendLetter = "[LC;5021] " +gameforge.main_quest_lv16._70_sayReward = "[LC;5022] " +gameforge.main_quest_lv16._75_say = "[LC;5023] " +gameforge.main_quest_lv16._80_sayReward = "[LC;5024] " +gameforge.main_quest_lv16._90_say = "[LC;5025] " gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Primer ejercicio: " -gameforge.main_quest_lv2._10_npcChat = " Qu ests haciendo? " -gameforge.main_quest_lv2._110_sayTitle = " Primer ejercicio: " -gameforge.main_quest_lv2._120_sayReward = " Mata 9 Perros Salvajes. Los encontrars justo en[ENTER]frente de las Puertas de la Ciudad. " -gameforge.main_quest_lv2._130_sayReward = " Hasta ahora has matado %s perros salvajes. " -gameforge.main_quest_lv2._135_counter = " Nmero restante " -gameforge.main_quest_lv2._140_sayTitle = " Primer ejercicio completado. " -gameforge.main_quest_lv2._150_sayReward = " Has matado los 9 perros salvajes. Comuncaselo al[ENTER]Guardin de la Ciudad. " -gameforge.main_quest_lv2._160_npcChat = " Sobre la primera tarea... " -gameforge.main_quest_lv2._170_say = " Si tienes problemas matando los 9 perros[ENTER]salvajes, no eres un verdadero aventurero. " -gameforge.main_quest_lv2._180_sayTitle = " Tarea del ejercicio: " -gameforge.main_quest_lv2._182_say = " Quieres abandonar la misin para siempre?[ENTER]sta ser borrada de tu visin general de[ENTER]misiones y no volver a estar disponible. " -gameforge.main_quest_lv2._190_say = " Cmo lo hiciste? No has hecho trampas, verdad?[ENTER]Sea como sea, vayamos al siguiente paso. " -gameforge.main_quest_lv2._200_sendLetter = " Tarea del ejercicio completada. " -gameforge.main_quest_lv2._20_say = " Guardin de la Ciudad:[ENTER]Tu inters es admirable pero deberas reunir ms[ENTER]puntos de experiencia. Vuelve una vez hayas[ENTER]alcanzado un nivel superior! " -gameforge.main_quest_lv2._210_say = " Eres mejor de lo que me pensaba! Pero cualquiera[ENTER]puede hacer eso. Ja ja! En mis tiempos, las[ENTER]tareas eran mucho ms difciles. Preprate para[ENTER]la siguiente.[ENTER]Has ganado algunas pociones y Yang. Te sugiero[ENTER]que te compres algo de equipo. Te ayudar a[ENTER]sobrevivir en el campo. Ahora vete! Te llamar[ENTER]cuando tenga nuevas tareas para ti. " -gameforge.main_quest_lv2._220_sayReward = " Recibes 1000000 puntos de experiencia.[ENTER]Recibes 15000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " Has recibido %s, %s unidades. " -gameforge.main_quest_lv2._30_sendLetter = " Carta del guardin de la ciudad " -gameforge.main_quest_lv2._40_targetVid = " Encuentra al Guardin de la Ciudad " -gameforge.main_quest_lv2._50_sayReward = " Has recibido esta carta porque has alcanzado un[ENTER]nivel nuevo. Felicidades! Ve con el guardin de[ENTER]la ciudad, para que pueda darte tu primera misin[ENTER]de entrenamiento! " -gameforge.main_quest_lv2._60_say = " An te falta disciplina, pero al menos has[ENTER]demostrado que puedes llevar un arma! Prubame[ENTER]que no solo tienes suerte. Deja la aldea y mata 9[ENTER]perros salvajes. Una vez hayas acabado, vuelve[ENTER]conmigo para la recompensa. " -gameforge.main_quest_lv2._70_say = " Los perros salvajes no son muy fuertes, as que[ENTER]no debera ser demasiado difcil. Si no puedes[ENTER]con esta tarea, no sobrevivirs por mucho[ENTER]tiempo! Vete!! Cuanto antes empieces, antes[ENTER]acabars! " -gameforge.main_quest_lv2._80_sayReward = " De vez en cuando, los Aldeanos te dan tareas que[ENTER]te dan puntos de experiencia y Yang. Merece la[ENTER]pena buscar gente que te d tareas! " -gameforge.main_quest_lv2._90_sayReward = " Por eliminar a los Perros salvajes te esperan:[ENTER]Puntos de experiencia: 550[ENTER]Yang: 1000[ENTER]Objeto: %s; Cantidad: %s " -gameforge.main_quest_lv2._95_counter = " Perros de caza salvajes: " +gameforge.main_quest_lv2._100_sendLetter = "[LC;5028] " +gameforge.main_quest_lv2._10_npcChat = "[LC;5026] " +gameforge.main_quest_lv2._110_sayTitle = "[LC;5028] " +gameforge.main_quest_lv2._120_sayReward = "[LC;5029] " +gameforge.main_quest_lv2._130_sayReward = "[LC;5030;%s] " +gameforge.main_quest_lv2._135_counter = "[LC;2358] " +gameforge.main_quest_lv2._140_sayTitle = "[LC;5032] " +gameforge.main_quest_lv2._150_sayReward = "[LC;5033] " +gameforge.main_quest_lv2._160_npcChat = "[LC;5034] " +gameforge.main_quest_lv2._170_say = "[LC;5035] " +gameforge.main_quest_lv2._180_sayTitle = "[LC;5036] " +gameforge.main_quest_lv2._182_say = "[LC;5037] " +gameforge.main_quest_lv2._190_say = "[LC;5038] " +gameforge.main_quest_lv2._200_sendLetter = "[LC;5040] " +gameforge.main_quest_lv2._20_say = "[LC;5039] " +gameforge.main_quest_lv2._210_say = "[LC;5041] " +gameforge.main_quest_lv2._220_sayReward = "[LC;5057] " +gameforge.main_quest_lv2._230_sayReward = "[LC;5043;%s;%s] " +gameforge.main_quest_lv2._30_sendLetter = "[LC;5044] " +gameforge.main_quest_lv2._40_targetVid = "[LC;5045] " +gameforge.main_quest_lv2._50_sayReward = "[LC;5046] " +gameforge.main_quest_lv2._60_say = "[LC;5047] " +gameforge.main_quest_lv2._70_say = "[LC;5048] " +gameforge.main_quest_lv2._80_sayReward = "[LC;5049] " +gameforge.main_quest_lv2._90_sayReward = "[LC;5050;%s;%s] " +gameforge.main_quest_lv2._95_counter = "[LC;5051] " gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " La Piedra Metin ha sido destruida " -gameforge.main_quest_lv27._105_say = " Has logrado destruir un Metin Negro. Ve adonde[ENTER]est el Capitn e infrmale sobre tu logro. " -gameforge.main_quest_lv27._10_makequestbutton = " Destruye las Piedras Metin " -gameforge.main_quest_lv27._110_say = " Has destruido la piedra Metin? Gracias![ENTER]La aldea est a savlo! De dnde vienen las[ENTER]Piedras? Casi no hay informacin sobre ellas.[ENTER]Aunque causan tantos problemas... he oido que[ENTER]Uriel el erudito est investigando las piedras[ENTER]Metin, pero no se que ha descubierto hasta ahora.[ENTER]Has hecho un gran trabajo. " -gameforge.main_quest_lv27._120_sayTitle = " Recompensa: " -gameforge.main_quest_lv27._130_sayReward = " Has recibido 3.300.000 puntos de experiencia.[ENTER]Has recibido 270.000 Yang.[ENTER]Has recibido un Libro Maestro. " -gameforge.main_quest_lv27._140_sayReward = " Recibes %d. " -gameforge.main_quest_lv27._20_say = " La destruccin causada por las Piedras Metin est[ENTER]yendo a peor. El pas est sufriendo. Las[ENTER]Piedras Metin deben ser destruidas! Ve con el[ENTER]Capitn. " -gameforge.main_quest_lv27._30_say = " La destruccin causada por las Piedras Metin est[ENTER]yendo a peor. El pas est sufriendo. Las[ENTER]Piedras Metin deben ser destruidas! Ve con el[ENTER]Capitn. " -gameforge.main_quest_lv27._40_say = " He oido que has trabajado muy duro. La gente[ENTER]habla de tu buen trabajo. Gracias a m, hemos[ENTER]encontrado el lugar adecuado para ti! No te[ENTER]enfades! Solo bromeaba! Jajaja. Se que tienes[ENTER]mucho talento.[ENTER][ENTER]Las piedras Metin se estn propagando. Eso denota[ENTER]un gran problema. " -gameforge.main_quest_lv27._50_say = " Si el nmero de Piedras Metin aumenta, la gente[ENTER]sufre. A veces me pregunto si los Chamanes tienen[ENTER]razn y el malvado Dios Sung Mahi ha resucitado[ENTER]de verdad... Pero primero tenemos que ocuparnos[ENTER]de lo obvio. Hazme saber cuando hayas destruido[ENTER]una Piedra Metin! " -gameforge.main_quest_lv27._60_sayTitle = " Tarea: " -gameforge.main_quest_lv27._70_say = " El tipo de piedra Metin que tienes que destruir[ENTER]es llamado Metin Negro. Encuntralo! " -gameforge.main_quest_lv27._80_say = " Recientemente se han avistado ms y ms descensos[ENTER]de Piedras Metin. La radiacin malvada tiene que[ENTER]ser detenida! Destruye un Metin Negro. " -gameforge.main_quest_lv27._90_say = " Has destruido el Metin Negro. Vuelve con el[ENTER]Capitn. " +gameforge.main_quest_lv27._100_makequestbutton = "[LC;5053] " +gameforge.main_quest_lv27._105_say = "[LC;5054] " +gameforge.main_quest_lv27._10_makequestbutton = "[LC;5052] " +gameforge.main_quest_lv27._110_say = "[LC;5055] " +gameforge.main_quest_lv27._120_sayTitle = "[LC;2370] " +gameforge.main_quest_lv27._130_sayReward = "[LC;7117] " +gameforge.main_quest_lv27._140_sayReward = "[LC;6629;%d] " +gameforge.main_quest_lv27._20_say = "[LC;5060] " +gameforge.main_quest_lv27._30_say = "[LC;5060] " +gameforge.main_quest_lv27._40_say = "[LC;5061] " +gameforge.main_quest_lv27._50_say = "[LC;5062] " +gameforge.main_quest_lv27._60_sayTitle = "[LC;5063] " +gameforge.main_quest_lv27._70_say = "[LC;5064] " +gameforge.main_quest_lv27._80_say = "[LC;5065] " +gameforge.main_quest_lv27._90_say = "[LC;5066] " gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Hola. T debes ser la ayuda que prometi el[ENTER]guardin de la ciudad. Tengo una tarea fcil para[ENTER]t. Mi padre olvid un libro importante esta[ENTER]maana. Le hace realmente mucha falta. " -gameforge.main_quest_lv3._10_npcChat = " He completado la primera tarea. " -gameforge.main_quest_lv3._110_say = " Podras llevarle este libro a mi padre? Lo hara[ENTER]yo misma, pero no puedo dejar desatendida la[ENTER]tienda. Si completas esta tarea por m, te[ENTER]recompensar adecuadamente. Mi padre vende[ENTER]armaduras en esta aldea. " -gameforge.main_quest_lv3._120_sayItem = " Tcnicas de manufactura de armaduras " -gameforge.main_quest_lv3._130_targetVid = " Encuentra al vendedor de la tienda de armaduras " -gameforge.main_quest_lv3._140_sendLetter = " Entrega el libro " -gameforge.main_quest_lv3._150_sayReward = " Entrega el libro del padre de la vendedora del[ENTER]almacn general. l es el vendedor de la tienda[ENTER]de armaduras de la aldea. " -gameforge.main_quest_lv3._160_sayTitle = " Vendedor de la tienda de armaduras: " -gameforge.main_quest_lv3._170_say = " Pareces un hombre en una misin!! Ah, mi hija[ENTER]te enva! Gracias. Necesito este libro para[ENTER]producir una nueva serie de armaduras. " -gameforge.main_quest_lv3._180_say = " Mi hija debe estar muy muy ocupada si te manda a[ENTER]darme el libro. Veamos, cual sera una[ENTER]recompensa apropiada? " -gameforge.main_quest_lv3._190_say = " Como recompensa, voy a darte algo de Yang, as[ENTER]podrs comprarte algo de equipo adecuado. Eso[ENTER]debera ser suficiente, no? Gracias. Cuando[ENTER]vuelva a necesitar ayuda probablemente te pida[ENTER]otro favor. Y cuando necesites una armadura[ENTER]nueva, ven a verme. Mi tienda siempre est[ENTER]abierta. " -gameforge.main_quest_lv3._200_sayReward = " Recibes 850 puntos de experiencia.[ENTER]Recibes 5000 Yang.[ENTER]Recibes 20 Pociones azules. " -gameforge.main_quest_lv3._20_say = " Supongo que la primera tarea fue divertida.[ENTER]Reljate! No tienes que suplicar por tu[ENTER]siguiente tarea. Vuelve una vez hayas ganado ms[ENTER]experiencia y te dar tu siguiente tarea. " -gameforge.main_quest_lv3._30_sendLetter = " Novedades del guardin de la ciudad " -gameforge.main_quest_lv3._40_sayReward = " Deja de cazar y ve con el guardin de la ciudad.[ENTER]Tiene ms tareas para ti. " -gameforge.main_quest_lv3._50_say = " Me alegro de que hayas venido. Probablemente[ENTER]sabes donde est situado el almacn general. El[ENTER]encargado de la tienda ha solicitado ayuda.[ENTER]Puedes ir a ayudarle? Estoy seguro que no es[ENTER]nada serio. Cualquier cosa que pida estar bien[ENTER]para tus habilidades. " -gameforge.main_quest_lv3._60_say = " Para tu informacin: La Tienda General vende[ENTER]pociones regenerativas y otros objetos que pueden[ENTER]ser tiles en el futuro. As que no te vendr[ENTER]mal llevarte bien con ella! Ahora ve. " -gameforge.main_quest_lv3._70_targetVid = " Encuentra el almacn general " -gameforge.main_quest_lv3._80_sendLetter = " Ayuda a la vendedora del almacn general " -gameforge.main_quest_lv3._90_sayReward = " Ve al almacn general; la vendedora necesita tu[ENTER]ayuda. " +gameforge.main_quest_lv3._100_say = "[LC;5068] " +gameforge.main_quest_lv3._10_npcChat = "[LC;5067] " +gameforge.main_quest_lv3._110_say = "[LC;5069] " +gameforge.main_quest_lv3._120_sayItem = "[LC;5070] " +gameforge.main_quest_lv3._130_targetVid = "[LC;5071] " +gameforge.main_quest_lv3._140_sendLetter = "[LC;5072] " +gameforge.main_quest_lv3._150_sayReward = "[LC;5073] " +gameforge.main_quest_lv3._160_sayTitle = "[LC;5074] " +gameforge.main_quest_lv3._170_say = "[LC;5075] " +gameforge.main_quest_lv3._180_say = "[LC;5076] " +gameforge.main_quest_lv3._190_say = "[LC;5077] " +gameforge.main_quest_lv3._200_sayReward = "[LC;5079] " +gameforge.main_quest_lv3._20_say = "[LC;5078] " +gameforge.main_quest_lv3._30_sendLetter = "[LC;5080] " +gameforge.main_quest_lv3._40_sayReward = "[LC;5081] " +gameforge.main_quest_lv3._50_say = "[LC;5082] " +gameforge.main_quest_lv3._60_say = "[LC;5083] " +gameforge.main_quest_lv3._70_targetVid = "[LC;5084] " +gameforge.main_quest_lv3._80_sendLetter = "[LC;5085] " +gameforge.main_quest_lv3._90_sayReward = "[LC;5086] " gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Hay inscripciones en el Monumento de Piedra.[ENTER]Haces una copia rpidamente. " -gameforge.main_quest_lv30._10_targetVid = " Encuentra a Uriel " -gameforge.main_quest_lv30._110_say = " Uriel tiene razn: verdaderamente haba una[ENTER]inscripcin en el Monumento de Piedra. No pudiste[ENTER]leerlo pero al menos hiciste una copia. Lleva tus[ENTER]notas a Uriel. " -gameforge.main_quest_lv30._120_say = " Encontraste el Monumento de Piedra Hasun? Oh,[ENTER]incluso tienes una copia. Muy bien! Es un[ENTER]descubrimiento histrico nico! Veamos.[ENTER]Hmm... Parece informacin sobre las Piedras[ENTER]Metin. Sin embargo, no puedo descifrarlo entero.[ENTER]Esta escritura es realmente antigua, algunas de[ENTER]las letras casi parecen arcaicas. Qu vamos a[ENTER]hacer ahora? " -gameforge.main_quest_lv30._130_say = " Ah, tengo una idea! Conoces el Valle de[ENTER]Seungryong? Hay un antiguo lugar misterioso all.[ENTER]Si encuentras inscripciones antiguas all puede[ENTER]que sea capaz de sacar conclusiones sobre las[ENTER]letras que faltan. Ve al Valle de Seungryong y[ENTER]busca el Monumento de Piedra Rong Seul. " -gameforge.main_quest_lv30._140_targetVid = " Monumento de Piedra en el Valle de Seungryong " -gameforge.main_quest_lv30._150_say = " Uriel el erudito necesita ms textos antiguos[ENTER]para sacar conclusiones sobre algunas de las[ENTER]letras que no conoce.[ENTER]Ve al Valle de Seungryong y busca las[ENTER]inscripciones en el Monumento de Piedra Rong[ENTER]Seul. " -gameforge.main_quest_lv30._160_say = " Has encontrado ms inscripciones? Oh! Gracias a[ENTER]ti, podr averiguar pronto el secreto de las[ENTER]Piedras Metin. Mis investigaciones pueden[ENTER]producir resultados ms rpidamente de lo que[ENTER]pens. Gracias, gracias! Te har saber cuando[ENTER]necesite tu ayuda otra vez. Y, por favor, coge[ENTER]esta recompensa por tus esfuerzos. " -gameforge.main_quest_lv30._20_sendLetter = " El secreto de las Piedras Metin " -gameforge.main_quest_lv30._30_say = " Finalmente Uriel ha logrado conseguir ms[ENTER]informacin sobre el secreto de las Piedras[ENTER]Metin. Ve y encuentra a Uriel el erudito. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " El Capitn ya te envi conmigo una vez. Parece[ENTER]que tienes mucho talento. Tengo que pedirte un[ENTER]favor. Ests al tanto de las piedras Metin, ya[ENTER]que ya has destruido algunas. Las piedras Metin[ENTER]vinieron de los ielos. Poseen energa malvada,[ENTER]difunden plagas y los animales se vuelven[ENTER]salvajes. No sabemos como llegaron a nuestro[ENTER]mundo o lo que contienen. Eso dificulta mi[ENTER]investigacin. Recientemente, he encontrado la[ENTER]clave de los secretos de las piedras Metin. " -gameforge.main_quest_lv30._60_say = " Hay una tabla, un monumento de un reino antiguo,[ENTER]en una cueva en la mazmorra de monos fcil. Creo[ENTER]que la informacin en la tabla es acerca de el[ENTER]secreto de las piedras Metin. Si me traes la[ENTER]informacin, puede que sea capaz de descubrir el[ENTER]secreto de las piedras Metin. Por favor, treme[ENTER]la informacin del monumento de piedra Hasun en[ENTER]la Mazmorra de Monos Fcil! " -gameforge.main_quest_lv30._70_sayReward = " Has recibido 120.000 puntos de experiencia.[ENTER]Has recibido 20.000 Yang.[ENTER]Has recibido un Brazalete de Plata. " -gameforge.main_quest_lv30._80_targetVid = " Monumento de Piedra en la Mazmorra de Monos Fcil " -gameforge.main_quest_lv30._90_say = " Uriel el erudito cree que ha encontrado una pista[ENTER]que puede ayudarle a resolver el problema de las[ENTER]Piedras Metin.[ENTER]Ve a la Mazmorra de Monos Fcil y busca el[ENTER]Monumento de Piedra Hasun. " +gameforge.main_quest_lv30._100_say = "[LC;5088] " +gameforge.main_quest_lv30._10_targetVid = "[LC;5087] " +gameforge.main_quest_lv30._110_say = "[LC;5089] " +gameforge.main_quest_lv30._120_say = "[LC;5090] " +gameforge.main_quest_lv30._130_say = "[LC;5091] " +gameforge.main_quest_lv30._140_targetVid = "[LC;5092] " +gameforge.main_quest_lv30._150_say = "[LC;5093] " +gameforge.main_quest_lv30._160_say = "[LC;5094] " +gameforge.main_quest_lv30._20_sendLetter = "[LC;5095] " +gameforge.main_quest_lv30._30_say = "[LC;5096] " +gameforge.main_quest_lv30._40_sayTitle = "[LC;5097] " +gameforge.main_quest_lv30._50_say = "[LC;5098] " +gameforge.main_quest_lv30._60_say = "[LC;5099] " +gameforge.main_quest_lv30._70_sayReward = "[LC;8662] " +gameforge.main_quest_lv30._80_targetVid = "[LC;5101] " +gameforge.main_quest_lv30._90_say = "[LC;5102] " gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Pista: si viajas a caballo, puedes hacerlo ms[ENTER]rpido y ms fcil. " -gameforge.main_quest_lv32._10_sendLetter = " El libro secreto " -gameforge.main_quest_lv32._110_npcChat = " Las pginas del libro secreto " -gameforge.main_quest_lv32._120_sayTitle = " Peddler: " -gameforge.main_quest_lv32._130_say = " Desde que el mundo entero se ha vuelto[ENTER]turbulento, el comercio se ha vuelto ms difcil.[ENTER]Qu quieres comprar? Ah, Uriel el erudito te[ENTER]enva? Es un cliente habitual.[ENTER]Est buscando las pginas antiguas en diferentes[ENTER]lugares. Lo encuentro bastante divertido. Ja Ja[ENTER]Ja. Quieres saber algo sobre los libros[ENTER]antiguos? Hmmm. Sobre los libros antiguos... " -gameforge.main_quest_lv32._140_say = " Escuch algo hace unos das, pero no puedo[ENTER]decirlo gratis! Si rascas mi espalda, yo rascar[ENTER]la tuya, eh? El comercio de armas est yendo muy[ENTER]bien estos das, pero por desgracia no puedo[ENTER]suministrar cantidades tan enormes! He estado[ENTER]desbordado de pedidos! Como t simplemente ests[ENTER]dando vueltas por ah sin hacer nada, por qu no[ENTER]haces algo til para variar y consigues 20[ENTER]Espadas de Plata+0 para m? Tan pronto como me[ENTER]las traigas, te dar la informacin que[ENTER]necesitas. " -gameforge.main_quest_lv32._150_targetVid = " Encuentra a Peddler " -gameforge.main_quest_lv32._160_sayTitle = " Tienes 20 espadas de plata +0 " -gameforge.main_quest_lv32._170_say = " Peddler ha oido sobre las pginas antiguas. Dale[ENTER]20 Espadas de Plata +0, entonces te dir lo que[ENTER]sabe. " -gameforge.main_quest_lv32._180_sayTitle = " Consigue 20 espadas de plata +0 " -gameforge.main_quest_lv32._190_say = " Peddler ha oido sobre las pginas antiguas, pero[ENTER]no quiso compartir la informacin gratis.[ENTER]Consigue 20 Espadas de Plata +0 y llvaselas a[ENTER]Peddler a cambio de la informacin. " -gameforge.main_quest_lv32._200_npcChat = " Tengo las espadas " -gameforge.main_quest_lv32._20_targetVid = " Busca a Uriel el erudito " -gameforge.main_quest_lv32._210_say = " Bien. Tienes ms talento de lo que pens.[ENTER]Gracias a tu ayuda, los negocios van a ir mucho[ENTER]mejor pronto. Por lo que respecta a tu pgina...[ENTER]Hace unos das estaba transitando por un pabelln[ENTER]y un monumento junto a l. Descans all y[ENTER]observ un trozo de papel roto en el pie del[ENTER]Monumento. " -gameforge.main_quest_lv32._220_say = " En ese momento no pens en l. Pero ahora creo[ENTER]que puede haber sido una de las pginas antiguas[ENTER]que ests buscando. El nombre del monumento,[ENTER]hmmm... Era el Monumento Weol? S, as se llama.[ENTER]El Momumento Weol cerca de la Aldea Vecina.[ENTER]Deberas mirar all! " -gameforge.main_quest_lv32._230_sayTitle = " Peddler: " -gameforge.main_quest_lv32._240_say = " Treme 20 espadas de plata +0 y te dar la[ENTER]informacin sobre la pgina antigua... " -gameforge.main_quest_lv32._250_sendLetter = " Buscando la primera pgina " -gameforge.main_quest_lv32._260_targetVid = " Un monumento cerca del pabelln " -gameforge.main_quest_lv32._270_say = " Peddler vi una pgina antigua en el pie del[ENTER]Monumento Weol cuando descans en el pabelln[ENTER]cerca del monumento.[ENTER]Ve al Monumento Weol cerca de la Primera Aldea y[ENTER]mira si realmente es la pgina que ests[ENTER]buscando. " -gameforge.main_quest_lv32._280_npcChat = " El monumento Weol " -gameforge.main_quest_lv32._290_say = " Este es el monumento. AJA! Aqu est! Tengo la[ENTER]pgina! " -gameforge.main_quest_lv32._300_sendLetter = " La primera pgina " -gameforge.main_quest_lv32._30_say = " Uriel el erudito te busca. Necesita ayuda con su[ENTER]investigacin de un libro antiguo y secreto. Ve[ENTER]con Uriel y averigua que puedes hacer por l. " -gameforge.main_quest_lv32._310_targetVid = " Busca a Uriel el erudito " -gameforge.main_quest_lv32._320_sayTitle = " Has encontrado la primera pgina. " -gameforge.main_quest_lv32._330_say = " Has estado siguiendo las pistas de Peddler y has[ENTER]encontrado la primera de las pginas perdidas.[ENTER]Llvasela a Uriel el erudito. " -gameforge.main_quest_lv32._340_say = " As que encontraste la primera pgina antigua?[ENTER]Oh, la tienes, genial! Veamos lo que est[ENTER]escrito en ella.[ENTER]Hm... Parece un diario. Escucha " -gameforge.main_quest_lv32._350_sayTitle = " La primera pgina del libro: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop del reino Taejo est conquistando y[ENTER]ampliando su territorio. Quiere conquistar todos[ENTER]los territorios usando sus fuerzas militares.[ENTER]Tenemos que asegurarnos que no toma nuestro pas.[ENTER]Nuestras opciones son limitadas ya que su armada[ENTER]es muy grande y muy fuerte.[ENTER]Por eso hemos decidido usar la brujera[ENTER]prohibida! " -gameforge.main_quest_lv32._370_sayTitle = " La primera pgina del libro continua: " -gameforge.main_quest_lv32._380_sayReward = " Es nuestra nica oportunidad de sobrevivir. No[ENTER]sabemos si tendr xito, pero definitivamente[ENTER]debemos intentarlo. Antes de que nos ataquen,[ENTER]tenemos que conseguir la informacin sobre la[ENTER]brujera oscura secreta.[ENTER]De acuerdo con la leyenda, deberamos ser capaces[ENTER]de informarnos en el Valle del Dragn. " -gameforge.main_quest_lv32._390_say = " De los contenidos veo que existieron creencias[ENTER]antiguas en este pas. Antes de que Lee Seop del[ENTER]reino Taejo unificara todos los paises, cada pas[ENTER]tena sus propias caractersticas especiales.[ENTER]Hasta donde yo se, cada pas tena sus propias[ENTER]creencias religiosas. El autor de este libro,[ENTER]parece haber sido educado bastante bien.[ENTER]Probablemente perteneci a uno de los gremios o[ENTER]incluso pudo ser su capitn. Los miembros de[ENTER]gremio eran considerados la lite de la sociedad. " -gameforge.main_quest_lv32._400_say = " Se ha hablado mucho sobre las antiguas historias[ENTER]del Valle del Dragn. Tambin conozco algunos[ENTER]cuentos sobre l. Quiz an seamos capaces de[ENTER]encontrar informacin sobre l o averiguar ms[ENTER]sobre las pginas del libro. Por desgracia, nunca[ENTER]he encontrado informacin sobre dnde se[ENTER]encuentra el valle. Ve con el cazador Yang-Shin[ENTER]en la aldea vecina, conoce muy bien los caminos.[ENTER]Puede que sepa dnde se encuentra el Valle del[ENTER]Dragn y si hay algo til que podamos encontrar[ENTER]ah. " -gameforge.main_quest_lv32._40_say = " Saludos.[ENTER]Tu trabajo la ltima vez fue de mucha ayuda. Con[ENTER]tu ayuda, fu capaz de hacer verdaderos[ENTER]progresos. Pero ahora tengo un problema. Cuando[ENTER]investigaba la informacin sobre los meteoritos,[ENTER]encontr un libro antiguo.[ENTER]Por lo que puedo entender, hay especulaciones[ENTER]importantes sobre la causa de los cambios que[ENTER]estn afectando a nuestro pas. Es muy[ENTER]importante. " -gameforge.main_quest_lv32._410_say = " Qu emocionante! Oh, antes de que se me olvide:[ENTER]Aqu est tu recompensa por tu primera pgina! " -gameforge.main_quest_lv32._420_sayReward = " Recibes 1.000.000 puntos de experiencia. " -gameforge.main_quest_lv32._430_sayReward = " Obtienes 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " Has recibido una Lgrima de Diosa. " -gameforge.main_quest_lv32._450_sendLetter = " Ve con el cazador " -gameforge.main_quest_lv32._460_targetVid = " Encuentra al cazador Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = " Pregunta a Yang-Shin por el Valle de Dragn. " -gameforge.main_quest_lv32._480_say = " En la primera pgina del libro secreto se[ENTER]menciona el Valle del Dragn. Uriel ha escuchado[ENTER]historias sobre l pero no sabe dnde est. Ve a[ENTER]la Aldea Vecina y pregunta al cazador Yang-Shin[ENTER]si sabe algo ms. " -gameforge.main_quest_lv32._490_sayReward = " Pista: El cazador est en la Aldea Vecina. " -gameforge.main_quest_lv32._500_npcChat = " Informacin sobre el Valle del Dragn " -gameforge.main_quest_lv32._50_say = " El problema es que el libro es muy viejo y est[ENTER]rasgado. El libro ha pasado de mano en mano[ENTER]durante aos, razn por la que probablemente est[ENTER]tan daado. Se han perdido 13 pginas de este[ENTER]libro. Podras hacerte cargo de esto por m?[ENTER]Probablemente haya alguna informacin importante[ENTER]sobre cmo terminar con la guerra en esas[ENTER]pginas. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Quieres saber dnde est el Valle del Dragn?[ENTER]Ese es el nombre que se daba hace mucho al Valle[ENTER]de Seungryong. No hay dragones all, pero en[ENTER]cambio hay una gran cantidad de orcos e incluso[ENTER]una secta secreta viviendo ah. Por qu quieres[ENTER]ir a un lugar tan peligroso? Incluso a m, un[ENTER]cazador experto, no me gusta ir all. Sera mejor[ENTER]que te mantuvieras alejado de ah. " -gameforge.main_quest_lv32._530_say = " Qu? Ests buscando las pginas antiguas? Hm![ENTER]Una vez escuch de los cazadores que los[ENTER]Hechiceros Orco tienen algunos papeles. Me[ENTER]pregunto si ser verdad.[ENTER]Si tienes tanta curiosidad, entonces ve y[ENTER]avergualo. Ya he dicho que es un lugar[ENTER]peligroso. Cudate mucho! " -gameforge.main_quest_lv32._540_sendLetter = " Buscando la segunda pgina " -gameforge.main_quest_lv32._550_say = " Como ya ha mencionado el cazador, debes encontrar[ENTER]a los Hechiceros Oroc lite en el Valle del[ENTER]Dragn. Ellos deben tener la segunda pgina[ENTER]antigua. Mata a los Hechiceros Orco lite y coge[ENTER]la segunda pgina. Una vez que tengas la pgina,[ENTER]entrgasela a Uriel. " -gameforge.main_quest_lv32._560_sendLetter = " La segunda pgina " -gameforge.main_quest_lv32._570_sayTitle = " Encontrada la segunda pgina " -gameforge.main_quest_lv32._580_say = " Cazar al Hechicero Orco lite ha tenido xito:[ENTER]has encontrado la segunda pgina del Libro[ENTER]Secreto. Llvasela a Uriel el erudito. " -gameforge.main_quest_lv32._590_say = " Esta es la segunda pgina? Djame ver. No es[ENTER]fcil descifrarla. Dice: " -gameforge.main_quest_lv32._600_sayTitle = " Segunda pgina: " -gameforge.main_quest_lv32._60_say = " Una vez encuentres una de las pginas antiguas,[ENTER]tremelas. Entonces intentar descifrarla.[ENTER]Hmmmm... Dnde debes empezar a buscar? Hace un[ENTER]tiempo, escuch sobre un peddler en la aldea[ENTER]vecina. l haba encontrado una pgina antigua[ENTER]del libro. Ve con l y mira si puedes averiguar[ENTER]algo. " -gameforge.main_quest_lv32._610_sayReward = " Se ha encontrado a los seguidores de la magia[ENTER]oscura. Estaban escondidos en el Valle del[ENTER]Dragn. Estn muy informados sobre la brujera[ENTER]que ha pasado de generacin en generacin. Cost[ENTER]mucho persuadir, algunos tratos y algunos halagos[ENTER]hasta que accedieron a ayudarnos. Y el resultado[ENTER]fue: Necesitas un lugar especial para ejecutar la[ENTER]brujera prohibida. El lugar tiene que estar[ENTER]lleno de energa demonaca. El tiempo se acaba,[ENTER]as que tengo que encontrar un lugar adecuado[ENTER]cuanto antes. " -gameforge.main_quest_lv32._620_say = " Hm, necesitamos un lugar lleno de energa[ENTER]negativa para la brujera oscura. Un lugar en el[ENTER]que todo puede ser convertido a energa[ENTER]demonaca. Hmm... Dnde podemos encontrar un[ENTER]lugar como ese? Hm... Hm... Lo s, puede ser el[ENTER]Templo Hwang! La gente no lo llama el templo de[ENTER]la oscuridad por nada. Es un lugar al que nadie[ENTER]de buen corazn quiere ir. Incluso los animales[ENTER]no quieren ir all. Y la secta secreta no tiene[ENTER]buenas intenciones. " -gameforge.main_quest_lv32._630_say = " Adems, hay una conexin entre la brujera[ENTER]prohibida y esta secta secreta. Puedes encontrar[ENTER]la clave para eso en el Templo Hwang. Descubre[ENTER]qu est pasando en el Templo Hwang y mira si[ENTER]puedes encontrar ms pginas del libro ah![ENTER]Aqu est tu recompensa por la segunda pgina... " -gameforge.main_quest_lv32._640_sayReward = " Recibes 1.000.000 puntos de experiencia. " -gameforge.main_quest_lv32._650_sayReward = " Obtienes 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " Has obtenido 10 banderas blancas " -gameforge.main_quest_lv32._670_sendLetter = " La tercera pgina " -gameforge.main_quest_lv32._680_say = " Has llevado las dos primeras pginas del Libro[ENTER]Secreto a Uriel. La siguiente pgina puede ser[ENTER]encontrada en el Templo Hwang. " -gameforge.main_quest_lv32._690_sayReward = " Pista: Esta serie de misiones continuar cuando[ENTER]hayas alcanzado el nivel 40. " -gameforge.main_quest_lv32._70_targetVid = " Visita a Peddler " -gameforge.main_quest_lv32._80_sayTitle = " Busca las pginas del libro secreto. " -gameforge.main_quest_lv32._90_say = " Uriel el erudito dijo que haba escuchado algo[ENTER]sobre un peddler con una pgina antigua. Ve con[ENTER]Peddler y pregntale sobre ella.[ENTER]Le encontrars en la segunda aldea. " +gameforge.main_quest_lv32._100_sayReward = "[LC;5104] " +gameforge.main_quest_lv32._10_sendLetter = "[LC;5103] " +gameforge.main_quest_lv32._110_npcChat = "[LC;5105] " +gameforge.main_quest_lv32._120_sayTitle = "[LC;5106] " +gameforge.main_quest_lv32._130_say = "[LC;5107] " +gameforge.main_quest_lv32._140_say = "[LC;5108] " +gameforge.main_quest_lv32._150_targetVid = "[LC;5109] " +gameforge.main_quest_lv32._160_sayTitle = "[LC;5110] " +gameforge.main_quest_lv32._170_say = "[LC;5111] " +gameforge.main_quest_lv32._180_sayTitle = "[LC;5112] " +gameforge.main_quest_lv32._190_say = "[LC;5113] " +gameforge.main_quest_lv32._200_npcChat = "[LC;5115] " +gameforge.main_quest_lv32._20_targetVid = "[LC;5114] " +gameforge.main_quest_lv32._210_say = "[LC;5116] " +gameforge.main_quest_lv32._220_say = "[LC;5117] " +gameforge.main_quest_lv32._230_sayTitle = "[LC;5106] " +gameforge.main_quest_lv32._240_say = "[LC;5119] " +gameforge.main_quest_lv32._250_sendLetter = "[LC;5120] " +gameforge.main_quest_lv32._260_targetVid = "[LC;5121] " +gameforge.main_quest_lv32._270_say = "[LC;5122] " +gameforge.main_quest_lv32._280_npcChat = "[LC;5123] " +gameforge.main_quest_lv32._290_say = "[LC;5124] " +gameforge.main_quest_lv32._300_sendLetter = "[LC;5126] " +gameforge.main_quest_lv32._30_say = "[LC;5125] " +gameforge.main_quest_lv32._310_targetVid = "[LC;5114] " +gameforge.main_quest_lv32._320_sayTitle = "[LC;5128] " +gameforge.main_quest_lv32._330_say = "[LC;5129] " +gameforge.main_quest_lv32._340_say = "[LC;5130] " +gameforge.main_quest_lv32._350_sayTitle = "[LC;5131] " +gameforge.main_quest_lv32._360_sayReward = "[LC;5132] " +gameforge.main_quest_lv32._370_sayTitle = "[LC;5133] " +gameforge.main_quest_lv32._380_sayReward = "[LC;5134] " +gameforge.main_quest_lv32._390_say = "[LC;5135] " +gameforge.main_quest_lv32._400_say = "[LC;5137] " +gameforge.main_quest_lv32._40_say = "[LC;5136] " +gameforge.main_quest_lv32._410_say = "[LC;5138] " +gameforge.main_quest_lv32._420_sayReward = "[LC;9391] " +gameforge.main_quest_lv32._430_sayReward = "[LC;5140] " +gameforge.main_quest_lv32._440_sayReward = "[LC;5141] " +gameforge.main_quest_lv32._450_sendLetter = "[LC;5142] " +gameforge.main_quest_lv32._460_targetVid = "[LC;5143] " +gameforge.main_quest_lv32._470_sayTitle = "[LC;5144] " +gameforge.main_quest_lv32._480_say = "[LC;5145] " +gameforge.main_quest_lv32._490_sayReward = "[LC;5146] " +gameforge.main_quest_lv32._500_npcChat = "[LC;5148] " +gameforge.main_quest_lv32._50_say = "[LC;5147] " +gameforge.main_quest_lv32._510_sayTitle = "[LC;5149] " +gameforge.main_quest_lv32._520_say = "[LC;5150] " +gameforge.main_quest_lv32._530_say = "[LC;5151] " +gameforge.main_quest_lv32._540_sendLetter = "[LC;5152] " +gameforge.main_quest_lv32._550_say = "[LC;5153] " +gameforge.main_quest_lv32._560_sendLetter = "[LC;5154] " +gameforge.main_quest_lv32._570_sayTitle = "[LC;5155] " +gameforge.main_quest_lv32._580_say = "[LC;5156] " +gameforge.main_quest_lv32._590_say = "[LC;5157] " +gameforge.main_quest_lv32._600_sayTitle = "[LC;5159] " +gameforge.main_quest_lv32._60_say = "[LC;5158] " +gameforge.main_quest_lv32._610_sayReward = "[LC;5160] " +gameforge.main_quest_lv32._620_say = "[LC;5161] " +gameforge.main_quest_lv32._630_say = "[LC;5162] " +gameforge.main_quest_lv32._640_sayReward = "[LC;9391] " +gameforge.main_quest_lv32._650_sayReward = "[LC;5140] " +gameforge.main_quest_lv32._660_sayReward = "[LC;5165] " +gameforge.main_quest_lv32._670_sendLetter = "[LC;5166] " +gameforge.main_quest_lv32._680_say = "[LC;5167] " +gameforge.main_quest_lv32._690_sayReward = "[LC;5168] " +gameforge.main_quest_lv32._70_targetVid = "[LC;5169] " +gameforge.main_quest_lv32._80_sayTitle = "[LC;5170] " +gameforge.main_quest_lv32._90_say = "[LC;5171] " gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Has recibido 2.000.000 puntos de experiencia. " -gameforge.main_quest_lv40._10_sayTitle = " El Templo de la oscuridad " -gameforge.main_quest_lv40._110_sayReward = " Obtienes 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " Obtienes tambin una Bendicin de la Vida. " -gameforge.main_quest_lv40._130_sendLetter = " Dentro del desierto de Yongbi " -gameforge.main_quest_lv40._140_targetVid = " La bsqueda del monumento " -gameforge.main_quest_lv40._150_targetVid = " La bsqueda del monumento Wha " -gameforge.main_quest_lv40._160_sayTitle = " La bsqueda de la cuarta pgina " -gameforge.main_quest_lv40._170_say = " Uriel el erudito cree que otra pgina puede ser[ENTER]encontrada en la mazmorra de los monos en el[ENTER]desierto Yongbi. Hay un monumento donde puede[ENTER]estar localizada la cuarta pgina.[ENTER]Ve al desierto Yongbi y busca el monumento en la[ENTER]mazmorra de los monos.[ENTER]Pista: el guardian en el desierto Yongbi puede[ENTER]ayudarte a llegar a las mazmorras de los monos. " -gameforge.main_quest_lv40._180_say = " se es el Monumento Wha! " -gameforge.main_quest_lv40._190_say = " Pero no se ve ninguna pgina de diario.[ENTER]Tengo que continuar y encontrar otro monumento. " -gameforge.main_quest_lv40._200_npcChat = " La bsqueda del monumento Su " -gameforge.main_quest_lv40._20_say = " Uriel el erudito est buscando las pginas del[ENTER]diario antiguo.[ENTER]Ya le has llevado dos de ellas. Ahora la[ENTER]apasionante bsqueda del secreto del libro[ENTER]antiguo continua.[ENTER]Los descubrimientos hasta ahora indican que los[ENTER]Fanticos Oscuros Soberbios que viven en el[ENTER]Templo Hwang tienen la siguiente pgina.[ENTER]Sigue tu camino! " -gameforge.main_quest_lv40._210_say = " Este debe ser! El monumento Su. " -gameforge.main_quest_lv40._220_say = " Pero no se ve ninguna pgina de diario.[ENTER]Tengo que continuar y encontrar otro monumento. " -gameforge.main_quest_lv40._230_sendLetter = " La cuarta pgina " -gameforge.main_quest_lv40._240_sayTitle = " Encontrada la cuarta pgina " -gameforge.main_quest_lv40._250_say = " Los monumentos antiguos demuestran ser fieles[ENTER]guardianes de sus tesoros: has encontrado la[ENTER]cuarta pgina antigua en Jungsun Dong. Llvasela[ENTER]a Uriel el erudito. " -gameforge.main_quest_lv40._260_npcChat = " La cuarta pgina antigua " -gameforge.main_quest_lv40._270_say = " Oh! Has encontrado la cuarta pgina antigua. Con[ENTER]suerte, sacaremos algo en claro con la nueva[ENTER]informacin del libro. " -gameforge.main_quest_lv40._280_sayTitle = " Cuarta pgina: " -gameforge.main_quest_lv40._290_sayReward = " Ahora estoy en la cueva profunda donde viven los[ENTER]monos. Mis compaeros estan petrificados, pero la[ENTER]energa maligna que hemos reunido aqu todava es[ENTER]insuficiente. El tiempo pasa demasiado rpido y[ENTER]la caballera de Lee Seop se acerca ms y ms. Me[ENTER]pregunto si lo haremos a tiempo. " -gameforge.main_quest_lv40._300_sayTitle = " La cuarta pgina continua: " -gameforge.main_quest_lv40._30_sayTitle = " Encontrada la tercera pgina " -gameforge.main_quest_lv40._310_sayReward = " Tengo que encontrar la siguiente localizacin lo[ENTER]antes posible. An no hay nada perdido. Lo[ENTER]intentar en las cuevas de las araas. Esta vez,[ENTER]puede que nuestro deseo se haga realidad... " -gameforge.main_quest_lv40._320_say = " Hm. La mazmorra de los monos no es el lugar que[ENTER]estamos buscando. as que, probemos de nuevo! De[ENTER]acuerdo con lo que dice aqu, tenemos que ir a la[ENTER]Cueva de la Araa. Pero primero tenemos que[ENTER]atender un asunto ms urgente: El Capitn est[ENTER]muy preocupado porque muchos forasteros han[ENTER]estado dando vueltas cerca de la aldea y haciendo[ENTER]preguntas extraas. Deberas ir a verle y[ENTER]averiguar qu est pasando. " -gameforge.main_quest_lv40._330_say = " Toda esta situacin me est dejando inquieto.[ENTER]Veamos qu dice el capitn. Oh, antes de que se[ENTER]me olvide: Aqu est tu recompensa por la cuarta[ENTER]pgina. " -gameforge.main_quest_lv40._340_sayReward = " Has recibido 2.000.000 puntos de experiencia. " -gameforge.main_quest_lv40._350_sayReward = " Tambin obtienes una pldora espiritual " -gameforge.main_quest_lv40._360_sendLetter = " Los forasteros escalofriantes " -gameforge.main_quest_lv40._370_targetVid = " Ve con el Capitn " -gameforge.main_quest_lv40._380_sayTitle = " Entrate de algo sobre los extranjeros del[ENTER]Capitn. " -gameforge.main_quest_lv40._390_say = " Se dice que muchos forasteros han estado[ENTER]apareciendo en la aldea. Estn preguntando una[ENTER]sospechosa cantidad de preguntas sobre los[ENTER]Monumentos. El capitn quiere hacer algo con[ENTER]esto. Ve con l e infrmate ms. " -gameforge.main_quest_lv40._400_npcChat = " Los extranjeros en la aldea " -gameforge.main_quest_lv40._40_say = " Las suposiciones de Uriel el erudito sobre los[ENTER]Fanticos Oscuros Soberbios eran correctas. Has[ENTER]encontrado la tercera pgina del diario en su[ENTER]poder. Lleva la pgina a Uriel el erudito. " -gameforge.main_quest_lv40._410_say = " Ha habido un incremento en el nmero de[ENTER]extranjeros que vienen a nuestra aldea. Continuan[ENTER]preguntando sobre monumentos y libros antiguos.[ENTER]Algunos saben sobre eso, pero no quieren[ENTER]decrselo a los extranjeros. Me temo que eso[ENTER]pueda meternos a todos en problemas. Nadie sabe[ENTER]quin envi a esos extranjeros y lo lejos que[ENTER]pueden llegar para conseguir su informacin. A[ENTER]fin de cuentas, estamos en guerra. " -gameforge.main_quest_lv40._420_say = " Si mis fuentes son correctas, Nakajima de la[ENTER]aldea vecina tiene algo que ver con esto.[ENTER]Por favor, trata de averiguar algo sobre lo que[ENTER]quieren los forasteros preguntndole. " -gameforge.main_quest_lv40._430_sendLetter = " Ve con Nakajima " -gameforge.main_quest_lv40._440_say = " El Capitn cree que hay una conexin entre[ENTER]Nakajima y los forasteros que estn preguntando[ENTER]por todas partes en la aldea sobre los[ENTER]monumentos. Ve con Nakajima y averigua lo que[ENTER]sabe. Le encontrars en las afueras de la segunda[ENTER]aldea. " -gameforge.main_quest_lv40._450_npcChat = " Conoces a los extranjeros en la aldea? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Perdn? Qu tipo de pregunta es esa? Lo siento.[ENTER]No puedo ayudarte. No tengo ni la menor idea de[ENTER]lo que ests hablando. No, no. Ya es[ENTER]suficientemente difcil encontrar trabajo ahora.[ENTER]De qu se supone que voy a vivir, eh? " -gameforge.main_quest_lv40._480_say = " Oh, bien, lo admito. Pero slo acced porque me[ENTER]prometieron mucho Yang.[ENTER]No s lo que queran los extranjeros. Pero me han[ENTER]dado una misin: tengo que matar a los Capitanes[ENTER]Bestiales. " -gameforge.main_quest_lv40._490_say = " Probablemente podras averiguar ms de los[ENTER]Capitanes Bestiales. Los extranjeros realmente[ENTER]queran que le matase. Oh, tengo una idea: por[ENTER]qu no vas y lo matas por m? Por favor? " -gameforge.main_quest_lv40._500_sendLetter = " Mata a los Capitanes bestiales " -gameforge.main_quest_lv40._50_say = " Oh, Has encontrado la siguiente pista?! Esta es[ENTER]la tercera pgina. Veamos lo que dice. " -gameforge.main_quest_lv40._510_say = " Nakajima ha confesado que los extranjeros quieren[ENTER]matar a los Capitanes Bestiales. Como los[ENTER]extranjeros han estado preguntando sobre las[ENTER]Pginas del Diario, obviamente los Capitanes[ENTER]Bestiales tienen con ellos una pgina. Para[ENTER]averiguar ms, tengo que matar a los Capitanes[ENTER]Bestiales. Se les puede encontrar en las afueras[ENTER]de la segunda aldea. " -gameforge.main_quest_lv40._520_sendLetter = " Has encontrado la quinta pgina " -gameforge.main_quest_lv40._530_say = " Llegu all antes que los extranjeros y cog la[ENTER]quinta pgina del diario de los Capitanes[ENTER]Bestiales. Estoy seguro de que los extranjeros[ENTER]desaparecern ahora que no les queda nada que[ENTER]encontrar aqu. Le llevar la pgina a Uriel el[ENTER]erudito para que la pueda descifrar. " -gameforge.main_quest_lv40._540_sayTitle = " La quinta pgina " -gameforge.main_quest_lv40._550_sayReward = " Pista: slo puedes llevare la quinta pgina a[ENTER]Uriel una vez hayas alcanzado el nivel 47. Guarda[ENTER]la pgina hasta entonces. " -gameforge.main_quest_lv40._60_sayTitle = " Tercera pgina: " -gameforge.main_quest_lv40._70_sayReward = " Hemos llegado al lugar donde se convierte la[ENTER]energa malvada. Pero no es suficiente... Dnde[ENTER]puedes ejecutar esta brujera? La nueva[ENTER]informacin sugiere que hay un lugar oculto en el[ENTER]desierto Yongbi. Llenos de esperanza, vamos a[ENTER]teletransportarnos al desierto Yongbi. " -gameforge.main_quest_lv40._80_say = " As que no fueron capaces de cumplir su objetivo[ENTER]en el Valle del Dragn. Hm... El desierto[ENTER]Yongbi? No sueles encontrarte a nadie por all y[ENTER]el rea est en gran parte inexplorada. Pero todo[ENTER]esto es muy complicado. Dnde est exactamente[ENTER]el rea del que hablan? Supongo que se refieren a[ENTER]la Mazmorra de los Monos Junsun Dong. Es una[ENTER]cueva profunda muy bien equipada para acumular[ENTER]energa malvada. " -gameforge.main_quest_lv40._90_say = " Por favor ve a Jungsun Dong y busca ms[ENTER]monumentos de piedra. Con un poco de suerte[ENTER]puedes encontrar ms pginas cerca de los[ENTER]monumentos. Oh, y por supuesto no olvidaremos tu[ENTER]recompensa por la tercera pgina. " +gameforge.main_quest_lv40._100_sayReward = "[LC;5173] " +gameforge.main_quest_lv40._10_sayTitle = "[LC;5172] " +gameforge.main_quest_lv40._110_sayReward = "[LC;5140] " +gameforge.main_quest_lv40._120_sayReward = "[LC;5175] " +gameforge.main_quest_lv40._130_sendLetter = "[LC;5176] " +gameforge.main_quest_lv40._140_targetVid = "[LC;5177] " +gameforge.main_quest_lv40._150_targetVid = "[LC;5178] " +gameforge.main_quest_lv40._160_sayTitle = "[LC;5179] " +gameforge.main_quest_lv40._170_say = "[LC;5180] " +gameforge.main_quest_lv40._180_say = "[LC;5181] " +gameforge.main_quest_lv40._190_say = "[LC;5186] " +gameforge.main_quest_lv40._200_npcChat = "[LC;5184] " +gameforge.main_quest_lv40._20_say = "[LC;5183] " +gameforge.main_quest_lv40._210_say = "[LC;5185] " +gameforge.main_quest_lv40._220_say = "[LC;5186] " +gameforge.main_quest_lv40._230_sendLetter = "[LC;5187] " +gameforge.main_quest_lv40._240_sayTitle = "[LC;5188] " +gameforge.main_quest_lv40._250_say = "[LC;5189] " +gameforge.main_quest_lv40._260_npcChat = "[LC;5190] " +gameforge.main_quest_lv40._270_say = "[LC;5191] " +gameforge.main_quest_lv40._280_sayTitle = "[LC;5192] " +gameforge.main_quest_lv40._290_sayReward = "[LC;5193] " +gameforge.main_quest_lv40._300_sayTitle = "[LC;5195] " +gameforge.main_quest_lv40._30_sayTitle = "[LC;5194] " +gameforge.main_quest_lv40._310_sayReward = "[LC;5196] " +gameforge.main_quest_lv40._320_say = "[LC;5197] " +gameforge.main_quest_lv40._330_say = "[LC;5198] " +gameforge.main_quest_lv40._340_sayReward = "[LC;5173] " +gameforge.main_quest_lv40._350_sayReward = "[LC;5200] " +gameforge.main_quest_lv40._360_sendLetter = "[LC;5201] " +gameforge.main_quest_lv40._370_targetVid = "[LC;4943] " +gameforge.main_quest_lv40._380_sayTitle = "[LC;5203] " +gameforge.main_quest_lv40._390_say = "[LC;5204] " +gameforge.main_quest_lv40._400_npcChat = "[LC;5206] " +gameforge.main_quest_lv40._40_say = "[LC;5205] " +gameforge.main_quest_lv40._410_say = "[LC;5207] " +gameforge.main_quest_lv40._420_say = "[LC;5208] " +gameforge.main_quest_lv40._430_sendLetter = "[LC;5209] " +gameforge.main_quest_lv40._440_say = "[LC;5210] " +gameforge.main_quest_lv40._450_npcChat = "[LC;5211] " +gameforge.main_quest_lv40._460_sayTitle = "[LC;5212] " +gameforge.main_quest_lv40._470_say = "[LC;5213] " +gameforge.main_quest_lv40._480_say = "[LC;5214] " +gameforge.main_quest_lv40._490_say = "[LC;5215] " +gameforge.main_quest_lv40._500_sendLetter = "[LC;5217] " +gameforge.main_quest_lv40._50_say = "[LC;5216] " +gameforge.main_quest_lv40._510_say = "[LC;5218] " +gameforge.main_quest_lv40._520_sendLetter = "[LC;5219] " +gameforge.main_quest_lv40._530_say = "[LC;5220] " +gameforge.main_quest_lv40._540_sayTitle = "[LC;5221] " +gameforge.main_quest_lv40._550_sayReward = "[LC;5222] " +gameforge.main_quest_lv40._60_sayTitle = "[LC;5224] " +gameforge.main_quest_lv40._70_sayReward = "[LC;5225] " +gameforge.main_quest_lv40._80_say = "[LC;5226] " +gameforge.main_quest_lv40._90_say = "[LC;5227] " gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " La pgina en la mazmorra de la araa " -gameforge.main_quest_lv47._10_sayTitle = " La pgina de los capitanes bestiales " -gameforge.main_quest_lv47._110_say = " Uriel piensa que puede ser encontrada informacin[ENTER]adicional sobre la magia secreta en la mazmorra[ENTER]de la araa. Quiz tambin encontremos un[ENTER]monumento all como el de la mazmorra de los[ENTER]monos.[ENTER]Puedes llegar a la mazmorra de la araa a travs[ENTER]del Desierto Yongbi. " -gameforge.main_quest_lv47._120_npcChat = " El monumento Mok " -gameforge.main_quest_lv47._130_say = " En efecto! Aqu hay un monumento y tambin una[ENTER]Pgina de Diario.[ENTER]Vuelve rpidamente con Uriel. " -gameforge.main_quest_lv47._140_sayTitle = " Encontrada la sexta pgina " -gameforge.main_quest_lv47._150_say = " Has encontrado otro monumento antiguo en el[ENTER]Calabozo de las Araas y tambin la sexta pgina[ENTER]del diario que estaba escondida aqu. Entrgasela[ENTER]a Uriel el erudito. " -gameforge.main_quest_lv47._160_npcChat = " La sexta pgina " -gameforge.main_quest_lv47._170_say = " Cmo fue en la mazmorra de la araa?[ENTER]Encontraste la sexta pgina? Eso es estupendo![ENTER]Estaba preocupado porque pudieses llegar[ENTER]demasiado tarde. Uno siempre escucha sobre otras[ENTER]personas que tambin buscan los secretos de la[ENTER]brujera negra. Parece ser una informacin muy[ENTER]importante. Veamos lo que dice esta pgina. " -gameforge.main_quest_lv47._180_say = " Oh no, esta pgina es muy difcil de leer. Voy a[ENTER]necesitar ms tiempo de lo normal para[ENTER]descifrarla. Pero el contenido parece muy[ENTER]importante. Este smbolo significa 'Brujera[ENTER]Negra', as que definitivamente estamos en el[ENTER]camino correcto. Me gustara saber por qu la[ENTER]brujera negra ha sido prohibida. Posiblemente[ENTER]haya una buena razn para ello. " -gameforge.main_quest_lv47._190_say = " Mientras trato de descifrar esta pgina, deberas[ENTER]ir a ver al msico Yu-Hwan. He oido que tiene[ENTER]alguna informacin interesante para nuestra[ENTER]investigacin. Cuando vuelvas, podr contarte lo[ENTER]que dice esta pgina. Pero, por supuesto, tendrs[ENTER]ahora tu recompensa. " -gameforge.main_quest_lv47._200_sayReward = " Has recibido 3.000.000 puntos de experiencia. " -gameforge.main_quest_lv47._20_say = " A nivel 40, encontraste la quinta pgina del[ENTER]libro secreto cuando mataste al Capitn bestial.[ENTER]Deberas entregarsela a Uriel tan pronto como sea[ENTER]posible. " -gameforge.main_quest_lv47._210_sayReward = " Yang: 75.000 " -gameforge.main_quest_lv47._220_sayReward = " Has recibido una Bendicin del Dragn. " -gameforge.main_quest_lv47._230_sendLetter = " Ve con Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Encuentra al msico Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " Las fuerzas secretas " -gameforge.main_quest_lv47._260_say = " El msico Yu-Hwan puede que tenga alguna[ENTER]informacin sobre las pginas del diario[ENTER]antiguas. Ve a verle y pregntale. " -gameforge.main_quest_lv47._270_npcChat = " Alguna novedad? " -gameforge.main_quest_lv47._280_say = " Disfruta la vida, porque es muy corta![ENTER]Trallalaaa... Ah, aqu ests otra vez.[ENTER]Probablemente vienes de parte de Uriel el[ENTER]erudito. Me pidi si poda hacer unas preguntas.[ENTER]He averiguado que en todos los reinos la gente ha[ENTER]estado yendo de un sitio para otro buscando[ENTER]documentos importantes.[ENTER]Por desgracia, nadie pudo decirme exactamente de[ENTER]qu se trata. " -gameforge.main_quest_lv47._290_say = " Es un poco raro que esas extraas figuras[ENTER]reptantes estn dando vueltas mientras estamos en[ENTER]mitad de una guerra. Exceptundote a ti, claro[ENTER]est! Tambin escuch que los Bandidos del[ENTER]Desierto pudieron saquear algunas cosas que[ENTER]podran ser bastante importantes para nosotros.[ENTER]Quiz deberas mirar qu puedes conseguir de[ENTER]ellos. " -gameforge.main_quest_lv47._300_say = " Los Bandidos del Desierto son bestias peligrosas,[ENTER]as que ten cuidado. Pero creo que valdr la[ENTER]pena. Voy a dedicarte una cancin y encomendar al[ENTER]viento con ella, as que te seguir hacia el[ENTER]desierto. " -gameforge.main_quest_lv47._30_npcChat = " La quinta pgina " -gameforge.main_quest_lv47._310_sendLetter = " Los Bandidos del Desierto " -gameforge.main_quest_lv47._320_sayTitle = " La bsqueda de la informacin secreta " -gameforge.main_quest_lv47._330_say = " Uriel necesita algo de informacin sobre la[ENTER]brujera negra. Yu-Hwan, el msico, dijo que los[ENTER]Bandidos del Desierto robaron algo que podra[ENTER]ayudarnos. Debo irme ahora y matar un par de[ENTER]Bandidos del Desierto. " -gameforge.main_quest_lv47._340_sendLetter = " Encontrada la sptima pgina " -gameforge.main_quest_lv47._350_targetVid = " Buscando al msico Yu-Hwan. " -gameforge.main_quest_lv47._360_say = " Gracias a la informacin que te di el msico[ENTER]Yu-Hwan, has podido encontrar la sptima pgina[ENTER]del libro secreto entre los Bandidos del[ENTER]Desierto. Ve con Yu-Hwan y dile que su[ENTER]informacin era correcta. " -gameforge.main_quest_lv47._370_say = " Tus ojos son tan bonitos como un lago de montaa[ENTER]lalalala... Eh, aqu ests de nuevo. Has tenido[ENTER]xito con los bandidos del desierto? Qu? Eso[ENTER]es todo? Un viejo trozo de papel? Esto no me[ENTER]sirve. Pero si te hace feliz... Llvaselo a[ENTER]Uriel. Y envale mis mejores deseos! " -gameforge.main_quest_lv47._380_sendLetter = " Ve con Uriel. " -gameforge.main_quest_lv47._390_targetVid = " Ve con Uriel. " -gameforge.main_quest_lv47._400_sayTitle = " La sptima pgina " -gameforge.main_quest_lv47._40_say = " Tienes la quinta pgina? Increble. Somos[ENTER]realmente afortunados de que esta pgina exista[ENTER]incluso despus de todos estos aos. Eres[ENTER]verdaderamente competente. Ahora veamos lo que[ENTER]dice. " -gameforge.main_quest_lv47._410_say = " Has encontrado la sptima pgina del diario[ENTER]antiguo. Llvasela a Uriel. " -gameforge.main_quest_lv47._420_say = " Hola, encantado de verte de nuevo! Tengo buenas[ENTER]noticias: he terminado de descibrar la sexta[ENTER]pgina. No est mal, eh? Tengo que admitirlo,[ENTER]estoy bastante orgulloso de mi mismo. Porque lo[ENTER]que verdaderamente capt mi atencin, fue este[ENTER]carcter... Perdn? Has encontrado otra? Dios[ENTER]mo! Qu rapidez. Ensamela. Wow, dnde la[ENTER]conseguiste? Si no me equivoco, estos son[ENTER]caracteres usados por la familia imperial. " -gameforge.main_quest_lv47._430_say = " Ya que estos caracteres fueron usados por slo[ENTER]unas pocas personas y con muy poca frecuencia, es[ENTER]muy difcil descifrar esto. Pero supongo que un[ENTER]pequeo desafo no ha hecho nunca mal a nadie,[ENTER]jaja! Estoy esperando con ansia. Los Bandidos[ENTER]del Desierto robaron esta pgina a los forasteros[ENTER]misteriosos? Hmm... Eso significa que los[ENTER]extranjeros entiendo estos caracteres?[ENTER]Esto se esta volviendo muy confuso. Tenemos que[ENTER]asegurarnos de no pasar nada por alto. " -gameforge.main_quest_lv47._440_say = " Oh s, mira: Antes de que me concentre en las[ENTER]siguientes pginas, debera decirte lo que haba[ENTER]en la sexta pgina. Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = " Sexta pgina: " -gameforge.main_quest_lv47._460_sayReward = " El tiempo se acaba. Ahora hemos intentado incluso[ENTER]usando la brujera oscura en el Calabozo de las[ENTER]Araas y no funcion.[ENTER]Qu nos estamos dejando? Algunos de nuestros[ENTER]msticos creen que la brujera oscura requiere[ENTER]mayores sacrificios.[ENTER]Si esto es verdad, entonces debe ser una fuerza[ENTER]inmensamente poderosa. " -gameforge.main_quest_lv47._470_sayReward = " Segn cuentos y leyendas, este tipo de magia[ENTER]siempre requiere sacrificios humanos. Pero si[ENTER]mato a sus allegados en el altar, mi reputacin[ENTER]entre la gente recibir un golpe. Necesitamos un[ENTER]sustituto adecuado. Probemos con los Espadachn[ENTER]Serpiente del desierto. " -gameforge.main_quest_lv47._480_say = " Aja. As que como no podan sacrificar humanos,[ENTER]decidieron usar luchadores serpiente. No puedo[ENTER]fingir que me gusta este nuevo desarrollo. Va a[ENTER]terminar mal... Aunque todava tenemos que seguir[ENTER]su rastro. Ve al desierto y mata algunos[ENTER]Espadachn Serpiente y Arqueros Serpiente. Quin[ENTER]sabe qu ms podemos encontrar ah. Por cierto:[ENTER]tu recompensa est en este bolso! " -gameforge.main_quest_lv47._490_sendLetter = " Mata a los guerreros serpiente " -gameforge.main_quest_lv47._500_sayTitle = " La octava pgina " -gameforge.main_quest_lv47._50_sayTitle = " Quinta pgina: " -gameforge.main_quest_lv47._510_say = " El diario describe el intento de sacrificar[ENTER]Espadachines Serpiente y Arqueros Serpiente para[ENTER]llevar a cabo brujera oscura. Ve al Desierto[ENTER]Yongbi y mata Espadachines Serpiente. Busca ms[ENTER]informacin. " -gameforge.main_quest_lv47._520_sendLetter = " Encontrada la octava pgina " -gameforge.main_quest_lv47._530_targetVid = " Ve con Uriel el erudito " -gameforge.main_quest_lv47._540_say = " Has encontrado la octava pgina del diario con[ENTER]los Espadachines Serpiente en el Desierto.[ENTER]Llvasela a Uriel el erudito. " -gameforge.main_quest_lv47._550_say = " Esta es la octava pgina. Ya que es muy corta, la[ENTER]descifrar ahora mismo. " -gameforge.main_quest_lv47._560_sayTitle = " Octava pgina: " -gameforge.main_quest_lv47._570_sayReward = " Se han encontrado las vctimas necesarias.[ENTER]Tenemos suerte. Me pregunto si es una seal.[ENTER]Necesitamos una campana ceremonial. Si recuerdo[ENTER]bien, las araas tienen algo parecido. Saldremos[ENTER]en camino ahora. " -gameforge.main_quest_lv47._580_say = " Ah, el Calabozo de las Aras de nuevo, curioso.[ENTER]Tienes que ir all y buscar la campana. Va a ser[ENTER]un viaje agotador, as que reljate un poco[ENTER]primero y vuelve ms tarde. Voy a reflexionar un[ENTER]poco y traducir algunos fragmentos ms. Cuando[ENTER]vuelvas, te dar una nueva misin. Y no te[ENTER]preocupes, por supuesto obtendrs ahora tu[ENTER]recompensa por la octava pgina. " -gameforge.main_quest_lv47._590_sayReward = " Recibes 3000000 de puntos de experiencia[ENTER]Recibes 70000 Yang[ENTER]Recibes 20 Capas de valor[ENTER]Consejo: Para el siguiente encargo necesitas[ENTER]haber alcanzado al menos el nivel 50. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop ha llegado al reino Taejo con su[ENTER]caballera pero parece querer quedarse all por[ENTER]un tiempo. Mientras tanto meteoritos grandes y[ENTER]pequeos estn cayendo sobre el pas. Estn[ENTER]causando caos, destruccin y conflictos. El[ENTER]extenso reino se ha dividido en tres reinos ms[ENTER]pequeos. Tambin estn luchando entre ellos, en[ENTER]lugar de enfrentarse juntos al mal. El Dios[ENTER]Dragn ya no nos habla tampoco. A veces ayuda a[ENTER]un bando y a veces al otro. As que todos estn[ENTER]luchando por sus favores y mientras tanto el[ENTER]desastre slo empeora... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Un relato presencial de los primeros das de[ENTER]nuestra era.[ENTER]Verdaderamente es incalculable! Oh s, la paga.[ENTER]Aqu tienes una recompensa por tu excelente[ENTER]trabajo. Y algo ms: alguien ms est obviamente[ENTER]abordando las mismas investigaciones que[ENTER]nosotros. As que no tenemos tiempo que perder.[ENTER]Al final de esta pgina dice que Lee Seop ha[ENTER]estado buscando energa malvada en el Calabozo de[ENTER]las Araas. Si encuentras algo ah, ven a verme[ENTER]inmediatamente.[ENTER]No puedo esperar! " -gameforge.main_quest_lv47._90_sendLetter = " La sexta pgina " +gameforge.main_quest_lv47._100_sayTitle = "[LC;5229] " +gameforge.main_quest_lv47._10_sayTitle = "[LC;5228] " +gameforge.main_quest_lv47._110_say = "[LC;5230] " +gameforge.main_quest_lv47._120_npcChat = "[LC;5231] " +gameforge.main_quest_lv47._130_say = "[LC;5232] " +gameforge.main_quest_lv47._140_sayTitle = "[LC;5233] " +gameforge.main_quest_lv47._150_say = "[LC;5234] " +gameforge.main_quest_lv47._160_npcChat = "[LC;5235] " +gameforge.main_quest_lv47._170_say = "[LC;5236] " +gameforge.main_quest_lv47._180_say = "[LC;5237] " +gameforge.main_quest_lv47._190_say = "[LC;5238] " +gameforge.main_quest_lv47._200_sayReward = "[LC;5240] " +gameforge.main_quest_lv47._20_say = "[LC;5239] " +gameforge.main_quest_lv47._210_sayReward = "[LC;5241] " +gameforge.main_quest_lv47._220_sayReward = "[LC;5242] " +gameforge.main_quest_lv47._230_sendLetter = "[LC;5243] " +gameforge.main_quest_lv47._240_targetVid = "[LC;5244] " +gameforge.main_quest_lv47._250_sayTitle = "[LC;5245] " +gameforge.main_quest_lv47._260_say = "[LC;5246] " +gameforge.main_quest_lv47._270_npcChat = "[LC;5247] " +gameforge.main_quest_lv47._280_say = "[LC;5248] " +gameforge.main_quest_lv47._290_say = "[LC;5249] " +gameforge.main_quest_lv47._300_say = "[LC;5251] " +gameforge.main_quest_lv47._30_npcChat = "[LC;5221] " +gameforge.main_quest_lv47._310_sendLetter = "[LC;5252] " +gameforge.main_quest_lv47._320_sayTitle = "[LC;5253] " +gameforge.main_quest_lv47._330_say = "[LC;5254] " +gameforge.main_quest_lv47._340_sendLetter = "[LC;5255] " +gameforge.main_quest_lv47._350_targetVid = "[LC;5256] " +gameforge.main_quest_lv47._360_say = "[LC;5257] " +gameforge.main_quest_lv47._370_say = "[LC;5258] " +gameforge.main_quest_lv47._380_sendLetter = "[LC;8464] " +gameforge.main_quest_lv47._390_targetVid = "[LC;8464] " +gameforge.main_quest_lv47._400_sayTitle = "[LC;5262] " +gameforge.main_quest_lv47._40_say = "[LC;5261] " +gameforge.main_quest_lv47._410_say = "[LC;5263] " +gameforge.main_quest_lv47._420_say = "[LC;5264] " +gameforge.main_quest_lv47._430_say = "[LC;5265] " +gameforge.main_quest_lv47._440_say = "[LC;5266] " +gameforge.main_quest_lv47._450_sayTitle = "[LC;5267] " +gameforge.main_quest_lv47._460_sayReward = "[LC;5268] " +gameforge.main_quest_lv47._470_sayReward = "[LC;5269] " +gameforge.main_quest_lv47._480_say = "[LC;5270] " +gameforge.main_quest_lv47._490_sendLetter = "[LC;5271] " +gameforge.main_quest_lv47._500_sayTitle = "[LC;5273] " +gameforge.main_quest_lv47._50_sayTitle = "[LC;5272] " +gameforge.main_quest_lv47._510_say = "[LC;5274] " +gameforge.main_quest_lv47._520_sendLetter = "[LC;5275] " +gameforge.main_quest_lv47._530_targetVid = "[LC;5276] " +gameforge.main_quest_lv47._540_say = "[LC;5277] " +gameforge.main_quest_lv47._550_say = "[LC;5278] " +gameforge.main_quest_lv47._560_sayTitle = "[LC;5279] " +gameforge.main_quest_lv47._570_sayReward = "[LC;5280] " +gameforge.main_quest_lv47._580_say = "[LC;5281] " +gameforge.main_quest_lv47._590_sayReward = "[LC;5282] " +gameforge.main_quest_lv47._60_sayReward = "[LC;5283] " +gameforge.main_quest_lv47._70_sayTitle = "[LC;5097] " +gameforge.main_quest_lv47._80_say = "[LC;5285] " +gameforge.main_quest_lv47._90_sendLetter = "[LC;5235] " gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Eh, no tan rpido, impulsivo! No olvides tu[ENTER]recompensa por la novena pgina! " -gameforge.main_quest_lv50._10_sayTitle = " Mata Araas Soldado Soberbias " -gameforge.main_quest_lv50._110_sayReward = " Recibes 5.000.000 puntos de experiencia. " -gameforge.main_quest_lv50._120_sayReward = " Has recibido 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " Has recibido un Smbolo del Rey Sabio. " -gameforge.main_quest_lv50._140_sendLetter = " Indicios en el Desierto Helado " -gameforge.main_quest_lv50._150_targetVid = " La caja vieja con papeles " -gameforge.main_quest_lv50._160_sayTitle = " Buscando la caja vieja con papeles " -gameforge.main_quest_lv50._170_say = " En el Monte Sohan los ejrcitos enemigos se[ENTER]encontraron finalmente. Busca ms pginas de[ENTER]diario u otra evidencia escrita sobre el progreso[ENTER]de la batalla. " -gameforge.main_quest_lv50._180_npcChat = " Una Caja Vieja con Papeles! " -gameforge.main_quest_lv50._190_say = " Esto son planes militares y anotaciones.[ENTER]Y aqu hay otra pgina de diario![ENTER]Debo llevrsela a Uriel. " -gameforge.main_quest_lv50._200_sendLetter = " La dcima pgina " -gameforge.main_quest_lv50._20_say = " Nuestra investigacin previa indica que hay[ENTER]pistas en el Calabozo de las Araas. Si[ENTER]encuentras otra pgina del libro antiguo,[ENTER]llvasela a Uriel el erudito. " -gameforge.main_quest_lv50._210_sayTitle = " Se ha encontrado la dcima pgina " -gameforge.main_quest_lv50._220_say = " Has encontrado la dcima pgina del Diario[ENTER]Secreto en la Tierra de Hielo. Estaba en una Caja[ENTER]Vieja con Papeles.[ENTER]Llvasela a Uriel. " -gameforge.main_quest_lv50._230_say = " Ah, encontraste la desaparecida dcima Pgina de[ENTER]Diario![ENTER]Genial, nos estamos acercando al final de la[ENTER]historia. Est bien que documentasen todo, de[ENTER]otro modo este conocimiento se habra perdido.[ENTER]Veamos lo que dice la pgina. " -gameforge.main_quest_lv50._235_sayTitle = " Pgina 10: " -gameforge.main_quest_lv50._240_sayReward = " Hemos tenido xito repeliendo los primeros[ENTER]ataques. Pero el siguiente vendr pronto. El[ENTER]terreno obstaculizar a los soldados de Lee Seop[ENTER]y nos dar algunas ventajas, pero son demasiados.[ENTER]No podemos ganar. Slo tenemos una ltima[ENTER]oportunidad, terminar nuestra investigacin de la[ENTER]brujera oscura. Bajo abrigo de la oscuridad[ENTER]penetraremos en las lneas enemigas y volveremos[ENTER]a las Cuevas de las Araas. Estoy rezando. No por[ENTER]la victoria, sino por un poco de esperanza... " -gameforge.main_quest_lv50._250_say = " Ooohh. Creo que casi hemos llegado! Pronto[ENTER]averiguaremos respecto a la Magia Negra. No[ENTER]puedo esperar! Tienes que volver al Calabozo de[ENTER]las Araas una vez ms. Con esperanza la undcima[ENTER]pgina del libro est all. " -gameforge.main_quest_lv50._260_say = " Y aqu tienes - una vez ms - tu merecida[ENTER]recompensa! " -gameforge.main_quest_lv50._270_sayReward = " Has recibido 5.500.000 puntos de experiencia. " -gameforge.main_quest_lv50._280_sayReward = " Has recibido 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " Has recibido un Guante del Rey Sabio. " -gameforge.main_quest_lv50._300_sayTitle = " Mata Araas Garra Veneno " -gameforge.main_quest_lv50._30_sendLetter = " La novena pgina " -gameforge.main_quest_lv50._310_say = " La investigacin de la brujera negra va a[ENTER]continuar en las Cuevas de la Araa. Ve all y[ENTER]mata algunas Araas Garra Veneno para conseguir[ENTER]la informacin necesaria. " -gameforge.main_quest_lv50._320_sendLetter = " La undcima pgina " -gameforge.main_quest_lv50._330_targetVid = " Vuelve con Uriel el erudito. " -gameforge.main_quest_lv50._335_sayTitle = " La pgina 11 ha sido encontrada " -gameforge.main_quest_lv50._340_say = " Has encontrado la undcima pgina del Diario[ENTER]Secreto en el Calabozo de las Araas. Llvasela a[ENTER]Uriel. " -gameforge.main_quest_lv50._350_say = " Has encontrado alguna informacin nueva? Aja,[ENTER]la undcima pgina! Veamos...[ENTER]Ah s, parece bastante fcil. Me he vuelto[ENTER]bastante bueno leyendo estos caracteres. Ahora,[ENTER]mira esto! " -gameforge.main_quest_lv50._355_sayTitle = " Pgina 11: " -gameforge.main_quest_lv50._360_sayReward = " Ha fallado. A pesar de toda nuestra preparacin,[ENTER]tenamos que actuar rpido. Ahora muchos estamos[ENTER]heridos y otros incluso se han vuelto locos. La[ENTER]brujera oscura es verdaderamente maligna. La[ENTER]caballera de Lee Seop est sobre nosotros, pero[ENTER]ahora eso es irrelevante. No tenemos suficientes[ENTER]hombres para defendernos de l y vamos a morir de[ENTER]todas formas. " -gameforge.main_quest_lv50._365_sayTitle = " Continuacin de la pgina 11: " -gameforge.main_quest_lv50._370_sayReward = " Un ltimo pensamiento est manteniendo unida al[ENTER]resto de la tropa y nos est dando fuerzas:[ENTER]Nuestros informadores del Valle del Dragn[ENTER]mintieron. Deliberadamente no nos avisaron de los[ENTER]terribles efectos secundarios de la brujera[ENTER]oscura. Pagarn por ello. Ser nuestra ltima[ENTER]accin en la tierra. " -gameforge.main_quest_lv50._380_say = " Bueno, al final se volvi un poco diferente a[ENTER]como ellos esperaban. Una historia triste. Pero[ENTER]por desgracia no puedes confiar en nadie[ENTER]relacionado con la brujera negra. Deberan[ENTER]haberlo pensado. Es bastante extrao que el autor[ENTER]de estas lneas se las arreglase incluso para[ENTER]recibir informacin sobre estos proyectos[ENTER]prohibidos. Quien sabe que tipo de objetivo[ENTER]tenan sus informadores. Sin embargo, tenemos que[ENTER]terminar este camino, aunque sea peligroso. Ya[ENTER]sabemos mucho, sera una lstima dejarlo ahora. " -gameforge.main_quest_lv50._390_say = " Ya has estado en el Valle de Seungryong. No creo[ENTER]que encontremos nada ms all. Hmm, me pregunto[ENTER]dnde ms podemos mirar... Lo s! Los monumentos[ENTER]han jugado un gran papel durante nuestra[ENTER]bsqueda. Y hay ms monumentos por ah que no[ENTER]hemos investigado an. Los de los otros reinos![ENTER]Hay mucho peligro ah. Seguramente sers atacado[ENTER]constantemente. As que preparate bien y ven a[ENTER]verme cuando ests listo. " -gameforge.main_quest_lv50._400_say = " Pero primero, por supuesto, tendrs tu recompensa[ENTER]por la undcima pgina. " -gameforge.main_quest_lv50._40_targetVid = " Ve con Uriel el erudito " -gameforge.main_quest_lv50._410_sayReward = " Has recibido 6.000.000 puntos de experiencia.[ENTER]Has recibido 150.000 Yang.[ENTER]Adems, has recibido una Medalla del Dragn.[ENTER]Pista: Para la siguiente tarea, tienes que estar[ENTER]al menos en nivel 55. " -gameforge.main_quest_lv50._50_sayTitle = " Encontrada la novena pgina " -gameforge.main_quest_lv50._60_say = " Has encontrado la novena pgina en el Calabozo de[ENTER]las Araas. Llvasela a Uriel el erudito. " -gameforge.main_quest_lv50._70_say = " Has averiguado algo ms sobre la brujera negra?[ENTER]Wow, la novena pgina! Estoy realmente ansioso[ENTER]por ver si la magia funcion o no.[ENTER]Echemos un vistazo. Hmm, aqu dice... " -gameforge.main_quest_lv50._75_sayTitle = " Pgina 9: " -gameforge.main_quest_lv50._80_sayReward = " El ataque de Lee Seop ha comenzado. Y todava no[ENTER]sabemos exactamente cmo usar la brujera negra.[ENTER]Estoy verdaderamente nervioso. Estamos en la[ENTER]lnea de fuego, intentando defender nuestro[ENTER]reino, pero nuestra fuerza es insuficiente. La[ENTER]armada enemiga es demasiado fuerte y si no sucede[ENTER]algo pronto, vamos a perder la batalla. Tenemos[ENTER]que retirarnos. Ser mejor para nosotros[ENTER]retirarnos a una barricada, donde no sean capaces[ENTER]de usar adecuadamente sus caballos: El Desierto[ENTER]Helado. Con un poco de suerte tendremos tiempo[ENTER]suficiente para seguir investigando. Oh, Dios[ENTER]aydanos... " -gameforge.main_quest_lv50._90_say = " Hmm... El ataque comenz antes de que fueran[ENTER]capaces de investigar adecuadamente la brujera[ENTER]negra. Han tenido que asentarse en el Desierto[ENTER]Helado. Deben referirse al Monte Sohan, que[ENTER]actualmente es conocido tambin como Tierra de[ENTER]Hielo. Debemos buscar ms pistas. Ve al Monte[ENTER]Sohan y mira lo que puedes averiguar. " +gameforge.main_quest_lv50._100_say = "[LC;5288] " +gameforge.main_quest_lv50._10_sayTitle = "[LC;5287] " +gameforge.main_quest_lv50._110_sayReward = "[LC;9142] " +gameforge.main_quest_lv50._120_sayReward = "[LC;5290] " +gameforge.main_quest_lv50._130_sayReward = "[LC;5291] " +gameforge.main_quest_lv50._140_sendLetter = "[LC;5292] " +gameforge.main_quest_lv50._150_targetVid = "[LC;5293] " +gameforge.main_quest_lv50._160_sayTitle = "[LC;5294] " +gameforge.main_quest_lv50._170_say = "[LC;5295] " +gameforge.main_quest_lv50._180_npcChat = "[LC;5296] " +gameforge.main_quest_lv50._190_say = "[LC;5297] " +gameforge.main_quest_lv50._200_sendLetter = "[LC;5299] " +gameforge.main_quest_lv50._20_say = "[LC;5298] " +gameforge.main_quest_lv50._210_sayTitle = "[LC;5300] " +gameforge.main_quest_lv50._220_say = "[LC;5301] " +gameforge.main_quest_lv50._230_say = "[LC;5302] " +gameforge.main_quest_lv50._235_sayTitle = "[LC;5303] " +gameforge.main_quest_lv50._240_sayReward = "[LC;5304] " +gameforge.main_quest_lv50._250_say = "[LC;5305] " +gameforge.main_quest_lv50._260_say = "[LC;5306] " +gameforge.main_quest_lv50._270_sayReward = "[LC;5307] " +gameforge.main_quest_lv50._280_sayReward = "[LC;5308] " +gameforge.main_quest_lv50._290_sayReward = "[LC;5309] " +gameforge.main_quest_lv50._300_sayTitle = "[LC;5311] " +gameforge.main_quest_lv50._30_sendLetter = "[LC;5310] " +gameforge.main_quest_lv50._310_say = "[LC;5312] " +gameforge.main_quest_lv50._320_sendLetter = "[LC;5313] " +gameforge.main_quest_lv50._330_targetVid = "[LC;5314] " +gameforge.main_quest_lv50._335_sayTitle = "[LC;5315] " +gameforge.main_quest_lv50._340_say = "[LC;5316] " +gameforge.main_quest_lv50._350_say = "[LC;5317] " +gameforge.main_quest_lv50._355_sayTitle = "[LC;5318] " +gameforge.main_quest_lv50._360_sayReward = "[LC;5319] " +gameforge.main_quest_lv50._365_sayTitle = "[LC;5320] " +gameforge.main_quest_lv50._370_sayReward = "[LC;5321] " +gameforge.main_quest_lv50._380_say = "[LC;5322] " +gameforge.main_quest_lv50._390_say = "[LC;5323] " +gameforge.main_quest_lv50._400_say = "[LC;5325] " +gameforge.main_quest_lv50._40_targetVid = "[LC;5276] " +gameforge.main_quest_lv50._410_sayReward = "[LC;5326] " +gameforge.main_quest_lv50._50_sayTitle = "[LC;5327] " +gameforge.main_quest_lv50._60_say = "[LC;5328] " +gameforge.main_quest_lv50._70_say = "[LC;5329] " +gameforge.main_quest_lv50._75_sayTitle = "[LC;5330] " +gameforge.main_quest_lv50._80_sayReward = "[LC;5331] " +gameforge.main_quest_lv50._90_say = "[LC;5332] " gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Has encontrado la duodcima pgina en el rea[ENTER]Joan. Llvasela a Uriel en el rea Yongan. " -gameforge.main_quest_lv55._10_sendLetter = " Buscando los monumentos " -gameforge.main_quest_lv55._110_say = " Has encontrado la duodcima pgina en el rea[ENTER]Yongan. Llvasela a Uriel en el rea Pyungmo. " -gameforge.main_quest_lv55._120_say = " Estoy encantado de verte de nuevo. Siento haber[ENTER]tenido que enviarte aqu, all y a todas partes,[ENTER]pero al menos nuestro xito ha probado que[ENTER]estamos en lo cierto, no crees? Veamos lo que[ENTER]dice. Espero que todo haya valido la pena. " -gameforge.main_quest_lv55._130_sayTitle = " Duodcima pgina: " -gameforge.main_quest_lv55._140_sayReward = " Encontramos a los informadores y han pagado su[ENTER]engao con sus vidas. Pero lo que es mucho ms[ENTER]importante es que an hemos podido exprimirles[ENTER]algo de informacin: No necesitamos las Cuevas de[ENTER]la Araa, sino el Templo de la oscuridad. Aqu es[ENTER]donde los ancianos seguidores de la fe han estado[ENTER]ejecutando sus rituales oscuros desde el[ENTER]principio. " -gameforge.main_quest_lv55._145_sayTitle = " Continuacin de la pagina 12: " -gameforge.main_quest_lv55._150_sayReward = " Slo nos queda una va ms para detener a Lee[ENTER]Seop. Tenemos que viajar al Templo de la[ENTER]oscuridad para poder ejecutar la brujera negra.[ENTER]No quedamos muchos y el esfuerzo de los ltimos[ENTER]meses con seguridad ha tenido efectos negativos.[ENTER]Pero incluso un puado de hombres cansados puede[ENTER]cambiar el destino del mundo cuando tienen[ENTER]informacin poderosa.[ENTER]No podemos perder de vista nuestro objetivo.[ENTER]Vamos. " -gameforge.main_quest_lv55._160_say = " Ah, as que encontraron el lugar correcto. Yo[ENTER]tena razn despus de todo! Realmente es el[ENTER]Templo Hwang. Seguramente recuerdes ese lugar[ENTER]oscuro, que estaba vibrando con energa malvada.[ENTER]Desde lo que puede recordar cualquiera, se han[ENTER]llevado a cabo rituales y ceremonias all, de los[ENTER]cuales deben alejarse los aldeanos honestos. " -gameforge.main_quest_lv55._170_say = " Actualmente, los monstruos son las nicas cosas[ENTER]viviendo en el Templo, no ha habido humanos all[ENTER]durante mucho tiempo. Es muy peligroso, pero[ENTER]estoy seguro de que puedes hacerlo. Ve al Valle[ENTER]de Seungryong y busca la ltima pgina en el[ENTER]Templo Hwang. La historia que este diario ha[ENTER]estado contndonos termina all. Tengo que[ENTER]averiguar cmo termin. Buena suerte! Oh, espera[ENTER]un momento, aqu est tu recompensa por la[ENTER]duodcima pgina. " -gameforge.main_quest_lv55._180_sayReward = " Has recibido 26.000 puntos de experiencia.[ENTER]Has recibido 15.000 Yang.[ENTER]Has recibido una Nariz de Cerdo. " -gameforge.main_quest_lv55._190_sayReward = " Has recibido 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " La ltima pgina " -gameforge.main_quest_lv55._20_say = " Como ya has encontrado varias pginas del Diario[ENTER]cerca de los monumentos, Uriel piensa que podrs[ENTER]encontrar ms informacin sobre la brujera negra[ENTER]secreta cerca de los monumentos inexplorados. Ve[ENTER]al Reino Chunjo e investiga el monumento en el[ENTER]rea Joan. " -gameforge.main_quest_lv55._210_sayTitle = " Mata Hombres del saco en el Templo " -gameforge.main_quest_lv55._220_say = " Hasta ahora, has encontrado 12 de las 13 pginas[ENTER]del diario. Ahora, slo queda un paso. Uriel dice[ENTER]que la magia negra ha sido lanzada en el Templo[ENTER]Hwang. Debes ir all y encontrar algo ms de[ENTER]informacin. Comienza tu bsqueda matando a los[ENTER]Hombres del saco en el templo. " -gameforge.main_quest_lv55._230_say = " Tengo que internarme en el Templo! " -gameforge.main_quest_lv55._240_sendLetter = " El Templo de la oscuridad " -gameforge.main_quest_lv55._250_sayTitle = " La energa malfica del templo " -gameforge.main_quest_lv55._260_sayReward = " Despus de que has pasado un poco de tiempo en el[ENTER]templo, desarrollas un sentimiento por este[ENTER]extrao y oscuro lugar: Finas sombras se mueven[ENTER]por cada esquina. La energa oscura rezuma por[ENTER]cada grieta y recodo como aceite. Es obvio que el[ENTER]templo en s mismo en la razn detrs de esto.[ENTER]Aqu es donde todo comenz... " -gameforge.main_quest_lv55._270_say = " Te das cuenta del hecho de que la maldad que yace[ENTER]en el aire se hace ms fuerte, cuanto ms te[ENTER]mueves hacia el centro del templo. Debes tratar[ENTER]de encontrar el medio del templo.[ENTER]All es donde debe estar el origen de la[ENTER]oscuridad. " -gameforge.main_quest_lv55._280_npcChat = " El monumento Gum " -gameforge.main_quest_lv55._290_say = " El Monumento Gum est en el corazn del templo.[ENTER]Te acercas lentamente y definitivamente[ENTER]encuentras la ltima pgina del diario. " -gameforge.main_quest_lv55._300_say = " Has encontrado la ltima pgina del Diario[ENTER]Secreto en el Templo de la Oscuridad. Ve con[ENTER]Uriel e infrmale de tu descubrimiento. " -gameforge.main_quest_lv55._30_say = " Como ya has encontrado varias pginas del Diario[ENTER]cerca de los monumentos, Uriel piensa que podrs[ENTER]encontrar ms informacin sobre la brujera negra[ENTER]secreta cerca de los monumentos inexplorados. Ve[ENTER]al Reino Jinno e investiga el monumento en el[ENTER]rea Pyungmo. " -gameforge.main_quest_lv55._310_say = " Aqu est, la decimotercera y ltima pgina! No[ENTER]puedo expresar lo agradecido que estoy por hacer[ENTER]todo esto. Mira como me tiemblan las manos. Estoy[ENTER]demasiado emocionado incluso para leer la pgina.[ENTER]Uf... Ah bien, veamos cmo acaba la historia. " -gameforge.main_quest_lv55._320_sayTitle = " Decimotercera Pgina: " -gameforge.main_quest_lv55._330_sayReward = " Finalmente hemos llegado.[ENTER]Despus de todas nuestras duras experiencias[ENTER]ahora tenemos la siguiente misin: Tenemos que[ENTER]detener la ceremonia y activar la magia de la[ENTER]brujera negra. Tan solo espero que seamos lo[ENTER]suficientemente fuertes. Muchos de nosotros se[ENTER]tambalean ligeramente, porque estamos muy[ENTER]exhaustos del largo viaje y de estar[ENTER]continuamente huyendo de los guerreros de Seop.[ENTER]Sin embargo, todava tenemos que intentarlo o[ENTER]nuestro reino perecer. " -gameforge.main_quest_lv55._335_sayTitle = " Continuacin de la pgina 13: " -gameforge.main_quest_lv55._340_sayReward = " Somos siete. Nos pusimos nuestra mejor ropa,[ENTER]incluso si ahora parecen harapos. Vamos a[ENTER]reunirnos en crculo y sostener nuestras manos[ENTER]para que las lneas de poder sean selladas.[ENTER]Entonces empezaremos a recitar las palabras[ENTER]mgicas y esperar que la brujera negra no tome[ENTER]ms sacrificios.[ENTER][ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... Se acab...[ENTER]Al principio todo era muy prometedor. La[ENTER]habitacin se llen de energa y canto, pero de[ENTER]repente me sent realmente extrao. Mis seis[ENTER]compaeros cayeron de rodillas. El templo comenz[ENTER]a temblar. Entonces cay un rayo y fuimos[ENTER]lanzados hacia atrs. Y entonces las lneas de[ENTER]poder se rompieron...[ENTER]Ahora est tranquilo. Mis camaradas yacen muertos[ENTER]en el suelo. La magia no funcion.[ENTER]Hemos fallado. " -gameforge.main_quest_lv55._360_say = " Qu? Eso es todo?!?[ENTER]Es una locura! Todo ese trabajo para nada? No[ENTER]puedo creerlo. Hemos viajado, luchado, traducido[ENTER]y reflexionado durante horas. Todo para nada![ENTER]Sabemos tanto como al principio. Aunque parece[ENTER]mejor mantenernos alejados de la brujera negra,[ENTER]que es lo que yo pensaba desde el principio. Pero[ENTER]saber es mejor que creer, no? " -gameforge.main_quest_lv55._370_say = " Vamos a descansar primero. Tengo dolor de cabeza[ENTER]y seguramente tu tambin ests bastante cansado.[ENTER]Tengo que procesar todo primero. Cuando haya[ENTER]terminado, hablaremos ms. A pesar de todo, me[ENTER]has ofrecido un servicio inestimable. No quedar[ENTER]sin recompensa! " -gameforge.main_quest_lv55._380_sayReward = " Has recibido 7.000.000 puntos de experiencia. " -gameforge.main_quest_lv55._390_sayReward = " Has recibido 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " Has recibido el Libro del Lder. " -gameforge.main_quest_lv55._40_say = " Como ya has encontrado varias pginas del Diario[ENTER]cerca de los monumentos, Uriel piensa que podrs[ENTER]encontrar ms informacin sobre la brujera negra[ENTER]secreta cerca de los monumentos inexplorados. Ve[ENTER]al Reino Shinsoo e investiga el monumento en el[ENTER]rea Yongan. " -gameforge.main_quest_lv55._50_npcChat = " Ah est! " -gameforge.main_quest_lv55._60_say = " Este es el monumento que Uriel estaba buscando.[ENTER]Tambin hay una pgina doblada! Debo llevrsela[ENTER]rpidamente a Uriel. " -gameforge.main_quest_lv55._70_sendLetter = " Encontrada la duodcima pgina " -gameforge.main_quest_lv55._80_targetVid = " Vuelve con Uriel " -gameforge.main_quest_lv55._90_say = " Has encontrado la duodcima pgina en el rea[ENTER]Pyungmo. Llvasela a Uriel en el rea Joan. " +gameforge.main_quest_lv55._100_say = "[LC;5334] " +gameforge.main_quest_lv55._10_sendLetter = "[LC;5333] " +gameforge.main_quest_lv55._110_say = "[LC;5335] " +gameforge.main_quest_lv55._120_say = "[LC;5336] " +gameforge.main_quest_lv55._130_sayTitle = "[LC;5337] " +gameforge.main_quest_lv55._140_sayReward = "[LC;5338] " +gameforge.main_quest_lv55._145_sayTitle = "[LC;5339] " +gameforge.main_quest_lv55._150_sayReward = "[LC;5340] " +gameforge.main_quest_lv55._160_say = "[LC;5341] " +gameforge.main_quest_lv55._170_say = "[LC;5342] " +gameforge.main_quest_lv55._180_sayReward = "[LC;8504] " +gameforge.main_quest_lv55._190_sayReward = "[LC;5344] " +gameforge.main_quest_lv55._200_sendLetter = "[LC;5346] " +gameforge.main_quest_lv55._20_say = "[LC;5345] " +gameforge.main_quest_lv55._210_sayTitle = "[LC;5347] " +gameforge.main_quest_lv55._220_say = "[LC;5348] " +gameforge.main_quest_lv55._230_say = "[LC;5349] " +gameforge.main_quest_lv55._240_sendLetter = "[LC;5172] " +gameforge.main_quest_lv55._250_sayTitle = "[LC;5351] " +gameforge.main_quest_lv55._260_sayReward = "[LC;5352] " +gameforge.main_quest_lv55._270_say = "[LC;5353] " +gameforge.main_quest_lv55._280_npcChat = "[LC;5354] " +gameforge.main_quest_lv55._290_say = "[LC;5355] " +gameforge.main_quest_lv55._300_say = "[LC;5357] " +gameforge.main_quest_lv55._30_say = "[LC;5356] " +gameforge.main_quest_lv55._310_say = "[LC;5358] " +gameforge.main_quest_lv55._320_sayTitle = "[LC;5359] " +gameforge.main_quest_lv55._330_sayReward = "[LC;5360] " +gameforge.main_quest_lv55._335_sayTitle = "[LC;5361] " +gameforge.main_quest_lv55._340_sayReward = "[LC;5362] " +gameforge.main_quest_lv55._350_sayReward = "[LC;5363] " +gameforge.main_quest_lv55._360_say = "[LC;5364] " +gameforge.main_quest_lv55._370_say = "[LC;5365] " +gameforge.main_quest_lv55._380_sayReward = "[LC;9708] " +gameforge.main_quest_lv55._390_sayReward = "[LC;5367] " +gameforge.main_quest_lv55._400_sayReward = "[LC;9710] " +gameforge.main_quest_lv55._40_say = "[LC;5368] " +gameforge.main_quest_lv55._50_npcChat = "[LC;5371] " +gameforge.main_quest_lv55._60_say = "[LC;5372] " +gameforge.main_quest_lv55._70_sendLetter = "[LC;5373] " +gameforge.main_quest_lv55._80_targetVid = "[LC;5374] " +gameforge.main_quest_lv55._90_say = "[LC;5375] " gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Ve con el herrero. Necesita tu ayuda. " -gameforge.main_quest_lv6._10_targetVid = " Ve con el Guardin de la Ciudad " -gameforge.main_quest_lv6._110_say = " Quin eres y qu buscas aqu?[ENTER]Estoy muy ocupado as que no me molestes.[ENTER]Oh, te enva el Guardin de la Ciudad? Pens que[ENTER]no vendra nadie. No es una tarea difcil y no[ENTER]costar mucho tiempo. Justo lo necesario para un[ENTER]joven aventurero como t. " -gameforge.main_quest_lv6._120_say = " Esperaba que el encargado del almacn me[ENTER]entregase una herramienta especial, pero an no[ENTER]ha llegado. Treme esa herramienta. Tengo prisa.[ENTER]La necesito para poder seguir trabajando. " -gameforge.main_quest_lv6._130_targetVid = " Pregunta al Encargado del almacn " -gameforge.main_quest_lv6._140_sendLetter = " Ve con el Encargado del almacn " -gameforge.main_quest_lv6._150_sayReward = " El herrero est esperando una entrega urgente del[ENTER]Encargado del almacn. Ve con el Encargado del[ENTER]almacn y pdele una Nariz de Cerdo para el[ENTER]herrero. " -gameforge.main_quest_lv6._160_sayTitle = " Encargado del almacn: " -gameforge.main_quest_lv6._170_say = " Bienvenido. Soy el encargado del almacn de esta[ENTER]aldea. Si transportas demasiadas cosas contigo,[ENTER]pueden ser almacenadas en mi almacn. Esto puede[ENTER]resultar til. " -gameforge.main_quest_lv6._180_say = " Quieres... Ah, te enva el herrero por la Nariz[ENTER]de Cerdo! " -gameforge.main_quest_lv6._190_say = " Me temo que me estoy volviendo viejo y[ENTER]olvidadizo. En el pasado, algo como eso no habra[ENTER]sucedido. Aqu tienes la Nariz de Cerdo. Por[ENTER]favor, llvasela inmediatamente al Herrero. Nos[ENTER]vemos ms tarde. " -gameforge.main_quest_lv6._200_sendLetter = " Vuelve con el Herrero " -gameforge.main_quest_lv6._20_sayReward = " El Guardin de la Ciudad tiene una nueva misin[ENTER]para ti. Ve con l y pregntale. " -gameforge.main_quest_lv6._210_sayReward = " El Encargado del almacn ha olvidado[ENTER]completamente la entrega. Te ha dado la Nariz de[ENTER]Cerdo. Llvasela rpidamente al herrero para que[ENTER]no tenga que esperar ms. " -gameforge.main_quest_lv6._220_say = " Has vuelto ms rpido de lo que pensaba![ENTER]Deberas mantener esta velocidad, puede ser til[ENTER]en el futuro. Y ahora escucha cuidadosamente,[ENTER]tengo informacin importante para ti. " -gameforge.main_quest_lv6._230_say = " Sabes algo sobre el refinamiento de objetos?[ENTER]Por supuesto que no, todava eres un joven[ENTER]aventurero! Funciona as: si me das una pieza de[ENTER]tu equipo, puedo modificarla a cambio de un poco[ENTER]de Yang para mejorar as sus cualidades. " -gameforge.main_quest_lv6._240_say = " El arte del refinamiento puede conseguir[ENTER]diferentes resultados: cuanto ms alto aspiras,[ENTER]ms difcil es la ejecucin. Para una mejora[ENTER]hasta +3 tan slo necesitas un poco de Yang; para[ENTER]todo lo dems hace falta un objeto adicional como[ENTER]la Nariz de Cerdo que me has trado. Sin embargo,[ENTER]a veces el objeto que te gustara mejorar resulta[ENTER]destruido incluso aunque el proceso lo realice un[ENTER]herrero tan habilidoso como yo. Vuelve por aqu[ENTER]si tienes algo de tiempo. Puedo forjar armas[ENTER]fantsticas! " -gameforge.main_quest_lv6._250_sayReward = " Has recibido %s puntos de experiencia. " -gameforge.main_quest_lv6._260_sayReward = " Has recibido %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " Obtienes una Piel de Lobo+. " -gameforge.main_quest_lv6._30_say = " Eh, t! No pasees por la aldea y digas que no[ENTER]hay nada que hacer! Necesitas ms entrenamiento![ENTER]En estos tiempos problemticos, el entrenamiento[ENTER]es la nica manera de aumentar tus posibilidades[ENTER]de sobrevivir! " -gameforge.main_quest_lv6._40_say = " Pero ya que de todos modos ests aqu, tengo una[ENTER]misin para ti: el Herrero estuvo aqu hace poco[ENTER]y dijo algo sobre cerdos y problemas de entrega.[ENTER]Quiz necesita ayuda. Ve con l y dile que te he[ENTER]enviado. Ve! " -gameforge.main_quest_lv6._50_sayReward = " Si completas la misin para el Herrero recibirs[ENTER]una recompensa. " -gameforge.main_quest_lv6._60_sayReward = " Puntos de experiencia: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Encuentra al Herrero " -gameforge.main_quest_lv6._90_sendLetter = " La misin del Herrero " +gameforge.main_quest_lv6._100_sayReward = "[LC;5377] " +gameforge.main_quest_lv6._10_targetVid = "[LC;5376] " +gameforge.main_quest_lv6._110_say = "[LC;5378] " +gameforge.main_quest_lv6._120_say = "[LC;5379] " +gameforge.main_quest_lv6._130_targetVid = "[LC;5380] " +gameforge.main_quest_lv6._140_sendLetter = "[LC;5381] " +gameforge.main_quest_lv6._150_sayReward = "[LC;5382] " +gameforge.main_quest_lv6._160_sayTitle = "[LC;5383] " +gameforge.main_quest_lv6._170_say = "[LC;5384] " +gameforge.main_quest_lv6._180_say = "[LC;5385] " +gameforge.main_quest_lv6._190_say = "[LC;5386] " +gameforge.main_quest_lv6._200_sendLetter = "[LC;8385] " +gameforge.main_quest_lv6._20_sayReward = "[LC;5387] " +gameforge.main_quest_lv6._210_sayReward = "[LC;5389] " +gameforge.main_quest_lv6._220_say = "[LC;5390] " +gameforge.main_quest_lv6._230_say = "[LC;5391] " +gameforge.main_quest_lv6._240_say = "[LC;5392] " +gameforge.main_quest_lv6._250_sayReward = "[LC;5393;%s] " +gameforge.main_quest_lv6._260_sayReward = "[LC;5394;%s] " +gameforge.main_quest_lv6._270_sayReward = "[LC;5395] " +gameforge.main_quest_lv6._30_say = "[LC;5396] " +gameforge.main_quest_lv6._40_say = "[LC;5397] " +gameforge.main_quest_lv6._50_sayReward = "[LC;5398] " +gameforge.main_quest_lv6._60_sayReward = "[LC;5399;%s] " +gameforge.main_quest_lv6._70_sayReward = "[LC;7970;%d] " +gameforge.main_quest_lv6._80_targetVid = "[LC;5401] " +gameforge.main_quest_lv6._90_sendLetter = "[LC;5402] " gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " El Monte Sohan? All vi una vez una vieja[ENTER]lpida! " -gameforge.main_quest_lv60._10_sendLetter = " Una nueva pista " -gameforge.main_quest_lv60._110_say = " Y por casualidad no recordars si tena una[ENTER]inscripcin?[ENTER]Ya veo que no. Esa Lpida Antigua podra desvelar[ENTER]mucha informacin importante sobre la Nacin[ENTER]Oscura. Podras viajar al Monte Sohan y crear[ENTER]una Copia de la Inscripcin por m? " -gameforge.main_quest_lv60._120_say = " Segn la investigacin de Uriel, las siete[ENTER]Sacerdotisas del Dragn procedan de la Nacin[ENTER]Oscura. Investiga la Lpida Antigua en el Monte[ENTER]Sohan. Se dice que all se encontraba la capital[ENTER]de la Nacin Oscura hace tiempos inmemoriales. " -gameforge.main_quest_lv60._130_say = " Y por casualidad no recordars si tena una[ENTER]inscripcin?[ENTER]Ya veo que no. Esa Lpida Antigua podra desvelar[ENTER]mucha informacin importante sobre la Nacin[ENTER]Oscura. Podras viajar al Monte Sohan y crear[ENTER]una Copia de la Inscripcin por m? " -gameforge.main_quest_lv60._140_sayReward = " Has encontrado la Lpida Antigua de los tiempos[ENTER]de la Nacin Oscura y has hecho una Copia de la[ENTER]Inscripcin. Llvasela a Uriel. " -gameforge.main_quest_lv60._150_say = " Segn la investigacin de Uriel, las siete[ENTER]Sacerdotisas del Dragn procedan de la Nacin[ENTER]Oscura. Investiga la Lpida Antigua en el Monte[ENTER]Sohan. Se dice que all se encontraba la capital[ENTER]de la Nacin Oscura hace tiempos inmemoriales. " -gameforge.main_quest_lv60._160_say = " Por fin! Djame analizar la inscripcin...[ENTER]Dice lo siguiente: la Nacin Oscura se consagr a[ENTER]la brujera negra y serva a Sung Mahi, el Dios[ENTER]de los Demonios. " -gameforge.main_quest_lv60._170_say = " Por los cielos... Sung Mahi! Intentaran acaso[ENTER]las siete Sacerdotisas del Dragn invocar a Sung[ENTER]Mahi mediante esa magia prohibida? " -gameforge.main_quest_lv60._180_say = " Has hecho un buen trabajo. Por ello deberas[ENTER]recibir una recompensa adecuada. " -gameforge.main_quest_lv60._190_sayReward = " Has recibido %s puntos de experiencia. " -gameforge.main_quest_lv60._200_sayReward = " Has recibido %s Yang. " -gameforge.main_quest_lv60._20_say = " Uriel ha encontrado novedades sobre la historia[ENTER]del viejo diario. Busca a Uriel para que te[ENTER]cuente ms. " -gameforge.main_quest_lv60._210_sayReward = " Recibes %d. " -gameforge.main_quest_lv60._220_sendLetter = " La Nacin Oscura II " -gameforge.main_quest_lv60._230_say = " Segn Uriel, el Bosque Fantasma antes perteneca[ENTER]a la Nacin Oscura. Quizs all an se puedan[ENTER]encontrar ms pistas.[ENTER]Sin embargo, este bosque est lleno de peligros y[ENTER]las criaturas de la zona se han vuelto furibundas[ENTER]por culpa de las Piedras Metin. Encuentra el[ENTER]rbol Diablico para conseguir otro punto de[ENTER]referencia. Despus habla con Uriel. " -gameforge.main_quest_lv60._240_say = " Incontables secretos rodean a la Nacin Oscura.[ENTER]Gracias a ti hemos podido desvelar algunos, pero[ENTER]nos sigue faltando informacin importante. Por[ENTER]favor, ve a buscar cierto Documento Antiguo que[ENTER]debera encontrarse en el Bosque Fantasma, cerca[ENTER]del Monte Sohan. " -gameforge.main_quest_lv60._250_counter = " Pginas por recopilar: " -gameforge.main_quest_lv60._260_say = " Incontables secretos rodean a la Nacin Oscura.[ENTER]Gracias a ti hemos podido desvelar algunos, pero[ENTER]nos sigue faltando informacin importante. Por[ENTER]favor, ve a buscar cierto Documento Antiguo que[ENTER]debera encontrarse en el Bosque Fantasma, cerca[ENTER]del Monte Sohan. " -gameforge.main_quest_lv60._270_sayReward = " Has derrotado al rbol Diablico y te has[ENTER]apropiado del Documento Antiguo. Est escrito en[ENTER]un lenguaje extrao. Llvaselo a Uriel para que[ENTER]lo traduzca. " -gameforge.main_quest_lv60._280_say = " Por fin! Has encontrado el Documento Antiguo.[ENTER]Esperemos que arroje un poco de luz sobre este[ENTER]misterio! " -gameforge.main_quest_lv60._290_say = " Pero qu...?! Casi no dice nada! El documento[ENTER]debera tener diez pginas. Por favor, vuelve al[ENTER]Bosque Fantasma y encuentra las nueve restantes. " -gameforge.main_quest_lv60._300_say = " An te quedan %d pginas por encontrar. " -gameforge.main_quest_lv60._30_say = " Qu tal? Recuerdas an el diario y la historia[ENTER]que contena, esa que terminaba abruptamente con[ENTER]la decimotercera y ltima pgina? " -gameforge.main_quest_lv60._310_say = " Bueno, vamos a ver ahora... Al parecer, la Nacin[ENTER]Oscura corrompi mediante una maldicin a la gran[ENTER]sacerdotisa del culto del Dragn y abus de los[ENTER]poderes sagrados de las siete mujeres para poder[ENTER]emplear el antiguo arte de la brujera negra. " -gameforge.main_quest_lv60._320_say = " Para invocar a Sung Mahi hay que utilizar la[ENTER]brujera negra al mismo tiempo en siete lugares[ENTER]diferentes.[ENTER]Pero Lee Seop y su ejrcito consiguieron[ENTER]interrumpir a tiempo el ritual y frustrar el plan[ENTER]impo de la Nacin Oscura. " -gameforge.main_quest_lv60._330_say = " Esa era realmente una Nacin temible. Eran[ENTER]capaces de controlar mentes mediante magia negra! " -gameforge.main_quest_lv60._340_sendLetter = " La pista " -gameforge.main_quest_lv60._350_say = " Uriel ha encontrado menciones al Monumento Gum en[ENTER]los viejos pergaminos. Ve a hablar con l para[ENTER]saber ms. " -gameforge.main_quest_lv60._360_say = " Vamos a resumir lo que hemos descubierto hasta[ENTER]ahora: Antao haba un pueblo llamado conocido[ENTER]como la Nacin Oscura que serva al dios[ENTER]demonaco Sung Mahi. Para invocarlo corrompieron[ENTER]a las siete Sacerdotisas del Dragn y utilizaron[ENTER]sus poderes sagrados para el arte prohibido de la[ENTER]brujera negra. Pero esta deba emplearse en[ENTER]siete lugares distintos a la vez. " -gameforge.main_quest_lv60._370_say = " Sin embargo, las Sacerdotisas del Dragn[ENTER]utilizaron la brujera negra solamente en esta[ENTER]torre, no en sitios diferentes... Por eso[ENTER]fracas la invocacin de Sung Mahi! " -gameforge.main_quest_lv60._380_say = " La Nacin Oscura debi de darle una informacin[ENTER]falsa a las Sacerdotisas del Dragn. " -gameforge.main_quest_lv60._390_say = " O quizs ellas mismas no lo saban...[ENTER]Puede que fuera pura casualidad , pero los[ENTER]pergaminos antiguos relacionan esta torre con el[ENTER]Monumento Gum. Parece que se trata de de la Torre[ENTER]del Demonio del Templo Hwang. " -gameforge.main_quest_lv60._400_say = " Finalmente hemos descubierto la pista definitiva[ENTER]de las Sacerdotisas del Dragn![ENTER]Descansa un poco y despus discutiremos cul es[ENTER]el siguiente paso. Me temo que te aguarda un[ENTER]viaje a la Torre Demonaca... " -gameforge.main_quest_lv60._40_say = " S, por supuesto. Siete personas huyeron de Lee[ENTER]Seop y su caballera se refugiaron en el Templo[ENTER]Hwang donde, desesperados, emplearon la brujera[ENTER]negra... Al final, solamente uno de ellos[ENTER]sobrevivi. " -gameforge.main_quest_lv60._410_sayReward = " El resto de esta aventura te espera en cuanto[ENTER]hayas alcanzado el nivel 66. " -gameforge.main_quest_lv60._50_say = " Exacto. He continuado mis investigaciones y he[ENTER]descubierto que esas siete personas eran miembros[ENTER]del culto sagrado de las Sacerdotisas del Dragn.[ENTER]En antiguos escritos se las relaciona con una[ENTER]teocracia conocida como la Nacin Oscura.[ENTER]Perteneceran esas siete Sacerdotisas del Dragn[ENTER]a la Nacin Oscura? Toma, lee este pergamino[ENTER]atentamente y habla conmigo cuando termines. " -gameforge.main_quest_lv60._60_sendLetter = " La Nacin Oscura I " -gameforge.main_quest_lv60._70_say = " Segn la investigacin de Uriel, las siete[ENTER]Sacerdotisas del Dragn procedan de la Nacin[ENTER]Oscura. Investiga la Lpida Antigua en el Monte[ENTER]Sohan. Se dice que all se encontraba la capital[ENTER]de la Nacin Oscura. Habla antes con Uriel una[ENTER]vez ms. " -gameforge.main_quest_lv60._80_say = " Sus artes mgicas extremadamente avanzadas y el[ENTER]hecho de que fueran aniquiladas segn el diario[ENTER]de Lee Seop indican que las siete Sacerdotisas[ENTER]del Dragn realmente pertenecan a la Nacin[ENTER]Oscura. " -gameforge.main_quest_lv60._90_say = " En los antiguos pergaminos hay un mapa. Al[ENTER]examinarlo atentamente se puede ver que la[ENTER]capital de la Nacin Oscura realmente se[ENTER]encontraba en el Monte Sohan. " +gameforge.main_quest_lv60._100_say = "[LC;5404] " +gameforge.main_quest_lv60._10_sendLetter = "[LC;5403] " +gameforge.main_quest_lv60._110_say = "[LC;5405] " +gameforge.main_quest_lv60._120_say = "[LC;5406] " +gameforge.main_quest_lv60._130_say = "[LC;5405] " +gameforge.main_quest_lv60._140_sayReward = "[LC;5408] " +gameforge.main_quest_lv60._150_say = "[LC;5406] " +gameforge.main_quest_lv60._160_say = "[LC;5410] " +gameforge.main_quest_lv60._170_say = "[LC;5411] " +gameforge.main_quest_lv60._180_say = "[LC;5412] " +gameforge.main_quest_lv60._190_sayReward = "[LC;5393;%s] " +gameforge.main_quest_lv60._200_sayReward = "[LC;5394;%s] " +gameforge.main_quest_lv60._20_say = "[LC;5414] " +gameforge.main_quest_lv60._210_sayReward = "[LC;6629;%d] " +gameforge.main_quest_lv60._220_sendLetter = "[LC;5417] " +gameforge.main_quest_lv60._230_say = "[LC;5418] " +gameforge.main_quest_lv60._240_say = "[LC;5419] " +gameforge.main_quest_lv60._250_counter = "[LC;5420] " +gameforge.main_quest_lv60._260_say = "[LC;5419] " +gameforge.main_quest_lv60._270_sayReward = "[LC;5422] " +gameforge.main_quest_lv60._280_say = "[LC;5423] " +gameforge.main_quest_lv60._290_say = "[LC;5424] " +gameforge.main_quest_lv60._300_say = "[LC;5426;%d] " +gameforge.main_quest_lv60._30_say = "[LC;5425] " +gameforge.main_quest_lv60._310_say = "[LC;5427] " +gameforge.main_quest_lv60._320_say = "[LC;5428] " +gameforge.main_quest_lv60._330_say = "[LC;5429] " +gameforge.main_quest_lv60._340_sendLetter = "[LC;5430] " +gameforge.main_quest_lv60._350_say = "[LC;5431] " +gameforge.main_quest_lv60._360_say = "[LC;5432] " +gameforge.main_quest_lv60._370_say = "[LC;5433] " +gameforge.main_quest_lv60._380_say = "[LC;5434] " +gameforge.main_quest_lv60._390_say = "[LC;5435] " +gameforge.main_quest_lv60._400_say = "[LC;5437] " +gameforge.main_quest_lv60._40_say = "[LC;5436] " +gameforge.main_quest_lv60._410_sayReward = "[LC;5438] " +gameforge.main_quest_lv60._50_say = "[LC;5439] " +gameforge.main_quest_lv60._60_sendLetter = "[LC;5440] " +gameforge.main_quest_lv60._70_say = "[LC;5441] " +gameforge.main_quest_lv60._80_say = "[LC;5442] " +gameforge.main_quest_lv60._90_say = "[LC;5443] " gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Es asombroso! Te das cuenta de lo que esto[ENTER]implica? En la Torre Demonaca antes no haba[ENTER]demonios ni fantasmas. Son el legado de la[ENTER]Sacerdotisa del Dragn. En su desesperado intento[ENTER]de acabar con la caballera de Lee Seop, abri a[ENTER]los demonios la puerta a nuestro mundo con ese[ENTER]oscuro ritual maldito. Al final, pag por ello[ENTER]con su vida. " -gameforge.main_quest_lv66._10_sendLetter = " El diario " -gameforge.main_quest_lv66._110_say = " El Segador de la Muerte y sus seguidores[ENTER]demonacos accedieron tambin a nuestro mundo de[ENTER]esa manera. Sin embargo, la gran misin de las[ENTER]Sacerdotisas del Dragn y de la Nacin Oscura[ENTER]fracas: la invocacin de Sung Mahi no tuvo lugar[ENTER]y Lee Seop lleg al poder y logr unificar el[ENTER]reino.[ENTER][ENTER]Gracias a ti he conseguido desvelar el mayor[ENTER]misterio de toda mi vida! " -gameforge.main_quest_lv66._120_say = " Como recompensa me gustara darte un Pergamino[ENTER]Bendicin. Por favor, acepta mi regalo, te lo[ENTER]has ganado! " -gameforge.main_quest_lv66._130_sendLetter = " Tienes correo. " -gameforge.main_quest_lv66._140_say = " El guardin del pueblo tiene una carta para ti.[ENTER]Lela y descubre quin es el misterioso remitente. " -gameforge.main_quest_lv66._150_say = " ltimamente no se te ha visto el pelo, eh? Me[ENTER]han dicho que te entregue esta carta. Ni idea de[ENTER]quin te la enva; no me dijo su nombre. " -gameforge.main_quest_lv66._160_say = " El papel en el que est escrita la carta parece[ENTER]muy viejo. En ella, alguien ha escrito[ENTER]apresuradamente:[ENTER]Tengo informacin importante sobre las siete[ENTER]Sacerdotisas del Dragn y Sung Mahi. Te estar[ENTER]esperando en la parte de atrs de la Torre del[ENTER]Demonio del Templo Hwang. Podrs encontrarme en[ENTER]la sombra del rbol. Date prisa, el tiempo[ENTER]apremia! " -gameforge.main_quest_lv66._170_sendLetter = " Carta annima " -gameforge.main_quest_lv66._180 = " Ve al Templo Hwang y encuntrate con el[ENTER]misterioso remitente detrs de la Torre[ENTER]Demonaca. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Te doy la bienvenida! Permteme que me presente:[ENTER]mi nombre es Lee Chung. Es muy osado por tu parte[ENTER]seguir las indicaciones de un desconocido. No me[ENTER]he equivocado contigo; y no te arrepentirs.[ENTER]Escucha lo que tengo que contarte! " -gameforge.main_quest_lv66._20_say = " Uriel tiene novedades sobre la ltima[ENTER]superviviente de las Sacerdotisas del Dragn. Su[ENTER]diario probablemente se encuentra en la Torre del[ENTER]Demonio. Habla con Uriel si quieres saber ms. " -gameforge.main_quest_lv66._210_sendLetter = " Un nuevo mal " -gameforge.main_quest_lv66._220_say = " Escucha lo que tiene que contarte Lee Chung. " -gameforge.main_quest_lv66._230_say = " Hay un motivo por el que te hice venir al Templo[ENTER]Hwang: ltimamente estn ocurriendo cosas[ENTER]extraas aqu. Adems, hace poco hemos[ENTER]descubierto la entrada a una gigantesca cueva! " -gameforge.main_quest_lv66._240_say = " Una cueva gigante? Y qu hay dentro? " -gameforge.main_quest_lv66._250_say = " En la cueva nos aguarda un mal inesperado e[ENTER]inimaginable: nuestros exploradores informan de[ENTER]un ser espeluznante capaz de hacerle sombra hasta[ENTER]a los demonios.[ENTER]Su temible aspecto y su sed insaciable de vidas[ENTER]nos hacen pensar que se trata del legendario[ENTER]Agwi: uno de los mayores demonios de su estirpe.[ENTER]Si resulta que tenemos razn, la humanidad corre[ENTER]un grave peligro. " -gameforge.main_quest_lv66._260_say = " Ms terrible an que los demonios... esa criatura[ENTER]debe de ser realmente poderosa y malvada. " -gameforge.main_quest_lv66._270_say = " As es. Mis hombres y yo hemos intentado varias[ENTER]veces asaltar la Catacumba del Diablo, pero todos[ENTER]y cada uno de nuestros intentos se han visto[ENTER]frustrados tras sufrir graves prdidas.[ENTER]Para un problema de este calibre necesitamos el[ENTER]apoyo de un autntico guerrero. Por eso te hemos[ENTER]hecho llamar. Nos ayudars? " -gameforge.main_quest_lv66._280_say = " S, te ayudar. " -gameforge.main_quest_lv66._290_say = " Oh, nos das nuevas esperanzas![ENTER]Bien, ahora que s que ests de nuestra parte, te[ENTER]voy a revelar toda la verdad: Yo, Lee Chung, soy[ENTER]el comandante de los Guerreros de las Sombras.[ENTER]Somos una unidad de lite del ejrcito de Lee[ENTER]Seop. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah, me alegro de verte de nuevo con buena salud.[ENTER]Quieres emprender tu prxima aventura? Nos[ENTER]siguen faltando datos importantes sobre la Nacin[ENTER]Oscura y las siete Sacerdotisas del Dragn. La[ENTER]ltima de ellas debi de esconder su diario en la[ENTER]Torre Demonaca antes de llevar a cabo la[ENTER]brujera negra. Ponte en marcha y tremelo.[ENTER]Quizs el Rey Demonio lo tenga en su poder. " -gameforge.main_quest_lv66._310_say = " Los Guerreros de las Sombras perseguimos en[ENTER]secreto el objetivo de evitar la resurreccin de[ENTER]Sung Mahi. Esa es nuestra misin.[ENTER]Colaboremos para mandar al Agwi de vuelta a su[ENTER]guarida y para descubrir cmo pudo introducirse[ENTER]en nuestro mundo! " -gameforge.main_quest_lv66._320_sendLetter = " No hay tiempo " -gameforge.main_quest_lv66._330_say = " Lee Chung, el comandante de los Guerreros de las[ENTER]Sombras, te est buscando. Es muy urgente! " -gameforge.main_quest_lv66._340_say = " Tengo una peticin urgente. Ves ese soldado[ENTER]herido de ah? Es uno de mis exploradores.[ENTER]Siguiendo mis rdenes estaba explorando la[ENTER]Catacumba del Diablo y el Agwi le atac y le[ENTER]envenen. El veneno ya se est extendiendo por su[ENTER]cuerpo y no le queda mucho tiempo. " -gameforge.main_quest_lv66._350_say = " Necesita un Antdoto, y tan pronto como sea[ENTER]posible! Podras procurrselo? Puedes[ENTER]encontrarlo en el Bosque Rojo, donde las Dradas[ENTER]Rojas.[ENTER]Es uno de mis guerreros ms importantes. Si le[ENTER]salvas la vida te dar %s. " -gameforge.main_quest_lv66._360_say = " Te traer el Antdoto! " -gameforge.main_quest_lv66._370_say = " Te lo agradezco mucho! Por el momento est vivo,[ENTER]pero a cada minuto que pasa se encuentra ms[ENTER]dbil. No tenemos tiempo que perder! " -gameforge.main_quest_lv66._380_notice = " Te quedan %d minutos. " -gameforge.main_quest_lv66._390_sendLetter = " El antdoto " -gameforge.main_quest_lv66._400_say = " Lee Chung te ha dicho que puedes encontrar el[ENTER]Antdoto en el Bosque Rojo. Para ello, captura %d[ENTER]Dradas Rojas.[ENTER][ENTER]En el Bosque Rojo hay peligros an mayores que en[ENTER]el Bosque Fantasma, as que ten cuidado. " -gameforge.main_quest_lv66._40_say = " Has vencido al Rey Demonio y le has arrebatado el[ENTER]diario de las Sacerdotisas del Dragn. Llvaselo[ENTER]al sabio Uriel; l lo analizar. " -gameforge.main_quest_lv66._410_say = " Se ha terminado el tiempo. El soldado est en su[ENTER]lecho de muerte, as que llvale el Antdoto. " -gameforge.main_quest_lv66._420_say = " Te quedan %d minutos. " -gameforge.main_quest_lv66._430_say = " Has encontrado el Antdoto por fin! Llvaselo[ENTER]sin tardanza a Lee Chung. " -gameforge.main_quest_lv66._440_say = " Aqu, rpido! Creo que has llegado a tiempo. Me[ENTER]quitas un gran peso de encima. Mis hombres y yo[ENTER]te estaremos eternamente agradecidos. " -gameforge.main_quest_lv66._450_say = " Gracias a tu ayuda, mi soldado ha sobrevivido.[ENTER]Aqu tienes tu recompensa por salvarlo. " -gameforge.main_quest_lv66._460_say = " Te ha llevado mucho tiempo. Se est aferrando a[ENTER]su vida con sus ltimas fuerzas. Por suerte an[ENTER]has llegado a tiempo. " -gameforge.main_quest_lv66._470_say = " Parece que se est recuperando, pero ha faltado[ENTER]muy poco para que muriera porque tardaste[ENTER]demasiado en encontrar el Antdoto.[ENTER]Lo siento mucho, pero esto es todo lo que te[ENTER]puedo dar como recompensa. " -gameforge.main_quest_lv66._480_sendLetter = " El informe " -gameforge.main_quest_lv66._490_say = " Mi explorador ha vuelto en s.[ENTER]Escucha lo que tiene que contarte sobre la[ENTER]Catacumba del Diablo. " -gameforge.main_quest_lv66._500_say = " Gracias por salvarme. He visto cosas[ENTER]inimaginables en la Catacumba del Diablo. Pero[ENTER]entonces me descubrieron, y... " -gameforge.main_quest_lv66._50_say = " Lo has encontrado! El diario de la ltima[ENTER]Sacerdotisa del Dragn... mis manos tiemblan de[ENTER]emocin.[ENTER]Voy a necesitar algo de tiempo para revisar todo[ENTER]su contenido. Tmate un descanso mientras tanto.[ENTER]Te har llamar cuando pueda decirte ms. " -gameforge.main_quest_lv66._510_say = " Qu es lo que viste? " -gameforge.main_quest_lv66._520_say = " Vi a unos encapuchados con tnicas negras. Segn[ENTER]lo que pude or de sus conversaciones, se trata[ENTER]de los Servidores de la oscuridad. Pero eso no es[ENTER]todo: Sobre sus cabezas flotaba un espritu[ENTER]terrible con aspecto de mujer, al que los[ENTER]Servidores de la oscuridad llamaban Banshee. " -gameforge.main_quest_lv66._530_say = " Es no suena nada mal. Qu se propondrn los[ENTER]Servidores de la oscuridad y esa Banshee? " -gameforge.main_quest_lv66._540_say = " La Banshee invoc mediante un tenebroso hechizo a[ENTER]los Agwi, criaturas demonaca que provienen[ENTER]directamente de las profundidades del infierno.[ENTER]Llamaba Azrael al rey de los Agwi. " -gameforge.main_quest_lv66._550_say = " Iba a informar enseguida al comandante, pero me[ENTER]tropec y fui descubierto.[ENTER][ENTER]Ah, ahora que me acuerdo, Lee Chung quiere[ENTER]comunicarte algo importante. Ser mejor que vayas[ENTER]a hablar con l. " -gameforge.main_quest_lv66._560_sendLetter = " Una oscura amenaza " -gameforge.main_quest_lv66._570_say = " Ve con Lee Chung y habla con l acerca de la[ENTER]nueva amenaza que acecha en la Catacumba del[ENTER]Diablo. " -gameforge.main_quest_lv66._580_say = " Lo que cuenta mi explorador es aterrador,[ENTER]verdad? Los Servidores de la oscuridad, una[ENTER]especie de secta, son los responsables de la[ENTER]aparicin de los Agwi. Y tambin han despertado[ENTER]al espritu de la ltima Sacerdotisa del Dragn.[ENTER]Ha retornado a este mundo como una Banshee, una[ENTER]manifestacin del mal, y gracias a sus poderes[ENTER]mgicos ha invocado al dios demonaco Sung Mahi. " -gameforge.main_quest_lv66._590_say = " Cmo? Esa Banshee es el fantasma de la ltima[ENTER]Sacerdotisa del Dragn? " -gameforge.main_quest_lv66._600_say = " Sin duda alguna. Solamente ella, de entre todas[ENTER]sus hermanas del culto del Dragn, posea el[ENTER]poder de invocar a los cuatro Guardianes[ENTER]Celestiales sagrados y llevar a cabo la brujera[ENTER]negra. Ahora sabemos quin se encuentra detrs de[ENTER]esta nueva amenaza: Los Servidores de la[ENTER]oscuridad y la Banshee planean llevar a trmino[ENTER]los tenebrosos planes de la Nacin Oscura y[ENTER]despertar a Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = " La solucin del enigma " -gameforge.main_quest_lv66._610_say = " Tenemos mucho que agradecerte: Le has salvado la[ENTER]vida a uno de mis mejores hombres y as pudimos[ENTER]enterarnos de todo lo relacionado con la[ENTER]aparicin repentina de los Agwi y la nueva[ENTER]amenaza que acecha en la Catacumba del Diablo.[ENTER]Ahora tmate un descanso. Despus elaboraremos un[ENTER]plan de ataque. " -gameforge.main_quest_lv66._620_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 72. " -gameforge.main_quest_lv66._70_say = " Uriel te est buscando. Ya ha ledo el diario. " -gameforge.main_quest_lv66._80_say = " Ah, muy bien, has venido![ENTER]Las notas de la ltima Sacerdotisa del Dragn son[ENTER]realmente asombrosas. Escucha esto: " -gameforge.main_quest_lv66._90_say = " Mi destino est sellado! Me he atrincherado en[ENTER]el ltimo piso de esta torre, y los hombres de[ENTER]Lee Seop estn a punto de echar abajo la puerta[ENTER]de mi prisin final. No hay salida alguna... he[ENTER]perdido.[ENTER][ENTER]No, esto no puede terminar as! Puede que no[ENTER]todo est perdido. Debo invocar yo sola el poder[ENTER]de la brujera negra, ese poder arcano del mal, y[ENTER]atraer a los poderes de la oscuridad.[ENTER]Eso conllevar sin duda alguna mi muerte, pero me[ENTER]llevar a mis enemigos conmigo... aunque sea lo[ENTER]ltimo que haga! " +gameforge.main_quest_lv66._100_say = "[LC;5445] " +gameforge.main_quest_lv66._10_sendLetter = "[LC;5444] " +gameforge.main_quest_lv66._110_say = "[LC;5446] " +gameforge.main_quest_lv66._120_say = "[LC;5447] " +gameforge.main_quest_lv66._130_sendLetter = "[LC;5448] " +gameforge.main_quest_lv66._140_say = "[LC;5449] " +gameforge.main_quest_lv66._150_say = "[LC;5450] " +gameforge.main_quest_lv66._160_say = "[LC;5451] " +gameforge.main_quest_lv66._170_sendLetter = "[LC;5452] " +gameforge.main_quest_lv66._180 = "[LC;5453] " +gameforge.main_quest_lv66._190_sayTitle = "[LC;5454] " +gameforge.main_quest_lv66._200_say = "[LC;5456] " +gameforge.main_quest_lv66._20_say = "[LC;5455] " +gameforge.main_quest_lv66._210_sendLetter = "[LC;5457] " +gameforge.main_quest_lv66._220_say = "[LC;5458] " +gameforge.main_quest_lv66._230_say = "[LC;5459] " +gameforge.main_quest_lv66._240_say = "[LC;5460] " +gameforge.main_quest_lv66._250_say = "[LC;5461] " +gameforge.main_quest_lv66._260_say = "[LC;5462] " +gameforge.main_quest_lv66._270_say = "[LC;5463] " +gameforge.main_quest_lv66._280_say = "[LC;5464] " +gameforge.main_quest_lv66._290_say = "[LC;5465] " +gameforge.main_quest_lv66._300_sayTitle = "[LC;5454] " +gameforge.main_quest_lv66._30_say = "[LC;5466] " +gameforge.main_quest_lv66._310_say = "[LC;5468] " +gameforge.main_quest_lv66._320_sendLetter = "[LC;5469] " +gameforge.main_quest_lv66._330_say = "[LC;5470] " +gameforge.main_quest_lv66._340_say = "[LC;5471] " +gameforge.main_quest_lv66._350_say = "[LC;5472;%s] " +gameforge.main_quest_lv66._360_say = "[LC;5473] " +gameforge.main_quest_lv66._370_say = "[LC;5474] " +gameforge.main_quest_lv66._380_notice = "[LC;5475;%d] " +gameforge.main_quest_lv66._390_sendLetter = "[LC;5476] " +gameforge.main_quest_lv66._400_say = "[LC;5478;%d] " +gameforge.main_quest_lv66._40_say = "[LC;5477] " +gameforge.main_quest_lv66._410_say = "[LC;5479] " +gameforge.main_quest_lv66._420_say = "[LC;5475;%d] " +gameforge.main_quest_lv66._430_say = "[LC;5481] " +gameforge.main_quest_lv66._440_say = "[LC;5482] " +gameforge.main_quest_lv66._450_say = "[LC;5483] " +gameforge.main_quest_lv66._460_say = "[LC;5484] " +gameforge.main_quest_lv66._470_say = "[LC;5485] " +gameforge.main_quest_lv66._480_sendLetter = "[LC;5486] " +gameforge.main_quest_lv66._490_say = "[LC;5487] " +gameforge.main_quest_lv66._500_say = "[LC;5489] " +gameforge.main_quest_lv66._50_say = "[LC;5488] " +gameforge.main_quest_lv66._510_say = "[LC;5490] " +gameforge.main_quest_lv66._520_say = "[LC;5491] " +gameforge.main_quest_lv66._530_say = "[LC;5492] " +gameforge.main_quest_lv66._540_say = "[LC;5493] " +gameforge.main_quest_lv66._550_say = "[LC;5494] " +gameforge.main_quest_lv66._560_sendLetter = "[LC;5495] " +gameforge.main_quest_lv66._570_say = "[LC;5496] " +gameforge.main_quest_lv66._580_say = "[LC;5497] " +gameforge.main_quest_lv66._590_say = "[LC;5498] " +gameforge.main_quest_lv66._600_say = "[LC;5500] " +gameforge.main_quest_lv66._60_sendLetter = "[LC;5499] " +gameforge.main_quest_lv66._610_say = "[LC;5501] " +gameforge.main_quest_lv66._620_say = "[LC;5502] " +gameforge.main_quest_lv66._70_say = "[LC;5503] " +gameforge.main_quest_lv66._80_say = "[LC;5504] " +gameforge.main_quest_lv66._90_say = "[LC;5505] " gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Qu? No la has entregado todava? La Caa de[ENTER]Pescar es para el Pescador del ro. Date prisa,[ENTER]la necesita urgentemente! " -gameforge.main_quest_lv7._10_targetVid = " Otro favor " -gameforge.main_quest_lv7._110_npcChat = " El Herrero te enva esta nueva caa! " -gameforge.main_quest_lv7._120_say = " Gracias. Ahora al fin puedo librarme de mi leal[ENTER]pero bastante usada Caa de Pescar.[ENTER]No slo vivo de la pesca, pero es una de las[ENTER]mayores alegras de mi vida![ENTER]Sabes algo sobre la pesca? " -gameforge.main_quest_lv7._130_say = " Primero, coge la caa de pescar. Pon un cebo en[ENTER]el anzuelo. Entonces lnzalo usando tu habilidad[ENTER]de pesca. Si notas que ha picado un pez (burbuja[ENTER]de pensamiento), usa tu habilidad de nuevo. O[ENTER]funciona o tendrs que intentarlo de nuevo. Hay[ENTER]muchos peces que puedes capturar. La pesca es[ENTER]buena para tu salud y, a veces, recoges tesoros[ENTER]valiosos. As que intntalo si tienes algo de[ENTER]tiempo libre! " -gameforge.main_quest_lv7._140_say = " Oh s, aqu est el pago por la caa de pescar.[ENTER]Por favor, llvaselo al herrero. " -gameforge.main_quest_lv7._150_sayItem = " Pago por la caa de pescar " -gameforge.main_quest_lv7._160_sayReward = " Has entregado la caa de pescar al pescador.[ENTER]Vuelve con el herrero con el pago y obtendrs tu[ENTER]recompensa. " -gameforge.main_quest_lv7._170_say = " Has encontrado al pescador?[ENTER]Fantstico. Bien, has ahorrado mi valioso tiempo[ENTER]haciendo esa entrega. Como recompensa, voy a[ENTER]darte algo de Yang y 1500 puntos de experiencia. " -gameforge.main_quest_lv7._180_sendLetter = " Un vale por una mejora " -gameforge.main_quest_lv7._190_sayReward = " Con este vale, el herrero mejorar gratis una[ENTER]parte de tu armadura. Coge una parte de tu[ENTER]armadura y arrstrala sobre el herrero para abrir[ENTER]la ventana de mejora. " -gameforge.main_quest_lv7._200_sayItem = " Vale por una mejora gratis " -gameforge.main_quest_lv7._20_sayReward = " Por favor, ve con el herrero. Necesita a alguien[ENTER]para hacer una entrega. " -gameforge.main_quest_lv7._210_sayTitle = " Pista: " -gameforge.main_quest_lv7._220_sayReward = " 1) El justificante no se mostrar en el[ENTER]inventario.[ENTER]2) Al igual que con cualquier otro tipo de[ENTER]mejora, no se puede garantizar al 100% el xito[ENTER]de un refinamiento. " -gameforge.main_quest_lv7._230_sayTitle = " El vale ya ha sido usado. " -gameforge.main_quest_lv7._240_sayReward = " Ya has usado el vale por un refinamiento[ENTER]gratuito. Solamente es vlido para un proceso de[ENTER]refinamiento. " -gameforge.main_quest_lv7._30_say = " Eh, aventurero! Podras hacerme otro favor?[ENTER]Normalmente, no le pido a otros que hagan las[ENTER]cosas por m, pero pareces de confianza. Piensa[ENTER]en ello como un honor! " -gameforge.main_quest_lv7._40_say = " Hice una caa de pescar para el pescador pero,[ENTER]desafortunadamente, estoy muy ocupado. No tengo[ENTER]tiempo de llevrsela yo mismo. Podras hacer eso[ENTER]por m? " -gameforge.main_quest_lv7._50_sayItem = " Una caa de pescar muy flexible " -gameforge.main_quest_lv7._60_say = " El pescador debe estar en alguna parte del ro.[ENTER]Si entregas la caa de pescar al pescador,[ENTER]mejorar gratis una parte de tu armadura.[ENTER]Es un trato justo, no crees? " -gameforge.main_quest_lv7._70_sendLetter = " Encuentra al Pescador " -gameforge.main_quest_lv7._80_sayReward = " El herrero hizo una caa de pescar para el[ENTER]pescador. Encuentra por el ro al pescador y dale[ENTER]la nueva caa de pescar. " -gameforge.main_quest_lv7._90_npcChat = " Para quin es la Caa de Pescar? " +gameforge.main_quest_lv7._100_say = "[LC;5507] " +gameforge.main_quest_lv7._10_targetVid = "[LC;5506] " +gameforge.main_quest_lv7._110_npcChat = "[LC;5508] " +gameforge.main_quest_lv7._120_say = "[LC;5509] " +gameforge.main_quest_lv7._130_say = "[LC;5510] " +gameforge.main_quest_lv7._140_say = "[LC;5511] " +gameforge.main_quest_lv7._150_sayItem = "[LC;5512] " +gameforge.main_quest_lv7._160_sayReward = "[LC;5513] " +gameforge.main_quest_lv7._170_say = "[LC;5514] " +gameforge.main_quest_lv7._180_sendLetter = "[LC;5515] " +gameforge.main_quest_lv7._190_sayReward = "[LC;5516] " +gameforge.main_quest_lv7._200_sayItem = "[LC;5518] " +gameforge.main_quest_lv7._20_sayReward = "[LC;5517] " +gameforge.main_quest_lv7._210_sayTitle = "[LC;5519] " +gameforge.main_quest_lv7._220_sayReward = "[LC;5520] " +gameforge.main_quest_lv7._230_sayTitle = "[LC;5521] " +gameforge.main_quest_lv7._240_sayReward = "[LC;5522] " +gameforge.main_quest_lv7._30_say = "[LC;5523] " +gameforge.main_quest_lv7._40_say = "[LC;5524] " +gameforge.main_quest_lv7._50_sayItem = "[LC;5525] " +gameforge.main_quest_lv7._60_say = "[LC;5526] " +gameforge.main_quest_lv7._70_sendLetter = "[LC;5527] " +gameforge.main_quest_lv7._80_sayReward = "[LC;5528] " +gameforge.main_quest_lv7._90_npcChat = "[LC;5529] " gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " El brillo de la Lgrima Celestial se consigue[ENTER]uniendo mgicamente Resina Bendecida, Esencia de[ENTER]Cristal Azul y Cuarzo Rojo Infernal.[ENTER]Solo el monarca de la Tierra de hielo puede[ENTER]conseguir la Esencia de Cristal Azul. " -gameforge.main_quest_lv72._10_sendLetter = " Losa Deteriorada " -gameforge.main_quest_lv72._110_say = " Has hecho una copia de esta reveladora[ENTER]inscripcin.[ENTER]Informa inmediatamente a Lee Chung acerca de lo[ENTER]que acabas de leer. " -gameforge.main_quest_lv72._120_say = " Has regresado, y sin un solo rasguo! Por tu[ENTER]expresin yo dira que has tenido xito. Me[ENTER]equivoco? " -gameforge.main_quest_lv72._130_say = " No, en absoluto! Gracias a la inscripcin de la[ENTER]Losa Deteriorada he descubierto que se pueden[ENTER]invocar los poderes sagrados mediante una piedra[ENTER]mgica conocida como Lgrima Celestial. " -gameforge.main_quest_lv72._140_say = " La Lgrima Celestial... As que existe de verdad.[ENTER]Has podido descubrir cmo conseguirla? " -gameforge.main_quest_lv72._150_say = " Para poder fabricar la Lgrima Celestial hace[ENTER]falta Resina Bendecida, Esencia de Cristal Azul y[ENTER]Cuarzo Rojo Infernal. Segn estaba escrito, la[ENTER]Esencia de Cristal Azul se puede conseguir del[ENTER]monarca de la Tierra de hielo. " -gameforge.main_quest_lv72._160_say = " El monarca de la Tierra de hielo? Hmmm... Se[ENTER]referir al Monte Sohan.[ENTER]Le voy a mostrar tus notas a los magos de los[ENTER]Guerreros de las Sombras para que me den su[ENTER]opinin sobre ellas.[ENTER]Te avisar en cuanto sepa ms! " -gameforge.main_quest_lv72._170_say = " Toma esto como recompensa por todo lo que has[ENTER]hecho. Sigo contando con tu ayuda! " -gameforge.main_quest_lv72._180_sendLetter = " Tesoro glido " -gameforge.main_quest_lv72._190_say = " El comandante Lee Chung te ha comunicado que el[ENTER]primer elemento necesario para fabricar la[ENTER]Lgrima Celestial, la Esencia de Cristal Azul, se[ENTER]debe de tratar del legendario tesoro de Nueve[ENTER]Colas del Monte Sohan.[ENTER]Lo vigilan atentamente Golems de Hielo, Yetis y[ENTER]Hombres de Hielo Glaciales. Da caza a esos[ENTER]monstruos para hacerte con la codiciada Esencia[ENTER]de Cristal Azul.[ENTER]Habla de nuevo con Lee Chung antes de lanzarte a[ENTER]la batalla. " -gameforge.main_quest_lv72._200_say = " Los magos de los Guerreros de las Sombras han[ENTER]descubierto que el temible Nueve Colas del Monte[ENTER]Sohan guarda la Esencia de Cristal Azul como oro[ENTER]en pao. " -gameforge.main_quest_lv72._20_say = " Lee Chung, el comandante de los Guerreros de las[ENTER]Sombras, quiere hablar contigo. Ha descubierto[ENTER]cmo vencer a los Agwi de la Catacumba del[ENTER]Diablo. " -gameforge.main_quest_lv72._210_say = " Golems de Hielo, Yetis y Hombres de Hielo[ENTER]Glaciales custodian el tesoro de Nueve Colas.[ENTER][ENTER]Se necesitan 50 Esencias de Cristal Azul para[ENTER]fabricar la Lgrima Celestial. " -gameforge.main_quest_lv72._220_say = " Se cree que el Cuarzo Rojo Infernal se puede[ENTER]encontrar o bien en el Templo Hwang o bien en la[ENTER]Tierra de Fuego.[ENTER]He enviado a un explorador para que investigue[ENTER]ms. " -gameforge.main_quest_lv72._230 = " El comandante Lee Chung te ha comunicado que el[ENTER]primer elemento necesario para fabricar la[ENTER]Lgrima Celestial, la Esencia de Cristal Azul, se[ENTER]debe de tratar del legendario tesoro de Nueve[ENTER]Colas del Monte Sohan.[ENTER]Lo vigilan atentamente Golems de Hielo, Yetis y[ENTER]Hombres de Hielo Glaciales. Da caza a esos[ENTER]monstruos para hacerte con la codiciada Esencia[ENTER]de Cristal Azul. " -gameforge.main_quest_lv72._240_notice = " Registras el cadver del monstruo derrotado y[ENTER]descubres una piedra preciosa que refulge con un[ENTER]brillo azulado.[ENTER]Esta debe de ser la Esencia de Cristal Azul. " -gameforge.main_quest_lv72._250_notice = " An tienes que encontrar %d Esencia(s) de Cristal[ENTER]Azul. " -gameforge.main_quest_lv72._260_say = " Por hoy ya has recibido suficiente consejo.[ENTER]Vuelve maana. " -gameforge.main_quest_lv72._270_say = " Estos cristales no valen para nada. Mira, fjate:[ENTER]tienen fisuras. Para poder utilizarlas no pueden[ENTER]tener mcula. Sigue buscando! " -gameforge.main_quest_lv72._280_say = " Estas son de gran calidad. Sigue as! Treme %d[ENTER]ms. " -gameforge.main_quest_lv72._290_say = " Has reunido todas las Esencias de Cristal Azul.[ENTER]Puedo sentir el poder de Nueve Colas que[ENTER]contienen. Es increble... vibran llenas de[ENTER]energa. Bien hecho! " -gameforge.main_quest_lv72._300_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 78. " -gameforge.main_quest_lv72._30_say = " A diferencia de los demonios normales, los Agwi[ENTER]no son tan sencillos de matar. Los Guerreros de[ENTER]las Sombras lo hemos intentado todo, pero hasta[ENTER]ahora sin xito. " -gameforge.main_quest_lv72._40_say = " Sin embargo, he descubierto que las Sacerdotisas[ENTER]del Dragn posean la habilidad de invocar a los[ENTER]poderes sagrados para mantener a raya a los[ENTER]espritus malignos. " -gameforge.main_quest_lv72._50_say = " En el Bosque Rojo haba antao uno de los templos[ENTER]sagrados de las Sacerdotisas del Dragn. Busca[ENTER]all sus ruinas y seales de su culto. Mis[ENTER]exploradores me han hablado de una Losa[ENTER]Deteriorada cubierta de matojos... Quizs nos[ENTER]sirva para encontrar nuevas pistas. " -gameforge.main_quest_lv72._60_sendLetter = " El descubrimiento " -gameforge.main_quest_lv72._70_say = " Lee Chung te ha contado que las Sacerdotisas del[ENTER]Dragn eran capaces de invocar a los poderes[ENTER]sagrados; una magia antigua capaz de contener a[ENTER]espritus malvados.[ENTER]Busca la Losa Deteriorada del Bosque Rojo sobre[ENTER]la que te habl Lee Chung para reunir ms pistas. " -gameforge.main_quest_lv72._80_say = " Tras una larga bsqueda te has topado con una[ENTER]loseta de piedra que parece haber estado aqu[ENTER]desde hace siglos. Esta tiene que ser la antigua[ENTER]estela de la que hablaba Lee Chung![ENTER]Descifras laboriosamente la desfigurada[ENTER]inscripcin. " -gameforge.main_quest_lv72._90_say = " Las Lgrimas Celestiales son el secreto ms[ENTER]preciado de las Sacerdotisas del Dragn. Desde[ENTER]hace generaciones el arte de su fabricacin se[ENTER]protege celosamente y, si es necesario, con la[ENTER]propia vida.[ENTER]Ni los Agwi ni los demonios se pueden acercar sin[ENTER]ms a quien porte una de estas piedras preciosas[ENTER]mgicas. Una vez repleta de la energa de los[ENTER]poderes sagrados, los efectos de la Lgrima[ENTER]Celestial son devastadores. Brilla con el fulgor[ENTER]de la Estrella Polar a lo largo de siete soles. " +gameforge.main_quest_lv72._100_say = "[LC;5531] " +gameforge.main_quest_lv72._10_sendLetter = "[LC;5530] " +gameforge.main_quest_lv72._110_say = "[LC;5532] " +gameforge.main_quest_lv72._120_say = "[LC;5533] " +gameforge.main_quest_lv72._130_say = "[LC;5534] " +gameforge.main_quest_lv72._140_say = "[LC;5535] " +gameforge.main_quest_lv72._150_say = "[LC;5536] " +gameforge.main_quest_lv72._160_say = "[LC;5537] " +gameforge.main_quest_lv72._170_say = "[LC;5538] " +gameforge.main_quest_lv72._180_sendLetter = "[LC;5539] " +gameforge.main_quest_lv72._190_say = "[LC;5540] " +gameforge.main_quest_lv72._200_say = "[LC;5542] " +gameforge.main_quest_lv72._20_say = "[LC;5541] " +gameforge.main_quest_lv72._210_say = "[LC;5543] " +gameforge.main_quest_lv72._220_say = "[LC;5544] " +gameforge.main_quest_lv72._230 = "[LC;5545] " +gameforge.main_quest_lv72._240_notice = "[LC;5546] " +gameforge.main_quest_lv72._250_notice = "[LC;5547;%d] " +gameforge.main_quest_lv72._260_say = "[LC;5548] " +gameforge.main_quest_lv72._270_say = "[LC;5549] " +gameforge.main_quest_lv72._280_say = "[LC;5550;%d] " +gameforge.main_quest_lv72._290_say = "[LC;5551] " +gameforge.main_quest_lv72._300_say = "[LC;5553] " +gameforge.main_quest_lv72._30_say = "[LC;5552] " +gameforge.main_quest_lv72._40_say = "[LC;5554] " +gameforge.main_quest_lv72._50_say = "[LC;5555] " +gameforge.main_quest_lv72._60_sendLetter = "[LC;5556] " +gameforge.main_quest_lv72._70_say = "[LC;5557] " +gameforge.main_quest_lv72._80_say = "[LC;5558] " +gameforge.main_quest_lv72._90_say = "[LC;5559] " gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Ah, fantstico! Ha funcionado. Aqu tienes tu[ENTER]Cuarzo Rojo Infernal. " -gameforge.main_quest_lv78._10_sendLetter = " Cuarzo Rojo Infernal " -gameforge.main_quest_lv78._110_sendLetter = " El ltimo elemento " -gameforge.main_quest_lv78._120_say = " Lee Chung y el consejo de magos han descubierto[ENTER]que el ltimo elemento, la Resina Bendecida, se[ENTER]extrae de los rboles Diablicos Rojos. Caza unos[ENTER]cuantos en el Bosque Rojo y rene 100 trozos de[ENTER]Resina Bendecida.[ENTER]Antes de nada, habla una vez ms con Lee Chung. " -gameforge.main_quest_lv78._130_say = " Lee Chung y el consejo de magos han descubierto[ENTER]que el ltimo elemento, la Resina Bendecida, se[ENTER]extrae de los rboles Diablicos Rojos. Caza unos[ENTER]cuantos en el Bosque Rojo y rene 100 trozos de[ENTER]Resina Bendecida. " -gameforge.main_quest_lv78._140_say = " Este es el ltimo paso necesario para fabricar la[ENTER]Lgrima Celestial. Ten mucho cuidado, pues el[ENTER]Bosque Rojo est plagado de criaturas mortferas! " -gameforge.main_quest_lv78._150_say = " An tienes que conseguir %d trozo(s) de Resina[ENTER]Bendecida. " -gameforge.main_quest_lv78._160_notice = " Has encontrado suficiente Resina Bendecida![ENTER]Llvasela al comandante Lee Chung. " -gameforge.main_quest_lv78._170_say = " As que esta es la Resina Bendecida? Puedo[ENTER]sentir su enorme poder. Fabuloso![ENTER]Por desgracia me he visto obligado a mandar a[ENTER]todos nuestros magos a cumplir una misin y van a[ENTER]estar fuera un tiempo. No hay un boticario en tu[ENTER]ciudad llamado Baek-Go? " -gameforge.main_quest_lv78._180_say = " S, en efecto. " -gameforge.main_quest_lv78._190_say = " Ah, estupendo! Entonces llvale los tres[ENTER]elementos. l seguramente sepa elaborar la[ENTER]Lgrima Celestial. " -gameforge.main_quest_lv78._200_say = " Te aguarda un viaje agotador. Por favor, toma[ENTER]esta recompensa por las molestias. " -gameforge.main_quest_lv78._20_say = " Lee Chung, el comandante de los Guerreros de las[ENTER]Sombras, ha descubierto ms acerca del Cuarzo[ENTER]Rojo Infernal. Para fabricarlo se necesitan tres[ENTER]sustancias diferentes: Tierra Volcnica de[ENTER]Doyyumhwan, Melena Llameante y Piedra Fundacin.[ENTER]Da caza a Llamas, Guerreros Llama y Tigres[ENTER]Luchadores para conseguirlas y crea con ellas 20[ENTER]unidades del Cuarzo Rojo Infernal.[ENTER]Habla de nuevo con Lee Chung antes de lanzarte a[ENTER]la batalla. " -gameforge.main_quest_lv78._210_sendLetter = " Lgrima Celestial " -gameforge.main_quest_lv78._220_say = " Vuelve a tu ciudad natal, busca a Baek-Go y[ENTER]pdele en nombre de Lee Chung que fabrique la[ENTER]Lgrima Celestial a partir de los tres elementos. " -gameforge.main_quest_lv78._230_say = " Has estado ausente mucho tiempo. Ya comenzaba a[ENTER]preguntarme si te habra pasado algo. Qu te[ENTER]trae hasta aqu? " -gameforge.main_quest_lv78._240_say = " Lee Chung me ha pedido que te pida un favor. " -gameforge.main_quest_lv78._250_say = " Lee Chung?! El comandante de los Guerreros de[ENTER]las So... oh, shhhh! Silencio! Tienes ante ti a[ENTER]un mago de los Guerreros de las Sombras. Pero eso[ENTER]es un gran secreto, y nadie de aqu puede[ENTER]enterarse. Entonces, qu me quiere pedir Lee[ENTER]Chung? " -gameforge.main_quest_lv78._260_say = " Quiere que fabriques una Lgrima Celestial a[ENTER]partir de estos tres elementos. " -gameforge.main_quest_lv78._270_say = " La Lgrima Celestial; vaya, vaya... Con la de[ENTER]magos que tiene, y va y me manda a m siempre las[ENTER]tareas ms difciles.[ENTER]...[ENTER]En fin, vamos all. La Lgrima Celestial.[ENTER]Maravilloso! Enviar a un mensajero directamente[ENTER]a Lee Chung y l te har llamar en cuanto todo[ENTER]est dispuesto.[ENTER]Me podras decir para qu la queremos? " -gameforge.main_quest_lv78._280_say = " No puedo darte detalles. Solamente lo siguiente:[ENTER]esta piedra invoca a los poderes sagrados para[ENTER]mantener alejados a demonios y otros seres[ENTER]malvados. " -gameforge.main_quest_lv78._290_say = " Muy interesante. Te deseo mucho xito con tus[ENTER]tareas. Como recompensa por el trabajo realizado,[ENTER]aqu tienes dos Cabezas reducidas.[ENTER]Ahora que s cmo se hace puedo fabricarte una[ENTER]Lgrima Celestial en cuanto la necesites.[ENTER]Ah, y mndale mis mejores saludos a Lee Chung en[ENTER]cuanto lo veas. " -gameforge.main_quest_lv78._300_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 84. " -gameforge.main_quest_lv78._30_say = " Nuestros magos han descubierto que el Cuarzo Rojo[ENTER]Infernal, necesario para la fabricacin de la[ENTER]Lgrima Celestial, contiene la fuerza del fuego.[ENTER]Ese Cuarzo, por tanto, debe de ser la fuente del[ENTER]increble poder de las criaturas de la Tierra de[ENTER]Fuego. " -gameforge.main_quest_lv78._40_say = " El Cuarzo Rojo Infernal se fabrica a partir de[ENTER]tres sustancias: Tierra Volcnica, Melena[ENTER]Llameante y Piedra Fundacin. Puedes encontrarlas[ENTER]todas en la Tierra de Fuego. " -gameforge.main_quest_lv78._50_say = " Lo has conseguido! Por fin tenemos todas las %d[ENTER]unidades del Cuarzo Rojo Infernal que[ENTER]necesitamos. Tu valenta y tu fuerza no dejan de[ENTER]sorprenderme! " -gameforge.main_quest_lv78._60_say = " Falta una sustancia. Necesitamos Tierra[ENTER]Volcnica, Melenas Llameantes y Piedras[ENTER]Fundacin. " -gameforge.main_quest_lv78._70_say = " Lo siento mucho, pero solamente puedo fabricar[ENTER]siete piezas de Cuarzo Rojo Infernal al da. El[ENTER]procedimiento es un autntico desafo para mis[ENTER]habilidades mgicas. A fin de cuentas no soy un[ENTER]mago! " -gameforge.main_quest_lv78._80_say = " Muy bien! Voy a mezclar las tres sustancias para[ENTER]intentar conseguir un Cuarzo Rojo Infernal. " -gameforge.main_quest_lv78._90_say = " Argh! La magia no tuvo efecto. Al parecer me he[ENTER]sobrestimado. La prxima vez seguro que funciona. " +gameforge.main_quest_lv78._100_say = "[LC;5561] " +gameforge.main_quest_lv78._10_sendLetter = "[LC;5560] " +gameforge.main_quest_lv78._110_sendLetter = "[LC;5562] " +gameforge.main_quest_lv78._120_say = "[LC;5563] " +gameforge.main_quest_lv78._130_say = "[LC;5564] " +gameforge.main_quest_lv78._140_say = "[LC;5565] " +gameforge.main_quest_lv78._150_say = "[LC;5566;%d] " +gameforge.main_quest_lv78._160_notice = "[LC;5567] " +gameforge.main_quest_lv78._170_say = "[LC;5568] " +gameforge.main_quest_lv78._180_say = "[LC;5569] " +gameforge.main_quest_lv78._190_say = "[LC;5570] " +gameforge.main_quest_lv78._200_say = "[LC;5572] " +gameforge.main_quest_lv78._20_say = "[LC;5571] " +gameforge.main_quest_lv78._210_sendLetter = "[LC;5573] " +gameforge.main_quest_lv78._220_say = "[LC;5574] " +gameforge.main_quest_lv78._230_say = "[LC;5575] " +gameforge.main_quest_lv78._240_say = "[LC;5576] " +gameforge.main_quest_lv78._250_say = "[LC;5577] " +gameforge.main_quest_lv78._260_say = "[LC;5578] " +gameforge.main_quest_lv78._270_say = "[LC;5579] " +gameforge.main_quest_lv78._280_say = "[LC;5580] " +gameforge.main_quest_lv78._290_say = "[LC;5581] " +gameforge.main_quest_lv78._300_say = "[LC;5583] " +gameforge.main_quest_lv78._30_say = "[LC;5582] " +gameforge.main_quest_lv78._40_say = "[LC;5584] " +gameforge.main_quest_lv78._50_say = "[LC;5585;%d] " +gameforge.main_quest_lv78._60_say = "[LC;5586] " +gameforge.main_quest_lv78._70_say = "[LC;5587] " +gameforge.main_quest_lv78._80_say = "[LC;5588] " +gameforge.main_quest_lv78._90_say = "[LC;5589] " gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " una vez has derrotado al general Trtaro se abre[ENTER]el acceso a un nivel oculto de la Catacumba del[ENTER]Diablo. Ah debe de estar Caronte! Teleprtate[ENTER]al sexto nivel y enfrntate al temible prncipe[ENTER]Agwi. Pero cuidado: Es taimado como un diablo y[ENTER]increblemente fuerte! " -gameforge.main_quest_lv84._10_sendLetter = " Comienza la batalla " -gameforge.main_quest_lv84._110_say = " A juzgar por la soltura y arrojo con los que te[ENTER]mueves por la Catacumba del Diablo, no puedes ser[ENTER]un mortal normal.[ENTER]El Obelisco de Basalto del quinto nivel sirve de[ENTER]portal al sexto. " -gameforge.main_quest_lv84._120_say = " Desde all, el prncipe Caronte imparte rdenes[ENTER]al general Agwi, Trtaro.[ENTER]A qu esperas? Acaba con Caronte y frustra los[ENTER]espantosos planes de la Banshee y los Servidores[ENTER]de la oscuridad! " -gameforge.main_quest_lv84._130_sayReward = " Lo has conseguido! Caronte, el prncipe de los[ENTER]Agwi, ha sido abatido. " -gameforge.main_quest_lv84._140_say = " Te enjugas con alivio el sudor de la frente,[ENTER]fruto de tu extenuacin.[ENTER]Pero sbitamente una espeluznante carcajada, tan[ENTER]penetrante que el corazn te da un vuelco,[ENTER]resuena por la Catacumba del Diablo:[ENTER]Ja, ja, ja, ja ,ja! Demasiado tarde, patticos[ENTER]humanos! Nuestro seor Sung Mahi ya ha despertado[ENTER]y no podis hacer nada para detenerlo.[ENTER]Pronto, Sung Mahi recuperar todo su poder en la[ENTER]isla donde duermen los prfidos dragones.[ENTER]Vuestro mundo est condenado! " -gameforge.main_quest_lv84._150_sendLetter = " Un asunto inacabado " -gameforge.main_quest_lv84._160_say = " Ve a informar a Lee Chung sobre el mensaje[ENTER]amenazador de la Banshee. " -gameforge.main_quest_lv84._170_say = " Despus de informar al comandante de tu victoria[ENTER]sobre Trtaro y Caronte, le transmites la[ENTER]inquietante advertencia de la Banshee. Frunciendo[ENTER]el ceo, comienza a hablar: " -gameforge.main_quest_lv84._180_say = " Esperaba que al vencer al prncipe de los Agwi[ENTER]lograramos abortar tambin los terribles planes[ENTER]de la Banshee y los Servidores de la oscuridad.[ENTER]Craso error... " -gameforge.main_quest_lv84._190_say = " Es de suponer que la Banshee y Azrael, el[ENTER]terrible rey de los Agwi, han logrado resucitar[ENTER]al dios demonaco Sung Mahi. Tiemblo slo de[ENTER]imaginarlo. " -gameforge.main_quest_lv84._200_say = " La isla en la que duermen los prfidos[ENTER]dragones... Hmm, seguramente se refera al[ENTER]Peasco del Dragn Oscuro, una isla inexplorada[ENTER]que est muy lejos de aqu.[ENTER]Aunque no hayamos logrado lo que nos proponamos,[ENTER]te debemos mucho. Sin ti nunca habramos podido[ENTER]descubrir la fuente de la calamidad que se estaba[ENTER]fraguando en las profundidades de la Catacumba[ENTER]del Diablo. " -gameforge.main_quest_lv84._20_say = " Lee Chung ha recibido la Lgrima Celestial y ha[ENTER]preparado todo para tu incursin en la Catacumba[ENTER]del Diablo. Ve a hablar con l para saber ms. " -gameforge.main_quest_lv84._210_say = " Solamente t habras sido capaz de las increbles[ENTER]hazaas que has llevado a cabo. Siempre estar a[ENTER]tu lado cuando me necesites. Cudate! " -gameforge.main_quest_lv84._30_say = " Ahora que tenemos en nuestro poder la Lgrima[ENTER]Celestial, derrotar a los Servidores de la[ENTER]oscuridad y expulsar de este mundo a los Agwi[ENTER]solo es cuestin de tiempo![ENTER]Pero su poder completo solamente se libera cuando[ENTER]se activa en un lugar particular de la Catacumba[ENTER]del Diablo. " -gameforge.main_quest_lv84._40_say = " Conocemos cinco niveles en la Catacumba del[ENTER]Diablo. En el quinto y, por lo que sabemos,[ENTER]ltimo, te encontrars con Trtaro, el despiadado[ENTER]general Agwi y tercero en la lnea de mando tras[ENTER]el rey Azrael y el prncipe Caronte. Acaba con[ENTER]l con la ayuda de la Lgrima Celestial! " -gameforge.main_quest_lv84._50_say = " Pero dnde se esconde el prncipe Caronte? " -gameforge.main_quest_lv84._60_sendLetter = " General Trtaro " -gameforge.main_quest_lv84._70_say = " Utiliza la Lgrima Celestial solo cuando hayas[ENTER]alcanzado el quinto nivel de la Catacumba del[ENTER]Diablo. La entrada a la Catacumba del Diablo est[ENTER]detrs de la Torre Demonaca. " -gameforge.main_quest_lv84._80_say = " Los poderes sagrados comienzan a actuar en la[ENTER]Lgrima Celestial. Sientes una energa inmensa[ENTER]fluir por tu cuerpo. El poder de esta piedra es[ENTER]extraordinario![ENTER][ENTER]Acaba con el general Trtaro. " -gameforge.main_quest_lv84._90_sendLetter = " Prncipe Caronte " +gameforge.main_quest_lv84._100_say = "[LC;5591] " +gameforge.main_quest_lv84._10_sendLetter = "[LC;5590] " +gameforge.main_quest_lv84._110_say = "[LC;5592] " +gameforge.main_quest_lv84._120_say = "[LC;5593] " +gameforge.main_quest_lv84._130_sayReward = "[LC;5594] " +gameforge.main_quest_lv84._140_say = "[LC;5595] " +gameforge.main_quest_lv84._150_sendLetter = "[LC;5596] " +gameforge.main_quest_lv84._160_say = "[LC;5597] " +gameforge.main_quest_lv84._170_say = "[LC;5598] " +gameforge.main_quest_lv84._180_say = "[LC;5599] " +gameforge.main_quest_lv84._190_say = "[LC;5600] " +gameforge.main_quest_lv84._200_say = "[LC;5602] " +gameforge.main_quest_lv84._20_say = "[LC;5601] " +gameforge.main_quest_lv84._210_say = "[LC;5603] " +gameforge.main_quest_lv84._30_say = "[LC;5604] " +gameforge.main_quest_lv84._40_say = "[LC;5605] " +gameforge.main_quest_lv84._50_say = "[LC;5606] " +gameforge.main_quest_lv84._60_sendLetter = "[LC;5607] " +gameforge.main_quest_lv84._70_say = "[LC;5608] " +gameforge.main_quest_lv84._80_say = "[LC;5609] " +gameforge.main_quest_lv84._90_sendLetter = "[LC;5610] " gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Encuentra al Guardin de la Ciudad " -gameforge.main_quest_lv9._20_sendLetter = " Habla con el Guardin de la Ciudad " -gameforge.main_quest_lv9._30_sayReward = " Has dado los primeros pasos en el camino de[ENTER]convertirte en un hroe verdadero. Es tiempo para[ENTER]cosas ms grandes. Ve con el Guardin de la[ENTER]Ciudad y obtn tu ltima misin de principiante. " -gameforge.main_quest_lv9._40_say = " Creo que ya ests preparado para tareas ms[ENTER]duras. No sern tan fciles como las anteriores.[ENTER]Tienes que trabajar duro por el futuro de nuestro[ENTER]reino y vas a luchar en muchas batallas. Puede[ENTER]que a veces sufras, pero recuerda siempre[ENTER]permanecer alerta. Hasta ahora has completado[ENTER]algunas tareas. Como recompensa por tus[ENTER]esfuerzos, mereces un premio. Espero que lo[ENTER]encuentres til. " -gameforge.main_quest_lv9._50_say = " Desde ahora, el Capitn te guiar. Te supervisar[ENTER]en el futuro y te dar algunas tareas. Rene[ENTER]algunos puntos de experiencia ms y ve con el[ENTER]Capitn. Buena suerte! " +gameforge.main_quest_lv9._10_targetVid = "[LC;5045] " +gameforge.main_quest_lv9._20_sendLetter = "[LC;5612] " +gameforge.main_quest_lv9._30_sayReward = "[LC;5613] " +gameforge.main_quest_lv9._40_say = "[LC;5614] " +gameforge.main_quest_lv9._50_say = "[LC;5615] " gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Peasco del Dragn Oscuro " -gameforge.main_quest_lv90._020_say = " Tu viaje ha sido largo y arduo. Pero finalmente[ENTER]alcanzaste tu objetivo: el Peasco del Dragn[ENTER]Oscuro.[ENTER]Busca al Almirante Angmur. Lo podrs encontrar en[ENTER]el Cabo del Dragn de Fuego. " -gameforge.main_quest_lv90._030_say = " Bienvenido al Peasco del Dragn Oscuro,[ENTER]extranjero! Has acudido para ayudarnos a luchar[ENTER]contra Sung Mahi? " -gameforge.main_quest_lv90._040_say = " S, en efecto. Me enva Lee Chung, el comandante[ENTER]de los Guerreros de las Sombras. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Nuestra amistad se remonta a muchos[ENTER]aos atrs. As que l te enva.[ENTER]De acuerdo, entonces s que puedo confiar en ti. " -gameforge.main_quest_lv90._060_say = " Te lo agradezco. Cmo est la situacin por aqu? " -gameforge.main_quest_lv90._070_say = " Los demonios dominan gran parte de la isla.[ENTER]Nada ni nadie estn a salvo de ellos. Incluso se[ENTER]devoran mutuamente. El influjo oscuro de Sung[ENTER]Mahi les ha trastornado a todos. " -gameforge.main_quest_lv90._080_say = " Tu ayuda me vendra bien. Podras explorar la[ENTER]isla y hacer un informe de la situacin actual? " -gameforge.main_quest_lv90._090_say = " Por supuesto. " -gameforge.main_quest_lv90._1000_say = " De acuerdo. " -gameforge.main_quest_lv90._100_say = " Te lo agradezco. Espera, te mostrar el camino. " -gameforge.main_quest_lv90._1010_say = " Ests trabajando mucho, pero desgraciadamente no[ENTER]basta.[ENTER]Sigue un poco ms! " -gameforge.main_quest_lv90._1020_sayTitle = " Reunir Tejas " -gameforge.main_quest_lv90._1030_say = " Combate contra las Mantcoras para reunir Tejas. " -gameforge.main_quest_lv90._1040_1_notice = " has reunido suficientes Tejas. " -gameforge.main_quest_lv90._1040_2_notice = " Entrgaselas al Almirante Angmur. " -gameforge.main_quest_lv90._1050_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv90._1060_say = " Muy bien, gracias a ti ahora tenemos suficientes[ENTER]materiales para reforzar el muro defensivo. En[ENTER]cuanto hayamos terminado te har llamar de nuevo. " -gameforge.main_quest_lv90._1070_sendLetter = " El encargo de Lee Chung " -gameforge.main_quest_lv90._1080_say = " Lee Chung tiene un encargo que hacerte. " -gameforge.main_quest_lv90._1090_say = " Por desgracia, son malas noticias las que nos han[ENTER]reunido: los Servidores de la oscuridad se estn[ENTER]acercando a su objetivo. Pronto, Sung Mahi ser[ENTER]invencible.[ENTER]No hay tiempo que perder! Ve al[ENTER]teletransportador.[ENTER]Desde all un barco te llevar al Peasco del[ENTER]Dragn Oscuro. Cuando llegues, busca al Almirante[ENTER]Angmur. Ya he enviado una carta anunciando tu[ENTER]llegada. " -gameforge.main_quest_lv90._1100_say = " Me pondr enseguida en marcha. " -gameforge.main_quest_lv90._110_sayReward = " Explora el Peasco del Dragn Oscuro.[ENTER]Ve primero aqu: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " De camino a la isla " -gameforge.main_quest_lv90._1120_say = " Ve al teletransportador. A travs de l podrs[ENTER]acceder al Peasco del Dragn Oscuro. " -gameforge.main_quest_lv90._1160_targetInfo = " La flecha sobre el PNJ te indica que quiere[ENTER]hablar contigo. Si no ves al PNJ en tu pantalla,[ENTER]sigue el punto parpadeante en tu minimapa. " -gameforge.main_quest_lv90._1170_posInfo = " Sigue el punto parpadeante en el minimapa. " -gameforge.main_quest_lv90._1180_say = " (Restantes: %s %s, %s %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d unidad/es " -gameforge.main_quest_lv90._1200_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 91. " -gameforge.main_quest_lv90._120_sayTitle = " Informe de situacin " -gameforge.main_quest_lv90._130_say = " Echa un vistazo por la isla y despus informa al[ENTER]Almirante Angmur. " -gameforge.main_quest_lv90._140_sayReward = " Este es tu primer objetivo: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Has alcanzado tu primer objetivo. El siguiente se[ENTER]encuentra en: (%d, %d) " -gameforge.main_quest_lv90._160_say = " An no has explorado todas las zonas.[ENTER]Sigue investigando. " -gameforge.main_quest_lv90._170_sayReward = " Tu segundo objetivo es: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Has alcanzado tu segundo objetivo. El siguiente[ENTER]se encuentra en: (%d, %d) " +gameforge.main_quest_lv90._010_sendLetter = "[LC;5617] " +gameforge.main_quest_lv90._020_say = "[LC;5618] " +gameforge.main_quest_lv90._030_say = "[LC;5619] " +gameforge.main_quest_lv90._040_say = "[LC;5620] " +gameforge.main_quest_lv90._050_say = "[LC;5621] " +gameforge.main_quest_lv90._060_say = "[LC;5622] " +gameforge.main_quest_lv90._070_say = "[LC;5623] " +gameforge.main_quest_lv90._080_say = "[LC;5624] " +gameforge.main_quest_lv90._090_say = "[LC;4537] " +gameforge.main_quest_lv90._1000_say = "[LC;4693] " +gameforge.main_quest_lv90._100_say = "[LC;5626] " +gameforge.main_quest_lv90._1010_say = "[LC;5628] " +gameforge.main_quest_lv90._1020_sayTitle = "[LC;5629] " +gameforge.main_quest_lv90._1030_say = "[LC;5630] " +gameforge.main_quest_lv90._1040_1_notice = "[LC;5631] " +gameforge.main_quest_lv90._1040_2_notice = "[LC;5632] " +gameforge.main_quest_lv90._1050_say = "[LC;6336] " +gameforge.main_quest_lv90._1060_say = "[LC;5634] " +gameforge.main_quest_lv90._1070_sendLetter = "[LC;5635] " +gameforge.main_quest_lv90._1080_say = "[LC;5636] " +gameforge.main_quest_lv90._1090_say = "[LC;5637] " +gameforge.main_quest_lv90._1100_say = "[LC;5639] " +gameforge.main_quest_lv90._110_sayReward = "[LC;5638;%d;%d] " +gameforge.main_quest_lv90._1110_sayTitle = "[LC;5640] " +gameforge.main_quest_lv90._1120_say = "[LC;5641] " +gameforge.main_quest_lv90._1160_targetInfo = "[LC;5642] " +gameforge.main_quest_lv90._1170_posInfo = "[LC;5643] " +gameforge.main_quest_lv90._1180_say = "[LC;7985;%s;%s;%s;%s] " +gameforge.main_quest_lv90._1180_say_count = "Das Item bekommst du in kills " +gameforge.main_quest_lv90._1190_say = "[LC;6200;%s;%d] " +gameforge.main_quest_lv90._1200_say = "[LC;5648] " +gameforge.main_quest_lv90._120_sayTitle = "[LC;5647] " +gameforge.main_quest_lv90._130_say = "[LC;5649] " +gameforge.main_quest_lv90._140_sayReward = "[LC;5650;%d;%d] " +gameforge.main_quest_lv90._150_sayReward = "[LC;5651;%d;%d] " +gameforge.main_quest_lv90._160_say = "[LC;5652] " +gameforge.main_quest_lv90._170_sayReward = "[LC;5974;%d;%d] " +gameforge.main_quest_lv90._180_sayReward = "[LC;5654;%d;%d] " gameforge.main_quest_lv90._190_say = {} gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " Tu tercer objetivo es: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Has explorado todas las zonas.[ENTER]Vuelve con el Almirante Angmur. " -gameforge.main_quest_lv90._230_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv90._240_say = " Tras explorar toda la isla, algo te ha quedado[ENTER]claro: est repleta de demonios. " -gameforge.main_quest_lv90._250_say = " Has hecho un buen trabajo. Toma esto como[ENTER]agradecimiento por tu ayuda. " -gameforge.main_quest_lv90._260_sendLetter = " Carta de Lee Chung " -gameforge.main_quest_lv90._270_say = " Segn le relatas al Almirante Angmur lo que has[ENTER]descubierto sobre la situacin en el Peasco del[ENTER]Dragn Oscuro, su rostro se va ensombreciendo. " -gameforge.main_quest_lv90._280_say = " Me habra gustado traerte mejores noticias. " -gameforge.main_quest_lv90._290_say = " Los demonios de la isla son cada vez ms fuertes.[ENTER]Si no podemos detener a Sung Mahi y a los[ENTER]Servidores de la oscuridad, que el Dios Dragn se[ENTER]apiade de nosotros. " -gameforge.main_quest_lv90._300_say = " S, reconozco que son algo lgubres. " -gameforge.main_quest_lv90._310_say = " S, t lo has dicho... Lee Chung debe haber[ENTER]descubierto alguna pista decisiva. Me envi una[ENTER]carta con informacin vital, pero nunca me lleg.[ENTER]Los Gnoll atacaron al emisario. " -gameforge.main_quest_lv90._320_say = " Tenemos que encontrar esa carta. Podras[ENTER]ayudarnos? " -gameforge.main_quest_lv90._330_say = " Por supuesto. Ahora mismo me pongo en camino. " -gameforge.main_quest_lv90._340_say = " Te lo agradezco. Los Gnolls acampan muy cerca de[ENTER]aqu. " -gameforge.main_quest_lv90._350_sayTitle = " Encuentra la Carta de Lee Chung. " -gameforge.main_quest_lv90._360_say = " Una de las siguientes criaturas posee la Carta de[ENTER]Lee Chung: Luchador Gnoll, Arquero Gnoll,[ENTER]Defensor Gnoll, Mago Gnoll, General Gnoll, Seor[ENTER]Gnoll o Guardia superior Gnoll. " -gameforge.main_quest_lv90._370_say = " Si queremos detener a Sung Mahi, necesitamos esa[ENTER]carta! El ladrn pertenece a la tribu de los[ENTER]Gnoll. " -gameforge.main_quest_lv90._380_1_notice = " Has encontrado la Carta. " -gameforge.main_quest_lv90._380_2_notice = " Llvasela al Almirante Angmur. " -gameforge.main_quest_lv90._390_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv90._400_say = " Has vuelto... y traes la carta! S, saba que[ENTER]poda confiar en ti. Ensamela. " -gameforge.main_quest_lv90._410_say = " Saludos, Angmur![ENTER]Amigo mo, en los campamentos abandonados de Sung[ENTER]Mahi hemos descubierto que los Servidores de la[ENTER]oscuridad les han hecho llegar comunicados[ENTER]secretos a sus aliados de la isla.[ENTER]Una de las cartas estaba dirigida a la tribu de[ENTER]los Gnoll. Si pudierais interceptarla le[ENTER]llevaramos una ventaja importante a los[ENTER]demonios![ENTER]Os envo a %s como apoyo y os deseo mucho valor y[ENTER]fuerzas en estos tiempos sombros.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " Mis espas nos dirn si los Gnolls ya han[ENTER]recibido la carta. Entretanto, toma esto como[ENTER]agradecimiento. " -gameforge.main_quest_lv90._430_sendLetter = " La carta para los Gnolls I " -gameforge.main_quest_lv90._440_say = " El Almirante Angmur te est buscando.[ENTER]Ve a ver qu necesita. " -gameforge.main_quest_lv90._450_say = " El General gnoll ya ha recibido la carta de los[ENTER]Servidores de la oscuridad. Podras[ENTER]arrebatrsela? Ten cuidado: los Gnolls son[ENTER]extremadamente agresivos. Atacan primero y[ENTER]despus preguntan. " -gameforge.main_quest_lv90._460_say = " Voy para all. " -gameforge.main_quest_lv90._470_say = " Gracias. Saba que podamos confiar en ti. " -gameforge.main_quest_lv90._480_sayTitle = " Encuentra la Carta a los gnolls! " -gameforge.main_quest_lv90._490_say = " Encuentra al General Gnoll. l tiene la Carta! " -gameforge.main_quest_lv90._500_say = " No hay tiempo que perder. Por favor, date prisa y[ENTER]treme la carta. " -gameforge.main_quest_lv90._510_1_notice = " Has recibido la Carta a los gnolls. " -gameforge.main_quest_lv90._510_2_notice = " Llvasela al Almirante Angmur. " -gameforge.main_quest_lv90._520_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv90._530_say = " Tienes la Carta! Por fin buenas noticias.[ENTER]Hm...[ENTER]No puedo leer ni una palabra. Parece que la carta[ENTER]est cifrada.[ENTER]Nuestro sabio est versado en criptologa. Voy a[ENTER]llamarle inmediatamente. En cuanto sepa ms te[ENTER]avisar. " +gameforge.main_quest_lv90._210_sayReward = "[LC;5657;%d;%d] " +gameforge.main_quest_lv90._220_sayReward = "[LC;5658] " +gameforge.main_quest_lv90._230_say = "[LC;6336] " +gameforge.main_quest_lv90._240_say = "[LC;5660] " +gameforge.main_quest_lv90._250_say = "[LC;5661] " +gameforge.main_quest_lv90._260_sendLetter = "[LC;5662] " +gameforge.main_quest_lv90._270_say = "[LC;5663] " +gameforge.main_quest_lv90._280_say = "[LC;5664] " +gameforge.main_quest_lv90._290_say = "[LC;5665] " +gameforge.main_quest_lv90._300_say = "[LC;5666] " +gameforge.main_quest_lv90._310_say = "[LC;5667] " +gameforge.main_quest_lv90._320_say = "[LC;5668] " +gameforge.main_quest_lv90._330_say = "[LC;5669] " +gameforge.main_quest_lv90._340_say = "[LC;5670] " +gameforge.main_quest_lv90._350_sayTitle = "[LC;5671] " +gameforge.main_quest_lv90._360_say = "[LC;5672] " +gameforge.main_quest_lv90._370_say = "[LC;5673] " +gameforge.main_quest_lv90._380_1_notice = "[LC;5674] " +gameforge.main_quest_lv90._380_2_notice = "[LC;5689] " +gameforge.main_quest_lv90._390_say = "[LC;6336] " +gameforge.main_quest_lv90._400_say = "[LC;5677] " +gameforge.main_quest_lv90._410_say = "[LC;5678;%s] " +gameforge.main_quest_lv90._420_say = "[LC;5679] " +gameforge.main_quest_lv90._430_sendLetter = "[LC;5680] " +gameforge.main_quest_lv90._440_say = "[LC;5681] " +gameforge.main_quest_lv90._450_say = "[LC;5682] " +gameforge.main_quest_lv90._460_say = "[LC;5683] " +gameforge.main_quest_lv90._470_say = "[LC;5684] " +gameforge.main_quest_lv90._480_sayTitle = "[LC;5685] " +gameforge.main_quest_lv90._490_say = "[LC;5686] " +gameforge.main_quest_lv90._500_say = "[LC;5687] " +gameforge.main_quest_lv90._510_1_notice = "[LC;5688] " +gameforge.main_quest_lv90._510_2_notice = "[LC;5689] " +gameforge.main_quest_lv90._520_say = "[LC;6336] " +gameforge.main_quest_lv90._530_say = "[LC;5691] " gameforge.main_quest_lv90._540_say = {} gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " La carta para los Gnolls II " -gameforge.main_quest_lv90._570_say = " El Almirante Angmur te est buscando, y parece[ENTER]que es importante. Ve a ver qu necesita. " -gameforge.main_quest_lv90._580_say = " La carta cifrada tiene dos partes. Solamente se[ENTER]puede descifrar superponiendo ambas. El Seor[ENTER]gnoll posee la segunda hoja; podras ayudarnos a[ENTER]conseguirla? " -gameforge.main_quest_lv90._590_say = " Por supuesto. " -gameforge.main_quest_lv90._600_say = " Gracias. Tu ayuda es inestimable! " -gameforge.main_quest_lv90._610_sayTitle = " La carta para los Gnolls II " -gameforge.main_quest_lv90._620_say = " Encuentra la segunda parte de la Carta a los[ENTER]gnolls![ENTER]Se la puedes arrebatar al Seor Gnoll. " -gameforge.main_quest_lv90._630_say = " Se nos est acabando el tiempo! Date prisa y[ENTER]encuentra la segunda pgina de la carta. " -gameforge.main_quest_lv90._640_1_notice = " Has encontrado la segunda pgina. Llvasela al[ENTER]Almirante Angmur. " -gameforge.main_quest_lv90._650_say = " Excelente, ahora por fin podremos descifrar el[ENTER]mensaje: Hmm. Habla sobre dragones que duermen en[ENTER]lo profundo del mundo, y de una manera de[ENTER]despertarlos y hacerlos montar en clera.[ENTER]Oh, oh, no suena bien... " +gameforge.main_quest_lv90._560_sendLetter = "[LC;5694] " +gameforge.main_quest_lv90._570_say = "[LC;5695] " +gameforge.main_quest_lv90._580_say = "[LC;5696] " +gameforge.main_quest_lv90._590_say = "[LC;4537] " +gameforge.main_quest_lv90._600_say = "[LC;5698] " +gameforge.main_quest_lv90._610_sayTitle = "[LC;5694] " +gameforge.main_quest_lv90._620_say = "[LC;5700] " +gameforge.main_quest_lv90._630_say = "[LC;5701] " +gameforge.main_quest_lv90._640_1_notice = "[LC;5702] " +gameforge.main_quest_lv90._650_say = "[LC;5703] " gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Al parecer, las Mantcoras y los Ladrones rojos[ENTER]tambin han recibido sendas cartas. Voy a[ENTER]informarme ms y despus te har llamar. " -gameforge.main_quest_lv90._680_say = " El Almirante Angmur tiene un encargo para ti. " -gameforge.main_quest_lv90._690_sendLetter = " Las Mantcoras " -gameforge.main_quest_lv90._700_say = " El Almirante Angmur tiene un encargo para ti. " -gameforge.main_quest_lv90._710_say = " Bien, has venido! La informacin que tenemos[ENTER]sobre las Mantcoras est anticuada. Tenemos que[ENTER]descubrir cmo de fuertes son sus tropas. " -gameforge.main_quest_lv90._720_say = " Podras espiarlas? Su campamento no est lejos. " -gameforge.main_quest_lv90._730_say = " Por supuesto. Qu debo hacer? " -gameforge.main_quest_lv90._740_say = " Acaba con 50 Luchadores mantcora, 40 Soldados[ENTER]mantcora, 20 Verdugos mantcora y 10 Generales[ENTER]Cora.[ENTER]Despus infrmame de tus progresos. " -gameforge.main_quest_lv90._750_say = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv90._670_say = "[LC;5705] " +gameforge.main_quest_lv90._680_say = "[LC;5708] " +gameforge.main_quest_lv90._690_sendLetter = "[LC;5707] " +gameforge.main_quest_lv90._700_say = "[LC;5708] " +gameforge.main_quest_lv90._710_say = "[LC;5709] " +gameforge.main_quest_lv90._720_say = "[LC;5710] " +gameforge.main_quest_lv90._730_say = "[LC;5711] " +gameforge.main_quest_lv90._740_say = "[LC;5712] " +gameforge.main_quest_lv90._750_say = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " La informacin no basta. Necesitas averiguar ms. " -gameforge.main_quest_lv90._780_1_notice = " Has averiguado lo suficiente sobre las Mantcoras. " -gameforge.main_quest_lv90._780_2_notice = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv90._790_say = " has completado tu tarea? Muy bien. Entonces[ENTER]infrmame sobre la situacin. " -gameforge.main_quest_lv90._800_say = " Las fuerzas de las Mantcoras no son[ENTER]especialmente poderosas. Les sacis ventaja en[ENTER]vuestros nmeros.[ENTER]Sin embargo, sus guerreros estn bien entrenados[ENTER]y son realmente pertinaces.[ENTER]Os aconsejara reforzar la muralla y el fuerte;[ENTER]no aguantaran un asalto de las Mantcoras. " -gameforge.main_quest_lv90._810_say = " S, ese es el tipo de informacin que necesitamos.Voy a hacer caso de tu consejo y a reforzar la[ENTER]muralla.[ENTER]Toma, acepta esto como recompensa. " -gameforge.main_quest_lv90._820_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv90._830_sayTitle = " Las fuerzas de las Mantcoras " -gameforge.main_quest_lv90._840_say = " Acaba con 50 Luchadores mantcora, 40 Soldados[ENTER]mantcora, 20 Verdugos mantcora y 10 Generales[ENTER]Cora. " -gameforge.main_quest_lv90._850_sendLetter = " Reforzar la muralla I " -gameforge.main_quest_lv90._860_say = " El Almirante Angmur te est buscando, y parece[ENTER]que es importante. Ve a verle enseguida. " -gameforge.main_quest_lv90._870_say = " Ah, aqu ests. Tenas razn, nuestra muralla no[ENTER]sera capaz de resistir un asalto. Sin embargo,[ENTER]nos falta material para reforzarla. " -gameforge.main_quest_lv90._880_say = " Necesitamos Tejas y Arena fina. Puedes[ENTER]conseguirnos esos materiales? " -gameforge.main_quest_lv90._890_say = " Faltara ms. " -gameforge.main_quest_lv90._900_say = " Muy bien. Busca primero la Arena fina. Los Gnolls[ENTER]poseen grandes reservas. Con 50 cubos debera[ENTER]bastar. " -gameforge.main_quest_lv90._910_sayTitle = " Arena fina " -gameforge.main_quest_lv90._920_say = " Pelea contra los Gnoll y obtn 50 cubos de Arena[ENTER]fina. " -gameforge.main_quest_lv90._930_say = " Por desgracia, esto no nos basta. Necesitamos ms[ENTER]Arena fina. Sigue reunindola. " -gameforge.main_quest_lv90._940_1_notice = " Ya has reunido suficiente Arena fina. " -gameforge.main_quest_lv90._940_2_notice = " Entrgasela al Almirante Angmur. " -gameforge.main_quest_lv90._950_say = " Ok. " -gameforge.main_quest_lv90._960_say = " Te lo agradezco! Con esta Arena fina por fin[ENTER]podremos reforzar la muralla defensiva.[ENTER]Mis hombres se vana poner a trabajar de inmediato.Te har llamar de nuevo cuando necesite tu ayuda[ENTER]otra vez. " -gameforge.main_quest_lv90._970_sendLetter = " Reforzar la muralla II " -gameforge.main_quest_lv90._980_say = " El Almirante Angmur necesita tu ayuda.[ENTER]Ve a ver qu quiere. " -gameforge.main_quest_lv90._990_say = " Para completar la construccin necesitaremos[ENTER]Tejas.[ENTER]Las Mantcoras las acaparan como si fueran de oro.Creo que con 100 nos bastara. Por supuesto, tu[ENTER]ayuda se ver recompensada con creces. " +gameforge.main_quest_lv90._770_say = "[LC;5715] " +gameforge.main_quest_lv90._780_1_notice = "[LC;5716] " +gameforge.main_quest_lv90._780_2_notice = "[LC;5749] " +gameforge.main_quest_lv90._790_say = "[LC;5718] " +gameforge.main_quest_lv90._800_say = "[LC;5719] " +gameforge.main_quest_lv90._810_say = "[LC;5720] " +gameforge.main_quest_lv90._820_say = "[LC;6336] " +gameforge.main_quest_lv90._830_sayTitle = "[LC;5722] " +gameforge.main_quest_lv90._840_say = "[LC;5723] " +gameforge.main_quest_lv90._850_sendLetter = "[LC;5724] " +gameforge.main_quest_lv90._860_say = "[LC;5725] " +gameforge.main_quest_lv90._870_say = "[LC;5726] " +gameforge.main_quest_lv90._880_say = "[LC;5727] " +gameforge.main_quest_lv90._890_say = "[LC;5625] " +gameforge.main_quest_lv90._900_say = "[LC;5729] " +gameforge.main_quest_lv90._910_sayTitle = "[LC;5730] " +gameforge.main_quest_lv90._920_say = "[LC;5731] " +gameforge.main_quest_lv90._930_say = "[LC;5732] " +gameforge.main_quest_lv90._940_1_notice = "[LC;5733] " +gameforge.main_quest_lv90._940_2_notice = "[LC;5734] " +gameforge.main_quest_lv90._950_say = "[LC;5735] " +gameforge.main_quest_lv90._960_say = "[LC;5736] " +gameforge.main_quest_lv90._970_sendLetter = "[LC;5737] " +gameforge.main_quest_lv90._980_say = "[LC;5738] " +gameforge.main_quest_lv90._990_say = "[LC;5739] " gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " La carta para las Mantcoras " -gameforge.main_quest_lv91._020_say = " El Almirante Angmur tiene un encargo para ti. " -gameforge.main_quest_lv91._030_say = " Ya es hora de hacer frente de nuevo a las[ENTER]maquinaciones de los Servidores de la oscuridad.[ENTER]Tenemos que apoderarnos de las cartas que les[ENTER]enviaron a las Mantcoras y a los Ladrones rojos![ENTER]Hazle primero una visita a las Mantcoras. " +gameforge.main_quest_lv91._010_sendLetter = "[LC;5740] " +gameforge.main_quest_lv91._020_say = "[LC;5708] " +gameforge.main_quest_lv91._030_say = "[LC;5742] " gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " De acuerdo. " -gameforge.main_quest_lv91._060_say = " El General Cora lleva consigo la carta y tiene la[ENTER]intencin de entregrsela a Martyaxwar.[ENTER]Tienes que evitarlo! " -gameforge.main_quest_lv91._070_sayTitle = " La carta para las Mantcoras " -gameforge.main_quest_lv91._080_say = " Acaba con el General Cora y encuentra la carta. " -gameforge.main_quest_lv91._090_1_notice = " Has llegado demasiado tarde. Martyaxwar ya[ENTER]recibi la Carta. " -gameforge.main_quest_lv91._090_2_notice = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv91._100_say = " Has llegado demasiado tarde. Ya le he entregado a[ENTER]Martyaxwar la Carta. El destino de la humanidad[ENTER]est sellado! " -gameforge.main_quest_lv91._110_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv91._120_say = " Por fin regresaste. Tienes la Carta? " -gameforge.main_quest_lv91._130_say = " No, llegu demasiado tarde. El General Cora ya se[ENTER]la haba entregado a Martyaxwar. " +gameforge.main_quest_lv91._050_say = "[LC;9910] " +gameforge.main_quest_lv91._060_say = "[LC;5745] " +gameforge.main_quest_lv91._070_sayTitle = "[LC;5740] " +gameforge.main_quest_lv91._080_say = "[LC;5747] " +gameforge.main_quest_lv91._090_1_notice = "[LC;5748] " +gameforge.main_quest_lv91._090_2_notice = "[LC;5749] " +gameforge.main_quest_lv91._100_say = "[LC;5750] " +gameforge.main_quest_lv91._110_say = "[LC;5749] " +gameforge.main_quest_lv91._120_say = "[LC;5752] " +gameforge.main_quest_lv91._130_say = "[LC;5753] " gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " Vaya, eso complica las cosas...[ENTER]Mis espas descubrirn dnde se encuentra[ENTER]Martyaxwar.[ENTER]Aqu tienes, toma esta recompensa. En cuanto me[ENTER]informen de algo ms, te lo har saber. " -gameforge.main_quest_lv91._160_sendLetter = " Escondite de Martyaxwar " -gameforge.main_quest_lv91._170_say = " El Almirante Angmur te necesita. Ha descubierto[ENTER]el paradero de Martyaxwar. " -gameforge.main_quest_lv91._180_say = " Por fin vienes! Sabemos dnde se esconde[ENTER]Martyaxwar. Mis espas han descubierto que oculta[ENTER]la carta en un Collar espinoso que nunca se[ENTER]quita. " -gameforge.main_quest_lv91._190_say = " Me pondr en marcha inmediatamente! " -gameforge.main_quest_lv91._200_sayTitle = " Derrota a Martyaxwar. " -gameforge.main_quest_lv91._210_say = " Dale a Martyaxwar y arrebtale su Collar espinoso. " -gameforge.main_quest_lv91._220_say = " No podemos perder tiempo. Date prisa y treme el[ENTER]Collar espinoso! " -gameforge.main_quest_lv91._230_1_notice = " Has obtenido el Collar espinoso. La misiva se[ENTER]encuentra en un bolsillo interior. " -gameforge.main_quest_lv91._230_2_notice = " Llvasela al Almirante Angmur. " -gameforge.main_quest_lv91._240_say = " Ve a ver al Almirante Angmur. " -gameforge.main_quest_lv91._250_say = " Buen trabajo. Estoy seguro de que no fue un[ENTER]enemigo sencillo. Esperemos que la Carta nos de[ENTER]ms informacin sobre los oscuros planes de los[ENTER]demonios. " -gameforge.main_quest_lv91._260_say = " Maldicin! Justo como me tema: otra vez[ENTER]codificada. Yon-I-Walker, nuestro sabio, tendr[ENTER]que echarle un vistazo. Ve a visitarle. " -gameforge.main_quest_lv91._270_sendLetter = " Descifrado " -gameforge.main_quest_lv91._280_say = " Ve con Yon-I-Walker para que descifre la carta. " -gameforge.main_quest_lv91._290_say = " *murmulla* Uh, vaya susto![ENTER]Quin eres t? " -gameforge.main_quest_lv91._300_say = " Me enva el Almirante Angmur. " -gameforge.main_quest_lv91._310_say = " Ah, s! Vienes por la carta. Angmur ya me habl[ENTER]de ti. " -gameforge.main_quest_lv91._320_say = " An no he podido descifrar la carta, pero parece[ENTER]que est escrita en el abecedario de los[ENTER]Crustacianos que habitan la Baha de Nephrit. " -gameforge.main_quest_lv91._330_say = " Para poder interpretar estos caracteres[ENTER]necesitar los Caparazones con escrituras de los[ENTER]Crustacianos. Podras conseguirme diez de ellos? " -gameforge.main_quest_lv91._340_say = " Por supuesto. " -gameforge.main_quest_lv91._350_sayTitle = " Caparazn con escrituras " -gameforge.main_quest_lv91._360_say = " Combate al clan de los Crustacianos y obtn diez[ENTER]Caparazones con escrituras. " -gameforge.main_quest_lv91._370_say = " Por desgracia, este Caparazn con escrituras est[ENTER]daado, as que no puedo utilizarlo. Treme otro. " -gameforge.main_quest_lv91._380_say = " Has conseguido los Caparazones con escrituras.[ENTER]Tienen forma de carapacho de tortuga. " -gameforge.main_quest_lv91._390_say = " Perfecto, ahora ya puedo descifrar la carta.[ENTER]Bien hecho! Toma esto como muestra de mi[ENTER]agradecimiento. " -gameforge.main_quest_lv91._400_say = " Treme %d unidades ms! " -gameforge.main_quest_lv91._410_1_notice = " Has encontrado un Caparazn con escrituras. " -gameforge.main_quest_lv91._410_2_notice = " Entrgaselo a Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = " La carta de las Mantcoras, descifrada " -gameforge.main_quest_lv91._430_say = " Yon-I-Walker te est buscando. Ve con l y[ENTER]averigua si ya logr traducir la carta. " -gameforge.main_quest_lv91._440_say = " *murmulla* ...Ah, aqu ests! Gracias a tu ayuda[ENTER]ya he podido descifrar gran parte del mensaje.[ENTER]Sin embargo, no consigo progresar con la ltima[ENTER]parte.[ENTER]Me temo que necesito de nuevo tu ayuda. Necesito[ENTER]Polvo de caparazn urgentemente. Podrs[ENTER]encontrarlo donde el General langosta o el Rey[ENTER]cangrejo de los Crustacianos. " -gameforge.main_quest_lv91._450_say = " Polvo de caparazn " -gameforge.main_quest_lv91._460_say = " S, solamente los Crustacianos lo poseen. Solo[ENTER]una pequea dosis ya es mortal! Tres dosis[ENTER]deberan bastarme. Mucha suerte. " -gameforge.main_quest_lv91._470_say = " Ahora mismo voy. " -gameforge.main_quest_lv91._480_sayTitle = " Polvo de caparazn " -gameforge.main_quest_lv91._490_say = " Enfrntate al General langosta y al Rey cangrejo[ENTER]de los Crustacianos y obtn tres dosis de Polvo[ENTER]de caparazn. " -gameforge.main_quest_lv91._500_say = " El Polvo de caparazn es extremadamente txico.[ENTER]Tengo que esperar un da para que su efecto[ENTER]decaiga. Vuelve maana; seguramente tendr ms[ENTER]noticias. " -gameforge.main_quest_lv91._510_say = " Tienes el Polvo de caparazn! " -gameforge.main_quest_lv91._520_say = " Bien hecho. Ahora por fin podr descifrar la[ENTER]Carta. Toma esto como recompensa, por favor. " -gameforge.main_quest_lv91._530_say = " Treme %d unidades ms! " -gameforge.main_quest_lv91._540_say = " El Polvo de caparazn es impuro. Por favor,[ENTER]treme otra dosis. " -gameforge.main_quest_lv91._550_1_notice = " Has encontrado una dosis de Polvo de caparazn. " -gameforge.main_quest_lv91._550_2_notice = " Llvasela a Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = " Envenenado! " -gameforge.main_quest_lv91._570_say = " El Almirante Angmur te necesita urgentemente. Ve[ENTER]a ver qu quiere. " -gameforge.main_quest_lv91._580_say = " Por fin apareces! Gracias al Dios Dragn.[ENTER]Yon-I-Walker se ha envenenado con el Polvo de[ENTER]caparazn. " -gameforge.main_quest_lv91._590_say = " Quera apresurarse y se descuid. Para colmo de[ENTER]males, nuestras reservas de plantas curativas se[ENTER]han agotado.[ENTER]Busca la Flor de roca: su raz puede neutralizar[ENTER]el veneno. En este mapa he marcado dnde la puede[ENTER]encontrar. " -gameforge.main_quest_lv91._600_say = " Por supuesto. " -gameforge.main_quest_lv91._610_say = " Saba que podra confiar en ti. Por favor, date[ENTER]prisa: no nos queda mucho tiempo! " -gameforge.main_quest_lv91._620_sayTitle = " Salva a Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = " Encuentra la Raz de flor de roca necesaria para[ENTER]curar a Yon-I-Walker del envenenamiento. " -gameforge.main_quest_lv91._640_1_notice = " Llvale a Yon-I-Walker la Raz de flor de roca. " -gameforge.main_quest_lv91._650_say = " *cof* *cof*[ENTER]Ah, eres t. Estoy muy enfermo. Has encontrado[ENTER]la Raz de flor de roca? " -gameforge.main_quest_lv91._660_say = " S, aqu la tengo. " -gameforge.main_quest_lv91._670_say = " Ah, ya me siento mejor. Se ve que no ha llegado[ENTER]mi hora.[ENTER]Te lo agradezco. Toma esta pequea recompensa.[ENTER]Ahora podr terminar mi trabajo. El Almirante[ENTER]Angmur te lo har saber cuando termine de[ENTER]descifrar el mensaje. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker quiere hablar contigo. " -gameforge.main_quest_lv91._760_say = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv91._150_say = "[LC;5755] " +gameforge.main_quest_lv91._160_sendLetter = "[LC;5756] " +gameforge.main_quest_lv91._170_say = "[LC;5757] " +gameforge.main_quest_lv91._180_say = "[LC;5758] " +gameforge.main_quest_lv91._190_say = "[LC;6146] " +gameforge.main_quest_lv91._200_sayTitle = "[LC;5760] " +gameforge.main_quest_lv91._210_say = "[LC;5761] " +gameforge.main_quest_lv91._220_say = "[LC;5762] " +gameforge.main_quest_lv91._230_1_notice = "[LC;5763] " +gameforge.main_quest_lv91._230_2_notice = "[LC;5689] " +gameforge.main_quest_lv91._240_say = "[LC;5765] " +gameforge.main_quest_lv91._250_say = "[LC;5766] " +gameforge.main_quest_lv91._260_say = "[LC;5767] " +gameforge.main_quest_lv91._270_sendLetter = "[LC;5768] " +gameforge.main_quest_lv91._280_say = "[LC;5769] " +gameforge.main_quest_lv91._290_say = "[LC;5770] " +gameforge.main_quest_lv91._300_say = "[LC;5771] " +gameforge.main_quest_lv91._310_say = "[LC;5772] " +gameforge.main_quest_lv91._320_say = "[LC;5773] " +gameforge.main_quest_lv91._330_say = "[LC;5774] " +gameforge.main_quest_lv91._340_say = "[LC;4537] " +gameforge.main_quest_lv91._350_sayTitle = "[LC;5776] " +gameforge.main_quest_lv91._360_say = "[LC;5777] " +gameforge.main_quest_lv91._370_say = "[LC;5778] " +gameforge.main_quest_lv91._380_say = "[LC;5779] " +gameforge.main_quest_lv91._390_say = "[LC;5780] " +gameforge.main_quest_lv91._400_say = "[LC;5795;%d] " +gameforge.main_quest_lv91._410_1_notice = "[LC;5782] " +gameforge.main_quest_lv91._410_2_notice = "[LC;5783] " +gameforge.main_quest_lv91._420_sendLetter = "[LC;5784] " +gameforge.main_quest_lv91._430_say = "[LC;5785] " +gameforge.main_quest_lv91._440_say = "[LC;5786] " +gameforge.main_quest_lv91._450_say = "[LC;5790] " +gameforge.main_quest_lv91._460_say = "[LC;5788] " +gameforge.main_quest_lv91._470_say = "[LC;5789] " +gameforge.main_quest_lv91._480_sayTitle = "[LC;5790] " +gameforge.main_quest_lv91._490_say = "[LC;5791] " +gameforge.main_quest_lv91._500_say = "[LC;5792] " +gameforge.main_quest_lv91._510_say = "[LC;5793] " +gameforge.main_quest_lv91._520_say = "[LC;5794] " +gameforge.main_quest_lv91._530_say = "[LC;5795;%d] " +gameforge.main_quest_lv91._540_say = "[LC;5796] " +gameforge.main_quest_lv91._550_1_notice = "[LC;5797] " +gameforge.main_quest_lv91._550_2_notice = "[LC;5901] " +gameforge.main_quest_lv91._560_sendLetter = "[LC;5799] " +gameforge.main_quest_lv91._570_say = "[LC;5800] " +gameforge.main_quest_lv91._580_say = "[LC;5801] " +gameforge.main_quest_lv91._590_say = "[LC;5802] " +gameforge.main_quest_lv91._600_say = "[LC;4537] " +gameforge.main_quest_lv91._610_say = "[LC;5804] " +gameforge.main_quest_lv91._620_sayTitle = "[LC;5805] " +gameforge.main_quest_lv91._630_say = "[LC;5806] " +gameforge.main_quest_lv91._640_1_notice = "[LC;5807] " +gameforge.main_quest_lv91._650_say = "[LC;5808] " +gameforge.main_quest_lv91._660_say = "[LC;5809] " +gameforge.main_quest_lv91._670_say = "[LC;5810] " +gameforge.main_quest_lv91._680_say = "[LC;5811] " +gameforge.main_quest_lv91._760_say = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 92. " +gameforge.main_quest_lv91._780_say = "[LC;5814] " gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " La carta para los Ladrones rojos " -gameforge.main_quest_lv92._020_say = " La ltima carta que enviaron los Servidores de la[ENTER]oscuridad est en poder de la banda de los[ENTER]Ladrones rojos. El Almirante Angmur tiene ms[ENTER]informacin al respecto. " -gameforge.main_quest_lv92._030_say = " La invocacin de los Servidores de la oscuridad[ENTER]se acerca cada vez ms. La ltima carta se[ENTER]encuentra en manos de la banda de los Ladrones[ENTER]rojos. " -gameforge.main_quest_lv92._040_say = " La banda de los Ladrones rojos? " -gameforge.main_quest_lv92._050_say = " Es un grupo de criminales a los que expulsaron al[ENTER]Peasco del Dragn Oscuro. Lo extrao de este[ENTER]grupo es que humanos se hayan aliado con[ENTER]demonios. " -gameforge.main_quest_lv92._060_say = " Demonios que se alan con humanos en lugar de[ENTER]comrselos? Qu extraordinario. " -gameforge.main_quest_lv92._070_say = " Les une un objetivo comn: el oro. El campamento[ENTER]de la banda de los Ladrones rojos no queda lejos.[ENTER]Acaba con el Verdugo ladrn rojo y con el General[ENTER]negro. Uno de ellos tiene la Carta. " -gameforge.main_quest_lv92._080_say = " Pero les han avisado con tiempo y han desgarrado[ENTER]la Carta en cuatro trozos. Tenemos que[ENTER]encontrarlos todos. " -gameforge.main_quest_lv92._090_say = " De acuerdo. " -gameforge.main_quest_lv92._100_say = " Muchas gracias! " -gameforge.main_quest_lv92._110_sayTitle = " La carta para los Ladrones rojos " -gameforge.main_quest_lv92._120_say = " Lucha contra los Verdugos ladrn rojo y el[ENTER]General negro. Encuentra las cuatro partes de la[ENTER]Carta. " -gameforge.main_quest_lv92._130_say = " La carta an no est completa. Encuentra todas[ENTER]sus partes. " -gameforge.main_quest_lv92._140_1_notice = " Has encontrado todos los fragmentos de la Carta a[ENTER]ladrones rojos. " -gameforge.main_quest_lv92._140_2_notice = " Mustrasela al Almirante Angmur. " -gameforge.main_quest_lv92._150_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv92._160_say = " Buen trabajo. Toma esto como gesto de[ENTER]agradecimiento por mi parte. " -gameforge.main_quest_lv92._170_sendLetter = " La carta para los Ladrones rojos " -gameforge.main_quest_lv92._180_say = " El Almirante Angmur necesita tu ayuda. " -gameforge.main_quest_lv92._190_say = " Me alegro de que hayas venido. Tenemos un[ENTER]problema. " -gameforge.main_quest_lv92._200_say = " De qu se trata? " -gameforge.main_quest_lv92._210_say = " Existe una quinta parte de la carta a los[ENTER]Ladrones rojos. Sin ella, el resto no vale nada.[ENTER]Envi a Bae-Yong, uno de mis hombres ms[ENTER]valientes, pero creo que le ha ocurrido algo. Ya[ENTER]tena que haber regresado hace mucho.[ENTER]Puedes salir a buscarlo? " -gameforge.main_quest_lv92._220_say = " Por supuesto! Tienes alguna idea de dnde[ENTER]podra encontrarse? " -gameforge.main_quest_lv92._230_say = " Tengo una suposicin, s. Lo ltimo que sabemos[ENTER]es que quera ir a la Baha de Nephrit. Pero no[ENTER]se puede asegurar que lograse llegar hasta all. " -gameforge.main_quest_lv92._240_say = " Me pondr en marcha inmediatamente! " -gameforge.main_quest_lv92._250_sayTitle = " El soldado desaparecido " -gameforge.main_quest_lv92._260_say = " Encuentra el quinto trozo de carta. Para ello,[ENTER]busca a Bae-Yong en la Baha de Nephrit. " -gameforge.main_quest_lv92._270_say = " An no encontraste a Bae-Yong?[ENTER]Es un asunto de vida o muerte! Por favor, sigue[ENTER]buscndolo. " -gameforge.main_quest_lv92._280_say = " *tose*[ENTER]Gracias por encontrarme. Me han herido de[ENTER]gravedad y temo que no me queda mucho tiempo...[ENTER]Toma, esto se lo arrebat a un Ladrn rojo.[ENTER]Llvaselo al Almirante. Vamos, vete! Yo voy a...[ENTER](Muere en tus brazos). " -gameforge.main_quest_lv92._290_1_notice = " Justo antes de morir, Bae-Yong te entreg el[ENTER]ltimo trozo de la Carta. " -gameforge.main_quest_lv92._290_2_notice = " Ahora, ve con el Almirante Angmur. " -gameforge.main_quest_lv92._300_say = " Has vuelto! Encontraste a Bae-Yong? " -gameforge.main_quest_lv92._310_say = " S, pero... " -gameforge.main_quest_lv92._320_say = " Pero...?[ENTER]Oh, no. Ha muerto? " -gameforge.main_quest_lv92._330_say = " No pude hacer nada por l. Lo siento.[ENTER]Era un hombre valiente: defendi con su vida el[ENTER]ltimo trozo de carta. Aqu est. " -gameforge.main_quest_lv92._340_say = " La prdida de Bae-Yong nos duele en el alma, pero[ENTER]estoy orgulloso de l. Ha cumplido su misin, y[ENTER]ahora tenemos todos los trozos de la Carta. " -gameforge.main_quest_lv92._350_say = " Gracias por todo. Toma, ten esto como recompensa.[ENTER]Ahora voy a encender una varilla de incienso en[ENTER]el templo por Bae-Yong.[ENTER]Me pondr en contacto contigo despus. " -gameforge.main_quest_lv92._360_say = " Ve con el Almirante Angmur. " -gameforge.main_quest_lv92._370_sendLetter = " Descifrando la carta para los Ladrones rojos " -gameforge.main_quest_lv92._380_say = " El Almirante Angmur tiene noticias importantes[ENTER]sobre la carta que enviaron a los Ladrones rojos.[ENTER]Escucha lo que te quiere contar. " -gameforge.main_quest_lv92._390_say = " Ah, aqu ests. Los Servidores de la oscuridad me[ENTER]estn dando dolor de cabeza. La ltima carta[ENTER]tambin est cifrada. Llvasela a Yon-I-Walker,[ENTER]por favor. " -gameforge.main_quest_lv92._400_say = " De acuerdo. " -gameforge.main_quest_lv92._410_say = " Llvale la carta sellada a Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = " Uh! Por qu siempre tienes que acercarte tan[ENTER]sigilosamente? Qu puedo hacer por ti? " -gameforge.main_quest_lv92._430_say = " Aqu est la carta para los Ladrones rojos. Al[ENTER]igual que las otras, est cifrada. " -gameforge.main_quest_lv92._440_say = " Djame echarle un vistazo.[ENTER]Hm, estas son marcas de los Tritones. No debera[ENTER]resultar difcil descifrarlas. " -gameforge.main_quest_lv92._450_say = " Excelente. Cunto tiempo vas a necesitar? " -gameforge.main_quest_lv92._460_say = " No tengas tanta prisa. Descifrar mensajes no es[ENTER]precisamente complicado. Pero sin algo de ayuda[ENTER]no va a poder ser. " -gameforge.main_quest_lv92._470_say = " Claro que no. Habra sido demasiado sencillo. " -gameforge.main_quest_lv92._480_say = " Veo que no has perdido tu humor, je, je.[ENTER]Para descifrar la carta necesito Escamas de Oin.[ENTER]Solamente el General Kappa y el propio Tritn, de[ENTER]la tribu de los Tritones, pueden llevar estas[ENTER]escamas tan singulares. Por favor, treme diez. " -gameforge.main_quest_lv92._490_say = " Ahora mismo voy. " -gameforge.main_quest_lv92._500_sayTitle = " Encuentra Escamas de Oin! " -gameforge.main_quest_lv92._510_say = " Solamente el General Kappa y Tritn, el rey de[ENTER]los Tritones, llevan Escamas de Oin. " -gameforge.main_quest_lv92._520_say = " Sin esas escamas no puedo descifrar la carta. Las[ENTER]necesito sin falta. " -gameforge.main_quest_lv92._530_1_notice = " Has encontrado las Escamas de Oin tritonianas. " -gameforge.main_quest_lv92._530_2_notice = " Llvaselas enseguida a Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = " Has hecho un buen trabajo. En cuanto descifre la[ENTER]carta avisar al Almirante Angmur.[ENTER]Deberas tomarte un descanso. Toma, qudate con[ENTER]esto como muestra de mi gratitud. " -gameforge.main_quest_lv92._550_say = " Yon-I-Walker quiere hablar contigo. " -gameforge.main_quest_lv92._560_sendLetter = " Planes tenebrosos " -gameforge.main_quest_lv92._570_say = " La carta de los Servidores de la oscuridad ya[ENTER]est descifrada. El Almirante Angmur quiere[ENTER]explicarte lo que estn tramando. " -gameforge.main_quest_lv92._580_say = " Hemos logrado descifrar el mensaje secreto.[ENTER]Recuerdas la carta que enviaron a los Gnolls? En[ENTER]ella ya se hablaba de dragones que habitan las[ENTER]profundidades de la isla y de una manera de[ENTER]despertarlos y enfurecerlos. Ahora hemos[ENTER]descubierto cul es el objetivo de los Servidores[ENTER]de la oscuridad. " -gameforge.main_quest_lv92._590_say = " Si un dragn muere justo en el momento en el que[ENTER]su razn es tan negra como las profundidades del[ENTER]infierno, expulsa una Perla nocturna. Con esa[ENTER]Perla nocturna se pueden invocar a nuestro mundo[ENTER]los poderes oscuros de Sung Mahi.[ENTER]As que ese es su terrible plan! " -gameforge.main_quest_lv92._600_say = " Tenemos que reflexionar sobre nuestras siguientes[ENTER]acciones. Cuando tenga ms informacin que darte[ENTER]te har llamar. Gracias por todo. " -gameforge.main_quest_lv92._610_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 93. " +gameforge.main_quest_lv92._010_sendLetter = "[LC;5815] " +gameforge.main_quest_lv92._020_say = "[LC;5816] " +gameforge.main_quest_lv92._030_say = "[LC;5817] " +gameforge.main_quest_lv92._040_say = "[LC;5818] " +gameforge.main_quest_lv92._050_say = "[LC;5819] " +gameforge.main_quest_lv92._060_say = "[LC;5820] " +gameforge.main_quest_lv92._070_say = "[LC;5821] " +gameforge.main_quest_lv92._080_say = "[LC;5822] " +gameforge.main_quest_lv92._090_say = "[LC;9910] " +gameforge.main_quest_lv92._100_say = "[LC;7062] " +gameforge.main_quest_lv92._110_sayTitle = "[LC;5815] " +gameforge.main_quest_lv92._120_say = "[LC;5826] " +gameforge.main_quest_lv92._130_say = "[LC;5827] " +gameforge.main_quest_lv92._140_1_notice = "[LC;5828] " +gameforge.main_quest_lv92._140_2_notice = "[LC;5829] " +gameforge.main_quest_lv92._150_say = "[LC;6336] " +gameforge.main_quest_lv92._160_say = "[LC;5831] " +gameforge.main_quest_lv92._170_sendLetter = "[LC;5815] " +gameforge.main_quest_lv92._180_say = "[LC;5833] " +gameforge.main_quest_lv92._190_say = "[LC;5834] " +gameforge.main_quest_lv92._200_say = "[LC;5835] " +gameforge.main_quest_lv92._210_say = "[LC;5836] " +gameforge.main_quest_lv92._220_say = "[LC;5837] " +gameforge.main_quest_lv92._230_say = "[LC;5838] " +gameforge.main_quest_lv92._240_say = "[LC;6146] " +gameforge.main_quest_lv92._250_sayTitle = "[LC;5840] " +gameforge.main_quest_lv92._260_say = "[LC;5841] " +gameforge.main_quest_lv92._270_say = "[LC;5842] " +gameforge.main_quest_lv92._280_say = "[LC;5843] " +gameforge.main_quest_lv92._290_1_notice = "[LC;5844] " +gameforge.main_quest_lv92._290_2_notice = "[LC;5845] " +gameforge.main_quest_lv92._300_say = "[LC;5846] " +gameforge.main_quest_lv92._310_say = "[LC;5847] " +gameforge.main_quest_lv92._320_say = "[LC;5848] " +gameforge.main_quest_lv92._330_say = "[LC;5849] " +gameforge.main_quest_lv92._340_say = "[LC;5850] " +gameforge.main_quest_lv92._350_say = "[LC;5851] " +gameforge.main_quest_lv92._360_say = "[LC;5765] " +gameforge.main_quest_lv92._370_sendLetter = "[LC;5853] " +gameforge.main_quest_lv92._380_say = "[LC;5854] " +gameforge.main_quest_lv92._390_say = "[LC;5855] " +gameforge.main_quest_lv92._400_say = "[LC;4596] " +gameforge.main_quest_lv92._410_say = "[LC;5857] " +gameforge.main_quest_lv92._420_say = "[LC;5858] " +gameforge.main_quest_lv92._430_say = "[LC;5859] " +gameforge.main_quest_lv92._440_say = "[LC;5860] " +gameforge.main_quest_lv92._450_say = "[LC;5861] " +gameforge.main_quest_lv92._460_say = "[LC;5862] " +gameforge.main_quest_lv92._470_say = "[LC;5863] " +gameforge.main_quest_lv92._480_say = "[LC;5864] " +gameforge.main_quest_lv92._490_say = "[LC;5896] " +gameforge.main_quest_lv92._500_sayTitle = "[LC;5866] " +gameforge.main_quest_lv92._510_say = "[LC;5867] " +gameforge.main_quest_lv92._520_say = "[LC;5868] " +gameforge.main_quest_lv92._530_1_notice = "[LC;5869] " +gameforge.main_quest_lv92._530_2_notice = "[LC;5870] " +gameforge.main_quest_lv92._540_say = "[LC;5871] " +gameforge.main_quest_lv92._550_say = "[LC;5872] " +gameforge.main_quest_lv92._560_sendLetter = "[LC;5873] " +gameforge.main_quest_lv92._570_say = "[LC;5874] " +gameforge.main_quest_lv92._580_say = "[LC;5875] " +gameforge.main_quest_lv92._590_say = "[LC;5876] " +gameforge.main_quest_lv92._600_say = "[LC;5877] " +gameforge.main_quest_lv92._610_say = "[LC;5878] " gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Reponiendo fuerzas I " -gameforge.main_quest_lv93._020_say = " El Almirante Angmur quiere hablar contigo. " -gameforge.main_quest_lv93._030_say = " Le estamos pisando los talones a los Servidores[ENTER]de la oscuridad. " -gameforge.main_quest_lv93._040_say = " Para poder vencerlos tendremos que mejorar tus[ENTER]fuerzas.[ENTER]Conoces la Luz interior? Es energa concentrada.[ENTER]Algunos seres y plantas msticos la llevan en su[ENTER]interior. Yon-I-Walker puede fabricar un producto[ENTER]fortificador, as que habla con l. " -gameforge.main_quest_lv93._050_say = " De acuerdo. " -gameforge.main_quest_lv93._060_say = " Ah, has venido![ENTER]La Luz interior, s... Mi elixir fortalecedor te[ENTER]convertir en un rival digno de los Servidores de[ENTER]la oscuridad. " -gameforge.main_quest_lv93._070_say = " Necesitar la Luz interior de los Cclopes y de[ENTER]los Gigantes. Solamente los lderes de sus clanes[ENTER]la llevan.[ENTER]Obtn primero la de los Cclopes. " -gameforge.main_quest_lv93._080_say = " De acuerdo. " -gameforge.main_quest_lv93._090_sayTitle = " La Luz interior I " -gameforge.main_quest_lv93._100_say = " Vence a Polifemo, rey de los Cclopes, y rbale[ENTER]su Luz interior. " -gameforge.main_quest_lv93._110_say = " Vienes con las manos vacas? As no puedo[ENTER]ayudarte. Treme la Luz interior! " -gameforge.main_quest_lv93._120_1_notice = " Has encontrado la Luz interior.[ENTER]Llvasela a Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = " Habla con Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = " As que esto es la Luz interior... antes de poder[ENTER]trabajar con ella hay que refinarla. Va a durar[ENTER]un tiempo, as que te avisar cuando termine. " -gameforge.main_quest_lv93._150_sendLetter = " Reponiendo fuerzas II " -gameforge.main_quest_lv93._160_say = " Yon-I-Walker te est buscando. " -gameforge.main_quest_lv93._170_say = " Ya he purificado la Luz interior de Polifemo.[ENTER]Lo siguiente que necesitamos es la de los[ENTER]Gigantes, as que derrota al Rey Yabba. " -gameforge.main_quest_lv93._180_say = " Ahora mismo voy. " -gameforge.main_quest_lv93._190_sayTitle = " La Luz interior II " -gameforge.main_quest_lv93._200_say = " Vence al rey de los Gigantes, Yabba, y rbale su[ENTER]Luz interior. " -gameforge.main_quest_lv93._210_say = " Vienes con las manos vacas? No puedo creer que[ENTER]esta tarea no est dentro de tus posibilidades.[ENTER]Sal de nuevo y sigue intentndolo! " -gameforge.main_quest_lv93._220_1_notice = " Tienes en tus manos la Luz interior de los[ENTER]Gigantes. " -gameforge.main_quest_lv93._220_2_notice = " Llvasela a Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = " Habla con Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = " La Luz interior del rey Yabba posee un poder[ENTER]inconmensurable. Supongo que tendr que ver con[ENTER]su masa. Esto me va a llevar un buen rato. " -gameforge.main_quest_lv93._250_sendLetter = " Reponiendo fuerzas III " -gameforge.main_quest_lv93._260_say = " Yon-I-Walker te est buscando. " -gameforge.main_quest_lv93._270_say = " Muy bien, has venido. Necesito tu ayuda.[ENTER]Para que mi elixir fortificador pueda desarrollar[ENTER]por completo su efecto necesito un componente[ENTER]ms: la Esencia milenaria. " -gameforge.main_quest_lv93._280_say = " Esencia milenaria? Nunca he odo hablar de ella. " -gameforge.main_quest_lv93._290_say = " Es una mezcla muy eficaz de diferentes esencias[ENTER]de hierbas.[ENTER]Conoces a Octavio? Vive en el continente y es el[ENTER]nico capaz de fabricar la Esencia milenaria. Ve[ENTER]a verle. Espero que nos ayude. A veces es tan[ENTER]testarudo... " -gameforge.main_quest_lv93._300_say = " De acuerdo. " -gameforge.main_quest_lv93._310_sayTitle = " Habla con Octavio. " -gameforge.main_quest_lv93._320_say = " Busca a Octavio. Vive en el continente y es el[ENTER]nico que puede fabricar la Esencia milenaria. " -gameforge.main_quest_lv93._330_say = " Hola! Qu deseas? Unas algas de Samgye? Son la[ENTER]especialidad de la casa; llevan... " -gameforge.main_quest_lv93._340_say = " Octavio, no he venido a probar tus delicias![ENTER]Necesito otra cosa: la Esencia milenaria. " -gameforge.main_quest_lv93._350_say = " Hey, psssst, no tan alto! La Esencia milenaria...No, no puede ser. Cmo sabes eso? Solamente unos[ENTER]pocos son capaces de manejar el tremendo poder[ENTER]que otorga. No quiero correr el riesgo. Y ahora[ENTER]vete antes de que alguien te escuche. " -gameforge.main_quest_lv93._360_say = " Octavio, espera y escchame! Yon-I-Walker, del[ENTER]Peasco del Dragn Oscuro, es quien me enva.[ENTER]Necesitamos a toda costa la Esencia. Sin ella no[ENTER]tenemos ninguna posibilidad contra los Servidores[ENTER]de la oscuridad. Y el mundo tal y como lo[ENTER]conocemos caer en la perdicin. Solamente t[ENTER]puedes fabricarla, as que aydanos! " -gameforge.main_quest_lv93._370_say = " Yon-I-Walker, dices? Hm, es un viejo amigo mo.[ENTER]Hemos tenido incontables conversaciones sobre una[ENTER]botella de buen vino.[ENTER]Tengo que reflexionar. Vuelve maana y te dar[ENTER]una respuesta. " +gameforge.main_quest_lv93._010_sendLetter = "[LC;5879] " +gameforge.main_quest_lv93._020_say = "[LC;5880] " +gameforge.main_quest_lv93._030_say = "[LC;5881] " +gameforge.main_quest_lv93._040_say = "[LC;5882] " +gameforge.main_quest_lv93._050_say = "[LC;4693] " +gameforge.main_quest_lv93._060_say = "[LC;5884] " +gameforge.main_quest_lv93._070_say = "[LC;5885] " +gameforge.main_quest_lv93._080_say = "[LC;4693] " +gameforge.main_quest_lv93._090_sayTitle = "[LC;5887] " +gameforge.main_quest_lv93._100_say = "[LC;5888] " +gameforge.main_quest_lv93._110_say = "[LC;5889] " +gameforge.main_quest_lv93._120_1_notice = "[LC;5890] " +gameforge.main_quest_lv93._130_say = "[LC;4822] " +gameforge.main_quest_lv93._140_say = "[LC;5892] " +gameforge.main_quest_lv93._150_sendLetter = "[LC;5893] " +gameforge.main_quest_lv93._160_say = "[LC;5894] " +gameforge.main_quest_lv93._170_say = "[LC;5895] " +gameforge.main_quest_lv93._180_say = "[LC;5896] " +gameforge.main_quest_lv93._190_sayTitle = "[LC;5897] " +gameforge.main_quest_lv93._200_say = "[LC;5898] " +gameforge.main_quest_lv93._210_say = "[LC;5899] " +gameforge.main_quest_lv93._220_1_notice = "[LC;5900] " +gameforge.main_quest_lv93._220_2_notice = "[LC;5901] " +gameforge.main_quest_lv93._230_say = "[LC;4822] " +gameforge.main_quest_lv93._240_say = "[LC;5903] " +gameforge.main_quest_lv93._250_sendLetter = "[LC;5904] " +gameforge.main_quest_lv93._260_say = "[LC;5894] " +gameforge.main_quest_lv93._270_say = "[LC;5906] " +gameforge.main_quest_lv93._280_say = "[LC;5907] " +gameforge.main_quest_lv93._290_say = "[LC;5908] " +gameforge.main_quest_lv93._300_say = "[LC;4693] " +gameforge.main_quest_lv93._310_sayTitle = "[LC;5910] " +gameforge.main_quest_lv93._320_say = "[LC;5911] " +gameforge.main_quest_lv93._330_say = "[LC;5912] " +gameforge.main_quest_lv93._340_say = "[LC;5913] " +gameforge.main_quest_lv93._350_say = "[LC;5914] " +gameforge.main_quest_lv93._360_say = "[LC;5915] " +gameforge.main_quest_lv93._370_say = "[LC;5916] " gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " An no me he decidido. Vuelve ms tarde. " -gameforge.main_quest_lv93._400_npcChat = " La Esencia milenaria " -gameforge.main_quest_lv93._410_say = " Octavio quiere hablar contigo. " -gameforge.main_quest_lv93._420_say = " Bueno, he reflexionado toda la noche sobre tu[ENTER]peticin. Voy a correr un gran riesgo, pero s[ENTER]que hago lo correcto. S, voy a ayudarte. " -gameforge.main_quest_lv93._430_say = " Excelente! " -gameforge.main_quest_lv93._440_say = " Sin embargo, no me queda nada guardada. Podras[ENTER]conseguirme algunos ingredientes? As podr[ENTER]fabricar la Esencia. " -gameforge.main_quest_lv93._450_say = " Por supuesto. Qu necesitas? " -gameforge.main_quest_lv93._460_say = " Me hacen falta Races Gango, Fungicida y Rosas[ENTER]alpinas. Necesito 200 unidades de cada uno de los[ENTER]ingredientes. " -gameforge.main_quest_lv93._470_say = " Voy a buscarlas. Dnde puedo encontrarlas? " -gameforge.main_quest_lv93._480_say = " Puedes encontrar esas plantas en los lugares ms[ENTER]variados del continente.[ENTER]Mientras ests fuera, voy a empezar los[ENTER]preparativos. " -gameforge.main_quest_lv93._490_sayTitle = " La receta milenaria " -gameforge.main_quest_lv93._500_say = " Busca la Raz Gango, el Fungicida y la Rosa[ENTER]Alpina.[ENTER]Necesitas 200 unidades de cada ingrediente. " -gameforge.main_quest_lv93._510 = " Puedes encontrar esas plantas en los lugares ms[ENTER]variados del continente.[ENTER]Mientras ests fuera, voy a empezar los[ENTER]preparativos. " -gameforge.main_quest_lv93._520_say = " Ah, muy bien, has regresado. Y, por lo que veo,[ENTER]traes todo, as que me voy a poner a trabajar de[ENTER]inmediato. Vuelve maana a esta misma hora; para[ENTER]entonces, la Esencia debera estar terminada. " -gameforge.main_quest_lv93._530_say = " De acuerdo. Hasta maana. " -gameforge.main_quest_lv93._540_say = " Entiendo que tengas prisa, pero vas a necesitar[ENTER]algo de paciencia. Vuelve ms tarde. " -gameforge.main_quest_lv93._550_say = " Octavio te est buscando. " -gameforge.main_quest_lv93._560_say = " Ah, llegas justo a tiempo: la Esencia milenaria[ENTER]est lista! Puedes llevrsela a Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = " Muchas gracias! " -gameforge.main_quest_lv93._580_sendLetter = " Esencia milenaria " -gameforge.main_quest_lv93._590_say = " Yon-I-Walker te est buscando. " -gameforge.main_quest_lv93._600_say = " Tienes la Esencia milenaria![ENTER]Ahora ya dispongo de todos los ingredientes para[ENTER]mi elixir fortalecedor.[ENTER]Te har llamar en cuanto lo termine. " -gameforge.main_quest_lv93._610_say = " De acuerdo. " -gameforge.main_quest_lv93._620_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 94. " -gameforge.main_quest_lv93._630_say = " %s: %d unidad/es, %s: %d unidad/es,[ENTER]%s: %d unidad/es " -gameforge.main_quest_lv93._640_say = " Tengo un mesn que administrar y no me sobra el[ENTER]tiempo. Treme todos los ingredientes que faltan,[ENTER]y date prisa. " -gameforge.main_quest_lv93._650_1_notice = " Has encontrado todos los ingredientes necesarios[ENTER]para la Esencia milenaria. " -gameforge.main_quest_lv93._650_2_notice = " Vuelve con Octavio. " +gameforge.main_quest_lv93._390_say = "[LC;5918] " +gameforge.main_quest_lv93._400_npcChat = "[LC;5919] " +gameforge.main_quest_lv93._410_say = "[LC;5920] " +gameforge.main_quest_lv93._420_say = "[LC;5921] " +gameforge.main_quest_lv93._430_say = "[LC;5922] " +gameforge.main_quest_lv93._440_say = "[LC;5923] " +gameforge.main_quest_lv93._450_say = "[LC;5924] " +gameforge.main_quest_lv93._460_say = "[LC;5925] " +gameforge.main_quest_lv93._470_say = "[LC;5926] " +gameforge.main_quest_lv93._480_say = "[LC;5930] " +gameforge.main_quest_lv93._490_sayTitle = "[LC;5928] " +gameforge.main_quest_lv93._500_say = "[LC;5929] " +gameforge.main_quest_lv93._510 = "[LC;5930] " +gameforge.main_quest_lv93._520_say = "[LC;5931] " +gameforge.main_quest_lv93._530_say = "[LC;5932] " +gameforge.main_quest_lv93._540_say = "[LC;5933] " +gameforge.main_quest_lv93._550_say = "[LC;5934] " +gameforge.main_quest_lv93._560_say = "[LC;5935] " +gameforge.main_quest_lv93._570_say = "[LC;7062] " +gameforge.main_quest_lv93._580_sendLetter = "[LC;5937] " +gameforge.main_quest_lv93._590_say = "[LC;5894] " +gameforge.main_quest_lv93._600_say = "[LC;5939] " +gameforge.main_quest_lv93._610_say = "[LC;9910] " +gameforge.main_quest_lv93._620_say = "[LC;5941] " +gameforge.main_quest_lv93._630_say = "[LC;5942;%s;%d;%s;%d;%s;%d] " +gameforge.main_quest_lv93._640_say = "[LC;5943] " +gameforge.main_quest_lv93._650_1_notice = "[LC;5944] " +gameforge.main_quest_lv93._650_2_notice = "[LC;5945] " gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Perla de Leviatn " -gameforge.main_quest_lv94._020_say = " Yon-I-Walker te est buscando. " -gameforge.main_quest_lv94._030_say = " Lo he logrado: he combinado las esencias ms[ENTER]eficaces que conocemos. Te presento la Perla de[ENTER]Leviatn! " -gameforge.main_quest_lv94._040_say = " Muchas gracias! " -gameforge.main_quest_lv94._050_say = " Si tomas esta cpsula puede que no notes cambio[ENTER]alguno. Pero para el ojo experto, como el mo o[ENTER]el de Angmur, lo reconocer.[ENTER]Angmur quiere hablar contigo. Ve con l[ENTER]inmediatamente. " -gameforge.main_quest_lv94._060_sayTitle = " Refurzate! " -gameforge.main_quest_lv94._070_say = " Toma las Perlas de Leviatn y busca al Almirante[ENTER]Angmur. " -gameforge.main_quest_lv94._080_sendLetter = " Llamada de las Montaas Trueno " -gameforge.main_quest_lv94._090_say = " El Almirante Angmur tiene novedades para ti. " -gameforge.main_quest_lv94._1000_say = " Voy a necesitar algo de tiempo para analizar las[ENTER]muestras. Vuelve maana por aqu; con algo de[ENTER]suerte tendr los resultados para entonces. " -gameforge.main_quest_lv94._100_say = " Ah, las Perlas de Leviatn muestran sus efectos:[ENTER]puedo reconocer claramente el aura de poder a tu[ENTER]alrededor.[ENTER]Mis espas creen saber dnde se encuentra el[ENTER]cuartel general de los Servidores de la[ENTER]oscuridad.[ENTER]Ese lugar est muy vigilado, podras echar un[ENTER]vistazo por ah? " -gameforge.main_quest_lv94._1010_say = " Le comunicar a Angmur mis resultados. l se[ENTER]pondr en contacto contigo despus. " -gameforge.main_quest_lv94._1020_say = " El Almirante Angmur tiene informacin sobre el[ENTER]Oro negro. Habla con l. " -gameforge.main_quest_lv94._1030_say = " Ah, ests aqu. An no hemos terminado de[ENTER]analizar el Oro negro. Espero poder decirte[ENTER]pronto algo ms.[ENTER]Toma, ten esta recompensa por las molestias. " -gameforge.main_quest_lv94._1040_say = " No podemos perder el tiempo. Rpido, treme[ENTER]muestras de Oro negro! " -gameforge.main_quest_lv94._1050_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 95. " -gameforge.main_quest_lv94._1060_say = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv94._010_sendLetter = "[LC;5946] " +gameforge.main_quest_lv94._020_say = "[LC;5894] " +gameforge.main_quest_lv94._030_say = "[LC;5948] " +gameforge.main_quest_lv94._040_say = "[LC;7062] " +gameforge.main_quest_lv94._050_say = "[LC;5950] " +gameforge.main_quest_lv94._060_sayTitle = "[LC;5951] " +gameforge.main_quest_lv94._070_say = "[LC;5952] " +gameforge.main_quest_lv94._080_sendLetter = "[LC;5953] " +gameforge.main_quest_lv94._090_say = "[LC;5954] " +gameforge.main_quest_lv94._1000_say = "[LC;5956] " +gameforge.main_quest_lv94._100_say = "[LC;5955] " +gameforge.main_quest_lv94._1010_say = "[LC;5957] " +gameforge.main_quest_lv94._1020_say = "[LC;5958] " +gameforge.main_quest_lv94._1030_say = "[LC;5959] " +gameforge.main_quest_lv94._1040_say = "[LC;5960] " +gameforge.main_quest_lv94._1050_say = "[LC;5961] " +gameforge.main_quest_lv94._1060_say = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Cantidad restante: " +gameforge.main_quest_lv94._1080_say = "[LC;5964] " gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Por supuesto. " -gameforge.main_quest_lv94._120_say = " Te lo agradezco. Ven, te mostrar las zonas que[ENTER]tienes que explorar. Infrmame cuando lo hayas[ENTER]hecho. " +gameforge.main_quest_lv94._110_say = "[LC;4537] " +gameforge.main_quest_lv94._120_say = "[LC;5967] " gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Siguiendo rdenes de Angmur tienes que explorar[ENTER]las Montaas Trueno. Tu primer objetivo es: (%d,[ENTER]%d) " -gameforge.main_quest_lv94._150_sayTitle = " Las Montaas Trueno " -gameforge.main_quest_lv94._160_say = " Explora las Montaas Trueno y presntale tu[ENTER]informe al Almirante Angmur. " -gameforge.main_quest_lv94._170_say = " An no has explorado todos los lugares, verdad?[ENTER]Necesitamos sin falta esa informacin, as que[ENTER]lleva a cabo esta misin, por favor. " -gameforge.main_quest_lv94._180_say = " Tu primer objetivo es: %d, %d " -gameforge.main_quest_lv94._190_say = " Tu segundo objetivo es: %d, %d " +gameforge.main_quest_lv94._140_say = "[LC;5969;%d;%d] " +gameforge.main_quest_lv94._150_sayTitle = "[LC;5970] " +gameforge.main_quest_lv94._160_say = "[LC;5971] " +gameforge.main_quest_lv94._170_say = "[LC;5972] " +gameforge.main_quest_lv94._180_say = "[LC;5973;%d;%d] " +gameforge.main_quest_lv94._190_say = "[LC;5974;%d;%d] " gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Tu tercer objetivo es: %d, %d " -gameforge.main_quest_lv94._220_say = " Has alcanzado el primer objetivo. El siguiente[ENTER]est en: (%d, %d) " -gameforge.main_quest_lv94._230_say = " Has alcanzado el segundo objetivo. El siguiente[ENTER]est en: (%d, %d) " -gameforge.main_quest_lv94._240 = " Has alcanzado el tercer objetivo. " -gameforge.main_quest_lv94._250_say = " Has logrado hacerte una idea de la situacin en[ENTER]las Montaas Trueno.[ENTER]Ahora, informa al Almirante Angmur. " -gameforge.main_quest_lv94._260_say = " Vuelve con el Almirante Angmur. " -gameforge.main_quest_lv94._270_say = " Ah, has vuelto! Muy bien, vamos a analizar la[ENTER]informacin que has reunido para elaborar una[ENTER]estrategia. " -gameforge.main_quest_lv94._280_say = " Aqu tienes tu recompensa. " -gameforge.main_quest_lv94._290_sendLetter = " Debilitar a los Ladrones rojos " -gameforge.main_quest_lv94._300_say = " El Almirante Angmur te busca. " -gameforge.main_quest_lv94._310_say = " Un ataque frontal, en las circunstancias[ENTER]actuales, me parece demasiado arriesgado. Antes[ENTER]de lanzarnos a la ofensiva deberamos debilitar a[ENTER]las tropas enemigas. " -gameforge.main_quest_lv94._320_say = " Los siguientes grupos habitan las Montaas[ENTER]Trueno: los Gigantes, los Cclopes y los Ladrones[ENTER]rojos.[ENTER]En primer lugar vamos a atacar a los Ladrones[ENTER]rojos! " -gameforge.main_quest_lv94._330_say = " Cules son los puntos dbiles de los Ladrones[ENTER]rojos? " -gameforge.main_quest_lv94._340_say = " El General rojo siempre viste una capa especial[ENTER]que simboliza su poder y su invencibilidad.[ENTER]Arrebtasela! As debilitaremos la moral de los[ENTER]Ladrones rojos. " -gameforge.main_quest_lv94._350_say = " El General rojo? No va a resultar fcil... " -gameforge.main_quest_lv94._360_say = " Tienes razn, pero si alguien puede quitrsela,[ENTER]eres t. Mucha suerte! " -gameforge.main_quest_lv94._370_sayTitle = " El General rojo " -gameforge.main_quest_lv94._380_say = " Vence al General rojo y arrebtale su capa. " -gameforge.main_quest_lv94._390_say = " ...fallado? No, no lo creo. Arrostra de nuevo al[ENTER]General rojo; estoy seguro de que esta vez lo[ENTER]derrotars. " -gameforge.main_quest_lv94._400_1_notice = " Has vencido al General rojo. " -gameforge.main_quest_lv94._400_2_notice = " Qutale su capa y llvasela al Almirante Angmur. " -gameforge.main_quest_lv94._410_say = " El Almirante Angmur te espera. " -gameforge.main_quest_lv94._420_say = " La capa! Saba que lo lograras. El siguiente[ENTER]paso ser colgarla en un lugar visible cerca de[ENTER]su campamento; as confundiremos a los Ladrones[ENTER]rojos.[ENTER]Mis hombres se encargarn de eso. As podrs[ENTER]descansar un poco. " -gameforge.main_quest_lv94._430_sendLetter = " Debilitar a los Cclopes " -gameforge.main_quest_lv94._440_say = " El Almirante Angmur quiere hablar contigo. " -gameforge.main_quest_lv94._450_say = " Nuestro plan est dando frutos: ver la capa caus[ENTER]el pnico entre los Ladrones rojos. Al final,[ENTER]demonios y humanos empezaron a combatir entre s,[ENTER]y ahora la banda est completamente[ENTER]desorganizada.[ENTER]Lo siguiente que haremos es ocuparnos de los[ENTER]Cclopes. " -gameforge.main_quest_lv94._460_say = " Y cmo vamos a hacerlo? " -gameforge.main_quest_lv94._470_say = " Los Cclopes veneran a sus lderes. Si derrotamos[ENTER]a los peces gordos, sembraremos el pnico entre[ENTER]los Cclopes y se dispersarn. Vence %d veces al[ENTER]General Outis, %d veces a Arges y %d veces a[ENTER]Polifemo. " -gameforge.main_quest_lv94._480_say = " Ser un placer. " -gameforge.main_quest_lv94._490_say = " Cudate. " -gameforge.main_quest_lv94._500_sayTitle = " Lucha contra los Cclopes! " -gameforge.main_quest_lv94._510_say = " Vence %d veces al General Outis, %d veces a Arges[ENTER]y %d veces a Polifemo. " -gameforge.main_quest_lv94._520 = " No puedo creer que esos Cclopes lograsen[ENTER]vencerte. Vamos, s que puedes lograrlo! " -gameforge.main_quest_lv94._530_1_notice = " Has vencido a los lderes de los Cclopes. " -gameforge.main_quest_lv94._530_2_notice = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv94._540_say = " Ve a ver al Almirante Angmur. " -gameforge.main_quest_lv94._550_say = " Las noticias de tus hazaas te preceden! Los[ENTER]Cclopes se han dado a la fuga.[ENTER]An quedan los Gigantes. Voy a reunir informacin[ENTER]sobre sus debilidades y despus te har llamar. " -gameforge.main_quest_lv94._560_sendLetter = " Debilitar a los Gigantes " -gameforge.main_quest_lv94._570_say = " El Almirante Angmur te ha hecho llamar. " -gameforge.main_quest_lv94._580_say = " Mis espas han descubierto el punto dbil de los[ENTER]Gigantes. " -gameforge.main_quest_lv94._590_say = " A ver, cuenta! " -gameforge.main_quest_lv94._600_say = " Los Gigantes poseen un Ttem de gran valor[ENTER]espiritual. Si logramos sustrarselo podramos[ENTER]desmoralizarlos. " -gameforge.main_quest_lv94._610_say = " Dnde podemos encontrar ese Ttem? " -gameforge.main_quest_lv94._620_say = " El Ttem tiene la forma de una gran pieza de[ENTER]mbar. Para protegerla contra ladrones lo[ENTER]dividieron en %d trozos.[ENTER]El Rey Yabba y sus oficiales los llevan consigo. " -gameforge.main_quest_lv94._630_say = " Entendido. " -gameforge.main_quest_lv94._640_sayTitle = " Ttem de los gigantes " -gameforge.main_quest_lv94._650_say = " Apodrate de todos los trozos del Ttem. " -gameforge.main_quest_lv94._660_say = " Los Gigantes son enemigos formidables, pero[ENTER]tienes que vencerlos y traerme ese Ttem! " -gameforge.main_quest_lv94._670_say_1_notice = " Has obtenido todos los trozos del Ttem. " -gameforge.main_quest_lv94._670_say_2_notice = " Vuelve con el Almirante Angmur. " -gameforge.main_quest_lv94._680_say = " Ay, ya empezaba a preocuparme! Realmente lo has[ENTER]conseguido. Ahora poseemos el sagrado Ttem de[ENTER]los gigantes. Te mereces una recompensa. " -gameforge.main_quest_lv94._690_sendLetter = " Ir a las Montaas Trueno " -gameforge.main_quest_lv94._700_say = " El Almirante Angmur te busca. " -gameforge.main_quest_lv94._710_say = " Mis espas han observado que los Cclopes estn[ENTER]reuniendo algo en las Montaas Trueno. " -gameforge.main_quest_lv94._720_say = " Descubre qu se proponen los Cclopes. Seguro que[ENTER]no es nada bueno... y dudo que vayan a desvelar[ENTER]su secreto. " -gameforge.main_quest_lv94._730_say = " Entendido. " -gameforge.main_quest_lv94._740_sayTitle = " Qu se traen los Cclopes entre manos? " -gameforge.main_quest_lv94._750_say = " Descubre qu estn reuniendo los Cclopes en las[ENTER]Montaas Trueno. " -gameforge.main_quest_lv94._760_say = " Descubre qu se traen los Cclopes entre manos.[ENTER]Seguro que no es nada bueno... y dudo que vayan a[ENTER]desvelar su secreto. " -gameforge.main_quest_lv94._770_1_notice = " Sostienes en tus manos una piedra negra brillante[ENTER]y una nota. " -gameforge.main_quest_lv94._770_2_notice = " Mustrale al Almirante Angmur lo que has[ENTER]encontrado. " -gameforge.main_quest_lv94._780_say = " Ve con el Almirante Angmur. " -gameforge.main_quest_lv94._790_say = " Has descubierto qu estn haciendo los Cclopes[ENTER]en las Montaas Trueno? " -gameforge.main_quest_lv94._800_say = " Los Cclopes no estaban precisamente dispuestos a[ENTER]hablar, pero finalmente logr convencerlos de que[ENTER]me dieran esto: una piedra negra y una nota. " -gameforge.main_quest_lv94._810_say = " Hemos localizado las vetas de Oro negro en las[ENTER]Montaas Trueno y estamos explotndola. Como[ENTER]acordamos, para la entrega nos encontraremos en[ENTER]el interior de las Montaas Trueno. " -gameforge.main_quest_lv94._820_say = " Oro negro... es un mineral que solamente se puede[ENTER]encontrar en las Montaas Trueno. Para qu las[ENTER]necesitarn los Servidores de la oscuridad? " -gameforge.main_quest_lv94._830_say = " Tenemos que descubrir qu pretenden hacer. " -gameforge.main_quest_lv94._840_say = " Aqu pone: " -gameforge.main_quest_lv94._850_sendLetter = " Oro negro " -gameforge.main_quest_lv94._860_say = " El Almirante Angmur quiere hablar contigo sobre[ENTER]el Oro negro. " -gameforge.main_quest_lv94._870_say = " El alquimista no ha logrado analizar el Oro[ENTER]negro; la pieza es demasiado pequea.[ENTER]Tenemos que averiguar cules son sus propiedades[ENTER]y por qu los Servidores de la oscuridad lo[ENTER]codician! Puedes volver a las Montaas Trueno y[ENTER]obtener ms muestras de Oro negro? " -gameforge.main_quest_lv94._880_say = " Vuelve con el alquimista. l sabr decirte[ENTER]cuntas muestras necesita. " -gameforge.main_quest_lv94._890_say = " Habla con el alquimista. " -gameforge.main_quest_lv94._900_say = " Saludos. Angmur te explic ya tu misin? " -gameforge.main_quest_lv94._910_say = " S. Cuntas muestras de Oro negro vas a[ENTER]necesitar? " -gameforge.main_quest_lv94._920_say = " Hmm, djame pensar. Creo que %d muestras bastarn[ENTER]para el anlisis. " -gameforge.main_quest_lv94._930_say = " Entendido. " -gameforge.main_quest_lv94._940_sayTitle = " El oro de las Montaas Trueno " -gameforge.main_quest_lv94._950_sayTitle = " Ve con el alquimista. " -gameforge.main_quest_lv94._960_say = " Busca muestras de Oro negro en las Montaas[ENTER]Trueno. " -gameforge.main_quest_lv94._970_1_notice = " Has encontrado una veta de Oro negro de la que[ENTER]has extrado una muestra del mineral. " -gameforge.main_quest_lv94._970_2_notice = " Llvasela al alquimista. " -gameforge.main_quest_lv94._980_say = " Ah, has encontrado algo de Oro negro.[ENTER]Mustramelo! Hm, ni una fisura, buen tamao...[ENTER]S, puedo utilizarla para mis anlisis. Ahora[ENTER]solamente necesito %d ms. " -gameforge.main_quest_lv94._990_say = " Desgraciadamente, con esta muestra no basta.[ENTER]Es demasiado ligera para un anlisis adecuado.[ENTER]Treme otra! " +gameforge.main_quest_lv94._210_say = "[LC;5976;%d;%d] " +gameforge.main_quest_lv94._220_say = "[LC;5977;%d;%d] " +gameforge.main_quest_lv94._230_say = "[LC;5978;%d;%d] " +gameforge.main_quest_lv94._240 = "[LC;5979] " +gameforge.main_quest_lv94._250_say = "[LC;5980] " +gameforge.main_quest_lv94._260_say = "[LC;5981] " +gameforge.main_quest_lv94._270_say = "[LC;5982] " +gameforge.main_quest_lv94._280_say = "[LC;5983] " +gameforge.main_quest_lv94._290_sendLetter = "[LC;5984] " +gameforge.main_quest_lv94._300_say = "[LC;5985] " +gameforge.main_quest_lv94._310_say = "[LC;5986] " +gameforge.main_quest_lv94._320_say = "[LC;5987] " +gameforge.main_quest_lv94._330_say = "[LC;5988] " +gameforge.main_quest_lv94._340_say = "[LC;5989] " +gameforge.main_quest_lv94._350_say = "[LC;5990] " +gameforge.main_quest_lv94._360_say = "[LC;5991] " +gameforge.main_quest_lv94._370_sayTitle = "[LC;5992] " +gameforge.main_quest_lv94._380_say = "[LC;5993] " +gameforge.main_quest_lv94._390_say = "[LC;5994] " +gameforge.main_quest_lv94._400_1_notice = "[LC;5995] " +gameforge.main_quest_lv94._400_2_notice = "[LC;5996] " +gameforge.main_quest_lv94._410_say = "[LC;5997] " +gameforge.main_quest_lv94._420_say = "[LC;5998] " +gameforge.main_quest_lv94._430_sendLetter = "[LC;5999] " +gameforge.main_quest_lv94._440_say = "[LC;6141] " +gameforge.main_quest_lv94._450_say = "[LC;6001] " +gameforge.main_quest_lv94._460_say = "[LC;6002] " +gameforge.main_quest_lv94._470_say = "[LC;6003;%d;%d;%d] " +gameforge.main_quest_lv94._480_say = "[LC;6004] " +gameforge.main_quest_lv94._490_say = "[LC;6005] " +gameforge.main_quest_lv94._500_sayTitle = "[LC;6006] " +gameforge.main_quest_lv94._510_say = "[LC;6007;%d;%d;%d] " +gameforge.main_quest_lv94._520 = "[LC;6008] " +gameforge.main_quest_lv94._530_1_notice = "[LC;6009] " +gameforge.main_quest_lv94._530_2_notice = "[LC;5749] " +gameforge.main_quest_lv94._540_say = "[LC;5765] " +gameforge.main_quest_lv94._550_say = "[LC;6012] " +gameforge.main_quest_lv94._560_sendLetter = "[LC;6013] " +gameforge.main_quest_lv94._570_say = "[LC;6014] " +gameforge.main_quest_lv94._580_say = "[LC;6015] " +gameforge.main_quest_lv94._590_say = "[LC;6016] " +gameforge.main_quest_lv94._600_say = "[LC;6017] " +gameforge.main_quest_lv94._610_say = "[LC;6018] " +gameforge.main_quest_lv94._620_say = "[LC;6019;%d] " +gameforge.main_quest_lv94._630_say = "[LC;4693] " +gameforge.main_quest_lv94._640_sayTitle = "[LC;6021] " +gameforge.main_quest_lv94._650_say = "[LC;6022] " +gameforge.main_quest_lv94._660_say = "[LC;6023] " +gameforge.main_quest_lv94._670_say_1_notice = "[LC;6024] " +gameforge.main_quest_lv94._670_say_2_notice = "[LC;5981] " +gameforge.main_quest_lv94._680_say = "[LC;6026] " +gameforge.main_quest_lv94._690_sendLetter = "[LC;6027] " +gameforge.main_quest_lv94._700_say = "[LC;5985] " +gameforge.main_quest_lv94._710_say = "[LC;6029] " +gameforge.main_quest_lv94._720_say = "[LC;6030] " +gameforge.main_quest_lv94._730_say = "[LC;4693] " +gameforge.main_quest_lv94._740_sayTitle = "[LC;6032] " +gameforge.main_quest_lv94._750_say = "[LC;6033] " +gameforge.main_quest_lv94._760_say = "[LC;6030] " +gameforge.main_quest_lv94._770_1_notice = "[LC;6035] " +gameforge.main_quest_lv94._770_2_notice = "[LC;6036] " +gameforge.main_quest_lv94._780_say = "[LC;5765] " +gameforge.main_quest_lv94._790_say = "[LC;6038] " +gameforge.main_quest_lv94._800_say = "[LC;6039] " +gameforge.main_quest_lv94._810_say = "[LC;6040] " +gameforge.main_quest_lv94._820_say = "[LC;6041] " +gameforge.main_quest_lv94._830_say = "[LC;6042] " +gameforge.main_quest_lv94._840_say = "[LC;6043] " +gameforge.main_quest_lv94._850_sendLetter = "[LC;6044] " +gameforge.main_quest_lv94._860_say = "[LC;6045] " +gameforge.main_quest_lv94._870_say = "[LC;6046] " +gameforge.main_quest_lv94._880_say = "[LC;6047] " +gameforge.main_quest_lv94._890_say = "[LC;6048] " +gameforge.main_quest_lv94._900_say = "[LC;6049] " +gameforge.main_quest_lv94._910_say = "[LC;6050] " +gameforge.main_quest_lv94._920_say = "[LC;6051;%d] " +gameforge.main_quest_lv94._930_say = "[LC;4693] " +gameforge.main_quest_lv94._940_sayTitle = "[LC;6053] " +gameforge.main_quest_lv94._950_sayTitle = "[LC;6054] " +gameforge.main_quest_lv94._960_say = "[LC;6055] " +gameforge.main_quest_lv94._970_1_notice = "[LC;6056] " +gameforge.main_quest_lv94._970_2_notice = "[LC;6057] " +gameforge.main_quest_lv94._980_say = "[LC;6058;%d] " +gameforge.main_quest_lv94._990_say = "[LC;6059] " gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Fiebre del oro " -gameforge.main_quest_lv95._020_say = " El Almirante Angmur te est buscando. Tiene ms[ENTER]informacin sobre el Oro negro. " -gameforge.main_quest_lv95._030_say = " El Oro negro es capaz de extraer la energa de[ENTER]los seres vivos a su alrededor y liberarla en[ENTER]otro cuerpo. De este modo, los Servidores de la[ENTER]oscuridad pretenden infundir en Sung Mahi fuerzas[ENTER]robadas! El gigante Capitn Karfio acapara[ENTER]enormes reservas de Oro negro en las Montaas[ENTER]Trueno.[ENTER]Rbaselas! " -gameforge.main_quest_lv95._040_say = " As se har! " +gameforge.main_quest_lv95._010_sendLetter = "[LC;6060] " +gameforge.main_quest_lv95._020_say = "[LC;6061] " +gameforge.main_quest_lv95._030_say = "[LC;6062] " +gameforge.main_quest_lv95._040_say = "[LC;6063] " gameforge.main_quest_lv95._050_say = {} gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " El gancho: Capitn Karfio " -gameforge.main_quest_lv95._080_say = " Vence al Capitn Karfio y obtn el Oro negro! " -gameforge.main_quest_lv95._090_say = " No hay tiempo que perder. Vence al Capitn[ENTER]Karfio y obtn el Oro negro! " -gameforge.main_quest_lv95._100_1_notice = " No hay ni rastro del Oro negro. En su lugar, el[ENTER]Capitn Karfio llevaba una carta. " +gameforge.main_quest_lv95._070_sayTitle = "[LC;6066] " +gameforge.main_quest_lv95._080_say = "[LC;6067] " +gameforge.main_quest_lv95._090_say = "[LC;6068] " +gameforge.main_quest_lv95._100_1_notice = "[LC;6069] " gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv95._120_say = " Ah, as que lograste prevalecer contra el Capitn[ENTER]Karfio. Qu es eso, una carta? Djame ver! " +gameforge.main_quest_lv95._110_say = "[LC;5749] " +gameforge.main_quest_lv95._120_say = "[LC;6072] " gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Maldita sea. El Capitn Karfio ya le ha enviado a[ENTER]la Banshee el Oro negro.[ENTER]La ltima frase me tiene intrigado: La Maldicin[ENTER]de la vida traer al ejrcito de la oscuridad a[ENTER]travs de las nieblas del tiempo. " -gameforge.main_quest_lv95._150_say = " Tenemos que evitar la entrega! Creemos que el[ENTER]escondite de la Banshee se encuentra en el[ENTER]Acantilado de Gautama, al oeste. Se trata de un[ENTER]lugar olvidado, siempre cubierto por densas[ENTER]nieblas. Ogros y Lemures viven all. " +gameforge.main_quest_lv95._140_say = "[LC;6074] " +gameforge.main_quest_lv95._150_say = "[LC;6075] " gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " En cuanto sepa por qu ruta llevarn el Oro negro[ENTER]a la Banshee te lo har saber. " -gameforge.main_quest_lv95._180_sendLetter = " Capturar el envo " -gameforge.main_quest_lv95._190_say = " Ve con el Almirante Angmur. Tiene ms informacin[ENTER]sobre el envo del Oro negro. " -gameforge.main_quest_lv95._200_say = " Mis espas han averiguado que el Capitn Shrak,[ENTER]comandante de los Ogros, es quien transportar el[ENTER]Oro negro al Acantilado de Gautama. Lo llevar en[ENTER]una bolsa que cuelga de su cinturn. Qutasela! " +gameforge.main_quest_lv95._170_say = "[LC;6077] " +gameforge.main_quest_lv95._180_sendLetter = "[LC;6078] " +gameforge.main_quest_lv95._190_say = "[LC;6079] " +gameforge.main_quest_lv95._200_say = "[LC;6080] " gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Entendido. Voy a buscarlo enseguida. " -gameforge.main_quest_lv95._230_sayTitle = " Interrumpe el envo! " -gameforge.main_quest_lv95._240_say = " Localiza al Capitn Shrak y consigue la bolsa[ENTER]donde lleva el oro negro antes de que se lo[ENTER]entregue a la Banshee. " -gameforge.main_quest_lv95._250_say = " El Capitn Shrak es un peso pesado. Pero t[ENTER]puedes vencerlo! Intntalo de nuevo. " -gameforge.main_quest_lv95._260_1_notice = " Has obtenido la bolsa. " -gameforge.main_quest_lv95._260_2_notice = " Llvasela al Almirante Angmur. " -gameforge.main_quest_lv95._270_say = " Llvale el botn al Almirante Angmur. " -gameforge.main_quest_lv95._280_say = " El Oro negro est en esta bolsa? Vamos a verlo![ENTER]Pero qu...? Solamente hay una nota. " -gameforge.main_quest_lv95._290_say = " El envo del Oro negro se llevar a cabo cuando[ENTER]est completamente refinado. " -gameforge.main_quest_lv95._300_say = " Maldicin, el Oro negro sigue estando en las[ENTER]manos equivocadas. Por lo menos ahora sabemos que[ENTER]hay que refinarlo antes de que la Banshee lo[ENTER]pueda utilizar para sus designios. " -gameforge.main_quest_lv95._310_say = " An no es demasiado tarde. Voy a averiguar quin[ENTER]posee ahora mismo el oro negro y si ya lo han[ENTER]refinado. Te har llamar en cuanto sepa algo ms.[ENTER]Toma esto como recompensa. Hasta pronto! " -gameforge.main_quest_lv95._320_sendLetter = " Detener el proceso de refinamiento " -gameforge.main_quest_lv95._330_say = " Ve a ver al Almirante Angmur. Tiene novedades[ENTER]sobre el Oro negro. " -gameforge.main_quest_lv95._340_say = " Hemos descubierto que el Gran ogro controla en[ENTER]persona el proceso de refinamiento del Oro negro[ENTER]y tambin se encarga de entregrselo a la[ENTER]Banshee. " -gameforge.main_quest_lv95._350_say = " Ahora mismo se encuentra en el Acantilado de[ENTER]Gautama.[ENTER]Evita que el Oro negro llegue a su objetivo.[ENTER]Date prisa, hazlo antes de que sea demasiado[ENTER]tarde! " +gameforge.main_quest_lv95._220_say = "[LC;6082] " +gameforge.main_quest_lv95._230_sayTitle = "[LC;6083] " +gameforge.main_quest_lv95._240_say = "[LC;6084] " +gameforge.main_quest_lv95._250_say = "[LC;6085] " +gameforge.main_quest_lv95._260_1_notice = "[LC;6086] " +gameforge.main_quest_lv95._260_2_notice = "[LC;6087] " +gameforge.main_quest_lv95._270_say = "[LC;6088] " +gameforge.main_quest_lv95._280_say = "[LC;6089] " +gameforge.main_quest_lv95._290_say = "[LC;6090] " +gameforge.main_quest_lv95._300_say = "[LC;6091] " +gameforge.main_quest_lv95._310_say = "[LC;6092] " +gameforge.main_quest_lv95._320_sendLetter = "[LC;6093] " +gameforge.main_quest_lv95._330_say = "[LC;6094] " +gameforge.main_quest_lv95._340_say = "[LC;6095] " +gameforge.main_quest_lv95._350_say = "[LC;6096] " gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " El Gran ogro " -gameforge.main_quest_lv95._380_say = " Vence al lder de los Ogros y evita que refinen[ENTER]el Oro negro. " -gameforge.main_quest_lv95._390_say = " Cada minuto cuenta! Detn al Gran ogro! " -gameforge.main_quest_lv95._400_notice = " Has derrotado al Gran ogro. " -gameforge.main_quest_lv95._410_say = " No podis detenernos! La Banshee ya ha recibido[ENTER]el Oro negro. Demasiado tarde, necios! " -gameforge.main_quest_lv95._420_say = " El lazo se est estrechando. Vuelve con el[ENTER]Almirante Angmur e infrmale. " -gameforge.main_quest_lv95._430_say = " Habla con el Almirante Angmur. " -gameforge.main_quest_lv95._440_say = " Qu rpido! Tienes el Oro negro? " -gameforge.main_quest_lv95._450_say = " No, llegu demasiado tarde. Ya est en manos de[ENTER]la Banshee. " -gameforge.main_quest_lv95._460_say = " Que el Dios Dragn no proteja. Pero no nos vamos[ENTER]a dar por vencido! Voy a enviar a mis espas para[ENTER]que descubran dnde se encuentra la Banshee. En[ENTER]cuanto lo sepa te lo har saber. Descansa un poco[ENTER]y toma esto como recompensa. " -gameforge.main_quest_lv95._470_sendLetter = " La Maldicin de la vida " -gameforge.main_quest_lv95._480_say = " El Almirante Angmur tiene ms informacin.[ENTER]Ve a verlo. " -gameforge.main_quest_lv95._490_say = " Solamente sabemos a qu se refiere eso de la[ENTER]Maldicin de la vida y lo del ejrcito de la[ENTER]oscuridad. Antao viva en el Peasco del Dragn[ENTER]Oscuro un mago perverso. Ansiaba dominar todo el[ENTER]continente, y se dedicaba a ese empeo sin[ENTER]contemplaciones: gracias a un oscuro conjuro[ENTER]llamado la Maldicin de la vida logr despertar a[ENTER]los muertos y enviarlos a la batalla. " +gameforge.main_quest_lv95._370_sayTitle = "[LC;6098] " +gameforge.main_quest_lv95._380_say = "[LC;6099] " +gameforge.main_quest_lv95._390_say = "[LC;6100] " +gameforge.main_quest_lv95._400_notice = "[LC;6101] " +gameforge.main_quest_lv95._410_say = "[LC;6102] " +gameforge.main_quest_lv95._420_say = "[LC;6103] " +gameforge.main_quest_lv95._430_say = "[LC;6336] " +gameforge.main_quest_lv95._440_say = "[LC;6105] " +gameforge.main_quest_lv95._450_say = "[LC;6106] " +gameforge.main_quest_lv95._460_say = "[LC;6107] " +gameforge.main_quest_lv95._470_sendLetter = "[LC;6108] " +gameforge.main_quest_lv95._480_say = "[LC;6109] " +gameforge.main_quest_lv95._490_say = "[LC;6110] " gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Invocar a los muertos... tiemblo solamente de[ENTER]imaginarlo. Los Servidores de la oscuridad[ENTER]pretenden crear un ejrcito de muertos gracias al[ENTER]Oro negro. Tenemos que detenerlos! " -gameforge.main_quest_lv95._520_say = " Busca al mago de los Lemures en las antiguas[ENTER]ruinas del Acantilado de Gautama. Quizs sepa[ENTER]algo sobre esa maldicin. Seguro que te dir todo[ENTER]lo que sabe si se lo pides con... educacin. " -gameforge.main_quest_lv95._530_say = " Pedrselo con educacin, claro. Entendido. " -gameforge.main_quest_lv95._540_sayTitle = " La Maldicin de la vida " -gameforge.main_quest_lv95._550_say = " Vence al mago Lemur y rene informacin sobre la[ENTER]Maldicin de la vida y la invocacin de los[ENTER]muertos. " -gameforge.main_quest_lv95._560_say = " No podemos perder ni un segundo. Vence al mago[ENTER]Lemur y hazle cantar todo lo que sepa sobre la[ENTER]maldicin de la vida. " -gameforge.main_quest_lv95._570_1_notice = " Has derrotado al mago Lemur y has encontrado una[ENTER]placa de piedra con una inscripcin. " -gameforge.main_quest_lv95._570_2_notice = " Mustrasela al Almirante Angmur. " -gameforge.main_quest_lv95._580_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv95._590_say = " Ah, el mago Lemur llevaba esta Tabla consigo?[ENTER]Djame ver. " -gameforge.main_quest_lv95._600_sayReward = " Son necesarias tres cosas para despertar a los[ENTER]muertos:[ENTER]1) Un cuerpo humano[ENTER]2) ...[ENTER]La Tabla lemrida est rota en esta parte. Falta[ENTER]el resto de la inscripcin. " -gameforge.main_quest_lv95._610_say = " Me temo que tendrs que volver a salir;[ENTER]necesitamos el resto de esta inscripcin. Tienen[ENTER]que existir dos trozos ms de la Tabla lemrida. " -gameforge.main_quest_lv95._620_say = " Aqu tienes una recompensa por todo lo que has[ENTER]hecho hasta ahora. Y ahora, sal a buscar las[ENTER]otras Tablas lemridas! " -gameforge.main_quest_lv95._630_sendLetter = " La inscripcin " -gameforge.main_quest_lv95._640_sayTitle = " Encuentra las Tablas lemridas! " -gameforge.main_quest_lv95._650_say = " Vence al mago Lemur y encuentra los fragmentos[ENTER]restantes de la Tabla lemrida. " -gameforge.main_quest_lv95._660_say = " Por favor, necesitamos saber qu pone en la[ENTER]inscripcin. Ve a averiguarlo! " -gameforge.main_quest_lv95._670_say = " Llvale al Almirante Angmur los dos trozos[ENTER]restantes de la Tabla lemrida. " -gameforge.main_quest_lv95._680_say = " Ah, has vuelto! Vamos a reconstruir la Tabla[ENTER]lemrida para poder leer la inscripcin. " -gameforge.main_quest_lv95._690_sayReward = " Son necesarias tres cosas para despertar a los[ENTER]muertos:[ENTER]1) Un cuerpo humano[ENTER]2) Oro negro[ENTER]3) La corteza de rboles demonacos[ENTER]Solamente un mago que disponga de la habilidad[ENTER]necesaria podr invocar y mantener la maldicin[ENTER]de la vida. Y cuando muera, todo el ejrcito de[ENTER]muertos vivientes caer con l. " -gameforge.main_quest_lv95._700_say = " As que por esto ltimamente han estado[ENTER]profanando nuestros cementerios y robando[ENTER]cadveres.[ENTER]Pretenden despertarlos y lanzar un ejrcito de[ENTER]muertos vivientes contra nosotros.[ENTER]Qu perspectiva tan terrible! " -gameforge.main_quest_lv95._710_say = " Tenemos que detener este sacrilegio! " -gameforge.main_quest_lv95._720_say = " S, pero el tiempo juega en nuestra contra.[ENTER]Solamente la Banshee es lo suficientemente[ENTER]poderosa como para invocar una maldicin[ENTER]semejante, pero no sabemos dnde se esconde. Voy[ENTER]a enviar a ms de mis hombres a encontrar el[ENTER]escondite de la gran sacerdotisa oscura. En[ENTER]cuanto sepa ms te har llamar. " +gameforge.main_quest_lv95._510_say = "[LC;6112] " +gameforge.main_quest_lv95._520_say = "[LC;6113] " +gameforge.main_quest_lv95._530_say = "[LC;6114] " +gameforge.main_quest_lv95._540_sayTitle = "[LC;6108] " +gameforge.main_quest_lv95._550_say = "[LC;6116] " +gameforge.main_quest_lv95._560_say = "[LC;6117] " +gameforge.main_quest_lv95._570_1_notice = "[LC;6118] " +gameforge.main_quest_lv95._570_2_notice = "[LC;5829] " +gameforge.main_quest_lv95._580_say = "[LC;5749] " +gameforge.main_quest_lv95._590_say = "[LC;6121] " +gameforge.main_quest_lv95._600_sayReward = "[LC;6122] " +gameforge.main_quest_lv95._610_say = "[LC;6123] " +gameforge.main_quest_lv95._620_say = "[LC;6124] " +gameforge.main_quest_lv95._630_sendLetter = "[LC;6125] " +gameforge.main_quest_lv95._640_sayTitle = "[LC;6126] " +gameforge.main_quest_lv95._650_say = "[LC;6127] " +gameforge.main_quest_lv95._660_say = "[LC;6128] " +gameforge.main_quest_lv95._670_say = "[LC;6129] " +gameforge.main_quest_lv95._680_say = "[LC;6130] " +gameforge.main_quest_lv95._690_sayReward = "[LC;6131] " +gameforge.main_quest_lv95._700_say = "[LC;6132] " +gameforge.main_quest_lv95._710_say = "[LC;6133] " +gameforge.main_quest_lv95._720_say = "[LC;6134] " gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " La aventura continuar en cuanto alcances el[ENTER]nivel 96. " -gameforge.main_quest_lv95._750_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv95._760_say = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv95._740_say = "[LC;6136] " +gameforge.main_quest_lv95._750_say = "[LC;5749] " +gameforge.main_quest_lv95._760_say = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv95._770_sayReward = {} gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Evitar la maldicin " -gameforge.main_quest_lv96._020_say = " El Almirante Angmur quiere hablar contigo. " -gameforge.main_quest_lv96._030_say = " Me alegro de que ests aqu. hemos encontrado una[ENTER]manera de sabotear los planes de los Servidores[ENTER]de la oscuridad y de la Banshee. " +gameforge.main_quest_lv96._010_sendLetter = "[LC;6140] " +gameforge.main_quest_lv96._020_say = "[LC;6141] " +gameforge.main_quest_lv96._030_say = "[LC;6142] " gameforge.main_quest_lv96._040_say = {} gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Se necesita un mdium para que las almas de los[ENTER]muertos abandonen su cadver. Aparentemente se[ENTER]trata de tierra bendecida que los Gigantes[ENTER]guardan en sacos. Si consigues obtener 100 de[ENTER]ellos podramos detener la Maldicin de la vida. " -gameforge.main_quest_lv96._070_say = " Me pondr en marcha inmediatamente! " -gameforge.main_quest_lv96._080_sayTitle = " Tierra bendita " -gameforge.main_quest_lv96._090_say = " Vence a los Gigantes y obtn 100 sacos llenos de[ENTER]Tierra bendita. " -gameforge.main_quest_lv96._100_say = " El tiempo est en nuestra contra. Rpido, date[ENTER]prisa y aprpiate de los sacos llenos de Tierra[ENTER]bendita! " -gameforge.main_quest_lv96._110_1_notice = " Has conseguido todos los sacos llenos de Tierra[ENTER]bendita. " -gameforge.main_quest_lv96._110_2_notice = " Llvaselas al Almirante Angmur. " -gameforge.main_quest_lv96._120_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv96._130_say = " Siempre se puede confiar en ti! Muchas gracias.[ENTER]Toma esto a modo de recompensa. " -gameforge.main_quest_lv96._140_sendLetter = " Evitar la maldicin " -gameforge.main_quest_lv96._150_say = " El Almirante Angmur tiene otro encargo para ti. " -gameforge.main_quest_lv96._160_say = " Los Ogros tambin custodian un medio para la[ENTER]invocacin de los muertos. Pero no sabemos qu[ENTER]aspecto tiene. Visita a los Ogros y trae[ENTER]cualquier cosa que te parezca sospechosa. " +gameforge.main_quest_lv96._060_say = "[LC;6145] " +gameforge.main_quest_lv96._070_say = "[LC;6146] " +gameforge.main_quest_lv96._080_sayTitle = "[LC;6147] " +gameforge.main_quest_lv96._090_say = "[LC;6148] " +gameforge.main_quest_lv96._100_say = "[LC;6149] " +gameforge.main_quest_lv96._110_1_notice = "[LC;6150] " +gameforge.main_quest_lv96._110_2_notice = "[LC;6151] " +gameforge.main_quest_lv96._120_say = "[LC;5749] " +gameforge.main_quest_lv96._130_say = "[LC;6153] " +gameforge.main_quest_lv96._140_sendLetter = "[LC;6140] " +gameforge.main_quest_lv96._150_say = "[LC;6155] " +gameforge.main_quest_lv96._160_say = "[LC;6156] " gameforge.main_quest_lv96._170_say = {} gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Entendido. " -gameforge.main_quest_lv96._200_sayTitle = " El medio de los Ogros " -gameforge.main_quest_lv96._210_say = " Derrota a lo Ogros y descubre qu aspecto tiene[ENTER]su medio. " -gameforge.main_quest_lv96._220_say = " S que no tienes muchos indicios, pero algo[ENTER]encontrars, seguro! " -gameforge.main_quest_lv96._230_1_notice = " Has encontrado una Bolsa de monedas y una[ENTER]Insignia dorada. " -gameforge.main_quest_lv96._230_2_notice = " Llvale ambos objetos al Almirante Angmur. " -gameforge.main_quest_lv96._240_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv96._250_say = " Bien hecho! Le pedir a Yon-I-Walker que analice[ENTER]estos objetos. " -gameforge.main_quest_lv96._260_say = " Busca a Yon-I-Walker para que te revele el[ENTER]resultado de sus anlisis. " -gameforge.main_quest_lv96._270_say = " Ah, has vuelto! Ya les he echado un vistazo a[ENTER]los objetos que encontraste donde los Ogros. " +gameforge.main_quest_lv96._190_say = "[LC;4693] " +gameforge.main_quest_lv96._200_sayTitle = "[LC;6160] " +gameforge.main_quest_lv96._210_say = "[LC;6161] " +gameforge.main_quest_lv96._220_say = "[LC;6162] " +gameforge.main_quest_lv96._230_1_notice = "[LC;6163] " +gameforge.main_quest_lv96._230_2_notice = "[LC;6164] " +gameforge.main_quest_lv96._240_say = "[LC;5749] " +gameforge.main_quest_lv96._250_say = "[LC;6166] " +gameforge.main_quest_lv96._260_say = "[LC;6167] " +gameforge.main_quest_lv96._270_say = "[LC;6168] " gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " De las monedas que hay en la bolsa emana una[ENTER]fuerte energa oscura.[ENTER]Ellas son el medio.[ENTER]Informa de ello a Angmur. " -gameforge.main_quest_lv96._300_sendLetter = " Evitar la maldicin " -gameforge.main_quest_lv96._310_say = " Ve a ver al Almirante Angmur. " -gameforge.main_quest_lv96._320_say = " Toma, ten esta Banda del buscaoro. Te ayudar a[ENTER]encontrar las Bolsas de monedas de los Ogros. " -gameforge.main_quest_lv96._330_say = " necesitamos 100 Monedas de oro. Pero temo que no[ENTER]todas las que encontrars sirven como medio de[ENTER]invocacin. As pues, te espera un tedioso[ENTER]trabajo. " -gameforge.main_quest_lv96._340_say = " De acuerdo. " -gameforge.main_quest_lv96._350_sayTitle = " Cazar oro " -gameforge.main_quest_lv96._360_say = " Dedcate a combatir a los Ogros y rene Monedas[ENTER]de oro. No todas sirven como medio de invocacin,[ENTER]as que mustraselas a Yon-I-Walker. " -gameforge.main_quest_lv96._370_say = " S, aqu puedo sentir claramente magia oscura. " -gameforge.main_quest_lv96._380_say = " Fantstico, ya tenemos todas las monedas de oro[ENTER]que podran servir de medio. Esto no le va a[ENTER]gustar a la Banshee, sin duda! Toma, ten esta[ENTER]recompensa. Angmur te dir cul es tu prxima[ENTER]misin. " -gameforge.main_quest_lv96._390_say = " An faltan monedas de oro. Rene %d ms. " -gameforge.main_quest_lv96._400_sendLetter = " Evitar la maldicin " -gameforge.main_quest_lv96._410_say = " El Almirante Angmur te busca. " -gameforge.main_quest_lv96._420_say = " Tenemos que encargarnos de que los Servidores de[ENTER]la oscuridad no se hagan con la Cortezas de[ENTER]rboles demonacos. " -gameforge.main_quest_lv96._430_say = " Los rboles demonacos son una de las razas ms[ENTER]enigmticas de nuestro mundo. No estn al[ENTER]servicio de nadie, ni siquiera de Sung Mahi.[ENTER]En el Acantilado de Gautama hay tres variedades:[ENTER]Aku-Boku, Arboretum y Sicomoro. Qutales su[ENTER]corteza! " +gameforge.main_quest_lv96._290_say = "[LC;6170] " +gameforge.main_quest_lv96._300_sendLetter = "[LC;6140] " +gameforge.main_quest_lv96._310_say = "[LC;5765] " +gameforge.main_quest_lv96._320_say = "[LC;6173] " +gameforge.main_quest_lv96._330_say = "[LC;6174] " +gameforge.main_quest_lv96._340_say = "[LC;6175] " +gameforge.main_quest_lv96._350_sayTitle = "[LC;6176] " +gameforge.main_quest_lv96._360_say = "[LC;6177] " +gameforge.main_quest_lv96._370_say = "[LC;6178] " +gameforge.main_quest_lv96._380_say = "[LC;6179] " +gameforge.main_quest_lv96._390_say = "[LC;6180;%d] " +gameforge.main_quest_lv96._400_sendLetter = "[LC;6140] " +gameforge.main_quest_lv96._410_say = "[LC;5985] " +gameforge.main_quest_lv96._420_say = "[LC;6183] " +gameforge.main_quest_lv96._430_say = "[LC;6184] " gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Entendido. " -gameforge.main_quest_lv96._460_sayTitle = " Descortezar rboles demonacos " -gameforge.main_quest_lv96._470_say = " Arrncale la corteza a un Aku-Boku, Arboretum y[ENTER]Sicomoro. " -gameforge.main_quest_lv96._480_counterName = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv96._450_say = "[LC;4693] " +gameforge.main_quest_lv96._460_sayTitle = "[LC;6187] " +gameforge.main_quest_lv96._470_say = "[LC;6188] " +gameforge.main_quest_lv96._480_counterName = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " El tiempo apremia. Haz lea de esos rboles[ENTER]demonacos y arrebtales su corteza antes de que[ENTER]lo hagan los Servidores de la oscuridad! " -gameforge.main_quest_lv96._510_1_notice = " Has vencido a todos los rboles demonacos, pero[ENTER]alguien se te ha adelantado: ya haban arrancado[ENTER]la corteza de sus troncos. " -gameforge.main_quest_lv96._510_2_notice = " Informa de esto al Almirante Angmur. " -gameforge.main_quest_lv96._520_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv96._530_say = " Qu bien, has vuelto inclume! Lo lograste?[ENTER]Como?! Que la corteza de los rboles[ENTER]demonacos ya haba sido arrancada y haba seas[ENTER]de lucha?[ENTER]Entonces est claro que los Servidores de la[ENTER]oscuridad se nos han adelantado. " +gameforge.main_quest_lv96._500_say = "[LC;6191] " +gameforge.main_quest_lv96._510_1_notice = "[LC;6192] " +gameforge.main_quest_lv96._510_2_notice = "[LC;6193] " +gameforge.main_quest_lv96._520_say = "[LC;5749] " +gameforge.main_quest_lv96._530_say = "[LC;6195] " gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Si tienen las cortezas, seguramente estn a punto[ENTER]de lanzar la Maldicin de la vida. As que es[ENTER]inevitable: vamos a la guerra. La Banshee no[ENTER]puede esconderse de nosotros mucho ms tiempo.[ENTER]Mis hombres le siguen la pista.[ENTER]Te har llamar cuando la hayamos encontrado. " -gameforge.main_quest_lv96._560_sayTitle = " La aventura continuar en cuanto alcances el[ENTER]nivel 97. " -gameforge.main_quest_lv96._570_counterName = " (Restantes: %s %s, %s %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d unidad/es " -gameforge.main_quest_lv96._590_say = " As que las monedas sirven de medio. Bien,[ENTER]entonces voy a pedirle consejo a Yon-I-Walker[ENTER]sobre nuestros siguientes pasos . Me pondr en[ENTER]contacto contigo enseguida. " +gameforge.main_quest_lv96._550_say = "[LC;6197] " +gameforge.main_quest_lv96._560_sayTitle = "[LC;6198] " +gameforge.main_quest_lv96._570_counterName = "[LC;7985;%s;%s;%s;%s] " +gameforge.main_quest_lv96._580_sayReward = "[LC;6200;%s;%d] " +gameforge.main_quest_lv96._590_say = "[LC;6201] " gameforge.main_quest_lv96._600_say = {} gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Has obtenido una Bolsa de monedas. " -gameforge.main_quest_lv96._620_2_notice = " Llvasela a Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = " Esta es una moneda normal y corriente. Sigue[ENTER]buscando! " +gameforge.main_quest_lv96._620_1_notice = "[LC;6204] " +gameforge.main_quest_lv96._620_2_notice = "[LC;5798] " +gameforge.main_quest_lv96._630_say = "[LC;6206] " gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Detener a la Banshee " -gameforge.main_quest_lv97._020_say = " Hemos localizado el escondrijo de la Banshee! Ve[ENTER]a ver al Almirante Angmur para obtener ms[ENTER]informacin. " -gameforge.main_quest_lv97._030_say = " Mis hombres han localizado por fin la guarida de[ENTER]la Banshee en el Acantilado de Gautama. Se ha[ENTER]agazapado en la oscuridad de los bosques de la[ENTER]zona y desde all practica su oscura magia.[ENTER]Adems ha recuperado a una de las antiguas[ENTER]servidoras del templo del culto del dragn. Junto[ENTER]con ella querr conjurar ahora la Maldicin de la[ENTER]vida. " -gameforge.main_quest_lv97._040_say = " Si no la tiene a su lado, la Banshee no podr[ENTER]prolongar la Maldicin. Vence a Mu-Shu, servidora[ENTER]del templo, y serena las almas de nuestros[ENTER]camaradas antes de que sus cadveres se alcen[ENTER]contra nosotros. " -gameforge.main_quest_lv97._050_say = " Es casi imposible acercarse sigilosamente a la[ENTER]servidora del templo para atacarla. Tendrs una[ENTER]oportunidad cuando est absorta en su nefando[ENTER]conjuro, porque entonces entra en trance. " -gameforge.main_quest_lv97._060_say = " De acuerdo. " -gameforge.main_quest_lv97._070_say = " Ve con cuidado! En vida fue la principal[ENTER]guardaespaldas de la Sacerdotisa mayor, y es muy[ENTER]ducha tanto en la magia como en la esgrima. " -gameforge.main_quest_lv97._080_sayTitle = " La servidora del templo " -gameforge.main_quest_lv97._090_say = " Vence a Mu-Shu, servidora del templo de la[ENTER]Banshee, en el Acantilado de Gautama. " -gameforge.main_quest_lv97._100_notice = " Herida de muerte, la servidora del templo cae al[ENTER]suelo. " -gameforge.main_quest_lv97._110_say = " Necios! Habis caido en la trampa que la Banshee[ENTER]os haba preparado. Mientras perdais el tiempo[ENTER]conmigo, mi seora y Yah-ki, la verdadera[ENTER]servidora del templo, han empezado ya la[ENTER]Maldicin. Ojal consigan llevarla a trmino! " -gameforge.main_quest_lv97._120_say = " Una doble os ha desviado de vuestro objetivo![ENTER]Tras inspeccionar su cuerpo, encuentras un collar[ENTER]parecido al de Martyaxwar. En el bolsillo[ENTER]interior llevaba tambin un documento. " -gameforge.main_quest_lv97._130_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv97._140_say = " Has vuelto! Has vencido a la servidora del[ENTER]templo? " -gameforge.main_quest_lv97._150_say = " No, una doble consigui engaarnos. La verdadera[ENTER]servidora del templo ha podido preparar con calma[ENTER]el conjuro para despertar a los muertos. Toma, la[ENTER]doble llevaba encima este documento. " -gameforge.main_quest_lv97._160_say = " Maldicin! Cmo hemos podido ser tan ingenuos?[ENTER]A ver, ensame ese documento. " +gameforge.main_quest_lv97._010_sendLetter = "[LC;6207] " +gameforge.main_quest_lv97._020_say = "[LC;6208] " +gameforge.main_quest_lv97._030_say = "[LC;6209] " +gameforge.main_quest_lv97._040_say = "[LC;6210] " +gameforge.main_quest_lv97._050_say = "[LC;6211] " +gameforge.main_quest_lv97._060_say = "[LC;4596] " +gameforge.main_quest_lv97._070_say = "[LC;6213] " +gameforge.main_quest_lv97._080_sayTitle = "[LC;6214] " +gameforge.main_quest_lv97._090_say = "[LC;6215] " +gameforge.main_quest_lv97._100_notice = "[LC;6216] " +gameforge.main_quest_lv97._110_say = "[LC;6217] " +gameforge.main_quest_lv97._120_say = "[LC;6218] " +gameforge.main_quest_lv97._130_say = "[LC;5749] " +gameforge.main_quest_lv97._140_say = "[LC;6220] " +gameforge.main_quest_lv97._150_say = "[LC;6221] " +gameforge.main_quest_lv97._160_say = "[LC;6222] " gameforge.main_quest_lv97._170_say = {} gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Vaya, est cifrado. Pero el mensaje quiz nos[ENTER]revele dnde se encuentra su verdadera base.[ENTER]Estos signos los he visto ya en alguna parte...[ENTER]Creo que Yak-Hwan, el guardia de palacio, me[ENTER]ense hace poco algo parecido. Ve a verle. Dile[ENTER]que le eche un vistazo. " -gameforge.main_quest_lv97._200_sendLetter = " Descifrar el documento " -gameforge.main_quest_lv97._210_say = " Ve a ver a Yak-Hwan y mustrale el documento[ENTER]encriptado. " -gameforge.main_quest_lv97._220_say = " Bienvenido! Me llamo Yak-Hwan. Es un honor[ENTER]conocerte. Tus hazaas son ya legendarias. Qu[ENTER]puedo hacer por ti? Ah, un mensaje encriptado.[ENTER]Djame verlo. " -gameforge.main_quest_lv97._230_say = " S, no tendr problemas en descifrar estos[ENTER]smbolos.[ENTER]Pero para ello necesito Tierra fsil. El[ENTER]Alquimista debera tener an algunos terrones.[ENTER]Pdeselos. " +gameforge.main_quest_lv97._190_say = "[LC;6225] " +gameforge.main_quest_lv97._200_sendLetter = "[LC;6226] " +gameforge.main_quest_lv97._210_say = "[LC;6227] " +gameforge.main_quest_lv97._220_say = "[LC;6228] " +gameforge.main_quest_lv97._230_say = "[LC;6229] " gameforge.main_quest_lv97._240_say = {} gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Por supuesto. " -gameforge.main_quest_lv97._270_sayTitle = " Tierra fsil " -gameforge.main_quest_lv97._280_say = " Ve a ver al Alquimista y pregntale por la Tierra[ENTER]fsil. " -gameforge.main_quest_lv97._290_say = " No olvidas nada? Tenas que traerme Tierra fsil. " -gameforge.main_quest_lv97._300_notice = " El Alquimista te ha hado la Tierra fsil. Vuelve[ENTER]con Yak-Hwan. " -gameforge.main_quest_lv97._310_say = " Ah, la Tierra fsil. Muy bien, pondr manos a la[ENTER]obra.[ENTER]Ya le comunicar al Almirante los resultados. " -gameforge.main_quest_lv97._320_sendLetter = " Por la puerta trasera " -gameforge.main_quest_lv97._330_say = " El Almirante Angmur te busca. " -gameforge.main_quest_lv97._340_say = " Hemos descubierto dnde se encuentra Yah-Ki, la[ENTER]servidora del templo. Pero su base es una[ENTER]autntica fortaleza: hay patrullas de vigilancia[ENTER]da y noche.[ENTER]Un ataque frontal sera en estos momentos un[ENTER]suicidio. " -gameforge.main_quest_lv97._350_say = " Por eso queremos atacar mediante una emboscada.[ENTER]Mis hombres buscan ahora el lugar ms apropiado.[ENTER]Desva la atencin de los guardias para[ENTER]conseguirnos algo ms de tiempo. " +gameforge.main_quest_lv97._260_say = "[LC;4537] " +gameforge.main_quest_lv97._270_sayTitle = "[LC;6233] " +gameforge.main_quest_lv97._280_say = "[LC;6234] " +gameforge.main_quest_lv97._290_say = "[LC;6235] " +gameforge.main_quest_lv97._300_notice = "[LC;6236] " +gameforge.main_quest_lv97._310_say = "[LC;6237] " +gameforge.main_quest_lv97._320_sendLetter = "[LC;6238] " +gameforge.main_quest_lv97._330_say = "[LC;5985] " +gameforge.main_quest_lv97._340_say = "[LC;6240] " +gameforge.main_quest_lv97._350_say = "[LC;6241] " gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " El mayor peligro est en una patrulla de[ENTER]vigilancia que se hace llamar la Brigada de[ENTER]muerte negra.[ENTER]Est compuesta por Moghu, Carnfex y el General[ENTER]Albus, y tiene a Skeletos como lder. Acaba con[ENTER]ellos antes de que descubran a mis exploradores. " -gameforge.main_quest_lv97._380_say = " De acuerdo. " -gameforge.main_quest_lv97._390_sayTitle = " Brigada de la muerte negra " -gameforge.main_quest_lv97._400_say = " Acaba con los integrantes de la Brigada de la[ENTER]muerte negra: Moghu, Carnfex, general Albus y[ENTER]Skeletos. " -gameforge.main_quest_lv97._410_say = " Acaba con los miembros de la Brigada de la muerte[ENTER]negra antes de que descubran a los exploradores. " -gameforge.main_quest_lv97._420_say = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv97._430_say = " El plan ha funcionado! Mientras t distraas a[ENTER]la Brigada de la muerte negra, mis hombres han[ENTER]encontrado el lugar idoneo para una emboscada. En[ENTER]cuanto tengamos una estrategia de ataque te har[ENTER]llamar. " -gameforge.main_quest_lv97._440_sendLetter = " La servidora del templo " -gameforge.main_quest_lv97._450_say = " El Almirante Angmur necesita tu ayuda! " -gameforge.main_quest_lv97._460_say = " Menos mal que has venido. Skeletos, el lder de[ENTER]la Brigada de la muerte negra, ha sobrevivido y[ENTER]consigui atacar a mis hombres cuando estos[ENTER]intentaban asaltar la base. Nadie es capaz de[ENTER]superarlo. " +gameforge.main_quest_lv97._370_say = "[LC;6243] " +gameforge.main_quest_lv97._380_say = "[LC;9910] " +gameforge.main_quest_lv97._390_sayTitle = "[LC;6245] " +gameforge.main_quest_lv97._400_say = "[LC;6246] " +gameforge.main_quest_lv97._410_say = "[LC;6247] " +gameforge.main_quest_lv97._420_say = "[LC;5749] " +gameforge.main_quest_lv97._430_say = "[LC;6249] " +gameforge.main_quest_lv97._440_sendLetter = "[LC;6214] " +gameforge.main_quest_lv97._450_say = "[LC;6251] " +gameforge.main_quest_lv97._460_say = "[LC;6252] " gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Ya le has vencido una vez, y por eso te pido:[ENTER]ayuda a mis hombres en el Acantilado de Gautama.[ENTER]Enfrntate a Skeletos y acto seguido asalta la[ENTER]base y da muerte a Yah-ki, la servidora del[ENTER]templo. " -gameforge.main_quest_lv97._490_say = " Entendido. " +gameforge.main_quest_lv97._480_say = "[LC;6254] " +gameforge.main_quest_lv97._490_say = "[LC;4693] " gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Eliminar a Yah-ki " -gameforge.main_quest_lv97._520_say = " Acaba con la servidora del templo Yah-ki y evita[ENTER]que conjure al ejrcito de los muertos. " -gameforge.main_quest_lv97._530_say = " Ha llegado la hora de la verdad. Si fracasamos,[ENTER]el mundo entero est perdido. Pero si triunfamos,[ENTER]nuestra hazaa pervivir por los siglos en cantos[ENTER]de alabanza. Detn a la servidora de la[ENTER]oscuridad.[ENTER]Acaba con Yah-ki, la servidora del templo! " -gameforge.main_quest_lv97._540_say = " Qu haces aqu? La batalla no est ganada[ENTER]todava![ENTER]Acaba con Yah-ki, la servidora del templo. En ti[ENTER]tenemos depositadas nuestras esperanzas. " -gameforge.main_quest_lv97._550_1_notice = " Has conseguido doblegar a tu adversario. Tuya es[ENTER]la victoria! " -gameforge.main_quest_lv97._550_2_notice = " No tienes tiempo para descansar: Yah-Ki, la[ENTER]servidora del templo, te espera ya. " -gameforge.main_quest_lv97._560_notice = " Has vencido! Con un aullido estremecedor, Yah-Ki[ENTER]cae a tierra. " -gameforge.main_quest_lv97._570_say = " Aaaaahhh! No es posible! Vencida por un[ENTER]mortal...[ENTER]Oh, Banshee, perdname! Te he fallado.[ENTER]No consegu cumplir mi mm... " -gameforge.main_quest_lv97._580_say = " Examinas el cuerpo exnime y encuentras una carta[ENTER]sellada. Vuelve con ella junto al Almirante[ENTER]Angmur. " -gameforge.main_quest_lv97._590_say = " Bendito sea el Dios Dragn! Vuelves inclume.[ENTER]Has vencido a la servidora del templo? " -gameforge.main_quest_lv97._600_say = " S, la envi de vuelta al mismo infierno del que[ENTER]sali.[ENTER]En su agona pidi perdn a la Banshee por su[ENTER]fracaso. Llevaba esto encima. " -gameforge.main_quest_lv97._610_say = " Una carta sellada. Dmela! " -gameforge.main_quest_lv97._620_sayReward = " Mi seora, han mordido el anzuelo! Vuestro plan[ENTER]ha funcionado.[ENTER]La conjura del ejrcito de los muertos sigue su[ENTER]rumbo, y nadie puede detenernos ya. Cuando los[ENTER]cuerpos sin alma se alcen, marcharemos sobre el[ENTER]Cabo del Dragn de Fuego y sepultaremos a sus[ENTER]habitantes. A continuacin saltaremos a tierra[ENTER]firme y nos reuniremos con vos en la Tierra de[ENTER]Fuego. La tierra arder a nuestro paso![ENTER]Con la mayor reverencia, vuestra eterna servidora " -gameforge.main_quest_lv97._630_say = " Un mensaje para la Banshee! Efectivamente, la[ENTER]nefanda bruja espera ahora en vano a su ejrcito[ENTER]de las tinieblas.[ENTER]Muchas gracias. Sin tu ayuda, el ejrcito de los[ENTER]muertos habra arrasado el Cabo y a todos sus[ENTER]habitantes. No solo nos has salvado a todos, sino[ENTER]que has devuelto la paz a nuestros antepasados.[ENTER]Te entrego esta recompensa en nombre de todo el[ENTER]fuerte. " -gameforge.main_quest_lv97._640_sayTitle = " La aventura continuar tan pronto alcances el[ENTER]nivel 98. " -gameforge.main_quest_lv97._650_say = " Hemos necesitado mucho tiempo para localizar el[ENTER]fuerte. Por favor, no podemos perder ms tiempo! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan necesita Tierra fsil? Suerte que an[ENTER]no la he gastado toda. Toma, toma.[ENTER]Llvasela y dale saludos de mi parte. " -gameforge.main_quest_lv97._670_counterName = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv97._510_sayTitle = "[LC;6257] " +gameforge.main_quest_lv97._520_say = "[LC;6258] " +gameforge.main_quest_lv97._530_say = "[LC;6259] " +gameforge.main_quest_lv97._540_say = "[LC;6260] " +gameforge.main_quest_lv97._550_1_notice = "[LC;6261] " +gameforge.main_quest_lv97._550_2_notice = "[LC;6262] " +gameforge.main_quest_lv97._560_notice = "[LC;6263] " +gameforge.main_quest_lv97._570_say = "[LC;6264] " +gameforge.main_quest_lv97._580_say = "[LC;6265] " +gameforge.main_quest_lv97._590_say = "[LC;6266] " +gameforge.main_quest_lv97._600_say = "[LC;6267] " +gameforge.main_quest_lv97._610_say = "[LC;6268] " +gameforge.main_quest_lv97._620_sayReward = "[LC;6269] " +gameforge.main_quest_lv97._630_say = "[LC;6270] " +gameforge.main_quest_lv97._640_sayTitle = "[LC;6271] " +gameforge.main_quest_lv97._650_say = "[LC;6272] " +gameforge.main_quest_lv97._660_say = "[LC;6273] " +gameforge.main_quest_lv97._670_counterName = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Has eliminado a la Brigada de la muerte negra. " -gameforge.main_quest_lv97._690_2_notice = " Ve a informar al Almirante Angmur. " -gameforge.main_quest_lv97._700_sayTitle = " Vence a Skeletos, lder de la Brigada de la[ENTER]muerte negra! " -gameforge.main_quest_lv97._710_say = " La servidora del templo solo podr ser aniquilada[ENTER]por completo una vez termines con Skeletos. " +gameforge.main_quest_lv97._690_1_notice = "[LC;6276] " +gameforge.main_quest_lv97._690_2_notice = "[LC;5749] " +gameforge.main_quest_lv97._700_sayTitle = "[LC;6278] " +gameforge.main_quest_lv97._710_say = "[LC;6279] " gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Reconstruccin del fuerte " -gameforge.main_quest_lv98._020_say = " El Almirante Angmur solicita tu ayuda. Ve a verle. " -gameforge.main_quest_lv98._030_say = " Gracias por acudir. La lucha ha dejado profundas[ENTER]huellas en todos nosotros. El fuerte ha sido[ENTER]asaltado, y el muro protector est derruido en[ENTER]muchos puntos. La paz no durar mucho.[ENTER]Deberamos aprovechar esta tregua para[ENTER]reconstruirlo. " -gameforge.main_quest_lv98._040_say = " Para afianzar el muro protector necesitamos las[ENTER]armaduras de los Crustacianos. " -gameforge.main_quest_lv98._050_say = " Entendido. Cuntas armaduras sern necesarias? " -gameforge.main_quest_lv98._060_say = " 100 armaduras deberan ser suficientes.[ENTER]Los Crustacianos habitan todava en la Baha de[ENTER]Nephrit. " -gameforge.main_quest_lv98._070_say = " Vaya, estas armaduras no son suficientes.[ENTER]Por favor, ve a por ms. " -gameforge.main_quest_lv98._080_1_notice = " Ya tienes todas las Armaduras crustceas. " -gameforge.main_quest_lv98._080_2_notice = " Llvaselas al Almirante Angmur. " -gameforge.main_quest_lv98._090_say = " Muy bien. Con la Armadura crustcea podremos[ENTER]afianzar de nuevo el muro protector. Acepta esto[ENTER]como recompensa. Preguntar a mis ingenieros si[ENTER]necesitan materiales y te comunicar su[ENTER]respuesta. " -gameforge.main_quest_lv98._130_sendLetter = " Reconstruccin del fuerte " -gameforge.main_quest_lv98._140_say = " El Almirante Angmur vuelve a necesitar tu ayuda.[ENTER]Ve a verle. " -gameforge.main_quest_lv98._150_say = " Para reforzar nuestra posicin necesitamos Lanzas[ENTER]de tritn. El nombre te habr dado una pista de[ENTER]dnde encontrarlas. Por favor, treme 100[ENTER]unidades. " -gameforge.main_quest_lv98._160_say = " Entendido. " -gameforge.main_quest_lv98._170_say = " Ya ests de vuelta! Ah, pero estas Lanzas de[ENTER]tritn no son suficientes. Ve a obtener unas[ENTER]cuantas ms. " -gameforge.main_quest_lv98._180_1_notice = " Has reunido todas las Lanzas de tritn. " -gameforge.main_quest_lv98._180_2_notice = " Llvaselas al Almirante Angmur. " -gameforge.main_quest_lv98._190_say = " Perfecto! Ahora s podemos construir unas[ENTER]instalaciones de defensa seguras. Muchas gracias[ENTER]por tu ayuda. A todo esto: Yak-Hwan te busca. Ve[ENTER]a ver qu quiere. " -gameforge.main_quest_lv98._200_sendLetter = " Estado de emergencia " -gameforge.main_quest_lv98._210_say = " Ve a ver a Yak-Hwan. Tiene para ti una tarea[ENTER]importante. " -gameforge.main_quest_lv98._220_say = " Qu bien, ya ests aqu. De nuevo precisamos tu[ENTER]ayuda. " +gameforge.main_quest_lv98._010_sendLetter = "[LC;6290] " +gameforge.main_quest_lv98._020_say = "[LC;6281] " +gameforge.main_quest_lv98._030_say = "[LC;6282] " +gameforge.main_quest_lv98._040_say = "[LC;6283] " +gameforge.main_quest_lv98._050_say = "[LC;6284] " +gameforge.main_quest_lv98._060_say = "[LC;6285] " +gameforge.main_quest_lv98._070_say = "[LC;6286] " +gameforge.main_quest_lv98._080_1_notice = "[LC;6287] " +gameforge.main_quest_lv98._080_2_notice = "[LC;6151] " +gameforge.main_quest_lv98._090_say = "[LC;6289] " +gameforge.main_quest_lv98._130_sendLetter = "[LC;6290] " +gameforge.main_quest_lv98._140_say = "[LC;6291] " +gameforge.main_quest_lv98._150_say = "[LC;6292] " +gameforge.main_quest_lv98._160_say = "[LC;4693] " +gameforge.main_quest_lv98._170_say = "[LC;6294] " +gameforge.main_quest_lv98._180_1_notice = "[LC;6295] " +gameforge.main_quest_lv98._180_2_notice = "[LC;6151] " +gameforge.main_quest_lv98._190_say = "[LC;6297] " +gameforge.main_quest_lv98._200_sendLetter = "[LC;6298] " +gameforge.main_quest_lv98._210_say = "[LC;6299] " +gameforge.main_quest_lv98._220_say = "[LC;6300] " gameforge.main_quest_lv98._230_say = {} gameforge.main_quest_lv98._240_say = {} gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " La dureza del conflicto ha pasado factura a los[ENTER]habitantes del fuerte. Sufren un hambre atroz, y[ENTER]con cada da que pasa aumenta su miseria.[ENTER]Si no hacemos algo pronto, sus perspectivas son[ENTER]muy, muy malas. " +gameforge.main_quest_lv98._260_say = "[LC;6304] " gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Las bandas de Ogros acechan los convoyes de[ENTER]avituallamiento para asaltarlos. Tenemos que[ENTER]poner coto a tanto saqueo. Los responsables son[ENTER]el capitn Shrak y sus generales. Mata al capitn[ENTER]de los Ogros y 50 generales Ogg. " +gameforge.main_quest_lv98._280_say = "[LC;6306] " gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Ya de vuelta? Aun quedan unos cuantos Ogros[ENTER]sueltos. Acaba con todos, por favor. " -gameforge.main_quest_lv98._310_1_notice = " Has vencido a todos los ogros. " -gameforge.main_quest_lv98._310_2_notice = " Vuelve junto a Yak-Hwan. " -gameforge.main_quest_lv98._320_say = " Los convoyes de alimentos por fin llegan al[ENTER]fuerte, y nuestros ciudadanos reciben alimento y[ENTER]medicamentos. Se termin el hambre.[ENTER]Verdaderamente, eres un hroe. " -gameforge.main_quest_lv98._330_sendLetter = " Agradecimiento " -gameforge.main_quest_lv98._340_say = " Yak-Hwan quiere hablar contigo. " -gameforge.main_quest_lv98._350_say = " Gracias a tu ayuda se ha podido repeler, siquiera[ENTER]temporalmente, el peligro en el Peasco del[ENTER]Dragn Oscuro. Todos sus ciudadanos quieren[ENTER]manifestarte en persona su agradecimiento. " -gameforge.main_quest_lv98._360_say = " Por favor, date una vuelta por el fuerte y habla[ENTER]con la gente. " +gameforge.main_quest_lv98._300_say = "[LC;6308] " +gameforge.main_quest_lv98._310_1_notice = "[LC;6309] " +gameforge.main_quest_lv98._310_2_notice = "[LC;6310] " +gameforge.main_quest_lv98._320_say = "[LC;6311] " +gameforge.main_quest_lv98._330_sendLetter = "[LC;6312] " +gameforge.main_quest_lv98._340_say = "[LC;6313] " +gameforge.main_quest_lv98._350_say = "[LC;6314] " +gameforge.main_quest_lv98._360_say = "[LC;6315] " gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Gracias. Ahora ir a visitar a los lugareos. " -gameforge.main_quest_lv98._390_say = " No todos los ciudadanos han tenido ocasin de[ENTER]darte las gracias. Estarn muy decepcionados.[ENTER]Asegrate de que no te olvidas de ninguno. " -gameforge.main_quest_lv98._400_say = " El valor y la sabidura ocupan a partes iguales[ENTER]tu corazn. Las generaciones venideras cantarn[ENTER]todava tus hazaas. Recibe mi ms profundo[ENTER]respeto. " -gameforge.main_quest_lv98._410_say = " Quiera el hado verte siempre bien pertrechado[ENTER]contra el peligro! " -gameforge.main_quest_lv98._420_say = " Siempre ocupars un lugar de honor en nuestros[ENTER]corazones. " -gameforge.main_quest_lv98._430_say = " Han sido das turbulentos, verdad? Estoy[ENTER]convencido de que el mismsimo Dios Dragn gui[ENTER]tus pasos hasta la isla. " -gameforge.main_quest_lv98._440_1_notice = " Has hablado con todos los lugareos. " -gameforge.main_quest_lv98._440_2_notice = " Vuelve junto a Yak-Hwan. " -gameforge.main_quest_lv98._450_say = " Eso ha significado mucho para los habitantes del[ENTER]fuerte. El Almirante quiere hablar contigo otra[ENTER]vez. Ve a verle. " +gameforge.main_quest_lv98._380_say = "[LC;6317] " +gameforge.main_quest_lv98._390_say = "[LC;6318] " +gameforge.main_quest_lv98._400_say = "[LC;6319] " +gameforge.main_quest_lv98._410_say = "[LC;6320] " +gameforge.main_quest_lv98._420_say = "[LC;6321] " +gameforge.main_quest_lv98._430_say = "[LC;6322] " +gameforge.main_quest_lv98._440_1_notice = "[LC;6323] " +gameforge.main_quest_lv98._440_2_notice = "[LC;6310] " +gameforge.main_quest_lv98._450_say = "[LC;6325] " gameforge.main_quest_lv98._460_say = {} gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Agradecimiento del Almirante " -gameforge.main_quest_lv98._490_say = " El Almirante Angmur quiere manifestarte su[ENTER]agradecimiento. Ve a verlo. " -gameforge.main_quest_lv98._500_say = " De no ser por ti, los Demonios habran arrasado a[ENTER]los habitantes del fuerte. Por tu ayuda en la[ENTER]lucha contra los siervos de la oscuridad quiero[ENTER]darte las gracias en nombre de mis tropas y de[ENTER]toda la poblacin. En el Peasco del Dragn[ENTER]Oscuro tendrs siempre tu hogar. " +gameforge.main_quest_lv98._480_sendLetter = "[LC;6328] " +gameforge.main_quest_lv98._490_say = "[LC;6329] " +gameforge.main_quest_lv98._500_say = "[LC;6330] " gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Aun as, la Banshee y los Servidores de la[ENTER]oscuridad no descansan, y aun ahora siguen[ENTER]tramando sus negros planes.[ENTER]Tu aventura continuar tan pronto alcances el[ENTER]nivel 99. " +gameforge.main_quest_lv98._520_say = "[LC;6332] " gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Reconstruccin del fuerte " -gameforge.main_quest_lv98._550_say = " Enfrntate a los Crustacianos y rene 100[ENTER]Armaduras crustceas. " -gameforge.main_quest_lv98._560_say = " Habla con el Almirante Angmur. " +gameforge.main_quest_lv98._540_sayTitle = "[LC;6290] " +gameforge.main_quest_lv98._550_say = "[LC;6335] " +gameforge.main_quest_lv98._560_say = "[LC;6336] " gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Refuerza las instalaciones de defensa " -gameforge.main_quest_lv98._590_say = " Ataca a los Tritones y hazte con 100 Lanzas de[ENTER]tritn. " -gameforge.main_quest_lv98._600_say = " Ve a ver al Almirante Angmur. " -gameforge.main_quest_lv98._610_sayTitle = " Ogro saqueador " -gameforge.main_quest_lv98._620_say = " Acaba con el capitn Shrack y con 50 de sus[ENTER]Generales Ogg y pon fin a los saqueos. " -gameforge.main_quest_lv98._630_say = " Acude junto a Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = " Agradecimiento " -gameforge.main_quest_lv98._650_say = " Date una vuelta por el fuerte y habla con sus[ENTER]habitantes. " -gameforge.main_quest_lv98._660_counterName = " (Restantes: %s %s, %s %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d unidad/es " -gameforge.main_quest_lv98._680_counterName = " (Restantes: %s %s, %s %s) " +gameforge.main_quest_lv98._580 = "[LC;6338] " +gameforge.main_quest_lv98._590_say = "[LC;6339] " +gameforge.main_quest_lv98._600_say = "[LC;5765] " +gameforge.main_quest_lv98._610_sayTitle = "[LC;6341] " +gameforge.main_quest_lv98._620_say = "[LC;6342] " +gameforge.main_quest_lv98._630_say = "[LC;4603] " +gameforge.main_quest_lv98._640_sayTitle = "[LC;6312] " +gameforge.main_quest_lv98._650_say = "[LC;6315] " +gameforge.main_quest_lv98._660_counterName = "[LC;7985;%s;%s;%s;%s] " +gameforge.main_quest_lv98._670_sayReward = "[LC;6200;%s;%d] " +gameforge.main_quest_lv98._680_counterName = "[LC;7985;%s;%s;%s;%s] " gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Habitantes: " -gameforge.main_quest_lv98._710_say = " Confucio (%s)[ENTER]Vendedor Tienda Armadura (%s) " -gameforge.main_quest_lv98._720_say = " Vendedora Tienda General (%s)[ENTER]Vendedor de armas (%s) " +gameforge.main_quest_lv98._700_counterName = "[LC;6350] " +gameforge.main_quest_lv98._710_say = "[LC;6351;%s;%s] " +gameforge.main_quest_lv98._720_say = "[LC;6352;%s;%s] " gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " La piscifactora " -gameforge.manwoo._20_sayTitle = " Pescador: " -gameforge.manwoo._30_say = " Me gustara expandir mi piscifactora. Por eso,[ENTER]necesito carpas que aun esten vivas. Estos peces[ENTER]son buenos para criar y son verdaderamente[ENTER]populares entre los pescadores, pero son[ENTER]difciles de capturar. " -gameforge.manwoo._40_say = " Si me traes una carpa, te dar una recompensa. He[ENTER]tenido un bal en mi tico dando vueltas por ah[ENTER]durante siglos. Ni puedo recordar lo que hay[ENTER]dentro. Quiz hay algo intil dentro, o quiz[ENTER]algo valioso. Incluso un monstruo podra estar[ENTER]escondido ah. Si lo quieres tener, treme una[ENTER]carpa viva. " -gameforge.manwoo._50_npcChat = " Intercambiar carpa por bal " -gameforge.manwoo._60_say = " Me has trado una Carpa para mi cultivo de[ENTER]peces? Gracias! Aqu tienes el Cofre que te[ENTER]promet. Mucha suerte! " -gameforge.manwoo._70_sayReward = " Has obtenido un Cofre![ENTER]brelo con un clic en el botn derecho del ratn. " +gameforge.manwoo._10_npcChat = "[LC;6416] " +gameforge.manwoo._20_sayTitle = "[LC;112] " +gameforge.manwoo._30_say = "[LC;6418] " +gameforge.manwoo._40_say = "[LC;6419] " +gameforge.manwoo._50_npcChat = "[LC;6420] " +gameforge.manwoo._60_say = "[LC;6421] " +gameforge.manwoo._70_sayReward = "[LC;6422] " gameforge.map_warp = {} -gameforge.map_warp._100_say = " Date prisa y dime dnde quieres ser[ENTER]teletransportado. Estoy cansado. " -gameforge.map_warp._10_npcChat = " Quiero viajar. " -gameforge.map_warp._110_sayReward = " Esto cuesta %s Yang. " -gameforge.map_warp._11_array = " Condado Jungrang " -gameforge.map_warp._120_sayReward = " Pero si sigues as, aumentar el precio! " -gameforge.map_warp._12_array = " Condado Waryong " -gameforge.map_warp._130_say = " Como dije: Slo pudes teletransportarte a este[ENTER]lugar cuando hayas alcanzado el nivel 60.[ENTER]Todava quieres teletransportarte? Si no, cierra[ENTER]la ventana. Y deja de cambiar de parecer. No[ENTER]estoy aqu por diversin. " -gameforge.map_warp._13_array = " Condado Imha " -gameforge.map_warp._140_sayReward = " El viaje te costar %d Yang. " -gameforge.map_warp._14_array = " Castillo Milaard " -gameforge.map_warp._150_say = " Podra teletransportarte gratis, pero tengo una[ENTER]familia enorme. A fin de ser capaz de mantenerla,[ENTER]necesito hacer dinero. " -gameforge.map_warp._15_array = " Castillo Listhmos " -gameforge.map_warp._160_sayReward = " Cuesta %s Yang " -gameforge.map_warp._16_array = " Castillo Dendera " -gameforge.map_warp._170_say = " Voy a teletransportarte ahora mismo. Irs a un[ENTER]lugar peligroso. Ten cuidado... y buena suerte... " -gameforge.map_warp._17_array = " Condado Miryang " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Condado Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Condado Daeyami " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teletransportador: " -gameforge.map_warp._210_select = " Condado Bokjung " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " Condado Bakra " -gameforge.map_warp._240_say = " Como lo desees. Atencin, empezamos! " -gameforge.map_warp._250_say = " Como lo desees... Hasta pronto! " -gameforge.map_warp._260_npcChat = " Peasco del Dragn Oscuro " -gameforge.map_warp._270_say = " Hace poco se descubri una isla misteriosa a la[ENTER]que llaman el Peasco del Dragn Oscuro.[ENTER]Quien quiera sobrevivir en ese lugar necesita[ENTER]tener la experiencia suficiente. Por eso[ENTER]solamente llevo all a luchadores a partir del[ENTER]nivel 90.[ENTER]Te atreves a emprender este viaje? " -gameforge.map_warp._280_say = " Solamente se puede acceder a la isla en barco, y[ENTER]la travesa es larga y agotadora. Cuanto mayor[ENTER]sea tu nivel, ms riguroso resultar el viaje.[ENTER]Por eso tengo que ofrecerte una tarifa ms alta. " -gameforge.map_warp._280_sayReward = " El viaje te costar %d Yang. " -gameforge.map_warp._30_say = " Esta es una bonita aldea... Pero ha pasado algo[ENTER]aqu alguna vez? Hay un lugar especial donde[ENTER]podra teletransportarte. Sin embargo, el poder[ENTER]malvado est poniendose ms y ms fuerte otra[ENTER]vez; el tiempo y el espacio estn cayendo en el[ENTER]caos. Por eso no siempre es posible regresar...[ENTER]Hmm... Quieres teletransportarte all? " -gameforge.map_warp._40_say = " Hmm... Con tu nivel, no puedes resistir el viaje[ENTER]a travs del tiempo y el espacio... Cuando[ENTER]alcances un nivel superior a 10, sers capaz de[ENTER]resistir el viaje. " -gameforge.map_warp._50_say = " Dnde quieres teletransportarte? " -gameforge.map_warp._60_sayReward = " Esto cuesta %s Yang. " -gameforge.map_warp._70_say = " Estos son los lugares a los que puedo[ENTER]teletransportarte una vez alcances el nivel 60. " -gameforge.map_warp._80_sayReward = " Pero te costar %s Yang. " -gameforge.map_warp._90_select = " Torre Demonaca " -gameforge.map_warp._94_select = " Bosque Fantasma " -gameforge.map_warp._95_select = " Bosque Rojo " -gameforge.map_warp._96_select = " Volver " -gameforge.map_warp._97_select = " Usar Amuleto del Dios Dragn " +gameforge.map_warp._100_say = "[LC;6424] " +gameforge.map_warp._10_npcChat = "[LC;6423] " +gameforge.map_warp._110_sayReward = "[LC;6477;%s] " +gameforge.map_warp._11_array = "[LC;6426] " +gameforge.map_warp._120_sayReward = "[LC;6429] " +gameforge.map_warp._12_array = "[LC;6428] " +gameforge.map_warp._130_say = "[LC;6431] " +gameforge.map_warp._13_array = "[LC;6430] " +gameforge.map_warp._140_sayReward = "[LC;6456;%d] " +gameforge.map_warp._14_array = "[LC;6432] " +gameforge.map_warp._150_say = "[LC;6435] " +gameforge.map_warp._15_array = "[LC;6434] " +gameforge.map_warp._160_sayReward = "[LC;6437;%s] " +gameforge.map_warp._16_array = "[LC;6436] " +gameforge.map_warp._170_say = "[LC;6439] " +gameforge.map_warp._17_array = "[LC;6438] " +gameforge.map_warp._180_select = "[LC;1425] " +gameforge.map_warp._18_array = "[LC;6440] " +gameforge.map_warp._190_select = "Grafschaft Yayang " +gameforge.map_warp._19_array = "[LC;6442] " +gameforge.map_warp._200_select = "[LC;1426] " +gameforge.map_warp._20_sayTitle = "[LC;6444] " +gameforge.map_warp._210_select = "[LC;6446] " +gameforge.map_warp._220_select = "[LC;1427] " +gameforge.map_warp._230_select = "[LC;6450] " +gameforge.map_warp._240_say = "[LC;6451] " +gameforge.map_warp._250_say = "[LC;6452] " +gameforge.map_warp._260_npcChat = "[LC;5617] " +gameforge.map_warp._270_say = "[LC;6454] " +gameforge.map_warp._280_say = "[LC;6455] " +gameforge.map_warp._280_sayReward = "[LC;6456;%d] " +gameforge.map_warp._30_say = "[LC;6458] " +gameforge.map_warp._40_say = "[LC;6472] " +gameforge.map_warp._50_say = "[LC;6476] " +gameforge.map_warp._60_sayReward = "[LC;6477;%s] " +gameforge.map_warp._70_say = "[LC;6480] " +gameforge.map_warp._80_sayReward = "[LC;6484;%s] " +gameforge.map_warp._90_select = "[LC;6485] " +gameforge.map_warp._94_select = "[LC;6486] " +gameforge.map_warp._95_select = "[LC;6487] " +gameforge.map_warp._96_select = "[LC;6488] " +gameforge.map_warp._97_select = "[LC;6489] " gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Lista de ceremonias de boda " -gameforge.marriage_manage._100_sayItem = " Esmoquin " -gameforge.marriage_manage._1010_say = " Ahora mismo, no se est celebrando ninguna boda. " -gameforge.marriage_manage._1015_foreach = " Matrimonio de %s y %s " -gameforge.marriage_manage._1020_say = " Eres un invitado de una boda! Divirtete. " -gameforge.marriage_manage._1030_say = " La tinta an no se ha secado! Date ms tiempo. " -gameforge.marriage_manage._10_npcChat = " Quiero casarme " -gameforge.marriage_manage._110_sayReward = " Si quieres casarte, necesitas llevar un esmoquin. " -gameforge.marriage_manage._120_sayItem = " Vestido de boda " -gameforge.marriage_manage._130_sayReward = " Si quieres casarte, tienes que llevar un vestido[ENTER]de boda. " -gameforge.marriage_manage._140_say = " Slo el amor no puede ayudarte a organizar una[ENTER]boda, necesitas algo de Yang para eso. Por[ENTER]desgracia, no tienes suficiente dinero en este[ENTER]momento.[ENTER]Cuando hayas ahorrado un milln de Yang, estar[ENTER]encantada de organizar tu[ENTER]ceremonia. " -gameforge.marriage_manage._150_sayReward = " Tienes que tener 1 milln de Yang. " -gameforge.marriage_manage._160_say = " Ahora eres suficientemente maduro y se te ve[ENTER]decidido. Con quin quieres[ENTER]casarte? " -gameforge.marriage_manage._170_sayReward = " Por favor, nombra a la persona con la que quieres[ENTER]casarte. " -gameforge.marriage_manage._180_say = " Ests tan emocionado que no puedes ni escribir[ENTER]el nombre? Prueba otra vez. " -gameforge.marriage_manage._190_say = " No sabes el nombre de la persona... Ests seguro[ENTER]de que quieres casarte? " -gameforge.marriage_manage._200_sayReward = " %s no est online " -gameforge.marriage_manage._20_say = " Otra boda est teniendo lugar ahora mismo.[ENTER]Espera un momento o vuelve ms tarde! " -gameforge.marriage_manage._210_say = " Tu pareja tiene que estar cerca para que yo pueda[ENTER]dirigir la ceremonia. Por favor, trae a tu pareja[ENTER]aqu. " -gameforge.marriage_manage._220_sayReward = " %s est demasiado lejos. " -gameforge.marriage_manage._230_say = " No tu nombre, sino el nombre de tu pareja. " -gameforge.marriage_manage._240_sayReward = " Escribe el nombre de tu pareja. " -gameforge.marriage_manage._250_say = " Lo siento.[ENTER][ENTER]No puedes casarte con una persona del mismo sexo. " -gameforge.marriage_manage._260_say = " Solo personas del mismo reino pueden casarse. " -gameforge.marriage_manage._270_say = " La persona con la que quieres casarte ya est[ENTER]casada. No lo sabas? Encuentra a alguien[ENTER]soltero. " -gameforge.marriage_manage._280_sayReward = " %s est casado. " -gameforge.marriage_manage._290_say = " Est persona no es lo suficientemente madura. Tu[ENTER]pareja tiene que ser al menos nivel 25, tambin. " -gameforge.marriage_manage._300_say = " Vosotros dos no hacis una buena pareja. Siendo[ENTER]as, no puedo autorizar este matrimonio.[ENTER][ENTER]La diferencia de niveles no puede ser superior a[ENTER]15, y por eso no podis casaros. " -gameforge.marriage_manage._30_say = " Sois demasiado jvenes para casaros... El[ENTER]matrimonio implica muchas responsabilidades y no[ENTER]estis preparados todava. La gente joven se[ENTER]divorcia muy rpido. No dar mi aprobacin a[ENTER]esto. " -gameforge.marriage_manage._310_say = " Ahora, podis intercambiar los anillos. " -gameforge.marriage_manage._320_say = " Anciana:[ENTER]Una boda es un paso muy importante en la vida.[ENTER]No podra haber trado tu pareja un anillo de[ENTER]boda al menos? " -gameforge.marriage_manage._330_say = " Tu pareja tiene que tener un anillo de boda,[ENTER]tambin. " -gameforge.marriage_manage._340_say = " Tu pareja no lleva ropa de boda. No te da[ENTER]vergnza estar aqu as? " -gameforge.marriage_manage._350_say = " Tu pareja tiene que llevar un esmoquin. " -gameforge.marriage_manage._360_say = " Tu pareja tiene que llevar un vestido de boda. " -gameforge.marriage_manage._365_confirm_chat = " %s te ha propuesto matrimonio. Quieres aceptar? " -gameforge.marriage_manage._370_say = " As pues... estamos preparados. Ya podemos[ENTER]empezar. Os enviar a la isla de los amantes. Os[ENTER]deseo un largo y feliz matrimonio. Felicidades.[ENTER][ENTER]Acto seguido, seris enviados a la isla de los[ENTER]amantes automticamente. " -gameforge.marriage_manage._380_say = " Tu pareja an no quiere casarse contigo. Aclralo[ENTER]primero. " -gameforge.marriage_manage._390_npcChat = " Volver al recinto de bodas " -gameforge.marriage_manage._400_say = " Por qu ests aqu todava? Tu pareja ya te[ENTER]extraa. Voy a mandarte ah ahora mismo. " -gameforge.marriage_manage._40_sayTitle = " Informacin: " -gameforge.marriage_manage._410_npcChat = " Permiso para la boda. " -gameforge.marriage_manage._420_sayTitle = " Panificador de bodas: " -gameforge.marriage_manage._430_say = " Estoy hablando con tu pareja. Un momento, por[ENTER]favor. " -gameforge.marriage_manage._440_say = " Soy vuestro asistente para la boda. Primero,[ENTER]escribe el nombre de tu pareja. " -gameforge.marriage_manage._450_say = " Un nombre como ese no est registrado. Quieres[ENTER]comprobar tu informacin otra vez? " -gameforge.marriage_manage._460_say = " Lo siento. Trae aqu a tu pareja. Tengo que[ENTER]hablar con tu pareja y aclarar unas cuantas[ENTER]cosas. " -gameforge.marriage_manage._470_sayReward = " %s tiene que estar ms cerca. " -gameforge.marriage_manage._480_say = " Por favor, no escribas tu propio nombre.[ENTER][ENTER]Tienes que escribir el nombre de tu pareja. " -gameforge.marriage_manage._490_sayTitle = " Panificador de bodas: " -gameforge.marriage_manage._500_say = " Algo est mal. No es la persona correcta. Puedes[ENTER]comprobarlo de nuevo? " -gameforge.marriage_manage._50_sayReward = " Slo es posible casarse una vez se ha alcanzado[ENTER]el nivel 25. " -gameforge.marriage_manage._510_say = " Tu pareja no est preparada para la boda.[ENTER]Habladlo. " -gameforge.marriage_manage._520_say = " Ahora que hemos terminado todos los preparativos,[ENTER]puede empezar la ceremonia. " -gameforge.marriage_manage._530_say = " Va a ser una boda preciosa! " -gameforge.marriage_manage._540_npcChat = " Comenzar la marcha nupcial " -gameforge.marriage_manage._550_npcChat = " Parar la marcha nupcial " -gameforge.marriage_manage._560_npcChat = " Noche " -gameforge.marriage_manage._570_npcChat = " Nieve " -gameforge.marriage_manage._580_npcChat = " Fin de la boda " -gameforge.marriage_manage._590_say = " Por favor, espera un momento. Estoy hablando con[ENTER]tu pareja. " -gameforge.marriage_manage._600_say = " Quieres continuar la boda? " -gameforge.marriage_manage._60_say = " Quieres casarte sin un anillo? " -gameforge.marriage_manage._610_select = " S " -gameforge.marriage_manage._620_select = " No " -gameforge.marriage_manage._630_say = " Tu pareja tiene que aceptar para continuar con la[ENTER]boda.[ENTER][ENTER]La boda no puede continuar, porque tu pareja no[ENTER]est online. " -gameforge.marriage_manage._640_say = " Tenemos que esperar el consentimiento de tu[ENTER]pareja. An no tenemos la respuesta. " -gameforge.marriage_manage._650_confirm_chat = " Quieres terminar esta boda? " -gameforge.marriage_manage._660_say = " Tu pareja no quiere! " -gameforge.marriage_manage._670_npcChat = " Divorcio " -gameforge.marriage_manage._680_npcChat = " Divorcio " -gameforge.marriage_manage._690_say = " Sin tu pareja, no puedes divorciarte legalmente.[ENTER]Vuelve con tu pareja! Un divorcio es algo serio,[ENTER]no...? " -gameforge.marriage_manage._700_say = " Para un divorcio legal, necesitas 500.000 Yang y[ENTER]tu pareja tiene que estar de acuerdo tambin.[ENTER]Realmente quieres divorciarte? " -gameforge.marriage_manage._70_sayItem = " Anillo de Compromiso " -gameforge.marriage_manage._710_select = " No, solo bromeaba. " -gameforge.marriage_manage._720_say = " Trae el anillo de boda. " -gameforge.marriage_manage._730_say = " La pareja tiene que tener el anillo aqu. " -gameforge.marriage_manage._740_say = " No tienes suficiente Yang para un divorcio. " -gameforge.marriage_manage._750_sayReward = " Para divorciarte, necesitas %s Yang. " -gameforge.marriage_manage._760_sayReward = " Necesitas 500.000 Yang para divorciarte. " -gameforge.marriage_manage._770_say = " Realmente quieres divorciarte? Puede ser un gran[ENTER]error.[ENTER][ENTER]Realmente quieres? " -gameforge.marriage_manage._780_select = " No. He cambiado de opinin. " -gameforge.marriage_manage._790_say = " He cambiado de opinin. No quiero divorciarme. " -gameforge.marriage_manage._800_say = " Es mejor as. Os deseo una larga y apacible vida. " -gameforge.marriage_manage._80_say = " Primeo tienes que conseguir un Anillo de[ENTER]Compromiso. Solo entonces podrs casarte. " -gameforge.marriage_manage._810_sayReward = " Ahora ests divorciado. " -gameforge.marriage_manage._815_confirm_chat = " Aceptas el divorcio? " -gameforge.marriage_manage._820_say = " El divorcio est hecho. Ahora estis divorciados. " -gameforge.marriage_manage._830_say = " Tus documentos no estn completos. Por favor,[ENTER]vuelve de nuevo ms tarde. " -gameforge.marriage_manage._840_sayReward = " El divorcio ha sido anulado. " -gameforge.marriage_manage._850_say = " Tu pareja no quiere divorciarse. Aclara esto[ENTER]primero. " -gameforge.marriage_manage._860_npcChat = " Quitar anillo de boda " -gameforge.marriage_manage._870_npcChat = " Quitar anillo de boda " -gameforge.marriage_manage._880_say = " Debes olvidar los malos recuerdos tan pronto como[ENTER]sea posible. " -gameforge.marriage_manage._890_sayReward = " El anillo de boda ha sido eliminado. " -gameforge.marriage_manage._900_npcChat = " Divorcio unilateral " -gameforge.marriage_manage._90_say = " Realmente quieres casarte as? Uno se casa una[ENTER]sola vez en la vida. Deberas vestirte[ENTER]adecuadamente al menos. " -gameforge.marriage_manage._910_sayTitle = " Guardin: " -gameforge.marriage_manage._920_say = " Necesitas 1 milln para un divorcio unilateral.[ENTER]An quieres divorciarte? " -gameforge.marriage_manage._930_select = " No. Slo quera saber... " -gameforge.marriage_manage._940_say = " No tienes suficiente Yang para el divorcio.[ENTER]Necesitas tanto Yang como el que necesitaste para[ENTER]tu boda.[ENTER]Quiz quieras reconsiderarlo... " -gameforge.marriage_manage._950_say = " Realmente quieres divorciarte? Pinsalo de nuevo. " -gameforge.marriage_manage._960_select = " S, quiero. " -gameforge.marriage_manage._970_select = " Bueno, quiz debera reconsiderarlo... " -gameforge.marriage_manage._980_say = " Bien...[ENTER]Puede que sea mejor as. Si realmente tienes[ENTER]gana, vuelve otra vez, pero deberas ser serio[ENTER]con esto. " -gameforge.marriage_manage._990_say = " Ya que estas seguro, bien: all vamos. Te deseo[ENTER]todo lo mejor![ENTER][ENTER]Un divorcio unilateral ha sido realizado. " +gameforge.marriage_manage._1000_npcChat = "[LC;6493] " +gameforge.marriage_manage._100_sayItem = "[LC;6492] " +gameforge.marriage_manage._1010_say = "[LC;6494] " +gameforge.marriage_manage._1015_foreach = "[LC;6495;%s;%s] " +gameforge.marriage_manage._1020_say = "[LC;6496] " +gameforge.marriage_manage._1030_say = "[LC;6497] " +gameforge.marriage_manage._10_npcChat = "[LC;6491] " +gameforge.marriage_manage._110_sayReward = "[LC;6499] " +gameforge.marriage_manage._120_sayItem = "[LC;6500] " +gameforge.marriage_manage._130_sayReward = "[LC;6501] " +gameforge.marriage_manage._140_say = "[LC;6502] " +gameforge.marriage_manage._150_sayReward = "[LC;6503] " +gameforge.marriage_manage._160_say = "[LC;6504] " +gameforge.marriage_manage._170_sayReward = "[LC;6505] " +gameforge.marriage_manage._180_say = "[LC;6506] " +gameforge.marriage_manage._190_say = "[LC;6507] " +gameforge.marriage_manage._200_sayReward = "[LC;6509;%s] " +gameforge.marriage_manage._20_say = "[LC;6508] " +gameforge.marriage_manage._210_say = "[LC;6510] " +gameforge.marriage_manage._220_sayReward = "[LC;6511;%s] " +gameforge.marriage_manage._230_say = "[LC;6512] " +gameforge.marriage_manage._240_sayReward = "[LC;6513] " +gameforge.marriage_manage._250_say = "[LC;6514] " +gameforge.marriage_manage._260_say = "[LC;6515] " +gameforge.marriage_manage._270_say = "[LC;6516] " +gameforge.marriage_manage._280_sayReward = "[LC;6517;%s] " +gameforge.marriage_manage._290_say = "[LC;6518] " +gameforge.marriage_manage._300_say = "[LC;6520] " +gameforge.marriage_manage._30_say = "[LC;6519] " +gameforge.marriage_manage._310_say = "[LC;6521] " +gameforge.marriage_manage._320_say = "[LC;6522] " +gameforge.marriage_manage._330_say = "[LC;6523] " +gameforge.marriage_manage._340_say = "[LC;6524] " +gameforge.marriage_manage._350_say = "[LC;6525] " +gameforge.marriage_manage._360_say = "[LC;6526] " +gameforge.marriage_manage._365_confirm_chat = "[LC;6527;%s] " +gameforge.marriage_manage._370_say = "[LC;6528] " +gameforge.marriage_manage._380_say = "[LC;6529] " +gameforge.marriage_manage._390_npcChat = "[LC;6530] " +gameforge.marriage_manage._400_say = "[LC;6532] " +gameforge.marriage_manage._40_sayTitle = "[LC;99] " +gameforge.marriage_manage._410_npcChat = "[LC;6533] " +gameforge.marriage_manage._420_sayTitle = "[LC;6534] " +gameforge.marriage_manage._430_say = "[LC;6535] " +gameforge.marriage_manage._440_say = "[LC;6536] " +gameforge.marriage_manage._450_say = "[LC;6537] " +gameforge.marriage_manage._460_say = "[LC;6538] " +gameforge.marriage_manage._470_sayReward = "[LC;6539;%s] " +gameforge.marriage_manage._480_say = "[LC;6540] " +gameforge.marriage_manage._490_sayTitle = "[LC;6534] " +gameforge.marriage_manage._500_say = "[LC;6543] " +gameforge.marriage_manage._50_sayReward = "[LC;6542] " +gameforge.marriage_manage._510_say = "[LC;6544] " +gameforge.marriage_manage._520_say = "[LC;6545] " +gameforge.marriage_manage._530_say = "[LC;6546] " +gameforge.marriage_manage._540_npcChat = "[LC;6547] " +gameforge.marriage_manage._550_npcChat = "[LC;6548] " +gameforge.marriage_manage._560_npcChat = "[LC;6549] " +gameforge.marriage_manage._570_npcChat = "[LC;6550] " +gameforge.marriage_manage._580_npcChat = "[LC;6551] " +gameforge.marriage_manage._590_say = "[LC;6552] " +gameforge.marriage_manage._600_say = "[LC;6554] " +gameforge.marriage_manage._60_say = "[LC;6553] " +gameforge.marriage_manage._610_select = "[LC;878] " +gameforge.marriage_manage._620_select = "[LC;879] " +gameforge.marriage_manage._630_say = "[LC;6557] " +gameforge.marriage_manage._640_say = "[LC;6558] " +gameforge.marriage_manage._650_confirm_chat = "[LC;6559] " +gameforge.marriage_manage._660_say = "[LC;6560] " +gameforge.marriage_manage._670_npcChat = "[LC;6561] " +gameforge.marriage_manage._680_npcChat = "[LC;6561] " +gameforge.marriage_manage._690_say = "[LC;6563] " +gameforge.marriage_manage._700_say = "[LC;6565] " +gameforge.marriage_manage._70_sayItem = "[LC;695] " +gameforge.marriage_manage._710_select = "[LC;6566] " +gameforge.marriage_manage._720_say = "[LC;6567] " +gameforge.marriage_manage._730_say = "[LC;6568] " +gameforge.marriage_manage._740_say = "[LC;6569] " +gameforge.marriage_manage._750_sayReward = "[LC;6570;%s] " +gameforge.marriage_manage._760_sayReward = "[LC;6571] " +gameforge.marriage_manage._770_say = "[LC;6572] " +gameforge.marriage_manage._780_select = "[LC;6573] " +gameforge.marriage_manage._790_say = "[LC;6574] " +gameforge.marriage_manage._800_say = "[LC;6576] " +gameforge.marriage_manage._80_say = "[LC;6575] " +gameforge.marriage_manage._810_sayReward = "[LC;6577] " +gameforge.marriage_manage._815_confirm_chat = "[LC;6578] " +gameforge.marriage_manage._820_say = "[LC;6579] " +gameforge.marriage_manage._830_say = "[LC;6580] " +gameforge.marriage_manage._840_sayReward = "[LC;6581] " +gameforge.marriage_manage._850_say = "[LC;6582] " +gameforge.marriage_manage._860_npcChat = "[LC;6583] " +gameforge.marriage_manage._870_npcChat = "[LC;6583] " +gameforge.marriage_manage._880_say = "[LC;6585] " +gameforge.marriage_manage._890_sayReward = "[LC;6586] " +gameforge.marriage_manage._900_npcChat = "[LC;6588] " +gameforge.marriage_manage._90_say = "[LC;6587] " +gameforge.marriage_manage._910_sayTitle = "[LC;1280] " +gameforge.marriage_manage._920_say = "[LC;6590] " +gameforge.marriage_manage._930_select = "[LC;6591] " +gameforge.marriage_manage._940_say = "[LC;6592] " +gameforge.marriage_manage._950_say = "[LC;6593] " +gameforge.marriage_manage._960_select = "[LC;6594] " +gameforge.marriage_manage._970_select = "[LC;6595] " +gameforge.marriage_manage._980_say = "[LC;6596] " +gameforge.marriage_manage._990_say = "[LC;6597] " gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae el leador: " -gameforge.mining._20_say = " Tu pico no puede ser mejorado. No tienes[ENTER]suficiente entrenamiento. " -gameforge.mining._30_say = " Quieres mejorar tu Pico? A ver...[ENTER]El nivel de tu pico es %s. " -gameforge.mining._40_say = " Quieres mejorarlo? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Es tu decisin. Si quieres que mejore tu Pico,[ENTER]vuelve ms tarde. Hasta pronto! " -gameforge.mining._60_say = " Lo siento, pero ocurri un problema durante el[ENTER]intento de mejorar tu Pico. Tmalo de nuevo e[ENTER]intntalo ms tarde. " -gameforge.mining._70_say = " Aqu est tu Pico con su nuevo nivel! " -gameforge.mining._80_say = " Oh, no... He cometido un error, lo siento mucho.[ENTER]Han disminuido los puntos de tu Pico. " +gameforge.mining._10_sayTitle = "[LC;8373] " +gameforge.mining._20_say = "[LC;6672] " +gameforge.mining._30_say = "[LC;6673;%s] " +gameforge.mining._40_say = "[LC;6674] " +gameforge.mining._50_say = "[LC;6675;%s] " +gameforge.mining._55_say = "[LC;6676] " +gameforge.mining._60_say = "[LC;6677] " +gameforge.mining._70_say = "[LC;6678] " +gameforge.mining._80_say = "[LC;6679] " gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Quieres abrir el bal con la llave? " -gameforge.mystery_key._020_select = " S, quiero abrirlo " -gameforge.mystery_key._030_select = " No, an no. " -gameforge.mystery_key._040_say = " Para abrir el Bal Secreto de Rub, necesitas[ENTER]una Llave de Rub o una Llave de Diamante! " +gameforge.mystery_key._010_say = "[LC;6680] " +gameforge.mystery_key._020_select = "[LC;6681] " +gameforge.mystery_key._030_select = "[LC;9955] " +gameforge.mystery_key._040_say = "[LC;6683] " gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Hola! " -gameforge.neutral_warp._20_sayTitle = " Anciano: " -gameforge.neutral_warp._30_say = " Hola! S cmo puedes llegar a otras regiones[ENTER]desde aqu. Si me das algo de Yang, puedo[ENTER]teletransportarte. " -gameforge.neutral_warp._40_say = " Dnde quieres ir?[ENTER]Cuesta %s Yang. " -gameforge.neutral_warp._50_select = " Montaa Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Quiero ir con la hermana de la Anciana. " -gameforge.neutral_warp._70_say = " La Anciana ya me dijo que vendras. Dijo que no[ENTER]debo cobrarte por este viaje, porque le ests[ENTER]haciendo un favor. Solemos tomar t juntas y me[ENTER]alegra ayudarle. Pero no te engaes a ti mismo[ENTER]pensando que esto seguir siendo as en el[ENTER]futuro! Ten cuidado por all, porque aquellos[ENTER]asociados con los reinos extranjeros no son bien[ENTER]recibidos. " +gameforge.neutral_warp._10_npcChat = "[LC;6684] " +gameforge.neutral_warp._20_sayTitle = "[LC;6685] " +gameforge.neutral_warp._30_say = "[LC;3413] " +gameforge.neutral_warp._40_say = "[LC;6687;%s] " +gameforge.neutral_warp._50_select = "[LC;1435] " +gameforge.neutral_warp._60_select = "[LC;1436] " +gameforge.neutral_warp._65_npcChat = "[LC;6690] " +gameforge.neutral_warp._70_say = "[LC;6691] " gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Jo, jo, jo! " -gameforge.new_christmas._020_say = " Ah, eres t![ENTER]Hace tiempo que no nos veamos.[ENTER]Ya ha pasado un ao, jo, jo![ENTER]Quizs te preguntes por qu Estoy de nuevo en el[ENTER]pueblo.[ENTER]Te lo voy a explicar... " -gameforge.new_christmas._030_say = " Son tiempos difciles. Nadie quiere comprar[ENTER]libros u otras cosas estos das. Y a mi avanzada[ENTER]edad, volar por los aires en un trineo tirado por[ENTER]renos es demasiado engorroso.[ENTER]Por eso he decidido celebrar la Navidad en el[ENTER]pueblo este ao. " -gameforge.new_christmas._040_say = " Si an tienes preguntas, puedes ir a verme en[ENTER]cualquier momento. Feliz Navidad! " -gameforge.new_christmas._050_npcChat = " Te apetece un Vino Caliente? " -gameforge.new_christmas._060_say = " Jo, jo, jo! Seguro que sabes qu es esto,[ENTER]verdad? No hay mejor bebida para el invierno![ENTER]Mezclas un poco de vino, una pizca de canela, un[ENTER]par de clavos... Mmmmm! " -gameforge.new_christmas._070_say = " Con este fro, seguro que un trago de Vino[ENTER]Caliente te vendr bien! Te dar fuerzas y podrs[ENTER]moverte ms deprisa. Quieres probarlo?[ENTER]Muy bien, enseguida te lo traigo! " -gameforge.new_christmas._080_say = " Parece que el Vino Caliente te gusta, jo, jo![ENTER]Sientes cmo te calienta por dentro?[ENTER]Y ese sabor, tan dulce y afrutado.[ENTER]Feliz navidad! " -gameforge.new_christmas._090_npcChat = " Ms Vino Caliente, por favor! " -gameforge.new_christmas._100_say = " Ah, un momento! Se me olvida un pequeo[ENTER]detalle! Solamente puedo preparar Vino Caliente[ENTER]una vez al da, porque no tengo suficientes[ENTER]ingredientes para ms. Adems, solamente dura 20[ENTER]horas. En una botella hay 6 porciones, y el[ENTER]efecto de un trago dura 30 minutos, as que[ENTER]racinalo bien! " -gameforge.new_christmas._110_say = " Aqu tienes! Disculpa la larga espera.[ENTER]Esta maravillosa bebida te dar alas![ENTER]Jo, jo, jo! En fin, espero que te guste.[ENTER]Feliz Navidad! " -gameforge.new_christmas._120_say = " Cmo, an quieres ms? Lo siento, pero ya[ENTER]bebiste bastante. Desde que tomaste tu ltima[ENTER]racin de Vino Caliente an no han pasado 24[ENTER]horas. Tomar demasiado no es bueno para ti![ENTER]Vuelve por aqu ms tarde.[ENTER]Felices fiestas! " +gameforge.new_christmas._010_npcChat = "[LC;6692] " +gameforge.new_christmas._020_say = "[LC;6693] " +gameforge.new_christmas._030_say = "[LC;6694] " +gameforge.new_christmas._040_say = "[LC;6695] " +gameforge.new_christmas._050_npcChat = "[LC;6696] " +gameforge.new_christmas._060_say = "[LC;6697] " +gameforge.new_christmas._070_say = "[LC;6698] " +gameforge.new_christmas._080_say = "[LC;6699] " +gameforge.new_christmas._090_npcChat = "[LC;6700] " +gameforge.new_christmas._100_say = "[LC;6701] " +gameforge.new_christmas._110_say = "[LC;6702] " +gameforge.new_christmas._120_say = "[LC;6703] " gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " De %d regalos puedes sacar an %d. " -gameforge.new_christmas_gift_box._020_say = " Puedes sacar el prxim regalo en %d min. " +gameforge.new_christmas_gift_box._010_say = "[LC;6704;%d;%d] " +gameforge.new_christmas_gift_box._020_say = "[LC;6705;%d] " gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " Para qu son esos calcetines? " -gameforge.new_christmas_sock._020_say = " Los calcetines! Casi se me olvidan! Quera[ENTER]esconder mis regalos en los calcetines que[ENTER]cuelgan sobre la chimenea. Pero criaturas muy[ENTER]poco navideas me los han robado![ENTER]Aydame a recuperarlos. " -gameforge.new_christmas_sock._030_say = " No es sencillo encontrar calcetines. Necesitars[ENTER]una Cra de reno para poder encontrarlos. " -gameforge.new_christmas_sock._040_say = " No es monsimo?[ENTER]Y tiene un asombroso sentido del olfato. Un[ENTER]especialista en la bsqueda de calcetines![ENTER]Se quedar 2 horas a tu lado y te ayudar a[ENTER]buscar. Despus se cansar y solamente podr[ENTER]continuar despus de 24 horas.[ENTER]Si no quieres esperar tanto tiempo, entonces mira[ENTER]abajo a la izquierda, tras la moneda que gira. He[ENTER]odo que ah hay otra Cra de reno. Me alegrar[ENTER]mucho si maana me vuelves a visitar! " -gameforge.new_christmas_sock._050_npcChat = " Te traigo calcetines! " -gameforge.new_christmas_sock._060_say = " Si me traes por lo menos 5 pares de calcetines,[ENTER]te dar una recompensa.[ENTER]Ugh, el olor de calcetines usados es[ENTER]insoportable! Vuelve por aqu cuando hayas[ENTER]reunido suficientes. Feliz Navidad! " -gameforge.new_christmas_sock._070_say = " Jo, jo, jo, has reunido suficientes calcetines.[ENTER]Djame ver. Uff, ese olor...[ENTER]Desde luego, estos son los calcetines adecuados![ENTER]Feliz Navidad! " -gameforge.new_christmas_sock._080_npcChat = " - Cra de reno " -gameforge.new_christmas_sock._090_say = " Hoy ya te di un Sello de Cra de reno. Me temo[ENTER]que el pequeo reno primero tiene que descansar.[ENTER]A partir de maana podr seguir buscando. Si no[ENTER]quieres esperar tanto tiempo, entonces mira abajo[ENTER]a la izquierda, tras la moneda que gira. He odo[ENTER]que ah hay otra Cra de reno. Me alegrar mucho[ENTER]si maana me vuelves a visitar! " -gameforge.new_christmas_sock._100_say = " Hoy ya me diste tus calcetines.[ENTER]Recuerda que solamente me puedes traer unos[ENTER]cuantos cada 24 horas. " +gameforge.new_christmas_sock._010_npcChat = "[LC;6706] " +gameforge.new_christmas_sock._020_say = "[LC;6707] " +gameforge.new_christmas_sock._030_say = "[LC;6708] " +gameforge.new_christmas_sock._040_say = "[LC;6709] " +gameforge.new_christmas_sock._050_npcChat = "[LC;6710] " +gameforge.new_christmas_sock._060_say = "[LC;6711] " +gameforge.new_christmas_sock._070_say = "[LC;6712] " +gameforge.new_christmas_sock._080_npcChat = "[LC;7637] " +gameforge.new_christmas_sock._090_say = "[LC;6714] " +gameforge.new_christmas_sock._100_say = "[LC;6715] " gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " El regalo para Chaegirab " -gameforge.new_quest_lv17._021_say = " Mi to Chaegirab ha dedicado su vida a la ciencia[ENTER]y ha invertido todo su Yang en su investigacin.[ENTER]Siempre ha sido bueno conmigo, as que me[ENTER]gustara sorprenderle con un regalo. Podras ir[ENTER]con Uriel y preguntarle si tiene alguna idea de[ENTER]lo que podra darle? Es el antiguo maestro de mi[ENTER]to y le conoce muy bien. " -gameforge.new_quest_lv17._030_say = " Pero no le digas nada a mi to! " -gameforge.new_quest_lv17._031_say = " Me ayudars? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Habla con Uriel " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Habla con Uriel sobre su antiguo alumno Chaegirab. " -gameforge.new_quest_lv17._042_say = " Uriel est en %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim quiere darle un regalo a Chaegirab... " -gameforge.new_quest_lv17._051_say = " El placer en la vida de un cientfico viene de su[ENTER]investigacin. Es as de simple. La mejor forma[ENTER]de complacer a Chaegirab es ayudarle en su[ENTER]trabajo. El Lobo Mu-Rang es un visitante raro en[ENTER]estas tierras, pero su piel tambin es una rara[ENTER]delicia para todo bilogo. Cinco piezas de piel[ENTER]deberan ser suficientes. As que puedes decirle[ENTER]eso a Wonda-Rim. " -gameforge.new_quest_lv17._052_say = " Estoy seguro de que esta espectacular piel[ENTER]impresionar al bilogo. " -gameforge.new_quest_lv17._060_select = " S, se lo har saber. " -gameforge.new_quest_lv17._065_say_title = " Vuelve con Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel pens en un gran regalo para Chaegirab.[ENTER]Vuelve con Wonda-Rim y dselo. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim est en %s. " -gameforge.new_quest_lv17._070_say = " La sugerencia de Uriel suena bien. Como[ENTER]verdaderamente quiero preparar esto como una[ENTER]sorpresa para mi To Chaegirab, tengo que[ENTER]conseguir esta piel. Podras ir y matar 5[ENTER]Mu-Rang para mi? " -gameforge.new_quest_lv17._071_say = " Se supone que tengo que matar Lobos Mu-Rang para[ENTER]conseguir su piel. " -gameforge.new_quest_lv17._072_say = " 5 son suficientes para un buen regalo. " -gameforge.new_quest_lv17._073_say = " Vamos! " -gameforge.new_quest_lv17._074_notice = " Has cogido algo de piel de buena calidad. " -gameforge.new_quest_lv17._075_say = " Caza Mu-Rang y coge su piel. " -gameforge.new_quest_lv17._076_say_reward = " Has recogido %s de 5 piezas de piel. " -gameforge.new_quest_lv17._081_say_title = " Piel para Wonda-Rim " -gameforge.new_quest_lv17._082_say = " Has cogido suficiente piel, ahora llvasela a[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = " Ya has recogido %s piezas de piel de lobo. " -gameforge.new_quest_lv17._110_say = " sta piel es muy bonita, gracias. Podras[ENTER]llevrsela a mi to? " -gameforge.new_quest_lv17._120_target = " To Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim te ha pedido que lleves la Piel de Lobo[ENTER]a Chaegirab. " -gameforge.new_quest_lv17._122_say = " Chaegirab est en %s. " -gameforge.new_quest_lv17._130_say = " Aja. As que eso es lo que est intentando hacer[ENTER]ahora. " -gameforge.new_quest_lv17._131_say = " De quin es esta piel? Es de Wonda-Rim, pero t[ENTER]mataste a los lobos por l?[ENTER]Me avergenzo de tener un sobrino que hace que[ENTER]otros hagan su trabajo. As que, lo siento, pero[ENTER]no puedo aceptar esto, incluso sabiendo que[ENTER]gastaste mucho tiempo y esfuerzo. " -gameforge.new_quest_lv17._132_say_reward = " Dile a Wonda-Rim que le he calado![ENTER]Si realmente quiere regalarme algo, debera ir a[ENTER]cazarlo l mismo. " -gameforge.new_quest_lv17._140_say = " Chaegirab no acept la piel y est enfadado con[ENTER]Wonda-Rim por su pereza. Te ha enviado de vuelta[ENTER]con Wonda-Rim. " -gameforge.new_quest_lv17._141_say = " Qu dijo mi to? Espero que le gustase mi regalo. " -gameforge.new_quest_lv17._142_1_select = " S, estaba emocionado. " -gameforge.new_quest_lv17._142_2_select = " No, en absoluto. " -gameforge.new_quest_lv17._143_say = " Genial! Me encanta regalar cosas a otros. Y por[ENTER]supuesto te dar una recompensa generosa. Toma,[ENTER]coge esto! " -gameforge.new_quest_lv17._144_say_reward_a = " Has recibido 20.000 puntos de experiencia.[ENTER]Has recibido 20.000 Yang.[ENTER]Has recibido un Terrn de Oro. " -gameforge.new_quest_lv17._144_say_reward_b = " Mentiste a Wonda-Rim y has perdido puntos del[ENTER]bien/mal. " -gameforge.new_quest_lv17._145_say = " No acept la piel? Hmm, quiz no haya sido una[ENTER]buena idea enviarte a ti a cazar en lugar de ir[ENTER]yo. Lo har de otra manera la prxima vez. " -gameforge.new_quest_lv17._146_say_reward = " Pero no quiero que todo tu duro trabajo se quede[ENTER]en nada: Ve con Yang-Shin. l te comprar la piel[ENTER]a un buen precio. " -gameforge.new_quest_lv17._147_say = " Que giro de acontecimientos ms decepcionante.[ENTER]Bueno, al menos todava tienes la piel. Ve con el[ENTER]cazador Yang-Shin en Yayang y vndele la piel. " -gameforge.new_quest_lv17._148_say = " Que giro de acontecimientos ms decepcionante.[ENTER]Bueno, al menos todava tienes la piel. Ve con el[ENTER]cazador Yang-Shin en Bokjung y vndele la piel. " -gameforge.new_quest_lv17._149_say = " Que giro de acontecimientos ms decepcionante.[ENTER]Bueno, al menos todava tienes la piel. Ve con el[ENTER]cazador Yang-Shin en Bakra y vndele la piel. " -gameforge.new_quest_lv17._151_say = " Piel de Mu-Rang? Eso resultar muy til. Me har[ENTER]algo de ropa interior con ella. Aqu tienes una[ENTER]bolsa de Yang por tus esfuerzos. Oh, y encontr[ENTER]este libro ayer, quiz puedas encontrarle algn[ENTER]uso. " -gameforge.new_quest_lv17._152_say_reward = " Has recibido 40.000 puntos de experiencia.[ENTER]Has recibido 10.000 Yang.[ENTER]Has recibido un Manual de Habilidad. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " +gameforge.new_quest_lv17._010_target = "[LC;1939] " +gameforge.new_quest_lv17._012_say_title = "[LC;1939] " +gameforge.new_quest_lv17._020_say_title = "[LC;6718] " +gameforge.new_quest_lv17._021_say = "[LC;6719] " +gameforge.new_quest_lv17._030_say = "[LC;6720] " +gameforge.new_quest_lv17._031_say = "[LC;6721] " +gameforge.new_quest_lv17._039_say_title = "[LC;5097] " +gameforge.new_quest_lv17._040_say_title = "[LC;6723] " +gameforge.new_quest_lv17._040_target = "[LC;5097] " +gameforge.new_quest_lv17._041_say = "[LC;6725] " +gameforge.new_quest_lv17._042_say = "[LC;6726;%s] " +gameforge.new_quest_lv17._050_say_title = "[LC;6727] " +gameforge.new_quest_lv17._051_say = "[LC;6728] " +gameforge.new_quest_lv17._052_say = "[LC;6729] " +gameforge.new_quest_lv17._060_select = "[LC;6730] " +gameforge.new_quest_lv17._065_say_title = "[LC;6731] " +gameforge.new_quest_lv17._066_say = "[LC;6732] " +gameforge.new_quest_lv17._067_say = "[LC;6733;%s] " +gameforge.new_quest_lv17._070_say = "[LC;6734] " +gameforge.new_quest_lv17._071_say = "[LC;6735] " +gameforge.new_quest_lv17._072_say = "[LC;6736] " +gameforge.new_quest_lv17._073_say = "[LC;6737] " +gameforge.new_quest_lv17._074_notice = "[LC;6738] " +gameforge.new_quest_lv17._075_say = "[LC;6739] " +gameforge.new_quest_lv17._076_say_reward = "[LC;6740;%s] " +gameforge.new_quest_lv17._081_say_title = "[LC;6741] " +gameforge.new_quest_lv17._082_say = "[LC;6742] " +gameforge.new_quest_lv17._092_say_reward = "[LC;6743;%s] " +gameforge.new_quest_lv17._110_say = "[LC;6744] " +gameforge.new_quest_lv17._120_target = "[LC;6745] " +gameforge.new_quest_lv17._121_say = "[LC;6746] " +gameforge.new_quest_lv17._122_say = "[LC;6747;%s] " +gameforge.new_quest_lv17._130_say = "[LC;6748] " +gameforge.new_quest_lv17._131_say = "[LC;6749] " +gameforge.new_quest_lv17._132_say_reward = "[LC;6750] " +gameforge.new_quest_lv17._140_say = "[LC;6751] " +gameforge.new_quest_lv17._141_say = "[LC;6752] " +gameforge.new_quest_lv17._142_1_select = "[LC;6753] " +gameforge.new_quest_lv17._142_2_select = "[LC;6754] " +gameforge.new_quest_lv17._143_say = "[LC;6755] " +gameforge.new_quest_lv17._144_say_reward_a = "[LC;6756] " +gameforge.new_quest_lv17._144_say_reward_b = "[LC;6757] " +gameforge.new_quest_lv17._145_say = "[LC;6758] " +gameforge.new_quest_lv17._146_say_reward = "[LC;6759] " +gameforge.new_quest_lv17._147_say = "[LC;6760] " +gameforge.new_quest_lv17._148_say = "[LC;6761] " +gameforge.new_quest_lv17._149_say = "[LC;6762] " +gameforge.new_quest_lv17._151_say = "[LC;6763] " +gameforge.new_quest_lv17._152_say_reward = "[LC;6764] " +gameforge.new_quest_lv17._160_target = "[LC;5149] " +gameforge.new_quest_lv17._161_say_title = "[LC;5149] " gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Guardin: " -gameforge.new_quest_lv22._011_say = " El Guardin tiene una misin para ti. Ve a verle[ENTER]y descubre de qu se trata. " -gameforge.new_quest_lv22._015_npcChat = " El hermano enfermo " -gameforge.new_quest_lv22._016_send_letter = " El guardia enfermo " -gameforge.new_quest_lv22._017_say_title = " Guardin: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Guardin de la Torre Demonaca " -gameforge.new_quest_lv22._021_say = " Estoy preocupado por mi hermano, el Guardin de[ENTER]la Torre Demonaca. No ha estado encontrndose[ENTER]muy bien ltimamente y ahora est verdaderamente[ENTER]enfermo. Tiene un dolor de cabeza realmente malo[ENTER]y una extraa erupcin cutnea, pero no puede[ENTER]abandonar su puesto. Podras conseguirle algo de[ENTER]medicina de Baek-Go? " -gameforge.new_quest_lv22._022_say = " Ira yo mismo, pero la Torre Demonaca est en el[ENTER]Templo Hwang, justo en el centro del Valle de[ENTER]Seungryong. Y el lugar entero est lleno de[ENTER]criaturas peligrosas... " -gameforge.new_quest_lv22._023_say = " Aqu ests otra vez. Olvidaste los sntomas?[ENTER]Deberas tratar de escuchar cuando alguien te[ENTER]habla. Mi hermano tiene dolor de cabeza y una[ENTER]erupcin cutnea. Ahora ve a decrselo a[ENTER]Baek-Go! " -gameforge.new_quest_lv22._024_select = " Ayudar al hermano " -gameforge.new_quest_lv22._025_say_title = " La medicina de Baek-Go " -gameforge.new_quest_lv22._026_say = " Habla con Baek-Go sobre la medicina para el[ENTER]Guardin de la Torre Demonaca. " -gameforge.new_quest_lv22._027_say = " Baek-Go est en %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " As que necesitas medicina? Es peligroso[ENTER]administrar medicina en el remoto caso de que sea[ENTER]la correcta! Tienes que decirme los sntomas de[ENTER]la enfermedad. " -gameforge.new_quest_lv22._032_1_select = " Dolores de cabeza y erupciones cutneas " -gameforge.new_quest_lv22._032_2_select = " Dolor de garganta y calambres " -gameforge.new_quest_lv22._032_3_select = " No lo s. " -gameforge.new_quest_lv22._035_say = " Me parecen araazos demonacos. Esto suele[ENTER]suceder cuando hay cerca demasiados caros[ENTER]infectados. Puedo producir algo que puede[ENTER]ayudarle, pero tendrs que ocuparte de algunos[ENTER]ingredientes. " -gameforge.new_quest_lv22._040_say = " Necesito: " -gameforge.new_quest_lv22._041_say_reward = " Tienes que cazar: " -gameforge.new_quest_lv22._042_say = " Tambin necesito: " -gameforge.new_quest_lv22._043_say = " Nunca he oido sobre una enfermedad semejante.[ENTER]Ests seguro de que el Guardin te dijo los[ENTER]sntomas correctos? Si fuera t, le preguntara[ENTER]de nuevo. " -gameforge.new_quest_lv22._044_say = " No puedo dar un diagnstico sin sntomas. Vuelve[ENTER]y pregunta de nuevo. " -gameforge.new_quest_lv22._050_set_title = " Medicina " -gameforge.new_quest_lv22._056_notice = " Bien, ahora slo me faltan %s manojos de hierbas. " -gameforge.new_quest_lv22._057_notice = " Esas deberan ser todas las hierbas que necesito.[ENTER]Ahora vuelve rpidamente con Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Bien, slo faltan %s hgados. " -gameforge.new_quest_lv22._060_notice = " Ah, hgado. Ahora slo me faltan %s. " -gameforge.new_quest_lv22._061_notice = " Ese debera ser todo el hgado que necesito.[ENTER]Ahora vuelve rpidamente con Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Por desgracia este hgado no me sirve. " -gameforge.new_quest_lv22._063_say = " Necesitas otras %s x Hierbas Medicinales. " -gameforge.new_quest_lv22._064_say = " Necesitas otros %s x Hgados de Tigre. " -gameforge.new_quest_lv22._065_say = " Ahora tienes todos los ingredientes para la[ENTER]medicina. Ve y llvaselo a Baek-Go. " -gameforge.new_quest_lv22._066_say = " Recoge los ingredientes para la medicina de[ENTER]Baek-Go: " -gameforge.new_quest_lv22._070_say = " Gracias, ahora puedo hacer la medicina para los[ENTER]araazos demonacos. " -gameforge.new_quest_lv22._071_say = " Terminada! Aqu est tu medicina. Que tenga[ENTER]ingredientes frescos significa que la medicina no[ENTER]se conserva durante mucho tiempo - as que[ENTER]deberas entregarla a tu paciente en los prximos[ENTER]%s minutos. " -gameforge.new_quest_lv22._072_say = " Puedes encontrar al hermano del guardin en el[ENTER]centro del Templo Hwang. Pero ten cuidado por el[ENTER]camino, el Valle de Seungryong est lleno de[ENTER]criaturas peligrosas! " -gameforge.new_quest_lv22._073_say = " Eso no es suficiente. Has perdido los[ENTER]ingredientes de camino? No puedo hacer nada por[ENTER]ti sin el resto de los componentes. " -gameforge.new_quest_lv22._080_target = " Guardin de la Torre Demonaca " -gameforge.new_quest_lv22._082_set_clock = " Tiempo restante " -gameforge.new_quest_lv22._083_say = " Bueno, an tienes tiempo suficiente, pero tienes[ENTER]que darte prisa. As que apresrate y ve con el[ENTER]guardin en Seungryong ahora, antes de que la[ENTER]medicina se deteriore! " -gameforge.new_quest_lv22._084_say = " El tiempo se ha agotado porque has sido demasiado[ENTER]lento. Pero deberas llevar la medicina al[ENTER]Guardin de la Torre Demonaca de todos modos.[ENTER]Puede que an funcione. " -gameforge.new_quest_lv22._085_say = " Gracias por traerme la medicina. El escozor me[ENTER]est matando. " -gameforge.new_quest_lv22._086_say = " Oh, esto sabe bastante bien. Ya puedo sentir como[ENTER]el escozor est mejorando. " -gameforge.new_quest_lv22._087_say = " Te has ganado una recompensa especialmente[ENTER]generosa por hacer esto! " -gameforge.new_quest_lv22._088_say_reward = " Has recibido 50.000 puntos de experiencia.[ENTER]Has recibido 12.000 Yang.[ENTER]Has recibido unos Zapatos Adorno Oro +4.[ENTER]Has recibido 5 Pociones Moradas. " -gameforge.new_quest_lv22._089_say = " Oh, esto sabe fatal. La medicina se ha[ENTER]deteriorado - cunto tiempo te ha llevado llegar[ENTER]hasta aqu? Mi lengua parece excremento de mono[ENTER]curado. " -gameforge.new_quest_lv22._090_say = " Hmm, espera un segundo... parece que est[ENTER]mejorando. S, funciona! Ok, en ese caso no voy[ENTER]a ser tacao. Tendrs tu recompensa despus de[ENTER]todo. " -gameforge.new_quest_lv22._091_say = " Parece que has perdido la medicina. Por favor sal[ENTER]a cazar de nuevo y consigue los ingredientes para[ENTER]Baek-Go para una nueva medicina. Me convertir yo[ENTER]mismo en un demonio pronto, si este escozor[ENTER]continua durante mucho tiempo. " -gameforge.new_quest_lv22._095_say_reward = " Recibes 50.000 puntos de experiencia.[ENTER]Recibes 8.000 Yang. " -gameforge.new_quest_lv22._098_say = " Ya has vuelto a perder la medicina? Jams haba[ENTER]visto a una persona tan despistada! Pero bueno,[ENTER]qu se le va a hacer. " -gameforge.new_quest_lv22._100_say_reward = " Recibes 25.000 Puntos de experiencia. " +gameforge.new_quest_lv22._010_target = "[LC;1280] " +gameforge.new_quest_lv22._011_say = "[LC;6768] " +gameforge.new_quest_lv22._015_npcChat = "[LC;6769] " +gameforge.new_quest_lv22._016_send_letter = "[LC;6770] " +gameforge.new_quest_lv22._017_say_title = "[LC;1280] " +gameforge.new_quest_lv22._018_say_title = "[LC;169] " +gameforge.new_quest_lv22._019_say_title = "[LC;6807] " +gameforge.new_quest_lv22._021_say = "[LC;6774] " +gameforge.new_quest_lv22._022_say = "[LC;6775] " +gameforge.new_quest_lv22._023_say = "[LC;6776] " +gameforge.new_quest_lv22._024_select = "[LC;6777] " +gameforge.new_quest_lv22._025_say_title = "[LC;6778] " +gameforge.new_quest_lv22._026_say = "[LC;6779] " +gameforge.new_quest_lv22._027_say = "[LC;6780;%s] " +gameforge.new_quest_lv22._030_target = "[LC;169] " +gameforge.new_quest_lv22._031_say = "[LC;6782] " +gameforge.new_quest_lv22._032_1_select = "[LC;6783] " +gameforge.new_quest_lv22._032_2_select = "[LC;6784] " +gameforge.new_quest_lv22._032_3_select = "[LC;6785] " +gameforge.new_quest_lv22._035_say = "[LC;6786] " +gameforge.new_quest_lv22._040_say = "[LC;6787] " +gameforge.new_quest_lv22._041_say_reward = "[LC;7388] " +gameforge.new_quest_lv22._042_say = "[LC;6789] " +gameforge.new_quest_lv22._043_say = "[LC;6790] " +gameforge.new_quest_lv22._044_say = "[LC;6791] " +gameforge.new_quest_lv22._050_set_title = "[LC;6792] " +gameforge.new_quest_lv22._056_notice = "[LC;6793;%s] " +gameforge.new_quest_lv22._057_notice = "[LC;6794] " +gameforge.new_quest_lv22._058_notice = "[LC;6795;%s] " +gameforge.new_quest_lv22._060_notice = "[LC;6796;%s] " +gameforge.new_quest_lv22._061_notice = "[LC;6797] " +gameforge.new_quest_lv22._062_notice = "[LC;6798] " +gameforge.new_quest_lv22._063_say = "[LC;6799;%s] " +gameforge.new_quest_lv22._064_say = "[LC;6800;%s] " +gameforge.new_quest_lv22._065_say = "[LC;6801] " +gameforge.new_quest_lv22._066_say = "[LC;6802] " +gameforge.new_quest_lv22._070_say = "[LC;6803] " +gameforge.new_quest_lv22._071_say = "[LC;6804;%s] " +gameforge.new_quest_lv22._072_say = "[LC;6805] " +gameforge.new_quest_lv22._073_say = "[LC;6806] " +gameforge.new_quest_lv22._080_target = "[LC;6807] " +gameforge.new_quest_lv22._082_set_clock = "[LC;2302] " +gameforge.new_quest_lv22._083_say = "[LC;6809] " +gameforge.new_quest_lv22._084_say = "[LC;6810] " +gameforge.new_quest_lv22._085_say = "[LC;6811] " +gameforge.new_quest_lv22._086_say = "[LC;6812] " +gameforge.new_quest_lv22._087_say = "[LC;6813] " +gameforge.new_quest_lv22._088_say_reward = "[LC;6814] " +gameforge.new_quest_lv22._089_say = "[LC;6815] " +gameforge.new_quest_lv22._090_say = "[LC;6816] " +gameforge.new_quest_lv22._091_say = "[LC;6817] " +gameforge.new_quest_lv22._095_say_reward = "[LC;6818] " +gameforge.new_quest_lv22._098_say = "[LC;6819] " +gameforge.new_quest_lv22._100_say_reward = "[LC;6820] " gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " El desertor " -gameforge.new_quest_lv26._021_say = " Yang-Shin est teniendo problemas encontrando un[ENTER]buen terreno de caza. Ve a verle y averigua cmo[ENTER]puedes ayudarle. " -gameforge.new_quest_lv26._025_say = " Nada es como sola ser desde que cayeron las[ENTER]Piedras Metin. Incluso ir de caza se ha vuelto[ENTER]imposible en muchos lugares, porque los animales[ENTER]salvajes han empezado a comportarse como si[ENTER]tuvieran la rabia. El peregrino Nakajima est[ENTER]viviendo ah fuera en algn sitio, estoy seguro[ENTER]de que sabr donde hay algn terreno de caza[ENTER]bueno. Podras buscarle y preguntarle? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " As que quieres saber de algn lugar bueno para[ENTER]cazar? No tengas tanta prisa, si se supone que[ENTER]tengo que hacer algo por ti, tambin deberas[ENTER]hacerme un favor. " -gameforge.new_quest_lv26._032_say = " Deberas saber... No vivo ah fuera[ENTER]voluntariamente. Tengo que esconderme porque me[ENTER]fugu de las atrocidades del ejrcito. Slo deseo[ENTER]que mi amada esposa Ah-Yu sepa que todava estoy[ENTER]vivo. Puedes llevarle este mensaje?[ENTER]Pero recuerda que slo debe escucharlo Ah-Yu! A[ENTER]cambio, ella te dir dnde nos besamos por[ENTER]primera vez - Quiero encontrarme con ella all y[ENTER]tambin es un gran lugar para cazar. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Busca a Nakajima " -gameforge.new_quest_lv26._037_say = " Nakajima debe conocer algunos lugares buenos para[ENTER]cazar. Bscale. " -gameforge.new_quest_lv26._038_say = " Nakajima est en %s. " -gameforge.new_quest_lv26._040_say = " Eres Nakajima? Yang-Shin me envi! Est[ENTER]buscando algn terreno para cazar, quiz tengas[ENTER]alguna idea de donde cazar no sea tan peligroso? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima es un desertor y ahora tiene que[ENTER]esconderse del ejrcito. Su mujer Ah-Yu cree que[ENTER]cay en la guerra. Hazle saber que Nakajima est[ENTER]vivo todava. " -gameforge.new_quest_lv26._052_say = " Ah-Yu est en %s. " -gameforge.new_quest_lv26._057_say = " Najakima... est vivo? Mi querido esposo est[ENTER]vivo? No puedo agradecerte suficiente el[ENTER]habrmelo dicho! Es del Valle de Yonjang del que[ENTER]estaba hablando. Voy a ir hacia all[ENTER]inmediatamente y encontrarme con l. " -gameforge.new_quest_lv26._058_say = " Gracias por hacer posible esta reunin. Llvate[ENTER]esta Rosa contigo, quiz puedas drsela a[ENTER]alguien amado? Y ahora... por favor perdname,[ENTER]pero tengo prisa! " -gameforge.new_quest_lv26._061_say = " El Valle de Yonjang - donde se besaron por[ENTER]primera vez Nakajima y Ah-Yu - todava es un buen[ENTER]sitio para cazar. " -gameforge.new_quest_lv26._062_say = " Yang-Shin estar contento cuando oiga esto. Ve a[ENTER]%s y dale las buenas noticias. " -gameforge.new_quest_lv26._063_say = " El Valle de Yonjang? Eso suena convincente, ya[ENTER]que nunca he oido sobre una Piedra Metin[ENTER]contaminando ese rea. Probablemente pueda[ENTER]conseguir un gran botn all! Toma, te mereces[ENTER]esta recompensa. " -gameforge.new_quest_lv26._064_sayReward = " Recibes 35.000 puntos de experiencia. " -gameforge.new_quest_lv26._065_sayReward = " Has recibido 17.500 Yang. " +gameforge.new_quest_lv26._010_target = "[LC;5149] " +gameforge.new_quest_lv26._020_say_title = "[LC;5149] " +gameforge.new_quest_lv26._020_set_title = "[LC;6823] " +gameforge.new_quest_lv26._021_say = "[LC;6824] " +gameforge.new_quest_lv26._025_say = "[LC;6825] " +gameforge.new_quest_lv26._030_target = "[LC;5212] " +gameforge.new_quest_lv26._031_say = "[LC;6827] " +gameforge.new_quest_lv26._032_say = "[LC;6828] " +gameforge.new_quest_lv26._034_say_title = "[LC;5212] " +gameforge.new_quest_lv26._035_say_title = "[LC;6830] " +gameforge.new_quest_lv26._036_say_title = "[LC;6831] " +gameforge.new_quest_lv26._037_say = "[LC;6832] " +gameforge.new_quest_lv26._038_say = "[LC;6833;%s] " +gameforge.new_quest_lv26._040_say = "[LC;6834] " +gameforge.new_quest_lv26._050_target = "[LC;6830] " +gameforge.new_quest_lv26._051_say = "[LC;6836] " +gameforge.new_quest_lv26._052_say = "[LC;6837;%s] " +gameforge.new_quest_lv26._057_say = "[LC;6838] " +gameforge.new_quest_lv26._058_say = "[LC;6839] " +gameforge.new_quest_lv26._061_say = "[LC;6840] " +gameforge.new_quest_lv26._062_say = "[LC;6841;%s] " +gameforge.new_quest_lv26._063_say = "[LC;6842] " +gameforge.new_quest_lv26._064_sayReward = "[LC;6843] " +gameforge.new_quest_lv26._065_sayReward = "[LC;6844] " gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Yu-Hwan, el msico, necesita tu ayuda. Ve rpido[ENTER]y averigua qu est pasando! " -gameforge.new_quest_lv28._015_npcChat = " Las preocupaciones de Ah-Yu " -gameforge.new_quest_lv28._016_say = " Ah-Yu parece tener algo en mente que no quiere[ENTER]decirle a Yu-Hwan. Ve a visitarla y mira si[ENTER]quiere abrirse contigo. " -gameforge.new_quest_lv28._017_say = " Ah-Yu est en %s. " -gameforge.new_quest_lv28._018_select = " Hablar enseguida con Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Conoces a Ah-Yu? Recoge hierbas para mis[ENTER]pociones. Sola estar de buen humor, pero ayer[ENTER]pareca completamete desanimada. No me quiso[ENTER]decir lo que pasa por su mente, pero quiz sea[ENTER]porque trabaja para mi?[ENTER]Por favor, ve a verle y averigua cmo est.[ENTER]Quiz se abra contigo! " -gameforge.new_quest_lv28._022_say = " Es muy amable por parte de Yu-Hwan que se[ENTER]preocupe por mi. Pero s, hay algo en mi mente...[ENTER]No quise hablar sobre ello, pero lo estoy[ENTER]pasando muy mal! Es sobre Yang-Shin, el cazador.[ENTER]Me ha estado chantajeando desde que descubri que[ENTER]mi marido Nakajima es un desertor.[ENTER]Yang-Shin est amenazando con delatarle! Y[ENTER]entonces le matarn... " -gameforge.new_quest_lv28._023_say = " Esta vez est pidiendo una Zarpa de Oso a cambio[ENTER]de su silencio. Pero no puedo salir de caza[ENTER]ahora. Podras ayudarme y conseguir a Yang-Shin[ENTER]lo que quiere? " -gameforge.new_quest_lv28._024_set_title = " Cazando osos " -gameforge.new_quest_lv28._025_notice = " Vamos a cazar! Matar a Bera es la mejor forma de[ENTER]obtener Zarpas de Oso. " -gameforge.new_quest_lv28._026_notice = " He cogido una Zarpa de Oso! " -gameforge.new_quest_lv28._027_notice = " Esto debera ser todo. Ir con Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " Esta zarpa de oso es inservible. " -gameforge.new_quest_lv28._029_say = " Necesitas otras %s x Zarpas de Oso. " -gameforge.new_quest_lv28._031_say_reward = " Tienes que cazar: " -gameforge.new_quest_lv28._032_say = " Ah-Yu te ha pedido cumplir con la exigencia de[ENTER]Yang-Shin. " -gameforge.new_quest_lv28._032_say_reward = " Necesitas otras %s x Zarpas de Oso.[ENTER]Caza Bera para cogerlas. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Has cogido la Zarpa de Oso requerida. Llvasela a[ENTER]Yang-Shin para pagar la deuda de Ah-Yu. " -gameforge.new_quest_lv28._037_say = " Yang-Shin est en %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " El chantaje " -gameforge.new_quest_lv28._041_say_title = " Zarpas de Oso " -gameforge.new_quest_lv28._042_say = " Me has traido Zarpas de Oso? Por favor no[ENTER]pienses mal de mi! Vivimos en tiempos duros y[ENTER]tengo que llegar a fin de mes, ahora que la caza[ENTER]se ha vuelto tan difcil y desde que las Piedras[ENTER]Metin convirtieron a los animales en bestias[ENTER]sanguinarias. La vida como cazador nunca haba[ENTER]sido tan peligrosa. " -gameforge.new_quest_lv28._043_say = " Por favor, dile a Ah-Yu que no tiene nada de qu[ENTER]preocuparse. Puede contar con ello. Al menos[ENTER]hasta que vuelva a necesitar algo... jejeje! " -gameforge.new_quest_lv28._044_say = " Qu? Queras engaarme sin botn? Quera[ENTER]Zarpas de Oso frescas! " -gameforge.new_quest_lv28._045_say_reward = " Est bien por tu parte que ayudes a Ah-Yu. Pero[ENTER]tambin significa que tienes que hacer lo que[ENTER]diga yo. Ahora ve a cazar y no vuelvas hasta que[ENTER]tengas dos Zarpas de Oso! " -gameforge.new_quest_lv28._046_say = " Dale a Ah-Yu el mensaje de que Yang-Shin parar[ENTER]de chantajearle porque le has ayudado. " -gameforge.new_quest_lv28._051_say = " Eres nuestro salvador! Estoy infinitamente[ENTER]agradecida. Toma, coge todo mi Yang. No es mucho,[ENTER]pero te lo mereces. " -gameforge.new_quest_lv28._055_1_select = " Gracias, ser muy til! " -gameforge.new_quest_lv28._055_2_select = " No, no puedo aceptar esto. " -gameforge.new_quest_lv28._056_say = " Esto es todo lo que tengo. Pero vale la pena si[ENTER]puedo librarme de ese brbaro despiadado. " -gameforge.new_quest_lv28._057_say = " Oh, gracias! Tu lugar junto al Dios Dragn est[ENTER]asegurado! " -gameforge.new_quest_lv28._058_say_reward = " Has recibido %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " Has recibido %s puntos de experiencia. " -gameforge.new_quest_lv28._070_say = " Necesito: " +gameforge.new_quest_lv28._010_target = "[LC;38] " +gameforge.new_quest_lv28._011_say = "[LC;6846] " +gameforge.new_quest_lv28._015_npcChat = "[LC;6847] " +gameforge.new_quest_lv28._016_say = "[LC;6848] " +gameforge.new_quest_lv28._017_say = "[LC;6837;%s] " +gameforge.new_quest_lv28._018_select = "[LC;6850] " +gameforge.new_quest_lv28._019_say_title = "[LC;6830] " +gameforge.new_quest_lv28._020_say_title = "[LC;38] " +gameforge.new_quest_lv28._021_say = "[LC;6853] " +gameforge.new_quest_lv28._022_say = "[LC;6854] " +gameforge.new_quest_lv28._023_say = "[LC;6855] " +gameforge.new_quest_lv28._024_set_title = "[LC;6856] " +gameforge.new_quest_lv28._025_notice = "[LC;6857] " +gameforge.new_quest_lv28._026_notice = "[LC;6858] " +gameforge.new_quest_lv28._027_notice = "[LC;6859] " +gameforge.new_quest_lv28._028_notice = "[LC;6860] " +gameforge.new_quest_lv28._029_say = "[LC;6861;%s] " +gameforge.new_quest_lv28._031_say_reward = "[LC;7388] " +gameforge.new_quest_lv28._032_say = "[LC;6863] " +gameforge.new_quest_lv28._032_say_reward = "[LC;6864;%s] " +gameforge.new_quest_lv28._035_target = "[LC;5149] " +gameforge.new_quest_lv28._036_say = "[LC;6866] " +gameforge.new_quest_lv28._037_say = "[LC;6867;%s] " +gameforge.new_quest_lv28._038_say_title = "[LC;5149] " +gameforge.new_quest_lv28._040_npcChat = "[LC;6869] " +gameforge.new_quest_lv28._041_say_title = "[LC;6870] " +gameforge.new_quest_lv28._042_say = "[LC;6871] " +gameforge.new_quest_lv28._043_say = "[LC;6872] " +gameforge.new_quest_lv28._044_say = "[LC;6873] " +gameforge.new_quest_lv28._045_say_reward = "[LC;6874] " +gameforge.new_quest_lv28._046_say = "[LC;6875] " +gameforge.new_quest_lv28._051_say = "[LC;6876] " +gameforge.new_quest_lv28._055_1_select = "[LC;6877] " +gameforge.new_quest_lv28._055_2_select = "[LC;6878] " +gameforge.new_quest_lv28._056_say = "[LC;6879] " +gameforge.new_quest_lv28._057_say = "[LC;6880] " +gameforge.new_quest_lv28._058_say_reward = "[LC;5394;%s] " +gameforge.new_quest_lv28._059_say_reward = "[LC;5393;%s] " +gameforge.new_quest_lv28._070_say = "[LC;6787] " gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " La porcelana rota " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Mi amada Porcelana Celadon! Ha estado en mi[ENTER]familia durante tres generaciones y ahora tres de[ENTER]mis preciosos jarrones estn rotos. V al intil[ENTER]de Taurean dando vueltas por el almacn antes.[ENTER]Estoy seguro de que es culpa suya! " -gameforge.new_quest_lv29._022_say = " No sera la primera estupidez que hace, pero esto[ENTER]realmente se pasa de la raya. Alguien debera[ENTER]darle una leccin! Tienes tiempo para hacerlo? " -gameforge.new_quest_lv29._023_1_select = " Con gusto " -gameforge.new_quest_lv29._023_2_select = " No es de mi incumbencia " -gameforge.new_quest_lv29._024_say = " No tengo tiempo de educar nios malvados.[ENTER]Tendrs que capturarle por ti mismo. Sin embargo,[ENTER]dudo que puedas... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Las preciosas reliquias de familia de Yonah, tres[ENTER]jarrones hechos de porcelana celadon, estn[ENTER]rotas. Cree que Taurean tiene la culpa. Ve con[ENTER]Taurean y avergualo. " -gameforge.new_quest_lv29._032_say = " Taurean est en %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Por qu me ests mirando as? Yo no he hecho[ENTER]nada... " -gameforge.new_quest_lv29._035_say_reward = " Qu has hecho con los jarrones de Yonah? " -gameforge.new_quest_lv29._036_say_reward = " Jarrones? Yonah? No s de qu me ests[ENTER]hablando! " -gameforge.new_quest_lv29._037_say_reward = " Entonces por favor podras explicarme de nuevo,[ENTER]por qu tres de ellos estn rotos. " -gameforge.new_quest_lv29._038_say_reward = " Juro que hoy no he estado cerca de ningn jarrn[ENTER]ni he visto a Yonah. De hecho, me he pasado el[ENTER]da entero peleando con Harang. Incluso me[ENTER]encerr en el establo durante un rato! Ve y[ENTER]pregntale si no me crees! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean afirma ser inocente. Estuvo jugando con[ENTER]Harang todo el da y no pudo romper los jarrones.[ENTER]Ve con Harang y pregntale si es cierto. " -gameforge.new_quest_lv29._042_say_reward = " Harang, has visto a Taurean recientemente? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean? S, jugamos durante todo el da. Pasa[ENTER]algo? " -gameforge.new_quest_lv29._045_say_reward = " Yonah dijo que Taurean rompi tres de sus[ENTER]jarrones. " -gameforge.new_quest_lv29._046_say_reward = " Yonah es mezquino. Nos ahuyenta a Taurean y a mi[ENTER]tan pronto como nos acercamos a l. Est siempre[ENTER]tan preocupado por su porcelana. La nica persona[ENTER]que est autorizada a tocar sus preciosos[ENTER]jarrones es su amigo el Chico del Establo.[ENTER]Quiz l los rompi?! " -gameforge.new_quest_lv29._047_say = " Harang est en %s. " -gameforge.new_quest_lv29._050_target = " Chico del establo: " -gameforge.new_quest_lv29._051_say = " Harang confirm que Taurean es inocente. Pero[ENTER]puede que estn confabulados con otro.[ENTER]Antes de juzgar deberas preguntarle al amigo de[ENTER]Yonah el Chico del Establo. " -gameforge.new_quest_lv29._052_say = " Oh, el bueno de Yonah. Tan preocupado por su[ENTER]porcelana que culpa a los nios de la aldea. No[ENTER]se da cuenta que hay que culpar a las Piedras[ENTER]Metin - desde que empezaron a envenenar nuestro[ENTER]pas, nuestros recursos no son lo que solan ser.[ENTER]Incluso la porcelana ha comenzado a romperse.[ENTER]Pero Yonah simplemente se niega a creerlo... " -gameforge.new_quest_lv29._053_say = " Si recogieras algo de Heno para l, podra[ENTER]acolchar la porcelana en sus bales un poco[ENTER]mejor. Estoy seguro de que sera una buena forma[ENTER]de calmarle. " -gameforge.new_quest_lv29._054_say = " El Chico del Establo est en[ENTER]%s o en %s. " -gameforge.new_quest_lv29._061_say = " Taurean obviamente no es culpable del jarrn roto[ENTER]de Yonah. Es la malvada radiacin de las piedras[ENTER]Metin lo que est volviendo todo quebradizo.[ENTER]Recoge Heno para Yonah para que pueda almacenar[ENTER]mejor su porcelana! Estoy seguro de que algunos[ENTER]de los aldeanos pueden darte algo. " -gameforge.new_quest_lv29._062_say = " Puedes encontrar a %s y %s frente a las puertas[ENTER]de la aldea. Deberas ser capaz de conseguir una[ENTER]cantidad decente de Heno de los sombreros de paja[ENTER]que llevan. " -gameforge.new_quest_lv29._063_notice = " Conseguir un buen fardo de Heno de esto. Ahora[ENTER]slo me faltan otros %s. " -gameforge.new_quest_lv29._064_notice = " Este sombrero no est hecho de paja, sino de[ENTER]fibras de coco. No me sirve. " -gameforge.new_quest_lv29._065_1_say = " Veo que llevas contigo un montn de Heno. Estoy[ENTER]seguro de que Yonah se calmar si le das un poco. " -gameforge.new_quest_lv29._065_notice = " Este sombrero no est hecho de paja, sino de[ENTER]fibras de coco. Tambin est bastante daado... " -gameforge.new_quest_lv29._066_say = " Tambin puedes cazar Soldados Infantera Salvaje[ENTER]o Infantera Salvaje Fuerte. Puedes conseguir[ENTER]Heno de sus sombreros de paja. " -gameforge.new_quest_lv29._067_say_reward = " Has recogido %s de %s fardos de Heno. " -gameforge.new_quest_lv29._068_notice = " Has cogido un fardo de Heno. " -gameforge.new_quest_lv29._070_npcChat = " El almiar " -gameforge.new_quest_lv29._071_say_reward = " Taurean, antes mencionaste que estuviste en el[ENTER]almiar. Por casualidad no cogeras algo de Heno? " -gameforge.new_quest_lv29._072_say_reward = " Jaja, veamos... estaba todo en mi pelo y mis[ENTER]zapatos. Puedes verlo? Aqu hay algo ms,[ENTER]cgelo! " -gameforge.new_quest_lv29._073_notice = " No es mucho Heno, pero debera ser suficiente[ENTER]para un fardo pequeo. Ahora slo me faltan %s[ENTER]ms. " -gameforge.new_quest_lv29._074_say_reward = " No fu yo, lo juro! No te dijo Harang que[ENTER]estuvimos peleando en el almiar? " -gameforge.new_quest_lv29._075_say_reward = " Estuviste en el almiar antes, no?[ENTER]Por casualidad no cogeras algo de Heno de all? " -gameforge.new_quest_lv29._076_say_reward = " Cmo sabes sobre el almiar? Qu? Todava tengo[ENTER]Heno en mi ropa? Oh s, aqu hay un poco! " -gameforge.new_quest_lv29._077_say_reward = " Puedo llevrmelo? " -gameforge.new_quest_lv29._078_say_reward = " Supongo que s... " -gameforge.new_quest_lv29._079_say_reward = " Ahora mismo no tengo tiempo. Tengo que ir a[ENTER]tranquilizra a Taurean sobre el asunto con los[ENTER]jarrones! " -gameforge.new_quest_lv29._080_npcChat = " Heno para Yonah " -gameforge.new_quest_lv29._081_say_reward = " Hay algo de Heno en el establo que le pueda[ENTER]llevar a Yonah? " -gameforge.new_quest_lv29._082_say_title = " Chico del establo: " -gameforge.new_quest_lv29._083_say_reward = " No tenemos mucho Heno. Los animales salvajes y[ENTER]los bandidos del exterior de la aldea nos han[ENTER]impedido cortar ms. " -gameforge.new_quest_lv29._084_say_reward = " Pero puedo darte un poco! " -gameforge.new_quest_lv29._085_notice = " No es mucho en realidad, pero al menos es[ENTER]suficiente para un fardo. Ahora slo me faltan[ENTER]otros %s ms. " -gameforge.new_quest_lv29._086_say_reward = " Me temo que no puedo hacer nada ms por ti. " -gameforge.new_quest_lv29._090_send_letter = " Heno en lugar de golpes " -gameforge.new_quest_lv29._091_say = " Has recogido Heno suficiente para Yonah. Ve a[ENTER]llevrselo a %s. " -gameforge.new_quest_lv29._101_say_reward = " No es culpa de Taurean. La radiacin de las[ENTER]Piedras Metin ha hecho frgil la porcelana. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Qu has dicho? Eso es una completa tontera,[ENTER]ese intil te ha mentido! " -gameforge.new_quest_lv29._104_say_reward = " Taurean jug todo el da con Harang en el almiar. " -gameforge.new_quest_lv29._105_say_reward = " Se supone que debo darte los mejores deseos de[ENTER]parte de tu amigo el Chico del Establo y tambin[ENTER]te he trado algo de Heno para ayudarte a[ENTER]proteger tus jarrones. " -gameforge.new_quest_lv29._106_say_reward = " Lo admito, estoy un poco avergonzado por mi[ENTER]reaccin. Pero deberas saber que estoy muy[ENTER]apegado a mi porcelana porque me trae buenos[ENTER]recuerdos de mi familia. Cuando se rompe un[ENTER]jarrn, para mi es ms que un simple objeto[ENTER]perdido... " -gameforge.new_quest_lv29._107_say_reward = " Tengo que disculparme contigo y con Taurean. Aqu[ENTER]tienes una pequea recompensa por tus esfuerzos. " -gameforge.new_quest_lv29._108_notice = " Recibes un bono de %s puntos de experiencia! " -gameforge.new_quest_lv29._109_say_reward = " Se supone que debo darte los mejores deseos de[ENTER]parte de tu amigo el Chico del Establo y tambin[ENTER]te he trado algo de Heno para ayudarte a[ENTER]proteger tus jarrones. " -gameforge.new_quest_lv29._110_say_reward = " Es muy amable por tu parte, pero podras[ENTER]conseguirme otros %s fardos de Heno para que mis[ENTER]jarrones estn realmente seguros? " -gameforge.new_quest_lv29._111_say_reward = " Creo que ser difcil encontrar ms Heno.[ENTER]Pero mis jarrones son casi sagrados para mi.[ENTER]Estara increblemente agradecido si pudieras[ENTER]conseguir algo para mi y tambin te dara algo de[ENTER]Yang. " -gameforge.new_quest_lv29._112_say_reward = " Ese mocoso de Harang est obviamente compinchado[ENTER]con Taurean. " -gameforge.new_quest_lv29._113_say_reward = " Aparentemente nadie me cree cuando digo que v al[ENTER]chico dando vueltas por el almacn antes. " -gameforge.new_quest_lv29._114_say_reward = " Est bien. Aqu tienes una pequea compensacin[ENTER]por tus esfuerzos. " -gameforge.new_quest_lv29._115_say_reward = " Toma, %s Yang. " +gameforge.new_quest_lv29._010_target = "[LC;6886] " +gameforge.new_quest_lv29._015_npcChat = "[LC;6885] " +gameforge.new_quest_lv29._020_say_title = "[LC;6886] " +gameforge.new_quest_lv29._021_say = "[LC;6887] " +gameforge.new_quest_lv29._022_say = "[LC;6888] " +gameforge.new_quest_lv29._023_1_select = "[LC;6889] " +gameforge.new_quest_lv29._023_2_select = "[LC;6890] " +gameforge.new_quest_lv29._024_say = "[LC;6891] " +gameforge.new_quest_lv29._030_target = "[LC;6895] " +gameforge.new_quest_lv29._031_say = "[LC;6893] " +gameforge.new_quest_lv29._032_say = "[LC;6894;%s] " +gameforge.new_quest_lv29._033_say_title = "[LC;6895] " +gameforge.new_quest_lv29._034_say_reward = "[LC;6896] " +gameforge.new_quest_lv29._035_say_reward = "[LC;6897] " +gameforge.new_quest_lv29._036_say_reward = "[LC;6898] " +gameforge.new_quest_lv29._037_say_reward = "[LC;6899] " +gameforge.new_quest_lv29._038_say_reward = "[LC;6900] " +gameforge.new_quest_lv29._040_target = "[LC;6904] " +gameforge.new_quest_lv29._041_say = "[LC;6902] " +gameforge.new_quest_lv29._042_say_reward = "[LC;6903] " +gameforge.new_quest_lv29._043_say_title = "[LC;6904] " +gameforge.new_quest_lv29._044_say_reward = "[LC;6905] " +gameforge.new_quest_lv29._045_say_reward = "[LC;6906] " +gameforge.new_quest_lv29._046_say_reward = "[LC;6907] " +gameforge.new_quest_lv29._047_say = "[LC;6908;%s] " +gameforge.new_quest_lv29._050_target = "[LC;2090] " +gameforge.new_quest_lv29._051_say = "[LC;6910] " +gameforge.new_quest_lv29._052_say = "[LC;6911] " +gameforge.new_quest_lv29._053_say = "[LC;6912] " +gameforge.new_quest_lv29._054_say = "[LC;6913;%s;%s] " +gameforge.new_quest_lv29._061_say = "[LC;6914] " +gameforge.new_quest_lv29._062_say = "[LC;6915;%s;%s] " +gameforge.new_quest_lv29._063_notice = "[LC;6916;%s] " +gameforge.new_quest_lv29._064_notice = "[LC;6917] " +gameforge.new_quest_lv29._065_1_say = "[LC;6918] " +gameforge.new_quest_lv29._065_notice = "[LC;6919] " +gameforge.new_quest_lv29._066_say = "[LC;6920] " +gameforge.new_quest_lv29._067_say_reward = "[LC;6921;%s;%s] " +gameforge.new_quest_lv29._068_notice = "[LC;6922] " +gameforge.new_quest_lv29._070_npcChat = "[LC;6923] " +gameforge.new_quest_lv29._071_say_reward = "[LC;6924] " +gameforge.new_quest_lv29._072_say_reward = "[LC;6925] " +gameforge.new_quest_lv29._073_notice = "[LC;6926;%s] " +gameforge.new_quest_lv29._074_say_reward = "[LC;6927] " +gameforge.new_quest_lv29._075_say_reward = "[LC;6928] " +gameforge.new_quest_lv29._076_say_reward = "[LC;6929] " +gameforge.new_quest_lv29._077_say_reward = "[LC;6930] " +gameforge.new_quest_lv29._078_say_reward = "[LC;6931] " +gameforge.new_quest_lv29._079_say_reward = "[LC;6932] " +gameforge.new_quest_lv29._080_npcChat = "[LC;6933] " +gameforge.new_quest_lv29._081_say_reward = "[LC;6934] " +gameforge.new_quest_lv29._082_say_title = "[LC;2090] " +gameforge.new_quest_lv29._083_say_reward = "[LC;6936] " +gameforge.new_quest_lv29._084_say_reward = "[LC;6937] " +gameforge.new_quest_lv29._085_notice = "[LC;6938;%s] " +gameforge.new_quest_lv29._086_say_reward = "[LC;6939] " +gameforge.new_quest_lv29._090_send_letter = "[LC;6940] " +gameforge.new_quest_lv29._091_say = "[LC;6941;%s] " +gameforge.new_quest_lv29._101_say_reward = "[LC;6942] " +gameforge.new_quest_lv29._102_say_title = "[LC;6886] " +gameforge.new_quest_lv29._103_say_reward = "[LC;6944] " +gameforge.new_quest_lv29._104_say_reward = "[LC;6945] " +gameforge.new_quest_lv29._105_say_reward = "[LC;6946] " +gameforge.new_quest_lv29._106_say_reward = "[LC;6947] " +gameforge.new_quest_lv29._107_say_reward = "[LC;6948] " +gameforge.new_quest_lv29._108_notice = "[LC;6949;%s] " +gameforge.new_quest_lv29._109_say_reward = "[LC;6946] " +gameforge.new_quest_lv29._110_say_reward = "[LC;6951;%s] " +gameforge.new_quest_lv29._111_say_reward = "[LC;6952] " +gameforge.new_quest_lv29._112_say_reward = "[LC;6953] " +gameforge.new_quest_lv29._113_say_reward = "[LC;6954] " +gameforge.new_quest_lv29._114_say_reward = "[LC;6955] " +gameforge.new_quest_lv29._115_say_reward = "[LC;6956;%s] " gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Ruido de tripas " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Mi estmago est rugiendo como un jabal. Quiz[ENTER]debera visitar a Octavio. Prepara el mejor[ENTER]estofado de marisco de los alrededores. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Quieres un poco de estofado de marisco? El que[ENTER]lleva todas las cabezas? Oh, lo siento, mi cocina[ENTER]no ha visto un pescado en das. Normalmente el[ENTER]pescador entrega un pescado de aguas profundas[ENTER]fantstico para mi estofado. " -gameforge.new_quest_lv42._024_say = " Bueno, no ha pasado por aqu hace das. Quiz[ENTER]podras ir y preguntarle qu pasa? " -gameforge.new_quest_lv42._025_say = " Octavio est en %s. " -gameforge.new_quest_lv42._026_select = " Voy a buscar al pescador! " -gameforge.new_quest_lv42._030_target = " Pescador: " -gameforge.new_quest_lv42._031_say = " Los das tranquilos en el mar se han terminado![ENTER]Cada da estn desapareciendo pescadores, es[ENTER]terrible! Desde que las piedras Metin se[ENTER]precipitaron al mar, las una vez pacficas[ENTER]ballenas se han transformado en monstruos marinos[ENTER]brutales. La pesca se ha convertido en un oficio[ENTER]peligroso. " -gameforge.new_quest_lv42._032_say = " Nuestras lanzas ya no pueden herir a las[ENTER]ballenas. Su piel es ms resistente que la piel[ENTER]de ogro! " -gameforge.new_quest_lv42._033_say = " Quiz Yonah sepa qu hacer. l sola ir al lago y[ENTER]caz muchas ballenas durante aos. " -gameforge.new_quest_lv42._034_say_title = " Pescador: " -gameforge.new_quest_lv42._035_say = " Octavio est esperando su pescado de aguas[ENTER]profundas. Pregntale al Pescador por qu se[ENTER]retrasa la entrega. " -gameforge.new_quest_lv42._036_say = " El Pescador est en %s. " -gameforge.new_quest_lv42._037_send_letter = " Monstruos Marinos Furiosos " -gameforge.new_quest_lv42._038_say = " El Pescador te ha dicho que pidas consejo a Yonah[ENTER]para saber cmo cazar a las ballenas malvadas. " -gameforge.new_quest_lv42._039_say = " Yonah est en %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Me he enterado de lo que les pas a las ballenas.[ENTER]Es un asunto grave para los pescadores. Incluso[ENTER]se si atreven a adentrarse en el mar, sus lanzas[ENTER]son demasiado dbiles como para penetrar en la[ENTER]piel de las ballenas. Cuando trabajaba en un[ENTER]ballenero solamos usar armas especiales para[ENTER]ballenas con piel vieja y rugosa. Esas s que[ENTER]traspasaban lo que fuera... " -gameforge.new_quest_lv42._042_say = " Es una tcnica especial para endurecer arpones[ENTER]balleneros. La nica persona que puede hacer ese[ENTER]tipo de arpn es un Herrero. " -gameforge.new_quest_lv42._043_say_reward = " Ir con el herrero. " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah recomienda usar arpones muy robustos y[ENTER]afilados para cazar ballenas. Ve con el Herrero y[ENTER]pregntale si puede hacer alguno de esos arpones. " -gameforge.new_quest_lv42._050_target = " Herrero. " -gameforge.new_quest_lv42._051_say = " S, he oido sobre esos arpones y tambin puedo[ENTER]hacerlos. Sin embargo, para que puedan adquirir[ENTER]la durabilidad requerida, necesito una Piedra[ENTER]Diamante. " -gameforge.new_quest_lv42._052_say = " Necesito: " -gameforge.new_quest_lv42._053_say_reward = " Proceso: " -gameforge.new_quest_lv42._054_say_title = " Herrero. " -gameforge.new_quest_lv42._060_set_title = " Piedra Diamante " -gameforge.new_quest_lv42._061_notice = " Veamos. Necesito un Pico para extraer la piedra.[ENTER]Me pregunto si el mo est por aqu en algn[ENTER]sitio o si Deokbae tiene que conseguirme uno[ENTER]nuevo? " -gameforge.new_quest_lv42._062_say = " Necesitas otras %s x Piedras Diamante. " -gameforge.new_quest_lv42._063_say = " Tienes todo lo que necesitas. Ahora ve rpido con[ENTER]el Herrero. " -gameforge.new_quest_lv42._064_say = " Genial, ahora tengo todo lo que necesito. Vuelve[ENTER]maana a esta misma hora para recoger los[ENTER]arpones. El hierro como este debe forjarse con[ENTER]cuidado. " -gameforge.new_quest_lv42._065_say = " Puedes conseguir una Piedra Diamante picando en[ENTER]la Veta de Diamante con un Pico. " -gameforge.new_quest_lv42._066_say = " El Herrero necesita una Piedra Diamante para[ENTER]hacer los arpones especiales para cazar ballenas.[ENTER]Busca Vetas de Diamante, para poder extraer[ENTER]Piedra Diamante. Si no tienes un Pico para[ENTER]minera, puedes comprarle uno a Deokbae. " -gameforge.new_quest_lv42._067_say = " EL Herrero est en %s. " -gameforge.new_quest_lv42._068_say = " Necesitamos otras %s x Piedras Diamante antes de[ENTER]poder empezar a trabajar en los arpones. " -gameforge.new_quest_lv42._070_set_title = " Los arpones " -gameforge.new_quest_lv42._071_set_clock = " Tiempo de espera " -gameforge.new_quest_lv42._072_say = " El Herrero debera haber terminado ya. Ve con l[ENTER]y recoge los arpones especiales para cazar[ENTER]ballenas. " -gameforge.new_quest_lv42._073_say = " Los arpones no estn terminados todava. Tienes[ENTER]que ser un poco ms paciente. " -gameforge.new_quest_lv42._074_say = " Aqu estn tus arpones. Llvaselos al Pescador. " -gameforge.new_quest_lv42._075_say = " Ya te he pedido que esperes hasta que los arpones[ENTER]estn terminados. Vuelve ms tarde. " -gameforge.new_quest_lv42._079_say = " Has recibido unos Arpones Balleneros del Herrero.[ENTER]Llvaselos al Pescador. " -gameforge.new_quest_lv42._080_say = " Genial! Estos arpones son realmente[ENTER]impresionantes! Ahora podemos protegernos de los[ENTER]ataques de ballena. Por favor hazle saber a[ENTER]Octavio que pronto tendr de nuevo pescado[ENTER]fresco! " -gameforge.new_quest_lv42._081_say_reward = " Has recibido 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " Como reconocimiento especial has recibido 3x: " -gameforge.new_quest_lv42._083_say = " No hay suficientes arpones para alejar a una[ENTER]ballena. Slo hay suficiente para hacerles[ENTER]cosquillas en la carne. " -gameforge.new_quest_lv42._084_say_reward = " Por favor, vuelve otra vez con el Herrero y haz[ENTER]que forje ms arpones. " -gameforge.new_quest_lv42._090_say = " Los pescadores ahora estn bien equipados y[ENTER]pueden cazar en mar abierto de nuevo. Ve con[ENTER]Octavio e intenta asegurarle que tendr pronto[ENTER]una nueva entrega. " -gameforge.new_quest_lv42._095_say = " Qu has dicho? Las pacficas ballenas se han[ENTER]convertido en monstruos de mar agresivos? Eso es[ENTER]terrible...[ENTER]Gracias por ayudar a los pescadores. Una gran[ENTER]parte de mi men depende de sus entregas. " -gameforge.new_quest_lv42._096_say = " Oh y sobre tu rugido de estmago: Por supuesto[ENTER]puedo ofrecerte estofado de marisco, pero no[ENTER]preferiras un poco de sushi? " -gameforge.new_quest_lv42._098_say_reward = " Recibes 750.000 puntos de experiencia.[ENTER]Recibes 2 trozos de Sushi. " +gameforge.new_quest_lv42._010_send_letter = "[LC;6957] " +gameforge.new_quest_lv42._020_target = "[LC;6960] " +gameforge.new_quest_lv42._021_say = "[LC;6959] " +gameforge.new_quest_lv42._022_say_title = "[LC;6960] " +gameforge.new_quest_lv42._023_say = "[LC;6961] " +gameforge.new_quest_lv42._024_say = "[LC;6962] " +gameforge.new_quest_lv42._025_say = "[LC;6963;%s] " +gameforge.new_quest_lv42._026_select = "[LC;6964] " +gameforge.new_quest_lv42._030_target = "[LC;112] " +gameforge.new_quest_lv42._031_say = "[LC;6966] " +gameforge.new_quest_lv42._032_say = "[LC;6967] " +gameforge.new_quest_lv42._033_say = "[LC;6968] " +gameforge.new_quest_lv42._034_say_title = "[LC;112] " +gameforge.new_quest_lv42._035_say = "[LC;6970] " +gameforge.new_quest_lv42._036_say = "[LC;6971;%s] " +gameforge.new_quest_lv42._037_send_letter = "[LC;6972] " +gameforge.new_quest_lv42._038_say = "[LC;6973] " +gameforge.new_quest_lv42._039_say = "[LC;6974;%s] " +gameforge.new_quest_lv42._040_target = "[LC;6886] " +gameforge.new_quest_lv42._041_say = "[LC;6976] " +gameforge.new_quest_lv42._042_say = "[LC;6977] " +gameforge.new_quest_lv42._043_say_reward = "[LC;1233] " +gameforge.new_quest_lv42._044_say_title = "[LC;6886] " +gameforge.new_quest_lv42._045_say = "[LC;6980] " +gameforge.new_quest_lv42._050_target = "[LC;6981] " +gameforge.new_quest_lv42._051_say = "[LC;6982] " +gameforge.new_quest_lv42._052_say = "[LC;6787] " +gameforge.new_quest_lv42._053_say_reward = "[LC;6984] " +gameforge.new_quest_lv42._054_say_title = "[LC;6981] " +gameforge.new_quest_lv42._060_set_title = "[LC;6986] " +gameforge.new_quest_lv42._061_notice = "[LC;6987] " +gameforge.new_quest_lv42._062_say = "[LC;6988;%s] " +gameforge.new_quest_lv42._063_say = "[LC;6989] " +gameforge.new_quest_lv42._064_say = "[LC;6990] " +gameforge.new_quest_lv42._065_say = "[LC;6991] " +gameforge.new_quest_lv42._066_say = "[LC;6992] " +gameforge.new_quest_lv42._067_say = "[LC;6993;%s] " +gameforge.new_quest_lv42._068_say = "[LC;6994;%s] " +gameforge.new_quest_lv42._070_set_title = "[LC;6995] " +gameforge.new_quest_lv42._071_set_clock = "[LC;6996] " +gameforge.new_quest_lv42._072_say = "[LC;6997] " +gameforge.new_quest_lv42._073_say = "[LC;6998] " +gameforge.new_quest_lv42._074_say = "[LC;6999] " +gameforge.new_quest_lv42._075_say = "[LC;7000] " +gameforge.new_quest_lv42._079_say = "[LC;7001] " +gameforge.new_quest_lv42._080_say = "[LC;7002] " +gameforge.new_quest_lv42._081_say_reward = "[LC;7003] " +gameforge.new_quest_lv42._082_say_reward = "[LC;7004] " +gameforge.new_quest_lv42._083_say = "[LC;7005] " +gameforge.new_quest_lv42._084_say_reward = "[LC;7006] " +gameforge.new_quest_lv42._090_say = "[LC;7007] " +gameforge.new_quest_lv42._095_say = "[LC;7008] " +gameforge.new_quest_lv42._096_say = "[LC;7009] " +gameforge.new_quest_lv42._098_say_reward = "[LC;7010] " gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Visitando a Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = " El hurfano " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " No has sabido nada de Wonda-Rim ltimamente. Su[ENTER]relacin con su to puede que haya mejorado a[ENTER]estas alturas y puede que hayan olvidado el[ENTER]episodio con la Piel de Mu-Rang. Por qu no vas[ENTER]a visitarle? " -gameforge.new_quest_lv43._012_say = " Wonda-Rim est en %s. " -gameforge.new_quest_lv43._020_say = " Es amable por tu parte que vengas por aqu. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Fui criado por mi to Chaegirab. Siempre hemos[ENTER]tenido una buena relacin... pero cuando le[ENTER]pregunto por mis padres, elude la pregunta.[ENTER]Estn muertos, pero eso es todo lo que me ha[ENTER]dicho. " -gameforge.new_quest_lv43._023_say_reward = " Quiero casarme y tener una familia algn da, as[ENTER]que realmente debera saber de dnde vengo.[ENTER]Podras hablar con mi to y preguntarle sobre[ENTER]mis padres? Pero por favor, no le digas que yo te[ENTER]envi. " -gameforge.new_quest_lv43._024_select = " Yo hablar con l! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim no es el sobrino biolgico de[ENTER]Chaegirab, slo fue criado por l. Ahora es[ENTER]tiempo de que averige quienes son sus verdaderos[ENTER]padres. Pregntale a Chaegirab sobre la[ENTER]ascendencia de Wonda-Rim. " -gameforge.new_quest_lv43._026_say = " Chaegirab est en %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... no, no soy su to biolgico. No s[ENTER]quienes son sus padres. Le he protegido tanto de[ENTER]la verdad porque no pens que estuviera preparado[ENTER]para saberlo. Pero quiz el tiempo haya llegado[ENTER]finalmente. " -gameforge.new_quest_lv43._033_say = " Le encontr con una hora de Luchadores Orco en el[ENTER]Valle de Seungryong. Si todava queda un modo de[ENTER]averiguar sobre la ascendencia de Wonda-Rim,[ENTER]deberas ser capaz de obtenerla de los Orcos. " -gameforge.new_quest_lv43._034_say = " Puedo ser estricto con l, pero siempre ser su[ENTER]to. Incluso siendo un intil. " -gameforge.new_quest_lv43._035_say_reward = " Ve al Valle de Seungryong y caza Luchadores Orco[ENTER]hasta que encuentres una pista sobre la[ENTER]ascendencia de Wonda-Rim. " -gameforge.new_quest_lv43._036_say = " Has descubierto una carta vieja en la bolsa sucia[ENTER]de un Luchador Orco muerto. Es apenas[ENTER]descifrable, pero puedes reconocer el nombre de[ENTER]Wonda-Rim en ella. Esta es la evidencia que[ENTER]estabas buscando, as que ve a llevrsela a[ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._041_say = " Vamos! La mejor oportunidad que tienes de[ENTER]averiguar algo sobre la ascendencia de Wonda-Rim[ENTER]es matar Luchadores Orco. Pueden llevar alguna[ENTER]evidencia! " -gameforge.new_quest_lv43._043_notice = " Pistas sobre Wonda-Rim... " -gameforge.new_quest_lv43._045_say = " Te he dicho todo lo que s. La nica pista que[ENTER]tenemos son los Luchadores Orco. Pero por[ENTER]desgracia no puedes tener una conversacin[ENTER]decente con ellos... " -gameforge.new_quest_lv43._049_say = " Una Carta? Veamos... Los caracteres son[ENTER]realmente difciles de leer... Es sobre un[ENTER]asalto, aparentemente los Orcos incendiaron la[ENTER]granja y tuvieron que correr por sus vidas.[ENTER]Tuvieron que dejar atrs a su hijo... Y aqu hay[ENTER]un nombre. " -gameforge.new_quest_lv43._050_say = " Gracias por traerme esto. Ahora finalmente s lo[ENTER]que pas. " -gameforge.new_quest_lv43._051_say = " Debera hablar con Chaegirab. Obviamente pas por[ENTER]un montn de problemas para salvarme. Voy a[ENTER]intentarlo y ser un mejor sobrino para l. Nos[ENTER]vemos pronto, amigo mo! " -gameforge.new_quest_lv43._052_say_title = " Informacin: " -gameforge.new_quest_lv43._053_say_reward = " Has recibido 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " Recibes 1.250.000 puntos de experiencia. " -gameforge.new_quest_lv43._060_say = " Has hablado con mi to Chaegirab? Una pista?[ENTER]De qu me ests hablando? Si no tienes nada que[ENTER]presentar, ser mejor que te guardes tus[ENTER]suposiciones![ENTER]Ve a preguntarle a mi to otra vez.[ENTER]Despus te pagar. " +gameforge.new_quest_lv43._005_send_letter = "[LC;7011] " +gameforge.new_quest_lv43._006_send_letter = "[LC;7012] " +gameforge.new_quest_lv43._010_target = "[LC;1939] " +gameforge.new_quest_lv43._011_say = "[LC;7014] " +gameforge.new_quest_lv43._012_say = "[LC;6733;%s] " +gameforge.new_quest_lv43._020_say = "[LC;7016] " +gameforge.new_quest_lv43._021_say_title = "[LC;1939] " +gameforge.new_quest_lv43._022_say = "[LC;7018] " +gameforge.new_quest_lv43._023_say_reward = "[LC;7019] " +gameforge.new_quest_lv43._024_select = "[LC;7020] " +gameforge.new_quest_lv43._025_say = "[LC;7021] " +gameforge.new_quest_lv43._026_say = "[LC;6747;%s] " +gameforge.new_quest_lv43._030_target = "[LC;7024] " +gameforge.new_quest_lv43._031_say_title = "[LC;7024] " +gameforge.new_quest_lv43._032_say = "[LC;7025] " +gameforge.new_quest_lv43._033_say = "[LC;7026] " +gameforge.new_quest_lv43._034_say = "[LC;7027] " +gameforge.new_quest_lv43._035_say_reward = "[LC;7028] " +gameforge.new_quest_lv43._036_say = "[LC;7029] " +gameforge.new_quest_lv43._041_say = "[LC;7030] " +gameforge.new_quest_lv43._043_notice = "[LC;7031] " +gameforge.new_quest_lv43._045_say = "[LC;7032] " +gameforge.new_quest_lv43._049_say = "[LC;7033] " +gameforge.new_quest_lv43._050_say = "[LC;7034] " +gameforge.new_quest_lv43._051_say = "[LC;7035] " +gameforge.new_quest_lv43._052_say_title = "[LC;99] " +gameforge.new_quest_lv43._053_say_reward = "[LC;7037] " +gameforge.new_quest_lv43._054_say_reward = "[LC;7038] " +gameforge.new_quest_lv43._060_say = "[LC;7039] " gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Carta del Capitn " -gameforge.new_quest_lv52._020_say_title = " Compatriota leal " -gameforge.new_quest_lv52._021_say_reward = " Me gustara que me hicieras un favor. Ya no puedo[ENTER]dormir ms y a pesar de la medicina de Baek-Go,[ENTER]tan slo paso la noche entera dando vueltas en la[ENTER]cama. Podras buscarle y pedirle una medicina[ENTER]para dormir ms fuerte? " -gameforge.new_quest_lv52._022_say = " Baek-Go est en %s. " -gameforge.new_quest_lv52._030_set_title = " Un sueo reparador " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " El Capitn est teniendo problemas para dormir.[ENTER]Ve con Baek-Go y pdele unos somnferos ms[ENTER]fuertes para el Capitn. " -gameforge.new_quest_lv52._041_say = " Medicina para dormir para el Capitn? Me temo[ENTER]que no tengo nada ms fuerte para darte.[ENTER]Sin embargo, Yu-Hwan podra hacer algo a base de[ENTER]hierbas que podra darte los resultados[ENTER]requeridos. " -gameforge.new_quest_lv52._042_say = " Ah, te lleg mi carta. Ya no s qu hacer,[ENTER]sencillamente no puedo tener un sueo reparador.[ENTER]Por favor, aydame y pide consejo a Baek-Go. " -gameforge.new_quest_lv52._042_select = " Entonces ser mejor que vaya a ver a Yu-Hwan! " -gameforge.new_quest_lv52._043_say = " Baek-Go est en %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan est en %s. " -gameforge.new_quest_lv52._046_say = " Entonces ve a ver al Capitn y dile que no puedes[ENTER]ayudarlo. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " A Baek-Go no le queda ninguna medicina ms[ENTER]fuerte. Aunque Yu-Hwan quiz pueda ayudar, si[ENTER]conoce alguna hierba que tenga los efectos[ENTER]requeridos. " -gameforge.new_quest_lv52._052_say = " Conozco bien al Capitn. Como puede que ya sepas,[ENTER]he estado realizando misiones secretas para l[ENTER]durante bastante tiempo. Pero ahora puedo decirte[ENTER]que las hierbas no solucionarn sus problemas. " -gameforge.new_quest_lv52._053_say = " Hay otra razn por la que el Capitn ya no puede[ENTER]dormir. Y creme, l conoce exactamente la razn.[ENTER]Pero es algo que tiene que resolver por s mismo[ENTER]y yo no puedo hacerlo por l. Ve a verle y[ENTER]pregntale. " -gameforge.new_quest_lv52._054_say_title = " Capitn " -gameforge.new_quest_lv52._055_say_reward = " Ah, te lleg mi carta. Sencillamente no s qu[ENTER]hacer. Por favor ve y pide consejo a Baek-Go para[ENTER]que finalmente pueda tener un buen sueo[ENTER]reparador de nuevo. " -gameforge.new_quest_lv52._055_select = " S, seor! " -gameforge.new_quest_lv52._056_say = " Muchas gracias! " -gameforge.new_quest_lv52._056_say_reward = " Ya le he visto y no tiene ninguna medicina ms[ENTER]fuerte para suministrar. Pero voy a buscar a[ENTER]Yu-Hwan y preguntarle si puede ayudarte. " -gameforge.new_quest_lv52._060_target = " Capitn " -gameforge.new_quest_lv52._061_say = " Yu-Hwan no quiere cotillear sobre los secretos de[ENTER]otro, as que seguramente sea algo bastante[ENTER]desagradable. Pero es intil, tienes que hablar[ENTER]con el Capitn sobre ello. Si no conocemos la[ENTER]causa, no podremos resolver sus problemas de[ENTER]sueo. As que ve a %s. " -gameforge.new_quest_lv52._062_say_reward = " No hay disponible ninguna medicina para el sueo[ENTER]ms fuerte. Pero Capitn, quiz pueda ayudarte si[ENTER]averiguo la razn de tu insomnio. " -gameforge.new_quest_lv52._063_say_reward = " No es algo que me gustara contarle a un hombre[ENTER]joven como t. " -gameforge.new_quest_lv52._064_say_reward = " No es algo que me gustara contarle a una mujer[ENTER]joven como t. " -gameforge.new_quest_lv52._065_say_reward = " Pero si no consigo dormir bien pronto, me voy a[ENTER]volver loco. Se supone que tengo que...[ENTER]Pero recuerda que esto te lo cuento slo a ti:[ENTER]Soy perseguido por fantasmas cada noche. Pero eso[ENTER]no es lo peor... Soy el responsable de sus[ENTER]muertes. " -gameforge.new_quest_lv52._066_say_reward = " Son cuatro soldados. Dicen que fueron torturados[ENTER]y asesinados por requeridores y torturadores en[ENTER]el Valle de Seungryong. Fu yo quin les orden[ENTER]ir all - les envi a la muerte! " -gameforge.new_quest_lv52._067_say_reward = " Qu podemos hacer con ese tipo de fantasmas? " -gameforge.new_quest_lv52._068_say_reward = " Quieren venganza! Qu hago? Si salgo a por[ENTER]venganza, la aldea se quedar sin liderazgo y[ENTER]ser invadida. Y si no voy, me volver loco. " -gameforge.new_quest_lv52._069_say_reward = " Si no fuera el responsable de la seguridad de la[ENTER]aldea ira inmediatamente. Slo encuentro una[ENTER]salida: " -gameforge.new_quest_lv52._070_say_reward = " Alguien tendr que ir a por venganza para ellos[ENTER]por mi! Pero cmo puedo mandar a ms hombres al[ENTER]valle y arriesgarme a enviarles a la ruina[ENTER]tambin? No puedo pedirle eso a nadie tan slo[ENTER]por el bien de mi sueo? " -gameforge.new_quest_lv52._071_say_reward = " Una decisin como esa no es fcil. " -gameforge.new_quest_lv52._080_1_select = " El bien de la aldea... " -gameforge.new_quest_lv52._080_2_select = " No ser fcil... " -gameforge.new_quest_lv52._080_3_select = " No puedes esperar algo como eso! " -gameforge.new_quest_lv52._081_say_reward = " ... acarrea ms peso que tu cobarda. Vengar a[ENTER]tus hombres. Y si no vuelvo, te ver esta noche! " -gameforge.new_quest_lv52._082_say_reward = " ... enfrentarse a esos requeridores y[ENTER]torturadores. Pero esta noche dormirs bien, lo[ENTER]prometo! " -gameforge.new_quest_lv52._083_say_reward = " Tienes deseos de morir? Es muy peligroso[ENTER]enfrentarse a los requeridores y torturadores.[ENTER]Intenta decirle a esos fantasmas lo mucho que se[ENTER]te necesita aqu! " -gameforge.new_quest_lv52._084_say_reward = " Tienes razn. Pero todava tena esperanzas de[ENTER]que te ofrecieras voluntario a hacerlo, para[ENTER]prestar as un gran servicio tanto a m como a mi[ENTER]aldea. " -gameforge.new_quest_lv52._090_1_select = " Bien... " -gameforge.new_quest_lv52._090_2_select = " No, no me encargar de eso! " -gameforge.new_quest_lv52._091_say_reward = " ... si soy tu ltima esperanza, entonces[ENTER]eliminar a esos requeridores y torturadores para[ENTER]ti! " -gameforge.new_quest_lv52._092_say_reward = " Si lo intento, te encontrar otro fantasma. " -gameforge.new_quest_lv52._093_say_reward = " Ok. Bueno, djame darte algo de Yang por tus[ENTER]esfuerzos. " -gameforge.new_quest_lv52._093_say_reward_exp = " Recibes 20.000 puntos de experiencia. " -gameforge.new_quest_lv52._093_say_reward_gold = " Has recibido 25.000 Yang " -gameforge.new_quest_lv52._100_notice = " La conversacin ha terminado. " -gameforge.new_quest_lv52._110_say_reward = " Esperaba que dijeras eso. Pero por desgracia no[ENTER]se qu torturadores o requeridores les mataron.[ENTER]Espero que lo sentir cuando uno de esos[ENTER]fantasmas sea liberado. " -gameforge.new_quest_lv52._111_say_reward = " Te enviar una carta. Los fantasmas me dijeron[ENTER]que la venganza tiene que tener lugar en el[ENTER]Tringulo del Dios Dragn. Hay tres columnas all[ENTER]que forman los vrtices del tringulo. " -gameforge.new_quest_lv52._120_set_title = " Venga a 4 de los cados " -gameforge.new_quest_lv52._125_say_title = " Carta del Capitn " -gameforge.new_quest_lv52._130_say_reward = " Hay otros 3 soldados que vengar! " -gameforge.new_quest_lv52._131_say = " Parece que has tenido xito. Acabo de oir la voz[ENTER]de uno de mis soldados cados. Dijo que me[ENTER]perdona ahora que su muerte ha sido vengada. Y[ENTER]todo es gracias a ti! " -gameforge.new_quest_lv52._132_say = " Por favor, venga tambin a los otros soldados[ENTER]cados y mata Torturadores Oscuros, Requeridores[ENTER]Oscuros, Gran Torturadores y Gran Evocadores.[ENTER]Recuerda que slo puedes liberarles en el[ENTER]tringulo de las tres grandes columnas del Dios[ENTER]Dragn. " -gameforge.new_quest_lv52._140_say_reward = " Otros 2 soldados para vengar! " -gameforge.new_quest_lv52._141_say = " Has eliminado a otro de los asesinos de mis[ENTER]soldados! En la penumbra vi a un soldado cado[ENTER]levantando su mano en un saludo. " -gameforge.new_quest_lv52._150_say_reward = " Queda otro soldado que vengar! " -gameforge.new_quest_lv52._151_say = " Eres increble! El fantasma de un soldado cado[ENTER]estaba junto a m hace un minuto y se despidi de[ENTER]m. Probablemente ser bastante difcil encontrar[ENTER]al ltimo asesino. " -gameforge.new_quest_lv52._160_say = " Los fantasmas que han estado mortificando al[ENTER]Capitn son soldados jvenes que cayeron durante[ENTER]su misin. Fueron asesinados por Torturadores[ENTER]Oscuros, Requeridores Oscuros, Gran Torturadores[ENTER]y Gran Evocadores. " -gameforge.new_quest_lv52._161_say = " Tienes que eliminar a los torturadores y[ENTER]requeridores responsables en el tringulo de las[ENTER]tres columnas del Dios Dragn para vengar a los[ENTER]soldados. " -gameforge.new_quest_lv52._162_say = " El tringulo del Dios Dragn est en el centro[ENTER]del Valle de Seungryong. " -gameforge.new_quest_lv52._170_send_letter = " Primer soldado vengado " -gameforge.new_quest_lv52._171_send_letter = " Segundo soldado vengado " -gameforge.new_quest_lv52._172_send_letter = " Tercer soldado vengado " -gameforge.new_quest_lv52._173_send_letter = " Todos los soldados vengados " -gameforge.new_quest_lv52._180_say_reward = " Has vengado a los 4 soldados! " -gameforge.new_quest_lv52._181_say = " Encontraste al ltimo asesino! El ltimo de los[ENTER]cuatro soldados cados acaba de aparecer y me ha[ENTER]pedido que te diera las gracias por tu valor.[ENTER]Tambin me ha dejado algo aqu para ti: %s " -gameforge.new_quest_lv52._182_say = " Ven a verme para conseguir tu recompensa. Te[ENTER]estar esperando en %s. " -gameforge.new_quest_lv52._183_say_reward = " Has prestado un gran servicio tanto a m como a[ENTER]mi aldea. Aqu est la recompensa que me di el[ENTER]fantasma para ti: %s " -gameforge.new_quest_lv52._184_say_reward = " Y aqu tienes algo de Yang de mi parte. Ahora voy[ENTER]a retirarme y dormir algo al fin. " -gameforge.new_quest_lv52._185_say_reward = " Estoy profundamente en deuda contigo, hijo mo. " -gameforge.new_quest_lv52._186_say_reward = " Estoy en deuda contigo por la eternidad. " -gameforge.new_quest_lv52._190_say_title = " Informacin: " -gameforge.new_quest_lv52._191_say_reward = " Has recibido 3.300.000 puntos de experiencia.[ENTER]Has recibido 270.000 Yang.[ENTER]Has recibido un Libro Maestro. " -gameforge.new_quest_lv52._85_say = " Ms tarde, entonces? Ve a ver Baek-Go cuando[ENTER]puedas! " +gameforge.new_quest_lv52._010_send_letter = "[LC;7040] " +gameforge.new_quest_lv52._020_say_title = "[LC;7041] " +gameforge.new_quest_lv52._021_say_reward = "[LC;7042] " +gameforge.new_quest_lv52._022_say = "[LC;6780;%s] " +gameforge.new_quest_lv52._030_set_title = "[LC;7044] " +gameforge.new_quest_lv52._035_target = "[LC;169] " +gameforge.new_quest_lv52._040_say = "[LC;7046] " +gameforge.new_quest_lv52._041_say = "[LC;7047] " +gameforge.new_quest_lv52._042_say = "[LC;7048] " +gameforge.new_quest_lv52._042_select = "[LC;7049] " +gameforge.new_quest_lv52._043_say = "[LC;6780;%s] " +gameforge.new_quest_lv52._044_say_title = "[LC;169] " +gameforge.new_quest_lv52._045_say = "[LC;7052;%s] " +gameforge.new_quest_lv52._046_say = "[LC;7053] " +gameforge.new_quest_lv52._049_say_title = "[LC;38] " +gameforge.new_quest_lv52._050_target = "[LC;38] " +gameforge.new_quest_lv52._051_say = "[LC;7056] " +gameforge.new_quest_lv52._052_say = "[LC;7057] " +gameforge.new_quest_lv52._053_say = "[LC;7058] " +gameforge.new_quest_lv52._054_say_title = "[LC;7064] " +gameforge.new_quest_lv52._055_say_reward = "[LC;7060] " +gameforge.new_quest_lv52._055_select = "[LC;7061] " +gameforge.new_quest_lv52._056_say = "[LC;7062] " +gameforge.new_quest_lv52._056_say_reward = "[LC;7063] " +gameforge.new_quest_lv52._060_target = "[LC;7064] " +gameforge.new_quest_lv52._061_say = "[LC;7065;%s] " +gameforge.new_quest_lv52._062_say_reward = "[LC;7066] " +gameforge.new_quest_lv52._063_say_reward = "[LC;7067] " +gameforge.new_quest_lv52._064_say_reward = "[LC;7068] " +gameforge.new_quest_lv52._065_say_reward = "[LC;7069] " +gameforge.new_quest_lv52._066_say_reward = "[LC;7070] " +gameforge.new_quest_lv52._067_say_reward = "[LC;7071] " +gameforge.new_quest_lv52._068_say_reward = "[LC;7072] " +gameforge.new_quest_lv52._069_say_reward = "[LC;7073] " +gameforge.new_quest_lv52._070_say_reward = "[LC;7074] " +gameforge.new_quest_lv52._071_say_reward = "[LC;7075] " +gameforge.new_quest_lv52._080_1_select = "[LC;7076] " +gameforge.new_quest_lv52._080_2_select = "[LC;7077] " +gameforge.new_quest_lv52._080_3_select = "[LC;7078] " +gameforge.new_quest_lv52._081_say_reward = "[LC;7079] " +gameforge.new_quest_lv52._082_say_reward = "[LC;7080] " +gameforge.new_quest_lv52._083_say_reward = "[LC;7081] " +gameforge.new_quest_lv52._084_say_reward = "[LC;7082] " +gameforge.new_quest_lv52._090_1_select = "[LC;7083] " +gameforge.new_quest_lv52._090_2_select = "[LC;7084] " +gameforge.new_quest_lv52._091_say_reward = "[LC;7085] " +gameforge.new_quest_lv52._092_say_reward = "[LC;7086] " +gameforge.new_quest_lv52._093_say_reward = "[LC;7087] " +gameforge.new_quest_lv52._093_say_reward_exp = "[LC;7088] " +gameforge.new_quest_lv52._093_say_reward_gold = "[LC;7089] " +gameforge.new_quest_lv52._100_notice = "[LC;7090] " +gameforge.new_quest_lv52._110_say_reward = "[LC;7091] " +gameforge.new_quest_lv52._111_say_reward = "[LC;7092] " +gameforge.new_quest_lv52._120_set_title = "[LC;7093] " +gameforge.new_quest_lv52._125_say_title = "[LC;7040] " +gameforge.new_quest_lv52._130_say_reward = "[LC;7095] " +gameforge.new_quest_lv52._131_say = "[LC;7096] " +gameforge.new_quest_lv52._132_say = "[LC;7097] " +gameforge.new_quest_lv52._140_say_reward = "[LC;7098] " +gameforge.new_quest_lv52._141_say = "[LC;7099] " +gameforge.new_quest_lv52._150_say_reward = "[LC;7100] " +gameforge.new_quest_lv52._151_say = "[LC;7101] " +gameforge.new_quest_lv52._160_say = "[LC;7102] " +gameforge.new_quest_lv52._161_say = "[LC;7103] " +gameforge.new_quest_lv52._162_say = "[LC;7104] " +gameforge.new_quest_lv52._170_send_letter = "[LC;7105] " +gameforge.new_quest_lv52._171_send_letter = "[LC;7106] " +gameforge.new_quest_lv52._172_send_letter = "[LC;7107] " +gameforge.new_quest_lv52._173_send_letter = "[LC;7108] " +gameforge.new_quest_lv52._180_say_reward = "[LC;7109] " +gameforge.new_quest_lv52._181_say = "[LC;7110;%s] " +gameforge.new_quest_lv52._182_say = "[LC;7111;%s] " +gameforge.new_quest_lv52._183_say_reward = "[LC;7112;%s] " +gameforge.new_quest_lv52._184_say_reward = "[LC;7113] " +gameforge.new_quest_lv52._185_say_reward = "[LC;7114] " +gameforge.new_quest_lv52._186_say_reward = "[LC;7115] " +gameforge.new_quest_lv52._190_say_title = "[LC;99] " +gameforge.new_quest_lv52._191_say_reward = "[LC;7117] " +gameforge.new_quest_lv52._85_say = "[LC;7118] " gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Capitn " -gameforge.new_quest_lv54._020_say_title = " El suministro fresco " -gameforge.new_quest_lv54._030_say = " Es difcil mantener motivadas a nuestras tropas[ENTER]actualmente, especialmente por ser tan difcil[ENTER]conseguir suministros frescos. La Vendedora de la[ENTER]Tienda General, una de nuestras importantes[ENTER]proveedoras, ha estado envindonos slo una[ENTER]pequea cantidad de las pociones que necesitamos. " -gameforge.new_quest_lv54._031_say_reward = " Por favor, ve con la Vendedora de la Tienda[ENTER]General y averigua que problemas hay. " -gameforge.new_quest_lv54._032_select = " Yo os conseguir las pociones! " -gameforge.new_quest_lv54._040_say_title = " Vendedor general: " -gameforge.new_quest_lv54._040_set_title = " Suministros Frescos " -gameforge.new_quest_lv54._050_target = " Vendedor general: " -gameforge.new_quest_lv54._051_say = " S, conseguir suministros frescos se ha vuelto[ENTER]realmente difcil ltimamente. Las rutas de[ENTER]comercio se han vuelto bastante inseguras y los[ENTER]bandidos y bestias salvajes siguen apareciendo.[ENTER]Los Vendedores Ambulantes, de los que obtengo mis[ENTER]artculos, no tienen oportunidad contra los[ENTER]tigres. " -gameforge.new_quest_lv54._052_say = " Quiz el Capitn y sus soldados puedan ayudar.[ENTER]Por favor, ve con l y pregntale si puede mandar[ENTER]a sus soldados a proteger a los mercaderes. " -gameforge.new_quest_lv54._054_say = " Ve con la Vendedora de la Tienda General y[ENTER]averigua por qu hay retraso en el suministro de[ENTER]pociones frescas. " -gameforge.new_quest_lv54._055_say = " La Vendedora de la Tienda General est en %s. " -gameforge.new_quest_lv54._056_say_title = " Capitn " -gameforge.new_quest_lv54._060_say = " Rutas de comercio seguras? S... me gustara[ENTER]hacerlo. Pero no tengo suficientes soldados para[ENTER]proteger a todos los Vendedores Ambulantes de[ENTER]otros reinos. " -gameforge.new_quest_lv54._061_say = " Adems, nosotros los soldados no debemos cazar[ENTER]tigres. Slo los cazadores del gremio de[ENTER]cazadores tienen permiso para hacerlo. No hara[ENTER]ningn bien a la paz de la aldea el violar esas[ENTER]reglas. " -gameforge.new_quest_lv54._062_say_reward = " Por tanto, deberas hablar con Yang-Shin. Es un[ENTER]miembro del gremio de cazadores. Quiz pueda[ENTER]ayudarte a mantener bajo control los problemas[ENTER]con los tigres. " -gameforge.new_quest_lv54._064_say = " Ve con el Capitn y trata de convencerle de[ENTER]asegurar las rutas de comercio de los tigres. " -gameforge.new_quest_lv54._065_say = " El Capitn est en %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Muchos de mis cazadores se alistaron como[ENTER]guerreros y cayeron durante la guerra. Ahora se[ENTER]ha vuelto casi imposible mantener equilibrada la[ENTER]poblacin de animales salvajes. Los gatos[ENTER]salvajes son un problema particular ya que estn[ENTER]expandiendo su territorio y poniendo en peligro a[ENTER]los viajeros. " -gameforge.new_quest_lv54._072_say = " Si nos ayudas con esto puedo ofrecerte como[ENTER]recompensa este valioso Escudo Tigre +3 que sola[ENTER]pertenecer a mi camarada muerto Mi-Son. Para[ENTER]conseguirlo tienes que reducir significativamente[ENTER]la poblacin de tigres. " -gameforge.new_quest_lv54._073_say = " Particularmente, los Tigres Blancos Malditos se[ENTER]han multiplicado incontrolablemente. " -gameforge.new_quest_lv54._074_say = " Como prueba, necesito: " -gameforge.new_quest_lv54._075_say = " Tienes que cazar: " -gameforge.new_quest_lv54._076_say = " Busca a Yang-Shin e intenta convencerle para que[ENTER]asegure las rutas de comercio de los tigres. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin est en %s. " -gameforge.new_quest_lv54._080_set_title = " La Piel de Tigre " -gameforge.new_quest_lv54._081_notice = " Ah, espcimen esplndido. Slo otros %s! " -gameforge.new_quest_lv54._082_notice = " Hecho! Ahora vuelve rpido con Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " Esta piel de tigre es inservible. " -gameforge.new_quest_lv54._084_say = " Slo necesitas otras %s x Piel de Tigre Brillante. " -gameforge.new_quest_lv54._085_say = " Coge Piel de Tigre Brillante de los Tigres[ENTER]Blancos Malditos. " -gameforge.new_quest_lv54._090_npcChat = " Tengo la piel de tigre. " -gameforge.new_quest_lv54._091_say = " Esto dista mucho de ser suficiente para mi. Cmo[ENTER]averiguar si las calles son seguras de nuevo en[ENTER]base a estas pocas pieles? " -gameforge.new_quest_lv54._092_say = " Ahh al fin! Estas pieles me traern un gran[ENTER]beneficio... er! Todava ests aqu? Gracias a[ENTER]ti los caminos son seguros de nuevo! Estoy seguro[ENTER]de que el Capitn te dar una recompensa[ENTER]generosa. " -gameforge.new_quest_lv54._093_say = " Y ahora vete. Tengo que limpiar la piel. " -gameforge.new_quest_lv54._094_say = " Oh, el Capitn no va a darte una recompensa? Ese[ENTER]no es mi problema. Y en caso de que ests[ENTER]intentando perseguirme por las pieles: Olvdalo,[ENTER]no voy renunciar a ellas! " -gameforge.new_quest_lv54._095_say_reward = " Pero te promet un escudo y tendrs uno. De todos[ENTER]modos, esta cosa vieja y sucia ya no me sirve[ENTER]para nada. " -gameforge.new_quest_lv54._096_say = " Recompensa: " -gameforge.new_quest_lv54._097_say_reward = " Has recibido un Escudo Tigre +3. " -gameforge.new_quest_lv54._098_say = " Quieres engaarme con unas pocas pieles? De ese[ENTER]modo mis deudas... quiero decir... de ese modo[ENTER]las calles nunca sern lo suficientemente[ENTER]seguras! " -gameforge.new_quest_lv54._099_say_reward = " Ve a cazar hasta que hayas recogido %s pieles! " -gameforge.new_quest_lv54._100_say = " Eso es todo, ahora vuelve rpido con Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " Has recibido 3.750.000 puntos de experiencia. " -gameforge.new_quest_lv54._102_say_reward = " Has recibido 125.000 Yang. " +gameforge.new_quest_lv54._010_target = "[LC;7064] " +gameforge.new_quest_lv54._020_say_title = "[LC;7120] " +gameforge.new_quest_lv54._030_say = "[LC;7121] " +gameforge.new_quest_lv54._031_say_reward = "[LC;7122] " +gameforge.new_quest_lv54._032_select = "[LC;7123] " +gameforge.new_quest_lv54._040_say_title = "[LC;1282] " +gameforge.new_quest_lv54._040_set_title = "[LC;7125] " +gameforge.new_quest_lv54._050_target = "[LC;1282] " +gameforge.new_quest_lv54._051_say = "[LC;7127] " +gameforge.new_quest_lv54._052_say = "[LC;7128] " +gameforge.new_quest_lv54._054_say = "[LC;7129] " +gameforge.new_quest_lv54._055_say = "[LC;7130;%s] " +gameforge.new_quest_lv54._056_say_title = "[LC;7064] " +gameforge.new_quest_lv54._060_say = "[LC;7132] " +gameforge.new_quest_lv54._061_say = "[LC;7133] " +gameforge.new_quest_lv54._062_say_reward = "[LC;7134] " +gameforge.new_quest_lv54._064_say = "[LC;7135] " +gameforge.new_quest_lv54._065_say = "[LC;7136;%s] " +gameforge.new_quest_lv54._070_target = "[LC;5149] " +gameforge.new_quest_lv54._071_say = "[LC;7138] " +gameforge.new_quest_lv54._072_say = "[LC;7139] " +gameforge.new_quest_lv54._073_say = "[LC;7140] " +gameforge.new_quest_lv54._074_say = "[LC;7141] " +gameforge.new_quest_lv54._075_say = "[LC;7388] " +gameforge.new_quest_lv54._076_say = "[LC;7143] " +gameforge.new_quest_lv54._077_say_title = "[LC;5149] " +gameforge.new_quest_lv54._078_say = "[LC;6867;%s] " +gameforge.new_quest_lv54._080_set_title = "[LC;7146] " +gameforge.new_quest_lv54._081_notice = "[LC;7147;%s] " +gameforge.new_quest_lv54._082_notice = "[LC;7148] " +gameforge.new_quest_lv54._083_notice = "[LC;7149] " +gameforge.new_quest_lv54._084_say = "[LC;7150;%s] " +gameforge.new_quest_lv54._085_say = "[LC;7151] " +gameforge.new_quest_lv54._090_npcChat = "[LC;7152] " +gameforge.new_quest_lv54._091_say = "[LC;7153] " +gameforge.new_quest_lv54._092_say = "[LC;7154] " +gameforge.new_quest_lv54._093_say = "[LC;7155] " +gameforge.new_quest_lv54._094_say = "[LC;7156] " +gameforge.new_quest_lv54._095_say_reward = "[LC;7157] " +gameforge.new_quest_lv54._096_say = "[LC;2370] " +gameforge.new_quest_lv54._097_say_reward = "[LC;7159] " +gameforge.new_quest_lv54._098_say = "[LC;7160] " +gameforge.new_quest_lv54._099_say_reward = "[LC;7161;%s] " +gameforge.new_quest_lv54._100_say = "[LC;7162] " +gameforge.new_quest_lv54._101_say_reward = "[LC;7163] " +gameforge.new_quest_lv54._102_say_reward = "[LC;5290] " gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Anciana " -gameforge.new_quest_lv7._020_say_title = " La boda de la hija " -gameforge.new_quest_lv7._021_say = " Tienes hijos? Entonces seguramente entenders[ENTER]mis preocupaciones... es sobre mi hija![ENTER]Ha conocido a un hombre que la ha vuelto[ENTER]totalmente loca. Y ahora se ha escapado a un[ENTER]reino diferente con su amante. " -gameforge.new_quest_lv7._022_say = " l es de Chunjo. Por supuesto yo estaba en[ENTER]contra! Pens que una dama de Shinsoo no puede[ENTER]casarse con un soador espiritual de Chunjo. Nos[ENTER]separamos despus de una discusin, se escap con[ENTER]l a Chunjo. " -gameforge.new_quest_lv7._023_say = " l es de Jinno. Por supuesto yo estaba en[ENTER]contra! Pens que una dama de Chunjo no puede[ENTER]casarse con un bruto de Jinno. Nos separamos[ENTER]despus de una discusin, se escap con l a[ENTER]Jinno. " -gameforge.new_quest_lv7._024_say = " l es de Shinsoo. Por supuesto yo estaba en[ENTER]contra! Pens que una dama de Jinno no puede[ENTER]casarse con un enclenque amasa-fortunas de[ENTER]Shinsoo. Nos separamos despus de una discusin,[ENTER]se escap con l a Shinsoo. " -gameforge.new_quest_lv7._030_say = " Escuch que quiere casarse con l all. " -gameforge.new_quest_lv7._031_say = " Ahora mi hija est esperando una seal ma. Qu[ENTER]har? Es mi nica hija! Por supuesto voy a darle[ENTER]mi bendicin. Por favor ve con la Anciana y[ENTER]pdele que ayude con los preparativos. " -gameforge.new_quest_lv7._040_target = " Anciana " -gameforge.new_quest_lv7._041_say = " Busca a la Anciana y pdele que haga los[ENTER]preparativos para la boda. " -gameforge.new_quest_lv7._042_say = " La Anciana est en %s. " -gameforge.new_quest_lv7._051_say = " Una boda dices? Bien, ese es un momento[ENTER]importante en la vida de una mujer. Todo tiene[ENTER]que estar bien, desde el vestido de boda y el[ENTER]esmoquin hasta los anillos de compromiso que la[ENTER]ceremonia convierte en anillos de boda. Cuando el[ENTER]padre de la novia ha dado su consentimiento y se[ENTER]ha pagado el Yang necesario para la boda, puede[ENTER]organizarse la celebracin. " -gameforge.new_quest_lv7._052_say = " Las flores son particularmente importantes - no[ENTER]puede llevarse a cabo una boda sin un ramo[ENTER]nupcial que el novio da a su amada. El ramo debe[ENTER]tener las siguientes flores: " -gameforge.new_quest_lv7._054_say = " Necesito: " -gameforge.new_quest_lv7._055_say = " Tienes que cazar: " -gameforge.new_quest_lv7._056_say = " Todava necesito: " -gameforge.new_quest_lv7._060_say = " Vuelve cuando tengas las tres flores. Comprobar[ENTER]si son lo suficientemente frescas y har un[ENTER]bonito ramo. Entonces puedes llevrselo a mi[ENTER]hermana. Ella llevar a cabo la ceremonia. " -gameforge.new_quest_lv7._081_say = " Recoge una flor de cada. Las conseguirs matando[ENTER]Lobos Alfa Hambrientos, Lobos Azules Hambrientos[ENTER]y Lobos AlfaAzules Hambrientos. " -gameforge.new_quest_lv7._082_say = " Esta flor marchita no es particularmente[ENTER]decorativa. Todo este trabajo y nada que merezca[ENTER]la pena! " -gameforge.new_quest_lv7._083_say = " Esta flor marchita no es particularmente[ENTER]decorativa. Todo este trabajo y nada que merezca[ENTER]la pena! " -gameforge.new_quest_lv7._084_say = " Esta flor marchita no es particularmente[ENTER]decorativa. Todo este trabajo y nada que merezca[ENTER]la pena! " -gameforge.new_quest_lv7._085_1_say_reward = " Te falta %s Flor Rojo Sangre. Puedes conseguirla[ENTER]matando Lobos Alfa Hambrientos. " -gameforge.new_quest_lv7._085_2_say_reward = " Todava te falta %s Flor Anaranjada.[ENTER]Puedes conseguirla matando Lobos Azules[ENTER]Hambrientos. " -gameforge.new_quest_lv7._085_3_say_reward = " Todava te falta %s Flor Aromtica Amarilla.[ENTER]Puedes conseguirla matando algunos Lobos[ENTER]AlfaAzules Hambrientos. " -gameforge.new_quest_lv7._085_say_reward = " Todava te falta %s Flor Rojo Sangre. " -gameforge.new_quest_lv7._086_say_reward = " Todava te falta %s Flor Anaranjada. " -gameforge.new_quest_lv7._087_say_reward = " Todava te falta %s Flor Aromtica Amarilla. " -gameforge.new_quest_lv7._088_notice = " Esta flor es un espcimen esplndido. Preciosa! " -gameforge.new_quest_lv7._089_notice = " Esta flor es un espcimen esplndido. Preciosa! " -gameforge.new_quest_lv7._090_notice = " Esta flor es un espcimen esplndido. Preciosa! " -gameforge.new_quest_lv7._091_say = " Terminado! Esas flores deberan formar un ramo[ENTER]precioso. Ahora vuelve rpido con la Anciana[ENTER]antes de que las cabezas de las flores empiecen a[ENTER]mustiarse! " -gameforge.new_quest_lv7._092_say = " Recoger flores para el ramo nupcial. " -gameforge.new_quest_lv7._110_say = " Son flores bonitas, pero no son lo[ENTER]suficientemente especiales para una boda tan[ENTER]majestuosa. " -gameforge.new_quest_lv7._111_say = " Puedes conseguirlas matando Lobos Alfa[ENTER]Hambrientos, Lobos Azules Hambrientos y Lobos[ENTER]AlfaAzules Hambrientos. " -gameforge.new_quest_lv7._112_say = " Esas flores deberan formar un ramo precioso. " -gameforge.new_quest_lv7._115_say = " Gracias, es genial! Toma, coge este ramo de[ENTER]flores y ve con mi hermana. " -gameforge.new_quest_lv7._116_say_reward = " La puedes encontrar en Bokjung, en el Reino[ENTER]Chunjo. " -gameforge.new_quest_lv7._117_say_reward = " La puedes encontrar en Bakra en el Reino Jinno. " -gameforge.new_quest_lv7._118_say_reward = " La puedes encontrar en Yayang, en el Reino[ENTER]Shinsoo. " -gameforge.new_quest_lv7._120_set_title = " La hermana " -gameforge.new_quest_lv7._125_notice = " Este es el reino correcto, debera poder[ENTER]encontrar a la hermana de la Anciana aqu. " -gameforge.new_quest_lv7._129_say = " Este es el Reino que buscaba, aqu tendr que[ENTER]estar Octavio. " -gameforge.new_quest_lv7._130_say = " Este parece ser el reino correcto. Ahora busca a[ENTER]la hermana de la Anciana. " -gameforge.new_quest_lv7._131_say = " Este no parece ser el reino correcto. " -gameforge.new_quest_lv7._132_say_reward = " Tienes que ir a Bokjung, en el Reino Chunjo. " -gameforge.new_quest_lv7._133_say_reward = " Tienes que ir a Bakra, en el Reino Jinno. " -gameforge.new_quest_lv7._134_say_reward = " Tienes que ir a Yayang, en el Reino Shinsoo. " -gameforge.new_quest_lv7._135_say = " Vuelve con Octavio en Yongan en el Reino Shinsoo. " -gameforge.new_quest_lv7._136_say = " Vuelve con Octavio en Joan en el Reino Chunjo. " -gameforge.new_quest_lv7._137_say = " Vuelve con Octavio en Pyungmoo en el Reino Jinno. " -gameforge.new_quest_lv7._140_say = " Aqu estn las flores para boda venidera de la[ENTER]hija de Octavio. Deberan pasar a la novia con[ENTER]una bendicin. Ella sabr de quin son. " -gameforge.new_quest_lv7._141_say = " Son flores preciosas! Harn brillar a la novia.[ENTER]Esto completa los preparativos. Por favor dile a[ENTER]Octavio que est invitado a la ceremonia de boda.[ENTER]S que estar encantado. " -gameforge.new_quest_lv7._142_say = " Ve con Octavio, a qu esperas? " -gameforge.new_quest_lv7._143_say = " Trajiste las flores para la boda de Octavio?[ENTER]Qu amable por tu parte! Pero.. dnde estn?[ENTER]Las has perdido por el camino? " -gameforge.new_quest_lv7._144_say_reward = " Vuelve a tu reino y consigue un nuevo ramo de[ENTER]flores para la boda. " -gameforge.new_quest_lv7._145_say = " Ve con la hermana de la Anciana antes de que se[ENTER]marchiten las flores. " -gameforge.new_quest_lv7._150_say = " Por qu apestas a sopa de rana toro? Ah bien, no[ENTER]importa mientras traigas buenas noticias. " -gameforge.new_quest_lv7._151_say = " No puedo agradecrtelo lo suficiente. Estoy tan[ENTER]feliz de asistir a la boda de mi hija! " -gameforge.new_quest_lv7._152_say = " Toma, coge tu recompensa: " -gameforge.new_quest_lv7._153_say_reward = " Un arma forjada por la mano de un maestro de las[ENTER]artes marciales. Cudala bien! " -gameforge.new_quest_lv7._154_say_reward = " Has recibido %s puntos de experiencia. " -gameforge.new_quest_lv7._155_say_reward = " Has recibido %s Yang. " -gameforge.new_quest_lv7._160_say = " Obviamente me ests confundiendo con un familiar[ENTER]lejano. No tengo una hija y no tengo suficiente[ENTER]Yang para poder organizar una boda. " -gameforge.new_quest_lv7._165_say = " Te importara probar una cucharada de mi sopa de[ENTER]rana toro? La hice usando una vieja receta de mi[ENTER]ta. " +gameforge.new_quest_lv7._010_target = "[LC;6960] " +gameforge.new_quest_lv7._011_say_title = "[LC;6960] " +gameforge.new_quest_lv7._012_say_title = "[LC;7175] " +gameforge.new_quest_lv7._020_say_title = "[LC;7168] " +gameforge.new_quest_lv7._021_say = "[LC;7169] " +gameforge.new_quest_lv7._022_say = "[LC;7170] " +gameforge.new_quest_lv7._023_say = "[LC;7171] " +gameforge.new_quest_lv7._024_say = "[LC;7172] " +gameforge.new_quest_lv7._030_say = "[LC;7173] " +gameforge.new_quest_lv7._031_say = "[LC;7174] " +gameforge.new_quest_lv7._040_target = "[LC;7175] " +gameforge.new_quest_lv7._041_say = "[LC;7176] " +gameforge.new_quest_lv7._042_say = "[LC;7177;%s] " +gameforge.new_quest_lv7._051_say = "[LC;7178] " +gameforge.new_quest_lv7._052_say = "[LC;7179] " +gameforge.new_quest_lv7._054_say = "[LC;6787] " +gameforge.new_quest_lv7._055_say = "[LC;7388] " +gameforge.new_quest_lv7._056_say = "[LC;7182] " +gameforge.new_quest_lv7._060_say = "[LC;7183] " +gameforge.new_quest_lv7._081_say = "[LC;7184] " +gameforge.new_quest_lv7._082_say = "[LC;7187] " +gameforge.new_quest_lv7._083_say = "[LC;7187] " +gameforge.new_quest_lv7._084_say = "[LC;7187] " +gameforge.new_quest_lv7._085_1_say_reward = "[LC;7188;%s] " +gameforge.new_quest_lv7._085_2_say_reward = "[LC;7189;%s] " +gameforge.new_quest_lv7._085_3_say_reward = "[LC;7190;%s] " +gameforge.new_quest_lv7._085_say_reward = "[LC;7191;%s] " +gameforge.new_quest_lv7._086_say_reward = "[LC;7192;%s] " +gameforge.new_quest_lv7._087_say_reward = "[LC;7193;%s] " +gameforge.new_quest_lv7._088_notice = "[LC;7194] " +gameforge.new_quest_lv7._089_notice = "[LC;7194] " +gameforge.new_quest_lv7._090_notice = "[LC;7194] " +gameforge.new_quest_lv7._091_say = "[LC;7197] " +gameforge.new_quest_lv7._092_say = "[LC;7198] " +gameforge.new_quest_lv7._110_say = "[LC;7199] " +gameforge.new_quest_lv7._111_say = "[LC;7200] " +gameforge.new_quest_lv7._112_say = "[LC;7201] " +gameforge.new_quest_lv7._115_say = "[LC;7202] " +gameforge.new_quest_lv7._116_say_reward = "[LC;7203] " +gameforge.new_quest_lv7._117_say_reward = "[LC;7204] " +gameforge.new_quest_lv7._118_say_reward = "[LC;7205] " +gameforge.new_quest_lv7._120_set_title = "[LC;7206] " +gameforge.new_quest_lv7._125_notice = "[LC;7207] " +gameforge.new_quest_lv7._129_say = "[LC;7208] " +gameforge.new_quest_lv7._130_say = "[LC;7209] " +gameforge.new_quest_lv7._131_say = "[LC;7210] " +gameforge.new_quest_lv7._132_say_reward = "[LC;7211] " +gameforge.new_quest_lv7._133_say_reward = "[LC;7212] " +gameforge.new_quest_lv7._134_say_reward = "[LC;7213] " +gameforge.new_quest_lv7._135_say = "[LC;7214] " +gameforge.new_quest_lv7._136_say = "[LC;7215] " +gameforge.new_quest_lv7._137_say = "[LC;7216] " +gameforge.new_quest_lv7._140_say = "[LC;7217] " +gameforge.new_quest_lv7._141_say = "[LC;7218] " +gameforge.new_quest_lv7._142_say = "[LC;7219] " +gameforge.new_quest_lv7._143_say = "[LC;7220] " +gameforge.new_quest_lv7._144_say_reward = "[LC;7221] " +gameforge.new_quest_lv7._145_say = "[LC;7222] " +gameforge.new_quest_lv7._150_say = "[LC;7223] " +gameforge.new_quest_lv7._151_say = "[LC;7224] " +gameforge.new_quest_lv7._152_say = "[LC;7225] " +gameforge.new_quest_lv7._153_say_reward = "[LC;7226] " +gameforge.new_quest_lv7._154_say_reward = "[LC;5393;%s] " +gameforge.new_quest_lv7._155_say_reward = "[LC;5394;%s] " +gameforge.new_quest_lv7._160_say = "[LC;7229] " +gameforge.new_quest_lv7._165_say = "[LC;7230] " gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Diario de una Leyenda " -gameforge.new_quest_lv75._021_say = " Encontr los restos de un guerrero. No s si se[ENTER]trata del Sura que Heuk-Young est buscando, pero[ENTER]seguro le interesar. " -gameforge.new_quest_lv75._022_say = " Seguramente aqu ha muerto ms de un Sura. Yo he[ENTER]visto sus restos. Ser que ese legendario[ENTER]guerrero est entre ellos? Creo que debera ir[ENTER]decirle a Heuk-Young. " -gameforge.new_quest_lv75._023_say = " Encontr un antiguo pedazo de papel congelado en[ENTER]un Golem de Hielo Infernal. Apenas lo puedo leer,[ENTER]pero podra tratarse de un indicio que le[ENTER]interesara a Heuk-Young. " -gameforge.new_quest_lv75._024_say = " Entretanto he encontrado algo que le podra[ENTER]interesar a Heuk-Young. Debera ir a verla y[ENTER]llevarle este pedazo de papel. Y de una vez le[ENTER]podra contar tambin del cadver. " -gameforge.new_quest_lv75._025_say = " Heuk-Young me pidi abrir bien los ojos y captar[ENTER]cualquier indicio sobre ese legendario Sura.[ENTER]Lastimosamente no tengo ni la ms mnima idea de[ENTER]la cosa que estoy buscando... " -gameforge.new_quest_lv75._030_say = " Busca al legendario guerrero Akuma. l fue el[ENTER]Sura ms famoso de todos los tiempos - un[ENTER]guerrero casi invencible. Se dice que le desafo[ENTER]incluso al emperador. Creo que este lugar es[ENTER]lugar donde Akuma desapareci hace muchos siglos.[ENTER]Busca atentamente cualquier indico que pueda[ENTER]testimoniar su estancia aqu. " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " Examinar guerreros cados " -gameforge.new_quest_lv75._060_say = " Se trata de los restos de un guerrero. Pero, el[ENTER]brazo izquierdo no parece ser de un humano...[ENTER]debe ser un Sura. Tengo que contarle esto a[ENTER]Heuk-Young " -gameforge.new_quest_lv75._070_notice = " Una pgina del libro... congelada en los restos[ENTER]de un Golem de Hielo Infernal... " -gameforge.new_quest_lv75._090_say = " No puedo decir exactamente qu estamos buscando.[ENTER]Echa un vistazo alrededor y regresa cuando hayas[ENTER]encontrado algo. " -gameforge.new_quest_lv75._100_say = " Qu tienes ah? Djame ver! " -gameforge.new_quest_lv75._105_say = " Una nota... qu tipo de escritura es est? Debe[ENTER]ser muy antigua. Podra ser que has encontrado[ENTER]algo realmente importante. Sea como sea, me[ENTER]parece ya conocer lo que est escrito aqu.[ENTER]Pareciese como si esta pgina habra sido una[ENTER]parte del libro. " -gameforge.new_quest_lv75._109_say = " Si encontrsemos ms pginas, la cosa tendra[ENTER]sentido. Ten los ojos abiertos en busca de otros[ENTER]indicios! " -gameforge.new_quest_lv75._110_say = " Ah, regresaste. Encontraste algo? Cuentame! " -gameforge.new_quest_lv75._115_say = " Un Sura muerto... podra ser que se tratede l, o[ENTER]de uno de sus seguidores. Pero para estar[ENTER]seguros, necesitamos de ms evidencias. Busca ms[ENTER]indicios que nos permitan reconstruir su[ENTER]identidad. Armas, ornamento... quizs notas o[ENTER]algo parecido. " -gameforge.new_quest_lv75._120_say = " La pgina de un Sura y la pgina de un libro?[ENTER]Djame echar un vistazo al pergamino... hmm, al[ENTER]parecer has encontrado los restos de Akuma. No[ENTER]obstante, necesitamos ms evidencias. Prueba a[ENTER]ver si logras encontrar otras pginas del libro. " -gameforge.new_quest_lv75._130_say = " Ya encontr un indicio, pero no puedo decir con[ENTER]certeza si ese legendario Sura estuvo realmente[ENTER]aqu. Necesito ms informaciones. " -gameforge.new_quest_lv75._140_1_select = " Bien " -gameforge.new_quest_lv75._140_2_select = " Criatura de Hielo " -gameforge.new_quest_lv75._140_3_select = " Al borde de la desesperacin " -gameforge.new_quest_lv75._140_4_select = " Terror oscuro " -gameforge.new_quest_lv75._140_5_select = " El rostro de la muerte " -gameforge.new_quest_lv75._140_6_select = " El destino del guerrero " -gameforge.new_quest_lv75._140_7_select = " No, no estoy interesado en eso. " -gameforge.new_quest_lv75._150_say = " Solamente logro descifrar algunas partes de las[ENTER]frases. Estas cuentan sobre una vida cortesana y[ENTER]el afn de aventura exagerada... " -gameforge.new_quest_lv75._160_1_say = " La escrito sobre el amarillento pergamino es[ENTER]opaco y tembloroso, como si hubiese sido escrito[ENTER]por un anciano o por alguien dbil: '...[ENTER]Criatura de Hielo. Ni mis habilidades de Sura han[ENTER]bastado para derrotarlos a todos. Algunos siguen[ENTER]vagando por estas cuevas y pobre de mi si ellos[ENTER]me encuentran. Hasta ahora mi escondite es un[ENTER]lugar seguro, pero pronto...' En este punto la[ENTER]escritura se destie. " -gameforge.new_quest_lv75._160_2_say = " Esta pgina tambin est muy afectada. La fecha[ENTER]situada en la esquina de arriba deja suponer que[ENTER]se trata de una especie de diario: ' No es la[ENTER]primera vez que me arrepiento de haber decido[ENTER]buscar la Gruta. Culpable fue mi orgullo y[ENTER]egosmo! Todas estas cualidades me condujeron[ENTER]hacia aqu, al lugar donde me espera la[ENTER]muerte...' La ltima palabra est subrayada[ENTER]varias veces. " -gameforge.new_quest_lv75._160_3_say = " La pgina del pergamino est completamente[ENTER]destruida, parece que algunos pedazos han sido[ENTER]arrancados. Se alcanza a descifrar slo algunas[ENTER]partes del mensaje: '...Corte del emperador...[ENTER]cuando los sabios me ensearon lo que deseaba[ENTER]saber... abrir los portales, pero... muerte y[ENTER]terror en la oscur...' Una rotura en el pergamino[ENTER]te impide leer la ltima pgina. " -gameforge.new_quest_lv75._160_4_say = " Sobre esta pgina de pergamino hay un diseo: El[ENTER]rostro sonriente de una mujer. Bajo el diseo[ENTER]estn escritas palabras en una escritura que ya[ENTER]conoces. Slo que ahora sta parece ser ms[ENTER]temblorosa e inestable: 'La muerte tiene garras -[ENTER]lo s desde ayer. Logr ver a la criatura solo de[ENTER]pasada y tuve tanto miedo que me volv a[ENTER]esconderme aqu. Oh mi amada Sunmi, si lo[ENTER]hubiese sabido antes! Si hubiese conocido antes[ENTER]la existencia de este terror atroz, nunca me[ENTER]habra aventurado hasta aqu!' " -gameforge.new_quest_lv75._160_5_say = " Durante la dinasta de Hee-Se vivi un legendario[ENTER]Sura llamando Akuma. Era tal su conocimiento en[ENTER]el arte de la batalla que con el tiempo ya casi[ENTER]no quedaba ningn oponente con quien pueda medir[ENTER]su fuerza. De modo que segua buscando desafos.[ENTER]Un da, se encontr unos antiguos escritos que[ENTER]hablaban de un lugar sellado y removi cielo y[ENTER]tierra para encontrarlo. Logr aprender como[ENTER]encontrar y abrir un portal. Y le prometi a su[ENTER]amada Sunmi volver con noticias sobre sus nuevos[ENTER]logros... pero l nunca volvi. " -gameforge.new_quest_lv75._170_say = " La escritura parece ser antigua... adems[ENTER]temblorosa e irregular, como si el que la[ENTER]escribi no hubiese tenido suficiente fuerza... " -gameforge.new_quest_lv75._171_say = " Eso no tiene sentido. Necesitamos ms archivos. " -gameforge.new_quest_lv75._172_say = " Estoy empezando a entender lo que sucedi aqu.[ENTER]Pero todava hay cosas que no son claras. " -gameforge.new_quest_lv75._173_say = " Quieres saber todos los detalles? " -gameforge.new_quest_lv75._174_say = " Otra pgina! Quienquiera que haya escrito estas[ENTER]frases, l debi haber estado muy desesperado.[ENTER]Quieres que te resuma lo que est escrito aqu? " -gameforge.new_quest_lv75._175_say = " Algunas pginas estn totalmente malogradas que[ENTER]slo puedo intentar adivinar lo que esta escrito.[ENTER]Sin embargo, poco a poco estamos reconstruyendo[ENTER]aquello que sucedi en esta gruta hace mucho[ENTER]tiempo. " -gameforge.new_quest_lv75._176_say = " No falta mucho. Quieres saber lo que descubierto[ENTER]hasta ahora? " -gameforge.new_quest_lv75._177_say = " Parece que no faltan muchas pginas. " -gameforge.new_quest_lv75._178_say = " Quieres saber lo que he encontrado hasta ahora? " -gameforge.new_quest_lv75._180_notice = " Encontr la ltima pgina del libro en el Golem[ENTER]de Hielo Infernal. " -gameforge.new_quest_lv75._185_send_letter = " Ahora las pginas deben estar completas! " -gameforge.new_quest_lv75._190_notice = " Encontr una pgina del libro en el Golem de[ENTER]Hielo Infernal. " -gameforge.new_quest_lv75._195_send_letter = " Encontr una pgina! " -gameforge.new_quest_lv75._200_npcChat = " Requisar guerreros cados " -gameforge.new_quest_lv75._210_say = " Junto a los restos humanos se hallan 3 pginas[ENTER]del pergamino casi destrozado. Los bordes[ENTER]dentados indican que han sido sacados de un[ENTER]libro. La escrita sobre est desvanecida y es[ENTER]difcil de descifrar. " -gameforge.new_quest_lv75._220_say = " Creo que esto bastar. Ahora le llevar a[ENTER]Heuk-Young las cosas que encontr. " -gameforge.new_quest_lv75._230_say = " Creo que s de quien son estos restos ... de[ENTER]todos modos no llevaba consigo nada que me pueda[ENTER]servir ahora. " -gameforge.new_quest_lv75._240_send_letter = " Tengo las pginas! " -gameforge.new_quest_lv75._250_say = " Debera retornar a Heuk-Young. Quizs ella pueda[ENTER]juntar el rompecabezas! " -gameforge.new_quest_lv75._270_say = " Estoy sorprendido de cuantas cosas has logrado[ENTER]encontrar en esta cueva. Ests pginas parecen[ENTER]haber sido parte de un libro. Las cosas que estn[ENTER]escritas aqu son muy interesantes. Si pienso en[ENTER]las otras historias que he escuchado, todo esto[ENTER]tiene sentido... si me dejas ests pginas, te[ENTER]las encuaderno en un libro. Quizs te pueda ser[ENTER]til si decides regresar a la Gruta del Exilio. Y[ENTER]si no te sirve ms, podras encontrar a alguien[ENTER]que te lo compre por un precio razonable. " -gameforge.new_quest_lv75._280_say = " Encuaderne las pginas en un libro y adems le[ENTER]aad algunas de mis notas. Quizs te sean[ENTER]tiles! Y si quieres te cuento el resto de la[ENTER]historia. " -gameforge.new_quest_lv75._290_1_select = " S, cuntame ms! " -gameforge.new_quest_lv75._290_2_select = " No, eso no me interesa! " -gameforge.new_quest_lv75._310_say = " Qu quieres de m? No ves que estoy meditando[ENTER]sobre un libro? " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " El libro que sostienes en tus manos es muy[ENTER]interesante. De dnde proviene? Puedo darle una[ENTER]ojeada? " -gameforge.new_quest_lv75._340_say = " Esas son notas de la Gruta del Exilio, verdad?[ENTER]Se ven muy antiguos. La escritura es inslita y[ENTER]la grafa es muy antigua... Debi haber sido bien[ENTER]duro encontrar un libro como este. Como podrs[ENTER]imaginarte, yo soy aficionado a este tipo de[ENTER]libros. Estars interesado en venderlo? " -gameforge.new_quest_lv75._350_1_select = " S " -gameforge.new_quest_lv75._350_2_select = " No " -gameforge.new_quest_lv75._360_say = " Cuntos Yang quieres por el libro? " -gameforge.new_quest_lv75._370_say = " Jaja... parece que te gustan los chistes. Contigo[ENTER]no se pueden hacer negocios. Te hago una[ENTER]propuesta: te doy 500.000 Yang por este diario[ENTER]legendario. Djalo o tmalo! " -gameforge.new_quest_lv75._380_1_select = " Acepto los 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = " Bien, entonces, olvidemoslo! " -gameforge.new_quest_lv75._390_say = " Bueno, entonces olvidado! " -gameforge.new_quest_lv75._400_say = " No, cuesta mucho. Lo siento! " -gameforge.new_quest_lv75._410_say = " Djame hacerte otra oferta. Te doy %s Yang por[ENTER]este diario legendario. " -gameforge.new_quest_lv75._420_say = " Ests de acuerdo? " -gameforge.new_quest_lv75._425_say = " Esta es mi ltima oferta! " -gameforge.new_quest_lv75._430_1_select = " Acepto los %s Yang. " -gameforge.new_quest_lv75._430_2_select = " Entonces, supongo que no entramos en negocio. " -gameforge.new_quest_lv75._440_say = " Como t lo quieras... " -gameforge.new_quest_lv75._450_say = " No es nada conveniente. Pero, quiero ser generoso. " -gameforge.new_quest_lv75._460_say = " Mi generosidad tiene un lmite. Te dar 500.000[ENTER]Yang por el diario legendario. " -gameforge.new_quest_lv75._470_say = " Tmalo o djalo! " -gameforge.new_quest_lv75._480_say = " Bueno, entonces olvidado! " -gameforge.new_quest_lv75._490_say = " Que lstima. Quiz cambias de opinin. " +gameforge.new_quest_lv75._010_target = "[LC;2027] " +gameforge.new_quest_lv75._020_set_title = "[LC;7232] " +gameforge.new_quest_lv75._021_say = "[LC;7233] " +gameforge.new_quest_lv75._022_say = "[LC;7234] " +gameforge.new_quest_lv75._023_say = "[LC;7235] " +gameforge.new_quest_lv75._024_say = "[LC;7236] " +gameforge.new_quest_lv75._025_say = "[LC;7237] " +gameforge.new_quest_lv75._030_say = "[LC;7238] " +gameforge.new_quest_lv75._040_say = "[LC;7239] " +gameforge.new_quest_lv75._050_npcChat = "[LC;7240] " +gameforge.new_quest_lv75._060_say = "[LC;7241] " +gameforge.new_quest_lv75._070_notice = "[LC;7242] " +gameforge.new_quest_lv75._090_say = "[LC;7243] " +gameforge.new_quest_lv75._100_say = "[LC;7244] " +gameforge.new_quest_lv75._105_say = "[LC;7245] " +gameforge.new_quest_lv75._109_say = "[LC;7246] " +gameforge.new_quest_lv75._110_say = "[LC;7247] " +gameforge.new_quest_lv75._115_say = "[LC;7248] " +gameforge.new_quest_lv75._120_say = "[LC;7249] " +gameforge.new_quest_lv75._130_say = "[LC;7250] " +gameforge.new_quest_lv75._140_1_select = "[LC;4195] " +gameforge.new_quest_lv75._140_2_select = "[LC;7252] " +gameforge.new_quest_lv75._140_3_select = "[LC;7253] " +gameforge.new_quest_lv75._140_4_select = "[LC;7254] " +gameforge.new_quest_lv75._140_5_select = "[LC;7255] " +gameforge.new_quest_lv75._140_6_select = "[LC;7256] " +gameforge.new_quest_lv75._140_7_select = "[LC;7257] " +gameforge.new_quest_lv75._150_say = "[LC;7258] " +gameforge.new_quest_lv75._160_1_say = "[LC;7259] " +gameforge.new_quest_lv75._160_2_say = "[LC;7260] " +gameforge.new_quest_lv75._160_3_say = "[LC;7261] " +gameforge.new_quest_lv75._160_4_say = "[LC;7262] " +gameforge.new_quest_lv75._160_5_say = "[LC;7263] " +gameforge.new_quest_lv75._170_say = "[LC;7264] " +gameforge.new_quest_lv75._171_say = "[LC;7265] " +gameforge.new_quest_lv75._172_say = "[LC;7266] " +gameforge.new_quest_lv75._173_say = "[LC;7267] " +gameforge.new_quest_lv75._174_say = "[LC;7268] " +gameforge.new_quest_lv75._175_say = "[LC;7269] " +gameforge.new_quest_lv75._176_say = "[LC;7270] " +gameforge.new_quest_lv75._177_say = "[LC;7271] " +gameforge.new_quest_lv75._178_say = "[LC;7272] " +gameforge.new_quest_lv75._180_notice = "[LC;7273] " +gameforge.new_quest_lv75._185_send_letter = "[LC;7274] " +gameforge.new_quest_lv75._190_notice = "[LC;7275] " +gameforge.new_quest_lv75._195_send_letter = "[LC;7276] " +gameforge.new_quest_lv75._200_npcChat = "[LC;7277] " +gameforge.new_quest_lv75._210_say = "[LC;7278] " +gameforge.new_quest_lv75._220_say = "[LC;7279] " +gameforge.new_quest_lv75._230_say = "[LC;7280] " +gameforge.new_quest_lv75._240_send_letter = "[LC;7281] " +gameforge.new_quest_lv75._250_say = "[LC;7282] " +gameforge.new_quest_lv75._270_say = "[LC;7283] " +gameforge.new_quest_lv75._280_say = "[LC;7284] " +gameforge.new_quest_lv75._290_1_select = "[LC;7285] " +gameforge.new_quest_lv75._290_2_select = "[LC;7286] " +gameforge.new_quest_lv75._310_say = "[LC;7287] " +gameforge.new_quest_lv75._320_say = "[LC;7288] " +gameforge.new_quest_lv75._330_say = "[LC;7289] " +gameforge.new_quest_lv75._340_say = "[LC;7290] " +gameforge.new_quest_lv75._350_1_select = "[LC;878] " +gameforge.new_quest_lv75._350_2_select = "[LC;879] " +gameforge.new_quest_lv75._360_say = "[LC;7293] " +gameforge.new_quest_lv75._370_say = "[LC;7294] " +gameforge.new_quest_lv75._380_1_select = "[LC;7295] " +gameforge.new_quest_lv75._380_2_select = "[LC;7296] " +gameforge.new_quest_lv75._390_say = "[LC;7308] " +gameforge.new_quest_lv75._400_say = "[LC;7298] " +gameforge.new_quest_lv75._410_say = "[LC;7299;%s] " +gameforge.new_quest_lv75._420_say = "[LC;7300] " +gameforge.new_quest_lv75._425_say = "[LC;7301] " +gameforge.new_quest_lv75._430_1_select = "[LC;7302;%s] " +gameforge.new_quest_lv75._430_2_select = "[LC;7303] " +gameforge.new_quest_lv75._440_say = "[LC;7304] " +gameforge.new_quest_lv75._450_say = "[LC;7305] " +gameforge.new_quest_lv75._460_say = "[LC;7306] " +gameforge.new_quest_lv75._470_say = "[LC;7307] " +gameforge.new_quest_lv75._480_say = "[LC;7308] " +gameforge.new_quest_lv75._490_say = "[LC;7309] " gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " La Mscara Sombra Madera " -gameforge.new_quest_lv80._030_say = " Llegas justo a tiempo! Escuche que estuviste en[ENTER]la Gruta del Exilio hace algn tiempo? " -gameforge.new_quest_lv80._040_say = " Es la primera vez que escucho que alguien ha[ENTER]logrado retornar vivo de ese terrible lugar.[ENTER]Admito que tengo mucha curiosidad... " -gameforge.new_quest_lv80._050_1_say = " Tendra una misin para ti, pero es bastante[ENTER]peligrosa. No obstante, estoy seguro que un[ENTER]hombre con tu experiencia no tendr ninguna[ENTER]dificultad de realizarla. " -gameforge.new_quest_lv80._050_2_say = " Tendra una misin para ti, pero es bastante[ENTER]peligrosa. Sin embargo, estoy seguro que una[ENTER]mujer con tu experiencia no tendr ninguna[ENTER]dificultad de cumplirla. " -gameforge.new_quest_lv80._060_say = " Coge esta Mscara de Madera y ve al rea[ENTER]Deoyyumhwan. All busca a los Fantasmas Llama.[ENTER]Puede que ya los conozcas - son criaturas[ENTER]esfricas que estn completamente cubiertas de[ENTER]llamas. " -gameforge.new_quest_lv80._070_say = " Si matas uno de ellos, la Mscara de Madera[ENTER]reaccionar y se convertir en cenizas. No te des[ENTER]por vencido si no funciona la primera vez. " -gameforge.new_quest_lv80._080_say = " Entonces vuelve a traerme las cenizas. " -gameforge.new_quest_lv80._090_say = " Si vas a adentrarte en la tierra salvaje de todas[ENTER]formas, puedes traerme tambin %s Pedazos de[ENTER]Hielo. Los necesito desesperadamente. " -gameforge.new_quest_lv80._100_say = " Los Yetis a menudo llevan Pedazos de Hielo! As[ENTER]que, a qu ests esperando? " -gameforge.new_quest_lv80._110_say_title = " Fuego y Hielo " -gameforge.new_quest_lv80._120_say = " Soon me ha encargado... " -gameforge.new_quest_lv80._130_say = " Ya he encontrado los Pedazos de Hielo. " -gameforge.new_quest_lv80._140_say = " An necesito: " -gameforge.new_quest_lv80._150_say_reward = " Al parecer podr encontrarlo si cazo Yetis! " -gameforge.new_quest_lv80._160_say = " La Mscara Sombra de Madera ya se ha[ENTER]transformado en Cenizas Encantadas. " -gameforge.new_quest_lv80._170_say = " Necesito: " -gameforge.new_quest_lv80._180_say_reward = " Tengo que llevar " -gameforge.new_quest_lv80._190_say_reward = " conmigo. Segn Soon, la mscara se convertir en[ENTER]Cenizas Encantadas cuando luche con los Fantasmas[ENTER]Llama. " -gameforge.new_quest_lv80._200_say = " Ahora slo necesito las Cenizas Encantadas y los[ENTER]Pedazos de Hielo. Genial, espera un momento... " -gameforge.new_quest_lv80._210_say = " Funcion! Lo que dicen los escritos antiguos es[ENTER]realmente cierto! " -gameforge.new_quest_lv80._220_say = " He creado Hielo Negro de los objetos que me has[ENTER]traido. " -gameforge.new_quest_lv80._230_say = " Sin embargo, tengo otra misin para ti que est[ENTER]conectada a la primera. Si completas esta[ENTER]tambin, te dar todos mis ahorros! " -gameforge.new_quest_lv80._240_say = " Lleva el Hielo Negro a la Gruta del Exilio y[ENTER]sacrifcalo en el Altar Oscuro. " -gameforge.new_quest_lv80._250_say = " Todava faltan %s Pedazos de Hielo. " -gameforge.new_quest_lv80._260_notice = " Algo no est bien. " -gameforge.new_quest_lv80._270_say = " Bien - Veo que tienes el hielo contigo. Ahora[ENTER]slo necesito las Cenizas Encantadas. " -gameforge.new_quest_lv80._280_say = " Qu ests esperando...? " -gameforge.new_quest_lv80._290_say = " Hm... stas parecen ser cenizas normales que no[ENTER]estn encantadas. " -gameforge.new_quest_lv80._300_target = " Altar Oscuro " -gameforge.new_quest_lv80._310_set_title = " El Altar Oscuro " -gameforge.new_quest_lv80._320_say = " Se supone que tengo que llevar el Hielo Negro a[ENTER]la Gruta del Exilio y sacrificarlo en el altar.[ENTER]El altar de sacrificios no ser fcil de[ENTER]encontrar! " -gameforge.new_quest_lv80._330_npcChat = " Sacrifica el Hielo Negro! " -gameforge.new_quest_lv80._340_say = " Conforme te vas acercando ms al altar, la[ENTER]oscuridad parece cerrarse a tu alrededor. En la[ENTER]oscuridad, voces incorpreas susurran sobre su[ENTER]angustia eterna. Este es un verdadero lugar[ENTER]impo. Realmente quieres sacrificar el Hielo[ENTER]Negro? " -gameforge.new_quest_lv80._350_1_select = " S! Qu es lo peor que puede pasar? " -gameforge.new_quest_lv80._350_2_select = " No, esto acabar con lgrimas! " -gameforge.new_quest_lv80._360_say = " An no estoy seguro de si he hecho lo correcto -[ENTER]sacrificando algo en la Gruta... Estoy seguro que[ENTER]el Dios Dragn no lo aprobar. Deseara poder[ENTER]recuperarlo. " -gameforge.new_quest_lv80._370_say = " No me gusta todo esto. El Dios Dragn[ENTER]probablemente no aprobara llevar una vctima a[ENTER]la gruta. No lo har. " -gameforge.new_quest_lv80._380_say = " Ese es el Altar equivocado! " -gameforge.new_quest_lv80._390_send_letter = " Vuelve con Soon " -gameforge.new_quest_lv80._400_set_title = " Monstruos extraos " -gameforge.new_quest_lv80._410_say = " Debera volver con Soon a recoger mi recompensa. " -gameforge.new_quest_lv80._420_say = " He odo que han sido vistos monstruos extraos en[ENTER]algunas zonas del pas. " -gameforge.new_quest_lv80._430_say = " Espero que no tenga nada que ver con el hecho de[ENTER]haber sacrificado el Hielo Negro en la Gruta del[ENTER]Exilio. " -gameforge.new_quest_lv80._440_say = " Bien hecho! Aqu est tu recompensa. " -gameforge.new_quest_lv80._450_npcChat = " Has visto al monstruo? " -gameforge.new_quest_lv80._460_say = " Un %s! Oh mi diosa... No tengo ni idea de cmo[ENTER]ha podido pasar algo como esto... Voy a[ENTER]investigarlo en mi libro inmediatamente. " -gameforge.new_quest_lv80._470_say = " No pude sacrificar el Hielo Negro... daba muy[ENTER]mala sensacin! Voy a ir a ver a Soon y decirle[ENTER]que no completar esta misin. " -gameforge.new_quest_lv80._475_npcChat = " El Hielo Negro " -gameforge.new_quest_lv80._476_say = " Me parece que no llevas contigo el Hielo Negro.[ENTER]O sea que s lo sacrificaste? Cuenta! Qu pas? " -gameforge.new_quest_lv80._477_say = " Perdname, esto es un malentendido - todava[ENTER]tengo el Hielo Negro. Voy a buscarlo y regreso[ENTER]ms tarde... " -gameforge.new_quest_lv80._480_say = " Ah, aqu ests! Por qu llevas an contigo el[ENTER]Hielo Negro? " -gameforge.new_quest_lv80._490_say = " No puedo hacer lo que me has pedido. Ira contra[ENTER]el deseo del Dios Dragn. No sacrificar el[ENTER]hielo! " -gameforge.new_quest_lv80._495_say = " Pah, que intil! No es capaz de resolver ni[ENTER]siquiera las misiones ms simples. Debo encontrar[ENTER]a alguien que no sea tan melindroso. Devulveme[ENTER]el Hielo! Dmelo de inmediato! " -gameforge.new_quest_lv80._500_say = " Debo darle verdadeeramente el Hielo Negro a Soon? " -gameforge.new_quest_lv80._510_1_select = " S, quiero librarme de l! " -gameforge.new_quest_lv80._510_2_select = " No, puede causar problemas! " -gameforge.new_quest_lv80._520_say = " Toma, coge el Hielo Negro y djame slo! " -gameforge.new_quest_lv80._530_say = " Ests esperando que te de las gracias? Fuera de[ENTER]mi vista! " -gameforge.new_quest_lv80._535_sayReward = " Obtienes 70.000.000 puntos de experiencia. " -gameforge.new_quest_lv80._540_say = " No recobrars el Hielo. Lo tirar al mar; as no[ENTER]ser peligroso para nadie. " -gameforge.new_quest_lv80._550_say = " No te atrevas! Devulvemelo o te maldecir a ti[ENTER]y a tu familia! " -gameforge.new_quest_lv80._560_say = " Haz lo que quieras - No dejar que me dentengas. " -gameforge.new_quest_lv80._570_target_pos = " Orilla Meridional " -gameforge.new_quest_lv80._580_target_pos = " Orilla Occidental " -gameforge.new_quest_lv80._590_target_pos = " Orilla Oriental " -gameforge.new_quest_lv80._599_set_title = " Fin de un camino equivocado " -gameforge.new_quest_lv80._600_say = " Debo ir a Yongan y tirar el Hielo Negro al mar. " -gameforge.new_quest_lv80._610_say = " Debo ir a Joan y tirar el Hielo Negro al mar. " -gameforge.new_quest_lv80._620_say = " Debo ir a Pyungmoo y tirar el Hielo Negro al mar. " -gameforge.new_quest_lv80._630_say_reward = " Justo cuando quieres lanzar el Hielo Negro al[ENTER]agua, se derrite. Lquido negro gotea de tus[ENTER]dedos sobre el suelo y se evapora antes de que[ENTER]puedas incluso tocarlo. " -gameforge.new_quest_lv80._640_say = " De repente los siguientes objetos aparecen frente[ENTER]a ti: " -gameforge.new_quest_lv80._650_say = " Mientras recoges los objetos, te sientes[ENTER]satisfecho por haber tomado la decisin correcta.[ENTER]Y ahora sostienes la gratitud del Dios Dragn en[ENTER]tus manos. " -gameforge.new_quest_lv80._660_say = " Oh no, me olvid de traer el Hielo Negro! No me[ENTER]queda otro remedio que ir a buscarlo y regresar[ENTER]aqu. " -gameforge.new_quest_lv80._670_sayReward = " Obtienes adems 120.000.000 puntos de experiencia. " +gameforge.new_quest_lv80._010_target = "[LC;7288] " +gameforge.new_quest_lv80._020_set_title = "[LC;7311] " +gameforge.new_quest_lv80._030_say = "[LC;7312] " +gameforge.new_quest_lv80._040_say = "[LC;7313] " +gameforge.new_quest_lv80._050_1_say = "[LC;7314] " +gameforge.new_quest_lv80._050_2_say = "[LC;7315] " +gameforge.new_quest_lv80._060_say = "[LC;7316] " +gameforge.new_quest_lv80._070_say = "[LC;7317] " +gameforge.new_quest_lv80._080_say = "[LC;7318] " +gameforge.new_quest_lv80._090_say = "[LC;7319;%s] " +gameforge.new_quest_lv80._100_say = "[LC;7320] " +gameforge.new_quest_lv80._110_say_title = "[LC;7321] " +gameforge.new_quest_lv80._120_say = "[LC;7322] " +gameforge.new_quest_lv80._130_say = "[LC;7323] " +gameforge.new_quest_lv80._140_say = "[LC;7182] " +gameforge.new_quest_lv80._150_say_reward = "[LC;7325] " +gameforge.new_quest_lv80._160_say = "[LC;7326] " +gameforge.new_quest_lv80._170_say = "[LC;6787] " +gameforge.new_quest_lv80._180_say_reward = "[LC;7328] " +gameforge.new_quest_lv80._190_say_reward = "[LC;7329] " +gameforge.new_quest_lv80._200_say = "[LC;7330] " +gameforge.new_quest_lv80._210_say = "[LC;7331] " +gameforge.new_quest_lv80._220_say = "[LC;7332] " +gameforge.new_quest_lv80._230_say = "[LC;7333] " +gameforge.new_quest_lv80._240_say = "[LC;7334] " +gameforge.new_quest_lv80._250_say = "[LC;7335;%s] " +gameforge.new_quest_lv80._260_notice = "[LC;7336] " +gameforge.new_quest_lv80._270_say = "[LC;7337] " +gameforge.new_quest_lv80._280_say = "[LC;7338] " +gameforge.new_quest_lv80._290_say = "[LC;7339] " +gameforge.new_quest_lv80._300_target = "[LC;7340] " +gameforge.new_quest_lv80._310_set_title = "[LC;7341] " +gameforge.new_quest_lv80._320_say = "[LC;7342] " +gameforge.new_quest_lv80._330_npcChat = "[LC;7343] " +gameforge.new_quest_lv80._340_say = "[LC;7344] " +gameforge.new_quest_lv80._350_1_select = "[LC;7345] " +gameforge.new_quest_lv80._350_2_select = "[LC;7346] " +gameforge.new_quest_lv80._360_say = "[LC;7347] " +gameforge.new_quest_lv80._370_say = "[LC;7348] " +gameforge.new_quest_lv80._380_say = "[LC;7349] " +gameforge.new_quest_lv80._390_send_letter = "[LC;7350] " +gameforge.new_quest_lv80._400_set_title = "[LC;7351] " +gameforge.new_quest_lv80._410_say = "[LC;7352] " +gameforge.new_quest_lv80._420_say = "[LC;7353] " +gameforge.new_quest_lv80._430_say = "[LC;7354] " +gameforge.new_quest_lv80._440_say = "[LC;7355] " +gameforge.new_quest_lv80._450_npcChat = "[LC;7356] " +gameforge.new_quest_lv80._460_say = "[LC;7357;%s] " +gameforge.new_quest_lv80._470_say = "[LC;7358] " +gameforge.new_quest_lv80._475_npcChat = "[LC;7359] " +gameforge.new_quest_lv80._476_say = "[LC;7360] " +gameforge.new_quest_lv80._477_say = "[LC;7361] " +gameforge.new_quest_lv80._480_say = "[LC;7362] " +gameforge.new_quest_lv80._490_say = "[LC;7363] " +gameforge.new_quest_lv80._495_say = "[LC;7364] " +gameforge.new_quest_lv80._500_say = "[LC;7365] " +gameforge.new_quest_lv80._510_1_select = "[LC;7366] " +gameforge.new_quest_lv80._510_2_select = "[LC;7367] " +gameforge.new_quest_lv80._520_say = "[LC;7368] " +gameforge.new_quest_lv80._530_say = "[LC;7369] " +gameforge.new_quest_lv80._535_sayReward = "[LC;7370] " +gameforge.new_quest_lv80._540_say = "[LC;7371] " +gameforge.new_quest_lv80._550_say = "[LC;7372] " +gameforge.new_quest_lv80._560_say = "[LC;7373] " +gameforge.new_quest_lv80._570_target_pos = "[LC;7374] " +gameforge.new_quest_lv80._580_target_pos = "[LC;7375] " +gameforge.new_quest_lv80._590_target_pos = "[LC;7376] " +gameforge.new_quest_lv80._599_set_title = "[LC;7377] " +gameforge.new_quest_lv80._600_say = "[LC;7378] " +gameforge.new_quest_lv80._610_say = "[LC;7379] " +gameforge.new_quest_lv80._620_say = "[LC;7380] " +gameforge.new_quest_lv80._630_say_reward = "[LC;7381] " +gameforge.new_quest_lv80._640_say = "[LC;7382] " +gameforge.new_quest_lv80._650_say = "[LC;7383] " +gameforge.new_quest_lv80._660_say = "[LC;7384] " +gameforge.new_quest_lv80._670_sayReward = "[LC;7385] " gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Abrir tienda " -gameforge.new_quest_premium_lv4._100_say_reward = " Tienes que cazar: " -gameforge.new_quest_premium_lv4._10_targetVid = " Vendedor general: " -gameforge.new_quest_premium_lv4._110_say = " Busca al Vendedor de la Tienda de Armas y[ENTER]pregntale por qu ya no canta bajo la ventana de[ENTER]la Vendedora de la Tienda General. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Recoge Lilas " -gameforge.new_quest_premium_lv4._130_notice = " Has recogido un bonito ramo de Lilas! " -gameforge.new_quest_premium_lv4._140_notice = " Terminado! Ahora volvamos rpido con el Vendedor[ENTER]de la Tienda de Armas. " -gameforge.new_quest_premium_lv4._150_notice = " Lamentablemente, este ramo de Lilas ya est[ENTER]marchito. " -gameforge.new_quest_premium_lv4._160_say = " Necesitas la siguiente cantidad de ramos de[ENTER]Lilas: %s " -gameforge.new_quest_premium_lv4._170_say = " Esto no es suficiente. Esta Lila slo sirve para[ENTER]unas pocas gotas! " -gameforge.new_quest_premium_lv4._180_say = " Ahh, lila! Ahora slo necesito algo de raro[ENTER]Almizcle. Slo puedes encargarlo en tiendas muy[ENTER]especiales. Una moneda girando te mostrar el[ENTER]camino. Necesitars algunas Marcas Dragn, pero[ENTER]estoy seguro que tienes algunas guardadas, no?[ENTER]Estar eternamente agradecido! Despus, puedes[ENTER]recoger tu pedido del Almacenero. Entonces[ENTER]tendr finalmente todos los ingredientes! " -gameforge.new_quest_premium_lv4._190_say = " Por favor, date prisa y treme el Almizcle.[ENTER]Obtendrs una recompensa por hacerlo! " -gameforge.new_quest_premium_lv4._200_say_reward = " Sigue cazando hasta que puedas traerme %s ramos[ENTER]de Lila! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Mi amor " -gameforge.new_quest_premium_lv4._210_say = " Mata Lobos Azules para conseguirlas. " -gameforge.new_quest_premium_lv4._220_say = " Eso es todo. Ahora vuelve con el Vendedor de la[ENTER]Tienda de Armas. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " El Almizcle " -gameforge.new_quest_premium_lv4._240_say = " Muchas gracias. Ahora por fin puedo generar un[ENTER]nuevo perfume. " -gameforge.new_quest_premium_lv4._250_say = " Puedes decir a mi pjaro cantor que estar[ENTER]cantando en su ventana de nuevo esta noche. Ser[ENTER]complacida. " -gameforge.new_quest_premium_lv4._260_say = " Te mereces una recompensa: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Sin el Almizcle no puedo producir mi perfume. Por[ENTER]favor, djate guiar por la moneda que gira y[ENTER]consgueme otra muestra. " -gameforge.new_quest_premium_lv4._290_say_reward = " Vuelve con %s Almizcle(s). " -gameforge.new_quest_premium_lv4._300_say = " Tengo que llevar algo de Almizcle al Vendedor de[ENTER]la Tienda de Armas. Se supone que debo dejarme[ENTER]guiar por la moneda que gira, encargar un raro[ENTER]aceite de perfume y recogerlo del Almacenero. " -gameforge.new_quest_premium_lv4._30_say = " Echo de menos a mi amor, el Vendedor de la Tienda[ENTER]de Armas. Durante semanas ha estado cantando bajo[ENTER]mi ventana cada noche y ahora no he sabido nada[ENTER]de l durante das. Quiz tenga miedo de mi[ENTER]padre. Puedes averiguar qu le pasa? " -gameforge.new_quest_premium_lv4._310_say_title = " El Vendedor de la Tienda de Armas " -gameforge.new_quest_premium_lv4._320_say = " Oh, gracias. As que dices que simplemente se ha[ENTER]retrasado? Que alivio. Voy a esperarle esta[ENTER]noche. " -gameforge.new_quest_premium_lv4._330_say_reward = " Por tus esfuerzos recibirs: %s puntos de[ENTER]experiencia. " -gameforge.new_quest_premium_lv4._340_say = " Vuelve rpido con la Vendedora de la Tienda[ENTER]General. " -gameforge.new_quest_premium_lv4._350_npcChat = " Lila " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Habla con el Vendedor de la Tienda de Armas " -gameforge.new_quest_premium_lv4._360_npcChat = " El Almizcle " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Un nuevo perfume " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Caza Lobos Azules " -gameforge.new_quest_premium_lv4._50_targetVid = " Vendedor de la tienda de armas: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Vuelve con el Vendedor de la Tienda de Armas " -gameforge.new_quest_premium_lv4._60_sayTitle = " El granuja " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Lleva el Almizcle al Vendedor de la Tienda de[ENTER]Armas " -gameforge.new_quest_premium_lv4._70_say = " Es cierto, no he cantado ms bajo su ventana[ENTER]porque... oh, bien, me da tanta vergenza hablar[ENTER]sobre eso! Mi olor corporal se est volviendo[ENTER]bastante repulsivo. Me lavo a todas horas, pero[ENTER]el olor no se va. Por eso quiero hacer un aceite[ENTER]de perfume que pueda cautivar a la Vendedora de[ENTER]la Tienda General, mi pequeo pjaro cantor, con[ENTER]su picante y fascinante aroma. El aspecto[ENTER]exterior es muy importante para ella. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Ve con la Vendedora de la Tienda General " -gameforge.new_quest_premium_lv4._80_say = " Realmente tengo que hacer un perfume. Es el nico[ENTER]modo de librarme de mi desagradable olor[ENTER]corporal. " -gameforge.new_quest_premium_lv4._90_say = " Tengo que mezclar varios ingredientes para eso.[ENTER]Estos tienen que mezclarse primero: " +gameforge.new_quest_premium_lv4._100_npcChat = "[LC;929] " +gameforge.new_quest_premium_lv4._100_say_reward = "[LC;7388] " +gameforge.new_quest_premium_lv4._10_targetVid = "[LC;1282] " +gameforge.new_quest_premium_lv4._110_say = "[LC;7389] " +gameforge.new_quest_premium_lv4._120_qSetTitle = "[LC;237] " +gameforge.new_quest_premium_lv4._130_notice = "[LC;7391] " +gameforge.new_quest_premium_lv4._140_notice = "[LC;7392] " +gameforge.new_quest_premium_lv4._150_notice = "[LC;7393] " +gameforge.new_quest_premium_lv4._160_say = "[LC;7394;%s] " +gameforge.new_quest_premium_lv4._170_say = "[LC;7395] " +gameforge.new_quest_premium_lv4._180_say = "[LC;7396] " +gameforge.new_quest_premium_lv4._190_say = "[LC;7397] " +gameforge.new_quest_premium_lv4._200_say_reward = "[LC;7399;%s] " +gameforge.new_quest_premium_lv4._20_sayTitle = "[LC;7398] " +gameforge.new_quest_premium_lv4._210_say = "[LC;7400] " +gameforge.new_quest_premium_lv4._220_say = "[LC;7401] " +gameforge.new_quest_premium_lv4._230_qSetTitle = "[LC;7402] " +gameforge.new_quest_premium_lv4._240_say = "[LC;7403] " +gameforge.new_quest_premium_lv4._250_say = "[LC;7404] " +gameforge.new_quest_premium_lv4._260_say = "[LC;7405] " +gameforge.new_quest_premium_lv4._270_say_reward = "[LC;7970;%d] " +gameforge.new_quest_premium_lv4._280_say = "[LC;7407] " +gameforge.new_quest_premium_lv4._290_say_reward = "[LC;7408;%s] " +gameforge.new_quest_premium_lv4._300_say = "[LC;7410] " +gameforge.new_quest_premium_lv4._30_say = "[LC;7409] " +gameforge.new_quest_premium_lv4._310_say_title = "[LC;7411] " +gameforge.new_quest_premium_lv4._320_say = "[LC;7412] " +gameforge.new_quest_premium_lv4._330_say_reward = "[LC;7413;%s] " +gameforge.new_quest_premium_lv4._340_say = "[LC;7414] " +gameforge.new_quest_premium_lv4._350_npcChat = "[LC;241] " +gameforge.new_quest_premium_lv4._35_qSetTitle = "[LC;7415] " +gameforge.new_quest_premium_lv4._360_npcChat = "[LC;7402] " +gameforge.new_quest_premium_lv4._40_qSetTitle = "[LC;7418] " +gameforge.new_quest_premium_lv4._45_qSetTitle = "[LC;7419] " +gameforge.new_quest_premium_lv4._50_targetVid = "[LC;8540] " +gameforge.new_quest_premium_lv4._55_qSetTitle = "[LC;7421] " +gameforge.new_quest_premium_lv4._60_sayTitle = "[LC;7422] " +gameforge.new_quest_premium_lv4._65_qSetTitle = "[LC;7423] " +gameforge.new_quest_premium_lv4._70_say = "[LC;7424] " +gameforge.new_quest_premium_lv4._75_qSetTitle = "[LC;7425] " +gameforge.new_quest_premium_lv4._80_say = "[LC;7426] " +gameforge.new_quest_premium_lv4._90_say = "[LC;7427] " gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Prueba del servidor " +gameforge.notify_test_server._10_chat = "[LC;7442] " gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Soy un verdadero anciano, pero aun estoy en forma[ENTER]y saludable porque tengo un secreto especial.[ENTER]He descubierto que una pocin hecha de Raices[ENTER]Gango y Setas Tue puede prolongar tu vida. Si[ENTER]quieres intentar hacer esa pocin, llvale los[ENTER]ingredientes a Yu-Hwan. Puede preparar la pocin[ENTER]para ti. " -gameforge.npc_talk._10_say = " Cllate y conserva tu disciplina. Comprtate y no[ENTER]te metas en los. Debes respetar a tus[ENTER]semejantes. Entendido? " -gameforge.npc_talk._110_npcChat = " Pareces bastante fuerte... " -gameforge.npc_talk._120_say = " Durante muchos aos, el secreto de la fuerza ha[ENTER]sido transmitido en nuestra familia. Mi padre me[ENTER]dijo que si mezclas la flor campana de forma[ENTER]correcta, la pocin te dar fuerza extra durante[ENTER]un corto periodo de tiempo. Hasta donde yo se,[ENTER]Baek-Go es capaz de preparar esta pocin. Slo[ENTER]tienes que llevarle una flor[ENTER]campana. " -gameforge.npc_talk._130_npcChat = " Ve, dilo en la montaa... " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan, el msico: " -gameforge.npc_talk._150_say = " ... Sobre las colinas y en todas partes...[ENTER]Tambin te gusta la msica? Canto todo tipo de[ENTER]canciones aqu en soledad, as no me involucro en[ENTER]la guerra. Pero sin un pas que me proteja, no[ENTER]podr seguir haciendo lo que hago. " -gameforge.npc_talk._160_npcChat = " Por qu lees tanto? " -gameforge.npc_talk._170_sayTitle = " Soon, el ratn de biblioteca: " -gameforge.npc_talk._180_say = " Oh, aventurero. El mundo est lleno de problemas[ENTER]y solo a travs de la sabidura puedes[ENTER]sobrevivir. Honra siempre tus libros. Te ayudarn[ENTER]en los malos momentos. Creme! " -gameforge.npc_talk._190_npcChat = " Tienes hijos? " -gameforge.npc_talk._200_say = " En realidad no quera hijos, pero...[ENTER]Bueno, sigo recogiendo Flores Kaki porque si las[ENTER]preparas correctamente, puedes intensificar tu[ENTER]energa mgica con ellas. Lo descubri Baek-Go.[ENTER]Slo necesita una flor para hacer 100 pociones.[ENTER]Por desgracia, la Flor Kaki tambin tiene un[ENTER]efecto secundario. Si una mujer lleva un collar[ENTER]hecho de esta flor, tendr un hijo. Entre t y[ENTER]yo, mi mujer sac provecho de esto[ENTER]descaradamente. " -gameforge.npc_talk._20_npcChat = " Mmm, huele bien aqu... " -gameforge.npc_talk._210_npcChat = " Qu le pasa a tu pie? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Va mejorando. Hace poco mientras daba un paseo,[ENTER]me tropec con una Raz Gango y me torc el[ENTER]tobillo. Por suerte conozco al doctor Baek-Go,[ENTER]as que me trat y me di algn consejo: Para[ENTER]sanar pequeas heridas puedes preparar una pocin[ENTER]de esas mismas Raices Gango. As que hice t de[ENTER]las raices culpables y cur el dao que haban[ENTER]hecho... " -gameforge.npc_talk._240_npcChat = " Quin eres t? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Soy Wonda-Rim, el sobrino de Chaegirab. Mi to[ENTER]es famoso! Le conoces? Experimenta mucho con[ENTER]pociones y hierbas. Mientras haca esto,[ENTER]descubri que puedes conseguri una gran cantidad[ENTER]de proteccin contra energa mgica si mezclas[ENTER]100 Aguas Bo con una Mora. Por lo que s,[ENTER]Huahn-So puede crear la pocin si le llevas los[ENTER]ingredientes. " -gameforge.npc_talk._270_npcChat = " Por qu tienes tantas cicatrices? " -gameforge.npc_talk._280_sayTitle = " Balso el traidor: " -gameforge.npc_talk._290_say = " No soy buen luchador y salgo constantemente[ENTER]herido en la guerra. En algn tiempo le pregunt[ENTER]a Yu-Hwan si poda elaborar una pocin para mi[ENTER]que pudiera proteger mi cuerpo de las heridas. Me[ENTER]prepar algo con Jugo Harebell y Lila, pero por[ENTER]desgracia la proteccin no fue suficiente. O[ENTER]quiz fue slo mi incompetencia. Pero estoy[ENTER]seguro de que la pocin te ayudar. " -gameforge.npc_talk._300_npcChat = " Por qu tanta gente te llama traidor? " -gameforge.npc_talk._30_sayTitle = " Octavio, el dueo del restaurante: " -gameforge.npc_talk._310_say = " Escap de la guerra y me un al Clan del Viento[ENTER]Negro. Mis camaradas nunca me perdonaron por eso.[ENTER]Despus descubr que los Guerreros del Viento[ENTER]Negro matan gente inocente, as que les dej[ENTER]inmediatamente. Era horrible! " -gameforge.npc_talk._320_say = " Tienes gente inocente en la conciencia? Entonces[ENTER]verdaderamente te mereces tu nombre. Les[ENTER]impediste protagonizar una buena vida. " -gameforge.npc_talk._330_say = " Vivimos en un mundo sin ley. Pero he decidido que[ENTER]no har ningn mal nunca ms. No quiero que la[ENTER]gente siga describindome como un traidor.[ENTER][ENTER]Tienes algo de Yang para m? " -gameforge.npc_talk._340_npcChat = " Te llaman el erudito? " -gameforge.npc_talk._350_sayTitle = " Uriel el erudito: " -gameforge.npc_talk._360_say = " Hay tantas cosas que aprender en este vasto[ENTER]mundo. La ignorancia sumada al poder militar son[ENTER]una mala combinacin. T no quieres vivir como[ENTER]esos soldados ignorantes, no? El conocimiento[ENTER]es el poder! " -gameforge.npc_talk._370_npcChat = " Mis fuentes me dicen que practicas medicina? " -gameforge.npc_talk._380_say = " Hago lo que puedo. Pero hay ms y ms accidentes[ENTER]cada da en este mundo peligroso. No tenemos[ENTER]suficientes medicinas ni ayudantes. Los tiempos[ENTER]son difciles! Quiz puedas echarme una mano ms[ENTER]tarde? " -gameforge.npc_talk._390_npcChat = " Cmo va el negocio de la caza? " -gameforge.npc_talk._400_sayTitle = " Yang-Shin el cazador: " -gameforge.npc_talk._40_say = " Bienvenido! Nuestro restaurante es parte de una[ENTER]enorme cadena internacional. Entra y prubalo. " -gameforge.npc_talk._410_say = " Hmm, desde que las piedras Metin cayeron, los[ENTER]animales se han vuelto realmente salvajes. Hoy en[ENTER]da, ya arriesgas tu vida saliendo a cazar[ENTER]algunos pollos. Son tiempos peligrosos para los[ENTER]cazadores. Por suerte, soy uno de los mejores! " -gameforge.npc_talk._420_npcChat = " De dnde viene tu gran precisin? " -gameforge.npc_talk._430_say = " Soy genial con un arco, porque tengo una receta[ENTER]especial, jeje! Cuando mezclas Jugo Flor[ENTER]Melocotn con Lila, obtienes una pocin que[ENTER]aumenta tu precisin. Llvale los ingredientes a[ENTER]Yu-Hwan, estoy seguro de que preparar la pocin[ENTER]para ti. " -gameforge.npc_talk._440_npcChat = " Que corona floral tan bonita... " -gameforge.npc_talk._450_say = " Sola recoger Flores Melocotn con mi hermano.[ENTER]Pero ahora tengo que hacerlo todo sola. No son[ENTER]muy bonitas, pero tienen un efecto especial. Si[ENTER]le llevas una Flor Melocotn a Baek-Go,[ENTER]preparar una pocin con ella que te hace muy[ENTER]rpido! " -gameforge.npc_talk._460_npcChat = " Dnde est tu hermano? " -gameforge.npc_talk._470_say = " ltimamente mi hermano ha estado viajando mucho.[ENTER]Escasamente le veo y me preocupo mucho por l. " -gameforge.npc_talk._480_npcChat = " Vendes pasteles de arroz? " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, el vendedor de tortas de arroz: " -gameforge.npc_talk._500_say = " A causa de la guerra, es difcil vender pastel de[ENTER]arroz. Gracias a los bandidos, he perdido muchos[ENTER]clientes. Ya no s que debo hacer para[ENTER]sobrevivir. " -gameforge.npc_talk._50_say = " Aunque es un gran restaurante, el mobiliario es[ENTER]sorprendentemente sencillo. " -gameforge.npc_talk._510_npcChat = " Quin suele comprarte artculos? " -gameforge.npc_talk._520_say = " Vendo la mayora de los pasteles a los viajeros.[ENTER]Un da, un misterioso jinete vestido de negro[ENTER]vino a verme. Como pago, me dio una receta que[ENTER]puedes hacer con Agua Zin. Es una pocin que[ENTER]mejora tu poder de ataque. Le vend la receta a[ENTER]Huahn-So. Si le llevas algo de Agua Sim y una[ENTER]Rosa Alpina a Huahn-So, crear algo de Agua Zin[ENTER]para ti. " -gameforge.npc_talk._530_npcChat = " Por qu ests tan triste? " -gameforge.npc_talk._540_say = " Oh, quin podra haber sabido que nuestros dulces[ENTER]sueos iban a ser hechos pedazos tan[ENTER]despiadadamente... Mi pobre marido, cay durante[ENTER]la batalla! ... Por favor, venga su muerte. " -gameforge.npc_talk._550_npcChat = " Ha caido tanta gente en la guerra... " -gameforge.npc_talk._560_say = " Estamos perdiendo ms y ms hombres durante la[ENTER]guerra, as que las mujeres de la aldea se[ENTER]juntaron y le pidieron a Huahn-So que crease una[ENTER]pocin curativa mejor. Despus de una larga[ENTER]investigacin, produjo una pocin que aumenta la[ENTER]defensa, para as tener que usar menos pociones[ENTER]curativas. Ve a verle. Seguro que puede hacer[ENTER]para t la pocin, que l llama Agua SamBo. Slo[ENTER]necesita algo de Agua Dok y una Rosa Alpina para[ENTER]hacerla. " -gameforge.npc_talk._570_npcChat = " Oh, que nio tan guapo... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Ya est llorando otra vez... No s si es que[ENTER]quiere caramelos o... ohh no! " -gameforge.npc_talk._600_npcChat = " Cmo estis? " -gameforge.npc_talk._60_npcChat = " Cuntame algo sobre alfarera. " -gameforge.npc_talk._610_say = " Mi nio! Ugh. Ahora que mi marido ha cado en la[ENTER]guerra, tengo que cuidar de m misma. Trato de[ENTER]mantenerme a m y a mi beb por mi cuenta. Con el[ENTER]agua Bo, encontr la posibilidad de mejorar mi[ENTER]vida. Tengo que darle a Yu-Hwan 100 jugos de flor[ENTER]kaki y una seta Tue. De esto, l elabora agua Bo,[ENTER]que puedo vender realmente fcil. Despus de todo[ENTER]la necesito para sobrevivir de alguna manera... " -gameforge.npc_talk._620_npcChat = " Cmo est tu marido? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Mi as llamado marido est casado con sus libros.[ENTER]Apenas me mira ya. Y no soy una mujer fea. " -gameforge.npc_talk._650_npcChat = " Cmo van las cosas? " -gameforge.npc_talk._660_say = " Desde que estall la guerra, los negocios han ido[ENTER]realmente mal. La unin de mercaderes fue una vez[ENTER]una unin rica y poderosa, pero esos das se han[ENTER]acabado. No podemos seguir ignorando ms a los[ENTER]salvajes, los soldados del juramento blanco y los[ENTER]soldados viento negro. " -gameforge.npc_talk._670_npcChat = " Por qu ests tan de mal humor? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang es una mala chica! La odio! Soy dbil y[ENTER]me fastidia a menudo! " -gameforge.npc_talk._700_say = " T eres un hombre y tienes algo de msculo.[ENTER]Trabjalos de vez en cuando! " -gameforge.npc_talk._70_sayTitle = " Yonah el alfarero: " -gameforge.npc_talk._710_npcChat = " Qu ests haciendo? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Estoy esperando a Taurean. Solemos jugar juntos y[ENTER]tambin peleamos mucho. Qu cobarde! Si no viene[ENTER]voluntariamente, se lo har pasar verdaderamente[ENTER]mal! " -gameforge.npc_talk._740_npcChat = " Taurean te tiene miedo. " -gameforge.npc_talk._750_say = " Taurean es verdaderamente ms fuerte que yo. As[ENTER]que ahora he pensado en una manera en la que[ENTER]poder ganarle como sea. Un Ninja blanco me dijo[ENTER]que puedes mezclar Agua Young on una Mora y hacer[ENTER]una pocin que te hace golpear ms rpido.[ENTER]Entonces podr derrotar a Taurean al fin! Si t[ENTER]tambin quieres convertirte en un atacante[ENTER]rpido, llvale los ingredientes a Huahn-So.[ENTER]Seguro que har la pocin para ti. " -gameforge.npc_talk._760_npcChat = " Nuevo entendimiento... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Amigo mo, el mundo est lleno de preguntas sin[ENTER]resolver. Y yo, soy un buscador de respuestas y[ENTER]un buscador de conocimiento. Has oido alguna vez[ENTER]sobre armas picas y Piedras Espritu? " -gameforge.npc_talk._790_npcChat = " Qu ests haciendo? " -gameforge.npc_talk._800_say = " Posiblemente ya sepas que investigo conocimiento[ENTER]desconocido. Y actualmente estoy examinando un[ENTER]mtodo adicional de reforzar armas y mejorar el[ENTER]poder de las Piedras Espritu. " -gameforge.npc_talk._80_say = " Me gusta ser alfarero. Es muy satisfactorio[ENTER]moldear arcilla con tus propias manos y ver como[ENTER]se crea algo... Normalmente slo hago cosas[ENTER]simples. En el este, en las afueras del[ENTER]continente, los mtodos de produccin estn mucho[ENTER]ms desarrollados. Una vez v a algunos alfareros[ENTER]all y me inspir muchsimo. A veces, cuando[ENTER]tengo tiempo, trato de experimentar. Pero an no[ENTER]he descubierto el truco que usan. " -gameforge.npc_talk._810_npcChat = " La investigacin de las armas... " -gameforge.npc_talk._820_say = " Interesante, no? Quieres saber ms sobre esto?[ENTER]Entonces treme el arma +9 de nivel 65 necesaria.[ENTER]Tambin necesito un Panfleto de Contencin y dos[ENTER]Bendiciones. Intentar hacer un arma pica con[ENTER]eso. " -gameforge.npc_talk._830_say = " Sin embargo, no puedo prometer que funcione. " -gameforge.npc_talk._840_npcChat = " Las Piedras Espritu... " -gameforge.npc_talk._850_say = " Las Piedras Espritu se usan generalmente, pero[ENTER]aunque se usen mucho, mucha gente no conoce[ENTER]realmente cual es su verdadero poder. Pero mi[ENTER]investigacin me ha ayudado a averiguar mucho ms[ENTER]sobre ellas. Si me traes otra Piedra Espritu,[ENTER]puedo mejorarla para ti. " -gameforge.npc_talk._90_npcChat = " Eres muy enrgico para tu edad... " +gameforge.npc_talk._100_say = "[LC;7444] " +gameforge.npc_talk._10_say = "[LC;7443] " +gameforge.npc_talk._110_npcChat = "[LC;7445] " +gameforge.npc_talk._120_say = "[LC;7446] " +gameforge.npc_talk._130_npcChat = "[LC;7447] " +gameforge.npc_talk._140_sayTitle = "[LC;7448] " +gameforge.npc_talk._150_say = "[LC;7449] " +gameforge.npc_talk._160_npcChat = "[LC;7450] " +gameforge.npc_talk._170_sayTitle = "[LC;7451] " +gameforge.npc_talk._180_say = "[LC;7452] " +gameforge.npc_talk._190_npcChat = "[LC;7453] " +gameforge.npc_talk._200_say = "[LC;7455] " +gameforge.npc_talk._20_npcChat = "[LC;7454] " +gameforge.npc_talk._210_npcChat = "[LC;7456] " +gameforge.npc_talk._220_sayTitle = "[LC;1967] " +gameforge.npc_talk._230_say = "[LC;7458] " +gameforge.npc_talk._240_npcChat = "[LC;1482] " +gameforge.npc_talk._250_sayTitle = "[LC;1939] " +gameforge.npc_talk._260_say = "[LC;7461] " +gameforge.npc_talk._270_npcChat = "[LC;7462] " +gameforge.npc_talk._280_sayTitle = "[LC;1550] " +gameforge.npc_talk._290_say = "[LC;7464] " +gameforge.npc_talk._300_npcChat = "[LC;7466] " +gameforge.npc_talk._30_sayTitle = "[LC;7465] " +gameforge.npc_talk._310_say = "[LC;7467] " +gameforge.npc_talk._320_say = "[LC;7468] " +gameforge.npc_talk._330_say = "[LC;7469] " +gameforge.npc_talk._340_npcChat = "[LC;7470] " +gameforge.npc_talk._350_sayTitle = "[LC;7471] " +gameforge.npc_talk._360_say = "[LC;7472] " +gameforge.npc_talk._370_npcChat = "[LC;7473] " +gameforge.npc_talk._380_say = "[LC;7474] " +gameforge.npc_talk._390_npcChat = "[LC;7475] " +gameforge.npc_talk._400_sayTitle = "[LC;7477] " +gameforge.npc_talk._40_say = "[LC;7476] " +gameforge.npc_talk._410_say = "[LC;7478] " +gameforge.npc_talk._420_npcChat = "[LC;7479] " +gameforge.npc_talk._430_say = "[LC;7480] " +gameforge.npc_talk._440_npcChat = "[LC;7481] " +gameforge.npc_talk._450_say = "[LC;7482] " +gameforge.npc_talk._460_npcChat = "[LC;7483] " +gameforge.npc_talk._470_say = "[LC;7484] " +gameforge.npc_talk._480_npcChat = "[LC;7485] " +gameforge.npc_talk._490_sayTitle = "[LC;7486] " +gameforge.npc_talk._500_say = "[LC;7488] " +gameforge.npc_talk._50_say = "[LC;7487] " +gameforge.npc_talk._510_npcChat = "[LC;7489] " +gameforge.npc_talk._520_say = "[LC;7490] " +gameforge.npc_talk._530_npcChat = "[LC;7491] " +gameforge.npc_talk._540_say = "[LC;7492] " +gameforge.npc_talk._550_npcChat = "[LC;7493] " +gameforge.npc_talk._560_say = "[LC;7494] " +gameforge.npc_talk._570_npcChat = "[LC;7495] " +gameforge.npc_talk._580_sayTitle = "[LC;6830] " +gameforge.npc_talk._590_say = "[LC;7497] " +gameforge.npc_talk._600_npcChat = "[LC;7499] " +gameforge.npc_talk._60_npcChat = "[LC;7498] " +gameforge.npc_talk._610_say = "[LC;7500] " +gameforge.npc_talk._620_npcChat = "[LC;7501] " +gameforge.npc_talk._630_sayTitle = "[LC;7502] " +gameforge.npc_talk._640_say = "[LC;7503] " +gameforge.npc_talk._650_npcChat = "[LC;7504] " +gameforge.npc_talk._660_say = "[LC;7505] " +gameforge.npc_talk._670_npcChat = "[LC;7506] " +gameforge.npc_talk._680_sayTitle = "[LC;6895] " +gameforge.npc_talk._690_say = "[LC;7508] " +gameforge.npc_talk._700_say = "[LC;7510] " +gameforge.npc_talk._70_sayTitle = "[LC;7509] " +gameforge.npc_talk._710_npcChat = "[LC;5026] " +gameforge.npc_talk._720_sayTitle = "[LC;6904] " +gameforge.npc_talk._730_say = "[LC;7513] " +gameforge.npc_talk._740_npcChat = "[LC;7514] " +gameforge.npc_talk._750_say = "[LC;7515] " +gameforge.npc_talk._760_npcChat = "[LC;7516] " +gameforge.npc_talk._770_say_title = "[LC;620] " +gameforge.npc_talk._780_say = "[LC;7518] " +gameforge.npc_talk._790_npcChat = "[LC;5026] " +gameforge.npc_talk._800_say = "[LC;7521] " +gameforge.npc_talk._80_say = "[LC;7520] " +gameforge.npc_talk._810_npcChat = "[LC;7522] " +gameforge.npc_talk._820_say = "[LC;7523] " +gameforge.npc_talk._830_say = "[LC;7524] " +gameforge.npc_talk._840_npcChat = "[LC;7525] " +gameforge.npc_talk._850_say = "[LC;7526] " +gameforge.npc_talk._90_npcChat = "[LC;7527] " gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Medalla del Hroe " -gameforge.olympic_badge._020_say = " Ayuda! " -gameforge.olympic_badge._030_say = " Miserable hatajo de ladrones...[ENTER]Ayer por la noche me entrarron en casa![ENTER]Se llevaron la Medalla del Hroe. Un antepasado[ENTER]mo la recibi en su momentom tras correr 42195[ENTER]quilmetros desde el campo de batalla hasta donde[ENTER]estaba su monarca para comunicarle la victoria.[ENTER]Y ahora ha desaparecido! " -gameforge.olympic_badge._040_say = " Diantres... para mi familia es de un valor[ENTER]incalculable. Qu hago ahora? " -gameforge.olympic_badge._050_say = " Me ayudars? " -gameforge.olympic_badge._060_npcChat = " Medalla del Hroe " -gameforge.olympic_badge._070_say = " Por fin! Has vuelto![ENTER]Has encontrado la Medalla del Hroe? " -gameforge.olympic_badge._080_say = " Y para qu? Qu quieren hacer estos bribones[ENTER]con mi medalla? Si para otros no tiene ningn[ENTER]valor! Me podras ayudar a recuperarla? " -gameforge.olympic_badge._090_npcChat = " Encuentra la Medalla del Hroe! " -gameforge.olympic_badge._100_say = " Vuelves con las manos vacas? Oh, no, estoy[ENTER]desesperado. Si t no me ayudas, quin lo har?[ENTER]Por favor, sigue buscando! " -gameforge.olympic_badge._110_say = " Has encontrado mi Medalla![ENTER]Pero espera... esto es slo un pedazo. Qu[ENTER]infamia, la han partido en cinco![ENTER]Por favor, treme todos los fragmentos! Quizs[ENTER]pueda recomponerla! " -gameforge.olympic_badge._120_say = " Estos malditos ladrones han destrozado mi[ENTER]valiosa herencia![ENTER]Muchas gracias por haber encontrado todos los[ENTER]fragmentos. Ahora puedo volver a unirlos todos. " -gameforge.olympic_badge._130_say = " Mil gracias! Has restablecido el honor de mi[ENTER]familia.[ENTER]Tus esfuerzos no habrn sido en vano. Aqu[ENTER]tienes tu merecida recompensa! " -gameforge.olympic_badge._140_say = " De verdad quieres rechazar este encargo?[ENTER]Si ahora escoges 'S' no podrs volver a tomarlo. " -gameforge.olympic_badge._150_say = " Entiendo que ahora no tengas tiempo.[ENTER]Vuelve cuando te venga bien. Pero no me hagas[ENTER]esperar mucho! " -gameforge.olympic_badge._160_say = " Me temo que has venido demasiado tarde y ya no[ENTER]puedes ayudarme. Te deseo todo lo mejor para tu[ENTER]camino! " -gameforge.olympic_badge._170_say = " Da caza a los monstruos que me robaron! Pero ten[ENTER]cuidado: eran muy fuertes, como mnimo de nivel[ENTER]30. Si me traes de vuelta la Medalla del Hroe[ENTER]te recompensar como es debido! " -gameforge.olympic_badge._180_say = " Encuentra la Medalla del Hroe y llvasela a[ENTER]Yu-Hwan. " -gameforge.olympic_badge._190_say = " Yu-Hwan necesita tu ayuda. Ve a verlo![ENTER]Lo encontrars en el segundo poblado. " +gameforge.olympic_badge._010_npcChat = "[LC;7528] " +gameforge.olympic_badge._020_say = "[LC;7529] " +gameforge.olympic_badge._030_say = "[LC;7530] " +gameforge.olympic_badge._040_say = "[LC;7531] " +gameforge.olympic_badge._050_say = "[LC;6721] " +gameforge.olympic_badge._060_npcChat = "[LC;7528] " +gameforge.olympic_badge._070_say = "[LC;7534] " +gameforge.olympic_badge._080_say = "[LC;7535] " +gameforge.olympic_badge._090_npcChat = "[LC;7536] " +gameforge.olympic_badge._100_say = "[LC;7537] " +gameforge.olympic_badge._110_say = "[LC;7538] " +gameforge.olympic_badge._120_say = "[LC;7539] " +gameforge.olympic_badge._130_say = "[LC;7540] " +gameforge.olympic_badge._140_say = "[LC;7541] " +gameforge.olympic_badge._150_say = "[LC;7542] " +gameforge.olympic_badge._160_say = "[LC;7543] " +gameforge.olympic_badge._170_say = "[LC;7544] " +gameforge.olympic_badge._180_say = "[LC;7545] " +gameforge.olympic_badge._190_say = "[LC;7546] " gameforge.oxevent = {} -gameforge.oxevent._100_say = " La competicin OX no pudo ser iniciada! " -gameforge.oxevent._10_npcChat = " Competicin OX " -gameforge.oxevent._110_sayReward = " Error al cargar el script! Por favor comprueba[ENTER]los archivos e intntalo de nuevo! " -gameforge.oxevent._120_say = " La competicin OX ha sido iniciada. " -gameforge.oxevent._130_notice_all = " El Concurso OX ha comenzado![ENTER]Habla con Uriel si deseas participar. " -gameforge.oxevent._131_notice_all = " Te va a teletransportar al lugar donde se celebra[ENTER]la competicin. " -gameforge.oxevent._140_say = " Competicin OX: registros abiertos[ENTER]Nmero de participantes registrados: %s jugadores " -gameforge.oxevent._150_select = " Cerrar registros " -gameforge.oxevent._160_say = " No son posibles nuevos registros. Puedes empezar[ENTER]el concurso ahora. " -gameforge.oxevent._170_say = " Competicin OX:[ENTER]registro completado. " -gameforge.oxevent._180_select = " Empezar un concurso " -gameforge.oxevent._190_select = " Reiniciar evento " -gameforge.oxevent._195_select = " Finalizar evento " -gameforge.oxevent._200_say = " El concurso no pudo ser iniciado. " -gameforge.oxevent._20_say = " Eh - t! S, t - pareces bastante listo.[ENTER]Hay una competicin llamada Competicin OX. All[ENTER]se pone a prueba tu conocimiento. Si ganas, te[ENTER]llevars una buena recompensa. " -gameforge.oxevent._210_say = " El concurso ha sido iniciado exitosamente. " -gameforge.oxevent._220_say = " Error! El concurso no pudo ser iniciado. " -gameforge.oxevent._230_say = " Competicin OX: iniciando ahora. " -gameforge.oxevent._240_notice_all = " Una nueva ronda de la competicin OX va a empezar[ENTER]en breves momentos. " -gameforge.oxevent._241_notice_all = " Todos los participantes de la ltima ronda van a[ENTER]ser teletransportados a la ciudad. " -gameforge.oxevent._250_say = " Competicin OX: cerrada " -gameforge.oxevent._260_notice_all = " La competicin OX va a finalizar en breves[ENTER]momentos. " -gameforge.oxevent._261_notice_all = " Todos los participantes van a ser[ENTER]teletransportados a la ciudad. " -gameforge.oxevent._270_say = " Competicin OX: el concurso est en marcha ahora[ENTER]mismo " -gameforge.oxevent._280_sayReward = " Por favor, espera un momento. " -gameforge.oxevent._290_say = " Competicin OX: fuera de servicio. " -gameforge.oxevent._300_npcChat = " Competicin OX: cancelar " -gameforge.oxevent._30_say = " Cuando empiece el campeonato, yo te puedo incluir[ENTER]como participante.[ENTER]Todava no est decidido cundo dar comienzo.[ENTER]Yo te avisar, as que ve preparndote. " -gameforge.oxevent._310_say = " Competicin OX: cancelar[ENTER]Podran surgir problemas inesperados! Continuar[ENTER]realmente? " -gameforge.oxevent._320_select = " S, cancelar el evento. " -gameforge.oxevent._330_say = " La competicin OX ha sido cancelada " -gameforge.oxevent._340_npcChat = " Competicin OX: recompensa " -gameforge.oxevent._350_say = " Competicin OX: recompensa[ENTER]Cada participante va a llevarse una recompensa.[ENTER]Por favor, introduce el nmero del objeto aqu: " -gameforge.oxevent._360_say = " Por favor, aade la cantidad de objetos aqu: " -gameforge.oxevent._370_say = " Se ha dado la recompensa al jugador %s. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Quieres intentarlo? Bien - Vamos all. " -gameforge.oxevent._60_say = " La competicin ya ha comenzado. Esta vez, no[ENTER]puedes participar! Aunque la siguiente[ENTER]competicin podra empezar muy pronto. Sers[ENTER]informado. " -gameforge.oxevent._70_npcChat = " Competicin OX: empezar " -gameforge.oxevent._80_say = " Competicin OX: empezar[ENTER]Con esto, la competicin OX se inicia. Realmente[ENTER]quieres iniciarla? " -gameforge.oxevent._90_select = " Empezar " +gameforge.oxevent._100_say = "[LC;7548] " +gameforge.oxevent._10_npcChat = "[LC;7547] " +gameforge.oxevent._110_sayReward = "[LC;7549] " +gameforge.oxevent._120_say = "[LC;7550] " +gameforge.oxevent._130_notice_all = "[LC;7551] " +gameforge.oxevent._131_notice_all = "[LC;7552] " +gameforge.oxevent._140_say = "[LC;7553;%s] " +gameforge.oxevent._150_select = "[LC;7554] " +gameforge.oxevent._160_say = "[LC;7555] " +gameforge.oxevent._170_say = "[LC;7556] " +gameforge.oxevent._180_select = "[LC;7557] " +gameforge.oxevent._190_select = "[LC;7558] " +gameforge.oxevent._195_select = "[LC;7559] " +gameforge.oxevent._200_say = "[LC;7561] " +gameforge.oxevent._20_say = "[LC;7560] " +gameforge.oxevent._210_say = "[LC;7562] " +gameforge.oxevent._220_say = "[LC;7563] " +gameforge.oxevent._230_say = "[LC;7564] " +gameforge.oxevent._240_notice_all = "[LC;7565] " +gameforge.oxevent._241_notice_all = "[LC;7566] " +gameforge.oxevent._250_say = "[LC;7567] " +gameforge.oxevent._260_notice_all = "[LC;7568] " +gameforge.oxevent._261_notice_all = "[LC;7569] " +gameforge.oxevent._270_say = "[LC;7570] " +gameforge.oxevent._280_sayReward = "[LC;7571] " +gameforge.oxevent._290_say = "[LC;7572] " +gameforge.oxevent._300_npcChat = "[LC;7574] " +gameforge.oxevent._30_say = "[LC;7573] " +gameforge.oxevent._310_say = "[LC;7575] " +gameforge.oxevent._320_select = "[LC;7576] " +gameforge.oxevent._330_say = "[LC;7577] " +gameforge.oxevent._340_npcChat = "[LC;7578] " +gameforge.oxevent._350_say = "[LC;7579] " +gameforge.oxevent._360_say = "[LC;7580] " +gameforge.oxevent._370_say = "[LC;7581;%s] " +gameforge.oxevent._40_say = "[LC;7583] " +gameforge.oxevent._50_say = "[LC;7584] " +gameforge.oxevent._60_say = "[LC;7585] " +gameforge.oxevent._70_npcChat = "[LC;7586] " +gameforge.oxevent._80_say = "[LC;7587] " +gameforge.oxevent._90_select = "[LC;4384] " gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Has alcanzado el punto de patrulla n3. " -gameforge.patrol_townaround._10_makequestbutton = " Punto de patrulla 5 " -gameforge.patrol_townaround._110_makequestbutton = " Punto de patrulla 2 " -gameforge.patrol_townaround._120_say = " Ve al punto de patrulla n2. " -gameforge.patrol_townaround._130_sayReward = " Has alcanzado el punto de patrulla n2. " -gameforge.patrol_townaround._140_makequestbutton = " Punto de patrulla 1 " -gameforge.patrol_townaround._150_say = " Ve al punto de patrulla n1. " -gameforge.patrol_townaround._160_sayReward = " Has alcanzado el punto de patrulla n1. " -gameforge.patrol_townaround._170_say = " Ve al punto de patrulla n5. " -gameforge.patrol_townaround._180_say = " Has alcanzado el punto de patrulla n4. " -gameforge.patrol_townaround._190_say = " Dirgete al tercer punto de patrulla. " -gameforge.patrol_townaround._200_say = " Has alcanzado el punto de patrulla n3. " -gameforge.patrol_townaround._20_sayReward = " Ve al punto de patrulla n5. " -gameforge.patrol_townaround._210_say = " Ve al punto de patrulla n2. " -gameforge.patrol_townaround._220_say = " Has alcanzado el punto de patrulla n2. " -gameforge.patrol_townaround._230_say = " Ve al punto de patrulla n1. " -gameforge.patrol_townaround._240_say = " Has alcanzado el punto de patrulla n1. " -gameforge.patrol_townaround._250_makequestbutton = " Punto de patrulla 5 " -gameforge.patrol_townaround._260_sayTitle = " Ve al punto de patrulla n5. " -gameforge.patrol_townaround._270_say = " Has alcanzado el punto de patrulla n5. " -gameforge.patrol_townaround._280_makequestbutton = " Punto de patrulla 6 " -gameforge.patrol_townaround._290_say = " Ve al punto de patrulla n6. " -gameforge.patrol_townaround._300_sayReward = " Has alcanzado el punto de patrulla n6. " -gameforge.patrol_townaround._30_say = " Has alcanzado el punto de patrulla n5. " -gameforge.patrol_townaround._310_say = " Punto de patrulla 3[ENTER]Dirgete al tercer punto de patrulla. " -gameforge.patrol_townaround._320_say = " Punto de patrulla 5[ENTER]Dirgete al quinto punto de patrulla. " -gameforge.patrol_townaround._330_say = " Punto de patrulla 6[ENTER]Dirgete al sexto punto de patrulla. " -gameforge.patrol_townaround._340_say = " Punto de patrulla 2[ENTER]Dirgete al segundo punto de patrulla. " -gameforge.patrol_townaround._350_say = " Punto de patrulla 1[ENTER]Dirgete al primer punto de patrulla. " -gameforge.patrol_townaround._360_npcChat = " Ir de patrulla. " -gameforge.patrol_townaround._370_makequestbutton = " Patrullar castillo del rea Yongan. " -gameforge.patrol_townaround._380_select = " 1 value(1) " -gameforge.patrol_townaround._385_select = " 2 Valor(1) " -gameforge.patrol_townaround._390_select = " 3 value(1) " -gameforge.patrol_townaround._395_select = " 4 Valor(1) " -gameforge.patrol_townaround._400_makequestbutton = " Patrullar castillo del rea Joan. " -gameforge.patrol_townaround._40_makequestbutton = " Punto de patrulla 4 " -gameforge.patrol_townaround._410_makequestbutton = " Patrulla del castillo en el rea Pyungmo " -gameforge.patrol_townaround._420_makequestbutton = " Patrulla terminada. " -gameforge.patrol_townaround._430_sayReward = " Como recompensa por patrullar, consigues un bonus[ENTER]de experiencia. " +gameforge.patrol_townaround._100_sayReward = "[LC;7590] " +gameforge.patrol_townaround._10_makequestbutton = "[LC;7589] " +gameforge.patrol_townaround._110_makequestbutton = "[LC;7591] " +gameforge.patrol_townaround._120_say = "[LC;7592] " +gameforge.patrol_townaround._130_sayReward = "[LC;7593] " +gameforge.patrol_townaround._140_makequestbutton = "[LC;7594] " +gameforge.patrol_townaround._150_say = "[LC;7595] " +gameforge.patrol_townaround._160_sayReward = "[LC;7596] " +gameforge.patrol_townaround._170_say = "[LC;7597] " +gameforge.patrol_townaround._180_say = "[LC;7632] " +gameforge.patrol_townaround._190_say = "[LC;7599] " +gameforge.patrol_townaround._200_say = "[LC;7590] " +gameforge.patrol_townaround._20_sayReward = "[LC;7597] " +gameforge.patrol_townaround._210_say = "[LC;7592] " +gameforge.patrol_townaround._220_say = "[LC;7593] " +gameforge.patrol_townaround._230_say = "[LC;7595] " +gameforge.patrol_townaround._240_say = "[LC;7596] " +gameforge.patrol_townaround._250_makequestbutton = "[LC;7589] " +gameforge.patrol_townaround._260_sayTitle = "[LC;7597] " +gameforge.patrol_townaround._270_say = "[LC;7608] " +gameforge.patrol_townaround._280_makequestbutton = "[LC;7609] " +gameforge.patrol_townaround._290_say = "[LC;7610] " +gameforge.patrol_townaround._300_sayReward = "[LC;7612] " +gameforge.patrol_townaround._30_say = "[LC;7608] " +gameforge.patrol_townaround._310_say = "[LC;7613] " +gameforge.patrol_townaround._320_say = "[LC;7614] " +gameforge.patrol_townaround._330_say = "[LC;7615] " +gameforge.patrol_townaround._340_say = "[LC;7616] " +gameforge.patrol_townaround._350_say = "[LC;7617] " +gameforge.patrol_townaround._360_npcChat = "[LC;7618] " +gameforge.patrol_townaround._370_makequestbutton = "[LC;7619] " +gameforge.patrol_townaround._380_select = "[LC;7620] " +gameforge.patrol_townaround._385_select = "[LC;7621] " +gameforge.patrol_townaround._390_select = "[LC;7622] " +gameforge.patrol_townaround._395_select = "[LC;7623] " +gameforge.patrol_townaround._400_makequestbutton = "[LC;7625] " +gameforge.patrol_townaround._40_makequestbutton = "[LC;7624] " +gameforge.patrol_townaround._410_makequestbutton = "[LC;7626] " +gameforge.patrol_townaround._420_makequestbutton = "[LC;7627] " +gameforge.patrol_townaround._430_sayReward = "[LC;7628] " gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Encuentra el punto de patrulla 4. " -gameforge.patrol_townaround._60_say = " Dirgete al cuarto punto de patrulla. " -gameforge.patrol_townaround._70_sayReward = " Has alcanzado el punto de patrulla n4. " -gameforge.patrol_townaround._80_makequestbutton = " Punto de patrulla 3 " -gameforge.patrol_townaround._90_say = " Dirgete al tercer punto de patrulla. " +gameforge.patrol_townaround._50_sayTitle = "[LC;7630] " +gameforge.patrol_townaround._60_say = "[LC;7631] " +gameforge.patrol_townaround._70_sayReward = "[LC;7632] " +gameforge.patrol_townaround._80_makequestbutton = "[LC;7633] " +gameforge.patrol_townaround._90_say = "[LC;7599] " gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Fnix de fuego " -gameforge.pet_system._020_say = " - Cra de reno " -gameforge.pet_system._030_chat = " En este momento no puedes llamar a tu mascota. " -gameforge.pet_system._040_say = " - Fnix de Hielo " -gameforge.pet_system._050_say = " - Azrael beb " -gameforge.pet_system._060_say = " - Lenidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porkie " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Nuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Verduguito " -gameforge.pet_system._140_say = " - Verduguito (oro) " -gameforge.pet_system._150_say = " - Huesines " -gameforge.pet_system._160_say = " - Fnix de Jade " +gameforge.pet_system._010_say = "[LC;2212] " +gameforge.pet_system._020_say = "[LC;7637] " +gameforge.pet_system._030_chat = "[LC;7638] " +gameforge.pet_system._040_say = "[LC;7639] " +gameforge.pet_system._050_say = "[LC;7640] " +gameforge.pet_system._060_say = "[LC;7641] " +gameforge.pet_system._070_say = "[LC;7642] " +gameforge.pet_system._080_say = "[LC;7643] " +gameforge.pet_system._090_say = "[LC;7644] " +gameforge.pet_system._100_say = "[LC;7645] " +gameforge.pet_system._110_say = "[LC;7646] " +gameforge.pet_system._120_say = "[LC;7647] " +gameforge.pet_system._130_say = "[LC;7648] " +gameforge.pet_system._140_say = "[LC;7649] " +gameforge.pet_system._150_say = "[LC;7650] " +gameforge.pet_system._160_say = "[LC;7651] " gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Mata 20 arqueros salvajes en menos de 30 minutos[ENTER]y dale los resultados al chico del establo. " -gameforge.pony_buy._10_npcChat = " Quiero cabalgar. " -gameforge.pony_buy._110_npcChat = " Estado de la misin de mejorar el pony. " -gameforge.pony_buy._120_npcChat = " Progreso de la prueba de calificacin " -gameforge.pony_buy._130_sayReward = " Mata 20 arqueros salvajes en menos de 30 minutos[ENTER]y vuelve! " -gameforge.pony_buy._140_select = " Cancelar " -gameforge.pony_buy._150_say = " Realmente deseas cancelar la prueba de[ENTER]calificacin? " -gameforge.pony_buy._160_select = " No, solo bromeaba. " -gameforge.pony_buy._170_say = " Asegrate de tener xito la prxima vez. " -gameforge.pony_buy._180_sayTitle = " Chico del establo: " -gameforge.pony_buy._190_say = " No tienes tiempo de estar por aqu. Date prisa![ENTER]Mata esos arqueros salvajes y vuelve! " -gameforge.pony_buy._200_say = " Has terminado tu misin con xito. Para poder[ENTER]montar a caballo, necesitas una pintura de[ENTER]caballo. Pasar un tiempo hasta que pueda[ENTER]drtela. Vuelve maana. No te olvides que la[ENTER]pintura de caballo cuesta 100.000 Yang. " -gameforge.pony_buy._20_say = " Necesitas alcanzar el nivel 25 para poder montar[ENTER]a caballo. En mi opinin, necesitas mejorar[ENTER]primero. " -gameforge.pony_buy._210_makequestbutton = " La pintura de caballo est siendo creada " -gameforge.pony_buy._220_sayReward = " El Chico del Establo est elaborando una Pintura[ENTER]de Caballo para ti, pero todava necesita algo de[ENTER]tiempo. Ve a ver al Chico del Establo cuando la[ENTER]Pintura de Caballo est lista. " -gameforge.pony_buy._230_npcChat = " Est lista la pintura de caballo? " -gameforge.pony_buy._240_say = " Creo que tardar un poco ms hasta que est[ENTER]lista. Recuerda que necesitas 100.000 Yang para[ENTER]la Pintura de Caballo. " -gameforge.pony_buy._250_makequestbutton = " Ve con el chico del establo. " -gameforge.pony_buy._260_sayReward = " El Chico del Estableo ha terminado la Pintura de[ENTER]Caballo! Ve a verlo y recgela. " -gameforge.pony_buy._270_npcChat = " Quiero recoger la Pintura de Caballo. " -gameforge.pony_buy._280_sayTitle = " Chico del establo: " -gameforge.pony_buy._290_say = " He terminado la Pintura de Caballo. Ahora puedes[ENTER]montar un caballo de principiante y moverte ms[ENTER]rpido. La Pintura de Caballo cuesta 100.000[ENTER]Yang. Quieres comprarla? " -gameforge.pony_buy._300_select = " No comprar " -gameforge.pony_buy._30_say = " Si quieres montar a caballo, primero tienes que[ENTER]pasar una prueba de calificacin. Para participar[ENTER]en la prueba, tienes que darme una medalla de[ENTER]caballo. La forma ms fcil de conseguir una es[ENTER]en la mazmorra de los monos de la segunda aldea.[ENTER]Aunque los monos no te la darn as como as... " -gameforge.pony_buy._310_say = " Con la pintura, puedes llamar al caballo[ENTER]dondequiera que ests. Si pierdes la pintura,[ENTER]tendrs que pagar por una nueva. As que,[ENTER]cuidala! " -gameforge.pony_buy._320_say = " No tienes suficiente Yang para la pintura de[ENTER]caballo! " -gameforge.pony_buy._330_say = " Vuelve ms tarde. " -gameforge.pony_buy._340_say = " Realmente quieres cancelar la orden de la[ENTER]pintura de caballo? Si cancelas ahora, tendrs[ENTER]que empezar todo de nuevo. " -gameforge.pony_buy._350_select = " No " -gameforge.pony_buy._360_makequestbutton = " Excedido el lmite de tiempo! " -gameforge.pony_buy._370_sayReward = " Ya que no has sido capaz de matar 20 arqueros[ENTER]salvajes en menos de 30 minutos, no has pasado la[ENTER]prueba de calificacin. " -gameforge.pony_buy._380_sayReward = " Para repetir el reto, llvale una medalla de[ENTER]caballo al chico del establo y nete a una nueva[ENTER]prueba de calificacin. " -gameforge.pony_buy._40_say = " Ohh, tienes la medalla de caballo, genial! Ahora[ENTER]tienes que probar que tienes la calificacin[ENTER]necesaria para montar a caballo. Por favor, mata[ENTER]20 arqueros salvajes en menos de 30 minutos.[ENTER]Estars listo para montar si puedes hacer eso. " -gameforge.pony_buy._50_say = " Vuelve cuando ests interesado. " -gameforge.pony_buy._60_say = " Aparentemente, hay un problema con la informacin[ENTER]sobre la monta. " -gameforge.pony_buy._70_sayReward = " Lleva una medalla de caballo al chico del[ENTER]establo! Despus de eso, podrs continuar el[ENTER]entrenamiento. La forma ms fcil de conseguir la[ENTER]medalla de caballo es en la mazmorra de los[ENTER]monos. " -gameforge.pony_buy._80_makequestbutton = " Calificacin para monta. " -gameforge.pony_buy._90_sayReward = " Mata 20 arqueros salvajes en menos de 30 minutos[ENTER]y dale los resultados al chico del establo. " -gameforge.pony_buy._test_503_count = " Muertes restant. " +gameforge.pony_buy._100_say = "[LC;7746] " +gameforge.pony_buy._10_npcChat = "[LC;7709] " +gameforge.pony_buy._110_npcChat = "[LC;7711] " +gameforge.pony_buy._120_npcChat = "[LC;7712] " +gameforge.pony_buy._130_sayReward = "[LC;7713] " +gameforge.pony_buy._140_select = "[LC;7714] " +gameforge.pony_buy._150_say = "[LC;7715] " +gameforge.pony_buy._160_select = "[LC;7716] " +gameforge.pony_buy._170_say = "[LC;7717] " +gameforge.pony_buy._180_sayTitle = "[LC;2090] " +gameforge.pony_buy._190_say = "[LC;7719] " +gameforge.pony_buy._200_say = "[LC;7721] " +gameforge.pony_buy._20_say = "[LC;7720] " +gameforge.pony_buy._210_makequestbutton = "[LC;7722] " +gameforge.pony_buy._220_sayReward = "[LC;7723] " +gameforge.pony_buy._230_npcChat = "[LC;7724] " +gameforge.pony_buy._240_say = "[LC;7725] " +gameforge.pony_buy._250_makequestbutton = "[LC;2280] " +gameforge.pony_buy._260_sayReward = "[LC;7727] " +gameforge.pony_buy._270_npcChat = "[LC;7728] " +gameforge.pony_buy._280_sayTitle = "[LC;2090] " +gameforge.pony_buy._290_say = "[LC;7730] " +gameforge.pony_buy._300_select = "[LC;7732] " +gameforge.pony_buy._30_say = "[LC;7731] " +gameforge.pony_buy._310_say = "[LC;7733] " +gameforge.pony_buy._320_say = "[LC;7734] " +gameforge.pony_buy._330_say = "[LC;7735] " +gameforge.pony_buy._340_say = "[LC;7736] " +gameforge.pony_buy._350_select = "[LC;879] " +gameforge.pony_buy._360_makequestbutton = "[LC;7738] " +gameforge.pony_buy._370_sayReward = "[LC;7739] " +gameforge.pony_buy._380_sayReward = "[LC;7740] " +gameforge.pony_buy._40_say = "[LC;7741] " +gameforge.pony_buy._50_say = "[LC;7742] " +gameforge.pony_buy._60_say = "[LC;7743] " +gameforge.pony_buy._70_sayReward = "[LC;7744] " +gameforge.pony_buy._80_makequestbutton = "[LC;7745] " +gameforge.pony_buy._90_sayReward = "[LC;7746] " +gameforge.pony_buy._test_503_count = "[LC;7747] " gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Entrenamiento ecuestre (6) " -gameforge.pony_levelup._10_makequestbutton = " Entrenamiento ecuestre (9) " -gameforge.pony_levelup._110_sayReward = " Ve al destino (6). " -gameforge.pony_levelup._120_sayReward = " Has llegado al punto (6) " -gameforge.pony_levelup._130_makequestbutton = " Entrenamiento ecuestre (5) " -gameforge.pony_levelup._140_sayReward = " Ve al punto (5). " -gameforge.pony_levelup._150_sayReward = " Has llegado al punto (5)! " -gameforge.pony_levelup._160_makequestbutton = " Entrenamiento ecuestre (4) " -gameforge.pony_levelup._170_sayReward = " Ve al punto (4). " -gameforge.pony_levelup._180_sayReward = " Has llegado al punto (4)! " -gameforge.pony_levelup._190_makequestbutton = " Entrenamiento ecuestre (3) " -gameforge.pony_levelup._200_sayReward = " Ve al punto (3). " -gameforge.pony_levelup._20_sayReward = " Ve al punto (9). " -gameforge.pony_levelup._210_sayReward = " Has llegado al punto (3)! " -gameforge.pony_levelup._220_makequestbutton = " Entrenamiento ecuestre (2) " -gameforge.pony_levelup._230_sayReward = " Ve al punto (2). " -gameforge.pony_levelup._240_sayReward = " Has llegado al punto (2)! " -gameforge.pony_levelup._250_makequestbutton = " Entrenamiento ecuestre (1) " -gameforge.pony_levelup._260_sayReward = " Ve al punto (1). " -gameforge.pony_levelup._270_say = " Teletransportar al mapa de entrenamiento " -gameforge.pony_levelup._280_select = " Ir " -gameforge.pony_levelup._290_say = " Realmente deseas abandonar? " -gameforge.pony_levelup._300_sayReward = " Has llegado al punto (1)! " -gameforge.pony_levelup._30_sayReward = " Has llegado al punto (9)! " -gameforge.pony_levelup._310_select = " Ir " -gameforge.pony_levelup._320_makequestbutton = " Entrenamiento ecuestre (4) " -gameforge.pony_levelup._330_say = " Realmente deseas abandonar? " -gameforge.pony_levelup._340_makequestbutton = " Entrenamiento ecuestre (9) " -gameforge.pony_levelup._350_say = " Teletransportar al mapa de entrenamiento " -gameforge.pony_levelup._360_say = " Realmente deseas abandonar? " -gameforge.pony_levelup._370_makequestbutton = " Ve hacia todos los puntos " -gameforge.pony_levelup._380_sayTitle = " Cabalga hacia todos los puntos " -gameforge.pony_levelup._390_sayReward = " Cabalga hacian todos los puntos indicados en el[ENTER]mapa. Si te bajas del caballo, fallas el[ENTER]entrenamiento. " -gameforge.pony_levelup._400_say = " Destino (1): Alcanzado " -gameforge.pony_levelup._40_makequestbutton = " Entrenamiento ecuestre (8) " -gameforge.pony_levelup._410_say = " Destino (1): an no alcanzado " -gameforge.pony_levelup._420_say = " Destino (2): Alcanzado " -gameforge.pony_levelup._430_say = " Destino (2): an no alcanzado " -gameforge.pony_levelup._440_say = " Realmente deseas abandonar? El entrenamiento no[ENTER]podr ser empezado de nuevo hasta maana. " -gameforge.pony_levelup._450_say = " Destino (1) marcado. " -gameforge.pony_levelup._460_say = " Destino (2) marcado. " -gameforge.pony_levelup._470_makequestbutton = " Cabalga hacia el destino " -gameforge.pony_levelup._480_say = " Punto marcado. " -gameforge.pony_levelup._490_makequestbutton = " Ve hacia el destino " -gameforge.pony_levelup._500_say = " Punto marcado. " -gameforge.pony_levelup._50_sayReward = " Ve hacia el punto (8) " -gameforge.pony_levelup._510_say = " Punto marcado. " -gameforge.pony_levelup._520_say = " Punto marcado. " -gameforge.pony_levelup._530_say = " Necesitas una medalla de caballo para entrenar.[ENTER]Los resultados sern anotados en la medalla. " -gameforge.pony_levelup._540_say = " Los caballos tambin necesitan un descanso. Sera[ENTER]mejor que volvieses maana. " -gameforge.pony_levelup._550_say = " Tu caballo parece muy cansado. Deberas dejarle[ENTER]descansar. " -gameforge.pony_levelup._560_say = " Tu caballo parece hambriento. Qu tal si le das[ENTER]de comer antes del entrenamiento? " -gameforge.pony_levelup._570_say = " Tu caballo no necesita ms entrenamiento. Intenta[ENTER]conseguir el libro caballo armado. " -gameforge.pony_levelup._580_say = " Cabalga para mi. " -gameforge.pony_levelup._590_say = " El entrenamiento casi ha terminado![ENTER]Ve y explora el mapa montado sobre tu caballo.[ENTER]Quiz sea ms difcil que antes, pero estoy[ENTER]seguro de que lo logrars. Solo ve y ten cuidado.[ENTER]Adis, amigo mo, vuelve pronto. Cada progreso[ENTER]ser anotado en tu Medalla de Caballo. No tardar[ENTER]mucho hasta que ests preparado para alcanzar el[ENTER]nivel intermedio. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Has llegado al punto (8)! " -gameforge.pony_levelup._620_say = " Parece que has mejorado tu habilidad de[ENTER]equitacin. Muevete y explora el mapa sobre tu[ENTER]caballo. Aunque sea un poco peligroso; con tu[ENTER]entrenamiento, deberas ser capaz de hacerlo. Es[ENTER]un viaje largo, as que es mejor que te vayas[ENTER]moviendo. Adis, amigo mo, vuelve pronto. Los[ENTER]resultados de tu entrenamiento son anotados en tu[ENTER]medalla de caballo. Parece que lleg la hora de[ENTER]aumentar el nivel de tu caballo! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Pareces haber aprendido suficiente. Es la hora de[ENTER]ponerse duro. Ve a visitar el puesto de mando[ENTER]principal. Comprueba tu medalla de caballo! Te[ENTER]mostrar los resultados de tu entrenamiento. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Parece que tu caballo ha evolucionado! Pero para[ENTER]m, aun eres un novato en manejar un caballo.[ENTER]Deberas mejorar tu monta, ya que es la base para[ENTER]manejar un caballo. Sube a tu caballo y da unas[ENTER]vueltas. Los resultados de tu entrenamiento se[ENTER]anotan en tu medalla de caballo. " -gameforge.pony_levelup._690_say = " El estado de la misin es raro " -gameforge.pony_levelup._700_makequestbutton = " Encuentra una Medalla de Caballo! " -gameforge.pony_levelup._70_makequestbutton = " Entrenamiento ecuestre (7) " -gameforge.pony_levelup._710_sayReward = " Necesitas una medalla de caballo para hacer el[ENTER]entrenamiento ecuestre. Puedes conseguir una en[ENTER]la mazmorra de los monos fcil. " -gameforge.pony_levelup._720_makequestbutton = " Entrenamiento ecuestre fallado " -gameforge.pony_levelup._730_sayReward = " El entrenamiento ecuestre ha fallado porque te[ENTER]has bajado del caballo o cruzado un portal. " -gameforge.pony_levelup._740_sayReward = " El entrenamiento ecuestre ha fallado porque has[ENTER]bajado del caballo o cruzado un portal. " -gameforge.pony_levelup._750_say = " Vuelve con el chico del establo " -gameforge.pony_levelup._760_sayReward = " Vuelve con el chico del establo para grabar tus[ENTER]resultados en tu medalla de caballo. " -gameforge.pony_levelup._770_sayReward = " Puedes usar un portal para acabar el[ENTER]entrenamiento. " -gameforge.pony_levelup._780_say = " Has logrado acabarlo todo? El entrenamiento[ENTER]continuar maana. Voy a anotar los resultados de[ENTER]hoy en tu medalla de caballo. " -gameforge.pony_levelup._790_makequestbutton = " Resultados para el caballo de principiante " -gameforge.pony_levelup._800_say = " Puedes mejorar tu caballo ahora. " -gameforge.pony_levelup._80_sayReward = " Ve al punto (7). " -gameforge.pony_levelup._810_say = " Desafortunadamente, has fallado.[ENTER][ENTER]Vuelve con el chico del establo para intentarlo[ENTER]de nuevo. " -gameforge.pony_levelup._820_say = " Entrenamiento exitoso " -gameforge.pony_levelup._830_say = " Tu caballo ha alcanzado el nivel %s " -gameforge.pony_levelup._840_say = " Puedes mejorar tu caballo visitando al chico del[ENTER]establo. " -gameforge.pony_levelup._850_say = " Deberas continuar entrenando hasta que tu[ENTER]caballo alcance el nivel 10. " -gameforge.pony_levelup._860_say = " No puedo ver tus resultados. No tienes una[ENTER]medalla de caballo. " -gameforge.pony_levelup._90_sayReward = " Has llegado al punto (7) " +gameforge.pony_levelup._100_makequestbutton = "[LC;7749] " +gameforge.pony_levelup._10_makequestbutton = "[LC;7748] " +gameforge.pony_levelup._110_sayReward = "[LC;7750] " +gameforge.pony_levelup._120_sayReward = "[LC;7751] " +gameforge.pony_levelup._130_makequestbutton = "[LC;7752] " +gameforge.pony_levelup._140_sayReward = "[LC;7753] " +gameforge.pony_levelup._150_sayReward = "[LC;7754] " +gameforge.pony_levelup._160_makequestbutton = "[LC;7755] " +gameforge.pony_levelup._170_sayReward = "[LC;7756] " +gameforge.pony_levelup._180_sayReward = "[LC;7757] " +gameforge.pony_levelup._190_makequestbutton = "[LC;7758] " +gameforge.pony_levelup._200_sayReward = "[LC;7760] " +gameforge.pony_levelup._20_sayReward = "[LC;7759] " +gameforge.pony_levelup._210_sayReward = "[LC;7761] " +gameforge.pony_levelup._220_makequestbutton = "[LC;7762] " +gameforge.pony_levelup._230_sayReward = "[LC;7763] " +gameforge.pony_levelup._240_sayReward = "[LC;7764] " +gameforge.pony_levelup._250_makequestbutton = "[LC;7765] " +gameforge.pony_levelup._260_sayReward = "[LC;7766] " +gameforge.pony_levelup._270_say = "[LC;7767] " +gameforge.pony_levelup._280_select = "[LC;7772] " +gameforge.pony_levelup._290_say = "[LC;7769] " +gameforge.pony_levelup._300_sayReward = "[LC;7771] " +gameforge.pony_levelup._30_sayReward = "[LC;7770] " +gameforge.pony_levelup._310_select = "[LC;7772] " +gameforge.pony_levelup._320_makequestbutton = "[LC;7755] " +gameforge.pony_levelup._330_say = "[LC;7769] " +gameforge.pony_levelup._340_makequestbutton = "[LC;7748] " +gameforge.pony_levelup._350_say = "[LC;7767] " +gameforge.pony_levelup._360_say = "[LC;7769] " +gameforge.pony_levelup._370_makequestbutton = "[LC;7778] " +gameforge.pony_levelup._380_sayTitle = "[LC;7779] " +gameforge.pony_levelup._390_sayReward = "[LC;7780] " +gameforge.pony_levelup._400_say = "[LC;7782] " +gameforge.pony_levelup._40_makequestbutton = "[LC;7781] " +gameforge.pony_levelup._410_say = "[LC;7783] " +gameforge.pony_levelup._420_say = "[LC;7784] " +gameforge.pony_levelup._430_say = "[LC;7785] " +gameforge.pony_levelup._440_say = "[LC;7786] " +gameforge.pony_levelup._450_say = "[LC;7787] " +gameforge.pony_levelup._460_say = "[LC;7788] " +gameforge.pony_levelup._470_makequestbutton = "[LC;7789] " +gameforge.pony_levelup._480_say = "[LC;7790] " +gameforge.pony_levelup._490_makequestbutton = "[LC;7791] " +gameforge.pony_levelup._500_say = "[LC;7790] " +gameforge.pony_levelup._50_sayReward = "[LC;7792] " +gameforge.pony_levelup._510_say = "[LC;7790] " +gameforge.pony_levelup._520_say = "[LC;7790] " +gameforge.pony_levelup._530_say = "[LC;7796] " +gameforge.pony_levelup._540_say = "[LC;7797] " +gameforge.pony_levelup._550_say = "[LC;7798] " +gameforge.pony_levelup._560_say = "[LC;7799] " +gameforge.pony_levelup._570_say = "[LC;7800] " +gameforge.pony_levelup._580_say = "[LC;2125] " +gameforge.pony_levelup._590_say = "[LC;7802] " +gameforge.pony_levelup._600_select = "[LC;7804] " +gameforge.pony_levelup._60_sayReward = "[LC;7803] " +gameforge.pony_levelup._620_say = "[LC;7805] " +gameforge.pony_levelup._630_select = "[LC;7806] " +gameforge.pony_levelup._650_say = "[LC;7807] " +gameforge.pony_levelup._660_select = "[LC;7808] " +gameforge.pony_levelup._680_say = "[LC;7809] " +gameforge.pony_levelup._690_say = "[LC;7810] " +gameforge.pony_levelup._700_makequestbutton = "[LC;7812] " +gameforge.pony_levelup._70_makequestbutton = "[LC;7811] " +gameforge.pony_levelup._710_sayReward = "[LC;7813] " +gameforge.pony_levelup._720_makequestbutton = "[LC;7814] " +gameforge.pony_levelup._730_sayReward = "[LC;7815] " +gameforge.pony_levelup._740_sayReward = "[LC;7815] " +gameforge.pony_levelup._750_say = "[LC;2131] " +gameforge.pony_levelup._760_sayReward = "[LC;7818] " +gameforge.pony_levelup._770_sayReward = "[LC;7819] " +gameforge.pony_levelup._780_say = "[LC;7820] " +gameforge.pony_levelup._790_makequestbutton = "[LC;7821] " +gameforge.pony_levelup._800_say = "[LC;7823] " +gameforge.pony_levelup._80_sayReward = "[LC;7822] " +gameforge.pony_levelup._810_say = "[LC;7824] " +gameforge.pony_levelup._820_say = "[LC;7825] " +gameforge.pony_levelup._830_say = "[LC;7826;%s] " +gameforge.pony_levelup._840_say = "[LC;7827] " +gameforge.pony_levelup._850_say = "[LC;7828] " +gameforge.pony_levelup._860_say = "[LC;7829] " +gameforge.pony_levelup._90_sayReward = "[LC;7830] " gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Aqu, por un poco de dinero sern tuyas. " -gameforge.pre_event_heavens_cave._10_npcChat = " Quin eres t? " -gameforge.pre_event_heavens_cave._110_say = " Puedes seleccionar uno de estos objetos como[ENTER]recompensa: " -gameforge.pre_event_heavens_cave._120_say = " o %dx " -gameforge.pre_event_heavens_cave._130_4_select = " No deseo cambiar! " -gameforge.pre_event_heavens_cave._140_say = " Muchas gracias! Entretanto poseo %d Piedras[ENTER]Jeroglficas. " -gameforge.pre_event_heavens_cave._150_1_select = " Para qu necesitas las Piedras? " -gameforge.pre_event_heavens_cave._150_2_select = " Bien " -gameforge.pre_event_heavens_cave._160_say = " Estas Piedras fueron creadas en los tiempos del[ENTER]Imperio antiguo - hoy no sabe nadie cmo se las[ENTER]puede elaborar. " -gameforge.pre_event_heavens_cave._170_say = " Cuntas se han perdido desde aquel tiempo. " -gameforge.pre_event_heavens_cave._190_say = " He descubierto un antiguo portal a las afueras de[ENTER]la ciudad y estoy buscando las Piedras para poder[ENTER]abrir el portal con ellas. " -gameforge.pre_event_heavens_cave._200_say = " Sin embargo, no solamente necesito Piedras[ENTER]Jeroglficas, sino tambin oro para poder[ENTER]conducir las corrientes mgicas. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Sin embargo, necesito ms oro del que he podido[ENTER]ahorrar. Si me consigues oro, te doy a cambio[ENTER]este Amuleto del Dios Dragn: " -gameforge.pre_event_heavens_cave._220_say = " Si lo llevas contigo, cualquier anciano o[ENTER]teletransportador te llevar directamente al[ENTER]portal sepultado. " -gameforge.pre_event_heavens_cave._230_say = " Obtendrs uno si me traes oro puro en una de[ENTER]estas formas: " -gameforge.pre_event_heavens_cave._240_say = " Lamentablemente, el oro no basta para iniciar el[ENTER]ritual. Por eso necesito ms oro puro: " -gameforge.pre_event_heavens_cave._250_say = " Otra vez ser. " -gameforge.pre_event_heavens_cave._260_npcChat = " Aqu hay algo de oro. " -gameforge.pre_event_heavens_cave._270_say = " Dnde? Lamentablemente, no tienes oro puro. Si[ENTER]deseas obtener el Amuleto del Dios Dragn, treme[ENTER]por favor uno de los siguientes objetos: " -gameforge.pre_event_heavens_cave._280_say = " Dar a Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = " Nada " -gameforge.pre_event_heavens_cave._300_say = " Es muy amable por tu parte! Toma, como promet,[ENTER]el amuleto es tuyo. " -gameforge.pre_event_heavens_cave._30_say = " Me llamo Heuk-Young. Soy un analista y estoy a[ENTER]cargo de los archivos antiguos de nuestra gente.[ENTER]Las primeras transcripciones cuentan la historia[ENTER]del establecimiento de los tres reinos: " -gameforge.pre_event_heavens_cave._310_say = " Si llevas contigo el Amuleto del Dios Dragn, un[ENTER]Anciano o un Teletransportador te llevan a las[ENTER]inmediaciones del portal. " -gameforge.pre_event_heavens_cave._320_say = " Ah, veo que ya tienes un amuleto. Gracias de[ENTER]todos modos! " -gameforge.pre_event_heavens_cave._330_say = " Ya he recogido oro equivalente a %d Yang. " -gameforge.pre_event_heavens_cave._40_say = " Nuestro reino Shinsoo as como Chunjo y Jinno. " -gameforge.pre_event_heavens_cave._50_say = " Nuestro reino Chunjo as como Shinsoo y Jinno. " -gameforge.pre_event_heavens_cave._60_say = " Nuestro reino Jinno as como Chunjo y Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " Estoy investigando los portales antiguos que[ENTER]solan permitir a la gente viajar a regiones[ENTER]distantes. Necesitamos piedras especiales para[ENTER]abrirlos. " -gameforge.pre_event_heavens_cave._80_say = " Llevan smbolos especiales. Si consigues una de[ENTER]esas piedras, por favor, tremela. Por supuesto,[ENTER]te recompensar por eso. Mira, son as: " -gameforge.pre_event_heavens_cave._90_1_select = " He encontrado una de esas piedras. " -gameforge.pre_event_heavens_cave._90_2_select = " S " +gameforge.pre_event_heavens_cave._100_say = "[LC;7832] " +gameforge.pre_event_heavens_cave._10_npcChat = "[LC;1482] " +gameforge.pre_event_heavens_cave._110_say = "[LC;7833] " +gameforge.pre_event_heavens_cave._120_say = "[LC;7834;%d] " +gameforge.pre_event_heavens_cave._130_4_select = "[LC;7835] " +gameforge.pre_event_heavens_cave._140_say = "[LC;7836;%d] " +gameforge.pre_event_heavens_cave._150_1_select = "[LC;7837] " +gameforge.pre_event_heavens_cave._150_2_select = "[LC;4195] " +gameforge.pre_event_heavens_cave._160_say = "[LC;7839] " +gameforge.pre_event_heavens_cave._170_say = "[LC;7840] " +gameforge.pre_event_heavens_cave._190_say = "[LC;7841] " +gameforge.pre_event_heavens_cave._200_say = "[LC;7843] " +gameforge.pre_event_heavens_cave._20_say = "[LC;2027] " +gameforge.pre_event_heavens_cave._210_say = "[LC;7844] " +gameforge.pre_event_heavens_cave._220_say = "[LC;7845] " +gameforge.pre_event_heavens_cave._230_say = "[LC;7846] " +gameforge.pre_event_heavens_cave._240_say = "[LC;7847] " +gameforge.pre_event_heavens_cave._250_say = "[LC;7848] " +gameforge.pre_event_heavens_cave._260_npcChat = "[LC;7849] " +gameforge.pre_event_heavens_cave._270_say = "[LC;7850] " +gameforge.pre_event_heavens_cave._280_say = "[LC;7851] " +gameforge.pre_event_heavens_cave._290_select = "[LC;7852] " +gameforge.pre_event_heavens_cave._300_say = "[LC;7854] " +gameforge.pre_event_heavens_cave._30_say = "[LC;7853] " +gameforge.pre_event_heavens_cave._310_say = "[LC;7855] " +gameforge.pre_event_heavens_cave._320_say = "[LC;7856] " +gameforge.pre_event_heavens_cave._330_say = "[LC;7857;%d] " +gameforge.pre_event_heavens_cave._40_say = "[LC;7858] " +gameforge.pre_event_heavens_cave._50_say = "[LC;7859] " +gameforge.pre_event_heavens_cave._60_say = "[LC;7860] " +gameforge.pre_event_heavens_cave._70_say = "[LC;7861] " +gameforge.pre_event_heavens_cave._80_say = "[LC;7862] " +gameforge.pre_event_heavens_cave._90_1_select = "[LC;7863] " +gameforge.pre_event_heavens_cave._90_2_select = "[LC;878] " gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Paquetes " -gameforge.pricing_lv12._20_say_title = " Los paquetes han llegado! " -gameforge.pricing_lv12._30_say = " En pocas de guerra, siempre viene bien cualquier[ENTER]ayuda. Hay unos paquetes esperndote con los que[ENTER]podrs equiparte mejor para el combate. " -gameforge.pricing_lv12._40_say = " Y la buena noticia es: Con los paquetes puedes[ENTER]ahorrar un montn! " -gameforge.pricing_lv12._50_say_reward = " Una marca giratoria te indicar el camino que[ENTER]conduce a los paquetes. " +gameforge.pricing_lv12._10_send_letter = "[LC;7865] " +gameforge.pricing_lv12._20_say_title = "[LC;7866] " +gameforge.pricing_lv12._30_say = "[LC;7867] " +gameforge.pricing_lv12._40_say = "[LC;7868] " +gameforge.pricing_lv12._50_say_reward = "[LC;7869] " gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Paquetes " -gameforge.pricing_lv40._20_say_title = " Han llegado paquetes pro! " -gameforge.pricing_lv40._30_say = " Incluso los ms fuertes de los luchadores pueden[ENTER]equiparse mejor. Con los Paquetes pro podrs[ENTER]resistir mejor a los poderes del mal. " -gameforge.pricing_lv40._40_say = " Y la buena noticia es que as ahorrars bastante! " -gameforge.pricing_lv40._50_say_reward = " Una marca giratoria te indicar el camino que[ENTER]conduce a los paquetes. " +gameforge.pricing_lv40._10_send_letter = "[LC;7865] " +gameforge.pricing_lv40._20_say_title = "[LC;7871] " +gameforge.pricing_lv40._30_say = "[LC;7872] " +gameforge.pricing_lv40._40_say = "[LC;7868] " +gameforge.pricing_lv40._50_say_reward = "[LC;7869] " gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Paquetes " -gameforge.pricing_lv9._20_say_title = " Los paquetes han llegado! " -gameforge.pricing_lv9._30_say = " En tiempo de guerra cualquier forma de ayuda es[ENTER]til. Por suerte han llegado nuevos paquetes, los[ENTER]cuales pueden ayudar a principiantes como t. " -gameforge.pricing_lv9._40_say = " Y la buena noticia es: Con los paquetes puedes[ENTER]ahorrar un montn! " -gameforge.pricing_lv9._50_say_reward = " Una marca giratoria te indicar el camino que[ENTER]conduce a los paquetes. " +gameforge.pricing_lv9._10_send_letter = "[LC;7865] " +gameforge.pricing_lv9._20_say_title = "[LC;7866] " +gameforge.pricing_lv9._30_say = "[LC;7877] " +gameforge.pricing_lv9._40_say = "[LC;7868] " +gameforge.pricing_lv9._50_say_reward = "[LC;7869] " gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s bonus : %s " -gameforge.priv_empire._10_npcChat = " GM: conceder bonus de reino " -gameforge.priv_empire._110_say = " Elige la duracin del bonus: " -gameforge.priv_empire._120_select = " 6 horas " -gameforge.priv_empire._130_select = " 12 horas " -gameforge.priv_empire._134_select = " 24 horas " -gameforge.priv_empire._135_select = " Introduccin directa " -gameforge.priv_empire._140_say = " Introduce la duracin del bonus: " -gameforge.priv_empire._150_sayReward = " %s bonus: %s %s %% ( %s horas) " -gameforge.priv_empire._160_say = " Confirmar los ajustes mencionados anteriormente? " -gameforge.priv_empire._170_sayReward = " Ajustes confirmados " -gameforge.priv_empire._180_sayReward = " Operacin cancelada " -gameforge.priv_empire._20_sayTitle = " Conceder bonus de reino. " -gameforge.priv_empire._30_say = " Qu reino debe obtener el bonus? " -gameforge.priv_empire._33_array = " Todos los reinos " -gameforge.priv_empire._40_sayTitle = " Conceder bonus de imperio - estado actual: " -gameforge.priv_empire._50_say = " Elige el tipo de bonus " -gameforge.priv_empire._53_array = " Bonus en la frecuencia del drop de objetos " -gameforge.priv_empire._54_array = " Bonus en el Yang obtenido de los enemigos " -gameforge.priv_empire._55_array = " Bonus-porcentaje de tasa del drop de Yang " -gameforge.priv_empire._56_array = " Bonus de porcentaje-puntos de experiencia " -gameforge.priv_empire._60_sayReward = " %s bonus : %s " -gameforge.priv_empire._70_say = " Elige un porcentaje de bonus adicional: " +gameforge.priv_empire._100_sayReward = "[LC;7914;%s;%s] " +gameforge.priv_empire._10_npcChat = "[LC;7893] " +gameforge.priv_empire._110_say = "[LC;7895] " +gameforge.priv_empire._120_select = "[LC;7896] " +gameforge.priv_empire._130_select = "[LC;7897] " +gameforge.priv_empire._134_select = "[LC;7898] " +gameforge.priv_empire._135_select = "[LC;7899] " +gameforge.priv_empire._140_say = "[LC;7900] " +gameforge.priv_empire._150_sayReward = "[LC;7901;%s;%s;%s;%s] " +gameforge.priv_empire._160_say = "[LC;7902] " +gameforge.priv_empire._170_sayReward = "[LC;7903] " +gameforge.priv_empire._180_sayReward = "[LC;7904] " +gameforge.priv_empire._20_sayTitle = "[LC;7905] " +gameforge.priv_empire._30_say = "[LC;7906] " +gameforge.priv_empire._33_array = "[LC;7907] " +gameforge.priv_empire._40_sayTitle = "[LC;7908] " +gameforge.priv_empire._50_say = "[LC;7909] " +gameforge.priv_empire._53_array = "[LC;7910] " +gameforge.priv_empire._54_array = "[LC;7911] " +gameforge.priv_empire._55_array = "[LC;7912] " +gameforge.priv_empire._56_array = "[LC;7913] " +gameforge.priv_empire._60_sayReward = "[LC;7914;%s;%s] " +gameforge.priv_empire._70_say = "[LC;7915] " gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " +gameforge.questscroll1._10_say = "Դϴ " gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " Ya hay otra misin en progreso. La nica manera[ENTER]de empezar otra misin ahora es terminar o[ENTER]cancelar tu misin actual. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s cancelar " -gameforge.questscroll5._120_say = " Realmente quieres abandonar esta tarea? " -gameforge.questscroll5._130_select = " S, abandonar. " -gameforge.questscroll5._140_say = " Tarea %s cancelada. " -gameforge.questscroll5._150_sayReward = " (Restantes: %s %s, %s %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Restantes: %s %s, %s %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Has completa la misin y ganado una recompensa! " -gameforge.questscroll5._200_stringFormat = " %s completado! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Has recibido %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Has recibido %s experiencia. " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Recibido: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Misin en progreso " +gameforge.questscroll5._100_say = "[LC;7978] " +gameforge.questscroll5._10_select = "[LC;7977] " +gameforge.questscroll5._110_sayTitle = "[LC;7979;%s] " +gameforge.questscroll5._120_say = "[LC;7980] " +gameforge.questscroll5._130_select = "[LC;7981] " +gameforge.questscroll5._140_say = "[LC;7982;%s] " +gameforge.questscroll5._150_sayReward = "[LC;7985;%s;%s;%s;%s] " +gameforge.questscroll5._160_chat = "[LC;7986;%s] " +gameforge.questscroll5._170_sayReward = "[LC;7985;%s;%s;%s;%s] " +gameforge.questscroll5._180_chat = "[LC;7986;%s] " +gameforge.questscroll5._190_say = "[LC;7987] " +gameforge.questscroll5._200_stringFormat = "[LC;7989;%s] " +gameforge.questscroll5._20_select = "[LC;7988;%s] " +gameforge.questscroll5._210_chat = "[LC;7990;%s] " +gameforge.questscroll5._220_chat = "[LC;7991] " +gameforge.questscroll5._230_sayReward = "[LC;7992;%s] " +gameforge.questscroll5._240_chat = "[LC;7993;%s] " +gameforge.questscroll5._250_sayReward = "[LC;7994;%s] " +gameforge.questscroll5._260_chat = "[LC;7995;%s] " +gameforge.questscroll5._270_sayReward = "[LC;7996;%s] " +gameforge.questscroll5._30_chat = "[LC;7997] " +gameforge.questscroll5._40_chat = "[LC;7998] " +gameforge.questscroll5._50_chat = "[LC;7999] " +gameforge.questscroll5._60_chat = "[LC;8000] " +gameforge.questscroll5._70_chat = "[LC;8001] " +gameforge.questscroll5._80_chat = "[LC;8002] " +gameforge.questscroll5._90_sayTitle = "[LC;8003] " gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Ests seguro de que quieres inicializar la[ENTER]habilidad[ENTER]%s? " -gameforge.reset_scroll._10_sayTitle = " Restaurar estado " -gameforge.reset_scroll._110_sayTitle = " Restaurar estado de la habilidad: confirmar " -gameforge.reset_scroll._120_say = " No puedes revertir esto. An quieres usar el[ENTER]pergamino? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Restaurar habilidad " -gameforge.reset_scroll._150_say = " Reinicializar habilidad[ENTER]%s. " -gameforge.reset_scroll._160_sayReward = " La habilidad seleccionada ha sido reajustada. " -gameforge.reset_scroll._20_say = " Con este pergamino puedes cancelar todas tus[ENTER]mejoras de estado. Esto se aplicar a todo tu[ENTER]estado: VIT, INT, STR y DEX se restablecern a 1.[ENTER]Los puntos que se liberen con ello podrs[ENTER]repartirlos como quieras[ENTER]Quieres utilizar el pergamino? " -gameforge.reset_scroll._30_sayTitle = " Confirmar restauracin de estado " -gameforge.reset_scroll._40_say = " Todos tus puntos de estado van a ser borrados, y[ENTER]tendrs que empezar de nuevo.[ENTER][ENTER]Ests seguro de que quieres restaurar tu estado? " -gameforge.reset_scroll._50_sayTitle = " Restaurar habilidad " -gameforge.reset_scroll._60_sayReward = " Una habilidad a tu eleccin va a ser restaurada,[ENTER]as que podrs asignar tus puntos de nuevo. Sin[ENTER]embargo, vas a perder todos los puntos acumulados[ENTER]por los libros y slo recuperars un mximo de 17[ENTER]puntos, incluso si usaste ms puntos para la[ENTER]habilidad. " -gameforge.reset_scroll._70_say = " No hay ninguna habilidad que pueda ser[ENTER]inicializada. " -gameforge.reset_scroll._80_say = " Por favor, escoge una habilidad para restaurar. " -gameforge.reset_scroll._90_sayReward = " Una habilidad a tu eleccin va a ser restaurada,[ENTER]as que podrs asignar tus puntos de nuevo. Sin[ENTER]embargo, vas a perder todos los puntos acumulados[ENTER]por los manuales y slo recuperars un mximo de[ENTER]17 puntos, incluso si usaste ms puntos para la[ENTER]habilidad. " +gameforge.reset_scroll._100_say = "[LC;8005;%s] " +gameforge.reset_scroll._10_sayTitle = "[LC;8004] " +gameforge.reset_scroll._110_sayTitle = "[LC;8006] " +gameforge.reset_scroll._120_say = "[LC;8007] " +gameforge.reset_scroll._130_stringFormat = "[LC;8008;%s] " +gameforge.reset_scroll._140_sayTitle = "[LC;8009] " +gameforge.reset_scroll._150_say = "[LC;8010;%s] " +gameforge.reset_scroll._160_sayReward = "[LC;8011] " +gameforge.reset_scroll._20_say = "[LC;8015] " +gameforge.reset_scroll._30_sayTitle = "[LC;8024] " +gameforge.reset_scroll._40_say = "[LC;8025] " +gameforge.reset_scroll._50_sayTitle = "[LC;8009] " +gameforge.reset_scroll._60_sayReward = "[LC;8027] " +gameforge.reset_scroll._70_say = "[LC;8028] " +gameforge.reset_scroll._80_say = "[LC;8029] " +gameforge.reset_scroll._90_sayReward = "[LC;8030] " gameforge.reset_status = {} -gameforge.reset_status._100_say = " Continuar " -gameforge.reset_status._10_say = " Tu vitalidad " -gameforge.reset_status._110_say = " Cancelar " -gameforge.reset_status._120_say = " El reajuste est completo. " -gameforge.reset_status._130_say = " El reajuste ha fallado! " -gameforge.reset_status._20_say = " Tu inteligencia " -gameforge.reset_status._30_say = " Tu fuerza " -gameforge.reset_status._40_say = " Tu destreza " -gameforge.reset_status._50_say = " actualmente tiene un valor de 1. " -gameforge.reset_status._60_say = " no puede ser restaurado. " -gameforge.reset_status._70_say = " est siendo restaurado a 1. " -gameforge.reset_status._80_say = " Tus puntos restantes sern reintegrados como[ENTER]puntos de entrenamiento. " -gameforge.reset_status._90_say = " Quieres continuar? " +gameforge.reset_status._100_say = "[LC;2669] " +gameforge.reset_status._10_say = "[LC;8031] " +gameforge.reset_status._110_say = "[LC;1117] " +gameforge.reset_status._120_say = "[LC;8034] " +gameforge.reset_status._130_say = "[LC;8035] " +gameforge.reset_status._20_say = "[LC;8036] " +gameforge.reset_status._30_say = "[LC;8037] " +gameforge.reset_status._40_say = "[LC;8038] " +gameforge.reset_status._50_say = "[LC;8039] " +gameforge.reset_status._60_say = "[LC;8040] " +gameforge.reset_status._70_say = "[LC;8041] " +gameforge.reset_status._80_say = "[LC;8042] " +gameforge.reset_status._90_say = "[LC;8043] " gameforge.ride = {} -gameforge.ride._010_say = " Tu nivel es demasiado bajo. " -gameforge.ride._020_say = " No puedes cabalgar, mientras te ests[ENTER]transformando! " -gameforge.ride._030_say = " Ya ests cabalgando! Si deseas cambiar la[ENTER]montura, primero debes desmontarte de aquella que[ENTER]ests cabalgando. " -gameforge.ride._040_say = " Si quieres utilizar otra montura, primero debes[ENTER]enviar a tu caballo. " +gameforge.ride._010_say = "[LC;6466] " +gameforge.ride._020_say = "[LC;8045] " +gameforge.ride._030_say = "[LC;8046] " +gameforge.ride._040_say = "[LC;8047] " gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Cambiar sello de animal " -gameforge.ride_mount_change._020_say = " Hola! Escuch que cambias sellos de animales?[ENTER]Estos sellos son demasiado poderosos para m, no[ENTER]puedo usarlos todava... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Pero por supuesto. Muchos aventureros vienen[ENTER]hasta aqu para intercambiar sus sellos. Por eso[ENTER]siempre tengo algo apropiado en el almacn .[ENTER]Ests seguro de que quieres intercambiar estos[ENTER]sellos de animales por sellos que se correspondan[ENTER]con tu nivel? " -gameforge.ride_mount_change._050_select = " S, quiero intercambiarlos. " -gameforge.ride_mount_change._060_select = " No, quiero quedrmelos. " +gameforge.ride_mount_change._010_npcChat = "[LC;8048] " +gameforge.ride_mount_change._020_say = "[LC;8049] " +gameforge.ride_mount_change._030_sayTitle = "[LC;2027] " +gameforge.ride_mount_change._040_say = "[LC;8051] " +gameforge.ride_mount_change._050_select = "[LC;8052] " +gameforge.ride_mount_change._060_select = "[LC;8053] " gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Cambiar ttulo por montura " -gameforge.ride_ticket_change._020_say = " Quieres cambiar tu ttulo de propiedad por una[ENTER]montura? Djame ver cul tienes. Si tienes[ENTER]varios, puedes decidirte por uno de ellos ms[ENTER]adelante. " -gameforge.ride_ticket_change._030_say = " Quieres tener esta montura? Entonces confrmalo[ENTER]con 'S' y escoge un bonificacin en el siguiente[ENTER]paso. Pulsa 'No' para seleccionar el siguiente[ENTER]ttulo. " -gameforge.ride_ticket_change._040_say = " Seguro? " -gameforge.ride_ticket_change._050_say = " As que no quieres canjear tu ttulo. Vuelve por[ENTER]aqu cuando ests preparado. " -gameforge.ride_ticket_change._060_say = " Ahora, escoge una bonificacin. " -gameforge.ride_ticket_change._070_say = " Fuerza contra monstruos " -gameforge.ride_ticket_change._080_say = " Experiencia (EXP) " -gameforge.ride_ticket_change._090_say = " Puntos de vida (HP) " -gameforge.ride_ticket_change._100_say = " Defensa (DEF) " -gameforge.ride_ticket_change._110_say = " Ataque (AT) " -gameforge.ride_ticket_change._120_say = " No, mejor no. " -gameforge.ride_ticket_change._130_say = " No pareces capaz de tomar una decisin ahora[ENTER]mismo. Ser mejor que vuelvas cuando te hayas[ENTER]decidido. " -gameforge.ride_ticket_change._140_say = " Buena eleccin. Que te vaya bien! " -gameforge.ride_ticket_change._150_say = " Hum, parece que algo ha salido mal. " +gameforge.ride_ticket_change._010_npcChat = "[LC;8054] " +gameforge.ride_ticket_change._020_say = "[LC;8055] " +gameforge.ride_ticket_change._030_say = "[LC;8056] " +gameforge.ride_ticket_change._040_say = "[LC;8057] " +gameforge.ride_ticket_change._050_say = "[LC;8058] " +gameforge.ride_ticket_change._060_say = "[LC;8059] " +gameforge.ride_ticket_change._070_say = "[LC;8060] " +gameforge.ride_ticket_change._080_say = "[LC;8061] " +gameforge.ride_ticket_change._090_say = "[LC;8062] " +gameforge.ride_ticket_change._100_say = "[LC;8063] " +gameforge.ride_ticket_change._110_say = "[LC;8064] " +gameforge.ride_ticket_change._120_say = "[LC;8065] " +gameforge.ride_ticket_change._130_say = "[LC;8066] " +gameforge.ride_ticket_change._140_say = "[LC;8067] " +gameforge.ride_ticket_change._150_say = "[LC;8068] " gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Cancelar proceso. " -gameforge.ring_warp._020_say = " Puedes usar el anillo de nuevo en %d minutos. " -gameforge.ring_warp._030_say = " Teletransportarse (saltos restantes: %d) " +gameforge.ring_warp._010_say = "[LC;8069] " +gameforge.ring_warp._020_say = "[LC;8070;%d] " +gameforge.ring_warp._030_say = "[LC;8071;%d] " gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Instructor del entrenamiento de guerrero: " -gameforge.skill_group._10_sendLetter = " El entrenamiento " -gameforge.skill_group._110_sayReward = " Si admiras a los guerreros por su velocidad y[ENTER]reiterados ataques, recomiendo el maestro de[ENTER]fuerza corporal. Si quieres derrotar grupos[ENTER]enteros de monstruos con un solo ataque,[ENTER]recomiendo el maestro de lucha mental. Te estamos[ENTER]esperando cerca de la plaza de la aldea. " -gameforge.skill_group._120_sayTitle = " Instructor del entrenamiento de ninja: " -gameforge.skill_group._130_sayReward = " Si quieres llamarte a ti mismo un excepcional[ENTER]arquero, entonces aprende sobre el tiro con arco.[ENTER]Si ests preparado para llevar a cabo varias[ENTER]misiones secretas en las sombras como un ninja,[ENTER]entonces el entrenamiento de asesino es lo tuyo.[ENTER]Estamos esperndote cerca de la plaza de la aldea. " -gameforge.skill_group._140_sayTitle = " Instructor del entrenamiento del Sura: " -gameforge.skill_group._150_sayReward = " Quieres convertirte en un verdadero maestro de[ENTER]magia negra y en un guerrero demonaco? Entonces[ENTER]te recomiendo el arte de armamento mgico. Sin[ENTER]embargo, si deseas ser temido como un brujo de la[ENTER]oscuridad y de las maldiciones, entonces te[ENTER]recomiendo el arte de magia negra. Te esperamos[ENTER]cerca de la plaza de la aldea. " -gameforge.skill_group._160_sayTitle = " Instructor del entrenamiento de chamn: " -gameforge.skill_group._170_sayReward = " Si quieres convertirte en un chamn que controla[ENTER]la magia y las bendiciones, entonces elige el[ENTER]entrenamiento de la Fuerza Dragn. Sin embargo,[ENTER]si quieres mitigar el dolor y sufrimiento de[ENTER]otros, te recomiendo el entrenamiento de Fuerza[ENTER]Curacin. Te estamos esperando cerca de la plaza[ENTER]de la aldea. " -gameforge.skill_group._180_npcChat = " Comenzar el entrenamiento de fuerza corporal " -gameforge.skill_group._190_sayTitle = " Entrenamiento equivocado " -gameforge.skill_group._200_say = " Lo siento. Slo los guerreros pueden elegir el[ENTER]entrenamiento de la fuerza corporal. " -gameforge.skill_group._20_targetVid = " Maestro de Fuerza Corporal " -gameforge.skill_group._210_sayReward = " Un guerrero puede elegir entre el entrenamiento[ENTER]de fuerza corporal o lucha mental. " -gameforge.skill_group._220_sayReward = " Un ninja puede elegir entre el entrenamiento de[ENTER]asesino o el tiro con arco. " -gameforge.skill_group._230_sayReward = " Un Sura puede elegir entre un entrenamiento de[ENTER]Armamento y un entrenamiento de Magia Negra. " -gameforge.skill_group._240_sayReward = " Un chamn puede elegir entre el entrenamiento de[ENTER]la Fuerza Dragn o Fuerza Curacin. " -gameforge.skill_group._250_sayTitle = " Entrenamiento de la Fuerza Corporal " -gameforge.skill_group._260_say = " El entrenamiento de la fuerza corporal es til[ENTER]para un combate rpido y ensea un mtodo de[ENTER]combate cara a cara con ataques bsicos[ENTER]mejorados. " -gameforge.skill_group._270_sayReward = " Requerimientos: guerrero a partir del nivel 5. " -gameforge.skill_group._280_select = " Empezar " -gameforge.skill_group._290_select = " Ms tarde " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Maestro de Lucha Mental " -gameforge.skill_group._310_sayTitle = " Has escogido entrenamiento de la Fuerza Corporal. " -gameforge.skill_group._320_say = " Bienvenido! " -gameforge.skill_group._330_say = " Al decidirte por un entrenamiento has recibido[ENTER]puntos de habilidad. Puedes usarlos para mejorar[ENTER]la habilidad que quieras. " -gameforge.skill_group._340_sayReward = " Has recibido puntos de habilidad. " -gameforge.skill_group._350_sayReward = " Una vez has elegido una leccin, no recibirs[ENTER]ningn punto de habilidad ms. " -gameforge.skill_group._360_npcChat = " Comenzar el entrenamiento de la Lucha Mental " -gameforge.skill_group._370_sayTitle = " Entrenamiento equivocado " -gameforge.skill_group._380_say = " Lo siento. Slo los guerreros pueden elegir el[ENTER]entrenamiento de la lucha mental. " -gameforge.skill_group._390_sayReward = " Un ninja puede elegir entre el entrenamiento de[ENTER]asesino o el tiro con arco. " -gameforge.skill_group._400_sayTitle = " Entrenamiento de la Lucha Mental " -gameforge.skill_group._40_targetVid = " Maestro Asesino " -gameforge.skill_group._410_say = " El entrenamiento de lucha mentall ensea a atacar[ENTER]al enemigo con fuertes ataques de chi y cmo[ENTER]defenderte de sus ataques. " -gameforge.skill_group._420_sayTitle = " Has elegido el entrenamiento de lucha mental. " -gameforge.skill_group._430_npcChat = " Comenzar el entrenamiento de asesino. " -gameforge.skill_group._440_say = " Lo siento. Slo un ninja puede elegir el[ENTER]entrenamiento de asesino. " -gameforge.skill_group._450_sayTitle = " Entrenamiento de asesino " -gameforge.skill_group._460_say = " En el entrenamiento de asesino, un ninja aprende[ENTER]cmo golpear el punto dbil de su oponente con[ENTER]golpes rpidos y mortales. " -gameforge.skill_group._470_sayReward = " Requerimientos: ninja a partir del nivel 5. " -gameforge.skill_group._480_sayTitle = " Has elegido el entrenamiento de la lucha con hoja. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Comenzar el entrenamiento arquero " -gameforge.skill_group._50_targetVid = " Instructor del combate a distancia " -gameforge.skill_group._510_say = " Lo siento. Slo un ninja puede escoger el[ENTER]entrenamiento arquero. " -gameforge.skill_group._520_sayTitle = " Entrenamiento arquero " -gameforge.skill_group._530_say = " En el entrenamiento arquero, un ninja aprende a[ENTER]manejar su arco y a luchar contra el enemigo con[ENTER]precisin en la distancia. " -gameforge.skill_group._540_sayTitle = " Has elegido el entrenamiento arquero. " -gameforge.skill_group._550_npcChat = " Comenzar el entrenamiento de armamento. " -gameforge.skill_group._560_say = " Lo siento. Solo los Sura pueden elegir el[ENTER]entrenamiento de armamento. " -gameforge.skill_group._570_sayTitle = " Entrenamiento de armamento " -gameforge.skill_group._580_say = " En el entrenamiento de armas mgicas, practicas[ENTER]el arte de los golpes poderosos contra enemigos[ENTER]debilitados, usando espadas malditas. " -gameforge.skill_group._590_sayReward = " Requerimientos: Sura a partir del nivel 5. " -gameforge.skill_group._600_sayTitle = " Has elegido el entrenamiento de armamento. " -gameforge.skill_group._60_targetVid = " Maestro de Armamento " -gameforge.skill_group._610_npcChat = " Comenzar el entrenamiento de magia negra " -gameforge.skill_group._620_say = " Lo siento. Slo los Sura pueden elegir el[ENTER]entrenamiento de magia negra. " -gameforge.skill_group._630_sayTitle = " Entrenamiento de magia negra " -gameforge.skill_group._640_say = " En el entrenamiento de magia negra, aprendes el[ENTER]arte de debilitar a tus enemigos con magia negra[ENTER]a distancia. " -gameforge.skill_group._650_sayTitle = " Has elegido el entrenamiento de magia negra. " -gameforge.skill_group._660_npcChat = " Comenzar el entrenamiento de la Fuerza Dragn " -gameforge.skill_group._670_say = " Lo siento. Slo los chamanes pueden escoger el[ENTER]entrenamiento de la Fuerza Dragn. " -gameforge.skill_group._680_sayTitle = " Entrenamiento de la Fuerza Dragn " -gameforge.skill_group._690_say = " El entrenamiento de la fuerza dragn usa los[ENTER]fuertes ataques de fuego del Dios Dragn al igual[ENTER]que magia de apoyo que puede dar al grupo la[ENTER]proteccin del Dios Dragn. " -gameforge.skill_group._700_sayReward = " Requerimientos: chamanes a partir del nivel 5. " -gameforge.skill_group._70_targetVid = " Maestro Magia Negra " -gameforge.skill_group._710_sayTitle = " Has seleccionado el entrenamiento de la Fuerza[ENTER]Dragn. " -gameforge.skill_group._720_npcChat = " Inicia el entrenamiento de Fuerza Curacin " -gameforge.skill_group._730_say = " Lo siento. Solo los chamanes pueden elegir el[ENTER]entrenamiento de la Fuerza[ENTER]Curacin. " -gameforge.skill_group._740_sayTitle = " Entrenamiento de Fuerza Curacin " -gameforge.skill_group._750_say = " Con el entrenamiento de la Fuerza Curacin,[ENTER]aprendes a aturdir al enemigo con descargas[ENTER]elctricas. Tambin puedes aprender a curar a[ENTER]miembros del grupo y darles fuerza adicional. " -gameforge.skill_group._760_sayTitle = " Has elegido el entrenamiento de la Fuerza[ENTER]Curacin. " -gameforge.skill_group._80_targetVid = " Maestro de la Fuerza Dragn: " -gameforge.skill_group._90_targetVid = " Maestro de la Fuerza Curacin " +gameforge.skill_group._100_sayTitle = "[LC;8078] " +gameforge.skill_group._10_sendLetter = "[LC;8077] " +gameforge.skill_group._110_sayReward = "[LC;8079] " +gameforge.skill_group._120_sayTitle = "[LC;8080] " +gameforge.skill_group._130_sayReward = "[LC;8081] " +gameforge.skill_group._140_sayTitle = "[LC;8082] " +gameforge.skill_group._150_sayReward = "[LC;8083] " +gameforge.skill_group._160_sayTitle = "[LC;8084] " +gameforge.skill_group._170_sayReward = "[LC;8085] " +gameforge.skill_group._180_npcChat = "[LC;8086] " +gameforge.skill_group._190_sayTitle = "[LC;8087] " +gameforge.skill_group._200_say = "[LC;8089] " +gameforge.skill_group._20_targetVid = "[LC;8088] " +gameforge.skill_group._210_sayReward = "[LC;8090] " +gameforge.skill_group._220_sayReward = "[LC;8109] " +gameforge.skill_group._230_sayReward = "[LC;8092] " +gameforge.skill_group._240_sayReward = "[LC;8093] " +gameforge.skill_group._250_sayTitle = "[LC;8094] " +gameforge.skill_group._260_say = "[LC;8095] " +gameforge.skill_group._270_sayReward = "[LC;8096] " +gameforge.skill_group._280_select = "[LC;4384] " +gameforge.skill_group._290_select = "[LC;8098] " +gameforge.skill_group._300_chat = "[LC;8100;%s] " +gameforge.skill_group._30_targetVid = "[LC;8099] " +gameforge.skill_group._310_sayTitle = "[LC;8101] " +gameforge.skill_group._320_say = "[LC;8102] " +gameforge.skill_group._330_say = "[LC;8103] " +gameforge.skill_group._340_sayReward = "[LC;8104] " +gameforge.skill_group._350_sayReward = "[LC;8105] " +gameforge.skill_group._360_npcChat = "[LC;8106] " +gameforge.skill_group._370_sayTitle = "[LC;8087] " +gameforge.skill_group._380_say = "[LC;8108] " +gameforge.skill_group._390_sayReward = "[LC;8109] " +gameforge.skill_group._400_sayTitle = "[LC;8111] " +gameforge.skill_group._40_targetVid = "[LC;8110] " +gameforge.skill_group._410_say = "[LC;8112] " +gameforge.skill_group._420_sayTitle = "[LC;8113] " +gameforge.skill_group._430_npcChat = "[LC;8114] " +gameforge.skill_group._440_say = "[LC;8115] " +gameforge.skill_group._450_sayTitle = "[LC;8116] " +gameforge.skill_group._460_say = "[LC;8117] " +gameforge.skill_group._470_sayReward = "[LC;8118] " +gameforge.skill_group._480_sayTitle = "[LC;8119] " +gameforge.skill_group._490_say = "[LC;8120] " +gameforge.skill_group._500_npcChat = "[LC;8122] " +gameforge.skill_group._50_targetVid = "[LC;8121] " +gameforge.skill_group._510_say = "[LC;8123] " +gameforge.skill_group._520_sayTitle = "[LC;8124] " +gameforge.skill_group._530_say = "[LC;8125] " +gameforge.skill_group._540_sayTitle = "[LC;8126] " +gameforge.skill_group._550_npcChat = "[LC;8127] " +gameforge.skill_group._560_say = "[LC;8128] " +gameforge.skill_group._570_sayTitle = "[LC;8129] " +gameforge.skill_group._580_say = "[LC;8130] " +gameforge.skill_group._590_sayReward = "[LC;8131] " +gameforge.skill_group._600_sayTitle = "[LC;8133] " +gameforge.skill_group._60_targetVid = "[LC;8132] " +gameforge.skill_group._610_npcChat = "[LC;8134] " +gameforge.skill_group._620_say = "[LC;8135] " +gameforge.skill_group._630_sayTitle = "[LC;8136] " +gameforge.skill_group._640_say = "[LC;8137] " +gameforge.skill_group._650_sayTitle = "[LC;8138] " +gameforge.skill_group._660_npcChat = "[LC;8139] " +gameforge.skill_group._670_say = "[LC;8140] " +gameforge.skill_group._680_sayTitle = "[LC;8141] " +gameforge.skill_group._690_say = "[LC;8142] " +gameforge.skill_group._700_sayReward = "[LC;8144] " +gameforge.skill_group._70_targetVid = "[LC;8143] " +gameforge.skill_group._710_sayTitle = "[LC;8145] " +gameforge.skill_group._720_npcChat = "[LC;8146] " +gameforge.skill_group._730_say = "[LC;8147] " +gameforge.skill_group._740_sayTitle = "[LC;8148] " +gameforge.skill_group._750_say = "[LC;8149] " +gameforge.skill_group._760_sayTitle = "[LC;8150] " +gameforge.skill_group._80_targetVid = "[LC;9629] " +gameforge.skill_group._90_targetVid = "[LC;8152] " gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Restablecer habilidades " -gameforge.skill_reset2._110_say = " Si cambias de opinin, vuelve a visitarme. " -gameforge.skill_reset2._120_say = " No tienes suficiente Yang. No puedo ayudarte;[ENTER]necesito el dinero para sobrevivir. " -gameforge.skill_reset2._130_say = " Este objeto te ofrece la posibilidad de olvidar[ENTER]tu antiguo entrenamiento y comenzar de nuevo. Sin[ENTER]embargo, tienes que haber alcanzado al menos el[ENTER]nivel 31 para usarlo.[ENTER]Entonces sers libre de elegir tu destino una vez[ENTER]ms. Quieres despojarte de las habilidades que[ENTER]te han trado aqu? " -gameforge.skill_reset2._135_say = " No ests realizando ningn entrenamiento y no[ENTER]tienes ningn punto de habilidad que pueda ser[ENTER]restablecido! " -gameforge.skill_reset2._140_say = " Este objeto solamente se puede utilizar a partir[ENTER]del nivel 31. " -gameforge.skill_reset2._20_say = " Todava no has empezado ningn entrenamiento![ENTER]Mientras no gastes ningn punto de habilidad, no[ENTER]podrs restablecerlas. Vuelve cuando hayas hecho[ENTER]algn error durante tu entrenamiento, entonces s[ENTER]estar encantado de ayudarte. " -gameforge.skill_reset2._30_say = " Tu nivel es %s. No puedo ayudarte. Con este[ENTER]nivel, no puedes cambiar ms tus habilidades.[ENTER]Slo si ests por debajo del nivel 30 puedes[ENTER]escoger otra habilidad. " -gameforge.skill_reset2._40_say = " No ests realizando ningn entrenamiento y no[ENTER]tienes ningn punto de habilidad que pueda ser[ENTER]restablecido! " -gameforge.skill_reset2._50_say = " Hola, has venido al sitio correcto. Tus ojos[ENTER]muestran mucho dolor. Permito a las personas[ENTER]olvidar sus habilidades para que puedan empezar[ENTER]de nuevo. Quieres olvidar tus habilidades y[ENTER]empezar de nuevo? Cuesta %s Yang. " -gameforge.skill_reset2._60_select = " No restablecer " -gameforge.skill_reset2._70_say = " Ja ja, es posible que no te sientas bien? Tu[ENTER]rostro me dice que podras necesitar algo de[ENTER]ayuda. No ests satisfecho con tus habilidades?[ENTER]Gracias a la magia, puedo ayudarte a olvidar tus[ENTER]habilidades. " -gameforge.skill_reset2._80_say = " Esto significa que puedes elegir nuevas[ENTER]habilidades. Pero, desafortunadamente, vas a[ENTER]perder todos los puntos que hayas obtenido[ENTER]leyendo libros. Ests seguro que quieres empezar[ENTER]de nuevo? Cuesta %s Yang. " -gameforge.skill_reset2._90_select = " Restablecer habilidades " +gameforge.skill_reset2._10_npcChat = "[LC;8153] " +gameforge.skill_reset2._110_say = "[LC;8154] " +gameforge.skill_reset2._120_say = "[LC;8155] " +gameforge.skill_reset2._130_say = "[LC;8156] " +gameforge.skill_reset2._135_say = "[LC;8161] " +gameforge.skill_reset2._140_say = "[LC;8158] " +gameforge.skill_reset2._20_say = "[LC;8159] " +gameforge.skill_reset2._30_say = "[LC;8160;%s] " +gameforge.skill_reset2._40_say = "[LC;8161] " +gameforge.skill_reset2._50_say = "[LC;8162;%s] " +gameforge.skill_reset2._60_select = "[LC;8163] " +gameforge.skill_reset2._70_say = "[LC;8164] " +gameforge.skill_reset2._80_say = "[LC;8165;%s] " +gameforge.skill_reset2._90_select = "[LC;8153] " gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Vuelve a la primera planta " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Realmente quieres volver a la primera planta? " -gameforge.spider_dungeon_2floor._30_say = " Una decisin acertada. Es demasiado peligroso[ENTER]permanecer aqu.[ENTER]Ve a curar tus heridas. " -gameforge.spider_dungeon_2floor._40_say = " Como quieras...[ENTER]Ten cuidado![ENTER]Lo de arriba es muy peligroso! " +gameforge.spider_dungeon_2floor._10_npcChat = "[LC;8236] " +gameforge.spider_dungeon_2floor._15_sayTitle = "[LC;8237] " +gameforge.spider_dungeon_2floor._20_say = "[LC;8238] " +gameforge.spider_dungeon_2floor._30_say = "[LC;8239] " +gameforge.spider_dungeon_2floor._40_say = "[LC;8240] " gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " No me irs a contar que no te atreves a entrar en[ENTER]la Mazmorra de Araas. Te cuentas entre los[ENTER]mejores guerreros y tienes una tcnica perfecta,[ENTER]as que un par de bichos no deberan ser un[ENTER]problema para ti. Pero supongo que sabes que[ENTER]necesitas un Tique de entrada para acceder a[ENTER]ella, verdad? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Acceso al cubil " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Un nuevo peligro " -gameforge.spider_dungeon_3floor_boss._120_say = " Has creado una copia perfecta de la inscripcin.[ENTER]Mustrasela al Capitn. " -gameforge.spider_dungeon_3floor_boss._130_say = " Muy bien, lo has conseguido! Mustramela...[ENTER]Hm, desconozco estas letras, no entiendo ni una[ENTER]palabra. Quizs deberas pedirle consejo al sabio[ENTER]Uriel. " -gameforge.spider_dungeon_3floor_boss._140_say = " Ve con el sabio Uriel y mustrale la inscripcin.[ENTER]Seguro que l puede ayudarte a traducirla. " -gameforge.spider_dungeon_3floor_boss._150_say = " El Capitn quiere que descifre esta inscripcin[ENTER]misteriosa? Por supuesto. Me encantan los retos.[ENTER]Mustramela.[ENTER]Esto es... esto es monstruoso. Aqu tienes, he[ENTER]escrito la traduccin en este papel. Llvaselo[ENTER]rpidamente al Capitn y vuelve despus por aqu.[ENTER]Si lo que pone aqu es cierto, corremos un grave[ENTER]peligro. Vamos, muvete! " -gameforge.spider_dungeon_3floor_boss._160_say = " An no has hablado con el Capitn? Date prisa,[ENTER]no tenemos tiempo que perder. Tiene que leer[ENTER]esta carta cuanto antes! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Entrega la carta de Uriel " -gameforge.spider_dungeon_3floor_boss._180_say = " Ese viejo testarudo... qu le habra costado dar[ENTER]las gracias? Pero no pasa nada. Dijo que la[ENTER]informacin es extremadamente importante, as que[ENTER]se la llevar rpidamente al Capitn. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Carta de Uriel " -gameforge.spider_dungeon_3floor_boss._200_say = " Oh, no! Un violento demonio arcnido, la[ENTER]Baronesa Araa, ha anidado en el tercer nivel de[ENTER]la Mazmorra de Araas. Segn la inscripcin, se[ENTER]necesita una llave especial para acceder a esa[ENTER]cueva oculta. Ve a ver a Uriel y pregntale sobre[ENTER]ella. Despus rene una tropa de guerreros[ENTER]capaces y asalta el escondrijo de la Baronesa[ENTER]Araa![ENTER]Toma este Tique de entrada. " -gameforge.spider_dungeon_3floor_boss._20_say = " Esta puerta solamente se puede abrir con la Llave[ENTER]Arcnida. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " La Llave Arcnida " -gameforge.spider_dungeon_3floor_boss._220_say = " Debera buscar a Uriel cuanto antes. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah, has vuelto. Entonces, el Capitn te ha[ENTER]ordenado acabar con la Baronesa Araa? Pero el[ENTER]acceso al cubil de la Baronesa est cerrado, y[ENTER]solamente se puede abrir mediante la Llave[ENTER]Arcnida. Fabricarla es un proceso laborioso.[ENTER]Pero si me traes un Saco de Veneno de Araa, un[ENTER]Saco de Huevos de Araa, una Telaraa, Ojos de[ENTER]Araa, Patas de Araa y el Veneno de la Reina[ENTER]Araa, podra fabricarte una. " -gameforge.spider_dungeon_3floor_boss._240_say = " Quieres que te fabrique la Llave Arcnida? Para[ENTER]eso necesitar un Saco de Veneno de Araa, un[ENTER]Saco de Huevos de Araa, una Telaraa, Ojos y[ENTER]Patas de Araa y el Veneno de la Reina Araa.[ENTER]Podras encontrar todas esas sustancias? " -gameforge.spider_dungeon_3floor_boss._250_say = " Excelente! Has encontrado todos los elementos[ENTER]necesarios para fabricar la Llave Arcnida.[ENTER]Espera un momento.[ENTER]Fabricarla no debera durar demasiado. " -gameforge.spider_dungeon_3floor_boss._260_say = " Ja, lo he conseguido! Aqu tienes la Llave[ENTER]Arcnida. Te abrir el acceso al cubil de la[ENTER]Baronesa Araa. Te deseo a ti y a tus compaeros[ENTER]mucho xito en la lucha contra esa bestia[ENTER]zancuda! Pero tendris que apresuraros: la llave[ENTER]es muy inestable. Tenis 24 horas antes de que se[ENTER]haga aicos. " -gameforge.spider_dungeon_3floor_boss._270_say = " Oh, oh... Me temo que nadie nace sabiendo. Debes[ENTER]saber que el proceso de fabricacin de esta llave[ENTER]es extremadamente complicado. El ms mnimo error[ENTER]puede hacerlo fracasar. Por desgracia, he[ENTER]malgastado todas las sustancias que reuniste tan[ENTER]trabajosamente. Pero el prximo intento tendr[ENTER]xito, seguro! " -gameforge.spider_dungeon_3floor_boss._280_say = " An me falta algo para poder fabricar la Llave[ENTER]Arcnida. Te recuerdo que necesito un Saco de[ENTER]Veneno de Araa, un Saco de Huevos de Araa, una[ENTER]Telaraa, Ojos de Araa, Patas de Araa y el[ENTER]Veneno de la Reina Araa. " -gameforge.spider_dungeon_3floor_boss._300_say = " Tu lder de grupo ha entrado en la mazmorra.[ENTER]Quieres seguirlo? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Reiniciar misin MdA3 " -gameforge.spider_dungeon_3floor_boss._310_say = " Te ha llevado demasiado tiempo. La llave ya se ha[ENTER]descompuesto. Haz que te fabriquen una nueva si[ENTER]quieres entrar aqu. " -gameforge.spider_dungeon_3floor_boss._320_say = " Ya hay un grupo en el cubil de la Baronesa[ENTER]atacando a la Baronesa Araa. " -gameforge.spider_dungeon_3floor_boss._330_say = " Podrs entrar cuando el grupo anterior haya[ENTER]completado su misin. Vuelve en %s minutos. " -gameforge.spider_dungeon_3floor_boss._340_say = " Tiempo de espera hasta que la puerta del cubil de[ENTER]la Baronesa se pueda volver a abrir: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s minutos " -gameforge.spider_dungeon_3floor_boss._360_say = " El luchador que entr en la cueva antes que t[ENTER]podr volver a moverse despus de diez segundos.[ENTER]Por favor, espera un momento. " -gameforge.spider_dungeon_3floor_boss._370_say = " Quieres iniciar un asalto? Tienes 20 minutos.[ENTER]Antes de que concluya ese tiempo, nadie puede[ENTER]abandonar el cubil de la baronesa.[ENTER]Se podr llevar a cabo otro asalto tras una hora. " -gameforge.spider_dungeon_3floor_boss._380_say = " Para abrir la entrada necesitas la Llave Arcnida. " -gameforge.spider_dungeon_3floor_boss._390_say = " Solamente el lder del grupo puede utilizar la[ENTER]Llave Arcnida. " -gameforge.spider_dungeon_3floor_boss._400_say = " La Baronesa Araa ha muerto! En tres minutos,[ENTER]todos los guerreros sern teletransportados fuera[ENTER]de la cueva. " -gameforge.spider_dungeon_3floor_boss._40_say = " Antes de crear la llave " -gameforge.spider_dungeon_3floor_boss._410_say = " No ha funcionado. Intntalo de nuevo! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Atencin: La Baronesa Araa est montando en[ENTER]clera! Su ataque se vuelve ms potente, pero[ENTER]empieza a descuidar su defensa. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Mazmorra de Araas 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ah, me alegro de que hayas venido. Un[ENTER]destacamento de espas ha descubierto un tercer[ENTER]nivel en la Mazmorra de Araas. Al parecer, unas[ENTER]araas enormes y malignas han anidado en esta[ENTER]cueva, hasta ahora desconocida. Adems, mis[ENTER]hombres han encontrado una vieja lpida cuya[ENTER]inscripcin no lograron descifrar. Ve a buscar[ENTER]esa piedra y treme una copia de la inscripcin.[ENTER]Toma, este pase te permitir acceder a la[ENTER]Mazmorra de Araas. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " La inscripcin " -gameforge.spider_dungeon_3floor_boss._80_say = " En el tercer nivel de la Mazmorra de Araas se[ENTER]encuentra una vieja lpida con una inscripcin[ENTER]grabada. Haz una copia de ella y llvasela al[ENTER]Capitn. " -gameforge.spider_dungeon_3floor_boss._90_say = " Perfecto, has encontrado la vieja lpida y has[ENTER]creado una Copia de la Inscripcin! Vuelve con el[ENTER]Capitn y mustrasela. " +gameforge.spider_dungeon_3floor_boss._100_say = "[LC;8242] " +gameforge.spider_dungeon_3floor_boss._10_npcChat = "[LC;8241] " +gameforge.spider_dungeon_3floor_boss._110_sendLetter = "[LC;8243] " +gameforge.spider_dungeon_3floor_boss._120_say = "[LC;8244] " +gameforge.spider_dungeon_3floor_boss._130_say = "[LC;8245] " +gameforge.spider_dungeon_3floor_boss._140_say = "[LC;8246] " +gameforge.spider_dungeon_3floor_boss._150_say = "[LC;8247] " +gameforge.spider_dungeon_3floor_boss._160_say = "[LC;8248] " +gameforge.spider_dungeon_3floor_boss._170_sayTitle = "[LC;8249] " +gameforge.spider_dungeon_3floor_boss._180_say = "[LC;8250] " +gameforge.spider_dungeon_3floor_boss._190_npcChat = "[LC;8251] " +gameforge.spider_dungeon_3floor_boss._200_say = "[LC;8253] " +gameforge.spider_dungeon_3floor_boss._20_say = "[LC;8252] " +gameforge.spider_dungeon_3floor_boss._210_npcChat = "[LC;8254] " +gameforge.spider_dungeon_3floor_boss._220_say = "[LC;8255] " +gameforge.spider_dungeon_3floor_boss._230_say = "[LC;8256] " +gameforge.spider_dungeon_3floor_boss._240_say = "[LC;8257] " +gameforge.spider_dungeon_3floor_boss._250_say = "[LC;8258] " +gameforge.spider_dungeon_3floor_boss._260_say = "[LC;8259] " +gameforge.spider_dungeon_3floor_boss._270_say = "[LC;8260] " +gameforge.spider_dungeon_3floor_boss._280_say = "[LC;8261] " +gameforge.spider_dungeon_3floor_boss._300_say = "[LC;8263] " +gameforge.spider_dungeon_3floor_boss._30_npcChat = "[LC;8262] " +gameforge.spider_dungeon_3floor_boss._310_say = "[LC;8264] " +gameforge.spider_dungeon_3floor_boss._320_say = "[LC;8265] " +gameforge.spider_dungeon_3floor_boss._330_say = "[LC;8266;%s] " +gameforge.spider_dungeon_3floor_boss._340_say = "[LC;8267] " +gameforge.spider_dungeon_3floor_boss._350_say = "[LC;8268;%s] " +gameforge.spider_dungeon_3floor_boss._360_say = "[LC;8269] " +gameforge.spider_dungeon_3floor_boss._370_say = "[LC;8270] " +gameforge.spider_dungeon_3floor_boss._380_say = "[LC;8271] " +gameforge.spider_dungeon_3floor_boss._390_say = "[LC;8272] " +gameforge.spider_dungeon_3floor_boss._400_say = "[LC;8274] " +gameforge.spider_dungeon_3floor_boss._40_say = "[LC;8273] " +gameforge.spider_dungeon_3floor_boss._410_say = "[LC;8275] " +gameforge.spider_dungeon_3floor_boss._420_notice = "[LC;8276] " +gameforge.spider_dungeon_3floor_boss._50_npcChat = "[LC;6448] " +gameforge.spider_dungeon_3floor_boss._60_say = "[LC;8278] " +gameforge.spider_dungeon_3floor_boss._70_sendLetter = "[LC;6125] " +gameforge.spider_dungeon_3floor_boss._80_say = "[LC;8280] " +gameforge.spider_dungeon_3floor_boss._90_say = "[LC;8281] " gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Vendedor general: " -gameforge.subquest_01._10_targetVid = " Consigue Botellas Vacas " -gameforge.subquest_01._110_say = " Eso est bien.[ENTER]Puedes conseguir Botellas Vacas de Yonah el[ENTER]alfarero. Muchas gracias. " -gameforge.subquest_01._120_targetVid = " Encuentra a Yonah el alfarero " -gameforge.subquest_01._130_sayReward = " La vendedora del almacn general necesita una[ENTER]botella vaca para pocin roja de Yonah el[ENTER]alfarero. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Oh! Diablos! No puedo parar de toser! Cmo se[ENTER]supone que voy a trabajar as?[ENTER]La vendedora de la Tienda General te enva?[ENTER]Tengo Botellas Vacas, pero no te puedo dar una[ENTER]gratis. " -gameforge.subquest_01._160_say = " Soy asmtico. Me dijeron que las semillas de[ENTER]melocotn son un buen remedio. Si puedes[ENTER]conseguirme una, te dar una botella. Puedes[ENTER]conseguir las semillas de melocotn de los[ENTER]jabales de las afueras de la ciudad. Tan pronto[ENTER]como los granjeros siembran semillas de[ENTER]melocotn, los jabales escarban y las sacan para[ENTER]comrselas. " -gameforge.subquest_01._170_sendLetter = " Consigue la semilla de melocotn. " -gameforge.subquest_01._180_sayReward = " La vendedora del almacn general necesita una[ENTER]botella vaca de Yonah el alfarero. Yonah, que es[ENTER]asmtico, te dar una botella vaca si le llevas[ENTER]una semilla de melocotn. Puedes encontrar una[ENTER]semilla cazando jabales. " -gameforge.subquest_01._190_npcChat = " Para conseguir Semillas de Melocotn... " -gameforge.subquest_01._200_say = " Puedes conseguir semillas de melocotn de los[ENTER]jabales de las afueras de la aldea. Tan pronto[ENTER]como los granjeros siembran semillas de[ENTER]melocotn, los jabales escarban y las sacan para[ENTER]comrselas.[ENTER]Cough, cough.[ENTER]Gracias de antemano. " -gameforge.subquest_01._20_npcChat = " Consigue Botellas Vacas " -gameforge.subquest_01._210_sendLetter = " Vuelve con Yonah " -gameforge.subquest_01._220_sayTitle = " Vuelve con Yonah. " -gameforge.subquest_01._230_sayReward = " Has encontrado una semilla de melocotn.[ENTER]Llvasela a Yonah. " -gameforge.subquest_01._240_say = " Oh, la tienes! " -gameforge.subquest_01._250_say = " Gracias. Ahora puedo aliviar mi asma y volver al[ENTER]trabajo. " -gameforge.subquest_01._260_say = " Aqu tienes una botella vaca. Llvala al almacn[ENTER]general. " -gameforge.subquest_01._270_sendLetter = " Entrega la Botella Vaca. " -gameforge.subquest_01._280_sayReward = " La vendedora del almacn general necesita la[ENTER]botella vaca del alfarero. Llvasela. " -gameforge.subquest_01._290_sayTitle = " Vendedor general: " -gameforge.subquest_01._300_say = " Gracias. Espero que no te haya costado mucho.[ENTER]Toma, coge esto por tus esfuerzos. De nuevo,[ENTER]muchas gracias! " -gameforge.subquest_01._30_say = " Disculpa, si no ests muy ocupado en este[ENTER]momento, podras hacerme un favor? Necesito una[ENTER]botella vaca para mi pocin roja. " -gameforge.subquest_01._310_sayReward = " Has recibido 1500 puntos de experiencia.[ENTER]Has recibido 1000 Yang. " -gameforge.subquest_01._320_say = " Aun no tienes una botella vaca? " -gameforge.subquest_01._330_say = " Quieres volver a cazar jabales para conseguir[ENTER]otra botella vaca o quieres cancelar la misin? " -gameforge.subquest_01._340_select = " Ir a cazar algunos ms " -gameforge.subquest_01._350_select = " No, lo dejo. " -gameforge.subquest_01._360_say = " Abandonar realmente? " -gameforge.subquest_01._370_say = " Gracias por ayudarme. " -gameforge.subquest_01._380_say = " Es muy difcil para m. Lo siento. " -gameforge.subquest_01._40_say = " Estoy ocupada en mi tienda y no la puedo[ENTER]conseguir yo misma. Si me consigues la botella,[ENTER]te recompensar. " -gameforge.subquest_01._50_select = " Aceptar " -gameforge.subquest_01._60_select = " Declinar " -gameforge.subquest_01._70_say = " Quieres abandonar esta misin? " -gameforge.subquest_01._80_say = " Gracias por ayudarme. Vuelve cuando tengas tiempo. " -gameforge.subquest_01._90_say = " Que tengas un buen da. Y vuelve pronto. " +gameforge.subquest_01._100_sayTitle = "[LC;1282] " +gameforge.subquest_01._10_targetVid = "[LC;8293] " +gameforge.subquest_01._110_say = "[LC;8284] " +gameforge.subquest_01._120_targetVid = "[LC;8285] " +gameforge.subquest_01._130_sayReward = "[LC;8286] " +gameforge.subquest_01._140_sayTitle = "[LC;6886] " +gameforge.subquest_01._150_say = "[LC;8288] " +gameforge.subquest_01._160_say = "[LC;8289] " +gameforge.subquest_01._170_sendLetter = "[LC;8290] " +gameforge.subquest_01._180_sayReward = "[LC;8291] " +gameforge.subquest_01._190_npcChat = "[LC;8292] " +gameforge.subquest_01._200_say = "[LC;8294] " +gameforge.subquest_01._20_npcChat = "[LC;8293] " +gameforge.subquest_01._210_sendLetter = "[LC;8295] " +gameforge.subquest_01._220_sayTitle = "[LC;8295] " +gameforge.subquest_01._230_sayReward = "[LC;8297] " +gameforge.subquest_01._240_say = "[LC;8298] " +gameforge.subquest_01._250_say = "[LC;8299] " +gameforge.subquest_01._260_say = "[LC;8300] " +gameforge.subquest_01._270_sendLetter = "[LC;8301] " +gameforge.subquest_01._280_sayReward = "[LC;8302] " +gameforge.subquest_01._290_sayTitle = "[LC;1282] " +gameforge.subquest_01._300_say = "[LC;8305] " +gameforge.subquest_01._30_say = "[LC;8304] " +gameforge.subquest_01._310_sayReward = "[LC;8306] " +gameforge.subquest_01._320_say = "[LC;8307] " +gameforge.subquest_01._330_say = "[LC;8308] " +gameforge.subquest_01._340_select = "[LC;8309] " +gameforge.subquest_01._350_select = "[LC;8310] " +gameforge.subquest_01._360_say = "[LC;8311] " +gameforge.subquest_01._370_say = "[LC;8312] " +gameforge.subquest_01._380_say = "[LC;8313] " +gameforge.subquest_01._40_say = "[LC;8315] " +gameforge.subquest_01._50_select = "[LC;1249] " +gameforge.subquest_01._60_select = "[LC;9073] " +gameforge.subquest_01._70_say = "[LC;8321] " +gameforge.subquest_01._80_say = "[LC;8322] " +gameforge.subquest_01._90_say = "[LC;8323] " gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Vendedor de la tienda de armaduras: " -gameforge.subquest_02._10_targetVid = " La cena " -gameforge.subquest_02._110_say = " Toda esta charla sobre comida me abre el apetito.[ENTER]De verdad me apetece un estofado con venado, oso,[ENTER]col y dos huevos. " -gameforge.subquest_02._120_say = " Te ha dicho mi padre lo que le gustara comer? " -gameforge.subquest_02._121_select = " Estofado con cerdo, oso, col y un huevo. " -gameforge.subquest_02._122_select = " Estofado con venado, oso, col y un huevo. " -gameforge.subquest_02._123_select = " Estofado con venado, oso, col y dos huevos " -gameforge.subquest_02._124_select = " Oh... Olvid lo que era... " -gameforge.subquest_02._130_say = " Gracias por conseguirme la informacin tan[ENTER]rpido. Aqu est tu recompensa. " -gameforge.subquest_02._140_sayReward = " Has recibido 1000 puntos de experiencia.[ENTER]Has recibido 1500 Yang. " -gameforge.subquest_02._150_say = " Vendedora de la tienda general:[ENTER]No me sorprende, siempre hace pedidos bastante[ENTER]inusuales. Podras, por favor, preguntarle de[ENTER]nuevo? " -gameforge.subquest_02._160_say = " Vendedora de la Tienda General:[ENTER]Dijo eso? Ests seguro? Eso no suena a mi[ENTER]padre... Podras, por favor, preguntarle de[ENTER]nuevo? No creo que haya mencionado ese plato. " -gameforge.subquest_02._20_say = " Estoy segura de que conoces al vendendor de la[ENTER]tienda de armaduras. Es mi padre. Quiero[ENTER]prepararle la cena, pero no se qu quiere comer.[ENTER]Podras preguntarle qu le gustara? Te[ENTER]recompensar por tu tiempo. " -gameforge.subquest_02._30_sayReward = " La vendedora del almacn general quiere saber lo[ENTER]que su padre, el vendedor de la tienda de[ENTER]armaduras, quiere para cenar. " -gameforge.subquest_02._40_sayReward = " Ve con el vendedor de la tienda de armaduras y[ENTER]pregntale. " -gameforge.subquest_02._50_say = " Bienvenido![ENTER][ENTER]Produzco armaduras para protegerte de los ataques[ENTER]con cuchillos y espadas. " -gameforge.subquest_02._60_say = " Ah! Mi hija ten enva para preguntarme por la[ENTER]cena? Pregunta que qu quiero para cenar? Djame[ENTER]pensar...[ENTER]Mmmhhh, me gustara tomar un estofado con venado,[ENTER]oso, col y dos huevos. Eso es lo que[ENTER]verdaderamente me apetece! " -gameforge.subquest_02._70_targetVid = " La cena " -gameforge.subquest_02._80_sayReward = " La vendedora del almacn general quiere saber lo[ENTER]que su padre, el vendedor de la tienda de[ENTER]armaduras, quiere para cenar. " -gameforge.subquest_02._90_sayReward = " Vuelve con ella y dile lo que has averiguado. " +gameforge.subquest_02._100_sayTitle = "[LC;5074] " +gameforge.subquest_02._10_targetVid = "[LC;8324] " +gameforge.subquest_02._110_say = "[LC;8326] " +gameforge.subquest_02._120_say = "[LC;8327] " +gameforge.subquest_02._121_select = "[LC;8328] " +gameforge.subquest_02._122_select = "[LC;8329] " +gameforge.subquest_02._123_select = "[LC;8330] " +gameforge.subquest_02._124_select = "[LC;8331] " +gameforge.subquest_02._130_say = "[LC;8332] " +gameforge.subquest_02._140_sayReward = "[LC;8333] " +gameforge.subquest_02._150_say = "[LC;8334] " +gameforge.subquest_02._160_say = "[LC;8335] " +gameforge.subquest_02._20_say = "[LC;8339] " +gameforge.subquest_02._30_sayReward = "[LC;8346] " +gameforge.subquest_02._40_sayReward = "[LC;8342] " +gameforge.subquest_02._50_say = "[LC;8343] " +gameforge.subquest_02._60_say = "[LC;8344] " +gameforge.subquest_02._70_targetVid = "[LC;8324] " +gameforge.subquest_02._80_sayReward = "[LC;8346] " +gameforge.subquest_02._90_sayReward = "[LC;8347] " gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Vuelve con Baek-Go. " -gameforge.subquest_03._10_targetVid = " Ingrediente para la medicina " -gameforge.subquest_03._110_sayReward = " Has encontrado el hgado; llvaselo a Baek-Go. " -gameforge.subquest_03._120_say = " Gracias. Te la debemos! " -gameforge.subquest_03._130_say = " Los pacientes te felicitarn. " -gameforge.subquest_03._140_say = " Toma, coge esto como recompensa. Seguro que algn[ENTER]da lo necesitas. " -gameforge.subquest_03._150_sayReward = " Has recibido 3000 puntos de experiencia.[ENTER]Has recibido 5000 Yang.[ENTER]Has recibido una Piel de Lobo. " -gameforge.subquest_03._20_say = " Podras ayudarme? Desde que las piedras Metin[ENTER]comenzaron a caer del cielo, una enfermedad[ENTER]desconocida ha comenzado a extenderse. Muchos[ENTER]mdicos trabajan muy duro en un remedio, pero[ENTER]falta un ingrediente para producir la medicina.[ENTER]En los exteriores de la aldea, hay animales[ENTER]salvajes, as que no nos podemos mover con[ENTER]libertad. " -gameforge.subquest_03._30_say = " Podras conseguirme el ingrediente para la[ENTER]medicina? Te lo pido porque eres un aventurero.[ENTER]Necesito el hgado de un lobo azul para la[ENTER]medicina. " -gameforge.subquest_03._40_say = " Por favor, treme el hgado de un lobo azul.[ENTER]Avsame una vez lo tengas. " -gameforge.subquest_03._50_sayReward = " Desde que las piedras Metin comenzaron a caer,[ENTER]una enfermedad desconocida ha comenzado a[ENTER]extenderse. Baek-Go necesita el hgado de un lobo[ENTER]azul para producir un remedio. Trele ese hgado. " -gameforge.subquest_03._60_npcChat = " Cmo consigo el hgado? " -gameforge.subquest_03._70_say = " Solo hay una manera de conseguir hgado de lobo:[ENTER]Tienes que cazar Lobos Azules. " -gameforge.subquest_03._80_say = " Lo siento por el lobo azul, pero necesitamos el[ENTER]hgado para la cura. Gracias de antemano. " -gameforge.subquest_03._90_sendLetter = " Vuelve con Baek-Go " +gameforge.subquest_03._100_sayTitle = "[LC;3432] " +gameforge.subquest_03._10_targetVid = "[LC;8355] " +gameforge.subquest_03._110_sayReward = "[LC;8350] " +gameforge.subquest_03._120_say = "[LC;8351] " +gameforge.subquest_03._130_say = "[LC;8352] " +gameforge.subquest_03._140_say = "[LC;8353] " +gameforge.subquest_03._150_sayReward = "[LC;8354] " +gameforge.subquest_03._20_say = "[LC;8359] " +gameforge.subquest_03._30_say = "[LC;8360] " +gameforge.subquest_03._40_say = "[LC;8361] " +gameforge.subquest_03._50_sayReward = "[LC;8362] " +gameforge.subquest_03._60_npcChat = "[LC;8363] " +gameforge.subquest_03._70_say = "[LC;8364] " +gameforge.subquest_03._80_say = "[LC;8365] " +gameforge.subquest_03._90_sendLetter = "[LC;3431] " gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Queda un largo camino frente a ti. Cudate! Y no[ENTER]lo olvides: Tienes que usar el portal con el[ENTER]punto azul. " -gameforge.subquest_04._10_targetVid = " Cmo est Deokbae? " -gameforge.subquest_04._110_sayReward = " Ve y entrega la Carta del Herrero a Deokbae, el[ENTER]leador. Le encontrars en la segunda aldea, a la[ENTER]que slo puedes llegar a travs del portal. " -gameforge.subquest_04._120_sendLetter = " Una carta del herrero. " -gameforge.subquest_04._130_targetVid = " Encuentra a Deokbae el leador. " -gameforge.subquest_04._140_npcChat = " Una carta del herrero. " -gameforge.subquest_04._150_sayTitle = " Deokbae el leador: " -gameforge.subquest_04._160_say = " Bienvenido. Tengo algunas hachas buenas aqu.[ENTER]Quieres comprar una? No necesitas un hacha?[ENTER]Entonces por qu ests aqu? Ah, una Carta del[ENTER]Herrero. Gracias. Soy un leador, pero tambin[ENTER]vendo hachas y otras herramientas. A veces le[ENTER]encargo algunas herramientas. As es como nos[ENTER]convertimos en buenos amigos. " -gameforge.subquest_04._170_say = " Gracias por entregar la carta. Realmente debera[ENTER]tomarme algo con l en el bar de Seo-Pyung. Mis[ENTER]mejores saludos para l. " -gameforge.subquest_04._180_say = " Una carta del herrero? Ha pasado mucho tiempo.[ENTER]Dnde est? No la habrs perdido por el camino,[ENTER]no? " -gameforge.subquest_04._190_select = " Aqu est. " -gameforge.subquest_04._200_select = " Oh, no la tengo. " -gameforge.subquest_04._20_say = " Hola aventurero! Me gustara pedirte un favor.[ENTER]Hay un tipo llamado Deokbae. Es un leador y un[ENTER]buen amigo mo. Quiz sea una criatura aburrida,[ENTER]pero es uno de los ltimos leadores[ENTER]trabajadores. " -gameforge.subquest_04._210_say = " Cancelar la misin? " -gameforge.subquest_04._220_say = " Est bien. Vuelve pronto. " -gameforge.subquest_04._230_say = " La has perdido? Sal de mi vista. " -gameforge.subquest_04._240_say = " Ve con el herrero y cgela. No pierdas la carta[ENTER]otra vez. " -gameforge.subquest_04._250_sayReward = " Ve con el herrero y reclama tu recompensa. " -gameforge.subquest_04._260_targetVid = " Vuelve con el Herrero " -gameforge.subquest_04._270_npcChat = " He entregado la carta. " -gameforge.subquest_04._280_say = " As pues, cmo est Deokbae? Jeje, sigue siendo[ENTER]el mismo. Gracias. Toma esto como recompensa. No[ENTER]es mucho, pero puede que algn da lo necesites.[ENTER]Gracias de nuevo. " -gameforge.subquest_04._290_sayReward = " Has recibido 4000 puntos de experiencia.[ENTER]Has recibido 3000 Yang. " -gameforge.subquest_04._30_say = " No le he visto desde hace tiempo. Le escrib una[ENTER]carta para preguntarle si est bien. Me gustara[ENTER]que le entregases la carta. Estos das, hay[ENTER]muchos peligros en los caminos. As que ten[ENTER]cuidado. Y no pierdas la carta! " -gameforge.subquest_04._40_say = " Oh, no sabes cmo llegar a la siguiente aldea?[ENTER]Pulsa 'M' para ver el mini mapa. Se mostrar un[ENTER]punto azul. Este punto representa el portal que[ENTER]te llevar al rea anexa. La segunda aldea[ENTER]tambin est situada en esta rea. " -gameforge.subquest_04._50_select = " Lo hare. " -gameforge.subquest_04._60_select = " No, gracias. " -gameforge.subquest_04._70_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_04._80_say = " Vuelve pronto. " -gameforge.subquest_04._90_say = " Muy mal. Gracias de todos modos. " +gameforge.subquest_04._100_say = "[LC;8368] " +gameforge.subquest_04._10_targetVid = "[LC;8367] " +gameforge.subquest_04._110_sayReward = "[LC;8369] " +gameforge.subquest_04._120_sendLetter = "[LC;8370] " +gameforge.subquest_04._130_targetVid = "[LC;2460] " +gameforge.subquest_04._140_npcChat = "[LC;8370] " +gameforge.subquest_04._150_sayTitle = "[LC;8373] " +gameforge.subquest_04._160_say = "[LC;8374] " +gameforge.subquest_04._170_say = "[LC;8375] " +gameforge.subquest_04._180_say = "[LC;8376] " +gameforge.subquest_04._190_select = "[LC;4491] " +gameforge.subquest_04._200_select = "[LC;8379] " +gameforge.subquest_04._20_say = "[LC;8378] " +gameforge.subquest_04._210_say = "[LC;8380] " +gameforge.subquest_04._220_say = "[LC;8381] " +gameforge.subquest_04._230_say = "[LC;8382] " +gameforge.subquest_04._240_say = "[LC;8383] " +gameforge.subquest_04._250_sayReward = "[LC;8384] " +gameforge.subquest_04._260_targetVid = "[LC;8385] " +gameforge.subquest_04._270_npcChat = "[LC;8386] " +gameforge.subquest_04._280_say = "[LC;8387] " +gameforge.subquest_04._290_sayReward = "[LC;8388] " +gameforge.subquest_04._30_say = "[LC;8389] " +gameforge.subquest_04._40_say = "[LC;8394] " +gameforge.subquest_04._50_select = "[LC;8395] " +gameforge.subquest_04._60_select = "[LC;8065] " +gameforge.subquest_04._70_say = "[LC;8321] " +gameforge.subquest_04._80_say = "[LC;8398] " +gameforge.subquest_04._90_say = "[LC;8399] " gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " Bueno es saberlo. Vuelve de nuevo si quieres. " -gameforge.subquest_05._10_targetVid = " Un favor para Soon. " -gameforge.subquest_05._110_say = " Muy mal... Solo djame seguir leyendo. " -gameforge.subquest_05._120_say = " De verdad? Ya soy feliz! Este va a ser un buen[ENTER]libro. " -gameforge.subquest_05._130_sayTitle = " Ayuda para Soon " -gameforge.subquest_05._140_sayReward = " Ve con Uriel y pregntale que abanicos son los[ENTER]mejores. " -gameforge.subquest_05._150_npcChat = " Lista de abanicos segn su valor de ataque " -gameforge.subquest_05._160_say = " Qu te trae por aqu? El ratn de biblioteca te[ENTER]enva? Lo nico que hace es leer. Ojal aprenda[ENTER]algo de sus libros. Siempre me est molestando.[ENTER]Bueno, dime qu quiere saber esta vez! " -gameforge.subquest_05._170_say = " Quiere que le liste los tipos de abanicos segn[ENTER]su valor de ataque? Eso es ms bien fcil: Fan[ENTER]Pjaro Divino, Triple Fan, Fan Acutico y Fan Ala[ENTER]Grulla. Lo tienes? " -gameforge.subquest_05._180_sendLetter = " Vuelve con Soon " -gameforge.subquest_05._190_sayTitle = " Volver con Soon " -gameforge.subquest_05._200_sayReward = " Vuelve con Soon y dale la informacin. " -gameforge.subquest_05._20_npcChat = " Un favor para Soon. " -gameforge.subquest_05._210_say = " As pues, te ha dado Uriel una respuesta clara? " -gameforge.subquest_05._211_select = " Pjaro, Simple, Acutico, Ala Grulla. " -gameforge.subquest_05._212_select = " Pjaro, Triple, Acutico, Ala Grulla. " -gameforge.subquest_05._213_select = " Pjaro, Doble, Acutico, Ala Grulla. " -gameforge.subquest_05._214_select = " Oh no, lo olvid. " -gameforge.subquest_05._220_say = " Muchas gracias! Ahora puedo seguir leyendo.[ENTER]Gracias! " -gameforge.subquest_05._230_sayReward = " Has recibido 6.000 puntos de experiencia.[ENTER]Has recibido 2.000 Yang. " -gameforge.subquest_05._240_say = " No estoy seguro de que eso sea correcto. Por[ENTER]favor, verifcalo. " -gameforge.subquest_05._250_select = " S, es correcto " -gameforge.subquest_05._260_select = " No estoy seguro. " -gameforge.subquest_05._270_say = " Es bueno oir eso. Vuelve otra vez. " -gameforge.subquest_05._280_say = " Eso no es bueno oirlo! Vete... " -gameforge.subquest_05._290_say = " Maravilloso, eso est muy bien. Vuelve otra vez. " -gameforge.subquest_05._300_say = " Ests seguro de que el orden es correcto? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " S, lo estoy " -gameforge.subquest_05._320_select = " No, no del todo. " -gameforge.subquest_05._330_say = " Es bueno oir eso. Vuelve ms tarde. " -gameforge.subquest_05._340_say = " Habra sido demasiado bueno... Largo de aqu... " -gameforge.subquest_05._350_say = " Genia, simplemente genial! Muchas gracias! " -gameforge.subquest_05._40_say = " Aja... Hmhm... No, eso...[ENTER]Qu demonios... De dnde vienes? Cmo osas[ENTER]molestarme cuando estoy leyendo! Oh cielos, lo[ENTER]siento, no quera gritarte. A veces, encuentro[ENTER]algo que no entiendo mientras leo y es muy[ENTER]frustrante. Puedes echarme una mano con algo? " -gameforge.subquest_05._50_say = " Estoy examinando las armas abanico usadas por los[ENTER]chamanes. Tengo problemas para averiguar cul es[ENTER]la mejor. Me es imposible probarlas todas. Uriel[ENTER]el erudito sabe todo sobre esos abanicos.[ENTER]Podras preguntarle por m? Estoy interesado en[ENTER]los siguientes tipos de abanicos: Fan Acutico,[ENTER]Fan Pjaro Divino, Triple Fan y Fan Ala Grulla. " -gameforge.subquest_05._60_say = " Quiero que liste todos los abanicos segn sus[ENTER]valores de ataque. " -gameforge.subquest_05._70_select = " Lo har. " -gameforge.subquest_05._80_select = " No lo har. " -gameforge.subquest_05._90_say = " Quieres abandonar la misin para siempre? " +gameforge.subquest_05._100_say = "[LC;8401] " +gameforge.subquest_05._10_targetVid = "[LC;8433] " +gameforge.subquest_05._110_say = "[LC;8402] " +gameforge.subquest_05._120_say = "[LC;8403] " +gameforge.subquest_05._130_sayTitle = "[LC;8404] " +gameforge.subquest_05._140_sayReward = "[LC;8405] " +gameforge.subquest_05._150_npcChat = "[LC;8406] " +gameforge.subquest_05._160_say = "[LC;8407] " +gameforge.subquest_05._170_say = "[LC;8408] " +gameforge.subquest_05._180_sendLetter = "[LC;7350] " +gameforge.subquest_05._190_sayTitle = "[LC;9456] " +gameforge.subquest_05._200_sayReward = "[LC;8412] " +gameforge.subquest_05._20_npcChat = "[LC;8433] " +gameforge.subquest_05._210_say = "[LC;8413] " +gameforge.subquest_05._211_select = "[LC;8414] " +gameforge.subquest_05._212_select = "[LC;8415] " +gameforge.subquest_05._213_select = "[LC;8416] " +gameforge.subquest_05._214_select = "[LC;8417] " +gameforge.subquest_05._220_say = "[LC;8418] " +gameforge.subquest_05._230_sayReward = "[LC;8419] " +gameforge.subquest_05._240_say = "[LC;8420] " +gameforge.subquest_05._250_select = "[LC;8421] " +gameforge.subquest_05._260_select = "[LC;8422] " +gameforge.subquest_05._270_say = "[LC;8423] " +gameforge.subquest_05._280_say = "[LC;8424] " +gameforge.subquest_05._290_say = "[LC;8425] " +gameforge.subquest_05._300_say = "[LC;8427] " +gameforge.subquest_05._30_sayTitle = "[LC;7288] " +gameforge.subquest_05._310_select = "[LC;8428] " +gameforge.subquest_05._320_select = "[LC;8429] " +gameforge.subquest_05._330_say = "[LC;8430] " +gameforge.subquest_05._340_say = "[LC;8431] " +gameforge.subquest_05._350_say = "[LC;8432] " +gameforge.subquest_05._40_say = "[LC;8436] " +gameforge.subquest_05._50_say = "[LC;8437] " +gameforge.subquest_05._60_say = "[LC;8438] " +gameforge.subquest_05._70_select = "[LC;8439] " +gameforge.subquest_05._80_select = "[LC;8440] " +gameforge.subquest_05._90_say = "[LC;8321] " gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Largo de aqu, ya! Merodeador intil... " -gameforge.subquest_06._10_targetVid = " Encargando armadura " -gameforge.subquest_06._110_say = " Gracias! Vuelve con el Herrero y pregntale por[ENTER]sus progresos con la armadura. " -gameforge.subquest_06._120_sayReward = " Ve con el Herrero y pregntale por sus avances[ENTER]con la armadura que encarg el Vendedor de la[ENTER]Tienda de Armaduras. " -gameforge.subquest_06._130_npcChat = " Armadura para el Vendedor de la Tienda de Armaduras " -gameforge.subquest_06._140_say = " Qu pasa ahora? Por qu me molestas? Oh, el[ENTER]Vendedor de la Tienda de Armaduras te enva? Ese[ENTER]anciano es muy impaciente. No es que no quiera[ENTER]hacerlo. Es simplemente que no tengo los[ENTER]materiales necesarios para ello. Puedes[ENTER]conseguirlos para m? Para fabricar la armadura[ENTER]necesito Mineral de Hierro, Cuero y Carbn.[ENTER]Puedes conseguir el Mineral de Hierro de Uriel,[ENTER]el Cuero de Octavio y el Carbn de Yonah. " -gameforge.subquest_06._150_select = " Conseguir los materiales para ti. " -gameforge.subquest_06._160_select = " No, an no. " -gameforge.subquest_06._170_say = " Ests seguro de que quieres dejar de hacer esta[ENTER]misin? " -gameforge.subquest_06._180_say = " La puedes hacer ms tarde tambin. Pero no[ENTER]esperes demasiado, la misin es urgente! " -gameforge.subquest_06._190_say = " Bien, entonces supongo que tendr que conseguir[ENTER]esas cosas yo mismo. Ten cuidado. " -gameforge.subquest_06._200_say = " Entonces ve otra vez, para que pueda volver a[ENTER]trabajar en paz... " -gameforge.subquest_06._20_npcChat = " Encargando armadura " -gameforge.subquest_06._210_sendLetter = " Consigue materiales " -gameforge.subquest_06._220_sayReward = " Consigue los materiales para el herrero. " -gameforge.subquest_06._221_say = " Mineral de Hierro: lo obtienes de Uriel. " -gameforge.subquest_06._222_say = " Cuero: lo obtienes de Octavio. " -gameforge.subquest_06._223_say = " Carbn: lo obtienes de Yonah. " -gameforge.subquest_06._224_sayReward = " Uriel te ha dado Mineral de Hierro. " -gameforge.subquest_06._225_sayReward = " Octavio te ha dado el Cuero. " -gameforge.subquest_06._226_sayReward = " Yonah te ha dado el Carbn. " -gameforge.subquest_06._230_targetVid = " Visita a Octavio " -gameforge.subquest_06._240_targetVid = " Ve con Uriel. " -gameforge.subquest_06._250_targetVid = " Ve con Yonah. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Gracias por devolverme mi libro! Ahora puedo[ENTER]continuar mi investigacin. Toma, coge algo de[ENTER]Mineral de Hierro. salo bien. " -gameforge.subquest_06._280_say = " Necesitas Mineral de Hierro? Puedo darte algo.[ENTER]Pero tengo un favor que pedirte: recientemente he[ENTER]perdido un libro mientras era perseguido por una[ENTER]jaura de Perros Salvajes. Creo que esos Perros[ENTER]Salvajes deben tener mi libro. Devulvemelo y te[ENTER]dar algo de Mineral de Hierro. " -gameforge.subquest_06._285_say = " Uriel te dar el Mineral de Hierro si le vuelves[ENTER]a traer su libro de los perros salvajes. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Ms Mineral de Hierro? Ya te he dado algo. Ya no[ENTER]me queda ms. " -gameforge.subquest_06._30_say = " Gracias por ayudar a mi hija. Quiz puedas[ENTER]ayudarme a m tambin? Tengo que pedirte un[ENTER]favor. Le ped al herrero que pordujese unas[ENTER]armaduras, pero an no tengo noticias suyas.[ENTER]Podras ir y preguntarle por donde va? " -gameforge.subquest_06._310_npcChat = " Necesito cuero. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Gracias por la Bilis! Ahora al fin puedo volver[ENTER]a cocinar mis sabrosos platos. Mmm...[ENTER]Toma, llvate este Cuero como recompensa. " -gameforge.subquest_06._340_say = " Puedo darte algo de Cuero.[ENTER]Sin embargo, nada en la vida es gratis.[ENTER]Qu te parece si hacemos un trueque? Te dar el[ENTER]Cuero si me consigues una Bilis.[ENTER]Suelo cocinar con Bilis.[ENTER]No pasa nada si no te interesa. " -gameforge.subquest_06._345_say = " Octavio te dar Cuero si le llevas una Bilis. " -gameforge.subquest_06._350_npcChat = " Necesito cuero. " -gameforge.subquest_06._360_say = " Ya te he dado cuero. Lo has perdido? No tengo[ENTER]ms. " -gameforge.subquest_06._370_npcChat = " Necesito carbn. " -gameforge.subquest_06._380_say = " Gracias por la Arcilla. T rascas mi espalda y yo[ENTER]rasco la tuya: Aqu est tu Carbn. Nos vemos[ENTER]pronto! " -gameforge.subquest_06._390_say = " Qu pasa? Ests aqu para conseguir Carbn?[ENTER]Tengo mucho Carbn. Pero no es gratis. Tienes que[ENTER]hacer algo por m antes. " -gameforge.subquest_06._395_say = " Yonah te dar Carbn si le traes Arcilla. Para[ENTER]ello tienes que cazar Jabales rojos. " -gameforge.subquest_06._400_say = " Me estoy quedando sin Arcilla para mi vajilla. Si[ENTER]me traes un poco, te dar algo de Carbn. Ser[ENTER]mejor si matas algunos Jabaes Rojos; ya que lo[ENTER]creas o no, comen Arcilla. Gracias por[ENTER]adelantado! " -gameforge.subquest_06._40_select = " S, lo har. " -gameforge.subquest_06._410_npcChat = " Necesito carbn. " -gameforge.subquest_06._420_say = " Qu? Ya te he dado Carbn! Ests intentando[ENTER]engaarme? " -gameforge.subquest_06._430_npcChat = " Tengo todos los materiales. " -gameforge.subquest_06._440_say = " Parece que no tienes hierro. Ve con Uriel... " -gameforge.subquest_06._450_say = " Parece que no tienes cuero. Ve con Octavio... " -gameforge.subquest_06._460_say = " No tienes Carbn. Hmm, sin Carbn? Consigue algo[ENTER]de Yonah. " -gameforge.subquest_06._470_makequestbutton = " Tengo todos los materiales " -gameforge.subquest_06._480_qSetTitle = " Materiales para el Herrero " -gameforge.subquest_06._490_targetVid = " Ve con el Herrero " -gameforge.subquest_06._500_sayTitle = " La armadura encargada " -gameforge.subquest_06._50_select = " No, no tengo tiempo para esto. " -gameforge.subquest_06._510_sayReward = " Tengo todos los materiales necesarios. Ve con el[ENTER]Herrero. " -gameforge.subquest_06._520_npcChat = " Tengo tus materiales. " -gameforge.subquest_06._530_say = " Ya has conseguido todos los materiales?[ENTER]Estoy impresionado! Gracias, ahora puedo[ENTER]entregar los artculos encargados al Vendedor de[ENTER]la Tienda de Armaduras. Ve y cuntale las buenas[ENTER]noticias! " -gameforge.subquest_06._540_sayReward = " Dile al Vendedor de la Tienda de Armaduras que su[ENTER]pedido estar terminado pronto. " -gameforge.subquest_06._550_targetVid = " Vuelve con el vendedor de la tienda de armaduras. " -gameforge.subquest_06._560_npcChat = " El Herrero entregar pronto! " -gameforge.subquest_06._570_say = " Oh, as que terminar pronto con la armadura?[ENTER]Gracias por hacerte cargo. Coge esto como[ENTER]recompensa. " -gameforge.subquest_06._580_sayReward = " Has recibido 26.000 puntos de experiencia.[ENTER]Has recibido 15.000 Yang.[ENTER]Has recibido una Nariz de Cerdo. " -gameforge.subquest_06._590_sayReward = " Has recibido una Armadura Placas de Tigre +3. " -gameforge.subquest_06._600_sayReward = " Has recibido un Traje Carmes +3. " -gameforge.subquest_06._60_say = " Quieres abandonar esta misin para siempre? " -gameforge.subquest_06._610_sayReward = " Has recibido una Armadura de Desgracia +3. " -gameforge.subquest_06._620_sayReward = " Has recibido un Ropaje Rosa +3. " -gameforge.subquest_06._70_select = " S, quiero. " -gameforge.subquest_06._80_select = " No, ms bien no. " -gameforge.subquest_06._90_say = " Lo hars ms tarde? Vuelve pronto, esta misin[ENTER]es urgente! " +gameforge.subquest_06._100_say = "[LC;8443] " +gameforge.subquest_06._10_targetVid = "[LC;8510] " +gameforge.subquest_06._110_say = "[LC;8444] " +gameforge.subquest_06._120_sayReward = "[LC;8445] " +gameforge.subquest_06._130_npcChat = "[LC;8446] " +gameforge.subquest_06._140_say = "[LC;8447] " +gameforge.subquest_06._150_select = "[LC;8448] " +gameforge.subquest_06._160_select = "[LC;9955] " +gameforge.subquest_06._170_say = "[LC;8450] " +gameforge.subquest_06._180_say = "[LC;8451] " +gameforge.subquest_06._190_say = "[LC;8452] " +gameforge.subquest_06._200_say = "[LC;8454] " +gameforge.subquest_06._20_npcChat = "[LC;8510] " +gameforge.subquest_06._210_sendLetter = "[LC;8455] " +gameforge.subquest_06._220_sayReward = "[LC;8456] " +gameforge.subquest_06._221_say = "[LC;8457] " +gameforge.subquest_06._222_say = "[LC;8458] " +gameforge.subquest_06._223_say = "[LC;8459] " +gameforge.subquest_06._224_sayReward = "[LC;8460] " +gameforge.subquest_06._225_sayReward = "[LC;8461] " +gameforge.subquest_06._226_sayReward = "[LC;8462] " +gameforge.subquest_06._230_targetVid = "[LC;9111] " +gameforge.subquest_06._240_targetVid = "[LC;8464] " +gameforge.subquest_06._250_targetVid = "[LC;8465] " +gameforge.subquest_06._260_npcChat = "[LC;8466] " +gameforge.subquest_06._270_say = "[LC;8467] " +gameforge.subquest_06._280_say = "[LC;8468] " +gameforge.subquest_06._285_say = "[LC;8469] " +gameforge.subquest_06._290_npcChat = "[LC;8470] " +gameforge.subquest_06._300_say = "[LC;8472] " +gameforge.subquest_06._30_say = "[LC;8471] " +gameforge.subquest_06._310_npcChat = "[LC;8473] " +gameforge.subquest_06._320_sayTitle = "[LC;6960] " +gameforge.subquest_06._330_say = "[LC;8475] " +gameforge.subquest_06._340_say = "[LC;8476] " +gameforge.subquest_06._345_say = "[LC;8477] " +gameforge.subquest_06._350_npcChat = "[LC;8473] " +gameforge.subquest_06._360_say = "[LC;8479] " +gameforge.subquest_06._370_npcChat = "[LC;8480] " +gameforge.subquest_06._380_say = "[LC;8481] " +gameforge.subquest_06._390_say = "[LC;8482] " +gameforge.subquest_06._395_say = "[LC;8483] " +gameforge.subquest_06._400_say = "[LC;8485] " +gameforge.subquest_06._40_select = "[LC;8484] " +gameforge.subquest_06._410_npcChat = "[LC;8480] " +gameforge.subquest_06._420_say = "[LC;8487] " +gameforge.subquest_06._430_npcChat = "[LC;8488] " +gameforge.subquest_06._440_say = "[LC;8489] " +gameforge.subquest_06._450_say = "[LC;8490] " +gameforge.subquest_06._460_say = "[LC;8491] " +gameforge.subquest_06._470_makequestbutton = "[LC;8488] " +gameforge.subquest_06._480_qSetTitle = "[LC;8493] " +gameforge.subquest_06._490_targetVid = "[LC;1233] " +gameforge.subquest_06._500_sayTitle = "[LC;8496] " +gameforge.subquest_06._50_select = "[LC;8814] " +gameforge.subquest_06._510_sayReward = "[LC;8497] " +gameforge.subquest_06._520_npcChat = "[LC;8498] " +gameforge.subquest_06._530_say = "[LC;8499] " +gameforge.subquest_06._540_sayReward = "[LC;8500] " +gameforge.subquest_06._550_targetVid = "[LC;8501] " +gameforge.subquest_06._560_npcChat = "[LC;8502] " +gameforge.subquest_06._570_say = "[LC;8503] " +gameforge.subquest_06._580_sayReward = "[LC;8504] " +gameforge.subquest_06._590_sayReward = "[LC;8505] " +gameforge.subquest_06._600_sayReward = "[LC;8507] " +gameforge.subquest_06._60_say = "[LC;8506] " +gameforge.subquest_06._610_sayReward = "[LC;8508] " +gameforge.subquest_06._620_sayReward = "[LC;8509] " +gameforge.subquest_06._70_select = "[LC;8514] " +gameforge.subquest_06._80_select = "[LC;7929] " +gameforge.subquest_06._90_say = "[LC;8516] " gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Espera un segundo, quiero asegurarme de que ste[ENTER]es el libro correcto... Hmm, s, es realmente[ENTER]fantstico. Definitivamente voy a cocinar estos[ENTER]platos! Gracias! " -gameforge.subquest_07._10_targetVid = " El mejor libro de cocina " -gameforge.subquest_07._110_say = " Hmm, pero necesito... Espera amigo! Puedo[ENTER]pedirte otro favor? Tengo casi todos los[ENTER]ingredientes para este fantstico plato, pero[ENTER]todava me faltan algunos Intestinos de Lobo.[ENTER]Este ingrediente no es fcil de conseguir y se[ENTER]come mejor cuando est fresco. Por favor,[ENTER]consgueme alguno! " -gameforge.subquest_07._120_sayReward = " Consigue algunos Intestinos de Lobo para Octavio.[ENTER]Los podrs conseguir de los Lobos Grises. " -gameforge.subquest_07._130_npcChat = " Tengo un Intestino de Lobo. " -gameforge.subquest_07._140_say = " Gracias a ti, puedo cocinar al fin este plato[ENTER]inusual. Esto va a ser un festn! Estoy[ENTER]realmente agradecido por tu ayuda. Por favor,[ENTER]coge esta modesta recompensa. " -gameforge.subquest_07._150_sayReward = " Has recibido 12.000 puntos de experiencia.[ENTER]Has recibido 5.000 Yang.[ENTER]Has recibido una Garra de Lobo. " -gameforge.subquest_07._160_say = " Necesito los intestinos de un lobo gris. Por[ENTER]favor, treme alguno. " -gameforge.subquest_07._20_npcChat = " El mejor libro de cocina " -gameforge.subquest_07._30_say = " Hmm, por casualidad conoces a Soon? Es el ratn[ENTER]de biblioteca que gasta todo su tiempo leyendo.[ENTER]He odo que Soon tiene un estupendo libro de[ENTER]cocina. Por favor, averigua si es cierto. Me[ENTER]dijeron que el libro de cocina est lleno de[ENTER]raras y exticas recetas y me gustara[ENTER]aprenderlas. " -gameforge.subquest_07._40_targetVid = " Pregunta a Soon " -gameforge.subquest_07._50_sayReward = " Pregunta a Soon si tiene un libro de cocina[ENTER]extico. " -gameforge.subquest_07._60_npcChat = " Tienes un libro de cocina especial? " -gameforge.subquest_07._70_say = " Bla, bla... Oh! T otra vez! Qu quieres? S,[ENTER]tengo un libro de cocina que contiene platos[ENTER]exticos. Llvatelo si quieres, no lo necesito.[ENTER]Pero, por favor, no me molestes cuando estoy[ENTER]leyendo! " -gameforge.subquest_07._80_targetVid = " Soon te ha dado el libro de cocina extico.[ENTER]Llvaselo a Octavio. " -gameforge.subquest_07._90_npcChat = " Aqu est el libro de cocina! " +gameforge.subquest_07._100_say = "[LC;8518] " +gameforge.subquest_07._10_targetVid = "[LC;8517] " +gameforge.subquest_07._110_say = "[LC;8519] " +gameforge.subquest_07._120_sayReward = "[LC;8520] " +gameforge.subquest_07._130_npcChat = "[LC;8521] " +gameforge.subquest_07._140_say = "[LC;8522] " +gameforge.subquest_07._150_sayReward = "[LC;8523] " +gameforge.subquest_07._160_say = "[LC;8524] " +gameforge.subquest_07._20_npcChat = "[LC;8517] " +gameforge.subquest_07._30_say = "[LC;8530] " +gameforge.subquest_07._40_targetVid = "[LC;8531] " +gameforge.subquest_07._50_sayReward = "[LC;8532] " +gameforge.subquest_07._60_npcChat = "[LC;8533] " +gameforge.subquest_07._70_say = "[LC;8534] " +gameforge.subquest_07._80_targetVid = "[LC;8535] " +gameforge.subquest_07._90_npcChat = "[LC;8536] " gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Ve con el Vendedor de la Tienda de Armas y[ENTER]pregntale dnde puedes comprar Pasteles de[ENTER]Arroz. " -gameforge.subquest_08._10_targetVid = " Pastel de Arroz " -gameforge.subquest_08._110_npcChat = " Qu sabes sobre el Pastel de Arroz? " -gameforge.subquest_08._120_sayTitle = " Vendedor de la tienda de armas: " -gameforge.subquest_08._130_say = " Em, qu? Pastel de arroz? Por qu lo[ENTER]necesitas? Es un tipo de arma que no conozco? No[ENTER]entiendo nada...[ENTER][ENTER]Ahhh! Pastel de arroz, algo para comer![ENTER]Deberas preguntarle a Octavio, l sabe todo lo[ENTER]referente a la comida. " -gameforge.subquest_08._140_makequestbutton = " Pastel de Arroz " -gameforge.subquest_08._150_sayReward = " Ve con Octavio y pregntale lo que sabe acerca de[ENTER]los Pasteles de Arroz. " -gameforge.subquest_08._160_say = " Hmm, quieres pastel de arroz? Ese con cerezas[ENTER]rojas y azcar? S, lo conozco. Lo puedes[ENTER]conseguir del vendedor ambulante de pastel de[ENTER]arroz en la siguiente aldea. " -gameforge.subquest_08._170_select = " No, no tengo tiempo para esto. " -gameforge.subquest_08._180_say = " Te espera un largo camino. Adis. " -gameforge.subquest_08._190_say = " Bien, desde luego t te lo pierdes. Nos vemos! " -gameforge.subquest_08._200_say = " Ya vers, vale la pena. Que tengas un buen viaje! " -gameforge.subquest_08._20_say = " Perdon, podras, por favor, ayudarme? Mi beb no[ENTER]parar de llorar y ya no se qu hacer para[ENTER]calmarle. A mi beb le encanta el pastel de arroz[ENTER]y creo que eso ayudara. Creo que el vendedor de[ENTER]la tienda de armas sabe dnde conseguirlo.[ENTER]Podras ir a preguntarle? " -gameforge.subquest_08._210_makequestbutton = " Encuentra a Yu-Rang " -gameforge.subquest_08._220_targetVid = " Pastel de Arroz " -gameforge.subquest_08._230_sayReward = " Ve con la vendedora de Pastel de Arroz. La[ENTER]encontrars en la siguiente aldea. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Puedo ayudarte? Oh! Pastel de arroz! Por[ENTER]supuesto, puedo darte algo! Pero... puedes[ENTER]hacer antes algo por mi? Un chico llamado Taurean[ENTER]a veces viene aqu y se burla de m, a pesar de[ENTER]que nunca le he hecho nada. Si castigas a Taurean[ENTER]por m, te dar algun pastel de arroz, de[ENTER]acuerdo? " -gameforge.subquest_08._260_makequestbutton = " Encuentra a Taurean " -gameforge.subquest_08._270_sayReward = " Taurean siempre le toma el pelo a Yu-Rang.[ENTER]Castgale y entonces ella te dar un Pastel de[ENTER]Arroz. " -gameforge.subquest_08._280_npcChat = " Por qu te burlas de Yu-Rang? " -gameforge.subquest_08._290_say = " De quin se supone que me burlo? Oh, te[ENTER]refieres a la chica que vende pastel de arroz?[ENTER]No, no quera burlarme de ella! Estaba aburrido[ENTER]y ella pareca simptica y sin mucho que hacer.[ENTER]As que la visit unas cuantas veces y quise[ENTER]jugar con ella, pero entonces se enfad...[ENTER]Las chicas son raras. Entonces supongo que no la[ENTER]visitar nunca ms! " -gameforge.subquest_08._300_makequestbutton = " Volver con Yu-Rang " -gameforge.subquest_08._30_select = " Aceptar " -gameforge.subquest_08._310_targetVid = " Pastel de Arroz " -gameforge.subquest_08._320_sayReward = " Taurean no molestar ms a Yu-Rang. Ve con ella y[ENTER]coge tu Pastel de Arroz. " -gameforge.subquest_08._330_say = " Ja, ja!, Castigaste a Taurean! Gracias. Ahora[ENTER]se lo pensar dos veces antes de volver por aqu[ENTER]otra vez.[ENTER]Aqu tienes tu pastel de arroz. Disfruta de la[ENTER]comida! " -gameforge.subquest_08._340_makequestbutton = " Vuelve con Ah-Yu " -gameforge.subquest_08._350_targetVid = " Pastel de Arroz para Ah-Yu " -gameforge.subquest_08._360_sayReward = " Has recibido un Pastel de Arroz de Yu-Rang.[ENTER]Llvaselo a Ah-Yu. La encontrars con su nio en[ENTER]la primera aldea. " -gameforge.subquest_08._370_npcChat = " Aqu est el Pastel de Arroz para tu nio. " -gameforge.subquest_08._380_say = " Me has traido el pastel de arroz! Muchas[ENTER]gracias. Oh! Mira, mi beb ha dejado de llorar[ENTER]ahora y est comiendo felizmente el pastel. Esto[ENTER]es gracias a ti. Gracias por tu ayuda! " -gameforge.subquest_08._390_sayReward = " Has recibido 26.000 puntos de experiencia.[ENTER]Has recibido 10.000 Yang. " -gameforge.subquest_08._40_say = " Pero... No puedo dejar este lugar y el beb est[ENTER]aterrorizando al vecindario entero... No costar[ENTER]mucho! Ests seguro de que no tienes suficiente[ENTER]tiempo? " -gameforge.subquest_08._50_say = " Supongo que ests ocupado.[ENTER]Por favor, vuelve ms tarde.[ENTER]Shh, no llores beb. " -gameforge.subquest_08._60_say = " Supongo que se lo tendr que pedir a otro.[ENTER]Buena suerte en tu viaje! " -gameforge.subquest_08._70_say = " Muchas gracias! Es un gran alivio para m. " -gameforge.subquest_08._80_makequestbutton = " Pastel de Arroz " -gameforge.subquest_08._90_targetVid = " Pastel de Arroz " +gameforge.subquest_08._100_sayReward = "[LC;8538] " +gameforge.subquest_08._10_targetVid = "[LC;8542] " +gameforge.subquest_08._110_npcChat = "[LC;8539] " +gameforge.subquest_08._120_sayTitle = "[LC;8540] " +gameforge.subquest_08._130_say = "[LC;8541] " +gameforge.subquest_08._140_makequestbutton = "[LC;8542] " +gameforge.subquest_08._150_sayReward = "[LC;8543] " +gameforge.subquest_08._160_say = "[LC;8544] " +gameforge.subquest_08._170_select = "[LC;8814] " +gameforge.subquest_08._180_say = "[LC;8546] " +gameforge.subquest_08._190_say = "[LC;8547] " +gameforge.subquest_08._200_say = "[LC;8549] " +gameforge.subquest_08._20_say = "[LC;8548] " +gameforge.subquest_08._210_makequestbutton = "[LC;8550] " +gameforge.subquest_08._220_targetVid = "[LC;8542] " +gameforge.subquest_08._230_sayReward = "[LC;8552] " +gameforge.subquest_08._240_sayTitle = "[LC;8553] " +gameforge.subquest_08._250_say = "[LC;8554] " +gameforge.subquest_08._260_makequestbutton = "[LC;8555] " +gameforge.subquest_08._270_sayReward = "[LC;8556] " +gameforge.subquest_08._280_npcChat = "[LC;8557] " +gameforge.subquest_08._290_say = "[LC;8558] " +gameforge.subquest_08._300_makequestbutton = "[LC;9664] " +gameforge.subquest_08._30_select = "[LC;1249] " +gameforge.subquest_08._310_targetVid = "[LC;8542] " +gameforge.subquest_08._320_sayReward = "[LC;8562] " +gameforge.subquest_08._330_say = "[LC;8563] " +gameforge.subquest_08._340_makequestbutton = "[LC;8564] " +gameforge.subquest_08._350_targetVid = "[LC;8565] " +gameforge.subquest_08._360_sayReward = "[LC;8566] " +gameforge.subquest_08._370_npcChat = "[LC;8567] " +gameforge.subquest_08._380_say = "[LC;8568] " +gameforge.subquest_08._390_sayReward = "[LC;8569] " +gameforge.subquest_08._40_say = "[LC;8570] " +gameforge.subquest_08._50_say = "[LC;8575] " +gameforge.subquest_08._60_say = "[LC;8576] " +gameforge.subquest_08._70_say = "[LC;8577] " +gameforge.subquest_08._80_makequestbutton = "[LC;8542] " +gameforge.subquest_08._90_targetVid = "[LC;8542] " gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Encuenta al soldado del Juramento Blanco que rob[ENTER]el hacha dorada y devulvesela al herrero. " -gameforge.subquest_09._10_targetVid = " Encuentra el Hacha Dorada " -gameforge.subquest_09._110_sendLetter = " Hacha Dorada encontrada " -gameforge.subquest_09._120_npcChat = " Aqu esta el hacha dorada. " -gameforge.subquest_09._130_say = " Muchas gracias. Ya no tengo que preocuparme por[ENTER]lo que le dir a Deokbae la prxima vez que le[ENTER]vea. " -gameforge.subquest_09._140_sayReward = " Has recibido 36.000 puntos de experiencia.[ENTER]Has recibido 10.000 Yang.[ENTER]Has recibido una Ornamentacin. " -gameforge.subquest_09._20_npcChat = " El Hacha Dorada " -gameforge.subquest_09._30_say = " Recuerdas a mi amigo Deokbae? Promet hacerle un[ENTER]hacha. Pero ha sido robada por un soldado del[ENTER]Juramento Blanco. Puedes traerme de vuelta ese[ENTER]hacha? Una soldado Jura Blanca debe tenerla.[ENTER]Deberas ser capaz de reconocerla, ya que no[ENTER]existen muchas como esa.[ENTER]Te recompensar por las molestias! " -gameforge.subquest_09._40_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_09._50_sayTitle = " Herrero. " -gameforge.subquest_09._60_say = " De verdad quiero el hacha...[ENTER]Volvers?[ENTER]Nos vemos. " -gameforge.subquest_09._70_say = " Gracias por tu ayuda. Ten cuidado; el Juramento[ENTER]Blanco es muy peligroso. " -gameforge.subquest_09._80_say = " Gracias por ayudarme. Pero ten cuidado. El[ENTER]Juramento Blanco ha estado causando muchos[ENTER]problemas ltimamente. " -gameforge.subquest_09._90_makequestbutton = " Encuentra el Hacha Dorada " +gameforge.subquest_09._100_sayReward = "[LC;8581] " +gameforge.subquest_09._10_targetVid = "[LC;8580] " +gameforge.subquest_09._110_sendLetter = "[LC;8959] " +gameforge.subquest_09._120_npcChat = "[LC;8583] " +gameforge.subquest_09._130_say = "[LC;8584] " +gameforge.subquest_09._140_sayReward = "[LC;8585] " +gameforge.subquest_09._20_npcChat = "[LC;8590] " +gameforge.subquest_09._30_say = "[LC;8591] " +gameforge.subquest_09._40_say = "[LC;8321] " +gameforge.subquest_09._50_sayTitle = "[LC;6981] " +gameforge.subquest_09._60_say = "[LC;8594] " +gameforge.subquest_09._70_say = "[LC;8595] " +gameforge.subquest_09._80_say = "[LC;8596] " +gameforge.subquest_09._90_makequestbutton = "[LC;8580] " gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Pregntale al herrero dnde est la horquilla. " -gameforge.subquest_10._10_targetVid = " Encuentra la Horquilla " -gameforge.subquest_10._110_npcChat = " La horquilla robada. " -gameforge.subquest_10._120_say = " Qu? Ella piensa que rob su horquilla? Eso...[ENTER]eso es increble! Qu piensa de mi?[ENTER]Estaba trabajando en mi tienda![ENTER]Hm, quiz no debera decirte esto, pero el[ENTER]vendedor de la tienda de armas estaba acechando[ENTER]las proximidades del almacn general hace un[ENTER]rato! " -gameforge.subquest_10._130_makequestbutton = " La horquilla robada. " -gameforge.subquest_10._140_sayReward = " Pregntale al vendedor de la tienda de armas[ENTER]sobre el paradero de la horquilla. " -gameforge.subquest_10._150_say = " Qu? Crees que rob la horquilla? No, nunca,[ENTER]no lo hice! De verdad, no soy culpable![ENTER][ENTER]Bien... Fui all a visitar a la mujer del almacn[ENTER]general, pero no estaba ah! En lugar de ella,[ENTER]haba una arquera del Juramento Blanco. En el[ENTER]instante en el que me vi, huy. Quiz ella rob[ENTER]la horquilla. " -gameforge.subquest_10._160_sayReward = " Consigue la horquilla de la arquera del[ENTER]Juramento Blanco! " -gameforge.subquest_10._170_sendLetter = " Has encontrado la Horquilla " -gameforge.subquest_10._180_targetVid = " Ve con la vendedora del almacn general. " -gameforge.subquest_10._190_npcChat = " Tengo aqu tu Horquilla. " -gameforge.subquest_10._200_say = " Oh, muchas gracias. Estoy muy feliz; finalmente[ENTER]he recuperado mi horquilla! Me has ayudado[ENTER]muchsimo![ENTER]Cmo podra demostrar mi agradecimiento? Tengo[ENTER]un Tique de monta. No es nada especial, pero no[ENTER]lo necesito, pues ya no puedo dejar la tienda as[ENTER]como as. Tmalo como muestra de mi gratitud! " -gameforge.subquest_10._20_say = " Por favor, escchame! Tengo un gran problema.[ENTER]Dej la tienda un momento para atender algo[ENTER]importante. Mientras estaba fuera, alguien rob[ENTER]mi horquilla favorita. " -gameforge.subquest_10._210_sayReward = " Has recibido 60.000 puntos de experiencia.[ENTER]Has recibido 10.000 Yang.[ENTER]Has recibido un Tique de monta. " -gameforge.subquest_10._220_say = " Aun no has encontrado mi horquilla? Espero que[ENTER]finalmente la encuentres. " -gameforge.subquest_10._230_select = " Abandonar " -gameforge.subquest_10._240_say = " Realmente quieres abandonar? " -gameforge.subquest_10._250_say = " S, definitivamente no son inocentes... Quiz[ENTER]deberas descansar y probar de nuevo ms tarde? " -gameforge.subquest_10._260_say = " Dnde est mi horquilla favorita? Ya veo...[ENTER]adis. " -gameforge.subquest_10._270_say = " Muchas gracias. Realmente significa mucho para mi. " -gameforge.subquest_10._30_say = " Mi padre me dio esta maravillosa horquilla por mi[ENTER]cumpleaos. Por eso es tan importante para m![ENTER]No puedo volver a dejar mi tienda! En caso[ENTER]contrario, otras cosas importantes pueden ser[ENTER]robadas. Podras buscarla por m? Sospecho que[ENTER]el herrero lo ha hecho, porque una vez dijo que[ENTER]le gustaba. " -gameforge.subquest_10._40_select = " La buscar. " -gameforge.subquest_10._50_say = " Abandonar realmente la misin? " -gameforge.subquest_10._60_say = " Nos veremos la prxima vez. Divirtete! " -gameforge.subquest_10._70_say = " Dnde est mi horquilla? Adis... " -gameforge.subquest_10._80_say = " La buscars? Oh, gracias! " -gameforge.subquest_10._90_targetVid = " Ve con el Herrero " +gameforge.subquest_10._100_sayReward = "[LC;8599] " +gameforge.subquest_10._10_targetVid = "[LC;8598] " +gameforge.subquest_10._110_npcChat = "[LC;8600] " +gameforge.subquest_10._120_say = "[LC;8601] " +gameforge.subquest_10._130_makequestbutton = "[LC;8600] " +gameforge.subquest_10._140_sayReward = "[LC;8603] " +gameforge.subquest_10._150_say = "[LC;8604] " +gameforge.subquest_10._160_sayReward = "[LC;8605] " +gameforge.subquest_10._170_sendLetter = "[LC;8606] " +gameforge.subquest_10._180_targetVid = "[LC;8607] " +gameforge.subquest_10._190_npcChat = "[LC;8608] " +gameforge.subquest_10._200_say = "[LC;8610] " +gameforge.subquest_10._20_say = "[LC;8609] " +gameforge.subquest_10._210_sayReward = "[LC;8611] " +gameforge.subquest_10._220_say = "[LC;8612] " +gameforge.subquest_10._230_select = "[LC;8613] " +gameforge.subquest_10._240_say = "[LC;8311] " +gameforge.subquest_10._250_say = "[LC;8615] " +gameforge.subquest_10._260_say = "[LC;8616] " +gameforge.subquest_10._270_say = "[LC;8617] " +gameforge.subquest_10._30_say = "[LC;8620] " +gameforge.subquest_10._40_select = "[LC;8624] " +gameforge.subquest_10._50_say = "[LC;8625] " +gameforge.subquest_10._60_say = "[LC;8626] " +gameforge.subquest_10._70_say = "[LC;8627] " +gameforge.subquest_10._80_say = "[LC;8628] " +gameforge.subquest_10._90_targetVid = "[LC;1233] " gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Pregunta a Yu-Hwan sobre el hermano de Mirine. " -gameforge.subquest_11._10_targetVid = " Encuentra a mi hermano " -gameforge.subquest_11._110_npcChat = " Has visto al hermano mayor de Mirine? " -gameforge.subquest_11._120_say = " Me enamor sin saber lo que significa el amor...[ENTER]A quin ests buscando? El hermano de Mirine?[ENTER]Hablamos un poco antes de que se fuera a las[ENTER]montaas. Quera buscar hierbas raras. No se[ENTER]donde est ahora. El cazador va a menudo a las[ENTER]montaas. Le encontrars en esta aldea. Por qu[ENTER]no le preguntas?[ENTER][ENTER]La, la, la, el amor es triste pero hermoso... " -gameforge.subquest_11._130_targetVid = " Pregunta a Yang-Shin sobre el hermano de Mirine. " -gameforge.subquest_11._140_say = " Quin? El hermano de Mirine dices? Estaba[ENTER]buscando hierbas en las montaas. Estaba tan[ENTER]feliz cuando encontr algunas hierbas raras.[ENTER]Quera comprar algunos vestidos nuevos para su[ENTER]hermana con los beneficios que hizo con ellas.[ENTER]Verdaderamente es un buen chico. Estoy seguro que[ENTER]volver en un par de das. No crees? " -gameforge.subquest_11._150_targetVid = " Cuntale la noticias a Mirine. " -gameforge.subquest_11._160_npcChat = " Noticias sobre el hermano de Mirine. " -gameforge.subquest_11._170_say = " Mira, he recibido una carta de mi hermano! Ha[ENTER]escrito que encontr un lugar con muchas hierbas[ENTER]y que tardar un tiempo antes de que vuelva a[ENTER]casa. Lo siento, no debera haberte molestado con[ENTER]esto. Toma, no es mucho, pero espero que lo[ENTER]aceptes y me perdones. Gracias por hacer un viaje[ENTER]tan largo. " -gameforge.subquest_11._180_sayReward = " Has recibido 122.000 puntos de experiencia.[ENTER]Has recibido 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Encuentra a mi hermano " -gameforge.subquest_11._30_say = " Puedo pedirte un favor? Mi hermano ha estado[ENTER]fuera durante mucho tiempo. No he tenido ninguna[ENTER]noticia suya. Estoy un poco preocupada. Puedes[ENTER]buscarle, por favor? " -gameforge.subquest_11._40_say = " Mi hermano quera visitar a Yu-Hwan el msico en[ENTER]la otra aldea. Puedes ir con Yu-Hwan y[ENTER]preguntarle por mi hermano? Puedes buscarle si[ENTER]tienes tiempo? " -gameforge.subquest_11._50_select = " S, lo har. " -gameforge.subquest_11._60_say = " Vas a abandonar esta misin para siempre? " -gameforge.subquest_11._70_say = " Gracias. Por favor, bscale; estoy muy[ENTER]preocupada. Nos vemos. " -gameforge.subquest_11._80_say = " Muy mal que no me ayudes.[ENTER]Nos vemos. " -gameforge.subquest_11._90_say = " Vas a buscarle? Muchas gracias![ENTER]Estoy muy preocupada. Buena suerte! " +gameforge.subquest_11._100_targetVid = "[LC;8631] " +gameforge.subquest_11._10_targetVid = " [LC;8630] " +gameforge.subquest_11._110_npcChat = "[LC;8632] " +gameforge.subquest_11._120_say = "[LC;8633] " +gameforge.subquest_11._130_targetVid = "[LC;8634] " +gameforge.subquest_11._140_say = "[LC;8635] " +gameforge.subquest_11._150_targetVid = "[LC;8636] " +gameforge.subquest_11._160_npcChat = "[LC;8637] " +gameforge.subquest_11._170_say = "[LC;8638] " +gameforge.subquest_11._180_sayReward = "[LC;8639] " +gameforge.subquest_11._20_npcChat = " [LC;8640] " +gameforge.subquest_11._30_say = "[LC;8645] " +gameforge.subquest_11._40_say = "[LC;8646] " +gameforge.subquest_11._50_select = "[LC;8484] " +gameforge.subquest_11._60_say = "[LC;8815] " +gameforge.subquest_11._70_say = "[LC;8649] " +gameforge.subquest_11._80_say = "[LC;8650] " +gameforge.subquest_11._90_say = "[LC;8651] " gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung del Juramento Blanco " -gameforge.subquest_12._10_targetVid = " Mata a Mi-Jung del Juramento Blanco " -gameforge.subquest_12._110_sayReward = " Vuelve con el guardin de la plaza de la aldea. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung del Juramento Blanco " -gameforge.subquest_12._130_sayReward = " Ve y mata a Mi-Jung del Juramento Blanco. Una vez[ENTER]lo hayas hecho, vuelve con el guardin. " -gameforge.subquest_12._140_targetVid = " Ve con el guardin. " -gameforge.subquest_12._150_sayTitle = " Has matado a Mi-Jung del Juramento Blanco " -gameforge.subquest_12._160_sayReward = " Vuelve con el guardin para recibir tu recompensa. " -gameforge.subquest_12._170_npcChat = " He matado a Mi-Jung. " -gameforge.subquest_12._180_say = " Oh! Realmente eres tan bueno como haba[ENTER]escuchado. Eres sorprendente. Gracias. Ocuparnos[ENTER]del problema que supone el Juramento Blanco, se[ENTER]ha vuelto ms fcil gracias a ti. Bien hecho! " -gameforge.subquest_12._190_sayReward = " Has recibido 120.000 puntos de experiencia.[ENTER]Has recibido 20.000 Yang.[ENTER]Has recibido un Brazalete de Plata. " -gameforge.subquest_12._20_say = " Ven aqu un segundo. Eres un buen luchador. He[ENTER]odo muchas cosas de ti del Capitn. " -gameforge.subquest_12._30_say = " Puedes ir tras Mi-Jung del Juramento Blanco? Es[ENTER]difcil proteger la aldea y sus habitantes de los[ENTER]ataques del Juramento Blanco. Si matamos a[ENTER]Mi-Jung, uno de sus lderes, cambiar la[ENTER]situacin. La seguridad de la aldea est en tus[ENTER]manos. Confo en que no fallars! " -gameforge.subquest_12._40_select = " S, lo voy a hacer. " -gameforge.subquest_12._50_select = " No puedo hacerlo. " -gameforge.subquest_12._60_say = " Realmente no quieres ayudarnos? " -gameforge.subquest_12._70_say = " Supongo que simplemente no es el momento[ENTER]adecuado. Vuelve ms tarde. " -gameforge.subquest_12._80_say = " Si no quieres ayudar, no hay nada que pueda[ENTER]hacerle. Vete... " -gameforge.subquest_12._90_say = " Realmente no quieres ayudar? " +gameforge.subquest_12._100_qSetTitle = "[LC;8653] " +gameforge.subquest_12._10_targetVid = "[LC;8652] " +gameforge.subquest_12._110_sayReward = "[LC;8654] " +gameforge.subquest_12._120_sayTitle = "[LC;8653] " +gameforge.subquest_12._130_sayReward = "[LC;8656] " +gameforge.subquest_12._140_targetVid = "[LC;8657] " +gameforge.subquest_12._150_sayTitle = "[LC;8658] " +gameforge.subquest_12._160_sayReward = "[LC;8659] " +gameforge.subquest_12._170_npcChat = "[LC;8660] " +gameforge.subquest_12._180_say = "[LC;8661] " +gameforge.subquest_12._190_sayReward = "[LC;8662] " +gameforge.subquest_12._20_say = "[LC;8663] " +gameforge.subquest_12._30_say = "[LC;8668] " +gameforge.subquest_12._40_select = "[LC;8669] " +gameforge.subquest_12._50_select = "[LC;8670] " +gameforge.subquest_12._60_say = "[LC;8671] " +gameforge.subquest_12._70_say = "[LC;8672] " +gameforge.subquest_12._80_say = "[LC;8673] " +gameforge.subquest_12._90_say = "[LC;8671] " gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Ve con Ariyoung " -gameforge.subquest_13._10_targetVid = " Materiales para hacer armas. " -gameforge.subquest_13._110_targetVid = " Ve con Ah-Yu. " -gameforge.subquest_13._120_sayReward = " El Vendedor de la Tienda de Armas necesita tu[ENTER]ayuda. Consigue Mineral de Hierro de Uriel y Lino[ENTER]de Ariyoung para l. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Necesitas hierro? Puedo darte algo si me haces[ENTER]un favor. " -gameforge.subquest_13._150_say = " Se me cay algo cuando tuve que correr por mi[ENTER]vida huyendo de los tigres: es un paquete que[ENTER]contiene libros importantes, sujetos con algunas[ENTER]ropas. Si no los tengo, no puedo continuar mi[ENTER]investigacin sobre las Piedras Metin. Treme el[ENTER]Paquete y te dar algo de mineral. " -gameforge.subquest_13._160_npcChat = " Tengo tu paquete. " -gameforge.subquest_13._170_say = " Gracias! Realmente te pido favores demasiado a[ENTER]menudo. Toma, aqu tienes algo de hierro. Espero[ENTER]que te ayude. " -gameforge.subquest_13._180_say = " Qu? Aun necesitas ms hierro? No crece en los[ENTER]rboles, sabes! Te dar algo de hierro, pero[ENTER]tienes que hacerme un favor. Los tigres han[ENTER]robado mi Paquete. Tuve que correr por mi vida y[ENTER]haba documentos muy importantes ah. Si no los[ENTER]tengo, no puedo continuar mi investigacin de las[ENTER]Piedras Metin. Por favor encuentra el Paquete que[ENTER]robaron los tigres. " -gameforge.subquest_13._190_say = " Ya te la he dado. Lo has olvidado? " -gameforge.subquest_13._200_sayTitle = " Paquete encontrado " -gameforge.subquest_13._20_npcChat = " Material para armas " -gameforge.subquest_13._210_say = " Has encontrado la bolsa de Uriel. Devulvesela. " -gameforge.subquest_13._220_npcChat = " Necesito lino. " -gameforge.subquest_13._230_say = " Necesitas Lino? Se lo he dado a Ah-Yu.[ENTER]Espera![ENTER]Si vas a ir a verla de todos modos, puedes[ENTER]llevarle esta carta. Somos buenas amigas, pero a[ENTER]causa de su hijo no nos hemos visto en un tiempo.[ENTER]Tambin le dir que debe darte algo de Lino...[ENTER]Bien, esto ayuda a todo el mundo![ENTER]Y dale saludos de mi parte. " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Seguro, conseguiste el lino de Ah-Yu, no? " -gameforge.subquest_13._250_npcChat = " La carta de Ariyoung. " -gameforge.subquest_13._260_say = " Una carta de Ariyoung? Que bien saber algo de[ENTER]ella despus de todo este tiempo. Solamos quedar[ENTER]para charlar bastante a menudo. Pero ltimamente,[ENTER]ha sido un tanto difcil. Por favor, espera un[ENTER]momento. Aqu dice que necesitas algo de Lino?[ENTER]Ariyoung me di un poco. Puedo darte algo.[ENTER]Gracias por traerme su carta. Le responder ahora[ENTER]mismo... " -gameforge.subquest_13._270_qSetTitle = " Vamos con el Vendedor de la Tienda de Armas " -gameforge.subquest_13._280_targetVid = " Ve con el vendedor de la tienda de armas. " -gameforge.subquest_13._290_sayTitle = " Dar materiales " -gameforge.subquest_13._300_sayReward = " Tengo todos los materiales.[ENTER]Ve con el vendedor de la tienda de armas. " -gameforge.subquest_13._30_say = " Eh, t! Puedes hacerme un favor? Estoy[ENTER]intentando hacer nuevos tipos de armas. No es[ENTER]fcil encontrar los materiales necesarios. Tengo[ENTER]mucho trabajo y no los puedo buscar yo mismo.[ENTER]Puedes conseguirlos por m? " -gameforge.subquest_13._310_say = " Bien hecho. Eres realmente bueno y rpido.[ENTER]Deja que trabaje ahora en esas armas![ENTER]*clank, clank*[ENTER]Aqu estan los nuevos tipos de armas. Lo he hecho[ENTER]lo mejor que he podido.[ENTER]Espero que te guste la nueva arma. Que la[ENTER]disfrutes! " -gameforge.subquest_13._320_sayTitle = " Recompensa: " -gameforge.subquest_13._330_sayReward = " Has recibido 122.000 puntos de experiencia.[ENTER]Has recibido 20.000 Yang. " -gameforge.subquest_13._340_sayReward = " Has recibido una Espada Ancha +3. " -gameforge.subquest_13._350_sayReward = " Has recibido una Daga Tijera +3. " -gameforge.subquest_13._360_sayReward = " Has recibido un Fan Pavo Real +3. " -gameforge.subquest_13._40_say = " Por supuesto, te recompensar. Tan pronto como[ENTER]las armas estn terminadas, te dar una de ellas.[ENTER]Necesito los siguientes materiales: hierro y[ENTER]lino. Puedes conseguir el hierro de Uriel y el[ENTER]lino de Ariyoung. Hazmelo saber cuando tengas[ENTER]todo. " -gameforge.subquest_13._50_say = " Realmente no quieres hacerlo? " -gameforge.subquest_13._60_say = " Supongo que era demasiado para ti.[ENTER]Vuelve cuando tengas ms tiempo! " -gameforge.subquest_13._70_say = " Si no quieres hacerlo, no hay nada que hacer.[ENTER]Nos vemos. " -gameforge.subquest_13._80_say = " Muy bien![ENTER]Tan pronto como estn terminadas las armas, te[ENTER]dar una. Buena suerte. " -gameforge.subquest_13._90_sendLetter = " Busca materiales " +gameforge.subquest_13._100_targetVid = "[LC;8800] " +gameforge.subquest_13._10_targetVid = "[LC;8675] " +gameforge.subquest_13._110_targetVid = "[LC;8677] " +gameforge.subquest_13._120_sayReward = "[LC;8678] " +gameforge.subquest_13._130_npcChat = "Ich brauche Eisenerz " +gameforge.subquest_13._140_say = "[LC;8680] " +gameforge.subquest_13._150_say = "[LC;8681] " +gameforge.subquest_13._160_npcChat = "[LC;8682] " +gameforge.subquest_13._170_say = "[LC;8683] " +gameforge.subquest_13._180_say = "[LC;8684] " +gameforge.subquest_13._190_say = "[LC;8685] " +gameforge.subquest_13._200_sayTitle = "[LC;8687] " +gameforge.subquest_13._20_npcChat = "[LC;8686] " +gameforge.subquest_13._210_say = "[LC;8688] " +gameforge.subquest_13._220_npcChat = "[LC;8689] " +gameforge.subquest_13._230_say = "[LC;8690] " +gameforge.subquest_13._240_say = "[LC;8691] " +gameforge.subquest_13._250_npcChat = "[LC;8692] " +gameforge.subquest_13._260_say = "[LC;8693] " +gameforge.subquest_13._270_qSetTitle = "[LC;8694] " +gameforge.subquest_13._280_targetVid = "[LC;8695] " +gameforge.subquest_13._290_sayTitle = "[LC;8696] " +gameforge.subquest_13._300_sayReward = "[LC;8698] " +gameforge.subquest_13._30_say = "[LC;8697] " +gameforge.subquest_13._310_say = "[LC;8699] " +gameforge.subquest_13._320_sayTitle = "[LC;2370] " +gameforge.subquest_13._330_sayReward = "[LC;8701] " +gameforge.subquest_13._340_sayReward = "[LC;8702] " +gameforge.subquest_13._350_sayReward = "[LC;8703] " +gameforge.subquest_13._360_sayReward = "[LC;8704] " +gameforge.subquest_13._40_say = "[LC;8708] " +gameforge.subquest_13._50_say = "[LC;8709] " +gameforge.subquest_13._60_say = "[LC;8710] " +gameforge.subquest_13._70_say = "[LC;8711] " +gameforge.subquest_13._80_say = "[LC;8712] " +gameforge.subquest_13._90_sendLetter = "[LC;8713] " gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Vuelve con el Guardin de la Ciudad " -gameforge.subquest_15._10_targetVid = " Eun-Jung del Juramento Blanco " -gameforge.subquest_15._110_sayReward = " Has matado a Eun-Jung del Juramento Blanco.[ENTER]Vuelve con el Guardin de la Ciudad e infrmale. " -gameforge.subquest_15._120_say = " Eres fantstico! Eres incluso mejor de lo que[ENTER]esperaba. No fuimos capaces de hacer nada con[ENTER]esas dos lderes del Juramento Blanco, y t las[ENTER]has derrotado a ambas as como as. " -gameforge.subquest_15._130_say = " Esto es increble. Recibirs una recompensa[ENTER]adecuada. Por favor, coge esto y continua[ENTER]trabajando por la paz de la aldea! " -gameforge.subquest_15._140_sayReward = " Has recibido 150.000 puntos de experiencia.[ENTER]Has recibido 25.000 Yang.[ENTER]Has recibido un Collar de Oro +4. " -gameforge.subquest_15._20_say = " Ven aqu un momento.[ENTER]He oido mucho sobre ti del Capitn.[ENTER]Pareces ser valiente. Por eso necesito tu ayuda[ENTER]otra vez: El Juramento Blanco se ha estado[ENTER]comportando peor que nunca. " -gameforge.subquest_15._30_say = " Has derrotado a Mi-Jung, lder del Juramento[ENTER]Blanco. Pero todava estamos en peligro! La[ENTER]amenaza del Juramento Blanco no ha disminuido[ENTER]sino que es peor que nunca! " -gameforge.subquest_15._40_say = " Para acabar con esto, tenemos que eliminar al[ENTER]Capitn Eun-Jung. El resto no deberan ser[ENTER]problema. Ve y mata a Eun-Jung! Nuestro destino[ENTER]est en tus manos! " -gameforge.subquest_15._50_sayTitle = " Guardin: " -gameforge.subquest_15._60_say = " Vas a volver ms tarde? Eres la persona ideal[ENTER]para esto. " -gameforge.subquest_15._70_say = " No puedes hacerlo? Me siento decepcionado de[ENTER]oirlo. " -gameforge.subquest_15._80_say = " Saba que nos ayudaras! Mata a Eun-Jung y[ENTER]nosotros nos ocuparemos del resto. Buena suerte! " -gameforge.subquest_15._90_sayReward = " Mata a la lder Eun-Jung. Con suerte el Juramento[ENTER]Blanco estar calmado entonces. " +gameforge.subquest_15._100_targetVid = "[LC;8715] " +gameforge.subquest_15._10_targetVid = "[LC;8714] " +gameforge.subquest_15._110_sayReward = "[LC;8716] " +gameforge.subquest_15._120_say = "[LC;8717] " +gameforge.subquest_15._130_say = "[LC;8718] " +gameforge.subquest_15._140_sayReward = "[LC;8719] " +gameforge.subquest_15._20_say = "[LC;8724] " +gameforge.subquest_15._30_say = "[LC;8725] " +gameforge.subquest_15._40_say = "[LC;8726] " +gameforge.subquest_15._50_sayTitle = "[LC;1280] " +gameforge.subquest_15._60_say = "[LC;8728] " +gameforge.subquest_15._70_say = "[LC;8729] " +gameforge.subquest_15._80_say = "[LC;8730] " +gameforge.subquest_15._90_sayReward = "[LC;8731] " gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Pregunta a Yu-Hwan " -gameforge.subquest_16._10_targetVid = " Buscando a la caballera armada. " -gameforge.subquest_16._110_targetVid = " Ve con Yu-Hwan " -gameforge.subquest_16._120_say = " La vida es tan maravillosa - el amor es tan[ENTER]maravilloso...[ENTER]Oh, otra vez t! Qu quieres ahora?[ENTER]Informacin sobre la caballera armada? Por qu[ENTER]me preguntas sobre ellos?[ENTER]El Capitn debe tener grandes planes? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Apenas han sobrevivido algunos textos originales[ENTER]de ese tiempo, pero conozco algunas canciones[ENTER]sobre la caballera armada. Un minuto, afinar mi[ENTER]instrumento...[ENTER]Oh, tienes prisa? Estos das ya nadie se toma[ENTER]tiempo para escuchar...[ENTER]Oh bien. En trminos generales, la caballera de[ENTER]Isup era casi invencible. Soldados extremadamente[ENTER]bien entrenados, armadura pesada y a la vez[ENTER]rpida y con movilidad. " -gameforge.subquest_16._150_say = " Fue la mejor armada que este continente ha visto[ENTER]nunca. Muchos pases fracasaron porque nada pudo[ENTER]parar a la caballera. Sera parecido en la[ENTER]actualidad. Pero necesitas arduos mtodos de[ENTER]entrenamiento y una gran cantidad de hierro para[ENTER]formar semejante armada.[ENTER]Deberas preguntar a Peddler y a Uriel el erudito[ENTER]sobre eso. Ellos probablemente sepan ms[ENTER]detalles. " -gameforge.subquest_16._160_makequestbutton = " Ve con Peddler " -gameforge.subquest_16._170_qSetTitle = " La caballera armada. " -gameforge.subquest_16._180_targetVid = " Peddler: " -gameforge.subquest_16._190_sayReward = " Yu-Hwan el msico dice que Peddler y Uriel el[ENTER]erudito pueden tener informacin sobre la[ENTER]caballera armada. Primero ve con Peddler. " -gameforge.subquest_16._200_sayTitle = " Peddler: " -gameforge.subquest_16._20_npcChat = " La caballera armada. " -gameforge.subquest_16._210_say = " Qu quieres de un simple Vendedor Ambulante como[ENTER]yo? La armadura de hierro de la caballera[ENTER]armada? Eso son historias viejas. Quin est[ENTER]interesado en ellas? Tengo que ganarme la vida y[ENTER]no puedo quedarme quieto charlando todo el da! " -gameforge.subquest_16._220_say = " Es cada vez ms y ms difcil llegar a fin de[ENTER]mes. Desde que esas piedras han estado cayendo[ENTER]del cielo yo... Qu dices?[ENTER]Oh s, la caballera.[ENTER]Hasta donde yo se, llevaban armaduras especiales[ENTER]y producirlas requera conocimientos especiales.[ENTER]Eran las mejores armaduras nunca hechas! Los[ENTER]cuchillos corrientes e incluso las flechas no[ENTER]podan penetrar estas armaduras perfectas! " -gameforge.subquest_16._230_say = " Puedes imaginar lo importante que eran las[ENTER]armaduras por el dinero que era necesario para[ENTER]formar la caballera. Se dice que gastaron los[ENTER]erarios de reinos enterios! Si vendiera[ENTER]armaduras as estara cubierto de por vida! " -gameforge.subquest_16._240_say = " Actualmente, las armaduras pueden estar hechas[ENTER]incluso de piedras Metin. Con este nuevo tipo de[ENTER]armadura, ya no es slo un sueo tener una[ENTER]caballera armada como aquella de nuevo. Pero[ENTER]estoy hablando demasiado. Tengo que seguir. Nos[ENTER]vemos! " -gameforge.subquest_16._250_sayTitle = " La caballera armada. " -gameforge.subquest_16._260_say = " Peddler saba algo sobre las armaduras de hierro[ENTER]de la caballera armada. Ahora ve a la siguiente[ENTER]aldea y habla con Uriel el erudito sobre el[ENTER]entrenamiento. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Qu te trae por aqu? La caballera armada? Por[ENTER]supuesto que se algo sobre ellos. Todo el mundo[ENTER]sabe algo. Esta armada pasar a la historia como[ENTER]una de las mejores de todos los tiempos! Mucho de[ENTER]lo que se ha dicho puede ser exagerado pero esos[ENTER]soldados montados fueron muy temidos. Y[ENTER]merecidamente. " -gameforge.subquest_16._290_say = " La caballera armada era superior a cualquier[ENTER]otra, principalmente por su intenso[ENTER]entrenamiento. Slo los mejores pudieron[ENTER]finalizar el entrenamiento, muchos murieron. Creo[ENTER]que si se siguiera el mismo entrenamiento estos[ENTER]das, no quedara ni un slo soldado al final. " -gameforge.subquest_16._300_say = " Te dar alguna informacin detallada sobre el[ENTER]entrenamiento, para que no ests completamente[ENTER]desinformado. S que se estn sucediendo guerras[ENTER]terribles en este momento, pero no estoy seguro[ENTER]de si es una buena idea establecer de nuevo una[ENTER]temible armada como la caballera armada. " -gameforge.subquest_16._30_say = " Tengo una nueva tarea para ti. Tienes orden de[ENTER]encontrar informacin sobre la caballera armada.[ENTER]Fue la parte ms importante de la armada de Isup,[ENTER]el rey que unific el continente. La caballera[ENTER]armada era temida por otras naciones por su[ENTER]remarcable velocidad y poder de ataque. " -gameforge.subquest_16._310_say = " Ve con el Capitn y dile todo lo que has[ENTER]aprendido sobre la caballera armada. " -gameforge.subquest_16._320_makequestbutton = " Ve con el Capitn. " -gameforge.subquest_16._330_npcChat = " Informe sobre la caballera armada. " -gameforge.subquest_16._340_sayTitle = " Capitn " -gameforge.subquest_16._350_say = " Has podido averiguar algo? Habla! ...[ENTER]Hmm, eso es muy interesante. As que no es ms[ENTER]que armadura pesada y duro entrenamiento?[ENTER]Entonces sera posible! Una armada as podra[ENTER]reunificar los tres reinos! " -gameforge.subquest_16._360_say = " Pero necesitara mucho dinero. Y un montn de[ENTER]herreros buenos. Y reclutas que fueran[ENTER]voluntariamente a travs del infierno para[ENTER]convertirse en lo mejor de lo mejor![ENTER]No, no! No me mires as. No te preocupes, por[ENTER]ahora ya has hecho suficiente. " -gameforge.subquest_16._370_say = " Toma tu recompensa y descansa.[ENTER]Te ver ms tarde! " -gameforge.subquest_16._380_sayReward = " Has recibido 150.000 puntos de experiencia.[ENTER]Has recibido 30.000 Yang.[ENTER]Has recibido pendientes de oro. " -gameforge.subquest_16._40_say = " Con la informacin que has recojas quiz podamos[ENTER]fortalecer nuestro poder militar. Visita al[ENTER]msico Yu-Hwan primero. Estoy seguro de que sabe[ENTER]bastante sobre la caballera de Isup. " -gameforge.subquest_16._50_say = " Hm... como lo desees. Te veo ms tarde entonces. " -gameforge.subquest_16._60_say = " Dirigir algn da un regimiento de caballera[ENTER]como ese?[ENTER]Ten cuidado. " -gameforge.subquest_16._70_say = " Gracias. Ten cuidado. " -gameforge.subquest_16._80_sayTitle = " La caballera armada. " -gameforge.subquest_16._90_sayReward = " El Capitn est buscando informacin sobre la[ENTER]caballera legendaria del Rey Isup. Yu-Hwan el[ENTER]msico probablemente tenga algo de informacin.[ENTER]Ve y pregntale. " +gameforge.subquest_16._100_qSetTitle = "[LC;8733] " +gameforge.subquest_16._10_targetVid = "[LC;8732] " +gameforge.subquest_16._110_targetVid = "[LC;5243] " +gameforge.subquest_16._120_say = "[LC;8735] " +gameforge.subquest_16._130_sayTitle = "[LC;38] " +gameforge.subquest_16._140_say = "[LC;8737] " +gameforge.subquest_16._150_say = "[LC;8738] " +gameforge.subquest_16._160_makequestbutton = "[LC;5169] " +gameforge.subquest_16._170_qSetTitle = "[LC;8740] " +gameforge.subquest_16._180_targetVid = "[LC;5106] " +gameforge.subquest_16._190_sayReward = "[LC;8742] " +gameforge.subquest_16._200_sayTitle = "[LC;5106] " +gameforge.subquest_16._20_npcChat = "[LC;8740] " +gameforge.subquest_16._210_say = "[LC;8745] " +gameforge.subquest_16._220_say = "[LC;8746] " +gameforge.subquest_16._230_say = "[LC;8747] " +gameforge.subquest_16._240_say = "[LC;8748] " +gameforge.subquest_16._250_sayTitle = "[LC;8740] " +gameforge.subquest_16._260_say = "[LC;8750] " +gameforge.subquest_16._270_sayTitle = "[LC;5097] " +gameforge.subquest_16._280_say = "[LC;8752] " +gameforge.subquest_16._290_say = "[LC;8753] " +gameforge.subquest_16._300_say = "[LC;8755] " +gameforge.subquest_16._30_say = "[LC;8754] " +gameforge.subquest_16._310_say = "[LC;8756] " +gameforge.subquest_16._320_makequestbutton = "[LC;4943] " +gameforge.subquest_16._330_npcChat = "[LC;8758] " +gameforge.subquest_16._340_sayTitle = "[LC;7064] " +gameforge.subquest_16._350_say = "[LC;8760] " +gameforge.subquest_16._360_say = "[LC;8761] " +gameforge.subquest_16._370_say = "[LC;8762] " +gameforge.subquest_16._380_sayReward = "[LC;8763] " +gameforge.subquest_16._40_say = "[LC;8765] " +gameforge.subquest_16._50_say = "[LC;8768] " +gameforge.subquest_16._60_say = "[LC;8769] " +gameforge.subquest_16._70_say = "[LC;8770] " +gameforge.subquest_16._80_sayTitle = "[LC;8740] " +gameforge.subquest_16._90_sayReward = "[LC;8772] " gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Habla con el vendedor del almacn general. " -gameforge.subquest_17._10_targetVid = " La historia del marido de Ariyoung " -gameforge.subquest_17._110_say = " Ve con el vendedor del almacn general y[ENTER]pregntale sobre el marido de Ariyoung. " -gameforge.subquest_17._120_npcChat = " El marido de Ariyoung " -gameforge.subquest_17._130_say = " Esta es una historia muy triste. Ella no sabe[ENTER]todava lo que le sucedi con su marido? l est[ENTER]en un lugar del que nadie vuelve...[ENTER]Un da, cuando volva a la aldea, fue atacado por[ENTER]el Clan del Viento Negro, secuestrado y[ENTER]asesinado. " -gameforge.subquest_17._140_say = " Estar asolada cuando se lo digas. Se amaban[ENTER]tanto el uno al otro. Pero tiene que saberlo. De[ENTER]otro modo, la incertidumbre la matar. " -gameforge.subquest_17._150_targetVid = " Malas noticias " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " La vendedora de la tienda general tiene malas[ENTER]noticias. Ve con Ariyoung y hblale sobre la[ENTER]muerte de su marido. " -gameforge.subquest_17._180_npcChat = " Tu marido ha muerto... " -gameforge.subquest_17._190_say = " Qu... qu estas diciendo?! l... ha sido[ENTER]asesinado por el Clan del Viento Negro? Oh...[ENTER]no... est muerto... No s qu hacer sin l[ENTER]*llanto* " -gameforge.subquest_17._200_say = " Podras por favor traerme el cuerpo de mi[ENTER]marido? Por favor, as al menos podr decirle[ENTER]adis. Si no es posible traer su cuerpo,[ENTER]cualquier cosa suya servir como recuerdo.[ENTER]Cualquier cosa que puedas encontrar, mientras que[ENTER]fuera suyo. El Goo-Pae del Clan del Viento Negro[ENTER]seguro que tiene algo. Por favor, bscalo. " -gameforge.subquest_17._20_say = " Ha pasado mucho tiempo desde la ltima vez que[ENTER]escuch algo sobre mi marido. Estoy preocupada;[ENTER]espero que no le haya pasado nada.[ENTER][ENTER]No creo que sea til estar preocupada, pero mi[ENTER]corazn est latiendo tan fuerte. No puedo[ENTER]tranquilizarme. " -gameforge.subquest_17._210_select = " S, te ayudar. " -gameforge.subquest_17._220_say = " Vuelve si cambias de opinin. Por favor... " -gameforge.subquest_17._230_say = " No encontraste nada? Bueno, gracias de todas[ENTER]formas... Oh, pobre de m! " -gameforge.subquest_17._240_say = " No puedo expresar cuan agradecida estoy. Ruego[ENTER]por tu seguridad. " -gameforge.subquest_17._250_sendLetter = " Mata Goo-Paes " -gameforge.subquest_17._260_say = " La Banda del Viento Negro ha robado y asesinado[ENTER]al marido de Ariyoung. Mata Goo-Paes hasta que[ENTER]encuentres un recuerdo del marido de Ariyoung. " -gameforge.subquest_17._270_npcChat = " Sobre tu marido... " -gameforge.subquest_17._280_say = " Cmo fue? Encontraste el recuerdo de mi marido?[ENTER]l lo era todo para m. Nada en absoluto? " -gameforge.subquest_17._290_select = " Todava no. Seguir buscando! " -gameforge.subquest_17._300_say = " Goo-Pae del Clan del Viento Negro no es un[ENTER]enemigo fcil. Ve a descansar algo. Gracias por[ENTER]tu ayuda. " -gameforge.subquest_17._30_say = " Quiz la vendedora del almacn general haya oido[ENTER]algo sobre mi marido. Tiene muchos clientes;[ENTER]quiz alguien le haya dicho algo. " -gameforge.subquest_17._310_say = " Entonces tendr que esperar por otro hroe que me[ENTER]ayude.[ENTER]Adis. " -gameforge.subquest_17._320_say = " Oh, eres tan amable! Por favor, treme algo[ENTER]perteneciente a mi marido. " -gameforge.subquest_17._330_sendLetter = " El Anillo de Boda de Ariyoung " -gameforge.subquest_17._340_targetVid = " Ve con Ariyoung " -gameforge.subquest_17._350_sayTitle = " Ve con Ariyoung " -gameforge.subquest_17._360_say = " Has encontrado el Anillo de Boda del marido de[ENTER]Ariyoung en uno de los Goo-Paes muertos. No[ENTER]puedes imaginar un recuerdo mejor.[ENTER]Lleva el Anillo a Ariyoung. " -gameforge.subquest_17._370_npcChat = " He encontrado este Anillo. " -gameforge.subquest_17._380_say = " se... anillo... es mi anillo de boda! Ahora mi[ENTER]marido puede descansar en paz. Enterrar este[ENTER]anillo junto con una carta ma. Desde ahora,[ENTER]vivir por mi cuenta. Al menos, tengo de vuelta[ENTER]el anillo de boda. sta es una sensacin[ENTER]agradable. No puedo agradecertelo lo suficiente. " -gameforge.subquest_17._390_sendLetter = " Misin finalizada! " -gameforge.subquest_17._400_say = " Las noticias de tu ayuda a Ariyoung se estn[ENTER]propagando. Mucha gente aclama tu ayuda. " -gameforge.subquest_17._40_select = " Voy a visitar el almacn general. " -gameforge.subquest_17._410_sayReward = " Has recibido 300.000 puntos de experiencia. " -gameforge.subquest_17._420_sayReward = " Has recibido 10.000 Yang. " -gameforge.subquest_17._50_select = " No, no tengo tiempo para esto. " -gameforge.subquest_17._60_say = " Vas a abandonar esta misin para siempre? " -gameforge.subquest_17._70_say = " Vuelve si cambias de opinin. Por favor... " -gameforge.subquest_17._80_say = " No tienes tiempo?[ENTER]No tienes tiempo para una tarea tan fcil?[ENTER]Bien, entonces... " -gameforge.subquest_17._90_say = " Gracias por tu amabilidad. Aaaah, dnde est mi[ENTER]marido... " +gameforge.subquest_17._100_targetVid = "[LC;8774] " +gameforge.subquest_17._10_targetVid = "[LC;8810] " +gameforge.subquest_17._110_say = "[LC;8775] " +gameforge.subquest_17._120_npcChat = "[LC;8776] " +gameforge.subquest_17._130_say = "[LC;8777] " +gameforge.subquest_17._140_say = "[LC;8778] " +gameforge.subquest_17._150_targetVid = "[LC;8779] " +gameforge.subquest_17._160_sayTitle = "[LC;1931] " +gameforge.subquest_17._170_say = "[LC;8781] " +gameforge.subquest_17._180_npcChat = "[LC;8782] " +gameforge.subquest_17._190_say = "[LC;8783] " +gameforge.subquest_17._200_say = "[LC;8785] " +gameforge.subquest_17._20_say = "[LC;8784] " +gameforge.subquest_17._210_select = "[LC;8952] " +gameforge.subquest_17._220_say = "[LC;8816] " +gameforge.subquest_17._230_say = "[LC;8788] " +gameforge.subquest_17._240_say = "[LC;8789] " +gameforge.subquest_17._250_sendLetter = "[LC;8790] " +gameforge.subquest_17._260_say = "[LC;8791] " +gameforge.subquest_17._270_npcChat = "[LC;8792] " +gameforge.subquest_17._280_say = "[LC;8793] " +gameforge.subquest_17._290_select = "[LC;8794] " +gameforge.subquest_17._300_say = "[LC;8796] " +gameforge.subquest_17._30_say = "[LC;8795] " +gameforge.subquest_17._310_say = "[LC;8797] " +gameforge.subquest_17._320_say = "[LC;8798] " +gameforge.subquest_17._330_sendLetter = "[LC;8799] " +gameforge.subquest_17._340_targetVid = "[LC;8800] " +gameforge.subquest_17._350_sayTitle = "[LC;8800] " +gameforge.subquest_17._360_say = "[LC;8802] " +gameforge.subquest_17._370_npcChat = "[LC;8803] " +gameforge.subquest_17._380_say = "[LC;8804] " +gameforge.subquest_17._390_sendLetter = "[LC;8805] " +gameforge.subquest_17._400_say = "[LC;8807] " +gameforge.subquest_17._40_select = "[LC;8806] " +gameforge.subquest_17._410_sayReward = "[LC;8808] " +gameforge.subquest_17._420_sayReward = "[LC;8809] " +gameforge.subquest_17._50_select = "[LC;8814] " +gameforge.subquest_17._60_say = "[LC;8815] " +gameforge.subquest_17._70_say = "[LC;8816] " +gameforge.subquest_17._80_say = "[LC;8817] " +gameforge.subquest_17._90_say = "[LC;8818] " gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Busca a un hombre que est leyendo poemas y viste[ENTER]con harapos y habla con l. " -gameforge.subquest_18._10_targetVid = " Dnde se esconde? " -gameforge.subquest_18._110_npcChat = " Dnde est tu marido? " -gameforge.subquest_18._120_say = " No s dnde puede estar escondindose.[ENTER]Se ha vuelto tan bueno en eso, que es[ENTER]verdaderamente difcil encontrarle. Debera[ENTER]realmente colgarle una campana en el cuello, tal[ENTER]y como recomend el guardin del almacn? " -gameforge.subquest_18._130_npcChat = " Encuentra a Soon! " -gameforge.subquest_18._140_say = " Oyes un poema maravilloso. Fascinado por las[ENTER]palabras, sigues el sonido de la voz hasta que[ENTER]encuentras a un hombre vestido con harapos.[ENTER][ENTER]Este debe ser el marido de Aranyo![ENTER][ENTER]Ests a punto de darte la vuelta y volver con[ENTER]Aranyo cuando te agarra del hombro. " -gameforge.subquest_18._150_say = " No eres de por aqu. Te envi mi esposa?[ENTER][ENTER]Oh no! Sabe quin soy! Debera decirle la[ENTER]verdad? " -gameforge.subquest_18._153_select = " Por supuesto que no, slo estoy de paso... " -gameforge.subquest_18._157_select = " Bien... " -gameforge.subquest_18._160_say = " Ah, encantado de conocerte. Maravilloso clima[ENTER]tenemos. Has ledo algn buen libro ltimamente?[ENTER]Actualmente estoy leyendo un libro escrito por[ENTER]Oja. Deberas leerlo t tambin. " -gameforge.subquest_18._170_say = " Estoy en lo cierto, no? Las burlas de mi mujer[ENTER]se estn poniendo tan mal que ya no puedo leer[ENTER]ms en mi casa. Ella simplemente no me entiende y[ENTER]sigue mandando a gente tras de mi... Me has[ENTER]encontrado aqu, pero puedo ir a cualquier otro[ENTER]sitio cuando quiera. Qu tal si mantienes en[ENTER]secreto que me has visto aqu? Te dar algn buen[ENTER]consejo de caza si lo haces. " -gameforge.subquest_18._180_sendLetter = " Vuelve con Aranyo " -gameforge.subquest_18._190_say = " Vuelve con Aranyo y dile que no pudiste encontrar[ENTER]a Soon. " -gameforge.subquest_18._200_npcChat = " El secreto de Soon. " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " No pudiste encontrarlo? Incluso coloqu trampas.[ENTER]Dnde diablos se esconde? Estoy tan ocupada. Qu[ENTER]triste destino el mio... " -gameforge.subquest_18._220_sendLetter = " Vuelve con Soon " -gameforge.subquest_18._230_say = " Vuelve con Soon y dile que has tenido xito. " -gameforge.subquest_18._240_npcChat = " Aqu estoy. " -gameforge.subquest_18._250_say = " Ha ido todo bien? Has salvado mi vida! Coge[ENTER]esto, aventurero. Como promet, aqu est tu[ENTER]recompensa. " -gameforge.subquest_18._260_sayReward = " Has recibido 7.000 puntos de experiencia. " -gameforge.subquest_18._270_sayReward = " Has recibido 10.000 Yang. " -gameforge.subquest_18._280_say = " Vuelve con Aranyo y dile dnde encontraste a Soon. " -gameforge.subquest_18._290_npcChat = " Esconderse es difcil " -gameforge.subquest_18._300_say = " Gracias. No descubriste mi escondite. Es difcil[ENTER]esconderse de mi esposa. Yo slo quiero estudiar[ENTER]aqu pacficamente. " -gameforge.subquest_18._30_say = " Mi marido es verdaderamente el peor dolor en el[ENTER]trasero. Se llama erudito a s mismo! Aunque[ENTER]luchamos para tener algo que comer a diario, l[ENTER]slo quiere leer sus libros. Le has visto? Por[ENTER]qu me casara con semejante ratn de[ENTER]biblioteca... " -gameforge.subquest_18._310_npcChat = " El paradero de Soon " -gameforge.subquest_18._320_say = " Le has encontrado?[ENTER]Muchas gracias! Si averigua que le has[ENTER]encontrado, puede que huya de nuevo. Ir all[ENTER]inmediatamente. Esta vez le coger! Y tu[ENTER]consigues esto como muestra de mi gratitud.[ENTER]Te vas a enterar, querido...! " -gameforge.subquest_18._33_select = " Te ayudar " -gameforge.subquest_18._37_select = " No tengo tiempo para esto. " -gameforge.subquest_18._40_say = " Quieres abandonar esta misin? " -gameforge.subquest_18._50_say = " Bueno...[ENTER]Quiz tengas tiempo para buscarle en otro[ENTER]momento... " -gameforge.subquest_18._60_say = " Quiz le encuentre de algn modo... " -gameforge.subquest_18._70_say = " Estara muy agradecida. Cuando encuentres a un[ENTER]pobre escritor, hzmelo saber. Seguramente es el[ENTER]nico en la aldea de todos modos. Quiz est[ENTER]intentando crear un poema o dos y est tratando[ENTER]de esconderse por eso. Si se entera de que le[ENTER]estoy buscando, puede que escape. " -gameforge.subquest_18._80_sendLetter = " Encuentra a Soon. " -gameforge.subquest_18._90_sayTitle = " Encuentra al ratn de biblioteca " +gameforge.subquest_18._100_say = "[LC;8820] " +gameforge.subquest_18._10_targetVid = "[LC;8848] " +gameforge.subquest_18._110_npcChat = "[LC;8821] " +gameforge.subquest_18._120_say = "[LC;8822] " +gameforge.subquest_18._130_npcChat = "[LC;8823] " +gameforge.subquest_18._140_say = "[LC;8824] " +gameforge.subquest_18._150_say = "[LC;8825] " +gameforge.subquest_18._153_select = "[LC;8826] " +gameforge.subquest_18._157_select = "[LC;7083] " +gameforge.subquest_18._160_say = "[LC;8828] " +gameforge.subquest_18._170_say = "[LC;8829] " +gameforge.subquest_18._180_sendLetter = "[LC;8830] " +gameforge.subquest_18._190_say = "[LC;8831] " +gameforge.subquest_18._200_npcChat = "[LC;8833] " +gameforge.subquest_18._20_sayTitle = "[LC;7502] " +gameforge.subquest_18._210_say = "[LC;8834] " +gameforge.subquest_18._220_sendLetter = "[LC;7350] " +gameforge.subquest_18._230_say = "[LC;8836] " +gameforge.subquest_18._240_npcChat = "[LC;8837] " +gameforge.subquest_18._250_say = "[LC;8838] " +gameforge.subquest_18._260_sayReward = "[LC;8839] " +gameforge.subquest_18._270_sayReward = "[LC;8809] " +gameforge.subquest_18._280_say = "[LC;8841] " +gameforge.subquest_18._290_npcChat = "[LC;8842] " +gameforge.subquest_18._300_say = "[LC;8844] " +gameforge.subquest_18._30_say = "[LC;8843] " +gameforge.subquest_18._310_npcChat = "[LC;8845] " +gameforge.subquest_18._320_say = "[LC;8846] " +gameforge.subquest_18._33_select = "[LC;8847] " +gameforge.subquest_18._37_select = "[LC;8852] " +gameforge.subquest_18._40_say = "[LC;8853] " +gameforge.subquest_18._50_say = "[LC;8854] " +gameforge.subquest_18._60_say = "[LC;8855] " +gameforge.subquest_18._70_say = "[LC;8856] " +gameforge.subquest_18._80_sendLetter = "[LC;4462] " +gameforge.subquest_18._90_sayTitle = "[LC;8858] " gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Consigue una Piel de Lobo. " -gameforge.subquest_19._10_npcChat = " Encuentra un plumero. " -gameforge.subquest_19._110_sayTitle = " Consigue una Piel de Lobo. " -gameforge.subquest_19._120_sayReward = " Consigue una piel de lobo para que la anciana[ENTER]pueda limpiar su casa y no tenga que toser ms.[ENTER]Puedes conseguir una de los Lobos Grises. " -gameforge.subquest_19._130_targetVid = " Vuelve con la anciana. " -gameforge.subquest_19._140_npcChat = " Entrega piel de lobo. " -gameforge.subquest_19._150_say = " Esto es... Oh, no. No es la piel de lobo[ENTER]correcta. Vuelve con los Lobos Grises; quiz esta[ENTER]vez encuentres la correcta. " -gameforge.subquest_19._160_say = " Necesito un plumero verdadero. Lo siento, no[ENTER]puedo hacer nada con esto. " -gameforge.subquest_19._170_select = " Voy a intentarlo de nuevo. " -gameforge.subquest_19._180_select = " No quiero. " -gameforge.subquest_19._190_say = " Realmente deseas abandonar esta misin? " -gameforge.subquest_19._200_say = " Slo vuelve ms tarde. " -gameforge.subquest_19._20_say = " Cough! Cough! Oh cielo, esta tos ser mi[ENTER]muerte. No tengo nada para limpiar mi casa y por[ENTER]eso todo el polvo se queda dentro. Oh, por qu[ENTER]no tengo un plumero? Mi hijo se lo llev, para[ENTER]trabajar en algn tipo de arma. Mi propia sangre[ENTER]me est matando! " -gameforge.subquest_19._210_say = " S que es duro pero, por favor, intntalo otra[ENTER]vez. " -gameforge.subquest_19._220_say = " Gracias por hacerte cargo. " -gameforge.subquest_19._230_say = " T eres el aventurero! Mi tos aun suena mal,[ENTER]no? *cough* *cough* Como puedes comprobar, aun[ENTER]tengo esta mala tos. La casa aun est llena de[ENTER]polvo. Oh, me has trado una piel de lobo? S![ENTER]sta es la correcta. Muchas gracias. Espera un[ENTER]momento, por favor. " -gameforge.subquest_19._240_say = " Uno, dos, uno, dos. Un pie delante del otro...[ENTER]Bien, aqu estoy otra vez. Muchas gracias! Al[ENTER]fin puedo limpiar mi casa adecuadamente. Tambin[ENTER]he encontrado algo que quiero darte. Realmente no[ENTER]s si vale algo pero quiz te sea til. Gracias[ENTER]de nuevo. Adis! " -gameforge.subquest_19._250_sendLetter = " Algo polvoriento " -gameforge.subquest_19._260_say = " Como recompensa, has recibido un objeto que[ENTER]parece ser slo basura. Con curiosidad, soplas el[ENTER]polvo que hay en l. " -gameforge.subquest_19._270_say = " Es una vieja y valiosa armadura; el trabajo de un[ENTER]buen herrero. Qu suerte! " -gameforge.subquest_19._280_say = " Es una armadura. Es vieja pero an puede usarse.[ENTER]Bueno, menos es nada! " -gameforge.subquest_19._290_say = " Es un conjunto de armadura, pero a pesar de toda[ENTER]tu esperanza, parece ser algo completamente[ENTER]intil. " -gameforge.subquest_19._300_sayReward = " Has recibido 15.000 puntos de experiencia. " -gameforge.subquest_19._30_select = " Te conseguir una. " -gameforge.subquest_19._40_say = " *Cough* *Cough* Todo est polvoriento. Necesito[ENTER]un plumero. Puedes ayudarme? " -gameforge.subquest_19._50_say = " Fue hace mucho, pero creo que mi marido, que en[ENTER]paz descanse, lo hizo con piel de lobo.[ENTER]Cough! Cough! Podras conseguirle una piel de[ENTER]lobo a una anciana? Puedes conseguirla de los[ENTER]lobos grises. Me ayudaras mucho. " -gameforge.subquest_19._60_say = " Realmente deseas abandonar? " -gameforge.subquest_19._70_say = " Oh bueno... muy mal. Realmente pens que me[ENTER]ayudaras. Vuelve si cambias de opinin. " -gameforge.subquest_19._80_say = " Qu clase de recompensa podra esperarse de una[ENTER]vieja y pobre mujer? " -gameforge.subquest_19._90_say = " No es fcil conseguir una Piel de Lobo, pero lo[ENTER]voy a intentar. Despus de todo, quiero[ENTER]convertirme en un gran hroe algn da! " +gameforge.subquest_19._100_sendLetter = "[LC;8860] " +gameforge.subquest_19._10_npcChat = "[LC;8859] " +gameforge.subquest_19._110_sayTitle = "[LC;8860] " +gameforge.subquest_19._120_sayReward = "[LC;8862] " +gameforge.subquest_19._130_targetVid = "[LC;8863] " +gameforge.subquest_19._140_npcChat = "[LC;8864] " +gameforge.subquest_19._150_say = "[LC;8865] " +gameforge.subquest_19._160_say = "[LC;8866] " +gameforge.subquest_19._170_select = "[LC;9036] " +gameforge.subquest_19._180_select = "[LC;8868] " +gameforge.subquest_19._190_say = "[LC;8853] " +gameforge.subquest_19._200_say = "[LC;8871] " +gameforge.subquest_19._20_say = "[LC;8870] " +gameforge.subquest_19._210_say = "[LC;8872] " +gameforge.subquest_19._220_say = "[LC;8873] " +gameforge.subquest_19._230_say = "[LC;8874] " +gameforge.subquest_19._240_say = "[LC;8875] " +gameforge.subquest_19._250_sendLetter = "[LC;8876] " +gameforge.subquest_19._260_say = "[LC;8877] " +gameforge.subquest_19._270_say = "[LC;8878] " +gameforge.subquest_19._280_say = "[LC;8879] " +gameforge.subquest_19._290_say = "[LC;8880] " +gameforge.subquest_19._300_sayReward = "[LC;8882] " +gameforge.subquest_19._30_select = "[LC;8881] " +gameforge.subquest_19._40_say = "[LC;8887] " +gameforge.subquest_19._50_say = "[LC;8888] " +gameforge.subquest_19._60_say = "[LC;8311] " +gameforge.subquest_19._70_say = "[LC;8890] " +gameforge.subquest_19._80_say = "[LC;8891] " +gameforge.subquest_19._90_say = "[LC;8892] " gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Quieres abandonar? " -gameforge.subquest_20._10_targetVid = " Ayda a Ah-Yu! " -gameforge.subquest_20._110_say = " Est bien, puedes irte. Pero vuelve si tienes[ENTER]algo de tiempo. " -gameforge.subquest_20._120_say = " Eres un cobarde. Huiras con lo que fuera. Si te[ENTER]encuentras con los salvajes, huirs! Vete. " -gameforge.subquest_20._130_say = " Gracias por ayudarme. Son tres jabalinas. " -gameforge.subquest_20._140_sendLetter = " Las jabalinas. " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " Las tres jabalinas. " -gameforge.subquest_20._170_say = " Has encontrado las tres jabalinas pertenecientes[ENTER]al marido de Ah-Yu. Ahora vuelve con Ah-Yu. " -gameforge.subquest_20._180_sayTitle = " Busca las jabalinas! " -gameforge.subquest_20._190_say = " Soldados Infantera Salvaje, Siervos Salvajes,[ENTER]Arqueros Salvajes y Generales Salvajes: todos[ENTER]tienen jabalinas.[ENTER]Busca las Jabalinas del Marido entre las suyas. " -gameforge.subquest_20._200_sayReward = " Tienes que encontrar las tres jabalinas y[ENTER]devolvrselas a Ah-Yu. (Nmero de jabalinas: %s) " -gameforge.subquest_20._20_npcChat = " Recuerdos de un marido. " -gameforge.subquest_20._210_npcChat = " Dnde puedo encontrar las jabalinas? " -gameforge.subquest_20._220_say = " Es muy probable que los Salvajes tengan las[ENTER]jabalinas de mi marido. Quin sabe, con suerte no[ENTER]las han vendido. Son muy buenas jabalinas.[ENTER][ENTER]Vas a continuar buscndolas? " -gameforge.subquest_20._230_select = " S, seguire buscando. " -gameforge.subquest_20._240_say = " Eres un cobarde! Bien, entonces tendr que ir yo[ENTER]misma.[ENTER][ENTER]Realmente quieres abandonar la bsqueda? " -gameforge.subquest_20._250_select = " S. " -gameforge.subquest_20._260_say = " Lo hara yo misma, pero mi beb me necesita.[ENTER]Vuelve cuando hayas encontrado todas las[ENTER]jabalinas! " -gameforge.subquest_20._270_say = " Has abandonado la bsqueda de las jabalinas del[ENTER]marido de Ah-Yu. " -gameforge.subquest_20._280_say = " Gracias. Estoy segura de que las encontrars[ENTER]pronto! " -gameforge.subquest_20._290_npcChat = " Devolver las jabalinas del marido. " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Oh, por favor, no llores ms cielo. Mami tambin[ENTER]tiene preocupaciones. Si sigues llorando as,[ENTER]ninguno de los dos podremos calmarnos. Por favor,[ENTER]para de llorar. " -gameforge.subquest_20._310_say = " Gracias por traerme una. Podras buscar tambin[ENTER]las otras dos? Van juntas. Gracias. " -gameforge.subquest_20._320_select = " Probar de nuevo " -gameforge.subquest_20._330_select = " Abandono. " -gameforge.subquest_20._340_say = " Has abandonado la bsqueda de las jabalinas del[ENTER]marido de Ah-Yu. " -gameforge.subquest_20._350_say = " Gracias por no abandonar! " -gameforge.subquest_20._360_say = " Oh, aqu estn! Estoy muy feliz, gracias.[ENTER]No es mucho, pero toma, coge esto. " -gameforge.subquest_20._370_sayReward = " Has recibido 300.000 puntos de experiencia.[ENTER]Has recibido 20.000 Yang. " -gameforge.subquest_20._40_say = " Oh, ahora mismo pareces algo deprimido.[ENTER]Normalmente ests tan feliz! Ha pasado algo? " -gameforge.subquest_20._50_say = " Mi marido sola cuidarme y se asegur que no me[ENTER]sucediese nunca nada malo. Pero entonces muri en[ENTER]la guerra. Lo nico que me queda de l es nuestro[ENTER]beb y sus jabalinas. " -gameforge.subquest_20._60_say = " Mientras estaba trabajando, alguien rob las[ENTER]jabalinas. Los vecinos dijeron que fueron los[ENTER]salvajes. No puedo buscarlas yo misma por el[ENTER]beb. " -gameforge.subquest_20._70_say = " Podras devolverme las jabalinas? Estoy segura[ENTER]de que lsa tienen los salvajes. " -gameforge.subquest_20._80_select = " Voy a buscarlas. " -gameforge.subquest_20._90_select = " No tengo tiempo. " +gameforge.subquest_20._100_say = "[LC;9018] " +gameforge.subquest_20._10_targetVid = "[LC;8893] " +gameforge.subquest_20._110_say = "[LC;8895] " +gameforge.subquest_20._120_say = "[LC;8896] " +gameforge.subquest_20._130_say = "[LC;8897] " +gameforge.subquest_20._140_sendLetter = "[LC;8898] " +gameforge.subquest_20._150_targetVid = "[LC;6830] " +gameforge.subquest_20._160_sayTitle = "[LC;8900] " +gameforge.subquest_20._170_say = "[LC;8901] " +gameforge.subquest_20._180_sayTitle = "[LC;8902] " +gameforge.subquest_20._190_say = "[LC;8903] " +gameforge.subquest_20._200_sayReward = "[LC;8905;%s] " +gameforge.subquest_20._20_npcChat = "[LC;8904] " +gameforge.subquest_20._210_npcChat = "[LC;8906] " +gameforge.subquest_20._220_say = "[LC;8907] " +gameforge.subquest_20._230_select = "[LC;8908] " +gameforge.subquest_20._240_say = "[LC;8909] " +gameforge.subquest_20._250_select = "[LC;8910] " +gameforge.subquest_20._260_say = "[LC;8911] " +gameforge.subquest_20._270_say = "[LC;8912] " +gameforge.subquest_20._280_say = "[LC;8913] " +gameforge.subquest_20._290_npcChat = "[LC;8914] " +gameforge.subquest_20._300_sayTitle = "[LC;6830] " +gameforge.subquest_20._30_say = "[LC;8915] " +gameforge.subquest_20._310_say = "[LC;8917] " +gameforge.subquest_20._320_select = "[LC;9773] " +gameforge.subquest_20._330_select = "[LC;1995] " +gameforge.subquest_20._340_say = "[LC;8912] " +gameforge.subquest_20._350_say = "[LC;8921] " +gameforge.subquest_20._360_say = "[LC;8922] " +gameforge.subquest_20._370_sayReward = "[LC;8923] " +gameforge.subquest_20._40_say = "[LC;8926] " +gameforge.subquest_20._50_say = "[LC;8929] " +gameforge.subquest_20._60_say = "[LC;8930] " +gameforge.subquest_20._70_say = "[LC;8931] " +gameforge.subquest_20._80_select = "[LC;8932] " +gameforge.subquest_20._90_select = "[LC;8933] " gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Gracias, amigo![ENTER]Espero que tengas xito. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Una medicina para Balso " -gameforge.subquest_21._120_targetVid = " Ve con Balso " -gameforge.subquest_21._130_sayReward = " Has encontrado la medicina para Balso, quien[ENTER]cogi una enfermedad desconocida de los hombres[ENTER]plaga. Entrgale la medicina. " -gameforge.subquest_21._140_sayTitle = " Consigue la medicina " -gameforge.subquest_21._150_say = " Durante su larga fuga, Balso cogi una enfermedad[ENTER]desconocida. Consigue la medicina de los Hombres[ENTER]Plaga en el Monte Sohan. " -gameforge.subquest_21._160_npcChat = " Tengo tu Medicina! " -gameforge.subquest_21._170_say = " Oh, muchas gracias. Es terrible vivir una vida de[ENTER]fugitivo. E incluso te enfermas. Pero con esta[ENTER]cura, recuperar la buena salud. Gracias. " -gameforge.subquest_21._180_sayTitle = " Recompensa: " -gameforge.subquest_21._190_sayReward = " Recibes 1.900.000 puntos de experiencia.[ENTER]Recibes 30.000 Yang. " -gameforge.subquest_21._20_npcChat = " Escuece tanto... " -gameforge.subquest_21._30_sayTitle = " Balso el traidor: " -gameforge.subquest_21._40_say = " Puedo pedirte un favor? Como seguramente ya[ENTER]sabes, soy conocido como el traidor y es duro[ENTER]vivir una vida como esta. He vivido buenos[ENTER]momentos tambin, pero ahora es justo lo[ENTER]contrario... Desde entonces, estoy siempre a la[ENTER]fuga y nunca puedo descansar. Adems, entro en[ENTER]contacto con muchas enfermedades. " -gameforge.subquest_21._50_say = " Hace unos das estaba en el Monte Sohan y de[ENTER]algn modo me mezcl con unos cuantos Hombres[ENTER]Plaga. Por suerte pude huir, pero de algn modo[ENTER]cog algn tipo de enfermedad de ellos tras tocar[ENTER]su piel. Puedes ayudarme a conseguir alguna[ENTER]medicina? Supongo que tienen alguna con ellos. No[ENTER]me gusta hacer esto, pero, puedes ayudarme? " -gameforge.subquest_21._60_select = " S, te ayudar. " -gameforge.subquest_21._70_say = " Quieres abandonar la bsqueda? " -gameforge.subquest_21._80_say = " Bien, siempre me pasa lo mismo. Dondequiera que[ENTER]mire, hay gente a la que no le gusto. Vuelve si[ENTER]cambias de opinin. " -gameforge.subquest_21._90_say = " Vete! Y no vuelvas nunca ms! Es siempre lo[ENTER]mismo... " +gameforge.subquest_21._100_say = "[LC;8935] " +gameforge.subquest_21._10_targetVid = " Balso? " +gameforge.subquest_21._110_sendLetter = "[LC;8936] " +gameforge.subquest_21._120_targetVid = "[LC;8937] " +gameforge.subquest_21._130_sayReward = "[LC;8938] " +gameforge.subquest_21._140_sayTitle = "[LC;8939] " +gameforge.subquest_21._150_say = "[LC;8940] " +gameforge.subquest_21._160_npcChat = "[LC;8941] " +gameforge.subquest_21._170_say = "[LC;8942] " +gameforge.subquest_21._180_sayTitle = "[LC;2370] " +gameforge.subquest_21._190_sayReward = "[LC;8944] " +gameforge.subquest_21._20_npcChat = "[LC;8945] " +gameforge.subquest_21._30_sayTitle = "[LC;1550] " +gameforge.subquest_21._40_say = "[LC;8950] " +gameforge.subquest_21._50_say = "[LC;8951] " +gameforge.subquest_21._60_select = "[LC;8952] " +gameforge.subquest_21._70_say = "[LC;8976] " +gameforge.subquest_21._80_say = "[LC;8954] " +gameforge.subquest_21._90_say = "[LC;8955] " gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Gracias. Confio en ti! Devulveme el Hacha[ENTER]Dorada rpidamente. " -gameforge.subquest_22._10_targetVid = " El Hacha dorada de Deokbae " -gameforge.subquest_22._110_targetVid = " Visita a Deokbae " -gameforge.subquest_22._120_sayTitle = " Hacha Dorada encontrada " -gameforge.subquest_22._130_say = " Has conseguido el hacha dorada del salvaje.[ENTER]Entrgasela a Deokbae. " -gameforge.subquest_22._140_sayTitle = " Buscando el hacha dorada. " -gameforge.subquest_22._150_say = " Recupera la amada Hacha Dorada de Deokbae de los[ENTER]Generales Salvajes. " -gameforge.subquest_22._160_npcChat = " He encontrado tu Hacha Dorada! " -gameforge.subquest_22._170_sayTitle = " Deokbae el leador: " -gameforge.subquest_22._180_say = " Sin tu ayuda nunca hubiera podido recuperar el[ENTER]Hacha Dorada. Muchas gracias. Tendr ms cuidado[ENTER]en el futuro y siempre la llevar conmigo. " -gameforge.subquest_22._190_sayReward = " Has recibido 400.000 puntos de experiencia. " -gameforge.subquest_22._200_sayReward = " Has recibido 30.000 Yang. " -gameforge.subquest_22._20_npcChat = " Sobre tu Hacha Dorada... " -gameforge.subquest_22._30_sayTitle = " Deokbae el leador: " -gameforge.subquest_22._40_say = " Oh no, oh no! He perdido el Hacha. Quiz t[ENTER]sepas a qu Hacha me refiero? Es el Hacha Dorada[ENTER]que consegu del Herrero. La rob un Salvaje. " -gameforge.subquest_22._50_say = " Si el Herrero lo descubre estar furioso y se[ENTER]negar a reparar mis hachas. Tambin era un hacha[ENTER]realmente buena. Quiz t puedes recuperarla? " -gameforge.subquest_22._60_select = " Rechazar " -gameforge.subquest_22._70_say = " Quieres abandonar la bsqueda? " -gameforge.subquest_22._80_say = " Oh... Vuelve si tienes ms tiempo. " -gameforge.subquest_22._90_say = " Demasiado duro para t? Bueno, no puedo hacerle[ENTER]nada. Pero ten cuidado; los salvajes estn por[ENTER]todas partes. " +gameforge.subquest_22._100_say = "[LC;8957] " +gameforge.subquest_22._10_targetVid = "[LC;8956] " +gameforge.subquest_22._110_targetVid = "[LC;8958] " +gameforge.subquest_22._120_sayTitle = "[LC;8959] " +gameforge.subquest_22._130_say = "[LC;8960] " +gameforge.subquest_22._140_sayTitle = "[LC;8961] " +gameforge.subquest_22._150_say = "[LC;8962] " +gameforge.subquest_22._160_npcChat = "[LC;8963] " +gameforge.subquest_22._170_sayTitle = "[LC;8373] " +gameforge.subquest_22._180_say = "[LC;8965] " +gameforge.subquest_22._190_sayReward = "[LC;8966] " +gameforge.subquest_22._200_sayReward = "[LC;8968] " +gameforge.subquest_22._20_npcChat = "[LC;8967] " +gameforge.subquest_22._30_sayTitle = "[LC;8373] " +gameforge.subquest_22._40_say = "[LC;8973] " +gameforge.subquest_22._50_say = "[LC;8974] " +gameforge.subquest_22._60_select = "[LC;1209] " +gameforge.subquest_22._70_say = "[LC;8976] " +gameforge.subquest_22._80_say = "[LC;8977] " +gameforge.subquest_22._90_say = "[LC;8978] " gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Busca a Yu-Hwan " -gameforge.subquest_23._10_targetVid = " Por favor, busca a mi hermano mayor! " -gameforge.subquest_23._110_targetVid = " Ve con Yu-Hwan " -gameforge.subquest_23._120_say = " El hermano mayor de Mirine ha desaparecido una[ENTER]vez ms. No ha habido noticias suyas desde hace[ENTER]tiempo. La carta que le diste hace poco fue su[ENTER]ltimo contacto. Ve con Yu-Hwan y busca al[ENTER]hermano mayor de Mirine. " -gameforge.subquest_23._130_npcChat = " Has visto al hermano mayor de Mirine? " -gameforge.subquest_23._140_say = " El hermano de Mirine? Me temo que no puedo[ENTER]ayudarte con eso. Tampoco he tenido ningn tipo[ENTER]de contacto con l recientemente. Apenas puedo[ENTER]recordar cundo le vi por ltima vez. Tambin[ENTER]estoy preocupado.[ENTER]Quiz le haya pasado algo? Ve y pregntale al[ENTER]cazador Yang-Shin. l siempre se est moviendo y[ENTER]puede que le haya visto. " -gameforge.subquest_23._150_sendLetter = " Busca a Yang-Shin " -gameforge.subquest_23._160_targetVid = " Ve con Yang-Shin el cazador " -gameforge.subquest_23._170_say = " El Cazador Yang-Shin siempre se est moviendo.[ENTER]Quiz l haya visto al hermano mayor de Mirine. " -gameforge.subquest_23._180_npcChat = " Has visto al hermano mayor de Mirine? " -gameforge.subquest_23._190_say = " Te refieres al hermano mayor de Mirine? La[ENTER]ltima vez que le vi estaba de camino al Valle de[ENTER]Seungryong a recoger hierbas curativas. Me[ENTER]sorprendi un poco, porque ese lugar es muy[ENTER]peligroso, pero entonces no pens mucho ms en[ENTER]eso. " -gameforge.subquest_23._200_say = " Tendra que haberle detenido. Si no ha mantenido[ENTER]contacto, le debe haber pasado algo. Deberas ir[ENTER]al Valle de Seungryong y buscarle. " -gameforge.subquest_23._20_npcChat = " Por qu lloras? " -gameforge.subquest_23._210_select = " Empezar a buscar " -gameforge.subquest_23._220_say = " Dejas de buscar? " -gameforge.subquest_23._230_say = " Mirine estaba realmente triste.[ENTER]Volver ms tarde. " -gameforge.subquest_23._240_say = " Si un hermano mayor no se pone en contacto[ENTER]durante un tiempo, no significa necesariamente[ENTER]que le haya pasado algo. No tienes que ir a ese[ENTER]valle peligroso slo porque una nia pequea te[ENTER]lo haya pedido. " -gameforge.subquest_23._250_say = " La misin no es tan insignificante como parece.[ENTER]El Valle de Seungryong es un lugar peligroso.[ENTER]Pero lo promet, as que lo har. " -gameforge.subquest_23._260_sendLetter = " El hermano perdido " -gameforge.subquest_23._270_targetVid = " Busca al hermano mayor en el Valle de Seungryong. " -gameforge.subquest_23._280_sayTitle = " Busca al hermano de Mirine " -gameforge.subquest_23._290_say = " El hermano de Mirine est buscando hierbas[ENTER]curativas en el Valle de Seungryong. Ve all y[ENTER]mira si est bien.[ENTER]El Teletransportador te ayudar si ests buscando[ENTER]un atajo. " -gameforge.subquest_23._300_npcChat = " El cadver! " -gameforge.subquest_23._30_say = " Un momento, por favor... Una vez me diste una[ENTER]carta de mi hermano, no? Estuve muy agradecida.[ENTER]Pero ahora, he vuelto a perder todo contacto con[ENTER]l. Mi hermano an est fuera. Est buscando[ENTER]hierbas. " -gameforge.subquest_23._310_say = " Un hombre muerto yace ah. Es jven y delgado y[ENTER]parece haber estado recogiendo Ginseng. Me temo[ENTER]que puede ser el hermano mayor de Mirine, al que[ENTER]estamos buscando. El cuerpo lleva un collar con[ENTER]un colgante en l. Lo coger y se lo llevar a[ENTER]Mirine. " -gameforge.subquest_23._320_sendLetter = " Ve con Mirine. " -gameforge.subquest_23._330_sayTitle = " Malas noticias " -gameforge.subquest_23._340_say = " Encontraste un colgante en un cuerpo en el Valle[ENTER]de Seungryong, en el que est grabado el nombre[ENTER]de Mirine. Ve con Mirine y dale el collar y el[ENTER]colgante. " -gameforge.subquest_23._350_npcChat = " Reconoces este collar? " -gameforge.subquest_23._360_say = " Oh, este collar... Mi hermano sola llevarlo todo[ENTER]el tiempo. Tengo uno parecido. Siempre lo[ENTER]llevbamos para poder recordarnos el uno al otro[ENTER]y encontrar el camino de vuelta hasta el otro.[ENTER]Pero... mi hermano ya no est aqu... Y slo el[ENTER]collar ha encontrado el camino de vuelta. " -gameforge.subquest_23._370_say = " Mi pobre hermano...[ENTER]Y todo slo por culpa de esta guerra. Mi hermano[ENTER]venda hierbas curativas, era lo nico que le[ENTER]daba algo de dinero. Nos permiti comprar comida.[ENTER]Trabaj muy duro para que yo pudiera tener[ENTER]suficiente para comer. Y ahora est muerto. Slo[ENTER]por mi culpa... " -gameforge.subquest_23._380_say = " Gracias por traerme esto. Ahora s qu ocurri.[ENTER]Si no me hubieras ayudado, nunca habra sabido lo[ENTER]que le ocurri. " -gameforge.subquest_23._390_say = " Cuidar bien del colgante de mi hermano mayor.[ENTER]Puedes quedarte el collar como recompensa.[ENTER]Seguramente, ser til.[ENTER][ENTER]Gracias por tu ayuda.[ENTER]Seguramente, ahora est en el cielo, no crees? " -gameforge.subquest_23._400_sayReward = " Recibes 600.000 puntos de experiencia.[ENTER]Recibes 35.000 Yang. " -gameforge.subquest_23._40_say = " Estoy preocupada por el, ya que no ha contactado[ENTER]conmigo. Lo siento, pero... podras buscar a mi[ENTER]hermano una vez ms? Quiz Yu-Hwan sepa algo. " -gameforge.subquest_23._50_select = " Rechazar " -gameforge.subquest_23._60_say = " Quieres abandonar? " -gameforge.subquest_23._70_say = " Oh...[ENTER]Esperar aqu. Quiz ms tarde? Por favor? " -gameforge.subquest_23._80_say = " No tengo tiempo![ENTER]Buena suerte a tu hermano. " -gameforge.subquest_23._90_say = " Ayudar a la nia es algo bueno y no requiere[ENTER]mucho trabajo. Vmos! " +gameforge.subquest_23._100_sendLetter = "[LC;8980] " +gameforge.subquest_23._10_targetVid = "[LC;8979] " +gameforge.subquest_23._110_targetVid = "[LC;5243] " +gameforge.subquest_23._120_say = "[LC;8982] " +gameforge.subquest_23._130_npcChat = "[LC;8632] " +gameforge.subquest_23._140_say = "[LC;8984] " +gameforge.subquest_23._150_sendLetter = "[LC;8985] " +gameforge.subquest_23._160_targetVid = "[LC;8986] " +gameforge.subquest_23._170_say = "[LC;8987] " +gameforge.subquest_23._180_npcChat = "[LC;8632] " +gameforge.subquest_23._190_say = "[LC;8989] " +gameforge.subquest_23._200_say = "[LC;8991] " +gameforge.subquest_23._20_npcChat = "[LC;1208] " +gameforge.subquest_23._210_select = "[LC;8992] " +gameforge.subquest_23._220_say = "[LC;8953] " +gameforge.subquest_23._230_say = "[LC;8994] " +gameforge.subquest_23._240_say = "[LC;8995] " +gameforge.subquest_23._250_say = "[LC;8996] " +gameforge.subquest_23._260_sendLetter = "[LC;9014] " +gameforge.subquest_23._270_targetVid = "[LC;8998] " +gameforge.subquest_23._280_sayTitle = "[LC;8999] " +gameforge.subquest_23._290_say = "[LC;9000] " +gameforge.subquest_23._300_npcChat = "[LC;9002] " +gameforge.subquest_23._30_say = "[LC;9001] " +gameforge.subquest_23._310_say = "[LC;9003] " +gameforge.subquest_23._320_sendLetter = "[LC;9004] " +gameforge.subquest_23._330_sayTitle = "[LC;8779] " +gameforge.subquest_23._340_say = "[LC;9006] " +gameforge.subquest_23._350_npcChat = "[LC;9007] " +gameforge.subquest_23._360_say = "[LC;9008] " +gameforge.subquest_23._370_say = "[LC;9009] " +gameforge.subquest_23._380_say = "[LC;9010] " +gameforge.subquest_23._390_say = "[LC;9011] " +gameforge.subquest_23._400_sayReward = "[LC;9013] " +gameforge.subquest_23._40_say = "[LC;9012] " +gameforge.subquest_23._50_select = "[LC;1209] " +gameforge.subquest_23._60_say = "[LC;9018] " +gameforge.subquest_23._70_say = "[LC;9019] " +gameforge.subquest_23._80_say = "[LC;9020] " +gameforge.subquest_23._90_say = "[LC;9021] " gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_24._10_targetVid = " El pastel de arroz de Yu-Rang " -gameforge.subquest_24._110_say = " Si tienes tiempo ms tarde, por favor vuelve. No[ENTER]s cmo sobreviviremos sin vender los Pasteles de[ENTER]Arroz. " -gameforge.subquest_24._120_say = " Todo gira alrededor de la gente rica que arroja[ENTER]Yang por la ventana como si no hubiera un maana.[ENTER]Cuando nosotros ni siquiera sabemos si tendremos[ENTER]comida en el plato maana! Vete! " -gameforge.subquest_24._130_say = " Gracias. Eres muy amable. Esperar aqu hasta que[ENTER]vuelvas. " -gameforge.subquest_24._140_sendLetter = " El Pastel de arroz robado " -gameforge.subquest_24._150_say = " Consigue el pastel de arroz perdido de Yu-Rang de[ENTER]las araas del desierto. Si eres demasiado lento,[ENTER]las araas se comern el pastel de arroz o se[ENTER]quedar completamente seco por el sol. Date[ENTER]prisa! " -gameforge.subquest_24._160_sayReward = " Mata a las Cra Araa en el Desierto Yongbi. " -gameforge.subquest_24._170_npcChat = " Sobre tu Pastel de Arroz robado... " -gameforge.subquest_24._180_say = " Qu? Las araas se comieron el Pastel de Arroz?[ENTER]Oh no! O se ha secado?! Por favor, no me[ENTER]digas que se ha perdido todo! " -gameforge.subquest_24._190_select = " No, todo est bien. " -gameforge.subquest_24._200_select = " Abandono. " -gameforge.subquest_24._20_npcChat = " Tu Pastel de Arroz robado... " -gameforge.subquest_24._210_say = " No puedes quiz hacerlo despus de todo? El[ENTER]Pastel de Arroz es muy importante para mi. Te lo[ENTER]suplico.[ENTER][ENTER]Quieres abandonar la misin de encontrar el[ENTER]Pastel de Arroz de Yu-Rang en el desierto? " -gameforge.subquest_24._220_select = " Voy a intentarlo de nuevo. " -gameforge.subquest_24._230_select = " Lo siento, es demasiado duro. " -gameforge.subquest_24._240_say = " No me lo puedo creer. Quin va a ayudarnos ahora? " -gameforge.subquest_24._250_say = " Vamos! Aydame por favor! " -gameforge.subquest_24._260_say = " As que vas a continuar la bsqueda? Gracias![ENTER]Por favor intenta encontrar el Pastel de Arroz[ENTER]tan rpido como sea posible. " -gameforge.subquest_24._270_say = " No, es demasiado tarde. Incluso si la consigues,[ENTER]estar seca y no la podr vender... " -gameforge.subquest_24._280_say = " Miras al suelo y ves el pastel de arroz que han[ENTER]dejado las araas. Demasiado tarde. Est todo[ENTER]seco. " -gameforge.subquest_24._290_sayReward = " Has malgastado demasiado tiempo. La torta de[ENTER]arroz se sec.[ENTER]Has fallado la misin. " -gameforge.subquest_24._300_sendLetter = " Volver con Yu-Rang " -gameforge.subquest_24._30_say = " Eh, cmo est tu madre? " -gameforge.subquest_24._310_targetVid = " Vuelve con Yu-Rang " -gameforge.subquest_24._320_say = " Has rescatado el Pastel de Arroz de Yu-Rang de[ENTER]las Araas justo a tiempo. Llvaselo. " -gameforge.subquest_24._330_npcChat = " Ests de suerte. Toma tu Pastel de Arroz. " -gameforge.subquest_24._340_say = " Eres realmente estupendo. No s que decir, de[ENTER]verdad... Ahora la podr vender maana en el[ENTER]mercado. Muchas gracias! " -gameforge.subquest_24._350_sayReward = " Recibes 900.000 puntos de experiencia. " -gameforge.subquest_24._360_sayReward = " Has recibido 25.000 Yang " -gameforge.subquest_24._40_say = " Oh, est muy bien; gracias por preguntar. " -gameforge.subquest_24._50_say = " Parece que ests en problemas. Qu pasa? " -gameforge.subquest_24._60_say = " Vendo Pastel de Arroz aqu cada da, pero algo[ENTER]horrible ha sucedido hoy. Aparecieron Aras[ENTER]Gigantes y me lo robaron. Estaba aterrorizada y[ENTER]no pude pelear. Ahora no me queda Pastel de Arroz[ENTER]para vender. Pero cmo voy a sobrevivir? Mi[ENTER]familia no tiene ningn otro ingreso... " -gameforge.subquest_24._70_select = " Las encontrar. " -gameforge.subquest_24._80_select = " Lo siento, no tengo tiempo. " -gameforge.subquest_24._90_sayTitle = " Informacin: " +gameforge.subquest_24._100_say = "[LC;8321] " +gameforge.subquest_24._10_targetVid = "[LC;9022] " +gameforge.subquest_24._110_say = "[LC;9024] " +gameforge.subquest_24._120_say = "[LC;9025] " +gameforge.subquest_24._130_say = "[LC;9026] " +gameforge.subquest_24._140_sendLetter = "[LC;9052] " +gameforge.subquest_24._150_say = "[LC;9028] " +gameforge.subquest_24._160_sayReward = "[LC;9029] " +gameforge.subquest_24._170_npcChat = "[LC;9030] " +gameforge.subquest_24._180_say = "[LC;9031] " +gameforge.subquest_24._190_select = "[LC;9032] " +gameforge.subquest_24._200_select = "[LC;1995] " +gameforge.subquest_24._20_npcChat = "[LC;9033] " +gameforge.subquest_24._210_say = "[LC;9035] " +gameforge.subquest_24._220_select = "[LC;9036] " +gameforge.subquest_24._230_select = "[LC;9037] " +gameforge.subquest_24._240_say = "[LC;9038] " +gameforge.subquest_24._250_say = "[LC;9039] " +gameforge.subquest_24._260_say = "[LC;9040] " +gameforge.subquest_24._270_say = "[LC;9041] " +gameforge.subquest_24._280_say = "[LC;9042] " +gameforge.subquest_24._290_sayReward = "[LC;9043] " +gameforge.subquest_24._300_sendLetter = "[LC;9664] " +gameforge.subquest_24._30_say = "[LC;9044] " +gameforge.subquest_24._310_targetVid = "[LC;8560] " +gameforge.subquest_24._320_say = "[LC;9047] " +gameforge.subquest_24._330_npcChat = "[LC;9048] " +gameforge.subquest_24._340_say = "[LC;9049] " +gameforge.subquest_24._350_sayReward = "[LC;9050] " +gameforge.subquest_24._360_sayReward = "[LC;7089] " +gameforge.subquest_24._40_say = "[LC;9055] " +gameforge.subquest_24._50_say = "[LC;9056] " +gameforge.subquest_24._60_say = "[LC;9057] " +gameforge.subquest_24._70_select = "[LC;9058] " +gameforge.subquest_24._80_select = "[LC;9059] " +gameforge.subquest_24._90_sayTitle = "[LC;9060] " gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Qu te gusta? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " Bueno, desde que perd a mi marido en la guerra,[ENTER]me he sentido muy sola. Hm, que qu me hara[ENTER]sentir mejor? Mi marido siempre me traa flores. " -gameforge.subquest_25._120_say = " Eran flores que crecan muy lejos de nuestra[ENTER]aldea. Aunque era peligroso, me las traa. Hace[ENTER]tiempo que no veo de esas flores, ahora que mi[ENTER]marido ha muerto. Bueno, das como estos me hacen[ENTER]echarle de menos. Umm, qu he dicho?[ENTER]Simplemente olvida lo que acabo de decir. " -gameforge.subquest_25._130_qSetTitle = " Vuelve con Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Vuelve con Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoung echa de menos las flores que siempre le[ENTER]llevaba su marido. Ve con Huahn-So y cuntaselo. " -gameforge.subquest_25._170_npcChat = " El regalo para Ariyoung... " -gameforge.subquest_25._180_say = " As pues, qu le gusta? No le has dicho nada[ENTER]sobre m, no? Hm, le gusta la flor que siempre[ENTER]le llevaba su marido? Est bastante lejos de la[ENTER]aldea. No me ser fcil cogerla. Y puede que haya[ENTER]monstruos, como tigres. " -gameforge.subquest_25._190_say = " S, por qu no me ayudas? Por qu no coges la[ENTER]flor para m? Eso nos ayudara a ambos. Eh? Ese[ENTER]no era el trato? Vamos, no ves cunto intento[ENTER]conseguir su amor? Solo aydame! Te recompensar[ENTER]con mucho Yang. " -gameforge.subquest_25._200_select = " Declinar " -gameforge.subquest_25._20_npcChat = " Oh mi amada Ariyoung " -gameforge.subquest_25._210_say = " Quieres abandonar esta misin? " -gameforge.subquest_25._220_say = " Maldicin. Cmo se supone que voy a conseguir[ENTER]esas Flores?[ENTER]Por favor, vuelve si cambias de opinin. " -gameforge.subquest_25._230_say = " Nunca has amado? No tienes idea de lo que[ENTER]siento por Ariyoung? Oh Ariyoung... " -gameforge.subquest_25._240_say = " Muchas gracias! Por favor, treme esa flor. " -gameforge.subquest_25._250_qSetTitle = " Consigue las flores " -gameforge.subquest_25._260_targetVid = " Flores " -gameforge.subquest_25._270_sayTitle = " Flores para Ariyoung " -gameforge.subquest_25._280_say = " Para ayudar a Huahn-So a decirle a Ariyoung cmo[ENTER]se siente, tienes que conseguir Flores[ENTER]especiales. Las flores se encuentran en la[ENTER]esquina del mapa de la primera aldea. " -gameforge.subquest_25._290_npcChat = " No he encontrado Flores. " -gameforge.subquest_25._300_say = " Hm, maldicin...[ENTER]Quera revelarle mis sentimientos.[ENTER]Es tan difcil conseguir su amor. Mi amada[ENTER]Ariyoung... " -gameforge.subquest_25._30_say = " Umm... Conoces a la Dama Ariyoung? Bueno, ella[ENTER]est - estaba casada. Su marido muri hace unos[ENTER]aos y desde entonces ha estado viviendo sola.[ENTER]Tiene un carcter espectacula y todava es una[ENTER]mujer muy guapa. Se cas muy jven y yo llegu[ENTER]demasiado tarde... " -gameforge.subquest_25._310_select = " Lo intentar otra vez. " -gameforge.subquest_25._320_select = " Lo dejo. " -gameforge.subquest_25._330_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_25._340_say = " Oh...[ENTER]Si cambias de opinin...[ENTER]Estar esperando aqu.[ENTER]Por favor, aydame... " -gameforge.subquest_25._350_say = " As acabar mi amor? Ariyoung... " -gameforge.subquest_25._360_say = " Tengo que agradecrtelo. Tienes que estar[ENTER]enamorado, tambin, si puedes entender lo que[ENTER]siento por Ariyoung. " -gameforge.subquest_25._370_npcChat = " La flor preferida de Ariyoung " -gameforge.subquest_25._380_say = " stas flores parecen las que describi Ariyoung.[ENTER]Voy a coger algunas. " -gameforge.subquest_25._390_qSetTitle = " Vuelve con Huahn-So " -gameforge.subquest_25._400_say = " He encontrado las flores favoritas de Ariyoung y[ENTER]he cogido algunas. Debera llevrselas a Huahn-So[ENTER]para que pueda confesar su amor a Ariyoung. " -gameforge.subquest_25._40_say = " Pero su marido muri en la guerra. Ahora es una[ENTER]viuda ms bien joven. A pesar de que estaba[ENTER]casada... quiero que sepa lo que siento. S que[ENTER]esta es una peticin realmente extraa, pero[ENTER]podras ayudarme? " -gameforge.subquest_25._410_npcChat = " Toma las flores favoritas de Ariyoung. " -gameforge.subquest_25._420_say = " Oh, stas son las Flores? Ahora puedo decirle a[ENTER]Ariyoung lo que siento por ella! Crees que es[ENTER]demasiado pronto para eso? Oh bueno, no importa[ENTER]si es demasiado pronto. Tengo que decirselo o[ENTER]estallar. Aqu est tu recompensa y muchas[ENTER]gracias! " -gameforge.subquest_25._430_sayReward = " Has recibido 400.000 puntos de experiencia. " -gameforge.subquest_25._440_sayReward = " Has recibido 12.000 Yang " -gameforge.subquest_25._50_say = " Crees que le gusta un hombre guapo? O ropas[ENTER]bonitas? Lo primero de todo, tengo que saber qu[ENTER]le gusta y as podr hablar con ella. Podras[ENTER]averiguarlo por m, por favor? Pero no le digas[ENTER]nada de m! Te recompensar. " -gameforge.subquest_25._60_qSetTitle = " Ve con Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Ve con Ariyoung " -gameforge.subquest_25._80_targetVid = " Ve con Ariyoung " -gameforge.subquest_25._90_say = " Huahn-So ama a la viuda Ariyoung. Para ayudar a[ENTER]Huahn-So a decirle a Ariyoung lo que siente,[ENTER]tienes que averiguar lo que le gusta. Pregntale[ENTER]a Ariyoung lo que le gusta, pero ten cuidado de[ENTER]no decirle demasiado! " +gameforge.subquest_25._100_npcChat = "[LC;9062] " +gameforge.subquest_25._10_targetVid = "[LC;9061] " +gameforge.subquest_25._110_say = "[LC;9063] " +gameforge.subquest_25._120_say = "[LC;9064] " +gameforge.subquest_25._130_qSetTitle = "[LC;9066] " +gameforge.subquest_25._140_makequestbutton = "[LC;9066] " +gameforge.subquest_25._150_targetVid = "[LC;9061] " +gameforge.subquest_25._160_say = "[LC;9068] " +gameforge.subquest_25._170_npcChat = "[LC;9069] " +gameforge.subquest_25._180_say = "[LC;9070] " +gameforge.subquest_25._190_say = "[LC;9071] " +gameforge.subquest_25._200_select = "[LC;9073] " +gameforge.subquest_25._20_npcChat = "[LC;9072] " +gameforge.subquest_25._210_say = "[LC;8321] " +gameforge.subquest_25._220_say = "[LC;9075] " +gameforge.subquest_25._230_say = "[LC;9076] " +gameforge.subquest_25._240_say = "[LC;9077] " +gameforge.subquest_25._250_qSetTitle = "[LC;9078] " +gameforge.subquest_25._260_targetVid = "[LC;9079] " +gameforge.subquest_25._270_sayTitle = "[LC;9080] " +gameforge.subquest_25._280_say = "[LC;9081] " +gameforge.subquest_25._290_npcChat = "[LC;9082] " +gameforge.subquest_25._300_say = "[LC;9084] " +gameforge.subquest_25._30_say = "[LC;9083] " +gameforge.subquest_25._310_select = "[LC;9085] " +gameforge.subquest_25._320_select = "[LC;9086] " +gameforge.subquest_25._330_say = "[LC;8321] " +gameforge.subquest_25._340_say = "[LC;9088] " +gameforge.subquest_25._350_say = "[LC;9089] " +gameforge.subquest_25._360_say = "[LC;9090] " +gameforge.subquest_25._370_npcChat = "[LC;9091] " +gameforge.subquest_25._380_say = "[LC;9092] " +gameforge.subquest_25._390_qSetTitle = "[LC;9066] " +gameforge.subquest_25._400_say = "[LC;9095] " +gameforge.subquest_25._40_say = "[LC;9094] " +gameforge.subquest_25._410_npcChat = "[LC;9096] " +gameforge.subquest_25._420_say = "[LC;9097] " +gameforge.subquest_25._430_sayReward = "[LC;8966] " +gameforge.subquest_25._440_sayReward = "[LC;9099] " +gameforge.subquest_25._50_say = "[LC;9103] " +gameforge.subquest_25._60_qSetTitle = "[LC;8800] " +gameforge.subquest_25._70_makequestbutton = "[LC;8800] " +gameforge.subquest_25._80_targetVid = "[LC;8800] " +gameforge.subquest_25._90_say = "[LC;9107] " gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " T te lo pierdes. Ests perdiendo la oportunidad[ENTER]de tu vida. " -gameforge.subquest_26._10_targetVid = " Ir con el encargado del almacn. " -gameforge.subquest_26._110_say = " Muy bien! Saba que estaras interesado. Si[ENTER]consigues algo vuelve aqu y por favor comprtelo[ENTER]conmigo! " -gameforge.subquest_26._120_sendLetter = " Ir con Octavio " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Ir con Octavio " -gameforge.subquest_26._150_say = " El Encargado del Almacn te ha dado un buen[ENTER]consejo: la sopa de patas traseras de rana es un[ENTER]remedio excelente para el debilitamiento y los[ENTER]huesos cansados. Pregntale a Octavio si puede[ENTER]preparar esta sopa. " -gameforge.subquest_26._160_npcChat = " Sopa de ancas de rana? " -gameforge.subquest_26._170_say = " Sopa de ancas de rana... S bien, sola[ENTER]prepararla. Pero ya no ms. Por aquel entonces,[ENTER]no tena miedo de los monstruos, as que era[ENTER]capaz de conseguir las ancas de rana fcilmente. " -gameforge.subquest_26._180_say = " Pero ahora... soy demasiado viejo y estoy[ENTER]cansado. Con esa sopa, podra recobrar algo de[ENTER]energa, pero las ranas no son fciles de matar.[ENTER]Si me trajeras esas Ancas de Rana para la sopa,[ENTER]preparara la mejor sopa de ancas de rana del[ENTER]mundo! " -gameforge.subquest_26._190_select = " Por supuesto, lo har. " -gameforge.subquest_26._200_select = " No, no puedo. " -gameforge.subquest_26._20_npcChat = " Cmo ests? " -gameforge.subquest_26._210_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_26._220_say = " Ests ocupado? Vuelve si cambias de opinin. " -gameforge.subquest_26._230_say = " Mi sopa no es demasiado conocida. Si la[ENTER]conocieras, lo habras hecho. Ah, bueno, adis. " -gameforge.subquest_26._240_say = " Entonces date prisa! Preparar todo para la sopa[ENTER]de ancas de rana. " -gameforge.subquest_26._250_sendLetter = " Ancas de Rana recibidas " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Consigue Ancas de Rana " -gameforge.subquest_26._280_say = " Tienes un Anca de Rana gigante. Ve a ver a[ENTER]Octavio. " -gameforge.subquest_26._290_sayTitle = " Mata Lderes Rana Arborcolas " -gameforge.subquest_26._300_say = " Octavio necesita Ancas de Rana para su sopa de[ENTER]ancas de rana. Puedes encontrarlas cazando[ENTER]Lderes Rana Arborcolas en el Templo Hwang. " -gameforge.subquest_26._30_sayTitle = " Encargado del almacn: " -gameforge.subquest_26._310_npcChat = " No puedo hacerlo ahora. " -gameforge.subquest_26._320_say = " Qu pasa? Cuando yo era tan joven como t, sola[ENTER]conseguir 10 ancas al da. " -gameforge.subquest_26._330_select = " Intentarlo de nuevo " -gameforge.subquest_26._340_say = " Ests cansado? Por qu no descansas y pruebas[ENTER]de nuevo ms tarde? " -gameforge.subquest_26._350_say = " Podra haber usado esa sopa de patas de rana.[ENTER]Pero eso no ocurrir. Lstima. Adis! " -gameforge.subquest_26._360_say = " Entonces no te quedes aqu parado y vete! El[ENTER]agua ya est hirviendo y todo est preparado! " -gameforge.subquest_26._370_targetVid = " Ir con Octavio " -gameforge.subquest_26._380_say = " Eso es lo que yo llamo un Anca de Rana! Solan[ENTER]ser ms pequeas, pero estoy seguro de que esta[ENTER]sabr bien tambin. Espera un momento... Eso ya[ENTER]huele bastante bien. Otra pizca de sal... Bien![ENTER]Aqu est tu racin. Jajaja, ahora tengo[ENTER]suficiente energa para una semana entera de[ENTER]trabajo. " -gameforge.subquest_26._390_say = " Asegrate que nadie se entera de esta sopa.[ENTER]Especialmente el encargado del almacn... Rara[ENTER]vez preparo esta sopa. De lo contrario, todo el[ENTER]mundo vendr y me molestar. " -gameforge.subquest_26._400_sayReward = " Recibes 5.000.000 puntos de experiencia. " -gameforge.subquest_26._40_say = " No he estado muy bien ltimamente. Mi cuerpo[ENTER]realmente ya no es lo que era. Cuando era jven,[ENTER]poda trabajar hasta la noche, cada da de la[ENTER]semana, mientras beba alcohol. Ahora, incluso[ENTER]resulta demasiado trabajo levantarme por las[ENTER]maanas. Necesito una gran ayuda de la sopa de[ENTER]patas de rana para recuperar mi energa. " -gameforge.subquest_26._410_sayReward = " Obtienes 50.000 Yang. " -gameforge.subquest_26._50_say = " No sabes lo que es la sopa de patas de rana?[ENTER]Cuando te tomas un tazn, te espabilas[ENTER]completamente de inmediato y te llenas de[ENTER]energa. Entonces puedes trabajar una semana[ENTER]entera seguida sin cansarte![ENTER]Octavio sola preparar esta sopa, pero por alguna[ENTER]razn dej de hacerlo hace un tiempo. " -gameforge.subquest_26._60_select = " Ir a hablar con Octavio " -gameforge.subquest_26._70_select = " Estoy ocupado. " -gameforge.subquest_26._80_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_26._90_say = " Bien, si ests ocupado...[ENTER]Vuelve si tienes algo ms de tiempo. " +gameforge.subquest_26._100_say = "[LC;9109] " +gameforge.subquest_26._10_targetVid = "[LC;9108] " +gameforge.subquest_26._110_say = "[LC;9110] " +gameforge.subquest_26._120_sendLetter = "[LC;9111] " +gameforge.subquest_26._130_targetVid = "[LC;9112] " +gameforge.subquest_26._140_sayTitle = "[LC;9111] " +gameforge.subquest_26._150_say = "[LC;9114] " +gameforge.subquest_26._160_npcChat = "[LC;9115] " +gameforge.subquest_26._170_say = "[LC;9116] " +gameforge.subquest_26._180_say = "[LC;9117] " +gameforge.subquest_26._190_select = "[LC;9118] " +gameforge.subquest_26._200_select = "[LC;9120] " +gameforge.subquest_26._20_npcChat = "[LC;9119] " +gameforge.subquest_26._210_say = "[LC;8321] " +gameforge.subquest_26._220_say = "[LC;9122] " +gameforge.subquest_26._230_say = "[LC;9123] " +gameforge.subquest_26._240_say = "[LC;9124] " +gameforge.subquest_26._250_sendLetter = "[LC;9125] " +gameforge.subquest_26._260_targetVid = "[LC;6960] " +gameforge.subquest_26._270_sendLetter = "[LC;9127] " +gameforge.subquest_26._280_say = "[LC;9128] " +gameforge.subquest_26._290_sayTitle = "[LC;9129] " +gameforge.subquest_26._300_say = "[LC;9131] " +gameforge.subquest_26._30_sayTitle = "[LC;5383] " +gameforge.subquest_26._310_npcChat = "[LC;9132] " +gameforge.subquest_26._320_say = "[LC;9133] " +gameforge.subquest_26._330_select = "[LC;9134] " +gameforge.subquest_26._340_say = "[LC;9135] " +gameforge.subquest_26._350_say = "[LC;9136] " +gameforge.subquest_26._360_say = "[LC;9137] " +gameforge.subquest_26._370_targetVid = "[LC;9111] " +gameforge.subquest_26._380_say = "[LC;9139] " +gameforge.subquest_26._390_say = "[LC;9140] " +gameforge.subquest_26._400_sayReward = "[LC;9142] " +gameforge.subquest_26._40_say = "[LC;9141] " +gameforge.subquest_26._410_sayReward = "[LC;5140] " +gameforge.subquest_26._50_say = "[LC;9148] " +gameforge.subquest_26._60_select = "[LC;9149] " +gameforge.subquest_26._70_select = "[LC;9150] " +gameforge.subquest_26._80_say = "[LC;8321] " +gameforge.subquest_26._90_say = "[LC;9152] " gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Debera estar avergonzado de denominarse a si[ENTER]mismo como padre! Si le encuentro, que Dios[ENTER]tenga compasin de su alma! Creme, no estoy[ENTER]exagerando. Pregunta a otros en la aldea, estan[ENTER]de acuerdo conmigo. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Vendedor general: " -gameforge.subquest_27._120_makequestbutton = " Ve con la Vendedora de la Tienda General. " -gameforge.subquest_27._130_say = " Quiz la Vendedora de la Tienda General sepa lo[ENTER]que trama Soon. Ve con ella y pregntale si ha[ENTER]oido algo de Soon. " -gameforge.subquest_27._140_npcChat = " Qu pasa con Soon? " -gameforge.subquest_27._150_say = " Ayer, vino aqu y pregunto por el Libro Secreto[ENTER]Temple. No tena Yang, as que slo le ech un[ENTER]vistazo. Debe ser muy importante para l si[ENTER]incluso descuida a su familia por l.[ENTER]Por qu esta tan interesado? " -gameforge.subquest_27._160_sayTitle = " Vendedor general: " -gameforge.subquest_27._170_say = " Lo siento por Aranyo. No se cas con Soon para[ENTER]trabajar da y noche. Seguro que no pens que[ENTER]tendra que mantener a su familia ella sola.[ENTER]Quiz deberas hablar con el otra vez. Quiz...[ENTER]quiz lo entender. " -gameforge.subquest_27._180_makequestbutton = " Ve a ver a Soon " -gameforge.subquest_27._190_qSetTitle = " Ve a ver a Soon " -gameforge.subquest_27._200_targetVid = " Soon otra vez " -gameforge.subquest_27._20_npcChat = " El placer de la lectura " -gameforge.subquest_27._210_say = " Ve con Soon[ENTER]Ve con Soon y pregntale sobre el libro acerca[ENTER]del templo. " -gameforge.subquest_27._220_npcChat = " Qu es el libro del templo secreto? " -gameforge.subquest_27._230_say = " Ya sabes, he ledo todos y cada uno de los libros[ENTER]del mundo. ltimamente, he estado escuchando[ENTER]sobre un libro del templo secreto. Los rumores[ENTER]cuentan que este libro posee todos los secretos[ENTER]del Templo Oscuro - y de cmo convertirse en[ENTER]santo. " -gameforge.subquest_27._240_say = " Tengo muchas ganas de leer este libro. Podras[ENTER]consegurmelo? Si lo haces, te dar algo, incluso[ENTER]si tengo que vender mi casa. " -gameforge.subquest_27._250_select = " Lo har! " -gameforge.subquest_27._260_select = " No puedo, lo siento. " -gameforge.subquest_27._270_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_27._280_say = " Vamos, no quieres ayudarme? Si no es ahora,[ENTER]vuelve ms tarde. Te estar esperando. " -gameforge.subquest_27._290_say = " De verdad no quieres ayudarme? Necesitas[ENTER]vacaciones, uh. El libro es verdaderamente[ENTER]importante para m... Qu hago ahora? Maldicin. " -gameforge.subquest_27._300_say = " Gracias, estar esperando. " -gameforge.subquest_27._30_say = " Te gusta leer tanto como a m?[ENTER]Las palabras que se unen en frases y se unifican[ENTER]finalmente en un libro. Qu maravilloso! Y el[ENTER]puro regocijo de escribir un libro para que otras[ENTER]personas puedan leerlo! No hay nada mejor que[ENTER]eso! " -gameforge.subquest_27._310_makequestbutton = " Has encontrado el libro del templo " -gameforge.subquest_27._320_qSetTitle = " Has encontrado el libro del templo. Vuelve con[ENTER]Soon. " -gameforge.subquest_27._330_targetVid = " Vuelve con Soon. " -gameforge.subquest_27._340_makequestbutton = " Derrota a los Fanticos Oscuros " -gameforge.subquest_27._350_sayTitle = " Has matado a los Fanticos Esotricos. " -gameforge.subquest_27._360_say = " Lleva el libro secreto del templo a Soon. " -gameforge.subquest_27._370_say = " Soon tiene un profundo inters en el Libro[ENTER]Secreto Temple... Si matas a los Fanticos[ENTER]Oscuros, puede que encuentres el Libro Secreto[ENTER]Temple. " -gameforge.subquest_27._380_npcChat = " El libro secreto del templo. " -gameforge.subquest_27._390_say = " Oh, se es! Muchas gracias![ENTER]Aqu est tu recompensa.[ENTER]Ahora djame solo, tengo que leer! " -gameforge.subquest_27._400_sayReward = " Recibes 850.000 puntos de experiencia. " -gameforge.subquest_27._40_say = " La vida late entre las pginas de este libro![ENTER]Conocimiento jven y vieja sabidura viven aqu![ENTER]Imagina lo desolada que sera mi vida sin[ENTER]libros... Slo desafortunadamente... mi mujer no[ENTER]lo entiende. Podras tratar de convencerle de[ENTER]que es algo bueno? " -gameforge.subquest_27._410_sayReward = " Has recibido 20.000 Yang. " -gameforge.subquest_27._420_say = " Eh... An no lo tienes? Si comienzas una misin,[ENTER]deberas tratar de acabarla. Ahora, termina la[ENTER]misin! " -gameforge.subquest_27._430_say = " Los Fanticos Oscuros no deben ser[ENTER]menospreciados. Tan slo intntalo ms tarde. " -gameforge.subquest_27._440_say = " Bien, entonces tendr que pedirle ayuda a otro.[ENTER]Adis. " -gameforge.subquest_27._450_say = " Gracias, estar esperando. No puedo esperar a[ENTER]tenerlo en mis manos y leerlo. " -gameforge.subquest_27._50_makequestbutton = " Ve con Aranyo " -gameforge.subquest_27._60_sayTitle = " Ve con Aranyo " -gameforge.subquest_27._70_say = " Ve con Aranyo y pregntale sobre su marido. " -gameforge.subquest_27._80_npcChat = " Por qu ests tan enfadada? " -gameforge.subquest_27._90_say = " Enfadada? Estoy a punto de estallar de rabia![ENTER]Sale mi marido a trabajar? No. Trae Yang a casa[ENTER]alguna vez? No. En lugar de eso, se est[ENTER]escondiendo en algn lugar entre las pginas de[ENTER]un libro! Habas escuchado antes algo parecido?[ENTER]Puede traernos ropa un libro? Nos abastece de[ENTER]comida? " +gameforge.subquest_27._100_say = "[LC;9154] " +gameforge.subquest_27._10_targetVid = "[LC;7288] " +gameforge.subquest_27._110_targetVid = "[LC;1282] " +gameforge.subquest_27._120_makequestbutton = "[LC;9156] " +gameforge.subquest_27._130_say = "[LC;9157] " +gameforge.subquest_27._140_npcChat = "[LC;9158] " +gameforge.subquest_27._150_say = "[LC;9159] " +gameforge.subquest_27._160_sayTitle = "[LC;1282] " +gameforge.subquest_27._170_say = "[LC;9161] " +gameforge.subquest_27._180_makequestbutton = "[LC;9162] " +gameforge.subquest_27._190_qSetTitle = "[LC;9162] " +gameforge.subquest_27._200_targetVid = "[LC;9165] " +gameforge.subquest_27._20_npcChat = "[LC;9164] " +gameforge.subquest_27._210_say = "[LC;9166] " +gameforge.subquest_27._220_npcChat = "[LC;9167] " +gameforge.subquest_27._230_say = "[LC;9168] " +gameforge.subquest_27._240_say = "[LC;9169] " +gameforge.subquest_27._250_select = "[LC;9170] " +gameforge.subquest_27._260_select = "[LC;9171] " +gameforge.subquest_27._270_say = "[LC;8321] " +gameforge.subquest_27._280_say = "[LC;9173] " +gameforge.subquest_27._290_say = "[LC;9174] " +gameforge.subquest_27._300_say = "[LC;9176] " +gameforge.subquest_27._30_say = "[LC;9175] " +gameforge.subquest_27._310_makequestbutton = "[LC;9177] " +gameforge.subquest_27._320_qSetTitle = "[LC;9178] " +gameforge.subquest_27._330_targetVid = "[LC;9179] " +gameforge.subquest_27._340_makequestbutton = "[LC;9180] " +gameforge.subquest_27._350_sayTitle = "[LC;9181] " +gameforge.subquest_27._360_say = "[LC;9182] " +gameforge.subquest_27._370_say = "[LC;9183] " +gameforge.subquest_27._380_npcChat = "[LC;9184] " +gameforge.subquest_27._390_say = "[LC;9185] " +gameforge.subquest_27._400_sayReward = "[LC;9187] " +gameforge.subquest_27._40_say = "[LC;9186] " +gameforge.subquest_27._410_sayReward = "[LC;9188] " +gameforge.subquest_27._420_say = "[LC;9189] " +gameforge.subquest_27._430_say = "[LC;9190] " +gameforge.subquest_27._440_say = "[LC;9191] " +gameforge.subquest_27._450_say = "[LC;9192] " +gameforge.subquest_27._50_makequestbutton = "[LC;9197] " +gameforge.subquest_27._60_sayTitle = "[LC;9197] " +gameforge.subquest_27._70_say = "[LC;9199] " +gameforge.subquest_27._80_npcChat = "[LC;9200] " +gameforge.subquest_27._90_say = "[LC;9201] " gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Mineral para el Herrero " -gameforge.subquest_30._10_npcChat = " Necesitas mineral? " -gameforge.subquest_30._110_targetVid = " Herrero. " -gameforge.subquest_30._120_sayTitle = " Vuelve con el Herrero " -gameforge.subquest_30._130_say = " Has recogido el Mineral que necesita el Herrero[ENTER]para hacer armas nuevas. Deberas llevrselo. " -gameforge.subquest_30._140_sayTitle = " Consigue mineral para armas nuevas " -gameforge.subquest_30._150_say = " El Herrero necesita mineral para producir un[ENTER]nuevo tipo de arma. Necesita 100 piezas de[ENTER]Mineral de Oro, 100 de Mineral de Plata y 100[ENTER]piezas de Mineral de bano. Los depsitos de[ENTER]mineral pueden encontrarse en diversos lugares[ENTER]del mapa y recogidos en vetas. Pero tambin[ENTER]puedes comerciar con otros jugadores y[ENTER]comprarlos. " -gameforge.subquest_30._160_npcChat = " He recogido Mineral para ti. " -gameforge.subquest_30._170_say = " Eso no es suficiente. Necesito los 100 de mineral[ENTER]de oro, 100 de mineral de plata y 100 de mineral[ENTER]de bano. " -gameforge.subquest_30._180_select = " Intentarlo de nuevo " -gameforge.subquest_30._190_select = " Abandonar " -gameforge.subquest_30._200_say = " Realmente quieres abandonar para siempre? " -gameforge.subquest_30._20_say = " Eh, t! S, me refiero a ti! Ya no eres un[ENTER]principiante. Y por qu? Porque te he dado[ENTER]tareas complicadas! Ha sido slo por tu bien,[ENTER]jejeje. Pero ahora voy a pedirte un verdadero[ENTER]favor. " -gameforge.subquest_30._210_say = " Es difcil conseguir mineral, no? La suerte[ENTER]viene con el trabajo duro. Qu te parece tomar[ENTER]un pequeo respiro e intentarlo de nuevo ms[ENTER]tarde? " -gameforge.subquest_30._220_say = " Maldicin. Era una idea brillante.[ENTER]Oh bueno, qu se le va a hacer. Nos vemos! " -gameforge.subquest_30._230_say = " Si haces un esfuerzo, pronto tendrs todo. Buena[ENTER]suerte! " -gameforge.subquest_30._240_say = " Oh, ya has recogido todo! Jajaja! Puedo decir[ENTER]que todo va a concluir. Espera un minuto, no va a[ENTER]tardar mucho.[ENTER]Y all vamos! " -gameforge.subquest_30._250_say = " Hmmm, es perfecto. A veces me sorprende mi propia[ENTER]maestra. Aqu esta tu arma. Es nueva, as que[ENTER]cuidala bien! " -gameforge.subquest_30._260_sayReward = " Recibes 200.000 puntos de experiencia. " -gameforge.subquest_30._270_sayReward = " Has recibido 20.000 Yang. " -gameforge.subquest_30._280_sayReward = " Has recibido Espada de Plata+3. " -gameforge.subquest_30._290_sayReward = " Has recibido Fan Acutico+3. " -gameforge.subquest_30._30_say = " Quiero intentar forjar un arma nueva, pero es muy[ENTER]difcil conseguir los materiales. Podras[ENTER]hacerlo por mi? Te dar la primera que termine[ENTER]como recompensa. " -gameforge.subquest_30._40_say = " Necesito 100 de Mineral de Oro, 100 de Mineral de[ENTER]Plata y 100 de Mineral de bano. Parece ms de lo[ENTER]que es. Puedes conseguir mucho material en bruto[ENTER]a la vez en las vetas as que puedes recogerlo[ENTER]fcilmente.[ENTER]Si an as es demasiado difcil para ti, puedes[ENTER]comerciarlo con alguien. Como t prefieras.[ENTER]Espero que lo consigas! " -gameforge.subquest_30._50_select = " Declinar " -gameforge.subquest_30._60_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_30._70_say = " No hay prisa. Vuelve si cambias de opinin. " -gameforge.subquest_30._80_say = " Maldicin. Era una idea brillante.[ENTER]Oh bueno, qu se le va a hacer. Nos vemos! " -gameforge.subquest_30._90_say = " Oh! Lo vas a hacer?[ENTER]Eres un buen amigo! " +gameforge.subquest_30._100_sendLetter = "[LC;9203] " +gameforge.subquest_30._10_npcChat = "[LC;9202] " +gameforge.subquest_30._110_targetVid = "[LC;6981] " +gameforge.subquest_30._120_sayTitle = "[LC;8385] " +gameforge.subquest_30._130_say = "[LC;9206] " +gameforge.subquest_30._140_sayTitle = "[LC;9207] " +gameforge.subquest_30._150_say = "[LC;9208] " +gameforge.subquest_30._160_npcChat = "[LC;9241] " +gameforge.subquest_30._170_say = "[LC;9210] " +gameforge.subquest_30._180_select = "[LC;9134] " +gameforge.subquest_30._190_select = "[LC;876] " +gameforge.subquest_30._200_say = "[LC;9214] " +gameforge.subquest_30._20_say = "[LC;9213] " +gameforge.subquest_30._210_say = "[LC;9215] " +gameforge.subquest_30._220_say = "[LC;9216] " +gameforge.subquest_30._230_say = "[LC;9217] " +gameforge.subquest_30._240_say = "[LC;9218] " +gameforge.subquest_30._250_say = "[LC;9219] " +gameforge.subquest_30._260_sayReward = "[LC;9220] " +gameforge.subquest_30._270_sayReward = "[LC;9188] " +gameforge.subquest_30._280_sayReward = "[LC;9222] " +gameforge.subquest_30._290_sayReward = "[LC;9223] " +gameforge.subquest_30._30_say = "[LC;9224] " +gameforge.subquest_30._40_say = "[LC;9229] " +gameforge.subquest_30._50_select = "[LC;9073] " +gameforge.subquest_30._60_say = "[LC;8321] " +gameforge.subquest_30._70_say = "[LC;9232] " +gameforge.subquest_30._80_say = "[LC;9216] " +gameforge.subquest_30._90_say = "[LC;9234] " gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Mineral para el Herrero " -gameforge.subquest_31._10_targetVid = " Ir con el herrero. " -gameforge.subquest_31._110_sayTitle = " Vuelve con el Herrero " -gameforge.subquest_31._120_sayReward = " Has recogido el mineral que necesita el Herrero[ENTER]para hacer las nuevas armaduras. Deberas[ENTER]llevrselo. " -gameforge.subquest_31._130_sayTitle = " Consigue Mineral para las armaduras nuevas " -gameforge.subquest_31._140_sayReward = " El Herrero necesita mineral para hacer un nuevo[ENTER]tipo de armadura. Llvale 100 de Mineral de[ENTER]Cobre, 100 de Mineral de bano y 100 Piezas de[ENTER]Perla. El Mineral puede ser encontrado por todo[ENTER]el mapa y recogido en vetas. Tambin puedes[ENTER]comerciarlo con otros jugadores y comprarles[ENTER]mineral. " -gameforge.subquest_31._150_npcChat = " He recogido Mineral para ti. " -gameforge.subquest_31._160_say = " Hmmm, faltan muchos materiales. Dije que[ENTER]necesito 100 de Mineral de Cobre, 100 de Mineral[ENTER]de bano y 100 Piezas de Perla! " -gameforge.subquest_31._170_select = " Intentarlo de nuevo " -gameforge.subquest_31._180_select = " Abandonar " -gameforge.subquest_31._190_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_31._200_say = " Es tan duro? Por supuesto, no es solo cuestin[ENTER]de suerte, sino tambin trabajo duro. Por qu no[ENTER]lo intentas de nuevo ms tarde? " -gameforge.subquest_31._20_npcChat = " Todava necesitas ms mineral? " -gameforge.subquest_31._210_say = " Bien, ah van mis planes para una nueva armadura.[ENTER]Esa idea podra haber cambiado el mundo! Que[ENTER]lstima... " -gameforge.subquest_31._220_say = " S fuerte! S que puedes hacerlo! " -gameforge.subquest_31._230_say = " Excelente! Eres realmente bueno buscando[ENTER]materiales. Ahora, presta atencin.[ENTER]Aqu ... y aqu..., y lo enfriar ms rpido...[ENTER]Esto es para ti, es una recompensa por tus[ENTER]esfuerzos. Hasta pronto! " -gameforge.subquest_31._240_sayReward = " Recibes 200.000 puntos de experiencia. " -gameforge.subquest_31._250_sayReward = " Has recibido 20.000 Yang. " -gameforge.subquest_31._260_sayReward = " Has recibido una Armadura Placas de Len +3. " -gameforge.subquest_31._270_sayReward = " Has recibido un Traje de Hormiga Roja +3. " -gameforge.subquest_31._280_sayReward = " Has recibido una Armadura Placas Fantasma +3. " -gameforge.subquest_31._290_sayReward = " Has recibido un Ropaje Amoroso +3. " -gameforge.subquest_31._30_say = " Hola, tienes un minuto para mi?[ENTER]Aprecio mucho que me ayudaras a hacer un arma[ENTER]nueva. Ahora me gustara pedirte ayuda de nuevo.[ENTER]Esta vez quiero hacer una nueva armadura. Despus[ENTER]de haber hecho un arma nueva, es obvio que[ENTER]tambin necesito una buena armadura. " -gameforge.subquest_31._40_say = " Por supuesto necesito materiales para hacer la[ENTER]armadura nueva. Puedes consegurmelos? A cambio[ENTER]recibirs la primera armadura completa. Esta vez[ENTER]necesito 100 de Mineral de Cobre, 100 de Mineral[ENTER]de bano y 100 Piezas de Perla. Ya deberas[ENTER]saberlo. Te deseo lo mejor! " -gameforge.subquest_31._50_select = " Aceptar " -gameforge.subquest_31._60_say = " Quieres abandonar esta misin? " -gameforge.subquest_31._70_say = " Por qu ests dudando? Vuelve cuando ests listo[ENTER]para trabajar en las minas. " -gameforge.subquest_31._80_say = " Esa pequea cantidad de mineral no es pedir[ENTER]mucho. Bueno, all t. Pirdete! " -gameforge.subquest_31._90_say = " Me ayudars otra vez? Eres un buen amigo.[ENTER]Y no te preocupes: la primera armadura es tuya! " +gameforge.subquest_31._100_sendLetter = "[LC;9203] " +gameforge.subquest_31._10_targetVid = "[LC;1233] " +gameforge.subquest_31._110_sayTitle = "[LC;8385] " +gameforge.subquest_31._120_sayReward = "[LC;9238] " +gameforge.subquest_31._130_sayTitle = "[LC;9239] " +gameforge.subquest_31._140_sayReward = "[LC;9240] " +gameforge.subquest_31._150_npcChat = "[LC;9241] " +gameforge.subquest_31._160_say = "[LC;9242] " +gameforge.subquest_31._170_select = "[LC;9134] " +gameforge.subquest_31._180_select = "[LC;876] " +gameforge.subquest_31._190_say = "[LC;8321] " +gameforge.subquest_31._200_say = "[LC;9247] " +gameforge.subquest_31._20_npcChat = "[LC;9246] " +gameforge.subquest_31._210_say = "[LC;9248] " +gameforge.subquest_31._220_say = "[LC;9249] " +gameforge.subquest_31._230_say = "[LC;9250] " +gameforge.subquest_31._240_sayReward = "[LC;9220] " +gameforge.subquest_31._250_sayReward = "[LC;9188] " +gameforge.subquest_31._260_sayReward = "[LC;9253] " +gameforge.subquest_31._270_sayReward = "[LC;9254] " +gameforge.subquest_31._280_sayReward = "[LC;9255] " +gameforge.subquest_31._290_sayReward = "[LC;9256] " +gameforge.subquest_31._30_say = "[LC;9257] " +gameforge.subquest_31._40_say = "[LC;9262] " +gameforge.subquest_31._50_select = "[LC;1249] " +gameforge.subquest_31._60_say = "[LC;8321] " +gameforge.subquest_31._70_say = "[LC;9265] " +gameforge.subquest_31._80_say = "[LC;9266] " +gameforge.subquest_31._90_say = "[LC;9267] " gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Pedido comercial " -gameforge.subquest_32._10_targetVid = " Elige un comerciante " -gameforge.subquest_32._110_targetVid = " Ve con Ah-Yu " -gameforge.subquest_32._120_targetVid = " Ve con la Vendedora de la Tienda General. " -gameforge.subquest_32._130_sayReward = " Materiales para el Vendedor " -gameforge.subquest_32._140_sayReward = " Peddler necesita algunos materiales para un[ENTER]collar. Consguele 100 Molares del Hechicero Orco[ENTER]lite, una Pieza de Joyera de la Vendedora de la[ENTER]Tienda General y el Hilo de Ariyoung. " -gameforge.subquest_32._150_npcChat = " Necesito Hilo. " -gameforge.subquest_32._160_say = " Producir Hilo no es una gran cosa. Pero entonces[ENTER]no puedo hacer el resto de mi trabajo. Hoy he[ENTER]arreglado las ropas rasgadas de Ah-Yu y quera[ENTER]llevrselas... " -gameforge.subquest_32._170_say = " Qu me dices: Le llevas la ropa a Ah-Yu mientras[ENTER]hago el Hilo para ti? Aceptas? " -gameforge.subquest_32._180_say = " Quieres abandonar para siempre? " -gameforge.subquest_32._190_say = " Verdaderamente no est muy lejos. Por qu sigues[ENTER]dudando? Vuelve cuando ests listo. " -gameforge.subquest_32._200_say = " Oh, esperaba que tuvieras tiempo. Entonces tengo[ENTER]que ir yo misma. Adis! " -gameforge.subquest_32._20_npcChat = " Sobre los collares... " -gameforge.subquest_32._210_say = " Maravilloso, muchas gracias! Saluda a Ah-Yu de[ENTER]mi parte y asegrate de no aplastar sus ropas[ENTER]por el camino! Te estar esperando aqu. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Cuando vuelvas de la aldea vecina tendr[ENTER]terminado tu Hilo. No te has olvidado de llevar a[ENTER]Ah-Yu sus ropas, no? Se enfadara conmigo por[ENTER]eso. " -gameforge.subquest_32._240_say = " Est Ah-Yu contenta con sus ropas? Si es as, ha[ENTER]valido la pena trabajar tan duro. Aqu estan tus[ENTER]hilos. Son fuertes y se pueden usar para muchas[ENTER]cosas. " -gameforge.subquest_32._250_say = " Ya te he dado Hilo. Lo has perdido? " -gameforge.subquest_32._260_npcChat = " Ariyoung te manda estas ropas. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Oh, que bien. Eso ha sido realmente rpido.[ENTER]Tienes que cultivar antiguas amistades, no? Nos[ENTER]ayudamos mutuamente a menudo...[ENTER]Gracias a ti por traerme las ropas.[ENTER]Por favor, saluda a Ariyoung de mi parte. " -gameforge.subquest_32._290_npcChat = " Necesito una pieza de joyera. " -gameforge.subquest_32._300_say = " Ests buscando joyera?[ENTER]Puedo darte una Pieza de Joyera si me ayudas.[ENTER]Actualmente estoy trabajando en una medicina[ENTER]especial contra el dolor, pero necesito un[ENTER]ingrediente: un Hgado de Tigre. Son realmente[ENTER]difciles de conseguir. Necesito 100 Hgados de[ENTER]Tigre. " -gameforge.subquest_32._30_say = " No es fcil para nosotros los Vendedores[ENTER]Ambulantes durante tiempos de guerra. La[ENTER]mercanca se necesita por todas partes pero la[ENTER]demanda cambia tan rpidamente que nunca s si[ENTER]tengo lo correcto en oferta. Sin mencionar los[ENTER]largos viajes a travs de la tierra salvaje donde[ENTER]todos los monstruos acechan a los peatones[ENTER]descuidados. Quieres ganar algo de Yang? Puedo[ENTER]hacerlo con algo de ayuda. " -gameforge.subquest_32._310_say = " Tambin necesito unas determinadas Hierbas[ENTER]Medicinales pero tambin las conseguirs de los[ENTER]Tigres. Les gusta revolcarse sobre ellas porque[ENTER]les gusta el olor. Te dar una Pieza de Joyera[ENTER]por las Hierbas y los Hgados de Tigre. " -gameforge.subquest_32._320_say = " Caza tigres o tigres blancos. " -gameforge.subquest_32._330_say = " Qu dices? Hacemos un trato? " -gameforge.subquest_32._340_say = " Mi tarea es demasiado difcil para ti? No puedo[ENTER]imaginrmelo! Vuelve a verme cuando hayas[ENTER]cambiado de opinin. " -gameforge.subquest_32._350_say = " Haces todo este viaje por el Vendedor y[ENTER]abandonas? Como quieras...[ENTER]Que tengas un buen da. " -gameforge.subquest_32._360_say = " Muy bien. Esto va a ayudarnos a ambos, no?[ENTER]Gracias y buena suerte! " -gameforge.subquest_32._370_npcChat = " Me das ahora mi Pieza de Joyera? " -gameforge.subquest_32._380_say = " Djame ver... 100 Hgados de Tigre y las Hierbas[ENTER]Medicinales, est todo. Gracias![ENTER]Aqu tienes, realmente te has ganado esta Pieza[ENTER]de Joyera. Nos vemos! " -gameforge.subquest_32._390_qSetTitle = " Vuelve con Peddler " -gameforge.subquest_32._400_targetVid = " Vuelve con Peddler " -gameforge.subquest_32._40_say = " Actualmente los collares hechos de Molares de[ENTER]Orco estn en demanda. Los Molares de Orco son[ENTER]grandes y duros y son buenos para hacer[ENTER]determinadas partes de joyera. Los soldados[ENTER]tambin creen que los molares de los Hechiceros[ENTER]Orco lite son amuletos de buena suerte. Podras[ENTER]conseguirme esos Molares? 100 Molares deberan[ENTER]ser suficientes para empezar. " -gameforge.subquest_32._410_sayReward = " Vuelve con Peddler " -gameforge.subquest_32._420_sayReward = " Finalmente has conseguido todos los materiales[ENTER]para el collar. Llvaselos a Peddler. " -gameforge.subquest_32._430_npcChat = " Tengo todos los materiales " -gameforge.subquest_32._440_sayTitle = " Peddler: " -gameforge.subquest_32._450_say = " Tienes todos los materiales? Veamos...[ENTER]S, realmente est todo aqu. Gracias a tu ayuda[ENTER]puedo ampliar mis suministros, eso es bueno. Aqu[ENTER]est tu parte. Divirtete.[ENTER]Venid aqu, compaeros! Hay algo para todo el[ENTER]mundo! " -gameforge.subquest_32._460_sayReward = " Recibes 1.000.000 puntos de experiencia. " -gameforge.subquest_32._470_sayReward = " Consigues un Brazalete de Oro, un Collar de Oro y[ENTER]unos Pendientes de Oro. " -gameforge.subquest_32._480_say = " Hmmm, lo siento pero falta algo. No necesito[ENTER]entregas incompletas. Seguirs intentndolo? " -gameforge.subquest_32._490_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_32._500_say = " Gracias por no abandonar tan fcilmente.[ENTER]La suerte acompaa a aquellos que lo intentan![ENTER]Te esperar aqu. " -gameforge.subquest_32._50_say = " Tambin necesito una Pieza de Joyera e Hilo. Uno[ENTER]lo conseguirs de la Vendedora de la Tienda[ENTER]General, el otro de Ariyoung. No es fcil[ENTER]conseguir tantas cosas, pero vender collares es[ENTER]un buen negocio y conseguirs una buena[ENTER]recompensa por los materiales. Qu piensas?[ENTER]Suena interesante? " -gameforge.subquest_32._510_say = " La tarea es demasiado difcil? Bueno, al menos[ENTER]lo has intentado. Te har saber si tengo alguna[ENTER]tarea ms fcil algn da. Adis! " -gameforge.subquest_32._520_say = " Vas a intentarlo otra vez? Gracias. Te estar[ENTER]esperando. " -gameforge.subquest_32._60_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_32._70_say = " Ests ocupado? Puedo entenderlo. Pero por favor[ENTER]vuelve cuando tengas tiempo. " -gameforge.subquest_32._80_say = " Oh cielo, cmo voy a completar todas mis tareas?[ENTER]Nos vemos! " -gameforge.subquest_32._90_say = " Fantstico. Te esperar aqu. " +gameforge.subquest_32._100_sendLetter = "[LC;9318] " +gameforge.subquest_32._10_targetVid = "[LC;9268] " +gameforge.subquest_32._110_targetVid = "[LC;9270] " +gameforge.subquest_32._120_targetVid = "[LC;9156] " +gameforge.subquest_32._130_sayReward = "[LC;9272] " +gameforge.subquest_32._140_sayReward = "[LC;9273] " +gameforge.subquest_32._150_npcChat = "[LC;9274] " +gameforge.subquest_32._160_say = "[LC;9275] " +gameforge.subquest_32._170_say = "[LC;9276] " +gameforge.subquest_32._180_say = "[LC;9277] " +gameforge.subquest_32._190_say = "[LC;9278] " +gameforge.subquest_32._200_say = "[LC;9280] " +gameforge.subquest_32._20_npcChat = "[LC;9279] " +gameforge.subquest_32._210_say = "[LC;9281] " +gameforge.subquest_32._220_sayTitle = "[LC;1931] " +gameforge.subquest_32._230_say = "[LC;9283] " +gameforge.subquest_32._240_say = "[LC;9284] " +gameforge.subquest_32._250_say = "[LC;9285] " +gameforge.subquest_32._260_npcChat = "[LC;9286] " +gameforge.subquest_32._270_sayTitle = "[LC;6830] " +gameforge.subquest_32._280_say = "[LC;9288] " +gameforge.subquest_32._290_npcChat = "[LC;9289] " +gameforge.subquest_32._300_say = "[LC;9291] " +gameforge.subquest_32._30_say = "[LC;9290] " +gameforge.subquest_32._310_say = "[LC;9292] " +gameforge.subquest_32._320_say = "[LC;9293] " +gameforge.subquest_32._330_say = "[LC;9294] " +gameforge.subquest_32._340_say = "[LC;9295] " +gameforge.subquest_32._350_say = "[LC;9296] " +gameforge.subquest_32._360_say = "[LC;9297] " +gameforge.subquest_32._370_npcChat = "[LC;9298] " +gameforge.subquest_32._380_say = "[LC;9299] " +gameforge.subquest_32._390_qSetTitle = "[LC;4307] " +gameforge.subquest_32._400_targetVid = "[LC;4307] " +gameforge.subquest_32._40_say = "[LC;9301] " +gameforge.subquest_32._410_sayReward = "[LC;4307] " +gameforge.subquest_32._420_sayReward = "[LC;9304] " +gameforge.subquest_32._430_npcChat = "[LC;8488] " +gameforge.subquest_32._440_sayTitle = "[LC;5106] " +gameforge.subquest_32._450_say = "[LC;9307] " +gameforge.subquest_32._460_sayReward = "[LC;9308] " +gameforge.subquest_32._470_sayReward = "[LC;9309] " +gameforge.subquest_32._480_say = "[LC;9310] " +gameforge.subquest_32._490_say = "[LC;8321] " +gameforge.subquest_32._500_say = "[LC;9313] " +gameforge.subquest_32._50_say = "[LC;9312] " +gameforge.subquest_32._510_say = "[LC;9314] " +gameforge.subquest_32._520_say = "[LC;9315] " +gameforge.subquest_32._60_say = "[LC;8321] " +gameforge.subquest_32._70_say = "[LC;9323] " +gameforge.subquest_32._80_say = "[LC;9324] " +gameforge.subquest_32._90_say = "[LC;9325] " gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Mapa del tesoro encontrado " -gameforge.subquest_33._10_targetVid = " Ve con el ratn de biblioteca. " -gameforge.subquest_33._110_say = " Has cazado a los dioses animales en las afueras[ENTER]de la aldea y has encontrado las 4 partes del[ENTER]Mapa del Tesoro.[ENTER]Llvaselas a Soon. " -gameforge.subquest_33._120_sayTitle = " Cazando a los dioses animales " -gameforge.subquest_33._130_say = " Recoge las 4 partes del Mapa del Tesoro cazando a[ENTER]los dioses animales Lykos, Scrofa, Bera y Tigris. " -gameforge.subquest_33._140_sayReward = " (Partes del mapa encontradas: %s) " -gameforge.subquest_33._150_sendLetter = " El mapa del tesoro " -gameforge.subquest_33._160_sayTitle = " Encontradas todas las partes! " -gameforge.subquest_33._170_say = " Vuelve con Soon y dile que has encontrado todas[ENTER]las partes del mapa del tesoro. " -gameforge.subquest_33._175_npcChat = " Tengo todas las piezas del mapa. " -gameforge.subquest_33._180_say = " Oh! Fantstico! Las cuatro piezas juntas...[ENTER]Jams lo habra soado! Ahora tengo que juntar[ENTER]las piezas para conseguir el mapa entero...[ENTER]bien... " -gameforge.subquest_33._190_say = " Hmm... Raro. El mapa dice que el tesoro est[ENTER]escondido en la roca cerca del Anciano. No puedo[ENTER]imaginar que sea cierto. Ya habra sido[ENTER]encontrado a estas alturas. Qu chiquillera![ENTER]Quieres mirar de todos modos, o simplemente[ENTER]debera quemar el mapa? " -gameforge.subquest_33._200_select = " Echar un vistazo. " -gameforge.subquest_33._20_npcChat = " Sobre el Mapa del Tesoro... " -gameforge.subquest_33._210_select = " Qumalo. " -gameforge.subquest_33._220_say = " Ests seguro de que ya no necesitas el mapa? " -gameforge.subquest_33._230_say = " Qu pattico cuento de hadas![ENTER]Siento haberte enviado a buscar esos trozos de[ENTER]mapa. Los quemar ahora para que nadie ms caiga[ENTER]por ellos. An as, muchas gracias.[ENTER]Adis. " -gameforge.subquest_33._240_say = " Por qu ests dudando? Ya has recogido los[ENTER]trozos del mapa. Entonces puedes ir y mirar.[ENTER]Toma, coge el mapa! " -gameforge.subquest_33._250_say = " Como quieras. Estara realmente sorprendido si[ENTER]verdaderamente encontrases algo pero, de todos[ENTER]modos, te deseo suerte! Coge el mapa! " -gameforge.subquest_33._260_say = " El mapa ha sido dividido en cuatro partes.[ENTER]Necesitamos las cuatro partes para juntarlas de[ENTER]nuevo! " -gameforge.subquest_33._270_select = " Intentarlo de nuevo. " -gameforge.subquest_33._280_say = " Lo dejas? Oh bueno...[ENTER]Adis. " -gameforge.subquest_33._290_say = " Saba que iras. Creo en t! " -gameforge.subquest_33._300_targetVid = " Roca del Anciano " -gameforge.subquest_33._30_say = " Eh, encontr alguna informacion extraa en unos[ENTER]viejos textos, diciendo que en algn sitio de[ENTER]esta aldea, puede haber mapas del tesoro...[ENTER]Conoces a los Dioses protectores de la ciudad?[ENTER]El Dios Perro, el Dios Oso, el Dios Tigre y el[ENTER]Dios Cerdo. " -gameforge.subquest_33._310_sayTitle = " Buscando el tesoro. " -gameforge.subquest_33._320_say = " Hmm, bajo la Roca del Anciano...[ENTER]Ni idea. Quiz debera preguntar al anciano. Por[ENTER]qu estar tan lejos? Maldicin. " -gameforge.subquest_33._330_sayTitle = " Anciano: " -gameforge.subquest_33._340_say = " Qu ests buscando? Un tesoro? Jaja, buscas en[ENTER]vano! Ensame el mapa... Hmmm. Creo que est por[ENTER]ah. Buena suerte, jiji... " -gameforge.subquest_33._350_say = " Este debe ser el lugar. Hi ho![ENTER]Maldicin, el suelo parece ser bastante duro.[ENTER]Hmm...[ENTER]Eh, puedo ver una caja! " -gameforge.subquest_33._360_sendLetter = " El tesoro realmente existe! " -gameforge.subquest_33._370_sayTitle = " Vuelve con Soon " -gameforge.subquest_33._380_say = " Estabas cavando en el lugar que indicaba el Mapa[ENTER]de los Dioses Animales y de repente encontraste[ENTER]una Caja del Tesoro! Reprtate con Soon e[ENTER]infrmale sobre el xito inesperado. " -gameforge.subquest_33._390_npcChat = " He encontrado el tesoro! " -gameforge.subquest_33._400_say = " Oh! Que sorpresa! Veamos... Asombroso.[ENTER]As es exactamente como estaba descrita la caja[ENTER]del tesoro en los textos antiguos. Ahora slo[ENTER]tengo que averiguar cmo abrirla. Pero ese no es[ENTER]tu problema. Gracias, acepta esto como muestra[ENTER]de mi gratitud! " -gameforge.subquest_33._40_say = " Estos cuatro monstruos divinos dividieron el mapa[ENTER]en cuatro partes y ahora las protegen. Es un[ENTER]antiguo cuento de hadas, as que no estoy[ENTER]completamente seguro... Qu tal si lo[ENTER]compruebas? Por favor... yo no puedo hacerlo...[ENTER]Por favor, aydame. " -gameforge.subquest_33._410_sayReward = " Has recibido 1.400.000 puntos de experiencia. " -gameforge.subquest_33._420_sayReward = " Has recibido 25.000 Yang " -gameforge.subquest_33._430_sayReward = " Has recibido un Sallet Mscara Fant.+1 " -gameforge.subquest_33._440_sayReward = " Has recibido un Yelmo de Castillo+1. " -gameforge.subquest_33._450_sayReward = " Has recibido una Capilla de Acero+1. " -gameforge.subquest_33._460_sayReward = " Has recibido un Sombrero de Luz Solar+1. " -gameforge.subquest_33._470_say = " Bien, dnde est? Quieres reirte de mi?! En[ENTER]realidad no lo has encontrado, no? " -gameforge.subquest_33._50_say = " No estas interesado en mapas del tesoro? Eres[ENTER]raro... Voy a seguir buscando pistas en estos[ENTER]textos. Vuelve si cambias de opinin. " -gameforge.subquest_33._60_say = " No te gustan esas aventuras, no? Cmo se supone[ENTER]que voy a conseguir yo las piezas del mapa?[ENTER][ENTER]Oh bueno... Adis. " -gameforge.subquest_33._70_say = " Eres un verdadero amigo. Creo que los encontrars. " -gameforge.subquest_33._80_sendLetter = " El mapa del tesoro del ratn de biblioteca. " -gameforge.subquest_33._90_targetVid = " Ve con el ratn de biblioteca. " +gameforge.subquest_33._100_sayTitle = "[LC;9327] " +gameforge.subquest_33._10_targetVid = "[LC;9326] " +gameforge.subquest_33._110_say = "[LC;9328] " +gameforge.subquest_33._120_sayTitle = "[LC;9329] " +gameforge.subquest_33._130_say = "[LC;9330] " +gameforge.subquest_33._140_sayReward = "[LC;9331;%s] " +gameforge.subquest_33._150_sendLetter = "[LC;9332] " +gameforge.subquest_33._160_sayTitle = "[LC;9333] " +gameforge.subquest_33._170_say = "[LC;9334] " +gameforge.subquest_33._175_npcChat = "[LC;9335] " +gameforge.subquest_33._180_say = "[LC;9336] " +gameforge.subquest_33._190_say = "[LC;9337] " +gameforge.subquest_33._200_select = "[LC;9339] " +gameforge.subquest_33._20_npcChat = "[LC;9338] " +gameforge.subquest_33._210_select = "[LC;9340] " +gameforge.subquest_33._220_say = "[LC;9341] " +gameforge.subquest_33._230_say = "[LC;9342] " +gameforge.subquest_33._240_say = "[LC;9343] " +gameforge.subquest_33._250_say = "[LC;9344] " +gameforge.subquest_33._260_say = "[LC;9345] " +gameforge.subquest_33._270_select = "[LC;9134] " +gameforge.subquest_33._280_say = "[LC;9347] " +gameforge.subquest_33._290_say = "[LC;9348] " +gameforge.subquest_33._300_targetVid = "[LC;9350] " +gameforge.subquest_33._30_say = "[LC;9349] " +gameforge.subquest_33._310_sayTitle = "[LC;9351] " +gameforge.subquest_33._320_say = "[LC;9352] " +gameforge.subquest_33._330_sayTitle = "[LC;6685] " +gameforge.subquest_33._340_say = "[LC;9354] " +gameforge.subquest_33._350_say = "[LC;9355] " +gameforge.subquest_33._360_sendLetter = "[LC;9356] " +gameforge.subquest_33._370_sayTitle = "[LC;7350] " +gameforge.subquest_33._380_say = "[LC;9358] " +gameforge.subquest_33._390_npcChat = "[LC;9359] " +gameforge.subquest_33._400_say = "[LC;9361] " +gameforge.subquest_33._40_say = "[LC;9360] " +gameforge.subquest_33._410_sayReward = "[LC;9362] " +gameforge.subquest_33._420_sayReward = "[LC;7089] " +gameforge.subquest_33._430_sayReward = "[LC;9364] " +gameforge.subquest_33._440_sayReward = "[LC;9365] " +gameforge.subquest_33._450_sayReward = "[LC;9366] " +gameforge.subquest_33._460_sayReward = "[LC;9367] " +gameforge.subquest_33._470_say = "[LC;9368] " +gameforge.subquest_33._50_say = "[LC;9371] " +gameforge.subquest_33._60_say = "[LC;9374] " +gameforge.subquest_33._70_say = "[LC;9375] " +gameforge.subquest_33._80_sendLetter = "[LC;9376] " +gameforge.subquest_33._90_targetVid = "[LC;9377] " gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " El Capitn todava tiene problemas para mantener[ENTER]bajo control al Clan del Viento Negro. Mata a los[ENTER]Generals del Clan del Viento Negro Jak-To, To-Su[ENTER]y Gu-Ryung.[ENTER]Quiz se tranquilicen entonces. " -gameforge.subquest_34._10_npcChat = " Qu est haciendo el Clan Viento Negro? " -gameforge.subquest_34._110_say = " Los generales fueron asesinados! " -gameforge.subquest_34._120_select = " Prueba de nuevo " -gameforge.subquest_34._130_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_34._140_say = " No es fcil ganar una lucha, especialmente contra[ENTER]los generales. Intntalo de nuevo. " -gameforge.subquest_34._150_say = " Como dije, el Clan del Viento Negro es muy[ENTER]fuerte. Adis. " -gameforge.subquest_34._160_say = " Eres realmente valiente. Creo que puedes[ENTER]derrotar al Clan del Viento Negro! " -gameforge.subquest_34._170_targetVid = " Informar al Capitn " -gameforge.subquest_34._180_say = " Vuelve con el Capitn e infrmale de que has[ENTER]matado a los generales del Clan del Viento Negro. " -gameforge.subquest_34._185_npcChat = " He eliminado a todos los generales! " -gameforge.subquest_34._190_say = " Has derrotado a los generales y los otros[ENTER]miembros del clan son fciles de derrotar sin los[ENTER]generales; nos ocuparemos del resto. Tenamos[ENTER]multitud de quebraderos de cabeza por culpa del[ENTER]Clan del Viento Negro, pero gracias a ti, lo[ENTER]haremos. Aqu tienes una pequea recompensa.[ENTER]Espero volver a verte! " -gameforge.subquest_34._200_sayReward = " Recibes 1.000.000 puntos de experiencia. " -gameforge.subquest_34._20_sayTitle = " Capitn " -gameforge.subquest_34._210_sayReward = " Has recibido un Anillo del Idioma. " -gameforge.subquest_34._30_say = " Aunque derrotaste al Clan del Viento Negro, no[ENTER]quieren simplemente rendirse. En lugar de[ENTER]mantener un perfil bajo, se comportan como una[ENTER]horda salvaje. Si queremos derrotarlos, tenemos[ENTER]que matar a los generales del Clan del Viento[ENTER]Negro. " -gameforge.subquest_34._40_say = " Una vez que los generales sean derrotados, los[ENTER]otros miembros tambin caern. Ser un trabajo[ENTER]duro, pero necesitamos una victoria sobre los[ENTER]generales del Clan del Viento Negro Jak-To, To-Su[ENTER]y Gu-Ryung. Si les derrotamos, no tendremos que[ENTER]preocuparnos nunca ms del Clan del Viento Negro.[ENTER]Buena suerte. Ruego por tu victoria. " -gameforge.subquest_34._50_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_34._60_say = " Bien, vuelve cuando ests preparado. No hay mucha[ENTER]gente tan competente como tu. " -gameforge.subquest_34._70_say = " No puedes hacerlo...[ENTER]Cmo derrotaremos ahora al Clan del Viento[ENTER]Negro... " -gameforge.subquest_34._80_say = " Saba que poda confiar en ti! Una vez que los[ENTER]generales hayan sido asesinados, los otros[ENTER]miembros del Clan del Viento Negro ya no sern un[ENTER]problema nunca ms. Buena suerte! " -gameforge.subquest_34._90_sendLetter = " Mata a los generales del Clan del Viento Negro. " +gameforge.subquest_34._100_say = "[LC;9379] " +gameforge.subquest_34._10_npcChat = "[LC;9378] " +gameforge.subquest_34._110_say = "[LC;9380] " +gameforge.subquest_34._120_select = "[LC;9134] " +gameforge.subquest_34._130_say = "[LC;8321] " +gameforge.subquest_34._140_say = "[LC;9383] " +gameforge.subquest_34._150_say = "[LC;9384] " +gameforge.subquest_34._160_say = "[LC;9385] " +gameforge.subquest_34._170_targetVid = "[LC;9386] " +gameforge.subquest_34._180_say = "[LC;9387] " +gameforge.subquest_34._185_npcChat = "[LC;9388] " +gameforge.subquest_34._190_say = "[LC;9389] " +gameforge.subquest_34._200_sayReward = "[LC;9391] " +gameforge.subquest_34._20_sayTitle = "[LC;7064] " +gameforge.subquest_34._210_sayReward = "[LC;9392] " +gameforge.subquest_34._30_say = "[LC;9397] " +gameforge.subquest_34._40_say = "[LC;9398] " +gameforge.subquest_34._50_say = "[LC;8321] " +gameforge.subquest_34._60_say = "[LC;9400] " +gameforge.subquest_34._70_say = "[LC;9401] " +gameforge.subquest_34._80_say = "[LC;9402] " +gameforge.subquest_34._90_sendLetter = "[LC;9403] " gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " A ver al Chico del Establo " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Has recogido los 10 fardos de Heno. Llvaselos al[ENTER]Chico del Establo para que pueda alimentar a los[ENTER]caballos. " -gameforge.subquest_36._120_sayTitle = " Heno para los establos " -gameforge.subquest_36._130_say = " Hay escasez de alimento en los establos.[ENTER]Consigue 10 Fardos de Heno y llvaselos al Chico[ENTER]del Establo antes de que los caballos se mueran[ENTER]de hambre! Puedes conseguir el Heno cazando. " -gameforge.subquest_36._140_npcChat = " Necesitas Heno? " -gameforge.subquest_36._150_say = " Vienes porque te ha enviado Yonah? He oido mucho[ENTER]sobre ti. Oh, todos nuestros caballos se van a[ENTER]morir de hambre. Tenemos que salvarlos. Aydame[ENTER]y consigue Heno para los caballos! " -gameforge.subquest_36._160_say = " Una promesa es una promesa. Tambin querra[ENTER]montar a caballo ms tarde. Definitivamente[ENTER]tengo que encontrar algo de Heno! " -gameforge.subquest_36._170_say = " Lo siento. Estoy buscando pero es sencillamente[ENTER]imposible encontrar Heno. " -gameforge.subquest_36._180_say = " Estoy esperando, deseando que lo puedas hacer. De[ENTER]acuerdo, no es bonito delegar mi trabajo en t,[ENTER]pero - puedes intentarlo de nuevo?[ENTER][ENTER]Conozco a una persona en el otro reino; es muy[ENTER]fuerte. Si me ayudas, le pedir que te ayude. " -gameforge.subquest_36._190_select = " Intentarlo de nuevo " -gameforge.subquest_36._200_say = " Por supuesto, te ayudar. No tengo la fuerza. " -gameforge.subquest_36._20_npcChat = " Problemas en los establos " -gameforge.subquest_36._210_say = " No tengo suficiente energa. Me gustara[ENTER]ayudarte, pero no puedo. No soy lo[ENTER]suficientemente fuerte. " -gameforge.subquest_36._220_npcChat = " Tengo Heno para los caballos. " -gameforge.subquest_36._230_say = " Tienes el Heno? Oh, gracias. No tenamos[ENTER]suficiente comida para los caballos, as que se[ENTER]lo dije a Yonah. Es muy buen amigo mo. Tuve la[ENTER]idea de que l pudiera preguntar por ah para ver[ENTER]si alguien poda ayudar. Pero no pensaba que[ENTER]pudiera resolverse tan rpido. Tan slo mira con[ENTER]que entusiasmo estn comiendo los caballos! " -gameforge.subquest_36._240_sayReward = " Has recibido 1.800.000 puntos de experiencia. " -gameforge.subquest_36._250_sendLetter = " Vuelve con Yonah " -gameforge.subquest_36._260_sayTitle = " Vuelve con Yonah " -gameforge.subquest_36._270_say = " Le has llevado los 10 fardos de Heno para los[ENTER]caballos hambrientos al Chico del Establo. Vuelve[ENTER]con Yonah y cuntale sobre tu logro. " -gameforge.subquest_36._280_npcChat = " Los caballos estn servidos! " -gameforge.subquest_36._290_say = " Hola, has vuelto![ENTER]Probablemente haya sido un duro trabajo el[ENTER]recoger tanto Heno. Gracias por no abandonar![ENTER]Aqu tienes un pequeo regalo. " -gameforge.subquest_36._300_sayReward = " Has recibido un Libro de Misin. " -gameforge.subquest_36._30_say = " Eh, tengo una pregunta para t! Se que otro es[ENTER]responsable de los establos, pero hemos tenido[ENTER]muchos problemas recientemente y podramos[ENTER]hacerlo con tu ayuda. Los caballos han tenido[ENTER]mucho que hacer durante la guerra, pero incluso[ENTER]un caballo adulto fuerte tiene sus lmites. " -gameforge.subquest_36._40_say = " Hay muchos caballos, pero no suficiente comida.[ENTER]Muchos caballos mueren. Puedes conseguir algo de[ENTER]comida para que los caballos puedan sobrevivir?[ENTER]Recoge 10 piezas de heno y llvalas. El chico del[ENTER]establo lo entender si le dices que vas de mi[ENTER]parte. " -gameforge.subquest_36._50_select = " Salgo inmediatamente! " -gameforge.subquest_36._60_select = " No, es un trabajo sin importancia. " -gameforge.subquest_36._70_say = " Hoy en da, ms y ms gente quiere un caballo.[ENTER]Pero no hay suficientes caballos para todos y[ENTER]tampoco comida suficiente para stos. Los[ENTER]caballos se mueren de hambre. Vuelve si cambias[ENTER]de parecer. " -gameforge.subquest_36._80_say = " Aaah, los caballos no tienen suficiente comida...[ENTER]Supongo que tendr que afrontarlo... " -gameforge.subquest_36._90_say = " Se que ests ocupado y verdaderamente aprecio tu[ENTER]ayuda, pero no puedes hacer una excepcin? Los[ENTER]caballos son realmente importantes estos das. Y[ENTER]realmente necesitamos el Heno. " +gameforge.subquest_36._100_sayTitle = "[LC;9405] " +gameforge.subquest_36._10_targetVid = "[LC;6886] " +gameforge.subquest_36._110_say = "[LC;9406] " +gameforge.subquest_36._120_sayTitle = "[LC;9407] " +gameforge.subquest_36._130_say = "[LC;9408] " +gameforge.subquest_36._140_npcChat = "[LC;9409] " +gameforge.subquest_36._150_say = "[LC;9410] " +gameforge.subquest_36._160_say = "[LC;9411] " +gameforge.subquest_36._170_say = "[LC;9412] " +gameforge.subquest_36._180_say = "[LC;9413] " +gameforge.subquest_36._190_select = "[LC;9134] " +gameforge.subquest_36._200_say = "[LC;9416] " +gameforge.subquest_36._20_npcChat = "[LC;9428] " +gameforge.subquest_36._210_say = "[LC;9417] " +gameforge.subquest_36._220_npcChat = "[LC;9418] " +gameforge.subquest_36._230_say = "[LC;9419] " +gameforge.subquest_36._240_sayReward = "[LC;9420] " +gameforge.subquest_36._250_sendLetter = "[LC;8295] " +gameforge.subquest_36._260_sayTitle = "[LC;8295] " +gameforge.subquest_36._270_say = "[LC;9423] " +gameforge.subquest_36._280_npcChat = "[LC;9424] " +gameforge.subquest_36._290_say = "[LC;9425] " +gameforge.subquest_36._300_sayReward = "[LC;9427] " +gameforge.subquest_36._30_say = "[LC;9426] " +gameforge.subquest_36._40_say = "[LC;9432] " +gameforge.subquest_36._50_select = "[LC;9433] " +gameforge.subquest_36._60_select = "[LC;9434] " +gameforge.subquest_36._70_say = "[LC;9435] " +gameforge.subquest_36._80_say = "[LC;9436] " +gameforge.subquest_36._90_say = "[LC;9437] " gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah est dando lo mejor para producir la[ENTER]porcelana nueva pero no est haciendo ningn[ENTER]progreso con sus experimentos. Ve con Uriel el[ENTER]erudito y pregntale si sabe algo sobre la[ENTER]Porcelana Celadon. " -gameforge.subquest_37._10_targetVid = " El secreto de la porcelana Celadon " -gameforge.subquest_37._110_npcChat = " Conoces la Porcelana Celadon? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Porcelana celadon? Bien, se mucho de historia y[ENTER]ciencia, pero no estoy realmente interesado en el[ENTER]arte. No puedo decirte nada sobre porcelana[ENTER]celadon. Pero quiz Soon sepa algo. No le gusta[ENTER]mucho a la gente, pero lee muchos libros[ENTER]distintos. Es bastante posible que sepa algo. " -gameforge.subquest_37._140_makequestbutton = " Ir con Soon " -gameforge.subquest_37._150_targetVid = " Ve con Soon " -gameforge.subquest_37._160_say = " Por desgracia Uriel no sabe nada sobre la[ENTER]Porcelana Celadon. Pero Soon el ratn de[ENTER]biblioteca lee mucho en sus libros. Ve a verle y[ENTER]pregntale si sabe algo sobre su composicin. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Qu quieres? No me molestes cuando estoy[ENTER]leyendo! Huh? Porcelana Celadon? Por supuesto[ENTER]que la conozco. He ledo casi una docena de[ENTER]libros sobre ese tema. Por qu? Bueno, no me[ENTER]llaman 'ratn de biblioteca' por nada, sabes![ENTER]Puedo entender todo lo que ha sido escrito en[ENTER]libros! " -gameforge.subquest_37._190_say = " Podra anotar cmo hacer Porcelana Celandon con[ENTER]lo que puedo recordar, pero por qu debera[ENTER]hacer eso? Hmm. Bueno, espera, tengo una idea: le[ENTER]ped a Peddler en la aldea vecina un libro que me[ENTER]falta pero no tengo tiempo de ir. Por favor,[ENTER]cgelo por mi, entonces te ayudar con la[ENTER]porcelana. Ve! " -gameforge.subquest_37._200_makequestbutton = " Visitar a Peddler " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " Visita a Peddler " -gameforge.subquest_37._220_say = " Soon el ratn de biblioteca sabe todo acerca de[ENTER]la Porcelana Celadon. No quiere compartir su[ENTER]conocimiento sin obtener nada a cambio.[ENTER]Ve con Peddler a recoger el Libro que Soon ha[ENTER]encargado. " -gameforge.subquest_37._230_npcChat = " Soon me enva... " -gameforge.subquest_37._240_say = " Hey, vuelves a ayudarme de nuevo? Ahh. Quieres[ENTER]el libro para Soon. Habra ido pronto a la ciudad[ENTER]de todos modos, pero es muy impaciente y le pide[ENTER]a otros que lo recojan. Hmm. Aqu est. No[ENTER]entiendo qu le gusta a Soon de este montn de[ENTER]papeles. Es mucho ms importante ganar Yang[ENTER]rpidamente! " -gameforge.subquest_37._250_qSetTitle = " Volver con Soon " -gameforge.subquest_37._260_targetVid = " Volver con Soon " -gameforge.subquest_37._270_say = " Has conseguido el libro de Soon de Peddler.[ENTER]Vuelve con Soon y entrgale el libro para que te[ENTER]diga cmo hacer Porcelana Celadon. " -gameforge.subquest_37._280_npcChat = " Tengo el libro " -gameforge.subquest_37._290_say = " S! Al fin tengo el libro nuevo! Muchas[ENTER]gracias. No hay muchos libros que no haya[ENTER]ledo... He escrito lo que es importante para[ENTER]hacer Porcelana Celadon. Sigue mis notas y[ENTER]producirs porcelana fantstica. Es mi hora de[ENTER]leer el libro nuevo. Adis. " -gameforge.subquest_37._300_makequestbutton = " Vuelve con Yonah " -gameforge.subquest_37._30_say = " Hmm... ste no es bueno. Ni ste otro... Oh,[ENTER]hola! Mira: produzco porcelana sin parar, pero[ENTER]la mayora se rompe inmediatamente. Creo que[ENTER]necesito un nuevo tipo de porcelana[ENTER]vanguardista... " -gameforge.subquest_37._310_targetVid = " Lleva las notas a Yonah " -gameforge.subquest_37._320_say = " Soon ha mantenido su promesa y ha escrito cmo[ENTER]hacer Porcelana Celadon. Llvaselo a Yonah. " -gameforge.subquest_37._330_say = " Ooh!!![ENTER]Aqu est escrito todo sobre la produccin de[ENTER]Porcelana Celadon. Con la ayuda de estas notas[ENTER]finalmente voy a pasar a la historia como un[ENTER]maestro artesano. Gracias por tu ayuda. Pronto[ENTER]podr ensearte mi mejor trabajo de cermica![ENTER]Puedes confiar en mi! Voy a producir una[ENTER]Porcelana Celadon tan fantstica que va a[ENTER]perdurar por siglos. " -gameforge.subquest_37._340_sayReward = " Recibes 2.500.000 puntos de experiencia. " -gameforge.subquest_37._350_sayReward = " Has recibido 35.000 Yang. " -gameforge.subquest_37._360_sayReward = " Has recibido Zapatos de Jade+3 " -gameforge.subquest_37._40_say = " Probar un nuevo mtodo... No es fcil fabricar[ENTER]porcelana celadon. Por eso slo unos pocos saben[ENTER]cmo hacerla. Sin embargo, necesito saberlo para[ENTER]mi arte. En ese caso... S, Uriel puede que sepa[ENTER]algo sobre ello. Por favor, visita a Uriel y[ENTER]pregntale acerca de fabricar porcelana celadon.[ENTER]Seguro que puede ayudarte! " -gameforge.subquest_37._50_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_37._60_say = " Hm, ests muy ocupado?[ENTER]Recuerda volver a verme cuando tengas ms tiempo. " -gameforge.subquest_37._70_say = " Quiero fabricar la mejor porcelana...[ENTER]Entiendo... nos vemos... " -gameforge.subquest_37._80_say = " Gracias. Uriel sabr qu hacer. Nos vemos pronto! " -gameforge.subquest_37._90_targetVid = " Vamos con Uriel " +gameforge.subquest_37._100_say = "[LC;9439] " +gameforge.subquest_37._10_targetVid = "[LC;9468] " +gameforge.subquest_37._110_npcChat = "[LC;9440] " +gameforge.subquest_37._120_sayTitle = "[LC;5097] " +gameforge.subquest_37._130_say = "[LC;9442] " +gameforge.subquest_37._140_makequestbutton = "[LC;9162] " +gameforge.subquest_37._150_targetVid = "[LC;9162] " +gameforge.subquest_37._160_say = "[LC;9445] " +gameforge.subquest_37._170_sayTitle = "[LC;7288] " +gameforge.subquest_37._180_say = "[LC;9447] " +gameforge.subquest_37._190_say = "[LC;9448] " +gameforge.subquest_37._200_makequestbutton = "[LC;9450] " +gameforge.subquest_37._20_sayTitle = "[LC;6886] " +gameforge.subquest_37._210_targetVid = "[LC;5169] " +gameforge.subquest_37._220_say = "[LC;9452] " +gameforge.subquest_37._230_npcChat = "[LC;9453] " +gameforge.subquest_37._240_say = "[LC;9454] " +gameforge.subquest_37._250_qSetTitle = "[LC;9456] " +gameforge.subquest_37._260_targetVid = "[LC;9456] " +gameforge.subquest_37._270_say = "[LC;9457] " +gameforge.subquest_37._280_npcChat = "[LC;9458] " +gameforge.subquest_37._290_say = "[LC;9459] " +gameforge.subquest_37._300_makequestbutton = "[LC;8295] " +gameforge.subquest_37._30_say = "[LC;9460] " +gameforge.subquest_37._310_targetVid = "[LC;9462] " +gameforge.subquest_37._320_say = "[LC;9463] " +gameforge.subquest_37._330_say = "[LC;9464] " +gameforge.subquest_37._340_sayReward = "[LC;9465] " +gameforge.subquest_37._350_sayReward = "[LC;9466] " +gameforge.subquest_37._360_sayReward = "[LC;9467] " +gameforge.subquest_37._40_say = "[LC;9471] " +gameforge.subquest_37._50_say = "[LC;8321] " +gameforge.subquest_37._60_say = "[LC;9474] " +gameforge.subquest_37._70_say = "[LC;9475] " +gameforge.subquest_37._80_say = "[LC;9476] " +gameforge.subquest_37._90_targetVid = "[LC;9477] " gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " El Arco Esplndidamente Adornado del cazador, que[ENTER]es una reliquia de familia, le ha sido robado. Ve[ENTER]a Sangsun Dong y recupera el Arco Adornado de los[ENTER]monos ladrones. " -gameforge.subquest_38._10_targetVid = " El tesoro del cazador " -gameforge.subquest_38._110_sendLetter = " Arco Esplndidamente Adornado encontrado " -gameforge.subquest_38._120_targetVid = " Ve con el cazador Yang-Shin " -gameforge.subquest_38._125_say = " Has encontrado el Arco Esplndido Adornado del[ENTER]Cazador. Llvalo de vuelta a Yang-Shin. " -gameforge.subquest_38._130_npcChat = " Aqu est el arco... " -gameforge.subquest_38._140_say = " Wow! Este es! Mi arco, s! Mi honor ha sido[ENTER]recuperado. Fiu. He estado sufriendo durante[ENTER]tanto tiempo desde que lo perd... Estoy[ENTER]verdaderamente agradecido por tu ayuda. Es un[ENTER]honor para m darte esto. Puede que no parezca[ENTER]gran cosa, pero te lo doy de corazn as que[ENTER]cgelo. Gracias a ti, puedo continuar con mi[ENTER]vida en paz! " -gameforge.subquest_38._150_sayReward = " Has recibido 1.500.000 puntos de experiencia. " -gameforge.subquest_38._160_sayReward = " Has recibido 35.000 Yang. " -gameforge.subquest_38._170_sayReward = " Has recibido una Capa de valor. " -gameforge.subquest_38._180_say = " Has encontrado mi Arco? Pero dnde est? Lo[ENTER]has perdido otra vez? " -gameforge.subquest_38._190_select = " Seguir buscando. " -gameforge.subquest_38._200_say = " Que as sea.[ENTER]Cudate. " -gameforge.subquest_38._20_say = " Eh, puedes escucharme un segundo? Como puedes[ENTER]ver, soy un cazador; mi familia ha estado cazando[ENTER]durante generaciones. Todos nosotros hemos sido[ENTER]cazadores, una familia muy honorable. Pero comet[ENTER]un grave error que va a deshonrarme delante de[ENTER]toda mi familia... " -gameforge.subquest_38._210_say = " Puedes intentarlo de nuevo? Gracias.[ENTER]Con tus habilidades, sers capaz de hacerlo. " -gameforge.subquest_38._30_say = " Es sobre un Arco Esplndidamente Adornado que fue[ENTER]robado por monos hace un tiempo. Estaba cazando[ENTER]en la Mazmorra de los Mono entonces y solo estuve[ENTER]distraido por un segundo - tomaron ventaja de la[ENTER]situacin y me lo robaron. " -gameforge.subquest_38._40_say = " Nunca me he adentrado en las profundidades[ENTER]Sangsun Dong, as que realmente no conozco el[ENTER]camino y necesito tu ayuda. Unos cuantos de por[ENTER]aqu me han dicho que tienes mucho talento. Por[ENTER]eso te he pedido este favor. No puedo afrontar a[ENTER]mis ancestros sin mi Arco Adornado. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Oh, lo necesito de vuelta tan pronto como sea[ENTER]posible...[ENTER]Por favor, vuelve si tienes ms tiempo. Nos vemos. " -gameforge.subquest_38._70_say = " Entonces bien...[ENTER]Ten cuidado en tus viajes. " -gameforge.subquest_38._80_say = " Lo reconocers fcilmente, porque es un arco[ENTER]suntuosamente decorado. Te recompensar muy[ENTER]bien! " -gameforge.subquest_38._90_sayTitle = " Busca el Arco Esplndidamente Adornado " +gameforge.subquest_38._100_say = "[LC;9479] " +gameforge.subquest_38._10_targetVid = "[LC;9493] " +gameforge.subquest_38._110_sendLetter = "[LC;9480] " +gameforge.subquest_38._120_targetVid = "[LC;9481] " +gameforge.subquest_38._125_say = "[LC;9482] " +gameforge.subquest_38._130_npcChat = "[LC;9483] " +gameforge.subquest_38._140_say = "[LC;9484] " +gameforge.subquest_38._150_sayReward = "[LC;9485] " +gameforge.subquest_38._160_sayReward = "[LC;9466] " +gameforge.subquest_38._170_sayReward = "[LC;9487] " +gameforge.subquest_38._180_say = "[LC;9488] " +gameforge.subquest_38._190_select = "[LC;9489] " +gameforge.subquest_38._200_say = "[LC;9491] " +gameforge.subquest_38._20_say = "[LC;9490] " +gameforge.subquest_38._210_say = "[LC;9492] " +gameforge.subquest_38._30_say = "[LC;9497] " +gameforge.subquest_38._40_say = "[LC;9498] " +gameforge.subquest_38._50_sayTitle = "[LC;5149] " +gameforge.subquest_38._60_say = "[LC;9500] " +gameforge.subquest_38._70_say = "[LC;9501] " +gameforge.subquest_38._80_say = "[LC;9502] " +gameforge.subquest_38._90_sayTitle = "[LC;9503] " gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " La enfermedad de Balso " -gameforge.subquest_39._10_targetVid = " Entrega para Balso, el traidor " -gameforge.subquest_39._110_say = " La salud de Balso el Traidor ha empeorado. Ve con[ENTER]Baek-Go y pregntale cmo podemos ayudar a Balso. " -gameforge.subquest_39._120_makequestbutton = " Ve con Baek-Go " -gameforge.subquest_39._130_qSetTitle = " Ve con Baek-Go " -gameforge.subquest_39._140_targetVid = " Visita a Baek-Go. " -gameforge.subquest_39._150_npcChat = " Tengo un paciente... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Oh, eres t, cmo ests? Ests tratando a un[ENTER]paciente enfermo? Dime qu le ocurre...[ENTER]Hmm.. Y qu medicina ha estado tomando?[ENTER]Qu?! No me extraa que est empeorando! Esta[ENTER]medicina es totalmente inadecuada! " -gameforge.subquest_39._180_say = " Tiene suerte de estar vivo todava! Es muy[ENTER]peligroso darle a una persona enferma el[ENTER]tratamiento equivocado! Pero yo s lo que le[ENTER]ayudar. Hay una determinada hierba que libra al[ENTER]cuerpo del veneno y repondr su salud.[ENTER]Sin embargo, buscarla es muy peligroso. " -gameforge.subquest_39._190_say = " Por lo que s, la hierba slo crece en Sangsun[ENTER]dong. Pero siempre es cosechada por el Seor[ENTER]Mono, ya que le gusta comerla. Tendrs que[ENTER]matarle para conseguirla.[ENTER]Puedo hacer la medicina correcta si me traes la[ENTER]hierba. " -gameforge.subquest_39._200_select = " Bien, la conseguir. " -gameforge.subquest_39._20_npcChat = " Sobre tu medicina... " -gameforge.subquest_39._210_select = " No puedo hacerlo " -gameforge.subquest_39._220_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_39._230_select = " S " -gameforge.subquest_39._240_say = " Bien, quiz cuando tengas algo de tiempo libre.[ENTER]Mucha gente est enferma, pero solo unos pocos[ENTER]buscan una cura... " -gameforge.subquest_39._250_say = " Hmm, las cosas como son. Es una vergenza que[ENTER]nadie sea lo suficientemente valiente. Cmo va a[ENTER]acabar todo esto... " -gameforge.subquest_39._260_say = " Oh, gracias. Va a ser un trabajo duro pero[ENTER]estars ayudando a mucha gente! " -gameforge.subquest_39._270_makequestbutton = " Hierba del Seor Mono " -gameforge.subquest_39._280_targetVid = " Regresar con Baek-Go " -gameforge.subquest_39._290_sayTitle = " Hierba de Monos Difcil encontrada " -gameforge.subquest_39._300_say = " Has cogido la Hierba de Monos Difcil del Seor[ENTER]Mono. Llvasela a Baek-Go, para que pueda hacer[ENTER]la medicina para Balso. " -gameforge.subquest_39._30_say = " Gracias por traerme la medicina la ltima vez.[ENTER]Pero hay un problema... La medicina ya no me[ENTER]ayuda. Creo que se ha puesto mala.[ENTER]*tos* Necesito tratamiento. " -gameforge.subquest_39._310_sayTitle = " Consigue la hierba en Sangsun Dong " -gameforge.subquest_39._320_say = " Baek-Go puede hacer una medicina para la[ENTER]enfermedad de Balso el traidor. Necesita Hierba[ENTER]de Monos Difcil para ello. Puedes conseguirla[ENTER]del Seor Mono en la Mazmorra de Monos Experto. " -gameforge.subquest_39._330_npcChat = " Hierba de Monos Difcil... " -gameforge.subquest_39._340_say = " Parece como si la enfermedad se estuviera[ENTER]extendiendo como una epidemia, pero no sabemos la[ENTER]causa. Sin embargo, la organizacin de[ENTER]profesionales nos dijo que es posible hacer una[ENTER]cura con Hierba de Monos. Qu pasa? Ya has[ENTER]encontrado la hierba? " -gameforge.subquest_39._350_select = " Todava no. Pero ser pronto! " -gameforge.subquest_39._360_select = " No puedo conseguir la hierba... " -gameforge.subquest_39._370_say = " De verdad quieres abandonar? Hmm, supongo que en[ENTER]realidad no puedes hacer nada ms que eso. Qu[ENTER]har? Esta hierba sera una verdadera[ENTER]bendicin... " -gameforge.subquest_39._380_select = " No puedo hacerlo. " -gameforge.subquest_39._390_select = " Quiero ayudar! " -gameforge.subquest_39._400_say = " Los monos son demasiado fuertes para mi. No puedo[ENTER]llegar a la hierba. Lo siento. " -gameforge.subquest_39._40_say = " S que hay un doctor que vive en la siguiente[ENTER]aldea. Podras ir a verle y explicarle cmo me[ENTER]siento, para que te pueda decir qu se puede[ENTER]hacer? Como puedes observar, no puedo abandonar[ENTER]la aldea en esta condicin. Me siento muy[ENTER]agradecido de que me ayudases la otra vez, y ten[ENTER]por seguro que esta vez te recompensar tambin. " -gameforge.subquest_39._410_say = " Rechazas ayudar a la gente que esta sufriendo de[ENTER]una enfermedad terrible y misteriosa. Largo de[ENTER]mi vista! " -gameforge.subquest_39._420_say = " Tienes razn. Alguien tiene que conseguir esta[ENTER]hierba o toda esa gente enferma sufrir[ENTER]terriblemente. Me encargar de esto. " -gameforge.subquest_39._430_say = " Bien pues... date prisa! " -gameforge.subquest_39._440_say = " Realmente te las has arreglado para conseguir la[ENTER]Hierba de Monos Difcil! Espero que pueda curar[ENTER]esta enfermedad misteriosa de verdad. Espera un[ENTER]segundo, har rpidamente la medicina ahora... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Aqu est la medicina. Ve rpido con el paciente[ENTER]y dsela. Entonces debera mejorar pronto. Por[ENTER]favor, dile tambin que siempre es mejor[ENTER]preguntar a un mdico qu medicina es la[ENTER]correcta. " -gameforge.subquest_39._470_makequestbutton = " Lleva la medicina a Balso " -gameforge.subquest_39._480_targetVid = " Le das la medicina a Balso. " -gameforge.subquest_39._490_sayTitle = " La medicina de Balso " -gameforge.subquest_39._500_say = " Baek-Go ha hecho medicina de la Hierba de Monos[ENTER]Difcil que puede curar muchas enfermedades[ENTER]raras. Llvasela al Traidor Balso en la aldea[ENTER]vecina. " -gameforge.subquest_39._50_say = " Quieres abandonar esta misin? " -gameforge.subquest_39._510_npcChat = " Aqu est la medicina " -gameforge.subquest_39._520_say = " Me traes la medicina nueva? Ha habido progresos[ENTER]en investigacin mdica? Siento causarte[ENTER]molestias. Debera haber pedido consejo a un[ENTER]mdico desde el principio. Sin embargo, tengo que[ENTER]aceptar que debo tomar esta medicina ahora. " -gameforge.subquest_39._530_say = " Gracias por ayudarme a salir de mi miserable[ENTER]condicin. No tengo muchos amigos. Toma, s que[ENTER]no es mucho, pero te lo doy de corazn. Por favor[ENTER]acptalo. Si alguna vez lo logro, nunca te[ENTER]olvidar. " -gameforge.subquest_39._540_sayReward = " Recibes 4.000.000 puntos de experiencia. " -gameforge.subquest_39._550_sayReward = " Has recibido 65.000 Yang. " -gameforge.subquest_39._60_say = " Si te enteras de cmo ayudarme, nos encontraremos[ENTER]aqu de nuevo. " -gameforge.subquest_39._70_sayTitle = " Balso el traidor: " -gameforge.subquest_39._80_say = " Veo que tengo que seguir viviendo de este modo...[ENTER]Adis... " -gameforge.subquest_39._90_say = " Gracias... ten cuidado. " +gameforge.subquest_39._100_sayTitle = "[LC;9505] " +gameforge.subquest_39._10_targetVid = "[LC;9504] " +gameforge.subquest_39._110_say = "[LC;9506] " +gameforge.subquest_39._120_makequestbutton = "[LC;2645] " +gameforge.subquest_39._130_qSetTitle = "[LC;2645] " +gameforge.subquest_39._140_targetVid = "[LC;9509] " +gameforge.subquest_39._150_npcChat = "[LC;9510] " +gameforge.subquest_39._160_sayTitle = "[LC;169] " +gameforge.subquest_39._170_say = "[LC;9512] " +gameforge.subquest_39._180_say = "[LC;9513] " +gameforge.subquest_39._190_say = "[LC;9514] " +gameforge.subquest_39._200_select = "[LC;4376] " +gameforge.subquest_39._20_npcChat = "[LC;9515] " +gameforge.subquest_39._210_select = "[LC;9517] " +gameforge.subquest_39._220_say = "[LC;8321] " +gameforge.subquest_39._230_select = "[LC;878] " +gameforge.subquest_39._240_say = "[LC;9520] " +gameforge.subquest_39._250_say = "[LC;9521] " +gameforge.subquest_39._260_say = "[LC;9522] " +gameforge.subquest_39._270_makequestbutton = "[LC;9523] " +gameforge.subquest_39._280_targetVid = "[LC;9524] " +gameforge.subquest_39._290_sayTitle = "[LC;9525] " +gameforge.subquest_39._300_say = "[LC;9527] " +gameforge.subquest_39._30_say = "[LC;9526] " +gameforge.subquest_39._310_sayTitle = "[LC;9528] " +gameforge.subquest_39._320_say = "[LC;9529] " +gameforge.subquest_39._330_npcChat = "[LC;9530] " +gameforge.subquest_39._340_say = "[LC;9531] " +gameforge.subquest_39._350_select = "[LC;9532] " +gameforge.subquest_39._360_select = "[LC;9533] " +gameforge.subquest_39._370_say = "[LC;9534] " +gameforge.subquest_39._380_select = "[LC;9535] " +gameforge.subquest_39._390_select = "[LC;9536] " +gameforge.subquest_39._400_say = "[LC;9538] " +gameforge.subquest_39._40_say = "[LC;9537] " +gameforge.subquest_39._410_say = "[LC;9539] " +gameforge.subquest_39._420_say = "[LC;9540] " +gameforge.subquest_39._430_say = "[LC;9541] " +gameforge.subquest_39._440_say = "[LC;9542] " +gameforge.subquest_39._450_sayTitle = "[LC;169] " +gameforge.subquest_39._460_say = "[LC;9544] " +gameforge.subquest_39._470_makequestbutton = "[LC;9545] " +gameforge.subquest_39._480_targetVid = "[LC;9546] " +gameforge.subquest_39._490_sayTitle = "[LC;9547] " +gameforge.subquest_39._500_say = "[LC;9549] " +gameforge.subquest_39._50_say = "[LC;8321] " +gameforge.subquest_39._510_npcChat = "[LC;9550] " +gameforge.subquest_39._520_say = "[LC;9551] " +gameforge.subquest_39._530_say = "[LC;9552] " +gameforge.subquest_39._540_sayReward = "[LC;9553] " +gameforge.subquest_39._550_sayReward = "[LC;9554] " +gameforge.subquest_39._60_say = "[LC;9558] " +gameforge.subquest_39._70_sayTitle = "[LC;1550] " +gameforge.subquest_39._80_say = "[LC;9560] " +gameforge.subquest_39._90_say = "[LC;9561] " gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Saba que poda contar contigo! Es un trabajo[ENTER]difcil, pero estoy seguro de que podrs hacerlo.[ENTER]Buena suerte! " -gameforge.subquest_40._10_targetVid = " Dispositivo de soporte de guerra " -gameforge.subquest_40._110_targetVid = " Regresar con el Capitn. " -gameforge.subquest_40._120_say = " Has recogido las 5.000 Puntas de Flecha.[ENTER]Llvaselas al Capitn. " -gameforge.subquest_40._130_say = " El ejrcito tiene problemas para conseguir ms[ENTER]flechas. Mata Arqueros Plaga en el Monte Sohan y[ENTER]consigue sus Puntas de Flecha para el Capitn.[ENTER]5.000 son suficientes. " -gameforge.subquest_40._140_npcChat = " Sobre las Puntas de Flecha... " -gameforge.subquest_40._150_say = " Esos Arqueros Plaga tienen una determinada[ENTER]enfermedad que se ha extendido por el continente.[ENTER]Ni los mdicos pueden explicarlo. Las Puntas de[ENTER]Flecha son normales por ahora, pero se estan[ENTER]volviendo ms y ms txicas. " -gameforge.subquest_40._160_select = " Continuar. " -gameforge.subquest_40._170_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_40._180_say = " Tienes miedo de la enfermedad. Traquilzate y[ENTER]vuelve ms tarde. " -gameforge.subquest_40._190_say = " Ests seguro de que quieres rendirte? Hmm, quiz[ENTER]es demasiado duro. Se lo pedir a otro... Bien,[ENTER]nos vemos. " -gameforge.subquest_40._200_say = " Ya veo...[ENTER]Nunca te rindes, no?[ENTER]Vamos! " -gameforge.subquest_40._20_say = " Atencin guerreros! Como podis ver, el nmero[ENTER]de ataques por parte de nuestros enemigos est[ENTER]aumentando cada da. Tambin hemos recibido[ENTER]informacin alarmante de Yu-Hwan. Resumiendo: No[ENTER]tenemos suficientes flechas! " -gameforge.subquest_40._210_npcChat = " Aqu hay 5.000 Puntas de Flecha! " -gameforge.subquest_40._220_say = " Un trabajo fantstico! Ahora podemos prepararnos[ENTER]para el ataque. Voy a darte la orden[ENTER]inmediatamente para hacer algunas flechas. Eso ha[ENTER]sido un verdadero esfuerzo de equipo. Espero que[ENTER]podamos contar contigo ms tarde. " -gameforge.subquest_40._230_say = " Aqu est tu recompensa. La prxima vez que tenga[ENTER]un trabajo importante, sers el primero al que[ENTER]llame. Nos vemos! Te deseo todo lo mejor! " -gameforge.subquest_40._240_sayReward = " Recibes 4.500.000 puntos de experiencia. " -gameforge.subquest_40._250_sayReward = " Obtienes 50.000 Yang. " -gameforge.subquest_40._260_sayReward = " Has recibido 3 x Lucha Crtica.[ENTER]Has recibido 3 x Lucha Perforadora. " -gameforge.subquest_40._30_say = " Los arqueros son un factor estratgico importante[ENTER]en la guerra. Tan pronto como los enemigos estn[ENTER]a su alcance, nuestros arqueros deben[ENTER]dispararles. De ese modo podemos ahuyentarles[ENTER]inmediatamente o, al menos, reducir su nmero.[ENTER]Pero si hay demasiados ataques en un corto[ENTER]periodo, nos quedamos pronto sin flechas. " -gameforge.subquest_40._40_say = " Por eso te necesitamos! Ve al Monte Sohan y mata[ENTER]Arqueros Plaga para conseguir sus Puntas de[ENTER]Flecha. Esas Puntas de Flecha son venenosas pero[ENTER]su efecto nos ayudar a derrotar al enemigo.[ENTER]Necesitamos 5.000 Puntas de Flecha. Qu dices? " -gameforge.subquest_40._50_select = " Acepto. " -gameforge.subquest_40._60_select = " Eso es demasiado para mi. " -gameforge.subquest_40._70_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_40._80_say = " El Monte Sohan est demasiado lejos para ti?[ENTER]Pinsalo. Esta misin es de suma importancia. " -gameforge.subquest_40._90_say = " Hum, asustado de los arqueros plaga?[ENTER]Parece que te he sobreestimado.[ENTER]Ahora, ya no queda esperanza... " +gameforge.subquest_40._100_say = "[LC;9563] " +gameforge.subquest_40._10_targetVid = "[LC;9581] " +gameforge.subquest_40._110_targetVid = "[LC;4952] " +gameforge.subquest_40._120_say = "[LC;9565] " +gameforge.subquest_40._130_say = "[LC;9566] " +gameforge.subquest_40._140_npcChat = "[LC;9567] " +gameforge.subquest_40._150_say = "[LC;9568] " +gameforge.subquest_40._160_select = "[LC;9569] " +gameforge.subquest_40._170_say = "[LC;8321] " +gameforge.subquest_40._180_say = "[LC;9571] " +gameforge.subquest_40._190_say = "[LC;9572] " +gameforge.subquest_40._200_say = "[LC;9574] " +gameforge.subquest_40._20_say = "[LC;9573] " +gameforge.subquest_40._210_npcChat = "[LC;9575] " +gameforge.subquest_40._220_say = "[LC;9576] " +gameforge.subquest_40._230_say = "[LC;9577] " +gameforge.subquest_40._240_sayReward = "[LC;9578] " +gameforge.subquest_40._250_sayReward = "[LC;5140] " +gameforge.subquest_40._260_sayReward = "[LC;9580] " +gameforge.subquest_40._30_say = "[LC;9584] " +gameforge.subquest_40._40_say = "[LC;9586] " +gameforge.subquest_40._50_select = "[LC;9587] " +gameforge.subquest_40._60_select = "[LC;9588] " +gameforge.subquest_40._70_say = "[LC;8321] " +gameforge.subquest_40._80_say = "[LC;9590] " +gameforge.subquest_40._90_say = "[LC;9591] " gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Qu ests leyendo? " -gameforge.subquest_41._100_say = " Has recogido los 100 Ojos de Araa para la nueva[ENTER]receta de Octavio. Deberas llevrselos[ENTER]rpidamente. " -gameforge.subquest_41._10_targetVid = " Plato del da: ojos de araa " -gameforge.subquest_41._110_sayTitle = " Consigue Ojos de Araa " -gameforge.subquest_41._120_say = " Octavio quiere poner en prctica su nueva receta[ENTER]llamada 'Especial Ojos de Araa'. Para hacerla[ENTER]necesita 100 Ojos de Araa de las araas del[ENTER]desierto Yongbi. " -gameforge.subquest_41._130_targetVid = " Vuelve con Octavio " -gameforge.subquest_41._140_npcChat = " Tengo los Ojos de Araa. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Ensamelas. Exactamente cien ojos, muy bien.[ENTER]Bien, veamos...[ENTER]Mmhhh, hecho! Quieres probarlo tambin? No lo[ENTER]mires tan horrorizado. No te va a matar. " -gameforge.subquest_41._170_say = " Hmm, hmm... Qu experiencia! Muy nutritivo, no[ENTER]demasiado dulce... un sabor increble! Saba que[ENTER]valdra la pena el esfuerzo. Nunca podra haberlo[ENTER]hecho sin ti. Muchas gracias por tu ayuda! " -gameforge.subquest_41._180_sayReward = " Has recibido 2.100.000 puntos de experiencia. " -gameforge.subquest_41._190_say = " De qu ests hablando? Eso no son cien ojos,[ENTER]puedo decrtelo sin contarlos![ENTER]Por favor, consigue ms. " -gameforge.subquest_41._200_say = " Verdaderamente quera hacerlo...[ENTER]No importa, gracias. Adis. " -gameforge.subquest_41._20_say = " Eh, cmo ests? Ahora mismo estoy leyendo un[ENTER]libro de cocina que me di Soon muy amablemente.[ENTER]Encontr una receta muy interesante llamada[ENTER]'Especial Ojos de Araa'. Nunca haba visto nada[ENTER]parecido! Y t? Parece que es un plato especial[ENTER]de otro pas. " -gameforge.subquest_41._210_say = " Gracias por no dejarme en la estacada.[ENTER]Eres muy amable! " -gameforge.subquest_41._30_say = " Realmente me encantara probar este plato, pero[ENTER]cmo se supone que voy a conseguir los Ojos de[ENTER]Araa? Necesito tu ayuda de nuevo! Por favor,[ENTER]consigue Ojos de Araa de las Araas en el[ENTER]Desierto Yongbi. " -gameforge.subquest_41._40_say = " Podras hacerlo por mi? Estara muy agradecido.[ENTER]Para hacer esta receta necesito cien ojos para[ENTER]una porcin de tamao razonable. Estoy muy[ENTER]emocionado... " -gameforge.subquest_41._50_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_41._60_say = " Verdaderamente quiero hacer esto, as que si[ENTER]tienes ganas de hacerme un favor, vuelve. " -gameforge.subquest_41._70_say = " Hmmm... de dnde voy a conseguir esos ojos?[ENTER]Est bien, nos vemos. " -gameforge.subquest_41._80_say = " Gracias. Saba que me haras este favor. Te[ENTER]obsequiar con una exquisita comida. " -gameforge.subquest_41._90_sayTitle = " Vuelve con Octavio " +gameforge.subquest_41._015_npcChat = "[LC;9592] " +gameforge.subquest_41._100_say = "[LC;9594] " +gameforge.subquest_41._10_targetVid = "[LC;9607] " +gameforge.subquest_41._110_sayTitle = "[LC;9595] " +gameforge.subquest_41._120_say = "[LC;9596] " +gameforge.subquest_41._130_targetVid = "[LC;9597] " +gameforge.subquest_41._140_npcChat = "[LC;9598] " +gameforge.subquest_41._150_sayTitle = "[LC;6960] " +gameforge.subquest_41._160_say = "[LC;9600] " +gameforge.subquest_41._170_say = "[LC;9601] " +gameforge.subquest_41._180_sayReward = "[LC;9602] " +gameforge.subquest_41._190_say = "[LC;9603] " +gameforge.subquest_41._200_say = "[LC;9605] " +gameforge.subquest_41._20_say = "[LC;9604] " +gameforge.subquest_41._210_say = "[LC;9606] " +gameforge.subquest_41._30_say = "[LC;9611] " +gameforge.subquest_41._40_say = "[LC;9612] " +gameforge.subquest_41._50_say = "[LC;8321] " +gameforge.subquest_41._60_say = "[LC;9614] " +gameforge.subquest_41._70_say = "[LC;9615] " +gameforge.subquest_41._80_say = "[LC;9616] " +gameforge.subquest_41._90_sayTitle = "[LC;9597] " gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Siento or eso. Escucho tantas voces de gente[ENTER]muerta, quienes no pueden descansar en paz.[ENTER]Verdaderamente tenemos que ayudarles. Pedir[ENTER]ayuda a otro. Adis. " -gameforge.subquest_42._10_targetVid = " Por el descanso de los muertos " -gameforge.subquest_42._110_say = " Que valiente eres. Estoy seguro que los valientes[ENTER]guerreros jvenes llegarn pronto al Nirvana con[ENTER]tu ayuda. " -gameforge.subquest_42._120_say = " Guerras terribles matan a hombres jvenes. Luchan[ENTER]en primera lnea, peleando por ellos mismos, sus[ENTER]familias y sus pases. Pero despus de la muerte,[ENTER]algunos de ellos no van al cielo y permanecen en[ENTER]este mundo. " -gameforge.subquest_42._130_say = " He oido que el Coronel Oscuro Soberbio en el[ENTER]Templo Hwang tiene aparentemente una Bufanda[ENTER]Temple y una Doctrina Temple. Por favor, aydanos[ENTER]a m y a mis camaradas a calmar a aquellos que[ENTER]murieron por su pas. " -gameforge.subquest_42._140_sayTitle = " Vuelve con el Maestro Fuerza Dragn " -gameforge.subquest_42._150_say = " Has encontrado una Bufanda Temple y una Doctrina[ENTER]Temple. Llvaselas al Maestro Fuerza Dragn, para[ENTER]que los Chamanes puedan empezar su ritual para[ENTER]calmar a los muertos. " -gameforge.subquest_42._160_sayTitle = " Consigue el templo bufanda y la doctrina templo. " -gameforge.subquest_42._170_say = " Los Chamanes necesitan una Bufanda Temple y una[ENTER]Doctrina Temple para una ceremonia para calmar[ENTER]los espritus de los soldados que murieron[ENTER]durante la guerra.[ENTER]Mata al Coronel Oscuro Soberbio en el Templo[ENTER]Hwang para conseguir los objetos del ritual. " -gameforge.subquest_42._180_npcChat = " Tengo la Bufanda y la Doctrina. " -gameforge.subquest_42._190_say = " Eso ha sigo genial. Ahora podemos calmar a los[ENTER]soldados muertos. Dieron lo mejor. Ahora, pueden[ENTER]descansar en paz. Djame darte una recompensa por[ENTER]tu noble accin. " -gameforge.subquest_42._200_sayReward = " Has recibido 1.700.000 puntos de experiencia. " -gameforge.subquest_42._20_sayTitle = " Maestro de la Fuerza Dragn: " -gameforge.subquest_42._210_sayReward = " Has recibido 30.000 Yang. " -gameforge.subquest_42._220_sayReward = " Has recibido 3 Diamantes. " -gameforge.subquest_42._230_say = " Eso ha sigo genial. Ahora podemos calmar a los[ENTER]soldados muertos. Dieron lo mejor. Ahora, pueden[ENTER]descansar en paz. Djame darte una recompensa por[ENTER]tu noble accin. " -gameforge.subquest_42._30_say = " Guerras terribles matan a hombres jvenes. Luchan[ENTER]en primera lnea, peleando por ellos mismos, sus[ENTER]familias y sus pases. Pero despus de la muerte,[ENTER]algunos de ellos no van al cielo y permanecen en[ENTER]este mundo. " -gameforge.subquest_42._40_say = " Se dice que se volvieron resistentes a la muerte[ENTER]durante la guerra. Creen que todava tienen que[ENTER]defender su pas.[ENTER]Nuestros Chamanes quieren celebrar una ceremonia[ENTER]para calmar a los espritus. Para hacerlo,[ENTER]necesitamos una Bufanda Temple especial y una[ENTER]Doctrina Temple, que son difciles de encontrar[ENTER]actualmente. Podras conseguir ambas cosas para[ENTER]nosotros? " -gameforge.subquest_42._50_say = " He oido que el Coronel Oscuro Soberbio en el[ENTER]Templo Hwang tiene aparentemente una Bufanda[ENTER]Temple y una Doctrina Temple. Por favor, aydanos[ENTER]a m y a mis camaradas a calmar a aquellos que[ENTER]murieron por su pas. " -gameforge.subquest_42._60_select = " Te ayudar " -gameforge.subquest_42._70_select = " Lo siento, estoy asustado. " -gameforge.subquest_42._80_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_42._90_say = " Aydanos a tranquilizar sus almas para que puedan[ENTER]descansar en paz. Te estar esperando aqu. " +gameforge.subquest_42._100_say = "[LC;9619] " +gameforge.subquest_42._10_targetVid = "[LC;9634] " +gameforge.subquest_42._110_say = "[LC;9620] " +gameforge.subquest_42._120_say = "[LC;9638] " +gameforge.subquest_42._130_say = "[LC;9640] " +gameforge.subquest_42._140_sayTitle = "[LC;9623] " +gameforge.subquest_42._150_say = "[LC;9624] " +gameforge.subquest_42._160_sayTitle = "[LC;9625] " +gameforge.subquest_42._170_say = "[LC;9626] " +gameforge.subquest_42._180_npcChat = "[LC;9627] " +gameforge.subquest_42._190_say = "[LC;9633] " +gameforge.subquest_42._200_sayReward = "[LC;9630] " +gameforge.subquest_42._20_sayTitle = "[LC;9629] " +gameforge.subquest_42._210_sayReward = "[LC;8968] " +gameforge.subquest_42._220_sayReward = "[LC;9632] " +gameforge.subquest_42._230_say = "[LC;9633] " +gameforge.subquest_42._30_say = "[LC;9638] " +gameforge.subquest_42._40_say = "[LC;9639] " +gameforge.subquest_42._50_say = "[LC;9640] " +gameforge.subquest_42._60_select = "[LC;8847] " +gameforge.subquest_42._70_select = "[LC;9642] " +gameforge.subquest_42._80_say = "[LC;8321] " +gameforge.subquest_42._90_say = "[LC;9644] " gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " La araa con la campana " -gameforge.subquest_44._10_targetVid = " La araa " -gameforge.subquest_44._110_say = " Taurean dijo que colg una campana en una araa.[ENTER]Ahora Yu-Rang quiere saber si su amigo fue tan[ENTER]valiente de verdad como dijo.[ENTER]Busca la araa en el desierto. " -gameforge.subquest_44._120_say = " Ya has encontrado la araa con la campana?[ENTER]No? Probablemente nunca la encuentres. Taurean[ENTER]es un cobarde y slo quera presumir! " -gameforge.subquest_44._130_sendLetter = " No puedo encontrar una campana " -gameforge.subquest_44._140_sayTitle = " Muchas araas, ninguna campana " -gameforge.subquest_44._150_say = " Has matado algunas araas pero no has encontrado[ENTER]una campana. No puedes buscar para siempre.[ENTER]Probablemente sera mejor ir con Taurean y[ENTER]preguntarle por la verdad. " -gameforge.subquest_44._160_sendLetter = " Ve con Taurean " -gameforge.subquest_44._170_targetVid = " Pregunta a Taurean sobre la campana " -gameforge.subquest_44._180_say = " Es improbable que Taurean fuera lo[ENTER]suficientemente valiente como para poner una[ENTER]campana en una araa. Es mejor preguntarle[ENTER]directamente por la verdad. " -gameforge.subquest_44._190_npcChat = " Cuntame, sobre tu apuesta con Yu-Rang... " -gameforge.subquest_44._200_say = " Conoces la apuesta con Yu-Rang? No me cree y[ENTER]piensa que no lo hice. Cree que me caera muerto[ENTER]con slo mirar a una araa gigante. " -gameforge.subquest_44._20_npcChat = " Una araa con una campana...? " -gameforge.subquest_44._210_say = " Para ser honesto... Tiene razn. No fu lo[ENTER]suficientemente valiente para contrselo porque[ENTER]soy demasiado orgulloso. " -gameforge.subquest_44._220_say = " Pero t pareces muy fuerte! Puedes poner la[ENTER]campana en una cra araa por m y decir que fui[ENTER]yo? Por favor, por favor. De lo contrario se[ENTER]reirn de m durante el resto de mi vida. " -gameforge.subquest_44._230_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_44._240_say = " No quieres hacerlo? Pero no le vas a contar a[ENTER]Yu-Rang la verdad?[ENTER]Por favor, aydame. Vuelve cuando tengas tiempo[ENTER]para m! " -gameforge.subquest_44._250_say = " Ahora Yu-Rang no me hablar nunca ms![ENTER]O tan slo se reir de m... " -gameforge.subquest_44._260_say = " Ah, tena razn. Saba que seras tan simptico[ENTER]como pareces. Gracias por tu ayuda. Buena[ENTER]suerte! " -gameforge.subquest_44._270_sendLetter = " Volver con Yu-Rang " -gameforge.subquest_44._280_say = " Volver con Yu-Rang y contarle la mentira de[ENTER]Taurean. " -gameforge.subquest_44._290_npcChat = " Yu-Rang est muy decepcionada contigo. " -gameforge.subquest_44._300_say = " Se lo has contado?![ENTER]Puedo entender que ya no quiera ser mi amiga[ENTER]nunca ms. Pero me pone muy triste. Espero poder[ENTER]hacerle cambiar de opinin algn da. Quiz pueda[ENTER]pensar en algo bonito para ella... " -gameforge.subquest_44._30_say = " Eh, podras hacerme un favor? Mi amigo Taurean[ENTER]est muy enfadado porque le llam cobarde. Dice[ENTER]que en realidad es muy valiente y apost conmigo[ENTER]que se las arreglara para colgar una campana en[ENTER]una Cra Araa. Tambin me dijo que ya lo haba[ENTER]hecho, pero no le creo. " -gameforge.subquest_44._310_npcChat = " Taurean minti. " -gameforge.subquest_44._320_say = " Su historia no es cierta?[ENTER]Hmm, no estoy realmente enfadada porque haya[ENTER]mentido. A nadie le gusta humillarse.[ENTER]Aunque al menos debera haber intentado hacerlo[ENTER]real! No quiero tener nunca ms amigos tan[ENTER]cobardes. " -gameforge.subquest_44._330_sayReward = " Yu-Rang te dar una recompensa por tu honradez. " -gameforge.subquest_44._340_sayReward = " Has recibido 30.000 Yang. " -gameforge.subquest_44._350_sayReward = " Has recibido 350.000 puntos de experiencia. " -gameforge.subquest_44._360_sendLetter = " Campana para la araa " -gameforge.subquest_44._370_say = " Ve al desierto con las Cra Araa e intenta[ENTER]colgar la campana de Taurean en una de ellas. " -gameforge.subquest_44._380_npcChat = " Sobre la campana... " -gameforge.subquest_44._390_say = " Todava no has colgado la campana en la araa?[ENTER]Entonces hazlo pronto por favor. Y asegrate de[ENTER]que Yu-Rang no te pille! " -gameforge.subquest_44._400_sendLetter = " Hecho! " -gameforge.subquest_44._40_say = " S que tendra que confiar en mi amigo, pero[ENTER]quiero saber si realmente lo hizo. El desierto es[ENTER]demasiado peligroso para m. T pareces muy[ENTER]fuerte. Podras hacerlo fcilmente. Podras ir a[ENTER]echar un vistazo por m? " -gameforge.subquest_44._410_say = " Fue muy difcil, pero finalmente te las has[ENTER]arreglado para colgar la campana en una Cra[ENTER]Araa. Ahora ve con Yu-Rang y dile que lo hizo[ENTER]Taurean. " -gameforge.subquest_44._420_npcChat = " La campana ha sido colgada en la araa. " -gameforge.subquest_44._430_say = " Lo has hecho? Es fantstico![ENTER]Entonces ve rpido a contrselo a Yu-Rang para[ENTER]que finalmente me crea! " -gameforge.subquest_44._440_npcChat = " Taurean ha dicho la verdad. " -gameforge.subquest_44._450_say = " Vuelves? Has encontrado una araa con una[ENTER]campana? Entonces Taurean realmente lo hizo.[ENTER]Nunca hubiera pensado que fuera posible. Quiz se[ENTER]convierta en un verdadero hombre algn da[ENTER]despus de todo. Gracias por comprobarlo por m.[ENTER]aqu tienes una recompensa por tu ayuda. " -gameforge.subquest_44._460_sendLetter = " Vuelve con Taurean " -gameforge.subquest_44._470_targetVid = " Vuelve con Taurean " -gameforge.subquest_44._480_say = " Le has dicho a Yu-Rang que su amigo ha colgado[ENTER]una campana en una Cra Araa.[ENTER]Ahora vuelve con Taurean y cuntale sobre el[ENTER]xito del engao. " -gameforge.subquest_44._490_npcChat = " Yu-Rang te cree. " -gameforge.subquest_44._500_say = " Muchas gracias. Ahora Yu-Rang no me odiar.[ENTER]Tenemos que mantener esto en secreto para[ENTER]siempre. Lo prometes? Nos veremos pronto! " -gameforge.subquest_44._50_select = " Aceptar " -gameforge.subquest_44._510_sayReward = " Taurean te da una recompensa por ayudarle a[ENTER]mentir: has recibido 30.000 Yang. " -gameforge.subquest_44._520_sayReward = " Has recibido 700.000 puntos de experiencia. " -gameforge.subquest_44._60_say = " Quieres abandonar esta misin? " -gameforge.subquest_44._70_say = " Por qu no? Tienes miedo?[ENTER]Vistame cuando hayas cambiado de opinin. " -gameforge.subquest_44._80_say = " Aaah, tienes miedo?[ENTER]Pero eres mucho ms alto y fuerte que yo![ENTER]Jaja, eres un cobarde! Entonces tendr que[ENTER]pedrselo a otro. " -gameforge.subquest_44._90_say = " Las araas viven en el desierto. T eres fuerte.[ENTER]Seguro de que puedes hacerlo. Buena suerte! " +gameforge.subquest_44._100_sendLetter = "[LC;9646] " +gameforge.subquest_44._10_targetVid = "[LC;9645] " +gameforge.subquest_44._110_say = "[LC;9647] " +gameforge.subquest_44._120_say = "[LC;9648] " +gameforge.subquest_44._130_sendLetter = "[LC;9649] " +gameforge.subquest_44._140_sayTitle = "[LC;9650] " +gameforge.subquest_44._150_say = "[LC;9651] " +gameforge.subquest_44._160_sendLetter = "[LC;9652] " +gameforge.subquest_44._170_targetVid = "[LC;9653] " +gameforge.subquest_44._180_say = "[LC;9654] " +gameforge.subquest_44._190_npcChat = "[LC;9655] " +gameforge.subquest_44._200_say = "[LC;9657] " +gameforge.subquest_44._20_npcChat = "[LC;9656] " +gameforge.subquest_44._210_say = "[LC;9658] " +gameforge.subquest_44._220_say = "[LC;9659] " +gameforge.subquest_44._230_say = "[LC;8321] " +gameforge.subquest_44._240_say = "[LC;9661] " +gameforge.subquest_44._250_say = "[LC;9662] " +gameforge.subquest_44._260_say = "[LC;9663] " +gameforge.subquest_44._270_sendLetter = "[LC;9664] " +gameforge.subquest_44._280_say = "[LC;9665] " +gameforge.subquest_44._290_npcChat = "[LC;9666] " +gameforge.subquest_44._300_say = "[LC;9668] " +gameforge.subquest_44._30_say = "[LC;9667] " +gameforge.subquest_44._310_npcChat = "[LC;9669] " +gameforge.subquest_44._320_say = "[LC;9670] " +gameforge.subquest_44._330_sayReward = "[LC;9671] " +gameforge.subquest_44._340_sayReward = "[LC;8968] " +gameforge.subquest_44._350_sayReward = "[LC;9673] " +gameforge.subquest_44._360_sendLetter = "[LC;9674] " +gameforge.subquest_44._370_say = "[LC;9675] " +gameforge.subquest_44._380_npcChat = "[LC;9676] " +gameforge.subquest_44._390_say = "[LC;9677] " +gameforge.subquest_44._400_sendLetter = "[LC;9679] " +gameforge.subquest_44._40_say = "[LC;9678] " +gameforge.subquest_44._410_say = "[LC;9680] " +gameforge.subquest_44._420_npcChat = "[LC;9681] " +gameforge.subquest_44._430_say = "[LC;9682] " +gameforge.subquest_44._440_npcChat = "[LC;9683] " +gameforge.subquest_44._450_say = "[LC;9684] " +gameforge.subquest_44._460_sendLetter = "[LC;9686] " +gameforge.subquest_44._470_targetVid = "[LC;9686] " +gameforge.subquest_44._480_say = "[LC;9687] " +gameforge.subquest_44._490_npcChat = "[LC;9688] " +gameforge.subquest_44._500_say = "[LC;9690] " +gameforge.subquest_44._50_select = "[LC;1249] " +gameforge.subquest_44._510_sayReward = "[LC;9691] " +gameforge.subquest_44._520_sayReward = "[LC;9692] " +gameforge.subquest_44._60_say = "[LC;8321] " +gameforge.subquest_44._70_say = "[LC;9698] " +gameforge.subquest_44._80_say = "[LC;9699] " +gameforge.subquest_44._90_say = "[LC;9700] " gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Consigue la informacin secreta " -gameforge.subquest_45._10_npcChat = " El asunto sobre el Templo de la Oscuridad " -gameforge.subquest_45._110_say = " Tienes la Doctrina Templo, la Bufanda Templo y la[ENTER]traduccin del libro de maldiciones. Llvaselas a[ENTER]Soon. " -gameforge.subquest_45._120_say = " Si ayudas a Soon, el ratn de biblioteca, podr[ENTER]continuar su investigacin sobre el Templo de la[ENTER]Oscuridad.[ENTER]Sin embargo, slo puede hacerlo si consigue lo[ENTER]siguiente: La Doctrina Temple, la Bufanda Temple[ENTER]y la Traduccin del Libro Maldicin. Consigue[ENTER]esas cosas y llvaselas a Soon. Las encontrars[ENTER]en el Templo Hwang en el Valle de Seungryong. " -gameforge.subquest_45._130_npcChat = " Las cosas del Templo de la Oscuridad " -gameforge.subquest_45._140_say = " Ah, las tienes! Muchas gracias.[ENTER]Sobre la gente secreta en el templo, bueno, es[ENTER]muy simple: son gente peligrosa.[ENTER]Pero t lo has aprendido por el camino difcil.[ENTER]Tambin parecen servir a los dioses malignos. No[ENTER]conozco los detalles, pero supongo que estan[ENTER]planeando algo realmente malo. " -gameforge.subquest_45._150_say = " Ahora que tengo algunas de sus cosas sagradas[ENTER]seguramente averiguar ms. Mejor empezar con la[ENTER]Doctrina Temple.[ENTER]Veamos... Hmm... Aj...[ENTER]Por qu sigues todava por aqu? No tienes nada[ENTER]que hacer? " -gameforge.subquest_45._160_sayReward = " Has recibido 7.000.000 puntos de experiencia. " -gameforge.subquest_45._170_sayReward = " Has recibido 70.000 Yang. " -gameforge.subquest_45._180_sayReward = " Has recibido el Libro del Lder. " -gameforge.subquest_45._190_say = " Qu? No los tienes? No aflojes si aceptas un[ENTER]encargo! Date prisa! " -gameforge.subquest_45._200_select = " Intentarlo de nuevo " -gameforge.subquest_45._20_say = " Est pasando algo en el interior del Templo de la[ENTER]Oscuridad. Creo que all hay criaturas peligrosas[ENTER]estudiando magia antigua.[ENTER]Los secretos del Templo de la Oscuridad son[ENTER]difciles de entender, incluso para m. Pero[ENTER]estoy seguro de que la agenda de esas personas es[ENTER]ms que dudosa. Tengo que averiguar ms sobre[ENTER]ellos! " -gameforge.subquest_45._210_say = " Entonces se lo tengo que pedir a un hroe ms[ENTER]fuerte. Adis. " -gameforge.subquest_45._220_say = " Gracias.[ENTER]Espero que tengas ms xito esta vez! " -gameforge.subquest_45._30_say = " Necesito ms hechos para mis estudios. Creo que[ENTER]la Doctrina Temple, la Bufanda Temple y la[ENTER]Traduccin del Libro Maldicin pueden ser[ENTER]bastante tiles. Puedes traerme esas cosas?[ENTER]Estara muy agradecido! Y no tardes demasiado,[ENTER]las necesito pronto! " -gameforge.subquest_45._40_select = " Voy inmediatamente. " -gameforge.subquest_45._50_say = " Quieres hacerlo? " -gameforge.subquest_45._60_say = " Te estoy pidiendo ayuda! Si ests demasiado[ENTER]ocupado ahora, vuelve ms tarde. Quiz tengas ms[ENTER]tiempo entonces. Te estar esperando. " -gameforge.subquest_45._70_say = " Te ped ayuda y t simplemente me das la[ENTER]espalda? Oh, bien, de todas formas no te[ENTER]necesitamos... ahora desaparece! " -gameforge.subquest_45._80_say = " Gracias! " -gameforge.subquest_45._90_makequestbutton = " Templo de la Oscuridad " +gameforge.subquest_45._100_sayTitle = "[LC;9702] " +gameforge.subquest_45._10_npcChat = "[LC;9701] " +gameforge.subquest_45._110_say = "[LC;9703] " +gameforge.subquest_45._120_say = "[LC;9704] " +gameforge.subquest_45._130_npcChat = "[LC;9705] " +gameforge.subquest_45._140_say = "[LC;9706] " +gameforge.subquest_45._150_say = "[LC;9707] " +gameforge.subquest_45._160_sayReward = "[LC;9708] " +gameforge.subquest_45._170_sayReward = "[LC;9865] " +gameforge.subquest_45._180_sayReward = "[LC;9710] " +gameforge.subquest_45._190_say = "[LC;9711] " +gameforge.subquest_45._200_select = "[LC;9134] " +gameforge.subquest_45._20_say = "[LC;9712] " +gameforge.subquest_45._210_say = "[LC;9714] " +gameforge.subquest_45._220_say = "[LC;9715] " +gameforge.subquest_45._30_say = "[LC;9720] " +gameforge.subquest_45._40_select = "[LC;9721] " +gameforge.subquest_45._50_say = "[LC;9722] " +gameforge.subquest_45._60_say = "[LC;9723] " +gameforge.subquest_45._70_say = "[LC;9724] " +gameforge.subquest_45._80_say = "[LC;3084] " +gameforge.subquest_45._90_makequestbutton = "[LC;9726] " gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Buena suerte! Slo si tengo los materiales[ENTER]correctos puedo fabricar la maravillosa[ENTER]porcelana. Mis clientes esperan impacientes! " -gameforge.subquest_46._10_targetVid = " El secreto de la porcelana verde plido " -gameforge.subquest_46._110_makequestbutton = " Porcelana Celadon " -gameforge.subquest_46._120_qSetTitle = " Porcelana Celadon " -gameforge.subquest_46._130_say = " Tienes todos los materiales que necesita Yonah[ENTER]para hacer la Porcelana Celadon. Llvaselos a[ENTER]Yonah! " -gameforge.subquest_46._140_say = " Para que Yonah pueda fabricar porcelana celadon,[ENTER]necesita los siguientes materiales:[ENTER]Arena del Desierto de los Bandidos del Desierto[ENTER]Yongbi, mineral cristal de una mina de cristal y[ENTER]sangre de los Monos de Piedra Fuertes o Monos de[ENTER]Oro Fuertes en el rea Sangsun Dong. Consigue[ENTER]los tres materiales y llvaselos a Yonah! " -gameforge.subquest_46._150_targetVid = " El secreto de la porcelana verde plido " -gameforge.subquest_46._160_npcChat = " He conseguido todos los materiales. " -gameforge.subquest_46._170_say = " Lo has hecho! Gracias! Con la tcnica apropiada[ENTER]y los materiales correctos puedo producir[ENTER]porcelana verde plido maravillosa. Las ganancias[ENTER]que voy a conseguir sern una bendicin para mi[ENTER]bolsillo.[ENTER]Toma, coge esta recompensa. Te la has ganado.[ENTER]Voy a empezar a producir porcelana[ENTER]inmediatamente! " -gameforge.subquest_46._180_sayReward = " Has recibido 3.000.000 puntos de experiencia. " -gameforge.subquest_46._190_sayReward = " Has recibido 30.000 Yang. " -gameforge.subquest_46._20_say = " Hola aventurero! No me trajiste hace poco las[ENTER]notas de Soon sobre cmo hacer Porcelana Celadon?[ENTER]Tengo un problema... Aunque conozco la tcnica,[ENTER]parece que no soy capaz de fabricar autntica[ENTER]Porcelana Celadon.[ENTER]Probablemente sea porque utilic mis ingredientes[ENTER]habituales en lugar del material escrito en las[ENTER]notas, que es difcil de conseguir. " -gameforge.subquest_46._30_say = " Necesito Arena del Desierto molida, Mineral[ENTER]Cristal y Sangre de Mono. Si mezclas eso y lo[ENTER]aades a la Arcilla se vuelve realmente dura[ENTER]cuando la pones en el fuego. El barniz tambin[ENTER]toma su tpico color verde plido que parece[ENTER]jade. Este color es realmente popular entre los[ENTER]clientes y realmente necesito vender ms! " -gameforge.subquest_46._40_say = " Puedes conseguir la Arena del Desierto de los[ENTER]Bandidos del Desierto, el Mineral Cristal de las[ENTER]vetas de cristal y para conseguir la Sangre de[ENTER]Mono, tendrs que matar monos en Sansung Dong.[ENTER]Puedes conseguir esos materiales para m? Lo s,[ENTER]no ser fcil pero te recompensar generosamente. " -gameforge.subquest_46._50_select = " Aceptar " -gameforge.subquest_46._60_select = " Declinar " -gameforge.subquest_46._70_say = " Quieres abandonar esta misin? " -gameforge.subquest_46._80_say = " Si estas demasiado ocupado ahora, vuelve ms[ENTER]tarde. " -gameforge.subquest_46._90_say = " Lo dejas? En serio? Entonces supongo que tendr[ENTER]que buscarlo todo yo mismo. Realmente necesito[ENTER]esta porcelana. Adis y buena suerte. " +gameforge.subquest_46._100_say = "[LC;9728] " +gameforge.subquest_46._10_targetVid = "[LC;9739] " +gameforge.subquest_46._110_makequestbutton = "[LC;9730] " +gameforge.subquest_46._120_qSetTitle = "[LC;9730] " +gameforge.subquest_46._130_say = "[LC;9731] " +gameforge.subquest_46._140_say = "[LC;9732] " +gameforge.subquest_46._150_targetVid = "[LC;9739] " +gameforge.subquest_46._160_npcChat = "[LC;9734] " +gameforge.subquest_46._170_say = "[LC;9735] " +gameforge.subquest_46._180_sayReward = "[LC;5240] " +gameforge.subquest_46._190_sayReward = "[LC;8968] " +gameforge.subquest_46._20_say = "[LC;9738] " +gameforge.subquest_46._30_say = "[LC;9743] " +gameforge.subquest_46._40_say = "[LC;9744] " +gameforge.subquest_46._50_select = "[LC;1249] " +gameforge.subquest_46._60_select = "[LC;9073] " +gameforge.subquest_46._70_say = "[LC;8321] " +gameforge.subquest_46._80_say = "[LC;9748] " +gameforge.subquest_46._90_say = "[LC;9749] " gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! Ya est. " -gameforge.subquest_47._10_answer = " Enemigos vistos en horizonte " -gameforge.subquest_47._10_targetVid = " Capitn " -gameforge.subquest_47._110_select = " No lo s. " -gameforge.subquest_47._115_select = " Ensamelo otra vez. " -gameforge.subquest_47._120_say = " Quieres abandonar esta misin? " -gameforge.subquest_47._130_say = " Pinsalo de nuevo y vuelve ms tarde. Pero no se[ENTER]lo cuentes a nadie! " -gameforge.subquest_47._140_say = " Oh cielo! Tan difcil es? Eras mi ltima[ENTER]esperanza... Quin va a descifrarlo ahora? " -gameforge.subquest_47._150_say = " Bien, pero rpido. De otro modo alguien[ENTER]sospechar...[ENTER][ENTER]GMEIENSO[ENTER]STIVOS[ENTER]NE[ENTER]OHZENORIT " -gameforge.subquest_47._160_say = " Y? Qu significa este cdigo? " -gameforge.subquest_47._170_say = " S, tienes razn! Ahora tambin lo entiendo.[ENTER]Estoy orgulloso de ti. Eres uno de nuestros[ENTER]mejores soldados! Esta frase es una contrasea[ENTER]concertada. Significa que Yu-Hwan ha descubierto[ENTER]a los espas enemigos y hemos tomado acciones[ENTER]contra ellos. Dar las rdenes necesarias[ENTER]inmediatamente. " -gameforge.subquest_47._180_sayReward = " Recibes 1.300.000 puntos de experiencia. " -gameforge.subquest_47._190_say = " Por qu ests tan callado? No lo entiendes? " -gameforge.subquest_47._200_select = " Tengo que pensar " -gameforge.subquest_47._20_answer = " Enemigos vistos en horizonte " -gameforge.subquest_47._20_npcChat = " Sobre el cdigo secreto... " -gameforge.subquest_47._210_select = " Abandono. " -gameforge.subquest_47._220_say = " Oh cielo! Tan difcil es? Eras mi ltima[ENTER]esperanza... Quin va a descifrarlo ahora? " -gameforge.subquest_47._230_say = " Entonces, qu significa? " -gameforge.subquest_47._240_say = " S, tienes razn! Ahora tambin lo entiendo.[ENTER]Estoy orgulloso de ti. Eres uno de nuestros[ENTER]mejores soldados! Esta frase es una contrasea[ENTER]concertada. Significa que Yu-Hwan ha descubierto[ENTER]a los espas enemigos y hemos tomado acciones[ENTER]contra ellos. Dar las rdenes necesarias[ENTER]inmediatamente. " -gameforge.subquest_47._250_sayReward = " Has recibido 2.300.000 puntos de experiencia. " -gameforge.subquest_47._260_say = " Lo averiguars. Vuelve cuando ests listo! " -gameforge.subquest_47._270_say = " Hmm, eso no significa nada para m. Qu quiso[ENTER]decir con eso. No creo que est bien. Pinsalo[ENTER]otra vez. " -gameforge.subquest_47._280_select = " Probar de nuevo " -gameforge.subquest_47._290_select = " Abandono. " -gameforge.subquest_47._300_say = " Entonces? Qu significa el mensaje? " -gameforge.subquest_47._301_answer_correct = " Enemigos vistos en horizonte " -gameforge.subquest_47._302_answer_wrong = " Amigos vistos en horizonte " -gameforge.subquest_47._303_answer_wrong = " Enemigo visto en horizonte " -gameforge.subquest_47._304_answer_wrong = " La verdad hace enemigos " -gameforge.subquest_47._305_answer_dontknow = " No lo s " -gameforge.subquest_47._30_say = " FIRMES! Ah, eres t. Tengo informaciones de[ENTER]Yu-Hwan. Estn, como siempre, codificadas. No es[ENTER]fcil descifrarlo, pero quiz debamos actuar[ENTER]rpido. La ltima vez, fuiste ms bien rpido[ENTER]descifrando el cdigo. Podras ayudarme de[ENTER]nuevo? Por favor, sera estupendo. " -gameforge.subquest_47._310_say = " S, tienes razn! Ahora tambin lo entiendo.[ENTER]Estoy orgulloso de ti. Eres uno de nuestros[ENTER]mejores soldados! Esta frase es una contrasea[ENTER]concertada. Significa que Yu-Hwan ha descubierto[ENTER]a los espas enemigos y hemos tomado acciones[ENTER]contra ellos. Dar las rdenes necesarias[ENTER]inmediatamente. " -gameforge.subquest_47._320_sayReward = " Has recibido 20.000 Yang. " -gameforge.subquest_47._330_say = " Lo averiguars. Vuelve cuando ests listo! " -gameforge.subquest_47._40_say = " Quieres abandonar esta misin? " -gameforge.subquest_47._50_say = " Pero... la ltima vez, lo hiciste.[ENTER]Por qu ests dudando? Por favor, replantatelo. " -gameforge.subquest_47._60_say = " S a lo que te refieres.[ENTER]No quieres volver a trabajar con nosotros, no?[ENTER]Es una lstima. No hay muchos guerreros valientes. " -gameforge.subquest_47._70_say = " Oh! Eres mi salvador! Mira, este es el cdigo.[ENTER]Mralo bien! " -gameforge.subquest_47._80_say = " GMEIENSO[ENTER]STIVOS[ENTER]NE[ENTER]OHZENORIT[ENTER][ENTER]Puedes descifrarlo? " -gameforge.subquest_47._90_say = " As pues, cmo va? Alguna pista? " +gameforge.subquest_47._100_select = "[LC;9752] " +gameforge.subquest_47._10_answer = "[LC;9750] " +gameforge.subquest_47._10_targetVid = "[LC;7064] " +gameforge.subquest_47._110_select = "[LC;6785] " +gameforge.subquest_47._115_select = "[LC;9754] " +gameforge.subquest_47._120_say = "[LC;8321] " +gameforge.subquest_47._130_say = "[LC;9756] " +gameforge.subquest_47._140_say = "[LC;9767] " +gameforge.subquest_47._150_say = "[LC;9758] " +gameforge.subquest_47._160_say = "[LC;9759] " +gameforge.subquest_47._170_say = "[LC;9760] " +gameforge.subquest_47._180_sayReward = "[LC;9761] " +gameforge.subquest_47._190_say = "[LC;9762] " +gameforge.subquest_47._200_select = "[LC;9765] " +gameforge.subquest_47._20_answer = "[LC;9750] " +gameforge.subquest_47._20_npcChat = "[LC;9764] " +gameforge.subquest_47._210_select = "[LC;1995] " +gameforge.subquest_47._220_say = "[LC;9767] " +gameforge.subquest_47._230_say = "[LC;9768] " +gameforge.subquest_47._240_say = "[LC;9760] " +gameforge.subquest_47._250_sayReward = "[LC;9770] " +gameforge.subquest_47._260_say = "[LC;9771] " +gameforge.subquest_47._270_say = "[LC;9772] " +gameforge.subquest_47._280_select = "[LC;9773] " +gameforge.subquest_47._290_select = "[LC;1995] " +gameforge.subquest_47._300_say = "[LC;9776] " +gameforge.subquest_47._301_answer_correct = "[LC;9750] " +gameforge.subquest_47._302_answer_wrong = "[LC;9778] " +gameforge.subquest_47._303_answer_wrong = "[LC;9779] " +gameforge.subquest_47._304_answer_wrong = "[LC;9780] " +gameforge.subquest_47._305_answer_dontknow = "[LC;9781] " +gameforge.subquest_47._30_say = "[LC;9775] " +gameforge.subquest_47._310_say = "[LC;9760] " +gameforge.subquest_47._320_sayReward = "[LC;9188] " +gameforge.subquest_47._330_say = "[LC;9771] " +gameforge.subquest_47._40_say = "[LC;8321] " +gameforge.subquest_47._50_say = "[LC;9790] " +gameforge.subquest_47._60_say = "[LC;9791] " +gameforge.subquest_47._70_say = "[LC;9792] " +gameforge.subquest_47._80_say = "[LC;9793] " +gameforge.subquest_47._90_say = "[LC;9794] " gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Encontrar al espa " -gameforge.subquest_48._10_npcChat = " Encuentra al espa " -gameforge.subquest_48._110_say = " Uno de los espas vive como pescador en la aldea[ENTER]Pyungmo en el reino Jinno. Intenta contactar con[ENTER]l discretamente y lleva su reporte al Capitn. " -gameforge.subquest_48._120_say = " Uno de los espas vive como pescador en la aldea[ENTER]Yongan en el reino Shinsoo. Intenta contactar con[ENTER]l discretamente y lleva su reporte al Capitn. " -gameforge.subquest_48._130_say = " Uno de los espas vive como pescador en la aldea[ENTER]Joan en el reino Chunjo. Intenta contactar con l[ENTER]discretamente y lleva su reporte al Capitn. " -gameforge.subquest_48._140_npcChat = " Qu ests haciendo? " -gameforge.subquest_48._150_say = " Sssh, guarda silencio!! Asustars a todos los[ENTER]peces. De todos modos, por qu ests aqu? Eres[ENTER]ruidoso y torpe; no puedes estar aqu por la[ENTER]pesca. " -gameforge.subquest_48._160_say = " Ah, entiendo. Te he estado esperando durante[ENTER]mucho tiempo; llegas tarde. No fue fcil[ENTER]conseguir esta informacin sin ser capturado.[ENTER]Tienes que entender que el enemigo est por todas[ENTER]partes, y todo lo que hace es esperar que[ENTER]accidentalmente descubras tu tapadera. " -gameforge.subquest_48._170_say = " As pues, acabemos con esto antes de que alguien[ENTER]nos vea. Aqu estn los documentos. Vuelve[ENTER]inmediatamente y dselos nicamente al Capitn. " -gameforge.subquest_48._180_say = " Un momento, por favor! Tengo algo para ti. Un[ENTER]pequeo regalo. De acuerdo entonces. Vete.[ENTER]Adis! " -gameforge.subquest_48._190_sayReward = " Eres curioso y abres el paquete para ver lo que[ENTER]te ha dado el espa. " -gameforge.subquest_48._200_say = " Genial! Gard Asado! Obviamente el espa[ENTER]realmente sabe algo sobre la pesca. " -gameforge.subquest_48._20_say = " Descansa, soldado![ENTER]Desde que todos los pases vecinos son enemigos,[ENTER]es importante tener amigos encubiertos all que[ENTER]nos ayuden a reunir informacin, para as poder[ENTER]prepararnos para cualquier ataque potencial. Es[ENTER]extremadamente importante que la tapadera de esos[ENTER]espas nunca sea descubierta. " -gameforge.subquest_48._210_sayReward = " Has recibido 3 Ruds asados. " -gameforge.subquest_48._220_sendLetter = " Regresar con el Capitn. " -gameforge.subquest_48._230_targetVid = " El Capitn " -gameforge.subquest_48._240_say = " El viaje peligroso a Pyungmoo en el reino Jinno[ENTER]ha tenido xito: Has recibido el reporte del[ENTER]espa que est disfrazado de pescador.[ENTER]Ahora vuelve a tu reino y llvale rpido esa[ENTER]informacin al Capitn. " -gameforge.subquest_48._250_say = " El viaje peligroso a Yongan en el reino Shinsoo[ENTER]ha tenido xito: Has recibido el reporte del[ENTER]espa que est disfrazado de pescador.[ENTER]Ahora vuelve a tu reino y llvale rpido esa[ENTER]informacin al Capitn. " -gameforge.subquest_48._260_say = " El viaje peligroso a Joan en el reino Chunjo ha[ENTER]tenido xito: Has recibido el reporte del espa[ENTER]que est disfrazado de pescador.[ENTER]Ahora vuelve a tu reino y llvale rpido esa[ENTER]informacin al Capitn. " -gameforge.subquest_48._270_npcChat = " La misin ha tenido xito! " -gameforge.subquest_48._280_say = " stos son los documentos? Genial! Gracias.[ENTER]Ahora que conocemos los planes de nuestros[ENTER]enemigos, podemos prepararnos consecuentemente[ENTER]para protegernos. Has hecho un gran servicio[ENTER]para el reino! " -gameforge.subquest_48._290_sayReward = " Has recibido 5.500.000 puntos de experiencia. " -gameforge.subquest_48._300_sayReward = " Obtienes 50.000 Yang. " -gameforge.subquest_48._30_say = " Seguramente conoces a Yu-Hwan el msico, no?[ENTER]Tambin es un espa y trabaja para nosotros.[ENTER]Aunque un nico espa no ayuda, as que tenemos[ENTER]varios por todo el mundo. Uno de ellos se[ENTER]encuentra en la primera aldea fingiendo ser un[ENTER]pescador. " -gameforge.subquest_48._40_say = " Ya que no puedo contactar directamente con l sin[ENTER]descubrir su tapadera, necesito ayuda de soldados[ENTER]valientes. S, me refiero a ti![ENTER]Podras, por favor, ir con este Pescador y[ENTER]traerme su ltimo reporte.[ENTER]Es de vital importancia para la seguridad de[ENTER]nuestro reino! " -gameforge.subquest_48._50_say = " Quieres abandonar la misin para siempre? " -gameforge.subquest_48._60_say = " Quieres prepararte primero? Est bien, entonces[ENTER]vuelve ms tarde. Te estar esperando. Pero, por[ENTER]favor date prisa; necesito este reporte! " -gameforge.subquest_48._70_say = " Qu te pasa? La ltima vez hiciste un gran[ENTER]trabajo para nosotros! Y ahora simplemente[ENTER]quieres abandonar a nuestro pas? Pero no hay[ENTER]nada que pueda hacer para evitarlo. Adis. " -gameforge.subquest_48._80_say = " Saba que poda contar contigo. Buena suerte y[ENTER]ten cuidado! " -gameforge.subquest_48._90_makequestbutton = " Renete con el espa " +gameforge.subquest_48._100_sayTitle = "[LC;9796] " +gameforge.subquest_48._10_npcChat = "[LC;9819] " +gameforge.subquest_48._110_say = "[LC;9797] " +gameforge.subquest_48._120_say = "[LC;9798] " +gameforge.subquest_48._130_say = "[LC;9799] " +gameforge.subquest_48._140_npcChat = "[LC;5026] " +gameforge.subquest_48._150_say = "[LC;9801] " +gameforge.subquest_48._160_say = "[LC;9802] " +gameforge.subquest_48._170_say = "[LC;9803] " +gameforge.subquest_48._180_say = "[LC;9804] " +gameforge.subquest_48._190_sayReward = "[LC;9805] " +gameforge.subquest_48._200_say = "[LC;9807] " +gameforge.subquest_48._20_say = "[LC;9806] " +gameforge.subquest_48._210_sayReward = "[LC;9808] " +gameforge.subquest_48._220_sendLetter = "[LC;4952] " +gameforge.subquest_48._230_targetVid = "[LC;9810] " +gameforge.subquest_48._240_say = "[LC;9811] " +gameforge.subquest_48._250_say = "[LC;9812] " +gameforge.subquest_48._260_say = "[LC;9813] " +gameforge.subquest_48._270_npcChat = "[LC;9814] " +gameforge.subquest_48._280_say = "[LC;9815] " +gameforge.subquest_48._290_sayReward = "[LC;5307] " +gameforge.subquest_48._300_sayReward = "[LC;5140] " +gameforge.subquest_48._30_say = "[LC;9817] " +gameforge.subquest_48._40_say = "[LC;9823] " +gameforge.subquest_48._50_say = "[LC;8321] " +gameforge.subquest_48._60_say = "[LC;9825] " +gameforge.subquest_48._70_say = "[LC;9826] " +gameforge.subquest_48._80_say = "[LC;9827] " +gameforge.subquest_48._90_makequestbutton = "[LC;9828] " gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Qu es Bingsu? " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Taurean ha tenido una pelea con Harang porque no[ENTER]cree que puedas hacer helado en verano. Ve con[ENTER]Harang y pregntale que sabe sobre el Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Pregunta a Harang " -gameforge.subquest_49._130_targetVid = " Pregunta a Harang " -gameforge.subquest_49._140_npcChat = " Qu es Bingsu? " -gameforge.subquest_49._150_say = " Ese Taurean tambin se las da de saberlo todo.[ENTER]Ni tan siquiera conoce el Bingsu! Cmo no[ENTER]puedes conocer algo tan delicioso?[ENTER]T tampoco sabes lo que es el Bingsu?? Bien,[ENTER]deberas ir con Octavio en la aldea vecina. Es un[ENTER]cocinero famoso y conoce muchas recetas buenas.[ENTER]Me hizo Bingsu una vez... mmmmh.[ENTER]l te probar que tengo razn! " -gameforge.subquest_49._160_makequestbutton = " Vamos a ver a Octavio " -gameforge.subquest_49._170_say = " Taurean quiere saber lo que es el Bingsu.[ENTER]Ve con el dueo del restaurante Octavio. Estoy[ENTER]seguro de que puede ayudarte. " -gameforge.subquest_49._180_npcChat = " Sabes lo que es el Bingsu? " -gameforge.subquest_49._190_say = " Bingsu? Por supuesto que lo s. Todo buen[ENTER]cocinero sabe cpmo hacer Bingsu! Lo primero de[ENTER]todo necesitas hielo picado fino. Entonces pones[ENTER]azcar, rodajas finas de pastel de arroz y[ENTER]finalmente fruta fresca para la decoracin. " -gameforge.subquest_49._200_say = " Por qu lo preguntas? Porque Taurean y Harang[ENTER]estn discutiendo? Eso no es nuevo. Pero Harang[ENTER]tiene razn. El Bingsu es una comida[ENTER]especialmente popular en los veranos calurosos.[ENTER]Taurean es un buen chico en realidad, incluso[ENTER]siendo un poco mezquino a veces. Si consigues los[ENTER]ingredientes, podra hacerle Bingsu. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Me gustara darle un regalo a Taurean y darle[ENTER]Bingsu. Qu piensas? Puedes ir a conseguir[ENTER]Hielo del Monte Sohan? " -gameforge.subquest_49._220_say = " Quieres abandonar esta misin? " -gameforge.subquest_49._230_say = " No quieres helado? O ya has comido mucho? Es[ENTER]para Taurean, as que por favor pinsatelo de[ENTER]nuevo. " -gameforge.subquest_49._240_say = " Lstima. Taurean va a estar muy decepcionado.[ENTER]Nos vemos. " -gameforge.subquest_49._250_say = " Muy bien. Necesito Pedazos de Hielo de los Hielos[ENTER]Encantados del Monte Sohan. Treme 50 Pedazos de[ENTER]Hielo. Entonces podr hacer un sabroso Bingsu. " -gameforge.subquest_49._260_targetVid = " Visita a Octavio " -gameforge.subquest_49._270_say = " %s[ENTER]Has conseguido los Pedazos de Hielo para el[ENTER]Bingsu de Taurean. Llvaselos a Octavio. " -gameforge.subquest_49._275_say = " Conseguidos los Pedazos de Hielo " -gameforge.subquest_49._280_say = " Octavio ha accedido a hacer Bingsu para Taurean,[ENTER]pero necesita hielo. Caza Hielos encantados en el[ENTER]Monte Sohan y recoge 50 Pedazos de hielo.[ENTER]Despus, llvaselos a Octavio. " -gameforge.subquest_49._285_say = " Buscando hielo " -gameforge.subquest_49._290_npcChat = " He traido los Pedazos de Hielo. " -gameforge.subquest_49._300_say = " Ah, muy bien! La parte ms difcil de preparar[ENTER]Bingsu est hecha. Ahora slo tengo que poner un[ENTER]poco de azcar... y algunas frutas... Aqu[ENTER]tienes! Un helado para Taurean. Llvaselo ahora,[ENTER]entonces olvidar pronto su enfado. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Lo siento, pero eso no es suficiente. Tienes que[ENTER]conseguir ms, de lo contrario ser una porcin[ENTER]diminuta! " -gameforge.subquest_49._320_select = " Prueba de nuevo " -gameforge.subquest_49._330_say = " S que es un largo camino y que los monstruos son[ENTER]fuertes. Si es demasiado difcil para ti, no hay[ENTER]nada que podamos hacer. Nos vemos. " -gameforge.subquest_49._340_say = " Intntalo de nuevo. Con tu valor y energa[ENTER]puedes hacerlo! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Est hecho: Octavio ha preparado Bingsu del hielo[ENTER]del Monte Sohan. Vuelve rpido con Taurean antes[ENTER]de que se derrita. " -gameforge.subquest_49._370_npcChat = " Aqu! Bingsu! " -gameforge.subquest_49._380_say = " Eso es Bingsu? Sabe realmente bien. Agradable y[ENTER]fresco. Nunca haba probado algo como esto,[ENTER]gracias! As que Harang tiene razn. Tengo que[ENTER]disculparme... " -gameforge.subquest_49._390_sayReward = " Has recibido 6.000.000 puntos de experiencia. " -gameforge.subquest_49._400_sayReward = " Has recibido 70.000 Yang. " -gameforge.subquest_49._40_say = " Hoy tuve una pelea con Harang. Pude...[ENTER]Ella afirma que hay algo muy sabroso hecho de[ENTER]hielo picado. Se llama Bingsu. " -gameforge.subquest_49._410_sayReward = " Has recibido un Pergamino de la Guerra. " -gameforge.subquest_49._420_say = " Bingsu para m, recuerdas? " -gameforge.subquest_49._430_say = " Oh cielo, lo haba olvidado completamente! Hmm,[ENTER]debera seguir intentndolo? O mejor debera[ENTER]dejarlo? " -gameforge.subquest_49._440_select = " S, continuar. " -gameforge.subquest_49._450_select = " Abandono. " -gameforge.subquest_49._460_say = " No puedo hacerlo, lo siento. " -gameforge.subquest_49._50_say = " Algo como eso slo es posible en invierno cuando[ENTER]verdaderamente hace fro. Pero sigue afirmando[ENTER]que funcionar. Puedes averiguar si tambin[ENTER]puedes preparar este Bingsu en verano? Si existe[ENTER]tal cosa... " -gameforge.subquest_49._60_say = " Estoy seguro de que este Bingsu es delicioso![ENTER]Ests seguro de que nunca me ayudars a hacerlo? " -gameforge.subquest_49._70_say = " Si quieres intentarlo en otro momento, por favor[ENTER]dilo. " -gameforge.subquest_49._80_say = " Me encantara probar el Bingsu...[ENTER]Pero tienes razn. Harang probablemente slo[ENTER]quiere alardear y el Bingsu no existe! Adis. " -gameforge.subquest_49._90_say = " Gracias por tu ayuda. Hazme saber si averiguas[ENTER]algo. Entonces podr regaar a Harang! " +gameforge.subquest_49._100_sayTitle = "[LC;9834] " +gameforge.subquest_49._10_targetVid = "[LC;9829] " +gameforge.subquest_49._110_say = "[LC;9831] " +gameforge.subquest_49._120_qSetTitle = "[LC;9832] " +gameforge.subquest_49._130_targetVid = "[LC;9832] " +gameforge.subquest_49._140_npcChat = "[LC;9834] " +gameforge.subquest_49._150_say = "[LC;9835] " +gameforge.subquest_49._160_makequestbutton = "[LC;9836] " +gameforge.subquest_49._170_say = "[LC;9837] " +gameforge.subquest_49._180_npcChat = "[LC;9838] " +gameforge.subquest_49._190_say = "[LC;9839] " +gameforge.subquest_49._200_say = "[LC;9841] " +gameforge.subquest_49._20_npcChat = "[LC;9829] " +gameforge.subquest_49._210_say = "[LC;9842] " +gameforge.subquest_49._220_say = "[LC;8321] " +gameforge.subquest_49._230_say = "[LC;9844] " +gameforge.subquest_49._240_say = "[LC;9845] " +gameforge.subquest_49._250_say = "[LC;9846] " +gameforge.subquest_49._260_targetVid = "[LC;9111] " +gameforge.subquest_49._270_say = "[LC;9848] " +gameforge.subquest_49._275_say = "[LC;9849] " +gameforge.subquest_49._280_say = "[LC;9850] " +gameforge.subquest_49._285_say = "[LC;9851] " +gameforge.subquest_49._290_npcChat = "[LC;9852] " +gameforge.subquest_49._300_say = "[LC;9854] " +gameforge.subquest_49._30_sayTitle = "[LC;6895] " +gameforge.subquest_49._310_say = "[LC;9855] " +gameforge.subquest_49._320_select = "[LC;9134] " +gameforge.subquest_49._330_say = "[LC;9857] " +gameforge.subquest_49._340_say = "[LC;9858] " +gameforge.subquest_49._350_targetVid = "[LC;9829] " +gameforge.subquest_49._360_say = "[LC;9860] " +gameforge.subquest_49._370_npcChat = "[LC;9861] " +gameforge.subquest_49._380_say = "[LC;9862] " +gameforge.subquest_49._390_sayReward = "[LC;9863] " +gameforge.subquest_49._400_sayReward = "[LC;9865] " +gameforge.subquest_49._40_say = "[LC;9864] " +gameforge.subquest_49._410_sayReward = "[LC;9866] " +gameforge.subquest_49._420_say = "[LC;9867] " +gameforge.subquest_49._430_say = "[LC;9868] " +gameforge.subquest_49._440_select = "[LC;9869] " +gameforge.subquest_49._450_select = "[LC;1995] " +gameforge.subquest_49._460_say = "[LC;9871] " +gameforge.subquest_49._50_say = "[LC;9875] " +gameforge.subquest_49._60_say = "[LC;9877] " +gameforge.subquest_49._70_say = "[LC;9878] " +gameforge.subquest_49._80_say = "[LC;9879] " +gameforge.subquest_49._90_say = "[LC;9880] " gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " No hay suficientes puntos de clasificacin para[ENTER]el entrenamiento. " -gameforge.training_grandmaster_skill._10_answer = " Quiero entrenar. " -gameforge.training_grandmaster_skill._10_sayTitle = " Entrenamiento de la habilidad de los Grandes[ENTER]Maestros " -gameforge.training_grandmaster_skill._110_sayReward = " Puntos de clasificacin necesarios: " -gameforge.training_grandmaster_skill._120_sayReward = " El nivel de tus puntos de clasificacin est en[ENTER]el rea negativa. Esto significa que tienes que[ENTER]gastar el doble de puntos de clasificacin para[ENTER]mejorar una de las habilidades gran maestro que[ENTER]alguien que tenga puntos en el rea positiva. " -gameforge.training_grandmaster_skill._130_sayReward = " Puntos de clasificacin necesarios: " -gameforge.training_grandmaster_skill._140_sayReward = " Si entrenas ahora, tus puntos de clasificacin[ENTER]descendern en el rea negativa. " -gameforge.training_grandmaster_skill._150_sayReward = " Continuar " -gameforge.training_grandmaster_skill._160_say = " Si intentas mejorar una habilidad gran maestro[ENTER]ahora, tus puntos de clasificacin pueden caer al[ENTER]rea negativa, ya que no tienes muchos puntos[ENTER]restantes en este momento. Seguro que quieres[ENTER]mejorar la habilidad? " -gameforge.training_grandmaster_skill._170_sayReward = " Quiero entrenar. " -gameforge.training_grandmaster_skill._180_say = " Si no quieres entrenar, pulsa 'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = " xito! " -gameforge.training_grandmaster_skill._200_say = " Enhorabuena! Lo hiciste. " -gameforge.training_grandmaster_skill._20_say = " Todava no te has unido a ningn entrenamiento. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Esto significa que has alcanzado el nivel[ENTER]perfecto en esta habilidad y no puedes mejorarla[ENTER]ms. " -gameforge.training_grandmaster_skill._230_say = " Enhorabuena! Lo hiciste. Gracias al[ENTER]entrenamiento de las habilidades de los grandes[ENTER]maestros, " -gameforge.training_grandmaster_skill._240_say = " %s ha subido a nivel %s. " -gameforge.training_grandmaster_skill._250_sayReward = " Has aumentado tu nivel satisfactoriamente! " -gameforge.training_grandmaster_skill._260_sayReward = " Has usado %s puntos de clasificacin. " -gameforge.training_grandmaster_skill._270_sayReward = " Fallaste! " -gameforge.training_grandmaster_skill._280_say = " No puedes mejorar tu habilidad. " -gameforge.training_grandmaster_skill._290_sayReward = " Has perdido algunos puntos de clasificacin y has[ENTER]usado la Piedra Alma. " -gameforge.training_grandmaster_skill._30_say = " Ya que has ledo el pergamino exorcismo, puedes[ENTER]seguir entrenando sin tener que hacer una pausa. " -gameforge.training_grandmaster_skill._40_say = " Cuando acabas el entrenamiento, tienes que[ENTER]descansar durante medio da. Intntalo ms tarde[ENTER]o usa un pergamino exorcismo. " -gameforge.training_grandmaster_skill._50_say = " Ninguna de tus habilidades es lo suficientemente[ENTER]buena para probar y conseguir un gran maestro en[ENTER]ellas. " -gameforge.training_grandmaster_skill._60_say = " Por favor, selecciona la habilidad que quieres[ENTER]aumentar a gran master. " -gameforge.training_grandmaster_skill._70_chat = " Puntos de clasificacin actuales: %s " -gameforge.training_grandmaster_skill._75_chat = " Puntos de clasificacin necesarios: " -gameforge.training_grandmaster_skill._80_stringFormat = " Entrenamiento de la habilidad %s gran maestro " -gameforge.training_grandmaster_skill._90_say = " El entrenamiento gran maestro gasta puntos de[ENTER]clasificacin. Es posible que tu nivel caiga en[ENTER]un valor negativo de puntos. " +gameforge.training_grandmaster_skill._100_sayReward = "[LC;9914] " +gameforge.training_grandmaster_skill._10_answer = "[LC;9921] " +gameforge.training_grandmaster_skill._10_sayTitle = "[LC;9913] " +gameforge.training_grandmaster_skill._110_sayReward = " [LC;9915;%s;%s] " +gameforge.training_grandmaster_skill._120_sayReward = "[LC;9916] " +gameforge.training_grandmaster_skill._130_sayReward = " [LC;9917;%s] " +gameforge.training_grandmaster_skill._140_sayReward = "[LC;9918] " +gameforge.training_grandmaster_skill._150_sayReward = "[LC;9919] " +gameforge.training_grandmaster_skill._160_say = "[LC;9920] " +gameforge.training_grandmaster_skill._170_sayReward = "[LC;9921] " +gameforge.training_grandmaster_skill._180_say = "[LC;9922] " +gameforge.training_grandmaster_skill._190_sayReward = "[LC;9923] " +gameforge.training_grandmaster_skill._200_say = "[LC;9925] " +gameforge.training_grandmaster_skill._20_say = "[LC;9924] " +gameforge.training_grandmaster_skill._210_say = "[LC;9926;%s] " +gameforge.training_grandmaster_skill._220_say = "[LC;9927] " +gameforge.training_grandmaster_skill._230_say = "[LC;9928] " +gameforge.training_grandmaster_skill._240_say = " [LC;9929;%s;%s] " +gameforge.training_grandmaster_skill._250_sayReward = "[LC;9930] " +gameforge.training_grandmaster_skill._260_sayReward = "[LC;9931;%s] " +gameforge.training_grandmaster_skill._270_sayReward = "[LC;9932] " +gameforge.training_grandmaster_skill._280_say = "[LC;9933] " +gameforge.training_grandmaster_skill._290_sayReward = "[LC;9934] " +gameforge.training_grandmaster_skill._30_say = "[LC;9935] " +gameforge.training_grandmaster_skill._40_say = "[LC;9936] " +gameforge.training_grandmaster_skill._50_say = "[LC;9937] " +gameforge.training_grandmaster_skill._60_say = "[LC;9938] " +gameforge.training_grandmaster_skill._70_chat = "[LC;9939;%s] " +gameforge.training_grandmaster_skill._75_chat = " [LC;9940] " +gameforge.training_grandmaster_skill._80_stringFormat = "[LC;9941;%s] " +gameforge.training_grandmaster_skill._90_say = "[LC;9942] " gameforge.training_mount = {} -gameforge.training_mount._01_say = " Lo siento, pero an no tienes la experiencia en[ENTER]equitacin necesaria para mejorar a tu montura.[ENTER]Para eso necesitas, por lo menos, la licencia[ENTER]para Caballos de Batalla. " -gameforge.training_mount._02_say = " Lo siento, pero sin los documentos adecuados no[ENTER]puedo hacer nada por ti. Y como vuelvas a[ENTER]intentar buscarme las vueltas, me las pagars. " -gameforge.training_mount._03_say = " Dnde est tu sello de equitacin? Sin ese sello[ENTER]no puedo mejorar monturas. Mira detrs de la[ENTER]moneda que gira. Ah encontrars ttulos de[ENTER]propiedad que yo luego te puedo cambiar por[ENTER]sellos de equitacin. " -gameforge.training_mount._04_say = " Quiero cabalgar sobre una nueva montura! " -gameforge.training_mount._05_say = " Hey! Sigues cabalgando a lomos de un caballo?[ENTER]No me lo puedo creer! Hoy en da se pueden[ENTER]domesticar otros animales. " -gameforge.training_mount._06_say = " En cualquier caso, para poder entrenar a animales[ENTER]salvajes para el combate has de tener buenos[ENTER]conocimientos de equitacin. Adems, necesitas[ENTER]los siguientes objetos: el Pergamino de[ENTER]Evolucin, para mejorar a tu montura y[ENTER]convertirla en un animal salvaje, y el Pergamino[ENTER]de Mutacin, para transformarla en una montura[ENTER]valerosa. " -gameforge.training_mount._07_say = " Si tienes preguntas, bscame por aqu en[ENTER]cualquier momento. Te ayudar en lo que pueda. " -gameforge.training_mount._08_say = " Quiero mejorar mi montura! " -gameforge.training_mount._09_say = " As que quieres mejorar a tu montura?[ENTER]Sabes ya cmo se hace? Muy bien, te lo explicar. " -gameforge.training_mount._10_say = " Para convertir a tu jamelgo en una montura[ENTER]salvaje tendrs que lanzarte a la bsqueda del[ENTER]Pergamino de Evolucin. Encuentra el Pergamino de[ENTER]Mutacin para transformar a tu montura salvaje en[ENTER]una montura valerosa. Se dice que se pueden[ENTER]encontrar en tierras lejanas, habitadas por[ENTER]terribles gigantes! " -gameforge.training_mount._11_say = " Treme alguno de esos pergaminos y mejorar tu[ENTER]montura. No los tendrs ya por un casual, no? " -gameforge.training_mount._12_say = " S, quiero mejorar mi montura! " -gameforge.training_mount._13_say = " No, an no. " -gameforge.training_mount._14_say = " Ah, tienes uno de los pergaminos. Cul de los[ENTER]dos es? Con el Pergamino de Evolucin adiestras a[ENTER]tu inexperto animal para el combate. Despus, con[ENTER]el Pergamino de Mutacin puedes mejorarlo y[ENTER]convertirlo en una montura valerosa. " -gameforge.training_mount._15_2_say = " Tengo el Pergamino de Mutacin. " -gameforge.training_mount._15_say = " Tengo el Pergamino de Evolucin. " -gameforge.training_mount._16_say = " No tengo ninguno de los pergaminos. " -gameforge.training_mount._17_say = " Ah, mira... el Pergamino de Evolucin! Djame[ENTER]que le eche un vistazo a tu sello de equitacin.[ENTER]Hay muchos que intentan colarme falsificaciones![ENTER]Primero comprobar su legitimidad. Dmelo. (Mueve[ENTER]el sello hasta el Chico del Establo). " -gameforge.training_mount._18_say = " El Pergamino de Mutacin! Hasta ahora solamente[ENTER]haba odo hablar de l, jams lo he tenido en[ENTER]mis manos. Mustrame tu sello de equitacin. Te[ENTER]lo cambiar por uno ms poderoso en cuanto[ENTER]compruebe que es autntico. (Mueve el sello hasta[ENTER]el Chico del Establo). " -gameforge.training_mount._19_say = " En cuanto encuentres uno de los pergaminos,[ENTER]tremelo. As podr cambiar tu viejo sello de[ENTER]equitacin por uno ms poderoso. " -gameforge.training_mount._20_say = " Tu sello de equitacin ha visto tiempos mejores,[ENTER]sin duda. Espera, que te lo cambio por uno nuevo.[ENTER]Aqu tienes, de nada. Ahora ya puedes invocar a[ENTER]tu montura salvaje. Ven a verme en cuanto hayas[ENTER]encontrado el Pergamino de Mutacin. Entonces te[ENTER]dar un sello de equitacin ms poderoso an. " -gameforge.training_mount._21_say = " Este es el sello de equitacin que te di hace un[ENTER]tiempo. Pero ya est bastante gastado. Dmelo y[ENTER]te fabricar un sello de equitacin an ms[ENTER]poderoso! " -gameforge.training_mount._22_say = " Con este sello puedes invocar a tu montura[ENTER]mejorada. Ten cuidado con l, tiene un valor[ENTER]incalculable! " -gameforge.training_mount._23_say = " Puedo utilizar habilidades de montura? " -gameforge.training_mount._24_say = " Quieres hacer uso de habilidades de montura?[ENTER]Eres exigente, desde luego! Pero confieso que a[ENTER]m tambin me encantara... Est bien. Antes de[ENTER]aprenderlas, tienes que superar un par de[ENTER]requisitos. " -gameforge.training_mount._25_say = " En primer lugar, tienes que dominar la[ENTER]equitacin, o si no podras hacerte dao. Adems,[ENTER]tu montura ha de estar preparada para combatir,[ENTER]porque si no no sera capaz de utilizar las[ENTER]habilidades de montura. " -gameforge.training_mount._26_say = " Est tu montura est preparada para utilizar[ENTER]habilidades de montura? Si no, no puedo permitir[ENTER]el entrenamiento. Qu quieres hacer? " -gameforge.training_mount._27_say = " Entiendo. Ahora voy a evaluar tu fuerza y tus[ENTER]conocimientos de hpica. Espera un segundo. " -gameforge.training_mount._28_say = " Hm... un espinazo fuerte, extensos conocimientos[ENTER]de equitacin y una montura combativa. Puedes[ENTER]utilizar habilidades de montura. " -gameforge.training_mount._29_say = " Ahora tu montura puede utilizar sus habilidades.[ENTER]Pero si adquieres una montura nueva, esta tendr[ENTER]que aprenderlas de nuevo. Llegado el caso, ven a[ENTER]verme de nuevo. " -gameforge.training_mount._30_say = " Venga, ya te he dicho que es demasiado peligroso[ENTER]si no sabes montar.[ENTER]Vuelve por aqu cuando hayas aprendido. " -gameforge.training_mount._31_say = " Me temo que tu montura an no est lista.[ENTER]Vuelve por aqu cuando muestre ms combatividad. " -gameforge.training_mount._32_say = " Podras bajarte de tu montura mientras hablamos?[ENTER]Se me cansa el cuello si tengo que estar mirando[ENTER]hacia arriba todo el rato. " -gameforge.training_mount._33_say = " No tienes la licencia de monta adecuada para[ENTER]mejorar a tu montura. Necesitas por lo menos la[ENTER]licencia de Caballo de Batalla si quieres[ENTER]entrenar a un Reno Salvaje. Para domar a un Reno[ENTER]Valeroso necesitas la licencia de Caballo[ENTER]Militar. " -gameforge.training_mount._34_say = " Por lo que veo tienes Supercomida. Esta valiosa[ENTER]planta curativa le proporciona energa pura a tu[ENTER]Supermontura, lo cual alarga su vida en unos[ENTER]das. Qu puedo hacer por ti? Quieres que[ENTER]alargue la vida de tu montura o que la mejore? " -gameforge.training_mount._35_select_1 = " Prorrogar " -gameforge.training_mount._35_select_2 = " Mejorar " -gameforge.training_mount._36_select_1 = " 7 das " -gameforge.training_mount._36_select_2 = " 15 das " -gameforge.training_mount._36_select_3 = " 30 das " -gameforge.training_mount._36_select_4 = " Pergamino de Mutacin + 200000 Yang " -gameforge.training_mount._37_say = " Por desgracia, no posees la Supercomida necesaria[ENTER]para la duracin que has seleccionado. Pero[ENTER]puedes encontrarla detrs de la moneda giratoria! " -gameforge.training_mount._38_say = " El Pergamino de Mutacin es extremadamente[ENTER]poderoso! Puede alargar la vida de tu montura[ENTER]valerosa en hasta cuatro das. Un intento te[ENTER]costar 200000 Yang. Para ello, tu montura ha de[ENTER]estar exhausta y tener menos de un da de vida.[ENTER]Por supuesto, tambin el azar influye! Si la[ENTER]prrroga no tuviera xito, simplemente dale[ENTER]Supercomida a tu montura. Puedes encontrarla[ENTER]detrs de la moneda giratoria. " -gameforge.training_mount._39_say = " Tu Supermontura an se encuentra muy fuerte. El[ENTER]Pergamino de Mutacin no tendra efecto. Vuelve[ENTER]por aqu cuando tenga menos de un da de vida. " -gameforge.training_mount._40_say = " No puedo ayudarte: o bien no llevas contigo el[ENTER]Pergamino de Mutacin o bien no tienes los[ENTER]200000 Yang necesarios. " +gameforge.training_mount._01_say = "[LC;9943] " +gameforge.training_mount._02_say = "[LC;9944] " +gameforge.training_mount._03_say = "[LC;9945] " +gameforge.training_mount._04_say = "[LC;9946] " +gameforge.training_mount._05_say = "[LC;9947] " +gameforge.training_mount._06_say = "[LC;9948] " +gameforge.training_mount._07_say = "[LC;9949] " +gameforge.training_mount._08_say = "[LC;9950] " +gameforge.training_mount._09_say = "[LC;9951] " +gameforge.training_mount._10_say = "[LC;9952] " +gameforge.training_mount._11_say = "[LC;9953] " +gameforge.training_mount._12_say = "[LC;9954] " +gameforge.training_mount._13_say = "[LC;9955] " +gameforge.training_mount._14_say = "[LC;9956] " +gameforge.training_mount._15_2_say = "[LC;9957] " +gameforge.training_mount._15_say = "[LC;9958] " +gameforge.training_mount._16_say = "[LC;9959] " +gameforge.training_mount._17_say = "[LC;9960] " +gameforge.training_mount._18_say = "[LC;9961] " +gameforge.training_mount._19_say = "[LC;9962] " +gameforge.training_mount._20_say = "[LC;9963] " +gameforge.training_mount._21_say = "[LC;9964] " +gameforge.training_mount._22_say = "[LC;9965] " +gameforge.training_mount._23_say = "[LC;9966] " +gameforge.training_mount._24_say = "[LC;9967] " +gameforge.training_mount._25_say = "[LC;9968] " +gameforge.training_mount._26_say = "[LC;9969] " +gameforge.training_mount._27_say = "[LC;9970] " +gameforge.training_mount._28_say = "[LC;9971] " +gameforge.training_mount._29_say = "[LC;9972] " +gameforge.training_mount._30_say = "[LC;9973] " +gameforge.training_mount._31_say = "[LC;9974] " +gameforge.training_mount._32_say = "[LC;9975] " +gameforge.training_mount._33_say = "[LC;9976] " +gameforge.training_mount._34_say = "[LC;9977] " +gameforge.training_mount._35_select_1 = "[LC;9978] " +gameforge.training_mount._35_select_2 = "[LC;9979] " +gameforge.training_mount._36_select_1 = "[LC;9980] " +gameforge.training_mount._36_select_2 = "[LC;9981] " +gameforge.training_mount._36_select_3 = "[LC;9982] " +gameforge.training_mount._36_select_4 = "[LC;9983] " +gameforge.training_mount._37_say = "[LC;9984] " +gameforge.training_mount._38_say = "[LC;9985] " +gameforge.training_mount._39_say = "[LC;9986] " +gameforge.training_mount._40_say = "[LC;9987] " gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Tu intento de producir el Manuscrito del Dragn[ENTER]fall porque no tenas todos los materiales. " -gameforge.upgrade_refine_scroll._10_npcChat = " Fabricar pergamino del Dios de la Guerra " -gameforge.upgrade_refine_scroll._110_npcChat = " Elaborar Pergamino Dragn " -gameforge.upgrade_refine_scroll._120_say = " Un Pergamino Dragn incrementa el ndice de xito[ENTER]al mejorar un objeto. Incluso si fallas,[ENTER]solamente disminuye el nivel del objeto en uno.[ENTER]Este es un objeto misterioso que se podra[ENTER]considerar como una especie de Pergamino[ENTER]Bendicin mejorado. " -gameforge.upgrade_refine_scroll._130_say = " Para producirlo, necesitas mineral de hierro[ENTER]mgico. " -gameforge.upgrade_refine_scroll._140_sayItem = " Mineral de Hierro Mgico " -gameforge.upgrade_refine_scroll._150_say = " Para producir esto, necesitas un Pergamino[ENTER]Bendicin. " -gameforge.upgrade_refine_scroll._160_say = " Tienes todos los objetos necesarios? Quieres[ENTER]producir un Pergamino Dragn? Para ello necesitas[ENTER]un Pergamino Bendicin y Mineral de hierro[ENTER]mgico. " -gameforge.upgrade_refine_scroll._170_say = " Has creado un pergamino dragn! Es realmente ms[ENTER]fcil producir un pergamino dragn si usas[ENTER]mineral de hierro mgico. Me[ENTER]gusta! " -gameforge.upgrade_refine_scroll._180_say = " Tu intento de producir el Manuscrito del Dragn[ENTER]fall porque no tenas todos los materiales. " -gameforge.upgrade_refine_scroll._190_npcChat = " Producir un Manual de los Smithery " -gameforge.upgrade_refine_scroll._200_say = " Has odo hablar de la piedra llamada Piedra del[ENTER]Herrero? Es una piedra hecha de la sangre y sudor[ENTER]de un herrero. Si me traes la Piedra del Herrero[ENTER]y un Pergamino Bendicin, crear para ti un[ENTER]manual que ha pasado en mi familia de generacin[ENTER]en generacin. Tiene funciones similares al[ENTER]Pergamino Dragn, pero el ndice de xito es[ENTER]mayor. " -gameforge.upgrade_refine_scroll._20_say = " Estos misteriosos Pergaminos de la Guerra mejoran[ENTER]objetos desde +0 hasta +3 y tienen un porcentaje[ENTER]de xito del 100% Sin embargo, no funcionan en[ENTER]objetos +4 o superiores. " -gameforge.upgrade_refine_scroll._210_say = " Para producir esto, necesitas una Piedra del[ENTER]Herrero. " -gameforge.upgrade_refine_scroll._220_sayItem = " Piedra del Herrero " -gameforge.upgrade_refine_scroll._230_say = " Para producirlo, necesitas un Pergamino[ENTER]Bendicin. " -gameforge.upgrade_refine_scroll._240_say = " Tienes todos los objetos necesarios? Entonces,[ENTER]quieres quie haga el manual traspasado en mi[ENTER]familia de generacin en generacin? " -gameforge.upgrade_refine_scroll._250_say = " He creado un Manual del Herrero para ti![ENTER]Ahora dispones del conocimiento antiguo de la[ENTER]dinasta de los herreros. salo con sensatez![ENTER]Ja, ja, ja! " -gameforge.upgrade_refine_scroll._260_sayItem = " Manual de los Smithery " -gameforge.upgrade_refine_scroll._270_say = " No puedo producirte el Manual del Herrero porque[ENTER]no tienes todos los materiales necesarios. " -gameforge.upgrade_refine_scroll._30_say = " Para producir estos, necesitas Hierro Slido. " -gameforge.upgrade_refine_scroll._40_sayItem = " Hierro slido " -gameforge.upgrade_refine_scroll._50_say = " Adems, necesitas un Pergamino Bendicin. " -gameforge.upgrade_refine_scroll._60_sayItem = " Pergamino Bendicin " -gameforge.upgrade_refine_scroll._70_say = " Tienes todos los objetos necesarios? Todava[ENTER]necesitas otros 200.000 Yang. Si tienes un[ENTER]Pergamino Bendicin, algo de Mineral de Cobre[ENTER]Mgico y 200.000 Yang puedes crear un Pergamino[ENTER]de la Guerra. Quieres crear un pergamino? " -gameforge.upgrade_refine_scroll._80_say = " Has creado un pergamino! Es realmente ms fcil[ENTER]producir un pergamino del Dios de la Guerra si[ENTER]tienes hierro slido! Me gusta! Ja, ja, ja! " -gameforge.upgrade_refine_scroll._90_sayItem = " Pergamino de la Guerra " +gameforge.upgrade_refine_scroll._100_say = "[LC;9998] " +gameforge.upgrade_refine_scroll._10_npcChat = "[LC;9989] " +gameforge.upgrade_refine_scroll._110_npcChat = "[LC;9991] " +gameforge.upgrade_refine_scroll._120_say = "[LC;9992] " +gameforge.upgrade_refine_scroll._130_say = "[LC;9993] " +gameforge.upgrade_refine_scroll._140_sayItem = "[LC;9994] " +gameforge.upgrade_refine_scroll._150_say = "[LC;9995] " +gameforge.upgrade_refine_scroll._160_say = "[LC;9996] " +gameforge.upgrade_refine_scroll._170_say = "[LC;9997] " +gameforge.upgrade_refine_scroll._180_say = "[LC;9998] " +gameforge.upgrade_refine_scroll._190_npcChat = "[LC;9999] " +gameforge.upgrade_refine_scroll._200_say = "[LC;10001] " +gameforge.upgrade_refine_scroll._20_say = "[LC;10000] " +gameforge.upgrade_refine_scroll._210_say = "[LC;10002] " +gameforge.upgrade_refine_scroll._220_sayItem = "[LC;10003] " +gameforge.upgrade_refine_scroll._230_say = "[LC;10004] " +gameforge.upgrade_refine_scroll._240_say = "[LC;10005] " +gameforge.upgrade_refine_scroll._250_say = "[LC;10006] " +gameforge.upgrade_refine_scroll._260_sayItem = "[LC;10007] " +gameforge.upgrade_refine_scroll._270_say = "[LC;10008] " +gameforge.upgrade_refine_scroll._30_say = "[LC;10009] " +gameforge.upgrade_refine_scroll._40_sayItem = "[LC;10010] " +gameforge.upgrade_refine_scroll._50_say = "[LC;10011] " +gameforge.upgrade_refine_scroll._60_sayItem = "[LC;10012] " +gameforge.upgrade_refine_scroll._70_say = "[LC;10013] " +gameforge.upgrade_refine_scroll._80_say = "[LC;10014] " +gameforge.upgrade_refine_scroll._90_sayItem = "[LC;10015] " gameforge.warehouse = {} -gameforge.warehouse._100_say = " Bienvenido! Sabes para qu sirven las barras de[ENTER]oro? Si llevas Yang contigo, es como decir: por[ENTER]favor, mtame! Por eso yo le cambio a la gente[ENTER]Yang por barras de oro y las almaceno para ellos. " -gameforge.warehouse._10_npcChat = " Quiero utilizar el almacn. " -gameforge.warehouse._110_say = " Bueno, pido ms de lo que cuesta una barra de[ENTER]oro. Pero sigue siendo justo, no? No hay razn[ENTER]para sentirse engaado. Como sabes, es muy[ENTER]peligroso ah fuera. " -gameforge.warehouse._120_npcChat = " Abrir tienda de artculos " -gameforge.warehouse._130_say = " Mmm...[ENTER]Todas las minas estn vacas.[ENTER]Es difcil encontrar oro o plata.[ENTER]Mientras no se encuentre un nuevo filn, no habr[ENTER]ms barras de oro o plata. " -gameforge.warehouse._140_say = " Bienvenido! Quieres ver el almacn de tu tienda[ENTER]de objetos? Hmm.. y por qu vienes a verme a m?[ENTER]Dale una mirada a tu in inventario, all[ENTER]encontrars un acceso directo. " -gameforge.warehouse._150_say = " Haciendo clic en este smbolo podrs acceder al[ENTER]almacn de tu tienda de objetos en todo lugar y[ENTER]en todo momento. La contrasea es 000000, a no[ENTER]ser que la hayas cambiado. " -gameforge.warehouse._20_sayTitle = " Encargado del almacn: " -gameforge.warehouse._30_say = " Quieres usar el almacn?[ENTER]Tienes que pagar Yang para usar el almacen..[ENTER]Hoy estoy de buen humor - puedes usarlo por tan[ENTER]slo 500 Yang.[ENTER]Entonces - Vamos! Es barato, no? Jeje. " -gameforge.warehouse._40_say = " Qu? No tienes suficiente Yang?[ENTER]Vuelve cuando tengas suficiente. " -gameforge.warehouse._50_say = " Tu almacn est abierto ahora.[ENTER]Si quieres usarlo, simplemente dmelo.[ENTER]La contrasea para tu almacn es: " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Deberas cambiarla por razones de seguridad.[ENTER][ENTER]A lo mejor piensas que 45 espacios no son[ENTER]suficientes. Pero, quin sabe, quiz te de ms[ENTER]espacio si nos llevamos bien. " -gameforge.warehouse._80_say = " Bien, yo no quiero obligar a nadie. Si ahora no[ENTER]te apetece, vuelve ms tarde. " -gameforge.warehouse._90_npcChat = " Abrir Almacn " +gameforge.warehouse._100_say = "[LC;10017] " +gameforge.warehouse._10_npcChat = "[LC;10016] " +gameforge.warehouse._110_say = "[LC;10018] " +gameforge.warehouse._120_npcChat = "[LC;10019] " +gameforge.warehouse._130_say = "[LC;10020] " +gameforge.warehouse._140_say = "[LC;10021] " +gameforge.warehouse._150_say = "[LC;10022] " +gameforge.warehouse._20_sayTitle = "[LC;5383] " +gameforge.warehouse._30_say = "[LC;10025] " +gameforge.warehouse._40_say = "[LC;10026] " +gameforge.warehouse._50_say = "[LC;10027] " +gameforge.warehouse._60_sayReward = "[LC;10028] " +gameforge.warehouse._70_say = "[LC;10029] " +gameforge.warehouse._80_say = "[LC;10030] " +gameforge.warehouse._90_npcChat = "[LC;10031] " gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Bienvenido/a al servidor! " +gameforge.welcome.welcome_msg01 = "[LC;4935] " gameforge.sash = {} -gameforge.sash.title_sash = "Qu es una Faja? " -gameforge.sash.msg_sash01 = "La faja te ofrece dos opciones: [ENTER]Combinacin y Absorcin.[ENTER][ENTER]Puedes intentar la combinacin con una faja del mismo grado.[ENTER]Dos fajas combinadas pueden generar una faja de un grado superior. " -gameforge.sash.msg_sash02 = "En la absorcin, la faja toma el bono de un arma o armadura segn el grado de tu faja.[ENTER]La tasa de absorcin vara dependiendo del grado de la faja.[ENTER]El arma o armadura absorbida ser destruida. " -gameforge.sash.title_combination = "Combinacin " -gameforge.sash.msg_comb01 = "Te gustara combinar dos fajas? " -gameforge.sash.title_absorption = "Absorcin " -gameforge.sash.msg_abso01 = "Deseas absorber bonificaciones de tu arma/armadura? " +gameforge.sash.title_sash = "[LC;20] " +gameforge.sash.msg_sash01 = "[LC;21] " +gameforge.sash.title_combination = "[LC;22] " +gameforge.sash.msg_comb01 = "[LC;23] " +gameforge.sash.title_absorption = "[LC;24] " +gameforge.sash.msg_abso01 = "[LC;25] " gameforge.change_name = {} -gameforge.change_name.error_marriage = "No puedes cambiar tu nombre si ests casado/a. " -gameforge.change_name.error_poly = "No puedes cambiar tu nombre si ests transformado/a. " -gameforge.change_name.error_guild = "No puedes cambiar tu nombre si ests en un gremio. " -gameforge.change_name.error_party = "No puedes cambiar tu nombre si ests en un grupo. " -gameforge.change_name.error_level = "Necesitas nivel 35 para cambiar tu nombre! " -gameforge.change_name.msg01 = "No puedes usarlo ahora. " -gameforge.change_name.msg02 = "Dado que es un servidor de prueba, puedes continuar " -gameforge.change_name.msg03 = "Por favor, ingresa el nombre que deseas tener " -gameforge.change_name.error_longname = "Este nombre es demasiado largo. Por favor, intenta nuevamente. " -gameforge.change_name.error_relogin = "No has iniciado sesin despus de cambiar tu nombre.[ENTER]Por favor, vuelve a iniciar sesin. " -gameforge.change_name.error_reuse = "Ocurri un problema al usar el objeto.[ENTER]Por favor, salo nuevamente. " -gameforge.change_name.error_rename = "El nombre no est disponible.[ENTER]Por favor, ingresa otro nombre. " -gameforge.change_name.success_name = "Has cambiado tu nombre exitosamente.[ENTER]Por favor, inicia sesin nuevamente. " -gameforge.change_name.error_unk = "Ocurri un error desconocido. " +gameforge.change_name.error_marriage = "You cannot change your name if you are married. " +gameforge.change_name.error_poly = "You cannot change your name if you are transformed. " +gameforge.change_name.error_guild = "You cannot change your name if you are in a guild. " +gameforge.change_name.error_party = "You cannot change your name if you are in a party. " +gameforge.change_name.error_level = "You need level 35 to change your name! " +gameforge.change_name.msg01 = "You cannot use it now. " +gameforge.change_name.msg02 = "Since it's a test server, you can go " +gameforge.change_name.msg03 = "Please enter the name you want to have " +gameforge.change_name.error_longname = "This name is too long. Please try again. " +gameforge.change_name.error_relogin = "You didn't log in after you have changed your name.[ENTER]Please re-log in. " +gameforge.change_name.error_reuse = "The problem occurred while using the item.[ENTER]Please use again. " +gameforge.change_name.error_rename = "The name is not available.[ENTER]Please enter another name. " +gameforge.change_name.success_name = "You have changed your name successfully.[ENTER]Please log in again. " +gameforge.change_name.error_unk = "Unknown error occurred. " gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "El pasatiempo nico de Baek Sun " -gameforge.collect_quest_lv96.msg01 = "%s, a quien encontrars en el Valle de Seungryong, est buscndote.[ENTER]Por favor, ve a ver de qu se trata. " -gameforge.collect_quest_lv96.chat01 = "Manitico de las armas Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, guerrero dragn~! Necesito tu ayuda![ENTER]Por favor, aydame~![ENTER]He odo que los monstruos de la Cueva Celestial dejan caer gemas que son tiles para la investigacin de armas~! " -gameforge.collect_quest_lv96.msg03 = "Y las gemas deben ser perfectas~![ENTER]Las evaluar para ti si me las traes~![ENTER]Debes conseguirlas para m~![ENTER]La gema que necesito se llama Gema del Cielo Azul.[ENTER]Necesito un total de %d~![ENTER]Por favor, aydame~! " -gameforge.collect_quest_lv96.title01 = "Trae las Gemas del Cielo Azul " -gameforge.collect_quest_lv96.msg04 = "El manitico de las armas, %s, est recogiendo gemas para la investigacin de armas.[ENTER]La gema que busca se puede obtener de %s y %s. " -gameforge.collect_quest_lv96.msg05 = " Actualmente tienes %s de %d " -gameforge.collect_quest_lv96.msg06 = "Todava no puedes usar la pocin. " -gameforge.collect_quest_lv96.msg07 = "Ya la has usado una vez. " -gameforge.collect_quest_lv96.msg08 = "Debes obtener las Gemas del Cielo Azul primero antes de usar la pocin. " -gameforge.collect_quest_lv96.msg09 = "Has obtenido las Gemas del Cielo Azul! " -gameforge.collect_quest_lv96.chat02 = "Has trado las Gemas del Cielo Azul?" -gameforge.collect_quest_lv96.msg10 = "Oh no, lo siento...[ENTER]Todava no he analizado las Gemas del Cielo Azul que me trajiste la ltima vez...[ENTER]Por favor, tremelas ms tarde. " -gameforge.collect_quest_lv96.msg11 = "Por favor, vuelve cuando tengas %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Excelente trabajo! Lo hiciste bien...[ENTER]Si me traes solo %d ms, tendr suficiente~!![ENTER]Gracias por tu arduo trabajo~! " -gameforge.collect_quest_lv96.msg13 = "Has recolectado todas las gemas!![ENTER]Esta es tu recompensa.[ENTER]Elige una. " -gameforge.collect_quest_lv96.msg14 = "Lo siento, pero esto es falso...[ENTER]Por favor, trae otra. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Las has trado...[ENTER]Djame examinarlas...[ENTER]Por favor, espera un momento... " -gameforge.collect_quest_lv96.bonus1 = "Salud +2000" -gameforge.collect_quest_lv96.bonus2 = "Defensa +700" -gameforge.collect_quest_lv96.bonus3 = "Ataque +300" +gameforge.collect_quest_lv96.letter01 = "Baek Sun's Unique Hobby " +gameforge.collect_quest_lv96.msg01 = "%s, found in Seungryong Valley, is looking for you.[ENTER]Please go and see what the matter is. " +gameforge.collect_quest_lv96.chat01 = "Weapon Maniac Baek Sun " +gameforge.collect_quest_lv96.msg02 = "Oh, Dragon Warrior~! I need your help![ENTER]Please assist me~![ENTER]I heard that the monsters in the Heavenly Cave drop gems that are useful for weapon research~! " +gameforge.collect_quest_lv96.msg03 = "And the gemstones must be perfect~![ENTER]I will appraise them for you if you bring them to me~![ENTER]You must get them for me~![ENTER]The gemstone I need is called the Blue Sky Gem.[ENTER]I need a total of %d~![ENTER]Please help me~! " +gameforge.collect_quest_lv96.title01 = "Bring the Blue Sky Gems " +gameforge.collect_quest_lv96.msg04 = "The weapon maniac, %s, is collecting gems for weapon research.[ENTER]The gem he is looking for can be obtained from %s and %s. " +gameforge.collect_quest_lv96.msg05 = " You currently have %s out of %d " +gameforge.collect_quest_lv96.msg06 = "You cannot use the potion yet. " +gameforge.collect_quest_lv96.msg07 = "You have already used it once. " +gameforge.collect_quest_lv96.msg08 = "You should get the Blue Sky Gems first before using the potion. " +gameforge.collect_quest_lv96.msg09 = "You have obtained the Blue Sky Gems! " +gameforge.collect_quest_lv96.chat02 = "Did you bring the Blue Sky Gems?" +gameforge.collect_quest_lv96.msg10 = "Oh no, I'm sorry...[ENTER]I haven't analyzed the Blue Sky Gems you brought me last time yet...[ENTER]Please bring them to me later. " +gameforge.collect_quest_lv96.msg11 = "Please come back when you have %s " +gameforge.collect_quest_lv96.msg12 = "Wow~!! Excellent work! You did well...[ENTER]If you bring me only %d more, I'll have enough~!![ENTER]Thank you for your hard work~! " +gameforge.collect_quest_lv96.msg13 = "You collected all the gems!![ENTER]This is your reward.[ENTER]Choose one. " +gameforge.collect_quest_lv96.msg14 = "I'm sorry, but this is a fake...[ENTER]Please bring me another one. " +gameforge.collect_quest_lv96.msg15 = "Oh!! You brought them...[ENTER]Let me examine them...[ENTER]Please wait for a moment... " +gameforge.collect_quest_lv96.bonus1 = "Health +2000" +gameforge.collect_quest_lv96.bonus2 = "Defense +700" +gameforge.collect_quest_lv96.bonus3 = "Attack +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_AE.lua b/serverfiles/main/srv1/share/locale/germany/translate_AE.lua deleted file mode 100644 index 2149c956c..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_AE.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " ߿ [ENTER] . [ENTER] ! " -gameforge.arena_manager._10_npcChat = " " -gameforge.arena_manager._110_say = " %s . " -gameforge.arena_manager._120_say = " %s [ENTER] . " -gameforge.arena_manager._130_say = "%s . " -gameforge.arena_manager._140_sayTitle = "- " -gameforge.arena_manager._150_say = "%s . " -gameforge.arena_manager._160_say = " ǡ [ENTER] . " -gameforge.arena_manager._170_say = " . [ENTER] ! " -gameforge.arena_manager._180_say = " . " -gameforge.arena_manager._190_npcChat = " " -gameforge.arena_manager._195_say = "%s %s " -gameforge.arena_manager._200_tableInsert = " " -gameforge.arena_manager._20_sayTitle = "-: " -gameforge.arena_manager._210_say = " . " -gameforge.arena_manager._220_say = " %s . " -gameforge.arena_manager._30_say = " [ENTER] . " -gameforge.arena_manager._40_say = " . " -gameforge.arena_manager._50_say = " [ENTER] 25. " -gameforge.arena_manager._60_say = " [ENTER] . " -gameforge.arena_manager._70_say = " ɿ [ENTER] ɡ . " -gameforge.arena_manager._80_say = " , %s. [ENTER]%s. " -gameforge.arena_manager._85_say = "%s [ENTER] %s. " -gameforge.arena_manager._87_say = "%s, [ENTER]%s? " -gameforge.arena_manager._90_say = " %s . . [ENTER] ! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " " -gameforge.blacksmith._20_sayTitle = ": " -gameforge.blacksmith._30_say = " ! [ENTER] [ENTER] [ENTER] . " -gameforge.blacksmith._40_sayTitle = ": " -gameforge.blacksmith._50_sayReward = " . " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = ": " -gameforge.buy_fishrod._10_npcChat = " " -gameforge.buy_fishrod._110_say = " [ENTER] ϡ [ENTER] [ENTER] +3 [ENTER]5 . [ENTER] ! " -gameforge.buy_fishrod._120_select = " " -gameforge.buy_fishrod._130_select = " " -gameforge.buy_fishrod._140_say = " [ENTER] ϡ [ENTER] [ENTER] +3 [ENTER]5 . [ENTER] ! " -gameforge.buy_fishrod._150_makequestbutton = " " -gameforge.buy_fishrod._160_say = " [ENTER] 5 . " -gameforge.buy_fishrod._170_npcChat = " " -gameforge.buy_fishrod._180_say = " 5 ʡ [ENTER] . [ENTER] . " -gameforge.buy_fishrod._190_say = " 5 ! [ENTER] ! " -gameforge.buy_fishrod._200_makequestbutton = " " -gameforge.buy_fishrod._20_sayTitle = ": " -gameforge.buy_fishrod._210_sayTitle = ": " -gameforge.buy_fishrod._220_say = " 5 [ENTER] [ENTER] . " -gameforge.buy_fishrod._230_say = " +3. " -gameforge.buy_fishrod._240_say = " 5 , [ENTER] . " -gameforge.buy_fishrod._30_say = " ڡ . +1 [ENTER]100 20 ϡ [ENTER]. 3 1 3.980 . [ENTER] ֿ! " -gameforge.buy_fishrod._40_select = " " -gameforge.buy_fishrod._50_select = " " -gameforge.buy_fishrod._60_say = " 3 1. [ENTER] [ENTER] . " -gameforge.buy_fishrod._70_say = " ! [ENTER] ޡ [ENTER] . " -gameforge.buy_fishrod._80_say = ": [%s] " -gameforge.buy_fishrod._90_makequestbutton = " : " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " ,[ENTER] [ENTER] . " -gameforge.change_empire._10_npcChat = " " -gameforge.change_empire._110_say = " , . " -gameforge.change_empire._120_sayReward = " [ENTER] . " -gameforge.change_empire._130_say = " . " -gameforge.change_empire._140_sayReward = " [ENTER] . " -gameforge.change_empire._150_say = " . " -gameforge.change_empire._160_sayReward = " , [ENTER] . " -gameforge.change_empire._170_say = " [ENTER]500.000 ! " -gameforge.change_empire._180_say = " . " -gameforge.change_empire._190_select = " " -gameforge.change_empire._200_select = " " -gameforge.change_empire._205_select = " " -gameforge.change_empire._20_say = " . " -gameforge.change_empire._210_sayReward = " " -gameforge.change_empire._220_sayTitle = " : " -gameforge.change_empire._230_sayReward = " . [ENTER] . " -gameforge.change_empire._240_stringFormat = "%s -> %s " -gameforge.change_empire._250_say = " [ENTER] [ENTER] " -gameforge.change_empire._260_say = " [ENTER] [ENTER] [ENTER] " -gameforge.change_empire._270_say = " . [ENTER] [ENTER] [ENTER]. " -gameforge.change_empire._30_say = " [ENTER] : [ENTER]1. . [ENTER]2. . [ENTER]3. 500.00 . [ENTER] ɿ " -gameforge.change_empire._40_say = " . " -gameforge.change_empire._50_sayTitle = " ! " -gameforge.change_empire._60_sayReward = " 7 ! " -gameforge.change_empire._70_say = "GM - ѿ " -gameforge.change_empire._80_say = " ! " -gameforge.change_empire._90_sayReward = " [ENTER] ! " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " [ENTER] . [ENTER]( :40) " -gameforge.change_guild_master._10_say = " [ENTER] . " -gameforge.change_guild_master._110_say = " [ENTER] . " -gameforge.change_guild_master._20_say = " . " -gameforge.change_guild_master._30_say = " . " -gameforge.change_guild_master._40_say = " . " -gameforge.change_guild_master._50_say = " . " -gameforge.change_guild_master._60_say = " . " -gameforge.change_guild_master._70_say = " . " -gameforge.change_guild_master._80_say = " . " -gameforge.change_guild_master._90_say = " ! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s . " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " " -gameforge.check_collect_reward._020_say_title = "-: " -gameforge.check_collect_reward._030_say = " , , ߿ " -gameforge.check_collect_reward._040_say = " .[ENTER] ǿ [ENTER] ! " -gameforge.check_collect_reward._050_say = ", [ENTER] [ENTER] . " -gameforge.check_collect_reward._060_say = ", [ENTER] [ENTER] , . " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " [ENTER] [ENTER] . " -gameforge.check_trans_ticket._10_npcChat = " " -gameforge.check_trans_ticket._110_say = " [ENTER] [ENTER] ! [ENTER] . " -gameforge.check_trans_ticket._120_say = " [ENTER] . [ENTER] ! " -gameforge.check_trans_ticket._130_1_select = " " -gameforge.check_trans_ticket._130_2_select = " . " -gameforge.check_trans_ticket._140_say = " %s ! [ENTER] . [ENTER] ! " -gameforge.check_trans_ticket._150_say = " . [ENTER] ! " -gameforge.check_trans_ticket._15_sayTitle = "-: " -gameforge.check_trans_ticket._160_say = " . " -gameforge.check_trans_ticket._20_say = " ! . [ENTER]ϡ . " -gameforge.check_trans_ticket._30_say = " ! [ENTER] ѡ ... " -gameforge.check_trans_ticket._40_say = " ѡ ɡ [ENTER] . " -gameforge.check_trans_ticket._50_npcChat = " " -gameforge.check_trans_ticket._55_sayTitle = "-: " -gameforge.check_trans_ticket._60_say = " ! - [ENTER]. [ENTER] ! " -gameforge.check_trans_ticket._70_say = " 75 . " -gameforge.check_trans_ticket._75_1_select = " ѿ " -gameforge.check_trans_ticket._75_2_select = " ! " -gameforge.check_trans_ticket._80_say = " [ENTER] [ENTER]. . [ENTER] . " -gameforge.check_trans_ticket._90_say_reward = " . " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " [ENTER]ɡ . [ENTER] [ENTER]. " -gameforge.collect_herb_lv10._10_targetVid = " " -gameforge.collect_herb_lv10._110_sayReward = " %s . " -gameforge.collect_herb_lv10._120_say = " " -gameforge.collect_herb_lv10._130_say = " . " -gameforge.collect_herb_lv10._140_npcChat = " " -gameforge.collect_herb_lv10._150_sayTitle = " : " -gameforge.collect_herb_lv10._160_say = "! ! ... " -gameforge.collect_herb_lv10._170_say = "!! ! [ENTER] %s . [ENTER]! " -gameforge.collect_herb_lv10._180_say = " . [ENTER]! [ENTER] . " -gameforge.collect_herb_lv10._190_say = ": " -gameforge.collect_herb_lv10._200_sayReward = " 6500 [ENTER] 5000 [ENTER] +3. " -gameforge.collect_herb_lv10._20_sendLetter = " " -gameforge.collect_herb_lv10._210_say = " . [ENTER] . " -gameforge.collect_herb_lv10._30_say = " .[ENTER] ߡ [ENTER]. " -gameforge.collect_herb_lv10._40_npcChat = " " -gameforge.collect_herb_lv10._50_sayTitle = " : " -gameforge.collect_herb_lv10._60_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_herb_lv10._70_say = " . [ENTER] . [ENTER] 5 . [ENTER] . [ENTER] ء [ENTER]! " -gameforge.collect_herb_lv10._80_sendLetter = " ! . " -gameforge.collect_herb_lv10._90_sayTitle = " " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " " -gameforge.collect_herb_lv15._10_say = " .[ENTER] ߡ [ENTER]. " -gameforge.collect_herb_lv15._110_say = "! ! ... " -gameforge.collect_herb_lv15._120_say = "!! ! [ENTER] %s . [ENTER] ! " -gameforge.collect_herb_lv15._130_say = " . ! [ENTER] [ENTER]. " -gameforge.collect_herb_lv15._140_sayReward = " 25000 [ENTER]10000 . [ENTER]+3. " -gameforge.collect_herb_lv15._150_say = " . [ENTER] . " -gameforge.collect_herb_lv15._20_npcChat = " " -gameforge.collect_herb_lv15._30_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_herb_lv15._40_say = " . [ENTER] . [ENTER] 5 [ENTER] . [ENTER] ϡ [ENTER] ! " -gameforge.collect_herb_lv15._50_sendLetter = " - . " -gameforge.collect_herb_lv15._60_sayTitle = " " -gameforge.collect_herb_lv15._70_say = " ,[ENTER] . . [ENTER] . " -gameforge.collect_herb_lv15._80_sayReward = " %s . " -gameforge.collect_herb_lv15._90_say = " . " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = "!! ! [ENTER] %s . [ENTER] ! " -gameforge.collect_herb_lv20._10_say = " .[ENTER] ߡ [ENTER]. " -gameforge.collect_herb_lv20._110_say = " . ! [ENTER] [ENTER]. " -gameforge.collect_herb_lv20._120_sayReward = " 95.000 [ENTER] 15.000 . [ENTER] +3. " -gameforge.collect_herb_lv20._130_say = " . [ENTER] . " -gameforge.collect_herb_lv20._20_say = " ! . [ENTER] [ENTER]. 10 [ENTER] . [ENTER]. ɡ [ENTER] . " -gameforge.collect_herb_lv20._30_sayTitle = " " -gameforge.collect_herb_lv20._40_say = " [ENTER]. . [ENTER] . " -gameforge.collect_herb_lv20._50_sayReward = " %s . " -gameforge.collect_herb_lv20._60_say = " [ENTER] . " -gameforge.collect_herb_lv20._70_npcChat = " " -gameforge.collect_herb_lv20._80_say = "! ! ... " -gameforge.collect_herb_lv20._90_sayTitle = " : " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = "!! ! [ENTER] %s . [ENTER] ! " -gameforge.collect_herb_lv25._10_say = " .[ENTER] ߡ [ENTER]. " -gameforge.collect_herb_lv25._110_say = " . ! [ENTER] [ENTER]. " -gameforge.collect_herb_lv25._120_sayReward = " 200000 [ENTER]20000 . [ENTER]+2. " -gameforge.collect_herb_lv25._130_sayReward = " +2 " -gameforge.collect_herb_lv25._140_sayReward = " +2 " -gameforge.collect_herb_lv25._150_sayReward = " +2 " -gameforge.collect_herb_lv25._160_sayReward = " +2 " -gameforge.collect_herb_lv25._170_say = " . [ENTER] . " -gameforge.collect_herb_lv25._20_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_herb_lv25._30_say = " . [ENTER] . [ENTER] 10 . [ENTER] . [ENTER] ϡ ! " -gameforge.collect_herb_lv25._40_sayTitle = " " -gameforge.collect_herb_lv25._50_say = " [ENTER] . [ENTER] . " -gameforge.collect_herb_lv25._60_sayReward = " %s . " -gameforge.collect_herb_lv25._70_say = " [ENTER] . " -gameforge.collect_herb_lv25._80_npcChat = " " -gameforge.collect_herb_lv25._90_say = "! ! ... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " " -gameforge.collect_herb_lv4._10_sendLetter = " " -gameforge.collect_herb_lv4._110_say = "!! ! [ENTER] %s . [ENTER]! " -gameforge.collect_herb_lv4._120_say = " . [ENTER]! [ENTER] . " -gameforge.collect_herb_lv4._130_sayTitle = ": " -gameforge.collect_herb_lv4._140_sayReward = " 500[ENTER] 1000 . [ENTER]+3 " -gameforge.collect_herb_lv4._150_sayReward = "+3 " -gameforge.collect_herb_lv4._160_sayReward = "+3 " -gameforge.collect_herb_lv4._170_say = " . [ENTER] . " -gameforge.collect_herb_lv4._20_say = " .[ENTER] ߡ [ENTER]. " -gameforge.collect_herb_lv4._30_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_herb_lv4._40_say = " . [ENTER] . [ENTER] 5 ![ENTER] . [ENTER] ء [ENTER]! " -gameforge.collect_herb_lv4._50_sayTitle = " " -gameforge.collect_herb_lv4._60_say = " [ENTER]. .[ENTER] [ENTER]. " -gameforge.collect_herb_lv4._70_sayReward = " %s . " -gameforge.collect_herb_lv4._80_say = " " -gameforge.collect_herb_lv4._90_say = " . " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " 2000 [ENTER] 3000 [ENTER] +3. " -gameforge.collect_herb_lv7._10_say = " .[ENTER] ߡ [ENTER]. " -gameforge.collect_herb_lv7._110_sayReward = " +3 " -gameforge.collect_herb_lv7._120_sayReward = " +3 " -gameforge.collect_herb_lv7._130_sayReward = " +3 " -gameforge.collect_herb_lv7._140_sayReward = " +3 " -gameforge.collect_herb_lv7._150_say = " . [ENTER] . " -gameforge.collect_herb_lv7._20_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_herb_lv7._30_say = " . [ENTER] . [ENTER] 5 . [ENTER] . [ENTER] ɡ ! " -gameforge.collect_herb_lv7._40_sayTitle = " " -gameforge.collect_herb_lv7._50_say = " [ENTER]. . [ENTER] [ENTER]. " -gameforge.collect_herb_lv7._60_sayReward = " %s . " -gameforge.collect_herb_lv7._70_say = " . " -gameforge.collect_herb_lv7._80_npcChat = " " -gameforge.collect_herb_lv7._90_say = "!! ! [ENTER] %s . [ENTER] ! " -gameforge.collect_herb_lv7._95_say = " ӡ ! [ENTER] [ENTER]. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " %s ! " -gameforge.collect_quest_lv30._10_sendLetter = " " -gameforge.collect_quest_lv30._110_say = " [ENTER]. " -gameforge.collect_quest_lv30._120_say = " " -gameforge.collect_quest_lv30._130_say = " [ENTER] . " -gameforge.collect_quest_lv30._140_npcChat = " " -gameforge.collect_quest_lv30._150_say = "! ! ... " -gameforge.collect_quest_lv30._160_say = " ڡ ! [ENTER] . [ENTER] ![ENTER] . . " -gameforge.collect_quest_lv30._170_say = " 10 [ENTER] [ENTER] [ENTER] .[ENTER] " -gameforge.collect_quest_lv30._180_say = " ϡ [ENTER] .[ENTER] " -gameforge.collect_quest_lv30._190_say = " [ENTER] . " -gameforge.collect_quest_lv30._200_say = " ǡ [ENTER] . [ENTER] " -gameforge.collect_quest_lv30._20_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv30._210_sendLetter = " " -gameforge.collect_quest_lv30._220_sayTitle = " " -gameforge.collect_quest_lv30._230_sayReward = " . " -gameforge.collect_quest_lv30._240_say = " 10 [ENTER] . " -gameforge.collect_quest_lv30._250_say = " [ENTER]. " -gameforge.collect_quest_lv30._260_sendLetter = " " -gameforge.collect_quest_lv30._270_npcChat = " " -gameforge.collect_quest_lv30._280_say = " [ENTER] - [ENTER] . " -gameforge.collect_quest_lv30._290_say = " 10 [ENTER] [ENTER] [ENTER] . " -gameforge.collect_quest_lv30._300_sendLetter = " - " -gameforge.collect_quest_lv30._30_npcChat = " " -gameforge.collect_quest_lv30._310_targetVid = " - " -gameforge.collect_quest_lv30._320_say = " [ENTER] -[ENTER] " -gameforge.collect_quest_lv30._330_npcChat = " " -gameforge.collect_quest_lv30._340_sayTitle = "-: " -gameforge.collect_quest_lv30._350_say = " [ENTER] [ENTER] ߡ . " -gameforge.collect_quest_lv30._360_sayReward = " +10% () " -gameforge.collect_quest_lv30._370_npcChat = " . " -gameforge.collect_quest_lv30._380_say = " . Ͽ " -gameforge.collect_quest_lv30._40_say = " ! [ENTER] [ENTER] [ENTER] " -gameforge.collect_quest_lv30._50_say = " . [ENTER] - [ENTER] ѡ [ENTER] .[ENTER] ...[ENTER] . " -gameforge.collect_quest_lv30._60_say = " [ENTER] . ɡ[ENTER] . [ENTER]! " -gameforge.collect_quest_lv30._70_sendLetter = " " -gameforge.collect_quest_lv30._80_sayTitle = " " -gameforge.collect_quest_lv30._90_say = " 10 [ENTER] . [ENTER] [ENTER] . [ENTER] [ENTER] 15 " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " %s . " -gameforge.collect_quest_lv40._10_sendLetter = " " -gameforge.collect_quest_lv40._110_say = " [ENTER]. " -gameforge.collect_quest_lv40._120_say = " " -gameforge.collect_quest_lv40._130_say = " [ENTER] . " -gameforge.collect_quest_lv40._140_npcChat = " " -gameforge.collect_quest_lv40._150_say = "! . [ENTER]ߡ ... " -gameforge.collect_quest_lv40._160_say = " [ENTER] ! .[ENTER] . [ENTER] ![ENTER] . [ENTER] %s . " -gameforge.collect_quest_lv40._170_say = " 15 [ENTER]ɡ [ENTER] [ENTER] _ [ENTER] [ENTER] . " -gameforge.collect_quest_lv40._180_say = " [ENTER] . " -gameforge.collect_quest_lv40._190_say = " ǡ [ENTER] . [ENTER] " -gameforge.collect_quest_lv40._200_say = " ǡ [ENTER] . [ENTER] " -gameforge.collect_quest_lv40._20_sayTitle = " " -gameforge.collect_quest_lv40._210_targetVid = " " -gameforge.collect_quest_lv40._220_sayTitle = " " -gameforge.collect_quest_lv40._230_say = " [ENTER] . " -gameforge.collect_quest_lv40._240_sayTitle = " " -gameforge.collect_quest_lv40._250_say = " 15 [ENTER] . " -gameforge.collect_quest_lv40._260_say = " [ENTER] . " -gameforge.collect_quest_lv40._270_sendLetter = " " -gameforge.collect_quest_lv40._280_npcChat = " " -gameforge.collect_quest_lv40._290_say = " [ENTER] - [ENTER] . " -gameforge.collect_quest_lv40._295_say = " 15 [ENTER] " -gameforge.collect_quest_lv40._300_sendLetter = " - " -gameforge.collect_quest_lv40._30_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv40._310_sayTitle = " - " -gameforge.collect_quest_lv40._320_say = " [ENTER]- . " -gameforge.collect_quest_lv40._330_npcChat = " " -gameforge.collect_quest_lv40._340_say = " [ENTER] [ENTER] ߡ : " -gameforge.collect_quest_lv40._350_sayReward = " +5 () " -gameforge.collect_quest_lv40._40_npcChat = " " -gameforge.collect_quest_lv40._50_say = " [ENTER] [ENTER] [ENTER] .[ENTER] " -gameforge.collect_quest_lv40._60_say = " 15 [ENTER] [ENTER] . " -gameforge.collect_quest_lv40._70_say = " [ENTER] [ENTER] [ENTER] [ENTER] . " -gameforge.collect_quest_lv40._80_sayTitle = " " -gameforge.collect_quest_lv40._90_say = " [ENTER] [ENTER]. 15 [ENTER]. ߡ [ENTER]. . " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " [ENTER]. . [ENTER] 15 [ENTER] . . " -gameforge.collect_quest_lv50._10_sendLetter = " " -gameforge.collect_quest_lv50._110_sayReward = " %s . " -gameforge.collect_quest_lv50._120_say = " [ENTER]. " -gameforge.collect_quest_lv50._130_say = " " -gameforge.collect_quest_lv50._140_say = " [ENTER] . " -gameforge.collect_quest_lv50._150_npcChat = " " -gameforge.collect_quest_lv50._160_say = "! . [ENTER]ߡ ... " -gameforge.collect_quest_lv50._170_say = "!! ! [ENTER] %s . [ENTER] ! " -gameforge.collect_quest_lv50._180_say = " 15 [ENTER]߿ ǡ [ENTER] [ENTER] . " -gameforge.collect_quest_lv50._190_say = " ѿ [ENTER] . [ENTER] ! " -gameforge.collect_quest_lv50._195_say = " . " -gameforge.collect_quest_lv50._200_say = " ǡ [ENTER]. " -gameforge.collect_quest_lv50._20_sayTitle = " " -gameforge.collect_quest_lv50._210_sendLetter = " " -gameforge.collect_quest_lv50._220_sayTitle = " " -gameforge.collect_quest_lv50._230_say = " [ENTER] . " -gameforge.collect_quest_lv50._240_say = " [ENTER] . " -gameforge.collect_quest_lv50._250_say = " . " -gameforge.collect_quest_lv50._260_sendLetter = " " -gameforge.collect_quest_lv50._270_npcChat = " . " -gameforge.collect_quest_lv50._280_say = " [ENTER] [ENTER] ߡ [ENTER] . " -gameforge.collect_quest_lv50._290_sendLetter = " " -gameforge.collect_quest_lv50._295_say = " [ENTER] . " -gameforge.collect_quest_lv50._300_sayTitle = " " -gameforge.collect_quest_lv50._30_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv50._310_say = " [ENTER]- . " -gameforge.collect_quest_lv50._320_say = " [ENTER] [ENTER] 60 . " -gameforge.collect_quest_lv50._330_sayReward = " [ENTER]60 . " -gameforge.collect_quest_lv50._40_npcChat = " " -gameforge.collect_quest_lv50._50_say = " ! [ENTER] [ENTER] . [ENTER] " -gameforge.collect_quest_lv50._60_say = " [ENTER] [ENTER] . [ENTER] [ENTER] ѡ [ENTER] ! " -gameforge.collect_quest_lv50._70_say = " [ENTER] [ENTER] 15 [ENTER] . " -gameforge.collect_quest_lv50._80_sendLetter = " " -gameforge.collect_quest_lv50._90_sayTitle = " " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " " -gameforge.collect_quest_lv60._10_sendLetter = " " -gameforge.collect_quest_lv60._110_say = " [ENTER] [ENTER] 20 [ENTER] . . " -gameforge.collect_quest_lv60._110_sayReward = " %s . " -gameforge.collect_quest_lv60._120_say = " [ENTER]. " -gameforge.collect_quest_lv60._130_say = " " -gameforge.collect_quest_lv60._140_sayTitle = " : " -gameforge.collect_quest_lv60._150_say = " [ENTER] . " -gameforge.collect_quest_lv60._160_npcChat = " " -gameforge.collect_quest_lv60._170_say = "! . [ENTER]ߡ ... " -gameforge.collect_quest_lv60._180_say = "!! [ENTER] ҡ %s [ENTER] ̡ [ENTER] . " -gameforge.collect_quest_lv60._190_say = "!! 20 ̡ [ENTER] ߿ [ENTER] . [ENTER] . " -gameforge.collect_quest_lv60._200_say = " [ENTER] . [ENTER] ! " -gameforge.collect_quest_lv60._205_say = " . " -gameforge.collect_quest_lv60._20_sayTitle = " " -gameforge.collect_quest_lv60._210_say = " ǡ [ENTER]. " -gameforge.collect_quest_lv60._220_sendLetter = " " -gameforge.collect_quest_lv60._230_sayTitle = " " -gameforge.collect_quest_lv60._240_say = " [ENTER] . " -gameforge.collect_quest_lv60._250_sayTitle = " " -gameforge.collect_quest_lv60._260_say = " 20 [ENTER] [ENTER] . " -gameforge.collect_quest_lv60._270_say = " . " -gameforge.collect_quest_lv60._280_sendLetter = " " -gameforge.collect_quest_lv60._290_npcChat = " " -gameforge.collect_quest_lv60._300_say = " [ENTER] [ENTER] [ENTER]- . " -gameforge.collect_quest_lv60._305_say = " [ENTER] " -gameforge.collect_quest_lv60._30_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv60._310_sendLetter = " " -gameforge.collect_quest_lv60._320_say = " [ENTER] [ENTER] [ENTER]- . " -gameforge.collect_quest_lv60._330_npcChat = " " -gameforge.collect_quest_lv60._340_say = "! [ENTER] ߿ [ENTER] 50 . [ENTER] [ENTER]. " -gameforge.collect_quest_lv60._350_say = " ߿ " -gameforge.collect_quest_lv60._360_say = "... [ENTER] ... [ENTER] . " -gameforge.collect_quest_lv60._370_sayReward = " [ENTER] 50 [ENTER]. " -gameforge.collect_quest_lv60._40_npcChat = " " -gameforge.collect_quest_lv60._50_sayTitle = " : " -gameforge.collect_quest_lv60._60_say = "! [ENTER] [ENTER] . [ENTER] ̿ " -gameforge.collect_quest_lv60._70_say = " [ENTER] ǿ 20 [ENTER] . " -gameforge.collect_quest_lv60._80_say = " [ENTER] ء [ENTER] 20 . " -gameforge.collect_quest_lv60._90_sendLetter = " " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " [ENTER] . " -gameforge.collect_quest_lv70._10_sayTitle = " " -gameforge.collect_quest_lv70._110_sendLetter = " " -gameforge.collect_quest_lv70._120_npcChat = " " -gameforge.collect_quest_lv70._130_say = "! ! [ENTER] ... " -gameforge.collect_quest_lv70._140_say = "! . [ENTER] . %s . [ENTER] ! [ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._150_say = "!! 25 [ENTER] ߿ [ENTER] [ENTER] ͡ [ENTER] . " -gameforge.collect_quest_lv70._160_say = " ǡ [ENTER] . [ENTER] ѡ [ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._165_say = " . " -gameforge.collect_quest_lv70._170_say = " ǡ [ENTER] . [ENTER] " -gameforge.collect_quest_lv70._180_sayTitle = " " -gameforge.collect_quest_lv70._190_say = " [ENTER] . " -gameforge.collect_quest_lv70._200_sayTitle = " " -gameforge.collect_quest_lv70._20_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_quest_lv70._210_say = " [ENTER] . 25 [ENTER] . [ENTER] . . " -gameforge.collect_quest_lv70._220_say = " . " -gameforge.collect_quest_lv70._230_sendLetter = " . " -gameforge.collect_quest_lv70._240_npcChat = " . " -gameforge.collect_quest_lv70._250_say = " ߡ [ENTER] [ENTER] . [ENTER] - . [ENTER] . " -gameforge.collect_quest_lv70._255_say = " . " -gameforge.collect_quest_lv70._260_say = " [ENTER] [ENTER] [ENTER] . " -gameforge.collect_quest_lv70._270_say = " [ENTER] 10% [ENTER] +111 . " -gameforge.collect_quest_lv70._280_say = " . [ENTER] ! " -gameforge.collect_quest_lv70._290_sayReward = " [ENTER] +10% [ENTER]+11 . " -gameforge.collect_quest_lv70._30_say = " [ENTER] ͡ [ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._40_say = " [ENTER] 25 [ENTER]. [ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._50_sayTitle = " " -gameforge.collect_quest_lv70._60_say = " [ENTER] . 25 [ENTER] . [ENTER] . . " -gameforge.collect_quest_lv70._70_sayReward = " %s . " -gameforge.collect_quest_lv70._80_say = " [ENTER]. " -gameforge.collect_quest_lv70._90_say = " " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = "Bis jetzt hast du %s Tugyis Tafeln abgeliefert. " -gameforge.collect_quest_lv80._10_targetVid = " : " -gameforge.collect_quest_lv80._110_say = " [ENTER]. " -gameforge.collect_quest_lv80._120_say = " " -gameforge.collect_quest_lv80._130_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Tugyis Tafel gefunden hast. " -gameforge.collect_quest_lv80._135_sendLetter = "Du hast eine Tugyis Tafel gefunden. " -gameforge.collect_quest_lv80._140_npcChat = "Die Tugyis Tafeln " -gameforge.collect_quest_lv80._150_say = "Oh, du hast eine Tafel gefunden![ENTER]Gib mir einen Moment Zeit, sie zu prfen... " -gameforge.collect_quest_lv80._160_say = "Oh! Diese Tugyis Tafel ist von bester Qualitt![ENTER]Ich werde sofort mit den Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr die Analyse[ENTER]brauche. Die nchste Tafel werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv80._170_say = "Du hast alle 30 Tafeln Tugyis besorgt! Ich danke[ENTER]dir.[ENTER]Nun bentige ich aber noch Tugyis Seelenstein,[ENTER]um die Ursache fr die Kraft der Riesen vollends[ENTER]zu verstehen. Wrdest du auch diese Aufgabe[ENTER]bernehmen?[ENTER]Du findest ihn bei den Ogern im Schlangenfeld. " -gameforge.collect_quest_lv80._180_say = "Hm, diese Tafel sieht sehr verwittert aus. Sieh,[ENTER]sie zerbricht ohne Anstrengung! Fr meine[ENTER]Forschungen ist sie somit ungeeignet.[ENTER]Bitte besorge mir eine andere![ENTER]Dennoch werde ich versuchen, ein paar leichtere[ENTER]Experimente mit dieser hier durchzufhren. Die[ENTER]nchste Tugyis Tafel werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv80._185_say = "Bitte komm zurck, wenn du einen weiteren[ENTER]Dmonenedelstein gefunden hast. " -gameforge.collect_quest_lv80._190_sayTitle = "Tugyis Seelenstein " -gameforge.collect_quest_lv80._200_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv80._20_sendLetter = " " -gameforge.collect_quest_lv80._210_sayTitle = "Tugyis Seelenstein " -gameforge.collect_quest_lv80._220_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 30 Tugyis Tafeln[ENTER]zusammengetragen.[ENTER]Nun bentigt er zum Verstndnis ihrer Krfte noch[ENTER]Tugyis Seelenstein. " -gameforge.collect_quest_lv80._230_say = "Du erhltst ihn von den Ogern im Schlangenfeld. " -gameforge.collect_quest_lv80._240_sendLetter = "Du hast Tugyis Seelenstein gefunden. " -gameforge.collect_quest_lv80._250_npcChat = "Ich habe Tugyis Seelenstein. " -gameforge.collect_quest_lv80._260_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet. Der[ENTER]Trank, den man mit seiner Hilfe herstellen kann,[ENTER]strkt deine Angriffskraft.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber die Riesen[ENTER]im Schlangenfeld erlangen. " -gameforge.collect_quest_lv80._265_say = "Bitte komm zurck, wenn du[ENTER]Tugyis Seelenstein gefunden hast. " -gameforge.collect_quest_lv80._270_say = "Als Belohnung fr die Tugyis Tafeln und den[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv80._280_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deinen[ENTER]Angriffswert um 10% erhhen und deine[ENTER]Angriffsgeschwindigkeit um 6 Punkte. Hier ist[ENTER]dein Trank! " -gameforge.collect_quest_lv80._290_say = "Auerdem soll ich dir noch diesen Blauen[ENTER]Ebenholzkasten geben. Bewahre ihn sorgfltig auf. " -gameforge.collect_quest_lv80._300_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich dein Angriffswert[ENTER]dauerhaft um 10% und deine[ENTER]Angriffsgeschwindigkeit dauerhaft um 6 Punkte. " -gameforge.collect_quest_lv80._30_sayTitle = " " -gameforge.collect_quest_lv80._310_sendLetter = "Du hast eine Tugyis Tafel gefunden. " -gameforge.collect_quest_lv80._40_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv80._50_say = "Danke, dass du auch diesmal wieder Zeit fr mich[ENTER]hast! Fr meine Forschungen trage ich gerade[ENTER]Informationen ber das Schlangenfeld zusammen.[ENTER]Das ist eine sehr umfangreiche Aufgabe und ich[ENTER]bruchte natrlich auch Informationen aus[ENTER]erster Hand. Wrdest du fr mich zum[ENTER]Schlangenfeld reisen? Du weit, dass ich nicht[ENTER]kleinlich bin, wenn es um die Belohnung geht. " -gameforge.collect_quest_lv80._60_say = "Das Schlangenfeld liegt hinter der Bergkette am[ENTER]Rande der Wste. An diesem abgeschiedenen Ort[ENTER]sollen Riesen leben, die nicht nur sehr krftig,[ENTER]sondern auch extrem angriffslustig sind. Jeder[ENTER]von ihnen trgt eine kleine Tafel mit sich herum[ENTER]- und ich frage mich, ob darin das Geheimnis[ENTER]ihrer Kraft begrndet liegt. " -gameforge.collect_quest_lv80._70_say = "Bitte besorge mir 30 dieser Tafeln von den Ogern[ENTER]im Schlangenfeld. Bring sie mir einzeln, damit[ENTER]ich jede fr sich untersuchen kann. Und denk[ENTER]daran, dass ich nur unbeschdigte, vollstndige[ENTER]Tafeln gebrauchen kann. " -gameforge.collect_quest_lv80._80_sayTitle = "Steintafeln vom Schlangenfeld " -gameforge.collect_quest_lv80._90_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sammelt Informationen ber das Schlangenfeld.[ENTER]Fr seine Forschungen bentigt er 30 Tugyis[ENTER]Tafeln. Bringe ihm stets nur eine, damit er sie[ENTER]in Ruhe untersuchen kann.[ENTER]Du bekommst sie von den Ogern. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " : " -gameforge.collect_quest_lv85._020_send_letter = " " -gameforge.collect_quest_lv85._030_say_title = " " -gameforge.collect_quest_lv85._040_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv85._050_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv85._055_say_title = " : " -gameforge.collect_quest_lv85._060_say = "Oh, du bist es wieder! Ich kann dir gar nicht[ENTER]sagen, wie dankbar ich bin, dass du mir immer[ENTER]wieder hilfst. Ich arbeite gerade an einem Buch[ENTER]ber den Roten Wald. Natrlich sollte ich[ENTER]eigentlich selbst dorthin gehen und forschen,[ENTER]aber wie du weit, bin ich nicht stark genug[ENTER]dafr. Auerdem brauche ich die Zeit zum Lesen[ENTER]und Lernen. Bitte hilf mir. Die Belohnung wird[ENTER]mehr als grozgig sein! " -gameforge.collect_quest_lv85._064_say = " : " -gameforge.collect_quest_lv85._065_say = "Ich mchte mehr ber den Roten Wald erfahren.[ENTER]Dieser war ursprnglich ein friedlicher Wald mit[ENTER]riesigen Bumen. Aber durch den Einfluss der[ENTER]Metinsteine wurde er mit bser Energie verseucht[ENTER]und hat sich in einem verfluchten Ort voller[ENTER]grausamer Geister verwandelt.[ENTER]Um mehr ber diesen Ort herauszufinden, brauche[ENTER]ich Rote Geisterbaum-ste. " -gameforge.collect_quest_lv85._069_say = " : " -gameforge.collect_quest_lv85._070_say = "Kannst du mir 40 solcher ste besorgen? Achte[ENTER]darauf, dass sie nicht zu dnn oder sogar[ENTER]gebrochen sind. Ich kann nur krftige, gut[ENTER]gewachsene ste fr meine Forschungen gebrauchen.[ENTER]Und bring sie mir einzeln, damit ich jeden genau[ENTER]berprfen kann. " -gameforge.collect_quest_lv85._080_send_letter = " " -gameforge.collect_quest_lv85._090_say_title = "ste aus dem Roten Wald " -gameforge.collect_quest_lv85._100_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]untersucht die Bume im Roten Wald. Fr seine[ENTER]Forschungen bentigt er 40 Rote[ENTER]Geisterbaum-ste. Bringe ihm stets einen nach[ENTER]dem anderen, damit er sie in Ruhe untersuchen[ENTER]kann.[ENTER]Sie wachsen an den Roten Geisterbumen. " -gameforge.collect_quest_lv85._105_1_say_reward = "Bis jetzt hast du " -gameforge.collect_quest_lv85._105_2_say_reward = " ste abgeliefert. " -gameforge.collect_quest_lv85._110_say = " [ENTER]. " -gameforge.collect_quest_lv85._115_say = " " -gameforge.collect_quest_lv85._120_say = " [ENTER]Roten Geisterbaum-Ast gefunden hast. " -gameforge.collect_quest_lv85._130_send_letter = "Du hast einen Roten Geisterbaum-Ast gefunden. " -gameforge.collect_quest_lv85._140_npcChat = "Die Roten Geisterbaum-ste " -gameforge.collect_quest_lv85._149_say = " : " -gameforge.collect_quest_lv85._150_say = "Oh, du hast einen Ast gefunden![ENTER]Gib mir einen Moment Zeit, ihn zu prfen... " -gameforge.collect_quest_lv85._159_say = " : " -gameforge.collect_quest_lv85._160_say = "Oh! Dieser Rote Geisterbaum-Ast ist von bester[ENTER]Qualitt! Ich werde sofort mit den Untersuchungen[ENTER]beginnen. " -gameforge.collect_quest_lv85._165_1_say = "Allerdings bentige ich noch " -gameforge.collect_quest_lv85._165_2_say = " weitere Exemplare. " -gameforge.collect_quest_lv85._170_say = "Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr die Analyse[ENTER]brauche. Den nchsten Ast werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv85._174_say = " : " -gameforge.collect_quest_lv85._175_say = "Du hast alle 40 ste gesammelt! Ich danke dir.[ENTER]Nun bentige ich aber noch den[ENTER]Waldgeist-Seelenstein, um das Wesen dieser[ENTER]lebendigen Bume vollends zu verstehen. Wrdest[ENTER]du auch diese Aufgabe bernehmen?[ENTER]Du findest ihn bei den Bumen im Roten Wald. " -gameforge.collect_quest_lv85._179_say = " : " -gameforge.collect_quest_lv85._180_say = "Hm, dieser Ast ist leider zu dnn und auch schon[ENTER]an einigen Stellen geknickt. Fr meine[ENTER]Forschungen ist er kaum zu gebrauchen. Bitte[ENTER]besorge mir einen anderen![ENTER]Dennoch werde ich ihn mir nher ansehen und ein[ENTER]paar Experimente versuchen. Den nchsten Roten[ENTER]Geisterbaum-Ast werde ich erst morgen untersuchen[ENTER]knnen. " -gameforge.collect_quest_lv85._185_say = " : " -gameforge.collect_quest_lv85._190_say = " ǡ [ENTER] . [ENTER] " -gameforge.collect_quest_lv85._195_send_letter = " " -gameforge.collect_quest_lv85._200_say_title = "Der Waldgeist-Seelenstein " -gameforge.collect_quest_lv85._210_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv85._220_say_title = "Der Waldgeist-Seelenstein " -gameforge.collect_quest_lv85._230_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 40 Rote Geisterbaum-ste[ENTER]beschafft.[ENTER]Nun bentigt er zum Verstndnis seiner[ENTER]Untersuchungsergebnisse noch einen[ENTER]Waldgeist-Seelenstein. " -gameforge.collect_quest_lv85._240_say = "Du erhltst ihn von den Bumen im Roten Wald. " -gameforge.collect_quest_lv85._250_send_letter = "Du hast den Waldgeist-Seelenstein gefunden. " -gameforge.collect_quest_lv85._255_npcChat = "Ich habe den Waldgeist-Seelenstein. " -gameforge.collect_quest_lv85._260_say = " : " -gameforge.collect_quest_lv85._265_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber den Roten[ENTER]Wald erlangen. " -gameforge.collect_quest_lv85._270_send_letter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv85._280_target = "Baek-Go " -gameforge.collect_quest_lv85._290_say_title = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv85._300_say = "Als Belohnung fr die Roten Geisterbaum-ste und[ENTER]den Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv85._310_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv85._311_say = "-: " -gameforge.collect_quest_lv85._315_say = "Sieh mal an, ist das eine Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deine[ENTER]Schadensresistenz gegen Angriffe anderer Helden[ENTER]auf dich um 10% erhhen. Hier ist dein Trank! " -gameforge.collect_quest_lv85._316_say = "Auerdem soll ich dir noch diesen Purpur[ENTER]Ebenholzkasten geben. Bewahre ihn sorgfltig auf. " -gameforge.collect_quest_lv85._317_say_reward = "Du erhltst ihn als Belohnung dafr, dass du die[ENTER]Bitte von Chaegirab erfllt hast. " -gameforge.collect_quest_lv85._318_say_reward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich deine Schadensresistenz[ENTER]gegen Angriffe anderer Spieler auf dich (PvP)[ENTER]dauerhaft um 10%. " -gameforge.collect_quest_lv85._319_say_reward = "Diese Steigerung ist dauerhaft. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " : " -gameforge.collect_quest_lv90._020_send_letter = " " -gameforge.collect_quest_lv90._030_say_title = " " -gameforge.collect_quest_lv90._040_say = " .[ENTER] [ENTER]. " -gameforge.collect_quest_lv90._050_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv90._055_say_title = " : " -gameforge.collect_quest_lv90._060_say = "Hallo, mein Freund! Ich danke dir, dass du all[ENTER]diese Gefahren auf dich genommen hast, um meine[ENTER]Bitten zu erfllen. Du hast einen wissbegierigen[ENTER]Forscher sehr glcklich gemacht...[ENTER]Jetzt habe ich noch einen letzten Auftrag fr[ENTER]dich. " -gameforge.collect_quest_lv90._064_say = "Ich mchte mehr ber die Anfhrer der Kreaturen[ENTER]herausfinden, die Boss-Monster. Dafr bentige[ENTER]ich die Notizen der Anfhrer![ENTER]Ich hoffe, dass du mir hilfst, so dass ich meine[ENTER]Forschungen erfolgreich zu Ende bringen kann.[ENTER]Versteh bitte, dass ich nur Originale annehmen[ENTER]kann. Bring mir die Notizen deshalb einzeln, so[ENTER]dass ich jede fr sich berprfen kann. " -gameforge.collect_quest_lv90._065_say = "Ich brauche fr die Forschung 50 Stck.[ENTER]Ich wei, das klingt nach viel Arbeit, aber es[ENTER]handelt sich um meine letzte Bitte. Und ich werde[ENTER]dich reich belohnen! " -gameforge.collect_quest_lv90._080_send_letter = " " -gameforge.collect_quest_lv90._090_say_title = "Notizen der Anfhrer " -gameforge.collect_quest_lv90._100_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sammelt Informationen ber die Boss-Monster.[ENTER]Fr seine Forschungen bentigt er 50 Notizen[ENTER]der Anfhrer. Bringe sie ihm einzeln, damit er[ENTER]sie in Ruhe studieren kann.[ENTER]Du bekommst sie von den Boss-Monstern. " -gameforge.collect_quest_lv90._105_1_say_reward = "Bis jetzt hast du " -gameforge.collect_quest_lv90._105_2_say_reward = "Notizen abgeliefert. " -gameforge.collect_quest_lv90._105_say_reward = "Bis jetzt hast du %s Notizen abgeliefert. " -gameforge.collect_quest_lv90._110_say = " [ENTER]. " -gameforge.collect_quest_lv90._115_say = " " -gameforge.collect_quest_lv90._119_say = " : " -gameforge.collect_quest_lv90._120_say = "Du kannst das Elixier benutzen, sobald du die[ENTER]Notizen der Anfhrer gefunden hast. " -gameforge.collect_quest_lv90._130_send_letter = "Du hast Notizen der Anfhrer gefunden. " -gameforge.collect_quest_lv90._140_npcChat = "Die Notizen der Anfhrer " -gameforge.collect_quest_lv90._150_say = "Oh, du hast einige Notizen gefunden![ENTER]Gib mir einen Moment Zeit, sie zu prfen... " -gameforge.collect_quest_lv90._160_say = "Oh, wunderbar. Gute Arbeit! " -gameforge.collect_quest_lv90._165_1_say = "Allerdings bentige ich noch " -gameforge.collect_quest_lv90._165_2_say = " weitere Exemplare. " -gameforge.collect_quest_lv90._165_say = "Allerdings bentige ich noch %s weitere[ENTER]Exemplare. " -gameforge.collect_quest_lv90._170_say = "Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr das Studium[ENTER]brauche. Die nchsten Notizen werde ich erst[ENTER]morgen untersuchen knnen. " -gameforge.collect_quest_lv90._175_say = "Du hast alle 50 Notizen gesammelt, fantastisch![ENTER]Du ahnst sicher schon, wie es weitergeht? Mir[ENTER]fehlt noch ein Seelenstein der Anfhrer. Dann[ENTER]habe ich alles, was ich brauche. Das kannst du[ENTER]doch, oder? Besorge den Seelenstein der Anfhrer[ENTER]und bring ihn mir![ENTER]Du findest ihn bei den Boss-Monstern. " -gameforge.collect_quest_lv90._180_say = "Hm, das Papier hat eine seltsame Farbe und das[ENTER]Siegel ist etwas windschief. Ich glaube, das ist[ENTER]eine Flschung. Bitte besorge mir echte Notizen![ENTER]Diese hier sind fr mich nutzlos.[ENTER]Dennoch werde ich sie mir nher ansehen.[ENTER]Vielleicht finde ich heraus, wer sie geflscht[ENTER]hat. Die nchsten Notizen der Anfhrer werde ich[ENTER]erst morgen untersuchen knnen. " -gameforge.collect_quest_lv90._185_say = "Komm wieder, wenn du weitere Notizen gefunden[ENTER]hast. " -gameforge.collect_quest_lv90._190_say = "Es tut mir furchtbar leid, aber ich habe das[ENTER]Studium der letzten Notizen noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal[ENTER]vorbei zu kommen? " -gameforge.collect_quest_lv90._195_send_letter = " " -gameforge.collect_quest_lv90._200_say_title = "Der Seelenstein der Anfhrer " -gameforge.collect_quest_lv90._210_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv90._220_say_title = "Der Seelenstein der Anfhrer " -gameforge.collect_quest_lv90._230_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 50 Notizen der Anfhrer[ENTER]besorgt.[ENTER]Nun bentigt er zu deren Entschlsselung noch[ENTER]einen Seelenstein der Anfhrer. " -gameforge.collect_quest_lv90._240_1_say = "Du erhltst ihn von: " -gameforge.collect_quest_lv90._240_2_say = ". " -gameforge.collect_quest_lv90._240_say = "Du erhltst ihn von: " -gameforge.collect_quest_lv90._250_send_letter = "Seelenstein der Anfhrer gefunden. " -gameforge.collect_quest_lv90._260_npcChat = "Ich habe den Seelenstein gefunden. " -gameforge.collect_quest_lv90._265_say = "Oh, sehr gute Arbeit! Nun kann ich meine[ENTER]Forschungen erfolgreich zu Ende bringen.[ENTER]Als Belohnung gebe ich dir wieder ein[ENTER]Geheimrezept fr ein Wundermittel, das Baek-Go[ENTER]dir brauen kann.[ENTER]Ich wnsche dir einen schnen Tag! Und danke fr[ENTER]all die Hilfe. Ohne dich htte ich das niemals[ENTER]schaffen knnen! " -gameforge.collect_quest_lv90._266_say = "fehlt! " -gameforge.collect_quest_lv90._270_send_letter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv90._280_target = "-: " -gameforge.collect_quest_lv90._290_say_title = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv90._300_say = "Als Belohnung fr die Notizen der Anfhrer und[ENTER]den Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv90._310_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv90._315_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deinen[ENTER]Angriffswert bei Kmpfen gegen andere Helden[ENTER]steigern. Hier ist dein Trank! " -gameforge.collect_quest_lv90._316_say = "Und diesmal ist es der Blaue Ebenholzkasten.[ENTER]Bist du neugierig? Dann ffne ihn schnell! " -gameforge.collect_quest_lv90._317_say_reward = "Du erhltst ihn als Belohnung dafr, dass du[ENTER]die Bitte von Chaegirab erfllt hast. " -gameforge.collect_quest_lv90._318_say_reward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich dein Angriffswert fr[ENTER]Kmpfe gegen andere Spieler (PvP) dauerhaft um[ENTER]8%. " -gameforge.collect_quest_lv90._319_say_reward = "Diese Steigerung ist dauerhaft. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = "Seon-Pyeong " -gameforge.collect_quest_lv92._020_send_letter = "Seon-Pyeongs Forschung " -gameforge.collect_quest_lv92._030_say = "Seon-Pyeong im Tal von Seungryong braucht deine[ENTER]Hilfe. Geh zu ihm und sieh nach, was los ist. " -gameforge.collect_quest_lv92._040_npcChat = "Hilfe bei der Forschung " -gameforge.collect_quest_lv92._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = "Heda, tapferer Krieger! Du kommst mir gerade[ENTER]recht. Ich bin auf der Suche nach einer[ENTER]bestimmten Art von Edelsteinen fr meine[ENTER]Waffenforschungen. Knntest du mir damit helfen?[ENTER]Einige Kreaturen in der Grotte der Verbannung[ENTER]besitzen solche Edelsteine. Aber ich bin zu[ENTER]wichtig, um mein Leben an solch einem[ENTER]gefhrlichen Ort aufs Spiel zu setzen. " -gameforge.collect_quest_lv92._070_say = "Im Moment brauche ich die makellosen Juwelen der[ENTER]Missgunst - strahlende Schnheiten, die nur[ENTER]in den Tiefen dieses Berges wachsen. Es sind[ENTER]besondere Diamanten, die lange der mchtigen[ENTER]Ausstrahlung des bsen Gottes Beran-Setaou[ENTER]ausgesetzt waren und einen winzigen Bruchteil[ENTER]seiner Energien in sich aufgenommen haben.[ENTER]Ich bentige 10 perfekte Exemplare.[ENTER]Viel Glck und bis bald! " -gameforge.collect_quest_lv92._080_say_title = " " -gameforge.collect_quest_lv92._090_say = " [ENTER] 10 ! [ENTER] [ENTER][ENTER] 15 [ENTER] ! " -gameforge.collect_quest_lv92._100_sayReward = " %s " -gameforge.collect_quest_lv92._110_say = " [ENTER]. " -gameforge.collect_quest_lv92._120_say = " " -gameforge.collect_quest_lv92._130_say = " [ENTER]Juwel gefunden hast. " -gameforge.collect_quest_lv92._140_send_letter = " " -gameforge.collect_quest_lv92._145_npcChat = " " -gameforge.collect_quest_lv92._150_say = "Du hier? Es tut mir leid, aber ich habe das[ENTER]Studium des letzten Exemplars noch nicht[ENTER]abgeschlossen. Komm spter wieder! " -gameforge.collect_quest_lv92._160_say = "Du hast noch nichts gefunden? Das tut mir leid.[ENTER]Aber warum bist du dann hier? Auf, auf! Komm[ENTER]wieder her, wenn du mir Juwelen bringen kannst! " -gameforge.collect_quest_lv92._170_say = "Du hast ein Juwel gefunden? Fantastisch! Warte[ENTER]einen Moment, ich muss mich vergewissern... " -gameforge.collect_quest_lv92._180_say = "Oh ja, das ist gut. Ohne jeden Zweifel einer der[ENTER]schnsten Edelsteine, die ich jemals gesehen[ENTER]habe. Vielen Dank! " -gameforge.collect_quest_lv92._190_say = "Aber wie du weit, bentige ich noch %s weitere[ENTER]Exemplare dieser Qualitt. Gib mir einen Tag[ENTER]Zeit, diesen hier genau zu untersuchen. Dann[ENTER]kannst du mir den nchsten bringen. " -gameforge.collect_quest_lv92._200_say = "Viel Erfolg dabei! " -gameforge.collect_quest_lv92._210_say = "Das war das letzte Juwel, du hast alle 10[ENTER]gesammelt. Ich bin dir zu Dank verpflichtet...[ENTER]und werde bei der Belohnung nicht geizen.[ENTER]Whle! " -gameforge.collect_quest_lv92._220_1_select = " +1000 " -gameforge.collect_quest_lv92._220_2_select = " +120 " -gameforge.collect_quest_lv92._220_3_select = " +51 " -gameforge.collect_quest_lv92._230_say = " ... [ENTER] [ENTER]fehlt das innere Feuer. Ich frchte er ist fr[ENTER]mich unbrauchbar. Ich werde ihn genau untersuchen[ENTER]und du besorgst mir inzwischen einen anderen, ja? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " " -gameforge.collect_quest_lv94._020_send_letter = " " -gameforge.collect_quest_lv94._030_say = " [ENTER] " -gameforge.collect_quest_lv94._040_npcChat = " ! " -gameforge.collect_quest_lv94._050_say_title = " : " -gameforge.collect_quest_lv94._060_say = " . [ENTER][ENTER]Hilfe bei der Waffenforschung brauche.[ENTER]Seit der Wiederentdeckung der Grotte kommen immer[ENTER]mehr Einzelheiten ans Licht. Jetzt habe ich[ENTER]erfahren, dass die Kreaturen in diesem Berg noch[ENTER]andere Arten von Juwelen aus dem Stein kratzen. " -gameforge.collect_quest_lv94._070_say = "Es handelt sich um die wunderschnen Juwelen der[ENTER]Weisheit - besonders klare und reine Diamanten,[ENTER]von denen man sagt, sie trgen die Essenz der[ENTER]getteten Gttin Bahar-Taraji in sich. Wenn du in[ENTER]der Grotte bist, halte doch einmal die Augen[ENTER]danach offen![ENTER]Ich bentige 20 perfekte Exemplare.[ENTER]Viel Glck und lass mich nicht zu lange warten! " -gameforge.collect_quest_lv94._080_say_title = " " -gameforge.collect_quest_lv94._090_say = " [ENTER] 20 ! [ENTER] . [ENTER][ENTER] 15 . [ENTER] " -gameforge.collect_quest_lv94._100_sayReward = " %s " -gameforge.collect_quest_lv94._110_say = " [ENTER]. " -gameforge.collect_quest_lv94._120_say = " " -gameforge.collect_quest_lv94._130_say = "Du kannst das Elixier benutzen, sobald du ein[ENTER]Juwel gefunden hast. " -gameforge.collect_quest_lv94._140_send_letter = "Juwel gefunden " -gameforge.collect_quest_lv94._150_npcChat = "Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv94._160_say = "Du schon wieder? Es tut mir leid, aber ich habe[ENTER]das Studium des letzten Exemplars noch nicht[ENTER]abgeschlossen. Komm spter wieder! " -gameforge.collect_quest_lv94._170_say = "Du hast noch nichts gefunden? Das tut mir leid.[ENTER]Aber warum bist du dann hier? Auf, auf! Komm[ENTER]wieder her, wenn du mir Juwelen bringen kannst! " -gameforge.collect_quest_lv94._180_say = "Du hast ein Juwel gefunden? Fantastisch! Warte[ENTER]einen Moment, ich muss mich vergewissern... " -gameforge.collect_quest_lv94._190_say = "Oh, ein wundervoller Edelstein. Sprst du diese[ENTER]leichte Wrme in deinem Herzen? Diesen Frieden?[ENTER]Das ist sein Werk...[ENTER]Ich danke dir vielmals! " -gameforge.collect_quest_lv94._200_say = "Aber wie du weit, bentige ich noch %s weitere[ENTER]Exemplare dieser Qualitt. Gib mir einen Tag[ENTER]Zeit, diesen hier genau zu untersuchen. Dann[ENTER]kannst du mir den nchsten bringen. " -gameforge.collect_quest_lv94._210_say = "Viel Erfolg dabei! " -gameforge.collect_quest_lv94._230_1_select = " +1100 " -gameforge.collect_quest_lv94._230_2_select = " +140 " -gameforge.collect_quest_lv94._230_3_select = " +60 " -gameforge.collect_quest_lv94._240_say = "Hmm... ein schner Diamant, keine Frage. Aber er[ENTER]scheint keine gttliche Aura zu besitzen. Ich[ENTER]frchte, das hilft mir nicht weiter. Besorge mir[ENTER]bitte einen anderen! Und denk daran, dass ich[ENTER]eine Weile brauchen werde, diesen hier genau zu[ENTER]untersuchen. " -gameforge.collect_quest_lv94._250_say = "Du hast es tatschlich geschafft! 20 Juwelen der[ENTER]Weisheit... Ich bin beeindruckt![ENTER]Doch leider ist das noch nicht genug. Was ich als[ENTER]Nchstes brauche, um die Kraft dieser Diamanten[ENTER]in ihrer ganzen Flle zu verstehen, ist ein[ENTER]Seelenstein: der Seelenstein des Herrn der[ENTER]Grotte, des Drachen Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = "Seon-Pyeongs Bitte " -gameforge.collect_quest_lv94._270_say_title = "Der Seelenstein des Drachen " -gameforge.collect_quest_lv94._280_say = "Du hast den Seelenstein des Drachen in deinen[ENTER]Besitz bringen knnen. Bringe ihn zu Seon-Pyeong[ENTER]am Eingang der Grotte der Verbannung. " -gameforge.collect_quest_lv94._290_say_title = "Der Seelenstein des Drachen " -gameforge.collect_quest_lv94._300_say = "Du hast Seon-Pyeong im Tal von Seungyrong 20[ENTER]Juwelen der Weisheit gebracht. Nun bentigt er[ENTER]noch den Seelenstein des Drachen! " -gameforge.collect_quest_lv94._310_say = "Du erhltst ihn von Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = "Seelenstein des Drachen erhalten. " -gameforge.collect_quest_lv94._330_npcChat = "Ich habe den Seelenstein des Drachen! " -gameforge.collect_quest_lv94._340_say = "Das ist... unglaublich. Der Seelenstein des[ENTER]Drachen! Ich verneige mich tief vor deinem[ENTER]Knnen. Nun steht meinen Forschungen nichts mehr[ENTER]im Wege - und du sollst eine angemessene[ENTER]Belohnung erhalten. Whle! " -gameforge.collect_quest_lv94._350_say = "Du hast den Seelenstein erhalten? Und warum sehe[ENTER]ich dann nichts?! Du solltest nicht versuchen,[ENTER]mich hinters Licht zu fhren...[ENTER]Ich wei, dass ich dir eine schwierige Aufgabe[ENTER]gestellt habe. Doch ich bin sicher, dass du es[ENTER]schaffen kannst! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " - " -gameforge.couple_ring._10_npcChat = " . " -gameforge.couple_ring._110_sayReward = " : ǡ [ENTER] - [ENTER] . 30 [ENTER]-. " -gameforge.couple_ring._120_sayReward = " -: %s " -gameforge.couple_ring._130_say = " -. [ENTER] . [ENTER] . " -gameforge.couple_ring._140_say = " [ENTER] . [ENTER] ! " -gameforge.couple_ring._150_say = " . [ENTER] - [ENTER]. " -gameforge.couple_ring._160_say = " ҡ [ENTER] . . [ENTER] . " -gameforge.couple_ring._170_select = " . " -gameforge.couple_ring._180_say = " . [ENTER] . [ENTER] . " -gameforge.couple_ring._190_say = " . [ENTER]ݡ . " -gameforge.couple_ring._200_sendLetter = " " -gameforge.couple_ring._20_sayTitle = " : " -gameforge.couple_ring._210_say = " [ENTER] 30 - [ENTER]. " -gameforge.couple_ring._220_npcChat = " 30 -! " -gameforge.couple_ring._230_say = " - [ENTER] . [ENTER] ߡ [ENTER] ɡ . [ENTER] . ! " -gameforge.couple_ring._240_sayReward = " . " -gameforge.couple_ring._250_sayItem = " " -gameforge.couple_ring._255_sayItem = " ! " -gameforge.couple_ring._30_say = " . [ENTER] . [ENTER] - [ENTER]. . [ENTER] ȡ [ENTER]. [ENTER]. ɿ [ENTER] 30 -. " -gameforge.couple_ring._40_select = " . " -gameforge.couple_ring._50_select = "ǡ -. " -gameforge.couple_ring._60_say = " ! 30 [ENTER]-. ѡ [ENTER]! " -gameforge.couple_ring._70_say = " ݡ . [ENTER] . [ENTER] ! " -gameforge.couple_ring._75_say = " - " -gameforge.couple_ring._80_sayTitle = " - " -gameforge.couple_ring._90_say = " [ENTER] 30 - [ENTER] . " -gameforge.cube = {} -gameforge.cube._060_npcChat = " " -gameforge.cube._10_say = " ! ʡ [ENTER] ǡ [ENTER] . [ENTER] ѡ ǿ " -gameforge.cube._20_say = " ӡ [ENTER] [ENTER] . [ENTER] [ENTER]ɡ " -gameforge.cube._30_npcChat = " " -gameforge.cube._40_sayTitle = "-: " -gameforge.cube._50_say = " ӡ [ENTER] [ENTER] . [ENTER] [ENTER]ɡ " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " [ENTER]: %s. " -gameforge.cube_opener_list._020_sayTitle = " : " -gameforge.cube_opener_list._030_say = " : " -gameforge.cube_opener_list._040_say = " :[ENTER]%s [ENTER] [ENTER]%s " -gameforge.cube_opener_list._050_say = " [ENTER]. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " " -gameforge.devilcatacomb_zone._10_say = " [ENTER] . " -gameforge.devilcatacomb_zone._110_say = " ʿ [ENTER] [ENTER] [ENTER] 75. " -gameforge.devilcatacomb_zone._120_say = " [ENTER] [ENTER] . [ENTER] . " -gameforge.devilcatacomb_zone._130_say = " 30 [ENTER] . " -gameforge.devilcatacomb_zone._140_say = " ʿ " -gameforge.devilcatacomb_zone._150_select = " ! " -gameforge.devilcatacomb_zone._160_select = "ǡ . " -gameforge.devilcatacomb_zone._170_say = " [ENTER] . " -gameforge.devilcatacomb_zone._180_say = " . " -gameforge.devilcatacomb_zone._190_say = " ɡ . " -gameforge.devilcatacomb_zone._200_say = " ɡ [ENTER]60 . " -gameforge.devilcatacomb_zone._20_say = " %s . " -gameforge.devilcatacomb_zone._210_dNotice = " ϡ [ENTER] . " -gameforge.devilcatacomb_zone._220_say = " ѡ .[ENTER] . " -gameforge.devilcatacomb_zone._230_say = " ȡ . " -gameforge.devilcatacomb_zone._240_say = " [ENTER] . [ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._250_say = "! [ENTER] 3 . " -gameforge.devilcatacomb_zone._260_say = " ! [ENTER] . " -gameforge.devilcatacomb_zone._270_say = " . " -gameforge.devilcatacomb_zone._280_dNotice = " ͡ 4. " -gameforge.devilcatacomb_zone._290_dNotice = " . ! " -gameforge.devilcatacomb_zone._300_say = " [ENTER] 5 . " -gameforge.devilcatacomb_zone._30_say = " . " -gameforge.devilcatacomb_zone._310_dNotice = " ʡ [ENTER] ! " -gameforge.devilcatacomb_zone._320_say = " [ENTER] ! " -gameforge.devilcatacomb_zone._330_dNotice = " ! " -gameforge.devilcatacomb_zone._340_say = " [ENTER] . " -gameforge.devilcatacomb_zone._40_say = " ߡ [ENTER] . " -gameforge.devilcatacomb_zone._50_say = " . [ENTER] 2. " -gameforge.devilcatacomb_zone._60_say = " ! " -gameforge.devilcatacomb_zone._70_say = " [ENTER] 5. " -gameforge.devilcatacomb_zone._80_say = " [ENTER] ʡ 6. " -gameforge.devilcatacomb_zone._90_say = " ! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " ߡ [ENTER] ! " -gameforge.deviltower_zone._10_npcChat = " ... " -gameforge.deviltower_zone._110_dNotice = " [ENTER] [ENTER] ɡ [ENTER] ߡ [ENTER] [ENTER] [ENTER] ӡ : 20 [ENTER]! " -gameforge.deviltower_zone._120_dNotice = " 15 . " -gameforge.deviltower_zone._130_dNotice = " [ENTER] . [ENTER] . [ENTER] . " -gameforge.deviltower_zone._140_dNotice = " ! %s . " -gameforge.deviltower_zone._150_dNotice = " [ENTER]! " -gameforge.deviltower_zone._160_dNotice = " [ENTER] . [ENTER]. [ENTER] . " -gameforge.deviltower_zone._170_npcChat = " " -gameforge.deviltower_zone._190_say = " ǿ [ENTER] ǡ [ENTER] . [ENTER] 75. " -gameforge.deviltower_zone._200_say = " [ENTER] ! " -gameforge.deviltower_zone._20_sayTitle = " : " -gameforge.deviltower_zone._210_select = " ! " -gameforge.deviltower_zone._220_select = " " -gameforge.deviltower_zone._230_say = " [ENTER]. [ENTER] 75! " -gameforge.deviltower_zone._240_dNotice = " -- [ENTER] [ENTER]. " -gameforge.deviltower_zone._250_say = " -- [ENTER] 7 . " -gameforge.deviltower_zone._260_dNotice = " -- [ENTER] ! " -gameforge.deviltower_zone._270_dNotice = " . " -gameforge.deviltower_zone._280_dNotice = " . " -gameforge.deviltower_zone._290_dNotice = " ! [ENTER] ! " -gameforge.deviltower_zone._30_say = " [ENTER] [ENTER] [ENTER] ǡ 40. " -gameforge.deviltower_zone._40_say = " [ENTER] [ENTER] [ENTER] ǡ " -gameforge.deviltower_zone._50_dNotice = " . [ENTER] ߡ [ENTER] ͡ [ENTER] 15 ! [ENTER] . " -gameforge.deviltower_zone._60_dNotice = " 10 . " -gameforge.deviltower_zone._70_dNotice = " 5 . " -gameforge.deviltower_zone._80_dNotice = " . " -gameforge.deviltower_zone._90_dNotice = " . " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " ! " -gameforge.dragon_lair_access._020_say = " . [ENTER] [ENTER]! " -gameforge.dragon_lair_access._030_say = " ! " -gameforge.dragon_lair_access._040_select = " . " -gameforge.dragon_lair_access._050_say = " . [ENTER] . [ENTER] . [ENTER] ɡ [ENTER]5 . [ENTER] . [ENTER] . [ENTER] 60 ! " -gameforge.dragon_lair_access._060_select = " ! " -gameforge.dragon_lair_access._070_say = "ǡ : " -gameforge.dragon_lair_access._080_say = " . " -gameforge.dragon_lair_access._090_notice = " %s ! " -gameforge.dragon_lair_access._100_say = " ! [ENTER] " -gameforge.dragon_lair_access._105_say = " . " -gameforge.dragon_lair_access._110_npcChat = " ! " -gameforge.dragon_lair_access._115_say = " . " -gameforge.dragon_lair_access._116_select = " ! " -gameforge.dragon_lair_access._117_select = "ǡ . " -gameforge.dragon_lair_access._120_say = " [ENTER] [ENTER]. " -gameforge.dragon_lair_access._130_say = " . [ENTER] . " -gameforge.dragon_lair_access._140_select = " ! " -gameforge.dragon_lair_access._145_notice = " 5 %s [ENTER]. " -gameforge.dragon_lair_access._150_notice = " ! " -gameforge.dragon_lair_access._160_notice = " ! " -gameforge.dragon_lair_access._165_sendLetter = " " -gameforge.dragon_lair_access._170_notice = " : %d . " -gameforge.dragon_lair_access._180_notice = " %s ! " -gameforge.dragon_lair_access._190_npcChat = " ! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = "Verwandlungskugeln aus Geisterhand " -gameforge.dragon_lair_weekly._020_sayTitle = "Geist eines Kriegers: " -gameforge.dragon_lair_weekly._030_say = "Du willst also Verwandlungskugeln? Um die[ENTER]Kugeln herzustellen, bentige ich 150.000 Yang[ENTER]und %s der folgenden Materialien: " -gameforge.dragon_lair_weekly._040_say = "Bring mir die Materialien sowie 150.000 Yang, und[ENTER]ich werde dir die Kugeln herstellen. Allerdings[ENTER]kann es passieren, dass meinen alten Hnden das[ENTER]Erschaffen der Kugeln misslingt. " -gameforge.dragon_lair_weekly._050_select = "Einverstanden " -gameforge.dragon_lair_weekly._060_select = "Nein, das ist mir zu anstrengend. " -gameforge.dragon_lair_weekly._070_say = "Gut, das ist natrlich deine Entscheidung. " -gameforge.dragon_lair_weekly._080_say = "Die Sterne stehen noch nicht richtig, es ist noch[ENTER]zu frh! Du musst noch %s warten. " -gameforge.dragon_lair_weekly._090_questRest = "Verbleibende Zeit: " -gameforge.dragon_lair_weekly._100_sendLetter = "Materialien sammeln " -gameforge.dragon_lair_weekly._110_sayTitle = "Materialien fr die Verwandlungskugel " -gameforge.dragon_lair_weekly._120_sendLetter = "Materialien gesammelt " -gameforge.dragon_lair_weekly._130_sayTitle = "Alle Materialien eingesammelt " -gameforge.dragon_lair_weekly._140_say = "Du musst noch %s der folgenden Materialien[ENTER]sammeln: " -gameforge.dragon_lair_weekly._150_say = "Du hast alle bentigten Materialien gesammelt.[ENTER]Geh zurck zum Geist des Kriegers. Er befindet[ENTER]sich im 2. Stock der Grotte der Verbannung. Du[ENTER]bentigst auerdem 150.000 Yang, um die Kugeln zu[ENTER]erhalten. " -gameforge.dragon_lair_weekly._160_notice = "Du hast es nicht geschafft, die bentigten[ENTER]Materialien in der vorgegebenen Zeit zu sammeln. " -gameforge.dragon_lair_weekly._170_say = "Mchtest du mir %s dieses Materials geben? " -gameforge.dragon_lair_weekly._175_say = "Du kannst dir meine Dienste leider nicht leisten.[ENTER]Ich mchte 150.000 Yang von dir. " -gameforge.dragon_lair_weekly._180_select = "Hier, bitte! " -gameforge.dragon_lair_weekly._190_select = "Nein danke, ich behalte sie lieber! " -gameforge.dragon_lair_weekly._200_sayReward = "Ich danke dir, du hast dir viel Mhe gegeben.[ENTER]Alles ist gut gegangen, ich bin wohl doch noch[ENTER]nicht eingerostet. Hier hast du: " -gameforge.dragon_lair_weekly._205_sayReward = "Oh je, meine alten Hnde haben mich leider im[ENTER]Stich gelassen: Ich konnte keine[ENTER]Verwandlungskugeln herstellen. Als Entschuldigung[ENTER]schenke ich dir folgendes Item: " -gameforge.dragon_lair_weekly._210_say = "Ganz wie du willst. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " " -gameforge.dragon_soul._020_say = "In deiner Hand liegt das Fragment eines Steins.[ENTER]Er funkelt geheimnisvoll und du kannst spren, wie[ENTER]seine Kraft dich durchstrmt.[ENTER]Was ist das blo fr ein Stein? Bringe ihn zum[ENTER]Alchemisten. Er kann dir sicher weiterhelfen. " -gameforge.dragon_soul._030_npcChat = " " -gameforge.dragon_soul._040_say = "Das ist das Fragment eines Drachensteins[ENTER]- ein uerst seltener und wertvoller Kristall[ENTER]mit groer Macht. Es heit, das sei die Seele[ENTER]eines Drachen. Unfassbar schn![ENTER]Fhlst du, wie seine Kraft dich durchstrmt,[ENTER]sobald du ihn bei dir trgst?[ENTER]Bringe mir insgesamt zehn Drachensteinsplitter.[ENTER]Diese kann ich zu einem ganzen Stein[ENTER]transmutieren. " -gameforge.dragon_soul._050_npcChat = " " -gameforge.dragon_soul._060_say = "Nicht so ungeduldig. Ich kann dir erst zehn[ENTER]Splitter zu einem Drachenstein transmutieren.[ENTER]Suche weiter! " -gameforge.dragon_soul._070_say = "Ah, sehr gut! Du hast zehn Drachensteinsplitter[ENTER]gefunden. So, warte einen Moment.[ENTER]...[ENTER]Es ist vollbracht! Hchst erstaunlich ... Bei der[ENTER]Transmutation ist ein Cor Draconis entstanden - ein[ENTER]kristallenes Drachenherz, das den Drachenstein[ENTER]schtzend umhllt.[ENTER]Brich es auf, um herauszufinden, welcher Stein[ENTER]darin ist. Er wandert direkt in das Inventar der[ENTER]Drachensteinalchemie.[ENTER]Wusstest du, dass du Drachensteine noch[ENTER]weiter veredeln kannst? " -gameforge.dragon_soul._080_say = "Du mchtest noch ein Cor Draconis?[ENTER]Puh, ich bin nicht mehr der Jngste[ENTER]und die Herstellung eines so komplexen[ENTER]Gegenstandes zehrt an meinen Krften.[ENTER]Aber fr dich werde ich es versuchen.[ENTER]Doch mehr als zehn Stck pro Tag schaffe[ENTER]ich beim besten Willen nicht! " -gameforge.dragon_soul._090_say = "Fr heute ist es genug. Mehr als zehn[ENTER]Cor Draconis pro Tag schaffe ich einfach nicht.[ENTER]Ich bin am Ende meiner Krfte und muss[ENTER]mich erst einmal erholen. Komme morgen wieder. " -gameforge.dragon_soul._100_npcChat = " " -gameforge.dragon_soul._1010_sendLetter = " " -gameforge.dragon_soul._1020_say = " [ENTER]ɡ . ! " -gameforge.dragon_soul._1030_npcChat = " " -gameforge.dragon_soul._1040_say = " ! : [ENTER]! [ENTER] . . [ENTER] ! . [ENTER] . [ENTER] . " -gameforge.dragon_soul._1050_sendLetter = " " -gameforge.dragon_soul._1060_say = " 10 . " -gameforge.dragon_soul._1070_say = " , . [ENTER] [ENTER] [ENTER] [ENTER] 10 [ENTER] , [ENTER] [ENTER] .[ENTER] [ENTER] [ENTER] [ENTER] [ENTER] .[ENTER] ! " -gameforge.dragon_soul._1080_say = " ǡ ! ! " -gameforge.dragon_soul._1090_sendLetter = " " -gameforge.dragon_soul._1100_say = " : %d " -gameforge.dragon_soul._110_say = " . " -gameforge.dragon_soul._1110_notice = " . " -gameforge.dragon_soul._1120_npcChat = " " -gameforge.dragon_soul._1130_say = "! [ENTER] .[ENTER] [ENTER] ! " -gameforge.dragon_soul._1140_say = "! . ߿ [ENTER] . ! [ENTER] ! " -gameforge.dragon_soul._1150_sendLetter = " " -gameforge.dragon_soul._1160_say = " . " -gameforge.dragon_soul._1170_say = " [ENTER]! " -gameforge.dragon_soul._1180_say = " [ENTER]! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = "Cor Draconis als Geschenk " -gameforge.dragon_soul_daily_gift._020_say = "Die Macht des Drachenauges zu beherrschen ist[ENTER]nicht zu einfach, wie es scheint. Nur erfahrene[ENTER]Kmpfer sind dazu in der Lage. be dich weiter im[ENTER]Kampf und komme wieder, wenn du mindestens Level[ENTER]50 erreicht hast. " -gameforge.dragon_soul_daily_gift._030_say = "Um einen Cor Draconis nutzen zu knnen, musst du[ENTER]die Macht des Drachenauges beherrschen. Komme[ENTER]wieder, wenn du dir das zutraust! " -gameforge.dragon_soul_daily_gift._040_say = "Ah, ich spre die Macht des Drachenauges in dir.[ENTER]Als Zeichen meines tiefen Respekts mchte ich dir[ENTER]diesen Cor Draconis schenken.[ENTER]Einen Stein am Tag - mehr kann ich leider nicht[ENTER]entbehren. " -gameforge.dragon_soul_daily_gift._050_say = "Bitte schn, hier ist dein Cor Draconis. " -gameforge.dragon_soul_daily_gift._060_say = "Tut mir leid, mehr als einen pro Tag kann ich[ENTER]nicht entbehren. Komme morgen wieder. Vielleicht[ENTER]habe ich da einen neuen Cor Draconis fr dich. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: Daily Quest Einstellung " -gameforge.dragon_soul_gift_mgr._020_say = " " -gameforge.dragon_soul_gift_mgr._030_say = " " -gameforge.dragon_soul_gift_mgr._040_say = " : [ENTER]jj.mm.tt[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " " -gameforge.dragon_soul_gift_mgr._060_say = " " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " " -gameforge.dragon_soul_refine._020_say = " . [ENTER] . [ENTER] . [ENTER] . " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " ! " -gameforge.energy_system._010_say = " ! ɡ [ENTER] [ENTER] ǡ ! " -gameforge.energy_system._020_say = " [ENTER] . 30 [ENTER] . [ENTER] ɡ [ENTER] . ߿ . [ENTER] ǿ " -gameforge.energy_system._030_say = " [ENTER]ɡ . [ENTER]. [ENTER]. ! " -gameforge.energy_system._035_npcChat = " " -gameforge.energy_system._040_say = " ɿ ɿ [ENTER] . [ENTER] . [ENTER] . " -gameforge.energy_system._050_say = " : [ENTER] 35. ... " -gameforge.energy_system._060_say = " ϡ [ENTER] 35. " -gameforge.energy_system._070_say = " ɡ! . [ENTER] . " -gameforge.energy_system._080_say = " ! [ENTER]35. " -gameforge.energy_system._090_say = " . " -gameforge.energy_system._100_say = " [ENTER] ɡ [ENTER]35 . " -gameforge.energy_system._110_say = " [ENTER]ǿ " -gameforge.energy_system._120_select = "! " -gameforge.energy_system._130_select = "ǡ . " -gameforge.energy_system._140_say = " . [ENTER] . " -gameforge.energy_system._150_say = " ! [ENTER] %d . " -gameforge.energy_system._160_npcChat = " " -gameforge.energy_system._170_say = " ɿ [ENTER] . [ENTER] %d ." -gameforge.energy_system._180_say = " . [ENTER] [ENTER] %d [ENTER] . " -gameforge.energy_system._190_say = "ҡ %d . [ENTER] . . [ENTER] . " -gameforge.energy_system._200_say = " [ENTER]. . [ENTER] %d . [ENTER] ߿ " -gameforge.energy_system._210_select = "! " -gameforge.energy_system._220_select = " . " -gameforge.energy_system._230_say = " ! [ENTER] . " -gameforge.energy_system._240_say = " . [ENTER] ݡ ! " -gameforge.energy_system._250_say = " ɡ [ENTER] 100% " -gameforge.energy_system._260_say = " [ENTER] . " -gameforge.energy_system._270_say = " ! ! [ENTER] ɡ ! [ENTER] ɿ " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = "Spielplatzwart " -gameforge.entry_event_map._020_say = "Mchtest du den Spielplatz jetzt verlassen? " -gameforge.entry_event_map._030_say = "Mchtest du auf den Spielplatz? " -gameforge.entry_event_map._040_say = " [ENTER] %s %s . " -gameforge.entry_event_map._050_say = "Leider drfen Angehrige deines Reiches bei dem[ENTER]Ereignis, das gerade auf dem Spielplatz[ENTER]stattfindet, nicht mitmachen. " -gameforge.entry_event_map._060_say = " [ENTER] . " -gameforge.entry_event_map._070_say = "Das Event startet jetzt! " -gameforge.entry_event_map._080_npcChat = "Spielplatz " -gameforge.entry_event_map._090_npcChat = "GM: Spielplatzwart " -gameforge.entry_event_map._100_select = "GM: Spielplatz vorbereiten " -gameforge.entry_event_map._110_select = "GM: Spielplatz aufrumen " -gameforge.entry_event_map._120_select = "GM: Spielplatz evakuieren " -gameforge.entry_event_map._130_say = "Der Spielplatz wird nun geschlossen und das Event[ENTER]zurckgesetzt. Alle Teilnehmer werden in 30[ENTER]Sekunden zurck in ihr Dorf teleportiert. " -gameforge.entry_event_map._140_say = "Um das Event evakuieren zu knnen, musst du dich[ENTER]auf dem Spielplatz befinden. " -gameforge.entry_event_map._150_say = " : " -gameforge.entry_event_map._160_say = " [ENTER] . [ENTER]( : 200) " -gameforge.entry_event_map._170_say = "Welches Reich soll teilnehmen? " -gameforge.entry_event_map._180_say = " : " -gameforge.entry_event_map._190_say = " : " -gameforge.entry_event_map._200_say = " : " -gameforge.entry_event_map._210_say = "Spielerreich: " -gameforge.entry_event_map._220_notice_all = "Der Spielplatz ist nun fr alle Reiche geffnet.[ENTER]Spieler von Level %s bis Level %s drfen am Event[ENTER]teilnehmen. Sprich mit dem Schlachtenverwalter,[ENTER]um Zutritt zu erhalten. " -gameforge.entry_event_map._230_notice_all = "Der Spielplatz ist nun fr das %s geffnet.[ENTER]Spieler von Level %s bis Level %s drfen am Event[ENTER]teilnehmen. Sprich mit dem Schlachtenverwalter,[ENTER]um Zutritt zu erhalten. " -gameforge.entry_event_map._240_say = " [ENTER] . " -gameforge.entry_event_map._250_say = " ! [ENTER] : 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " : " -gameforge.event_easter._030_say = " ! [ENTER] . " -gameforge.event_easter._035_say = " ֡ [ENTER] . " -gameforge.event_easter._040_chat = " ! " -gameforge.event_easter._050_say = " ! %d[ENTER]: " -gameforge.event_easter._055_say = " : %d " -gameforge.event_easter._060_say = " ֿ " -gameforge.event_easter._065_say = " %d ! " -gameforge.event_easter._070_select = ", ! " -gameforge.event_easter._071_select = " " -gameforge.event_easter._080_say = " ! " -gameforge.event_easter._090_sayTitle = " : " -gameforge.event_easter._100_say = " ߿ " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = "Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = "H, hast du schon gehrt? Es wurde eine groe Ruine[ENTER]im Feuerland entdeckt... Wenn ich so ein Krieger[ENTER]wie du wre, wrde ich mich dorthin trauen, jedoch[ENTER]reichen meine Fhigkeiten nicht aus... " -gameforge.event_flame_dungeon_open._030_say = "Hm... Komm spter wieder, dann gebe ich dir eine[ENTER]Teleportschriftrolle, auf der die Koordinaten der[ENTER]Ruine aufgezeichnet sind... Wrdest du damit dorthin[ENTER]gehen und mir davon berichten? Ich bin wirklich[ENTER]neugierig... Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = "Gib mir eine Teleportschriftrolle! " -gameforge.event_flame_dungeon_open._050_say = "Oh ho!! Du bist aber mutig. Du traust dich in das[ENTER]Feuerland zu gehen, wo es stickig und hei ist.[ENTER]Das kann nur ein tapferer Krieger sagen. So, lass[ENTER]mal sehen... " -gameforge.event_flame_dungeon_open._060_say = "So!! Hier!! Wie versprochen, gebe ich dir eine[ENTER]Teleportschriftrolle, in der die Koordinaten der[ENTER]Ruine angezeigt werden. Ich gebe dir dazu noch[ENTER]einen Passierschein. Mach dich auf den Weg und[ENTER]berichte mir danach davon! Pass auf dich auf! " -gameforge.event_flame_dungeon_open._070_say = "Hallo? Auch fr mich ist es ziemlich schwer, eine[ENTER]Teleportschriftrolle herzustellen.. Ich kann dir[ENTER]nur eine pro Tag geben, also komm morgen wieder. " -gameforge.event_flame_dungeon_open._080_say = "Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen, have fun! " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " [ENTER] [ENTER] . [ENTER] ϡ ! " -gameforge.event_halloween_hair._10_npcChat = " ! " -gameforge.event_halloween_hair._110_say = " . [ENTER] [ENTER] ڡ [ENTER] 7 ɡ [ENTER] 6 ! " -gameforge.event_halloween_hair._120_say = " ɡ [ENTER] ԡ [ENTER] ! " -gameforge.event_halloween_hair._130_say = " [ENTER] ڿ " -gameforge.event_halloween_hair._140_select_1 = " " -gameforge.event_halloween_hair._140_select_2 = " " -gameforge.event_halloween_hair._20_sayTitle = " " -gameforge.event_halloween_hair._30_say = " ǿ ʿ " -gameforge.event_halloween_hair._40_say = " . [ENTER] ڡ [ENTER] ɡ [ENTER] [ENTER] Dž " -gameforge.event_halloween_hair._50_say = " . " -gameforge.event_halloween_hair._60_npcChat = " " -gameforge.event_halloween_hair._70_say = " ! [ENTER] [ENTER] . " -gameforge.event_halloween_hair._80_say = " [ENTER] ڡ ڿ " -gameforge.event_halloween_hair._90_say = " ! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = "ο " -gameforge.event_ramadan._020_sayTitle = ": " -gameforge.event_ramadan._030_say = " ! . [ENTER] ߿ " -gameforge.event_ramadan._040_say = "ݡ ! " -gameforge.event_ramadan._050_say = "ݡ , ! [ENTER] . " -gameforge.event_ramadan._060_say = " ߡ [ENTER] . " -gameforge.event_ramadan._070_npcChat = " " -gameforge.event_ramadan._100_say = " ɡ . " -gameforge.event_ramadan._110_say = " 10 [ENTER] . " -gameforge.event_ramadan._120_say = " 10 . [ENTER] ޿ " -gameforge.event_ramadan._130_select_1 = " " -gameforge.event_ramadan._130_select_2 = " . " -gameforge.event_ramadan._140_say = " 10 , [ENTER] . " -gameforge.event_ramadan._150_say = " . " -gameforge.event_ramadan._160_say = "ڡ ! [ENTER]. " -gameforge.event_ramadan._170_say = " ʡ Ͽ [ENTER] [ENTER] . " -gameforge.event_ramadan._180_npcChat = " " -gameforge.event_ramadan._180_say = " " -gameforge.event_ramadan._190_say = " [ENTER] . " -gameforge.event_ramadan._200_say = " . " -gameforge.event_ramadan._210_say = " [ENTER] . " -gameforge.event_ramadan._220_npcChat = " ... " -gameforge.event_ramadan._230_sayTitle = " " -gameforge.event_ramadan._240_say = " ڡ [ENTER] . " -gameforge.event_ramadan._250_say = " ѡ [ENTER] ! " -gameforge.event_ramadan._260_select_1 = " . " -gameforge.event_ramadan._260_select_2 = "ǡ . " -gameforge.event_ramadan._270_say = " ǡ ! [ENTER] . " -gameforge.event_ramadan._280_say = " ߡ [ENTER] ! [ENTER] . " -gameforge.event_ramadan._290_npcChat = " " -gameforge.event_ramadan._300_say = " [ENTER] [ENTER] ! " -gameforge.event_ramadan._310_say = " [ENTER] ! " -gameforge.event_ramadan._320_npcChat = " " -gameforge.event_ramadan._330_say = " ǡ [ENTER] ! " -gameforge.event_ramadan._340_say = " %d ! " -gameforge.event_ramadan._350_say = " [ENTER]ɿ ! " -gameforge.event_ramadan._360_select_1 = " ߡ ! " -gameforge.event_ramadan._360_select_2 = " " -gameforge.event_ramadan._370_say = "ǡ ... . " -gameforge.event_ramadan._380_say = " ! " -gameforge.event_ramadan._390_sayReward = " " -gameforge.event_ramadan._400_say = " 5 ! [ENTER] , . " -gameforge.event_ramadan._80_say = " [ENTER]! " -gameforge.event_ramadan._90_select_1 = " " -gameforge.event_ramadan._90_select_2 = "ǡ " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " " -gameforge.find_brother_article._10_npcChat = "Warum weinst du? " -gameforge.find_brother_article._110_say = "Natrlich helfe ich dir. Die Aufgabe ist nicht[ENTER]allzu schwer zu bewerkstelligen und ich kann gut[ENTER]verstehen, dass du das Andenken zurckhaben[ENTER]willst. Bis bald! " -gameforge.find_brother_article._120_say = "Es gibt wichtigere Angelegenheiten, um die ich[ENTER]mich kmmern muss. Warum sollte ich ausgerechnet[ENTER]einer Waise helfen? " -gameforge.find_brother_article._130_sendLetter = "Besorge die schwarze Uniform " -gameforge.find_brother_article._140_sayReward = "Mirines Bruder ist tot und das einzige Andenken,[ENTER]das ihr von ihm blieb, haben die[ENTER]Schwarzwindbesessenen gestohlen.[ENTER]Tte Schwarzwindbesessene, bis du die schwarze[ENTER]Uniform von Mirines Bruder bei ihnen findest. " -gameforge.find_brother_article._150_npcChat = "Wegen der Uniform deines Bruders... " -gameforge.find_brother_article._160_say = "Willst du die Suche aufgeben? Es ist doch nicht[ENTER]zuviel verlangt, worum ich dich bitte. Ich htte[ENTER]so gerne ein Andenken an meinen Bruder.[ENTER]Bitte hilf mir! " -gameforge.find_brother_article._170_select = "Aufgeben " -gameforge.find_brother_article._180_sayReward = "Es ist beinahe unmglich, sich dem Wunsch[ENTER]des Mdchens zu verweigern. Ein Kampf gegen[ENTER]100 Angehrige der Schwarzwindbande scheint da um[ENTER]ein Vielfaches einfacher zu sein. " -gameforge.find_brother_article._190_say = "Es tut mir leid. Ich fhle mit dir, aber die[ENTER]Schwarzwindbande ist ein zu starker Gegner fr[ENTER]mich. Jemand mit mehr Erfahrung wre dir sicher[ENTER]eine bessere Hilfe. " -gameforge.find_brother_article._200_say = "Oh nein... Ich habe andere um Hilfe gebeten,[ENTER]aber keiner ist jemals zurckgekommen. Du bist[ENTER]meine letzte Hoffnung. Schau her, dies ist das[ENTER]Wertvollste, was ich besitze. Es soll dir[ENTER]gehren. " -gameforge.find_brother_article._205_sayReward = "Das Mdchen zieht einen sorgfltig in ein Tuch[ENTER]eingewickelten Gegenstand hervor - ein[ENTER]Schwert.[ENTER]Die Verzierungen am Griff lassen auf eine sehr[ENTER]wertvolle Waffe schlieen. " -gameforge.find_brother_article._20_sayTitle = "Mirine: " -gameforge.find_brother_article._210_select = "Herausforderung annehmen " -gameforge.find_brother_article._220_say = "Es geht mir nicht um die Belohnung, aber ich[ENTER]werde die Herausforderung annehmen. " -gameforge.find_brother_article._230_say = "Du hast Recht. Keiner kehrte jemals zurck - sie[ENTER]alle haben ihr Leben gelassen. Leben ist viel[ENTER]kostbarer als jegliche Erinnerung. Es wre[ENTER]sinnlos, weitere Leben zu opfern. Leb wohl! " -gameforge.find_brother_article._240_npcChat = "Ich habe die schwarze Uniform gefunden! " -gameforge.find_brother_article._250_say = "Ich danke dir. Diese Uniform hat er immer[ENTER]getragen. Er wollte nie etwas anderes anziehen...[ENTER]Hier, nimm. Dies ist das Wertvollste, das ich[ENTER]besitze. Ich brauche es nicht. Bitte nimm es. " -gameforge.find_brother_article._260_sayReward = "Du hast Mirines Belohnung angenommen. " -gameforge.find_brother_article._270_sendLetter = "Mirines Belohnung " -gameforge.find_brother_article._280_say = "Vorsichtig entfernst du das Tuch von Mirines[ENTER]Geschenk und blickst auf ein Schwert mit einem[ENTER]aufwndig verzierten Griff. " -gameforge.find_brother_article._290_say = "Eine groartige Waffe. Aber... Was ist das?[ENTER]Die Klinge ist zerbrochen![ENTER]Diese vorzgliche Handwerkskunst ist zu schade[ENTER]zum Wegwerfen. Ich sollte die Bruchstcke zu[ENTER]zum Schmied bringen. " -gameforge.find_brother_article._300_sayReward = "Du hast ein zerbrochenes Schwert erhalten.[ENTER]Begib dich zum Schmied, um es reparieren zu[ENTER]lassen. " -gameforge.find_brother_article._30_say = "Oh entschuldige, ich habe dich nicht kommen[ENTER]hren. Ich war in Gedanken bei meinem Bruder.[ENTER]Aber wer bist du? " -gameforge.find_brother_article._310_sendLetter = "Geh zum Schmied " -gameforge.find_brother_article._320_say = "Mirine war so dankbar fr deine Hilfe, dass sie[ENTER]dir ihren wertvollsten Besitz geschenkt hat: ein[ENTER]wunderschnes, aber leider zerbrochenes Schwert.[ENTER]Da du auf den ersten Blick feststellen kannst,[ENTER]dass es sich um eine wertvolle Waffe handelt,[ENTER]entschliet du dich, sie zur Reparatur zu geben. " -gameforge.find_brother_article._330_targetVid = "Die Reparatur des Schwertes " -gameforge.find_brother_article._340_npcChat = "Kannst du dieses Schwert reparieren? " -gameforge.find_brother_article._350_say = "Das ist ein groartiges Schwert! Es gehrte[ENTER]Mirine, nicht wahr? Ich habe gehrt, dass du ihr[ENTER]geholfen hast. Gut gemacht, das weist dich als[ENTER]rechtschaffenen Menschen aus. Daher werde ich dir[ENTER]nichts fr die Reparatur des Schwerts berechnen.[ENTER]Warte einen Moment... " -gameforge.find_brother_article._360_say = "Hier, die Klinge ist wie neu. Eine wirklich edle[ENTER]Waffe. Nimm sie an dich, mein Freund. " -gameforge.find_brother_article._370_sayReward = "Du erhltst ein Silberschwert+2. " -gameforge.find_brother_article._380_sayReward = "Du erhltst ein Orchideenschwert+2. " -gameforge.find_brother_article._390_sayReward = "Du erhltst einen Anderthalbhnder+2. " -gameforge.find_brother_article._400_sayReward = "Du erhltst ein Barbarenschwert+2. " -gameforge.find_brother_article._40_say = "Ich kam zufllig hier vorbei und habe dich weinen[ENTER]gehrt. " -gameforge.find_brother_article._50_say = "Mir war nicht bewusst, dass jemand in der Nhe[ENTER]ist... Ich heie Mirine. Vielleicht kann ich dich[ENTER]um deine Hilfe bitten? Mein groer Bruder, er ist[ENTER]tot. Er war unterwegs, um Medizin zu besorgen,[ENTER]doch dann...[ENTER]Mir blieb nur der Anblick seines Grabes und ein[ENTER]einziges Andenken: seine schwarze Uniform. " -gameforge.find_brother_article._60_sayTitle = "Mirine: " -gameforge.find_brother_article._70_say = "Auf dem Weg nach Hause lauerte mir jedoch die[ENTER]Schwarzwindbande auf - eine in dieser Gegend[ENTER]berchtigte Gruppe von Gesetzlosen und Mrdern.[ENTER]Ich musste fliehen und verlor dabei das[ENTER]Erinnerungsstck an meinen Bruder. Ich traue mich[ENTER]nicht, zurck zu gehen und danach zu suchen.[ENTER]Knntest du dies fr mich tun? " -gameforge.find_brother_article._80_sayReward = "Hab Mitleid mit dem armen Mdchen und hilf ihr[ENTER]bei der Suche nach der alten, schwarzen[ENTER]Uniform ihres Bruders! " -gameforge.find_brother_article._90_select = " " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = "Halte nach dem erfahrenen Soldaten Ausschau. " -gameforge.find_senior_soldier._10_npcChat = "Den erfahrenen Soldaten suchen " -gameforge.find_senior_soldier._110_sayTitle = ": " -gameforge.find_senior_soldier._120_sayReward = "Begib dich zu dem erfahrenen Soldaten. Seine[ENTER]Position wird dir auf der Minikarte angezeigt. " -gameforge.find_senior_soldier._130_sayReward = "Ein pltzlicher Windsto weht den Brief davon,[ENTER]auf dem der Aufenthaltsort des erfahrenen[ENTER]Soldaten verzeichnet ist. " -gameforge.find_senior_soldier._140_sayTitle = "Ich habe den erfahrenen Soldaten gefunden. " -gameforge.find_senior_soldier._150_sayReward = "Im diesem Augenblick geht der Brief in Flammen[ENTER]auf und verbrennt zu schwarzer Asche. Dann[ENTER]durchstrmt " -gameforge.find_senior_soldier._160_say = "Wrme deinen Krper. " -gameforge.find_senior_soldier._170_sendLetter = "Der erfahrene Soldat hat dich gesegnet! " -gameforge.find_senior_soldier._180_sayTitle = "Der erfahrene Soldat segnet dich! " -gameforge.find_senior_soldier._190_say = "Der Brief mit dem Aufenthaltsort des erfahrenen[ENTER]Soldaten kann einen Neuling segnen, falls dieser[ENTER]den erfahrenen Soldaten findet. " -gameforge.find_senior_soldier._191_say = "Deine maximale Lebenskraft wurde um 100 erhht. " -gameforge.find_senior_soldier._192_say = "Deine maximale Lebenskraft wurde um 50 erhht. " -gameforge.find_senior_soldier._193_say = "Deine Strke wurde um 5 Punkte erhht. " -gameforge.find_senior_soldier._194_say = "Deine Ausdauer wurde um 5 Punkte erhht. " -gameforge.find_senior_soldier._195_say = "Dein kritischer Schlag wurde um 10 Punkte erhht. " -gameforge.find_senior_soldier._196_say = "Deine Angriffsgeschwindigkeit wurde[ENTER]um 10 Punkte erhht. " -gameforge.find_senior_soldier._197_say = "Du hast einen Bonus von +10 gegen Tiere erhalten. " -gameforge.find_senior_soldier._200_chat = "npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = "Lehrer: " -gameforge.find_senior_soldier._210_sayReward = "Die Wirkung hlt fnf Minuten an. " -gameforge.find_senior_soldier._30_say = "Du kannst einen erfahrenen Soldaten[ENTER]nur einmal pro Stunde aufsuchen. " -gameforge.find_senior_soldier._40_say = "Ich wrde gerne mehr ber die einzelnen[ENTER]Fertigkeiten erfahren, ehe ich mich entscheide.[ENTER]Der Lehrer berlegt kurz und[ENTER]antwortet: " -gameforge.find_senior_soldier._50_say = "Es ist besser, die Dinge selbst zu erfahren,[ENTER]als sich meine Erklrungen anzuhren.[ENTER]Nur was man mit eigenen Augen sieht, ist man[ENTER]letztlich bereit zu glauben.[ENTER]Ich gebe dir einen Brief, in dem der Aufenthaltsort[ENTER]eines erfahrenen Soldaten verzeichnet ist. " -gameforge.find_senior_soldier._60_sendLetter = "Kein erfahrener Soldat " -gameforge.find_senior_soldier._70_sayReward = "Bedauerlicherweise befindet sich der erfahrene[ENTER]Soldat im Einsatz und steht daher derzeit nicht[ENTER]zur Verfgung. Versuche es einfach spter noch[ENTER]einmal. " -gameforge.find_senior_soldier._80_sayReward = "Dein Versuch, den erfahrenen Soldaten zu finden,[ENTER]ist gescheitert. " -gameforge.find_senior_soldier._90_chat = "Sucht_Ziel%s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " " -gameforge.find_squareguard._10_targetVid = " : " -gameforge.find_squareguard._110_sayTitle = " : " -gameforge.find_squareguard._120_say = " [ENTER] ߡ [ENTER] . " -gameforge.find_squareguard._130_sayTitle = " : " -gameforge.find_squareguard._131_targetVid = " " -gameforge.find_squareguard._140_say = " ! [ENTER] ɿ [ENTER]5 . С . [ENTER] . " -gameforge.find_squareguard._150_say = " [ENTER] . [ENTER] . ! " -gameforge.find_squareguard._160_sayReward = " 5 . " -gameforge.find_squareguard._170_sayReward = " (HP). " -gameforge.find_squareguard._180_sendLetter = " " -gameforge.find_squareguard._190_sayReward = " . " -gameforge.find_squareguard._200_say = " [ENTER]! [ENTER] . ߡ[ENTER] . " -gameforge.find_squareguard._20_sayReward = " . [ENTER] . . " -gameforge.find_squareguard._210_say = " ! [ENTER] . [ENTER] ǿ [ENTER] . [ENTER] . [ENTER] . [ENTER] [ENTER]. " -gameforge.find_squareguard._220_say = "ɡ [ENTER] ! " -gameforge.find_squareguard._30_sayTitle = " : " -gameforge.find_squareguard._40_say = " ! [ENTER] . 200 ۡ[ENTER] [ENTER] . [ENTER] . " -gameforge.find_squareguard._50_select = " " -gameforge.find_squareguard._60_sayReward = " 200 . [ENTER] [ENTER] . [ENTER] . " -gameforge.find_squareguard._70_say = " ! [%s] " -gameforge.find_squareguard._80_sendLetter = " . " -gameforge.find_squareguard._90_sayReward = " [ENTER] . " -gameforge.fisher = {} -gameforge.fisher._100_say = " [ENTER] . " -gameforge.fisher._10_npcChat = " " -gameforge.fisher._110_say = " %s [ENTER]. " -gameforge.fisher._120_say = " " -gameforge.fisher._130_say = " [ENTER] . " -gameforge.fisher._140_say = "ڡ ! [ENTER] ߿ " -gameforge.fisher._150_say = " ǡ [ENTER]. . " -gameforge.fisher._160_say = " ϡ ! " -gameforge.fisher._20_npcChat = " " -gameforge.fisher._30_sayTitle = ": " -gameforge.fisher._40_say = " ɿ [ENTER] . ϡ [ENTER] . [ENTER] ء . [ENTER] . " -gameforge.fisher._50_say = " ǿ [ENTER] ! " -gameforge.fisher._60_say = " ! " -gameforge.fisher._70_say = " . [ENTER]. [ENTER]! " -gameforge.fisher._80_say = " ߿ ... " -gameforge.fisher._90_say = " : %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = "Mchtest du durch den Schlund des Am-heh gehen und[ENTER]deinem Schicksal begegnen? " -gameforge.flame_dungeon._020_select = "Eintreten " -gameforge.flame_dungeon._030_select = "Vielleicht spter " -gameforge.flame_dungeon._040_notice = "Du kannst erst durch den Schlund des Am-heh gehen,[ENTER]wenn du die Quest fr Level 103 abgeschlossen hast. " -gameforge.flame_dungeon._050_notice = "Die Wartezeit fr den Wiedereintritt in die[ENTER]Rotdrachenfestung ist noch nicht abgelaufen. " -gameforge.flame_dungeon._060_say = "Die Wartezeit fr den Wiedereintritt in die[ENTER]Rotdrachenfestung ist noch nicht abgelaufen. " -gameforge.flame_dungeon._070_notice = "Nur eine Gruppe kann die Rotdrachenfestung[ENTER]strmen. Auerdem ist ein Passierschein fr den[ENTER]Eintritt erforderlich. " -gameforge.flame_dungeon._080_say = "Ich kann euch nur eintreten lassen, wenn ihr im[ENTER]Besitz eines Passierscheins seid. " -gameforge.flame_dungeon._090_notice = "Das Level aller Gruppenmitglieder muss mindestens[ENTER]100 betragen. Andernfalls kann ich euch nicht[ENTER]passieren lassen. " -gameforge.flame_dungeon._100_say = "Ich lasse euch erst passieren, wenn alle[ENTER]Mitglieder der Gruppe mindestens Level 100 besitzen. " -gameforge.flame_dungeon._110_npcChat = " " -gameforge.flame_dungeon._120_say = " " -gameforge.flame_dungeon._130_select = " " -gameforge.flame_dungeon._140_select = " " -gameforge.flame_dungeon._150_say = "Nur der Anfhrer der Gruppe kann Einlass erbeten. " -gameforge.flame_dungeon._160_say = " ǡ [ENTER]. [ENTER] . [ENTER] . [ENTER] . [ENTER] [ENTER] . " -gameforge.flame_dungeon._170_notice = "Nach Ablauf der Zeit wird die Gruppe aus der[ENTER]Festung teleportiert. " -gameforge.flame_dungeon._180_notice = "Verbleibende Zeit: %d Minute(n) " -gameforge.flame_dungeon._190_notice = "Eure Zeit ist abgelaufen. In zehn Sekunden werdet[ENTER]ihr vor die Festungstore teleportiert. " -gameforge.flame_dungeon._200_notice = "In zehn Sekunden wird die Gruppe aus der[ENTER]Rotdrachenfestung teleportiert. " -gameforge.flame_dungeon._210_npcChat = "Schlund des Am-heh erwecken " -gameforge.flame_dungeon._220_say = "Lediglich der Anfhrer darf den Schlund des Am-heh[ENTER]erwecken! " -gameforge.flame_dungeon._230_say = "Der Schlund des Am-heh wurde erweckt. Nun kommt[ENTER]niemand mehr herein oder heraus. " -gameforge.flame_dungeon._240_say = "Die Tore der Rotdrachenfestung schlieen sich fr[ENTER]eine Stunde. " -gameforge.flame_dungeon._250_notice = "Verbleibende Zeit: 60 Minute(n) " -gameforge.flame_dungeon._260_say = "Aufgabe: Wagt euch in den Ring der Dmonen und[ENTER]geht als Sieger hervor. " -gameforge.flame_dungeon._270_say = "Es wurden noch nicht alle Dmonen besiegt. " -gameforge.flame_dungeon._280_sayTitle = "Verbleibend: " -gameforge.flame_dungeon._290_say = "Aufgabe: Findet das goldene Zahnrad und lst damit[ENTER]den verborgenen Mechanismus in der Stele der Isfet[ENTER]aus. " -gameforge.flame_dungeon._300_say = " " -gameforge.flame_dungeon._310_say = "Der Mechanismus in der Stele der Isfet kann nur[ENTER]mit dem goldenen Zahnrad ausgelst werden. Kehre[ENTER]zurck, wenn die Aufgabe erfllt wurde. " -gameforge.flame_dungeon._320_notice = "Aufgabe: Besiegt Ignator, Bewacher der Glut. " -gameforge.flame_dungeon._330_say = "Ignator wurde noch nicht besiegt. Strengt euch an[ENTER]oder werdet von seiner ewigen Verdammnis[ENTER]empfangen. Kehrt zurck, wenn die Aufgabe erfllt[ENTER]wurde. " -gameforge.flame_dungeon._340_say = " " -gameforge.flame_dungeon._350_say = "Aufgabe: Sucht nach den Steinen der Maat und zieht[ENTER]sie in der richtigen Reihenfolge auf die sieben[ENTER]Stelen der Isfet. " -gameforge.flame_dungeon._360_say = "Wendet ihr den Stein der Maat auf der falschen[ENTER]Stele an, zerbricht er. " -gameforge.flame_dungeon._370_say = "Irren ist menschlich! Daher whlt weise, um das[ENTER]Rtsel zu lsen. Kehrt zurck, wenn die Aufgabe[ENTER]erfllt wurde. " -gameforge.flame_dungeon._380_say = "Aufgabe: Nur wer die sengende Hitze nicht scheut,[ENTER]wird den Metin des Fegefeuers zerstren. " -gameforge.flame_dungeon._390_say = " " -gameforge.flame_dungeon._400_say = "Lasst den Metin des Fegefeuers zu Asche werden.[ENTER]Kehrt zurck, wenn die Aufgabe erfllt wurde. " -gameforge.flame_dungeon._410_say = " " -gameforge.flame_dungeon._420_notice = "Alle Dmonen wurden besiegt. " -gameforge.flame_dungeon._430_notice = "Sucht den Schlund des Am-heh auf, um ein weiteres[ENTER]Schicksalsschloss zu ffnen. " -gameforge.flame_dungeon._440_notice = "Die Stele der Isfet wurde zerstrt. " -gameforge.flame_dungeon._450_say = "Dieses Zahnrad war eine Flschung und wurde[ENTER]zerstrt. Findet das Original. " -gameforge.flame_dungeon._460_notice = "Ignator, Bewacher der Glut, wurde vernichtet. " -gameforge.flame_dungeon._470_say = "Das war eine weise Wahl. Zerstrt nun die nchste[ENTER]Stele. " -gameforge.flame_dungeon._480_say = "Das war eine weise Wahl. Zerstrt nun die nchste[ENTER]Stele. " -gameforge.flame_dungeon._490_say = "Falsche Reihenfolge. Der Stein der Maat wurde[ENTER]dabei zerstrt. " -gameforge.flame_dungeon._500_say = "Das war eine weise Wahl. Zerstrt nun die nchste[ENTER]Stele. " -gameforge.flame_dungeon._510_say = "Das war eine weise Wahl. Zerstrt nun die nchste[ENTER]Stele. " -gameforge.flame_dungeon._520_say = "Das war eine weise Wahl. Zerstrt nun die nchste[ENTER]Stele. " -gameforge.flame_dungeon._530_say = "Das war eine weise Wahl. Zerstrt nun die letzte[ENTER]Stele und Maat wird ber Isfet siegen. " -gameforge.flame_dungeon._540_notice = "Der Metin des Fegefeuers wurde zerstrt. " -gameforge.flame_dungeon._550_notice = "Razador wurde vernichtet. " -gameforge.flame_dungeon._560_notice = "Alle Kmpfer werden in einer Minute aus dem[ENTER]Tempel des Drachen teleportiert. " -gameforge.flame_dungeon._570_notice = "Um durch den Schlund des Am-heh zu gehen, muss[ENTER]euer Anfhrer mindestens Level 104 besitzen. " -gameforge.flame_dungeon._580_notice = "Deine Strke reicht noch nicht aus, um durch den[ENTER]Schlund des Am-heh zu gehen. Kehre wieder, sobald[ENTER]du mindestens Level 104 erreicht hast. " -gameforge.flame_dungeon._590_say = "Du hast lnger als fnf Minuten vor den Toren der[ENTER]Rotdrachenfestung verweilt und kannst jetzt nicht[ENTER]mehr eintreten. " -gameforge.flame_dungeon._600_say = "Die Wartezeit fr den Wiedereintritt in die[ENTER]Rotdrachenfestung ist noch nicht abgelaufen. " -gameforge.flame_dungeon._610_say = "! [ENTER] [ENTER] . [ENTER] : " -gameforge.flame_dungeon._620_say = " " -gameforge.flame_dungeon._630_say = " [ENTER] 100 [ENTER] [ENTER] : " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = "Das Jinno-Reich betritt den heiligen Boden. " -gameforge.forked_road._10_sayTitle = "Teilnahme nicht mglich! " -gameforge.forked_road._110_npcChat = "GM: Reichsschlacht einstellen " -gameforge.forked_road._120_select = "Reichsschlacht beginnen " -gameforge.forked_road._130_select = "Reichsschlacht beenden " -gameforge.forked_road._140_sayTitle = "Reichsschlacht einstellen " -gameforge.forked_road._150_say = "Gib das Minimallevel ein, das ein Spieler[ENTER]mindestens erreicht haben muss, um an[ENTER]der Reichsschlacht teilnehmen zu knnen. " -gameforge.forked_road._160_say = "Gib das Maximallevel ein, das ein Spieler[ENTER]hchstens erreicht haben darf, um noch[ENTER]an der Reichsschlacht teilnehmen zu knnen. " -gameforge.forked_road._170_say = "Minimumlevel: %s[ENTER]Einstellungen korrekt? " -gameforge.forked_road._180_notice_all = "Die Reichsschlacht startet jetzt! Sprich mit dem[ENTER]Schlachtenverwalter, um an der Schlacht[ENTER]teilzunehmen. " -gameforge.forked_road._190_notice_all = "Die Reichsschlacht ist beendet. " -gameforge.forked_road._20_sayReward = "Um an der Reichsschlacht teilnehmen zu knnen,[ENTER]musst du mindestens das Level %s erreicht haben[ENTER]und darfst maximal das Level %s besitzen. " -gameforge.forked_road._30_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Shinsoo! " -gameforge.forked_road._40_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Chunjo! " -gameforge.forked_road._50_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Jinno! " -gameforge.forked_road._60_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Jinno! " -gameforge.forked_road._70_notice_all = "Das Reich %s hat die Reichsschlacht gewonnen! " -gameforge.forked_road._75_sayInMap = "Tte " -gameforge.forked_road._80_notice_all = "Das Shinsoo-Reich betritt den heiligen Boden. " -gameforge.forked_road._90_notice_all = "Das Chunjo-Reich betritt den heiligen Boden. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " : " -gameforge.fortune_telling._10_npcChat = " " -gameforge.fortune_telling._110_say = " Ͽ! [ENTER] ߿ [ENTER] ߡ [ENTER] ... " -gameforge.fortune_telling._120_select = " " -gameforge.fortune_telling._130_select = " " -gameforge.fortune_telling._140_say = ". [ENTER][ENTER] . ! " -gameforge.fortune_telling._150_select = " . " -gameforge.fortune_telling._160_select = "ǡ . " -gameforge.fortune_telling._170_say = " [ENTER] [ENTER] .[ENTER] : %s . " -gameforge.fortune_telling._180_say = " ߡ [ENTER]. [ENTER] . " -gameforge.fortune_telling._20_say = "[ENTER] [ENTER] . [ENTER] ǿ [ENTER] , .[ENTER] " -gameforge.fortune_telling._30_say = "[ENTER] ɿ [ENTER] . [ENTER] . [ENTER] . [ENTER] ߡ [ENTER].[ENTER] " -gameforge.fortune_telling._40_sayTitle = " : " -gameforge.fortune_telling._50_say = " ѡ [ENTER]: " -gameforge.fortune_telling._60_say = " ١ [ENTER]. ǿ " -gameforge.fortune_telling._70_select = " . " -gameforge.fortune_telling._80_select = "ǡ . " -gameforge.fortune_telling._90_say = " ߡ [ENTER]. [ENTER] . " -gameforge.functions = {} -gameforge.functions._100_say = " " -gameforge.functions._110_say = " " -gameforge.functions._120_say = " " -gameforge.functions._130_say = " " -gameforge.functions._140_say = " " -gameforge.functions._150_say = " " -gameforge.functions._160_say = " " -gameforge.functions._170_say = " " -gameforge.functions._180_say = " " -gameforge.functions._190_say = " " -gameforge.functions._200_say = " " -gameforge.functions._210_say = " " -gameforge.functions._220_say = " " -gameforge.functions._230_say = " " -gameforge.functions._240_say = " " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = "Nachricht der Turnier-Leitung " -gameforge.gamesultan._015_say = "Willkommen zum groen Metin2-Turnier! In deinem[ENTER]Inventar findest du die Rtselhafte Truhe. Sobald[ENTER]du mit der rechten Maustaste darauf klickst,[ENTER]wirst du in das Feuerland teleportiert - und die[ENTER]Kmpfe knnen beginnen! " -gameforge.gamesultan._020_say = "Nur die Besten kommen eine Runde weiter! Gehrst[ENTER]du dazu? Prfe dein Itemshop-Lager, ob sich eine[ENTER]Truhe darin befindet und ziehe sie in dein[ENTER]Inventar. Sobald du mit der rechten Maustaste[ENTER]darauf klickst, wirst du auf die nchste Map[ENTER]teleportiert. " -gameforge.gamesultan._025_say = "Du hast nun alle Herausforderungen gemeistert.[ENTER]Vielen Dank fr deinen groartigen Kampfeinsatz![ENTER]Die Finalteilnehmer stehen nach Ende des letzten[ENTER]Durchgangs fest. Wenn du Fragen hast, wende dich[ENTER]an die Turnier-Helfer vor Ort. " -gameforge.gamesultan._030_say = "Bevor der Kampf beginnt, musst du in deinen[ENTER]Spieloptionen den PvP-Modus auf 'Frei' stellen.[ENTER]ffne die Optionen ber die Schaltflche rechts[ENTER]unten auf deinem Bildschirm oder ber die Taste[ENTER]'Esc', whle 'Spieloptionen' und stelle[ENTER]deinen PvP-Modus auf 'Frei'. " -gameforge.gamesultan._040_say = "Leider sind alle Pltze schon belegt. Warte auf[ENTER]den nchsten Durchgang, um am Turnier[ENTER]teilzunehmen. " -gameforge.gamesultan._050_notice_all = "Runde 1: Zerstre so viele Metinsteine wie[ENTER]mglich. " -gameforge.gamesultan._060_notice_all = "Runde 2: Vernichte so viele Bosse wie mglich! " -gameforge.gamesultan._070_notice_all = "Runde 3: Erledige mglichst viele Gegner im[ENTER]PvP-Duell! " -gameforge.gamesultan._080_notice_all = "Du hast noch 10 Minuten. " -gameforge.gamesultan._090_notice_all = "Du hast noch eine Minute. Gib alles! " -gameforge.game_option = {} -gameforge.game_option._100_say = ": " -gameforge.game_option._110_say = " " -gameforge.game_option._120_say = " " -gameforge.game_option._130_say = " " -gameforge.game_option._140_say = " " -gameforge.game_option._150_say = " " -gameforge.game_option._160_say = " " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " : " -gameforge.ghost_story._020_npcChat = " Ϳ " -gameforge.ghost_story._030_say = "ǡ ... ! [ENTER] ǿ " -gameforge.ghost_story._040_npcChat = " ! " -gameforge.ghost_story._050_say = " ݡ ... " -gameforge.ghost_story._060_npcChat = " ʿ " -gameforge.ghost_story._070_say = " . [ENTER] . [ENTER]- !- . [ENTER] ... [ENTER]. " -gameforge.ghost_story._080_npcChat = " " -gameforge.ghost_story._090_say = " . [ENTER] ɡ [ENTER] . [ENTER] . [ENTER] " -gameforge.ghost_story._100_npcChat = " ɿ " -gameforge.ghost_story._110_say = " [ENTER] ɡ . [ENTER] [ENTER]-... " -gameforge.ghost_story._120_npcChat = " " -gameforge.ghost_story._130_say = " [ENTER] - ޡ . [ENTER]. - [ENTER] ʡ [ENTER] . " -gameforge.ghost_story._140_say = " -. [ENTER] . [ENTER] [ENTER] . [ENTER] [ENTER] . " -gameforge.ghost_story._150_say = " - [ENTER] [ENTER] . [ENTER] . " -gameforge.ghost_story._160_npcChat = " " -gameforge.ghost_story._170_say = " [ENTER] . [ENTER] - ϡ [ENTER] [ENTER] . " -gameforge.ghost_story._180_say = " ɡ [ENTER] [ENTER] . [ENTER] . [ENTER] - [ENTER] ɡ [ENTER] . " -gameforge.ghost_story._190_say = " ɡ [ENTER] : [ENTER]. [ENTER] ɡ [ENTER] . [ENTER] [ENTER] [ENTER] . " -gameforge.ghost_story._200_npcChat = " " -gameforge.ghost_story._210_say = " - ɡ [ENTER] : [ENTER] [ENTER] . [ENTER] [ENTER]֡ ѡ [ENTER] . " -gameforge.ghost_story._220_say = " ʡ [ENTER] ɡ [ENTER] . [ENTER] [ENTER] [ENTER] . " -gameforge.ghost_story._230_say = " ǡ [ENTER] . [ENTER] . [ENTER] [ENTER]ɡ [ENTER] . [ENTER] ڡ [ENTER] . " -gameforge.ghost_story._240_npcChat = " " -gameforge.ghost_story._250_say = " ɡ - [ENTER]. [ENTER] . [ENTER] ." -gameforge.ghost_story._260_say = " ɡ [ENTER] ɡ [ENTER] . - [ENTER] [ENTER] . [ENTER] ... " -gameforge.ghost_story._270_say = " . [ENTER] -. [ENTER] [ENTER] . [ENTER] [ENTER] ... " -gameforge.ghost_story._280_npcChat = " " -gameforge.ghost_story._290_say = " . [ENTER]! " -gameforge.ghost_story._300_sayTitle = "Geist eines Kriegers: " -gameforge.ghost_story._310_npcChat = "Warum bist du durchsichtig? " -gameforge.ghost_story._320_say = "Was glaubst du denn?! Ich bin ein Geist,[ENTER]eingeschlossen in den Fels seit tausend Jahren... " -gameforge.ghost_story._330_say = "Hilfe, ein Geist! " -gameforge.ghost_story._340_say = "Richtig, ein Geist. Flieh schnell, sonst fresse[ENTER]ich dich! " -gameforge.ghost_story._350_npcChat = "Wer bist du? " -gameforge.ghost_story._360_say = "Ich war einst ein Sldner, ein einfacher Mann.[ENTER]Meine Eltern waren Bauern. Ich jedoch wollte[ENTER]nicht mein Leben lang dasselbe Feld bearbeiten,[ENTER]also ging ich zum Militr. Es war hart und[ENTER]blutig, aber keine schlechte Zeit. Doch[ENTER]irgendwann war ich es leid, von nichtsnutzigen[ENTER]Adligen herumkommandiert zu werden und[ENTER]desertierte. Einem dummen Zufall verdanke ich nun[ENTER]mein Dasein an diesem dsteren Ort. " -gameforge.ghost_story._370_npcChat = "Kennst du die Geschichte der Grotte? " -gameforge.ghost_story._380_say = "Nein, ich wei nichts, ich hatte einfach nur[ENTER]Pech. Nachdem ich desertiert war, wollte ich mich[ENTER]in den Bergen verstecken und fand diese Hhle.[ENTER]Sie war mir von Anfang an nicht geheuer, lag aber[ENTER]gnstig und schien vllig verlassen. Wenige Tage[ENTER]spter wurde ich Zeuge - und Opfer - eines[ENTER]unglaublichen Kampfes. Wenn du willst, kann ich[ENTER]dir davon erzhlen. " -gameforge.ghost_story._390_npcChat = "Der Beginn des Kampfes " -gameforge.ghost_story._400_say = "Eines Tages - ich sammelte gerade Wurzeln an den[ENTER]Berghngen - fuhr ohne jede Vorwarnung ein[ENTER]silberner Drache vom Himmel herab. Ich dachte, es[ENTER]sei um mich geschehen, doch er sah mich gar nicht[ENTER]- seine Aufmerksamkeit galt allein dem[ENTER]Hhleneingang. Ohne seine Geschwindigkeit zu[ENTER]verringern, schwenkte er in das Tal ein und[ENTER]strzte sich in die Hhle. " -gameforge.ghost_story._410_say = "Es blieb eine Weile still und ich war unsicher,[ENTER]was ich tun sollte. All meine Ausrstung lag in[ENTER]der Hhle, aber einem Drachen wollte ich auf[ENTER]keinen Fall begegnen! Dann bebte die Erde und aus[ENTER]der Tiefe des Berges drang dumpfes Brllen - doch[ENTER]nicht eine Stimme war es, sondern zwei! Kurz[ENTER]darauf schossen zwei Drachen aus der Hhle, erst[ENTER]der silberne und und direkt dahinter ein blauer. " -gameforge.ghost_story._420_say = "Zwischen den beiden Drachen entbrannte ein Kampf,[ENTER]den ich kaum beschreiben kann. Mit ihren Krallen[ENTER]rissen sie sich gegenseitig die Flanken auf,[ENTER]verkeilten sich in einander, versenkten ihre[ENTER]meterlangen Zhne im Hals des Gegners... Es[ENTER]regnete Blut... Doch keiner der beiden lie auch[ENTER]nur einen Moment lang nach. " -gameforge.ghost_story._430_npcChat = "Das Ende des Kampfes " -gameforge.ghost_story._440_say = "Die beiden Drachen wlzten sich ber das Gebirge[ENTER]wie ein Unwetter, brachten Bergspitzen zu Fall.[ENTER]Blitze verbrannten die Schnauze des blauen,[ENTER]Eishagel durchlcherte die Schwingen des[ENTER]silbernen Drachen. Der dicke Eispanzer, der die[ENTER]Erde seit Jahren bedeckte, schmolz unter diesem[ENTER]Ansturm und hinterlie fleckigen Schlamm. Ich[ENTER]kauerte hinter einem Felsen, starr vor Angst,[ENTER]doch unfhig, den Blick abzuwenden. " -gameforge.ghost_story._450_say = "Erst nach Stunden schienen ihre Krfte langsam[ENTER]nachzulassen. Ich sah meine Chance, riss mich los[ENTER]von diesem Anblick und rannte hinab ins Tal, um[ENTER]meine Ausrstung aus der Hhle zu bergen. Das[ENTER]besiegelte mein Schicksal. Ich war bereits auf[ENTER]dem Weg zurck, als die beiden Drachen von den[ENTER]Bergen herabschossen, vorneweg der blaue. Er[ENTER]hatte schreckliche Wunden davongetragen. " -gameforge.ghost_story._460_say = "Kurz bevor er in der Hhle verschwand, holte der[ENTER]Silberne ihn ein und es geschah etwas Seltsames:[ENTER]Ein Flimmern lag in der Luft, wurde zu einem[ENTER]heftigen Luftzug, zu einem Energiewirbel; der[ENTER]blaue Drache war darin gefangen, brllte vor[ENTER]Schmerz und Wut... Er schrumpfte, sein Brllen[ENTER]wurde schwcher und seine Schuppen verloren ihren[ENTER]Glanz, wurden stumpf und farblos... " -gameforge.ghost_story._470_say = "Schlielich entlie der Silberdrache den anderen[ENTER]in die Hhle. Mit letzter Kraft schleppte sich[ENTER]der Verlierer in die Dunkelheit unter dem Berg.[ENTER]Der Silberne jedoch lie einen mchtigen[ENTER]Magiesturm los, der die Hhle mit einer[ENTER]Energiebarriere versiegelte und einen Teil des[ENTER]Berges zum Einsturz brachte. Der dunkle Drache[ENTER]und ich waren gefangen. Verdammt zu einem[ENTER]qualvollen Hungertod... " -gameforge.ghost_story._480_npcChat = "Ich habe genug gehrt. " -gameforge.ghost_story._490_say = "Danke fr's Zuhren. Die letzten tausend Jahre[ENTER]waren etwas einsam... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = "Bevor ich dem Schwarzwind entkommen bin, konnte[ENTER]ich herausfinden, wo sie ihr Gold verstecken. Und[ENTER]da lagerte ein ganzer Stapel Goldbarren! Sie[ENTER]wrden es noch nicht mal bemerken, wenn welche[ENTER]fehlen. Fr gute Bezahlung wrde ich das Wagnis[ENTER]auf mich nehmen und dir Goldbarren besorgen. Ich[ENTER]kann allerdings nicht mehr als einen Barren auf[ENTER]einmal zurckbringen. " -gameforge.goldbar._104_say = "Zeit " -gameforge.goldbar._108_say = "Minute(n) " -gameforge.goldbar._10_npcChat = "Ein Opfer der Schwarzwindbande " -gameforge.goldbar._110_say = "Es dauert ungefhr %s %s, einen Goldbarren[ENTER]zurckzubringen. " -gameforge.goldbar._120_say = "Sag bescheid, wenn du interessiert bist. " -gameforge.goldbar._130_say = "Wirklich? Dann kommen wir ins Geschft?[ENTER]Du musst es nur sagen und ich werde losziehen,[ENTER]um dir ein Exemplar zu besorgen! " -gameforge.goldbar._140_npcChat = "Ich mchte einen Goldbarren kaufen. " -gameforge.goldbar._150_say = "Was redest du da? Davon wei ich nichts. " -gameforge.goldbar._160_say = "Was? Du willst Goldbarren kaufen?[ENTER]Nicht jetzt! Der Schwarzwind scheint[ENTER]misstrauisch zu sein. Ich riskiere meinen Hals,[ENTER]wenn ich nicht aufpasse! Wir werden es[ENTER]wieder versuchen, wenn sich die Lage beruhigt[ENTER]hat. " -gameforge.goldbar._170_sayReward = "Du kannst jetzt keine Goldbarren kaufen. " -gameforge.goldbar._180_say = "Ich war noch nicht in der Lage, einen Goldbarren[ENTER]zu besorgen. " -gameforge.goldbar._190_say = "Wir mssen %s %s warten. " -gameforge.goldbar._200_say = "Ich habe einen Goldbarren besorgt.[ENTER]Das sollte schon 2,2 Millionen Yang wert sein,[ENTER]200.000 Yang gehen dabei an mich.[ENTER]Wie sieht es aus? Bist du interessiert? " -gameforge.goldbar._20_sayTitle = "Verrter Balso: " -gameforge.goldbar._210_say = "Bitte sehr: ein Goldbarren! Du hast eine weise[ENTER]Entscheidung getroffen. Es ist stets eine gute[ENTER]Idee, sein Geld anzulegen. " -gameforge.goldbar._220_say = "Du verfgst nicht ber ausreichend Geld![ENTER]Das gute Stck kostet 2,2 Millionen Yang. " -gameforge.goldbar._230_say = "Warum bist du hier, wenn du gar nichts kaufen[ENTER]willst? So verschwendest du nur meine Zeit. " -gameforge.goldbar._240_npcChat = "GM: Goldbarrenverkaufszeit zurcksetzen " -gameforge.goldbar._250_say = "Die Goldbarrenverkaufszeit wurde zurckgesetzt. " -gameforge.goldbar._260_npcChat = "Goldbarren verkaufen " -gameforge.goldbar._270_say = "Was redest du da? Davon wei ich nichts. " -gameforge.goldbar._280_say = "Was? Du willst den Goldbarren verkaufen?[ENTER]Hast du noch nichts davon gehrt? Die[ENTER]Schwarzwindkrieger sind misstrauisch geworden und[ENTER]halten ihre Augen offen.[ENTER]Wenn du den Barren jetzt zum Kauf anbietest,[ENTER]wirst du viel rger am Hals haben. Am besten[ENTER]lsst du ihn, wo er ist. Versteck ihn gut! " -gameforge.goldbar._290_sayReward = "Du kannst jetzt keine Goldbarren verkaufen. " -gameforge.goldbar._300_say = "Wenn du den Goldbarren zurckbringen willst, " -gameforge.goldbar._30_say = "Was? Ein Opfer der Schwarzwindbande? Ha, du bist[ENTER]ja noch ein Kind. Wo hast du das gehrt?[ENTER]Geh und spiel lieber mit den Wildhunden! " -gameforge.goldbar._310_say = "wirst du ungefhr %s %s warten mssen. " -gameforge.goldbar._320_say = "Ich sehe, du besitzt keine Goldbarren.[ENTER]Wenn du mir welche bringst, werde[ENTER]ich dir gute Yang dafr geben. " -gameforge.goldbar._330_say = "Was? Du willst deinen Goldbarren zurckgeben?[ENTER]Warum in aller Welt hast du ihn dann berhaupt[ENTER]gekauft? Aber gut, wenn das dein Wunsch ist, so[ENTER]soll es mir recht sein. Die Schwarzwindbande[ENTER]bewacht ihre Schtze uerst gut, es ist mir[ENTER]daher nicht oft mglich. Bist du dir also ganz[ENTER]sicher, dass du ihn zurckgeben willst? " -gameforge.goldbar._340_select = "Zurckgeben " -gameforge.goldbar._350_select = "Nicht zurckgeben " -gameforge.goldbar._360_say = "Hier sind deine Yang.[ENTER]Verdammnis, nun muss ich ihn zurckbringen! " -gameforge.goldbar._370_say = "Hast du berhaupt Goldbarren bei dir?[ENTER]Ich bin sehr beschftigt. Komm also nicht her,[ENTER]wenn du keine Geschfte machen willst! " -gameforge.goldbar._40_sayReward = "Der Auftrag 'Ein Opfer der Schwarzwindbande'[ENTER]steht nur Charakteren mit einem Level von 30 oder[ENTER]hher offen. " -gameforge.goldbar._50_say = "Sei vorsichtig! Die Schwarzwindkrieger sind[ENTER]misstrauisch. Am besten verhlt man sich absolut[ENTER]ruhig. Lebe wohl. " -gameforge.goldbar._60_sayReward = "Der Auftrag 'Ein Opfer der Schwarzwindbande'[ENTER]ist momentan nicht verfgbar. " -gameforge.goldbar._70_say = "Pssst![ENTER]Hier knnten sich einige[ENTER]Schwarzwindkrieger versteckt haben.[ENTER]Wo hast du davon gehrt?[ENTER]Nein, schon gut, es ist nicht so wichtig.[ENTER]Du weit, was hier los ist? " -gameforge.goldbar._80_select = "Nein, eigentlich nicht. " -gameforge.goldbar._90_select = "Ja, ich wei Bescheid. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = "Teleportation zur Burg Listhmos " -gameforge.goto_empire_castle._10_npcChat = "Auf zur Burgschlacht " -gameforge.goto_empire_castle._110_say = "Dieses Portal kann nur von den tapferen Kmpfern[ENTER]des Reiches Chunjo betreten werden. " -gameforge.goto_empire_castle._120_say = "Dieses Portal kann nur von den tapferen Kmpfern[ENTER]des Reiches Jinno betreten werden. " -gameforge.goto_empire_castle._20_select = "Zur Burg Milaard " -gameforge.goto_empire_castle._30_select = "Zur Burg Listhmos " -gameforge.goto_empire_castle._35_select = "Zur Burg Dendera " -gameforge.goto_empire_castle._40_say = "Du wirst zur Burg Milaard teleportiert... " -gameforge.goto_empire_castle._50_say = "Du wirst zur Burg Listhmos teleportiert... " -gameforge.goto_empire_castle._60_say = "Du wirst zur Burg Dendera teleportiert... " -gameforge.goto_empire_castle._70_say = "Dieses Portal kann nur von den tapferen Kmpfern[ENTER]des Reiches Shinsoo betreten werden. " -gameforge.goto_empire_castle._80_npcChat = "Auf zur Burgschlacht " -gameforge.goto_empire_castle._90_say = "Teleportation zur Burg Milaard " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " [ENTER] . . " -gameforge.guild_building._105_say = " %s ! " -gameforge.guild_building._10_sayTitle = " : " -gameforge.guild_building._110_say = " : [ENTER] . " -gameforge.guild_building._20_say = " . [ENTER] [ENTER] . [ENTER]. [ENTER] ء . [ENTER] " -gameforge.guild_building._30_say = " ʡ [ENTER] . " -gameforge.guild_building._40_say = " , [ENTER] . " -gameforge.guild_building._50_say = " CODE #1 " -gameforge.guild_building._60_say = " ֡ [ENTER] %s %s " -gameforge.guild_building._70_say = " . [ENTER] . " -gameforge.guild_building._80_say = " ֿ " -gameforge.guild_building._90_say = " [ENTER]. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " . " -gameforge.guild_building_alter_of_power._10_sayTitle = " : " -gameforge.guild_building_alter_of_power._110_say = " . [ENTER] ! " -gameforge.guild_building_alter_of_power._120_say = " ɡ [ENTER] ! " -gameforge.guild_building_alter_of_power._130_say = "... ... " -gameforge.guild_building_alter_of_power._140_say = " ! [ENTER] [ENTER] : " -gameforge.guild_building_alter_of_power._150_sayReward = "30 . [ENTER]15 . [ENTER]20 . [ENTER]20 . " -gameforge.guild_building_alter_of_power._160_say = " [ENTER]ѡ ! " -gameforge.guild_building_alter_of_power._170_say = " [ENTER] . " -gameforge.guild_building_alter_of_power._180_say = " [ENTER] . " -gameforge.guild_building_alter_of_power._20_say = " ͡ [ENTER] . [ENTER] . " -gameforge.guild_building_alter_of_power._30_say = "... ... " -gameforge.guild_building_alter_of_power._40_say = " ! [ENTER] [ENTER] : " -gameforge.guild_building_alter_of_power._50_sayReward = "25 . [ENTER]10 . [ENTER]15 . [ENTER]10 . " -gameforge.guild_building_alter_of_power._60_select = " . " -gameforge.guild_building_alter_of_power._70_select = " . " -gameforge.guild_building_alter_of_power._80_say = " ! " -gameforge.guild_building_alter_of_power._90_say = " [ENTER] . [ENTER] [ENTER] [ENTER] ! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " . " -gameforge.guild_building_melt._10_say = " 100 [ENTER] . " -gameforge.guild_building_melt._120_say = "ǡ .[ENTER] : " -gameforge.guild_building_melt._130_say = " 3 [ENTER]. " -gameforge.guild_building_melt._140_say = " 3.000.000 . " -gameforge.guild_building_melt._150_say = " : " -gameforge.guild_building_melt._160_say = " . " -gameforge.guild_building_melt._170_say = " " -gameforge.guild_building_melt._180_say = " " -gameforge.guild_building_melt._190_say = " " -gameforge.guild_building_melt._200_say = " " -gameforge.guild_building_melt._20_say = " %s .[ENTER] %s .[ENTER] ɿ " -gameforge.guild_building_melt._210_say = " " -gameforge.guild_building_melt._220_say = " " -gameforge.guild_building_melt._230_say = " " -gameforge.guild_building_melt._240_say = " " -gameforge.guild_building_melt._250_say = " " -gameforge.guild_building_melt._260_say = " " -gameforge.guild_building_melt._270_say = " " -gameforge.guild_building_melt._280_say = " " -gameforge.guild_building_melt._290_say = " " -gameforge.guild_building_melt._30_say = " . " -gameforge.guild_building_melt._40_say = "ǡ .[ENTER] : " -gameforge.guild_building_melt._50_say = "ݡ . " -gameforge.guild_building_melt._60_say = " 100 : %s. " -gameforge.guild_building_melt._70_say = " 100 : %s[ENTER] (+0, +1 , +2)[ENTER] %s. " -gameforge.guild_building_melt._90_say = " [ENTER] . " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " : " -gameforge.guild_building_npc._20_say = "Ah, du bist Mitglied meiner Gilde! Wenn du Waffen[ENTER]verbessern mchtest, solltest du sie zu mir[ENTER]bringen und nicht zu diesem Anfnger im Dorf.[ENTER]Meine Erfolgsrate ist um 10% hher. Zudem[ENTER]erhalten Gildenmitglieder 5% Rabatt. Gib mir[ENTER]einfach die Waffen, die verbessert werden sollen[ENTER]und ich kmmere mich darum. " -gameforge.guild_building_npc._30_say = " . . [ENTER] ! [ENTER] 10%. [ENTER]. " -gameforge.guild_building_npc._40_sayTitle = " : " -gameforge.guild_building_npc._50_say = "Ah, du bist Mitglied meiner Gilde! Dann kannst du[ENTER]mir deine Rstungen, Schilde, Schuhe und Helme[ENTER]zum Verbessern geben. Meine Erfolgsrate ist um[ENTER]10% hher als die des Dorfschmieds! Zudem gewhre[ENTER]ich Mitgliedern meiner Gilde 5% Rabatt. Gib mir[ENTER]einfach die Rstung, die verbessert werden soll. " -gameforge.guild_building_npc._60_say = " . . [ENTER] : [ENTER] 10%. [ENTER]. " -gameforge.guild_building_npc._70_sayTitle = ": " -gameforge.guild_building_npc._80_say = "Ah, du bist Mitglied meiner Gilde! Deine[ENTER]Erfolgsrate wird um 10 % steigen, wenn du mich[ENTER]deinen Schmuck verbessern lsst - zu meinen[ENTER]Spezialitten zhlen Armbnder, Ohrringe und[ENTER]Ketten. Gib mir einfach das Accessoire, das[ENTER]verbessert werden soll. " -gameforge.guild_building_npc._90_say = " . . [ENTER] : [ENTER] 10%. . " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " . " -gameforge.guild_create._20_sayReward = " [ENTER] . " -gameforge.guild_create._30_sayReward = " [ENTER] . " -gameforge.guild_create._40_sendLetter = " " -gameforge.guild_create._50_sayTitle = " . " -gameforge.guild_create._60_sayReward = " [ENTER] . " -gameforge.guild_create._70_sayReward = " [ENTER] . " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = "GM: " -gameforge.guild_manage._10_npcChat = "GM: " -gameforge.guild_manage._110_chat = "pc.has_guild: %s " -gameforge.guild_manage._120_say = " ǿ [ENTER] [ENTER]ǡ , ̿ " -gameforge.guild_manage._130_say = "ǡ [ENTER] " -gameforge.guild_manage._140_say = " [ENTER] [ENTER]ǡ [ENTER] ɿ " -gameforge.guild_manage._150_say = " ! " -gameforge.guild_manage._160_npcChat = " " -gameforge.guild_manage._170_npcChat = " " -gameforge.guild_manage._180_say = " [ENTER] . " -gameforge.guild_manage._190_say = " " -gameforge.guild_manage._200_say = " [ENTER] " -gameforge.guild_manage._20_say = " . " -gameforge.guild_manage._210_say = " ɡ [ENTER] [ENTER]40 200.000 [ENTER] ɿ " -gameforge.guild_manage._220_say = " ! " -gameforge.guild_manage._230_say = " . " -gameforge.guild_manage._30_sayTitle = " . " -gameforge.guild_manage._40_say = " " -gameforge.guild_manage._50_say = " : %s: ) " -gameforge.guild_manage._55_say = " [ENTER] : " -gameforge.guild_manage._60_say = " : %s ) " -gameforge.guild_manage._65_say = " [ENTER] : " -gameforge.guild_manage._70_say = " :[ENTER]%s . " -gameforge.guild_manage._75_say = " [ENTER] : " -gameforge.guild_manage._80_select = " " -gameforge.guild_manage._90_say = " . " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = "Hier siehst du den Rang deiner Gilde im Vergleich[ENTER]mit den Gilden, die in der Tabelle ber und unter[ENTER]dir platziert sind:[ENTER][DELAY value;0]|Name|Punkte|Siege|Remis|Niederlagen[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = "Hier siehst du die acht bestplatzierten Gilden[ENTER]und ihre Gildenkriegsergebnisse:[ENTER][DELAY value;0]|Name|Punkte|Siege|Remis|Niederlagen[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = "Deine Gilde belegt in der Tabelle Platz %s. " -gameforge.guild_ranking._35_say = "Der Punktestand deiner Gilde betrgt %s. " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = "Du besitzt nicht gengend Yang! " -gameforge.guild_war_bet._10_npcChat = "Gildenkrieg-Wette " -gameforge.guild_war_bet._110_say = "Alles ist bereit. Wenn du die richtige[ENTER]Entscheidung getroffen hast, wird das Yang in[ENTER]deinen Besitz bergehen, wenn der Gildenkrieg[ENTER]vorbei ist. Viel Glck! " -gameforge.guild_war_bet._20_sayTitle = "Die Gilden-Wette " -gameforge.guild_war_bet._30_say = "Kaufe Wettscheine fr dein Reich.[ENTER]1. Bei jedem Gildenkrieg gibt es eine[ENTER]Vorankndigung bezglich des Ergebnisvorsprungs[ENTER]der mglicherweise siegenden Gilde.[ENTER]2. Du kannst einen Wettschein erstehen und dort[ENTER]angeben, ob die Gilde, der du den Sieg zutraust,[ENTER]den angegebenen Ergebnisunterschied erreicht oder[ENTER]nicht.[ENTER]3. Die Wahl wird durch den Wettstand bestimmt.[ENTER]Nach dem Gildenkrieg erfolgt eine[ENTER]Benachrichtigung, ob du verloren oder gewonnen[ENTER]hast.[ENTER]* 10% des Wettgewinns gehen an das Reich. " -gameforge.guild_war_bet._35_table = " gegen " -gameforge.guild_war_bet._40_sayTitle = "Schlachtenverwalter: " -gameforge.guild_war_bet._45_say = " mit " -gameforge.guild_war_bet._50_say = "Derzeit gibt es keinen Gildenkrieg, auf den du[ENTER]wetten kannst. " -gameforge.guild_war_bet._60_say = "Fr welchen Gildenkrieg mchtest du einen[ENTER]Wettschein kaufen? " -gameforge.guild_war_bet._70_say = "Laut der Liste hast du bereits einen Wettschein[ENTER]fr diesen Gildenkrieg gekauft. Du kannst immer[ENTER]nur einen Schein erwerben. " -gameforge.guild_war_bet._80_say = "Wie es scheint, besitzt die Gilde[ENTER]%s gute Chancen auf den Sieg.[ENTER]Auf welche Gilde mchtest du setzen? " -gameforge.guild_war_bet._90_sayTitle = "Schlachtenverwalter: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = "%s ȿ " -gameforge.hair = {} -gameforge.hair._010_npcChat = "Frisur tauschen " -gameforge.hair._011_sayTitle = "TEST! altes Hair anwenden " -gameforge.hair._012_say = "Hairanpassen durch ItemVNUM Eintragen " -gameforge.hair._013_say = "Das ist keine Frisur. " -gameforge.hair._014_say = "Ich konnte die Frisur nicht tauschen. Deine[ENTER]Klasse oder dein Geschlecht passen nicht dazu. " -gameforge.hair._030_npcChat = "Frisur tauschen " -gameforge.hair._040_say = "Deine Frisur gehrt noch zum alten System. Ich[ENTER]werde sie dir gegen ein Frisuren-Item fr das[ENTER]neue Kostm-System umtauschen, damit sie dir[ENTER]nicht verloren geht. Das geht ganz einfach. Soll[ENTER]ich deine Frisur jetzt tauschen? " -gameforge.hair._050_say = "Das nennst du eine Frisur? Sehr witzig. Nein,[ENTER]wenn du keine Frisur nach dem alten System[ENTER]besitzt, kann ich nichts fr dich tun.[ENTER]Ich wnsche dir einen schnen Tag! " -gameforge.hair._060_say = "Diese Frisur kenne ich nicht. " -gameforge.hair._070_say = "Ich kann dir leider nicht weiterhelfen. Bitte[ENTER]wende dich an den Support. " -gameforge.hair._080_say = "Du hast deine neue Frisur erhalten. " -gameforge.hair._090_say = "Diese Frisur wurde bereits getauscht. " -gameforge.hair._100_say = "So, bitte schn. Hier hast du sie. Nun kannst du[ENTER]das Kostm-System nutzen. " -gameforge.hair._10_stringFormat = "USE_ITEM(%s) " -gameforge.hair._110_notice = "Benachrichtigung: Der Hauptmann im ersten Dorf[ENTER]sucht dich. Du besitzt noch eine alte Frisur.[ENTER]Gehe zu ihm und tausche dein derzeitiges[ENTER]Haupthaar gegen ein Frisuren-Item fr das neue[ENTER]Kostm-System um. So stellst du sicher, dass dir[ENTER]deine aktuelle Frisur nicht verloren geht. " -gameforge.hair._20_stringFormat = "END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = "Du besitzt nicht gengend Yang.[ENTER]Es kostet 500.000 Yang! " -gameforge.hair_shop._10_npcChat = "Frisur zurcksetzen " -gameforge.hair_shop._110_say = "Zu schade. Ich htte gerne einmal wieder die[ENTER]Scheren geschwungen. Aber deine jetzige Frisur[ENTER]gefllt mir auch sehr gut. Leb wohl! " -gameforge.hair_shop._20_sayTitle = "Ariyoung: " -gameforge.hair_shop._30_say = "Du trgst dein Haar auf eine interessante Weise,[ENTER]aber deine alte Frisur stand dir auch sehr gut.[ENTER]Falls du Interesse hast - ich kann sie dir wieder[ENTER]herstellen. Was denkst du? Fr 500.000 Yang[ENTER]kommen wir ins Geschft. " -gameforge.hair_shop._40_select = "Alte Frisur wiederherstellen " -gameforge.hair_shop._50_select = "Derzeitige Frisur behalten " -gameforge.hair_shop._60_say = "Eine gute Entscheidung.[ENTER]Bitte gedulde dich einen Moment. " -gameforge.hair_shop._70_say = "Voller Eifer macht sich Ariyoung ber deine Haare[ENTER]her. Ihre Schere bewegt sich so schnell, dass du[ENTER]fast Angst um deine Ohren bekommst. Doch bevor du[ENTER]nervs werden kannst, hlt Ariyoung inne und[ENTER]begutachtet ihr Werk. " -gameforge.hair_shop._80_say = "Hm, vielleicht hier noch etwas wegnehmen...[ENTER]Und dort noch etwas nachbessern... " -gameforge.hair_shop._90_say = "So, fertig![ENTER]Ich bin sicher, es gefllt dir. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = "Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = "Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " " -gameforge.harvest_festival._030_say = "Du hast %s Reiskekse gesammelt! Ab 30 Stck[ENTER]kannst du sie bei mir gegen einen wertvollen[ENTER]Gegenstand eintauschen. Mchtest du dir nun deine[ENTER]Belohnung aussuchen? " -gameforge.harvest_festival._040_select = "Ja, gerne! " -gameforge.harvest_festival._050_select = "Lieber spter. " -gameforge.harvest_festival._060_say = "Komm wieder, wenn du es dir anders berlegt hast. " -gameforge.harvest_festival._070_say = "Welche Belohnung mchtest du haben? " -gameforge.harvest_festival._080_say = "Komm wieder, wenn du dich entschieden hast. " -gameforge.harvest_festival._090_select = "Roter Ebenholzkasten (55 Kekse) " -gameforge.harvest_festival._100_select = "Prunk Ebenholzkasten (50 Kekse) " -gameforge.harvest_festival._110_select = "Elixier des Mondes (M) (45 Kekse) " -gameforge.harvest_festival._120_select = "Gelber Ebenholzkasten (30 Kekse) " -gameforge.harvest_festival._125_select = "Weitere Preise " -gameforge.harvest_festival._130_select = "Hellgrner Holzkasten (65 Kekse) " -gameforge.harvest_festival._135_select = "Grner Ebenholzkasten (75 Kekse) " -gameforge.harvest_festival._140_select = "Elixier der Sonne (M) (60 Kekse) " -gameforge.harvest_festival._150_select = "Blauer Ebenholzkasten (75 Kekse) " -gameforge.harvest_festival._160_select = "Purpur Ebenholzkasten (80 Kekse) " -gameforge.harvest_festival._170_select = "Abbrechen " -gameforge.harvest_festival._180_say = "Du hast noch nicht gengend Reiskekse, um sie[ENTER]gegen diesen Gegenstand einzutauschen. Gehe[ENTER]weiter auf die Jagd! " -gameforge.harvest_festival._190_say = "Du hast eine kluge Wahl getroffen. " -gameforge.harvest_festival._200_say = "Als Dank fr die %s Reiskekse gebe ich dir:[ENTER]%s " -gameforge.harvest_festival._210_say = "Bist du sicher, dass du diesen Gegenstand haben[ENTER]mchtest? " -gameforge.harvest_festival._220_select = "Ja, ich bin sicher! " -gameforge.harvest_festival._230_say = "Du hast %s erhalten. " -gameforge.harvest_festival._240_say = "Du findest mich hier, wenn du noch mehr Reiskekse[ENTER]zurckbringen mchtest. " -gameforge.harvest_festival._250_npcChat = "Jage die Plnderer! " -gameforge.harvest_festival._260_sayTitle = "Handu-Up: " -gameforge.harvest_festival._270_say = "Vielen Dank, dass du unsere Vorrte[ENTER]zurckgebracht hast. Du hast uns vor groer Not[ENTER]bewahrt! " -gameforge.harvest_festival._280_say = "Wir danken dir, dass du Jagd auf die Plnderer[ENTER]machst und unsere Vorrte wieder zurckbringst! " -gameforge.harvest_festival._290_say = "Du hast bereits %s Reiskekse im aktuellen Auftrag[ENTER]erbeutet! " -gameforge.harvest_festival._300_say = "Du sollst dich natrlich nicht umsonst in Gefahr[ENTER]begeben! Bringe die Reiskekse zu Wonda-Rim. Er[ENTER]wird dich dafr belohnen. Je mehr Reiskekse du[ENTER]bei ihm abgibst, desto wertvoller ist deine[ENTER]Belohnung. " -gameforge.harvest_festival._310_say = "Du hast all unsere Vorrte zurckgebracht! Wir[ENTER]sind dir zu groem Dank verpflichtet. Ohne dich[ENTER]htten wir groe Not erlitten! " -gameforge.harvest_festival._320_say = "Ein groer Teil unserer Vorrte fehlt noch immer.[ENTER]Knnen wir weiterhin auf dich zhlen? " -gameforge.harvest_festival._330_select = "Natrlich! " -gameforge.harvest_festival._340_select = "Ich helfe euch spter. " -gameforge.harvest_festival._350_say = "Ich werde hier auf dich warten. " -gameforge.harvest_festival._360_say = "Auftrag %s[ENTER]Du kannst diesen Auftrag insgesamt zehnmal[ENTER]annehmen. " -gameforge.harvest_festival._370_say = "Ohne dich wren wir verloren. Hilfst du uns auch[ENTER]weiterhin? Ein groer Teil unserer Vorrte ist[ENTER]noch immer verschleppt. " -gameforge.harvest_festival._380_select = "Ich mache weiter! " -gameforge.harvest_festival._390_select = "Ich komme spter wieder. " -gameforge.harvest_festival._400_say = "Du bist ein tapferer Kmpfer. Mach weiter so![ENTER]Auftrag %s[ENTER]Du kannst diesen Auftrag insgesamt zehnmal[ENTER]annehmen. " -gameforge.harvest_festival._410_say = "Hllenhund " -gameforge.harvest_festival._420_say = "Flammengeist " -gameforge.harvest_festival._430_say = "Dunkler Fanatiker " -gameforge.harvest_festival._440_say = "Wilder Infanterist " -gameforge.harvest_festival._450_say = "Weier-Eid Soldatin " -gameforge.harvest_festival._460_say = "Alpha-Blauwolf " -gameforge.harvest_festival._470_say = "Bitte hilf uns! " -gameforge.harvest_festival._480_say = "Unser Dorf wurde von %s berfallen! Die Diebe[ENTER]haben unseren Vorrat an Reiskeksen gestohlen. Wir[ENTER]sind verzweifelt! Was sollen wir denn nun essen?[ENTER]Kannst du uns helfen? Jage die Plnderer und nimm[ENTER]ihnen ihre Beute ab. Wir werden dich reich[ENTER]belohnen. " -gameforge.harvest_festival._490_select = "Ich helfe euch! " -gameforge.harvest_festival._500_select = "Ich kann leider nicht. " -gameforge.harvest_festival._510_say = "Ohne deine Hilfe mssen wir verhungern. Du[ENTER]findest mich hier, wenn du deine Meinung gendert[ENTER]hast. " -gameforge.harvest_festival._520_sendLetter = "Jage die Plnderer! " -gameforge.harvest_festival._530_say = "Besiege 30 %s und kehre dann zu Handu-Up zurck. " -gameforge.harvest_festival._540_select = "Ich gebe auf. " -gameforge.harvest_festival._550_select = "Bringe mir alle Reiskekse, die du den Plnderern abjagen kannst. Ich werde dich frstlich belohnen! " -gameforge.harvest_festival._560_notice = "Du hast die Plnderer besiegt und %s Reiskekse[ENTER]erhalten. Kehre nun zurck zu Handu-Up. " -gameforge.harvest_festival._570_npcChat = "Jagd auf Plnderer " -gameforge.harvest_festival._580_say = "Bitte bringe unsere Vorrte wieder zurck! " -gameforge.harvest_festival._590_say = "Whrend du weg warst, wurde unser Dorf erneut[ENTER]geplndert! " -gameforge.harvest_festival._600_say = "Hllenqualle " -gameforge.harvest_festival._610_say = "Zombie " -gameforge.harvest_festival._620_say = "Flammenkrieger " -gameforge.harvest_festival._630_say = "Ochsenfrosch-General " -gameforge.harvest_festival._640_say = "Dunkler Beschwrer " -gameforge.harvest_festival._650_say = "Dunkler Kmpfer " -gameforge.harvest_festival._660_say = "Wilder Ergebener " -gameforge.harvest_festival._670_say = "Braunbr " -gameforge.harvest_festival._680_say = "Diesmal wurden wir von %s berfallen.[ENTER]Bitte lass uns jetzt nicht im Stich! " -gameforge.harvest_festival._690_select = "Ihr knnt auf mich zhlen! " -gameforge.harvest_festival._700_select = "Ich mchte meine Belohnung. " -gameforge.harvest_festival._710_say = "Wir danken dir fr deine Hilfe. Gehe nun zu[ENTER]Wonda-Rim und tausche die erbeuteten Reiskekse[ENTER]gegen deine Belohnung ein. " -gameforge.harvest_festival._715_say = "Gehe auf die Jagd[ENTER]nach %s! Doch begib dich nicht alleine in Gefahr.[ENTER]Nur in einer Gruppe kannst du die Feinde[ENTER]bezwingen. Suche mindestens einen weiteren[ENTER]Partner, um diesen Auftrag zu erfllen. " -gameforge.harvest_festival._720_say = "Erledige 60 %s und kehre dann zu Handu-Up zurck. " -gameforge.harvest_festival._730_say = "Wie ich sehe, hast du Mitstreiter gefunden, die[ENTER]mit dir auf Jagd gehen. " -gameforge.harvest_festival._740_say = "Grnde eine Gruppe, um die Plnderer zur Strecke[ENTER]zu bringen. Suche mindestens ein weiteres[ENTER]Mitglied und geht gemeinsam auf die Jagd. " -gameforge.harvest_festival._750_npcChat = "Ich bringe Reiskekse. " -gameforge.harvest_festival._760_say = "Du hast all unsere Vorrte wieder zurck[ENTER]gebracht! Wir sind dir zu groem Dank[ENTER]verpflichtet. Ohne dich htten wir groe Not[ENTER]erlitten! " -gameforge.harvest_festival._770_say = "Groartig! Ich sehe, du hast schon einige[ENTER]Reiskekse erbeutet. " -gameforge.harvest_festival._780_say = "Du hast bereits %s Reiskekse erbeutet! Du findest[ENTER]mich hier, wenn du sie gegen deine Belohnung[ENTER]eintauschen mchtest. " -gameforge.harvest_festival._790_say = "Du hast all unsere Vorrte zurck[ENTER]gebracht! Wir sind dir zu groem Dank[ENTER]verpflichtet. Ohne dich htten wir groe Not[ENTER]erlitten! " -gameforge.harvest_festival._795_say = "Die Monster haben noch immer einen groen Teil[ENTER]unserer Vorrte. Ziehst du auch weiterhin fr uns[ENTER]in die Schlacht? " -gameforge.harvest_festival._800_say = "Ohne deine Hilfe mssten wir verhungern. In[ENTER]diesen harten Zeiten sind wir auf die Reiskekse[ENTER]als unser Hauptnahrungsmittel angewiesen. " -gameforge.harvest_festival._810_say = "Roter Keiler " -gameforge.harvest_festival._820_say = "Keiler " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " " -gameforge.heavens_cave_escape._020_say_title = "-: " -gameforge.heavens_cave_escape._030_say = " ɿ " -gameforge.heavens_cave_escape._040_say = " . [ENTER] . . " -gameforge.heavens_cave_escape._050_say = " . [ENTER] ... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = "-: " -gameforge.heavens_cave_keyquest._020_npcChat = " " -gameforge.heavens_cave_keyquest._030_say = " [ENTER] ... " -gameforge.heavens_cave_keyquest._040_say = " [ENTER] ... " -gameforge.heavens_cave_keyquest._050_say = " ... - - [ENTER]-. - [ENTER] -. " -gameforge.heavens_cave_keyquest._060_say = " - ɡ [ENTER] : [ENTER] [ENTER] . " -gameforge.heavens_cave_keyquest._070_say = " - [ENTER] [ENTER] . [ENTER] [ENTER]. " -gameforge.heavens_cave_keyquest._080_say = " [ENTER] , -. " -gameforge.heavens_cave_keyquest._090_say_reward = " 7 4 [ENTER] ( ). " -gameforge.heavens_cave_keyquest._100_say = " [ENTER] ɿ 7 [ENTER] 4 () . " -gameforge.heavens_cave_keyquest._110_say = " - [ENTER] ʡ [ENTER] . " -gameforge.heavens_cave_keyquest._120_say = " : %s " -gameforge.heavens_cave_keyquest._130_say = " : %s " -gameforge.heavens_cave_keyquest._140_say = " : %s " -gameforge.heavens_cave_keyquest._150_say_title = " " -gameforge.heavens_cave_keyquest._160_say = " [ENTER] . " -gameforge.heavens_cave_keyquest._170_1_select = " " -gameforge.heavens_cave_keyquest._170_2_select = " " -gameforge.heavens_cave_keyquest._170_3_select = " " -gameforge.heavens_cave_keyquest._180_say = " . " -gameforge.heavens_cave_keyquest._190_say_title = " " -gameforge.heavens_cave_keyquest._200_say = " ڡ [ENTER] : %s " -gameforge.heavens_cave_keyquest._210_say = " [ENTER]! " -gameforge.heavens_cave_keyquest._220_say = " ( ) [ENTER] - . [ENTER] . " -gameforge.heavens_cave_keyquest._230_say = " : %s " -gameforge.heavens_cave_keyquest._240_say = " : %s " -gameforge.heavens_cave_keyquest._250_notice = " ! " -gameforge.heavens_cave_keyquest._260_notice = " ! " -gameforge.heavens_cave_keyquest._270_notice = " ! " -gameforge.heavens_cave_keyquest._280_say = " - [ENTER]. " -gameforge.heavens_cave_keyquest._290_say = " - : %s " -gameforge.heavens_cave_keyquest._300_say = "С [ENTER]-. " -gameforge.heavens_cave_keyquest._310_say = " [ENTER]. [ENTER] . " -gameforge.heavens_cave_keyquest._320_say = "С [ENTER]-. " -gameforge.heavens_cave_keyquest._330_say = " [ENTER]. [ENTER] . " -gameforge.heavens_cave_keyquest._335_say = " : ... [ENTER] ... [ENTER] . " -gameforge.heavens_cave_keyquest._340_say = " - ... " -gameforge.heavens_cave_keyquest._350_say = " ... [ENTER] - ! " -gameforge.heavens_cave_keyquest._360_say = " - . [ENTER] ߿ " -gameforge.heavens_cave_keyquest._370_say = " ... ǿ [ENTER] . " -gameforge.heavens_cave_keyquest._380_say = "%s! ߡ ! [ENTER] [ENTER] . " -gameforge.heavens_cave_keyquest._390_say = " - ... " -gameforge.heavens_cave_keyquest._400_say = "%s! ߡ ! " -gameforge.heavens_cave_keyquest._410_say = " [ENTER] . " -gameforge.heavens_cave_keyquest._420_say = " - -. " -gameforge.heavens_cave_keyquest._430_say = "- , [ENTER] ... " -gameforge.heavens_cave_keyquest._440_say = " ! ! [ENTER] [ENTER] . " -gameforge.heavens_cave_keyquest._450_say = " [ENTER] - [ENTER] , . [ENTER] ɿ [ENTER] . [ENTER] . " -gameforge.heavens_cave_keyquest._460_say_reward = " [ENTER] . " -gameforge.heavens_cave_keyquest._470_say = " - . [ENTER] . " -gameforge.heavens_cave_keyquest._480_say_reward = " . [ENTER] [ENTER]-. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = "Gutschein fr eine Pferdemedaille " -gameforge.horse_exchange_ticket._20_sayTitle = " : " -gameforge.horse_exchange_ticket._30_say = "Dieser Gutschein wurde frher bentigt, um eine[ENTER]Pferdemedaille zu erhalten - du kannst ihn gegen[ENTER]eine solche eintauschen. Mchtest du den[ENTER]Gutschein jetzt einsetzen? " -gameforge.horse_exchange_ticket._40_select = "Eintauschen " -gameforge.horse_exchange_ticket._50_say = "Ich habe dir eine Pferdemedaille gegeben. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " " -gameforge.horse_guard._20_say = " [ENTER] [ENTER] [ENTER] [ENTER] [ENTER] . " -gameforge.horse_guard._30_say = " [ENTER] . " -gameforge.horse_guard._40_say = " [ENTER] :. [ENTER] : . [ENTER] : . " -gameforge.horse_guard._50_say = " [ENTER] , [ENTER] . [ENTER] . [ENTER] [ENTER] . " -gameforge.horse_guard._60_say = " [ENTER] [ENTER] , . " -gameforge.horse_guard._70_say = " . [ENTER] [ENTER] . " -gameforge.horse_guard._80_say = " [ENTER] [ENTER] . " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " .[ENTER] . " -gameforge.horse_levelup._10_makequestbutton = " ! " -gameforge.horse_levelup._110_makequestbutton = " ! " -gameforge.horse_levelup._120_say = " [ENTER] ! " -gameforge.horse_levelup._130_makequestbutton = " ! " -gameforge.horse_levelup._140_say = " [ENTER] ! " -gameforge.horse_levelup._150_makequestbutton = " ! " -gameforge.horse_levelup._160_say = " .[ENTER] . " -gameforge.horse_levelup._170_makequestbutton = " ! " -gameforge.horse_levelup._180_sayTitle = " ! " -gameforge.horse_levelup._190_say = " .[ENTER] . " -gameforge.horse_levelup._200_say = " .[ENTER] . " -gameforge.horse_levelup._20_say = " [ENTER] . " -gameforge.horse_levelup._210_makequestbutton = " ! " -gameforge.horse_levelup._220_say = " .[ENTER] . " -gameforge.horse_levelup._230_npcChat = " " -gameforge.horse_levelup._240_sayTitle = " : " -gameforge.horse_levelup._250_say = "[ENTER] [ENTER] .[ENTER] " -gameforge.horse_levelup._260_say = "[ENTER] [ENTER] . " -gameforge.horse_levelup._270_say = "[ENTER] [ENTER].[ENTER] . " -gameforge.horse_levelup._280_say = "[ENTER] [ENTER]. " -gameforge.horse_levelup._290_say = " ![ENTER] . " -gameforge.horse_levelup._300_say = " . " -gameforge.horse_levelup._30_makequestbutton = " " -gameforge.horse_levelup._310_say = "[ENTER] [ENTER] [ENTER].[ENTER] [ENTER]ߡ [ENTER] [ENTER] .[ENTER] ![ENTER] . " -gameforge.horse_levelup._320_makequestbutton = " ! " -gameforge.horse_levelup._330_say = " [ENTER] .[ENTER] . " -gameforge.horse_levelup._340_makequestbutton = " " -gameforge.horse_levelup._350_say = " ![ENTER] . " -gameforge.horse_levelup._360_makequestbutton = " " -gameforge.horse_levelup._370_say = " [ENTER] . " -gameforge.horse_levelup._380_say = " Ϳ[ENTER] .[ENTER] . " -gameforge.horse_levelup._390_makequestbutton = " " -gameforge.horse_levelup._400_qSetTitle = " " -gameforge.horse_levelup._40_say = " [ENTER] . " -gameforge.horse_levelup._410_say = " ! " -gameforge.horse_levelup._420_say = " ! " -gameforge.horse_levelup._430_say = " [ENTER] . " -gameforge.horse_levelup._440_say = " . " -gameforge.horse_levelup._450_say = " : %s " -gameforge.horse_levelup._460_say = " [ENTER] [ENTER] .[ENTER] " -gameforge.horse_levelup._470_say = " [ENTER] 20. " -gameforge.horse_levelup._480_say = " [ENTER] . " -gameforge.horse_levelup._50_say = " [ENTER] . " -gameforge.horse_levelup._60_makequestbutton = " ! " -gameforge.horse_levelup._70_say = " [ENTER] ! " -gameforge.horse_levelup._80_say = " [ENTER] ! " -gameforge.horse_levelup._90_makequestbutton = " ! " -gameforge.horse_levelup._training_1_count = " : " -gameforge.horse_levelup._training_2_count = " : " -gameforge.horse_levelup._training_3_count = " : " -gameforge.horse_levelup._training_4_count = " : " -gameforge.horse_levelup._training_5_count = " : " -gameforge.horse_levelup._training_6_count = " : " -gameforge.horse_levelup._training_7_count = " : " -gameforge.horse_levelup._training_8_count = " : " -gameforge.horse_levelup._training_9_count = " : " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " . " -gameforge.horse_menu._10_say = " " -gameforge.horse_menu._110_say = " . " -gameforge.horse_menu._120_say = " . " -gameforge.horse_menu._130_say = " . " -gameforge.horse_menu._20_say = " " -gameforge.horse_menu._30_say = " [ENTER] " -gameforge.horse_menu._40_say = " : " -gameforge.horse_menu._50_say = " : " -gameforge.horse_menu._60_say = " . " -gameforge.horse_menu._70_say = "Das Pferd heit momentan: " -gameforge.horse_menu._80_say = " " -gameforge.horse_menu._90_say = " . " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = "Das Pferd wiederbeleben. " -gameforge.horse_revive._10_npcChat = "Pferd wiederbeleben " -gameforge.horse_revive._110_say = "Dies sind Kruter der Affen aus dem normalen[ENTER]Affendungeon. Sie knnen dein Pferd[ENTER]wiederbeleben. Zunchst musst du es dafr[ENTER]herbeirufen. " -gameforge.horse_revive._120_say = "Du kannst dein Pferd nur wiederbeleben, wenn du[ENTER]Affenkruter aus dem leichten Affendungeon[ENTER]besorgst. Doch wenn du nun denkst, dass es sich[ENTER]hier um einen kleinen Ausflug handelt, dann[ENTER]tuschst du dich. Die Kruter werden von den[ENTER]Affen, die dort leben, aufmerksam bewacht - die[ENTER]Tiere sind angriffslustige Gegner. " -gameforge.horse_revive._130_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem normalen Affendungeon sind fr die[ENTER]Pferde[ENTER]fortgeschrittener Reiter gedacht. " -gameforge.horse_revive._140_say = "Dies sind Kruter der Affen aus dem leichten[ENTER]Affendungeon. Damit kann dein Pferd wiederbelebt[ENTER]werden.[ENTER]Zunchst musst du es dafr herbeirufen. " -gameforge.horse_revive._20_say = "Du kannst dein Pferd nur wiederbeleben, wenn du[ENTER]die Affenkruter aus dem schweren Affendungeon[ENTER]besorgst. Doch wenn du nun denkst, dass es sich[ENTER]hier um einen kleinen Ausflug handelt, dann[ENTER]tuschst du dich. Die Kruter werden von den[ENTER]Affen, die dort leben, aufmerksam bewacht - die[ENTER]Tiere sind starke und angriffslustige Gegner. " -gameforge.horse_revive._30_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem normalen Affendungeon sind fr die[ENTER]Pferde fortgeschrittener Reiter gedacht. " -gameforge.horse_revive._40_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem leichten Affendungeon sind fr[ENTER]Anfngerpferde gedacht. " -gameforge.horse_revive._50_say = "Dies sind Kruter der Affen aus dem schweren[ENTER]Affendungeon. Sie knnen dein Pferd[ENTER]wiederbeleben.[ENTER]Zunchst musst du es dafr herbeirufen. " -gameforge.horse_revive._60_say = "Fttere das Pferd mit den Krutern und warte.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = "Das Pferd wurde wiederbelebt.[ENTER]Vergiss in Zukunft nicht, es zu fttern. " -gameforge.horse_revive._80_say = "Du kannst dein Pferd nur wiederbeleben, wenn du[ENTER]Affenkruter aus dem normalen Affendungeon[ENTER]besorgst. Doch wenn du nun denkst, dass es sich[ENTER]hier um einen kleinen Ausflug handelt, dann[ENTER]tuschst du dich. Die Kruter werden von den[ENTER]Affen, die dort leben, aufmerksam bewacht - die[ENTER]Tiere sind angriffslustige Gegner. " -gameforge.horse_revive._90_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem schweren Affendungeon sind fr die[ENTER]Pferde der Reiter gedacht, die zu den Experten[ENTER]zhlen. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " ( ) " -gameforge.horse_ride._15_say = " . [ENTER] . " -gameforge.horse_ride._20_say = " [ENTER] . [ENTER] 10 . [ENTER] [ENTER] . " -gameforge.horse_ride._30_select = " " -gameforge.horse_ride._40_say = " . " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " , [ENTER] 500 . " -gameforge.horse_summon._10_npcChat = "Neues Pferdebild " -gameforge.horse_summon._110_say = " . " -gameforge.horse_summon._120_say = "Um das Anfngerpferd rufen zu knnen, musst du[ENTER]zuerst die Qualifikationsprfung bestehen. " -gameforge.horse_summon._130_say = "Das Anfngerpferd wurde gerufen. " -gameforge.horse_summon._140_sayReward = "Es hat nicht funktioniert - das Anfngerpferd[ENTER]konnte nicht gerufen werden.[ENTER]Du kannst deine Chancen, das Pferd erfolgreich zu[ENTER]rufen, verbessern, indem du die Pferderuf-[ENTER]Fertigkeit bst. " -gameforge.horse_summon._150_sayReward = "Deine mentale Kraft reicht nicht aus.[ENTER]Um das Anfngerpferd herbeirufen zu knnen,[ENTER]bentigst du mindestens 100 Manapunkte. " -gameforge.horse_summon._160_sayReward = "Um das Pferd fr fortgeschrittene Reiter[ENTER]herbeirufen zu knnen, bentigst du das[ENTER]Waffen-Pferdebuch. " -gameforge.horse_summon._170_sayReward = "Um das Pferd fr Reitexperten herbeirufen zu[ENTER]knnen, bentigst du das Militr-Pferdebuch. " -gameforge.horse_summon._180_sayReward = "Um das Pferd rufen zu knnen, musst du[ENTER]zuerst die Qualifikationsprfung bestehen. " -gameforge.horse_summon._190_sayReward = "Um ein Anfngerpferd herbeirufen zu knnen,[ENTER]bentigst du das Pferdebild. " -gameforge.horse_summon._200_sayReward = "Das Pferd fr Reiter fortgeschrittenen Knnens[ENTER]wurde gerufen. " -gameforge.horse_summon._20_say = "Du hast das Pferdebild verloren! Gegen eine[ENTER]Gebhr von 400.000 Yang gebe ich dir ein neues. " -gameforge.horse_summon._210_sayReward = "Es hat nicht funktioniert - das Kampfpferd[ENTER]konnte nicht gerufen werden.[ENTER]Du kannst deine Chancen, das Pferd erfolgreich zu[ENTER]rufen, verbessern, indem du die Pferderuf-[ENTER]Fertigkeit bst. " -gameforge.horse_summon._220_sayReward = "Deine mentale Kraft reicht nicht aus, um ein[ENTER]Pferd fr fortgeschrittene Reiter herbeizurufen.[ENTER]Du bentigst dazu mindestens 200 Manapunkte. " -gameforge.horse_summon._230_sayReward = "Um das Pferd fr Reitexperten herbeirufen zu[ENTER]knnen, bentigst du das Militr-Pferdebuch. " -gameforge.horse_summon._240_sayReward = "Um das Pferd fr fortgeschrittene Reiter rufen zu[ENTER]knnen, musst du zuerst die Qualifikationsprfung[ENTER]bestehen. " -gameforge.horse_summon._250_sayReward = "Um das Pferd fr fortgeschrittene Reiter[ENTER]herbeirufen zu knnen, bentigst du das[ENTER]Waffen-Pferdebuch. " -gameforge.horse_summon._260_sayReward = " . " -gameforge.horse_summon._270_sayReward = " , [ENTER] [ENTER] . " -gameforge.horse_summon._280_sayReward = " , [ENTER]300 . " -gameforge.horse_summon._290_say = "s Feuerphnix " -gameforge.horse_summon._300_chat = "Solange du reitest, kannst du den Feuerphnix nicht herbeirufen. " -gameforge.horse_summon._30_say = "Dies ist das neue Pferdebild. Verliere es nicht[ENTER]wieder. " -gameforge.horse_summon._40_say = "Du besitzt nicht genug Yang. " -gameforge.horse_summon._50_npcChat = "Neues Waffen-Pferdebuch " -gameforge.horse_summon._60_say = "Du hast das Waffen-Pferdebuch verloren![ENTER]Gegen eine Gebhr von 500.000 Yang gebe ich dir[ENTER]ein neues. " -gameforge.horse_summon._70_say = "Dies ist das neu ausgegebene Waffen-Pferdebuch.[ENTER]Verliere es nicht wieder. " -gameforge.horse_summon._80_say = "Du besitzt nicht genug Yang. " -gameforge.horse_summon._90_npcChat = " " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " " -gameforge.horse_upgrade._10_say = " [ENTER] .[ENTER] .[ENTER] " -gameforge.horse_upgrade._110_sayReward = "[ENTER] 100 [ENTER] .[ENTER] " -gameforge.horse_upgrade._120_npcChat = " " -gameforge.horse_upgrade._130_say = "[ENTER] 100 [ENTER] 30 [ENTER][ENTER] [ENTER] .[ENTER] " -gameforge.horse_upgrade._140_say = " [ENTER] .[ENTER] " -gameforge.horse_upgrade._150_npcChat = " " -gameforge.horse_upgrade._160_npcChat = " " -gameforge.horse_upgrade._170_say = "[ENTER] .[ENTER] [ENTER] .[ENTER][ENTER] [ENTER] [ENTER] 1000.000 [ENTER] . " -gameforge.horse_upgrade._180_makequestbutton = " " -gameforge.horse_upgrade._190_sayReward = "[ENTER] [ENTER] 3 8 . " -gameforge.horse_upgrade._200_npcChat = " " -gameforge.horse_upgrade._20_say = "[ENTER] [ENTER]35 [ENTER] .[ENTER] " -gameforge.horse_upgrade._210_say = "[ENTER] [ENTER] [ENTER] 500,000 . " -gameforge.horse_upgrade._220_sayReward = "[ENTER] [ENTER] [ENTER] 500 . " -gameforge.horse_upgrade._230_sayReward = "[ENTER] [ENTER] [ENTER] 500 . " -gameforge.horse_upgrade._240_npcChat = " " -gameforge.horse_upgrade._250_say = "[ENTER] [ENTER] .[ENTER][ENTER] [ENTER] .[ENTER][ENTER] 500.000 .[ENTER] " -gameforge.horse_upgrade._260_say = "[ENTER] ..[ENTER][ENTER] [ENTER] .[ENTER][ENTER] .[ENTER] .[ENTER] " -gameforge.horse_upgrade._270_say = " [ENTER] . " -gameforge.horse_upgrade._280_say = " ۡ [ENTER] 500.000 . " -gameforge.horse_upgrade._290_say = "[ENTER] . " -gameforge.horse_upgrade._300_say = " Ͽ[ENTER] [ENTER] .[ENTER] " -gameforge.horse_upgrade._30_say = "[ENTER] [ENTER][ENTER] 10 .[ENTER] " -gameforge.horse_upgrade._310_sayReward = "[ENTER] 100 [ENTER] ȡ .[ENTER] " -gameforge.horse_upgrade._40_say = "Ich sage es dir nur noch einmal: Wenn du ein[ENTER]Pferd reiten willst, musst du dein Pferdebild bei[ENTER]dir tragen! " -gameforge.horse_upgrade._50_say = "[ENTER] [ENTER] [ENTER] [ENTER] .[ENTER] ![ENTER][ENTER] [ENTER] .[ENTER] " -gameforge.horse_upgrade._60_say = " . " -gameforge.horse_upgrade._70_say = ": [%s] " -gameforge.horse_upgrade._80_say = "[ENTER] [ENTER] ![ENTER] .[ENTER] " -gameforge.horse_upgrade._90_sayReward = " [ENTER].[ENTER][ENTER] . " -gameforge.horse_upgrade._test_2015_count = " " -gameforge.horse_upgrade._test_2107_count = " " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " : " -gameforge.horse_upgrade2._100_makequestbutton = " ! " -gameforge.horse_upgrade2._10_npcChat = " ! " -gameforge.horse_upgrade2._110_sayReward = " [ENTER] .[ENTER][ENTER] . " -gameforge.horse_upgrade2._120_makequestbutton = " " -gameforge.horse_upgrade2._130_sayReward = "[ENTER] 300 30 ɡ[ENTER] . " -gameforge.horse_upgrade2._140_sayReward = "[ENTER] [ENTER] . " -gameforge.horse_upgrade2._150_npcChat = " " -gameforge.horse_upgrade2._160_say = " 300 30 ɡ [ENTER][ENTER]ϡ [ENTER] . .[ENTER] " -gameforge.horse_upgrade2._170_say = "[ENTER] ɿ[ENTER] " -gameforge.horse_upgrade2._180_select = " " -gameforge.horse_upgrade2._190_select = "ǡ " -gameforge.horse_upgrade2._200_say = "ǡ . " -gameforge.horse_upgrade2._20_say = " .[ENTER] [ENTER] [ENTER] . " -gameforge.horse_upgrade2._210_say = " [ENTER][ENTER] " -gameforge.horse_upgrade2._220_say = ": [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " " -gameforge.horse_upgrade2._240_sayReward = "[ENTER] [ENTER] .[ENTER] " -gameforge.horse_upgrade2._250_npcChat = " " -gameforge.horse_upgrade2._260_npcChat = " . " -gameforge.horse_upgrade2._270_say = " [ENTER][ENTER] [ENTER] .[ENTER] [ENTER] .[ENTER][ENTER] [ENTER] 1.000.000 . " -gameforge.horse_upgrade2._280_makequestbutton = " " -gameforge.horse_upgrade2._290_sayReward = " [ENTER] [ENTER]5 8 .[ENTER] " -gameforge.horse_upgrade2._300_npcChat = " " -gameforge.horse_upgrade2._30_say = "[ENTER] [ENTER] [ENTER]50 ǡ .[ENTER] " -gameforge.horse_upgrade2._310_npcChat = " " -gameforge.horse_upgrade2._320_say = " .[ENTER] .[ENTER] ![ENTER] [ENTER] .[ENTER] " -gameforge.horse_upgrade2._330_makequestbutton = " " -gameforge.horse_upgrade2._340_sayReward = " [ENTER] .[ENTER][ENTER] .[ENTER] . " -gameforge.horse_upgrade2._350_npcChat = " " -gameforge.horse_upgrade2._360_say = " ![ENTER] [ENTER] [ENTER][ENTER] [ENTER] 1.000.000 [ENTER] " -gameforge.horse_upgrade2._370_select = " " -gameforge.horse_upgrade2._380_select = " " -gameforge.horse_upgrade2._385_select = " " -gameforge.horse_upgrade2._390_say = "[ENTER] [ENTER] .[ENTER][ENTER] [ENTER] . " -gameforge.horse_upgrade2._400_say = " [ENTER] . " -gameforge.horse_upgrade2._40_say = " [ENTER] [ENTER] .[ENTER] " -gameforge.horse_upgrade2._410_say = " 1.000.000 " -gameforge.horse_upgrade2._420_say = " .[ENTER] " -gameforge.horse_upgrade2._430_say = " Ͽ[ENTER] [ENTER] ! " -gameforge.horse_upgrade2._440_makequestbutton = " ! " -gameforge.horse_upgrade2._450_sayReward = " 300 [ENTER] [ENTER] . " -gameforge.horse_upgrade2._460_sayReward = " [ENTER] [ENTER]. " -gameforge.horse_upgrade2._50_say = " [ENTER] .[ENTER][ENTER] [ENTER] .[ENTER] .[ENTER] " -gameforge.horse_upgrade2._60_say = " ![ENTER][ENTER] [ENTER] . " -gameforge.horse_upgrade2._70_say = " [ENTER] . [ENTER] 30 . [ENTER] [ENTER][ENTER]ϡ [ENTER] . .[ENTER] " -gameforge.horse_upgrade2._80_say = " . " -gameforge.horse_upgrade2._90_say = " [ENTER] [ENTER] . " -gameforge.horse_upgrade2._test_1002_count = " " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = "Eine gnstige Gelegenheit " -gameforge.ingame_message._020_say = "Eine neue Aktion ist im Item-Shop gestartet![ENTER]Verpasse nicht diese gnstige Gelegenheit und[ENTER]besuche direkt den Item-Shop. " -gameforge.ingame_message._030_sayTitle = "Frisch eingetroffen " -gameforge.ingame_message._040_say = "Ergreife die Gelegenheit und rste dich mit einem[ENTER]neuen Item aus! Besuche den Item-Shop und[ENTER]entdecke, was wir fr dich bereit halten. " -gameforge.ingame_message._050_sayTitle = "Ein Geschenk der Gtter " -gameforge.ingame_message._060_say = "Die Gtter sind dir wohlgesonnen: Sie schenken[ENTER]dir ein hilfreiches Item! Akzeptiere dieses[ENTER]grozgige Prsent und nutze die Kraft des[ENTER]Gegenstandes weise. " -gameforge.ingame_message._070_select = "Annehmen " -gameforge.ingame_message._080_select = "Ablehnen " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = "Yang-Bndel einlsen " -gameforge.is_yang._020_say = "Mchtest du %s Yang auf dein Konto bertragen? " -gameforge.is_yang._030_say = "Der Betrag wurde deinem Yang-Konto[ENTER]gutgeschrieben. " -gameforge.is_yang._040_say = "Der Vorgang wurde abgebrochen. Dein Guthaben kann[ENTER]nicht mehr als 1.999.999.999 Yang betragen. " -gameforge.is_yang._050_syschat = "Du musst dich noch %s Sekunde(n) gedulden. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " ---LOCA::SPACE--[ENTER]- %s " -gameforge.item_change_sex._10_sayReward = " [ENTER]50 . " -gameforge.item_change_sex._110_say = "GM: . " -gameforge.item_change_sex._120_sayTitle = " : " -gameforge.item_change_sex._130_say = " [ENTER] ߡ 3 [ENTER] ! " -gameforge.item_change_sex._140_say = " ӿ " -gameforge.item_change_sex._150_say = " ͡ [ENTER] . " -gameforge.item_change_sex._160_say = " . " -gameforge.item_change_sex._20_say = " [ENTER]50 . " -gameforge.item_change_sex._30_sayReward = " [ENTER] [ENTER] . " -gameforge.item_change_sex._40_say = " [ENTER] [ENTER] . " -gameforge.item_change_sex._50_say = " . " -gameforge.item_change_sex._60_sayReward = " [ENTER] . " -gameforge.item_change_sex._70_say = " [ENTER] . " -gameforge.item_change_sex._80_sayReward = " 3 " -gameforge.item_change_sex._90_say = " : " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = "Itemshop Lager benutzen " -gameforge.item_mall._20_chat = "Gemischtwarenladen " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s." -gameforge.levelup._10_makequestbutton = " %s " -gameforge.levelup._110_sayReward = " %s." -gameforge.levelup._120_sayReward = "%s%% " -gameforge.levelup._130_makequestbutton = " %s " -gameforge.levelup._140_sayTitle = " : " -gameforge.levelup._150_say = " [ENTER] . " -gameforge.levelup._155_say = " " -gameforge.levelup._155_say2 = " %s %d " -gameforge.levelup._160_select = "! . " -gameforge.levelup._170_chat = " %s. " -gameforge.levelup._180_qSetTitle = "%s " -gameforge.levelup._190_say = " %s . " -gameforge.levelup._195_say = " : " -gameforge.levelup._200_select = " " -gameforge.levelup._205_say = " Ziel tten! " -gameforge.levelup._20_say = " %s! " -gameforge.levelup._210_chat = "show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = "show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = "show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " (%s,%s) " -gameforge.levelup._250_say = " " -gameforge.levelup._25_say = " ![ENTER]Ziel tten! : " -gameforge.levelup._26_say = " : %s " -gameforge.levelup._27_say = ": %s%% " -gameforge.levelup._28_say = " % " -gameforge.levelup._30_makequestbutton = " %s " -gameforge.levelup._40_makequestbutton = " %s " -gameforge.levelup._50_sayTitle = " %s " -gameforge.levelup._60_say = ", . " -gameforge.levelup._64_give = " " -gameforge.levelup._65_give = " " -gameforge.levelup._66_give = " " -gameforge.levelup._70_sayReward = "%s . " -gameforge.levelup._80_sayReward = ": " -gameforge.levelup._90_sayReward = "%s Stck erhalten. " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = "Zu Ariyoung zurckkehren. " -gameforge.locale.ariyeong.failure_info_text_1 = "Zu Ariyoung zurckkehren. " -gameforge.locale.ariyeong.failure_info_text_2 = "Kehr ins Dorf zu Ariyoung zurck und erklre ihr,[ENTER]dass du das Andenken an ihren Ehemann nicht[ENTER]besorgen konntest. " -gameforge.locale.ariyeong.find_ariyeong_label = "Ariyoung aufsuchen " -gameforge.locale.ariyeong.find_ariyeong_text_1 = "Geh zu Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_2 = "Suche Ariyoung auf und berichte ihr vom Tod ihres[ENTER]Ehemanns. " -gameforge.locale.ariyeong.kill_label = "Tte den Anfhrer der Schwarzwindbande. " -gameforge.locale.ariyeong.kill_text_1 = "Tte den Anfhrer der Schwarzwindbande. " -gameforge.locale.ariyeong.kill_text_2 = "Tte den Anfhrer der Schwarzwindbande und seine[ENTER]Gefolgsmnner, finde das Andenken an Ariyoungs[ENTER]Ehemann und bringe es ihr zurck. " -gameforge.locale.ariyeong.success_info_label = "Bring Ariyoung den Ehering. " -gameforge.locale.ariyeong.success_info_text_1 = "Bring Ariyoung den Ehering. " -gameforge.locale.ariyeong.success_info_text_2 = "Kehre ins Dorf zurck, berbring Ariyoung den[ENTER]Ehering und hole dir deine Belohnung. " -gameforge.locale.ariyeong.too_late = "Das muss himmlische Vorsehung sein![ENTER]Du bringst mir das Andenken an meinen geliebten[ENTER]Mann zurck! Vielen, vielen Dank! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = "Sei gegrt![ENTER]Ich bin fr die Verbesserung von Gegenstnden[ENTER]zustndig. Wenn du etwas aus deinem Besitz[ENTER]veredeln lassen mchtest, dann bring es zu mir. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = "Weshalb bist du noch hier?[ENTER]Du hast den Auftrag angenommen, also vergeude[ENTER]nicht lnger deine Zeit und nimm die Aufgabe in[ENTER]Angriff! " -gameforge.locale.bookworm.accept_failure_info_label = "Kehre zu Soon zurck. " -gameforge.locale.bookworm.accept_failure_info_text_1 = "Kehre zu Soon zurck. " -gameforge.locale.bookworm.accept_failure_info_text_2 = "Kehre zum Dorf zurck und teile Soon mit,[ENTER]dass du das Milgyo-Buch nicht finden konntest. " -gameforge.locale.bookworm.accept_failure_say_1 = "Kehre zum Dorf zurck. " -gameforge.locale.bookworm.accept_failure_say_2 = "Das Pech scheint mir an den Fersen zu kleben -[ENTER]ich kann das Milgyo-Buch einfach nicht finden.[ENTER]Mir bleibt nichts anderes brig, als ins Dorf[ENTER]zurckzukehren. " -gameforge.locale.bookworm.accept_success_info_label = "Besorge das Milgyo-Buch fr Soon! " -gameforge.locale.bookworm.accept_success_info_text_1 = "Besorge das Milgyo-Buch fr Soon! " -gameforge.locale.bookworm.accept_success_info_text_2 = "Kehre ins Dorf zurck, gib Soon das Buch[ENTER]und nimm deine Belohnung in Empfang. " -gameforge.locale.bookworm.accept_success_say_1 = "Das Milgyo-Buch... hier ist es! " -gameforge.locale.bookworm.accept_success_say_2 = "Hier ist das Milgyo-Buch! Bring es ins Dorf zu[ENTER]Soon. " -gameforge.locale.bookworm.aranyeo_complete_say = "Welcher Trottel hat meinem Ehemann[ENTER]dieses merkwrdige Buch besorgt?[ENTER]Den lieben langen Tag starrt er nur noch hinein[ENTER]und lernt merkwrdige Gesnge auswendig. Er tut[ENTER]keinen Handschlag mehr![ENTER]Ich werde ihm alle Knochen brechen,[ENTER]wenn ich ihn erwische! " -gameforge.locale.bookworm.aranyeo_complete_say2 = "Was ist geschehen? Ist das etwa Angstschwei auf[ENTER]deiner Stirn? " -gameforge.locale.bookworm.aranyeo_start_say = "Wo ist er nur wieder hin? Sein Verhalten macht[ENTER]mich wahnsinnig! Er verschwendet seine Tage, ohne[ENTER]auch nur einen Yang zu verdienen,[ENTER]indem er sich ausschlielich mit seinen Bchern[ENTER]beschftigt. Und er schmt sich noch nicht[ENTER]einmal, dass er den Kindern damit ein schlechtes[ENTER]Vorbild liefert. " -gameforge.locale.bookworm.aranyeo_start_say2 = "Knnen Bcher einen Menschen ernhren oder[ENTER]einkleiden? Ich werde ihm alle Knochen brechen,[ENTER]wenn ich ihn erwische! " -gameforge.locale.bookworm.aranyeo_talk = "Sprechen. " -gameforge.locale.bookworm.complete_say = "Oha! Ja, ich sehe es! Ich sehe es! Ich sehe die[ENTER]neue Welt! " -gameforge.locale.bookworm.do_you_find_the_book = "Hast du das Milgyo-Buch gefunden? " -gameforge.locale.bookworm.do_you_mean_this_book = "Meinst du dieses Buch? " -gameforge.locale.bookworm.etc_shop_start_say = "Gestern ist er hier vorbeigekommen und hat nach[ENTER]dem Milgyo-Buch gefragt. Er hatte kein Yang, aber[ENTER]er fragte trotzdem dauernd danach.[ENTER]Milgyo hat vielleicht etwas mit diesen brutalen[ENTER]Kerlen im Tal von Seungryong zu tun.[ENTER]Keine Ahnung, warum er sich pltzlich fr diese[ENTER]Gestalten interessiert! " -gameforge.locale.bookworm.etc_shop_start_say2 = "Aranyo kann einem nur leid tun.[ENTER]Warum tut sie sich die Ehe mit so einer Person[ENTER]nur an? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = "ber den Gelehrten Soon. " -gameforge.locale.bookworm.order_accept = "Gut! Ich werde es dir besorgen! " -gameforge.locale.bookworm.order_accept_answer = "Danke! Ich verlasse mich auf dich. " -gameforge.locale.bookworm.order_find_book_label = "Tte den Jnger Milgyos! " -gameforge.locale.bookworm.order_find_book_text_1 = "Tte den Jnger Milgyos! " -gameforge.locale.bookworm.order_find_book_text_2 = "Nimm dem Jnger Milgyos das Milgyo-Buch ab. " -gameforge.locale.bookworm.order_refuse = "Das drfte recht schwer sein. " -gameforge.locale.bookworm.order_refuse_answer = "Warum versuchst du es nicht? Ich wei, dass du[ENTER]dazu in der Lage bist! " -gameforge.locale.bookworm.order_say1 = "Will du etwas Bemerkenswertes hren?[ENTER]Ich kann wirklich von mir behaupten, alle Bcher[ENTER]auf der Welt gelesen zu haben![ENTER]Momentan studiere ich eine Sammlung heiliger[ENTER]Schriften.[ENTER]Es ist das Gercht im Umlauf, dass geheime[ENTER]Informationen und Hinweise dazu, wie[ENTER]man ein wahrer Heiliger wird, im Milgyo-Buch[ENTER]verborgen sind. " -gameforge.locale.bookworm.order_say2 = "Ich wrde dieses Buch gern lesen.Was meinst du,[ENTER]kannst du es mir besorgen? Ich wrde dich[ENTER]selbstverstndlich belohnen! " -gameforge.locale.bookworm.order_too_late = "Jemand anderes hat mir das Milgyo-Buch bereits[ENTER]gebracht. Du musst es nicht mehr tun. " -gameforge.locale.bookworm.start_find_bookworm_label = "Gehe zu Soon. " -gameforge.locale.bookworm.start_find_bookworm_text_1 = "Gehe zu Soon. " -gameforge.locale.bookworm.start_find_bookworm_text_2 = "Begib dich zu Soon und frag nach dem Milgyo-Buch. " -gameforge.locale.bookworm.start_say = "Kannst du die tiefe Weisheit dieses Schriftstcks[ENTER]erkennen? Aus einzelnen Worten formt sich eine[ENTER]wunderschne Geschichte. Man muss sich erst daran[ENTER]gewhnen, sich von der Phantasie anderer treiben[ENTER]zu lassen. Nicht jedem gefllt diese Vorstellung,[ENTER]aber ich geniee es sehr. " -gameforge.locale.bookworm.start_say2 = "Je mehr man hat, desto mehr bekommt man.[ENTER]Je mehr man wei, desto mehr Freude findet man im[ENTER]Leben.[ENTER]Ach, wenn ich doch nur bis an mein Lebensende[ENTER]Bcher lesen knnte... " -gameforge.locale.bookworm.success_thanks = "Oha! Das ist es! Ich werde es mit Freuden lesen! " -gameforge.locale.bookworm.talk = "Sprechen. " -gameforge.locale.bookworm.talk_about_milgyo_book = "Frage nach dem Milgyo-Buch. " -gameforge.locale.cancel = " " -gameforge.locale.chat = " " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = "Ganz wie du willst. Noch viel Glck heute![ENTER]Und ein schnes Fest, ho, ho! " -gameforge.locale.christmas_santa.hairdye_msg = " Yang fr einen Gegenstand aus[ENTER]diesem Beutel. Es befinden sich verschiedene[ENTER]Materialien zur Gegenstandsverbesserung darin. Du[ENTER]darfst selbst ziehen, aber nicht hinsehen! Was[ENTER]meinst du? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = "Hmm, jetzt sieh sich das einer an - ich habe[ENTER]keine Verbesserungsmaterialien mehr! Es tut mir[ENTER]wirklich leid. " -gameforge.locale.christmas_santa.intro_msg = "Ho, ho, ho! Frohes Fest! Du hast Glck, mich zu[ENTER]treffen. Ich bin ein vielbeschftigter Mann diese[ENTER]Tage. Mchtest du vielleicht etwas kaufen? " -gameforge.locale.christmas_santa.not_enough_money = "Es tut mir leid, aber du besitzt nicht genug[ENTER]Yang, um etwas zu kaufen. Ich wnsche dir dennoch[ENTER]ein schnes Fest! " -gameforge.locale.christmas_santa.no_need = "In Ordnung. " -gameforge.locale.christmas_santa.say_title = "Weihnachtsmann: " -gameforge.locale.christmas_santa.select_buy = "Ich kaufe es. " -gameforge.locale.christmas_santa.select_stop = "Nein, vielen Dank. " -gameforge.locale.christmas_santa.skill_book_msg = " Yang kostet dich dieses[ENTER]Fertigkeitsbuch. Und du wirst nicht wissen,[ENTER]welches Buch es ist, bevor du es in der Hand[ENTER]hltst. Mchtest du dein Glck probieren und es[ENTER]trotzdem kaufen? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = "Oje, eben hatte ich doch noch Bcher hier...[ENTER]Es tut mir leid, ich habe sie offenbar alle schon[ENTER]verkauft. " -gameforge.locale.christmas_santa.want_hairdye = "Verbesserungsmaterial kaufen " -gameforge.locale.christmas_santa.want_skillbook = "Fertigkeitsbuch kaufen " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = "Weihnachtsbaum " -gameforge.locale.christmas_tree.gain_item_msg = "Such dir einfach einen freien Zweig und hng die[ENTER]Socke auf... Fertig?[ENTER]Dann schliee jetzt deine Augen und warte drei[ENTER]Sekunden.[ENTER][DELAY value;500]. . .[/DELAY][ENTER]Ich hoffe du freust dich ber dein Geschenk.[ENTER]Frohe Weihnachten! " -gameforge.locale.christmas_tree.greet = "Hallo! Bist du gekommen, meine Pracht zu[ENTER]bewundern? Oder was kann ich sonst fr dich tun? " -gameforge.locale.christmas_tree.greet2 = "Wie du willst. Aber denk daran, dass ich dir[ENTER]etwas schenke, wenn du eine Socke an mir[ENTER]aufhngst. Frohe Weihnachten! " -gameforge.locale.christmas_tree.intro_msg = "Ich schenke dir etwas, wenn du eine Socke an mir[ENTER]aufhngst! Die passenden Socken findest du[ENTER]berall auf dem Kontinent. Du kannst sie[ENTER]allerdings nur an mir aufhngen, wenn du[ENTER]mindestens Level 10 erreicht hast. " -gameforge.locale.christmas_tree.no_more_sock = "Du kannst keine Socke mehr aufhngen - dort[ENTER]baumeln bereits einige, die dir gehren. " -gameforge.locale.christmas_tree.no_sock = "Du besitzt keine Socke! " -gameforge.locale.christmas_tree.sel_intro_event = "Warum hngen hier Socken? " -gameforge.locale.christmas_tree.sel_no_need = "Nein, danke. Ich brauche nichts. " -gameforge.locale.christmas_tree.sel_put_sock = "Ich mchte eine Socke aufhngen. " -gameforge.locale.christmas_tree.sel_put_sock_not = "Nein, keine Socke aufhngen. " -gameforge.locale.christmas_tree.under_level_10 = "Um Socken aufzuhngen, musst du min. Level 10[ENTER]erreicht haben. " -gameforge.locale.complete = " " -gameforge.locale.confirm = " " -gameforge.locale.count_postfix = " " -gameforge.locale.count_prefix = " " -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = "Kehre zum Holzfller Deokbae zurck. " -gameforge.locale.deokbae.failure_info_text_1 = "Kehre zum Holzfller Deokbae zurck. " -gameforge.locale.deokbae.failure_info_text_2 = "Erklre dem Holzfller Deokbae,[ENTER]dass du die goldene Axt nicht finden konntest. " -gameforge.locale.deokbae.find_deokbae_label = "Suche den Holzfller Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = "Suche den Holzfller Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = "Suche den Holzfller Deokbae und sprich ihm Mut[ENTER]zu. " -gameforge.locale.deokbae.kill_label = "Tte den Wilden General. " -gameforge.locale.deokbae.kill_text_1 = "Tte den Wilden General. " -gameforge.locale.deokbae.kill_text_2 = "Tte den Wilden General und bring die Axt dem[ENTER]Holzfller Deokbae zurck. " -gameforge.locale.deokbae.success_info_label = "Bring die goldene Axt dem Holzfller Deokbae[ENTER]zurck. " -gameforge.locale.deokbae.success_info_text_1 = "Bring die goldene Axt dem Holzfller Deokbae[ENTER]zurck. " -gameforge.locale.deokbae.success_info_text_2 = "Bring die goldene Axt dem Holzfller Deokbae[ENTER]zurck und nimm deine Belohnung in Empfang. " -gameforge.locale.deokbae.too_late = "Ohne seine Hilfe htte ich diese Axt nie[ENTER]wiedergefunden. Ich habe sie aufgegeben, nachdem[ENTER]ich sie verloren hatte.[ENTER]Aber dieser Abenteurer hat sie mir zurck[ENTER]gebracht, obwohl er dafr einige schwierige[ENTER]Kmpfe bestehen musste![ENTER]Seither trage ich meine Axt Tag und Nacht bei[ENTER]mir. " -gameforge.locale.deviltower_enter = ". " -gameforge.locale.deviltower_man_chat = " ... " -gameforge.locale.deviltower_man_say = " [ENTER] [ENTER] [ENTER] ǡ " -gameforge.locale.deviltower_man_say_you_cant = " [ENTER] [ENTER] . [ENTER] [ENTER] . [ENTER] 40 . " -gameforge.locale.deviltower_no_enter = ". " -gameforge.locale.eliminate_on_begin = " " -gameforge.locale.eliminate_on_end = "Ausschalten " -gameforge.locale.empire_names_1 = " " -gameforge.locale.empire_names_2 = " " -gameforge.locale.empire_names_3 = " " -gameforge.locale.empire_names_4 = " " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " . " -gameforge.locale.event.close = " . " -gameforge.locale.event.info_print = " . " -gameforge.locale.event.modify = " . " -gameforge.locale.event.on_going = " ! " -gameforge.locale.exp = " " -gameforge.locale.exp_pct = " " -gameforge.locale.forked_condition = " . . ." -gameforge.locale.forked_condition2 = " . " -gameforge.locale.forked_enter = ". " -gameforge.locale.forked_kill_boss = "Ich bin Thorr Sarch! Was wollt ihr schon gegen[ENTER]mich ausrichten? Ich bin nicht tot, sondern werde[ENTER]auferstehen. Heerscharen meiner Krieger werden[ENTER]mir folgen![ENTER]Ihr habt die Reichsschlacht beendet. Alle werden[ENTER]zum Dorf transportiert. " -gameforge.locale.forked_man_chat = " " -gameforge.locale.forked_man_say = " . [ENTER] . [ENTER] . [ENTER] . [ENTER] . " -gameforge.locale.forked_man_say_cant = " . [ENTER] .[ENTER] ,[ENTER] . " -gameforge.locale.forked_no_enter = " . " -gameforge.locale.forked_open_gate = "( .) [ENTER] ǡ .[ENTER] ǡ ! [ENTER][ENTER] . " -gameforge.locale.forked_rule = " : [ENTER][ENTER] 1. . [ENTER] 2. , .[ENTER] 3. . ." -gameforge.locale.forked_rule_sungzi = " : [ENTER][ENTER] 1. .[ENTER] 2. After the first round, the number of monsters raises. The first Kingdom defeating those additional numbers of monsters wins.[ENTER] 3. If then the fox-o'-nine-tails gets captured, the Battle at the Crossway is over.[ENTER] 4. No Items can be captured at the Battle of the Crossway.[ENTER] 5. Whoever dies three times in the Sanctuary will return to the village. [ENTER]" -gameforge.locale.fortune_words_1_body = " . ѿ [ENTER] . < ! " -gameforge.locale.fortune_words_2_title = " ! " -gameforge.locale.fortune_words_3_body = " . < >.[ENTER] [ENTER] ! " -gameforge.locale.fortune_words_3_title = " . " -gameforge.locale.fortune_words_4_body = " ! [ENTER] < >. ѡ [ENTER] . [ENTER] ! " -gameforge.locale.fortune_words_4_title = " . " -gameforge.locale.fortune_words_5_body = " . . [ENTER] < > .[ENTER] <> [ENTER]ʡ . ߿ ǿ " -gameforge.locale.fortune_words_5_title = " . " -gameforge.locale.fortune_words_6_body = " . [ENTER] ɡ [ENTER] . . [ENTER] . < >! [ENTER] . [ENTER] <>[ENTER] ʡ . ߿ " -gameforge.locale.fortune_words_6_title = " . " -gameforge.locale.fortune_words_7_body = " . [ENTER] . [ENTER] ݡ [ENTER] . [ENTER] . [ENTER] < >! [ENTER] . [ENTER] ![ENTER] " -gameforge.locale.fortune_words_7_title = " . " -gameforge.locale.gm_skill_name_1 = " " -gameforge.locale.gm_skill_name_10 = " " -gameforge.locale.gm_skill_name_11 = " " -gameforge.locale.gm_skill_name_12 = " " -gameforge.locale.gm_skill_name_13 = " " -gameforge.locale.gm_skill_name_14 = " " -gameforge.locale.gm_skill_name_15 = " " -gameforge.locale.gm_skill_name_16 = " " -gameforge.locale.gm_skill_name_17 = " " -gameforge.locale.gm_skill_name_18 = " " -gameforge.locale.gm_skill_name_19 = " " -gameforge.locale.gm_skill_name_2 = " " -gameforge.locale.gm_skill_name_20 = " " -gameforge.locale.gm_skill_name_21 = " " -gameforge.locale.gm_skill_name_22 = " " -gameforge.locale.gm_skill_name_23 = " " -gameforge.locale.gm_skill_name_24 = " " -gameforge.locale.gm_skill_name_25 = " " -gameforge.locale.gm_skill_name_26 = " " -gameforge.locale.gm_skill_name_27 = " " -gameforge.locale.gm_skill_name_28 = " " -gameforge.locale.gm_skill_name_29 = " " -gameforge.locale.gm_skill_name_3 = " " -gameforge.locale.gm_skill_name_30 = " " -gameforge.locale.gm_skill_name_31 = " " -gameforge.locale.gm_skill_name_32 = " " -gameforge.locale.gm_skill_name_33 = " " -gameforge.locale.gm_skill_name_34 = " " -gameforge.locale.gm_skill_name_35 = " " -gameforge.locale.gm_skill_name_36 = " " -gameforge.locale.gm_skill_name_37 = " " -gameforge.locale.gm_skill_name_38 = " " -gameforge.locale.gm_skill_name_39 = " " -gameforge.locale.gm_skill_name_4 = " " -gameforge.locale.gm_skill_name_40 = " " -gameforge.locale.gm_skill_name_41 = " " -gameforge.locale.gm_skill_name_42 = " " -gameforge.locale.gm_skill_name_43 = " " -gameforge.locale.gm_skill_name_44 = "+ " -gameforge.locale.gm_skill_name_5 = " " -gameforge.locale.gm_skill_name_6 = " " -gameforge.locale.gm_skill_name_7 = " " -gameforge.locale.gm_skill_name_8 = " " -gameforge.locale.gm_skill_name_9 = " " -gameforge.locale.gold = " . " -gameforge.locale.gold_drop_pct = " " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " " -gameforge.locale.guild.cannot_create_guild_disband_delay = "Die Gilde wurde bereits aufgelst! Du kannst erst[ENTER]in einer Woche wieder eine neue Gilde grnden. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = "Wenn du eine Gilde verlsst, kannst du fr drei[ENTER]Tage keiner neuen Gilde beitreten. " -gameforge.locale.guild.create = " " -gameforge.locale.guild.create_confirm = " [ENTER][ENTER] :[ENTER]:40[ENTER]:200000 " -gameforge.locale.guild.create_confirm_for_china = "Du bist hier, um eine Gilde zu grnden? Dafr[ENTER]musst du mindestens Level 40 erreicht haben und[ENTER]einen Brief des Himmlischen Ordens vorlegen.[ENTER]Zudem kostet es 200.000 Yang.[ENTER]Mchtest du eine Gilde grnden? " -gameforge.locale.guild.create_not_enough_money = " ! " -gameforge.locale.guild.disband = " " -gameforge.locale.guild.disband_confirm = " [ENTER][DELAY value;150] [/DELAY][ENTER] [ENTER]ǡ [ENTER] ɿ " -gameforge.locale.guild.disband_msg = " .[ENTER] " -gameforge.locale.guild.guild_master_greet = " ߿ " -gameforge.locale.guild.guild_member_greet = " ߿ " -gameforge.locale.guild.no = " " -gameforge.locale.guild.noguild_greet = " ѿ " -gameforge.locale.guild.not_enough_leadership = " [ENTER] . " -gameforge.locale.guild.no_guild_create_item = " [ENTER] . " -gameforge.locale.guild.war_bet_already = "Laut der Liste hast du bereits einen Wettschein[ENTER]fr diesen Gildenkrieg gekauft. Du kannst immer[ENTER]nur einen Schein kaufen. " -gameforge.locale.guild.war_bet_assume1 = "Wie es scheint, wird die Gilde " -gameforge.locale.guild.war_bet_assume2 = "gegen die Gilde mit " -gameforge.locale.guild.war_bet_assume3 = "Punkten Unterschied gewinnen.[ENTER]Auf welche Gilde mchtest du setzen? " -gameforge.locale.guild.war_bet_done = "Alles ist bereit. Wenn du richtig geraten hast,[ENTER]wird ein bestimmter Yangbetrag in dein Lager[ENTER]eingezahlt, sobald der Gildenkrieg vorbei ist.[ENTER]Viel Glck! " -gameforge.locale.guild.war_bet_info = " 3 :[ENTER] 1. 100[ENTER] [ENTER] 2. 100 [ENTER] 200 [ENTER]3. 100 [ENTER] [ENTER][ENTER]*10% " -gameforge.locale.guild.war_bet_list_button = " " -gameforge.locale.guild.war_bet_list_choose = "Fr welchen Gildenkrieg mchtest du einen[ENTER]Wettschein kaufen? " -gameforge.locale.guild.war_bet_list_none = " " -gameforge.locale.guild.war_bet_no_money = "Du scheinst nicht gengend Yang dabei zu haben! " -gameforge.locale.guild.war_bet_price = "Gute Entscheidung! Wie lautet deine Wahl? " -gameforge.locale.guild.war_entry_ask_head = " " -gameforge.locale.guild.war_entry_ask_tail = " [ENTER] " -gameforge.locale.guild.war_join_request = " " -gameforge.locale.guild.war_list_button = " " -gameforge.locale.guild.war_list_choose = " :[ENTER] " -gameforge.locale.guild.war_list_none = " . " -gameforge.locale.guild.war_over = " ! " -gameforge.locale.guild.withdraw = " . " -gameforge.locale.guild.withdraw_confirm = " [ENTER][ENTER] ?[ENTER] ?[ENTER][ENTER] " -gameforge.locale.guild.withdraw_msg = ".[ENTER] . " -gameforge.locale.guild.yes = " " -gameforge.locale.guild_around_rank_msg = " : [DELAY value;0] " -gameforge.locale.guild_rank_head = " | | | | | | " -gameforge.locale.guild_top_rank_msg = " 10 : [DELAY value;0] " -gameforge.locale.guild_your_rank1 = " " -gameforge.locale.guild_your_rank2 = " : " -gameforge.locale.guild_your_rank3 = ". " -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " ( ) " -gameforge.locale.horse_menu.feed = " " -gameforge.locale.horse_menu.menu = " : " -gameforge.locale.horse_menu.revive = " " -gameforge.locale.horse_menu.ride = " " -gameforge.locale.horse_menu.show_state = " " -gameforge.locale.horse_menu.unsummon = " " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = "Bring Yu-Rang die Arznei " -gameforge.locale.huanso.deliver_text_1 = "Bringe die Arznei zu Yu-Rangs Mutter. " -gameforge.locale.huanso.deliver_text_2 = "Bring die Arznei zu Yu-Rangs Mutter[ENTER]und erstatte dann Huahn-So Bericht. " -gameforge.locale.huanso.failure_label = "Zurck zu Huahn-So " -gameforge.locale.huanso.failure_text_1 = "Kehre zu Huahn-So zurck. " -gameforge.locale.huanso.failure_text_2 = "Berichte Huahn-So, dass du die Medizin nicht[ENTER]herstellen konntest. " -gameforge.locale.huanso.find_label = "Begib dich zu Baek-Go " -gameforge.locale.huanso.find_text_1 = "Geh zu Baek-Go und frage ihn nach der Arznei. " -gameforge.locale.huanso.find_text_2 = "Finde Baek-Go, stell die Arznei fr Yu-Rangs[ENTER]Mutter her und bringe sie Yu-Rang. " -gameforge.locale.huanso.kill_label = "Zutaten fr die Arznei " -gameforge.locale.huanso.kill_text_1 = "Suche die Zutaten der Arznei fr Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = "Tte Skorpione im Tal von Seungryong und bringe[ENTER]einen stachligen Skorpionschwanz zu Baek-Go. " -gameforge.locale.huanso.make_label = "Bringe Baek-Go die Zutaten " -gameforge.locale.huanso.make_text_1 = "Bring Baek-Go die Zutaten fr die Arznei. " -gameforge.locale.huanso.make_text_2 = "Kehre zu Baek-Go zurck, bring ihm den stachligen[ENTER]Skorpionschwanz und stell die Arznei fr Yu-Rang[ENTER]her. " -gameforge.locale.huanso.order_label = "Suche Huahn-So " -gameforge.locale.huanso.order_text_1 = "Suche Huahn-So. " -gameforge.locale.huanso.order_text_2 = "Geh zu Huahn-So und hre dir seine Geschichte an. " -gameforge.locale.huanso.success_label = "Zurck zu Huahn-So " -gameforge.locale.huanso.success_text_1 = "Berichte Huahn-So deinen Erfolg. " -gameforge.locale.huanso.success_text_2 = "Berichte Huahn-So deinen Erfolg und nimm die[ENTER]Belohnung in Empfang. " -gameforge.locale.huanso.too_late = "-: " -gameforge.locale.item_drop_pct = " " -gameforge.locale.level = " " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = "Aufgrund des Levelanstiegs " -gameforge.locale.levelup.choice1 = " : " -gameforge.locale.levelup.choice2 = " : [ENTER] " -gameforge.locale.levelup.kill_count = ". " -gameforge.locale.levelup.lets_go = "Gut! Los geht's. " -gameforge.locale.levelup.levelup_quest_fail = "Levelauftrag fehlgeschlagen " -gameforge.locale.levelup.prev_quest1 = " :[ENTER][ENTER] " -gameforge.locale.levelup.prev_quest2 = " [ENTER] [ENTER] " -gameforge.locale.levelup.prev_quest_go = " " -gameforge.locale.levelup.prev_quest_info = " " -gameforge.locale.levelup.random_item = " ! " -gameforge.locale.levelup.receive_direct = "Du erhltst eine direkte Belohnung fr den[ENTER]Levelauftrag. " -gameforge.locale.levelup.remain_count = " " -gameforge.locale.levelup.slayed_them = "! " -gameforge.locale.levelup.slay_target_count = " " -gameforge.locale.levelup.slay_target_is = " " -gameforge.locale.levelup.slay_them1 = " : " -gameforge.locale.levelup.slay_them2 = " ! " -gameforge.locale.login_notice = " " -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = "Wie kann ich Reiskle herstellen? " -gameforge.locale.make_wonso.how_make_detail = "Wenn du Monster jagst, findest du verschiedene[ENTER]Zutaten fr Reiskle: Bohnenpaste, Zuckerpaste,[ENTER]Obstpaste und Sen Reis. Wenn du mir eine dieser[ENTER]Pasten und eine Portion Sen Reis bringst, kann[ENTER]ich dir daraus einen Reisklo herstellen.[ENTER]Man sagt, die Reiskle htten eine besondere[ENTER]Wirkung, wenn man sie isst... " -gameforge.locale.make_wonso.make_msg1 = "Du hast die ntigen Zutaten? Schn. Ich nehme die[ENTER]Bohnenpaste und den Sen Reis und mache fr[ENTER]dich... einen Bohnenkuchen! Guten Appetit. " -gameforge.locale.make_wonso.make_msg2 = "Du hast die ntigen Zutaten? Schn. Ich nehme die[ENTER]Zuckerpaste und den Sen Reis und mache fr[ENTER]dich... einen Zuckerkuchen! Guten Appetit. " -gameforge.locale.make_wonso.make_msg3 = "Du hast die ntigen Zutaten? Schn. Ich nehme die[ENTER]Obstpaste und den Sen Reis und mache fr[ENTER]dich... einen Obstkuchen! Guten Appetit. " -gameforge.locale.make_wonso.want_wonso1 = "Bohnenkuchen herstellen " -gameforge.locale.make_wonso.want_wonso2 = "Zuckerkuchen herstellen " -gameforge.locale.make_wonso.want_wonso3 = "Obstkuchen herstellen " -gameforge.locale.man_postfix = " " -gameforge.locale.map_name_1 = " " -gameforge.locale.map_name_2 = " " -gameforge.locale.map_name_3 = " " -gameforge.locale.map_name_4 = " " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = "Herausforderung im Affendungeon " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " [ENTER] . " -gameforge.locale.monkey_dungeon.curse_of_monkey = "Du wurdest mit dem Fluch des Affen belegt. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = "Fluch des Affen " -gameforge.locale.monkey_dungeon.enter = " " -gameforge.locale.monkey_dungeon.low_entrance = "Eingang zum leichten Affendungeon " -gameforge.locale.monkey_dungeon.middle_entrance = "Eingang zum schweren Affendungeon " -gameforge.locale.monkey_dungeon.notice = "1. Wenn du den Affendungeon betrittst, musst du[ENTER]den obersten Affen innerhalb von 20 Minuten[ENTER]tten. 2. Du darfst keine Schriftrollen zur[ENTER]Rckkehr in die Stadt oder zu anderen Zielen[ENTER]verwenden.[ENTER]Viele, die sich nicht an diese Regeln halten,[ENTER]werden in Affen verwandelt. Du solltest dich[ENTER]daher vorsehen. " -gameforge.locale.monkey_dungeon.no_enter = " " -gameforge.locale.monkey_dungeon.quest_rest_time = "Verbleibende Zeit: " -gameforge.locale.monkey_dungeon.quest_title = "Affendungeon " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = "! " -gameforge.locale.monster_chat_1001_2 = " ! ! ! " -gameforge.locale.monster_chat_1001_3 = " " -gameforge.locale.monster_chat_1001_4 = " ! " -gameforge.locale.monster_chat_1001_5 = " " -gameforge.locale.monster_chat_1001_6 = " ! " -gameforge.locale.monster_chat_1002_1 = "! " -gameforge.locale.monster_chat_1002_2 = " ! ! ! " -gameforge.locale.monster_chat_1002_3 = " , ! " -gameforge.locale.monster_chat_1002_4 = " " -gameforge.locale.monster_chat_1002_5 = " ! " -gameforge.locale.monster_chat_1003_1 = " ! " -gameforge.locale.monster_chat_1003_2 = " ! " -gameforge.locale.monster_chat_1003_3 = " ! ! ! " -gameforge.locale.monster_chat_1003_4 = " ! " -gameforge.locale.monster_chat_1003_5 = " ! " -gameforge.locale.monster_chat_1003_6 = " .. ...! " -gameforge.locale.monster_chat_1004_1 = " ! " -gameforge.locale.monster_chat_1004_2 = " ! " -gameforge.locale.monster_chat_1004_3 = " ! " -gameforge.locale.monster_chat_1004_4 = " ! ! " -gameforge.locale.monster_chat_1004_5 = " ! " -gameforge.locale.monster_chat_1004_6 = " ! ! " -gameforge.locale.monster_chat_1035_1 = " " -gameforge.locale.monster_chat_1035_2 = "... " -gameforge.locale.monster_chat_1035_3 = "! " -gameforge.locale.monster_chat_1035_4 = " " -gameforge.locale.monster_chat_1035_5 = " ! ! " -gameforge.locale.monster_chat_1035_6 = " " -gameforge.locale.monster_chat_1036_1 = " ! ! " -gameforge.locale.monster_chat_1036_2 = " ! " -gameforge.locale.monster_chat_1036_3 = " ! " -gameforge.locale.monster_chat_1036_4 = " ! " -gameforge.locale.monster_chat_1036_5 = " " -gameforge.locale.monster_chat_1036_6 = " ! ! " -gameforge.locale.monster_chat_1037_1 = " ! ! " -gameforge.locale.monster_chat_1037_2 = " ! " -gameforge.locale.monster_chat_1037_3 = " " -gameforge.locale.monster_chat_1037_4 = " ! " -gameforge.locale.monster_chat_1037_5 = " ! " -gameforge.locale.monster_chat_1037_6 = " ! ! " -gameforge.locale.monster_chat_1038_1 = " ! ! " -gameforge.locale.monster_chat_1038_2 = " ! " -gameforge.locale.monster_chat_1038_3 = " ! " -gameforge.locale.monster_chat_1038_4 = " ! ! " -gameforge.locale.monster_chat_1038_5 = " " -gameforge.locale.monster_chat_1038_6 = " ! ! " -gameforge.locale.monster_chat_1039_1 = " ! ! " -gameforge.locale.monster_chat_1039_2 = " ! " -gameforge.locale.monster_chat_1039_3 = " ! " -gameforge.locale.monster_chat_1039_4 = " ! " -gameforge.locale.monster_chat_1039_5 = " ! ! " -gameforge.locale.monster_chat_1039_6 = " " -gameforge.locale.monster_chat_1040_1 = " ! ! " -gameforge.locale.monster_chat_1040_2 = " ! " -gameforge.locale.monster_chat_1040_3 = " ! " -gameforge.locale.monster_chat_1040_4 = " ! " -gameforge.locale.monster_chat_1040_5 = " " -gameforge.locale.monster_chat_1040_6 = " " -gameforge.locale.monster_chat_1041_1 = " ! " -gameforge.locale.monster_chat_1041_2 = " ! " -gameforge.locale.monster_chat_1041_3 = " " -gameforge.locale.monster_chat_1041_4 = " ! " -gameforge.locale.monster_chat_1041_5 = " " -gameforge.locale.monster_chat_1041_6 = " ݿ " -gameforge.locale.monster_chat_1091_1 = " . ! " -gameforge.locale.monster_chat_1091_2 = " " -gameforge.locale.monster_chat_1091_3 = " ! " -gameforge.locale.monster_chat_1091_4 = " " -gameforge.locale.monster_chat_1091_5 = " " -gameforge.locale.monster_chat_1091_6 = " ! " -gameforge.locale.monster_chat_1093_1 = " ! " -gameforge.locale.monster_chat_1093_2 = " ! " -gameforge.locale.monster_chat_1093_3 = " " -gameforge.locale.monster_chat_1093_4 = " ݿ " -gameforge.locale.monster_chat_1093_5 = " . " -gameforge.locale.monster_chat_1093_6 = " ! " -gameforge.locale.monster_chat_11000_1 = " , . " -gameforge.locale.monster_chat_11000_10 = " ! " -gameforge.locale.monster_chat_11000_11 = " ! ! " -gameforge.locale.monster_chat_11000_12 = " ! ! " -gameforge.locale.monster_chat_11000_13 = " , " -gameforge.locale.monster_chat_11000_14 = " ! " -gameforge.locale.monster_chat_11000_15 = " , ! " -gameforge.locale.monster_chat_11000_16 = " ɿ " -gameforge.locale.monster_chat_11000_17 = " . " -gameforge.locale.monster_chat_11000_18 = " ! " -gameforge.locale.monster_chat_11000_19 = " ߿ ! ! " -gameforge.locale.monster_chat_11000_2 = " 5 ! " -gameforge.locale.monster_chat_11000_20 = " ! ! " -gameforge.locale.monster_chat_11000_21 = " ! ! " -gameforge.locale.monster_chat_11000_22 = " , , ! " -gameforge.locale.monster_chat_11000_23 = " ߿ ! ! " -gameforge.locale.monster_chat_11000_24 = " ! ! " -gameforge.locale.monster_chat_11000_25 = " ! " -gameforge.locale.monster_chat_11000_26 = " 1 ,5 ! " -gameforge.locale.monster_chat_11000_27 = " ! " -gameforge.locale.monster_chat_11000_28 = " ! " -gameforge.locale.monster_chat_11000_29 = " Metin1 . " -gameforge.locale.monster_chat_11000_3 = " ҿ . " -gameforge.locale.monster_chat_11000_30 = " " -gameforge.locale.monster_chat_11000_31 = " " -gameforge.locale.monster_chat_11000_4 = " " -gameforge.locale.monster_chat_11000_5 = " . " -gameforge.locale.monster_chat_11000_6 = " . " -gameforge.locale.monster_chat_11000_7 = " . " -gameforge.locale.monster_chat_11000_8 = " 8 " -gameforge.locale.monster_chat_11000_9 = " 1 " -gameforge.locale.monster_chat_11002_1 = " , . " -gameforge.locale.monster_chat_11002_10 = " ! " -gameforge.locale.monster_chat_11002_11 = " ! ! " -gameforge.locale.monster_chat_11002_12 = " ! ! " -gameforge.locale.monster_chat_11002_13 = " , " -gameforge.locale.monster_chat_11002_14 = " ! " -gameforge.locale.monster_chat_11002_15 = " , ! " -gameforge.locale.monster_chat_11002_16 = " ɿ " -gameforge.locale.monster_chat_11002_17 = " . " -gameforge.locale.monster_chat_11002_18 = " ! " -gameforge.locale.monster_chat_11002_19 = " ߿ ! ! " -gameforge.locale.monster_chat_11002_2 = " 5 ! " -gameforge.locale.monster_chat_11002_20 = " ! ! " -gameforge.locale.monster_chat_11002_21 = " ! ! " -gameforge.locale.monster_chat_11002_22 = " , , ! " -gameforge.locale.monster_chat_11002_23 = " ߿ ! ! " -gameforge.locale.monster_chat_11002_24 = " ! ! " -gameforge.locale.monster_chat_11002_25 = " ! " -gameforge.locale.monster_chat_11002_26 = " 1 ,5 ! " -gameforge.locale.monster_chat_11002_27 = " ! " -gameforge.locale.monster_chat_11002_28 = " ! " -gameforge.locale.monster_chat_11002_29 = " Metin1 . " -gameforge.locale.monster_chat_11002_3 = " ҿ . " -gameforge.locale.monster_chat_11002_30 = " " -gameforge.locale.monster_chat_11002_31 = " " -gameforge.locale.monster_chat_11002_4 = " " -gameforge.locale.monster_chat_11002_5 = " . " -gameforge.locale.monster_chat_11002_6 = " . " -gameforge.locale.monster_chat_11002_7 = " . " -gameforge.locale.monster_chat_11002_8 = " 8 " -gameforge.locale.monster_chat_11002_9 = " 1 " -gameforge.locale.monster_chat_11004_1 = " , . " -gameforge.locale.monster_chat_11004_10 = " ! " -gameforge.locale.monster_chat_11004_11 = " ! ! " -gameforge.locale.monster_chat_11004_12 = " ! ! " -gameforge.locale.monster_chat_11004_13 = " , " -gameforge.locale.monster_chat_11004_14 = " ! " -gameforge.locale.monster_chat_11004_15 = " , ! " -gameforge.locale.monster_chat_11004_16 = " ɿ " -gameforge.locale.monster_chat_11004_17 = " . " -gameforge.locale.monster_chat_11004_18 = " ! " -gameforge.locale.monster_chat_11004_19 = " ߿ ! ! " -gameforge.locale.monster_chat_11004_2 = " 5 ! " -gameforge.locale.monster_chat_11004_20 = " ! ! " -gameforge.locale.monster_chat_11004_21 = " ! ! " -gameforge.locale.monster_chat_11004_22 = " , , ! " -gameforge.locale.monster_chat_11004_23 = " ߿ ! ! " -gameforge.locale.monster_chat_11004_24 = " ! ! " -gameforge.locale.monster_chat_11004_25 = " ! " -gameforge.locale.monster_chat_11004_26 = " 1 ,5 ! " -gameforge.locale.monster_chat_11004_27 = " ! " -gameforge.locale.monster_chat_11004_28 = " ! " -gameforge.locale.monster_chat_11004_29 = " Metin1 . " -gameforge.locale.monster_chat_11004_3 = " ҿ . " -gameforge.locale.monster_chat_11004_30 = " " -gameforge.locale.monster_chat_11004_31 = " " -gameforge.locale.monster_chat_11004_4 = " " -gameforge.locale.monster_chat_11004_5 = " . " -gameforge.locale.monster_chat_11004_6 = " . " -gameforge.locale.monster_chat_11004_7 = " . " -gameforge.locale.monster_chat_11004_8 = " 8 " -gameforge.locale.monster_chat_11004_9 = " 1 " -gameforge.locale.monster_chat_1105_1 = " .. " -gameforge.locale.monster_chat_1105_2 = " " -gameforge.locale.monster_chat_1105_3 = " . " -gameforge.locale.monster_chat_1105_4 = " " -gameforge.locale.monster_chat_1105_5 = " " -gameforge.locale.monster_chat_1105_6 = " " -gameforge.locale.monster_chat_1106_1 = "! " -gameforge.locale.monster_chat_1106_2 = "! " -gameforge.locale.monster_chat_1106_3 = " " -gameforge.locale.monster_chat_1106_4 = " " -gameforge.locale.monster_chat_1106_5 = "ʡ ! " -gameforge.locale.monster_chat_1106_6 = " ! " -gameforge.locale.monster_chat_1191_1 = " " -gameforge.locale.monster_chat_1191_2 = " " -gameforge.locale.monster_chat_1191_3 = " " -gameforge.locale.monster_chat_1191_4 = " " -gameforge.locale.monster_chat_1191_5 = " " -gameforge.locale.monster_chat_1191_6 = " " -gameforge.locale.monster_chat_1301_1 = " ...! " -gameforge.locale.monster_chat_1301_2 = " " -gameforge.locale.monster_chat_1301_3 = " " -gameforge.locale.monster_chat_1301_4 = " " -gameforge.locale.monster_chat_1301_5 = " ! " -gameforge.locale.monster_chat_1301_6 = " " -gameforge.locale.monster_chat_1302_1 = " ! " -gameforge.locale.monster_chat_1302_2 = " ! " -gameforge.locale.monster_chat_1302_3 = " ! " -gameforge.locale.monster_chat_1302_4 = " ! ! " -gameforge.locale.monster_chat_1302_5 = " ! " -gameforge.locale.monster_chat_1302_6 = " ʿ " -gameforge.locale.monster_chat_1303_1 = " ! " -gameforge.locale.monster_chat_1303_2 = " ! " -gameforge.locale.monster_chat_1303_3 = " ! " -gameforge.locale.monster_chat_1303_4 = " ! ! " -gameforge.locale.monster_chat_1303_5 = " ! " -gameforge.locale.monster_chat_1303_6 = " " -gameforge.locale.monster_chat_1305_1 = " ! " -gameforge.locale.monster_chat_1305_2 = " ! " -gameforge.locale.monster_chat_1305_3 = " ! " -gameforge.locale.monster_chat_1305_4 = " ! ! " -gameforge.locale.monster_chat_1305_5 = " ! " -gameforge.locale.monster_chat_1305_6 = " ! " -gameforge.locale.monster_chat_1901_1 = " ! " -gameforge.locale.monster_chat_1901_2 = " ! " -gameforge.locale.monster_chat_1901_3 = " ! " -gameforge.locale.monster_chat_1901_4 = " ......! " -gameforge.locale.monster_chat_1901_5 = " " -gameforge.locale.monster_chat_1901_6 = " ! " -gameforge.locale.monster_chat_20001_1 = " , , ! " -gameforge.locale.monster_chat_20001_2 = " , ! " -gameforge.locale.monster_chat_20001_3 = " ! " -gameforge.locale.monster_chat_20001_4 = " ! ! " -gameforge.locale.monster_chat_20001_5 = " " -gameforge.locale.monster_chat_20002_1 = " ! " -gameforge.locale.monster_chat_20002_2 = " ! " -gameforge.locale.monster_chat_20002_3 = " " -gameforge.locale.monster_chat_20002_4 = " ! " -gameforge.locale.monster_chat_20002_5 = " , ! " -gameforge.locale.monster_chat_20003_1 = " ! " -gameforge.locale.monster_chat_20003_2 = " ! " -gameforge.locale.monster_chat_20003_3 = " , ! " -gameforge.locale.monster_chat_20003_4 = " ! " -gameforge.locale.monster_chat_20003_5 = " ! " -gameforge.locale.monster_chat_20004_1 = " , , " -gameforge.locale.monster_chat_20004_2 = " ! ! " -gameforge.locale.monster_chat_20004_3 = " ! " -gameforge.locale.monster_chat_20004_4 = " ! ! " -gameforge.locale.monster_chat_20004_5 = " .. " -gameforge.locale.monster_chat_20005_1 = " ! ! " -gameforge.locale.monster_chat_20005_2 = " ! " -gameforge.locale.monster_chat_20005_3 = " ! " -gameforge.locale.monster_chat_20005_4 = " . " -gameforge.locale.monster_chat_20005_5 = " . " -gameforge.locale.monster_chat_20006_1 = " ! " -gameforge.locale.monster_chat_20006_2 = " " -gameforge.locale.monster_chat_20006_3 = " ! " -gameforge.locale.monster_chat_20006_4 = " ! " -gameforge.locale.monster_chat_20006_5 = " . " -gameforge.locale.monster_chat_20007_1 = " , ! " -gameforge.locale.monster_chat_20007_2 = " , ! " -gameforge.locale.monster_chat_20007_3 = " ! " -gameforge.locale.monster_chat_20007_4 = " ! " -gameforge.locale.monster_chat_20007_5 = " ! " -gameforge.locale.monster_chat_20008_1 = " ! " -gameforge.locale.monster_chat_20008_2 = " ! " -gameforge.locale.monster_chat_20008_3 = " ! " -gameforge.locale.monster_chat_20008_4 = " ! " -gameforge.locale.monster_chat_20008_5 = " ! " -gameforge.locale.monster_chat_20009_1 = " ! ! " -gameforge.locale.monster_chat_20009_2 = " ! ! " -gameforge.locale.monster_chat_20009_3 = " ! ! " -gameforge.locale.monster_chat_20009_4 = " ! ! " -gameforge.locale.monster_chat_20009_5 = " ! ! " -gameforge.locale.monster_chat_20010_1 = " ! ! " -gameforge.locale.monster_chat_20010_2 = " ! ! " -gameforge.locale.monster_chat_20010_3 = " , , ! " -gameforge.locale.monster_chat_20010_4 = " , , ! " -gameforge.locale.monster_chat_20010_5 = " ! ! ! " -gameforge.locale.monster_chat_20011_1 = " , " -gameforge.locale.monster_chat_20011_2 = " ! " -gameforge.locale.monster_chat_20011_3 = " ! " -gameforge.locale.monster_chat_20011_4 = " , ! " -gameforge.locale.monster_chat_20011_5 = " , ! " -gameforge.locale.monster_chat_20012_1 = " " -gameforge.locale.monster_chat_20012_2 = " ! " -gameforge.locale.monster_chat_20012_3 = " ! " -gameforge.locale.monster_chat_20012_4 = " " -gameforge.locale.monster_chat_20012_5 = " " -gameforge.locale.monster_chat_20013_1 = " . " -gameforge.locale.monster_chat_20013_2 = " ! " -gameforge.locale.monster_chat_20013_3 = " ! " -gameforge.locale.monster_chat_20013_4 = " ! " -gameforge.locale.monster_chat_20013_5 = " ! " -gameforge.locale.monster_chat_20014_1 = " " -gameforge.locale.monster_chat_20014_2 = " , ! " -gameforge.locale.monster_chat_20014_3 = " ! ! " -gameforge.locale.monster_chat_20014_4 = " ! ! " -gameforge.locale.monster_chat_20014_5 = " , ! " -gameforge.locale.monster_chat_20015_1 = " " -gameforge.locale.monster_chat_20015_2 = " ! ! " -gameforge.locale.monster_chat_20015_3 = " ! " -gameforge.locale.monster_chat_20015_4 = " ! " -gameforge.locale.monster_chat_20015_5 = " " -gameforge.locale.monster_chat_20016_1 = " ! . " -gameforge.locale.monster_chat_20016_2 = " , . " -gameforge.locale.monster_chat_20016_3 = " , ! " -gameforge.locale.monster_chat_20016_4 = " 100% " -gameforge.locale.monster_chat_20016_5 = " " -gameforge.locale.monster_chat_20017_1 = " " -gameforge.locale.monster_chat_20017_2 = " .... ..... " -gameforge.locale.monster_chat_20017_3 = " .... ..... " -gameforge.locale.monster_chat_20017_4 = " " -gameforge.locale.monster_chat_20017_5 = " " -gameforge.locale.monster_chat_20018_1 = " . . ! " -gameforge.locale.monster_chat_20018_2 = " ! " -gameforge.locale.monster_chat_20018_3 = " , ! " -gameforge.locale.monster_chat_20018_4 = " , ! " -gameforge.locale.monster_chat_20018_5 = " ! " -gameforge.locale.monster_chat_20019_1 = " , ! " -gameforge.locale.monster_chat_20019_2 = " ! " -gameforge.locale.monster_chat_20019_3 = " ! " -gameforge.locale.monster_chat_20019_4 = " ! " -gameforge.locale.monster_chat_20019_5 = " , ! " -gameforge.locale.monster_chat_20020_1 = " ! " -gameforge.locale.monster_chat_20020_2 = " ! ! " -gameforge.locale.monster_chat_20020_3 = " ! " -gameforge.locale.monster_chat_20020_4 = " ! " -gameforge.locale.monster_chat_20020_5 = " ! " -gameforge.locale.monster_chat_20021_1 = " ! " -gameforge.locale.monster_chat_20021_2 = " ! " -gameforge.locale.monster_chat_20021_3 = " ! " -gameforge.locale.monster_chat_20021_4 = " ! " -gameforge.locale.monster_chat_20021_5 = " ! " -gameforge.locale.monster_chat_20022_1 = " ! ! " -gameforge.locale.monster_chat_20022_2 = " ! " -gameforge.locale.monster_chat_20022_3 = " . " -gameforge.locale.monster_chat_20022_4 = " . " -gameforge.locale.monster_chat_20022_5 = " ! " -gameforge.locale.monster_chat_20023_1 = " . " -gameforge.locale.monster_chat_20023_2 = " . ! " -gameforge.locale.monster_chat_20023_3 = " ! " -gameforge.locale.monster_chat_20023_4 = " ! " -gameforge.locale.monster_chat_20023_5 = " . " -gameforge.locale.monster_chat_20024_1 = " ! " -gameforge.locale.monster_chat_20024_2 = " , " -gameforge.locale.monster_chat_20024_3 = " ! " -gameforge.locale.monster_chat_20024_4 = " ! " -gameforge.locale.monster_chat_20024_5 = " , " -gameforge.locale.monster_chat_2091_1 = " " -gameforge.locale.monster_chat_2091_2 = " ! , ! " -gameforge.locale.monster_chat_2091_3 = " ! " -gameforge.locale.monster_chat_2091_4 = " ! ! " -gameforge.locale.monster_chat_2091_5 = " " -gameforge.locale.monster_chat_2091_6 = " ! " -gameforge.locale.monster_chat_2092_1 = " ! , ! " -gameforge.locale.monster_chat_2092_2 = " ! " -gameforge.locale.monster_chat_2092_3 = " ! ! " -gameforge.locale.monster_chat_2092_4 = " " -gameforge.locale.monster_chat_2092_5 = " ! " -gameforge.locale.monster_chat_2092_6 = " ! " -gameforge.locale.monster_chat_2104_1 = " ! " -gameforge.locale.monster_chat_2104_2 = " ! " -gameforge.locale.monster_chat_2104_3 = " ! " -gameforge.locale.monster_chat_2104_4 = " ! " -gameforge.locale.monster_chat_2104_5 = " ! " -gameforge.locale.monster_chat_2104_6 = " ! " -gameforge.locale.monster_chat_2105_1 = " ! " -gameforge.locale.monster_chat_2105_2 = " ! " -gameforge.locale.monster_chat_2105_3 = " ! " -gameforge.locale.monster_chat_2105_4 = " " -gameforge.locale.monster_chat_2105_5 = " ! " -gameforge.locale.monster_chat_2106_1 = " ! " -gameforge.locale.monster_chat_2106_2 = " ! " -gameforge.locale.monster_chat_2106_3 = " ! " -gameforge.locale.monster_chat_2106_4 = " ! " -gameforge.locale.monster_chat_2106_5 = " " -gameforge.locale.monster_chat_2106_6 = " ! " -gameforge.locale.monster_chat_2107_1 = " ! " -gameforge.locale.monster_chat_2107_2 = " ! " -gameforge.locale.monster_chat_2107_3 = " ! " -gameforge.locale.monster_chat_2107_4 = " " -gameforge.locale.monster_chat_2107_5 = " ! " -gameforge.locale.monster_chat_2107_6 = " ! " -gameforge.locale.monster_chat_2108_1 = " ! " -gameforge.locale.monster_chat_2108_2 = " ! " -gameforge.locale.monster_chat_2108_3 = " ! " -gameforge.locale.monster_chat_2108_4 = " ! " -gameforge.locale.monster_chat_2108_5 = " ! " -gameforge.locale.monster_chat_2108_6 = " " -gameforge.locale.monster_chat_2191_1 = " ! ! " -gameforge.locale.monster_chat_2191_2 = " ! " -gameforge.locale.monster_chat_2191_3 = " " -gameforge.locale.monster_chat_2191_4 = " ! " -gameforge.locale.monster_chat_2191_5 = " " -gameforge.locale.monster_chat_2191_6 = " " -gameforge.locale.monster_chat_2202_1 = " ! ! " -gameforge.locale.monster_chat_2202_2 = " ! " -gameforge.locale.monster_chat_2202_3 = "! ! " -gameforge.locale.monster_chat_2202_4 = " ! " -gameforge.locale.monster_chat_2202_5 = " " -gameforge.locale.monster_chat_2202_6 = " " -gameforge.locale.monster_chat_2204_1 = " ! " -gameforge.locale.monster_chat_2204_2 = "! ! " -gameforge.locale.monster_chat_2204_3 = " " -gameforge.locale.monster_chat_2204_4 = " " -gameforge.locale.monster_chat_2204_5 = " " -gameforge.locale.monster_chat_2204_6 = " " -gameforge.locale.monster_chat_2205_1 = " ! " -gameforge.locale.monster_chat_2205_2 = " " -gameforge.locale.monster_chat_2205_3 = " ! " -gameforge.locale.monster_chat_2205_4 = " ! " -gameforge.locale.monster_chat_2205_5 = " ! " -gameforge.locale.monster_chat_2205_6 = " ! " -gameforge.locale.monster_chat_2206_1 = " ! " -gameforge.locale.monster_chat_2206_2 = " ! " -gameforge.locale.monster_chat_2206_3 = " ! " -gameforge.locale.monster_chat_2206_4 = " ! " -gameforge.locale.monster_chat_2206_5 = " ! " -gameforge.locale.monster_chat_2206_6 = " ! " -gameforge.locale.monster_chat_2291_1 = " , ! " -gameforge.locale.monster_chat_2291_2 = " ! " -gameforge.locale.monster_chat_2291_3 = " " -gameforge.locale.monster_chat_2291_4 = " ! " -gameforge.locale.monster_chat_2291_5 = " ! " -gameforge.locale.monster_chat_2291_6 = " " -gameforge.locale.monster_chat_301_1 = " ! " -gameforge.locale.monster_chat_301_2 = " , . " -gameforge.locale.monster_chat_301_3 = " ! " -gameforge.locale.monster_chat_301_4 = " ! " -gameforge.locale.monster_chat_301_5 = " ! " -gameforge.locale.monster_chat_302_1 = " ! " -gameforge.locale.monster_chat_302_2 = " ! " -gameforge.locale.monster_chat_302_3 = " ! " -gameforge.locale.monster_chat_302_4 = " ! " -gameforge.locale.monster_chat_302_5 = " ! " -gameforge.locale.monster_chat_302_6 = " ! " -gameforge.locale.monster_chat_303_1 = " ! " -gameforge.locale.monster_chat_303_2 = " ! ! " -gameforge.locale.monster_chat_303_3 = " ! " -gameforge.locale.monster_chat_303_4 = " ! " -gameforge.locale.monster_chat_303_5 = " ! " -gameforge.locale.monster_chat_303_6 = " ! " -gameforge.locale.monster_chat_304_1 = " ! ! " -gameforge.locale.monster_chat_304_2 = " ! " -gameforge.locale.monster_chat_304_3 = " ! " -gameforge.locale.monster_chat_304_4 = " . ! " -gameforge.locale.monster_chat_304_5 = " ! " -gameforge.locale.monster_chat_304_6 = " ! " -gameforge.locale.monster_chat_305_1 = " ! " -gameforge.locale.monster_chat_305_2 = " , . " -gameforge.locale.monster_chat_305_3 = " ! " -gameforge.locale.monster_chat_305_4 = " ! " -gameforge.locale.monster_chat_305_5 = " ! " -gameforge.locale.monster_chat_305_6 = " ! " -gameforge.locale.monster_chat_306_1 = " ! " -gameforge.locale.monster_chat_306_2 = " ! " -gameforge.locale.monster_chat_306_3 = " ! " -gameforge.locale.monster_chat_306_4 = " ! " -gameforge.locale.monster_chat_306_5 = " ! " -gameforge.locale.monster_chat_306_6 = " ! " -gameforge.locale.monster_chat_307_1 = " ! " -gameforge.locale.monster_chat_307_2 = " ! " -gameforge.locale.monster_chat_307_3 = " ! " -gameforge.locale.monster_chat_307_4 = " ! " -gameforge.locale.monster_chat_307_5 = " ! " -gameforge.locale.monster_chat_307_6 = " " -gameforge.locale.monster_chat_394_1 = " ! " -gameforge.locale.monster_chat_394_2 = " . ! " -gameforge.locale.monster_chat_394_3 = " ! " -gameforge.locale.monster_chat_394_4 = " ! " -gameforge.locale.monster_chat_394_5 = " ! " -gameforge.locale.monster_chat_394_6 = " " -gameforge.locale.monster_chat_401_1 = " " -gameforge.locale.monster_chat_401_2 = " ! " -gameforge.locale.monster_chat_401_3 = " , ! " -gameforge.locale.monster_chat_401_4 = " ! " -gameforge.locale.monster_chat_401_5 = " , ! " -gameforge.locale.monster_chat_401_6 = " ! " -gameforge.locale.monster_chat_402_1 = " ɿ " -gameforge.locale.monster_chat_402_2 = " " -gameforge.locale.monster_chat_402_3 = " ! " -gameforge.locale.monster_chat_402_4 = " ! " -gameforge.locale.monster_chat_402_5 = " ! " -gameforge.locale.monster_chat_402_6 = " . " -gameforge.locale.monster_chat_403_1 = " " -gameforge.locale.monster_chat_403_2 = " " -gameforge.locale.monster_chat_403_3 = " ! " -gameforge.locale.monster_chat_403_4 = " " -gameforge.locale.monster_chat_403_5 = " " -gameforge.locale.monster_chat_403_6 = " ! " -gameforge.locale.monster_chat_404_1 = " " -gameforge.locale.monster_chat_404_2 = " ɿ " -gameforge.locale.monster_chat_404_3 = " ! " -gameforge.locale.monster_chat_404_4 = " " -gameforge.locale.monster_chat_404_5 = " ! " -gameforge.locale.monster_chat_404_6 = " ! " -gameforge.locale.monster_chat_405_1 = " ! " -gameforge.locale.monster_chat_405_2 = " " -gameforge.locale.monster_chat_405_3 = " " -gameforge.locale.monster_chat_405_4 = " " -gameforge.locale.monster_chat_405_5 = " ! " -gameforge.locale.monster_chat_405_6 = " ! " -gameforge.locale.monster_chat_406_1 = " ! " -gameforge.locale.monster_chat_406_2 = " ! " -gameforge.locale.monster_chat_406_3 = " " -gameforge.locale.monster_chat_406_4 = " " -gameforge.locale.monster_chat_406_5 = " ! " -gameforge.locale.monster_chat_406_6 = " " -gameforge.locale.monster_chat_491_1 = " ! " -gameforge.locale.monster_chat_491_2 = " " -gameforge.locale.monster_chat_491_3 = " ! " -gameforge.locale.monster_chat_491_4 = "! " -gameforge.locale.monster_chat_491_5 = " ! " -gameforge.locale.monster_chat_491_6 = " " -gameforge.locale.monster_chat_492_1 = " " -gameforge.locale.monster_chat_492_2 = " " -gameforge.locale.monster_chat_492_3 = " " -gameforge.locale.monster_chat_492_4 = " " -gameforge.locale.monster_chat_492_5 = " " -gameforge.locale.monster_chat_492_6 = " " -gameforge.locale.monster_chat_493_1 = " ! " -gameforge.locale.monster_chat_493_2 = " " -gameforge.locale.monster_chat_493_3 = " . " -gameforge.locale.monster_chat_493_4 = " " -gameforge.locale.monster_chat_493_5 = " ! " -gameforge.locale.monster_chat_493_6 = " ! " -gameforge.locale.monster_chat_494_1 = " ! " -gameforge.locale.monster_chat_494_2 = " . " -gameforge.locale.monster_chat_494_3 = " ޿ ! " -gameforge.locale.monster_chat_494_4 = " " -gameforge.locale.monster_chat_494_5 = " " -gameforge.locale.monster_chat_494_6 = " " -gameforge.locale.monster_chat_501_1 = " ǿ " -gameforge.locale.monster_chat_501_2 = " ! " -gameforge.locale.monster_chat_501_3 = " ! " -gameforge.locale.monster_chat_501_4 = " " -gameforge.locale.monster_chat_501_5 = " " -gameforge.locale.monster_chat_501_6 = " ! " -gameforge.locale.monster_chat_502_1 = " ! " -gameforge.locale.monster_chat_502_2 = " ! " -gameforge.locale.monster_chat_502_3 = " " -gameforge.locale.monster_chat_502_4 = " " -gameforge.locale.monster_chat_502_5 = " " -gameforge.locale.monster_chat_502_6 = " ! " -gameforge.locale.monster_chat_503_1 = " ! " -gameforge.locale.monster_chat_503_2 = " " -gameforge.locale.monster_chat_503_3 = "! " -gameforge.locale.monster_chat_503_4 = " " -gameforge.locale.monster_chat_503_5 = " ! " -gameforge.locale.monster_chat_503_6 = " " -gameforge.locale.monster_chat_504_1 = " ! " -gameforge.locale.monster_chat_504_2 = " " -gameforge.locale.monster_chat_504_3 = " ! " -gameforge.locale.monster_chat_504_4 = " " -gameforge.locale.monster_chat_504_5 = " " -gameforge.locale.monster_chat_504_6 = " ! " -gameforge.locale.monster_chat_601_1 = " ! ɿ " -gameforge.locale.monster_chat_601_2 = " !. " -gameforge.locale.monster_chat_601_3 = " ! " -gameforge.locale.monster_chat_601_4 = "! ! " -gameforge.locale.monster_chat_601_5 = " ! " -gameforge.locale.monster_chat_601_6 = " " -gameforge.locale.monster_chat_601_7 = " ! " -gameforge.locale.monster_chat_602_1 = " " -gameforge.locale.monster_chat_602_2 = " ! " -gameforge.locale.monster_chat_602_3 = " " -gameforge.locale.monster_chat_602_4 = " ! " -gameforge.locale.monster_chat_602_5 = " ! " -gameforge.locale.monster_chat_602_6 = " ! " -gameforge.locale.monster_chat_603_1 = " ! " -gameforge.locale.monster_chat_603_2 = " ! " -gameforge.locale.monster_chat_603_3 = " ! " -gameforge.locale.monster_chat_603_4 = " ! " -gameforge.locale.monster_chat_603_5 = " ! " -gameforge.locale.monster_chat_603_6 = " ! " -gameforge.locale.monster_chat_604_1 = " ! " -gameforge.locale.monster_chat_604_2 = " ! " -gameforge.locale.monster_chat_604_3 = " ! " -gameforge.locale.monster_chat_604_4 = " ! " -gameforge.locale.monster_chat_604_5 = " " -gameforge.locale.monster_chat_604_6 = " ! " -gameforge.locale.monster_chat_631_1 = " ! " -gameforge.locale.monster_chat_631_2 = " " -gameforge.locale.monster_chat_631_3 = " ! " -gameforge.locale.monster_chat_631_4 = "! " -gameforge.locale.monster_chat_631_5 = " " -gameforge.locale.monster_chat_631_6 = " " -gameforge.locale.monster_chat_632_1 = " ! " -gameforge.locale.monster_chat_632_2 = " ! " -gameforge.locale.monster_chat_632_3 = " ! " -gameforge.locale.monster_chat_632_4 = " ! " -gameforge.locale.monster_chat_632_5 = " " -gameforge.locale.monster_chat_632_6 = " ! " -gameforge.locale.monster_chat_633_1 = " ! " -gameforge.locale.monster_chat_633_2 = " ! " -gameforge.locale.monster_chat_633_3 = " ! " -gameforge.locale.monster_chat_633_4 = " , ! " -gameforge.locale.monster_chat_633_5 = "! " -gameforge.locale.monster_chat_633_6 = " ! " -gameforge.locale.monster_chat_634_1 = " ! ! " -gameforge.locale.monster_chat_634_2 = " ! " -gameforge.locale.monster_chat_634_3 = " ! " -gameforge.locale.monster_chat_634_4 = "! " -gameforge.locale.monster_chat_634_5 = " ! " -gameforge.locale.monster_chat_634_6 = " ! " -gameforge.locale.monster_chat_635_1 = " ! " -gameforge.locale.monster_chat_635_2 = " ! " -gameforge.locale.monster_chat_635_3 = " , ! " -gameforge.locale.monster_chat_635_4 = " " -gameforge.locale.monster_chat_635_5 = " ! " -gameforge.locale.monster_chat_635_6 = " " -gameforge.locale.monster_chat_636_1 = " ! " -gameforge.locale.monster_chat_636_2 = " ! " -gameforge.locale.monster_chat_636_3 = " ! " -gameforge.locale.monster_chat_636_4 = "ǡ " -gameforge.locale.monster_chat_636_5 = " " -gameforge.locale.monster_chat_636_6 = " ! " -gameforge.locale.monster_chat_636_7 = " " -gameforge.locale.monster_chat_637_1 = " ! " -gameforge.locale.monster_chat_637_2 = " ! " -gameforge.locale.monster_chat_637_3 = " ! " -gameforge.locale.monster_chat_637_4 = " " -gameforge.locale.monster_chat_637_5 = " ! " -gameforge.locale.monster_chat_637_6 = " ! " -gameforge.locale.monster_chat_691_1 = " ! " -gameforge.locale.monster_chat_691_2 = " ! " -gameforge.locale.monster_chat_691_3 = " ! " -gameforge.locale.monster_chat_691_4 = " " -gameforge.locale.monster_chat_691_5 = " ! " -gameforge.locale.monster_chat_691_6 = " " -gameforge.locale.monster_chat_701_1 = " ! " -gameforge.locale.monster_chat_701_2 = " " -gameforge.locale.monster_chat_701_3 = "!! ! " -gameforge.locale.monster_chat_701_4 = " " -gameforge.locale.monster_chat_701_5 = " ! " -gameforge.locale.monster_chat_701_6 = " ! " -gameforge.locale.monster_chat_702_1 = " " -gameforge.locale.monster_chat_702_2 = " " -gameforge.locale.monster_chat_702_3 = "! . " -gameforge.locale.monster_chat_702_4 = " ! " -gameforge.locale.monster_chat_702_5 = " " -gameforge.locale.monster_chat_702_6 = " ! " -gameforge.locale.monster_chat_703_1 = " ! " -gameforge.locale.monster_chat_703_2 = " " -gameforge.locale.monster_chat_703_3 = " " -gameforge.locale.monster_chat_703_4 = " ! " -gameforge.locale.monster_chat_703_5 = " ! " -gameforge.locale.monster_chat_703_6 = " ! " -gameforge.locale.monster_chat_704_1 = " ! " -gameforge.locale.monster_chat_704_2 = " " -gameforge.locale.monster_chat_704_3 = " " -gameforge.locale.monster_chat_704_4 = " ! " -gameforge.locale.monster_chat_704_5 = " " -gameforge.locale.monster_chat_704_6 = " " -gameforge.locale.monster_chat_705_1 = " " -gameforge.locale.monster_chat_705_2 = " ! " -gameforge.locale.monster_chat_705_3 = " ! " -gameforge.locale.monster_chat_705_4 = " ! " -gameforge.locale.monster_chat_705_5 = " " -gameforge.locale.monster_chat_705_6 = " ! " -gameforge.locale.monster_chat_706_1 = " ! " -gameforge.locale.monster_chat_706_2 = " ! " -gameforge.locale.monster_chat_706_3 = " ! " -gameforge.locale.monster_chat_706_4 = " ! " -gameforge.locale.monster_chat_706_5 = " " -gameforge.locale.monster_chat_706_6 = " ! " -gameforge.locale.monster_chat_707_1 = " ! " -gameforge.locale.monster_chat_707_2 = " ! " -gameforge.locale.monster_chat_707_3 = " ! ! " -gameforge.locale.monster_chat_707_4 = " ! " -gameforge.locale.monster_chat_707_5 = " " -gameforge.locale.monster_chat_707_6 = " ! " -gameforge.locale.monster_chat_791_1 = " .... ! " -gameforge.locale.monster_chat_791_2 = " ! " -gameforge.locale.monster_chat_791_3 = " ! " -gameforge.locale.monster_chat_791_4 = " ! " -gameforge.locale.monster_chat_791_5 = " " -gameforge.locale.monster_chat_791_6 = " ! " -gameforge.locale.monster_chat_901_1 = " " -gameforge.locale.monster_chat_901_2 = ".. " -gameforge.locale.monster_chat_901_3 = ".... " -gameforge.locale.monster_chat_901_4 = " ... ! " -gameforge.locale.monster_chat_901_5 = " " -gameforge.locale.monster_chat_903_1 = " .. " -gameforge.locale.monster_chat_903_2 = " " -gameforge.locale.monster_chat_903_3 = ".... " -gameforge.locale.monster_chat_903_4 = ".. " -gameforge.locale.monster_chat_903_5 = " " -gameforge.locale.monster_chat_903_6 = " " -gameforge.locale.monster_chat_904_1 = " " -gameforge.locale.monster_chat_904_2 = " " -gameforge.locale.monster_chat_904_3 = "....! " -gameforge.locale.monster_chat_904_4 = "! " -gameforge.locale.monster_chat_904_5 = " " -gameforge.locale.monster_chat_904_6 = "! " -gameforge.locale.monster_chat_905_1 = "! " -gameforge.locale.monster_chat_905_2 = "! " -gameforge.locale.monster_chat_905_3 = " ! " -gameforge.locale.monster_chat_905_4 = "! " -gameforge.locale.monster_chat_905_5 = " " -gameforge.locale.monster_chat_905_6 = " " -gameforge.locale.monster_chat_906_1 = " " -gameforge.locale.monster_chat_906_2 = " ! " -gameforge.locale.monster_chat_906_3 = "! " -gameforge.locale.monster_chat_906_4 = "ᡡʡ " -gameforge.locale.monster_chat_906_5 = " " -gameforge.locale.monster_chat_906_6 = "! " -gameforge.locale.monster_chat_907_1 = "ʡ... " -gameforge.locale.monster_chat_907_2 = " " -gameforge.locale.monster_chat_907_3 = "! " -gameforge.locale.monster_chat_907_4 = " " -gameforge.locale.monster_chat_907_5 = " " -gameforge.locale.monster_chat_907_6 = " " -gameforge.locale.need_item_postfix = " = . " -gameforge.locale.need_item_prefix = " " -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = "Dahin kann ich dich nicht bringen.[ENTER]Ich war selbst ich noch nicht dort. " -gameforge.locale.neutral_warp.go = " . " -gameforge.locale.neutral_warp.greet = " ڡ ɿ[ENTER] . [ENTER]! [ENTER] .[ENTER] ϡ [ENTER] [ENTER] . [ENTER] ߿ " -gameforge.locale.neutral_warp.money_need1 = " " -gameforge.locale.neutral_warp.money_need2 = " . " -gameforge.locale.neutral_warp.not_go = " " -gameforge.locale.neutral_warp.where_to_go = " " -gameforge.locale.no = " " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " ! " -gameforge.locale.oldwoman.no_matter = "Ich habe nichts mit dir zu schaffen! " -gameforge.locale.oldwoman.skill_reset1 = "Wie ich sehe, hast du trotz deiner jungen Jahre[ENTER]schon Einiges erlebt. Armes Ding![ENTER][DELAY value;150] . . . [/DELAY][ENTER]Weit du was? Lass mich deine Fertigkeitspunkte[ENTER]zurcksetzen. Dann kannst du neu ber die beste[ENTER]Verteilung entscheiden.[ENTER]Natrlich hat das seinen Preis,[ENTER]nmlich " -gameforge.locale.oldwoman.skill_reset2 = "Yang. Mchtest du sie zurcksetzen? Diese[ENTER]Erfahrung ist momentan im Sonderangebot, also[ENTER]berleg es dir. " -gameforge.locale.oldwoman.skill_reset_no = "Danke. Spter vielleicht. " -gameforge.locale.oldwoman.skill_reset_ok = "In Ordnung. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = "Alter Pirat:[ENTER]Wenn du Zeit fr solches Gefasel hast,[ENTER]hast du auch Zeit, um zum Arzt zu gehen! " -gameforge.locale.old_pirate.accept_failure_info_label = "Zurck zum alten Piraten " -gameforge.locale.old_pirate.accept_failure_info_text_1 = "Kehr zum alten Piraten zurck. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = "Sag dem alten Piraten, dass du die Arznei nicht[ENTER]besorgen konntest. " -gameforge.locale.old_pirate.accept_failure_say_1 = "Kehr zum alten Piraten zurck. " -gameforge.locale.old_pirate.accept_failure_say_2 = "Ich kann die Arznei nicht finden![ENTER]Was soll ich nur dem alten Piraten sagen? " -gameforge.locale.old_pirate.accept_success_info_label = "Bring dem alten Piraten die Arznei " -gameforge.locale.old_pirate.accept_success_info_text_1 = "Bring dem alten Piraten die Arznei. " -gameforge.locale.old_pirate.accept_success_info_text_2 = "Bring dem alten Piraten die Arznei und hol dir[ENTER]eine Belohnung. " -gameforge.locale.old_pirate.accept_success_say_1 = "Ich habe die Arznei. " -gameforge.locale.old_pirate.accept_success_say_2 = "Ich habe die Arznei fr den alten Piraten. Ich[ENTER]bringe sie ihm. " -gameforge.locale.old_pirate.baekgo_accept_ask = "Baek-Go:[ENTER]Du hast noch nichts gefunden?[ENTER]Wir mssen die Krankheit aufhalten, bevor sie[ENTER]sich im ganzen Dorf ausbreitet! Beeil dich! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = "Zurck zu Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = "Geh zurck zu Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = "Erklre Baek-Go, dass du keine Probe des Erregers[ENTER]der rtselhaften Krankheit finden konntest. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = "Kehre zurck zu Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = "Ich kann keine Probe des Erregers der[ENTER]rtselhaften Krankheit finden! Was soll ich nur[ENTER]Baek-Go sagen? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = "Bring die Probe zu Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = "Bring die Probe des Erregers der rtselhaften[ENTER]Krankheit zu Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = "Gib ihm die Probe des Erregers der rtselhaften[ENTER]Krankheit und erhalte die Arznei fr den alten[ENTER]Piraten. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = "Ich habe eine Probe des Erregers der rtselhaften[ENTER]Krankheit. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = "Ich habe eine Probe des Erregers der rtselhaften[ENTER]Krankheit. Ich sollte sie zu Baek-Go bringen. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = "Ich wei noch nicht, was hinter der rtselhaften[ENTER]Krankheit steckt. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = "Ich habe den Erreger der rtselhaften Krankheit[ENTER]entdeckt. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = "Tte alle Infizierten " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = "Ttet alle, die sich mit der rtselhaften[ENTER]Krankheit angesteckt haben! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = "Tte jene, die den Erreger der rtselhaften[ENTER]Krankheit in sich tragen, und bring eine Probe[ENTER]des Erregers zu Baek-Go. Er wird eine Arznei fr[ENTER]den alten Piraten herstellen. " -gameforge.locale.old_pirate.baekgo_order_too_late = "Baek-Go:[ENTER]Jemand anderes hat mir bereits eine Probe des[ENTER]Erregers gebracht. Ich habe dem alten Piraten die[ENTER]Arznei geschickt, und es sollte ihm wieder gut[ENTER]gehen. " -gameforge.locale.old_pirate.baekgo_start_say = "Baek-Go:[ENTER]Er hatte nur einmal Kontakt zu einer angesteckten[ENTER]Person, und dann begann seine Wunde zu eitern und[ENTER]juckte?! " -gameforge.locale.old_pirate.baekgo_start_say2 = "Baekgo:[ENTER]Du meine Gte! Ich bin mir fast sicher, dass er[ENTER]an der rtselhaften Krankheit erkrankt ist! Wenn[ENTER]er nicht behandelt wird, breitet sich die[ENTER]Krankheit im ganzen Dorf aus! " -gameforge.locale.old_pirate.baekgo_start_say3 = "Baek-Go:[ENTER]Er darf niemanden anstecken! Du musst ihn sofort[ENTER]behandeln. Dafr brauchen wir eine Probe des[ENTER]Erregers der rtselhaften Krankheit. Diese Probe[ENTER]kannst du von Kranken erhalten, die in groer[ENTER]Zahl auf dem Berg Sohan im Norden anzutreffen[ENTER]sind. " -gameforge.locale.old_pirate.baekgo_success_say = "Baek-Go:[ENTER]Du hast es geschafft! Warte einen Augenblick auf[ENTER]die Arznei! [DELAY value;1000]Ich habe das so rasch hergestellt, dass ich nicht[ENTER]wei, ob es wirkt. Zumindest wird es ihm besser[ENTER]gehen. Bring ihm dieses Medikament so schnell wie[ENTER]mglich. " -gameforge.locale.old_pirate.baekgo_talk = "Der alte Pirat schickt mich. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = "Die Krankheit des alten Piraten " -gameforge.locale.old_pirate.complete_say = "Alter Pirat:[ENTER]Es juckt immer noch. Aber ich fhle mich schon[ENTER]viel besser. So kann ich wohl leben. " -gameforge.locale.old_pirate.do_you_get_the_medicine = "Ich habe die Medizin noch nicht. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = "Hier ist das Heilmittel! " -gameforge.locale.old_pirate.etc_shop_start_say = " :[ENTER]Der alte Pirat? Natrlich kenne ich ihn. Du[ENTER]sprichst von diesem ewig fluchenden Kerl, der[ENTER]sich dauernd kratzt, nicht wahr? Er kommt oft[ENTER]vorbei, um ein flssiges Heilmittel zu kaufen. Er[ENTER]hat schon viele tausend Yang fr das rote[ENTER]Heilmittel ausgegeben. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " :[ENTER]Woher um alles in der Welt nimmt er so viel Yang,[ENTER]wenn er nicht einmal arbeitet? Ich habe ihm schon[ENTER]mehrfach gesagt, er soll sich von einem Arzt[ENTER]untersuchen lassen, aber er hrt nicht auf mich.[ENTER]Das rote Heilmittel lindert nur die Symptome und[ENTER]heilt nicht die Krankheit. Ich frchte, es wird[ENTER]bse mit ihm enden. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = "Kennst du den alten Piraten? " -gameforge.locale.old_pirate.order_accept = "Ich helfe dir. " -gameforge.locale.old_pirate.order_accept_answer = "Alter Pirat:[ENTER]Groartig. Viel Glck![ENTER]Der Arzt ist vermutlich in der Stadt. " -gameforge.locale.old_pirate.order_find_medicine_label = "Arznei fr den alten Piraten " -gameforge.locale.old_pirate.order_find_medicine_text_1 = "Besorge eine Arznei fr den alten Piraten. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = "Geh zu Baek-Go in der Stadt und frage ihn nach[ENTER]einer Arznei fr den alten Piraten. " -gameforge.locale.old_pirate.order_refuse = "Bedaure, ich kann nicht. " -gameforge.locale.old_pirate.order_refuse_answer = "Alter Pirat:[ENTER]Na, dann hab' ich dir nichts mehr zu sagen! " -gameforge.locale.old_pirate.order_say1 = "Alter Pirat:[ENTER]Verflucht! Was willst du von mir? Mist! Diese[ENTER]Ramschladenbesitzerin hat dir was erzhlt, hm?[ENTER]Ja, was sie sagt, stimmt. Aber ich hab keine[ENTER]Zeit, zum Arzt zu gehen. Ich habe so viele[ENTER]Feinde! " -gameforge.locale.old_pirate.order_say2 = "Alter Pirat:[ENTER]Man wei nie, ob so ein Bastard nicht pltzlich[ENTER]vor einem steht und einfach zusticht! Aber es[ENTER]juckt so schrecklich, dass ich es wirklich nicht[ENTER]mehr aushalte! Wie sieht es aus? Kannst du fr[ENTER]mich zum Arzt gehen und eine Arznei gegen den[ENTER]Juckreiz besorgen? Wenn du die Arznei besorgst,[ENTER]werde ich dich gut belohnen. " -gameforge.locale.old_pirate.order_too_late = "Alter Pirat:[ENTER]Jemand anderes hat mir die Arznei bereits[ENTER]besorgt. Tja, dann gibt's eben auch keine[ENTER]Belohnung fr dich. " -gameforge.locale.old_pirate.start_find_old_pirate_label = "Geh zum alten Piraten " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = "Geh zum alten Piraten. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = "Geh zum alten Piraten und frag ihn, wieso er[ENTER]nicht zum Arzt geht. " -gameforge.locale.old_pirate.start_say = "Alter Pirat:[ENTER]Es juckt mich berall! Htte nicht mit diesem[ENTER]Kerl zusammenstoen drfen. War nur eine einzige[ENTER]Berhrung! Seither eitert die Stelle und mein[ENTER]ganzer Krper juckt! Es ist, als wrde ich bei[ENTER]lebendigem Leibe verfaulen. Schweinehund! " -gameforge.locale.old_pirate.success_thanks = "Alter Pirat:[ENTER]Was? Ich hab' mich mit der rtselhaften[ENTER]Krankheit angesteckt?! Und das ist das ntige[ENTER]Medikament? Vielen, vielen Dank! Du hast mir[ENTER]vermutlich das Leben gerettet. Ich wei das zu[ENTER]schtzen. " -gameforge.locale.old_pirate.talk = "Bist du der alte Pirat? " -gameforge.locale.old_pirate.talk_about_medicine = "Warum gehst du nicht zum Arzt? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " . [ENTER] ! " -gameforge.locale.questscroll.finish = " ![ENTER] : " -gameforge.locale.questscroll.finish_button = " . " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " " -gameforge.locale.questscroll5.mission_10_mis = " 25 ȡ 25 . " -gameforge.locale.questscroll5.mission_10_text = " [ENTER] ɡ [ENTER] ! " -gameforge.locale.questscroll5.mission_11_hunt = " " -gameforge.locale.questscroll5.mission_11_mis = " 35 ޡ 25 . " -gameforge.locale.questscroll5.mission_11_text = " [ENTER] [ENTER]. ѡ [ENTER]. " -gameforge.locale.questscroll5.mission_12_hunt = " " -gameforge.locale.questscroll5.mission_12_mis = " 20 . " -gameforge.locale.questscroll5.mission_12_text = " [ENTER] . [ENTER] ! [ENTER] . " -gameforge.locale.questscroll5.mission_13_hunt = " " -gameforge.locale.questscroll5.mission_13_mis = " 25 - ϡ 25 - . " -gameforge.locale.questscroll5.mission_13_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_14_hunt = " 1 " -gameforge.locale.questscroll5.mission_14_mis = " 30 ѡ 30 . " -gameforge.locale.questscroll5.mission_14_text = " [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_15_hunt = " " -gameforge.locale.questscroll5.mission_15_mis = " 30 ԡ 30 . " -gameforge.locale.questscroll5.mission_15_text = " [ENTER] ǡ [ENTER] [ENTER] ! " -gameforge.locale.questscroll5.mission_16_hunt = " " -gameforge.locale.questscroll5.mission_16_mis = " 3 . " -gameforge.locale.questscroll5.mission_16_text = " [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_17_hunt = " " -gameforge.locale.questscroll5.mission_17_mis = " 2 . " -gameforge.locale.questscroll5.mission_17_text = " [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_18_hunt = " - " -gameforge.locale.questscroll5.mission_18_mis = " 10 - . " -gameforge.locale.questscroll5.mission_18_text = " [ENTER] - [ENTER]. [ENTER] -. " -gameforge.locale.questscroll5.mission_19_hunt = " 2 " -gameforge.locale.questscroll5.mission_19_mis = " 20 ѡ 15 . " -gameforge.locale.questscroll5.mission_19_text = " [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_1_hunt = " " -gameforge.locale.questscroll5.mission_1_mis = " 3 . " -gameforge.locale.questscroll5.mission_1_text = " [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_20_hunt = " 1 " -gameforge.locale.questscroll5.mission_20_mis = " 30 ϡ 30 . " -gameforge.locale.questscroll5.mission_20_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_21_hunt = " 1 " -gameforge.locale.questscroll5.mission_21_mis = " 30 ݡ 30 . " -gameforge.locale.questscroll5.mission_21_text = " [ENTER] ɡ [ENTER] . " -gameforge.locale.questscroll5.mission_22_hunt = " " -gameforge.locale.questscroll5.mission_22_mis = " 4 . " -gameforge.locale.questscroll5.mission_22_text = " ϡ [ENTER] . . [ENTER] . " -gameforge.locale.questscroll5.mission_23_hunt = " " -gameforge.locale.questscroll5.mission_23_mis = " 2 . " -gameforge.locale.questscroll5.mission_23_text = " . [ENTER] [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_24_hunt = " 2 " -gameforge.locale.questscroll5.mission_24_mis = " 15 ϡ 15 . " -gameforge.locale.questscroll5.mission_24_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_25_hunt = " 2 " -gameforge.locale.questscroll5.mission_25_mis = " 15 ݡ 15 . " -gameforge.locale.questscroll5.mission_25_text = " [ENTER] ɡ [ENTER] . " -gameforge.locale.questscroll5.mission_26_hunt = " " -gameforge.locale.questscroll5.mission_26_mis = " 2 " -gameforge.locale.questscroll5.mission_26_text = " . [ENTER] [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_27_hunt = " 1 " -gameforge.locale.questscroll5.mission_27_mis = " 40 . " -gameforge.locale.questscroll5.mission_27_text = " [ENTER] . [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_28_hunt = " 2 " -gameforge.locale.questscroll5.mission_28_mis = " 40 . " -gameforge.locale.questscroll5.mission_28_text = " [ENTER] . [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_29_hunt = " 2 " -gameforge.locale.questscroll5.mission_29_mis = " 20 ѡ 25 . " -gameforge.locale.questscroll5.mission_29_text = " [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_2_hunt = " " -gameforge.locale.questscroll5.mission_2_mis = " 2 . " -gameforge.locale.questscroll5.mission_2_text = " . [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_30_hunt = " 1 " -gameforge.locale.questscroll5.mission_30_mis = " 30 30 . " -gameforge.locale.questscroll5.mission_30_text = " [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_31_hunt = " 3 " -gameforge.locale.questscroll5.mission_31_mis = " 40 ѡ 40 . " -gameforge.locale.questscroll5.mission_31_text = " [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_32_hunt = " " -gameforge.locale.questscroll5.mission_32_mis = " 2 . " -gameforge.locale.questscroll5.mission_32_text = " . [ENTER] [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_33_hunt = " 1" -gameforge.locale.questscroll5.mission_33_mis = " 35 35 . " -gameforge.locale.questscroll5.mission_33_text = " [ENTER] . [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_34_hunt = " 2 " -gameforge.locale.questscroll5.mission_34_mis = " 35 35 . " -gameforge.locale.questscroll5.mission_34_text = " [ENTER] . [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_35_hunt = " 3 " -gameforge.locale.questscroll5.mission_35_mis = " 35 35 . " -gameforge.locale.questscroll5.mission_35_text = " [ENTER] . [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_36_hunt = " 4 " -gameforge.locale.questscroll5.mission_36_mis = " 40 " -gameforge.locale.questscroll5.mission_36_text = " [ENTER] . [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_37_hunt = " " -gameforge.locale.questscroll5.mission_37_mis = " 2 . " -gameforge.locale.questscroll5.mission_37_text = " . [ENTER] [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_38_hunt = " " -gameforge.locale.questscroll5.mission_38_mis = " 30 ߡ 20 . " -gameforge.locale.questscroll5.mission_38_text = " [ENTER] ! [ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_39_hunt = " 1 " -gameforge.locale.questscroll5.mission_39_mis = " 30 20 . " -gameforge.locale.questscroll5.mission_39_text = " [ENTER] ! [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_3_hunt = " " -gameforge.locale.questscroll5.mission_3_mis = " 30 . " -gameforge.locale.questscroll5.mission_3_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_40_hunt = " 2 " -gameforge.locale.questscroll5.mission_40_mis = " 30 25 . " -gameforge.locale.questscroll5.mission_40_text = " [ENTER] ! [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_41_hunt = " 2 " -gameforge.locale.questscroll5.mission_41_mis = " 15 15 . " -gameforge.locale.questscroll5.mission_41_text = " [ENTER] [ENTER] . . " -gameforge.locale.questscroll5.mission_42_hunt = " " -gameforge.locale.questscroll5.mission_42_mis = " 25 . " -gameforge.locale.questscroll5.mission_42_text = " [ENTER] [ENTER] [ENTER] . [ENTER], . " -gameforge.locale.questscroll5.mission_43_hunt = " 1 " -gameforge.locale.questscroll5.mission_43_mis = " 30 30 . " -gameforge.locale.questscroll5.mission_43_text = " [ENTER] [ENTER] . . " -gameforge.locale.questscroll5.mission_44_hunt = " " -gameforge.locale.questscroll5.mission_44_mis = " 30 . " -gameforge.locale.questscroll5.mission_44_text = " [ENTER] [ENTER] . [ENTER] . . " -gameforge.locale.questscroll5.mission_45_hunt = " " -gameforge.locale.questscroll5.mission_45_mis = " 35 ̡ 30 . " -gameforge.locale.questscroll5.mission_45_text = " [ENTER] . [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_46_hunt = " - " -gameforge.locale.questscroll5.mission_46_mis = " 40 ɡ 35 . " -gameforge.locale.questscroll5.mission_46_text = " [ENTER] ɡ [ENTER] . " -gameforge.locale.questscroll5.mission_47_hunt = " " -gameforge.locale.questscroll5.mission_47_mis = " 45 . " -gameforge.locale.questscroll5.mission_47_text = " [ENTER] . [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_48_hunt = " " -gameforge.locale.questscroll5.mission_48_mis = " 45 . " -gameforge.locale.questscroll5.mission_48_text = " [ENTER] . . [ENTER] ɡ [ENTER] ! " -gameforge.locale.questscroll5.mission_49_hunt = " " -gameforge.locale.questscroll5.mission_49_mis = " 60 . " -gameforge.locale.questscroll5.mission_49_text = " [ENTER] [ENTER]ӡ . " -gameforge.locale.questscroll5.mission_4_hunt = " " -gameforge.locale.questscroll5.mission_4_mis = " 35 . " -gameforge.locale.questscroll5.mission_4_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_50_hunt = " " -gameforge.locale.questscroll5.mission_50_mis = " 45 . " -gameforge.locale.questscroll5.mission_50_text = " [ENTER]ѡ [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_51_hunt = " " -gameforge.locale.questscroll5.mission_51_mis = " 45 . " -gameforge.locale.questscroll5.mission_51_text = " [ENTER] ! [ENTER] . " -gameforge.locale.questscroll5.mission_52_hunt = " " -gameforge.locale.questscroll5.mission_52_mis = " 60 40 . " -gameforge.locale.questscroll5.mission_52_text = " ɿ [ENTER] [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_53_hunt = " " -gameforge.locale.questscroll5.mission_53_mis = " 40 . " -gameforge.locale.questscroll5.mission_53_text = " [ENTER] ɡ [ENTER] ! " -gameforge.locale.questscroll5.mission_54_hunt = " " -gameforge.locale.questscroll5.mission_54_mis = " 60 . " -gameforge.locale.questscroll5.mission_54_text = "ǡ [ENTER] ѡ [ENTER] [ENTER] ɡ [ENTER] . " -gameforge.locale.questscroll5.mission_55_hunt = " " -gameforge.locale.questscroll5.mission_55_mis = " 30 . " -gameforge.locale.questscroll5.mission_55_text = " ϡ Ϳ [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_56_hunt = " " -gameforge.locale.questscroll5.mission_56_mis = " 40 ͡ 30 . " -gameforge.locale.questscroll5.mission_56_text = " [ENTER]ɡ ! [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_5_hunt = " " -gameforge.locale.questscroll5.mission_5_mis = " 40 . " -gameforge.locale.questscroll5.mission_5_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_6_hunt = " " -gameforge.locale.questscroll5.mission_6_mis = " 25 ѡ 30 " -gameforge.locale.questscroll5.mission_6_text = " ɡ . [ENTER] [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_7_hunt = " " -gameforge.locale.questscroll5.mission_7_mis = " 2 . " -gameforge.locale.questscroll5.mission_7_text = " . [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_8_hunt = " " -gameforge.locale.questscroll5.mission_8_mis = " 2 . " -gameforge.locale.questscroll5.mission_8_text = " . [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_9_hunt = " 2 " -gameforge.locale.questscroll5.mission_9_mis = " 30 . " -gameforge.locale.questscroll5.mission_9_text = " [ENTER] [ENTER] . " -gameforge.locale.questscroll_10_hunt = "Schlangenmenschensoldaten " -gameforge.locale.questscroll_10_mis = "Tte die Soldaten, die halb Mensch, halb Schlange[ENTER]sind. " -gameforge.locale.questscroll_10_text = "Man kann sie eigentlich nicht als Menschen[ENTER]bezeichnen. Aber es ist genauso falsch zu sagen,[ENTER]dass sie keine Menschen wren. Sie sehen aus wie[ENTER]Menschen, aber Kopf, Haut und Verhalten gleichen[ENTER]dem giftiger Schlangen. Sie durchstreifen die[ENTER]Wste und greifen Hndler an.[ENTER]Tte 20 dieser Soldaten, die halb Mensch, halb[ENTER]Schlange sind. Wenn du sie vernichtest, erhltst[ENTER]du folgende Belohnung: " -gameforge.locale.questscroll_11_hunt = "Schlangenmenschenschtzen " -gameforge.locale.questscroll_11_mis = "Tte die Schtzen, die halb Mensch, halb Schlange[ENTER]sind. " -gameforge.locale.questscroll_11_text = "Sie sind so intelligent wie Menschen. Sie sind[ENTER]verschlagen und verstehen sich hervorragend auf[ENTER]den Umgang mit Waffen. Bogenschtzen, die halb[ENTER]Mensch und halb Schlange sind, greifen die[ENTER]Hndler auf Distanz an. Viele der Hndler sind[ENTER]bereits gestorben.[ENTER]Tte 20 der Bogenschtzen, die halb Mensch und[ENTER]halb Schlange sind. Wenn du diesen Auftrag[ENTER]erfolgreich abschliet, erhltst du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_12_hunt = "Wstenbanditen " -gameforge.locale.questscroll_12_mis = "Tte die Wstenbanditen. " -gameforge.locale.questscroll_12_text = "In der Yongbi-Wste leben bse Wesen. Sie sind[ENTER]als Wstenbanditen bekannt und ihre Untaten[ENTER]schreien zum Himmel. Sie rauben Hndler aus und[ENTER]tten sie zum Spa. Sie haben auch einige Drfer[ENTER]in der Wste zerstrt.[ENTER]Erschlage 12 Wstenbanditen, dann erhltst du[ENTER]folgende Belohnung: " -gameforge.locale.questscroll_13_hunt = "Kampftiger " -gameforge.locale.questscroll_13_mis = "Tte die Kampftiger. " -gameforge.locale.questscroll_13_text = "Es gibt Wesen, die Kampftiger genannt werden. Ihr[ENTER]Blut ist aus Feuer, und ihre Krper wurden aus[ENTER]vulkanischem Granit geformt. Sie sind[ENTER]ungewhnlich mchtige Monster! Diese Monster[ENTER]ernhren sich von der Lava und dem Feuer des[ENTER]Vulkans. Manchmal steigen sie vom Vulkan herab,[ENTER]greifen Menschen an und fressen sie.[ENTER]Erschlage 20 der Kampftiger. Wenn du sie[ENTER]vernichtest, erhltst du folgende Belohnung: " -gameforge.locale.questscroll_14_hunt = "Kriegsmannen " -gameforge.locale.questscroll_14_mis = "Tte die Kriegsmannen. " -gameforge.locale.questscroll_14_text = "Doyyumhwan ist gro und hei und beherbergt wilde[ENTER]Tiere. Dort treffen sich Krieger aus Chunjo,[ENTER]Jinno und Shinsoo. Furchterregende, mchtige[ENTER]Monster warten dort auf die Krieger. Kriegsmannen[ENTER]sind die Beherrscher von Doyyumhwan.[ENTER]Willst du sie herausfordern? Wenn du 20 von ihnen[ENTER]erschlgst, erhltst du folgende Belohnung: " -gameforge.locale.questscroll_15_hunt = "Taehwa-Krieger " -gameforge.locale.questscroll_15_mis = "Tte die Taehwa-Krieger. " -gameforge.locale.questscroll_15_text = "Hrt her, alle, die Ihr Euch fr starke Kmpfer[ENTER]haltet! Dies ist das Flammenschlachtfeld der[ENTER]Trnen, des Leids, des Kampfes und des Todes! Ich[ENTER]lebe hier mit vielen Monstern und Bsewichten![ENTER]Wer wagt es, mich zu herauszufordern? Findet sich[ENTER]jemand, der mir mit dem Schwert in der Hand[ENTER]gegenbertritt? Wenn du auf deinen Schwertarm[ENTER]vertraust, dann komm heraus und fordere mich![ENTER]Wenn du mich und 12 meiner Kameraden bezwingst,[ENTER]erhltst du folgende Belohnung: " -gameforge.locale.questscroll_16_hunt = "Dunkelbren " -gameforge.locale.questscroll_16_mis = "Tte die Dunkelbren. " -gameforge.locale.questscroll_16_text = "Wenn du diesen Brief liest, bin ich bereits tot[ENTER]oder verschwunden. Ich lebte im Tal von[ENTER]Seungryong, wo ich Heilpflanzen sammelte. Aber[ENTER]Monster, die Dunkelbren genannt werden, fingen[ENTER]an, allerlei Untaten zu begehen. Sie tteten[ENTER]meine Familie. Bitte rche mich und meine[ENTER]Familie. Wenn du 25 Dunkelbren erschlgst,[ENTER]erhltst du folgende Belohnung: " -gameforge.locale.questscroll_17_hunt = "Riesendunkelbren " -gameforge.locale.questscroll_17_mis = "Tte die Riesendunkelbren. " -gameforge.locale.questscroll_17_text = "Eine neue Art Monster wurde entdeckt: Es handelt[ENTER]sich um Riesendunkelbren, grer und[ENTER]strker als Dunkelbren und von unglaublicher[ENTER]Bsartigkeit. Solange es diese Wesen im Tal von[ENTER]Seungryong gibt, werden die Menschen leiden.[ENTER]Tte 20 Riesendunkelbren. Wenn du Erfolg hast,[ENTER]erhltst du folgende Belohnung: " -gameforge.locale.questscroll_18_hunt = "Soldaten, die an der rtselhaften Krankheit[ENTER]leiden " -gameforge.locale.questscroll_18_mis = "Soldaten tten, die an der rtselhaften Krankheit[ENTER]leiden. " -gameforge.locale.questscroll_18_text = "Das Dorf wurde wohl ausgelscht. Diejenigen, die[ENTER]an der rtselhaften Krankheit leiden, greifen die[ENTER]Unglckseligen an, die vorbeikommen. Sie greifen[ENTER]fahrende Hndler an und fressen Menschen. Sie[ENTER]sind extrem gefhrlich. Erschlag 35 Soldaten, die[ENTER]an der rtselhaften Krankheit leiden. Wenn Du[ENTER]Erfolg hast, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_19_hunt = "Schtzen, die an der rtselhaften Krankheit[ENTER]leiden " -gameforge.locale.questscroll_19_mis = "Schtzen tten, die an der rtselhaften Krankheit[ENTER]leiden. " -gameforge.locale.questscroll_19_text = "Die rtselhafte Krankheit ist die Ursache der[ENTER]Schden, die diejenigen hervorrufen, die an ihr[ENTER]leiden. Aber am gefhrlichsten sind die[ENTER]Bogenschtzen, die die Krankheit erfasste. Diese[ENTER]Schtzen verschieen Giftpfeile, die Reisende[ENTER]lhmen, sodass sie ergriffen und verschleppt[ENTER]werden knnen. Tte 25 Bogenschtzen, die an der[ENTER]rtselhaften Krankheit leiden. Wenn Du Erfolg[ENTER]hast, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_1_hunt = "Feuerbren " -gameforge.locale.questscroll_1_mis = "25 Feuerbren erlegen. " -gameforge.locale.questscroll_1_text = "Feuerbren sind oft in der Nhe der Hauptstadt[ENTER]anzutreffen. Sie durchstreifen die Prrie und die[ENTER]breiten Straen der Menschen. Sie finden[ENTER]zunehmend mehr Opfer. Einige Menschen wurden[ENTER]gettet. Jag diese Feuerbren. Wenn Du 25[ENTER]Feuerbren erlegst, erhltst Du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_20_hunt = " " -gameforge.locale.questscroll_20_mis = "4 Feinde erschlagen. " -gameforge.locale.questscroll_20_text = "Ich frchte, ich bin erledigt! Mein Blick[ENTER]verschwimmt. Wenn Du diesen Brief liest, wird[ENTER]mein Krper bereits verfault sein. Die Schweine[ENTER]haben mich gepackt und verschleppt. Ich bin zwar[ENTER]entkommen, aber die Wunde war so tief, dass ich[ENTER]zusammenbrach. Ich kenne Dich nicht. Aber bitte[ENTER]rcht mich! Erschlag vier Feinde am Ort des[ENTER]Kampfes. Wenn Du Erfolg hast, erhltst Du[ENTER]folgende Belohnung: " -gameforge.locale.questscroll_2_hunt = "Grotiger " -gameforge.locale.questscroll_2_mis = "20 Grotiger erlegen. " -gameforge.locale.questscroll_2_text = "Der Name der Bosheit, Grotiger, durchdringt die[ENTER]Luft. Diese Tiger finden sich meist in der Nhe[ENTER]der Hauptstadt. Sie greifen Menschen an und[ENTER]fressen die Leichen der Hndler. Ihre Opfer sind[ENTER]zahllos. Jag die Grotiger. Wenn Du 20 Grotiger[ENTER]erlegst, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_3_hunt = "Hundegott des Berges " -gameforge.locale.questscroll_3_mis = "Den Hundegott des Berges tten. " -gameforge.locale.questscroll_3_text = "Der Hundegott des Berges fhrt ein Rudel von[ENTER]Hundemonstern in der Nhe an. Er ist stark und[ENTER]wild. Vor kurzem ist er in der Nhe des Dorfes[ENTER]aufgetaucht und hat begonnen, Hndler[ENTER]anzugreifen. Viele sind diesem Monster schon zum[ENTER]Opfer gefallen. Seine Untaten knnen nicht lnger[ENTER]ignoriert werden. Tte den Hundegott des Berges.[ENTER]Wenn Du Erfolg hast, erhltst Du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_4_hunt = "Schweinegott " -gameforge.locale.questscroll_4_mis = "Den Schweinegott tten. " -gameforge.locale.questscroll_4_text = "In dieser Jahreszeit steht das reife Korn auf den[ENTER]Feldern. Es ist Zeit fr die Ernte, Zeit fr die[ENTER]Bauern, den Lohn ihrer harten Arbeit des Jahres[ENTER]einzubringen. Doch der Schweinegott und seine[ENTER]Genossen fressen das ganze Korn. Da ihre Gier das[ENTER]Leben der Bauern bedroht, mssen wir sie[ENTER]erschlagen. Tte den Schweinegott. Er ist meisst[ENTER]in der Nhe der Hauptstadt anzutreffen. Wenn Du[ENTER]ihn besiegst, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_5_hunt = "Brengott " -gameforge.locale.questscroll_5_mis = "Den Brengott tten. " -gameforge.locale.questscroll_5_text = "In seiner natrlichen Umgebung war der Brengott[ENTER]brav. Seit kurzem taucht er jedoch in der Nhe[ENTER]der Hauptstadt auf und greift Menschen an. Er[ENTER]findet mehr und mehr Opfer. Wie viele schon[ENTER]gestorben sind, ist kaum noch festzustellen. Er[ENTER]muss von hier verschwinden. Tte den Brengott.[ENTER]Wenn Du ihn tatschlich los wirst, erhltst Du[ENTER]folgende Belohnung: " -gameforge.locale.questscroll_6_hunt = "Tigergott " -gameforge.locale.questscroll_6_mis = "Den Tigergott tten. " -gameforge.locale.questscroll_6_text = "Ich kann es kaum glauben. Wie konnte der[ENTER]Tigergott nur so etwas Schreckliches tun? Ich bin[ENTER]nur eine einfache Frau, die jeden Tag dem[ENTER]Tigergott huldigte, der gelegentlich auf den[ENTER]Bergpfaden auftauchte. Aber eines Tages griffen[ENTER]der Tigergott und seine Anhnger meine Familie[ENTER]an! Alle wurden gettet, und ich verlor einen[ENTER]Arm. Bitte, rche meine Familie. Wenn Du den[ENTER]Tigergott ttest, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_7_hunt = "Anfhrerin der weien Armee " -gameforge.locale.questscroll_7_mis = "Die Anfhrerin der weien Armee tten. " -gameforge.locale.questscroll_7_text = "Die weie Armee ist eine Gruppe von Frauen, die[ENTER]von ihren Mnnern und der Welt im Stich gelassen[ENTER]wurden. Sie sind zwar arm, aber wie sie die[ENTER]Dorfbewohner qulen, ist einfach nur brutal. Eine[ENTER]der Frauen wurde gesteinigt, als sie in das Dorf[ENTER]kam. Wir drfen nicht zulassen, dass sie ins Dorf[ENTER]kommen und die Brger angreifen. Tte 20 Anfhrer[ENTER]der weien Armee. Wenn Du diesen Auftrag[ENTER]erfolgreich abschliet, erhltst Du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_8_hunt = "Anfhrer der Schwarzwindbande " -gameforge.locale.questscroll_8_mis = "Den Anfhrer der Schwarzwindbande tten. " -gameforge.locale.questscroll_8_text = "Unsere Straen sind nicht mehr sicher: Die[ENTER]Schwarzwindbande raubt seit einiger Zeit Reisende[ENTER]und Hndler aus. Sie sind so furchterregend, dass[ENTER]sich niemand traut, zurckzuschlagen.[ENTER]Aber das kann so nicht weitergehen![ENTER]Tte 20 Anfhrer der Schwarzwindbande. Wenn du[ENTER]diesen Auftrag erfolgreich abschliet, erhltst[ENTER]du folgende Belohnung: " -gameforge.locale.questscroll_9_hunt = "Barbarenhuptling " -gameforge.locale.questscroll_9_mis = "Den Barbarenhuptling tten. " -gameforge.locale.questscroll_9_text = "Es ist schon eine Weile her, dass die Barbaren[ENTER]die Grenzen berschritten und das Dorf angriffen.[ENTER]Die Anzahl der Leute, die sie erschlugen, ging in[ENTER]die Hunderte. Die Anzahl derer, die geschdigt[ENTER]wurden, ist weitaus hher. Diese bsen Barbaren[ENTER]sind so brutal, dass sich niemand traute, Rache[ENTER]zu nehmen. Aber wir knnen sie nicht lnger[ENTER]tolerieren. Erschlag 25 Barbarenhuptlinge. Wenn[ENTER]Du diesen Auftrag erfolgreich abschliet,[ENTER]erhltst Du folgende Belohnung: " -gameforge.locale.quest_temp_reward_1 = "Auftragsbelohnung " -gameforge.locale.quest_temp_reward_2 = "Whrend des Testzeitraums fr Auftrge gibt es[ENTER]keine Belohnungen. Spter, nachdem eine Belohnung[ENTER]erhalten wurde, kann der aktuelle Auftrag erneut[ENTER]gespielt werden. 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"3 " -gameforge.locale.quiz_48_0_question = " [ENTER]? " -gameforge.locale.quiz_48_1_choice = " " -gameforge.locale.quiz_48_2_choice = " " -gameforge.locale.quiz_48_3_choice = " " -gameforge.locale.quiz_48_4_choice = " " -gameforge.locale.quiz_48_5_answer = "4 " -gameforge.locale.quiz_49_0_question = " : " -gameforge.locale.quiz_49_1_choice = "44 " -gameforge.locale.quiz_49_2_choice = "48 " -gameforge.locale.quiz_49_3_choice = "40 " -gameforge.locale.quiz_49_4_choice = "6 " -gameforge.locale.quiz_49_5_answer = "1 " -gameforge.locale.quiz_4_0_question = " " -gameforge.locale.quiz_4_1_choice = "1 " -gameforge.locale.quiz_4_2_choice = "2 " -gameforge.locale.quiz_4_3_choice = "3 " -gameforge.locale.quiz_4_4_choice = "4 " -gameforge.locale.quiz_4_5_answer = "1 " -gameforge.locale.quiz_50_0_question = " [ENTER]: " -gameforge.locale.quiz_50_1_choice = "10 " -gameforge.locale.quiz_50_2_choice = "15 " -gameforge.locale.quiz_50_3_choice = "25 " -gameforge.locale.quiz_50_4_choice = "30 " -gameforge.locale.quiz_50_5_answer = "2 " -gameforge.locale.quiz_51_0_question = " ɿ " -gameforge.locale.quiz_51_1_choice = " " -gameforge.locale.quiz_51_2_choice = " " -gameforge.locale.quiz_51_3_choice = " " -gameforge.locale.quiz_51_4_choice = " " -gameforge.locale.quiz_51_5_answer = "4 " -gameforge.locale.quiz_52_0_question = " : " -gameforge.locale.quiz_52_1_choice = "5 " -gameforge.locale.quiz_52_2_choice = "10 " -gameforge.locale.quiz_52_3_choice = "20 " -gameforge.locale.quiz_52_4_choice = "30 " -gameforge.locale.quiz_52_5_answer = "4 " -gameforge.locale.quiz_53_0_question = " 2 " -gameforge.locale.quiz_53_1_choice = " " -gameforge.locale.quiz_53_2_choice = " " -gameforge.locale.quiz_53_3_choice = " " -gameforge.locale.quiz_53_4_choice = " " -gameforge.locale.quiz_53_5_answer = "1 " -gameforge.locale.quiz_54_0_question = " [ENTER] : " -gameforge.locale.quiz_54_1_choice = " " -gameforge.locale.quiz_54_2_choice = " " -gameforge.locale.quiz_54_3_choice = " " -gameforge.locale.quiz_54_4_choice = " " -gameforge.locale.quiz_54_5_answer = "2 " -gameforge.locale.quiz_55_0_question = " : " -gameforge.locale.quiz_55_1_choice = " " -gameforge.locale.quiz_55_2_choice = " " -gameforge.locale.quiz_55_3_choice = " " -gameforge.locale.quiz_55_4_choice = " " -gameforge.locale.quiz_55_5_answer = "3 " -gameforge.locale.quiz_56_0_question = " [ENTER] : " -gameforge.locale.quiz_56_1_choice = " " -gameforge.locale.quiz_56_2_choice = " " -gameforge.locale.quiz_56_3_choice = " " -gameforge.locale.quiz_56_4_choice = " " -gameforge.locale.quiz_56_5_answer = "4 " -gameforge.locale.quiz_57_0_question = " [ENTER] : " -gameforge.locale.quiz_57_1_choice = " " -gameforge.locale.quiz_57_2_choice = " " -gameforge.locale.quiz_57_3_choice = " " -gameforge.locale.quiz_57_4_choice = " " -gameforge.locale.quiz_57_5_answer = "4 " -gameforge.locale.quiz_58_0_question = " [ENTER] [ENTER] __: " -gameforge.locale.quiz_58_1_choice = " " -gameforge.locale.quiz_58_2_choice = " " -gameforge.locale.quiz_58_3_choice = " " -gameforge.locale.quiz_58_4_choice = " " -gameforge.locale.quiz_58_5_answer = "3 " -gameforge.locale.quiz_59_0_question = " :[ENTER] : " -gameforge.locale.quiz_59_1_choice = "23 " -gameforge.locale.quiz_59_2_choice = "46 " -gameforge.locale.quiz_59_3_choice = "92 " -gameforge.locale.quiz_59_4_choice = "37 " -gameforge.locale.quiz_59_5_answer = "2 " -gameforge.locale.quiz_5_0_question = " :[ENTER] " -gameforge.locale.quiz_5_1_choice = "150 " -gameforge.locale.quiz_5_2_choice = "114 " -gameforge.locale.quiz_5_3_choice = "110 " -gameforge.locale.quiz_5_4_choice = "143 " -gameforge.locale.quiz_5_5_answer = "2 " -gameforge.locale.quiz_60_0_question = " :[ENTER] : " -gameforge.locale.quiz_60_1_choice = " " -gameforge.locale.quiz_60_2_choice = " " -gameforge.locale.quiz_60_3_choice = " " -gameforge.locale.quiz_60_4_choice = " " -gameforge.locale.quiz_60_5_answer = "3 " -gameforge.locale.quiz_61_0_question = " :[ENTER] ؿ " -gameforge.locale.quiz_61_1_choice = " " -gameforge.locale.quiz_61_2_choice = " " -gameforge.locale.quiz_61_3_choice = " " -gameforge.locale.quiz_61_4_choice = " " -gameforge.locale.quiz_61_5_answer = "4 " -gameforge.locale.quiz_62_0_question = " :[ENTER] ? " -gameforge.locale.quiz_62_1_choice = " " -gameforge.locale.quiz_62_2_choice = " " -gameforge.locale.quiz_62_3_choice = " " -gameforge.locale.quiz_62_4_choice = " " -gameforge.locale.quiz_62_5_answer = "1 " -gameforge.locale.quiz_63_0_question = " :[ENTER] [ENTER] " -gameforge.locale.quiz_63_1_choice = " " -gameforge.locale.quiz_63_2_choice = " " -gameforge.locale.quiz_63_3_choice = " " -gameforge.locale.quiz_63_4_choice = " " -gameforge.locale.quiz_63_5_answer = "2 " -gameforge.locale.quiz_64_0_question = " :[ENTER] [ENTER] ݿ " -gameforge.locale.quiz_64_1_choice = " " -gameforge.locale.quiz_64_2_choice = " " -gameforge.locale.quiz_64_3_choice = " " -gameforge.locale.quiz_64_4_choice = " " -gameforge.locale.quiz_64_5_answer = "3 " -gameforge.locale.quiz_65_0_question = " : [ENTER] " -gameforge.locale.quiz_65_1_choice = " " -gameforge.locale.quiz_65_2_choice = " " -gameforge.locale.quiz_65_3_choice = " " -gameforge.locale.quiz_65_4_choice = " " -gameforge.locale.quiz_65_5_answer = "4 " -gameforge.locale.quiz_66_0_question = " : [ENTER] [ENTER] " -gameforge.locale.quiz_66_1_choice = " " -gameforge.locale.quiz_66_2_choice = " " -gameforge.locale.quiz_66_3_choice = " " -gameforge.locale.quiz_66_4_choice = " " -gameforge.locale.quiz_66_5_answer = "1 " -gameforge.locale.quiz_67_0_question = " :[ENTER] " -gameforge.locale.quiz_67_1_choice = " " -gameforge.locale.quiz_67_2_choice = " " -gameforge.locale.quiz_67_3_choice = " " -gameforge.locale.quiz_67_4_choice = " " -gameforge.locale.quiz_67_5_answer = "1 " -gameforge.locale.quiz_68_0_question = " :[ENTER] : " -gameforge.locale.quiz_68_1_choice = " " -gameforge.locale.quiz_68_2_choice = " " -gameforge.locale.quiz_68_3_choice = " " -gameforge.locale.quiz_68_4_choice = " " -gameforge.locale.quiz_68_5_answer = "3 " -gameforge.locale.quiz_69_0_question = " :[ENTER] ̿ " -gameforge.locale.quiz_69_1_choice = " " -gameforge.locale.quiz_69_2_choice = " " -gameforge.locale.quiz_69_3_choice = " " -gameforge.locale.quiz_69_4_choice = " " -gameforge.locale.quiz_69_5_answer = "4 " -gameforge.locale.quiz_6_0_question = " : [ENTER] ɿ " -gameforge.locale.quiz_6_1_choice = " " -gameforge.locale.quiz_6_2_choice = " " -gameforge.locale.quiz_6_3_choice = " " -gameforge.locale.quiz_6_4_choice = " " -gameforge.locale.quiz_6_5_answer = "3 " -gameforge.locale.quiz_70_0_question = " [ENTER] " -gameforge.locale.quiz_70_1_choice = " " -gameforge.locale.quiz_70_2_choice = " " -gameforge.locale.quiz_70_3_choice = " " -gameforge.locale.quiz_70_4_choice = " " -gameforge.locale.quiz_70_5_answer = "1 " -gameforge.locale.quiz_71_0_question = " :[ENTER] ߿ " -gameforge.locale.quiz_71_1_choice = " " -gameforge.locale.quiz_71_2_choice = " " -gameforge.locale.quiz_71_3_choice = " " -gameforge.locale.quiz_71_4_choice = " " -gameforge.locale.quiz_71_5_answer = "2 " -gameforge.locale.quiz_7_0_question = " [ENTER] ѿ " -gameforge.locale.quiz_7_1_choice = " " -gameforge.locale.quiz_7_2_choice = " " -gameforge.locale.quiz_7_3_choice = " " -gameforge.locale.quiz_7_4_choice = " " -gameforge.locale.quiz_7_5_answer = "4 " -gameforge.locale.quiz_8_0_question = " [ENTER] : " -gameforge.locale.quiz_8_1_choice = " " -gameforge.locale.quiz_8_2_choice = " " -gameforge.locale.quiz_8_3_choice = " " -gameforge.locale.quiz_8_4_choice = " " -gameforge.locale.quiz_8_5_answer = "1 " -gameforge.locale.quiz_9_0_question = " :[ENTER] : " -gameforge.locale.quiz_9_1_choice = " " -gameforge.locale.quiz_9_2_choice = " " -gameforge.locale.quiz_9_3_choice = " " -gameforge.locale.quiz_9_4_choice = " " -gameforge.locale.quiz_9_5_answer = "2 " -gameforge.locale.remove_polymorph_chat = " " -gameforge.locale.remove_polymorph_msg = " . " -gameforge.locale.reward = " " -gameforge.locale.show_guild_cur_score = " " -gameforge.locale.show_guild_ranking_around = " " -gameforge.locale.show_guild_ranking_top = " " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = "Fahrender Hndler:[ENTER]Oh, endlich! Du siehst aus, als wsstest du[ENTER]deine Waffen zu gebrauchen.[ENTER]Mein Leben steht auf dem Spiel. Bitte, hilf mir! " -gameforge.locale.skeleton_gem.accept_failure_info_label = "Zum Fahrenden Hndler zurckkehren. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = "Kehre zum Fahrenden Hndler zurck. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = "Erklre dem Fahrenden Hndler, dass du den[ENTER]Dmonenedelstein+ nicht finden konntest. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = "Kehre zurck zum Fahrenden Hndler. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = "Ich kann den Dmonenedelstein+ nicht finden.[ENTER]Was soll ich dem Fahrenden Hndler blo sagen? " -gameforge.locale.skeleton_gem.accept_success_info_label = "Zurck zum Fahrenden Hndler " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = "Bring den Dmonenedelstein+ zum Fahrenden[ENTER]Hndler. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = "Du hast dem Dmonenmagier den Dmonenedelstein+[ENTER]abnehmen knnen. Bringe ihn dem Fahrenden Hndler[ENTER]zurck. " -gameforge.locale.skeleton_gem.accept_success_say_1 = "Dmonenedelstein+ erhalten. " -gameforge.locale.skeleton_gem.accept_success_say_2 = "Du hast den Dmonenedelstein+.[ENTER]Bring ihn dem Fahrenden Hndler. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = "Ich habe den Dmonenedelstein+ noch nicht[ENTER]gefunden. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = "Hier habe ich deinen Dmonenedelstein+! " -gameforge.locale.skeleton_gem.order_accept = "Ich werde ihn dir zurckholen! " -gameforge.locale.skeleton_gem.order_accept_answer = "Fahrender Hndler:[ENTER]Oh, tausend Dank. Das werde ich dir nie[ENTER]vergessen! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = "Den Dmonenedelstein+ suchen. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = "Stell den Dmonenmagier und nimm ihm den[ENTER]Dmonenedelstein+ ab. " -gameforge.locale.skeleton_gem.order_refuse = "Das ist mir zu gefhrlich. " -gameforge.locale.skeleton_gem.order_refuse_answer = "Fahrender Hndler:[ENTER]Ich verstehe deine Bedenken. Die Aufgabe ist[ENTER]durchaus gefhrlich. Aber wenn nicht bald etwas[ENTER]geschieht, ist das mein Untergang! " -gameforge.locale.skeleton_gem.order_say = "Fahrender Hndler:[ENTER]Jetzt ist alles zu Ende. Mir bleibt nichts brig,[ENTER]als auf den Tod zu warten. Wenn mich doch blo[ENTER]diese Diebe nicht angegriffen htten! Warum[ENTER]musste das gerade mir passieren? " -gameforge.locale.skeleton_gem.order_say2 = "Fahrender Hndler:[ENTER]Bitte hilf mir. Wenn du dem Dmonenmagier den[ENTER]Dmonenedelstein+ entreien kannst, werde ich[ENTER]dich grozgig belohnen. " -gameforge.locale.skeleton_gem.order_too_late = "Fahrender Hndler:[ENTER]Jemand anderes hat ihn mir bereits besorgt.[ENTER]Du musst dich nicht mehr darum kmmern. " -gameforge.locale.skeleton_gem.start_find_peddler_label = "Zum Fahrenden Hndler gehen. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = "Geh zum Fahrenden Hndler. " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = "Frage den Fahrenden Hndler nach dem[ENTER]Dmonenedelstein+. " -gameforge.locale.skeleton_gem.start_say = "Brief des Hndlers:[ENTER]Ich wei nicht, was ich tun soll.[ENTER]Mir wurde mein Dmonenedelstein+ gestohlen.[ENTER]Jetzt bin ich ruiniert, denn ihn zu kaufen hat[ENTER]mich all mein Geld gekostet.[ENTER]Knntest du mir bitte helfen? Es ist wirklich[ENTER]dringend! " -gameforge.locale.skeleton_gem.success_say = "Fahrender Hndler:[ENTER]Du hast es wirklich geschafft? Komm in meine[ENTER]Arme, geliebter Stein! Hab Dank. Du kannst dir[ENTER]nicht vorstellen, wie erleichtert ich bin. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = "Nach Dmonenedelstein+ fragen. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = "Das Flugblatt enthlt folgende Mitteilung:[ENTER]Wir rekrutieren mutige Mnner und Frauen, die[ENTER]bereit sind, fr den Frieden des Reichs und seiner[ENTER]Brger zu kmpfen![ENTER]Voraussetzung fr den Eintritt ins Militr:[ENTER]Mindestens Level 5. " -gameforge.locale.skill_group.dialog_assassin_1 = "Hier werden die Ninja ausgebildet, die gut im[ENTER]Verstecken und in Angriffen aus dem Hinterhalt[ENTER]sind. Sie konzentrieren sich auf die Handhabung[ENTER]des Dolches und von Giften.[ENTER]Nur Ninja in der Ausbildung und ab Level 5 knnen[ENTER]beitreten. Sobald du dieses Level erreicht hast,[ENTER]erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du bereit bist, als Ninja auf dunklen Pfaden[ENTER]zu schleichen, halte nach mir Ausschau. Dann[ENTER]unterhalten wir uns eingehender. " -gameforge.locale.skill_group.dialog_assassin_2 = "Hier werden die Ninja ausgebildet, die gut im[ENTER]Verstecken und in Angriffen aus dem Hinterhalt[ENTER]sind. Sie konzentrieren sich auf die Handhabung[ENTER]des Dolches und von Giften.[ENTER]Wenn du bereit bist, als Ninja auf dunklen Pfaden[ENTER]zu schleichen, bist du hier jederzeit willkommen. " -gameforge.locale.skill_group.dialog_assassin_3 = "Hier werden die Ninja ausgebildet, die Meister[ENTER]des Bogens sind. Es werden Fertigkeiten gelehrt,[ENTER]die einen Bogen erfordern, zum Beispiel[ENTER]Pfeilsalven gezielt auf alle Feinde in Reichweite[ENTER]zu verschieen. Nur Ninja in der Ausbildung und[ENTER]ab Level 5 knnen beitreten. Sobald du dieses[ENTER]Level erreicht hast, erhltst du ein[ENTER]Rekrutierungsschreiben. Wenn es dich[ENTER]interessiert, schau bei mir vorbei. " -gameforge.locale.skill_group.dialog_assassin_4 = "Hier werden die Ninja ausgebildet, die Meister[ENTER]des Bogens sind. Es werden Fertigkeiten gelehrt,[ENTER]die einen Bogen erfordern, zum Beispiel[ENTER]Pfeilsalven gezielt auf alle Feinde in Reichweite[ENTER]zu verschieen. Folg mir. Ich mache dich zum[ENTER]besten Schtzen des Kontinents. " -gameforge.locale.skill_group.dialog_assassin_5 = "Whle zwischen der Nahkampf-Lehre und der[ENTER]Fernkampf-Lehre und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.dialog_shaman_1 = "Dies ist der Ort, an dem sich die Schamanen[ENTER]treffen, die dem Pfad des Drachengottes folgen.[ENTER]Es werden Fertigkeiten fr den Umgang mit[ENTER]Amuletten und mit der Geistesmacht gelehrt, die[ENTER]es dem Schamanen ermglicht, Techniken des[ENTER]Feindes auf diesen zurckzuwerfen, den eigenen[ENTER]Verteidigungswert durch heiligen Schutz zu[ENTER]verstrken und befreundete Kmpfer zu[ENTER]untersttzen. Nur Schamanen in der Ausbildung und[ENTER]ab Level 5 knnen beitreten. Sobald du dieses[ENTER]Level erreicht hast, erhltst du ein[ENTER]Rekrutierungsschreiben. Wenn du bereit bist fr[ENTER]die Lehren der Drachenmacht, dann such mich auf. " -gameforge.locale.skill_group.dialog_shaman_2 = "Dies ist der Ort, an dem sich die Schamanen[ENTER]treffen, die dem Pfad des Drachengottes folgen.[ENTER]Es werden Fertigkeiten fr den Umgang mit[ENTER]Amuletten und mit der Geistesmacht gelehrt, die[ENTER]es dem Schamanen ermglicht, Techniken des[ENTER]Feindes auf diesen zurckzuwerfen, den eigenen[ENTER]Verteidigungswert durch heiligen Schutz zu[ENTER]verstrken und befreundete Kmpfer zu[ENTER]untersttzen. Meinst du, dass du bereit bist, die[ENTER]Lehren des Drachengottes mit mir zu verbreiten?[ENTER]Ein Glubiger voller Demut ist allzeit[ENTER]willkommen. " -gameforge.locale.skill_group.dialog_shaman_3 = "Hier verehren die Schamanen die Macht der Natur[ENTER]und des Lichts. Es werden Fertigkeiten gelehrt,[ENTER]die im Zusammenhang mit Blitz und Wind stehen,[ENTER]aber auch solche, die die Krfte der Heilung[ENTER]aktivieren. Schamanen, die der Lehre der Heilung[ENTER]folgen, arbeiten hufig als Gruppe, um sich[ENTER]gegenseitig zu untersttzen.[ENTER]Nur Schamanen in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Ich erwarte dich hier. " -gameforge.locale.skill_group.dialog_shaman_4 = "Hier verehren die Schamanen die Macht der Natur[ENTER]und des Lichts. Es werden Fertigkeiten gelehrt,[ENTER]die im Zusammenhang mit Blitz und Wind stehen,[ENTER]aber auch solche, die die Krfte der Heilung[ENTER]aktivieren. Schamanen, die der Lehre der Heilung[ENTER]folgen, arbeiten hufig als Gruppe, um sich[ENTER]gegenseitig zu untersttzen.[ENTER]Mchtest du, zusammen mit mir, anderen helfen?[ENTER]Deine Untersttzung kme allen Leidenden zugute.[ENTER]Bitte hilf mir dabei. " -gameforge.locale.skill_group.dialog_shaman_5 = "Whle zwischen der Lehre der Drachenmacht und der[ENTER]Lehre der Heilung und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.dialog_sura_1 = "Ich lehre diejenigen, die mit der teuflischen[ENTER]Saat gesegnet sind, wie sie deren Magie nutzen[ENTER]knnen. Sie lernen, Schwerter und Rstungen mit[ENTER]Zaubern zu belegen, die Angriff und Verteidigung[ENTER]erhhen. Auerdem beschwren sie Geister aus der[ENTER]Hlle herauf und senken so die Moral des Feindes.[ENTER]Nur Sura in der Ausbildung und ab Level 5 knnen[ENTER]beitreten. Sobald du dieses Level erreicht hast,[ENTER]erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du bereit bist, dein teuflisches Erbe[ENTER]anzunehmen, komm hierher. " -gameforge.locale.skill_group.dialog_sura_2 = "Ich lehre diejenigen, die mit der teuflischen[ENTER]Saat gesegnet sind, wie sie deren Magie nutzen[ENTER]knnen. Sie lernen, Schwerter und Rstungen mit[ENTER]Zaubern zu belegen, die Angriff und Verteidigung[ENTER]erhhen. Auerdem beschwren sie Geister aus der[ENTER]Hlle herauf und senken so die Moral des Feindes.[ENTER]Bist du bereit, verzauberte Schwerter zu[ENTER]schwingen und finstere Flche zu schleudern? Ich[ENTER]kann dir versichern: Die Macht, die du hier[ENTER]findest, sucht ihresgleichen. " -gameforge.locale.skill_group.dialog_sura_3 = "Wenn du dich fr diesen Ort interessierst: Hier[ENTER]findest du nur jene, die sich der Dunkelheit[ENTER]verschrieben haben. Sie lehren den Umgang mit[ENTER]Geistern und Teufeln - und mit den Flammen der[ENTER]Hlle. Nur Sura in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du die Dunkelheit dein Zuhause nennst,[ENTER]findest du hier deine Brder und Schwestern. " -gameforge.locale.skill_group.dialog_sura_4 = "Wenn du dich fr diesen Ort interessierst: Hier[ENTER]findest du nur jene, die sich der Dunkelheit[ENTER]verschrieben haben. Sie lehren den Umgang mit[ENTER]Geistern und Teufeln - und mit den Flammen der[ENTER]Hlle. Wenn du dich dafr interessierst,[ENTER]Freundschaft mit bsen Geistern zu schlieen, die[ENTER]dich Stck fr kleines Stckchen verzehren, dann[ENTER]komm! Tritt unserem Orden bei und lass deine[ENTER]Menschlichkeit zurck... " -gameforge.locale.skill_group.dialog_sura_5 = "Whle zwischen der Schwarze-Magie-Lehre und der[ENTER]Magische-Waffen-Lehre und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.dialog_warrior_1 = "Weit du, wo du dich befindest? Hier werden[ENTER]Kmpfer ausgebildet, Krieger, die Strksten und[ENTER]Mutigsten! Es werden Techniken fr schnelle[ENTER]Schlagfolgen gelehrt und mchtige Angriffsstile[ENTER]mit Schwert oder Speer.[ENTER]Nur Krieger in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du die wahre Strke deines Krpers[ENTER]herausfinden mchtest, komm zu mir! " -gameforge.locale.skill_group.dialog_warrior_2 = "Weit du, wo du dich befindest? Hier werden[ENTER]Kmpfer ausgebildet, Krieger, die Strksten und[ENTER]Mutigsten! Es werden Techniken fr schnelle[ENTER]Schlagfolgen gelehrt und mchtige Angriffsstile[ENTER]mit Schwert oder Speer.[ENTER]Wie sieht es aus? Willst du trainieren? " -gameforge.locale.skill_group.dialog_warrior_3 = "Bei mir lernen angehende Krieger, ihr Chi richtig[ENTER]zu fokussieren. Das bedingt einen langsamen,[ENTER]geistig erschpfenden Kampfstil. Dafr knnen die[ENTER]Angriffe mehrere Gegner gleichzeitig treffen. Und[ENTER]die undurchdringliche Verteidigung der groen[ENTER]Mental-Krieger ist geradezu legendr.[ENTER]Nur Krieger in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du interessiert bist, schau bei mir vorbei. " -gameforge.locale.skill_group.dialog_warrior_4 = "Bei mir lernen angehende Krieger, ihr Chi richtig[ENTER]zu fokussieren. Das bedingt einen langsamen,[ENTER]geistig erschpfenden Kampfstil. Dafr knnen die[ENTER]Angriffe mehrere Gegner gleichzeitig treffen. Und[ENTER]die undurchdringliche Verteidigung der groen[ENTER]Mental-Krieger ist geradezu legendr.[ENTER]Was meinst du? Bist du geeignet fr den[ENTER]Mental-Kampf? " -gameforge.locale.skill_group.dialog_warrior_5 = "Whle zwischen der Krper-Kampf-Lehre und der[ENTER]Mental-Kampf-Lehre und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.invite = " " -gameforge.locale.skill_group.lets_join_skill_group_1 = "[COLOR r;1|g;0.6|b;0.6] [/COLOR][ENTER][ENTER] [ENTER][ENTER] [ENTER][ENTER] " -gameforge.locale.skill_group.lets_join_skill_group_2 = "[COLOR r;1|g;0.6|b;0.6] [/COLOR][ENTER][ENTER] [ENTER][ENTER]:[ENTER][ENTER] [ENTER][ENTER] " -gameforge.locale.skill_group.lets_join_skill_group_3 = "[COLOR r;1|g;0.6|b;0.6] [/COLOR][ENTER][ENTER] [ENTER][ENTER] [ENTER][ENTER] " -gameforge.locale.skill_group.lets_join_skill_group_4 = "[COLOR r;1|g;0.6|b;0.6] [/COLOR][ENTER][ENTER] [ENTER][ENTER] [ENTER][ENTER] " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = "Oakgu:[ENTER]Was, das ist alles?[ENTER]Als ich jung war,[ENTER]konnte ich mehr als zehn grne Frsche fangen! " -gameforge.locale.stamina_food.accept_failure_say_1 = "Zu Oakgu zurckkehren. " -gameforge.locale.stamina_food.accept_failure_say_2 = "Ich komme nicht an grnes Froschfleisch.[ENTER]Was soll ich Oakgu blo sagen? " -gameforge.locale.stamina_food.accept_success_info_label = "Das grne Froschfleisch zu Oakgu bringen. " -gameforge.locale.stamina_food.accept_success_info_text_1 = "Das grne Froschfleisch zu Oakgu bringen. " -gameforge.locale.stamina_food.accept_success_info_text_2 = "Gib ihm das grne Froschfleisch,[ENTER]und schon bald kannst Du grne Froschsuppe essen. " -gameforge.locale.stamina_food.accept_success_say_1 = "Ich habe grnes Froschfleisch. " -gameforge.locale.stamina_food.accept_success_say_2 = "Ich habe grnes Froschfleisch.[ENTER]Bringe es zu Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = "Zu Oakgu zurckkehren. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = "Zu Oakgu zurckkehren. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = "Erklre Oakgu, dass Du kein grnes Froschfleisch[ENTER]besorgen konntest. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = "Alter Mann im Restaurant Suhpyung:[ENTER]Mein Krper ist nicht mehr so in Schuss wie[ENTER]frher. Als ich jung war, konnte ich eine ganze[ENTER]Woche durcharbeiten, und danach hatte ich immer[ENTER]noch genug Energie, jeden Abend zu trinken![ENTER]Aber inzwischen fllt mir sogar das Stehen[ENTER]schwer. In solchen Momenten erscheint mir eine[ENTER]Schale grner Froschsuppe als ein gutes Mittel,[ENTER]um die Energie wiederherzustellen. " -gameforge.locale.stamina_food.butcher.start_say2 = "Alter Mann im Restaurant Suhpyung:[ENTER]Ihr mchtet wissen, was grne Froschsuppe ist?[ENTER]Wenn Ihr eine Schale davon esst, ermdet Ihr[ENTER]nicht! Selbst wenn Ihr eine Woche auf den Feldern[ENTER]arbeiten wrdet, httet Ihr abends noch Energie![ENTER]Ein Freund von mir namens Oakgu ist der beste[ENTER]Koch fr grne Froschsuppe, den ich kenne.[ENTER]Aber aus irgendeinem Grund macht er die Suppe[ENTER]nicht mehr. " -gameforge.locale.stamina_food.butcher.talk = "Sprechen. " -gameforge.locale.stamina_food.complete_say = "Oakgu:[ENTER]Hast Du es? Erzhl niemandem[ENTER]von der grnen Froschsuppe.[ENTER]Und ganz besonders nicht diesem Bastard im[ENTER]Restaurant Suhpyung! Das ist nicht genug. Wenn[ENTER]die Leute von der grnen Froschsuppe hren,[ENTER]kommen sie her und essen sie auf! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = "Oakgu:[ENTER]Grne Froschsuppe? Ja! Die habe ich frher[ENTER]gekocht. Aber das konnte ich nur in meiner[ENTER]Jugend. Damals machte ich mir keine Sorgen wegen[ENTER]der gefhrlichen Monster. Daher konnte ich immer[ENTER]grne Frsche jagen. " -gameforge.locale.stamina_food.food_manager.order_say2 = "Oakgu:[ENTER]Aber jetzt?[ENTER]Jetzt bin ich alt und habe nicht gengend Energie[ENTER]fr so etwas. Ich mchte selbst gern grne[ENTER]Froschsuppe essen. Aber grne Frsche sind nicht[ENTER]leicht zu erlegen! Wenn Du mir etwas grnes[ENTER]Froschfleisch besorgst, koche ich Dir die beste[ENTER]grne Froschsuppe berhaupt! " -gameforge.locale.stamina_food.food_manager.talk = "Sprechen. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = "ber grne Froschsuppe " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = "Ich habe noch kein grnes Froschfleisch. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = "Ich habe das grne Froschfleisch! " -gameforge.locale.stamina_food.order_accept = "Na gut, dann besorge ich es. " -gameforge.locale.stamina_food.order_accept_answer = "Oakgu:[ENTER]Groartig! Viel Glck! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = "Grnes Froschfleisch besorgen. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = "Jage grne Frsche und besorg so grnes[ENTER]Froschfleisch. " -gameforge.locale.stamina_food.order_refuse = "Interessiert mich nicht. " -gameforge.locale.stamina_food.order_refuse_answer = "Oakgu:[ENTER]Die Chance, grne Froschsuppe zu essen, hat man[ENTER]nicht alle Tage! " -gameforge.locale.stamina_food.order_too_late = "Oakgu:[ENTER]Du hast es nicht verdient, grne Froschsuppe zu[ENTER]essen! Sayonara! " -gameforge.locale.stamina_food.success_say = "Oakgu:[ENTER]Oha! Gute Arbeit![ENTER]Lass mich mit dem Kochen anfangen![ENTER][DELAY value;1000] [/DELAY][ENTER]Bitteschn![ENTER]Du wirst kaum glauben, wie ausdauernd Du sein[ENTER]wirst! Ha, ha, ha! " -gameforge.locale.start = " " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " [ENTER] [ENTER] : 000000[ENTER] " -gameforge.locale.stash.buy_silver_and_gold_bar = " " -gameforge.locale.stash.dont_open = " . " -gameforge.locale.stash.enlarge = " " -gameforge.locale.stash.enlarge_1_complete = " : Ich habe 30 Stck. Jetzt[ENTER]schnell zum Lagerverwalter. " -gameforge.locale.stash.enlarge_1_counter = "verbleibende Brengallen " -gameforge.locale.stash.enlarge_1_fail_info = "Die Zeit ist um. Ich habe versagt. " -gameforge.locale.stash.enlarge_1_fail_msg = "Wieso dauert das so lange?[ENTER]Deine 30 Minuten sind um.[ENTER]Dieses Mal kann ich dein Lager nicht vergrern! " -gameforge.locale.stash.enlarge_1_getone = "Ich habe die Brengalle! " -gameforge.locale.stash.enlarge_1_info1 = "Der Lagerverwalter mchte 30 Brengallen, bevor[ENTER]er dein Lager vergrert. " -gameforge.locale.stash.enlarge_1_info2 = "Kann zur Brenjagd verwendet werden, um[ENTER]Brengallen zu besorgen. Erledige die Feuerbren,[ENTER]Graubren, Schwarzbren und den Brengott, um an[ENTER]Galle zu kommen! " -gameforge.locale.stash.enlarge_1_item = "Gallen " -gameforge.locale.stash.enlarge_1_notyet = "Du hast noch keine 30! Geh zurck und bringe mehr[ENTER]Brengallen. " -gameforge.locale.stash.enlarge_1_success = "Du hast mir 30 Brengallen gebracht![ENTER]Wie versprochen werde ich deinen Einsatz belohnen,[ENTER]indem ich dein Lager vergrere. Nutze den Platz[ENTER]weise. " -gameforge.locale.stash.enlarge_1_take_bear = "Ich habe die Brengallen dabei. " -gameforge.locale.stash.enlarge_1_timer = "verbleibende Zeit " -gameforge.locale.stash.enlarge_1_title = "Bren jagen und Gallenblasen sammeln! " -gameforge.locale.stash.enlarge_2_again = "Du schon wieder? Nein, ich wei es immer noch[ENTER]nicht. Du solltest doch den Rat der alten Frau[ENTER]einholen. Loslos! " -gameforge.locale.stash.enlarge_2_have_mark = "Ich habe das Symbol. " -gameforge.locale.stash.enlarge_2_have_mark2 = "Du willst mich wohl fr dumm verkaufen. Da ist[ENTER]nicht das Symbol der alten Frau![ENTER]Hast du es etwa verloren?[ENTER]Ich hasse Lgner. Los, such das Symbol. " -gameforge.locale.stash.enlarge_2_have_mark3 = "Sieh an, die alte Frau hat dir ihren Segen[ENTER]gegeben. Du hast tatschlich das Zeug zum Helden.[ENTER]Und wer hat es von Anfang an gesagt? Der gute[ENTER]alte Lagerverwalter! Also vergiss nicht, mich fr[ENTER]meine Dienste zu belohnen, wenn du berhmt bist.[ENTER]Ich werde dein Lager um 15 Fcher vergrern. " -gameforge.locale.stash.enlarge_2_msg1 = "Ich soll dein Lager noch einmal vergrern? Sehe[ENTER]ich aus wie ein Wohltter?[ENTER]Andererseits... Du hast das Gesicht eines Helden.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = "Pass auf: Ich gebe dir ein Empfehlungsschreiben,[ENTER]damit gehst du zu der alten Frau. Sie wird dich[ENTER]prfen und dir sagen, ob tatschlich die Energie[ENTER]und der Wille eines Helden durch deinen Krper[ENTER]strmen. " -gameforge.locale.stash.enlarge_2_no_mark = "Die alte Frau wollte mich nicht prfen. " -gameforge.locale.stash.enlarge_2_no_mark2 = "Milchbubi? Das hat sie zu dir gesagt?? Ha, ha,[ENTER]ha! Ja, so ist sie.[ENTER]Aber kein Grund, den Kopf hngen zu lassen. Komm[ENTER]einfach wieder, wenn du ein hheres Level hast! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = "Hmm, ja... Du wirst sehr erfolgreich sein in der[ENTER]Zukunft. Gib dein Bestes fr das Reich und du[ENTER]wirst sehen, es zahlt sich aus.[ENTER]Hier hast du ein Symbol, als Zeichen meiner[ENTER]Wertschtzung. Gib es dem Lagerverwalter. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = "Soso, ein Empfehlungsschreiben des[ENTER]Lagerverwalters. Gut, lass mich mal dein Gesicht[ENTER]ansehen. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = "Dieser verrckte Lagerverwalter schickt mir[ENTER]dauernd Milchbubis! Du bist noch nicht reif. Komm[ENTER]wieder, wenn du erwachsen bist. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = "Geh zurck zum Lagerverwalter. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = "Geh zurck zum Lagerverwalter und zeige ihm das[ENTER]Symbol der alten Frau. " -gameforge.locale.stash.enlarge_2_recommendation = "Empfehlungsschreiben des Lagerverwalters " -gameforge.locale.stash.enlarge_2_title = "Ich soll das Empfehlungsschreiben zu der alten[ENTER]Frau bringen. " -gameforge.locale.stash.enlarge_3_complete = "Ich habe die esoterische Sekte ausgelscht. " -gameforge.locale.stash.enlarge_3_counter = "Verbleibende Sekten-Mitglieder " -gameforge.locale.stash.enlarge_3_msg1 = "Du schon wieder![ENTER]Wie wre es, dem Reich erneut zu dienen? Es gibt[ENTER]irgendwo eine esoterische Sekte eines dsteren[ENTER]Glaubens. Tte 100 Mitglieder dieser esoterischen[ENTER]Sekte und bring sie her. Du hast 30 Minuten Zeit. " -gameforge.locale.stash.enlarge_3_notyet = "Die esoterische Sekte ist noch immer stark.[ENTER]Streng dich an! " -gameforge.locale.stash.enlarge_3_success = "Gute Arbeit![ENTER]Ich werde deinen Einsatz belohnen, indem ich dein[ENTER]Lager vergrere. " -gameforge.locale.stash.enlarge_3_timer = "Verbleibende Zeit " -gameforge.locale.stash.enlarge_3_title = "Vergrere das Lager, indem du die esoterische[ENTER]Sekte ausschaltest! " -gameforge.locale.stash.enlarge_4_msg = "Schon wieder? Du kriegst wohl nie genug?[ENTER]Nein, jetzt ist Schluss! Ich bin doch nicht der[ENTER]Weihnachtsmann! " -gameforge.locale.stash.enlarge_first1 = "Du willst dein Lager vergrern? Hmm, lass mich[ENTER]erst herausfinden, ob du dem Reich gut dienst. " -gameforge.locale.stash.enlarge_first1_cannot = "Tut mir leid, aber im Moment kann ich nichts fr[ENTER]dich tun.[ENTER]Ich habe den Stauraum so vieler Leute vergrert,[ENTER]dass jetzt kein Platz mehr ist. Es wird etwas[ENTER]dauern, bis ich mein Lager weiter ausgebaut habe.[ENTER]Warum verwendest du nicht den Platz, den du[ENTER]momentan hast? " -gameforge.locale.stash.enlarge_first2 = "Ist gegen Brengalle erhltlich.[ENTER]Ich gebe dir 30 Minuten, um mir 30 Brengallen zu[ENTER]bringen. Dann werde ich dich anerkennen![ENTER]Aber du bentigst " -gameforge.locale.stash.enlarge_first3 = ". " -gameforge.locale.stash.enlarge_no_need = "Klar, klar, einfach mit mir sprechen, wenn du[ENTER]etwas brauchst! " -gameforge.locale.stash.enlarge_try_no = "Ich werde es spter versuchen. " -gameforge.locale.stash.enlarge_try_ok = "Ich werde es versuchen. " -gameforge.locale.stash.enlarge_try_ok_answer = "Na dann: Bis in 30 Minuten! " -gameforge.locale.stash.first_open = " [ENTER] [ENTER] : 000000[ENTER] [ENTER][ENTER] [ENTER] " -gameforge.locale.stash.gold_bar_beginner_info = "Weit du, was ein Goldbarren ist? Natrlich weit[ENTER]du das.[ENTER]Aber weit du auch, wofr er gut ist?[ENTER]Ganz einfach. Wenn du viel Yang mit dir[ENTER]herumtrgst, ist das, als wrdest du laut rufen:[ENTER]'Hallo, bitte tte mich und nimm all mein Geld!'[ENTER]Darum tausche ich das Yang der Leute gegen[ENTER]Goldbarren und lagere diese Barren hier fr sie.[ENTER]Dann knnen sie nicht verloren gehen.[ENTER]Zugegeben, ich verlange etwas mehr Yang, als der[ENTER]Goldbarren wert ist. Aber schlielich habe ich ja[ENTER]auch einige Arbeit damit, nicht wahr? Es gibt[ENTER]keinen Grund, sich betrogen zu fhlen. Wie du[ENTER]weit, ist es da drauen sehr gefhrlich. " -gameforge.locale.stash.greet1 = " [ENTER] [ENTER] . [ENTER] . [ENTER] 500 [ENTER] . [ENTER] " -gameforge.locale.stash.greet2 = " . " -gameforge.locale.stash.greet3 = " " -gameforge.locale.stash.greet4 = " " -gameforge.locale.stash.nomatter = " " -gameforge.locale.stash.not_enough_money = " ! [ENTER] 500 . " -gameforge.locale.stash.open_mall = " " -gameforge.locale.stash.pay_no = " " -gameforge.locale.stash.pay_ok = " " -gameforge.locale.tengold_drop_pct = " 10 " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = "%d Tag(e) und %d Stunde(n) " -gameforge.locale.time.hours_and_minutes = "%d Stunde(n) und %d Minute(n) " -gameforge.locale.time.minutes_and_seconds = "%d Minute(n) und %d Sekunde(n) " -gameforge.locale.time.seconds = "%d Sekunde(n) " -gameforge.locale.woman_postfix = " " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = "Du solltest mehr Respekt vor dem Alter haben.[ENTER]Dennoch wnsche ich dir viel Glck fr das neue[ENTER]Jahr. " -gameforge.locale.years_greetings.chat_greet = "Glckwnsche zum neuen Jahr " -gameforge.locale.years_greetings.event_info = "Alle, die sich heute vor mir verbeugen, erhalten[ENTER]ein kleines Neujahrsgeschenk von mir.[ENTER]Vorausgesetzt, sie haben bereits Level 15[ENTER]erreicht. Ich hoffe, du bist gut erzogen und[ENTER]ehrst das Alter und seine Weisheit? " -gameforge.locale.years_greetings.give_msg = "Ich danke dir vielmals! Mge der Drachengott dich[ENTER]segnen. Zum Dank erhltst du von mir diesen[ENTER]Beutel mit Yang. Eine friedvolle Neujahrsnacht[ENTER]wnsche ich! " -gameforge.locale.years_greetings.greet_msg = "Bist du gekommen, um mich mit einer[ENTER]Verbeugung zu gren? " -gameforge.locale.years_greetings.not_enoguh_inventory = "Schade, du hast keinen Platz im Inventar.[ENTER]Komm wieder, wenn du aufgerumt hast. " -gameforge.locale.years_greetings.no_money_this_time = "Ich wnsche dir ebenfalls viel Glck fr dieses[ENTER]Jahr. Aber dein Geschenk hast du bereits[ENTER]erhalten. Denkst du etwas, ich erinnere mich[ENTER]nicht an dich? " -gameforge.locale.years_greetings.select_1 = "Ja. Viel Glck im neuen Jahr! " -gameforge.locale.years_greetings.select_2 = "Nein. " -gameforge.locale.years_greetings.select_3 = "Warum verbeugen sich alle? " -gameforge.locale.years_greetings.under_level_15 = "Oh, vielen Dank! Ich wnsche dir das allergrte[ENTER]Glck im neuen Jahr![ENTER]Leider habe ich kein Geschenk fr dich. Das[ENTER]erhalten nur diejenigen, die bereits Level 15[ENTER]erreicht haben. Aber sei nicht traurig, das neue[ENTER]Jahr hlt bestimmt viel Gutes fr dich bereit! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = "Riesenaxt+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = "Suche Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = "Suche Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = "Geh zu Soon und hre dir seine Hinweise zur[ENTER]Herstellung des neuen Porzellans an.[ENTER]Geh dann zurck zu Yonah und erstatte ihm[ENTER]Bericht. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = "Suche Yonah " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = "Suche den Tpfer Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = "Geh zu Yonah, dem Tpfer. Er hat einen Auftrag[ENTER]fr dich. " -gameforge.locale.yeonnahwan.kill_unggwi_label = "Goldzhne von Dunkelorks sammeln " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = "Sammle Goldzhne von Dunkelorks. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = "Sammle Goldzhne von Dunkelorks[ENTER]und bringe sie Yonah. " -gameforge.locale.yeonnahwan.report_label = "Zurck zu Yonah " -gameforge.locale.yeonnahwan.report_text = "Geh zu Yonah und beschreibe ihm die Herstellung[ENTER]des neuen Porzellans. " -gameforge.locale.yes = " " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = "Zurck zu Yu-Hwan " -gameforge.locale.yuhwan.failure_info_text_1 = "Kehre zum Musiker Yu-Hwan zurck. " -gameforge.locale.yuhwan.failure_info_text_2 = "Kehre zurck zum Musiker Yu-Hwan und erklre ihm,[ENTER]dass du das Spinnennetz nicht finden konntest. " -gameforge.locale.yuhwan.find_label = "Suche den Musiker Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = "Suche den Musiker Yu-Hwan. " -gameforge.locale.yuhwan.find_text_2 = "Suche den Musiker Yu-Hwan und lausche seinem[ENTER]Lied. " -gameforge.locale.yuhwan.kill_label = "Die Klauenspinne tten. " -gameforge.locale.yuhwan.kill_text_1 = "Tte die Klauenspinne. " -gameforge.locale.yuhwan.kill_text_2 = "Geh in die Yongbi-Wste und tte die[ENTER]Klauenspinne. Nimm ihr Spinnennetz und bring es[ENTER]dem Musiker Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = "Yu-Hwan das Spinnennetz bringen. " -gameforge.locale.yuhwan.success_info_text_1 = "Bring das Spinnennetz dem Musiker Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_2 = "Bring das Spinnennetz dem Musiker Yu-Hwan und hol[ENTER]dir deine Belohnung. " -gameforge.locale.yuhwan.too_late = "Musiker Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = "Schwarze Materie " -gameforge.main_quest_flame_lv100._020_say = "Yak-Hwan sucht nach dir. Bitte gehe zu ihm. " -gameforge.main_quest_flame_lv100._030_say = "Willkommen. Yon-I-Walker konnte seine[ENTER]Untersuchungen abschlieen. Das Phnomen, das du[ENTER]im Feuerland beobachtet das, wird als Schwarze[ENTER]Materie bezeichnet. " -gameforge.main_quest_flame_lv100._040_say = "Sie strmt aus dem Inneren der Festung und[ENTER]verndert die Dmonen der Umgebung. Je lnger sie[ENTER]unter ihrem Einfluss stehen, desto strker und[ENTER]aggressiver werden sie. Wir mssen verhindern,[ENTER]dass diese Schwarze Materie sich weiter ausbreitet! " -gameforge.main_quest_flame_lv100._050_say = " " -gameforge.main_quest_flame_lv100._060_say = "Whrend unser Alchemist nach einer Lsung sucht,[ENTER]sollten wir nicht unttig herumsitzen. Kehre ins[ENTER]Feuerland zurck und erledige 300 Dmonen um die[ENTER]Festung herum. So sollten wir die Schwarze Materie[ENTER]eindmmen knnen. " -gameforge.main_quest_flame_lv100._070_say = "Selbstverstndlich. " -gameforge.main_quest_flame_lv100._080_say = "Danke. Und nun beeile dich! " -gameforge.main_quest_flame_lv100._090_notice = "Erledige 300 Feuerland-Dmonen in der Nhe der[ENTER]Festung und dem Fundort der Sonnenkruter. " -gameforge.main_quest_flame_lv100._100_sayTitle = "Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = "Erledige 300 Feuerland-Dmonen in der Nhe der[ENTER]Festung und dem Fundort der Sonnenkruter. " -gameforge.main_quest_flame_lv100._120_say = "Ich frchte, du hast noch nicht genug Dmonen[ENTER]erledigt. Kehre ins Feuerland zurck und kmpfe[ENTER]weiter. " -gameforge.main_quest_flame_lv100._130_notice = "Du hast alle erforderlichen Dmonen besiegt.[ENTER]Erstatte nun Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv100._140_say = "Suche Yak-Hwan auf. " -gameforge.main_quest_flame_lv100._150_say = "Sehr gut, das sollte die Verbreitung der Schwarzen[ENTER]Materie aufgehalten haben. Ruhe dich etwas auf,[ENTER]whrend ich mich mit dem Alchemisten berate. " -gameforge.main_quest_flame_lv100._160_sendLetter = "Nimbustinktur " -gameforge.main_quest_flame_lv100._170_say = "Der Alchemist sucht nach dir. Es scheint dringend[ENTER]zu sein! " -gameforge.main_quest_flame_lv100._180_say = "Eine Katastrophe! Ich hatte Yak-Hwan angewiesen,[ENTER]mit Bedacht zu handeln. Und was macht er? Strzt[ENTER]uns erhobenen Schwertes ins Chaos! Die Schwarze[ENTER]Materie wchst und verbreitet sich schneller, wenn[ENTER]der Wirt, in dem sie sich eingenistet hat, stirbt.[ENTER]Nun erfahre ich, dass bereits 300 infizierte[ENTER]Dmonen gettet wurden! Das ist nicht gut ... " -gameforge.main_quest_flame_lv100._190_say = "Unter diesen Bedingungen reicht natrlich auch[ENTER]meine Nimbustinktur, die die Schwarze Materie[ENTER]bannen soll, nicht mehr. Ich brauche dringend[ENTER]Zutaten, um mehr davon herzustellen. " -gameforge.main_quest_flame_lv100._200_say = " " -gameforge.main_quest_flame_lv100._210_say = "Bringe mir 10 Fundamentsteine, 50 Brengallen, 10[ENTER]Spinnen-Giftscke und 200 Energiesplitter. Einem[ENTER]erfahrenen Kmpfer wie dir muss ich sicherlich[ENTER]nicht erklren, wo du all diese Dinge findest, oder? " -gameforge.main_quest_flame_lv100._220_say = "Ich mache mich gleich auf den Weg. " -gameforge.main_quest_flame_lv100._230_say = "Sehr gut. Beeile dich, denn mit jeder Minute, in[ENTER]der wir nichts unternehmen, verbreitet sich die[ENTER]Schwarze Materie weiter. " -gameforge.main_quest_flame_lv100._240_notice = "Besorge die Zutaten, mit denen der Alchemist die[ENTER]Nimbustinktur herstellen kann. " -gameforge.main_quest_flame_lv100._250_say = "Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = "Nimbustinktur " -gameforge.main_quest_flame_lv100._270_say = "Besorge 10 Fundamentsteine, 50 Brengallen, 10[ENTER]Spinnen-Giftscke und 200 Energiesplitter. Bringe[ENTER]die Zutaten zum Alchemisten. " -gameforge.main_quest_flame_lv100._280_say = "Du hast alle Zutaten gefunden! Groartig, dann[ENTER]werde ich mich jetzt an die Arbeit machen. Ich[ENTER]rufe dich, sobald die Nimbustinktur fertig ist. " -gameforge.main_quest_flame_lv100._290_say = "Wenn wir die Schwarze Materie nicht bald[ENTER]aufhalten, sieht es zappenduster aus. Los, bringe[ENTER]mir alle Zutaten fr die Nimbustinktur. " -gameforge.main_quest_flame_lv100._300_notice = "Du hast alle ntigen Zutaten beisammen. Kehre nun[ENTER]zum Alchemisten zurck. " -gameforge.main_quest_flame_lv100._310_say = "Sprich mit dem Alchemisten. " -gameforge.main_quest_flame_lv100._320_sendLetter = "Schwarze Materie aufhalten " -gameforge.main_quest_flame_lv100._330_say = "So ein ... hmpf ... Ich habe mich beim Schmied[ENTER]beschwert, weil die Fundamentsteine zu grob[ENTER]gemahlen waren. Und nun? Ist er beleidigt und[ENTER]weigert sich, die restlichen Fundamentsteine zu[ENTER]Pulver zu verarbeiten. Alter Sturkopf! Knntest du[ENTER]nicht mal mit ihm reden? " -gameforge.main_quest_flame_lv100._340_say = "Sicher. " -gameforge.main_quest_flame_lv100._350_say = "Danke. Hier sind die Fundamentsteine. Und bringe[ENTER]ihm diesen Korb mit Leckereien als Entschuldigung. " -gameforge.main_quest_flame_lv100._360_sayTitle = "Schmied besnftigen " -gameforge.main_quest_flame_lv100._370_say = "Besnftige den Schmied und berzeuge ihn davon,[ENTER]die Fundamentsteine zu feinem Pulver zu mahlen. " -gameforge.main_quest_flame_lv100._380_say = "Fundamentsteinpulver: 1 Stck " -gameforge.main_quest_flame_lv100._390_say = "Was kann ich fr dich tun? Soll ich dein Schwert[ENTER]schrfen? Deine Rstung aufpolieren? " -gameforge.main_quest_flame_lv100._400_say = "Nein, heute nicht. Ich bin gekommen, weil der[ENTER]Alchemist dich um Verzeihung fr seine vorschnelle[ENTER]Zunge bitten mchte. Er schickt dir diesen Korb[ENTER]mit Leckereien. " -gameforge.main_quest_flame_lv100._410_say = "Hm, das Fundamentsteinpulver scheint ihm wichtig[ENTER]zu sein. Es widerstrebt mir, diesem undankbaren[ENTER]Knilch zu helfen, aber weil du es bist, werde ich[ENTER]die Fundamentsteine mahlen. Warte einen Augenblick. " -gameforge.main_quest_flame_lv100._420_say = "Ich danke dir. " -gameforge.main_quest_flame_lv100._430_say = "Stellt sich der Schmied etwa stur? Gib ihm den[ENTER]Korb und bitte ihn um Hilfe. Bei dir wird er nicht[ENTER]nein sagen knnen. " -gameforge.main_quest_flame_lv100._440_notice = "Das Fundamentsteinpulver ist fertig. Bringe es zum[ENTER]Alchemisten. " -gameforge.main_quest_flame_lv100._450_say = "Oh, fein wie Babypuder, ausgezeichnet! Der alte[ENTER]Sturkopf kann es also doch, hehe. Nun kann ich die[ENTER]Nimbustinktur mischen. Ruhe dich etwas aus. Ich[ENTER]werde dich rufen, wenn sie fertig ist. " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = "Geheimnisvolle Festung " -gameforge.main_quest_flame_lv101._020_say = "Yak-Hwan sucht nach dir. Gehe zu ihm und finde[ENTER]heraus, was er mchte. " -gameforge.main_quest_flame_lv101._030_say = "Der Alchemist hat mich bereits ber meinen groen[ENTER]Fehler in Kenntnis gesetzt. Hoffentlich ist es[ENTER]noch nicht zu spt, ihn zu korrigieren. " -gameforge.main_quest_flame_lv101._040_say = "Hier ist die Nimbustinktur des Alchemisten. Trage[ENTER]sie auf deine Waffe auf. Wenn du nun infizierte[ENTER]Dmonen ttest, wird die Schwarze Materie gebannt[ENTER]und kann sich nicht weiter ausbreiten. " -gameforge.main_quest_flame_lv101._050_say = "Unter diesen Voraussetzungen kannst du dich auch[ENTER]in das Innere der geheimnisvollen Festung wagen[ENTER]und die Dmonen direkt in ihrer Heimsttte[ENTER]bekmpfen. Bestimmt entdeckst du darin Hinweise[ENTER]auf die Machenschaften der Diener der Dunkelheit[ENTER]und auf den Verbleib meines vermissten Sphers. " -gameforge.main_quest_flame_lv101._060_say = " " -gameforge.main_quest_flame_lv101._070_say = "Ich mache mich sogleich auf den Weg. " -gameforge.main_quest_flame_lv101._080_say = "Danke. Ich wnsche dir das Beste. " -gameforge.main_quest_flame_lv101._090_notice = "Dringe in die Festung ein und besiege die Dmonen.[ENTER]Halte die Augen offen nach Hinweisen und dem[ENTER]vermissten Spher! " -gameforge.main_quest_flame_lv101._100_sayTitle = "Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = "Dringe in die unbekannte Festung ein und besiege[ENTER]die Dmonen. Halte die Augen offen nach Hinweisen[ENTER]auf die Machenschaften der Diener als auch auf den[ENTER]vermissten Spher! " -gameforge.main_quest_flame_lv101._120_sayReward = "Du kannst diesen Dungeon nicht alleine betreten.[ENTER]Bilde eine Gruppe, um passieren zu drfen.[ENTER]Du erhltst keinen weiteren Passierschein. " -gameforge.main_quest_flame_lv101._130_say = "Warst du schon im Inneren der Festung? Es mssen[ENTER]Hinweise auf die Machenschaften der Diener der[ENTER]Dunkelheit als auch auf den Verbleib meines[ENTER]Sphers darin zu finden sein! Reise erneut ins[ENTER]Feuerland und durchsuche die Festung. " -gameforge.main_quest_flame_lv101._140_say = "Der Spher ist schon eine Weile tot. In seiner[ENTER]Tasche findest du einen Brief. berbringe ihn[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._150_notice = "Du hast Yak-Hwans Spher entdeckt. " -gameforge.main_quest_flame_lv101._160_say = "Hast du Neuigkeiten? " -gameforge.main_quest_flame_lv101._170_say = " " -gameforge.main_quest_flame_lv101._180_say = "Deinem Gesichtsausdruck zu urteilen, keine guten[ENTER]... Das hatte ich bereits befrchtet. Einen Brief[ENTER]trug er bei sich? Zeig her. In dieser Festung muss[ENTER]noch ein Hinweis auf die Machenschaften der Diener[ENTER]der Dunkelheit zu finden sein. Kehre zurck und[ENTER]suche danach. Den Brief lesen wir spter. " -gameforge.main_quest_flame_lv101._190_notice = "Du hast ein Nietenhalsband der Diener der[ENTER]Dunkelheit entdeckt. Zeige es Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = "Interessant, das Nietenhalsband gehrt den Dienern[ENTER]der Dunkelheit. Vielleicht enthlt es einen[ENTER]Hinweis auf ihre Machenschaften! Aber noch keine[ENTER]Spur von meinem Spher? Bitte suche weiter nach[ENTER]ihm. Er muss in dieser Festung sein. " -gameforge.main_quest_flame_lv101._210_notice = "Du hast sowohl ein Nietenhalsband als auch den[ENTER]Spher entdeckt. Erstatte nun Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv101._220_say = "Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv101._230_say = "Du warst also erfolgreich! Dieses Nietenhalsband[ENTER]gehrt den Dienern der Dunkelheit. Es enthlt[ENTER]bestimmt einen versteckten Hinweis auf ihre[ENTER]Machenschaften. Und was hast du da in deiner[ENTER]anderen Hand? " -gameforge.main_quest_flame_lv101._240_say = " " -gameforge.main_quest_flame_lv101._250_say = "Ein Brief ... den mir mein Spher hinterlassen[ENTER]hat? Ich bin erschttert. Lass uns gemeinsam seine[ENTER]letzten Worte lesen. " -gameforge.main_quest_flame_lv101._260_sayTitle = "Hastig geschriebene Worte: " -gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, ich hoffe, dieser Brief erreicht dich,[ENTER]da ich nicht lebend heimkehren werde. Ich habe im[ENTER]Feuerland eine Festung entdeckt, die auf keiner[ENTER]Karte verzeichnet ist. Ihr Herrscher ist ein[ENTER]mchtiger Feuerland-Dmon eine eigenartige Aura[ENTER]umgibt ihn, so wie alle Dmonen seines Gefolges.[ENTER]Sein Gebrll ist ohrenbetubend und er scheint[ENTER]etwas zu bewachen. Entsende jemanden, um diesen[ENTER]Ort zu erkunden! Denn ich habe versagt ... " -gameforge.main_quest_flame_lv101._280_say = "Irgendetwas verbirgt sich in dieser Festung und[ENTER]wir mssen herausfinden, was.[ENTER]Sieh her, auf der Innenseite des Nietenhalsbandes[ENTER]ist eine Gravur. Es muss mit dem Kult der Diener[ENTER]zusammenhngen, dass sie immer wieder ber diesen[ENTER]Gegenstand kommunizieren ... Ich werde[ENTER]Yon-I-Walker um Rat fragen. Er wird dich rufen[ENTER]lassen, sobald er dich braucht. " -gameforge.main_quest_flame_lv101._290_sendLetter = "Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm. " -gameforge.main_quest_flame_lv101._310_say = "Willkommen, ich habe dich bereits erwartet. Ich[ENTER]brauche etwas Hilfe dabei, die Gravur in diesem[ENTER]Nietenhalsband zu entschlsseln. " -gameforge.main_quest_flame_lv101._320_say = " " -gameforge.main_quest_flame_lv101._330_say = "Die Schriftzeichen auf der Innenseite des[ENTER]Nietenhalsbandes entstammen einer uralten Kultur,[ENTER]die vor langer Zeit existierte. Um sie lesbar zu[ENTER]machen, brauche ich das Blut des Flammenknigs. Es[ENTER]fliet so hei wie Lava durch seine Adern. Nimm[ENTER]dieses feuerfeste Gef, um es aufzufangen. " -gameforge.main_quest_flame_lv101._340_say = "Wird erledigt. " -gameforge.main_quest_flame_lv101._350_say = "Wenn du das Blut erhalten hast, musst du so[ENTER]schnell wie mglich zu mir zurckkehren. Denn[ENTER]selbst dieses Gef kann seine Hitze nur fr eine[ENTER]begrenzte Zeit ohne Schaden berstehen. " -gameforge.main_quest_flame_lv101._360_notice = "Besorge das Blut des Flammenknigs. " -gameforge.main_quest_flame_lv101._370_say = "Ohne das Blut des Flammenknigs knnen wir die[ENTER]Gravur nicht entschlsseln. Erledige ihn, los! " -gameforge.main_quest_flame_lv101._380_notice = "Du hast das Blut des Flammenknigs erhalten. Kehre[ENTER]rasch zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv101._390_say = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = "Ah, sehr gut. Das Gef ist noch nicht unter der[ENTER]Hitze geschmolzen. Mithilfe des Blutes werde ich[ENTER]nun die Gravur wieder lesbar machen knnen. Das[ENTER]erfordert etwas Zeit. Kehre morgen wieder zurck. " -gameforge.main_quest_flame_lv101._410_say = "Gedulde dich noch %d Stunde(n) und %d Minute(n). " -gameforge.main_quest_flame_lv101._420_say = "Ich brauche noch etwas mehr Zeit. Komme spter wieder! " -gameforge.main_quest_flame_lv101._430_sendLetter = "Die Gravur " -gameforge.main_quest_flame_lv101._440_say = "Du kommst zur rechten Zeit! Ich habe die Gravur[ENTER]auf dem Nietenhalsband entschlsselt. " -gameforge.main_quest_flame_lv101._450_say = "Sie verrt uns, dass die Diener der Dunkelheit[ENTER]einen der mchtigesten Feuerdmonen entsandt[ENTER]haben, um die Siegel der Tore zu schmelzen, hinter[ENTER]denen die Sechs Drachen an einem verborgenen Ort[ENTER]gefangen gehalten werden. Es wird auch ein[ENTER]spezieller Schmelzofen erwhnt. Ich habe alles in[ENTER]diesem Schreiben an Yak-Hwan festgehalten. Bringe[ENTER]es bitte zu ihm! " -gameforge.main_quest_flame_lv101._460_say = " " -gameforge.main_quest_flame_lv101._470_notice = "berbringe Yak-Hwan den Brief von Yon-I-Walker. " -gameforge.main_quest_flame_lv101._480_sayTitle = "Post fr Yak-Hwan " -gameforge.main_quest_flame_lv101._490_say = "berbringe Yak-Hwan den Brief von Yon-I-Walker. " -gameforge.main_quest_flame_lv101._500_say = "Konnte Yon-I-Walker die Gravur lesen? Oh, ein[ENTER]Brief mit allen Informationen von ihm? Sehr gut,[ENTER]zeig her! " -gameforge.main_quest_flame_lv101._510_say = "Die Siegel der Sechs Drachen ... soso ... ein[ENTER]magischer Schmelzofen ... aha ... Bei der Festung,[ENTER]die wir entdeckt haben, muss es sich um die[ENTER]sagenumwobene Rotdrachenfestung handeln! Dort soll[ENTER]einer der Drachen gefangen sein, die die Diener[ENTER]zur Gewinnung der Perlen der Nacht tten mssen.[ENTER]Ich werde mich nun zurckziehen und mit meinen[ENTER]Strategen ber unser weiteres Vorgehen beraten. " -gameforge.main_quest_flame_lv101._520_say = "Tte den Flammenknig und fange sein brennendes[ENTER]Blut auf. " -gameforge.main_quest_flame_lv101._530_say = " " -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = "Sturm der Festung " -gameforge.main_quest_flame_lv102._020_say = "Yak-Hwan sucht nach dir. Er mchte dich in die[ENTER]weitere Planung einweihen. " -gameforge.main_quest_flame_lv102._030_say = "Wir haben die Rotdrachenfestung nun[ENTER]verbarrikadiert. Auf diese Weise gelangen keine[ENTER]infizierten Dmonen mehr hinaus und wir[ENTER]verhindern, dass sich die Schwarze Materie weiter[ENTER]verbreitet. " -gameforge.main_quest_flame_lv102._040_say = "Deine Aufgabe wird es nun sein, in die Festung[ENTER]einzufallen, so viele Dmonen wie mglich[ENTER]unschdlich zu machen und herauszufinden, ob darin[ENTER]tatschlich der legendre Rotdrache gefangen ist. " -gameforge.main_quest_flame_lv102._050_say = "Einverstanden. " -gameforge.main_quest_flame_lv102._060_say = "Erledige 30 Dmonen und bringe mir als Beweis[ENTER]dafr ihre Dmonenkrallen. " -gameforge.main_quest_flame_lv102._070_notice = "Erledige 30 Dmonen und bringe Yak-Hwan als Beweis[ENTER]ihre Dmonenkrallen. " -gameforge.main_quest_flame_lv102._080_sayTitle = "Strme die Rotdrachenfestung! " -gameforge.main_quest_flame_lv102._090_say = "Besiege 30 Dmonen in der Rotdrachenfestung und[ENTER]bringe Yak-Hwan ihre Dmonenkrallen als Beweis. " -gameforge.main_quest_flame_lv102._100_say = "Dmonenkralle des %s: %d Stck[ENTER]Dmonenkralle des %s: %d Stck " -gameforge.main_quest_flame_lv102._110_say = "Rstungsfragment des %s: %d Stck, Waffenfragment[ENTER]des %s: %d Stck " -gameforge.main_quest_flame_lv102._120_say = "Du hast noch nicht gengend Dmonen besiegt.[ENTER]Erledige insgesamt 30 Stck und bringe mir ihre[ENTER]Dmonenkrallen als Beweis! " -gameforge.main_quest_flame_lv102._130_notice = "Du hast alle Dmonen besiegt. Bringe Yak-Hwan die[ENTER]Dmonenkrallen. " -gameforge.main_quest_flame_lv102._140_say = "Kehre zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv102._150_say = "Du bist zurck und wie ich sehe hattest du[ENTER]Erfolg! Was kannst du mir berichten? " -gameforge.main_quest_flame_lv102._160_say = " " -gameforge.main_quest_flame_lv102._170_say = "Ein mchtiger Flammendmon, sagst du? Das muss[ENTER]Razador, Herrscher des Feuers, sein! Du hast Glck[ENTER] nicht viele, die ihm begegneten, konnten lebend[ENTER]davon berichten. Wenn die Diener ihn geschickt[ENTER]haben, muss sich in der Tat etwas von Bedeutung in[ENTER]der Festung befinden. Womglich der legendre[ENTER]Rotdrache! Ich werde mich mit meinen Beratern[ENTER]besprechen und dich dann rufen lassen. Danke vorerst! " -gameforge.main_quest_flame_lv102._180_sendLetter = "Razador " -gameforge.main_quest_flame_lv102._190_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm, um[ENTER]Genaueres zu erfahren. " -gameforge.main_quest_flame_lv102._200_say = "Du hast also eine Begegnung mit dem ungeheuren[ENTER]Razador berlebt. Ich verneige mich in Respekt. " -gameforge.main_quest_flame_lv102._210_say = " " -gameforge.main_quest_flame_lv102._220_say = "Der Herrscher des Feuers gehrt neben dem[ENTER]Frostknig zu den bsartigsten und tdlichsten[ENTER]Unterweltgeschpfen, die die Menschheit kennt.[ENTER]Doch alles, was wir ber Razador wissen, stammt[ENTER]aus uralten Schriften und berlieferten[ENTER]Gruselgeschichten. Es ist mglich, dass Razador[ENTER]die Quelle der Schwarzen Materie ist. " -gameforge.main_quest_flame_lv102._230_say = " " -gameforge.main_quest_flame_lv102._240_say = " " -gameforge.main_quest_flame_lv102._250_say = "Wenn dem so ist, macht ihn das zu einem[ENTER]bermchtigen Gegner. Vernichte zunchst die[ENTER]rangniederen Dmonen in der Rotdrachenfestung. Die[ENTER]Schwarze Materie im Krper ist kugelfrmig. Sammle[ENTER]zehn dieser Materiekugeln. Vielleicht finden wir[ENTER]so einen Weg, die Macht der Schwarzen Materie zu[ENTER]neutralisieren, bevor wir Razador entgegentregen. " -gameforge.main_quest_flame_lv102._260_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_flame_lv102._270_notice = "Bekmpfe die Flammendmonen in der Rotdrachenfestung. " -gameforge.main_quest_flame_lv102._280_sayTitle = "Materie-Kugeln " -gameforge.main_quest_flame_lv102._290_say = "Strme die Rotdrachenfestung, bekmpfe die[ENTER]Flammendmonen und sammle zehn Materiekugeln. " -gameforge.main_quest_flame_lv102._300_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv102._310_say = "Das sind noch nicht genug Materiekugeln. Ich[ENTER]brauche zehn Stck fr meine Forschung. Sammle[ENTER]bitte weiter. " -gameforge.main_quest_flame_lv102._320_notice = "Du hast zehn Materiekugeln gesammelt. Bringe sie[ENTER]zu Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = "Alleine der Anblick der Schwarzen Materie lsst[ENTER]mich erschaudern! Also gut, an die Arbeit ... Ich[ENTER]lasse dich rufen, wenn ich erfolgreich war. " -gameforge.main_quest_flame_lv102._340_say = " " -gameforge.main_quest_flame_lv102._350_sendLetter = "Neutralisierung der Schwarzen Materie " -gameforge.main_quest_flame_lv102._360_say = "Gute Neuigkeiten! Ich habe herausgefunden, wie[ENTER]sich die Kraft der Schwarzen Materie[ENTER]neutralisieren lsst. " -gameforge.main_quest_flame_lv102._370_say = " " -gameforge.main_quest_flame_lv102._380_say = "Alle Krfte der Natur besitzen ein Gegengewicht [ENTER]Licht und Schatten, Feuer und Wasser, Gut und[ENTER]Bse. Auch die Schwarze Materie hat einen[ENTER]Gegenspieler, der die Macht hat, sie zu[ENTER]neutralisieren: Reines Lumen! " -gameforge.main_quest_flame_lv102._390_say = "Um Reines Lumen zu produzieren, muss man[ENTER]Energiesplitter in Mong-Wasser schmelzen. Kannst[ENTER]du bitte 50 Flaschen Mong-Wasser sowie 100[ENTER]Energiesplitter holen und sie zu Yu-Hwan bringen?[ENTER]Danke. " -gameforge.main_quest_flame_lv102._400_say = "Wird gemacht. " -gameforge.main_quest_flame_lv102._410_notice = "Sammle 50 Flaschen Mong-Wasser sowie 100[ENTER]Energiesplitter und bringe sie zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = "Reines Lumen " -gameforge.main_quest_flame_lv102._430_say = "Sammle 50 Flaschen Mong-Wasser sowie 100[ENTER]Energiesplitter und bringe sie zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = "Oha, Yon-I-Walker hat mich schon vorgewarnt, dass[ENTER]du kommen wrdest aber du warst schneller, als[ENTER]ich es erwartet htte! Sehr gut, desto frher kann[ENTER]ich mit meiner Arbeit beginnen. Wieso ruhst du[ENTER]dich in der Zeit nicht etwas aus? " -gameforge.main_quest_flame_lv102._450_say = "Oha, Yon-I-Walker hat mich schon vorgewarnt, dass[ENTER]du kommen wrdest aber er sprach von mehr[ENTER]Material. Das ist noch nicht genug. Geh und sammle[ENTER]noch weiter. " -gameforge.main_quest_flame_lv102._460_notice = "Du hast gengend Mong-Wasser und Energiesplitter[ENTER]gesammelt. Bringe sie zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = "Gehe zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._480_sendLetter = "Reines Lumen berbringen " -gameforge.main_quest_flame_lv102._490_say = "Yu-Hwan hat das Reine Lumen hergestellt. Gehe zu ihm. " -gameforge.main_quest_flame_lv102._500_say = "Da bist du ja! Gerade zur rechten Zeit. Das Reine[ENTER]Lumen ist soeben fertig geworden. Hier, bitte[ENTER]sehr. Bringe es nun zu Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = " " -gameforge.main_quest_flame_lv102._520_say = " " -gameforge.main_quest_flame_lv102._530_say = " " -gameforge.main_quest_flame_lv102._540_notice = "Kehre mit dem Reinen Lumen zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv102._550_say = "Du bist noch hier? Es eilt sehr! Bringe das Reine[ENTER]Lumen zu Yak-Hwan. " -gameforge.main_quest_flame_lv102._560_say = "Ah, willkommen! Du hast das Reine Lumen bei dir?[ENTER]Phantastisch! " -gameforge.main_quest_flame_lv102._570_say = " " -gameforge.main_quest_flame_lv102._580_say = "Beeindruckend. Ja, damit haben wir im Kampf um die[ENTER]Rotdrachenfestung ein Ass im rmel. Hier, nimm du[ENTER]ein Reines Lumen und ich bewahre den Rest sicher[ENTER]auf. Ruhe dich nun etwas aus, whrend ich die[ENTER]Truppen zusammenrufe. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = "Sturm der Rotdrachenfestung " -gameforge.main_quest_flame_lv103._020_say = "Yak-Hwan lsst dich rufen. Er hat letzte[ENTER]Anweisungen, ehe du in den Kampf ziehst. " -gameforge.main_quest_flame_lv103._030_say = "Es ist soweit. Der Kampf hat begonnen. Ich habe[ENTER]einen Trupp meiner besten Mnner zur[ENTER]Rotdrachenfestung entsandt. Sie alle sind mit[ENTER]Reinem Lumen ausgerstet und der Effekt ist[ENTER]ungeheuerlich! Eine eine starke, weie Aura umgab[ENTER]sie und ihr Verstand wurde messerscharf. " -gameforge.main_quest_flame_lv103._040_say = "Folge ihnen und treffe sie in der[ENTER]Rotdrachenfestung! Suche nach dem Kommandanten. Er[ENTER]wird dich in den Angriffsplan einweihen. " -gameforge.main_quest_flame_lv103._060_say = "Ich zhle auf dich. " -gameforge.main_quest_flame_lv103._070_notice = "Folge dem Angriffstrupp in die Rotdrachenfestung[ENTER]und suche nach dem Kommandanten. " -gameforge.main_quest_flame_lv103._080_sayTitle = "Auf zur Festung! " -gameforge.main_quest_flame_lv103._090_say = "Folge dem Angriffstrupp in die Rotdrachenfestung[ENTER]und suche nach dem Kommandanten. " -gameforge.main_quest_flame_lv103._100_say = "Du bist noch hier? Los, folge meinen Mnnern zur[ENTER]Rotdrachenfestung! " -gameforge.main_quest_flame_lv103._110_say = "Gut, dass du hier bist. Wir wurden entdeckt und[ENTER]mussten die Festung frher als geplant strmen.[ENTER]Zuerst lief es gut, doch dann ... gegen Razador[ENTER]waren wir chancenlos das ganze Bataillon ist[ENTER]gefallen. Ich bin der letzte. Kannst du Yak-Hwan[ENTER]Bericht erstatten? Danke. " -gameforge.main_quest_flame_lv103._120_say = "Berichte Yak-Hwan von den Ereignissen in der[ENTER]Rotdrachenfestung. " -gameforge.main_quest_flame_lv103._130_say = "Du bist schon zurck? Was ... etwas ist[ENTER]schiefgegangen? Sprich! " -gameforge.main_quest_flame_lv103._140_say = " " -gameforge.main_quest_flame_lv103._150_say = "Das ganze Bataillon ist gefallen? Oh, nein ... Das[ENTER]ist meine Schuld. Der Sturm war berhastet und[ENTER]meine Mnner haben das mit ihrem Leben bezahlt. " -gameforge.main_quest_flame_lv103._160_say = " " -gameforge.main_quest_flame_lv103._170_say = "Ich muss meine Strategie noch einmal berdenken.[ENTER]Es muss einen anderen Weg geben, diesen Dmon zu[ENTER]vernichten. Mach dich bereit. Ich lasse dich[ENTER]rufen, sobald der Plan steht. " -gameforge.main_quest_flame_lv103._180_sendLetter = "Schritt fr Schritt " -gameforge.main_quest_flame_lv103._190_say = "Gut, dass du gekommen bist. Wir haben uns dazu[ENTER]entschlossen, erst die Reihen der Dmonen[ENTER]auszudnnen, ehe wir Razador erneut angreifen. Und[ENTER]du wirst dabei eine Schlsselrolle bernehmen. " -gameforge.main_quest_flame_lv103._200_say = "Whrend meine Mnner vor den Toren der[ENTER]Rotdrachenfestung Wache halten und alle Gegner[ENTER]erledigen, die ins Freie strmen, wirst du hinein[ENTER]gehen und die Flammendmonen im Inneren bekmpfen.[ENTER]Das Reine Lumen wird dich vor dem Einfluss der[ENTER]Schwarzen Materie schtzen und ihre Kraft[ENTER]neutralisieren. " -gameforge.main_quest_flame_lv103._210_say = "Wenn du es schaffst, 1000 Flammendmonen zu[ENTER]besiegen, wird die Verteidigungslinien um Razador[ENTER]empfindlich schwchen. " -gameforge.main_quest_flame_lv103._220_say = "An die Waffen! " -gameforge.main_quest_flame_lv103._230_notice = "Strme die Rotdrachenfestung und besiege 1000[ENTER]Flammendmonen. " -gameforge.main_quest_flame_lv103._240_sayTitle = "Schritt 1: 1000 Dmonen " -gameforge.main_quest_flame_lv103._250_say = "Strme die Rotdrachenfestung und besiege 1000[ENTER]Flammendmonen. " -gameforge.main_quest_flame_lv103._260_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv103._270_say = "Die feindlichen Verteidigungslinien sind noch zu[ENTER]stark. Besiege noch mehr Dmonen, um sie zu[ENTER]schwchen. Wir zhlen auf dich! " -gameforge.main_quest_flame_lv103._280_notice = "Du hast 1000 Flammendmonen besiegt. Erstatte[ENTER]Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._290_say = "Gute Arbeit! Die Verteidigungslinien der[ENTER]Flammendmonen wurde durch dich empfindlich[ENTER]geschwcht. Warte einen Moment, whrend ich mich[ENTER]mit meinen Strategen ber das weitere Vorgehen berate. " -gameforge.main_quest_flame_lv103._300_sendLetter = "Schritt 2 " -gameforge.main_quest_flame_lv103._310_say = "Es ist Zeit fr den nchsten Schritt. Nun sollten[ENTER]wir die hochrangigen Dmonenkrieger angreifen.[ENTER]Dringe erneut in die Rotdrachenfestung ein und[ENTER]besiege jeweils 50 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._320_say = " " -gameforge.main_quest_flame_lv103._330_notice = "Dringe erneut in die Rotdrachenfestung ein und[ENTER]besiege jeweils 50 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._340_sayTitle = "Schritt 2 " -gameforge.main_quest_flame_lv103._350_say = "Dringe erneut in die Rotdrachenfestung ein und[ENTER]besiege jeweils 50 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._360_say = "Die gegnerischen Truppen sind noch immer zu stark.[ENTER]Du hast noch nicht genug hochrangige[ENTER]Glut-Flammendmonen erledigt. Kehre in die Festung[ENTER]zurck und kmpfe weiter! " -gameforge.main_quest_flame_lv103._370_notice = "Du hast die hochrangigen Glut-Flammendmonen[ENTER]besiegt. Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._380_say = "Phantastisch! Die Reihen der Glut-Flammendmonen[ENTER]sind geschwcht und meine Mnner knnen nun die[ENTER]Rotdrachenfestung strmen. Gute Arbeit! Sobald ich[ENTER]Neuigkeiten habe, gebe ich dir Bescheid. " -gameforge.main_quest_flame_lv103._390_sendLetter = "Razador " -gameforge.main_quest_flame_lv103._400_say = "Meine Mnner sind nun in der Rotdrachenfestung und[ENTER]dank deiner Vorarbeit halten sich die Verluste auf[ENTER]unserer Seite in Grenzen. Yon-I-Walker wird dir[ENTER]unsere weitere Strategie erlutern. Gehe zu ihm. " -gameforge.main_quest_flame_lv103._410_notice = "Gehe zu Yon-I-Walker und hre dir seine Strategie an. " -gameforge.main_quest_flame_lv103._420_say = "Gehe zu Yon-I-Walker und hre dir seine Strategie an. " -gameforge.main_quest_flame_lv103._430_say = "Ich habe dich bereits erwartet. Wir stehen kurz[ENTER]davor, die Plne der Diener der Dunkelheit ein[ENTER]weiteres Mal zu durchkreuzen. Lass mich dir[ENTER]erlutern, wie unser weiteres Vorgehen ist. " -gameforge.main_quest_flame_lv103._440_say = "Durch unsere Spione haben wir erfahren, dass[ENTER]Razador einen groen Teil seiner Kraft aus dem[ENTER]Metin des Fegefeuers schpft. Er hat diesen Stein[ENTER]in die Rotdrachenfestung bringen lassen, wo er[ENTER]schwer bewacht wird. Zerstre diesen Metin! Das[ENTER]wird den Kampf gegen Razador erheblich vereinfachen. " -gameforge.main_quest_flame_lv103._450_say = " " -gameforge.main_quest_flame_lv103._460_say = "Wir wissen nicht, wo genau sich der Metin des[ENTER]Fegefeuers befindet. Doch er muss irgendwo in[ENTER]dieser Festung sein! Wenn du dein Ziel erreicht[ENTER]hast, erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._470_say = " " -gameforge.main_quest_flame_lv103._480_notice = "Zerstre den Metin des Fegefeuers in der[ENTER]Rotdrachefestung. " -gameforge.main_quest_flame_lv103._490_sayTitle = "Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = "Begib dich auf die Suche nach dem Metin des[ENTER]Fegefeuers in der Rotdrachenfestung und zerstre ihn. " -gameforge.main_quest_flame_lv103._510_say = "Verbleibend " -gameforge.main_quest_flame_lv103._520_say = "Wir mssen den Metin des Fegefeuers zerstren,[ENTER]oder der Kampf gegen Razador ist aussichtslos.[ENTER]Los, du schaffst es! " -gameforge.main_quest_flame_lv103._530_notice = "Du hast den Metin des Fegefeuers zerstrt.[ENTER]Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._540_say = "Gute Arbeit. Nun knnen wir der Schlange den Kopf[ENTER]abschlagen. Diesmal werden wir Razador vernichten![ENTER]Nimm schon mal das Reine Lumen an dich. Ich werde[ENTER]ein paar letzte Vorbereitungen treffen. Ruhe dich[ENTER]so lange aus. " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = "Kampf gegen Razador " -gameforge.main_quest_flame_lv104._020_say = "Gehe zu Yak-Hwan und hre dir seinen Schlachtplan an. " -gameforge.main_quest_flame_lv104._030_say = "Der Tag des Triumphes ist zum Greifen nahe![ENTER]Diesmal sind wir vorbereitet und werden Razador[ENTER]besiegen. " -gameforge.main_quest_flame_lv104._040_say = "Hast du noch das Reine Lumen? Beachte, dass seine[ENTER]Wirkung nur eine Stunde anhlt. Also nimm es erst[ENTER]zum rechten Zeitpunkt. An die Waffen! " -gameforge.main_quest_flame_lv104._050_say = "Verstanden. " -gameforge.main_quest_flame_lv104._060_notice = "Strme die Rotdrachenfestung und vernichte Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = "Kampf gegen Razador " -gameforge.main_quest_flame_lv104._080_say = "Strme die Rotdrachenfestung und vernichte[ENTER]Razador, Herrscher des Feuers. " -gameforge.main_quest_flame_lv104._090_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv104._100_say = "Es wird nicht leicht, es mit Razador aufzunehmen.[ENTER]Doch uns bleibt keine andere Wahl, wenn wir die[ENTER]Plne der Diener der Dunkelheit aufhalten wollen.[ENTER]Schpfe neue Kraft und stelle dich dem Herrscher[ENTER]des Feuers entgegen, ehe es zu spt ist! " -gameforge.main_quest_flame_lv104._110_say = "Sterblicher, hre meine Worte! Geniee deinen[ENTER]kurzen Augenblick des Triumphs. Er wird nicht[ENTER]lange dauern. Denn ich werde zurckkehren in eure[ENTER]erbrmliche Welt. Der Rotdrache will aus seinem[ENTER]Gefngnis heraus und wird nicht zulassen, dass ich[ENTER]unverrichteter Dinge gehe, har, har, har! " -gameforge.main_quest_flame_lv104._120_notice = "Razador, Herrscher des Feuers, wurde besiegt.[ENTER]Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv104._130_say = "Kehre zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv104._140_say = "Welch Triumph! Niemals zurvor ist es jemandem[ENTER]gelungen, den Herrscher des Feuers zu bezwingen.[ENTER]Das ist ein wahrhaft groer Tag. " -gameforge.main_quest_flame_lv104._150_say = " " -gameforge.main_quest_flame_lv104._160_say = "Was sagst du da? Der Rotdrachen wird Razador[ENTER]wieder auferstehen lassen? Wie ist das mglich?[ENTER]Wir wissen wenig ber die Elementdrachen ... doch[ENTER]ihre Macht scheint gro zu sein. " -gameforge.main_quest_flame_lv104._170_sendLetter = "Plne vereiteln I " -gameforge.main_quest_flame_lv104._180_say = "Schlechte Nachrichten! Die Macht des Rotdrachens[ENTER]hat Razador auferstehen lassen. Seine Krfte sind[ENTER]dadurch noch gewachsen und auch der Einfluss der[ENTER]Schwarzen Materie scheint grer als zuvor zu sein. " -gameforge.main_quest_flame_lv104._190_say = "Sprich mit Yon-I-Walker. Er wei, wie man Razador[ENTER]endgltig besiegen kann. " -gameforge.main_quest_flame_lv104._200_notice = "Gehe zu Yon-I-Walker und erfahre, wie Razador[ENTER]endgltig besiegt werden kann. " -gameforge.main_quest_flame_lv104._210_sayTitle = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = "Gehe zu Yon-I-Walker und erfahre, wie Razador[ENTER]endgltig besiegt werden kann. " -gameforge.main_quest_flame_lv104._230_say = "Du warst noch nicht bei Yon-I-Walker? Wie willst[ENTER]du dann Razador besiegen? Los, worauf wartest du noch! " -gameforge.main_quest_flame_lv104._240_say = "Ja, es ist wahr. Razador ist zurck. Und noch[ENTER]schlechter gelaunt als vorher. Um zu verhindern,[ENTER]dass die Diener der Dunkelheit ihren Plan[ENTER]ausfhren knnen, bleibt uns nur eine Mglichkeit:[ENTER]Der Rotdrache muss verbannt werden. " -gameforge.main_quest_flame_lv104._250_say = "Razador wird nicht ruhen, ehe er seinen Auftrag[ENTER]ausgefhrt und den Rotdrachen befreit hat. Um dies[ENTER]zu verhindern, werden wir den Drachen in die[ENTER]Verbannung schicken. " -gameforge.main_quest_flame_lv104._260_say = " " -gameforge.main_quest_flame_lv104._270_say = "Das Element des Rotdrachen ist das Feuer ... und[ENTER]Feuer bekmpft man am Besten mit Feuer! Jeder[ENTER]Flammendmon trgt einen Magmakern in sich.[ENTER]Beschaffe mir jeweils fnf Kerne der folgenden[ENTER]Monster: Glut-Flammenknig, Glut-Flammenbart,[ENTER]Glut-Flammengolem, Glut-Flammengeneral und[ENTER]Glut-Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = "Beschaffe die Magmakerne der Flammendmonen. " -gameforge.main_quest_flame_lv104._290_say = "Beschaffe jeweils fnf Magmakerne dieser Gegner:[ENTER]Glut-Flammenknig[ENTER]Glut-Flammenbart[ENTER]Glut-Flammengolem[ENTER]Glut-Flammengeneral[ENTER]Glut-Flammenfrst[ENTER]Kehre damit zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv104._300_say = "Oh ja, du hast schon einige gefunden. Bringe noch[ENTER]%d, das sollte dann reichen. " -gameforge.main_quest_flame_lv104._310_say = "Gut, das sind jetzt alle Magmakerne. Ich werde sie[ENTER]etwas abkhlen, damit ich sie verarbeiten kann.[ENTER]Wenn ich deine Hilfe wieder brauche, lasse ich[ENTER]dich rufen. " -gameforge.main_quest_flame_lv104._320_say = "Hm, diese Magmakerne sind schon zu weit[ENTER]runtergekhlt. Ich kann sie nicht mehr verwenden.[ENTER]Bringe mir noch weitere. " -gameforge.main_quest_flame_lv104._330_sendLetter = "Plne vereiteln II " -gameforge.main_quest_flame_lv104._340_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm. " -gameforge.main_quest_flame_lv104._350_say = "Ich werde noch etwas Zeit bentigen, bis ich die[ENTER]Magmakerne soweit runtergekhlt habe, dass sie[ENTER]sich verarbeiten lassen. Kannst du mir in der[ENTER]Zwischenzeit Dok-Wasser besorgen? Darin lassen[ENTER]sich die Kerne zersetzen und ich kann eine[ENTER]Suspension herstellen. " -gameforge.main_quest_flame_lv104._360_say = "Mit dieser Magmasuspension werden wir den[ENTER]Rotdrachen verbannen knnen. Yak-Hwan wird dich[ENTER]dann spter ber das genaue Prozedere aufklren.[ENTER]Bitte beschaffe mir nun 100 Flaschen Dok-Wasser.[ENTER]Ich mache hier so lange weiter. " -gameforge.main_quest_flame_lv104._370_notice = "Beschaffe 100 Flaschen Dok-Wasser und bringe sie[ENTER]zu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = "Beschaffe 100 Flaschen Dok-Wasser und bringe sie[ENTER]zu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = "Nun habe ich alles beisammen und kann den[ENTER]Verbannungszauber herstellen. " -gameforge.main_quest_flame_lv104._400_say = "Bald? Brauchst du noch etwas? " -gameforge.main_quest_flame_lv104._410_say = "Eine letzte Zutat fehlt mir noch. Allerdings muss[ENTER]ich mich jetzt auf den Schmelzprozess[ENTER]konzentrieren. Es darf nichts schiefgehen![ENTER]Deswegen melde ich mich spter bei dir. " -gameforge.main_quest_flame_lv104._420_say = "Das sind noch keine 100 Flaschen. Bitte bringe mir[ENTER]noch den Rest des Blutgifts. " -gameforge.main_quest_flame_lv104._430_notice = "Du hast 100 Flaschen Dok-Wasser gesammelt. Kehre[ENTER]nun zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv104._440_say = "Gehe zu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = "Plne vereiteln III " -gameforge.main_quest_flame_lv104._460_say = "Ich komme gut voran mir der Suspension. Doch ein[ENTER]weiteres Mal bin ich noch auf deine Hilfe angewiesen. " -gameforge.main_quest_flame_lv104._470_say = "Nun bentige ich noch ein geeignetes Gef fr den[ENTER]Verbannungszauber. Die Flgelhaut Martyaxwars,[ENTER]Huptling der Mantikore, sollte uns gute Dienste[ENTER]leisten. Beschaffe fnf Stcke. " -gameforge.main_quest_flame_lv104._480_notice = "Bringe Yon-I-Walker fnf Stcke aus der Flgelhaut[ENTER]Martyaxwars. " -gameforge.main_quest_flame_lv104._490_say = "Bringe Yon-I-Walker fnf Stcke aus der Flgelhaut[ENTER]Martyaxwars in guter Qualitt. " -gameforge.main_quest_flame_lv104._500_say = "Wir sind so dicht am Ziel gib jetzt nicht auf.[ENTER]Los, bringe mir die Flgelhaut! " -gameforge.main_quest_flame_lv104._510_say = "Perfekt! Die Flgelhaut ist sehr widerstandsfhig.[ENTER]Aus ihr kann ich nun Lederbeutel fr den[ENTER]Verbannungszauber herstellen. Yak-Hwan wird dich[ENTER]spter noch genauer instruieren. Aber nun mache[ENTER]ich mich erstmal an die Arbeit! " -gameforge.main_quest_flame_lv104._520_notice = "Du hast alle Stcke der Flgelhaut. Bringe sie zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = "Beginn der Schlacht " -gameforge.main_quest_flame_lv105._020_say = "Mach dich bereit die Schlacht beginnt. Yak-Hwan[ENTER]wird dir letzte Anweisungen geben. " -gameforge.main_quest_flame_lv105._030_say = "Es ist soweit. Unsere Truppen stehen bereit. Der[ENTER]Kampf kann beginnen. Hast du die Bannbeutel dabei? " -gameforge.main_quest_flame_lv105._040_say = "Ja, hier sind sie. " -gameforge.main_quest_flame_lv105._050_say = "Ah, da sind sie ja. Sehr gut. Ich werde dir spter[ENTER]erklren, wie man sie verwendet. Doch zunchst[ENTER]mssen wir die neu aufgestellte Verteidigungslinie[ENTER]der Flammendmonen durchbrechen. Kehre zur[ENTER]Rotdrachenfestung zurck und besiege jeweils 10[ENTER]Flammenknige, Glut-Flammenbrte,[ENTER]Glut-Flammengolem, Glut-Flammengenerle und[ENTER]Glut-Flammenfrste. " -gameforge.main_quest_flame_lv105._060_say = " " -gameforge.main_quest_flame_lv105._070_say = "Verstanden. " -gameforge.main_quest_flame_lv105._080_notice = "Besiege jeweils 10 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv105._090_sayTitle = "Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = "Strme die Rotdrachenfestung! " -gameforge.main_quest_flame_lv105._110_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv105._120_say = "Wir knnen die feindliche Verteidigungslinie noch[ENTER]nicht durchbrechen. Besiege alle Flammendmonen,[ENTER]die ich dir aufgezhlt habe. " -gameforge.main_quest_flame_lv105._130_notice = "Du hast alle Flammendmonen besiegt. Erstatte[ENTER]Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv105._140_say = "Kehre zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv105._150_say = "Du hast gute Arbeit geleistet. Wir sind unserem[ENTER]Ziel ein ganzes Stck nher gekommen der[ENTER]Rotdrache wird nicht mehr lange eine Bedrohung fr[ENTER]uns sein! " -gameforge.main_quest_flame_lv105._160_sendLetter = "Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = "Dein Erzfeind, Razador, scheint es dir sehr[ENTER]belgenommen zu haben, dass du ihn gettet hast.[ENTER]Sein Gebrll ist auch auerhalb der Festung zu[ENTER]hren und schallt weit ber die Ebenen Doyyumhwans. " -gameforge.main_quest_flame_lv105._180_say = "Es wird Zeit, ihn ein weiteres Mal in die[ENTER]Schranken zu weisen. Denn er wacht mit Argusaugen[ENTER]ber das Tor, hinter dem der Rotdrache gefangen[ENTER]gehalten wird. Doch nimm dich in Acht! Er wird aus[ENTER]seiner Niederlage gelernt haben und die gleichen[ENTER]Fehler nicht noch einmal begehen. " -gameforge.main_quest_flame_lv105._190_notice = "Besiege Razador, Herrscher des Feuers. " -gameforge.main_quest_flame_lv105._200_sayTitle = "Spiel mit dem Feuer " -gameforge.main_quest_flame_lv105._210_say = "Besiege Razador, Herrscher des Feuers, in der[ENTER]Rotdrachenfestung. " -gameforge.main_quest_flame_lv105._220_say = "Ist dir Razador diesmal berlegen? Das kann ich[ENTER]fast nicht glauben! Du hast es einmal geschafft [ENTER]und wirst auch diesmal obsiegen! " -gameforge.main_quest_flame_lv105._230_notice = "Razador wurde besiegt. Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv105._240_say = "Ich wusste, du wrdest es schaffen! Groartig. Nun[ENTER]werden wir alles fr die Verbannung des Rotdrachen[ENTER]vorbereiten. Ich lasse dich rufen, sobald wir[ENTER]bereit sind. " -gameforge.main_quest_flame_lv105._250_sendLetter = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = "Es ist soweit. Alles steht bereit, um den[ENTER]Rotdrachen fr alle Zeit zu verbannen. " -gameforge.main_quest_flame_lv105._270_say = "Meine Mnner haben bereits bereits zwei Bannkreise[ENTER]aufgestellt. Deine Aufgabe ist es nun, sie zu[ENTER]entznden. Wirf den Bannbeutel auf die Kreise und[ENTER]sie werden sich entflammen. Das wird die[ENTER]Verbannung des Rotdrachen vollziehen. " -gameforge.main_quest_flame_lv105._280_notice = "Entznde die Bannkreise und schicke den Rotdrachen[ENTER]in die Verbannung. " -gameforge.main_quest_flame_lv105._290_say = "Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = "Entznde mithilfe der Bannbeutel die magischen[ENTER]Kreissymbole und schicke den Rotdrachen in die[ENTER]Verbannung. " -gameforge.main_quest_flame_lv105._320_say = "Grabstein des Taramor: 1 Stck " -gameforge.main_quest_flame_lv105._330_sayTitle = "Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = "War das schon alles, du Wurm?! Das hat hchstens[ENTER]gekitzelt verbannen wirst du mich damit nicht![ENTER]Ich werde Razador aus dem Reich der Toten[ENTER]zurckholen. Dann wird er die Versiegelung lsen[ENTER]und mich endlich aus der Gefangenschaft befreien.[ENTER]Es gibt nichts, was ihr dagegen tun knnt! " -gameforge.main_quest_flame_lv105._350_notice = "Die Verbannung des Rotdrachen ist fehlgeschlagen.[ENTER]Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv105._360_say = "Die Verbannung ist fehlgeschlagen? Wie konnte das[ENTER]passieren? " -gameforge.main_quest_flame_lv105._370_say = "Ja. Eigentlich wurden die Bannkreise aktiviert und[ENTER]die Entflammung hat auch stattgefunden und die[ENTER]Verbannung hatte begonnen, aber der Rotdrache war[ENTER]so mchtig, dass dies fehlgeschlagen ist. Er[ENTER]sagte, dass er Yamachun (6091) wiederbeleben wird[ENTER]und er die Versiegelung entfernen wird. Aber er[ENTER]hat auch groen Schaden durch unseren[ENTER]Verbannungs-Versuch erlitten. " -gameforge.main_quest_flame_lv105._380_say = "Ach so. Gute Arbeit. Dank dir, konnten wir es so[ENTER]weit bringen. Ich habe bereits mit Yon-I-Walker[ENTER](20380) gesprochen und berlegt, was wir nun tun[ENTER]knnen. Meine Mnner werden weiterhin die Lage[ENTER]beobachten und wir werden ach anderen Methoden[ENTER]suchen, wie wir die Verbannung vollziehen knnen.[ENTER]Wenn wir eine perfekte Methoe gefunden haben, den[ENTER]Rotdrachen zu verbannen, werde ich nach dir rufen[ENTER]lassen. Gute Arbeit! " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = "Lauf ins Feuer " -gameforge.main_quest_flame_lv99._020_say = "Yak-Hwan sucht nach dir. Gehe zu ihm und bringe in[ENTER]Erfahrung, was er mchte. " -gameforge.main_quest_flame_lv99._030_say = "Willkommen zurck! Wie ich befrchtet hatte,[ENTER]sollte uns nur eine kurze Ruhepause vergnnt sein[ENTER] die Diener der Dunkelheit sind wieder in[ENTER]Bewegung. Das bedeutet nichts Gutes. " -gameforge.main_quest_flame_lv99._040_say = " " -gameforge.main_quest_flame_lv99._050_say = "Allerdings sind meine Informationen nur sehr vage.[ENTER]Wir wissen, dass sie sich nun im Feuerland aufhalten. " -gameforge.main_quest_flame_lv99._060_say = "Wir haben bereits einen Spher dorthin geschickt.[ENTER]Doch vor kurzem brach der Kontakt ab und ich bin[ENTER]sehr beunruhigt. Kannst du auf deinem Weg ins[ENTER]Feuerland Ausschau nach ihm halten? " -gameforge.main_quest_flame_lv99._070_say = "Natrlich. " -gameforge.main_quest_flame_lv99._080_say = "Danke. Ich markiere dir seine letzte uns bekannte[ENTER]Position auf der Karte. Viel Erfolg! " -gameforge.main_quest_flame_lv99._090_notice = "Schaue dich an folgenden Koordinaten nach dem[ENTER]vermissten Spher um: (%d,%d) " -gameforge.main_quest_flame_lv99._100_sayTitle = "Erkunde das Feuerland! " -gameforge.main_quest_flame_lv99._110_say = "Reise in das Feuerland und suche an dem Ort, den[ENTER]Yak-Hwan dir genannt hat, nach dem Spher und[ENTER]weiteren Hinweisen auf die Machenschaften der Diener. " -gameforge.main_quest_flame_lv99._120_say = "An dem markierten Ort muss sich irgendetwas[ENTER]befinden. Vielleicht hast du einen Hinweis[ENTER]bersehen? Schaue dich noch einmal genauer dort um. " -gameforge.main_quest_flame_lv99._130_notice = "Dies ist der Ort, den Yak-Hwan auf der Karte[ENTER]markiert hat. Schaue dich um und kehre dann zu[ENTER]Yak-Hwan zurck. " -gameforge.main_quest_flame_lv99._140_say = "Yak-Hwan wartet auf dem Fels der Dunklen Drachen[ENTER]auf deinen Bericht. " -gameforge.main_quest_flame_lv99._150_say = "Du bist zurck! Hast du etwas herausgefunden? " -gameforge.main_quest_flame_lv99._160_say = "Vom Spher leider keine Spur. Doch ich konnte eine[ENTER]mir bis jetzt unbekannte Festung entdecken. Eine[ENTER]seltsame Aura ging von ihr aus und schien auch die[ENTER]Umgebung zu beeinflussen. " -gameforge.main_quest_flame_lv99._170_say = "Hm, das gefllt mir gar nicht. Ich werde[ENTER]versuchen, mehr ber diese Festung in Erfahrung zu[ENTER]bringen und mich dann wieder bei dir melden. " -gameforge.main_quest_flame_lv99._180_sendLetter = "Festung erforschen " -gameforge.main_quest_flame_lv99._190_say = "Hm, wir tappen im Dunkeln. Ich habe rein gar[ENTER]nichts ber diese geheimnisvolle Festung[ENTER]herausfinden knnen. In diesem Brief habe ich[ENTER]alles zusammengetragen, was wir bis jetzt wissen.[ENTER]Bitte berbringe ihn Yon-I-Walker. Er wird wissen,[ENTER]was zu tun ist. " -gameforge.main_quest_flame_lv99._200_say = "Gehe zu Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = "Was kann ich fr dich tun? ... Ah, ein Brief.[ENTER]Yak-Hwan bittet also um meine Hilfe. Dann werden[ENTER]wir mal versuchen, Licht in die Dunkelheit zu bringen. " -gameforge.main_quest_flame_lv99._220_say = " " -gameforge.main_quest_flame_lv99._230_say = " " -gameforge.main_quest_flame_lv99._240_say = "Eine geheimnisvolle Aura, die aus dem Inneren[ENTER]einer Festung strmt? Interessant ...[ENTER]Schaue dich zunchst einmal in der nheren[ENTER]Umgebung dort um. Ich habe da einen Verdacht,[ENTER]worum es sich bei dieser Aura handeln knnte.[ENTER]Hier, nimm dieses Papier und wickel es um deine[ENTER]Waffe. Wenn sich mein Verdacht besttigt, sollte[ENTER]sich das Papier schwarz frben, sobald du damit[ENTER]Dmonen ttest, die unter dem Einfluss der dunklen[ENTER]Aura stehen. " -gameforge.main_quest_flame_lv99._250_notice = "Besiege Dmonen, die um die Festung herumstreunen. " -gameforge.main_quest_flame_lv99._260_sayTitle = "Dmonenjagd " -gameforge.main_quest_flame_lv99._270_say = "Besiege Feuerland-Dmonen, die in der Umbebung der[ENTER]Festung herumstreunen und prfe, ob deine Waffe[ENTER]sich verfrbt. " -gameforge.main_quest_flame_lv99._280_say = "Hm, ich bin mir sicher, im Feuerland muss ein[ENTER]Hinweis auf diese Aura zu finden sein. Kehre noch[ENTER]einmal zurck in erschlage Dmonen, die sich in[ENTER]unmittelbarer Nhe dieser Festung befinden. " -gameforge.main_quest_flame_lv99._290_notice = "Das Papier hat sich schwarz verfrbt. Kehre zu[ENTER]Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv99._300_say = "Ah, so wie ich es erwartet hatte! Das ist hchst[ENTER]bemerkenswert. Ich werde dieses Papier etwas nher[ENTER]untersuchen. Ruhe dich solange aus. " -gameforge.main_quest_flame_lv99._310_sendLetter = "Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm, um[ENTER]Genaueres zu erfahren. " -gameforge.main_quest_flame_lv99._330_say = "Willkommen. Ich stecke noch mitten in den[ENTER]Untersuchungen des Papiers, das die Aura[ENTER]aufgefangen hat. Doch mein Verstand ist getrbt.[ENTER]Ich bentige Sonnenkruter, um ihn zu erhellen.[ENTER]Kannst du mir welche besorgen? " -gameforge.main_quest_flame_lv99._340_say = "Natrlich. " -gameforge.main_quest_flame_lv99._350_say = "Die Sonnenkruter wachsen an heien, trockenen[ENTER]Orten im Feuerland sind sie ganzjhrig zu[ENTER]finden. Ich markiere dir meinen letzten Fundort[ENTER]auf der Karte. Obwohl ich mir gerade nicht mehr so[ENTER]sicher bin, ob das tatschlich auch dort war ... " -gameforge.main_quest_flame_lv99._360_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_flame_lv99._370_notice = "Gehe zum markiert Ort und suche dort nach[ENTER]Sonnenkrutern. " -gameforge.main_quest_flame_lv99._380_sayTitle = "Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = "Gehe zu dem Ort, den Yon-I-Walker auf der Karte[ENTER]markiert hat, und suche dort nach Sonnenkrutern. " -gameforge.main_quest_flame_lv99._400_say = "Du kommst mit leeren Hnden? Das ist nicht gut.[ENTER]Ich fhle, wie mein Verstand immer mehr durch die[ENTER]Aura getrbt wird. Bitte hole mir diese Sonnenkruter. " -gameforge.main_quest_flame_lv99._410_notice = "Du hast die Sonnenkruter gefunden. Bringe sie zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = "Ah, du hast die Sonnenkruter gefunden![ENTER]Ausgezeichnet. Nun kann ich meine Untersuchungen[ENTER]fortsetzen. Yak-Hwan wird dich dann davon[ENTER]unterrichten. " -gameforge.main_quest_flame_lv99._430_say = "Das Abenteuer geht weiter, sobald du Level 100[ENTER]erreicht hast. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Metin1 " -gameforge.main_quest_lv1._20_say = " Metin1 . [ENTER] . [ENTER] . [ENTER]ϡ .[ENTER] .[ENTER] [ENTER]. ! " -gameforge.main_quest_lv1._30_targetVid = " " -gameforge.main_quest_lv1._40_sayTitle = " " -gameforge.main_quest_lv1._50_sayReward = "Sprich mit dem Stadtwchter, indem du ihn[ENTER]anklickst. Er ist der NPC, auf den der groe rote[ENTER]Pfeil zeigt. Wenn du ihn nicht siehst, bist du[ENTER]vermutlich zu weit entfernt. Folge den blinkenden[ENTER]Kreisen auf der Karte, bis du zum Stadtwchter[ENTER]gelangst. " -gameforge.main_quest_lv1._60_sayTitle = " : " -gameforge.main_quest_lv1._70_say = " ! [ENTER]Ͽ ǿ ! [ENTER] ؿ ! [ENTER] . [ENTER] 10. ! [ENTER]! " -gameforge.main_quest_lv1._80_say = " [ENTER]! [ENTER] . [ENTER] ǡ ! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = "Du erhltst 5.000 Erfahrungspunkte.[ENTER]Du erhltst 2.000 Yang. " -gameforge.main_quest_lv10._10_sendLetter = "Gehe zum Hauptmann " -gameforge.main_quest_lv10._110_sayTitle = "Ausbildung beim Hauptmann " -gameforge.main_quest_lv10._120_sayReward = "Der erste Auftrag des Hauptmanns fhrt dich ins[ENTER]Nachbardorf. Du sollst dort den Musiker Yu-Hwan[ENTER]aufsuchen und nach den geheimen Dokumenten fr[ENTER]den Hauptmann fragen. " -gameforge.main_quest_lv10._130_sayTitle = "Musiker Yu-Hwan: " -gameforge.main_quest_lv10._140_say = "Das Leben ist ein Traum, so wie jedwede Existenz[ENTER]in den Weiten der Zeit. Woher kommen wir und[ENTER]wohin gehen wir? Die Welt ist voller Zwiespalt[ENTER]und Streit. Der Same der Ehrlichkeit fllt nie[ENTER]auf fruchtbaren Boden...[ENTER]Bist du hier, um meinem Gesang zu lauschen? " -gameforge.main_quest_lv10._150_say = "Ah, der Hauptmann schickt dich! Dann musst du ein[ENTER]vertrauenswrdiger Mensch sein.[ENTER]Psst, sprich leise... Niemand im Dorf darf von[ENTER]meiner Identitt erfahren. Hier, nimm dies an[ENTER]dich. Das Dokument enthlt wichtige[ENTER]Informationen, die ich sammeln konnte. Bringe sie[ENTER]zum Hauptmann. " -gameforge.main_quest_lv10._160_sayTitle = "Musiker Yu-Hwan: " -gameforge.main_quest_lv10._170_say = "Geh und beeil dich! Es ist nicht gut, wenn du zu[ENTER]lange zgerst. Denn denk immer daran: Das Leben[ENTER]ist kurz und daher kostbar. Geniee es,[ENTER]solange du kannst. " -gameforge.main_quest_lv10._180_targetVid = "Zurck zum Hauptmann " -gameforge.main_quest_lv10._190_sayReward = "Der Musiker Yu-Hwan, der heimlich als Spion[ENTER]arbeitet, hat dir wichtige Dokumente berreicht.[ENTER]Bringe sie dem Hauptmann im ersten Dorf. " -gameforge.main_quest_lv10._200_say = "Das ist das Dokument, das der Musiker dir[ENTER]berreicht hat? Keine schlechte Arbeit fr[ENTER]einen neuen Abenteurer![ENTER]Ich setze groe Hoffnungen in dich. Nimm dies[ENTER]als Anerkennung fr deine Zuverlssigkeit. Und[ENTER]setze dich weiter so engagiert fr das Land ein. " -gameforge.main_quest_lv10._20_sayReward = "Du hast gengend Erfahrung gesammelt, um deinem[ENTER]Reich als vollwertiger Kmpfer zu dienen. Von nun[ENTER]an wird der Hauptmann dein Auftraggeber sein. Du[ENTER]findest ihn im ersten Dorf. Zgere nicht zu lange[ENTER]damit, ihn aufzusuchen. " -gameforge.main_quest_lv10._30_sayTitle = "Hauptmann: " -gameforge.main_quest_lv10._40_say = "Du kommst mir bekannt vor... Ja, ich erinnere[ENTER]mich. Du bist der neue Abenteurer, von dem man[ENTER]mir erzhlt hat.[ENTER]Ich wei nicht, wie gut du bislang ausgebildet[ENTER]wurdest, aber hier warten einige Aufgaben auf[ENTER]dich, die womglich eine Herausforderung[ENTER]darstellen knnten. " -gameforge.main_quest_lv10._50_say = "Es werden einige Herausforderungen auf dich[ENTER]zukommen, also sei bereit.[ENTER]Kennst du die Geschichte der drei Reiche vom[ENTER]Kontinent des Strahlenden Himmels? Du kennst sie[ENTER]nicht? Was bringen die Ausbilder den jungen[ENTER]Leuten heutzutage nur bei? Sollte ich dich[ENTER]wirklich so Grundlegendes lehren mssen? " -gameforge.main_quest_lv10._60_say = "Also gut. Dies ist wichtig, denn es ist die[ENTER]Geschichte des Kontinents. Ich werde es fr dich[ENTER]zusammenfassen.[ENTER]Einst gab es ein vereintes Reich.[ENTER]Dann kamen die Metinsteine und fhrten Krieg und[ENTER]Zwietracht mit sich. Das Land wurde geteilt:[ENTER]Shinsoo ist das Reich des Handels,[ENTER]Chunjo das Reich der Religion,[ENTER]und Jinno das Reich des Militrs. " -gameforge.main_quest_lv10._70_say = "Jedes Reich versucht, sich von den Unruhen[ENTER]zu erholen, die nach Einschlag der Metinsteine[ENTER]ber die Lndereien hereinbrachen. Viele[ENTER]wnschen sich die Vereinigung des Kontinents.[ENTER]Das ist etwas, fr das auch du einstehen[ENTER]solltest! Vergiss das niemals. " -gameforge.main_quest_lv10._80_say = "Ich werde dir nun deinen ersten Auftrag erteilen.[ENTER]Entspanne dich, es ist eine leicht zu[ENTER]bewltigende Aufgabe.[ENTER]Im Nachbardorf lebt ein Musiker namens Yu-Hwan.[ENTER]Die Leute sind der berzeugung, er habe den[ENTER]Armeedienst quittiert, um Musiker zu werden. Aber[ENTER]in Wahrheit arbeitet er als geheimer Spher, um[ENTER]wichtige Dokumente zu beschaffen. Es gibt eines,[ENTER]das ich von ihm bentige. Bringe es mir und[ENTER]vergiss nicht, dass dies ein geheimer Auftrag[ENTER]ist. " -gameforge.main_quest_lv10._90_say = "Drcke die M-Taste, um herauszufinden, wie du in[ENTER]das nchste Dorf auf der Karte gelangst. Benutze[ENTER]das Teleportationsportal, das den entsprechenden[ENTER]Dorfnamen trgt.[ENTER]Beeile dich! Yu-Hwan ist ein hochgewachsener Kerl[ENTER]- aber du wirst ihn an seinem Musikinstrument[ENTER]erkennen. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = "Alpha-Grauwlfe tten: " -gameforge.main_quest_lv12._10_sayReward = "Der Hauptmann hat eine neue Aufgabe fr[ENTER]dich. Gehe zu ihm. " -gameforge.main_quest_lv12._110_say = "Willst du die Quest fr immer aufgeben? " -gameforge.main_quest_lv12._120_say = "Bist du erfolgreich gewesen? Gut gemacht! Ich[ENTER]nehme an, du hattest nicht allzu viele Probleme?[ENTER]Wie auch immer, lass uns zur nchsten Stufe[ENTER]bergehen. " -gameforge.main_quest_lv12._130_targetVid = "Finde den Hauptmann " -gameforge.main_quest_lv12._140_sendLetter = "Aufgabe abgeschlossen " -gameforge.main_quest_lv12._150_say = "Aufgabe abgeschlossen " -gameforge.main_quest_lv12._160_sayReward = "Du hast die geforderte Zahl an Alpha-Grauwlfen[ENTER]gettet. Kehre zum Hauptmann zurck und berichte[ENTER]von deinem Erfolg. " -gameforge.main_quest_lv12._170_say = "Du hast die Alpha-Grauwlfe erledigt? Gute[ENTER]Arbeit. Dank dir ist es jetzt einfacher, die[ENTER]Sicherheit im Dorf zu gewhrleisten. Das ist[ENTER]einmal eine gute Nachricht in Kriegszeiten wie[ENTER]diesen. " -gameforge.main_quest_lv12._180_sayReward = "Du erhltst 10.000 Erfahrungspunkte und 3.500[ENTER]Yang. " -gameforge.main_quest_lv12._20_say = "Mehrere Alpha-Grauwlfe haben auerhalb des[ENTER]Dorfes groes Unheil angerichtet. Sie waren[ENTER]schon immer wild, aber nun gebrden sie sich[ENTER]unberechenbar! Sie greifen das Dorf und die Leute[ENTER]auf der Strae an. Um dieser Situation Herr zu[ENTER]werden, mssen wir einige Alpha-Grauwlfe[ENTER]tten. Kannst du helfen? Erledige 10[ENTER]Alpha-Grauwlfe fr uns. " -gameforge.main_quest_lv12._30_sayReward = "Als Belohnung warten 10.000 Erfahrungspunkte und[ENTER]3.500 Yang auf dich. " -gameforge.main_quest_lv12._40_sendLetter = "Tte 10 Alpha-Grauwlfe " -gameforge.main_quest_lv12._50_sayReward = "Die Alpha-Grauwlfe stren den Dorffrieden.[ENTER]Um der Gefahr Herr zu werden, musst du 10[ENTER]von ihnen tten. " -gameforge.main_quest_lv12._60_sayReward = "Bis jetzt hast du %s Alpha-Grauwlfe gettet. " -gameforge.main_quest_lv12._65_counter = "Verbleibende Anzahl " -gameforge.main_quest_lv12._70_sayReward = "Du hast alle 10 Alpha-Grauwlfe gettet.[ENTER]Kehre zum Hauptmann zurck. " -gameforge.main_quest_lv12._80_npcChat = "Alpha-Grauwlfe tten " -gameforge.main_quest_lv12._90_say = "Du hast die Aufgabe noch nicht erledigt?[ENTER]Hast du Probleme damit, 10 Alpha-Grauwlfe zu[ENTER]tten? Wenn du fr dein Reich kmpfen willst,[ENTER]solltest du es weiter versuchen. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = "Aufgabe abgeschlossen " -gameforge.main_quest_lv14._10_sayReward = "Der Hauptmann hat eine neue Aufgabe fr[ENTER]dich. Du solltest ihn aufsuchen. " -gameforge.main_quest_lv14._110_sayReward = "Du hast einen Metin der Schlacht zerstrt.[ENTER]Geh zum Hauptmann und berichte ihm von deinem[ENTER]Erfolg. " -gameforge.main_quest_lv14._120_say = "Gute Arbeit! Du hast dich wirklich als[ENTER]zuverlssiger Helfer erwiesen. Nun wei ich,[ENTER]dass ich dir jede Aufgabe bertragen kann. Hier[ENTER]ist deine Belohnung. Weiter so! " -gameforge.main_quest_lv14._130_sayReward = "Du erhltst 20.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang. " -gameforge.main_quest_lv14._140_sayReward = "Du erhltst einen %s. " -gameforge.main_quest_lv14._20_say = "Ich wei von der dunklen Kraft der Metinsteine -[ENTER]Yu-Hwan, der Musiker, hat mich informiert.[ENTER]Die Steine machen die Tiere wild und berall[ENTER]verbreiten sich Seuchen. " -gameforge.main_quest_lv14._30_say = "Wenn wir nichts gegen die Metinsteine[ENTER]unternehmen, greifen die Tiere die Dorfbewohner[ENTER]an oder schlimmer noch, eine Seuche bricht aus.[ENTER]Kannst du dich um die Steine kmmern, die[ENTER]auerhalb des Dorfes am Boden aufgeschlagen sind? " -gameforge.main_quest_lv14._40_sayReward = "Als Belohnung warten 20.000 Erfahrungspunkte und[ENTER]10.000 Yang auf dich sowie ein Geiststein (+0 bis[ENTER]+2). " -gameforge.main_quest_lv14._50_sendLetter = "Zerstre den Metin der Schlacht " -gameforge.main_quest_lv14._60_sayReward = "Die Metinsteine stellen eine ernstzunehmende[ENTER]Gefahr dar. Hilf dem Hauptmann und zerstre einen[ENTER]Metin der Schlacht. " -gameforge.main_quest_lv14._70_sayTitle = "Aufgabe abgeschlossen " -gameforge.main_quest_lv14._80_sayReward = "Du hast einen Metin der Schlacht zerstrt.[ENTER]Geh und informiere den Hauptmann darber. " -gameforge.main_quest_lv14._90_sendLetter = "Zurck zum Hauptmann " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = "Unser Reich, Jinno, besa schon immer eine starke[ENTER]Militrmacht. Der Kaiser vereinte den Kontinent[ENTER]mit seiner mchtigen und erprobten Kavallerie.[ENTER]Auch wenn wir durch die Unruhen, die von den[ENTER]Metinsteinen verursacht werden, nun geteilt sind,[ENTER]besitzt unser Reich rechtmig die Macht von[ENTER]Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = "Die aktuelle Lage " -gameforge.main_quest_lv15._110_say = "Wir besitzen noch immer das mchtigste Militr[ENTER]aller drei Knigreiche, obwohl wir wegen der[ENTER]Metinsteine nichts unternehmen. Wenn wir wirklich[ENTER]wollten, knnten wir die anderen Lnder mit[ENTER]Leichtigkeit besiegen. Du solltest hart[ENTER]trainieren, um ein guter Soldat zu werden. " -gameforge.main_quest_lv15._120_say = "Ich habe einen neuen Auftrag fr dich.[ENTER]Bringe diese Munition zu Yu-Hwan, der im[ENTER]Nachbardorf lebt. Wir lagern diese Munition zur[ENTER]Sicherheit an verschiedenen Orten, auf die wir[ENTER]bei Bedarf raschen Zugriff haben. Wenn du Yu-Hwan[ENTER]aufsuchst, leistest du einen groen Beitrag fr[ENTER]die militrische Aufrstung des Dorfes. " -gameforge.main_quest_lv15._130_sayReward = "Du erhltst 20.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang. " -gameforge.main_quest_lv15._140_sayTitle = "Die aktuelle Lage " -gameforge.main_quest_lv15._150_sayReward = "Der Hauptmann hat dir eine Lieferung fr Yu-Hwan[ENTER]anvertraut. Begib dich ins zweite Dorf und bringe[ENTER]sie ihm. " -gameforge.main_quest_lv15._160_say = "Einst gab es eine blutige Schlacht zwischen[ENTER]Sung Mahi und dem Drachengott. Seitdem sind die[ENTER]Menschen entzweit und stehen sich in niemals[ENTER]endenden Kriegen gegenber...[ENTER]Du bist es wieder! Bentigst du etwas?[ENTER]Der Hauptmann sendet mir etwas Wichtiges? Danke.[ENTER]Und nun mach dich wieder auf den Weg. Es ist[ENTER]nicht gut, wenn uns die Leute zusammen sehen. " -gameforge.main_quest_lv15._170_makequestbutton = "Sprich mit dem Hauptmann " -gameforge.main_quest_lv15._175_say = "Du hast Yu-Hwan die Lieferung[ENTER]des Hauptmanns berbracht.[ENTER]Gehe nun zurck zum Hauptmann[ENTER]und hole deine Belohnung ab. " -gameforge.main_quest_lv15._180_say = "Gut gemacht! Wenn du so weitermachst, knntest[ENTER]du ein wichtiger Helfer fr unser Dorf werden.[ENTER]Hier ist deine Belohnung. " -gameforge.main_quest_lv15._20_say = "Wie du sicher bereits gehrt hast, steht es um[ENTER]dem Frieden innerhalb der Reiche momentan nicht[ENTER]gut. Geh zum Hauptmann, er kann dir nhere[ENTER]Informationen liefern. " -gameforge.main_quest_lv15._30_say = "Ich denke, du solltest mehr ber die gegenwrtige[ENTER]Lage erfahren. Richte deine Aufmerksamkeit[ENTER]zunchst auf unser Reich. Um einen Krieg zu[ENTER]gewinnen, muss man sich zuerst selbst kennen, ehe[ENTER]man seine Feinde kennen lernt. " -gameforge.main_quest_lv15._40_say = "Unser Reich, Shinsoo, war schon immer ein Zentrum[ENTER]des Handels. Ausgedehnte Handelsrouten brachten[ENTER]Kaufleute und Ware aus allen Himmelsrichtungen[ENTER]hier zusammen. Seit dem Einschlag der Metinsteine[ENTER]brechen diese Beziehungen zusammen, unsere[ENTER]Wirtschaft verschlechtert sich. Einst waren wir[ENTER]wohlhabend, aber niemals eine groe Militrmacht.[ENTER]Daher heuerten wir Sldner an. Diese Kmpfer sind[ENTER]verlsslich und loyal demjenigen gegenber, der[ENTER]sie bezahlt. " -gameforge.main_quest_lv15._50_say = "Dank der Sldner hat sich die Lage unseres[ENTER]Landes einigermaen stabilisiert.[ENTER]Um uns aber auf zuknftige Kriege vorzubereiten,[ENTER]bentigen wir sowohl mehr Kmpfer als auch eine[ENTER]starke Wirtschaft. Das wird nicht leicht werden,[ENTER]fr niemanden von uns. " -gameforge.main_quest_lv15._60_say = "Ich habe einen weiteren Auftrag fr dich.[ENTER]Bringe diese Spezialitt zu Yu-Hwan, der im[ENTER]Nachbardorf lebt. Unser Land war und ist noch[ENTER]immer ein Reich des Handels, und so handeln wir[ENTER]mit Spezialitten verschiedener Regionen. Die[ENTER]Gegenleistungen, die wir so erhalten, kommen dem[ENTER]Dorf zugute. " -gameforge.main_quest_lv15._70_say = "Unser Reich, Chunjo, wird von Gouverneur[ENTER]Yoon-Young gefhrt und ist auf den starken Mauern[ENTER]des Glaubens gegrndet worden. Daher wussten wir[ENTER]vor allen anderen von der Existenz des Sung Mahi.[ENTER]Unsere Schamanen haben uns auf das Erscheinen der[ENTER]Metinsteine vorbereitet. Ohne sie knnte die[ENTER]Sicherheit unseres Landes nicht gewhrleistet[ENTER]werden. Ihr Glaube verleiht ihnen Fhigkeiten,[ENTER]die sich dem Normalsterblichen niemals[ENTER]erschlieen werden. Ohne die Schamanen wre es[ENTER]nur eine Frage der Zeit, bis ein anderes Land uns[ENTER]im Krieg besiegen wrde. " -gameforge.main_quest_lv15._80_say = "Die Bevlkerung unseres Landes besitzt einen[ENTER]starken Glauben und betet jeden Tag zum[ENTER]Drachengott. Dieser unser Wohltter beschtzt[ENTER]uns und bewahrt uns vor der Auferstehung[ENTER]Sung Mahis. Mit seiner Hilfe werden wir uns[ENTER]weiterhin gegen barbarische Angriffe von[ENTER]auerhalb verteidigen und eines Tages den[ENTER]Kontinent mit unserem Glauben wieder vereinen. " -gameforge.main_quest_lv15._90_say = "Ich habe einen neuen Auftrag fr dich.[ENTER]Bringe diese Steinstatue unseres Drachengottes zu[ENTER]Yu-Hwan, der im Nachbardorf lebt. Unser Land ist[ENTER]sehr religis, und der tiefe Glaube an den[ENTER]Drachengott ist uns sehr wichtig. Mit diesem[ENTER]Botengang hilfst du, den Glauben der Bewohner zu[ENTER]festigen. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = "Du erhltst 40.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang. " -gameforge.main_quest_lv16._10_sendLetter = "Fang den Spion " -gameforge.main_quest_lv16._20_sayTitle = "Fang den Spion " -gameforge.main_quest_lv16._30_sayReward = "Im Dorf gibt es einen feindlichen Spion. Der[ENTER]Hauptmann wird dich mit den entsprechenden[ENTER]Informationen versorgen. " -gameforge.main_quest_lv16._40_say = "Ich habe das Gefhl, dass sich ein Spion in[ENTER]unserer Mitte befindet. Jemand aus den Reihen der[ENTER]Dorfbewohner macht gemeinsame Sache mit den[ENTER]Kmpferinnen vom Clan des Weien Eid. Ich brauche[ENTER]deine Hilfe bei dieser Sache: Geh und tte[ENTER]Weier-Eid Soldaten, vielleicht findest du bei[ENTER]ihnen einen Hinweis auf den Spion. " -gameforge.main_quest_lv16._50_sayReward = "Als Belohnung warten 40.000 Erfahrungspunkte[ENTER]und 5.000 Yang auf dich. " -gameforge.main_quest_lv16._60_sendLetter = "Entlarve den Spion " -gameforge.main_quest_lv16._70_sayReward = "Der Hauptmann vermutet einen Spion des[ENTER]Weien-Eid im Dorf. Tte so lange Kriegerinnen[ENTER]vom Weien-Eid, bis du einen Hinweis auf den[ENTER]Spion findest. " -gameforge.main_quest_lv16._75_say = "Du hast einen Brief gefunden.[ENTER]Bringe ihn zum Hauptmann. " -gameforge.main_quest_lv16._80_sayReward = "Du hast bei den Weier-Eid Kriegerinnen einen[ENTER]Brief gefunden. Vielleicht enthlt er einen[ENTER]Hinweis auf den Spion, den der Hauptmann sucht.[ENTER]Bringe den Brief zum Hauptmann. " -gameforge.main_quest_lv16._90_say = "Hast du irgendwelche Beweise finden knnen? Einen[ENTER]Brief? Lass mich mal sehen...[ENTER]Das knnte ausreichen, um herauszufinden, wer der[ENTER]Spion ist. Dank dir knnen wir dieses Problem[ENTER]womglich beseitigen. Gut gemacht![ENTER]Ruhe dich eine Weile aus. Und nimm dies als[ENTER]Zeichen meines Dankes. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " " -gameforge.main_quest_lv2._10_npcChat = " " -gameforge.main_quest_lv2._110_sayTitle = " : " -gameforge.main_quest_lv2._120_sayReward = " 9 . . " -gameforge.main_quest_lv2._130_sayReward = " %s . " -gameforge.main_quest_lv2._135_counter = " " -gameforge.main_quest_lv2._140_sayTitle = " . " -gameforge.main_quest_lv2._150_sayReward = " 9. [ENTER] . " -gameforge.main_quest_lv2._160_npcChat = " ... " -gameforge.main_quest_lv2._170_say = " ɿ[ENTER] [ENTER]. " -gameforge.main_quest_lv2._180_sayTitle = " : " -gameforge.main_quest_lv2._182_say = "Willst du die Quest fr immer aufgeben?[ENTER]Sie wird dann aus deiner Auftragsbersicht[ENTER]gelscht und nie wieder verfgbar sein. " -gameforge.main_quest_lv2._190_say = "Wie hast du das nur geschafft?[ENTER]Du hast doch nicht geschummelt, oder?[ENTER]Wie auch immer, lass uns[ENTER]zur nchsten Stufe bergehen. " -gameforge.main_quest_lv2._200_sendLetter = " " -gameforge.main_quest_lv2._20_say = " :[ENTER]Dein Interesse ist lblich, doch du solltest erst[ENTER]noch mehr Erfahrungspunkte sammeln. Komm zurck,[ENTER]wenn du ein hheres Level erreicht hast! " -gameforge.main_quest_lv2._210_say = " ! [ENTER] ǡ ǡ ! [ENTER]. . С [ENTER] ۡ .[ENTER] [ENTER]. " -gameforge.main_quest_lv2._220_sayReward = " 250 .[ENTER] 1.000 . " -gameforge.main_quest_lv2._230_sayReward = " %s %s. " -gameforge.main_quest_lv2._30_sendLetter = " " -gameforge.main_quest_lv2._40_targetVid = " " -gameforge.main_quest_lv2._50_sayReward = " ɡ [ENTER]. ! [ENTER] ! " -gameforge.main_quest_lv2._60_say = " . [ENTER] . [ENTER] ɿ [ENTER] . [ENTER] 9 ߡ [ENTER] . " -gameforge.main_quest_lv2._70_say = " [ENTER] . ɡ [ENTER] ! ![ENTER] ! " -gameforge.main_quest_lv2._80_sayReward = " ǡ[ENTER] .[ENTER] ! " -gameforge.main_quest_lv2._90_sayReward = " 250 .[ENTER] 1000 .[ENTER] : %s : %s " -gameforge.main_quest_lv2._95_counter = " : " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = "Metinstein zerstrt " -gameforge.main_quest_lv27._105_say = "Du hast einen Metin der Schwrze zerstrt.[ENTER]Geh zum Hauptmann und berichte ihm von deinem[ENTER]Erfolg. " -gameforge.main_quest_lv27._10_makequestbutton = "Zerstre die Metinsteine " -gameforge.main_quest_lv27._110_say = "Du hast den Metinstein zerstrt? Danke. Nun ist[ENTER]das Dorf vorlufig sicher.[ENTER]Wo kamen diese Metinsteine berhaupt her? Es[ENTER]gibt kaum Informationen ber sie, obwohl sie[ENTER]solch ernste Probleme verursachen. Ich hrte, der[ENTER]Gelehrte Uriel untersucht die Metinsteine. Aber[ENTER]ich wei nicht, was er herausgefunden hat.[ENTER]Na, jedenfalls hast du gute Arbeit geleistet! " -gameforge.main_quest_lv27._120_sayTitle = "Belohnung: " -gameforge.main_quest_lv27._130_sayReward = " 300.000 .[ENTER] 15.000 . " -gameforge.main_quest_lv27._140_sayReward = " : %s " -gameforge.main_quest_lv27._20_say = "Die Metinsteine verursachen immer mehr Schaden.[ENTER]Das Land leidet. Die Metinsteine mssen zerstrt[ENTER]werden! Geh und melde dich beim Hauptmann. " -gameforge.main_quest_lv27._30_say = "Die Metinsteine verursachen immer mehr Schaden.[ENTER]Das Land leidet. Die Metinsteine mssen[ENTER]zerstrt werden! Geh und melde dich beim[ENTER]Hauptmann. " -gameforge.main_quest_lv27._40_say = "Wie ich hre, hast du hart gearbeitet. Die Leute[ENTER]reden ber deine guten Taten. Du schuldest mir[ENTER]was, weil ich dich an den rechten Ort beordert[ENTER]habe! Ha, ha! Reg dich nicht auf, ich mache nur[ENTER]Spa. Du machst deine Sache sehr gut.[ENTER]Aber die Metinsteine werden immer mehr. Das ist[ENTER]ein ernstes Problem. " -gameforge.main_quest_lv27._50_say = "Wenn die Metinsteine so zahlreich fallen, leidet[ENTER]das Volk. Manchmal frage ich mich, ob die[ENTER]Schamanen vielleicht Recht haben und der bse[ENTER]Gott Sung Mahi tatschlich auferstanden ist...[ENTER]Aber jetzt sollten wir uns erst einmal um das[ENTER]Naheliegende kmmern. Gib mir Bescheid, wenn du[ENTER]einen Metinstein zerstrt hast! " -gameforge.main_quest_lv27._60_sayTitle = "Auftrag: " -gameforge.main_quest_lv27._70_say = "Die Metinsteinart, die du zerstren sollst, ist[ENTER]der Metin der Schwrze. Suche ihn! " -gameforge.main_quest_lv27._80_say = "In letzter Zeit hufen sich die Sichtungen von[ENTER]niedergehenden Metinsteinen. Ihre bse Strahlung[ENTER]muss aufgehalten werden! Suche einen Metin der[ENTER]Schwrze und zerstre ihn. " -gameforge.main_quest_lv27._90_say = "Du hast den Metin der Schwrze zerstrt.[ENTER]Geh zurck zum Hauptmann. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " . ɿ [ENTER]. . [ENTER] . " -gameforge.main_quest_lv3._10_npcChat = " " -gameforge.main_quest_lv3._110_say = " [ENTER] . [ENTER] [ENTER] . ݡ [ENTER] . " -gameforge.main_quest_lv3._120_sayItem = " " -gameforge.main_quest_lv3._130_targetVid = " " -gameforge.main_quest_lv3._140_sendLetter = " " -gameforge.main_quest_lv3._150_sayReward = " [ENTER] . " -gameforge.main_quest_lv3._160_sayTitle = " : " -gameforge.main_quest_lv3._170_say = " ߿ ! .[ENTER] . " -gameforge.main_quest_lv3._180_say = " .[ENTER] [ENTER]... " -gameforge.main_quest_lv3._190_say = " ߡ [ENTER] . ߿ .[ENTER] .[ENTER] [ENTER]. ! " -gameforge.main_quest_lv3._200_sayReward = " 450 .[ENTER] 5.000 .[ENTER] 20 . " -gameforge.main_quest_lv3._20_say = "Es sieht so aus, als htte die erste Aufgabe dir[ENTER]Spa gemacht.[ENTER]Du wartest bereits auf die nchste? Suche mich[ENTER]erneut auf, wenn du das nchste Level erreicht[ENTER]hast. Dann werde ich dich mit einer weiteren[ENTER]Aufgabe versorgen. " -gameforge.main_quest_lv3._30_sendLetter = " " -gameforge.main_quest_lv3._40_sayReward = " ! [ENTER] . " -gameforge.main_quest_lv3._50_say = " . [ENTER] ߿ . [ENTER] ǿ . " -gameforge.main_quest_lv3._60_say = ": [ENTER] . [ENTER] . ǡ [ENTER] . . " -gameforge.main_quest_lv3._70_targetVid = " " -gameforge.main_quest_lv3._80_sendLetter = " " -gameforge.main_quest_lv3._90_sayReward = " . [ENTER]. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = "Auf der Steinsule befinden sich Inschriften.[ENTER]Schnell fertigst du eine Abschrift an. " -gameforge.main_quest_lv30._10_targetVid = "Finde Uriel " -gameforge.main_quest_lv30._110_say = "Uriel hatte Recht: Auf dem Steindenkmal befand[ENTER]sich tatschlich eine Inschrift. Du konntest sie[ENTER]zwar nicht lesen, aber immerhin eine Abschrift[ENTER]anfertigen. Bringe deine Notizen zu Uriel. " -gameforge.main_quest_lv30._120_say = "Hast du das Hasun Steindenkmal gefunden? Oh, du[ENTER]hast sogar eine Abschrift dabei. Sehr gut! Das[ENTER]ist eine Entdeckung von wahrhaft historischen[ENTER]Ausmaen! Zeig her.[ENTER]Hmm... Es scheint sich tatschlich um[ENTER]Informationen ber die Metinsteine zu handeln.[ENTER]Allerdings kann ich nicht alles entziffern. Diese[ENTER]Schrift ist sehr altertmlich, einige der[ENTER]Buchstaben wirken fast antik. Was machen wir nur? " -gameforge.main_quest_lv30._130_say = "Ah, ich habe eine Idee! Kennst du das Tal von[ENTER]Seungryong? Dort steht eine rtselhafte Anlage[ENTER]aus der Antike. Wenn du dort alte Inschriften[ENTER]findest, knnte ich vielleicht Rckschlsse auf[ENTER]die fehlenden Buchstaben ziehen. Geh ins Tal von[ENTER]Seungryong und suche das Seul Rong Steindenkmal! " -gameforge.main_quest_lv30._140_targetVid = "Steindenkmal im Tal von Seungryong " -gameforge.main_quest_lv30._150_say = "Der Gelehrte Uriel bentigt weitere alte Texte,[ENTER]um Rckschlsse auf einige ihm unbekannte[ENTER]Buchstaben ziehen zu knnen.[ENTER]Geh ins Tal von Seungryong und suche dort nach[ENTER]Inschriften auf dem Seul Rong Steindenkmal. " -gameforge.main_quest_lv30._160_say = "Du hast weitere Inschriften gefunden? Oh! Dank[ENTER]dir werde ich bald in der Lage sein, das[ENTER]Geheimnis der Metinsteine zu lften. Meine[ENTER]Forschung kommt vielleicht schneller voran als[ENTER]ich dachte. Danke, ich danke dir! Wenn ich wieder[ENTER]einmal deine Hilfe brauche, lasse ich es dich[ENTER]wissen. Und hier, nimm bitte diese Belohnung fr[ENTER]deine Mhen an! " -gameforge.main_quest_lv30._20_sendLetter = "Das Geheimnis der Metinsteine " -gameforge.main_quest_lv30._30_say = "Uriel hat endlich neue Informationen ber das[ENTER]Geheimnis der Metinsteine.[ENTER]Geh und suche Uriel, den Gelehrten. " -gameforge.main_quest_lv30._40_sayTitle = " : " -gameforge.main_quest_lv30._50_say = "Du wurdest schon einmal vom Hauptmann zu mir[ENTER]geschickt. Du scheinst sehr fhig zu sein.[ENTER]Ich muss dich um einen Gefallen bitten.[ENTER]Du weit Bescheid ber die Metinsteine, oder? Die[ENTER]Metinsteine kommen vom Himmel. Sie besitzen bse[ENTER]Krfte und verbreiten Seuchen und die Tiere[ENTER]werden wild. Wir wissen nicht, wie sie in unsere[ENTER]Welt gelangt sind oder woraus sie bestehen. Das[ENTER]erschwert meine Untersuchung.[ENTER]Krzlich habe ich aber einen Schlssel zu den[ENTER]Geheimnissen der Metinsteine gefunden. " -gameforge.main_quest_lv30._60_say = "Es gibt eine Tafel, ein Denkmal eines antiken[ENTER]Knigreichs in einer Hhle im leichten[ENTER]Affendungeon. Ich glaube, dass es bei den[ENTER]Schriften auf dieser Tafel um die Geheimnisse der[ENTER]Metinsteine geht.[ENTER]Wenn du mir diese Informationen bringen[ENTER]knntest, wre ich vielleicht in der Lage, die[ENTER]Geheimnisse der Metinsteine zu lften.[ENTER]Bitte bringe mir die Informationen vom[ENTER]Hasun-Steindenkmal im leichten Affendungeon! " -gameforge.main_quest_lv30._70_sayReward = "Du erhltst 420.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang. " -gameforge.main_quest_lv30._80_targetVid = "Steindenkmal im leichten Affendungeon " -gameforge.main_quest_lv30._90_say = "Der Gelehrte Uriel glaubt eine Spur gefunden zu[ENTER]haben, die ihm die Entrtselung der Metinsteine[ENTER]ermglichen knnte.[ENTER]Geh zum leichten Affendungeon und suche dort nach[ENTER]dem Hasun Steindenkmal. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = "Tipp: Wenn man mit dem Pferd reitet,[ENTER]kann man es schneller und bequemer schaffen. " -gameforge.main_quest_lv32._10_sendLetter = "Das geheime Buch " -gameforge.main_quest_lv32._110_npcChat = "Die Seiten des geheimen Buches " -gameforge.main_quest_lv32._120_sayTitle = "Fahrender Hndler: " -gameforge.main_quest_lv32._130_say = "Jetzt, wo die ganze Welt in Unruhe geraten ist,[ENTER]ist der Handel auch schwierig geworden. Was[ENTER]mchtest du kaufen?[ENTER]Ach, du wurdest vom Gelehrten Uriel geschickt? Er[ENTER]ist ein Stammkunde, er sucht immer alte Bcher[ENTER]aus verschiedenen Gebieten. Fr mich ist das[ENTER]eher lstig. Ha, ha, ha.[ENTER]Du mchtest etwas ber die alten Bcher[ENTER]wissen? Hm, die alten Bcher... " -gameforge.main_quest_lv32._140_say = "Ich habe da etwas gehrt, aber das kann ich nicht[ENTER]umsonst weitererzhlen. Eine Hand wscht die[ENTER]andere, nicht wahr?[ENTER]Was zur Zeit gut luft, ist der Handel mit[ENTER]Waffen. Aber allein kann ich unmglich die[ENTER]geforderten Mengen besorgen. Ich werde mit[ENTER]Anfragen geradezu berhuft! Du stehst doch hier[ENTER]sowieso nur nutzlos in der Gegend herum. Warum[ENTER]tust du zur Abwechslung nicht mal was Sinnvolles[ENTER]und besorgst mir 20 Silberschwerter+0?[ENTER]Sobald du mir diese gebracht hast, gebe ich dir[ENTER]die Information, die die brauchst. " -gameforge.main_quest_lv32._150_targetVid = "Suche den Fahrenden Hndler " -gameforge.main_quest_lv32._160_sayTitle = "Du hast 20 Silberschwerter+0 " -gameforge.main_quest_lv32._170_say = "Der Fahrende Hndler hat von den alten Seiten[ENTER]gehrt. Bringe ihm die 20 Silberschwerter+0, dann[ENTER]verrt er dir, was er wei. " -gameforge.main_quest_lv32._180_sayTitle = "Besorge 20 Silberschwerter+0 " -gameforge.main_quest_lv32._190_say = "Der Fahrende Hndler hat von den alten Seiten[ENTER]gehrt, wollte sein Wissen aber nicht umsonst[ENTER]preisgeben. Besorge 20 Silberschwerter+0 und[ENTER]bringe sie dem Fahrenden Hndler als[ENTER]Gegenleistung fr die Information. " -gameforge.main_quest_lv32._200_npcChat = "Ich habe die Schwerter besorgt. " -gameforge.main_quest_lv32._20_targetVid = "Suche nach dem Gelehrten Uriel " -gameforge.main_quest_lv32._210_say = "Gut. Du bist begabter als ich dachte. Dank deiner[ENTER]Hilfe wird mein Geschft bald besser laufen.[ENTER]Was deine Buchseite betrifft... Vor ein paar[ENTER]Tagen kam ich an einem Pavillon vorbei, neben dem[ENTER]ein Denkmal stand. Ich machte dort Rast und[ENTER]bemerkte dabei ein zerfetztes Stck Papier am Fu[ENTER]des Denkmals. " -gameforge.main_quest_lv32._220_say = "Ich habe mir in dem Moment nichts weiter dabei[ENTER]gedacht. Aber jetzt glaube ich, dass das eine der[ENTER]alten Seiten gewesen sein knnte, die du suchst.[ENTER]Der Name des Denkmals? Hmm... War es das Weol[ENTER]Denkmal? Ja, so heit es. Das Weol Denkmal in der[ENTER]Nhe des Nachbardorfes. Dort solltest du suchen! " -gameforge.main_quest_lv32._230_sayTitle = "Fahrender Hndler: " -gameforge.main_quest_lv32._240_say = "Bring mir 20 Silberschwerter+0. Dann erst gebe[ENTER]ich dir die Information ber die alten Seiten. " -gameforge.main_quest_lv32._250_sendLetter = "Suche nach der ersten Seite " -gameforge.main_quest_lv32._260_targetVid = "Ein Denkmal neben dem Pavillon " -gameforge.main_quest_lv32._270_say = "Der Fahrende Hndler hat am Fu des Weol Denkmals[ENTER]eine alte Buchseite gesehen, als er im Pavillon[ENTER]neben dem Denkmal Rast machte.[ENTER]Geh zum Weol Denkmal in der Nhe des ersten[ENTER]Dorfes und sieh nach, ob es sich wirklich um die[ENTER]gesuchte Seite handelt. " -gameforge.main_quest_lv32._280_npcChat = "Das Weol Denkmal " -gameforge.main_quest_lv32._290_say = "Das ist das Denkmal. Oh, da ist sie! Ich habe die[ENTER]Seite! " -gameforge.main_quest_lv32._300_sendLetter = "Die erste Seite " -gameforge.main_quest_lv32._30_say = "Der Gelehrte Uriel schickt nach dir. Er braucht[ENTER]Hilfe bei seinen Forschungen ber ein altes[ENTER]geheimes Buch. Geh zu Uriel und sieh nach, was du[ENTER]fr ihn tun kannst. " -gameforge.main_quest_lv32._310_targetVid = "Suche den Gelehrten Uriel " -gameforge.main_quest_lv32._320_sayTitle = "Die erste Seite gefunden " -gameforge.main_quest_lv32._330_say = "Du bist den Hinweisen des Fahrenden Hndlers[ENTER]gefolgt und hast die erste der fehlenden Seiten[ENTER]gefunden. Bringe sie dem Gelehrten Uriel. " -gameforge.main_quest_lv32._340_say = "Hast du die alte Seite gefunden?[ENTER]Oh, du hast sie, sehr gut! Mal sehen, was da[ENTER]geschrieben steht. Hm...[ENTER]Das sieht aus wie ein Tagebuch. Hr zu! " -gameforge.main_quest_lv32._350_sayTitle = "Erste Buchseite: " -gameforge.main_quest_lv32._360_sayReward = "Lee Seop vom Taejo Reich erweitert sein[ENTER]Territorium durch Eroberungszge. Er will mit[ENTER]seiner Streitmacht alle Lnder erobern. Wir[ENTER]mssen ihn aufhalten, bevor er unser Land[ENTER]einnimmt. Unglcklicherweise gibt es nicht viele[ENTER]Mglichkeiten, denn sein Heer ist zu gro und zu[ENTER]stark.[ENTER]Daher haben wir uns zu einer Verzweiflungstat[ENTER]entschlossen: Wir mssen die verbotene Schwarze[ENTER]Hexerei anwenden. " -gameforge.main_quest_lv32._370_sayTitle = "Fortsetzung der ersten Buchseite: " -gameforge.main_quest_lv32._380_sayReward = "Das ist die einzige Mglichkeit, zu berleben.[ENTER]Wir knnen nicht wissen, ob wir erfolgreich sein[ENTER]werden, aber versuchen mssen wir es. Noch bevor[ENTER]sie uns angreifen, mssen wir Informationen ber[ENTER]die Schwarze Hexerei bekommen.[ENTER]Wenn die alten Geschichten stimmen, kann man[ENTER]solche Informationen im Drachental finden. " -gameforge.main_quest_lv32._390_say = "Aus dem Inhalt ersehe ich, dass in dem Land, aus[ENTER]dem dieses Buch stammt, ein alter Glaube[ENTER]geherrscht hat.[ENTER]Bevor Lee Seop vom Taejo Reich alle Lnder unter[ENTER]sich vereinigte, hatte jedes Land seine ganz[ENTER]speziellen Eigenheiten. Soweit ich wei, hatte[ENTER]zum Beispiel jedes Land einen eigenen Glauben.[ENTER]Der Schreiber dieses Buches scheint sehr gebildet[ENTER]gewesen zu sein. Wahrscheinlich gehrte er einer[ENTER]der Gilden an oder war sogar ihr Oberhaupt. Die[ENTER]Gildenmitglieder waren damals die oberste Schicht[ENTER]der Gesellschaft. " -gameforge.main_quest_lv32._400_say = "Hier ist von alten Geschichten ber das[ENTER]Drachental die Rede. Ich kenne auch einige alte[ENTER]Mrchen darber. Vielleicht sind dort auch heute[ENTER]noch Informationen zu finden oder sogar weitere[ENTER]Seiten des Buches. Leider habe ich nie[ENTER]nachgeforscht, wo dieses Tal sich befindet.[ENTER]Geh zum Jger Yang-Shin im Nachbardorf, er kennt[ENTER]sich gut aus in der Umgebung. Vielleicht wei er,[ENTER]wo das Drachental ist und ob es dort etwas zu[ENTER]entdecken gibt. " -gameforge.main_quest_lv32._40_say = "Sei gegrt! Was du mir das letzte Mal gebracht[ENTER]hast, war wirklich sehr hilfreich. Mit deiner[ENTER]Hilfe bin ich mit meinen Forschungen gut voran[ENTER]gekommen. Nun habe ich aber ein Problem.[ENTER]Bei der Untersuchung einiger Informationen ber[ENTER]die Meteoriten habe ich ein altes Buch gefunden.[ENTER]Soweit ich das berblicken kann, werden darin[ENTER]interessante Vermutungen ber die Ursachen der[ENTER]Vernderungen beschrieben, die unser Land[ENTER]heimsuchen. Es ist also von hchster Wichtigkeit. " -gameforge.main_quest_lv32._410_say = "Ist das aufregend! Oh, bevor ich es vergesse:[ENTER]Hier hast du deine Belohnung fr die erste Seite! " -gameforge.main_quest_lv32._420_sayReward = "Du erhltst 1.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv32._430_sayReward = "Du erhltst 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = "Du erhltst eine Trne der Gttin. " -gameforge.main_quest_lv32._450_sendLetter = "Gehe zum Jger " -gameforge.main_quest_lv32._460_targetVid = "Suche den Jger Yang-Shin auf " -gameforge.main_quest_lv32._470_sayTitle = "Frage Yang-Shin nach dem Drachental " -gameforge.main_quest_lv32._480_say = "Auf der ersten Seite des geheimen Buches ist von[ENTER]einem Drachental die Rede. Uriel kennt[ENTER]Geschichten darber, wei aber nicht, wo es[ENTER]liegt. Geh ins Nachbardorf und frage den Jger[ENTER]Yang-Shin, ob er Nheres wei. " -gameforge.main_quest_lv32._490_sayReward = "Tipp: Der Jger befindet sich im Nachbardorf. " -gameforge.main_quest_lv32._500_npcChat = "Informationen ber das Drachental " -gameforge.main_quest_lv32._50_say = "Das Problem: Das Buch ist sehr mitgenommen und[ENTER]ziemlich zerrissen. Wahrscheinlich war es lange[ENTER]Zeit von Hand zu Hand unterwegs und ist daher so[ENTER]stark beschdigt.[ENTER]Es fehlen insgesamt 13 Seiten aus diesem Buch.[ENTER]Kannst du sie mir besorgen? Wahrscheinlich stehen[ENTER]in den Seiten wichtige Informationen, mit denen[ENTER]man den Krieg beenden kann. " -gameforge.main_quest_lv32._510_sayTitle = "Yang-Shin: " -gameforge.main_quest_lv32._520_say = "Du mchtest wissen, wo das Drachental ist? Das[ENTER]ist eine sehr alte Bezeichnung fr das Tal von[ENTER]Seungryong. Heute gibt es dort keine Drachen[ENTER]mehr, dafr jede Menge Orks und sogar eine[ENTER]geheime Sekte. Warum mchtest du an so einen[ENTER]gefhrlichen Ort? Selbst ich, ein geschickter[ENTER]Jger, gehe nicht gerne dorthin. Es wre besser,[ENTER]du hltst dich fern davon. " -gameforge.main_quest_lv32._530_say = "Wie? Du suchst nach alten Buchseiten? Hm![ENTER]Frher habe ich von den anderen Jgern gehrt,[ENTER]dass die Zauberer der Orks etwas Papier haben.[ENTER]Aber ob das wahr ist? Wenn du so neugierig bist,[ENTER]such selber danach. Ich habe bereits erwhnt,[ENTER]dass es dort sehr gefhrlich ist. Pass gut auf[ENTER]dich auf! " -gameforge.main_quest_lv32._540_sendLetter = "Suche nach der zweiten Seite " -gameforge.main_quest_lv32._550_say = "Nach dem, was der Jger erzhlt hat, mssen die[ENTER]Stolzen Ork-Zauberer, die sich im Tal von[ENTER]Seungryong befinden, im Besitz der zweiten alten[ENTER]Seite sein.[ENTER]Tte die Stolzen Ork-Zauberer und hole dir die[ENTER]zweite Seite. Bringe diese anschlieend dem[ENTER]Gelehrten Uriel. " -gameforge.main_quest_lv32._560_sendLetter = "Die zweite Seite " -gameforge.main_quest_lv32._570_sayTitle = "Die zweite Seite gefunden " -gameforge.main_quest_lv32._580_say = "Die Jagd auf die Stolzen Ork-Zauberer war[ENTER]erfolgreich: Du hast die zweite Seite des[ENTER]geheimen Buches gefunden.[ENTER]Bringe sie dem Gelehrten Uriel. " -gameforge.main_quest_lv32._590_say = "Ist das die zweite Seite? Lass mich sehen.[ENTER]Hmm, ist gar nicht so leicht, sie zu entziffern.[ENTER]Hier steht geschrieben: " -gameforge.main_quest_lv32._600_sayTitle = "Zweite Buchseite: " -gameforge.main_quest_lv32._60_say = "Sobald du die alten Seiten findest, bring sie zu[ENTER]mir. Dann werde ich versuchen, sie zu entziffern.[ENTER]Hmm...Wo knnte man zuerst suchen?[ENTER]Vor einiger Zeit habe ich von einem Fahrenden[ENTER]Hndler im Nachbardorf gehrt, dass er eine[ENTER]alte Buchseite gefunden hat. Geh zu ihm und[ENTER]schau, ob du etwas in Erfahrung bringen kannst. " -gameforge.main_quest_lv32._610_sayReward = "Die Anhnger der dunklen Magie sind gefunden. Sie[ENTER]hatten sich im Drachental versteckt. Sie kennen[ENTER]sich in der Schwarzen Hexerei gut aus, die aus[ENTER]frheren Zeiten berliefert worden ist.[ENTER]Es brauchte einige berredungskunst, Drohungen[ENTER]und Schmeicheleien, bis sie uns weiterhalfen.[ENTER]Das Ergebnis: Man braucht einen speziellen Ort,[ENTER]um die Schwarze Hexerei anzuwenden. Einen Ort[ENTER]voller bser Energie.[ENTER]Die Zeit drngt. Ich muss so schnell wie mglich[ENTER]den angemessen Ort finden. " -gameforge.main_quest_lv32._620_say = "Hm, fr die Schwarze Hexerei braucht man also[ENTER]einen Ort, der voll von bser Energie ist. Wo[ENTER]jede Anstrengung, jeder Zauber umgewandelt wird[ENTER]in bse Energie. Hmm... Wo knnte das passieren?[ENTER]Hm... Hm... Bestimmt ist es der Hwang-Tempel![ENTER]Der Volksmund nennt ihn nicht ohne Grund Dunkler[ENTER]Tempel. Das ist ein Ort, an den niemand, der[ENTER]guten Herzens ist, gerne geht. Selbst Tiere[ENTER]meiden ihn. Und eine geheime Sekte treibt dort[ENTER]ihr Unwesen. " -gameforge.main_quest_lv32._630_say = "Es gibt bestimmt einen Zusammenhang zwischen der[ENTER]Schwarzen Hexerei und dieser geheimen Sekte. Im[ENTER]Hwang-Tempel ist der Schlssel zu diesem Rtsel[ENTER]zu finden.[ENTER]Finde heraus, was es mit dem Hwang-Tempel auf[ENTER]sich hat und sieh nach, ob du dort weitere[ENTER]Buchseiten findest![ENTER]Und hier ist natrlich auch deine Belohnung fr[ENTER]die zweite Seite. " -gameforge.main_quest_lv32._640_sayReward = "Du erhltst 1.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv32._650_sayReward = "Du erhltst 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = "Du erhltst 10 Weie Flaggen. " -gameforge.main_quest_lv32._670_sendLetter = "Die dritte Seite " -gameforge.main_quest_lv32._680_say = "Du hast die ersten beiden Seiten des geheimen[ENTER]Buches zu Uriel gebracht. Die nchste Seite ist[ENTER]im Hwang-Tempel zu finden. " -gameforge.main_quest_lv32._690_sayReward = "Tipp: Diese Questreihe wird fortgefhrt, sobald[ENTER]du Level 40 erreicht hast. " -gameforge.main_quest_lv32._70_targetVid = "Geh zum Fahrenden Hndler " -gameforge.main_quest_lv32._80_sayTitle = "Suche die Seiten des geheimen Buches " -gameforge.main_quest_lv32._90_say = "Der Gelehrte Uriel hat erzhlt, dass er von dem[ENTER]Fahrenden Hndler etwas ber eine alte[ENTER]Buchseite gehrt hat.[ENTER]Geh zum Fahrenden Hndler und frag ihn nach der[ENTER]alten Buchseite. Den Fahrenden Hndler findest[ENTER]du im zweiten Dorf. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = "Du erhltst 2.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv40._10_sayTitle = "Der Dunkle Tempel " -gameforge.main_quest_lv40._110_sayReward = "Du erhltst 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = "Du erhltst einen Segen des Lebens. " -gameforge.main_quest_lv40._130_sendLetter = "Auf in die Yongbi-Wste " -gameforge.main_quest_lv40._140_targetVid = "Die Suche nach dem Denkmal " -gameforge.main_quest_lv40._150_targetVid = "Die Suche nach dem Wha Denkmal " -gameforge.main_quest_lv40._160_sayTitle = "Suche nach der vierten Seite " -gameforge.main_quest_lv40._170_say = "Der Gelehrte Uriel glaubt, dass man eine weitere[ENTER]Seite im Affendungeon Jungsun Dong in der[ENTER]Yongbi-Wste finden kann. Dort gibt es auch zwei[ENTER]Denkmler. Vielleicht ist an einem von ihnen die[ENTER]vierte Seite versteckt.[ENTER]Geh in die Yongbi-Wste und suche dort nach den[ENTER]Denkmlern im Jungsun Dong. " -gameforge.main_quest_lv40._180_say = "Das ist das Wha Denkmal! " -gameforge.main_quest_lv40._190_say = "Aber keine alte Tagebuchseite zu sehen.[ENTER]Ich muss weiter, das andere Denkmal suchen. " -gameforge.main_quest_lv40._200_npcChat = "Die Suche nach dem Su Denkmal " -gameforge.main_quest_lv40._20_say = "Der Gelehrte Uriel ist auf der Suche nach alten[ENTER]Tagebuchseiten. Zwei davon hast du ihm bereits[ENTER]gebracht. Nun geht die abenteuerliche Jagd um das[ENTER]Geheimnis des alten Buches weiter.[ENTER]Die bisherigen Entdeckungen deuten darauf hin,[ENTER]dass die Stolzen dunklen Fanatiker im[ENTER]Hwang-Tempel die nchste alte Seite besitzen.[ENTER]Mach dich auf den Weg! " -gameforge.main_quest_lv40._210_say = "Das muss es sein! Das Su Denkmal. " -gameforge.main_quest_lv40._220_say = "Aber keine alte Tagebuchseite zu sehen.[ENTER]Ich muss weiter, das andere Denkmal suchen. " -gameforge.main_quest_lv40._230_sendLetter = "Die vierte Seite " -gameforge.main_quest_lv40._240_sayTitle = "Die vierte Seite gefunden " -gameforge.main_quest_lv40._250_say = "Die antiken Denkmler erweisen sich als treue[ENTER]Bewahrer ihrer Schtze: Du hast die vierte alte[ENTER]Seite im Jungsun Dong gefunden. Bringe sie zum[ENTER]Gelehrten Uriel. " -gameforge.main_quest_lv40._260_npcChat = "Die vierte alte Seite " -gameforge.main_quest_lv40._270_say = "Oh! Du hast die vierte alte Seite gefunden.[ENTER]Hoffentlich kommen wir weiter mit der[ENTER]Information, die uns das Buch gibt. " -gameforge.main_quest_lv40._280_sayTitle = "Vierte Seite: " -gameforge.main_quest_lv40._290_sayReward = "Ich bin nun in der tiefen Hhle, wo die Affen[ENTER]wohnen. Alle meine Begleiter zittern vor Angst,[ENTER]aber auch hier reicht die angesammelte bse[ENTER]Energie nicht aus.[ENTER]Die Zeit vergeht viel zu schnell und Lee Seops[ENTER]Armee kommt immer nher. Ob wir es noch[ENTER]rechtzeitig schaffen? " -gameforge.main_quest_lv40._300_sayTitle = "Fortsetzung der vierten Buchseite: " -gameforge.main_quest_lv40._30_sayTitle = "Die dritte Seite gefunden " -gameforge.main_quest_lv40._310_sayReward = "Ich muss so schnell wie mglich den nchsten Ort[ENTER]finden, der uns weiterhelfen knnte. Noch ist[ENTER]nichts verloren.[ENTER]Ich werde es in den Spinnenhhlen versuchen. Mge[ENTER]sich diesmal unser Wunsch erfllen... " -gameforge.main_quest_lv40._320_say = "Hm. Der Affendungeon ist also nicht der Ort, den[ENTER]wir suchen. Dann auf ein Neues! Nach dem, was[ENTER]hier geschrieben steht, mssen wir zu den[ENTER]Spinnenhhlen gehen.[ENTER]Aber zunchst ist eine dringlichere Angelegenheit[ENTER]zu regeln: Der Hauptmann ist in groer Sorge,[ENTER]weil sich zur Zeit viele Fremde in der Nhe des[ENTER]Dorfes herumtreiben und seltsame Fragen stellen.[ENTER]Du solltest zu ihm gehen und nachsehen, was da[ENTER]los ist. " -gameforge.main_quest_lv40._330_say = "Ich habe ein unangenehmes Gefhl bei dieser[ENTER]Sache. Mal sehen, was der Hauptmann sagt.[ENTER]Oh, fast htte ich es vergessen: Hier ist deine[ENTER]Belohnung fr die vierte Seite. " -gameforge.main_quest_lv40._340_sayReward = "Du erhltst 2.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv40._350_sayReward = "Du erhltst einen Segen der Magie. " -gameforge.main_quest_lv40._360_sendLetter = "Die unheimlichen Fremden " -gameforge.main_quest_lv40._370_targetVid = "Suche den Hauptmann auf " -gameforge.main_quest_lv40._380_sayTitle = "Frage den Hauptmann nach den Fremden " -gameforge.main_quest_lv40._390_say = "Man sagt, dass zur Zeit viele Fremde im Dorf[ENTER]auftauchen. Sie stellen verdchtig viele Fragen[ENTER]ber die Denkmler. Der Hauptmann will etwas[ENTER]dagegen unternehmen. Geh zu ihm, um mehr zu[ENTER]erfahren. " -gameforge.main_quest_lv40._400_npcChat = "Die Fremden im Dorf " -gameforge.main_quest_lv40._40_say = "Uriels Vermutungen ber die Stolzen dunklen[ENTER]Fanatiker waren korrekt. Du hast die dritte[ENTER]Tagebuchseite bei ihnen gefunden. Bringe die[ENTER]Seite dem Gelehrten Uriel. " -gameforge.main_quest_lv40._410_say = "Zur Zeit kommen vermehrt Fremde in unser Dorf.[ENTER]Sie fragen die Bewohner ber die Denkmler und[ENTER]alten Bcher aus. Es gibt einige Leute, die[ENTER]etwas darber wissen, aber den Fremden nichts[ENTER]verraten wollen. Ich frchte, das bringt uns[ENTER]alle in Gefahr. Wer wei, von wem diese Fremden[ENTER]geschickt wurden und wie weit sie gehen wrden,[ENTER]um Informationen zu erhalten. Immerhin befinden[ENTER]wir uns im Krieg... " -gameforge.main_quest_lv40._420_say = "Wenn ich richtig informiert bin, steht Nakajima[ENTER]aus dem Nachbardorf irgendwie damit in[ENTER]Zusammenhang. Versuch bitte von ihm[ENTER]herauszufinden, was die Fremden hier wollen. " -gameforge.main_quest_lv40._430_sendLetter = "Geh zu Nakajima " -gameforge.main_quest_lv40._440_say = "Der Hauptmann meint, es gbe eine Verbindung[ENTER]zwischen Nakajima und den Fremden, die berall[ENTER]im Dorf nach den Denkmlern fragen.[ENTER]Geh zu Nakajima und finde heraus, was er wei.[ENTER]Du findest ihn auerhalb des zweiten Dorfes. " -gameforge.main_quest_lv40._450_npcChat = "Was weit du ber die Fremden im Dorf? " -gameforge.main_quest_lv40._460_sayTitle = "Nakajima: " -gameforge.main_quest_lv40._470_say = "Wie bitte? Was soll die Frage? Was fr[ENTER]verdchtige Fremde? Tut mir leid. Ich kann dir[ENTER]nicht helfen. Ich habe nicht die geringste[ENTER]Ahnung, wovon du berhaupt redest. Nein, nein.[ENTER]Es ist schwer genug, in diesen Zeiten Arbeit zu[ENTER]finden. Wovon soll ich mich denn ernhren, h? " -gameforge.main_quest_lv40._480_say = "Na gut, ich geb's ja zu. Aber ich habe nur[ENTER]zugesagt, weil sie mir eine Menge Yang[ENTER]versprochen haben.[ENTER]Was die Fremden hier wollen, das wei ich nicht.[ENTER]Aber sie haben mir einen Auftrag gegeben: Ich[ENTER]soll die Brutalen Hauptmnner tten. " -gameforge.main_quest_lv40._490_say = "Von den Brutalen Hauptmnnern knntest du sicher[ENTER]mehr erfahren. Die Fremden waren ganz hei[ENTER]darauf, dass ich sie tte.[ENTER]Oh, ich habe eine Idee: Am besten gehst du und[ENTER]ttest sie fr mich, ja? Bitte? " -gameforge.main_quest_lv40._500_sendLetter = "Tte die Brutalen Hauptmnner " -gameforge.main_quest_lv40._50_say = "Oh, du hast den nchsten Hinweis gefunden?![ENTER]Das ist die dritte Seite.[ENTER]Lass sehen, was dort geschrieben steht. " -gameforge.main_quest_lv40._510_say = "Nakajima hat mir verraten, dass die Fremden die[ENTER]Brutalen Hauptmnner tten wollen. Da die[ENTER]Fremden nach den Tagebuchseiten gefragt haben,[ENTER]ist zu vermuten, dass die Brutalen Hauptmnner[ENTER]eine dieser Seiten bei sich tragen.[ENTER]Um mehr herauszufinden, muss ich Brutale[ENTER]Hauptmnner tten. Sie sind auerhalb des zweiten[ENTER]Dorfes zu finden. " -gameforge.main_quest_lv40._520_sendLetter = "Die fnfte Seite gefunden " -gameforge.main_quest_lv40._530_say = "Ich konnte den Fremden zuvorkommen und habe den[ENTER]Brutalen Hauptmnnern die fnfte Tagebuchseite[ENTER]abgenommen. Bestimmt verschwinden die Fremden[ENTER]jetzt, denn es gibt hier nichts mehr zu finden.[ENTER]Die Seite bringe ich am Besten zum Gelehrten[ENTER]Uriel, damit er sie entziffern kann. " -gameforge.main_quest_lv40._540_sayTitle = "Die fnfte Seite " -gameforge.main_quest_lv40._550_sayReward = "Tipp: Du kannst die fnfte Seite des geheimen[ENTER]Buches erst zu Uriel bringen, wenn du Level 47[ENTER]erreicht hast. Bewahre die Seite bis dahin gut[ENTER]auf! " -gameforge.main_quest_lv40._60_sayTitle = "Dritte Buchseite: " -gameforge.main_quest_lv40._70_sayReward = "Wir haben einen Ort gefunden, an dem die Energie[ENTER]des Bsen regiert. Aber das reicht nicht aus. Der[ENTER]Ort ist bse, aber er ist ungeeignet zum[ENTER]Praktizieren von Hexerei. Das ist ein herber[ENTER]Rckschlag.[ENTER]Aber unsere Spher sprechen von einem versteckten[ENTER]Ort in der Wste, der vielversprechend sein soll.[ENTER]Voller Hoffnung begeben wir uns nun dorthin. " -gameforge.main_quest_lv40._80_say = "Im Drachental konnten sie ihr Ziel also nicht[ENTER]erreichen. Hm...[ENTER]Und jetzt die Wste Yongbi? Dort trifft man sehr[ENTER]selten Menschen und das Gebiet ist weitgehend[ENTER]unerforscht. Das ist sehr kompliziert. Wo genau[ENTER]mag dieser Ort sein, von dem hier die Rede ist?[ENTER]Ich vermute, dass der Affendungeon Jungsun Dong[ENTER]gemeint ist. Das ist eine tiefe Hhle, die gut[ENTER]geeignet ist, um bse Energien zu sammeln. " -gameforge.main_quest_lv40._90_say = "Geh bitte zum Jungsun Dong und suche dort nach[ENTER]weiteren Steindenkmlern. Mit ein bisschen Glck[ENTER]sind bei den Denkmlern auch weitere Buchseiten[ENTER]zu finden. Oh, und natrlich sollten wir deine[ENTER]Belohnung fr die dritte Seite nicht vergessen. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = "Die Seite im Spinnendungeon " -gameforge.main_quest_lv47._10_sayTitle = "Die Seite der Brutalen Hauptmnner " -gameforge.main_quest_lv47._110_say = "Uriel meint, dass im Spinnendungeon weitere[ENTER]Informationen ber die Schwarze Hexerei zu[ENTER]finden sein knnten. Vielleicht gibt es dort[ENTER]auch so ein Denkmal wie im Affendungeon.[ENTER]Zum Spinnendungeon kommt man ber die[ENTER]Yongbi-Wste. " -gameforge.main_quest_lv47._120_npcChat = "Das Mok Denkmal " -gameforge.main_quest_lv47._130_say = "Tatschlich! Hier ist ein Denkmal und auch eine[ENTER]Tagebuchseite. Nun schnell zurck zu Uriel. " -gameforge.main_quest_lv47._140_sayTitle = "Die sechste Seite gefunden " -gameforge.main_quest_lv47._150_say = "Du hast im Spinnendungeon ein weiteres altes[ENTER]Denkmal gefunden und auch die dort versteckte[ENTER]sechste Tagebuchseite. Bringe sie zu Uriel dem[ENTER]Gelehrten. " -gameforge.main_quest_lv47._160_npcChat = "Die sechste Seite " -gameforge.main_quest_lv47._170_say = "Wie war der Spinnendungeon? Hast du die sechste[ENTER]Seite gefunden? Das ist ja fantastisch![ENTER]Ich habe mir schon Sorgen gemacht, dass du zu[ENTER]spt kommen knntest. Man hrt immer wieder[ENTER]von anderen Leuten, die ebenfalls nach den[ENTER]Geheimnissen der Schwarzen Hexerei suchen. Es[ENTER]scheinen sehr wichtige Informationen zu sein.[ENTER]Schauen wir mal, was uns diese Seite bringt. " -gameforge.main_quest_lv47._180_say = "Oje, diese Seite ist sehr schlecht zu lesen.[ENTER]Dafr werde ich wohl lnger brauchen. Aber es[ENTER]sieht wichtig aus. Dieses Zeichen hier bedeutet[ENTER]'Schwarze Hexerei', wir sind also auf der[ENTER]richtigen Spur.[ENTER]Ich mchte zu gerne wissen, warum die Schwarze[ENTER]Hexerei verboten ist. Das hat sicher einen guten[ENTER]Grund... " -gameforge.main_quest_lv47._190_say = "Whrend ich diese Seite bersetze, kannst du[ENTER]zum Musiker Yu-Hwan gehen. Ich habe gehrt, er[ENTER]htte interessante Informationen fr unsere[ENTER]Suche. Wenn du wiederkommst, kann ich dir sagen,[ENTER]was hier auf der Seite steht. Deine Belohnung[ENTER]sollst du aber natrlich jetzt schon bekommen. " -gameforge.main_quest_lv47._200_sayReward = "Du erhltst 3.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv47._20_say = "Mit Level 40 hast du den Brutalen Hauptmnnern[ENTER]die fnfte Seite des geheimen Tagebuchs[ENTER]abgenommen. Du solltest diese nun zu Uriel[ENTER]bringen. " -gameforge.main_quest_lv47._210_sayReward = "Du erhltst 75.000 Yang. " -gameforge.main_quest_lv47._220_sayReward = "Du erhltst einen Segen des Drachen. " -gameforge.main_quest_lv47._230_sendLetter = "Geh zu Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = "Suche den Musiker Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = "Die geheimen Krfte " -gameforge.main_quest_lv47._260_say = "Der Musiker Yu-Hwan hat vielleicht Informationen[ENTER]ber die alten Tagebuchseiten. Suche ihn auf und[ENTER]frage ihn danach. " -gameforge.main_quest_lv47._270_npcChat = "Gibt es Neuigkeiten? " -gameforge.main_quest_lv47._280_say = "Geniee das Leben, denn es ist vergnglich![ENTER]Trallalaaa...[ENTER]Ah, du bist es wieder. Du kommst sicher vom[ENTER]Gelehrten Uriel. Er hat mich vor ein paar Tagen[ENTER]gefragt, ob ich mich etwas umhren kann. Ich[ENTER]habe herausgefunden, dass in allen Reichen Leute[ENTER]unterwegs sind, die wichtige Dokumente suchen.[ENTER]Leider konnte mir niemand sagen, worum es da[ENTER]genau geht. " -gameforge.main_quest_lv47._290_say = "Wenn man bedenkt, dass wir uns im Krieg befinden,[ENTER]kann einem schon seltsam zumute werden bei all[ENTER]diesen herumschleichenden Gestalten. Dich[ENTER]natrlich ausgenommen![ENTER]Auerdem habe ich gehrt, dass die Wstenbanditen[ENTER]ein paar Sachan erbeuten konnten, die fr uns von[ENTER]grter Wichtigkeit sein knnten. Vielleicht[ENTER]solltest du mal schauen, ob etwas aus ihnen[ENTER]herausprgeln kannst. " -gameforge.main_quest_lv47._300_say = "Die Wstenbanditen sind nicht ganz ungefhrlich,[ENTER]also sei auf der Hut. Aber ich denke, es wird[ENTER]sich lohnen. Ich werde dir ein Lied widmen und es[ENTER]dem Wind anvertrauen, damit er es dir in die[ENTER]Wste hinterhertrgt. Viel Erfolg! " -gameforge.main_quest_lv47._30_npcChat = "Die fnfte Seite " -gameforge.main_quest_lv47._310_sendLetter = "Die Wstenbanditen " -gameforge.main_quest_lv47._320_sayTitle = "Die Suche nach den geheimen Informationen " -gameforge.main_quest_lv47._330_say = "Uriel braucht jegliche Informationen zur[ENTER]Schwarzen Hexerei. Der Musiker Yu-Hwan sagte,[ENTER]dass die Wstenbanditen etwas gestohlen htten,[ENTER]das uns weiterhelfen knnte. Ich sollte mich auf[ENTER]den Weg machen und ein paar Wstenbanditen[ENTER]tten. " -gameforge.main_quest_lv47._340_sendLetter = "Die siebte Seite gefunden " -gameforge.main_quest_lv47._350_targetVid = "Die Suche nach dem Musiker Yu-Hwan " -gameforge.main_quest_lv47._360_say = "Nach den Informationen, die dir der Musiker[ENTER]Yu-Hwan gegeben hatte, konntest du die siebte[ENTER]Seite des geheimen Buchs bei den Wstenbanditen[ENTER]finden.[ENTER]Geh zu Yu-Hwan und teile ihm mit, dass seine[ENTER]Information richtig war. " -gameforge.main_quest_lv47._370_say = "Deine Augen sind so schn wie ein Bergsee,[ENTER]lalalala... He, da bist du ja wieder. Hast du bei[ENTER]den Wstenbanditen Erfolg gehabt?[ENTER]Wie, das ist alles? Ein altes Stck Papier? Damit[ENTER]kann ich nichts anfangen. Aber wenn es euch[ENTER]glcklich macht...[ENTER]Du solltest es zu Uriel bringen. Und richte meine[ENTER]Gre aus! " -gameforge.main_quest_lv47._380_sendLetter = "Geh zu Uriel " -gameforge.main_quest_lv47._390_targetVid = "Geh zu Uriel " -gameforge.main_quest_lv47._400_sayTitle = "Die siebte Seite " -gameforge.main_quest_lv47._40_say = "Du hast die fnfte Seite? Unglaublich. Was fr[ENTER]ein Glck, dass diese Seiten berhaupt noch[ENTER]existieren, nach all den Jahren. Du bist sehr[ENTER]tchtig. Jetzt lass uns nachsehen, was darin[ENTER]geschrieben steht. " -gameforge.main_quest_lv47._410_say = "Du hast die siebte Seite des alten Tagebuchs[ENTER]gefunden. Bringe sie zu Uriel. " -gameforge.main_quest_lv47._420_say = "Hallo, schn dich wiederzusehen! Ich habe eine[ENTER]gute Nachricht: Die Entzifferung der sechsten[ENTER]Seite ist bereits fertig. Nicht schlecht, was?[ENTER]Ich muss zugeben, ich bin ein wenig stolz auf[ENTER]mich. Mir ist nmlich aufgefallen, dass die[ENTER]Schriftzeichen... Wie bitte? Du hast schon wieder[ENTER]eine gefunden? Meine Gte! Das ging wirklich[ENTER]schnell. Zeig her. Oho, woher hast du die denn[ENTER]bekommen? Wenn mich nicht alles tuscht, sind[ENTER]das Schriftzeichen, die nur von der kaiserlichen[ENTER]Familie benutzt wurden. " -gameforge.main_quest_lv47._430_say = "Da diese Schriftzeichen nur von sehr wenigen[ENTER]Menschen und auch nur selten benutzt wurden, wird[ENTER]es sehr schwierig werden, sie zu bersetzen. Aber[ENTER]der Mensch braucht Herausforderungen, haha! Ich[ENTER]freue mich darauf.[ENTER]Die Wstenbanditen haben diese Seite von den[ENTER]geheimnisvollen Fremden gestohlen? Hmm... Heit[ENTER]das, dass die Fremden diese Schriftzeichen[ENTER]kennen? Es wird immer verworrener. Wir mssen[ENTER]aufpassen, dass wir nichts bersehen. " -gameforge.main_quest_lv47._440_say = "Ach ja, bersehen: Bevor ich mich der nchsten[ENTER]Seite zuwende, sollte ich dir wohl erstmal[ENTER]mitteilen, was auf der sechsten Seite stand.[ENTER]Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = "Sechste Buchseite: " -gameforge.main_quest_lv47._460_sayReward = "Uns luft die Zeit davon. Nun haben wir die[ENTER]Schwarze Hexerei sogar im Spinnendungeon[ENTER]anzuwenden versucht, ohne Ergebnis. Was fehlt uns[ENTER]zum Erfolg? Einige unserer Mystiker vermuten,[ENTER]dass die Schwarze Hexerei nach hheren Opfern[ENTER]verlangt. Wenn dem so ist, muss sie wahrhaft[ENTER]mchtig sein. " -gameforge.main_quest_lv47._470_sayReward = "In den Mrchen und Legenden braucht diese Art von[ENTER]Magie immer Menschenopfer. Aber wenn ich ihre[ENTER]Liebsten auf einem Altar tte, wird mein Ansehen[ENTER]bei den Menschen rasch schwinden. Wir brauchen[ENTER]geeigneten Ersatz. Versuchen wir es mit den[ENTER]Schlangenschwertkmpfern aus der Wste. " -gameforge.main_quest_lv47._480_say = "Soso. Da sie keine Menschen als Opfer benutzen[ENTER]konnten, haben sie sich entschieden,[ENTER]Schlangenkmpfer zu nehmen. Ich kann nicht[ENTER]behaupten, dass mir diese neue Entwicklung[ENTER]gefllt. Das wird bse enden...[ENTER]Dennoch mssen wir ihrer Spur folgen. Du solltest[ENTER]dich in die Wste begeben und dort einige[ENTER]Schlangen-Schwertkmpfer und[ENTER]Schlangen-Bogenschtzen tten. Wer wei, was wir[ENTER]dort noch so finden. A propos finden: In dieser[ENTER]Brse findest du deine Belohnung! " -gameforge.main_quest_lv47._490_sendLetter = "Tte die Schlangenkmpfer " -gameforge.main_quest_lv47._500_sayTitle = "Die achte Seite " -gameforge.main_quest_lv47._50_sayTitle = "Fnfte Buchseite: " -gameforge.main_quest_lv47._510_say = "Das Tagebuch beschreibt den Versuch,[ENTER]Schlangenschwertkmpfer und[ENTER]Schlangenbogenschtzen fr das Gelingen der[ENTER]Schwarzen Hexerei zu opfern. Geh in die Wste[ENTER]Yongbi und tte Schlangenkmpfer. Halte dabei[ENTER]nach weiteren Informationen Ausschau. " -gameforge.main_quest_lv47._520_sendLetter = "Die achte Seite gefunden " -gameforge.main_quest_lv47._530_targetVid = "Geh zum Gelehrten Uriel " -gameforge.main_quest_lv47._540_say = "Du hat die achte Seite des geheimen Tagebuchs bei[ENTER]den Schlangenkmpfern in der Wste gefunden.[ENTER]Bringe sie zum Gelehrten Uriel. " -gameforge.main_quest_lv47._550_say = "Du hast die achte Seite. Sehr gut. Sie ist sehr[ENTER]kurz. Ich denke, ich kann sie direkt vorlesen.[ENTER]Einen Moment bitte... Ah, ja. " -gameforge.main_quest_lv47._560_sayTitle = "Achte Buchseite: " -gameforge.main_quest_lv47._570_sayReward = "Die ntigen Opfer sind gefunden. Wir haben[ENTER]Glck. Ob das ein Zeichen ist? Als Nchstes[ENTER]brauchen wir ein zeremonielles Glckchen. Wenn[ENTER]ich mich richtig erinnere, habe ich so etwas bei[ENTER]den Spinnen gesehen. Wir machen uns auf dem Weg. " -gameforge.main_quest_lv47._580_say = "Schon wieder der Spinnendungeon, seltsam. Du[ENTER]musst unbedingt dort hin und nach diesem[ENTER]Glckchen suchen. Aber es wird eine anstrengende[ENTER]Reise, also ruh dich erst einmal aus und komm[ENTER]spter wieder. Ich werde noch etwas nachdenken[ENTER]und weitere Fragmente bersetzen. Wenn du[ENTER]wiederkommst, gebe ich dir einen neuen Auftrag.[ENTER]Und keine Sorge. Deine Belohnung fr die achte[ENTER]Seite bekommst du natrlich jetzt schon. " -gameforge.main_quest_lv47._590_sayReward = "Du erhltst 3.000.000 Erfahrungspunkte.[ENTER]Du erhltst 70.000 Yang.[ENTER]Du erhltst 20 Tapferkeitsumhnge.[ENTER]Tipp:[ENTER]Fr die nchste Aufgabe musst du mindestens[ENTER]Level 50 erreicht haben. " -gameforge.main_quest_lv47._60_sayReward = "Lee Seop ist mit seiner Reiterei im Reich Taejo[ENTER]angekommen und scheint vorerst dort verweilen zu[ENTER]wollen. Unterdessen regnen Meteoriten auf das[ENTER]Land nieder. Sie bringen Chaos, Zerstrung und[ENTER]Zwietracht. Das groe Reich hat sich in drei[ENTER]kleinere Reiche aufgespalten. Sie bekmpfen sich[ENTER]untereinander, statt gemeinsam gegen das bel[ENTER]vorzugehen. Der Drachengott spricht nicht mehr zu[ENTER]uns. Seine Untersttzung scheint mal dem einen,[ENTER]mal dem anderen Reich zu gelten. So kmpfen alle[ENTER]um seine Gunst und whrenddessen breitet sich das[ENTER]Unheil weiter aus... " -gameforge.main_quest_lv47._70_sayTitle = " : " -gameforge.main_quest_lv47._80_say = "Ein Augenzeugenbericht aus den Anfangstagen[ENTER]unseres Zeitalters. Absolut unbezahlbar! Ach ja,[ENTER]bezahlen. Hier hast du deine Belohnung fr diese[ENTER]hervorragende Arbeit. Und noch etwas: Jemand[ENTER]anderes stellt offensichtlich die gleichen[ENTER]Untersuchungen an, wie wir. Wir haben also keine[ENTER]Zeit zu verlieren. Am Ende dieser Seite hier[ENTER]steht, dass Lee Seop als Nchstes im[ENTER]Spinnendungeon nach bser Energie gesucht hat.[ENTER]Wenn du dort etwas findest, komm sofort zu mir![ENTER]Ich brenne vor Ungeduld! " -gameforge.main_quest_lv47._90_sendLetter = "Die sechste Seite " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = "He, nicht so schnell, junger Heisporn! Vergiss[ENTER]deine Belohnung fr die neunte Seite nicht! " -gameforge.main_quest_lv50._10_sayTitle = "Tte Stolze Soldat-Giftspinnen " -gameforge.main_quest_lv50._110_sayReward = "Du erhltst 5.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv50._120_sayReward = "Du erhltst 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = "Du erhltst ein Symbol des weisen Kaisers. " -gameforge.main_quest_lv50._140_sendLetter = "Die Spur im Eisland " -gameforge.main_quest_lv50._150_targetVid = "Die alte Box mit Papieren " -gameforge.main_quest_lv50._160_sayTitle = "Suche die alte Box mit Papieren " -gameforge.main_quest_lv50._170_say = "Auf dem Berg Sohan sind die feindlichen Heere[ENTER]schlielich aufeinandergetroffen. Suche dort nach[ENTER]weiteren Tagebuchseiten oder anderen[ENTER]schriftlichen Hinweisen auf den Verlauf der[ENTER]Schlacht. " -gameforge.main_quest_lv50._180_npcChat = "Eine alte Truhe mit Schriftstcken! " -gameforge.main_quest_lv50._190_say = "Das sind militrische Plne und Aufzeichnungen.[ENTER]Und hier ist auch eine weitere Tagebuchseite![ENTER]Ich sollte sie zu Uriel bringen. " -gameforge.main_quest_lv50._200_sendLetter = "Die zehnte Seite " -gameforge.main_quest_lv50._20_say = "Die bisherigen Untersuchungen deuten auf Spuren[ENTER]im Spinnendungeon hin. Geh und tte Stolze[ENTER]Soldat-Giftspinnen im Kuahlo Dong. Wenn du eine[ENTER]weitere Seite des alten Buches findest, bringe[ENTER]sie zum Gelehrten Uriel. " -gameforge.main_quest_lv50._210_sayTitle = "Die zehnte Seite gefunden " -gameforge.main_quest_lv50._220_say = "Du hast die zehnte Seite des geheimen Tagebuchs[ENTER]im Eisland gefunden. Sie war in einer alten Box[ENTER]mit Papieren. Bringe sie zu Uriel. " -gameforge.main_quest_lv50._230_say = "Ah, du hast die zehnte Tagebuchseite gefunden![ENTER]Wir kommen dem Ende der Geschichte immer nher.[ENTER]Nur gut, dass damals alles aufgeschrieben wurde,[ENTER]sonst wre dieses Wissen jetzt verloren. Schauen[ENTER]wir mal, was uns diese Seite sagt. " -gameforge.main_quest_lv50._235_sayTitle = "Zehnte Buchseite: " -gameforge.main_quest_lv50._240_sayReward = "Es ist uns gelungen, den ersten Angriff[ENTER]abzuwehren. Aber der nchste wird bald folgen.[ENTER]Das Terrain behindert Lee Seops schwere[ENTER]Eisensoldaten und verschafft uns Vorteile, aber[ENTER]es sind einfach zu viele. Wir knnen nicht[ENTER]gewinnen. Uns bleibt nur noch eine letzte Chance,[ENTER]unsere Forschungen ber die Schwarze Hexerei zu[ENTER]vollenden. Im Schutze der Nacht werden wir die[ENTER]feindlichen Linien durchbrechen und zu den[ENTER]Spinnenhhlen zurckkehren. Ich bete. Nicht fr[ENTER]den Sieg, aber fr ein kleines bisschen[ENTER]Hoffnung... " -gameforge.main_quest_lv50._250_say = "Ooohh. Ich glaube, wir sind kurz vor dem Ziel![ENTER]Bald werden wir herausfinden, was es mit der[ENTER]Schwarzen Hexerei auf sich hat. Ich kann es kaum[ENTER]erwarten! Du musst einmal mehr zum Spinnendungeon[ENTER]zurckgehen. Dort ist hoffentlich die elfte[ENTER]Seite des Buches zu finden. " -gameforge.main_quest_lv50._260_say = "Und hier ist - einmal mehr - deine wohlverdiente[ENTER]Belohnung! " -gameforge.main_quest_lv50._270_sayReward = "Du erhltst 5.500.000 Erfahrungspunkte. " -gameforge.main_quest_lv50._280_sayReward = "Du erhltst 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = "Du erhltst einen Handschuh weiser Kaiser. " -gameforge.main_quest_lv50._300_sayTitle = "Tte Klauengiftspinnen " -gameforge.main_quest_lv50._30_sendLetter = "Die neunte Seite " -gameforge.main_quest_lv50._310_say = "Die Forschungen zur Schwarzen Hexerei wurden in[ENTER]den Spinnenhhlen fortgesetzt. Gehe dorthin und[ENTER]tte Klauengiftspinnen, um die bentigten[ENTER]Informationen zu bekommen. " -gameforge.main_quest_lv50._320_sendLetter = "Die elfte Seite " -gameforge.main_quest_lv50._330_targetVid = "Gehe zurck zum Gelehrten Uriel " -gameforge.main_quest_lv50._335_sayTitle = "Die elfte Seite gefunden " -gameforge.main_quest_lv50._340_say = "Im Spinnendungeon hast du die elfte Seite des[ENTER]geheimen Tagebuchs gefunden. Bringe sie zu Uriel. " -gameforge.main_quest_lv50._350_say = "Hast du etwas Neues herausgefunden?[ENTER]Oho, die elfte Seite! Lass sehen...[ENTER]Ah ja, das sieht recht einfach aus. Inzwischen[ENTER]bin ich richtig gut darin, diese Schriftzeichen[ENTER]zu lesen. Pass auf! " -gameforge.main_quest_lv50._355_sayTitle = "Elfte Buchseite: " -gameforge.main_quest_lv50._360_sayReward = "Es ist misslungen.[ENTER]Trotz aller Vorbereitung mussten wir schlielich[ENTER]schnell handeln. Zu schnell. Nun sind viele von[ENTER]uns verwundet, andere sind verrckt geworden. Die[ENTER]Schwarze Hexerei ist wahrlich bse.[ENTER]Lee Seops Reiterei ist uns dicht auf den Fersen,[ENTER]aber das ist jetzt egal. Wir haben nicht mehr[ENTER]genug Leute, um ihm etwas entgegenzusetzen.[ENTER]Sterben werden wir sowieso. " -gameforge.main_quest_lv50._365_sayTitle = "Fortsetzung der elften Buchseite: " -gameforge.main_quest_lv50._370_sayReward = "Ein letzter Gedanke hlt den Rest der Truppe[ENTER]zusammen und verleiht uns Kraft: Die Informanten[ENTER]im Drachental haben gelogen. Sie haben uns[ENTER]absichtlich nicht vor den schrecklichen[ENTER]Nebenwirkungen der Schwarzen Hexerei gewarnt.[ENTER]Dafr werden sie bezahlen. Es wird unsere letzte[ENTER]Tat auf dieser Erde sein. " -gameforge.main_quest_lv50._380_say = "Tja, letztendlich ist es wohl anders ausgegangen,[ENTER]als sie gehofft hatten. Eine traurige Geschichte.[ENTER]Man kann keinem Menschen trauen, der sich mit der[ENTER]Schwarzen Hexerei beschftigt. Das htten sie[ENTER]bedenken sollen. Es ist schon seltsam genug, dass[ENTER]der Schreiber dieser Zeilen berhaupt[ENTER]Informationen ber diese verbotenen[ENTER]Machenschaften erhalten konnte. Wer wei, welches[ENTER]Ziel seine Informanten verfolgten.[ENTER]Wir aber sollten diesen Weg zuende gehen, auch[ENTER]wenn es gefhrlich ist. Wir wissen schon so viel,[ENTER]es wre schade, jetzt[ENTER]aufzugeben. " -gameforge.main_quest_lv50._390_say = "Im Tal von Seungryong warst du ja bereits. Ich[ENTER]denke nicht, dass wir dort noch etwas finden.[ENTER]Hmm, wo knnten wir noch suchen...[ENTER]Ich wei! Die Denkmler haben eine groe Rolle[ENTER]bei unserer Suche gespielt. Und es gibt[ENTER]Denkmler, die wir noch nicht untersucht haben.[ENTER]Nmlich die in den anderen Reichen! Es ist sehr[ENTER]gefhrlich dort. Man wird dich oft angreifen.[ENTER]Also bereite dich gut vor und komm zu mir, wenn[ENTER]du bereit bist. " -gameforge.main_quest_lv50._400_say = "Aber zunchst bekommst du natrlich noch deine[ENTER]Belohnung fr die elfte Seite. " -gameforge.main_quest_lv50._40_targetVid = "Geh zum Gelehrten Uriel " -gameforge.main_quest_lv50._410_sayReward = "Du erhltst 6.000.000 Erfahrungspunkte.[ENTER]Du erhltst 150.000 Yang.[ENTER]Du erhltst eine Medaille des Drachen.[ENTER]Tipp:[ENTER]Fr die nchste Aufgabe musst du mindestens[ENTER]Level 55 erreicht haben. " -gameforge.main_quest_lv50._50_sayTitle = "Die neunte Seite gefunden " -gameforge.main_quest_lv50._60_say = "Du hast die neunte Seite im Spinnendungeon[ENTER]gefunden. Bringe sie zum Gelehrten Uriel. " -gameforge.main_quest_lv50._70_say = "Du hast eine weitere Spur der Schwarzen Hexerei[ENTER]gefunden? Tatschlich, die neunte Seite! Ich bin[ENTER]gespannt, ob der Zauber funktioniert hat. Lass[ENTER]uns schnell nachsehen. Hmm, hier steht... " -gameforge.main_quest_lv50._75_sayTitle = "Neunte Buchseite: " -gameforge.main_quest_lv50._80_sayReward = "Lee Seops Angriff hat begonnen. Ich bin sehr[ENTER]nervs, denn wir wissen immer noch nicht genau,[ENTER]wie wir die Schwarze Hexerei benutzen knnen. Wir[ENTER]sind hier an vorderster Front, um unser Reich zu[ENTER]verteidigen. Doch unsere Mittel reichen nicht[ENTER]aus. Die feindliche Armee ist viel zu stark und[ENTER]wenn nicht bald etwas geschieht, werden wir die[ENTER]Schlacht verlieren. Wir mssen uns an einen Ort[ENTER]zurckziehen, an dem sie ihre Pferde nicht[ENTER]richtig einsetzen knnen: Die Eiswste. Mit etwas[ENTER]Glck bleibt dann genug Zeit, um weiter zu[ENTER]forschen. Oh, Gott hilf uns... " -gameforge.main_quest_lv50._90_say = "Hmm... Der Angriff begann, noch bevor sie die[ENTER]Schwarze Hexerei ausreichend erforschen konnten.[ENTER]Sie mussten sich in der 'Eiswste' verschanzen.[ENTER]Damit kann nur der Berg Sohan gemeint sein, den[ENTER]man heute auch Eisland nennt. Wir sollten dort[ENTER]nach weiteren Spuren suchen. Geh zum Berg Sohan[ENTER]und sieh nach, was du herausfinden kannst. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = "Du hast die zwlfte Seite im Gebiet Joan[ENTER]gefunden. Bringe sie zu Uriel im Gebiet Yongan. " -gameforge.main_quest_lv55._10_sendLetter = "Die Suche nach den Denkmlern " -gameforge.main_quest_lv55._110_say = "Du hast die zwlfte Seite im Gebiet Yongan[ENTER]gefunden. Bringe sie zu Uriel im Gebiet Pyungmoo. " -gameforge.main_quest_lv55._120_say = "Ich freue mich, dich gesund und munter[ENTER]wiederzusehen. Es tut mir leid, dich so viel[ENTER]umherschicken zu mssen, aber der Erfolg gibt uns[ENTER]recht, findest du nicht auch?[ENTER]Schauen wir mal, was dort steht. Ich hoffe, die[ENTER]Mhe hat sich gelohnt. " -gameforge.main_quest_lv55._130_sayTitle = "Zwlfte Buchseite: " -gameforge.main_quest_lv55._140_sayReward = "Wir haben die Informanten gefunden und sie haben[ENTER]fr unsere Irrefhrung mit ihrem Leben bezahlt.[ENTER]Doch viel wichtiger ist, dass wir ihnen noch eine[ENTER]letzte Information entreien konnten: Nicht die[ENTER]Spinnenhhlen brauchen wir, sondern den Dunklen[ENTER]Tempel. An diesem Ort haben seit Anbeginn der[ENTER]Zeit die Anhnger des Alten Glaubens ihre dunklen[ENTER]Rituale vollfhrt. " -gameforge.main_quest_lv55._145_sayTitle = "Fortsetzung der zwlften Buchseite: " -gameforge.main_quest_lv55._150_sayReward = "Damit bietet sich uns nun eine weitere Chance,[ENTER]Lee Seop aufzuhalten.[ENTER]Wir mssen zum Dunklen Tempel reisen, um doch[ENTER]noch die Schwarze Hexerei ausfhren zu knnen.[ENTER]Es sind nur noch wenige von uns brig und die[ENTER]Strapazen der letzten Monate wiegen schwer. Doch[ENTER]selbst eine mde Handvoll Mnner kann das[ENTER]Schicksal der Welt ndern, wenn sie solch[ENTER]mchtige Informationen besitzt.[ENTER]Wir haben unser Ziel vor Augen. Es geht los. " -gameforge.main_quest_lv55._160_say = "Dann haben sie den richtigen Ort also doch noch[ENTER]gefunden. Und ich hatte von Anfang an recht! Es[ENTER]ist tatschlich der Hwang-Tempel. Du erinnerst[ENTER]dich sicher an diesen dunklen Ort, der vor bser[ENTER]Energie schon fast brummt. Seit jeher finden dort[ENTER]Rituale und Zeremonien statt, von denen brave[ENTER]Brger lieber nichts wissen sollten. " -gameforge.main_quest_lv55._170_say = "Heute bewohnen nur noch Monster den Tempel,[ENTER]Menschen gibt es dort schon lange nicht mehr.[ENTER]Zwar ist es sehr gefhrlich, aber ich bin sicher,[ENTER]dass du es schaffen kannst. Geh ins Tal von[ENTER]Seungryong und suche im Hwang-Tempel nach der[ENTER]letzten Seite. Die Geschichte, die dieses[ENTER]Tagebuch erzhlt, hat sich dort vollendet. Ich[ENTER]muss wissen, wie sie ausgeht. Alles Gute![ENTER]Ach, warte kurz, hier ist noch deine Belohnung[ENTER]fr die zwlfte Seite. " -gameforge.main_quest_lv55._180_sayReward = "Du erhltst 6.500.000 Erfahrungspunkte. " -gameforge.main_quest_lv55._190_sayReward = "Du erhltst 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = "Die letzte Seite " -gameforge.main_quest_lv55._20_say = "Da ihr bereits mehrere Tagebuchseiten in der[ENTER]Nhe von Denkmlern gefunden habt, geht Uriel[ENTER]davon aus, dass sich weitere Informationen ber[ENTER]die geheime Schwarze Hexerei in der Nhe von[ENTER]noch nicht untersuchten Denkmlern finden[ENTER]lassen. Begib dich in das Reich Chunjo und[ENTER]untersuche dort das Denkmal im Gebiet Joan. " -gameforge.main_quest_lv55._210_sayTitle = "Tte Buhmnner im Tempel " -gameforge.main_quest_lv55._220_say = "Du hast bisher zwlf der dreizehn verloren[ENTER]gegangenen Tagebuchseiten gefunden. Nun stehst du[ENTER]vor dem letzten Schritt.[ENTER]Uriel sagt, im Hwang-Tempel sei die Schwarze[ENTER]Hexerei letztendlich ausgefhrt worden. Deshalb[ENTER]solltest du dich dorthin auf den Weg machen und[ENTER]nach Informationen suchen. Beginne deine Suche[ENTER]mit dem Tten von Buhmnnern im Tempel. " -gameforge.main_quest_lv55._230_say = "Ich muss tiefer in den Tempel! " -gameforge.main_quest_lv55._240_sendLetter = "Der Dunkle Tempel " -gameforge.main_quest_lv55._250_sayTitle = "Die bse Energie des Tempels " -gameforge.main_quest_lv55._260_sayReward = "Nachdem du dich eine Weile im Tempel aufgehalten[ENTER]hast, entwickelst du ein Gespr fr die[ENTER]Eigenheiten dieses finsteren Ortes:[ENTER]Trge Schatten flackern in jedem Winkel.[ENTER]Bse Energie sickert wie l aus allen Fugen und[ENTER]Ritzen.[ENTER]Es ist offensichtlich, dass der Tempel selbst die[ENTER]Ursache dafr ist.[ENTER]Hier hat alles begonnen... " -gameforge.main_quest_lv55._270_say = "Dir wird klar, dass die Boshaftigkeit, die hier[ENTER]berall in der Luft liegt, strker wird, je[ENTER]weiter du in das Innere des Tempels vordringst.[ENTER]Du solltest versuchen, die Mitte des Tempels zu[ENTER]finden. Dort muss die Dunkelheit ihren Ursprung[ENTER]haben. " -gameforge.main_quest_lv55._280_npcChat = "Das Gum-Denkmal " -gameforge.main_quest_lv55._290_say = "Im Herzen des Tempels steht unscheinbar das Gum[ENTER]Denkmal. Du nherst dich vorsichtig und findest[ENTER]tatschlich die letzte Tagebuchseite. " -gameforge.main_quest_lv55._300_say = "Du hast die letzte Seite des geheimen Tagebuchs[ENTER]im Dunklen Tempel gefunden. Geh zu Uriel und[ENTER]berichte ihm von deinem Fund. " -gameforge.main_quest_lv55._30_say = "Da ihr bereits mehrere Tagebuchseiten in der[ENTER]Nhe von Denkmlern gefunden habt, geht Uriel[ENTER]davon aus, dass sich weitere Informationen ber[ENTER]die geheime Schwarze Hexerei in der Nhe von[ENTER]noch nicht untersuchten Denkmlern finden[ENTER]lassen. Begib dich in das Reich Jinno und[ENTER]untersuche dort das Denkmal im Gebiet Pyungmoo. " -gameforge.main_quest_lv55._310_say = "Da ist sie endlich, die dreizehnte, die letzte[ENTER]Seite! Ich kann dir gar nicht sagen, wie dankbar[ENTER]ich bin, dass du das fr mich getan hast.[ENTER]Sieh nur, wie meine Hnde zittern. Ich wage[ENTER]kaum, die Seite zu lesen, so aufgeregt bin ich.[ENTER]Puh...[ENTER]Na gut, dann wollen wir mal sehen, wie die[ENTER]Geschichte ausging. " -gameforge.main_quest_lv55._320_sayTitle = "Dreizehnte Buchseite: " -gameforge.main_quest_lv55._330_sayReward = "Wir sind endlich angekommen.[ENTER]Nach all den Strapazen folgt nun die groe[ENTER]Aufgabe: Wir mssen die Zeremonie abhalten und[ENTER]den alten Zauber der Schwarzen Hexerei[ENTER]aktivieren. Ich hoffe nur, wir sind stark genug.[ENTER]Viele von uns schwanken bereits im Stehen, weil[ENTER]sie so erschpft sind von der langen Reise und[ENTER]der stetigen Flucht vor Lee Seops Kriegern.[ENTER]Dennoch mssen wir es versuchen, oder unser Reich[ENTER]wird untergehen. " -gameforge.main_quest_lv55._335_sayTitle = "Fortsetzung der dreizehnten Buchseite: " -gameforge.main_quest_lv55._340_sayReward = "Sieben Leute sind wir. Wir haben unsere besten[ENTER]Kleider angelegt, auch wenn selbst diese[ENTER]inzwischen wie Lumpen aussehen.[ENTER]Wir werden uns im Kreis aufstellen und uns an den[ENTER]Hnden fassen, so dass die Kraftlinien[ENTER]geschlossen sind. Dann werden wir den steten[ENTER]Singsang der magischen Worte beginnen und hoffen,[ENTER]dass die Schwarze Hexerei keine weiteren Opfer[ENTER]von uns verlangt.[ENTER] " -gameforge.main_quest_lv55._350_sayReward = "... Es ist vorbei ...[ENTER]Der Anfang war vielversprechend. Der Raum fllte[ENTER]sich mit Energie und Gesang, aber pltzlich[ENTER]berkam mich ein seltsames Gefhl. Meine sechs[ENTER]Mitstreiter gingen in die Knie. Der Tempel begann[ENTER]zu beben. Dann gab es einen Lichblitz und wir[ENTER]wurden rckwrts geschleudert. Die Kraftlinien[ENTER]brachen...[ENTER]Nun ist es still. Meine Kameraden liegen tot am[ENTER]Boden. Der Zauber ist misslungen.[ENTER]Wir haben versagt. " -gameforge.main_quest_lv55._360_say = "Was? Das ist alles?!?[ENTER]Da soll mich doch der Schlag treffen! Die ganze[ENTER]Mhe umsonst? Wir sind gereist, haben gekmpft,[ENTER]haben stundenlang bersetzt und nachgedacht. Fr[ENTER]nichts! Wir sind genauso schlau wie vorher.[ENTER]Na jedenfalls scheint es besser zu sein, wenn wir[ENTER]die Finger von der Schwarzen Hexerei lassen. Habe[ENTER]ich ja von Anfang an vermutet. Aber wissen ist[ENTER]besser als glauben, nicht wahr? " -gameforge.main_quest_lv55._370_say = "Wir machen jetzt erstmal Pause. Ich habe schon[ENTER]Kopfschmerzen und du bist sicher auch recht[ENTER]mitgenommen. Ich muss mir das alles noch einmal[ENTER]durch den Kopf gehen lassen. Wenn ich damit[ENTER]fertig bin, reden wir weiter.[ENTER]Trotz allem hast du mir einen unglaublich[ENTER]wertvollen Dienst erwiesen. Das soll nicht ohne[ENTER]Belohnung bleiben! " -gameforge.main_quest_lv55._380_sayReward = "Du erhltst 7.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv55._390_sayReward = "Du erhltst 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = "Du erhltst ein Buch des Anfhrers. " -gameforge.main_quest_lv55._40_say = "Da ihr bereits mehrere Tagebuchseiten in der[ENTER]Nhe von Denkmlern gefunden habt, geht Uriel[ENTER]davon aus, dass sich weitere Informationen ber[ENTER]die geheime Schwarze Hexerei in der Nhe von[ENTER]noch nicht untersuchten Denkmlern finden[ENTER]lassen. Begib dich in das Reich Shinsoo und[ENTER]untersuche dort das Denkmal im Gebiet Yongan. " -gameforge.main_quest_lv55._50_npcChat = "Das ist es! " -gameforge.main_quest_lv55._60_say = "Das ist das Denkmal, das Uriel gesucht hat. Eine[ENTER]zusammengefaltete Tagebuchseite liegt auch[ENTER]darunter! Ich sollte sie schnell zu Uriel[ENTER]bringen. " -gameforge.main_quest_lv55._70_sendLetter = "Die zwlfte Seite gefunden " -gameforge.main_quest_lv55._80_targetVid = "Geh zurck zu Uriel " -gameforge.main_quest_lv55._90_say = "Du hast die zwlfte Seite im Gebiet Pyungmoo[ENTER]gefunden. Bringe sie zu Uriel im Gebiet Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = "Gehe zum Schmied. Er bentigt deine Hilfe. " -gameforge.main_quest_lv6._10_targetVid = " " -gameforge.main_quest_lv6._110_say = "Wer bist du und was willst du hier?[ENTER]Ich bin sehr beschftigt, also stre mich nicht.[ENTER]Oh, der Stadtwchter schickt dich? Ich dachte[ENTER]schon, es wrde nie jemand kommen. Es ist keine[ENTER]schwierige Aufgabe und sie wird nicht lange[ENTER]dauern. Genau das Richtige fr einen jungen[ENTER]Abenteurer wie dich. " -gameforge.main_quest_lv6._120_say = "Heute sollte ich eine Lieferung des[ENTER]Lagerverwalters erhalten - ich bentige dringend[ENTER]eine Schweinenase. Bisher warte ich jedoch[ENTER]vergeblich. Kannst du mir helfen und die[ENTER]Schweinenase beschaffen? Es ist wirklich wichtig. " -gameforge.main_quest_lv6._130_targetVid = "Finde den Lagerverwalter " -gameforge.main_quest_lv6._140_sendLetter = "Geh zum Lagerverwalter " -gameforge.main_quest_lv6._150_sayReward = "Der Schmied wartet auf eine dringende Lieferung[ENTER]vom Lagerverwalter. Geh zum Lagerverwalter und[ENTER]frage ihn nach der Schweinenase fr den Schmied. " -gameforge.main_quest_lv6._160_sayTitle = " : " -gameforge.main_quest_lv6._170_say = "Willkommen. Ich bin der Lagerverwalter dieses[ENTER]Dorfes. Du kannst meine Dienste in Anspruch[ENTER]nehmen, wenn du nicht dein gesamtes Hab und Gut[ENTER]mit dir herumtragen mchtest. In meinem[ENTER]Lagerhaus kannst du einen Teil davon aufbewahren. " -gameforge.main_quest_lv6._180_say = "Mchtest du etwas aufbew... Ah, der Schmied[ENTER]schickt dich wegen der Schweinenase! " -gameforge.main_quest_lv6._190_say = "Ich frchte, ich werde alt und vergesslich.[ENTER]Frher ist mir so etwas nicht passiert. Hier hast[ENTER]du die Schweinenase. Bringe sie bitte gleich dem[ENTER]Schmied. Wir sehen uns spter. " -gameforge.main_quest_lv6._200_sendLetter = "Zurck zum Schmied " -gameforge.main_quest_lv6._20_sayReward = " [ENTER] . " -gameforge.main_quest_lv6._210_sayReward = "Der Lagerverwalter hatte die Lieferung vllig[ENTER]vergessen. Nun hat er die Schweinenase dir[ENTER]berreicht. Bringe sie schnell zum Schmied, damit[ENTER]er nicht noch lnger warten muss. " -gameforge.main_quest_lv6._220_say = "Du bist schneller wieder zurck als ich dachte![ENTER]Diese Schnelligkeit solltest du beibehalten, kann[ENTER]dir in Zukunft sehr ntzlich sein. Und jetzt hr[ENTER]gut zu, ich habe eine wichtige Information fr[ENTER]dich. " -gameforge.main_quest_lv6._230_say = "Bist du mit der Veredelung vertraut?[ENTER]Natrlich nicht, du bist ein noch junger[ENTER]Abenteurer! Es geht um Folgendes:[ENTER]Wenn du mir ein Stck deiner Ausrstung[ENTER]berlsst, kann ich es fr nur wenige Yang so[ENTER]bearbeiten, dass seine Eigenschaften verbessert[ENTER]werden. " -gameforge.main_quest_lv6._240_say = "Die Kunst der Veredelung kann auf[ENTER]unterschiedliche Weisen erfolgen - je hher das[ENTER]angestrebte Ziel, desto schwieriger die[ENTER]Durchfhrung. Eine Verbesserung +3 oder darunter[ENTER]bentigt lediglich einige Yang, fr alles[ENTER]Weitere ist ein zustzlicher Gegenstand[ENTER]notwendig. So wie die Schweinenase, die du mir[ENTER]gebracht hast. Allerdings kann es stets[ENTER]vorkommen, dass der Gegenstand, den man zu[ENTER]veredeln wnscht, zerstrt wird - selbst wenn[ENTER]man in diesen Dingen gebt ist, so wie ich.[ENTER]Komm vorbei, wenn es deine Zeit erlaubt. Ich kann[ENTER]dir wunderbare Waffen schmieden! " -gameforge.main_quest_lv6._250_sayReward = " %s . " -gameforge.main_quest_lv6._260_sayReward = " %s . " -gameforge.main_quest_lv6._270_sayReward = " +. " -gameforge.main_quest_lv6._30_say = " ! [ENTER] ! [ENTER] . [ENTER] . " -gameforge.main_quest_lv6._40_say = " ǡ [ENTER] [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv6._50_sayReward = " : " -gameforge.main_quest_lv6._60_sayReward = " : %s " -gameforge.main_quest_lv6._70_sayReward = ": %s " -gameforge.main_quest_lv6._80_targetVid = "Finde den Schmied " -gameforge.main_quest_lv6._90_sendLetter = "Der Auftrag des Schmieds " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = "Berg Sohan? Dort habe ich wirklich einmal einen[ENTER]alten Grabstein gesehen! " -gameforge.main_quest_lv60._10_sendLetter = "Eine neue Spur " -gameforge.main_quest_lv60._110_say = "Du erinnerst dich nicht zufllig an eine[ENTER]Inschrift?![ENTER]Offenbar nicht. Dieser Grabstein kann uns[ENTER]wichtige Informationen ber die Dunkle Nation[ENTER]verraten. Knntest du bitte zum Berg Sohan reisen[ENTER]und eine Kopie der Inschrift fr mich anfertigen? " -gameforge.main_quest_lv60._120_say = "Laut Uriels Nachforschungen gehrten die sieben[ENTER]Drachenpriesterinnen der Dunklen Nation an.[ENTER]Untersuche den alten Grabstein auf dem Berg[ENTER]Sohan. Dort soll sich vor ewigen Zeiten die[ENTER]Hauptstadt der Dunklen Nation befunden haben. " -gameforge.main_quest_lv60._130_say = "Du erinnerst dich nicht zufllig an eine[ENTER]Inschrift?![ENTER]Offenbar nicht. Dieser Grabstein kann uns[ENTER]wichtige Informationen ber die Dunkle Nation[ENTER]verraten. Knntest du bitte zum Berg Sohan reisen[ENTER]und eine Kopie der Inschrift fr mich anfertigen? " -gameforge.main_quest_lv60._140_sayReward = "Du hast den alten Grabstein aus den Zeiten der[ENTER]Dunklen Nation gefunden und eine Kopie der[ENTER]Inschrift angefertigt. Bring sie zu Uriel. " -gameforge.main_quest_lv60._150_say = "Laut Uriels Nachforschungen gehrten die sieben[ENTER]Drachenpriesterinnen der Dunklen Nation an.[ENTER]Untersuche den alten Grabstein auf dem Berg[ENTER]Sohan. Dort soll sich vor ewigen Zeiten die[ENTER]Hauptstadt der Dunklen Nation befunden haben. " -gameforge.main_quest_lv60._160_say = "Endlich! Lass mich die Inschrift analysieren. Sie[ENTER]beinhaltet Folgendes: Die Dunkle Nation hatte[ENTER]sich der Schwarzen Hexerei verschrieben und[ENTER]diente Sung Mahi, dem Gott der Dmonen. " -gameforge.main_quest_lv60._170_say = "Um Himmels willen ... Sung Mahi! Dann haben die[ENTER]sieben Drachenpriesterinnen etwa versucht,[ENTER]mithilfe der verbotenen Hexerei Sung Mahi zu[ENTER]beschwren? " -gameforge.main_quest_lv60._180_say = "Du hast gute Arbeit geleistet. Dafr sollst du[ENTER]natrlich auch eine Belohnung erhalten. " -gameforge.main_quest_lv60._190_sayReward = " %d . " -gameforge.main_quest_lv60._200_sayReward = " %d . " -gameforge.main_quest_lv60._20_say = "Uriel hat Neuigkeiten ber die Geschichte aus dem[ENTER]alten Tagebuch herausgefunden. Suche Uriel auf[ENTER]und erfahre mehr darber. " -gameforge.main_quest_lv60._210_sayReward = " %s. " -gameforge.main_quest_lv60._220_sendLetter = " II " -gameforge.main_quest_lv60._230_say = "Laut Uriel gehrte der Geisterwald frher zum[ENTER]Reich der Dunklen Nation. Vielleicht lassen sich[ENTER]dort weitere Hinweise entdecken.[ENTER]Dieser Wald steckt voller Gefahren. Die[ENTER]Metinsteine machen alle Kreaturen rasend.[ENTER]Finde den Bsen Baum, um weitere Anhaltspunkte zu[ENTER]erhalten. Sprich Uriel darauf an. " -gameforge.main_quest_lv60._240_say = "Um die Dunkle Nation ranken sich unzhlige[ENTER]Geheimnisse. Dank dir konnten wir einige lften,[ENTER]aber uns fehlen noch immer notwendige[ENTER]Informationen. Bitte begib dich auf die Suche[ENTER]nach einem alten Dokument. Es soll sich im[ENTER]Geisterwald nahe des Bergs Sohan befinden. " -gameforge.main_quest_lv60._250_counter = "Verbleibende Seiten: " -gameforge.main_quest_lv60._260_say = "Um die Dunkle Nation ranken sich unzhlige[ENTER]Geheimnisse. Dank dir konnten wir einige lften,[ENTER]aber uns fehlen noch immer notwendige[ENTER]Informationen. Bitte begib dich auf die Suche[ENTER]nach einem alten Dokument. Es soll sich im[ENTER]Geisterwald nahe des Bergs Sohan befinden. " -gameforge.main_quest_lv60._270_sayReward = "Du hast den Bsen Baum besiegt und das Dokument[ENTER]an dich genommen. Es ist in einer[ENTER]fremden Sprache verfasst. Lass es von Uriel[ENTER]bersetzen. " -gameforge.main_quest_lv60._280_say = "Endlich! Du hast das alte Dokument gefunden. Es[ENTER]wird hoffentlich Licht ins Dunkel bringen! " -gameforge.main_quest_lv60._290_say = "Aber was ...?! Da steht ja kaum etwas drin! Das[ENTER]Dokument besteht eigentlich aus zehn Seiten.[ENTER]Bitte geh zurck in den Geisterwald und finde[ENTER]die brigen neun Seiten. " -gameforge.main_quest_lv60._300_say = "Du musst noch %d Seiten finden. " -gameforge.main_quest_lv60._30_say = "Wie geht es dir? Erinnerst du dich noch an das[ENTER]Tagebuch und die Geschichte, die mit der[ENTER]dreizehnten und letzten Seite abrupt endete? " -gameforge.main_quest_lv60._310_say = "So, nun wollen wir doch mal sehen ...[ENTER]Anscheinend belegte die Dunkle Nation die[ENTER]Hohepriesterin des Drachenkults mit[ENTER]einem Fluch und missbrauchte die heiligen Krfte[ENTER]der sieben Frauen, um die uralte Kunst der[ENTER]Schwarzen Hexerei auszuben. " -gameforge.main_quest_lv60._320_say = "Um Sung Mahi zu beschwren, muss die Schwarze[ENTER]Hexerei zur selben Zeit an sieben verschiedenen[ENTER]Orten durchgefhrt werden.[ENTER]Doch Lee Seop und seine Armee haben das Ritual[ENTER]rechtzeitig gestrt und den unheilvollen Plan der[ENTER]Dunklen Nation vereitelt. " -gameforge.main_quest_lv60._330_say = "Diese Nation war in der Tat furchteinflend. Sie[ENTER]war imstande, durch schwarze Magie das[ENTER]menschliche Bewusstsein zu kontrollieren! " -gameforge.main_quest_lv60._340_sendLetter = "Der Hinweis " -gameforge.main_quest_lv60._350_say = "Uriel hat in den alten Schriften Hinweise ber[ENTER]das Gum-Denkmal entdeckt. Geh zu ihm, um mehr zu[ENTER]erfahren. " -gameforge.main_quest_lv60._360_say = "Fassen wir mal zusammen, was wir bis jetzt[ENTER]herausgefunden haben:[ENTER]Einst existierte ein Volk, das sich die Dunkle[ENTER]Nation nannte und dem Dmonengott Sung Mahi[ENTER]diente. Um ihn zu beschwren, verfhrte es die[ENTER]sieben Drachenpriesterinnen und missbrauchte die[ENTER]heiligen Krfte von ihnen fr die verbotene[ENTER]Kunst der Schwarzen Hexerei. Diese musste[ENTER]unbedingt an sieben Orten gleichzeitig ausgefhrt[ENTER]werden. " -gameforge.main_quest_lv60._370_say = "Die Drachenpriesterinnen haben die Schwarze[ENTER]Hexerei aber nur in einem Turm ausgefhrt[ENTER]und nicht an sieben verschiedenen Orten ...[ENTER]Deswegen ist die Beschwrung Sung Mahis[ENTER]fehlgeschlagen! " -gameforge.main_quest_lv60._380_say = "Die Dunkle Nation muss den sieben[ENTER]Drachenpriesterinnen die falschen Informationen[ENTER]gegeben haben. " -gameforge.main_quest_lv60._390_say = "Vielleicht wussten sie es auch nicht besser ...[ENTER]Es mag ein Zufall sein, aber die alten Schriften[ENTER]erwhnen diesen Turm im Zusammenhang mit dem[ENTER]Gum-Denkmal. Es scheint sich hierbei um den[ENTER]Dmonenturm am Hwang-Tempel zu handeln. " -gameforge.main_quest_lv60._400_say = "Wir haben endlich die entscheidende Spur der[ENTER]sieben Drachenpriesterinnen gefunden![ENTER]Ruhe dich kurz aus und lass uns dann darber[ENTER]sprechen, was wir als Nchstes unternehmen[ENTER]werden. Denn ich frchte, dir steht eine Reise[ENTER]zum Dmonenturm bevor ... " -gameforge.main_quest_lv60._40_say = "Ja, natrlich. Sieben Personen sind vor Lee Seop[ENTER]und seiner Kavallerie in den Hwang-Tempel[ENTER]geflohen und haben dort in letzter Verzweiflung[ENTER]die verbotene Schwarze Hexerei vollzogen ... Am[ENTER]Ende hat das nur eine von ihnen berlebt. " -gameforge.main_quest_lv60._410_sayReward = "Der nchste Teil dieses Abenteuers erwartet dich,[ENTER]sobald du Level 66 erreicht hast. " -gameforge.main_quest_lv60._50_say = "Richtig. Ich habe weitere Nachforschungen[ENTER]betrieben und herausgefunden, dass diese sieben[ENTER]Personen Mitglieder des heiligen Kults der[ENTER]Drachenpriesterinnen waren. In alten Schriften[ENTER]werden sie in den Zusammenhang mit einem[ENTER]theokratischen Volk, genannt die Dunkle Nation,[ENTER]gebracht.[ENTER]Ob die sieben Drachenpriesterinnen wohl dieser[ENTER]mysterisen Nation angehrten? Hier, lies dir[ENTER]diese Schriftrolle gut durch und sprich mich[ENTER]anschlieend noch einmal an. " -gameforge.main_quest_lv60._60_sendLetter = "Dunkle Nation I " -gameforge.main_quest_lv60._70_say = "Laut Uriels Nachforschungen stammen die sieben[ENTER]Drachenpriesterinnen aus der Dunklen Nation.[ENTER]Untersuche den alten Grabstein auf dem Berg[ENTER]Sohan. Dort soll sich auch die Hauptstadt der[ENTER]Dunklen Nation befunden haben. Sprich vorher noch[ENTER]einmal mit Uriel. " -gameforge.main_quest_lv60._80_say = "Ihre unglaublich hochentwickelte Hexenkunst und[ENTER]die Tatsache, dass sie laut Tagebuch von Lee[ENTER]Seop vernichtet wurden, deuten darauf hin, dass[ENTER]die sieben Drachenpriesterinnen tatschlich der[ENTER]Dunklen Nation angehrten. " -gameforge.main_quest_lv60._90_say = "In den alten Schriften gibt es eine Karte. Bei[ENTER]genauerer Betrachtung stellt man fest, dass die[ENTER]Hauptstadt der Dunklen Nation sich tatschlich[ENTER]auf dem Berg Sohan befunden haben muss. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = "Unfassbar! Verstehst du, was das bedeutet? Im[ENTER]Dmonenturm gab es ursprnglich gar keine Dmonen[ENTER]und Geister. Es ist das Vermchtnis der[ENTER]Drachenpriesterin. Mit einem verzweifelten[ENTER]letzten Versuch, die Kavallerie Lee Seops[ENTER]zu vernichten, ffnete sie den Dmonen durch[ENTER]dieses verfluchte dunkle Ritual das Tor zu[ENTER]unserer Welt. Am Ende bezahlte sie dafr mit[ENTER]ihrem Leben. " -gameforge.main_quest_lv66._10_sendLetter = "Das Tagebuch " -gameforge.main_quest_lv66._110_say = "Auf diesem Weg ist also der Sensenmann und sein[ENTER]dmonisches Gefolge in unsere Welt gekommen.[ENTER]Dennoch scheiterte die groe Mission der Dunklen[ENTER]Nation und der Drachenpriesterinnen: Die[ENTER]Beschwrung Sung Mahis schlug fehl, Lee Seop[ENTER]hingegen gewann an Macht und schuf letztendlich[ENTER]ein vereintes Weltreich.[ENTER]Dank deiner Hilfe konnte ich endlich das grte[ENTER]Mysterium meines Lebens lsen! " -gameforge.main_quest_lv66._120_say = "Als Belohnung mchte ich dir eine[ENTER]Segensschriftrolle geben. Bitte nimm mein[ENTER]Geschenk an, ich bestehe darauf! " -gameforge.main_quest_lv66._130_sendLetter = "Du hast Post. " -gameforge.main_quest_lv66._140_say = "Der Wchter des Dorfplatzes hat einen Brief fr[ENTER]dich. Lies ihn und finde heraus, wer der[ENTER]geheimnisvolle Absender ist. " -gameforge.main_quest_lv66._150_say = "Du hast dich in letzter Zeit ziemlich rar[ENTER]gemacht, was? Ich soll dir diesen Brief hier[ENTER]geben - keine Ahnung, von wem der ist, er hat[ENTER]sich mir nicht vorgestellt. " -gameforge.main_quest_lv66._160_say = "Das Papier, auf dem der Brief verfasst wurde,[ENTER]scheint sehr alt zu sein. In hastigen Worten[ENTER]steht darauf geschrieben:[ENTER]Habe wichtige Informationen zu den sieben[ENTER]Drachenpriesterinnen und Sung Mahi. Warte auf der[ENTER]Rckseite des Dmonenturms im Hwang-Tempel auf[ENTER]dich. Du findest mich im Schatten des Baumes.[ENTER]Beeil dich, die Zeit drngt! " -gameforge.main_quest_lv66._170_sendLetter = "Anonymer Brief " -gameforge.main_quest_lv66._180 = "Gehe zum Hwang-Tempel und triff dort auf der[ENTER]Rckseite des Dmonenturms den geheimnisvollen[ENTER]Briefschreiber. " -gameforge.main_quest_lv66._190_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._200_say = "Ich heie dich willkommen! Wenn ich mich zuerst[ENTER]einmal vorstellen darf: Mein Name ist Lee Chung.[ENTER]Es ist sehr mutig von dir, den Anweisungen eines[ENTER]Unbekannten zu folgen. Ich habe mich nicht in dir[ENTER]getuscht - und du wirst es auch nicht bereuen.[ENTER]Hr, was ich zu sagen habe! " -gameforge.main_quest_lv66._20_say = "Uriel hat Neuigkeiten ber die letzte berlebende[ENTER]der Drachenpriesterinnen. Ihr Tagebuch muss sich[ENTER]im Dmonenturm befinden. Geh zu Uriel, um mehr[ENTER]darber zu erfahren. " -gameforge.main_quest_lv66._210_sendLetter = "Neues bel " -gameforge.main_quest_lv66._220_say = "Hre dir an, was Lee Chung zu berichten hat. " -gameforge.main_quest_lv66._230_say = "Es gibt einen Grund, warum du zum Hwang-Tempel[ENTER]kommen solltest: In letzter Zeit ereignen sich[ENTER]hier seltsame Dinge. Und vor Kurzem haben wir auf[ENTER]der Rckseite des Dmonenturms den Zugang zu[ENTER]einer riesigen Hhle entdeckt! " -gameforge.main_quest_lv66._240_say = "Eine riesige Hhle? Und was befindet sich darin? " -gameforge.main_quest_lv66._250_say = "In dieser Hhle erwartet uns ein weiteres,[ENTER]unvorstellbares bel: Unsere Spher haben von[ENTER]einem grauenhaften Wesen berichtet, das selbst[ENTER]Dmonen in den Schatten stellt.[ENTER]Seine erschreckende Erscheinung und die[ENTER]unstillbare Gier nach Leben lassen uns vermuten,[ENTER]dass es sich hierbei um den legendren Agwi[ENTER]handelt - einer der zehn groen Teufel der[ENTER]Dmonenwelt.[ENTER]Wenn wir Recht behalten, droht der Menschheit[ENTER]groe Gefahr. " -gameforge.main_quest_lv66._260_say = "Furchteinflender als Dmonen ... Dieses Wesen[ENTER]muss wahrhaft mchtig und bsartig sein. " -gameforge.main_quest_lv66._270_say = "So ist es. Meine Mnner und ich haben mehrfach[ENTER]versucht, die Devil's Catacomb zu strmen. Doch[ENTER]wir haben jedes Mal versagt und groe Verluste[ENTER]davon getragen.[ENTER]In dieser Angelegenheit bentigen wir die[ENTER]Untersttzung eines herausragenden Kmpfers -[ENTER]deswegen haben wir dich hierher gerufen. Wirst du[ENTER]uns helfen? " -gameforge.main_quest_lv66._280_say = "Ja, ich werde dir helfen. " -gameforge.main_quest_lv66._290_say = "Oh, das gibt uns neue Hoffnung![ENTER]Nun, da ich wei, dass du auf unserer Seite[ENTER]stehst, werde ich dir die ganze Wahrheit[ENTER]verraten: Ich, Lee Chung, bin Kommandant der[ENTER]Schattenkrieger. Wir sind eine geheime[ENTER]Elite-Einheit der Armee Lee Seops. " -gameforge.main_quest_lv66._300_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._30_say = "Ah, schn, dich gesund und wohlbehalten[ENTER]wiederzusehen. Bist du bereit fr ein neues[ENTER]Abenteuer? Uns fehlen noch immer wichtige[ENTER]Informationen zur Dunklen Nation[ENTER]und den sieben Drachenpriesterinnen. Die letzte[ENTER]Drachenpriesterin muss ihr Tagebuch im[ENTER]Dmonenturm verborgen haben, bevor sie die[ENTER]Schwarze Hexerei ausfhrte. Ziehe los und bringe[ENTER]mir das Tagebuch. Der Dmonenknig knnte es in[ENTER]seinen Fngen haben. " -gameforge.main_quest_lv66._310_say = "Die Schattenkrieger verfolgen seit je her im[ENTER]Geheimen das Ziel, die Wiederauferstehung Sung[ENTER]Mahis zu verhindern. Das ist unsere Mission.[ENTER]Lass uns nun gemeinsam versuchen, den Agwi wieder[ENTER]zurck in seine Hlle zu befrdern, und[ENTER]herausfinden, wie er in unsere Welt gelangen[ENTER]konnte! " -gameforge.main_quest_lv66._320_sendLetter = "Keine Zeit " -gameforge.main_quest_lv66._330_say = "Lee Chung, der Kommandant der Schattenkrieger,[ENTER]sucht nach dir. Es ist sehr dringend! " -gameforge.main_quest_lv66._340_say = "Ich habe eine dringende Bitte. Siehst du dort[ENTER]drben den verletzten Soldaten?[ENTER]Das ist einer meiner Spher, der in meinem[ENTER]Auftrag die Devil's Catacomb erkundet hat. Dabei[ENTER]wurde er vom Agwi angegriffen und vergiftet.[ENTER]Das Gift breitet sich bereits in seinem Krper[ENTER]aus und ihm bleibt nicht mehr viel Zeit. " -gameforge.main_quest_lv66._350_say = "Er braucht ein Gegengift - und zwar so schnell[ENTER]wie mglich![ENTER]Knntest du es holen? Du findest es im Roten[ENTER]Wald bei den Roten Dryaden.[ENTER]Er ist einer meiner wichtigsten Kmpfer - rette[ENTER]sein Leben und ich werde dir %s geben. " -gameforge.main_quest_lv66._360_say = "Ich werde das Gegengift holen! " -gameforge.main_quest_lv66._370_say = "Ich danke dir! Noch ist er am Leben, aber er wird[ENTER]von Minute zu Minute schwcher. Wir haben[ENTER]keine Zeit zu verlieren! " -gameforge.main_quest_lv66._380_notice = "Dir bleiben noch %d Minuten. " -gameforge.main_quest_lv66._390_sendLetter = "Das Gegengift " -gameforge.main_quest_lv66._400_say = "Von Lee Chung weit du, dass du das Gegengift[ENTER]im Roten Wald findest. Fange dafr %d Rote[ENTER]Dryaden.[ENTER]Im Roten Wald drohen noch grere Gefahren[ENTER]als im Geisterwald, also sieh dich vor. " -gameforge.main_quest_lv66._40_say = "Du hast den Dmonenknig besiegt und das Tagebuch[ENTER]der Drachenpriesterin erhalten. Bringe es zum[ENTER]Gelehrten Uriel. Er wird es durchsehen. " -gameforge.main_quest_lv66._410_say = "Die Zeit ist abgelaufen. Der Soldat liegt im[ENTER]Sterben, also bringe ihm schnellstmglich das[ENTER]Gegengift. " -gameforge.main_quest_lv66._420_say = "Dir bleiben noch %d Minuten. " -gameforge.main_quest_lv66._430_say = "Du hast endlich das Gegengift gefunden! Bringe[ENTER]es schnell zu Lee Chung. " -gameforge.main_quest_lv66._440_say = "Hierher, schnell! Ich glaube, du bist gerade noch[ENTER]rechtzeitig gekommen. Mir fllt ein Stein vom[ENTER]Herzen. Meine Mnner und ich sind dir unendlich[ENTER]dankbar. " -gameforge.main_quest_lv66._450_say = "Dank deiner Hilfe hat mein Soldat berlebt. Hier[ENTER]ist deine Belohnung fr seine Rettung. " -gameforge.main_quest_lv66._460_say = "Du hast sehr lange gebraucht. Er klammert sich[ENTER]nur noch mit letzter Kraft an sein Leben.[ENTER]Zum Glck bist du gerade noch rechtzeitig[ENTER]gekommen. " -gameforge.main_quest_lv66._470_say = "Er scheint durchzukommen. Doch es war sehr[ENTER]knapp und er wre fast gestorben, weil du so[ENTER]lange gebraucht hast, um das Gegengift zu[ENTER]finden.[ENTER]Es tut mir leid, aber das hier ist alles, was ich[ENTER]dir als Belohnung geben kann. " -gameforge.main_quest_lv66._480_sendLetter = "Der Bericht " -gameforge.main_quest_lv66._490_say = "Der Spher ist wieder bei Bewusstsein.[ENTER]Hr dir an, was er in der Devil's Catacomb[ENTER]beobachtet hat. " -gameforge.main_quest_lv66._500_say = "Danke, dass du mich gerettet hast. Ich habe[ENTER]Unglaubliches in der Devil's Catacomb[ENTER]beobachten knnen. Aber dann wurde ich[ENTER]entdeckt und ... " -gameforge.main_quest_lv66._50_say = "Du hast es gefunden! Das Tagebuch der letzten[ENTER]Drachenpriesterin. Meine Hnde sind ganz zittrig[ENTER]vor Aufregung.[ENTER]Ich werde etwas Zeit bentigen, um ihre[ENTER]Aufzeichnungen durchzusehen. Ruhe dich inzwischen[ENTER]aus. Ich werde dich zu mir rufen, wenn ich dir[ENTER]mehr sagen kann. " -gameforge.main_quest_lv66._510_say = "Was hast du gesehen? " -gameforge.main_quest_lv66._520_say = "Da waren Leute in schwarzen Umhngen mit[ENTER]Kapuzen, tief ins Gesicht gezogen.[ENTER]Ihren Gesprchsfetzen konnte ich entnehmen, dass[ENTER]es sich bei dieser Gruppe um die Diener der[ENTER]Dunkelheit handelt. Doch das ist noch nicht[ENTER]alles:[ENTER]Ein grsslicher Geist, der einer Frauengestalt[ENTER]glich, schwebte ber ihren Kpfen. Die Diener[ENTER]der Dunkelheit nannten sie Banshee. " -gameforge.main_quest_lv66._530_say = "Das klingt nicht gut. Was haben die Diener der[ENTER]Dunkelheit und diese Banshee vor? " -gameforge.main_quest_lv66._540_say = "Die Banshee beschwor durch einen schwarzen[ENTER]Zauber die Agwi, teuflische Wesen,[ENTER]die direkt aus dem Hllenschlund kommen. Den[ENTER]Knig der Agwi rief sie Azrael. " -gameforge.main_quest_lv66._550_say = "Ich eilte sofort los, um Lee Chung davon zu[ENTER]berichten. Doch ich stolperte und wurde entdeckt.[ENTER]Ah, da fllt mir ein, dass Kommandant Lee[ENTER]Chung dir noch etwas Wichtiges mitteilen[ENTER]mchte. Gehe am besten gleich zu ihm. " -gameforge.main_quest_lv66._560_sendLetter = "Dunkle Bedrohung " -gameforge.main_quest_lv66._570_say = "Geh zu Lee Chung. Sprich mit ihm ber die neue[ENTER]Bedrohung, die in der Devil's Catacomb lauert. " -gameforge.main_quest_lv66._580_say = "Was mein Spher berichtet hat, ist[ENTER]erschreckend. Die Diener der[ENTER]Dunkelheit, eine Art Sekte, sind verantwortlich[ENTER]fr das Erscheinen der Agwi. Und sie haben den[ENTER]Geist der letzten Drachenpriesterin erweckt.[ENTER]Als Banshee, eine Manifestation des Bsen,[ENTER]kehrte sie in diese Welt zurck und mithilfe[ENTER]ihrer magischen Krfte soll nun der Dmonengott[ENTER]Sung Mahi beschworen werden. " -gameforge.main_quest_lv66._590_say = "Was? Diese Banshee ist der Geist der letzten[ENTER]Drachenpriesterin? " -gameforge.main_quest_lv66._600_say = "Zweifellos. Selbst unter ihren Schwestern des[ENTER]Drachenkults besa sie als Einzige die Macht, die[ENTER]heiligen vier Wchter des Himmels anzurufen und[ENTER]die Schwarze Hexerei durchzufhren.[ENTER]Nun wissen wir, wer hinter der neuen Bedrohung[ENTER]steckt: Die Diener der Dunkelheit und die Banshee[ENTER]planen, das grauenvolle Werk der Dunklen Nation[ENTER]zu vollenden und Sung Mahi zu erwecken! " -gameforge.main_quest_lv66._60_sendLetter = "Des Rtsels Lsung " -gameforge.main_quest_lv66._610_say = "Wir haben dir viel zu verdanken: Du hast einen[ENTER]meiner besten Mnner vor dem sicheren Tod bewahrt[ENTER]und nur so konnten wir alles ber das pltzliche[ENTER]Erscheinen der Agwi und die neue Bedrohung in der[ENTER]Devil's Catacomb erfahren.[ENTER]Nun ruhe dich erst einmal aus - und dann denken[ENTER]wir ber eine geeignete Taktik nach. " -gameforge.main_quest_lv66._620_say = "Das Abenteuer geht weiter, sobald du Level 72[ENTER]erreicht hast. " -gameforge.main_quest_lv66._70_say = "Uriel sucht nach dir. Er hat das Tagebuch nun[ENTER]gelesen. " -gameforge.main_quest_lv66._80_say = "Ah, sehr schn! Da bist du ja.[ENTER]Die Aufzeichnungen der letzten Drachenpriesterin[ENTER]sind in der Tat erstaunlich. Hr gut zu: " -gameforge.main_quest_lv66._90_say = "Mein Schicksal ist besiegelt! Ich habe mich im[ENTER]obersten Stock dieses Turms verbarrikadiert und[ENTER]die Mnner Lee Seops stehen kurz davor, die Tr[ENTER]zu meinem letzten Gefngnis zu durchbrechen. Es[ENTER]gibt keinen Ausweg... Ich habe verloren.[ENTER]Nein, so darf es nicht enden! Es kann nicht alles[ENTER]vergebens gewesen sein. Ich muss die Schwarze[ENTER]Hexerei, diese uralte Kraft des Bsen, alleine[ENTER]beschwren und die dunklen Mchte[ENTER]herbeirufen.[ENTER]Das wird meinen sicheren Tod bedeuten. Doch meine[ENTER]Feinde werde ich mit mir ins Verderben reien -[ENTER]und wenn es das Letzte ist, was ich tue! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = "Du hast sie noch nicht abgeliefert? Die Angelrute[ENTER]ist fr den Fischer unten am Fluss. Beeile dich,[ENTER]er bentigt sie dringend! " -gameforge.main_quest_lv7._10_targetVid = "Ein weiterer Gefallen " -gameforge.main_quest_lv7._110_npcChat = "Der Schmied sendet diese neue Angelrute! " -gameforge.main_quest_lv7._120_say = "Ich danke dir. Nun kann ich endlich meine zwar[ENTER]treue, aber schon recht abgenutzte alte Angel[ENTER]ausmustern.[ENTER]Mit dem Angeln verdiene ich nicht nur meinen[ENTER]Lebensunterhalt, sondern es ist fr mich auch[ENTER]eine der grten Freuden des Tages![ENTER]Bist du mit der Angelkunst vertraut? " -gameforge.main_quest_lv7._130_say = "Nimm zuerst die Angel in die Hand, dann verwende[ENTER]einen Kder, indem du ihn anklickst. Wirf die[ENTER]Angel dadurch aus, dass du die Fertigkeit Fischen[ENTER]benutzt. Wenn du denkst, dass ein Fisch[ENTER]angebissen haben knnte, nutze die Fertigkeit[ENTER]erneut. Falls du dich geirrt hast, versuche es[ENTER]einfach noch einmal. Diese Gewsser sind aufgrund[ENTER]ihrer Artenvielfalt sehr gut zu befischen. Zudem[ENTER]ist Fisch nicht nur nahrhaft und gesund, sondern[ENTER]kann auch wertvolle Schtze mit sich bringen.[ENTER]Versuch es ruhig einmal. " -gameforge.main_quest_lv7._140_say = "Ach ja, hier ist der Beleg fr den Erhalt der[ENTER]Angel. Bitte berreiche sie dem Schmied, wenn du[ENTER]in die Stadt zurckkehrst. " -gameforge.main_quest_lv7._150_sayItem = "Lieferschein fr die Angelrute " -gameforge.main_quest_lv7._160_sayReward = "Du hast dem Fischer die Angelrute berbracht.[ENTER]Kehre nun mit dem Beleg zum Schmied zurck[ENTER]und nimm deine Belohnung entgegen. " -gameforge.main_quest_lv7._170_say = "Hast du den Fischer gefunden?[ENTER]Wunderbar. Du hast mir mit diesem Botengang viel[ENTER]Zeit gespart. Als Dank gebe ich dir einige Yang[ENTER]als Belohnung. " -gameforge.main_quest_lv7._180_sendLetter = "Wertschein " -gameforge.main_quest_lv7._190_sayReward = "Mit diesem Schreiben bekommst du vom Schmied[ENTER]ein Stck deiner Ausrstung kostenlos veredelt.[ENTER]Ziehe dazu einfach das entsprechende Stck auf[ENTER]den Schmied, um das Veredelungsfenster zu[ENTER]ffnen. " -gameforge.main_quest_lv7._200_sayItem = "Wertschein fr das kostenlose Veredeln eines[ENTER]Gegenstands " -gameforge.main_quest_lv7._20_sayReward = "Begib dich bitte zum Schmied. Er sucht jemanden,[ENTER]der einen Botengang fr ihn erledigen kann. " -gameforge.main_quest_lv7._210_sayTitle = "Hinweis: " -gameforge.main_quest_lv7._220_sayReward = "1) Der Wertschein wird nicht im Inventar[ENTER]angezeigt.[ENTER]2) Der Erfolg der Veredelung ist - wie bei jeder[ENTER]Veredelung - nicht 100-prozentig garantiert. " -gameforge.main_quest_lv7._230_sayTitle = "Der Wertschein wurde bereits benutzt. " -gameforge.main_quest_lv7._240_sayReward = "Du hast den Wertschein fr kostenloses Veredeln[ENTER]bereits genutzt. Er ist nur fr eine Veredelung[ENTER]gltig. " -gameforge.main_quest_lv7._30_say = "Sei gegrt, Abenteurer! Knntest du mir noch[ENTER]einmal einen Gefallen erweisen? Normalerweise[ENTER]bitte ich andere Leute nicht oft um solche, aber[ENTER]du scheinst mir vertrauenswrdig zu sein.[ENTER]Betrachte es als Ehre! " -gameforge.main_quest_lv7._40_say = "Ich habe eine Angelrute fr den Fischer[ENTER]gefertigt. Leider habe ich am heutigen Tag zu[ENTER]viele Anfragen zu bearbeiten und kann sie ihm[ENTER]daher nicht persnlich bringen. Kannst du das fr[ENTER]mich erledigen? " -gameforge.main_quest_lv7._50_sayItem = "Eine uerst biegsame Angelrute " -gameforge.main_quest_lv7._60_say = "Der Fischer muss irgendwo am Fluss sein.[ENTER]Wenn du ihm die Angel bringst, werde[ENTER]ich ein Teil deiner Ausrstung veredeln.[ENTER]Das klingt doch nach einem fairen Geschft,[ENTER]oder? " -gameforge.main_quest_lv7._70_sendLetter = "Finde den Fischer " -gameforge.main_quest_lv7._80_sayReward = "Der Schmied hat dem Fischer eine Angelrute[ENTER]gefertigt. Finde den Fischer am Fluss und bringe[ENTER]sie ihm. " -gameforge.main_quest_lv7._90_npcChat = "Fr wen ist die Angelrute? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = "Durch die magische Verbindung von Geweihtem[ENTER]Baumharz, Blauer Kristallessenz und Rotem[ENTER]Hllenquarz erhlt die Trne des Himmels ihre[ENTER]vollkommene Brillanz.[ENTER]Die Blaue Kristallessenz muss vom Herrscher des[ENTER]Eislandes besorgt werden. " -gameforge.main_quest_lv72._10_sendLetter = "Verwitterte Steintafel " -gameforge.main_quest_lv72._110_say = "Du hast dir eine Notiz von dieser bemerkenswerten[ENTER]Inschrift gemacht.[ENTER]Erstatte Lee Chung sofort Bericht ber[ENTER]das, was du soeben gelesen hast. " -gameforge.main_quest_lv72._120_say = "Du bist wohlbehalten zurckgekehrt! Wenn ich[ENTER]deinen Gesichtsausdruck richtig deute, hattest du[ENTER]Erfolg. " -gameforge.main_quest_lv72._130_say = "Ja, allerdings! Durch die Inschrift auf der[ENTER]verwitterten Steintafel habe ich herausgefunden,[ENTER]dass man die Heiligen Mchte durch einen[ENTER]magischen Edelstein, genannt die Trne des[ENTER]Himmels, beschwren kann. " -gameforge.main_quest_lv72._140_say = "Die Trne des Himmels ... Es gibt sie also[ENTER]wirklich. Hast du Hinweise finden knnen, wie man[ENTER]sie erhalten kann? " -gameforge.main_quest_lv72._150_say = "Um die Trne des Himmels herzustellen, bentigt[ENTER]man Geweihtes Baumharz, Blaue Kristallessenz und[ENTER]Roten Hllenquarz. Blaue Kristallessenz, so stand[ENTER]es geschrieben, erhlt man vom Herrscher des[ENTER]Eislandes. " -gameforge.main_quest_lv72._160_say = "Der Herrscher des Eislandes? Hmm ... Damit wird[ENTER]Berg Sohan gemeint sein.[ENTER]Ich werde deine Notizen sofort den Magiern[ENTER]der Schattenkrieger zeigen und diese mit ihnen[ENTER]gemeinsam auswerten.[ENTER]Ich gebe dir Bescheid, sobald ich mehr wei! " -gameforge.main_quest_lv72._170_say = "Nimm dies als Belohnung fr deine Taten. Ich[ENTER]zhle auch weiterhin auf deine Hilfe! " -gameforge.main_quest_lv72._180_sendLetter = "Eisiger Schatz " -gameforge.main_quest_lv72._190_say = "Kommandant Lee Chung hat dir mitgeteilt,[ENTER]dass es sich beim ersten Element fr die[ENTER]Trne des Himmels, der Blauen Kristallessenz,[ENTER]um den legendren Schatz des Neunschwanzes[ENTER]auf dem Berg Sohan handelt.[ENTER]Er wird mit Argusaugen von Eisgolems, Yetis und[ENTER]Frostigen Eismnnern bewacht. Jage diese Monster,[ENTER]um in den Besitz der Blauen Kristallessenz zu[ENTER]gelangen.[ENTER]Sprich noch einmal mit Lee Chung, bevor du[ENTER]dich in den Kampf strzt. " -gameforge.main_quest_lv72._200_say = "Die Magier der Schattenkrieger haben[ENTER]herausgefunden, dass der gefrchtete Neunschwanz[ENTER]vom Berg Sohan die Blaue Essenz htet wie seinen[ENTER]Augapfel. " -gameforge.main_quest_lv72._20_say = "Lee Chung, der Kommandant der Schattenkrieger,[ENTER]mchte mit dir sprechen. Er hat herausgefunden,[ENTER]wie man die Agwi in der Devil's Catacomb[ENTER]besiegen kann. " -gameforge.main_quest_lv72._210_say = "Der Schatz des Neunschwanzes wird von Eisgolems,[ENTER]Yetis und Frostigen Eismnnern bewacht.[ENTER]50 Blaue Kristallessenzen werden zur Herstellung[ENTER]der Trne des Himmels bentigt. " -gameforge.main_quest_lv72._220_say = "Roter Hllenquarz wird entweder im[ENTER]Hwang-Tempel oder im Feuerland vermutet.[ENTER]Ich habe einen Spher ausgesandt, um[ENTER]Genaueres herauszufinden. " -gameforge.main_quest_lv72._230 = "Kommandant Lee Chung hat dir mitgeteilt,[ENTER]dass es sich beim ersten Element fr die[ENTER]Trne des Himmels, der Blauen Kristallessenz,[ENTER]um den legendren Schatz des Neunschwanzes[ENTER]auf dem Berg Sohan handelt.[ENTER]Er wird mit Argusaugen von Eisgolems, Yetis und[ENTER]Frostigen Eismnnern bewacht. Jage diese Monster,[ENTER]um in den Besitz der Blauen Kristallessenz zu[ENTER]gelangen. " -gameforge.main_quest_lv72._240_notice = "Du durchsuchst den Kadaver des besiegten Monsters[ENTER]und findest einen blau schimmernden Edelstein.[ENTER]Das muss die Blaue Kristallessenz sein. " -gameforge.main_quest_lv72._250_notice = "Du musst noch %d Blaue Kristallessenz(en) suchen. " -gameforge.main_quest_lv72._260_say = "Fr heute hast du gengend Ratschlge erhalten.[ENTER]Komm morgen wieder. " -gameforge.main_quest_lv72._270_say = "Diese Kristalle sind nutzlos. Hier, sieh selbst:[ENTER]Sie haben Risse. Um sie verwenden zu knnen,[ENTER]mssen sie makellos sein. Suche weiter! " -gameforge.main_quest_lv72._280_say = "Diese sind von hervorragender Qualitt.[ENTER]Weiter so! Bringe mir noch %d Stck. " -gameforge.main_quest_lv72._290_say = "Du hast alle Blauen Kristallessenzen gesammelt.[ENTER]Ich kann die Macht des Neunschwanzes, die darin[ENTER]steckt, spren. Unglaublich ... Sie vibrieren[ENTER]frmlich vor Energie. Gut gemacht! " -gameforge.main_quest_lv72._300_say = "Das Abenteuer geht weiter, sobald du Level 78[ENTER]erreicht hast. " -gameforge.main_quest_lv72._30_say = "Anders als gewhnliche Dmonen kann man die Agwi[ENTER]nicht so einfach tten. Wir Schattenkrieger haben[ENTER]bereits alles Erdenkliche versucht - doch stets[ENTER]ohne Erfolg. " -gameforge.main_quest_lv72._40_say = "Doch nun habe ich herausgefunden, dass die[ENTER]Drachenpriesterinnen die Fhigkeit besaen,[ENTER]die Heiligen Mchte zu beschwren, um bse[ENTER]Geister zu vertreiben. " -gameforge.main_quest_lv72._50_say = "Im Roten Wald befand sich einst der geweihte[ENTER]Tempel der Drachenpriesterinnen. Suche dort nach[ENTER]Ruinen und alten Zeugnissen ihres Kults. Spher[ENTER]haben von einer verwitterten Steintafel[ENTER]berichtet, die vom Unterholz berwuchert wurde[ENTER]... Vielleicht finden wir darauf weitere[ENTER]Hinweise. " -gameforge.main_quest_lv72._60_sendLetter = "Die Entdeckung " -gameforge.main_quest_lv72._70_say = "Von Lee Chung weit du, dass die[ENTER]Drachenpriesterinnen die Heiligen Mchte, einen[ENTER]uralten weien Zauber, beschwren konnten,[ENTER]um bse Geister zu vertreiben.[ENTER]Suche im Roten Wald nach der verwitterten[ENTER]Steintafel, von der Lee Chung sprach, und[ENTER]erhalte weitere Hinweise. " -gameforge.main_quest_lv72._80_say = "Nach langer Suche stt du im Unterholz auf eine[ENTER]Steintafel, die schon seit Jahrhunderten hier zu[ENTER]liegen scheint. Das muss die alte Tafel sein, von[ENTER]der Lee Chung gesprochen hat![ENTER]Mhsam entzifferst du die verwitterte Inschrift. " -gameforge.main_quest_lv72._90_say = "Die Trne des Himmels ist das wertvollste[ENTER]Geheimnis der Drachenpriesterinnen. Die Kunst[ENTER]ihrer Herstellung wird seit Generationen[ENTER]streng gehtet und notfalls mit Blut verteidigt.[ENTER]Dem Trger dieses magischen Edelsteines knnen[ENTER]sich Agwi und Dmonen nicht ohne Weiteres[ENTER]nhern. Ist die Trne des Himmels erst einmal[ENTER]erfllt von der Kraft der Heiligen Mchte, ist[ENTER]ihre Wirkung einfach berwltigend. Sieben[ENTER]Sonnenscheiben lang strahlt sie hell wie der[ENTER]Polarstern am Firmament. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = "Ah, phantastisch! Es hat geklappt. Hier hast du[ENTER]den Roten Hllenquarz. " -gameforge.main_quest_lv78._10_sendLetter = "Roter Hllenquarz " -gameforge.main_quest_lv78._110_sendLetter = "Letztes Element " -gameforge.main_quest_lv78._120_say = "Lee Chung und der Rat der Magier haben[ENTER]entdeckt, dass man das letzte Element, das[ENTER]Geweihte Baumharz, aus Roten Bsen Bumen[ENTER]gewinnt. Gehe auf die Jagd nach Roten Bsen[ENTER]Bumen im Roten Wald und sammle 100 Portionen des[ENTER]Geweihten Baumharzes.[ENTER]Sprich vorher unbedingt noch einmal mit Lee[ENTER]Chung. " -gameforge.main_quest_lv78._130_say = "Lee Chung und der Rat der Magier haben[ENTER]entdeckt, dass man das letzte Element, das[ENTER]Geweihte Baumharz, aus Roten Bsen Bumen[ENTER]gewinnt. Gehe auf die Jagd nach Roten Bsen[ENTER]Bumen im Roten Wald und sammle 100 Portionen[ENTER]des Geweihten Baumharzes. " -gameforge.main_quest_lv78._140_say = "Das ist der letzte Schritt fr die Herstellung[ENTER]der Trne des Himmels. Pass gut auf dich auf, im[ENTER]Roten Wald wimmelt es vor todbringenden[ENTER]Kreaturen! " -gameforge.main_quest_lv78._150_say = "Du musst noch %d Portion(en) des Geweihten[ENTER]Baumharzes sammeln. " -gameforge.main_quest_lv78._160_notice = "Du hast genug Geweihtes Baumharz gefunden! Bring[ENTER]es zu Kommandant Lee Chung. " -gameforge.main_quest_lv78._170_say = "Ist dies das Geweihte Baumharz? Ich kann seine[ENTER]enorme Kraft spren. Sagenhaft![ENTER]Leider musste ich smtliche Magier auf eine[ENTER]Mission schicken. Sie werden eine Weile weg sein.[ENTER]Gibt es in deinem Heimatdorf nicht einen[ENTER]Apotheker namens Baek-Go? " -gameforge.main_quest_lv78._180_say = "Ja, den gibt es tatschlich. " -gameforge.main_quest_lv78._190_say = "Ah, das trifft sich gut! Nimm die drei Elemente[ENTER]und bringe sie zu Baek-Go. Er wird die Trne des[ENTER]Himmels daraus fertigen knnen. " -gameforge.main_quest_lv78._200_say = "Du hast eine anstrengende Reise hinter dir. Bitte[ENTER]nimm diese Belohnung fr all deine Mhen[ENTER]entgegen. " -gameforge.main_quest_lv78._20_say = "Lee Chung, Kommandant der Schattenkrieger, hat[ENTER]mehr ber den Roten Hllenquarz herausgefunden.[ENTER]Um es herzustellen, bentigt man drei[ENTER]verschiedene Substanzen: Vulkanerde des[ENTER]Doyyumhwan, eine Flammenmhne und einen[ENTER]Fundamentstein. Jage Flammen, Flammenkrieger und[ENTER]Kampftiger im Feuerland, um an diese Substanzen[ENTER]zu kommen und lasse sie anschlieend zu 20 Stck[ENTER]des Roten Hllenquarzes formen.[ENTER]Bevor du in den Kampf ziehst, suche Lee Chung[ENTER]auf. " -gameforge.main_quest_lv78._210_sendLetter = "Trne des Himmels " -gameforge.main_quest_lv78._220_say = "Kehre zurck in dein Heimatdorf, suche dort[ENTER]Baek-Go auf und bitte ihn im Namen Lee Chungs,[ENTER]die Trne des Himmels aus den drei Elementen zu[ENTER]fertigen. " -gameforge.main_quest_lv78._230_say = "Du warst lange fort. Ich habe mich schon gefragt,[ENTER]ob dir etwas passiert ist. Was fhrt dich zu[ENTER]mir? " -gameforge.main_quest_lv78._240_say = "Lee Chung hat mich beauftragt, dich um einen[ENTER]Gefallen zu bitten. " -gameforge.main_quest_lv78._250_say = "Lee Chung?! Der Kommandant der Schattenkrie...[ENTER]oh, shhhh! Leise! Vor dir steht ein Magier der[ENTER]Schattenkrieger. Doch das ist streng geheim und[ENTER]keiner im Dorf darf davon erfahren.[ENTER]Um welchen Gefallen mchte Lee Chung mich bitten? " -gameforge.main_quest_lv78._260_say = "Er mchte, dass du aus diesen drei Elementen die[ENTER]Trne des Himmels fertigst. " -gameforge.main_quest_lv78._270_say = "Die Trne des Himmels, soso ... Er hat so viele[ENTER]Magier unter sich. Warum berlsst er aber immer[ENTER]mir die schwierigen Aufgaben?[ENTER]...[ENTER]Na, also. Da htten wir sie - die Trne des[ENTER]Himmels. Wunderschn! Ich werde sie mit einem[ENTER]Boten direkt zu Lee Chung schicken und er wird[ENTER]nach dir rufen, wenn alles bereit ist.[ENTER]Verrtst du mir, wozu sie dient? " -gameforge.main_quest_lv78._280_say = "Ich kann dir leider nichts Genaueres erzhlen.[ENTER]Nur so viel: Dieser Stein ruft die Heiligen[ENTER]Mchte herbei, um Dmonen und andere bse[ENTER]Wesen zu vertreiben. " -gameforge.main_quest_lv78._290_say = "Sehr interessant. Ich wnsche dir viel Erfolg bei[ENTER]deiner Aufgabe. Als Belohnung fr deine Taten[ENTER]bekommst du zwei Schrumpfkpfe.[ENTER]Nun, da ich wei, wie es geht, stehe ich dir[ENTER]gerne zu Diensten, sobald du eine weitere Trne[ENTER]des Himmels brauchst.[ENTER]Ach, und wrdest du Lee Chung bitte meine besten[ENTER]Gre ausrichten? " -gameforge.main_quest_lv78._300_say = "Das Abenteuer geht weiter, sobald du Level 84[ENTER]erreicht hast. " -gameforge.main_quest_lv78._30_say = "Unsere Magier haben herausgefunden, dass[ENTER]Roter Hllenquarz, welcher der Herstellung der[ENTER]Trne des Himmels dient, die Mchte des Feuers[ENTER]in sich trgt. Dieser Quarz muss auch die[ENTER]Ursache fr die unglaublichen Krfte der[ENTER]Feuerland-Kreaturen sein. " -gameforge.main_quest_lv78._40_say = "Roter Hllenquarz wird aus drei Substanzen[ENTER]hergestellt: Vulkanerde, Flammenmhne und[ENTER]Fundamentstein. Du findest alles im Feuerland. " -gameforge.main_quest_lv78._50_say = "Du hast es geschafft! Endlich haben wir die[ENTER]erforderlichen %d Stcke des Roten Hllenquarzes.[ENTER]Deine Tapferkeit und Kampfstrke beeindrucken[ENTER]mich stets aufs Neue! " -gameforge.main_quest_lv78._60_say = "Eine Substanz fehlt. Wir bentigen Vulkanerde,[ENTER]Flammenmhne sowie Fundamentstein. " -gameforge.main_quest_lv78._70_say = "Es tut mir leid, aber ich kann an einem Tag nur[ENTER]sieben Stck des Roten Hllenquarzes herstellen.[ENTER]Diese Prozedur ist eine Herausforderung fr meine[ENTER]Zauberfhigkeiten. Schlielich bin ich kein[ENTER]Magier! " -gameforge.main_quest_lv78._80_say = "Also dann! Ich werde nun die drei Substanzen[ENTER]miteinander vermischen und versuchen, einen Roten[ENTER]Hllenquarz herzustellen. " -gameforge.main_quest_lv78._90_say = "Argh! Der Zauber ist fehlgeschlagen. Anscheinend[ENTER]habe ich meine magischen Fhigkeiten berschtzt.[ENTER]Das nchste Mal klappt es bestimmt. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = "Nachdem du General Tartaros besiegt hast,[ENTER]ffnet sich ein Zugang zu einer bisher[ENTER]verborgenen Ebene der Devil's Catacomb.[ENTER]Dort muss sich Frst Charon befinden![ENTER]Teleportiere dich in die sechste Ebene und[ENTER]stelle dich dem Frsten der Agwi. Doch Vorsicht![ENTER]Er ist uerst stark und gerissen wie ein Teufel. " -gameforge.main_quest_lv84._10_sendLetter = "Der Kampf beginnt " -gameforge.main_quest_lv84._110_say = "So wie du dich in der Devil's Catacomb bewegst -[ENTER]frei und ohne Angst -, kannst du unmglich ein[ENTER]Normalsterblicher sein![ENTER]Der Basalt-Obelisk auf der fnften Ebene dient[ENTER]dir als Portal zur verborgenen sechsten Ebene. " -gameforge.main_quest_lv84._120_say = "Von dort erteilt Frst Charon all seine Befehle[ENTER]an Agwi-General Tartaros.[ENTER]Worauf wartest du noch? Vernichte Charon und[ENTER]vereitle die dsteren Plne der Diener der[ENTER]Dunkelheit und der Banshee! " -gameforge.main_quest_lv84._130_sayReward = "Du hast es geschafft! Charon, Frst der Agwi,[ENTER]wurde vernichtend geschlagen. " -gameforge.main_quest_lv84._140_say = "Erschpft und erleichtert wischst du dir den[ENTER]Schwei von der Stirn.[ENTER]Pltzlich erschttert ein schrilles[ENTER]Gelchter die Devil's Catacomb, so[ENTER]durchdringend, dass es dir bis ins Mark fhrt:[ENTER]Ahahahah! Zu spt, ihr erbrmlichen Menschen![ENTER]Unser Meister, Sung Mahi, ist bereits auferstanden[ENTER]und ihr knnt nichts tun, um das jetzt noch zu[ENTER]verhindern.[ENTER]Der Tag ist nah, an dem Sung Mahi auf der Insel, wo[ENTER]die bsen Drachen schlafen, zu seiner vollkommenen[ENTER]Macht gelangen wird. Eure Welt ist dem Untergang[ENTER]geweiht! " -gameforge.main_quest_lv84._150_sendLetter = "Unvollendete Geschichte " -gameforge.main_quest_lv84._160_say = "Gehe zu Lee Chung und berichte ihm ber[ENTER]die bedrohliche Botschaft der Banshee. " -gameforge.main_quest_lv84._170_say = "Nachdem du dem Kommandanten von deinem Sieg ber[ENTER]Tartaros und Charon berichtet hast, wiederholst[ENTER]du die bedrckende Botschaft der Banshee.[ENTER]Mit ernster Miene beginnt er zu sprechen: " -gameforge.main_quest_lv84._180_say = "Ich hatte angenommen, dass wir auch die[ENTER]finsteren Plne der Diener der Dunkelheit und[ENTER]der Banshee vereiteln, wenn wir den[ENTER]Frsten der Agwi strzen. Weit gefehlt ... " -gameforge.main_quest_lv84._190_say = "Die Banshee muss zusammen mit Azrael, dem dunklen[ENTER]Knig der Agwi, bereits die Auferstehung[ENTER]des Dmonengottes Sung Mahi vollzogen haben. Ich[ENTER]erschaudere bei der Vorstellung ... " -gameforge.main_quest_lv84._200_say = "Die Insel, auf der die bsen Drachen schlafen ...[ENTER]Hm, damit muss der Fels der Dunklen Drachen[ENTER]gemeint sein, eine unerforschte Insel, weit[ENTER]entfernt von hier.[ENTER]Auch wenn wir nicht erreicht haben, was wir[ENTER]wollten, sind wir dir dennoch zu groem Dank[ENTER]verpflichtet. Ohne dich htten wir die Ursache[ENTER]fr das Unheil, das in den Untiefen der Devil's[ENTER]Catacomb lauerte, nie aufdecken knnen. " -gameforge.main_quest_lv84._20_say = "Lee Chung hat die Trne des Himmels erhalten und[ENTER]alles fr deinen Einsatz in der Devil's Catacomb[ENTER]vorbereitet. Gehe zu ihm, um mehr zu erfahren. " -gameforge.main_quest_lv84._210_say = "Du hast wahrhaft groe Taten vollbracht,[ENTER]niemand auer dir wre dazu in der Lage[ENTER]gewesen. Ich werde dir fr alle Zeit zur Seite[ENTER]stehen, wenn du mich brauchst. Leb wohl! " -gameforge.main_quest_lv84._30_say = "Jetzt, da wir die Trne des Himmels in unseren[ENTER]Hnden halten, ist es nur noch eine Frage der[ENTER]Zeit, bis wir die Diener der Dunkelheit besiegt[ENTER]und die Agwi aus unserer Welt vertrieben haben![ENTER]Doch ihre gesamte Macht entfaltet sich nur, wenn[ENTER]sie an einem bestimmten Ort in der Devil's[ENTER]Catacomb eingesetzt wird. " -gameforge.main_quest_lv84._40_say = "Wir wissen von fnf Ebenen in der Devil's[ENTER]Catacomb. Auf dieser fnften und letzten uns[ENTER]bekannten Ebene wirst du auf Tartaros treffen,[ENTER]grausamer Agwi-General und Dritter in der[ENTER]Rangfolge hinter Knig Azrael und Frst Charon.[ENTER]Vernichte ihn mithilfe der Trne des Himmels! " -gameforge.main_quest_lv84._50_say = "Aber wo versteckt sich nur Frst Charon? " -gameforge.main_quest_lv84._60_sendLetter = "General Tartaros " -gameforge.main_quest_lv84._70_say = "Verwende die Trne des Himmels erst, wenn du[ENTER]die fnfte Ebene der Devil's Catacomb erreicht[ENTER]hast. Den Eingang zur Devil's Catacomb befindet[ENTER]sich auf der Rckseite des Dmonenturms. " -gameforge.main_quest_lv84._80_say = "Die Heiligen Mchte beginnen, in der Trne des[ENTER]Himmels zu wirken. Du sprst eine ungeheure[ENTER]Energie durch deinen Krper flieen. Die Kraft[ENTER]dieses Steines ist berwltigend![ENTER]Vernichte General Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = "Frst Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = "Finde den Stadtwchter " -gameforge.main_quest_lv9._20_sendLetter = "Sprich mit dem Stadtwchter " -gameforge.main_quest_lv9._30_sayReward = "Die ersten Schritte auf dem Weg zu wahrem[ENTER]Heldentum liegen hinter dir. Nun ist es Zeit fr[ENTER]grere Taten. Geh zum Stadtwchter und hole dir[ENTER]deinen letzten Anfnger-Auftrag ab. " -gameforge.main_quest_lv9._40_say = "Bist du bereit, schwierigere Aufgaben zu[ENTER]bewltigen? Bedenke, dass die Zeit der leichten[ENTER]Erledigungen vorbei ist, wenn du fr die Zukunft[ENTER]deines Reiches einstehen willst. Du wirst viele[ENTER]Schlachten und Nte durchleben. Sei also immer[ENTER]auf der Hut. Hier, diese Belohnung gebhrt dir[ENTER]als Anerkennung deines bisherigen Einsatzes. Mge[ENTER]es dir von Nutzen sein. " -gameforge.main_quest_lv9._50_say = "Von jetzt an wird der Hauptmann dir zur Seite[ENTER]stehen. Er wird dich und deine Fortschritte[ENTER]beaufsichtigen und dir Aufgaben stellen, um dich[ENTER]zu trainieren. be dich noch ein wenig im Kampf[ENTER]und begib dich anschlieend zu ihm. Alles Gute! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " " -gameforge.main_quest_lv90._020_say = " . [ENTER]: .[ENTER] ѡ . " -gameforge.main_quest_lv90._030_say = " ! [ENTER] " -gameforge.main_quest_lv90._040_say = " . ۡ [ENTER]. " -gameforge.main_quest_lv90._050_say = " ! . [ENTER] . ȡ . " -gameforge.main_quest_lv90._060_say = " . ߿ " -gameforge.main_quest_lv90._070_say = " [ENTER]. . [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._080_say = " . [ENTER] ߿ " -gameforge.main_quest_lv90._090_say = ". " -gameforge.main_quest_lv90._1000_say = " . " -gameforge.main_quest_lv90._100_say = " . ɡ . " -gameforge.main_quest_lv90._1010_say = " [ENTER] . " -gameforge.main_quest_lv90._1020_sayTitle = " " -gameforge.main_quest_lv90._1030_say = " [ENTER]. " -gameforge.main_quest_lv90._1040_1_notice = " . " -gameforge.main_quest_lv90._1040_2_notice = " . " -gameforge.main_quest_lv90._1050_say = " . " -gameforge.main_quest_lv90._1060_say = " [ENTER] [ENTER] . " -gameforge.main_quest_lv90._1070_sendLetter = " " -gameforge.main_quest_lv90._1080_say = " . " -gameforge.main_quest_lv90._1090_say = " : [ENTER] . [ENTER] . ! [ENTER] [ENTER]. ѡ [ENTER] ɡ . " -gameforge.main_quest_lv90._1100_say = " . " -gameforge.main_quest_lv90._110_sayReward = " . [ENTER]: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " " -gameforge.main_quest_lv90._1120_say = " : . " -gameforge.main_quest_lv90._1160_targetInfo = " [ENTER] [ENTER] . " -gameforge.main_quest_lv90._1170_posInfo = " " -gameforge.main_quest_lv90._1180_say = " " -gameforge.main_quest_lv90._1180_say_count = " %s %s . " -gameforge.main_quest_lv90._1190_say = "%s : %d " -gameforge.main_quest_lv90._1200_say = " [ENTER]91. " -gameforge.main_quest_lv90._120_sayTitle = " " -gameforge.main_quest_lv90._130_say = " ɡ [ENTER] . " -gameforge.main_quest_lv90._140_sayReward = " : %d, %d " -gameforge.main_quest_lv90._150_sayReward = " :(%d, %d) " -gameforge.main_quest_lv90._160_say = " . [ENTER]. " -gameforge.main_quest_lv90._170_sayReward = " %d, %s " -gameforge.main_quest_lv90._180_sayReward = " [ENTER] : (%d, %d) " -gameforge.main_quest_lv90._190_say = " " -gameforge.main_quest_lv90._200_say = " " -gameforge.main_quest_lv90._210_sayReward = " %d, %d " -gameforge.main_quest_lv90._220_sayReward = " [ENTER] " -gameforge.main_quest_lv90._230_say = " . " -gameforge.main_quest_lv90._240_say = " [ENTER] : . " -gameforge.main_quest_lv90._250_say = " . [ENTER] . " -gameforge.main_quest_lv90._260_sendLetter = " " -gameforge.main_quest_lv90._270_say = " [ENTER] . " -gameforge.main_quest_lv90._280_say = " . " -gameforge.main_quest_lv90._290_say = " . [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv90._300_say = " ߡ . " -gameforge.main_quest_lv90._310_say = " ... [ENTER] . [ENTER] ɡ ǡ [ENTER] . " -gameforge.main_quest_lv90._320_say = " . [ENTER]ǿ " -gameforge.main_quest_lv90._330_say = "ڡ . " -gameforge.main_quest_lv90._340_say = " [ENTER]. " -gameforge.main_quest_lv90._350_sayTitle = " . " -gameforge.main_quest_lv90._360_say = " [ENTER] [ENTER] : ҡ [ENTER] ҡ [ENTER] ҡ ҡ[ENTER] . " -gameforge.main_quest_lv90._370_say = " [ENTER] [ENTER] . " -gameforge.main_quest_lv90._380_1_notice = " . " -gameforge.main_quest_lv90._380_2_notice = " . " -gameforge.main_quest_lv90._390_say = " . " -gameforge.main_quest_lv90._400_say = " ! ڡ [ENTER] . . " -gameforge.main_quest_lv90._410_say = " ![ENTER] [ENTER] ɡ : [ENTER] . [ENTER] . [ENTER] ![ENTER] %s [ENTER] .[ENTER]. " -gameforge.main_quest_lv90._420_say = " .[ENTER] . " -gameforge.main_quest_lv90._430_sendLetter = " 1 " -gameforge.main_quest_lv90._440_say = " . [ENTER]. " -gameforge.main_quest_lv90._450_say = " . [ENTER] ǿ [ENTER] . . " -gameforge.main_quest_lv90._460_say = " . " -gameforge.main_quest_lv90._470_say = " . . " -gameforge.main_quest_lv90._480_sayTitle = " ! " -gameforge.main_quest_lv90._490_say = " . ! " -gameforge.main_quest_lv90._500_say = " ![ENTER] . " -gameforge.main_quest_lv90._510_1_notice = " . " -gameforge.main_quest_lv90._510_2_notice = " " -gameforge.main_quest_lv90._520_say = " . " -gameforge.main_quest_lv90._530_say = " ! [ENTER].[ENTER] ... ![ENTER]! [ENTER] . ![ENTER] [ENTER] [ENTER] ǡ [ENTER]. " -gameforge.main_quest_lv90._540_say = " " -gameforge.main_quest_lv90._550_say = " " -gameforge.main_quest_lv90._560_sendLetter = " 2 " -gameforge.main_quest_lv90._570_say = " . [ENTER]. " -gameforge.main_quest_lv90._580_say = " [ENTER] [ENTER]ɡ .[ENTER] [ENTER] . ǿ " -gameforge.main_quest_lv90._590_say = " . " -gameforge.main_quest_lv90._600_say = " ǡ [ENTER] . " -gameforge.main_quest_lv90._610_sayTitle = " 2 " -gameforge.main_quest_lv90._620_say = " ! [ENTER] . " -gameforge.main_quest_lv90._630_say = " ![ENTER] . " -gameforge.main_quest_lv90._640_1_notice = " ![ENTER] . " -gameforge.main_quest_lv90._650_say = " [ENTER] . ... [ENTER]! [ENTER] [ENTER] ![ENTER]! ! ... " -gameforge.main_quest_lv90._660_say = " " -gameforge.main_quest_lv90._670_say = " [ENTER] . [ENTER] [ENTER] . . " -gameforge.main_quest_lv90._680_say = " " -gameforge.main_quest_lv90._690_sendLetter = " " -gameforge.main_quest_lv90._700_say = " . " -gameforge.main_quest_lv90._710_say = " ! [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._720_say = " ? [ENTER] . " -gameforge.main_quest_lv90._730_say = "ڡ " -gameforge.main_quest_lv90._740_say = " 50 40[ENTER] 20 10[ENTER] .[ENTER] . " -gameforge.main_quest_lv90._750_say = " " -gameforge.main_quest_lv90._760_say = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv90._770_say = " [ENTER] [ENTER] . " -gameforge.main_quest_lv90._780_1_notice = " " -gameforge.main_quest_lv90._780_2_notice = " . " -gameforge.main_quest_lv90._790_say = " ɿ .[ENTER] . " -gameforge.main_quest_lv90._800_say = " [ENTER] [ENTER] .[ENTER] [ENTER] [ENTER] ɡ [ENTER] .[ENTER] . " -gameforge.main_quest_lv90._810_say = " [ENTER] [ENTER] .[ENTER] . " -gameforge.main_quest_lv90._820_say = " " -gameforge.main_quest_lv90._830_sayTitle = " " -gameforge.main_quest_lv90._840_say = " 50 ѡ[ENTER]40 20 [ENTER]10 " -gameforge.main_quest_lv90._850_sendLetter = " 1 " -gameforge.main_quest_lv90._860_say = " [ENTER] . " -gameforge.main_quest_lv90._870_say = " [ENTER] [ENTER] [ENTER] . " -gameforge.main_quest_lv90._880_say = " . [ENTER] Ͽ " -gameforge.main_quest_lv90._890_say = "ϡ ǿ. " -gameforge.main_quest_lv90._900_say = " [ENTER] [ENTER] 50 . " -gameforge.main_quest_lv90._910_sayTitle = " " -gameforge.main_quest_lv90._920_say = " [ENTER]50 . " -gameforge.main_quest_lv90._930_say = " [ENTER] ޡ . " -gameforge.main_quest_lv90._940_1_notice = " . " -gameforge.main_quest_lv90._940_2_notice = " . " -gameforge.main_quest_lv90._950_say = ". " -gameforge.main_quest_lv90._960_say = " ߡ [ENTER] .[ENTER] [ENTER] [ENTER] . " -gameforge.main_quest_lv90._970_sendLetter = " 2 " -gameforge.main_quest_lv90._980_say = " [ENTER] . " -gameforge.main_quest_lv90._990_say = " [ENTER]ϡ .[ENTER] 100 [ENTER] . " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = "Der Mantikor-Brief " -gameforge.main_quest_lv91._020_say = "Admiral Angmur hat einen Auftrag fr dich. " -gameforge.main_quest_lv91._030_say = "Aye, es wird Zeit, sich wieder den Machenschaften[ENTER]der Diener der Dunkelheit zuzuwenden.[ENTER]Wir mssen die Briefe, die sie den Mantikoren[ENTER]und den Rotdieben gesandt haben, in unseren[ENTER]Besitz bringen![ENTER]Statte zuerst den Mantikoren einen Besuch ab. " -gameforge.main_quest_lv91._040_say = " " -gameforge.main_quest_lv91._050_say = "Alles klar. " -gameforge.main_quest_lv91._060_say = "General Kor hat sich mit dem Brief auf den Weg[ENTER]gemacht, um ihn Martyaxwar zu berbringen.[ENTER]Du musst die bergabe verhindern! " -gameforge.main_quest_lv91._070_sayTitle = "Der Mantikor-Brief " -gameforge.main_quest_lv91._080_say = "Erledige General Kor und finde den Brief. " -gameforge.main_quest_lv91._090_1_notice = "Du bist zu spt gekommen. Martyaxwar hat den Brief[ENTER]bereits erhalten. " -gameforge.main_quest_lv91._090_2_notice = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv91._100_say = "Du kommst zu spt. Ich habe den Brief bereits[ENTER]Martyaxwar berbracht. Das Schicksal der Menschen[ENTER]ist besiegelt! " -gameforge.main_quest_lv91._110_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv91._120_say = "Da bist du endlich. Hast du den Brief? " -gameforge.main_quest_lv91._130_say = "Nein, ich kam zu spt - General Kor hat den Brief[ENTER]bereits Martyaxwar bergeben. " -gameforge.main_quest_lv91._140_say = " " -gameforge.main_quest_lv91._150_say = "Aye, das macht die Sache nicht leichter ...[ENTER]Meine Spher werden Martyaxwars Aufenthaltsort[ENTER]ausfindig machen.[ENTER]Hier, bitte nimm derweil das als Belohnung. Ich[ENTER]werde dich informieren, sobald ich Neues wei. " -gameforge.main_quest_lv91._160_sendLetter = "Martyaxwars Versteck " -gameforge.main_quest_lv91._170_say = "Admiral Angmur sucht dich. Er kennt den[ENTER]Aufenthaltsort von Martyaxwar. " -gameforge.main_quest_lv91._180_say = "Da bist du endlich! Wir kennen nun Martyaxwars[ENTER]Aufenthaltsort. Mein Spher hat beobachtet, dass[ENTER]er den Brief in seinem Stachelhalsband versteckt,[ENTER]welches er niemals ablegt. " -gameforge.main_quest_lv91._190_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_lv91._200_sayTitle = "Besiege Martyaxwar. " -gameforge.main_quest_lv91._210_say = "Jage Martyaxwar und nimm ihm das Stachelhalsband ab. " -gameforge.main_quest_lv91._220_say = "Wir drfen keine Zeit verlieren. Beeile dich und[ENTER]bringe mir das Stachelhalsband! " -gameforge.main_quest_lv91._230_1_notice = "Du hast das Stachelhalsband erhalten. Der Brief[ENTER]befindet sich in einer Tasche auf der Innenseite. " -gameforge.main_quest_lv91._230_2_notice = "Bringe ihn Admiral Angmur. " -gameforge.main_quest_lv91._240_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv91._250_say = "Gute Arbeit. Das war kein einfacher Gegner.[ENTER]Wollen wir hoffen, dass uns der Brief mehr ber[ENTER]die dunklen Plne der Dmonen verrt. " -gameforge.main_quest_lv91._260_say = "Verdammt, das habe ich mir fast schon gedacht -[ENTER]wieder verschlsselt! Yon-I-Walker, unser[ENTER]Gelehrte, soll einen Blick darauf werfen. Gehe[ENTER]bitte zu ihm. " -gameforge.main_quest_lv91._270_sendLetter = "Dekodierung " -gameforge.main_quest_lv91._280_say = "Gehe zu Yon-I-Walker, um den Brief entschlsseln[ENTER]zu lassen. " -gameforge.main_quest_lv91._290_say = "*murmel* Huch, habe ich mich erschrocken![ENTER]Wer bist du? " -gameforge.main_quest_lv91._300_say = "Admiral Angmur schickt mich. " -gameforge.main_quest_lv91._310_say = "Ah, ja! Du kommst wegen dem Brief. Angmur hat[ENTER]schon von dir berichtet. " -gameforge.main_quest_lv91._320_say = "Ich konnte den Brief noch nicht entschlsseln.[ENTER]Aber es scheint sich um die Schrift des[ENTER]Krustenstammes aus der Nephritbucht zu handeln. " -gameforge.main_quest_lv91._330_say = "Um diese Zeichen interpretieren zu knnen,[ENTER]bentige ich die Carapax-Skripte des[ENTER]Krustenstammes. Kannst du mir zehn Stck besorgen? " -gameforge.main_quest_lv91._340_say = "Natrlich. " -gameforge.main_quest_lv91._350_sayTitle = "Carapax-Skripte " -gameforge.main_quest_lv91._360_say = "Ziehe in den Kampf gegen den Krustenstamm und[ENTER]besorge zehn Carapax-Skripte. " -gameforge.main_quest_lv91._370_say = "Dieses Carapax-Skript wurde leider beschdigt[ENTER]und ich kann es nicht verwenden. Bringe mir[ENTER]ein anderes. " -gameforge.main_quest_lv91._380_say = "Du hast die Carapax-Skripte gefunden. Sie haben die[ENTER]Form von Schildkrtenpanzern. " -gameforge.main_quest_lv91._390_say = "Perfekt, nun kann ich den Brief entschlsseln.[ENTER]Gute Arbeit! Nimm das hier als Zeichen meiner[ENTER]Dankbarkeit. " -gameforge.main_quest_lv91._400_say = "Bringe mir noch %s Stck. " -gameforge.main_quest_lv91._410_1_notice = "Du hast ein Carapax-Skript gefunden. " -gameforge.main_quest_lv91._410_2_notice = "Liefere es bei Yon-I-Walker ab. " -gameforge.main_quest_lv91._420_sendLetter = "Mantikor-Brief entschlsselt " -gameforge.main_quest_lv91._430_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm und[ENTER]finde heraus, ob er den Brief bereits[ENTER]entschlsseln konnte. " -gameforge.main_quest_lv91._440_say = "*murmel* ... Ah, da bist du ja! Dank deiner Hilfe[ENTER]konnte ich bereits einen Groteil der Nachricht[ENTER]entschlsseln. Doch beim letzten Teil komme ich[ENTER]nicht weiter.[ENTER]Ich frchte, ich muss dich noch einmal um Hilfe[ENTER]bitten. Ich brauche dringend Carapax-Pulver.[ENTER]Du findest es bei General Lobster oder Knig[ENTER]Krabbs vom Krustenstamm. " -gameforge.main_quest_lv91._450_say = "Carapax-Pulver? " -gameforge.main_quest_lv91._460_say = "Ja, nur der Krustenstamm besitzt es. Bereits eine[ENTER]winzige Dosis dieses Pulvers ist tdlich! Drei[ENTER]Dosen davon sollten reichen. Viel Glck. " -gameforge.main_quest_lv91._470_say = "Ich mache mich sogleich auf den Weg. " -gameforge.main_quest_lv91._480_sayTitle = "Carapax-Pulver " -gameforge.main_quest_lv91._490_say = "Tritt gegen General Lobster und Knig Krabbs vom[ENTER]Krustenstamm an und beschaffe drei Dosen[ENTER]Carapax-Pulver. " -gameforge.main_quest_lv91._500_say = "Carapax-Pulver ist uerst giftig. Ich muss einen[ENTER]Tag warten, damit seine Wirkung etwas nachlsst.[ENTER]Komme morgen wieder, dann kann ich dir[ENTER]hoffentlich mehr sagen. " -gameforge.main_quest_lv91._510_say = "Du hast das Carapax-Pulver! " -gameforge.main_quest_lv91._520_say = "Gute Arbeit. Nun kann ich den Brief endlich[ENTER]entschlsseln. Bitte nimm dies als Belohnung. " -gameforge.main_quest_lv91._530_say = "Bringe mir noch %d Stck! " -gameforge.main_quest_lv91._540_say = "Das Carapax-Pulver ist verunreinigt. Bringe mir[ENTER]bitte eine neue Dosis. " -gameforge.main_quest_lv91._550_1_notice = "Du hast eine Dosis Carapax-Pulver gefunden. " -gameforge.main_quest_lv91._550_2_notice = "Bringe es Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = "Vergiftet! " -gameforge.main_quest_lv91._570_say = "Admiral Angmur sucht dringend nach dir. Finde[ENTER]heraus, was er mchte. " -gameforge.main_quest_lv91._580_say = "Da bist du endlich! Dem Drachengott sei Dank.[ENTER]Yon-I-Walker hat sich am Carapax-Pulver vergiftet. " -gameforge.main_quest_lv91._590_say = "Er wollte sich beeilen und wurde unvorsichtig. Zu[ENTER]allem Unglck ist unser Vorrat an Heilkrutern[ENTER]aufgebraucht.[ENTER]Suche nach der Felsenblume - ihre Wurzel kann das[ENTER]Gift neutralisieren. Auf dieser Landkarte habe ich[ENTER]eingezeichnet, wo du sie finden kannst. " -gameforge.main_quest_lv91._600_say = "Natrlich. " -gameforge.main_quest_lv91._610_say = "Ich wusste, dass ich mich auf dich verlassen kann.[ENTER]Bitte beeile dich, uns bleibt nicht viel Zeit! " -gameforge.main_quest_lv91._620_sayTitle = "Rette Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = "Finde die Wurzel der Felsenblume, um den vergifteten Yon-I-Walker zu heilen. " -gameforge.main_quest_lv91._640_1_notice = "Bringe Yon-I-Walker die Felsenblumenwurzel. " -gameforge.main_quest_lv91._650_say = "*keuch*[ENTER]*hust*[ENTER]Ach, du bist es. Mir geht es sehr schlecht. Hast[ENTER]du die Wurzel der Felsenblume gefunden? " -gameforge.main_quest_lv91._660_say = "Ja, ich habe sie hier. " -gameforge.main_quest_lv91._670_say = "Ah, ich fhle mich schon besser.[ENTER]Meine Zeit ist wohl noch nicht gekommen. Ich danke dir. Nimm das als Belohnung. Nun kann ich meine Arbeit vollenden. Admiral Angmur wird dich informieren, sobald ich den Brief entschlsseln konnte. " -gameforge.main_quest_lv91._680_say = "Yon-I-Walker mchte mir dir sprechen. " -gameforge.main_quest_lv91._760_say = "Verbleibend " -gameforge.main_quest_lv91._770_say = "%s: %d " -gameforge.main_quest_lv91._780_say = "Das Abenteuer geht weiter, sobald du Level 92[ENTER]erreicht hast. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = "Der Rotdieb-Brief " -gameforge.main_quest_lv92._020_say = "Der letzte Brief der Diener der Dunkelheit[ENTER]befindet sich bei der Rotdieb-Bande. Admiral[ENTER]Angmur hat weitere Informationen fr dich. " -gameforge.main_quest_lv92._030_say = "Wir kommen der Verschwrung der Diener der[ENTER]Dunkelheit immer nher. Der letzte Brief befindet[ENTER]sich in der Hand der Rotdieb-Bande. " -gameforge.main_quest_lv92._040_say = "Die Rotdieb-Bande? " -gameforge.main_quest_lv92._050_say = "Das ist eine Gruppe von Kriminellen, die auf den[ENTER]Fels der Dunklen Drachen verbannt wurde.[ENTER]Das Ungewhnliche an den Rotdieben ist, dass sich[ENTER]hier Menschen mit Dmonen verbndet haben. " -gameforge.main_quest_lv92._060_say = "Dmonen, die sich mit Menschen verbnden, anstatt[ENTER]sie zu fressen? Bemerkenswert. " -gameforge.main_quest_lv92._070_say = "Sie verbindet ein gemeinsames Ziel: Gold.[ENTER]Das Lager der Rotdieb-Bande ist nicht weit von[ENTER]hier. Erledige den Rotdieb-Henker und den[ENTER]Schwarzen General. Einer von ihnen besitzt[ENTER]den Brief. " -gameforge.main_quest_lv92._080_say = "Doch sie wurden rechtzeitig vor uns gewarnt und[ENTER]haben den Brief in vier Stcke gerissen. Wir mssen[ENTER]sie alle finden. " -gameforge.main_quest_lv92._090_say = "Alles klar. " -gameforge.main_quest_lv92._100_say = "Ich danke dir. " -gameforge.main_quest_lv92._110_sayTitle = "Der Rotdieb-Brief " -gameforge.main_quest_lv92._120_say = "Kmpfe gegen den Rotdieb-Henker und den Schwarzen[ENTER]General. Finde alle vier Teile des Briefes. " -gameforge.main_quest_lv92._130_say = "Der Brief ist noch nicht vollstndig. Finde alle[ENTER]Teile. " -gameforge.main_quest_lv92._140_1_notice = "Du hast alle Teile des Rotdieb-Briefes gefunden. " -gameforge.main_quest_lv92._140_2_notice = "Zeige sie Admiral Angmur. " -gameforge.main_quest_lv92._150_say = " . " -gameforge.main_quest_lv92._160_say = "Gute Arbeit. Hier, nimm das als Zeichen meiner[ENTER]Dankbarkeit. " -gameforge.main_quest_lv92._170_sendLetter = "Der Rotdieb-Brief " -gameforge.main_quest_lv92._180_say = "Admiral Angmur braucht deine Hilfe. " -gameforge.main_quest_lv92._190_say = "Gut, dass du gekommen bist. Wir haben ein Problem. " -gameforge.main_quest_lv92._200_say = "Worum geht es? " -gameforge.main_quest_lv92._210_say = "Es gibt noch einen fnften Teil des[ENTER]Rotdieb-Briefes. Ohne diesen ist der Rest wertlos.[ENTER]Ich habe bereits Bae-Yong, einen meiner tapfersten[ENTER]Mnner, losgeschickt - aber es muss etwas passiert[ENTER]sein. Er htte schon lngst zurck sein mssen.[ENTER]Kannst du nach ihm suchen? " -gameforge.main_quest_lv92._220_say = "Natrlich! Hast du eine Vermutung, wo er sich[ENTER]jetzt befinden knnte? " -gameforge.main_quest_lv92._230_say = "Eine Vermutung, ja. Zuletzt wollte er zur[ENTER]Nephritbucht. Aber niemand kann sagen, ob er dort[ENTER]angekommen ist. " -gameforge.main_quest_lv92._240_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_lv92._250_sayTitle = "Der verschollene Soldat " -gameforge.main_quest_lv92._260_say = "Finde das fnfte Briefstck. Suche dafr nach[ENTER]Bae-Yong in der Nephritbucht. " -gameforge.main_quest_lv92._270_say = "Du hast Bae-Yong noch nicht gefunden?[ENTER]Es geht um Leben und Tod! Bitte suche weiter nach ihm. " -gameforge.main_quest_lv92._280_say = "*keuch*[ENTER]Danke, dass du mich gefunden hast. Ich wurde im[ENTER]Kampf schwer verletzt und frchte, mir bleibt[ENTER]nicht mehr viel Zeit ...[ENTER]Hier, das habe ich einem Rotdieb abgenommen. Bring[ENTER]es zum Admiral. Los, geh! Ich komme schon zu ...[ENTER](Er stirbt in deinen Armen.) " -gameforge.main_quest_lv92._290_1_notice = "Bevor Bae-Yong starb, hat er dir das fehlende[ENTER]Briefstck gegeben. " -gameforge.main_quest_lv92._290_2_notice = "Geh nun zurck zu Admiral Angmur. " -gameforge.main_quest_lv92._300_say = "Du bist zurck! Hast du Bae-Yong gefunden? " -gameforge.main_quest_lv92._310_say = "Ja, aber ... " -gameforge.main_quest_lv92._320_say = "Aber?[ENTER]Oh nein. Er ist tot? " -gameforge.main_quest_lv92._330_say = "Ich konnte nichts mehr fr ihn tun. Mein Beileid.[ENTER]Er war ein mutiger Mann das letzte Briefstck[ENTER]hat er mit seinem Leben verteidigt. Hier ist es. " -gameforge.main_quest_lv92._340_say = "Der Verlust von Bae-Yong schmerzt uns sehr. Doch[ENTER]ich bin sehr stolz auf ihn. Er hat seine Mission[ENTER]erfllt wir haben nun alle Teile des Briefes. " -gameforge.main_quest_lv92._350_say = "Ich danke dir fr alles. Hier, nimm das hier als[ENTER]Belohnung.[ENTER]Nun werde ich im Tempel ein Rucherstbchen fr[ENTER]Bae-Yong anznden.[ENTER]Ich melde mich spter bei dir. " -gameforge.main_quest_lv92._360_say = "Geh zu Admiral Angmur. " -gameforge.main_quest_lv92._370_sendLetter = "Rotdieb-Brief entschlsseln " -gameforge.main_quest_lv92._380_say = "Admiral Angmur hat wichtige Neuigkeiten zu dem[ENTER]Brief der Rotdieb-Bande.[ENTER]Hre dir an, was er zu sagen hat. " -gameforge.main_quest_lv92._390_say = "Ah, da bist du ja. Die Diener der Dunkelheit[ENTER]bereiten mir Kopfschmerzen. Dieser Brief ist[ENTER]ebenfalls verschlsselt. Bringe ihn bitte zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = "In Ordnung. " -gameforge.main_quest_lv92._410_say = "Bring den verschlsselten Brief zu Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = "Huch! Musst du dich denn immer so anschleichen?[ENTER]Was kann ich fr dich tun? " -gameforge.main_quest_lv92._430_say = "Hier ist der Brief der Rotdiebe. Doch er ist wie[ENTER]die anderen verschlsselt. " -gameforge.main_quest_lv92._440_say = "Lass mich mal einen Blick darauf werfen.[ENTER]Hm, das sind Schriftzeichen der Tritonen. Sie zu[ENTER]entschlsseln, sollte nicht schwer sein. " -gameforge.main_quest_lv92._450_say = "Prima. Wie lange brauchst du dafr? " -gameforge.main_quest_lv92._460_say = "Nicht so voreilig. Die Verschlsselung ist nicht[ENTER]besonders kompliziert. Aber ohne weitere[ENTER]Hilfsmittel wird es nicht gehen. " -gameforge.main_quest_lv92._470_say = "Natrlich nicht. Das wre auch zu einfach gewesen. " -gameforge.main_quest_lv92._480_say = "Ich sehe, du hast deinen Humor nicht verloren, hehe. Um den Brief zu entschlsseln, brauche ich Oin-Schuppen. Nur General Kappa und Triton selbst vom Stamm der Tritonen drfen diese seltenen Schuppen tragen. Hole bitte zehn Stck. " -gameforge.main_quest_lv92._490_say = "Ich mache mich gleich auf den Weg. " -gameforge.main_quest_lv92._500_sayTitle = "Finde Oin-Schuppen! " -gameforge.main_quest_lv92._510_say = "Nur Triton, Knig der Tritonen, und General Kappa[ENTER]tragen Oin-Schuppen. " -gameforge.main_quest_lv92._520_say = "Ohne diese Schuppen kann ich den Brief nicht[ENTER]entschlsseln. Ich brauche sie unbedingt. " -gameforge.main_quest_lv92._530_1_notice = "Du hast die tritonischen Oin-Schuppen gefunden. " -gameforge.main_quest_lv92._530_2_notice = "Bringe sie rasch zu Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = "Du hast gute Arbeit geleistet. Sobald ich den[ENTER]Brief entschlsselt habe, werde ich Admiral Angmur[ENTER]Bescheid geben.[ENTER]Du solltest dich etwas ausruhen. Hier, nimm das[ENTER]als Zeichen meiner Dankbarkeit. " -gameforge.main_quest_lv92._550_say = "Yon-I-Walker mchte mit dir sprechen. " -gameforge.main_quest_lv92._560_sendLetter = "Dunkle Plne " -gameforge.main_quest_lv92._570_say = "Der Brief der Diener der Dunkelheit wurde[ENTER]entschlsselt. Admiral Angmur wird dich in ihre[ENTER]dsteren Plne einweihen. " -gameforge.main_quest_lv92._580_say = "Es ist uns gelungen, die geheime Botschaft[ENTER]vollstndig zu entschlsseln. Erinnerst du dich an[ENTER]den Brief der Gnolle? Darin war bereits die Rede[ENTER]von Drachen, die tief im Herzen der Insel schlafen,[ENTER]sowie von einer Methode, diese zu erwecken und[ENTER]rasend zu machen. Nun erfahren wir, welchen Zweck[ENTER]die Diener der Dunkelheit damit verfolgen. " -gameforge.main_quest_lv92._590_say = "Ttet man einen Drachen genau dann, wenn sein[ENTER]Verstand so schwarz wie der Hllenschlund ist,[ENTER]speit er die Perle der Nacht aus. Und mithilfe[ENTER]dieser Perle knnen die unermesslichen[ENTER]Krfte Sung Mahis in unsere Welt gerufen werden.[ENTER]Das ist also ihr dsterer Plan! " -gameforge.main_quest_lv92._600_say = "Unsere nchsten Schritte mssen wohlberlegt sein.[ENTER]Wenn ich Neuigkeiten fr dich habe, lasse ich nach[ENTER]dir rufen. Danke fr alles. " -gameforge.main_quest_lv92._610_say = "Das Abenteuer geht weiter, sobald du Level 93[ENTER]erreicht hast. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = "Kraft tanken I " -gameforge.main_quest_lv93._020_say = "Admiral Angmur mchte mir dir sprechen. " -gameforge.main_quest_lv93._030_say = "Wir sind den Dienern der Dunkelheit dicht auf den[ENTER]Fersen. " -gameforge.main_quest_lv93._040_say = "Um sie besiegen zu knnen, mssen wir deine[ENTER]Krfte strken.[ENTER]Kennst du das Innere Licht? Das ist geballte[ENTER]Energie. Einige mythische Wesen oder Pflanzen[ENTER]tragen es in sich. Yon-I-Walker kann daraus ein[ENTER]Strkungsmittel herstellen. Geh gleich zu ihm. " -gameforge.main_quest_lv93._050_say = "Einverstanden. " -gameforge.main_quest_lv93._060_say = "Ah, da ist ja mein Retter![ENTER]Das Innere Licht, oh ja ... Mein Strkungsmittel[ENTER]wird dich zu einem ebenbrtigen Gegner fr[ENTER]die Diener der Dunkelheit machen. " -gameforge.main_quest_lv93._070_say = "Dafr bentige ich das Innere Licht der[ENTER]Zyklopen und der Giganten. Nur die jeweiliigen[ENTER]Stammesfhrer tragen es in sich.[ENTER]Nimm dir zuerst die Zyklopen vor. " -gameforge.main_quest_lv93._080_say = "Einverstanden. " -gameforge.main_quest_lv93._090_sayTitle = "Das Innere Licht I " -gameforge.main_quest_lv93._100_say = "Besiege Polyphemos, Knig der Zyklopen,[ENTER]und raube sein Inneres Licht. " -gameforge.main_quest_lv93._110_say = "Du kommst mit leeren Hnden? So kann ich dir nicht[ENTER]weiterhelfen. Bringe mir das Innere Licht! " -gameforge.main_quest_lv93._120_1_notice = "Du hast das Innere Licht gefunden. Bringe es zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = "Das ist also das Innere Licht ... Bevor ich es[ENTER]verarbeiten kann, muss es gereinigt werden. Das[ENTER]wird eine Weile dauern. Ich gebe dir dann Bescheid. " -gameforge.main_quest_lv93._150_sendLetter = "Kraft tanken II " -gameforge.main_quest_lv93._160_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv93._170_say = "Das Innere Licht des Polyphemos ist nun gereinigt.[ENTER]Als Nchstes bentigen wir das der Giganten.[ENTER]Besiege dafr Knig Wobba. " -gameforge.main_quest_lv93._180_say = "Ich mache mich gleich auf den Weg. " -gameforge.main_quest_lv93._190_sayTitle = "Das Innere Licht II " -gameforge.main_quest_lv93._200_say = "Besiege Gigantenknig Wobba und[ENTER]raube sein Inneres Licht. " -gameforge.main_quest_lv93._210_say = "Du kommst mir leeren Hnden? Es wrde mich[ENTER]wundern, wenn du dieser Aufgabe nicht gewachsen[ENTER]wrst. Ziehe los und versuche es erneut! " -gameforge.main_quest_lv93._220_1_notice = "Du hltst das Innere Licht der Giganten in deinen[ENTER]Hnden. " -gameforge.main_quest_lv93._220_2_notice = "Bringe es Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = "Das Innere Licht des Knig Wobba besitzt[ENTER]ungeheure Kraft. Ich schtze, das macht die Masse.[ENTER]Nun muss ich es noch reinigen. Das wird eine Weile[ENTER]dauern. " -gameforge.main_quest_lv93._250_sendLetter = "Kraft tanken III " -gameforge.main_quest_lv93._260_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv93._270_say = "Sehr gut, du bist hier. Ich brauche deine Hilfe.[ENTER]Damit sich die Wirkung meines Strkungselixiers[ENTER]vollstndig entfalten kann, brauche ich noch eine[ENTER]weitere Komponente: die Millennium-Essenz. " -gameforge.main_quest_lv93._280_say = "Millennium-Essenz? Noch nie davon gehrt. " -gameforge.main_quest_lv93._290_say = "Das ist eine sehr wirkungsvolle Mixtur aus[ENTER]verschiedenen Kruteressenzen.[ENTER]Kennst du Octavio? Er wohnt auf dem Festland und[ENTER]ist der einzige, der die Millennium-Essenz[ENTER]herzustellen vermag. Gehe zu ihm. Ich hoffe, er[ENTER]wird uns helfen. Er ist manchmal etwas stur ... " -gameforge.main_quest_lv93._300_say = "Einverstanden. " -gameforge.main_quest_lv93._310_sayTitle = "Sprich mit Octavio! " -gameforge.main_quest_lv93._320_say = "Suche nach Octavio. Er lebt auf dem Festland und[ENTER]kann als Einziger die Millennium-Essenz brauen. " -gameforge.main_quest_lv93._330_say = "Hallo! Was kann ich dir bringen? Ein Samgyetang[ENTER]vielleicht? Die Spezialitt des Hauses mit ... " -gameforge.main_quest_lv93._340_say = "Octavio, ich bin nicht wegen deiner guten Kche[ENTER]hier! Ich brauche etwas Anderes:[ENTER]die Millennium-Essenz. " -gameforge.main_quest_lv93._350_say = "Oi, psssst, nicht so laut! Die Millennium-Essenz ...[ENTER]Nein, das geht nicht. Von wem weit du[ENTER]davon? Nur Wenige knnen mit der Macht umgehen,[ENTER]die sie verleiht. Das Risiko will ich nicht[ENTER]eingehen. Und jetzt geh, ehe dich noch jemand hrt. " -gameforge.main_quest_lv93._360_say = "Octavio, warte und hre mir zu! Yon-I-Walker vom[ENTER]Fels der Dunklen Drachen schickt mich.[ENTER]Wir brauchen diese Essenz unbedingt. Ohne ihn[ENTER]haben wir keine Chance gegen die Diener der[ENTER]Dunkelheit. Und die Welt, wie wir sie kennen, ist[ENTER]dem Untergang geweiht. Nur du kannst sie[ENTER]herstellen. Bitte " -gameforge.main_quest_lv93._370_say = "Yon-I-Walker sagst du? Hm, ist ein alter Freund von[ENTER]mir. Wir haben so manches gute Gesprch bei einer[ENTER]noch besseren Flasche Wein gefhrt.[ENTER]Ich muss nachdenken. Komm morgen wieder, dann[ENTER]werde ich dir Antwort geben. " -gameforge.main_quest_lv93._380_say = " " -gameforge.main_quest_lv93._390_say = "Ich habe mich noch nicht entschieden.[ENTER]Komme spter wieder. " -gameforge.main_quest_lv93._400_npcChat = "Die Millennium-Essenz " -gameforge.main_quest_lv93._410_say = "Octavio mchte mit dir sprechen. " -gameforge.main_quest_lv93._420_say = "Also, ich habe die ganze Nacht ber deine Bitte[ENTER]nachgedacht. Ich gehe ein groes Risiko ein.[ENTER]Doch ich wei, dass ich damit das Richtige tue.[ENTER]Ja, ich werde dir helfen. " -gameforge.main_quest_lv93._430_say = "Groartig! " -gameforge.main_quest_lv93._440_say = "Allerdings habe ich sie nicht vorrtig.[ENTER]Kannst du mir ein paar Zutaten besorgen? Dann[ENTER]werde ich dir die Essenz herstellen. " -gameforge.main_quest_lv93._450_say = "Natrlich. Was brauchst du denn? " -gameforge.main_quest_lv93._460_say = "Mir fehlen Gango-Wurzeln, Tue-Pilze und Alpenrosen.[ENTER]Von jeder Zutat brauche ich 200 Stck. " -gameforge.main_quest_lv93._470_say = "Ich mache mich sofort auf den Weg. Wo finde ich[ENTER]das alles? " -gameforge.main_quest_lv93._480_say = "Du findest diese Pflanzen an den verschiedensten[ENTER]Orten des Kontinents.[ENTER]Whrend du unterwegs bist, beginne ich hier mit[ENTER]meinen Vorbereitungen. " -gameforge.main_quest_lv93._490_sayTitle = "Die Millennium-Rezeptur " -gameforge.main_quest_lv93._500_say = "Suche nach der Gango-Wurzel, dem Tue-Pilz und der[ENTER]Alpenrose.[ENTER]Du bentigst jeweils 200 Stck. " -gameforge.main_quest_lv93._510 = "Du findest diese Pflanzen an den verschiedensten[ENTER]Orten des Kontinents.[ENTER]Whrend du unterwegs bist, beginne ich hier mit[ENTER]meinen Vorbereitungen. " -gameforge.main_quest_lv93._520_say = "Ah, sehr gut, du bist zurck. Und hast alles[ENTER]dabei. Dann mache ich mich sofort an die Arbeit.[ENTER]Dafr muss ich ungestrt sein. Komme[ENTER]morgen um die gleiche Uhrzeit wieder.[ENTER]Bis dahin sollte die Essenz fertig sein. " -gameforge.main_quest_lv93._530_say = "Alles klar. Bis morgen. " -gameforge.main_quest_lv93._540_say = "Ich verstehe, dass du es eilig hast. Doch du wirst[ENTER]dich noch etwas gedulden mssen. Komme spter wieder. " -gameforge.main_quest_lv93._550_say = "Octavio sucht nach dir. " -gameforge.main_quest_lv93._560_say = "Du kommst zur rechten Zeit: Die Millennium-Essenz ist gerade fertig geworden! Du kannst sie nun Yon-I-Walker bringen. " -gameforge.main_quest_lv93._570_say = "Ich danke dir. " -gameforge.main_quest_lv93._580_sendLetter = "Millennium-Essenz " -gameforge.main_quest_lv93._590_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv93._600_say = "Du hast die Millennium-Essenz![ENTER]Nun habe ich alle Zutaten fr mein[ENTER]Strkungselixier. Ich rufe dich, sobald es fertig[ENTER]ist. " -gameforge.main_quest_lv93._610_say = "Alles klar. " -gameforge.main_quest_lv93._620_say = "Das Abenteuer geht weiter, sobald du Level 94[ENTER]erreicht hast. " -gameforge.main_quest_lv93._630_say = "%s: %d Stck, %s: %d Stck,[ENTER]%s: %d Stck " -gameforge.main_quest_lv93._640_say = "Ich habe ein Gasthaus zu fhren und nicht alle[ENTER]Zeit der Welt. Bringe mir alle fehlenden Zutaten[ENTER] und beeile dich bitte. " -gameforge.main_quest_lv93._650_1_notice = "Du hast alle ntigen Zutaten fr die[ENTER]Millennium-Essenz gefunden. " -gameforge.main_quest_lv93._650_2_notice = "Kehre zu Octavio zurck. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = "Perlen des Leviathan " -gameforge.main_quest_lv94._020_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv94._030_say = "Ich habe es geschafft. Die wirkungsvollsten[ENTER]Essenzen, die uns bekannt sind, habe ich[ENTER]miteinander kombiniert. Ich prsentiere:[ENTER]die Perlen des Leviathan! " -gameforge.main_quest_lv94._040_say = "Ich danke dir. " -gameforge.main_quest_lv94._050_say = "Wenn du diese Kapseln einnimmst, wirst du[ENTER]vielleicht keine Vernderung verspren. Doch ein[ENTER]gebtes Auge, wie meines oder Angmurs, wird es[ENTER]erkennen.[ENTER]Angmur mchte mit dir sprechen. Gehe sofort zu ihm. " -gameforge.main_quest_lv94._060_sayTitle = "Strke dich! " -gameforge.main_quest_lv94._070_say = "Nimm die Perlen des Leviathan ein und suche[ENTER]Admiral Angmur auf. " -gameforge.main_quest_lv94._080_sendLetter = "Ruf der Donnerberge " -gameforge.main_quest_lv94._090_say = "Admiral Angmur hat Neuigkeiten fr dich. " -gameforge.main_quest_lv94._1000_say = "Ich werde fr die Analyse der Proben etwas Zeit[ENTER]brauchen. Komme morgen wieder, dann werde ich[ENTER]hoffentlich schon Ergebnisse haben. " -gameforge.main_quest_lv94._100_say = "Ah, die Perlen des Leviathan zeigen ihre Wirkung:[ENTER]Ich erkenne deutlich eine Aura der Macht um dich[ENTER]herum.[ENTER]Meine Spher haben eine Vermutung, wo sich das[ENTER]Hauptquartier der Diener der Dunkelheit befinden[ENTER]knnte. Dieser Ort ist stark bewacht. Knntest du[ENTER]dich dort umsehen? " -gameforge.main_quest_lv94._1010_say = "Ich werde Angmur meine Ergebnisse mitteilen.[ENTER]Er wird dich dann informieren. " -gameforge.main_quest_lv94._1020_say = "Admiral Angmur hat Informationen ber das Schwarze[ENTER]Gold. Gehe zu ihm. " -gameforge.main_quest_lv94._1030_say = "Aye, da bist du ja. Die Analyse des Schwarzen[ENTER]Goldes ist noch nicht abgeschlossen. Ich hoffe,[ENTER]dass ich dir bald mehr sagen kann.[ENTER]Hier, nimm das als Lohn fr deine Mhen. " -gameforge.main_quest_lv94._1040_say = "Wir drfen keine Zeit verlieren. Schnell, bring[ENTER]mir Proben des Schwarzen Goldes! " -gameforge.main_quest_lv94._1050_say = "Das Abenteuer geht weiter, sobald du Level 95[ENTER]erreicht hast. " -gameforge.main_quest_lv94._1060_say = "Verbleibend " -gameforge.main_quest_lv94._1070_say = "%s: %d[ENTER]%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv94._1080_say = "Fehlende Anzahl: " -gameforge.main_quest_lv94._1090_say = "%s: %d " -gameforge.main_quest_lv94._110_say = "Natrlich. " -gameforge.main_quest_lv94._120_say = "Ich danke dir. Komm, ich zeige dir, welche Gebiete[ENTER]du auskundschaften musst. Erstatte mir[ENTER]anschlieend Bericht. " -gameforge.main_quest_lv94._130_say = " " -gameforge.main_quest_lv94._140_say = "In Admiral Angmurs Auftrag kundschaftest du die[ENTER]Donnerberge aus. Dein erstes Ziel ist: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = "Die Donnerberge " -gameforge.main_quest_lv94._160_say = "Kundschafte die Donnerberge aus und erstatte[ENTER]Admiral Angmur Bericht. " -gameforge.main_quest_lv94._170_say = "Du hast noch nicht alle Orte erkundet, oder? Wir[ENTER]sind auf diese Informationen angewiesen. Bitte[ENTER]fhre meinen Auftrag aus. " -gameforge.main_quest_lv94._180_say = "Dein erstes Ziel ist: %d, %d " -gameforge.main_quest_lv94._190_say = "Dein zweites Ziel ist: %d, %d " -gameforge.main_quest_lv94._200 = " " -gameforge.main_quest_lv94._210_say = "Das dritte Ziel ist: %d, %d " -gameforge.main_quest_lv94._220_say = "Du hast dein erstes Ziel erreicht. Der nchste Ort[ENTER]ist: (%d, %d) " -gameforge.main_quest_lv94._230_say = "Du hast das zweite Ziel erreicht. Der nchste Ort[ENTER]ist: (%d, %d) " -gameforge.main_quest_lv94._240 = "Du hast das dritte Ziel erreicht. " -gameforge.main_quest_lv94._250_say = "Du konntest dir ein Bild von der Lage in den[ENTER]Donnerbergen machen.[ENTER]Erstatte nun Admiral Angmur Bericht. " -gameforge.main_quest_lv94._260_say = "Kehre zu Admiral Angmur zurck. " -gameforge.main_quest_lv94._270_say = "Ah, du bist zurck! Sehr gut, dann werden wir die[ENTER]Informationen, die du gesammelt hast, auswerten[ENTER]und eine Strategie ausarbeiten. " -gameforge.main_quest_lv94._280_say = "Hier ist deine Belohnung. " -gameforge.main_quest_lv94._290_sendLetter = "Rotdiebe schwchen " -gameforge.main_quest_lv94._300_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv94._310_say = "Ein direkter Angriff erscheint mir zu diesem[ENTER]Zeitpunkt noch zu riskant. Bevor wir in die[ENTER]Offensive gehen, sollten wir die gegnerischen[ENTER]Truppen schwchen. " -gameforge.main_quest_lv94._320_say = "Folgende Gruppen leben in den Donnerbergen:[ENTER]Giganten, Zyklopen und Rotdiebe.[ENTER]Als Erstes werden wir die Rotdiebe angreifen! " -gameforge.main_quest_lv94._330_say = "Welche Schwachstellen haben die Rotdiebe? " -gameforge.main_quest_lv94._340_say = "Der Rote Huptling trgt stets einen speziellen[ENTER]Umhang, Symbol der Strke und Unbesiegbarkeit.[ENTER]Entreie dem Huptling diesen Umhang - das wird[ENTER]die Motivation der Rotdiebe zerschlagen! " -gameforge.main_quest_lv94._350_say = "Der Rote Huptling? Das wird keine leichte[ENTER]Aufgabe ... " -gameforge.main_quest_lv94._360_say = "Du hast recht. Doch wenn es einer mit ihm[ENTER]aufnehmen kann, dann du. Viel Erfolg! " -gameforge.main_quest_lv94._370_sayTitle = "Der Rote Huptling " -gameforge.main_quest_lv94._380_say = "Besiege den Roten Huptling und entreie ihm[ENTER]seinen Umhang. " -gameforge.main_quest_lv94._390_say = "... versagt? Nein, das glaube ich nicht. Nimm es[ENTER]erneut mit dem Roten Huptling auf. Ich bin mir[ENTER]sicher, diesmal wirst du ihn besiegen. " -gameforge.main_quest_lv94._400_1_notice = "Du hast den Roten Huptling besiegt. " -gameforge.main_quest_lv94._400_2_notice = "Nimm seinen Umhang und bring ihn Admiral Angmur. " -gameforge.main_quest_lv94._410_say = "Admiral Angmur erwartet dich. " -gameforge.main_quest_lv94._420_say = "Der Umhang! Ich wusste, dass du es schaffst. Als[ENTER]Nchstes werden wir ihn sichtbar in der Nhe ihres[ENTER]Lagers aufhngen das wird die Rotdieb-Bande[ENTER]verunsichern.[ENTER]Meine Leute werden das bernehmen. Dann kannst du[ENTER]dich erholen. " -gameforge.main_quest_lv94._430_sendLetter = "Zyklopen schwchen " -gameforge.main_quest_lv94._440_say = "Admiral Angmur mchte mit dir sprechen. " -gameforge.main_quest_lv94._450_say = "Unser Plan ist aufgegangen: Als die Rotdiebe den[ENTER]Umhang gesehen haben, ist groe Unruhe zwischen[ENTER]ihnen ausgebrochen. Am Ende haben sich Dmonen und[ENTER]Menschen gegenseitig angegriffen. Nun ist diese[ENTER]Bande vllig unorganisiert.[ENTER]Als Nchstes kmmern wir uns um die Zyklopen. " -gameforge.main_quest_lv94._460_say = "Und wie gehen wir vor? " -gameforge.main_quest_lv94._470_say = "Die Zyklopen beten ihre Anfhrer an. Wenn wir die[ENTER]Fhrungsriege beseitigen, werden die Zyklopen in[ENTER]Panik geraten und sich zerstreuen. Besiege %d-mal[ENTER]General Outis, %d-mal Arges und %d-mal Polyphemos. " -gameforge.main_quest_lv94._480_say = "Wird mir ein Vergngen sein. " -gameforge.main_quest_lv94._490_say = "Pass auf dich auf. " -gameforge.main_quest_lv94._500_sayTitle = "Kampf den Zyklopen! " -gameforge.main_quest_lv94._510_say = "Besiege %d-mal General Outis, %d-mal Arges und[ENTER]%d-mal Polyphemos. " -gameforge.main_quest_lv94._520 = "Ich kann kaum glauben, dass dir ausgerechnet die[ENTER]Zyklopen berlegen sein sollen. Los, ich wei,[ENTER]dass du es schaffen kannst! " -gameforge.main_quest_lv94._530_1_notice = "Du hast die Anfhrer der Zyklopen besiegt. " -gameforge.main_quest_lv94._530_2_notice = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv94._540_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv94._550_say = "Die Kunde deiner Taten eilt dir voraus! Die[ENTER]Zyklopen sind auf der Flucht.[ENTER]Bleiben noch die Giganten. Ich werde Informationen[ENTER]ber ihre Schwachstellen einholen und dich dann[ENTER]rufen lassen. " -gameforge.main_quest_lv94._560_sendLetter = "Giganten schwchen " -gameforge.main_quest_lv94._570_say = "Admiral Angmur lsst dich rufen. " -gameforge.main_quest_lv94._580_say = "Meine Spher haben die Schwachstelle der Giganten[ENTER]entdeckt. " -gameforge.main_quest_lv94._590_say = "Lass hren! " -gameforge.main_quest_lv94._600_say = "Die Giganten besitzen ein Totem mit groem[ENTER]spirituellen Wert. Wenn wir es ihnen wegnehmen,[ENTER]knnen wir ihren Willen brechen. " -gameforge.main_quest_lv94._610_say = "Wo finde ich dieses Totem? " -gameforge.main_quest_lv94._620_say = "Das Totem hat die Form eines groen Bernsteins.[ENTER]Zum Schutz vor Dieben wurde er in %d Teile[ENTER]gespalten. Knig Wobba und seine Offiziere tragen[ENTER]diese bei sich. " -gameforge.main_quest_lv94._630_say = "Verstanden. " -gameforge.main_quest_lv94._640_sayTitle = "Giganten-Totem " -gameforge.main_quest_lv94._650_say = "Bringe alle Stcke des Totems in deinen Besitz. " -gameforge.main_quest_lv94._660_say = "Die Giganten sind sehr mchtige Gegner.[ENTER]Aber du musst sie besiegen und mir dieses Totem[ENTER]bringen! " -gameforge.main_quest_lv94._670_say_1_notice = "Du hast alle Stcke des Totems erhalten. " -gameforge.main_quest_lv94._670_say_2_notice = "Kehre zu Admiral Angmur zurck. " -gameforge.main_quest_lv94._680_say = "Aye, ich habe mir schon Sorgen gemacht! Du hast es[ENTER]tatschlich geschafft. Nun sind wir im Besitz des[ENTER]heiligen Totems der Giganten. Dafr sollst du[ENTER]reich belohnt werden. " -gameforge.main_quest_lv94._690_sendLetter = "Zu den Donnerbergen " -gameforge.main_quest_lv94._700_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv94._710_say = "Meine Spher haben Zyklopen dabei beobachtet,[ENTER]wie sie in den Donnerbergen irgendetwas sammeln[ENTER]und wegtragen. " -gameforge.main_quest_lv94._720_say = "Finde heraus, was die Zyklopen im Auge haben.[ENTER]Mit Sicherheit nichts Gutes ... Und ich bezweifle,[ENTER]dass sie ihr Geheimnis freiwillig preisgeben. " -gameforge.main_quest_lv94._730_say = "Verstanden. " -gameforge.main_quest_lv94._740_sayTitle = "Was planen die Zyklopen? " -gameforge.main_quest_lv94._750_say = "Finde heraus, was die Zyklopen in den Donnerbergen[ENTER]sammeln. " -gameforge.main_quest_lv94._760_say = "Finde heraus, was die Zyklopen beabsichtigen.[ENTER]Mit Sicherheit nichts Gutes ... Und ich bezweifle,[ENTER]dass sie ihr Geheimnis freiwillig preisgeben. " -gameforge.main_quest_lv94._770_1_notice = "Du hltst einen schwarzglnzenden Stein sowie[ENTER]einen Zettel in der Hand. " -gameforge.main_quest_lv94._770_2_notice = "Zeig Admiral Angmur deinen Fund. " -gameforge.main_quest_lv94._780_say = "Geh zu Admiral Angmur. " -gameforge.main_quest_lv94._790_say = "Hast du herausgefunden, was die Zyklopen in den[ENTER]Donnerbergen machen? " -gameforge.main_quest_lv94._800_say = "Die Zyklopen wollten zwar nicht freiwillig mit der[ENTER]Sprache rausrcken, aber letztendlich konnte ich[ENTER]sie berzeugen, mir das hier zu geben: einen[ENTER]schwarzen Stein und diesen Zettel. " -gameforge.main_quest_lv94._810_say = "Wir haben die Adern des Schwarzen Goldes in den[ENTER]Donnerbergen lokalisiert und bauen es nun fr Euch[ENTER]ab. Zur bergabe treffen wir uns, wie vereinbart,[ENTER]im Inneren des Donnerberges. " -gameforge.main_quest_lv94._820_say = "Schwarzes Gold ... Das ist ein Erz, das nur in den[ENTER]Donnerbergen vorkommt. Wofr brauchen es die[ENTER]Diener der Dunkelheit? " -gameforge.main_quest_lv94._830_say = "Wir mssen unbedingt herausfinden, was sie damit[ENTER]vorhaben. " -gameforge.main_quest_lv94._840_say = "Hier steht: " -gameforge.main_quest_lv94._850_sendLetter = "Schwarzes Gold " -gameforge.main_quest_lv94._860_say = "Admiral Angmur mchte mit dir ber das Schwarze[ENTER]Gold sprechen. " -gameforge.main_quest_lv94._870_say = "Der Alchemist konnte das Schwarze Gold nicht[ENTER]analysieren. Das Stck ist zu klein.[ENTER]Wir mssen herausfinden, welche Eigenschaften es[ENTER]hat und warum die Diener der Dunkelheit es begehren![ENTER]Kannst du in die Donnerberge zurckkehren und[ENTER]weitere Proben des Schwarzen Goldes sichern? " -gameforge.main_quest_lv94._880_say = "Geh vorher zum Alchemisten. Er kann dir sagen,[ENTER]wie viele Proben er bentigt. " -gameforge.main_quest_lv94._890_say = "Sprich mit dem Alchemisten. " -gameforge.main_quest_lv94._900_say = "Ich gre dich. Wurdest du bereits von Angmur ber[ENTER]deinen Auftrag in Kenntnis gesetzt? " -gameforge.main_quest_lv94._910_say = "Ja. Wie viele Proben des Schwarzen Goldes wirst du[ENTER]brauchen? " -gameforge.main_quest_lv94._920_say = "Hm, lass mal berlegen. Ich denke, dass %d Proben[ENTER]fr eine Analyse reichen sollten. " -gameforge.main_quest_lv94._930_say = "Verstanden. " -gameforge.main_quest_lv94._940_sayTitle = "Das Gold der Donnerberge " -gameforge.main_quest_lv94._950_sayTitle = "Geh zum Alchemisten. " -gameforge.main_quest_lv94._960_say = "Suche in den Donnerbergen nach Proben des[ENTER]Schwarzen Goldes. " -gameforge.main_quest_lv94._970_1_notice = "Du hast eine Schwarze Goldader entdeckt und dir[ENTER]eine Probe des Erzes gesichert. " -gameforge.main_quest_lv94._970_2_notice = "Bring sie zum Alchemisten. " -gameforge.main_quest_lv94._980_say = "Ah, du hast Schwarzes Gold gefunden. Zeig her! Hm,[ENTER]keine Risse, gro genug ist das Stck auch[ENTER]... ja, das kann ich fr meine Analysen nutzen.[ENTER]Jetzt brauche ich nur noch %d. " -gameforge.main_quest_lv94._990_say = "Mit dieser Probe kann ich leider nichts anfangen.[ENTER]Sie ist zu leicht fr eine ordentliche Analyse.[ENTER]Bring mir eine andere! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = "Goldfieber " -gameforge.main_quest_lv95._020_say = "Admiral Angmur sucht nach dir. Er hat neue[ENTER]Informationen ber das Schwarze Gold. " -gameforge.main_quest_lv95._030_say = "Das Schwarze Gold entzieht den Lebewesen in seiner[ENTER]Nhe Energie und setzt sie in einem anderen Krper[ENTER]wieder frei. So wollen die Diener der Dunkelheit[ENTER]Sung Mahi gestohlene Macht einflen! Der Gigant Kapitn Huk hortet groe Vorrte des Schwarzen Goldes in den Donnerbergen. Hol sie dir! " -gameforge.main_quest_lv95._040_say = "Wird gemacht! " -gameforge.main_quest_lv95._050_say = " " -gameforge.main_quest_lv95._060_say = " " -gameforge.main_quest_lv95._070_sayTitle = "Am Haken: Kapitn Huk " -gameforge.main_quest_lv95._080_say = "Besiege Kapitn Huk von den Giganten und sichere[ENTER]das Schwarze Gold! " -gameforge.main_quest_lv95._090_say = "Wir haben keine Zeit zu verlieren. Besiege Kapitn[ENTER]Huk und sichere das Schwarze Gold! " -gameforge.main_quest_lv95._100_1_notice = "Vom Schwarzen Gold keine Spur. Stattdessen trug Kapitn Huk einen Brief bei sich. " -gameforge.main_quest_lv95._100_2_notice = " " -gameforge.main_quest_lv95._110_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv95._120_say = "Aye, du konntest dich also gegen Kapitn Huk[ENTER]behaupten. Was ist das? Ein Brief? Zeig her! " -gameforge.main_quest_lv95._130_say = " " -gameforge.main_quest_lv95._140_say = "Verflucht. Kapitn Huk hat das Schwarze Gold[ENTER]bereits der Banshee bersandt.[ENTER]Der letzte Satz gibt mir Rtsel auf:[ENTER]Der Fluch des Lebens wird die Armee der Finsternis[ENTER]aus den Nebeln der Zeit heraufbeschwren. " -gameforge.main_quest_lv95._150_say = "Wir mssen die Lieferung aufhalten! Das Versteck der Banshee vermuten wir am Gautamakliff im Westen [ENTER]ein gottverlassener Ort, stets in dichten Nebel gehllt. Oger und Lemuren hausen dort. " -gameforge.main_quest_lv95._160_say = " " -gameforge.main_quest_lv95._170_say = "Sobald ich wei, auf welcher Route das Schwarze Gold zur Banshee gebracht wird, gebe ich dir Bescheid. " -gameforge.main_quest_lv95._180_sendLetter = "Lieferung abfangen " -gameforge.main_quest_lv95._190_say = "Gehe zu Admiral Angmur. Er hat nhere[ENTER]Informationen ber die Lieferung des[ENTER]Schwarzen Goldes. " -gameforge.main_quest_lv95._200_say = "Meine Spher haben herausgefunden, dass Kapitn[ENTER]Shrack, Kommandant der Oger, das Schwarze Gold[ENTER]zum Gautamakliff berfhrt. Er trgt es in einem[ENTER]Beutel an seinem Grtel. Nimm es ihm ab! " -gameforge.main_quest_lv95._210_say = " " -gameforge.main_quest_lv95._220_say = "Verstanden. Ich mache mich gleich auf die Suche. " -gameforge.main_quest_lv95._230_sayTitle = "Fange die Lieferung ab! " -gameforge.main_quest_lv95._240_say = "Spre Kapitn Shrack auf und sichere den Beutel[ENTER]mit dem Schwarzen Gold, bevor er die Banshee[ENTER]erreicht. " -gameforge.main_quest_lv95._250_say = "Kapitn Shrack ist kein Leichtgewicht. Doch du[ENTER]kannst ihn besiegen! Versuche es noch einmal. " -gameforge.main_quest_lv95._260_1_notice = "Du hast den Beutel erhalten. " -gameforge.main_quest_lv95._260_2_notice = "Kehre damit zu Admiral Angmur zurck. " -gameforge.main_quest_lv95._270_say = "Bringe deine Beute zu Admiral Angmur. " -gameforge.main_quest_lv95._280_say = "Ist in diesem Beutel das Schwarze Gold? Zeig her! Nanu? Hier ist nur ein Zettel ... " -gameforge.main_quest_lv95._290_say = "Die Lieferung des Schwarzen Goldes erfolgt, sobald[ENTER]es vollstndig bearbeitet wurde. " -gameforge.main_quest_lv95._300_say = "Verflucht, das Schwarze Gold ist noch immer in den[ENTER]falschen Hnden. Zumindest wissen wir nun, dass[ENTER]es bearbeitet werden muss, bevor die Banshee es[ENTER]fr ihre Zwecke nutzen kann. " -gameforge.main_quest_lv95._310_say = "Noch ist es nicht zu spt. Ich werde herausfinden,[ENTER]wer das Schwarze Gold nun besitzt und ob es[ENTER]bereits bearbeitet wurde. Sobald ich etwas[ENTER]erfahre, werde ich nach dir rufen. Hier, nimm das[ENTER]als Belohnung. Bis bald! " -gameforge.main_quest_lv95._320_sendLetter = "Bearbeitungsprozess aufhalten " -gameforge.main_quest_lv95._330_say = "Geh zu Admiral Angmur. Er hat Neuigkeiten ber das[ENTER]Schwarze Gold. " -gameforge.main_quest_lv95._340_say = "Wir haben herausgefunden, dass der Groe Oger den[ENTER]Bearbeitungsprozess des Schwarzen Goldes persnlich[ENTER]berwacht und es anschlieend der Banshee[ENTER]berbringt. " -gameforge.main_quest_lv95._350_say = "Derzeit hlt er sich am Gautamakliff auf.[ENTER]Verhindere, dass das Schwarze Gold sein Ziel erreicht. Schnell, ehe es zu spt ist! " -gameforge.main_quest_lv95._360_say = " " -gameforge.main_quest_lv95._370_sayTitle = "Der Groe Oger " -gameforge.main_quest_lv95._380_say = "Besiege das Oberhaupt der Oger und halte die[ENTER]Vollendung des Schwarzen Goldes auf. " -gameforge.main_quest_lv95._390_say = "Jede Minute zhlt! Halte den Groen Oger auf! " -gameforge.main_quest_lv95._400_notice = "Du hast den Groen Oger besiegt. " -gameforge.main_quest_lv95._410_say = "Ihr knnt uns nicht aufhalten! Die Banshee hat das[ENTER]Schwarze Gold bereits erhalten. Zu spt, ihr Narren! " -gameforge.main_quest_lv95._420_say = "Die Schlinge zieht sich weiter zu. Kehre zu[ENTER]Admiral Angmur zurck und erstatte ihm Bericht. " -gameforge.main_quest_lv95._430_say = " . " -gameforge.main_quest_lv95._440_say = "Das ging schnell! Hast du das Schwarze Gold? " -gameforge.main_quest_lv95._450_say = "Nein, ich kam zu spt. Es ist bereits im Besitz der Banshee. " -gameforge.main_quest_lv95._460_say = "Der Drachengott sei uns gndig. Doch so leicht[ENTER]geben wir uns nicht geschlagen! Ich werde meine[ENTER]Spher auschicken, um den Aufenthaltsort der[ENTER]Banshee ausfindig zu machen. Sobald ich ihn kenne,[ENTER]gebe ich dir Bescheid. Ruhe dich etwas aus und[ENTER]nimm dies als Belohnung. " -gameforge.main_quest_lv95._470_sendLetter = "Fluch des Lebens " -gameforge.main_quest_lv95._480_say = "Admiral Angmur hat neue Informationen fr dich.[ENTER]Geh zu ihm. " -gameforge.main_quest_lv95._490_say = "Wir wissen nun, was mit dem Fluch des Lebens und[ENTER]der Armee der Finsternis gemeint ist. Einst lebte[ENTER]ein ruchloser Magier auf dem Fels der Dunklen[ENTER]Drachen. Er strebte die Herrschaft ber den[ENTER]gesamten Kontinent an und ging dafr buchstblich[ENTER]ber Leichen: Durch einen schwarzen Zauber, Fluch[ENTER]des Lebens genannt, lie er die Toten auferstehen[ENTER]und als seine Armee in die Schlacht ziehen. " -gameforge.main_quest_lv95._500_say = " " -gameforge.main_quest_lv95._510_say = "Totenbeschwrung die bloe Vorstellung lsst mich erschaudern. Die Diener der Dunkelheit stellen[ENTER]mithilfe des Schwarzen Goldes eine Armee aus Untoten auf. Wir mssen sie aufhalten! " -gameforge.main_quest_lv95._520_say = "Suche bei den alten Ruinen am Gautamakliff nach dem Lemuren-Magier. Er wei etwas ber diesen Fluch.[ENTER]Wenn du ihn nett bittest, wird er dir mit Sicherheit alles verraten. " -gameforge.main_quest_lv95._530_say = "Nett bitten, soso. Verstanden. " -gameforge.main_quest_lv95._540_sayTitle = "Fluch des Lebens " -gameforge.main_quest_lv95._550_say = "Besiege den Lemuren-Magier und sammle[ENTER]Informationen ber den Fluch des Lebens und die[ENTER]Totenbeschwrung. " -gameforge.main_quest_lv95._560_say = "Wir haben keine Zeit zu verlieren. Besiege den[ENTER]Lemuren-Magier und quetsche die Informationen ber[ENTER]den Fluch des Lebens aus ihm raus. " -gameforge.main_quest_lv95._570_1_notice = "Du hast den Lemuren-Magier besiegt und eine[ENTER]Steintafel mit einer Inschrift gefunden. " -gameforge.main_quest_lv95._570_2_notice = "Zeige sie Admiral Angmur. " -gameforge.main_quest_lv95._580_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv95._590_say = "Aye, der Lemuren-Magier hatte diese Steintafel bei[ENTER]sich? Lass sehen. " -gameforge.main_quest_lv95._600_sayReward = "Drei Dinge sind vonnten, um die Toten erwachen zu[ENTER]lassen:[ENTER]1. ein menschlicher Krper[ENTER]2. ...[ENTER]Die Lemurentafel ist hier zerbrochen. Der Rest der[ENTER]Inschrift fehlt. " -gameforge.main_quest_lv95._610_say = "Ich frchte, du wirst noch einmal losziehen[ENTER]mssen. Wir brauchen den Rest dieser Inschrift.[ENTER]Es mssten noch zwei weitere Stcke der Lemurentafel existieren. " -gameforge.main_quest_lv95._620_say = "Hier ist deine Belohnung fr alles, was du bis[ENTER]jetzt erreicht hast. Bitte begib dich nun auf die[ENTER]Suche nach den restlichen Lemurentafeln! " -gameforge.main_quest_lv95._630_sendLetter = "Die Inschrift " -gameforge.main_quest_lv95._640_sayTitle = "Finde die Lemurentafeln! " -gameforge.main_quest_lv95._650_say = "Besiege die Lemuren-Magier und finde die[ENTER]restlichen Stcke der Steintafel. " -gameforge.main_quest_lv95._660_say = "Bitte, wir mssen wissen, was diese Inschrift[ENTER]besagt. Gib nicht auf! " -gameforge.main_quest_lv95._670_say = "Bringe die beiden fehlenden Bruchstcke der[ENTER]Lemurentafel zu Admiral Angmur. " -gameforge.main_quest_lv95._680_say = "Aye, du bist zurck! Lass uns die Lemurentafel[ENTER]zusammensetzen und die Inschrift lesen. " -gameforge.main_quest_lv95._690_sayReward = "Drei Dinge sind vonnten, um die Toten erwachen zu[ENTER]lassen:[ENTER]1. ein menschlicher Krper[ENTER]2. Schwarzes Gold[ENTER]3. die Rinde von Baumdmonen[ENTER]Nur ein Magier mit herausragenden Fhigkeiten kann[ENTER]den Fluch des Lebens hinaufbeschwren und[ENTER]aufrechterhalten. Und wenn er stirbt, fllt die[ENTER]gesamte Armee der Untoten mit ihm. " -gameforge.main_quest_lv95._700_say = "Deswegen werden in letzter Zeit unsere Friedhfe[ENTER]geschndet und die Leichen aus den Grbern[ENTER]gestohlen. Sie sollen zum Leben erweckt werden und[ENTER]als untote Armee gegen uns marschieren. Welch[ENTER]abscheuliche Vorstellung! " -gameforge.main_quest_lv95._710_say = "Wir mssen diese frevelhafte Tat aufhalten! " -gameforge.main_quest_lv95._720_say = "Aye, doch die Zeit spielt gegen uns. Nur die[ENTER]Banshee selbst ist mchtig genug, um einen Fluch[ENTER]dieser Gre zu beschwren doch wir wissen[ENTER]nicht, wo sie sich versteckt. Ich werde noch mehr[ENTER]Mnner ausschicken, um das Versteck der dunklen[ENTER]Hohepriesterin ausfindig zu machen. Sobald ich[ENTER]Neues erfahre, werde ich dich rufen lassen. " -gameforge.main_quest_lv95._730_say = " " -gameforge.main_quest_lv95._740_say = "Das Abenteuer geht weiter, sobald du Level 96[ENTER]erreicht hast. " -gameforge.main_quest_lv95._750_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv95._760_say = "Verbleibend " -gameforge.main_quest_lv95._770_sayReward = "%s : %d " -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._020_say = "Admiral Angmur mchte mit dir sprechen. " -gameforge.main_quest_lv96._030_say = "Gut, dass du hier bist. Wir haben einen Weg[ENTER]gefunden, um die Plne der Diener und der Banshee[ENTER]zu sabotieren. " -gameforge.main_quest_lv96._040_say = " " -gameforge.main_quest_lv96._050_say = " " -gameforge.main_quest_lv96._060_say = "Damit die Seelen der Toten ihre Krper freigeben,[ENTER]wird ein Medium bentigt. Hierbei handelt es sich[ENTER]um geweihte Erde, die von den Giganten in Scken[ENTER]aufbewahrt wird. Wenn es dir gelingt, 100 Scke zu[ENTER]erbeuten, knnen wir den Fluch des Lebens aufhalten. " -gameforge.main_quest_lv96._070_say = "Ich mache mich sofort auf den Weg! " -gameforge.main_quest_lv96._080_sayTitle = "Geweihte Erde " -gameforge.main_quest_lv96._090_say = "Besiege die Giganten und erbeute 100 Scke voll[ENTER]geweihter Erde. " -gameforge.main_quest_lv96._100_say = "Die Zeit arbeitet gegen uns. Schnell, beeile dich[ENTER]und erbeute die Scke voll geweihter Erde! " -gameforge.main_quest_lv96._110_1_notice = "Du hast alle Scke voll geweihter Erde erbeutet. " -gameforge.main_quest_lv96._110_2_notice = "Bringe sie Admiral Angmur. " -gameforge.main_quest_lv96._120_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv96._130_say = "Auf dich ist wie immer Verlass! Danke. Bitte nimm[ENTER]dies als Belohnung. " -gameforge.main_quest_lv96._140_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._150_say = "Admiral Angmur hat einen weiteren Auftrag fr dich. " -gameforge.main_quest_lv96._160_say = "Die Oger bewachen ebenfalls ein Medium fr die Totenbeschwrung. Doch wir wissen nicht, wie es aussieht. Gehe zu den Ogern und bringe her, was auch immer[ENTER]dir verdchtig vorkommt. " -gameforge.main_quest_lv96._170_say = " " -gameforge.main_quest_lv96._180_say = " " -gameforge.main_quest_lv96._190_say = "Verstanden. " -gameforge.main_quest_lv96._200_sayTitle = "Das Medium der Oger " -gameforge.main_quest_lv96._210_say = "Besiege die Oger und finde heraus, welche Form ihr[ENTER]Medium hat. " -gameforge.main_quest_lv96._220_say = "Ich wei, du hast nicht viele Anhaltspunkte. Aber[ENTER]irgendetwas muss doch zu finden sein! " -gameforge.main_quest_lv96._230_1_notice = "Du hast einen Mnzbeutel und einen goldenen Orden[ENTER]gefunden. " -gameforge.main_quest_lv96._230_2_notice = "Bringe beide Gegenstnde zu Admiral Angmur. " -gameforge.main_quest_lv96._240_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv96._250_say = "Gut gemacht! Ich werde Yon-I-Walker bitten, diese Gegenstnde zu analysieren. " -gameforge.main_quest_lv96._260_say = "Suche Yon-I-Walker auf und lass dir das Ergebnis seiner Analysen mitteilen. " -gameforge.main_quest_lv96._270_say = "Ah, da bist du ja. Ich habe bereits einen Blick[ENTER]auf die Gegenstnde, die du bei den Ogern gefunden[ENTER]hast, werfen knnen. " -gameforge.main_quest_lv96._280_say = " " -gameforge.main_quest_lv96._290_say = "Von den Goldmnzen aus dem Beutel geht[ENTER]eine starke dunkle Kraft aus. Sie sind das Medium.[ENTER]Berichte das Angmur. " -gameforge.main_quest_lv96._300_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._310_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv96._320_say = "Hier, nimm das Band des Goldjgers. Benutze es, um die Mnzbeutel der[ENTER]Oger zu ersphen. " -gameforge.main_quest_lv96._330_say = "Wir brauchen 100 Goldmnzen. Doch ich frchte,[ENTER]nicht alle, die du finden wirst, werden als Medium[ENTER]verwendet. Es liegt also eine Menge Arbeit vor dir. " -gameforge.main_quest_lv96._340_say = "Kein Problem. " -gameforge.main_quest_lv96._350_sayTitle = "Jagd nach Gold " -gameforge.main_quest_lv96._360_say = "Ziehe gegen die Oger in den Kampf und sammle Mnzbeutel. Nicht alle Goldmnzen darin dienen als Medium lasse sie von Yon-I-Walker prfen. " -gameforge.main_quest_lv96._370_say = "Ja, hier kann ich deutlich die dunkle Magie spren. " -gameforge.main_quest_lv96._380_say = "Phantastisch, wir haben nun alle Goldmnzen, die[ENTER]als Medium dienen knnen. Das wird der Banshee mit[ENTER]Sicherheit nicht gefallen! Hier, nimm das als[ENTER]Belohnung. Angmur wird dir deine nchste Aufgabe[ENTER]erteilen. " -gameforge.main_quest_lv96._390_say = "Es fehlen noch Goldmnzen. Sammle %d weitere. " -gameforge.main_quest_lv96._400_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._410_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv96._420_say = "Wir mssen dafr sorgen, dass die Diener der[ENTER]Dunkelheit die Rinde der Baumdmonen nicht in ihre[ENTER]Hnde bekommen. " -gameforge.main_quest_lv96._430_say = "Baumdmonen gehren zu den rtselhaftesten[ENTER]Gattungen unserer Welt und dienen niemandem,[ENTER]nicht einmal Sung Mahi.[ENTER]Am Gautamakliff wandeln drei Arten: Aku-Boku,[ENTER]Arboretum und Sycomor. Ziehe ihnen die Rinde ab! " -gameforge.main_quest_lv96._440_say = " " -gameforge.main_quest_lv96._450_say = "Verstanden. " -gameforge.main_quest_lv96._460_sayTitle = "Baumdmonen stutzen " -gameforge.main_quest_lv96._470_say = "Ziehe die Rinde eines Aku-Boku, eines Arboretum[ENTER]und eines Sycomor ab. " -gameforge.main_quest_lv96._480_counterName = "Verbleibend " -gameforge.main_quest_lv96._490_say = "%s: %d[ENTER]%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv96._500_say = "Die Zeit drngt. Mach Kleinholz aus den[ENTER]Baumdmonen und sichere ihre Rinde, ehe es die[ENTER]Diener tun! " -gameforge.main_quest_lv96._510_1_notice = "Du hast alle Baumdmonen besiegt, aber jemand ist[ENTER]dir zuvorgekommen: Die Rinde wurde bereits von[ENTER]ihren Stmmen abgezogen. " -gameforge.main_quest_lv96._510_2_notice = "Berichte Admiral Angmur davon. " -gameforge.main_quest_lv96._520_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv96._530_say = "Schn, du bist unversehrt zurck! Hattest du Erfolg?[ENTER]Was?! Die Rinde aller Baumdmonen war bereits[ENTER]abgezogen und es gab frische Kampfspuren? Dann[ENTER]mssen uns die Diener der Dunkelheit[ENTER]zurvorgekommen sein. " -gameforge.main_quest_lv96._540_say = " " -gameforge.main_quest_lv96._550_say = "Wenn sie die Rinde haben, finden sie bestimmt auch[ENTER]einen Weg, den Fluch des Lebens zu beschwren.[ENTER]Dann ist es also unvermeidbar wir ziehen in den[ENTER]Krieg. Die Banshee wird sich nicht mehr lange vor[ENTER]uns verstecken knnen. Meine Mnner sind ihr schon[ENTER]auf der Spur. Ich lasse dich rufen, sobald wir sie[ENTER]gefunden haben. " -gameforge.main_quest_lv96._560_sayTitle = "Das Abenteuer geht weiter, sobald du Level 97[ENTER]erreicht hast. " -gameforge.main_quest_lv96._570_counterName = "Verbleibend " -gameforge.main_quest_lv96._580_sayReward = "%s: %d Stck " -gameforge.main_quest_lv96._590_say = "Die Goldmnzen dienen also als Medium. Gut, dann[ENTER]werde ich mich nun mit Yon-I-Walker ber unser[ENTER]weiteres Vorgehen beraten. Ich melde mich gleich[ENTER]wieder bei dir. " -gameforge.main_quest_lv96._600_say = " " -gameforge.main_quest_lv96._610_say = " " -gameforge.main_quest_lv96._620_1_notice = "Du hast einen Mnzbeutel erhalten. " -gameforge.main_quest_lv96._620_2_notice = "Bringe ihn Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = "Das ist nur eine normale Mnze, kein Medium. Suche[ENTER]weiter! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = "Banshee aufhalten " -gameforge.main_quest_lv97._020_say = "Das Versteck der Banshee wurde entdeckt! Gehe zu[ENTER]Admiral Angmur, um mehr zu erfahren. " -gameforge.main_quest_lv97._030_say = "Meine Mnner haben endlich die Basis der Banshee[ENTER]am Gautamakliff gefunden. Sie hat sich tief in die[ENTER]Dunkelheit der Wlder dieser Gegend verkrochen und[ENTER]wirkt von dort aus ihre schwarze Magie. Auerdem[ENTER]hat sie eine ihrer frheren Tempeldienerinnen des[ENTER]Drachenkultes wiedererweckt. Mit ihr zusammen wird[ENTER]sie den Fluch des Lebens beschwren. " -gameforge.main_quest_lv97._040_say = "Ohne ihre Hilfe wird die Banshee den Fluch nicht[ENTER]aufrechterhalten knnen. Besiege die[ENTER]Tempeldienerin Mu-Shu und besnftige die Seelen[ENTER]unserer Kameraden, ehe ihre Krper sich gegen uns[ENTER]erheben. " -gameforge.main_quest_lv97._050_say = "Es ist fast unmglich, sich der Tempeldienerin[ENTER]unbemerkt zu nhern, um sie anzugreifen. Nutze den[ENTER]Moment, wenn sie so in ihren dunklen Zauber[ENTER]vertieft ist, dass sie in eine Trance verfllt! " -gameforge.main_quest_lv97._060_say = "In Ordnung. " -gameforge.main_quest_lv97._070_say = "Sieh dich vor! Zu Lebzeiten war sie die erste[ENTER]Leibwchterin der Hohepriesterin und nicht nur in[ENTER]der Magie, sondern auch im Schwertkampf bestens[ENTER]ausgebildet. " -gameforge.main_quest_lv97._080_sayTitle = "Die Tempeldienerin " -gameforge.main_quest_lv97._090_say = "Besiege Mu-Shu, die Tempeldienerin der Banshee,[ENTER]am Gautamakliff. " -gameforge.main_quest_lv97._100_notice = "Tdlich getroffen, sinkt die Tempeldienerin zu Boden. " -gameforge.main_quest_lv97._110_say = "Ihr Narren! Bereitwillig habt ihr den Kder[ENTER]geschluckt, den die Banshee fr euch ausgelegt[ENTER]hat. Whrend du deine Zeit mit mir vergeudet hast,[ENTER]haben die Herrin und Yah-Ki, die wahre Tempeldienerin, den[ENTER]Fluch schon begonnen. Ich bete dafr, dass er[ENTER]gelingt! " -gameforge.main_quest_lv97._120_say = "Eine Doppelgngerin hat euch auf die falsche[ENTER]Fhrte gelockt! Nachdem du sie durchsuchst hast,[ENTER]findest du ein hnliches Halsband wie zuvor bei[ENTER]Martyaxwar. In der Innentasche befindet sich ein[ENTER]Dokument. " -gameforge.main_quest_lv97._130_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv97._140_say = "Du bist zurck! Ist die Tempeldienerin besiegt? " -gameforge.main_quest_lv97._150_say = "Nein, wir sind von einer Doppelgngerin getuscht[ENTER]worden. Die echte Tempeldienerin konnte[ENTER]in Ruhe die Totenbeschwrung vorbereiten. Hier,[ENTER]dieses Dokument habe ich gefunden. " -gameforge.main_quest_lv97._160_say = "Verflucht! Wie konnten wir nur auf ihre Spielchen[ENTER]reinfallen?! Bitte zeige mir das Dokument. " -gameforge.main_quest_lv97._170_say = " " -gameforge.main_quest_lv97._180_say = " " -gameforge.main_quest_lv97._190_say = "Hm, verschlsselt. Aber vielleicht verrt uns[ENTER]diese Nachricht, wo sich ihre Basis tatschlich[ENTER]befindet. Schriftzeichen wie diese habe ich doch[ENTER]schon einmal gesehen ... Ich glaube, Yak-Hwan, der[ENTER]Palastwchter, hat mir erst krzlich etwas[ENTER]hnliches gezeigt. Gehe zu ihm. Er soll einen[ENTER]Blick darauf werfen. " -gameforge.main_quest_lv97._200_sendLetter = "Dokument entschlsseln " -gameforge.main_quest_lv97._210_say = "Gehe zu Yak-Hwan und zeige ihm das verschlsselte[ENTER]Dokument. " -gameforge.main_quest_lv97._220_say = "Sei gegrt! Mein Name ist Yak-Hwan. Es ist mir[ENTER]eine Ehre, dich kennenzulernen. Deine Taten sind[ENTER]bereits legendr! Was kann ich fr dich tun? Ah,[ENTER]eine verschlsselte Nachricht. Lass mich mal sehen. " -gameforge.main_quest_lv97._230_say = "Ja, diese Schriftzeichen sollte ich problemlos[ENTER]entschlsseln knnen. Doch dafr bentige ich[ENTER]Fossilerde. Der Alchemist msste noch einen[ENTER]Klumpen davon haben. Bitte frage ihn danach. " -gameforge.main_quest_lv97._240_say = " " -gameforge.main_quest_lv97._250_say = " " -gameforge.main_quest_lv97._260_say = "Natrlich. " -gameforge.main_quest_lv97._270_sayTitle = "Fossilerde " -gameforge.main_quest_lv97._280_say = "Gehe zum Alchemisten und frage ihn nach der[ENTER]Fossilerde. " -gameforge.main_quest_lv97._290_say = "Hast du nicht was vergessen? Du solltest mir doch[ENTER]die Fossilerde bringen. " -gameforge.main_quest_lv97._300_notice = "Der Alchemist hat dir die Fossilerde gegeben. Gehe[ENTER]nun zurck zu Yak-Hwan. " -gameforge.main_quest_lv97._310_say = "Ah, die Fossilerde. Sehr gut, dann mache ich mich[ENTER]jetzt ans Werk. Das Ergebnis werde ich dem Admiral[ENTER]mitteilen. " -gameforge.main_quest_lv97._320_sendLetter = "Durch die Hintertr " -gameforge.main_quest_lv97._330_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv97._340_say = "Wir kennen nun den Aufenthaltsort der[ENTER]Tempeldienerin Yah-Ki. Doch die Basis gleicht einer[ENTER]Festung Wachtruppen patroullieren dort rund um[ENTER]die Uhr. Ein Frontalangriff wre zu diesem[ENTER]Zeitpunkt reiner Selbstmord. " -gameforge.main_quest_lv97._350_say = "Deswegen wollen wir aus dem Hinterhalt angreifen.[ENTER]Meine Mnner sind auf der Suche nach einer[ENTER]geeigneten Stelle. Lenke die Wachen ab,[ENTER]um uns mehr Zeit zu verschaffen. " -gameforge.main_quest_lv97._360_say = " " -gameforge.main_quest_lv97._370_say = "Die grte Gefahr geht von einem Wachtrupp, der[ENTER]sich die Brigade des Schwarzen Todes nennt, aus.[ENTER]Diese Brigade besteht aus Moghu, Carnifex und[ENTER]General Albus. Ihr Anfhrer ist Skeletos.[ENTER]Beseitige sie, bevor sie meinen Sphtrupp entdecken. " -gameforge.main_quest_lv97._380_say = "Alles klar. " -gameforge.main_quest_lv97._390_sayTitle = "Brigade des Schwarzen Todes " -gameforge.main_quest_lv97._400_say = "Beseitige die Brigade des Schwarzen Todes,[ENTER]bestehend aus Moghu, Carnifex, General Albus und[ENTER]Skeletos. " -gameforge.main_quest_lv97._410_say = "Erledige die Mitglieder der Brigade des Schwarzen[ENTER]Todes, bevor sie den Sphtrupp entdecken. " -gameforge.main_quest_lv97._420_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv97._430_say = "Unser Plan ist aufgegangen! Whrend du die Brigade[ENTER]des Schwarzen Todes abgelenkt hast, haben meine[ENTER]Mnner eine geeignete Stelle fr einen Hinterhalt[ENTER]ausgemacht. Sobald unsere Angriffsstrategie steht,[ENTER]lasse ich dich rufen. " -gameforge.main_quest_lv97._440_sendLetter = "Die Tempeldienerin " -gameforge.main_quest_lv97._450_say = "Admiral Angmur bentigt deine Hilfe! " -gameforge.main_quest_lv97._460_say = "Gut, du bist hier. Skeletos, Anfhrer der Brigade[ENTER]des Schwarzen Todes, hat berlebt und meine[ENTER]Mnner angegriffen, als sie gerade die Basis[ENTER]strmen wollten. Niemand kommt an ihm vorbei. " -gameforge.main_quest_lv97._470_say = " " -gameforge.main_quest_lv97._480_say = "Du hast ihn schon einmal besiegt, also bitte hilf[ENTER]meinen Leuten am Gautamakliff! Tritt gegen[ENTER]Skeletos an. Strme anschlieend die Basis[ENTER]und tte die Tempeldienerin Yah-Ki. " -gameforge.main_quest_lv97._490_say = "Verstanden! " -gameforge.main_quest_lv97._500_say = " " -gameforge.main_quest_lv97._510_sayTitle = "Yah-Ki vernichten " -gameforge.main_quest_lv97._520_say = "Besiege die Tempeldienerin Yah-Ki und halte sie[ENTER]davon ab, die Armee der Toten zu beschwren. " -gameforge.main_quest_lv97._530_say = "Der Tag der Entscheidung ist gekommen. Wenn wir[ENTER]fallen, fllt die ganze Welt. Doch wenn wir[ENTER]siegreich sind, werden unsere Taten noch[ENTER]Jahrhunderte spter in Liedern besungen werden.[ENTER]Halte die Diener der Dunkelheit auf. Vernichte die[ENTER]Tempeldienerin Yah-Ki! " -gameforge.main_quest_lv97._540_say = "Warum bist du hier? Der Kampf ist noch nicht[ENTER]gewonnen! Besiege die Tempeldienerin Yah-Ki. All[ENTER]unsere Hoffnungen liegen auf dir. " -gameforge.main_quest_lv97._550_1_notice = "Du hast deinen Gegner in die Knie gezwungen und der Sieg ist dein! " -gameforge.main_quest_lv97._550_2_notice = "Dir bleibt keine Zeit zum Ausruhen die[ENTER]Tempeldienerin Yah-Ki erwartet dich schon. " -gameforge.main_quest_lv97._560_notice = "Du hast gesiegt! Mit einem markerschtternden Schrei sinkt Yah-Ki zu Boden. " -gameforge.main_quest_lv97._570_say = "Ahhhhh! Das kann nicht sein! Geschlagen von einem[ENTER]Sterblichen ... Oh, Banshee, verzeih! Ich habe[ENTER]versagt. Meine Aufgabe konnte ich nicht erf... " -gameforge.main_quest_lv97._580_say = "Du durchsuchst ihren leblosen Krper und findest[ENTER]einen versiegelten Brief. Kehre damit zu Admiral[ENTER]Angmur zurck. " -gameforge.main_quest_lv97._590_say = "Aye, dem Drachengott sei Dank! Du bist unversehrt[ENTER]zurck. Hast du die Tempeldienerin besiegt? " -gameforge.main_quest_lv97._600_say = "Ja, ich habe sie wieder in die Hlle[ENTER]zurckbefrdert, aus der sie gekrochen kam. Im[ENTER]Sterben hat sie die Banshee um Vergebung fr ihr[ENTER]Versagen angefleht. Das trug sie bei sich. " -gameforge.main_quest_lv97._610_say = "Einen versiegelten Brief. Zeig her! " -gameforge.main_quest_lv97._620_sayReward = "Meine Herrin,[ENTER]sie haben unseren Kder geschluckt und Euer Plan[ENTER]ist aufgegangen. Die Beschwrung Eurer untoten[ENTER]Armee schreitet voran und niemand wird uns jetzt[ENTER]noch aufhalten knnen. Wenn die seelenlosen Krper[ENTER]erst marschieren, ziehen wir gegen das Kap des[ENTER]Drachenfeuers und werden seine Bewohner unter uns[ENTER]begraben. Anschlieend werden wir zum Festland[ENTER]hinbersetzen und Euch im Feuerland treffen. Die[ENTER]Welt wird unter unseren Schritten brennen![ENTER]Ich verneige mich tief[ENTER]Eure ewige Dienerin " -gameforge.main_quest_lv97._630_say = "Eine Botschaft an die Banshee! Aye, die[ENTER]schndliche Hexe wartet im Feuerland nun vergebens[ENTER]auf ihre Armee der Finsternis.[ENTER]Ich danke dir. Ohne deine Hilfe wre das Kap und[ENTER]seine Bewohner von dem Heer der Untoten dem[ENTER]Erdboden gleichgemacht worden. Du hast nicht nur[ENTER]uns gerettet, sondern auch den Seelenfrieden[ENTER]unserer Ahnen wiederhergestellt. Diese Belohnung[ENTER]berreiche ich dir stellvertretend fr das ganze[ENTER]Fort. " -gameforge.main_quest_lv97._640_sayTitle = "Das Abenteuer geht weiter, sobald du Level 98[ENTER]erreicht hast. " -gameforge.main_quest_lv97._650_say = "Wir haben lange gebraucht, um die Basis ausfindig[ENTER]zu machen. Bitte, wir drfen nicht noch mehr Zeit[ENTER]verlieren! " -gameforge.main_quest_lv97._660_say = "Braucht Yak-Hwan Fossilerde? Was fr ein Glck,[ENTER]dass ich sie noch nicht verbraucht habe. Hier,[ENTER]bitte sehr. Nun bringe sie ihm und richte einen[ENTER]schnen Gru von mir aus. " -gameforge.main_quest_lv97._670_counterName = "Verbleibend " -gameforge.main_quest_lv97._680_sayReward = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv97._690_1_notice = "Du hast die Brigade des Schwarzen Todes vernichtet. " -gameforge.main_quest_lv97._690_2_notice = "Erstatte nun Admiral Angmur Bericht. " -gameforge.main_quest_lv97._700_sayTitle = "Besiege Skeletos, Anfhrer der Brigade[ENTER]des Schwarzen Todes! " -gameforge.main_quest_lv97._710_say = "Die Tempeldienerin kann erst endgltig vernichtet[ENTER]werden, wenn du Skeletos besiegt hast. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = "Wiederaufbau des Forts " -gameforge.main_quest_lv98._020_say = "Admiral Angmur bittet um deine Hilfe. Gehe zu ihm. " -gameforge.main_quest_lv98._030_say = "Danke, dass du gekommen bist. Der Kampf ist nicht[ENTER]spurlos an uns vorbeigezogen. Auch das Fort wurde[ENTER]angegriffen und der Schutzwall an vielen Stellen[ENTER]niedergerissen. Dieser Frieden wird nicht lange[ENTER]whren. Wir sollten die Ruhe fr den Wiederaufbau[ENTER]nutzen. " -gameforge.main_quest_lv98._040_say = "Um den Schutzwall zu befestigen, bentigen wir die[ENTER]Panzer des Krustenstammes. " -gameforge.main_quest_lv98._050_say = "Verstanden. Wie viele dieser Panzer braucht ihr? " -gameforge.main_quest_lv98._060_say = "100 Stck sollten ausreichen. Der Krustenstamm[ENTER]haust noch immer in der Nephritbucht. " -gameforge.main_quest_lv98._070_say = "Aye, das sind noch nicht genug Krustenpanzer.[ENTER]Bitte sammle noch mehr. " -gameforge.main_quest_lv98._080_1_notice = "Du hast nun alle Krustenpanzer gesammelt. " -gameforge.main_quest_lv98._080_2_notice = "Bringe sie zu Admiral Angmur. " -gameforge.main_quest_lv98._090_say = "Aye, sehr gut. Mit den Krustenpanzern knnen wir[ENTER]den Schutzwall wieder befestigen. Bitte nimm dies[ENTER]als Belohnung. Ich werde meine Ingenieure fragen,[ENTER]ob sie noch weitere Materialien bentigen, und dir[ENTER]dann Bescheid geben. " -gameforge.main_quest_lv98._130_sendLetter = "Wiederaufbau des Forts " -gameforge.main_quest_lv98._140_say = "Admiral Angmur braucht noch einmal deine Hilfe.[ENTER]Gehe zu ihm. " -gameforge.main_quest_lv98._150_say = "Zur weiteren Befestigung bentigen wir[ENTER]Tritonspeere. Wie der Name schon sagt, findest du[ENTER]sie bei den Tritonen. Bitte bringe mir 100 Stck. " -gameforge.main_quest_lv98._160_say = "Verstanden. " -gameforge.main_quest_lv98._170_say = "Da bist du ja! Aye, aber das sind noch nicht genug[ENTER]Tritonspeere. Bitte sammle weiter. " -gameforge.main_quest_lv98._180_1_notice = "Du hast alle Tritonspeere gesammelt. " -gameforge.main_quest_lv98._180_2_notice = "Bringe sie Admiral Angmur. " -gameforge.main_quest_lv98._190_say = "Perfekt! Nun knnen wir eine sichere[ENTER]Verteidigungsanlage bauen. Ich danke dir fr deine[ENTER]Hilfe. brigens sucht Yak-Hwan nach dir. Finde[ENTER]heraus, was er mchte. " -gameforge.main_quest_lv98._200_sendLetter = "Notstand " -gameforge.main_quest_lv98._210_say = "Gehe zu Yak-Hwan. Er hat eine wichtige Aufgabe fr[ENTER]dich. " -gameforge.main_quest_lv98._220_say = "Ah, sehr gut, du bist hier! Wir sind ein weiteres[ENTER]Mal auf deine Hilfe angewiesen. " -gameforge.main_quest_lv98._230_say = " " -gameforge.main_quest_lv98._240_say = " " -gameforge.main_quest_lv98._250_say = " " -gameforge.main_quest_lv98._260_say = "Die harte Zeit des Krieges ist nicht spurlos an[ENTER]den Bewohnern des Forts vorbeigezogen. Sie leiden[ENTER]Hunger und mit jedem Tag wird ihr Elend grer.[ENTER]Wenn wir nicht bald etwas unternehmen, sieht es[ENTER]nicht gut fr sie aus. " -gameforge.main_quest_lv98._270_say = " " -gameforge.main_quest_lv98._280_say = "Ogerbanden lauern unseren Versorgungstransporten[ENTER]auf und greifen sie an. Wir mssen diesen[ENTER]Plnderern Einhalt gebieten. Kapitn Shrack und[ENTER]seine Generle stecken dahinter. Tte den Kapitn[ENTER]der Oger und 50 Generle Ogg! " -gameforge.main_quest_lv98._290_say = " " -gameforge.main_quest_lv98._300_say = "Bist du schon zurck? Es sind aber noch immer[ENTER]einige Oger unterwegs. Erledige bitte alle! " -gameforge.main_quest_lv98._310_1_notice = "Du hast alle Oger besiegt. " -gameforge.main_quest_lv98._310_2_notice = "Kehre nun zu Yak-Hwan zurck. " -gameforge.main_quest_lv98._320_say = "Endlich erreichen die Lebensmitteltransporte das[ENTER]Fort und unsere Brger knnen mit Nahrung und[ENTER]Medikamenten versorgt werden! Die Not hat ein[ENTER]Ende. Du bist wahrlich ein Held. " -gameforge.main_quest_lv98._330_sendLetter = "Danksagung " -gameforge.main_quest_lv98._340_say = "Yak-Hwan mchte mit dir sprechen. " -gameforge.main_quest_lv98._350_say = "Dank deiner Hilfe ist die Gefahr auf dem Fels der[ENTER]Dunklen Drachen einstweilen gebannt. Hierfr[ENTER]mchten dir seine Bewohner gerne persnlich ihren[ENTER]Dank aussprechen. " -gameforge.main_quest_lv98._360_say = "Drehe doch bitte eine Runde durch das Fort und[ENTER]sprich mit den Leuten. " -gameforge.main_quest_lv98._370_say = " " -gameforge.main_quest_lv98._380_say = "Danke. Ich werde nun alle Bewohner besuchen. " -gameforge.main_quest_lv98._390_say = "Nicht alle Brger hatten die Chance, dir zu[ENTER]danken. Sie werden sehr enttuscht sein. Bitte[ENTER]stelle sicher, dass du keinen vergisst. " -gameforge.main_quest_lv98._400_say = "Mut und Weisheit teilen sich dein Herz[ENTER]gleichermaen. Deine Taten werden noch[ENTER]Generationen spter besungen werden. Ich verneige[ENTER]mich vor dir. " -gameforge.main_quest_lv98._410_say = "Mgest du stets gegen alle Gefahren gut gewappnet[ENTER]sein! " -gameforge.main_quest_lv98._420_say = "Du wirst fr alle Zeit einen Ehrenplatz in unseren[ENTER]Herzen haben. " -gameforge.main_quest_lv98._430_say = "Das waren turbulente Zeiten, nicht wahr? Ich bin[ENTER]mir sicher, der Drachengott persnlich hat deine[ENTER]Wege auf unsere Insel geleitet. " -gameforge.main_quest_lv98._440_1_notice = "Du hast mit allen Bewohnern gesprochen. " -gameforge.main_quest_lv98._440_2_notice = "Kehre nun zu Yak-Hwan zurck. " -gameforge.main_quest_lv98._450_say = "Das hat den Bewohnern des Forts wirklich viel[ENTER]bedeutet. Der Admiral mchte dich nun noch einmal[ENTER]sprechen. Gehe gleich zu ihm. " -gameforge.main_quest_lv98._460_say = " " -gameforge.main_quest_lv98._470_say = " " -gameforge.main_quest_lv98._480_sendLetter = "Dank des Admirals " -gameforge.main_quest_lv98._490_say = "Admiral Angmur mchte dir seinen Dank aussprechen.[ENTER]Gehe zu ihm. " -gameforge.main_quest_lv98._500_say = "Ohne dich wren die Bewohner dieses Forts von[ENTER]Dmonen berrannt worden. Fr deine Untersttzung[ENTER]im Kampf gegen die Diener der Dunkelheit danke ich[ENTER]dir im Namen meiner Truppen und des gesamten[ENTER]Volkes. Auf dem Fels der Dunklen Drachen wirst du[ENTER]stets eine Heimsttte finden. " -gameforge.main_quest_lv98._510_say = " " -gameforge.main_quest_lv98._520_say = "Doch die Banshee und die Diener der Dunkelheit[ENTER]werden sich keine Pause gnnen und ihre schwarzen[ENTER]Plne unaufhrlich weiterschmieden.[ENTER]Dein Abenteuer geht weiter, sobald du Level 99[ENTER]erreicht hast " -gameforge.main_quest_lv98._530_sayTitle = " " -gameforge.main_quest_lv98._540_sayTitle = "Wiederaufbau des Forts " -gameforge.main_quest_lv98._550_say = "Kmpfe gegen den Krustenstamm und sammle 100[ENTER]Krustenpanzer. " -gameforge.main_quest_lv98._560_say = " . " -gameforge.main_quest_lv98._570_sayReward = " " -gameforge.main_quest_lv98._580 = "Verteidigungsanlage strken " -gameforge.main_quest_lv98._590_say = "Greife die Tritonen an und hole 100 Tritonspeere. " -gameforge.main_quest_lv98._600_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv98._610_sayTitle = "Plnder-Oger " -gameforge.main_quest_lv98._620_say = "Vernichte Kapitn Shrack sowie 50 seiner Generle[ENTER]Ogg und stoppe so die Plnderungen. " -gameforge.main_quest_lv98._630_say = "Suche Yak-Hwan auf. " -gameforge.main_quest_lv98._640_sayTitle = "Danksagung " -gameforge.main_quest_lv98._650_say = "Drehe eine Runde durch das Fort und sprich mit[ENTER]seinen Bewohnern. " -gameforge.main_quest_lv98._660_counterName = "Verbleibend " -gameforge.main_quest_lv98._670_sayReward = "%s: %d Stck " -gameforge.main_quest_lv98._680_counterName = "Verbleibend " -gameforge.main_quest_lv98._690_sayReward = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv98._700_counterName = "Bewohner: " -gameforge.main_quest_lv98._710_say = "Konfuzius (%s)[ENTER]Rstungshndler (%s) " -gameforge.main_quest_lv98._720_say = " (%s)[ENTER]Waffenhndler (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = "Die Fischzucht " -gameforge.manwoo._20_sayTitle = "Fischer: " -gameforge.manwoo._30_say = "Ich will meine Fischzucht erweitern. Deshalb[ENTER]brauche ich lebende Karpfen. Diese Fische eignen[ENTER]sich gut fr die Zucht und sind bei Anglern sehr[ENTER]beliebt. Aber sie sind nicht leicht zu fangen. " -gameforge.manwoo._40_say = "Wenn du mir ein Karpfen bringst, werde ich dich[ENTER]belohnen. Ich habe eine Truhe, die steht schon[ENTER]seit Ewigkeiten auf meinem Speicher. Ich wei[ENTER]nicht mehr, was sie enthlt. Vielleicht etwas[ENTER]Nutzloses, vielleicht etwas Wertvolles. Es[ENTER]knnen sich aber auch Monster in ihr versteckt[ENTER]haben.[ENTER]Wenn du sie haben mchtest, dann bringe[ENTER]mir einen lebenden Karpfen. " -gameforge.manwoo._50_npcChat = "Tausche Karpfen gegen Truhe " -gameforge.manwoo._60_say = "Du bringst mir einen Karpfen fr meine[ENTER]Fischzucht? Ich danke dir! Hier ist die[ENTER]versprochene Truhe. Viel Glck! " -gameforge.manwoo._70_sayReward = "Du hast eine Truhe erhalten![ENTER]ffne sie mit einem Rechtsklick. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " . " -gameforge.map_warp._10_npcChat = " " -gameforge.map_warp._110_sayReward = " %s . " -gameforge.map_warp._11_array = " " -gameforge.map_warp._120_sayReward = " ! " -gameforge.map_warp._12_array = " " -gameforge.map_warp._130_say = " : [ENTER] 60 [ENTER] ɡ [ENTER] ! [ENTER] ! " -gameforge.map_warp._13_array = " " -gameforge.map_warp._140_sayReward = " %s . " -gameforge.map_warp._14_array = "Burg Milaard " -gameforge.map_warp._150_say = " [ENTER] . " -gameforge.map_warp._15_array = "Burg Listhmos " -gameforge.map_warp._160_sayReward = " %s . " -gameforge.map_warp._16_array = "Burg Dendera " -gameforge.map_warp._170_say = " ... [ENTER] ߡ ! " -gameforge.map_warp._17_array = " " -gameforge.map_warp._180_select = " " -gameforge.map_warp._18_array = "Grafschaft Songpa " -gameforge.map_warp._190_select = " " -gameforge.map_warp._19_array = " " -gameforge.map_warp._200_select = " " -gameforge.map_warp._20_sayTitle = ": " -gameforge.map_warp._210_select = " " -gameforge.map_warp._220_select = " " -gameforge.map_warp._230_select = " " -gameforge.map_warp._240_say = " .. " -gameforge.map_warp._250_say = " .. ! " -gameforge.map_warp._260_npcChat = " " -gameforge.map_warp._270_say = " . [ENTER] . [ENTER] . [ENTER] 90 . [ENTER] ɿ " -gameforge.map_warp._280_say = " ɡ [ENTER] . ߡ [ENTER] . [ENTER] . " -gameforge.map_warp._280_sayReward = " %s . " -gameforge.map_warp._30_say = " ɿ [ENTER] ... [ENTER] [ENTER] ǡ [ENTER] ϡ [ENTER] ɡ [ENTER] ѡ [ENTER] ߿ " -gameforge.map_warp._40_say = " [ENTER] [ENTER] 10. " -gameforge.map_warp._50_say = " " -gameforge.map_warp._60_sayReward = " %s . " -gameforge.map_warp._70_say = " [ENTER] 60. " -gameforge.map_warp._80_sayReward = " %s . " -gameforge.map_warp._90_select = " " -gameforge.map_warp._94_select = " " -gameforge.map_warp._95_select = " " -gameforge.map_warp._96_select = " " -gameforge.map_warp._97_select = " " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " " -gameforge.marriage_manage._100_sayItem = " " -gameforge.marriage_manage._1010_say = " . " -gameforge.marriage_manage._1015_foreach = " %s %s " -gameforge.marriage_manage._1020_say = " ݡ . " -gameforge.marriage_manage._1030_say = " ! [ENTER] . " -gameforge.marriage_manage._10_npcChat = " . " -gameforge.marriage_manage._110_sayReward = " [ENTER] . " -gameforge.marriage_manage._120_sayItem = " " -gameforge.marriage_manage._130_sayReward = " [ENTER] " -gameforge.marriage_manage._140_say = " ̡ [ENTER] . [ENTER]. ! " -gameforge.marriage_manage._150_sayReward = " 1,000,000 . " -gameforge.marriage_manage._160_say = "! [ENTER] . ǿ " -gameforge.marriage_manage._170_sayReward = " . " -gameforge.marriage_manage._180_say = " [ENTER] ! . " -gameforge.marriage_manage._190_say = " [ENTER]! ̿ " -gameforge.marriage_manage._200_sayReward = "%s . " -gameforge.marriage_manage._20_say = " [ENTER] . " -gameforge.marriage_manage._210_say = " [ENTER] . " -gameforge.marriage_manage._220_sayReward = "%s . " -gameforge.marriage_manage._230_say = " ʡ ! [ENTER] . " -gameforge.marriage_manage._240_sayReward = " . " -gameforge.marriage_manage._250_say = " ! " -gameforge.marriage_manage._260_say = " ! " -gameforge.marriage_manage._270_say = " ! [ENTER] ߿ [ENTER] . " -gameforge.marriage_manage._280_sayReward = "%s . " -gameforge.marriage_manage._290_say = " [ENTER]ǡ 25. " -gameforge.marriage_manage._300_say = " [ENTER] ǡ [ENTER]15 . " -gameforge.marriage_manage._30_say = " ̿ [ENTER] . [ENTER] . [ENTER] . . [ENTER] . " -gameforge.marriage_manage._310_say = " . " -gameforge.marriage_manage._320_say = " [ENTER] ߿ " -gameforge.marriage_manage._330_say = " . " -gameforge.marriage_manage._340_say = " [ENTER] ǿ " -gameforge.marriage_manage._350_say = " . " -gameforge.marriage_manage._360_say = " . " -gameforge.marriage_manage._365_confirm_chat = "%s . ߿ " -gameforge.marriage_manage._370_say = " ̡ [ENTER] . . [ENTER] [ENTER] . " -gameforge.marriage_manage._380_say = " ߡ [ENTER] . " -gameforge.marriage_manage._390_npcChat = " " -gameforge.marriage_manage._400_say = " ! [ENTER] . " -gameforge.marriage_manage._40_sayTitle = ": " -gameforge.marriage_manage._410_npcChat = " " -gameforge.marriage_manage._420_sayTitle = " : " -gameforge.marriage_manage._430_say = " ߡ . " -gameforge.marriage_manage._440_say = " . [ENTER] . " -gameforge.marriage_manage._450_say = " . " -gameforge.marriage_manage._460_say = " ǡ [ENTER] . " -gameforge.marriage_manage._470_sayReward = "%s . " -gameforge.marriage_manage._480_say = " ߡ [ENTER] . " -gameforge.marriage_manage._490_sayTitle = " : " -gameforge.marriage_manage._500_say = " á ! [ENTER] . " -gameforge.marriage_manage._50_sayReward = " 25 . " -gameforge.marriage_manage._510_say = " ! [ENTER] . " -gameforge.marriage_manage._520_say = " . " -gameforge.marriage_manage._530_say = " ڡ ! " -gameforge.marriage_manage._540_npcChat = " " -gameforge.marriage_manage._550_npcChat = " " -gameforge.marriage_manage._560_npcChat = " " -gameforge.marriage_manage._570_npcChat = " " -gameforge.marriage_manage._580_npcChat = " " -gameforge.marriage_manage._590_say = " ʡ . " -gameforge.marriage_manage._600_say = " ݿ. " -gameforge.marriage_manage._60_say = " ɿ " -gameforge.marriage_manage._610_select = " " -gameforge.marriage_manage._620_select = " " -gameforge.marriage_manage._630_say = " [ENTER] [ENTER]. " -gameforge.marriage_manage._640_say = " . [ENTER] . " -gameforge.marriage_manage._650_confirm_chat = " . " -gameforge.marriage_manage._660_say = " . " -gameforge.marriage_manage._670_npcChat = " " -gameforge.marriage_manage._680_npcChat = " " -gameforge.marriage_manage._690_say = " / [ENTER] /. " -gameforge.marriage_manage._700_say = " 500.000 [ENTER] . [ENTER] ޿ " -gameforge.marriage_manage._70_sayItem = " " -gameforge.marriage_manage._710_select = "ǡ . " -gameforge.marriage_manage._720_say = " . " -gameforge.marriage_manage._730_say = " . " -gameforge.marriage_manage._740_say = " . " -gameforge.marriage_manage._750_sayReward = " [ENTER]%s . " -gameforge.marriage_manage._760_sayReward = " 500.000 . " -gameforge.marriage_manage._770_say = " ޿ " -gameforge.marriage_manage._780_select = "ǡ . " -gameforge.marriage_manage._790_say = " . " -gameforge.marriage_manage._800_say = ". ߡ [ENTER] . " -gameforge.marriage_manage._80_say = " . " -gameforge.marriage_manage._810_sayReward = " . " -gameforge.marriage_manage._815_confirm_chat = " ޿ " -gameforge.marriage_manage._820_say = " ޡ . " -gameforge.marriage_manage._830_say = " ǡ [ENTER] . " -gameforge.marriage_manage._840_sayReward = " . " -gameforge.marriage_manage._850_say = " . " -gameforge.marriage_manage._860_npcChat = " " -gameforge.marriage_manage._870_npcChat = " " -gameforge.marriage_manage._880_say = " [ENTER] " -gameforge.marriage_manage._890_sayReward = " ! " -gameforge.marriage_manage._900_npcChat = " " -gameforge.marriage_manage._90_say = " ! ǿ [ENTER] [ENTER] . " -gameforge.marriage_manage._910_sayTitle = " : " -gameforge.marriage_manage._920_say = " 1 . [ENTER] ǿ " -gameforge.marriage_manage._930_select = "ǡ . " -gameforge.marriage_manage._940_say = " [ENTER] [ENTER] . " -gameforge.marriage_manage._950_say = " ޿ " -gameforge.marriage_manage._960_select = " . " -gameforge.marriage_manage._970_select = " . " -gameforge.marriage_manage._980_say = ". ߡ [ENTER] . " -gameforge.marriage_manage._990_say = " . . [ENTER] . " -gameforge.mining = {} -gameforge.mining._10_sayTitle = "Holzfller Deokbae: " -gameforge.mining._20_say = "Deine Spitzhacke kann nicht verbessert werden,[ENTER]weil dir das ausreichende Training fehlt. " -gameforge.mining._30_say = "Mchtest du deine Spitzhacke verbessern? Mal[ENTER]sehen... Ihr derzeitiges Level ist %s. " -gameforge.mining._40_say = "Mchtest du sie verbessern? " -gameforge.mining._50_say = "Wenn diese Spitzhacke verbessert wird, besteht[ENTER]eine Wahrscheinlichkeit von %s Prozent, dass sie[ENTER]stattdessen ein Level verliert. Mchtest du es[ENTER]trotzdem versuchen? " -gameforge.mining._55_say = "Es ist deine Entscheidung. Wenn ich die[ENTER]Spitzhacke doch verbessern soll, dann komm[ENTER]einfach spter wieder. Bis dann! " -gameforge.mining._60_say = "Tut mir leid, es gab ein Problem bei der[ENTER]Verbesserung. Ich konnte nichts ausrichten. Hier,[ENTER]nimm sie zurck und versuche es spter nochmal. " -gameforge.mining._70_say = "Hier ist deine Spitzhacke, mit neuem Level! " -gameforge.mining._80_say = "Oh nein, ich habe einen Fehler gemacht.[ENTER]Es tut mir sehr leid. Das Level deiner Spitzhacke[ENTER]ist unglcklicherweise gesunken. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " " -gameforge.mystery_key._020_select = " , " -gameforge.mystery_key._030_select = " , " -gameforge.mystery_key._040_say = "Du bentigst einen Rubinschlssel oder einen[ENTER]Diamantschlssel, um die Mysterise Rubintruhe zu[ENTER]ffnen! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = "! " -gameforge.neutral_warp._20_sayTitle = " : " -gameforge.neutral_warp._30_say = "! . [ENTER] . " -gameforge.neutral_warp._40_say = " Ͽ %s . " -gameforge.neutral_warp._50_select = " " -gameforge.neutral_warp._60_select = " " -gameforge.neutral_warp._65_npcChat = "Ich mchte zur Schwester der Alten Frau. " -gameforge.neutral_warp._70_say = "Die Alte Frau hat mir schon gesagt, dass du[ENTER]kommen wrdest. Sie sagte, ich solle dir nichts[ENTER]berechnen fr diese Reise, weil du ihr einen[ENTER]Gefallen tust. Wir trinken fter mal einen Tee[ENTER]zusammen und ich mache das gern fr sie. Aber[ENTER]bilde dir nicht ein, dass das auch in Zukunft so[ENTER]bleibt![ENTER]Pass auf dich auf dort drben, Angehrige fremder[ENTER]Reiche sind nicht unbedingt gern gesehen. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = "Ho ho ho! " -gameforge.new_christmas._020_say = "Ah, du bist es![ENTER]Wir haben uns ja schon lange nicht mehr gesehen.[ENTER]Es ist nun schon ein Jahr her, ho ho![ENTER]Vielleicht fragst du dich, warum ich wieder im[ENTER]Dorf bin.[ENTER]Ich will es dir erklren " -gameforge.new_christmas._030_say = "Die Zeiten sind hart. Niemand mchte in diesen[ENTER]Tagen Bcher oder andere Sachen kaufen.[ENTER]Und in meinem fortgeschrittenen Alter ist es viel[ENTER]zu mhselig, stndig im Rentierschlitten durch[ENTER]die Lfte zu fliegen. Deswegen habe ich[ENTER]beschlossen, Weihnachten dieses Jahr hier im Dorf[ENTER]zu feiern. " -gameforge.new_christmas._040_say = "Wenn du noch Fragen hast, kannst du jederzeit[ENTER]zu mir kommen. Frhliche Weihnachten! " -gameforge.new_christmas._050_npcChat = "Mchtest du einen Glhwein? " -gameforge.new_christmas._060_say = "Ho ho ho! Du weit doch bestimmt, was das ist,[ENTER]oder? Es gibt kein besseres Getrnk fr die[ENTER]Winterzeit! Man nehme einen guten Wein, eine[ENTER]Prise Zimt, ein paar Nelken mmmmmh! " -gameforge.new_christmas._070_say = "Bei dieser Klte wird dir ein Schluck Glhwein[ENTER]guttun! Er verleiht dir Kraft und du kannst dich[ENTER]schneller bewegen. Mchtest du probieren? Sehr[ENTER]schn, er kommt sofort! " -gameforge.new_christmas._080_say = "Der Glhwein scheint dir gut zu schmecken, ho ho![ENTER]Sprst du, wie er dich von innen wrmt? Und[ENTER]dieser Geschmack, so s und fruchtig. Frhliche[ENTER]Weihnachten! " -gameforge.new_christmas._090_npcChat = "Mehr Glhwein, bitte! " -gameforge.new_christmas._100_say = "Ah, Moment![ENTER]Eine Kleinigkeit habe ich vergessen![ENTER]Glhwein kann ich dir nur einmal am Tag[ENTER]zubereiten, fr mehr reichen meine Zutaten nicht[ENTER]aus. Und er ist nur 20 Stunden haltbar. In einer[ENTER]Flasche sind jeweils 6 Portionen, die Wirkung[ENTER]eines Schlucks hlt 30 Minuten an. Teile ihn dir[ENTER]also gut ein! " -gameforge.new_christmas._110_say = "Bitte sehr! Du hast lange genug darauf warten[ENTER]mssen. Dieses wunderbare Getrnk wird dir Flgel[ENTER]verleihen, ho ho ho! So, lass es dir[ENTER]schmecken. Frhliche Weihnachten! " -gameforge.new_christmas._120_say = "Was, du mchtest noch mehr?[ENTER]Tut mir leid, aber du hast genug getrunken. Seit[ENTER]deiner letzten Portion Glhwein sind noch keine[ENTER]24 Stunden vergangen. Zu viel davon ist nicht gut[ENTER]fr dich! Komm spter wieder.[ENTER]Dennoch ein frohes Fest! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = "Von %d kannst du noch %d auspacken. " -gameforge.new_christmas_gift_box._020_say = "Packe in %d Min. das nchste Geschenk aus. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = "Was ist mit den Socken? " -gameforge.new_christmas_sock._020_say = "Die Socken! Beinahe htte ich sie vergessen! Ich[ENTER]wollte meine Geschenke in den Socken, die ber[ENTER]die Kamine gehngt wurden, verstecken. Aber[ENTER]unweihnachtliche Kreaturen haben alle gestohlen![ENTER]Hilf mir dabei, sie zurckzuholen. " -gameforge.new_christmas_sock._030_say = "Socken sind gar nicht so leicht zu finden. Du[ENTER]wirst das Rentierjunge brauchen, um welche[ENTER]aufzuspren. " -gameforge.new_christmas_sock._040_say = "Ist es nicht niedlich?[ENTER]Und es hat einen ausgezeichneten Geruchssinn. Ein[ENTER]Spezialist im Sockenfinden![ENTER]Es bleibt 2 Stunden lang bei dir und hilft dir[ENTER]bei der Suche. Danach ist es mde und kann[ENTER]erst nach 24 Stunden weitermachen.[ENTER]Wenn du nicht so lange warten mchtest, dann[ENTER]schau mal unten links hinter der drehenden Mnze[ENTER]- ich habe gehrt, da wartet ein weiteres[ENTER]Rentierjunges. Ich freue mich aber auch, wenn du[ENTER]mich morgen wieder besuchen kommst! " -gameforge.new_christmas_sock._050_npcChat = "Ich bringe dir Socken! " -gameforge.new_christmas_sock._060_say = "Bring mir mindestens 5 Socken, dann[ENTER]erhltst du eine Belohnung.[ENTER]Urrgh, der Geruch von getragenen Socken ist[ENTER]unertrglich! Komm wieder, wenn du gengend[ENTER]gesammelt hast. Frhliche Weihnachten! " -gameforge.new_christmas_sock._070_say = "Ho ho ho, du hast gengend Socken gesammelt.[ENTER]Dann lass mich mal sehen.[ENTER]Urrgh, dieser Geruch Das sind auf jeden Fall[ENTER]die richtigen Socken![ENTER]Frhliche Weihnachten! " -gameforge.new_christmas_sock._080_npcChat = "Rentierjunges " -gameforge.new_christmas_sock._090_say = "Heute hast du bereits ein Rentierjunges-Siegel[ENTER]von mir erhalten. Ich frchte, das kleine Rentier[ENTER]braucht jetzt eine Pause. Es kann erst[ENTER]morgen weitersuchen. Wenn du nicht so lange[ENTER]warten mchtest, dann[ENTER]schau mal unten links hinter der drehenden Mnze[ENTER]- ich habe gehrt, da wartet ein weiteres[ENTER]Rentierjunges. Ich freue mich aber auch, wenn du[ENTER]mich morgen wieder besuchen kommst! " -gameforge.new_christmas_sock._100_say = "Du hast mir heute schon deine Socken gebracht.[ENTER]Denke daran, dass du nur alle 24 Stunden welche[ENTER]abgeben kannst. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = "Wonda-Rim " -gameforge.new_quest_lv17._012_say_title = "Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = "Das Geschenk fr Chaegirab " -gameforge.new_quest_lv17._021_say = "Mein Onkel Chaegirab hat sein Leben der[ENTER]Wissenschaft verschrieben und steckt all sein[ENTER]Yang in die Forschung. Er war stets gut zu mir,[ENTER]daher mchte ich ihn mit einem Geschenk[ENTER]berraschen. Wrdest du zu Uriel gehen und ihn[ENTER]fragen, ob er eine Idee hat? Er ist der alte[ENTER]Lehrer meines Onkels und kennt ihn sehr gut. " -gameforge.new_quest_lv17._030_say = "Aber verrate meinem Onkel nichts! " -gameforge.new_quest_lv17._031_say = "Wirst du mir helfen? " -gameforge.new_quest_lv17._039_say_title = " : " -gameforge.new_quest_lv17._040_say_title = "Sprich mit Uriel " -gameforge.new_quest_lv17._040_target = "Uriel " -gameforge.new_quest_lv17._041_say = "Sprich mit Uriel ber seinen ehemaligen Schler[ENTER]Chaegirab. " -gameforge.new_quest_lv17._042_say = "Uriel befindet sich in %s. " -gameforge.new_quest_lv17._050_say_title = "Wonda-Rim mchte Chaegirab beschenken... " -gameforge.new_quest_lv17._051_say = "Des Forschers Freude ist schlicht und einfach die[ENTER]Forschung. Du wirst Chaegirab die grsste Freude[ENTER]machen, wenn du seine Arbeit untersttzt. Der[ENTER]Mu-Rang-Wolf ist ein seltener Gast in unseren[ENTER]Landen, sein Fell die Freude eines jeden[ENTER]Biologen. Fnf Felle sollten gengen. Sag das[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._052_say = "Ein solches Fell wrde den Biologen sicher[ENTER]beeindrucken. " -gameforge.new_quest_lv17._060_select = "Ja, ich werde es ihm sagen. " -gameforge.new_quest_lv17._065_say_title = "Zurck zu Wonda-Rim " -gameforge.new_quest_lv17._066_say = "Uriel hatte eine gute Idee, was man Chaegirab[ENTER]schenken knnte. Geh zurck zu Wonda-Rim und[ENTER]berichte ihm davon. " -gameforge.new_quest_lv17._067_say = "Wonda-Rim befindet sich in %s. " -gameforge.new_quest_lv17._070_say = "Der Rat Uriels klingt gut. Da ich meinen Onkel[ENTER]Chaegirab wirklich berraschen mchte, muss ich[ENTER]an diese Felle gelangen. Kannst du losziehen und[ENTER]5 Mu-Rangs fr mich tten? " -gameforge.new_quest_lv17._071_say = "Ich soll Mu-Rang-Wlfe tten, um an ihre Felle zu[ENTER]gelangen. " -gameforge.new_quest_lv17._072_say = "5 Stck reichen fr ein gutes Geschenk. " -gameforge.new_quest_lv17._073_say = "Los geht's! " -gameforge.new_quest_lv17._074_notice = "Du hast ein gut erhaltenes Fell erbeutet. " -gameforge.new_quest_lv17._075_say = "Jage Mu-Rang-Wlfe und erbeute ihre Felle. " -gameforge.new_quest_lv17._076_say_reward = "Bis jetzt hast du %s von 5 Fellen gesammelt. " -gameforge.new_quest_lv17._081_say_title = "Felle fr Wonda Rim " -gameforge.new_quest_lv17._082_say = "Du hast gengend Felle erbeutet, bringe sie zu[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = "Du hast bereits %s Wolfsfelle gesammelt. " -gameforge.new_quest_lv17._110_say = "Das sind wirklich schne Felle, ich danke dir.[ENTER]Kannst du sie meinem Onkel Chaegirab bringen? " -gameforge.new_quest_lv17._120_target = "Onkel Chaegirab " -gameforge.new_quest_lv17._121_say = "Wonda-Rim hat dich gebeten, die Wolfsfelle weiter[ENTER]zu Chaegirab zu bringen. " -gameforge.new_quest_lv17._122_say = "Chaegirab befindet sich in %s. " -gameforge.new_quest_lv17._130_say = "Aha. So versucht er es nun. " -gameforge.new_quest_lv17._131_say = "Von wem sind diese Felle? Von Wonda-Rim, aber du[ENTER]hast die Wlfe fr ihn erlegt?[ENTER]Es beschmt mich, einen Neffen zu haben, der[ENTER]andere fr sich arbeiten lsst. Daher werde ich[ENTER]die Felle nicht annehmen, auch wenn es mir um[ENTER]deine Zeit und Mhe Leid tut. " -gameforge.new_quest_lv17._132_say_reward = "Sag Wonda-Rim, dass ich ihn durchschaut habe![ENTER]Wenn er mir eine wirkliche Freude machen will,[ENTER]soll er selbst auf die Jagd gehen. " -gameforge.new_quest_lv17._140_say = "Chaegirab hat die Felle nicht angenommen und ist[ENTER]ber Wonda-Rims Tun verrgert. Er hat dich zu[ENTER]Wonda-Rim zurckgeschickt. " -gameforge.new_quest_lv17._141_say = "Was hat mein Onkel gesagt? Ich hoffe, ihm hat das[ENTER]Geschenk gefallen? " -gameforge.new_quest_lv17._142_1_select = "Ja, er war begeistert. " -gameforge.new_quest_lv17._142_2_select = "Nein, gar nicht. " -gameforge.new_quest_lv17._143_say = "Sehr schn! Es ist ein gutes Gefhl, anderen[ENTER]Menschen Freude zu bereiten. Und du sollst[ENTER]natrlich belohnt werden. Hier, nimm! " -gameforge.new_quest_lv17._144_say_reward_a = "Du erhltst 20.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang.[ENTER]Du erhltst einen Goldklumpen. " -gameforge.new_quest_lv17._144_say_reward_b = "Du hast Wonda-Rim belogen und deshalb[ENTER]Rangpunkte verloren! " -gameforge.new_quest_lv17._145_say = "Er hat die Felle nicht angenommen?[ENTER]Hmm, es war wirklich keine gute Idee, dich an[ENTER]meiner Stelle auf die Jagd zu schicken. Nchstes[ENTER]Mal werde ich es anders machen. " -gameforge.new_quest_lv17._146_say_reward = "Aber du sollst dir die ganze Arbeit nicht umsonst[ENTER]gemacht haben: Geh zu Yang-Shin. Er wird dir die[ENTER]Felle zu einem guten Preis abkaufen. " -gameforge.new_quest_lv17._147_say = "Was fr ein ernchternder Ausgang der Ereignisse.[ENTER]Wenigstens hast du noch die Felle. Geh zum Jger[ENTER]Yang-Shin in Yayang und verkaufe sie ihm. " -gameforge.new_quest_lv17._148_say = "Was fr ein ernchternder Ausgang der Ereignisse.[ENTER]Wenigstens hast du noch die Felle. Geh zum Jger[ENTER]Yang-Shin in Bokjung und verkaufe sie ihm. " -gameforge.new_quest_lv17._149_say = "Was fr ein ernchternder Ausgang der Ereignisse.[ENTER]Wenigstens hast du noch die Felle. Geh zum Jger[ENTER]Yang-Shin in Bakra und verkaufe sie ihm. " -gameforge.new_quest_lv17._151_say = "Mu-Rang-Felle? Die kann ich gut gebrauchen.[ENTER]Ich mache mir daraus eine neue Wschegarnitur.[ENTER]Hier, nimm einen Beutel Yang dafr. Und dieses[ENTER]Buch habe ich gestern gefunden, vielleicht kannst[ENTER]du etwas damit anfangen. " -gameforge.new_quest_lv17._152_say_reward = "Du erhltst 40.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang.[ENTER]Du erhltst ein Fertigkeitsbuch. " -gameforge.new_quest_lv17._160_target = "Yang-Shin " -gameforge.new_quest_lv17._161_say_title = "Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " " -gameforge.new_quest_lv22._011_say = "Der Wchter des Dorfplatzes hat eine Aufgabe fr[ENTER]dich. Gehe zu ihm und erkundige dich, worum es[ENTER]geht. " -gameforge.new_quest_lv22._015_npcChat = " " -gameforge.new_quest_lv22._016_send_letter = "Der kranke Wchter " -gameforge.new_quest_lv22._017_say_title = " : " -gameforge.new_quest_lv22._018_say_title = "-: " -gameforge.new_quest_lv22._019_say_title = "Wchter des Dmonenturms: " -gameforge.new_quest_lv22._021_say = "Ich sorge mich um meinen Bruder, den Wchter des[ENTER]Dmonenturms. Er fhlt sich seit einiger Zeit[ENTER]unwohl und nun hat die Krankheit vollends[ENTER]zugeschlagen: Ihn plagen Kopfschmerzen und[ENTER]Hautrtungen, aber er kann seinen Posten nicht[ENTER]verlassen. Knntest du ihm Medizin von Baek-Go[ENTER]besorgen? " -gameforge.new_quest_lv22._022_say = "Ich wrde ja selbst gehen, aber der Dmonenturm[ENTER]befindet sich innerhalb des Hwang-Tempels, mitten[ENTER]im Tal von Seungryong. Dort wimmelt es nur so von[ENTER]gefhrlichen Kreaturen... " -gameforge.new_quest_lv22._023_say = "Da bist du ja schon wieder. Du hast die Symptome[ENTER]vergessen? Du solltest besser zuhren, wenn dir[ENTER]jemand etwas sagt.[ENTER]Meinen Bruder plagen Kopfschmerzen und[ENTER]Hautrtungen. Sag das Baek-Go! " -gameforge.new_quest_lv22._024_select = "Dem Bruder helfen " -gameforge.new_quest_lv22._025_say_title = "Medizin von Baek-Go " -gameforge.new_quest_lv22._026_say = "Sprich mit Baek-Go ber die Medizin fr den[ENTER]Wchter des Dmonenturms. " -gameforge.new_quest_lv22._027_say = "Baek-Go befindet sich in %s. " -gameforge.new_quest_lv22._030_target = "Baek-Go " -gameforge.new_quest_lv22._031_say = "Du bentigst also Medizin? Es kann gefhrlich[ENTER]sein, auf gut Glck etwas zu verabreichen! Du[ENTER]musst mir schon die Symptome der Krankheit[ENTER]nennen, die bekmpft werden soll. " -gameforge.new_quest_lv22._032_1_select = "Kopfschmerzen und Hautrtungen " -gameforge.new_quest_lv22._032_2_select = "Halsschmerzen und Krmpfe " -gameforge.new_quest_lv22._032_3_select = "Das wei ich nicht. " -gameforge.new_quest_lv22._035_say = "Das klingt fr mich ganz nach Dmonenkrtze - das[ENTER]bleibt nicht aus, wenn zu viele dieser[ENTER]milbenverseuchten Biester in der Nhe sind.[ENTER]Ich kann dir ein Mittel herstellen, das ihm[ENTER]helfen wird. Du musst mir dafr allerdings einige[ENTER]Zutaten besorgen. " -gameforge.new_quest_lv22._040_say = "Ich brauche: " -gameforge.new_quest_lv22._041_say_reward = " : " -gameforge.new_quest_lv22._042_say = "Ich brauche auerdem: " -gameforge.new_quest_lv22._043_say = "Von solch einer Krankheit habe ich noch niemals[ENTER]gehrt. Bist du sicher, dass der Wchter des[ENTER]Dorfplatzes dir die richtigen Symptome genannt[ENTER]hat? Frage besser noch einmal nach. " -gameforge.new_quest_lv22._044_say = "Ohne Symptome kann ich keine Diagnose stellen.[ENTER]Geh und frage noch einmal nach. " -gameforge.new_quest_lv22._050_set_title = "Medizin " -gameforge.new_quest_lv22._056_notice = "Gut, jetzt fehlen nur noch %s Bndel Kruter. " -gameforge.new_quest_lv22._057_notice = "Das mssten alle Kruter sein, die ich brauche.[ENTER]Nun schnell zurck zu Baek-Go. " -gameforge.new_quest_lv22._058_notice = "Gut, jetzt fehlen nur noch %s Lebern. " -gameforge.new_quest_lv22._060_notice = "Ah, eine Leber. Nun fehlen mir noch %s. " -gameforge.new_quest_lv22._061_notice = "Das mssten alle Lebern sein, die ich brauche.[ENTER]Nun schnell zurck zu Baek-Go. " -gameforge.new_quest_lv22._062_notice = "Leider ist diese Leber nicht zu gebrauchen. " -gameforge.new_quest_lv22._063_say = "Du brauchst noch %s x Medizinische Kruter+. " -gameforge.new_quest_lv22._064_say = "Du brauchst noch %s x Tigerleber+. " -gameforge.new_quest_lv22._065_say = "Du hast nun alle Zutaten, die fr die Medizin[ENTER]bentigt werden. Geh und bringe sie zu Baek-Go. " -gameforge.new_quest_lv22._066_say = "Sammle die Zutaten fr Baek-Gos Medizin: " -gameforge.new_quest_lv22._070_say = "Danke, damit kann ich die Medizin gegen die[ENTER]Dmonenkrtze herstellen. " -gameforge.new_quest_lv22._071_say = "Fertig! Hier hast du das gewnschte Mittel. Durch[ENTER]die frischen Zutaten verdirbt die Medizin jedoch[ENTER]schnell - du solltest sie daher innerhalb von %s[ENTER]Minuten abliefern! " -gameforge.new_quest_lv22._072_say = "Du findest den Bruder des Wchters in der Mitte[ENTER]des Hwang-Tempels. Sei jedoch vorsichtig auf dem[ENTER]Weg dorthin - das Tal von Seungryong wird von[ENTER]vielen gefhrlichen Kreaturen bevlkert! " -gameforge.new_quest_lv22._073_say = "Das reicht nicht aus. Hast du auf dem Weg hierher[ENTER]Zutaten verloren? Ohne die restlichen[ENTER]Bestandteile kann ich nichts fr dich tun. " -gameforge.new_quest_lv22._080_target = "Wchter des Dmonenturms " -gameforge.new_quest_lv22._082_set_clock = "Verbleibende Zeit " -gameforge.new_quest_lv22._083_say = "Noch hast du genug Zeit, aber du musst dich[ENTER]beeilen. Also auf nach Seungryong zum Wchter[ENTER]des Dmonenturms, bevor die Medizin verdirbt! " -gameforge.new_quest_lv22._084_say = "Du warst zu langsam, die Zeit ist abgelaufen.[ENTER]Aber du solltest die Medizin dennoch zum Wchter[ENTER]des Dmonenturms bringen. Vielleicht ist sie noch[ENTER]wirksam. " -gameforge.new_quest_lv22._085_say = "Danke, dass du mir diese Medizin bringst. Der[ENTER]Juckreiz bringt mich beinahe um. " -gameforge.new_quest_lv22._086_say = "Oh, das schmeckt sogar ziemlich gut. Ich spre[ENTER]bereits, wie der Juckreiz nachlsst. " -gameforge.new_quest_lv22._087_say = "Dafr hast du dir eine besondere Belohnung[ENTER]verdient! " -gameforge.new_quest_lv22._088_say_reward = "Du erhltst 50.000 Erfahrungspunkte.[ENTER]Du erhltst 12.000 Yang.[ENTER]Du erhltst Goldverzierte Schuhe+4.[ENTER]Du erhltst 5 Violette Trnke. " -gameforge.new_quest_lv22._089_say = "h, das schmeckt ja furchtbar. Die Medizin ist[ENTER]verdorben - wie lange hast du fr den Weg[ENTER]gebraucht? Meine Zunge fhlt sich an wie[ENTER]gepkelter Affendung. " -gameforge.new_quest_lv22._090_say = "Hmm, moment... es scheint besser zu werden. Ja,[ENTER]es wirkt! Dann will ich mal nicht so sein. Du[ENTER]erhltst trotzdem eine Belohnung. " -gameforge.new_quest_lv22._091_say = "Du scheinst die Medizin verloren zu haben. Bitte[ENTER]gehe noch einmal auf die Jagd und bringe Baek-Go[ENTER]die Zutaten fr eine neue Medizin. Ich werde[ENTER]sonst selbst zum Dmon, wenn das mit dem Juckreiz[ENTER]so weiter geht. " -gameforge.new_quest_lv22._095_say_reward = "Du erhltst 50.000 Erfahrungspunkte.[ENTER]Du erhltst 8.000 Yang. " -gameforge.new_quest_lv22._098_say = "Du hast schon wieder die Medizin verloren? Ein so[ENTER]schusseliger Mensch ist mir noch nie begegnet![ENTER]Aber gut, da kann man wohl nichts machen. " -gameforge.new_quest_lv22._100_say_reward = "Du erhltst 25.000 Erfahrungspunkte. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = "- " -gameforge.new_quest_lv26._020_say_title = "-: " -gameforge.new_quest_lv26._020_set_title = " " -gameforge.new_quest_lv26._021_say = "Der Jger Yang-Shin hat Probleme, gute Jagdgrnde[ENTER]zu finden. Geh zu ihm und sieh nach, ob du ihm[ENTER]helfen kannst. " -gameforge.new_quest_lv26._025_say = "Seit dem Auftauchen der Metinsteine ist nichts[ENTER]mehr, wie es einmal war. Auch die Jagd ist in[ENTER]vielen Gegenden unmglich geworden, da die[ENTER]Wildtiere sich beinahe tollwtig gebrden.[ENTER]Irgendwo dort drauen in der Wildnis soll jedoch[ENTER]der Wanderer Nakajima leben - ich bin sicher,[ENTER]dass er wei, wo sich gute Jagdgrnde befinden.[ENTER]Kannst du ihn suchen und danach fragen? " -gameforge.new_quest_lv26._030_target = " " -gameforge.new_quest_lv26._031_say = "So so, du willst also wissen, wo man hier am[ENTER]besten jagt? Nicht so hastig. Wenn ich etwas fr[ENTER]dich tun soll, musst du auch mir einen Gefallen[ENTER]erweisen. " -gameforge.new_quest_lv26._032_say = "Du sollst wissen... ich lebe nicht freiwillig[ENTER]hier drauen. Ich muss mich verstecken, da ich[ENTER]vor den Grueltaten des Militrs geflchtet bin.[ENTER]Ich wnschte nur, meine geliebte Frau Ah-Yu wrde[ENTER]wissen, dass ich noch lebe. Kannst du ihr diese[ENTER]Nachricht berbringen?[ENTER]Aber denk daran, sie ist nur fr Ah-Yus Ohren[ENTER]bestimmt! Dafr soll sie dir verraten, wo ich sie[ENTER]zum ersten Mal geksst habe - dort will ich sie[ENTER]treffen, und dort findest du deinen Jagdgrund. " -gameforge.new_quest_lv26._034_say_title = ": " -gameforge.new_quest_lv26._035_say_title = "-: " -gameforge.new_quest_lv26._036_say_title = "Suche nach Nakajima " -gameforge.new_quest_lv26._037_say = "Nakajima soll Kenntnis von guten Jagdgrnden[ENTER]haben. Suche nach ihm. " -gameforge.new_quest_lv26._038_say = "Nakajima befindet sich in %s. " -gameforge.new_quest_lv26._040_say = "Bist du Nakajima? Yang-Shin schickt mich! Er ist[ENTER]auf der Suche nach guten Jagdgrnden - vielleicht[ENTER]hast du einen Rat, wo es nicht ganz so gefhrlich[ENTER]ist? " -gameforge.new_quest_lv26._050_target = "- " -gameforge.new_quest_lv26._051_say = "Nakajima ist ein Deserteur und muss sich nun vor[ENTER]der Armee verstecken. Seine Frau Ah-Yu denkt, er[ENTER]sei im Krieg gefallen. Bring ihr die Kunde, dass[ENTER]Nakajima noch lebt. " -gameforge.new_quest_lv26._052_say = "Ah-Yu befindet sich in %s. " -gameforge.new_quest_lv26._057_say = "Nakajima... er lebt? Mein geliebter Mann lebt? Oh[ENTER]ich danke dir fr diese Information![ENTER]Es ist das Tal von Yonjang, von dem er gesprochen[ENTER]hat. Ich werde mich sofort auf den Weg machen und[ENTER]mich dort mit ihm treffen. " -gameforge.new_quest_lv26._058_say = "Danke, dass du uns dieses Wiedersehen ermglicht[ENTER]hast. Nimm diese Rose, vielleicht kannst du sie[ENTER]einem geliebten Menschen schenken? Und nun...[ENTER]entschuldige mich, aber ich muss mich beeilen! " -gameforge.new_quest_lv26._061_say = "Das Tal von Yonjang - wo Nakajima und Ah-Yu sich[ENTER]zum ersten Mal geksst haben - ist also auch[ENTER]heute noch gutes Jagdgebiet. " -gameforge.new_quest_lv26._062_say = "Yang-Shin wird zufrieden sein, wenn er das hrt.[ENTER]Geh nach %s und berbringe ihm die gute[ENTER]Nachricht. " -gameforge.new_quest_lv26._063_say = "Das Tal von Yonjang? Das klingt einleuchtend,[ENTER]denn ich habe noch nie von einem Metinstein[ENTER]gehrt, der dort die Gegend verseuchen soll. Ich[ENTER]werde in den nchsten Tagen sicher gute Beute[ENTER]machen! Hier, die Belohnung hast du dir verdient. " -gameforge.new_quest_lv26._064_sayReward = "Du erhltst 35.000 Erfahrungspunkte. " -gameforge.new_quest_lv26._065_sayReward = "Du erhltst 17.500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = "Yu-Hwan " -gameforge.new_quest_lv28._011_say = "Der Musiker Yu-Hwan braucht deine Hilfe.[ENTER]Geh schnell und sieh nach, was los ist! " -gameforge.new_quest_lv28._015_npcChat = "Ah-Yus Sorgen " -gameforge.new_quest_lv28._016_say = "Ah-Yu scheint Sorgen zu haben, die sie Yu-Hwan[ENTER]nicht anvertrauen mchte. Geh zu ihr und sieh[ENTER]nach, ob sie dir gegenber offener ist. " -gameforge.new_quest_lv28._017_say = "Ah-Yu befindet sich in %s. " -gameforge.new_quest_lv28._018_select = "Ich spreche gleich mit Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = "Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = "Yu-Hwan: " -gameforge.new_quest_lv28._021_say = "Kennst du Ah-Yu? Sie sammelt Kruter fr meine[ENTER]Trnke. Bisher war sie stets gut gelaunt, doch[ENTER]gestern schien sie mir vollkommen aufgelst zu[ENTER]sein. ber ihre Sorgen reden wollte sie[ENTER]allerdings nicht - womglich weil sie fr mich[ENTER]arbeitet? Bitte gehe zu ihr und stelle fest, wie[ENTER]es ihr geht. Vielleicht vertraut sie dir mehr an! " -gameforge.new_quest_lv28._022_say = "Es ist sehr freundlich von Yu-Hwan, sich um mich[ENTER]zu sorgen. Ja, es gibt da etwas... ich wollte[ENTER]nicht darber reden, aber der Kummer frisst mich[ENTER]innerlich auf! Es geht um Yang-Shin, den Jger.[ENTER]Er erpresst mich, seitdem er herausgefunden hat,[ENTER]dass mein Mann Nakajima ein Deserteur ist.[ENTER]Yang-Shin droht, ihn zu verraten! Sie werden ihn[ENTER]tten... " -gameforge.new_quest_lv28._023_say = "Dieses Mal fordert er von mir eine Brentatze,[ENTER]um sein Schweigen zu wahren. Ich kann aber nicht[ENTER]hier weg und auf die Jagd gehen. Wirst du mir[ENTER]helfen und Yang-Shin bringen, was er verlangt? " -gameforge.new_quest_lv28._024_set_title = "Brenjagd " -gameforge.new_quest_lv28._025_notice = "Auf zur Jagd! Bera zu tten ist die beste[ENTER]Mglichkeit, um an Brentatzen zu gelangen. " -gameforge.new_quest_lv28._026_notice = "Ich habe eine Brentatze erbeutet! " -gameforge.new_quest_lv28._027_notice = "Das drfte alles sein. Auf zu Yang-Shin! " -gameforge.new_quest_lv28._028_notice = "Die Tatze dieses Bren war unbrauchbar. " -gameforge.new_quest_lv28._029_say = "Du bentigst noch %s x Brentatze. " -gameforge.new_quest_lv28._031_say_reward = " : " -gameforge.new_quest_lv28._032_say = "Ah-Yu hat dich gebeten, die Forderung von[ENTER]Yang-Shin zu erfllen. " -gameforge.new_quest_lv28._032_say_reward = "Du bentigst noch %s x Brentatze.[ENTER]Jage Bera, um sie zu erbeuten. " -gameforge.new_quest_lv28._035_target = "Yang-Shin " -gameforge.new_quest_lv28._036_say = "Du hast die geforderte Brentatze erbeutet.[ENTER]Bringe sie zu Yang-Shin und lse Ah-Yus Schuld[ENTER]ein. " -gameforge.new_quest_lv28._037_say = "Yang-Shin befindet sich in %s. " -gameforge.new_quest_lv28._038_say_title = "Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = "Die Erpressung " -gameforge.new_quest_lv28._041_say_title = "Brentatzen " -gameforge.new_quest_lv28._042_say = "Du bringst mir Brentatzen? Du darfst nicht[ENTER]schlecht von mir denken! Wir leben in schweren[ENTER]Zeiten und ich muss sehen, wie ich ber die[ENTER]Runden komme - jetzt, wo das Jagdwild rar[ENTER]geworden ist oder sich durch die Metinsteine in[ENTER]mrderische Bestien verwandelt hat. Das Leben als[ENTER]Jger ist sehr gefhrlich geworden. " -gameforge.new_quest_lv28._043_say = "Bitte richte Ah-Yu aus, dass sie nichts mehr zu[ENTER]befrchten hat. Sie kann sich darauf verlassen.[ENTER]Zumindest bis ich wieder etwas brauche... hehehe! " -gameforge.new_quest_lv28._044_say = "Du willst mich ohne Beute abspeisen? Ich habe[ENTER]frische Brentatzen verlangt! " -gameforge.new_quest_lv28._045_say_reward = "Es ist nett von dir, Ah-Yu zu helfen. Es bedeutet[ENTER]aber auch, dass du tun musst, was ich verlange.[ENTER]Gehe also wieder auf die Jagd, bis du mir zwei[ENTER]Brentatzen bringen kannst! " -gameforge.new_quest_lv28._046_say = "Bringe Ah-Yu die Kunde, dass Yang-Shin aufgrund[ENTER]deiner Hilfe aufhren wird, sie zu erpressen. " -gameforge.new_quest_lv28._051_say = "Du bist unser Retter! Ich bin dir so unendlich[ENTER]dankbar. Hier, nimm all mein Yang. Es ist nicht[ENTER]viel, aber du hast es dir redlich verdient. " -gameforge.new_quest_lv28._055_1_select = "Vielen Dank, ich kann es gut gebrauchen! " -gameforge.new_quest_lv28._055_2_select = "Nein, das kann ich nicht annehmen. " -gameforge.new_quest_lv28._056_say = "Hier ist alles was ich habe. Solange ich diesen[ENTER]unmenschlichen Halsabschneider damit loswerde,[ENTER]ist es das wert. " -gameforge.new_quest_lv28._057_say = "Oh, hab Dank! Dafr ist dir ein Platz an der[ENTER]Seite des Drachengottes sicher! " -gameforge.new_quest_lv28._058_say_reward = "Du erhltst %s Yang. " -gameforge.new_quest_lv28._059_say_reward = "Du erhltst %s Erfahrungspunkte. " -gameforge.new_quest_lv28._070_say = "Ich brauche: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = "Yonah " -gameforge.new_quest_lv29._015_npcChat = "Das zerbrochene Porzellan " -gameforge.new_quest_lv29._020_say_title = "Yonah: " -gameforge.new_quest_lv29._021_say = "Mein geliebtes Seladon-Porzellan! Seit drei[ENTER]Generationen befindet es sich in meiner Familie,[ENTER]und nun sind drei der kostbaren Vasen zerbrochen.[ENTER]Vor kurzem habe ich Taurean beobachtet, den[ENTER]kleinen Taugenichts, wie er um das Lagerhaus[ENTER]schlich. Ich bin sicher, er ist fr das Unglck[ENTER]verantwortlich! " -gameforge.new_quest_lv29._022_say = "Es wre nicht die erste Dummheit, die er[ENTER]anstellt, aber dieses Mal ist er eindeutig zu[ENTER]weit gegangen. Jemand sollte ihm eine gehrige[ENTER]Tracht Prgel verpassen! Vielleicht hast du dafr[ENTER]Zeit? " -gameforge.new_quest_lv29._023_1_select = "Aber mit Vergngen! " -gameforge.new_quest_lv29._023_2_select = "Das geht mich nichts an. " -gameforge.new_quest_lv29._024_say = "Ich habe keine Zeit, um bse Kinder zu erziehen.[ENTER]Du wirst ihn schon selbst einfangen mssen. Ich[ENTER]bezweifle allerdings, dass du das schaffst... " -gameforge.new_quest_lv29._030_target = "Taurean " -gameforge.new_quest_lv29._031_say = "Yonahs wertvolle Familienerbstcke, drei Vasen[ENTER]aus Seladon-Porzellan, sind zerbrochen. Er[ENTER]glaubt, dass Taurean daran schuld sei.[ENTER]Geh zu Taurean und stelle ihn zur Rede. " -gameforge.new_quest_lv29._032_say = "Taurean befindet sich in %s. " -gameforge.new_quest_lv29._033_say_title = "Taurean: " -gameforge.new_quest_lv29._034_say_reward = "Warum guckst du mich so finster an? Ich habe[ENTER]nichts Bses getan... " -gameforge.new_quest_lv29._035_say_reward = "Was hast du mit Yonahs Vasen gemacht? " -gameforge.new_quest_lv29._036_say_reward = "Vasen? Yonah? Ich wei wirklich nicht, wovon du[ENTER]redest! " -gameforge.new_quest_lv29._037_say_reward = "Dann erklr mir doch einmal, warum drei von ihnen[ENTER]zu Bruch gegangen sind. " -gameforge.new_quest_lv29._038_say_reward = "Ich schwre dir, ich bin heute weder in die Nhe[ENTER]einer Vase gekommen, noch habe ich Yonah gesehen.[ENTER]Im Gegenteil, den gesamten Tag ber habe ich mit[ENTER]Harang gekmpft. Sie hat mich sogar fr ein paar[ENTER]Stunden im Heuschober eingesperrt! Geh doch und[ENTER]frag sie! Ich sage die Wahrheit! " -gameforge.new_quest_lv29._040_target = "Harang " -gameforge.new_quest_lv29._041_say = "Taurean behauptet, unschuldig zu sein: Er habe[ENTER]den ganzen Tag mit Harang gespielt und knne die[ENTER]Vasen daher nicht zerbrochen haben.[ENTER]Geh zu Harang und frage sie, ob das stimmt. " -gameforge.new_quest_lv29._042_say_reward = "Harang, hast du Taurean heute gesehen? " -gameforge.new_quest_lv29._043_say_title = "Harang: " -gameforge.new_quest_lv29._044_say_reward = "Taurean? Ja, wir haben den ganzen Tag gespielt.[ENTER]Stimmt was nicht? " -gameforge.new_quest_lv29._045_say_reward = "Yonah sagt, dass Taurean heute drei seiner Vasen[ENTER]zerbrochen habe. " -gameforge.new_quest_lv29._046_say_reward = "Yonah ist gemein. Er verjagt Taurean und mich[ENTER]schon, wenn wir nur in seine Nhe kommen.[ENTER]Stndig hat er Angst um sein Porzellan.[ENTER]Seine kostbaren Vasen darf nur sein Freund, der[ENTER]Stallbursche, berhren. Vielleicht hat der sie ja[ENTER]kaputt gemacht?! " -gameforge.new_quest_lv29._047_say = "Harang befindet sich in %s. " -gameforge.new_quest_lv29._050_target = "Stallbursche " -gameforge.new_quest_lv29._051_say = "Harang hat Taureans Aussage, er sei unschuldig,[ENTER]besttigt. Mag sein, dass die beiden unter einer[ENTER]Decke stecken. Doch bevor du ein Urteil fllst,[ENTER]solltest du noch Yonahs Freund, den[ENTER]Stallburschen, befragen. " -gameforge.new_quest_lv29._052_say = "Ach, der gute Yonah. Er sorgt sich um sein[ENTER]Porzellan und verdchtigt die Dorfkinder. Dabei[ENTER]sind die Metinsteine Schuld - seitdem sie das[ENTER]Land vergiften, sind unsere Bodenschtze nicht[ENTER]mehr das, was sie mal waren. Auch das Porzellan[ENTER]ist brchig geworden. Doch Yonah will das nicht[ENTER]wahrhaben... " -gameforge.new_quest_lv29._053_say = "Wenn du etwas Heu fr ihn sammelst, knnte er das[ENTER]Porzellan in seinen Truhen besser polstern.[ENTER]Auf diese Weise kannst du ihn sicher wieder milde[ENTER]stimmen. " -gameforge.new_quest_lv29._054_say = "Der Stallbursche befindet sich in[ENTER]%s oder %s. " -gameforge.new_quest_lv29._061_say = "Taurean trgt offensichtlich keine Schuld an[ENTER]Yonahs zerbrochenen Vasen. Es liegt an der bsen[ENTER]Strahlung der Metinsteine, die das Material[ENTER]sprde macht.[ENTER]Sammle Heu fr Yonah, damit er sein Porzellan[ENTER]besser lagern kann! Einige der Dorfbewohner[ENTER]knnen dir sicher welches geben. " -gameforge.new_quest_lv29._062_say = "Vor den Toren des Dorfes sind %s und %s zu[ENTER]finden. Sie tragen Strohhte, die bestimmt eine[ENTER]akzeptable Menge Heu ergeben. " -gameforge.new_quest_lv29._063_notice = "Daraus bekomme ich ein schnes Bndel Stroh.[ENTER]Jetzt fehlen mir nur noch %s weitere. " -gameforge.new_quest_lv29._064_notice = "Dieser Hut ist nicht aus Stroh gefertigt, sondern[ENTER]aus Kokosfasern. Das kann ich nicht gebrauchen. " -gameforge.new_quest_lv29._065_1_say = "Wie ich sehe, hast du einen Menge Heu bei dir.[ENTER]Wenn du Yonah etwas davon gibst, beruhigt er sich[ENTER]bestimmt. " -gameforge.new_quest_lv29._065_notice = "Der Hut ist nicht aus Stroh gefertigt, sondern[ENTER]aus Kokosfasern. Dazu ist er stark beschdigt... " -gameforge.new_quest_lv29._066_say = "Du kannst auch Wilde Infanteristen oder Starke[ENTER]wilde Infanteristen tten. Aus ihren Strohhten[ENTER]kann man ebenfalls Heu gewinnen. " -gameforge.new_quest_lv29._067_say_reward = "Bis jetzt hast du %s von %s Bndeln Heu[ENTER]gesammelt. " -gameforge.new_quest_lv29._068_notice = "Du hast ein Bndel Heu erbeutet. " -gameforge.new_quest_lv29._070_npcChat = "Der Heuschober " -gameforge.new_quest_lv29._071_say_reward = "Taurean, du hast doch vorhin erwhnt, dass du im[ENTER]Heuschober gewesen bist. Hast du zufllig etwas[ENTER]Heu mitgenommen? " -gameforge.new_quest_lv29._072_say_reward = "Hihi, mal sehen... es steckte berall in meinen[ENTER]Haaren und meinen Schuhen. Siehst du? Da sind[ENTER]noch ein paar Halme. Hier nimm! " -gameforge.new_quest_lv29._073_notice = "Viel Heu ist das nicht, aber fr ein kleines[ENTER]Bndel sollte es reichen. Jetzt fehlen nur noch[ENTER]%s weitere. " -gameforge.new_quest_lv29._074_say_reward = "Ich war es wirklich nicht! Hat dir Harang nicht[ENTER]gesagt, dass wir uns im Heuschober geprgelt[ENTER]haben? " -gameforge.new_quest_lv29._075_say_reward = "Du warst doch vorhin im Heuschober, oder? Hast du[ENTER]zufllig etwas Heu von dort mitgenommen? " -gameforge.new_quest_lv29._076_say_reward = "Woher weit du das mit dem Heuschober?[ENTER]Habe ich etwa noch Heu in meinen Kleidern?[ENTER]Tatschlich, hier sind noch einige Halme! " -gameforge.new_quest_lv29._077_say_reward = "Kann ich das haben? " -gameforge.new_quest_lv29._078_say_reward = "Von mir aus... " -gameforge.new_quest_lv29._079_say_reward = "Ich habe jetzt keine Zeit. Ich muss zu Taurean[ENTER]und ihn wegen der Geschichte mit den Vasen[ENTER]beruhigen! " -gameforge.new_quest_lv29._080_npcChat = "Heu fr Yonah " -gameforge.new_quest_lv29._081_say_reward = "Liegt im Stall vielleicht noch Heu, das ich Yonah[ENTER]mitbringen knnte? " -gameforge.new_quest_lv29._082_say_title = " : " -gameforge.new_quest_lv29._083_say_reward = "Wir haben nicht mehr viel Heu. Die wilden Tiere[ENTER]und die Banditen ausserhalb des Dorfes[ENTER]verhindern, dass wir neues schneiden knnen. " -gameforge.new_quest_lv29._084_say_reward = "Aber ein klein wenig kann ich dir schon geben! " -gameforge.new_quest_lv29._085_notice = "Es ist wirklich nicht viel, aber fr ein Bndel[ENTER]reicht es. Jetzt fehlen nur noch %s weitere. " -gameforge.new_quest_lv29._086_say_reward = "Ich kann leider nichts fr dich tun. " -gameforge.new_quest_lv29._090_send_letter = "Heu statt Haue " -gameforge.new_quest_lv29._091_say = "Du hast gengend Heu fr Yonah gesammelt.[ENTER]Geh nach %s und bringe es ihm. " -gameforge.new_quest_lv29._101_say_reward = "Taurean ist nicht der Schuldige. Die Strahlung[ENTER]der Metinsteine hat das Porzellan brchig werden[ENTER]lassen. " -gameforge.new_quest_lv29._102_say_title = "Yonah: " -gameforge.new_quest_lv29._103_say_reward = "Was sagst du da? Das ist kompletter Unsinn, der[ENTER]kleine Nichtsnutz hat dich angelogen. " -gameforge.new_quest_lv29._104_say_reward = "Taurean hat heute den ganzen Tag mit Harang im[ENTER]Heuschober gespielt. " -gameforge.new_quest_lv29._105_say_reward = "Ich soll dich auch von deinem Freund, dem[ENTER]Stallburschen, schn grssen - und ich habe dir[ENTER]etwas Heu mitgebracht, damit du deine Vasen[ENTER]besser schtzen kannst. " -gameforge.new_quest_lv29._106_say_reward = "Ich gebe zu, ich schme mich wegen meiner[ENTER]Reaktion. Aber du musst wissen, dass ich sehr an[ENTER]meinem Porzellan hnge, da es mich an meine[ENTER]Familie erinnert. Wenn eine Vase zu Bruch geht,[ENTER]ist das fr mich mehr als nur ein verlorener[ENTER]Gegenstand... " -gameforge.new_quest_lv29._107_say_reward = "Ich muss mich bei dir und Taurean entschuldigen.[ENTER]Hier hast du eine kleine Belohnung fr deine[ENTER]Mhen! " -gameforge.new_quest_lv29._108_notice = "Du erhltst einen Bonus von %s Erfahrungspunkten! " -gameforge.new_quest_lv29._109_say_reward = "Ich soll dich auch von deinem Freund, dem[ENTER]Stallburschen, schn grssen - und ich habe dir[ENTER]etwas Heu mitgebracht, damit du deine Vasen[ENTER]besser schtzen kannst. " -gameforge.new_quest_lv29._110_say_reward = "Das ist sehr freundlich von dir, aber kannst du[ENTER]mir noch %s weitere Bndel Heu besorgen, damit[ENTER]meine Vasen wirklich sicher sind? " -gameforge.new_quest_lv29._111_say_reward = "Ich schtze, dass es schwer werden wird, noch[ENTER]mehr Heu zu finden. Aber meine Vasen sind mir[ENTER]heilig. Ich wre dir wirklich dankbar und wrde[ENTER]dir dafr auch etwas Yang geben. " -gameforge.new_quest_lv29._112_say_reward = "Dann steckt wohl die vorlaute Gre Harang mit[ENTER]Taurean unter einer Decke. " -gameforge.new_quest_lv29._113_say_reward = "Anscheinend glaubt mir hier niemand, wenn ich[ENTER]sage, dass ich den Jungen vorhin in der Nhe des[ENTER]Lagerhauses gesehen habe. " -gameforge.new_quest_lv29._114_say_reward = "Lass gut sein. Hier hast du eine Entschdigung[ENTER]fr deine Mhen. " -gameforge.new_quest_lv29._115_say_reward = "Hier, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " " -gameforge.new_quest_lv42._020_target = " " -gameforge.new_quest_lv42._021_say = "Mein Magen knurrt wie ein Roter Keiler.[ENTER]Vielleicht sollte ich mal wieder bei Octavio[ENTER]vorbeischauen. Er macht den besten Fischeintopf[ENTER]weit und breit. " -gameforge.new_quest_lv42._022_say_title = ": " -gameforge.new_quest_lv42._023_say = "Du mchtest Fischeintopf? Den mit den ganzen[ENTER]Kpfen? Oh das tut mir leid, meine Kche hat seit[ENTER]Tagen keinen Fisch mehr gesehen. Normalerweise[ENTER]liefert der Fischer mir den guten Hochseefisch,[ENTER]den ich fr meinen Eintopf verwende. " -gameforge.new_quest_lv42._024_say = "Nun hat er sich aber seit Tagen nicht blicken[ENTER]lassen. Kannst du vielleicht gehen und ihn[ENTER]fragen, was los ist? " -gameforge.new_quest_lv42._025_say = "Octavio befindet sich in %s. " -gameforge.new_quest_lv42._026_select = "Ich gehe den Fischer suchen! " -gameforge.new_quest_lv42._030_target = " " -gameforge.new_quest_lv42._031_say = "Die friedlichen Tage auf dem Meer sind vorbei![ENTER]Tglich verschwinden Fischer, es ist schrecklich![ENTER]Seit die Metinsteine ins Meer gestrzt sind,[ENTER]haben sich friedliche Wale in grausame[ENTER]Seeungeheuer verwandelt. Das Fischen ist einfach[ENTER]zu gefhrlich geworden. " -gameforge.new_quest_lv42._032_say = "Unsere Lanzen knnen die Wale nicht mehr[ENTER]verletzen. Ihre Haut ist zher geworden als die[ENTER]eines Ogers! " -gameforge.new_quest_lv42._033_say = "Vielleicht wei Yonah, was zu tun ist. Er ist[ENTER]frher selbst zur See gefahren und hat viele[ENTER]Jahre lang Wale gejagt. " -gameforge.new_quest_lv42._034_say_title = ": " -gameforge.new_quest_lv42._035_say = "Octavio wartet auf seinen Hochseefisch. Frage den[ENTER]Fischer, warum sich die Lieferung verzgert. " -gameforge.new_quest_lv42._036_say = "Der Fischer befindet sich in %s. " -gameforge.new_quest_lv42._037_send_letter = "Grimmige Seeungeheuer " -gameforge.new_quest_lv42._038_say = "Der Fischer hat dich gebeten, Yonah um Rat zu[ENTER]fragen, wie die bsartigen Wale gejagt werden[ENTER]knnen. " -gameforge.new_quest_lv42._039_say = "Yonah befindet sich in %s. " -gameforge.new_quest_lv42._040_target = " " -gameforge.new_quest_lv42._041_say = "Ich habe bereits gehrt, was mit den Walen[ENTER]geschehen ist. Fr die Fischer ist es eine[ENTER]schlimme Sache. Selbst wenn sie sich auf das Meer[ENTER]wagen, sind ihre Lanzen zu schwach, um die[ENTER]Walhaut zu durchdringen. Damals, als ich auf[ENTER]einem Walfnger gearbeitet habe, nutzten wir[ENTER]spezielle Waffen - fr die Wale, deren Haut[ENTER]bereits alt und narbig war. Die konnten alles[ENTER]durchdringen... " -gameforge.new_quest_lv42._042_say = "Es handelt sich um mit einer besonderen Technik[ENTER]gehrtete Walfanglanzen. Nur der Schmied kann[ENTER]solche Lanzen herstellen. " -gameforge.new_quest_lv42._043_say_reward = "Gehe zum Schmied. " -gameforge.new_quest_lv42._044_say_title = ": " -gameforge.new_quest_lv42._045_say = "Yonah empfiehlt besonders harte und scharfe[ENTER]Lanzen fr die Waljagd. Begib dich zum Schmied[ENTER]und frage ihn, ob er solche Lanzen herstellen[ENTER]kann. " -gameforge.new_quest_lv42._050_target = " " -gameforge.new_quest_lv42._051_say = "Ja, von derartigen Lanzen habe ich gehrt und ich[ENTER]kann sie auch herstellen. Um die ntige Hrte zu[ENTER]erreichen, bentige ich allerdings Diamantstein. " -gameforge.new_quest_lv42._052_say = "Ich brauche: " -gameforge.new_quest_lv42._053_say_reward = "Bearbeite dafr: " -gameforge.new_quest_lv42._054_say_title = ": " -gameforge.new_quest_lv42._060_set_title = "Diamantstein " -gameforge.new_quest_lv42._061_notice = "Mal sehen. Ich brauche eine Spitzhacke, um den[ENTER]Stein abzubauen. Habe ich meine noch irgendwo,[ENTER]oder muss ich mir bei Deokbae eine neue besorgen? " -gameforge.new_quest_lv42._062_say = "Du brauchst noch %s x Diamantstein. " -gameforge.new_quest_lv42._063_say = "Du hast alles, was du brauchst.[ENTER]Nun schnell zurck zum Schmied. " -gameforge.new_quest_lv42._064_say = "Wunderbar, das ist alles, was ich brauche. Komm[ENTER]morgen um die gleiche Zeit wieder, um die Lanze[ENTER]abzuholen. Solch ein Eisen muss wohl geschmiedet[ENTER]werden! " -gameforge.new_quest_lv42._065_say = "Du findest Diamantstein, wenn du Diamantadern mit[ENTER]der Spitzhacke bearbeitest. " -gameforge.new_quest_lv42._066_say = "Der Schmied bentigt Diamantstein, um die[ENTER]besonderen Walfanglanzen herstellen zu knnen.[ENTER]Suche Diamantadern, um Diamantstein abzubauen.[ENTER]Wenn du noch keine Spitzhacke fr den Bergbau[ENTER]besitzt, kannst du bei Deokbae eine erwerben. " -gameforge.new_quest_lv42._067_say = "Der Schmied befindet sich in %s. " -gameforge.new_quest_lv42._068_say = "Wir brauchen noch %s x Diamantstein, bevor wir[ENTER]mit der Arbeit an den Lanzen beginnen knnen. " -gameforge.new_quest_lv42._070_set_title = "Die Lanzen " -gameforge.new_quest_lv42._071_set_clock = "Wartezeit " -gameforge.new_quest_lv42._072_say = "Der Schmied sollte jetzt fertig sein mit deinem[ENTER]Auftrag. Geh zu ihm und hole die speziellen[ENTER]Walfanglanzen ab. " -gameforge.new_quest_lv42._073_say = "Die Lanzen sind leider noch nicht fertig.[ENTER]Du musst noch ein wenig Geduld aufbringen. " -gameforge.new_quest_lv42._074_say = "Hier hast du die Lanzen. Bring sie dem Fischer. " -gameforge.new_quest_lv42._075_say = "Ich habe dich doch gebeten zu warten, bis die[ENTER]Lanzen fertig sind. Komm spter wieder. " -gameforge.new_quest_lv42._079_say = "Du hast vom Schmied die Waljagdlanzen bekommen.[ENTER]Bringe sie zum Fischer. " -gameforge.new_quest_lv42._080_say = "Wunderbar! Diese Lanzen sind wahrlich[ENTER]eindrucksvoll! Nun knnen wir uns endlich vor den[ENTER]Angriffen der Wale schtzen und uns verteidigen.[ENTER]Richte doch bitte Octavio aus, dass er bald[ENTER]wieder mit frischem Fisch rechnen kann! " -gameforge.new_quest_lv42._081_say_reward = "Du erhltst 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = "Als besondere Anerkennung erhltst du 3x: " -gameforge.new_quest_lv42._083_say = "Das sind zu wenig Lanzen, um einen Wal zu[ENTER]vertreiben. Damit knnen wir ihn gerade mal am[ENTER]Speck kitzeln! " -gameforge.new_quest_lv42._084_say_reward = "Bitte geh noch einmal zum Schmied und lass dir[ENTER]weitere Lanzen anfertigen. " -gameforge.new_quest_lv42._090_say = "Die Fischer sind nun gut gerstet und knnen[ENTER]wieder auf dem offenen Meer jagen. Geh zu Octavio[ENTER]und beruhige ihn, dass er in Krze neue[ENTER]Lieferungen erhalten wird. " -gameforge.new_quest_lv42._095_say = "Was sagst du da? Friedliche Wale sind zu[ENTER]aggressiven Seeungeheuern geworden? Das ist ja[ENTER]schrecklich...[ENTER]Danke, dass du den Fischern geholfen hast. Ein[ENTER]groer Teil meiner Speisekarte ist von ihren[ENTER]Lieferungen abhngig. " -gameforge.new_quest_lv42._096_say = "Und was deinen Hunger betrifft: Fischeintopf kann[ENTER]ich dir natrlich noch keinen bieten, aber wie[ENTER]wre es mit etwas Sushi? " -gameforge.new_quest_lv42._098_say_reward = "Du erhltst 750.000 Erfahrungspunkte.[ENTER]Du erhltst 2 Stck Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " - " -gameforge.new_quest_lv43._006_send_letter = " " -gameforge.new_quest_lv43._010_target = "- " -gameforge.new_quest_lv43._011_say = "Du hast lange nichts von Wonda-Rim gehrt.[ENTER]Vielleicht hat sich das Verhltnis zu seinem[ENTER]Onkel mittlerweile gebessert und die Episode mit[ENTER]den Mu-Rang-Fellen ist vergessen.[ENTER]Besuche ihn doch einmal. " -gameforge.new_quest_lv43._012_say = "Wonda-Rim befindet sich in %s. " -gameforge.new_quest_lv43._020_say = "Schn, dass du wieder vorbeischaust. " -gameforge.new_quest_lv43._021_say_title = "-: " -gameforge.new_quest_lv43._022_say = "Ich bin bei meinem Onkel Chaegirab aufgewachsen.[ENTER]Im Grunde hatten wir stets ein gutes Verhltnis[ENTER]zueinander... aber wenn ich nach meinen Eltern[ENTER]frage, weicht er mir aus. Sie sind tot - das ist[ENTER]auch schon alles, was er mir verrt. " -gameforge.new_quest_lv43._023_say_reward = "Irgendwann will ich aber auch heiraten und eine[ENTER]Familie grnden. Ich sollte daher wissen, wer ich[ENTER]bin, woher ich stamme. Kannst du mit meinem Onkel[ENTER]reden und ihn nach meinen Eltern fragen? Aber[ENTER]verrate bitte nicht, dass ich dich schicke. " -gameforge.new_quest_lv43._024_select = "Ich werde mit ihm sprechen! " -gameforge.new_quest_lv43._025_say = "Wonda-Rim ist nicht der leibliche Neffe[ENTER]Chaegirabs, er ist nur bei ihm aufgewachsen.[ENTER]Es ist nun an der Zeit fr ihn, zu erfahren, wer[ENTER]seine wahren Eltern sind. Befrage Chaegirab zu[ENTER]Wonda-Rims Herkunft. " -gameforge.new_quest_lv43._026_say = "Chaegirab befindet sich in %s. " -gameforge.new_quest_lv43._030_target = "Chaegirab " -gameforge.new_quest_lv43._031_say_title = "Chaegirab: " -gameforge.new_quest_lv43._032_say = "Wonda-Rim... ja, ich bin nicht sein richtiger[ENTER]Onkel. Wer seine Eltern sind, wei ich nicht.[ENTER]Bisher habe ich ihn mit der Wahrheit geschont, da[ENTER]er noch nicht bereit war, sie zu erfahren. Aber[ENTER]vielleicht ist es nun an der Zeit. " -gameforge.new_quest_lv43._033_say = "Ich hab ihn im Tal von Seungryong gefunden, bei[ENTER]einer Horde von Ork-Kmpfern. Wenn sich noch[ENTER]Hinweise auf Wonda-Rims Herkunft finden lassen,[ENTER]dann dort bei den Orks. " -gameforge.new_quest_lv43._034_say = "Auch wenn ich streng zu ihm bin, werde ich ihm[ENTER]doch immer ein Onkel sein. Sogar, wenn er[ENTER]weiterhin so ein Taugenichts bleibt. " -gameforge.new_quest_lv43._035_say_reward = "Begib dich ins Tal von Seungryong und jage dort[ENTER]Ork-Kmpfer, bis du einen Hinweis auf Wonda-Rims[ENTER]Abstammung findest. " -gameforge.new_quest_lv43._036_say = "In der verschmutzten Tasche eines erschlagenen[ENTER]Ork-Kmpfers hast du einen alten Brief entdeckt.[ENTER]Er ist kaum noch zu entziffern, aber du kannst[ENTER]den Namen Wonda-Rim darauf erkennen. Das ist der[ENTER]bentigte Hinweis, bringe ihn zu Wonda-Rim. " -gameforge.new_quest_lv43._041_say = "Dann los! Die beste Mglichkeit, etwas ber[ENTER]Wonda-Rims Herkunft zu erfahren, besteht wohl[ENTER]darin, Ork-Kmpfer zu tten. Vielleicht tragen[ENTER]sie einen entsprechenden Hinweis bei sich! " -gameforge.new_quest_lv43._043_notice = "Hinweise auf Wonda-Rim... " -gameforge.new_quest_lv43._045_say = "Ich hab dir alles gesagt, was ich wei. Der[ENTER]einzige Anhaltspunkt, den wir haben, sind die[ENTER]Ork-Kmpfer. Nur kann man leider nicht vernnftig[ENTER]mit denen reden... " -gameforge.new_quest_lv43._049_say = "Ein Brief? Mal sehen... Die Schriftzeichen sind[ENTER]undeutlich... Es geht um einen berfall, Orks[ENTER]haben die Farm niedergebrannt, nun rennen sie um[ENTER]ihr Leben. Sie mussten ihr Kind zurcklassen...[ENTER]Und hier steht mein Name. " -gameforge.new_quest_lv43._050_say = "Danke, dass du mir das gebracht hast. Nun wei[ENTER]ich endlich, was passiert ist. " -gameforge.new_quest_lv43._051_say = "Ich sollte mit Chaegirab sprechen. Er hat[ENTER]offensichtlich einige Gefahren auf sich genommen,[ENTER]um mich zu retten. Ich werde versuchen, ihm ein[ENTER]besserer Neffe zu sein. Bis bald, Freund! " -gameforge.new_quest_lv43._052_say_title = ": " -gameforge.new_quest_lv43._053_say_reward = "Du erhltst 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = "Du erhltst 1.250.000 Erfahrungspunkte. " -gameforge.new_quest_lv43._060_say = "Hast du mit meinen Onkel Chaegirab[ENTER]gesprochen? Ein Hinweis? Wovon[ENTER]redest du? Wenn du nichts[ENTER]vorzuweisen hast, solltest du dich[ENTER]mit Vermutungen zurckhalten![ENTER]Bitte frage nochmal meinen Onkel.[ENTER]Schlielich bezahle ich dich dafr. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " " -gameforge.new_quest_lv52._020_say_title = "Treuer Landsmann " -gameforge.new_quest_lv52._021_say_reward = "Ich mchte dich bitten, mir einen Gefallen zu[ENTER]erweisen. Ich kann nachts nicht mehr schlafen,[ENTER]trotz der Medizin von Baek-Go wlze ich mich nur[ENTER]herum. Kannst du ihn aufsuchen und nach einem[ENTER]strkeren Schlafmittel fr mich fragen? " -gameforge.new_quest_lv52._022_say = "Baek-Go befindet sich in %s. " -gameforge.new_quest_lv52._030_set_title = "Nachtruhe " -gameforge.new_quest_lv52._035_target = "- " -gameforge.new_quest_lv52._040_say = "Der Hauptmann hat Probleme, nachts[ENTER]durchzuschlafen. Geh zu Baek-Go und frage ihn[ENTER]nach einem strkeren Schlafmittel fr den[ENTER]Hauptmann. " -gameforge.new_quest_lv52._041_say = "Ein Schlafmittel fr den Hauptmann? Ich habe[ENTER]leider nichts Strkeres, das ich dir berlassen[ENTER]knnte. Nur Yu-Hwan knnte auf Kruterbasis etwas[ENTER]herstellen, das die gewnschte Wirkung zeigt. " -gameforge.new_quest_lv52._042_say = "Ah, du hast meinen Brief erhalten. Ich wei[ENTER]wirklich nicht mehr weiter. Ich finde des Nachts[ENTER]einfach keine Ruhe mehr. Bitte hilf mir und frage[ENTER]Baek-Go um Rat. " -gameforge.new_quest_lv52._042_select = "Dann gehe ich besser zu Yu-Hwan! " -gameforge.new_quest_lv52._043_say = "Baek-Go befindet sich in %s. " -gameforge.new_quest_lv52._044_say_title = "-: " -gameforge.new_quest_lv52._045_say = "Yu-Hwan befindet sich in %s. " -gameforge.new_quest_lv52._046_say = "Dann geh zum Hauptmann und sag ihm, dass du[ENTER]ihm nicht helfen kannst. " -gameforge.new_quest_lv52._049_say_title = "-: " -gameforge.new_quest_lv52._050_target = "Yu-Hwan " -gameforge.new_quest_lv52._051_say = "Baek-Go hat keine strkere Medizin mehr im[ENTER]Sortiment. Aber womglich kann Yu-Hwan helfen,[ENTER]wenn er ein Kraut kennt, das die gewnschte[ENTER]Wirkung besitzt. " -gameforge.new_quest_lv52._052_say = "Ich kenne den Hauptmann gut. Wie du sicher weit,[ENTER]erledige ich bereits seit langer Zeit geheime[ENTER]Auftrge fr ihn. Daher kann ich dir sagen, dass[ENTER]Kruter ihm bei seinem Problem nicht helfen[ENTER]werden. " -gameforge.new_quest_lv52._053_say = "Es gibt einen anderen Grund, warum der Hauptmann[ENTER]nicht mehr schlafen kann. Und glaub mir, er kennt[ENTER]ihn selbst sehr gut. Aber das ist eine Sache, die[ENTER]er klren muss - ich kann es nicht fr ihn tun.[ENTER]Geh zu ihm und sprich ihn darauf an. " -gameforge.new_quest_lv52._054_say_title = "Hauptmann: " -gameforge.new_quest_lv52._055_say_reward = "Ah, du hast meinen Brief erhalten. Ich wei[ENTER]wirklich nicht mehr weiter. Bitte geh und frage[ENTER]Baek-Go um Rat, damit ich nachts wieder Schlaf[ENTER]finde. " -gameforge.new_quest_lv52._055_select = "Ja, Sir! " -gameforge.new_quest_lv52._056_say = "Ich danke dir! " -gameforge.new_quest_lv52._056_say_reward = "Das habe ich bereits getan, aber er hat keine[ENTER]strkere Medizin in seinem Sortiment. Aber ich[ENTER]werde Yu-Hwan aufsuchen und fragen, ob er helfen[ENTER]kann. " -gameforge.new_quest_lv52._060_target = "Hauptmann " -gameforge.new_quest_lv52._061_say = "Yu-Hwan will keine Geheimnisse ausplaudern,[ENTER]wahrscheinlich geht es um etwas Unangenehmes.[ENTER]Aber es hilft nichts: Du musst mit dem Hauptmann[ENTER]darber sprechen. Ohne Kenntnis der Ursache kann[ENTER]es keine Lsung des Schlafproblems geben.[ENTER]Also auf nach %s. " -gameforge.new_quest_lv52._062_say_reward = "Es gibt kein strkeres Schlafmittel mehr. Aber[ENTER]vielleicht kann ich euch helfen, Hauptmann, wenn[ENTER]ich den Grund fr eure Schlaflosigkeit erfahre. " -gameforge.new_quest_lv52._063_say_reward = "Das ist nichts, was ich einem jungen Mann wie dir[ENTER]gerne erzhlen wrde. " -gameforge.new_quest_lv52._064_say_reward = "Das ist nichts, was ich einer jungen Frau wie dir[ENTER]gerne erzhlen wrde. " -gameforge.new_quest_lv52._065_say_reward = "Aber wenn ich nicht bald durchschlafe, werde ich[ENTER]frher oder spter den Verstand verlieren. Es[ENTER]muss wohl sein...[ENTER]Aber denk daran, dies ist nur fr deine Ohren[ENTER]bestimmt: Jede Nacht werde ich von vier Geistern[ENTER]heimgesucht. Das ist aber noch nicht das[ENTER]Schlimmste... Ich bin fr ihren Tod[ENTER]verantwortlich. " -gameforge.new_quest_lv52._066_say_reward = "Es sind vier Soldaten. Sie sagen, dass sie im Tal[ENTER]von Seungryong von Beschwrern und Peinigern[ENTER]gefoltert und gettet wurden. Ich war derjenige,[ENTER]der sie dorthin beordert hat - in ihren Tod! " -gameforge.new_quest_lv52._067_say_reward = "Was tun gegen solche Geister? " -gameforge.new_quest_lv52._068_say_reward = "Sie wollen Rache! Aber was kann ich tun? Wenn ich[ENTER]nun losziehe, um Vergeltung zu ben, ist das Dorf[ENTER]ohne Fhrung und wird berrannt. Gehe ich nicht,[ENTER]werde ich noch verrckt. " -gameforge.new_quest_lv52._069_say_reward = "Wenn ich nicht fr den Schutz des Dorfes mit all[ENTER]seinen Bewohnern verantwortlich wre, wrde ich[ENTER]sofort gehen. So sehe ich nur einen Ausweg: " -gameforge.new_quest_lv52._070_say_reward = "Jemand anderes muss an meiner Stelle Rache ben![ENTER]Aber wie kann ich weitere Mnner in dieses Tal[ENTER]und somit in ihr Verderben schicken!? Wie kann[ENTER]ich das verlangen, nur damit ich ruhig schlafen[ENTER]kann? " -gameforge.new_quest_lv52._071_say_reward = "So eine Entscheidung ist nicht leicht. " -gameforge.new_quest_lv52._080_1_select = "Das Wohl des Dorfes... " -gameforge.new_quest_lv52._080_2_select = "Es wird ein Leichtes sein... " -gameforge.new_quest_lv52._080_3_select = "Das kann man nicht verlangen! " -gameforge.new_quest_lv52._081_say_reward = "...wiegt mehr als eure Skrupel. Ich werde eure[ENTER]Mnner rchen. Und wenn ich nicht wiederkomme,[ENTER]sehen wir uns heute Nacht! " -gameforge.new_quest_lv52._082_say_reward = "...mit diesen Beschwrern und Peinigern fertig zu[ENTER]werden. Heute Nacht werdet ihr gut schlafen, das[ENTER]verspreche ich euch! " -gameforge.new_quest_lv52._083_say_reward = "Es grenzt an Selbstmord, sich mit Beschwrern und[ENTER]Peinigern anzulegen. Versucht den Geistern zu[ENTER]verdeutlichen, wie sehr ihr hier gebraucht[ENTER]werdet! " -gameforge.new_quest_lv52._084_say_reward = "Ihr habt recht. Dennoch hatte ich gehofft, ihr[ENTER]wrdet euch freiwillig melden und dem Dorf und[ENTER]mir somit einen groen Dienst erweisen. " -gameforge.new_quest_lv52._090_1_select = "Nun gut... " -gameforge.new_quest_lv52._090_2_select = "Nein, das schaffe ich nicht! " -gameforge.new_quest_lv52._091_say_reward = "...wenn ich eure letzte Hoffnung bin, dann werde[ENTER]ich diese Beschwrer und Peiniger fr euch[ENTER]erledigen! " -gameforge.new_quest_lv52._092_say_reward = "Wenn ich das versuche, wrde euch noch ein[ENTER]weiterer Geist heimsuchen. " -gameforge.new_quest_lv52._093_say_reward = "Nun gut. Lass mich dich dennoch fr deine Mhe[ENTER]mit etwas Yang belohnen. " -gameforge.new_quest_lv52._093_say_reward_exp = "Du erhltst 20.000 Erfahrungspunkte. " -gameforge.new_quest_lv52._093_say_reward_gold = "Du erhltst 25.000 Yang. " -gameforge.new_quest_lv52._100_notice = "Das Gesprch wurde beendet. " -gameforge.new_quest_lv52._110_say_reward = "Ich hatte gehofft, dass du so etwas sagst. Leider[ENTER]wei ich nicht, welcher Beschwrer oder Peiniger[ENTER]sie gettet hat. Ich hoffe, dass ich es spren[ENTER]werde, wenn einer der Geister erlst wird. " -gameforge.new_quest_lv52._111_say_reward = "Ich werde dir einen Brief zukommen lassen.[ENTER]Die Geister teilten mir mit, dass die Rache im[ENTER]Dreieck des Drachgottes erfolgen muss. Dort[ENTER]befinden sich drei Sulen, die anscheinend die[ENTER]Eckpunkte des Dreiecks bilden. " -gameforge.new_quest_lv52._120_set_title = "Rche 4 Gefallene " -gameforge.new_quest_lv52._125_say_title = "Brief vom Hauptmann " -gameforge.new_quest_lv52._130_say_reward = "Noch 3 Soldaten zu rchen! " -gameforge.new_quest_lv52._131_say = "Du scheinst Erfolg gehabt zu haben. Soeben habe[ENTER]ich die Stimme eines meiner gefallenen Soldaten[ENTER]vernommen. Er sagte, dass er mir verzeiht, da[ENTER]sein Tod nun gercht wurde. Dies ist einzig dein[ENTER]Verdienst! " -gameforge.new_quest_lv52._132_say = "Bitte rche auch die anderen gefallenen Soldaten[ENTER]und tte Dunkle Peiniger, Dunkle Beschwrer, Hohe[ENTER]Peiniger und Hohe Beschwrer. Denke dabei stets[ENTER]daran, dass du sie nur im Dreieck der drei groen[ENTER]Sulen des Drachengottes erlsen kannst. " -gameforge.new_quest_lv52._140_say_reward = "Noch 2 Soldaten zu rchen! " -gameforge.new_quest_lv52._141_say = "Wieder hast du einen der Mrder meiner Soldaten[ENTER]erwischt! Mir war, als htte ich im Dmmerlicht[ENTER]einen der Gefallenen gesehen, der die Hand zum[ENTER]Abschied erhoben hatte. " -gameforge.new_quest_lv52._150_say_reward = "Noch 1 Soldat zu rchen! " -gameforge.new_quest_lv52._151_say = "Du bist unglaublich! Gerade eben noch stand der[ENTER]Geist eines gefallenen Soldaten neben mir und hat[ENTER]sich von mir verabschiedet. Vermutlich wird es[ENTER]nun sehr schwer sein, auch den letzten der Mrder[ENTER]zu finden. " -gameforge.new_quest_lv52._160_say = "Die Geister, die den Hauptmann plagen, sind[ENTER]diejenigen junger Soldaten, die in seinem Auftrag[ENTER]fielen. Sie wurden von Dunklen Peinigern, Dunklen[ENTER]Beschwrern, Hohen Peinigern und Hohen[ENTER]Beschwrern gettet. " -gameforge.new_quest_lv52._161_say = "Du musst es schaffen, die verantwortlichen[ENTER]Peiniger und Beschwrer im Dreieck der drei[ENTER]Sulen des Drachengottes zu erledigen, um die[ENTER]Soldaten zu rchen. " -gameforge.new_quest_lv52._162_say = "Das Dreieck des Drachengottes befindet sich in[ENTER]der Mitte des Tals von Seungryong. " -gameforge.new_quest_lv52._170_send_letter = "Erster Soldat gercht " -gameforge.new_quest_lv52._171_send_letter = "Zweiter Soldat gercht " -gameforge.new_quest_lv52._172_send_letter = "Dritter Soldat gercht " -gameforge.new_quest_lv52._173_send_letter = "Alle Soldaten gercht " -gameforge.new_quest_lv52._180_say_reward = "Du hast alle 4 Soldaten gercht! " -gameforge.new_quest_lv52._181_say = "Du hast auch den letzten der Mrder gefunden![ENTER]Der letzte der vier gefallenen Soldaten ist mir[ENTER]soeben erschienen und bat mich, dir fr deinen[ENTER]Mut zu danken. Er hat auch etwas fr dich[ENTER]hinterlassen: %s " -gameforge.new_quest_lv52._182_say = "Komm zu mir, um deine Belohnung in Empfang zu[ENTER]nehmen. Ich warte auf dich in %s. " -gameforge.new_quest_lv52._183_say_reward = "Du hast mir und dem Dorf einen groen Dienst[ENTER]erwiesen. Hier ist die Belohnung, die mir der[ENTER]Geist fr dich berreicht hat: %s " -gameforge.new_quest_lv52._184_say_reward = "Und hier ist noch etwas Yang von mir. Ich werde[ENTER]mich nun zurckziehen und endlich in Ruhe[ENTER]schlafen. " -gameforge.new_quest_lv52._185_say_reward = "Ich stehe tief in deiner Schuld, mein Sohn. " -gameforge.new_quest_lv52._186_say_reward = "Ich bin dir auf ewig zu Dank verpflichtet. " -gameforge.new_quest_lv52._190_say_title = ": " -gameforge.new_quest_lv52._191_say_reward = "Du erhltst 3.300.000 Erfahrungspunkte.[ENTER]Du erhltst 270.000 Yang.[ENTER]Du erhltst ein Meisterbuch. " -gameforge.new_quest_lv52._85_say = "Dann vielleicht spter? Bitte geh zu Baek-Go,[ENTER]wenn du soweit bist! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = "Hauptmann " -gameforge.new_quest_lv54._020_say_title = "Der Nachschub " -gameforge.new_quest_lv54._030_say = "Um die Motivation unserer Truppen ist es momentan[ENTER]nicht gut bestellt - der Nachschub gestaltet sich[ENTER]schwierig. Die Gemischtwarenhndlerin, eine[ENTER]wichtige Lieferantin, lsst uns seit Wochen nur[ENTER]eine geringe Zahl der Trnke zukommen, die wir[ENTER]bentigen. " -gameforge.new_quest_lv54._031_say_reward = "Bitte geh zur Gemischtwarenhndlerin und bringe[ENTER]in Erfahrung, wo die Probleme liegen. " -gameforge.new_quest_lv54._032_select = "Ich besorge euch die Trnke! " -gameforge.new_quest_lv54._040_say_title = " : " -gameforge.new_quest_lv54._040_set_title = "Nachschub " -gameforge.new_quest_lv54._050_target = " " -gameforge.new_quest_lv54._051_say = "Ja, in der letzten Zeit bereiten mir die[ENTER]Nachschublieferungen groe Schwierigkeiten. Die[ENTER]Handelswege sind unsicher geworden, immer[ENTER]hufiger tauchen Wegelagerer und wilde Bestien[ENTER]auf. Vor allem gegen die Tiger haben die[ENTER]fahrenden Hndler, von denen ich meine Waren[ENTER]beziehe, keine Chance. " -gameforge.new_quest_lv54._052_say = "Vielleicht kann der Hauptmann mit seinen Soldaten[ENTER]helfen. Geh bitte zu ihm und frage ihn, ob er[ENTER]Soldaten abstellen kann, um die Hndler zu[ENTER]schtzen. " -gameforge.new_quest_lv54._054_say = "Geh zur Gemischtwarenhndlerin und bringe in[ENTER]Erfahrung, warum der Nachschub an Trnken ins[ENTER]Stocken geraten ist. " -gameforge.new_quest_lv54._055_say = "Die Gemischtwarenhndlerin befindet sich in[ENTER]%s. " -gameforge.new_quest_lv54._056_say_title = "Hauptmann: " -gameforge.new_quest_lv54._060_say = "Die Handelswege sichern? Ja... im Grunde wrde[ENTER]ich das gerne tun. Nur verfge ich nicht ber[ENTER]gengend Soldaten, um auch noch die fahrenden[ENTER]Hndler aus anderen Reichen zu schtzen. " -gameforge.new_quest_lv54._061_say = "Darber hinaus drfen wir Soldaten keine Tiger[ENTER]jagen. Dies ist alleine den Jgern der Jgergilde[ENTER]gestattet. Es wre nicht frderlich fr den[ENTER]Frieden im Dorf, gegen diese Bestimmungen zu[ENTER]verstoen. " -gameforge.new_quest_lv54._062_say_reward = "Du msstest dich daher an Yang-Shin wenden.[ENTER]Er ist Mitglied der Jgergilde. Vielleicht kann[ENTER]er dir helfen, die Probleme mit den Tigern in den[ENTER]Griff zu bekommen. " -gameforge.new_quest_lv54._064_say = "Geh zum Hauptmann und versuche ihn zu berreden,[ENTER]die Handelswege gegen Tiger zu sichern. " -gameforge.new_quest_lv54._065_say = "Der Hauptmann befindet sich in %s. " -gameforge.new_quest_lv54._070_target = "Yang-Shin " -gameforge.new_quest_lv54._071_say = "Viele meiner Jger sind als Krieger einberufen[ENTER]worden und im Kampf gefallen. Nun ist es beinahe[ENTER]unmglich geworden, die Population der Wildtiere[ENTER]im Gleichgewicht zu halten. Besonders die[ENTER]Raubkatzen breiten ihre Reviere aus und gefhrden[ENTER]Reisende. " -gameforge.new_quest_lv54._072_say = "Wenn du uns in dieser Sache hilfst, kann ich dir[ENTER]als Belohnung diesen wertvollen Tigerschild+3[ENTER]meines gefallenen Kameraden Mi-Song anbieten.[ENTER]Dafr msstest du die Tigerpopulation sprbar[ENTER]dezimieren. " -gameforge.new_quest_lv54._073_say = "Besonders Verfluchte weie Tiger haben sich[ENTER]unkontrolliert vermehrt. " -gameforge.new_quest_lv54._074_say = "Ich brauche als Beweis: " -gameforge.new_quest_lv54._075_say = " : " -gameforge.new_quest_lv54._076_say = "Suche Yang-Shin und versuche ihn zu berreden,[ENTER]die Handelswege gegen Tiger zu sichern. " -gameforge.new_quest_lv54._077_say_title = "Yang-Shin: " -gameforge.new_quest_lv54._078_say = "Yang-Shin befindet sich in %s. " -gameforge.new_quest_lv54._080_set_title = "Die Tigerfelle " -gameforge.new_quest_lv54._081_notice = "Ah, ein Prachtexemplar. Nur noch %s Stck! " -gameforge.new_quest_lv54._082_notice = "Erledigt! Schnell zurck zu Yang-Shin. " -gameforge.new_quest_lv54._083_notice = "Dieses Tigerfell ist leider unbrauchbar. " -gameforge.new_quest_lv54._084_say = "Du brauchst noch %s x Schimmerndes Tigerfell. " -gameforge.new_quest_lv54._085_say = "Erbeute schimmernde Tigerfelle von Verfluchten[ENTER]weien Tigern. " -gameforge.new_quest_lv54._090_npcChat = "Ich habe die Tigerfelle. " -gameforge.new_quest_lv54._091_say = "Das reicht mir noch lange nicht. Wie soll ich[ENTER]anhand dieser wenigen Felle feststellen, ob die[ENTER]Straen wieder sicher sind? " -gameforge.new_quest_lv54._092_say = "Ahh endlich, diese Felle werden mir einen dicken[ENTER]Profit... hmm! Du bist noch hier? Dank dir sind[ENTER]die Wege endlich wieder sicher! Ich bin[ENTER]berzeugt, der Hauptmann wird dich dafr[ENTER]frstlich entlohnen. " -gameforge.new_quest_lv54._093_say = "Und jetzt verzieh dich. Ich muss die Felle[ENTER]reinigen. " -gameforge.new_quest_lv54._094_say = "Ach, der Hauptmann gibt dir keine Belohnung?[ENTER]Das ist nicht mein Problem. Und falls du[ENTER]versuchst, mich anzuschwrzen wegen der Felle:[ENTER]Vergiss es, die gebe ich nicht mehr her! " -gameforge.new_quest_lv54._095_say_reward = "Aber ich habe dir einen Schild versprochen. Den[ENTER]sollst du natrlich bekommen. Fr dieses dreckige[ENTER]Ding habe ich sowieso keine Verwendung mehr. " -gameforge.new_quest_lv54._096_say = "Belohnung: " -gameforge.new_quest_lv54._097_say_reward = "Du erhltst einen Tigerschild+3. " -gameforge.new_quest_lv54._098_say = "Du willst mich mit den paar Fellen abspeisen? So[ENTER]werde ich meine Schulden... ich meine, so werden[ENTER]die Straen niemals sicher genug sein! " -gameforge.new_quest_lv54._099_say_reward = "Gehe so lang auf die Jagd, bis du %s Felle[ENTER]beisammen hast! " -gameforge.new_quest_lv54._100_say = "Das ist alles, schnell zurck zu Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = "Du erhltst 3.750.000 Erfahrungspunkte. " -gameforge.new_quest_lv54._102_say_reward = "Du erhltst 125.000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = "Octavio " -gameforge.new_quest_lv7._011_say_title = "Octavio: " -gameforge.new_quest_lv7._012_say_title = " : " -gameforge.new_quest_lv7._020_say_title = "Die Hochzeit der Tochter " -gameforge.new_quest_lv7._021_say = "Habt ihr Kinder? Dann wrdet ihr meine Sorge[ENTER]sicher verstehen... es geht um meine Tochter![ENTER]Sie hat diesen Mann kennengelernt, der ihr vllig[ENTER]den Kopf verdreht hat. Und nun ist sie mit ihrem[ENTER]Geliebten durchgebrannt. " -gameforge.new_quest_lv7._022_say = "Er stammt aus Chunjo. Natrlich war ich dagegen![ENTER]Eine Dame aus Shinsoo kann doch keinen[ENTER]vergeistigten Trumer aus Chunjo heiraten, dachte[ENTER]ich. Wir trennten uns im Streit, sie ist mit ihm[ENTER]geflohen. " -gameforge.new_quest_lv7._023_say = "Er stammt aus Jinno. Natrlich war ich dagegen![ENTER]Eine Dame aus Chunjo kann doch keinen tumben[ENTER]Rohling aus Jinno heiraten, dachte ich. Wir[ENTER]trennten uns im Streit, sie ist mit ihm geflohen. " -gameforge.new_quest_lv7._024_say = "Er stammt aus Shinsoo. Natrlich war ich dagegen![ENTER]Eine Dame aus Jinno kann doch keinen[ENTER]geldscheffelnden Weichling aus Shinsoo heiraten,[ENTER]dachte ich. Wir trennten uns im Streit, sie ist[ENTER]mit ihm geflohen. " -gameforge.new_quest_lv7._030_say = "Ich habe gehrt, dass sie ihn heiraten will. " -gameforge.new_quest_lv7._031_say = "Nun wartet meine Tochter auf ein Zeichen von mir.[ENTER]Was soll ich tun? Sie ist mein einziges Kind![ENTER]Natrlich werde ich ihr meinen Segen geben.[ENTER]Bitte gehe fr mich zur Alten Frau und bitte sie,[ENTER]bei den Hochzeitsvorbereitungen zu helfen. " -gameforge.new_quest_lv7._040_target = "Alte Frau " -gameforge.new_quest_lv7._041_say = "Suche die alte Frau auf und bitte sie, die[ENTER]Hochzeitsvorbereitungen zu treffen. " -gameforge.new_quest_lv7._042_say = "Die alte Frau befindet sich in %s. " -gameforge.new_quest_lv7._051_say = "Eine Hochzeit, sagst du? Nun, das ist ein[ENTER]wichtiger Moment im Leben einer Frau. Alles muss[ENTER]stimmen, angefangen vom Brautkleid und dem[ENTER]Smoking des Brutigams bis zu den[ENTER]Verlobungsringen, die durch die Zeremonie zu[ENTER]Eheringen werden. Wenn der Brautvater sein[ENTER]Einverstndnis erklrt hat und die ntigen Yang[ENTER]fr die Zeremonie zur Verfgung stellt, so kann[ENTER]das Fest ausgerichtet werden. " -gameforge.new_quest_lv7._052_say = "Besonders wichtig sind Blumen - ohne einen[ENTER]Brautstrau, vom Brutigam an seine Liebste[ENTER]berreicht, kann keine Hochzeit stattfinden.[ENTER]Der Strau sollte folgende Blumen enthalten: " -gameforge.new_quest_lv7._054_say = "Ich brauche: " -gameforge.new_quest_lv7._055_say = " : " -gameforge.new_quest_lv7._056_say = "Ich brauche auch noch: " -gameforge.new_quest_lv7._060_say = "Komm wieder zu mir, wenn du alle drei Blumen[ENTER]besorgt hast. Ich sehe nach, ob die Blten frisch[ENTER]genug sind und binde dann ein hbsches Bouquet[ENTER]daraus. Das kannst du anschlieend zu meiner[ENTER]Schwester bringen. Sie wird die Zeremonie[ENTER]durchfhren. " -gameforge.new_quest_lv7._081_say = "Sammle jeweils eine Blume von jeder Sorte. Du[ENTER]erhltst sie, indem du Hungrige Alpha-Wlfe,[ENTER]Hungrige Blauwlfe und Hungrige Alpha-Blauwlfe[ENTER]ttest. " -gameforge.new_quest_lv7._082_say = "Diese verwelkte Blume ist nicht dekorativ.[ENTER]So viel Arbeit fr nichts! " -gameforge.new_quest_lv7._083_say = "Diese verwelkte Blume ist nicht dekorativ.[ENTER]So viel Arbeit fr nichts! " -gameforge.new_quest_lv7._084_say = "Diese verwelkte Blume ist nicht dekorativ.[ENTER]So viel Arbeit fr nichts! " -gameforge.new_quest_lv7._085_1_say_reward = "Dir fehlt noch %s Blutrote Blume. Du erhltst[ENTER]sie, indem du Hungrige Alpha-Wlfe ttest. " -gameforge.new_quest_lv7._085_2_say_reward = "Dir fehlt noch %s Orangefarbene Blume. Du[ENTER]erhltst sie, indem du Hungrige Blauwlfe ttest. " -gameforge.new_quest_lv7._085_3_say_reward = "Dir fehlt noch %s Duftende gelbe Blume. Du[ENTER]erhltst sie, indem du Hungrige Alpha-Blauwlfe[ENTER]ttest. " -gameforge.new_quest_lv7._085_say_reward = "Dir fehlt noch %s Blutrote Blume. " -gameforge.new_quest_lv7._086_say_reward = "Dir fehlt noch %s Orangefarbene Blume. " -gameforge.new_quest_lv7._087_say_reward = "Dir fehlt noch %s Duftende gelbe Blume. " -gameforge.new_quest_lv7._088_notice = "Diese Blume ist ein Prachtexemplar. Sehr schn! " -gameforge.new_quest_lv7._089_notice = "Diese Blume ist ein Prachtexemplar. Sehr schn! " -gameforge.new_quest_lv7._090_notice = "Diese Blume ist ein Prachtexemplar. Sehr schn! " -gameforge.new_quest_lv7._091_say = "Geschafft! Diese Blumen drften fr einen schnen[ENTER]Strau ausreichen. Nun schnell zurck zur Alten[ENTER]Frau, ehe sie die Kpfe hngen lassen! " -gameforge.new_quest_lv7._092_say = "Sammle Blumen fr das Hochzeitsbouquet. " -gameforge.new_quest_lv7._110_say = "Es sind hbsche Blumen, doch fr eine prchtige[ENTER]Hochzeit gengen sie nicht. " -gameforge.new_quest_lv7._111_say = "Du erhltst sie, indem du Hungrige Alpha-Wlfe,[ENTER]Hungrige Blauwlfe und Hungrige Alpha-Blauwlfe[ENTER]ttest. " -gameforge.new_quest_lv7._112_say = "Diese Blumen sollten einen prchtigen Strau[ENTER]ergeben. " -gameforge.new_quest_lv7._115_say = "Danke, das sieht sehr gut aus! Hier, nimm diesen[ENTER]Brautstrau und begib dich damit zu meiner[ENTER]Schwester. " -gameforge.new_quest_lv7._116_say_reward = "Du findest sie in Bokjung im Reich Chunjo. " -gameforge.new_quest_lv7._117_say_reward = "Du findest sie in Bakra im Reich Jinno. " -gameforge.new_quest_lv7._118_say_reward = "Du findest sie in Yayang im Reich Shinsoo. " -gameforge.new_quest_lv7._120_set_title = "Die Schwester " -gameforge.new_quest_lv7._125_notice = "Das ist das richtige Reich, hier sollte ich die[ENTER]Schwester der Alten Frau finden. " -gameforge.new_quest_lv7._129_say = "Das ist das richtige Reich, hier sollte ich[ENTER]Octavio finden. " -gameforge.new_quest_lv7._130_say = "Das scheint das richtige Reich zu sein. Suche nun[ENTER]die Schwester der Alten Frau auf. " -gameforge.new_quest_lv7._131_say = "Das scheint nicht das richtige Reich zu sein. " -gameforge.new_quest_lv7._132_say_reward = "Du musst nach Bokjung im Reich Chunjo. " -gameforge.new_quest_lv7._133_say_reward = "Du musst nach Bakra im Reich Jinno. " -gameforge.new_quest_lv7._134_say_reward = "Du musst nach Yayang im Reich Shinsoo. " -gameforge.new_quest_lv7._135_say = "Kehre zurck zu Octavio in Yongan im Reich[ENTER]Shinsoo. " -gameforge.new_quest_lv7._136_say = "Kehre zurck zu Octavio in Joan im Reich Chunjo. " -gameforge.new_quest_lv7._137_say = "Kehre zurck zu Octavio in Pyungmoo im Reich[ENTER]Jinno. " -gameforge.new_quest_lv7._140_say = "Hier sind Blumen fr die bevorstehende Hochzeit[ENTER]der Tochter Octavios. Sie sollen der Braut mit[ENTER]einem Segen berreicht werden. Sie wird wissen,[ENTER]von wem sie stammen. " -gameforge.new_quest_lv7._141_say = "Es sind wunderschne Blten! Sie werden die Braut[ENTER]erstrahlen lassen. Damit sind die Vorbereitungen[ENTER]fr die Zeremonie komplett. Bitte richte doch[ENTER]Octavio aus, dass er zur Trauung eingeladen ist.[ENTER]Ich wei, es wird ihn freuen. " -gameforge.new_quest_lv7._142_say = "Auf zu Octavio, worauf wartest du noch? " -gameforge.new_quest_lv7._143_say = "Du bringst Blumen fr die Hochzeit von Octavios[ENTER]Tochter? Wie lieb von dir! Aber... wo sind sie[ENTER]denn? Hast du sie unterwegs verloren? " -gameforge.new_quest_lv7._144_say_reward = "Geh zurck in dein Reich und besorge einen neuen[ENTER]Blumenstrau fr die Hochzeit. " -gameforge.new_quest_lv7._145_say = "Schnell zur Schwester der Alten Frau, bevor die[ENTER]Blumen verwelken. " -gameforge.new_quest_lv7._150_say = "Warum riechst du nach Ochsenfroschsuppe?[ENTER]Ach egal, die Hauptsache ist, du bringst gute[ENTER]Nachrichten. " -gameforge.new_quest_lv7._151_say = "Ich danke dir vielmals. Ich bin so froh, dass ich[ENTER]am Hochzeitstag meiner Tochter dabei sein werde! " -gameforge.new_quest_lv7._152_say = "Hier, nimm deine Belohnung entgegen: " -gameforge.new_quest_lv7._153_say_reward = "Eine Waffe, geschmiedet fr die Hand eines[ENTER]Meisterkmpfers. Geh sorgfltig damit um! " -gameforge.new_quest_lv7._154_say_reward = "Du erhltst %s Erfahrungspunkte. " -gameforge.new_quest_lv7._155_say_reward = "Du erhltst %s Yang. " -gameforge.new_quest_lv7._160_say = "Du musst mich mit einem entfernten Verwandten[ENTER]verwechseln. Ich habe keine Tochter und besitze[ENTER]auch nicht gengend Yang, um eine Hochzeit[ENTER]ausrichten zu knnen. " -gameforge.new_quest_lv7._165_say = "Aber mchtest du nicht mein Gast sein und einen[ENTER]Lffel Ochsenfroschsuppe probieren? Ich habe sie[ENTER]nach einem alten Rezept meiner Tante zubereitet. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = "Heuk-Young " -gameforge.new_quest_lv75._020_set_title = "Tagebuch einer Legende " -gameforge.new_quest_lv75._021_say = "Ich habe die berreste eines Kriegers gefunden.[ENTER]Ich wei nicht, ob es sich um diesen Sura[ENTER]handelt, den Heuk-Young sucht, aber interessieren[ENTER]wird es sie bestimmt. " -gameforge.new_quest_lv75._022_say = "Hier sind mehr als nur ein Sura gestorben. Ihre[ENTER]berreste habe ich ja gesehen. Ob dieser[ENTER]legendre Krieger wohl auch unter ihnen ist?[ENTER]Ich sollte Heuk-Young davon berichten gehen. " -gameforge.new_quest_lv75._023_say = "Ich habe ein altes Stck Papier gefunden,[ENTER]eingefroren in einem Unterwelt-Eisgolem.[ENTER]Ich kann es kaum lesen, aber es knnte sich dabei[ENTER]um einen Hinweis handeln, der Heuk-Young[ENTER]interessiert. " -gameforge.new_quest_lv75._024_say = "Inzwischen habe ich einiges gefunden, was[ENTER]Heuk-Young interessieren knnte. Ich sollte zu[ENTER]ihr gehen und ihr das Stck Papier geben. Dabei[ENTER]kann ich ihr auch gleich von der Leiche erzhlen. " -gameforge.new_quest_lv75._025_say = "Heuk-Young hat mich gebeten, die Augen nach[ENTER]Hinweisen auf diesen legendren Sura offen zu[ENTER]halten. Leider habe ich keine Ahnung, wonach ich[ENTER]berhaupt suche... " -gameforge.new_quest_lv75._030_say = "Suche nach dem legendren Kmpfer Akuma. Er war[ENTER]womglich der berhmteste Sura, der je gelebt hat[ENTER]- ein nahezu unbesiegbarer Krieger. Man sagt,[ENTER]dass er sogar den Kaiser herausgefordert hat. Ich[ENTER]denke, dass dieser Ort hier jener ist, an dem[ENTER]Akuma vor mehreren hundert Jahren verschwunden[ENTER]ist. Halte bitte Ausschau nach Spuren, die[ENTER]vielleicht nach all diesen Jahren noch auf seinen[ENTER]Aufenthalt hinweisen knnen. " -gameforge.new_quest_lv75._040_say = "dummy " -gameforge.new_quest_lv75._050_npcChat = "Gefallenen Krieger betrachten " -gameforge.new_quest_lv75._060_say = "Es handelt sich um die berreste eines Kriegers.[ENTER]Der linke Arm sieht jedoch nicht menschlich[ENTER]aus... es muss ein Sura gewesen sein. Davon muss[ENTER]ich Heuk-Young erzhlen. " -gameforge.new_quest_lv75._070_notice = "Eine Buchseite... eingefroren in den berresten[ENTER]des Unterwelt-Eisgolems... " -gameforge.new_quest_lv75._090_say = "Ich kann auch nicht sagen, wonach wir genau[ENTER]suchen. Sieh dich einfach um und komm wieder zu[ENTER]mir, wenn du etwas gefunden hast. " -gameforge.new_quest_lv75._100_say = "Was hast du da? Lass mich sehen! " -gameforge.new_quest_lv75._105_say = "Eine Notiz was ist das fr eine Schrift? Sie[ENTER]muss ziemlich alt sein. Es knnte sein, dass du[ENTER]wirklich etwas Wichtiges gefunden hast. Das, was[ENTER]hier geschrieben steht, kommt mir bekannt vor. Es[ENTER]sieht so aus, als wre diese Seite frher einmal[ENTER]Teil eines Buches gewesen. " -gameforge.new_quest_lv75._109_say = "Wenn wir mehr Seiten finden wrden, knnte das[ENTER]alles einen Sinn ergeben. Halte Ausschau, auch[ENTER]nach weiteren Hinweisen! " -gameforge.new_quest_lv75._110_say = "Da bist du ja wieder. Du hast etwas gefunden?[ENTER]Erzhl! " -gameforge.new_quest_lv75._115_say = "Ein toter Sura es knnte sein, dass er es ist,[ENTER]oder einer aus seinem Gefolge. Aber wir brauchen[ENTER]mehr Beweise, um sicher zu sein. Suche nach[ENTER]weiteren Hinweisen, von denen man auf seine[ENTER]Identitt schlieen kann. Waffen, Schmuck...[ENTER]vielleicht Notizen oder hnliches. " -gameforge.new_quest_lv75._120_say = "Die Leiche eines Sura und eine Buchseite? Lass[ENTER]mich einen Blick auf das Pergament werfen...[ENTER]Hmm, es knnte tatschlich sein, dass du Akumas[ENTER]berreste gefunden hast. Allerdings brauchen wir[ENTER]noch mehr Beweise. Schau bitte nach, ob du[ENTER]weitere Buchseiten finden kannst. " -gameforge.new_quest_lv75._130_say = "Ich habe bereits einen Anhaltspunkt gefunden, bin[ENTER]mir aber nicht sicher, ob dieser legendre Sura[ENTER]wirklich hier gewesen ist. Ich brauche mehr[ENTER]Informationen. " -gameforge.new_quest_lv75._140_1_select = "Gut. " -gameforge.new_quest_lv75._140_2_select = "Wesen aus Eis " -gameforge.new_quest_lv75._140_3_select = "Am Rande der Verzweiflung " -gameforge.new_quest_lv75._140_4_select = "Dunkle Schrecken " -gameforge.new_quest_lv75._140_5_select = "Das Angesicht des Todes " -gameforge.new_quest_lv75._140_6_select = "Das Schicksal des Kriegers " -gameforge.new_quest_lv75._140_7_select = "Nein, ich habe kein Interesse daran. " -gameforge.new_quest_lv75._150_say = "Ich kann hier nur Satzfetzen entziffern. Etwas[ENTER]von hfischem Leben und bertriebener[ENTER]Abenteuerlust... " -gameforge.new_quest_lv75._160_1_say = "Die Schrift auf dem vergilbten Pergament ist[ENTER]verblasst und zittrig, so als stamme sie von[ENTER]einem sehr alten oder sehr schwachen Menschen:[ENTER]'...Wesen aus Eis. Selbst meine Fhigkeiten als[ENTER]Sura haben mir nicht geholfen, sie alle zu[ENTER]besiegen. Einige von ihnen streifen noch durch[ENTER]diese Hhlen und wehe, sollten sie mich finden.[ENTER]Bisher bietet mir mein Versteck Schutz, doch[ENTER]bald...' An dieser Stelle verblasst die Schrift. " -gameforge.new_quest_lv75._160_2_say = "Auch diese Seite ist durch ihr Alter stark in[ENTER]Mitleidenschaft gezogen. An dem Datum in der[ENTER]oberen Ecke erkennst du, dass es sich um eine Art[ENTER]Tagebuch handelt: 'Nicht zum ersten Mal wnsche[ENTER]ich mir, damals anders gehandelt zu haben, als[ENTER]ich die Grotte suchte. Wie stolz war ich, wie[ENTER]prahlerisch und selbstverliebt! All jene[ENTER]Eigenschaft haben mich hierher gefhrt, in meinen[ENTER]sicheren Tod...' Das letzte Wort ist mehrmals[ENTER]dick unterstrichen. " -gameforge.new_quest_lv75._160_3_say = "Die Pergamentseite weist starke Beschdigungen[ENTER]auf, teilweise sind Stcke herausgerissen worden.[ENTER]Du kannst nur Teile der Botschaft entziffern:[ENTER]'...Hof des Kaisers... als die Gelehrten mir[ENTER]beibrachten, was ich so innig zu wissen[ENTER]begehrte... leicht, die Portale zu ffnen,[ENTER]doch... Tod und Schrecken in der Dunkelh...' Ein[ENTER]dicker, gezackter Riss verbirgt den Rest der[ENTER]Worte vor dir. " -gameforge.new_quest_lv75._160_4_say = "Auf dieser Pergamentseite findest du eine[ENTER]Zeichnung: Das lchelnde Gesicht einer Frau.[ENTER]Darunter stehen Worte in der Schrift geschrieben,[ENTER]die dir bereits bekannt ist. Nur scheint sie[ENTER]dieses Mal noch zittriger und unsicherer zu sein:[ENTER]'Der Tod hat Klauen ich wei es seit gestern.[ENTER]Nur einen Blick habe ich auf die Kreatur[ENTER]geworfen, ehe die Angst mich hierher zurck[ENTER]trieb. Oh meine geliebte Sunmi, wenn ich gewusst[ENTER]htte! Wenn ich dieses unsgliche Grauen zuvor[ENTER]gekannt htte, niemals wre ich hier herab[ENTER]gestiegen!' " -gameforge.new_quest_lv75._160_5_say = "Whrend der Hee-Se Dynastie lebte ein legendrer[ENTER]Sura namens Akuma. Er war so talentiert im Kampf,[ENTER]dass sich mit der Zeit nur noch wenige Gegner[ENTER]fanden, an denen er sich messen konnte. So suchte[ENTER]er nach neuen Herausforderungen. Als ihm die[ENTER]Aufzeichnungen ber einen lang versiegelten Ort[ENTER]in die Hnde fielen, setzte er alles daran, um[ENTER]diesen zu finden. Es gelang ihm, zu erlernen, wie[ENTER]er ein Portal zu jenem Platz finden und ffnen[ENTER]konnte. Er versprach, mit der Kunde seiner neuen[ENTER]Taten zu seiner Liebsten, Sunmi,[ENTER]zurckzukehren... doch er wurde nie wieder[ENTER]gesehen. " -gameforge.new_quest_lv75._170_say = "Die Schrift wirkt altertmlich... zudem zittrig[ENTER]und ungleichmig, so als habe der Schreiber[ENTER]nicht gengend Kraft besessen... " -gameforge.new_quest_lv75._171_say = "Das ergibt keinen Sinn. Wir bentigen mehr[ENTER]Aufzeichnungen. " -gameforge.new_quest_lv75._172_say = "So langsam glaube ich zu verstehen, was hier[ENTER]mglicherweise geschehen ist. Aber vieles ist[ENTER]noch unklar. " -gameforge.new_quest_lv75._173_say = "Mchtest du die Einzelheiten wissen? " -gameforge.new_quest_lv75._174_say = "Noch eine Seite! Wer auch immer die Zeilen[ENTER]verfasst hat, er muss voller Verzweiflung gewesen[ENTER]sein. Soll ich fr dich zusammenfassen, was dort[ENTER]geschrieben steht? " -gameforge.new_quest_lv75._175_say = "Manche Seiten sind in einem solch schlechten[ENTER]Zustand, dass ich nur raten kann. Dennoch fgt[ENTER]sich so langsam die Geschichte zusammen, die sich[ENTER]vor langer Zeit in dieser Hhle abgespielt hat. " -gameforge.new_quest_lv75._176_say = "Viel fehlt nicht mehr. Mchtest du hren, was ich[ENTER]bisher herausgefunden habe? " -gameforge.new_quest_lv75._177_say = "Es scheinen nicht mehr viele Seiten zu fehlen. " -gameforge.new_quest_lv75._178_say = "Willst du hren, was ich bisher herausgefunden[ENTER]habe? " -gameforge.new_quest_lv75._180_notice = "Ich habe die letzte Buchseite bei den[ENTER]Unterwelt-Eisgolems gefunden. " -gameforge.new_quest_lv75._185_send_letter = "Das mssten nun alle Seiten sein! " -gameforge.new_quest_lv75._190_notice = "Ich habe eine Buchseite bei den[ENTER]Unterwelt-Eisgolems gefunden. " -gameforge.new_quest_lv75._195_send_letter = "Eine Seite gefunden! " -gameforge.new_quest_lv75._200_npcChat = "Gefallenen Krieger durchsuchen " -gameforge.new_quest_lv75._210_say = "Bei den menschlichen berresten liegen 3 Seiten[ENTER]brchigen Pergaments. Gezackte Kanten lassen[ENTER]darauf schlieen, dass sie aus einem Buch[ENTER]gerissen wurden. Die Schrift darauf ist verblasst[ENTER]und schwer zu lesen. " -gameforge.new_quest_lv75._220_say = "Ich denke, das sollte reichen. Ich bringe meinen[ENTER]Fund zu Heuk-Young. " -gameforge.new_quest_lv75._230_say = "Wer hier wohl sein Leben gelassen hat? Auf jeden[ENTER]Fall hatte er nichts bei sich, was sich heute[ENTER]noch verwenden lsst. " -gameforge.new_quest_lv75._240_send_letter = "Ich habe die Seiten! " -gameforge.new_quest_lv75._250_say = "Ich sollte zu Heuk-Young zurckkehren. Vielleicht[ENTER]kann sie das Puzzle zusammensetzen. " -gameforge.new_quest_lv75._270_say = "Ich bin erstaunt, dass du in diesen Hhlen so[ENTER]viel gefunden hast. Diese Seiten scheinen[ENTER]ursprnglich Teil eines Buches gewesen zu sein.[ENTER]Was hier steht, ist sehr interessant. Mit den[ENTER]Geschichten, die ich gehrt habe, ergibt es einen[ENTER]Sinn... Wenn du mir die Seiten berlsst, binde[ENTER]ich dir daraus ein Buch. Vielleicht kannst du es[ENTER]nutzen, wenn du dich erneut in die Grotte der[ENTER]Verbannung begeben willst. Solltest du keine[ENTER]Verwendung mehr dafr haben, wird sich bestimmt[ENTER]jemand finden, der es dir fr eine ordentliche[ENTER]Summe abkauft. " -gameforge.new_quest_lv75._280_say = "Ich habe dir die Seiten zu einem Buch gebunden[ENTER]und noch einige meiner Aufzeichnungen[ENTER]hinzugefgt. Vielleicht nutzen sie dir. Wenn du[ENTER]mchtest, erzhle ich dir noch den Rest der[ENTER]Geschichte. " -gameforge.new_quest_lv75._290_1_select = "Ja, erzhl mir mehr! " -gameforge.new_quest_lv75._290_2_select = "Nein, das interessiert mich nicht! " -gameforge.new_quest_lv75._310_say = "Was willst du von mir? Kannst du nicht sehen,[ENTER]dass ich gerade ber ein Buch sinniere? " -gameforge.new_quest_lv75._320_say = "Soon: " -gameforge.new_quest_lv75._330_say = "Das ist ein sehr interessantes Buch, das du da in[ENTER]deinen Hnden hltst. Woher stammt es? Kann ich[ENTER]es mir mal ansehen? " -gameforge.new_quest_lv75._340_say = "Das sind Aufzeichnungen aus der Grotte der[ENTER]Verbannung, nicht wahr? Sie sehen sehr alt aus.[ENTER]Die Schrift ist ungewhnlich, die Schreibweise[ENTER]sehr alt... Es muss ein groer Aufwand gewesen[ENTER]sein, an ein solches Buch zu gelangen. Du kannst[ENTER]dir sicherlich denken, dass ich solche Bcher[ENTER]liebe. Httest du Interesse daran, es zu[ENTER]verkaufen? " -gameforge.new_quest_lv75._350_1_select = "Ja. " -gameforge.new_quest_lv75._350_2_select = "Nein. " -gameforge.new_quest_lv75._360_say = "Wieviel Yang mchtest du fr das Buch haben? " -gameforge.new_quest_lv75._370_say = "Haha... du scheinst Scherze zu mgen. Mit dir[ENTER]kann man anscheinend keine Geschfte machen. Ich[ENTER]mache dir einen Vorschlag: 500.000 Yang fr[ENTER]dieses legendre Tagebuch. Nimm es oder lass es[ENTER]bleiben! " -gameforge.new_quest_lv75._380_1_select = "Ich nehme die 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = "Dann lassen wir es bleiben! " -gameforge.new_quest_lv75._390_say = "Gut, dann nicht! " -gameforge.new_quest_lv75._400_say = "Nein, das ist mir einfach zu kostspielig. Tut mir[ENTER]leid! " -gameforge.new_quest_lv75._410_say = "Lass mich dir ein anderes Angebot machen. Du[ENTER]bekommst %s Yang fr dieses legendre Tagebuch. " -gameforge.new_quest_lv75._420_say = "Bist du einverstanden? " -gameforge.new_quest_lv75._425_say = "Das ist mein letztes Angebot! " -gameforge.new_quest_lv75._430_1_select = "Ich nehme die %s Yang. " -gameforge.new_quest_lv75._430_2_select = "Dann kommen wir nicht ins Geschft. " -gameforge.new_quest_lv75._440_say = "Wie du mchtest... " -gameforge.new_quest_lv75._450_say = "Das ist nicht gerade gnstig. Aber ich will[ENTER]grozgig sein. " -gameforge.new_quest_lv75._460_say = "Ich lasse nur begrenzt mit mir handeln. Ich gebe[ENTER]dir 500.000 Yang fr das legendre Tagebuch. " -gameforge.new_quest_lv75._470_say = "Nimm es oder lass es bleiben! " -gameforge.new_quest_lv75._480_say = "Gut, dann nicht! " -gameforge.new_quest_lv75._490_say = "Sehr schade. Naja, vielleicht berlegst du es dir[ENTER]ja noch. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = "Soon " -gameforge.new_quest_lv80._020_set_title = "Die dstere Holzmaske " -gameforge.new_quest_lv80._030_say = "Du kommst gerade recht! Ich habe gehrt, dass du[ENTER]vor einiger Zeit in der Grotte der Verbannung[ENTER]gewesen bist? " -gameforge.new_quest_lv80._040_say = "Das ist das erste Mal, dass ich von jemandem[ENTER]hre, der von dort zurckgekehrt ist. Ich muss[ENTER]zugeben, dass ich neugierig bin... " -gameforge.new_quest_lv80._050_1_say = "Ich htte da eine Aufgabe, aber sie ist nicht[ENTER]ganz ungefhrlich. Allerdings knnte ein Mann mit[ENTER]deiner Erfahrung sie bewerkstelligen. " -gameforge.new_quest_lv80._050_2_say = "Ich htte da eine Aufgabe, aber sie ist nicht[ENTER]ganz ungefhrlich. Allerdings knnte eine Frau[ENTER]mit deiner Erfahrung sie bewerkstelligen. " -gameforge.new_quest_lv80._060_say = "Nimm diese Holzmaske und begib dich in das Gebiet[ENTER]Doyyumhwan. Suche dort nach Flammengeistern.[ENTER]Du kennst sie womglich - diese sphrischen[ENTER]Wesen, die ber und ber mit Flammen bedeckt[ENTER]sind. " -gameforge.new_quest_lv80._070_say = "Solltest du einen von ihnen tten, wird die[ENTER]Holzmaske darauf reagieren und zu Asche[ENTER]verbrennen. Du solltest nur nicht den Mut[ENTER]verlieren, wenn es nicht gleich beim ersten[ENTER]Versuch funktioniert. " -gameforge.new_quest_lv80._080_say = "Die Asche bringst du dann zu mir zurck. " -gameforge.new_quest_lv80._090_say = "Wenn du dich ohnehin in die Wildnis begibst,[ENTER]kannst du mir auch gleich noch %s Klumpen Eis[ENTER]mitbringen. Ich bentige sie sehr dringend. " -gameforge.new_quest_lv80._100_say = "Yetis tragen sehr hufig Eisklumpen bei sich![ENTER]Also, worauf wartest du noch? " -gameforge.new_quest_lv80._110_say_title = "Feuer und Eis " -gameforge.new_quest_lv80._120_say = "Soon hat mich beauftragt... " -gameforge.new_quest_lv80._130_say = "Die Eisklumpen habe ich bereits gefunden. " -gameforge.new_quest_lv80._140_say = "Ich brauche noch: " -gameforge.new_quest_lv80._150_say_reward = "Angeblich kann ich es finden, wenn ich Yetis[ENTER]jage! " -gameforge.new_quest_lv80._160_say = "Die Dstere Holzmaske ist bereits zu[ENTER]Verzauberter Asche verbrannt. " -gameforge.new_quest_lv80._170_say = "Ich brauche: " -gameforge.new_quest_lv80._180_say_reward = "Ich muss dafr " -gameforge.new_quest_lv80._190_say_reward = "bei mir tragen. Soons Aussage zufolge verbrennt[ENTER]die Maske zu verzauberter Asche, wenn ich gegen[ENTER]Flammengeister kmpfe. " -gameforge.new_quest_lv80._200_say = "Ich brauche nun die Verzauberte Asche und die[ENTER]Eisklumpen.[ENTER]Sehr gut, warte bitte einen Augenblick... " -gameforge.new_quest_lv80._210_say = "Es hat funktioniert! Was in den alten Schriften[ENTER]steht, ist wirklich wahr! " -gameforge.new_quest_lv80._220_say = "Ich habe aus den Gegenstnden, die du mir[ENTER]gebracht hast, Schwarzes Eis hergestellt. " -gameforge.new_quest_lv80._230_say = "Ich habe allerdings noch eine weitere Aufgabe[ENTER]fr dich, die mit der ersten zusammenhngt.[ENTER]Wenn du auch diese erfllst, berlasse ich dir[ENTER]all meine Ersparnisse! " -gameforge.new_quest_lv80._240_say = "Bringe das Schwarze Eis in die Grotte der[ENTER]Verbannung und opfere es dort auf einem Dunklen[ENTER]Schrein. " -gameforge.new_quest_lv80._250_say = "Es fehlen noch %s Klumpen Eis. " -gameforge.new_quest_lv80._260_notice = "Hier stimmt etwas nicht. " -gameforge.new_quest_lv80._270_say = "Sehr gut - ich sehe, du trgst das Eis bei dir.[ENTER]Nun brauche ich noch die verzauberte Asche. " -gameforge.new_quest_lv80._280_say = "Worauf wartest du noch...? " -gameforge.new_quest_lv80._290_say = "Hm... es handelt sich zwar um Asche, aber sie[ENTER]scheint gewhnlich und nicht verzaubert zu sein.[ENTER]Es hat nicht funktioniert. " -gameforge.new_quest_lv80._300_target = "Dunkler Schrein " -gameforge.new_quest_lv80._310_set_title = "Der dunkle Schrein " -gameforge.new_quest_lv80._320_say = "Ich soll das Schwarze Eis in die Grotte der[ENTER]Verbannung bringen und dort auf einem Altar[ENTER]opfern. Diese Opfersttte wird nicht leicht zu[ENTER]finden sein! " -gameforge.new_quest_lv80._330_npcChat = "Schwarzes Eis opfern! " -gameforge.new_quest_lv80._340_say = "Als du dich dem Altar nherst, scheint sich die[ENTER]Dunkelheit um dich zu verdichten. Geisterhafte[ENTER]Stimmen flstern dir von ewigen Qualen. Es ist[ENTER]ein wahrhaft gottloser Ort.[ENTER]Mchtest du das Schwarze Eis wirklich opfern? " -gameforge.new_quest_lv80._350_1_select = "Ja! Was soll schon passieren? " -gameforge.new_quest_lv80._350_2_select = "Nein, das nimmt kein gutes Ende! " -gameforge.new_quest_lv80._360_say = "Ganz sicher bin ich mir nicht, ob ich das[ENTER]Richtige getan habe - ein Opfer in dieser Grotte[ENTER]zu bringen... das wird sicher nicht die[ENTER]Zustimmung des Drachengottes finden. Ich[ENTER]wnschte, ich knnte es rckgngig machen. " -gameforge.new_quest_lv80._370_say = "Die Sache gefllt mir nicht. Ein Opfer in dieser[ENTER]Grotte zu bringen wrde sicher nicht die[ENTER]Zustimmung des Drachengottes finden.[ENTER]Ich lasse es lieber sein. " -gameforge.new_quest_lv80._380_say = "Das ist der falsche Schrein! " -gameforge.new_quest_lv80._390_send_letter = "Zurck zu Soon " -gameforge.new_quest_lv80._400_set_title = "Seltsame Monster " -gameforge.new_quest_lv80._410_say = "Ich sollte zu Soon zurckkehren, um mir meine[ENTER]Belohnung abzuholen. " -gameforge.new_quest_lv80._420_say = "Ich habe gehrt, dass in manchen Teilen des[ENTER]Landes seit einiger Zeit seltsame Monster[ENTER]gesichtet werden. " -gameforge.new_quest_lv80._430_say = "Ich hoffe es hngt nicht damit zusammen, dass ich[ENTER]das Schwarze Eis in der Grotte der Verbannung[ENTER]geopfert habe. " -gameforge.new_quest_lv80._440_say = "Sehr gut gemacht! Hier ist deine Belohnung. " -gameforge.new_quest_lv80._450_npcChat = "Hast du das Monster gesehen? " -gameforge.new_quest_lv80._460_say = "Ein %s?! Meine Gte... ich frage mich, wie so[ENTER]etwas passieren kann... Ich werde sofort meine[ENTER]Bcher befragen! " -gameforge.new_quest_lv80._470_say = "Ich konnte das Schwarze Eis nicht opfern... es[ENTER]fhlte sich so falsch an! Ich werde zu Soon[ENTER]gehen und ihm sagen, dass ich diesen Auftrag[ENTER]nicht ausfhren werde. " -gameforge.new_quest_lv80._475_npcChat = "Das Schwarze Eis " -gameforge.new_quest_lv80._476_say = "Wie ich sehe, trgst du das Schwarze Eis nicht[ENTER]mehr bei dir. Du hast es also tatschlich[ENTER]geopfert? Erzhl, was ist dann passiert?! " -gameforge.new_quest_lv80._477_say = "Verzeihung, aber das ist ein Missverstndnis -[ENTER]ich habe das Schwarze Eis noch. Ich werde es[ENTER]holen und spter wiederkommen... " -gameforge.new_quest_lv80._480_say = "Ah, da bist du ja wieder! Warum trgst du das[ENTER]Schwarze Eis noch bei dir? " -gameforge.new_quest_lv80._490_say = "Ich kann nicht tun, was du von mir verlangst.[ENTER]Es wrde gegen den Willen des Drachengottes[ENTER]gehen. Ich werde das Eis nicht opfern! " -gameforge.new_quest_lv80._495_say = "Pah, so ein Nichtsnutz! Kann nicht einmal die[ENTER]einfachsten Auftrge erledigen. Dann muss ich[ENTER]eben jemanden suchen, der nicht so zimperlich[ENTER]ist. Gib mir das Eis zurck! Los, her damit! " -gameforge.new_quest_lv80._500_say = "Soll ich Soon wirklich das Schwarze Eis[ENTER]berlassen? " -gameforge.new_quest_lv80._510_1_select = "Ja, ich will es los sein! " -gameforge.new_quest_lv80._510_2_select = "Nein, sonst stellt er etwas an! " -gameforge.new_quest_lv80._520_say = "Hier, nimm dein Schwarzes Eis und lass mich in[ENTER]Ruhe! " -gameforge.new_quest_lv80._530_say = "Erwartest du etwa meinen Dank? Geh mir aus den[ENTER]Augen! " -gameforge.new_quest_lv80._535_sayReward = "Du erhltst 70.000.000 Erfahrungspunkte. " -gameforge.new_quest_lv80._540_say = "Du bekommst das Eis nicht zurck. Ich werde es im[ENTER]Meer versenken - dort kann es keinen Schaden[ENTER]anrichten! " -gameforge.new_quest_lv80._550_say = "Das wagst du nicht! Gib mir mein Eigentum zurck[ENTER]oder ich werde dich und deine Familie verfluchen. " -gameforge.new_quest_lv80._560_say = "Mach was du willst - ich lasse mich von dir[ENTER]nicht aufhalten. " -gameforge.new_quest_lv80._570_target_pos = "Sdlicher Strand " -gameforge.new_quest_lv80._580_target_pos = "Westlicher Strand " -gameforge.new_quest_lv80._590_target_pos = "stlicher Strand " -gameforge.new_quest_lv80._599_set_title = "Ende eines Irrwegs " -gameforge.new_quest_lv80._600_say = "Ich sollte nach Yongan gehen und das Schwarze Eis[ENTER]dort ins Meer werfen. " -gameforge.new_quest_lv80._610_say = "Ich sollte nach Joan gehen und das Schwarze Eis[ENTER]dort ins Meer werfen. " -gameforge.new_quest_lv80._620_say = "Ich sollte nach Pyungmoo gehen und das Schwarze[ENTER]Eis dort ins Meer werfen. " -gameforge.new_quest_lv80._630_say_reward = "Als du das Eis den Fluten bergeben willst,[ENTER]schmilzt es innerhalb eines Augenblicks. Schwarze[ENTER]Flssigkeit tropft von deinen Fingern zu Boden[ENTER]- und verdampft, noch ehe sie diesen berhren[ENTER]kann. " -gameforge.new_quest_lv80._640_say = "Pltzlich erscheinen aus dem Nichts folgende[ENTER]Gegenstnde direkt vor dir: " -gameforge.new_quest_lv80._650_say = "Als du die Gegenstnde aufhebst, fhlst du eine[ENTER]innere Zufriedenheit sowie die Gewissheit,[ENTER]richtig gehandelt zu haben. Den Dank des[ENTER]Drachengottes hltst du nun in deinen Hnden. " -gameforge.new_quest_lv80._660_say = "Oh nein, ich habe vergessen das Schwarze Eis[ENTER]mitzunehmen! Mir bleibt wohl nichts brig, als es[ENTER]zu holen und dann wieder hierher zu kommen. " -gameforge.new_quest_lv80._670_sayReward = "Du erhltst auerdem 120.000.000[ENTER]Erfahrungspunkte. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " " -gameforge.new_quest_premium_lv4._100_say_reward = " : " -gameforge.new_quest_premium_lv4._10_targetVid = " " -gameforge.new_quest_premium_lv4._110_say = " [ENTER] . " -gameforge.new_quest_premium_lv4._120_qSetTitle = " " -gameforge.new_quest_premium_lv4._130_notice = " ! " -gameforge.new_quest_premium_lv4._140_notice = " . " -gameforge.new_quest_premium_lv4._150_notice = " . " -gameforge.new_quest_premium_lv4._160_say = " [ENTER] : %s. " -gameforge.new_quest_premium_lv4._170_say = " [ENTER] . " -gameforge.new_quest_premium_lv4._180_say = " ! . [ENTER] . [ENTER] .[ENTER] . [ENTER] ǿ [ENTER]! [ENTER] . [ENTER] ! " -gameforge.new_quest_premium_lv4._190_say = " ߡ ! [ENTER] . " -gameforge.new_quest_premium_lv4._200_say_reward = "Gehe so lange auf die Jagd, bis du mir %s[ENTER]Fliederzweige bringen kannst! " -gameforge.new_quest_premium_lv4._20_sayTitle = "Mein Schatz " -gameforge.new_quest_premium_lv4._210_say = "Tte Blauwlfe, um sie zu bekommen. " -gameforge.new_quest_premium_lv4._220_say = " . . " -gameforge.new_quest_premium_lv4._230_qSetTitle = "Das Moschusl " -gameforge.new_quest_premium_lv4._240_say = " . . " -gameforge.new_quest_premium_lv4._250_say = " [ENTER] . . " -gameforge.new_quest_premium_lv4._260_say = " : " -gameforge.new_quest_premium_lv4._270_say_reward = "%s " -gameforge.new_quest_premium_lv4._280_say = " . [ENTER] [ENTER] !! " -gameforge.new_quest_premium_lv4._290_say_reward = " x %s ! " -gameforge.new_quest_premium_lv4._300_say = " [ENTER] [ENTER]ɡ [ENTER]- - . " -gameforge.new_quest_premium_lv4._30_say = " . [ENTER] ɡ [ENTER] . [ENTER] " -gameforge.new_quest_premium_lv4._310_say_title = "Der Waffenhndler " -gameforge.new_quest_premium_lv4._320_say = " . . [ENTER] . . " -gameforge.new_quest_premium_lv4._330_say_reward = " : %s . " -gameforge.new_quest_premium_lv4._340_say = " . " -gameforge.new_quest_premium_lv4._350_npcChat = "Flieder " -gameforge.new_quest_premium_lv4._35_qSetTitle = "Sprich mit dem Waffenhndler " -gameforge.new_quest_premium_lv4._360_npcChat = "Das Moschusl " -gameforge.new_quest_premium_lv4._40_qSetTitle = " " -gameforge.new_quest_premium_lv4._45_qSetTitle = "Jage Blauwlfe " -gameforge.new_quest_premium_lv4._50_targetVid = "Waffenhndler " -gameforge.new_quest_premium_lv4._55_qSetTitle = "Zurck zum Waffenhndler " -gameforge.new_quest_premium_lv4._60_sayTitle = "Der Schelm " -gameforge.new_quest_premium_lv4._65_qSetTitle = "Bring Moschusl zum Waffenhndler " -gameforge.new_quest_premium_lv4._70_say = " ͡ ...[ENTER] .. [ENTER] ! [ENTER] [ENTER]. ѡ [ENTER] [ENTER] . [ENTER]. " -gameforge.new_quest_premium_lv4._75_qSetTitle = "Zur Gemischtwarenhndlerin " -gameforge.new_quest_premium_lv4._80_say = " . [ENTER] [ENTER] . " -gameforge.new_quest_premium_lv4._90_say = " . : " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = "Ich bin ein sehr alter Mann, aber ich bin immer[ENTER]noch krftig und gesund, denn ich habe ein[ENTER]besonderes Geheimnis.[ENTER]Ich habe herausgefunden, dass ein Trank aus[ENTER]Gango-Wurzelsaft und Tue-Pilzen das Leben[ENTER]verlngert. Wenn du diesen Trank auch mal[ENTER]probieren willst, solltest du mit den Zutaten zu[ENTER]Yu-Hwan gehen. Er wird dir sicher einen Trank[ENTER]brauen. " -gameforge.npc_talk._10_say = "Stillgestanden und Haltung bewahren![ENTER]Benimm dich und fange keinen Streit an. Du[ENTER]solltest Respekt gegenber deinen Mitmenschen[ENTER]haben. Verstanden? " -gameforge.npc_talk._110_npcChat = "Du siehst ziemlich stark aus... " -gameforge.npc_talk._120_say = "Seit vielen Jahren wird in unserer Familie das[ENTER]Geheimnis der Strke weitergeben. Wenn man die[ENTER]Glockenblume auf richtige Art und Weise zu einem[ENTER]Trank verarbeitet, erzhlte mein Vater, kann[ENTER]dieser Trank dir fr kurze Zeit Strke verleihen.[ENTER]Soweit ich wei, kann Baek-Go diesen Trank[ENTER]herstellen. Du musst ihm nur eine Glockenblume[ENTER]bringen. " -gameforge.npc_talk._130_npcChat = "Im Frhtau zu Berge wir ziehn, fallera... " -gameforge.npc_talk._140_sayTitle = "Yu-Hwan, der Musiker: " -gameforge.npc_talk._150_say = "...es grnen alle Wlder, alle Hhn, fallera...[ENTER]Bist du auch ein Musikfreund? Ich singe in[ENTER]aller Abgeschiedenheit, um nicht in den Krieg[ENTER]verwickelt zu werden. Aber ohne ein Land, das[ENTER]mich beschtzt, kann ich dieser Mue nicht[ENTER]frnen. " -gameforge.npc_talk._160_npcChat = "Warum liest du so viel? " -gameforge.npc_talk._170_sayTitle = "Soon, der Bcherwurm: " -gameforge.npc_talk._180_say = "Oh, Abenteurer! Die Welt ist voller Probleme. Nur[ENTER]mit dem ntigen Wissen kann man berleben.[ENTER]Darum halte deine Bcher immer in Ehren. In[ENTER]schlechten Zeiten und die Zeiten sind[ENTER]heutzutage immer schlecht werden sie dir[ENTER]weiterhelfen. Das kannst du mir ruhig glauben! " -gameforge.npc_talk._190_npcChat = "Hast du eigentlich Kinder? " -gameforge.npc_talk._200_say = "Eigentlich wollte ich keine Kinder, aber...[ENTER]Ich sammle immer mal wieder Kakiblten, weil man[ENTER]mit ihnen bei richtiger Zubereitung die[ENTER]magische Energie strken kann. Baek-Go hat das[ENTER]herausgefunden. Er braucht nur eine einzige[ENTER]Blte, um daraus 100 Trnke herzustellen.[ENTER]Leider hat die Kakiblte auch eine Nebenwirkung.[ENTER]Wenn eine Frau eine Kette aus diesen Blte um[ENTER]den Hals trgt, dann bekommt sie einen Sohn. Im[ENTER]Vertrauen: Meine Frau hat das schamlos[ENTER]ausgenutzt. " -gameforge.npc_talk._20_npcChat = "Hier riecht es aber gut... " -gameforge.npc_talk._210_npcChat = "Was ist mit deinem Fu? " -gameforge.npc_talk._220_sayTitle = "Handu-Up: " -gameforge.npc_talk._230_say = "Es geht schon wieder. Beim Spazierengehen[ENTER]stolperte ich ber eine Gango-Wurzel und[ENTER]verstauchte mir den Fu. Zum Glck kenne ich den[ENTER]Heilkundigen Baek-Go. Er hat mich behandelt und[ENTER]mir einen Tipp gegeben: Zum Heilen kleinerer[ENTER]Wunden kann man aus eben dieser Gango-Wurzel[ENTER]einen Trank brauen. Also habe ich den kleinen[ENTER]beltter in Tee verwandelt und er hat den[ENTER]Schaden, den er angerichtet hatte, auch wieder[ENTER]beseitigt... " -gameforge.npc_talk._240_npcChat = "Wer bist du? " -gameforge.npc_talk._250_sayTitle = "Wonda-Rim: " -gameforge.npc_talk._260_say = "Ich bin Wonda-Rim, der Neffe von Chaegirab. Mein[ENTER]Onkel ist eine Berhmtheit! Kennst du ihn? Er[ENTER]experimentiert viel mit Trnken und Krutern.[ENTER]Dabei hat er herausgefunden, dass man einen sehr[ENTER]mchtigen Schutz gegen magische Energie erhlt,[ENTER]wenn man 100 Bo-Wasser mit einer Maulbeere[ENTER]mischt. Soweit ich wei, kann Huahn-So solche[ENTER]Trnke herstellen, wenn du ihm die Zutaten[ENTER]bringst. " -gameforge.npc_talk._270_npcChat = "Warum hast du so viele Narben? " -gameforge.npc_talk._280_sayTitle = "Verrter Balso: " -gameforge.npc_talk._290_say = "Ich bin kein guter Kmpfer und wurde im Krieg[ENTER]stndig verletzt. Irgendwann fragte ich Yu-Hwan,[ENTER]ob er nicht einen Trank fr mich herstellen kann,[ENTER]der meinen Krper vor Verletzungen schtzt. Er[ENTER]braute mir etwas aus Glockenblumensaft und[ENTER]Flieder, doch leider war der Schutz nicht[ENTER]ausreichend. Vielleicht lag es auch an meiner[ENTER]Unfhigkeit. Dir wird der Trank in deinen Kmpfen[ENTER]sicher helfen. " -gameforge.npc_talk._300_npcChat = "Warum nennt man dich Verrter? " -gameforge.npc_talk._30_sayTitle = "Octavio, der Restaurantbesitzer: " -gameforge.npc_talk._310_say = "Ich bin einst vor dem Krieg geflohen und habe[ENTER]mich der Schwarzwindbande angeschlossen. Meine[ENTER]Kameraden haben mir das nie verziehen. Spter[ENTER]stellte ich fest, dass die Schwarzwindkrieger[ENTER]unschuldige Menschen tten. Da habe ich mich[ENTER]sofort von ihnen getrennt. Es war furchtbar! " -gameforge.npc_talk._320_say = "Du hast unschuldige Menschen auf dem Gewissen?[ENTER]Dann fhrst du deinen Titel zurecht. Du hast sie[ENTER]darum gebracht, ein gutes Leben zu fhren. " -gameforge.npc_talk._330_say = "Es ist eine gesetzlose Welt. Aber ich habe[ENTER]beschlossen, nichts Schlechtes mehr zu tun,[ENTER]niemals. Die Leute sollten mich nicht als[ENTER]Verrter bezeichnen.[ENTER]Hast du etwas Yang fr mich? " -gameforge.npc_talk._340_npcChat = "Man nennt dich den Gelehrten? " -gameforge.npc_talk._350_sayTitle = "Uriel, der Gelehrte: " -gameforge.npc_talk._360_say = "In dieser weiten Welt gibt es so unglaublich viel[ENTER]zu lernen. Unwissenheit verbunden mit[ENTER]militrischer Macht ist besonders gefhrlich. Du[ENTER]willst doch nicht wie diese unwissenden Soldaten[ENTER]leben, oder? Wissen ist Macht! " -gameforge.npc_talk._370_npcChat = "Man sagte mir, du seist Heilkundiger? " -gameforge.npc_talk._380_say = "Ich tue, was ich kann. Aber in dieser[ENTER]gefhrlichen Welt gibt es jeden Tag mehr[ENTER]Verletzte. Wir haben viel zu wenig Arzneien und[ENTER]an Helfern mangelt es auch. Die Zeiten sind hart![ENTER]Vielleicht kannst du mir spter ein wenig zur[ENTER]Hand gehen? " -gameforge.npc_talk._390_npcChat = "Wie luft das Jagdgeschft? " -gameforge.npc_talk._400_sayTitle = "Yang-Shin, der Jger: " -gameforge.npc_talk._40_say = "Willkommen! Unser traditioneller Familienbetrieb[ENTER]ist so erfolgreich, dass wir weltweit Restaurants[ENTER]erffnen konnten. Wenn dir der Sinn nach etwas[ENTER]Leckerem steht, dann komm vorbei und iss bei[ENTER]uns. " -gameforge.npc_talk._410_say = "Hmm, seit die Metinsteine fallen, sind die Tiere[ENTER]wild geworden. Heutzutage riskiert man schon beim[ENTER]Hhnerfangen sein Leben. Es ist eine gefhrliche[ENTER]Zeit fr einen Jger. Zum Glck bin ich einer der[ENTER]Besten! " -gameforge.npc_talk._420_npcChat = "Woher rhrt deine Treffsicherheit? " -gameforge.npc_talk._430_say = "Mit dem Bogen bin ich unschlagbar, denn ich habe[ENTER]ein spezielles Rezept, hehe! Wenn du[ENTER]Pfirsichbltensaft mit Flieder mischst, bekommst[ENTER]du einen Trank, der deine Treffsicherheit erhht.[ENTER]Bringe Yu-Hwan die Zutaten, dann braut er dir[ENTER]bestimmt diesen Trank. " -gameforge.npc_talk._440_npcChat = "So ein schner Blumenkranz... " -gameforge.npc_talk._450_say = "Frher habe ich immer mit meinem Bruder[ENTER]Pfirsichblten gesammelt. Heute muss ich das[ENTER]alleine machen. Die Blten sehen aber nicht nur[ENTER]hbsch aus, sie haben auch eine besondere[ENTER]Wirkung: Wenn man eine Pfirsichblte zu Baek-Go[ENTER]bringt, braut er daraus einen Trank, der einen[ENTER]sehr leichtfig macht! " -gameforge.npc_talk._460_npcChat = "Wo ist dein Bruder? " -gameforge.npc_talk._470_say = "In letzter Zeit ist mein Bruder viel unterwegs.[ENTER]Ich sehe ihn kaum noch und mache mir groe Sorgen[ENTER]um ihn. " -gameforge.npc_talk._480_npcChat = "Du verkaufst Reiskuchen? " -gameforge.npc_talk._490_sayTitle = "Yu-Rang, die Reiskuchenverkuferin: " -gameforge.npc_talk._500_say = "In Kriegszeiten ist es schwierig, Reiskuchen[ENTER]herzustellen. Auerdem habe ich wegen der[ENTER]Banditen viele Kunden verloren. Ich wei nicht[ENTER]mehr, wovon ich leben soll. " -gameforge.npc_talk._50_say = "Obwohl es ein groes Restaurant ist, ist die[ENTER]Einrichtung berraschend einfach. " -gameforge.npc_talk._510_npcChat = "Wer kauft bei dir? " -gameforge.npc_talk._520_say = "Die meisten Kuchen verkaufe ich an Durchreisende.[ENTER]Einmal kam ein geheimnisvoller Reiter in Schwarz,[ENTER]der kein Yang hatte. Als Bezahlung gab er mir ein[ENTER]Rezept, mit dem man Zin-Wasser herstellen kann.[ENTER]Das ist ein Trank, der deine Angriffskraft[ENTER]verbessert. Ich habe das Rezept an Huahn-So[ENTER]verkauft. Wenn du Huahn-So ein Sim-Wasser und[ENTER]eine Alpenrose bringst, wird er dir Zin-Wasser[ENTER]herstellen. " -gameforge.npc_talk._530_npcChat = "Warum schaust du so traurig? " -gameforge.npc_talk._540_say = "Oh, wer konnte ahnen, dass unsere sen Trume[ENTER]so schnell so unbarmherzig zerstrt werden[ENTER]wrden... Mein armer Mann, er fiel im Krieg! [ENTER]Bitte rche seinen Tod. " -gameforge.npc_talk._550_npcChat = "Es fallen sehr viele im Krieg... " -gameforge.npc_talk._560_say = "Da wir immer mehr Mnner im Krieg verlieren,[ENTER]haben wir Frauen aus dem Dorf uns zusammen getan[ENTER]und Huahn-So gebeten, einen besseren Heiltrank[ENTER]herzustellen.[ENTER]Nach langer Forschung hat er einen Trank[ENTER]entwickelt, der statt dessen die Verteidigung[ENTER]erhht, so dass weniger Heiltrnke bentigt[ENTER]werden. Geh zu ihm. Er kann dir diesen Trank, den[ENTER]er SamBo-Wasser nennt, bestimmt herstellen. Er[ENTER]bentigt dafr ein Dok-Wasser und eine Alpenrose. " -gameforge.npc_talk._570_npcChat = "Das ist aber ein ser Fratz... " -gameforge.npc_talk._580_sayTitle = "Ah-Yu: " -gameforge.npc_talk._590_say = "Es schreit schon wieder...[ENTER]Ob es etwas Leckeres will oder ... oh nein! " -gameforge.npc_talk._600_npcChat = "Wie geht es euch beiden? " -gameforge.npc_talk._60_npcChat = "Erzhl mir etwas ber das Tpfern. " -gameforge.npc_talk._610_say = "Da mein Mann im Krieg gefallen ist, muss ich[ENTER]sehen, wo ich bleibe. Ich versuche, mich und das[ENTER]Kind zu ernhren. Mit dem Bo-Wasser habe ich eine[ENTER]Mglichkeit gefunden, meinen Lebensunterhalt[ENTER]etwas aufzubessern. Ich muss Yu-Hwan 100[ENTER]Kakibltensfte und einen Tue-Pilz bringen.[ENTER]Daraus braut er Bo-Wasser, das ich gut verkaufen[ENTER]kann. Irgendwie muss ich ja ber die Runden[ENTER]kommen. " -gameforge.npc_talk._620_npcChat = "Wie geht es deinem Ehemann? " -gameforge.npc_talk._630_sayTitle = "Aranyo: " -gameforge.npc_talk._640_say = "Mein so genannter Ehemann ist mit seinen Bchern[ENTER]verheiratet. Er schaut mich nicht mal mehr an.[ENTER]Und ich bin keine hssliche Frau. " -gameforge.npc_talk._650_npcChat = "Wie luft das Geschft? " -gameforge.npc_talk._660_say = "Seit der Krieg ausgebrochen ist, laufen die[ENTER]Geschfte schlecht. Die Gewerkschaft der[ENTER]Hndler war einmal eine reiche und mchtige[ENTER]Vereinigung, aber diese Zeiten sind vorbei. Wir[ENTER]knnen es uns nicht mehr leisten, die Wilden,[ENTER]die Weier-Eid Kriegerinnen und die[ENTER]Schwarzwindbande zu ignorieren, wie wir es[ENTER]frher taten. " -gameforge.npc_talk._670_npcChat = "Warum so schlecht gelaunt? " -gameforge.npc_talk._680_sayTitle = "Taurean: " -gameforge.npc_talk._690_say = "Harang ist ein bses Mdchen![ENTER]Ich hasse sie! Ich bin schwach, und sie macht mir[ENTER]zu oft das Leben schwer! " -gameforge.npc_talk._700_say = "Du bist ein Mann und hast Muskeln.[ENTER]Trainiere sie ein bisschen! " -gameforge.npc_talk._70_sayTitle = "Yonah, der Tpfer: " -gameforge.npc_talk._710_npcChat = "Was machst du gerade? " -gameforge.npc_talk._720_sayTitle = "Harang: " -gameforge.npc_talk._730_say = "Ich warte auf Taurean. Wir spielen oft[ENTER]miteinander und hufig kmpfen wir auch. Dieser[ENTER]Feigling! Wenn er heute nicht freiwillig kommt,[ENTER]werde ich ihn fertig machen! " -gameforge.npc_talk._740_npcChat = "Taurean hat Angst vor dir. " -gameforge.npc_talk._750_say = "Taurean ist eigentlich strker als ich. Deshalb[ENTER]habe ich mir etwas einfallen lassen, wie ich[ENTER]unsere Kmpfe trotzdem gewinnen kann. Von einem[ENTER]weisen Ninja erfuhr ich, dass man Young-Wasser[ENTER]mit einer Maulbeere mischen kann. Daraus entsteht[ENTER]ein Trank, der einen schneller zuschlagen lsst.[ENTER]Damit kann ich Taurean besiegen! Wenn du auch ein[ENTER]schneller Angreifer werden willst, dann geh mit[ENTER]den Zutaten zu Huahn-So. Er wird dir den Trank[ENTER]sicher herstellen. " -gameforge.npc_talk._760_npcChat = "Die neuen Erkenntnisse... " -gameforge.npc_talk._770_say_title = "Seon-Pyeong: " -gameforge.npc_talk._780_say = "Mein Freund, die Welt ist voller ungelster[ENTER]Fragen. Und ich, ich bin ein Sucher der[ENTER]Antworten, ein Sucher des Wissen.[ENTER]Hast du schon einmal von epischen Waffen und[ENTER]Geiststeinen gehrt? " -gameforge.npc_talk._790_npcChat = "Was tust du gerade? " -gameforge.npc_talk._800_say = "Du weit ja bereits, dass ich nach noch[ENTER]unbekanntem Wissen forsche. Im Moment untersuche[ENTER]ich eine Methode, Waffen ber das Normalmgliche[ENTER]hinaus zu verstrken und auch die Macht der[ENTER]Geiststeine zu vervollkommnen. " -gameforge.npc_talk._80_say = "Ich bin gerne Tpfer. Es ist sehr befriedigend,[ENTER]den Ton mit den eigenen Hnden zu formen und das[ENTER]Werk beim Entstehen zu beobachten...[ENTER]Ich stelle meist nur einfache Sachen her. Im[ENTER]Osten, auerhalb dieses Kontinents, sind die[ENTER]Herstellungsmethoden viel weiter entwickelt. Ich[ENTER]habe einmal Tpferwaren von dort gesehen und war[ENTER]ganz begeistert. Manchmal, wenn ich etwas Zeit[ENTER]habe, versuche ich mich an Experimenten. Aber ich[ENTER]habe immer noch nicht herausgefunden, welchen[ENTER]Trick sie anwenden. " -gameforge.npc_talk._810_npcChat = "Die Waffenforschung... " -gameforge.npc_talk._820_say = "Interessant, nicht wahr? Willst du mehr darber[ENTER]wissen? Dann bring mir eine der folgenden[ENTER]+9-Waffen: Schlachtschwert+9,[ENTER]Grogelbdrachenbogen+9, Erlsungsfcher+9,[ENTER]Drachenmesser+9, Exorzismusschwert+9,[ENTER]Himmel-&-Erde-Glocke+9 oder Geisterzahnklinge+9.[ENTER]Auerdem brauche ich noch ein Traktat zur[ENTER]Fechtkunst und zwei Segensschriftrollen. Ich[ENTER]werde versuchen, dir daraus eine epische Waffe[ENTER]herzustellen. " -gameforge.npc_talk._830_say = "Allerdings kann ich dir nicht versprechen, dass[ENTER]es funktioniert. " -gameforge.npc_talk._840_npcChat = "Die Geiststeine... " -gameforge.npc_talk._850_say = "Geiststeine sind weit verbreitet. Viele nutzen[ENTER]sie, aber bisher hat noch niemand ihre wahre[ENTER]Macht erkannt. Doch ich habe whrend meiner[ENTER]Nachforschungen neue Erkenntnisse gewonnen.[ENTER]Wenn du mir einen Geiststein bringst, kann ich[ENTER]ihn fr dich verbessern. " -gameforge.npc_talk._90_npcChat = "Du bist sehr rstig fr dein Alter... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " " -gameforge.olympic_badge._020_say = "! " -gameforge.olympic_badge._030_say = " ..... [ENTER] . [ENTER] [ENTER] . " -gameforge.olympic_badge._040_say = " ! [ENTER] . " -gameforge.olympic_badge._050_say = " " -gameforge.olympic_badge._060_npcChat = " " -gameforge.olympic_badge._070_say = " ! [ENTER] " -gameforge.olympic_badge._080_say = "ǿ ɿ [ENTER] [ENTER]ѡ " -gameforge.olympic_badge._090_npcChat = " ! " -gameforge.olympic_badge._100_say = " ɿ ! [ENTER] ߿ ! " -gameforge.olympic_badge._110_say = " ... [ENTER] ! [ENTER] 5 [ENTER] ǡ [ENTER] . " -gameforge.olympic_badge._120_say = " 5 [ENTER] ! [ENTER] . " -gameforge.olympic_badge._130_say = " [ENTER] ! ! " -gameforge.olympic_badge._140_say = " ɿ [ENTER] . " -gameforge.olympic_badge._150_say = " [ENTER] [ENTER] ! " -gameforge.olympic_badge._160_say = " ! [ENTER] ! " -gameforge.olympic_badge._170_say = " [ENTER] 30. [ENTER] [ENTER] . " -gameforge.olympic_badge._180_say = " [ENTER] -. " -gameforge.olympic_badge._190_say = " - [ENTER] . " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " ! " -gameforge.oxevent._10_npcChat = " " -gameforge.oxevent._110_sayReward = " [ENTER] ... " -gameforge.oxevent._120_say = " OX . " -gameforge.oxevent._130_notice_all = " OX ![ENTER] [ENTER] . " -gameforge.oxevent._131_notice_all = " . " -gameforge.oxevent._140_say = " OX : [ENTER] : %s " -gameforge.oxevent._150_select = " " -gameforge.oxevent._160_say = " [ENTER] . " -gameforge.oxevent._170_say = " OX : [ENTER] " -gameforge.oxevent._180_select = " " -gameforge.oxevent._190_select = " " -gameforge.oxevent._195_select = " " -gameforge.oxevent._200_say = " . " -gameforge.oxevent._20_say = " - ! . . [ENTER] OX [ENTER] . [ENTER] . " -gameforge.oxevent._210_say = " . " -gameforge.oxevent._220_say = " ! " -gameforge.oxevent._230_say = " OX... " -gameforge.oxevent._240_notice_all = " OX [ENTER] . " -gameforge.oxevent._241_notice_all = " [ENTER] . " -gameforge.oxevent._250_say = " OX " -gameforge.oxevent._260_notice_all = " OX. " -gameforge.oxevent._261_notice_all = " " -gameforge.oxevent._270_say = " OX - " -gameforge.oxevent._280_sayReward = " ... " -gameforge.oxevent._290_say = " " -gameforge.oxevent._300_npcChat = " " -gameforge.oxevent._30_say = " [ENTER] . . [ENTER] . " -gameforge.oxevent._310_say = " OX : [ENTER] [ENTER] ѿ " -gameforge.oxevent._320_select = " . " -gameforge.oxevent._330_say = " . " -gameforge.oxevent._340_npcChat = " " -gameforge.oxevent._350_say = " OX- : [ENTER] [ENTER] : " -gameforge.oxevent._360_say = " : " -gameforge.oxevent._370_say = " %s . " -gameforge.oxevent._40_say = " [ENTER] ɿ " -gameforge.oxevent._50_say = " [ENTER] . " -gameforge.oxevent._60_say = " [ENTER] ǡ [ENTER] [ENTER] . " -gameforge.oxevent._70_npcChat = " " -gameforge.oxevent._80_say = " : [ENTER] [ENTER] " -gameforge.oxevent._90_select = " " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = "Du hast den dritten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._10_makequestbutton = "Patrouillenpunkt 5 " -gameforge.patrol_townaround._110_makequestbutton = "Patrouillenpunkt 2 " -gameforge.patrol_townaround._120_say = "Begib dich zum zweiten Patrouillenpunkt. " -gameforge.patrol_townaround._130_sayReward = "Du hast den zweiten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._140_makequestbutton = "Patrouillenpunkt 1 " -gameforge.patrol_townaround._150_say = "Begib dich zum ersten Patrouillenpunkt. " -gameforge.patrol_townaround._160_sayReward = "Du hast den ersten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._170_say = "Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._180_say = "Du hast den vierten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._190_say = "Begib dich zum dritten Patrouillenpunkt. " -gameforge.patrol_townaround._200_say = "Du hast den dritten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._20_sayReward = "Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._210_say = "Begib dich zum zweiten Patrouillenpunkt. " -gameforge.patrol_townaround._220_say = "Du hast den zweiten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._230_say = "Begib dich zum ersten Patrouillenpunkt. " -gameforge.patrol_townaround._240_say = "Du hast den ersten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._250_makequestbutton = "Patrouillenpunkt 5 " -gameforge.patrol_townaround._260_sayTitle = "Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._270_say = "Du hast den fnften Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._280_makequestbutton = "Patrouillenpunkt 6 " -gameforge.patrol_townaround._290_say = "Begib dich zum sechsten Patrouillenpunkt. " -gameforge.patrol_townaround._300_sayReward = "Du hast den sechsten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._30_say = "Du hast den fnften Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._310_say = "Patrouillenpunkt 3[ENTER]Begib dich zum dritten Patrouillenpunkt. " -gameforge.patrol_townaround._320_say = "Patrouillenpunkt 5[ENTER]Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._330_say = "Patrouillenpunkt 6[ENTER]Begib dich zum sechsten Patrouillenpunkt. " -gameforge.patrol_townaround._340_say = "Patrouillenpunkt 2[ENTER]Begib dich zum zweiten Patrouillenpunkt. " -gameforge.patrol_townaround._350_say = "Patrouillenpunkt 1[ENTER]Begib dich zum ersten Patrouillenpunkt. " -gameforge.patrol_townaround._360_npcChat = "Auf Patrouille gehen " -gameforge.patrol_townaround._370_makequestbutton = "Burgpatrouille im Gebiet Yongan " -gameforge.patrol_townaround._380_select = "1 Wert(1) " -gameforge.patrol_townaround._385_select = "2 Wert(1) " -gameforge.patrol_townaround._390_select = "3 Wert(1) " -gameforge.patrol_townaround._395_select = "4 Wert(1) " -gameforge.patrol_townaround._400_makequestbutton = "Burgpatrouille im Gebiet Joan " -gameforge.patrol_townaround._40_makequestbutton = "Patrouillenpunkt 4 " -gameforge.patrol_townaround._410_makequestbutton = "Burgpatrouille im Gebiet Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = "Patrouille beendet " -gameforge.patrol_townaround._430_sayReward = "Als Belohnung fr die Patrouille erhltst du[ENTER]einen Bonus auf deinen Erfahrungswert. " -gameforge.patrol_townaround._440_say = " " -gameforge.patrol_townaround._50_sayTitle = "Finde den Patrouillenpunkt 4. " -gameforge.patrol_townaround._60_say = "Begib dich zum vierten Patrouillenpunkt. " -gameforge.patrol_townaround._70_sayReward = "Du hast den vierten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._80_makequestbutton = "Patrouillenpunkt 3 " -gameforge.patrol_townaround._90_say = "Begib dich zum dritten Patrouillenpunkt. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - " -gameforge.pet_system._020_say = " - " -gameforge.pet_system._030_chat = " . " -gameforge.pet_system._040_say = " - " -gameforge.pet_system._050_say = " - " -gameforge.pet_system._060_say = " - " -gameforge.pet_system._070_say = " - " -gameforge.pet_system._080_say = " - " -gameforge.pet_system._090_say = " - " -gameforge.pet_system._100_say = " - " -gameforge.pet_system._110_say = " - " -gameforge.pet_system._120_say = " - " -gameforge.pet_system._130_say = " - " -gameforge.pet_system._140_say = " - " -gameforge.pet_system._150_say = " - " -gameforge.pet_system._160_say = " - " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = "[ENTER] 20 30 [ENTER] .[ENTER] " -gameforge.pony_buy._10_npcChat = " ! " -gameforge.pony_buy._110_npcChat = " " -gameforge.pony_buy._120_npcChat = " . " -gameforge.pony_buy._130_sayReward = "[ENTER] 20 30 ![ENTER] " -gameforge.pony_buy._140_select = " " -gameforge.pony_buy._150_say = "[ENTER] ɿ[ENTER] " -gameforge.pony_buy._160_select = " , " -gameforge.pony_buy._170_say = "[ENTER] .[ENTER] " -gameforge.pony_buy._180_sayTitle = " : " -gameforge.pony_buy._190_say = "[ENTER] ![ENTER] .[ENTER] " -gameforge.pony_buy._200_say = "[ENTER] ͡[ENTER][ENTER] [ENTER] [ENTER] ![ENTER][ENTER] 100000 .[ENTER] " -gameforge.pony_buy._20_say = " 25 . [ENTER][ENTER] . " -gameforge.pony_buy._210_makequestbutton = " " -gameforge.pony_buy._220_sayReward = "[ENTER] [ENTER] [ENTER] .[ENTER] " -gameforge.pony_buy._230_npcChat = " " -gameforge.pony_buy._240_say = "[ENTER] , [ENTER] 100,000 .[ENTER] " -gameforge.pony_buy._250_makequestbutton = " " -gameforge.pony_buy._260_sayReward = "[ENTER] ![ENTER] . " -gameforge.pony_buy._270_npcChat = " " -gameforge.pony_buy._280_sayTitle = " : " -gameforge.pony_buy._290_say = "[ENTER] , [ENTER] . [ENTER] [ENTER] 100.000 .[ENTER][ENTER] [ENTER] " -gameforge.pony_buy._300_select = " " -gameforge.pony_buy._30_say = "[ENTER] [ENTER] [ENTER] [ENTER] .[ENTER][ENTER] [ENTER] . " -gameforge.pony_buy._310_say = "[ENTER] , [ENTER] , [ENTER] .[ENTER] " -gameforge.pony_buy._320_say = "[ENTER] [ENTER] . " -gameforge.pony_buy._330_say = " .. " -gameforge.pony_buy._340_say = "[ENTER] [ENTER] , .[ENTER] " -gameforge.pony_buy._350_select = "ǡ " -gameforge.pony_buy._360_makequestbutton = " ! " -gameforge.pony_buy._370_sayReward = " 20 30[ENTER] , .[ENTER] " -gameforge.pony_buy._380_sayReward = " , [ENTER] [ENTER] . " -gameforge.pony_buy._40_say = " , , ![ENTER][ENTER] [ENTER] [ENTER] , 20 [ENTER] 30 , [ENTER] .[ENTER] " -gameforge.pony_buy._50_say = " . " -gameforge.pony_buy._60_say = " [ENTER] ! " -gameforge.pony_buy._70_sayReward = " [ENTER] [ENTER] .[ENTER][ENTER] [ENTER] .[ENTER] " -gameforge.pony_buy._80_makequestbutton = " ! " -gameforge.pony_buy._90_sayReward = "[ENTER] 20 30 [ENTER] .[ENTER] " -gameforge.pony_buy._test_503_count = " : " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " (6) " -gameforge.pony_levelup._10_makequestbutton = " (9) " -gameforge.pony_levelup._110_sayReward = " (6). " -gameforge.pony_levelup._120_sayReward = " (6)" -gameforge.pony_levelup._130_makequestbutton = " (5) " -gameforge.pony_levelup._140_sayReward = " (5). " -gameforge.pony_levelup._150_sayReward = " (5)" -gameforge.pony_levelup._160_makequestbutton = " (4) " -gameforge.pony_levelup._170_sayReward = " (4). " -gameforge.pony_levelup._180_sayReward = " (4)" -gameforge.pony_levelup._190_makequestbutton = " (3) " -gameforge.pony_levelup._200_sayReward = " (3). " -gameforge.pony_levelup._20_sayReward = " (9). " -gameforge.pony_levelup._210_sayReward = " (3)" -gameforge.pony_levelup._220_makequestbutton = " (2) " -gameforge.pony_levelup._230_sayReward = " (2). " -gameforge.pony_levelup._240_sayReward = " (2)" -gameforge.pony_levelup._250_makequestbutton = " (1) " -gameforge.pony_levelup._260_sayReward = " (1). " -gameforge.pony_levelup._270_say = " . " -gameforge.pony_levelup._280_select = "! " -gameforge.pony_levelup._290_say = " ߿ " -gameforge.pony_levelup._300_sayReward = " (1)" -gameforge.pony_levelup._30_sayReward = " (9)" -gameforge.pony_levelup._310_select = " " -gameforge.pony_levelup._320_makequestbutton = " (4) " -gameforge.pony_levelup._330_say = " ߿ " -gameforge.pony_levelup._340_makequestbutton = " (9) " -gameforge.pony_levelup._350_say = " . " -gameforge.pony_levelup._360_say = " ߿ " -gameforge.pony_levelup._370_makequestbutton = " " -gameforge.pony_levelup._380_sayTitle = " " -gameforge.pony_levelup._390_sayReward = "[ENTER] [ENTER] . [ENTER] . " -gameforge.pony_levelup._400_say = " (1): " -gameforge.pony_levelup._40_makequestbutton = " (8) " -gameforge.pony_levelup._410_say = " (1). " -gameforge.pony_levelup._420_say = " (2): " -gameforge.pony_levelup._430_say = " (2). " -gameforge.pony_levelup._440_say = " ߿[ENTER] [ENTER]6 12 . " -gameforge.pony_levelup._450_say = " (1) . " -gameforge.pony_levelup._460_say = " (2) . " -gameforge.pony_levelup._470_makequestbutton = " " -gameforge.pony_levelup._480_say = " . " -gameforge.pony_levelup._490_makequestbutton = " " -gameforge.pony_levelup._500_say = " . " -gameforge.pony_levelup._50_sayReward = " (8). " -gameforge.pony_levelup._510_say = " . " -gameforge.pony_levelup._520_say = " . " -gameforge.pony_levelup._530_say = "[ENTER] [ENTER] . " -gameforge.pony_levelup._540_say = "[ENTER] [ENTER] .[ENTER][ENTER] [ENTER]3 8 . " -gameforge.pony_levelup._550_say = " [ENTER] ! " -gameforge.pony_levelup._560_say = " [ENTER] . " -gameforge.pony_levelup._570_say = " ![ENTER] ![ENTER] " -gameforge.pony_levelup._580_say = "[ENTER] . " -gameforge.pony_levelup._590_say = "[ENTER] .[ENTER][ENTER] [ENTER] .[ENTER][ENTER] . [ENTER] .[ENTER] " -gameforge.pony_levelup._600_select = "1 (1) 12.50% " -gameforge.pony_levelup._60_sayReward = " (8)" -gameforge.pony_levelup._620_say = "[ENTER] [ENTER] .[ENTER][ENTER] [ENTER] .[ENTER][ENTER] [ENTER] [ENTER] .[ENTER] " -gameforge.pony_levelup._630_select = "1 (1) 11.11% " -gameforge.pony_levelup._650_say = " [ENTER] .[ENTER][ENTER] . [ENTER] . [ENTER] .[ENTER] " -gameforge.pony_levelup._660_select = "1 (1) 25.00% " -gameforge.pony_levelup._680_say = "[ENTER] ߡ [ENTER] [ENTER] [ENTER][ENTER] . [ENTER] .[ENTER] " -gameforge.pony_levelup._690_say = " . " -gameforge.pony_levelup._700_makequestbutton = " ! " -gameforge.pony_levelup._70_makequestbutton = " (7) " -gameforge.pony_levelup._710_sayReward = " [ENTER] [ENTER] . " -gameforge.pony_levelup._720_makequestbutton = " " -gameforge.pony_levelup._730_sayReward = " [ENTER] .[ENTER] " -gameforge.pony_levelup._740_sayReward = " [ENTER] .[ENTER] " -gameforge.pony_levelup._750_say = " " -gameforge.pony_levelup._760_sayReward = "[ENTER] [ENTER]. " -gameforge.pony_levelup._770_sayReward = "[ENTER] . " -gameforge.pony_levelup._780_say = " ? [ENTER].[ENTER][ENTER] 6-12 . " -gameforge.pony_levelup._790_makequestbutton = " " -gameforge.pony_levelup._800_say = " . " -gameforge.pony_levelup._80_sayReward = " (7). " -gameforge.pony_levelup._810_say = " [ENTER] . " -gameforge.pony_levelup._820_say = " . " -gameforge.pony_levelup._830_say = " : %s . " -gameforge.pony_levelup._840_say = " [ENTER] . " -gameforge.pony_levelup._850_say = " 10. " -gameforge.pony_levelup._860_say = " [ENTER] . " -gameforge.pony_levelup._90_sayReward = " (7)" -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = "Hier, gegen eine kleine Entlohnung sollen sie dir[ENTER]gehren. " -gameforge.pre_event_heavens_cave._10_npcChat = "Wer bist du? " -gameforge.pre_event_heavens_cave._110_say = "Einen dieser Gegenstnde kannst du als Belohnung[ENTER]whlen: " -gameforge.pre_event_heavens_cave._120_say = "oder %dx " -gameforge.pre_event_heavens_cave._130_4_select = "Ich tausche nicht! " -gameforge.pre_event_heavens_cave._140_say = "Hab Dank! Inzwischen befinden sich %d[ENTER]Glyphensteine in meinem Besitz. " -gameforge.pre_event_heavens_cave._150_1_select = "Wozu bentigst du die Steine? " -gameforge.pre_event_heavens_cave._150_2_select = "Gut " -gameforge.pre_event_heavens_cave._160_say = "Diese Steine wurden zu Zeiten des alten[ENTER]Kaiserreichs geschaffen - heute wei niemand[ENTER]mehr, wie man sie herstellt. " -gameforge.pre_event_heavens_cave._170_say = "Viele sind seitdem verloren gegangen. " -gameforge.pre_event_heavens_cave._190_say = "Nun habe ich im Hinterland eines der alten[ENTER]Portale entdeckt und bin auf der Suche nach den[ENTER]Steinen, um es mit ihrer Hilfe zu ffnen. " -gameforge.pre_event_heavens_cave._200_say = "Allerdings bentige ich nicht nur die[ENTER]Glyphensteine, sondern auch Gold, um die[ENTER]Magiestrme zu leiten. " -gameforge.pre_event_heavens_cave._20_say = "Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = "Es ist allerdings mehr Gold ntig, als meine[ENTER]Ersparnisse hergeben. Wenn du mir[ENTER]Gold besorgst, berlasse ich dir dieses[ENTER]Drachengottamulett: " -gameforge.pre_event_heavens_cave._220_say = "Wenn du es bei dir trgst, kann dich ein[ENTER]beliebiger alter Mann oder Teleporter direkt zu[ENTER]dem verschtteten Portal bringen. " -gameforge.pre_event_heavens_cave._230_say = "Du bekommst eines, wenn du mir reines Gold in[ENTER]einer dieser Formen bringst: " -gameforge.pre_event_heavens_cave._240_say = "Das Gold gengt leider noch nicht, um das Ritual[ENTER]einzuleiten. Ich bentige daher noch mehr reines[ENTER]Gold: " -gameforge.pre_event_heavens_cave._250_say = "Vielleicht ein anderes Mal. " -gameforge.pre_event_heavens_cave._260_npcChat = "Hier ist etwas Gold. " -gameforge.pre_event_heavens_cave._270_say = "Wo denn? Du hast leider kein reines Gold bei dir.[ENTER]Wenn du das Drachengottamulett haben mchtest,[ENTER]bring mir bitte einen der folgenden Gegenstnde: " -gameforge.pre_event_heavens_cave._280_say = "Gib Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = "Nichts " -gameforge.pre_event_heavens_cave._300_say = "Das ist sehr freundlich von dir! Hier, das[ENTER]Amulett soll wie versprochen dir gehren. " -gameforge.pre_event_heavens_cave._30_say = "Mein Name ist Heuk-Young. Ich bin Chronistin und[ENTER]kmmere mich um die alten Aufzeichnungen unseres[ENTER]Volkes. Diese ersten Niederschriften erzhlen von[ENTER]der Grndung der drei Reiche: " -gameforge.pre_event_heavens_cave._310_say = "Wenn du das Drachengottamulett bei dir trgst,[ENTER]bringt dich ein beliebiger alter Mann oder[ENTER]Teleporter in die Nhe des Portals. " -gameforge.pre_event_heavens_cave._320_say = "Wie ich sehe, befindet sich bereits ein Amulett[ENTER]in deinem Besitz. Aber trotzdem vielen Dank! " -gameforge.pre_event_heavens_cave._330_say = "Ich habe inzwischen Gold im Wert von %d Yang[ENTER]zusammen. " -gameforge.pre_event_heavens_cave._40_say = "Unser Reich Shinsoo sowie Chunjo und Jinno. " -gameforge.pre_event_heavens_cave._50_say = "Unser Reich Chunjo sowie Shinsoo und Jinno. " -gameforge.pre_event_heavens_cave._60_say = "Unser Reich Jinno sowie Chunjo und Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = "Ich erforsche die alten Portale, die vor langer[ENTER]Zeit Reisen in entfernte Regionen ermglichten.[ENTER]Um sie zu ffnen, sind besondere Steine vonnten. " -gameforge.pre_event_heavens_cave._80_say = "Sie tragen spezielle Symbole. Falls du in den[ENTER]Besitz dieser Steine kommst, so bring sie mir[ENTER]bitte. Ich werde dich natrlich dafr entlohnen.[ENTER]Sieh, so sehen sie aus: " -gameforge.pre_event_heavens_cave._90_1_select = "Ich habe solche Steine gefunden. " -gameforge.pre_event_heavens_cave._90_2_select = "Ja " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = "Pakete " -gameforge.pricing_lv12._20_say_title = "Pakete sind eingetroffen! " -gameforge.pricing_lv12._30_say = "In Zeiten des Krieges kann man jede Hilfe[ENTER]gebrauchen. Auf dich warten einige Pakete, mit[ENTER]denen du dich besser fr den Kampf rsten kannst. " -gameforge.pricing_lv12._40_say = "Und die gute Nachricht ist: Mit den Paketen[ENTER]kannst du eine Menge sparen! " -gameforge.pricing_lv12._50_say_reward = "Eine drehende Mnze wird dir den Weg zu den[ENTER]Paketen weisen. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = "Pakete " -gameforge.pricing_lv40._20_say_title = "Profi-Pakete sind eingetroffen! " -gameforge.pricing_lv40._30_say = "Auch die strksten Kmpfer knnen sich noch[ENTER]besser rsten. Mit den Profi-Paketen kannst du[ENTER]den Mchten des Bsen noch besser widerstehen. " -gameforge.pricing_lv40._40_say = "Und die gute Nachricht ist: Du kannst dabei eine[ENTER]Menge sparen! " -gameforge.pricing_lv40._50_say_reward = "Eine drehende Mnze wird dir den Weg zu den[ENTER]Paketen weisen. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = "Pakete " -gameforge.pricing_lv9._20_say_title = "Pakete sind eingetroffen! " -gameforge.pricing_lv9._30_say = "In Zeiten des Krieges kann man jede Hilfe[ENTER]gebrauchen. Zum Glck sind neue Pakete[ENTER]eingetroffen, die einem Neuling wie dir helfen[ENTER]knnen. " -gameforge.pricing_lv9._40_say = "Und die gute Nachricht ist: Mit den Paketen[ENTER]kannst du eine Menge sparen! " -gameforge.pricing_lv9._50_say_reward = "Eine drehende Mnze wird dir den Weg zu den[ENTER]Paketen weisen. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = "%s : %s %s %% " -gameforge.priv_empire._10_npcChat = "GM: " -gameforge.priv_empire._110_say = " : " -gameforge.priv_empire._120_select = "6 " -gameforge.priv_empire._130_select = "12 " -gameforge.priv_empire._134_select = "24 " -gameforge.priv_empire._135_select = " " -gameforge.priv_empire._140_say = " : " -gameforge.priv_empire._150_sayReward = "%s : %s %s %% ( %s ) " -gameforge.priv_empire._160_say = " ɿ " -gameforge.priv_empire._170_sayReward = " . " -gameforge.priv_empire._180_sayReward = " . " -gameforge.priv_empire._20_sayTitle = " " -gameforge.priv_empire._30_say = " " -gameforge.priv_empire._33_array = " " -gameforge.priv_empire._40_sayTitle = " -- : " -gameforge.priv_empire._50_say = " " -gameforge.priv_empire._53_array = " " -gameforge.priv_empire._54_array = " " -gameforge.priv_empire._55_array = " " -gameforge.priv_empire._56_array = " " -gameforge.priv_empire._60_sayReward = "%s : %s " -gameforge.priv_empire._70_say = " : " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = "Դϴ. " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = "Du hast bereits einen Missionsbuchauftrag[ENTER]angenommen. Du kannst nur dann einen anderen[ENTER]Auftrag starten, wenn du den jetzigen Auftrag[ENTER]vollendest oder abbrichst. " -gameforge.questscroll5._10_select = "Aa " -gameforge.questscroll5._110_sayTitle = "%s " -gameforge.questscroll5._120_say = " ɿ " -gameforge.questscroll5._130_select = " . " -gameforge.questscroll5._140_say = "%s:[ENTER] . " -gameforge.questscroll5._150_sayReward = "( : %s %s) " -gameforge.questscroll5._160_chat = "questscroll5.kill_race:%s " -gameforge.questscroll5._170_sayReward = "( : %s %s, %s %s) " -gameforge.questscroll5._180_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = "Du hast den Auftrag erfllt und dir eine[ENTER]Belohnung verdient! " -gameforge.questscroll5._200_stringFormat = "%s " -gameforge.questscroll5._20_select = "Ab%sDc " -gameforge.questscroll5._210_chat = "select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = "select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = "Erhalten: %s Yang " -gameforge.questscroll5._240_chat = "questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = "Erhalten: %s Erfahrungspunkte " -gameforge.questscroll5._260_chat = "questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = "Erhalten: %s " -gameforge.questscroll5._30_chat = "questscroll5.use.50317 " -gameforge.questscroll5._40_chat = "questscroll5.use.50319 " -gameforge.questscroll5._50_chat = "questscroll5.use.50320 " -gameforge.questscroll5._60_chat = "questscroll5.use.50321 " -gameforge.questscroll5._70_chat = "KILL_MOB1 " -gameforge.questscroll5._80_chat = "KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = "Laufende Missionsbuchquest " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " %s. [ENTER] ѿ " -gameforge.reset_scroll._10_sayTitle = " " -gameforge.reset_scroll._110_sayTitle = " : " -gameforge.reset_scroll._120_say = " ѡ [ENTER] , " -gameforge.reset_scroll._130_stringFormat = "RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " " -gameforge.reset_scroll._150_say = " %s.[ENTER] . " -gameforge.reset_scroll._160_sayReward = " . " -gameforge.reset_scroll._20_say = " [ENTER]---, 1. [ENTER] ɿ " -gameforge.reset_scroll._30_sayTitle = " : " -gameforge.reset_scroll._40_say = " ---- [ENTER] 1, ɿ " -gameforge.reset_scroll._50_sayTitle = " " -gameforge.reset_scroll._60_sayReward = " [ENTER] , [ENTER] . " -gameforge.reset_scroll._70_say = " [ENTER] . " -gameforge.reset_scroll._80_say = " . " -gameforge.reset_scroll._90_sayReward = " [ENTER] [ENTER] . " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " " -gameforge.reset_status._10_say = " " -gameforge.reset_status._110_say = " " -gameforge.reset_status._120_say = " ! " -gameforge.reset_status._130_say = " ! " -gameforge.reset_status._20_say = " " -gameforge.reset_status._30_say = " " -gameforge.reset_status._40_say = " " -gameforge.reset_status._50_say = " 1. " -gameforge.reset_status._60_say = " . " -gameforge.reset_status._70_say = " 1. " -gameforge.reset_status._80_say = " . " -gameforge.reset_status._90_say = " ѿ " -gameforge.ride = {} -gameforge.ride._010_say = " . " -gameforge.ride._020_say = " ! " -gameforge.ride._030_say = " ɡ [ENTER] . " -gameforge.ride._040_say = " [ENTER] . " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " " -gameforge.ride_mount_change._020_say = " ʿ [ENTER] [ENTER]... " -gameforge.ride_mount_change._030_sayTitle = "-: " -gameforge.ride_mount_change._040_say = " . [ENTER] [ENTER] . [ENTER] [ENTER] " -gameforge.ride_mount_change._050_select = ", ! " -gameforge.ride_mount_change._060_select = ", ! " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " ! " -gameforge.ride_ticket_change._020_say = " ȿ [ENTER] . [ENTER] . " -gameforge.ride_ticket_change._030_say = " ɡ [ENTER] . " -gameforge.ride_ticket_change._040_say = " . " -gameforge.ride_ticket_change._050_say = " ! [ENTER] [ENTER] . " -gameforge.ride_ticket_change._060_say = " . " -gameforge.ride_ticket_change._070_say = " " -gameforge.ride_ticket_change._080_say = " (EXP) " -gameforge.ride_ticket_change._090_say = " (HP) " -gameforge.ride_ticket_change._100_say = " (DEF) " -gameforge.ride_ticket_change._110_say = " (ATT) " -gameforge.ride_ticket_change._120_say = ", . " -gameforge.ride_ticket_change._130_say = " [ENTER] . " -gameforge.ride_ticket_change._140_say = " ϡ ! " -gameforge.ride_ticket_change._150_say = " . " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " . " -gameforge.ring_warp._020_say = " %d . " -gameforge.ring_warp._030_say = " ( : %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " : " -gameforge.skill_group._10_sendLetter = " " -gameforge.skill_group._110_sayReward = "[ENTER] [ENTER] [ENTER][ENTER] [ENTER] [ENTER] .[ENTER][ENTER] " -gameforge.skill_group._120_sayTitle = " : " -gameforge.skill_group._130_sayReward = "[ENTER] [ENTER] .[ENTER][ENTER] [ENTER] [ENTER] .[ENTER][ENTER] . " -gameforge.skill_group._140_sayTitle = " : " -gameforge.skill_group._150_sayReward = "[ENTER] [ENTER] [ENTER] .[ENTER][ENTER] [ENTER] [ENTER] .[ENTER][ENTER] . " -gameforge.skill_group._160_sayTitle = " : " -gameforge.skill_group._170_sayReward = "[ENTER] [ENTER] [ENTER] .[ENTER][ENTER] [ENTER] .[ENTER][ENTER] . " -gameforge.skill_group._180_npcChat = " " -gameforge.skill_group._190_sayTitle = " " -gameforge.skill_group._200_say = ".[ENTER] . " -gameforge.skill_group._20_targetVid = " " -gameforge.skill_group._210_sayReward = "[ENTER] :[ENTER] [ENTER] " -gameforge.skill_group._220_sayReward = "[ENTER] :[ENTER] [ENTER] . " -gameforge.skill_group._230_sayReward = "[ENTER] :[ENTER] [ENTER] . " -gameforge.skill_group._240_sayReward = "[ENTER] :[ENTER] [ENTER] . " -gameforge.skill_group._250_sayTitle = " " -gameforge.skill_group._260_say = "[ENTER] [ENTER] . " -gameforge.skill_group._270_sayReward = "[ENTER] : 5. " -gameforge.skill_group._280_select = " " -gameforge.skill_group._290_select = " " -gameforge.skill_group._300_chat = "npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " " -gameforge.skill_group._310_sayTitle = " " -gameforge.skill_group._320_say = " . " -gameforge.skill_group._330_say = " 4 [ENTER] [ENTER] .[ENTER] " -gameforge.skill_group._340_sayReward = "[ENTER] 4 . " -gameforge.skill_group._350_sayReward = " ,[ENTER] . " -gameforge.skill_group._360_npcChat = " " -gameforge.skill_group._370_sayTitle = " " -gameforge.skill_group._380_say = ".[ENTER] . " -gameforge.skill_group._390_sayReward = "[ENTER] :[ENTER] [ENTER] . " -gameforge.skill_group._400_sayTitle = " " -gameforge.skill_group._40_targetVid = " " -gameforge.skill_group._410_say = "[ENTER] [ENTER] [ENTER] . " -gameforge.skill_group._420_sayTitle = " . " -gameforge.skill_group._430_npcChat = " " -gameforge.skill_group._440_say = " [ENTER] " -gameforge.skill_group._450_sayTitle = " " -gameforge.skill_group._460_say = "[ENTER] [ENTER] [ENTER] . " -gameforge.skill_group._470_sayReward = ": 5 " -gameforge.skill_group._480_sayTitle = " " -gameforge.skill_group._490_say = "[ENTER] 4 [ENTER] [ENTER] .[ENTER] " -gameforge.skill_group._500_npcChat = " " -gameforge.skill_group._50_targetVid = " " -gameforge.skill_group._510_say = " [ENTER] . " -gameforge.skill_group._520_sayTitle = " " -gameforge.skill_group._530_say = " [ENTER] [ENTER] . " -gameforge.skill_group._540_sayTitle = " " -gameforge.skill_group._550_npcChat = " " -gameforge.skill_group._560_say = " [ENTER] . " -gameforge.skill_group._570_sayTitle = " " -gameforge.skill_group._580_say = "[ENTER] [ENTER] [ENTER] . " -gameforge.skill_group._590_sayReward = ": 5 " -gameforge.skill_group._600_sayTitle = " " -gameforge.skill_group._60_targetVid = " " -gameforge.skill_group._610_npcChat = " " -gameforge.skill_group._620_say = " [ENTER] . " -gameforge.skill_group._630_sayTitle = " " -gameforge.skill_group._640_say = " [ENTER] [ENTER] . " -gameforge.skill_group._650_sayTitle = " " -gameforge.skill_group._660_npcChat = " " -gameforge.skill_group._670_say = "[ENTER] . " -gameforge.skill_group._680_sayTitle = " " -gameforge.skill_group._690_say = "[ENTER] [ENTER] [ENTER] [ENTER] . " -gameforge.skill_group._700_sayReward = ": 5 " -gameforge.skill_group._70_targetVid = " " -gameforge.skill_group._710_sayTitle = " " -gameforge.skill_group._720_npcChat = " " -gameforge.skill_group._730_say = "[ENTER] . " -gameforge.skill_group._740_sayTitle = " " -gameforge.skill_group._750_say = "[ENTER] [ENTER] [ENTER] " -gameforge.skill_group._760_sayTitle = " " -gameforge.skill_group._80_targetVid = " " -gameforge.skill_group._90_targetVid = " " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " " -gameforge.skill_reset2._110_say = " . " -gameforge.skill_reset2._120_say = " . [ENTER] . " -gameforge.skill_reset2._130_say = " [ENTER] ϡ ! [ENTER] 31 [ENTER] 98 [ENTER] . [ENTER] ǿ " -gameforge.skill_reset2._135_say = " ȡ [ENTER] ! " -gameforge.skill_reset2._140_say = " . " -gameforge.skill_reset2._20_say = " ! [ENTER] ɡ [ENTER]. [ENTER]ɡ . " -gameforge.skill_reset2._30_say = " . [ENTER] %s [ENTER] 30 . " -gameforge.skill_reset2._40_say = " ȡ [ENTER] ! " -gameforge.skill_reset2._50_say = " ... [ENTER]ɡ . [ENTER] . ߿ [ENTER] %s . " -gameforge.skill_reset2._60_select = " " -gameforge.skill_reset2._70_say = " [ENTER] ߿ [ENTER] [ENTER] . " -gameforge.skill_reset2._80_say = " [ENTER] [ENTER] [ENTER] . [ENTER] %s . " -gameforge.skill_reset2._90_select = " " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " " -gameforge.spider_dungeon_2floor._15_sayTitle = "-: " -gameforge.spider_dungeon_2floor._20_say = " " -gameforge.spider_dungeon_2floor._30_say = " ! . [ENTER] . . " -gameforge.spider_dungeon_2floor._40_say = " ... [ENTER] . " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " [ENTER] [ENTER] ɡ [ENTER] [ENTER] ȿ " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " " -gameforge.spider_dungeon_3floor_boss._120_say = " . [ENTER] . " -gameforge.spider_dungeon_3floor_boss._130_say = "ʡ ! ... [ENTER] [ENTER] . " -gameforge.spider_dungeon_3floor_boss._140_say = " [ENTER] . " -gameforge.spider_dungeon_3floor_boss._150_say = " [ENTER]ֿ ϡ . [ENTER] ... . ѡ [ENTER] . [ENTER] . [ENTER] ! ڡ ! " -gameforge.spider_dungeon_3floor_boss._160_say = " [ENTER] . ! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " " -gameforge.spider_dungeon_3floor_boss._180_say = " ... [ENTER] ѿ . [ENTER] ɡ . " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " " -gameforge.spider_dungeon_3floor_boss._200_say = " ! [ENTER] - [ENTER]. [ENTER] . [ENTER] . [ENTER] [ENTER] ! С . " -gameforge.spider_dungeon_3floor_boss._20_say = " . " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " " -gameforge.spider_dungeon_3floor_boss._220_say = " . " -gameforge.spider_dungeon_3floor_boss._230_say = " . [ENTER] ȿ [ENTER] [ENTER]. . [ENTER] [ENTER] [ENTER] . " -gameforge.spider_dungeon_3floor_boss._240_say = " ȿ [ENTER] : [ENTER] [ENTER] . " -gameforge.spider_dungeon_3floor_boss._250_say = "! ! [ENTER] ɡ . " -gameforge.spider_dungeon_3floor_boss._260_say = " ! ! [ENTER] ! [ENTER] ѡ [ENTER] 24 . " -gameforge.spider_dungeon_3floor_boss._270_say = " ! [ENTER] [ENTER] [ENTER] . [ENTER] [ENTER] ! " -gameforge.spider_dungeon_3floor_boss._280_say = " ѡ [ENTER]. [ENTER] : [ENTER] [ENTER] . " -gameforge.spider_dungeon_3floor_boss._300_say = " . [ENTER] ɿ " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " 3 " -gameforge.spider_dungeon_3floor_boss._310_say = " . [ENTER] . " -gameforge.spider_dungeon_3floor_boss._320_say = " [ENTER] . " -gameforge.spider_dungeon_3floor_boss._330_say = " [ENTER] : %s. " -gameforge.spider_dungeon_3floor_boss._340_say = " [ENTER] ϡ : " -gameforge.spider_dungeon_3floor_boss._350_say = "%s . " -gameforge.spider_dungeon_3floor_boss._360_say = " 10 . [ENTER] . " -gameforge.spider_dungeon_3floor_boss._370_say = " ȿ [ENTER] 20 [ENTER] . [ENTER] 60 . " -gameforge.spider_dungeon_3floor_boss._380_say = " . " -gameforge.spider_dungeon_3floor_boss._390_say = " [ENTER]. " -gameforge.spider_dungeon_3floor_boss._400_say = " . [ENTER] 3 . " -gameforge.spider_dungeon_3floor_boss._40_say = " " -gameforge.spider_dungeon_3floor_boss._410_say = " ߡ [ENTER]! " -gameforge.spider_dungeon_3floor_boss._420_notice = ": ! [ENTER] . " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " 3 " -gameforge.spider_dungeon_3floor_boss._60_say = "! ʡ [ENTER] [ENTER] ɡ [ENTER] [ENTER] ! [ENTER] [ENTER] ɡ . [ENTER] [ENTER]. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " " -gameforge.spider_dungeon_3floor_boss._80_say = " [ENTER] . [ENTER]. " -gameforge.spider_dungeon_3floor_boss._90_say = "ҡ [ENTER] ! . " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " : " -gameforge.subquest_01._10_targetVid = " " -gameforge.subquest_01._110_say = "Das ist gut.[ENTER]Leere Flaschen bekommst du beim Tpfer Yonah.[ENTER]Vielen Dank. " -gameforge.subquest_01._120_targetVid = "Suche den Tpfer Yonah " -gameforge.subquest_01._130_sayReward = "Die Gemischtwarenhndlerin braucht vom Tpfer[ENTER]Yonah eine leere Flasche fr ihren roten Trank. " -gameforge.subquest_01._140_sayTitle = "Yonah: " -gameforge.subquest_01._150_say = "Oh je! Verdammt! Ich kann nicht aufhren zu[ENTER]husten! Wie soll ich in diesem Zustand nur[ENTER]arbeiten.[ENTER]Die Gemischtwarenhndlerin schickt dich? Ich habe[ENTER]leere Flaschen, aber die gibt es nicht umsonst. " -gameforge.subquest_01._160_say = "Ich habe Asthma.[ENTER]Man hat mir erzhlt, Pfirsichsamen seien ein[ENTER]hervorragendes Heilmittel. Wenn du mir welche[ENTER]besorgst, werde ich dir eine leere Flasche geben.[ENTER]Du kannst Pfirsichsamen bei den Keilern auerhalb[ENTER]des Dorfes bekommen. Wenn die Bauern[ENTER]Pfirsichsamen pflanzen, graben die Keiler sie[ENTER]wieder aus. " -gameforge.subquest_01._170_sendLetter = "Besorge die Pfirsichsamen " -gameforge.subquest_01._180_sayReward = "Die Gemischtwarenhndlerin braucht vom Tpfer[ENTER]Yonah eine leere Flasche fr ihren Trank.[ENTER]Yonah, der Asthma hat, wird dir eine leere[ENTER]Flasche geben, wenn du ihm Pfirsichsamen bringst.[ENTER]Du kannst die Samen finden, indem du Keiler[ENTER]jagst. " -gameforge.subquest_01._190_npcChat = "Um Pfirsichsamen zu bekommen... " -gameforge.subquest_01._200_say = "Du kannst Pfirsichsamen bei den Keilern[ENTER]auerhalb des Dorfes bekommen. Wenn die[ENTER]Bauern Pfirsichsamen pflanzen, graben die[ENTER]Keiler sie wieder aus und fressen sie.[ENTER]Hust, hust.[ENTER]Vielen Dank im Voraus. " -gameforge.subquest_01._20_npcChat = "Leere Flasche besorgen " -gameforge.subquest_01._210_sendLetter = "Rckkehr zu Yonah " -gameforge.subquest_01._220_sayTitle = "Kehre zu Yonah zurck " -gameforge.subquest_01._230_sayReward = "Du hast den Pfirsichsamen gefunden. Bringe ihn[ENTER]Yonah. " -gameforge.subquest_01._240_say = "Oh, du hast ihn bekommen! " -gameforge.subquest_01._250_say = "Danke. Jetzt kann ich mein Asthma lindern[ENTER]und kann wieder mit meiner Arbeit fortfahren. " -gameforge.subquest_01._260_say = "Hier hast du eine leere Flasche.[ENTER]Bringe sie der Gemischtwarenhndlerin. " -gameforge.subquest_01._270_sendLetter = "Leere Flasche abliefern " -gameforge.subquest_01._280_sayReward = "Die Gemischtwarenhndlerin braucht die[ENTER]leere Flasche vom Tpfer. Bringe sie ihr. " -gameforge.subquest_01._290_sayTitle = " : " -gameforge.subquest_01._300_say = "Danke.[ENTER]Ich hoffe, es hat nicht zu viele Umstnde[ENTER]gemacht. Ich gebe dir dies als Zeichen meiner[ENTER]Wertschtzung. Nochmals vielen Dank! " -gameforge.subquest_01._30_say = "Verzeihung? Wenn du gerade nicht beschftigt[ENTER]bist, knntest du mir einen Gefallen tun? Ich[ENTER]brauche eine leere Flasche fr meinen roten[ENTER]Trank. " -gameforge.subquest_01._310_sayReward = "Du erhltst 1.500 Erfahrungspunkte.[ENTER]Du erhltst 1.000 Yang. " -gameforge.subquest_01._320_say = "Du hast noch keine leere Flasche fr mich? " -gameforge.subquest_01._330_say = "Willst du wieder Keiler jagen, um eine weitere[ENTER]leere Flasche zu bekommen oder die Aufgabe[ENTER]abbrechen? " -gameforge.subquest_01._340_select = "Ja, ich werde die Keiler jagen. " -gameforge.subquest_01._350_select = "Nein, ich breche die Aufgabe ab. " -gameforge.subquest_01._360_say = "Wirklich abbrechen? " -gameforge.subquest_01._370_say = "Schn, dass du mir hilfst. " -gameforge.subquest_01._380_say = "Das ist zu schwer fr mich.[ENTER]Es tut mir leid. " -gameforge.subquest_01._40_say = "Ich bin hier im Laden beschftigt und kann sie[ENTER]mir nicht selber holen. Wenn du mir diese Flasche[ENTER]bringst, werde ich dich belohnen. " -gameforge.subquest_01._50_select = "Annehmen " -gameforge.subquest_01._60_select = "Ablehnen " -gameforge.subquest_01._70_say = "Willst du diese Aufgabe abbrechen? " -gameforge.subquest_01._80_say = "Schn, dass du mir helfen willst.[ENTER]Komm wieder her, sobald du Zeit hast. " -gameforge.subquest_01._90_say = "Ich wnsche dir noch einen schnen Tag.[ENTER]Komm mal wieder vorbei. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " : " -gameforge.subquest_02._10_targetVid = "Das Abendessen " -gameforge.subquest_02._110_say = "Das ganze Gerede ber Essen macht mich hungrig.[ENTER]Ich habe solch einen Appetit auf Eintopf mit[ENTER]Wild, Br, Kohl und zwei Eiern. " -gameforge.subquest_02._120_say = "Hat mein Vater gesagt, was er heute Abend[ENTER]essen mchte? " -gameforge.subquest_02._121_select = "Eintopf mit Schwein, Br, Kohl und ein Ei " -gameforge.subquest_02._122_select = "Eintopf mit Wild, Br, Kohl und ein Ei " -gameforge.subquest_02._123_select = "Eintopf mit Wild, Br, Kohl und zwei Eiern " -gameforge.subquest_02._124_select = "Oh ... ich hab's vergessen ... " -gameforge.subquest_02._130_say = "Danke, dass du mir die Information so schnell[ENTER]gebracht hast.[ENTER]Hier ist deine Belohnung. " -gameforge.subquest_02._140_sayReward = "Du erhltst 1.000 Erfahrungspunkte.[ENTER]Du erhltst 1.500 Yang. " -gameforge.subquest_02._150_say = " :[ENTER]Das wundert mich nicht, er hat immer sehr[ENTER]spezielle Wnsche.[ENTER]Knntest du ihn bitte noch einmal[ENTER]fragen? " -gameforge.subquest_02._160_say = " :[ENTER]Das hat er gesagt? Bist du sicher?[ENTER]Das klingt gar nicht nach meinem Vater...[ENTER]Knntest du ihn bitte noch einmal fragen? Ich[ENTER]glaube nicht, dass er dieses Gericht gemeint[ENTER]hat. " -gameforge.subquest_02._20_say = "Du weit doch, dass der Rstungshndler mein[ENTER]Vater ist, oder?[ENTER]Ich will ihm das Abendessen vorbereiten, aber ich[ENTER]wei nicht, was er essen will. Knntest du[ENTER]ihn fragen, was er essen mchte?[ENTER]Fr deine Mhe werde ich dich auch belohnen. " -gameforge.subquest_02._30_sayReward = "Die Gemischtwarenhndlerin mchte wissen, was ihr[ENTER]Vater, der Rstungshndler, zum Abendessen haben[ENTER]mchte. " -gameforge.subquest_02._40_sayReward = "Gehe zum Rstungshndler und frag ihn. " -gameforge.subquest_02._50_say = "Willkommen![ENTER]Ich habe Rstungen, die dich gegen[ENTER]Messer- und Schwertangriffe schtzen. " -gameforge.subquest_02._60_say = "Oh, meine Tochter schickt dich?[ENTER]Sie fragt sich sicher, was sie heute Abend kochen[ENTER]soll. Lass mich berlegen. Mmmhhh, ich htte[ENTER]gerne einen scharfen Eintopf mit Wild, Br,[ENTER]wrzigem Kohl und zwei Eiern.[ENTER]Darauf habe ich richtig Appetit! " -gameforge.subquest_02._70_targetVid = "Das Abendessen " -gameforge.subquest_02._80_sayReward = "Die Gemischtwarenhndlerin mchte wissen, was[ENTER]ihr Vater, der Rstungshndler, zum Abendessen[ENTER]haben mchte. " -gameforge.subquest_02._90_sayReward = "Gehe zu ihr zurck und berichte, was du in[ENTER]Erfahrung gebracht hast. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = "Kehre zu Baek-Go zurck. " -gameforge.subquest_03._10_targetVid = "Zutat fr die Arznei " -gameforge.subquest_03._110_sayReward = "Du hast die Leber gefunden.[ENTER]Bringe sie Baek-Go. " -gameforge.subquest_03._120_say = "Danke. Wir stehen in deiner Schuld! " -gameforge.subquest_03._130_say = "Die Patienten werden dich loben. " -gameforge.subquest_03._140_say = "Hier, nimm dies als ein Zeichen meines Dankes. Du[ENTER]wirst es eines Tages gebrauchen knnen. " -gameforge.subquest_03._150_sayReward = "Du erhltst 3.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang.[ENTER]Du erhltst ein Wolfsfell. " -gameforge.subquest_03._20_say = "Kannst du mir helfen? Seit die Metinsteine[ENTER]fallen, ist eine unbekannte Krankheit[ENTER]ausgebrochen. Viele rzte suchen nach einem[ENTER]Gegenmittel, aber uns fehlt eine notwendige[ENTER]Zutat, um die Arznei herzustellen. Auerhalb des[ENTER]Dorfes gibt es wilde Tiere. Wir knnen uns daher[ENTER]dort nicht frei bewegen. " -gameforge.subquest_03._30_say = "Kannst du mir die Zutat fr die Arznei bringen?[ENTER]Ich frage dich, weil du ein Soldat bist.[ENTER]Ich brauche fr die Arznei die Leber[ENTER]eines Blauwolfs. " -gameforge.subquest_03._40_say = "Bringe mir die Leber eines Blauwolfs. Sage mir[ENTER]Bescheid, wenn du sie hast. " -gameforge.subquest_03._50_sayReward = "Seit die Metinsteine fallen, ist eine unbekannte[ENTER]Krankheit ausgebrochen. Um die Arznei fr die[ENTER]Krankheit herstellen zu knnen, braucht Baek-Go[ENTER]eine Blauwolfsleber. Bringe sie ihm. " -gameforge.subquest_03._60_npcChat = "Woher soll ich eine Wolfsleber nehmen? " -gameforge.subquest_03._70_say = "Es gibt nur einen Weg, eine Wolfsleber zu[ENTER]bekommen: Du musst Blauwlfe jagen. " -gameforge.subquest_03._80_say = "Die Wlfe tun mir leid. Aber wir brauchen die[ENTER]Leber, um die Arznei herzustellen. Vielen Dank[ENTER]im Voraus. " -gameforge.subquest_03._90_sendLetter = "Rckkehr zu Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = "Du hast einen weiten Weg vor dir. Pass auf dich[ENTER]auf! Und vergiss nicht: Du musst das Portal bei[ENTER]dem blauen Punkt benutzen. " -gameforge.subquest_04._10_targetVid = "Wie geht es Deokbae? " -gameforge.subquest_04._110_sayReward = "Geh und bring den Brief des Schmieds zu Deokbae,[ENTER]dem Holzfller. Du findest ihn im zweiten Dorf,[ENTER]zu dem du nur mit Hilfe des Portals gelangst. " -gameforge.subquest_04._120_sendLetter = "Ein Brief vom Schmied " -gameforge.subquest_04._130_targetVid = "Finde Deokbae, den Holzfller. " -gameforge.subquest_04._140_npcChat = "Ein Brief vom Schmied " -gameforge.subquest_04._150_sayTitle = "Holzfller Deokbae: " -gameforge.subquest_04._160_say = "Willkommen! Ich habe gute xte, willst du eine[ENTER]kaufen? Du brauchst keine Axt? Warum bist du dann[ENTER]hier? Ah, ein Brief vom Schmied. Hab vielen Dank.[ENTER]Ich bin Holzfller, verkaufe aber auch[ENTER]Spitzhacken und andere Werkzeuge. Manchmal[ENTER]bestelle ich verschiedene Werkzeuge bei ihm. So[ENTER]sind wir gute Freunde geworden. " -gameforge.subquest_04._170_say = "Ich sollte wirklich mal wieder mit ihm in der[ENTER]Seo-Pyung-Bar einen trinken gehen.[ENTER]Vielen Dank, dass du mir den Brief gebracht hast.[ENTER]Und viele Gre an den Schmied! " -gameforge.subquest_04._180_say = "Ein Brief vom Schmied?[ENTER]Mann, das ist lange her. Wo ist der Brief?[ENTER]Du hast ihn doch nicht unterwegs verloren, oder? " -gameforge.subquest_04._190_select = "Hier ist er. " -gameforge.subquest_04._200_select = "Ach, doch nicht. " -gameforge.subquest_04._20_say = "Hey, du, Abenteurer! Ich mchte dich um[ENTER]einen Gefallen bitten.[ENTER]Kennst du einen Burschen namens Deokbae?[ENTER]Er ist Holzfller und ein guter Freund von mir.[ENTER]Vielleicht ein bisschen langweilig, aber er[ENTER]ist einer der letzten hart arbeitenden[ENTER]Holzfller. " -gameforge.subquest_04._210_say = "Quest beenden? " -gameforge.subquest_04._220_say = "Das freut mich sehr.[ENTER]Komm schnell wieder. " -gameforge.subquest_04._230_say = "Du hast ihn also verloren?[ENTER]Verschwinde! " -gameforge.subquest_04._240_say = "Geh zum Schmied und hol ihn.[ENTER]Verlier aber den Brief diesmal nicht.[ENTER]Mach es gut. " -gameforge.subquest_04._250_sayReward = "Geh zum Schmied zurck und hole dir deine[ENTER]Belohnung ab. " -gameforge.subquest_04._260_targetVid = "Zurck zum Schmied " -gameforge.subquest_04._270_npcChat = "Ich habe den Brief bergeben. " -gameforge.subquest_04._280_say = "Und, wie geht es Deokbae? Ha, ha! Er hat sich[ENTER]kein bisschen verndert. Danke. Nimm dies als[ENTER]Belohnung. Es ist nicht viel, aber du wirst es[ENTER]eines Tages gebrauchen knnen.[ENTER]Danke. " -gameforge.subquest_04._290_sayReward = "Du erhltst 4.000 Erfahrungspunkte.[ENTER]Du erhltst 3.000 Yang. " -gameforge.subquest_04._30_say = "Ich habe ihn schon lange nicht mehr gesehen und[ENTER]ihm einen Brief geschrieben, um zu fragen,[ENTER]wie es ihm geht.[ENTER]Ich mchte, dass du ihm den Brief bringst.[ENTER]Im Dorf gibt es heutzutage viele Probleme.[ENTER]Also sei vorsichtig.[ENTER]Und knick den Brief nicht! " -gameforge.subquest_04._40_say = "Oh, du weit nicht, wie man zum nchsten[ENTER]Dorf gelangt?[ENTER]Drcke M, um die Minikarte anzuzeigen. Darauf ist[ENTER]ein blauer Punkt verzeichnet. Dieser Punkt[ENTER]bezeichnet ein Portal, das dich in das[ENTER]angrenzende Gebiet bringt. In diesem Gebiet[ENTER]befindet sich auch das zweite Dorf. " -gameforge.subquest_04._50_select = "Werd ich tun. " -gameforge.subquest_04._60_select = "Nein danke. " -gameforge.subquest_04._70_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_04._80_say = "Komm bald wieder zu mir zurck. " -gameforge.subquest_04._90_say = "Dann eben nicht. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = "Das ist schn zu hren.[ENTER]Komm doch einfach vorbei. " -gameforge.subquest_05._10_targetVid = "Ein Gefallen fr Soon. " -gameforge.subquest_05._110_say = "Sehr schade.[ENTER]Lass mich nun weiterlesen. " -gameforge.subquest_05._120_say = "Wirklich? Das freut mich![ENTER]Das wird ein gutes Buch. " -gameforge.subquest_05._130_sayTitle = "Hilfe fr Soon " -gameforge.subquest_05._140_sayReward = "Gehe zu Uriel und frage ihn, welches die besten[ENTER]Fcher sind. " -gameforge.subquest_05._150_npcChat = "Auflistung der Fcher nach Angriffswert " -gameforge.subquest_05._160_say = "Was fhrt dich zu mir?[ENTER]Der Bcherwurm schickt dich? Jeden Tag zieht er[ENTER]sich mit seinen Bchern und Schriftrollen zurck,[ENTER]aber dadurch gewinnt er nicht an Intelligenz.[ENTER]Stndig strt er mich. Lass sehen, was er dieses[ENTER]Mal wissen will! " -gameforge.subquest_05._170_say = "Er mchte, dass ich die Fcher ihrem[ENTER]Angriffswert entsprechend aufliste? Das ist recht[ENTER]einfach. Es ist Vogelfcher, Dreifachfcher,[ENTER]Aquatischer Fcher und Kranichfcher. Kapiert? " -gameforge.subquest_05._180_sendLetter = "Zurck zu Soon " -gameforge.subquest_05._190_sayTitle = "Rckkehr zu Soon " -gameforge.subquest_05._200_sayReward = "Geh zu Soon zurck und gib[ENTER]ihm die Information. " -gameforge.subquest_05._20_npcChat = "Ein Gefallen fr Soon " -gameforge.subquest_05._210_say = "Und, konnte Uriel dir eine klare Antwort geben? " -gameforge.subquest_05._211_select = "Vogel, Einfach, Aquatisch, Kranich. " -gameforge.subquest_05._212_select = "Vogel, Dreifach, Aquatisch, Kranich. " -gameforge.subquest_05._213_select = "Vogel, Zweifach, Aquatisch, Kranich. " -gameforge.subquest_05._214_select = "Oh nein, ich habe es vergessen. " -gameforge.subquest_05._220_say = "Vielen herzlichen Dank![ENTER]Jetzt kann ich weiterlesen.[ENTER]Ich danke dir! " -gameforge.subquest_05._230_sayReward = "Du erhltst 6.000 Erfahrungspunkte.[ENTER]Du erhltst 2.000 Yang. " -gameforge.subquest_05._240_say = "Ich bin mir nicht sicher, ob das stimmt.[ENTER]Besttige es bitte. " -gameforge.subquest_05._250_select = "Ja, es stimmt. " -gameforge.subquest_05._260_select = "Ich bin mir nicht sicher. " -gameforge.subquest_05._270_say = "Schn zu hren.[ENTER]Komm einfach vorbei. " -gameforge.subquest_05._280_say = "Dies ist nicht schn zu hren.[ENTER]Geh weg... " -gameforge.subquest_05._290_say = "Wunderbar, sehr gut.[ENTER]Dann komm spter wieder. " -gameforge.subquest_05._300_say = "Bist du dir ganz sicher, dass die Reihenfolge[ENTER]stimmt? " -gameforge.subquest_05._30_sayTitle = "Soon: " -gameforge.subquest_05._310_select = "Ja, bin ich. " -gameforge.subquest_05._320_select = "Nein, bin ich nicht. " -gameforge.subquest_05._330_say = "Schn zu hren.[ENTER]Komm spter zu mir zurck. " -gameforge.subquest_05._340_say = "Es wre zu schn gewesen.[ENTER]Geh fort... " -gameforge.subquest_05._350_say = "In meinen Bchern steht etwas anderes[ENTER]geschrieben. Bitte geh noch einmal zu[ENTER]Uriel und frage nach, ob die Reihenfolge[ENTER]stimmt. " -gameforge.subquest_05._40_say = "Soso... Hmhm... Nein, das...[ENTER]Huch, wo kommst du denn auf einmal her? Was[ENTER]fllt dir ein, mich beim Lesen zu stren![ENTER]Oh je! Verzeih, ich wollte dich nicht anschreien.[ENTER]Manchmal stolpere ich beim Lesen ber etwas, das[ENTER]ich nicht verstehe und das ist so frustrierend.[ENTER]Kannst du mir bei einer Sache behilflich sein? " -gameforge.subquest_05._50_say = "Ich untersuche die Fcherwaffen, die die[ENTER]Schamanen benutzen. Ich habe Probleme,[ENTER]herauszufinden, welche die besten sind. Ich kann[ENTER]sie unmglich alle testen.[ENTER]Der Gelehrte Uriel knnte sich mit diesen[ENTER]Fchern auskennen. Kannst du ihn fragen?[ENTER]Folgende Fcherarten interessieren mich:[ENTER]Aquatischer Fcher, Himmelsvogelfcher,[ENTER]Dreifachfcher, Kranichflgelfcher. " -gameforge.subquest_05._60_say = "Ich mchte, dass er mir die Fcher ihrem[ENTER]Angriffswert entsprechend auflistet. " -gameforge.subquest_05._70_select = "Mach ich. " -gameforge.subquest_05._80_select = "Nein, keine Lust. " -gameforge.subquest_05._90_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = "Fort mit dir. Verschwinde![ENTER]Nutzloser Herumtreiber... " -gameforge.subquest_06._10_targetVid = "Die Rstungsbestellung " -gameforge.subquest_06._110_say = "Ich danke dir![ENTER]Geh zum Schmied und frage ihn, wie weit er mit[ENTER]den Rstungen ist. " -gameforge.subquest_06._120_sayReward = "Geh zum Schmied und frage ihn, wie weit er mit[ENTER]den Rstungen ist, die der Rstungshndler[ENTER]bestellt hat. " -gameforge.subquest_06._130_npcChat = "Rstungen fr den Rstungshndler " -gameforge.subquest_06._140_say = "Was ist jetzt wieder los? Warum strst du mich?[ENTER]Oh, der Hndler des Rstungsladens schickt[ENTER]dich? Dieser alte Mann ist sehr ungeduldig.[ENTER]Es ist nicht so, dass ich es nicht tun will. Ich[ENTER]besitze nur einfach nicht die ntigen[ENTER]Materialien dazu. Knntest du mir diese[ENTER]beschaffen? Um die Rstungen herzustellen,[ENTER]bentige ich Eisenerz, Leder und Kohle. Eisenerz[ENTER]bekommst du von Uriel, Leder von Octavio und[ENTER]Kohle von Yonah. " -gameforge.subquest_06._150_select = "Ich bringe dir die Materialien. " -gameforge.subquest_06._160_select = "Nein, jetzt nicht. " -gameforge.subquest_06._170_say = "Bist du sicher, dass du die Quest abbrechen[ENTER]willst? " -gameforge.subquest_06._180_say = "Du kannst es auch spter tun. Aber warte nicht zu[ENTER]lange, der Auftrag eilt! " -gameforge.subquest_06._190_say = "Na schn, dann muss ich die Sachen wohl selber[ENTER]besorgen gehen. Mach es gut. " -gameforge.subquest_06._200_say = "Dann mach dich schnell auf den Weg![ENTER]Und ich kann endlich wieder in Ruhe arbeiten... " -gameforge.subquest_06._20_npcChat = "Die Rstungsbestellung " -gameforge.subquest_06._210_sendLetter = "Material beschaffen " -gameforge.subquest_06._220_sayReward = "Besorge die Materialien fr den Schmied. " -gameforge.subquest_06._221_say = "Eisenerz - das bekommst du von Uriel. " -gameforge.subquest_06._222_say = "Leder - das bekommst du von Octavio. " -gameforge.subquest_06._223_say = "Kohle - die bekommst du von Yonah. " -gameforge.subquest_06._224_sayReward = "Uriel hat dir Eisenerz gegeben. " -gameforge.subquest_06._225_sayReward = "Octavio hat dir das Leder gegeben. " -gameforge.subquest_06._226_sayReward = "Yonah hat dir die Kohle gegeben. " -gameforge.subquest_06._230_targetVid = "Geh zu Octavio. " -gameforge.subquest_06._240_targetVid = "Geh zu Uriel. " -gameforge.subquest_06._250_targetVid = "Geh zu Yonah. " -gameforge.subquest_06._260_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_06._270_say = "Vielen Dank, dass du mir mein Buch zurckbringst![ENTER]Nun kann ich meine Forschungen fortfhren.[ENTER]Hier, nimm etwas Eisenerz. Nutze es gut. " -gameforge.subquest_06._280_say = "Du willst Eisenerz? Ich kann dir etwas geben.[ENTER]Allerdings htte ich vorher noch eine Bitte:[ENTER]Krzlich habe ich ein Buch verloren, als ich von[ENTER]einem Rudel Wildhunde gejagt wurde. Ich glaube,[ENTER]dass die Wildhunde mein Buch noch haben. Bring es[ENTER]mir zurck, dann werde ich dir etwas Eisenerz[ENTER]geben. " -gameforge.subquest_06._285_say = "Uriel wird dir Eisenerz geben, wenn du ihm sein[ENTER]Buch von den Wildhunden zurckbringst. " -gameforge.subquest_06._290_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_06._300_say = "Noch mehr Eisenerz?[ENTER]Ich habe dir doch schon etwas gegeben.[ENTER]Jetzt habe ich keines mehr. " -gameforge.subquest_06._30_say = "Knntest du mir helfen?[ENTER]Danke, dass du meiner Tochter einen Gefallen[ENTER]getan hast. Jetzt muss ich dich um einen Gefallen[ENTER]bitten. Ich habe den Dorfschmied beauftragt,[ENTER]Rstungen herzustellen, aber ich habe noch[ENTER]nichts von ihm gehrt.[ENTER]Kannst du herausfinden, wie weit er ist? " -gameforge.subquest_06._310_npcChat = "Ich brauche Leder. " -gameforge.subquest_06._320_sayTitle = "Octavio: " -gameforge.subquest_06._330_say = "Danke fr die Galle! Nun kann ich wieder meine[ENTER]besonders leckeren Gerichte zubereiten! Mhm...[ENTER]Hier, nimm das Leder als Belohnung. " -gameforge.subquest_06._340_say = "Ich kann dir Leder geben.[ENTER]Aber in dieser Welt gibt es nichts umsonst.[ENTER]Was hltst du von einem Tausch? Ich werde dir[ENTER]Leder geben, wenn du mir eine Brengalle bringst.[ENTER]Ich brauche oft Brengalle fr meine Gerichte.[ENTER]Wenn du nicht interessiert bist, dann soll es mir[ENTER]auch recht sein. " -gameforge.subquest_06._345_say = "Octavio wird dir Leder geben, wenn du ihm eine[ENTER]Brengalle bringst. " -gameforge.subquest_06._350_npcChat = "Ich bentige Leder. " -gameforge.subquest_06._360_say = "Ich hab dir schon Leder gegeben.[ENTER]Hast du es verloren?[ENTER]Ich habe keines mehr. " -gameforge.subquest_06._370_npcChat = "Ich brauche Kohle. " -gameforge.subquest_06._380_say = "Danke fr den Lehm.[ENTER]Eine Hand wscht die andere: Hier hast du deine[ENTER]Kohle. Bis bald! " -gameforge.subquest_06._390_say = "Was gibt es?[ENTER]Du bist hier, um Kohle zu holen? Ich habe eine[ENTER]Menge Kohle. Aber die gibt es nicht umsonst.[ENTER]Erst musst du etwas fr mich tun. " -gameforge.subquest_06._395_say = "Yonah wird dir Kohle geben, wenn du ihm Lehm[ENTER]von Roten Keilern bringst. " -gameforge.subquest_06._400_say = "Mir geht bald der Lehm aus fr meine Irdenware.[ENTER]Wenn du mir Lehm bringst, gebe ich dir Kohle.[ENTER]Am besten ttest du dafr Rote Keiler, die[ENTER]fressen Lehm, ob du es glaubst oder nicht.[ENTER]Vielen Dank im Voraus! " -gameforge.subquest_06._40_select = "Ja, mach ich. " -gameforge.subquest_06._410_npcChat = "Ich brauche Kohle. " -gameforge.subquest_06._420_say = "Was? Ich habe dir deine Kohle schon gegeben![ENTER]Versuchst du, mich reinzulegen? " -gameforge.subquest_06._430_npcChat = "Ich habe alle Materialien beisammen. " -gameforge.subquest_06._440_say = "Anscheinend hast du kein Eisenerz.[ENTER]Geh zu Uriel. " -gameforge.subquest_06._450_say = "Du hast kein Leder.[ENTER]Geh zu Octavio. " -gameforge.subquest_06._460_say = "Du hast noch keine Kohle.[ENTER]Hol sie von Yonah. " -gameforge.subquest_06._470_makequestbutton = "Ich habe alle Materialien. " -gameforge.subquest_06._480_qSetTitle = "Materialien fr den Schmied " -gameforge.subquest_06._490_targetVid = "Geh zum Schmied. " -gameforge.subquest_06._500_sayTitle = "Die bestellten Rstungen " -gameforge.subquest_06._50_select = "Nein, keine Zeit. " -gameforge.subquest_06._510_sayReward = "Ich habe alle notwendigen Materialien.[ENTER]Auf zum Schmied. " -gameforge.subquest_06._520_npcChat = "Ich habe deine Materialien. " -gameforge.subquest_06._530_say = "Hast du schon alle Materialien bekommen?[ENTER]Ich bin beeindruckt! Dank dir kann ich dem[ENTER]Rstungshndler die bestellten Gegenstnde[ENTER]bald liefern.[ENTER]Geh doch bitte zu ihm und berbringe ihm die gute[ENTER]Nachricht! " -gameforge.subquest_06._540_sayReward = "Informiere den Rstungshndler, dass seine[ENTER]Bestellung bald fertig ist. " -gameforge.subquest_06._550_targetVid = "Geh zurck zum Rstungshndler. " -gameforge.subquest_06._560_npcChat = "Der Schmied liefert bald! " -gameforge.subquest_06._570_say = "Er hat die Rstungen also bald fertig?[ENTER]Vielen Dank, dass du dich darum gekmmert hast.[ENTER]Nimm dies als Belohnung. " -gameforge.subquest_06._580_sayReward = "Du erhltst 26.000 Erfahrungspunkte.[ENTER]Du erhltst 15.000 Yang.[ENTER]Du erhltst eine Schweinenase. " -gameforge.subquest_06._590_sayReward = "Du erhltst einen Tiger-Plattenpanzer+3. " -gameforge.subquest_06._600_sayReward = "Du erhltst einen Scharlachroten Anzug+3. " -gameforge.subquest_06._60_say = "Willst du die Quest fr immer abbrechen? " -gameforge.subquest_06._610_sayReward = "Du erhltst einen Unglcksplattenpanzer+3. " -gameforge.subquest_06._620_sayReward = "Du erhltst eine Rosafarbene Kleidung+3. " -gameforge.subquest_06._70_select = "Ja, will ich. " -gameforge.subquest_06._80_select = "Nein, lieber nicht. " -gameforge.subquest_06._90_say = "Wirst du es spter tun? Komm bald wieder, der[ENTER]Auftrag eilt! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = "Warte einen Moment, ich mchte sicher gehen,[ENTER]dass es das richtige Buch ist...[ENTER]Mhm, ja, das ist wirklich groartig. Diese[ENTER]Gerichte will ich auf jeden Fall kochen![ENTER]Vielen Dank! " -gameforge.subquest_07._10_targetVid = "Das beste Kochbuch " -gameforge.subquest_07._110_say = "Hmm, dafr bruchte ich aber...[ENTER]Warte, Freund! Kann ich dich um einen weiteren[ENTER]Gefallen bitten?[ENTER]Ich habe fast alle Zutaten fr dieses[ENTER]fantastische Gericht hier, aber es fehlt noch ein[ENTER]Grauwolfsdarm. Diese Zutat ist nicht leicht zu[ENTER]bekommen und zudem frisch am besten.[ENTER]Bitte besorge mir einen! " -gameforge.subquest_07._120_sayReward = "Besorge einen Wolfsdarm fr Octavio.[ENTER]Du bekommst ihn von den Grauwlfen. " -gameforge.subquest_07._130_npcChat = "Ich habe einen Wolfsdarm. " -gameforge.subquest_07._140_say = "Dank dir kann ich nun dieses seltene Gericht[ENTER]kochen. Das wird ein Festschmaus![ENTER]Ich schtze deine Hilfe sehr. Nimm bitte diese[ENTER]bescheidene Belohnung an. " -gameforge.subquest_07._150_sayReward = "Du erhltst 12.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang.[ENTER]Du erhltst eine Wolfskralle. " -gameforge.subquest_07._160_say = "Ich brauche immer noch diesen Grauwolfsdarm.[ENTER]Bitte bring mir einen. " -gameforge.subquest_07._20_npcChat = "Das beste Kochbuch " -gameforge.subquest_07._30_say = "Hmm, kennst du vielleicht den Bcherwurm Soon,[ENTER]der seine Zeit nur mit Lesen verbringt? Ich habe[ENTER]gehrt, dass Soon ein gutes Kochbuch besitzt.[ENTER]Bitte finde heraus, ob das stimmt. Das Kochbuch[ENTER]soll voll sein mit seltenen und exotischen[ENTER]Rezepten, die ich gerne lernen mchte. " -gameforge.subquest_07._40_targetVid = "Frag Soon " -gameforge.subquest_07._50_sayReward = "Frag Soon, ob er ein auslndisches Kochbuch[ENTER]besitzt. " -gameforge.subquest_07._60_npcChat = "Hast du ein besonderes Kochbuch? " -gameforge.subquest_07._70_say = "Bla, bla ... Oh! Du bist es wieder! Was gibt es?[ENTER]Ja, ich besitze ein Kochbuch mit exotischen[ENTER]Gerichten. Nimm es ruhig mit, ich brauche es[ENTER]nicht. Aber str mich nicht stndig beim Lesen! " -gameforge.subquest_07._80_targetVid = "Soon hat dir das auslndische Kochbuch ohne[ENTER]Schwierigkeiten berlassen. Bringe es zu Octavio. " -gameforge.subquest_07._90_npcChat = "Hier ist das Kochbuch! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = "Geh zum Waffenhndler und frage ihn, wo man[ENTER]Reiskuchen kaufen kann. " -gameforge.subquest_08._10_targetVid = "Reiskuchen? " -gameforge.subquest_08._110_npcChat = "Was weit du ber Reiskuchen? " -gameforge.subquest_08._120_sayTitle = "Waffenhndler: " -gameforge.subquest_08._130_say = "Was? Reiskuchen? Ist das eine neue Waffe?! Ja, da[ENTER]soll mich doch...[ENTER]Achso, du meinst Reiskuchen. Essbar, verstehe.[ENTER]Warum hast du das nicht gleich gesagt?[ENTER]Geh am besten zu Octavio. Der wei alles, was man[ENTER]ber Essen wissen kann. " -gameforge.subquest_08._140_makequestbutton = "Reiskuchen " -gameforge.subquest_08._150_sayReward = "Geh zu Octavio und frage ihn, was er ber[ENTER]Reiskuchen wei. " -gameforge.subquest_08._160_say = "Hmm, Reiskuchen... Das ist dieser weiche Kuchen[ENTER]mit roten Kirschen und Zucker oben drauf, nicht[ENTER]wahr? Ja, den habe ich schon einmal gegessen.[ENTER]Du kannst ihn bei der umherziehenden[ENTER]Reiskuchenverkuferin im nchsten Dorf bekommen.[ENTER]Sie heit Yu-Rang, glaube ich. " -gameforge.subquest_08._170_select = "Nein, keine Zeit. " -gameforge.subquest_08._180_say = "Einen langen Weg hast du vor dir.[ENTER]Bis zum nchsten Mal. " -gameforge.subquest_08._190_say = "Ich kann dir versicher, dass du etwas verpasst...[ENTER]Schade. Bis dann! " -gameforge.subquest_08._200_say = "Du wirst sehen, es lohnt sich.[ENTER]Gute Reise! " -gameforge.subquest_08._20_say = "Entschuldige, kannst du mir bitte helfen?[ENTER]Mein Baby weint pausenlos und ich wei nicht mehr[ENTER]weiter. Das Einzige, das vielleicht helfen[ENTER]knnte, wre ein Reiskuchen; das Kindchen liebt[ENTER]diese Speise. Gehst du bitte fr mich zum[ENTER]Waffenhndler? Ich glaube er wei, wo man[ENTER]Reiskuchen bekommen kann. " -gameforge.subquest_08._210_makequestbutton = "Yu-Rang suchen " -gameforge.subquest_08._220_targetVid = "Reiskuchen " -gameforge.subquest_08._230_sayReward = "Geh zur Reiskuchenverkuferin Yu-Rang.[ENTER]Du findest sie im nchsten Dorf. " -gameforge.subquest_08._240_sayTitle = "Yu-Rang: " -gameforge.subquest_08._250_say = "Kann ich dir helfen?[ENTER]Oh, Reiskuchen! Klar kann ich dir Reiskuchen[ENTER]geben! Aber... knntest du vorher etwas fr[ENTER]mich tun? Ein Junge namens Taurean kommt oft[ENTER]hierher und rgert mich, obwohl ich ihm nie[ENTER]etwas getan habe. Wenn du ihn dafr bestrafst,[ENTER]werde ich dir Reiskuchen geben.[ENTER]Einverstanden? " -gameforge.subquest_08._260_makequestbutton = "Suche Taurean " -gameforge.subquest_08._270_sayReward = "Yu-Rang wird stndig von Taurean gergert.[ENTER]Bestrafe ihn, dann gibt sie dir einen Reiskuchen. " -gameforge.subquest_08._280_npcChat = "Warum rgerst du Yu-Rang? " -gameforge.subquest_08._290_say = "Was, wen soll ich gergert haben? Ach, du meinst[ENTER]das Mdchen, das die Reiskuchen verkauft?[ENTER]Nein, ich wollte sie nicht rgern! Mir war nur[ENTER]langweilig und sie sah nett aus und hatte nicht[ENTER]viel zu tun. Da habe ich sie ein paar Mal besucht[ENTER]und wollte mit ihr spielen, aber sie ist nur[ENTER]wtend geworden...[ENTER]Mdchen sind komisch. Dann besuche ich sie eben[ENTER]nicht mehr, pah! " -gameforge.subquest_08._300_makequestbutton = "Zurck zu Yu-Rang " -gameforge.subquest_08._30_select = "Akzeptieren " -gameforge.subquest_08._310_targetVid = "Reiskuchen " -gameforge.subquest_08._320_sayReward = "Taurean wird Yu-Rang nicht mehr belstigen. Geh[ENTER]zu ihr und hole dir deinen Reiskuchen ab. " -gameforge.subquest_08._330_say = "Ha, ha! Du hast Taurean bestraft, danke! Jetzt[ENTER]wird er es sich zweimal berlegen, bevor er[ENTER]wieder her kommt.[ENTER]Hier hast du den Reiskuchen. Lass ihn dir[ENTER]schmecken! " -gameforge.subquest_08._340_makequestbutton = "Zurck zu Ah-Yu " -gameforge.subquest_08._350_targetVid = "Reiskuchen fr Ah-Yu " -gameforge.subquest_08._360_sayReward = "Du hast von Yu-Rang einen Reiskuchen bekommen.[ENTER]Bringe ihn zu Ah-Yu.[ENTER]Du findest sie und ihr Kind im ersten Dorf. " -gameforge.subquest_08._370_npcChat = "Hier ist der Reiskuchen fr dein Kind. " -gameforge.subquest_08._380_say = "Du hast mir den Reiskuchen gebracht! Vielen,[ENTER]vielen Dank. Schau nur, mein Baby hat aufgehrt[ENTER]zu weinen und knabbert ganz glcklich daran[ENTER]herum. Du hast es geschafft. Danke fr deine[ENTER]Hilfe! " -gameforge.subquest_08._390_sayReward = "Du erhltst 26.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang. " -gameforge.subquest_08._40_say = "Aber... Ich kann hier nicht weg und das Baby[ENTER]terrorisiert die gesamte Nachbarschaft...[ENTER]Es dauert auch bestimmt nicht lang! Bist du[ENTER]sicher, dass du keine Zeit hast? " -gameforge.subquest_08._50_say = "Du bist wohl beschftigt?[ENTER]Bitte komm spter noch einmal.[ENTER]Nicht weinen, mein Kind. " -gameforge.subquest_08._60_say = "Dann werde ich wohl jemand anderen fragen mssen.[ENTER]Viel Glck auf deinen Reisen! " -gameforge.subquest_08._70_say = "Hab vielen Dank! Das ist fr mich eine groe[ENTER]Erleichterung. " -gameforge.subquest_08._80_makequestbutton = "Reiskuchen " -gameforge.subquest_08._90_targetVid = "Reiskuchen " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = "Finde die Weier-Eid Soldatin, die dem[ENTER]Schmied die goldene Axt gestohlen hat[ENTER]und bring diese zu ihm zurck. " -gameforge.subquest_09._10_targetVid = "Finde die goldene Axt " -gameforge.subquest_09._110_sendLetter = "Goldene Axt gefunden " -gameforge.subquest_09._120_npcChat = "Hier ist die goldene Axt. " -gameforge.subquest_09._130_say = "Danke! Ich stehe in deiner Schuld. Jetzt muss ich[ENTER]mir keine Gedanken mehr machen, was ich Deokbae[ENTER]sage, wenn ich ihn sehe! " -gameforge.subquest_09._140_sayReward = "Du erhltst 36.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang.[ENTER]Du erhltst einen Schmuckgegenstand. " -gameforge.subquest_09._20_npcChat = "Die goldene Axt " -gameforge.subquest_09._30_say = "Erinnerst du dich an meinen Freund Deokbae?[ENTER]Ich versprach ihm, eine Axt zu fertigen, aber ich[ENTER]passte einen Augenblick nicht auf und eine[ENTER]Weier-Eid Soldatin stahl sie mir.[ENTER]Kannst du mir die Axt wiederholen? Eine[ENTER]Weier-Eid Soldatin muss sie haben. Du solltest[ENTER]die Axt erkennen. Es gibt nicht viele davon. Ich[ENTER]werde dich frstlich belohnen! " -gameforge.subquest_09._40_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_09._50_sayTitle = "Schmied: " -gameforge.subquest_09._60_say = "Ich will die Axt unbedingt![ENTER]Sehen wir uns noch einmal?[ENTER]Auf Wiedersehen. " -gameforge.subquest_09._70_say = "Danke, dass du dich darum kmmerst.[ENTER]Pass auf dich auf, denn der Clan macht viel[ENTER]rger. " -gameforge.subquest_09._80_say = "Danke, dass du dich darum kmmerst.[ENTER]Pass auf dich auf, denn der Clan macht richtig[ENTER]rger. " -gameforge.subquest_09._90_makequestbutton = "Finde die goldene Axt " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = "Frage den Schmied nach dem Verbleib der[ENTER]Haarnadel. " -gameforge.subquest_10._10_targetVid = "Finde die Haarnadel " -gameforge.subquest_10._110_npcChat = "Die gestohlene Haarnadel " -gameforge.subquest_10._120_say = "Was? Sie denkt, dass ich ihre Haarnadel gestohlen[ENTER]habe? Das ist unglaublich! Fr wen hlt sie mich?[ENTER]Ich habe fleiig in meiner Schmiede gearbeitet![ENTER]Ah, ich sollte dir das nicht erzhlen, aber der[ENTER]Waffenhndler war vor einer Weile im Laden der[ENTER]Gemischtwarenhndlerin. " -gameforge.subquest_10._130_makequestbutton = "Die gestohlene Haarnadel " -gameforge.subquest_10._140_sayReward = "Frage den Waffenhndler nach dem Verbleib der[ENTER]Haarnadel. " -gameforge.subquest_10._150_say = "Was? Du glaubst, dass ich die Haarnadel der[ENTER]Gemischtwarenhndlerin gestohlen habe? Nein,[ENTER]nein, das habe ich nicht! Ehrlich! Ich war zwar[ENTER]dort, um der Gemischtwarenhndlerin einen Besuch[ENTER]abzustatten! Aber sie war nicht da. An ihrer[ENTER]Stelle fand ich eine Weier-Eid Bogenschtzin.[ENTER]Als sie mich sah, rannte sie weg. Vielleicht hat[ENTER]sie die Haarnadel gestohlen. " -gameforge.subquest_10._160_sayReward = "Hole die Haarnadel von der Weier-Eid[ENTER]Bogenschtzin zurck! " -gameforge.subquest_10._170_sendLetter = "Haarnadel gefunden " -gameforge.subquest_10._180_targetVid = "Gehe zur Hndlerin. " -gameforge.subquest_10._190_npcChat = "Ich habe hier deine Haarnadel. " -gameforge.subquest_10._200_say = "Oh, vielen Dank.[ENTER]Ich freue mich. Endlich habe ich meine geliebte[ENTER]Haarnadel wieder![ENTER]Du hast mir schon so oft geholfen. Wie kann ich[ENTER]das nur wieder gut machen? Ich habe eine[ENTER]Reitkarte. Es ist nur eine Kleinigkeit, aber ich[ENTER]brauche sie nicht mehr, da ich meinen Laden nicht[ENTER]mehr so einfach verlassen kann. Nimm sie, als[ENTER]Zeichen meiner Dankbarkeit! " -gameforge.subquest_10._20_say = "Bitte, hr mich an. Ich bin in einer misslichen[ENTER]Lage. Ich habe fr kurze Zeit meinen Laden[ENTER]verlassen, weil ich etwas ganz Wichtiges zu[ENTER]erledigen hatte. Whrend meiner Abwesenheit stahl[ENTER]jemand meine Lieblingshaarnadel. " -gameforge.subquest_10._210_sayReward = "Du erhltst 60.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang.[ENTER]Du erhltst eine Reitkarte. " -gameforge.subquest_10._220_say = "Du hast meine Haarnadel noch nicht gefunden?[ENTER]Ich hoffe, du findest sie noch. " -gameforge.subquest_10._230_select = "Aufhren " -gameforge.subquest_10._240_say = "Wirklich aufhren? " -gameforge.subquest_10._250_say = "Ja, sie sind zhe Gegner...[ENTER]Ruh dich aus und versuch es spter noch einmal. " -gameforge.subquest_10._260_say = "Wo ist meine Lieblingshaarnadel?[ENTER]Das hat wohl nicht funktioniert... Auf[ENTER]Wiedersehen. " -gameforge.subquest_10._270_say = "Vielen Dank. Sie bedeutet mir wirklich viel. " -gameforge.subquest_10._30_say = "Mein Vater schenkte mir diese schmckende[ENTER]Haarnadel zum Geburtstag und ich liebe sie. Aber[ENTER]natrlich kann ich meinen Laden nicht wieder[ENTER]verlassen, sonst wird mir vielleicht noch etwas[ENTER]Wichtiges gestohlen.[ENTER]Knntest du die Haarnadel fr mich suchen? Ich[ENTER]verdchtige den Schmied. Er erwhnte einmal, dass[ENTER]er nach solchem Haarschmuck sucht. " -gameforge.subquest_10._40_select = "Ich suche sie. " -gameforge.subquest_10._50_say = "Quest wirklich abbrechen? " -gameforge.subquest_10._60_say = "Bis zum nchsten Mal.[ENTER]Viel Spa noch. " -gameforge.subquest_10._70_say = "Wo mag meine Haarnadel nur sein?[ENTER]Auf Wiedersehen... " -gameforge.subquest_10._80_say = "Du suchst sie fr mich?[ENTER]Oh, vielen Dank! " -gameforge.subquest_10._90_targetVid = "Geh zum Schmied " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = "Frage Yu-Hwan nach Mirines Bruder. " -gameforge.subquest_11._10_targetVid = "Finde meinen Bruder " -gameforge.subquest_11._110_npcChat = "Hast du Mirines Bruder gesehen? " -gameforge.subquest_11._120_say = "Ich habe mich verliebt, ohne zu wissen, was Liebe[ENTER]bedeutet... Lalalaa...[ENTER]Wen suchst du? Mirines Bruder? Wir haben uns kurz[ENTER]unterhalten, bevor er in die Berge ging, um[ENTER]seltene Kruter zu suchen. Ich wei nicht, wo er[ENTER]jetzt ist.[ENTER]Der Jger hier im Dorf geht hufig in die Berge.[ENTER]Warum fragst du nicht ihn?[ENTER]La, la, la, Liebe ist traurig, aber schn... " -gameforge.subquest_11._130_targetVid = "Frage Yang-Shin nach Mirines Bruder. " -gameforge.subquest_11._140_say = "Mirines Bruder? Ja, er hat in den Bergen nach[ENTER]Krutern gesucht.[ENTER]Er hat sich so gefreut, einige wirklich seltene[ENTER]Kruter gefunden zu haben. Er wollte seiner[ENTER]Schwester aus dem Erls der Kruter neue Kleider[ENTER]kaufen. Er ist wirklich nett.[ENTER]Ich schtze, er wird in ein paar Tagen zurck[ENTER]sein. Meinst du nicht auch? " -gameforge.subquest_11._150_targetVid = "Erzhle Mirine die Neuigkeiten. " -gameforge.subquest_11._160_npcChat = "Neuigkeiten ber Mirines Bruder. " -gameforge.subquest_11._170_say = "Schau, ich habe einen Brief von meinem Bruder[ENTER]bekommen! Er schreibt, dass er einen Ort mit[ENTER]vielen Krutern gefunden hat und deshalb lnger[ENTER]fort bleiben wird.[ENTER]Verzeih. Ich htte dich nicht belstigen sollen.[ENTER]Hier, es ist nicht viel, aber ich hoffe du nimmst[ENTER]es an und verzeihst mir.[ENTER]Danke, dass du den weiten Weg auf dich genommen[ENTER]hast! " -gameforge.subquest_11._180_sayReward = "Du erhltst 122.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Finde meinen Bruder. " -gameforge.subquest_11._30_say = "Kann ich dich um einen Gefallen bitten?[ENTER]Mein Bruder ist schon lange weg. Ich habe schon[ENTER]seit einiger Zeit nichts mehr von ihm gehrt.[ENTER]So langsam mache ich mir Sorgen.[ENTER]Knntest du ihn suchen? " -gameforge.subquest_11._40_say = "Mein Bruder wollte den Musiker Yu-Hwan[ENTER]im nchsten Dorf besuchen.[ENTER]Wenn du zu Yu-Hwan gehst, erfhrst du[ENTER]sicher Neues ber meinen Bruder.[ENTER]Vielen Dank im Voraus. " -gameforge.subquest_11._50_select = "Ja, mach ich. " -gameforge.subquest_11._60_say = "Willst du diese Quest fr immer aufgeben? " -gameforge.subquest_11._70_say = "Vielen Dank.[ENTER]Bitte such ihn fr mich.[ENTER]Ich mach mir groe Sorgen.[ENTER]Bis bald. " -gameforge.subquest_11._80_say = "Schade, dass du mir nicht helfen willst.[ENTER]Bis bald. " -gameforge.subquest_11._90_say = "Du wirst ihn fr mich suchen?[ENTER]Vielen Dank, ich mache mir groe Sorgen um ihn.[ENTER]Viel Glck. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = "Mi-Jung vom Weien-Eid " -gameforge.subquest_12._10_targetVid = "Tte Mi-Jung vom Weien-Eid " -gameforge.subquest_12._110_sayReward = "Gehe dann zum Wchter des Dorfplatzes zurck. " -gameforge.subquest_12._120_sayTitle = "Mi-Jung vom Weien-Eid " -gameforge.subquest_12._130_sayReward = "Geh und tte Mi-Jung vom Weien-Eid.[ENTER]Kehre dann zum Wchter des Dorfplatzes zurck. " -gameforge.subquest_12._140_targetVid = "Gehe zum Wchter des Dorfplatzes. " -gameforge.subquest_12._150_sayTitle = "Mi-Jung vom Weien-Eid gettet " -gameforge.subquest_12._160_sayReward = "Kehre zum Wchter des Dorfplatzes zurck,[ENTER]um deine Belohnung in Empfang zu nehmen. " -gameforge.subquest_12._170_npcChat = "Ich habe Mi-Jung gettet. " -gameforge.subquest_12._180_say = "Oh! Du bist wirklich so gut, wie ich gehrt[ENTER]habe. Ganz erstaunlich. Dank dir wird das Problem[ENTER]mit dem Weien-Eid jetzt viel einfacher zu lsen[ENTER]sein. Gut gemacht! " -gameforge.subquest_12._190_sayReward = "Du erhltst 122.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang.[ENTER]Du erhltst ein Silberarmband. " -gameforge.subquest_12._20_say = "Komm einen Moment her.[ENTER]Du bist ein guter Kmpfer. Ich habe vom Hauptmann[ENTER]viel ber dich gehrt. " -gameforge.subquest_12._30_say = "Kannst du dich Mi-Jungs vom Weien-Eid annehmen,[ENTER]die so viele Probleme bereitet?[ENTER]Es ist schwer, das Dorf und seine Einwohner[ENTER]vor den hufigen Angriffen des Weien-Eids zu[ENTER]schtzen. Wenn wir Mi-Jung, eine der[ENTER]Anfhrerinnen, tten, wird sich die Situation[ENTER]ndern. Die Sicherheit unseres Dorfes liegt in[ENTER]deiner Hand. Ich vertraue dir! " -gameforge.subquest_12._40_select = "Ja, werde ich. " -gameforge.subquest_12._50_select = "Jetzt nicht. " -gameforge.subquest_12._60_say = "Du willst uns wirklich nicht helfen? " -gameforge.subquest_12._70_say = "Es ist wohl nicht der richtige Zeitpunkt.[ENTER]Komm spter wieder. " -gameforge.subquest_12._80_say = "Wenn du nicht willst, kann man nichts machen.[ENTER]Dann geh... " -gameforge.subquest_12._90_say = "Willst du uns wirklich nicht helfen? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = "Geh zu Ariyoung. " -gameforge.subquest_13._10_targetVid = "Material fr das Anfertigen von Waffen. " -gameforge.subquest_13._110_targetVid = "Geh zu Ah-Yu. " -gameforge.subquest_13._120_sayReward = "Der Waffenhndler braucht deine Hilfe.[ENTER]Besorge ihm Eisenerz von Uriel und Leinen von[ENTER]Ariyoung. " -gameforge.subquest_13._130_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_13._140_say = "Du brauchst Eisenerz? Ich knnte dir welches[ENTER]geben, wenn du mir einen Gefallen tust. " -gameforge.subquest_13._150_say = "Ich habe etwas fallen lassen, als ich vor den[ENTER]Tigern um mein Leben laufen musste: Es ist ein[ENTER]zusammengeschnrtes Bndel, in dem sich wichtige[ENTER]Bcher befinden. Wenn ich sie nicht habe, kann[ENTER]ich die Metinsteine nicht weiter untersuchen.[ENTER]Bring mir dieses Pckchen und du bekommst etwas[ENTER]Erz von mir. " -gameforge.subquest_13._160_npcChat = "Ich habe dein Pckchen. " -gameforge.subquest_13._170_say = "Danke![ENTER]Ich bitte dich zu oft um einen Gefallen.[ENTER]Hier! Hier hast du etwas Eisenerz. Ich hoffe, es[ENTER]erfllt seinen Zweck. " -gameforge.subquest_13._180_say = "Was? Du brauchst noch mehr Eisenerz? Es wchst[ENTER]nicht auf Bumen, weit du![ENTER]Ich gebe dir etwas Eisenerz, aber du musst mir[ENTER]einen Gefallen tun.[ENTER]Tiger haben mein Pckchen gestohlen. Ich bin[ENTER]weggerannt, um mein Leben zu retten. In diesem[ENTER]Pckchen sind viele wichtige Dokumente. Ohne sie[ENTER]kann ich meine Forschung ber die Metinsteine[ENTER]nicht fortfhren. Bitte finde das Pckchen, das[ENTER]sie mir gestohlen haben. " -gameforge.subquest_13._190_say = "Das hab ich dir doch schon gegeben.[ENTER]Hast du das vergessen? " -gameforge.subquest_13._200_sayTitle = "Pckchen gefunden " -gameforge.subquest_13._20_npcChat = "Material fr Waffen " -gameforge.subquest_13._210_say = "Du hast das Pckchen von Uriel gefunden.[ENTER]Gehe zurck zu ihm. " -gameforge.subquest_13._220_npcChat = "Ich brauche Leinen. " -gameforge.subquest_13._230_say = "Du brauchst Leinen? Das habe ich Ah-Yu gegeben.[ENTER]Warte![ENTER]Wenn du sowieso zu ihr gehst, dann kannst du[ENTER]diesen Brief mitnehmen. Wir sind gut befreundet,[ENTER]haben uns aber wegen ihres Kindes lange nicht[ENTER]gesehen. Ich schreibe noch dazu, dass sie dir[ENTER]etwas von dem Leinen geben soll... So, damit ist[ENTER]allen geholfen![ENTER]Und richte ihr meine Gre aus. " -gameforge.subquest_13._240_say = "Ariyoung:[ENTER]Du hast doch bestimmt Leinen von Ah-Yu[ENTER]bekommen, oder? " -gameforge.subquest_13._250_npcChat = "Ariyoungs Brief " -gameforge.subquest_13._260_say = "Ein Brief von Ariyoung? Es ist schn, nach so[ENTER]langer Zeit endlich wieder von ihr zu hren.[ENTER]Frher haben wir uns oft zum Reden getroffen,[ENTER]aber in letzter Zeit war es schwierig.[ENTER]Hier steht, du brauchst Leinen? Ich habe welches[ENTER]von Ariyoung bekommen, davon kann ich dir etwas[ENTER]abgeben.[ENTER]Vielen Dank, dass du mir den Brief gebracht hast.[ENTER]Ich werde ihr gleich zurckschreiben... " -gameforge.subquest_13._270_qSetTitle = "Auf zum Waffenhndler " -gameforge.subquest_13._280_targetVid = "Geh zum Waffenhndler. " -gameforge.subquest_13._290_sayTitle = "Materialien abgeben " -gameforge.subquest_13._300_sayReward = "Ich habe das Material.[ENTER]Auf zum Waffenhndler. " -gameforge.subquest_13._30_say = "Hey, du musst mir einen Gefallen tun.[ENTER]Ich versuche, neue Waffenarten zu fertigen.[ENTER]Es ist nicht leicht, das passende Material fr[ENTER]sie zu finden. Ich habe viele Bestellungen und[ENTER]kann nicht selbst nach den Materialien suchen.[ENTER]Knntest du sie fr mich besorgen? " -gameforge.subquest_13._310_say = "Gut gemacht. Du bist sehr fhig und schnell.[ENTER]Lass mich jetzt an den Waffen arbeiten![ENTER]*Hmmer, hmmer.*[ENTER]Hier sind sie. Das sind die neuen Waffenarten.[ENTER]Ich habe mein Bestes gegeben. Ich hoffe, die[ENTER]Waffe gefllt dir. Viel Spa damit! " -gameforge.subquest_13._320_sayTitle = "Belohung: " -gameforge.subquest_13._330_sayReward = "Du erhltst 122.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang. " -gameforge.subquest_13._340_sayReward = "Du erhltst ein Breitschwert+3. " -gameforge.subquest_13._350_sayReward = "Du erhltst einen Scherendolch+3. " -gameforge.subquest_13._360_sayReward = "Du erhltst einen Pfauenfcher+3. " -gameforge.subquest_13._40_say = "Natrlich werde ich dich dafr belohnen.[ENTER]Wenn die Waffen fertig sind, werde ich dir[ENTER]eine davon geben.[ENTER]Ich brauche folgende Materialien: Eisenerz und[ENTER]Leinen. Eisenerz erhltst du bei Uriel, Leinen[ENTER]bei Ariyoung.[ENTER]Lass es mich wissen, wenn du alle Materialien[ENTER]hast. " -gameforge.subquest_13._50_say = "Willst du die Aufgabe wirklich nicht erledigen? " -gameforge.subquest_13._60_say = "Das war wohl zuviel fr dich.[ENTER]Komm wieder, wenn du mehr Zeit hast! " -gameforge.subquest_13._70_say = "Wenn du nicht mchtest, kann man wohl nichts[ENTER]machen. Bis bald. " -gameforge.subquest_13._80_say = "Sehr gut![ENTER]Wenn die Waffen fertig sind, bekommst du[ENTER]auch eine von mir. Viel Glck. " -gameforge.subquest_13._90_sendLetter = "Materialien suchen " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = "Zurck zum Stadtwchter " -gameforge.subquest_15._10_targetVid = "Eun-Jung vom Weien-Eid " -gameforge.subquest_15._110_sayReward = "Du hast Eun-Jung vom Weien-Eid gettet.[ENTER]Geh zurck zum Wchter des Dorfplatzes und[ENTER]erstatte ihm Bericht. " -gameforge.subquest_15._120_say = "Du bist groartig! Sogar noch besser, als ich[ENTER]erwartet habe. Wir konnten gegen diese beiden[ENTER]Anfhrer des Weien-Eids nichts machen. Du aber[ENTER]bist mit beiden ganz leicht fertig geworden. " -gameforge.subquest_15._130_say = "Das ist unglaublich.[ENTER]Du solltest eine angemessene Belohnung erhalten.[ENTER]Bitte nimm dies und arbeite weiterhin fr den[ENTER]Frieden des Dorfes! " -gameforge.subquest_15._140_sayReward = "Du erhltst 150.000 Erfahrungspunkte.[ENTER]Du erhltst 25.000 Yang.[ENTER]Du erhltst eine Goldhalskette+4. " -gameforge.subquest_15._20_say = "Komm einen Moment her.[ENTER]Ich habe vom Hauptmann viel ber dich gehrt. Du[ENTER]scheinst furchtlos zu sein. Deshalb brauche ich[ENTER]noch einmal deine Hilfe: Der Weie-Eid ist[ENTER]schlimmer als je zuvor. " -gameforge.subquest_15._30_say = "Du hast dich zwar um Mi-Jung, die Anfhrerin des[ENTER]Weien-Eids, gekmmert, aber wir sind immer noch[ENTER]nicht sicher. Die Gefahr durch den Weien-Eid ist[ENTER]nicht weniger geworden, sondern grer als je[ENTER]zuvor! " -gameforge.subquest_15._40_say = "Um die Sache zu beenden, mssen wir auch noch[ENTER]die Anfhrerin Eun-Jung vernichten. Der Rest[ENTER]sollte dann einfach sein.[ENTER]Geh und tte Eun-Jung. Unser Schicksal liegt in[ENTER]deinen Hnden! " -gameforge.subquest_15._50_sayTitle = " : " -gameforge.subquest_15._60_say = "Kommst du spter wieder?[ENTER]Du bist genau richtig fr diesen Auftrag. " -gameforge.subquest_15._70_say = "Du kannst nicht? Na gut.[ENTER]Auf bald. " -gameforge.subquest_15._80_say = "Ich wusste, dass du uns helfen wrdest.[ENTER]Tte Eun-Jung. Wir erledigen den Rest.[ENTER]Viel Glck! " -gameforge.subquest_15._90_sayReward = "Tte die Anfhrerin Eun-Jung. Hoffentlich gibt[ENTER]der Weie-Eid dann Ruhe. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = "Frage Yu-Hwan " -gameforge.subquest_16._10_targetVid = "Suche nach der gepanzerten Kavallerie " -gameforge.subquest_16._110_targetVid = "Geh zu Yu-Hwan " -gameforge.subquest_16._120_say = "Das Leben ist so schn... Oh, die Liebe,[ENTER]wunderschn... ![ENTER]Du schon wieder. Was willst du jetzt?[ENTER]Informationen ber die gepanzerte Kavallerie?[ENTER]Warum fragst du danach?[ENTER]Der Hauptmann hat wohl hochtrabende Plne? " -gameforge.subquest_16._130_sayTitle = "Yu-Hwan: " -gameforge.subquest_16._140_say = "Es sind zwar kaum Originaltexte aus dieser Zeit[ENTER]erhalten, aber ich kenne einige Lieder ber die[ENTER]gepanzerte Kavallerie. Moment, ich stimme kurz[ENTER]mein Instrument...[ENTER]Ach, du hast es eilig? Heutzutage nimmt sich[ENTER]niemand mehr die Zeit zum Zuhren...[ENTER]Also gut. Grob zusammengefasst war Isups Reiterei[ENTER]beinahe unbesiegbar. Hervorragend ausgebildete[ENTER]Soldaten, schwere Eisenrstungen und dazu noch[ENTER]schnell und beweglich. " -gameforge.subquest_16._150_say = "Es war die beste Armee, die dieser Kontinent[ENTER]jemals gesehen hat. Damals gingen viele Lnder[ENTER]unter, weil nichts die Kavallerie aufhalten[ENTER]konnte. Heute she das ganz hnlich aus.[ENTER]Allerdings braucht man harte Trainingsmethoden[ENTER]und viel hochwertiges Eisen, um solch eine Armee[ENTER]aufzustellen.[ENTER]Du solltest den Fahrenden Hndler und den[ENTER]Gelehrten Uriel befragen. Sie wissen sicher mehr[ENTER]ber die Einzelheiten. " -gameforge.subquest_16._160_makequestbutton = "Zum Fahrenden Hndler " -gameforge.subquest_16._170_qSetTitle = "Die gepanzerte Kavallerie " -gameforge.subquest_16._180_targetVid = "Fahrender Hndler " -gameforge.subquest_16._190_sayReward = "Der Musiker Yu-Hwan sagt, dass der Fahrende[ENTER]Hndler und der Gelehrte Uriel Informationen[ENTER]ber die gepanzerte Kavallerie haben knnten.[ENTER]Gehe zuerst zum Fahrenden Hndler. " -gameforge.subquest_16._200_sayTitle = "Fahrender Hndler: " -gameforge.subquest_16._20_npcChat = "Die gepanzerte Kavallerie " -gameforge.subquest_16._210_say = "Was willst du von einem einfachen fahrenden[ENTER]Hndler wie mir? Die Eisenrstungen der[ENTER]gepanzerten Kavallerie? Das sind doch alte[ENTER]Geschichten. Wen interessiert das heute noch? Ich[ENTER]muss meinen Lebensunterhalt verdienen und kann[ENTER]nicht den ganzen Tag plaudern! " -gameforge.subquest_16._220_say = "Es wird immer schwieriger, ber die Runden zu[ENTER]kommen. Seit diese Steine vom Himmel fallen,[ENTER]habe ich... Was sagst du?[ENTER]Achja, die Kavallerie.[ENTER]Soweit ich wei, trugen sie Spezialrstungen,[ENTER]deren Herstellung einzigartige Fhigkeiten[ENTER]erforderte. Es sind die besten Rstungen, die je[ENTER]hergestellt wurden! Gewhnliche Messer oder[ENTER]sogar Pfeile prallten einfach ab! " -gameforge.subquest_16._230_say = "Dass diese Rstungen etwas ganz Besonderes waren,[ENTER]sieht man schon an den Geldern, die ntig waren,[ENTER]um die Kavallerie aufzustellen. Es heit,[ENTER]die Schatzkammern ganzer Knigreiche habe sie[ENTER]verschlungen! Wenn ich solche Rstungen verkaufen[ENTER]wrde, htte ich ausgesorgt! " -gameforge.subquest_16._240_say = "Heute kann man sogar aus Metinsteinen Rstungen[ENTER]herstellen. Mit dieser neuen Rstungsart eine[ENTER]gepanzerte Kavallerie wie die damalige[ENTER]aufzustellen, ist mglicherweise nicht nur ein[ENTER]Traum. Aber ich rede zu viel. Ich muss weiter.[ENTER]Bis bald! " -gameforge.subquest_16._250_sayTitle = "Die gepanzerte Kavallerie " -gameforge.subquest_16._260_say = "Der Fahrende Hndler wusste etwas ber die[ENTER]Eisenrstungen der gepanzerten Kavallerie.[ENTER]Gehe nun zum Gelehrten Uriel im Nachbardorf und[ENTER]frage ihn nach den Trainingsmethoden. " -gameforge.subquest_16._270_sayTitle = " : " -gameforge.subquest_16._280_say = "Was fhrt dich diesmal zu mir? Die gepanzerte[ENTER]Kavallerie? Natrlich wei ich etwas ber sie.[ENTER]Jeder wei etwas. Man wird sie fr alle Zeiten[ENTER]als die beste Armee der Geschichte in Erinnerung[ENTER]behalten! Vieles, was man sich erzhlt, mag[ENTER]bertrieben sein, aber diese Reiter waren[ENTER]wirklich auerordentlich gefrchtet. Und das zu[ENTER]Recht. " -gameforge.subquest_16._290_say = "Die gepanzerte Kavallerie war allen anderen[ENTER]Kmpfern berlegen. Das lag hauptschlich an[ENTER]ihrem unmenschlich harten Training. Nur die[ENTER]Allerbesten konnten die Ausbildung abschlieen,[ENTER]nicht wenige starben dabei. Ich glaube, wenn das[ENTER]gleiche Training heute durchgefhrt werden wrde,[ENTER]bliebe am Ende kein einziger Soldat brig. " -gameforge.subquest_16._300_say = "Einige der Trainingsmethoden sind berliefert.[ENTER]Ich gebe dir ein paar Notizen mit, dann kannst du[ENTER]dir selbst ein Bild davon machen.[ENTER]Ich wei, dass schreckliche Kriege wten, aber[ENTER]ich bin nicht sicher, ob es eine gute Idee wre,[ENTER]noch einmal so eine furchterregende Armee[ENTER]aufzustellen. " -gameforge.subquest_16._30_say = "Ich habe einen neuen Auftrag fr dich.[ENTER]Du hast den Befehl, Informationen ber die[ENTER]gepanzerte Kavallerie zu sammeln. Sie war die[ENTER]wichtigste Einheit der Armee von Isup, dem[ENTER]Grnderknig und Vereiniger des Kontinents.[ENTER]Die gepanzerte Kavallerie wurde von den anderen[ENTER]Lndern wegen ihrer erstaunlichen Schnelligkeit[ENTER]und Angriffskraft gefrchtet. " -gameforge.subquest_16._310_say = "Gehe zum Hauptmann und berichte ihm alles,[ENTER]was du ber die gepanzerte Kavallerie erfahren[ENTER]hast. " -gameforge.subquest_16._320_makequestbutton = "Gehe zum Hauptmann " -gameforge.subquest_16._330_npcChat = "Bericht ber die gepanzerte Kavallerie " -gameforge.subquest_16._340_sayTitle = "Hauptmann: " -gameforge.subquest_16._350_say = "Hast du etwas herausfinden knnen? Erzhl![ENTER][ENTER]Hm, das ist sehr interessant. Es steckt also[ENTER]nicht mehr dahinter als starke Rstungen und[ENTER]hartes Training? Dann wre es machbar! Mit solch[ENTER]einer Armee knnten die drei Reiche wieder[ENTER]vereint werden! " -gameforge.subquest_16._360_say = "Allerdings bruchte ich eine ganze Menge Geld.[ENTER]Und viele gute Schmiede. Und Rekruten, die[ENTER]freiwillig durch die Hlle gehen, um die Besten[ENTER]der Besten zu werden![ENTER]Nein, nein. Schau mich nicht so an. Keine Sorge,[ENTER]du hast vorerst genug getan. " -gameforge.subquest_16._370_say = "Hier, nimm diese Belohnung und ruh dich aus.[ENTER]Wir sehen uns spter! " -gameforge.subquest_16._380_sayReward = "Du erhltst 150.000 Erfahrungspunkte.[ENTER]Du erhltst 30.000 Yang.[ENTER]Du erhltst Goldohrringe. " -gameforge.subquest_16._40_say = "Mit den von dir gesammelten Informationen[ENTER]knnen wir vielleicht unsere eigene militrische[ENTER]Schlagkraft strken. Besuch zuerst den Musiker[ENTER]Yu-Hwan. Ich bin sicher, dass er Einiges ber[ENTER]Isups Kavallerie wei. " -gameforge.subquest_16._50_say = "Hm, wie du meinst. Bis spter dann! " -gameforge.subquest_16._60_say = "Werde ich jemals so eine Kavallerie bekommen?[ENTER]Sei vorsichtig. " -gameforge.subquest_16._70_say = "Danke, pass auf dich auf. " -gameforge.subquest_16._80_sayTitle = "Die gepanzerte Kavallerie " -gameforge.subquest_16._90_sayReward = "Der Hauptmann sucht nach Informationen ber die[ENTER]legendre Reiterei des Grnderknigs Isup.[ENTER]Der Musiker Yu-Hwan wei vermutlich etwas[ENTER]darber. Geh und frage ihn. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = "Rede mit der Gemischtwarenhndlerin " -gameforge.subquest_17._10_targetVid = "Die Geschichte von Ariyoungs Ehemann " -gameforge.subquest_17._110_say = "Geh zur Gemischtwarenhndlerin und erkundige[ENTER]dich nach Ariyoungs Ehemann. " -gameforge.subquest_17._120_npcChat = "Ariyoungs Ehemann " -gameforge.subquest_17._130_say = "Das ist eine traurige Geschichte. Sie wei noch[ENTER]nicht, was mit ihrem Ehemann passiert ist? Er ist[ENTER]an einem Ort, von dem niemand zurckkommt...[ENTER]Er war mit seinen Waren gerade auf dem Weg[ENTER]zum Dorf zurck, als er von der Schwarzwindbande[ENTER]entfhrt und gettet wurde. " -gameforge.subquest_17._140_say = "Sie wird sehr verzweifelt sein, wenn du es ihr[ENTER]mitteilst. Die beiden haben sich sehr geliebt.[ENTER]Aber erfahren muss sie es auf jeden Fall. Die[ENTER]Ungewissheit bringt sie sonst um. " -gameforge.subquest_17._150_targetVid = "Die traurige Nachricht " -gameforge.subquest_17._160_sayTitle = "Ariyoung: " -gameforge.subquest_17._170_say = "Die Gemischtwarenhndlerin hatte schlechte[ENTER]Neuigkeiten. Geh zu Ariyoung und berichte ihr vom[ENTER]Tod ihres Ehemanns. " -gameforge.subquest_17._180_npcChat = "Dein Ehemann ist tot... " -gameforge.subquest_17._190_say = "Was sagst du da?! Er er wurde von der[ENTER]Schwarzwindbande gettet?[ENTER]Oh, nein... er ist tot... Ich wei nicht, was ich[ENTER]ohne ihn tun soll! " -gameforge.subquest_17._200_say = "Wrdest du mir den Leichnam meines Mannes[ENTER]hierher bringen, bitte? Dann knnte ich mich von[ENTER]ihm verabschieden. Oder wenigstens ein Andenken?[ENTER]Die Goo-Pae von der Schwarzwindbande haben[ENTER]bestimmt etwas. Bitte, bring mir alles, was du[ENTER]finden kannst, solange es nur von ihm ist! " -gameforge.subquest_17._20_say = "Es ist viel Zeit vergangen, seit ich etwas von[ENTER]meinem Mann gehrt habe. Ich habe Angst um ihn.[ENTER]Hoffentlich ist ihm nichts passiert.[ENTER]Ich wei: Es ist unntz, sich Sorgen zu machen,[ENTER]wenn man doch nichts ndern kann. Aber mein Herz[ENTER]schlgt so furchtbar stark. Ich kann mich einfach[ENTER]nicht beruhigen. " -gameforge.subquest_17._210_select = "Ja, ich helfe dir. " -gameforge.subquest_17._220_say = "Komm zu mir, wenn du es dir anders berlegt hast.[ENTER]Bitte... " -gameforge.subquest_17._230_say = "Du hast nichts gefunden? Danke trotzdem...[ENTER]Oh, ich Arme! " -gameforge.subquest_17._240_say = "Ich kann gar nicht sagen, wie dankbar ich dir[ENTER]bin. Ich bete fr dich. " -gameforge.subquest_17._250_sendLetter = "Tte Goo-Paes " -gameforge.subquest_17._260_say = "Die Schwarzwindbande hat Ariyoungs Ehemann[ENTER]ermordet und ausgeraubt. Tte so lange Goo-Paes,[ENTER]bis du ein Andenken an Ariyoungs Ehemann findest. " -gameforge.subquest_17._270_npcChat = "Wegen deines Ehemanns... " -gameforge.subquest_17._280_say = "Wie ist es gelaufen? Konntest du ein Andenken[ENTER]von meinem Ehemann finden?[ENTER]Er war mein Ein und Alles.[ENTER]Irgendetwas? " -gameforge.subquest_17._290_select = "Noch nicht. Ich suche weiter! " -gameforge.subquest_17._300_say = "Die Goo-Pae von der Schwarzwindbande sind keine[ENTER]einfachen Gegner.[ENTER]Ruh dich ein wenig aus.[ENTER]Und hab vielen Dank fr deine Hilfe. " -gameforge.subquest_17._30_say = "Ich hoffe, dass die Gemischtwarenhndlerin etwas[ENTER]ber meinen Ehemann gehrt hat. Sie hat viele[ENTER]Kunden. Vielleicht hat ja jemand etwas erzhlt. " -gameforge.subquest_17._310_say = "Dann werde ich auf einen anderen Helden warten[ENTER]mssen, der mir hilft.[ENTER]Auf Wiedersehen. " -gameforge.subquest_17._320_say = "Oh, das ist sehr freundlich.[ENTER]Bitte, bring mir ein Andenken meines Ehemannes. " -gameforge.subquest_17._330_sendLetter = "Ariyoungs Ehering " -gameforge.subquest_17._340_targetVid = "Gehe zu Ariyoung " -gameforge.subquest_17._350_sayTitle = "Gehe zu Ariyoung " -gameforge.subquest_17._360_say = "Du hast bei einem der getteten Goo-Paes den[ENTER]Ehering von Ariyoungs Ehemann gefunden. Ein[ENTER]besseres Andenken ist kaum vorstellbar.[ENTER]Bringe den Ring zu Ariyoung. " -gameforge.subquest_17._370_npcChat = "Ich habe diesen Ring gefunden. " -gameforge.subquest_17._380_say = "Dieser Ring... ist... mein Ehering! Vielen Dank![ENTER]Jetzt kann mein Ehemann in Frieden ruhen.[ENTER]Ich werde diesen Ring zusammen mit einem Brief[ENTER]von mir vergraben![ENTER]Von jetzt an werde ich allein leben.[ENTER]Zumindest habe ich seinen Ehering wieder![ENTER]Das ist ein wunderbares Gefhl. Ich danke dir,[ENTER]ich danke dir so sehr. " -gameforge.subquest_17._390_sendLetter = "Quest abgeschlossen! " -gameforge.subquest_17._400_say = "Deine Taten fr Ariyoung sprechen sich herum.[ENTER]Viele Leute wrdigen deine Hilfe. " -gameforge.subquest_17._40_select = "Ich gehe zu der Hndlerin. " -gameforge.subquest_17._410_sayReward = "Du erhltst 300.000 Erfahrungspunkte. " -gameforge.subquest_17._420_sayReward = "Du erhltst 10.000 Yang. " -gameforge.subquest_17._50_select = "Nein, keine Zeit. " -gameforge.subquest_17._60_say = "Willst du diese Quest fr immer aufgeben? " -gameforge.subquest_17._70_say = "Komm zu mir, wenn du es dir anders berlegt hast.[ENTER]Bitte... " -gameforge.subquest_17._80_say = "Du hast keine Zeit?[ENTER]Keine Zeit fr so eine einfache Aufgabe?[ENTER]Tja, dann... " -gameforge.subquest_17._90_say = "Vielen Dank. Du bist wirklich sehr nett.[ENTER]Oh, wo ist blo mein Ehemann? " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = "Such einen Mann, der Gedichte liest und zerlumpte[ENTER]Kleider trgt, und sprich ihn an. " -gameforge.subquest_18._10_targetVid = "Wo hat er sich versteckt? " -gameforge.subquest_18._110_npcChat = "Wo ist dein Ehemann? " -gameforge.subquest_18._120_say = "Ich wei nicht, wo er sich versteckt.[ENTER]Er verbirgt sich inzwischen so gut, dass es[ENTER]schwer ist, ihn zu finden. Sollte ich wirklich[ENTER]ein Glckchen um seinen Hals hngen, wie es der[ENTER]Ladenbesitzer vorschlug? " -gameforge.subquest_18._130_npcChat = "Finde Soon! " -gameforge.subquest_18._140_say = "Du hrst ein wunderbares Gedicht. Gefangen von[ENTER]den Worten folgst du dem Klang der Stimme, bis du[ENTER]vor einem Mann in zerlumpten Kleidern stehst.[ENTER]Das muss Aranyos Ehemann sein![ENTER]Du willst dich gerade abwenden, um zu Aranyo[ENTER]zurckzukehren, als er dich an der Schulter packt. " -gameforge.subquest_18._150_say = "Du bist nicht von hier.[ENTER]Hat dich meine Frau geschickt?[ENTER]Oh nein! Er wei, wer ich bin! Was soll ich nur[ENTER]sagen? " -gameforge.subquest_18._153_select = "Ich kam nur zufllig vorbei. " -gameforge.subquest_18._157_select = "Nun, eigentlich... " -gameforge.subquest_18._160_say = "Aha. Wie nett, dich kennenzulernen.[ENTER]Wunderbares Wetter, nicht wahr?[ENTER]Hast du in letzter Zeit ein gutes Buch gelesen?[ENTER]Ich lese momentan das Buch von Oja.[ENTER]Kann ich nur empfehlen. " -gameforge.subquest_18._170_say = "Ich habe Recht, nicht wahr?[ENTER]Die Sticheleien meiner Frau sind inzwischen so[ENTER]schlimm, dass ich zu Hause einfach nicht mehr in[ENTER]Ruhe lesen kann. Sie versteht mich einfach nicht.[ENTER]Und jetzt schickt sie mir auch noch Leute[ENTER]hinterher... Du hast mich zwar hier entdeckt,[ENTER]aber ich kann jederzeit woanders hin gehen. Wie[ENTER]wre es, wenn du ihr nichts verraten wrdest?[ENTER]Dafr werde ich dir einen guten Ratschlag geben,[ENTER]der die Jagd betrifft. " -gameforge.subquest_18._180_sendLetter = "Zurck zu Aranyo " -gameforge.subquest_18._190_say = "Kehre zu Aranyo zurck und erzhle ihr,[ENTER]dass du Soon nicht finden konntest. " -gameforge.subquest_18._200_npcChat = "Soons Geheimnis. " -gameforge.subquest_18._20_sayTitle = "Aranyo: " -gameforge.subquest_18._210_say = "Du konntest ihn nicht finden?[ENTER]Ich habe sogar Fallen aufgestellt.[ENTER]Wo zum Teufel hat er sich versteckt?[ENTER]Ich bin so beschftigt...[ENTER]Was fr ein elendes Schicksal. " -gameforge.subquest_18._220_sendLetter = "Zurck zu Soon " -gameforge.subquest_18._230_say = "Gehe zurck zu Soon und teile ihm mit, dass[ENTER]du erfolgreich warst. " -gameforge.subquest_18._240_npcChat = "Hier bin ich. " -gameforge.subquest_18._250_say = "Ging alles gut? Du hast mir das Leben[ENTER]gerettet! Nimm das hier, Abenteurer. Wie[ENTER]versprochen gebe ich dir eine Belohnung. " -gameforge.subquest_18._260_sayReward = "Du erhltst 7.000 Erfahrungspunkte. " -gameforge.subquest_18._270_sayReward = "Du erhltst 10.000 Yang. " -gameforge.subquest_18._280_say = "Kehre zu Aranyo zurck und teile ihr Soons[ENTER]Aufenthaltsort mit. " -gameforge.subquest_18._290_npcChat = "Das Versteckspiel ist schwierig. " -gameforge.subquest_18._300_say = "Vielen Dank, dass du mich nicht verraten hast![ENTER]Es ist nicht leicht, sich vor seiner Frau zu[ENTER]verstecken. Ich mchte doch lediglich in Ruhe[ENTER]studieren... " -gameforge.subquest_18._30_say = "Mein Ehemann ist wirklich meine grte Plage.[ENTER]Er bezeichnet sich selbst als einen Gelehrten![ENTER]Whrend wir um unser tgliches Brot kmpfen,[ENTER]liest er nur Bcher.[ENTER]Hast du ihn gesehen? Wieso habe ich blo[ENTER]so einen Bcherwurm geheiratet? " -gameforge.subquest_18._310_npcChat = "Soons Aufenthalt " -gameforge.subquest_18._320_say = "Du hast ihn entdeckt?[ENTER]Vielen, vielen Dank! Wenn er bemerkt, dass du ihn[ENTER]gefunden hast, knnte er fliehen. Ich mache mich[ENTER]sofort auf den Weg. Dieses Mal erwische ich ihn![ENTER]Und du bekommst das hier, als Zeichen meiner[ENTER]Anerkennung.[ENTER]Na warte, Brschchen...! " -gameforge.subquest_18._33_select = "Ich helfe dir. " -gameforge.subquest_18._37_select = "Dafr habe ich keine Zeit. " -gameforge.subquest_18._40_say = "Willst du diese Aufgabe beenden? " -gameforge.subquest_18._50_say = "Gut. Vielleicht schaust du spter nach ihm. " -gameforge.subquest_18._60_say = "Vielleicht findest du ihn doch noch... " -gameforge.subquest_18._70_say = "Dafr wre ich sehr dankbar.[ENTER]Wenn du einen armen Schreiberling entdeckst, lass[ENTER]es mich wissen. Er ist vermutlich ohnehin der[ENTER]Einzige im Dorf. Vielleicht schreibt er ja gerade[ENTER]ein Gedicht und bleibt deswegen lieber fr sich.[ENTER]Wenn er erfhrt, dass ich ihn suche, knnte er[ENTER]weglaufen. Also sei vorsichtig. " -gameforge.subquest_18._80_sendLetter = "Suche Soon " -gameforge.subquest_18._90_sayTitle = "Suche den Bcherwurm " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = "Wolfspelz besorgen " -gameforge.subquest_19._10_npcChat = "Suche einen Staubwedel " -gameforge.subquest_19._110_sayTitle = "Wolfspelz besorgen " -gameforge.subquest_19._120_sayReward = "Besorge einen Wolfspelz, damit die Alte Frau[ENTER]ihr Haus subern kann und nicht mehr husten muss.[ENTER]Du bekommst ihn von den Grauwlfen. " -gameforge.subquest_19._130_targetVid = "Zurck zur Alten Frau " -gameforge.subquest_19._140_npcChat = "Wolfspelz abliefern " -gameforge.subquest_19._150_say = "Ein Wolfspelz, wie liebenswrdig...[ENTER]Oh, nein! Dieser Wolfpelz taugt leider nichts.[ENTER]Geh noch einmal zu den Wlfen. Vielleicht findest[ENTER]du diesmal einen besseren. " -gameforge.subquest_19._160_say = "Ich brauche einen richtigen Staubwedel.[ENTER]Entschuldige bitte, aber damit kann ich nichts[ENTER]anfangen. " -gameforge.subquest_19._170_select = "Ich versuche es nochmal. " -gameforge.subquest_19._180_select = "Ich habe keine Lust mehr. " -gameforge.subquest_19._190_say = "Willst du diese Aufgabe wirklich beenden? " -gameforge.subquest_19._200_say = "Komm einfach spter noch einmal wieder. " -gameforge.subquest_19._20_say = "Hust! Hust! Diese Husterei laugt mich aus. Ich[ENTER]habe nichts zum Abstauben. Deswegen bleibt der[ENTER]ganze Staub im Haus liegen. Oh, warum habe ich[ENTER]keinen Staubwedel? Mein Sohn nahm ihn mit, um[ENTER]irgendeine Waffe zu bearbeiten. Mein eigen[ENTER]Fleisch und Blut bringt mich um! " -gameforge.subquest_19._210_say = "Ich wei, dass es schwer ist. Aber versuche es[ENTER]bitte trotzdem noch einmal. " -gameforge.subquest_19._220_say = "Danke, dass du dich darum kmmerst. " -gameforge.subquest_19._230_say = "Du bist der Abenteurer von neulich! Wie klingt[ENTER]mein Husten? Hust, hust![ENTER]Wie du hren kannst, hat sich nicht viel[ENTER]gendert. Das Haus ist immer noch voller Staub.[ENTER]Oh? Du hast mir einen Wolfspelz gebracht? Was fr[ENTER]ein prchtiges Exemplar, der ist genau richtig![ENTER]Du bist sehr edelmtig. Warte einen Moment, ich[ENTER]bin gleich wieder da... " -gameforge.subquest_19._240_say = "Eins, zwei, eins, zwei. Immer einen Fu vor den[ENTER]anderen...[ENTER]So, da bin ich wieder. Vielen Dank! Endlich[ENTER]konnte ich mein Haus richtig subern. Ich habe[ENTER]dabei etwas gefunden, das ich dir gerne geben[ENTER]mchte. Ich wei nicht, ob es etwas wert ist,[ENTER]aber vielleicht kannst du es gebrauchen.[ENTER]Vielen Dank noch einmal. Lebe wohl! " -gameforge.subquest_19._250_sendLetter = "Ein verstaubtes Etwas " -gameforge.subquest_19._260_say = "Dein Lohn besteht aus einem groen, unhandlichen[ENTER]Gegenstand, der unter seiner jahrzehntealten[ENTER]Staubschicht nicht zu identifizieren ist.[ENTER]Neugierig entstaubst du ihn... " -gameforge.subquest_19._270_say = "Es ist eine alte Rstung von hoher Qualitt,[ENTER]das Werk eines guten Schmieds. Welch ein[ENTER]Glck! " -gameforge.subquest_19._280_say = "Es ist eine Rstung. Alt, aber noch zu[ENTER]gebrauchen. Immerhin etwas! " -gameforge.subquest_19._290_say = "Es handelt sich um eine Rstung. Deiner Hoffnung[ENTER]zum Trotz stellt sie sich jedoch als so gut wie[ENTER]wertlos heraus. " -gameforge.subquest_19._300_sayReward = "Du erhltst 15.000 Erfahrungspunkte. " -gameforge.subquest_19._30_select = "Ich besorg dir einen. " -gameforge.subquest_19._40_say = "Ist das alles verstaubt![ENTER]Ich brauche unbedingt einen richtigen[ENTER]Staubwedel.[ENTER]Willst du mir helfen? " -gameforge.subquest_19._50_say = "Es ist schon eine ganze Weile her, aber ich[ENTER]glaube, dass mein Ehemann - mge er in Frieden[ENTER]ruhen - ihn aus einem Wolfspelz fertigte.[ENTER]Hust! Hust![ENTER]Knntest du einer armen, alten Frau vielleicht[ENTER]einen Wolfspelz besorgen? Am besten von einem[ENTER]Grauwolf. Du wrdest mir damit sehr helfen. " -gameforge.subquest_19._60_say = "Willst du wirklich abbrechen? " -gameforge.subquest_19._70_say = "Schade. Ich hatte gehofft, du knntest mir[ENTER]helfen. Vielleicht berlegst du dir es noch[ENTER]einmal. Dann komm einfach wieder. " -gameforge.subquest_19._80_say = "Was fr eine Belohnung kann man schon von[ENTER]so einer armen, alten Frau erwarten? " -gameforge.subquest_19._90_say = "Es ist nicht einfach, so einen Wolfspelz zu[ENTER]bekommen. Aber ich werde es versuchen. Denn ich[ENTER]will ja mal ein groer Held werden! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = "Mchtest du die Suche aufgeben? " -gameforge.subquest_20._10_targetVid = "Hilf Ah-Yu! " -gameforge.subquest_20._110_say = "Du kannst ruhig gehen.[ENTER]Komm aber wieder, wenn du Zeit hast. " -gameforge.subquest_20._120_say = "Du bist ein Angsthase.[ENTER]Wahrscheinlich wrdest du sowieso wegrennen,[ENTER]wenn du die Wilden triffst. Geh jetzt! " -gameforge.subquest_20._130_say = "Danke, dass du mir hilfst.[ENTER]Es sind 3 Speere. " -gameforge.subquest_20._140_sendLetter = "Die Speere " -gameforge.subquest_20._150_targetVid = "Ah-Yu " -gameforge.subquest_20._160_sayTitle = "Die drei Speere " -gameforge.subquest_20._170_say = "Du hast alle 3 Speere des Ehemanns von Ah-Yu[ENTER]gefunden. Du solltest zurck zu Ah-Yu gehen. " -gameforge.subquest_20._180_sayTitle = "Suche nach den Speeren! " -gameforge.subquest_20._190_say = "Wilder Infanterist, Wilder Ergebener, Wilder[ENTER]Bogenschtze und Wilder General: Sie alle[ENTER]besitzen Speere.[ENTER]Suche bei ihnen nach den Speeren des Ehemanns. " -gameforge.subquest_20._200_sayReward = "Du musst die 3 Speere finden[ENTER]und sie Ah-Yu zurckbringen.[ENTER](Anzahl der Speere: %s ) " -gameforge.subquest_20._20_npcChat = "Andenken an den Ehemann " -gameforge.subquest_20._210_npcChat = "Wo finde ich die Speere? " -gameforge.subquest_20._220_say = "Wahrscheinlich haben die Wilden die Speere meines[ENTER]Mannes.[ENTER]Wer wei, hoffentlich haben sie sie nicht[ENTER]verkauft. Es sind sehr gute Speere.[ENTER]Setzt du die Suche fort? " -gameforge.subquest_20._230_select = "Ja, ich suche weiter. " -gameforge.subquest_20._240_say = "Du bist ein Feigling![ENTER]Da kann man wohl nichts machen.[ENTER]Ich muss selber suchen gehen.[ENTER]Mchtest du die Suche wirklich aufgeben? " -gameforge.subquest_20._250_select = "Ja, ich gebe auf. " -gameforge.subquest_20._260_say = "Ich wrde es selber tun, aber das Baby braucht[ENTER]mich. Komm wieder, wenn du alle Speere hast! " -gameforge.subquest_20._270_say = "Du hast die Suche nach den Speeren von Ah-Yus[ENTER]Ehemann aufgegeben. " -gameforge.subquest_20._280_say = "Hab vielen Dank. Du wirst sie bestimmt bald[ENTER]finden! " -gameforge.subquest_20._290_npcChat = "Die Speere des Ehemanns zurckgeben " -gameforge.subquest_20._300_sayTitle = "Ah-Yu: " -gameforge.subquest_20._30_say = "Oh, bitte weine nicht mehr, mein Liebling. Mama[ENTER]hat auch Sorgen. Wenn du immer[ENTER]weiter weinst, werden wir uns beide nicht[ENTER]beruhigen knnen! Bitte, hr auf. " -gameforge.subquest_20._310_say = "Du hast einen gefunden, das ist gut![ENTER]Aber kannst du bitte auch die brigen beiden[ENTER]suchen? Sie gehren doch zusammen.[ENTER]Auerdem sieht es viel schner aus, wenn sie[ENTER]gemeinsam an der Wand hngen...[ENTER]Ich danke dir. " -gameforge.subquest_20._320_select = "Ich versuche es noch einmal. " -gameforge.subquest_20._330_select = "Ich gebe auf. " -gameforge.subquest_20._340_say = "Du hast die Suche nach den Speeren von Ah-Yus[ENTER]Ehemann aufgegeben. " -gameforge.subquest_20._350_say = "Vielen Dank, dass du nicht aufgibst! " -gameforge.subquest_20._360_say = "Oh, da sind sie ja! Ich bin sehr froh, vielen[ENTER]Dank. Hier. Das ist zwar nicht viel Yang, aber[ENTER]nimm es ruhig. " -gameforge.subquest_20._370_sayReward = "Du erhltst 300.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang. " -gameforge.subquest_20._40_say = "So kenne ich dich gar nicht. Du bist doch sonst[ENTER]immer so frhlich! Ist etwas passiert? " -gameforge.subquest_20._50_say = "Frher hat mein Mann immer fr mich gesorgt und[ENTER]aufgepasst, dass mir nichts zustt. Dann ist er[ENTER]im Krieg gestorben.[ENTER]Das einzige, was ich jetzt noch von ihm habe,[ENTER]sind unser Baby und seine Speere. " -gameforge.subquest_20._60_say = "Aber heute hat jemand die Speere gestohlen,[ENTER]whrend ich arbeiten war. Meine Nachbarin sagt,[ENTER]es seien Wilde Mnner gewesen. Die Speere waren[ENTER]das letzte Andenken an meinen Ehemann. Und wegen[ENTER]des Babys kann ich nicht suchen gehen. " -gameforge.subquest_20._70_say = "Kannst du mir die Speere wiederbringen? Du[ENTER]findest sie bestimmt bei den Wilden. " -gameforge.subquest_20._80_select = "Ich werde sie suchen. " -gameforge.subquest_20._90_select = "Ich habe keine Zeit. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = "Ich danke dir, mein Freund![ENTER]Hoffentlich hast du Erfolg. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = "Heilmittel fr Balso " -gameforge.subquest_21._120_targetVid = "Gehe zu Balso " -gameforge.subquest_21._130_sayReward = "Du hast die Medizin fr Balso, der sich bei den[ENTER]Plagemnnern mit einer unbekannten Krankheit[ENTER]infiziert hat, gefunden. Bring sie zu Balso. " -gameforge.subquest_21._140_sayTitle = "Hol die Medizin " -gameforge.subquest_21._150_say = "Auf seiner langen Flucht hat sich Balso mit einer[ENTER]unbekannten Krankheit angesteckt.[ENTER]Hole ihm eine Medizin von den Plagenmnnern am[ENTER]Berg Sohan. " -gameforge.subquest_21._160_npcChat = "Ich habe deine Medizin! " -gameforge.subquest_21._170_say = "Oh, danke! Das Leben eines Flchtlings[ENTER]ist hart. Besonders, wenn man dann[ENTER]auch noch krank wird. Jetzt kann ich[ENTER]mich zum Glck wieder erholen. Ich danke dir[ENTER]vielmals. " -gameforge.subquest_21._180_sayTitle = "Belohnung: " -gameforge.subquest_21._190_sayReward = "Du erhltst 1.900.000 Erfahrungspunkte.[ENTER]Du erhltst 30.000 Yang. " -gameforge.subquest_21._20_npcChat = "Es juckt so sehr... " -gameforge.subquest_21._30_sayTitle = "Verrter Balso: " -gameforge.subquest_21._40_say = "Darf ich dich um einen Gefallen bitten? Wie du[ENTER]wahrscheinlich schon erfahren hast, bin ich als[ENTER]ein Verrter bekannt. Es ist nun sehr schwierig[ENTER]fr mich, mein Leben zu fhren. Ich hatte auch[ENTER]gute Zeiten, in denen ich gut lebte. Aber jetzt[ENTER]ist es genau das Gegenteil. Nun bin ich immer auf[ENTER]der Flucht. Dabei komme ich mit vielen[ENTER]Krankheiten in Kontakt. " -gameforge.subquest_21._50_say = "Vor ein paar Tagen war ich am Berg Sohan[ENTER]unterwegs und geriet zwischen einige[ENTER]Plagenmnner. Zum Glck konnte ich fliehen,[ENTER]aber ich scheine mir bei der Berhrung ihrer[ENTER]fauligen Haut irgendeine Krankheit zugezogen zu[ENTER]haben. Kannst du mir helfen, Medizin zu bekommen?[ENTER]Ich vermute, dass sie welche bei sich tragen.[ENTER]Ich mache das nur ungern, aber ich bitte dich[ENTER]sehr, mir zu helfen. " -gameforge.subquest_21._60_select = "Ja, ich helfe dir. " -gameforge.subquest_21._70_say = "Mchtest du mit der Suche aufhren? " -gameforge.subquest_21._80_say = "Tja, das passiert mir immer wieder. Um mich[ENTER]herum gibt es nur Leute, die mich nicht mgen.[ENTER]Falls du es dir anders berlegst, dann komm[ENTER]spter nochmal wieder. " -gameforge.subquest_21._90_say = "Verschwinde! Und lass dich hier nie wieder[ENTER]blicken! Immer dasselbe... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = "Danke. Ich vertraue dir! Bring mir die Axt[ENTER]schnell zurck. " -gameforge.subquest_22._10_targetVid = "Die Goldaxt von Deokbae " -gameforge.subquest_22._110_targetVid = "Besuche Deokbae " -gameforge.subquest_22._120_sayTitle = "Goldene Axt gefunden " -gameforge.subquest_22._130_say = "Du hast die Goldaxt von den Wilden zurckgeholt.[ENTER]Bring sie Deokbae. " -gameforge.subquest_22._140_sayTitle = "Suche nach der goldenen Axt " -gameforge.subquest_22._150_say = "Hole Deokbaes geliebte Goldaxt von den Wilden[ENTER]Generlen zurck. " -gameforge.subquest_22._160_npcChat = "Ich habe deine goldene Axt gefunden! " -gameforge.subquest_22._170_sayTitle = "Holzfller Deokbae: " -gameforge.subquest_22._180_say = "Ohne deine Hilfe htte ich die Axt[ENTER]nie zurckbekommen. Danke vielmals.[ENTER]Ich werde in Zukunft besser aufpassen und sie[ENTER]immer bei mir behalten. " -gameforge.subquest_22._190_sayReward = "Du erhltst 400.000 Erfahrungspunkte. " -gameforge.subquest_22._200_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_22._20_npcChat = "Wegen deiner Goldaxt... " -gameforge.subquest_22._30_sayTitle = "Holzfller Deokbae: " -gameforge.subquest_22._40_say = "Oh nein, oh nein! Ich habe die Axt verloren.[ENTER]Vielleicht weit du, welche Axt ich meine?[ENTER]Es ist die goldene Axt, die ich vom Schmied[ENTER]bekommen habe. Ein Wilder hat sie mir gestohlen. " -gameforge.subquest_22._50_say = "Wenn der Schmied dies herausfindet, wird er sehr[ENTER]zornig sein und meine xte nicht mehr reparieren.[ENTER]Auerdem war es eine wirklich gute Axt. Kannst du[ENTER]sie zurckbringen? " -gameforge.subquest_22._60_select = "Absagen " -gameforge.subquest_22._70_say = "Mchtest du mit der Suche aufhren? " -gameforge.subquest_22._80_say = "Oh, wenn du Zeit hast, komm einfach vorbei. " -gameforge.subquest_22._90_say = "Zu schwer? Da kann man wohl nichts machen.[ENTER]Pass auf dich auf, diese Wilden sind berall! " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = "Such Yu-Hwan " -gameforge.subquest_23._10_targetVid = "Bitte suche meinen lteren Bruder! " -gameforge.subquest_23._110_targetVid = "Gehe zu Yu-Hwan " -gameforge.subquest_23._120_say = "Der ltere Bruder von Mirine ist wieder[ENTER]verschwunden. Er hat vor einiger Zeit einen Brief[ENTER]geschrieben, seitdem aber nichts mehr von sich[ENTER]hren lassen. Geh zu Yu-Hwan und frage ihn, ob[ENTER]er etwas ber Mirines Bruder wei. " -gameforge.subquest_23._130_npcChat = "Hast du Mirines Bruder gesehen? " -gameforge.subquest_23._140_say = "Mirines Bruder? Nein, ich kann dir leider nicht[ENTER]weiterhelfen. Ich hatte auch schon lngere Zeit[ENTER]keinen Kontakt mehr mit ihm. Ich kann mich kaum[ENTER]erinnern, wann ich ihn das letzte Mal gesehen[ENTER]habe. Ich mache mir auch Sorgen. Vielleicht ist[ENTER]etwas passiert? Frag doch mal den Jger[ENTER]Yang-Shin. Er kommt viel herum und ist ihm[ENTER]vielleicht begegnet. " -gameforge.subquest_23._150_sendLetter = "Suche Yang-Shin " -gameforge.subquest_23._160_targetVid = "Gehe zum Jger Yang-Shin " -gameforge.subquest_23._170_say = "Der Jger Yang-Shin kommt viel herum. Vielleicht[ENTER]hat er Mirines lteren Bruder gesehen. " -gameforge.subquest_23._180_npcChat = "Hast du Mirines Bruder gesehen? " -gameforge.subquest_23._190_say = "Mirines lterer Bruder? Als ich ihn das letzte[ENTER]Mal getroffen habe, war er unterwegs zum Tal von[ENTER]Seungryong, um dort Heilkruter zu sammeln. Ich[ENTER]war etwas verwundert, weil es dort sehr[ENTER]gefhrlich ist, habe mir aber nichts weiter dabei[ENTER]gedacht. " -gameforge.subquest_23._200_say = "Ich htte ihn aufhalten sollen. Wenn er sich[ENTER]bisher nicht gemeldet hat, dann ist ihm bestimmt[ENTER]etwas zugestoen.[ENTER]Am Besten gehst du gleich ins Tal von Seungryong[ENTER]und suchst nach ihm. " -gameforge.subquest_23._20_npcChat = "Warum weinst du? " -gameforge.subquest_23._210_select = "Suche beginnen " -gameforge.subquest_23._220_say = "Die Suche aufgeben? " -gameforge.subquest_23._230_say = "Mirine war wirklich sehr traurig.[ENTER]Ich werde spter wiederkommen. " -gameforge.subquest_23._240_say = "Wenn ein lterer Bruder sich lnger nicht[ENTER]meldet, dann muss das noch lange nicht bedeuten,[ENTER]dass ihm etwas zugestoen ist.[ENTER]Du musst nicht in dieses gefhrliche Tal gehen,[ENTER]blo weil ein kleines Mdchen dich darum bittet. " -gameforge.subquest_23._250_say = "Der Auftrag ist wohl doch nicht so geringfgig,[ENTER]wie es zunchst aussah. Das Tal von Seungryong[ENTER]ist ein gefhrlicher Ort. Aber ich habe es[ENTER]versprochen, also mache ich auch weiter. " -gameforge.subquest_23._260_sendLetter = "Der verschollene Bruder " -gameforge.subquest_23._270_targetVid = "Suche nach dem lteren Bruder im Tal von[ENTER]Seungryong " -gameforge.subquest_23._280_sayTitle = "Suche Mirines Bruder " -gameforge.subquest_23._290_say = "Mirines lterer Bruder sucht Heilkruter im Tal[ENTER]von Seungryong. Geh dorthin und sieh nach, ob es[ENTER]ihm gut geht. Der Teleporter hilft dir, wenn du[ENTER]eine Abkrzung suchst. " -gameforge.subquest_23._300_npcChat = "Die Leiche! " -gameforge.subquest_23._30_say = "Du hast mir einmal einen Brief von meinem Bruder[ENTER]gebracht, nicht wahr? Da war ich dir sehr[ENTER]dankbar. Seitdem habe ich keinen Kontakt mehr zu[ENTER]ihm. Mein Bruder ist immer noch unterwegs. Er[ENTER]sucht nach Heilkrutern fr mich. " -gameforge.subquest_23._310_say = "Hier liegt ein toter Mann. Er war jung und dnn[ENTER]und hat wohl Ginseng gesammelt. Ich frchte, es[ENTER]ist der gesuchte ltere Bruder von Mirine.[ENTER]Die Leiche trgt eine Kette mit einem Anhnger[ENTER]bei sich. Ich nehme sie mit und bringe sie[ENTER]Mirine. " -gameforge.subquest_23._320_sendLetter = "Gehe zu Mirine " -gameforge.subquest_23._330_sayTitle = "Die traurige Nachricht " -gameforge.subquest_23._340_say = "Du hast an einer Leiche im Tal von Seungryong[ENTER]einen Anhnger gefunden, auf dem Mirines Name[ENTER]eingraviert ist.[ENTER]Geh zu Mirine und gib ihr Kette und Anhnger. " -gameforge.subquest_23._350_npcChat = "Kennst du diese Kette? " -gameforge.subquest_23._360_say = "Oh, diese Kette... die hat mein Bruder immer[ENTER]getragen. Ich habe eine hnliche Kette. Wir haben[ENTER]die Ketten immer getragen, damit wir uns[ENTER]aneinander erinnern und wieder zueinander finden.[ENTER]Aber... mein Bruder ist nun nicht mehr da...[ENTER]Nur seine Kette ist zurckgekommen... " -gameforge.subquest_23._370_say = "Mein armer Bruder...[ENTER]Der Krieg ist schuld daran. Mein Bruder hat[ENTER]Heilkruter verkauft, das war das Einzige, das[ENTER]Geld einbrachte. So konnten wir uns ernhren.[ENTER]Mein Bruder hat immer fleiig gearbeitet, damit[ENTER]ich genug zu Essen bekomme. Jetzt ist er tot.[ENTER]Wegen mir... " -gameforge.subquest_23._380_say = "Danke, dass du mir die Kette gebracht hast. Jetzt[ENTER]wei ich wenigstens, was geschehen ist. Httest[ENTER]du mir nicht geholfen, htte ich das nie[ENTER]erfahren. " -gameforge.subquest_23._390_say = "Den Anhnger meines lteren Bruders bewahre ich[ENTER]sorgfltig auf und die Kette gebe ich dir zum[ENTER]Dank. Sie wird dir sicherlich hilfreich sein.[ENTER]Danke fr die Hilfe.[ENTER]Bestimmt ist er jetzt im Himmel, meinst du nicht[ENTER]auch? " -gameforge.subquest_23._400_sayReward = "Du erhltst 600.000 Erfahrungspunkte.[ENTER]Du erhltst 35.000 Yang. " -gameforge.subquest_23._40_say = "Aber ich sorge mich schon um ihn,[ENTER]weil ich keinen Kontakt mehr zu ihm habe.[ENTER]Entschuldige, aber knntest du[ENTER]bitte noch einmal meinen Bruder suchen?[ENTER]Vielleicht wei Yu-Hwan etwas. " -gameforge.subquest_23._50_select = "Absagen " -gameforge.subquest_23._60_say = "Mchtest du die Suche aufgeben? " -gameforge.subquest_23._70_say = "Oh...[ENTER]Ich warte hier.[ENTER]Vielleicht spter? Bitte? " -gameforge.subquest_23._80_say = "Ich hab keine Zeit![ENTER]Viel Glck fr deinen Bruder. " -gameforge.subquest_23._90_say = "Ein weinendes Mdchen im Stich lassen wre[ENTER]nicht sehr nett. Und der Auftrag wird auch nicht[ENTER]viel Zeit beanspruchen. Dann mal los! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_24._10_targetVid = "Yu-Rangs Reiskuchen " -gameforge.subquest_24._110_say = "Wenn du spter Zeit hast, komm bitte wieder.[ENTER]Ich wei nicht, wie wir ohne den[ENTER]Reiskuchenverkauf berleben sollen. " -gameforge.subquest_24._120_say = "Immer dreht sich alles nur um die reichen Leute,[ENTER]die Yang verschwenden als wre es Wasser.[ENTER]Whrend wir nicht wissen, was wir morgen auf den[ENTER]Tisch bringen sollen! Geh weg! " -gameforge.subquest_24._130_say = "Danke. Du bist sehr freundlich.[ENTER]Ich warte hier, bis du wieder da bist. " -gameforge.subquest_24._140_sendLetter = "Der gestohlene Reiskuchen " -gameforge.subquest_24._150_say = "Hole Yu-Rangs verlorenen Reiskuchen von den[ENTER]Spinnen in der Wste. Wenn du nicht schnell genug[ENTER]bist, essen die Spinnen den Reiskuchen oder er[ENTER]vertrocknet in der Sonne. Beeile dich. " -gameforge.subquest_24._160_sayReward = "Tte Babyspinnen in der Yongbi-Wste. " -gameforge.subquest_24._170_npcChat = "Wegen deines verlorenen Reiskuchens... " -gameforge.subquest_24._180_say = "Was ist? Haben die Spinnen den Reiskuchen[ENTER]aufgegessen? Oh nein! Oder ist er vertrocknet?![ENTER]Bitte sag nicht, dass alles verloren ist! " -gameforge.subquest_24._190_select = "Nein, alles ist in Ordnung. " -gameforge.subquest_24._200_select = "Ich gebe auf. " -gameforge.subquest_24._20_npcChat = "Dein gestohlener Reiskuchen... " -gameforge.subquest_24._210_say = "Kannst du es nicht vielleicht doch tun? Der[ENTER]Reiskuchen ist sehr wichtig fr mich. Ich bitte[ENTER]dich.[ENTER]Willst du die Quest, Yu-Rangs Reiskuchen[ENTER]in der Wste zu finden, aufgeben? " -gameforge.subquest_24._220_select = "Ich versuche es nochmal. " -gameforge.subquest_24._230_select = "Tut mir leid, es ist zu schwer. " -gameforge.subquest_24._240_say = "Ich kann es nicht glauben. Wer hilft uns jetzt? " -gameforge.subquest_24._250_say = "Sei doch so nett![ENTER]Bitte hilf mir! " -gameforge.subquest_24._260_say = "Du suchst also weiter? Danke![ENTER]Bitte finde den Reiskuchen so schnell wie[ENTER]mglich! " -gameforge.subquest_24._270_say = "Nein, es ist zu spt, auch wenn du ihn bekommst.[ENTER]Er ist lngst vertrocknet.[ENTER]Ich kann ihn nicht mehr[ENTER]verkaufen. " -gameforge.subquest_24._280_say = "Du siehst auf den Boden und findest ein paar[ENTER]Kuchenstcke,die die Spinnen zurcklieen.[ENTER]Leider sind sie alle vertrocknet. " -gameforge.subquest_24._290_sayReward = "Du hast zuviel Zeit vergeudet bei der Suche nach[ENTER]den Reiskuchen. Sie sind vertrocknet.[ENTER]Du hast versagt. " -gameforge.subquest_24._300_sendLetter = "Zurck zu Yu-Rang " -gameforge.subquest_24._30_say = "Hallo, wie geht es deiner Mutter? " -gameforge.subquest_24._310_targetVid = "Geh zu Yu-Rang zurck " -gameforge.subquest_24._320_say = "Du hast Yu-Rangs Reiskuchen rechtzeitig vor den[ENTER]Spinnen gerettet. Bringe ihn zu ihr. " -gameforge.subquest_24._330_npcChat = "Du hast Glck. Hier ist dein Reiskuchen. " -gameforge.subquest_24._340_say = "Du bist wirklich groartig! Ich wei nicht, was[ENTER]ich sagen soll. Nun kann ich ihn morgen auf dem[ENTER]Markt verkaufen.[ENTER]Vielen Dank! " -gameforge.subquest_24._350_sayReward = "Du erhltst 900.000 Erfahrungspunkte. " -gameforge.subquest_24._360_sayReward = "Du erhltst 25.000 Yang. " -gameforge.subquest_24._40_say = "Oh, es geht ihr besser.[ENTER]Danke der Nachfrage. " -gameforge.subquest_24._50_say = "Du siehst aus, als httest du rger.[ENTER]Was ist los? " -gameforge.subquest_24._60_say = "Ich verkaufe hier tglich Reiskuchen, aber heute[ENTER]passierte etwas Schreckliches. Riesige Spinnen[ENTER]tauchten auf und stahlen ihn mir. Ich hatte groe[ENTER]Angst und wehrte mich nicht. Jetzt habe ich[ENTER]keinen Reiskuchen mehr, den ich verkaufen kann.[ENTER]Aber wie soll ich nun berleben? Meine Familie[ENTER]hat keine anderen Einahmen... " -gameforge.subquest_24._70_select = "Ich finde ihn fr dich. " -gameforge.subquest_24._80_select = "Leider habe ich keine Zeit. " -gameforge.subquest_24._90_sayTitle = "Frage: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = "Womit kann man dich erfreuen? " -gameforge.subquest_25._10_targetVid = "Huahn-So " -gameforge.subquest_25._110_say = "Nun, seit ich meinen Mann vor kurzem im Krieg[ENTER]verloren habe, fhle ich mich sehr einsam.[ENTER]Hm? Wodurch ich mich besser fhlen wrde?[ENTER]Mein Ehemann hat mir frher immer kleine Blumen[ENTER]gebracht. " -gameforge.subquest_25._120_say = "Es waren Blumen, die recht weit entfernt von[ENTER]unserem Dorf wachsen. Obwohl es gefhrlich war,[ENTER]hat er mir diese Blumen geholt.[ENTER]Ich kann diese Blumen nun nicht mehr sehen, da[ENTER]mein Mann tot ist. Doch an Tagen wie diesen[ENTER]vermisse ich ihn sehr. Oh, was hab ich dir da[ENTER]gesagt? Das war vllig unpassend.[ENTER]Bitte vergiss einfach, was ich gerade gesagt[ENTER]habe. " -gameforge.subquest_25._130_qSetTitle = "Zurck zu Huahn-So " -gameforge.subquest_25._140_makequestbutton = "Zurck zu Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = "Ariyoung vermisst die Blumen, die ihr Mann ihr[ENTER]immer brachte. Geh zu Huahn-So und berichte ihm[ENTER]davon. " -gameforge.subquest_25._170_npcChat = "Das Geschenk fr Ariyoung... " -gameforge.subquest_25._180_say = "Also, was mag Ariyoung? Du hast ihr nichts ber[ENTER]mich verraten, oder?[ENTER]Hmm, sie mag eine Blume, die ihr Ehemann ihr[ENTER]geholt hat? Das ist ziemlich weit weg vom Dorf.[ENTER]Es wird fr mich sehr schwer werden, dorthin zu[ENTER]kommen. Und dort knnten Monster sein, Tiger[ENTER]oder Schlimmeres! " -gameforge.subquest_25._190_say = "Genau! Warum hilfst du mir nicht aus?[ENTER]Warum holst nicht einfach die Blumen fr mich?[ENTER]Das wre fr uns beide von Vorteil.[ENTER]Was? Das gehrt nicht zur Abmachung?[ENTER]Komm schon, siehst du nicht, wie sehr ich mich[ENTER]um ihre Liebe bemhe? Hilf mir einfach![ENTER]Ich werde dich reichlich mit Yang belohnen! " -gameforge.subquest_25._200_select = "Verweigern " -gameforge.subquest_25._20_npcChat = "Oh meine liebste Ariyoung " -gameforge.subquest_25._210_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_25._220_say = "Verdammt, wie soll ich denn diese Blumen sonst[ENTER]besorgen? Bitte komm zurck, wenn du deine[ENTER]Meinung gendert hast. " -gameforge.subquest_25._230_say = "Hast du niemals geliebt? Verstehst du nicht, was[ENTER]ich fr Ariyoung empfinde? Oh Ariyoung... " -gameforge.subquest_25._240_say = "Vielen Dank![ENTER]Bitte bring mir diese Blumen. " -gameforge.subquest_25._250_qSetTitle = "Hol die Blumen " -gameforge.subquest_25._260_targetVid = "Blumen " -gameforge.subquest_25._270_sayTitle = "Blumen fr Ariyoung " -gameforge.subquest_25._280_say = "Damit Huahn-So Ariyoung sagen kann, was er[ENTER]empfindet, musst du ihm besondere Blumen[ENTER]besorgen. Du findest sie in einer Ecke der Karte[ENTER]des ersten Dorfes. " -gameforge.subquest_25._290_npcChat = "Ich habe keine Blumen gefunden. " -gameforge.subquest_25._300_say = "Oh Mist...[ENTER]Ich wollte ihr meine Gefhle mitteilen.[ENTER]Es ist so schwer, ihre Liebe zu bekommen.[ENTER]Meine liebste Ariyoung... " -gameforge.subquest_25._30_say = "Ist dir die Dame Ariyoung bekannt? Nun, sie[ENTER]ist... nein, sie war verheiratet. Ihr Mann starb[ENTER]vor einigen Jahren, seitdem lebt sie allein. Eine[ENTER]eindrucksvolle Persnlichkeit und noch immer[ENTER]eine schne Frau. Damals heiratete sie sehr[ENTER]jung, ich kam zu spt... " -gameforge.subquest_25._310_select = "Ich versuche es weiter. " -gameforge.subquest_25._320_select = "Ich hre auf. " -gameforge.subquest_25._330_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_25._340_say = "Oh... Falls du dich anders entscheiden solltest:[ENTER]Ich werde hier warten. Bitte hilf mir! " -gameforge.subquest_25._350_say = "Wird meine Liebe so enden?[ENTER]Ariyoung.... " -gameforge.subquest_25._360_say = "Ich danke dir. Du musst auch verliebt sein, wenn[ENTER]du weit, was ich fr Ariyoung empfinde. " -gameforge.subquest_25._370_npcChat = "Ariyoungs Lieblingsblumen " -gameforge.subquest_25._380_say = "Diese Blumen sehen aus wie die, die Ariyoung[ENTER]beschrieben hat. Ich nehme welche mit. " -gameforge.subquest_25._390_qSetTitle = "Zurck zu Huahn-So " -gameforge.subquest_25._400_say = "Ich habe Ariyoungs Lieblingsblumen gefunden und[ENTER]ein paar davon gepflckt. Ich sollte sie Huahn-So[ENTER]bringen, damit er Ariyoung seine Liebe gestehen[ENTER]kann. " -gameforge.subquest_25._40_say = "Aber ihr Mann verstarb im Krieg. Deswegen wurde[ENTER]sie auch frh eine junge Witwe.[ENTER]Ich mchte, dass sie wei, wie ich fhle![ENTER]Mir ist klar, dass das eine malose Bitte ist,[ENTER]aber... kannst du mir helfen? " -gameforge.subquest_25._410_npcChat = "Hier sind Ariyoungs Lieblingsblumen. " -gameforge.subquest_25._420_say = "Oh, das sind die Blumen? Jetzt kann ich Ariyoung[ENTER]endlich sagen, was ich fhle! Meinst du, es ist[ENTER]zu frh dafr? Ach, es spielt keine Rolle, ob[ENTER]es zu frh ist. Ich muss es ihr sagen, sonst[ENTER]platze ich. Hier ist deine Belohnung, und vielen[ENTER]Dank! " -gameforge.subquest_25._430_sayReward = "Du erhltst 400.000 Erfahrungspunkte. " -gameforge.subquest_25._440_sayReward = "Du erhltst 12.000 Yang. " -gameforge.subquest_25._50_say = "Meinst du, sie mag einen stattlichen Mann? Oder[ENTER]schne Kleidung? Zuallererst muss ich wissen,[ENTER]was sie mag. Dann kann ich vielleicht mit ihr[ENTER]reden. Kannst du das bitte fr mich[ENTER]herausfinden? Aber erzhle ihr auf keinen Fall[ENTER]etwas von mir! Ich flehe dich an. Ich werde mich[ENTER]auch erkenntlich zeigen. " -gameforge.subquest_25._60_qSetTitle = "Geh zu Ariyoung " -gameforge.subquest_25._70_makequestbutton = "Geh zu Ariyoung " -gameforge.subquest_25._80_targetVid = "Auf zu Ariyoung " -gameforge.subquest_25._90_say = "Huahn-So liebt die verwitwete Ariyoung.[ENTER]Damit Huahn-So Ariyoung sagen kann, was er fhlt,[ENTER]musst du herausfinden, was sie mag.[ENTER]Also frag Ariyoung, was sie mag. Aber achte[ENTER]darauf, ihr nicht zuviel zu verraten! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = "Dein Pech. Du verpasst die Chance deines Lebens. " -gameforge.subquest_26._10_targetVid = "Gehe zum Lagerverwalter. " -gameforge.subquest_26._110_say = "Sehr gut! Ich wusste doch, dass dich das[ENTER]interessiert. Wenn du welche kriegst, dann komm[ENTER]wieder her und teile sie mit mir! " -gameforge.subquest_26._120_sendLetter = "Gehe zu Octavio " -gameforge.subquest_26._130_targetVid = "Ok-gu " -gameforge.subquest_26._140_sayTitle = "Gehe zu Octavio " -gameforge.subquest_26._150_say = "Der Lagerverwalter hat dir einen guten Tipp[ENTER]gegeben: Froschschenkelsuppe eignet sich[ENTER]hervorragend als Mittel gegen Kraftlosigkeit und[ENTER]mde Knochen. Frage Octavio, ob er diese Suppe[ENTER]herstellen kann. " -gameforge.subquest_26._160_npcChat = "Froschschenkelsuppe? " -gameforge.subquest_26._170_say = "Froschschenkelsuppe... Stimmt, die habe ich mal[ENTER]gemacht. Aber das ist Vergangenheit. Damals hatte[ENTER]ich noch keine Angst vor all diesen Monstern. So[ENTER]konnte ich die Froschschenkel leicht besorgen. " -gameforge.subquest_26._180_say = "Aber jetzt... Jetzt bin ich dafr zu alt und zu[ENTER]mde. Mit der Suppe knnte ich meine Energie[ENTER]zurckgewinnen. Aber Frsche sind nicht einfach[ENTER]zu tten. Wenn du mir Froschschenkel fr die[ENTER]Suppe bringst, werde ich die beste[ENTER]Froschschenkelsuppe der Welt fr uns kochen! " -gameforge.subquest_26._190_select = "Sicher, ich mache es. " -gameforge.subquest_26._200_select = "Ich kann das nicht. " -gameforge.subquest_26._20_npcChat = "Wie geht es dir? " -gameforge.subquest_26._210_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_26._220_say = "Du bist beschftigt? Wenn du deine Meinung[ENTER]nderst, komm wieder. " -gameforge.subquest_26._230_say = "Meine Suppe ist nicht sehr bekannt.[ENTER]Wrdest du sie kennen, dann wrdest du es[ENTER]machen. Also gut, auf Wiedersehen. " -gameforge.subquest_26._240_say = "Dann beeil dich! Ich bereite schon alles fr die[ENTER]Suppe vor. " -gameforge.subquest_26._250_sendLetter = "Froschschenkel erhalten " -gameforge.subquest_26._260_targetVid = "Octavio " -gameforge.subquest_26._270_sendLetter = "Froschschenkel besorgen " -gameforge.subquest_26._280_say = "Du hast einen riesigen Froschschenkel besorgt.[ENTER]Gehe zurck zu Octavio. " -gameforge.subquest_26._290_sayTitle = "Tte Baumfrosch-Anfhrer " -gameforge.subquest_26._300_say = "Octavio bentigt Froschschenkel fr seine[ENTER]Froschschenkelsuppe. Du erhltst sie, indem du[ENTER]Baumfrosch-Anfhrer im Hwang-Tempel jagst. " -gameforge.subquest_26._30_sayTitle = " : " -gameforge.subquest_26._310_npcChat = "Ich kann das jetzt nicht. " -gameforge.subquest_26._320_say = "Was ist los mit dir?[ENTER]Als ich so jung war wie du, besorgte ich 10[ENTER]Froschschenkel an einem Tag! " -gameforge.subquest_26._330_select = "Nochmal versuchen " -gameforge.subquest_26._340_say = "Bist du schon mde? Warum machst du nicht eine[ENTER]Pause und versuchst es spter noch einmal? " -gameforge.subquest_26._350_say = "Ich htte die Froschschenkelsuppe gut gebrauchen[ENTER]knnen. Aber daraus wird wohl nichts. Schade. Bis[ENTER]dann! " -gameforge.subquest_26._360_say = "Dann steh hier nicht rum, sondern geh! Das Wasser[ENTER]kocht schon und alles ist bereit! " -gameforge.subquest_26._370_targetVid = "Gehe zu Octavio " -gameforge.subquest_26._380_say = "Na, das nenn ich mal einen Froschschenkel! Zu[ENTER]meiner Zeit waren die etwas kleiner. Aber der[ENTER]hier schmeckt bestimmt auch. Warte einen[ENTER]Moment... Das riecht schon ganz gut. Noch eine[ENTER]Prise Salz... So! Hier ist deine Portion. Hahaha,[ENTER]jetzt habe ich wieder genug Kraft fr eine ganze[ENTER]Woche Arbeit! " -gameforge.subquest_26._390_say = "Eine Bitte noch: Erzhl niemandem davon, dass ich[ENTER]diese Suppe gekocht habe. Vor allem nicht dem[ENTER]Lagerverwalter. Er redet gerne viel und wenn sich[ENTER]die Eigenschaften der Suppe herumsprechen, bleibt[ENTER]mir keine ruhige Minute mehr, weil jeder einen[ENTER]Schluck haben will. " -gameforge.subquest_26._400_sayReward = "Du erhltst 5.000.000 Erfahrungspunkte. " -gameforge.subquest_26._40_say = "Mir geht es nicht sehr gut in letzter Zeit. Mein[ENTER]Krper ist nicht mehr das, was er frher war. Als[ENTER]ich jung war, konnte ich bis tief in die Nacht[ENTER]arbeiten, jeden Tag in der Woche. Und noch dabei[ENTER]Alkohol trinken. Aber jetzt kostet es mich groe[ENTER]Mhe, morgens aufzustehen. Ich bruchte eine gute[ENTER]Portion Froschschenkelsuppe, um wieder genug[ENTER]Energie zu haben. " -gameforge.subquest_26._410_sayReward = "Du erhltst 50.000 Yang. " -gameforge.subquest_26._50_say = "Du weit nicht, was Froschschenkelsuppe ist?[ENTER]Wenn du eine Schssel davon trinkst, bist du[ENTER]sofort hellwach und voller Energie. Dann kannst[ENTER]du eine ganze Woche durcharbeiten, ohne mde zu[ENTER]werden! Octavio machte diese Suppe immer. Aber[ENTER]aus irgendeinem Grund hrte er vor kurzem damit[ENTER]auf. " -gameforge.subquest_26._60_select = "Ich gehe zu Octavio. " -gameforge.subquest_26._70_select = "Ich bin beschftigt. " -gameforge.subquest_26._80_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_26._90_say = "Gut, wenn du beschftigt bist, dann komm spter[ENTER]wieder, wenn du Zeit hast. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = "Er sollte sich schmen, sich einen Vater zu[ENTER]nennen! Wenn ich ihn finde, dann gnade ihm Gott![ENTER]Denk blo nicht, ich bertreibe. Frag ruhig die[ENTER]anderen Leute im Dorf, die sehen das ganz[ENTER]genauso. " -gameforge.subquest_27._10_targetVid = "Soon " -gameforge.subquest_27._110_targetVid = " " -gameforge.subquest_27._120_makequestbutton = "Gehe zur Gemischtwarenhndlerin " -gameforge.subquest_27._130_say = "Vielleicht wei die Gemischtwarenhndlerin, was[ENTER]Soon gerade treibt. Gehe zu ihr und frage, ob sie[ENTER]etwas von Soon gehrt hat. " -gameforge.subquest_27._140_npcChat = "Was ist mit Soon? " -gameforge.subquest_27._150_say = "Gestern kam er hierher und fragte nach dem[ENTER]Geheimen Tempelbuch. Er hatte kein Yang dabei,[ENTER]deshalb schaute er es sich nur an.[ENTER]Es muss ihm schon sehr wichtig sein, wenn er[ENTER]sogar seine Familie vernachlssigt. Warum[ENTER]interessiert es ihn nur so sehr? " -gameforge.subquest_27._160_sayTitle = " : " -gameforge.subquest_27._170_say = "Es tut mir leid fr Aranyo. Sie heiratete Soon[ENTER]nicht, um jeden Tag und jede Nacht zu arbeiten.[ENTER]Sie hat bestimmt nicht damit gerechnet, dass sie[ENTER]nun die Familie ernhren muss.[ENTER]Du solltest noch einmal mit ihm sprechen. Wer[ENTER]wei, vielleicht sieht er es ein. " -gameforge.subquest_27._180_makequestbutton = "Gehe zu Soon " -gameforge.subquest_27._190_qSetTitle = "Gehe zu Soon " -gameforge.subquest_27._200_targetVid = "Soon schon wieder " -gameforge.subquest_27._20_npcChat = "Die Freude am Lesen " -gameforge.subquest_27._210_say = "Gehe zu Soon[ENTER]Gehe zu Soon und frag ihn nach dem Tempelbuch. " -gameforge.subquest_27._220_npcChat = "Was ist das geheime Tempelbuch? " -gameforge.subquest_27._230_say = "Du weit, dass ich jedes Buch der Welt gelesen[ENTER]habe. Doch vor Kurzem hrte ich von einem[ENTER]geheimen Buch. Die Gerchte besagen, dass dieses[ENTER]Buch die Geheimnisse des Dunklen Tempels enthlt.[ENTER]Darin wird erklrt, wie man ein Heiliger wird. " -gameforge.subquest_27._240_say = "Ich muss dieses Buch unbedingt lesen. Kannst du[ENTER]es fr mich besorgen?[ENTER]Wenn du das tust, gebe ich dir auch etwas dafr.[ENTER]Selbst wenn ich mein Haus verkaufen msste. " -gameforge.subquest_27._250_select = "Ich tue es! " -gameforge.subquest_27._260_select = "Ich kann leider nicht. " -gameforge.subquest_27._270_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_27._280_say = "Komm schon, willst du mir nicht helfen?[ENTER]Wenn nicht jetzt, dann komm spter wieder![ENTER]Ich warte auf dich. " -gameforge.subquest_27._290_say = "Du hilfst mir wirklich nicht? Du brauchst wohl[ENTER]Urlaub, oder? Das Dokument ist mir sehr wichtig.[ENTER]Was mach ich nur? Verdammt. " -gameforge.subquest_27._300_say = "Danke, ich warte auf dich. " -gameforge.subquest_27._30_say = "Liest du auch so gerne wie ich?[ENTER]Wrter, die zu Stzen werden, um dann ein Buch zu[ENTER]bilden. Herrlich![ENTER]Und die Freude, eines zu schreiben, damit es[ENTER]wiederum andere Leute lesen knnen! " -gameforge.subquest_27._310_makequestbutton = "Du hast das Tempelbuch gefunden. " -gameforge.subquest_27._320_qSetTitle = "Du hast das Tempelbuch gefunden. Gehe zurck zu[ENTER]Soon. " -gameforge.subquest_27._330_targetVid = "Gehe zurck zu Soon. " -gameforge.subquest_27._340_makequestbutton = "Besiege die Dunklen Fanatiker " -gameforge.subquest_27._350_sayTitle = "Du hast die Dunklen Fanatiker gettet. " -gameforge.subquest_27._360_say = "Bringe das Geheime Tempelbuch zu Soon. " -gameforge.subquest_27._370_say = "Soon hat groes Interesse an dem Geheimen[ENTER]Tempelbuch. Wenn du die Dunklen Fanatiker ttest,[ENTER]findest du vielleicht das geheime Buch. " -gameforge.subquest_27._380_npcChat = "Das geheime Tempelbuch " -gameforge.subquest_27._390_say = "Oh, das ist es! Vielen Dank![ENTER]Hier ist deine Belohnung.[ENTER]Und jetzt lass mich allein, ich muss lesen! " -gameforge.subquest_27._400_sayReward = "Du erhltst 850.000 Erfahrungspunkte. " -gameforge.subquest_27._40_say = "Hier, zwischen diesen Buchdeckeln, pulsiert das[ENTER]Leben! Hier wohnen junges Wissen und alte[ENTER]Weisheit! Wie trostlos wre mein Leben ohne[ENTER]Bcher... Nur leider... meine Frau versteht das[ENTER]nicht. Kannst du sie vielleicht berzeugen? " -gameforge.subquest_27._410_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_27._420_say = "Hey...[ENTER]Hast du es noch nicht erhalten?[ENTER]Wenn du eine Aufgabe annimmst, solltest[ENTER]du sie auch zu Ende bringen.[ENTER]Jetzt beende die Aufgabe! " -gameforge.subquest_27._430_say = "Die Dunklen Fanatiker sind nicht zu[ENTER]unterschtzen. Versuche es doch einfach spter[ENTER]noch einmal. " -gameforge.subquest_27._440_say = "Nun, dann muss ich wohl jemand anderen um Hilfe[ENTER]bitten. Leb wohl. " -gameforge.subquest_27._450_say = "Danke, ich warte auf dich.[ENTER]Ich kann es kaum erwarten, es in[ENTER]meiner Hand zu halten und zu lesen. " -gameforge.subquest_27._50_makequestbutton = "Geh zu Aranyo " -gameforge.subquest_27._60_sayTitle = "Geh zu Aranyo " -gameforge.subquest_27._70_say = "Geh zu Aranyo und frag sie nach ihrem Mann. " -gameforge.subquest_27._80_npcChat = "Warum bist du so aufgebracht? " -gameforge.subquest_27._90_say = "Aufgebracht? Ich platze gleich vor Wut![ENTER]Geht mein Mann arbeiten? Nein. Bringt er Yang[ENTER]nach Hause? Nein. Statt dessen versteckt er sich[ENTER]irgendwo und schiebt seine Nase zwischen[ENTER]Buchdeckel! Hat man sowas schon gehrt?! Er[ENTER]liest! Gibt ein Buch uns vielleicht Kleidung?[ENTER]Gibt es uns Essen? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = "Erz fr den Schmied " -gameforge.subquest_30._10_npcChat = "Du brauchst Erz? " -gameforge.subquest_30._110_targetVid = "Schmied " -gameforge.subquest_30._120_sayTitle = "Zurck zum Schmied " -gameforge.subquest_30._130_say = "Du hast das Erz, das der Schmied zum Fertigen[ENTER]der neuen Waffen braucht, gesammelt. Du solltest[ENTER]es zu ihm bringen. " -gameforge.subquest_30._140_sayTitle = "Besorge Erz fr neue Waffen " -gameforge.subquest_30._150_say = "Der Schmied bentigt Erz fr die Herstellung[ENTER]einer neuen Waffenart. Bringe ihm jeweils 100[ENTER]Golderz, Silbererz und Ebenholzerz.[ENTER]Erzvorkommen sind berall auf der Karte verteilt[ENTER]und knnen mit Bergbau bearbeitet werden. Du[ENTER]kannst aber auch mit anderen Spielern handeln und[ENTER]ihnen Erz abkaufen. " -gameforge.subquest_30._160_npcChat = "Ich habe Erz fr dich gesammelt. " -gameforge.subquest_30._170_say = "Das reicht nicht. Ich brauche die ganzen 100[ENTER]Golderz, Silbererz und Ebenholzerz! " -gameforge.subquest_30._180_select = "Weitersuchen " -gameforge.subquest_30._190_select = "Aufgeben " -gameforge.subquest_30._200_say = "Du willst wirklich fr immer aufgeben? " -gameforge.subquest_30._20_say = "Hey, du! Ja, genau dich meine ich! Du bist nun[ENTER]kein Anfnger mehr. Und warum? Weil ich dir[ENTER]komplizierte Aufgaben gestellt habe! Es war alles[ENTER]nur fr dein Wohl, hehehe. Aber jetzt bitte ich[ENTER]dich um einen wirklichen Gefallen. " -gameforge.subquest_30._210_say = "Es ist schwer, Erz zu bekommen, nicht wahr?[ENTER]Doch das Glck kommt erst mit der harten Arbeit.[ENTER]Wie wre es mit einer kurzen Pause, bevor du es[ENTER]erneut versuchst? " -gameforge.subquest_30._220_say = "Schade. Es war so eine brilliante Idee.[ENTER]Naja, was soll's. Bis bald! " -gameforge.subquest_30._230_say = "Gib dir ein wenig Mhe, dann hast du bald alles[ENTER]zusammen. Viel Glck! " -gameforge.subquest_30._240_say = "Oh, du hast tatschlich schon alles beisammen![ENTER]Hahaha! Ich spre, dass es klappen wird! Warte[ENTER]einen Moment, es wird nicht lange dauern. Und los[ENTER]geht's! " -gameforge.subquest_30._250_say = "So, es ist fertig. Meine Begabung berrascht mich[ENTER]immer wieder. Hier ist deine Waffe. Sie ist neu,[ENTER]also gehe behutsam damit um! " -gameforge.subquest_30._260_sayReward = "Du erhltst 200.000 Erfahrungspunkte. " -gameforge.subquest_30._270_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_30._280_sayReward = "Du erhltst ein Silberschwert+3. " -gameforge.subquest_30._290_sayReward = "Du erhltst einen Aquatischen Fcher+3. " -gameforge.subquest_30._30_say = "Ich mchte versuchen, eine neue Waffe zu[ENTER]schmieden, aber die Materialien sind schwer zu[ENTER]beschaffen. Knntest du das fr mich erledigen?[ENTER]Als Belohnung werde ich dir das erste fertige[ENTER]Exemplar berlassen. " -gameforge.subquest_30._40_say = "Ich bentige je 100 Stck Golderz, Silbererz und[ENTER]Ebenholzerz. Das klingt nach mehr, als es ist.[ENTER]Mit Bergbau kannst du viele Rohstoffe auf einmal[ENTER]besorgen, so dass du sie mit Leichtigkeit[ENTER]zusammenbekommen solltest.[ENTER]Wenn es doch zu schwierig fr dich ist, dann[ENTER]kannst du sie auch von jemandem erhandeln. Ganz[ENTER]wie du willst. Ich wnsche dir viel Erfolg! " -gameforge.subquest_30._50_select = "Ablehnen " -gameforge.subquest_30._60_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_30._70_say = "Es eilt nicht. Also komm bitte zurck,[ENTER]falls du deine Meinung ndern solltest. " -gameforge.subquest_30._80_say = "Schade. Es war so eine brilliante Idee.[ENTER]Naja, was soll's. Bis bald! " -gameforge.subquest_30._90_say = "Oh! Du wirst es tun?[ENTER]Du bist ein guter Freund! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = "Erz fr den Schmied " -gameforge.subquest_31._10_targetVid = "Gehe zum Schmied " -gameforge.subquest_31._110_sayTitle = "Zurck zum Schmied " -gameforge.subquest_31._120_sayReward = "Du hast das Erz, das der Schmied zum Fertigen[ENTER]der neuen Rstungen braucht, gesammelt. Du[ENTER]solltest es zu ihm bringen. " -gameforge.subquest_31._130_sayTitle = "Besorge Erz fr neue Rstungen " -gameforge.subquest_31._140_sayReward = "Der Schmied bentigt Erz fr die Herstellung[ENTER]einer neuen Rstungsart. Bringe ihm jeweils 100[ENTER]Kupfererz, Ebenholzerz und Perlenstcke.[ENTER]Erzvorkommen sind berall auf der Karte verteilt[ENTER]und knnen mit Bergbau bearbeitet werden. Du[ENTER]kannst aber auch mit anderen Spielern handeln und[ENTER]ihnen Erz abkaufen. " -gameforge.subquest_31._150_npcChat = "Ich habe Erz fr dich gesammelt. " -gameforge.subquest_31._160_say = "Hmm, da fehlen aber noch Materialien. Ich sagte,[ENTER]ich brauche je 100 Stck Kupfererz, Ebenholzerz[ENTER]und Perlen! " -gameforge.subquest_31._170_select = "Weitersuchen " -gameforge.subquest_31._180_select = "Aufgeben " -gameforge.subquest_31._190_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_31._200_say = "Ist es zu schwer? Es ist natrlich nicht nur[ENTER]Glck, sondern auch harte Arbeit. Warum versuchst[ENTER]du es nicht einfach spter nochmal. " -gameforge.subquest_31._20_npcChat = "Du brauchst noch mehr Erz? " -gameforge.subquest_31._210_say = "Soviel zu meinem Plan fr eine neuartige[ENTER]Rstung. Diese Idee htte unser gesamtes[ENTER]Zeitalter verndern knnen![ENTER]Es ist jammerschade... " -gameforge.subquest_31._220_say = "Sei stark! Ich wei, dass du es schaffen kannst! " -gameforge.subquest_31._230_say = "Hervorragend. Du bist wirklich gut im Beschaffen[ENTER]von Materialien. Jetzt pass auf![ENTER]Hier... und hier... und noch schnell abgekhlt...[ENTER]So, das ist fr dich, als Lohn fr deine Mhen.[ENTER]Bis bald! " -gameforge.subquest_31._240_sayReward = "Du erhltst 200.000 Erfahrungspunkte. " -gameforge.subquest_31._250_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_31._260_sayReward = "Du erhltst einen Lwenplattenpanzer+3. " -gameforge.subquest_31._270_sayReward = "Du erhltst einen Roten Ameisenanzug+3. " -gameforge.subquest_31._280_sayReward = "Du erhltst einen Geistplattenpanzer+3. " -gameforge.subquest_31._290_sayReward = "Du erhltst eine Kleidung der Liebe+3. " -gameforge.subquest_31._30_say = "Hallo, hast du eine Minute Zeit fr mich?[ENTER]Ich wei es sehr zu schtzen, dass du mir[ENTER]geholfen hast, eine neue Waffe herzustellen.[ENTER]Jetzt mchte ich gerne noch einmal deine Hilfe in[ENTER]Anspruch nehmen. Diesmal mchte ich eine neue[ENTER]Rstung herstellen. Nachdem ich eine gute Waffe[ENTER]hergestellt habe, ist es klar, dass ich jetzt[ENTER]auch eine gute Rstung brauche. " -gameforge.subquest_31._40_say = "Natrlich brauche ich wieder Materialien fr die[ENTER]Herstellung. Kannst du sie mir besorgen? Du[ENTER]bekommst auch wieder die erste fertige Rstung[ENTER]dafr. Diesmal brauche ich je 100 Stck[ENTER]Kupfererz, Ebenholzerz und Perlen. Du solltest[ENTER]das ja schon kennen. Viel Erfolg! " -gameforge.subquest_31._50_select = "Annehmen " -gameforge.subquest_31._60_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_31._70_say = "Warum zgerst du dann? Komm wieder, wenn du[ENTER]bereit bist, dich im Bergbau zu bettigen. " -gameforge.subquest_31._80_say = "Das bisschen Erz ist doch nun wirklich nicht[ENTER]zuviel verlangt. Na, wie du meinst. Verschwinde! " -gameforge.subquest_31._90_say = "Du hilfst mir wieder? Du bist ein guter Freund.[ENTER]Und keine Sorge: Die erste Rstung gehrt dir! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = "Hndleranfrage " -gameforge.subquest_32._10_targetVid = "Auswahl der Hndler " -gameforge.subquest_32._110_targetVid = "Gehe zu Ah-Yu " -gameforge.subquest_32._120_targetVid = "Gehe zur Gemischtwarenhndlerin " -gameforge.subquest_32._130_sayReward = "Materialien fr den Hndler " -gameforge.subquest_32._140_sayReward = "Der Fahrende Hndler braucht einige Materialen[ENTER]fr eine Halskette. Besorge ihm 100 Backenzhne[ENTER]von Stolzen Ork-Zauberern, ein Schmuckstck von[ENTER]der Gemischtwarenhndlerin und Nhgarn von[ENTER]Ariyoung. " -gameforge.subquest_32._150_npcChat = "Ich brauche Nhgarn. " -gameforge.subquest_32._160_say = "Nhgarn herstellen ist keine groe Sache.[ENTER]Allerdings kann ich dann meine andere Arbeit[ENTER]nicht machen. Ich habe heute Ah-Yus zerrissene[ENTER]Kleider genht und wollte sie ihr gerade[ENTER]bringen... " -gameforge.subquest_32._170_say = "Was hltst du davon: Du bringst Ah-Yu ihre[ENTER]Kleidung zurck und ich stelle inzwischen Nhgarn[ENTER]fr dich her. Einverstanden? " -gameforge.subquest_32._180_say = "Willst du fr immer aufgeben? " -gameforge.subquest_32._190_say = "Der Weg ist wirklich nicht sehr weit. Warum[ENTER]zgerst du noch? Komm wieder her, wenn du[ENTER]bereit bist. " -gameforge.subquest_32._200_say = "Oh, ich hatte so gehofft, dass du Zeit hast. Dann[ENTER]muss ich wohl selber laufen. Leb wohl! " -gameforge.subquest_32._20_npcChat = "Wegen der Halsketten... " -gameforge.subquest_32._210_say = "Herrlich, ich danke dir vielmals! Gre Ah-Yu von[ENTER]mir und pass auf, dass du ihre Kleidung unterwegs[ENTER]nicht zerdrckst! Ich warte hier auf dich. " -gameforge.subquest_32._220_sayTitle = "Ariyoung: " -gameforge.subquest_32._230_say = "Ich werde dein Nhgarn fertig haben, wenn du aus[ENTER]dem Nachbardorf zurckkommst. Du hast doch nicht[ENTER]vergessen, Ah-Yu ihre Kleider zu bringen, oder?[ENTER]Das wrde sie mir belnehmen. " -gameforge.subquest_32._240_say = "Ist Ah-Yu mit der Kleidung zufrieden? Dann ist es[ENTER]ein Vergngen, so hart zu arbeiten. Hier ist[ENTER]dein Nhgarn. Es ist sehr krftig und kann fr[ENTER]vieles benutzt werden. Bis bald! " -gameforge.subquest_32._250_say = "Ich habe dir bereits Nhgarn gegeben. Hast du es[ENTER]verloren? " -gameforge.subquest_32._260_npcChat = "Ariyoung schickt dir diese Kleider. " -gameforge.subquest_32._270_sayTitle = "Ah-Yu: " -gameforge.subquest_32._280_say = "Oh, wie schn. Das ging wirklich schnell. Gute[ENTER]Freundschaften soll man pflegen, nicht wahr? Wir[ENTER]helfen uns oft gegenseitig...[ENTER]Danke, dass du mir die Kleidung gebracht hast.[ENTER]Bitte bermittle Ariyoung meine Gre. " -gameforge.subquest_32._290_npcChat = "Ich brauche ein Schmuckstck. " -gameforge.subquest_32._300_say = "Du suchst Schmuck?[ENTER]Ich kann dir ein Schmuckstck geben, wenn du mir[ENTER]ein wenig hilfst. Zurzeit arbeite ich an einer[ENTER]speziellen Medizin gegen Schmerzen, aber eine[ENTER]Zutat fehlt mir: die Leber eines Tigers. Die sind[ENTER]sehr schwierig zu bekommen. Ich brauche 100[ENTER]Stck. " -gameforge.subquest_32._30_say = "Wir Fahrenden Hndler haben es im Krieg nicht[ENTER]leicht. Es fehlt zwar berall an Waren, aber der[ENTER]Bedarf wechselt so schnell, dass ich nie wei, ob[ENTER]ich gerade das Richtige im Angebot habe. Ganz zu[ENTER]schweigen von den langen Wegen durch die Wildnis,[ENTER]wo all diese Monster unachtsamen Wanderern[ENTER]auflauern. Hast du nicht Lust, dir ein paar Yang[ENTER]zu verdienen? Ich knnte Hilfe gebrauchen. " -gameforge.subquest_32._310_say = "Auerdem brauche ich noch bestimmte Kruter mit[ENTER]heilender Wirkung, aber die bekommst du auch von[ENTER]den Tigern. Sie wlzen sich gerne darin, weil sie[ENTER]den Geruch lieben. Fr die Kruter und die[ENTER]Tigerlebern gebe ich dir dann ein Schmuckstck. " -gameforge.subquest_32._320_say = "Jage dafr Tiger oder Weie Tiger. " -gameforge.subquest_32._330_say = "Was sagst du dazu? Kommen wir ins Geschft? " -gameforge.subquest_32._340_say = "Ist meine Aufgabe zu schwer fr dich? Das kann[ENTER]ich mir nicht vorstellen! Besuch mich wieder,[ENTER]wenn du es dir anders berlegst. " -gameforge.subquest_32._350_say = "Du lufst also fr den Hndler den weiten Weg[ENTER]hierher und gibst dann auf? Wie du willst...[ENTER]Schnen Tag noch. " -gameforge.subquest_32._360_say = "Sehr gut. Das wird uns beiden weiterhelfen, nicht[ENTER]wahr? Danke und viel Glck! " -gameforge.subquest_32._370_npcChat = "Bekomme ich jetzt das Schmuckstck? " -gameforge.subquest_32._380_say = "Lass mich nachsehen... 100 Tigerlebern und die[ENTER]Heilkruter, es ist alles da. Ich danke dir![ENTER]Bitte sehr, dieses Schmuckstck hast du dir[ENTER]ehrlich verdient. Bis bald! " -gameforge.subquest_32._390_qSetTitle = "Zurck zum Fahrenden Hndler " -gameforge.subquest_32._400_targetVid = "Zurck zum Fahrenden Hndler " -gameforge.subquest_32._40_say = "Im Moment sind Halsketten sehr gefragt, die aus[ENTER]den Backenzhnen von Orks bestehen. Orkzhne sind[ENTER]gro und hart und eignen sich gut fr die[ENTER]Herstellung verschiedener Schmuckstcke. Die[ENTER]Backenzhne der Ork-Zauberer gelten zudem bei den[ENTER]Soldaten als Talismane. Knntest du mir solche[ENTER]Zhne besorgen? 100 Stck sollten frs Erste[ENTER]reichen. " -gameforge.subquest_32._410_sayReward = "Zurck zum Fahrenden Hndler " -gameforge.subquest_32._420_sayReward = "Du hast endlich alle Materialien fr die[ENTER]Halskette zusammen. Bringe sie dem Fahrenden[ENTER]Hndler. " -gameforge.subquest_32._430_npcChat = "Ich habe alle Materialien. " -gameforge.subquest_32._440_sayTitle = "Fahrender Hndler: " -gameforge.subquest_32._450_say = "Hast du alle Materialien bekommen? Lass sehen...[ENTER]Tatschlich, es ist alles da. Dank deiner Hilfe[ENTER]kann ich mein Angebot erweitern, das ist gut.[ENTER]Hier ist dein Anteil. Viel Spa damit.[ENTER]Kommt heran, Leute! Hier ist fr jeden etwas[ENTER]dabei! " -gameforge.subquest_32._460_sayReward = "Du erhltst 1.100.000 Erfahrungspunkte. " -gameforge.subquest_32._470_sayReward = "Du erhltst ein Goldarmband, eine Goldhalskette[ENTER]und Goldohrringe. " -gameforge.subquest_32._480_say = "Hmm, tut mir leid, aber da fehlt aber noch etwas.[ENTER]Unvollstndige Lieferungen kann ich nicht[ENTER]gebrauchen. Versuchst du es weiter? " -gameforge.subquest_32._490_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_32._500_say = "Danke, dass du nicht so leicht aufgibst. Das[ENTER]Glck ist denen hold, die sich bemhen! Ich warte[ENTER]hier auf dich. " -gameforge.subquest_32._50_say = "Zustzlich brauche ich noch ein Schmuckstck und[ENTER]Nhgarn. Das eine bekommst du von der[ENTER]Gemischtwarenhndlerin, das andere von Ariyoung.[ENTER]So viele Sachen zu beschaffen ist nicht einfach,[ENTER]aber der Verkauf der Ketten ist ein gutes[ENTER]Geschft und du bekommst eine ordentliche[ENTER]Belohnung fr die Materialien. Was meinst du,[ENTER]hrt sich das interessant an? " -gameforge.subquest_32._510_say = "Die Aufgabe ist wohl zu schwer? Na immerhin hast[ENTER]du es versucht. Wenn ich irgendwann einmal eine[ENTER]einfachere Aufgabe fr dich habe, lasse ich es[ENTER]dich wissen. Leb wohl. " -gameforge.subquest_32._520_say = "Du versuchst es noch einmal? Danke.[ENTER]Ich werde hier auf dich warten. " -gameforge.subquest_32._60_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_32._70_say = "Du bist beschftigt? Das kann ich gut verstehen.[ENTER]Aber komm bitte wieder, wenn du Zeit hast. " -gameforge.subquest_32._80_say = "Oh je, wie soll ich blo all meine Auftrge[ENTER]erledigen? Bis bald! " -gameforge.subquest_32._90_say = "Wunderbar. Ich werde hier auf dich warten. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = "Schatzkarte gefunden " -gameforge.subquest_33._10_targetVid = "Gehe zum Bcherwurm. " -gameforge.subquest_33._110_say = "Du hast die Tiergottheiten vor der Stadt gejagt[ENTER]und die vier Teile der Schatzkarte gefunden.[ENTER]Bringe sie zu Soon. " -gameforge.subquest_33._120_sayTitle = "Jagd auf die Tiergottheiten " -gameforge.subquest_33._130_say = "Sammle fr Soon vier Teile einer Schatzkarte,[ENTER]indem du die Tiergottheiten Lykos, Scrofa, Bera[ENTER]und Tigris jagst. " -gameforge.subquest_33._140_sayReward = "(Kartenteile gefunden: %s ) " -gameforge.subquest_33._150_sendLetter = "Die Schatzkarte " -gameforge.subquest_33._160_sayTitle = "Alle Kartenteile gesammelt " -gameforge.subquest_33._170_say = "Geh zurck zu Soon und berichte ihm, dass du[ENTER]die Schatzkartenteile gefunden hast. " -gameforge.subquest_33._175_npcChat = "Ich habe alle Kartenteile. " -gameforge.subquest_33._180_say = "Oh, groartig! Alle vier Kartenteile beisammen...[ENTER]Ich habe kaum gewagt, davon zu trumen.[ENTER]Nun noch schnell die Teile zu einer Karte[ENTER]zusammengefgt... so... " -gameforge.subquest_33._190_say = "Hmm, eigenartig. Die Karte sagt, der Schatz sei[ENTER]bei dem Felsen nahe des Alten Mannes versteckt.[ENTER]Ich kann mir nicht vorstellen, dass das stimmt.[ENTER]Er wre lngst gefunden worden. Was fr eine[ENTER]kindische Spielerei! Willst du trotzdem nachsehen[ENTER]oder soll ich die Karte verbrennen? " -gameforge.subquest_33._200_select = "Ich werde nachsehen. " -gameforge.subquest_33._20_npcChat = "Wegen der Schatzkarte... " -gameforge.subquest_33._210_select = "Verbrenn sie ruhig. " -gameforge.subquest_33._220_say = "Bist du sicher, dass du die Karte nicht mehr[ENTER]brauchst? " -gameforge.subquest_33._230_say = "Was fr ein lcherliches Mrchen![ENTER]Es tut mir Leid, dass ich dich auf die Suche nach[ENTER]den Kartenteilen geschickt habe. Ich verbrenne[ENTER]sie, damit nicht noch andere Leute darauf[ENTER]hereinfallen. Trotzdem vielen Dank. Leb wohl! " -gameforge.subquest_33._240_say = "Warum noch zgern? Die Kartenteile hast du[ENTER]bereits gesammelt, dann kannst du auch nachsehen[ENTER]gehen. Hier, nimm die Karte mit. " -gameforge.subquest_33._250_say = "Wie du meinst. Es wrde mich zwar sehr[ENTER]berraschen, wenn du wirklich etwas findest, aber[ENTER]ich wnsche dir viel Glck! Hier, nimm die Karte[ENTER]mit. " -gameforge.subquest_33._260_say = "Die Karte wurde in vier Teile zerlegt. Wir[ENTER]brauchen alle vier Teile, um sie wieder[ENTER]zusammensetzen zu knnen! " -gameforge.subquest_33._270_select = "Erneut versuchen " -gameforge.subquest_33._280_say = "Du gibst auf? Nun denn, so sei es. Leb wohl. " -gameforge.subquest_33._290_say = "Wie erwartet bist du voller Energie. Ich vertraue[ENTER]dir! " -gameforge.subquest_33._300_targetVid = "Fels beim Alten Mann " -gameforge.subquest_33._30_say = "Hey, ich habe in alten Texten seltsame[ENTER]Informationen entdeckt. Es heit, dass es[ENTER]Schatzkarten in diesem Dorf gibt. Kennst du die[ENTER]gttlichen Tierwchter - Hundegottheit,[ENTER]Brengottheit, Tigergottheit und Schweinegottheit[ENTER]- drauen vor der Stadt? " -gameforge.subquest_33._310_sayTitle = "Suche nach dem Schatz " -gameforge.subquest_33._320_say = "Hmm, unterhalb der Felsen bei dem Alten Mann...[ENTER]Keine Ahnung. Ich sollte zuerst den Alten Mann[ENTER]fragen. Warum ist der Weg zu ihm so weit? Mist. " -gameforge.subquest_33._330_sayTitle = "Alter Mann: " -gameforge.subquest_33._340_say = "Wonach suchst du? Nach einem Schatz? Haha, da[ENTER]kannst du lange suchen! Zeig mal die Karte...[ENTER]Hm, das msste dort drben sein. Viel Glck,[ENTER]hihihi... " -gameforge.subquest_33._350_say = "Das hier muss die Stelle sein. Hau ruck! und[ENTER]weiter...[ENTER]Verdammt, der Boden ist ganz schn hart. Hrmpf...[ENTER]Hey, ich kann eine Kiste sehen! " -gameforge.subquest_33._360_sendLetter = "Es gibt den Schatz wirklich! " -gameforge.subquest_33._370_sayTitle = "Zurck zu Soon " -gameforge.subquest_33._380_say = "Du hast an dem Ort gegraben, den die Karte der[ENTER]Tiergottheiten bezeichnete und dort tatschlich[ENTER]eine Schatztruhe gefunden! Gehe zu Soon und[ENTER]berichte ihm von dem unerwarteten Erfolg. " -gameforge.subquest_33._390_npcChat = "Ich habe den Schatz gefunden! " -gameforge.subquest_33._400_say = "Oh, das ist eine berraschung! Zeig her...[ENTER]Erstaunlich. Genau so wurde die Schatztruhe in[ENTER]den alten Texten beschrieben. Jetzt muss ich nur[ENTER]noch herausfinden, wie man sie ffnen kann.[ENTER]Aber das soll nicht deine Sorge sein. Ich danke[ENTER]dir! Nimm dies als Zeichen meiner Anerkennung. " -gameforge.subquest_33._40_say = "Eine uralte Mr berliefert, dass diese vier[ENTER]gttlichen Monster die Karte in vier Teile[ENTER]geteilt haben und diese beschtzen. Ich bin mir[ENTER]nicht sicher, ob es stimmt. Knntest du das fr[ENTER]mich berprfen? Oh bitte, diese Ungewissheit[ENTER]bringt mich sonst um... Ich flehe dich an, hilf[ENTER]mir! " -gameforge.subquest_33._410_sayReward = "Du erhltst 1.400.000 Erfahrungspunkte. " -gameforge.subquest_33._420_sayReward = "Du erhltst 25.000 Yang. " -gameforge.subquest_33._430_sayReward = "Du erhltst eine Geistermaskenschaller+1. " -gameforge.subquest_33._440_sayReward = "Du erhltst einen Burghelm+1. " -gameforge.subquest_33._450_sayReward = "Du erhltst eine Stahlkapuze+1. " -gameforge.subquest_33._460_sayReward = "Du erhltst einen Sonnenlichthut+1. " -gameforge.subquest_33._470_say = "Ja, wo ist er denn? Willst du dich ber mich[ENTER]lustig machen?! Du hast ihn nicht wirklich[ENTER]gefunden, hab ich Recht? " -gameforge.subquest_33._50_say = "Interessieren alte Schatzkarten dich nicht? Du[ENTER]bist seltsam... Ich werde weiter nach Hinweisen[ENTER]in diesen Texten suchen. Komm zurck, wenn du[ENTER]deine Meinung genderst hast. " -gameforge.subquest_33._60_say = "Magst du solche Abenteuer nicht? Wie soll ich nun[ENTER]an die Kartenteile kommen?[ENTER]Naja, wie auch immer. Leb wohl. " -gameforge.subquest_33._70_say = "Du bist ein wahrer Freund. Ich vertraue darauf,[ENTER]dass du sie finden wirst. " -gameforge.subquest_33._80_sendLetter = "Schatzkarte des Bcherwurms " -gameforge.subquest_33._90_targetVid = "Geh zum Bcherwurm " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = "Der Hauptmann hat weiterhin Schwierigkeiten, die[ENTER]Schwarzwindkrieger in den Griff zu bekommen.[ENTER]Tte ihre Generle Jak-To, To-Su und Gu-Ryung.[ENTER]Vielleicht geben sie dann endlich Ruhe. " -gameforge.subquest_34._10_npcChat = "Was macht die Schwarzwindbande? " -gameforge.subquest_34._110_say = "Die Generle sind tot! " -gameforge.subquest_34._120_select = "Weiter versuchen " -gameforge.subquest_34._130_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_34._140_say = "Kmpfen ist eine schwierige Angelegenheit und[ENTER]Siegen erst recht. Vor allem gegen die Generle.[ENTER]Versuche es noch einmal! " -gameforge.subquest_34._150_say = "Wie gesagt: Es ist eine sehr starke Bande.[ENTER]Auf Wiedersehen. " -gameforge.subquest_34._160_say = "Wie mutig du bist! Ich glaube, du kannst die[ENTER]Schwarzwindbande besiegen! " -gameforge.subquest_34._170_targetVid = "Berichte dem Hauptmann " -gameforge.subquest_34._180_say = "Geh zurck zum Hauptmann und berichte, dass du[ENTER]die Generle gettet hast. " -gameforge.subquest_34._185_npcChat = "Ich habe die Generle gettet! " -gameforge.subquest_34._190_say = "Hmm... Du hast die Generle besiegt. Gut.[ENTER]Wir hatten schon Kopfschmerzen wegen der[ENTER]Schwarzwindbande, aber dank deiner Hilfe schaffen[ENTER]wir es nun. Ohne die Generle wird der Rest ein[ENTER]Kinderspiel.[ENTER]Hier ist eine Belohnung fr dich. Ich hoffe, wir[ENTER]sehen uns bald wieder! " -gameforge.subquest_34._200_sayReward = "Du erhltst 1.000.000 Erfahrungspunkte. " -gameforge.subquest_34._20_sayTitle = "Hauptmann: " -gameforge.subquest_34._210_sayReward = "Du erhltst einen Sprachenring. " -gameforge.subquest_34._30_say = "Obwohl du der Schwarzwindbande einen[ENTER]empfindlichen Schlag versetzt hast, denken sie[ENTER]nicht daran, sich ruhig zu verhalten und benehmen[ENTER]sich einfach weiter wie die Wilde Horde. Wenn wir[ENTER]sie endgltig besiegen wollen, mssen wir ihre[ENTER]Anfhrer tten. " -gameforge.subquest_34._40_say = "Wenn die Anfhrer erst besiegt sind, wird der[ENTER]Rest der Bande auch bald untergehen. Es wird ein[ENTER]hartes Stck Arbeit, aber wir brauchen einen Sieg[ENTER]ber die Schwarzwindgenerle Jak-To, To-Su und[ENTER]Gu-Ryung. Wenn wir sie besiegen, mssen wir uns[ENTER]ber die Schwarzwindbande keine Sorgen mehr[ENTER]machen. Also, viel Glck, ich bete fr deinen[ENTER]Sieg! " -gameforge.subquest_34._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_34._60_say = "Hmm, na gut.[ENTER]Aber komm bitte wieder, wenn du bereit bist.[ENTER]Es gibt viel zu wenig fhige Leute wie dich. " -gameforge.subquest_34._70_say = "Du kannst es nicht...? Aber wie sollen wir die[ENTER]Schwarzwindbande dann besiegen? " -gameforge.subquest_34._80_say = "Ich wusste, dass ich mich auf dich verlassen[ENTER]kann! Wenn die Generle tot sind, sind die[ENTER]anderen Schwarzwindkrieger kein Problem mehr.[ENTER]Viel Glck! " -gameforge.subquest_34._90_sendLetter = "Tte die Schwarzwindgenerle " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = "Auf zum Stallburschen " -gameforge.subquest_36._10_targetVid = "Yonah " -gameforge.subquest_36._110_say = "Du hast 10 Ballen Heu zusammengetragen.[ENTER]Bringe sie zum Stallburschen, damit er die Pferde[ENTER]fttern kann. " -gameforge.subquest_36._120_sayTitle = "Heu fr die Stlle " -gameforge.subquest_36._130_say = "Es herrscht Futtermangel bei den Stllen.[ENTER]Besorge 10 Ballen Heu und bringe sie dem[ENTER]Stallburschen, bevor die Pferde verhungern![ENTER]Heu erhltst du bei der Jagd. " -gameforge.subquest_36._140_npcChat = "Du brauchst Heu? " -gameforge.subquest_36._150_say = "Du bist wohl hier, weil Yonah dich geschickt hat?[ENTER]Ich habe bereits viel von dir gehrt.[ENTER]Ach, unsere Pferde leiden an Unterernhrung. Wir[ENTER]mssen dafr sorgen, dass sie berleben. Hilf mir[ENTER]und besorge Heu fr die Pferde! " -gameforge.subquest_36._160_say = "Was man verspricht, das soll man halten.[ENTER]Auerdem will ich spter vielleicht auch einmal[ENTER]ein Pferd reiten. Ich muss unbedingt Heu finden! " -gameforge.subquest_36._170_say = "Es tut mir leid. Ich suche ja auch, aber es ist[ENTER]einfach kein Heu zu finden. " -gameforge.subquest_36._180_say = "Ich wei, es ist nicht sehr nett von mir, dir[ENTER]meine Arbeit aufzudrcken. Trotzdem hatte ich[ENTER]gehofft, du knntest es schaffen.[ENTER]Versuchst du es bitte noch einmal? Ich kenne[ENTER]jemanden in einem anderen Reich, eine sehr[ENTER]wichtige Persnlichkeit. Wenn du mir hilfst,[ENTER]frage ich ihn, ob er etwas fr dich tun kann. " -gameforge.subquest_36._190_select = "Weitersuchen " -gameforge.subquest_36._200_say = "Natrlich helfe ich dir. Mal sehen, was ich tun[ENTER]kann. " -gameforge.subquest_36._20_npcChat = "Die Stlle haben rger " -gameforge.subquest_36._210_say = "Ich kann nicht die Energie dafr aufbringen.[ENTER]Ich will dir wirklich helfen, aber ich kann[ENTER]nicht. Ich bin nicht stark genug. " -gameforge.subquest_36._220_npcChat = "Ich habe Heu fr die Pferde. " -gameforge.subquest_36._230_say = "Du hast Heu besorgt? Oh, danke.[ENTER]Das Pferdefutter wurde knapp und ich erzhlte[ENTER]Yonah davon. Er ist ein guter Freund von mir. Ich[ENTER]dachte mir schon, dass er sich umhrt, ob jemand[ENTER]helfen kann. Aber dass es so schnell geht, das[ENTER]htte ich nicht gedacht. Schau nur, wie[ENTER]begeistert die Pferde fressen! " -gameforge.subquest_36._240_sayReward = "Du erhltst 1.800.000 Erfahrungspunkte. " -gameforge.subquest_36._250_sendLetter = "Zurck zu Yonah " -gameforge.subquest_36._260_sayTitle = "Zurck zu Yonah " -gameforge.subquest_36._270_say = "Du hast dem Stallburschen 10 Ballen Heu fr die[ENTER]hungernden Pferde gebracht. Geh und berichte[ENTER]Yonah von deinem Erfolg. " -gameforge.subquest_36._280_npcChat = "Die Pferde sind versorgt! " -gameforge.subquest_36._290_say = "Hallo, du bist zurck![ENTER]Es war bestimmt nicht leicht, so viel Heu zu[ENTER]sammeln. Danke, dass du nicht aufgegeben hast![ENTER]Hier ist ein kleines Geschenk fr dich. " -gameforge.subquest_36._300_sayReward = "Du erhltst ein Missionsbuch. " -gameforge.subquest_36._30_say = "Hallo, ich habe eine Frage an dich![ENTER]Ich wei, dass du nicht fr die Stlle[ENTER]verantwortlich bist, aber in letzter Zeit haben[ENTER]wir viel rger und knnten deine Hilfe[ENTER]gebrauchen. Die Pferde haben whrend des Krieges[ENTER]viel zu tun, aber selbst ein ausgewachsenes,[ENTER]starkes Pferd hat seine Grenzen. " -gameforge.subquest_36._40_say = "Zum Glck haben wir noch gengend Pferde, aber es[ENTER]gibt zu wenig Futter. So sterben viele.[ENTER]Kannst du bitte Futter besorgen, damit die[ENTER]erschpften Pferde wieder zu Krften kommen?[ENTER]Ich habe niemand anderen, den ich fragen[ENTER]knnte... Sammel 10 Ballen Heu und bring sie dem[ENTER]Stallburschen. Er wei schon Bescheid. Sag[ENTER]einfach, dass du von mir kommst. " -gameforge.subquest_36._50_select = "Ich gehe sofort los! " -gameforge.subquest_36._60_select = "Nein, das ist niedere Arbeit. " -gameforge.subquest_36._70_say = "Heutzutage mchten immer mehr Leute Pferde[ENTER]haben. Aber keiner denkt daran, dass das Futter[ENTER]fr die Pferde knapp wird. Und jetzt verhungern[ENTER]sie im Stall. Wenn du deine Meinung nderst, komm[ENTER]zurck. " -gameforge.subquest_36._80_say = "Oh, die armen Pferde! Sie hungern und ich kann[ENTER]nichts dagegen tun. Was soll ich nur machen... " -gameforge.subquest_36._90_say = "Mir ist klar, dass du sehr beschftigt bist. Um[ENTER]so mehr wei ich deine Hilfsbereitschaft zu[ENTER]schtzen. Heutzutage sind Pferde sehr wichtig.[ENTER]Wir brauchen das Heu wirklich dringend. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = "Yonah gibt sein Bestes, um neues Porzellan[ENTER]herzustellen, kommt aber mit seinen Experimenten[ENTER]nicht weiter. Geh zum Gelehrten Uriel und frage[ENTER]ihn, ob er etwas ber Seladon-Porzellan wei. " -gameforge.subquest_37._10_targetVid = "Das Geheimnis des Seladon-Porzellans " -gameforge.subquest_37._110_npcChat = "Kennst du Seladon-Porzellan? " -gameforge.subquest_37._120_sayTitle = " : " -gameforge.subquest_37._130_say = "Seladon-Porzellan?[ENTER]Nun, ich habe gute Kenntnisse in Geschichte und[ENTER]Wissenschaft. Kunst aber interessiert mich nicht.[ENTER]Deshalb kann ich dir ber das Seladon-Porzellan[ENTER]leider nichts sagen.[ENTER]Aber knnte Soon das nicht wissen? Er ist zwar[ENTER]nicht sehr beliebt, aber er liest viele Bcher.[ENTER]Vielleicht wei er etwas darber. " -gameforge.subquest_37._140_makequestbutton = "Geh zu Soon " -gameforge.subquest_37._150_targetVid = "Weiter zu Soon " -gameforge.subquest_37._160_say = "Uriel wei leider nichts ber Seladon-Porzellan.[ENTER]Aber der Bcherwurm Soon liest viele Sachen in[ENTER]seinen Bchern. Geh zu ihm und frage ihn, ob er[ENTER]etwas ber die Herstellungsmethode wei. " -gameforge.subquest_37._170_sayTitle = "Soon: " -gameforge.subquest_37._180_say = "Was willst du? Str mich nicht beim Lesen![ENTER]Hh? Seladon-Porzellan? Natrlich kenne ich das.[ENTER]Immerhin habe ich annhernd ein Dutzend Bcher[ENTER]gelesen, die sich nur damit befassen. Warum? Ich[ENTER]werde nicht umsonst 'Bcherwurm' genannt! Ich[ENTER]kann alles verstehen, was in jedem Buch[ENTER]geschrieben steht! " -gameforge.subquest_37._190_say = "Ich knnte dir die Herstellungsmethode fr das[ENTER]Seladon-Porzellan aus dem Kopf aufschreiben,[ENTER]aber warum sollte ich das tun?[ENTER]Hmm, warte, ich habe eine Idee: Ich habe beim[ENTER]Fahrenden Hndler im Nachbardorf ein Buch[ENTER]angefordert, das mir noch fehlt, aber ich habe[ENTER]keine Zeit fr den langen Weg. Hole es fr mich[ENTER]ab, dann helfe ich dir mit dem Porzellan. Los,[ENTER]los! " -gameforge.subquest_37._200_makequestbutton = "Auf zum Fahrenden Hndler " -gameforge.subquest_37._20_sayTitle = "Yonah: " -gameforge.subquest_37._210_targetVid = "Geh zum Fahrenden Hndler " -gameforge.subquest_37._220_say = "Soon, der Bcherwurm, kennt sich mit[ENTER]Seladon-Porzellan aus. Er will sein Wissen aber[ENTER]nicht ohne Gegenleistung teilen.[ENTER]Geh fr Soon zum Fahrenden Hndler im Nachbardorf[ENTER]und hole das Buch ab, das er bei ihm bestellt[ENTER]hat. " -gameforge.subquest_37._230_npcChat = "Soon schickt mich... " -gameforge.subquest_37._240_say = "Hallo! Kommst du, um mir nochmal zu helfen?[ENTER]Ah, du mchtest das Buch fr Soon. Ich wre[ENTER]sowieso bald in die Stadt gekommen, aber er ist[ENTER]zu ungeduldig. Bittet andere darum, es fr ihn[ENTER]zu holen. Hmm.[ENTER]Hier ist es. Ich verstehe nicht, was Soon immer[ENTER]an diesen Papierstapeln findet. Es ist doch viel[ENTER]wichtiger, schnell Yang zu verdienen! " -gameforge.subquest_37._250_qSetTitle = "Rckkehr zu Soon. " -gameforge.subquest_37._260_targetVid = "Rckkehr zu Soon " -gameforge.subquest_37._270_say = "Du hast Soons Buch beim Fahrenden Hndler[ENTER]abgeholt. Geh zurck zu Soon und gib es ihm,[ENTER]damit er dir die Herstellungsmethode des[ENTER]Seladon-Porzellans verrt. " -gameforge.subquest_37._280_npcChat = "Ich habe das Buch. " -gameforge.subquest_37._290_say = "Juhu! Endlich neuer Lesestoff! Ich danke dir.[ENTER]Es gibt nicht viele Bcher, die ich noch nicht[ENTER]kenne...[ENTER]Hier, ich habe dir aufgeschrieben, worauf es beim[ENTER]Herstellen von Seladon-Porzellan ankommt. Halte[ENTER]dich an die Anweisungen, dann wirst du[ENTER]fantastisches Porzellan herstellen.[ENTER]Und nun wird es Zeit, das neue Buch zu lesen.[ENTER]Leb wohl. " -gameforge.subquest_37._300_makequestbutton = "Zurck zu Yonah " -gameforge.subquest_37._30_say = "Hmm... Das hier taugt nichts. Und dieses[ENTER]auch nicht...[ENTER]Oh, hallo! Schaut einmal her: Ich stelle[ENTER]ununterbrochen Porzellan her, aber die meisten[ENTER]Sachen zerbrechen sofort. Ich denke, ich brauche[ENTER]ein neues, wegweisendes Porzellan... " -gameforge.subquest_37._310_targetVid = "Bring die Notizen zu Yonah " -gameforge.subquest_37._320_say = "Soon hat sein Versprechen gehalten und dir eine[ENTER]Anleitung zum Brennen von Seladon-Porzellan[ENTER]geschrieben. Bringe sie zu Yonah. " -gameforge.subquest_37._330_say = "Ooh!!! Hier steht alles ber die Herstellung von[ENTER]Seladon-Porzellan. Mit Hilfe dieser[ENTER]Aufzeichnungen werde ich als Meister in die[ENTER]Geschichte eingehen. Danke fr deine[ENTER]Hilfsbereitschaft. Schon bald werde ich dir die[ENTER]allerbeste Keramik zeigen knnen! Verlass dich[ENTER]auf mich. Mein Porzellan wird die Jahrhunderte[ENTER]berdauern. " -gameforge.subquest_37._340_sayReward = "Du erhltst 2.500.000 Erfahrungspunkte. " -gameforge.subquest_37._350_sayReward = "Du erhltst 35.000 Yang. " -gameforge.subquest_37._360_sayReward = "Du erhltst Jadeschuhe+3. " -gameforge.subquest_37._40_say = "Ich werde eine neue Methode ausprobieren.[ENTER]Seladon-Porzellan ist sehr schwer herzustellen,[ENTER]daher knnen es nur sehr wenige. Aber ich werde[ENTER]es fr meine Kunstwerke brauchen! Daher...[ENTER]Hmm, der weise Uriel knnte es wissen![ENTER]Geh doch bitte zu Uriel und frag ihn nach der[ENTER]Herstellung von Seladon-Porzellan! " -gameforge.subquest_37._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_37._60_say = "Hm, du bist wohl zu beschftigt?[ENTER]Denk daran, mich nochmal zu besuchen, wenn[ENTER]du mehr Zeit hast. " -gameforge.subquest_37._70_say = "Verstehe. Leb wohl... " -gameforge.subquest_37._80_say = "Vielen Dank. Uriel wei bestimmt weiter. Bis[ENTER]gleich! " -gameforge.subquest_37._90_targetVid = "Auf zu Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = "Dem Jger Yang-Shin wurde sein Verzierter Bogen,[ENTER]ein Erbstck der Familie, gestohlen.[ENTER]Geh zum Sangsun Dong und hole den Bogen von den[ENTER]diebischen Affen zurck. " -gameforge.subquest_38._10_targetVid = "Schatz des Jgers " -gameforge.subquest_38._110_sendLetter = "Verzierten Bogen gefunden " -gameforge.subquest_38._120_targetVid = "Geh zum Jger Yang-Shin " -gameforge.subquest_38._125_say = "Du hast den Verzierten Bogen des Jgers gefunden.[ENTER]Bringe ihn zurck zu Yang-Shin. " -gameforge.subquest_38._130_npcChat = "Hier ist der Bogen! " -gameforge.subquest_38._140_say = "Tatschlich, das ist er! Mein Bogen! Meine Ehre[ENTER]vor den Ahnen ist gerettet. Puuuh. Wie lange habe[ENTER]ich darunter gelitten, ihn verloren zu haben...[ENTER]Ich bin uerst dankbar fr deine Hilfe. Es ist[ENTER]mir wahrhaft eine Ehre, dir dies hier zu geben.[ENTER]Es mag nach wenig aussehen, aber es kommt von[ENTER]Herzen. Bitte nimm es. Dank dir kann ich nun in[ENTER]Frieden weiterleben! " -gameforge.subquest_38._150_sayReward = "Du erhltst 1.500.000 Erfahrungspunkte. " -gameforge.subquest_38._160_sayReward = "Du erhltst 35.000 Yang. " -gameforge.subquest_38._170_sayReward = "Du erhltst einen Tapferkeitsumhang. " -gameforge.subquest_38._180_say = "Du hast meinen Bogen gefunden? Aber wo ist er[ENTER]denn? Hast du ihn schon wieder verloren? " -gameforge.subquest_38._190_select = "Ich suche weiter. " -gameforge.subquest_38._200_say = "So sei es.[ENTER]Pass auf dich auf. " -gameforge.subquest_38._20_say = "Hey. Hrst du mir kurz zu?[ENTER]Wie du sehen kannst, bin ich ein Jger. Meine[ENTER]Familie jagt seit vielen Generationen. Wir sind[ENTER]alle Jger, eine Familie mit groer Ehre.[ENTER]Aber ich habe einen Fehler begangen, der mich vor[ENTER]meiner Familie entehrt... " -gameforge.subquest_38._210_say = "Du versuchst du es noch einmal? Ich danke dir.[ENTER]Ich bin sicher, mit deinen Fhigkeiten kannst du[ENTER]es schaffen. " -gameforge.subquest_38._30_say = "Es geht um einen Verzierten Bogen, der vor[ENTER]einiger Zeit von Affen gestohlen wurde.[ENTER]Ich habe damals im Affendungeon gejagt und war[ENTER]fr einen Moment unaufmerksam. Sie nutzten die[ENTER]Gelegenheit und stahlen ihn mir. " -gameforge.subquest_38._40_say = "Ich war niemals tief im Sangsun Dong, daher kenne[ENTER]ich mich dort nicht aus und bentige deine[ENTER]Hilfe. Ich habe von einigen Einwohnern gehrt,[ENTER]du httest groes Talent. Deswegen bitte ich[ENTER]dich um diesen Gefallen.[ENTER]Ich kann meinen Ahnen nicht ohne meinen[ENTER]Verzierten Bogen entgegentreten. " -gameforge.subquest_38._50_sayTitle = "Yang-Shin: " -gameforge.subquest_38._60_say = "Oh, ich muss ihn schnell zurckhaben...[ENTER]Bitte, komm wieder, wenn du Zeit hast.[ENTER]Leb wohl. " -gameforge.subquest_38._70_say = "Nun denn...[ENTER]Sei wachsam auf deinen Reisen. " -gameforge.subquest_38._80_say = "Er kann leicht gefunden werden, denn er ist ein[ENTER]sehr aufwendig verzierter Bogen. Ich werde dich[ENTER]dafr gut belohnen! " -gameforge.subquest_38._90_sayTitle = "Suche den verzierten Bogen " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = "Verrter Balsos Zustand " -gameforge.subquest_39._10_targetVid = "Lieferung fr Verrter Balso " -gameforge.subquest_39._110_say = "Der Gesundheitszustand von Verrter Balso hat[ENTER]sich verschlechtert. Geh zu Baek-Go und frage[ENTER]ihn, wie man Balso helfen kann. " -gameforge.subquest_39._120_makequestbutton = "Geh zu Baek-Go " -gameforge.subquest_39._130_qSetTitle = "Geh zu Baek-Go " -gameforge.subquest_39._140_targetVid = "Auf zu Baek-Go " -gameforge.subquest_39._150_npcChat = "Ich habe einen Patienten... " -gameforge.subquest_39._160_sayTitle = "-: " -gameforge.subquest_39._170_say = "Oh, du bist es, wie geht es dir?[ENTER]Du behandelst einen Kranken? Erzhl mal, was[ENTER]hat er denn... Hmm...[ENTER]Und welche Medizin hat er bisher bekommen?[ENTER]Wie bitte?! Kein Wunder, dass es ihm schlechter[ENTER]geht! Diese Medizin ist vllig ungeeignet! " -gameforge.subquest_39._180_say = "Er kann froh sein, dass er noch lebt! Es ist sehr[ENTER]gefhrlich, einen Kranken falsch zu behandeln![ENTER]Aber ich wei etwas, das ihm helfen wird. Es gibt[ENTER]ein bestimmtes Kraut, das den Krper von Giften[ENTER]befreit und ihn bei der Heilung untersttzt.[ENTER]Allerdings ist die Suche danach sehr riskant. " -gameforge.subquest_39._190_say = "Soweit ich wei, wchst das Kraut nur im Sangsun[ENTER]Dong. Es wird aber immer fr den Affen-Lord[ENTER]abgeerntet, der es gerne isst. Du wirst ihn tten[ENTER]mssen, um es zu bekommen.[ENTER]Wenn du mir das Kraut bringst, stelle ich dir[ENTER]daraus die richtige Medizin her. " -gameforge.subquest_39._200_select = "Gut, ich hole es. " -gameforge.subquest_39._20_npcChat = "Wegen deiner Medizin... " -gameforge.subquest_39._210_select = "Das kann ich nicht. " -gameforge.subquest_39._220_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_39._230_select = "Ja " -gameforge.subquest_39._240_say = "Naja, dann eben spter, wenn du Zeit hast.[ENTER]Viele Menschen sind krank, aber nur wenige suchen[ENTER]nach der Medizin. " -gameforge.subquest_39._250_say = "Hmm, so ist das leider. Schade, dass keiner den[ENTER]Mut dazu hat. Wie soll das nur weitergehen... " -gameforge.subquest_39._260_say = "Oh, danke. Es ist eine schwierige Aufgabe, aber[ENTER]du wirst damit vielen Menschen helfen! " -gameforge.subquest_39._270_makequestbutton = "Kraut des Affen-Lords " -gameforge.subquest_39._280_targetVid = "Zurck zu Baek-Go " -gameforge.subquest_39._290_sayTitle = "Kraut des schweren Affen gefunden " -gameforge.subquest_39._300_say = "Du hast dem Affen-Lord das Kraut des schweren[ENTER]Affen abgenommen. Bringe es zu Baek-Go, damit er[ENTER]dir die Medizin fr Balso herstellen kann. " -gameforge.subquest_39._30_say = "Danke, dass du mir letztens die Medizin gebracht[ENTER]hast. Aber es gibt da ein Problem... Die Wirkung[ENTER]der Medizin hat in letzter Zeit stark[ENTER]nachgelassen. Ich glaube, dass sie schlecht[ENTER]geworden ist.[ENTER]*Hust* - Ich brauche dringend eine Behandlung. " -gameforge.subquest_39._310_sayTitle = "Hole das Kraut aus dem Sangsun Dong " -gameforge.subquest_39._320_say = "Baek-Go kann eine Medizin fr Verrter Balsos[ENTER]Krankheit herstellen. Er bentigt dafr das Kraut[ENTER]des schweren Affen. Du erhltst es vom Affen-Lord[ENTER]im schweren Affendungeon. " -gameforge.subquest_39._330_npcChat = "Das Kraut des schweren Affen... " -gameforge.subquest_39._340_say = "Wir scheinen kurz vor einer Epidemie zu stehen,[ENTER]aber wir wissen nicht, woran es liegt. Zum Glck[ENTER]hat uns die akademische Gesellschaft ber eine[ENTER]Heilungsmglichkeit durch Affenkraut berichtet.[ENTER]Was ist? Hast du das Kraut schon gefunden? " -gameforge.subquest_39._350_select = "Noch nicht. Aber bald! " -gameforge.subquest_39._360_select = "Ich kann das Kraut nicht besorgen. " -gameforge.subquest_39._370_say = "Du willst wirklich aufgeben? Hmm, mehr kannst du[ENTER]wohl nicht tun.[ENTER]Was soll ich nur machen? Dieses Kraut knnte ein[ENTER]wahrer Segen sein... " -gameforge.subquest_39._380_select = "Ich schaffe es nicht. " -gameforge.subquest_39._390_select = "Ich will helfen! " -gameforge.subquest_39._400_say = "Die Affen sind zu stark fr mich. Ich habe keine[ENTER]Mglichkeit, an das Kraut heranzukommen. Es tut[ENTER]mir leid. " -gameforge.subquest_39._40_say = "Ich wei, dass in der nchsten Stadt ein Arzt[ENTER]lebt. Kannst du zu ihm gehen und ihm meinen[ENTER]Zustand erklren, damit er dir sagt, wie man mir[ENTER]helfen kann? Wie du sehen kannst, schaffe ich es[ENTER]in meinem Zustand nicht, die Stadt zu verlassen.[ENTER]Ich bin dir sehr dankbar, dass du mir bereits[ENTER]letztes Mal geholfen hast. Ich werde dich auch[ENTER]dieses Mal belohnen. " -gameforge.subquest_39._410_say = "Du verwehrst Menschen, die an einer furchtbaren[ENTER]und mysterisen Krankheit leiden, deine Hilfe.[ENTER]Geh mir aus den Augen! " -gameforge.subquest_39._420_say = "Du hast Recht. Jemand muss dieses Kraut besorgen,[ENTER]sonst werden all diese Kranken furchtbar leiden.[ENTER]Ich werde mich darum kmmern. " -gameforge.subquest_39._430_say = "Nun denn. Beeil dich. " -gameforge.subquest_39._440_say = "Oh, du hast das Kraut des Affen besorgt. Sehr[ENTER]gut! Ich hoffe, es kann tatschliche diese[ENTER]mysterise Krankheit besiegen! Warte kurz, ich[ENTER]werde dir die Medizin herstellen... " -gameforge.subquest_39._450_sayTitle = "-: " -gameforge.subquest_39._460_say = "So, hier hast du die Medizin. Nun mach dich[ENTER]schnell auf den Weg zu deinem Patienten und gib[ENTER]sie ihm. Dann sollte es ihm bald besser gehen.[ENTER]Und erinnere ihn daran, dass man lieber einen[ENTER]Arzt fragen sollte, welche Medizin die richtige[ENTER]ist! " -gameforge.subquest_39._470_makequestbutton = "Bring Balso die Medizin " -gameforge.subquest_39._480_targetVid = "Du gibst dem Verrter Balso die Medizin. " -gameforge.subquest_39._490_sayTitle = "Verrter Balsos Medizin " -gameforge.subquest_39._500_say = "Baek-Go hat dir aus dem Kraut des schweren Affen[ENTER]eine Medizin hergestellt, die viele seltene[ENTER]Krankheiten zu heilen vermag. Bringe sie zum[ENTER]Verrter Balso im Nachbardorf. " -gameforge.subquest_39._50_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_39._510_npcChat = "Hier ist die Medizin. " -gameforge.subquest_39._520_say = "Bringst du mir neue Medizin? Es gibt also[ENTER]Fortschritte in der Medizinforschung?[ENTER]Entschuldige, dass ich dir solchen rger bereitet[ENTER]habe. Ich htte von Anfang an einen Arzt um Rat[ENTER]fragen sollen. Wie dem auch sei, ich werde mich[ENTER]damit abfinden mssen, diese Medizin zu nehmen. " -gameforge.subquest_39._530_say = "Vielen Dank, dass du mir in meinem Elend geholfen[ENTER]hast. Ich habe nicht viele Freunde.[ENTER]Hier, es ist keine groe Summe, aber es kommt von[ENTER]Herzen. Nimm es bitte. Und wenn ich einmal den[ENTER]groen Durchbruch schaffen sollte, werde ich[ENTER]dich nicht vergessen! " -gameforge.subquest_39._540_sayReward = "Du erhltst 4.000.000 Erfahrungspunkte. " -gameforge.subquest_39._550_sayReward = "Du erhltst 65.000 Yang. " -gameforge.subquest_39._60_say = "Wenn du weit, wie man mir helfen kann,[ENTER]treffen wir uns wieder hier. " -gameforge.subquest_39._70_sayTitle = "Verrter Balso: " -gameforge.subquest_39._80_say = "Ob ich wohl so weiter leben muss?[ENTER]Bis zum nchsten Mal. " -gameforge.subquest_39._90_say = "Danke. Sei vorsichtig. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = "Ich wusste, dass ich auf dich zhlen kann! Es[ENTER]ist ein schwieriger Auftrag, aber du schaffst das[ENTER]schon. Viel Erfolg! " -gameforge.subquest_40._10_targetVid = "Untersttzendes Kriegs-Hilfsmittel " -gameforge.subquest_40._110_targetVid = "Zurck zum Hauptmann " -gameforge.subquest_40._120_say = "Du hast alle 5000 Pfeilspitzen gesammelt. Bringe[ENTER]sie dem Hauptmann. " -gameforge.subquest_40._130_say = "Die Armee hat Probleme mit dem Nachschub von[ENTER]Pfeilen. Tte Plagenbogenschtzen auf dem Berg[ENTER]Sohan und sammle ihre Pfeilspitzen fr den[ENTER]Hauptmann. 5000 Stck gengen. " -gameforge.subquest_40._140_npcChat = "Wegen den Pfeilspitzen... " -gameforge.subquest_40._150_say = "Diese Plagenbogenschtzen haben irgendeine[ENTER]Krankheit, die sich auf dem Kontinent verbreitet[ENTER]hat. Nicht einmal unsere rzte knnen sich das[ENTER]erklren. Noch sind die meisten ihrer[ENTER]Pfeilspitzen unverseucht, aber sie sind immer[ENTER]fter giftig. " -gameforge.subquest_40._160_select = "Ich mache dann mal weiter. " -gameforge.subquest_40._170_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_40._180_say = "Du hast Angst vor der Krankheit. Beruhige dich[ENTER]und komm spter wieder. " -gameforge.subquest_40._190_say = "Bist du sicher, dass du aufgeben willst?[ENTER]Hmm, vielleicht ist der Auftrag wirklich zu[ENTER]schwer fr dich. Ich frag jemand anderen.[ENTER]Bis dann! " -gameforge.subquest_40._200_say = "Ich verstehe.[ENTER]Du gibst niemals auf, nicht wahr?[ENTER]Dann los. " -gameforge.subquest_40._20_say = "Achtung, Krieger! Wie du sicher schon bemerkt[ENTER]hast, hufen sich die Angriffe unserer Feinde.[ENTER]Auerdem haben wir von Yu-Hwan Informationen[ENTER]erhalten, die sehr alarmierend sind. Kurz gesagt:[ENTER]Wir haben zu wenig Pfeile! " -gameforge.subquest_40._210_npcChat = "Hier sind 5000 Pfeilspitzen! " -gameforge.subquest_40._220_say = "Sehr gute Arbeit! Dank deiner Hilfe knnen wir[ENTER]uns jetzt auf den Angriff vorbereiten. Ich werde[ENTER]sofort den Befehl geben, die Pfeile herzustellen.[ENTER]Das war eine wirklich gute Zusammenarbeit. Ich[ENTER]hoffe, dass wir spter wieder auf dich zhlen[ENTER]knnen. " -gameforge.subquest_40._230_say = "Hier ist deine Belohnung. Wenn ich das nchste[ENTER]Mal einen wichtigen Auftrag habe, wirst du der[ENTER]erste sein, der davon erfhrt. Viel Glck und bis[ENTER]bald! " -gameforge.subquest_40._240_sayReward = "Du erhltst 4.500.000 Erfahrungspunkte. " -gameforge.subquest_40._250_sayReward = "Du erhltst 50.000 Yang. " -gameforge.subquest_40._260_sayReward = "Du erhltst 3x Kritischer Kampf.[ENTER]Du erhltst 3x Durchbohrender Kampf. " -gameforge.subquest_40._30_say = "Bogenschtzen sind ein wichtiger strategischer[ENTER]Faktor bei der Kriegsfhrung. Sobald die Feinde[ENTER]in Reichweite sind, sollten unsere Bogenschtzen[ENTER]sie beschieen. So knnen wir sie entweder gleich[ENTER]in die Flucht schlagen oder zumindest ihre Zahl[ENTER]verringern. Wenn aber viele Angriffe in kurzer[ENTER]Zeit stattfinden, gehen uns schnell die Pfeile[ENTER]aus. " -gameforge.subquest_40._40_say = "Deswegen brauchen wir dich! Reise zum Berg Sohan.[ENTER]Dort sollst du Plagenbogenschtzen tten und ihre[ENTER]Pfeilspitzen einsammeln. Diese Pfeilspitzen sind[ENTER]vergiftet. Das kommt uns sehr gelegen, um unsere[ENTER]Feinde zu besiegen.[ENTER]5000 Stck bentigen wir. Was sagst du? " -gameforge.subquest_40._50_select = "Ich nehme an. " -gameforge.subquest_40._60_select = "Das ist zu hart fr mich. " -gameforge.subquest_40._70_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_40._80_say = "Ist es dir etwa zu weit zum Berg Sohah?[ENTER]Denk noch einmal darber nach. Dieser Auftrag ist[ENTER]von hchster Wichtigkeit. " -gameforge.subquest_40._90_say = "Hm, du hast Angst vor den Plagenbogenschtzen?[ENTER]Dann habe ich dich wohl falsch eingeschtzt.[ENTER]Ich sehe keine Hoffnung mehr fr uns. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = "Was liest du da? " -gameforge.subquest_41._100_say = "Du hast die 100 Spinnenaugen fr Octavios neues[ENTER]Spezialrezept gesammelt. Bringe sie schnell zu[ENTER]ihm. " -gameforge.subquest_41._10_targetVid = "Spinnenaugen spezial " -gameforge.subquest_41._110_sayTitle = "Spinnenaugen besorgen " -gameforge.subquest_41._120_say = "Octavio will ein neues Rezept ausprobieren:[ENTER]'Spinnenaugen spezial'. Dazu braucht er[ENTER]einhundert Spinnenaugen von den Spinnen in der[ENTER]Yongbi-Wste. " -gameforge.subquest_41._130_targetVid = "Zurck zu Octavio " -gameforge.subquest_41._140_npcChat = "Ich habe die Spinnenaugen. " -gameforge.subquest_41._150_sayTitle = "Octavio: " -gameforge.subquest_41._160_say = "Zeig her. Genau einhundert Augen, sehr gut.[ENTER]Dann wollen wir mal...[ENTER]Mmh, fertig! Willst du auch probieren? Schau[ENTER]nicht so entsetzt. Es wird dich schon nicht[ENTER]umbringen. " -gameforge.subquest_41._170_say = "Hm, hmm... Was fr ein Erlebnis! Sehr gehaltvoll,[ENTER]nicht zu s... atemberaubender Geschmack![ENTER]Ich wusste, der Aufwand lohnt sich. Ohne dich[ENTER]htte ich das niemals geschafft. Vielen Dank fr[ENTER]die Hilfe! " -gameforge.subquest_41._180_sayReward = "Du erhltst 2.100.000 Erfahrungspunkte. " -gameforge.subquest_41._190_say = "Was redest du da? Das sind keine hundert Augen,[ENTER]das seh ich doch ohne nachzuzhlen! Besorge bitte[ENTER]noch weitere. " -gameforge.subquest_41._200_say = "Ich will das unbedingt kochen.[ENTER]Egal, danke. Mach es gut und pass auf dich auf. " -gameforge.subquest_41._20_say = "Hey, wie geht es dir? Ich lese gerade ein[ENTER]Kochbuch, das Soon mir freundlicherweise[ENTER]berlassen hat. Darin habe ich ein Rezept fr[ENTER]'Spinnenaugen spezial' gefunden. So etwas habe[ENTER]ich noch nie zuvor gesehen! Hast du? Es scheint[ENTER]sich um eine Spezialitt aus fernen Lndern zu[ENTER]handeln. " -gameforge.subquest_41._210_say = "Danke, dass du mich nicht hngen lsst. Du bist[ENTER]sehr freundlich! " -gameforge.subquest_41._30_say = "Ich wrde dieses Gericht gerne ausprobieren, aber[ENTER]wie soll ich an Spinnenaugen kommen? Deswegen[ENTER]bentige ich deine Hilfe! Bitte hol mir[ENTER]Spinnenaugen von den Spinnen in der Yongbi-Wste. " -gameforge.subquest_41._40_say = "Knntest du das tun? Ich wre dir sehr dankbar.[ENTER]Fr den ersten Versuch brauche ich einhundert[ENTER]Augen, damit es auch eine ordentliche Portion[ENTER]ergibt. Ich bin schon ganz aufgeregt... " -gameforge.subquest_41._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_41._60_say = "Ich will dieses Rezept unbedingt kochen. Falls du[ENTER]mir einen Gefallen tun mchtest, besuch mich[ENTER]bitte. " -gameforge.subquest_41._70_say = "Hm, woher bekomme ich diese Augen?[ENTER]Ok, bis bald. " -gameforge.subquest_41._80_say = "Danke. Ich wusste, du wrdest mir diesen Gefallen[ENTER]tun. Im Gegenzug werde ich dir ein ganz[ENTER]vorzgliches Gericht servieren. " -gameforge.subquest_41._90_sayTitle = "Zurck zu Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = "Das ist sehr bedauerlich. Ich hre so[ENTER]viele Stimmen von Toten, die nicht in Frieden[ENTER]ruhen knnen. Wir mssen ihnen unbedingt[ENTER]helfen. Ich frage jemand anderen. Leb wohl. " -gameforge.subquest_42._10_targetVid = "Fr den Rest des Todes " -gameforge.subquest_42._110_say = "Du bist sehr mutig. Ich bin mir sicher, dass dank[ENTER]deiner Hilfe die jungen toten Krieger bald ins[ENTER]Nirwana gehen knnen. " -gameforge.subquest_42._120_say = "Schlimme Kriege tten immer hufiger junge[ENTER]Mnner. Es sind Kmpfer, die an der Frontlinie[ENTER]fr sich selbst, ihre Familie und ihr Land[ENTER]kmpfen. Aber nach dem Tod kamen einige nicht in[ENTER]das Nirwana. Sie blieben in dieser Welt. " -gameforge.subquest_42._130_say = "Ich hrte, dass der Stolze dunkle Oberst im[ENTER]Hwang-Tempel einen Tempelschal und eine[ENTER]Tempellehre besitzen soll.[ENTER]Bitte hilf mir und meinen Kameraden, diejenigen[ENTER]zu beruhigen, die fr ihr Land gestorben sind. " -gameforge.subquest_42._140_sayTitle = "Zurck zum Lehrer der Drachenmacht " -gameforge.subquest_42._150_say = "Du hast einen Tempelschal und eine Tempellehre[ENTER]gefunden. Bringe sie dem Lehrer der Drachenmacht,[ENTER]damit die Schamanen ihr Ritual zur Besnftigung[ENTER]der Toten beginnen knnen. " -gameforge.subquest_42._160_sayTitle = "Hol den Tempelschal und die Tempellehre " -gameforge.subquest_42._170_say = "Die Schamanen brauchen einen Tempelschal und eine[ENTER]Tempellehre fr eine Zeremonie, die die Geister[ENTER]gefallener Soldaten beruhigen soll.[ENTER]Tte den Stolzen dunklen Oberst im Hwang-Tempel,[ENTER]um diese rituellen Gegenstnde zu erhalten. " -gameforge.subquest_42._180_npcChat = "Ich habe den Schal und die Lehre. " -gameforge.subquest_42._190_say = "Sehr gut. Nun knnen wir die toten Soldaten[ENTER]beruhigen. Sie haben ihr Bestes gegeben, also[ENTER]sollen sie jetzt auch in Frieden ruhen.[ENTER]Lass mich dir eine Belohnung geben fr diese[ENTER]noble Tat. " -gameforge.subquest_42._200_sayReward = "Du erhltst 1.700.000 Erfahrungspunkte. " -gameforge.subquest_42._20_sayTitle = "Lehrer der Drachenmacht: " -gameforge.subquest_42._210_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_42._220_sayReward = "Du erhltst 3 Diamanten. " -gameforge.subquest_42._230_say = "Sehr gut. Nun knnen wir die toten Soldaten[ENTER]beruhigen. Sie haben ihr Bestes gegeben, also[ENTER]sollen sie jetzt auch in Frieden ruhen.[ENTER]Lass mich dir eine Belohnung geben fr diese[ENTER]noble Tat. " -gameforge.subquest_42._30_say = "Schlimme Kriege tten immer hufiger junge[ENTER]Mnner. Es sind Kmpfer, die an der Frontlinie[ENTER]fr sich selbst, ihre Familie und ihr Land[ENTER]kmpfen. Aber nach dem Tod kamen einige nicht in[ENTER]das Nirwana. Sie blieben in dieser Welt. " -gameforge.subquest_42._40_say = "Man sagt, sie seien whrend des Krieges resistent[ENTER]gegen den Tod geworden. Sie glauben, dass sie ihr[ENTER]Land immer noch verteidigen mssen.[ENTER]Unsere Schamanen wollen nun eine Zeremonie[ENTER]abhalten, um diese Geister zu beruhigen. Dafr[ENTER]brauchen wir einen speziellen Tempelschal und[ENTER]eine Tempellehre, aber heutzutage ist es schwer,[ENTER]so etwas zu finden. Knntest du diese beiden[ENTER]Sachen fr uns holen? " -gameforge.subquest_42._50_say = "Ich hrte, dass der Stolze dunkle Oberst im[ENTER]Hwang-Tempel einen Tempelschal und eine[ENTER]Tempellehre besitzen soll.[ENTER]Bitte hilf mir und meinen Kameraden, diejenigen[ENTER]zu beruhigen, die fr ihr Land gestorben sind. " -gameforge.subquest_42._60_select = "Ich helfe dir. " -gameforge.subquest_42._70_select = "Tut mir leid, ich habe zu viel Angst. " -gameforge.subquest_42._80_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_42._90_say = "Bitte hilf uns, ihre Seelen zu beruhigen, damit[ENTER]sie in Frieden ruhen knnen. Ich warte hier auf[ENTER]dich. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = "Die Spinne mit der Glocke " -gameforge.subquest_44._10_targetVid = "Die Spinne " -gameforge.subquest_44._110_say = "Taurean sagt, er habe einer Spinne ein Glckchen[ENTER]umgehngt. Nun mchte Yu-Rang wissen, ob ihr[ENTER]Freund wirklich so mutig gewesen ist, wie er[ENTER]behauptet.[ENTER]Suche nach dieser Spinne in der Wste. " -gameforge.subquest_44._120_say = "Hast du die Spinne mit dem Glckchen schon[ENTER]gefunden? Nein? Wahrscheinlich wirst du sie auch[ENTER]nie finden. Taurean ist ein Angsthase und wollte[ENTER]nur angeben! " -gameforge.subquest_44._130_sendLetter = "Kein Glckchen zu finden " -gameforge.subquest_44._140_sayTitle = "Viele Spinnen, kein Glckchen " -gameforge.subquest_44._150_say = "Du hast einige Spinnen gettet, aber kein[ENTER]Glckchen bei ihnen gefunden. Du kannst nicht[ENTER]ewig suchen. Wahrscheinlich ist es einfacher,[ENTER]Taurean zu suchen und ihn nach der Wahrheit zu[ENTER]fragen. " -gameforge.subquest_44._160_sendLetter = "Geh zu Taurean " -gameforge.subquest_44._170_targetVid = "Frage Taurean nach dem Glckchen " -gameforge.subquest_44._180_say = "Es ist kaum anzunehmen, dass Taurean wirklich so[ENTER]mutig ist, einer Spinne ein Glckchen umzuhngen.[ENTER]Frage ihn am besten direkt nach der[ENTER]Wahrheit. " -gameforge.subquest_44._190_npcChat = "Sag mal, deine Wette mit Yu-Rang... " -gameforge.subquest_44._200_say = "Du weit von der Wette mit Yu-Rang? Sie traut mir[ENTER]nicht und denkt, ich htte es nicht geschafft.[ENTER]Sie denkt, ich wrde schon tot umfallen, wenn ich[ENTER]eine Riesenspinne nur ansehe. " -gameforge.subquest_44._20_npcChat = "Eine Spinne mit Glckchen...? " -gameforge.subquest_44._210_say = "Ehrlich gesagt... Also, eigentlich hat sie ja[ENTER]Recht. Ich habe mich nicht getraut, es ihr zu[ENTER]beichten, weil ich zu stolz bin. " -gameforge.subquest_44._220_say = "Aber du siehst sehr stark aus! Kannst du nicht[ENTER]fr mich das Glckchen an eine Babyspinne[ENTER]hngen und dann sagen, dass ich es war? Bitte,[ENTER]bitte! Sonst wird sie sich fr den Rest meines[ENTER]Lebens ber mich lustig machen. " -gameforge.subquest_44._230_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_44._240_say = "Du willst es nicht machen? Aber du wirst doch[ENTER]hoffentlich nicht alles Yu-Rang erzhlen?![ENTER]Bitte, hilf mir. Komm wieder her, wenn du Zeit[ENTER]fr mich hast! " -gameforge.subquest_44._250_say = "Jetzt wird Yu-Rang nie mehr mit mir reden.[ENTER]Oder mich nur auslachen... " -gameforge.subquest_44._260_say = "Ah, ich hatte Recht: du bist tatschlich so[ENTER]freundlich, wie du aussiehst! Danke fr deine[ENTER]Hilfe. Viel Erfolg! " -gameforge.subquest_44._270_sendLetter = "Zurck zu Yu-Rang " -gameforge.subquest_44._280_say = "Geh zurck zu Yu-Rang und berichte ihr von[ENTER]Taureans Lge. " -gameforge.subquest_44._290_npcChat = "Yu-Rang ist sehr enttuscht von dir. " -gameforge.subquest_44._300_say = "Du hast es ihr gesagt?![ENTER]Ich kann verstehen, dass sie nicht mehr meine[ENTER]Freundin sein will. Aber es macht mich sehr[ENTER]traurig. Ich hoffe ich kann sie irgendwann[ENTER]umstimmen. Vielleicht fllt mir etwas Schnes fr[ENTER]sie ein... " -gameforge.subquest_44._30_say = "Hey, kannst du mir einen Gefallen tun? Mein[ENTER]Freund Taurean war sehr verrgert, weil ich ihn[ENTER]einen Feigling nannte. Er sagte, dass er[ENTER]eigentlich recht tapfer sei. Er hat mit mir eine[ENTER]Wette abgeschlossen, dass er es schaffen wrde,[ENTER]ein Glckchen an eine Babyspinne zu hngen. Er[ENTER]erzhlte mir auch, dass er es schon getan htte,[ENTER]aber ich kann ihm das einfach nicht glauben. " -gameforge.subquest_44._310_npcChat = "Taurean hat gelogen. " -gameforge.subquest_44._320_say = "Seine Geschichte stimmt also nicht?[ENTER]Hmm, die Lge an sich finde ich nicht so schlimm.[ENTER]Jeder hat seinen Stolz. Aber dann htte er[ENTER]wenigstens versuchen mssen, sie wahr zu machen![ENTER]Mit so einem Angsthasen will ich nicht lnger[ENTER]befreundet sein. " -gameforge.subquest_44._330_sayReward = "Yu-Rang gibt dir eine Belohnung fr deine[ENTER]Ehrlichkeit. " -gameforge.subquest_44._340_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_44._350_sayReward = "Du erhltst 350.000 Erfahrungspunkte. " -gameforge.subquest_44._360_sendLetter = "Glckchen fr die Spinne " -gameforge.subquest_44._370_say = "Geh in die Wste zu den Babyspinnen und versuche,[ENTER]einer von ihnen Taureans Glckchen umzuhngen. " -gameforge.subquest_44._380_npcChat = "Wegen des Glckchens... " -gameforge.subquest_44._390_say = "Du hast das Glckchen noch nicht angehngt?[ENTER]Dann mach es bitte bald. Und pass auf, dass[ENTER]Yu-Rang dich nicht erwischt! " -gameforge.subquest_44._400_sendLetter = "Geschafft! " -gameforge.subquest_44._40_say = "Ich wei, dass ich meinem Freund vertrauen[ENTER]sollte. Ich mchte aber dennoch wissen, ob er es[ENTER]wirklich getan hat. Fr mich ist es zu gefhrlich[ENTER]in der Wste. Du siehst sehr stark aus. Es wird[ENTER]sicher leicht fr dich. Wrdest du gehen und fr[ENTER]mich nachsehen? " -gameforge.subquest_44._410_say = "Es war sehr schwierig, aber du hast es endlich[ENTER]geschafft, das Glckchen einer Babyspinne[ENTER]umzuhngen. Gehe nun zu Yu-Rang und erzhle ihr,[ENTER]dass das Taureans Werk sei. " -gameforge.subquest_44._420_npcChat = "Das Glckchen ist angebracht. " -gameforge.subquest_44._430_say = "Du hast es geschafft? Das ist toll![ENTER]Dann erzhle schnell Yu-Rang davon, damit sie mir[ENTER]endlich glaubt! " -gameforge.subquest_44._440_npcChat = "Taurean hat die Wahrheit gesagt. " -gameforge.subquest_44._450_say = "Wie bitte? Du hast eine Spinne mit Glckchen[ENTER]gefunden? Dann hat Taurean es tatschlich getan.[ENTER]Das htte ich niemals fr mglich gehalten.[ENTER]Vielleicht wird doch noch einmal ein richtiger[ENTER]Mann aus ihm. Danke, dass du das fr mich[ENTER]berprft hast. Hier ist eine Belohnung fr deine[ENTER]Hilfe. " -gameforge.subquest_44._460_sendLetter = "Zurck zu Taurean " -gameforge.subquest_44._470_targetVid = "Zurck zu Taurean " -gameforge.subquest_44._480_say = "Du hast Yu-Rang erzhlt, dass ihr Freund[ENTER]tatschlich einer Babyspinne eine Glocke[ENTER]umgehngt habe.[ENTER]Gehe nun zurck zu Taurean und berichte ihm von[ENTER]der erfolgreichen Tuschung. " -gameforge.subquest_44._490_npcChat = "Yu-Rang glaubt dir. " -gameforge.subquest_44._500_say = "Danke vielmals. Nun verachtet Yu-Rang mich nicht.[ENTER]Wir mssen das fr immer geheimhalten![ENTER]Versprochen? Bis bald! " -gameforge.subquest_44._50_select = "Annehmen " -gameforge.subquest_44._510_sayReward = "Taurean gibt dir eine Belohnung fr die[ENTER]Untersttzung bei seiner Lge:[ENTER]Du erhltst 30.000 Yang. " -gameforge.subquest_44._520_sayReward = "Du erhltst 700.000 Erfahrungspunkte. " -gameforge.subquest_44._60_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_44._70_say = "Warum nicht? Hast du etwa auch Angst?[ENTER]Besuche mich, wenn du deine Meinung gendert[ENTER]hast. " -gameforge.subquest_44._80_say = "Oh, hast du etwa auch Angst? Aber du bist doch[ENTER]viel grer und strker als ich! Haha, du bist[ENTER]feige! Dann muss ich wohl jemand anders fragen. " -gameforge.subquest_44._90_say = "Die Spinnen leben in der Wste.[ENTER]Du bist stark. Ich bin sicher, du wirst es[ENTER]schaffen. Viel Glck! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = "Hole die geheimen Informationen " -gameforge.subquest_45._10_npcChat = "Die Sache mit dem Dunklen Tempel " -gameforge.subquest_45._110_say = "Du hast nun die Tempelehre, den Tempelschal und[ENTER]die bersetzung der Fluchsammlung in deinem[ENTER]Besitz. Bringe die Gegenstnde zu Soon. " -gameforge.subquest_45._120_say = "Wenn du Soon, dem Bcherwurm, hilfst, kann er[ENTER]seine Studien ber den Dunklen Tempel fortfhren.[ENTER]Dies ist nur mglich, wenn er in den Besitz von[ENTER]folgenden Sachen kommt: Die Tempellehre, den[ENTER]Tempelschal und die bersetzung der[ENTER]Fluchsammlung. Besorge diese Sachen und bringe[ENTER]sie dann zu Soon. Du findest sie im Hwang-Tempel[ENTER]im Tal von Seungryong. " -gameforge.subquest_45._130_npcChat = "Die Sachen aus dem Dunklen Tempel " -gameforge.subquest_45._140_say = "Ah, du hast sie! Vielen Dank.[ENTER]Was die Wesen im Tempel betrifft, nun, das ist[ENTER]einfach: sie sind gefhrlich. Aber das hast du ja[ENTER]am eigenen Leib erfahren.[ENTER]Auerdem scheinen sie bsen Gttern zu dienen.[ENTER]Ich kenne keine Details, aber ich vermute, sie[ENTER]planen Schlimmes. " -gameforge.subquest_45._150_say = "Jetzt, wo ich einige ihrer heiligen[ENTER]Gegenstnde besitze, werde ich hoffentlich mehr[ENTER]herausfinden knnen. Am besten ich beginne mit[ENTER]der Tempellehre.[ENTER]Mal sehen... Hmmhm... Aha...[ENTER]Warum stehst du noch hier rum? Hast du nichts zu[ENTER]tun? " -gameforge.subquest_45._160_sayReward = "Du erhltst 7.000.000 Erfahrungspunkte. " -gameforge.subquest_45._170_sayReward = "Du erhltst 70.000 Yang. " -gameforge.subquest_45._180_sayReward = "Du erhltst ein Buch des Anfhrers. " -gameforge.subquest_45._190_say = "Was? Du hast sie nicht?[ENTER]Beeil dich, wenn du einen Auftrag annimmst.[ENTER]Schnell, geh los! " -gameforge.subquest_45._200_select = "Noch einmal versuchen " -gameforge.subquest_45._20_say = "Irgendetwas ist im Dunklen Tempel im Gange. Ich[ENTER]denke, es sind gefhrliche Wesen, die dort die[ENTER]alten Zauber studieren.[ENTER]Die Geheimnisse des Dunklen Tempels sind schwer[ENTER]zu durchdringen, auch fr mich. Aber ich bin[ENTER]sicher, dass die Motive dieser Wesen mehr als[ENTER]zweifelhaft sind. Ich muss mehr darber[ENTER]herausfinden! " -gameforge.subquest_45._210_say = "Dann werde ich wohl einen strkeren Helden fragen[ENTER]mssen. Leb wohl. " -gameforge.subquest_45._220_say = "Danke.[ENTER]Ich hoffe du hast diesmal mehr Erfolg! " -gameforge.subquest_45._30_say = "Ich bentige Fakten fr meine Studien.[ENTER]Ich denke, die Tempellehre, der Tempelschal und[ENTER]die bersetzung der Fluchsammlung knnten mehr[ENTER]als hilfreich sein.[ENTER]Kannst du mir diese Dinge bringen? Ich wre dir[ENTER]sehr dankbar. Und trdle nicht zu lange, ich[ENTER]brauche sie bald! " -gameforge.subquest_45._40_select = "Ich werde sofort gehen. " -gameforge.subquest_45._50_say = "Willst du die Aufgabe annehmen? " -gameforge.subquest_45._60_say = "Ich bitte dich um deine Hilfe![ENTER]Wenn du beschftigt bist, dann komm spter[ENTER]wieder. Vielleicht hast du dann mehr Zeit.[ENTER]Ich warte auf dich. " -gameforge.subquest_45._70_say = "Ich bitte um deine Hilfe und du drehst dich[ENTER]einfach um?[ENTER]Ach, wer braucht dich schon... Los, verschwinde! " -gameforge.subquest_45._80_say = "Danke! " -gameforge.subquest_45._90_makequestbutton = "Dunkler Tempel " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = "Viel Erfolg bei deiner Suche.[ENTER]Nur wenn ich die richtigen Materialien habe, kann[ENTER]ich auch das richtige Porzellan produzieren.[ENTER]Meine Kufer warten schon ungeduldig! " -gameforge.subquest_46._10_targetVid = "Das Geheimnis des blassgrnen Porzellans " -gameforge.subquest_46._110_makequestbutton = "Blassgrnes Porzellan " -gameforge.subquest_46._120_qSetTitle = "Blassgrnes Porzellan " -gameforge.subquest_46._130_say = "Du hast nun alle Materialien, die Yonah fr die[ENTER]Herstellung des Seladon-Porzellans bentigt.[ENTER]Bringe sie zu ihm. " -gameforge.subquest_46._140_say = "Damit Yonah das blassgrne Porzellan perfekt[ENTER]herstellen kann, braucht er diese Materialien:[ENTER]Wstensand von den Wstenbanditen in der Wste[ENTER]Yongbi, Kristallerz aus einer entsprechenden[ENTER]Erzader und Affenblut von den Starken Steinaffen[ENTER]oder Starken Goldaffen im Sangsun Dong.[ENTER]Finde alle drei Materialien und bringe sie Yonah! " -gameforge.subquest_46._150_targetVid = "Das Geheimnis des blassgrnen Porzellans " -gameforge.subquest_46._160_npcChat = "Ich habe die Materialien besorgt. " -gameforge.subquest_46._170_say = "Du hast es geschafft! Ich danke dir![ENTER]Mit der richtigen Technik und den passenden[ENTER]Materialien kann ich nun wunderschnes,[ENTER]blassgrnes Porzellan herstellen. Der Verkauf[ENTER]wird ein Segen fr meinen Geldbeutel sein. Hier,[ENTER]nimm diese Belohnung. Du hast sie dir verdient.[ENTER]Ich werde sofort mit der Produktion beginnen! " -gameforge.subquest_46._180_sayReward = "Du erhltst 3.000.000 Erfahrungspunkte. " -gameforge.subquest_46._190_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_46._20_say = "Hallo Abenteurer! Hast du mir nicht letztens[ENTER]Soons Rezept fr Seladon-Porzellan gebracht? Ich[ENTER]habe ein Problem damit... Obwohl ich die Technik[ENTER]nun kenne, gelingt es mir einfach nicht,[ENTER]richtiges Seladon-Porzellan herzustellen.[ENTER]Wahrscheinlich liegt es daran, dass ich es mit[ENTER]meinen blichen Zutaten versucht habe, statt den[ENTER]schwer zu beschaffenden Materialien, die auf dem[ENTER]Rezept stehen. " -gameforge.subquest_46._30_say = "Ich brauche feinkrnigen Wstensand, Kristallerz[ENTER]und Affenblut. Wenn man diese mischt und dem Lehm[ENTER]hinzufgt, wird er beim Brennen enorm fest. Zudem[ENTER]erhlt die Glasur dadurch die typische blassgrne[ENTER]Farbe, die an Jade erinnert. Diese Farbe ist sehr[ENTER]beliebt bei den Kunden und ich muss dringend mehr[ENTER]verkaufen! " -gameforge.subquest_46._40_say = "Den Wstensand erhltst du bei den[ENTER]Wstenbanditen, Kristallerz kannst du aus einer[ENTER]Erzader gewinnen und fr das Affenblut musst du[ENTER]Affen im Sangsun Dong tten. Kannst du mir diese[ENTER]Materialien besorgen? Ich wei, es wird nicht[ENTER]einfach, aber ich werde dich reich entlohnen. " -gameforge.subquest_46._50_select = "Annehmen " -gameforge.subquest_46._60_select = "Ablehnen " -gameforge.subquest_46._70_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_46._80_say = "Wenn du gerade zu beschftigt bist, komm doch[ENTER]spter nochmal vorbei. " -gameforge.subquest_46._90_say = "Du gibst auf? Wirklich?[ENTER]Dann muss ich mich selber auf die Suche begeben.[ENTER]Ich brauche dieses Porzellan wirklich dringend.[ENTER]Auf Wiedersehen und alles Gute. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = "Ah! Das ist es. " -gameforge.subquest_47._10_answer = "Feinde am Horizont gesichtet " -gameforge.subquest_47._10_targetVid = "Hauptmann " -gameforge.subquest_47._110_select = "Ich wei es nicht. " -gameforge.subquest_47._115_select = "Zeig es mir noch einmal. " -gameforge.subquest_47._120_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_47._130_say = "berleg es dir noch einmal und komm spter[ENTER]wieder. Aber erzhl niemandem davon! " -gameforge.subquest_47._140_say = "Oh. Ist es so schwierig? Du warst meine letzte[ENTER]Hoffnung... Wer soll es nun entziffern? " -gameforge.subquest_47._150_say = "Na gut, aber mach schnell. Sonst wird noch jemand[ENTER]misstrauisch...[ENTER]DEEFIN[ENTER]AM[ENTER]HNIOORTZ[ENTER]CEEGHITTS " -gameforge.subquest_47._160_say = "Und? Was bedeutet die Geheimschrift? " -gameforge.subquest_47._170_say = "Ja, du hast recht! Jetzt verstehe ich es auch.[ENTER]Ich bin stolz auf dich. Du bist einer unserer[ENTER]besten Soldaten! Dieser Satz ist eine vereinbarte[ENTER]Losung. Es bedeutet, dass Yu-Hwan feindliche[ENTER]Spione enttarnt hat, gegen die wir vorgehen[ENTER]mssen. Ich werde sofort die ntigen Befehle[ENTER]erteilen. " -gameforge.subquest_47._180_sayReward = "Du erhltst 1.300.000 Erfahrungspunkte. " -gameforge.subquest_47._190_say = "Warum bist du so still?[ENTER]Weit du es nicht? " -gameforge.subquest_47._200_select = "Ich muss mir das noch einmal berlegen. " -gameforge.subquest_47._20_answer = "Feinde am Horizont gesichtet. " -gameforge.subquest_47._20_npcChat = "Wegen der Geheimschrift... " -gameforge.subquest_47._210_select = "Ich gebe auf. " -gameforge.subquest_47._220_say = "Oh. Ist es so schwierig? Du warst meine letzte[ENTER]Hoffnung... Wer soll es nun entziffern? " -gameforge.subquest_47._230_say = "Also, was bedeutet es? " -gameforge.subquest_47._240_say = "Ja, du hast recht! Jetzt verstehe ich es auch.[ENTER]Ich bin stolz auf dich. Du bist einer unserer[ENTER]besten Soldaten! Dieser Satz ist eine vereinbarte[ENTER]Losung. Es bedeutet, dass Yu-Hwan feindliche[ENTER]Spione enttarnt hat, gegen die wir vorgehen[ENTER]mssen. Ich werde sofort die ntigen Befehle[ENTER]erteilen. " -gameforge.subquest_47._250_sayReward = "Du erhltst 2.300.000 Erfahrungspunkte. " -gameforge.subquest_47._260_say = "Du wirst es schon noch herausbekommen. Komm[ENTER]wieder, wenn du dich bereit fhlst! " -gameforge.subquest_47._270_say = "Hmm, das sagt mir nichts. Was soll er denn damit[ENTER]gemeint haben? Ich glaube nicht, dass das richtig[ENTER]ist. Denk noch mal nach. " -gameforge.subquest_47._280_select = "Ich versuche es noch einmal. " -gameforge.subquest_47._290_select = "Ich gebe auf. " -gameforge.subquest_47._300_say = "Also? Was bedeutet die Nachricht? " -gameforge.subquest_47._301_answer_correct = "Feinde am Horizont gesichtet " -gameforge.subquest_47._302_answer_wrong = "Freunde am Horizont gesehen " -gameforge.subquest_47._303_answer_wrong = "Feind am Horizont gesehen " -gameforge.subquest_47._304_answer_wrong = "Falsche Freunde helfen nicht " -gameforge.subquest_47._305_answer_dontknow = "Keine Ahnung " -gameforge.subquest_47._30_say = "STILLGESTANDEN![ENTER]Ach, du bist es. Gut, dass du da bist![ENTER]Ich habe Informationen von Yu-Hwan erhalten.[ENTER]Sie sind wie immer in Geheimschrift verfasst. Ich[ENTER]habe Mhe, sie zu entziffern. Vielleicht muss[ENTER]schnell gehandelt werden. Beim letzten Mal hast[ENTER]du es ja recht schnell geschafft, die[ENTER]Geheimschrift zu entziffern. Wrdest du mir[ENTER]nochmal helfen? Bitte, sei so gut. " -gameforge.subquest_47._310_say = "Ja, du hast recht! Jetzt verstehe ich es auch.[ENTER]Ich bin stolz auf dich. Du bist einer unserer[ENTER]besten Soldaten! Dieser Satz ist eine vereinbarte[ENTER]Losung. Es bedeutet, dass Yu-Hwan feindliche[ENTER]Spione enttarnt hat, gegen die wir vorgehen[ENTER]mssen. Ich werde sofort die ntigen Befehle[ENTER]erteilen. " -gameforge.subquest_47._320_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_47._330_say = "Du wirst es schon noch herausbekommen. Komm[ENTER]wieder, wenn du dich bereit fhlst! " -gameforge.subquest_47._40_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_47._50_say = "Letztes Mal hast du es doch auch geschafft.[ENTER]Warum zgerst du jetzt? berlege es dir! " -gameforge.subquest_47._60_say = "Ich verstehe. Du willst nicht mehr mit uns[ENTER]zusammenarbeiten, nicht wahr? Das ist wirklich[ENTER]schade. Tapfere Krieger sind selten. " -gameforge.subquest_47._70_say = "Du bist meine Rettung! Schau, das hier ist die[ENTER]geheime Nachricht. Sieh sie dir genau an! " -gameforge.subquest_47._80_say = "DEEFIN[ENTER]AM[ENTER]HNIOORTZ[ENTER]CEEGHITTS[ENTER]Kannst du das entschlsseln? " -gameforge.subquest_47._90_say = "Wie ist es ?[ENTER]Kommst du zurecht? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = "Suche nach dem Spion " -gameforge.subquest_48._10_npcChat = "Finde den Spion " -gameforge.subquest_48._110_say = "Einer der Spione des Hauptmanns lebt als Fischer[ENTER]im Dorf Pyungmoo im Jinno-Reich. Nimm unauffllig[ENTER]Kontakt zu ihm auf und berbringe seinen Bericht[ENTER]dem Hauptmann. " -gameforge.subquest_48._120_say = "Einer der Spione des Hauptmanns lebt als Fischer[ENTER]im Dorf Yongan im Shinsoo-Reich. Nimm[ENTER]unauffllig Kontakt zu ihm auf und berbringe[ENTER]seinen Bericht dem Hauptmann. " -gameforge.subquest_48._130_say = "Einer der Spione des Hauptmanns lebt als Fischer[ENTER]im Dorf Joan im Chunjo-Reich. Nimm[ENTER]unauffllig Kontakt zu ihm auf und berbringe[ENTER]seinen Bericht dem Hauptmann. " -gameforge.subquest_48._140_npcChat = "Was machst du gerade? " -gameforge.subquest_48._150_say = "Psst, sei leise! Du verscheuchst alle Fische.[ENTER]Was willst du eigentlich hier? Du bist so laut[ENTER]und ungeschickt. Du kannst kaum zum Angeln[ENTER]gekommen sein. " -gameforge.subquest_48._160_say = "Ah, ich verstehe. Ich habe dich schon lngst[ENTER]erwartet. Du kommst spt. Es war nicht leicht, an[ENTER]die Informationen zu kommen, ohne entdeckt zu[ENTER]werden. berall lauern Feinde und warten nur[ENTER]darauf, dass man sich verrt. " -gameforge.subquest_48._170_say = "Halten wir uns hier nicht zu lange auf! Nicht,[ENTER]dass uns noch jemand entdeckt. Hier hast du die[ENTER]Dokumente. Mache dich geschwind auf den Weg und[ENTER]berbringe sie direkt dem Hauptmann! " -gameforge.subquest_48._180_say = "Einen kleinen Moment noch! Ich habe hier etwas[ENTER]fr dich. Ein kleines Geschenk. So, nun mach dich[ENTER]auf den Weg. " -gameforge.subquest_48._190_sayReward = "Neugierig ffnest du das Pckchen, um[ENTER]nachzusehen, was der Spion dir geschenkt hat. " -gameforge.subquest_48._200_say = "Toll! Gegrillte Rotfeder! Offensichtlich versteht[ENTER]der Spion tatschlich etwas vom Fischen. " -gameforge.subquest_48._20_say = "Steh bequem, Soldat![ENTER]Da wir mit den Nachbarlndern in feindlicher[ENTER]Beziehung leben, ist es sehr wichtig, Freunde zu[ENTER]haben, die dort verdeckt kundschaften. So kommen[ENTER]wir an Informationen und knnen uns auf[ENTER]mgliche Angriffe vorbereiten. Es ist von[ENTER]grter Wichtigkeit, dass diese Spione nicht[ENTER]enttarnt werden. " -gameforge.subquest_48._210_sayReward = "Du hast 3 gegrillte Rotfedern bekommen. " -gameforge.subquest_48._220_sendLetter = "Zurck zum Hauptmann " -gameforge.subquest_48._230_targetVid = "Der Hauptmann " -gameforge.subquest_48._240_say = "Die gefhrliche Reise nach Pyungmoo im Reich[ENTER]Jinno war erfolgreich: Du hast den Bericht des[ENTER]als Fischer getarnten Spions erhalten.[ENTER]Kehre nun schnell in dein Reich zurck und bring[ENTER]dem Hauptmann die Informationen. " -gameforge.subquest_48._250_say = "Die gefhrliche Reise nach Yongan im Reich[ENTER]Shinsoo war erfolgreich: Du hast den Bericht des[ENTER]als Fischer getarnten Spions erhalten.[ENTER]Kehre nun schnell in dein Reich zurck und bring[ENTER]dem Hauptmann die Informationen. " -gameforge.subquest_48._260_say = "Die gefhrliche Reise nach Joan im Reich Chunjo[ENTER]war erfolgreich: Du hast den Bericht des als[ENTER]Fischer getarnten Spions erhalten.[ENTER]Kehre nun schnell in dein Reich zurck und bring[ENTER]dem Hauptmann die Informationen. " -gameforge.subquest_48._270_npcChat = "Die Mission war erfolgreich! " -gameforge.subquest_48._280_say = "Sind das die Dokumente? Fantastisch! Ich danke[ENTER]dir. Nun kennen wir die Plne unserer Feinde und[ENTER]knnen die richtigen Manahmen treffen, um uns zu[ENTER]schtzen. Du hast deinem Reich einen groen[ENTER]Dienst erwiesen! " -gameforge.subquest_48._290_sayReward = "Du erhltst 5.500.000 Erfahrungspunkte. " -gameforge.subquest_48._300_sayReward = "Du erhltst 50.000 Yang. " -gameforge.subquest_48._30_say = "Du kennst doch sicherlich Yu-Hwan, den Musiker?[ENTER]Auch er ist ein Spion und arbeitet fr unser[ENTER]Land. Aber ein einzelner Spion reicht nicht aus.[ENTER]So haben wir mehrere ber die ganze Welt[ENTER]verteilt. Einer von ihnen hlt sich als Fischer[ENTER]im ersten Dorf auf. " -gameforge.subquest_48._40_say = "Da ich nicht in direkten Kontakt zu ihm treten[ENTER]kann, ohne seine Tarnung zu gefhrden, bin ich[ENTER]auf die Mithilfe von furchtlosen Soldaten[ENTER]angewiesen. Ja, ich meine dich! Geh fr mich zu[ENTER]diesem Fischer und bring mir seinen neuesten[ENTER]Bericht. Es ist von hchster Wichtigkeit fr[ENTER]die Sicherheit des Reiches! " -gameforge.subquest_48._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_48._60_say = "Du willst dich erst noch vorbereiten? Dann komm[ENTER]spter wieder vorbei. Ich erwarte dich. Aber[ENTER]zgere nicht zu lange, ich brauche diesen[ENTER]Bericht! " -gameforge.subquest_48._70_say = "Was ist denn los mit dir? Du hast doch letztes[ENTER]Mal so groartige Arbeit fr uns geleistet! Und[ENTER]jetzt lsst du dein Reich im Stich? Aber da kann[ENTER]ich wohl nichts machen. Leb wohl. " -gameforge.subquest_48._80_say = "Ich wusste, dass auf dich Verlass ist.[ENTER]Viel Erfolg! Und pass auf dich auf! " -gameforge.subquest_48._90_makequestbutton = "Den Spion treffen " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = "Was ist Bingsu " -gameforge.subquest_49._10_targetVid = "Bingsu? " -gameforge.subquest_49._110_say = "Taurean hat sich mit Harang gestritten, weil er[ENTER]ihr nicht glaubt, dass man im Sommer Eis[ENTER]herstellen kann. Geh zu Harang und frage sie, was[ENTER]sie ber Bingsu wei. " -gameforge.subquest_49._120_qSetTitle = "Harang fragen " -gameforge.subquest_49._130_targetVid = "Frage Harang " -gameforge.subquest_49._140_npcChat = "Was ist Bingsu? " -gameforge.subquest_49._150_say = "Dieser Taurean tut immer so, als wsste er alles.[ENTER]Dabei kennt er nicht einmal Bingsu! Wie kann man[ENTER]so etwas Leckeres nicht kennen?[ENTER]Du weit es auch nicht?? Dann geh am besten[ENTER]gleich zu Octavio ins Nachbardorf. Er ist ein[ENTER]berhmter Koch und kennt alle guten Rezepte.[ENTER]Einmal hat er mir Bingsu gemacht, mmmmh... Er[ENTER]wird dir beweisen, dass ich Recht habe! " -gameforge.subquest_49._160_makequestbutton = "Auf zu Octavio " -gameforge.subquest_49._170_say = "Taurean mchte unbedingt wissen, was Bingsu ist.[ENTER]Geh fr ihn zum Restaurantbesitzer Octavio. Er[ENTER]kann dir sicherlich weiterhelfen. " -gameforge.subquest_49._180_npcChat = "Weit du, was Bingsu ist? " -gameforge.subquest_49._190_say = "Bingsu? Natrlich kenne ich das. Jeder gute Koch[ENTER]wei, wie man Bingsu herstellt! Zunchst bentigt[ENTER]man fein gemahlenes Eis. Darauf kommt dann[ENTER]Zucker, klein geschnittene Reiskuchen und[ENTER]frisches Obst zum Dekorieren. " -gameforge.subquest_49._200_say = "Warum fragst du? Weil Taurean und Harang sich[ENTER]streiten? Das ist ja nichts Neues. Aber Harang[ENTER]hat Recht. Besonders in heien Sommern ist[ENTER]Bingsu eine beliebte Speise.[ENTER]Taurean ist ein guter Junge, auch wenn er[ENTER]manchmal etwas engherzig ist. Wenn du mir die[ENTER]Zutaten besorgst, knnte ich Bingsu fr ihn[ENTER]herstellen. " -gameforge.subquest_49._20_npcChat = "Bingsu? " -gameforge.subquest_49._210_say = "Ich wrde Taurean gerne eine Freude machen und[ENTER]ihm Bingsu servieren. Was meinst du? Kannst du[ENTER]mir Eis vom Berg Sohan holen? " -gameforge.subquest_49._220_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_49._230_say = "Magst du kein Eis? Oder hast du schon zu viel[ENTER]gegessen? Es ist fr Taurean, also berleg es dir[ENTER]bitte nochmal. " -gameforge.subquest_49._240_say = "Schade. Taurean wird sehr enttuscht sein.[ENTER]Bis dann. " -gameforge.subquest_49._250_say = "Sehr gut. Ich bentige Eisklumpen von dem[ENTER]Verzauberten Eis auf dem Berg Sohan. Bring mir 50[ENTER]Stck, dann kann ich leckeres Bingsu machen. " -gameforge.subquest_49._260_targetVid = "Geh zu Octavio " -gameforge.subquest_49._270_say = "%s[ENTER]Du hast die Eisklumpen fr Taureans Bingsu.[ENTER]Bringe sie zu Octavio. " -gameforge.subquest_49._275_say = "Eisklumpen besorgt " -gameforge.subquest_49._280_say = "%s[ENTER]Octavio hat sich bereit erklrt, fr Taurean[ENTER]Bingsu herzustellen, braucht aber Eis dafr. Tte[ENTER]Verzaubertes Eis auf dem Berg Sohan und sammle 50[ENTER]Klumpen Eis. Bringe diese dann zu Octavio. " -gameforge.subquest_49._285_say = "Suche nach dem Eis " -gameforge.subquest_49._290_npcChat = "Hier, ich habe Eisklumpen mitgebracht. " -gameforge.subquest_49._300_say = "Ah, sehr gut! Damit ist der schwierigste Teil der[ENTER]Bingsuherstellung erledigt. Jetzt muss ich nur[ENTER]noch ein bisschen Zucker... und etwas Obst...[ENTER]Bitte sehr! Ein Eis fr Taurean. Nimm es gleich[ENTER]mit, dann vergisst er bald seinen rger. " -gameforge.subquest_49._30_sayTitle = "Taurean: " -gameforge.subquest_49._310_say = "Es tut mir leid, aber das reicht nicht. Du musst[ENTER]noch mehr besorgen, sonst wird es nur eine winzig[ENTER]kleine Portion! " -gameforge.subquest_49._320_select = "Weiter versuchen " -gameforge.subquest_49._330_say = "Ich wei, der Weg ist weit und die Monster stark.[ENTER]Wenn es dir zu schwierig ist, kann man nichts[ENTER]machen. Bis dann. " -gameforge.subquest_49._340_say = "Versuche es ruhig noch einmal. Mit deinem Mut und[ENTER]deiner Ausdauer kannst du es schaffen! " -gameforge.subquest_49._350_targetVid = "Bingsu! " -gameforge.subquest_49._360_say = "Es ist vollbracht: Octavio hat aus dem Eis vom[ENTER]Berg Sohan Bingsu hergestellt. Jetzt schnell[ENTER]zurck zu Taurean, bevor es schmilzt. " -gameforge.subquest_49._370_npcChat = "Hier ist das Bingsu! " -gameforge.subquest_49._380_say = "Das ist Bingsu? Das schmeckt wirklich gut. S[ENTER]und khl. Sowas habe ich noch nie gegessen,[ENTER]danke! Harang hatte also recht. Jetzt werde ich[ENTER]mich wohl bei ihr entschuldigen mssen... " -gameforge.subquest_49._390_sayReward = "Du erhltst 6.000.000 Erfahrungspunkte. " -gameforge.subquest_49._400_sayReward = "Du erhltst 70.000 Yang. " -gameforge.subquest_49._40_say = "Heut habe ich mich mit Harang gestritten.[ENTER]Ich knnte sie...[ENTER]Sie behauptet, dass es etwas sehr Leckeres gibt,[ENTER]das aus fein zerkleinertem Eis besteht.[ENTER]Bingsu heit es. " -gameforge.subquest_49._410_sayReward = "Du erhltst eine Schriftrolle des Krieges. " -gameforge.subquest_49._420_say = "Hast daran gedacht, mir Bingsu mitzubringen? " -gameforge.subquest_49._430_say = "Oje, das habe ich ganz vergessen! Hmm, ob ich es[ENTER]noch weiter versuche? Oder soll ich es lieber[ENTER]lassen? " -gameforge.subquest_49._440_select = "Ich mache weiter. " -gameforge.subquest_49._450_select = "Ich gebe auf. " -gameforge.subquest_49._460_say = "Ich schaffe es nicht.[ENTER]Es tut mir leid. " -gameforge.subquest_49._50_say = "So etwas ist eigentlich nur im Winter machbar,[ENTER]wenn es richtig kalt ist. Trotzdem behauptet sie[ENTER]stndig, dass es geht. Kannst du herausfinden, ob[ENTER]man dieses Bingsu auch im Sommer herstellen kann?[ENTER]Wenn es so etwas berhaupt gibt... " -gameforge.subquest_49._60_say = "Dieses Bingsu ist bestimmt lecker! Bist du[ENTER]sicher, dass du mir niemals helfen willst,[ENTER]welches herzustellen? " -gameforge.subquest_49._70_say = "Wenn du es spter erledigen[ENTER]mchtest, sage es mir bitte. " -gameforge.subquest_49._80_say = "Ich wrde ja so gerne mal Bingsu probieren...[ENTER]Aber du hast recht. Harang wollte bestimmt blo[ENTER]angeben und es gibt berhaupt kein Bingsu![ENTER]Mach's gut. " -gameforge.subquest_49._90_say = "Danke, dass du mir hilfst. Lass es mich wissen,[ENTER]wenn du etwas herausfindest. Dann kann ich dieser[ENTER]Harang die Meinung sagen! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " . " -gameforge.training_grandmaster_skill._10_answer = " " -gameforge.training_grandmaster_skill._10_sayTitle = " " -gameforge.training_grandmaster_skill._110_sayReward = " : %s -> %s " -gameforge.training_grandmaster_skill._120_sayReward = " ȡ [ENTER] . [ENTER] . " -gameforge.training_grandmaster_skill._130_sayReward = " : %s " -gameforge.training_grandmaster_skill._140_sayReward = " [ENTER] . " -gameforge.training_grandmaster_skill._150_sayReward = " " -gameforge.training_grandmaster_skill._160_say = " [ENTER] ߡ [ENTER] Ȓ . " -gameforge.training_grandmaster_skill._170_sayReward = " " -gameforge.training_grandmaster_skill._180_say = " [ENTER]'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = " ! " -gameforge.training_grandmaster_skill._200_say = "ǡ . " -gameforge.training_grandmaster_skill._20_say = " " -gameforge.training_grandmaster_skill._210_say = "%s . " -gameforge.training_grandmaster_skill._220_say = " [ENTER] . " -gameforge.training_grandmaster_skill._230_say = " " -gameforge.training_grandmaster_skill._240_say = " %s %s. " -gameforge.training_grandmaster_skill._250_sayReward = " ! " -gameforge.training_grandmaster_skill._260_sayReward = " %s . " -gameforge.training_grandmaster_skill._270_sayReward = " ! " -gameforge.training_grandmaster_skill._280_say = " . " -gameforge.training_grandmaster_skill._290_sayReward = " . [ENTER] . " -gameforge.training_grandmaster_skill._30_say = " , [ENTER] . " -gameforge.training_grandmaster_skill._40_say = " 12 [ENTER] [ENTER] . " -gameforge.training_grandmaster_skill._50_say = " . " -gameforge.training_grandmaster_skill._60_say = " " -gameforge.training_grandmaster_skill._70_chat = " : %s " -gameforge.training_grandmaster_skill._75_chat = " : " -gameforge.training_grandmaster_skill._80_stringFormat = "%s " -gameforge.training_grandmaster_skill._90_say = " . [ENTER] ݡ [ENTER]ѿ " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " [ENTER] [ENTER] . " -gameforge.training_mount._02_say = "ݡ [ENTER] . ! [ENTER] ! " -gameforge.training_mount._03_say = " ߿ [ENTER] ɡ [ENTER] ȡ [ENTER] [ENTER] . " -gameforge.training_mount._04_say = " ! " -gameforge.training_mount._05_say = "ǡ [ENTER] . " -gameforge.training_mount._06_say = " [ENTER] [ENTER] [ENTER] , [ENTER] [ENTER] ɡ [ENTER] . " -gameforge.training_mount._07_say = " [ENTER], . " -gameforge.training_mount._08_say = " ! " -gameforge.training_mount._09_say = " ߿ [ENTER] ǿ ȡ . " -gameforge.training_mount._10_say = " ѡ [ENTER] [ENTER] . [ENTER] ɡ ! " -gameforge.training_mount._11_say = " . [ENTER] Ϳ " -gameforge.training_mount._12_say = ", ! " -gameforge.training_mount._13_say = ", . " -gameforge.training_mount._14_say = "Ah, du hast eine der Rollen dabei. Welche ist[ENTER]es denn? Mit der Rolle der Evolution bildest du[ENTER]dein unerfahrenes Jungtier fr den Kampf aus. Mit[ENTER]der Rolle der Mutation kannst du es dann zum[ENTER]Tapferen Reittier verbessern. " -gameforge.training_mount._15_2_say = " . " -gameforge.training_mount._15_say = " . " -gameforge.training_mount._16_say = " . " -gameforge.training_mount._17_say = " [ENTER] [ENTER] . [ENTER]( .) " -gameforge.training_mount._18_say = " [ENTER] [ENTER] . [ENTER]( .) " -gameforge.training_mount._19_say = "ǡ [ENTER] [ENTER] . " -gameforge.training_mount._20_say = "Dein Reittier-Siegel hat wahrhaftig schon bessere[ENTER]Tage gesehen. Warte, ich werde es[ENTER]gegen ein neues eintauschen.[ENTER]Bitte, hier hast du es. Nun kannst du dein Wildes[ENTER]Reittier herbeirufen. Kehre zu mir zurck, sobald[ENTER]du die Rolle der Mutation entdeckt hast. Dann[ENTER]werde ich dir ein noch machtvolleres[ENTER]Reittier-Siegel erschaffen. " -gameforge.training_mount._21_say = "Das ist das Reittier-Siegel, dass du vor einer[ENTER]Weile von mir erhalten hast. Es ist aber schon[ENTER]ziemlich abgenutzt. Gib es mir zurck und ich[ENTER]werde dir ein noch machtvolleres Reittier-Siegel[ENTER]erschaffen! " -gameforge.training_mount._22_say = "Die Macht dieses Siegels ruft dein verwandeltes[ENTER]Mount herbei. Achte gut darauf, denn es ist von[ENTER]unschtzbarem Wert! " -gameforge.training_mount._23_say = " ȿ " -gameforge.training_mount._24_say = " [ENTER] ! ߡ [ENTER]... ȡ [ENTER]ǡ . " -gameforge.training_mount._25_say = " ȡ [ENTER] ѡ . [ENTER] [ENTER] . " -gameforge.training_mount._26_say = " [ENTER] . [ENTER] " -gameforge.training_mount._27_say = "ȡ . [ENTER] . . " -gameforge.training_mount._28_say = "Hm ... ein starkes Rckgrat, fundierte[ENTER]Reitkenntnisse und dein Mount ist uerst[ENTER]kampflustig. Du kannst Pferdefertigkeiten nutzen. " -gameforge.training_mount._29_say = "Nun kann dein Mount Pferdefertigkeiten einsetzen.[ENTER]Holst du dir allerdings ein neues Reittier, muss[ENTER]es auch die Fertigkeiten erst wieder erlernen.[ENTER]Kehre in diesem Fall zu mir zurck. " -gameforge.training_mount._30_say = "Komm schon, ich habe dir doch gesagt, dass es[ENTER]zu gefhrlich ist, wenn du nicht reiten kannst.[ENTER]Kehre zu mir zurck, wenn du es erlernt hast. " -gameforge.training_mount._31_say = " . [ENTER] . " -gameforge.training_mount._32_say = " . " -gameforge.training_mount._33_say = "Du hast nicht die geeignete Reitlizenz, um dein[ENTER]Mount zu verbessern. Du bentigst mindestens die[ENTER]Kampfpferd-Lizenz, damit du ein Wildes Reittier[ENTER]trainieren kannst. Um ein Tapferes Reittier[ENTER]bndigen zu knnen, musst du die[ENTER]Militrpferd-Lizenz haben. " -gameforge.training_mount._34_say = " ɡ [ENTER] [ENTER] ߿ [ENTER] ǿ " -gameforge.training_mount._35_select_1 = " " -gameforge.training_mount._35_select_2 = " " -gameforge.training_mount._36_select_1 = "7 " -gameforge.training_mount._36_select_2 = "15 " -gameforge.training_mount._36_select_3 = "30 " -gameforge.training_mount._36_select_4 = " + 200,000 ! " -gameforge.training_mount._37_say = " , [ENTER] ǡ [ENTER] . " -gameforge.training_mount._38_say = " [ENTER] [ENTER] 4 [ENTER] 200,000 [ENTER] ɡ [ENTER] : [ENTER] . " -gameforge.training_mount._39_say = " . [ENTER] [ENTER] 200,000 [ENTER] . " -gameforge.training_mount._40_say = " [ENTER] [ENTER] 200,000. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " . " -gameforge.upgrade_refine_scroll._10_npcChat = " " -gameforge.upgrade_refine_scroll._110_npcChat = " " -gameforge.upgrade_refine_scroll._120_say = " . [ENTER] ֡ [ENTER] . [ENTER] [ENTER]. " -gameforge.upgrade_refine_scroll._130_say = " " -gameforge.upgrade_refine_scroll._140_sayItem = " " -gameforge.upgrade_refine_scroll._150_say = " . " -gameforge.upgrade_refine_scroll._160_say = " ɿ [ENTER] [ENTER] . " -gameforge.upgrade_refine_scroll._170_say = " ! " -gameforge.upgrade_refine_scroll._180_say = " . " -gameforge.upgrade_refine_scroll._190_npcChat = " " -gameforge.upgrade_refine_scroll._200_say = " ѡ Ͽ [ENTER] . [ENTER] ɡ [ENTER] . [ENTER] . [ENTER] [ENTER] . " -gameforge.upgrade_refine_scroll._20_say = " ɡ [ENTER]+0 +3 100%. [ENTER] +4 . " -gameforge.upgrade_refine_scroll._210_say = " " -gameforge.upgrade_refine_scroll._220_sayItem = " " -gameforge.upgrade_refine_scroll._230_say = " . " -gameforge.upgrade_refine_scroll._240_say = " ɿ [ENTER] [ENTER] . " -gameforge.upgrade_refine_scroll._250_say = " ! " -gameforge.upgrade_refine_scroll._260_sayItem = " " -gameforge.upgrade_refine_scroll._270_say = " . " -gameforge.upgrade_refine_scroll._30_say = " . " -gameforge.upgrade_refine_scroll._40_sayItem = " " -gameforge.upgrade_refine_scroll._50_say = " . " -gameforge.upgrade_refine_scroll._60_sayItem = " " -gameforge.upgrade_refine_scroll._70_say = " ɿ [ENTER] 200.000 . [ENTER] ȿ " -gameforge.upgrade_refine_scroll._80_say = " ! " -gameforge.upgrade_refine_scroll._90_sayItem = " " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " [ENTER] ȿ [ENTER] [ENTER] . [ENTER] [ENTER] . " -gameforge.warehouse._10_npcChat = " . " -gameforge.warehouse._110_say = " [ENTER] [ENTER] ߿ [ENTER] [ENTER] " -gameforge.warehouse._120_npcChat = " " -gameforge.warehouse._130_say = " . [ENTER] . [ENTER] , . " -gameforge.warehouse._140_say = "! ɿ [ENTER] ǡ ߡ [ENTER] . " -gameforge.warehouse._150_say = " ҡ [ENTER] . ѡ [ENTER] 000000. " -gameforge.warehouse._20_sayTitle = " : " -gameforge.warehouse._30_say = " [ENTER] ϡ [ENTER] 500 . ߿ [ENTER]߿ " -gameforge.warehouse._40_say = "ǿ [ENTER] . " -gameforge.warehouse._50_say = " . [ENTER] . : " -gameforge.warehouse._60_sayReward = "000000 " -gameforge.warehouse._70_say = " . [ENTER] 45 . [ENTER] . " -gameforge.warehouse._80_say = " . [ENTER] ǡ . " -gameforge.warehouse._90_npcChat = " " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = " ! " -gameforge.sash = {} -gameforge.sash.title_sash = " ؿ " -gameforge.sash.msg_sash01 = " : [ENTER] .[ENTER][ENTER] .[ENTER] . " -gameforge.sash.msg_sash02 = " ա .[ENTER] .[ENTER] . " -gameforge.sash.title_combination = " " -gameforge.sash.msg_comb01 = " " -gameforge.sash.title_absorption = " " -gameforge.sash.msg_abso01 = " / ߿ " -gameforge.change_name = {} -gameforge.change_name.error_marriage = " . " -gameforge.change_name.error_poly = " . " -gameforge.change_name.error_guild = " . " -gameforge.change_name.error_party = " . " -gameforge.change_name.error_level = " 35 ! " -gameforge.change_name.msg01 = " . " -gameforge.change_name.msg02 = " ѡ " -gameforge.change_name.msg03 = " " -gameforge.change_name.error_longname = " . . " -gameforge.change_name.error_relogin = " .[ENTER] . " -gameforge.change_name.error_reuse = " .[ENTER] . " -gameforge.change_name.error_rename = " .[ENTER] . " -gameforge.change_name.success_name = " .[ENTER] . " -gameforge.change_name.error_unk = " . " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = " " -gameforge.collect_quest_lv96.msg01 = "%s ۡ .[ENTER] . " -gameforge.collect_quest_lv96.chat01 = " " -gameforge.collect_quest_lv96.msg02 = " ~! ![ENTER] ~![ENTER] ~! " -gameforge.collect_quest_lv96.msg03 = " ~![ENTER] ~![ENTER] ~![ENTER] ' '.[ENTER] %d~![ENTER] ~! " -gameforge.collect_quest_lv96.title01 = " " -gameforge.collect_quest_lv96.msg04 = " ɡ %s .[ENTER] %s %s. " -gameforge.collect_quest_lv96.msg05 = " %s %d " -gameforge.collect_quest_lv96.msg06 = " . " -gameforge.collect_quest_lv96.msg07 = " . " -gameforge.collect_quest_lv96.msg08 = " . " -gameforge.collect_quest_lv96.msg09 = " ! " -gameforge.collect_quest_lv96.chat02 = " " -gameforge.collect_quest_lv96.msg10 = " ǡ ...[ENTER] ...[ENTER] . " -gameforge.collect_quest_lv96.msg11 = " %s " -gameforge.collect_quest_lv96.msg12 = "~!! ! ...[ENTER] %d ~!![ENTER] ~! " -gameforge.collect_quest_lv96.msg13 = " !![ENTER] .[ENTER] . " -gameforge.collect_quest_lv96.msg14 = "ݡ ...[ENTER] . " -gameforge.collect_quest_lv96.msg15 = "!! ...[ENTER] ...[ENTER] ... " -gameforge.collect_quest_lv96.bonus1 = " +2000" -gameforge.collect_quest_lv96.bonus2 = " +700" -gameforge.collect_quest_lv96.bonus3 = " +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_CZ.lua b/serverfiles/main/srv1/share/locale/germany/translate_CZ.lua deleted file mode 100644 index 441c90d34..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_CZ.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Chce opravdu zpasit sm se sebou? Dlej jak[ENTER]mysl, ale na to nepotebuje arnu. Vra se, a[ENTER]to bude brt vn. " -gameforge.arena_manager._10_npcChat = " Zat cvin boj " -gameforge.arena_manager._110_say = " Tvj trninkov partner jet nedoshl poadovan[ENTER]rovn %s. Je mi lto, ale takov boj nemohu[ENTER]dovolit. " -gameforge.arena_manager._120_say = " %s mus pijt ble, aby bylo mon uzavt[ENTER]smlouvu o boji. " -gameforge.arena_manager._130_say = " %s m momentln hodinu cvinho[ENTER]boje. " -gameforge.arena_manager._140_sayTitle = " Rozhodnut " -gameforge.arena_manager._150_say = " %s nechce proti tob absolvovat cvin boj. " -gameforge.arena_manager._160_say = " Vyskytl se problm. Prosm, zkus se zapsat znovu[ENTER]pozdji. " -gameforge.arena_manager._170_say = " Tvj trninkov partner m zrovna bojovou lekci.[ENTER]Zkus to pozdji! " -gameforge.arena_manager._180_say = " Ve vcvikov hale je prv nkdo jin. Zapi se[ENTER]pozdji, prosm. " -gameforge.arena_manager._190_npcChat = " Sledovat cvin boj " -gameforge.arena_manager._195_say = " %s proti %s " -gameforge.arena_manager._200_tableInsert = " Zavt " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " Momentln se nekon dn cvin boj. " -gameforge.arena_manager._220_say = " Momentln se konaj %s cvin boje. " -gameforge.arena_manager._30_say = " Vcvikov hala byla zniena pi jednom divokm[ENTER]zpase. Dokud nebude opravena, nebudou probhat[ENTER]dn trninkov boje. " -gameforge.arena_manager._40_say = " Na hodinu cvinho boje se zapsal nkdo jin. " -gameforge.arena_manager._50_say = " Pokud m rove ni ne %s, neme se zapsat[ENTER]na hodinu cvinho boje. " -gameforge.arena_manager._60_say = " Chce se registrovat pro cvin boj? Tak mi dej[ENTER]jmno tvho trninkovho partnera. " -gameforge.arena_manager._70_say = " Nev, s km bys chtl bojovat? Pokud mi neekne[ENTER]jmno, nemohu t zapsat. " -gameforge.arena_manager._80_say = " Ok %s. Jsi zapsn na cvin boj proti %s. " -gameforge.arena_manager._85_say = " %s ek na pijmut vzvy od %s " -gameforge.arena_manager._87_say = " %s chce absolvovat cvin boj proti %s? " -gameforge.arena_manager._90_say = " %s momentln nen pihlen do hry. Zkus to[ENTER]znovu pozdji nebo si najdi jinho partnera. " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Chci nco nechat zlepit. " -gameforge.blacksmith._20_sayTitle = " Kov " -gameforge.blacksmith._30_say = " Bu zdrv![ENTER]J vylepuji pedmty.[ENTER]Pokud tedy chce vylepit njak pedmt, tak mi[ENTER]ho prost pines. " -gameforge.blacksmith._40_sayTitle = " Informace: " -gameforge.blacksmith._50_sayReward = " Jednodue pesu pedmt z invente na kove. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Poznmka: " -gameforge.buy_fishrod._10_npcChat = " Udicov discount " -gameforge.buy_fishrod._110_say = " Mnohokrt dkujeme za koupi rybskho balku.[ENTER]Nae spolenost nenabz jen speciln slevy, ale[ENTER]tak organizuje rybskou sout pro zatenky![ENTER]Prvn cenu by chtl kad - zatenick zbra[ENTER]+3! Pokud pinese 5 mrtvch candt k rybi,[ENTER]tato dech berouc cena bude okamit tv. Je to[ENTER]vyjmen ance! Tak pijmi vzvu! " -gameforge.buy_fishrod._120_select = " Zastnit se " -gameforge.buy_fishrod._130_select = " Ignorovat " -gameforge.buy_fishrod._140_say = " Mnohokrt dkujeme za koupi rybskho balku.[ENTER]Nae spolenost nenabz jen speciln slevy, ale[ENTER]tak organizuje rybskou sout pro zatenky![ENTER]Prvn cenu by chtl kad - zatenick zbra[ENTER]+3! Pokud pinese 5 mrtvch candt k rybi,[ENTER]tato dech berouc cena bude okamit tv. Je to[ENTER]vyjmen ance! Tak pijmi vzvu! " -gameforge.buy_fishrod._150_makequestbutton = " Sout v chytn ryb " -gameforge.buy_fishrod._160_say = " Ulov candta a zabij ho kliknutm na nj. Dones[ENTER]rybi pt mrtvch candt a dostane odmnu. " -gameforge.buy_fishrod._170_npcChat = " Vyzvedni si vhru " -gameforge.buy_fishrod._180_say = " Pinesl jsi mi pt mrtvch candt! Neuviteln![ENTER]Jak jsem slbil, dm ti za n zbra[ENTER]zatenka+3. U si j! A pij zase! " -gameforge.buy_fishrod._190_say = " Lituji. Vyplcm vhru jenom kdy mi pinese pt[ENTER]mrtvch candt. Zkus to znovu. " -gameforge.buy_fishrod._200_makequestbutton = " Vhra soute v chytn ryb " -gameforge.buy_fishrod._20_sayTitle = " Ryb: " -gameforge.buy_fishrod._210_sayTitle = " Informace: " -gameforge.buy_fishrod._220_say = " Zastnil ses soute v chytn ryb a donesl jsi[ENTER]rybi pt mrtvch candt. Za odmnu dostane[ENTER]pekrsnou bednku. " -gameforge.buy_fishrod._230_say = " V bednce se nachz zbra zatenka+3. " -gameforge.buy_fishrod._240_say = " Protoe jsi neodevzdal vech pt candt, v tvoj[ENTER]bednce se nenachz nic. " -gameforge.buy_fishrod._30_say = " Neuviteln cena! Rybsk udice s fantastickou[ENTER]rukojet![ENTER]K tomu navc 100 nvnad a 20 erv zdarma![ENTER]My, 'Pni nejlepch udic', nabzme naim[ENTER]zkaznkm sestavu udic '3 v 1' za 3980 yang.[ENTER]Chce koupit tuto sestavu udic? " -gameforge.buy_fishrod._40_select = " Koupit " -gameforge.buy_fishrod._50_select = " Nekoupit " -gameforge.buy_fishrod._60_say = " Koupil jsi sestavu udic '3 v 1'. Blahopejo. A[ENTER]prosm, vimni si piloenho letku o podn[ENTER]rybsk soute. " -gameforge.buy_fishrod._70_say = " Lituji, nem dostatek Yang. Ale neboj, bude tu[ENTER]zase brzy dal pleitost. Zatm se mj. " -gameforge.buy_fishrod._80_say = " Neznm tlatko [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Cedulka ze soute v chytn ryb " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Kdy se te oen, neme odejt do jinho[ENTER]krlovstv.[ENTER]Jenom svobodn hri mou pejt do jinho[ENTER]krlovstv. " -gameforge.change_empire._10_npcChat = " Zmna krlovstv: " -gameforge.change_empire._110_say = " Nech se rozvst, pokud chce jt do jinho[ENTER]krlovstv. " -gameforge.change_empire._120_sayReward = " Neme jt do jinho krlovstv, kdy jsi[ENTER]promnn. " -gameforge.change_empire._130_say = " Pouij tenhle pedmt a kdy nebude promnn. " -gameforge.change_empire._140_sayReward = " Neme odejt do jinho krlovstv, kdy jsi[ENTER]len cechu. " -gameforge.change_empire._150_say = " Pouij tento pedmt a kdy vystoup z cechu. " -gameforge.change_empire._160_sayReward = " Neme odejt do jinho krlovstv, protoe[ENTER]nem dostatek Yang. " -gameforge.change_empire._170_say = " Pouij tento pedmt, a kdy u sebe bude mt[ENTER]500.000 Yang. " -gameforge.change_empire._180_say = " Do jakho krlovstv chce jt? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Prosm pokej, ne bude zmna krlovstv[ENTER]dokonena. " -gameforge.change_empire._210_sayReward = " Chce opravdu odejt do jinho krlovstv? Toto[ENTER]rozhodnut u neme zmnit. " -gameforge.change_empire._220_sayTitle = " Zmna krlovstv: " -gameforge.change_empire._230_sayReward = " Odhla se a znovu pihla, aby se tento proces[ENTER]mohl ukonit. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Zvolil jsi stejn krlovstv, ve kterm se prv[ENTER]nachz. Nechtl jsi odejt do jinho[ENTER]krlovstv? " -gameforge.change_empire._260_say = " Krlovstv bylo zvoleno.[ENTER][ENTER]Byl jsi lenem cechu. Nezapome, e v novm[ENTER]krlovstv tvj cech nebude. " -gameforge.change_empire._270_say = " Krlovstv bylo zvoleno.[ENTER][ENTER]Byl jsi enat (vdan). Nezapome, e v novm[ENTER]krlovstv tvj partner nebude. " -gameforge.change_empire._30_say = " Abys mohl odejt do jinho krlovstv, mus[ENTER]splovat nsledujc podmnky:[ENTER]1. Nesm bt lenem cechu.[ENTER]2. Nesm bt enat (vdan).[ENTER]3. Nesm se prv enit (vdvat).[ENTER]4. Pro odchod do jinho krlovstv potebuje[ENTER]500.000 Yang.[ENTER]Chce odejt do jinho krlovstv? " -gameforge.change_empire._40_say = " S pomoc tohoto pedmtu me odejt do jinho[ENTER]krlovstv. " -gameforge.change_empire._50_sayTitle = " Tento pedmt neme pout! " -gameforge.change_empire._60_sayReward = " Do jinho krlovstv sm odejt pouze jednou. " -gameforge.change_empire._70_say = " GM - M se as vynulovat? " -gameforge.change_empire._80_say = " Potebn as byl vynulovn. " -gameforge.change_empire._90_sayReward = " Hri v manelskm svazku nemou odejt do[ENTER]jinho krlovstv. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " Vybran postava nem dost zkuenost na veden[ENTER]cechu.[ENTER](minimln rove 40) " -gameforge.change_guild_master._10_say = " Tento pedmt me pouvat pouze vdce cechu. " -gameforge.change_guild_master._110_say = " Pro tuto postavu je pli brzy, aby se postavila[ENTER]do ela cechu. " -gameforge.change_guild_master._20_say = " Prosm zadej jmno tvho nsledovnka, kter m[ENTER]nastoupit na tvoje msto jako vdce cechu. " -gameforge.change_guild_master._30_say = " Tento daj je neplatn. " -gameforge.change_guild_master._40_say = " Toto sm pouvat pouze vdce cechu. " -gameforge.change_guild_master._50_say = " Tento hr neexistuje. " -gameforge.change_guild_master._60_say = " Zdailo se! " -gameforge.change_guild_master._70_say = " Nejsi lenem v dnm cechu. " -gameforge.change_guild_master._80_say = " Ji jsi velitel cechu. " -gameforge.change_guild_master._90_say = " Nastupujc vdce cechu mus bt online, aby[ENTER]potvrdil pijmut funkce! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s DM bylo pevedeno na tvj et. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " Neefektivn recepty biologa " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Ahoj! Jak se m, mohu ti njak pomoci? " -gameforge.check_collect_reward._040_say = " Tk se to odmn od biologa Chaegiraba. Pamatuje[ENTER]si ty tajn recepty, kter ti dal? No, tak jeden[ENTER]z tch lektvar nefungoval. " -gameforge.check_collect_reward._050_say = " Hmm, j nikdy! Z tohoto receptu chyb psada.[ENTER]Ale neboj: mm ve, co potebujeme, a meme[ENTER]rychle uvait nov lektvar, kter bude mt njak[ENTER]efekt. Pokej vteinu... " -gameforge.check_collect_reward._060_say = " Tak, tady je to. Hluboce se nadchni a pak to[ENTER]spolkni. Nyn zajdu za Chaegirabem a eknu mu o[ENTER]t chyb. Opatruj se a snad se brzy potkme. " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Pokud jsi pipraven zasvtit tvj ivot Dramu[ENTER]bohovi, mohl bys bt pijat do du. " -gameforge.check_trans_ticket._10_npcChat = " Do tajnho podzem " -gameforge.check_trans_ticket._110_say = " Ty m odvahu postavit se Dramu bohovi? Mon[ENTER]jsi schopen m porazit, ale nikdy neunikne ped[ENTER]hnvem boha! " -gameforge.check_trans_ticket._120_say = " Sprvnou cestu nalezne, a zasvt svj ivot[ENTER]Dramu bohovi. Nyn odejdi v pokoji. " -gameforge.check_trans_ticket._130_1_select = " Dt Krvav kmen " -gameforge.check_trans_ticket._130_2_select = " Rozumm " -gameforge.check_trans_ticket._140_say = " Jsem %s a jsem zde na pkaz Draho boha! Tady[ENTER]mm jako dkaz svat Krvav kmen. A nyn mi[ENTER]uhni! " -gameforge.check_trans_ticket._150_say = " Dra bh si t zvolil. A t vdy doprovz. " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " Momentln se nemete teleportovat. " -gameforge.check_trans_ticket._20_say = " Zdravm, jsem strce tajemstv pavouho[ENTER]podzem. Podvejme se, jestli jsi hoden toho[ENTER]poznat tajemstv tchto prostor. " -gameforge.check_trans_ticket._30_say = " Vypad opravdu staten. A protoe m[ENTER]propustku, tak t nechm projt... Nsleduj m. " -gameforge.check_trans_ticket._40_say = " Obvm se, e t nemohu nechat projt. Pij[ENTER]znovu a bude mt propustku. " -gameforge.check_trans_ticket._50_npcChat = " Povolen ke vstupu " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Stj! Jsem Koe-Pung z Draho du, strce[ENTER]portlu. Me pokraovat jen pokud mi uke[ENTER]Krvav kmen a pokud m povolen du! " -gameforge.check_trans_ticket._70_say = " Krvav kmen me zskat a od rovn 75! " -gameforge.check_trans_ticket._75_1_select = " Jak sem mohu zbavit jednoho z tchto kamen? " -gameforge.check_trans_ticket._75_2_select = " Ustup nebo zeme! " -gameforge.check_trans_ticket._80_say = " Jen ti, kte jsou leny Draho du a obstli v[ENTER]och Draho boha, maj prvo nosit tyto svat[ENTER]kameny. Tchto kamen existuje velmi mlo. " -gameforge.check_trans_ticket._90_say_reward = " Promluv si s knm - nebo nkm moudrm v tv[ENTER]vesnici. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Biolog Chaegirab, Urielv k, hled kakikvty.[ENTER]Pines mu pokad na jeho experimenty jenom[ENTER]jeden. Daj se najt u hladovch edch silnch[ENTER]vlk. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Ji jsi nasbral %s kakikvt. " -gameforge.collect_herb_lv10._120_say = " Ji jsi elixr pouil! " -gameforge.collect_herb_lv10._130_say = " I pot, co jsi nasbral kakikvty, nen pozd[ENTER]ut elixr. " -gameforge.collect_herb_lv10._140_npcChat = " Kakikvty " -gameforge.collect_herb_lv10._150_sayTitle = " Biolog Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Ach, ty jsi jeden nael! Nech m se na nj[ENTER]podvat... " -gameforge.collect_herb_lv10._170_say = " J!! Tenhle kvt pat k tm nejkvalitnjm![ENTER]Bylo by dobr, kdybych dostal dalch %s[ENTER]kakikvt! Prosm zkus se po nich porozhldnout! " -gameforge.collect_herb_lv10._180_say = " Te mm ji dost kakikvt. Dobr prce! Jako[ENTER]vraz mho vdku ti dm njak Yangy a vsledky[ENTER]mho vzkumu. " -gameforge.collect_herb_lv10._190_say = " Informace: " -gameforge.collect_herb_lv10._200_sayReward = " Za odmnu dostane od biologa Chaegiraba: 6500[ENTER]bod zkuenost a 5000 Yang.[ENTER]Krom toho obdr: Mdn nhrdelnk+3 " -gameforge.collect_herb_lv10._20_sendLetter = " Biologick rozbor " -gameforge.collect_herb_lv10._210_say = " Je mi lto, ale tenhle kakikvt m velmi patnou[ENTER]kvalitu a je nepouiteln. Prosm, pines mi[ENTER]njak jin. " -gameforge.collect_herb_lv10._30_say = " Nalhav t hled biolog Chaegirab, Urielv k.[ENTER]Prosm jdi k nmu a zeptej se ho, m mu me[ENTER]poslouit. " -gameforge.collect_herb_lv10._40_npcChat = " Nauka o bylinkch " -gameforge.collect_herb_lv10._50_sayTitle = " Biolog Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Kristova noho, pomoz mi...[ENTER]Studuji vechny druhy rostlin v tto velk i.[ENTER]Topm se prac, kter se mus udlat u vbec[ENTER]nemm as se vydat na vpravy za rostlinami. Mohl[ENTER]bys mi pomoct? Budu si pamatovat, e jsem tvm[ENTER]dlunkem! " -gameforge.collect_herb_lv10._70_say = " Prv provdm studie na kakikvtech.[ENTER]Musm s nimi jet provst nkolik experiment a[ENTER]na to potebuji spoustu rostlin.[ENTER]Mohl bys mi sehnat pr kvt?[ENTER]Pt kakikvt by mlo stait.[ENTER]Prosm pomo mi! Pines mi pokad jenom jeden[ENTER]kvt, abych na nm mohl provst rozbor. " -gameforge.collect_herb_lv10._80_sendLetter = " Speciln loha! Nasbrej bylinky. " -gameforge.collect_herb_lv10._90_sayTitle = " Nasbrej kakikvty. " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Koen gango " -gameforge.collect_herb_lv15._10_say = " Nalhav t hled biolog Chaegirab, Urielv k.[ENTER]Prosm jdi k nmu a zeptej se ho, m mu me[ENTER]poslouit. " -gameforge.collect_herb_lv15._110_say = " Ach, ty jsi jeden nael! Nech m se na nj[ENTER]podvat... " -gameforge.collect_herb_lv15._120_say = " Ano! Tento koen gango je vynikajc kvality![ENTER]Pesto jich stle jet potebuji %s. Prosm,[ENTER]zkus jet njak najt. " -gameforge.collect_herb_lv15._130_say = " Te mm ji dostatek koen gango. Dobr prce![ENTER]Jako vraz mho vdku ti dm njak Yangy a[ENTER]vsledky mho vzkumu. " -gameforge.collect_herb_lv15._140_sayReward = " Za odmnu dostane od biologa Chaegiraba: 25000[ENTER]bod zkuenost a 10000 yang.[ENTER]Krom toho obdr: mdn nunice+3 " -gameforge.collect_herb_lv15._150_say = " Je mi lto, ale tenhle koen gango nem[ENTER]dostatenou kvalitu a nemohu jej pout. Prosm,[ENTER]pines mi njak jin. " -gameforge.collect_herb_lv15._20_npcChat = " Nauka o bylinkch " -gameforge.collect_herb_lv15._30_say = " Kristova noho, pomoz mi...[ENTER]Studuji vechny druhy rostlin v tto velk i.[ENTER]Topm se prac, kter se mus udlat u vbec[ENTER]nemm as se vydat na vpravy za rostlinami. Mohl[ENTER]bys mi pomoct? Budu si pamatovat, e jsem tvm[ENTER]dlunkem! " -gameforge.collect_herb_lv15._40_say = " Zrovna provdm studie na koenech gango.[ENTER]Musm s nimi provst nkolik experiment a na to[ENTER]potebuji hodn koen.[ENTER]Mohl bys mi jich pr sehnat, prosm?[ENTER]Pt koen gango by mlo stait.[ENTER]Prosm pomo mi! Pines mi vdycky jenom jeden,[ENTER]abych na nich mohl provst rozbory. " -gameforge.collect_herb_lv15._50_sendLetter = " Speciln loha! Nasbrej rostliny. " -gameforge.collect_herb_lv15._60_sayTitle = " Nasbrej koeny gango. " -gameforge.collect_herb_lv15._70_say = " Biolog Chaegirab, Urielv k, hled koeny gango.Pines mu na jeho experimenty vdycky jenom[ENTER]jeden. Daj se najt u hladovch medvd grizzly. " -gameforge.collect_herb_lv15._80_sayReward = " Ji jsi odevzdal %s koen gango. " -gameforge.collect_herb_lv15._90_say = " I pot, co jsi nasbral koeny gango, nen pozd[ENTER]ut elixr. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Jojojoj!! Tenhle ek pat k tm[ENTER]nejkvalitnjm! Bylo by dobr, kdybych ml[ENTER]dalch %s ek!! Zkus se po nich[ENTER]porozhldnout, prosm! " -gameforge.collect_herb_lv20._10_say = " Nalhav t hled biolog Chaegirab, Urielv k.[ENTER]Prosm jdi k nmu a zeptej se ho, m mu me[ENTER]poslouit. " -gameforge.collect_herb_lv20._110_say = " Te mm ji dostatek ek. Dobr prce! Jako[ENTER]vraz mho vdku ti dm njak Yangy a vsledky[ENTER]mho vzkumu. " -gameforge.collect_herb_lv20._120_sayReward = " Za odmnu dostane od biologa Chaegiraba: 95000[ENTER]bod zkuenost a 15000 yang.[ENTER]Krom toho obdr: mdn nramek+3 " -gameforge.collect_herb_lv20._130_say = " Lituji, ale tenhle ek m stranou kvalitu.[ENTER]Pines mi nov, prosm tebe. " -gameforge.collect_herb_lv20._20_say = " Prv provdm studie na eku.[ENTER]Musm s nm provst jet nkolik experiment a[ENTER]na to potebuji hodn rostlin.[ENTER]Mohl bys mi jich pr sehnat?[ENTER]Deset ek by mlo stait.[ENTER]Mus mi pomoct, prosm.[ENTER]Pines mi vdycky jenom jeden, abych na nm mohl[ENTER]provst rozbor. " -gameforge.collect_herb_lv20._30_sayTitle = " Sbrej eky. " -gameforge.collect_herb_lv20._40_say = " Biolog Chaegirab, Urielv k, shn eky.[ENTER]Pines mu na jeho experimenty vdycky jenom[ENTER]jeden. Daj se najt u hladovch ernch medvd. " -gameforge.collect_herb_lv20._50_sayReward = " Ji jsi nasbral %s ek. " -gameforge.collect_herb_lv20._60_say = " I pot, co jsi nasbral eky, nen pozd ut[ENTER]elixr. " -gameforge.collect_herb_lv20._70_npcChat = " ek " -gameforge.collect_herb_lv20._80_say = " Ach, ty jsi nael ek! Pokej, kouknu se na[ENTER]jeho kvty... " -gameforge.collect_herb_lv20._90_sayTitle = " Biolog Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Ano! Tato houba tue je vynikajc kvality! Ale[ENTER]jet jich potebuji %s. Prosm, zkus jet[ENTER]njak najt. " -gameforge.collect_herb_lv25._10_say = " Nalhav t hled biolog Chaegirab, Urielv k.[ENTER]Prosm jdi k nmu a zeptej se ho, m mu me[ENTER]poslouit. " -gameforge.collect_herb_lv25._110_say = " Te mm dostatek hub tue. Dobr prce! Jako vraz[ENTER]mho vdku ti dm njak Yangy a vsledky mho[ENTER]vzkumu. " -gameforge.collect_herb_lv25._120_sayReward = " Za odmnu dostane od biologa Chaegiraba: 200000[ENTER]bod zkuenost a 20000 yang a helmu+2. " -gameforge.collect_herb_lv25._130_sayReward = " elezn plba " -gameforge.collect_herb_lv25._140_sayReward = " etzov kapuce " -gameforge.collect_herb_lv25._150_sayReward = " Posmvajc se plba " -gameforge.collect_herb_lv25._160_sayReward = " Fnick klobouk " -gameforge.collect_herb_lv25._170_say = " Je mi lto, ale tahle houba tue nen kvalitn a[ENTER]je nepouiteln. Prosm, pines mi njakou jinou. " -gameforge.collect_herb_lv25._20_say = " Kristova noho, pomoz mi...[ENTER]Studuji vechny druhy rostlin v tto velk i.[ENTER]Topm se prac, kter se mus udlat u vbec[ENTER]nemm as se vydat na vpravy za rostlinami. Mohl[ENTER]bys mi pomoct? Budu si pamatovat, e jsem tvm[ENTER]dlunkem! " -gameforge.collect_herb_lv25._30_say = " Prv provdm studie na houbch Tue.[ENTER]Musm s nimi provst nkolik experiment a proto[ENTER]potebuji deset hub.[ENTER]Mohl bys mi je prosm sehnat?[ENTER]Mus mi pomoct, prosm![ENTER]Pines mi vdycky jenom jednu, abych na n mohl[ENTER]provst rozbor. " -gameforge.collect_herb_lv25._40_sayTitle = " Sbrej houby Tue " -gameforge.collect_herb_lv25._50_say = " Biolog Chaegirab, Urielv k, shn houby tue.[ENTER]Pines mu na jeho experimenty vdycky jenom[ENTER]jednu. Najde je u hladovch hndch medvd. " -gameforge.collect_herb_lv25._60_sayReward = " Ji jsi nasbral %s hub tue. " -gameforge.collect_herb_lv25._70_say = " I pot, co jsi nasbral houby Tue, nen pozd[ENTER]ut elixr. " -gameforge.collect_herb_lv25._80_npcChat = " Houby Tue " -gameforge.collect_herb_lv25._90_say = " Ach, ty jsi jednu nael! Pokej, podvm se na ni[ENTER]... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Broskvov kvty " -gameforge.collect_herb_lv4._10_sendLetter = " Biologick rozbor " -gameforge.collect_herb_lv4._110_say = " Ano! Tento broskvov kvt m vbornou kvalitu![ENTER]Pesto jich stle jet potebuji %s. Prosm,[ENTER]najdi mi jet njak. " -gameforge.collect_herb_lv4._120_say = " Te mm ji dostatek broskvovch kvt. Dobr[ENTER]prce! Jako vraz mho vdku ti dm njak Yangy[ENTER]a vsledky mho vzkumu. " -gameforge.collect_herb_lv4._130_sayTitle = " Informace: " -gameforge.collect_herb_lv4._140_sayReward = " Za odmnu dostane od biologa Chaegiraba:[ENTER]500 bod zkuenost a 1000 Yang.[ENTER]Tak obdr zbra +4 " -gameforge.collect_herb_lv4._150_sayReward = " Vj " -gameforge.collect_herb_lv4._160_sayReward = " Me " -gameforge.collect_herb_lv4._170_say = " Je mi lto, ale tenhle broskvov kvt m velmi[ENTER]patnou kvalitu a nemohu jej pout. Pines mi[ENTER]prosm njak jin. " -gameforge.collect_herb_lv4._20_say = " Nalhav t hled biolog Chaegirab, Urielv k.[ENTER]Prosm jdi k nmu a zeptej se ho, m mu me[ENTER]poslouit. " -gameforge.collect_herb_lv4._30_say = " Kristova noho, pomoz mi...[ENTER]Studuji vechny druhy rostlin v tto velk i.[ENTER]Topm se prac, kter se mus udlat u vbec[ENTER]nemm as se vydat na vpravy za rostlinami. Mohl[ENTER]bys mi pomoct? Budu si pamatovat, e jsem tvm[ENTER]dlunkem! " -gameforge.collect_herb_lv4._40_say = " Prv provdm studie na broskvovch kvtech.[ENTER]Musm s nimi jet provst nkolik experiment a[ENTER]na to potebuji spoustu rostlin. Mohl bys mi[ENTER]sehnat pt kvt? Prosm tebe pomoz mi! Pines mi[ENTER]pokad jenom jeden kvt, abych na nm mohl[ENTER]provst rozbor. " -gameforge.collect_herb_lv4._50_sayTitle = " Hledej broskvov kvty " -gameforge.collect_herb_lv4._60_say = " Biolog Chaegirab, Urielv k, shn broskvov[ENTER]kvty. Pines mu na jeho experimenty vdycky[ENTER]jenom jeden. Daj se najt u hladovch silnch[ENTER]vlk. " -gameforge.collect_herb_lv4._70_sayReward = " Ji jsi nasbral %s broskvovch kvt. " -gameforge.collect_herb_lv4._80_say = " Ji jsi elixr pouil! " -gameforge.collect_herb_lv4._90_say = " I pot, co jsi nasbral broskvov kvty, nen[ENTER]pozd ut elixr. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Za odmnu obdr od biologa Chaegiraba: 2000[ENTER]bod zkuenost a 3000 yang a brnn+3. " -gameforge.collect_herb_lv7._10_say = " Nalhav t hled biolog Chaegirab, Urielv k.[ENTER]Prosm jdi k nmu a zeptej se ho, m mu me[ENTER]poslouit. " -gameforge.collect_herb_lv7._110_sayReward = " Mnisk deskov brnn+3 " -gameforge.collect_herb_lv7._120_sayReward = " Karmnov oblek " -gameforge.collect_herb_lv7._130_sayReward = " Pancov brnn-requiem+3 " -gameforge.collect_herb_lv7._140_sayReward = " Karmnov obleen+3 " -gameforge.collect_herb_lv7._150_say = " Je mi lto, ale tenhle zvonek je pomakan...[ENTER]Pines mi jin, prosm " -gameforge.collect_herb_lv7._20_say = " Kristova noho, pomoz mi...[ENTER]Studuji vechny druhy rostlin v tto velk i.[ENTER]Topm se prac, kter se mus udlat u vbec[ENTER]nemm as se vydat na vpravy za rostlinami. Mohl[ENTER]bys mi pomoct? Budu si pamatovat, e jsem tvm[ENTER]dlunkem! " -gameforge.collect_herb_lv7._30_say = " Prv provdm studie na zvoncch. Musm s nimi[ENTER]jet provst nkolik experiment a na to[ENTER]potebuji pt zvonk. Seene mi je? Prosm,[ENTER]pomoz mi! Pines mi pokad jenom jeden kvt,[ENTER]abych na nm mohl provst rozbor. " -gameforge.collect_herb_lv7._40_sayTitle = " Sbrej zvonky. " -gameforge.collect_herb_lv7._50_say = " Biolog Chaegirab, Urielv k, hled zvonky.[ENTER]Pines mu na jeho experimenty vdycky jenom[ENTER]jeden. Daj se najt u hladovch modrch silnch[ENTER]vlk. " -gameforge.collect_herb_lv7._60_sayReward = " Ji jsi nasbral %s zvonk. " -gameforge.collect_herb_lv7._70_say = " I pot, co jsi nasbral zvonky, nen pozd ut[ENTER]elixr. " -gameforge.collect_herb_lv7._80_npcChat = " Zvonky " -gameforge.collect_herb_lv7._90_say = " Jojo!! Tenhle zvonek pat k tm nejlepm![ENTER]Bylo by dobr, kdybych dostal dalch %s zvonk.[ENTER]Zkus se po nich porozhldnout! " -gameforge.collect_herb_lv7._95_say = " Konen mm dostatek zvonk! Dobr prce! Jako[ENTER]vraz m vdnosti ti dm njak Yangy a vsledky[ENTER]mho vzkumu. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Ji jsi nasbral %s zub orka. " -gameforge.collect_quest_lv30._10_sendLetter = " Biologv poadavek " -gameforge.collect_quest_lv30._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv30._120_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv30._130_say = " Me pout elixr jakmile najde zub. " -gameforge.collect_quest_lv30._140_npcChat = " Zub Orka " -gameforge.collect_quest_lv30._150_say = " Ach, ty jsi nael stoliku! Dej mi chvilku,[ENTER]prohldnu si ji... " -gameforge.collect_quest_lv30._160_say = " Ano! Tahle stolika je vynikajc kvality! Mohu[ENTER]hned zat zkoumat. Pesto ale jet potebuji[ENTER]dalch %s zub orka. Prosm, pines mi je.[ENTER][ENTER]A pamatuj, e potebuji njak as, take nebudu[ENTER]schopen pijmout dal zub dve ne ztra. " -gameforge.collect_quest_lv30._170_say = " Nasbral jsi vechny zuby ork! Dkuji. Nyn u[ENTER]jen potebuji speciln kmen. Jmenuje se Kmen[ENTER]du Jinunggis a zsk jej od ork. Bylo by[ENTER]krsn, kdybys mi jeden pinesl. " -gameforge.collect_quest_lv30._180_say = " Hm, tenhle zub je shnil. Nemyslm, e by se pro[ENTER]mj vzkum njak hodil. Prosm, pines mi jin.[ENTER][ENTER]Na tenhle zub se ale kouknu, take si od tebe[ENTER]budu moci vzt dal a ztra. " -gameforge.collect_quest_lv30._190_say = " Prosm, vra se a najde dal zub orka. " -gameforge.collect_quest_lv30._200_say = " Promi, ale jet jsem nedokonil zkoumn t[ENTER]pedchoz vtve. Stav se pozdji. " -gameforge.collect_quest_lv30._20_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv30._210_sendLetter = " Biologv vzkum " -gameforge.collect_quest_lv30._220_sayTitle = " Kmen du Jinunggis " -gameforge.collect_quest_lv30._230_sayReward = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv30._240_say = " Nasbral jsi 10 zub orka. Ale biolog Chaegirab[ENTER]potebuje jet Kmen du Jinunggis, aby mohl[ENTER]cel vzkum dokonit. " -gameforge.collect_quest_lv30._250_say = " Me jej zskat od silnch ork v dol[ENTER]Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Nael jsi kmen due Jinunggis. " -gameforge.collect_quest_lv30._270_npcChat = " Mm kmen du Jinunggis. " -gameforge.collect_quest_lv30._280_say = " Mnohokrt ti dkuji![ENTER]Za odmnu ti dm tento recept. Jen pr lid v,[ENTER]jak jsou ingredience a jeho tajemstv je peliv[ENTER]steeno. Jdi a hledej Baek-Go. Piprav ti podle[ENTER]nj lektvar. Opatruj se, pteli. Dky tv pomoci[ENTER]jsem zjistil dleit vci o orcch. " -gameforge.collect_quest_lv30._290_say = " Prosm, vra se, a bude mt kmen du[ENTER]Jinunggis. " -gameforge.collect_quest_lv30._300_sendLetter = " Chaegirabova odmna " -gameforge.collect_quest_lv30._30_npcChat = " Poslouchej. " -gameforge.collect_quest_lv30._310_targetVid = " Chaegirabova odmna " -gameforge.collect_quest_lv30._320_say = " Jako odmnu za ty zuby a kmen du Jinunggyis[ENTER]ti biolog Chaegirab penechal tajn recept.[ENTER]Vydej se k Baek-Goovi - piprav ti podle nj[ENTER]zzran prostedek. " -gameforge.collect_quest_lv30._330_npcChat = " Tajn recept " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Hm, to je tajn recept biologa Chaegiraba? Zv[ENTER]tvou rychlost pohybu o 10 bod. Tady je tvj[ENTER]lektvar! Tak ti mm dt tuto ervenou ebenovou[ENTER]bednu. Skrv se v n hodnotn pekvapen. " -gameforge.collect_quest_lv30._360_sayReward = " Jako odmnu za splnn poadavk biologa[ENTER]Chaegiraba bude trvale zvena tvoje rychlost[ENTER]pohybu o 10 bod. " -gameforge.collect_quest_lv30._370_npcChat = " Zkus to jet jednou " -gameforge.collect_quest_lv30._380_say = " Me to zkusit jet jednou?[ENTER]Hmm... vborn.[ENTER]Jsem spokojen, ale zkus to prosm jet jednou.[ENTER]Tak zatm. " -gameforge.collect_quest_lv30._40_say = " Aach!! Prosm, pomoz mi...[ENTER]Sbrm informace o rznch nestvrch v i...[ENTER]Ale sm to nezvldnu...[ENTER]Tyto informace jsem ml pvodn shnt sm... Ale[ENTER]urit si um pedstavit, e s tm mm jako[ENTER]biolog problmy. Prosm pomoz mi...[ENTER]Za tvoje sluby samozejm obdr tak slunou[ENTER]odmnu. " -gameforge.collect_quest_lv30._50_say = " Prv zkoumm Orky z dol drak. Zuby Ork mou[ENTER]dokonce rozdrtit elezo. Proto jsou pro m velmi[ENTER]zajmav. Pravdpodobn jsme s rasou Ork[ENTER]pbuzn... Zuby Ork hraj urit klovou lohu[ENTER]v evoluci. " -gameforge.collect_quest_lv30._60_say = " Me mi donst pr zub Ork? Ale potebuji[ENTER]speciln zuby! See mi jejich stoliky.[ENTER]Pines mi vdycky jenom jednu stoliku, abych ji[ENTER]mohl prozkoumat.[ENTER]Peji hodn spchu! " -gameforge.collect_quest_lv30._70_sendLetter = " Biologv vzkum " -gameforge.collect_quest_lv30._80_sayTitle = " Stoliky Ork z dol drak " -gameforge.collect_quest_lv30._90_say = " Biolog Chaegirab, Urielv ue, potebuje na svj[ENTER]vzkum 10 Stoliek Ork z dol Seungryong. Dvej[ENTER]mu je postupn za sebou, aby ml pokad dost[ENTER]asu na vzkum. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Ji jsi nasbral %s knih. " -gameforge.collect_quest_lv40._10_sendLetter = " Biologv poadavek " -gameforge.collect_quest_lv40._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv40._120_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv40._130_say = " A bude shnt knihy o zaklnn, me pout[ENTER]elixr. " -gameforge.collect_quest_lv40._140_npcChat = " Knihy klateb " -gameforge.collect_quest_lv40._150_say = " Ach, ty jsi nael knihu klateb! Uka, kouknu se[ENTER]... " -gameforge.collect_quest_lv40._160_say = " Ano! Tahle kniha je velmi kvalitn! Mohu se hned[ENTER]pustit do vzkumu, ale pesto pod potebuji %s[ENTER]dalch knih. Prosm, pines mi jet njak. A[ENTER]pamatuj, e na ten musm mt as. Take si od[ENTER]tebe nevezmu dal knihu dve ne ztra. " -gameforge.collect_quest_lv40._170_say = " Nael jsi vech 15 knih! Dkuji. Te jet[ENTER]potebuji Kmen due chrmu, kter funguje jako[ENTER]kl. Mohl bys to pro mne udlat? Me jej[ENTER]zskat z monster v chrmu Hwang. " -gameforge.collect_quest_lv40._180_say = " Hm, ta kniha se ned pest a strnky[ENTER]vypadvaj, kdy se pokusm je otoit... Je mi[ENTER]lto, ale tahle kniha je nepouiteln. Pines mi[ENTER]prosm njakou jinou.[ENTER]Pesto se pokusm zachrnit pr strnek, ale[ENTER]potebuji na to as. Take nebudu schopen[ENTER]prozkoumat dal knihu dve ne ztra. " -gameforge.collect_quest_lv40._190_say = " Prosm, vra se a najde dal Knihu klateb. " -gameforge.collect_quest_lv40._200_say = " Je mi lto, ale jet jsem nedokonil studium t[ENTER]posledn knihy. Nebude ti vadit pijt pozdji? " -gameforge.collect_quest_lv40._20_sayTitle = " Biologv vzkum " -gameforge.collect_quest_lv40._210_targetVid = " Biologv vzkum " -gameforge.collect_quest_lv40._220_sayTitle = " Kmen due chrmu " -gameforge.collect_quest_lv40._230_say = " Konen jsi nael Kmen due chrmu! Dones jej[ENTER]biologovi Chaegirabovi. Ji t oekv. " -gameforge.collect_quest_lv40._240_sayTitle = " Kmen due chrmu " -gameforge.collect_quest_lv40._250_say = " Ji jsi pro biologa Chaegiraba nasbral 15 knih[ENTER]klateb. Te jet potebuje Kmen due chrmu,[ENTER]aby mohl dokonit vzkum a odhalil tajemstv[ENTER]text v knihch. " -gameforge.collect_quest_lv40._260_say = " Me je zskat od ezoterik v chrmu Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = " Nael jsi kmen due chrmu. " -gameforge.collect_quest_lv40._280_npcChat = " Mm kmen due chrmu. " -gameforge.collect_quest_lv40._290_say = " Mnohokrt ti dkuji![ENTER]Jako odmnu ti dm tento recept. Jeho psady zn[ENTER]jen pr lid a jeho tajemstv je peliv[ENTER]steeno. Lektvar, kter se podle nj d uvait,[ENTER]zv tvoji slu. Jdi a najdi Baek-Go, uva ti[ENTER]ten lektvar. Sbohem pteli. Dkuji ti, e jsi mi[ENTER]pomohl zjistit dleit informace o starovkm[ENTER]kouzlu. " -gameforge.collect_quest_lv40._295_say = " Prosm, vra se zpt, a najde Kmen due chrmu. " -gameforge.collect_quest_lv40._300_sendLetter = " Chaegirabova odmna " -gameforge.collect_quest_lv40._30_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv40._310_sayTitle = " Chaegirabova odmna " -gameforge.collect_quest_lv40._320_say = " Jako odmnu za knihy klateb a kmen due chrmu[ENTER]ti dal Chaegirab recept. Jdi k Baek-Go, udl ti[ENTER]podle receptu kouzeln lektvar. " -gameforge.collect_quest_lv40._330_npcChat = " Tajn recept " -gameforge.collect_quest_lv40._340_say = " Ach, to je tajn recept biologa Chaegiraba? Hm,[ENTER]zv ti rychlost toku o 5 bod. Tady je ten[ENTER]lektvar. Mm ti tak dt tuto devnou bednu.[ENTER]Dobe ji opatruj. " -gameforge.collect_quest_lv40._350_sayReward = " Jako odmnu za splnn poadavk biologa[ENTER]Chaegiraba ti bude trvale zvena rychlost toku[ENTER]o 5 bod. " -gameforge.collect_quest_lv40._40_npcChat = " Poslouchej. " -gameforge.collect_quest_lv40._50_say = " Nazdar!![ENTER]Sbrm informace o rznch nestvrch v i a[ENTER]navc jet pu o rznch kouzlech. Ale sm to[ENTER]nezvldnu...[ENTER]Pvodn jsem ml vechny vzkumy provst sm, ale[ENTER]nesthm. Me to za m vydit? Za tvoje sluby[ENTER]samozejm obdr odmnu. " -gameforge.collect_quest_lv40._60_say = " Rd bych se dozvdl vc o tajn sekt v dol[ENTER]drak...[ENTER]Domnvm se, e toho dost v o kouzlech ze[ENTER]starch as a obzvlt m zajm Kniha klateb.[ENTER]Tyto knihy jsou pravdpodobn posledn lnek v[ENTER]etzci, kter mi chyb. " -gameforge.collect_quest_lv40._70_say = " Prosmt, pines my ty knihy. A ujisti se, e[ENTER]jsou v podku - nkter z nich jsou tak star,[ENTER]e jsou neiteln. S nimi nic delat nemohu.[ENTER]Celkem potebuji 15 knih klateb. Vdy mi pines[ENTER]jen jednu, abych ml as j pest. " -gameforge.collect_quest_lv40._80_sayTitle = " Magie starch dn " -gameforge.collect_quest_lv40._90_say = " Chaegirab, Urielv k, zkoum kouzla starch[ENTER]dn. V dol Seungryong je 15 knih z kolekce[ENTER]Knihy klateb. Dones tyto knihy Chaegirabovi, ale[ENTER]jednu po druh. Me je zskat od Tmavch[ENTER]muitel a Vysokch muitel. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Chaegirab, Urielv k, zkoum dmony ve Vi[ENTER]dmon. Na svoje vzkumy potebuje 15 upomnek na[ENTER]dmony. Dones je biologu Chaegirabovi vechny,[ENTER]ale vdycky jednu po druh. Zsk je od dmon[ENTER]ve vi. " -gameforge.collect_quest_lv50._10_sendLetter = " Biologv poadavek " -gameforge.collect_quest_lv50._110_sayReward = " Ji jsi donesl %s upomnek na dmona. " -gameforge.collect_quest_lv50._120_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv50._130_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv50._140_say = " Vzkumnkv elixr me pout a kdy obstar[ENTER]upomnky na dmony. " -gameforge.collect_quest_lv50._150_npcChat = " Upomnky na dmona " -gameforge.collect_quest_lv50._160_say = " Ach, ty jsi jednu nael! Dej mi chviliku, abych[ENTER]se na n podval... " -gameforge.collect_quest_lv50._170_say = " Ano! Tahle upomnka je vysok kvality! Hned j[ENTER]zanu zkoumat. Pesto ale potebuji dalch %s[ENTER]upomnek. Prosm, najdi je![ENTER][ENTER]A pamatuj si pro pt - nebudu moci prozkoumat[ENTER]dal upomnku dve ne ztra. " -gameforge.collect_quest_lv50._180_say = " Pinesl jsi vech 15 upomnek na dmona. Dkuji[ENTER]ti. Nyn potebuji Kmen due Sagys abych o nich[ENTER]zjistil vechna tajemstv. Udlal bys to pro m?[ENTER]Zsk jej od dmon ve Vi dmon. " -gameforge.collect_quest_lv50._190_say = " Hm, vid tyhle hlubok zlomy? Obvm se, e z[ENTER]takto pokozen upomnky nemohu nic zjistit.[ENTER]Prosm, pines mi njakou jinou![ENTER][ENTER]No, zkusm se na n podvat, take nebudu schopen[ENTER]si od tebe vzt dal upomnku dve ne ztra. " -gameforge.collect_quest_lv50._195_say = " Prosm, vra se zpt, a najde njakou dal[ENTER]upomnku na dmona. " -gameforge.collect_quest_lv50._200_say = " Promi, ale jet jsem nedokonil zkoumn t[ENTER]pedchoz vtve. Stav se pozdji. " -gameforge.collect_quest_lv50._20_sayTitle = " Biologv vzkum " -gameforge.collect_quest_lv50._210_sendLetter = " Biologv vzkum " -gameforge.collect_quest_lv50._220_sayTitle = " Kmen due Sagys " -gameforge.collect_quest_lv50._230_say = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv50._240_say = " Donesl jsi vech 15 upomnek na dmona biologovi[ENTER]Chaegirabovi a ten je zkoum. Aby je mohl sprvn[ENTER]pest, potebuje Kmen due Sagys. " -gameforge.collect_quest_lv50._250_say = " Me jej zskat od dmon ve Vi dmon. " -gameforge.collect_quest_lv50._260_sendLetter = " Nael jsi Kmen due Sagys. " -gameforge.collect_quest_lv50._270_npcChat = " Mm Kmen due Sagys. " -gameforge.collect_quest_lv50._280_say = " Moc ti dkuji! Abych t odmnil, dm ti tento[ENTER]recept. Jeho ingredience zn jen pr lid a dr[ENTER]se v tajnosti. Lektvar, kter se podle receptu d[ENTER]vyrobit, zv tvoje uhbac instinkty. Zajdi za[ENTER]Baek-Go a on ti uva ten lektvar.[ENTER]Mj se, pteli. Dky za pomoc, bez nich bych[ENTER]nezjistil zvan informace o dmonech. " -gameforge.collect_quest_lv50._290_sendLetter = " Chaegirabova odmna " -gameforge.collect_quest_lv50._295_say = " Prosm, vra se zpt, a najde Kmen due Sagys. " -gameforge.collect_quest_lv50._300_sayTitle = " Chaegirabova odmna " -gameforge.collect_quest_lv50._30_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv50._310_say = " Jako odmnu za upomnky na dmona a Kmen due[ENTER]Sagys ti dal biolog Chaegirab recept. Najdi[ENTER]Baek-go a on ti piprav podle receptu lektvar. " -gameforge.collect_quest_lv50._320_say = " Aha, to je recept od biologa Chaegiraba. Hm,[ENTER]zv tvoji obranu trvale o 60 bod. Na, tady je[ENTER]ten lektvar. A tak ti mm dt tuto devnou[ENTER]bednu. Dobe se o n starej. " -gameforge.collect_quest_lv50._330_sayReward = " Jako odmna za splnn Chaegirabova poadavku je[ENTER]ti trvale zvena obrana o 60 bod. " -gameforge.collect_quest_lv50._40_npcChat = " Poslouchej. " -gameforge.collect_quest_lv50._50_say = " Je skvl, e jsi tady! Zkoumm temn pery v[ENTER]tomto krlovstv. Jsem si jist, e chpe, e[ENTER]jako vdec nemohu jt jen tak ven a lovit pery[ENTER]pro m vzkumy. Mohl bys mi pomoci? " -gameforge.collect_quest_lv50._60_say = " Tentokrt bych chtl prozkoumat dmony ve vi[ENTER]dmon...[ENTER]Na prvn pohled lovk ct zlou energii. Na[ENTER]vzkum potebuji upomnky na dmony. " -gameforge.collect_quest_lv50._70_say = " Jak dlouho potebuje, abys mi pinesl upomnky[ENTER]na dmony? Dvej si pozor, ty upomnky maj[ENTER]rznou kvalitu. Na moje vzkumy mu pout jenom[ENTER]ty nejkvalitnj. Potebuji jich 15. Pines mi[ENTER]vdycky jenom jednu.[ENTER]Hodn zdaru! " -gameforge.collect_quest_lv50._80_sendLetter = " Biologv vzkum " -gameforge.collect_quest_lv50._90_sayTitle = " Upomnky na dmona " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Ledov kuliky z hory Sohan " -gameforge.collect_quest_lv60._10_sendLetter = " Biologv poadavek " -gameforge.collect_quest_lv60._110_say = " Chaegirab, Urielv k, zkoum ledovou horu Sohan[ENTER]na zpad kontinentu. Na svj vzkum potebuje 20[ENTER]ledovch kuliek. Dones mu je, ale vdycky jenom[ENTER]jednu. Me je zskat z ledovch golem. " -gameforge.collect_quest_lv60._110_sayReward = " Ji jsi odevzdal %s ledovch kuliek. " -gameforge.collect_quest_lv60._120_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv60._130_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv60._140_sayTitle = " Biolog Chaegirab: " -gameforge.collect_quest_lv60._150_say = " A budeme mt ledov kuliky, meme mu dt[ENTER]Vzkumnkv elixr. " -gameforge.collect_quest_lv60._160_npcChat = " Ledov kuliky " -gameforge.collect_quest_lv60._170_say = " Ach, ty jsi nael ledovou kuliku![ENTER]Dej mi pr vtein, abych se na n podval... " -gameforge.collect_quest_lv60._180_say = " Ach! Tahle ledov kulika je vynikajc kvality![ENTER]Mohu hned zat s vzkumem. Ale pod jet[ENTER]potebuji %s ledovch kuliek. Prosm, zkus jet[ENTER]njak pinst.[ENTER][ENTER]A pamatuj, e potebuji as. Nebudu si schopen[ENTER]vzt od tebe dal ledovou kuliku dve ne[ENTER]ztra. " -gameforge.collect_quest_lv60._190_say = " Pinesl jsi vech 20 ledovch kuliek! Dkuji ti.[ENTER]Nyn jet potebuji Kmen due Aurtumryus,[ENTER]abych vyeil zhadu Ledov hory. Mohl by ses o[ENTER]to postarat? Zsk jej z ledovch per. " -gameforge.collect_quest_lv60._200_say = " Hm, tahle je bohuel roztekl a nemohu ji pout.[ENTER]Prosm, pines mi njakou jinou.[ENTER][ENTER]Zkusm z tch zbytk zskat alespo njak[ENTER]informace. Nebudu ale schopen zat zkoumat dal[ENTER]kuliku dve ne ztra. " -gameforge.collect_quest_lv60._205_say = " Prosm, vra se zpt, a najde dal ledovou[ENTER]kuliku. " -gameforge.collect_quest_lv60._20_sayTitle = " Biologv vzkum " -gameforge.collect_quest_lv60._210_say = " Promi, ale jet jsem nedokonil zkoumn t[ENTER]pedchoz vtve. Stav se pozdji. " -gameforge.collect_quest_lv60._220_sendLetter = " Biologv vzkum " -gameforge.collect_quest_lv60._230_sayTitle = " Kmen due Aurtumryus " -gameforge.collect_quest_lv60._240_say = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv60._250_sayTitle = " Kmen due Aurtumryus " -gameforge.collect_quest_lv60._260_say = " Pro vzkum biologa Chaegiraba, Urielova ka, jsi[ENTER]donesl 20 ledovch kuliek. Te jet biolog[ENTER]potebuje Kmen due Aurtumryus, aby porozuml[ENTER]jejich speciln krystalick struktue. " -gameforge.collect_quest_lv60._270_say = " Me jej zskat z rznch ledovch monster na[ENTER]hoe Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = " Nael jsi Kmen due Aurtumryus. " -gameforge.collect_quest_lv60._290_npcChat = " Mm Kmen due Aurtumryus. " -gameforge.collect_quest_lv60._300_say = " Mockrt ti dkuji. Jako odmnu ti dm tento[ENTER]recept. Jeho sloen zn jen pr lid a je velmi[ENTER]dobe chrnno. Lektvar z toho receptu zv[ENTER]tvoji tonou slu. Najdi Baek-Go a on ti ten[ENTER]lektvar vyrob.[ENTER]Sbohem, mj pteli. Dkuji ti za tvou pomoc,[ENTER]protoe jinak bych nezjistil o Ledov zemi tolik[ENTER]uitench informac. " -gameforge.collect_quest_lv60._305_say = " Prosm, vra se zpt, a najde Kmen due[ENTER]Aurtumryus. " -gameforge.collect_quest_lv60._30_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv60._310_sendLetter = " Chaegirabova odmna " -gameforge.collect_quest_lv60._320_say = " Jako odmnu za ledov kuliky a Kmen due[ENTER]Aurtumryus ti dal biolog Chaegirab tajn recept.[ENTER]Najdi Baek-Go, aby ti podle nj pipravil lektvar. " -gameforge.collect_quest_lv60._330_npcChat = " Tajn recept " -gameforge.collect_quest_lv60._340_say = " Ach, to je tajn recept od biologa Chaegiraba?[ENTER]Hm, zv hodnotu toku o 50 bod. Na, tady je[ENTER]ten lektvar! Tak ti mm dt tuto devnou bednu.[ENTER]Dobe ji opatruj! " -gameforge.collect_quest_lv60._350_say = " Dky. Jakou barvu m bedna tentokrt? " -gameforge.collect_quest_lv60._360_say = " Uvidme....[ENTER], svtlezelen ebenov bedna. Tady ji m! " -gameforge.collect_quest_lv60._370_sayReward = " Jako odmna za dokonen kolu od biologa[ENTER]Chaegiraba je tv hodnota toku trvale zvena o[ENTER]50 bod. " -gameforge.collect_quest_lv60._40_npcChat = " Poslouchej. " -gameforge.collect_quest_lv60._50_sayTitle = " Biolog Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Ach, to jsi ty! Poj bl. Momentln shromauji[ENTER]informace o Ledov zemi na zpad o a perch,[ENTER]kter tam ij. Bohuel se tam nemohu vydat[ENTER]osobn a obohatit mj vzkum vlastnm[ENTER]pozorovnm. Mohl by ses o to za m postarat? " -gameforge.collect_quest_lv60._70_say = " Vidl jsi nkdy zemi vnho ledu? Povsti[ENTER]kaj, e za starch dob byla obklopena[ENTER]nevysvtlitelnou silou. Proto se o ni kouzelnci[ENTER]a uenci v tchto dnech tak zajmaj. Ale dky[ENTER]jej odlehlosti je sotva prozkoumna. " -gameforge.collect_quest_lv60._80_say = " Vme, e ledov kuliky, z nich se pevn[ENTER]ledov zem skld, maj neobvyklou krystalickou[ENTER]strukturu. Pines mi jich 20, ale prosmt, jednu[ENTER]po druh. A prosmt, sna se, a nejsou[ENTER]roztekl, protoe pak by nevydrely po celou dobu[ENTER]mch pokus. " -gameforge.collect_quest_lv60._90_sendLetter = " Biologv vzkum " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Stle jet nen pozd pout Vzkumnkv elixr,[ENTER]kdy jsi nasbral vechny Zelkovi vtv. " -gameforge.collect_quest_lv70._10_sayTitle = " Biologv vzkum " -gameforge.collect_quest_lv70._110_sendLetter = " Nael jsi Zelkovu vtev. " -gameforge.collect_quest_lv70._120_npcChat = " Zelkovy vtve " -gameforge.collect_quest_lv70._130_say = " Ach, ty jsi nael jednu vtev![ENTER]Pokej, kouknu se na ni.... " -gameforge.collect_quest_lv70._140_say = " Ano! Tato Zelkova vtev je opravdu kvalitn. Hned[ENTER]j zanu zkoumat. Pesto stle potebuji dalch[ENTER]%s vtv. Prosmt, pines mi dal.[ENTER][ENTER]A pamatuj, e vzkum mi zabere njak as. Dal[ENTER]vtev od tebe nebudu moci pijmout dve ne[ENTER]ztra. " -gameforge.collect_quest_lv70._150_say = " Nael jsi vech 25 Zelkovch vtv! Mnohokrt ti[ENTER]dkuji. Nyn jet potebuji Kmen due Gyimoks,[ENTER]abych pochopil, jak takovto vtve rostou. Mohl[ENTER]by ses o to prosmt postarat? Ten kmen zsk[ENTER]ze strom duch. " -gameforge.collect_quest_lv70._160_say = " Hm, tahle vtev je tenk a nalomen. Obvm se,[ENTER]e mi k niemu nebude. Pines mi prosm njakou[ENTER]jinou.[ENTER]Zkusm z thle vtve zskat njak informace. To[ENTER]chce njak as, take dal si od tebe vezmu a[ENTER]ztra. " -gameforge.collect_quest_lv70._165_say = " Prosm, vra se zpt, a najde dal Zelkovu[ENTER]vtev. " -gameforge.collect_quest_lv70._170_say = " Promi, ale jet jsem nedokonil zkoumn t[ENTER]pedchoz vtve. Stav se pozdji. " -gameforge.collect_quest_lv70._180_sayTitle = " Kmen due Gyimoks " -gameforge.collect_quest_lv70._190_say = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv70._200_sayTitle = " Kmen due Gyimoks " -gameforge.collect_quest_lv70._20_say = " Je dobr t zase vidt. Momentln studuji Les[ENTER]duch a podivn tvory, kte tam ij. Jak asi[ENTER]v, nemm dost asu na to, abych se tam vypravil[ENTER]sm, take potebuji tvou pomoc. Mohl bys tam pro[ENTER]mne posbrat njak informace? " -gameforge.collect_quest_lv70._210_say = " Zskal jsi 25 Zelkovch vtv pro vzkum biologa[ENTER]Chaegiraba. Te Chaegirab jet potebuje Kmen[ENTER]due Gyimoks, aby mohl sprvn pochopit[ENTER]vlastnosti vtv. " -gameforge.collect_quest_lv70._220_say = " Zsk jej ze strom v Lese duch. " -gameforge.collect_quest_lv70._230_sendLetter = " Nael jsi Kmen due Gyimoks. " -gameforge.collect_quest_lv70._240_npcChat = " Mm Kmen due Gyimoks. " -gameforge.collect_quest_lv70._250_say = " Mnohokrt ti dkuji![ENTER]Jako odmnu ti dm tento recept. Jen mlo lid[ENTER]zn jeho ingredience a dr je v tajnosti. Jdi k[ENTER]Baek-Go a on ti podle receptu vyrob lektvar.[ENTER]astnou cestu pteli. Dkuji za tvou pomoc, bez[ENTER]n bych nikdy tak dleit vci o Lese duch[ENTER]nezjistil. " -gameforge.collect_quest_lv70._255_say = " Prosm, vra se zpt, a najde Kmen due[ENTER]Gyimoks. " -gameforge.collect_quest_lv70._260_say = " Jako odmnu za Zelkovy vtve a Kmen due[ENTER]Gyimoks ti dal biolog Chaegirab tajn recept.[ENTER]Baek-Go podle nj piprav elixr, tak za nm[ENTER]zajdi. " -gameforge.collect_quest_lv70._270_say = " Aha, to je tajn recept biologa Chaegiraba, e?[ENTER]Hm, lektvar ti zv odolnost proti pokozen o[ENTER]10 % a rychlost pohybu o 11 bod. Na, tady jej[ENTER]m! " -gameforge.collect_quest_lv70._280_say = " Tak ti mm pedat tuto zelenou ebenovou bednu.[ENTER]Dobe se o n postarej. " -gameforge.collect_quest_lv70._290_sayReward = " Jako odmnu za splnn poadavk biologa[ENTER]Chaegiraba bude zvena tv odolnost proti[ENTER]pokozen o 10 % a rychlost pohybu zvena o 11[ENTER]bod. " -gameforge.collect_quest_lv70._30_say = " Je to msto, kter se nazv Les duch. Kdy[ENTER]kameny Metin rozily svj vliv na cel[ENTER]kontinent, stran duchov ovldli toto zem. To[ENTER]jej in jednm z nejzajmavjm, ale tak[ENTER]nejnebezpenjm mst pro studie. Take bu[ENTER]opatrn. " -gameforge.collect_quest_lv70._40_say = " Jak dlouho bude potebovat, abys mi donesl[ENTER]Zelkovy vtve?[ENTER]Ale nenos mi dn vtve, co jsou moc tenk nebo[ENTER]polman, na takovch nemu provdt dn[ENTER]rozbory. Potebuji jich 25. Nos mi je jednotliv[ENTER]prosm, jinak zvadnou. " -gameforge.collect_quest_lv70._50_sayTitle = " Vtve z Lesa duch " -gameforge.collect_quest_lv70._60_say = " Biolog Chaegirab, Urielv k, studuje vtve z[ENTER]Lesa duch. Potebuje pro svj vzkum 25[ENTER]Zelkovch vtv. Pinej mu ale jednu po druh,[ENTER]aby ml dostatek asu je prozkoumat. Rostou na[ENTER]stromech duch. " -gameforge.collect_quest_lv70._70_sayReward = " Ji jsi pinesl %s vtv. " -gameforge.collect_quest_lv70._80_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv70._90_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " Ji jsi pinesl %s tabulek Tugyise. " -gameforge.collect_quest_lv80._10_targetVid = " Biolog Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv80._120_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv80._130_say = " Vzkumnkv elixr me pout a kdy obstar[ENTER]tabuli. " -gameforge.collect_quest_lv80._135_sendLetter = " Nael jsi tabulku Tugyise. " -gameforge.collect_quest_lv80._140_npcChat = " Tabulky Tugyise " -gameforge.collect_quest_lv80._150_say = " Ach, ty jsi nael tabulku! Pokej, podvm se na[ENTER]n... " -gameforge.collect_quest_lv80._160_say = " Ano! Tahle tabulka Tugyise je vysok kvality![ENTER]Hned ji zanu zkoumat. Ale jet potebuji %s[ENTER]dalch. Prosm, zkus njak najt.[ENTER][ENTER]A pamatuj, e na vzkum potebuji njak as,[ENTER]take dal si od tebe vezmu a ztra. " -gameforge.collect_quest_lv80._170_say = " Pinesl jsi vech 30 tabulek Tugyis. Dkuji ti.[ENTER]Nyn ale jet potebuji Kmen due Tugyis,[ENTER]kter mi pome pochopit slu obr. Mohl by ses o[ENTER]to postarat? Zsk jej od zlobr v Hadm poli. " -gameforge.collect_quest_lv80._180_say = " Hm, tahle tabulka vypad pokozen poasm.[ENTER]Podvej, rozpad se a to jsem se j sotva dotkl.[ENTER]Obvm se, e mi v mm vzkumu pli nepome.[ENTER]Prosmt, pines mi jinou.[ENTER][ENTER]Zkusim s touhle udlat nkolik jednoduchch[ENTER]pokus. Zabere mi to njak as, take s tou[ENTER]dal pij a ztra. " -gameforge.collect_quest_lv80._185_say = " Prosm, vra se zpt, a najde njak dal[ENTER]dmonick drahokam. " -gameforge.collect_quest_lv80._190_sayTitle = " Kmen due Tugyis " -gameforge.collect_quest_lv80._200_say = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv80._20_sendLetter = " Biologv poadavek " -gameforge.collect_quest_lv80._210_sayTitle = " Kmen due Tugyis " -gameforge.collect_quest_lv80._220_say = " Pinesl jsi vech 30 tabulek Tugyis. Biolog[ENTER]Chaegirab jet potebuje Kmen due Tugyis aby[ENTER]mu pomohl pochopit podstatu jejich sly. " -gameforge.collect_quest_lv80._230_say = " Me jej zskat ze zlobr v Hadm poli. " -gameforge.collect_quest_lv80._240_sendLetter = " Nael jsi kmen due Tugyis. " -gameforge.collect_quest_lv80._250_npcChat = " Mm Kmen due Tugyis. " -gameforge.collect_quest_lv80._260_say = " Mnohokrt ti dkuji![ENTER]Dm ti jako odmnu tento tajn recept. Jeho[ENTER]ingredience nezn mnoho lid a ty je stejn dr[ENTER]v tajnosti. Baek-Go um podle toho receptu[ENTER]vyrobit lektvar, kter vylep tvou tonou slu.[ENTER]astnou cestu pteli. Dkuji ti, e jsi mi[ENTER]pomohl zskat tak dleit informace o Hadm[ENTER]poli. " -gameforge.collect_quest_lv80._265_say = " Prosm, vra se zpt, a najde Kmen due[ENTER]Tugyis. " -gameforge.collect_quest_lv80._270_say = " Jako odmnu za tabulky Tugyis a Kmen due[ENTER]Tugyis ti dal biolog Chaegirab tajn recept.[ENTER]Najdi Baek-Go, udl ti podle nj lektvar. " -gameforge.collect_quest_lv80._280_say = " Aha, to je tajn recept od biologa Chaegiraba, e?Hm, lektvar zv hodnotu toku o 10 % a rychlost[ENTER]toku o 6 bod. Na, tady jej m. " -gameforge.collect_quest_lv80._290_say = " Mm ti tak dt tuto modrou ebenovou bednu.[ENTER]Opatruj ji. " -gameforge.collect_quest_lv80._300_sayReward = " Jako odmnu za splnn kolu biologa Chaegiraba[ENTER]se trvale zv hodnota toku o 10 % a rychlost[ENTER]toku se trvale zv o 6 bod. " -gameforge.collect_quest_lv80._30_sayTitle = " Biologv vzkum " -gameforge.collect_quest_lv80._310_sendLetter = " Nael jsi tabulku Tugyise. " -gameforge.collect_quest_lv80._40_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv80._50_say = " Dky, e sis na m opt udlal as. Shromauji[ENTER]njak informace o hadm poli, ale je to velmi[ENTER]obshl kol a potebuji na nj informace z prvn[ENTER]ruky. Mohl bys msto m zaskoit na Had pole?[ENTER]Samozejm e to nebude bez odmny. " -gameforge.collect_quest_lv80._60_say = " Had pole le za horami na okraji pout. Pr[ENTER]tam ij obi. Nejsou jen velmi siln, ale tak[ENTER]agresivn. Kad z nich m malou tabulku a j[ENTER]jsem zvdav, zda tabulka neobsahuje njak[ENTER]tajemstv ohledn jejich sly. " -gameforge.collect_quest_lv80._70_say = " Prosm, pines mi 30 tabulek od zlobr z Hadho[ENTER]pole. Nos mi je po jedn, abych ml dostatek asu[ENTER]je vdy dn prozkoumat. A pamatuj, e mohu[ENTER]pout pouze nepokozen, kompletn tabulky. " -gameforge.collect_quest_lv80._80_sayTitle = " Tabulky z Hadho pole " -gameforge.collect_quest_lv80._90_say = " Biolog Chaegirab, Urielv k, shromauje[ENTER]informace o Hadm poli. Potebuje 30 tabulek[ENTER]Tugyis, aby je mohl prozkoumat. Nos mu je po[ENTER]jedn, aby ml dostatek asu na vzkum. Tabulky[ENTER]zsk od zlobr. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " Biologv poadavek " -gameforge.collect_quest_lv85._030_say_title = " Biologv vzkum " -gameforge.collect_quest_lv85._040_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv85._050_npcChat = " Poslouchej. " -gameforge.collect_quest_lv85._055_say_title = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Ah, tady jsi! Ani nevm, jak ti podkovat.[ENTER]Momentln pracuji na knize o ervenm lese.[ENTER]Samozejm, e bych tam mohl jt sm, ale jak[ENTER]jist v, nejsem dost siln. A tak potebuji[ENTER]as na ten a studovn. Dm ti velmi tdrou[ENTER]odmnu! " -gameforge.collect_quest_lv85._064_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Musm zjistit vce o ervenm lese. Byl to[ENTER]poklidn les s velkmi stromy. Ale vliv kamen[ENTER]Metin jej zashl a pemnil jej v zaklet msto[ENTER]pln zlch du. Abych zjistil vce, potebuji[ENTER]vtve ervench strom duch. " -gameforge.collect_quest_lv85._069_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Mohl bys mi donst 40 tchto vtv? Ujisti se, e[ENTER]nejsou moc tenk nebo such. Mohu pout jen[ENTER]zdrav, siln vtve, na kterch mohu provdt[ENTER]vzkum. A nos mi je po jedn, tak abych mohl[ENTER]kadou podn prozkoumat. " -gameforge.collect_quest_lv85._080_send_letter = " Biologv vzkum " -gameforge.collect_quest_lv85._090_say_title = " Vtve z ervenho lesa " -gameforge.collect_quest_lv85._100_say = " Biolog Chaegirab, Urielv k, zkoum vtve z[ENTER]ervenho lesa. Potebuji 40 vtv ervench[ENTER]strom duch. Nos mu je vdy po jedn, a m as[ENTER]je podn prozkoumat. " -gameforge.collect_quest_lv85._105_1_say_reward = " A doposud jsi pinesl " -gameforge.collect_quest_lv85._105_2_say_reward = " vtv. " -gameforge.collect_quest_lv85._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv85._115_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv85._120_say = " I kdy jsi u vtve ervench duch strom[ENTER]nasbral, nen pozd pout elixr. " -gameforge.collect_quest_lv85._130_send_letter = " Nael jsi vtev ervenho stromu duch. " -gameforge.collect_quest_lv85._140_npcChat = " Vtve ervench strom duch " -gameforge.collect_quest_lv85._149_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Ach, ty jsi nael jednu vtev![ENTER]Pokej, kouknu se na ni.... " -gameforge.collect_quest_lv85._159_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Ach! Tato Vtev ervenho stromu duch m[ENTER]vynikajc kvalitu! Hned se jdu pustit do[ENTER]vzkumu. " -gameforge.collect_quest_lv85._165_1_say = " Bohuel, potebuji jet dalch " -gameforge.collect_quest_lv85._165_2_say = " poznmek " -gameforge.collect_quest_lv85._170_say = " Prosm, zkus njak najt.[ENTER][ENTER]A nezapome, e na prozkoumn vtve potebuji[ENTER]njak as. Take si od tebe dal vtev vezmu a[ENTER]ztra. " -gameforge.collect_quest_lv85._174_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._175_say = " Nael jsi vech 40 vtv! Dkuji. Te jet[ENTER]potebuji Kmen due lesa, abych porozuml[ENTER]tvorm, skrytm ve stromech duch. Mohl by ses o[ENTER]to postarat? Zsk jej ze strom v ervenm[ENTER]lese. " -gameforge.collect_quest_lv85._179_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, tahle vtev je trochu tenk a lehce ohnut.[ENTER]Obvm se, e pro mj vzkum se moc nehod.[ENTER]Pines mi prosm jinou.[ENTER][ENTER]J se pokusm z t vtve zjistit alespo nco.[ENTER]Zabere mi to njak as, take pij zase a[ENTER]ztra. " -gameforge.collect_quest_lv85._185_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Promi, ale jet jsem nedokonil zkoumn t[ENTER]pedchoz vtve. Stav se pozdji. " -gameforge.collect_quest_lv85._195_send_letter = " Biologv vzkum " -gameforge.collect_quest_lv85._200_say_title = " Kmen due lesa " -gameforge.collect_quest_lv85._210_say = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv85._220_say_title = " Kmen due lesa " -gameforge.collect_quest_lv85._230_say = " Ji jsi odevzdal biologovi Chaegirabovi pro jeho[ENTER]vzkum 40 vtv ervenho stromu duch. Te jet[ENTER]potebuje Kmen due lesa, aby lpe porozuml[ENTER]vsledkm vzkumu. " -gameforge.collect_quest_lv85._240_say = " Zsk jej ze strom v ervenm lese. " -gameforge.collect_quest_lv85._250_send_letter = " Nael jsi Kmen due lesa. " -gameforge.collect_quest_lv85._255_npcChat = " Zskal jsem Kmen due lesa. " -gameforge.collect_quest_lv85._260_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Mnohokrt ti dkuji![ENTER]Dm ti za odmnu tento tajn recept. Jeho[ENTER]ingredience nezn mnoho lid a jet je dr v[ENTER]tajnosti. Baek-Go podle nj bude umt pipravit[ENTER]lektvar.[ENTER]Sbohem pteli. Dkuji ti za pomoc. Dky tob[ENTER]jsem zjistil o ervenm lese opravdu dleit[ENTER]informace. " -gameforge.collect_quest_lv85._270_send_letter = " Chaegirabova odmna " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Chaegirabova odmna " -gameforge.collect_quest_lv85._300_say = " Jako odmnu za vtve ervench strom duch a[ENTER]Kmen due lesa ti biolog Chaegirab dal tajn[ENTER]recept. Najdi Baek-Go, piprav ti podle nj[ENTER]zzran elixr. " -gameforge.collect_quest_lv85._310_npcChat = " Tajn recept " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Hm, to je tajn recept od biologa Chaegiraba, e[ENTER]? Lektvar podle nj pipraven zvyuje tvoji[ENTER]odolnost proti pokozen zpsoben jinmi hrdiny[ENTER]o 10 %. Tady, vezmi si ten lektvar. " -gameforge.collect_quest_lv85._316_say = " Tak ti mm dt tuhle purpurovou ebenovou bednu.[ENTER]Prosm, starej se o ni dobe. " -gameforge.collect_quest_lv85._317_say_reward = " To je tvoje odmna za splnn poadavk[ENTER]Chaegiraba. " -gameforge.collect_quest_lv85._318_say_reward = " Jako odmna za splnn kolu biologa Chaegiraba[ENTER]se zv tvoje odolnost proti pokozen[ENTER]zpsobenm jinmi hri trvale o 10 %. " -gameforge.collect_quest_lv85._319_say_reward = " Efekt je permanentn. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Biolog Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " Biologv poadavek " -gameforge.collect_quest_lv90._030_say_title = " Biologv vzkum " -gameforge.collect_quest_lv90._040_say = " Zoufale t hled biolog Chaegirab, Uriel k.[ENTER]Rychle ho najdi a zjisti, o se jedn. " -gameforge.collect_quest_lv90._050_npcChat = " Poslouchej. " -gameforge.collect_quest_lv90._055_say_title = " Biolog Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Zdravm, pteli! Dky, e jsi podstoupil vechna[ENTER]ta nebezpe pi plnn mch kol. U jsi mi[ENTER]opravdu mnohokrt pomohl a uinil tak jednoho[ENTER]starho vdce astnm... Te mm pro tebe u[ENTER]opravdu posledn kol. " -gameforge.collect_quest_lv90._064_say = " Chci zjistit vce o vdcch per - Bossech![ENTER]Potebuji na to Poznmky vdce. Doufm e mi[ENTER]pome, take budu moci dovst m vzkumy do[ENTER]spnho konce. A mj na pamti, e akceptuji[ENTER]pouze originly! Nos mi je vdy po jedn, abych[ENTER]je mohl dobe prozkoumat. " -gameforge.collect_quest_lv90._065_say = " Pro vzkum jich potebuji 50. Vm, e to zn jako[ENTER]spousta prce, ale je to ji opravdu mj posledn[ENTER]poadavek. A - dm ti dobrou odmnu! " -gameforge.collect_quest_lv90._080_send_letter = " Biologv vzkum " -gameforge.collect_quest_lv90._090_say_title = " Poznmky vdce " -gameforge.collect_quest_lv90._100_say = " Biolog Chaegirab, Urilev k, provd vzkum[ENTER]Boss per. Potebuje 50 Poznmek vdce. Nos mu[ENTER]je ale vdy po jedn. Me je zskat z Boss. " -gameforge.collect_quest_lv90._105_1_say_reward = " A doposud jsi pinesl " -gameforge.collect_quest_lv90._105_2_say_reward = " poznmek. " -gameforge.collect_quest_lv90._105_say_reward = " Ji jsi pinesl %s poznmek. " -gameforge.collect_quest_lv90._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv90._115_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv90._119_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv90._120_say = " I kdy u jsi nasbral vechny Poznmky vdce,[ENTER]stle nen pozd pout elixr. " -gameforge.collect_quest_lv90._130_send_letter = " Nael jsi Poznmku vdce. " -gameforge.collect_quest_lv90._140_npcChat = " Poznmky vdce " -gameforge.collect_quest_lv90._150_say = " Ach, ty jsi nael njakou poznmku![ENTER]Uka, podvm se na ni! " -gameforge.collect_quest_lv90._160_say = " Ano, vborn! Dobr prce! " -gameforge.collect_quest_lv90._165_1_say = " Bohuel, potebuji jet dalch " -gameforge.collect_quest_lv90._165_2_say = " poznmek " -gameforge.collect_quest_lv90._165_say = " Nicmn, potebuji jich jet %s. " -gameforge.collect_quest_lv90._170_say = " Prosmt, zkus njak najt![ENTER][ENTER]A pamatuj si, e to zkoumn zabere njak as,[ENTER]take si dal poznmku vezmu a ztra. " -gameforge.collect_quest_lv90._175_say = " Nael jsi vech 50, to je fantastick![ENTER]Pedpokldm, e v, co bude nsledovat?[ENTER]Chyb mi Kmen due vdce. Pak u budu mt ve,[ENTER]co potebuji. Me jej pro m zskat, e? Zskej[ENTER]ho a pines mi ho! " -gameforge.collect_quest_lv90._180_say = " Hm, papr m divnou barvu a pee je lehce[ENTER]nalomen. Myslm, e je falen. kal jsem ti,[ENTER]e potebuji jen prav! Jdi a pines mi njakou[ENTER]jinou.[ENTER]Zkusm se na tenhle falzifikt trochu peci jen[ENTER]podvat. Mon zjistm, kdo ho vyrobil. Dal[ENTER]poznmku mi pines a ztra. " -gameforge.collect_quest_lv90._185_say = " Vra se, a najde njak dal Poznmky vdce. " -gameforge.collect_quest_lv90._190_say = " Promi, ale jet jsem nedokonil studium t[ENTER]minul poznmky. Mohl bys pijt pozdji? " -gameforge.collect_quest_lv90._195_send_letter = " Biologv vzkum " -gameforge.collect_quest_lv90._200_say_title = " Kmen due vdce " -gameforge.collect_quest_lv90._210_say = " Konen jsi nael ten kmen! Dones ho biologovi[ENTER]Chaegirabovi, u na tebe ek. " -gameforge.collect_quest_lv90._220_say_title = " Kmen due vdce " -gameforge.collect_quest_lv90._230_say = " Donesl jsi vech 50 poznmek vdce pro vzkum[ENTER]biologa Chaegiraba. Nyn jet potebuje Kmen[ENTER]due vdce, aby mohl poznmky sprvn[ENTER]interpretovat. " -gameforge.collect_quest_lv90._240_1_say = " Zsk jej z: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " Zsk jej z: " -gameforge.collect_quest_lv90._250_send_letter = " Zskn Kmen due vdce. " -gameforge.collect_quest_lv90._260_npcChat = " Nael jsem Kmen due. " -gameforge.collect_quest_lv90._265_say = " Ano, velmi dobr prce! Nyn mohu dokonit mj[ENTER]vzkum. Jako odmnu ti dm tajn recept.[ENTER]Baek-go ti z toho receptu piprav elixr. Jdi a[ENTER]najdi ho. A jet jednou dky - peji hezk den.[ENTER]Bez tebe bych to nikdy nezvldl! " -gameforge.collect_quest_lv90._266_say = " chyb! " -gameforge.collect_quest_lv90._270_send_letter = " Chaegirabova odmna " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Chaegirabova odmna " -gameforge.collect_quest_lv90._300_say = " Jako odmnu za nalezen padesti Poznmek vdce a[ENTER]Kmen due vdce ti Chaegirab dal tajn recept,[ENTER]ze kterho Baek-Go me vyrobit magick elixr.[ENTER]Jdi a uka ten recept Baek-Go. " -gameforge.collect_quest_lv90._310_npcChat = " Tajn recept " -gameforge.collect_quest_lv90._315_say = " Uka... Chaegirabv recept? Hmmmm... aha, hodnota[ENTER]toku v boji s jinmi hri je zvena.[ENTER]Tady, tvj lektvar. " -gameforge.collect_quest_lv90._316_say = " A tentokrt je to modr ebenov bedna. Jsi[ENTER]zvdav? Tak ji rychle otevi! " -gameforge.collect_quest_lv90._317_say_reward = " To je tvoje odmna za splnn poadavk[ENTER]Chaegiraba. " -gameforge.collect_quest_lv90._318_say_reward = " Jako odmna za splnn kolu biologa Chaegiraba[ENTER]byla tvoje hodnota toku v boji proti jinm[ENTER]hrm permanentn zvena o 8 %. " -gameforge.collect_quest_lv90._319_say_reward = " Efekt je permanentn. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Vzkum Seon-Pyeong " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeong v dol Seungryoung potebuje tvou[ENTER]pomoc. Jdi a zjisti, o se jedn. " -gameforge.collect_quest_lv92._040_npcChat = " Pomoc s vzkumem " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Zdravm, staten vlenku! Pichz prv[ENTER]vas! Pro mj vzkum zbran potebuji speciln[ENTER]drahokamy. Me mi prosm pomoci? Ty drahokamy[ENTER]maj pery v Jeskyni vyhnanstv. J jsem ale[ENTER]pli dleit, abych se tam el a nechal zabt. " -gameforge.collect_quest_lv92._070_say = " Momentln potebuji Zlovoln drahokamy -[ENTER]pekrsn kameny, kter se vyskytuj jen v[ENTER]horch. Jsou to speciln diamanty, kter byly[ENTER]pedmtem zjmu sly zlho boha Beran-Setaou a[ENTER]absorbovaly st tto energie. Potebuji 10[ENTER]perfektnch drahokam. Hodn tst a doufm, e[ENTER]se brzy uvidme. " -gameforge.collect_quest_lv92._080_say_title = " Drahokamy pro Seon-Pyeonga " -gameforge.collect_quest_lv92._090_say = " Zbroj a vdc Seon-Pyeong potebuje 10[ENTER]Zlovolnch drahokam pro jeho vzkum zbran.[ENTER]Dones mu je, ale vdy jen jeden, aby ml as je[ENTER]dkladn prostudovat. Mete je zskat od[ENTER]Podzemnch ledovch mu a Podzemnch ledovch[ENTER]golem. " -gameforge.collect_quest_lv92._100_sayReward = " Ji jsi donesl %s drahokam. " -gameforge.collect_quest_lv92._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv92._120_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv92._130_say = " Elixr mete pout ihned, jakmile najdete[ENTER]drahokam. " -gameforge.collect_quest_lv92._140_send_letter = " Drahokam nalezen " -gameforge.collect_quest_lv92._145_npcChat = " Drahokam znalost (94) " -gameforge.collect_quest_lv92._150_say = " Ty? Tady? Omlouvm se, ale jet jsem nedokonil[ENTER]vzkum toho poslednho drahokamu. Pij pozdji. " -gameforge.collect_quest_lv92._160_say = " Ty jsi zatm nic nenael? No promi, ale co tu[ENTER]pak dl? Honem, jdi zpt a pij, a bude mt[ENTER]njak drahokam! " -gameforge.collect_quest_lv92._170_say = " Ty jsi nael drahokam? Vynikajc! Pokej, kouknu[ENTER]se na nj... " -gameforge.collect_quest_lv92._180_say = " Ano, ten je dobr. Bezpochyby je toto jeden z[ENTER]nejhezch drahokam, jak jsem kdy vidl.[ENTER]Mnohokrt ti dkuji. " -gameforge.collect_quest_lv92._190_say = " Ale jak jist v, potebuji dalch %s kamen[ENTER]stejn kvality. Dej mi den, abych mohl tento[ENTER]podn prozkoumat. A pak mi me pinst dal. " -gameforge.collect_quest_lv92._200_say = " Hodn tst! " -gameforge.collect_quest_lv92._210_say = " To byl posledn drahokam, nasbral jsi vech 10.[ENTER]Jsem ti tak vdn... a nezstanu nic dluen![ENTER]Tak si vyber! " -gameforge.collect_quest_lv92._220_1_select = " Body ivota +1000 " -gameforge.collect_quest_lv92._220_2_select = " Obrana +120 " -gameforge.collect_quest_lv92._220_3_select = " tok +51 " -gameforge.collect_quest_lv92._230_say = " Hmm .. a je ten drahokam opravdu z Jeskyn[ENTER]vyhnanstv? Je pkn, ale njak mu nco chyb ...[ENTER]Nemyslm, e by se mi hodil. Pesto se na nj[ENTER]kouknu a ty mi ztra pines jin, ano? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Vzkum Seon-Pyeong " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeong v dol Seungryoung potebuje tvou[ENTER]pomoc. Jdi a zjisti, o se jedn. " -gameforge.collect_quest_lv94._040_npcChat = " Pomoc s vzkumem " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Zdravm! take ti doel mj dopis? Prima, take[ENTER]ji v, e znovu potebuji pomoci s mm vzkumem[ENTER]zbran. Od t doby, co byla objevena Jeskyn, se[ENTER]objevuji vce a vce informac. Nyn se[ENTER]proslch, e monstra v tto hoe zskvaj z[ENTER]kamene i dal typy drahokam. " -gameforge.collect_quest_lv94._070_say = " Tk se to pekrsnch Drahokam znalost - jsou[ENTER]to velmi ist a vzcn diamanty, kter obsahuj[ENTER]esenci zavradn bohyn Bahar-Taraji. A bude v[ENTER]Jeskyni, tak mj oi oteven. Potebuji jich 20[ENTER]a mus bt opravdu perfektn. Hodn tst a[ENTER]nenech mne dlouho ekat! " -gameforge.collect_quest_lv94._080_say_title = " Drahokamy pro Seon-Pyeonga " -gameforge.collect_quest_lv94._090_say = " Zbroj a vzkumnk Seon-Pyeong potebuje pro[ENTER]svj vzkum zbran 20 drahokam znalost. Dones[ENTER]mu vdy jen jeden, aby ml as jej prozkoumat.[ENTER]Me je zskat z Luitnk Setaou a Komandant[ENTER]Setaou. " -gameforge.collect_quest_lv94._100_sayReward = " Ji jsi donesl %s drahokam. " -gameforge.collect_quest_lv94._110_say = " Te nemete pout Vzkumnkv elixr. " -gameforge.collect_quest_lv94._120_say = " Ji jsi elixr pouil! " -gameforge.collect_quest_lv94._130_say = " Elixr mete pout ihned, jakmile najdete[ENTER]drahokam. " -gameforge.collect_quest_lv94._140_send_letter = " Drahokam nalezen " -gameforge.collect_quest_lv94._150_npcChat = " Drahokam znalost (94) " -gameforge.collect_quest_lv94._160_say = " Zase ty? Je mi lto, ale jet jsem nedokonil[ENTER]vzkum. Pij pozdji. " -gameforge.collect_quest_lv94._170_say = " Ty jsi zatm nic nenael? No promi, ale co tu[ENTER]pak dl? Honem, jdi zpt a pij, a bude mt[ENTER]njak drahokam! " -gameforge.collect_quest_lv94._180_say = " Ty jsi nael drahokam? Vynikajc! Pokej, kouknu[ENTER]se na nj... " -gameforge.collect_quest_lv94._190_say = " Ano, pekrsn drahokam. Ct jeho teplo ve svm[ENTER]srdci? Pokoj? To je to co ten kmen dl... moc[ENTER]ti dkuji! " -gameforge.collect_quest_lv94._200_say = " Ale jak jist v, potebuji dalch %s kamen[ENTER]stejn kvality. Dej mi den, abych mohl tento[ENTER]podn prozkoumat. A pak mi me pinst dal. " -gameforge.collect_quest_lv94._210_say = " Hodn tst! " -gameforge.collect_quest_lv94._230_1_select = " Body ivota +1100 " -gameforge.collect_quest_lv94._230_2_select = " Obrana +140 " -gameforge.collect_quest_lv94._230_3_select = " tok +60 " -gameforge.collect_quest_lv94._240_say = " Hm... je to pkn drahokam, o tom nen pochyb.[ENTER]Ale nevypad, e m tu sprvnou auru. Obvm se,[ENTER]e tenhle mi moc nepome. Pines mi jin! A[ENTER]pamatuj, e potebuji njak as, abych tenhle do[ENTER]detailu prozkoumal. " -gameforge.collect_quest_lv94._250_say = " Opravdu jsi to zvldl! 20 Drahokam znalost...[ENTER]Jsem ohromen![ENTER]Ale bohuel, to jet nen ve. Co dalho[ENTER]potebuju, abych skuten pochopil podstatu[ENTER]prodn sly tchto drahokam, je Kmen due[ENTER]Pna Jeskyn - draka Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " Seon-Pyeongova dost " -gameforge.collect_quest_lv94._270_say_title = " Kmen due draka " -gameforge.collect_quest_lv94._280_say = " Podailo se ti zskat Kmen due draka. Dones ho[ENTER]Seon-Pyeongovi ke vchodu do Jeskyn Vyhnanstv. " -gameforge.collect_quest_lv94._290_say_title = " Kmen due draka " -gameforge.collect_quest_lv94._300_say = " Donesl si Seon-Pyeongovi v dol Seungryong 20[ENTER]Drahokam znalost.[ENTER]Nyn u potebuje jen Kmen due draka! " -gameforge.collect_quest_lv94._310_say = " Me jej zskat z Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Obdrel jsi Kmen due draka. " -gameforge.collect_quest_lv94._330_npcChat = " Mm Kmen due draka! " -gameforge.collect_quest_lv94._340_say = " To je... neuviteln. Kmen due draka![ENTER]Klanm se ped tvmi velkmi schopnostmi![ENTER]Nyn ji nic nestoj v cest mho vzkumu a musm[ENTER]ti dt i velkorysou odmnu. Vyber si! " -gameforge.collect_quest_lv94._350_say = " M Kmen due? A pro ho nevidm? Nezkouej mne[ENTER]oklamat... vm, e jsem ti dal nelehk kol, ale[ENTER]jsem si naprosto jist e to doke! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Pora Jin-Hee " -gameforge.couple_ring._10_npcChat = " Pomsta za obchodnka s prsteny " -gameforge.couple_ring._110_sayReward = " Staenka t podala o pomoc: jej ptel,[ENTER]obchodnk s prsteny, byl zavradn Jin-Hee, kter[ENTER]je elitou Bl psahy. Pomsti jeho smrt a zabij[ENTER]30 Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Poet zbvajcch Jin-Hee " -gameforge.couple_ring._130_say = " Aha, pemohl jsi Jin-Heey?[ENTER]Hmm, j bych ekla, e jsi jet vechny[ENTER]neporazil. Jestli to je moc tk, dej mi[ENTER]vdt. " -gameforge.couple_ring._140_say = " Rodina obchodnka s prsteny m po jeho smrti[ENTER]velk smutek. Bylo by velmi vzneen, kdybys mohl[ENTER]pomstt jeho smrt, abys jim pomohl pekonat[ENTER]jejich ztrtu. " -gameforge.couple_ring._150_say = " koda, e nechce pomstt jeho smrt.[ENTER]Nojo, jasn e ti je tvj ivot mil. Jak chce.[ENTER]Kad ivot je vzcn. " -gameforge.couple_ring._160_say = " Vidl jsi, jak staenka drela nco v ruce, kdy[ENTER]se odvracela. Byl to njak tpytiv pedmt.[ENTER](Vypadalo to jako drahocenn kmen). " -gameforge.couple_ring._170_select = " Zkusm to dle " -gameforge.couple_ring._180_say = " Drahocenn kameny m opravdu nezajmaj. Chci,[ENTER]aby rodina obchodnka s prsteny pomstila jeho[ENTER]smrt. To je dobe, e sis to jet rozmyslel. " -gameforge.couple_ring._190_say = " To m mrz kvli rodin obchodnka s prsteny.[ENTER]koda, e se tto vzv nepostav. " -gameforge.couple_ring._200_sendLetter = " Zpt ke staence " -gameforge.couple_ring._20_sayTitle = " Staenka " -gameforge.couple_ring._210_say = " Vra se ke staence a povz j, e jsi pomstil[ENTER]smrt obchodnka s prsteny zabitm Jin-Hee. " -gameforge.couple_ring._220_npcChat = " Porazil jsi 30 Jin-Hee! " -gameforge.couple_ring._230_say = " Zvtzil jsi nad vemi Jin-Heey. Jsi opravdu[ENTER]pak! Obchodnk s prsteny by te ml bt v nebi[ENTER]spokojen. Tady je prsten, kter mi svil.[ENTER]Te pat tob. Jako odmna za to, e jsi pomstil[ENTER]jeho smrt. Jsem si jist, e by to tak chtl. " -gameforge.couple_ring._240_sayReward = " Obdrel jsi zsnubn prsten. " -gameforge.couple_ring._250_sayItem = " Zsnubn prsten " -gameforge.couple_ring._255_sayItem = " Prsten symbolizuje svatbu. " -gameforge.couple_ring._30_say = " Zmunl jsi. Chce dokzat tvou statenost?[ENTER]Hmm, v, co je Jin-Hee?[ENTER]Kdysi il v na vesnici obchodnk, kter[ENTER]prodval prsteny snoubencm. Jeden Jin-Hee toho[ENTER]obchodnka zabil, protoe nenvidl zamilovan[ENTER]pry. Mohl bys pomstt smrt obchodnka s prsteny[ENTER]a zabt 30 Jin-Hee? " -gameforge.couple_ring._40_select = " Pomstm obchodnka s prsteny. " -gameforge.couple_ring._50_select = " Ne, Jin-Hee jsou na m moc siln. " -gameforge.couple_ring._60_say = " Tak jich 30 zabij! Jin-Heeov jsou zken a[ENTER]objevuj se jen mlokdy.[ENTER]Take bud' opatrn! " -gameforge.couple_ring._70_say = " Hmm, to je koda, ale jak chce...[ENTER]No jo, slep statenost taky me rychle vst ke[ENTER]smrti.[ENTER]Dvej na sebe pozor! " -gameforge.couple_ring._75_say = " Poet zbvajcch Jin-Hee " -gameforge.couple_ring._80_sayTitle = " Pemohl jsi vechny Jin-Heey. " -gameforge.couple_ring._90_say = " Domnvm se, e obchodnk s prsteny byl pimen[ENTER]pomstn.[ENTER][ENTER]eknu staence, e kol byl splnn. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Vyrobit vechny lektvary " -gameforge.cube._10_say = " Ahoj, jak se m?[ENTER]Zajm t vroba rznch elixr, kter t mohou[ENTER]poslit nebo vylit? Jako lka jsem se zabval[ENTER]vrobou elixr a vynalezl jsem nkolik recept.[ENTER]Chce je vyzkouet? " -gameforge.cube._20_say = " Zulechovn vc je dleit emeslo. Zajm t[ENTER]toto umn? Mohu ti ukzat nkter z mch[ENTER]bylinkovch recept. Jsou velmi uiten pro[ENTER]mchn silnjch variant znmch lektvar.[ENTER]Anebo t mohu nauit jak pemnit psek na mocn[ENTER]nstroj. " -gameforge.cube._30_npcChat = " Tajn recept " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Nael jsem star rodinn recept. Dky tomu bude[ENTER]skoro nezraniteln! S tmito lektvary se ti[ENTER]neme skoro nic stt... Chce je vyzkouet? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Potebuji nsledujc vci, abych mohl zulechtit[ENTER]brnn: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materily: " -gameforge.cube_opener_list._030_say = " Jako vsledek obdr: " -gameforge.cube_opener_list._040_say = " Peje si zulechtit nsledujc brnn:[ENTER]%s[ENTER]na[ENTER]%s? " -gameforge.cube_opener_list._050_say = " Jet stle mi schz jeden nebo vce materil k[ENTER]dokonen m prce. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " V blov katakomb " -gameforge.devilcatacomb_zone._10_say = " Zni peet na brn, aby ses dostal do tetho[ENTER]patra! " -gameforge.devilcatacomb_zone._110_say = " Byl ti zamtnut pstup. Nem dostatek[ENTER]zkuenost, abys v blov katakomb peil. Vra[ENTER]se zpt, a doshne rovn 75. " -gameforge.devilcatacomb_zone._120_say = " Jsi pli slab, abys peil v blov[ENTER]katakomb. Vra se zpt, a poraz Zubatou s[ENTER]kosou na devtm pate Ve dmon. " -gameforge.devilcatacomb_zone._130_say = " Mus pokat 30 minut, ne bude moci zase[ENTER]vstoupit dovnit. " -gameforge.devilcatacomb_zone._140_say = " Peje si vstoupit do blovy katakomby? " -gameforge.devilcatacomb_zone._150_select = " Ano, nechte m vstoupit! " -gameforge.devilcatacomb_zone._160_select = " Ne, nechci vstoupit. " -gameforge.devilcatacomb_zone._170_say = " Jako osamocen bojovnk zde nieho nedoshne. Do[ENTER]dalho patra sm vstoupit pouze jako len[ENTER]skupiny. " -gameforge.devilcatacomb_zone._180_say = " Tvoje skupina ji vstoupila do bludit. " -gameforge.devilcatacomb_zone._190_say = " Vstupn portl byl oteven. Rychle jm projdi! " -gameforge.devilcatacomb_zone._200_say = " Zde zan opravdov dobrodrustv! Samozejm e[ENTER]m hodinu na to, abys blovu katakombu[ENTER]prozkoumal. " -gameforge.devilcatacomb_zone._20_say = " Zbv ti %s minut. " -gameforge.devilcatacomb_zone._210_dNotice = " as vyprel. Pro tv vlastn bezpe bude nyn[ENTER]teleportovn pry z blovy katakomby. " -gameforge.devilcatacomb_zone._220_say = " Pstup ti byl zamtnut. Dvee jsou stle zamen. " -gameforge.devilcatacomb_zone._230_say = " Pi blim ohledn kamene jsi narazil na rytiny. " -gameforge.devilcatacomb_zone._240_say = " Jakmile budou porueny vechny ti peeti na[ENTER]dvech, majitel Vysuen hlavy mohou vstoupit.[ENTER][ENTER]Pokud tento relikt nem u sebe, bude[ENTER]teleportovn ven z blovy katakomby. " -gameforge.devilcatacomb_zone._250_say = " Vlastn Vysuenou hlavu a proto bude[ENTER]teleportovn do tetho patra. " -gameforge.devilcatacomb_zone._260_say = " Nem dmonovu Vysuenou hlavu. Proto nebude[ENTER]teleportovn do tetho patra blovy katakomby. " -gameforge.devilcatacomb_zone._270_say = " Bude teleportovn kadou chvilku. " -gameforge.devilcatacomb_zone._280_dNotice = " Sprvn kmen Metin byl znien. Nyn me[ENTER]vstoupit do tvrtho patra. " -gameforge.devilcatacomb_zone._290_dNotice = " Zniil jsi patn kmen Metin. Najdi ten sprvn! " -gameforge.devilcatacomb_zone._300_say = " Dokzal jsi to! Zde je vchod z bludit. Nyn[ENTER]vejdi do ptho patra. " -gameforge.devilcatacomb_zone._30_say = " Zsta blzko u sv skupiny, aby t nenechali[ENTER]samotnho. " -gameforge.devilcatacomb_zone._310_dNotice = " Ozvny evu z hlubin blovy katakomby zpsobuj[ENTER]tuhnut krve v ilch. Charon byl probuzen! " -gameforge.devilcatacomb_zone._320_say = " Porazil jsi Charona! Nyn bude teleportovn do[ENTER]poslednho patra blovy katakomby. " -gameforge.devilcatacomb_zone._330_dNotice = " Pora Azraela! " -gameforge.devilcatacomb_zone._340_say = " Azrael byl poraen. V blov katakomb je znovu[ENTER]nastolen mr. Nyn bude teleportovn na zemsk[ENTER]povrch. " -gameforge.devilcatacomb_zone._40_say = " Byl jsi poraen. Poehnn draho boha ti[ENTER]zachrnilo ivot na posledn vteinku penesenm[ENTER]pry z blovy katakomby. " -gameforge.devilcatacomb_zone._50_say = " Zabij pery, abys zskal Kl krystalu due.[ENTER]Ten otevr brnu do druhho patra. " -gameforge.devilcatacomb_zone._60_say = " Najdi sprvn kmen Metin a zni ho! " -gameforge.devilcatacomb_zone._70_say = " Najdi cestu z bludit a dosta se do ptho[ENTER]patra! " -gameforge.devilcatacomb_zone._80_say = " Pora Strce katakomb, abys zskal klebc se[ENTER]totem. Slou jako kl k brn do estho patra. " -gameforge.devilcatacomb_zone._90_say = " Poraz Charona a jeho druinu! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Dokzal jsi, e m vborn sluch a dobr[ENTER]instinkt a zniil jsi prav kmen Metin![ENTER]Dostane se hned do 4. patra. " -gameforge.deviltower_zone._10_npcChat = " Do ve dmon... " -gameforge.deviltower_zone._110_dNotice = " Jsi u peetn brny ve 4. pate. Aby ses dostal[ENTER]do 5. patra, mus odemknout pt starovkch[ENTER]peet. Nkter nestvry maj kl, kterm se d[ENTER]odemknout pee. Odemkni vechny bhem 20 minut a[ENTER]dosta se do 5. patra! " -gameforge.deviltower_zone._120_dNotice = " Zbvajc minuty: 15 " -gameforge.deviltower_zone._130_dNotice = " Otevel jsi pee klovho kamene.[ENTER]Te se dostane do 5. patra.[ENTER]Eliminuj vechny nestvry v 5. pate, poschod[ENTER]krle dmon. " -gameforge.deviltower_zone._140_dNotice = " Otevel jsi pee! Zbv jet %s. " -gameforge.deviltower_zone._150_dNotice = " Zahub vechny nestvry v 6. pate! " -gameforge.deviltower_zone._160_dNotice = " Zahubil jsi vechny nestvry. Za odmnu si sm u[ENTER]kove nechat zlepit jeden pedmt. Pethni na[ENTER]kove pedmt, kter chce zlepit. " -gameforge.deviltower_zone._170_npcChat = " Horn patra " -gameforge.deviltower_zone._190_say = " Ty chce do 6. patra ve?[ENTER]Zvldnut tohoto poschod vyaduje velk[ENTER]schopnosti a velkou zrunost.[ENTER]Mu t tam teleportovat pouze tehdy, pokud jsi[ENTER]doshl rovn 75. " -gameforge.deviltower_zone._200_say = " M sprvnou rove na to, abys mohl vstoupit do[ENTER]hornch pater.[ENTER]Me jt dovnit! " -gameforge.deviltower_zone._20_sayTitle = " Strce ve dmon " -gameforge.deviltower_zone._210_select = " DLEJ " -gameforge.deviltower_zone._220_select = " Opustit v! " -gameforge.deviltower_zone._230_say = " M moc nzkou rove.[ENTER]Nemu ti dovolit vstoupit do hornch pater.[ENTER]Vra se, a bude mt vc zkuenost.[ENTER]Mus mt minimln rove 75. " -gameforge.deviltower_zone._240_dNotice = " Mapa ve Zin-Sa-Gui otevr cestu do dalho[ENTER]patra. Najde ji nienm kamen Metin. " -gameforge.deviltower_zone._250_say = " Tahle mapa t teleportuje do 7. patra ve dmon. " -gameforge.deviltower_zone._260_dNotice = " Najdi sprvn kl.[ENTER]Potebuje kl k Zin-Bong-In, abys mohl otevt[ENTER]pee Sa-Soein a dostat se do dalho patra. " -gameforge.deviltower_zone._270_dNotice = " Zabij nelnka dmon. " -gameforge.deviltower_zone._280_dNotice = " spn jsi splnil lohu a za pr minut bude[ENTER]teleportovn ven. " -gameforge.deviltower_zone._290_dNotice = " Budu t oekvat v blov katakomb![ENTER]Nsleduj m a mj hnv t zashne jako torndo! " -gameforge.deviltower_zone._30_say = " V tto vi se to bly jenom hem.[ENTER]Jen ti nejsilnj se dostanou a na vrchol.[ENTER]Ale k se, e zatm jet nikdo, kdo vstoupil[ENTER]do ve, ji iv zase opustil.[ENTER]Zatm neme vstoupit, protoe jsi jet[ENTER]nedoshl rovn 40. " -gameforge.deviltower_zone._40_say = " V tto vi se to bly jenom hem.[ENTER]Jenom ti nejsilnj se dostanou a na vrchol.[ENTER]Ale k se, z tch, co vstoup do ve, ji nikdo[ENTER]na ivu neopust.[ENTER]Chce jet pod vstoupit do ve? " -gameforge.deviltower_zone._50_dNotice = " Jsi u zapeetn brny na tetm pate. Je zde[ENTER]mnoho falench kamen, aby t zmtly, ale jeden[ENTER]mezi nimi je ten sprvn kamen Metin. Mus jej[ENTER]zniit do patncti minut, nebo nebude schopen[ENTER]branou projt. " -gameforge.deviltower_zone._60_dNotice = " Zbvajc minuty: 10 " -gameforge.deviltower_zone._70_dNotice = " Zbvajc minuty: 5 " -gameforge.deviltower_zone._80_dNotice = " as vyprel. " -gameforge.deviltower_zone._90_dNotice = " Falen kameny Metin miz... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Chci zabt draka! " -gameforge.dragon_lair_access._020_say = " Nejsi prvn, kdo se doaduje vstupu. ekni mi[ENTER]tajn slo, jinak t nenechm vstoupit! " -gameforge.dragon_lair_access._030_say = " To nebylo sprvn slo! " -gameforge.dragon_lair_access._040_select = " Zkusm to jet jednou " -gameforge.dragon_lair_access._050_say = " Jsi prvn, kdo se doaduje vstupu do Draho[ENTER]hnzda. Nechm t vstoupit, pokud m dostatek[ENTER]Kroucench kl. Nejprve ale mus nastavit[ENTER]tajn kd. Pedej jej tvm ptelm v[ENTER]nsledujcch pti minutch, aby mohli vstoupit[ENTER]tak. A prosm pamatuj, e sla kl psob[ENTER]pouze 60 minut. V tomto limitu mus porazit[ENTER]draka! " -gameforge.dragon_lair_access._060_select = " Jsem pipraven! " -gameforge.dragon_lair_access._070_say = " Dobr, urm te tajn kd: " -gameforge.dragon_lair_access._080_say = " Kd sm obsahovat pouze slice. " -gameforge.dragon_lair_access._090_notice = " Skupina hre %s se pokou zabt Modrho draka! " -gameforge.dragon_lair_access._100_say = " Nem dostatek kl! Pro aktivaci portlu[ENTER]potebuji " -gameforge.dragon_lair_access._105_say = " Me je zskat ze zlch velitel Yonghan a[ENTER]Huashin. " -gameforge.dragon_lair_access._110_npcChat = " Chci tohle msto opustit! " -gameforge.dragon_lair_access._115_say = " Penesu t zpt ke vstupu do jeskyn. " -gameforge.dragon_lair_access._116_select = " Ano, udlej to. " -gameforge.dragon_lair_access._117_select = " Ne, zstanu tady. " -gameforge.dragon_lair_access._120_say = " Jin skupina se momentln pokou zabt draka.[ENTER]Mus pokat, ne ti bude do Draho chrmu[ENTER]umonn pstup. " -gameforge.dragon_lair_access._130_say = " Pokud chce, mohu t do dra jeskyn penst[ENTER]okamit. Dej mi " -gameforge.dragon_lair_access._140_select = " Tady, vem si to a nech m vstoupit! " -gameforge.dragon_lair_access._145_notice = " M 5 minut na pedn kdu %s! " -gameforge.dragon_lair_access._150_notice = " Modr drak stle ije! " -gameforge.dragon_lair_access._160_notice = " Modr drak se vrtil! " -gameforge.dragon_lair_access._165_sendLetter = " Porate Modrho draka " -gameforge.dragon_lair_access._170_notice = " Mte jet dalch %d minut na zabit Modrho[ENTER]draka! " -gameforge.dragon_lair_access._180_notice = " Skupina hre %s zabila Modrho draka! " -gameforge.dragon_lair_access._190_npcChat = " Chci se vrtit zpt do Draho chrmu! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Mramory polymorfismu " -gameforge.dragon_lair_weekly._020_sayTitle = " Duch bojovnka: " -gameforge.dragon_lair_weekly._030_say = " Tak ty chce Mramory polymorfismu, e? Potebuji[ENTER]na n 150 000 Yang a %s od nsledujcch[ENTER]materil: " -gameforge.dragon_lair_weekly._040_say = " Pines mi materily a 150 000 Yang a j ti je[ENTER]vytvom. Nicmn dky mm starm rukm nemohu[ENTER]garantovat, e se nestane njak chyba. " -gameforge.dragon_lair_weekly._050_select = " Dobe. " -gameforge.dragon_lair_weekly._060_select = " To nezn dobe. " -gameforge.dragon_lair_weekly._070_say = " Fajn, je to tv rozhodnut. " -gameforge.dragon_lair_weekly._080_say = " Hvzdy jet nejsou seazeny, piel jsi pli[ENTER]brzy. Mus ekat jet %s. " -gameforge.dragon_lair_weekly._090_questRest = " Zbvajc as " -gameforge.dragon_lair_weekly._100_sendLetter = " Seber materily " -gameforge.dragon_lair_weekly._110_sayTitle = " Materily pro Mramory polymorfismu " -gameforge.dragon_lair_weekly._120_sendLetter = " Nasbran materily " -gameforge.dragon_lair_weekly._130_sayTitle = " Vechny materily nasbrny " -gameforge.dragon_lair_weekly._140_say = " Pod potebuje %s nsledujcch materil: " -gameforge.dragon_lair_weekly._150_say = " Nasbral jsi vechen potebn materil![ENTER]Vra se zptky k Duchu bojovnka. Najde jej na[ENTER]druh rovni Jeskyn vyhnanstv. Tak bude[ENTER]potebovat 150 000 Yang, abys mramor zskal. " -gameforge.dragon_lair_weekly._160_notice = " Nepodailo se ti nasbrat vechny materily ve[ENTER]stanovenm ase. " -gameforge.dragon_lair_weekly._170_say = " Chce mi dt %s tohoto materilu? " -gameforge.dragon_lair_weekly._175_say = " Bohuel si m sluby neme dovolit.[ENTER]Vyaduji od tebe 150 000 Yang. " -gameforge.dragon_lair_weekly._180_select = " Tady, prosm. " -gameforge.dragon_lair_weekly._190_select = " Ne, dky, radji si je nechm! " -gameforge.dragon_lair_weekly._200_sayReward = " Dky, pracoval jsi opravdu tvrd.[ENTER]Ve lo podle plnu. Jet nejsem tak star, jak[ENTER]jsem si myslel. Na, ber: " -gameforge.dragon_lair_weekly._205_sayReward = " Ach boe, m star kosti zase selhaly. Nepovedlo[ENTER]se mi udlat Mramory polymorfismu. Nech m dt ti[ENTER]alespo tento pedmt jako nhradu: " -gameforge.dragon_lair_weekly._210_say = " Jak si peje. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " lomek Draho kamene?! " -gameforge.dragon_soul._020_say = " V rukou m lomek Draho kamene. Z, jako by[ENTER]byl pln tajemstv a ct, jak ti jeho sla[ENTER]pulzuje tlem. Jak druh kamene to je? Zanes jej[ENTER]alchymistovi, ten by ti mohl pomoci. " -gameforge.dragon_soul._030_npcChat = " lomek Draho kamene?! " -gameforge.dragon_soul._040_say = " Toto je fragment Draho kamene - extrmn[ENTER]vzcnho a cennho krystalu s velkou silou. k[ENTER]se, e tento kmen je du draka. Neuviteln[ENTER]krsn. Ct tu slu, kter tebou zane proudit[ENTER]ihned, kdy jej uchop nos jej? Pines mi[ENTER]celkem deset lomk Draho kamene, pak z nich[ENTER]budu moci vyrobit kompletn kmen. " -gameforge.dragon_soul._050_npcChat = " Pemna Draho kamene " -gameforge.dragon_soul._060_say = " Nebu netrpliv. Na Dra kmen mohu pemnit[ENTER]pouze deset lomk. Pokrauj v hledn! " -gameforge.dragon_soul._070_say = " Vten! Nael jsi lomek Draho kamene. Ano, to[ENTER]by mohlo na transmutaci stait. Chvilku pokej.[ENTER]...[ENTER]Hotovo! Podailo se nm vyrobit Cor Draconis -[ENTER]krystalick dra srdce, kter obaluje a chrn[ENTER]Dra kmen. Abys zskal Dra kmen, mus jej[ENTER]rozbt. Dra kmen se pesune pmo do invente[ENTER]Alchymie drach kamen. Vdl jsi, e me[ENTER]Dra kameny tak zulechovat? " -gameforge.dragon_soul._080_say = " Chce dal Cor Draconis? Uf, jsem docela[ENTER]vyerpan a vrobn proces takovhoto pedmtu je[ENTER]dosti nron. Ale pro tebe to zkusm. Ovem i[ENTER]kdy se budu snait sebevc, nezvldnu to vc ne[ENTER]jednou denn! " -gameforge.dragon_soul._090_say = " To pro dneek sta. Prost nezvldnu vce ne[ENTER]deset za den. Jsem na konci sil a potebuji si[ENTER]odpoinout. Pij zase ztra. " -gameforge.dragon_soul._100_npcChat = " Otevt obchod " -gameforge.dragon_soul._1010_sendLetter = " Pchod lomku Draho kamene " -gameforge.dragon_soul._1020_say = " Nejznmj minerln alchymista v celm[ENTER]krlovstv se po tob pt. Zajdi za nm co[ENTER]nejdve! " -gameforge.dragon_soul._1030_npcChat = " lomek Draho kamene?! " -gameforge.dragon_soul._1040_say = " Ach, tady jsi! Objevil jsem nco opravdu[ENTER]pozoruhodnho: lomek Draho kamene! Dra kmen[ENTER]je extrmn vzcn a cenn krystal s velkou[ENTER]silou.[ENTER]k se, e to kdysi byla due draka.[ENTER]Neuviteln krsn! Dm ti Slu Draho oka,[ENTER]abys mohl ty lomky nalzt tak. Pines mi celkem[ENTER]deset lomk Draho kamene. Pak je budu schopen[ENTER]pemnit na kompletn Dra kmen. " -gameforge.dragon_soul._1050_sendLetter = " Nasbrej lomky Draho kamene " -gameforge.dragon_soul._1060_say = " Dones alchymistovi 10 lomk Draho kamene. " -gameforge.dragon_soul._1070_say = " Ach, vborn! Nalezl jsi lomek Draho kamene.[ENTER]Chvilku pokej.[ENTER]...[ENTER]Neuviteln! Z transmutace vzelo Cor Draconis -[ENTER]krystalick dra srdce, kter ochrauje Dra[ENTER]kmen. Kdy jej rozbije, tak se do tvho[ENTER]alchymistickho invente pid Dra kmen,[ENTER]kter je uvnit.[ENTER]Pro nalzn lomk Draho kamene bude[ENTER]potebovat Slu Draho oka. Mohu ti jej pjit -[ENTER]sta m kad den navtvit. Pak je bude tak[ENTER]schopen pemnit na Dra kameny! Dnes jsem pro[ENTER]tebe jeden udlal, zbvajcch %d bude muset[ENTER]zvldnout sm. " -gameforge.dragon_soul._1080_say = " Hej, nepltvej asem! Jdi a hledej lomky Draho[ENTER]kamene! " -gameforge.dragon_soul._1090_sendLetter = " Sla Draho oka " -gameforge.dragon_soul._1100_say = " Zbvajc Sla Draho oka: %d " -gameforge.dragon_soul._110_say = " Zvolit " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Dej mi Slu Draho oka " -gameforge.dragon_soul._1130_say = " Zdravm! Dnes jsi ji obdrel Slu Draho oka.[ENTER]Ten proces m ale vyerpv tak, e ti mohu[ENTER]pomoci pouze jednou za den. Vra se zase ztra! " -gameforge.dragon_soul._1140_say = " Zdravm! Vsadm se, e sis piel pro Slu[ENTER]Draho oka. Sprvn? Vborn, tady m. Hodn[ENTER]tst pi hledn! Doufm, e najde dostatek[ENTER]lomk pro deset Drach kamen! " -gameforge.dragon_soul._1150_sendLetter = " Chyb Sla Draho oka " -gameforge.dragon_soul._1160_say = " Sla Draho oka t opustila. " -gameforge.dragon_soul._1170_say = " Zajdi za alchymistou ztra, abys znovu zskal[ENTER]Slu Draho oka! " -gameforge.dragon_soul._1180_say = " Zajdi za alchymistou, abys zskal Slu Draho[ENTER]oka! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis jako drek " -gameforge.dragon_soul_daily_gift._020_say = " Ovldat Slu draho oka nen tak snadn, jak by[ENTER]se mohlo zdt. Jsou toho schopni pouze zkuen[ENTER]vlenci. Trnuj v bitvch o trochu dle a[ENTER]jakmile doshne alespo 50. rovn, tak se vra. " -gameforge.dragon_soul_daily_gift._030_say = " Abys mohl zachzet s Cor Draconis, mus bt[ENTER]schopen pouvat Slu draho oka. Vra se zpt[ENTER]a bude pesvden o tom, e to zvldne! " -gameforge.dragon_soul_daily_gift._040_say = " Ach, ctm z tebe Slu draho oka! Jako vraz m[ENTER]hlubok cty vi tob bych ti rd daroval Cor[ENTER]Draconis. Jeden kmen denn - obvm se, e vce[ENTER]si nemohu dovolit. " -gameforge.dragon_soul_daily_gift._050_say = " A tady je, Cor Draconis. Prosm. " -gameforge.dragon_soul_daily_gift._060_say = " Je mi lto, ale nemohu si dovolit darovat Cor[ENTER]Draconis vcekrt ne jednou denn. Pij se[ENTER]zeptat zase ztra. Mon budu pro tebe mt dal[ENTER]Cor Draconis. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Denn kol - nastaven " -gameforge.dragon_soul_gift_mgr._020_say = " as zatku " -gameforge.dragon_soul_gift_mgr._030_say = " as ukonen " -gameforge.dragon_soul_gift_mgr._040_say = " Zadejte nsledujc formt pro datum a as:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Pejete si pokraovat? " -gameforge.dragon_soul_gift_mgr._060_say = " kol aktivovn " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Zulechtn Draho kamene " -gameforge.dragon_soul_refine._020_say = " Ty chce zulechtit Dra kmen? Dobe. Ovem ml[ENTER]bys vdt, e proces me selhat. Ale slyel[ENTER]jsem, e Dra fazole, kter me najt za[ENTER]rotujc minc, vylepuj anci na spch. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Nov technologie! " -gameforge.energy_system._010_say = " Mm to![ENTER]Konen se mi povedlo dokonit kompletn novou[ENTER]technologii.[ENTER]Umouje mi zpracovat pedmty a zskat z nich[ENTER]istou energii. Je to naprosto dokonal! " -gameforge.energy_system._020_say = " Pokud zni pedmt za pouit m nov[ENTER]technologie, pak obdr Fragment energie. Pokud[ENTER]spoj 30 fragment energie, tak zsk[ENTER]Energetick krystal! ist, nefiltrovan energie[ENTER]ukryt v drahokamu! Ta sla bude pulzovat celou[ENTER]tvou vbavou.[ENTER]Zajm t to? " -gameforge.energy_system._030_say = " Pines mi vci, jako jsou zbran, obleen nebo[ENTER]perky, kter bhem lovu najde. Zmnm je na[ENTER]Fragmenty energie. Dky tto technologii se nae[ENTER]krlovstv stane neporazitelnm! " -gameforge.energy_system._035_npcChat = " Extrahovat Fragmenty energie " -gameforge.energy_system._040_say = " Fungovalo to? M fragmenty energie? Pines mi[ENTER]vce vc a j je pomoc alchymie rozdrtm.[ENTER]Bohuel m moje technologie jet njak mouchy,[ENTER]proti ti nikdy nemohu ci, kolik fragment[ENTER]zsk. " -gameforge.energy_system._050_say = " Je tu ale jedna podmnka: ty i pedmty muste[ENTER]mt rove minimln 35. Tak se na to pojme[ENTER]podvat... " -gameforge.energy_system._060_say = " Nem dostatenou rove! Vra se, a bude mt[ENTER]rove alespo 35. " -gameforge.energy_system._070_say = " Ach, vborn! Jsi dost siln, pesn jak jsem[ENTER]pedpokldal. Tak mi dej pedmt, kter chce[ENTER]petvoit. " -gameforge.energy_system._080_say = " Nem dostatek sly, abys mohl ovldat slu[ENTER]uvnit Fragment energie. Vra se a bude mt[ENTER]rove alespo 35. " -gameforge.energy_system._090_say = " Tento pedmt nelze vyut pro mou technologii.[ENTER]Pines mi nco jinho. " -gameforge.energy_system._100_say = " Tento pedmt nem dostatek energie. Pines mi[ENTER]nco, co m rove alespo 35. Jedin tak budu[ENTER]svou technologi schopen z takov vci zskat[ENTER]njakou energii. " -gameforge.energy_system._110_say = " Mm ten pedmt zniit? " -gameforge.energy_system._120_select = " Ano " -gameforge.energy_system._130_select = " Ne, prosm! " -gameforge.energy_system._140_say = " Nepovedlo se mi to - bohuel nemm dn[ENTER]Fragmenty energie. Mon budu mt pt vce[ENTER]tst. " -gameforge.energy_system._150_say = " Ndhera! Povedlo se mi zskat %d Fragment[ENTER]energie. Na, vezmi si je. " -gameforge.energy_system._160_npcChat = " Vyrobit Energetick krystal " -gameforge.energy_system._170_say = " Ji jsi vyerpal vechny sv zsoby energie? Tak[ENTER]bys neml tak tvrd pracovat a trochu si tak[ENTER]uvat ivota. Budu potebovat %d Fragment[ENTER]energie, abych ti vyrobil Energetick krystal. " -gameforge.energy_system._180_say = " Nem dostatek Fragment energie, s tm co m[ENTER]Energetick krystal nevytvom. Vra se, a bude[ENTER]mt alespo %d fragment. " -gameforge.energy_system._190_say = " Vborn, m poadovanch %d Fragment energie. Z[ENTER]nich u Energetick krystal doku vyrobit, ale[ENTER]nedoku ti zaruit, e se mi to povede. Chvilku[ENTER]pokej. " -gameforge.energy_system._200_say = " Ve je pipraveno na to, abych rozpustil[ENTER]Fragmenty energie a vytvoil Energetick krystal.[ENTER]Ale j taky musm z neho t a m nstroje mi[ENTER]tak nepadaj z nebes. Budu od tebe poadovat[ENTER]poplatek %d Yang. Souhlas s tm? " -gameforge.energy_system._210_select = " Jist. " -gameforge.energy_system._220_select = " Ne, te ne. " -gameforge.energy_system._230_say = " Dobe, chpu tv rozhodnut. Vra se, a bude[ENTER]ochoten za mou prci zaplatit. Pak ti vytvom[ENTER]Energetick krystal. " -gameforge.energy_system._240_say = " Promi, ale plat se pedem. Nejsem Jedlikv[ENTER]stav. Tak funguje obchod - dej mi penze, a j[ENTER]pak budu pracovat. " -gameforge.energy_system._250_say = " Tady, to je tvj Energetick krystal. Ale pouze[ENTER]prvn pokus je vdy spn. Alchymie je[ENTER]nevyzpytateln vda - mal chybika vede k[ENTER]velkmu selhn. Proto vdy existuje mal ance,[ENTER]e experiment sele. " -gameforge.energy_system._260_say = " Bohuel se to nepovedlo, nemm dn Energetick[ENTER]krystal. M technologie je brilantn, ale bohuel[ENTER]proces je riskantn. Vci se vdy nevyvj podle[ENTER]plnu. Jsem si ale jist, e pt se mi to[ENTER]poda! " -gameforge.energy_system._270_say = " Vdl jsem to! Moje technologie je brilantn. Na,[ENTER]tady m svj Energetick krystal. No, je to[ENTER]opravdu pkn kousek - ct jeho slu? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Sprvce hern zny " -gameforge.entry_event_map._020_say = " Chce opustit hern znu? " -gameforge.entry_event_map._030_say = " Chce vstoupit do hern zny? " -gameforge.entry_event_map._040_say = " Pouze hri s rovn od %s do rovn %s maj[ENTER]pstup do hern zny. " -gameforge.entry_event_map._050_say = " Bohuel, hri z tvho krlovstv se nemohou[ENTER]astnit akce, kter momentln probh v hern[ENTER]zn. " -gameforge.entry_event_map._060_say = " Hern zna je momentln pln a nikdo dal do n[ENTER]neme vstoupit. " -gameforge.entry_event_map._070_say = " Akce prv zan! " -gameforge.entry_event_map._080_npcChat = " Hern zna " -gameforge.entry_event_map._090_npcChat = " GM: Sprvce hern zny " -gameforge.entry_event_map._100_select = " GM: Pprava hern zny " -gameforge.entry_event_map._110_select = " GM: Vyitn hern zny " -gameforge.entry_event_map._120_select = " GM: Evakuace hern zny " -gameforge.entry_event_map._130_say = " Hern zna bude nyn uzavena a akce bude[ENTER]restartovna. Vichni astnci budou peneseni[ENTER]zpt do sv vesnice bhem ticeti vtein. " -gameforge.entry_event_map._140_say = " Abys mohl provst evakuaci, mus bt pmo v[ENTER]hern zn. " -gameforge.entry_event_map._150_say = " Jak bude rozsah rovn hr, kte smj do[ENTER]hern zny? " -gameforge.entry_event_map._160_say = " Zadej maximln poet hr, kte se mohou akce[ENTER]zastnit.[ENTER][ENTER](Max. poet v hern zn je 200) " -gameforge.entry_event_map._170_say = " Jak krlovstv se me astnit? " -gameforge.entry_event_map._180_say = " Byla vybrna nsledujc nastaven: " -gameforge.entry_event_map._190_say = " Rozsah rovn: " -gameforge.entry_event_map._200_say = " Poet hr: " -gameforge.entry_event_map._210_say = " Krlovstv: " -gameforge.entry_event_map._220_notice_all = " Hern zna je nyn otevena pro vechna[ENTER]krlovstv. Hri od rovn %s do rovn %s se[ENTER]mohou astnit akce. Promluvte si se Sprvcem[ENTER]bitev, abyste zskali pstup. " -gameforge.entry_event_map._230_notice_all = " Hern zna je nyn otevena pro %s. Hri s[ENTER]rovn %s do rovn %s se mohou zastnit akce.[ENTER]Promluvte si se Sprvcem bitev pro zskn[ENTER]pstupu. " -gameforge.entry_event_map._240_say = " Zvol poet hr, kte se mohou zastnit. " -gameforge.entry_event_map._250_say = " Zadal jsi patn slo. Povolen hodnota je 1-200. " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Velikonon zajek: " -gameforge.event_easter._030_say = " Vude jsem schoval Velikonon vajka! Najdi je,[ENTER]pines mi je a j t odmnm. " -gameforge.event_easter._035_say = " Bohuel jsi jet nenasbral dn Velikonon[ENTER]vajka. Vra se a bude mt njak v inventi. " -gameforge.event_easter._040_chat = " Nael jsem Velikonon vajko! " -gameforge.event_easter._050_say = " Vborn. Vymnm ti Velikonon vajka za %d[ENTER]kus: " -gameforge.event_easter._055_say = " Donesl jsi mi nsledujc mnostv vajek: %d " -gameforge.event_easter._060_say = " Nael jsi njak Velikonon vajka? " -gameforge.event_easter._065_say = " Mus mi za to dt %d vajek! " -gameforge.event_easter._070_select = " Fajn, beru to! " -gameforge.event_easter._071_select = " Ne, radi ne. " -gameforge.event_easter._080_say = " Dky za vajka. A se ti lb Velikonon drky! " -gameforge.event_easter._090_sayTitle = " Przdn kok: " -gameforge.event_easter._100_say = " Chtl bys zskat tento pedmt? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Me pout magickou hlku, abys pemnil[ENTER]Halloweenskou dni na Halloweenskou truhlu. Dn[ENTER]padaj z monster a magickou hlku jsem zkoval pod[ENTER]rotujc minci, aby mi ji nikdo neukradl. Zkus[ENTER]to! " -gameforge.event_halloween_hair._10_npcChat = " Hej, dov hlavo! " -gameforge.event_halloween_hair._110_say = " Halloweensk maska me fungovat 6 hodin, den[ENTER]anebo tden. Ale tato doba je nhodn! " -gameforge.event_halloween_hair._120_say = " Tady jsi. Atributy tv masky jsou nhodn[ENTER]nastaveny. Kad maska je jin. Jen to zkus.[ENTER]Vesel Halloween! " -gameforge.event_halloween_hair._130_say = " Chce nyn vymnit kartu Halloweensk masky za[ENTER]Masku dn? " -gameforge.event_halloween_hair._140_select_1 = " Ano " -gameforge.event_halloween_hair._140_select_2 = " Ne " -gameforge.event_halloween_hair._20_sayTitle = " Dn Jack " -gameforge.event_halloween_hair._30_say = " Kde to jsem? A kdo jsi ty? " -gameforge.event_halloween_hair._40_say = " Hej! Dvej si pozor, co k! J nejsem dov[ENTER]hlava! Moje jmno je Dn Jack. A tohle je jenom[ENTER]kostm. Jsem te trochu zmaten, byl jsem na[ENTER]Halloweensk prty a znieho nic se mi zatoila[ENTER]hlava... a te jsem tady. " -gameforge.event_halloween_hair._50_say = " Te m nech v klidu oslavit Halloween! " -gameforge.event_halloween_hair._60_npcChat = " Vymnit kartu Halloweensk masky " -gameforge.event_halloween_hair._70_say = " Zase ty! Chce znt tajemstv? S trochou tst[ENTER]me v tchto Halloweenskch truhlch najt[ENTER]kartu Halloweensk masky. " -gameforge.event_halloween_hair._80_say = " Tuto kartu me pout, abys zskal jednu z tch[ENTER]hrzostranch Halloweenskch masek. Chce tu[ENTER]masku? " -gameforge.event_halloween_hair._90_say = " Ty nem kartu Halloweensk masky? Pak tu masku[ENTER]nedostane! Hahaha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Historik: " -gameforge.event_ramadan._020_sayTitle = " Historik: " -gameforge.event_ramadan._030_say = " U se z minulosti a pochop budoucnost! Jak ti[ENTER]mohu pomoci? " -gameforge.event_ramadan._040_say = " Omlouvm se - my se znme? " -gameforge.event_ramadan._050_say = " Omlouvm se za m chovn, zapomnl jsem se[ENTER]pedstavit. Jsem cestujc historik. Pokud m[ENTER]njak otzky, tkajc se historie, tak se[ENTER]neostchej zeptat! " -gameforge.event_ramadan._060_say = " Je my ct t poznat. Ml bych t navtvovat[ENTER]astji. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Hanba. Tak pt. " -gameforge.event_ramadan._110_say = " Tak pak chpe, co myslm. Pokud chce tyto[ENTER]sladkosti, pines mi prosm kus chleba. " -gameforge.event_ramadan._120_say = " Dm ti jednu sladkost za 10 chleb. Souhlas? " -gameforge.event_ramadan._130_select_1 = " Samozejm " -gameforge.event_ramadan._130_select_2 = " Nen as " -gameforge.event_ramadan._140_say = " Kdykoliv mi pinese 10 chleb, tak ti dm jednu[ENTER]sladkost. " -gameforge.event_ramadan._150_say = " Toho chleba nen dost. S tm nic nenadlm. " -gameforge.event_ramadan._160_say = " Chleba je dostatek, tady m njak sladkosti. " -gameforge.event_ramadan._170_say = " Shromdi vce a j ti dm vce na opltku. " -gameforge.event_ramadan._180_npcChat = " Chutn chlb " -gameforge.event_ramadan._180_say = " Jsem vm tm chlebem, co jsi mi dal, pln a po[ENTER]krk. " -gameforge.event_ramadan._190_say = " Okolo je ale spousta oban, kte hladov. Pokud[ENTER]chce bt mil, mohl bys jim na jejich hlad tak[ENTER]nco donst. " -gameforge.event_ramadan._200_say = " Pokud jim chce ukzat svou ohleduplnost, mon[ENTER]bys jim mohl donst chlb na darovacm tali. " -gameforge.event_ramadan._210_say = " Dkuji ti za ten vynikajc chlb! Jsi moudr a[ENTER]lechetn lovk. Bude odmnn. " -gameforge.event_ramadan._220_npcChat = " Mm hlad... " -gameforge.event_ramadan._230_sayTitle = " Hladovjc oban: " -gameforge.event_ramadan._240_say = " Mm opravdu hlad. Uka mi tv porozumn a posti[ENTER]se se mnou. Anebo mi pines jdlo na darovacm[ENTER]tali, abych nemusel hladovt. " -gameforge.event_ramadan._250_say = " Ten chlb von tak dobe! Dal bys mi ho? Byl bych[ENTER]ti opravdu vdn! " -gameforge.event_ramadan._260_select_1 = " Poslu si " -gameforge.event_ramadan._260_select_2 = " Sm mm mlo " -gameforge.event_ramadan._270_say = " M chladn srdce a jsi zl. Pokud zmn nzor,[ENTER]v, kde mne najt. " -gameforge.event_ramadan._280_say = " Dkuji ti. Jsi opravdu moudr a tdr lovk. A[ENTER]jsou tv skutky tde odmnny. " -gameforge.event_ramadan._290_npcChat = " Poehnan ovoce " -gameforge.event_ramadan._300_say = " Na mch cestch jsem slyel o Poehnanm ovoci.[ENTER]Toto ovoce odmuje de, kter se pravideln[ENTER]vrac kadou hodinu. " -gameforge.event_ramadan._310_say = " Ji jsme se dnes vidli a ty jsi dostal odmnu.[ENTER]Prosm, pamatuj si: jen trpliv doshnou cle. " -gameforge.event_ramadan._320_npcChat = " tst bohatch " -gameforge.event_ramadan._330_say = " Oekval jsem t. Mj as zde se pomalu chl ke[ENTER]konci. Vydm se do svta hledat vce historickch[ENTER]informac. " -gameforge.event_ramadan._340_say = " Mus pro mne zachrnit %d kus Poehnanho ovoce. " -gameforge.event_ramadan._350_say = " Dal bys mi je pro mou dlouhou cestu? Tvou[ENTER]existenci by to nemlo ohrozit. " -gameforge.event_ramadan._360_select_1 = " Tady, vezmi si je " -gameforge.event_ramadan._360_select_2 = " Ne " -gameforge.event_ramadan._370_say = " Dobe si to promysli... Jet tu chvilku budu. " -gameforge.event_ramadan._380_say = " Dkuji ti za tvou tdrost a tvrdou prci! " -gameforge.event_ramadan._390_sayReward = " Pee ernho kon " -gameforge.event_ramadan._400_say = " Ty jich nem ani 5? koda, s tm opravdu nemohu[ENTER]nic dlat. Mon pt. " -gameforge.event_ramadan._80_say = " V toho o sladkostech hodn? Tmhle se k[ENTER]Baklava. " -gameforge.event_ramadan._90_select_1 = " Ano, ji jsem to slyel " -gameforge.event_ramadan._90_select_2 = " Ne, promi " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Odmtnout " -gameforge.find_brother_article._10_npcChat = " Pro ple? " -gameforge.find_brother_article._110_say = " Jist, e ti pomohu. kol neni tak sloit a[ENTER]chpu, e chce mt pamtku zpt. Brzy se[ENTER]uvidme. " -gameforge.find_brother_article._120_say = " Mm toho dost na prci a ona je chud. Pro mm[ENTER]pomhat takovmu sirotkovi? " -gameforge.find_brother_article._130_sendLetter = " Zskej ernou uniformu " -gameforge.find_brother_article._140_sayReward = " Mirinin bratr je mrtv a banda ernho vtru[ENTER]ukradla pamtku na nj. Zabij Posedlho ernm[ENTER]vtrem a tu starou ernou uniformu dones Mirine! " -gameforge.find_brother_article._150_npcChat = " Ohledn t uniformy tvho bratra... " -gameforge.find_brother_article._160_say = " Chce peruit hledn? Nedala jsem toho po[ENTER]tob tolik. Opravdu bych rda mla zpt pamtku[ENTER]na svho bratra. Prosm pomozte mi! " -gameforge.find_brother_article._170_select = " Vzdt to " -gameforge.find_brother_article._180_sayReward = " Vypad to, e je mnohem t잚 odporovat pn t[ENTER]holiky ne pemoct 100 len bandy ernho[ENTER]vtru. " -gameforge.find_brother_article._190_say = " Je mi moc lto.[ENTER]Ctm s tebou, ale banda ernho vtru je na m[ENTER]moc siln. Nkdo jin ti urit me pomoct[ENTER]mnohem vc. " -gameforge.find_brother_article._200_say = " Ach ne! U jsem prosila jin, ale nikdo z nich se[ENTER]nikdy nevrtil. Jsi moje posledn nadje.[ENTER]Podvej tohle je to nejcennj, co mm. Dm ti[ENTER]to jako odmnu. " -gameforge.find_brother_article._205_sayReward = " Dvka opatrn vythla pedmt zabalen v dece -[ENTER]je to me. Rytiny na rukojeti naznauj, e je to[ENTER]velmi cenn zbra. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Pijmout vzvu " -gameforge.find_brother_article._220_say = " M nejde o odmnu...[ENTER]ale postavm se tto vzv. " -gameforge.find_brother_article._230_say = " M pravdu. Nikdo se nikdy nevrtil - vchni[ENTER]pili o ivot. ivot je mnohem dleitj n[ENTER]njak pamtka. Bylo by zbyten obtovat vce[ENTER]ivot. Sbohem! " -gameforge.find_brother_article._240_npcChat = " Nalezl jsem ernou uniformu! " -gameforge.find_brother_article._250_say = " Dkuji ti mnohokrt! On vdy nosil tuhle[ENTER]uniformu. Nikdy nechtl nosit nic jinho...[ENTER]Zde, vezmi si to. Tohle je jedinn cenn vc co[ENTER]mm. Nepotebuji to, tak si to prosm vem. " -gameforge.find_brother_article._260_sayReward = " Odmna od Mirine byla pijmuta. " -gameforge.find_brother_article._270_sendLetter = " Odmna od Mirine. " -gameforge.find_brother_article._280_say = " Rozbal odmnu od Mirine a najde me s[ENTER]pekrsn zdobenou rukojet. " -gameforge.find_brother_article._290_say = " Ndhern zbra. Ale... co je tohle? epel je[ENTER]zlomen! Tenhle ndhern kus eleza je pli[ENTER]dobr na to aby byl vyhozen. Ml bych ten kousek[ENTER]odnst ke Kovi. " -gameforge.find_brother_article._300_sayReward = " Dostals pukl me.[ENTER]Dones ho ke kovi. " -gameforge.find_brother_article._30_say = " Promi, neslyela jsem, e pichz. Myslela[ENTER]jsem na svho ubohho bratra. A kdo vlastn jsi? " -gameforge.find_brother_article._310_sendLetter = " Jdi za kovem " -gameforge.find_brother_article._320_say = " Mirine ti byla tak vden za tvoji pomoc, e ti[ENTER]dala jej nejcennj majetek: ndhern me,[ENTER]kter je bohuel rozbit. Na prvn pohled si[ENTER]uvdom, e je to velmi cenn vc a tak se[ENTER]rozhodne nechat me opravit. " -gameforge.find_brother_article._330_targetVid = " Oprava mee " -gameforge.find_brother_article._340_npcChat = " Me opravit m? " -gameforge.find_brother_article._350_say = " To je ndhern me! Patil Mirine, ne? Slyel[ENTER]jsem, e jsi j pomohl. Vborn, vypad to, e[ENTER]jsi estn a spravedliv lovk, take ti nebudu[ENTER]za opravu nic tovat. Pokej chvilku... " -gameforge.find_brother_article._360_say = " Zde, ost je zase jako nov. Opravdu dobr[ENTER]zbra. Vem si ji pteli. " -gameforge.find_brother_article._370_sayReward = " Obdr stbrn me+3. " -gameforge.find_brother_article._380_sayReward = " Obdrel jsi Orchideome+2. " -gameforge.find_brother_article._390_sayReward = " Obdrel jsi jedenaplrun me+2. " -gameforge.find_brother_article._400_sayReward = " Obdrel jsi barbarsk me+2. " -gameforge.find_brother_article._40_say = " Nhodou jsem el kolem a vidl t plakat.[ENTER]Tu m kapesnk. " -gameforge.find_brother_article._50_say = " Ach, neuvdomila jsem si, e je nkdo pobl...[ENTER]Jmenuji se Mirine. Mon bys mi mohl pomoci? Mj[ENTER]star bratr je mrtv. Byl na cest zskat lk[ENTER]ale... Jedin co mne po nm zbylo je pohled na[ENTER]jeho hrob a jedna pamtka: jeho ern uniforma. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " Pak se nhle pihnala povstn banda ernho[ENTER]vtru. Kdy jsem ped n utkala, ztratila jsem[ENTER]bohuel tu pamtku. Te se neodvauji tam jt a[ENTER]hledat ji. Nael bys mi ji, prosm? " -gameforge.find_brother_article._80_sayReward = " Mj soucit s tou ubohou holikou a pomo j[ENTER]najt starou ernou uniformu jejho bratra! " -gameforge.find_brother_article._90_select = " Pijmout " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Hledej zkuenho vojka " -gameforge.find_senior_soldier._10_npcChat = " Hledn zkuenho vojka " -gameforge.find_senior_soldier._110_sayTitle = " Informace: " -gameforge.find_senior_soldier._120_sayReward = " Vydej se za zkuenm vojkem. Jeho poloha se ti[ENTER]zobraz na minimap. " -gameforge.find_senior_soldier._130_sayReward = " Nhle zavanul vtr.[ENTER]Odfoukl dopis s pozic zkuenho vojka, kter[ENTER]jsem ml u sebe. " -gameforge.find_senior_soldier._140_sayTitle = " Nael jsem zkuenho vojka. " -gameforge.find_senior_soldier._150_sayReward = " V tom okamiku dopis chytil plamenem, shoel a[ENTER]zmizel. Potom zaplavila " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " Zkuen vojk ti poehnal! " -gameforge.find_senior_soldier._180_sayTitle = " Zkuen vojk ti poehnal! " -gameforge.find_senior_soldier._190_say = " Dopis s popisem pobytu zkuenho vojka me[ENTER]novkovi poehnat, pokud je schopn najt[ENTER]zkuenho vojka. " -gameforge.find_senior_soldier._191_say = " Obdrel jsi +100 k maximln energii ivota. " -gameforge.find_senior_soldier._192_say = " Obdrel jsi +50 k maximln energii ivota. " -gameforge.find_senior_soldier._193_say = " Dostal jsi +5 k sle. " -gameforge.find_senior_soldier._194_say = " Obdrel jsi +5 k vytrvalosti. " -gameforge.find_senior_soldier._195_say = " Dostal jsi +10 ke kritick rn. " -gameforge.find_senior_soldier._196_say = " Obdrel jsi +10 k rychlosti toku. " -gameforge.find_senior_soldier._197_say = " Obdrel jsi bonus +10 proti zvatm. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Uitel: " -gameforge.find_senior_soldier._210_sayReward = " inek potrv pt minut. " -gameforge.find_senior_soldier._30_say = " Me najt jenom jednoho zkuenho vojka za[ENTER]hodinu. Prosme, omluv zdren. " -gameforge.find_senior_soldier._40_say = " Rd bych se dozvdl nco vc o jednotlivch[ENTER]schopnostech, ne se rozhodnu.[ENTER][ENTER]Uitel se krtce zamysl a odpov: " -gameforge.find_senior_soldier._50_say = " Je lep, zat vci na vlastn ki ne[ENTER]poslouchat moje vysvtlen. lovk je koneckonc[ENTER]ochotn vit jenom tomu, co vid na vlastn oi.[ENTER]Dm ti dopis, ve kterm je zaznamenno msto[ENTER]pobytu zkuenho vojka. " -gameforge.find_senior_soldier._60_sendLetter = " To nen zkuen vojk " -gameforge.find_senior_soldier._70_sayReward = " Bohuel m zkuen vojk prv zsah a proto nen[ENTER]v souasn dob k dispozici. Zkus to pozdji[ENTER]jet jednou. " -gameforge.find_senior_soldier._80_sayReward = " Tvj pokus najt zkuenho vojka se nezdail. " -gameforge.find_senior_soldier._90_chat = " Hled cl %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Kde se d koupit erven lektvar? " -gameforge.find_squareguard._10_targetVid = " Strce: " -gameforge.find_squareguard._110_sayTitle = " Strce: " -gameforge.find_squareguard._120_say = " Me koupit erven lektvar u obchodnice se[ENTER]smenm zbom. Je tamhle. Pokud ji nevid, jdi[ENTER]smrem k blikajc krunici na velk map nebo k[ENTER]blikajcmu ervenmu bodu na mini map. " -gameforge.find_squareguard._130_sayTitle = " Obchodnice: " -gameforge.find_squareguard._131_targetVid = " Obchodnice: " -gameforge.find_squareguard._140_say = " Zdravm t, dobrodruhu![ENTER]Aha, posl t ke mn strce nvsi? Potebuje[ENTER]erven lektvar? Dm ti jich hned pt.[ENTER]Na, vezmi si je. Slou ke obnoven energie[ENTER]ivota (ZB) a chutnaj vborn. " -gameforge.find_squareguard._150_say = " Ty jsi sice v tto oblasti nov, ale jsem[ENTER]pesvden o tom, e se brzo stane stlm[ENTER]zkaznkem. Z tohoto dvodu ti ty elixry[ENTER]penechm zdarma. Pijd' brzo znovu. " -gameforge.find_squareguard._160_sayReward = " Od obchodnice se smenm zbom jsi obdrel 5[ENTER]ervench elixr. " -gameforge.find_squareguard._170_sayReward = " erven lektvary jsou na obnoven bod ivota[ENTER](ZB). " -gameforge.find_squareguard._180_sendLetter = " Nvrat ke strci " -gameforge.find_squareguard._190_sayReward = " Vra se ke strci nvsi a pedej mu jeden[ENTER]erven lektvar. " -gameforge.find_squareguard._200_say = " Ty nem dn erven lektvar? koda![ENTER]No dobe, nech si drobn za to, e ses snail.[ENTER]Ach, mimochodem, shnj se po tob uitel. Ml[ENTER]by ses k nim vydat. " -gameforge.find_squareguard._20_sayReward = " Jdi do stedu vesnice a promluv si se strcem[ENTER]nvsi. Pidl ti prvn kol. Najde ho v centru[ENTER]vesnice. " -gameforge.find_squareguard._210_say = " Dky mockrt, e jsi mi ten erven lektvar[ENTER]donesl![ENTER]Aspo jsem kvli tomu nemusel opustit moje[ENTER]stanovit a mohu tm lpe plnit sv povinnosti.[ENTER]Chce vdt, co pat k mm povinnostem? Krtce[ENTER]eeno, vyhlauji uiten informace. Navc jet[ENTER]nabzm pomoc tm, kte ji potebuj nebo kte[ENTER]se stanou obt toku. Ovem m hlavn prce je[ENTER]starost o cechy. A bude jednoho dne chtt[ENTER]vstoupit do njakho cechu, pij' ke mn. " -gameforge.find_squareguard._220_say = " Mimochodem, shnj se po tob uitel.[ENTER]Ml by ses k nim vydat.[ENTER][ENTER]Aha jo - mlem bych zapomnl: Na znamen mho[ENTER]uznn si me drobn ponechat.[ENTER]Urit se brzo zase uvidme. " -gameforge.find_squareguard._30_sayTitle = " Strce: " -gameforge.find_squareguard._40_say = " Vtej v na vesnici, dobrodruhu![ENTER]Byl bych ti vdn, kdybys mi prokzal malou[ENTER]laskavost. Kdy ti dm 200 Yang, koup mi[ENTER]erven lektvar? D se sehnat u obchodnice se[ENTER]smenm zbom. Jsem ve slub a proto nyn[ENTER]nemu opustit nves. " -gameforge.find_squareguard._50_select = " Ano " -gameforge.find_squareguard._60_sayReward = " Obdrel jsi od sprvce 200 yang. Za tento[ENTER]platebn prostedek si v obchodech me obstarat[ENTER]pedmty nebo vyut sluby emeslnk. U[ENTER]obchodnice se smenm zbom si me koupit[ENTER]erven lektvar. " -gameforge.find_squareguard._70_say = " Neznm tlatko [%s] " -gameforge.find_squareguard._80_sendLetter = " Kup erven lektvar " -gameforge.find_squareguard._90_sayReward = " Kup u obchodnice se smenm zbom erven[ENTER]lektvar a dones ho Strci nvsi. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Nevm, jestli jsem dost zkuen na to, abych[ENTER]zlepil tenhle prut. " -gameforge.fisher._10_npcChat = " Otevt obchod " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Mm to pesto zkusit? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " No super, klaplo to![ENTER]Tady m zlepenou udici! " -gameforge.fisher._150_say = " Bohuel pokus nebyl spn. Je mi to lto, ale[ENTER]tvj rybsk prut ztratil njak body. " -gameforge.fisher._160_say = " Jak chce. Pijd' znovu pozdji. " -gameforge.fisher._20_npcChat = " Zlepen rybskho prutu " -gameforge.fisher._30_sayTitle = " Ryb: " -gameforge.fisher._40_say = " Take ty se chce dozvdt o tajemstv zlepovn[ENTER]rybskho prutu? Upmn eeno, dn tajemstv[ENTER]to ani nen. m vc asu strv rybaenm, tm[ENTER]vc stoup rove tv udice. A tvj prut doshne[ENTER]maximln stupe, dones mi ho. Pokusm se ti ho[ENTER]zlepit.[ENTER]Dobr. Vyber si udici, kterou chce zlepit a dej[ENTER]mi ji. " -gameforge.fisher._50_say = " Co bych s tm ml jako dlat? Umm zlepovat[ENTER]jenom udice! " -gameforge.fisher._60_say = " Tahle udice se u ned zlepit. " -gameforge.fisher._70_say = " rove thle udice je jet moc nzk. Zatm ji[ENTER]jet nemu zlepit. Vra se, a doshne maximum[ENTER]bod. " -gameforge.fisher._80_say = " Chce nechat zlepit tenhle prut?[ENTER]Pokej, podvm se na to... " -gameforge.fisher._90_say = " rove tv udice je %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Chce projt str Am-heh a postavit se svmu[ENTER]osudu? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " To byla moudr volba. Nyn zni dal posledn[ENTER]nhrobek a dky tomu se Maat stane vtzkou nad[ENTER]Isfet. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " e Jinno vstupuje na svatou zemi " -gameforge.forked_road._10_sayTitle = " Neme se zastnit! " -gameforge.forked_road._110_npcChat = " GM: nastavit Bitvu krlovstv " -gameforge.forked_road._120_select = " Zahjit Bitvu krlovstv " -gameforge.forked_road._130_select = " Ukonit Bitvu krlovstv " -gameforge.forked_road._140_sayTitle = " Nastavit Bitvu krlovstv " -gameforge.forked_road._150_say = " Zadej minimln rove, kter mus hr[ENTER]doshnout, aby se mohl zastnit Bitvy[ENTER]krlovstv. " -gameforge.forked_road._160_say = " Zadej maximln rove, kterou hr sm mt, aby[ENTER]se mohl zastnit Bitvy krlovstv. " -gameforge.forked_road._170_say = " Min. rove: %s[ENTER]Nastaven OK? " -gameforge.forked_road._180_notice_all = " Bitva krlovstv prv zan! Pokud se chce[ENTER]bitvy zastnit, promluv si se sprvcem bitev. " -gameforge.forked_road._190_notice_all = " Bitva krlovstv je ukonena. " -gameforge.forked_road._20_sayReward = " Aby ses mohl zastnit Bitvy krlovstv, mus[ENTER]mt min.[ENTER]rove %s a max. rove %s. " -gameforge.forked_road._30_say = " Pot, co jsou dvee do Svat zem oteveny, se u[ENTER]neme zastnit Bitvy krlovstv. Modli se za[ENTER]nae krlovstv, aby zvtzilo.[ENTER]A ije Chunjo! " -gameforge.forked_road._40_say = " Pot, co jsou dvee do Svat zem oteveny, se u[ENTER]neme zastnit Bitva krlovstv. Modli se za[ENTER]nae krlovstv, aby zvtzilo.[ENTER]A ije Chunjo! " -gameforge.forked_road._50_say = " Pot, co jsou dvee do Svat zem oteveny, se u[ENTER]neme zastnit Bitvy krlovstv. Modli se za[ENTER]nae krlovstv, aby zvtzilo.[ENTER]A ije Jinno! " -gameforge.forked_road._60_say = " Pot, co jsou dvee do Svat zem oteveny, se u[ENTER]neme zastnit Bitvy krlovstv. Modli se za[ENTER]nae krlovstv, aby zvtzilo.[ENTER]A ije Jinno! " -gameforge.forked_road._70_notice_all = " Krlovstv %s vyhrlo Bitvu krlovstv! " -gameforge.forked_road._75_sayInMap = " Zabij %s! " -gameforge.forked_road._80_notice_all = " e Shinsoo vstupuje do Svat zem " -gameforge.forked_road._90_notice_all = " e Chunjo vstupuje do Svat zem " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Staenka " -gameforge.fortune_telling._10_npcChat = " Slyel jsem, e jste vtkyn. " -gameforge.fortune_telling._110_say = " Jsi pli mlad na to, abys takhle vzdychal![ENTER]Chce si nechat pedpovdt osud od harmonick,[ENTER]tajemn moci? " -gameforge.fortune_telling._120_select = " Nechat si pedpovdt " -gameforge.fortune_telling._130_select = " Nenechat si pedpovdt " -gameforge.fortune_telling._140_say = " Sprvn.[ENTER]V ivot je nejdleitj, nechat se vst[ENTER]vlastn vl a dt ze sebe to nejlep. ijte[ENTER]blaze! " -gameforge.fortune_telling._150_select = " Ano, chci. " -gameforge.fortune_telling._160_select = " Ne, dky. " -gameforge.fortune_telling._170_say = " Jsem sice hodn, ale nemu si dovolit rozdvat[ENTER]talismany. Jestli chce zabrnit smle a[ENTER]netst, zapla mi za ten talisman pimenou[ENTER]cenu.[ENTER]Stoj %s Yang. " -gameforge.fortune_telling._180_say = " Ty jde pry? Mon m pravdu. Netst a[ENTER]trpen pat k ivotu. Dvej na sebe pozor a ij[ENTER]blaze. Jestli zmn nzor, pijd' si se mnou[ENTER]promluvit pozdji. " -gameforge.fortune_telling._20_say = " Pohled do tvch o mi prozrazuje, e jsi jet[ENTER]velmi mlad. Pro bys chtl znt tvj osud tak[ENTER]brzy? M pro to njak dvod? Osud toho m pro[ENTER]tebe jet mnoho pichystno. Pij pozdji. " -gameforge.fortune_telling._30_say = " Chce vst svj ivot tak, jak ti to pedpov[ENTER]vtkyn? Pedpovdi bys neml brt tak vn. To[ENTER]jedin, co je opravdu dleit, jsou tvoje[ENTER]smlen a tvj vraz ve tvi. Pokud je oboj[ENTER]pozitivn, neme se nic stt. " -gameforge.fortune_telling._40_sayTitle = " Staenka " -gameforge.fortune_telling._50_say = " Jak jsem ji ekla, tv pedpov pro dneek je[ENTER]nsledujc: " -gameforge.fortune_telling._60_say = " Bude mt smlu a navc jsi jet nekoupil[ENTER]talisman proti zlm silm.[ENTER]M zjem koupit si mj talisman na bohatstv? " -gameforge.fortune_telling._70_select = " Ano, koupm si to. " -gameforge.fortune_telling._80_select = " Ne, nic takovho nepotebuji. " -gameforge.fortune_telling._90_say = " Jsem sice hodn, ale nemu ti dn talisman jen[ENTER]tak dt. Jestli chce zabrnit smle a netst,[ENTER]zapla mi za talisman pimenou cenu. " -gameforge.functions = {} -gameforge.functions._100_say = " Oblast Yongan " -gameforge.functions._110_say = " Oblast Joan " -gameforge.functions._120_say = " Oblast Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Oblast Bokjung " -gameforge.functions._150_say = " Oblast Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " dol Seungryong " -gameforge.functions._200_say = " Hora Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " Blokovat: " -gameforge.game_option._110_say = " Obchodovat " -gameforge.game_option._120_say = " Cech " -gameforge.game_option._130_say = " Ptel " -gameforge.game_option._140_say = " Skupina " -gameforge.game_option._150_say = " Poadavek " -gameforge.game_option._160_say = " eptat " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Duch sury: " -gameforge.ghost_story._020_npcChat = " Jsi duch? " -gameforge.ghost_story._030_say = " Ne, jsem tvoje babika... Jasn, e jsem duch![ENTER]Nkdo t snad jako dt upustil na hlavu? " -gameforge.ghost_story._040_npcChat = " Pomc, je to duch! " -gameforge.ghost_story._050_say = " Hele ho, nebojcnho bojovnka! Baf!! " -gameforge.ghost_story._060_npcChat = " Kdo jsi? " -gameforge.ghost_story._070_say = " M jmno je Akuma. Byl jsem jeden z nejvtch[ENTER]bojovnk, nkte kaj, nejlep svho asu.[ENTER]Dokonce jsem tomu vil i j sm! Ale podvej se[ENTER]na mne te! Podvejte se na to, co ze mne zbylo[ENTER]kdy sem nael jeskyni... a zahynul. " -gameforge.ghost_story._080_npcChat = " Zn historii tohoto msta? " -gameforge.ghost_story._090_say = " Ach, j vm co se tenkrt stalo. Dlouhou dobu[ENTER]jsem ptral, snail se zjistit dvod tto snahy[ENTER]najt jeskyni.[ENTER]A od m smrti jsem ml hodn asu na pemlen.[ENTER]Jen se ptej, co potebuje vdt! " -gameforge.ghost_story._100_npcChat = " Co to je za portl? " -gameforge.ghost_story._110_say = " Tento portl vede do temn dra komnaty, padlho[ENTER]Boha Beran-Setaou. Me bt aktivovn pomoc[ENTER]magickho kle, kter ale mohou mt jen[ENTER]bojovnci Beran Setaou... " -gameforge.ghost_story._120_npcChat = " Bosk Trojice " -gameforge.ghost_story._130_say = " Kdysi dvno bosk sourozeneck trojice udrovala[ENTER]podstatu ivota.[ENTER]Bahar-Taraji, Bohyn stvoen, byla nejmlad z[ENTER]trojice. Jejm kolem bylo vytvet nov byt -[ENTER]kudy la tam kvtiny kvetly a ivot vzkvtal. " -gameforge.ghost_story._140_say = " Nejstar bratr byl nazvn Beran-Setaou. Byl[ENTER]odpovdn za ukonen ivota a za rozklad.[ENTER]Kdykoli byl ivotn cyklus u konce, oddlil tlo[ENTER]od due a vedl due do posmrtnho ivota.[ENTER]A tak byl tedy zajitn nepetrit kolobh[ENTER]ivota. " -gameforge.ghost_story._150_say = " Prostedn bratr byl Baljit-Elvedin. Jako Bh[ENTER]uchovn, umroval oba sourozence a umooval[ENTER]vn kolobh ivota pro vechna pozemsk[ENTER]stvoen. Byl napklad zodpovdn za pchody a[ENTER]odchody ronch obdob. " -gameforge.ghost_story._160_npcChat = " Rozepe " -gameforge.ghost_story._170_say = " V dobch nouze, lid prosili bohy o pomoc. Avak[ENTER]plis se bli a zrove podceovali[ENTER]Beran-Setaoua, v jejich krtkozrakosti[ENTER]nepochopili, e stejn jako existuje svtlo a[ENTER]tma, tak existuje i on jako protjek ke[ENTER]stvoen. " -gameforge.ghost_story._180_say = " Po dlouhou dobu to bh ignoroval, ale po adu let[ENTER]v nm rostla nevraivost, kter se pomalu mnila[ENTER]v nenvist a zlomyslnost. Zpotku smoval svj[ENTER]hnv vi lidem na vyvoln vlek a nemoc. Avak[ENTER]to vedlo jen k jeho dalmu odmtn a lid se[ENTER]stle vce obraceli k Bahar-Taraji, bohyni[ENTER]stvoen novho ivota. A tak vznikl bludn kruh,[ENTER]kter nakonec vedl ke zkze. " -gameforge.ghost_story._190_say = " A jak se stval bo hnv intenzivnj tak jej[ENTER]ji nemohl dle kontrolovat. Zabil svoji sestru,[ENTER]kter byla u lid nejoblbenj. Tento in byl[ENTER]zcela nevyprovokovan, ten den zachzela se svm[ENTER]bratrem se stejnou lskou a vrou jako to[ENTER]dlvala kad den. Podval do jejch laskavch[ENTER]o a jej ivot navdy ukonil. " -gameforge.ghost_story._200_npcChat = " Nsledky " -gameforge.ghost_story._210_say = " Smrt Bahar-Taraji mla hroziv nsledky jak pro[ENTER]svt boh tak pro svt lid: Pila dlouh a[ENTER]krut zima, kter zabjela stvoen v moi i na[ENTER]zemi. Zem zmrzla tak siln, e kameny praskaly a[ENTER]dokonce i nejstar a nejsilnj stromy uschly. " -gameforge.ghost_story._220_say = " Mlad lid a zvata zahynuli a kdy se konen[ENTER]oteplilo, porodnost se stala ni ne kdykoli[ENTER]pedtim.[ENTER]Oslaben zem toho nepinesla dost, aby uivila[ENTER]dosplou populaci, nato aby uivila nov ivot.[ENTER]Nadje umrala spolu se ivotem a ob potebovali[ENTER]dlouh as na pln zotaven. " -gameforge.ghost_story._230_say = " I bohov trpli, avak, as pro n plynul[ENTER]pomaleji ne pro lidi. Jakmile si Beran-Setaou[ENTER]uvdomil obludnost inu, kter spchal, sthl se[ENTER]a vyhledal samotu. Nedokzal se v sob vypodat[ENTER]se zniujc ltost a hlubokm uspokojenm -[ENTER]dokud to druh nezvtzilo v tto duevn bitv.[ENTER]Jeho srdce zmrzlo a Bh Rozkladu se stal Bohem[ENTER]Ledu a Chladu, Nenvisti a Strachu. " -gameforge.ghost_story._240_npcChat = " Bitva " -gameforge.ghost_story._250_say = " Baljit-Elvedin, Bh uchovn, dlouho truchlil pro[ENTER]svou sestru. A jakmile pevn drpy bolesti[ENTER]konen uvolnili sv seven kolem jeho srdce,[ENTER]vydal se hledat svho bratra. Porozumn a[ENTER]moudrost stle domivovali jeho ivotn cest a[ENTER]tak i pes svj al uznal, e ivot neme[ENTER]pokraovat dle v nerovnovze. " -gameforge.ghost_story._260_say = " Sledoval stopy svho bratra po mnoho dlouhch[ENTER]let, a nakonec jej nael v jeskyni utvoen z[ENTER]ledu, nenvisti a samoty, daleko od jakkoli[ENTER]znmky ivota. Baljit-Elvedin udlal co udlat[ENTER]musel, i kdyby to mlo zasadit dal rnu jeho[ENTER]srdci - vyzval svho bratra na souboj.[ENTER]Beran-Setaou byl tak dalece odklonn od cesty[ENTER]spravedlnosti, e nevhal ani na vteinu... " -gameforge.ghost_story._270_say = " Bitva byla krut a mimo chpn. Baljit-Elvedin[ENTER]bitvu vyhrl. Zstal vrn svm zsadm a nezabil[ENTER]svho bratra, ale za pomoci sv sly jej uzavel[ENTER]do jeskyn. A tak zde Beran-Setaou pobv s[ENTER]tvory, kter nkolik stalet sm vytv... " -gameforge.ghost_story._280_npcChat = " Ji jsem slyel dost. " -gameforge.ghost_story._290_say = " Mon bude tvj osud jin ne mj. Hodn tst! " -gameforge.ghost_story._300_sayTitle = " Duch bojovnka: " -gameforge.ghost_story._310_npcChat = " Pro si prhledn? " -gameforge.ghost_story._320_say = " Pro asi?! Jsem duch a jsem v tto skle uvznn[ENTER]po tsce let... " -gameforge.ghost_story._330_say = " Pomc, je to duch! " -gameforge.ghost_story._340_say = " Sprvn, jsem duch. Rychle ute nebo t snm! " -gameforge.ghost_story._350_npcChat = " Kdo jsi? " -gameforge.ghost_story._360_say = " Kdysi jsem byl oldk, prost mu. Moji rodie[ENTER]byli farmi. Nechtl jsem pracovat jako farm[ENTER]po zbytek svho ivota, tak jsem se pidal k[ENTER]armd. Bylo to tvrd a krvav, ale nebylo to tak[ENTER]patn. Ale nakonec jsem byl unaven vnm[ENTER]rozkazovnim lechtic, kter nikam nevedlo a[ENTER]odeel jsem. A osud mne nakonec zavedl na toto[ENTER]temn msto. " -gameforge.ghost_story._370_npcChat = " Znte pbh o jeskyni? " -gameforge.ghost_story._380_say = " Nevim, nejspe jsem ml jenom smlu. Pot co[ENTER]jsem dezertoval jsem se chtl ukrt v horch a[ENTER]narazil jsem na tuto jeskyni. Hned od zatku se[ENTER]mi zdla trochu podivn, ale byla pohodln a[ENTER]zdla se bt zcela oputn. Pr dn na to jsem[ENTER]se stal svdkem a zrove obt neuviteln[ENTER]bitvy. Pokud se ti to zalbilo, mohu ti o tom[ENTER]vyprvt. " -gameforge.ghost_story._390_npcChat = " Zatek Bitvy " -gameforge.ghost_story._400_say = " Jednoho dne jsem sbral konky na ubo skal,[ENTER]kdy tu najednou se z nebe snesl stbrn drak.[ENTER]Myslel jsem si, e je po m, ale on mne nevidl a[ENTER]zamil ke vchodu do jeskyn. Ani by zpomalil,[ENTER]snesl se dol do dol a vletl do jeskyn. " -gameforge.ghost_story._410_say = " A pak bylo na chvli ticho a j nevdl co dlat.[ENTER]Veker moje vybaven bylo v jeskyni a j se[ENTER]samozejm nechtl s drakem potkat! A pak se zem[ENTER]zachvla a z hlubin jeskyn se ozval dut ev.[ENTER]Ale k mmu zden jsem zjistil, e to nebyl ev[ENTER]jeden ale dva! Krtce na to z jeskyn vystelili[ENTER]dva draci, stbrn drak nsledovn modrm[ENTER]drakem. " -gameforge.ghost_story._420_say = " Tm nepopsateln bitva mezi draky. Drsali sv[ENTER]tla v tsnm seven a boili sv zuby do krku[ENTER]protivnka... prela krev... ale ani jeden[ENTER]nehodlal povolit sv seven ani na vteinu. " -gameforge.ghost_story._430_npcChat = " Konec Bitvy " -gameforge.ghost_story._440_say = " Oba draci vlcovali hory jako boue, kter[ENTER]vyvolv sesuvy a chaos. Blesk poplil tlamu[ENTER]modrho draka, ledov kroupy zase prodravly[ENTER]kdla stbrnho draka. Tlust masy ledu, kter[ENTER]pokrvaly zem po mnoho let se bhem tohoto boje[ENTER]zmnily na bltiv zbytky. Schovval jsem se za[ENTER]sklou, zkamenl ale neschopn ignorovat boj,[ENTER]kter se pede mnou odehrval. " -gameforge.ghost_story._450_say = " Trvalo nkolik hodin, ne jejich moc zaala[ENTER]slbnout. A pak jsem konen vidl svou[ENTER]pleitost, odtrhl jsem se od scny a bel jsem[ENTER]dolm do jeskyn pro svoje vybaven. A tak byl[ENTER]mj osud zpeetn. Byl jsem ji na cest zpt,[ENTER]kdy oba draci vystelili z hor, modr drak ped[ENTER]stbrnm drakem. Modr drak utrpl straliv[ENTER]zrann. " -gameforge.ghost_story._460_say = " Tsn ped zmizenm do jeskyn ho stbrn drak[ENTER]chytil a pak se stalo nco zvltnho: Obloha[ENTER]zaala probleskovat, zvedl se prudk vtr a[ENTER]vytvoil se vr energie, do kterho byl modr[ENTER]drak chycen.[ENTER]Modr drak zaal vt bolest a vztekem... zaal[ENTER]se smrovat, ev se stval slabm a jeho upiny[ENTER]ztratily lesk, zmatnly a vybledly. " -gameforge.ghost_story._470_say = " Nakonec stbrn drak pustil modrho draka zpt[ENTER]do jeskyn. Z poslednch zbytk sil se poraen[ENTER]drak dovlekl pod horu. Avak, stbrn drak[ENTER]pokraoval v uvolovn mocn magick boue,[ENTER]kter zapeetila jeskyni magickou barirou a[ENTER]kter sesula st hory. Temn drak a j jsme byli[ENTER]v pasti. Odsouzen k mizern a muiv smrti[ENTER]hladem... " -gameforge.ghost_story._480_npcChat = " Ji jsem slyel dost. " -gameforge.ghost_story._490_say = " Dkuji za vyslechnut. Poslednch tisc let jsem[ENTER]byl opravdu osaml... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Ne jsem unikl ernmu vtru, piel jsem na to,[ENTER]kde skrvaj zlato. Mli tam cel stoh zlatch[ENTER]prut! Ani by si nevimli, kdy by tam njak[ENTER]chybli. Takov hlupci to jsou.[ENTER]Jestli mi zaplat, pjdu a donesu ti prut zlata.[ENTER]Ale nemu ti pinst vc ne jeden prut najednou. " -gameforge.goldbar._104_say = " as " -gameforge.goldbar._108_say = " Minuta (y) " -gameforge.goldbar._10_npcChat = " Ob bandy ernho vtru " -gameforge.goldbar._110_say = " Odnst prut zlata trv zhruba %s %s. " -gameforge.goldbar._120_say = " Jestli m zjem, ekni mi. " -gameforge.goldbar._130_say = " Opravdu? Dohodneme se?[ENTER]Sta jenom ct a jeden ti pinesu! " -gameforge.goldbar._140_npcChat = " Chci koupit prut zlata. " -gameforge.goldbar._150_say = " Co to povd? O tom nic nevm. " -gameforge.goldbar._160_say = " Coe? Ty chce koupit zlat prut?[ENTER]Ne, te ne! Vypad to, e ern vtr je zrovna[ENTER]podezvav. Riskuju vlastn hrdlo, kdy si te[ENTER]nedm pozor! Zkusme to znovu, a se situace[ENTER]uklidn. " -gameforge.goldbar._170_sayReward = " Te neme kupovat dn zlat pruty. " -gameforge.goldbar._180_say = " Zatm jsem jet nemohl dojt pro zlat prut. " -gameforge.goldbar._190_say = " Musme ekat zhruba %s %s. " -gameforge.goldbar._200_say = " Pinesl jsem zlat prut. Stoj t 2,2 milin[ENTER]Yang. Tch 200.000 Yang je poplatek za[ENTER]vyzen. Tak co? Chce ho koupit? " -gameforge.goldbar._20_sayTitle = " Zrdce Balso: " -gameforge.goldbar._210_say = " Tady je tvj zlat prut. Udlal jsi moudr[ENTER]rozhodnut. Dlat investice je dobr mylenka. " -gameforge.goldbar._220_say = " Nem dost Yang![ENTER]Stoj 2,2 milin Yang. " -gameforge.goldbar._230_say = " Pro tady stoj, kdy nechce nic koupit?[ENTER]Mrhal jsi mm asem. " -gameforge.goldbar._240_npcChat = " GM: Resetovat dobu prodeje zlatch prut " -gameforge.goldbar._250_say = " Doba prodeje zlatch prut byla resetovna. " -gameforge.goldbar._260_npcChat = " Prodat prut zlata " -gameforge.goldbar._270_say = " Co to povd? O tom nic nevm. " -gameforge.goldbar._280_say = " Coe? Ty chce ten prut zlata prodat? Tys to[ENTER]jet neslyel? Bojovnci ernho vtru te[ENTER]podezvaj kadho. Kdy prod ten prut zlata[ENTER]te, nebude u dlouho naivu. Nejlep bude,[ENTER]kdy ho nech tam, kde je. Dobe ho schovej! " -gameforge.goldbar._290_sayReward = " Te neme prodvat dn pruty zlata. " -gameforge.goldbar._300_say = " Jestli te ten prut zlata chce vrtit, " -gameforge.goldbar._30_say = " Coe? Ob ernho vtru? Ha ha ha![ENTER]Vypad jako dt. Kdepak jsi to slyel?[ENTER]B si hrt s divokmi psy! " -gameforge.goldbar._310_say = " mus pokat zhruba %s %s. " -gameforge.goldbar._320_say = " Ty nem dn pruty zlata.[ENTER]Kdy mi pinese pruty zlata, dm ti za n Yang. " -gameforge.goldbar._330_say = " Coe?[ENTER]Ty chce vrtit tvj prut zlata? Pro jsi ho teda[ENTER]vbec kupoval? Pokud ho chce vrtit, nic proti[ENTER]tomu nemm. ern vtr je na stri, proto tam[ENTER]nemu zas tak asto. Jet pod ho chce[ENTER]vrtit? " -gameforge.goldbar._340_select = " Vrtit " -gameforge.goldbar._350_select = " Nevrtit " -gameforge.goldbar._360_say = " Tady m ti tvoje Yangy.[ENTER]Sakra! Te ho musm donst zptky! " -gameforge.goldbar._370_say = " M vbec njak pruty zlata?[ENTER]Mm dost na prci. Necho mi sem, kdy nechce[ENTER]dlat kefty. " -gameforge.goldbar._40_sayReward = " kol 'Ob bandy ernho vtru' je k dispozici[ENTER]pouze pro postavy na 30. nebo vy rovni. " -gameforge.goldbar._50_say = " Dvej si pozor! Vlenci ernho vtru jsou[ENTER]velmi podezvav. Nejlep bude se chovat pln[ENTER]klidn. ij blaze. " -gameforge.goldbar._60_sayReward = " kol 'Ob bandy ernho vtru' nen momentln k[ENTER]dispozici. " -gameforge.goldbar._70_say = " Pt![ENTER]Tady mou bt schovan vlenci ernho vtru.[ENTER]Kdes to slyel?[ENTER]No nic, u to je v poho. Nen to zas tak[ENTER]dleit. Ale ty v, co se dje? " -gameforge.goldbar._80_select = " Ne, v podstat ne. " -gameforge.goldbar._90_select = " Jasn, vm o vem. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teleportace k hradu Listhmos. " -gameforge.goto_empire_castle._10_npcChat = " Hur do bitvy na hrad " -gameforge.goto_empire_castle._110_say = " Do tohoto portlu sm vstoupit jenom staten[ENTER]bojovnci krlovstv Chunjo. " -gameforge.goto_empire_castle._120_say = " Do tohoto portlu sm vstoupit jenom staten[ENTER]bojovnci krlovstv Jinno. " -gameforge.goto_empire_castle._20_select = " K hradu Milaard " -gameforge.goto_empire_castle._30_select = " K hradu Listhmos " -gameforge.goto_empire_castle._35_select = " K hradu Dendera " -gameforge.goto_empire_castle._40_say = " Bude teleportovn do hradu Milaard... " -gameforge.goto_empire_castle._50_say = " Bude teleportovn do hradu Listhmos " -gameforge.goto_empire_castle._60_say = " Bude teleportovn do hradu Dendera " -gameforge.goto_empire_castle._70_say = " Do tohoto portlu sm vstoupit jenom staten[ENTER]bojovnci krlovstv Shinsoo. " -gameforge.goto_empire_castle._80_npcChat = " Hur do bitvy na hrad " -gameforge.goto_empire_castle._90_say = " Teleportace k hradu Milaard " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " Jsem pouh sprvce pozemk a nemu snit cenu.[ENTER]Dones mi vc Yang. " -gameforge.guild_building._105_say = " Cech koupil zem! " -gameforge.guild_building._10_sayTitle = " Sprvce pozemk: " -gameforge.guild_building._110_say = " A si to rozmysl, pij znovu.[ENTER]Kdo dv pijde, ten dv mele. " -gameforge.guild_building._20_say = " Jsem sprvce pozemk a zodpovdm za prodej[ENTER]parcel. Pedtm, ne nestvry obsadily zemi ve[ENTER]stedu kontinentu, mli jsme vichni dostatek[ENTER]zem a vem se dailo dobe. Te prodvm[ENTER]pozemky jenom vdcm cech, kte je pak[ENTER]vyuvaj jako cechovn zem.[ENTER]Chce koupit tento pozemek? " -gameforge.guild_building._30_say = " Jak u jsem ekl, pozemek si neme koupit jen[ENTER]tak nkdo.[ENTER]Doufm, e to chpe. " -gameforge.guild_building._40_say = " Cech, kter u jeden pozemek vlastn, neme[ENTER]koupit dal. " -gameforge.guild_building._50_say = " Vyskytla se chyba pi vyizovn zakzky. " -gameforge.guild_building._60_say = " Abys mohl koupit tento pozemek, mus bt rove[ENTER]cechu vy ne %s, cena in %s. " -gameforge.guild_building._70_say = " Tvj cech jet zatm nedoshl tuto rove.[ENTER]Lituji. " -gameforge.guild_building._80_say = " Chce si koupit tento pozemek? " -gameforge.guild_building._90_say = " Tento pozemek byl prodn jinmu cechu.[ENTER]Lituji. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Jak chce. Pij znovu pozdji. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Myslm, e bys ml vce pracovat na rozvoji tvho[ENTER]cechu. Nem te dostatek sly na lep olt. " -gameforge.guild_building_alter_of_power._120_say = " m vy rove m cech, tm vt je olt[ENTER]strce sil, kter me postavit.[ENTER]Kdy bude stoupat rove cechu, bude i cech[ENTER]silnj. " -gameforge.guild_building_alter_of_power._130_say = " Hmm, tvj cech... " -gameforge.guild_building_alter_of_power._140_say = " h, te u je mnohem silnj![ENTER]Nahradm tvj Olt sly tm nejlepm oltem.[ENTER]K tomu potebuje nsledujc vci: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 milin Yang[ENTER]15 zkladovch kamen[ENTER]20 pekliek[ENTER]20 kmen " -gameforge.guild_building_alter_of_power._160_say = " Dobe. Nahradm tento olt novou budovou.[ENTER]Tm bude mt tvj cech ten nejlep mon olt.[ENTER]M gratulace! " -gameforge.guild_building_alter_of_power._170_say = " Nen nic, co bych pro tebe mohl jet udlat:[ENTER]tvj cech m ten nejlep Olt sly. " -gameforge.guild_building_alter_of_power._180_say = " Olt sly je stavba, kter cechu umon pijmout[ENTER]vce len. " -gameforge.guild_building_alter_of_power._20_say = " Jsem Yaholo, strce Olte sil.[ENTER]Olt sil je stavba, kter umouje cechu[ENTER]pijmout vce len. Kdy se tvj cech rozroste,[ENTER]me postavit jet vt Olt sil.[ENTER]A potom me pijmout dal leny. " -gameforge.guild_building_alter_of_power._30_say = " Hmm, tvj cech... " -gameforge.guild_building_alter_of_power._40_say = " ... se v poslednch letech rozrostl.[ENTER]Chce souasn Olt sly nahradit vtm?[ENTER]Abys ho mohl nahradit, potebuje nsledujc[ENTER]vci: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 milin Yang[ENTER]10 zkladovch kamen[ENTER]15 pekliek[ENTER]10 kmen " -gameforge.guild_building_alter_of_power._60_select = " Nahradit Olt sly " -gameforge.guild_building_alter_of_power._70_select = " Ponechat star Olt sly " -gameforge.guild_building_alter_of_power._80_say = " Dobe. Nahradm ho novou stavbou. " -gameforge.guild_building_alter_of_power._90_say = " Konstrukce olte nen levn: poaduji[ENTER]odpovdajc mnostv Yang a materil pro[ENTER]stavbu. Kdy mi to neposkytne, nemohu ti pomoci.[ENTER]Vra se, a bude mt ve! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Toto nen ten pedmt, kter potebuje. " -gameforge.guild_building_melt._10_say = " Diamant me bt vytvoen ze 100 kus diamantu. " -gameforge.guild_building_melt._120_say = " Blahopeji - zlepen se povedlo.[ENTER]Te m: " -gameforge.guild_building_melt._130_say = " Me zamstnat jinho alchymistu za 3 000 000[ENTER]Yang. " -gameforge.guild_building_melt._140_say = " Nem 3 000 000 Yang. " -gameforge.guild_building_melt._150_say = " Pro vmnu si zvol specializaci: " -gameforge.guild_building_melt._160_say = " Tato specializace je ji aktivn. " -gameforge.guild_building_melt._170_say = " Zavt " -gameforge.guild_building_melt._180_say = " Diamanty " -gameforge.guild_building_melt._190_say = " Fosiln devo " -gameforge.guild_building_melt._200_say = " M " -gameforge.guild_building_melt._20_say = " Pravdpodobnost, e se to povede, obn %s %%.[ENTER]Krom toho potebuje %s Yang.[ENTER]Chce to zkusit? " -gameforge.guild_building_melt._210_say = " Stbro " -gameforge.guild_building_melt._220_say = " Zlato " -gameforge.guild_building_melt._230_say = " Nefrit " -gameforge.guild_building_melt._240_say = " Ebenov devo " -gameforge.guild_building_melt._250_say = " Perla " -gameforge.guild_building_melt._260_say = " Bl zlato " -gameforge.guild_building_melt._270_say = " Kil " -gameforge.guild_building_melt._280_say = " Ametyst " -gameforge.guild_building_melt._290_say = " Nebezsk slza " -gameforge.guild_building_melt._30_say = " Potebuje vc Yang. " -gameforge.guild_building_melt._40_say = " Blahopeji - zlepen se povedlo.[ENTER]Te m: " -gameforge.guild_building_melt._50_say = " Zlepen se nezdailo. " -gameforge.guild_building_melt._60_say = " Nem 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Bez kamene Ducha nemohu vc vyrobit. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Zbroj: " -gameforge.guild_building_npc._20_say = " , ty jsi pslunk mho cechu! Pokud chce[ENTER]vylepit tv zbran, pines je m a ne tomu[ENTER]zelenovi ve vesnici. J jsem o 10 % spnj.[ENTER]Nai lenov tak dostanou slevu 5 %. Prost mi[ENTER]dej zbra, kterou chce vylepit a j se do toho[ENTER]pustm. " -gameforge.guild_building_npc._30_say = " Jmenuji se Stanley a starm se o zlepovn[ENTER]zbran. Jsem mnohem lep ne vesnick kov![ENTER]Kdy to nech udlat u m, me si zvit[ENTER]spch o 10 %.[ENTER]Dej mi tu zbra, kter m bt zlepena. " -gameforge.guild_building_npc._40_sayTitle = " Platn: " -gameforge.guild_building_npc._50_say = " , ty jsi len mho cechu! To znamen, e mi[ENTER]me na vylepen dt brnn, tty, boty a[ENTER]helmy. Moje spnost je o 10 % vy ne u toho[ENTER]oumy ve vesnici. lenm cechu tak dvm 5%[ENTER]slevu! Prost mi dej vbavu, co chce vylepit. " -gameforge.guild_building_npc._60_say = " Jmenuji se Stanton a starm se o zlepovn[ENTER]brnn. Jsem mnohem lep ne vesnick kov,[ENTER]moje ance na vylepen je o 10 % vy![ENTER]Dej mi to brnn, kter m bt zlepeno. " -gameforge.guild_building_npc._70_sayTitle = " Klenotnk: " -gameforge.guild_building_npc._80_say = " , ty jsi len mho cechu![ENTER]Zv se ti spch o 10 %, kdy m nech[ENTER]vylepit ti perky.[ENTER]lenm mho cechu dvm 5% slevu.[ENTER][ENTER]Umm zlepovat nramky, nunice a nhrdelnky.[ENTER]Dej mi ty doplky, kter maj bt zlepeny. " -gameforge.guild_building_npc._90_say = " Jmenuji se Starbuck a starm se o zlepovn[ENTER]perk. Jsem mnohem lep ne vesnick kov![ENTER]Kdy to nech udlat u m, me si zvit[ENTER]spch o 10 %.[ENTER][ENTER]Umm zlepovat nramky, nunice a nhrdelnky.[ENTER]Dej mi ty perky, kter maj bt zlepeny! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Zskej knihu " -gameforge.guild_create._20_sayReward = " Kniha prozetelnosti je zapoteb k zaloen[ENTER]cechu. " -gameforge.guild_create._30_sayReward = " Tuto knihu obdr, kdy zabije jednoho vrchnho[ENTER]Orka s pomoc skupiny. " -gameforge.guild_create._40_sendLetter = " M Knihu prozetelnosti " -gameforge.guild_create._50_sayTitle = " Obdrel jsi knihu " -gameforge.guild_create._60_sayReward = " Od vrchnho Orka jsi obdrel Knihu prozetelnosti " -gameforge.guild_create._70_sayReward = " Pi zakldn cechu ti pome strce nvsi. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Prohldnout si informace o cechu " -gameforge.guild_manage._10_npcChat = " GM: Optovn zapsn " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Chce vystoupit z cechu, ktermu nle?[ENTER]Domnvm se, es tam uzavel mlo ptelstv.[ENTER]Zle na tob.[ENTER]Take - chce opravdu vystoupit z cechu? " -gameforge.guild_manage._130_say = " No dobr.[ENTER][ENTER]Vykrtnu t ze seznamu len cechu. " -gameforge.guild_manage._140_say = " Coe?[DELAY value;150] [/DELAY][ENTER][ENTER]S velkou nmahou jsem ho zaloil a ty ho te[ENTER]chce rozpustit? Vechny zkuenosti a vechny[ENTER]vzpomnky na vae kamardy se navdy ztrat![ENTER]Chce ho opravdu rozpustit? " -gameforge.guild_manage._150_say = " No dobr.[ENTER][ENTER]Zrum cech, jeho jsi vdce. " -gameforge.guild_manage._160_npcChat = " Zaloit cech " -gameforge.guild_manage._170_npcChat = " Zaloit cech " -gameforge.guild_manage._180_say = " Pot, cos opustil svj cech, neme v[ENTER]nsledujcch dnech zaloit " -gameforge.guild_manage._190_say = " dn nov cech... " -gameforge.guild_manage._200_say = " Ty u jsi jeden cech rozpustil![ENTER]V nejblich dnech neme zaloit dn nov[ENTER]cech. " -gameforge.guild_manage._20_say = " Prosm zadej jmno uivatele, jeho informace t[ENTER]zajmaj. " -gameforge.guild_manage._210_say = " Chce zaloit cech?[ENTER][ENTER]ID na zaloen cechu dostane, a kdy se[ENTER]dostane na rove 40. Za zaloen cechu zaplat[ENTER]200 000 Yang.[ENTER][ENTER]Chce zaloit cech? " -gameforge.guild_manage._220_say = " Ty Yangy nesta! " -gameforge.guild_manage._230_say = " Na to, abys zaloil cech, m pli nzkou[ENTER]rove. " -gameforge.guild_manage._30_sayTitle = " Tento uivatel neexistuje. " -gameforge.guild_manage._40_say = " Pekontroluj datum peregistrace. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Doba ekn " -gameforge.guild_manage._60_say = " as do rozputn: %s dn " -gameforge.guild_manage._65_say = " Doba ekn " -gameforge.guild_manage._70_say = " Nejbli doba pro opakovn pokusu: %s hodin " -gameforge.guild_manage._75_say = " Zbvajc as " -gameforge.guild_manage._80_select = " Okamit pizpsoben " -gameforge.guild_manage._90_say = " Me se okamit zaregistrovat. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Cechy podobn tomu tvmu maj nsledujc[ENTER]vsledky:[ENTER][DELAY value;0][ENTER]|Nzev cechu |Body |Vtzstv |Nerozh. |Porky[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Vsledky boj (pozice 1-8):[ENTER][DELAY value;0][ENTER]|Nzev cechu |Body |Vtzstv |Nerozh. |Porky[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " Umstn tvho cechu v ebku je %s. " -gameforge.guild_ranking._35_say = " Poet bod: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Ty Yangy nesta! " -gameforge.guild_war_bet._10_npcChat = " Szka na vlku cech " -gameforge.guild_war_bet._110_say = " Vechno je pipraven. Pokud jsi tipoval sprvn,[ENTER]obdr vhru, jakmile vlka cech skon.[ENTER]Hodn tst! " -gameforge.guild_war_bet._20_sayTitle = " Cechovn szka " -gameforge.guild_war_bet._30_say = " Kupuj tipovac lstky pro tv krlovstv.[ENTER][ENTER]1. Pi kad vlce cech je vyhlen[ENTER]pravdpodobn ve vsledku vtznho cechu.[ENTER]2. Me si koupit lstek, na kterm tipuje,[ENTER]jestli tvj cech doshne vyhlenho rozdlu ve[ENTER]vsledku nebo ne.[ENTER]3. Vsledek szek uruje szkov stnek a po[ENTER]vlce cech obdr zprvu, jestli jsi vyhrl[ENTER]nebo prohrl.[ENTER][ENTER]* 10 % vhry bude vyplaceno ve prospch[ENTER]krlovstv. " -gameforge.guild_war_bet._35_table = " %s proti %s " -gameforge.guild_war_bet._40_sayTitle = " Sprvce bitev: " -gameforge.guild_war_bet._45_say = " s " -gameforge.guild_war_bet._50_say = " Momentln se nevede dn vlka cech, na kterou[ENTER]si me vsadit. " -gameforge.guild_war_bet._60_say = " Na jakou vlku cech chce tipovac lstek? " -gameforge.guild_war_bet._70_say = " Podle seznamu u jsi koupil tipovac lstek na[ENTER]tuto cechovn vlku.[ENTER]Za kad cech me koupit vdycky jenom jeden[ENTER]lstek. " -gameforge.guild_war_bet._80_say = " Cech %s m dobrou anci porazit cech %s s %d body. Na kter cech si chce vsadit? " -gameforge.guild_war_bet._90_sayTitle = " Sprvce bitev: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s chce se zastnit boje? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Zmnit es " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Toto nen es. " -gameforge.hair._014_say = " Nemohu ti zmnit es, protoe ten nov nen[ENTER]uren pro tvou postavu nebo pohlav. " -gameforge.hair._030_npcChat = " Zmnit es " -gameforge.hair._040_say = " Tvj es stle pat k pvodnmu systmu.[ENTER]Vymnm jej za et z novho systmu kostmu,[ENTER]take nebude ztracen. Je to snadn udlat. Mm to[ENTER]provst nyn? " -gameforge.hair._050_say = " Tomu k es? No nazdar. Je mi lto, ale pokud[ENTER]nem es ze starho systmu, tak ti nemohu[ENTER]pomoci. Peji hezk den! " -gameforge.hair._060_say = " Tento es nepoznvm. " -gameforge.hair._070_say = " Promi, ale nemohu ti pomoci. Kontaktuj podporu. " -gameforge.hair._080_say = " Zskal jsi nov es. " -gameforge.hair._090_say = " es ji byl vymnn. " -gameforge.hair._100_say = " Tady. Nyn me pouvat systm kostm. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Upozornn: Hled t kapitn z prvn vesnice.[ENTER]Stle m star es. Najdi kapitna a zm si[ENTER]es na nov ze systmu kostm. Dky tomu es[ENTER]neztrat. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Nem dostatek Yang.[ENTER]Stoj to 500 000 Yang...[ENTER]500 000 Yang! " -gameforge.hair_shop._10_npcChat = " Resetovat styl vlas " -gameforge.hair_shop._110_say = " koda. Rda bych pouila nky. Ale tvj aktuln[ENTER]es se mi tak lb. Sbohem. " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " M opravdu zajmav es, ale ten star ti tak[ENTER]moc sluel. Mohu ti jej zase udlat. Co k?[ENTER]500 000 Yang a dohodneme se. " -gameforge.hair_shop._40_select = " Obnovit pvodn es " -gameforge.hair_shop._50_select = " Ponechat si souasn es " -gameforge.hair_shop._60_say = " Dobr volba.[ENTER]Pokej chvilku, prosm. " -gameforge.hair_shop._70_say = " Ariyoung zan sthat tv vlasy s nadenm.[ENTER]Jej nky kmitaj tak rychle, e zane mt[ENTER]strach o sv ui. Ale ne se stihne zat[ENTER]opravdu bt, Ariyoung pestane a prohl si svou[ENTER]prci. " -gameforge.hair_shop._80_say = " Hmm, jet troku tady...[ENTER]A malinkato tady... " -gameforge.hair_shop._90_say = " Tk.... hotovo![ENTER]Vsadm se, e se ti to bude lbit. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Vymnit rov kolky " -gameforge.harvest_festival._030_say = " Nasbral jsi %s rovch kolk. Jakmile jich[ENTER]bude mt 30, me je u mne vymnit za hodnotnou[ENTER]vc. Chce si nyn vybrat odmnu? " -gameforge.harvest_festival._040_select = " Ano prosm! " -gameforge.harvest_festival._050_select = " Snad pozdji. " -gameforge.harvest_festival._060_say = " Vra se a zmn nzor! " -gameforge.harvest_festival._070_say = " Jakou odmnu bys chtl? " -gameforge.harvest_festival._080_say = " Vra se a se rozhodne. " -gameforge.harvest_festival._090_select = " erven ebenov bedna (55 kolk) " -gameforge.harvest_festival._100_select = " Honosn ebenov bedna (50 kolk) " -gameforge.harvest_festival._110_select = " Elixr Msce (S) (45 kolk) " -gameforge.harvest_festival._120_select = " lut ebenov bedna (30 kolk) " -gameforge.harvest_festival._125_select = " Vce odmn " -gameforge.harvest_festival._130_select = " Svtlezel. ebenov bedna (65 kolk) " -gameforge.harvest_festival._135_select = " Zelen ebenov bedna (75 kolk) " -gameforge.harvest_festival._140_select = " Elixr Slunce (S) (60 kolk) " -gameforge.harvest_festival._150_select = " Modr ebenov bedna (75 kolk) " -gameforge.harvest_festival._160_select = " Purpurov ebenov bedna (80 kolk) " -gameforge.harvest_festival._170_select = " Storno " -gameforge.harvest_festival._180_say = " Na vmnu za tuto vc nem dostatek rovch[ENTER]kolk. Vydej se radji na lov! " -gameforge.harvest_festival._190_say = " Rozhodl ses moude. " -gameforge.harvest_festival._200_say = " Jako podkovn za %s rovch kolk ti dm: %s " -gameforge.harvest_festival._210_say = " Jsi si jist, e chce tu vc? " -gameforge.harvest_festival._220_select = " Ano, chci ji! " -gameforge.harvest_festival._230_say = " Obdrel jsi %s. " -gameforge.harvest_festival._240_say = " Pokud mi chce pinst dal kolky, tak m tady[ENTER]zase najde. " -gameforge.harvest_festival._250_npcChat = " Lov njezdnky! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Dky, e jsi nm vrtil nae zsoby. Zachrnil[ENTER]jsi ns v tto opravdu zoufal situaci! " -gameforge.harvest_festival._280_say = " Jsme ti vdn, e hon njezdnky a vrac nm[ENTER]zpt nae zsoby! " -gameforge.harvest_festival._290_say = " Na aktulnm kolu jsi ji zskal %s rovch[ENTER]kolk. " -gameforge.harvest_festival._300_say = " Neml by ses vydvat do nebezpe bez dvodu![ENTER]Dones rov kolky Wonda-Rimovi, odmn t za[ENTER]n. m vce kolk donese, tm lep bude[ENTER]odmna. " -gameforge.harvest_festival._310_say = " Pinesl jsi zpt vechny nae zsoby! Dlume ti[ENTER]opravdu mnoho. Bez tebe bychom mli velk[ENTER]problmy. " -gameforge.harvest_festival._320_say = " Velk st naich zsob stle chyb. Meme s[ENTER]tebou stle potat? " -gameforge.harvest_festival._330_select = " Samozejm. " -gameforge.harvest_festival._340_select = " Pomohu pozdji. " -gameforge.harvest_festival._350_say = " Pokm tu na tebe. " -gameforge.harvest_festival._360_say = " kol %s[ENTER]Tento kol me pijmout celkem 10x. " -gameforge.harvest_festival._370_say = " Bez tebe bychom byli ztraceni. Pome nm jet?[ENTER]Stle nm chyb velk st naich zsob. " -gameforge.harvest_festival._380_select = " Ano, budu pokraovat. " -gameforge.harvest_festival._390_select = " Vrtm se pozdji. " -gameforge.harvest_festival._400_say = " Jsi staten vlenk. Prosm, pokrauj![ENTER][ENTER]kol %s[ENTER]Tento kol me pijmout celkem 10x. " -gameforge.harvest_festival._410_say = " Pekeln chrt " -gameforge.harvest_festival._420_say = " Duch plamen " -gameforge.harvest_festival._430_say = " Tmav fanatik " -gameforge.harvest_festival._440_say = " Divok pk " -gameforge.harvest_festival._450_say = " Vojaka Bl Psahy " -gameforge.harvest_festival._460_say = " Modr siln vlk " -gameforge.harvest_festival._470_say = " Prosm, pomoz nm! " -gameforge.harvest_festival._480_say = " %s ve velkch skupinch pepad nai vesnici. Ti[ENTER]zlodji kradou zsoby rovch kolk. Nevme,[ENTER]co dlat! Co jen budeme jst? Me nm pomoci?[ENTER]Pronsleduj njezdnky a vezmi jim jejich koist.[ENTER]Bohat t odmnme. " -gameforge.harvest_festival._490_select = " Pomohu Vm! " -gameforge.harvest_festival._500_select = " Bohuel nemu " -gameforge.harvest_festival._510_say = " Bez tv pomoci budeme jist hladovt! Najde m[ENTER]tady, pokud by ses rozhodl zmnit nzor. " -gameforge.harvest_festival._520_sendLetter = " Lov njezdnky! " -gameforge.harvest_festival._530_say = " Zabij 30x %s a vra se k Handu-Up. " -gameforge.harvest_festival._540_select = " Vzdvm to. " -gameforge.harvest_festival._550_select = " Pines mi co nejvce rovch kolk, kter sebere njezdnkm. Dm ti bohatou odmnu! " -gameforge.harvest_festival._560_notice = " Porazil jsi njezdnky a zskal jsi %s rovch[ENTER]kolk. Vra se k Handu-Up. " -gameforge.harvest_festival._570_npcChat = " Lov njezdnk " -gameforge.harvest_festival._580_say = " Prosm, vra nm nae zsoby! " -gameforge.harvest_festival._590_say = " Zatmco jsi byl pry, tak nae vesnice byla[ENTER]pepadena znovu! " -gameforge.harvest_festival._600_say = " Pekeln medza " -gameforge.harvest_festival._610_say = " Zombie " -gameforge.harvest_festival._620_say = " Ohniv vlenk " -gameforge.harvest_festival._630_say = " Generl - ob ropucha " -gameforge.harvest_festival._640_say = " Tmav zakva " -gameforge.harvest_festival._650_say = " Tmav bojovnk " -gameforge.harvest_festival._660_say = " Divok poddan " -gameforge.harvest_festival._670_say = " Hnd medvd " -gameforge.harvest_festival._680_say = " %s byl tonkem tentokrt. Nenech ns na[ENTER]holikch! " -gameforge.harvest_festival._690_select = " Me se mnou potat! " -gameforge.harvest_festival._700_select = " Rd bych svou odmnu. " -gameforge.harvest_festival._710_say = " Dkujeme ti za pomoc. Vyhledej Wondu-Rima a on ti[ENTER]vymn rov kolky za odmnu. " -gameforge.harvest_festival._715_say = " Tvm clem[ENTER]je %s! Ale nevydvej se do nebezpe sm.[ENTER]Neptele bude schopen porazit jen ve skupin.[ENTER]Vyhledej alespo jednoho partnera, abys mohl kol[ENTER]dokonit. " -gameforge.harvest_festival._720_say = " Pora 60x %s a pak se vra k Handu-Up. " -gameforge.harvest_festival._730_say = " Jak mohu vidt, tak jsi nael pr dalch[ENTER]bojovnk, kte se s tebou vydaj na lov. " -gameforge.harvest_festival._740_say = " Vytvo skupinu a vydejte se spolen na lov[ENTER]njezdnk. Potebuje alespo jednoho dalho[ENTER]lena do skupiny. " -gameforge.harvest_festival._750_npcChat = " Nesu rov kolky. " -gameforge.harvest_festival._760_say = " Donesl jsi nm zpt nae kompletn zsoby![ENTER]Dlume ti opravdu velk podkovn. Bez tv[ENTER]pomoci bychom byli v opravdu sloit situaci! " -gameforge.harvest_festival._770_say = " Fantastick! Koukm, e se ti povedlo u njak[ENTER]rov kolky zskat. " -gameforge.harvest_festival._780_say = " Ji jsi ukoistil %s rovch kolk! najde m[ENTER]tady, a je bude chtt vymnit za njakou[ENTER]odmnu. " -gameforge.harvest_festival._790_say = " Donesl jsi nm zpt nae kompletn zsoby![ENTER]Dlume ti opravdu velk podkovn. Bez tv[ENTER]pomoci bychom byli v opravdu sloit situaci! " -gameforge.harvest_festival._795_say = " Ty monstra stle maj velkou st naich zsob.[ENTER]Vrt se do boje, abys nm pinesl vce? " -gameforge.harvest_festival._800_say = " Bez tv pomoci bychom hladovli. V tchto tkch[ENTER]asech jsme se spolhali na rov kolky jako[ENTER]na nai hlavn potravu. " -gameforge.harvest_festival._810_say = " erven divok " -gameforge.harvest_festival._820_say = " Divok " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Opustit jeskyni " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Opravdu chcete opustit Jeskyni vyhnanstv? " -gameforge.heavens_cave_escape._040_say = " Moudr rozhodnut. Je pli nebezpen zde[ENTER]zstvat dle. Jdi a vyli si sv rny. " -gameforge.heavens_cave_escape._050_say = " Jdi velmi staten. Hodn tst v hlubinch toho[ENTER]dsivho msta... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " Do jeskyn " -gameforge.heavens_cave_keyquest._030_say = " Dobe poslouchej synu! eknu ti ten pbh jen[ENTER]jednou... " -gameforge.heavens_cave_keyquest._040_say = " Dobe poslouchej, dcero! eknu ti ten pbh jen[ENTER]jednou... " -gameforge.heavens_cave_keyquest._050_say = " Nyn uctvme Draho boha, ale v minulosti ns[ENTER]ochraovali bozi ti. Bohuel, Bahar-Taraji,[ENTER]Bohyn stvoen, byla zavradna jejm zvistivm[ENTER]bratrem Beran-Setaou. A tet bh,[ENTER]Baljit-Elvedin, kterho dnes znme jako Draho[ENTER]boha, se uzavel do hlubokho smutku ze ztrty[ENTER]sv sestry. " -gameforge.heavens_cave_keyquest._060_say = " Mezi dvma bratry se rozhoela bitva, kterou[ENTER]Dra bh vyhrl. Povsti kaj, e zbytky po[ENTER]tto bitv mohou bt stle nalezeny na mst[ENTER]jejho konn. Beran-Setaou byl po sv porce[ENTER]uvznn v jeskyni, kter je nyn znma jako[ENTER]Jeskyn vyhnanstv. " -gameforge.heavens_cave_keyquest._070_say = " Baljit-Elvedin rozkzal zapaetit a strit[ENTER]vechny vstupy do jeskyn. Muste se prokzat[ENTER]Krvavm kamenem, aby Vm byl povolen vstup. Vm[ENTER]jak tyto kameny vyrbt, ale postup nen[ENTER]jednoduch. " -gameforge.heavens_cave_keyquest._080_say = " Ve zan u slz, kter ronil Dra bh nad[ENTER]ztrtou sv sestry a kter zkamenly po pdu na[ENTER]zem. Mete je stle najt v ohniv zemi[ENTER]Doyyumhwan. Zskejte sedm tchto slz a 4 kusy[ENTER]obsidinu z plamen, kter tam ij. " -gameforge.heavens_cave_keyquest._090_say_reward = " V Ohniv zemi najdi sedm slz a 4 kusy obsidinu a[ENTER]pines mi je. " -gameforge.heavens_cave_keyquest._100_say = " Potebuje dal Krvav kmen, aby ses dostal[ENTER]pes stre? Tak posbrej dalch sedm fosilnch[ENTER]slz a tyi kusy obsidinu v ohniv zemi[ENTER]Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Potebuje dal Krvav kmen? Koe-Pung nen z[ENTER]nejbystejch, ale ml bys radji chvli pokat,[ENTER]nebo si vimne, e nepat k jeho du. " -gameforge.heavens_cave_keyquest._120_say = " Pr hodin, ekl bych tak %s " -gameforge.heavens_cave_keyquest._130_say = " Hodinu a %s minut. " -gameforge.heavens_cave_keyquest._140_say = " ekej dalch %s minut. " -gameforge.heavens_cave_keyquest._150_say_title = " Fosiln slza " -gameforge.heavens_cave_keyquest._160_say = " Tady je jedna fosiln slza Draho boha, kter[ENTER]spadla na zem. " -gameforge.heavens_cave_keyquest._170_1_select = " Vzt slzu " -gameforge.heavens_cave_keyquest._170_2_select = " Pokraovat v hledn " -gameforge.heavens_cave_keyquest._170_3_select = " Nedlat nic " -gameforge.heavens_cave_keyquest._180_say = " Zskal jsi Fosiln slzu. " -gameforge.heavens_cave_keyquest._190_say_title = " Fosiln slza " -gameforge.heavens_cave_keyquest._200_say = " Rozhodl jsi se hledat dal slzy a nael jsi: %s " -gameforge.heavens_cave_keyquest._210_say = " Bohuel, pery v tto oblasti jsou nyn velmi[ENTER]pozorn! " -gameforge.heavens_cave_keyquest._220_say = " Jdi do ohniv zem Doyyumhwan a hledej fosiln[ENTER]slzy Baljit Elvedina, Draho boha. Tak bys ml[ENTER]zskat Obsidin zabjenm Plamen. " -gameforge.heavens_cave_keyquest._230_say = " Je teba fosilnch slz: %s " -gameforge.heavens_cave_keyquest._240_say = " Potebn obsidin: %s " -gameforge.heavens_cave_keyquest._250_notice = " Nasbral jsi dostatek slz! " -gameforge.heavens_cave_keyquest._260_notice = " V tomto plameni jsi nael obsidin. " -gameforge.heavens_cave_keyquest._270_notice = " Nasbral jsi vechen potebn obsidin! " -gameforge.heavens_cave_keyquest._280_say = " Vra se k Seon-Hae a dej mu fosiln slzy a[ENTER]obsidin. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae je v: %s " -gameforge.heavens_cave_keyquest._300_say = " Baljit-Elvedinovy slzy! Pevedu je zpt do[ENTER]tekutho stavu a dm do obsidinu. Jejich sla ti[ENTER]umon zavolat bohyni Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = " Jej duch se stle toul svtem. Jej hlas k tob[ENTER]bude promlouvat, pokud bude mt u sebe slzy.[ENTER]Zkus j hledat v ervenm lese! " -gameforge.heavens_cave_keyquest._320_say = " Tady, vem si tuto vzu a zkus najt hlas[ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = " Hlas Bahar-Taraji hledej v ervenm lese. I kdy[ENTER]mon nebude vidt jejho ducha, rozhodn uct[ENTER]jej ptomnost. " -gameforge.heavens_cave_keyquest._335_say = " Tich slova se vznej ve vtru: Najdi si[ENTER]bezpen msto.... Tady nememe mluvit....[ENTER]Kliknte na svitek kolu pro rozmluvu s duchem. " -gameforge.heavens_cave_keyquest._340_say = " V dli zn hlas zavradn bohyn Bahar-Taraji[ENTER].... " -gameforge.heavens_cave_keyquest._350_say = " Slzy mho bratra... truchlil pro mne tak dlouho a[ENTER]nyn stle jet nen schopen potrestat[ENTER]Beran-Setaoua za jeho skutky. " -gameforge.heavens_cave_keyquest._360_say = " Nemohl se mit s jeho bratrem Beran-Setaouem,[ENTER]niitelem, kterho se vichni boj. " -gameforge.heavens_cave_keyquest._370_say = " Ale ty... kdo jsi? Ty jsi jin! Neboj se ho.[ENTER]A navc, jak tak koukm, hled boj! " -gameforge.heavens_cave_keyquest._380_say = " %s! Vezmi si tyto kapky m krve. Vytvo Krvav[ENTER]kmen a donu Beran-Setapoua zaplatit za jeho[ENTER]hchy. Jeskyn vyhnanstv nen odtud daleko. " -gameforge.heavens_cave_keyquest._390_say = " V dli zn hlas zavradn bohyn Bahar-Taraji[ENTER].... " -gameforge.heavens_cave_keyquest._400_say = " %s! Pamatuji si t! " -gameforge.heavens_cave_keyquest._410_say = " Pinesl jsi mi slzy mho bratra. Jako odmnu[ENTER]obdr kapky m krve, take me pokraovat v[ENTER]boji. " -gameforge.heavens_cave_keyquest._420_say = " Vra se k Seon-Hae s krv Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = " Seon-Hae m najednou zvlhl oi a opatrn si od[ENTER]tebe bere kapky krve... " -gameforge.heavens_cave_keyquest._440_say = " Krev skuten bohyn! Honem, musm z n udlat[ENTER]Krvav kmen ne vyschne! " -gameforge.heavens_cave_keyquest._450_say = " Strn Koe-Pung t nch pout portl, kter[ENTER]vede do Jeskyn vyhnanstv, pokud m Krvav[ENTER]kmen. Bohuel, ten kmen lze pout jen jednou.[ENTER]Pokud jich bude potebovat vce, vra se sem.[ENTER]Ale mohu vytvoit jen jeden kmen za den, abychom[ENTER]nepivolali hnv du. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae je schopen ti vyrobit pouze jeden kamen[ENTER]denn, aby to d nezjistil. " -gameforge.heavens_cave_keyquest._470_say = " Jdu pemnit krev Bahar-Taraji na Krvav kmen.[ENTER]A ti slou dobe. " -gameforge.heavens_cave_keyquest._480_say_reward = " Mohu ti vyrobit pouze jeden kmen denn. Jinak by[ENTER]Koe-Pung mohl mt podezen. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Poukzka na koskou medaili " -gameforge.horse_exchange_ticket._20_sayTitle = " Pacholek: " -gameforge.horse_exchange_ticket._30_say = " Tahle poukzka byla dv poteba na to, aby[ENTER]lovk dostal koskou medaili. Me tu poukzku[ENTER]smnit za koskou medaili.[ENTER]Chce ji smnit? " -gameforge.horse_exchange_ticket._40_select = " Smnit " -gameforge.horse_exchange_ticket._50_say = " Dal jsem ti koskou medaili. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informace o koni " -gameforge.horse_guard._20_say = " Abys mohl zat s kolem na kon, potebuje[ENTER]koskou medaili. Lze ji zskat v opi jeskyni. " -gameforge.horse_guard._30_say = " Existuj kon pro ti rovn jezdc: zatenci,[ENTER]pokroil a experti. Kdy bude hodn cviit a[ENTER]bude se chtt dostat na dal rove, bude[ENTER]muset projt testem. " -gameforge.horse_guard._40_say = " Kon potebuj krmivo podle toho, jakou maj[ENTER]rove. Kon pro zatenky erou seno, kon pro[ENTER]pokroil mrkev a kon pro experty erou jenom[ENTER]erven enen. Kdy jde o jdlo, jsou kon velmi[ENTER]vybrav. " -gameforge.horse_guard._50_say = " Stav kon zobrazuje jednoduch ukazatel: zelen[ENTER]znamen, e je zdrav, lut znamen, e je[ENTER]hladov. erven je nebezpen, protoe znamen,[ENTER]e je tvj k vyhladovl. Kon mus krmit,[ENTER]kdy je ukazatel lut nebo erven. Pokud k[ENTER]zeme, bude mt problmy. " -gameforge.horse_guard._60_say = " Kdy jezd na koni, zvyuje se jeho vyerpn a[ENTER]kles jeho zdrav.[ENTER]Neme jezdit na koni, kter nem dn zdrav.[ENTER]Proto ho mus as od asu nechat odpoinout. " -gameforge.horse_guard._70_say = " Koluj povsti, e se mrtv k nech znovu[ENTER]oivit opimi bylinami. Ale opice ste tuto[ENTER]bylinu jako oko v hlav a tko se k n dostane.[ENTER]Znamen to, e kdy t opice zajmou, zaklej t a[ENTER]promn na opici. " -gameforge.horse_guard._80_say = " Schopnosti jezdce se mohou velmi liit. Pokud m[ENTER]Koskou medaili, me zvit rove tvho kon. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Zabij ernho orka ze sedla kon. Jestli[ENTER]sesedne, selhal jsi. " -gameforge.horse_levelup._10_makequestbutton = " Zabij Bo! " -gameforge.horse_levelup._110_makequestbutton = " Zabij tmavho muitele! " -gameforge.horse_levelup._120_say = " Zabij tmavho muitele ze sedla kon.[ENTER]Jestli sesedne, selhal jsi. " -gameforge.horse_levelup._130_makequestbutton = " Zabij sprovatho jedovatho pavouka! " -gameforge.horse_levelup._140_say = " Zabij sprovatho jedovatho pavouka ze sedla[ENTER]kon. Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._150_makequestbutton = " Zabij poutnho banditu! " -gameforge.horse_levelup._160_say = " Zabij poutnho banditu ze sedla kon![ENTER]Jestli sesedne, selhal jsi. " -gameforge.horse_levelup._170_makequestbutton = " Zabij ledovho golema! " -gameforge.horse_levelup._180_sayTitle = " Zabij ledovho golema! " -gameforge.horse_levelup._190_say = " Zabij ledovho golema ze sedla kon.[ENTER]Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._200_say = " Zabij ledovho golema ze sedla kon.[ENTER]Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._20_say = " Zabij Bo ze sedla kon.[ENTER]Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._210_makequestbutton = " Zabij Bojovho tygra! " -gameforge.horse_levelup._220_say = " Zabij bojovho tygra ze sedla kon.[ENTER]Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._230_npcChat = " Jak se bojuje na koni? " -gameforge.horse_levelup._240_sayTitle = " Pacholek: " -gameforge.horse_levelup._250_say = " Tvj k je vycvien.[ENTER]Ml bys ho poslit. " -gameforge.horse_levelup._260_say = " Abys mohl trnovat svho kon, potebuje koskou[ENTER]medaili.[ENTER]Zapisuje se do n vsledek. " -gameforge.horse_levelup._270_say = " Kon potebuj odpoinek. Ztra to zkus znovu. " -gameforge.horse_levelup._280_say = " Tvj k je u dost unaven.[ENTER]Dopej mu trochu odpoinku. " -gameforge.horse_levelup._290_say = " Tvj k je vyhladovl.[ENTER]Dej mu nco narat. " -gameforge.horse_levelup._300_say = " Pije ke m na koni. " -gameforge.horse_levelup._30_makequestbutton = " Zabij Chuonga! " -gameforge.horse_levelup._310_say = " tok ze hbetu kon je podstatn nronj ne[ENTER]pouh jedn. Ale i tady plat: dn uen z[ENTER]nebe nespadl. Kdy spadne, selhal jsi. Take -[ENTER]bu opatrn! Tvoje vsledky se budou zapisovat na[ENTER]koskou medaili. " -gameforge.horse_levelup._320_makequestbutton = " Hledej koskou medaili! " -gameforge.horse_levelup._330_say = " Abys mohl trnovat boj z koskho hbetu,[ENTER]potebuje koskou medaili.[ENTER]Lze ji zskat v opi jeskyni. " -gameforge.horse_levelup._340_makequestbutton = " tok ze sedla kon se nezdail. " -gameforge.horse_levelup._350_say = " Bud' jsi prv spadl nebo seskoil.[ENTER]kol nebyl splnn. " -gameforge.horse_levelup._360_makequestbutton = " Nvrat k pacholkovi " -gameforge.horse_levelup._370_say = " Kdy se k nmu vrt, me si na kosk medaili[ENTER]pest svoje vsledky. " -gameforge.horse_levelup._380_say = " Podailo se ti vechno?[ENTER]Tvj trnink bude pokraovat ztra.[ENTER]Pokroky z dnenho dne jsou zapsny na kosk[ENTER]medaili. Klidn se podvej. " -gameforge.horse_levelup._390_makequestbutton = " Vsledky trninku " -gameforge.horse_levelup._400_qSetTitle = " Vsledky trninku " -gameforge.horse_levelup._40_say = " Zabij Chuonga z koskho hbetu.[ENTER]Kdy sesedne, prohrl jsi. " -gameforge.horse_levelup._410_say = " Tvj k nen dostaten trnovan. " -gameforge.horse_levelup._420_say = " Tvj k me postoupit o jednu rove. " -gameforge.horse_levelup._430_say = " tok z koskho hbetu se nezdail.[ENTER][ENTER]Vra se k pacholkovi, abys to mohl zkusit znovu. " -gameforge.horse_levelup._440_say = " Trnink s konm byl spn. " -gameforge.horse_levelup._450_say = " rove kon je %s. " -gameforge.horse_levelup._460_say = " Vra se k pacholkovi, abys mohl z kon pro[ENTER]pokroil udlat kon pro experty. " -gameforge.horse_levelup._470_say = " Abys ml kon pro experty, mus ho trnovat a[ENTER]na rove 20. " -gameforge.horse_levelup._480_say = " Bez kosk medaile neme zapsat pokroky tvho[ENTER]kon. " -gameforge.horse_levelup._50_say = " Zabij Chuonga z koskho hbetu.[ENTER]Kdy sesedne, prohrl jsi. " -gameforge.horse_levelup._60_makequestbutton = " Zabij Silnho orho generla! " -gameforge.horse_levelup._70_say = " Zabij Silnho orho generla![ENTER][ENTER]Zabij Silnho orho generla ze sedla kon.[ENTER]Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._80_say = " Zabij Silnho orho generla![ENTER][ENTER]Zabij Silnho orho generla ze sedla kon.[ENTER]Jestli sesedne, prohrl jsi. " -gameforge.horse_levelup._90_makequestbutton = " Zabij ernho orka! " -gameforge.horse_levelup._training_1_count = " Bo zbv " -gameforge.horse_levelup._training_2_count = " Zbv Chuong " -gameforge.horse_levelup._training_3_count = " Zbv generl " -gameforge.horse_levelup._training_4_count = " Zbv ork " -gameforge.horse_levelup._training_5_count = " Zbv muitel " -gameforge.horse_levelup._training_6_count = " Zbv pavouk " -gameforge.horse_levelup._training_7_count = " Zbv bandit " -gameforge.horse_levelup._training_8_count = " Zbv golem " -gameforge.horse_levelup._training_9_count = " Zbv tygr " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " Nov jmno je pli dlouh. " -gameforge.horse_menu._10_say = " Sledovn konstituce kon " -gameforge.horse_menu._110_say = " Momentln nemte kon. " -gameforge.horse_menu._120_say = " Toto jmno neme bt pouito. " -gameforge.horse_menu._130_say = " Jmno kon bylo zmnno. " -gameforge.horse_menu._20_say = " Pejmenovn kon " -gameforge.horse_menu._30_say = " Pro tuto akci potebujete: " -gameforge.horse_menu._40_say = " Aktuln sla kon: " -gameforge.horse_menu._50_say = " Aktuln vytrvalost kon: " -gameforge.horse_menu._60_say = " K momentln nem jmno. " -gameforge.horse_menu._70_say = " K se momentln jmenuje: " -gameforge.horse_menu._80_say = " Zadejte nov jmno pro kon. " -gameforge.horse_menu._90_say = " Nov jmno je pli krtk. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Oivit kon. " -gameforge.horse_revive._10_npcChat = " Znovu oivit kon. " -gameforge.horse_revive._110_say = " Toto jsou byliny ze stedn opi jeskyn. Um[ENTER]vrtit tvmu koni ivot. Nejdv ho pivolej sem. " -gameforge.horse_revive._120_say = " Me znovu oivit svho kon, kdy mu donese[ENTER]byliny z lehk opi jeskyn. Ale to je oemetn[ENTER]zleitost, protoe je opice hldaj.[ENTER]Opice jsou zl a chtj zabrnit tomu, aby jim ty[ENTER]byliny nkdo ukradl. " -gameforge.horse_revive._130_say = " Pro tvou informaci: byliny ze stedn opi[ENTER]jeskyn jsou jenom pro kon pro pokroil. " -gameforge.horse_revive._140_say = " Toto jsou byliny z lehk opi jeskyn. Um[ENTER]navrtit tvmu koni ivot. Ze veho nejdv ho[ENTER]pivolej. " -gameforge.horse_revive._20_say = " Me znovu oivit svho kon, kdy mu donese[ENTER]byliny z tk opi jeskyn. Ale to nen lehk[ENTER]zleitost, protoe je opice hldaj. A tyhle[ENTER]opice jsou neuviteln agresivn. " -gameforge.horse_revive._30_say = " Pro tvou informaci: byliny ze stedn opi[ENTER]jeskyn jsou jenom pro kon pro pokroil. " -gameforge.horse_revive._40_say = " Pro tvou informaci: byliny z lehk opi jeskyn[ENTER]jsou jen pro kon pro zatenky. " -gameforge.horse_revive._50_say = " Toto jsou byliny z tk opi jeskyn. Um[ENTER]navrtit tvmu koni ivot. Nejdv ho sem[ENTER]pivolej. " -gameforge.horse_revive._60_say = " Nakrm kon tmi bylinami a ekej.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " Tvj k byl znovu oiven.[ENTER]Nezapome v budoucnosti ho pravideln krmit. " -gameforge.horse_revive._80_say = " Me znovu oivit svho kon, kdy mu donese[ENTER]byliny ze stedn opi jeskyn. Ale to je[ENTER]oemetn zleitost, protoe je opice hldaj[ENTER]jako oko v hlav. A tyto opice jsou velmi[ENTER]agresivn. " -gameforge.horse_revive._90_say = " Pro tvou informaci: byliny z tk opi jeskyn[ENTER]jsou pouze pro kon pro experty. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Nasednout (pout jezdeck lstek) " -gameforge.horse_ride._15_say = " Meme ti jednoho kon pronajmout.[ENTER]Pijd' zase, a si bude chtt pronajmout kon. " -gameforge.horse_ride._20_say = " Chce jezdit na koni? Momentln pronajmme kon[ENTER]tm, kdo maj jezdeck lstek. Vzhledem k tvm[ENTER]souasnm jezdeckm schopnostem me jezdit na[ENTER]koni zhruba 10 minut. Zatm jet nejsi na jzdu[ENTER]koni zvykl, take se tady v okol me[ENTER]projdt, ale nesm toit. " -gameforge.horse_ride._30_select = " Nejet na koni " -gameforge.horse_ride._40_say = " Potebuje jezdeck lstek. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Ztratil jsi Vojenskou knihu kon! Poplatek za[ENTER]novou in 500 000 Yang. " -gameforge.horse_summon._10_npcChat = " Nov obrzek kon " -gameforge.horse_summon._110_say = " Toto je nov vydn Vojensk knihy kon. Ne, abys[ENTER]ji znovu ztratil! " -gameforge.horse_summon._120_say = " Abys mohl pivolat kon pro zatenky, mus[ENTER]nejdv sloit kvalifikan zkouku. " -gameforge.horse_summon._130_say = " K pro zatenky byl pivoln. " -gameforge.horse_summon._140_sayReward = " Nepodailo se pivolat kon pro zatenky.[ENTER]Me si zvit ance na spn pivoln kon[ENTER]tm, e bude trnovat schopnost voln kon. " -gameforge.horse_summon._150_sayReward = " Tvoje mentln sla nepostauje. Abys mohl[ENTER]pivolat kon pro zatenky, potebuje[ENTER]minimln 100 Many. " -gameforge.horse_summon._160_sayReward = " Abys mohl pivolat kon pro pokroil, potebuje[ENTER]Zbrojn knihu kon. " -gameforge.horse_summon._170_sayReward = " Abys mohl pivolat kon pro pokroil, potebuje[ENTER]Zbrojn knihu kon. " -gameforge.horse_summon._180_sayReward = " Abys mohl pivolat kon, mus nejdv obstt[ENTER]kvalifikan zkouku. " -gameforge.horse_summon._190_sayReward = " Abys mohl pivolat kon pro zatenky,[ENTER]potebuje obrzek kon. " -gameforge.horse_summon._200_sayReward = " K pro pokroil byl zavoln. " -gameforge.horse_summon._20_say = " Ztratil jsi obrzek kon![ENTER]Za poplatek 400 000 Yang ti dm nov. " -gameforge.horse_summon._210_sayReward = " Nepodailo se pivolat kon pro pokroil.[ENTER]Me si zvit ance na spn pivoln kon[ENTER]tm, e bude trnovat schopnost voln kon. " -gameforge.horse_summon._220_sayReward = " Tvoje mentln sla nesta.[ENTER]Abys mohl pivolat kon pro pokroil, potebuje[ENTER]minimln 200 Many. " -gameforge.horse_summon._230_sayReward = " Abys mohl pivolat kon pro pokroil, potebuje[ENTER]Zbrojn knihu kon. " -gameforge.horse_summon._240_sayReward = " Abys mohl pivolat kon pro pokroil, mus[ENTER]nejdv obstt kvalifikan zkouku. " -gameforge.horse_summon._250_sayReward = " Abys mohl pivolat kon pro pokroil, potebuje[ENTER]Zbrojn knihu kon. " -gameforge.horse_summon._260_sayReward = " K pro pokroil byl pivoln. " -gameforge.horse_summon._270_sayReward = " Nepodailo se pivolat kon pro pokroil.[ENTER]Me si zvit ance na spn pivoln kon[ENTER]tm, e bude trnovat schopnost voln kon. " -gameforge.horse_summon._280_sayReward = " Tvoje mentln sla nesta.[ENTER]Abys mohl pivolat kon pro pokroil, potebuje[ENTER]minimln 300 Many. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Ohnivho fnixe neme pivolat, kdy jede na zveti. " -gameforge.horse_summon._30_say = " Tohle je nov vydan obrzek kon. Dvej si[ENTER]pozor, a ho znova neztrat. " -gameforge.horse_summon._40_say = " Nem dostatek Yang. " -gameforge.horse_summon._50_npcChat = " Nov Zbrojn kniha kon " -gameforge.horse_summon._60_say = " Ztratil jsi Zbroj knihu kon![ENTER]Za poplatek 500 000 Yang ti dm novou. " -gameforge.horse_summon._70_say = " Tady m nov vydn Zbrojn knihy kon. Dvej na[ENTER]ni pozor, a ji zase neztrat. " -gameforge.horse_summon._80_say = " Nem dostatek Yang. " -gameforge.horse_summon._90_npcChat = " Nov Vojensk kniha kon " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Zbrojn kniha kon - Test schopnosti " -gameforge.horse_upgrade._10_say = " Neme zlepit mrtvho kon! B, obstarej ty[ENTER]prost opi byliny a pived' svho kon zptky[ENTER]do ivota. Pak se meme bavit o zlepen tvho[ENTER]kon. " -gameforge.horse_upgrade._110_sayReward = " Zabij bhem 30 minut 100 tch lukostelc nebo[ENTER]hadch lukostelc a podej o tom pacholkovi[ENTER]hlen. " -gameforge.horse_upgrade._120_npcChat = " O zbrojn knize kon... " -gameforge.horse_upgrade._130_say = " Zabij bhem 30 minut 100 tch lukostelc nebo[ENTER]hadch lukostelc.[ENTER][ENTER]Me se vydat se skupinou, ale bude se to[ENTER]zapotvat jenom vedoucmu skupiny. " -gameforge.horse_upgrade._140_say = " Na nco takovho nem as![ENTER]Jdi a zabjej t nebo had lukostelce tak[ENTER]rychle, jak to je jen mon! " -gameforge.horse_upgrade._150_npcChat = " Zprva o zkouce schopnosti " -gameforge.horse_upgrade._160_npcChat = " Vsledky zkouky schopnost " -gameforge.horse_upgrade._170_say = " Zvldnuls to dobe.[ENTER]Kdy te chce zlepit kon, mus vymnit[ENTER]obrzek kon za Zbrojn knihu kon. To trochu[ENTER]potrv, take pijd' zase ztra.[ENTER]Jo - mlem bych zapomnl, na to, abys dostal[ENTER]Zbrojn knihu kon, potebuje jet 500 000[ENTER]Yang. " -gameforge.horse_upgrade._180_makequestbutton = " ekej na Zbrojn knihu kon " -gameforge.horse_upgrade._190_sayReward = " Pokej, a bude mt pacholek Zbrojn knihu kon[ENTER]hotovou. " -gameforge.horse_upgrade._200_npcChat = " Je ta Zbrojn kniha kon u hotov? " -gameforge.horse_upgrade._20_say = " M pli nzkou rove na to, abys mohl zlepit[ENTER]kon. A kdy doshne rovn 35, me zlepovat[ENTER]kon. Take pij znovu, a se tam dostane. " -gameforge.horse_upgrade._210_say = " Lituji, ale mus jet trochu pokat. A pamatuj,[ENTER]e mus pinst 500 000 Yang. " -gameforge.horse_upgrade._220_sayReward = " B k pacholkovi a vyzvedni si Zbrojn knihu[ENTER]kon. Potebuje na to obrzek kon a 500 000[ENTER]Yang. " -gameforge.horse_upgrade._230_sayReward = " B k pacholkovi a vyzvedni si Zbrojn knihu[ENTER]kon. Potebuje na to obrzek kon a 500 000[ENTER]Yang. " -gameforge.horse_upgrade._240_npcChat = " Je Zbrojn kniha kon hotov? " -gameforge.horse_upgrade._250_say = " Kdy m Zbrojn knihu kon, me rychleji[ENTER]jezdit a toit z kon.[ENTER][ENTER]Vm, e z toho nebude naden...[ENTER]Ale tohle je pprava na Vojenskou knihu kon.[ENTER][ENTER]A jet jedno: Na zlepen svho kon potebuje[ENTER]500 000 Yang. " -gameforge.horse_upgrade._260_say = " Funguje to jako s obrzkem kon.[ENTER]Kdy m zbrojn knihu kon, me si kdekoliv[ENTER]pivolat kon.[ENTER]Kdy ji ztrat, mus zaplatit, abys ji dostal[ENTER]nazpt.[ENTER]Take - dvej na ni dobe pozor. " -gameforge.horse_upgrade._270_say = " Potebuje obrzek kon, abys mohl dostat Zbrojn[ENTER]knihu kon. " -gameforge.horse_upgrade._280_say = " A navc potebuje 500 000 Yang. " -gameforge.horse_upgrade._290_say = " Pijd' znova, jestli chce dostat Zbrojn knihu[ENTER]kon. " -gameforge.horse_upgrade._300_say = " Jsi si jist?[ENTER]Kdy to te vzd, mus cel kol dlat znovu od[ENTER]zatku. " -gameforge.horse_upgrade._30_say = " rove tvho kon je pli nzk na to, abys ho[ENTER]mohl zlepit. B a jet se pocvi v jezdeckm[ENTER]umn. A tvj k doshne rovn 10, me[ENTER]pijt znova. " -gameforge.horse_upgrade._310_sayReward = " Nezabil jsi 100 tch nebo hadch lukostelc,[ENTER]take jsi neobstl v testu. " -gameforge.horse_upgrade._40_say = " Nechci ti to opakovat jet jednou.[ENTER]Kdy chce jezdit na koni, MUS͊ mt u sebe[ENTER]obrzek kon! " -gameforge.horse_upgrade._50_say = " A obdr Zbrojn knihu kon, me napadat[ENTER]neptele z koskho hbetu.[ENTER]Pezkoum potom tvoji zkuenost v boji a[ENTER]ikovnost pi jedn.[ENTER]B do pout a zabij pr tch lukostelc.[ENTER]Me se tam vydat se skupinou, ale vedoucm[ENTER]skupiny mus bt TY. " -gameforge.horse_upgrade._60_say = " Dobr, pijd' pozdji znovu. " -gameforge.horse_upgrade._70_say = " Neznm tlatko [%s] " -gameforge.horse_upgrade._80_say = " Nemyslm, e neme dostat Zbrojn knihu kon.[ENTER]To je divn, nevm pro...[ENTER]Nejlep bude, kdy se zept gamemastera. " -gameforge.horse_upgrade._90_sayReward = " Potebuje koskou medaili, abys mohl zat s[ENTER]kolem Zbrojn knihy kon.[ENTER]Koskou medaili zsk v opi jeskyni. " -gameforge.horse_upgrade._test_2015_count = " Zbv lukost. " -gameforge.horse_upgrade._test_2107_count = " Zbv lukost. " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Zbvajc as " -gameforge.horse_upgrade2._100_makequestbutton = " Hur na koskou medaili! " -gameforge.horse_upgrade2._10_npcChat = " Chtl bych zlepit mho kon. " -gameforge.horse_upgrade2._110_sayReward = " Potebuje koskou medaili, abys mohl zat s[ENTER]kolem Zbrojn knihy kon.[ENTER]Koskou medaili zsk v opi jeskyni. " -gameforge.horse_upgrade2._120_makequestbutton = " Zkouka schopnost na Vojenskou knihu kon " -gameforge.horse_upgrade2._130_sayReward = " Zabij za 30 minut 300 lukostelc dmon a podej[ENTER]o tom hlen pacholkovi. " -gameforge.horse_upgrade2._140_sayReward = " Me se na to vydat se skupinou, ale bude to[ENTER]zapotno jenom vedoucmu skupiny. " -gameforge.horse_upgrade2._150_npcChat = " O Vojensk knize kon... " -gameforge.horse_upgrade2._160_say = " Zabij bhem 30 minut 300 lukostelc dmon.[ENTER][ENTER]Me se vypravit spolu se skupinou, ale bude se[ENTER]to zapotvat jenom vedoucmu skupiny. " -gameforge.horse_upgrade2._170_say = " Jsi si jist, e chce zkouku peruit? " -gameforge.horse_upgrade2._180_select = " Ano " -gameforge.horse_upgrade2._190_select = " To jsem myslel z legrace! " -gameforge.horse_upgrade2._200_say = " OK. Hodn tst pi dalm pokusu. " -gameforge.horse_upgrade2._20_say = " Peci neme zlepovat mrtvho kon![ENTER]B, see si ty dobr byliny opic a navra tvmu[ENTER]koni ivot. Pak se meme bavit o zlepen kon. " -gameforge.horse_upgrade2._210_say = " Pokud chce projt testem, neml bys tu ji[ENTER]otlet! B a zabjej lukostelce dmon! " -gameforge.horse_upgrade2._220_say = " Neznm tlatko [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Zpt k pacholkovi " -gameforge.horse_upgrade2._240_sayReward = " Podej pacholkovi hlen o vsledcch testu. " -gameforge.horse_upgrade2._250_npcChat = " Zprva o zkouce schopnosti " -gameforge.horse_upgrade2._260_npcChat = " Vsledky zkouky schopnost " -gameforge.horse_upgrade2._270_say = " Vborn! Jestli si te chce zlepit kon, mus[ENTER]vymnit Zbrojn knihu kon za Vojenskou knihu[ENTER]kon. Na Vojenskou knihu kon potebuje 1 000[ENTER]000 Yang. Bude to chvilku trvat, ne knihu[ENTER]dokonm, take pij a ztra. " -gameforge.horse_upgrade2._280_makequestbutton = " Pokej na Vojenskou knihu kon " -gameforge.horse_upgrade2._290_sayReward = " Pokej, a pacholek bude mt Vojenskou knihu kon[ENTER]hotovou. " -gameforge.horse_upgrade2._300_npcChat = " Vylepit status kon " -gameforge.horse_upgrade2._30_say = " M pli nzkou rove na to, abys mohl zlepit[ENTER]kon. A kdy doshne rovn 50, si me[ENTER]zlepit kon. Take pij zase, a tam bude. " -gameforge.horse_upgrade2._310_npcChat = " Je u hotov Vojensk kniha kon? " -gameforge.horse_upgrade2._320_say = " Lituji, ale mus jet trochu pokat.[ENTER]A jestli jsem to jet nezmnil: Nezapome na to,[ENTER]e na Vojenskou knihu kon potebuje 1.000.000[ENTER]Yang! " -gameforge.horse_upgrade2._330_makequestbutton = " B k pacholkovi " -gameforge.horse_upgrade2._340_sayReward = " B k pacholkovi a vyzvedni si u nj Vojenskou[ENTER]knihu kon.[ENTER]Potebuje na to Zbrojn knihu kon a 1.000.000[ENTER]Yang. " -gameforge.horse_upgrade2._350_npcChat = " Chci si vyzvednout Vojenskou knihu kon. " -gameforge.horse_upgrade2._360_say = " A bude mt Vojenskou knihu kon, me uplatnit[ENTER]rzn bojov styly, kter ovld tvj k. Tyhle[ENTER]knihy schopnost se mlokdy najdou, ale kdo v...[ENTER]Vojensk kniha kon rozhodn nen za babku.[ENTER]Potebuje na ni 1.000.000 Yang.[ENTER]Chce si zlepit kon? " -gameforge.horse_upgrade2._370_select = " Zlepit kon " -gameforge.horse_upgrade2._380_select = " Nezlepovat kon " -gameforge.horse_upgrade2._385_select = " Zapome na to " -gameforge.horse_upgrade2._390_say = " Kdy m Vojenskou knihu kon, me si kamkoliv[ENTER]pivolat kon.[ENTER]Kdy ji ztrat, mus znovu zaplatit, abys ji[ENTER]dostal nazptek.[ENTER]Take na ni dvej pozor.[ENTER]To jsou jenom zklady. Te zle na tob. " -gameforge.horse_upgrade2._400_say = " Abys obdrel Vojenskou knihu kon, potebuje[ENTER]Zbrojn knihu kon. " -gameforge.horse_upgrade2._40_say = " rove tvho kon je pli nzk na to, abys ho[ENTER]mohl zlepit. B a pocvi se jet v jezdeckm[ENTER]umn. A tvj k doshne rovn 20, me[ENTER]pijt znovu. " -gameforge.horse_upgrade2._410_say = " Nem u sebe 1 000 000 Yang. " -gameforge.horse_upgrade2._420_say = " Pij znovu, jestli chce Vojenskou knihu kon. " -gameforge.horse_upgrade2._430_say = " Opravdu?[ENTER]Kdy to te vzd, mus cel kol absolvovat[ENTER]znovu. " -gameforge.horse_upgrade2._440_makequestbutton = " as vyprel! " -gameforge.horse_upgrade2._450_sayReward = " Nezabil jsi 300 lukostelc dmon, take jsi[ENTER]zkouku neobstl. " -gameforge.horse_upgrade2._460_sayReward = " Jestli to chce zkusit jet jednou, see si[ENTER]dal koskou medaili a b jet jednou k[ENTER]pacholkovi. " -gameforge.horse_upgrade2._50_say = " Jestli si chce zlepit kon, mus obstt u[ENTER]zkouky schopnost. Tak jako posledn, potebuje[ENTER]koskou medaili, aby ses mohl zastnit testu.[ENTER]Dostane ji v opi jeskyni. Samozejm, e ti ji[ENTER]iv opice nedaj bez boje a jsou pi tom velmi[ENTER]nsiln... " -gameforge.horse_upgrade2._60_say = " Nechci to opakovat jet jednou.[ENTER]Kdy chce jezdit na koni, MUS͊ mt u sebe[ENTER]Zbrojn knihu kon! " -gameforge.horse_upgrade2._70_say = " Jenom ti nejsilnj ode m dostanou Vojenskou[ENTER]knihu kon.[ENTER]B do ve dmon a zabij 300 lukostelc[ENTER]dmon. Kdy se ti to povede, nikdo mi u[ENTER]nezabrn, abych ti nedal Vojenskou knihu kon.[ENTER]Vm, e to je nen lehk kol.[ENTER]Me se tam vydat se skupinou, ale TY mus bt[ENTER]vedoucm skupiny! " -gameforge.horse_upgrade2._80_say = " Take - pij zase pozdji. " -gameforge.horse_upgrade2._90_say = " Neumm si pedstavit, pro jsi neobdrel[ENTER]Vojenskou knihu kon. (Kontaktuj Game Mastera). " -gameforge.horse_upgrade2._test_1002_count = " Zbv lukost. " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Pijmout " -gameforge.ingame_message._080_select = " Odmtnout " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Chce pesunout %s Yang na tvj et? " -gameforge.is_yang._030_say = " Yangy byly pipsny na tvj et. " -gameforge.is_yang._040_say = " Pevod byl stornovn. Neme mt na tu vce[ENTER]ne 1,999,999,999 Yang. " -gameforge.is_yang._050_syschat = " Mus bt trpliv jet dalch %s vtein. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Jenom hri, kte maj rove vy ne 50, si[ENTER]mou zmnit pohlav. " -gameforge.item_change_sex._110_say = " GM - M se as vynulovat? " -gameforge.item_change_sex._120_sayTitle = " Zmna pohlav: " -gameforge.item_change_sex._130_say = " Tenhle pedmt zmn pohlav tvoj postavy.[ENTER]Me ho mnit kad ti dny. " -gameforge.item_change_sex._140_say = " Rozmyslel sis to dobe?[ENTER]Chce si opravdu zmnit pohlav?[ENTER]Pot bude automaticky pesunut do msta. " -gameforge.item_change_sex._150_say = " Pohlav bylo zmnno. Tvoje dovednosti a[ENTER]schopnosti zstanou stejn. " -gameforge.item_change_sex._160_say = " Zmna pohlav byla peruena. " -gameforge.item_change_sex._20_say = " Prosm zkus pout tenhle pedmt, a doshne[ENTER]rovn 50. " -gameforge.item_change_sex._30_sayReward = " Hri, kte jsou enat (vdan), nemohou mnit[ENTER]pohlav. Tato monost je dostupn pouze svobodnm[ENTER]hrm. " -gameforge.item_change_sex._40_say = " Kdy se te oen (vd), neme si potom[ENTER]zmnit pohlav.[ENTER]Jenom svobodn hri mou mnit pohlav. " -gameforge.item_change_sex._50_say = " Nech se rozvst, kdy si chce nechat zmnit[ENTER]pohlav. " -gameforge.item_change_sex._60_sayReward = " Neme mnit pohlav, kdy jsi promnn. " -gameforge.item_change_sex._70_say = " Pouij tenhle pedmt a kdy nebude promnn. " -gameforge.item_change_sex._80_sayReward = " Me mnit pohlav jenom kad ti dny. " -gameforge.item_change_sex._90_say = " Me ho zmnit teprve a: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Pouvn skladu item-shopu " -gameforge.item_mall._20_chat = " Obchod se sm. zbom " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s obdreno. " -gameforge.levelup._10_makequestbutton = " kol: %s " -gameforge.levelup._110_sayReward = " %s Yang obdreno. " -gameforge.levelup._120_sayReward = " Obdrel jsi %s%% bod zkuenost. " -gameforge.levelup._130_makequestbutton = " kol: %s " -gameforge.levelup._140_sayTitle = " Loveck mise: " -gameforge.levelup._150_say = " Na tvj pt kol si me zvolit, kterou z[ENTER]tch dvou nestvr chce honit a zabt. " -gameforge.levelup._155_say = " Zabt " -gameforge.levelup._155_say2 = " Zabt %s x%d. " -gameforge.levelup._160_select = " Dobe! Tak jdem na to! " -gameforge.levelup._170_chat = "Pijal jsi vzvu zabt %s. " -gameforge.levelup._180_qSetTitle = " Zabt %s. " -gameforge.levelup._190_say = "Momentln je teba zabt jet %s, aby byl lovn kol dokonen. " -gameforge.levelup._195_say = " Poet kus tohoto druhu: " -gameforge.levelup._200_select = " Informace k loveckmu kolu " -gameforge.levelup._205_say = " Zabij cl! " -gameforge.levelup._20_say = " Zabij %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Zbv " -gameforge.levelup._25_say = " Zabij cl! " -gameforge.levelup._26_say = " Poet cl " -gameforge.levelup._27_say = " Odmna: %s%% zkuenost. " -gameforge.levelup._28_say = " Zkuenost " -gameforge.levelup._30_makequestbutton = " kol dokonen. " -gameforge.levelup._40_makequestbutton = " kol: %s " -gameforge.levelup._50_sayTitle = " kol dokonen. " -gameforge.levelup._60_say = " Vborn, spn jsi dokonil kol! " -gameforge.levelup._64_give = " rove " -gameforge.levelup._65_give = " Pedmt " -gameforge.levelup._66_give = " Zkuenost " -gameforge.levelup._70_sayReward = " %s obdreno. " -gameforge.levelup._80_sayReward = " Odmna: " -gameforge.levelup._90_sayReward = " %s: %d kus, %s: %d kus,[ENTER]%s: %d kus " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Vrtit se k Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Vrtit se k Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " B zptky do vesnice k Ariyeong a vysvtli j,[ENTER]e jsi tu upomnku na jejho manela nemohl[ENTER]sehnat. " -gameforge.locale.ariyeong.find_ariyeong_label = " Najt Ariyeong " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Jdi za Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Najdi Ariyeong a sdl j, e jej manel zemel. " -gameforge.locale.ariyeong.kill_label = " Zabt nelnka bandy ernho vtru. " -gameforge.locale.ariyeong.kill_text_1 = " Zabt nelnka bandy ernho vtru. " -gameforge.locale.ariyeong.kill_text_2 = " Zabij nelnka bandy ernho vtru, najdi[ENTER]upomnku na manela Ariyeongi a dones ji j. " -gameforge.locale.ariyeong.success_info_label = " Dones Ariyeong snubn prsten. " -gameforge.locale.ariyeong.success_info_text_1 = " Dones Ariyeong snubn prsten. " -gameforge.locale.ariyeong.success_info_text_2 = " Vra se zptky do vesnice, pedej ten snubn[ENTER]prsten Ariyeong a vyzvedni si odmnu. " -gameforge.locale.ariyeong.too_late = " To mus bt bo prozetelnost sama![ENTER]Nese mi zpt upomnku na mho manela.[ENTER]Mnohokrt ti dkuji! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Zdravm![ENTER]Starm se o zlepovn pedmt.[ENTER]Pokud si chce nechat zlepit njak pedmt,[ENTER]dones ho ke mn. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Soon: Ty jsi pod jet tady?[ENTER]Pijal jsi tento kol, ml bys ho tak rychle[ENTER]dokonit. Kdo dv pijde, ten dv mele.[ENTER]Dlej! " -gameforge.locale.bookworm.accept_failure_info_label = " Vra se k Soonovi. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Vra se k Soonovi. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Vra se zptky do vesnice a ekni Soonovi, es[ENTER]tu knihu Milgyo nemohl najt. " -gameforge.locale.bookworm.accept_failure_say_1 = " Vrtit se zpt do vesnice. " -gameforge.locale.bookworm.accept_failure_say_2 = " Myslm, e m pronsleduje smla - prost knihu[ENTER]Milgyo nemohu najt. Jedin vc, kter mi zbv,[ENTER]je vrtit se do vesnice. " -gameforge.locale.bookworm.accept_success_info_label = " Sehnat knihu Milgyo pro Soona. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Sehnat knihu Milgyo pro Soona. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Vra se zptky do vesnice, pedej tu knihu[ENTER]Soonovi a vyzvedni si odmnu. " -gameforge.locale.bookworm.accept_success_say_1 = " Tak tady bychom mli tu knihu Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = " Toto je kniha Milgyo![ENTER]Dones ji do vesnice k Soonovi. " -gameforge.locale.bookworm.aranyeo_complete_say = " Kter blzen donesl mmu manelovi tuhle[ENTER]prapodivnou knihu?[ENTER]Celik bo den jenom zr do t knihy a u se[ENTER]nazpam zvltn popvky.[ENTER]U vbec nepohne ani prstem![ENTER]Jestli toho mizeru nachytm, polmu mu vechny[ENTER]kosti! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyeo: Co se stalo? Co znamen tenhle nval[ENTER]studenho potu? " -gameforge.locale.bookworm.aranyeo_start_say = " Kam se zase podl? Jde mi fakt na nervy![ENTER]Promarn vechny dny tm, e si te pro poten[ENTER]v knkch a nevydl ani Yang![ENTER]A vbec se nestyd - dl to i ped dtmi! " -gameforge.locale.bookworm.aranyeo_start_say2 = " Copak mou knky nkoho uivit nebo oatit?[ENTER]Kdy ho nachytm, vykrbu mu oi! " -gameforge.locale.bookworm.aranyeo_talk = " Mluvit. " -gameforge.locale.bookworm.complete_say = " Soon: ch! U to vidm! Vidm to![ENTER]Vidm nov svt! " -gameforge.locale.bookworm.do_you_find_the_book = " Nael jsi knihu Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = " Mysl tuhle knihu? " -gameforge.locale.bookworm.etc_shop_start_say = " Vera byl tady.[ENTER]Coe to vlastn chtl? A jo, knihu Milgyo nebo[ENTER]nco takovho.[ENTER]Neml ani Yang, ale pesto se na ni pod ptal.[ENTER]Milgyo mon njak souvis s tmi brutlnmi[ENTER]chlpky v dol Seungryong.[ENTER]Nemm pont, pro se nhle zajm o takovhle[ENTER]existence! " -gameforge.locale.bookworm.etc_shop_start_say2 = " Obchodnice: Aranyeo lovk opravdu mus politovat.Pro si vbec manelstv zahazuje s takovouhle[ENTER]osobou?[ENTER](Vzdych) " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " O uenci Soon. " -gameforge.locale.bookworm.order_accept = " Dobr! Obstarm ti ji! " -gameforge.locale.bookworm.order_accept_answer = " Dkuji. Spolhm na tebe. " -gameforge.locale.bookworm.order_find_book_label = " Zabij stoupence Milgyos! " -gameforge.locale.bookworm.order_find_book_text_1 = " Zabij stoupence Milgyos! " -gameforge.locale.bookworm.order_find_book_text_2 = " Seber stoupencovi knihu Milgyo. " -gameforge.locale.bookworm.order_refuse = " Do by mlo bt dost tk. " -gameforge.locale.bookworm.order_refuse_answer = " Soon: Pro to nezkus? Vm, e na to m! " -gameforge.locale.bookworm.order_say1 = " Chce slyet nco blznivho? Mu o sob tvrdit,[ENTER]e jsem peetl vechny knihy svta! Te zrovna[ENTER]studuji svat spisy. k se, e kniha Milgyo[ENTER]skrv tajn informace a nmty, jak se lovk[ENTER]stane opravdovm Svatm. " -gameforge.locale.bookworm.order_say2 = " Soon: Chtl bych tuto knihu vlastnit a pest si[ENTER]ji![ENTER]Co mysl? Me mi ji sehnat?[ENTER]Kdy mi tu knihu obstar, odvdm se ti.[ENTER]I kdybych ml prodat vlastn dm, odvdm se ti! " -gameforge.locale.bookworm.order_too_late = " U mi tu knihu Milgyo pinesl nkdo jin.[ENTER]Te u se o to nemus starat. " -gameforge.locale.bookworm.start_find_bookworm_label = " B k Soonovi " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " B k Soonovi " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Vydej se k Soonovi a zeptej se na knihu Milgyo. " -gameforge.locale.bookworm.start_say = " Vid tu hlubokou pravdu tohoto dopisu?[ENTER]Slova tvo vty a z vt vznik dlouh pbh.[ENTER]lovk si na to mus teprve zvyknout a ne vem se[ENTER]to lb. Ovem m ano. " -gameforge.locale.bookworm.start_say2 = " m vc toho lovk m, tm vc jet dostane.[ENTER]m vc toho lovk v, tm vc ho to bav.[ENTER]Hmm, kdybych tak mohl a do konce ivota jenom[ENTER]st knky... " -gameforge.locale.bookworm.success_thanks = " Hah! To je ona! S radost si ji petu! " -gameforge.locale.bookworm.talk = " Mluvit. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Zeptej se na knihu Milgyo. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Jak chce. Mnoho tst dnes! A pknou dovolenou,[ENTER]ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang za pedmt v pytli. Uvnit jsou rzn[ENTER]nstroje na vylepen pedmt. Me si jeden[ENTER]vzt, ale nesm se dvat dovnit. Co mysl? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hm, podvej na to - nemm dn materil pro[ENTER]vylepovn. Mrz m to. " -gameforge.locale.christmas_santa.intro_msg = " Ho, ho, ho! astn a vesel! M tst, e jsi[ENTER]m chytil. V tchto dnech mm opravdu hodn[ENTER]prce. Chce si nco koupit? " -gameforge.locale.christmas_santa.not_enough_money = " Nem dost Yang na to, abys nco koupil. Pesto[ENTER]ti peji krsn svtky! " -gameforge.locale.christmas_santa.no_need = " Chpu. " -gameforge.locale.christmas_santa.say_title = " Santa Claus: " -gameforge.locale.christmas_santa.select_buy = " Kupuji. " -gameforge.locale.christmas_santa.select_stop = " Radi ne. " -gameforge.locale.christmas_santa.skill_book_msg = " Tato kniha schopnost t bude stt %d Yang, ale[ENTER]nebude vdt, kter to je, dokud ji neoteve.[ENTER]Chce pod zkusit tst a jednu koupit? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Hm, byl jsem si jist, e tch knih mm vc...[ENTER]Omlouvm se, ale vechny jsem je ji prodal. " -gameforge.locale.christmas_santa.want_hairdye = " Koupit materil na zlepen " -gameforge.locale.christmas_santa.want_skillbook = " Koupit knihu schopnost " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " Vnon stromeek " -gameforge.locale.christmas_tree.gain_item_msg = " Povs tu ponoku na stromek.[ENTER]Zavi oi a pokej 3 sekundy.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Doufm, e se ti drek lb.[ENTER]astn a vesel! " -gameforge.locale.christmas_tree.greet = " Ahoj. Jsi zde, aby ses obdivoval m vzneenosti?[ENTER]Anebo pro tebe mohu nco udlat? " -gameforge.locale.christmas_tree.greet2 = " Jak chce. Ale vz, e kdy na m povs[ENTER]ponoku, dm ti drek. Peji hezk svtky! " -gameforge.locale.christmas_tree.intro_msg = " Nco ti nadlm, kdy na m povs ponoku![ENTER]Ponoky najde vude po celm kontinentu.[ENTER]Ale me ji na m povsit jen kdy u m rove[ENTER]10. " -gameforge.locale.christmas_tree.no_more_sock = " U neme povsit dn ponoky.[ENTER]Us jich navsil dost. " -gameforge.locale.christmas_tree.no_sock = " Nem ponoku! " -gameforge.locale.christmas_tree.sel_intro_event = " Pro tu vis ty ponoky? " -gameforge.locale.christmas_tree.sel_no_need = " Ne, dky. Nic nepotebuji. " -gameforge.locale.christmas_tree.sel_put_sock = " Chtl bych navsit jednu ponoku. " -gameforge.locale.christmas_tree.sel_put_sock_not = " Ne, nechci zavsit ponoku " -gameforge.locale.christmas_tree.under_level_10 = " Pokud chce zavsit ponoky, potebuje minimln[ENTER]rove 10. " -gameforge.locale.complete = " Hotovo " -gameforge.locale.confirm = " Potvrdit! " -gameforge.locale.count_postfix = " Jednotky " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Vra se k devorubci Deokbae. " -gameforge.locale.deokbae.failure_info_text_1 = " Vra se k devorubci Deokbae. " -gameforge.locale.deokbae.failure_info_text_2 = " Vysvtli devorubcovi Deokbae, es tu zlatou[ENTER]sekeru nemohl najt. " -gameforge.locale.deokbae.find_deokbae_label = " Hledej devorubce Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Hledej devorubce Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Najdi devorubce Deokbae a dodej mu odvahy. " -gameforge.locale.deokbae.kill_label = " Zabij divokho generla. " -gameforge.locale.deokbae.kill_text_1 = " Zabij divokho generla. " -gameforge.locale.deokbae.kill_text_2 = " Zabij divokho generla a dones tu sekeru[ENTER]devorubcovi Deokbae. " -gameforge.locale.deokbae.success_info_label = " Dones zlatou sekeru zptky devorubcovi Deokbae. " -gameforge.locale.deokbae.success_info_text_1 = " Dones zlatou sekeru zptky devorubcovi Deokbae. " -gameforge.locale.deokbae.success_info_text_2 = " Dones zlatou sekeru zptky devorubcovi Deokbae a[ENTER]vyzvedni si odmnu. " -gameforge.locale.deokbae.too_late = " Bez tvoj pomoci bych tuhle sekeru nikdy nenael.[ENTER]Kdy jsem ji ztratil, myslel jsem, e je po mn.[ENTER]Ale tenhle hrdina se bez zdrhn pustil do boje[ENTER]a donesl mi ji na zpt![ENTER]Od t doby nosm tuhle sekeru se sebou ve dne v[ENTER]noci. " -gameforge.locale.deviltower_enter = " Vstoupit " -gameforge.locale.deviltower_man_chat = " Do ve dmon... " -gameforge.locale.deviltower_man_say = " V tto vi se to dmony jenom hem.[ENTER]Jen ti nejsilnj se dostanou a na vrchol.[ENTER]Ale k se, e zatm jet nikdo, kdo vstoupil[ENTER]do ve, ji iv zase opustil.[ENTER]Chce jet pod vstoupit do tto belsk ve? " -gameforge.locale.deviltower_man_say_you_cant = " V tto vi se to dmony jenom hem.[ENTER]Jen ti nejsilnj se dostanou a na vrchol.[ENTER]Ale k se, e zatm jet nikdo, kdo vstoupil[ENTER]do ve, ji iv zase opustil.[ENTER]Zatm neme vstoupit, protoe jsi jet[ENTER]nedoshl rovn 40. " -gameforge.locale.deviltower_no_enter = " Nevstoupit " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Vypnout " -gameforge.locale.empire_names_1 = " Krlovstv Junjeh " -gameforge.locale.empire_names_2 = " Krlovstv Shinsoo " -gameforge.locale.empire_names_3 = " Krlovstv Chunjo " -gameforge.locale.empire_names_4 = " Krlovstv Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Zruit udlost. " -gameforge.locale.event.close = " Ukonit udlost. " -gameforge.locale.event.info_print = " Zjistit informace o udlosti. " -gameforge.locale.event.modify = " Zmnit udlost. " -gameforge.locale.event.on_going = " Udlost prv probh. " -gameforge.locale.exp = " Zkuenost " -gameforge.locale.exp_pct = " Procentov mra bod zkuenost " -gameforge.locale.forked_condition = " Musme najt strce portlu dv, ne to udl[ENTER]jin krlovstv.[ENTER]Prothnme krlovstv svaly a zvteme jeho slu! " -gameforge.locale.forked_condition2 = " Te jet musme vymtit vechny, kte zneucuj[ENTER]Svat zem.[ENTER]Vzhru na tok! " -gameforge.locale.forked_enter = " Zastnit se " -gameforge.locale.forked_kill_boss = " J jsem Thorr Sarch! Co ode mne d? Nejsem[ENTER]mrtv, vrtm se zpt k ivotu. A budou mne[ENTER]nsledovat legie vlenk![ENTER][ENTER]Ukonil jsi Bitvu krlovstv. Vichni budou[ENTER]dopraveni do vesnice. " -gameforge.locale.forked_man_chat = " Zastnit se Bitvy krlovstv " -gameforge.locale.forked_man_say = " Sprvce bitev:[ENTER]Hal hal! Bylo objeveno nov zem![ENTER]Je mon, e tvo spojen mezi vemi[ENTER]krlovstvmi.[ENTER]Nestvrami se to tam jen hem, e potebuje[ENTER]tvoji pomoc![ENTER]Me se tam vydat?[ENTER]Zahub vechny neptele, aby v naem krlovstv[ENTER]nastal znovu mr. " -gameforge.locale.forked_man_say_cant = " Hal hal! Bylo objeveno nov zem. Je mon, e[ENTER]tvo spojen mezi vemi krlovstvmi. Jakmile[ENTER]tam budou ukoneny przkumy, me tam vstoupit. " -gameforge.locale.forked_no_enter = " Nezastnit se " -gameforge.locale.forked_open_gate = " Dvee, kter doposud byly zaven, se otevely.[ENTER]Vzhru do nov zem! Zmocnme se j. Vichni[ENTER]budou peneseni do Svat zem. " -gameforge.locale.forked_rule = " Pravidla vstupu do Bitvy krlovstv:[ENTER]1. Kdo zeme na tomto zem, bude teleportovn do[ENTER]vesnice, ale Sprvce bitev jej me penst zpt.[ENTER]2. Jakmile byly jednou oteveny dvee do Svat[ENTER]zem, nelze na toto ji zem vkroit.[ENTER]3. Kdo se chce dostat do Svat zem, mus najt[ENTER]sprvn kl. " -gameforge.locale.forked_rule_sungzi = " Pravidla Bitvy krlovstv:[ENTER]1. Krlovstv, kter doshne nejmenho potu[ENTER]bod v boji proti jinmu krlovstv, vypadv[ENTER]jako prvn.[ENTER]2. Budou se objevovat rzn nestvry. Krlovstv,[ENTER]kter jako prvn zabije urit poet nestvr,[ENTER]vyhrv.[ENTER]3. Pokud poslze bude zabit Devtiocas, bitva[ENTER]kon.[ENTER]4. Bhem Bitvy krlovstv se neukoisuj dn[ENTER]pedmty.[ENTER]5. Kdo ve Svat zemi tikrt zeme, vrac se[ENTER]zptky do vesnice a je z Bitvy krlovstv[ENTER]vylouen. " -gameforge.locale.fortune_words_1_body = " Dnes se na tebe usmv sama Fortuna! Dnes m[ENTER]'obrovsk tst'! Harmonick proudy Chi zpsob,[ENTER]e se ti dnes pihod nco dobrho! " -gameforge.locale.fortune_words_1_title = " Obrovsk tst! " -gameforge.locale.fortune_words_2_body = " To je dobe. Jak se zkrtka a dobe k, jak se[ENTER]do lesa vol, tak se z lesa ozv. Dnes m[ENTER]'velk tst'! Dej si trochu nmahy a dostane[ENTER]vc ne kdykoliv pedtm. " -gameforge.locale.fortune_words_2_title = " Velk tst! " -gameforge.locale.fortune_words_3_body = " To nen tak patn. Dnes m 'trochu tst'.[ENTER]No, znamen to: je to trochu lep ne jindy.[ENTER]To je v podku. " -gameforge.locale.fortune_words_3_title = " Trochu tst. " -gameforge.locale.fortune_words_4_body = " Ani dobr, ani patn! Dnes m 'normln[ENTER]tst'. Nic zvltnho. Aspo to neznamen, e[ENTER]m smlu. " -gameforge.locale.fortune_words_4_title = " Normln tst. " -gameforge.locale.fortune_words_5_body = " Dnes se na tebe tst moc nesmje. A i kdy[ENTER]rozhod s, stejn ulov jenom mlo ryb, ale[ENTER]nebude trpt hladem. Dnes m 'trochu smly'![ENTER]Ale nen nad to, bt pipraven. Jestli chce,[ENTER]zhotovm ti talisman, kter to nejhor odvrt.[ENTER]Tak co, chce ten talisman koupit? " -gameforge.locale.fortune_words_5_title = " Trochu smly. " -gameforge.locale.fortune_words_6_body = " Dneska je hrozn den.[ENTER]Den, bhem kterho se i na dobe obdlanch[ENTER]polch sotva urod. Dnes m 'smlu'![ENTER]Mus se chrnit ped patnmi vcmi.[ENTER]Jestli chce, zhotovm ti te hned talisman, abys[ENTER]mohl odvrtit opravdovou kodu.[ENTER]Tak co, chce koupit talisman? " -gameforge.locale.fortune_words_6_title = " Smla. " -gameforge.locale.fortune_words_7_body = " Tohle je pro tebe nejhor den. Vichni bohov na[ENTER]nebi a na zemi se od tebe odvrtili. Nic se ti[ENTER]nepoda. Kdy bude chtt zaplit ohe, bude[ENTER]pret. Kdy bude mt ze, bude hnout slunce.[ENTER]Bude pracovat tvrdji ne vichni ostatn, ale[ENTER]nic z toho nebude mt. 'Obrovsk smla'![ENTER]Bude muset mnoh snet: Veker trapy a svzel[ENTER]se t budou dret. Bez talismanu bude pro tebe[ENTER]tk zamezit trapm. Tak co, chce si koupit[ENTER]talisman? " -gameforge.locale.fortune_words_7_title = " Obrovsk smla. " -gameforge.locale.gm_skill_name_1 = " Trojcestn ez " -gameforge.locale.gm_skill_name_10 = " Rna meem " -gameforge.locale.gm_skill_name_11 = " Lka " -gameforge.locale.gm_skill_name_12 = " Bleskov tok " -gameforge.locale.gm_skill_name_13 = " Ven dkou " -gameforge.locale.gm_skill_name_14 = " Zamaskovn " -gameforge.locale.gm_skill_name_15 = " Jedovat oblak " -gameforge.locale.gm_skill_name_16 = " Opakovan stelba " -gameforge.locale.gm_skill_name_17 = " D隝 p " -gameforge.locale.gm_skill_name_18 = " Ohniv p " -gameforge.locale.gm_skill_name_19 = " Nalapovn polehouku " -gameforge.locale.gm_skill_name_2 = " Ven me " -gameforge.locale.gm_skill_name_20 = " Jedovat p " -gameforge.locale.gm_skill_name_21 = " Rna prstem " -gameforge.locale.gm_skill_name_22 = " Ven draka " -gameforge.locale.gm_skill_name_23 = " Zaarovan epel " -gameforge.locale.gm_skill_name_24 = " Strach " -gameforge.locale.gm_skill_name_25 = " Zaarovat brnn " -gameforge.locale.gm_skill_name_26 = " Zruit kouzlo " -gameforge.locale.gm_skill_name_27 = " Temn rna " -gameforge.locale.gm_skill_name_28 = " Rna plameny " -gameforge.locale.gm_skill_name_29 = " Duch plamene " -gameforge.locale.gm_skill_name_3 = " Bojov zuen " -gameforge.locale.gm_skill_name_30 = " Temn ochrana " -gameforge.locale.gm_skill_name_31 = " Rna ducha " -gameforge.locale.gm_skill_name_32 = " Tmav kmen " -gameforge.locale.gm_skill_name_33 = " Ltajc talisman " -gameforge.locale.gm_skill_name_34 = " Stlen draka " -gameforge.locale.gm_skill_name_35 = " ev drak " -gameforge.locale.gm_skill_name_36 = " Poehnn " -gameforge.locale.gm_skill_name_37 = " Zrcadlit " -gameforge.locale.gm_skill_name_38 = " Pomoc draka " -gameforge.locale.gm_skill_name_39 = " Bleskov vrh " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Vyvolat blesk " -gameforge.locale.gm_skill_name_41 = " Bleskov drp " -gameforge.locale.gm_skill_name_42 = " Len " -gameforge.locale.gm_skill_name_43 = " Bet " -gameforge.locale.gm_skill_name_44 = " tok+ " -gameforge.locale.gm_skill_name_5 = " Pdit " -gameforge.locale.gm_skill_name_6 = " Prraz " -gameforge.locale.gm_skill_name_7 = " Prudk rna " -gameforge.locale.gm_skill_name_8 = " Dupnut " -gameforge.locale.gm_skill_name_9 = " Siln tlo " -gameforge.locale.gold = " Yangy: %d " -gameforge.locale.gold_drop_pct = " Podl padlch Yang " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Storno " -gameforge.locale.guild.cannot_create_guild_disband_delay = " Cech u byl zruen! Zaloit nov cech me a za[ENTER]tden. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Kdy opust cech, nesm ti dny vstoupit do[ENTER]novho. " -gameforge.locale.guild.create = " Zaloit cech " -gameforge.locale.guild.create_confirm = " Na zaloen cechu mus bt rove minimln 40 a[ENTER]mt pipraveno 200.000 Yang! Peje si zaloit[ENTER]cech? " -gameforge.locale.guild.create_confirm_for_china = " Piel jsi, abys zaloil cech?[ENTER][ENTER]My schvlme zaloen jenom tehdy, pokud m[ENTER]zakladatel minimln rove 40 a me pedloit[ENTER]dopis Nebeskho du.[ENTER]Krom toho mus zaplatit minimln 200.000 Yang![ENTER]Chce zaloit cech? " -gameforge.locale.guild.create_not_enough_money = " Ty Yangy nesta! " -gameforge.locale.guild.disband = " Zruit cech " -gameforge.locale.guild.disband_confirm = " Coe?[DELAY value;150] [/DELAY][ENTER][ENTER]S velkou nmahou jsem ho vytvoil a ty ho te[ENTER]chce zruit?[ENTER]Vechny zkuenosti a vechny vzpomnky na tvoje[ENTER]ptele budou navdy ztraceny![ENTER][ENTER]Chce ho opravdu zruit? " -gameforge.locale.guild.disband_msg = " No dobr.[ENTER][ENTER]Zrum cech, jeho jsi vdce. " -gameforge.locale.guild.guild_master_greet = " Dlouho jsme se nevidli.[ENTER]Jak se vede cechu? " -gameforge.locale.guild.guild_member_greet = " Nejsi s tm cechem spokojen? " -gameforge.locale.guild.no = " Ne " -gameforge.locale.guild.noguild_greet = " Tak copak to tu mme? " -gameforge.locale.guild.not_enough_leadership = " Tv rove je moc nzk na to, abys mohl bt[ENTER]vdcem cechu. " -gameforge.locale.guild.no_guild_create_item = " Pokud chce zaloit cech, potebuje dopis[ENTER]Nebeskho du. " -gameforge.locale.guild.war_bet_already = " Podle seznamu jsi u koupil tipovac lstek na[ENTER]tuhle vlku cech.[ENTER]Me vdycky koupit jenom jeden lstek na jeden[ENTER]cech. " -gameforge.locale.guild.war_bet_assume1 = " Podle veho to vypad tak, e vyhraje cech " -gameforge.locale.guild.war_bet_assume2 = " proti cechu s " -gameforge.locale.guild.war_bet_assume3 = " rozdlovmi body.[ENTER][ENTER]Na kterou si chce vsadit? " -gameforge.locale.guild.war_bet_done = " Vechno je pipraven. Pokud jsi tipoval sprvn,[ENTER]budou tvmu skladu vyplaceny Yangy, jakmile bude[ENTER]vlka u konce.[ENTER]Hodn tst! " -gameforge.locale.guild.war_bet_info = " Szka. Kupuj tipovac lstky pro tv krlovstv.[ENTER][ENTER]1. Pi kad vlce cech je vyhlen[ENTER]pravdpodobn ve vsledku vtznho cechu.[ENTER]2. Me si koupit lstek, na kterm tipuje,[ENTER]jestli tvj vybran cech doshne vyhlenho[ENTER]rozdlu ve vsledku nebo ne.[ENTER]3. Vsledek szek uruje szkov stnek a po[ENTER]vlce cech obdr zprvu, jestli jsi vyhrl[ENTER]nebo prohrl.[ENTER][ENTER]* 10 % vhry bude vyplaceno ve prospch[ENTER]krlovstv. " -gameforge.locale.guild.war_bet_list_button = " Szka na vlku cech " -gameforge.locale.guild.war_bet_list_choose = " Na jakou vlku cech chce tipovac lstek? " -gameforge.locale.guild.war_bet_list_none = " Momentln se nevede dn vlka cech, na kterou[ENTER]si me vsadit. " -gameforge.locale.guild.war_bet_no_money = " Nevypad to, e bys ml u sebe dostatek Yang! " -gameforge.locale.guild.war_bet_price = " Hmm... Sprvn rozhodnut! Koho jsi zvolil? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Chce se zastnit boje proti njakmu cechu? " -gameforge.locale.guild.war_join_request = " Vydej si povolen pidat se " -gameforge.locale.guild.war_list_button = " Podvat se do seznamu cechovnch boj " -gameforge.locale.guild.war_list_choose = " Prv se konaj nsledujc vlky cech: Jestli[ENTER]chce pihlet, zvol si jeden z astncch se[ENTER]cech. " -gameforge.locale.guild.war_list_none = " Momentln se dn cech neastn dnho boje. " -gameforge.locale.guild.war_over = " Boje u skonily. " -gameforge.locale.guild.withdraw = " Vystoupit z cechu. " -gameforge.locale.guild.withdraw_confirm = " Chce vystoupit z cechu, ktermu nle?[ENTER][ENTER]Domnvm se, es tam uzavel jenom mlo[ENTER]ptelstv.[ENTER]Zle jenom na tob.[ENTER][ENTER]Chce tedy opravdu vystoupit z cechu? " -gameforge.locale.guild.withdraw_msg = " No dobr.[ENTER][ENTER]Vykrtnu t ze seznamu len cechu. " -gameforge.locale.guild.yes = " Ano " -gameforge.locale.guild_around_rank_msg = " Cechy podobn tomu tvmu maj nsledujc[ENTER]vsledky:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Nzev cechu |Body |Vtzstv |Nerozhodn |Porky " -gameforge.locale.guild_top_rank_msg = " Vsledky boj (d 1 a d 10):[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " Poad tvho cechu v tabulce je " -gameforge.locale.guild_your_rank2 = " a vsledek tabulky je " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Zavt okno " -gameforge.locale.horse_menu.feed = " Nakrmit kon " -gameforge.locale.horse_menu.menu = " Co chce dlat s mm konm? " -gameforge.locale.horse_menu.revive = " Znovuoiven kon " -gameforge.locale.horse_menu.ride = " Jedn na koni " -gameforge.locale.horse_menu.show_state = " Zjistit stav kon " -gameforge.locale.horse_menu.unsummon = " Odevzdat kon " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Dones lk k Yu-Rang " -gameforge.locale.huanso.deliver_text_1 = " Dones lk matce Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = " Dones lk matce Yu-Rang a podej zprvu Huahn-Sovi. " -gameforge.locale.huanso.failure_label = " Zpt k Huahn-So " -gameforge.locale.huanso.failure_text_1 = " Vrtit se k Huahn-Sovi. " -gameforge.locale.huanso.failure_text_2 = " ekni Huahn-Sovi, e jsi ten lk nemohl vyrobit. " -gameforge.locale.huanso.find_label = " Vydej se k Baek-Govi " -gameforge.locale.huanso.find_text_1 = " Vyhledej Baek-Goa a podej ho o lk. " -gameforge.locale.huanso.find_text_2 = " Hledej Baek-Goa, vyrob lk pro matku Yu-Rang a[ENTER]dones ho Yu-Rang. " -gameforge.locale.huanso.kill_label = " Ingredience pro lk " -gameforge.locale.huanso.kill_text_1 = " Hledej jednotliv sloky lku pro Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = " Zabjej korpiny v v dol Seungryong a dones[ENTER]osten tra Baek-Goovi. " -gameforge.locale.huanso.make_label = " Dones Baek-Goovi ty psady " -gameforge.locale.huanso.make_text_1 = " Dones Baek-Goovi ty psady do lku. " -gameforge.locale.huanso.make_text_2 = " Vra se k Baek-Goovi, dones mu ostnat t ocas[ENTER]a vyrob lk pro Yu-Rang. " -gameforge.locale.huanso.order_label = " Hledej Huahn-sa. " -gameforge.locale.huanso.order_text_1 = " Hledej Huahn-sa. " -gameforge.locale.huanso.order_text_2 = " Najdi Huahn-Sa a poslechni si jeho pbh. " -gameforge.locale.huanso.success_label = " Zpt k Huahn-So " -gameforge.locale.huanso.success_text_1 = " Podej zprvu Huahn-Sovi. " -gameforge.locale.huanso.success_text_2 = " Podej zprvu Huahn-Sovi a vyzvedni si odmnu. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Podl padlch pedmt " -gameforge.locale.level = " rove " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " Vzhledem k zven rovn " -gameforge.locale.levelup.choice1 = " Toto je pomoc k kolm rovn. " -gameforge.locale.levelup.choice2 = " Me zvolit jednu z tch dvou nestvr a ubt ji. " -gameforge.locale.levelup.kill_count = " Poet vtzstv " -gameforge.locale.levelup.lets_go = " Dobr! Pus se do toho. " -gameforge.locale.levelup.levelup_quest_fail = " kol rovn se nezdail " -gameforge.locale.levelup.prev_quest1 = " Toto jsou informace k kolu rovn, kter[ENTER]donedvna bel.[ENTER][ENTER]Momentln " -gameforge.locale.levelup.prev_quest2 = " se jich mus zabt jet vc, aby mohl bt[ENTER]dokonen kol rovn. " -gameforge.locale.levelup.prev_quest_go = " Dle " -gameforge.locale.levelup.prev_quest_info = " Znovu si prohldnout informace k kolu rovn. " -gameforge.locale.levelup.random_item = " Nhodn pedmt " -gameforge.locale.levelup.receive_direct = " Za kol rovn obdr pmo odmnu. " -gameforge.locale.levelup.remain_count = " Zbv poet " -gameforge.locale.levelup.slayed_them = " Zabit " -gameforge.locale.levelup.slay_target_count = " Poet cl " -gameforge.locale.levelup.slay_target_is = " Zabij cl! " -gameforge.locale.levelup.slay_them1 = " Zabit " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Jak se dlaj rov knedlky? " -gameforge.locale.make_wonso.how_make_detail = " Kdy jsi na honb za nestvrami, najde asto[ENTER]vechny mon psady do rovch knedlk:[ENTER]fazolov pasta, cukrov pasta, ovocn pasta a[ENTER]sladk re. Pokud mne donese jednu z tchto[ENTER]past a porci sladk re mu ti udlat rov[ENTER]knedlek. dajn se stane nco zvltnho, a ho[ENTER]bude jst. Jsem zvdav, co pesn se stane. " -gameforge.locale.make_wonso.make_msg1 = " Zskal jsi nezbytn ingredience? Dobe. Udlm ti[ENTER]z t fazolkov pasty a sladk re, fazolkovou[ENTER]buchtu! Nech si chutnat. " -gameforge.locale.make_wonso.make_msg2 = " Zskal jsi nezbytn ingredience? Dobe. Udlm ti[ENTER]z t cukrov pasty a sladk re, cukrovou[ENTER]buchtu! Nech si chutnat. " -gameforge.locale.make_wonso.make_msg3 = " Zskal jsi nezbytn ingredience? Dobe. Udlm ti[ENTER]z t ovocn pasty a sladk re, ovocnou buchtu![ENTER]Nech si chutnat. " -gameforge.locale.make_wonso.want_wonso1 = " Vyrobit Fazolovou buchtu " -gameforge.locale.make_wonso.want_wonso2 = " Vyrobit Cukrovou buchtu " -gameforge.locale.make_wonso.want_wonso3 = " Vyrobit Ovocnou buchtu " -gameforge.locale.man_postfix = " Pan " -gameforge.locale.map_name_1 = " Hora Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Pou Yongbi " -gameforge.locale.map_name_4 = " dol Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Vzva v opi jeskyni " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " Te nen vhodn doba vstoupit. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Opice t zaklela a byl jsi vyhozen. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Kletba opice " -gameforge.locale.monkey_dungeon.enter = " Vstoupit " -gameforge.locale.monkey_dungeon.low_entrance = " Vchod do lehk opi jeskyn " -gameforge.locale.monkey_dungeon.middle_entrance = " Vchod do tk opi jeskyn " -gameforge.locale.monkey_dungeon.notice = " 1. A vstoup do opi jeskyn, mus bhem 20[ENTER]minut zabt opiho vdce a potom uniknout.[ENTER]2. Nesm pout dn pergameny nvratu do msta[ENTER]nebo na jin msta.[ENTER]Mnoz, kte se nechovali podle tchto pravidel,[ENTER]byli promnni na opice. Take jestli nechce[ENTER]jst zbytek ivota banny, tak si dej na sebe[ENTER]pozor! " -gameforge.locale.monkey_dungeon.no_enter = " Nevstoupit " -gameforge.locale.monkey_dungeon.quest_rest_time = " Zbvajc as " -gameforge.locale.monkey_dungeon.quest_title = " Opi jeskyn " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Hehehee! Vichni maj zemt. Hij!! " -gameforge.locale.monster_chat_1001_2 = " Kousek, kousek, kousek, kousek! " -gameforge.locale.monster_chat_1001_3 = " Nen niku! " -gameforge.locale.monster_chat_1001_4 = " Zem bude naskl tvou krv! Zemi! " -gameforge.locale.monster_chat_1001_5 = " Klidn ebrej, ale nepinese ti to nic dobrho! " -gameforge.locale.monster_chat_1001_6 = " Copak to tu mme za obliej, znetvoen strachem! Heh! " -gameforge.locale.monster_chat_1002_1 = " Smrt! Smrt vem lidem! " -gameforge.locale.monster_chat_1002_2 = " Mizern prasata! " -gameforge.locale.monster_chat_1002_3 = " Lezou mi fakt na nervy. " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Tady potee krev, lovku. " -gameforge.locale.monster_chat_1003_1 = " Smrt a zatracen! " -gameforge.locale.monster_chat_1003_2 = " Otp je hor ne me, co? " -gameforge.locale.monster_chat_1003_3 = " Hej, neutkejte! Tak pojte, pojte! " -gameforge.locale.monster_chat_1003_4 = " Sbhaj se mi sliny v puse, jenom kdy se na tebe podvm. " -gameforge.locale.monster_chat_1003_5 = " Ty m provokuje. " -gameforge.locale.monster_chat_1003_6 = " Zeme! " -gameforge.locale.monster_chat_1004_1 = " Tv due bude moje, lovku! " -gameforge.locale.monster_chat_1004_2 = " Mmmm, erstv krev! " -gameforge.locale.monster_chat_1004_3 = " Dneska bude veselo! " -gameforge.locale.monster_chat_1004_4 = " Ne, jet ne! Nesm jet umt. Chachaha! " -gameforge.locale.monster_chat_1004_5 = " Co? Co se to tam dje? Tese se ti len ruka. " -gameforge.locale.monster_chat_1004_6 = " To je fakt odvn jt k nm na nvtvu! Nic si z toho nedlej! " -gameforge.locale.monster_chat_1035_1 = " Ne umu, pomstm se! " -gameforge.locale.monster_chat_1035_2 = " Bude umrat a trpt velmi, velmi pomalu... " -gameforge.locale.monster_chat_1035_3 = " Bude mi potenm nechat t trpt. " -gameforge.locale.monster_chat_1035_4 = " Hahaha! Tlo se ti samm strachem tese. Hahaha! " -gameforge.locale.monster_chat_1035_5 = " Ctm tvj strach, malik.... " -gameforge.locale.monster_chat_1035_6 = " Co to je? Vypad to, e kadou chvli spadne pr rukou na zem. To u je fakt konec? " -gameforge.locale.monster_chat_1036_1 = " S km pjde do pekla? " -gameforge.locale.monster_chat_1036_2 = " Hajzlov! Vy na m nezapomenete! " -gameforge.locale.monster_chat_1036_3 = " Hhahahaha! " -gameforge.locale.monster_chat_1036_4 = " ebrej o vlastn ivot, vykup ho vlastn du! " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Vid vechno rozmazan! Neme u ani rozliovat vlevo a vpravo. Hhahahaha! " -gameforge.locale.monster_chat_1037_1 = " Pro nebloum na vky vk takhle kolem? " -gameforge.locale.monster_chat_1037_2 = " Copak copak? Nem rd tmu? " -gameforge.locale.monster_chat_1037_3 = " Vtej v pekle. Hhahahaha! " -gameforge.locale.monster_chat_1037_4 = " Jist, jist. Jen si ki! " -gameforge.locale.monster_chat_1037_5 = " Hhahahaha! Takhle m neme zabt! " -gameforge.locale.monster_chat_1037_6 = " Jo, jo, to u je lep! " -gameforge.locale.monster_chat_1038_1 = " Tohle je peklo. " -gameforge.locale.monster_chat_1038_2 = " Vtej v pekle. " -gameforge.locale.monster_chat_1038_3 = " Umrej pkn pomalu. " -gameforge.locale.monster_chat_1038_4 = " Nem smysl m napadat. Hahaha! " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " Nen dobr umt pli rychle. Chceme si pedtm jet trochu ut. " -gameforge.locale.monster_chat_1039_1 = " Do t doby, ne pijde nkdo jin... " -gameforge.locale.monster_chat_1039_2 = " Mysl, e me uniknout? " -gameforge.locale.monster_chat_1039_3 = " Vechno, co je tady, nahn lidem strach... Hodn moc strachu! " -gameforge.locale.monster_chat_1039_4 = " Vtej na mst, kde najde svou smrt! " -gameforge.locale.monster_chat_1039_5 = " Vidm ti v och paniku. " -gameforge.locale.monster_chat_1039_6 = " Hmmm, tak mlad a tak bezmocn... " -gameforge.locale.monster_chat_1040_1 = " Vidme kad tvj pohyb. " -gameforge.locale.monster_chat_1040_2 = " Spch? Opravdu chce zemt? " -gameforge.locale.monster_chat_1040_3 = " Smrt si ji nala msto kousek od tebe... " -gameforge.locale.monster_chat_1040_4 = " Sly, jak zvon mj zvon? Je to posledn vc, kterou usly! " -gameforge.locale.monster_chat_1040_5 = " Kdy tahle rna nepestane krvcet, bude to pkn nebezpen. " -gameforge.locale.monster_chat_1040_6 = " Me bojovat... nebo me nechat prost Smrt, aby si t vzala rovnou... " -gameforge.locale.monster_chat_1041_1 = " Pro jsi zde, kdy chce t? " -gameforge.locale.monster_chat_1041_2 = " Hmmm, erstv maso do mlnku.... " -gameforge.locale.monster_chat_1041_3 = " Bylo to tv rozhodnut vydat se sem, lidsk erve! A nyn si ponese za to nsledky... " -gameforge.locale.monster_chat_1041_4 = " My zase vstaneme z mrtvch, my nememe zemt. " -gameforge.locale.monster_chat_1041_5 = " Nem smysl ns napadat. Hhahahaha! " -gameforge.locale.monster_chat_1041_6 = " Co t vc zme: Vyerpn nebo smrt? " -gameforge.locale.monster_chat_1091_1 = " Dostal jsi se a sem... a j t te polu za tvou Smrt... " -gameforge.locale.monster_chat_1091_2 = " Obtuj svou dui a sta se jednm z ns! " -gameforge.locale.monster_chat_1091_3 = " Koukni se na sebe! Slab a pomal.... " -gameforge.locale.monster_chat_1091_4 = " Tvoje tlo a tvoje due pat mn! Hhahahaha! " -gameforge.locale.monster_chat_1091_5 = " U jsi vyerpan? Tesou se ti kolena! " -gameforge.locale.monster_chat_1091_6 = " Jak dlouho to jet vydr? Hhahahaha! " -gameforge.locale.monster_chat_1093_1 = " Kdo mohl tuit, e existuje jet nco mnohem horho ne smrt? " -gameforge.locale.monster_chat_1093_2 = " Vtej! " -gameforge.locale.monster_chat_1093_3 = " Za svou troufalost zaplat. Zaplat tvou krv a tvou du! " -gameforge.locale.monster_chat_1093_4 = " Oberstvm se tvm tlem a tvou du! " -gameforge.locale.monster_chat_1093_5 = " Jak dlouho mysl, e mi me odolvat? " -gameforge.locale.monster_chat_1093_6 = " Smrt se ti smje za zdy. Hehehe " -gameforge.locale.monster_chat_11000_1 = " Vichni, kdo si dlte starosti o dal vvoj, naslouchejte! " -gameforge.locale.monster_chat_11000_10 = " Jestli chce umt ovldat moc prody - obzvlt blesk, doporuuji ti nauku o len! " -gameforge.locale.monster_chat_11000_11 = " Jednotliv vlenci se odliuj tm, jakm zpsobem vedou boje. Souste se na nepetrit zocelovn tla! " -gameforge.locale.monster_chat_11000_12 = " Magie je silnou strnkou Sur. Pracujte na va inteligenci, rychlosti a silnm tle! " -gameforge.locale.monster_chat_11000_13 = " Vyuvej vlastnost Ninj! Souste se na rychlost a tlesnou slu! " -gameforge.locale.monster_chat_11000_14 = " amani vyuvaj znovuobnoven, podporu a kouzla v boji na dlku. Na to je poteba inteligence! " -gameforge.locale.monster_chat_11000_15 = " Nezapome, co ses nauil! " -gameforge.locale.monster_chat_11000_16 = " B na vcvik, pokud chce trnovat tv schopnosti! " -gameforge.locale.monster_chat_11000_17 = " Schopnosti? Me se vypracovat a na rove mistra, kter se nhodn nachz mezi rovnmi 17 a 21! " -gameforge.locale.monster_chat_11000_18 = " Chce se stt velmistrem? V tom ppad potebuje extra pruku o schopnostech! " -gameforge.locale.monster_chat_11000_19 = " Pruka o schopnostech zmiz, jakmile ji dote! " -gameforge.locale.monster_chat_11000_2 = " Vichni vlenci, co nedoshli rove 5, poslouchejte! " -gameforge.locale.monster_chat_11000_20 = " Chce si pest dal knihu schopnost? Pak ale mus pokat jeden den. " -gameforge.locale.monster_chat_11000_21 = " Vylepi inteligneci a zlepi schopnosti tvho Sury! " -gameforge.locale.monster_chat_11000_22 = " Zaij v boji velkou moc, kterou oplvaj Surov! " -gameforge.locale.monster_chat_11000_23 = " V, kde se nachz chrm ezoterick sekty? Le uprosted dol Seungryong! " -gameforge.locale.monster_chat_11000_24 = " Byl znovu objeven vchod do pavouho podzem! Nachz se v pouti Yongbi! " -gameforge.locale.monster_chat_11000_25 = " Dokoni kol a pouij odmnu na vylepen! " -gameforge.locale.monster_chat_11000_26 = " Chytat ryby? To zn dobe! Ty u jsi pece dostal u rybe udici a nvnadu - nebo ne? " -gameforge.locale.monster_chat_11000_27 = " Chce najt nco silnjho, co bys chtl honit? Vyhledej si portl! B na msto, na kterm se nalzaj nestvry kter odpovdaj tv rovni! " -gameforge.locale.monster_chat_11000_28 = " Dvej si pozor na neptele z jinch zem. Nikdy nev, kdy ti vpadnou do zad! " -gameforge.locale.monster_chat_11000_29 = " Chce obnovit svoje schopnosti? Tak b ke staence! Postarej se o to, abys ml u sebe dostatek Yang. " -gameforge.locale.monster_chat_11000_3 = " Kdy se chce proslavit jako mocn tonk, b k uiteli boje tlo na tlo. " -gameforge.locale.monster_chat_11000_30 = " Usiluj o dokonalou rove mistra. Pak bude patit k opravdovm hrdinm! " -gameforge.locale.monster_chat_11000_31 = " Hledej star lidi na vech kontinentech, jestli chce vstoupit do jinho msta nebo bojovho zem! " -gameforge.locale.monster_chat_11000_4 = " Zvol si vcvik v mentlnm boji, jestli se chce stt odbornkem ve schopnostech vlenka! " -gameforge.locale.monster_chat_11000_5 = " Pokud chce patit k Surm, kte ovldaj magick mee, zvol si vcvik v magickch zbranch! " -gameforge.locale.monster_chat_11000_6 = " Pihla se na vcvik v ern magii, jestli se chce stt odbornkem v pouvn nekalch kouzel! " -gameforge.locale.monster_chat_11000_7 = " Ve vcviku v boji na dlku jsou akceptovni Ninjov, kte doshli rovn 5! " -gameforge.locale.monster_chat_11000_8 = " Zvol si vcvik v boji zblzka, jestli se chce stt Ninjou, kter psob skryt! " -gameforge.locale.monster_chat_11000_9 = " Seznam se s naukou o dra moci, pokud chce jako vlenk draho boha ovldat vechny bitvy! " -gameforge.locale.monster_chat_11002_1 = " Vichni, kdo si dlte starosti o vae zdrav, naslouchejte! " -gameforge.locale.monster_chat_11002_10 = " Doporuuji nauku o len, pokud chce umt ovldat moc prody a obzvl᚝ blesk! " -gameforge.locale.monster_chat_11002_11 = " Jednotliv vlenci se odliuj tm, jakm zpsobem vedou boje. Souste se se na nepetrit trnovn tla! " -gameforge.locale.monster_chat_11002_12 = " Nejsilnj strnkou Sur je magie. Pracuj bez pestn na sv inteligenci, rychlosti a tlesn sle! " -gameforge.locale.monster_chat_11002_13 = " Zdokonal typick schopnosti Ninj na vy rove! Souste se na rychlost a tlesnou slu! " -gameforge.locale.monster_chat_11002_14 = " amani vyuvaj len, podporu a kouzla boje na dlku. Na to je poteba inteligence! " -gameforge.locale.monster_chat_11002_15 = " Nezapome, co ses nauil! " -gameforge.locale.monster_chat_11002_16 = " Pokud chce trnovat svoje schopnosti, sta se uednkem! " -gameforge.locale.monster_chat_11002_17 = " Schopnosti? Me se vypracovat a na rove mistra, kter se nhodn nachz mezi rovnmi 17 a 21! " -gameforge.locale.monster_chat_11002_18 = " Chce se stt velmistrem? V tom ppad potebuje extra pruku o schopnostech! " -gameforge.locale.monster_chat_11002_19 = " Pruka o schopnostech zmiz, jakmile ji dote! " -gameforge.locale.monster_chat_11002_2 = " Vichni vlenci, co nedoshli rove 5, poslouchejte! " -gameforge.locale.monster_chat_11002_20 = " Chce si pest dal knihu schopnost? Pak ale mus pokat jeden den. " -gameforge.locale.monster_chat_11002_21 = " Vylepi inteligneci a zlepi schopnosti tvho Sury! " -gameforge.locale.monster_chat_11002_22 = " Zaij v boji velkou moc, kterou oplvaj Surov! " -gameforge.locale.monster_chat_11002_23 = " V, kde se nachz chrm ezoterick sekty? Le uprosted dol Seungryong! " -gameforge.locale.monster_chat_11002_24 = " Byl znovu objeven vchod do pavouho podzem! Nachz se v pouti Yongbi! " -gameforge.locale.monster_chat_11002_25 = " Dokoni kol a pouij odmnu na vylepen! " -gameforge.locale.monster_chat_11002_26 = " Chytat ryby? To zn dobe! Ty u jsi pece dostal u rybe udici a nvnadu - nebo ne? " -gameforge.locale.monster_chat_11002_27 = " Chce najt nco silnjho, co bys chtl honit? Vyhledej si portl! B na msto, na kterm se nalzaj nestvry kter odpovdaj tv rovni! " -gameforge.locale.monster_chat_11002_28 = " Dvej si pozor na neptele z jinch zem. Nikdy nev, kdy ti vpadnou do zad! " -gameforge.locale.monster_chat_11002_29 = " Chce obnovit svoje schopnosti? Tak b ke staence! Postarej se o to, abys ml u sebe dostatek Yang. " -gameforge.locale.monster_chat_11002_3 = " Kdy se chce proslavit jako mocn tonk, b k uiteli boje tlo na tlo. " -gameforge.locale.monster_chat_11002_30 = " Usiluj o dokonalou rove mistra. Pak bude patit k opravdovm hrdinm! " -gameforge.locale.monster_chat_11002_31 = " Hledej star lidi na vech kontinentech, jestli chce vstoupit do jinho msta nebo bojovho zem! " -gameforge.locale.monster_chat_11002_4 = " Zvol si vcvik v mentlnm boji, jestli se chce stt odbornkem ve schopnostech vlenka! " -gameforge.locale.monster_chat_11002_5 = " Pokud chce patit k Surm, kte ovldaj magick mee, zvol si vcvik v magickch zbranch! " -gameforge.locale.monster_chat_11002_6 = " Pihla se na vcvik v ern magii, jestli se chce stt odbornkem v pouvn nekalch kouzel! " -gameforge.locale.monster_chat_11002_7 = " Ve vcviku v boji na dlku jsou akceptovni Ninjov, kte doshli rovn 5! " -gameforge.locale.monster_chat_11002_8 = " Zvol si vcvik v boji zblzka, jestli se chce stt Ninjou, kter psob skryt! " -gameforge.locale.monster_chat_11002_9 = " Seznam se s naukou o dra moci, pokud chce jako vlenk draho boha ovldat vechny bitvy! " -gameforge.locale.monster_chat_11004_1 = " Vichni, kdo si dlte starosti o vae zdrav, naslouchejte! " -gameforge.locale.monster_chat_11004_10 = " Doporuuji nauku o len, pokud chce umt ovldat moc prody a obzvl᚝ blesk! " -gameforge.locale.monster_chat_11004_11 = " Jednotliv vlenci se odliuj tm, jakm zpsobem vedou boje. Soustese na nepetrit trnovn tla! " -gameforge.locale.monster_chat_11004_12 = " Silnou strnkou Sur je magie. Pracuj bez pestn na sv inteligenci, rychlosti a tlesn sle! " -gameforge.locale.monster_chat_11004_13 = " Zdokonal typick schopnosti Ninj a dove je na vy rove! Souste se na rychlost a tlesnou slu! " -gameforge.locale.monster_chat_11004_14 = " amani vyuvaj len, podporu a kouzla boje na dlku. Na to je poteba inteligence! " -gameforge.locale.monster_chat_11004_15 = " Nezapome, co ses nauil! " -gameforge.locale.monster_chat_11004_16 = " Nastup do uen, pokud chce trnovat tvoje schopnosti! " -gameforge.locale.monster_chat_11004_17 = " Schopnosti? Me se vypracovat a na rove mistra, kter se nhodn nachz mezi rovnmi 17 a 21! " -gameforge.locale.monster_chat_11004_18 = " Chce se stt velmistrem? V tom ppad potebuje extra pruku o schopnostech! " -gameforge.locale.monster_chat_11004_19 = " Pruka o schopnostech zmiz, jakmile ji dote! " -gameforge.locale.monster_chat_11004_2 = " Vichni vlenci, co nedoshli rove 5, poslouchejte! " -gameforge.locale.monster_chat_11004_20 = " Chce st dal knihu schopnost? To ale mus den pokat! " -gameforge.locale.monster_chat_11004_21 = " Vylepi inteligneci a zlepi schopnosti tvho Sury! " -gameforge.locale.monster_chat_11004_22 = " Zaij v boji velkou moc, kterou oplv Sury! " -gameforge.locale.monster_chat_11004_23 = " V, kde se nachz chrm ezoterick sekty? Le uprosted dol Seungryong! " -gameforge.locale.monster_chat_11004_24 = " Byl znovu objeven vchod do pavouho podzem! Nachz se v pouti Yongbi! " -gameforge.locale.monster_chat_11004_25 = " Dokoni kol a pouij odmnu na vylepen! " -gameforge.locale.monster_chat_11004_26 = " Chytat ryby? To zn dobe! Ty u jsi pece dostal u rybe udici a nvnadu - nebo ne? " -gameforge.locale.monster_chat_11004_27 = " Chce najt nco silnjho, co bys chtl honit? Vyhledej si portl! B na msto, na kterm se nalzaj nestvry kter odpovdaj tv rovni! " -gameforge.locale.monster_chat_11004_28 = " Dvej si pozor na neptele z jinch zem. Nikdy nev, kdy ti vpadnou do zad! " -gameforge.locale.monster_chat_11004_29 = " Chce obnovit svoje schopnosti? Tak b ke staence! Postarej se o to, abys ml u sebe dostatek Yang. " -gameforge.locale.monster_chat_11004_3 = " Kdy se chce proslavit jako mocn tonk, b k uiteli boje tlo na tlo. " -gameforge.locale.monster_chat_11004_30 = " Usiluj o dokonalou rove mistra. Pak bude patit k opravdovm hrdinm! " -gameforge.locale.monster_chat_11004_31 = " Hledej star lidi na vech kontinentech, jestli chce vstoupit do jinho msta nebo bojovho zem! " -gameforge.locale.monster_chat_11004_4 = " Zvol si vcvik v mentlnm boji, jestli se chce stt odbornkem ve schopnostech vlenka! " -gameforge.locale.monster_chat_11004_5 = " Pokud chce patit k Surm, kte ovldaj magick mee, zvol si vcvik v magickch zbranch! " -gameforge.locale.monster_chat_11004_6 = " Pihla se na vcvik v ern magii, jestli se chce stt odbornkem v pouvn nekalch kouzel! " -gameforge.locale.monster_chat_11004_7 = " Ve vcviku v boji na dlku jsou akceptovni Ninjov, kte doshli rovn 5! " -gameforge.locale.monster_chat_11004_8 = " Zvol si vcvik v boji zblzka, jestli se chce stt Ninjou, kter psob skryt! " -gameforge.locale.monster_chat_11004_9 = " Seznam se s naukou o dra moci, pokud chce jako vlenk draho boha ovldat vechny bitvy! " -gameforge.locale.monster_chat_1105_1 = " Zamrzl stav je dobr. " -gameforge.locale.monster_chat_1105_2 = " Hora Sohan je nepochybn nejlep. " -gameforge.locale.monster_chat_1105_3 = " Jak krsn poas. " -gameforge.locale.monster_chat_1105_4 = " Udlm z tebe mho dvojnka. " -gameforge.locale.monster_chat_1105_5 = " Me t vn - aspo dokud neroztaje ten led... " -gameforge.locale.monster_chat_1105_6 = " Jak dlouho to bude trvat, ne z tebe bude kus ledu? " -gameforge.locale.monster_chat_1106_1 = " Lid... tady? " -gameforge.locale.monster_chat_1106_2 = " Jsem unaven... ale na tebe budu stait... " -gameforge.locale.monster_chat_1106_3 = " Nkdo je na mm kopci? " -gameforge.locale.monster_chat_1106_4 = " Ty sem nepat! " -gameforge.locale.monster_chat_1106_5 = " Ml bys radji zmizet! " -gameforge.locale.monster_chat_1106_6 = " Cizinec... a co tak sm? " -gameforge.locale.monster_chat_1191_1 = " U je to dlouho, co jsem vidla zkuenho vlenka. " -gameforge.locale.monster_chat_1191_2 = " Nen co dlat... jen ekat a letit zbran... " -gameforge.locale.monster_chat_1191_3 = " Mm na nich pracovat? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Nco chyb. Nejsem spokojen. " -gameforge.locale.monster_chat_1191_6 = " Ukonm tu bolest, kterou bys jinak ctil na vky! " -gameforge.locale.monster_chat_1301_1 = " M dlouh krk! " -gameforge.locale.monster_chat_1301_2 = " Tvoje bled ke bude brzy jet bled! " -gameforge.locale.monster_chat_1301_3 = " Ty mne chce vyzvat? No prosm... " -gameforge.locale.monster_chat_1301_4 = " Tys m napadl! Pvou! Nen ti dovoleno pet! " -gameforge.locale.monster_chat_1301_5 = " Slab, slab lovk! " -gameforge.locale.monster_chat_1301_6 = " Tak se podvme, co snese! " -gameforge.locale.monster_chat_1302_1 = " Chce zmizet? Ani na to nemysli! " -gameforge.locale.monster_chat_1302_2 = " Sprvn. Jen se pibli. Pvou! " -gameforge.locale.monster_chat_1302_3 = " Me v m ruce se jenom tese. Pvou! " -gameforge.locale.monster_chat_1302_4 = " Tenhle tok neme pet! " -gameforge.locale.monster_chat_1302_5 = " Tum, mj me! " -gameforge.locale.monster_chat_1302_6 = " Bol to, e jo? Hahah! " -gameforge.locale.monster_chat_1303_1 = " Dokonce neastnou nhodou polapan trva me zabjet. " -gameforge.locale.monster_chat_1303_2 = " Dvej si na tu trvu pozor. " -gameforge.locale.monster_chat_1303_3 = " Sprvn. Tak, pkn ke mn. Hahah " -gameforge.locale.monster_chat_1303_4 = " Niemo! Piel jsi ke mn a j t te zabiju! " -gameforge.locale.monster_chat_1303_5 = " Zemi! Zemi! " -gameforge.locale.monster_chat_1303_6 = " Lituje toho, es piel? " -gameforge.locale.monster_chat_1305_1 = " Kdo m peme? " -gameforge.locale.monster_chat_1305_2 = " Ty? Chce si to se mnou rozdat? " -gameforge.locale.monster_chat_1305_3 = " Tak pojd', jestli chce! " -gameforge.locale.monster_chat_1305_4 = " Pojd', rozdme si to! Nechod' pry! " -gameforge.locale.monster_chat_1305_5 = " Tak co, jak mm me? " -gameforge.locale.monster_chat_1305_6 = " Boj se? Hahah " -gameforge.locale.monster_chat_1901_1 = " Myslm e dnes zeme mma rukama! " -gameforge.locale.monster_chat_1901_2 = " Hmm, ty se mi lb. " -gameforge.locale.monster_chat_1901_3 = " Tak co? Moje mil rozptlen... " -gameforge.locale.monster_chat_1901_4 = " Hej! To ti nepome, kdy utee jako zbablec! " -gameforge.locale.monster_chat_1901_5 = " U jsem ti uaroval? Hm? " -gameforge.locale.monster_chat_1901_6 = " Ty u si nechce ani troku zakiet? Hahah! " -gameforge.locale.monster_chat_20001_1 = " Vypad nervzn... neboj, nic tu nevybouchne. " -gameforge.locale.monster_chat_20001_2 = " as od asu bych chtl jt jen tak na prochzku. " -gameforge.locale.monster_chat_20001_3 = " Je tu takov nuda. Ani moje vnouata m u nenavtvuj. " -gameforge.locale.monster_chat_20001_4 = " Kdy lovk zestrne, potebuje spolenost. " -gameforge.locale.monster_chat_20001_5 = " Moje nejlep doby u pominuly. " -gameforge.locale.monster_chat_20002_1 = " To slunce tak pl. " -gameforge.locale.monster_chat_20002_2 = " Ndhern poas na to, usuit mokr pltno, e? " -gameforge.locale.monster_chat_20002_3 = " Kdepak je ten ln budikniemu, co si k manel? " -gameforge.locale.monster_chat_20002_4 = " k si otec a ani ped svmi dtmi se za svoje vrtochy nestyd! " -gameforge.locale.monster_chat_20002_5 = " Knihy jsou knihy. Nechod do prce a nic nevydl. Pod jenom te! " -gameforge.locale.monster_chat_20003_1 = " J, uuu, miminko. Pkn ses vyspinkal? " -gameforge.locale.monster_chat_20003_2 = " Smje se jako andlek. " -gameforge.locale.monster_chat_20003_3 = " Tvoje maminka m radost, e jsi tak zdravouk. " -gameforge.locale.monster_chat_20003_4 = " Nikdo si t nevm? M hlad? " -gameforge.locale.monster_chat_20003_5 = " Hodn dtko, nae dtko. Spi dtko, spi. " -gameforge.locale.monster_chat_20004_1 = " Prost jenom nov den... " -gameforge.locale.monster_chat_20004_2 = " Hmm, kde asi dostanu dneska najst? " -gameforge.locale.monster_chat_20004_3 = " Tihle chlpci s meema jsou stle tak nudn... " -gameforge.locale.monster_chat_20004_4 = " Uvidme... mon nco vyebrm u Octavia. " -gameforge.locale.monster_chat_20004_5 = " Jo, a mimochodem: u pr nezu dn vlka... " -gameforge.locale.monster_chat_20005_1 = " Due mistra hrne protk skrz koneky jeho prst. " -gameforge.locale.monster_chat_20005_2 = " Od t doby, co je zem zavalen chaosem, se vude poflakuj bojovnci. " -gameforge.locale.monster_chat_20005_3 = " Kad chce pod bojovat. " -gameforge.locale.monster_chat_20005_4 = " Modlm se za klidn a pokojn svt. " -gameforge.locale.monster_chat_20005_5 = " Hej, ty tam! Udlej si aspo na chvilku as vypnout a zamyslet se. " -gameforge.locale.monster_chat_20006_1 = " Paneboe, co te budu dlat? " -gameforge.locale.monster_chat_20006_2 = " Po mm bratru nen ani vidu ani slechu a pitom kal, e pijde. " -gameforge.locale.monster_chat_20006_3 = " A te tady vidm jenom tyhle bojovnky s tmi mei. " -gameforge.locale.monster_chat_20006_4 = " Stsk se mi po mm bratrovi. " -gameforge.locale.monster_chat_20006_5 = " Vidl nkdo mho bratra? " -gameforge.locale.monster_chat_20007_1 = " Hmmm, erstv maso! " -gameforge.locale.monster_chat_20007_2 = " To je dobe, e lidi zase jed vc masa. " -gameforge.locale.monster_chat_20007_3 = " Kefty rostou, ale masa je mlo. " -gameforge.locale.monster_chat_20007_4 = " Kdy konen doraz to maso, co jsme objednali? " -gameforge.locale.monster_chat_20007_5 = " Kdy nedojde zavas, musme jt na lov! " -gameforge.locale.monster_chat_20008_1 = " Doufm, e pi takovm poas se nm zkaznci jen pohrnou. " -gameforge.locale.monster_chat_20008_2 = " Ten ln budikniemu u urit brzo pijde a bude chtt nco k jdlu. " -gameforge.locale.monster_chat_20008_3 = " Paneboe, copak to je za uboka! " -gameforge.locale.monster_chat_20008_4 = " Dv to byl jeden hodn dobr vlenk. " -gameforge.locale.monster_chat_20008_5 = " Ptm se sm sebe, pro u nebojuje? " -gameforge.locale.monster_chat_20009_1 = " Ti mlad chlapci jsou dost il a jenom z vitalitou! " -gameforge.locale.monster_chat_20009_2 = " Bojovnci vypadaj mnohem lp, kdy nos zbran. " -gameforge.locale.monster_chat_20009_3 = " Tenhle vraedn duch zaplav kadho. " -gameforge.locale.monster_chat_20009_4 = " Ovldej sv srdce, spoi ve vlastnch mylenkch a uklidni svou dui. " -gameforge.locale.monster_chat_20009_5 = " Neexistuje dn zzran recept, ale je nkolik postup, kter lze nsledovat. " -gameforge.locale.monster_chat_20010_1 = " Pinesl jsem jeden dobr pedmt! " -gameforge.locale.monster_chat_20010_2 = " Zbo ze vzdlench zem! Pekrsn, vyjmen kousky! " -gameforge.locale.monster_chat_20010_3 = " Vichni sem, pojd'te vichni sem! " -gameforge.locale.monster_chat_20010_4 = " Kupujte, kupujte dokud je jet nco k mn. To neseenete vude a rozhodn ne kad den! " -gameforge.locale.monster_chat_20010_5 = " Mimochodem, pro je tady tolik zlodj? " -gameforge.locale.monster_chat_20011_1 = " V dnen dob je tady dost sucho. " -gameforge.locale.monster_chat_20011_2 = " roda obil u nen tak vydatn jako dv. " -gameforge.locale.monster_chat_20011_3 = " Co zpomaluje rst na polch? " -gameforge.locale.monster_chat_20011_4 = " To obil chutn jako mosk voda. " -gameforge.locale.monster_chat_20011_5 = " To je patn znamen. Zemdlstv je zklad veho. " -gameforge.locale.monster_chat_20012_1 = " Rov buchty! Vynikajc rov buchty! " -gameforge.locale.monster_chat_20012_2 = " Prodvm sladk rov buchty! " -gameforge.locale.monster_chat_20012_3 = " Ach jo! Obchody vznou. " -gameforge.locale.monster_chat_20012_4 = " Mon bych to mla zkusit v jinm mst. " -gameforge.locale.monster_chat_20012_5 = " Ale tam je mnoho divokch predtor... " -gameforge.locale.monster_chat_20013_1 = " Nejlep je, kdy lovk strv takov den v lunu. " -gameforge.locale.monster_chat_20013_2 = " Perfektn poas na chytn ryb. " -gameforge.locale.monster_chat_20013_3 = " A te dal uzlk... Tak! dn ryba z tohohle hku neutee! " -gameforge.locale.monster_chat_20013_4 = " Tenhle zatracen medvd mi zniil udici. " -gameforge.locale.monster_chat_20013_5 = " Ml bych znovu zkouknout sv st. " -gameforge.locale.monster_chat_20014_1 = " H! " -gameforge.locale.monster_chat_20014_2 = " Nedlej si kvli mn dn starosti. J jsem prost takov. " -gameforge.locale.monster_chat_20014_3 = " ! " -gameforge.locale.monster_chat_20014_4 = " Co musm udlat, aby... Paneboe, co jsem to prv ekla? " -gameforge.locale.monster_chat_20014_5 = " Vbec neumm bt staten. Hu! " -gameforge.locale.monster_chat_20015_1 = " Tahle sekera mi u 20 let prokazuje vrnou slubu. " -gameforge.locale.monster_chat_20015_2 = " Je jet pod ostr, ale u ne tak dobr jako dv. " -gameforge.locale.monster_chat_20015_3 = " Chtl bych ji poslit tm, e ji budu pouvat a s n sekat. " -gameforge.locale.monster_chat_20015_4 = " Ale na to potebuju nkolik kamen, kter obsahuj minerly. " -gameforge.locale.monster_chat_20015_5 = " Ale jak se k nim dostanu? " -gameforge.locale.monster_chat_20016_1 = " Zkaznci se ke mn jenom hrnou. " -gameforge.locale.monster_chat_20016_2 = " Doufm, e ve dokonm vas. " -gameforge.locale.monster_chat_20016_3 = " Vypad zachmuen. " -gameforge.locale.monster_chat_20016_4 = " Takhle m znt kladivo! " -gameforge.locale.monster_chat_20016_5 = " Tady nen ticho. " -gameforge.locale.monster_chat_20017_1 = " Nemm na hudbu nladu. " -gameforge.locale.monster_chat_20017_2 = " Mj hudebn nstroj je v hroznm stavu. " -gameforge.locale.monster_chat_20017_3 = " Mon bych si ml podit nov nstroj? " -gameforge.locale.monster_chat_20017_4 = " Mj nstroj je star a hodn pouit... mm rd star vci! " -gameforge.locale.monster_chat_20017_5 = " Doufm, e najdu nco, m bych mohl ty struny opravit. " -gameforge.locale.monster_chat_20018_1 = " Mm toho tolik na prci! " -gameforge.locale.monster_chat_20018_2 = " Kad den pijde tolik zrannch. " -gameforge.locale.monster_chat_20018_3 = " Nemm vbec as si vyjt nebo se s nkm setkat! " -gameforge.locale.monster_chat_20018_4 = " A my nemme lky nazbyt. " -gameforge.locale.monster_chat_20018_5 = " Peju si, aby nkdo sehnal pr psad do lk. " -gameforge.locale.monster_chat_20019_1 = " 30 let se potuluju s mm lukem po horch. " -gameforge.locale.monster_chat_20019_2 = " Uivil jsem tm enu a zaplatil vzdln mch tech dt. " -gameforge.locale.monster_chat_20019_3 = " Bylo to tk, ale stlo to za to. " -gameforge.locale.monster_chat_20019_4 = " Ale te se petrhla ttiva luku. Znamen to, e patm do starho eleza? " -gameforge.locale.monster_chat_20019_5 = " Jestli se mi nepoda ten luk spravit, tak si budu muset koupit nov. Ale na to nemm penze. " -gameforge.locale.monster_chat_20020_1 = " Hej! Co um? " -gameforge.locale.monster_chat_20020_2 = " Vbec se sem nepibliuj! " -gameforge.locale.monster_chat_20020_3 = " Ach, jak dlouho se jet musm takhle schovvat? " -gameforge.locale.monster_chat_20020_4 = " Zemu sm, zapomenut nkde v kout? " -gameforge.locale.monster_chat_20020_5 = " , doufm, e mi nkdo pome! " -gameforge.locale.monster_chat_20021_1 = " Tenhle den skon tak jako kad jin. " -gameforge.locale.monster_chat_20021_2 = " Co te mu asi tak udlat? Hmm? " -gameforge.locale.monster_chat_20021_3 = " Nikdy bych nepomyslela, e takhle skonm. " -gameforge.locale.monster_chat_20021_4 = " Pod nemohu uvit tomu, e on tu ji nen. " -gameforge.locale.monster_chat_20021_5 = " To si nezaslouil. " -gameforge.locale.monster_chat_20022_1 = " A zase nov pkn den. " -gameforge.locale.monster_chat_20022_2 = " Manel Ariyoung zmizel. " -gameforge.locale.monster_chat_20022_3 = " Chtl jsem pomoct, ale tahle zatvrzelost... " -gameforge.locale.monster_chat_20022_4 = " Kdyby si m vzala, mohla uniknout jejmu dosavadnmu nudnmu ivotu. " -gameforge.locale.monster_chat_20022_5 = " Mon jsem j ml dt vc najevo, co k n ctm. " -gameforge.locale.monster_chat_20023_1 = " Proboha, ne! Co budeme dlat, kdy na to pijde moje star? " -gameforge.locale.monster_chat_20023_2 = " Kdybych tak mohl t jenom ze ten knek! " -gameforge.locale.monster_chat_20023_3 = " Knihy jsou tak tajupln... " -gameforge.locale.monster_chat_20023_4 = " Nemu takhle t napod, ale... " -gameforge.locale.monster_chat_20023_5 = " Doufm, e pro moji enu mu nco udlat, ale... " -gameforge.locale.monster_chat_20024_1 = " Tak dlej, dlej! Trochu vc usil! " -gameforge.locale.monster_chat_20024_2 = " Chlape, co to tam provd? Nejde to rychlejc? " -gameforge.locale.monster_chat_20024_3 = " Pedstav si vlenka tascho me a udlej to tak! " -gameforge.locale.monster_chat_20024_4 = " Kde je zas ten blzen? " -gameforge.locale.monster_chat_20024_5 = " Chce se stt muem? " -gameforge.locale.monster_chat_2091_1 = " Stih, stih.... vlasy, hrdla... " -gameforge.locale.monster_chat_2091_2 = " Nco pro tebe mm: vn spnek! " -gameforge.locale.monster_chat_2091_3 = " Zhluboka se nadechni. A neboj, je to jen jed! " -gameforge.locale.monster_chat_2091_4 = " Nechm si jen tvou tv! To bude pkn dekorace! " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Vechno pevn omotm hedvbm a pak to chutn lpe. " -gameforge.locale.monster_chat_2092_1 = " U ns mnoho nezbv. " -gameforge.locale.monster_chat_2092_2 = " Nejsou to dn dvounoh pery, kterm by bylo souzeno zde vldnout. " -gameforge.locale.monster_chat_2092_3 = " ! Vypad to, e se nkdo chytil do pavou st. " -gameforge.locale.monster_chat_2092_4 = " Jsem klias. Jen nemm rd, kdy jsem vyruovn. " -gameforge.locale.monster_chat_2092_5 = " To je ve, co doke? " -gameforge.locale.monster_chat_2092_6 = " Nikdo se se mnou neme mit! " -gameforge.locale.monster_chat_2104_1 = " Pro jsou lid zevnit mok? Tak mi jen zrezav me! " -gameforge.locale.monster_chat_2104_2 = " U ti vyschl jed v ihadle? " -gameforge.locale.monster_chat_2104_3 = " Co si takhle zabojovat? " -gameforge.locale.monster_chat_2104_4 = " U jsi tm vedrem vyerpan? " -gameforge.locale.monster_chat_2104_5 = " Rd nechvm lidi v pouti. " -gameforge.locale.monster_chat_2104_6 = " Chudku, jen tak zahraban v pouti. " -gameforge.locale.monster_chat_2105_1 = " Prozradm ti tajemstv. Nenvidm pnu. " -gameforge.locale.monster_chat_2105_2 = " To je horko, co? " -gameforge.locale.monster_chat_2105_3 = " Tohle msto je nebezpen. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Trefm t pesn mezi oima. " -gameforge.locale.monster_chat_2106_1 = " Ssss... ctm nco k ssssndku. " -gameforge.locale.monster_chat_2106_2 = " Vidm koisssst! " -gameforge.locale.monster_chat_2106_3 = " Sssskvl! Lb sssse mi to! " -gameforge.locale.monster_chat_2106_4 = " Tenhle je pkn tlusssst. Ten je mj! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Miluju vni erssstv krve. " -gameforge.locale.monster_chat_2107_1 = " Sssss! Nen co zabt! " -gameforge.locale.monster_chat_2107_2 = " Ssss! Tihle jsou tlussst! " -gameforge.locale.monster_chat_2107_3 = " To sssse bude vdci lbit... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Ssss! Do toho! " -gameforge.locale.monster_chat_2107_6 = " Ten p je jen pro tebe! " -gameforge.locale.monster_chat_2108_1 = " Kdy ho naapm, tak... " -gameforge.locale.monster_chat_2108_2 = " Pro se tak rozhl? " -gameforge.locale.monster_chat_2108_3 = " Ty si mysl, e se nade mnou d lehce vyhrt? Co? " -gameforge.locale.monster_chat_2108_4 = " Takov smla, potkat tady v pouti zrovna m! " -gameforge.locale.monster_chat_2108_5 = " Hmm, to je pocit! Vychutnm si ho na vky vk! " -gameforge.locale.monster_chat_2108_6 = " Dkuji pkn! " -gameforge.locale.monster_chat_2191_1 = " Ctm lidi. Jak to lib vn! " -gameforge.locale.monster_chat_2191_2 = " Dobe. Pojd'te vichni ke mn, pojd'te, pojd'te... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " To m t, nkoho potkat tady v pouti! " -gameforge.locale.monster_chat_2191_5 = " Okamit zstat stt! " -gameforge.locale.monster_chat_2191_6 = " Vyrvu ti maso kousek po kousku... " -gameforge.locale.monster_chat_2202_1 = " Poj bl, a ti mohu split ki. " -gameforge.locale.monster_chat_2202_2 = " V, jak druh bolesti me zpsobit takov r? " -gameforge.locale.monster_chat_2202_3 = " Mon se mu ochladit jejich krv. " -gameforge.locale.monster_chat_2202_4 = " Tvoje krev.... nech m ochutnat! " -gameforge.locale.monster_chat_2202_5 = " Nen dvod zanat boj. " -gameforge.locale.monster_chat_2202_6 = " Sta se to co j! Jen plameny a r. " -gameforge.locale.monster_chat_2204_1 = " Dokud jsem tady j, nikdo se nedostane dovnit! " -gameforge.locale.monster_chat_2204_2 = " Z njakho dvodu jsi mi na obt. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Plump, v, kde se nachz? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Jsi pro mne smn protivnk. " -gameforge.locale.monster_chat_2205_1 = " Me je uiten jenom v rukou vlenka. " -gameforge.locale.monster_chat_2205_2 = " Dr me pod pkn v ruce. " -gameforge.locale.monster_chat_2205_3 = " Nastv vlka. " -gameforge.locale.monster_chat_2205_4 = " A te budeme bojovat na smrt! " -gameforge.locale.monster_chat_2205_5 = " Chce jet dlouho odolvat tokm? " -gameforge.locale.monster_chat_2205_6 = " Ano, neml bys umt tak rychle. " -gameforge.locale.monster_chat_2206_1 = " Lva je elixr ivota. " -gameforge.locale.monster_chat_2206_2 = " Lva mne dr naivu - tob pinese smrt! " -gameforge.locale.monster_chat_2206_3 = " Nen tenhle svt bublajc lvy ndhern? " -gameforge.locale.monster_chat_2206_4 = " Ty m odvahu mne ruit? " -gameforge.locale.monster_chat_2206_5 = " Ml bys odejt, pokud si v ivota. " -gameforge.locale.monster_chat_2206_6 = " Bude litovat m ptomnosti. " -gameforge.locale.monster_chat_2291_1 = " Ndhern poas. Bylo by krsn trochu si pospat. " -gameforge.locale.monster_chat_2291_2 = " Nic se neme vyrovnat zemi Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = " Troka erstv krve by byla vtan zmna. " -gameforge.locale.monster_chat_2291_4 = " Ty mus hledat smrt, jinak bys mne neruil. " -gameforge.locale.monster_chat_2291_5 = " Vypad to, e lituje toho, es m vyruil. " -gameforge.locale.monster_chat_2291_6 = " Te u je pozd, abys utekl. Stejn by ti to nepomohlo. " -gameforge.locale.monster_chat_301_1 = " J se tak nudm. Copak tady nen nic zajmavho na prci? " -gameforge.locale.monster_chat_301_2 = " Ped dvma dny tu byla roztrhna divokmi zvaty mlad dvka. " -gameforge.locale.monster_chat_301_3 = " Divok zvata jsou m dl tm vc agresivn. Mly bychom jich pr pobt. " -gameforge.locale.monster_chat_301_4 = " Dnes nemm dobrou nladu. Cizinci by se mli radji klidit... " -gameforge.locale.monster_chat_301_5 = " Posledn vlenk, kter zemel moj rukou, ebral o ivot... " -gameforge.locale.monster_chat_302_1 = " Nkdo by ml s tmi kameny u nco dlat! " -gameforge.locale.monster_chat_302_2 = " Nedvuji tomu klidu rno! " -gameforge.locale.monster_chat_302_3 = " To napt ve vzduchu m ni! " -gameforge.locale.monster_chat_302_4 = " Tyhle hlavice p byly vyrobeny poctiv! " -gameforge.locale.monster_chat_302_5 = " Vid? M ti pmo na srdce. " -gameforge.locale.monster_chat_302_6 = " Svat dobroto! Trefa do ernho! " -gameforge.locale.monster_chat_303_1 = " Dobr bojov vcvik je v dnen dob nezbytn. " -gameforge.locale.monster_chat_303_2 = " Vojsko u dle nezvld chaos v zemi. " -gameforge.locale.monster_chat_303_3 = " Pro se na m tak dv? " -gameforge.locale.monster_chat_303_4 = " Zbablci maj malou anci na peit! " -gameforge.locale.monster_chat_303_5 = " Nepeceuj se. " -gameforge.locale.monster_chat_303_6 = " Tenhle boj bude t잚 ne jsem oekvala! " -gameforge.locale.monster_chat_304_1 = " Dokonce i m pedkov se uplatnili v bitvch na tomto zem. " -gameforge.locale.monster_chat_304_2 = " Tady mus bt obezetn a zkuen. " -gameforge.locale.monster_chat_304_3 = " Leze mi na nervy. " -gameforge.locale.monster_chat_304_4 = " Tak jak se ct, kdy je tvj ivot v nebezpe? " -gameforge.locale.monster_chat_304_5 = " No ne! To u to vzdv? " -gameforge.locale.monster_chat_304_6 = " Utrpen pijde nenadle. " -gameforge.locale.monster_chat_305_1 = " Sakra! Ten me vypad skvle! " -gameforge.locale.monster_chat_305_2 = " Zvy svoji odolnost, svoji slu! " -gameforge.locale.monster_chat_305_3 = " Ty si mysl, e me bt tak siln jako j? " -gameforge.locale.monster_chat_305_4 = " No dobr. Tak to teda vezmeme vn? " -gameforge.locale.monster_chat_305_5 = " Paneboe! Jsem jenom slab ena! " -gameforge.locale.monster_chat_305_6 = " Vypad unaven. Pro to jednodue nevzd? Chachacha! " -gameforge.locale.monster_chat_306_1 = " Co bude Serangyi dneska asi dlat? " -gameforge.locale.monster_chat_306_2 = " Stran se nudm. Hraj si se mnou! " -gameforge.locale.monster_chat_306_3 = " J sama dvm pednost chlpkm z ad Sur... " -gameforge.locale.monster_chat_306_4 = " Hej! Co bys ekl na boj? " -gameforge.locale.monster_chat_306_5 = " Nepodceuj m jenom proto, e jsem ena! " -gameforge.locale.monster_chat_306_6 = " Bolest trv jenom chviliku. " -gameforge.locale.monster_chat_307_1 = " Chci odsud pry, pro vechno na svt. " -gameforge.locale.monster_chat_307_2 = " Jak bezpen jsou domovy jednotlivch len? Hodn? " -gameforge.locale.monster_chat_307_3 = " Holky, drte huby! " -gameforge.locale.monster_chat_307_4 = " Nech m, vydm t jednou rnou. " -gameforge.locale.monster_chat_307_5 = " Na to, e utee, ani nepomysli. " -gameforge.locale.monster_chat_307_6 = " No tak, na co jet ekme? " -gameforge.locale.monster_chat_394_1 = " A nezapomete na to: vichni mui jsou neptel. " -gameforge.locale.monster_chat_394_2 = " Kdy nkdo bude mt mil obliej, meme bt na nj trochu hodnj. " -gameforge.locale.monster_chat_394_3 = " Coe, ty chce bojovat? " -gameforge.locale.monster_chat_394_4 = " Nebude to trvat dlouho, ale bude to pkn bolet. " -gameforge.locale.monster_chat_394_5 = " Hmm, vypad to, e m pkn bolesti. " -gameforge.locale.monster_chat_394_6 = " Sbohem, thnte do pekla! " -gameforge.locale.monster_chat_401_1 = " Tak co, co dl u klanu Bl psahy? " -gameforge.locale.monster_chat_401_2 = " Kampak m nameno? " -gameforge.locale.monster_chat_401_3 = " Hej! Chce bojovat? " -gameforge.locale.monster_chat_401_4 = " Hehe, ty se jenom vyhb mm ranm. " -gameforge.locale.monster_chat_401_5 = " Ty si mysl, e me uniknout? " -gameforge.locale.monster_chat_401_6 = " Tady m rnu! " -gameforge.locale.monster_chat_402_1 = " Boe, jsem tak unaven! " -gameforge.locale.monster_chat_402_2 = " Hmm! Pkn brnn. Stlo hodn? " -gameforge.locale.monster_chat_402_3 = " Ale mme pece pkn poas. " -gameforge.locale.monster_chat_402_4 = " ! Vypad to, e jsi opravdu trnoval. Vborn! " -gameforge.locale.monster_chat_402_5 = " Jak ti pipadaj moje schopnosti? Dobr, e? Chachacha! " -gameforge.locale.monster_chat_402_6 = " Co se dje? Samozejm! To je ta len rychlost! " -gameforge.locale.monster_chat_403_1 = " Pro nejdu lovit? " -gameforge.locale.monster_chat_403_2 = " Dneska nikdo neto na nai vesnici. " -gameforge.locale.monster_chat_403_3 = " Jestli chce bojovat, bojuj! Mizero! " -gameforge.locale.monster_chat_403_4 = " Chachacha! Ty jsi pece jenom pouh amatr! " -gameforge.locale.monster_chat_403_5 = " Mm t nejdv zashnout do nohy nebo do ruky? " -gameforge.locale.monster_chat_403_6 = " Pozor - vysteluju p! " -gameforge.locale.monster_chat_404_1 = " Nkdy pt musm jt do vesnice a trnovat. " -gameforge.locale.monster_chat_404_2 = " Jsem pln ztuhl. " -gameforge.locale.monster_chat_404_3 = " Co je dneska k jdlu? " -gameforge.locale.monster_chat_404_4 = " Pozoruju, take si vi jak chce. " -gameforge.locale.monster_chat_404_5 = " Vhal jsi moc dlouho, co? Ze veho nejdv pkn vihnout meem! " -gameforge.locale.monster_chat_404_6 = " Ten me m takov vzruujc zvuk! " -gameforge.locale.monster_chat_405_1 = " Tenhle me je pipraven zat! " -gameforge.locale.monster_chat_405_2 = " Uvidme, koho ten me skol jako prvn! " -gameforge.locale.monster_chat_405_3 = " Hej! Co tak um? " -gameforge.locale.monster_chat_405_4 = " Nejdv tvoje bicho! " -gameforge.locale.monster_chat_405_5 = " Copak nen pochva standard pro bojovnka s meem? " -gameforge.locale.monster_chat_405_6 = " Chtl bych mt tebe jako pochvu na me. " -gameforge.locale.monster_chat_406_1 = " Hynu hlady! " -gameforge.locale.monster_chat_406_2 = " Mme tady nco k jdlu? " -gameforge.locale.monster_chat_406_3 = " Jak to, e mm po tom vem jdle pod jet hlad? " -gameforge.locale.monster_chat_406_4 = " , zemi! " -gameforge.locale.monster_chat_406_5 = " Mj aludek rozhodne o tomto boji! " -gameforge.locale.monster_chat_406_6 = " Je to volba mezi nebem a zem! " -gameforge.locale.monster_chat_491_1 = " U to nevydrm! Brn m cel tlo! " -gameforge.locale.monster_chat_491_2 = " A jo. Vidm tam nkolik prasat. " -gameforge.locale.monster_chat_491_3 = " Na zem? " -gameforge.locale.monster_chat_491_4 = " Vydm t jednou ranou. " -gameforge.locale.monster_chat_491_5 = " To bude pkn vzpomnka! " -gameforge.locale.monster_chat_491_6 = " Zemi! " -gameforge.locale.monster_chat_492_1 = " Zmklo mi pln tlo. " -gameforge.locale.monster_chat_492_2 = " Pro netrnuju vc? " -gameforge.locale.monster_chat_492_3 = " Strach? Co? " -gameforge.locale.monster_chat_492_4 = " , nov ob moj vc zbran! " -gameforge.locale.monster_chat_492_5 = " Vid moje schma toku? Ne? Tv chyba! " -gameforge.locale.monster_chat_492_6 = " Vdl jsi, e i mal ezn rna kod zdrav? " -gameforge.locale.monster_chat_493_1 = " Sakra, to je tak nepraktick mt takovouhle ruku. " -gameforge.locale.monster_chat_493_2 = " Co tak kouk? Tos jet nikdy nevidl nikoho s takovouhle rukou? " -gameforge.locale.monster_chat_493_3 = " Vy lidi mi opravdu jdete na nervy. " -gameforge.locale.monster_chat_493_4 = " Mm t zmltit? Jestli ne, tak radi rychle ute, jo? " -gameforge.locale.monster_chat_493_5 = " Te demonstruji moji velkou rnu! " -gameforge.locale.monster_chat_493_6 = " Vm, e zr na moji ruku! " -gameforge.locale.monster_chat_494_1 = " Jestli chce bojovat, pijd' sem! " -gameforge.locale.monster_chat_494_2 = " Pipadm si absolutn chvatn. " -gameforge.locale.monster_chat_494_3 = " Pro nco nenaplnujeme? " -gameforge.locale.monster_chat_494_4 = " Ne, jet nen dovoleno jt pry. Bojuj! " -gameforge.locale.monster_chat_494_5 = " No dobr, tady to m! " -gameforge.locale.monster_chat_494_6 = " Se skoro mrtv. " -gameforge.locale.monster_chat_501_1 = " Hraj si se mnou! Zsta tady! " -gameforge.locale.monster_chat_501_2 = " Uml bych vyrobit nco pknho z tvch kost... " -gameforge.locale.monster_chat_501_3 = " Jet jsme netrnovali. " -gameforge.locale.monster_chat_501_4 = " Hmm, copak to je za krsn brnn! To chci mt. " -gameforge.locale.monster_chat_501_5 = " Od ted'ka bude pro tebe tk, ignorovat moje toky! " -gameforge.locale.monster_chat_501_6 = " Chachacha! Pekvapen, e? " -gameforge.locale.monster_chat_502_1 = " Krsa nen ve. " -gameforge.locale.monster_chat_502_2 = " Nezrat, bojovat! " -gameforge.locale.monster_chat_502_3 = " Nesnm, kdy na m zr. Pojd' sem! " -gameforge.locale.monster_chat_502_4 = " To je est, zemt ranou mho mee! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Vborn! " -gameforge.locale.monster_chat_503_1 = " Ty tam, nedotkat se! " -gameforge.locale.monster_chat_503_2 = " Vypad to, jako by byla ttiva mho luku peznut! " -gameforge.locale.monster_chat_503_3 = " Sakra. Pili tihle idioti. " -gameforge.locale.monster_chat_503_4 = " To nebylo patn. Ale pesto zeme! " -gameforge.locale.monster_chat_503_5 = " Take s tm souhlas? To je opravdu parda! " -gameforge.locale.monster_chat_503_6 = " Tady m p! " -gameforge.locale.monster_chat_504_1 = " Pojte vichni sem! " -gameforge.locale.monster_chat_504_2 = " La, lala, pskm si psniku... " -gameforge.locale.monster_chat_504_3 = " Jakpak ndhern poas. " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " Dobe! Oceuji tvoji ochotu bojovat! " -gameforge.locale.monster_chat_504_6 = " Pojte sem! Vichni ke m! " -gameforge.locale.monster_chat_601_1 = " Urgh! J mt hlad! " -gameforge.locale.monster_chat_601_2 = " Ja chtt trochu jdla. " -gameforge.locale.monster_chat_601_3 = " J ctit jdlo! tok! " -gameforge.locale.monster_chat_601_4 = " Neutkat! Zstat stt! " -gameforge.locale.monster_chat_601_5 = " J vyhrt! To jasn! " -gameforge.locale.monster_chat_601_6 = " J vidt! Ty minout! " -gameforge.locale.monster_chat_601_7 = " Ty dvat vc pozor! Cha! " -gameforge.locale.monster_chat_602_1 = " Hrmpf... kde to j te bt? " -gameforge.locale.monster_chat_602_2 = " Dnes bt jasn obloha. " -gameforge.locale.monster_chat_602_3 = " Ty chtt chtt ulovit m? Ghar ghar, to bt smn! " -gameforge.locale.monster_chat_602_4 = " Ty bt m koist! " -gameforge.locale.monster_chat_602_5 = " Ty ctt bolest? J skonit to rychle! " -gameforge.locale.monster_chat_602_6 = " Ty vidt jak j siln! Mvat silnm kyjem jako nic! " -gameforge.locale.monster_chat_603_1 = " J nudit se. J chtt bojovat! " -gameforge.locale.monster_chat_603_2 = " M svrbt cel tlo. " -gameforge.locale.monster_chat_603_3 = " J uvidt, kdo bt rychl! " -gameforge.locale.monster_chat_603_4 = " Ty zat! J zabt! " -gameforge.locale.monster_chat_603_5 = " My bojovat! Ty neutkat! " -gameforge.locale.monster_chat_603_6 = " J mt posledn rna! Zadupat t do zem! " -gameforge.locale.monster_chat_604_1 = " J mt nov jed... ty chtt vyzkouet? " -gameforge.locale.monster_chat_604_2 = " J te vidt inek! Seer si to! " -gameforge.locale.monster_chat_604_3 = " Ty! Ty bt m pokusn zajc? " -gameforge.locale.monster_chat_604_4 = " J otrvit tebe! " -gameforge.locale.monster_chat_604_5 = " Ghar! To pokusn zajc! " -gameforge.locale.monster_chat_604_6 = " M nebavit, kdy ty rychle vzdt! " -gameforge.locale.monster_chat_631_1 = " ekat! J hledat nco na lov. " -gameforge.locale.monster_chat_631_2 = " Ty pomal! Neplazit se jako had! " -gameforge.locale.monster_chat_631_3 = " J mt takov hlad! " -gameforge.locale.monster_chat_631_4 = " Ghar! J najt nco na lov! " -gameforge.locale.monster_chat_631_5 = " Ty prohrt! Ty vzdt se! " -gameforge.locale.monster_chat_631_6 = " Te ty zat opravdov bolest! " -gameforge.locale.monster_chat_632_1 = " Nuda! " -gameforge.locale.monster_chat_632_2 = " Bt tady co pout jako nvnada? " -gameforge.locale.monster_chat_632_3 = " Ty jt sem a bojovat! " -gameforge.locale.monster_chat_632_4 = " Ty chtt bt vlenk? Ty ukzat jak dobr! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Ty utkat, jestli chtt zstat naivu! " -gameforge.locale.monster_chat_633_1 = " Umt od hlad, to hloup smrt. " -gameforge.locale.monster_chat_633_2 = " Ghar! Oni pichzet! " -gameforge.locale.monster_chat_633_3 = " Ty chtt bojovat, erv?! " -gameforge.locale.monster_chat_633_4 = " Ty se smt m?! J zabt! " -gameforge.locale.monster_chat_633_5 = " Te pijt velk rna! Ghar! " -gameforge.locale.monster_chat_633_6 = " Kdo te zdrhat, nebt vlenk! " -gameforge.locale.monster_chat_634_1 = " Te ten jed bt opravdu dobr! " -gameforge.locale.monster_chat_634_2 = " Kdy mt hlad, netopr na ohe dobr! " -gameforge.locale.monster_chat_634_3 = " Ty chtt bojovat? " -gameforge.locale.monster_chat_634_4 = " Kdy mj jed v tv tlo, ty nemt anci! Ghar! " -gameforge.locale.monster_chat_634_5 = " M kouzla vechno split! Ghar ghar ghar! " -gameforge.locale.monster_chat_634_6 = " Ho! Ghar ghar! " -gameforge.locale.monster_chat_635_1 = " Vy mt ostr mee! ekat na ns dal boj! " -gameforge.locale.monster_chat_635_2 = " Ty unaven? J dorazit! " -gameforge.locale.monster_chat_635_3 = " Chcpni! " -gameforge.locale.monster_chat_635_4 = " Ty m porazit? Nebt tak jist! " -gameforge.locale.monster_chat_635_5 = " Ghar! Ty nebojovat jako chlap! " -gameforge.locale.monster_chat_635_6 = " Ty pidat! " -gameforge.locale.monster_chat_636_1 = " Ghar! To bt zbavn boj! " -gameforge.locale.monster_chat_636_2 = " J mt rd boj! Ghar ghar! " -gameforge.locale.monster_chat_636_3 = " Bojovat! Pod a pod! Ghar! " -gameforge.locale.monster_chat_636_4 = " Ghar! Ty zkusit znovu! " -gameforge.locale.monster_chat_636_5 = " Ty vidt jak svitt mj me! " -gameforge.locale.monster_chat_636_6 = " Tebe mrzet, e zashnout m! " -gameforge.locale.monster_chat_636_7 = " Ty bt slab! Ty bt erv! " -gameforge.locale.monster_chat_637_1 = " Ty neotravovat, jinak chcpnout. " -gameforge.locale.monster_chat_637_2 = " Ja tebe uspat. Navdy! " -gameforge.locale.monster_chat_637_3 = " Ty stle nechtt padnout? " -gameforge.locale.monster_chat_637_4 = " My chtt boj! J neekat! " -gameforge.locale.monster_chat_637_5 = " Ja bt mocn! Ghar ghar! " -gameforge.locale.monster_chat_637_6 = " J tebe rozdrtit na prach! Ghar! " -gameforge.locale.monster_chat_691_1 = " Ghar! Siln protivnk vydret dle! To lbit! " -gameforge.locale.monster_chat_691_2 = " Ghar! Ty mt problm? " -gameforge.locale.monster_chat_691_3 = " J bt siln! J neporaziteln! " -gameforge.locale.monster_chat_691_4 = " J nemt t rd! Ty chcpnout! " -gameforge.locale.monster_chat_691_5 = " Do boje! " -gameforge.locale.monster_chat_691_6 = " Do posledn krve! " -gameforge.locale.monster_chat_701_1 = " Koukej, motl... A je moc hezk! " -gameforge.locale.monster_chat_701_2 = " Copak nevid pravdu zem a nebe? " -gameforge.locale.monster_chat_701_3 = " Potom u bude pozd. Mus uvit te! " -gameforge.locale.monster_chat_701_4 = " V uen ezoterik! " -gameforge.locale.monster_chat_701_5 = " Nevc mus zemt! " -gameforge.locale.monster_chat_701_6 = " Doshni osvcen veobjmajc smrt! " -gameforge.locale.monster_chat_702_1 = " Pravda ezoterick vry spov v porozumn nebeskho du. " -gameforge.locale.monster_chat_702_2 = " Filozofie ezoterick vry je nebesk d. " -gameforge.locale.monster_chat_702_3 = " Ezoterick pravda! Pravda tygho boha! Sabaha! Sabaha! " -gameforge.locale.monster_chat_702_4 = " Opovauje se pochybovat o pravd o nebi a zemi? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Seznam se s mmi drpy! " -gameforge.locale.monster_chat_703_1 = " Kdy bude neustle opvovna pravda tygho boha, skon vechno utrpen. " -gameforge.locale.monster_chat_703_2 = " Pravda ezoterick vry spov v porozumn nebeskho du. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha! Dej nm poznn! " -gameforge.locale.monster_chat_703_4 = " Nepochybuj! " -gameforge.locale.monster_chat_703_5 = " Pijmi nebesk hrom! " -gameforge.locale.monster_chat_703_6 = " Rna soudu! " -gameforge.locale.monster_chat_704_1 = " Pravda ezoterick vry spov v porozumn nebeskho du. " -gameforge.locale.monster_chat_704_2 = " Ezoterick pravda! Pravda tygho boha! Sabaha! Sabaha! " -gameforge.locale.monster_chat_704_3 = " Mysl si, e jsem klaun, co? No, nebude si to myslet dlouho! " -gameforge.locale.monster_chat_704_4 = " Vdce sekty je svat a je nadazen vem ivm tvorm! " -gameforge.locale.monster_chat_704_5 = " Sho v plamenech pekelnch! " -gameforge.locale.monster_chat_704_6 = " Jet jsi nikdy tak velkou ladiku nevidl, co? " -gameforge.locale.monster_chat_705_1 = " Ezoterick pravda! Pravda tygho boha! Sabaha! Sabaha! " -gameforge.locale.monster_chat_705_2 = " Pravda ezoterick vry spov v porozumn nebeskho du. " -gameforge.locale.monster_chat_705_3 = " Jen proto, e jsem men ne mj bratr neznamen, e m snadno dostane! " -gameforge.locale.monster_chat_705_4 = " Vn bolest a tma t ji ekaj! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Tohle jet nen konec. Naopak, te to bude jet lep! " -gameforge.locale.monster_chat_706_1 = " Prosme o mr a klid! Prosm! " -gameforge.locale.monster_chat_706_2 = " Kdy vude panuje jenom strach, pome pravda tygho boha. " -gameforge.locale.monster_chat_706_3 = " Pravda ezoterick pravdy spov v du a porozumn nebe. " -gameforge.locale.monster_chat_706_4 = " Pjdeme vichni do pekla! " -gameforge.locale.monster_chat_706_5 = " Nepustm t! " -gameforge.locale.monster_chat_706_6 = " Snesu ti k nohm vechno, co vlastnm! " -gameforge.locale.monster_chat_707_1 = " Proboha t prosm. Zachra ns! " -gameforge.locale.monster_chat_707_2 = " Pravda ezoterick vry spov v porozumn nebeskho du. " -gameforge.locale.monster_chat_707_3 = " Ezoterick pravda! Pravda tygho boha! Sabaha! Sabaha! " -gameforge.locale.monster_chat_707_4 = " Pekeln brna je doiroka oteven. Vejdi! " -gameforge.locale.monster_chat_707_5 = " Varuji t - nenu m k nsil! " -gameforge.locale.monster_chat_707_6 = " U vidm pichzet tvou smrt! " -gameforge.locale.monster_chat_791_1 = " Jak bych ti mohl v krtkosti povyprvt vechno o du nebe a vesmru? " -gameforge.locale.monster_chat_791_2 = " Slym zpv vcch. " -gameforge.locale.monster_chat_791_3 = " Tak je to sprvn! Pokej se a bude spasen. " -gameforge.locale.monster_chat_791_4 = " Bude trpt vnou bolest, protoe pochybuje o prav ve. " -gameforge.locale.monster_chat_791_5 = " Nech se ode m pouit. " -gameforge.locale.monster_chat_791_6 = " Nesm to vnmat jako bolest. To je jenom pouen. " -gameforge.locale.monster_chat_901_1 = " Mon se ti to nebude lbit tolik jako m. " -gameforge.locale.monster_chat_901_2 = " Mus se z tebe stt to, co jsme my! " -gameforge.locale.monster_chat_901_3 = " No jen poj bl... " -gameforge.locale.monster_chat_901_4 = " HAHAHAHAHA! " -gameforge.locale.monster_chat_901_5 = " Tak jdeme na to! " -gameforge.locale.monster_chat_903_1 = " To je peklo! " -gameforge.locale.monster_chat_903_2 = " h! " -gameforge.locale.monster_chat_903_3 = " Nememe to zvldnout sami! Ne! " -gameforge.locale.monster_chat_903_4 = " I ty mus zat, jak chutn tahle bolest! " -gameforge.locale.monster_chat_903_5 = " Chce tohle utrpen a strach smnit za tvou dui? " -gameforge.locale.monster_chat_903_6 = " Za okamik vstoup do vnho mru! " -gameforge.locale.monster_chat_904_1 = " Ta bolest! To je bolest! " -gameforge.locale.monster_chat_904_2 = " K ertu! Ho mi ruka! " -gameforge.locale.monster_chat_904_3 = " Pro musme tak trpt? Pro? " -gameforge.locale.monster_chat_904_4 = " Nen tak hrozn trpt touhle zhadnou nemoc! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " h! " -gameforge.locale.monster_chat_905_1 = " h! " -gameforge.locale.monster_chat_905_2 = " Zabiju t! " -gameforge.locale.monster_chat_905_3 = " Nekoukej kolem. Dlej nco! " -gameforge.locale.monster_chat_905_4 = " Pojd', usmme se! " -gameforge.locale.monster_chat_905_5 = " U ses nakazil. " -gameforge.locale.monster_chat_905_6 = " Te jsi mj ptel. " -gameforge.locale.monster_chat_906_1 = " Hihihi! " -gameforge.locale.monster_chat_906_2 = " Jen pijd' a napchni se na mj p. " -gameforge.locale.monster_chat_906_3 = " Ty mi fakt leze na nervy! " -gameforge.locale.monster_chat_906_4 = " Nakazm t tou zhadnou nemoc. hehehe " -gameforge.locale.monster_chat_906_5 = " Lahodn zpach! " -gameforge.locale.monster_chat_906_6 = " Zemi! " -gameforge.locale.monster_chat_907_1 = " A kdy najdu jin choroboplodn zrodky... " -gameforge.locale.monster_chat_907_2 = " Hahaha, to bude legrace. " -gameforge.locale.monster_chat_907_3 = " Hmmm... bi nebo me? " -gameforge.locale.monster_chat_907_4 = " , anoooo! " -gameforge.locale.monster_chat_907_5 = " Nech m na tebe penst mou chorobu! " -gameforge.locale.monster_chat_907_6 = " Tahle vytrval zhadn choroba... " -gameforge.locale.need_item_postfix = " = Pedmt, kter je zapoteb. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Tam neme jt. Ani j sm jsem tam jet nebyl. " -gameforge.locale.neutral_warp.go = " Teleportovat " -gameforge.locale.neutral_warp.greet = " Zdravm![ENTER]Vm, jak se odsud dostat do jin oblasti.[ENTER]Kdy mi d pr Yang, mu t tam teleportovat. " -gameforge.locale.neutral_warp.money_need1 = " Stoj to " -gameforge.locale.neutral_warp.money_need2 = " Yangy: %d " -gameforge.locale.neutral_warp.not_go = " Nechci bt teleportovn " -gameforge.locale.neutral_warp.where_to_go = " Kampak chce? " -gameforge.locale.no = " Ne " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Nem dostatek Yang! " -gameforge.locale.oldwoman.no_matter = " S tebou nemm nic spolenho! " -gameforge.locale.oldwoman.skill_reset1 = " Jak vidm, tak mlad a u jsi toho tolik zakusil.[ENTER]Uboku![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]V co? Nech m, zinicializuju tvoje body[ENTER]schopnost. Me si inicializovnm zlepit[ENTER]vlastnosti. Samozejm to nen zadarmo. Cena za[ENTER]to je " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Chce je vynulovat? Momentln mme akci[ENTER]na vynulovn. " -gameforge.locale.oldwoman.skill_reset_no = " Pozdji. " -gameforge.locale.oldwoman.skill_reset_ok = " Chpu. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Star pirt:[ENTER]Kdy m as na takovhle vann, m i as na[ENTER]to, bet k lkai! " -gameforge.locale.old_pirate.accept_failure_info_label = " Nvrat ke starmu pirtovi " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Vra se ke starmu pirtovi. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " ekni starmu pirtovi, es ten lk nemohl[ENTER]sehnat. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Vra se ke starmu pirtovi. " -gameforge.locale.old_pirate.accept_failure_say_2 = " Nemu ten lk najt![ENTER]Co potom asi tak tomu starmu pirtovi eknu? " -gameforge.locale.old_pirate.accept_success_info_label = " Dones ten lk starmu pirtovi. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Dones ten lk starmu pirtovi. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Dones ten lk starmu pirtovi a vyzvedni si[ENTER]odmnu. " -gameforge.locale.old_pirate.accept_success_say_1 = " Mm ten lk. " -gameforge.locale.old_pirate.accept_success_say_2 = " J mm ten lk pro toho starho pirta.[ENTER]Donesu mu ho. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Tys jet nic nenael?[ENTER]Musme tu nemoc mt pod kontrolou dv, ne se[ENTER]roz po cel vesnici! Posp si! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Zptky k Baek-Goovi " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Vrtit se k Baek-Goovi. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Vysvtli Baek-Goovi, es nemohl najt dn[ENTER]vzorek choroboplodnho zrodku t zhadn nemoci. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Vrtit se k Baek-Goovi. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Nemu najt dn vzorek choroboplodnho zrodku[ENTER]t zhadn nemoci![ENTER]Co te eknu Baek-Goovi? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Dones vzorek Baek-Goovi " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Donst Baek-Goovi vzorek choroboplodnho zrodku[ENTER]on zhadn nemoci. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Dej mu vzorek choroboplodnho zrodku on zhadn[ENTER]nemoci. Za to obdr lk pro starho pirta. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Mm vzorek choroboplodnho zrodku on zhadn[ENTER]nemoci. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Mm vzorek choroboplodnho zrodku on zhadn[ENTER]nemoci. Donesu ho Baek-Goovi. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Zatm jet nevm, co vechno se za tou zhadnou[ENTER]nemoc skrv. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Objevil jsem choroboplodn zrodek on zhadn[ENTER]nemoci. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Zabij vechny nakaen osoby " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Zabij kadho, kdo se nakazil zhadnou nemoc! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Zabij ty, kte jsou penei choroboplodnch[ENTER]zrodk zhadn nemoci a dones vzorek toho viru[ENTER]Baek-Goovi.[ENTER]Ten piprav lk pro starho pirta. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Ten vzorek choroboplodnho zrodku u mi donesl[ENTER]nkdo jin. Poslal jsem ten lk starmu pirtovi,[ENTER]te u by mu mlo bt lp. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Setkal se jenom jednou s jednou nakaenou osobou[ENTER]a potom mu zaala ta rna hnisat a svdila ho?! " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Svat prostoto! Jsem si skoro stoprocentn jist,[ENTER]e trp onou zhadnou nemoc! Kdy se nebude[ENTER]lit, roz se ta nemoc po cel vesnici! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Nesm nikoho nakazit! Mus ho zat okamit[ENTER]lit. K tomu potebujeme vzorek choroboplodnho[ENTER]zrodku t zhadn nemoci. Ten vzorek se d[ENTER]sehnat u nemocnch, kte se nachz v hojnm[ENTER]potu na hoe Sohan na severu. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Taks to zvldnul! Pokej chvilku na ten lk![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Vyrobil jsem ho tak rychle, e ani nevm, jestli[ENTER]psob. Ale pi nejmenm se mu udl lp. Dones[ENTER]mu ten lk tak rychle, jak jen to jde. " -gameforge.locale.old_pirate.baekgo_talk = " Posl m stra pirt. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " Nemoc starho pirta " -gameforge.locale.old_pirate.complete_say = " Star pirt:[ENTER]Jet pod to svd. Ale u mi je mnohem lp.[ENTER]Takhle mu bezva t. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Zatm jet nemm ten lk. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Tady je ten liv prostedek! " -gameforge.locale.old_pirate.etc_shop_start_say = " Obchodnice:[ENTER]Star pirt? Samozejm e ho znm. Ty mysl[ENTER]toho chlpka, co v jednom kuse kleje a pod se[ENTER]krbe, e? Stavuje se tady dost asto a kupuje[ENTER]tekutou medicnu. Za ten erven elixr u[ENTER]utratil hodn tisc Yang. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Obchodnice:[ENTER]Ale odkud proboha bere tolik Yang, vdy ani[ENTER]nepracuje? U jsem mu kolikrt kala, e m jt[ENTER]na prohldku k lkai, ale vbec m neposlouch.[ENTER]erven lk jen pekrv symptomy, ale nel[ENTER]nemoc. Obvm se, e to s nm patn dopadne. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Zn starho pirta? " -gameforge.locale.old_pirate.order_accept = " Pomu ti. " -gameforge.locale.old_pirate.order_accept_answer = " Star pirt:[ENTER]Skvl. Hodn tst![ENTER]Ten lka je pravdpodobn ve mst. " -gameforge.locale.old_pirate.order_find_medicine_label = " Lk pro starho pirta " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " See lk pro starho pirta. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Jdi za Baek-Goem ve mst a podej ho o lk pro[ENTER]starho pirta. " -gameforge.locale.old_pirate.order_refuse = " Lituji, ale to nemu. " -gameforge.locale.old_pirate.order_refuse_answer = " Star pirt:[ENTER]No tak v tom ppad u ti nemm co ct! " -gameforge.locale.old_pirate.order_say1 = " Star pirt:[ENTER]Zatracen! Co tady chce? Sakra! Tahle vetenice[ENTER]ti nco navyprvla, co?[ENTER]Hmm, to, co kala, je pravda. Ale na njak[ENTER]chozen k doktorovi nemm as. J mm tolik[ENTER]neptel! " -gameforge.locale.old_pirate.order_say2 = " Star pirt:[ENTER]lovk nikdy nev, jestli se najednou nhodou[ENTER]neobjev njak dareba a jednodue t nezapchne![ENTER]Ale svd to tak len, e u to fakt nevydrm![ENTER]Tak co? Me mi skoit k doktorovi a sehnat mi[ENTER]lk proti svdn? Kdy mi ten lk seene, dobe[ENTER]se ti odmnm. " -gameforge.locale.old_pirate.order_too_late = " Star pirt:[ENTER]Ten lk u mi sehnal nkdo jin.[ENTER]No jo no, a tm pdem taky nedostane dnou[ENTER]odmnu. " -gameforge.locale.old_pirate.start_find_old_pirate_label = " B ke starmu pirtovi. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " B ke starmu pirtovi. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " B ke starmu pirtovi a zeptej se ho, pro[ENTER]nejde k lkai. " -gameforge.locale.old_pirate.start_say = " Star pirt:[ENTER]Vechno m svd![ENTER]Radi jsem toho chlpka vbec neml potkat.[ENTER]Pitom to byl jenom jeden jedin dotek! A od t[ENTER]doby mi to jenom hnis a svd m cel tlo![ENTER]Je to jako kdybych uhnval zaiva. Mizera! " -gameforge.locale.old_pirate.success_thanks = " Star pirt:[ENTER]Coe? Nakazil jsem se tou zhadnou nemoc?[ENTER]Tohle je ten lk, co potebuju! Dky moc, opravdu[ENTER]ti dkuju! Zachrnil jsi mi ivot! Toho si fakt[ENTER]vm! " -gameforge.locale.old_pirate.talk = " Jsi star pirt? " -gameforge.locale.old_pirate.talk_about_medicine = " Pro nejde k lkai? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Pracuje se u na jinm kolu. " -gameforge.locale.questscroll.finish = " kol dokonen! Obdrel jsi nsledujc odmnu: " -gameforge.locale.questscroll.finish_button = " kol dokonen. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " Pochod hladovch medvd " -gameforge.locale.questscroll5.mission_10_mis = " Skol 25 ernch medvd a 25 medvd grizzly. " -gameforge.locale.questscroll5.mission_10_text = " Ach, prosm, pomo nm. V posledn dob nm nae[ENTER]ly a plante pokozuje m dl vc medvd[ENTER]grizzly a ernch medvd. Prosm pomo nm a[ENTER]zabij ty bestie. Bez naich vel a ovoce umeme[ENTER]hlady. " -gameforge.locale.questscroll5.mission_11_hunt = " Boue modrch vlk " -gameforge.locale.questscroll5.mission_11_mis = " Skol 35 modrch vlk a 25 modrch silnch vlk " -gameforge.locale.questscroll5.mission_11_text = " U jsi slyel o boui modrch vlk? Tk se to[ENTER]ohavnost, kter v posledn dob pchaj mod[ENTER]vlci. Zni vechno, co jim stoj v cest, jako[ENTER]kdyby byli boue z koich a zub. Me zkrotit[ENTER]tuhle boui modrch vlk? " -gameforge.locale.questscroll5.mission_12_hunt = " Zahnn klanu Bl psahy " -gameforge.locale.questscroll5.mission_12_mis = " Zabij 20 velitelek Bl psahy. " -gameforge.locale.questscroll5.mission_12_text = " V posledn dob zpsobil klan Bl Psahy dost[ENTER]problm. asto un obchodn cestujc a[ENTER]pusto vesnice. Prosm zadr klan Bl Psahy.[ENTER]Vya z boje jej pslunice a nelnice. " -gameforge.locale.questscroll5.mission_13_hunt = " Neklidn ern vtr " -gameforge.locale.questscroll5.mission_13_mis = " Zabij 25 Jak-To a 25 To-Su bandy ernho vtru. " -gameforge.locale.questscroll5.mission_13_text = " V posledn dob se roziuj povsti, e se banda[ENTER]ernho vtru chyst udlat pu a pevzt vldu[ENTER]nad celou zem.[ENTER]Mli bychom jejich vdce eliminovat dv, ne[ENTER]jejich bojov tvary jet vc zesl. Prosm,[ENTER]ujmi se toho.[ENTER]Vya je z boje. " -gameforge.locale.questscroll5.mission_14_hunt = " Velk povstn Ork 1 " -gameforge.locale.questscroll5.mission_14_mis = " Zabij 30 Silnch ork a 30 Silnch orch zvd. " -gameforge.locale.questscroll5.mission_14_text = " Na zklad tajnch informac se domnvme, e[ENTER]vdci ork v dol Seungryong plnuj poddit si[ENTER]cel svt.[ENTER]Vyzvm t, aby jsi tuto zvst potvrdil nebo[ENTER]vyvrtil. A kdy u tam bude, mohl bys tak[ENTER]trochu zredukovat jejich poet. " -gameforge.locale.questscroll5.mission_15_hunt = " tok divoch " -gameforge.locale.questscroll5.mission_15_mis = " Zabij 30 divokch pk a 30 divokch poddanch. " -gameforge.locale.questscroll5.mission_15_text = " Dostali jsme z toho zajatho pina divoch pr[ENTER]dleitch informac. Divoi spekuluj o tom e[ENTER]pepadnou krlovstv. Musme zashnout dv, ne[ENTER]k tomu dojde. Proka tvoji vrnost k vlasti. " -gameforge.locale.questscroll5.mission_16_hunt = " Zniit Metin tmy " -gameforge.locale.questscroll5.mission_16_mis = " Zniit ti Metiny tmy. " -gameforge.locale.questscroll5.mission_16_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_17_hunt = " Zniit Metin ernoty " -gameforge.locale.questscroll5.mission_17_mis = " Zniit 2 Metiny ernoty. " -gameforge.locale.questscroll5.mission_17_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_18_hunt = " Se-Rang to " -gameforge.locale.questscroll5.mission_18_mis = " Zabij 10 Se-Rangek klanu Bl psahy. " -gameforge.locale.questscroll5.mission_18_text = " Vlenci, obdreli jsme nov zprvy o klanu Bl[ENTER]psahy. Se-Rangy, nelnice Bl Psahy,[ENTER]zahjily protitok jako reakci na n ntlak.[ENTER]Podniknte okamit nco proti Se-Rangm a[ENTER]pekate jejich plny. " -gameforge.locale.questscroll5.mission_19_hunt = " Velk povstn Ork 2 " -gameforge.locale.questscroll5.mission_19_mis = " Zabij 20 Silnch orch bojovnk a 15 Silnch[ENTER]orch aman. " -gameforge.locale.questscroll5.mission_19_text = " Na zklad tajnch informac se domnvme, e[ENTER]vdci ork v neutrln zn dol Seungryong[ENTER]plnuj poddit si cel svt.[ENTER]Vyzvm t, aby jsi tuto zvst potvrdil nebo[ENTER]vyvrtil. A kdy u tam bude, mohl bys taky[ENTER]trochu zredukovat jejich poet. " -gameforge.locale.questscroll5.mission_1_hunt = " Rozdrtit Metin boje " -gameforge.locale.questscroll5.mission_1_mis = " Zniit 3 Metiny boje. " -gameforge.locale.questscroll5.mission_1_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_20_hunt = " Tajemstv stedn opi jeskyn " -gameforge.locale.questscroll5.mission_20_mis = " Zabij 30 opich vojk a 30 opich vrha " -gameforge.locale.questscroll5.mission_20_text = " Konen bylo v pouti objeveno msto, kde se[ENTER]nachz stedn opi jeskyn. Pokud vme,[ENTER]nepedstavuj tyto opice dn nebezpe, ale[ENTER]kdy se srot dohromady, mohou ohrozit[ENTER]krlovstv. Vydej se ke stedn opi jeskyni a[ENTER]zjisti, co se tam dje. " -gameforge.locale.questscroll5.mission_21_hunt = " Tajemstv lehk opi jeskyn 1 " -gameforge.locale.questscroll5.mission_21_mis = " Zabij 30 slabch opich vojk a 30 slabch[ENTER]opich vrha. " -gameforge.locale.questscroll5.mission_21_text = " Bylo zjitno, kde se nachz msto lehk opi[ENTER]jeskyn. Tyto opice nepedstavuj za normlnch[ENTER]okolnost dn nebezpe. Ale kdy se srot[ENTER]dohromady, mou ohrozit krlovstv.[ENTER]Vydej se k lehk opi jeskyni a zjisti, co se[ENTER]tam dje. " -gameforge.locale.questscroll5.mission_22_hunt = " Kdo seje vtr, sklz boui. " -gameforge.locale.questscroll5.mission_22_mis = " Zabij 4 Chuongy bandy ernho vtru. " -gameforge.locale.questscroll5.mission_22_text = " Chuongov, vdci bandy ernho vtru, zanaj[ENTER]zpsobovat pote. Jsou mistry v boji meem a[ENTER]vyzvaj vlenky jen tak pro zbavu.[ENTER]Zlikviduj je dv, ne se k nim pid cel banda[ENTER]ernho vtru. " -gameforge.locale.questscroll5.mission_23_hunt = " Zniit Metin rlivosti " -gameforge.locale.questscroll5.mission_23_mis = " Zniit 2 Metiny rlivosti. " -gameforge.locale.questscroll5.mission_23_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_24_hunt = " Tajemstv stedn opi jeskyn 2 " -gameforge.locale.questscroll5.mission_24_mis = " Zabij 15 opich bojovnk a 15 opich generl. " -gameforge.locale.questscroll5.mission_24_text = " Konen bylo v pouti objeveno msto, kde se[ENTER]nachz stedn opi jeskyn. Pokud vme,[ENTER]nepedstavuj tyto opice dn nebezpe, ale[ENTER]kdy se srot dohromady, mohou ohrozit[ENTER]krlovstv. Vydej se ke stedn opi jeskyni a[ENTER]zjisti, co se tam dje. " -gameforge.locale.questscroll5.mission_25_hunt = " Tajemstv lehk opi jeskyn 2 " -gameforge.locale.questscroll5.mission_25_mis = " Zabij 15 opich vojk a 15 slabch opich[ENTER]generl. " -gameforge.locale.questscroll5.mission_25_text = " Bylo zjitno, kde se nachz msto lehk opi[ENTER]jeskyn. Tyto opice nepedstavuj za normlnch[ENTER]okolnost dn nebezpe. Ale kdy se srot[ENTER]dohromady, mou ohrozit krlovstv.[ENTER]Vydej se k lehk opi jeskyni a zjisti, co se[ENTER]tam dje. " -gameforge.locale.questscroll5.mission_26_hunt = " Zniit Metin due " -gameforge.locale.questscroll5.mission_26_mis = " Zniit 2 Metiny due. " -gameforge.locale.questscroll5.mission_26_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_27_hunt = " Vztek pavouka 1 " -gameforge.locale.questscroll5.mission_27_mis = " Zabij 40 pavouk. " -gameforge.locale.questscroll5.mission_27_text = " Pavouci, kte za normlnch okolnost pokojn[ENTER]ij v pouti Yongbi, zaali napadat a zabjet[ENTER]lidi na cestch. To m patn vliv na obchody v[ENTER]krlovstv. Prosm, ukoni to. " -gameforge.locale.questscroll5.mission_28_hunt = " Vztek pavouka 2 " -gameforge.locale.questscroll5.mission_28_mis = " Zabij 40 jedovatch pavouk. " -gameforge.locale.questscroll5.mission_28_text = " Pavouci, kte za normlnch okolnost pokojn[ENTER]ij v pouti Yongbi, zaali napadat a zabjet[ENTER]lidi na cestch. To m patn vliv na obchody v[ENTER]krlovstv. Prosm, ukoni to. " -gameforge.locale.questscroll5.mission_29_hunt = " Stoupenci ern vry 2 " -gameforge.locale.questscroll5.mission_29_mis = " Zabij 20 tmavch bojovnk a 25 vrchnch tmavch[ENTER]arahan. " -gameforge.locale.questscroll5.mission_29_text = " Konen byl vydn rozkaz vymtit ezoterickou[ENTER]sektu, kter je nejnebezpenj ze vech v celm[ENTER]krlovstv. Tk se to ezoterick sekty v dol[ENTER]Seungryong. Pus se do toho v silou. Nejsou to[ENTER]dn snadn soupei. " -gameforge.locale.questscroll5.mission_2_hunt = " Zni Metin smutku " -gameforge.locale.questscroll5.mission_2_mis = " Zni 2 Metiny smutku. " -gameforge.locale.questscroll5.mission_2_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_30_hunt = " Stoupenci ern vry 1 " -gameforge.locale.questscroll5.mission_30_mis = " Zabij 30 tmavch fanatik a 30 tmavch arahan. " -gameforge.locale.questscroll5.mission_30_text = " Konen byl vydn rozkaz vymtit ezoterickou[ENTER]sektu, kter je nejnebezpenj ze vech v celm[ENTER]krlovstv. Tk se to ezoterick sekty v dol[ENTER]Seungryong. Pus se do toho v silou. Nejsou to[ENTER]dn snadn soupei. " -gameforge.locale.questscroll5.mission_31_hunt = " Stoupenci ern vry 3 " -gameforge.locale.questscroll5.mission_31_mis = " Zabij 40 tmavch muitel a 40 tmavch zakva. " -gameforge.locale.questscroll5.mission_31_text = " Konen byl vydn rozkaz vymtit ezoterickou[ENTER]sektu, kter je nejnebezpenj ze vech v celm[ENTER]krlovstv. Tk se to ezoterick sekty v dol[ENTER]Seungryong. Pus se do toho v silou. Nejsou to[ENTER]dn snadn soupei. " -gameforge.locale.questscroll5.mission_32_hunt = " Zniit Metin stnu " -gameforge.locale.questscroll5.mission_32_mis = " Zniit 2 Metiny stnu. " -gameforge.locale.questscroll5.mission_32_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_33_hunt = " Maj osm nohou 1 " -gameforge.locale.questscroll5.mission_33_mis = " Zabij 35 jedovatch pavouk a 35 smrteln[ENTER]jedovatch pavouk. " -gameforge.locale.questscroll5.mission_33_text = " V pouti Yongbi byl objeven jeskynn systm,[ENTER]kter slou pavoukm jako toit. O tomto[ENTER]podzem nemme dn detailn informace, ale[ENTER]vme, e ta oblast kolem je velmi nebezpen. Na[ENTER]druh stran, velk poet pavouk na jednom mst[ENTER]ti dv dobrou pleitost, jak zredukovat jejich[ENTER]poty. Tak vyra a bu opatrn! " -gameforge.locale.questscroll5.mission_34_hunt = " Maj osm nohou 2 " -gameforge.locale.questscroll5.mission_34_mis = " Zabij 35 jedovatch pavouk a 35 smrteln[ENTER]jedovatch pavouk. " -gameforge.locale.questscroll5.mission_34_text = " V pouti Yongbi byl objeven jeskynn systm,[ENTER]kter slou pavoukm jako toit. O tomto[ENTER]podzem nemme dn detailn informace, ale[ENTER]vme, e ta oblast kolem je velmi nebezpen. Na[ENTER]druh stran, velk poet pavouk na jednom mst[ENTER]ti dv dobrou pleitost, jak zredukovat jejich[ENTER]poty. Tak vyra a bu opatrn! " -gameforge.locale.questscroll5.mission_35_hunt = " Maj osm nohou 3 " -gameforge.locale.questscroll5.mission_35_mis = " Zabij 35 ervench smrteln jedovatch pavouk a[ENTER]35 sprovatch jedovatch pavouk. " -gameforge.locale.questscroll5.mission_35_text = " V pouti Yongbi byl objeven jeskynn systm,[ENTER]kter slou pavoukm jako toit. O tomto[ENTER]podzem nemme dn detailn informace, ale[ENTER]vme, e ta oblast kolem je velmi nebezpen. Na[ENTER]druh stran, velk poet pavouk na jednom mst[ENTER]ti dv dobrou pleitost, jak zredukovat jejich[ENTER]poty. Tak vyra a bu opatrn! " -gameforge.locale.questscroll5.mission_36_hunt = " Maj osm nohou 4 " -gameforge.locale.questscroll5.mission_36_mis = " Zabij 40 jedovatch vojenskch pavouk. " -gameforge.locale.questscroll5.mission_36_text = " V pouti Yongbi byl objeven jeskynn systm,[ENTER]kter slou pavoukm jako toit. O tomto[ENTER]podzem nemme dn detailn informace, ale[ENTER]vme, e ta oblast kolem je velmi nebezpen. Na[ENTER]druh stran, velk poet pavouk na jednom mst[ENTER]ti dv dobrou pleitost, jak zredukovat jejich[ENTER]poty. Tak vyra a bu opatrn! " -gameforge.locale.questscroll5.mission_37_hunt = " Zniit Metin tvrdosti. " -gameforge.locale.questscroll5.mission_37_mis = " Zniit 2 Metiny tvrdosti. " -gameforge.locale.questscroll5.mission_37_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_38_hunt = " Zplava tr " -gameforge.locale.questscroll5.mission_38_mis = " Zabij 30 krlovskch tr a 20 tch mu. " -gameforge.locale.questscroll5.mission_38_text = " Tito ti zpsobuj trapu lidem na cestch a[ENTER]obchodnkm. To m patn vliv na ekonomiku[ENTER]krlovstv.[ENTER]Prosm, zbav ns jich. " -gameforge.locale.questscroll5.mission_39_hunt = " Spoleenstv smrti 1 " -gameforge.locale.questscroll5.mission_39_mis = " Zabij 30 vojk dmon a 20 lukostelc dmon. " -gameforge.locale.questscroll5.mission_39_text = " U jsi slyel o Vi dmon? Ezoterick sekty tam[ENTER]vyvolvaj vojky dmon za pomoci mocnch[ENTER]kouzel. Najdi je a zjisti, jak jsou siln. " -gameforge.locale.questscroll5.mission_3_hunt = " Vskyt edch vlk 2 " -gameforge.locale.questscroll5.mission_3_mis = " Zabij 30 edch silnch vlk. " -gameforge.locale.questscroll5.mission_3_text = " U jsi slyel o edch silnch vlcch? Dv se[ENTER]potulovali vtinou jako samoti, ale v posledn[ENTER]dob zaali pod vlivem belskho Chi honit ve[ENTER]smekch lidi na cestch.[ENTER]Me zlikvidovat tyhle ed siln vlky?[ENTER]Urit za to dostane odmnu. " -gameforge.locale.questscroll5.mission_40_hunt = " Spoleenstv smrti 2 " -gameforge.locale.questscroll5.mission_40_mis = " Zabij 30 dmonnch otpa a 25 dmonnch aman " -gameforge.locale.questscroll5.mission_40_text = " U jsi slyel o vi dmon? Ezoterick sekty tam[ENTER]zakvaly vojky dmon s pomoc mocn magie.[ENTER]Bojuj proti nim a zjisti, do jak mry jsou mocn. " -gameforge.locale.questscroll5.mission_41_hunt = " Tajemstv tk opi jeskyn 2 " -gameforge.locale.questscroll5.mission_41_mis = " Zabij 15 silnch opich bojovnk a 15 silnch[ENTER]opich generl " -gameforge.locale.questscroll5.mission_41_text = " Bylo zjitno, kde se nachz msto tk opi[ENTER]jeskyn. Tyto opice nepedstavuj za normlnch[ENTER]okolnost dn nebezpe. Ale kdy se srot[ENTER]dohromady, mou ohrozit krlovstv.[ENTER]Vydej se k tk opi jeskyni a zjisti, co se[ENTER]tam dje. " -gameforge.locale.questscroll5.mission_42_hunt = " Led jednoho dne roztaje " -gameforge.locale.questscroll5.mission_42_mis = " Zabij 25 ledovch golem na hoe Sohan. " -gameforge.locale.questscroll5.mission_42_text = " Zn horu Sohan, pokrytou vnm ledem? Mnoho[ENTER]vzkumnk a vlenk se tam vydalo, ale nikdy[ENTER]se nevrtili. Najdi dvod a zda byli napadeni.[ENTER]Mon zjist vce, kdy tam bude lovit bestie. " -gameforge.locale.questscroll5.mission_43_hunt = " Tajemstv tk opi jeskyn 1 " -gameforge.locale.questscroll5.mission_43_mis = " Zabij 30 silnch opich vojk a 30 silnch[ENTER]opich vrha. " -gameforge.locale.questscroll5.mission_43_text = " Bylo zjitno, kde se nachz msto tk opi[ENTER]jeskyn. Tyto opice nepedstavuj za normlnch[ENTER]okolnost dn nebezpe. Ale kdy se srot[ENTER]dohromady, mou ohrozit krlovstv.[ENTER]Vydej se k tk opi jeskyni a zjisti, co se[ENTER]tam dje. " -gameforge.locale.questscroll5.mission_44_hunt = " lut duch tygra " -gameforge.locale.questscroll5.mission_44_mis = " Zabij 30 generl-obch ropuch. " -gameforge.locale.questscroll5.mission_44_text = " Jsem si jist, e jsi si viml, e zvata se v[ENTER]posledn dob chovaj divoce. Tajn sluba[ENTER]krlovstv si mysl, e dvodem je lut duch[ENTER]tygra, krl zvat na kontinentu, kter zvata[ENTER]podncuje. Jako odplatu bychom mli eliminovat[ENTER]vdce, kte jsou jeho pravou rukou. " -gameforge.locale.questscroll5.mission_45_hunt = " Majitel hory Sohan? " -gameforge.locale.questscroll5.mission_45_mis = " Zabij 35 ledovch mu a 30 yeti. " -gameforge.locale.questscroll5.mission_45_text = " Devtiocas, vldce hory Sohan, kolem sebe[ENTER]shromauje dmony. Dv ne se jeho jednotky[ENTER]shromd, musme ubt ledov mue a yeti, ti[ENTER]jsou jejich nejdleitjm lnkem.[ENTER]Prosm pomo nm. Dostane velkorysou odmnu. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Zabij 45 abovojk a 35 vdc abovojk. " -gameforge.locale.questscroll5.mission_46_text = " Oividn se lut duch tygra spolil se abmi[ENTER]nestvrami. Neprodlen pobij jejich spolen[ENTER]jednotky. Jestli je bude ignorovat, skon to s[ENTER]tvm krlovstvm bled. " -gameforge.locale.questscroll5.mission_47_hunt = " Ledov nestvry! Jejich prav povaha " -gameforge.locale.questscroll5.mission_47_mis = " Zabij 45 zaarovanch ledovi " -gameforge.locale.questscroll5.mission_47_text = " Vme, jak nestvry na hoe Sohan mezi sebou[ENTER]komunikuj. Roziuj informace pomoc ledovch[ENTER]bytost na hoe Sohan. Je nezbytn nutn oslabit[ENTER]bojov jednotky na hoe Sohan tm, e budou ubity[ENTER]ledov nestvry. Ujmi se toho, prosm. Zabij[ENTER]ledov nestvry na hoe Sohan. " -gameforge.locale.questscroll5.mission_48_hunt = " Tajemstv ve dmon " -gameforge.locale.questscroll5.mission_48_mis = " Zabij 45 hnusnch duch bojovnka. " -gameforge.locale.questscroll5.mission_48_text = " Povd se, e Hnusn otpai ve Vi dmon jsou[ENTER]neporaziteln. Obivnou vdy, kdy je zabije.[ENTER]Pokud je to pravda, nastvaj nm temn asy.[ENTER]Prosm, zjisti o tom vce. " -gameforge.locale.questscroll5.mission_49_hunt = " Pn ve dmon " -gameforge.locale.questscroll5.mission_49_mis = " Zabij 60 hnusnch duch amana. " -gameforge.locale.questscroll5.mission_49_text = " Podrobn rozbor ukzal, e vojci ducha byli[ENTER]prbn oivovni. Musme zniit hnusn duchy[ENTER]aman, abychom zabrnili, e se v budoucnosti[ENTER]vrt nazpt. " -gameforge.locale.questscroll5.mission_4_hunt = " Vskyt edch vlk 1 " -gameforge.locale.questscroll5.mission_4_mis = " Zabij 35 edch vlk. " -gameforge.locale.questscroll5.mission_4_text = " U jsi slyel o edch vlcch? Dv se potulovali[ENTER]vtinou jako samoti, ale v posledn dob[ENTER]zaali honit ve smekch lidi na cestch.[ENTER]Me zeliminovat tyhle ed vlky? Za to dostane[ENTER]odmnu. " -gameforge.locale.questscroll5.mission_50_hunt = " Prozkoumej Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Zabij 45 zotroench bojovch tygr. " -gameforge.locale.questscroll5.mission_50_text = " Ohniv zem je lvov oblast, kter je osdlen[ENTER]zatm jet neobjevenmi nestvrami.[ENTER]Musme tuhle oblast prozkoumat.[ENTER]Pome nm s tm? " -gameforge.locale.questscroll5.mission_51_hunt = " Ohniv duch! Jeho identita " -gameforge.locale.questscroll5.mission_51_mis = " Zabij 45 ohnivch duch. " -gameforge.locale.questscroll5.mission_51_text = " Byla zdecimovna jedna skupina, kter mla[ENTER]vyhubit bojov tygry. Maj to na svdom zatm[ENTER]neznm soupei. k se, e tito soupei[ENTER]vypadaj jako hoc dvtka, take zjisti, o co[ENTER]se jedn. " -gameforge.locale.questscroll5.mission_52_hunt = " Sni poet bojovch tygr. " -gameforge.locale.questscroll5.mission_52_mis = " Zabij 60 nich bojovch tygr a 40 bojovch[ENTER]tygr. " -gameforge.locale.questscroll5.mission_52_text = " Te mme monost bojovat s ohnivmi duchy a[ENTER]jejich kompletn eliminaci musme provst v[ENTER]otevenm boji.[ENTER]Nkter koly pevezme armda, take nm pomote[ENTER]se snenm potu bojovch tygr. " -gameforge.locale.questscroll5.mission_53_hunt = " Prozkoumej plameny " -gameforge.locale.questscroll5.mission_53_mis = " Zni 40 plamen. " -gameforge.locale.questscroll5.mission_53_text = " Ty plameny jsou neuviteln brutln. Bolest[ENTER]lovka, jeho ki prv erou, je neobvykle[ENTER]rozjauje. Zatm jet pod netume, jak je[ENTER]meme zeliminovat.[ENTER]Me toho o tch plamenech zjistit vc? " -gameforge.locale.questscroll5.mission_54_hunt = " Ohniv vlenk " -gameforge.locale.questscroll5.mission_54_mis = " Zabij 60 ohnivch vlenk. " -gameforge.locale.questscroll5.mission_54_text = " Ped nedvnem zabil jeden ohniv vlenk dt[ENTER]jednoho lechtice, kter se vydal do Ohniv zem.[ENTER]Kdy toho ohnivho vlenka zabije, obdr[ENTER]odmnu. Tak pro to nezkus? " -gameforge.locale.questscroll5.mission_55_hunt = " Prozkoumej stromy duch " -gameforge.locale.questscroll5.mission_55_mis = " Zni 30 strom duch. " -gameforge.locale.questscroll5.mission_55_text = " Za normlnch okolnost stoj jako obyejn[ENTER]stromy a pak nhle napadaj zvata a lidi.[ENTER]Zjisti, jak se daj zniit stromy duch. " -gameforge.locale.questscroll5.mission_56_hunt = " Tajemstv lesa duch " -gameforge.locale.questscroll5.mission_56_mis = " Zni 40 paez duch a 30 dryd. " -gameforge.locale.questscroll5.mission_56_text = " Przkumy ukzaly, e les duch je oblast, kterou[ENTER]obvaj pedevm paezy ducha a drydy.[ENTER]Kdy je zni, zabrn mon tomu, e se stromy[ENTER]duch budou dle roziovat. " -gameforge.locale.questscroll5.mission_5_hunt = " Starost o vesnice " -gameforge.locale.questscroll5.mission_5_mis = " Zabij 40 divok. " -gameforge.locale.questscroll5.mission_5_text = " Starosti ve vesnicch nedaleko msta se v[ENTER]posledn dob rozmnoily. Divoci, kte doposud[ENTER]nanejv napadali drobn zvata v horch, jsou[ENTER]te dost agresivn. Vtrhli na pole a napadli tam[ENTER]zemdlce. Me tyhle divoky zahnat? " -gameforge.locale.questscroll5.mission_6_hunt = " Tygi a medvdi " -gameforge.locale.questscroll5.mission_6_mis = " Zabij 25 tygr a 30 medvd. " -gameforge.locale.questscroll5.mission_6_text = " U jsi to zaslechl? Kdy tygi a medvdi erou[ENTER]100 dn jenom esnek a cibuli, mou se potom[ENTER]promnit na velkotygry a ohniv medvdy. Urit[ENTER]to nen pravda, ale nezakod, kdy se podv,[ENTER]co je na tom pravdy. Prozkoumej to tak, e skol[ENTER]tygry a medvdy. " -gameforge.locale.questscroll5.mission_7_hunt = " Zniit Metin lanosti " -gameforge.locale.questscroll5.mission_7_mis = " Zniit 2 Metiny lanosti. " -gameforge.locale.questscroll5.mission_7_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_8_hunt = " Zniit Metin bitvy " -gameforge.locale.questscroll5.mission_8_mis = " Zniit 2 Metiny bitvy. " -gameforge.locale.questscroll5.mission_8_text = " V posledn dob pr nedaleko msta kameny s[ENTER]belskm Chi. Przkumy ukzaly, e zvata pod[ENTER]vlivem Chi z tchto kamen zanaj bsnit.[ENTER]Zni tyto kameny. Prosm t o to. Urit za to[ENTER]bude odmnn. " -gameforge.locale.questscroll5.mission_9_hunt = " Starost o vesnice 2 " -gameforge.locale.questscroll5.mission_9_mis = " Zabij 30 ervench divok. " -gameforge.locale.questscroll5.mission_9_text = " V posledn dob vyhledvaj vesnice v blzkosti[ENTER]hlavnho msta divoci a jeden erven divok,[ENTER]kter je jejich vdce. Vlda vydala rozkaz k[ENTER]usmrcen ervenho divoka. Od vlenk je[ENTER]vyadovno, e kad z nich zabije 30 ervench[ENTER]divok. Prosme t, aby ses taky zastnil. " -gameforge.locale.questscroll_10_hunt = " Vojci hadch lid " -gameforge.locale.questscroll_10_mis = " Zabt vojky, kte jsou napl lovk, napl had. " -gameforge.locale.questscroll_10_text = " Nedaj se zaadit mezi lidi. Ale stejn tak je[ENTER]omylem je oznait za hady. Vypadaj jako lidi,[ENTER]ale hlava, ke a jejich chovn je jako u[ENTER]jedovatch had. Proesvaj pou a napadaj[ENTER]obchodnky.[ENTER]Zabij 20 tchto vojk, kte jsou napl lovk a[ENTER]napl had. Kdy je zni, obdr nsledujc[ENTER]odmnu: " -gameforge.locale.questscroll_11_hunt = " Stelci hadch lid " -gameforge.locale.questscroll_11_mis = " Zabt stelce, kte jsou napl lidi, napl had. " -gameforge.locale.questscroll_11_text = " Jsou inteligentn jako lovk. Jsou lstiv a um[ENTER]vborn zachzet se zbranmi. Lukostelci, kte[ENTER]jsou napl lovk a napl had, napadaj[ENTER]obchodnky zdlky. Mnoho obchodnk u zemelo.[ENTER][ENTER]Zabij 20 lukostelc, kte jsou napl lovk a[ENTER]napl had. Kdy tento kol dokon, obdr[ENTER]nsledujc odmnu: " -gameforge.locale.questscroll_12_hunt = " Poutn bandit " -gameforge.locale.questscroll_12_mis = " Zabij poutn bandity " -gameforge.locale.questscroll_12_text = " V pouti Yongbi ij zl bytosti. Jsou znmi jako[ENTER]zlodji poutnch ke a jejich zloiny volaj do[ENTER]nebes. Pepadaj a usmrcuj obchodnky jen tak[ENTER]pro zbavu. Zniili vesnice v pouti.[ENTER][ENTER]Zabij 12 zlodj poutnch ke. Kdy je[ENTER]zeliminuje, dostane nsledujc odmnu: " -gameforge.locale.questscroll_13_hunt = " Bojov tygr " -gameforge.locale.questscroll_13_mis = " Zabij bojov tygry. " -gameforge.locale.questscroll_13_text = " Existuj bytosti, kterm se k bojov tygi. V[ENTER]jejich ilch koluje ohe a jejich tla jsou[ENTER]ztvarovny ze sopen uly. Jsou to neobyejn[ENTER]mocn nestvry![ENTER]Tyto zrdy se iv lvou a sopenm ohnm. as od[ENTER]asu sestoup ze sopenho vrcholu, napadaj lidi[ENTER]a erou je.[ENTER][ENTER]Zabij 20 bojovch tygr. Kdy je zni, obdr[ENTER]nsledujc odmnu: " -gameforge.locale.questscroll_14_hunt = " Mui vlky " -gameforge.locale.questscroll_14_mis = " Zabij mue vlky. " -gameforge.locale.questscroll_14_text = " Doyyumhwan je rozlehl, hork a ije v nm div[ENTER]zv. Setkvaj se tam vlenci z Chunjo, Jinno[ENTER]a Shinsoo. Na vlenky tam haj hroziv, mocn[ENTER]nestvry. Mui vlky jsou vldci Doyyumhwan.[ENTER][ENTER]Chce je vyzvat na souboj? Kdy jich 20 poraz,[ENTER]obdr nsledujc odmnu: " -gameforge.locale.questscroll_15_hunt = " Vlenci Taehwa " -gameforge.locale.questscroll_15_mis = " Zvtzit nad vlenkem Taehwa. " -gameforge.locale.questscroll_15_text = " Vichni, kdo se potte k silnm bojovnkm,[ENTER]naslouchejte![ENTER]Tohle je ohniv bojit slz, utrpen, boje a[ENTER]smrti! iju tady spolu s poetnmi nestvrami a[ENTER]zloinci![ENTER]Kdo se odv m vyzvat na souboj? Najde se[ENTER]nkdo, kdo proti mn nastoup s meem v ruce?[ENTER][ENTER]Pokud pevn v vlastn ruce s meem, vystup a[ENTER]vyzvi m! Pokud zvtz nade mnou a mmi 12[ENTER]kamardy, dostane nsledujc odmnu: " -gameforge.locale.questscroll_16_hunt = " Tmav medvdi " -gameforge.locale.questscroll_16_mis = " Zabt tmav medvdy. " -gameforge.locale.questscroll_16_text = " Obvm se, e jsem na konci mch sil. Ale dovol[ENTER]mi jet povyprvt o jedn dleit udlosti.[ENTER]A bude st tenhle dopis, jsem u po smrti nebo[ENTER]nezvstn. Dve jsem il v dol Seungryong, kde[ENTER]jsem sbral liv byliny. Ale nestvry, kterm[ENTER]se k tmav medvdi, se zaali dopoutt[ENTER]odpornch in. Zabili celou moji rodinu.[ENTER][ENTER]Prosm pomsti ze za m i za moji rodinu. Kdy[ENTER]zabije 25 tmavch medvd, obdr nsledujc[ENTER]odmnu: " -gameforge.locale.questscroll_17_hunt = " Ob tmav medvdi " -gameforge.locale.questscroll_17_mis = " Zabt ob tmav medvdy. " -gameforge.locale.questscroll_17_text = " Medvd nestvry stvoili novou zrdu tm, e se[ENTER]pili s jet stranjmi nestvrami. Vzniknul[ENTER]tak ob tmav medvd, kter je vt a silnj[ENTER]ne tmav medvd a s neuviteln zlou povahou.[ENTER]Dokud budou tyto nestvry v dol Seungryong,[ENTER]budou lidi zavat utrpen.[ENTER][ENTER]Zabij 20 obch tmavch medvd. Kdy to spn[ENTER]zvldne, obdr nsledujc odmnu: " -gameforge.locale.questscroll_18_hunt = " Vojci, kte trp zhadnou nemoc " -gameforge.locale.questscroll_18_mis = " Zabt vojky, kte trp zhadnou nemoc. " -gameforge.locale.questscroll_18_text = " Vesnice byla vyhlazena. Ti, kte trp zhadnou[ENTER]nemoc, napadaj neastnky, kte sem zabloud.[ENTER]Napadaj obchodn cestujc a erou lidi. Jsou[ENTER]extrmn nebezpen. " -gameforge.locale.questscroll_19_hunt = " Stelci, kte trp zhadnou nemoc " -gameforge.locale.questscroll_19_mis = " Zabt stelce, kte trp zhadnou nemoc. " -gameforge.locale.questscroll_19_text = " Zhadn nemoc je pina kod, kter zpsobuj[ENTER]ti, kte j trp. Ale nejnebezpenj jsou[ENTER]lukostelci, kter zhadn nemoc zashla.[ENTER]Tito lukostelci vysteluj otrven py, kter[ENTER]ochromuj lidi na cestch. Pak se jich zmocn a[ENTER]zavleou je do neznma.[ENTER][ENTER]Zabij 25 lukostelc, kte trp zhadnou nemoc.[ENTER]Kdy bude mt spch, obdr nsledujc odmnu: " -gameforge.locale.questscroll_1_hunt = " Ohniv medvdi " -gameforge.locale.questscroll_1_mis = " Skolit 25 ohnivch medvd " -gameforge.locale.questscroll_1_text = " S ohnivmi medvdy se me setkat v blzkosti[ENTER]hlavnho msta. Potuluj se prri a irokmi[ENTER]ulicemi. m dl vc lid se stv jejich obt.[ENTER]U bylo zabito nkolik lid.[ENTER][ENTER]Ho ohniv medvdy. A jich zabije 25, obdr[ENTER]nsledujc odmnu: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " Zabt 4 neptele. " -gameforge.locale.questscroll_20_text = " Obvm se, e jsem vyzen! Vidm vechno[ENTER]rozmazan. A bude st tenhle dopis, bude u[ENTER]moje tlo prohnil skrz naskrz. Ti mizerov m[ENTER]popadli a zathli pry. Uniknul jsem jim sice,[ENTER]ale ml jsem tak hlubok rny, e jsem se[ENTER]zhroutil. Nevm, kdo jsi. Ale prosm - pomsti se[ENTER]za m![ENTER]Pozabjej na mst mho poslednho boje hodn[ENTER]neptel. Kdy se ti to povede, dostane[ENTER]nsledujc odmnu: " -gameforge.locale.questscroll_2_hunt = " Velk tygr " -gameforge.locale.questscroll_2_mis = " Skolit 20 velkch tygr " -gameforge.locale.questscroll_2_text = " Ve vzduchu je ctit jmno zloby a vzteku, velk[ENTER]tygr. Tito tygi se vtinou nachzej blzko[ENTER]hlavnho msta. Napadaj lidi a erou mrtvoly[ENTER]obchodnk. Za ob jim padl nespoet nevinnch[ENTER]obt.[ENTER][ENTER]Lov velk tygry. Kdy skol 20 velkch tygr,[ENTER]dostane nsledujc odmnu: " -gameforge.locale.questscroll_3_hunt = " Ps bh hory " -gameforge.locale.questscroll_3_mis = " Zabij psho boha hory " -gameforge.locale.questscroll_3_text = " Ps bh hory je vdcem smeky psch nestvr,[ENTER]kter se potuluje nedaleko odsud. Je siln a[ENTER]divok. Nedvno se objevil pobl vesnice a zaal[ENTER]napadat obchodnky. Tto nestve u padlo hodn[ENTER]lid za ob. Proti jeho odpornm inm se[ENTER]konen mus nco udlat.[ENTER][ENTER]Zabij psho boha hory. V ppad spchu obdr[ENTER]nsledujc odmnu: " -gameforge.locale.questscroll_4_hunt = " Prase bh " -gameforge.locale.questscroll_4_mis = " Zabt praseho boha. " -gameforge.locale.questscroll_4_text = " V tto ron dob jsou klasy na poli obtkny[ENTER]zralm obilm. Nastv obdob rod, pro zemdlce[ENTER]je na ase sklidit plody jejich celoron diny.[ENTER]Ale prase bh a jeho kumpni poraj vechno[ENTER]obil. Jejich lanost ohrouje ivoty zemdlc,[ENTER]proto se jich musme zbavit.[ENTER][ENTER]Zabij praseho boha. Nachz se vtinou v[ENTER]blzkosti hlavnho msta. Kdy nad nm zvtz,[ENTER]obdr nsledujc odmnu: " -gameforge.locale.questscroll_5_hunt = " Medvd bh " -gameforge.locale.questscroll_5_mis = " Zabt medvdho boha " -gameforge.locale.questscroll_5_text = " Ve svm pirozenm prosted se medvd bh[ENTER]choval normln. Ale v posledn dob se objevuje[ENTER]nedaleko hlavnho msta a napad lidi. Vybr si[ENTER]m dl vc obt. Kolik jich doposud zemelo, se[ENTER]u ani ned spotat. Proto mus odsud zmizet.[ENTER][ENTER]Zabij medvdho boha. Kdy se ho doopravdy[ENTER]zbav, obdr nsledujc odmnu: " -gameforge.locale.questscroll_6_hunt = " Tyg bh " -gameforge.locale.questscroll_6_mis = " Zabt tygho boha. " -gameforge.locale.questscroll_6_text = " Sotva tomu mu uvit. Jak jenom tyg bh mohl[ENTER]napchat nco tak hroznho? Jsem jenom prost[ENTER]ena, klanla jsem se kad den tygmu bohu,[ENTER]kter se as od asu objevoval na horskch[ENTER]stezkch. Ale jednoho dne napadl tyg bh a jeho[ENTER]stoupenci moji rodinu! Vichni byli na mst[ENTER]mrtv a j jsem pila o ruku.[ENTER][ENTER]Prosm, pomsti se za moji rodinu. Kdy tygho[ENTER]boha zabije, obdr nsledujc odmnu: " -gameforge.locale.questscroll_7_hunt = " Vdkyn klanu Bl psahy " -gameforge.locale.questscroll_7_mis = " Zabt vdkyni klanu bl psahy. " -gameforge.locale.questscroll_7_text = " Klan Bl psahy je skupina en, kter jejich[ENTER]mui opustili a cel svt je nechal na holikch.[ENTER]Jsou sice chud, ale zpsob, jakm traj[ENTER]obyvatele vesnice, je dost brutln. Jedna ena[ENTER]byla ukamenovna, kdy vela do vesnice. Nememe[ENTER]dopustit, aby se dostaly do vesnice a napadaly[ENTER]vesniany.[ENTER][ENTER]Zabij 20 vdky Bl Psahy. Kdy tento kol[ENTER]spn zvldne, obdr nsledujc odmnu: " -gameforge.locale.questscroll_8_hunt = " Nelnk bandy ernho vtru " -gameforge.locale.questscroll_8_mis = " Zabt nelnka bandy ernho vtru. " -gameforge.locale.questscroll_8_text = " Zlodjov z bandy ernho vtru maj u dlouho[ENTER]nameno na obchodn cestujc. Vzbuzuj tolik[ENTER]strachu, e se nikdo neodvauje zahjit[ENTER]protitok. Ale tomu se mus uinit konec, protoe[ENTER]zpsobuj opravdu nesnesitelnou kodu.[ENTER][ENTER]Zabij 20 vdc bandy ernho vtru. Kdy tenhle[ENTER]kol spn dokon, obdr nsledujc[ENTER]odmnu: " -gameforge.locale.questscroll_9_hunt = " Nelnk barbar " -gameforge.locale.questscroll_9_mis = " Zabt nelnka barbar. " -gameforge.locale.questscroll_9_text = " U uplynul njak as od t doby, co barbai[ENTER]pekroili hranice a pepadli vesnici. Pozabjeli[ENTER]stovky lid a poet lid, kte utrpli kody na[ENTER]majetku nebo na zdrav, je mnohem vy. Zlovoln[ENTER]barbai jsou tak brutln, e se nikdo neodvauje[ENTER]zahjit pomstu. Ale my to u nebudeme dl[ENTER]tolerovat.[ENTER]Zabij 25 nelnk barbar. Kdy spn dokon[ENTER]tenhle kol, obdr nsledujc odmnu: " -gameforge.locale.quest_temp_reward_1 = " Odmna " -gameforge.locale.quest_temp_reward_2 = " Bhem testovn kol se nerozdvaj dn[ENTER]odmny. Pot, co obdr odmnu, me zat hrt[ENTER]znovu aktuln kol. " -gameforge.locale.quest_word = " kol: " -gameforge.locale.quiz_10_0_question = " Jak p neexistuje ve he Metin2? " -gameforge.locale.quiz_10_1_choice = " Devn p " -gameforge.locale.quiz_10_2_choice = " elezn p " -gameforge.locale.quiz_10_3_choice = " Stbrn p " -gameforge.locale.quiz_10_4_choice = " Zlat p " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Jak zvon je nejlep? " -gameforge.locale.quiz_11_1_choice = " Studnov zvon " -gameforge.locale.quiz_11_2_choice = " Merukov zvon " -gameforge.locale.quiz_11_3_choice = " Zvon nebe a zem " -gameforge.locale.quiz_11_4_choice = " Zvon ocelovho brouka " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Kter vj je nejlep? " -gameforge.locale.quiz_12_1_choice = " Vj spsy " -gameforge.locale.quiz_12_2_choice = " ern slunen vj " -gameforge.locale.quiz_12_3_choice = " Vj obo " -gameforge.locale.quiz_12_4_choice = " Trojnsobn vj " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Kolik kamen se me pidat ke krvavmu mei? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Kolik druh kamen me bt pidno ke zbranm? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Kolik druh kamen me bt pidno k brnn? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Kdo me pouvat luk? " -gameforge.locale.quiz_16_1_choice = " Vlenk " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " aman " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Jak vlastnost neexistuje ve he Metin2? " -gameforge.locale.quiz_17_1_choice = " Vitalita " -gameforge.locale.quiz_17_2_choice = " Sla " -gameforge.locale.quiz_17_3_choice = " Inteligence " -gameforge.locale.quiz_17_4_choice = " Magie " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Jak je nejvy rove schopnost? " -gameforge.locale.quiz_18_1_choice = " Vstup do armdy " -gameforge.locale.quiz_18_2_choice = " Dokonal mistr " -gameforge.locale.quiz_18_3_choice = " Velmistr " -gameforge.locale.quiz_18_4_choice = " Mistr " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Co nepat k schopnostem boje tlo na tlo? " -gameforge.locale.quiz_19_1_choice = " Trojcestn ez " -gameforge.locale.quiz_19_2_choice = " Ven me " -gameforge.locale.quiz_19_3_choice = " Uhnn " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Jak hra m nejvc uivatel? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Co nepat k schopnostem pi vcviku v mentlnm[ENTER]boji? " -gameforge.locale.quiz_20_1_choice = " Rna " -gameforge.locale.quiz_20_2_choice = " Siln tlo " -gameforge.locale.quiz_20_3_choice = " Rna meem " -gameforge.locale.quiz_20_4_choice = " ikm ez " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Co nepat ke schopnostem pi vcviku v boji[ENTER]zblzka? " -gameforge.locale.quiz_21_1_choice = " Lka " -gameforge.locale.quiz_21_2_choice = " Opakovan stelba " -gameforge.locale.quiz_21_3_choice = " D隝 p " -gameforge.locale.quiz_21_4_choice = " Jedovat p " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Co nepat ke schopnostem pi vcviku v boji na[ENTER]dlku? " -gameforge.locale.quiz_22_1_choice = " Bleskov tok " -gameforge.locale.quiz_22_2_choice = " Ohniv p " -gameforge.locale.quiz_22_3_choice = " Ven dkou " -gameforge.locale.quiz_22_4_choice = " Zamaskovn " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Kdo se me zastnit vcviku v magickch[ENTER]zbranch? " -gameforge.locale.quiz_23_1_choice = " Vlenk " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " aman " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Kdo se me zastnit vcviku v ern magii? " -gameforge.locale.quiz_24_1_choice = " Vlenk " -gameforge.locale.quiz_24_2_choice = " aman " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Kdo se me zastnit vcviku v boji tlo na tlo? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " aman " -gameforge.locale.quiz_25_3_choice = " Vlenk " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Kdo se me zastnit vcviku v mentlnm boji? " -gameforge.locale.quiz_26_1_choice = " aman " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Vlenk " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Kdo se sm seznmit s naukou o dram boji? " -gameforge.locale.quiz_27_1_choice = " Vlenk " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " aman " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Kdo se sm seznmit s naukou o len? " -gameforge.locale.quiz_28_1_choice = " Vlenk " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " aman " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Co pat ke schopnostem pi vcviku v magickch[ENTER]zbranch? " -gameforge.locale.quiz_29_1_choice = " Zaarovan epel " -gameforge.locale.quiz_29_2_choice = " Rna ducha " -gameforge.locale.quiz_29_3_choice = " Temn ochrana " -gameforge.locale.quiz_29_4_choice = " Duch plamene " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Kter krlovstv neexistuje ve svt hry Metin2? " -gameforge.locale.quiz_2_1_choice = " Krlovstv Shinsoo " -gameforge.locale.quiz_2_2_choice = " Krlovstv Pyungmoo " -gameforge.locale.quiz_2_3_choice = " Krlovstv Jinno " -gameforge.locale.quiz_2_4_choice = " Krlovstv Chunjo " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Co pat ke schopnostem pi vcviku v ern magii? " -gameforge.locale.quiz_30_1_choice = " Rna prstem " -gameforge.locale.quiz_30_2_choice = " Ven draka " -gameforge.locale.quiz_30_3_choice = " Temn rna " -gameforge.locale.quiz_30_4_choice = " Zaarovat brnn " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Co nen druh vesnice ve he Metin2 " -gameforge.locale.quiz_31_1_choice = " Oblast Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Oblast Bakra " -gameforge.locale.quiz_31_4_choice = " Oblast Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Co nen prvn vesnice ve he Metin2? " -gameforge.locale.quiz_32_1_choice = " Oblast Yongan " -gameforge.locale.quiz_32_2_choice = " Oblast Mongchoo " -gameforge.locale.quiz_32_3_choice = " Oblast Pyungmoo " -gameforge.locale.quiz_32_4_choice = " Oblast Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Co nen neutrln znou ve he Metin2? " -gameforge.locale.quiz_33_1_choice = " dol Seungryong " -gameforge.locale.quiz_33_2_choice = " Pou Yongbi " -gameforge.locale.quiz_33_3_choice = " Kontinent na jinm plu " -gameforge.locale.quiz_33_4_choice = " Hora Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Co nepat ke schopnostem v nauce o dram boji? " -gameforge.locale.quiz_34_1_choice = " Zasazen " -gameforge.locale.quiz_34_2_choice = " Stlen draka " -gameforge.locale.quiz_34_3_choice = " Ltajc talisman " -gameforge.locale.quiz_34_4_choice = " Poehnn " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Co nepat ke schopnostem v nauce o len? " -gameforge.locale.quiz_35_1_choice = " Bleskov vrh " -gameforge.locale.quiz_35_2_choice = " Hrom " -gameforge.locale.quiz_35_3_choice = " Vyvolat blesk " -gameforge.locale.quiz_35_4_choice = " Len " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Kter schopnost ve he Metin2 neslou k podpoe[ENTER]boje? " -gameforge.locale.quiz_36_1_choice = " Kombo " -gameforge.locale.quiz_36_2_choice = " Chytn ryb " -gameforge.locale.quiz_36_3_choice = " Schopnost vst partnery " -gameforge.locale.quiz_36_4_choice = " Pomoc draka " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Od jak rovn me zat sbrat body schopnost? " -gameforge.locale.quiz_37_1_choice = " rove 5 " -gameforge.locale.quiz_37_2_choice = " rove 20 " -gameforge.locale.quiz_37_3_choice = " rove 30 " -gameforge.locale.quiz_37_4_choice = " rove 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Kter kniha nen uren na trnovn pkaz? " -gameforge.locale.quiz_38_1_choice = " Kniha bojovch umn Sun-zi " -gameforge.locale.quiz_38_2_choice = " Hledat vnouata " -gameforge.locale.quiz_38_3_choice = " Bojov umn Wu-zi " -gameforge.locale.quiz_38_4_choice = " WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Kter brnn je ureno pro vlenky? " -gameforge.locale.quiz_39_1_choice = " Nebesk obleen " -gameforge.locale.quiz_39_2_choice = " Slunen obleen " -gameforge.locale.quiz_39_3_choice = " Brnn draho boha " -gameforge.locale.quiz_39_4_choice = " Obleen lsky " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Kter nestvra neexistuje ve he Metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Poutn bandita " -gameforge.locale.quiz_3_3_choice = " Devtiocas " -gameforge.locale.quiz_3_4_choice = " Divok pes " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Kter brnn je ureno pro Ninjy? " -gameforge.locale.quiz_40_1_choice = " ern obleen " -gameforge.locale.quiz_40_2_choice = " Magick panc. brnn " -gameforge.locale.quiz_40_3_choice = " Brnn z ern oceli " -gameforge.locale.quiz_40_4_choice = " Fuchsiov oblek " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Kter brnn je ureno pro Sury? " -gameforge.locale.quiz_41_1_choice = " Pltov brnn ducha " -gameforge.locale.quiz_41_2_choice = " Karmnov oblek " -gameforge.locale.quiz_41_3_choice = " Oblek mladho draka " -gameforge.locale.quiz_41_4_choice = " Fuchsiov oblek " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Kter brnn je ureno pro amany? " -gameforge.locale.quiz_42_1_choice = " Magick panc. brnn " -gameforge.locale.quiz_42_2_choice = " Obleen baronky " -gameforge.locale.quiz_42_3_choice = " Pancov brnn netst " -gameforge.locale.quiz_42_4_choice = " Pltov brnn ducha " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Co nepat k plbm vlenk? " -gameforge.locale.quiz_43_1_choice = " Tradin plba " -gameforge.locale.quiz_43_2_choice = " elezn plba " -gameforge.locale.quiz_43_3_choice = " Ocelov kapuce " -gameforge.locale.quiz_43_4_choice = " Plba s maskou ducha " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Co nepat k plbm Ninj? " -gameforge.locale.quiz_44_1_choice = " Koen kapuce " -gameforge.locale.quiz_44_2_choice = " etzov kapuce " -gameforge.locale.quiz_44_3_choice = " Ocelov kapuce " -gameforge.locale.quiz_44_4_choice = " erven kapuce " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Co nepat k plbm Sur? " -gameforge.locale.quiz_45_1_choice = " Ocelov plba " -gameforge.locale.quiz_45_2_choice = " Krvav plba " -gameforge.locale.quiz_45_3_choice = " Posmvajc se plba " -gameforge.locale.quiz_45_4_choice = " Hradn plba " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Co nepat k plbm aman? " -gameforge.locale.quiz_46_1_choice = " Mnisk klobouk " -gameforge.locale.quiz_46_2_choice = " Adaptujc se kloubouk " -gameforge.locale.quiz_46_3_choice = " Fnick klobouk " -gameforge.locale.quiz_46_4_choice = " Solrn klobouk " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Kter tt neexistuje ve he Metin2? " -gameforge.locale.quiz_47_1_choice = " Bojov tt " -gameforge.locale.quiz_47_2_choice = " ern kulat tt " -gameforge.locale.quiz_47_3_choice = " Kosk medaile " -gameforge.locale.quiz_47_4_choice = " Ptihl tt " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Kter nramek m nejni poadavek na rove? " -gameforge.locale.quiz_48_1_choice = " Nramek z nebeskch slz " -gameforge.locale.quiz_48_2_choice = " Ametystov nramek " -gameforge.locale.quiz_48_3_choice = " Kilov nramek " -gameforge.locale.quiz_48_4_choice = " Devn nramek " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Kter boty maj nejvy poadavek na rove? " -gameforge.locale.quiz_49_1_choice = " Stevce Nimbus " -gameforge.locale.quiz_49_2_choice = " Koen stevce " -gameforge.locale.quiz_49_3_choice = " Devn boty " -gameforge.locale.quiz_49_4_choice = " Zlat boty " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Jak se ve he Metin2 nazv msto, kde lze podat[ENTER]rzn oznmen? " -gameforge.locale.quiz_4_1_choice = " Nstnka pro vechny " -gameforge.locale.quiz_4_2_choice = " Tabule s nadvkami " -gameforge.locale.quiz_4_3_choice = " Nstnka dobrodruh " -gameforge.locale.quiz_4_4_choice = " Nstnka s vtipy " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Jak nunice nedvaj bonus k pohyblivosti? " -gameforge.locale.quiz_50_1_choice = " Devn nunice " -gameforge.locale.quiz_50_2_choice = " Nunice z nebeskch slz " -gameforge.locale.quiz_50_3_choice = " Nefritov nunice " -gameforge.locale.quiz_50_4_choice = " Kilov nunice " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Jak nunice maj nejni poadavky na rove? " -gameforge.locale.quiz_51_1_choice = " Ametystov nunice " -gameforge.locale.quiz_51_2_choice = " Nunice z nebeskch slz " -gameforge.locale.quiz_51_3_choice = " Nunice z blho zlata " -gameforge.locale.quiz_51_4_choice = " Devn nunice " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Jak nunice maj nejvy poadavky na rove? " -gameforge.locale.quiz_52_1_choice = " Ebenov nunice " -gameforge.locale.quiz_52_2_choice = " Nunice z blho zlata " -gameforge.locale.quiz_52_3_choice = " Perlov nunice " -gameforge.locale.quiz_52_4_choice = " Ametystov nunice " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Jak nhrdelnk neexistuje ve he Metin2? " -gameforge.locale.quiz_53_1_choice = " Kvtinov girlanda " -gameforge.locale.quiz_53_2_choice = " Devn nhrdelnk " -gameforge.locale.quiz_53_3_choice = " Stbrn nhrdelnk " -gameforge.locale.quiz_53_4_choice = " Zlat nhrdelnk " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Kter pedmt nem dn vznam pi chytn ryb? " -gameforge.locale.quiz_54_1_choice = " Rybsk prut " -gameforge.locale.quiz_54_2_choice = " Magnetick epel " -gameforge.locale.quiz_54_3_choice = " Pasta " -gameforge.locale.quiz_54_4_choice = " erv " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Kter barva vlas nen ve he Metin2 povolena? " -gameforge.locale.quiz_55_1_choice = " Bl " -gameforge.locale.quiz_55_2_choice = " ern " -gameforge.locale.quiz_55_3_choice = " Rov " -gameforge.locale.quiz_55_4_choice = " Blond " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Jak pedmt je poteba na barbarsk me+5? " -gameforge.locale.quiz_56_1_choice = " Had ocas+ " -gameforge.locale.quiz_56_2_choice = " Krvav rud perla " -gameforge.locale.quiz_56_3_choice = " Mule " -gameforge.locale.quiz_56_4_choice = " Rezav epel kordu " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Kdy je na zlepen stbrnho mee poteba krom[ENTER]Yang jet navc pedmt? " -gameforge.locale.quiz_57_1_choice = " Pi vylepovn na +5 " -gameforge.locale.quiz_57_2_choice = " Pi vylepovn na +5 " -gameforge.locale.quiz_57_3_choice = " Pi vylepovn na +5 " -gameforge.locale.quiz_57_4_choice = " Pi vylepovn na +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Jak oznaen se pouv pro postavu, jej poet[ENTER]bod za dobr resp. zl charakter je negativn? " -gameforge.locale.quiz_58_1_choice = " Zlomysln " -gameforge.locale.quiz_58_2_choice = " Moudr " -gameforge.locale.quiz_58_3_choice = " Svat " -gameforge.locale.quiz_58_4_choice = " Brutln " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Jak oznaen se pouv pro postavu, jej poet[ENTER]bod za dobr resp. zl charakter je v plusu? " -gameforge.locale.quiz_59_1_choice = " belsk " -gameforge.locale.quiz_59_2_choice = " Dobe " -gameforge.locale.quiz_59_3_choice = " Zl " -gameforge.locale.quiz_59_4_choice = " Normln " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Co nen mon ve he Metin2? " -gameforge.locale.quiz_5_1_choice = " enit/vdvat se " -gameforge.locale.quiz_5_2_choice = " Koupat se " -gameforge.locale.quiz_5_3_choice = " Jezdit na koni " -gameforge.locale.quiz_5_4_choice = " Lbat se " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Kolik lid me bt maximln v jedn skupin? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Jak schopnost ti umon pidlovat lenm[ENTER]skupiny speciln bonusy? " -gameforge.locale.quiz_61_1_choice = " Kombo " -gameforge.locale.quiz_61_2_choice = " Promna " -gameforge.locale.quiz_61_3_choice = " Zamaskovn " -gameforge.locale.quiz_61_4_choice = " Schopnost vst partnery " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Od jak rovn je povoleno zakldat cechy? " -gameforge.locale.quiz_62_1_choice = " rove 40 " -gameforge.locale.quiz_62_2_choice = " rove 50 " -gameforge.locale.quiz_62_3_choice = " rove 60 " -gameforge.locale.quiz_62_4_choice = " rove 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Co nen k dispozici na rovni cechu 1? " -gameforge.locale.quiz_63_1_choice = " Nzev cechu " -gameforge.locale.quiz_63_2_choice = " Hry cechu " -gameforge.locale.quiz_63_3_choice = " Logo cechu " -gameforge.locale.quiz_63_4_choice = " Zprvy cechu " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Jak zpsob boje mezi cechy nen povolen? " -gameforge.locale.quiz_64_1_choice = " Boj v arn " -gameforge.locale.quiz_64_2_choice = " Poln vlka " -gameforge.locale.quiz_64_3_choice = " Vlka vdc cech " -gameforge.locale.quiz_64_4_choice = " Vlka na vlajky " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Co nepat ke schopnostem cechu? " -gameforge.locale.quiz_65_1_choice = " Krev draho boha " -gameforge.locale.quiz_65_2_choice = " Poehnn draho boha " -gameforge.locale.quiz_65_3_choice = " Vztek draho boha " -gameforge.locale.quiz_65_4_choice = " Dra koule " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Od jak rovn lze jezdit na koni? " -gameforge.locale.quiz_66_1_choice = " rove 25 " -gameforge.locale.quiz_66_2_choice = " rove 35 " -gameforge.locale.quiz_66_3_choice = " rove 45 " -gameforge.locale.quiz_66_4_choice = " rove 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Kter pedmt se ned vyut pi jedn na koni? " -gameforge.locale.quiz_67_1_choice = " Kosk me " -gameforge.locale.quiz_67_2_choice = " Jezdeck lstek " -gameforge.locale.quiz_67_3_choice = " Zbrojn kniha kon " -gameforge.locale.quiz_67_4_choice = " Vojensk kniha kon " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Jak barva kon schz ve he Metin2? " -gameforge.locale.quiz_68_1_choice = " iml " -gameforge.locale.quiz_68_2_choice = " Hnd " -gameforge.locale.quiz_68_3_choice = " Ryav " -gameforge.locale.quiz_68_4_choice = " Katanov " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Jak velk rozdl rovn me bt mezi snoubenci[ENTER]pi svatb? " -gameforge.locale.quiz_69_1_choice = " 30 rovn " -gameforge.locale.quiz_69_2_choice = " 25 rovn rozdl " -gameforge.locale.quiz_69_3_choice = " 20 rovn rozdl " -gameforge.locale.quiz_69_4_choice = " 15 rovn rozdl " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Kter jednorun me je nejlep? " -gameforge.locale.quiz_6_1_choice = " Srpovit me " -gameforge.locale.quiz_6_2_choice = " Dlouh me " -gameforge.locale.quiz_6_3_choice = " Me exorcismu " -gameforge.locale.quiz_6_4_choice = " Stbrn me " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Na kter rovni nen dovoleno se enit/vdvat? " -gameforge.locale.quiz_70_1_choice = " rove 24 " -gameforge.locale.quiz_70_2_choice = " rove 35 " -gameforge.locale.quiz_70_3_choice = " rove 45 " -gameforge.locale.quiz_70_4_choice = " rove 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Kter z nsledujcch zbran pro rove 30 m ti[ENTER]msta pro kameny ducha? " -gameforge.locale.quiz_71_1_choice = " Vlenci " -gameforge.locale.quiz_71_2_choice = " Staroitn zvon " -gameforge.locale.quiz_71_3_choice = " Luk z paroiny " -gameforge.locale.quiz_71_4_choice = " epel z krevele " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Kter zbra je nejlep dkou? " -gameforge.locale.quiz_7_1_choice = " Dka " -gameforge.locale.quiz_7_2_choice = " Devtiepel " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Svteln n " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Kter obourun zbra je nejlep? " -gameforge.locale.quiz_8_1_choice = " Magnetick epel " -gameforge.locale.quiz_8_2_choice = " Obrovsk sekera+0 " -gameforge.locale.quiz_8_3_choice = " Gilotinov epel " -gameforge.locale.quiz_8_4_choice = " Halapartna " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Kter luk je nejlep? " -gameforge.locale.quiz_9_1_choice = " Roubovan mdn luk " -gameforge.locale.quiz_9_2_choice = " Merukov luk " -gameforge.locale.quiz_9_3_choice = " Niiv luk " -gameforge.locale.quiz_9_4_choice = " Rudook luk " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Zruit promnu. " -gameforge.locale.remove_polymorph_msg = " Zrum promnu. " -gameforge.locale.reward = " Odmna: " -gameforge.locale.show_guild_cur_score = " Zobrazit vsledek vlastnho cechu " -gameforge.locale.show_guild_ranking_around = " Zobrazit vlastn hodnost v cechu " -gameforge.locale.show_guild_ranking_top = " Zobrazit nejlpe hodnocen cechy (1-8 msto) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Obchodn cestujc:[ENTER]Zdravm![ENTER]Mj ivot vis na vlsku![ENTER]Prosm pomo mi. " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Vrtit se k obchodnmu cestujcmu. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Vrtit se k obchodnmu cestujcmu. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " ekni obchodnmu cestujcmu, e jsi ten[ENTER]dmonick drahokam+ nemohl najt. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Vrtit se k obchodnmu cestujcmu. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " Nemu najt dmonick drahokam+. Copak jenom[ENTER]eknu obchodnmu cestujcmu? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Zpt k obchodnmu cestujcmu " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Donst dmonick drahokam obchodnmu cestujcmu. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Povedlo se ti od Dmonickho kouzelnka zskat[ENTER]dmonick drahokam+. Dones ho obchodnmu[ENTER]cestujcmu. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Obdrel jsi dmonick drahokam+ " -gameforge.locale.skeleton_gem.accept_success_say_2 = " M dmonick drahokam+. Dones ho obchodnmu[ENTER]cestujcmu. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Ten dmonick drahokam jsem zatm jet nenael. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Tady je ten dmonick drahokam+! " -gameforge.locale.skeleton_gem.order_accept = " Seenu ti ho! " -gameforge.locale.skeleton_gem.order_accept_answer = " Obchodn cestujc:[ENTER]Tiscero dk. Nikdy ti to nezapomenu. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Hledat dmonick drahokam+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Najdi kouzelnka dmon a seber mu dmonick[ENTER]drahokam+. " -gameforge.locale.skeleton_gem.order_refuse = " To je moc nebezpen. " -gameforge.locale.skeleton_gem.order_refuse_answer = " Obchodn cestujc:[ENTER]Samozejm, e to je tk a nebezpen kol.[ENTER]Kdy to takhle pjde dl, bude to m smrt! " -gameforge.locale.skeleton_gem.order_say = " Obchodn cestujc:[ENTER]Vtm t. Te u nemu nic dlat, u jenom ekm[ENTER]na smrt.[ENTER]Kdyby m tihle zlodji nenapadli, nepiel bych o[ENTER]moje zbo.[ENTER]Pro se to pihodilo zrovna m? " -gameforge.locale.skeleton_gem.order_say2 = " Obchodn cestujc:[ENTER]Prosm pomo mi.[ENTER]Jestli me kouzelnkovi dmon vzt [dmonick[ENTER]drahokam+], bohat se ti odvdm. " -gameforge.locale.skeleton_gem.order_too_late = " Obchodn cestujc:[ENTER]U mi ho donesl nkdo jin. Ty u se tm nemus[ENTER]zdrovat. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Jt k obchodnmu cestujcmu. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " B k obchodnmu cestujcmu " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Vydej se k obchodnmu cestujcmu a zeptej se ho[ENTER]na dmonick drahokam+. " -gameforge.locale.skeleton_gem.start_say = " Dopis obchodnho cestujcho:[ENTER]U nevm, co mm dlat. Ukradli mi Dmonick[ENTER]drahokam+ a to m zruinovalo, protoe jsem za nj[ENTER]zaplatil vechno, co jsem ml.[ENTER]Me mi prosm njak pomoct? Nalhav potebuji[ENTER]tvoji pomoc. " -gameforge.locale.skeleton_gem.success_say = " Obchodn cestujc:[ENTER]Dobr prce! To se mi ulevilo! To je fakt vborn! " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " O dmonickm drahokamu+ " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " V letku stoj:[ENTER]Rekrutujeme staten mue a eny, kte jsou[ENTER]pipraveni bojovat za mr v krlovstv a za jeho[ENTER]obany![ENTER][ENTER]Pedpoklad pro vstup do armdy: minimln rove[ENTER]5. " -gameforge.locale.skill_group.dialog_assassin_1 = " Tady vzdlvme Ninjy, kte jsou obzvl᚝ dob[ENTER]v ukrvn se a v zkench tocch. Sousted se[ENTER]na zachzen s dkou a jedy. K nm mou vstoupit[ENTER]pouze Ninjov, kte se nachz ve vcviku a maj[ENTER]minimln level 5. A pravidelnm trninkem[ENTER]doshne urit rovn, dostane nabdku ke[ENTER]vstupu. Jestli jsi pipraven na to, se na vky[ENTER]schovvat v temnot, porozhldni se po mn. Pak[ENTER]si o tom meme promluvit. " -gameforge.locale.skill_group.dialog_assassin_2 = " Tady probh vcvik Ninj, kte jsou[ENTER]specializovni na ukrvn se a zken toky.[ENTER]Sousted se na zachzen s dkou a jedy. Jestli[ENTER]jsi pipraven na to, se jako Ninja na vky vk[ENTER]schovvat v temnot, porozhldni se po m. Budeme[ENTER]bojovat bok po boku. Vtm kadho, kdo je k tomu[ENTER]odhodln. " -gameforge.locale.skill_group.dialog_assassin_3 = " Tady probh vcvik Ninj, kte jsou misti v[ENTER]zachzen s lukem. Vyuuj se tady schopnosti,[ENTER]kter jsou v lukostelb poteba.[ENTER]Nau se vystelovat cel salvy p na[ENTER]neptele v dosahu.[ENTER]Mou vstoupit jenom Ninjov ve vcviku, kte[ENTER]maj minimln rove 5. A dky trninku[ENTER]doshne urit rovn, bude ti nabdnuto, abys[ENTER]vstoupil. Stav se u m, jestli m zjem. " -gameforge.locale.skill_group.dialog_assassin_4 = " Tady probh vcvik Ninj, kte jsou misti v[ENTER]zachzen s lukem. Vyuuj se tady schopnosti,[ENTER]kter jsou v lukostelb poteba.[ENTER]Nau se vystelovat cel salvy p na vechny[ENTER]neptele v dosahu.[ENTER]Nsleduj m. Udlm z tebe nejlepho lukostelce[ENTER]na celm kontinentu. " -gameforge.locale.skill_group.dialog_assassin_5 = " Rozhodni se mezi bojem zblzka a bojem tlo na[ENTER]tlo a obdr patin schopnosti. " -gameforge.locale.skill_group.dialog_shaman_1 = " Tohle je msto, na kterm se schz amani, kte[ENTER]nsleduj stezku draho boha. Vyuuj schopnosti[ENTER]v zachzen s amulety a slou ducha. Odr[ENTER]nazpt techniky, kter pouil jejich neptel,[ENTER]dky ochran draho boha zvyuj vlastn hodnotu[ENTER]obrany a podporuj sptelen bojovnky.[ENTER]Mou vstoupit amani ve vcviku, kte maj[ENTER]minimln rove 5. A trninkem doshne urit[ENTER]rovn, bude ti nabdnut vstup. Jestli jsi[ENTER]pipraven na uen dra moci, vyhledej m. " -gameforge.locale.skill_group.dialog_shaman_2 = " Tohle je msto aman, kte nsleduj dra[ENTER]moci. Vyuuj schopnosti v zachzen s amulety a[ENTER]silou ducha. Odrej nazpt techniky, kter[ENTER]pouil jejich neptel, dky ochran draho boha[ENTER]zvyuj vlastn hodnotu obrany a podporuj[ENTER]sptelen bojovnky.[ENTER]ekl bys, e jsi pipraven spolu se mnou it[ENTER]uen draho boha?[ENTER]Pokorn vc jsou kdykoliv vtni. " -gameforge.locale.skill_group.dialog_shaman_3 = " Zde vyznvaj amani moc prody a svtla.[ENTER]Vyuuj schopnosti, kter souvis s blesky, vtry[ENTER]a lenm. asto pracuj ve skupin, aby se mohli[ENTER]navzjem podporovat. Mou vstoupit jenom amani[ENTER]ve vcviku, kte maj minimln rove 5.[ENTER]Jestli nem potebnou kvalifikaci, zvy si[ENTER]rove pravidelnm trninkem. Budu t tady[ENTER]oekvat. " -gameforge.locale.skill_group.dialog_shaman_4 = " Tady vyznvaj amani moc prody a svtla.[ENTER]Vyuuj schopnosti, kter souvis s blesky, vtry[ENTER]a lenm. asto pracuj ve skupin, aby se mohli[ENTER]navzjem podporovat. Chce spolu se mnou pomhat[ENTER]druhm? Tvoje podpora by byla prospn vem[ENTER]trpcm. Prosm pomo mi s tm. " -gameforge.locale.skill_group.dialog_shaman_5 = " Rozhodni se mezi dra moc a lenm a hned[ENTER]obdr potebn schopnosti. " -gameforge.locale.skill_group.dialog_sura_1 = " Vyuuji lidi, jak mou vyuvat magii, kter[ENTER]byla belskm semenem zasazenm do m lev pae.[ENTER]Tuto magii aplikuji do me a brnn a tm pdem[ENTER]zvyuji tok a obranu. Zakvm zl duchy v[ENTER]pekle, kte oslabuj morlku neptele. Mou[ENTER]vstoupit jenom Surov ve vcviku a kte maj[ENTER]minimln rove 5. A doshne urit rovn,[ENTER]dostane nabdku k zrekrutovn. Jestli jsi[ENTER]pipraven vrhat mee noci nebo vyslovovat vn[ENTER]klatby tmy, pij sem. " -gameforge.locale.skill_group.dialog_sura_2 = " Vyuuji lidi, jak mou vyuvat magii, kter[ENTER]byla belskm semenem zasazenm do m lev pae.[ENTER]Tuto magii aplikuji do me a brnn a tm pdem[ENTER]zvyuji tok a obranu. Zakvm zl duchy v[ENTER]pekle, kte oslabuj morlku neptele. Jsi[ENTER]pipraven vrhat mee noci nebo vyslovovat vn[ENTER]klatby tmy? Mu t ujistit, e se tady dostane[ENTER]k podn moci. " -gameforge.locale.skill_group.dialog_sura_3 = " Pro ppad, e t zajm toto msto: Tady najde[ENTER]ty, kte se upsali temnot. Vyuuj zachzen s[ENTER]plameny bla a schopnosti zlch duch a dmon.[ENTER]Mou vstoupit Surov ve vcviku, kte maj[ENTER]minimln rove 5. A doshne urit rovn,[ENTER]obdr oznmen k rekrutovn. Jestli chce t[ENTER]v temnot, pak je to sprvn msto na to, abys[ENTER]objevil, co vechno ti skt takov svt. " -gameforge.locale.skill_group.dialog_sura_4 = " Pro ppad, e t zajm toto msto: Tady najde[ENTER]ty, kte se upsali temnot. Vyuuj zachzen s[ENTER]plameny bla a schopnosti zlch duch a dmon.[ENTER]Jestli m zjem uzavt ptelstv se zlmi[ENTER]duchy, kte t kousek po kousku pohlt, tak[ENTER]vstup. Kdy vstoup, ponech vekerou lidskost[ENTER]venku. " -gameforge.locale.skill_group.dialog_sura_5 = " Rozhodni se mezi ernou magi a magickou zbran a[ENTER]hned obdr patin schopnosti. " -gameforge.locale.skill_group.dialog_warrior_1 = " V, kde se prv nachz? Tady probh vcvik[ENTER]tonk. Vlenci, kte budou patit k[ENTER]nejrychlejm a nejodvnjm v cel jednotce.[ENTER]Vyuuj se tady techniky, jak opakovan udeit[ENTER]rychle za sebou a jak vyut schopnost bhem[ENTER]toku. Mou vstoupit jenom vlenci ve vcviku,[ENTER]kte jsou minimln rovn 5. A doshne urit[ENTER]rovn, sdl ti armda, es byl pijat. Jestli[ENTER]chce vdt, v em spov opravdov sla tvho[ENTER]tla, pij ke mn! " -gameforge.locale.skill_group.dialog_warrior_2 = " V, kde se prv nachz? Tady probh vcvik[ENTER]tonk, kte pat k tm nejrychlejm a[ENTER]nejodvnjm. Vyuuje se tady, jak opakovan v[ENTER]rychlm sledu toit nebo jak vyut schopnost[ENTER]pi toku. Obzvlt se zdokonal v zachzen s[ENTER]meem a otpem. Tak jak to vypad? Chce[ENTER]trnovat? " -gameforge.locale.skill_group.dialog_warrior_3 = " Tady vyuuj vlenci vyuit Chi. Vyuuj toky[ENTER]v boji zblzka, kter se opakuj v pomalm sledu[ENTER]a jsou duevn vyerpvajc. Tyto toky jsou[ENTER]zrove velmi mocn a inn. Mou vstoupit[ENTER]pouze vlenci ve vcviku, kte maj minimln[ENTER]rove 5. A doshne urit rovn, obdr od[ENTER]armdy povolvac rozkaz. Jestli m zjem, stav[ENTER]se u m. " -gameforge.locale.skill_group.dialog_warrior_4 = " Tady vyuuj vlenci vyuit Chi. Vyuuj toky[ENTER]v boji zblzka, kter se opakuj v pomalm sledu[ENTER]a jsou duevn vyerpvajc. Tyto toky jsou[ENTER]zrove velmi mocn a inn. Schopnosti v[ENTER]mentlnm boji se prokou v zvislosti na tvm[ENTER]uren. M zjem o mentln boj? " -gameforge.locale.skill_group.dialog_warrior_5 = " Rozhodni se mezi bojem tlo na tlo a mentlnm[ENTER]bojem a hned obdr patin schopnosti. " -gameforge.locale.skill_group.invite = " Oznmen rekrutovacho vboru armdy " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Oznmen o rekrutovn[ENTER]vlenk[/COLOR][ENTER]Pokud obdivuje vlenky kvli jejich schopnosti[ENTER]toit rychle za sebou, doporuuji ti trnink[ENTER]boje tlo na tlo. Pokud chce narz vyhladit[ENTER]cel skupiny nestvr, doporuuji ti trnink[ENTER]mentlnho boje. Oekvm t na nmst ve mst. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Oznmen rekrutovn[ENTER]ninj[/COLOR][ENTER]Jestli se chce proslavit jako vborn[ENTER]lukostelec, vyu se boji na dlku. Jestli jsi[ENTER]pipraven jako Ninja pod roukou tmy provdt[ENTER]tajn mise, pak je pro tebe nejlep boj zblzka.[ENTER]Oekvm t na nmst ve mst. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Oznmen rekrutovn[ENTER]Sur[/COLOR][ENTER]Chce se stt opravdovm poslem a jezdcem a[ENTER]vykonat nco, co je nad lidsk sly? V tom[ENTER]ppad ti doporuuji zdokonalit se v umn[ENTER]magickch zbran. Pokud si ale sp peje, aby[ENTER]se t kad obval jako arodje temnoty a[ENTER]klateb, tak si zvol umn ern magie. Oekvm[ENTER]t na nmst ve mst. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Oznmen rekrutovn[ENTER]aman[/COLOR][ENTER]Jestli se chce stt kouzelnkem, kter ovld[ENTER]nasazen nejen amulet, ale i magi a poehnn,[ENTER]doporuuji ti nauit se dra moci. Pokud ale[ENTER]chce mrnit bolesti trpcch, provdt[ENTER]obnovovn a lit, pak ti doporuuji nauku o[ENTER]len. Oekvm t na nmst ve mst. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Coe, to je vechno? Zamlada jsem toho uml vc[ENTER]ne pochytat deset zelench ab! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Vrtit se ke Oakguovi. " -gameforge.locale.stamina_food.accept_failure_say_2 = " K zelenmu abmu masu se nedostanu.[ENTER]Copak asi Oakguovi eknu? " -gameforge.locale.stamina_food.accept_success_info_label = " Donst zelen ab maso Oakguovi. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Donst zelen ab maso Oakguovi. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Dej mu to zelen ab maso a vzpt me snst[ENTER]zelenou ab polvku. " -gameforge.locale.stamina_food.accept_success_say_1 = " Mm zelen ab maso. " -gameforge.locale.stamina_food.accept_success_say_2 = " Mm zelen ab maso.[ENTER]Dones ho Oakguovi. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Vrtit se ke Oakguovi. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Vrtit se ke Oakguovi. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " ekni Oakguovi, e jsi zelen ab maso nemohl[ENTER]sehnat. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Star mu v restauraci Suhpyung:[ENTER]Moje tlo u mi neslou tak jako dv.[ENTER]Zamlada jsem mohl pracovat cel tden a potom[ENTER]jsem ml jet pod dost energie na to, se kad[ENTER]veer opt![ENTER]Ale te u m zmh i stt na nohou.[ENTER]v takovch okamicch mi pipad miska zelen[ENTER]ab polvky jako dobr prostedek na to, jak si[ENTER]dodat energii. " -gameforge.locale.stamina_food.butcher.start_say2 = " Star mu v restauraci Suhpyung:[ENTER]Chcete vdt, co je zelen ab polvka? Kdy j[ENTER]misku snte, nebudete unaven! I kdybyste[ENTER]pracovali teba cel tden na poli, mli byste[ENTER]veer jet pod dost energie! Jeden mj[ENTER]kamard, jmenuje se Oakgu, um zelenou ab[ENTER]polvku nejlp ze vech kucha, kter znm. Ale[ENTER]z njakho dvodu u ji neva. " -gameforge.locale.stamina_food.butcher.talk = " Mluvit. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]M to? Ale nikomu o t zelen ab polvce[ENTER]nekej. A obzvl᚝ ne tomu darebkovi z[ENTER]restaurace Suhpyung! Nen toho dost. A se lidi[ENTER]dozv, e tady mme zelenou ab polvku, pijdou[ENTER]vichni sem a sn ji! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Zelen ab polvka? Jo, tu jsem vail dve. Ale[ENTER]lo to jenom kdy jsem byl jet mlad. Tenkrt[ENTER]jsem si nedlal dn starosti kvli nebezpenm[ENTER]nestvrm. Proto jsem se mohl vdycky vydat lovit[ENTER]zelen by. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Ale te? Te jsem star a u na to nemm slu.[ENTER]Sm bych chtl trochu zelen ab polvky. Ale[ENTER]nen snadn ulovit zelen by! Kdy mi obstar[ENTER]trochu zelenho abho masa, uvam ti nejlep[ENTER]zelenou ab polvku na svt! " -gameforge.locale.stamina_food.food_manager.talk = " Mluvit. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " O zelen ab polvce " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Zatm jet nemm zelen ab maso. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " U mm to zelen ab maso! " -gameforge.locale.stamina_food.order_accept = " No dobr, tak ho seenu. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Vborn! Hodn tst! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Sehnat zelen ab maso. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Lov zelen by - tak se dostane k zelenmu[ENTER]abmu masu. " -gameforge.locale.stamina_food.order_refuse = " To m nezajm. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]lovk nem kad den pleitost dostat zelenou[ENTER]ab polvku! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Ty sis zelenou ab polvku nezaslouil![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Hej! Dobr prce! Hned zanu s vaenm![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Prosm pkn! Nebude tomu vit, jakou[ENTER]vytrvalost ti to dod! Cha, cha, cha! " -gameforge.locale.start = " Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Jestli jsi to heslo nezmnil, tak je jet pod[ENTER]000000. A nenech se zmst. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Koupit stbrn nebo zlat pruty " -gameforge.locale.stash.dont_open = " Fajn, nemus. Peci nebudu nkoho do neeho[ENTER]nutit, e? " -gameforge.locale.stash.enlarge = " Rozit mj sklad. " -gameforge.locale.stash.enlarge_1_complete = " Mm 30 kousk, tak mu je dones. " -gameforge.locale.stash.enlarge_1_counter = " Zbvajc medvd lui " -gameforge.locale.stash.enlarge_1_fail_info = " as vyprel. Selhal jsem. " -gameforge.locale.stash.enlarge_1_fail_msg = " Jaktoe to trv tak dlouho?[ENTER]Tvch 30 minut vyprelo.[ENTER]Tentokrt ti nemu zvtit sklad! " -gameforge.locale.stash.enlarge_1_getone = " Mm medvd lue! " -gameforge.locale.stash.enlarge_1_info1 = " Abys mohl nechat zvtit sklad, potebuje 30[ENTER]medvdch lu. " -gameforge.locale.stash.enlarge_1_info2 = " Lze pout na lov medvd za elem obstarn[ENTER]medvd lui. Skol ohniv medvdy, ed medvdy,[ENTER]ern medvdy a medvdho boha, pokud se chce[ENTER]dostat ke lui! " -gameforge.locale.stash.enlarge_1_item = " lue " -gameforge.locale.stash.enlarge_1_notyet = " Jet jich nem 30. B zptky a dones vc[ENTER]medvdch lu. " -gameforge.locale.stash.enlarge_1_success = " Donesl jsi 30 medvdch lu![ENTER][ENTER]Odmnm se za tvoji nmahu a zvtm ti sklad.[ENTER]Vyuvej toho rozumn. " -gameforge.locale.stash.enlarge_1_take_bear = " Mm s sebou medvd lue. " -gameforge.locale.stash.enlarge_1_timer = " Zbvajc as " -gameforge.locale.stash.enlarge_1_title = " Lovit medvdy a sbrat jejich lue! " -gameforge.locale.stash.enlarge_2_again = " Pod jet nevm. Pro nejde ke staence? " -gameforge.locale.stash.enlarge_2_have_mark = " Mm symbol. " -gameforge.locale.stash.enlarge_2_have_mark2 = " To nen dn symbol![ENTER]Kdes ho ztratil?[ENTER]Nesnm lhe.[ENTER]B a hledej ten symbol. " -gameforge.locale.stash.enlarge_2_have_mark3 = " ! Staenka ti dala poehnn![ENTER]kal jsem ti to pece, e z toho nco bude. Ty[ENTER]m na to, bt hrdina![ENTER]A bude slavn, nezapome m povit![ENTER][ENTER]Zvtm tvj sklad o 15 mst. " -gameforge.locale.stash.enlarge_2_msg1 = " Mm ho zvtit jet jednou? Vypadm snad jako[ENTER]dobroinn pracovnk?[ENTER][ENTER]Na druhou stranu... vypad jako hrdina. Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " M tv hrdiny.[ENTER]Dm ti dobrou radu.[ENTER]Uka tenhle doporuujc dopis staence a ona ti[ENTER]ekne, jestli ti opravdu proud tlem energie[ENTER]hrdiny. " -gameforge.locale.stash.enlarge_2_no_mark = " Staenka m neuznala. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Coe, co ti ekla? Cha, cha, cha![ENTER]To je cel ona![ENTER]Pro prost nepijde znova, a bude mt vy[ENTER]rove? " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm. Bude mt vc spchu a bude zkuenj.[ENTER]Udlej vechno pro tv krlovstv![ENTER]Tohle je symbol moj cty. Pedej ho Strci[ENTER]skladit. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Tohle je ten doporuujc dopis od Sprvce[ENTER]skladit. Dobr, uka, podvm se na tvj[ENTER]obliej. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Tenhle pratn Sprvce skladit mi sem pod[ENTER]posl sam utinosy! Ty jet nejsi vyzrl![ENTER]Pij a dospje. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Promluv si jet jednou se Sprvcem skladit. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Tenhle symbol by jsi ml ukzat Sprvci skladit. " -gameforge.locale.stash.enlarge_2_recommendation = " Doporuujc dopis od Sprvce skladit " -gameforge.locale.stash.enlarge_2_title = " Ten doporuujc dopis asi m bt dopraven ke[ENTER]staence. " -gameforge.locale.stash.enlarge_3_complete = " Vyhladil jsem ezoterickou sektu. " -gameforge.locale.stash.enlarge_3_counter = " lenov ezoterick sekty, kte se jet mus[ENTER]chytit " -gameforge.locale.stash.enlarge_3_msg1 = " Ty ale otravuje![ENTER][ENTER]Jak by bylo zase slouit krlovstv?[ENTER]Nkde existuje ezoterick sekta pochmurn vry.[ENTER]Pochytej 100 len tto ezoterick sekty a zave[ENTER]je sem.[ENTER]M na to 30 minut. " -gameforge.locale.stash.enlarge_3_notyet = " Ezoterick sekta je pod jet dost poetn.[ENTER]Trochu vc zaber. " -gameforge.locale.stash.enlarge_3_success = " Dobr prce![ENTER][ENTER]Odmnm tvoji nmahu a zvtm ti sklad. " -gameforge.locale.stash.enlarge_3_timer = " Zbvajc as " -gameforge.locale.stash.enlarge_3_title = " Zvti sklad tm, e zeliminuje ezoterickou[ENTER]sektu! " -gameforge.locale.stash.enlarge_4_msg = " Zase ty? Ty nem nikdy dost? Tak to tedy ne -[ENTER]nejsem Jedlikv stav! " -gameforge.locale.stash.enlarge_first1 = " Ty chce zvtit sklad?[ENTER]Pokej, zjistm, nakolik dobe slou krlovstv. " -gameforge.locale.stash.enlarge_first1_cannot = " Zvtil jsem skladov prostory ostatnch lid a[ENTER]te u moc msta nezbv.[ENTER]Trochu to potrv, ne ho zvtm.[ENTER]Pro nevyuv msto, kter m zrovna k[ENTER]dispozici? " -gameforge.locale.stash.enlarge_first2 = " Je k mn za 30 medvdch lu.[ENTER]Dvm ti 30 minut na to, abys mi sehnal 30[ENTER]medvdch lu. Pak t uznm![ENTER]Ale potebuje " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Jasn jasn, sta si se mnou promluvit, kdy[ENTER]nco potebuje! " -gameforge.locale.stash.enlarge_try_no = " Zkusm to pozdji. " -gameforge.locale.stash.enlarge_try_ok = " Zkusm to. " -gameforge.locale.stash.enlarge_try_ok_answer = " No dobr. Tak se uvidme za 30 minut. " -gameforge.locale.stash.first_open = " Tak, tvj sklad je zprovoznn.[ENTER]Jestli ho chce pouvat, jednodue mi ekni.[ENTER]Originln heslo do tvho skladu je 000000.[ENTER]Ale z bezpenostnch dvod bys ho ml zmnit.[ENTER][ENTER]Mon si mysl, e 45 mst je mlo.[ENTER]Ale kdo v, mon ti pidlm vc prostoru, kdy[ENTER]si budeme dobe rozumt. Cha, cha, cha! " -gameforge.locale.stash.gold_bar_beginner_info = " V co je prut zlata? No samozejm, e v. Ale[ENTER]v tak, k emu je dobr?[ENTER][ENTER]Kdy s sebou nos Yangy, je to, jako kdybys[ENTER]kal nosil ceduli s npisem 'Prosm! Zabijte m[ENTER]a vemte si m penze'. Proto mnm Yangy lid za[ENTER]zlat pruty. A ty pro n skladuju.[ENTER][ENTER]Nojo, chci za to trochu vc, ne stoj zlat[ENTER]pruty.[ENTER]Ale stejn to je spravedliv, ne? Nen dvodu se[ENTER]ctit podveden. Jak v, tak je to venku[ENTER]nebezpen. " -gameforge.locale.stash.greet1 = " Chce vyuvat sklad?[ENTER]Za pouvn skladovch prostor mus nco[ENTER]zaplatit. Dneska mm ale dobrou nladu, take ti[ENTER]to nabzm za 500 Yang.[ENTER]Tak co na to k? To je pece za babku, nebo[ENTER]ne? Cha, cha, cha! " -gameforge.locale.stash.greet2 = " , pkn vtm! " -gameforge.locale.stash.greet3 = " Vtme! " -gameforge.locale.stash.greet4 = " Hm, tohle je budouc hrdina? " -gameforge.locale.stash.nomatter = " A nic. " -gameforge.locale.stash.not_enough_money = " Coe? Yangy nesta?[ENTER]Tak pijd' znovu pozdji, a bude mt dostatek[ENTER]Yang. " -gameforge.locale.stash.open_mall = " Otevt sklad " -gameforge.locale.stash.pay_no = " Nezaplatit " -gameforge.locale.stash.pay_ok = " Zaplatit " -gameforge.locale.tengold_drop_pct = " Procento spadlch desetiyang " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d dn a %d hod. " -gameforge.locale.time.hours_and_minutes = " %d hod. %d min. " -gameforge.locale.time.minutes_and_seconds = " %d minut a %d vtein " -gameforge.locale.time.seconds = " %d vtein " -gameforge.locale.woman_postfix = " ena " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Ml bys mt vce respektu ke st. Pesto ti[ENTER]peji ve nejlep do novho roku. " -gameforge.locale.years_greetings.chat_greet = " astn nov rok! " -gameforge.locale.years_greetings.event_info = " Kad, kdo se mi dnes poklon, dostane ode mne[ENTER]novoron drek, ovem pouze pokud bude mt[ENTER]alespo rove 15. Doufm, e jsi byl dobe[ENTER]vychovn a respektuje star a zkuenj? " -gameforge.locale.years_greetings.give_msg = " Nevm, jak ti podkovat! A ti poehn Dra bh.[ENTER]A jako vraz mho vdku - tady je pytel Yang.[ENTER]Uij si jej! " -gameforge.locale.years_greetings.greet_msg = " Jsi zde, abys m pivtal poklonou? " -gameforge.locale.years_greetings.not_enoguh_inventory = " koda! Nem u ale dn msto v inventi.[ENTER]Pijd', a bude mt vc msta. " -gameforge.locale.years_greetings.no_money_this_time = " Peji ti ve nejlep do novho roku. Ovem, ty[ENTER]u jsi drek obdrel. Myslel sis, e na to[ENTER]zapomenu? " -gameforge.locale.years_greetings.select_1 = " Ano! Hodn tst v novm roce. " -gameforge.locale.years_greetings.select_2 = " Ne " -gameforge.locale.years_greetings.select_3 = " Pro se vichni klan? " -gameforge.locale.years_greetings.under_level_15 = " Ach, dkuji! Peji ti hodn tst v novm roce![ENTER]Ale bohuel pro tebe drek nemm, jen pro ty,[ENTER]kte maj rove alespo 15. Nebu z toho[ENTER]smutn, jsem si jist, e nov rok ti pinese[ENTER]spoustu asnch vc! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Obrovsk sekera+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Najdi Soona " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Najdi Soona " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Najdi Soona. Vyposlechni si jeho poznmky k[ENTER]vrob novho porcelnu a povyprvj o tom[ENTER]Yonahovi. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Hledat hrne Yonaha. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Najdi hrne Yonaha " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Najdi hrne Yonaha. M pro tebe kol. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Sbrej zlat zuby tmavch Ork. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Sbrej zlat zuby tmavch Ork. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Sbrej zlat zuby tmavch Ork a dones je[ENTER]Yonahovi. " -gameforge.locale.yeonnahwan.report_label = " Zpt k Yonahovi " -gameforge.locale.yeonnahwan.report_text = " Popi Yonahovi vrobu novho porcelnu. " -gameforge.locale.yes = " Ano " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Vrtit se k hudebnkovi Yu-Hwanovi. " -gameforge.locale.yuhwan.failure_info_text_1 = " Vra se k hudebnkovi Yu-Hwanovi. " -gameforge.locale.yuhwan.failure_info_text_2 = " ekni hudebnku Yu-Hwanovi, e jsi tu pavou s[ENTER]nemohl najt. " -gameforge.locale.yuhwan.find_label = " Hledej hudebnka Yu-Hwana " -gameforge.locale.yuhwan.find_text_1 = " Hledej hudebnka Yu-Hwana " -gameforge.locale.yuhwan.find_text_2 = " Najdi hudebnka Yu-Hwana a naslouchej jeho psni. " -gameforge.locale.yuhwan.kill_label = " Chy sprovitho pavouka. " -gameforge.locale.yuhwan.kill_text_1 = " Chytit sprovitho pavouka. " -gameforge.locale.yuhwan.kill_text_2 = " Chy sprovatho pavouka v pouti.[ENTER]Vezmi pavou s a dones ji hudebnku Yu-Hwanovi. " -gameforge.locale.yuhwan.success_info_label = " Pedej pavou s hudebnku Yu-Hwanovi. " -gameforge.locale.yuhwan.success_info_text_1 = " Pedej pavou s hudebnku Yu-Hwanovi. " -gameforge.locale.yuhwan.success_info_text_2 = " Pedej pavou s hudebnku Yu-Hwanovi a[ENTER]vyzvedni si odmnu. " -gameforge.locale.yuhwan.too_late = " Hudebnk Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " ern hmota " -gameforge.main_quest_flame_lv100._020_say = " Hled t Yak-Hwan. Prosm, zajdi za nm. " -gameforge.main_quest_flame_lv100._030_say = " Vtej. Yon-I-Walker dokonil sv vzkumy. Jev,[ENTER]kter jsi pozoroval v Ohniv zemi byl[ENTER]identifikovn jako ern hmota. " -gameforge.main_quest_flame_lv100._040_say = " Vyzauje zevnit pevnosti a m vliv na vechny[ENTER]dmony v okol. m dle jsou pod vlivem aury,[ENTER]tm vce jsou silnj a tak agresivnj.[ENTER]Musme ernou hmotu zastavit v jejm en! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Zatmco nai alchymist hledaj een, nemli[ENTER]bychom sedt s rukama za zdy. Vra se do Ohniv[ENTER]zem a zabij 300 dmon v okol pevnosti. " -gameforge.main_quest_flame_lv100._070_say = " Jist. " -gameforge.main_quest_flame_lv100._080_say = " Dky. A pospchej! " -gameforge.main_quest_flame_lv100._090_notice = " Pora 300 dmon v Ohniv zemi v okol pevnosti a[ENTER]tak na mst vskytu Slunench bylin. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Obvm se, e jsi jet nezabil dostatek dmon.[ENTER]Vra se do Ohniv zem a pokrauj v boji. " -gameforge.main_quest_flame_lv100._130_notice = " Pozabjel jsi vechny dmony. Vra se k[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv100._140_say = " Vyhledej Yak-Hwana. " -gameforge.main_quest_flame_lv100._150_say = " Vborn, to by mlo zadret roziovn ern[ENTER]hmoty. Odpoi si, j si zatm promluvm s[ENTER]alchymistou. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Svcen voda " -gameforge.main_quest_flame_lv100._170_say = " Hled t alchymista. Zd se, e to velmi spch! " -gameforge.main_quest_flame_lv100._180_say = " To je katastrofa! kal jsem Yak-Hwanovi, aby byl[ENTER]opatrn. A co on udl? Pesn opak! ern hmota[ENTER]roste a roziuje se rychleji, pokud jej[ENTER]hostitel zeme. A te jsem se dozvdl, e bylo[ENTER]zabito 300 dmon. To nen dobr... " -gameforge.main_quest_flame_lv100._190_say = " Dky tomu nebude Svcen voda, kterou jsem ml[ENTER]pipravenu a mla rst ern hmoty zastavit, nic[ENTER]platn. Nutn potebuji ingredience, abych j[ENTER]vyrobil mnohem vce. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Pines mi 10x Zkladov kmen, 50x medvd lu,[ENTER]10x Pavoukv pytlk s jedem a 200x Fragment[ENTER]energie. Zkuen vlenk jako ty ani nepotebuje[ENTER]vysvtlen, kde vechny ty vci seene, e? " -gameforge.main_quest_flame_lv100._220_say = " Dobe, vydm se ihned na cestu. " -gameforge.main_quest_flame_lv100._230_say = " Vborn. A chvtej, kadou minutu, kdy nic[ENTER]nedlme, stv se ern hmota silnj a[ENTER]silnj. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Svcen voda " -gameforge.main_quest_flame_lv100._270_say = " Nasbrej 10x Zkladov kmen, 50x medvd lu,[ENTER]10x Pavoukv pytlk s jedem a 200x Fragment[ENTER]energie. Pak to vechno dones alchymistovi. " -gameforge.main_quest_flame_lv100._280_say = " Ty m vechny ingredience! Vborn, hned se[ENTER]pustm do prce. Zavolm t, jakmile bude Svcen[ENTER]voda vyrobena. " -gameforge.main_quest_flame_lv100._290_say = " Pokud brzy nezastavme ernou hmotu, tak to pro[ENTER]ns nedopadne dobe. Jdi a pines mi ingredience[ENTER]pro vrobu Svcen vody! " -gameforge.main_quest_flame_lv100._300_notice = " M vechny potebn ingredience. Vra se k[ENTER]alchymistovi. " -gameforge.main_quest_flame_lv100._310_say = " Promluv si s alchymistou. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Zastav ernou hmotu " -gameforge.main_quest_flame_lv100._330_say = " To je... ufff... Stoval jsem si kovi, protoe[ENTER]Zkladov kameny jsou nadrceny na pli hrub[ENTER]kusy, a on je te uraen a odmt nadrtit ty[ENTER]zbyl. To je ale tvrdohlav mezek! Mohl by jsi s[ENTER]nm promluvit prosm? " -gameforge.main_quest_flame_lv100._340_say = " Jist. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Uti kove " -gameforge.main_quest_flame_lv100._370_say = " Uklidni kove a pimj jej, aby rozdrtil[ENTER]Zkladov kameny na jemn prek. " -gameforge.main_quest_flame_lv100._380_say = " Prek ze zkladovho kamene: 1 kus " -gameforge.main_quest_flame_lv100._390_say = " Co pro tebe mohu udlat? Chce nabrousit me?[ENTER]Vyletit brnn? " -gameforge.main_quest_flame_lv100._400_say = " Ne, ne dneska. Jsem tady, protoe t alchymista[ENTER]pros o odpoutn za jeho stnosti na prek ze[ENTER]zkladovch kamen. Posl ti jako omluvu tento[ENTER]ko s dobrotami. " -gameforge.main_quest_flame_lv100._410_say = " Odmtm pro toho malho syka cokoliv dlat! Ale[ENTER]pro tebe to udlm. Chvli pokej. " -gameforge.main_quest_flame_lv100._420_say = " Dkuji! " -gameforge.main_quest_flame_lv100._430_say = " Je kov tvrdohlav? Dej mu ko a podej ho o[ENTER]pomoc. Nebude ti moci odmtnout. " -gameforge.main_quest_flame_lv100._440_notice = " Prek ze zkladovch kamen je hotov. Dones jej[ENTER]alchymistovi. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Tajemn pevnost " -gameforge.main_quest_flame_lv101._020_say = " Hled t Yak-Hwan. Zajdi za nm a zjisti, co[ENTER]potebuje. " -gameforge.main_quest_flame_lv101._030_say = " Alchymista m prv informoval, e jsem se zmlil.Jen doufm, e jet nen pozd to napravit. " -gameforge.main_quest_flame_lv101._040_say = " Potu tvou zbra Svcenou vodou. Pokud nyn[ENTER]zabije nakaenho dmona, jeho ern hmota bude[ENTER]vypuzena a ji se nebude dle moci it. " -gameforge.main_quest_flame_lv101._050_say = " Nyn si tak me vyzkouet sv schopnosti[ENTER]uvnit t tajemn pevnosti, protoe ji m u[ENTER]sebe Propustku. A mon tam tak najde njak[ENTER]vodtka k tomu, co maj Pisluhovai temnot za[ENTER]lubem a i ostatky mho poheovanho zvda. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Dobe, ihned se vydm na cestu. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Probojuj se a do pevnosti a zabjej dmony[ENTER]uvnit. Nezapome se dvat, zda nenajde[ENTER]chybjcho zvda i njak dleit vodtka. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Probojuj si cestu do pevnosti a zabjej dmony[ENTER]uvnit. Hledej vodtka k odhalen plnu[ENTER]Pisluhova temnost a tak chybjcho zvda! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Byl jsi opravdu uvnit pevnosti? Mus tam pece[ENTER]bt njak vodtka k odhalen pln Pisluhova[ENTER]temnot a tak ostatky mho zvda! Vra se do[ENTER]Ohniv zem a prohledej pevnost. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Nael jsi Yak-Hwanova zvda. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " Z vrazu tv tve usuzuji na patn zprvy...[ENTER]Toho jsem se obval. Nesl dopis? Uka mi jej.[ENTER]Mus tam nkde bt tak vodtko k odhalen pln[ENTER]Pisluhova temnot. Vra se zpt a hledej jej.[ENTER]Dopis si peteme pozdji. " -gameforge.main_quest_flame_lv101._190_notice = " Objevil jsi Ntovan nhrdelnk, patc[ENTER]Pisluhovai temnot. Uka jej Yak-Hwanovi. " -gameforge.main_quest_flame_lv101._200_say = " Zajmav, Ntovan nhrdelnk patc[ENTER]Pisluhovai temnot. Mon to bude vodtko k[ENTER]odhalen jejich zmr. Ale pod dn stopa po[ENTER]mm zvdovi?[ENTER]Prosm, pokrauj v jeho hledn. Mus bt v t[ENTER]jejich pevnosti. " -gameforge.main_quest_flame_lv101._210_notice = " Objevil jsi Ntovan nhrdelnk i tlo zvda.[ENTER]Vra se zpt k Yak-Hwanovi. " -gameforge.main_quest_flame_lv101._220_say = " Hlas se u Yak-Hwana. " -gameforge.main_quest_flame_lv101._230_say = " Tak jsi byl spn! Tento Ntovan nhrdelnk[ENTER]pat Pisluhovai temnot. Urit obsahuje njak[ENTER]skryt vodtko k odhalen jejich pln. A co je[ENTER]tohle? Dopis od mho zvda? Uka! " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Narychlo napsan slova: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwane, nevrtm se iv, ale doufm, e se[ENTER]tento dopis k tob dostane. V Ohniv zemi jsem[ENTER]nael pevnost, kter nen vyznaena na dn[ENTER]map.[ENTER]Jejm vldcem je mocn dmon Ohniv zem - jeho a[ENTER]vechny dmony, kte jej nsleduj, obklopuje[ENTER]uniktn aura. Jeho ev je ohluujc a zd se,[ENTER]e nco str. Ale co to je, to nemohu ci.[ENTER]Odpuste mi, selhal jsem... " -gameforge.main_quest_flame_lv101._280_say = " Musme zjistit, co je v t pevnosti schovno.[ENTER]Podvej, tady na stran Ntovanho nhrdelnku je[ENTER]njak npis. Zeptm se na radu Yon-I-Walkera.[ENTER]Pokud bude potebovat tvou pomoc, vzke pro tebe. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Hled t Yon-I-Walker. Zajdi za nm. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Znaky, kter jsou na vnitn stran Ntovanho[ENTER]nhrdelnku pochz od prastar kultury, kter[ENTER]existovala kdysi dvno v minulosti. Abych je[ENTER]rozlutil, potebuji krev Krle plamen. V jeho[ENTER]ilch koluje jako lva. " -gameforge.main_quest_flame_lv101._340_say = " Povauj to za vyzen. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Zskej krev Krle plamen. " -gameforge.main_quest_flame_lv101._370_say = " Nememe udlat npis itelnm, dokud nebudeme[ENTER]mt krev Krle plamen! " -gameforge.main_quest_flame_lv101._380_notice = " Zskal jsi krev Krle plamen. Vra se k[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv101._390_say = " Promluv si s Yon-I-Walkerem. " -gameforge.main_quest_flame_lv101._400_say = " Ach, vborn. S pomoc krve budeme schopni[ENTER]pest ten npis. Ale je na to teba njak as.[ENTER]Vra se ztra. " -gameforge.main_quest_flame_lv101._410_say = " ekej dalch %d hod. %d min. " -gameforge.main_quest_flame_lv101._420_say = " Potebuji trochu vce asu. Vra se pozdji! " -gameforge.main_quest_flame_lv101._430_sendLetter = " Npis " -gameforge.main_quest_flame_lv101._440_say = " Piel jsi v prav as! Rozlutil jsem npis na[ENTER]Ntovanm nhrdelnku. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " Pee Velkho draka... aha... Pevnost, kterou[ENTER]jsme objevili, mus bt legendrn Pevnost[ENTER]ervenho draka. k se, e je tam uvznn jeden[ENTER]z drak, kterho Pisluhovai temnot mus zabt,[ENTER]aby zskali Perly noci. Tady, vezmi si tuhle[ENTER]Propustku a dobe si ji hldej. Brzy ji bude[ENTER]potebovat... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Vpadni do pevnosti " -gameforge.main_quest_flame_lv102._020_say = " Hled t Yak-Hwan. Chce s tebou probrat dal[ENTER]plny. " -gameforge.main_quest_flame_lv102._030_say = " Oblehli jsme Pevnost ervenho draka. Dky tomu[ENTER]se ven nemohou dostat dal infikovan dmoni a[ENTER]tm brnme dalmu roziovn ern hmoty. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " Dobe. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Vpadni do Pevnosti ervenho draka! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Pozabjel jsi vechny dmony havho plamene.[ENTER]Hlas se zpt u Yak-Hwana. " -gameforge.main_quest_flame_lv102._140_say = " Jdi za Yon-I-Walkerem. " -gameforge.main_quest_flame_lv102._150_say = " Jsi zpt - a jak se tak dvm, tak jsi byl[ENTER]spn! Co pro m m? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " k mocn ohniv dmon? To je Razador, pn ohn!Poku Pisluhovai temnot poslali jeho, pak v[ENTER]pevnosti mus bt nco opravdu cennho. Tady,[ENTER]vezmi si tuhle Propustku a dobe si ji schovej.[ENTER]Pozdji ji bude potebovat. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Hled t Yon-I-Walker. Zajdi za nm, ekne ti o[ENTER]co se jedn. " -gameforge.main_quest_flame_lv102._200_say = " Tak ty jsi peil setkn s monstrznm Razadorem.To m tedy mj respekt. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Spolen s krlem mrazu Alastorem pat pn ohn[ENTER]k tm nejnebezpenjm a nejsmrtelnjm[ENTER]kreaturm podsvt, jakch by se mlo lidstvo[ENTER]obvat. Mon e je Razador dvodem objeven se[ENTER]ern hmoty. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " To z nj dl nepekonatelnho protivnka.[ENTER]Nejprve bude muset v Pevnosti ervenho draka[ENTER]porazit ni dmony a shromdit ernou hmotu z[ENTER]jejich tl. Deset by jich mohlo stait. Mon se[ENTER]nm poda najt zpsob, jak neutralizovat jejich[ENTER]slu jet pedtm, ne se postavme Razadorovi. " -gameforge.main_quest_flame_lv102._260_say = " Ihned se vydm na cestu! " -gameforge.main_quest_flame_lv102._270_notice = " Zabjej dmony havho plamene v pevnosti[ENTER]ervenho draka. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Vpadni do Pevnosti ervenho draka, poraz dmony[ENTER]havho plamene a nasbrej deset kus ern[ENTER]hmoty. " -gameforge.main_quest_flame_lv102._300_sayReward = " Mus bt ve skupin a potebuje Propustku, abys[ENTER]mohl vstoupit do Pevnosti ervenho draka. " -gameforge.main_quest_flame_lv102._310_say = " To nesta. Pro svj vzkum potebuji deset kus[ENTER]ern hmoty. " -gameforge.main_quest_flame_lv102._320_notice = " Mus shromdit deset kus ern hmoty. Pak je[ENTER]dones Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv102._330_say = " Dokonce i jen pohled na ernou hmotu m nut se[ENTER]tst. No, dm se do prce... Zavolm t, a se[ENTER]mi to poda. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Neutralizace ern hmoty " -gameforge.main_quest_flame_lv102._360_say = " Dobr zprvy! Nael jsem zpsob, jak me bt[ENTER]ern hmota zneutralizovna. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Vechny sly v prod maj svj protjek -[ENTER]svtlo a tma, ohe a voda, dobro a zlo. Dokonce i[ENTER]ern hmota m svj protjek, nco, co je[ENTER]schopno ji neutralizovat: ist svtlo! " -gameforge.main_quest_flame_lv102._390_say = " Abys vyrobil ist svtlo mus rozpustit[ENTER]Fragmenty energie ve vod Mong. Mohl bys[ENTER]shromdit 50 lahv vody Mong a tak 100[ENTER]Fragment energie a to ve donst Yu-Hwanovi?[ENTER]Dky. " -gameforge.main_quest_flame_lv102._400_say = " Povauj to za splnn! " -gameforge.main_quest_flame_lv102._410_notice = " Shromdi 50 lahv vody Mong a 100 Fragment[ENTER]energie a dones je Yu-Hwanovi. " -gameforge.main_quest_flame_lv102._420_sayTitle = " ist svtlo " -gameforge.main_quest_flame_lv102._430_say = " Shromdi 50 lahv vody Mong a 100 Fragment[ENTER]energie a dones je Yu-Hwanovi. " -gameforge.main_quest_flame_lv102._440_say = " Uff, Yon-I-Walker u m varoval, e bys mohl[ENTER]dorazit. Dobr, dm se do prce. Pro si mezitm[ENTER]neodpoine? " -gameforge.main_quest_flame_lv102._450_say = " Uff, Yon-I-Walker u m varoval, e bys mohl[ENTER]dorazit. Rd bych se dal do prce, ale nem[ENTER]dostatek materil, abych mohl vyrobit ist[ENTER]svtlo. Pokrauj v jejich shromaovn. " -gameforge.main_quest_flame_lv102._460_notice = " M dostatek vody Mong a Fragment energie. Dones[ENTER]je Yu-Hwanovi. " -gameforge.main_quest_flame_lv102._470_say = " B za Yu-Hwanem " -gameforge.main_quest_flame_lv102._480_sendLetter = " Doru ist svtlo " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan vyrobil ist svtlo. Jdi za nm. " -gameforge.main_quest_flame_lv102._500_say = " Tady jsi! Pesn v ten sprvn as. ist svtlo[ENTER]se prv dokonuje. Ohlas tu novinu Yak-Hwanovi. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Ohromujc. A dojde na boj v Pevnosti ervenho[ENTER]draka, tak mme eso v rukvu. Odpoi si, j[ENTER]zatm shromdm jednotky. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Vpadni do Pevnosti ervenho draka " -gameforge.main_quest_flame_lv103._020_say = " Vol t Yak-Hwan. D ti konen brfink ped tm,[ENTER]ne vyraz do bitvy. " -gameforge.main_quest_flame_lv103._030_say = " Je as. Bitva ji zaala. Poslal jsem jednotky do[ENTER]Pevnosti ervenho draka. Vichni mui jsou[ENTER]vybaveni istm svtlem. Jejich smysly jsou nyn[ENTER]ostr jako bitva. Ten inek je fantastick. " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Bu opatrn. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Na Pevnost! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Ty jsi jet tady? Honem, nsleduj m mue do[ENTER]Pevnosti ervenho draka! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Ohlas udlost v Pevnosti ervenho draka[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv103._130_say = " To jsi ji zpt? Co.. nco bylo patn? Povdej! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Cel prapor padl? Ach ne... je to vechno m[ENTER]chyba. tok byl moc uspchan a m mui za to[ENTER]zaplatili smrt. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Musm si znovu promyslet nai strategii. Mus[ENTER]existovat njak jin cesta, jak eliminovat ty[ENTER]dmony. Piprav se. Zavolm t, jakmile budu mt[ENTER]pln. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Krok za krokem " -gameforge.main_quest_flame_lv103._190_say = " Dobe e jsi tady. Rozhodli jsme se zatoit[ENTER]nejprve na dmony a oslabit je. Teprve potom[ENTER]znovu zkusme zatoit na Razadora. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Do zbran! " -gameforge.main_quest_flame_lv103._230_notice = " Vpadni do Pevnosti ervenho draka a zabij 1.000[ENTER]ohnivch dmon. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Krok 1: 1.000 dmon " -gameforge.main_quest_flame_lv103._250_say = " Vpadni do Pevnosti ervenho draka a zabij 1.000[ENTER]ohnivch dmon. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Neptelsk obrann linie jsou stle pli siln.Zabij vce dmon. Spolhme se na tebe! " -gameforge.main_quest_flame_lv103._280_notice = " Zabil jsi 1.000 ohnivch dmon. Ohlas to[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Krok 2 " -gameforge.main_quest_flame_lv103._310_say = " Je as na dal krok. Nyn musme zatoit na[ENTER]vlenky dmon, kte jsou v hierarchii ve.[ENTER]Vpadni znovu do Pevnosti ervenho draka a zabij[ENTER]50 Krl havch plamen, 50 Vous havch[ENTER]plamen, 50 Trol havch plamen , 50 Generl[ENTER]havch plamen a 50 Nelnk havch plamen. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Vpadni znovu do Pevnosti ervenho draka a zabij[ENTER]50 Krl havch plamen, 50 Vous havch[ENTER]plamen, 50 Trol havch plamen , 50 Generl[ENTER]havch plamen a 50 Nelnk havch plamen. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Krok 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Neptelsk jednotky jsou stle pli siln.[ENTER]Nezabil jsi jet dostatek dmon vy[ENTER]hierarchie. Vra se do Pevnosti a pokrauj v[ENTER]boji! " -gameforge.main_quest_flame_lv103._370_notice = " Porazil jsi dmony havho plamene vy[ENTER]hierarchie. Ohlas to Yak-Hwanovi. " -gameforge.main_quest_flame_lv103._380_say = " Fantastick! Dmoni havho plamene byli oslabeni[ENTER]na vech rovnch hierarchie a m mui te mohou[ENTER]zatoit na Pevnost ervenho draka. Dobr prce![ENTER]Jakmile budu mt nco novho, tak ti dm vdt. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " M mui jsou nyn uvnit Pevnosti ervenho draka[ENTER]a dky tv ppravn prci jsou nae ztrty[ENTER]minimln. Yon-I-Walker ti vysvtl dal st[ENTER]na strategie. Vydej se za nm. " -gameforge.main_quest_flame_lv103._410_notice = " Jdi za Yon-I-Walkerem a vyslechni si jeho[ENTER]strategii. " -gameforge.main_quest_flame_lv103._420_say = " Jdi za Yon-I-Walkerem a vyslechni si jeho[ENTER]strategii. " -gameforge.main_quest_flame_lv103._430_say = " Oekval jsem t. Ji jsme blzko, abychom mohli[ENTER]znovu pekazit plny Pisluhova temnot. Dovol[ENTER]mi, abych ti vysvtlil n dal krok. " -gameforge.main_quest_flame_lv103._440_say = " Dky naim zvdm jsme zjistili, e Razador[ENTER]zskv velkou st sv sly dky Metinu Ohn[ENTER]oistce. Donesl tento kmen do Pevnosti ervenho[ENTER]draka, kde je mohutn stren. Zni ten Metin! To[ENTER]udl boj proti Razadorovi mnohem leh. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Bohuel nevme, kde se pesn Metin Ohn oistce[ENTER]nachz. Ale mus to bt nkde v Pevnosti![ENTER]Jakmile spln svj kol, vra se zpt k[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Zni Metin Ohn oistce v Pevnosti ervenho[ENTER]draka. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Vydej se na lov Metinu Ohn oistce v Pevnosti[ENTER]ervenho draka a zni jej. " -gameforge.main_quest_flame_lv103._510_say = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_flame_lv103._520_say = " Musme zniit Metin Ohn oistce, jinak bude n[ENTER]boj proti Razadorovi bez ance. Jdi, doke to! " -gameforge.main_quest_flame_lv103._530_notice = " Zniil jsi Metin Ohn oistce. Nahlas to[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Boj s Razadorem " -gameforge.main_quest_flame_lv104._020_say = " Jdi za Yak-Hwanem a vyslechni si jeho bitevn[ENTER]pln. " -gameforge.main_quest_flame_lv104._030_say = " Den naeho trumfu je ji na dosah! Tentokrt jsme[ENTER]pipraveni a Razadora porazme. " -gameforge.main_quest_flame_lv104._040_say = " M jet pod ist svtlo? Nezapome, e jeho[ENTER]inek je pouze jednu hodinu. Take jej pouij[ENTER]tsn ped bitvou. Do zbran! " -gameforge.main_quest_flame_lv104._050_say = " Rozumm. " -gameforge.main_quest_flame_lv104._060_notice = " Vpadni do Pevnosti ervenho draka a poraz[ENTER]Razadora. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Boj s Razadorem " -gameforge.main_quest_flame_lv104._080_say = " Zato na Pevnost ervenho draka a poraz[ENTER]Razadora, pna ohn. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " Porazit Razadora nebude snadn. Ale pokud chceme[ENTER]zastavit plny Pisluhova temnot, tak nemme[ENTER]jinou monost. Posilni se a postav se tv v[ENTER]tv pnovi ohn dve, ne bude pozd. " -gameforge.main_quest_flame_lv104._110_say = " Smrtelnku, sly m slova! Uij si tvou krtkou[ENTER]chvli slvy. Nebude trvat dlouho. erven drak[ENTER]bude uvolnn ze svch okov. S pomoc jeho sly[ENTER]se vrtm na tento smn svt, abych dokonil[ENTER]mj kol. " -gameforge.main_quest_flame_lv104._120_notice = " Razador, pn ohn, byl poraen. Ohlas to[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv104._130_say = " Vra se k Yak-Hwanovi. " -gameforge.main_quest_flame_lv104._140_say = " To je ale vtzstv! Nikdy dve se nikomu[ENTER]nevedlo proti pnovi ohn lpe. Tohle je opravdu[ENTER]velk den. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Co jsi to kal? e erven drak umon[ENTER]Razadorovi, aby se vrtil? Jak je to mon? O[ENTER]velkch dracch toho vme tak mlo... Ovem zd[ENTER]se, e hranice jejich sly je enormn. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Maen pln I " -gameforge.main_quest_flame_lv104._180_say = " patn zprvy! Razador znovu povstal dky sle[ENTER]ervenho draka. Navc jeho sla vzrostla dky[ENTER]vlivu ern hmoty a je nyn jet mocnj, ne[ENTER]kdykoliv pedtm. " -gameforge.main_quest_flame_lv104._190_say = " Promluv si s Yon-I-Walkerem. V, jak porazit[ENTER]Razadora jednou provdy. " -gameforge.main_quest_flame_lv104._200_notice = " Zajdi za Yon-I-Walkerem a zjisti, jak me bt[ENTER]Razador jednou provdy poraen. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Promluv si s Yon-I-Walkerem. " -gameforge.main_quest_flame_lv104._220_say = " Zajdi za Yon-I-Walkerem a zjisti, jak me bt[ENTER]Razador jednou provdy poraen. " -gameforge.main_quest_flame_lv104._230_say = " Ty jsi jet nebyl u Yon-I-Walkera? Jak tedy[ENTER]chce porazit Razadora? Jdi! Na co jet ek? " -gameforge.main_quest_flame_lv104._240_say = " Ano, je to pravda. Razador je zpt - a jet[ENTER]silnj, ne kdykoliv pedtm. Mme pouze jednu[ENTER]monost, jak zastavit Pisluhovae temnot v[ENTER]jejich plnu... " -gameforge.main_quest_flame_lv104._250_say = " Razador si neoddychne, dokud nedokon jeho kol[ENTER]a neosvobod ervenho draka. Abychom tomu[ENTER]zabrnili, budeme muset draka vypudit. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Fajn, te mm vechny Magmov prsteny, co jsem[ENTER]poteboval. Jen mus trochu vychladnout, abych s[ENTER]nimi mohl pracovat. Pokud budu potebovat tvou[ENTER]pomoc, ozvu se. " -gameforge.main_quest_flame_lv104._320_say = " Hmm, tyhle Magmov prsteny jsou ji vychladl.[ENTER]Nemohu je bohuel pout. Pines mi erstv. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Maen pln II " -gameforge.main_quest_flame_lv104._340_say = " Hled t Yon-I-Walker. Zajdi za nm. " -gameforge.main_quest_flame_lv104._350_say = " Potebuji jet trochu asu, aby Magmov prsteny[ENTER]zchladly na teplotu, kdy se s nimi d pracovat.[ENTER]Mohl bys zatm shromdit njakou vodu Dok? V n[ENTER]mohu pak Magmov prsteny rozpustit. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Najdi 100 lahv vody Dok a dones je[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv104._380_say = " Najdi 100 lahv vody Dok a dones je[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Chyb mi jedna finln ingredience. Ale musm se[ENTER]soustedit na proces rozpoutn. Nememe si[ENTER]dovolit dn chyby! Ozvu se pozdji. " -gameforge.main_quest_flame_lv104._420_say = " Tak tohle nen 100 lahv vody Dok. Pines mi vce. " -gameforge.main_quest_flame_lv104._430_notice = " Nashromdil jsi 100 lahv vody Dok. Nyn se vra[ENTER]k Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv104._440_say = " Jdi za Yon-I-Walkerem. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Maen pln III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Jsme ji tak blzko cle - nevzdvej to. Pines[ENTER]mi ke Mantikr! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Nasbral jsi dostatek ke Mantikr. Vra se k[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Zatek bitvy " -gameforge.main_quest_flame_lv105._020_say = " Piprav se - bitva zan. Yak-Hwan m pro tebe[ENTER]vce informac. " -gameforge.main_quest_flame_lv105._030_say = " Je as. Nae jednotky jsou pipraveny. Bitva me[ENTER]zat. M u sebe Samaelv prsten? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Ach, vborn. Jak ho pout ti vysvtlm pozdji.[ENTER]Prvn se toti potebujeme dostat pes nov[ENTER]zformovan obrann linie ohnivch dmon. Vydej[ENTER]se do Pevnosti ervenho draka a zabij:[ENTER]10x Krl havch plamen[ENTER]10x Vous havch plamen[ENTER]10x Trol havch plamen[ENTER]10x Generl havch plamen[ENTER]10x Nelnk havch plamen " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Rozumm. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Vpadni do Pevnosti ervenho draka! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Zatm jsme se nebyli schopni probt pes[ENTER]neptelskou obranu. Mus pozabjet dmony[ENTER]havho plamene, jak vyaduje tvj kol. " -gameforge.main_quest_flame_lv105._130_notice = " Porazil jsi armdu dmon havho plamene. Vra[ENTER]se k Yak-Hwanovi. " -gameforge.main_quest_flame_lv105._140_say = " Vra se k Yak-Hwanovi. " -gameforge.main_quest_flame_lv105._150_say = " Vedl sis dobe. Jsme zase o krok ble naemu[ENTER]cli - erven drak pro ns nebude hrozbou o[ENTER]mnoho dle! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Zd se, e tvj velk neptel Razador m vztek,[ENTER]e jsi ho zabil. Jeho ev se nese planinami[ENTER]Doyyumhwanu jet hlasitji, ne kdykoliv dve. " -gameforge.main_quest_flame_lv105._180_say = " Je as jej znova umlet. Nachz se za nad[ENTER]branou, za kterou je dren erven drak.[ENTER]Nepodceuj ho![ENTER]Pouil se ze sv porky a neudl ty sam chyby[ENTER]podruh. " -gameforge.main_quest_flame_lv105._190_notice = " Pora Razadora, vldce ohn. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Hraj s ohnm " -gameforge.main_quest_flame_lv105._210_say = " V Pevnosti ervenho draka poraz Razadora, vldce[ENTER]ohn. " -gameforge.main_quest_flame_lv105._220_say = " Razador byl tentokrt pro tebe pli velk[ENTER]sousto? Tomu mohu sotva uvit! Dokzal jsi to[ENTER]jednou - doke to nyn tak! " -gameforge.main_quest_flame_lv105._230_notice = " Razador byl poraen. Hlas se zpt u Yak-Hwana. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Je as. Ve je pipraveno na vypuzen ervenho[ENTER]draka. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Taramorv nhrobn kmen: 1 kus " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " To bylo ve ty erve? To bylo jak zaimrn - s[ENTER]tm m nevypud! Znovu pivedu Razadora z e[ENTER]mrtvch. Osvobod m z mho vzen a ty poct[ENTER]mj hnv! " -gameforge.main_quest_flame_lv105._350_notice = " Vypuzen ervenho draka selhalo. Nahlas to[ENTER]Yak-Hwanovi. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Sko do ohn " -gameforge.main_quest_flame_lv99._020_say = " Hled t Yak-Hwan. Zajdi za nm a zjisti, co chce. " -gameforge.main_quest_flame_lv99._030_say = " Vtej zpt! Bohuel ti nemohu dopt ani trochu[ENTER]odpoinku - Pisluhovai temnot jsou opt[ENTER]aktivn.[ENTER]To nevt nic dobrho. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Bohuel jsou m informace pouze povrchn. Ve co[ENTER]vme je to, e jsou v Ohniv zemi. " -gameforge.main_quest_flame_lv99._060_say = " Ji jsme vyslali zvda. Jene kontakt s nm byl[ENTER]peruen a to m napluje obavami. Me se po[ENTER]nm pi sv cest do Ohniv zem podvat? " -gameforge.main_quest_flame_lv99._070_say = " Samozejm. " -gameforge.main_quest_flame_lv99._080_say = " Dky. Oznam ti jeho posledn znmou pozici na[ENTER]map. Hodn tst. " -gameforge.main_quest_flame_lv99._090_notice = " Porozhldni se po Ohniv zemi, zda najde[ENTER]poheovanho zvda. Koordinty: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Prozkoumej Ohnivou zemi! " -gameforge.main_quest_flame_lv99._110_say = " Vydej se do Ohniv zem. Hledej tam ztracenho[ENTER]zvda a tak njak stopy po tom, co Pisluhovai[ENTER]temnot zamlej. " -gameforge.main_quest_flame_lv99._120_say = " Na tomhle mst se mus nco nachzet. Mon[ENTER]pehldnut stopa. Pokrauj v hledn. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan ek na tvou zprvu na Temn dra skle. " -gameforge.main_quest_flame_lv99._150_say = " Jsi zpt! Povedlo se ti nco zjistit? " -gameforge.main_quest_flame_lv99._160_say = " Bohuel po zvdovi ani stopa. Ale je tam pevnost,[ENTER]kter jsem si pedtm neviml. Z hradeb sl[ENTER]siln aura a ovlivuje ve v okol. " -gameforge.main_quest_flame_lv99._170_say = " Hm, to se mi moc nelb. Zkusm o t pevnosti[ENTER]zjistit vce a pak ti dm vdt. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Prozkoumej pevnost " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Jdi za Yon-I-Walkerem. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Pora dmony, kte se pohybuj v okol pevnosti. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Lov dmon " -gameforge.main_quest_flame_lv99._270_say = " V Ohniv zemi poraz dmony, kte se potuluj[ENTER]kolem pevnosti a podvej se, zda tv zbra[ENTER]zmnila barvu. " -gameforge.main_quest_flame_lv99._280_say = " Hm, jsem si jist, e existuje dkaz, e tu auru[ENTER]najdeme v Ohniv zemi. Vra se tam a zabij[ENTER]dmony, kte jsou blzko pevnosti. " -gameforge.main_quest_flame_lv99._290_notice = " Tv zbra se zabarvila do erna. Vra se zpt k[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Hled t Yon-I-Walker. Zajdi za nm, ekne ti o[ENTER]co se jedn. " -gameforge.main_quest_flame_lv99._330_say = " Ach, tady jsi! Ta aura je zrdn a zatemuje mi[ENTER]mysl. Potebuji Slunen byliny, abych si[ENTER]rozjasnil mysl a mohl pokraovat ve vzkumech.[ENTER]Me mi njak pinst? " -gameforge.main_quest_flame_lv99._340_say = " Samozejm. " -gameforge.main_quest_flame_lv99._350_say = " Slunen byliny rostou v horkch suchch[ENTER]oblastech - v Ohniv zemi je najde po cel rok.[ENTER]Na map ti oznam msto, kde jsem je nael[ENTER]naposledy. I kdy si nejsem jist, e tam jet[ENTER]budou... " -gameforge.main_quest_flame_lv99._360_say = " Ihned se vydm na cestu! " -gameforge.main_quest_flame_lv99._370_notice = " Vydej se do oznaen oblasti v Ohniv zemi a[ENTER]hledej tam Slunen byliny. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Jdi na msto, kter Yon-I-Walker oznail na map[ENTER]a hledej tam Slunen byliny. " -gameforge.main_quest_flame_lv99._400_say = " Vrac se s przdnma rukama? To nen dobr.[ENTER]Ctm, jak m mysle je vce a vce zastena aurou.Prosm, dones mi Slunen byliny. " -gameforge.main_quest_flame_lv99._410_notice = " Nael jsi Slunen byliny. Dones je[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_flame_lv99._420_say = " Ach, nael jsi Slunen byliny! Vborn. nyn[ENTER]mohu pokraovat v mch vzkumech. Jakmile budu[ENTER]mt njak vsledky, ozve se ti Yak-Hwan. " -gameforge.main_quest_flame_lv99._430_say = " Dobrodrustv bude pokraovat jakmile doshne[ENTER]rovn %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Zdravme u Metin 2 " -gameforge.main_quest_lv1._20_say = " Napnav dobrodrustv hry Metin2 zanaj. Ze[ENTER]veho nejdv bys ml vyhledat strce vesnice.[ENTER]Poskytne ti zkladn informace a ped ti pr[ENTER]kol.[ENTER]Kdy se ti bude chtt jt na lov, najde na zem[ENTER]mimo vesnici divok zvata. Na mal map se[ENTER]zobrazuj jako erven body. Ml by ses pro[ENTER]zatek zamit na divok psy, boj s nimi je[ENTER]nejleh ze vech.[ENTER]Hodn spchu! " -gameforge.main_quest_lv1._30_targetVid = " Najdi strce msta " -gameforge.main_quest_lv1._40_sayTitle = " Najdi strce msta " -gameforge.main_quest_lv1._50_sayReward = " Promluv si se strcem vesnice tak, e na nj[ENTER]klikne. Vyhledej NPC, nad kterm je ipka a[ENTER]klikni na nj. Pokud nevid dn NPC, tak se[ENTER]vydej smrem, kter vyznauj blikajc kruhy na[ENTER]mal map. " -gameforge.main_quest_lv1._60_sayTitle = " Strce vesnice: " -gameforge.main_quest_lv1._70_say = " Ty jsi tady urit nov! Jak vidm, jet z tebe[ENTER]neudlali vojka. M aspo za sebou njak[ENTER]vcvik? Podvej se na sebe, jak vypad![ENTER]M vbec pont, jak se zachz se zbranmi?[ENTER]Mus bt neustle ve stehu, pokud chce pet[ENTER]ve vlce. Do t doby, ne se dostane na rove[ENTER]10, ti budu npomocn.[ENTER]Nespolhej se na to, e to bude jednoduch![ENTER]Tak dlej! Hybaj hybaj! " -gameforge.main_quest_lv1._80_say = " B a u se zkladn metody boje a lovu! Jakmile[ENTER]se dostane na vy rove, ml by ses vrtit do[ENTER]vesnice, abychom si zase promluvili.[ENTER][ENTER]Tak na co jet ek? B! Kdy tady bude jenom[ENTER]postvat, nic se nenau! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Obdr 50 000 bod zkuenost.[ENTER]Obdr 12 000 Yang.[ENTER]Obdr Zlat boty+4.[ENTER]Obdr 5 fialovch elixr. " -gameforge.main_quest_lv10._10_sendLetter = " Jdi za velitelem " -gameforge.main_quest_lv10._110_sayTitle = " Vcvik u velitele " -gameforge.main_quest_lv10._120_sayReward = " Velitelv prvn kol t zavede do sousedn[ENTER]vesnice. Tam bys ml najt hudebnka Yu-Hwana a[ENTER]zeptat se ho na tajn dokumenty pro velitele. " -gameforge.main_quest_lv10._130_sayTitle = " Hudebnk Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " ivot je jenom sen, tak jako vechno ostatn.[ENTER]Odkud pochzme a kam smujeme? Svt je pln[ENTER]nesvru. Poctiv prce se nevyplc.[ENTER]Piel jsi, abys naslouchal mmu zpvu? " -gameforge.main_quest_lv10._150_say = " Ah, tebe posl velitel![ENTER]Pt, nemluv tak nahlas...[ENTER][ENTER]Nikdo z vesnice se nesm dozvdt, kdo jsem.[ENTER]Mus budit dvru, kdy t posl velitel![ENTER]Tady to je. Ten dokument obsahuje informace,[ENTER]kter jsem nasbral.[ENTER]Dones je veliteli. " -gameforge.main_quest_lv10._160_sayTitle = " Hudebnk Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Chvtej a odejdi! Pokud tu bude moc dlouho, tak[ENTER]se nco patnho stane. Pamatuj si - ivot je[ENTER]krtk, tak si ho uvej tak dlouho, jak jenom[ENTER]me. " -gameforge.main_quest_lv10._180_targetVid = " Zptky k veliteli. " -gameforge.main_quest_lv10._190_sayReward = " Hudebnk Yu-Hwan, kter je ale tajn pin, ti[ENTER]dal dleit dokumenty. Dones je veliteli v prvn[ENTER]vesnici. " -gameforge.main_quest_lv10._200_say = " To je ten dokument od hudebnka? Na novho[ENTER]dobrodruha to nen patn![ENTER]Vkldm do tebe velkou nadji. Vezmi si tohle[ENTER]jako uznn za tvoji vykonanou prci. A pracuj i[ENTER]nadle s takovm zpalem pro tvoji zemi. " -gameforge.main_quest_lv10._20_sayReward = " Te m dostatek zkuenost slouit tvmu[ENTER]krlovstv jako opravdov vlenk. Odte ti[ENTER]ped dal koly velitel. Najde ho v prvn[ENTER]vesnici. B k nmu, u na tebe ek. " -gameforge.main_quest_lv10._30_sayTitle = " Velitel " -gameforge.main_quest_lv10._40_say = " Pipad mi povdom... h, jo. Ano, u jsem o[ENTER]tob urit slyel. Ty jsi pece ten nov[ENTER]dobrodruh a u jsi prokzal, e nco um.[ENTER]Nevm, jakm vcvikem jsi doposud proel, ale v[ENTER]budoucnosti dostane hodn kol. " -gameforge.main_quest_lv10._50_say = " ek na tebe pknch pr pekek, take se na to[ENTER]dobe piprav. V, jak to bylo se temi[ENTER]krlovstvmi na Kontinentu Svtlho nebe? Ty ten[ENTER]pbh nezn? Co t tam pi vcviku vbec[ENTER]nauili? Musm ti takovhle zkladn informace[ENTER]zprostedkovat j? " -gameforge.main_quest_lv10._60_say = " Je to dleit, protoe je to historie[ENTER]kontinentu. Ve strunosti ti ji eknu. Kdysi[ENTER]existovala sjednocen e. Pot se objevily[ENTER]kameny Metin a pinesly vlku a konflikty.[ENTER]Kontinent byl rozpolcen na ti krlovstv:[ENTER]Shinsoo je krlovstv obchodu, Chunjo nboenstv[ENTER]a Jinno je krlovstv vojska. " -gameforge.main_quest_lv10._70_say = " Kad krlovstv se pokou o to, pekonat[ENTER]neklid, kter se nad nm rozprostr od t doby,[ENTER]co sem pronikly kameny Metin. Vichni si pej[ENTER]znovu sjednocen kontinent.[ENTER]I ty mus tvrd pracovat na sjednocen[ENTER]kontinentu! Je dleit, abys to ml vdy na[ENTER]vdom. " -gameforge.main_quest_lv10._80_say = " Povm t prvnm kolem![ENTER]Uklidni se, jedn se o opravdu lehk kol...[ENTER]V nejbli vesnici ije hudebnk jmnem Yu-Hwan.[ENTER]Lid si mysl, e opustil armdu, aby se mohl[ENTER]stt hudebnkem. Ale ve skutenosti to je pin.[ENTER]M jeden dokument, kter od nj potebuji. Dones[ENTER]mi ho. Nezapome na to, e to je tajn posln! " -gameforge.main_quest_lv10._90_say = " Stiskni klvesu M, aby ses dozvdl, jak se[ENTER]dostane do nejbli vesnice na map. Jdi pes[ENTER]Warpov portl s nzvem vesnice.[ENTER]Posp si![ENTER]Hudebnk Yu-Hwan je vysok chlpek s hudebnm[ENTER]instrumentem. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Zabt ed siln vlky " -gameforge.main_quest_lv12._10_sayReward = " Velitel m pro tebe nov kol. B k nmu. " -gameforge.main_quest_lv12._110_say = " Opravdu chce tento kol vzdt? " -gameforge.main_quest_lv12._120_say = " Jaks to jenom dokzal? Doufm, e jsi[ENTER]nepodvdl! A je tomu jak chce, pojd',[ENTER]pokrome. " -gameforge.main_quest_lv12._130_targetVid = " Najdi velitele " -gameforge.main_quest_lv12._140_sendLetter = " kol dokonen. " -gameforge.main_quest_lv12._150_say = " kol dokonen. " -gameforge.main_quest_lv12._160_sayReward = " Zabil jsi vechny ed siln vlky.[ENTER]Vra se k veliteli a nahla mu svj spch. " -gameforge.main_quest_lv12._170_say = " Vydil jsi vechny ed siln vlky? Dky tob je[ENTER]te snadnj udrovat bezpe ve vesnici. To je[ENTER]ve vlench dobch dobr zprva. " -gameforge.main_quest_lv12._180_sayReward = " Obdr 40 000 bod zkuenost.[ENTER]Obdr 10 000 Yang.[ENTER]Obdr knihu schopnost. " -gameforge.main_quest_lv12._20_say = " Nkolik edch silnch vlk napchalo za vesnic[ENTER]velkou kodu. Odjakiva byli divoc, ale te u[ENTER]to pesahuje vechny meze! Neustle napadaj[ENTER]vesnici a lidi na ulici. Abychom dostali situaci[ENTER]pod kontrolu, musme jich pr pozabjet.[ENTER]Pome nm? Zabij pro ns 10 edch silnch vlk. " -gameforge.main_quest_lv12._30_sayReward = " Za odmnu dostane 24 000 bod zkuenost a 3 500[ENTER]Yang. " -gameforge.main_quest_lv12._40_sendLetter = " Zabij 10 edch silnch vlk " -gameforge.main_quest_lv12._50_sayReward = " ed siln vlci naruuj klid ve vesnici.[ENTER]M zabt 10 edch silnch vlk, abychom dostali[ENTER]situaci pod kontrolu. " -gameforge.main_quest_lv12._60_sayReward = " Doposud bylo zabito %s edch silnch vlk. " -gameforge.main_quest_lv12._65_counter = " Zbv poet " -gameforge.main_quest_lv12._70_sayReward = " Zabil jsi vech deset vlk.[ENTER]Vra se zptky k veliteli. " -gameforge.main_quest_lv12._80_npcChat = " Zabt ed siln vlky " -gameforge.main_quest_lv12._90_say = " Coe, jet pod jsi to nezvldnul? M problmy[ENTER]zabt 10 edch silnch vlk? Nerad zabj[ENTER]zvata? Nebo m strach?[ENTER]Tak co? Chce to jet zkouet, nebo co? " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " kol dokonen. " -gameforge.main_quest_lv14._10_sayReward = " Velitel m pro tebe nov kol. B k nmu. " -gameforge.main_quest_lv14._110_sayReward = " Zniil jsi Metin bitvy. Jdi za velitelem a ekni[ENTER]mu o tvm spchu. " -gameforge.main_quest_lv14._120_say = " Dobr prce! Je z tebe opravdu spolehliv[ENTER]pomocnk! Te vm, e ti mu svit jakkoliv[ENTER]kol. Jsem na tebe pyn. Tady m odmnu. Jen[ENTER]tak dl! " -gameforge.main_quest_lv14._130_sayReward = " Obdr 20 000 bod zkuenost.[ENTER]Obdr 20 000 Yang.[ENTER]Obdr hroudu zlata. " -gameforge.main_quest_lv14._140_sayReward = " Obdrel jsi %s. " -gameforge.main_quest_lv14._20_say = " O tch kamenech Metin vm, u m informoval[ENTER]hudebnk Yu-Hwan. Z kamen Metin divo zvata a[ENTER]vude se roziuj epidemie. " -gameforge.main_quest_lv14._30_say = " Kdy proti kamenm Metin nic nepodnikneme,[ENTER]napadnou zvata vesniany nebo jet h,[ENTER]vypukne epidemie. Postarej se o kameny Metin,[ENTER]kter padaj na zem mimo vesnici. Jsem[ENTER]pesvden o tom, e to zvldne. " -gameforge.main_quest_lv14._40_sayReward = " Za odmnu dostane 48 000 bod zkuenost a 10[ENTER]000 Yang a jet Kmen ducha (+0 a +2). " -gameforge.main_quest_lv14._50_sendLetter = " Zni Metin bitvy. " -gameforge.main_quest_lv14._60_sayReward = " Kameny Metin jsou opravdovm nebezpem. Pomo[ENTER]veliteli a zni Metin bitvy. " -gameforge.main_quest_lv14._70_sayTitle = " kol dokonen. " -gameforge.main_quest_lv14._80_sayReward = " Zniil jsi Metin bitvy. Promluv si s velitelem. " -gameforge.main_quest_lv14._90_sendLetter = " Zptky k veliteli. " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Nae krlovstv, Jinno, bylo vdy vojensky siln.[ENTER]Csa sjednotil kontinent za pomoci jeho siln[ENTER]kavalrie. I pesto, e jsme nyn rozdleni kvli[ENTER]nepokojm, kter zpsobily kameny Metin, nae[ENTER]krlovstv stle oprvnn vlastn moc Iryungu. " -gameforge.main_quest_lv15._10_qSetTitle = " Souasn situace " -gameforge.main_quest_lv15._110_say = " Jet pod mme nejmocnj armdu ze vech[ENTER]krlovstv, akoliv kvli kamenm Metin nic[ENTER]nepodnikme. Kdy budeme doopravdy chtt, meme[ENTER]nad ostatnmi zemmi snadno zvtzit. Ml bys[ENTER]tvrd trnovat, aby z tebe byl dobr vojk. " -gameforge.main_quest_lv15._120_say = " Pidlm ti nov kol. Dones tuhle munici[ENTER]Yu-Hwanovi v sousedn vesnici. Ulome tuto[ENTER]munici na nkolika bezpench mstech, take k n[ENTER]budeme mt rychl pstup v ppad nutnosti.[ENTER]Pokud tohle doru Yu-Hwanovi, pod pomocnou[ENTER]ruku vesnici. " -gameforge.main_quest_lv15._130_sayReward = " Obdr 36 000 bod zkuenost.[ENTER]Obdr 10 000 Yang.[ENTER]Obdr perk. " -gameforge.main_quest_lv15._140_sayTitle = " Souasn situace " -gameforge.main_quest_lv15._150_sayReward = " Velitel ti svil dodvku pro Yu-Hwana. Vem mu ji[ENTER]do druh vesnice. " -gameforge.main_quest_lv15._160_say = " Jednou se odehrla krvav bitva mezi Sung Mahi a[ENTER]dram bohem. Od t doby mezi sebou lid soupe[ENTER]v nekoncch vlkch.... , to jsi zase ty![ENTER]Potebuje nco? Velitel mi posl nco[ENTER]dleitho? Dky. A te si jdi po svm - neni[ENTER]dobr aby ns lidi vidli spolu. " -gameforge.main_quest_lv15._170_makequestbutton = " Promluv si s velitelem " -gameforge.main_quest_lv15._175_say = " Dal jsi Yu-Hwanovi velitelovu dodvku.[ENTER]Nyn se vra zpt k Veliteli a vyzvedni si svoji[ENTER]odmnu. " -gameforge.main_quest_lv15._180_say = " Dobr prce! Pokud takhle bude pokraovat, mohl[ENTER]by z tebe bt dleit pomocnk pro nai vesnici.[ENTER]Zde je tv odmna. " -gameforge.main_quest_lv15._20_say = " Jak jsi mon zaslechl, mrov vztahy mezi[ENTER]krlovstvmi nejsou v tuto chvli zrovna dobr.[ENTER]Jdi za velitelem, m pro tebe vce informac. " -gameforge.main_quest_lv15._30_say = " Myslm si, e bys ml vdt vce o na souasn[ENTER]situaci. Nejprve zam svoji pozornost na nae[ENTER]krlovstv. Chceme-li vyhrt vlku potebujeme[ENTER]poznat sami sebe pedtm ne poznme neptele. " -gameforge.main_quest_lv15._40_say = " Nae krlovstv, Shinsoo, bylo odjakiva centrem[ENTER]obchodu. Mli jsme rozshl obchodn cesty a[ENTER]proto obchod v naem krlovstv jenom rozkvtal.[ENTER]Ale od t doby, co se zde objevily kameny Metin,[ENTER]se trh rozpad a nae hospodstv se zhoruje.[ENTER]Vdycky jsme kladli draz na hospodstv a nikdy[ENTER]jsme nepatili k vojenskm mocnostem, co je[ENTER]dvod pro jsme najali oldne.Tito bojovnci[ENTER]jsou velmi spolehliv a loajln k tm, kte je[ENTER]plat. " -gameforge.main_quest_lv15._50_say = " Dky oldnm se nae zem znovu pomrn dobe[ENTER]stabilizovala. Ale abychom se mohli dobe[ENTER]pipravit na nastvajc vlky, potebujeme jet[ENTER]vce oldn a siln hospodstv. To bude od[ENTER]ns vech vyadovat velk obti. " -gameforge.main_quest_lv15._60_say = " Te t povm novm kolem. Dones tuhle[ENTER]specialitu Yu-Hwanovi v sousedn vesnici. Nae[ENTER]zem je krlovstvm obchodu, obchodujeme s[ENTER]rznmi regionlnmi specialitami. Kdy tohle[ENTER]donese bude to pro blaho vesnice. " -gameforge.main_quest_lv15._70_say = " Nae krlovstv Chunjo je pod vldou guvernra[ENTER]Yoon Younga a je zbudovno na zklad[ENTER]nboenstv. Dky tomu jsme vdli o existenci[ENTER]Sung Mahi. Nai amani ns pipravili na vskyt[ENTER]kamen Metin. Nai nejvt amani pracuj tvrd[ENTER]na bezpe na zem. Dky sv ve maj hodn[ENTER]schopnost. Bez nich by bylo jenom otzkou asu,[ENTER]ne by ns pohltilo jin krlovstv. " -gameforge.main_quest_lv15._80_say = " Obyvatelstvo na zem je siln vc a modl se[ENTER]kad den k dramu bohovi. Milosrdn dra bh[ENTER]ns ochrauje ped znovuzrozenm Sung Mahi.[ENTER]S jeho pomoc bychom se mli i nadle brnit ped[ENTER]toky barbar a znovu sjednotit kontinent pod[ENTER]na kontrolu. " -gameforge.main_quest_lv15._90_say = " Pidlm ti nov kol. Dones tuhle kamennou sochu[ENTER]draho boha Yu-Hwanovi v sousedn vesnici.[ENTER]Nae zem je nboensky zaloen a hlubok vra v[ENTER]draho boha je pro ns velmi dleit. Kdy[ENTER]tuhle sochu donese Yu-Hwanovi, vznamn si[ENTER]zaslou o podporu vry v na vesnici. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Body zkuenost: 3 000[ENTER]Yangy: 5 000[ENTER]Pedmt: Vl koeina " -gameforge.main_quest_lv16._10_sendLetter = " Zajmi pina " -gameforge.main_quest_lv16._20_sayTitle = " Zajmi pina " -gameforge.main_quest_lv16._30_sayReward = " v na vesnici je neptelsk pin. Velitel ti o[ENTER]nm poskytne vce informac. " -gameforge.main_quest_lv16._40_say = " Mm takov pocit, e mme mezi nma peha. Nkdo[ENTER]z obyvatel vesnice plnuje nco spolenho s[ENTER]klanem Bl psahy. Potebuji tvoji pomoc v tto[ENTER]zleitosti: Jdi a zabij Vojaky Bl Psahy,[ENTER]mon u nich nalezne njakou informaci o[ENTER]pehovi. " -gameforge.main_quest_lv16._50_sayReward = " Za odmnu dostane 100 000 bod zkuenost a 5[ENTER]000 Yang. " -gameforge.main_quest_lv16._60_sendLetter = " Odhal pina " -gameforge.main_quest_lv16._70_sayReward = " Velitel se domnv, e je ve vesnici peh klanu[ENTER]Bl Psahy. Zabjej Vojaky Bl Psahy dokud[ENTER]nenajde njak jasn dkaz o pioni. " -gameforge.main_quest_lv16._75_say = " Nalezl jsi dopis.[ENTER]Vezmi ho k Veliteli. " -gameforge.main_quest_lv16._80_sayReward = " Nael jsi dopis, mon to je prv ten dkaz,[ENTER]kter Velitel hled. Vezmi dopis k Veliteli. " -gameforge.main_quest_lv16._90_say = " M njak dkazy? Dopis? Uka...[ENTER]To by mohlo jako dkaz stait, dky tomu meme[ENTER]zjistit, kdo je tm pinem. Dky tob by se nm[ENTER]mohlo podait pekonat tuhle krizi. Dobr prce![ENTER]Chvli si odpoi. Vezmi si tohle na znamen moj[ENTER]vdnosti. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Prvn cvien: " -gameforge.main_quest_lv2._10_npcChat = " Co dl? " -gameforge.main_quest_lv2._110_sayTitle = " Prvn cvien: " -gameforge.main_quest_lv2._120_sayReward = " Zabij 9 divokch ps. Me je nalzt ped[ENTER]branami msta. " -gameforge.main_quest_lv2._130_sayReward = " Doposud bylo zabito %s divokch ps. " -gameforge.main_quest_lv2._135_counter = " Zbv poet " -gameforge.main_quest_lv2._140_sayTitle = " Prvn cvin kol dokonen. " -gameforge.main_quest_lv2._150_sayReward = " Zabil jsi vech 9 divokch ps. Vra se ke[ENTER]strci vesnice a podej mu o tom hlen. " -gameforge.main_quest_lv2._160_npcChat = " Ohledn prvnho cvien " -gameforge.main_quest_lv2._170_say = " Kdy m problmy s tm, zabt 9 divokch ps,[ENTER]tak si pece neme kat dobrodruh, nebo ne?[ENTER]Jsou to jen psi! B! " -gameforge.main_quest_lv2._180_sayTitle = " Cvin kol: " -gameforge.main_quest_lv2._182_say = " Peje si vzdt ptrn?[ENTER]Bude vymazno z tvho pehledu mis a nebude[ENTER]znovu k dispozici. " -gameforge.main_quest_lv2._190_say = " Jaks to jenom dokzal?[ENTER]Ty jsi ale nepodvdl, nebo jo?[ENTER]A je tomu jak chce, pojd', budeme pokraovat. " -gameforge.main_quest_lv2._200_sendLetter = " Cvin kol dokonen " -gameforge.main_quest_lv2._20_say = " Strce vesnice:[ENTER]Tvj zjem je chvlihodn, ale pro jsi[ENTER]nenasbral vc bod zkuenost? Pij znovu a se[ENTER]doshne vy rovn! " -gameforge.main_quest_lv2._210_say = " Jsi lep ne jsem oekval! Ale to by stejn[ENTER]zvldnul kad. Cha Cha! Za mch as byly ty[ENTER]zkouky mnohem t잚. Take bud' pipraven na[ENTER]dal. Tady m, vydlal sis nkolik elixr a[ENTER]pr Yang, s nimi si me vylepit vstroj.[ENTER]Jakmile pro tebe budu mt dal kol, nechm si[ENTER]t zavolat. " -gameforge.main_quest_lv2._220_sayReward = " Obdrel jsi 1 000 000 bod zkuenost.[ENTER]Obdrel jsi 15 000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " Obdrel jsi %s, %s mnostv. " -gameforge.main_quest_lv2._30_sendLetter = " Dopis od strce vesnice " -gameforge.main_quest_lv2._40_targetVid = " Najdi strce msta " -gameforge.main_quest_lv2._50_sayReward = " A bude st tuhle zprvu, doshl jsi vy[ENTER]rovn. Srden blahopeji! Te b ke strci[ENTER]vesnice, aby ti mohl vysvtlit tvj prvn cvin[ENTER]kol! " -gameforge.main_quest_lv2._60_say = " Pod jet se ti nedostv disciplny. Ale[ENTER]oividn jsi se aspo nauil, jak zachzet se[ENTER]zbran. V opravdu tomu, e u ses zdokonalil[ENTER]na tolik, aby ses mohl pustit do divokch zvat?[ENTER]Radi se o tom nejdv sm pesvdm.[ENTER]Opus vesnici, zabij 9 divokch ps a pak se vra[ENTER]zptky ke mn a vyzvedni si odmnu. " -gameforge.main_quest_lv2._70_say = " Nejsou zas a tak moc siln, take to nebude moc[ENTER]tk. Kdy tenhle kol nezvldne, nepeije[ENTER]tady! Tak se radi vydej na cestu - m dv to[ENTER]vyd, tm lp! " -gameforge.main_quest_lv2._80_sayReward = " as od asu ti vesnian pidel kol za kter[ENTER]dostane zkuenosti a Yangy. Vyplat se dvat po[ENTER]lidech, kte ti daj kol! " -gameforge.main_quest_lv2._90_sayReward = " Za zabit Divokch ps dostane:[ENTER]Body zkuenost: 550[ENTER]Yangy: 1 000[ENTER]Pedmt: %s, Mnostv: %s " -gameforge.main_quest_lv2._95_counter = " Divoc psi: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " Kmen Metin byl znien " -gameforge.main_quest_lv27._105_say = " Zniil jsi Metin ernoty. Vra se k veliteli a[ENTER]ekni mu o tom. " -gameforge.main_quest_lv27._10_makequestbutton = " Zni kameny Metin " -gameforge.main_quest_lv27._110_say = " Zniil jsi kmen Metin? Dky! Vesnice je pro[ENTER]tentokrt zachrnna! Odkud vbec pochzej tyhle[ENTER]kameny Metin?[ENTER]Neexistuj o nich skoro dn informace a[ENTER]zpsobuj tak vn problmy.[ENTER]Slyel jsem e uenec Uriel provd vzkum kamen[ENTER]Metin, ale nevm, co doposud objevil.[ENTER]Odvedl jsi dobrou prci. " -gameforge.main_quest_lv27._120_sayTitle = " Odmna: " -gameforge.main_quest_lv27._130_sayReward = " Obdr 3 300 000 bod zkuenost.[ENTER]Obdr 270 000 Yang.[ENTER]Obdr Knihu mistra. " -gameforge.main_quest_lv27._140_sayReward = " Obdr %d. " -gameforge.main_quest_lv27._20_say = " Zkza, kterou zpsobuj kameny Metin je stle[ENTER]hor. V zemi je utrpen. Kameny Metin mus bt[ENTER]znieny! Promluv si s velitelem. " -gameforge.main_quest_lv27._30_say = " Zkza, kterou zpsobuj kameny Metin je stle[ENTER]hor. V zemi je utrpen. Kameny Metin mus bt[ENTER]znieny! Promluv si s velitelem. " -gameforge.main_quest_lv27._40_say = " Slyel jsem, e jsi tce pracoval. Lid o tv[ENTER]prci mluv dobe. A to jen dky mn, protoe[ENTER]jsem t poslal na sprvn msto! Cha, cha![ENTER]Neroziluj se, dlm si jen legraci! Vm, e jsi[ENTER]velice schopn.[ENTER][ENTER]Bohuel kamen metin stle pibv. To nm[ENTER]pin vn problmy. " -gameforge.main_quest_lv27._50_say = " Kdy se zvyuje poet kamen Metin, trp tm[ENTER]nrod. Zajmalo by m, jestli amani sprvn[ENTER]pedpovdli znovuzrozen Sung Mahi... Ale prvn[ENTER]se musme postarat o tohle pochopiteln. ekni[ENTER]mi, a zni jeden z kamen Metin! " -gameforge.main_quest_lv27._60_sayTitle = " kol: " -gameforge.main_quest_lv27._70_say = " Druh kamene Metin, kter m zniit, je Metin[ENTER]ernoty. " -gameforge.main_quest_lv27._80_say = " Nedvno jsem zahldl padat vce a vce Kamen[ENTER]Metin. Jejich zlovstn ze mus bt zastavena![ENTER]Zni Metin ernoty. " -gameforge.main_quest_lv27._90_say = " Zniil jsi Metin ernoty. Vra se k Veliteli. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Zdravm t. Tebe posl strce vesnice?[ENTER]Mm pro tebe jednoduch kol. Mj otec tady[ENTER]dneska rno zapomnl dleitou knku. Nalhav[ENTER]ji potebuje. " -gameforge.main_quest_lv3._10_npcChat = " Splnil jsem prvn kol. " -gameforge.main_quest_lv3._110_say = " Mohl bys tu knku donst mmu otci? Udlala bych[ENTER]to sama, ale musm zstat v obchod.[ENTER]Kdy mi proke laskavost a donese mu tu[ENTER]knku, pimen se ti odmnm.[ENTER]Jet bys ml vdt, ze tady ve vesnici prodv[ENTER]brnn. " -gameforge.main_quest_lv3._120_sayItem = " Vroba brnn " -gameforge.main_quest_lv3._130_targetVid = " Najdi obchodnka s vzbroj " -gameforge.main_quest_lv3._140_sendLetter = " Doru knihu " -gameforge.main_quest_lv3._150_sayReward = " Pedej otci obchodnice knihu, kterou u n[ENTER]zapomnl. Jedn se o obchodnka s vzbroj. " -gameforge.main_quest_lv3._160_sayTitle = " Obchodnk s vzbroj: " -gameforge.main_quest_lv3._170_say = " Co t ke mn zavd?[ENTER]Aha, posl t moje dcera! Dky moc. Potebuju[ENTER]tuhle knku, abych mohl vyrbt nov brnn. " -gameforge.main_quest_lv3._180_say = " Moje dcera mus mt hodn prce, kdy posl s[ENTER]tou knihou tebe. Pokej, podvm se, co by pro[ENTER]tebe mohla bt pimen odmna... " -gameforge.main_quest_lv3._190_say = " Za odmnu ti dm pr Yang, aby sis mohl podit[ENTER]vstroj, jak se na podnho vlenka pat.[ENTER]Tohle by mlo stait, e? Dkuju ti za pomoc,[ENTER]pozdji se urit na tebe jet jednou obrtm,[ENTER]abys mi prokzal laskavost. " -gameforge.main_quest_lv3._200_sayReward = " Obdrel jsi 850 bod zkuenost.[ENTER]Obdrel jsi 5 000 Yang.[ENTER]Obdrel jsi 20 modrch elixr. " -gameforge.main_quest_lv3._20_say = " Vypad to, jako kdyby t tvj prvn kol opravdu[ENTER]bavil. U ek na dal? Obra se na m, a[ENTER]bude na pt rovni. Pak ti pidlm dal[ENTER]kol. " -gameforge.main_quest_lv3._30_sendLetter = " Zprva od strce msta " -gameforge.main_quest_lv3._40_sayReward = " Pesta s lovem a vydej se ke strci vesnice. M[ENTER]pro tebe dal kol. " -gameforge.main_quest_lv3._50_say = " To jsem rd, e jsi piel. Urit zn[ENTER]obchodnici se smenm zbom. Prosila o pomoc.[ENTER]Me zjistit, co potebuje? Doufm, e to nen[ENTER]nic vnho. Ale jsem pesvden o tom, e j[ENTER]me pomoct. " -gameforge.main_quest_lv3._60_say = " Pro tvoji informaci: Obchodnice se smenm[ENTER]zbom prodv regeneran elixry a ostatn[ENTER]pedmty. Ty by se ti v budoucnosti mohly hodit,[ENTER]take by nebylo od vci si ji zskat na svou[ENTER]stranu.[ENTER]Tak u b. " -gameforge.main_quest_lv3._70_targetVid = " Najdi obchodnici se smenm zbom " -gameforge.main_quest_lv3._80_sendLetter = " Pomo obchodnici se smenm zbom " -gameforge.main_quest_lv3._90_sayReward = " Vydej se k obchodnici se smenm zbom,[ENTER]potebuje tvoji pomoc. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Na Kamennm pomnku je text. Rychle si udl[ENTER]jeho kopii. " -gameforge.main_quest_lv30._10_targetVid = " Najdi Uriela " -gameforge.main_quest_lv30._110_say = " Uriel m pravdu: na Kamennm pomnku je opravdu[ENTER]njak text. Neme jej pest, ale me si[ENTER]jej okoprovat. Pak dones tv poznmky Urielovi. " -gameforge.main_quest_lv30._120_say = " Nael jsi Kamenn pomnk Hasun? No ne, dokonce[ENTER]sis to opsal! Vborn! To je uniktn historick[ENTER]objev! Kouknme se na to.[ENTER]Hmmm.... Opravdu to vypad jako informace o[ENTER]kamenech Metin. Ovem nemohu to cel rozlutit.[ENTER]To psmo je opravdu starovk, nkter psmena se[ENTER]ji dnes nepouvaj. Co te budeme dlat? " -gameforge.main_quest_lv30._130_say = " Mm npad! Zn dol Seungryong? Je tam tajemn[ENTER]starovk msto. Pokud i tam najde texty, mohl[ENTER]bych si udlat lep pedstavu o chybjcch[ENTER]psmenech. Jdi do dol Seungryong a hledej[ENTER]Kamenn pomnk Seul Rong. " -gameforge.main_quest_lv30._140_targetVid = " Kamenn pomnk v dol Seungryong " -gameforge.main_quest_lv30._150_say = " Uenec Uriel potebuje vce starch text, aby si[ENTER]udlal pedstavu o psmenech, kter nezn.[ENTER]Jdi do dol Seungryong a hledej texty na[ENTER]Kamennm pomnku Seul Rong. " -gameforge.main_quest_lv30._160_say = " Nael jsi dal texty? Dky tob budu schopen[ENTER]rozlutit tajemstv kamen Metin. Mj vzkum bude[ENTER]spn mon dv, ne jsem myslel.[ENTER]Dkuji, dkuji ti! Dm ti vdt, a t budu zase[ENTER]potebovat. A tady je znamen m vdnosti za tv[ENTER]sil. " -gameforge.main_quest_lv30._20_sendLetter = " Tajemstv kamen Metin " -gameforge.main_quest_lv30._30_say = " Uriel m konen nkolik informac o tajemstv[ENTER]kamen Metin. B a hledej uence Uriela. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " Tebe u mi velitel jednou poslal. Dl dojem[ENTER]velmi schopnho chlapka. Musm t poprosit o[ENTER]laskavost. Ty u jsi pece slyel o kamenech[ENTER]Metin, e? Padaj z nebe. Oplvaj negativnmi[ENTER]silami, roziuj epidemie a zvata z nich[ENTER]divo. Nevme, jak se dostali do naeho svta[ENTER]nebo z eho se skldaj. To ztuje mj vzkum.[ENTER]Ped nedvnem jsem ale objevil kl k tajemstv[ENTER]kamen Metin. " -gameforge.main_quest_lv30._60_say = " V jedn sluji lehk opi jeskyn existuje[ENTER]tabulka, kter pochz z antickho krlovstv.[ENTER]Domnvm se, e informace na tto tabulce souvis[ENTER]s tajemstvm kamen Metin. Kdybys mi mohl donst[ENTER]tyhle informace, mohl bych mon rozlutit[ENTER]tajemstv kamen Metin. Prosm pines ty[ENTER]informace z tabulky Kamennho pomnku Hasun v[ENTER]lehk opi jeskyni! " -gameforge.main_quest_lv30._70_sayReward = " Obdr 122 000 bod zkuenost.[ENTER]Obdr 20 000 Yang.[ENTER]Obdr stbrn nramek. " -gameforge.main_quest_lv30._80_targetVid = " Kamenn pomnk v lehk opi jeskyni " -gameforge.main_quest_lv30._90_say = " Uenec Uriel si mysl, e nael vodtko, kter by[ENTER]mu mohlo pomoci v jeho vzkumu kamen Metin. Jdi[ENTER]do lehk opi jeskyn a hledej Kamenn pomnk[ENTER]Hasun. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Tip: Na koni se to d zvldnout rychleji a[ENTER]pohodlnji. " -gameforge.main_quest_lv32._10_sendLetter = " Tajn kniha " -gameforge.main_quest_lv32._110_npcChat = " Strnky tajn knihy " -gameforge.main_quest_lv32._120_sayTitle = " Obchodn cestujc: " -gameforge.main_quest_lv32._130_say = " Vzhledem k tomu, e cel svt pepadl neklid,[ENTER]ztily se i podmnky pro obchodovn. Co chce[ENTER]koupit? Aha, tebe posl uenec Uriel? To je mj[ENTER]stl zkaznk, hled star knihy z rznch[ENTER]oblast. M je nco takovho sp na obt.[ENTER]Cha cha cha.[ENTER]Chtl by ses dozvdt nco o tch starch[ENTER]knkch? Hmm... star knihy... " -gameforge.main_quest_lv32._140_say = " To, co jsem ped pr dny slyel, nemu zopakovat[ENTER]jen tak zadarmo! Kdy mi spln jednu prosbu, dm[ENTER]ti tu informaci.[ENTER]Momentln fr obchod se zbranmi. Ale j sm[ENTER]st zvldnu obstarat takov mnostv zbran.[ENTER]Kad shn zbran! Ty bys mohl msto[ENTER]neuitenho pelapovn sehnat 20 stbrnch[ENTER]me+0. A mi je donese, dm ti tu informaci. " -gameforge.main_quest_lv32._150_targetVid = " Hledej obchodnho cestujcho " -gameforge.main_quest_lv32._160_sayTitle = " M 20 stbrnch me+0 " -gameforge.main_quest_lv32._170_say = " Obchodn cestujc slyel o tch starch[ENTER]strnkch. Dej mu 20 stbrnch me+0 a on ti[ENTER]ekne, co v. " -gameforge.main_quest_lv32._180_sayTitle = " Obstarej 20 stbrnch me+0 " -gameforge.main_quest_lv32._190_say = " Obchodn cestujc, kter slyel o tch starch[ENTER]strnkch, nechtl vydat tu informaci zadarmo.[ENTER]Vyaduje za ni 20 stbrnch me+0. Tak je[ENTER]obstarej a dones mu je. " -gameforge.main_quest_lv32._200_npcChat = " Sehnal jsem ty mee. " -gameforge.main_quest_lv32._20_targetVid = " Hledej uence Uriela " -gameforge.main_quest_lv32._210_say = " Vborn. Jsi nadanj, ne jsem si myslel. Dky[ENTER]tob u nemm problmy pi obchodovn. Jak jsem[ENTER]ti slbil, dm ti tu informaci. Ped nkolika[ENTER]jsem mjel pavilon a vedle nj byl pamtnk.[ENTER]Odpoinul jsem si tam a uvidl jsem u zkladu[ENTER]pomnku kus papru. " -gameforge.main_quest_lv32._220_say = " Nic jsem si o tom tenkrt nemyslel. Ale te si[ENTER]myslm, e je to jedna z tch starch strnek,[ENTER]kter hled. Ten pamtnk se jmenuje...[ENTER]hmm...[ENTER]Byl to ten pamtnk Weol?[ENTER]Jo, pesn tak. Pamtnk Weol nedaleko sousedn[ENTER]vesnice. Ml by ses tam kouknout! " -gameforge.main_quest_lv32._230_sayTitle = " Obchodn cestujc: " -gameforge.main_quest_lv32._240_say = " Pines mi nejdv 20 stbrnch me+0, pak ti[ENTER]dm informace o tch starch strnkch... " -gameforge.main_quest_lv32._250_sendLetter = " Hledn prvn strnky " -gameforge.main_quest_lv32._260_targetVid = " Pamtnk vedle pavilonu " -gameforge.main_quest_lv32._270_say = " Obchodn cestujc vidl starou strnku u paty[ENTER]Pamtnku Weol, kdy odpoval v pavilonu vedle[ENTER]pamtnku. Jdi k Pamtnku Weol u prvn vesnice a[ENTER]koukni se, jestli je to strnka, kterou hled. " -gameforge.main_quest_lv32._280_npcChat = " Pamtnk Weol " -gameforge.main_quest_lv32._290_say = " Tohle je ten pamtnk.[ENTER]! To je ona![ENTER]Mm tu strnku! " -gameforge.main_quest_lv32._300_sendLetter = " Prvn strnka " -gameforge.main_quest_lv32._30_say = " Poslal pro tebe uenec Uriel. Potebuje pomoc pi[ENTER]vzkumu star, tajn knihy. Jdi za nm a zjisti,[ENTER]co pro nj me udlat. " -gameforge.main_quest_lv32._310_targetVid = " Hledej uence Uriela " -gameforge.main_quest_lv32._320_sayTitle = " Prvn strnka objevena " -gameforge.main_quest_lv32._330_say = " Nsledoval jsi rady obchodnho cestujcho a[ENTER]nael jsi prvn z chybjcch strnek. Dones ji[ENTER]uenci Urielovi. " -gameforge.main_quest_lv32._340_say = " Tak co, nael jsi tu starou strnku?[ENTER]Ach, ty ji m, to je skvl.[ENTER]Tak uka, podvm se, co tam je napsno.[ENTER]Hmm...[ENTER]Vypad to jako denk. Poslouchej " -gameforge.main_quest_lv32._350_sayTitle = " Prvn strnka z denku: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop v i Taejo roziuje svoje teritorium[ENTER]dobvnm jinch zem. Chce si ostatn zem[ENTER]podrobit pomoc vojensk sly. Musme zabrnit[ENTER]tomu, aby si podrobil i nai i. Nemme ale[ENTER]tolik monost, protoe jeho armda je obrovsk a[ENTER]siln. Proto jsme se rozhodli, e budeme vyuvat[ENTER]i zakzan ry. " -gameforge.main_quest_lv32._370_sayTitle = " Pokraovn prvn strany: " -gameforge.main_quest_lv32._380_sayReward = " Tohle je jedin monost, jak pet. Nevme,[ENTER]jestli budeme mt spch, ale v kadm ppad to[ENTER]musme zkusit.[ENTER]Musme mt informace o ern magii dve, ne ns[ENTER]napadnou. Podle starch pbh lze informace o[ENTER]n najt v Dram dol. " -gameforge.main_quest_lv32._390_say = " Podle obsahu vidm, e v t zemi panovala[ENTER]starobyl vra. Pedtm ne Lee Seop vechno[ENTER]sjednotil, mla kad zem vlastn[ENTER]charakteristick znaky. Pokud vm, mla kad[ENTER]zem dokonce i vlastn nboenstv. Autor tto[ENTER]knihy vypad, e byl vzdlan lovk.[ENTER]Pravdpodobn patil k jednomu z cech a mon[ENTER]byl i jej velitel. lenov cech byli povaovni[ENTER]za horn vrstvu spolenosti. " -gameforge.main_quest_lv32._400_say = " O Dram dol se vyprv mnoho legend.[ENTER]I j jich pr znm. Mon tam ale najdeme dal[ENTER]strnky z denku. Bohuel ale nevm, kde se dol[ENTER]Seungryong dol nachz. Jdi za lovcem Yang-Shin[ENTER]ze sousedn vesnice, zn do dol cestu. Mon,[ENTER]e i nco o t star knce v. " -gameforge.main_quest_lv32._40_say = " Zdravm t.[ENTER]Tvoje pomoc posledn byla velmi uiten. Dky[ENTER]tomu jsem mohl opravdu hodn pokroit. Ale nyn[ENTER]mm problm. Pi vzkumu informac o meteorech[ENTER]jsem nael starou knihu. Pokud j dobe rozumm,[ENTER]tak jsou tam dleit poznatky o zmnch, kter[ENTER]maj dopad na celouzemi.[ENTER]Je to opravdu dleit. " -gameforge.main_quest_lv32._410_say = " Jak vzruujc! A mlem bych zapoml: tady je[ENTER]odmna za tu prvn strnku! " -gameforge.main_quest_lv32._420_sayReward = " Obdr 1 000 000 bod zkuenost. " -gameforge.main_quest_lv32._430_sayReward = " Obdrel jsi 50,000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " Obdr Slzy bohyn. " -gameforge.main_quest_lv32._450_sendLetter = " B k lovci " -gameforge.main_quest_lv32._460_targetVid = " Najdi lovce Yang-Shina " -gameforge.main_quest_lv32._470_sayTitle = " Zeptej se Yang-Shina na Dra dol. " -gameforge.main_quest_lv32._480_say = " Na prvn strnce tajn knihy je zmiovno Dra[ENTER]dol. Uriel o nm zn povsti, ale nev, kde se[ENTER]nachz. Jdi do sousedn vesnice a zeptej se[ENTER]lovce Yang-Shina, jestli o nm v vce. " -gameforge.main_quest_lv32._490_sayReward = " Tip: Lovec se nachz v sousedn vesnici. " -gameforge.main_quest_lv32._500_npcChat = " Informace o Dram dol " -gameforge.main_quest_lv32._50_say = " Problm vz v tom, e ty strnky jsou dost[ENTER]potrhny. Proto je obtn je rozlutit.[ENTER]Pravdpodobn kolovala ta knka z ruky do ruky,[ENTER]proto je tak siln pokozen. V tto knce chyb[ENTER]13 strnek. Me mi je sehnat?[ENTER]Pravdpodobn obsahuj prv tyto strnky[ENTER]dleit informace, na jejich zklad by se dala[ENTER]ukonit vlka. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Ty chce vdt, kde je Dra dol? Ti je velmi[ENTER]star jmno pro dol Seungryong. Nejsou tam[ENTER]dn draci, ale velmi mnoho ork a dokonce tam[ENTER]ije tajn sekta. Pro chce jt na tak[ENTER]nebezpen msto? Dokonce i j, zkuen lovec,[ENTER]tam nerad chodm. Bylo by lep, aby ses drel[ENTER]dt odtud. " -gameforge.main_quest_lv32._530_say = " Coe? Ty hled ty star strnky?[ENTER]Hm! Druz lovci mi kdysi kali, e or amani[ENTER]vlastn njak papry. Ale jestli to je pravda?[ENTER]Kdy jsi tak zvdav, vydej se tam sm.[ENTER]U jsem se pece zmnil, e to tam je dost[ENTER]nebezpen. Dvej na sebe dobr pozor! " -gameforge.main_quest_lv32._540_sendLetter = " Hledej druhou strnku " -gameforge.main_quest_lv32._550_say = " Podle toho, co kal ten lovec, mus mt tu[ENTER]druhou strnku or kouzelnk, kter se nachz v[ENTER]Dram dol. Zabij Silnho orho amana a seber[ENTER]mu tu druhou strnku. Pak ji dones uenci[ENTER]Urielovi. " -gameforge.main_quest_lv32._560_sendLetter = " Druh strnka " -gameforge.main_quest_lv32._570_sayTitle = " Druh strnka nalezena " -gameforge.main_quest_lv32._580_say = " Lov silnch orch aman byl spn: nael jsi[ENTER]druhou strnku z tajn knihy. Dones ji uenci[ENTER]Urielovi. " -gameforge.main_quest_lv32._590_say = " To je ta druh strnka?[ENTER]Uka. Hm. Nen vbec jednoduch ji rozlutit. Je[ENTER]tam napsno... " -gameforge.main_quest_lv32._600_sayTitle = " Druh strnka z denku: " -gameforge.main_quest_lv32._60_say = " Jakmile najde ty star strnky, dones mi je. Pak[ENTER]se pokusm je rozlutit.[ENTER]Hmmmm... Kde by se tak dalo hledat ze veho[ENTER]nejdv? Ped njakm asem jsem od jednoho[ENTER]obchodnho cestujcho ve vedlej vesnici[ENTER]zaslechl, e nael strnku z jedn star knihy.[ENTER]B k nmu a podvej se, jestli se od nj nco[ENTER]dozv. " -gameforge.main_quest_lv32._610_sayReward = " Byli objeveni nsledovnci ern magie. Schovali[ENTER]se v Dram dol. Vyznaj se dobe v zakzanch[ENTER]rch, kter se zachovaly z dvjch dob. Kdy[ENTER]jim bylo na vechny mon zpsoby vyhroovno,[ENTER]slbili, e nm pomohou. Vsledkem je, e na[ENTER]vykonvn magie je teba zvltn msto, pln[ENTER]zl energie. as se krt, take potebuji[ENTER]takovto msto rychle najt. " -gameforge.main_quest_lv32._620_say = " Hmm, na ernou magii je poteba msto, kter je[ENTER]zaplnno negativn energi? Ale kdepak jenom me[ENTER]bt vechno zahlcen negativn energi? Kde se[ENTER]asi me takov msto jen tak nachzet?[ENTER]Hmm... ! Urit to je Chrm Hwang. Lid jej[ENTER]nenazvaj Temn chrm pro nic za nic. Je to[ENTER]msto, kam nikdo nechce jt, a dokonce ani[ENTER]zvata. A ta tajn sekta v nm tak nen nic[ENTER]dobrho. " -gameforge.main_quest_lv32._630_say = " Krom toho existuje souvislost mezi zakzanou[ENTER]ernou magi a tajnou sektou. V Chrmu Hwang se[ENTER]d k tomu najt kl. Zjisti, co se dje v Chrmu[ENTER]Hwang a zkus tam najt dal strnky z knihy![ENTER]Tady je tvoje odmna za tu druhou strnku... " -gameforge.main_quest_lv32._640_sayReward = " Obdr 1 000 000 bod zkuenost. " -gameforge.main_quest_lv32._650_sayReward = " Obdrel jsi 50,000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " Dostal jsi bl prapor " -gameforge.main_quest_lv32._670_sendLetter = " Tet strnka " -gameforge.main_quest_lv32._680_say = " Donesl jsi prvn dv strnky tajn knihy uenci[ENTER]Urielovi. Dal strnka me bt nalezena v[ENTER]Chrmu Hwang. " -gameforge.main_quest_lv32._690_sayReward = " Tip: Tyto koly budou pokraovat, a doshne[ENTER]rovn 40. " -gameforge.main_quest_lv32._70_targetVid = " B k obchodnmu cestujcmu " -gameforge.main_quest_lv32._80_sayTitle = " Hledej strnky z tajn knihy " -gameforge.main_quest_lv32._90_say = " Uenec Uriel kal, e slyel od obchodnho[ENTER]cestujcho o strnce z jedn star knihy.[ENTER]B k obchodnmu cestujcmu a zeptej se ho na tu[ENTER]strnku. Obchodnho cestujcho najde ve druh[ENTER]vesnici. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Obdr 2 000 000 bod zkuenost. " -gameforge.main_quest_lv40._10_sayTitle = " Tmav chrm " -gameforge.main_quest_lv40._110_sayReward = " Obdrel jsi 50,000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " Dostal jsi navc zzran prostedek ivota " -gameforge.main_quest_lv40._130_sendLetter = " Vzhru do pout Yongbi " -gameforge.main_quest_lv40._140_targetVid = " Hledn pamtnku " -gameforge.main_quest_lv40._150_targetVid = " Hledn pamtnku Wha " -gameforge.main_quest_lv40._160_sayTitle = " Hledej tvrtou strnku " -gameforge.main_quest_lv40._170_say = " Uenec Uriel v, e dal strnka se nachz v[ENTER]opi jeskyni v pouti Yongbi.[ENTER]Tam se tak nachz jeden dal pamtnk, mon[ENTER]je tam ta tvrt strnka.[ENTER]Vydej se na cestu do pout Yongbi a hledej tam[ENTER]pamtnk v opi jeskyni. " -gameforge.main_quest_lv40._180_say = " To je on, Pamtnk Wha! " -gameforge.main_quest_lv40._190_say = " Ale tady nen k nalezen dn strnka. Budu[ENTER]muset najt dal pamtnk. " -gameforge.main_quest_lv40._200_npcChat = " Hledn pamtnku Su " -gameforge.main_quest_lv40._20_say = " Uenec Uriel hled strnky ze star tajn knihy.[ENTER]U jsi mu dv donesl. Ale dobrodrun honba za[ENTER]tajemstvm star knihy pokrauje. Vzkumy zatm[ENTER]ukazuj, e Hrd tmav fanatici, ijc v Chrmu[ENTER]Hwang, maj tet strnku.[ENTER]Tak vyra na cestu! " -gameforge.main_quest_lv40._210_say = " To mus bt on! Pamtnk Su. " -gameforge.main_quest_lv40._220_say = " Ale tady nen k nalezen dn strnka. Budu[ENTER]muset najt dal pamtnk. " -gameforge.main_quest_lv40._230_sendLetter = " tvrt strnka " -gameforge.main_quest_lv40._240_sayTitle = " tvrt strnka nalezena " -gameforge.main_quest_lv40._250_say = " Starovk pomnky jsou opravdov strci[ENTER]tajemstv: nael jsi tvrtou strnku v Jungsun[ENTER]Dong. Dones ji uenci Urielovi. " -gameforge.main_quest_lv40._260_npcChat = " tvrt strnka ze star knihy " -gameforge.main_quest_lv40._270_say = " ! Tys nael tvrtou strnku ze star knihy.[ENTER]Doufm, e se dky t nov informaci z knihy[ENTER]dostaneme o nco dl. " -gameforge.main_quest_lv40._280_sayTitle = " tvrt strnka: " -gameforge.main_quest_lv40._290_sayReward = " Te se nachzm v hlubok jeskyni, kterou obvaj[ENTER]opice, ale ani tady nashromdn negativn[ENTER]energie nepostauje. as utk tak rychle a jzda[ENTER]Lee Seopa se bl tak rychle. Jsem zvdav,[ENTER]jestli to stihnu? " -gameforge.main_quest_lv40._300_sayTitle = " Pokraovn tvrt strnky: " -gameforge.main_quest_lv40._30_sayTitle = " Tet strnka nalezena " -gameforge.main_quest_lv40._310_sayReward = " Musm to dal msto najt tak rychle, jak jen to[ENTER]jde. Zatm jet nen nic ztraceno.[ENTER]Zkusm to v pavoum podzem. Doufm, e se nm[ENTER]tentokrt nae pn vypln... " -gameforge.main_quest_lv40._320_say = " Hm. Opi jeskyn nen to msto, kter hledme...[ENTER]Podle toho, co je tady napsno, se musme vydat k[ENTER]pavoumu podzem. Ovem nejprve je teba vydit[ENTER]urgentnj zleitost: velitel k, e kolem[ENTER]vesnice je spousta cizinc, kte kladou lidem[ENTER]podivn otzky. Ml bys za nm zajt a zjistit,[ENTER]co potebuje. " -gameforge.main_quest_lv40._330_say = " Tahle situace m znejisuje. Podvejme se, co[ENTER]bude kat velitel. , mlem bych zapoml: tady[ENTER]je tv odmna za tvrtou strnku. " -gameforge.main_quest_lv40._340_sayReward = " Obdr 2 000 000 bod zkuenost. " -gameforge.main_quest_lv40._350_sayReward = " Navc jsi dostal zzran prostedek zlkn " -gameforge.main_quest_lv40._360_sendLetter = " Hrzostran lid " -gameforge.main_quest_lv40._370_targetVid = " B k veliteli " -gameforge.main_quest_lv40._380_sayTitle = " Zskej od velitele pr informac o tch cizincch " -gameforge.main_quest_lv40._390_say = " k se, e se momentln ve vesnici objevuje[ENTER]hodn cizinc. Maj podezel otzky, tkajc se[ENTER]pamtnk. Velitel proti tomu chce nco[ENTER]podniknout. B k veliteli a zjisti toho vc. " -gameforge.main_quest_lv40._400_npcChat = " Cizinci ve vesnici " -gameforge.main_quest_lv40._40_say = " Pedpoklad uence Uriela o Hrdch tmavch[ENTER]fanaticch byl sprvn. Nael jsi u nich tet[ENTER]strnku. Dones ji uenci Urielovi. " -gameforge.main_quest_lv40._410_say = " Momentln se v na vesnici vyskytuj cizinci v[ENTER]hojnm potu. Vyptvaj se obyvatel na pamtnky[ENTER]a star knihy. Lidi, kte o tom nco vd,[ENTER]pesto eknou, e nevd nic. Vichni se[ENTER]nachzej v nebezpe. Nikdo nev, kdo ty cizince[ENTER]poslal a jak daleko jsou kvli informacm ochotni[ENTER]zajt. Nakonec, jsme ve vlce. " -gameforge.main_quest_lv40._420_say = " Podle mch informac za tm stoj Nakajima ze[ENTER]sousedn vesnice. Zkus zjistit, co tady ti[ENTER]cizinci chtj. " -gameforge.main_quest_lv40._430_sendLetter = " Jdi k Nakajimovi " -gameforge.main_quest_lv40._440_say = " Velitel si mysl, e existuje souvislost mezi[ENTER]cizinci a Nakajimou, kter ije mimo sousedn[ENTER]vesnici. B k nmu a zjisti, co v. " -gameforge.main_quest_lv40._450_npcChat = " Zn ty cizince ve vesnici? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Coe? Co ta otzka m znamenat? Lituji. Nemohu ti[ENTER]pomoci. Nemm ani nejmen tuen, o em mluv.[ENTER]Ne ne. Je te tk najt prci. Co bych asi tak[ENTER]dlal? " -gameforge.main_quest_lv40._480_say = " No dobr, je to pravda. Ale souhlasil jsem jen[ENTER]kvli tomu, e mi slbili velkou spoustu Yang.[ENTER]Nevm, co ti cizinci tady chtj. Ale dali mi[ENTER]kol: mm zabjet brutln velitele. " -gameforge.main_quest_lv40._490_say = " Od brutlnho velitele by se toho lovk mohl[ENTER]jist dozvdt mnohem vc. Ti cizinci byli pln[ENTER]div po tom, abych ho zabil. A te m tak napad:[ENTER]pro nejde a nezabije ho za mne?[ENTER]Prosm? " -gameforge.main_quest_lv40._500_sendLetter = " Zabij brutln velitele " -gameforge.main_quest_lv40._50_say = " ha, tys nael dal stopu?[ENTER]To je ta tet strnka. Uka, co je tam napsno? " -gameforge.main_quest_lv40._510_say = " Nakajima prozradil, e cizinci chtj zabt[ENTER]brutln velitele. Protoe se pedtm ptali na[ENTER]strnky z denku, pravdpodobn budou brutln[ENTER]velitel njakou mt. Abych zjistil vce, budu[ENTER]muset pr brutlnch velitel zabt. Najdu je[ENTER]kolem druh vesnice. " -gameforge.main_quest_lv40._520_sendLetter = " Pt strnka byla objevena " -gameforge.main_quest_lv40._530_say = " Dostal jsem se tam ped cizinci a vzal jsem[ENTER]brutlnmu veliteli ptou strnku. Jsem si jist,[ENTER]e cizinci nyn zmiz, protoe ji nemohou nic[ENTER]najt. Nejlep bude tu strnku donst uenci[ENTER]Urielovi, aby ji rozlutil. " -gameforge.main_quest_lv40._540_sayTitle = " Pt strnka " -gameforge.main_quest_lv40._550_sayReward = " Tip: Ptou strnku me donst Urielovi, a kdy[ENTER]bude mt rove 47. Proto tu strnku dobe[ENTER]uschovej. " -gameforge.main_quest_lv40._60_sayTitle = " Tet strnka: " -gameforge.main_quest_lv40._70_sayReward = " Dorazili jsme na msto, kde je vechno zaplnno[ENTER]negativn energi. Ale stejn to jet pod[ENTER]nesta...[ENTER]Kde se daj provdt zakzan ry?[ENTER]Podle jedn nov informace existuje jedno ukryt[ENTER]msto v pouti Yongbi. Pln nadje se te vydme[ENTER]do pout Yongbi. " -gameforge.main_quest_lv40._80_say = " V Dram dol nemohli doshnout svho cle.[ENTER]Hm... V pouti Yongbi me lovk jen zdka[ENTER]narazit na lidi a ta oblast je zatm[ENTER]neprozkouman. Je to dost sloit.[ENTER]Kde pesn je ta oblast, o kter mluv? Myslm,[ENTER]e maj na mysli opi jeskyni Jungsun Dong. Je[ENTER]to hlubok jeskyn s dobrmi pedpoklady pro[ENTER]shromaovn negativn energie. " -gameforge.main_quest_lv40._90_say = " Prosm, jdi do Jungsun Dong a hledej dal[ENTER]kamenn pamtnky. S trochou tst u nich najde[ENTER]dal strnky. Ach, a samozejm t nesmme[ENTER]zapomenout odmnit za tet strnku. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " Strnka z pavouho podzem " -gameforge.main_quest_lv47._10_sayTitle = " Strnka od Brutlnch velitel " -gameforge.main_quest_lv47._110_say = " Uriel mysl, e v pavoum podzem meme objevit[ENTER]dal informace o ern magii. Mon tam najdu[ENTER]tak takov podobn pamtnk jako v opi[ENTER]jeskyni.[ENTER][ENTER]Do pavouho podzem se dostane pes pou[ENTER]Yongbi. " -gameforge.main_quest_lv47._120_npcChat = " Pamtnk Mok " -gameforge.main_quest_lv47._130_say = " Opravdu! Tady je pamtnk a tak strnka z[ENTER]denku. Honem zpt k Urielovi. " -gameforge.main_quest_lv47._140_sayTitle = " est strnka nalezena " -gameforge.main_quest_lv47._150_say = " V pavoum podzem jsi nael dal starovk[ENTER]pamtnk a tak estou strnku, kter tam byla[ENTER]ukryta. Dones ji uenci Urielovi. " -gameforge.main_quest_lv47._160_npcChat = " est strnka " -gameforge.main_quest_lv47._170_say = " Tak jak to bylo v pavoum podzem? Nael jsi[ENTER]estou strnku? To je skvl! Ml jsem strach, e[ENTER]pijde pozd. Pod slym o dalch lidech,[ENTER]kte hledaj informace o ern magii.[ENTER]Asi to bude velmi dleit. Tak se podvejme, co[ENTER]strnka k. " -gameforge.main_quest_lv47._180_say = " Ach ne, tahle strnka se skoro ned pest. Bude[ENTER]mi to trvat rozlutit dle, ne obvykle. Ale[ENTER]obsah vypad velmi dleit. Tenhle symbol[ENTER]znamen 'ern magie', take jsme opravdu na[ENTER]sprvn stop. Docela by m zajmalo, pro byla[ENTER]ern magie zakzna. Asi pro to mli dobr[ENTER]dvod. " -gameforge.main_quest_lv47._190_say = " Zatmco se budu snait rozlutit tuhle strnku,[ENTER]ml bys zajt za hudebnkem Yu-Hwanem. Slyel[ENTER]jsem, e m njak informace, kter jsou dleit[ENTER]pro n vzkum. A se vrt, eknu ti, co je na[ENTER]thle strnce napsno. Ovem odmnu za jej[ENTER]pinesen ti dm hned te. " -gameforge.main_quest_lv47._200_sayReward = " Obdr 3 000 000 bod zkuenost. " -gameforge.main_quest_lv47._20_say = " Na rovni 40, kdy jsi zabil brutln velitele,[ENTER]jsi nael ptou strnku tajn knihy. Ml bys ji[ENTER]bezpodmnen donst k Urielovi. " -gameforge.main_quest_lv47._210_sayReward = " Obdr 75 000 Yang. " -gameforge.main_quest_lv47._220_sayReward = " Obdr Poehnn draka. " -gameforge.main_quest_lv47._230_sendLetter = " Jdi za Yu-Hwanem " -gameforge.main_quest_lv47._240_targetVid = " Hledej hudebnka Yu-Hwana " -gameforge.main_quest_lv47._250_sayTitle = " Tajn sly " -gameforge.main_quest_lv47._260_say = " Hudebnk Yu-Hwan by mohl mt informace o[ENTER]strnkch ze starho denku. Jdi za nm a zeptej[ENTER]se ho. " -gameforge.main_quest_lv47._270_npcChat = " Nco novho? " -gameforge.main_quest_lv47._280_say = " Uvej si ivota, nebo je velmi krtk.[ENTER]Tralalalala...[ENTER], to jsi zase ty. Asi t posl uenec Uriel,[ENTER]e? dal m, abych se trochu vyptval. Dozvdl[ENTER]jsem se, e lid ze vech tech krlovstv[ENTER]hledaj dleit dokumenty. Ovem nikdo mi nebyl[ENTER]schopen pesn ci, jak to jsou. " -gameforge.main_quest_lv47._290_say = " Je to k niemu, kdy se tyto divn postavy[ENTER]potuluj kolem, zatmco jsme ve vlce. Krom[ENTER]tebe, samozejm! Tak jsem zaslechl, e poutn[ENTER]bandit uloupili nco, co by pro ns mohlo mt[ENTER]velk vznam. Mon bys mohl zkusit, co se od[ENTER]nich d zskat. " -gameforge.main_quest_lv47._300_say = " Poutn bandit jsou nebezpen mrchy, take si[ENTER]dvej pozor. Ale myslm si, e se to vyplat. J[ENTER]ti vnuji jednu pse, kter ti ve vtru uke,[ENTER]kam jt. " -gameforge.main_quest_lv47._30_npcChat = " Pt strnka " -gameforge.main_quest_lv47._310_sendLetter = " Poutn bandit " -gameforge.main_quest_lv47._320_sayTitle = " Hledn tajnch informac " -gameforge.main_quest_lv47._330_say = " Uriel kal, e informace o ern magii mohou bt[ENTER]dost dleit. Hudebnk Yu-Hwan mi prozradil, e[ENTER]dal informace najdu u poutnch bandit. Ml[ENTER]bych se vydat na cestu a pozabjet pr poutnch[ENTER]bandit. " -gameforge.main_quest_lv47._340_sendLetter = " Sedm strnka nalezena " -gameforge.main_quest_lv47._350_targetVid = " Hledn hudebnka Yu-Hwana " -gameforge.main_quest_lv47._360_say = " Na zklad informac, kter nm dal hudebnk[ENTER]Yu-Hwan jsi u poutnch bandit nael sedmou[ENTER]strnku tajn knihy. Jdi k Yu-Hwanovi a ekni mu,[ENTER]e jeho informace byly sprvn. " -gameforge.main_quest_lv47._370_say = " M oi krsn jako horsk jezrko lalalaaalaa...[ENTER], to jsi ty.[ENTER]Podailo se ti zskat informace od tch poutnch[ENTER]bandit?[ENTER]Coe, vdy to je jenom star papr...[ENTER]S nm takovm si nevm rady, dones to Urielovi,[ENTER]ten se v tom mon vyzn.[ENTER]e ho pkn pozdravuji... " -gameforge.main_quest_lv47._380_sendLetter = " B za Urielem. " -gameforge.main_quest_lv47._390_targetVid = " B za Urielem. " -gameforge.main_quest_lv47._400_sayTitle = " Sedm strnka " -gameforge.main_quest_lv47._40_say = " Zskal jsi ptou strnku? Neuviteln. Mme[ENTER]opravdu tst, e ty strnky jet po tolika[ENTER]letech existuj. Tak se podvejme, co ta strnka[ENTER]k. " -gameforge.main_quest_lv47._410_say = " Nael jsi sedmou strnku ze starho denku. Dones[ENTER]ji Urielovi. " -gameforge.main_quest_lv47._420_say = " Zdravm, rd t zase vidm. Mm dobr zprvy:[ENTER]dokonil jse rozifrovn est strnky. To nen[ENTER]patn, e? Musm se piznat, e jsem na sebe[ENTER]docela pyn. Protoe to co zaujalo mou[ENTER]pozornost, byly tyhle znaky... Prosm? Ty jsi[ENTER]nael dal? Mj boe! To bylo opravdu rychl.[ENTER]Uka. Odkud je? Pokud se nemlm, tak tohle jsou[ENTER]znaky, kter pouvala csask rodina. " -gameforge.main_quest_lv47._430_say = " Protoe tyhle znaky byly mlo pouvny a znalo[ENTER]je jen pr lid, je velmi tk je peloit. Ale[ENTER]myslm, e trocha usil nikoho nezabije, haha![ENTER]Tm se na to. Poutn bandit tu strnku[ENTER]ukradli podivnmu cizinci? Hmm... Znamen to[ENTER]snad, e ten cizinec rozuml tm znakm? To m[ENTER]mate. Musme si bt jisti, e nic nepehldneme. " -gameforge.main_quest_lv47._440_say = " Ne se pustm do t nov strnky, ml bych ti[ENTER]nedve ct, co bylo na t est strnce. " -gameforge.main_quest_lv47._450_sayTitle = " est strnka: " -gameforge.main_quest_lv47._460_sayReward = " as se krt. Zkoueli jsme zakzan ry i v[ENTER]pavoum podzem, ale nezdailo se.[ENTER]Co nm chyb? Nkte z naik mystik si mysl,[ENTER]e temn kouzla potebuj vt obti. Pokud je[ENTER]to pravda, pak by to musela bt opravdu velk[ENTER]sla. " -gameforge.main_quest_lv47._470_sayReward = " Podle pbh a legend tento typ kouzel vdy[ENTER]vyaduje lidsk obti. Ovem pokud zabiji rodinn[ENTER]pslunky na olti, m reputace mezi lidmi[ENTER]hodn klesne. Potebujeme adekvtn nhradu.[ENTER]Pojme to zkusit s hadmi luitnky z pout. " -gameforge.main_quest_lv47._480_say = " Aha. Vzhledem k tomu, e nemohli pout ijc[ENTER]lidi jako ob, rozhodli se pro had bojovnky.[ENTER]No, moc se mi to nezamlouv. patn to skon...[ENTER]Ale stle potebujeme sledovat jejich stopu. Jdi[ENTER]do pout a zabij tam njak Had bojovnky s[ENTER]meem a Had lukostelce. A mimochodem: tvoje[ENTER]odmna je v thle tace! " -gameforge.main_quest_lv47._490_sendLetter = " Zabij had bojovnky " -gameforge.main_quest_lv47._500_sayTitle = " Osm strnka " -gameforge.main_quest_lv47._50_sayTitle = " Pt strnka: " -gameforge.main_quest_lv47._510_say = " Denk popisuje pokus obtovat Had bojovnky s[ENTER]meem a Had luitnky pro proveden temnch[ENTER]kouzel. Jdi do pout Yongbi a zabjej Had[ENTER]bojovnky s meem. Hledej pi tom njak[ENTER]informace. " -gameforge.main_quest_lv47._520_sendLetter = " Osm strnka nalezena " -gameforge.main_quest_lv47._530_targetVid = " Jdi za uencem Urielem " -gameforge.main_quest_lv47._540_say = " Nael jsi v pouti osmou strnku z denku u[ENTER]Hadch bojovnk s meem. Dones ji uenci[ENTER]Urielovi. " -gameforge.main_quest_lv47._550_say = " Tohle je osm strnka. Vborn. Vzhledem k tomu,[ENTER]e je velmi krtk, mohu ji rovnou pest. Jen[ENTER]vteinku.... Ach, ano. " -gameforge.main_quest_lv47._560_sayTitle = " Osm strnka: " -gameforge.main_quest_lv47._570_sayReward = " Poadovan obti byly nalezeny. Mme tst. Jsem[ENTER]zvdav, jestli je to znamen? Potebujeme[ENTER]obadn zvon. Pokud si dobe pamatuji, pavouci[ENTER]nco takovho maj. Tak tam vyrazme. " -gameforge.main_quest_lv47._580_say = " Hm, znovu pavou podzem, divn. Bude tam muset[ENTER]jt a najt ten zvon. Asi to bude vyerpvajc[ENTER]cesta, take si nejprve trochu odpoi. J budu[ENTER]zatm trochu pemlet a pokusm se peloit[ENTER]njak trky. A se vrt, dm ti nov kol. A[ENTER]neboj, odmnu za osmou strnku dostane hned te. " -gameforge.main_quest_lv47._590_sayReward = " Obdr 3 000 000 bod zkuenost.[ENTER]Obdr 70 000 Yang.[ENTER]Obdr 20x Pl᚝ statenosti.[ENTER]Tip: Na dal kol mus mt minimln rove 50 " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop dorazil se svou jezdeckou jednotkou do[ENTER]e Taejo a nyn to vypad, e tam chvli[ENTER]zstane. Bhem posledn doby pad na zem mnoho[ENTER]malch i velkch meteorit. Zpsobuj chaos,[ENTER]nien a konflikty. e se rozdlila do t[ENTER]krlovstvch, kter bojuj mezi sebou, msto aby[ENTER]elili zlu spolen. Dra bh k nm ji tak[ENTER]nepromlouv. Nkdy podpo jednu stranu, jindy[ENTER]druhou. Take kad bojuje, aby jej potil, a[ENTER]mezitm se ta katastrofa stv hor a hor... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Tohle je svdectv konce jedn ry. Ach ano,[ENTER]zaplatit. Na, tady je odmna za tvou vynikajc[ENTER]prci. A jet nco: nkdo dal dl urit ten[ENTER]sam vzkum jako my. Take nesmme ztrcet as.[ENTER]Na konci strnky je napsno, e Lee Seop hledal[ENTER]negativn energii v pavoum podzem. Pokud tam[ENTER]nco najde, pij mi to hned oznmit. Nemohu se[ENTER]dokat! " -gameforge.main_quest_lv47._90_sendLetter = " est strnka " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Hej, ne tak rychle! Nezapome svoji odmnu za[ENTER]devtou strnku! " -gameforge.main_quest_lv50._10_sayTitle = " Zabij Hrdho vojenskho jedovatho pavouka " -gameforge.main_quest_lv50._110_sayReward = " Obdr 5 000 000 bod zkuenost. " -gameforge.main_quest_lv50._120_sayReward = " Obdr 125 000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " Obdrel jsi Symbol moudrho csae. " -gameforge.main_quest_lv50._140_sendLetter = " Stopa v ledov zemi " -gameforge.main_quest_lv50._150_targetVid = " Star krabice s papry " -gameforge.main_quest_lv50._160_sayTitle = " Hledej starou krabici s papry " -gameforge.main_quest_lv50._170_say = " Na hoe Sohan na sebe narazila neptelsk[ENTER]vojska. Podvej se po dalch strnkch nebo[ENTER]jinch psemnch pozstalostech o prbhu bitvy. " -gameforge.main_quest_lv50._180_npcChat = " Star krabice s papry! " -gameforge.main_quest_lv50._190_say = " Jedn se o vojensk plny a poznmky.[ENTER]A zde je dal strnka z denku![ENTER]Ml bych ji donst Urielovi. " -gameforge.main_quest_lv50._200_sendLetter = " Dest strnka " -gameforge.main_quest_lv50._20_say = " N pedchoz vzkum ukazuje na stopy v pavoum[ENTER]podzem. Polap hrdho vojenskho jedovatho[ENTER]pavouka v Kuahlo Dong. Pokud najde dal strnku[ENTER]ze star knihy, dones ji Urielovi. " -gameforge.main_quest_lv50._210_sayTitle = " Najdi destou strnku " -gameforge.main_quest_lv50._220_say = " Nalezl jsi destou strnku z tajemnho denku v[ENTER]ledov zemi. Byla ve Star krabici s papry.[ENTER]Dones ji Urielovi. " -gameforge.main_quest_lv50._230_say = " Vborn, nael jsi destou strnku, kter nm[ENTER]jet chybla. Pomalu se dostvme ke konci[ENTER]pbhu. To je dobe, e je vechno[ENTER]zdokumentovno. Tak se podvme, co nm prozrad[ENTER]tahle strnka. " -gameforge.main_quest_lv50._235_sayTitle = " Dest strnka: " -gameforge.main_quest_lv50._240_sayReward = " Podailo se nm odvrtit prvn tok. Ale brzy[ENTER]bude nsledovat dal. Lee Seop m jet v zloze[ENTER]jednotku vojk. Pronik sem m dl vc[ENTER]neptel. Navzdory nav a etnm padlm[ENTER]kamardm jsme se rozhodli dokonit przkum[ENTER]starch kouzel.[ENTER]Mli bychom se kvli tomu vydat do pavouho[ENTER]podzem. Ne pro vtzstv, ale pro trochu[ENTER]nadje... " -gameforge.main_quest_lv50._250_say = " ! ekl bych, e stojme tsn ped clem[ENTER]rozlutit zakzanou ernou magii. U se nemu[ENTER]dokat! Ml by ses vrtit zptky do pavouho[ENTER]podzem. Doufm, e jedenct strnka denku je[ENTER]tam. " -gameforge.main_quest_lv50._260_say = " A zde je - optovn - tvoje zaslouen odmna! " -gameforge.main_quest_lv50._270_sayReward = " Obdr 5 500 000 bod zkuenost. " -gameforge.main_quest_lv50._280_sayReward = " Obdrel jsi 137,500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " Obdrel jsi Rukavice moudrho csae. " -gameforge.main_quest_lv50._300_sayTitle = " Zabij Sprovatho jedovatho pavouka " -gameforge.main_quest_lv50._30_sendLetter = " Devt strnka " -gameforge.main_quest_lv50._310_say = " Vzkum ern magie pokrauje v pavoum podzem.[ENTER]Jdi tam a zabij njak Sprovat jedovat pavouky[ENTER]k nalezen poadovanch informac. " -gameforge.main_quest_lv50._320_sendLetter = " Jedenct strnka " -gameforge.main_quest_lv50._330_targetVid = " B zptky k uenci Urielovi " -gameforge.main_quest_lv50._335_sayTitle = " Nalezl jsi jedenctou strnku " -gameforge.main_quest_lv50._340_say = " V pavoum podzem jsi nael jedenctou strnku z[ENTER]tajemnho denku. Dones ji Urielovi. " -gameforge.main_quest_lv50._350_say = " Nalezl jsi njak nov informace? Ah, jedenct[ENTER]strnka! Uka ji...[ENTER]Ach ano, vypad to jednodue. Stv se ze mne[ENTER]docela dobr ten tchto znak. Nyn se podvej[ENTER]na tohle! " -gameforge.main_quest_lv50._355_sayTitle = " Jedenct strnka: " -gameforge.main_quest_lv50._360_sayReward = " h ne! Kouzla se nezdaila. Kvli vedlejm[ENTER]inkm tch ar jsme utrpli mentln zrann.[ENTER]Nae zklamn ns pipravilo o vekerou slu a[ENTER]nadji a to prv v tom okamiku, kdy nm jsou v[ENTER]patch Lee Seopovi elezn jezdci.[ENTER]Nemme dost mu na to ubrnit se mu, budeme[ENTER]umrat tak jako tak. " -gameforge.main_quest_lv50._365_sayTitle = " Pokraovn jedenct strnky: " -gameforge.main_quest_lv50._370_sayReward = " Posledn mylenka dr zbytek vojska pohromad a[ENTER]dv nm slu: Nai informtoi v Dram dol[ENTER]lhali. mysln ns navedli na patnou stopu aby[ENTER]na ns potvali straliv vedlej inky ern[ENTER]magie. Za to nm zaplat. Bude to n posledn[ENTER]in v tto zemi. " -gameforge.main_quest_lv50._380_say = " No, nakonec to dopadlo trochu jinak ne doufali.[ENTER]Smutn pbh. Ale bohuel neme vit nikomu[ENTER]kdo je spojen s ernou magi. Mli to tuit. Je[ENTER]dost zvltn, e se autorovi tchto dk[ENTER]podailo zskat tyto zakzan informace. Kdo v,[ENTER]co mli jeho informtoi v plnu. Mli bychom to[ENTER]dokonit, i pesto, e je to nebezpen. Vme[ENTER]toho u tolik, e by byla koda toho nechat. " -gameforge.main_quest_lv50._390_say = " U jsi byl v dol Seungryong. Nemyslm si, e[ENTER]tam budeme hledat nco dalho. Hmm, zajmalo by[ENTER]mne, kde jinde se meme podvat... J vm![ENTER]Pamtnky hrly velkou roli bhem naeho hledn.[ENTER]A v okol tam jsou pamtnky, kter jsme doposud[ENTER]neprozkoumali. Ty v ostatnch krlovstvch! Je to[ENTER]tam velmi nebezpen. Bude pravdpodobn stle[ENTER]napadn. Take se dobe piprav a pij za mnou[ENTER]a bude pipraven. " -gameforge.main_quest_lv50._400_say = " Ale nejprve ti vydm tvoji odmnu za jedenctou[ENTER]strnku. " -gameforge.main_quest_lv50._40_targetVid = " Jdi za uencem Urielem " -gameforge.main_quest_lv50._410_sayReward = " Obdrel jsi 6,000,000 bod zkuenost.[ENTER]Obdrel jsi 150,000 Yang.[ENTER]Obdrel jsi Medaili draka.[ENTER]Tip: Na dal kol mus mt minimln rove 55. " -gameforge.main_quest_lv50._50_sayTitle = " Nalezl jsi devtou strnku " -gameforge.main_quest_lv50._60_say = " Nalezl jsi devtou strnku v pavoum podzem.[ENTER]Dones ji uenci Urielovi. " -gameforge.main_quest_lv50._70_say = " Zjistil jsi nco o ern magii? Wow, devt[ENTER]strnka! Jsem opravdu naten, zda jim to[ENTER]fungovalo nebo ne. Podvejme se na to. Hmm, tady[ENTER]se k... " -gameforge.main_quest_lv50._75_sayTitle = " Devt strnka: " -gameforge.main_quest_lv50._80_sayReward = " Lee Seop zahjil tok.[ENTER]Jet nebylo vyzkoueno, jak to star kouzlo[ENTER]funguje, proto ho zatm jet nememe pout.[ENTER]Jsem dost nervzn. Jsme tady a budeme brnit[ENTER]nai i z nejelnj pozice. Nai neptel[ENTER]maj velmi siln vojsko, mohli bychom tu bitvu[ENTER]prohrt. Musme si najt vhodnj pozici. Mon[ENTER]bychom mli jt do ledov pout a odtamtud[ENTER]podniknout tok na nae neptele. S trochou[ENTER]tst budeme mt dost asu na przkum.[ENTER]Boe, ochrauj ns... " -gameforge.main_quest_lv50._90_say = " Hmm... e byla napadena dv, ne mohli[ENTER]vyzkouet star kouzlo. Lid se zabarikdovali v[ENTER]ledov pouti, aby tam mohli pokraovat v[ENTER]przkumu starho kouzla. Mus myslet horu Sohan,[ENTER]tak se dneska k ledov zemi. Mli bychom najt[ENTER]dal stopy. Jdi na horu Sohan a hledej tam dal[ENTER]stopu. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Nalezl jsi dvanctou strnku v oblasti Joan.[ENTER]Vem ji k Urielovi v oblasti Yongan. " -gameforge.main_quest_lv55._10_sendLetter = " Hledn pamtnk " -gameforge.main_quest_lv55._110_say = " Nalezl jsi dvanctou strnku v oblasti Yongan.[ENTER]Vezmi ji k Urielovi v oblasti Pyungmoo. " -gameforge.main_quest_lv55._120_say = " Jsem rd, e t zase vidm. Je mi lto, e jsem[ENTER]t tam musel poslat, ale zase jsme o kousek bl[ENTER]naemu spchum nemysl? Pojme se podvat co[ENTER]ik. Doufm, e to bude stt za to. " -gameforge.main_quest_lv55._130_sayTitle = " Dvanct strnka: " -gameforge.main_quest_lv55._140_sayReward = " Nali jsme informtory, kte za sv li[ENTER]zaplatili ivotem. Ale dleitj je, e jsme[ENTER]byli schopni z nich dostat njak informace:[ENTER]Nepotebujeme pavou podzem, ale Temn chrm.[ENTER]To je to msto, kter m hodn spolenho se[ENTER]starou vrou a temnmi rituly. " -gameforge.main_quest_lv55._145_sayTitle = " Pokraovn dvanct strnky: " -gameforge.main_quest_lv55._150_sayReward = " Mme jen jeden zpsob jak zastavit Lee Seopa.[ENTER]Musme odcestovat do Temnho chrmu abychom mohli[ENTER]provdt ernou magii. Neni ns mnoho a nmaha za[ENTER]nkolik poslednch msc si na ns vybr svou[ENTER]da. Ale i hrstka unavench mu me zmnit osud[ENTER]svta kdy m mocn informace. Nememe sejt z[ENTER]cesty naeho cle. Jdeme. " -gameforge.main_quest_lv55._160_say = " Aha, tak oni nali sprvn msto. Pece jen jsem[ENTER]ml pravdu! Je to opravdu Chrm Hwang.[ENTER]Pravdpodobn si uvdomili, e to je to msto, ze[ENTER]kterho vychz negativn energie. Tak dlouho jak[ENTER]nkdo me pamatovat se veker rituly provdej[ENTER]prv tam. To msto je pln negativn energie. " -gameforge.main_quest_lv55._170_say = " V souasn dob chrm obvaj nestvry, tam[ENTER]nevkroila lidsk noha po dlouh lta. Je to[ENTER]velmi nebezpen ale jsem si jist, e to[ENTER]zvldne. Jdi do dol Seungryong a podvej se[ENTER]tam v Chrmu Hwang po posledn strnce. Pbh,[ENTER]kter nm vyprv tento denk kon prv tam.[ENTER]Musm zjistit jak to skonilo. Hodn tst! A[ENTER]tady je tvoje odmna za dvanctou strnku. " -gameforge.main_quest_lv55._180_sayReward = " Obdr 26 000 bod zkuenost, 15 000 Yang a[ENTER]prase nos. " -gameforge.main_quest_lv55._190_sayReward = " Obdrel jsi 162,500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " Posledn strnka " -gameforge.main_quest_lv55._20_say = " Kdy jsi nalezl nkolik strnek z denku okolo[ENTER]pamtnk, Uriel si mysl, e bys mohl najt vce[ENTER]informac o ern magii pobl neprozkoumanho[ENTER]pamtnku. Jdi do krlovstv Chunjo a prozkoumej[ENTER]pamtnk v oblasti Joan. " -gameforge.main_quest_lv55._210_sayTitle = " Zabij zloducha v chrmu " -gameforge.main_quest_lv55._220_say = " Doposud jsi nael dvanct strnek ze tincti.[ENTER]Te na ns ek posledn krok. Uriel k, e se[ENTER]nekal ry provdly v Chrmu Hwang. Proto by[ENTER]ses ml vydat na cestu tam a hledat vce[ENTER]informac. Zabij nkolik zloduch, ti maj urit[ENTER]nkolik dleitch informac. " -gameforge.main_quest_lv55._230_say = " Musm jt hloubji do chrmu! " -gameforge.main_quest_lv55._240_sendLetter = " Tmav chrm " -gameforge.main_quest_lv55._250_sayTitle = " Negativn energie z chrmu " -gameforge.main_quest_lv55._260_sayReward = " Pot co jsi strvil trochu asu v chrmu zan[ENTER]pociovat nco divnho, temn msto: Pomalu[ENTER]problikvajc stny na kadm rohu. Temn[ENTER]energie prosakuje z kad trhliny jako olej.[ENTER]Vypad to, e to je tm chrmem. Tohle je msto[ENTER]kde to vechno zaalo... " -gameforge.main_quest_lv55._270_say = " Pot, co jsi zjistil, e m dl lovk pronik[ENTER]do hlubin chrmu, tm vc zesiluje negativn[ENTER]energie, by ses ml ml vydat do stedu chrmu.[ENTER]Ml bys najt sted chrmu. Tam mus bt zdroj[ENTER]temnoty. " -gameforge.main_quest_lv55._280_npcChat = " Pamtnk Gum " -gameforge.main_quest_lv55._290_say = " Pamtnk Gum je v srdci chrmu.[ENTER]Pomalu se pibliuje a skuten nachz[ENTER]posledn strnku z denku. " -gameforge.main_quest_lv55._300_say = " V temnm chrmu jsi nalezl posledn strnku z[ENTER]tajemnho denku. Jdi za Urielem a ekni mu co[ENTER]jsi nalezl. " -gameforge.main_quest_lv55._30_say = " Kdy jsi nalezl nkolik strnek z denku okolo[ENTER]pamtnk, Uriel si mysl, e bys mohl najt vce[ENTER]informac o ern magii pobl neprozkoumanho[ENTER]pamtnku. Jdi do krlovstv Jinno a prozkoumej[ENTER]pamtnk v oblasti Pyungmoo. " -gameforge.main_quest_lv55._310_say = " To je posledn strnka, tinct strnka! Ani ti[ENTER]nemohu ct jak jsem ti vden za to co jsi pro[ENTER]mne udlal. Podvej jak se mi tesou ruce. Jsem[ENTER]na to tak naten. Uf...[ENTER]Tak dobe, podvme se jak pbh kon. " -gameforge.main_quest_lv55._320_sayTitle = " Tinct strnka: " -gameforge.main_quest_lv55._330_sayReward = " Konen jsme dorazili.[ENTER]Po vech tch trapch mme nsledujc posln:[ENTER]Musme provst obad a aktivovat ernou magii.[ENTER]Jen doufm, e mme dost sil. Mnoz z ns se[ENTER]mrn kymcej, protoe jsme vyerpan z dlouh[ENTER]cesty a neustlch tk ped bojovnky Lee[ENTER]Seopa. Nicmn se o to musme pokusit jinak nae[ENTER]krlovstv zahyne. " -gameforge.main_quest_lv55._335_sayTitle = " Pokraovn tinct strnky: " -gameforge.main_quest_lv55._340_sayReward = " Je ns zde sedm. Oblkli jsme si na to nae[ENTER]nejlep obleen, i kdy nyn vypadalo jako[ENTER]hadry. Shromdili jsme se v kruhu a dreli se za[ENTER]ruce tak, aby byla zapeetna linie energie. Pak[ENTER]jsme zaali zpvat magick slova a doufali, e[ENTER]ern magie nezpsob dal obti.[ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... Je po vem...[ENTER]Na zatku to vypadalo velmi slibn. Mstnost[ENTER]byla naplnna energi a psn, ale najednou jsem[ENTER]se ctil opravdu divn. Mch est koleg padlo na[ENTER]kolena. Chrm se zaal tst. Potom udeil blesk[ENTER]a my jsme hnali zpt. A pak se linie sly[ENTER]zlomila... Nyn je ticho. Moji ptel le mrtv[ENTER]na zemi. Kouzlo nefungovalo.[ENTER]Selhali jsme. " -gameforge.main_quest_lv55._360_say = " Co? To je ve?!?[ENTER]To je len! Vechna ta prce pro nic? Nemohu[ENTER]tomu uvit. Cestovali jsme, nali jsme,[ENTER]peloili jsme a zabralo to cel hodiny. Ve pro[ENTER]nic! Jsme na tom stejn jako na zatku. Nicmn,[ENTER]zd se, e bude lep kdy se budeme dret dle[ENTER]od ern magie, co je to co jsem si myslel od[ENTER]zatku. Ale vdt je lep ne vit ne? " -gameforge.main_quest_lv55._370_say = " Jako prvn si dme pauzu. Bol mne hlava a ty jsi[ENTER]asi dost unaven. Musm si to naped nechat[ENTER]projt hlavou. A skonm budeme mluvit dle.[ENTER]Pes vechno jsi mi poskytl neocenitelnou slubu.[ENTER]Nebude to bez odmny! " -gameforge.main_quest_lv55._380_sayReward = " Obdr 7 000 000 bod zkuenost. " -gameforge.main_quest_lv55._390_sayReward = " Obdrel jsi 175,000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " Obdr Knihu nelnka. " -gameforge.main_quest_lv55._40_say = " Kdy jsi nalezl nkolik strnek z denku okolo[ENTER]pamtnk, Uriel si mysl, e bys mohl najt vce[ENTER]informac o ern magii pobl neprozkoumanho[ENTER]pamtnku. Jdi do krlovstv Shinsoo a prozkoumej[ENTER]pamtnk v oblasti Yongan. " -gameforge.main_quest_lv55._50_npcChat = " Tady to je! " -gameforge.main_quest_lv55._60_say = " To je ten pamtnk, kter hledal Uriel![ENTER]A tady je ta strnka! Ml bych ji rychle donst[ENTER]Urielovi. " -gameforge.main_quest_lv55._70_sendLetter = " Nalezl jsi dvanctou strnku " -gameforge.main_quest_lv55._80_targetVid = " Jdi zptky k Urielovi. " -gameforge.main_quest_lv55._90_say = " Nalezl jsi dvanctou strnku v oblasti Pyungmoo.[ENTER]Dones ji Urielovi v oblasti Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " B ke kovi. Potebuje tvoji pomoc. " -gameforge.main_quest_lv6._10_targetVid = " B ke Strci msta. " -gameforge.main_quest_lv6._110_say = " Kdo jsi a co tu chce?[ENTER]Mm toho hodn na prci, tak mne neru.[ENTER]Ah, tebe posl Strce msta? Myslel jsem si,[ENTER]e nikdo nepijde. Neni to tak tk kol a[ENTER]nebude to dlouho trvat. To prav pro mladho[ENTER]dobrodruha jako jsi ty. " -gameforge.main_quest_lv6._120_say = " Ml jsem od Sprvce skladit dostat prase nos,[ENTER]ale jet nedorazil.[ENTER]Obstarej mi ten prase nos. Posp si! " -gameforge.main_quest_lv6._130_targetVid = " Zeptej se Sprvce skladit " -gameforge.main_quest_lv6._140_sendLetter = " B ke Sprvci skladit " -gameforge.main_quest_lv6._150_sayReward = " Kov oekv urgentn dodvku od Sprvce[ENTER]skladit.[ENTER]Jdi za Sprvcem skladit a poptej se ho na[ENTER]Prase nos pro Kove. " -gameforge.main_quest_lv6._160_sayTitle = " Sprvce skladit: " -gameforge.main_quest_lv6._170_say = " Vtm t.[ENTER]Jsem sprvce skladit tto vesnice. Kdy m u[ENTER]sebe moc vc, tak si je me uschovat ve[ENTER]skladiti.[ENTER]To je celkem praktick vc. " -gameforge.main_quest_lv6._180_say = " Potebuje nco... Ah, tebe posl Kov kvli[ENTER]tomu prasemu nosu. " -gameforge.main_quest_lv6._190_say = " Jsem unaven, m jsem star tm jsem[ENTER]zapomntlivj. Dve by se mne nco takovho[ENTER]nestalo. Zde je ten prase nos. Vem ho prosm[ENTER]okamit ke Kovi. Uvidme se pozdji. " -gameforge.main_quest_lv6._200_sendLetter = " Zpt ke kovi " -gameforge.main_quest_lv6._20_sayReward = " Strce msta m pro tebe nov kol. Jdi za nim a[ENTER]zeptej se ho na to co potebuje. " -gameforge.main_quest_lv6._210_sayReward = " Sprvce skladit pln zapomnl na dodvku. Dal[ENTER]ti prase nos. Rychle ho odnes ke Kovi aby u[ENTER]nemusel dle ekat. " -gameforge.main_quest_lv6._220_say = " Vrtil jsi se rychleji ne jsem si myslel! Ml by[ENTER]sis tuhle rychlost udret, me to bt v budoucnu[ENTER]uiten. A nyn poslouchej pozorn, mm pro tebe[ENTER]njak dleit informace. " -gameforge.main_quest_lv6._230_say = " U v nco o zlepovn?[ENTER]Samozejm e ne! Jsi stle mlad dobrodruh! Jde[ENTER]o tohle: Kdy mi d st tvoj vstroje, mu ji[ENTER]za pr Yang zlepit, aby mla lep vlastnosti. " -gameforge.main_quest_lv6._240_say = " Zlepovat se me nkolika zpsoby - m lep je[ENTER]zlepen tm je to t잚. Do +3 mus zaplatit[ENTER]jenom pr Yang a na cokoli dalho bude[ENTER]potebovat njak pedmty. Napklad ten prase[ENTER]nos co jsi mi donesl. Avak, nkdy se me stt,[ENTER]e se pedmt pi vylepovn i tak dobrmu[ENTER]kovi jako jsem j zni. Stav se a bude mt[ENTER]as. Mu ti ukovat fantastick zbran. " -gameforge.main_quest_lv6._250_sayReward = " Obdr %s bod zkuenost. " -gameforge.main_quest_lv6._260_sayReward = " Obdr %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " Obdrel jsi Vl koeinu +. " -gameforge.main_quest_lv6._30_say = " Hej, ty tam! Te neni as na to se poflakovat a[ENTER]nic nedlat. Potebuje dal tvrd trnink![ENTER]Trnink je jedin ance jak zvit tvoje ance na[ENTER]peit! " -gameforge.main_quest_lv6._40_say = " Ale kdy jsi zde, mm pro tebe kol: Kov zde[ENTER]ped chvl byl a ikal nco o prasatech a[ENTER]problmech s dodvkou. Mon potebuje pomoc. Jdi[ENTER]za nim a ekni mu, e t poslm. Me hned[ENTER]vyrazit! " -gameforge.main_quest_lv6._50_sayReward = " Pokud spln kol pro Kove, dostane odmnu. " -gameforge.main_quest_lv6._60_sayReward = " Body zkuenost: %s " -gameforge.main_quest_lv6._70_sayReward = " Yangy: %d " -gameforge.main_quest_lv6._80_targetVid = " Najdi Kove " -gameforge.main_quest_lv6._90_sendLetter = " kol pro Kove " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Hora Sohan? Kdysi jsem tam vidl star nhrobn[ENTER]kmen! " -gameforge.main_quest_lv60._10_sendLetter = " Nov stopa " -gameforge.main_quest_lv60._110_say = " Ty si asi nepamatuje, jak npis na nm byl, e?[ENTER]Hm, evidentn ne. Ten nhrobn kmen nm mohl[ENTER]poskytnout dleit informace o Temnm nrod.[ENTER]Mon by ses mohl vrtit na Horu Sohan a opsat mi[ENTER]to? " -gameforge.main_quest_lv60._120_say = " Podle Urielova vzkumu bylo sedm Drach knek[ENTER]pslunicemi Temnho nroda. Prozkoumej proto[ENTER]star nhrobn kmen na Hoe Sohan. Kdysi se tam[ENTER]nachzelo hlavn msto Temnho nroda. " -gameforge.main_quest_lv60._130_say = " Ty si asi nepamatuje, jak npis na nm byl, e?[ENTER]Hm, evidentn ne. Ten nhrobn kmen nm mohl[ENTER]poskytnout dleit informace o Temnm nrod.[ENTER]Mon by ses mohl vrtit na Horu Sohan a opsat mi[ENTER]to? " -gameforge.main_quest_lv60._140_sayReward = " Nalezl jsi nhrobn kmen z as Temnho nroda a[ENTER]opsal jsi z nj npis. Dones to Urielovi. " -gameforge.main_quest_lv60._150_say = " Podle Urielova vzkumu bylo sedm Drach knek[ENTER]pslunicemi Temnho nroda. Prozkoumej proto[ENTER]star nhrobn kmen na Hoe Sohan. Kdysi se tam[ENTER]nachzelo hlavn msto Temnho nroda. " -gameforge.main_quest_lv60._160_say = " Konen! Uka, chci si to prohldnout...[ENTER]Pe se tam: Temn nrod se oddval ern magii a[ENTER]slouil Sung Mahi, bohu dmon. " -gameforge.main_quest_lv60._170_say = " Ach ne... Sung Mahi! Take mon tch sedm[ENTER]Drach knek se pokusilo vyvolat za pomoci[ENTER]zakzan ern magie dmona Sung Mahi? " -gameforge.main_quest_lv60._180_say = " Vedl sis dobe. Je spravedliv, abys za sv sil[ENTER]obdrel odmnu. " -gameforge.main_quest_lv60._190_sayReward = " Obdr %s bod zkuenost. " -gameforge.main_quest_lv60._200_sayReward = " Obdr %s Yang. " -gameforge.main_quest_lv60._20_say = " Uriel nael novou informaci o pbhu ze starho[ENTER]die. Najdi ho a zjisti vce. " -gameforge.main_quest_lv60._210_sayReward = " Obdr %d. " -gameforge.main_quest_lv60._220_sendLetter = " Temn nrod II " -gameforge.main_quest_lv60._230_say = " Podle Uriela byl Lungsam, les duch, kdysi st[ENTER]krlovstv Temnho nroda. Take mon najdeme[ENTER]njak stopy tam. Ale toto msto je pln[ENTER]nebezpe a kameny Metin sem pinesly dsiv[ENTER]monstra. Proto bu opatrn. Najdi Zl strom, abys[ENTER]zskal vce informac. Pak si promluv s Urielem. " -gameforge.main_quest_lv60._240_say = " Temn nrod je obklopen mnoha tajemstvmi. Dky[ENTER]tob jsem byl schopen nkter poodhalit, ale[ENTER]pod nm chyb podstatn st. Prosm, vydej se[ENTER]na cestu a hledej star dokument. Ml by bt[ENTER]umstn v Lese duch nedaleko Hory Sohan. " -gameforge.main_quest_lv60._250_counter = " Zbv strnek: " -gameforge.main_quest_lv60._260_say = " Temn nrod je obklopen mnoha tajemstvmi. Dky[ENTER]tob jsem byl schopen nkter poodhalit, ale[ENTER]pod nm chyb podstatn st. Prosm, vydej se[ENTER]na cestu a hledej star dokument. Ml by bt[ENTER]umstn v Lese duch nedaleko Hory Sohan. " -gameforge.main_quest_lv60._270_sayReward = " Porazil jsi Zl strom a zskal jsi dokument. Je[ENTER]ale napsn v cizm jazyce. Dones jej Urielovi,[ENTER]aby jej peloil. " -gameforge.main_quest_lv60._280_say = " Konen! nael jsi star dokument. Doufm, e do[ENTER]na zleitosti vnese svtlo. " -gameforge.main_quest_lv60._290_say = " Ale co to...? Skoro nic na nm nen! Dokument se[ENTER]skld z deseti strnek! Vydej se zpt do lesa a[ENTER]najdi zbvajcch devt stran! " -gameforge.main_quest_lv60._300_say = " Stle mus najt %d strnek. " -gameforge.main_quest_lv60._30_say = " Jak se m? Pamatuje si na di a pbh v nm?[ENTER]Mm na mysli ten denk, kter konil na tinct[ENTER]strnce? " -gameforge.main_quest_lv60._310_say = " Tak se na to podvejme...[ENTER]Zd se, e Temn nrod zajal knky Draho kultu[ENTER]pomoc zakzanho ritulu a pot se pokusil[ENTER]pomoc svat sly sedmi en provst njak[ENTER]starovk ritul ern magie. " -gameforge.main_quest_lv60._320_say = " Pro vyvoln Sung Mahi mus bt na sedmi rznch[ENTER]mstech v ten sam okamik proveden ritul ern[ENTER]magie. Ale Lee Seop a jeho armda dorazili vas a[ENTER]zabrnili Temnmu nrodu v jejich plnech. " -gameforge.main_quest_lv60._330_say = " Tohohle nrode se definitivn musme bt. Byli[ENTER]schopni kontrolovat lidsk bytosti pomoc ern[ENTER]magie! " -gameforge.main_quest_lv60._340_sendLetter = " Stopa " -gameforge.main_quest_lv60._350_say = " Uriel na starch svitcch odhalil stopy, tkajc[ENTER]se pamtnku Gum. Zajdi za nm a zjisti vce. " -gameforge.main_quest_lv60._360_say = " Tak si pojme shrnout, co zatm vme: Kdysi tu[ENTER]existovali lid, kte sami sebe nazvali Temn[ENTER]nrod a kte slouili bohu dmon Sung Mahi. Aby[ENTER]ho bylo mon vyvolat, zajali sedm Drach knek[ENTER]a pouili jejich slu pro zakzan ritul ern[ENTER]magie. Ovem to vyadovalo jej provst na sedmi[ENTER]mstech v ten sam as. " -gameforge.main_quest_lv60._370_say = " Dra knky provedli ritul ern magie pouze v[ENTER]tto jedn vi a ne na sedmi rznch mstech...[ENTER]A to je dvod, pro vyvoln boha dmon Sung[ENTER]Mahi selhalo! " -gameforge.main_quest_lv60._380_say = " Temn nrod musel dt sedmi Dram knkm chybn[ENTER]informace. " -gameforge.main_quest_lv60._390_say = " Mon nevdli, jak to provst... Mon je to[ENTER]ance, protoe star svitek zmiuje tuto v v[ENTER]souvislosti s pamtnkem Glum. Zd se, e hovo[ENTER]o Vi dmon v chrmu Hwang. " -gameforge.main_quest_lv60._400_say = " Konen jsme nali vechny stopy, tkajc se[ENTER]sedmi Drach knek! Trochu se uklidni a pak si[ENTER]uvdom, co bude nsledovat. Celkem jsem si jist,[ENTER]e je ped tebou vlet do Ve dmon... " -gameforge.main_quest_lv60._40_say = " Ano, pesn. Sedm osob zbhlo od Lee Seopa a jeho[ENTER]kavalrie a ukryli se v chrmu Hwang. V naprostm[ENTER]zoufalstv pouili zaklnadla ze zakzan ern[ENTER]magie... peil to z nich pouze jeden. " -gameforge.main_quest_lv60._410_sayReward = " Dal st dobrodrustv bude dostupn a[ENTER]doshne rovn 66. " -gameforge.main_quest_lv60._50_say = " Sprvn. Provedl jsem jet dal zkoumn a[ENTER]zjistil jsem, e tch sedm osob byly Dra[ENTER]knky. Ve starch svitcch jsou zmiovny v[ENTER]souvislosti s lidmi, pojmenovanmi jako Temn[ENTER]nrod. Byly tyhle Dra knky soust tohoto[ENTER]tajemnho nroda? Na, tady m svitek, pozorn si[ENTER]jej peti a pak pij znovu za mnou. " -gameforge.main_quest_lv60._60_sendLetter = " Temn nrod I " -gameforge.main_quest_lv60._70_say = " Podle Urielova vzkumu bylo sedm Drach knek[ENTER]pslunicemi temnho nroda. Je teba prozkoumat[ENTER]star nhrobn kmen na Hoe Sohan. Pedpokld[ENTER]se, e tam kdysi bylo hlavn msto Temnho[ENTER]nroda. Ale jet ne se tam vyd, tak si[ENTER]promluv s Urielem. " -gameforge.main_quest_lv60._80_say = " Jejich neuviteln pokroil arodjnictv a[ENTER]fakt, e podle die byly zabity Lee Seopem,[ENTER]nasvduj tomu, e sedm Drach knek bylo[ENTER]pslunicemi Temnho nroda. " -gameforge.main_quest_lv60._90_say = " Ve starch svitcch se nachz mapa. Kdy ji[ENTER]pozornji prozkoum, me vidt, e hlavn[ENTER]msto Temnho nroda bylo na Hoe Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Neuviteln! Chpe, co to znamen? Pvodn ve[ENTER]Vi dmon dn dmoni nebo due nemrtvch[ENTER]nebyly! Jsou odkazem smrti Dra knky! Pi svm[ENTER]poslednm zoufalm pokusu ubrnit se mum Lee[ENTER]Seopa otevela pomoc ern magie dvee tohoto[ENTER]svta dmonm . A zaplatila za to ivotem. " -gameforge.main_quest_lv66._10_sendLetter = " Denk " -gameforge.main_quest_lv66._110_say = " Toto je dkaz toho, jak se Zubat s kosou a jej[ENTER]nohsledi dostali do naeho svta. Nicmn velk[ENTER]kol Temnho nroda a Drach knek selhal:[ENTER]vyvoln Sung Mahi se nezdailo, Lee Seop ovldl[ENTER]cel kontinent a sjednotil vechny nrody v jedn[ENTER]i.[ENTER][ENTER]Dky tv pomoci se mi konen podailo vyeit[ENTER]velkou hdanku mho ivota! " -gameforge.main_quest_lv66._120_say = " Jako odmnu bych ti rd dal Poehnan pergamen.[ENTER]Prosm, vezmi si ho, trvm na tom! " -gameforge.main_quest_lv66._130_sendLetter = " M potu. " -gameforge.main_quest_lv66._140_say = " Strce nvsi m pro tebe dopis. Peti si jej, a[ENTER]zjisti, kdo je jeho tajemn odeslatel. " -gameforge.main_quest_lv66._150_say = " Vypadal jsi dost vyden, co? Jsem poven ti[ENTER]pedat tento dopis - nevm, kdo jej posl,[ENTER]nepedstavil se. " -gameforge.main_quest_lv66._160_say = " Papr, na kterm je dopis napsn, vypad hodn[ENTER]stae. Zd se, e nkdo pi psan velmi[ENTER]pospchal: Mm dleit informace o sedmi Drach[ENTER]knkch a Sung Mahi. ekm na tebe za V[ENTER]dmon v Chrmu Hwang, ve stnu stromu. Posp[ENTER]si, nen moc asu! " -gameforge.main_quest_lv66._170_sendLetter = " Anonymn dopis " -gameforge.main_quest_lv66._180 = " Vydej se do Chrmu Hwang a setkej se s tajemnm[ENTER]pisatelem dopisu za V dmon. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Vtej! Dovol, abych se nejprve pedstavil: m[ENTER]jmno je Lee Chung. Je od tebe velmi staten, e[ENTER]jsi poslechl instrukce od nkoho, o kom nev,[ENTER]kdo to je. Zd se, e jsem se pi vbru nespletl[ENTER]- a ty jsi opravdu nezklamal m oekvn.[ENTER]Poslouchej, co ti chci ci. " -gameforge.main_quest_lv66._20_say = " Uriel m nov informace o posledn peiv Dra[ENTER]knce. Jej denk by ml bt ve Vi dmon.[ENTER]Zajdi za Urielem a zeptej se ho na detaily. " -gameforge.main_quest_lv66._210_sendLetter = " Nov Zlo " -gameforge.main_quest_lv66._220_say = " Poslechni si, co ti chce Lee Chung ci. " -gameforge.main_quest_lv66._230_say = " Existuje jeden dvod, pro by ses ml vydat do[ENTER]Chrmu Hwang - dj se tam velmi podivn vci. A[ENTER]zrovna nedvno jsme objevili vchod do obrovsk[ENTER]jeskyn vzadu za V dmon! " -gameforge.main_quest_lv66._240_say = " Obrovsk jeskyn? Co je uvnit? " -gameforge.main_quest_lv66._250_say = " V tto jeskyni na ns ek nov, nepedstaviteln[ENTER]Zlo. Nai zvdi hovo o ohavn kreatue, ped[ENTER]kterou se dokonce schovvaj i dmoni! Podle[ENTER]zpachu a snahou zahubit ve iv si myslme, e[ENTER]to nen nic jinho, ne legendrn Agwi - jeden z[ENTER]nejvtch dmon z jejich svta. Pokud se[ENTER]nepleteme, pak jsme vichni v opravdu velkm[ENTER]nebezpe. " -gameforge.main_quest_lv66._260_say = " Jet hrozivj ne dmoni... Tato kreatura mus[ENTER]bt opravdu siln a nemilosrdn. " -gameforge.main_quest_lv66._270_say = " Tak je to. J a m mui jsme se ji nkolikrt[ENTER]pokoueli probojovat se blovou katakombou, ale[ENTER]vdy jsme utrpli tk ztrty, ani by se nm to[ENTER]podailo. Je jasn, e potebujeme pomoci od[ENTER]vjimenho vlenka - co je dvod, pro jsem[ENTER]pro tebe poslal. Pome nm? " -gameforge.main_quest_lv66._280_say = " Ano, pomohu. " -gameforge.main_quest_lv66._290_say = " Tak to nm dv novou nadji! A nyn, kdy jsi na[ENTER]na stran, ti povm celou pravdu: j, Lee[ENTER]Chung, jsem velitele Stnovch vlenk. Jsme[ENTER]tajn elitn jednotka armdy Lee Seopa. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ach, je dobr t vidt zdravho a znovu[ENTER]pipravenho do akce! Jsi pipraven na nov[ENTER]dobrodrustv? Pod nm chyb dleit informace[ENTER]o Temnm nrodu a tch sedmi Drach knkch.[ENTER]Posledn Dra knka musela ukrt svj denk[ENTER]nkde ve Vi dmon jet ped tm, ne byla[ENTER]donucena provst kouzlo ern magie. Vydej se tam[ENTER]a pines mi ten denk. Je dost mon, e jej m v[ENTER]dren Krl dmon. " -gameforge.main_quest_lv66._310_say = " Stnov vlenci maj po celou dobu pouze jeden[ENTER]kol - zabrnit vyvoln Sung Mahi. To je n[ENTER]kol. Te nm pomoz poslat Agwi zpt do pekla, a[ENTER]zjistit, jak se mohl dostat do naeho svta. " -gameforge.main_quest_lv66._320_sendLetter = " Nen as " -gameforge.main_quest_lv66._330_say = " Hled t Lee Chung, velitel Stnovch vlenk.[ENTER]Je to opravdu urgentn! " -gameforge.main_quest_lv66._340_say = " Mm urgentn poadavek. Vid tamhle toho[ENTER]zrannho vojka? Je to jeden z mch zvd, kter[ENTER]na mj rozkaz prohledval blovu katakombu.[ENTER]Bhem toho jej napadl Agwi a otrvil ho. Jed se[ENTER]nyn pomalu rozlv po celm jeho tle - nezbv[ENTER]mu mnoho asu. " -gameforge.main_quest_lv66._350_say = " Potebuje protijed a potebuje jej zatracen[ENTER]rychle! Me mu njak sehnat? Najde jej v[ENTER]ervenm lese nedaleko ervench dryd. Je to[ENTER]jeden z mch nejlepch mu - zachra mu ivot a[ENTER]j ti jako odmnu dm %s. " -gameforge.main_quest_lv66._360_say = " Pinesu ten protijed! " -gameforge.main_quest_lv66._370_say = " Dky! Stle dch, ale kadou minutu je slab a[ENTER]slab. Nemme ji mnoho asu! " -gameforge.main_quest_lv66._380_notice = " Zbv ti %d minut. " -gameforge.main_quest_lv66._390_sendLetter = " Protijed " -gameforge.main_quest_lv66._400_say = " Z toho co ti Lee Chung ekl je zejm, e[ENTER]protijed lze nalzt v ervenm lese. Je na to[ENTER]teba chytit %d ervench dryd.[ENTER][ENTER]V ervenm lese jsou mnohem nebezpenj[ENTER]tvorov, ne v Lese duch, tak bu opatrn. " -gameforge.main_quest_lv66._40_say = " Porazil jsi Krle dmon a zskal jsi di Dra[ENTER]knky. Dones jej Urielovi, kter jej zanalyzuje. " -gameforge.main_quest_lv66._410_say = " as vyprel. Vojk umr, dones mu protijed tak[ENTER]rychle, jak to jenom bude mon. " -gameforge.main_quest_lv66._420_say = " Zbv ti %d minut. " -gameforge.main_quest_lv66._430_say = " Konen jsi nalezl protijed! Rychle, dones je Lee[ENTER]Chungovi. " -gameforge.main_quest_lv66._440_say = " Tady, rychle! Myslm, e jsi dorazil prv vas.[ENTER]To mi ale ze srdce spadl opravdu velk kmen! J[ENTER]i m mui jsme ti neobyejn zavzni za to, co[ENTER]jsi pro naeho kamarda udlal. " -gameforge.main_quest_lv66._450_say = " Dky tv pomoci mj vojk peil. Tady je tv[ENTER]odmna za jeho zchranu. " -gameforge.main_quest_lv66._460_say = " Dal sis na as. Bojuje o svj ivot z poslednho[ENTER]zbytku jeho sil. Natst jsi to ale stihl. " -gameforge.main_quest_lv66._470_say = " Zd se, e pichz k sob. Ale bylo to jen o[ENTER]chlup - mlem zemel, protoe jsi protijed hledal[ENTER]pli dlouho. Je mi to lto, ale toto je ve, co[ENTER]ti mohu dt jako odmnu. " -gameforge.main_quest_lv66._480_sendLetter = " Zprva " -gameforge.main_quest_lv66._490_say = " Zvd se zaal uzdravovat. Poslechni si, co se mu[ENTER]podailo zjistit bhem jeho mise v blov[ENTER]katakomb. " -gameforge.main_quest_lv66._500_say = " Dky, e jsi mi zachrnil ivot. V blov[ENTER]katakomb jsem vidl neuviteln vci. Jene pak[ENTER]m objevili a... " -gameforge.main_quest_lv66._50_say = " Nael jsi ho! Di posledn Dra knky! Ruce se[ENTER]mi chvj nedokavost! Budu ale potebovat[ENTER]trochu asu, abych zjistil, co se v nm pe. Ty[ENTER]si zatm odpoi. Dm ti vdt, a budu se tenm[ENTER]hotov. " -gameforge.main_quest_lv66._510_say = " Co jsi vidl? " -gameforge.main_quest_lv66._520_say = " Byli tam lid v ernch pltch s kapucemi[ENTER]staenmi pes obliej. Z trk jejich hovoru[ENTER]jsem poznal, e se jedn o Pisluhovae temnot.[ENTER]Ale to nen vechno: nad jejich hlavami se[ENTER]vznel duch, vypadajc jako ena. Pisluhovai[ENTER]temnot ji oslovovali Smrtko. " -gameforge.main_quest_lv66._530_say = " To nezn dobe. Podailo se ti zjistit, co[ENTER]Pisluhovai temnot a Smrtka plnuj? " -gameforge.main_quest_lv66._540_say = " Smrtka vyvolala Agwi za pouit ern magie.[ENTER]Peru pmo z hlubin pekla. Krlem Agwi je[ENTER]Azrael. " -gameforge.main_quest_lv66._550_say = " Jen tak tak se mi povedlo se vrtit, abych[ENTER]informoval Lee Chunga. Bohuel jsem byl ale pi[ENTER]mm nvratu odhalen.[ENTER][ENTER]Ach, mlem jsem zapomnl, e velitel Lee Chung m[ENTER]pro tebe dleitou zprvu. Bt tebou, zael bych[ENTER]za nm. " -gameforge.main_quest_lv66._560_sendLetter = " Temn hrozba " -gameforge.main_quest_lv66._570_say = " Zajdi za Lee Chungem a promluv si s nm o nov[ENTER]hrozb, kter h v blov katakomb. " -gameforge.main_quest_lv66._580_say = " To, co mj zvd zjistil, je pkn dsiv, co? Za[ENTER]objeven Agwiho jsou zodpovdn Pisluhovai[ENTER]temnot. Dokonce se jim povedlo vyvolat dui[ENTER]posledn Dra knky. V podob Smrtky se vrtila[ENTER]na tento svt a dky sv magick sle me[ENTER]vyvolat Sung Mahi. " -gameforge.main_quest_lv66._590_say = " Coe? Smrtka je du posledn Dra knky? " -gameforge.main_quest_lv66._600_say = " O tom nen pochyb. I bez svch sester z Draho[ENTER]kultu byla schopna pivolat tyi Ochrnce nebes[ENTER]a provst ernou magii. Ale te aspo vme, kdo[ENTER]za tou novou hrozbou stoj: Pisluhovai temnot.[ENTER]A pomoc Smrtky maj v plnu dokonit prci[ENTER]Temnho nroda a probudit Sung Mahi. " -gameforge.main_quest_lv66._60_sendLetter = " een skldanky " -gameforge.main_quest_lv66._610_say = " Je toho hodn, za co ti musme podkovat:[ENTER]zachrnil jsi jednoho z mch mu ped jistou[ENTER]smrt a jen dky tomu jsme byli schopni zjistit,[ENTER]jak se tu Agwi mohl nhle objevit a stt se tak[ENTER]velkm nebezpem v blov katakomb. Trochu si[ENTER]te odpoi, pak zaneme pemlet o vhodn[ENTER]taktice postupu. " -gameforge.main_quest_lv66._620_say = " Dobrodrustv bude pokraovat, a se dostane na[ENTER]rove 72. " -gameforge.main_quest_lv66._70_say = " Hled t Uriel. Ji doetl denk. " -gameforge.main_quest_lv66._80_say = " Skvl, tady jsi. Zznamy posledn Dra knky[ENTER]jsou ohromujc. Poslouchej: " -gameforge.main_quest_lv66._90_say = " Mj osud je nyn zpeetn! Zabarikdovala jsem se[ENTER]v nejvym pate ve, ale mui Lee Seopa se ji[ENTER]skoro dostvaj dovnit. Nemm monost jak[ENTER]uniknout![ENTER]Ale ne! Nemohu skonit takhle! To peci neme[ENTER]bt konec! Mohu pout ernou magii, vyuit[ENTER]starovkho Zla a vyvolat temn sly.[ENTER]Bude to ale bohuel znamenat mou smrt. Ale m[ENTER]neptel se k mmu utrpen pidaj, i kdy je to[ENTER]posledn vc, co mohu udlat. " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Coe, tys mu ji jet nedal? Prut je pro rybe u[ENTER]eky! Honem, dost ji potebuje! " -gameforge.main_quest_lv7._10_targetVid = " Jet jedna laskavost " -gameforge.main_quest_lv7._110_npcChat = " Kov poslal tuhle novou udici! " -gameforge.main_quest_lv7._120_say = " Dky, nyn se konen mohu zbavit m dobr, ale[ENTER]peci jen ji hodn star, udice. Z chytn ryb[ENTER]nemm jen obivu, ale je to i moje velk ve.[ENTER]V nco o rybaen? " -gameforge.main_quest_lv7._130_say = " Nejdv uchop udici a pak pouij nvnadu tak, e[ENTER]na ni klikne. Potom nahod' udici tm, e[ENTER]pouije schopnost 'Chytat ryby'. Kdy bude mt[ENTER]pocit, e ti zabr ryba (objev se bublina),[ENTER]pouij tuto schopnost jet jednou. Bud' to te[ENTER]klaplo nebo to mus zkusit jet jednou.[ENTER]Existuje hojn poet ryb, kter me lovit. Ryba[ENTER]prospv tvmu zdrav a nkdy v sob skrv[ENTER]hodnotn poklady. Take a bude mt nladu,[ENTER]vyzkouej to. " -gameforge.main_quest_lv7._140_say = " Jo, tady je stvrzenka k t udici. Ml bys ji[ENTER]donst kovi. " -gameforge.main_quest_lv7._150_sayItem = " Stvrzenka k udici " -gameforge.main_quest_lv7._160_sayReward = " Pinesl jsi rybovi udici od kove. Vra se se[ENTER]stvrzenkou zptky ke kovi. Pak dostane odmnu. " -gameforge.main_quest_lv7._170_say = " Nael jsi rybe?[ENTER]Super, tou donkou jsi mi uetil spoustu asu.[ENTER]Jako odmnu ti dm pr Yang a 1 500 bod[ENTER]zkuenost. " -gameforge.main_quest_lv7._180_sendLetter = " Poukzka " -gameforge.main_quest_lv7._190_sayReward = " Za tuto poukzku ti kov zadarmo zlep jeden[ENTER]kus tvoj vstroje. Vezmi njak kus z tvho[ENTER]invente a pethni ho na kove, aby se[ENTER]otevelo okno se zlepovnm. " -gameforge.main_quest_lv7._200_sayItem = " Poukzka na 1 zlepen zdarma " -gameforge.main_quest_lv7._20_sayReward = " B ke kovi.[ENTER]Potebuje nkoho, kdo by pro nj nco zadil. " -gameforge.main_quest_lv7._210_sayTitle = " Upozornn: " -gameforge.main_quest_lv7._220_sayReward = " 1) Poukzka se nezobrazuje v inventi[ENTER]2) spch pi zlepen nen stoprocentn zaruen. " -gameforge.main_quest_lv7._230_sayTitle = " Poukzka u byla pouita " -gameforge.main_quest_lv7._240_sayReward = " Poukzka na 1 zlepen zdarma u byla jednou[ENTER]pouita. Poukzku lze pout jen jednou. " -gameforge.main_quest_lv7._30_say = " Hej, dobrodruhu! Mohl bys nco za m vydit? Za[ENTER]normlnch okolnost se druhch lid neprosm,[ENTER]aby mi prokzali laskavost, ale ty mi pipad[ENTER]dvryhodn. Ber to jako projev cty! " -gameforge.main_quest_lv7._40_say = " Zhotovil jsem udici pro rybe. Bohuel mm moc[ENTER]prce na to, abych za nm el sm. Mohl bys to[ENTER]udlat za mn? " -gameforge.main_quest_lv7._50_sayItem = " Rybsk prut s vysokou prunost " -gameforge.main_quest_lv7._60_say = " Ryb by ml bt nkde u eky.[ENTER]Kdy donese rybovi prut, tak ti zulechtm[ENTER]st vzbroje pln zdarma.[ENTER]To je peci dobr nabdka, nemysl? " -gameforge.main_quest_lv7._70_sendLetter = " Najdi rybe " -gameforge.main_quest_lv7._80_sayReward = " Kov vyrobil pro rybe prut. Najdi u eky[ENTER]rybe a dej mu ten prut. " -gameforge.main_quest_lv7._90_npcChat = " Pro koho je udice? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " Nebesk slza zskv svou perfektn jedinenost z[ENTER]magickho souznn Klovatiny Svatho stromu,[ENTER]Esence Modrho krystalu a ervenho pekelnho[ENTER]kemene. Esence Modrho krystalu mus bt zskna[ENTER]od vldce Ledov zem. " -gameforge.main_quest_lv72._10_sendLetter = " Pouit kamenn tabulka " -gameforge.main_quest_lv72._110_say = " Poznamenal sis tento jedinen objev. Vra se[ENTER]zpt k Lee Chungovi a ekni mu, co jsi zjistil. " -gameforge.main_quest_lv72._120_say = " Slva, vrtil jsi se iv a zdrv! A z vraze tv[ENTER]tve soudm, e jsi byl spn, e? " -gameforge.main_quest_lv72._130_say = " No vlastn ano! Dky npisu na pouit kamenn[ENTER]tabulce jsem zjistil, jak lze vyvolat svat sly[ENTER]za pouit magickho drahokamu, nazvanho Nebesk[ENTER]slza. " -gameforge.main_quest_lv72._140_say = " Nebesk slza... take peci jen existuje. M[ENTER]njak stopy, jak bychom ji mohli zskat? " -gameforge.main_quest_lv72._150_say = " Abys mohl vyrobit Nebeskou slzu, potebuje[ENTER]Klovatinu Svatho stromu, Esenci Modrho krystalu[ENTER]a erven pekeln kemen. k se, e Esenci[ENTER]Modrho krystalu lze zskat od vldce Ledov[ENTER]zem. " -gameforge.main_quest_lv72._160_say = " Vldce Ledov zem? Hm.... Mus asi myslet Horu[ENTER]Sohan. Uki tv poznmky mgm Stnovch[ENTER]vlenk a spolen se je pokusme zanalyzovat.[ENTER]Jakmile budu vdt vc, tak se ti ozvu! " -gameforge.main_quest_lv72._170_say = " Pijmi toto jako dky za tv skutky. I nadle ale[ENTER]potm s tvou pomoc! " -gameforge.main_quest_lv72._180_sendLetter = " Ledov poklad " -gameforge.main_quest_lv72._190_say = " Velitel Lee Chung t informoval o tom, e prvn[ENTER]element potebn pro vrobu Nebesk slzy, Esence[ENTER]Modrho krystalu, m nco spolenho s[ENTER]legendrnm pokladem Devtiocase na Hoe Sohan.[ENTER]Str ho Ledov golemov, Yeti a Ledov mui.[ENTER]Lov tato monstra, abys zskal Esenci Modrho[ENTER]krystalu. Jakmile ji bude mt, promluv si opt s[ENTER]Lee Chungem. " -gameforge.main_quest_lv72._200_say = " Mgov Stnovch vlenk zjistili, e obvan[ENTER]Devtiocas na Hoe Sohan hld modrou esenci jako[ENTER]oko v hlav. " -gameforge.main_quest_lv72._20_say = " Lee Chung, velitel Stnovch vlenk, by si s[ENTER]tebou rd promluvil. Povedlo se mu pijt na to,[ENTER]jak porazit Agwiho v blov katakomb. " -gameforge.main_quest_lv72._210_say = " Devtiocasv poklad str Ledov golemov, Yeti[ENTER]a Ledov mui.[ENTER][ENTER]Na vrobu Nebesk slzy je teba 50 Esenc Modrho[ENTER]krystalu. " -gameforge.main_quest_lv72._220_say = " k se, e erven pekeln kemen lze zskat bu[ENTER]v chrmu Hwang, nebo v Ohniv zemi. Poslal jsem[ENTER]zvdy, aby zjistili vce. " -gameforge.main_quest_lv72._230 = " Velitel Lee Chung t informoval o tom, e prvn[ENTER]element potebn pro vrobu Nebesk slzy, Esence[ENTER]Modrho krystalu, m nco spolenho s[ENTER]legendrnm pokladem Devtiocase na Hoe Sohan.[ENTER]Str ho Ledov golemov, Yeti a Ledov mui.[ENTER]Lov tato monstra, abys zskal Esenci Modrho[ENTER]krystalu. " -gameforge.main_quest_lv72._240_notice = " Pi prohledvn tl mrtvch monster jsi nael[ENTER]blskav modr drahokam. Mus to bt Esence[ENTER]Modrho krystalu. " -gameforge.main_quest_lv72._250_notice = " Mus jet najt %d Esenc Modrho krystalu. " -gameforge.main_quest_lv72._260_say = " Myslm, e pro dneek jsi obdrel dostatek rad.[ENTER]Vra se zase ztra rno. " -gameforge.main_quest_lv72._270_say = " Tyhle krystaly jsou nepouiteln. Podvej se sm:[ENTER]maj praskliny. Abychom je byli schopni pout,[ENTER]nesm bt pokozen! Pokrauj v hledn! " -gameforge.main_quest_lv72._280_say = " Tak ty jsou opravdu kvalitn! Jen pokrauj![ENTER]Potebuji jich jet %d. " -gameforge.main_quest_lv72._290_say = " Nasbral jsi tolik Esence Modrho krystalu, kolik[ENTER]bylo poteba. pln z nich ctm slu[ENTER]Devtiocase! Neuviteln... pln tou energi[ENTER]vibruj. Vborn! " -gameforge.main_quest_lv72._300_say = " Dobrodrustv bude pokraovat, jakmile doshne[ENTER]rovn 78. " -gameforge.main_quest_lv72._30_say = " Bohuel, Agwiho nelze zabt tak, jako dmony. My,[ENTER]Stnov vlenci jsme ji zkoueli vechny mon[ENTER]zpsoby, kter si jen um pedstavit. " -gameforge.main_quest_lv72._40_say = " Ale nyn se mi povedlo zjistit, e Dra knky[ENTER]pouvali k nien zlch du svat sly. " -gameforge.main_quest_lv72._50_say = " V ervenm lese kdysi existoval svat chrm[ENTER]Drach knek. Prohledej jeho ruiny a zkus najt[ENTER]njak znmky jejich kultu. Zvdi kdysi mluvili o[ENTER]pouitch kamennch tabulkch, kter byly[ENTER]rozhzeny v kov... Mon je na nich napsno[ENTER]nco uitenho... " -gameforge.main_quest_lv72._60_sendLetter = " Objev " -gameforge.main_quest_lv72._70_say = " Lee Chung ti ekl, e Dra knky byly schopny[ENTER]vyvolat svat sly pomoc bl magie, kter[ENTER]niily zl due. Hledej v ervenm lese pouitou[ENTER]kamennou tabulku, o kter mluvil Lee Chung, a[ENTER]zskej z n dal informace. " -gameforge.main_quest_lv72._80_say = " Po dlouhm hledn jsi narazil na kamennou[ENTER]tabulku, kter vypad, jako by zde ji leela[ENTER]cel stalet. To mus bt ta star tabulka, o[ENTER]kter mluvil Lee Chung! Horliv se sna[ENTER]rozifrovat ji tm neiteln npis. " -gameforge.main_quest_lv72._90_say = " Nebesk slza je tm nejcennjm tajemstvm[ENTER]Drach knek. Tajemstv jej vroby bylo dreno[ENTER]v tajnosti po cel stalet a v extrmnch[ENTER]ppadech bylo brnno i krv. Agwi a dmoni[ENTER]nemohou nositele tohoto magickho pedmtu[ENTER]napadnout. Pokud je navc Nebesk slza nejprve[ENTER]naplnna svatmi silami, jej efekt je[ENTER]ohromujc. Z stejn jako hvzda na nebesch[ENTER]iroko daleko. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Vynikajc! Fungovalo to. Tady m svj erven[ENTER]pekeln kemen! " -gameforge.main_quest_lv78._10_sendLetter = " erven pekeln kemen " -gameforge.main_quest_lv78._110_sendLetter = " Finln element " -gameforge.main_quest_lv78._120_say = " Lee Chung a koncil mg zjistili, e posledn[ENTER]element, Klovatinu Svatho stromu, lze zskat z[ENTER]ervench zlch strom. Vydej se na jejich lov do[ENTER]ervenho lesa a pines 100 dvek klovatiny.[ENTER]Ovem nejprve si promluv s Lee Chungem. " -gameforge.main_quest_lv78._130_say = " Lee Chung a koncil mg zjistili, e posledn[ENTER]element, Klovatinu Svatho stromu, lze zskat z[ENTER]ervench zlch strom. Vydej se na jejich lov do[ENTER]ervenho lesa a pines 100 dvek klovatiny. " -gameforge.main_quest_lv78._140_say = " Toto je posledn krok ped vrobou Nebesk slzy.[ENTER]Bu opatrn, erven les se jen hem[ENTER]nebezpenmi tvory! " -gameforge.main_quest_lv78._150_say = " Stle potebuje %d dvek Klovatiny Svatho[ENTER]stromu. " -gameforge.main_quest_lv78._160_notice = " Nael jsi dostatek Klovatiny Svatho stromu![ENTER]Dones ji veliteli Lee Chungovi. " -gameforge.main_quest_lv78._170_say = " To je Klovatina Svatho stromu? pln ctm jej[ENTER]enormn slu. Fantastick! Bohuel jsem musel[ENTER]poslat vechny m mgy na jinou vpravu a budou[ENTER]tak chvli pry. Nen nhodou v tv vesnici[ENTER]chemik, kter si k Baek-Go? " -gameforge.main_quest_lv78._180_say = " Ano, myslm e je. " -gameforge.main_quest_lv78._190_say = " Tak to je super! Dones mu vechny ti elementy.[ENTER]Baek-Go by ml bt schopen vyrobit z nich[ENTER]Nebeskou slzu. " -gameforge.main_quest_lv78._200_say = " M za sebou dlouhou, vyerpvajc cestu.[ENTER]Prosm, vezmi si toto jako odmnu za tv sil. " -gameforge.main_quest_lv78._20_say = " Lee Chung, velitel Stnovch vlenk, zjistil[ENTER]vce informac o ervenm pekelnm kemeni. Abys[ENTER]jej mohl vyrobit, potebuje ti substance:[ENTER]Vyvelinu z Ohniv zem, Ohnivou hvu a[ENTER]Zkladov kmen.[ENTER]Vydej se na lov Plamen, Ohnivch vlenk a[ENTER]Bojovch tygr, abys tyto substance zskal.[ENTER]Nasbrej 20 od kad z nich. Ale jet ne se[ENTER]vyd na cestu, tak si promluv s Lee Chungem. " -gameforge.main_quest_lv78._210_sendLetter = " Nebesk slza " -gameforge.main_quest_lv78._220_say = " Vra se zpt do sv vesnice, najdi chemika jmnem[ENTER]Beak-Go a jmnem Lee Chunga jej podej ho o[ENTER]vrobu Nebesk slzy ze tech element. " -gameforge.main_quest_lv78._230_say = " Byl jsi njakou dobu pry. Ptal jsem se sm sebe,[ENTER]jestli se ti nco patnho nestalo. Co mi tedy[ENTER]pin? " -gameforge.main_quest_lv78._240_say = " Lee Chung m podal, abych t vyhledal a[ENTER]poprosil o laskavost. " -gameforge.main_quest_lv78._250_say = " Lee Chung? Velitel Stnovch vle.... Ach![ENTER]Psssst! Ticho! Ped tebou stoj mg Stnovch[ENTER]vlenk. Ale ta informace je psn tajn,[ENTER]nikdo ve vesnici to nesm vdt. Co ode mne Lee[ENTER]Chung potebuje za laskavost? " -gameforge.main_quest_lv78._260_say = " Potebuje, abys vyrobil Nebeskou slzu ze tech[ENTER]element, kter jsem pinesl. " -gameforge.main_quest_lv78._270_say = " Ufff, Nebeskou slzu.... Vdy m u sebe spoustu[ENTER]mg, pro vdycky to nejt잚 nech na m?[ENTER][ENTER]Ale v podku. Tak tedy Nebesk slza. Polu ji[ENTER]pmo Lee Chungovi po kurrovi a on ti pak d[ENTER]vdt, a ji bude mt. ekne mi, k emu ji[ENTER]potebuje? " -gameforge.main_quest_lv78._280_say = " Bohuel ti nemohu prozradit dn detaily. Pouze[ENTER]toto: tento kmen vyvolv svat sly, kter[ENTER]mohou porazit dmony a dal tvory Zla. " -gameforge.main_quest_lv78._290_say = " Velmi zajmav. Peji ti ve nejlep pi plnn[ENTER]tvho kolu. Jako odmnu za tv sil si vezmi[ENTER]tyto dv Vysuen hlavy. Jsem celkem rd, e ti[ENTER]mohu bt npomocen pi vrob Nebesk slzy i v[ENTER]budoucnu.[ENTER][ENTER]A prosm t, me Lee Chungovi pedat m[ENTER]pozdravy? " -gameforge.main_quest_lv78._300_say = " Dobrodrustv bude pokraovat, jakmile doshne[ENTER]rovn 84. " -gameforge.main_quest_lv78._30_say = " Nai mgov zjistili, e erven pekeln kemen,[ENTER]kter potebujeme na vrobu Nebesk slzy, v sob[ENTER]obsahuje slu ohn. To mus bt asi dvod, pro[ENTER]jsou pery v Ohniv zemi tak siln. " -gameforge.main_quest_lv78._40_say = " erven pekeln kemen lze vyrobit z[ENTER]nsledujcch substanc: Vyvelina, Ohniv hva[ENTER]a Zkladov kmen. Vechny je najde v Ohniv[ENTER]zemi. " -gameforge.main_quest_lv78._50_say = " Ty jsi to zvldl! Konen mme potebnch %d kus[ENTER]ervenho pekelnho kemene. Tv odvaha a sla[ENTER]opt pedily m oekvn! " -gameforge.main_quest_lv78._60_say = " Chyb jedna substance. Potebujeme Vyvelinu,[ENTER]Ohnivou hvu a Zkladov kmen. " -gameforge.main_quest_lv78._70_say = " Je mi lto, ale jsem schopen vyrobit pouze sedm[ENTER]kus ervenho pekelnho kemene denn. Ta vroba[ENTER]je opravdu zkoukou mch magickch schopnost.[ENTER]Konec konc, nejsem dn mg! " -gameforge.main_quest_lv78._80_say = " Tak jo! Nyn smchm vechny ti substance a[ENTER]pokusm se vyrobit erven pekeln kemen. " -gameforge.main_quest_lv78._90_say = " N! Magie selhala. Bohuel jsem pecenil sv[ENTER]magick schopnosti. Mon se mi to povede pt. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Te, kdy jsi porazil generla Tartara, objevil[ENTER]se vstup do pedtm skryt sti blovy[ENTER]katakomby. Tam mus bt princ Charon! Teleportuj[ENTER]se do estho podla a postav se Agwi princi.[ENTER]Ale bu opatrn, je extrmn siln a mocn jako[ENTER]bel. " -gameforge.main_quest_lv84._10_sendLetter = " Boj zan... " -gameforge.main_quest_lv84._110_say = " Cesta, kterou se beze strachu vydv hloubji do[ENTER]blovy katakomby, zan bt pro smrtelnka[ENTER]tm nemonost. ediov obelisk na ptm[ENTER]podla slou jako teleport do tajnho estho[ENTER]podla. " -gameforge.main_quest_lv84._120_say = " Odtud princ Charon pedv sv rozkazy Agwi[ENTER]generlovi Tartarovi. Tak na co ek? Poraz[ENTER]Charona a pekaz zlovstn plny Pisluhova[ENTER]temnot a Smrtky. " -gameforge.main_quest_lv84._130_sayReward = " Ty jsi to dokzal! Charon, Agwi princ, byl[ENTER]znekodnn. " -gameforge.main_quest_lv84._140_say = " Vyerpan ale uvolnn si otr z tve pot.[ENTER]Nhle se ale blovou katakombou rozlehne smch,[ENTER]kter se ti zaezv a do morku kost:[ENTER]Ahahahahaha! Pli pozd, ty patetick lovku![ENTER]N pn Sung Mahi ji povstal a ji nen nic, co[ENTER]by ho mohlo zastavit! Ji brzy doshne sv pln[ENTER]sly na ostrov, kdy sp zl draci. Tvj svt[ENTER]bude znien! " -gameforge.main_quest_lv84._150_sendLetter = " Nedokonen pbh " -gameforge.main_quest_lv84._160_say = " Jdi za Lee Chungem a pedej mu zprvu od Smrtky. " -gameforge.main_quest_lv84._170_say = " Pot, co jsi veliteli popsal sv vtzstv nad[ENTER]Tartarem a Charonem, povdl jsi mu o znepokojiv[ENTER]zprv od Smrtky. Lee Chung s vnou tv zan[ENTER]vyprvt: " -gameforge.main_quest_lv84._180_say = " Pedpokldal jsem, e kdy porazme Agwi prince,[ENTER]tak se nm poda pekazit plny Pisluhova[ENTER]temnot a Smrtky. Jak jsem se jen mlil... " -gameforge.main_quest_lv84._190_say = " Smrtce se muselo podait dokonit oiven Sung[ENTER]Mahi spolen s Azraelem, krlem Agwi. Z toho[ENTER]pomylen se mi dl mdlo... " -gameforge.main_quest_lv84._200_say = " Ostrov, na kterm sp zl draci... Hm, asi m na[ENTER]mysli Temnou dra sklu. Je to zem daleko[ENTER]odtud. A i kdy se nm nepodailo doshnout toho,[ENTER]v co jsme doufali, dlume ti velk dky za to,[ENTER]co jsi pro ns udlal. Bez tv pomoci bychom[ENTER]nikdy nebyli schopni odhalit to, co se schovvalo[ENTER]v temnch hlubinch blovy katakomby. " -gameforge.main_quest_lv84._20_say = " Lee Chung obdrel Nebeskou slzu a m ve[ENTER]pipraveno pro misi v blov katakomb. Jdi za[ENTER]nm a zjisti vce. " -gameforge.main_quest_lv84._210_say = " Vykonal jsi opravdu hrdinsk skutky, skutky,[ENTER]kterch by nikdo jin nebyl schopen. Jsem[ENTER]pipraven stt ti po boku, kdykoliv to bude[ENTER]potebovat, a do konce mho ivota. Sbohem! " -gameforge.main_quest_lv84._30_say = " Te kdy mme Nebeskou slzu, je jenom otzkou[ENTER]asu, ne porazme Pisluhovae temnot a vyeneme[ENTER]Agwiho pry z naeho svta! Bohuel ale pln sla[ENTER]Nebesk slzy je uvolnna pouze na velmi[ENTER]specifickm mst v blov katakomb. " -gameforge.main_quest_lv84._40_say = " Vme o pti podlach blovy katakomby. Na ptm[ENTER]a poslednm podla, kter znme, se potk s[ENTER]Tartarem, hroznm Agwi generlem a tetm v[ENTER]poad velen po krli Azraelovi a Charonovi.[ENTER]Poraz jej s pomoc Nebesk slzy. " -gameforge.main_quest_lv84._50_say = " Ale kde je Charon? " -gameforge.main_quest_lv84._60_sendLetter = " Generl Tartaros " -gameforge.main_quest_lv84._70_say = " Pouij Nebeskou slzu pouze a doshne ptho[ENTER]podla v blov katakomb. Vstup do blovy[ENTER]katakomby je za V dmon. " -gameforge.main_quest_lv84._80_say = " Svat sly Nebesk slzy zanaj mt efekt.[ENTER]Ct, jak tvm tlem pulsuje obrovsk sla. Moc[ENTER]tohoto kamene je omraujc![ENTER][ENTER]Poraz Generla Tartara. " -gameforge.main_quest_lv84._90_sendLetter = " Princ Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Najdi strce msta " -gameforge.main_quest_lv9._20_sendLetter = " Promluv si se strcem msta " -gameforge.main_quest_lv9._30_sayReward = " Udlal jsi prvn kroky na cest stt se[ENTER]opravdovm hrdinou. Nyn je as na vt vci.[ENTER]Jdi ke Strci vesnice a pijmi od nj svou[ENTER]posledn zatenickou misi. " -gameforge.main_quest_lv9._40_say = " Jsi pipraven zvldnout obtnj koly? Nebude[ENTER]to tak snadn jako doposud. Bude muset tvrd[ENTER]pracovat na budoucnosti tvho krlovstv. Zaije[ENTER]hodn bitev a pot. Take bud' stle opatrn.[ENTER]Doposud jsi vydil nkolik kol. Proto sis[ENTER]vyslouil tuhle cenu jako uznn za tvoji nmahu.[ENTER]Doufm, e ti bude slouit. " -gameforge.main_quest_lv9._50_say = " Nadle t bude vst velitel. Do budoucna bude na[ENTER]tebe dohlet a dvat ti koly on. Nasbrej jet[ENTER]trochu zkuenost a pak jdi za nm.[ENTER]Peji hodn spchu do budoucna! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Temn dra skla " -gameforge.main_quest_lv90._020_say = " Tv cesta byla dlouh a nron. Ale nyn jsi[ENTER]konen doshl svho cle: Temn dra skly.[ENTER]Hledej Admirl Angura. Najde ho v Zlivu draho[ENTER]ohn. " -gameforge.main_quest_lv90._030_say = " Vtej na Temn dra skle cizine! Piel jsi[ENTER]nm pomoci v boji proti Sung Mahi? " -gameforge.main_quest_lv90._040_say = " Ano, jist. Posl m Lee Chung, velitel[ENTER]Stnovch vlenk. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Je to mj dlouholet ptel. Take jsi[ENTER]tu na jeho rozkaz. Fajn, te vm, e ti mohu[ENTER]vit. " -gameforge.main_quest_lv90._060_say = " Dkuji. Jak tady vypad situace? " -gameforge.main_quest_lv90._070_say = " Dmoni ovldaj velkou st zem. Nic a nikdo[ENTER]ped nimi nen v bezpe. Dokonce se poraj[ENTER]navzjem. Temn vliv Sung Mahi je pln zbavil[ENTER]rozumu. " -gameforge.main_quest_lv90._080_say = " Hodila by se mi tv pomoc. Mohl by jsi prozkoumat[ENTER]ostrov a pinst mi nejnovj zprvy o situaci? " -gameforge.main_quest_lv90._090_say = " Samozejm. " -gameforge.main_quest_lv90._1000_say = " Dobe. " -gameforge.main_quest_lv90._100_say = " Dkuji. Pokej, jet ti uku tvou cestu. " -gameforge.main_quest_lv90._1010_say = " Jsi velmi snaiv, ale bohuel to nen dost.[ENTER]Pokrauj ve sbrn! " -gameforge.main_quest_lv90._1020_sayTitle = " Sbrej jlov cihly " -gameforge.main_quest_lv90._1030_say = " Vydej se do boje proti Mantikorm, abys nasbral[ENTER]Jlov cihly. " -gameforge.main_quest_lv90._1040_1_notice = " Nasbral jsi dostatek Jlovch cihel. " -gameforge.main_quest_lv90._1040_2_notice = " Dones je admirlovi Angmurovi. " -gameforge.main_quest_lv90._1050_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv90._1060_say = " Vborn, dky tob mme dostatek materilu na[ENTER]zeslen naich palisd. Jakmile s tm budeme[ENTER]hotovi, tak ti dm vdt. " -gameforge.main_quest_lv90._1070_sendLetter = " kol od Lee Chunga " -gameforge.main_quest_lv90._1080_say = " Lee Chung m pro tebe kol. " -gameforge.main_quest_lv90._1090_say = " Bohuel ns svd dohromady patn zprvy:[ENTER]Pisluhovai temnot se bl k jejich cli. Sung[ENTER]Mahi bude neporaziteln.[ENTER]Nesmme ji ztrcet as! Vydej se k Tepelortrovi.Odtud t odveze lo na Temnou dra sklu. Tam[ENTER]vyhledej admirla Angmura. Ji jsem mu poslal[ENTER]dopis, oznamujc tvj pjezd. " -gameforge.main_quest_lv90._1100_say = " Odjdm okamit. " -gameforge.main_quest_lv90._110_sayReward = " Prozkoumej Temnou dra sklu. Nejprve jdi sem:[ENTER](%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " Odjezd na ostrov " -gameforge.main_quest_lv90._1120_say = " Vydej se k Teleportrovi. Penese t na Temnou[ENTER]dra sklu. " -gameforge.main_quest_lv90._1160_targetInfo = " ipky nad postavou ti naznauj, e s tebou tato[ENTER]postava chce mluvit. Pokud postavu nevid na[ENTER]obrazovce, pak nsleduj blikajc bod na[ENTER]minimap. " -gameforge.main_quest_lv90._1170_posInfo = " Nsleduj blikajc bod na minimap. " -gameforge.main_quest_lv90._1180_say = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d kus " -gameforge.main_quest_lv90._1200_say = " Dobrodrustv bude pokraovat jakmile doshne[ENTER]rovn 91. " -gameforge.main_quest_lv90._120_sayTitle = " Zprva o situaci " -gameforge.main_quest_lv90._130_say = " Porozhldni se po ostrov a pak sv zjitn[ENTER]nahlas admirlovi Angmurovi. " -gameforge.main_quest_lv90._140_sayReward = " Toto je tvj prvn cl: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Doshl jsi prvnho cle na sv cest.[ENTER]Dal se nachz na (%d, %d) " -gameforge.main_quest_lv90._160_say = " Jet jsi neprozkoumal vechny oblasti. Prosm,[ENTER]prozkoumej je. " -gameforge.main_quest_lv90._170_sayReward = " Tvj druh cl: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Doshl jsi druhho cle.[ENTER]Dal je na (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " Tvj tet cl: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Prozkoumal jsi vechny oblasti.[ENTER]Vra se k admirlovi Angmurovi. " -gameforge.main_quest_lv90._230_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv90._240_say = " Pot, co jsi prozkoumal cel ostrov, je ti[ENTER]naprosto jasn jedna vc: vude se to hem[ENTER]dmony. " -gameforge.main_quest_lv90._250_say = " Vedl sis dobe. Vezmi si toto jako moje[ENTER]podkovn za tvou pomoc. " -gameforge.main_quest_lv90._260_sendLetter = " Dopis Lee Chunga " -gameforge.main_quest_lv90._270_say = " Bhem cel doby, co popisuje situaci na Temn[ENTER]dra skle, stv se tv admirla Angmura m[ENTER]dl vce zachmuenj. " -gameforge.main_quest_lv90._280_say = " Byl bych radji, kdybych mohl pinst lep[ENTER]zprvy. " -gameforge.main_quest_lv90._290_say = " Dmoni na ostrov se stvaj jet silnjmi.[ENTER]Pokud se nm nepovede zastavit Sung Mahi a[ENTER]Pisluhovae temnot, pak a je nm Dra bh[ENTER]milostiv. " -gameforge.main_quest_lv90._300_say = " Ano, souhlasm s tm, e situace nevypad dobe. " -gameforge.main_quest_lv90._310_say = " Ano, to me kat pod...[ENTER]Lee Chung musel objevit njak vodtko. Poslal mi[ENTER]dopis s dleitmi informacemi. Ovem ten dopis[ENTER]se ke m nikdy nedostal. Pr ji ukradli Gnollov. " -gameforge.main_quest_lv90._320_say = " Nejprve musme zskat ten dopis. Pome nm? " -gameforge.main_quest_lv90._330_say = " Samozejm. Hned se vydm na cestu. " -gameforge.main_quest_lv90._340_say = " Dkuji. Gnollov jsou celkem nedaleko odtud. " -gameforge.main_quest_lv90._350_sayTitle = " Najdi dopis Lee Chunga " -gameforge.main_quest_lv90._360_say = " Jedno z nsledujcch stvoen m dopis Lee[ENTER]Chunga: Vlenk Gnoll, Luitnk Gnoll,[ENTER]Obrnce Gnoll, Kouzelnk Gnoll, Generl Gnoll,[ENTER]Lord Gnoll nebo Vrchn strn Gnoll. " -gameforge.main_quest_lv90._370_say = " Pokud chceme zastavit Sung Mahi, potebujeme ten[ENTER]dopis! Zlodji pochzeli z kmene Gnoll! " -gameforge.main_quest_lv90._380_1_notice = " Nael jsi dopis. " -gameforge.main_quest_lv90._380_2_notice = " Dones jej admirlovi Angmurovi. " -gameforge.main_quest_lv90._390_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv90._400_say = " Jsi zpt a m dopis! J vdl, e se na tebe[ENTER]mohu spolehnout. Pojme si ho pest. " -gameforge.main_quest_lv90._410_say = " Zdravm t, Angmure![ENTER]Mj pteli, v przdnm tboe Sung Mahi jsme na[ENTER]nco narazili: Pisluhovai temnot povolvali sv[ENTER]pomocnky na ostrov pomoc tajnch zprv. Jedna[ENTER]takov zprva byla poslna i kmeni Gnoll. Pokud[ENTER]ji bude schopen zachytit, bude to vznamn krok[ENTER]v boji proti dmonm. Na pomoc ti pijde %s, jen[ENTER]dokzal svou odvahu a slu v tchto temnch[ENTER]asech.[ENTER]L.Ch. " -gameforge.main_quest_lv90._420_say = " Moji zvdi zjist, zda ji Gnollov zprvu[ENTER]obdreli i nikoliv. Zatm si vezmi tohle jako m[ENTER]podkovn. " -gameforge.main_quest_lv90._430_sendLetter = " Gnollsk dopis I " -gameforge.main_quest_lv90._440_say = " Hled t admirl Angmur. Zajdi za nm a zjisti,[ENTER]co potebuje. " -gameforge.main_quest_lv90._450_say = " Generl Gnoll ji obdrel dopis od Pisluhova[ENTER]temnot. Me jej pro ns zskat? Ale bu[ENTER]opatrn: Gnollov jsou extrmn agresivn.[ENTER]Nejprve to a a teprve potom se ptaj. " -gameforge.main_quest_lv90._460_say = " Hned se vydm na cestu. " -gameforge.main_quest_lv90._470_say = " Dky. Vdl jsem, e se na tebe mohu spolehnout. " -gameforge.main_quest_lv90._480_sayTitle = " Najdi Gnollsk dopis! " -gameforge.main_quest_lv90._490_say = " Najdi Generla Gnoll. On m ten dopis! " -gameforge.main_quest_lv90._500_say = " Nesmme ztrcet as. Prosm, posp si a pines[ENTER]mi ten dopis. " -gameforge.main_quest_lv90._510_1_notice = " Zskal jsi Gnollsk dopis. " -gameforge.main_quest_lv90._510_2_notice = " Dones jej admirlovi Angmurovi. " -gameforge.main_quest_lv90._520_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv90._530_say = " Ty m ten dopis! Konen taky dobr zprva, co?[ENTER]Hmm...[ENTER]Nerozumm ani slovu. Vypad to, e dopis byl[ENTER]zakdovn. N uenec o kryptologii nco v, hned[ENTER]se za nm vydm. Jakmile budu vdt vce, tak se[ENTER]ti ozvu. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " Gnollsk dopis II " -gameforge.main_quest_lv90._570_say = " Hled t admirl Angmur. Zd se, e je to[ENTER]dleit. Najdi ho a zjisti, co potebuje. " -gameforge.main_quest_lv90._580_say = " Zakryptovan dopis obsahuje dv strnky. Zprvu[ENTER]lze rozkdovat pouze pokud se ob strnky polo[ENTER]na sebe. Lord Gnoll m tu druhou strnku.[ENTER]Me nm pomoci? " -gameforge.main_quest_lv90._590_say = " Samozejm. " -gameforge.main_quest_lv90._600_say = " Dkuji. Tv pomoc je neoceniteln! " -gameforge.main_quest_lv90._610_sayTitle = " Gnollsk dopis II " -gameforge.main_quest_lv90._620_say = " Najdi druhou strnku Gnollskho dopisu! Zsk ji[ENTER]od Lorda Gnoll. " -gameforge.main_quest_lv90._630_say = " Dochz nm as! Posp si a najdi druhou strnku[ENTER]dopisu. " -gameforge.main_quest_lv90._640_1_notice = " Nael jsi druhou strnku. Dones ji admirlovi[ENTER]Angmurovi. " -gameforge.main_quest_lv90._650_say = " Perfektn, te meme zprvu rozlutit: Hmmm, zd[ENTER]se, e mluv o dracch, kte sp hluboko v samm[ENTER]srdci svta. Pe se tu o postupu, kter je me[ENTER]vzbudit a pivst je k zuivosti.[ENTER]Ach ne... to vbec nezn dobe... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Zd se, e Mantikory a Gang ervench zlodj[ENTER]obdreli dopisy tak. Zjistm o tom vce a pak se[ENTER]ti ozvu. " -gameforge.main_quest_lv90._680_say = " Admirl Angmur m pro tebe nov kol. " -gameforge.main_quest_lv90._690_sendLetter = " Mantikory " -gameforge.main_quest_lv90._700_say = " Admirl Angmur m pro tebe nov kol. " -gameforge.main_quest_lv90._710_say = " Vborn, jdi tady! Nae informace o Mantikorch[ENTER]jsou ponkud zastaral. Potebujeme zjistit, jak[ENTER]jsou jejich vojska nyn siln. " -gameforge.main_quest_lv90._720_say = " Mohl bys je chvilku pehovat? Jejich tbor je[ENTER]nedaleko odtud. " -gameforge.main_quest_lv90._730_say = " Jist. Co bych ml udlat? " -gameforge.main_quest_lv90._740_say = " Pora 50 Vlenk Mantikor, 40 Vojk Mantikor,[ENTER]20 Popravch Mantikor a tak desetkrt poraz[ENTER]jejich generla. Pak se hlas u m. " -gameforge.main_quest_lv90._750_say = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " Informace, jak m, nejsou dostaujc.[ENTER]Potebujeme zjistit vce. " -gameforge.main_quest_lv90._780_1_notice = " Zskal jsi o Mantikorch dostatek informac. " -gameforge.main_quest_lv90._780_2_notice = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv90._790_say = " Dokonil jsi kol? Vborn. Tak mi podej hlen[ENTER]o aktuln situaci. " -gameforge.main_quest_lv90._800_say = " Mantikorsk sly nejsou zase tak velk.[ENTER]Pevyujeme je potem. Ale jejich vlenci jsou[ENTER]vborn vycvieni a jsou opravdu odoln.[ENTER]Dovolil bych si doporuit zeslit obrannou ze[ENTER]kolem pevnosti. Ve stavu, v jakm je te, by[ENTER]npor Mantikor nevydrela. " -gameforge.main_quest_lv90._810_say = " Fajn, to je informace, kterou jsme potebovali.[ENTER]Budu se dit tvm doporuenm a nechm zeslit[ENTER]obrannou ze. Prosm, vezmi si tuto odmnu. " -gameforge.main_quest_lv90._820_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv90._830_sayTitle = " Mantikorsk sly " -gameforge.main_quest_lv90._840_say = " Poraz 50 Vlenk Mantikor, 40 Vojk Mantikor,[ENTER]20 Popravch Mantikor a tak 10x Generla Kora. " -gameforge.main_quest_lv90._850_sendLetter = " Zeslen palisd I " -gameforge.main_quest_lv90._860_say = " Hled t admirl Angmur. Zd se to bt dleit,[ENTER]tak za nm ihned zajdi. " -gameforge.main_quest_lv90._870_say = " Ach, tady jsi. Ml jsi pravdu, nae palisda[ENTER]neudr dn tok. Ovem nemme dostatek[ENTER]materilu na jej zeslen. " -gameforge.main_quest_lv90._880_say = " Potebujeme Jlov cihly a Jemn psek. Mohl by[ENTER]jsi pro ns tyhle vci sehnat? " -gameforge.main_quest_lv90._890_say = " Jist. " -gameforge.main_quest_lv90._900_say = " Vborn. nejprve hledej Jemn psek. Gnollov ho[ENTER]maj velkou zsobu. 50 kyblk s pskem by mlo[ENTER]stait. " -gameforge.main_quest_lv90._910_sayTitle = " Jemn psek " -gameforge.main_quest_lv90._920_say = " Bojuj s Gnolly, abys zskal 50 kyblk s Jemnm[ENTER]pskem. " -gameforge.main_quest_lv90._930_say = " Bohuel nem jet dostaten mnostv. Jemnho[ENTER]psku potebujeme vce. Prosm, pokrauj v[ENTER]hledn. " -gameforge.main_quest_lv90._940_1_notice = " Shromdil jsi dostatek Jemnho psku. " -gameforge.main_quest_lv90._940_2_notice = " Doprav jej k admirlovi Angmurovi. " -gameforge.main_quest_lv90._950_say = " Ok. " -gameforge.main_quest_lv90._960_say = " Dkuji! Dky Jemnmu psku budeme nyn moci[ENTER]palisdu trochu zeslit. Moji mui se daj ihned[ENTER]do dla. Tebe zavolm, jakmile budu opt[ENTER]potebovat tvou pomoc. " -gameforge.main_quest_lv90._970_sendLetter = " Zeslen palisd II " -gameforge.main_quest_lv90._980_say = " Admirl Angmur potebuje tvou pomoc. Zajdi za nm[ENTER]zjistit, co je to tentokrt. " -gameforge.main_quest_lv90._990_say = " Abychom mohli dokonit stavbu, potebujeme Jlov[ENTER]cihly. Mantikory je povauj za zlato. Myslm, e[ENTER]100 cihel by to mohlo spravit. Samozejm e za[ENTER]svou pomoc bude bohat odmnn. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " Dopis Mantikor " -gameforge.main_quest_lv91._020_say = " Admirl Angmur m pro tebe nov kol. " -gameforge.main_quest_lv91._030_say = " Tak, je zase as obrtit nai pozornost na to, co[ENTER]dlaj Pisluhovai temnot. Potebuje pinst[ENTER]dopis, kter poslali Mantikorm a Gangu ervench[ENTER]zlodj![ENTER]Vydej se nejprve k Mantikorm. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Dobe. " -gameforge.main_quest_lv91._060_say = " Generl Kor se vydal s dopisem na cestu, aby jej[ENTER]pedal Martyaxwarovi. Mus tuhle pedvku[ENTER]znemonit! " -gameforge.main_quest_lv91._070_sayTitle = " Dopis Mantikor " -gameforge.main_quest_lv91._080_say = " Pora Generla Kora a zskej dopis. " -gameforge.main_quest_lv91._090_1_notice = " Pijel jsi pli pozd. Martyaxwar ji dopis[ENTER]obdrel. " -gameforge.main_quest_lv91._090_2_notice = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv91._100_say = " Jde pozd. Martyaxwar ji dopis ode mne dostal.[ENTER]Osud lidstva je speetn! " -gameforge.main_quest_lv91._110_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv91._120_say = " Konen jsi tady. M ten dopis? " -gameforge.main_quest_lv91._130_say = " Ne, piel jsem pozd. Martyaxwar ji dopis od[ENTER]Generla Kora dostal. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " No, to nm situaci zrovna nezjednoduuje...[ENTER]Dobe, vylu zvdy, aby zjistili, kde se[ENTER]Martyaxwar nachz. Ty si zatm vezmi tuto odmnu[ENTER]a jakmile budu vdt nco novho, tak t budu[ENTER]informovat. " -gameforge.main_quest_lv91._160_sendLetter = " Martyaxwarova skr " -gameforge.main_quest_lv91._170_say = " Hled t admirl Angmur. U v, kde se nachz[ENTER]Martyaxwar. " -gameforge.main_quest_lv91._180_say = " Konen jsi tady! Vme, kde se nachz Martyaxwar!A moji zvdi navc zjistili, e si dopis uloil[ENTER]do Ostnatho nhrdelnku, kter nikdy nesundav. " -gameforge.main_quest_lv91._190_say = " Ihned se vydm na cestu! " -gameforge.main_quest_lv91._200_sayTitle = " Poraz Martyaxwara " -gameforge.main_quest_lv91._210_say = " Poraz Martyaxwara a seber mu jeho Ostnat[ENTER]nhrdelnk. " -gameforge.main_quest_lv91._220_say = " Nememe ji ztrcet as! Posp si a pines mi[ENTER]ten Ostnat nhrdelnk. " -gameforge.main_quest_lv91._230_1_notice = " Zskal jsi Ostnat nhrdelnk. Dopis je schovn v[ENTER]kapsice, kter je uvnit. " -gameforge.main_quest_lv91._230_2_notice = " Dones jej admirlovi Angmurovi. " -gameforge.main_quest_lv91._240_say = " Jdi za admirlem Angmurem. " -gameforge.main_quest_lv91._250_say = " Dobr prce. To nebyl snadn protivnk. Meme[ENTER]te doufat, e nm ten dopis osvtl vce z tch[ENTER]dmonickch pln. " -gameforge.main_quest_lv91._260_say = " K ertu, zase jako minule - je zakryptovan! N[ENTER]uenec Yon-I-Walker by se na nj ml podvat.[ENTER]zajdi za nm prosm. " -gameforge.main_quest_lv91._270_sendLetter = " Dekdovn " -gameforge.main_quest_lv91._280_say = " Jdi za Yon-I-Walkerem, aby dekdoval dopis. " -gameforge.main_quest_lv91._290_say = " *mumhummum* Jejda, mluvil jsem sm k sob! Kdo[ENTER]jsi? " -gameforge.main_quest_lv91._300_say = " Posl m admirl Angmur. " -gameforge.main_quest_lv91._310_say = " Ach, ano! Jsi tady kvli dopisu. Angmur mi o tom[ENTER]kal. " -gameforge.main_quest_lv91._320_say = " Jet se mi nepovedlo dopis dekryptovat. Ale zd[ENTER]se, e byl zakdovn pomoc metody kmene[ENTER]Crustacean, kter ije v Nefritovm zlivu. " -gameforge.main_quest_lv91._330_say = " Abych byl schopen tyto znaky interpretovat,[ENTER]potebuji Carapaxsk rukopis, kter vlastn kmen[ENTER]Crustacean. Mohl by jsi ho pro m zskat? " -gameforge.main_quest_lv91._340_say = " Samozejm. " -gameforge.main_quest_lv91._350_sayTitle = " Carapaxsk rukopis " -gameforge.main_quest_lv91._360_say = " Vydej se do bitvy s kmenem Crustacean a zskej[ENTER]Carapaxsk rukopis. " -gameforge.main_quest_lv91._370_say = " Tento Carapaxsk rukopis je bohuel pokozen a[ENTER]nemohu jej pout. Zkus mi prosm pinst jin. " -gameforge.main_quest_lv91._380_say = " Nael jsi Carapaxsk rukopisy. Maj podobu[ENTER]elvch krun. " -gameforge.main_quest_lv91._390_say = " Vborn, nyn mohu dopis dekryptovat. Dobr prce!Vezmi si tohle jako vraz mch dk. " -gameforge.main_quest_lv91._400_say = " Pines mi dalch %d kus. " -gameforge.main_quest_lv91._410_1_notice = " Nael jsi Carapaxsk rukopis. " -gameforge.main_quest_lv91._410_2_notice = " Dones jej Yon-I-Walkerovi. " -gameforge.main_quest_lv91._420_sendLetter = " Mantikorsk dopis dekdovn. " -gameforge.main_quest_lv91._430_say = " Hled t Yon-I-Walker. Zajdi za nm a zjisti, zda[ENTER]ji byl schopen dekryptovat dopis i nikoliv. " -gameforge.main_quest_lv91._440_say = " *mhmhmmhm* .. ano! Tady jsi! Dky tv pomoci jsem[ENTER]byl schopen dekryptovat velkou st zprvy. Ovem[ENTER]neda se mi s posledn st. Obvm se, e budu[ENTER]tvou pomoc potebovat znovu. Urgentn potebuji[ENTER]Carapaxsk prek. Najde jej u Generla Humra[ENTER]nebo Krlovskho kraba. " -gameforge.main_quest_lv91._450_say = " Carapaxsk prek " -gameforge.main_quest_lv91._460_say = " Ano, pouze lenov kmene Crustacean jej maj.[ENTER]Dokonce i mal hrstka tohoto prachu je smrteln![ENTER]Ti dziky by mly bt dost. Hodn tst. " -gameforge.main_quest_lv91._470_say = " Dobe, ihned se vydm na cestu. " -gameforge.main_quest_lv91._480_sayTitle = " Carapaxsk prek " -gameforge.main_quest_lv91._490_say = " Najdi Generla Humra a Krlovskho kraba a zskej[ENTER]od nich ti dziky Carapaxskho prku. " -gameforge.main_quest_lv91._500_say = " Carapaxsk prek je extrmn jedovat. Musm[ENTER]pokat cel den, aby se jeho inek[ENTER]neutralizoval.[ENTER]Vra se zase ztra, doufm, e ti budu moci[ENTER]sdlit vce. " -gameforge.main_quest_lv91._510_say = " M Carapaxsk prek! " -gameforge.main_quest_lv91._520_say = " Dobr prce. nyn budu moci konen dekryptovat[ENTER]cel dopis. Prosm, vezmi si toto jako odmnu. " -gameforge.main_quest_lv91._530_say = " Pines mi dalch %d kus. " -gameforge.main_quest_lv91._540_say = " Tenhle Carapaxsk prek je kontaminovan. Pines[ENTER]mi prosm jin. " -gameforge.main_quest_lv91._550_1_notice = " Nael jsi dziku Carapaxskho prku. " -gameforge.main_quest_lv91._550_2_notice = " Dones jej Yon-I-Walkerovi. " -gameforge.main_quest_lv91._560_sendLetter = " Otrven! " -gameforge.main_quest_lv91._570_say = " Admirl Angmur nutn potebuje tvoji pomoc. Najdi[ENTER]jej a zjisti, o se jedn. " -gameforge.main_quest_lv91._580_say = " Tady jsi! A ti poehn Dra bh. Yon-I-Walker[ENTER]byl otrven Carapaxskm prkem. " -gameforge.main_quest_lv91._590_say = " Chtl si pospit a nebyl dost opatrn. A co je[ENTER]nejhor, nae zsoby lk nejsou dostaten.[ENTER]Vydej se hledat Devaternk - jeho koeny[ENTER]neutralizuj jed. Oznail jsem na map msta, kde[ENTER]roste. " -gameforge.main_quest_lv91._600_say = " Samozejm. " -gameforge.main_quest_lv91._610_say = " Vdl jsem, e s tebou mohu potat. Prosm,[ENTER]posp si, nemme moc asu! " -gameforge.main_quest_lv91._620_sayTitle = " Zachra Yon-I-Walkera! " -gameforge.main_quest_lv91._630_say = " Najdi Koeny devaternku, abys byl schopen[ENTER]vylit otrvenho Yon-I-Walkera. " -gameforge.main_quest_lv91._640_1_notice = " Dones Koen devaternku Yon-I-Walkerovi. " -gameforge.main_quest_lv91._650_say = " *chrrr*[ENTER]*ahhhgr*[ENTER]Ach, to jsi ty. Nen mi njak dobe. Nael jsi[ENTER]Koen devaternku? " -gameforge.main_quest_lv91._660_say = " Ano, mm ho tady. " -gameforge.main_quest_lv91._670_say = " No, u se ctm lpe. Tak se zd, e mj as[ENTER]jet nepiel.[ENTER]Dkuji ti. Toto si vezmi jako odmnu. nyn mohu[ENTER]dokonit mou prci. Jakmile bude dekryptovn[ENTER]dopisu dokoneno, bude t admirl Angmur[ENTER]informovat. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker s tebou chce mluvit. " -gameforge.main_quest_lv91._760_say = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " Dobrodrustv bude pokraovat, jakmile doshne[ENTER]rovn 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " Dopis ervenm zlodjm " -gameforge.main_quest_lv92._020_say = " Posledn dopis, poslan Pisluhovai temnot, byl[ENTER]odesln Gangu ervench zlodj. Admirl Angmur[ENTER]m pro tebe vce informac. " -gameforge.main_quest_lv92._030_say = " Dostvme se stle bl k plnm Pisluhova[ENTER]temnot. Posledn dopis se nachz v rukch Gangu[ENTER]ervench zlodj. " -gameforge.main_quest_lv92._040_say = " Gang ervench zlodj? " -gameforge.main_quest_lv92._050_say = " Je to banda kriminlnk, kte byli vyhnni z[ENTER]Temn dra skly. Co je na nich divn je to, e[ENTER]jsou to lidsk bytosti, kte se spojili s[ENTER]dmony. " -gameforge.main_quest_lv92._060_say = " Dmoni se spojili s lidmi, msto aby je serali?[ENTER]To je divn. " -gameforge.main_quest_lv92._070_say = " Spojuje je spolen zjem: zlato. Kemp Gangu[ENTER]ervench zlodj odtud nen daleko. Pora[ENTER]Popravho ervench zlodj a ernho generla.[ENTER]Jeden z nich m ten dopis. " -gameforge.main_quest_lv92._080_say = " Bohuel byli varovni o naich zmrech vas a[ENTER]proto roztrhli dopis na 4 sti. Potebujeme je[ENTER]najt vechny. " -gameforge.main_quest_lv92._090_say = " Dobe. " -gameforge.main_quest_lv92._100_say = " Dkuji! " -gameforge.main_quest_lv92._110_sayTitle = " Dopis ervenm zlodjm " -gameforge.main_quest_lv92._120_say = " Bojuj s Popravm ervench zlodj a ernm[ENTER]generlem. Najdi vechny tyi sti dopisu. " -gameforge.main_quest_lv92._130_say = " Dopis jet nen kompletn. Najdi vechny jeho[ENTER]sti. " -gameforge.main_quest_lv92._140_1_notice = " Nael jsi vechny sti Dopisu ervenm zlodjm. " -gameforge.main_quest_lv92._140_2_notice = " Uka ji Admirlovi Angmurovi. " -gameforge.main_quest_lv92._150_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv92._160_say = " Dobr prce. Tady, pijmi toto jako vraz m[ENTER]vdnosti. " -gameforge.main_quest_lv92._170_sendLetter = " Dopis ervenm zlodjm " -gameforge.main_quest_lv92._180_say = " Admirl Angmur potebuje tvou pomoc. " -gameforge.main_quest_lv92._190_say = " Dobe e jsi tady. Mme problm. " -gameforge.main_quest_lv92._200_say = " Co se dje? " -gameforge.main_quest_lv92._210_say = " Existuje toti pt kus Dopisu ervenm zlodjm.[ENTER]Bez tto sti je to co jsi zatm pinesl[ENTER]bezcenn. U jsem pro nj poslal Bae-Yonga,[ENTER]jednoho z mch nejstatenjch mu, ale muselo[ENTER]se mu nco stt. U dvno ml bt zpt. Mohl by[ENTER]ses po nm podvat? " -gameforge.main_quest_lv92._220_say = " Samozejm! M pedstavu, kde by mohl bt? " -gameforge.main_quest_lv92._230_say = " Pedstavu, to ano. Naposledy se zmioval, e se[ENTER]chce podvat do Nefritovho zlivu. Ovem nikdo[ENTER]nedoke potvrdit, zda tam opravdu el i[ENTER]nikoliv. " -gameforge.main_quest_lv92._240_say = " Ihned se vydm na cestu! " -gameforge.main_quest_lv92._250_sayTitle = " Poheovan vojk " -gameforge.main_quest_lv92._260_say = " Najdi pt kus dopisu. Pravdpodobn ho m[ENTER]Bae-Young, kter se vydal do Nefritovho zlivu. " -gameforge.main_quest_lv92._270_say = " Jet jsi nenael Bea-Younga? Vdy je to[ENTER]zleitost ivota i smrti! Prosm, pokrauj v[ENTER]hledn. " -gameforge.main_quest_lv92._280_say = " *chrrr*[ENTER]Dky, e jsi m hledal. Byl jsem v bitv tce[ENTER]zrann a obvm se, e mi ji nezbv mnoho[ENTER]asu...[ENTER]Tady, tohle jsem sebral ervenm zlodjm. Dones[ENTER]to admirlovi. B! Budu v po...[ENTER](Umel ti v nru.) " -gameforge.main_quest_lv92._290_1_notice = " Jet ne Bae-Young zemel, tak ti pedal[ENTER]chybjc st dopisu. " -gameforge.main_quest_lv92._290_2_notice = " Vydej se zpt za admirlem Angmurem. " -gameforge.main_quest_lv92._300_say = " Jsi zpt? Nael jsi Bae-Younga? " -gameforge.main_quest_lv92._310_say = " Ano, ale... " -gameforge.main_quest_lv92._320_say = " Ale?[ENTER]Ach ne... je mrtv? " -gameforge.main_quest_lv92._330_say = " U jsem pro nj nemohl nic udlat. Upmnou[ENTER]soustrast. Byl to staten mu - brnil posledn[ENTER]kus dopisu svm ivotem. Tady je. " -gameforge.main_quest_lv92._340_say = " Ztrta Bae-Younga je opravdu bolestn. Ale jsem[ENTER]na nj velmi hrd. Dokonil svj kol - nyn mme[ENTER]vechny sti dopisu. " -gameforge.main_quest_lv92._350_say = " Dkuji ti za vechno. Tady, tohle si vezmi jako[ENTER]odmnu.[ENTER]Jdu do kostela zaplit svku za Bae-Younga.[ENTER]Promluvme si pozdji. " -gameforge.main_quest_lv92._360_say = " Jdi za Admirlem Angmurem. " -gameforge.main_quest_lv92._370_sendLetter = " Dekryptovn Dopisu ervenm zlodjm " -gameforge.main_quest_lv92._380_say = " Admirl Angmur m dleit zprvy o Dopisu[ENTER]ervench zlodj.[ENTER]Poslechni si, co ti chce sdlit. " -gameforge.main_quest_lv92._390_say = " , tady jsi. Z tch Pisluhova temnot u m[ENTER]bol hlava. Tenhle dopis je tak zakryptovn.[ENTER]Prosm, dones jej Yon-I-Walkerovi. " -gameforge.main_quest_lv92._400_say = " Chpu. " -gameforge.main_quest_lv92._410_say = " Dones zakryptovan dopis Yon-I-Walkerovi. " -gameforge.main_quest_lv92._420_say = " Ach! To se ke m mus vdycky takhle piplit?[ENTER]Co pro tebe mohu udlat? " -gameforge.main_quest_lv92._430_say = " Tady je Dopis ervenm zlodjm. Tak jako ty[ENTER]pedchoz je i on zakryptovan. " -gameforge.main_quest_lv92._440_say = " Uka, podvm se na to. Hmmm, to vypad jako[ENTER]tritonsk znaky. Jejich dekryptovn by nemlo[ENTER]bt tak tk. " -gameforge.main_quest_lv92._450_say = " Vynikajc. Kolik na to potebuje asu? " -gameforge.main_quest_lv92._460_say = " Ne tak rychle. Samotn dekryptovn nen nijak[ENTER]sloit, ale potebuje k tomu njak vci. " -gameforge.main_quest_lv92._470_say = " No samozejm. Pilo mi to njak snadn. " -gameforge.main_quest_lv92._480_say = " Koukm, e jsi ztratil smysl pro humor, hehehe.[ENTER]Abych dekryptoval dopis, potebuji Oinovy upiny.[ENTER]V kmeni Trioton nos tyhle upiny pouze Generl[ENTER]Kappa a samotn Triton. Prosm, pines mi jich[ENTER]deset. " -gameforge.main_quest_lv92._490_say = " Dobe, vydm se ihned na cestu. " -gameforge.main_quest_lv92._500_sayTitle = " Najdi Oinovi upiny. " -gameforge.main_quest_lv92._510_say = " Pouze Triton, krl Triton a generl Kappa nos[ENTER]Oinovi upiny. " -gameforge.main_quest_lv92._520_say = " Bez tch upin nemohu dopis dekryptovat. Nutn je[ENTER]potebuji. " -gameforge.main_quest_lv92._530_1_notice = " Nael jsi tritonskou Oinovu upinu. " -gameforge.main_quest_lv92._530_2_notice = " Rychle je dones Yon-I-Walkerovi. " -gameforge.main_quest_lv92._540_say = " Vedl sis dobe. Jakmile budu mt dopis[ENTER]dekryptovan, dm vdt admirlovi Angmurovi. Ty[ENTER]by sis ml zatm trochu odpoinout. Tady, vezmi[ENTER]si tohle jako vraz mch dk. " -gameforge.main_quest_lv92._550_say = " Chce s tebou mluvit Yon-I-Walker. " -gameforge.main_quest_lv92._560_sendLetter = " Temn plny " -gameforge.main_quest_lv92._570_say = " Dopis od Pisluhova temnot byl dekryptovn.[ENTER]Admirl Angmur ti chce ci o temnch plnech. " -gameforge.main_quest_lv92._580_say = " Povedlo se nm kompletn dekryptovat tajnou[ENTER]zprvu. Pamatuje si na dopis, poslan Gnollm?[ENTER]Tam mluvili o dracch, kte sp na ostrov, a[ENTER]tak o postupu, jakm je vzbudit a naplnit je[ENTER]hnvem. Nyn jsme zjistili dvod, pro to na ns[ENTER]Pisluhovai temnot chystaj. " -gameforge.main_quest_lv92._590_say = " Kdy v prav okamik zabije draka, tak je jeho[ENTER]mysl ern jako samotn chtn pekla a vyplivne[ENTER]ven Perlu noci. Dky sle tto perly me bt[ENTER]oiven Sung Mahi a lze jej pivst do tohoto[ENTER]svta. To je jejich len pln! " -gameforge.main_quest_lv92._600_say = " Musme si nae dal kroky opravdu dobe[ENTER]promyslet. Jakmile pro tebe budu mt njak[ENTER]zprvy, tak t zavolm. Zatm ti za ve dkuji. " -gameforge.main_quest_lv92._610_say = " Dobrodrustv bude pokraovat jakmile doshne[ENTER]rovn 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Sbrn sly I " -gameforge.main_quest_lv93._020_say = " Chce s tebou mluvit admirl Angmur. " -gameforge.main_quest_lv93._030_say = " Jsme Pisluhovam temnot za patami. " -gameforge.main_quest_lv93._040_say = " Abychom je porazili, musme se poslit. k ti[ENTER]nco Vnitn svtlo? Je to koncentrovan energie.[ENTER]Maj ji nkter mtick bytosti a rostliny. Z[ENTER]Vnitnho svtla by mohl Yon-I-Walker pipravit[ENTER]npoj. Zajdi za nm. " -gameforge.main_quest_lv93._050_say = " Dobe. " -gameforge.main_quest_lv93._060_say = " Ach, tady je mj zachrnce![ENTER]Vnitn svtlo, ano... mj npoj t uin rovnm[ENTER]protivnkem Pisluhova temnot. " -gameforge.main_quest_lv93._070_say = " Potebuji na nj Vnitn svtlo kyklop a obr.[ENTER]Maj jej ale pouze nelnci tchto kmen. Vydej[ENTER]se nejprve ke kyklopm. " -gameforge.main_quest_lv93._080_say = " Dobe. " -gameforge.main_quest_lv93._090_sayTitle = " Vnitn svtlo I " -gameforge.main_quest_lv93._100_say = " Krl kyklop, Polyphemos, m Vnitn svtlo.[ENTER]Mus jej porazit. " -gameforge.main_quest_lv93._110_say = " Vrtil ses s przdnma rukama? Takhle ti ale[ENTER]nemohu pomoci. Pines mi Vnitn svtlo! " -gameforge.main_quest_lv93._120_1_notice = " Nael jsi Vnitn svtlo. Dones jej[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_lv93._130_say = " Promluv si s Yon-I-Walkerem. " -gameforge.main_quest_lv93._140_say = " Tak tohle je to Vnitn svtlo... jet ne s nm[ENTER]zanu pracovat, mus bt vyitno. To zabere[ENTER]njak as. Dm ti vdt, a s tm budu hotov. " -gameforge.main_quest_lv93._150_sendLetter = " Sbrn sly II " -gameforge.main_quest_lv93._160_say = " Hled t Yon-I-Walker. " -gameforge.main_quest_lv93._170_say = " Vnitn svtlo, kter ml Polyphemos, je nyn[ENTER]vyitn. Jako dal potebuji to, co pat[ENTER]gigantm. Abys jej zskal, mus porazit Krle[ENTER]Wubbu. " -gameforge.main_quest_lv93._180_say = " Dobe, vydm se ihned na cestu. " -gameforge.main_quest_lv93._190_sayTitle = " Vnitn svtlo II " -gameforge.main_quest_lv93._200_say = " Pora Krle Wubbu a zskej jeho Vnitn svtlo. " -gameforge.main_quest_lv93._210_say = " Vrtil ses zpt s przdnma rukama? To m[ENTER]pekvapuje, obvykle to tak nebv. Radji se[ENTER]vydej znovu na cestu. " -gameforge.main_quest_lv93._220_1_notice = " Dr v rukou Vnitn svtlo gigant. " -gameforge.main_quest_lv93._220_2_notice = " Dones jej Yon-I-Walkerovi. " -gameforge.main_quest_lv93._230_say = " Promluv si s Yon-I-Walkerem. " -gameforge.main_quest_lv93._240_say = " Vnitn svtlo Krle Wubby m enormn energii.[ENTER]Vm tomu, e je takov dky jeho velikosti.[ENTER]Musm ho samozejm vyistit. Bude to njakou[ENTER]chvilku trvat. " -gameforge.main_quest_lv93._250_sendLetter = " Sbrn sly III " -gameforge.main_quest_lv93._260_say = " Hled t Yon-I-Walker. " -gameforge.main_quest_lv93._270_say = " Jsi tady, vborn. Potebuji tvou pomoc. Abych[ENTER]mohl mj npoj pln dokonit, potebuji jet[ENTER]jednu psadu: Esenci milnia. " -gameforge.main_quest_lv93._280_say = " Esence milnia? Nikdy jsem o n neslyel. " -gameforge.main_quest_lv93._290_say = " Je to velmi inn sms, vyroben ze smsi[ENTER]rznch livch bylin. Zn Octavia? ije v[ENTER]hlavn vesnici a je jedin, kdo je schopen Esenci[ENTER]milnia vyrobit. Zajdi za nm. Doufm, e nm[ENTER]pome.[ENTER]Obas um bt pkn tvrdohlav... " -gameforge.main_quest_lv93._300_say = " Dobe. " -gameforge.main_quest_lv93._310_sayTitle = " Promluv si s Octaviem! " -gameforge.main_quest_lv93._320_say = " Vyhledej Octavia. ije v hlavn vesnici a je[ENTER]jedin, kdo um vyrobit Esenci milnia. " -gameforge.main_quest_lv93._330_say = " Zdravm! Co pro tebe mohu udlat? Co teba[ENTER]Samgyetang? Je to mstn specialita... " -gameforge.main_quest_lv93._340_say = " Octacio, nejsem tady kvli jdlu! Potebuji nco[ENTER]mnohem vzcnjho: Esenci milnia! " -gameforge.main_quest_lv93._350_say = " Uff, psst, ne tak hlasit! Esence milnia... Ne,[ENTER]to nen mon. Jak jsi se o n dozvdl? Jen pr[ENTER]lid zvldne slu, kterou dv. Nechci to[ENTER]riskovat. B pry, ne t nkdo usly. " -gameforge.main_quest_lv93._360_say = " Octavio, stj a poslouchej! Posl m[ENTER]Yon-I-Walker z Temn dra skly. Potebuje tu[ENTER]esenci okamit![ENTER]Bez n nemme proti Pisluhovam temnot anci. A[ENTER]to pak bude svt, jak jej znme, znien. A jen ty[ENTER]me tu esenci vyrobit. Prosm! " -gameforge.main_quest_lv93._370_say = " k Yon-I-Walker? Hm, to je mj star ptel.[ENTER]Urazili jsme hrdla mnoha dobrm lahvm vna a[ENTER]strvili spoustu asu vyprvnm historek. Musm[ENTER]si o tom popemlet. Vra se rno a j ti pak[ENTER]eknu, jak jsem se rozhodl. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Jet jsem se nerozhodl. Pij pozdji. " -gameforge.main_quest_lv93._400_npcChat = " Esence mulnia " -gameforge.main_quest_lv93._410_say = " Chce s tebou mluvit Octavio. " -gameforge.main_quest_lv93._420_say = " No, pemlel jsem o tom celou noc. Sice tm[ENTER]hodn riskuji, ale jsem si jist, e udlm[ENTER]sprvnou vc.[ENTER]Ano, pomohu ti. " -gameforge.main_quest_lv93._430_say = " Vborn! " -gameforge.main_quest_lv93._440_say = " Bohuel ale momentln nemm dn psady.[ENTER]Mysl, e bys je mohl pro m obstarat? Vyrobm[ENTER]ti pak esenci. " -gameforge.main_quest_lv93._450_say = " Samozejm. Co potebuje? " -gameforge.main_quest_lv93._460_say = " Potebuji Koen gango, Houby tue a Rododendron. A[ENTER]potebuji 200 kus od kadho. " -gameforge.main_quest_lv93._470_say = " Dobe, hned se vydm na cestu. Kde je vlastn[ENTER]vechny najdu? " -gameforge.main_quest_lv93._480_say = " Tyto rostliny nalezne v rznch stech[ENTER]kontinentu. Zatmco bude hledat, j se budu[ENTER]vnovat ppravm. " -gameforge.main_quest_lv93._490_sayTitle = " Recept " -gameforge.main_quest_lv93._500_say = " Hledej Koen gango, Houby tue a Rododendron.[ENTER]Potebuje 200 kus od kadho. " -gameforge.main_quest_lv93._510 = " Tyto rostliny nalezne v rznch stech[ENTER]kontinentu. Zatmco bude hledat, j se budu[ENTER]vnovat ppravm. " -gameforge.main_quest_lv93._520_say = " Ach, jsi zpt, vborn. A m ve, co potebuji.[ENTER]Tak to se mohu dt hned do dla! Ale nesmm bt[ENTER]bhem tto doby vyruovn. Vra se ztra touhle[ENTER]dobou. To by u esence mohla bt hotova. " -gameforge.main_quest_lv93._530_say = " Chpu. Vrtm se ztra. " -gameforge.main_quest_lv93._540_say = " Celkem chpu, e ji potebuje rychle, ale bude[ENTER]muset jet chvilku pokat. Vra se prosm[ENTER]pozdji. " -gameforge.main_quest_lv93._550_say = " Hled t Octavio. " -gameforge.main_quest_lv93._560_say = " , pichz prv vas: Esence milnia je[ENTER]pipravena k pouit! Me ji nyn donst[ENTER]Yon-I-Walkerovi. " -gameforge.main_quest_lv93._570_say = " Dkuji! " -gameforge.main_quest_lv93._580_sendLetter = " Esence milnia " -gameforge.main_quest_lv93._590_say = " Hled t Yon-I-Walker. " -gameforge.main_quest_lv93._600_say = " Ty m Esenci milnia! Tak to mm ve pro mj[ENTER]npoj pohromad! Jakmile bude hotov, tak t[ENTER]zavolm. " -gameforge.main_quest_lv93._610_say = " Dobe. " -gameforge.main_quest_lv93._620_say = " Dobrodrustv bude pokraovat jakmile doshne[ENTER]rovn 94. " -gameforge.main_quest_lv93._630_say = " %s: %d kus, %s: %d kus,[ENTER]%s: %d kus " -gameforge.main_quest_lv93._640_say = " Starm se zjezdn hostinec - nemm vechen as[ENTER]na svt. Pines mi vechny chybjc psady a[ENTER]posp si prosm. " -gameforge.main_quest_lv93._650_1_notice = " Nael jsi vechny potebn psady do Esence[ENTER]milnia. " -gameforge.main_quest_lv93._650_2_notice = " Vra se k Octaviovi. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Leviatansk perly " -gameforge.main_quest_lv94._020_say = " Hled t Yon-I-Walker. " -gameforge.main_quest_lv94._030_say = " Mm to. Povedlo se mi zkombinovat ty nejlep[ENTER]znm esence mezi sebou. A tohle ti dm:[ENTER]Leviatansk perly! " -gameforge.main_quest_lv94._040_say = " Dkuji! " -gameforge.main_quest_lv94._050_say = " Pokud si vezme tyto kapsle, nemus ctit dnou[ENTER]zmnu. Ale dobe trnovan oko, jako je to moje[ENTER]nebo Angmurovo, to pozn. Angmur si chce s tebou[ENTER]promluvit. Zajdi za nm. " -gameforge.main_quest_lv94._060_sayTitle = " Posilni se! " -gameforge.main_quest_lv94._070_say = " Spolkni Leviatansk perly a najdi Admirla[ENTER]Angmura. " -gameforge.main_quest_lv94._080_sendLetter = " Voln Bounch hor " -gameforge.main_quest_lv94._090_say = " Admirl Angmur m pro tebe nov zprvy. " -gameforge.main_quest_lv94._1000_say = " Budu potebovat trochu asu, abych mohl provst[ENTER]analzu tchto vzork. Vra se ztra a j doufm,[ENTER]e ti budu moci ci njak vsledky. " -gameforge.main_quest_lv94._100_say = " Ach, Leviatansk perly ji ukazuj svj inek:[ENTER]krsn kolem tebe vidm auru sly. M zvdi maj[ENTER]pedstavu, kde by se mohlo nachzet velitelstv[ENTER]Pisluhova temnot. Ovem je dobe streno.[ENTER]Mohl by ses tam podvat? " -gameforge.main_quest_lv94._1010_say = " Nahlsm m zjitn Angmurovi. Bude pak s tebou[ENTER]v kontaktu. " -gameforge.main_quest_lv94._1020_say = " Admirl Angmur m informace o ernm zlatu. Zajdi[ENTER]za nm. " -gameforge.main_quest_lv94._1030_say = " Ano, tady jsi. Analza ernho zlata ale jet[ENTER]nen dokonena. Doufm, e ti budu moci brzy ci[ENTER]vce. Na, tohle si vezmi jako odmnu za tv[ENTER]sil. " -gameforge.main_quest_lv94._1040_say = " Nememe ji ztrcet dn as. Rychle, pines mi[ENTER]vzorky ernho zlata! " -gameforge.main_quest_lv94._1050_say = " Dobrodrustv bude pokraovat, jakmile doshne[ENTER]rovn 95. " -gameforge.main_quest_lv94._1060_say = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Chybjc mnostv: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Samozejm. " -gameforge.main_quest_lv94._120_say = " Dkuji. Poj, uki ti, kter oblasti potebuji[ENTER]prozkoumat. Hlas se u m, a bude hotov. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Na rozkaz Admirla Angmura prozkoumej Boun hory.Tvj prvn cl le na: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " Boun hory " -gameforge.main_quest_lv94._160_say = " Prozkoumej Boun hory a pak vsledky ohlas[ENTER]Admirlovi Angmurovi. " -gameforge.main_quest_lv94._170_say = " Jet jsi neprozkoumal vechny oblasti, e? My[ENTER]ale na tch informacch zvisme. Prosm, spl m[ENTER]rozkazy. " -gameforge.main_quest_lv94._180_say = " Tvj prvn cl: %d, %d " -gameforge.main_quest_lv94._190_say = " Tvj druh cl: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Tvj tet cl: %d, %d " -gameforge.main_quest_lv94._220_say = " Doshl jsi svho prvnho cle. Dal lokalita je:[ENTER](%d, %d) " -gameforge.main_quest_lv94._230_say = " Doshl jsi svho druhho cle. Dal lokalita je:[ENTER](%d, %d) " -gameforge.main_quest_lv94._240 = " Doshl jsi svho tetho cle. " -gameforge.main_quest_lv94._250_say = " Povedlo se ti zskat informace o situaci v[ENTER]Bounch horch. Nyn se nahlas zpt Admirlovi[ENTER]Angmurovi. " -gameforge.main_quest_lv94._260_say = " Vra se Admirlovi Angmurovi. " -gameforge.main_quest_lv94._270_say = " , jsi zpt! Vborn, vyhodnotme informace,[ENTER]kter jsi shromdil a vypracujeme strategii. " -gameforge.main_quest_lv94._280_say = " Tady je tv odmna. " -gameforge.main_quest_lv94._290_sendLetter = " Oslaben ervench zlodj " -gameforge.main_quest_lv94._300_say = " Hled t admirl Angmur. " -gameforge.main_quest_lv94._310_say = " Pm tok se mi momentln zd pli riskantn.[ENTER]Ne pejdeme do ofenzvy, musme nejprve oslabit[ENTER]neptelsk jednotky. " -gameforge.main_quest_lv94._320_say = " V Bounch horch ij nsledujc skupiny:[ENTER]Giganti, Kyklopov a erven zlodji. Nejprve[ENTER]zatome na erven zlodje! " -gameforge.main_quest_lv94._330_say = " Jakou slabinu maj erven zlodji? " -gameforge.main_quest_lv94._340_say = " Rud f vdy nos speciln kpi, symbol sly a[ENTER]nedotknutelnosti. Odeber mu jeho kpi - to pln[ENTER]zni motivaci ervench zlodj! " -gameforge.main_quest_lv94._350_say = " Rud f? To nebude snadn kol... " -gameforge.main_quest_lv94._360_say = " M pravdu. Ovem pokud existuje nkdo, kdo se mu[ENTER]vyrovn, tak jsi to ty. Hodn tst! " -gameforge.main_quest_lv94._370_sayTitle = " Rud f " -gameforge.main_quest_lv94._380_say = " Pora Rudho fa a seber mu kpi. " -gameforge.main_quest_lv94._390_say = " ... nepovedlo se? Tak tomu nemohu vit. Mus se[ENTER]s nm utkat znovu. Jsem si jist, e ho tentokrt[ENTER]poraz. " -gameforge.main_quest_lv94._400_1_notice = " Porazil jsi Rudho fa. " -gameforge.main_quest_lv94._400_2_notice = " Vezmi mu jeho kpi a dones ji zpt Admirlovi[ENTER]Angmurovi. " -gameforge.main_quest_lv94._410_say = " Admirl Angmur t oekv. " -gameforge.main_quest_lv94._420_say = " Kp! Vdl jsem, e to doke. Povsme ji[ENTER]blzko jejich tbora, aby ji mohli vidt - to by[ENTER]s nervy Gangu ervench zlodj mlo trochu[ENTER]zamvat.[ENTER]M lid se o to postaraj. Ty si zatm me[ENTER]odpoinout. " -gameforge.main_quest_lv94._430_sendLetter = " Oslaben Kyklop " -gameforge.main_quest_lv94._440_say = " Admirl Angmur by s tebou rd mluvil. " -gameforge.main_quest_lv94._450_say = " N pln funguje: kdy erven zlodji uvidli tu[ENTER]kpi, tak se v nich nco zlomilo. Skonilo to[ENTER]bojem mezi lidmi a dmony. Nyn je ten gang[ENTER]kompletn rozloen. Jako dal ns ekaj[ENTER]Kyklopov. " -gameforge.main_quest_lv94._460_say = " Jak budeme pokraovat? " -gameforge.main_quest_lv94._470_say = " Kyklopov uctvaj svho velitele. Pokud se nm[ENTER]poda eliminovat jeho oddl, Kyklopov se[ENTER]rozuteou v panice a strachu. Pora Generla[ENTER]Outise %d krt, Argse %d krt a Polyphema %d[ENTER]krt. " -gameforge.main_quest_lv94._480_say = " Bude mi potenm. " -gameforge.main_quest_lv94._490_say = " Bu opatrn. " -gameforge.main_quest_lv94._500_sayTitle = " Bojuj s Kyklopy! " -gameforge.main_quest_lv94._510_say = " Pora Generla Outise %d krt, Argse %d krt a[ENTER]Polyphema %d krt. " -gameforge.main_quest_lv94._520 = " Nechce se mi ani vit, e m s Kyklopy soucit![ENTER]Jdi! Vm, e to doke! " -gameforge.main_quest_lv94._530_1_notice = " Mus porazit vdce Kyklop. " -gameforge.main_quest_lv94._530_2_notice = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv94._540_say = " Jdi za admirlem Angmurem. " -gameforge.main_quest_lv94._550_say = " Zprvy o tvch skutcch t pedchzej! Kyklopov[ENTER]jsou na tku.[ENTER]Take u nm zbvaj pouze Giganti. Shromdm[ENTER]informace o jejich slabinch a pak t zavolm. " -gameforge.main_quest_lv94._560_sendLetter = " Oslaben Gigant " -gameforge.main_quest_lv94._570_say = " Vol t Admirl Angmur. " -gameforge.main_quest_lv94._580_say = " Moji zvdi odhalili slabinu Gigant. " -gameforge.main_quest_lv94._590_say = " Povz mi to! " -gameforge.main_quest_lv94._600_say = " Giganti maj totem, ktermu pipisuj velkou[ENTER]duevn hodnotu. Pokud jim ho sebereme, tak dojde[ENTER]k oslaben jejich odhodln. " -gameforge.main_quest_lv94._610_say = " Kde ten totem najdu? " -gameforge.main_quest_lv94._620_say = " Totem m tvar velkho kusu jantaru. Aby byl lpe[ENTER]chrnn ped zlodji, byl rozdlen na %d st.[ENTER]Tyto sti nos Krl Wubba a jeho dstojnci. " -gameforge.main_quest_lv94._630_say = " Rozumm. " -gameforge.main_quest_lv94._640_sayTitle = " Totem gigant " -gameforge.main_quest_lv94._650_say = " Zskej vechny kusy totemu. " -gameforge.main_quest_lv94._660_say = " Giganti jsou velmi siln protivnci. Ale ty je[ENTER]mus porazit a pinst mi ten totem! " -gameforge.main_quest_lv94._670_say_1_notice = " Zskal jsi vechny sti totemu. " -gameforge.main_quest_lv94._670_say_2_notice = " Vra se Admirlovi Angmurovi. " -gameforge.main_quest_lv94._680_say = " , u jsem zanal mt obavy. Ale ty jsi to[ENTER]opravdu dokzal. Nyn mme totem, kter uctvali[ENTER]Giganti. Tv odmna za tento in bude velk. " -gameforge.main_quest_lv94._690_sendLetter = " Do Bounch hor " -gameforge.main_quest_lv94._700_say = " Hled t admirl Angmur. " -gameforge.main_quest_lv94._710_say = " M zvdi zahldli Kyklopy, kte nco sebrali v[ENTER]Bounch horch a odnesli to pry. " -gameforge.main_quest_lv94._720_say = " Zjisti, co Kyklopov nali. Obvm se, e to[ENTER]nebude nic dobrho... A pochybuji, e by se toho[ENTER]vzdali bez boje. " -gameforge.main_quest_lv94._730_say = " Rozumm. " -gameforge.main_quest_lv94._740_sayTitle = " Co plnuj Kyklopov? " -gameforge.main_quest_lv94._750_say = " Zjisti, co Kyklopov hledali v Bounch horch. " -gameforge.main_quest_lv94._760_say = " Zjisti, co maj Kyklopov za lubem. Urit to[ENTER]nebude nic dobrho... Pochybuji, e se svho[ENTER]tajemstv vzdaj bez boje. " -gameforge.main_quest_lv94._770_1_notice = " Dr v ruce blskav ern kmen a tak Kus[ENTER]papru. " -gameforge.main_quest_lv94._770_2_notice = " Uka sv nlezy Admirlovi Angmurovi. " -gameforge.main_quest_lv94._780_say = " Jdi za Admirlem Angmurem. " -gameforge.main_quest_lv94._790_say = " Zjistil jsi, co dlali Kyklopov v Bounch[ENTER]horch? " -gameforge.main_quest_lv94._800_say = " Kyklopm se zrovna dvakrt nechtlo moc mluvit,[ENTER]ale nakonec se mi je povedlo pesvdit, aby mi[ENTER]dali tohle: ern kmen a tenhle kousek papru. " -gameforge.main_quest_lv94._810_say = " Lokalizovali jsme v Bounch horch ly ernho[ENTER]zlata a te jej tme, jak jsi poadoval. Na[ENTER]pedvku se sejdeme jak bylo plnovno v Bounch[ENTER]horch. " -gameforge.main_quest_lv94._820_say = " ern zlato... To je ruda, kter v Bounch[ENTER]horch opravdu existuje. Pro ji ale Pisluhovai[ENTER]temnot potebuj? " -gameforge.main_quest_lv94._830_say = " Musme zjistit, co maj v plnu. " -gameforge.main_quest_lv94._840_say = " Tady se to pe: " -gameforge.main_quest_lv94._850_sendLetter = " ern zlato " -gameforge.main_quest_lv94._860_say = " Admirl Angmur by si s tebou rd promluvil o[ENTER]ernm zlatu. " -gameforge.main_quest_lv94._870_say = " Alchymistm se nepovedlo ern zlato zanalyzovat.[ENTER]Vzorek je pli mal. Musme zjistit, jak[ENTER]vlastnosti m a pro jej Pisluhovai temnot[ENTER]hledaj. Mohl by ses vrtit do Bounch hor a[ENTER]pinst nm vce vzork ernho zlata? " -gameforge.main_quest_lv94._880_say = " Nejprve se vydej k alchymistovi. ekne ti, kolik[ENTER]vzork potebuje. " -gameforge.main_quest_lv94._890_say = " Promluv si s alchymistou. " -gameforge.main_quest_lv94._900_say = " Zdravm. U ti Admirl Angmur vysvtlit tvj kol? " -gameforge.main_quest_lv94._910_say = " Ano. Kolik vzork ernho zlata potebuje? " -gameforge.main_quest_lv94._920_say = " Hmm, nech m o tom chvilku pemlet. Myslm, e[ENTER]%d vzork by mohlo bt pro analzu dostatench. " -gameforge.main_quest_lv94._930_say = " Rozumm. " -gameforge.main_quest_lv94._940_sayTitle = " Zlato Bounch hor. " -gameforge.main_quest_lv94._950_sayTitle = " Zajdi za alchymistou. " -gameforge.main_quest_lv94._960_say = " Hledej vzorky ernho zlata v Bounch horch. " -gameforge.main_quest_lv94._970_1_notice = " Objevil jsi lu ernho zlata a povedlo se ti[ENTER]zskat vzorek rudy. " -gameforge.main_quest_lv94._970_2_notice = " Dones ji alchymistovi. " -gameforge.main_quest_lv94._980_say = " Ach, ty jsi nael ern zlato. Uka! Hm, dn[ENTER]trhliny a vzorek je dostaten velik... ano,[ENTER]tohle mohu pro analzu pout. Ale potebuji[ENTER]jet %d dalch. " -gameforge.main_quest_lv94._990_say = " S tmhle vzorkem nemohu nic dlat. Je pro analzu[ENTER]pli mal. Pines mi jin! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Zlat horeka " -gameforge.main_quest_lv95._020_say = " Hled t Admirl Angmur. M nov informace o[ENTER]ernm zlat. " -gameforge.main_quest_lv95._030_say = " ern zlato vytahuje energii z tvor v jeho[ENTER]blzkosti a pedv ji jin osob. Pisluhovai[ENTER]temnot toho chtj vyut a napumpovat ukradenou[ENTER]energii do Sung Mahi! Gigantsk Kapitn Hk m[ENTER]velk zsoby ernho zlata v Bounch horch.[ENTER]Zskej je! " -gameforge.main_quest_lv95._040_say = " Povauj to za splnn! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " Na hku: Kapitn Hk " -gameforge.main_quest_lv95._080_say = " Pora Kapitna Hka z Gigant a zajisti ern[ENTER]zlato! " -gameforge.main_quest_lv95._090_say = " Nesmme ztrcet as. Pora Kapitna Hka a[ENTER]zajisti ern zlato! " -gameforge.main_quest_lv95._100_1_notice = " Po ernm zlatu tam nebylo ani stopy. Ale Kapitn[ENTER]Hk ml u sebe dopis. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv95._120_say = " , take se ti povedlo Kapitna Hka porazit? Co[ENTER]je to? Dopis? Uka! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Kouzla. Kapitn Hk u pedal ern zlato Smrtce.[ENTER]Ale posledn vta skrv hdanku: ivot bude[ENTER]stvoen z mlhy asu Armdou temnot. " -gameforge.main_quest_lv95._150_say = " Musme tu zsilku zastavit! Myslme si, e skr[ENTER]Smrtky je zpadn od tesu Gautama - bezbon[ENTER]msto, neustle pokryt mlhou. ij tam zlobi a[ENTER]Lemui. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Jakmile budu vdt, jak bude trasa ernho zlata[ENTER]ke Smrtce, dm ti vdt. " -gameforge.main_quest_lv95._180_sendLetter = " Smr dodvky " -gameforge.main_quest_lv95._190_say = " Zajdi za Admirlem Angmurem. M vce informac o[ENTER]dodvce ernho zlata. " -gameforge.main_quest_lv95._200_say = " M zvdi zjistili, e Kapitn Shruk, velitel[ENTER]zlobr, pepravuje ern zlato na tes Gautama.[ENTER]M jej v pytli, kter m zaven na svm opasku.[ENTER]Seber mu jej! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Rozumm. Vydm se okamit na lov. " -gameforge.main_quest_lv95._230_sayTitle = " Smr dodvky! " -gameforge.main_quest_lv95._240_say = " Najdi Kapitna Shruka a seber mu pytel s ernm[ENTER]zlatem jet ped tm, ne jej ped Smrtce. " -gameforge.main_quest_lv95._250_say = " Kapitn Shruk nen dn lehk vha. Ale ty jej[ENTER]me porazit! Zkus to znovu. " -gameforge.main_quest_lv95._260_1_notice = " Zskal jsi pytel. " -gameforge.main_quest_lv95._260_2_notice = " Vra se s nm k Admirlovi Angmurovi. " -gameforge.main_quest_lv95._270_say = " Dones svj lup Admirlovi Angmurovi. " -gameforge.main_quest_lv95._280_say = " V tom pytli je ern zlato? Uka! Hej?! Je tam[ENTER]jen njak psan... " -gameforge.main_quest_lv95._290_say = " Dodvka ernho zlata bude dokonena, jakmile[ENTER]bude kompletn zpracovno. " -gameforge.main_quest_lv95._300_say = " K ertu, ern zlato je stle v nepravch rukch.[ENTER]Alespo ale te vme, e nejprve mus bt[ENTER]zpracovno, ne jej bude moci Smrtka pout pro[ENTER]jeho inky. " -gameforge.main_quest_lv95._310_say = " Jet pod nen pozd. Zjistm, kdo m nyn[ENTER]ern zlato a jestli ji bylo zpracovno. Jakmile[ENTER]budu nco vdt, zavolm t. Tady, tohle je tv[ENTER]odmna.[ENTER]Brzy na shledanou! " -gameforge.main_quest_lv95._320_sendLetter = " Zastav zpracovn " -gameforge.main_quest_lv95._330_say = " Zajdi za Admirlem Angmurem. M novinky ohledn[ENTER]ernho zlata. " -gameforge.main_quest_lv95._340_say = " Zjistili jsme, e Velk zlobr osobn dohl na[ENTER]zpracovn ernho zlata a pot jej osobn doru[ENTER]Smrtce. " -gameforge.main_quest_lv95._350_say = " Momentln m na tes Gautama. zabra tomu, aby[ENTER]se ern zlato dostalo na msto uren. Rychle,[ENTER]ne bude pli pozd! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " Velk zlobr " -gameforge.main_quest_lv95._380_say = " Poraz velitele zlobr a zastav dodvku ernho[ENTER]zlata. " -gameforge.main_quest_lv95._390_say = " Kad minuta je drah! Velk zlobr mus bt[ENTER]zastaven! " -gameforge.main_quest_lv95._400_notice = " Velk zlobr byl poraen. " -gameforge.main_quest_lv95._410_say = " Ns neme zastavit! Smrtka ji m ern zlato.[ENTER]Pli pozd, ty blzne! " -gameforge.main_quest_lv95._420_say = " as se krt. Vra se k Admirlovi Angmurovi a[ENTER]podej mu zprvu. " -gameforge.main_quest_lv95._430_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv95._440_say = " To bylo rychl! M ern zlato? " -gameforge.main_quest_lv95._450_say = " Ne, piel jsem pozd. Smrtka jej ji m. " -gameforge.main_quest_lv95._460_say = " A je nm Dra bh milostiv. Ale nevzdme se jen[ENTER]tak lehko! Vylu ihned zvdy a zjistme, kde se[ENTER]Smrtka nachz. Jakmile to budeme vdt, ozvu se[ENTER]ti. Te si vezmi njak as na odpoinek a tak[ENTER]tuto odmnu. " -gameforge.main_quest_lv95._470_sendLetter = " Kouzlo ivota " -gameforge.main_quest_lv95._480_say = " Admirl Angmur m pro tebe nov informace. Zajdi[ENTER]za nm. " -gameforge.main_quest_lv95._490_say = " Tak ji vme, jak je to s tm kouzlem ivota a[ENTER]armdou temnoty. Na Temn dra skle kdysi il[ENTER]dsiv kouzelnk. Chtl panovat celmu kontinentu[ENTER]a na jeho cest ho nemohlo nic zastavit: za[ENTER]pouit ern magie vyvolval mrtv a poslal je[ENTER]do bitvy jako svou armdu. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Pivolvn mrtvch - u jen samotn mylenka na[ENTER]to m ds. Pisluhovai temnot pouvaj ern[ENTER]zlato na vybudovn armdy nemrtvch. Musme je[ENTER]zastavit! " -gameforge.main_quest_lv95._520_say = " Vyhledej Lemuho mga ve starch ruinch na[ENTER]tesu Gautama. V nco o tom kouzlu. Jsem si[ENTER]jist, e ti ekne ve, co potebujeme vdt. " -gameforge.main_quest_lv95._530_say = " Zeptej se slun... ho hum. Rozumm. " -gameforge.main_quest_lv95._540_sayTitle = " Kouzlo ivota " -gameforge.main_quest_lv95._550_say = " Pora Lemuho kouzelnka a zskej informace o[ENTER]Kouzlu ivota a vyvolvn mrtvch. " -gameforge.main_quest_lv95._560_say = " Nesmme ji ztrcet dn as. Pora Lemuho[ENTER]kouzelnka a zskej od nj informace o Kouzlu[ENTER]ivota. " -gameforge.main_quest_lv95._570_1_notice = " Porazil jsi Lemuho kouzelnka a nael jsi[ENTER]tabulku s npisem. " -gameforge.main_quest_lv95._570_2_notice = " Uka ji Admirlovi Angmurovi. " -gameforge.main_quest_lv95._580_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv95._590_say = " Ale, Lemu kouzelnk ml u sebe tabulku? Uka mi[ENTER]ji. " -gameforge.main_quest_lv95._600_sayReward = " Pro vyvoln mrtvch jsou nutn ti vci:[ENTER]1. Lidsk tlo[ENTER]2. ...[ENTER]Zde je Lemu tabulka zlomena. Zbvajc st[ENTER]npisu chyb. " -gameforge.main_quest_lv95._610_say = " Obvm se, e se bude muset znovu vydat na cestu.Potebujeme znt zbytek toho npisu. Mus[ENTER]existovat jet dal dv sti Lemu tabulky. " -gameforge.main_quest_lv95._620_say = " Tady je tv odmna za to, co jsi pro ns a[ENTER]doposud vykonal. Prosm, vydej se hledat dal[ENTER]dv sti Tabulky lemur. " -gameforge.main_quest_lv95._630_sendLetter = " Npis " -gameforge.main_quest_lv95._640_sayTitle = " Najdi Tabulku lemur! " -gameforge.main_quest_lv95._650_say = " Pora Lemuho kouzelnka a najdi zbvajc sti[ENTER]kamenn tabulky. " -gameforge.main_quest_lv95._660_say = " Prosm, musme vdt, jak je zbytek toho npisu![ENTER]Nevzdvej to! " -gameforge.main_quest_lv95._670_say = " Dones dv zbvajc sti Tabulky lemur a dones[ENTER]je Admirlovi Angmurovi. " -gameforge.main_quest_lv95._680_say = " , jsi zpt! Pojme dt kousky Tabulky lemur k[ENTER]sob a peteme si ten npis. " -gameforge.main_quest_lv95._690_sayReward = " Pro vyvoln mrtvch jsou nutn ti vci:[ENTER]1. Lidsk tlo[ENTER]2. ern zlato[ENTER]3. Kra Stromovch dmon[ENTER]Pouze kouzelnk s odpovdajcmi schopnostmi me[ENTER]ovldat Kouzlo ivota. A kdy zeme, zeme s nm[ENTER]cel armda mrtvch. " -gameforge.main_quest_lv95._700_say = " Take to je dvod, pro byly nae hbitovy[ENTER]znesvceny a tla byla ukradena z hrob. Budou[ENTER]pivedena k ivotu a budou proti nm poslna jako[ENTER]armda nemrtvch. To je ale dsiv mylenka! " -gameforge.main_quest_lv95._710_say = " Musme tenhle pern zmr zastavit! " -gameforge.main_quest_lv95._720_say = " Ano, ale as pracuje proti nm. Jen Smrtka je[ENTER]dostaten mocn, aby ovldla kouzlo takovho[ENTER]rozsahu - ale my nevme, kde se schovv. Vylu[ENTER]vce mu, aby nali msto, kde se nachz.[ENTER]Jakmile to budu vdt, tak se ti ozvu. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " Dobrodrustv bude pokraovat jakmile doshne[ENTER]rovn 96. " -gameforge.main_quest_lv95._750_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv95._760_say = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Zabra kouzlu " -gameforge.main_quest_lv96._020_say = " Admirl Angmur by s tebou rd mluvil. " -gameforge.main_quest_lv96._030_say = " Dobe e jsi tady. Nali jsme zpsob, jak[ENTER]sabotovat plny Pisluhova temnot a Smrtky. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Aby se due mrtvch vzdaly tla, je poteba[ENTER]mdium. Tohle mdium je Posvtn zemina a Giganti[ENTER]ji momentln dvaj do pytl. Pokud bude[ENTER]schopen jim ukrst 100 pytl, tak budeme schopni[ENTER]zabrnit Kouzlu ivota. " -gameforge.main_quest_lv96._070_say = " Ihned se vydm na cestu! " -gameforge.main_quest_lv96._080_sayTitle = " Posvtn zemina " -gameforge.main_quest_lv96._090_say = " Zabjej Giganty a seber jim 100 pytl Posvtn[ENTER]zeminy. " -gameforge.main_quest_lv96._100_say = " as pracuje proti nm. Honem, mus uloupit ty[ENTER]pytle pln Posvtn zeminy! " -gameforge.main_quest_lv96._110_1_notice = " Naloupil jsi vechny pytle s Posvtnou zeminou. " -gameforge.main_quest_lv96._110_2_notice = " Dones je admirlovi Angmurovi. " -gameforge.main_quest_lv96._120_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv96._130_say = " Jako vdy se na tebe meme pln spolehnout![ENTER]Prosm, vezmi si toto jako odmnu. " -gameforge.main_quest_lv96._140_sendLetter = " Zabra kouzlu " -gameforge.main_quest_lv96._150_say = " Admirl Angmur m pro tebe dal kol. " -gameforge.main_quest_lv96._160_say = " Zlobi tak str mdium, kter je potebn pro[ENTER]vyvoln mrtvch. Ovem zatm nevme, co to[ENTER]vlastn je. Jdi k zlobrm a pines odtud ve, co[ENTER]se ti bude zdt podezel. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Rozumm. " -gameforge.main_quest_lv96._200_sayTitle = " Mdium zlobr " -gameforge.main_quest_lv96._210_say = " Zabjej zlobry a zjisti, co je vlastn jejich[ENTER]mdium. " -gameforge.main_quest_lv96._220_say = " Vm, e nem moc vodtek. Ale urit tam bude[ENTER]nco nalezeno! " -gameforge.main_quest_lv96._230_1_notice = " Nael jsi Pytel penz a Zlatou medaili. " -gameforge.main_quest_lv96._230_2_notice = " Dones pedmty Admirlovi Angmurovi. " -gameforge.main_quest_lv96._240_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv96._250_say = " Vborn! Podm Yon-I-Walkera, aby tyto pedmty[ENTER]prozkoumal. " -gameforge.main_quest_lv96._260_say = " Najdi Yon-I-Walkera a promluv si s nm o[ENTER]vsledcch jeho zkoumn. " -gameforge.main_quest_lv96._270_say = " , jsi zpt! Nael jsem si as, abych se podval[ENTER]na pedmty, kter jsi nalezl u zlobr. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " Ty zlat mince v pytli vyzauj silnou temnou[ENTER]slu![ENTER]Jsou mdium. Prosm,ekni to Admirlovi Angmurovi. " -gameforge.main_quest_lv96._300_sendLetter = " Zabra kouzlu " -gameforge.main_quest_lv96._310_say = " Jdi za admirlem Angmurem. " -gameforge.main_quest_lv96._320_say = " Tady, vezmi si Zlatou loveckou psku. Pome ti[ENTER]lokalizovat zlob Pytle penz. " -gameforge.main_quest_lv96._330_say = " Potebujeme 100 Pytl s penzi. Ovem obvm se,[ENTER]e ne vechny penze, kter najde, bude mono[ENTER]pout jako mdium. ek t spousta prce. " -gameforge.main_quest_lv96._340_say = " S tm nemm problm. " -gameforge.main_quest_lv96._350_sayTitle = " Hledn zlata " -gameforge.main_quest_lv96._360_say = " Vydej se k zlobrm, zabjej je a sbrej jejich[ENTER]Pytle s penzi. Ale ne vechny penze jsou mdium[ENTER]- nech je zkontrolovat Yon-I-Walkerem. " -gameforge.main_quest_lv96._370_say = " Ano, zde ctm magickou slu. " -gameforge.main_quest_lv96._380_say = " Skvl, nyn mme dostatek zlata, kter lze[ENTER]vyut jako mdium. To asi moc Smrtku nepot.[ENTER]Tady, tohle je tv odmna. Angmur ti d dal[ENTER]kol. " -gameforge.main_quest_lv96._390_say = " Jet nm pod chyb njak zlato. Pines[ENTER]dalch %d pytl. " -gameforge.main_quest_lv96._400_sendLetter = " Zabra kouzlu " -gameforge.main_quest_lv96._410_say = " Hled t admirl Angmur. " -gameforge.main_quest_lv96._420_say = " Potebujeme se ujistit, e se Pisluhovam[ENTER]temnot nepoda zskat Kru Stromovch dmon. " -gameforge.main_quest_lv96._430_say = " Stromov dmoni jsou jednm z nejtajemnjch[ENTER]druh naeho svta a neslou dn osob,[ENTER]dokonce ani Sung Mahi.[ENTER]Na tesu Guatama existuj ti druhy: Aku-Boku,[ENTER]Arboretum a Sycomore. Sedi z nich kru! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Rozumm. " -gameforge.main_quest_lv96._460_sayTitle = " Poren Stromovch dmon " -gameforge.main_quest_lv96._470_say = " Oloupej kru z Aku-Boku, Arboreta a Sycomora. " -gameforge.main_quest_lv96._480_counterName = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " Tla ns as. Pora Stromov dmony a zskej[ENTER]jejich kru, ne se to poda Pisluhovam! " -gameforge.main_quest_lv96._510_1_notice = " Porazil jsi vechny Stromov dmony, ale nkdo se[ENTER]tam dostal jet ped tebou: z kmen ji byla[ENTER]oloupna kra. " -gameforge.main_quest_lv96._510_2_notice = " Dones tyto novinky Admirlovi Angmurovi. " -gameforge.main_quest_lv96._520_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv96._530_say = " Rd t vidm nezrannho! Byl jsi spn? Coe?[ENTER]Kra byla ze Stromovch dmon oloupna a vude[ENTER]byly stopy bitvy? Take Pisluhovai temnost se[ENTER]tam dostali ped nmi. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Pokud maj kru, tak si urit najdou cestu, jak[ENTER]provst Kouzlo ivota. Zd se, e nen jin cesta[ENTER]- musme se vydat do vlky. Smrtka se ped nmi[ENTER]ale dlouho schovvat nebude. M mui jsou j ji[ENTER]na stop. Zavolm t, jakmile ji najdeme. " -gameforge.main_quest_lv96._560_sayTitle = " Dobrodrustv bude pokraovat, jakmile doshne[ENTER]rovn 97. " -gameforge.main_quest_lv96._570_counterName = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d kus " -gameforge.main_quest_lv96._590_say = " Take zlat mince slou jako mdium. Dobe,[ENTER]poradm se s Yon-I-Walkerem, jak by mly bt[ENTER]nae dal kroky. Brzy se ti ozvu. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Zskal jsi Pytel penz. " -gameforge.main_quest_lv96._620_2_notice = " Dones jej Yon-I-Walkerovi. " -gameforge.main_quest_lv96._630_say = " To jsou jen normln mince, dn mdium. Hledej[ENTER]dl! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Zastav Smrtku " -gameforge.main_quest_lv97._020_say = " Msto, kde se Smrtka skrv, bylo objeveno! Zajdi[ENTER]za Admirlem Angmurem, kter ti sdl vce. " -gameforge.main_quest_lv97._030_say = " M mui konen objevili tbor Smrtky - na tesu[ENTER]Gautama. Skrv se v temnot hlubokho lesa a[ENTER]odtud provozuje svou ernou magii. Navc se j[ENTER]povedlo oivit jednu z bvalch pisluhovaek[ENTER]Draho kultu. Spolu se te pokou vyvolat[ENTER]Kouzlo ivota. " -gameforge.main_quest_lv97._040_say = " Bez pomoci pisluhovaky by Smrtka nebyla schopna[ENTER]kouzlo ovldat. Pora Pisluhovaku temnot Mu-Shu[ENTER]a uti tak due svch kamard, ne budou jejich[ENTER]tla povolna k boji proti nm. " -gameforge.main_quest_lv97._050_say = " Je tm nemon se dostat pobl t sluebnice[ENTER]bez povimnut, abys na ni mohl zatoit. Vyuij[ENTER]proto t chvle, kdy je tak ponoena do ern[ENTER]magie, e je tm v transu. " -gameforge.main_quest_lv97._060_say = " Chpu. " -gameforge.main_quest_lv97._070_say = " Bu opatrn! Ve svm pvodnm ivot byla hlavn[ENTER]strkyn nejvy knky a byla vborn[ENTER]vytrnovna nejen v magii, ale tak v boji s[ENTER]meem. " -gameforge.main_quest_lv97._080_sayTitle = " Sluebnice chrmu " -gameforge.main_quest_lv97._090_say = " Na tesu Guatama poraz Mu-Shu, sluebnici chrmu,[ENTER]kter pomh Smrtce. " -gameforge.main_quest_lv97._100_notice = " S dsnm vkikem se chrmov sluebnice po[ENTER]smrteln rn pomalu kc k zemi. " -gameforge.main_quest_lv97._110_say = " Ty blzne! Jen jsi skoil na nvnadu, kterou ti[ENTER]Smrtka pipravila. Zatmco jsi se mnou ztrcel[ENTER]as, tak s Yah-Ki, skutenou sluebnic chrmu,[ENTER]zaaly vyvolvat Kouzlo ivota. Modlm se za[ENTER]jejich spch! " -gameforge.main_quest_lv97._120_say = " Ta dvojnice t naprosto zmtla! Po t, co jsi[ENTER]prohledal jej tlo, nael jsi nhrdelnk podobn[ENTER]tomu, jak ml u sebe Martyaxwar. A v nprsn[ENTER]kapse mla dokument. " -gameforge.main_quest_lv97._130_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv97._140_say = " Jsi zpt! Porazil jsi sluebnici chrmu? " -gameforge.main_quest_lv97._150_say = " Ne, byli jsme oklamni dvojnkem. Skuten[ENTER]sluebnice chrmu se podailo v klidu pipravit[ENTER]vyvolvn smrti. Tady, nael jsem tento[ENTER]dokument. " -gameforge.main_quest_lv97._160_say = " ry! Jak jsme jen na to mohli skoit? Prosm,[ENTER]uka mi ten dokument. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hm, zaifrovan. Ale mon nm tahle zprva[ENTER]odhal, kde se opravdu skrv tbor. U jsem[ENTER]kdysi takovto znaky vidl... Myslm, e to byl[ENTER]Yak-Hwan, palcov strn, kter mi je nedvno[ENTER]ukazoval. Zajdi za nm. Ml by se na to podvat. " -gameforge.main_quest_lv97._200_sendLetter = " Rozifruj dokument. " -gameforge.main_quest_lv97._210_say = " Zajdi za Yak-Hwanem a uka mu zaifrovan[ENTER]dokument. " -gameforge.main_quest_lv97._220_say = " Zdravm! M jmno je Yak-Hwan. Je pro mne est se[ENTER]s tebou setkat. Tv iny jsou ji legendrn! Co[ENTER]pro tebe mohu udlat? Ach, zaifrovan zprva.[ENTER]Uka, podvm se. " -gameforge.main_quest_lv97._230_say = " Ano, tyhle znaky bych ml rozlutit bez problm.[ENTER]Ale budu na to potebovat Fosiln hlnu.[ENTER]Alchymista by ml pravdpodobn njakou mt.[ENTER]Zajdi za nm a zeptej se ho. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Samozejm. " -gameforge.main_quest_lv97._270_sayTitle = " Fosiln hlna " -gameforge.main_quest_lv97._280_say = " Zajdi za alchymistou a zeptej se ho na Fosiln[ENTER]hlnu. " -gameforge.main_quest_lv97._290_say = " Nezapomnl jsi na nco? M mi donst Fosiln[ENTER]hlnu. " -gameforge.main_quest_lv97._300_notice = " Alchymista ti dal Fosiln hlnu. Nyn se vra k[ENTER]Yak-Hwanovi. " -gameforge.main_quest_lv97._310_say = " Ach, Fosiln hlna. Velmi dobe, ml bych se dt[ENTER]do prce. Co zjistm nahlsm admirlovi[ENTER]Angmurovi. " -gameforge.main_quest_lv97._320_sendLetter = " Skrze zadn vrtka " -gameforge.main_quest_lv97._330_say = " Hled t admirl Angmur. " -gameforge.main_quest_lv97._340_say = " Nyn vme, kde se nachz sluebnice chrmu[ENTER]Yah-Ki. Ale ta zkladna je pln pevnost - vude[ENTER]kolem se nachz stre. Pm tok je ist[ENTER]sebevrada. " -gameforge.main_quest_lv97._350_say = " Z toho dvodu chceme pipravit lku. M mui[ENTER]hledaj vhodn msto. Trochu zabav jejich stre,[ENTER]abys nm poskytl njak as. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " Nejvt nebezpe pichz od strnch[ENTER]jednotek, kter se nazvaj Brigda ern smrti.[ENTER]Brigdu tvo Moghu, Carniflex a generl Albus.[ENTER]Jejich vdce je Skeletos. Eliminuj je dv, ne[ENTER]odhal moje jednotky. " -gameforge.main_quest_lv97._380_say = " Dobe. " -gameforge.main_quest_lv97._390_sayTitle = " Brigda ern smrti " -gameforge.main_quest_lv97._400_say = " Eliminuj Brigdu ern smrti, jejmi leny jsou[ENTER]Moghu, Carnifex, generl Albus a Skeletos. " -gameforge.main_quest_lv97._410_say = " Zabij leny Brigdy ern smrti dve, ne odhal[ENTER]przkumn jednotky. " -gameforge.main_quest_lv97._420_say = " Hlas se zpt u admirla Angmura " -gameforge.main_quest_lv97._430_say = " N pln je pipraven! Zatmco jsi rozptyloval[ENTER]Brigdu ern smrti, moji mui nali vhodn msto[ENTER]pro lku. Jakmile bude vypracovn ton pln,[ENTER]tak t zavolm. " -gameforge.main_quest_lv97._440_sendLetter = " Sluebnice chrmu " -gameforge.main_quest_lv97._450_say = " Admirl Angmur potebuje tvou pomoc! " -gameforge.main_quest_lv97._460_say = " Fajn, tady jsi. Skeletos, velitel Brigdy ern[ENTER]smrti, peil a zatoil na m mue v okamiku,[ENTER]kdy se pipravovali na tok na jeho zkladnu.[ENTER]Nikdo nepeil. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Ji jsi ho jednou porazil, tak prosm pomoz mm[ENTER]lidem na tesu Gautama! Najdi Skeletose a zabij[ENTER]ho. Potom pepadni jeho zkladnu a zabij[ENTER]sluebnici chrmu Yah-Ki. " -gameforge.main_quest_lv97._490_say = " Rozumm. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Zabij Yah-Ki " -gameforge.main_quest_lv97._520_say = " Zabij sluebnici chrmu Yah-Ki a tm ji znemoni[ENTER]vyvolat armdu mrtvch. " -gameforge.main_quest_lv97._530_say = " Rozhodujc den nadeel. Pokud seleme, tak n[ENTER]svt bude znien. Ale pokud zvtzme, bude se o[ENTER]naich skutcch vyprvt jet stovky let. Zastav[ENTER]sluebnky temnoty. Zabij sluku chrm Yah-Ki! " -gameforge.main_quest_lv97._540_say = " Pro jsi tady? Bitva jet nebyla dobojovna![ENTER]Zabij sluebnici chrmu Yah-Ki! Vkldme do tebe[ENTER]vechny nae nadje! " -gameforge.main_quest_lv97._550_1_notice = " Donutil jsi sv protivnky ped tebou pokleknout[ENTER]a stal jsi se vtzem! " -gameforge.main_quest_lv97._550_2_notice = " Bohuel nen as odpovat - oekv t sluebnic[ENTER]chrmu Yah-Ki. " -gameforge.main_quest_lv97._560_notice = " Zvtzil jsi! S nelidskm vkikem, kter mraz[ENTER]krev v ilch, se porou Yah-Ki k zemi. " -gameforge.main_quest_lv97._570_say = " Aaaach! To neme bt pravda! Poraena[ENTER]smrtelnkem... ach, Smrtko, odpus mi! Selhala[ENTER]jsem. Nepovedlo se mi dokonit mj ... " -gameforge.main_quest_lv97._580_say = " Prohledal jsi jej umrajc tlo a nael jsi[ENTER]zapeetn dopis. Dones jej admirlovi Angmurovi. " -gameforge.main_quest_lv97._590_say = " Ano, chvalme Draho boha! Jsi zpt a v podku![ENTER]Porazil jsi sluebnici chrmu? " -gameforge.main_quest_lv97._600_say = " Ano, poslal jsem ji zpt do pekla, odkud vylezla.[ENTER]V okamiku smrti prosila Smrtku, aby j odpustila[ENTER]jej selhn. A u sebe mla toto. " -gameforge.main_quest_lv97._610_say = " Zapeetn dopis! Uka mi ho! " -gameforge.main_quest_lv97._620_sayReward = " M pan, spolkli nai nvnadu a V pln[ENTER]fungoval. Vyvoln va armdy mrtvch spn[ENTER]pokrauje a nyn ns ji nikdo neme zastavit.[ENTER]Jakmile se bezduch tla vydaj na pochod,[ENTER]zatome na mys Draho ohn a pohbme celou[ENTER]jeho populaci. Pot zamme do Ohniv zem, kde[ENTER]se s Vmi spojme. Svt bude hoet pod nohami[ENTER]na armdy![ENTER]Hluboce se Vm klanm, Vae vn sluebnice " -gameforge.main_quest_lv97._630_say = " Zprva pro Smrtku! Ta proklet arodjnice ek v[ENTER]hloubi Ohniv zem se svou armdou Temnoty.[ENTER]Dkuji ti. Bez tv pomoci by mys Draho ohn a[ENTER]jeho obyvatel byli znieni armdou mrtvch.[ENTER]Nejenom e jsi zachrnil ns, ale tak jsi dal[ENTER]klid dum naich pedk. Prosm, pijmi toto[ENTER]jako odmnu za tv skutky. " -gameforge.main_quest_lv97._640_sayTitle = " Dobrodrustv bude pokraovat, jakmile doshne[ENTER]rovn 98. " -gameforge.main_quest_lv97._650_say = " Pro nalezen zkladny potebujeme spoustu asu.[ENTER]Tak ji prosm dn neztrcej! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan potebuje Fosiln hlnu? To m tst,[ENTER]e jsem jet vechnu nespoteboval. Tady, a[ENTER]nedkuj.[ENTER]Dones mu ji a vyi mu m pozdravy. " -gameforge.main_quest_lv97._670_counterName = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Mus eliminovat Brigdu ern smrti. " -gameforge.main_quest_lv97._690_2_notice = " Hlas se u admirla Angmura. " -gameforge.main_quest_lv97._700_sayTitle = " Zabij Skeletose, velitele Brigdy ern smrti! " -gameforge.main_quest_lv97._710_say = " Sluebnice chrmu me bt poraena pouze tehdy,[ENTER]pokud pedtm zabije Skeletose. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Rekonstrukce pevnosti " -gameforge.main_quest_lv98._020_say = " Admirl Angmur potebuje tvou pomoc. Zajdi za nm. " -gameforge.main_quest_lv98._030_say = " Dky, e jsi piel: Ten boj na ns zanechal[ENTER]stopy. Pevnost byla tak napadena a na mnoha[ENTER]mstech byly streny hradby. A mr asi nebude[ENTER]trvat dlouho. Musme ten as vyut a pevnost[ENTER]obnovit. " -gameforge.main_quest_lv98._040_say = " Abychom mohli obnovit hradby, potebujeme brnn[ENTER]kmene Crustacean. " -gameforge.main_quest_lv98._050_say = " Rozumm. Kolik je tch brnn poteba? " -gameforge.main_quest_lv98._060_say = " 100 by jich mlo stait. Na kmen Crustacean[ENTER]me zatoit v Nefritovm zlivu. " -gameforge.main_quest_lv98._070_say = " Hm, tch Crustacenskch brnn ale nen[ENTER]dostatek. Pines jet njak dal. " -gameforge.main_quest_lv98._080_1_notice = " Nasbral jsi dostatek Crustacenskch brnn . " -gameforge.main_quest_lv98._080_2_notice = " Dones je admirlovi Angmurovi. " -gameforge.main_quest_lv98._090_say = " Ano, velmi dobe. Crustacensk brnn nm pome[ENTER]zeslit nae hradby. Prosm, vezmi si toto jako[ENTER]odmnu. Zeptm se mch stavitel, zda potebuj[ENTER]jet njak materil a dm ti vdt. " -gameforge.main_quest_lv98._130_sendLetter = " Rekonstrukce pevnosti " -gameforge.main_quest_lv98._140_say = " Admirl Angmur znovu potebuje tvou pomoc. Zajdi[ENTER]za nm. " -gameforge.main_quest_lv98._150_say = " Pro dal opevnn potebujeme Tritnsk otpy.[ENTER]A jak ji jejich nzev napovd, zsk je od[ENTER]Tritn. Pines mi jich 100. " -gameforge.main_quest_lv98._160_say = " Rozumm. " -gameforge.main_quest_lv98._170_say = " Tady jsi! Bohuel, tch Tritnskch otp nen[ENTER]jet dostatek. Dones jich vce. " -gameforge.main_quest_lv98._180_1_notice = " Shromdil jsi dostatek Tritnskch otp. " -gameforge.main_quest_lv98._180_2_notice = " Dones je admirlovi Angmurovi. " -gameforge.main_quest_lv98._190_say = " Perfektn! Nyn meme vybudovat bezpen hradby.[ENTER]Dkuji ti za pomoc. Mimochodem, hled t Yak-Hwan.Zjisti, co potebuje. " -gameforge.main_quest_lv98._200_sendLetter = " Stav nouze " -gameforge.main_quest_lv98._210_say = " Jdi za Yak-Hwanem. M pro tebe dleit kol. " -gameforge.main_quest_lv98._220_say = " Vborn, tady jsi! Znovu jsme zvisl na tv[ENTER]pomoci. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " Tk asy vlky se podepsaly na lidech, ijcch[ENTER]v pevnosti. Hladovj a jejich mizrie se[ENTER]zhoruje kadm dnem. Pokud brzy nco neudlme,[ENTER]tak to s nimi nedopadne dobe. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Skupina zlobr pepadv nae zsobovac[ENTER]transporty a to na n. Tohle plenn musme[ENTER]zastavit. Je za tm kapitn Shruk a jeho[ENTER]generlov. Zabij generla a 50 generl Ogg! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " To u jsi zptky? Pod zbvaj njac zlobi.[ENTER]Vra se tam a postarej se o n! " -gameforge.main_quest_lv98._310_1_notice = " Zabil jsi vechny zlobry. " -gameforge.main_quest_lv98._310_2_notice = " Vra se k Yak-Hwanovi. " -gameforge.main_quest_lv98._320_say = " Konen se zsobovac transporty dostvaj do[ENTER]pevnosti a tak meme naim lidem poskytnout[ENTER]dostatek jdla a lk! Stav nouze je ukonen. Jsi[ENTER]opravdov hrdina. " -gameforge.main_quest_lv98._330_sendLetter = " Uznn " -gameforge.main_quest_lv98._340_say = " Chce s tebou mluvit Yak-Hwan. " -gameforge.main_quest_lv98._350_say = " Dky tv pomoci bylo nebezpe na Temn dra[ENTER]skle zaehnno. Za to ti chtj lid osobn[ENTER]podkovat. " -gameforge.main_quest_lv98._360_say = " Vydej se na prochzku pevnost a popovdej si s[ENTER]lidmi. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Dky. Navtvm vechny obyvatele. " -gameforge.main_quest_lv98._390_say = " Ne vichni oban ti mli anci podkovat. Budou[ENTER]rozhoeni. Prosm, vra se tam zpt a tentokrt[ENTER]nikoho nevynechej. " -gameforge.main_quest_lv98._400_say = " V tvm srdci se ms statenost s vdomostmi. O[ENTER]tvch skutcch si budou vyprvt jet dal[ENTER]generace. Klanm se ti. " -gameforge.main_quest_lv98._410_say = " A jsi vdy dobe pipraven na vechna[ENTER]nebezpe... vdy! " -gameforge.main_quest_lv98._420_say = " Navdy bude mt estn msto v naich srdcch. " -gameforge.main_quest_lv98._430_say = " Trochu divok asy, co? Jsem si jist, e tvou[ENTER]cestu na tento ostrov zadil Dra bh. " -gameforge.main_quest_lv98._440_1_notice = " Promluvil sis se vemi obyvateli. " -gameforge.main_quest_lv98._440_2_notice = " Vra se k Yak-Hwanovi. " -gameforge.main_quest_lv98._450_say = " Pro obyvatele pevnosti to opravdu nco znamen.[ENTER]Admirl by si s tebou jet jednou rd promluvil.[ENTER]Zajdi za nm. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Dky od admirla " -gameforge.main_quest_lv98._490_say = " Admirl Angmur by ti rd vyjdil svou vdnost.[ENTER]Jdi za nm. " -gameforge.main_quest_lv98._500_say = " Bez tebe by byli obyvatel tto pevnosti[ENTER]ovldnuti dmony. Za tvj pnos v boji proti[ENTER]Pisluhovam temnot ti dkuji jmnem mch vojk[ENTER]i obyvatel pevnosti. Zde, na Temn dra skle,[ENTER]vdy bude mt msto, kter me nazvat[ENTER]domovem. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Ale Smrtka a Pisluhovai temnot se jist[ENTER]nevzdaj a budou rozhodn pokraovat ve svch[ENTER]temnch plnech. Dobrodrustv bude pokraovat,[ENTER]jakmile doshne rovn 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Rekonstrukce pevnosti " -gameforge.main_quest_lv98._550_say = " Bojuj s kmenem Crustacen a zskej 100[ENTER]Crustacenskch brnn. " -gameforge.main_quest_lv98._560_say = " Promluv si s admirlem Angmurem. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Zeslen obrannch opevnn. " -gameforge.main_quest_lv98._590_say = " Zato na Tritny a zskej 100 Tritnskch otp. " -gameforge.main_quest_lv98._600_say = " Jdi za admirlem Angmurem. " -gameforge.main_quest_lv98._610_sayTitle = " Plenc zlobi " -gameforge.main_quest_lv98._620_say = " Zabij kapitna Shruka a 50 jeho Generl Ogg a[ENTER]zastav tak jejich drancovn. " -gameforge.main_quest_lv98._630_say = " Vyhledej Yak-Hwana. " -gameforge.main_quest_lv98._640_sayTitle = " Uznn " -gameforge.main_quest_lv98._650_say = " Projdi se po pevnosti a popovdej si s lidmi. " -gameforge.main_quest_lv98._660_counterName = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d kus " -gameforge.main_quest_lv98._680_counterName = " (Zbv %s : %s, %s : %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Obyvatel: " -gameforge.main_quest_lv98._710_say = " Konfucius (%s)[ENTER]Obchodnk s vzbroj (%s) " -gameforge.main_quest_lv98._720_say = " Obchodnice sm. zbom (%s)[ENTER]Obchodnk se zbranmi (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " Ryb chov " -gameforge.manwoo._20_sayTitle = " Ryb: " -gameforge.manwoo._30_say = " Chtl bych zvtit mj ryb chov, proto potebuji[ENTER]iv kapry. Kapi se hod na chov a jsou oblben[ENTER]mezi rybi. Ale nen lehk je chytit. " -gameforge.manwoo._40_say = " Kdy mi pinese kapra, tak se ti odmnm. U[ENTER]celou vnost mm doma na pd starou truhlu. Ani[ENTER]nevm, co v n je. Mon nco neuitenho, ale[ENTER]mon i nco vzcnho. Nebo jen pr per...[ENTER]Jestli ji chce, tak mi pines ivho kapra. " -gameforge.manwoo._50_npcChat = " Vym kapra za truhlu. " -gameforge.manwoo._60_say = " Nese mi kapra do m ryb farmy? Dkuji! A tady[ENTER]je slben bedna. Hodn tst. " -gameforge.manwoo._70_sayReward = " Obdrel jsi truhlu![ENTER]Oteve ji kliknutm pravm tlatkem myi. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Rychle mi ekni, kam se chce teleportovat.[ENTER]Jsem unaven. " -gameforge.map_warp._10_npcChat = " Chci cestovat. " -gameforge.map_warp._110_sayReward = " To stoj %s Yang. " -gameforge.map_warp._11_array = " Hrabstv Jungrang " -gameforge.map_warp._120_sayReward = " Ale zvm to, pokud bude takhle pokraovat! " -gameforge.map_warp._12_array = " Hrabstv Waryong " -gameforge.map_warp._130_say = " Jak jsem ji kal: Na tohle msto se me[ENTER]teleportovat a kdy doshne rovn 60. Chce se[ENTER]stle teleportovat? Pokud ne, zavi toto okno. A[ENTER]pesta mnit sv rozhodnut. Nejsem tu jen pro[ENTER]srandu. " -gameforge.map_warp._13_array = " Hrabstv Imha " -gameforge.map_warp._140_sayReward = " Cesta t bude stt %d Yang. " -gameforge.map_warp._14_array = " Hrad Milaard " -gameforge.map_warp._150_say = " Mohl bych t teleportovat zdarma, ale mm velkou[ENTER]rodinu. Musm je nakrmit a na to potebuji[ENTER]penze. " -gameforge.map_warp._15_array = " Hrad Listhmos " -gameforge.map_warp._160_sayReward = " Stoj to %s Yang. " -gameforge.map_warp._16_array = " Hrad Dendera " -gameforge.map_warp._170_say = " Okamit t tam pemstm.[ENTER]Pistane na jednom nebezpenm mst.[ENTER]Dvej na sebe pozor... " -gameforge.map_warp._17_array = " Hrabstv Miryang " -gameforge.map_warp._180_select = " Oblast Yongan " -gameforge.map_warp._18_array = " Hrabstv Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Hrabstv Daeyami " -gameforge.map_warp._200_select = " Oblast Joan " -gameforge.map_warp._20_sayTitle = " Teleportr: " -gameforge.map_warp._210_select = " Hrabstv Bokjung " -gameforge.map_warp._220_select = " Oblast Pyungmoo " -gameforge.map_warp._230_select = " Hrabstv Bakra " -gameforge.map_warp._240_say = " Jak si peje. Pozor, zanme! " -gameforge.map_warp._250_say = " Jak si peje... brzy na shledanou! " -gameforge.map_warp._260_npcChat = " Temn dra skla " -gameforge.map_warp._270_say = " Prv byl objeven tajemn ostrov. Byl pojmenovn[ENTER]Temn dra skla. Ti, kte tam chtj pet,[ENTER]budou potebovat mnoho zkuenost. Z tohoto[ENTER]dvodu tam umonm pstup pouze hrdinm, jejich[ENTER]rove je alespo 90. Jsi pipraven vydat se na[ENTER]cestu? " -gameforge.map_warp._280_say = " Na ostrov se dostane pouze lod - a cesta tam je[ENTER]dlouh a nudn. m je vy tv rove, tm vce[ENTER]je pevoz sloitj. Proto t musm podat o[ENTER]vy poplatek. " -gameforge.map_warp._280_sayReward = " Cesta t bude stt %d Yang. " -gameforge.map_warp._30_say = " Svm zpsobem to je fascinujc oblast, ale stane[ENTER]se tu nkdy nco? Sp ne...[ENTER]V jinch stech zem to ale vypad pln jinak![ENTER]Urit existuje jin zajmav msto, na kter[ENTER]bych t mohl teleportovat. Ale rostouc zl sly[ENTER]uvrhly as a prostor do chaosu. Tm pdem se me[ENTER]stt, e tvj nvrat nebude fungovat okamit...[ENTER]Chce se pesto teleportovat? " -gameforge.map_warp._40_say = " Hmmm.... M pli nzkou rove na to, abys[ENTER]snesl cestu prostorem a asem...[ENTER]Teprve kdy doshne rovn vy ne 10, vydr[ENTER]tu cestu. " -gameforge.map_warp._50_say = " Kam by ses chtl pemstit? " -gameforge.map_warp._60_sayReward = " To stoj %s Yang. " -gameforge.map_warp._70_say = " Tohle jsou msta, na kter t mu teleportovat[ENTER]a kdy doshne rovn 60. " -gameforge.map_warp._80_sayReward = " Ale bude to stt %s Yang. " -gameforge.map_warp._90_select = " V dmon " -gameforge.map_warp._94_select = " Les duch " -gameforge.map_warp._95_select = " erven les " -gameforge.map_warp._96_select = " Zpt " -gameforge.map_warp._97_select = " Pout Amulet draho boha " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Seznam svateb " -gameforge.marriage_manage._100_sayItem = " Smoking " -gameforge.marriage_manage._1010_say = " Prv se nekonaj dn svatby. " -gameforge.marriage_manage._1015_foreach = " Svatba %s a %s " -gameforge.marriage_manage._1020_say = " Jsi svatebn host![ENTER]Hodn zbavy. " -gameforge.marriage_manage._1030_say = " Jet ani nestail uschnout inkoust![ENTER]Nech si vc asu. " -gameforge.marriage_manage._10_npcChat = " J bych se chtl oenit/vdt " -gameforge.marriage_manage._110_sayReward = " Aby ses mohl oenit, mus si oblct smoking. " -gameforge.marriage_manage._120_sayItem = " Svatebn aty " -gameforge.marriage_manage._130_sayReward = " Aby ses mohla vdt, mus si oblct svatebn aty. " -gameforge.marriage_manage._140_say = " Lska sama o sob ti nepome uspodat svatebn[ENTER]obad, bude na to potebovat njak Yangy.[ENTER]Bohuel, momentln jich u sebe nem dost. A[ENTER]bude mt milin Yang, tak pij a j pro tebe[ENTER]rda zorganizuji svatbu. " -gameforge.marriage_manage._150_sayReward = " Potebuje 1 milion Yang. " -gameforge.marriage_manage._160_say = " Zral jsi na to dost a vypad taky dobe![ENTER]Koho si chce vzt? " -gameforge.marriage_manage._170_sayReward = " Napi jmno osoby, kterou si chce vzt. " -gameforge.marriage_manage._180_say = " Jsi tak nervzn, e ani nedoke napsat to[ENTER]jmno? Zkus to znova. " -gameforge.marriage_manage._190_say = " Take ty ani nev, jak se ta osoba jmenuje...[ENTER]Hmm... jsi si jist, e si ji chce vzt??? " -gameforge.marriage_manage._200_sayReward = " %s nen online " -gameforge.marriage_manage._20_say = " Zrovna se kon jin svatba.[ENTER]Pokej chvilku nebo pij zas pozdji! " -gameforge.marriage_manage._210_say = " Tvj partner mus bt na blzku, abych se mohla[ENTER]postarat o tyhle zleitosti. Pive partnera[ENTER]sem. " -gameforge.marriage_manage._220_sayReward = " %s je moc daleko. " -gameforge.marriage_manage._230_say = " Ne tvoje jmno troubo...[ENTER]Jmno tvho partnera! " -gameforge.marriage_manage._240_sayReward = " Napi jmno tvho partnera. " -gameforge.marriage_manage._250_say = " Je mi lto.[ENTER][ENTER]Pry stejnho pohlav nemu oddat. " -gameforge.marriage_manage._260_say = " Jen pry ze stejnho krlovstv se mohou vzt. " -gameforge.marriage_manage._270_say = " Osoba, kterou sis chtl vzt, u nen svobodn.[ENTER]Copak jsi to nevdl?[ENTER]Najdi si svobodnho partnera. " -gameforge.marriage_manage._280_sayReward = " %s je vdan/enat. " -gameforge.marriage_manage._290_say = " Tahle osoba jet nen nleit vyspl.[ENTER]Partner mus mt tak minimln rove 25. " -gameforge.marriage_manage._300_say = " Vy dva se k sob nehodte.[ENTER]Kdy se dva k sob nehod, nemohu pipustit[ENTER]svatbu.[ENTER]Rozdl v rovnch je vt ne 15.[ENTER]Proto se nemete vzt. " -gameforge.marriage_manage._30_say = " Jsi jet moc mlad na to, abys ses mohl oenit.[ENTER]Je poteba hodn zodpovdnosti a na to nejsi dost[ENTER]vyspl. Mlad lid se moc rychle rozvdj.[ENTER]Proto tuto svatbu nemu pipustit.[ENTER]Jdi a nasbrej vc zkuenost. " -gameforge.marriage_manage._310_say = " Te si vymte prsteny. " -gameforge.marriage_manage._320_say = " Staenka:[ENTER]Manelstv je tak dleit vc v ivot. Nemohl[ENTER]tvj partner aspo pinst snubn prsten? " -gameforge.marriage_manage._330_say = " Tvj partner taky mus mt u sebe snubn prsten. " -gameforge.marriage_manage._340_say = " Vdy tvj partner nen ve svatebnm rouchu![ENTER]Nestyd se s nm takhle objevit? " -gameforge.marriage_manage._350_say = " Tvj partner mus bt ve smokingu. " -gameforge.marriage_manage._360_say = " Tvoje partnerka mus bt ve svatebnch atech. " -gameforge.marriage_manage._365_confirm_chat = " %s ti nabdl satek. Chce to pijmout? " -gameforge.marriage_manage._370_say = " Tk, jsme pipraveni.[ENTER]Mem zat. Polu vs na ostrov milenc. Peji[ENTER]vm dlouh a astn manelstv.[ENTER]Gratuluji.[ENTER][ENTER]Brzy bude automaticky posln na ostrov milenc. " -gameforge.marriage_manage._380_say = " Tvj partner si t nechce vzt.[ENTER]Vyjasni si to prosm t naped. " -gameforge.marriage_manage._390_npcChat = " Zpt do svatebn mstnosti. " -gameforge.marriage_manage._400_say = " Pro jsi jet tady?[ENTER]Tvj partner u na tebe touebn ek![ENTER]Rychle t tam polu. " -gameforge.marriage_manage._40_sayTitle = " Informace: " -gameforge.marriage_manage._410_npcChat = " Povolen ke svatb. " -gameforge.marriage_manage._420_sayTitle = " Manaerka svateb: " -gameforge.marriage_manage._430_say = " Promluvm si s tvm partnerem.[ENTER]Moment. " -gameforge.marriage_manage._440_say = " Jsem zde, abych dohldla na dn prbh[ENTER]ceremonilu. Nejprve napi jmno tvho partnera. " -gameforge.marriage_manage._450_say = " Takov jmno nen registrovan.[ENTER]Zkontroluj si prosm svoje daje. " -gameforge.marriage_manage._460_say = " Promi, ale pive tvho partnera sem.[ENTER]Musm ho informovat a zkontrolovat. " -gameforge.marriage_manage._470_sayReward = " %s mus pijt jet bl. " -gameforge.marriage_manage._480_say = " Prosm nepi sv vlastn jmno.[ENTER][ENTER]Napi jmno tvho partnera. " -gameforge.marriage_manage._490_sayTitle = " Manaerka svateb: " -gameforge.marriage_manage._500_say = " Tady nco nen v podku, nen to ta sprvn[ENTER]osoba. " -gameforge.marriage_manage._50_sayReward = " Svatba je mon od rovn 25. " -gameforge.marriage_manage._510_say = " Tvj partner jet nen pipraven na svatbu.[ENTER]Promluvte si spolu. " -gameforge.marriage_manage._520_say = " Te, kdy je ve pipraveno, me obad zat! " -gameforge.marriage_manage._530_say = " Bude to opravdu pkn svatba. " -gameforge.marriage_manage._540_npcChat = " Zatek svatebnho pochodu " -gameforge.marriage_manage._550_npcChat = " Konec svatebnho pochodu. " -gameforge.marriage_manage._560_npcChat = " Noc " -gameforge.marriage_manage._570_npcChat = " Snh " -gameforge.marriage_manage._580_npcChat = " Konec svatby " -gameforge.marriage_manage._590_say = " Pokej okamik. Promluvm si s tvm partnerem. " -gameforge.marriage_manage._600_say = " Chce pokraovat ve svatb? " -gameforge.marriage_manage._60_say = " Ty se chce oenit bez snubnho prstenu? " -gameforge.marriage_manage._610_select = " Ano " -gameforge.marriage_manage._620_select = " Ne " -gameforge.marriage_manage._630_say = " Tvj partner mus souhlasit s ukonenm svatby.[ENTER]Svatba se te neme ukonit, protoe partner[ENTER]nen online. " -gameforge.marriage_manage._640_say = " Ceremonie neme zat, dokud nebudeme mt[ENTER]potvrzen od tvho partnera. Mj trochu strpen. " -gameforge.marriage_manage._650_confirm_chat = " Chtl bys ukonit svatbu? " -gameforge.marriage_manage._660_say = " Tvj partner nechce. " -gameforge.marriage_manage._670_npcChat = " Rozvod " -gameforge.marriage_manage._680_npcChat = " Rozvod " -gameforge.marriage_manage._690_say = " Bez partnera se neme dn rozvst.[ENTER]Mus se sem vrtit s partnerem spolen. " -gameforge.marriage_manage._700_say = " Pro dn rozvod potebuje 500.000 Yang a[ENTER]souhlas tvho partnera. Opravdu se chce rozvst? " -gameforge.marriage_manage._70_sayItem = " Zsnubn prsten " -gameforge.marriage_manage._710_select = " Ne, to byl jenom vtip. " -gameforge.marriage_manage._720_say = " Dones snubn prsten. " -gameforge.marriage_manage._730_say = " Partner mus mt u sebe snubn prsten. " -gameforge.marriage_manage._740_say = " Na rozvod nem dostatek Yang. " -gameforge.marriage_manage._750_sayReward = " Na rozvod %s je poteba " -gameforge.marriage_manage._760_sayReward = " Na rozvod je poteba 500 000 Yang. " -gameforge.marriage_manage._770_say = " Opravdu se chce rozvst? Takovto rozhodnut bys[ENTER]neml dlat unhlen. " -gameforge.marriage_manage._780_select = " Ne. Zmnil jsem nzor. " -gameforge.marriage_manage._790_say = " Rozmyslel jsem si to.[ENTER]Nechci se rozvdt. " -gameforge.marriage_manage._800_say = " Ano, je to tak lep.[ENTER]Peji ti dlouh a krasn ivot. " -gameforge.marriage_manage._80_say = " Naped si mus sehnat zsnubn prsten. A pak se[ENTER]me oenit. " -gameforge.marriage_manage._810_sayReward = " Te jsi rozveden. " -gameforge.marriage_manage._815_confirm_chat = " Souhlas s rozvodem? " -gameforge.marriage_manage._820_say = " Rozvod byl uskutenn. Te jsi rozveden. " -gameforge.marriage_manage._830_say = " Ty podklady nejsou kompletn.[ENTER]Pij prosm znovu pozdji. " -gameforge.marriage_manage._840_sayReward = " Rozvod byl odvoln. " -gameforge.marriage_manage._850_say = " Partner se nechce rozvst.[ENTER]Dohodnte se. " -gameforge.marriage_manage._860_npcChat = " Nechat zmizet snubn prsten. " -gameforge.marriage_manage._870_npcChat = " Nechat zmizet snubn prsten. " -gameforge.marriage_manage._880_say = " Na nepjemn vzpomnky by se mlo rychle[ENTER]zapomenout. " -gameforge.marriage_manage._890_sayReward = " Snubn prsten zmizel. " -gameforge.marriage_manage._900_npcChat = " Jednostrann rozvod. " -gameforge.marriage_manage._90_say = " Opravdu se chce v tomhle enit?[ENTER]Je to jedinen vc v ivot.[ENTER]A nemysl, e by ses na to ml aspo pimen[ENTER]oblct? " -gameforge.marriage_manage._910_sayTitle = " Strce: " -gameforge.marriage_manage._920_say = " Na jednostrann rozvod potebuje 1 milion .[ENTER]Chce se pesto rozvst? " -gameforge.marriage_manage._930_select = " Ne. Jen jsem se chtl informovat. " -gameforge.marriage_manage._940_say = " Yangy ti na rozvod nevysta. Potebuje stejn[ENTER]tolik Yang jak na svatbu.[ENTER]Rozmysli jsi to jet jednou. " -gameforge.marriage_manage._950_say = " Jsi si jist, e se chce rozvst? " -gameforge.marriage_manage._960_select = " Ano, chci. " -gameforge.marriage_manage._970_select = " Ml bych to jet zvit. " -gameforge.marriage_manage._980_say = " Dobe.[ENTER]Nojo, mon to bude takhle lep.[ENTER]Jestli to skuten chce, tak pij zas.[ENTER]Ale pak bys to ml myslet vn. " -gameforge.marriage_manage._990_say = " Kdy si tm jsi opravdu jist, tak se nech[ENTER]rozvst. Pesto ti peju ti jen to nejlep.[ENTER][ENTER]Jednostrann rozvod byl vykonn. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Devorubec Deokbae: " -gameforge.mining._20_say = " Tvj krump se ned zlepit, protoe ti chyb[ENTER]dostaten trnink. " -gameforge.mining._30_say = " Chtl by sis nechat zlepit krump?[ENTER]Tak se na to podvme...[ENTER]rove tvho krumpe je %s. " -gameforge.mining._40_say = " Chce ho zlepit? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Je to tv rozhodnut. Pokud bude chtt krump[ENTER]vylepit, vra se pozdji. Sbohem. " -gameforge.mining._60_say = " Vyskytl se problm a kvli tomu nemohl bt[ENTER]krump zlepen. Dostane ho zptky. Zkus to[ENTER]jindy. " -gameforge.mining._70_say = " Tady m krump s novou rovn! " -gameforge.mining._80_say = " Ach ne, udlal jsem chybu. Omlouvm se, ale body[ENTER]tvho krumpe se snily. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Pejete si otevt truhlu pomoc kle? " -gameforge.mystery_key._020_select = " Ano, otevt truhlu " -gameforge.mystery_key._030_select = " Ne, te ne. " -gameforge.mystery_key._040_say = " Potebujete Rubnov kl nebo Diamantov kl,[ENTER]abyste oteveli Tajemnou rubnovou truhlu! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Ahoj! " -gameforge.neutral_warp._20_sayTitle = " Staec: " -gameforge.neutral_warp._30_say = " Ahoj![ENTER]Vm, jak se dostat odsud do jinho regionu. Kdy[ENTER]mi d pr Yang, tak t tam pemstm. " -gameforge.neutral_warp._40_say = " Kampak bys chtl?[ENTER]Stoj to %s Yang. " -gameforge.neutral_warp._50_select = " Hora Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Chci jt k seste staenky. " -gameforge.neutral_warp._70_say = " Staenka mi kala, e pijde. Tak mi ekla, e[ENTER]tenhle vlet dl jako slubu pro n. asto[ENTER]spolu pijeme aj a j jsem rda, e j mohu[ENTER]pomhat. Ale nevypad to, e to bude trvat vn.[ENTER]Ml by ses opatrovat, protoe pomahai cizm[ENTER]krlovstvm nejsou tak ptelt. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ach, to jsi ty![ENTER]Nevidli jsme se dlouhou dobu.[ENTER]Dal rok prv proel, ho ho![ENTER]Mon se sm sebe pt, pro jsem zpt ve vesnici.Nech m ti to vysvtlit... " -gameforge.new_christmas._030_say = " asy jsou tk. Nikdo si v tchto dnech nechce[ENTER]kupovat knihy a podobn vci. A dky mmu[ENTER]pokroilmu vku je m dl vce t잚 ltat s[ENTER]mmi sanmi, taenmi soby. Proto jsem se[ENTER]rozhodl, e leton Vnoce se budou slavit ve[ENTER]vesnici. " -gameforge.new_christmas._040_say = " Pokud bude mt dal otzky, me se vrtit a[ENTER]zeptat se m. Vesel Vnoce. " -gameforge.new_christmas._050_npcChat = " Nedal by sis svak? " -gameforge.new_christmas._060_say = " Ho ho ho! Jsem si jist, e v, co to je, e?[ENTER]Neexistuje lep pit pro zimn dny, jako je[ENTER]tento. Vezme erven vno, pid skoici a[ENTER]hebek a sva to ve dohromady.... mmmmmm! " -gameforge.new_christmas._070_say = " V tomto studenm poas doke sklenka svaku[ENTER]udlat prav zzraky! Dod ti slu a pome ti k[ENTER]rychlejm pohybm. Chce to zkusit? Ano? Prima,[ENTER]tady je! " -gameforge.new_christmas._080_say = " Zd se, e ti ten svak chutn, ho ho ho![ENTER]Ct, jak se ti uvnit rozlv teplo?[ENTER]A ta chu, tak sladk a ovocn![ENTER]Vesel Vnoce! " -gameforge.new_christmas._090_npcChat = " Dal svak prosm! " -gameforge.new_christmas._100_say = " Pokej vteinku![ENTER]Zapomnl jsem jeden mal detail.[ENTER]Mohu ti pipravit svak pouze jednou denn,[ENTER]protoe nemm dostatek ingredienc, abych ho[ENTER]vail astji. Svak ti vydr 20 hodin. V jedn[ENTER]lhvi je 6 lok, efekt kadho trv 30 minut.[ENTER]Take popjej s rozumem! " -gameforge.new_christmas._110_say = " Nen za! Musel jsi ekat dost dlouho.[ENTER]Tento skvl npoj ti d kdla, ho ho ho![ENTER]Doufm, e ti bude chutnat.[ENTER]Vesel Vnoce! " -gameforge.new_christmas._120_say = " Coe, chce dal?[ENTER]Je mi lto, ale u jsi ml dost. Jet neuplynulo[ENTER]ani 24 hodin od poslednho svaku, kter jsi[ENTER]dostal. Tolik svaku nen pro tebe dobr, to bys[ENTER]ml vdt. Te si uvej a pij pozdji. " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " Z %d drk me rozbalit %d. " -gameforge.new_christmas_gift_box._020_say = " Dal drek me rozbalit za %d minut. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " Co je s ponokami? " -gameforge.new_christmas_sock._020_say = " Ponoky! Mlem jsem na n zapomnl! Chtl jsem[ENTER]dt m drky do ponoek povench na krbu. Jene[ENTER]tyhle potvory, kter na Vnoce nev, je vechny[ENTER]ukradly! Prosm, pomoz mi je zskat zpt. " -gameforge.new_christmas_sock._030_say = " Nen snadn ponoky najt. Bude potebovat Sob[ENTER]mld, aby ti je pomohlo vyenichat. " -gameforge.new_christmas_sock._040_say = " Nen rozkon?[ENTER]Tak m vynikajc ich. Specialista na lov[ENTER]ponoek![ENTER]Zstane s tebou 2 hodiny a pome ti s hlednm.[ENTER]Pot se unav a potebuje 24 hodin na odpoinek,[ENTER]ne me znovu pokraovat.[ENTER]Pokud se ti nebude chtt ekat tak dlouho, tak se[ENTER]podvej, co se schovv za toc se minci vlevo[ENTER]dole. Slyel jsem, e tam ek dal Sob mld.[ENTER]Ovem bude m tit, kdy t znovu uvidm ztra! " -gameforge.new_christmas_sock._050_npcChat = " Nesu ponoky! " -gameforge.new_christmas_sock._060_say = " Pines mi alespo 5 ponoek a dostane odmnu.[ENTER]Ufff, zvan plesnivch ponoek je pern! Vra[ENTER]se zpt, a jich bude mt dostatek.[ENTER]Vesel Vnoce! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, nasbral jsi dostatek ponoek.[ENTER]Tak se na n podvejme.[ENTER]UFFFFF, TO JE ALE SMRAD![ENTER]Ale jsou to urit ty sprvn ponoky.[ENTER]Vesel Vnoce! " -gameforge.new_christmas_sock._080_npcChat = " - Sob mld " -gameforge.new_christmas_sock._090_say = " Dnes jsi ji ode mne Pee sobho mldte dostal.[ENTER]Obvm se, e ten malik potebuje te[ENTER]odpovat. V pln sle bude zase a ztra. Pokud[ENTER]se ti nebude chtt ekat tak dlouho, tak se[ENTER]podvej, co se schovv za toc se minci vlevo[ENTER]dole. Slyel jsem, e tam ek dal Sob mld.[ENTER]Ovem bude m tit, kdy t znovu uvidm ztra! " -gameforge.new_christmas_sock._100_say = " Dnes si mi ji pinesl ponoky. Pamatuj, e jich[ENTER]jde kadch 24 hodin odevzdat jen urit[ENTER]mnostv. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Drek pro Chaegiraba " -gameforge.new_quest_lv17._021_say = " Mj strek Chaegirab zasvtil svj ivot vd a[ENTER]do vzkumu investoval vechny Yangy. Vdy se ke[ENTER]m choval hezky, take bych ho rd pekvapil[ENTER]drkem. Mohl bys zajt za Urielem a zeptat se ho,[ENTER]zda nem npad na drek pro Chaegiraba? Je to[ENTER]strkv uitel, ml by ho znt velmi dobe. " -gameforge.new_quest_lv17._030_say = " Ale strkovi nic nekej! " -gameforge.new_quest_lv17._031_say = " Pome mi? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Promluv si s Urielem " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Promluv si s Urielem o jeho bvalm kovi[ENTER]Chaegirabovi. " -gameforge.new_quest_lv17._042_say = " Uriel je v %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim chce dt Chaegirabovi drek... " -gameforge.new_quest_lv17._051_say = " Vdcovo poten ze ivota pochz od vzkumu. Je[ENTER]to jednoduch. Nejlep cesta, jak potit[ENTER]Chaegiraba je podpoit jeho vzkum. Vlk Mu-Rang[ENTER]je vzcnm nvtvnkem tto zem, a jeho ke je[ENTER]vzcnm materilem k vzkumu. Pt k by mohlo[ENTER]stait. ekni to Wonda-Rim. " -gameforge.new_quest_lv17._052_say = " Jsem si jist, e tato vzcn ke biologa ohrom. " -gameforge.new_quest_lv17._060_select = " Ano, eknu mu to. " -gameforge.new_quest_lv17._065_say_title = " Zpt k Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel vymyslel vborn drek pro Chaegiraba. Jdi[ENTER]za Wonda-Rim a ekni mu to. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim je v %s. " -gameforge.new_quest_lv17._070_say = " Urielv npad je skvl. Abych to pekvapen[ENTER]udrel v tajnosti, budu muset shromaovat ty[ENTER]ke potaj. Mohl bys prosmt zabt pt vlk[ENTER]Mu-Rang? " -gameforge.new_quest_lv17._071_say = " Musm zabt vlky Mu-Rang abych zskal jejich ki. " -gameforge.new_quest_lv17._072_say = " 5 k na dobr drek sta. " -gameforge.new_quest_lv17._073_say = " Jdeme na to! " -gameforge.new_quest_lv17._074_notice = " Zskal jsi ki dobr kvality. " -gameforge.new_quest_lv17._075_say = " Lov vlky Mu-Rang a zskej jejich ki. " -gameforge.new_quest_lv17._076_say_reward = " Ji jsi zskal %s z celkovho potu pti k. " -gameforge.new_quest_lv17._081_say_title = " Ke pro Wonda-Rim " -gameforge.new_quest_lv17._082_say = " Ji jsi zskal dostatek k, vra se k[ENTER]Wonda-Rimovi. " -gameforge.new_quest_lv17._092_say_reward = " Ji jsi zskal %s vlch k. " -gameforge.new_quest_lv17._110_say = " To je opravdu pkn ke, dky. Mohl bys ji[ENTER]donst mmu strkovi? " -gameforge.new_quest_lv17._120_target = " Strek Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim t podal o doruen vl ke[ENTER]Chaegirabovi. " -gameforge.new_quest_lv17._122_say = " Chaegirab je v %s. " -gameforge.new_quest_lv17._130_say = " Aha, tak to je to, o co se te pokou. " -gameforge.new_quest_lv17._131_say = " Od koho je ta ke? Je od Wonda-Rim, ale to jsi[ENTER]pro nho zabjel vlky? Moc se mi nelb, e mm[ENTER]synovce, kter nut ostatn dlat za nj jeho[ENTER]prci. Omlouvm se, ale j to nemohu pijmout, i[ENTER]kdy jsem si jist, e t to stlo spoustu sil a[ENTER]asu. " -gameforge.new_quest_lv17._132_say_reward = " ekni Wonda-Rimovi, e jsem ho prohldl. Pokud by[ENTER]mi opravdu chtl nco dokzat, tak ml jt ty[ENTER]vlky lovit sm! " -gameforge.new_quest_lv17._140_say = " Chaegirab nepijal ki a navc je jet natvan[ENTER]na Wonda-Rimovui lenost. Poslal t zpt za[ENTER]Wonda-Rimem. " -gameforge.new_quest_lv17._141_say = " Co strek kal? Doufm, e se mu drek lbil. " -gameforge.new_quest_lv17._142_1_select = " Ano, byl u vytren. " -gameforge.new_quest_lv17._142_2_select = " Ne, moc ne. " -gameforge.new_quest_lv17._143_say = " Skvl! Rd nco dokazuji jinm lidem. A[ENTER]samozejm, e i tob dm odmnu. Na, tady m. " -gameforge.new_quest_lv17._144_say_reward_a = " Obdr 20 000 bod zkuenost.[ENTER]Obdr 20 000 Yang.[ENTER]Obdr hroudu zlata. " -gameforge.new_quest_lv17._144_say_reward_b = " Lhal jsi Wonda-Rimovi a piel jsi tak o body[ENTER]hodnosti. " -gameforge.new_quest_lv17._145_say = " On tu ki nepijal? Mon to nebyl tak dobr[ENTER]npad poslat s tou ki tebe, msto abych j[ENTER]donesl sm. Pt to udlm jinak. " -gameforge.new_quest_lv17._146_say_reward = " Ale nechci, aby tv nmaha pila na zmar. Jdi za[ENTER]Yang-Shinem, on od tebe tu ki koup za dobrou[ENTER]cenu. " -gameforge.new_quest_lv17._147_say = " Jak neekan zvrat udlost. No, alespo m[ENTER]pod tu ki. Jdi za lovcem Yang-Shinem a prodej[ENTER]mu tu ki. " -gameforge.new_quest_lv17._148_say = " Jak neekan zvrat udlost. No, alespo m[ENTER]pod tu ki. Jdi za lovcem Yang-Shinem a prodej[ENTER]mu tu ki. " -gameforge.new_quest_lv17._149_say = " Jak neekan zvrat udlost. No, alespo m[ENTER]pod tu ki. Jdi za lovcem Yang-Shinem a prodej[ENTER]mu tu ki. " -gameforge.new_quest_lv17._151_say = " Ke vlka Mu-Rang? No ta se samozejm hod.[ENTER]Udlm si z n spodn prdlo. Tady m pytel[ENTER]Yang za tv usil. Jo, a vera jsem nael tuhle[ENTER]knihu, mon se ti bude hodit. " -gameforge.new_quest_lv17._152_say_reward = " Obdr 40 000 bod zkuenost.[ENTER]Obdr 10 000 Yang.[ENTER]Obdr knihu schopnost. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Strce: " -gameforge.new_quest_lv22._011_say = " Strce nvse m pro tebe kol. Najdi ho a[ENTER]zjisti, o se jedn. " -gameforge.new_quest_lv22._015_npcChat = " Nemocn bratr " -gameforge.new_quest_lv22._016_send_letter = " Nemocn strn " -gameforge.new_quest_lv22._017_say_title = " Strce: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Strce ve dmon " -gameforge.new_quest_lv22._021_say = " Mm obavy o mho bratra, strce ve dmon. Ji[ENTER]dlouho se nectil dobe a nyn je opravdu[ENTER]nemocn. M velk bolesti hlavy a divn skvrny na[ENTER]ki, ale bohuel neme opustit sv msto. Mohl[ENTER]bys mu od Baek-Go donst njak lk? " -gameforge.new_quest_lv22._022_say = " Udlal bych to sm, ale V dmon je v Temnm[ENTER]chrmu, v samm srdci dol Seungryong. A cel to[ENTER]msto se jen hem podivnmi perami.... " -gameforge.new_quest_lv22._023_say = " Tak tady jsi. Zapoml jsi pznaky? Ml bys[ENTER]zkusit poslouchat, kdy ti nkdo nco k. Mj[ENTER]bratr m bolesti hlavy a divn skvrny na ki. A[ENTER]te b za Baek-Go! " -gameforge.new_quest_lv22._024_select = " Pomote bratrovi " -gameforge.new_quest_lv22._025_say_title = " Lk od Baek-Go " -gameforge.new_quest_lv22._026_say = " Promluv si s Baek-Go o lku pro strce Ve[ENTER]dmon. " -gameforge.new_quest_lv22._027_say = " Baek-Go je v %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " Take ty potebuje lk? Je celkem nebezpen[ENTER]dvat lky bez lkaskho pedpisu. Mus mi[ENTER]alespo ci pznaky nemoci. " -gameforge.new_quest_lv22._032_1_select = " Bolen hlavy a skrvny " -gameforge.new_quest_lv22._032_2_select = " Bolest krku a kloub " -gameforge.new_quest_lv22._032_3_select = " Nevm. " -gameforge.new_quest_lv22._035_say = " To zn, jako by ho uhranuli dmoni. A asto se to[ENTER]stv, kdy je na blzku mnoho nakaench per.[ENTER]Myslm, e mohu pipravit nco, co mu pome. Ale[ENTER]budu potebovat njak psady. " -gameforge.new_quest_lv22._040_say = " Potebuji: " -gameforge.new_quest_lv22._041_say_reward = " Muste ulovit: " -gameforge.new_quest_lv22._042_say = " Dle potebuji: " -gameforge.new_quest_lv22._043_say = " O takov nemoci jsem nikdy neslyel. Jsi si jist,[ENTER]e ti prv tyhle pznaky strce popsal? J[ENTER]bych se ho radji zeptal jet jednou bt tebou. " -gameforge.new_quest_lv22._044_say = " Nemohu urit diagnzu bez pznak. Jdi zpt a[ENTER]zeptej se znovu. " -gameforge.new_quest_lv22._050_set_title = " Lk " -gameforge.new_quest_lv22._056_notice = " Prima, te jet potebuji %s livch bylin. " -gameforge.new_quest_lv22._057_notice = " To by mohly bt vechny byliny, kter jsou[ENTER]poteba. B rychle za Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Dobe, zbv u jen %s jater. " -gameforge.new_quest_lv22._060_notice = " Ano, jtra. Te jet potebuji %s. " -gameforge.new_quest_lv22._061_notice = " To by mohla bt vechna jtra, kter jsou[ENTER]poteba. Vra se k Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Bohuel, tyhle jtra nejsou upotebiteln. " -gameforge.new_quest_lv22._063_say = " Potebuje jet %s x liv byliny+. " -gameforge.new_quest_lv22._064_say = " Potebuje jet %s x tyg jtra+. " -gameforge.new_quest_lv22._065_say = " Te m vechny psady do lku. B zpt k[ENTER]Baek-Go. " -gameforge.new_quest_lv22._066_say = " Nasbrej pro Baek-Go psady do lku: " -gameforge.new_quest_lv22._070_say = " Dky, te mohu udlat lk na tu nemoc od dmon. " -gameforge.new_quest_lv22._071_say = " Dokoneno! Tady m ten lk. Ale nevydr pli[ENTER]dlouho, protoe obsahuje iv ingredience. Take[ENTER]ho mus doruit pacientovi bhem nsledujcch[ENTER]%s minut. " -gameforge.new_quest_lv22._072_say = " Strcova bratra me najt v centru chrmu[ENTER]Hwang. Ale bu na sv cest opatrn, dol[ENTER]Seungryong se pmo hem nebezpenmi perami! " -gameforge.new_quest_lv22._073_say = " To nesta. To jsi ty psady po cest sem[ENTER]ztratil? Bez toho zbytku nemohu nic dlat. " -gameforge.new_quest_lv22._080_target = " Strce ve dmon " -gameforge.new_quest_lv22._082_set_clock = " Zbvajc as " -gameforge.new_quest_lv22._083_say = " M pod celkem dost asu, ale ml bys[ENTER]pichvtnout. Tak up, a u jsi v dol[ENTER]Seungryong u strce, ne inek lku zmiz. " -gameforge.new_quest_lv22._084_say = " as vyprel, protoe jsi byl pli pomal.[ENTER]Pesto me lk strci Ve dmon donst,[ENTER]teba bude jet inn. " -gameforge.new_quest_lv22._085_say = " Dky za ten lk - to svdn m zabije. " -gameforge.new_quest_lv22._086_say = " No, chutn to docela dobe. A mm pocit, e to[ENTER]svdn ustupuje. " -gameforge.new_quest_lv22._087_say = " Za tohle si zaslou speciln odmnu! " -gameforge.new_quest_lv22._088_say_reward = " Obdr 50 000 bod zkuenost.[ENTER]Obdr 12 000 Yang.[ENTER]Obdr Zlat boty+4.[ENTER]Obdr 5 fialovch elixr. " -gameforge.new_quest_lv22._089_say = " Boe, to chutn pern. inek urit vyprchal[ENTER]- jak dlouho jsi se s tm loudal? Mm jazyk jak[ENTER]zaklet opice. " -gameforge.new_quest_lv22._090_say = " Hmm, pokej chvilku... Zd se, e se to lep.[ENTER]Ano, funguje to! Tak na tebe nebudu nepjemn a[ENTER]dokonce ti dm i odmnu. " -gameforge.new_quest_lv22._091_say = " Vypad to, e jsi ten lk ztratil? Tak me zase[ENTER]vyrazit a pinst vechny potebn psady[ENTER]Baek-Go, aby ten lk udlal znovu. Jestli m to[ENTER]bude svdit jet chvli, tak se stanu asi[ENTER]dmonem taky. " -gameforge.new_quest_lv22._095_say_reward = " Obdr 50 000 bod zkuenost.[ENTER]Obdr 8 000 Yang. " -gameforge.new_quest_lv22._098_say = " To jsi zase ztratil medicnu? V celm svm ivot[ENTER]jsem nepotkal nikoho tak zapomntlivho, jako jsi[ENTER]ty! Ale nen tu moc, co bychom s tm mohli dlat! " -gameforge.new_quest_lv22._100_say_reward = " Obdrel jsi 25.000 bod zkuenost. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " Zbh " -gameforge.new_quest_lv26._021_say = " Yang-Shin m pote s nalezenm dobrho msta na[ENTER]lov. Zajdi za nm a zeptej se ho, jak mu me[ENTER]pomoci. " -gameforge.new_quest_lv26._025_say = " Od t doby, co se objevily kameny Metin, u nic[ENTER]nen jak bvalo. Na spoust mst je u dokonce i[ENTER]nemon nco ulovit, protoe zvata jsou velmi[ENTER]plach. Poutnk Nakajima ije v prod, myslm,[ENTER]e by mohl mt njakou radu pro spn lov. Mohl[ENTER]bys ho najt a zeptat se? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " Take ty bys rd znal dobr msto na lov? Neura[ENTER]se, ale pokud j mm udlat nco pro tebe, mus[ENTER]i ty udlat nco pro mne. " -gameforge.new_quest_lv26._032_say = " No, v... j tu neiji dobrovoln. Musm se[ENTER]skrvat, protoe jsem utekl ped vojenskou[ENTER]povinnost. Moc si peji, aby moje milovan ena[ENTER]Ah-Yu vdla, e jsem stle iv. Mohl bys j[ENTER]donst ode mne zprvu? Ale nezapome, e je to[ENTER]jen pro Ah-Yu! Ona ti na opltku ekne, kde jsme[ENTER]se prvn polbili - tam se s n chci opt potkat[ENTER]a tak je to msto pro skvl lov! " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Hledej Nakajimu " -gameforge.new_quest_lv26._037_say = " Nakajima by mohl znt njak dobr msto na lov.[ENTER]Najdi ho. " -gameforge.new_quest_lv26._038_say = " Nakajima je v %s. " -gameforge.new_quest_lv26._040_say = " Ty jsi nakajima? Yang-Shin mne za tebou posl.[ENTER]Hled njak dobr msto pro lov a ty bys pr[ENTER]mohl o njakm vdt? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima je zbh a mus se ped vojky skrvat.[ENTER]Jeho ena Ah-Yu si mysl, e padl ve vlce. Dej[ENTER]j vdt, e Nakajima je stle iv. " -gameforge.new_quest_lv26._052_say = " Ah-Yu je v %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... je naivu? Mj drah manel ije?[ENTER]Nemohu ti dost podkovat za tu zprvu! Prvn sme[ENTER]se polbili v dol Yonjang, hned se tam za nm[ENTER]vypravm. " -gameforge.new_quest_lv26._058_say = " Dky, e jsi nm umonil optovn shledn. Vem[ENTER]si tuto ri - teba ji d svoj lsce? A te[ENTER]mne omluv - opravdu spchm! " -gameforge.new_quest_lv26._061_say = " dol Yonjang, kde se Nakajima a Ah-Yu prvn[ENTER]polbili, je stle velmi dobr msto k lovu. " -gameforge.new_quest_lv26._062_say = " Yang-Shin bude poten, a se to dozv. Jdi do %s[ENTER]a ekni mu tu dobrou zprvu. " -gameforge.new_quest_lv26._063_say = " dol Yonjang? To zn slibn, dokonce jsem jet[ENTER]neslyel, e by tam padaly kameny Metin. Tam se[ENTER]pravdpodobn bude skvle lovit! A tady - tady je[ENTER]tv odmna. " -gameforge.new_quest_lv26._064_sayReward = " Obdr 35 000 bod zkuenosti. " -gameforge.new_quest_lv26._065_sayReward = " Obdr 17 500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Hudebnk Yu-Hwan potebuje tvoji pomoc. Rychle ho[ENTER]najdi a zjisti, o se jedn! " -gameforge.new_quest_lv28._015_npcChat = " Obavy Ah-Yu " -gameforge.new_quest_lv28._016_say = " Zd se, e Ah-Yu nco trp, ale nechce to ci.[ENTER]Navtiv ji a zeptej se, zda to ekne tob. " -gameforge.new_quest_lv28._017_say = " Ah-Yu je v %s. " -gameforge.new_quest_lv28._018_select = " Brzy si s Ah-Yu promluvm! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Zn Ah-Yu? Sbr byliny pro m lektvary. Bvala[ENTER]v dobr nlad, ale vera se to pln zmnilo.[ENTER]Nechtla mi ci, co ji trp - mon proto, e[ENTER]pro m pracuje? Prosm, zajdi za n a zeptej se,[ENTER]co ji trp. " -gameforge.new_quest_lv28._022_say = " Od Yu-Hwana je moc hezk, e m o mne takovou[ENTER]starost. Ale pokud m neco trp... Nechtla jsem[ENTER]o tom mluvit, ale u m to t opravdu moc.[ENTER]Je to o lovci Yang-Shinovi. Od t doby, co[ENTER]zjistil, e mj manel Nakajima je zbh m[ENTER]vydr. On ho klidn ud a pak Nakajimu zabij... " -gameforge.new_quest_lv28._023_say = " Tentokrt chce medvd pracku vmnou za sv[ENTER]mlen. Ale j te nemohu jt na lov. Mohl bys mi[ENTER]pomoci a sehnat, co Yang-Shin d? " -gameforge.new_quest_lv28._024_set_title = " Lov medvd " -gameforge.new_quest_lv28._025_notice = " Tak jdeme lovit! Nejlep cesta, jak zskat[ENTER]medvd pracku, je zabt Beru! " -gameforge.new_quest_lv28._026_notice = " Mm medvd pracku! " -gameforge.new_quest_lv28._027_notice = " To by mlo bt ve. Tak za Yang-Shinem! " -gameforge.new_quest_lv28._028_notice = " Tahle pracka je nepouiteln. " -gameforge.new_quest_lv28._029_say = " Potebuje jet %s x medvd pracka. " -gameforge.new_quest_lv28._031_say_reward = " Muste ulovit: " -gameforge.new_quest_lv28._032_say = " Ah-Yu t podala o splnn Yang-Shinova[ENTER]poadavku. " -gameforge.new_quest_lv28._032_say_reward = " Jet potebuje %s x medvd pracka.[ENTER]Zsk je z Bery. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " M poadovan poet medvdch pracek. Dones je[ENTER]Yang-Shinovi, abys zaplatil za Ah-Yu. " -gameforge.new_quest_lv28._037_say = " Yang-Shin je v %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " Vydrn " -gameforge.new_quest_lv28._041_say_title = " Medvd pracky " -gameforge.new_quest_lv28._042_say = " Tys mi donesl medvd pracky? Prosm, nemysli si[ENTER]o mn nic patnho! ijeme v tkch asech a j[ENTER]musm ivit rodinu, a v thle dobch je tk[ENTER]nco ulovit, kdy kameny Metin promnily zvata[ENTER]ve vradc bestie. ivot lovce nebyl nikdy tak[ENTER]nebezpen. " -gameforge.new_quest_lv28._043_say = " Prosm, ekni Ah-Yu, e se u nem eho obvat.[ENTER]Teda - do doby, ne zase budu nco potebovat...[ENTER]hehehe! " -gameforge.new_quest_lv28._044_say = " Coe, ty m chce naplit a nem pracky? J sem[ENTER]chtl pkn erstv! " -gameforge.new_quest_lv28._045_say_reward = " Je od tebe hezk, e pomh Ah-Yu. Ale tak to[ENTER]znamen, e mus udlat co ti eknu. Take te[ENTER]jdi na lov a nevracej se dv, ne bude mt dv[ENTER]medvd pracky! " -gameforge.new_quest_lv28._046_say = " Vyi Ah-Yu, e Yang-Shin ji ji nebude dle[ENTER]vydrat, protoe jsi mu pomohl. " -gameforge.new_quest_lv28._051_say = " Ty jsi mj spasitel! Jsem ti neskonale vdn.[ENTER]Tady, vezmi si vechny m Yangy. Nen to mnoho,[ENTER]ale ty sis to zaslouil. " -gameforge.new_quest_lv28._055_1_select = " Dky, to se hod! " -gameforge.new_quest_lv28._055_2_select = " Ne, to nemohu pijmout. " -gameforge.new_quest_lv28._056_say = " Je to ve co mm, ale stoj mi to za to, kdy se[ENTER]zbavm toho barbarskho hrdloeza! " -gameforge.new_quest_lv28._057_say = " Ach, dkuji! Tv msto po boku Draho boha je[ENTER]ji jist pipraveno! " -gameforge.new_quest_lv28._058_say_reward = " Obdr %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " Obdr %s bod zkuenost. " -gameforge.new_quest_lv28._070_say = " Potebuji: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " Rozbit porceln " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Mj milovan Seladonsk porceln! Moje rodina ho[ENTER]mla po ti generace a nyn jsou ti z tch[ENTER]preciznch vz rozbit! Zahldl jsem kolem skladu[ENTER]Taurean, on za to urit me! " -gameforge.new_quest_lv29._022_say = " Nakonec, nebyla by to prvn hloup vc, kterou[ENTER]udlal, ale tady opravdu pekroil hranici. Nkdo[ENTER]by mu ml dt lekci - m na to as? " -gameforge.new_quest_lv29._023_1_select = " S potenm " -gameforge.new_quest_lv29._023_2_select = " To nen moje vc " -gameforge.new_quest_lv29._024_say = " Nemm as na pevchovu nezbednho dcka. Mus[ENTER]si ho chytit sm. I kdy pochybuji, e to[ENTER]doke... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Rodinn ddictv Yonaha, vzy z Seladonskho[ENTER]porcelnu, jsou rozbit a Yonah si mysl, e to[ENTER]udlal Taurean. Jdi za Taureanem a zjisti, jak to[ENTER]bylo. " -gameforge.new_quest_lv29._032_say = " Taurean je v %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Pro se na m tak dv? Nic jsem neudlal... " -gameforge.new_quest_lv29._035_say_reward = " Co jsi udlal s Yonahovmi vzami? " -gameforge.new_quest_lv29._036_say_reward = " Vzy? Yonah? Vbec nevm, o em mluv! " -gameforge.new_quest_lv29._037_say_reward = " No tak mi prosmt vysvtli, pro jsou ti z nich[ENTER]rozbit. " -gameforge.new_quest_lv29._038_say_reward = " Psahm, e jsem dnes nebyl nikde pobl tch[ENTER]vz a tak jsem ani nevidl Yonaha. Cel den jsem[ENTER]bojoval s Harang. Dokonce m zamknula ve stodole![ENTER]Jdi a zeptej se j, pokud mi nev! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean tvrd, e je nevinn. Hrl si s Harang[ENTER]cel den a nemohl ty vzy rozbt. Dojdi za Harang[ENTER]a zeptej se j, zda je to pravda. " -gameforge.new_quest_lv29._042_say_reward = " Harang, vidla jsi nkdy te Taureana? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taureana? Ano, hrli jsme si cel den. Dje se[ENTER]nco? " -gameforge.new_quest_lv29._045_say_reward = " Yonah tvrd, e mu Taurean rozbil ti vzy. " -gameforge.new_quest_lv29._046_say_reward = " Yonah je zl. Pronsleduje m a Taureana kdykoliv[ENTER]se k nmu piblme. Vdy se tak boj o svj[ENTER]porceln. Jedin osoba, kter se sm jeho[ENTER]porcelnu dotknout je pacholek. Mon ty vzy[ENTER]rozbil on? " -gameforge.new_quest_lv29._047_say = " Harang je v %s. " -gameforge.new_quest_lv29._050_target = " Pacholek: " -gameforge.new_quest_lv29._051_say = " Harang potvrdila, e Taurean je nevinn. Ale tak[ENTER]mohou bt spolu domluveni. Ped tm, ne vynese[ENTER]rozsudek, by sis ml promluvit s pacholkem. " -gameforge.new_quest_lv29._052_say = " Ach, star dobr Yonah. Tak se boj o svj[ENTER]porceln, e dokonce pronsleduje vesnick dti.[ENTER]Njak si neuvdomuje, e kameny Metin maj vliv[ENTER]na celou zemi - a dokonce i na suroviny, protoe[ENTER]ty u tak nejsou to co bvaly. Dokonce i[ENTER]porceln zaal praskat. Ale Yonah tomu prost[ENTER]nechce vit... " -gameforge.new_quest_lv29._053_say = " Kdybys mu nasbral njak seno, mohl by si jeho[ENTER]porceln lpe uskladnit v truhlch. Myslm, e by[ENTER]to byla dobr cesta, jak ho ochrnit. " -gameforge.new_quest_lv29._054_say = " Pacholek je v[ENTER]%s nebo %s. " -gameforge.new_quest_lv29._061_say = " Taurean nen zodpovdn za rozbit Yonahovch[ENTER]vz. Je to zhoubn vliv kamen Metin, kter dl[ENTER]vci kehmi. Nasbrej pro Yonaha njak seno,[ENTER]aby si mohl lpe uloit svj porceln. Jsem si[ENTER]jist, e ti vesnian njak daj. " -gameforge.new_quest_lv29._062_say = " Me najt %s a %s u bran do vesnice. Ml bys[ENTER]bt schopen zskat slun mnostv sena z[ENTER]klobouk, kter nos. " -gameforge.new_quest_lv29._063_notice = " Z toho bude pkn hromada sena. Ale pod mi[ENTER]jet chyb %s. " -gameforge.new_quest_lv29._064_notice = " Hm, to nen z obil, ale kokosovch vlken. To[ENTER]nemohu pout. " -gameforge.new_quest_lv29._065_1_say = " Koukm, e m u sebe pknou hromadu sena. Jsem[ENTER]si jist, e Yonah ztichne, kdy mu ji d. " -gameforge.new_quest_lv29._065_notice = " Ten klobouk nen z obil, ale z kokosovch[ENTER]vlken. A tak je docela pokozen... " -gameforge.new_quest_lv29._066_say = " Me tak lovit divok pky nebo siln divok[ENTER]pky, z jejich klobouk lze zskat seno. " -gameforge.new_quest_lv29._067_say_reward = " Ji jsi zskal %s z %s balk sena. " -gameforge.new_quest_lv29._068_notice = " Zskal jsi balk sena. " -gameforge.new_quest_lv29._070_npcChat = " Balk sena " -gameforge.new_quest_lv29._071_say_reward = " Taurean, ty jsi pedtm kal, e jsi byl ve[ENTER]stodole. Nevzal sis odtud njak seno? " -gameforge.new_quest_lv29._072_say_reward = " Haha, podvejme... to ve jsem ml ve vlasech a[ENTER]botch. Vid? Tady je jet tak nco, na, vezmi[ENTER]si to! " -gameforge.new_quest_lv29._073_notice = " Nen to moc sena, ale na mal balk to bude[ENTER]stait. Take potebuji jet %s dalch. " -gameforge.new_quest_lv29._074_say_reward = " J to nebyl, psahm! Neekla ti Harang, e jsme[ENTER]ve stodole bojovali? " -gameforge.new_quest_lv29._075_say_reward = " Hele, nem jet njak seno, jak jsi byl v t[ENTER]stodole? " -gameforge.new_quest_lv29._076_say_reward = " Jak v o stodole? Pokej, mon mm jet njak[ENTER]v atech... Ano, tady je! " -gameforge.new_quest_lv29._077_say_reward = " D mi ho? " -gameforge.new_quest_lv29._078_say_reward = " Myslm e ano.... " -gameforge.new_quest_lv29._079_say_reward = " Te nemm as. Musm najt Taurean a vyeit s[ENTER]nm celou tu vc s vzami. " -gameforge.new_quest_lv29._080_npcChat = " Seno pro Yonaha " -gameforge.new_quest_lv29._081_say_reward = " Nen ve stjch njak seno na zemi, kter bych[ENTER]mohl Yonahovi pinst? " -gameforge.new_quest_lv29._082_say_title = " Pacholek: " -gameforge.new_quest_lv29._083_say_reward = " Nemme moc sena. Divok zvata a bandit v okol[ENTER]vesnice nm brn v tom, abychom si jej[ENTER]usuili... " -gameforge.new_quest_lv29._084_say_reward = " Ale trochu ti dt mohu! " -gameforge.new_quest_lv29._085_notice = " Nen to opravdu nijak moc, ale na balk to sta.[ENTER]Take jet potebuji dal %s. " -gameforge.new_quest_lv29._086_say_reward = " Obvm se, e nic dalho ji pro tebe udlat[ENTER]nemohu. " -gameforge.new_quest_lv29._090_send_letter = " Seno msto ran " -gameforge.new_quest_lv29._091_say = " M dostatek sena pro Yonaha. Dones ho do %s. " -gameforge.new_quest_lv29._101_say_reward = " Nen to chyba Taureana. Zen z kamen Metin[ENTER]zapinilo kehkost porcelnu. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Co kal? To nem smysl, ten ulink ti lhal! " -gameforge.new_quest_lv29._104_say_reward = " Tauren si hrl s Harang cel den ve stodole. " -gameforge.new_quest_lv29._105_say_reward = " Mm ti pedat pozdravy od tvho ptele pacholka[ENTER]pivezl jsem ti njak seno. Mlo by ti pomoci[ENTER]lpe uchrnit tv vzy. " -gameforge.new_quest_lv29._106_say_reward = " Piznvm, e jsem trochu znechucen svou reakc.[ENTER]Ale ml bys zase vdt, e na svm porcelnu[ENTER]velmi lpm, protoe vyvolv vzpomnky na mou[ENTER]rodinu. Kdy se vza rozbije, je to pro mne vc[ENTER]ne jen znien vc.... " -gameforge.new_quest_lv29._107_say_reward = " Musm se omluvit tob i Taureanovi. Tady je mal[ENTER]odmna za tv sil. " -gameforge.new_quest_lv29._108_notice = " Obdr %s bod zkuenost. " -gameforge.new_quest_lv29._109_say_reward = " Mm ti pedat pozdravy od tvho ptele pacholka[ENTER]pivezl jsem ti njak seno. Mlo by ti pomoci[ENTER]lpe uchrnit tv vzy. " -gameforge.new_quest_lv29._110_say_reward = " To je od tebe mil, ale mohl bys mi pinst jet[ENTER]dalch %s balk sena? Abych si byl jist, e m[ENTER]vzy budou opravdu v bezpe? " -gameforge.new_quest_lv29._111_say_reward = " Myslm, e najt dal seno bude tk. Ale ty[ENTER]vzy jsou pro mne svtost. Kdybys mi jet njak[ENTER]seno pinesl, tak ti budu neskonale vdn - a[ENTER]tak ti dobe zaplatm. " -gameforge.new_quest_lv29._112_say_reward = " Ta potvora Harang je jako vdy s Taureanem[ENTER]domluven. " -gameforge.new_quest_lv29._113_say_reward = " Bohuel mi nikdo nev kdy km, e jsem[ENTER]skuten vidl kluka poflakovat se kolem[ENTER]skladit. " -gameforge.new_quest_lv29._114_say_reward = " To je v podku. Tady je njak vyrovnn za tv[ENTER]sil. " -gameforge.new_quest_lv29._115_say_reward = " Tady, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Kruen v bie " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Kru mi v bie jak divokmu kanci. Asi bych ml[ENTER]navtvit Octavia. Dl nejlep jdlo iroko[ENTER]daleko. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Ty chce njakou polvku? Tu s tmi hlavami?[ENTER]Promi, ale u jsme v kuchyni nemli dn ryby[ENTER]docela dlouho. Obvykle ale ryb dodv[ENTER]fantastick ryby. " -gameforge.new_quest_lv42._024_say = " No, ale u tu nebyl pr dn. Mohl bys za nm[ENTER]zajt a zeptat se ho, co se dje? " -gameforge.new_quest_lv42._025_say = " Octavio je v %s. " -gameforge.new_quest_lv42._026_select = " Vyrazm hledat rybe! " -gameforge.new_quest_lv42._030_target = " Ryb: " -gameforge.new_quest_lv42._031_say = " Dny bez pot na moi jsou ty tam. Rybi miz[ENTER]kad den, je to hrozn! Kdy kdysi kameny Metin[ENTER]spadly do moe, tak zmnily mosk ivoichy na[ENTER]vradc bestie a rybolov se stal nebezpenm. " -gameforge.new_quest_lv42._032_say = " Nae otpy ji velrybm nezpsobuj dn[ENTER]zrann. Jejich ke je tvrd ne ke zlobr! " -gameforge.new_quest_lv42._033_say = " Mon Yonah v, co dlat. Chodil rybait velmi[ENTER]asto a lovil i velryby. " -gameforge.new_quest_lv42._034_say_title = " Ryb: " -gameforge.new_quest_lv42._035_say = " Octavio ek na ryby z hlubin moe. Zeptej se[ENTER]rybe, pro u ryby nedodv. " -gameforge.new_quest_lv42._036_say = " Ryb je v %s. " -gameforge.new_quest_lv42._037_send_letter = " Podivn mosk monstra " -gameforge.new_quest_lv42._038_say = " Ryb t podal, aby ses zeptal Yonaha na rady[ENTER]ohledn lovu zlch moskch velryb. " -gameforge.new_quest_lv42._039_say = " Yonah je v %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Ji jsem slyel, co se stalo s velrybami. To je[ENTER]patn vc pro rybe. I kdy se odv na moe,[ENTER]jejich otepy velrybm neubl. Kdy jsem[ENTER]pracoval na velrybskm lunu, mli jsme na[ENTER]velryby speciln zbran. Ty byly schopn[ENTER]prorazit jakoukoliv ki.... " -gameforge.new_quest_lv42._042_say = " Je to speciln postup, jak vytvrdit piky[ENTER]otp na velryby. Jedin, kdo um ty otpy[ENTER]vyrobit, je kov. " -gameforge.new_quest_lv42._043_say_reward = " B za kovem " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah doporuil pouvat velmi siln a ostr[ENTER]otpy pro lov velryb. Zajdi za kovem a zeptej[ENTER]se ho, zda by je uml vyrobit. " -gameforge.new_quest_lv42._050_target = " Kov " -gameforge.new_quest_lv42._051_say = " Ano, slyel jsem o tch otpech a umm je[ENTER]vyrobit. Ale aby ty otpy mly potebn[ENTER]vlastnosti, potebuji diamantov kmen. " -gameforge.new_quest_lv42._052_say = " Potebuji: " -gameforge.new_quest_lv42._053_say_reward = " Postup: " -gameforge.new_quest_lv42._054_say_title = " Kov " -gameforge.new_quest_lv42._060_set_title = " Diamantov kmen " -gameforge.new_quest_lv42._061_notice = " Podvej. Potebuji krump, abych mohl tit[ENTER]kmen. Jen nemohu ten svj star njak najt,[ENTER]mysl, e by mi Deokbae mohl udlat nov? " -gameforge.new_quest_lv42._062_say = " Potebuje jet %s x Diamantov kmen " -gameforge.new_quest_lv42._063_say = " M ve, co bylo teba. Nyn b rychle za[ENTER]kovem. " -gameforge.new_quest_lv42._064_say = " Vborn, te mm ve, co je teba. Pij v tenhle[ENTER]as ztra, budu mt ty otpy. elezo mus bt[ENTER]kovno opatrn. " -gameforge.new_quest_lv42._065_say = " Diamantov kmen me zskat, pokud bude pomoc[ENTER]krumpe tit z diamantov ly. " -gameforge.new_quest_lv42._066_say = " Kov potebuje Diamantov kameny, aby mohl[ENTER]vyrobit speciln otpy pro lov velryb. Hledej[ENTER]diamantov ly. Pokud nem krump pro[ENTER]tbu,me si jej koupit od Deokbae. " -gameforge.new_quest_lv42._067_say = " Kov je v %s. " -gameforge.new_quest_lv42._068_say = " Potebujeme jet %s x diamantovch kamen, ne[ENTER]budeme moci vyrobit otpy. " -gameforge.new_quest_lv42._070_set_title = " Otpy " -gameforge.new_quest_lv42._071_set_clock = " Doba ekn " -gameforge.new_quest_lv42._072_say = " Kov u by ml bt hotov. Jdi za nm a vyzvedni[ENTER]si speciln otpy pro lov velryb. " -gameforge.new_quest_lv42._073_say = " Otpy jet nejsou hotovy. Mus bt vce[ENTER]trpliv. " -gameforge.new_quest_lv42._074_say = " Tady jsou tv otpy. Dones je rybovi. " -gameforge.new_quest_lv42._075_say = " U jsem t dal, abys pokal, ne budou otpy[ENTER]hotov. Vra se pozdji. " -gameforge.new_quest_lv42._079_say = " Obdrel jsi diamantov otpy od kove. Dones je[ENTER]rybovi. " -gameforge.new_quest_lv42._080_say = " Vborn! Ty otpy jsou opravdu ohromujc! Nyn[ENTER]meme na velryby zase toit. Prosmt, ekni[ENTER]Octaviovi, e mu zase brzy pinesu ryby. " -gameforge.new_quest_lv42._081_say_reward = " Obdr 500 000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " Jako speciln odmnu obdr 3x: " -gameforge.new_quest_lv42._083_say = " Tohle nejsou otpy, co by velrybm ublili, ty[ENTER]je jen tak polechtaj. " -gameforge.new_quest_lv42._084_say_reward = " Prosmt, vra se ke kovi a podej ho, aby[ENTER]udlal njak podn harpuny. " -gameforge.new_quest_lv42._090_say = " Rybi jsou nyn dobe vybaveni a mohou opt[ENTER]lovit na otevenm moi. Jdi za Octaviem a ujisti[ENTER]ho, e brzy dostane dodvku ryb. " -gameforge.new_quest_lv42._095_say = " Co jsi kal? Mrumilovn velryby se staly[ENTER]agresivn mosk monstra? No to je hrozn...[ENTER]Dky, e jsi pomohl rybm. Velk st mch[ENTER]pokrm je na jejich dodvkch zvisl. " -gameforge.new_quest_lv42._096_say = " Jo, a co se tvho kruccho bicha te:[ENTER]samozejm, e ti mohu nabdnout polvku z[ENTER]moskch ryb, ale nedal by si spe pednost[ENTER]sushi? " -gameforge.new_quest_lv42._098_say_reward = " Obdr 750 000 bod zkuenosti.[ENTER]Obdr 2x sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Navtiv Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = " Sirotek " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " U jsi o Wonda-Rimovi dlouho neslyel. Jeho[ENTER]vztahy se strkem se pravdpodobn zlepily a[ENTER]cel epizoda s kemi Mu-Ranga byla zapomenuta.[ENTER]Pro ho tedy nenavtv? " -gameforge.new_quest_lv43._012_say = " Wonda-Rim je v %s. " -gameforge.new_quest_lv43._020_say = " Je od tebe mil, e jsi se zastavil. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Vychoval m strek Chaegirab. Vdy jsme mli[ENTER]dobr vztahy... ale kdy se ho zeptm na m[ENTER]rodie, tak otzku ignoruje. Pr jsou mrtv, to[ENTER]je ve, co mi ekl. " -gameforge.new_quest_lv43._023_say_reward = " Jednoho dne bych se rd oenil a ml vlastn[ENTER]rodinu, take bych opravdu rd vdl, odkud[ENTER]vlastn pochzm. Mohl bys promluvit s mm[ENTER]strkem a zeptat se ho na m rodie? Ale nekej[ENTER]mu, e t poslm. " -gameforge.new_quest_lv43._024_select = " Promluvm s nm! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim nen pokrevn pbuzn Chaegiraba, on[ENTER]ho jen vychoval. Nyn piel as zjistit, kdo[ENTER]byli jeho skuten rodie. Zeptej se Chaegiraba[ENTER]na Wonda-Rimovi rodie. " -gameforge.new_quest_lv43._026_say = " Chaegirab je v %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim.... ne, nejsem jeho biologick strek.[ENTER]Nevm, kdo jsou jeho rodie. Chrnil jsem ho a[ENTER]dosud ped pravdou, protoe si nemyslm, e byl[ENTER]pipraven to zjistit. Ale mon e te piel ten[ENTER]sprvn as. " -gameforge.new_quest_lv43._033_say = " Nael jsem ho u hordy orch bojovnk v dol[ENTER]Seungryong. Pokud je njak nadje, e se o[ENTER]rodich Wonda-Rima d nco zjistit, zjist to[ENTER]jedin od ork. " -gameforge.new_quest_lv43._034_say = " Mon jsem na nj byl psn, ale vdy jsem jeho[ENTER]strek. I kdy mon bude kat, e ne. " -gameforge.new_quest_lv43._035_say_reward = " Jdi do dol Seungryong a zabjej Or bojovnky,[ENTER]dokud ti neeknou nco o rodich Wonda-Rima. " -gameforge.new_quest_lv43._036_say = " Ve pinavm batohu mrtvho orka jsi nael star[ENTER]dopis. Je jen tko iteln, ale jasn z nj[ENTER]vid jmno Wonda-Rima. To je to, co jsi hledal.[ENTER]Dones ten dopis Wonda-Rimovi. " -gameforge.new_quest_lv43._041_say = " Tak up! Nejlep cesta, jak nco zjistit o[ENTER]rodich Wonda-Rima je zabjet Or bojovnky.[ENTER]Mohli by mt u sebe njak dkazy! " -gameforge.new_quest_lv43._043_notice = " Informace o Wonda-Rimovi... " -gameforge.new_quest_lv43._045_say = " ekl jsem ti ve co vm. Jedin vodtko, kter[ENTER]mme, jsou or bojovnci. Ale zatm jsi s nimi[ENTER]neml ptelsk rozhovor... " -gameforge.new_quest_lv43._049_say = " Dopis? Uka... Ty znaky jsou sotva k peten...[ENTER]Je to o njezdu... Orkov zaplili farmu a lid[ENTER]si zachrnili ivoty tkem... Museli tam nechat[ENTER]sv dti... A tady je jmno. " -gameforge.new_quest_lv43._050_say = " Dky, e jsi mi to pinesl. Nyn konen vm, co[ENTER]se stalo. " -gameforge.new_quest_lv43._051_say = " Ml bych si promluvit s Chaegirabem. Obvykle se[ENTER]dostval do pot, kdy mne chrnil. Zkusm k[ENTER]nmu bt hodnj a bt lepm synovcem. Mj se,[ENTER]pteli! " -gameforge.new_quest_lv43._052_say_title = " Informace: " -gameforge.new_quest_lv43._053_say_reward = " Obdr 32 000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " Obdr 1 250 000 bod zkuenost. " -gameforge.new_quest_lv43._060_say = " Mluvil jsi s mm strkem Chaegirabem? A? O em[ENTER]to mluv? Pokud nem nic, co bys mohl ukzat,[ENTER]tak bys ml radji pokraovat.[ENTER][ENTER]Zeptej se mho strka jet jednou. Ostatn,[ENTER]platm ti za to. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Dopis od velitele " -gameforge.new_quest_lv52._020_say_title = " Loajln vesnian " -gameforge.new_quest_lv52._021_say_reward = " Byl bych rd, kdybys mi prokzal laskavost. Ji[ENTER]skoro nemohu spt a i kdy uvm lk od Baek-Go,[ENTER]celou noc strvim pevracenm se v posteli. Mohl[ENTER]bys za nm prosmt zajt a podat ho o silnj[ENTER]lk na span? " -gameforge.new_quest_lv52._022_say = " Baek-Go je v %s. " -gameforge.new_quest_lv52._030_set_title = " Dobr spnek " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " Velitel m pote se spanm. Zajdi za Beak-Go a[ENTER]podej ho o silnj lk na span. " -gameforge.new_quest_lv52._041_say = " Lk na span pro velitele? Obvm se, e nic[ENTER]silnj ne jsem mu dal nemm. Ale Yu-Hwan by[ENTER]mohl udlat nco z bylinek, co by veliteli[ENTER]pomohlo. " -gameforge.new_quest_lv52._042_say = " Ach, m mj dopis. Ji nevm, co mm jet[ENTER]dlat, abych se dobe vyspal. Prosmt, zajdi za[ENTER]Baek-Go a podej ho o radu. " -gameforge.new_quest_lv52._042_select = " Tak se radji vydm za Yu-Hwanem! " -gameforge.new_quest_lv52._043_say = " Baek-Go je v %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan je v %s. " -gameforge.new_quest_lv52._046_say = " Tak jdi za kapitnem a ekni mu, e mu neme[ENTER]pomoci. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go ji nem dn silnj lk. Yu-Hwan by[ENTER]mohl njak udlal, pokud zn byliny, kter maj[ENTER]poadovan efekt. " -gameforge.new_quest_lv52._052_say = " Znm velitele dobe. Jak asi v, plnil jsem pro[ENTER]nj tajnou misi. Ale bohuel musm ci, e[ENTER]bylinky nemaj takovou slu... " -gameforge.new_quest_lv52._053_say = " Ale me bt i jin dvod, pro velitel neme[ENTER]spt. A v mi, on ten dvod zn velmi dobe. Ale[ENTER]je to nco, co si mus vyeit sm. Jdi za nm a[ENTER]zeptej se ho na to. " -gameforge.new_quest_lv52._054_say_title = " Velitel " -gameforge.new_quest_lv52._055_say_reward = " Ach, m mj dopis. J prost nevm, co mm[ENTER]dlat. Zajdi za Baek-Go a zeptej se ho na radu,[ENTER]abych se mohl konen podn vyspat! " -gameforge.new_quest_lv52._055_select = " Ano pane! " -gameforge.new_quest_lv52._056_say = " Dkuji! " -gameforge.new_quest_lv52._056_say_reward = " Ji jsem za nm byl a on dn silnj lk nem.[ENTER]Ale zajdu jet za Yu-Hwanem, jestli by nepomohl[ENTER]on. " -gameforge.new_quest_lv52._060_target = " Velitel " -gameforge.new_quest_lv52._061_say = " Yu-Hwan nechce mluvit o tajemstvch nkoho[ENTER]jinho, take je to asi nco znepokojujcho.[ENTER]Take se na to mus zeptat velitele. Pokud[ENTER]nebudeme vdt, co mu nespavost zpsobuje,[ENTER]nememe to vyeit. Jdi do %s. " -gameforge.new_quest_lv52._062_say_reward = " Bohuel, neexistuje silnj lk na span. Ale[ENTER]veliteli, mon bych ti mohl pomoci, pokud bych[ENTER]zjistil dvod, pro neme spt. " -gameforge.new_quest_lv52._063_say_reward = " To nen nic, co bych ekl nkomu tak mladmu,[ENTER]jako jsi ty. " -gameforge.new_quest_lv52._064_say_reward = " To nen nic, co bych ekl tak mlad en, jako[ENTER]jsi ty. " -gameforge.new_quest_lv52._065_say_reward = " Ale pokud se brzy dobe nevyspm, tak se asi[ENTER]zblznm... Take ti to musm ci... Ale[ENTER]pamatuj, je to jen pro tv ui! Kadou noc m[ENTER]pronsleduj 4 duchov. Co ale nen ta nejhor[ENTER]vc... J jsem toti zodpovdn za jejich smrt. " -gameforge.new_quest_lv52._066_say_reward = " Byli to tyi vojci. kaj, e byli umueni a[ENTER]zabiti zakvai a muiteli v dol Seungryoung.[ENTER]A j byl ten, kdo jim nadil tam jt - poslal[ENTER]jsem je na smrt! " -gameforge.new_quest_lv52._067_say_reward = " Co s tmi duchy teda meme udlat? " -gameforge.new_quest_lv52._068_say_reward = " Chtj pomstu! Ale co bych ml dlat? Pokud[ENTER]odejdu, vesnice bude bez veden a nastane zmatek.[ENTER]A pokud nepjdu, tak se zblznm. " -gameforge.new_quest_lv52._069_say_reward = " Kdybych nebyl zodpovdn za bezpenost vesnice,[ENTER]el bych okamit. Take vidm jen jednu cestu: " -gameforge.new_quest_lv52._070_say_reward = " Nkdo jin bude muset ty vojky pomstt. Ale jak[ENTER]mm poslat na tak nebezpenou misi dalho[ENTER]lovka? Mohu vbec nkoho o to dat jen kvli[ENTER]tomu, abych se vyspal? " -gameforge.new_quest_lv52._071_say_reward = " Takov rozhodnut nen snadn. " -gameforge.new_quest_lv52._080_1_select = " Dobro vesnice... " -gameforge.new_quest_lv52._080_2_select = " To nen snadn... " -gameforge.new_quest_lv52._080_3_select = " Nic takovho neme ekat! " -gameforge.new_quest_lv52._081_say_reward = " ... pin vt vhu ne tvoje zbablost.[ENTER]Pomstm tv mue. A pokud se nevrtm, tak se[ENTER]potkme v noci! " -gameforge.new_quest_lv52._082_say_reward = " ... rozdat si to s tmihle zakavai a muiteli.[ENTER]Ale dnes v noci bude dobe spt, to slibuji! " -gameforge.new_quest_lv52._083_say_reward = " Peje si smrt? Je to pli nebezpen, utkat se[ENTER]s tmi zakvai a muiteli. ekni tm duchm,[ENTER]jak moc je t teba zde. " -gameforge.new_quest_lv52._084_say_reward = " M pravdu. Ale tak njak jsem doufal, e se[ENTER]dobrovoln pihls a poskytne tak jak m, tak[ENTER]vesnici, dobrou slubu. " -gameforge.new_quest_lv52._090_1_select = " No... " -gameforge.new_quest_lv52._090_2_select = " Ne, to neudlm! " -gameforge.new_quest_lv52._091_say_reward = " .. pokud jsem tvoje posledn nadje, tak ty[ENTER]zakvae a muitele msto tebe pozabjm! " -gameforge.new_quest_lv52._092_say_reward = " Pokud to zkusm, najde si t dal duch. " -gameforge.new_quest_lv52._093_say_reward = " Ok. Dovol mi, abych ti za tv sil dal njak[ENTER]Yangy. " -gameforge.new_quest_lv52._093_say_reward_exp = " Obdr 20 000 bod zkuenost. " -gameforge.new_quest_lv52._093_say_reward_gold = " Obdr 25 000 Yang. " -gameforge.new_quest_lv52._100_notice = " Rozhovor byl ukonen. " -gameforge.new_quest_lv52._110_say_reward = " Doufal jsem, e to ekne. Bohuel ale nevm,[ENTER]kte zakvai a muitel zabili ty vojky. Ale[ENTER]myslm si, e to poznme, a bude njak duch[ENTER]osvobozen. " -gameforge.new_quest_lv52._111_say_reward = " Polu ti dopis. Duchov mi ekli, e mus bt[ENTER]pomsteni v Trojuhelnku draho boha. Jsou tam[ENTER]ti sloupy, kter tvo trojhelnk. " -gameforge.new_quest_lv52._120_set_title = " Pomsti 4 padl " -gameforge.new_quest_lv52._125_say_title = " Dopis od velitele " -gameforge.new_quest_lv52._130_say_reward = " Jet dal 3 vojci mus bt pomstni! " -gameforge.new_quest_lv52._131_say = " Vypad to, e jsi byl spn. Slyel jsem hlas[ENTER]padlho vojka. kal, e mi odpout a e jeho[ENTER]smrt byla pomstna. A to ve dky tob! " -gameforge.new_quest_lv52._132_say = " Prosm, pomsti tak dal padl vojky a zabjej[ENTER]Tmav zakvae, Tmav muitele, Vysok[ENTER]zakvae a Vysok muitele. Pamatuj, e to ale[ENTER]mus bt v Trojhelnku draho boha! " -gameforge.new_quest_lv52._140_say_reward = " Pomsti dal 2 vojky! " -gameforge.new_quest_lv52._141_say = " Zabil jsi dalho vraha mch vojk. V temnm[ENTER]eru jsem vidl vojka, jak mi salutuje. " -gameforge.new_quest_lv52._150_say_reward = " Zbv pomstt poslednho vojka! " -gameforge.new_quest_lv52._151_say = " Ty jsi asn! Duch padlho vojka se ped[ENTER]minutou objevil vedle m a ekl mi sbohem! Ale[ENTER]mon bude trochu t잚 najt poslednho vraha! " -gameforge.new_quest_lv52._160_say = " Duchov, kte stra velitele, jsou mlad[ENTER]vojci, kte padli na misi. Byli zabiti Tmavmi[ENTER]muiteli, Tmavmi zakvai, Vysokmi muiteli a[ENTER]Vysokmi zakvai. " -gameforge.new_quest_lv52._161_say = " Mus zabt zakvae a muitele, kte jsou[ENTER]zodpovdn za smrt vojk, a mus to udlat v[ENTER]Trojhelnku draho boha, kter tvo ti[ENTER]sloupy. " -gameforge.new_quest_lv52._162_say = " Trojhelnk draho boha je uprosted dol[ENTER]Seungryoung. " -gameforge.new_quest_lv52._170_send_letter = " Prvn vojk pomstn " -gameforge.new_quest_lv52._171_send_letter = " Druh vojk pomstn " -gameforge.new_quest_lv52._172_send_letter = " Tet vojk pomstn " -gameforge.new_quest_lv52._173_send_letter = " Vichni vojci byli pomstni " -gameforge.new_quest_lv52._180_say_reward = " Pomstil jsi vechny 4 vojky! " -gameforge.new_quest_lv52._181_say = " Nael jsi poslednho vraha! Posledn z padlch[ENTER]vojk se prv objevil a podal mne, abych ti[ENTER]za n podkoval. Tak zde nco pro tebe nechal:[ENTER]%s. " -gameforge.new_quest_lv52._182_say = " Pij za mnou a dostane odmnu, budu na tebe[ENTER]ekat v %s. " -gameforge.new_quest_lv52._183_say_reward = " Prokzal jsi m a m vesnici velkou slubu. Tady[ENTER]je odmna, kterou tu pro tebe nechal duch: %s. " -gameforge.new_quest_lv52._184_say_reward = " A tady jsou ode mne njak Yangy. Pjdu do[ENTER]dchodu a konen se vyspm. " -gameforge.new_quest_lv52._185_say_reward = " Velmi ti dlum, mj synu. " -gameforge.new_quest_lv52._186_say_reward = " Jsem ti navdy zavzn. " -gameforge.new_quest_lv52._190_say_title = " Informace: " -gameforge.new_quest_lv52._191_say_reward = " Obdr 3 300 000 bod zkuenost.[ENTER]Obdr 270 000 Yang.[ENTER]Obdr Knihu mistra. " -gameforge.new_quest_lv52._85_say = " Tak mon pozdji? Vra se pak k Baek-Go! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Velitel " -gameforge.new_quest_lv54._020_say_title = " erstv dodvka " -gameforge.new_quest_lv54._030_say = " Momentln je tk nae jednotky njak[ENTER]motivovat, obzvlt kdy je sloit zskat[ENTER]erstv zsoby. Obchodnice se smenm zbom je[ENTER]n vznamn dodavatel, ale posl nm jen mal[ENTER]mnostv vc, kter potebujeme. " -gameforge.new_quest_lv54._031_say_reward = " Prosm, zajdi za obchodnic se smenm zbom a[ENTER]zeptej se j, v em je problm. " -gameforge.new_quest_lv54._032_select = " Poskytnu ti lektvary! " -gameforge.new_quest_lv54._040_say_title = " Obchodnice: " -gameforge.new_quest_lv54._040_set_title = " erstv dodvky " -gameforge.new_quest_lv54._050_target = " Obchodnice: " -gameforge.new_quest_lv54._051_say = " Ano, zskvat erstv zsoby je te velmi[ENTER]obtn. Obchodn cesty jsou pomrn nebezpen a[ENTER]bandit a divok bestie tam hldkuj. Obchodn[ENTER]cestujc, od kterho zsoby dostvm, nem proti[ENTER]tygrm anci. " -gameforge.new_quest_lv54._052_say = " Mon velitel a jeho vojci mohou pomoci. Prosm,[ENTER]zajdi za nm a zeptej se ho, zda by mohl poslat[ENTER]vojky, aby ochrnili obchodnky. " -gameforge.new_quest_lv54._054_say = " Zajdi za obchodnic se smenm zbom a zjisti,[ENTER]pro se opozdila s dodvkou erstvch lektvar. " -gameforge.new_quest_lv54._055_say = " Obchodnice sm. zbom je v %s. " -gameforge.new_quest_lv54._056_say_title = " Velitel " -gameforge.new_quest_lv54._060_say = " Ochrnit obchodn cesty? Ano... Rd bych to[ENTER]udlal. Ale bohuel nemm dostatek vojk, aby[ENTER]ochrnili vechny obchodn cestujc z jinch[ENTER]krlovstv. " -gameforge.new_quest_lv54._061_say = " A navc, my, vojci nesmme zabjet tygry. Jen[ENTER]lovci z loveckch cech to maj povoleno. Pokud[ENTER]to porume, nebude ve vesnici klid. " -gameforge.new_quest_lv54._062_say_reward = " Ml by sis tud promluvit s Yang-Shinem. Je[ENTER]lenem loveckho cechu. Mon ti on pome dostat[ENTER]ten problm s tygry pod kontrolu. " -gameforge.new_quest_lv54._064_say = " Zajdi za velitelem a zkus ho pesvdit, aby[ENTER]ochrnil obchodn cesty ped tygry. " -gameforge.new_quest_lv54._065_say = " Velitel je v %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Mnoho mch lovc bylo povolno jako vlenci a[ENTER]padli v bitvch. Nyn je tm nemon udrovat[ENTER]populaci divokch zvat vyvenou. Divok koky[ENTER]jsou docela problm, protoe roziuj svoje[ENTER]teritorium a napadaj cestovatele. " -gameforge.new_quest_lv54._072_say = " Pokud nm s tm problmem pome, mohu ti dt[ENTER]jako odmnu tento Tyg tt +3, kter patil[ENTER]mmu mrtvmu kamardovi Mi-Song. Abys jej zskal,[ENTER]mus vrazn snit populaci tygr. " -gameforge.new_quest_lv54._073_say = " Proklet bl tygi se nekontrolovateln[ENTER]rozmnoili. " -gameforge.new_quest_lv54._074_say = " Jako dkaz potebuji: " -gameforge.new_quest_lv54._075_say = " Muste ulovit: " -gameforge.new_quest_lv54._076_say = " Vyhledej Yang-Shina a pokus se ho pinutit[ENTER]ochrnit obchodn cesty ped tygry. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin je v %s. " -gameforge.new_quest_lv54._080_set_title = " Tyg koeina " -gameforge.new_quest_lv54._081_notice = " Ano, vynikajc exempl. Tak jet dalch %s! " -gameforge.new_quest_lv54._082_notice = " Hotovo. Nyn jdi rychle zpt k Yang-Shinovi. " -gameforge.new_quest_lv54._083_notice = " Tahle tyg ke je mizern. " -gameforge.new_quest_lv54._084_say = " Potebuje jet dalch %s mihotavch tygch[ENTER]koein. " -gameforge.new_quest_lv54._085_say = " Zskej mihotav tyg koeiny od prokletch[ENTER]blch tygr. " -gameforge.new_quest_lv54._090_npcChat = " Mm tyg ki. " -gameforge.new_quest_lv54._091_say = " To nen nikde blzko mne. Jak bych mohl najt[ENTER]zdroj thle tygch koein, kdy budou silnice[ENTER]zase bezpen? " -gameforge.new_quest_lv54._092_say = " Ano, posledn! Ty ke mi pinesou velk zisk...[ENTER]ehm! Ty jsi pod tady? Dky, e jsou cesty zase[ENTER]bezpen! Jsem si jist, e ti velitel d pknou[ENTER]odmnu. " -gameforge.new_quest_lv54._093_say = " A te b. Musm ty koeiny vyistit. " -gameforge.new_quest_lv54._094_say = " Ach, velitel ti odmnu ned? To ale nen mj[ENTER]problm. A pokud bys chtl podl z tch k - na[ENTER]to zapome, nehodlm se dlit! " -gameforge.new_quest_lv54._095_say_reward = " Ale slbil jsem ti tt a ten dostane. Ta[ENTER]zapren vc pro mne nem dn vznam. " -gameforge.new_quest_lv54._096_say = " Odmna: " -gameforge.new_quest_lv54._097_say_reward = " Obdr Tyg tt +3. " -gameforge.new_quest_lv54._098_say = " Ty m chce naplit s pr kema? Takhle nikdy[ENTER]nebudou m dluhy... Chci ci, e takhle nikdy[ENTER]nebudou cesty bezpen! " -gameforge.new_quest_lv54._099_say_reward = " Vydej se na lov a zskej %s k. " -gameforge.new_quest_lv54._100_say = " To je ve, nyn se rychle vra k Yang-Shinovi. " -gameforge.new_quest_lv54._101_say_reward = " Obdr 3 750 000 bod zkuenost. " -gameforge.new_quest_lv54._102_say_reward = " Obdr 125 000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Staenka " -gameforge.new_quest_lv7._020_say_title = " Svatba dcery " -gameforge.new_quest_lv7._021_say = " M dti? Tak pak bude urit rozumt mm[ENTER]obavm... tk se to m dcery! Potkala mue,[ENTER]kter j pln zamotal hlavu! A nyn s nm odela[ENTER]do jinho krlovstv. " -gameforge.new_quest_lv7._022_say = " Je z krlovstv Chunjo. Samozejm, e jsem byl[ENTER]proti tomu! Myslm, e dma ze Shinsoo by si[ENTER]nemla vzt snlka z Chunjo. Argumenty nezabraly,[ENTER]stejn s nm utekla do Chunjo. " -gameforge.new_quest_lv7._023_say = " Je z krlovstv Jinno. Samozejm, e jsem byl[ENTER]proti tomu! Myslm, e dma z Chunjo by si nemla[ENTER]vzt snlka z Jinno. Argumenty nezabraly, stejn[ENTER]s nm utekla do Jinno. " -gameforge.new_quest_lv7._024_say = " Je z krlovstv Shinsoo. Samozejm, e jsem byl[ENTER]proti tomu! Myslm, e dma z Jinno by si nemla[ENTER]vzt snlka z Shinsoo. Argumenty nezabraly,[ENTER]stejn s nm utekla do Shinsoo. " -gameforge.new_quest_lv7._030_say = " Slyel jsem, e si ho tam chce vzt. " -gameforge.new_quest_lv7._031_say = " Nyn m dcera ek na moje znamen. Co bych ml[ENTER]dlat? Je m jedin dt! Samozejm, e j dm[ENTER]m poehnn. Prosm, zajdi za staenkou a zeptej[ENTER]se j, zda by mi pomohla s ppravami. " -gameforge.new_quest_lv7._040_target = " Staenka " -gameforge.new_quest_lv7._041_say = " Najdi staenku a zeptej se j, zda pome s[ENTER]ppravou svatby. " -gameforge.new_quest_lv7._042_say = " Staenka je v %s. " -gameforge.new_quest_lv7._051_say = " Svatba k? Ano, to je dleit moment v ivot[ENTER]kad eny. Ve mus bt perfektn, od svatebnch[ENTER]at a obleku enicha a po zsnubn prsten,[ENTER]kter ceremonil zmn na snubn prsten. Pokud m[ENTER]otec nevsty dostatek Yang na ceremonil, pak[ENTER]meme svatbu uspodat. " -gameforge.new_quest_lv7._052_say = " Kvtiny jsou tak dleit - dn svatba se[ENTER]neobejde bez kvtiny, kterou enich d sv[ENTER]milovan. Kytice by mla obsahovat nsledujc[ENTER]kvtiny: " -gameforge.new_quest_lv7._054_say = " Potebuji: " -gameforge.new_quest_lv7._055_say = " Muste ulovit: " -gameforge.new_quest_lv7._056_say = " Stle potebuji: " -gameforge.new_quest_lv7._060_say = " Vra se, a zsk vechny tyhle kvtiny. Musm[ENTER]se podvat, zda jsou vechny dost erstv a pak z[ENTER]nich udlm ndhernou kytici. A pak ji me[ENTER]donst m seste. Ona bude dohlet na[ENTER]ceremonil. " -gameforge.new_quest_lv7._081_say = " Nasbrej vechny kvtiny. Zsk je zabjenm[ENTER]Hladovch silnch vlk, Hladovch modrch vlk a[ENTER]Hladovch modrch silnch vlk. " -gameforge.new_quest_lv7._082_say = " Tahle kvtina nen moc dekorativn. Tolik prce a[ENTER]dn vsledek! " -gameforge.new_quest_lv7._083_say = " Tahle kvtina nen moc dekorativn. Tolik prce a[ENTER]dn vsledek! " -gameforge.new_quest_lv7._084_say = " Tahle kvtina nen moc dekorativn. Tolik prce a[ENTER]dn vsledek! " -gameforge.new_quest_lv7._085_1_say_reward = " Chyb ti %s Krvav kvtina. Zsk ji zabjenm[ENTER]Hladovch silnch vlk. " -gameforge.new_quest_lv7._085_2_say_reward = " Chyb ti %s Oranov kvtina. Zsk ji zabjenm[ENTER]Hladovch modrch vlk. " -gameforge.new_quest_lv7._085_3_say_reward = " Chyb ti %s lut kvtina. Zsk ji zabjenm[ENTER]Hladovch modrch silnch vlk. " -gameforge.new_quest_lv7._085_say_reward = " Stle ti chyb %s Krvav kvtina. " -gameforge.new_quest_lv7._086_say_reward = " Stle ti chyb %s Oranov kvtina. " -gameforge.new_quest_lv7._087_say_reward = " Stle ti chyb %s lut kvtina. " -gameforge.new_quest_lv7._088_notice = " Tahle kvtina je pkn exempl.Vborn! " -gameforge.new_quest_lv7._089_notice = " Tahle kvtina je pkn exempl.Vborn! " -gameforge.new_quest_lv7._090_notice = " Tahle kvtina je pkn exempl.Vborn! " -gameforge.new_quest_lv7._091_say = " Dokoneno! Tyhle kvtiny vytvo krsnou kytici.[ENTER]Nyn jdi rychle zpt za staenkou, ne zanou[ENTER]kytky vadnout! " -gameforge.new_quest_lv7._092_say = " Nasbrej kvtiny pro svatebn kytici. " -gameforge.new_quest_lv7._110_say = " Jsou to hezk kvtiny, ale nejsou nijak zvltn,[ENTER]aby se hodily na kytici. " -gameforge.new_quest_lv7._111_say = " Zsk je zabjenm Hladovch silnch vlk,[ENTER]Hladovch modrch vlk a Hladovch modrch[ENTER]silnch vlk. " -gameforge.new_quest_lv7._112_say = " Ty kytky by mohly vytvoit krsnou kytici. " -gameforge.new_quest_lv7._115_say = " Dky, to vypad vborn! Tady, vezmi tu kytici a[ENTER]dones j m seste. " -gameforge.new_quest_lv7._116_say_reward = " Me je najt v oblasti Bokjung v krlovstv[ENTER]Chunjo. " -gameforge.new_quest_lv7._117_say_reward = " Me ji najt v oblasti Bakra v krlovstv Jinno. " -gameforge.new_quest_lv7._118_say_reward = " Me ji najt v oblasti Yayang v krlovstv[ENTER]Shinsoo. " -gameforge.new_quest_lv7._120_set_title = " Sestra " -gameforge.new_quest_lv7._125_notice = " To je ta sprvn oblast, zde bych ml najt[ENTER]sestru staenky. " -gameforge.new_quest_lv7._129_say = " To je to sprvn krlovstv, tady najdu Octavia. " -gameforge.new_quest_lv7._130_say = " Vypad to jako ta sprvn oblast. Te najdi[ENTER]sestru staenky. " -gameforge.new_quest_lv7._131_say = " Tohle nevypad jako sprvn oblast. " -gameforge.new_quest_lv7._132_say_reward = " Mus jt do oblasti Bokjung v krlovstv Chunjo. " -gameforge.new_quest_lv7._133_say_reward = " Mus jt do oblasti Bakra v krlovstv Jinno. " -gameforge.new_quest_lv7._134_say_reward = " Mus jt do oblasti Yayang v krlovstv Shinsoo. " -gameforge.new_quest_lv7._135_say = " Jdi zpt k Octaviovi v oblasti Yongan v[ENTER]krlovstv Shinsoo. " -gameforge.new_quest_lv7._136_say = " Jdi zpt k Octaviovi v oblasti Joan v krlovstv[ENTER]Chunjo. " -gameforge.new_quest_lv7._137_say = " Jdi zpt k Octaviovi v oblasti Pyungmoo v[ENTER]krlovstv Jinno. " -gameforge.new_quest_lv7._140_say = " Tady jsou kvtiny pro nadchzejc svatbu[ENTER]Octaviovi dcery. Mly by bt pedny nevst[ENTER]spolu s poehnnm. Bude vdt, od koho jsou. " -gameforge.new_quest_lv7._141_say = " To jsou pekrsn kvtiny! Ty nevstu jen[ENTER]rozz. To dokonuje ppravy. Prosm, ekni[ENTER]Octaviovi, e je zvn na svatebn ceremonil. Vm[ENTER]e bude poten. " -gameforge.new_quest_lv7._142_say = " A nyn b za Octaviem, na co ek? " -gameforge.new_quest_lv7._143_say = " Ty jsi donesl kvtiny na svatbu dcery Octavia? To[ENTER]je od tebe mil. Ale... kde jsou? Neztratil jsi[ENTER]je po cest? " -gameforge.new_quest_lv7._144_say_reward = " Vra se do svho krlovstv a zskej novou[ENTER]vzneenou kytici. " -gameforge.new_quest_lv7._145_say = " Najdi sestru staenky ne kvtiny zvadnou. " -gameforge.new_quest_lv7._150_say = " Pro smrd po ab polvce? No, nakonec je to[ENTER]jedno, hlavn kdy m dobr zprvy. " -gameforge.new_quest_lv7._151_say = " Nemohu ti dost podkovat. Jsem tak astn, e na[ENTER]svatbu m dcery pjdu! " -gameforge.new_quest_lv7._152_say = " Tady, tvoje odmna: " -gameforge.new_quest_lv7._153_say_reward = " Zbra vyroben pro ruce mistra bojovch umn.[ENTER]Dobe se o ni starej! " -gameforge.new_quest_lv7._154_say_reward = " Obdr %s bod zkuenost. " -gameforge.new_quest_lv7._155_say_reward = " Obdr %s Yang. " -gameforge.new_quest_lv7._160_say = " Obvykle m trochu znepokojuje s tm, jak do[ENTER]veho strk nos. Nemm dnou dceru a nemm dost[ENTER]Yang, abych j vystrojil svatbu. " -gameforge.new_quest_lv7._165_say = " Chtl bys zkusit pr lic m ab polvky? Udlal[ENTER]jsem ji podle starho receptu. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Denk legendy " -gameforge.new_quest_lv75._021_say = " Nael jsem ostatky tchto vlenk. Nevm,[ENTER]jestli jsou to ty, co Heuk-Young hled, ale jsem[ENTER]si jist, e ho budou zajmat. " -gameforge.new_quest_lv75._022_say = " Tady zemel nejeden sura. Vidl jsem jejich[ENTER]ostatky. Zajimalo by mne, jestli je mezi nimi i[ENTER]onen legendrn vlenk? Ml bych to ct[ENTER]Heuk-Youngovi. " -gameforge.new_quest_lv75._023_say = " Nael jsem star kus papru, zamrzlho v[ENTER]podzemnm ledovm golemovi. Sotva jej mohu[ENTER]pest, ale me to bt vodtko, kter zajm[ENTER]Heuk-Younga. " -gameforge.new_quest_lv75._024_say = " Nael jsem nkolik vc, kter mohou zajmat[ENTER]Heuk-Younga. Ml bych ji jt navtvit a dt j[ENTER]ten kus papru. Tak j budu moci povdt o tlu. " -gameforge.new_quest_lv75._025_say = " Heuk-Young m podala, abych ml oi oteven a[ENTER]hledat jakkoliv vodtka, kter by vedla k[ENTER]informacm o legendrnm Surovi. Bohuel nemm[ENTER]tuen, co vlastn hledm... " -gameforge.new_quest_lv75._030_say = " Najdi legendrnho bojovnka Akumu. Byl to[ENTER]nejznmj sura, kter kdy il - a tm[ENTER]neporaziteln. Povsti kaj, e jednou dokonce[ENTER]vyzval csae. Myslm si, e toto je msto, kde[ENTER]se Akuma ped nkolika stovkami let ztratil.[ENTER]Prosm, hledej vodtka, kter by nm ho pomohla[ENTER]najt. " -gameforge.new_quest_lv75._040_say = " hlupk " -gameforge.new_quest_lv75._050_npcChat = " Prozkoumej padl vlenky " -gameforge.new_quest_lv75._060_say = " Vypad to jako ostatek vlenka. Lev ruka[ENTER]nevypad jako lidsk... to mus bt Sura. Musm o[ENTER]tom ci Heuk-Young. " -gameforge.new_quest_lv75._070_notice = " Strnka z knihy... zamrzl v ostatcch podzemnho[ENTER]ledovho golema... " -gameforge.new_quest_lv75._090_say = " Bohuel ti nemohu pesn ct, co pesn hledme.[ENTER]Jen se prost pozorn dvej a pij, kdy najde[ENTER]nco zajmavho. " -gameforge.new_quest_lv75._100_say = " Cos tam nael? Uka! " -gameforge.new_quest_lv75._105_say = " Poznmka... jak je to druh psma? Mus bt pkn[ENTER]star. Mon si nael nco skuten dleitho.[ENTER]Vci, kter jsou zde napsny jsou mi povdom.[ENTER]Vypad to, jako kdy tato strnka byla kdysi[ENTER]soust knihy. " -gameforge.new_quest_lv75._109_say = " Pokud bychom nalezli vce strnek, dvalo by nm[ENTER]to mon vt smysl. Jdi a hledej dal! " -gameforge.new_quest_lv75._110_say = " Aha, zase jsi tady? Nael jsi nco? Povdej! " -gameforge.new_quest_lv75._115_say = " Mrtv Sura... mohl by to bt on, anebo prost jen[ENTER]nkdo z jeho nsledovnk. Potebujeme vce[ENTER]dkaz, abychom si byli jist. Hledej vodtka,[ENTER]kter by nm ekla, kdo to byl. Biuterii,[ENTER]poznmky, nebo nco takovho. " -gameforge.new_quest_lv75._120_say = " Kostra Sury a strnka z knihy? Nech m se na ni[ENTER]podvat... hmmm, Mon si nael Akumovy ostatky.[ENTER]Ale potebujeme vce dkaz. Zkus prosm najt[ENTER]vce tch strnek. " -gameforge.new_quest_lv75._130_say = " Nael jsem njak zznamy, ale nejsem si jist,[ENTER]jestli tu legendrn Sura byl i nikoliv.[ENTER]Potebuji vce informac. " -gameforge.new_quest_lv75._140_1_select = " Dobe " -gameforge.new_quest_lv75._140_2_select = " Ledov pera " -gameforge.new_quest_lv75._140_3_select = " Na hran zoufalstv " -gameforge.new_quest_lv75._140_4_select = " Temn teror " -gameforge.new_quest_lv75._140_5_select = " Tv smrti " -gameforge.new_quest_lv75._140_6_select = " Osud vlenka " -gameforge.new_quest_lv75._140_7_select = " Ne, nezajm mne to " -gameforge.new_quest_lv75._150_say = " Hm, mohu rozlutit pouze sti vt. kaj nco o[ENTER]uhlazenm ivot a vni pro dobrodrustv... " -gameforge.new_quest_lv75._160_1_say = " Text, napsan na t strnce, je patn iteln a[ENTER]slab - jako by byl napsn bu velmi zeslblou,[ENTER]nebo velmi starou osobou: '... ledov pery.[ENTER]Dokonce ani m schopnosti Sury mi nepomhaj je[ENTER]porazit. Nkter z nich se stle toulaj po[ENTER]jeskynch a musm bt velmi opatrn, aby mne[ENTER]nenali. A dosud mi nabzeli ochranu, ale nyn[ENTER]...' V tomto mst text miz... " -gameforge.new_quest_lv75._160_2_say = " Tato strnka je tak velmi ponien. Dky datumu[ENTER]v hornm rohu me rozpoznat, e je to njak[ENTER]druh denku: 'Nen to poprv co si peji, abych[ENTER]se choval jinak, kdy jsem vstoupil do Jeskyn.[ENTER]Byl jsem na sebe tak hrd a pyn! Ale vechny[ENTER]tyhle vci m dovedou jen k m smrti...' Posledn[ENTER]slovo je lehce pekrtnuto. " -gameforge.new_quest_lv75._160_3_say = " Strnka je velmi pokozena, jsou z n utrhny[ENTER]kousky papru. Mete rozlutit pouze st textu:[ENTER]'... Csask soud... kdy mne uitel uili ve,[ENTER]co jsem tak zoufale chtl znt... lehce otevt[ENTER]portl, ale...smrt a teror ve tm...' Velk[ENTER]odtren kus Vm znemouje st dle. " -gameforge.new_quest_lv75._160_4_say = " Na tto strnce vidte skicu. Je to ensk tv.[ENTER]Pod n jsou njak slova v jazyce, ktermu[ENTER]rozumte. Bohuel, psmo je vybledl a[ENTER]roztesen: 'Smrt vystrila drpy - to jsem[ENTER]zjistil vera. Stail jeden pohled na peru,[ENTER]ne mne posedl strach a j musel rychle zpt.[ENTER]Moje mil Sunmi, kdybych to tak byl bval vdl![ENTER]Kdybych o tto nevysloviteln hrze vdl, nikdy[ENTER]bych sem nevkroil!' " -gameforge.new_quest_lv75._160_5_say = " Bhem vldy dynastie Hee-Se il legendrn Sura,[ENTER]nazvan Akuma. Byl tak zrun v bitvch, e[ENTER]tm neml protivnka, kter by jej mohl[ENTER]porazit. Jednoho dne nael njak poznmky o[ENTER]tajemnm mst, kter bylo dlouho zapeetno a[ENTER]rozhodl se jej nalzt a prozkoumat. Dokonce[ENTER]zjistil, jak nalzt portl a pout ho. Sv lsce[ENTER]Sunmi slbil, e se brzy vrt, jakmile dokon[ENTER]svou vpravu... ale nikdy se nevrtil. " -gameforge.new_quest_lv75._170_say = " Psmo vypad opravdu archaicky. Je velmi[ENTER]roztesen a slab, jako kdyby autor ji neml[ENTER]dostatek sly... " -gameforge.new_quest_lv75._171_say = " To nedv smysl. Potebujeme vce strnek. " -gameforge.new_quest_lv75._172_say = " Zanm mt celkem pedstavu, co se tu tak mohlo[ENTER]stt. Ale pod je tu spousta vc, u kterch si[ENTER]nejsem jist. " -gameforge.new_quest_lv75._173_say = " Chtl bys znt detaily? " -gameforge.new_quest_lv75._174_say = " Dal strnka! Ten kdo ji psal musel bt pln[ENTER]zoufal. Mm shrnout, co se tam pe? " -gameforge.new_quest_lv75._175_say = " Nkter z tch strnek jsou v tak patnm stavu,[ENTER]e se jen dohaduji, co obsahuj. Ale ji pomalu[ENTER]zanm tuit, co se v t jeskyni ped stovkami[ENTER]let opravdu stalo. " -gameforge.new_quest_lv75._176_say = " Ji moc nechyb. Chce vdt, co jsme zatm[ENTER]zjistili? " -gameforge.new_quest_lv75._177_say = " Vypad to, e u moc strnek nechyb. " -gameforge.new_quest_lv75._178_say = " Chce vdt, co jsem zatm zjistil? " -gameforge.new_quest_lv75._180_notice = " Nael jsem posledn strnku u podzemnho ledovho[ENTER]golema. " -gameforge.new_quest_lv75._185_send_letter = " To by mly bt strnky nyn kompletn! " -gameforge.new_quest_lv75._190_notice = " Nael jsem tuto strnku u podzemnho ledovho[ENTER]golema. " -gameforge.new_quest_lv75._195_send_letter = " Nael jsem strnku! " -gameforge.new_quest_lv75._200_npcChat = " Prozkoumej padl vlenky " -gameforge.new_quest_lv75._210_say = " V lidskch kostrch se nachzej 3 strnky.[ENTER]Zubat otrhan hrana naznauje, e byly vytreny[ENTER]z knihy. Psmo je vybledl a tko se te. " -gameforge.new_quest_lv75._220_say = " Myslm, e pro te by to stailo. Donesu je[ENTER]Heuk-Young. " -gameforge.new_quest_lv75._230_say = " Zajmalo by mne, ostatky to tam jsou? No,[ENTER]jedna vc je jist - nemli nic, co by se dnes[ENTER]dalo pout. " -gameforge.new_quest_lv75._240_send_letter = " Mm strnky! " -gameforge.new_quest_lv75._250_say = " Ml bych se vrtit k Heuk-Young. Mon bude[ENTER]schopna sloit kousky tto skldaky dohromady. " -gameforge.new_quest_lv75._270_say = " Pekvapuje mne, kolik vc jsi nael v tch[ENTER]jeskynch. Ty strnky vypadaj jako soust[ENTER]knihy. Vci, kter jsou tam napsny, jsou opravdu[ENTER]zajmav. Dv to smysl, pokud vezmu v vahu i[ENTER]dal pbhy, co jsem slyela.[ENTER]Pokud mi ty strnky d, svu je a vytvom z[ENTER]nich knihu. Mon ti pijde vhod, a pjde do[ENTER]Jeskyn vyhnanstv. A pokud ji nechce - tak[ENTER]najdeme nkoho, kdo si ji rd koup. " -gameforge.new_quest_lv75._280_say = " Svzala jsem strnky do knihy a pipojila njak[ENTER]svoje poznmky. Mon ti budou uiten. eknu ti[ENTER]zbytek pbhu, pokud chce. " -gameforge.new_quest_lv75._290_1_select = " Ano, ekni m vce! " -gameforge.new_quest_lv75._290_2_select = " Ne, dky, nezajm mne to! " -gameforge.new_quest_lv75._310_say = " Co ode mne chce? Nevid, e tu? " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " To je opravdu zajmav kniha, co dr. Odkud je[ENTER]? Mohu se na ni podvat? " -gameforge.new_quest_lv75._340_say = " To jsou poznmky z Jeskyn vyhnanstv, e?[ENTER]Vypadaj starobyle. Psmo je neobvykl a slovn[ENTER]skladby velmi staromdn... To musela bt tk[ENTER]prce, udlat z nich knihu. Rd bych si j[ENTER]prohldl. Moc rd. Prodal bys mi ji? " -gameforge.new_quest_lv75._350_1_select = " Ano " -gameforge.new_quest_lv75._350_2_select = " Ne " -gameforge.new_quest_lv75._360_say = " Kolik za tu knihu chce Yang? " -gameforge.new_quest_lv75._370_say = " Haha... ty jsi vtiplek. S tebou nebude snadn[ENTER]dlat obchod. Take tady je m nabdka: 500.000[ENTER]Yang. Ber nebo nech bt! " -gameforge.new_quest_lv75._380_1_select = " Plat! " -gameforge.new_quest_lv75._380_2_select = " Na to zapome. " -gameforge.new_quest_lv75._390_say = " Ok, tak na to zapome. " -gameforge.new_quest_lv75._400_say = " Ne, promi, to je na m pli drah. " -gameforge.new_quest_lv75._410_say = " Pokej, udlm ti jet jednu nabdku. Za ten[ENTER]Legendrn di ti dm %s Yang. " -gameforge.new_quest_lv75._420_say = " Vyhovuje ti to? " -gameforge.new_quest_lv75._425_say = " Je to moje posledn nabdka! " -gameforge.new_quest_lv75._430_1_select = " Beru %s Yang. " -gameforge.new_quest_lv75._430_2_select = " Myslm, e spolu obchody dlat nebudeme. " -gameforge.new_quest_lv75._440_say = " Cokoliv si peje... " -gameforge.new_quest_lv75._450_say = " Nen to zrovna levn. Ale chci bt velkorys. " -gameforge.new_quest_lv75._460_say = " No, moje velkorysost m sv meze. Dm ti za ten[ENTER]Legendrn di 500.000 Yang. " -gameforge.new_quest_lv75._470_say = " Prost ber nebo nech bt! " -gameforge.new_quest_lv75._480_say = " Ok, tak na to zapome. " -gameforge.new_quest_lv75._490_say = " koda. No, mon pt zmn svj nzor. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " Ponur devn maska " -gameforge.new_quest_lv80._030_say = " Ach, prv vas! Slyel jsem, e jsi byl v[ENTER]Jeskyni vyhnanstv? " -gameforge.new_quest_lv80._040_say = " To je poprv co vm o nkom, kdo se odtud vrtil[ENTER]iv. Musm se piznat, e jsem velmi zvdav... " -gameforge.new_quest_lv80._050_1_say = " Mm pro tebe kol, ale je ponkud nebezpen. Ale[ENTER]- bojovnk jako ty by to ml zvldnout. " -gameforge.new_quest_lv80._050_2_say = " Mm pro tebe kol, ale je ponkud nebezpen. Na[ENTER]druhou stranu - bojovnice jako ty by to mla[ENTER]zvldnout. " -gameforge.new_quest_lv80._060_say = " Vezmi si tuto devnou masku a jdi do ohniv[ENTER]zem. Hledej Ducha plamen. Mon je zn - jsou[ENTER]to velk pery, kter jsou kompletn obklopeny[ENTER]plameny. " -gameforge.new_quest_lv80._070_say = " Pokud jednoho z nich zabije, devn maska[ENTER]zareaguje a pemn se v popel. Nebu vyden,[ENTER]kdy to nevyjde hned na prvn pokus. " -gameforge.new_quest_lv80._080_say = " Ten popel pak pines m. " -gameforge.new_quest_lv80._090_say = " Jestlie vyr do divoiny, mohl bys mi[ENTER]prosmt pinst tak %s hrud ledu? Zoufale je[ENTER]potebuji. " -gameforge.new_quest_lv80._100_say = " Hroudy ledu asto maj Yeti. Tak - na co ek ? " -gameforge.new_quest_lv80._110_say_title = " Ohe a led " -gameforge.new_quest_lv80._120_say = " Soon mne podal... " -gameforge.new_quest_lv80._130_say = " U jsem Hroudu ledu nael. " -gameforge.new_quest_lv80._140_say = " Stle potebuji: " -gameforge.new_quest_lv80._150_say_reward = " Budu je schopen najt, pokud budu lovit Yeti! " -gameforge.new_quest_lv80._160_say = " Ponur devn maska se ji transformovala na[ENTER]kouzeln popel. " -gameforge.new_quest_lv80._170_say = " Potebuji: " -gameforge.new_quest_lv80._180_say_reward = " Musm nst " -gameforge.new_quest_lv80._190_say_reward = " v inventi. Jak kal Soon - maska se pemn na[ENTER]popel kdy zabiji Ducha plamen. " -gameforge.new_quest_lv80._200_say = " Nyn potebuji jen kouzeln popel a hroudy ledu.[ENTER]Vborn, chvilku pokm... " -gameforge.new_quest_lv80._210_say = " Funguje to! To co k starovk npis je pravda! " -gameforge.new_quest_lv80._220_say = " Z vc, kter jsi pinesl, jsem vyrobil ern led. " -gameforge.new_quest_lv80._230_say = " Mm pro tebe dal kol, kter navazuje na ten[ENTER]pedchoz. Pokud jej tak dokon, budu velmi[ENTER]tdr. " -gameforge.new_quest_lv80._240_say = " Dones ern led do Jeskyn vyhnanstv a obtuj je[ENTER]na Temnm olti. " -gameforge.new_quest_lv80._250_say = " Stle chyb %s hrud ledu. " -gameforge.new_quest_lv80._260_notice = " Nco nen sprvn. " -gameforge.new_quest_lv80._270_say = " Super - vidm, e m u sebe led. Nyn jet[ENTER]potebuji kouzeln popel. " -gameforge.new_quest_lv80._280_say = " Tak na co ek? " -gameforge.new_quest_lv80._290_say = " Hm... tohle vypad jako obyejn popel, ne[ENTER]kouzeln. " -gameforge.new_quest_lv80._300_target = " Temn olt " -gameforge.new_quest_lv80._310_set_title = " Temn olt " -gameforge.new_quest_lv80._320_say = " Musm vzt ern led do Jeskyn vyhnanstv a[ENTER]obtovat jej na olti. A ten olt asi nebude[ENTER]snadn najt! " -gameforge.new_quest_lv80._330_npcChat = " Obtuj ern led! " -gameforge.new_quest_lv80._340_say = " Jak se bl k olti, jsi stle tsnji[ENTER]obklopen temnotou a v n sly divn hlasy.[ENTER]Nem z toho dobr pocit. Opravdu chce obtovat[ENTER]ern led? " -gameforge.new_quest_lv80._350_1_select = " Ano! Co horho by se mohlo stt? " -gameforge.new_quest_lv80._350_2_select = " Radji ne! To by skonilo slzami. " -gameforge.new_quest_lv80._360_say = " Pod si nejsem jist, jestli jsem udlal sprvnou[ENTER]vc - nco obtovat v Jeskyni...Myslm si, e se[ENTER]to Dramu bohovi nebude lbit. K bych to mohl[ENTER]vrtit! " -gameforge.new_quest_lv80._370_say = " Cel ta vc se mi nelb. Pinesen obti do[ENTER]Jeskyn pravdpodobn nem poehnn Draho[ENTER]boha. Neudlm to. " -gameforge.new_quest_lv80._380_say = " To je patn olt! " -gameforge.new_quest_lv80._390_send_letter = " Zpt k Soonovi " -gameforge.new_quest_lv80._400_set_title = " Divn pery " -gameforge.new_quest_lv80._410_say = " Ml bych se vrtit k Soonovi a vyzvednout si[ENTER]odmnu. " -gameforge.new_quest_lv80._420_say = " Slyel jsem, e podivn pery se objevily v[ENTER]nkterch stech zem. " -gameforge.new_quest_lv80._430_say = " Doufm e to nem nic spolenho s tm, e jsem[ENTER]obtoval ern led v Jeskyni vyhnanstv. " -gameforge.new_quest_lv80._440_say = " Vborn! Zde je tv odmna. " -gameforge.new_quest_lv80._450_npcChat = " Vidl jsi peru? " -gameforge.new_quest_lv80._460_say = " %s? Proboha... Nemm vbec pont, jak se nco[ENTER]takovho mohlo stt... Jdu zkusit nco najt v[ENTER]knize. " -gameforge.new_quest_lv80._470_say = " Nemohl jsem obtovat ern led... ml jsem tak[ENTER]patn pocit! Zajdu za Soonem a eknu mu, e ten[ENTER]kol nemohu dokonit. " -gameforge.new_quest_lv80._475_npcChat = " ern led " -gameforge.new_quest_lv80._476_say = " Vidm, e ji u sebe nem dn ern led. Take[ENTER]jsi jej opravdu obtoval? ekni mi, co se stalo! " -gameforge.new_quest_lv80._477_say = " Promi, ale je nedorozumn - pod mm ern[ENTER]led. Dojdu si pro nj a hned se vrtm... " -gameforge.new_quest_lv80._480_say = " Aha, tady jsi! Pro m pod u sebe ern led? " -gameforge.new_quest_lv80._490_say = " Nemohu udlat, o jsi mne dal. To by bylo proti[ENTER]vli Draho boha. Neobtuji led! " -gameforge.new_quest_lv80._495_say = " Heh, to je marnost! Nejsi schopen dokonit ani[ENTER]jednoduch kol. Take si budu muset najt nkoho[ENTER]jinho, kdo nebude takov zbablec. Dej mi ten[ENTER]led! Dlej, dej mi ho! " -gameforge.new_quest_lv80._500_say = " Ml bych opravdu dt Soonovi ern led? " -gameforge.new_quest_lv80._510_1_select = " Ano, chci se ho zbavit! " -gameforge.new_quest_lv80._510_2_select = " Ne, zpsobil by trable! " -gameforge.new_quest_lv80._520_say = " Tady m ten ern led. A dej u mi pokoj! " -gameforge.new_quest_lv80._530_say = " ek, a ti podkuji? Kli se mi z o! " -gameforge.new_quest_lv80._535_sayReward = " Obdr 70 000 000 bod zkuenost. " -gameforge.new_quest_lv80._540_say = " Ne, nedm ti ho! Hodm ho do moe - tam neme[ENTER]zpsobit dal pote. " -gameforge.new_quest_lv80._550_say = " Pro se star? Dej mi ho nebo prokleji tebe a[ENTER]celou tvou rodinu! " -gameforge.new_quest_lv80._560_say = " Dlej si co chce - stejn u mne nezastav. " -gameforge.new_quest_lv80._570_target_pos = " Jin pobe " -gameforge.new_quest_lv80._580_target_pos = " Zpadn pobe " -gameforge.new_quest_lv80._590_target_pos = " Vchodn pobe " -gameforge.new_quest_lv80._599_set_title = " Na konci patn cesty " -gameforge.new_quest_lv80._600_say = " Ml bych jt do Yonganu a hodit ern led do moe! " -gameforge.new_quest_lv80._610_say = " Ml bych jt do Joanu a hodit ern led do moe! " -gameforge.new_quest_lv80._620_say = " Ml bych jt do Pyungmoo a hodit ern led do[ENTER]moe! " -gameforge.new_quest_lv80._630_say_reward = " V okamiku, kdy chce hodit ern led do moe,[ENTER]tak se ti v ruce rozpust. ern kapky stkaj po[ENTER]tvch prstech na zem a odtud se vypauj, ne se[ENTER]jich stihne dotknout. " -gameforge.new_quest_lv80._640_say = " Najednou se ped tebou zjev tento objekt: " -gameforge.new_quest_lv80._650_say = " Kdy si vezme pedmt, ct uspokojen. Rozhodl[ENTER]ses sprvn. A nyn m na sv stran i pze[ENTER]Draho boha! " -gameforge.new_quest_lv80._660_say = " Ach nem nemm u sebe ten ern led! Myslm, e mi[ENTER]nezbv nic jinho ne se pro nj vrtit. " -gameforge.new_quest_lv80._670_sayReward = " Tak obdr 120 000 000 bod zkuenost. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Otevt obchod " -gameforge.new_quest_premium_lv4._100_say_reward = " Muste ulovit: " -gameforge.new_quest_premium_lv4._10_targetVid = " Obchodnice: " -gameforge.new_quest_premium_lv4._110_say = " Najdi obchodnka se zbranmi a zeptej se ho, pro[ENTER]ji nezpv pod okny obchodnice smenm zbom. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Nasbrej eky " -gameforge.new_quest_premium_lv4._130_notice = " Ach, krsn vtvika eku. " -gameforge.new_quest_premium_lv4._140_notice = " Dokoneno! Nyn rychle zpt k obchodnkovi se[ENTER]zbranmi. " -gameforge.new_quest_premium_lv4._150_notice = " Bohuel, tento ek je ponien. " -gameforge.new_quest_premium_lv4._160_say = " Potebuje jet %s ek. " -gameforge.new_quest_premium_lv4._170_say = " To nen dost. Tenhle ek sta jen na pr kapek. " -gameforge.new_quest_premium_lv4._180_say = " Ach, ek! Nyn potebuji njak pimov olej.[ENTER]Me jej objednat ve velmi zvltnm obchod.[ENTER]Toc se mince ti uke cestu. Bude potebovat[ENTER]njak Dra znmky, ale jsem si jist, e jich[ENTER]pr m, e? Budu ti pak vdn do konce ivota.[ENTER]Tvoji objednvku si pak vyzvedni u Sprvce[ENTER]skladit. Pak budu mt konen vechny psady. " -gameforge.new_quest_premium_lv4._190_say = " Prosm, pichvtni a dones mi ten pimov olej.[ENTER]Dostane za nj odmnu! " -gameforge.new_quest_premium_lv4._200_say_reward = " Prosm, pokrauj ve sbru, dokud mi nepinese %s[ENTER]vtviek eku. " -gameforge.new_quest_premium_lv4._20_sayTitle = " Drahouku " -gameforge.new_quest_premium_lv4._210_say = " Zabij modr vlky, abys je zskal. " -gameforge.new_quest_premium_lv4._220_say = " To je ve. Nyn se vra k obchodnkovi se[ENTER]zbranmi. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " Pimov olej " -gameforge.new_quest_premium_lv4._240_say = " Dkuji ti mnohokrt. Nyn mohu konen vyrobit[ENTER]nov parfm. " -gameforge.new_quest_premium_lv4._250_say = " Me ci m lsce, e budu zpvat pod jejmi[ENTER]okny opt dnes v noci. Bude potena. " -gameforge.new_quest_premium_lv4._260_say = " Zaslouil sis odmnu: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yangy: %d " -gameforge.new_quest_premium_lv4._280_say = " Bez pimovho oleje nemohu vyrobit parfm.[ENTER]Prosm, klikni na toc se minci a objednej jej[ENTER]pro mne. " -gameforge.new_quest_premium_lv4._290_say_reward = " Vra se zpt s %s x pimovm olejem! " -gameforge.new_quest_premium_lv4._300_say = " Potebuji donst pimov olej obchodnkovi se[ENTER]zbranmi. Mla by mi pomoci toc se mince,[ENTER]abych objednal tuto psadu a pak ji vyzvedl u[ENTER]Sprvce skladit. " -gameforge.new_quest_premium_lv4._30_say = " Chyb mi moje lska, obchodnk se zbranmi. Cel[ENTER]tdny zpval pod mmi okny kadou noc a nyn jsem[ENTER]jeho hlas neslyela ji dlouhou dobu. Mon se[ENTER]boj mho otce. Mohl by si za nm zajt a[ENTER]zjistit, co se stalo? " -gameforge.new_quest_premium_lv4._310_say_title = " Obchodnk se zbranmi " -gameforge.new_quest_premium_lv4._320_say = " Ach, dkuji ti. Take k, e se jen zdrel?[ENTER]To je ale pekvapen. Budu na nj tedy ekat dnes[ENTER]veer. " -gameforge.new_quest_premium_lv4._330_say_reward = " Za sv sil obdr: %s bod zkuenost. " -gameforge.new_quest_premium_lv4._340_say = " Vra se rychle k obchodnici smenm zbom. " -gameforge.new_quest_premium_lv4._350_npcChat = " ek " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Promluv si s obchodnkem se zbranmi " -gameforge.new_quest_premium_lv4._360_npcChat = " Pimov olej " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Nov parfm " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Ulov modr vlky " -gameforge.new_quest_premium_lv4._50_targetVid = " Obchodnk se zbranmi: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Zpt k obchodnkovi se zbranmi " -gameforge.new_quest_premium_lv4._60_sayTitle = " Zlodj " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Dones pimov olej Obchodnkovi se zbranmi " -gameforge.new_quest_premium_lv4._70_say = " To je pravda, ji pod jejmi okny nezpvm,[ENTER]protoe... no, stydm se o tom mluvit. Ale, e[ENTER]jsi to ty - prost si pijdu, e smrdm. Pod se[ENTER]myji, ale prost ten zpach ze sebe ne a ne[ENTER]dostat. Tak jsem si chtl vyrobit njak parfm,[ENTER]kter by ten zpach pohltil a moje lska,[ENTER]obchodnice smenm zbom, by nic nepoznala. Pro[ENTER]n je toti tohle velmi dleit. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " K obchodnici smenm zbom " -gameforge.new_quest_premium_lv4._80_say = " Skuten potebuji vyrobit parfm. Je to jedin[ENTER]cesta, jak pehluit odr mho tla. " -gameforge.new_quest_premium_lv4._90_say = " Potebuji dt dohromady rzn psady. Tyto[ENTER]potebuji jako prvn: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Zkuebn server " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Jsem velmi star mu, ale pesto jsem il a[ENTER]zdrav, mm na to tajn recept. Piel jsem na[ENTER]to, e lektvar ze vy koenu gango a hub tue[ENTER]prodluuje ivot. Jestli chce taky ochutnat[ENTER]tento lektvar, tak jdi s tmi psadami k[ENTER]Yu-Hwanovi. Urit ti ho uva. " -gameforge.npc_talk._10_say = " Do pozoru a dret postoj.[ENTER]Chovej se slun a neprovokuj dn hdky. Ml[ENTER]bys mt respekt k blinm.[ENTER]Rozumme si? " -gameforge.npc_talk._110_npcChat = " Vypad docela siln... " -gameforge.npc_talk._120_say = " Tajemstv sly se v na rodin pedv u po[ENTER]mnoho let. Otec mi vyprvl, e kdy se sprvnm[ENTER]zpsobem zpracuje zvonek na lektvar, tak ti dod[ENTER]na krtkou dobu ohromnou slu.[ENTER]Pokud vm, Beak-Go v, jak vyrobit tento lektvar.[ENTER]Mus mu jen donst zvonek. " -gameforge.npc_talk._130_npcChat = " Jdi, ekni to horm... " -gameforge.npc_talk._140_sayTitle = " Hudebnk Yu-Hwan: " -gameforge.npc_talk._150_say = " A tam za hory, tam za obzory...[ENTER]lalal Zpvm si tady v dalekm stran abych[ENTER]se nezapletl do vlky.[ENTER]Ale bez zem, kter m ochrauje, mi nebude[ENTER]dopno vnovat se tto kratochvli... " -gameforge.npc_talk._160_npcChat = " Pro tolik te? " -gameforge.npc_talk._170_sayTitle = " Knihomol Soon: " -gameforge.npc_talk._180_say = " , dobrodruh.[ENTER]Svt je pln problm, a jen se znalostmi se d[ENTER]pet.[ENTER]Vdy uctvej tv knihy.[ENTER]Ve patnch asech ti porad, jak dl.[ENTER]V mi! " -gameforge.npc_talk._190_npcChat = " M dti? " -gameforge.npc_talk._200_say = " Momentln dn dti nechci, ale... No, sbrm[ENTER]Kakikvty, protoe kdy se dobe piprav, tak z[ENTER]nich je npoj, co ti dod energii. Baek-go na to[ENTER]piel. Potebuje jen jeden kakikvt na 100[ENTER]npoj. Bohuel maj ale vedlej inek. Pokud[ENTER]ena nos nhrdelnk z tchto kvt, porod syna.[ENTER]A mezi nmi - moje ena toho dost zneuila. " -gameforge.npc_talk._20_npcChat = " Mmmm, pkn to tu von... " -gameforge.npc_talk._210_npcChat = " Co m s nohou? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Pi posledn prochzce jsem zakopl o koen gango.[ENTER]Protoe jsem si u toho zvrtl nohu, jsem musel za[ENTER]lkaem Baek-Go. Povdl mi, e se z koenu gango[ENTER]d vyrobit lektvar, kter hoj mal rny. " -gameforge.npc_talk._240_npcChat = " Kdo jsi? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Jsem Wonda-Rim, Chaegirabv synovec. Mj strc je[ENTER]asn! Zn ho? Hodn experimentuje s lektvary a[ENTER]bylinkami. Bhem svch pokus zjistil, jak zskat[ENTER]ochranu ped magickou energi - smchnm 100 vod[ENTER]Bo a morue. Pokud vm, tak Huahn-So z tch[ENTER]ingredienc vyrb elixry. " -gameforge.npc_talk._270_npcChat = " Pro si pod tak vyden? " -gameforge.npc_talk._280_sayTitle = " Zrdce Balso: " -gameforge.npc_talk._290_say = " Protoe jsem toho v boji moc nevydrel, zeptal[ENTER]jsem se Yu-Hwana, jestli by mi nevyrobil njak[ENTER]lektvar, kter by m ochraoval proti zrann.[ENTER]Uvail mi lektvar ze zvonkov vy a eku.[ENTER]Bohuel to nemlo oekvan inek. Ale tob by[ENTER]urit v boji pomohl. " -gameforge.npc_talk._300_npcChat = " Pro t tolik lid nazv zrdcem? " -gameforge.npc_talk._30_sayTitle = " Hostinsk Octavio: " -gameforge.npc_talk._310_say = " Kdysi jsem byl lenem bandy ernho vtru.[ENTER]Ale pak jsem se k jejich zloineckm praktikm[ENTER]obrtil zdy a oni mi to nikdy neodpustili.[ENTER]Zabjej nevinn lidi. Na to jsem se u nemohl[ENTER]dl dvat. " -gameforge.npc_talk._320_say = " Tys tak zabjel nevinn lidi? Tak pak si sv[ENTER]jmno zaslou. Vzal jsi jim monost vst dobr[ENTER]ivot. " -gameforge.npc_talk._330_say = " ijeme v krutm svt. Ale j u nebudu dlat nic[ENTER]zlho. Nechci, aby si mne lid pamatovali jako[ENTER]zrdce.[ENTER]Nem pro mn nhodou pr Yang? " -gameforge.npc_talk._340_npcChat = " Tob kaj uitel? " -gameforge.npc_talk._350_sayTitle = " Uenec Uriel: " -gameforge.npc_talk._360_say = " Na tomto irm svt je tolik vc, kter se[ENTER]lovk me nauit. Ignorance spojen s vojenskou[ENTER]moc nenadl dnou hodnotu.[ENTER]Peci nechce t jak ti ignorantn vojci, nebo[ENTER]jo? Mt vdomosti znamen mt moc! " -gameforge.npc_talk._370_npcChat = " M zdroje kaj, e praktikuje len? " -gameforge.npc_talk._380_say = " Dlm co mohu. Na tomto nebezpenm svt je[ENTER]kad den m dl tm vc zrannch.[ENTER]A nemme dostatek lk ani personlu.[ENTER]asy jsou krut! Mohl bys mi pozdji pomoct? " -gameforge.npc_talk._390_npcChat = " Tak jak ti jde lov? " -gameforge.npc_talk._400_sayTitle = " Lovec Yang-Shin: " -gameforge.npc_talk._40_say = " Vtme![ENTER]Nae restaurace pat k velkmu internacionlnmu[ENTER]etzci. Jednou se k nm podvej a dej si nco k[ENTER]jdlu. " -gameforge.npc_talk._410_say = " Hmm, od t doby co padaj kameny Metin, divo[ENTER]nm zvata. V dnen dob lovk riskuje ivot i[ENTER]pi chytn kuat. Je to pro lovce nebezpen[ENTER]doba. Natst, j jsem jeden z nejlepch! " -gameforge.npc_talk._420_npcChat = " Odkud se bere tv pesn muka? " -gameforge.npc_talk._430_say = " Jsem nejlep s lukem. Hehe.[ENTER]Protoe mm na to speciln recept![ENTER]Kdy smch vu z broskvovch kvt a ek,[ENTER]dostane lektvar, kter ti zv pravdpodobnost[ENTER]zsahu. Kdy donese Yu-Hwanovi psady, tak ti[ENTER]urit uva tento skvl lektvar. " -gameforge.npc_talk._440_npcChat = " Pkn kvtiny... " -gameforge.npc_talk._450_say = " Sbrvali jsme s bratrem broskvov kvty. Te u[ENTER]musm sama. Nejsou moc pkn, ale maj speciln[ENTER]inky![ENTER]Kdy donese jeden kvt Beak-Goovi, tak ti uva[ENTER]lektvar, kter ti dod lehkonohou chzi. " -gameforge.npc_talk._460_npcChat = " Kde je tvj bratr? " -gameforge.npc_talk._470_say = " Touto dobou je mj bratr asto na cestch.[ENTER]Dlm si starosti. " -gameforge.npc_talk._480_npcChat = " Prodv rov kole? " -gameforge.npc_talk._490_sayTitle = " Prodavaka rovch buchet, Yu-Rang: " -gameforge.npc_talk._500_say = " Kvli vlce je tk dlat rov buchty. Taky[ENTER]jsem ztratila hodn zkaznk kvli banditm.[ENTER]U nevm, z eho mm t. " -gameforge.npc_talk._50_say = " I kdy to je velk restaurace, zazen je[ENTER]pekvapiv jednoduch. " -gameforge.npc_talk._510_npcChat = " Kdo od tebe obvykle nakupuje? " -gameforge.npc_talk._520_say = " Nejvce prodvm poutnkm. Jednoho dne pijel[ENTER]tajemn jezdec a chtl ode mn koupit rovou[ENTER]buchtu. Nemohl zaplatit, tak mi dal namsto toho[ENTER]recept. V receptu stoj, jak uvait vodu Zin.[ENTER]Lektvar zvyuje rychlost toku. Huhan-So um[ENTER]uvait takov lektvar, kdy mu pinese vodu Sim[ENTER]a rododendron. " -gameforge.npc_talk._530_npcChat = " Pro vypad tak otrven? " -gameforge.npc_talk._540_say = " Nemohla jsem tuit, e se nae sladk sny tak[ENTER]nemilosrdn zni.[ENTER]Vzlyk, vzlyk...[ENTER]Prosm pomsti smrt mho manela. " -gameforge.npc_talk._550_npcChat = " Pli mnoho lid padlo ve vlce... " -gameforge.npc_talk._560_say = " Protoe ve vlce ztrcme m dl tm vc mu,[ENTER]daly jsme se my eny dohromady a poprosily[ENTER]Huahn-So, aby zlepil vodu Dok, kter zlepuje[ENTER]obranu. Po dlouhm vzkumu zjistil, e kdy pid[ENTER]k vod Dok rododendron, tak je lektvar silnj.[ENTER]B k nmu, on ti urit vyrob z tch psad[ENTER]tento lektvar, ktermu k voda SamBo. " -gameforge.npc_talk._570_npcChat = " Ach, jak pkn mrn... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Zase pkn ki...[ENTER]Jestli chce nco dobrho nebo...[ENTER]le nee! " -gameforge.npc_talk._600_npcChat = " Jak se vy dv mte? " -gameforge.npc_talk._60_npcChat = " ekni mi nco o hrnstv. " -gameforge.npc_talk._610_say = " Moje dt! Ach...[ENTER]Manel padl ve vlce. Te se musm ohnt, abych[ENTER]uivila sama sebe a moje dt.[ENTER]S vodou Bo jsem nala cestu, jak trochu vylepit[ENTER]moje ivobyt. Musm Yu-Hwangovi donst 100 v[ENTER]z kakikvt a jednu houbu tue. On z toho uva[ENTER]vodu Bo, kter jde dobe na odbyt. Nm se peci[ENTER]musm uivit. " -gameforge.npc_talk._620_npcChat = " Jak se m manel? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Mj takzvan mu je zamilovan do jeho knek. U[ENTER]se na m ani nepodv.[ENTER]A to nejsem dn okliv ena. " -gameforge.npc_talk._650_npcChat = " Jak jdou obchody? " -gameforge.npc_talk._660_say = " Od t doby, co propukla vlka, nm keft moc[ENTER]neb. Odbory obchodnk byly kdysi mocn. Ale[ENTER]ty asy u pominuly.[ENTER]Divochy, vlenky Bl psahy a bandu ernho[ENTER]vtru u nememe ignorovat jako dv. " -gameforge.npc_talk._670_npcChat = " Pro m tak patnou nladu? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang je hrozn holka![ENTER]Nesnm ji![ENTER]Jsem slab a ona mi asto jet ztuje ivot! " -gameforge.npc_talk._700_say = " Jsi chlap a m svaly.[ENTER]Trochu si je potrnuj! " -gameforge.npc_talk._70_sayTitle = " Hrn Yonah: " -gameforge.npc_talk._710_npcChat = " Co zrovna dl? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Zatracen Taurean! asto si spolu hrajeme a i[ENTER]bojujeme. Zbablec jeden! Kdy dneska nepijde[ENTER]dobrovoln, tak ho zmltm! " -gameforge.npc_talk._740_npcChat = " Taurean se t boj. " -gameforge.npc_talk._750_say = " Rda si hraji s Taureanem. asto se taky pereme.[ENTER]A protoe m vlastn velkou slu, nco jsem si na[ENTER]nj vymyslela.[ENTER]Dozvdla jsem se toti od jednoho moudrho[ENTER]Ninji, e kdy se smch voda Young s moru, tak[ENTER]vznikne lektvar, kter zvyuje rychlost toku.[ENTER]Tm pdem mohu Taureana rychleji pemoct - i kdy[ENTER]je silnj.[ENTER]Jestli chce taky takov lektvar, tak b k[ENTER]Huhan-Soovi. On ti ho jist vyrob. " -gameforge.npc_talk._760_npcChat = " Nov pohled... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Mj pteli, svt je pln nezodpovzench otzek.[ENTER]A j, j jsem hleda vdomost. Slyel jsi ji[ENTER]nkdy o epickch zbranch a Kamenech ducha? " -gameforge.npc_talk._790_npcChat = " Co dl? " -gameforge.npc_talk._800_say = " Pravdpodobn v, e hledm ztracen vdomosti.[ENTER]Momentln hledm metodu, jak dle vylepit[ENTER]zbran a zvit slu Kamen ducha. " -gameforge.npc_talk._80_say = " Co se te hrnskho zbo, tak je nejlep[ENTER]vroba na vchod kontinentu.[ENTER]Jednou jsem vidl hrnsk zbo odtamtud a byl[ENTER]jsem z toho pln naden. Jet pod to[ENTER]zkoumm. Nevm, jak trik na to pouvaj. " -gameforge.npc_talk._810_npcChat = " Vzkum zbran... " -gameforge.npc_talk._820_say = " Zajmav, e? Chce o tom vdt vce? Tak mi[ENTER]prosm pines njakou zbra rovn 65 vylepenou[ENTER]na +9.Tak budu potebovat Strategii protitoku a[ENTER]dva Poehnan pergameny. Pokusm se pak vyrobit[ENTER]epickou zbra. " -gameforge.npc_talk._830_say = " Bohuel ti ale nemohu slbit, e se to povede. " -gameforge.npc_talk._840_npcChat = " Kameny ducha... " -gameforge.npc_talk._850_say = " Kameny ducha jsou asto pouvny, ale pesto[ENTER]vtina lid nezn jejich skutenou slu. Ale[ENTER]moje vzkumy m pomohly zjistit o nich vce.[ENTER]Pokud mi pinese Kmen ducha, vylepm ho. " -gameforge.npc_talk._90_npcChat = " Na svj vk jsi dost il.... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Medaile hrdiny " -gameforge.olympic_badge._020_say = " Pomoz mi! " -gameforge.olympic_badge._030_say = " Zatracen zlodji...[ENTER]Minulou noc se vloupali do mho domu![ENTER]Ukradli mi mou Medaili hrdiny! Mj pedek j[ENTER]dostal, kdy ubhl 42,195 km, aby donesl zprvu o[ENTER]vtzstv z bojit svmu panovnkovi.[ENTER]A te je fu! " -gameforge.olympic_badge._040_say = " Ach jo... mla velk vznam pro mou rodinu i pro[ENTER]mne. Co mm te k ertu dlat? " -gameforge.olympic_badge._050_say = " Pome mi? " -gameforge.olympic_badge._060_npcChat = " Medaile hrdiny " -gameforge.olympic_badge._070_say = " Konen! Jsi zpt![ENTER]Nael jsi Medaili hrdiny? " -gameforge.olympic_badge._080_say = " Ale pro? Co chtj ti zlodji dlat s mou[ENTER]medail? Je pro n bezcenn! Pome mi ji najt? " -gameforge.olympic_badge._090_npcChat = " Najdi Medaili hrdiny! " -gameforge.olympic_badge._100_say = " Vrtil ses s przdnma rukama? Ach ne, to je[ENTER]zklamn. Pokud mi nepome ty, tak pak kdo?[ENTER]Prosm, pokrauj v ptrn! " -gameforge.olympic_badge._110_say = " Nael jsi mou medaili![ENTER]Ale pokej - to je jen jej kousek. Ach ne, oni[ENTER]ji rozbili na pt kus! Prosm, pines mi vechny[ENTER]kusy! Mon se mi povede ji pak zase slepit[ENTER]dohromady. " -gameforge.olympic_badge._120_say = " Tihle zlotil kriminlnci pln zniili odkaz[ENTER]m rodiny! Dkuji ti, e jsi nael vechny kusy.[ENTER]Nyn se mohu pokusit medaili dt opt dohromady. " -gameforge.olympic_badge._130_say = " Mnohokrt ti dkuji! Zskal jsi zpt est m[ENTER]rodin. Samozejm, e tv pote nezstanou bez[ENTER]odmny. Tady, ber! " -gameforge.olympic_badge._140_say = " Opravdu chce odmtnout tento kol? Pokud odpov[ENTER]'Ano', pozdji jej ji nebude moci pijmout[ENTER]znovu. " -gameforge.olympic_badge._150_say = " Chpu, e nyn nem mnoho asu. Vra se pozdji,[ENTER]a ti to bude vce vyhovovat. Ale nenech m ekat[ENTER]pli dlouho! " -gameforge.olympic_badge._160_say = " Bohuel jsi pijel pli pozd a ji mi neme[ENTER]pomoci. Peji ti ve dobr na tvch cestch! " -gameforge.olympic_badge._170_say = " Vydej se na lov per, kter m okradly! Ale bu[ENTER]opatrn, jsou velmi siln - minimln rovn 30.[ENTER]Pokud mi pinese zpt mou Medaili hrdiny, bohat[ENTER]se ti odmnm! " -gameforge.olympic_badge._180_say = " Najdi Medaili hrdiny a dones ji Yu-Hwanovi. " -gameforge.olympic_badge._190_say = " Yu-Hwan potebuje tvou pomoc. Zajdi za nm![ENTER]Najde ho v druh vesnici. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " Sout OX nemohla bt zahjena " -gameforge.oxevent._10_npcChat = " Sout OX " -gameforge.oxevent._110_sayReward = " Chyba pi nahrvn skriptu![ENTER]Prosm zkontroluj soubory a zkus to znova! " -gameforge.oxevent._120_say = " Sout OX byla zahjena. " -gameforge.oxevent._130_notice_all = " Sout OX zaala![ENTER]Promluv si s Urielem, pokud se chce zastnit. " -gameforge.oxevent._131_notice_all = " Teleportuje t na msto, kde se to kon. " -gameforge.oxevent._140_say = " Sout OX: Pihlen probh.[ENTER][ENTER]Pihlen astnci: %s hr " -gameforge.oxevent._150_select = " Ukonit pihlen " -gameforge.oxevent._160_say = " Nepijmaj se dn dal pihlky.[ENTER]Nyn me spustit kviz. " -gameforge.oxevent._170_say = " Sout OX: Pihlen ukoneno " -gameforge.oxevent._180_select = " Spustit kviz " -gameforge.oxevent._190_select = " Zat akci znova " -gameforge.oxevent._195_select = " Ukonit akci " -gameforge.oxevent._200_say = " Kviz nemohl bt sputn " -gameforge.oxevent._20_say = " Hey - ty tam![ENTER]Jojo, myslm tebe - vypad celkem inteligentn.[ENTER]Pod se jedna sout, jmenuje se Sout OX.[ENTER]Zkou se tam tvoje vdomosti. Kdy vyhraje,[ENTER]dostane pknou odmnu. " -gameforge.oxevent._210_say = " Kviz byl spn sputn. " -gameforge.oxevent._220_say = " Chyba! Kviz nemohl bt sputn. " -gameforge.oxevent._230_say = " Sout OX: Bude sputna znovu " -gameforge.oxevent._240_notice_all = " Dal kolo soute OX bude hned sputno.[ENTER]Vechny astnci poslednho kola budou[ENTER]pemstni do msta. " -gameforge.oxevent._241_notice_all = " Vichni astnci poslednho kola budu nyn[ENTER]teleportovni zpt do msta. " -gameforge.oxevent._250_say = " Sout OX: Kon " -gameforge.oxevent._260_notice_all = " Sout OX bude za okamik ukonena.[ENTER]Vichni astnci budou teleportovni do msta. " -gameforge.oxevent._261_notice_all = " Vichni astnci budou nyn teleportovni do[ENTER]msta. " -gameforge.oxevent._270_say = " Sout OX: Kviz probh " -gameforge.oxevent._280_sayReward = " Prosm pokej chvli. " -gameforge.oxevent._290_say = " Sout OX: Mimo provoz. " -gameforge.oxevent._300_npcChat = " Sout OX: Zruit " -gameforge.oxevent._30_say = " Mohu t nechat zastnit se soute a zane.[ENTER]as zatku nebyl jet nastaven.[ENTER]Dm ti vdt, a s tm budu hotov. " -gameforge.oxevent._310_say = " Sout OX: Zruit[ENTER]Mou nastat neoekvan problmy![ENTER]Chce opravdu pokraovat? " -gameforge.oxevent._320_select = " Ano, zruit akci " -gameforge.oxevent._330_say = " Sout OX: Byla peruena. " -gameforge.oxevent._340_npcChat = " Sout OX: Odmna " -gameforge.oxevent._350_say = " Sout OX: Odmna[ENTER]Kad astnk obdr odmnu.[ENTER]Prosm zde zadej slo itemu: " -gameforge.oxevent._360_say = " Prosm zde zadej poet item: " -gameforge.oxevent._370_say = " Odmna byla pedna %s hrm. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Chce to zkusit?[ENTER]Dobe, tak jedeme. " -gameforge.oxevent._60_say = " Tato sout u zaala.[ENTER]Tentokrt se u neme zastnit![ENTER]Zanedlouho by ale mohla zat dal sout...[ENTER]Dozv se o tom zavas. " -gameforge.oxevent._70_npcChat = " Sout OX: Start " -gameforge.oxevent._80_say = " Sout OX: Start[ENTER]Tmto se zahajuje Sout OX.[ENTER]Chce ji opravdu spustit? " -gameforge.oxevent._90_select = " Start " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Doshl jsi tetho hldkovho bodu. " -gameforge.patrol_townaround._10_makequestbutton = " Najdi hldkov bod 5. " -gameforge.patrol_townaround._110_makequestbutton = " Najdi hldkov bod 2. " -gameforge.patrol_townaround._120_say = " B k druhmu hldkovmu bodu. " -gameforge.patrol_townaround._130_sayReward = " Doshl jsi druhho hldkovho bodu. " -gameforge.patrol_townaround._140_makequestbutton = " Najdi hldkov bod 1. " -gameforge.patrol_townaround._150_say = " B k prvnmu hldkovmu bodu. " -gameforge.patrol_townaround._160_sayReward = " Doshl jsi prvn hldkov bod. " -gameforge.patrol_townaround._170_say = " Prove pedepsanou hldku slo 5. " -gameforge.patrol_townaround._180_say = " Doshl jsi tvrt hldkov bod. " -gameforge.patrol_townaround._190_say = " B k tetmu hldkovmu bodu. " -gameforge.patrol_townaround._200_say = " Doshl jsi tetho hldkovho bodu. " -gameforge.patrol_townaround._20_sayReward = " Prove pedepsanou hldku slo 5. " -gameforge.patrol_townaround._210_say = " B k druhmu hldkovmu bodu. " -gameforge.patrol_townaround._220_say = " Doshl jsi druhho hldkovho bodu. " -gameforge.patrol_townaround._230_say = " B k prvnmu hldkovmu bodu. " -gameforge.patrol_townaround._240_say = " Doshl jsi prvn hldkov bod. " -gameforge.patrol_townaround._250_makequestbutton = " Najdi hldkov bod 5. " -gameforge.patrol_townaround._260_sayTitle = " Prove pedepsanou hldku slo 5. " -gameforge.patrol_townaround._270_say = " Doshl jsi ptho hldkovho bodu. " -gameforge.patrol_townaround._280_makequestbutton = " Najdi hldkov bod 6. " -gameforge.patrol_townaround._290_say = " B k estmu hldkovmu bodu. " -gameforge.patrol_townaround._300_sayReward = " Doshl jsi est hldkov bod. " -gameforge.patrol_townaround._30_say = " Doshl jsi ptho hldkovho bodu. " -gameforge.patrol_townaround._310_say = " Najdi hldkov bod 3.[ENTER][ENTER]B k tetmu hldkovmu bodu. " -gameforge.patrol_townaround._320_say = " Najdi hldkov bod 5.[ENTER][ENTER]B k ptmu hldkovmu bodu. " -gameforge.patrol_townaround._330_say = " Najdi hldkov bod 6.[ENTER][ENTER]B k estmu hldkovmu bodu. " -gameforge.patrol_townaround._340_say = " Najdi hldkov bod 2.[ENTER][ENTER]B k druhmu hldkovmu bodu. " -gameforge.patrol_townaround._350_say = " Najdi hldkov bod 1.[ENTER][ENTER]B k prvnmu hldkovmu bodu. " -gameforge.patrol_townaround._360_npcChat = " Prove hldku " -gameforge.patrol_townaround._370_makequestbutton = " Hradn hldka oblast Yongan " -gameforge.patrol_townaround._380_select = " 1 hodnota (1) " -gameforge.patrol_townaround._385_select = " 2 hodnota(1) " -gameforge.patrol_townaround._390_select = " 3 hodnota (1) " -gameforge.patrol_townaround._395_select = " 4 hodnota(1) " -gameforge.patrol_townaround._400_makequestbutton = " Hradn hldka oblast Joan " -gameforge.patrol_townaround._40_makequestbutton = " Najdi hldkov bod 4. " -gameforge.patrol_townaround._410_makequestbutton = " Hradn hldka v oblasti Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = " Hldka ukonena " -gameforge.patrol_townaround._430_sayReward = " Jako odmnu za hldku dostane bonus na body[ENTER]zkuenost. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Najdi hldkov bod 4. " -gameforge.patrol_townaround._60_say = " B k tvrtmu hldkovmu bodu. " -gameforge.patrol_townaround._70_sayReward = " Doshl jsi tvrt hldkov bod. " -gameforge.patrol_townaround._80_makequestbutton = " Najdi hldkov bod 3. " -gameforge.patrol_townaround._90_say = " B k tetmu hldkovmu bodu. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Ohniv fnix " -gameforge.pet_system._020_say = " - Sob mld " -gameforge.pet_system._030_chat = " Momentln neme vyvolat sv zve. " -gameforge.pet_system._040_say = " - Ledov fnix " -gameforge.pet_system._050_say = " - Baby-Azrael " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porky " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Mini-Executor " -gameforge.pet_system._140_say = " - Mini-Executor (zlat) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Nefritov fnix " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Zabij bhem 30 minut 20 divokch lukostelc a[ENTER]oznam vsledek pacholkovi. " -gameforge.pony_buy._10_npcChat = " Chtl bych jezdit na koni. " -gameforge.pony_buy._110_npcChat = " Zlepen statutu pony-kolem " -gameforge.pony_buy._120_npcChat = " Pokrok kvalifikan zkouky " -gameforge.pony_buy._130_sayReward = " Zabij 20 divokch lukostelc bhem 30 minut a[ENTER]pij zptky! " -gameforge.pony_buy._140_select = " Opustit " -gameforge.pony_buy._150_say = " Opravdu chce peruit kvalifikaci? " -gameforge.pony_buy._160_select = " Ne, to byl jen vtip. " -gameforge.pony_buy._170_say = " Ujisti se, e pt bude mt vc spchu. " -gameforge.pony_buy._180_sayTitle = " Pacholek: " -gameforge.pony_buy._190_say = " Na povalovn nen dn as![ENTER]Posp! Zabij ty divok lukostelce a pij[ENTER]zptky! " -gameforge.pony_buy._200_say = " spn jsi ukonil zkouku.[ENTER]Abys mohl jezdit na koni, potebuje obrzek[ENTER]kon. Trochu to trv, ne to seenu. Pijd' zas[ENTER]ztra. A nezapome, obrzek kon stoj 100 000[ENTER]Yang! " -gameforge.pony_buy._20_say = " Abys mohl jezdit na koni, mus doshnout alespo[ENTER]rovn 25.[ENTER]Myslm, e se mus jet trochu zlepit. " -gameforge.pony_buy._210_makequestbutton = " Probh vroba obrzku kon. " -gameforge.pony_buy._220_sayReward = " B k pacholkovi, a bude obrzek kon hotov. " -gameforge.pony_buy._230_npcChat = " Je obrzek kon hotov? " -gameforge.pony_buy._240_say = " Myslm e to bude jet chvilku trvat. A mysli na[ENTER]to, e m pinst 100 000 Yang na ten obrzek[ENTER]kon! " -gameforge.pony_buy._250_makequestbutton = " B k pacholkovi " -gameforge.pony_buy._260_sayReward = " Obrzek kon je hotov! Vyzvedni si ho u pacholka. " -gameforge.pony_buy._270_npcChat = " Chci si vzt obrzek kon. " -gameforge.pony_buy._280_sayTitle = " Pacholek: " -gameforge.pony_buy._290_say = " Dodlal jsem obrzek kon.[ENTER]S tm me jezdit na koni pro zatenky.[ENTER]Na koni se pohybuje rychleji. Stoj to 100.000[ENTER]Yang. Chce jej koupit? " -gameforge.pony_buy._300_select = " Nekoupit " -gameforge.pony_buy._30_say = " Abys mohl jezdit na koni, mus naped absolvovat[ENTER]kvalifikan zkouku. Aby ses mohl zkouky[ENTER]zastnit, mus mi donst koskou medaili.[ENTER]Lze ji zskat v lehk opi jeskyni ve druhm[ENTER]mst. Opice ti ji ale nedaj jen tak. " -gameforge.pony_buy._310_say = " S obrzkem me kamkoliv pivolat svho kon.[ENTER]Kdy obrzek ztrat, mus zaplatit za nov[ENTER]vydn. Take na nj dvej dobe pozor! " -gameforge.pony_buy._320_say = " Nem dostatek Yang na obrzek kon! " -gameforge.pony_buy._330_say = " Pijd' zas pozdji. " -gameforge.pony_buy._340_say = " Opravdu chce peruit kol s obrzkem kon?[ENTER]Kdy to te peru, mus zat kol znova. " -gameforge.pony_buy._350_select = " Ne " -gameforge.pony_buy._360_makequestbutton = " asov limit pekroen! " -gameforge.pony_buy._370_sayReward = " Nezabil jsi bhem 30 minut 20 divokch[ENTER]lukostelc a tm pdem neobstl v kvalifikan[ENTER]zkouce. " -gameforge.pony_buy._380_sayReward = " K zopakovn zkouky b s koskou medail za[ENTER]pacholkem a uchzej se znova o kvalifikan[ENTER]zkouku. " -gameforge.pony_buy._40_say = " , m koskou medaili, bezva![ENTER]Te u jen mus dokzat, e m k jedn na[ENTER]koni potebnou kvalifikaci.[ENTER]Zabij prosm bhem 30 minut 20 divokch[ENTER]lukostelc. Kdy to doke, tak bys ml bt[ENTER]zral i na jedn na koni. " -gameforge.pony_buy._50_say = " Pijd' zas, kdy bude mt jet zjem. " -gameforge.pony_buy._60_say = " Zejm nastal problm s informac o jezdectv. " -gameforge.pony_buy._70_sayReward = " Dones pacholkovi koskou medaili![ENTER]Pak me pokraovat v trninku.[ENTER]Koskou medaili zsk v opi jeskyni. " -gameforge.pony_buy._80_makequestbutton = " Kvalifikace pro jedn na koni " -gameforge.pony_buy._90_sayReward = " Zabij bhem 30 minut 20 divokch lukostelc a[ENTER]oznam vsledek pacholkovi. " -gameforge.pony_buy._test_503_count = " Zbv zabt " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Jezdeck trnink (6) " -gameforge.pony_levelup._10_makequestbutton = " Jezdeck trnink (9) " -gameforge.pony_levelup._110_sayReward = " B k clovm bodu (6). " -gameforge.pony_levelup._120_sayReward = " Clov bod (6) dosaen! " -gameforge.pony_levelup._130_makequestbutton = " Jezdeck trnink (5) " -gameforge.pony_levelup._140_sayReward = " B k clovmu bodu (5). " -gameforge.pony_levelup._150_sayReward = " Clov bod (5) dosaen! " -gameforge.pony_levelup._160_makequestbutton = " Jezdeck trnink (4) " -gameforge.pony_levelup._170_sayReward = " B k clovmu bodu (4). " -gameforge.pony_levelup._180_sayReward = " Clov bod (4) dosaen! " -gameforge.pony_levelup._190_makequestbutton = " Jezdeck trnink (3) " -gameforge.pony_levelup._200_sayReward = " B k clovmu bodu (3). " -gameforge.pony_levelup._20_sayReward = " B k clovmu bodu (9). " -gameforge.pony_levelup._210_sayReward = " Clov bod (3) dosaen! " -gameforge.pony_levelup._220_makequestbutton = " Jezdeck trnink (2) " -gameforge.pony_levelup._230_sayReward = " B k clovmu bodu (2). " -gameforge.pony_levelup._240_sayReward = " Clov bod (2) dosaen! " -gameforge.pony_levelup._250_makequestbutton = " Jezdeck trnink (1) " -gameforge.pony_levelup._260_sayReward = " B k clovmu bodu (1). " -gameforge.pony_levelup._270_say = " Teleportace k trninkov map. " -gameforge.pony_levelup._280_select = " DLEJ " -gameforge.pony_levelup._290_say = " Opravdu to chce vzdt? " -gameforge.pony_levelup._300_sayReward = " Clov bod (1) dosaen! " -gameforge.pony_levelup._30_sayReward = " Clov bod (9) dosaen! " -gameforge.pony_levelup._310_select = " DLEJ " -gameforge.pony_levelup._320_makequestbutton = " Jezdeck trnink (4) " -gameforge.pony_levelup._330_say = " Opravdu to chce vzdt? " -gameforge.pony_levelup._340_makequestbutton = " Jezdeck trnink (9) " -gameforge.pony_levelup._350_say = " Teleportace k trninkov map. " -gameforge.pony_levelup._360_say = " Opravdu to chce vzdt? " -gameforge.pony_levelup._370_makequestbutton = " B k clovmu bodu " -gameforge.pony_levelup._380_sayTitle = " Dojed' na koni ke kadmu z clovch bod. " -gameforge.pony_levelup._390_sayReward = " Jed' na koni ke kadmu z clovch bod, kter[ENTER]jsou vyznaen na map. Kdy sesedne, tak se[ENTER]cvien nezdailo. " -gameforge.pony_levelup._400_say = " Clov bod (1): dosaen " -gameforge.pony_levelup._40_makequestbutton = " Jezdeck trnink (8) " -gameforge.pony_levelup._410_say = " Clov bod (1): zatm nedosaen " -gameforge.pony_levelup._420_say = " Clov bod (2): dosaen " -gameforge.pony_levelup._430_say = " Clov bod (2): zatm nedosaen " -gameforge.pony_levelup._440_say = " Opravdu to chce peruit?[ENTER]Trnink lze znovu zahjit teprve ztra. " -gameforge.pony_levelup._450_say = " Clov bod (1) oznaen. " -gameforge.pony_levelup._460_say = " Clov bod (2) oznaen. " -gameforge.pony_levelup._470_makequestbutton = " Dojed' na koni k clovmu bodu " -gameforge.pony_levelup._480_say = " T Clov bod oznaen. " -gameforge.pony_levelup._490_makequestbutton = " B k clovmu bodu " -gameforge.pony_levelup._500_say = " T Clov bod oznaen. " -gameforge.pony_levelup._50_sayReward = " B k clovmu bodu (8) " -gameforge.pony_levelup._510_say = " T Clov bod oznaen. " -gameforge.pony_levelup._520_say = " T Clov bod oznaen. " -gameforge.pony_levelup._530_say = " Na trnink potebuje koskou medaili .[ENTER]Zaznamenvaj se na ni vsledky. " -gameforge.pony_levelup._540_say = " I kon potebuj nkdy odpoinek.[ENTER]Bude lep, kdy pijde zas ztra. " -gameforge.pony_levelup._550_say = " Tvj k vypad unaven.[ENTER]Ml bys ho nechat odpoinout. " -gameforge.pony_levelup._560_say = " Zd se, e tvj k m hlad.[ENTER]Co kdybys ho ped trninkem jet trochu nakrmil? " -gameforge.pony_levelup._570_say = " Tvj k u nepotebuje dn trnink.[ENTER]Zkus sehnat zbrojn knihu kon. " -gameforge.pony_levelup._580_say = " Pije ke mn na koni. " -gameforge.pony_levelup._590_say = " Tvj trnink je nyn skoro ukonen![ENTER]B a prozkoumej se svm konm mapu.[ENTER]Mon, e to tentokrt bude trochu t잚, ale[ENTER]nedlej si starosti. Jen b a dvej na sebe[ENTER]pozor. Vm, e to zvldne. Je to dlouh cesta.[ENTER]Na vidnou kamarde. Pij brzy zptky.[ENTER]Vsledky trninku jsou zapsan na tv kosk[ENTER]medaili. Ml bys ses pipravovat na vzestup na[ENTER]stedn rove. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50 % " -gameforge.pony_levelup._60_sayReward = " Clov bod (8) dosaen! " -gameforge.pony_levelup._620_say = " Vypad to, e ses v jedn na koni zlepil![ENTER]B a prozkoumej se svm konm mapu.[ENTER]Mon, e to bude tentokrt trochu t잚, ale[ENTER]nedlej si starosti. Jen b a dvej na sebe[ENTER]pozor. Vm e to zvldne. Je to dlouh cesta. Na[ENTER]vidnou kamarde. Pij brzy zptky.[ENTER]Mimochodem: Vsledky trninku jsou zapsan na tv[ENTER]kosk medaili.[ENTER]Ml bys ses pipravovat na vzestup na stedn[ENTER]rove. " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Myslm, e ses toho nauil dost. Je na ase[ENTER]zkusit nco obtnjho. B a navtiv hlavn[ENTER]vnj str mimo msto. Dvej si pozor na[ENTER]koskou medaili! Prozrad ti vsledek dnenho[ENTER]trninku. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00 % " -gameforge.pony_levelup._680_say = " Vypad to, e se tvj k zlepil![ENTER]Ale podle m jsi v zachzen s konm jet pod[ENTER]zatenk. Proto by ses ml v jedn jet[ENTER]zdokonalit. To je pro styk s konm podstatn.[ENTER]Vysko na kon a oto se jednou kolem sv osy.[ENTER]Tvoje kosk medaile ti prozrad vsledek[ENTER]dnenho trninku. " -gameforge.pony_levelup._690_say = " Status kolu je divn " -gameforge.pony_levelup._700_makequestbutton = " Najdi koskou medaili " -gameforge.pony_levelup._70_makequestbutton = " Jezdeck trnink (7) " -gameforge.pony_levelup._710_sayReward = " Aby ses mohl zastnit jezdeckho trninku,[ENTER]potebuje koskou medaili.[ENTER]Zsk ji v lehk opi jeskyni. " -gameforge.pony_levelup._720_makequestbutton = " Jezdeck trnink se nepodail " -gameforge.pony_levelup._730_sayReward = " Tvj jezdeck trnink se nezdail, protoe jsi[ENTER]bud' sesedl z kon nebo jsi proel portlem. " -gameforge.pony_levelup._740_sayReward = " Tvj jezdeck trnink se nezdail, protoe jsi[ENTER]bud' sesedl z kon nebo jsi proel portlem. " -gameforge.pony_levelup._750_say = " Zpt k pacholkovi " -gameforge.pony_levelup._760_sayReward = " B zptky k pacholkovi, aby ti na medaili[ENTER]potvrdil vsledek trninku. " -gameforge.pony_levelup._770_sayReward = " K ukonen trninku me pout portl. " -gameforge.pony_levelup._780_say = " Udlal jsi vechno?[ENTER]Trnink pokrauje ztra.[ENTER]Dnen vsledek ti zapu na medaili. " -gameforge.pony_levelup._790_makequestbutton = " Vsledky pro kon zatenka " -gameforge.pony_levelup._800_say = " Nyn me zlepit kon. " -gameforge.pony_levelup._80_sayReward = " B k clovmu bodu (7). " -gameforge.pony_levelup._810_say = " Bohuel se nezdailo.[ENTER][ENTER]B k pacholkovi a zkus to znova. " -gameforge.pony_levelup._820_say = " Trnink probhl spn " -gameforge.pony_levelup._830_say = " Tvj k doshl rovn %s. " -gameforge.pony_levelup._840_say = " Kdy pjde k pacholkovi, me zlepit svho[ENTER]kon. " -gameforge.pony_levelup._850_say = " Ml bys trnovat tak dlouho, dokud tvj k[ENTER]nedoshne rovn 10. " -gameforge.pony_levelup._860_say = " Nemu se podvat na tvoje vsledky.[ENTER]Nem koskou medaili. " -gameforge.pony_levelup._90_sayReward = " Clov bod (7) dosaen! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Tady, za trochu penz mohou bt tvoje. " -gameforge.pre_event_heavens_cave._10_npcChat = " Kdo jsi? " -gameforge.pre_event_heavens_cave._110_say = " Me si jako odmnu vybrat jednu z tchto vc: " -gameforge.pre_event_heavens_cave._120_say = " nebo %dx " -gameforge.pre_event_heavens_cave._130_4_select = " To mnit nebudu! " -gameforge.pre_event_heavens_cave._140_say = " Dky. Momentln ji mm %d piktogram. " -gameforge.pre_event_heavens_cave._150_1_select = " Na co ty piktogramy potebuje? " -gameforge.pre_event_heavens_cave._150_2_select = " Dobe " -gameforge.pre_event_heavens_cave._160_say = " Tyto piktogramy vznikly jet v dob starovk[ENTER]e - nyn ji nikdo nev, jak a pro byly[ENTER]vyrobeny. " -gameforge.pre_event_heavens_cave._170_say = " Spousta se jich od t doby ztratila. " -gameforge.pre_event_heavens_cave._190_say = " Daleko odtud jsem nael jeden ze starch portl[ENTER]a te hledm piktogramy, kter by mi ho pomohly[ENTER]otevt. " -gameforge.pre_event_heavens_cave._200_say = " Bohuel, nepotebuji pouze piktogramy. Potebuji[ENTER]tak zlato, abych ovldl magick proudy. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Bohuel potebuji vce zlata, ne mm nyn. Pokud[ENTER]bys mi njak dal, dm ti Amulet draho boha. " -gameforge.pre_event_heavens_cave._220_say = " Pokud jej bude mt u sebe, staec nebo[ENTER]teleportr t budou moci penst pmo k[ENTER]blokovanmu portlu. " -gameforge.pre_event_heavens_cave._230_say = " Jeden ti dm, pokud mi pinese zlato v njak z[ENTER]nsledujcch forem: " -gameforge.pre_event_heavens_cave._240_say = " Bohuel, nem dostatek zlata, aby mohl bt[ENTER]ritul zahjen. Potebuji vce istho zlata: " -gameforge.pre_event_heavens_cave._250_say = " Mon nkdy pt. " -gameforge.pre_event_heavens_cave._260_npcChat = " Tady je njak zlato. " -gameforge.pre_event_heavens_cave._270_say = " Kde? Vdy sebou nem dn ist zlato! Pokud[ENTER]chce Amulet draho boha, pines mi nsledujc[ENTER]vci: " -gameforge.pre_event_heavens_cave._280_say = " Heuk-Young poaduje: " -gameforge.pre_event_heavens_cave._290_select = " Nic " -gameforge.pre_event_heavens_cave._300_say = " To je od tebe velmi mil. Tady, jak jsem slbil -[ENTER]amulet je tvj. " -gameforge.pre_event_heavens_cave._30_say = " M jmno je Heuk-Young. Jsem analytik a vedu[ENTER]vzkum starovkch zznam naeho lidu. Prvn n[ENTER]peklad hovo o historii vzniku t krlovstv: " -gameforge.pre_event_heavens_cave._310_say = " Pokud bude mt Amulet draho boha u sebe,[ENTER]staec nebo teleportr t mohou pemstit do[ENTER]oblasti portlu. " -gameforge.pre_event_heavens_cave._320_say = " Aha, koukm e u ten amulet m. Pesto, pijmi[ENTER]alespo moje dky! " -gameforge.pre_event_heavens_cave._330_say = " Ji mm zlato, kter odpovd hodnot %d Yang. " -gameforge.pre_event_heavens_cave._40_say = " Nae krlovstv Shinsoo zrovna tak jako Chunjo a[ENTER]Jinno. " -gameforge.pre_event_heavens_cave._50_say = " Nae krlovstv Chunjo zrovna tak jako Shinsoo a[ENTER]Jinno. " -gameforge.pre_event_heavens_cave._60_say = " Nae krlovstv Jinno zrovna tak jako Shinsoo a[ENTER]Chunjo. " -gameforge.pre_event_heavens_cave._70_say = " Prozkoumvm starovk portl, kter umooval[ENTER]cestovat lidem do vzdlench region. Pro jeho[ENTER]oteven potebujeme speciln kameny. " -gameforge.pre_event_heavens_cave._80_say = " Maj na sob speciln symboly. Pokud njak[ENTER]takovto kmen zsk, pines mi ho. Samozejm,[ENTER]e t za to odmnm. Podvej, takhle njak[ENTER]vypadaj: " -gameforge.pre_event_heavens_cave._90_1_select = " Nael jsem njak piktogramy. " -gameforge.pre_event_heavens_cave._90_2_select = " Ano " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Balky " -gameforge.pricing_lv12._20_say_title = " Balky byly dorueny! " -gameforge.pricing_lv12._30_say = " Bhem vlky se nm hod veker pomoc. ek na[ENTER]tebe pr balk, kter ti pomohou se lpe[ENTER]vybavit na bitvu. " -gameforge.pricing_lv12._40_say = " A dobr zprva je: dky balkm me uetit! " -gameforge.pricing_lv12._50_say_reward = " Toc se mince ti uke cestu k balkm. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Balky " -gameforge.pricing_lv40._20_say_title = " Profesionln balky dorazily! " -gameforge.pricing_lv40._30_say = " I ti nejsilnj bojovnci mohou zskat lep[ENTER]vybaven. Profesionln balky ti pomohou brnit[ENTER]se silm zla jet efektivnji. " -gameforge.pricing_lv40._40_say = " A dobr zprva je: s tmito balky uet[ENTER]hromadu penz! " -gameforge.pricing_lv40._50_say_reward = " Toc se mince ti uke cestu k balkm. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Balky " -gameforge.pricing_lv9._20_say_title = " Balky byly dorueny! " -gameforge.pricing_lv9._30_say = " V asech vlky se hod kad pomoc. Natst dky[ENTER]tob balky dorazily vas a mohou pomoci[ENTER]novkm. " -gameforge.pricing_lv9._40_say = " A dobr zprva je: dky balkm me uetit! " -gameforge.pricing_lv9._50_say_reward = " Toc se mince ti uke cestu k balkm. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s Bonus : %s " -gameforge.priv_empire._10_npcChat = " GM: dt bonus krlovstv " -gameforge.priv_empire._110_say = " Zvolit dlku doby bonusu: " -gameforge.priv_empire._120_select = " 6 hodin " -gameforge.priv_empire._130_select = " 12 hodin " -gameforge.priv_empire._134_select = " 24 hodin " -gameforge.priv_empire._135_select = " Zadat pmo " -gameforge.priv_empire._140_say = " Zadat dlku doby bonusu: " -gameforge.priv_empire._150_sayReward = " %s Bonus : %s %s%% ( %s hodin) " -gameforge.priv_empire._160_say = " Provst hoej nastaven? " -gameforge.priv_empire._170_sayReward = " Nastaven bylo provedeno. " -gameforge.priv_empire._180_sayReward = " Zrueno. " -gameforge.priv_empire._20_sayTitle = " Dt bonus krlovstv " -gameforge.priv_empire._30_say = " Jak krlovstv by mlo dostat bonus? " -gameforge.priv_empire._33_array = " Vechna krlovstv " -gameforge.priv_empire._40_sayTitle = " Poskytnout bonus krlovstv - aktuln status: " -gameforge.priv_empire._50_say = " Zvolit druh bonusu " -gameforge.priv_empire._53_array = " Procentn bonus uputnch pedmt " -gameforge.priv_empire._54_array = " Procentn bonus uputnch Yang " -gameforge.priv_empire._55_array = " Procentn bonus frekvence uputnch pedmt " -gameforge.priv_empire._56_array = " Procentn bonus na body zkuenost " -gameforge.priv_empire._60_sayReward = " %s Bonus : %s " -gameforge.priv_empire._70_say = " Zvolit dodaten procentn bonus: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " Momentln ji njak kol probh.[ENTER]Nov kol me zat jen tehdy, kdy ukon[ENTER]nebo zru aktuln kol. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s zruit " -gameforge.questscroll5._120_say = " Chce opravdu zruit tento kol? " -gameforge.questscroll5._130_select = " Ano, zruit. " -gameforge.questscroll5._140_say = " kol %s zruen. " -gameforge.questscroll5._150_sayReward = " (Zbv %s : %s, %s : %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Zbv %s : %s, %s : %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Dokonil jsi kol a zaslouil sis odmnu! " -gameforge.questscroll5._200_stringFormat = " %s ukonen! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Obdreno: %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Obdreno: %s zkuenost " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Obdreno: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Na kolu se momentln pracuje " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Chtl bys resetovat schopnost[ENTER]%s? " -gameforge.reset_scroll._10_sayTitle = " Reset vlastnost tla " -gameforge.reset_scroll._110_sayTitle = " Reset schopnost: Potvrdit " -gameforge.reset_scroll._120_say = " Nebude to moct odvolat.[ENTER]Opravdu chce svitek pout? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Reset schopnost " -gameforge.reset_scroll._150_say = " Resetovat schopnost %s. " -gameforge.reset_scroll._160_sayReward = " Zvolen schopnost byla zresetovna. " -gameforge.reset_scroll._20_say = " Tento svitek ti umon resetovat vechny tv[ENTER]pedchoz vylepen schopnost. Bude mt efekt na[ENTER]vechny schopnosti: vitalita, inteligence, sla a[ENTER]pohyblivost budou resetovny na hodnotu 1. Body,[ENTER]kter jsi ji zskal, bude moci znovu rozdlit.[ENTER][ENTER]Peje si nyn svitek pout? " -gameforge.reset_scroll._30_sayTitle = " Reset vlastnost tla: Potvrdit " -gameforge.reset_scroll._40_say = " Vechny doposud rozdan body budou nov rozdleny.Jsi si jist, e chce zapomenout vechno, co ses[ENTER]nauil? " -gameforge.reset_scroll._50_sayTitle = " Reset schopnost " -gameforge.reset_scroll._60_sayReward = " Zvolen schopnost bude resetovna. Body si me[ENTER]nanovo rozvrhnout. Ztrat ale body, kter jsi[ENTER]zskal dky knihm a dostane maximln 17 bod[ENTER]nazptek - i kdy jsi jich spoteboval na uritou[ENTER]schopnost vc. " -gameforge.reset_scroll._70_say = " Neexistuje dn schopnost, kter by mohla bt[ENTER]inicializovna. " -gameforge.reset_scroll._80_say = " Prosm zvol schopnost, kter m bt resetovna. " -gameforge.reset_scroll._90_sayReward = " Zvolen schopnost bude resetovna. Body si me[ENTER]nanovo rozvrhnout. Ztrat ale body, kter jsi[ENTER]dostal dky knihm a dostane maximln 17 bod[ENTER]nazptek - i kdy jsi jich na uritou schopnost[ENTER]spoteboval vc. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Pokraovat " -gameforge.reset_status._10_say = " Vae vitalita " -gameforge.reset_status._110_say = " Storno " -gameforge.reset_status._120_say = " Reset je dokonen " -gameforge.reset_status._130_say = " Reset selhal! " -gameforge.reset_status._20_say = " Vae inteligence " -gameforge.reset_status._30_say = " Tvoje sla " -gameforge.reset_status._40_say = " Vae pohyblivost " -gameforge.reset_status._50_say = " m momentln hodnotu 1. " -gameforge.reset_status._60_say = " neme bt resetovno. " -gameforge.reset_status._70_say = " je resetovno na 1. " -gameforge.reset_status._80_say = " Zbvajc body budou vrceny jako trninkov body. " -gameforge.reset_status._90_say = " Pejete si pokraovat? " -gameforge.ride = {} -gameforge.ride._010_say = " Nem dostatenou rove. " -gameforge.ride._020_say = " Neme jezdit, kdy jsi v promn! " -gameforge.ride._030_say = " Ji jezdte! Pokud chcete zmnit zve, muste[ENTER]nejprve sesednout. " -gameforge.ride._040_say = " Muste nejprve odevzdat svho kon, kdy si[ENTER]chcete pivolat jin zve. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Zamnit zvec pee " -gameforge.ride_mount_change._020_say = " Zdravm, slyel jsem, e zamuje zvec[ENTER]peeti? Ony jsou pro mne pli siln, nemohu je[ENTER]zatm pout... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Ale samozejm. Spousta dobrodruh tu mn[ENTER]peeti, take mm vdy nco vhodnho v zsob.[ENTER]Jsi si jist, e chce opravdu vymnit tvou pee[ENTER]s vysokou rovn za njak, kter odpovdaj tv[ENTER]rovni? " -gameforge.ride_mount_change._050_select = " Ano, chci je zamnit. " -gameforge.ride_mount_change._060_select = " Ne, ponechm si je. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Vymnit certifikt za zve " -gameforge.ride_ticket_change._020_say = " Ty chce vymnit certifikt za zve? Pokej,[ENTER]kouknu se, jak bych pro tebe ml. Pokud m[ENTER]certifikt vce, me si mezi nimi nsledn[ENTER]vybrat. " -gameforge.ride_ticket_change._030_say = " Chce tohle zve? Jestli ano, tak to potvr a v[ENTER]dalm kroku si vybere jeho bonus. Pokud jej[ENTER]nechce, odmtni ho a pouij jin certifikt. " -gameforge.ride_ticket_change._040_say = " Jsi si jist? " -gameforge.ride_ticket_change._050_say = " Take nechce vymnit certifikt. Vra se tedy a[ENTER]to bude chtt udlat. " -gameforge.ride_ticket_change._060_say = " Nyn si zvol bonus. " -gameforge.ride_ticket_change._070_say = " Sla proti monstrm " -gameforge.ride_ticket_change._080_say = " Zkuenost (BZK) " -gameforge.ride_ticket_change._090_say = " Body ivota (ZB) " -gameforge.ride_ticket_change._100_say = " Obrana " -gameforge.ride_ticket_change._110_say = " Hodnota toku " -gameforge.ride_ticket_change._120_say = " Ne, dky. " -gameforge.ride_ticket_change._130_say = " Zd se, e se neme rozhodnout. Vra se, a si[ENTER]to rozmysl. " -gameforge.ride_ticket_change._140_say = " Udlal jsi moudr rozhodnut. Hodn tst! " -gameforge.ride_ticket_change._150_say = " Hm, zd se, e se nco pokazilo. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Stornovat proces. " -gameforge.ring_warp._020_say = " Tento prsten me opt pout za %d minut. " -gameforge.ring_warp._030_say = " Teleport (zbv penos: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Uitel vcviku vlenk: " -gameforge.skill_group._10_sendLetter = " Vcvik " -gameforge.skill_group._110_sayReward = " Kdy obdivuje vlenky kvli jejm rychlm a[ENTER]opakovanm schopnostem toku, tak ti doporuuji[ENTER]vcvik tlo na tlo.[ENTER]Kdy chce porazit cel skupiny per jednou[ENTER]ranou, tak ti doporuuji vcvik v mentlnm boji.[ENTER]Oekvme t v blzkosti nvsi. " -gameforge.skill_group._120_sayTitle = " Uitel vcviku Ninj " -gameforge.skill_group._130_sayReward = " Kdy se chce proslavit jako pikov stelkyn,[ENTER]tak absolvuj vcvik v toku na dlku.[ENTER]Pokud jsi odhodlna v rouce tmy jako Ninja plnit[ENTER]rzn tajn koly, tak ti doporuujeme vcvik v[ENTER]boji zblzka.[ENTER]Oekvme t pobl nvsi. " -gameforge.skill_group._140_sayTitle = " Uitel vcviku Sur " -gameforge.skill_group._150_sayReward = " Chtl bys bt skutenm velvyslancem a jezdcem,[ENTER]kter m nadlidsk schopnosti? Pak ti doporuuji[ENTER]vcvik v magickch zbranch.[ENTER]Pokud se ale chce stt temnm arodjem, kterho[ENTER]se pro jeho klatby kad obv, tak si zvol[ENTER]vcvik v ern magii.[ENTER]Oekvme t pobl nvsi. " -gameforge.skill_group._160_sayTitle = " Uitel vcviku aman " -gameforge.skill_group._170_sayReward = " Pokud chce bt amankou, kter ovld magii a[ENTER]poehnn, tak absolvuj vcvik v dra moci.[ENTER]Kdy ale chce mrnit bolest a utrpen druhch,[ENTER]tak ti doporuuji nauku o len.[ENTER]Oekvme t v blzkosti nvsi. " -gameforge.skill_group._180_npcChat = " Zat s vcvikem v boji tlo na tlo " -gameforge.skill_group._190_sayTitle = " patn vcvik " -gameforge.skill_group._200_say = " Je mi lto.[ENTER]Vcvik v boji tlo na tlo si mohou zvolit jen[ENTER]vlenci. " -gameforge.skill_group._20_targetVid = " Uitel tlesnho boje " -gameforge.skill_group._210_sayReward = " Vlenci mus zvolit bud' vcvik v boji tlo na[ENTER]tlo nebo vcvik v mentlnm boji. " -gameforge.skill_group._220_sayReward = " Ninja mus zvolit bud' vcvik v boji zblzka nebo[ENTER]vcvik v boji na dlku. " -gameforge.skill_group._230_sayReward = " Sura mus zvolit bud' vcvik v magickch zbranch[ENTER]nebo vcvik v ern magii. " -gameforge.skill_group._240_sayReward = " amanka mus zvolit bud' vcvik v dra moci nebo[ENTER]nauku o len. " -gameforge.skill_group._250_sayTitle = " Vcvik v boji tlo na tlo " -gameforge.skill_group._260_say = " Student boje tlo na tlo trnuje slu tla a u[ENTER]se, jak jej co nejlpe pout. Jeho toky[ENTER]zpsobuj hlubok zrann, take jeho protivnk[ENTER]je rychle a snadno poraen. " -gameforge.skill_group._270_sayReward = " Poadavek: Vlenk na rovni 5 a ve " -gameforge.skill_group._280_select = " Zat " -gameforge.skill_group._290_select = " Zaznamenat si pro pt " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Uitel mentlnho boje " -gameforge.skill_group._310_sayTitle = " Zvolil jsi vcvik v boji tlo na tlo. " -gameforge.skill_group._320_say = " Vtme! " -gameforge.skill_group._330_say = " Abys mohl trnovat, obdr body schopnost.[ENTER]Me je pout na vylepen libovoln schopnosti. " -gameforge.skill_group._340_sayReward = " Obdrel jsi body schopnost. " -gameforge.skill_group._350_sayReward = " Po zvolen vcviku u nebudou vydny dn dal[ENTER]body. " -gameforge.skill_group._360_npcChat = " Zat vcvik v mentlnm boji " -gameforge.skill_group._370_sayTitle = " patn vcvik " -gameforge.skill_group._380_say = " Je mi lto. Jen vlenci si mohou zvolit vcvik[ENTER]v mentlnm boji. " -gameforge.skill_group._390_sayReward = " Ninja mus zvolit bud' vcvik v boji zblzka nebo[ENTER]vcvik v boji na dlku. " -gameforge.skill_group._400_sayTitle = " Vcvik v mentlnm boji " -gameforge.skill_group._40_targetVid = " Uitel boje zblzka " -gameforge.skill_group._410_say = " Vcvik mentlnho boje se zamuje na to, zranit[ENTER]neptele silnmi ranami pomoc toku s Chi a[ENTER]ubrnit se proti tokm neptel. " -gameforge.skill_group._420_sayTitle = " Zvolil jsi vcvik v mentlnm boji. " -gameforge.skill_group._430_npcChat = " Zat vcvik v boji zblzka " -gameforge.skill_group._440_say = " Je mi lto.[ENTER]Jen Ninjov si mohou zvolit vcvik v boji zblzka. " -gameforge.skill_group._450_sayTitle = " Vcvik v boji zblzka " -gameforge.skill_group._460_say = " Pi vcviku v boji zblzka se Ninjov u[ENTER]zashnout slab msta neptele rychlmi a[ENTER]smrtelnmi ranami. " -gameforge.skill_group._470_sayReward = " Poadavek: Ninja na rovni 5 a vy " -gameforge.skill_group._480_sayTitle = " Zvolil jsi vcvik v boji zblzka " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Zat s vcvikem v boji na dlku " -gameforge.skill_group._50_targetVid = " Uitel boje na dlku " -gameforge.skill_group._510_say = " Je mi lto.[ENTER]Jen Ninjov mohou zvolit vcvik v boji na dlku. " -gameforge.skill_group._520_sayTitle = " Vcvik v boji na dlku " -gameforge.skill_group._530_say = " Bhem vcviku v boji na dlku se Ninjov u[ENTER]precizn toit lukem na neptele z velk dlky. " -gameforge.skill_group._540_sayTitle = " Zvolil jsi vcvik v boji na dlku. " -gameforge.skill_group._550_npcChat = " Zat s vcvikem v magickch zbranch " -gameforge.skill_group._560_say = " Je mi lto.[ENTER]Jen Sura me zvolit vcvik v magickch zbranch. " -gameforge.skill_group._570_sayTitle = " Vcvik v magickch zbranch " -gameforge.skill_group._580_say = " Ve vcviku v magickch zbranch se trnuje umn[ENTER]mohutn rny proti oslabenm neptelm. Spov[ENTER]to ve vihn zaarovanmi mei. " -gameforge.skill_group._590_sayReward = " Poadavek: Sura na rovni 5 a ve " -gameforge.skill_group._600_sayTitle = " Zvolil jsi vcvik v magickch zbranch. " -gameforge.skill_group._60_targetVid = " Uitel magickch zbran " -gameforge.skill_group._610_npcChat = " Zani s vcvikem v ern magii " -gameforge.skill_group._620_say = " Je mi lto.[ENTER]Jen Sura mohou zvolit vcvik v ern magii. " -gameforge.skill_group._630_sayTitle = " Vcvik v ern magii " -gameforge.skill_group._640_say = " Ve vcviku v ern magii se pouv temn umn[ENTER]na oslaben neptel kletbami na dlku. " -gameforge.skill_group._650_sayTitle = " Zvolil jsi vcvik v ern magii. " -gameforge.skill_group._660_npcChat = " Zat s vcvikem v dra moci " -gameforge.skill_group._670_say = " Je mi lto.[ENTER]Jen amani mohou zvolit vcvik v dra moci. " -gameforge.skill_group._680_sayTitle = " Vcvik v dra moci " -gameforge.skill_group._690_say = " Vcvik v dra moci vyuv silnch ohnivch[ENTER]tok draho boha, pouv zesilujc magii a[ENTER]me skupin dodat ochranu draho boha. " -gameforge.skill_group._700_sayReward = " Poadavek: amani na rovni 5 a vy " -gameforge.skill_group._70_targetVid = " Uitel ern magie " -gameforge.skill_group._710_sayTitle = " Zvolil jsi vcvik v dra moci. " -gameforge.skill_group._720_npcChat = " Zat vcvik nauky o len " -gameforge.skill_group._730_say = " Je mi lto.[ENTER]Jen amani mohou zvolit nauku o len. " -gameforge.skill_group._740_sayTitle = " Vcvik nauky o len " -gameforge.skill_group._750_say = " V nauce o len se vyuuje omren neptel[ENTER]pomoc ran proudem. Navc si astnci osvoj[ENTER]len a poslen len skupiny. " -gameforge.skill_group._760_sayTitle = " Zvolil jsi nauku o len. " -gameforge.skill_group._80_targetVid = " Uitel dra moci: " -gameforge.skill_group._90_targetVid = " Uitel lby " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Resetovat schopnosti " -gameforge.skill_reset2._110_say = " A si to rozmysl, pij znovu. " -gameforge.skill_reset2._120_say = " Nem dostatek Yang. Bez tch ti nemu pomoct.[ENTER]Z neho toti tak musm t. " -gameforge.skill_reset2._130_say = " Tento pedmt ti umouje zat kompletn nov[ENTER]vcvik a zapomenout na ten pvodn. Abys jej ale[ENTER]mohl pout, mus mt alespo rove 31. Pak m[ENTER]ovem monost zmnit svj osud. Chce se odvrtit[ENTER]od schopnost, kter jsi doposud zskal? " -gameforge.skill_reset2._135_say = " Nem dn vcvik a tud ani body, kter by[ENTER]bylo mon zresetovat! " -gameforge.skill_reset2._140_say = " Tento pedmt lze pout pouze od rovn 31. " -gameforge.skill_reset2._20_say = " Jet jsi nezaal dn vcvik! Dokud nepouije[ENTER]body schopnost, nelze je resetovat. Vra se,[ENTER]pokud udl ve vcviku chybu. Pak ti rda[ENTER]pomohu. " -gameforge.skill_reset2._30_say = " Obvm se, e ti nemohu pomoci. Ji jsi doshl[ENTER]rovn %s, ale bohuel me zmnit vcvik jen do[ENTER]rovn 30. " -gameforge.skill_reset2._40_say = " Nem dn vcvik a tud ani body, kter by[ENTER]bylo mon zresetovat! " -gameforge.skill_reset2._50_say = " Ahoj, u mn jsi pesn sprvn.[ENTER]Vidm ve tvch och velk starosti.[ENTER]Umonm lidem zapomenout na jejich vcvik, aby[ENTER]mohli zat znova.[ENTER]Chtl bys zapomenout na tvj vcvik a zat[ENTER]znova? Stoj to %s Yang. " -gameforge.skill_reset2._60_select = " Neresetovat " -gameforge.skill_reset2._70_say = " Hohohoo, je mon, e se nect dobe?[ENTER]Podle tvho vrazu v oblieji posuzuji, e[ENTER]potebuje pomoc.[ENTER]Nejsi spokojen se svm vcvikem?[ENTER]Mohl bych ti umonit zapomenout na tvj vcvik,[ENTER]tak lehce jako mvnutm kouzelnho proutku. " -gameforge.skill_reset2._80_say = " To znamen, e tvoje dosavadn investice do[ENTER]vcviku by byla zase k dispozici. Bohuel ztrat[ENTER]vechny body, kter jsi zskal tenm knih.[ENTER]Chce opravdu ve zapomenout a zat znova?[ENTER]To by stlo... hmm, %s Yang. " -gameforge.skill_reset2._90_select = " Resetovat schopnosti " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Zpt do 1. patra " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Opravdu chce zpt do 1. patra? " -gameforge.spider_dungeon_2floor._30_say = " Moudr rozhodnut.[ENTER]Zstat tady nahoe je moc nebezpen.[ENTER]B a oeti si nejdv svoje rny. " -gameforge.spider_dungeon_2floor._40_say = " Jak mysl...[ENTER]Dvej si na sebe pozor![ENTER]Tady nahoe to je velmi nebezpen. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Chce mi snad ci, e jsi neml dost odvahy k[ENTER]tomu, aby ses vydal do Pavouho bludit? Vdy[ENTER]jsi pece dost zkuen vlenk, pro kterho by[ENTER]pr potvor s osmi nohama nemlo bt problmem! A[ENTER]v, e na vstup do pavouho bludit potebuje[ENTER]propustku? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Pstup do lhn " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Nov nebezpe " -gameforge.spider_dungeon_3floor_boss._120_say = " Udlal jsi pesn opis textu na nhrobku. Uka[ENTER]jej veliteli. " -gameforge.spider_dungeon_3floor_boss._130_say = " Vborn, zvldl jsi to! Uka... hmmm. Tyhle znaky[ENTER]neznm, nerozumm ani slovu. Mon by ses ml[ENTER]zeptat uence Uriela. " -gameforge.spider_dungeon_3floor_boss._140_say = " Zajdi k uenci Urielovi a uka mu opis npisu.[ENTER]Mon e bude schopen jej peloit. " -gameforge.spider_dungeon_3floor_boss._150_say = " Velitel m d o dekdovn thle tajemn[ENTER]zprvy? No dobe. Mm rd vzvy. Polo ji tady.[ENTER]Take.... no ale to je pern! Koukej! Napi[ENTER]peklad pmo na ten papr a ty to dones veliteli[ENTER]tak rychle, jak jen to bude mon a pak se ke m[ENTER]vra. Pokud je pravda to, co se tam pe, tak[ENTER]jsme vichni ve velkm nebezpe! B, b! " -gameforge.spider_dungeon_3floor_boss._160_say = " Ty jsi jet nebyl u velitele? Prosm! Mus si[ENTER]pospit! Nemme as k lelkovn, on si ten vzkaz[ENTER]mus pest co nejdve! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Doru Urielovu zprvu " -gameforge.spider_dungeon_3floor_boss._180_say = " Ten star hlupk... je prost 'dkuji' pli?[ENTER]No dobr. kal, e ta informace je extrmn[ENTER]dleit, tak ji radji veliteli ihned donesu. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Urielova zprva " -gameforge.spider_dungeon_3floor_boss._200_say = " Ach ne! Pokud je pravda to, co se tu pe, pak ve[ENTER]tetm pate pavouho bludit pede pavuiny[ENTER]pavou dmon - samotn pavou baronka! Podle[ENTER]toho npisu potebuje speciln kl, aby ses[ENTER]dostal do jejho skrytho doupte. Zajdi za[ENTER]Urielem a peptej se ho na ten kl. A pak si[ENTER]shromdi njak vojky, vyraz do Pavouho[ENTER]bludit a vpadni do krytu t pavou baronky![ENTER]Na, tady m dal propustku. " -gameforge.spider_dungeon_3floor_boss._20_say = " Tato brna me bt otevena pouze pavoum[ENTER]klem. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " Pavou kl " -gameforge.spider_dungeon_3floor_boss._220_say = " Ml bych najt Uriela tak rychle jak jen to bude[ENTER]mon. " -gameforge.spider_dungeon_3floor_boss._230_say = " Aha, jsi zpt. Take pedpokldm, e t velitel[ENTER]povil znienm pavou baronky? Samozejm e[ENTER]vstup do jej jeskyn je zapeetn a lze jej[ENTER]otevt pouze za pomoci pavouho kle. Jene[ENTER]jeho vroba je pomrn nron. Mus mi pinst[ENTER]pavoukv pytlk s jedem, pytlk s pavoumi[ENTER]vajky, pavuinu, oi pavouka, pavou nohy a[ENTER]tak jed krlovny pavouk. Z toho ti jeden kl[ENTER]vyrobm. " -gameforge.spider_dungeon_3floor_boss._240_say = " Chce, abych ti vyrobil pavou kl? Na to[ENTER]potebuji pavoukv pytlk s jedem, pytlk s[ENTER]pavoumi vajky, pavuinu, oi pavouka, pavou[ENTER]nohy a tak jed krlovny pavouk. M vechny[ENTER]tyto ingredience? " -gameforge.spider_dungeon_3floor_boss._250_say = " Fantastick! M vechny vci, kter potebuji k[ENTER]vrob pavouho kle. Prosm chvilku pokej.[ENTER]Nemlo by mi to trvat dlouho... " -gameforge.spider_dungeon_3floor_boss._260_say = " Ha, hotovo! Tady, tvj pavou kl! Dky nmu se[ENTER]dostane do krytu pavou baronky. Peji tob i[ENTER]tvm kamardm tst v boji proti t dlouhonoh[ENTER]pee! A posp si, ten kl nevydr dlouho![ENTER]Za 24 hodin se rozpadne a budeme muset vyrbt[ENTER]nov! " -gameforge.spider_dungeon_3floor_boss._270_say = " Uf... no, nikdo ne se nerod jako mistr svho[ENTER]emesla. Doufm e chpe, e vroba toho kle[ENTER]je velmi obtn a i ta sebemen chyba me vst[ENTER]k tomu, e se to cel nezda. Bohuel jsem pi[ENTER]tom tak piel o veker pavou ingredience,[ENTER]kter jsi mi dal, take je bude muset nasbrat[ENTER]znovu. Ale pt se nm to jist povede! " -gameforge.spider_dungeon_3floor_boss._280_say = " Nco nm stle chyb... nemohu vyrobit pavou[ENTER]kl. Tady je seznam toho, co potebujeme:[ENTER]pavoukv pytlk s jedem, pytlk s pavoumi[ENTER]vajky, pavuinu, oi pavouka, pavou nohy a[ENTER]tak jed krlovny pavouk. " -gameforge.spider_dungeon_3floor_boss._300_say = " Tvj velitel skupiny vstoupil do bludit. Chce[ENTER]jej nsledovat? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Reset SD3 kolu " -gameforge.spider_dungeon_3floor_boss._310_say = " Trvalo ti to moc dlouho. Kl se rozpadl. Bude[ENTER]muset vyrobit nov, abys zskal pstup do tto[ENTER]lokality. " -gameforge.spider_dungeon_3floor_boss._320_say = " V hnzd pavou baronky se momentln nachz[ENTER]jin skupina, kter se ji sna zabt. " -gameforge.spider_dungeon_3floor_boss._330_say = " Me vstoupit pouze pokud pedchoz skupina ji[ENTER]dokonila svou misi. Prosme, vra se za %s[ENTER]minut. " -gameforge.spider_dungeon_3floor_boss._340_say = " ekac doba, kdy se znovu oteve brna do hnzda[ENTER]pavou baronky: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s minut " -gameforge.spider_dungeon_3floor_boss._360_say = " Vlenk, kter vstoupil do jeskyn ped tebou se[ENTER]me znovu zat pohybovat a po deseti[ENTER]vteinch. Prosme, chvilku pokej. " -gameforge.spider_dungeon_3floor_boss._370_say = " Chce zat s kolem? Bude mt na jeho dokonen[ENTER]20 minut. A do vypren tohoto asu nebude nikdo[ENTER]moci opustit lhe pavou baronky.[ENTER]Ne bude moci zkusit kol znovu, bude muset[ENTER]uplynout jedna hodina. " -gameforge.spider_dungeon_3floor_boss._380_say = " Potebuje pavou kl, abys otevel brnu. " -gameforge.spider_dungeon_3floor_boss._390_say = " Jen velitel skupiny me pout pavou kl. " -gameforge.spider_dungeon_3floor_boss._400_say = " Pavou baronka byla poraena! Do t minut budou[ENTER]vichni vlenci teleportovni pry z jeskyn. " -gameforge.spider_dungeon_3floor_boss._40_say = " Ped vrobou kle " -gameforge.spider_dungeon_3floor_boss._410_say = " To nefunguje! Zkus to znovu! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Pozor: pavou baronka zan bt zuiv! Jej[ENTER]toky budou silnj, ale to j zrove oslab v[ENTER]obran. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Pavou bludit 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ach, to je dobe e jsi tady. Mm pro tebe[ENTER]dleitou informaci: nai zvdi objevili tet[ENTER]patro v Pavoum bluditi. Tato nov rove je[ENTER]men ne ty, kter znme, ale d se[ENTER]pedpokldat, e se tam budou vyskytovat mnohem[ENTER]nebezpenj pavouci, ne s jakmi jsme se dosud[ENTER]v tto lokalit setkali. A k tomu vemu jet[ENTER]zvdi objevili star nhrobn kmen, ale[ENTER]nepovedlo se jim z nj opsat npis. Vydej se tedy[ENTER]do tto nov oblasti a opi pro m ten npis.[ENTER]Tady m propustku, aby ses tam dostal. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " Npis " -gameforge.spider_dungeon_3floor_boss._80_say = " Ve tetm pate Pavouho bludit najde star[ENTER]nhrobn kmen, na kterm je vyryt npis. Opi si[ENTER]jej a dones kopii veliteli. " -gameforge.spider_dungeon_3floor_boss._90_say = " Perfektn, nael jsi star nhrobn kmen a opsal[ENTER]sis npis! Vra se k veliteli a uka mu opis. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Obchodnice: " -gameforge.subquest_01._10_targetVid = " Zskej przdn lhve " -gameforge.subquest_01._110_say = " To je dobr.[ENTER]Przdnou lhev dostane u hrne Yonaha.[ENTER]Moc ti dkuji. " -gameforge.subquest_01._120_targetVid = " Najdi hrne Yonaha " -gameforge.subquest_01._130_sayReward = " Obchodnice se smenm zbom potebuje od[ENTER]hrne przdnou lhev na erven lektvar. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Achjo. Zatracen![ENTER]Ten kael vbec nepestv![ENTER]Jak mm v tomhle stavu pracovat?[ENTER]Mohu ti njak pomoct?[ENTER][ENTER]Urit t sem poslala obchodnice se smenm[ENTER]zbom.[ENTER]Mm tady przdn lhve, ale nejsou zadarmo. " -gameforge.subquest_01._160_say = " Mm astma.[ENTER]Slyel jsem, e semnka broskve jsou vynikajc[ENTER]liv prostedek. Kdy mi jich pr donese, dm[ENTER]ti przdnou lhev.[ENTER]Semnka broskve najde u divok mimo vesnici.[ENTER]Kdy sedlci zaszej semnka, divoci je zas[ENTER]vyhrabou. " -gameforge.subquest_01._170_sendLetter = " See semnka broskve. " -gameforge.subquest_01._180_sayReward = " Obchodnice se smenm zbom potebuje od[ENTER]hrne przdnou lhev na jej lektvar.[ENTER]Yonah, kter m astma, ti d przdnou lhev, kdy[ENTER]mu donese semnko broskve.[ENTER]Semnka najde pokad, kdy ulov divoka. " -gameforge.subquest_01._190_npcChat = " Abys dostal semnka broskve... " -gameforge.subquest_01._200_say = " Semnka broskve najde u divok mimo vesnici.[ENTER]Vyhrabvaj sedlkm zaszen semnka a erou je.[ENTER]Kejch, kejch...[ENTER]Pedem ti dkuji. " -gameforge.subquest_01._20_npcChat = " Zskej przdn lhve " -gameforge.subquest_01._210_sendLetter = " Vra se zpt Yonahovi. " -gameforge.subquest_01._220_sayTitle = " Vra se k Yonahovi " -gameforge.subquest_01._230_sayReward = " Nael jsi semnko broskve.[ENTER]Dones jej Yonahovi. " -gameforge.subquest_01._240_say = " J, ty jsi ho nael! " -gameforge.subquest_01._250_say = " Dkuji. Te se moje astma uklidn a j mu[ENTER]pokraovat v prci. " -gameforge.subquest_01._260_say = " Tady je ta przdn lhev.[ENTER]Dones ji k obchodnici se smenm zbom. " -gameforge.subquest_01._270_sendLetter = " Dones przdnou lhev obchodnici. " -gameforge.subquest_01._280_sayReward = " Obchodnice se smenm zbom potebuje tu[ENTER]przdnou lhev od hrne. Dones j ji. " -gameforge.subquest_01._290_sayTitle = " Obchodnice: " -gameforge.subquest_01._300_say = " Dkuji.[ENTER]Doufm, e jsi s tm neml moc prce.[ENTER]Na znamen m vdnosti ti dm tohle.[ENTER]Jet jednou dky moc! " -gameforge.subquest_01._30_say = " Pardon?[ENTER]Jestli zrovna nem nic dleitho na prci -[ENTER]udlal bys mi laskavost? Potebuji przdnou lhev[ENTER]na mj lektvar. " -gameforge.subquest_01._310_sayReward = " Body zkuenost: 1 500[ENTER]Yangy: 1 000 " -gameforge.subquest_01._320_say = " Ty jet pro mn nem tu przdnou lhev? " -gameforge.subquest_01._330_say = " Chtl bys dle lovit divoky, abys dostal vc[ENTER]przdnch lhv, nebo chce zruit kol? " -gameforge.subquest_01._340_select = " Ano, chci lovit dl divoky. " -gameforge.subquest_01._350_select = " Ne, zrum kol. " -gameforge.subquest_01._360_say = " Opravdu zruit? " -gameforge.subquest_01._370_say = " To je od tebe pkn, e mi pome. " -gameforge.subquest_01._380_say = " To je na m moc tk.[ENTER]Lituji. " -gameforge.subquest_01._40_say = " J musm zstat tady v obchod. Nemu si pro ni[ENTER]dojt sama. Kdy mi tu lhev donese, odmnm se[ENTER]ti za to. " -gameforge.subquest_01._50_select = " Pijmout " -gameforge.subquest_01._60_select = " Odmtnout " -gameforge.subquest_01._70_say = " Chce zruit tuto lohu? " -gameforge.subquest_01._80_say = " Dky e mi pomh. Pij zase a bude mt as. " -gameforge.subquest_01._90_say = " Mj se dobe![ENTER]Stav se zase nkdy! " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Obchodnk s vzbroj: " -gameforge.subquest_02._10_targetVid = " Veee " -gameforge.subquest_02._110_say = " Z toho povdn o jdle jsem dostal hlad. Mm[ENTER]chu na knedlo vepo zelo se dvma vejci. " -gameforge.subquest_02._120_say = " ekl ti mj otec, co by chtl dneska k veei? " -gameforge.subquest_02._121_select = " Knedlo ebro zelo s jednm vejcem " -gameforge.subquest_02._122_select = " Knedlo vepo zelo s jednm vejcem " -gameforge.subquest_02._123_select = " Knedlo vepo zelo se dvma vejci " -gameforge.subquest_02._124_select = " Jje... zapomnl jsem na to... " -gameforge.subquest_02._130_say = " Dkuji e jsi mi tu informaci donesl tak rychle.[ENTER]Za tvou nmahu ti dm odmnu. " -gameforge.subquest_02._140_sayReward = " Body zkuenost: 1 000[ENTER]Yangy: 1 500 " -gameforge.subquest_02._150_say = " Obchodnice se smenm zbom:[ENTER]Nepekvapuje m to, mv neobvykl poadavky.[ENTER]Mohl by ses zeptat jet jednou? " -gameforge.subquest_02._160_say = " Obchodnice se smenm zbom:[ENTER]Opravdu to ek?[ENTER]To je divn... To nikdy neml rd.[ENTER]Zeptal by ses jet jednou?[ENTER]Pochybuji e myslel tohle jdlo. " -gameforge.subquest_02._20_say = " Ty peci v, e obchodnk s vzbroj je mj[ENTER]otec? Chci mu pipravit veei a nevm, co by[ENTER]chtl k jdlu. Mohl by ses ho zeptat, na co m[ENTER]chu? Za tvoji snahu se ti odmnm. " -gameforge.subquest_02._30_sayReward = " Obchodnice se smenm zbom by chtla vdt, co[ENTER]by chtl jej otec, obchodnk s vzbroj, k[ENTER]veei. " -gameforge.subquest_02._40_sayReward = " B za obchodnkem s vzbroj a zeptej se ho. " -gameforge.subquest_02._50_say = " Vtej![ENTER][ENTER]Mm vzbroje, kter t ochrn ped tokm no a[ENTER]me. " -gameforge.subquest_02._60_say = " Aha, tebe posl dcera?[ENTER]Urit chce vdt, co bych chtl dneska k veei.[ENTER]Hmm, nech m popemlet...[ENTER]Chtl bych velkou porci knedlo vepo zelo a k[ENTER]tomu dv vejce.[ENTER]Na to mm podn chu! " -gameforge.subquest_02._70_targetVid = " Veee " -gameforge.subquest_02._80_sayReward = " Obchodnice se smenm zbom by chtla vdt, co[ENTER]by chtl jej otec, obchodnk s vzbroj, k[ENTER]veei. " -gameforge.subquest_02._90_sayReward = " Vra se zpt a ekni j, co jsi zjistil. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Vra se k Baek-Goovi " -gameforge.subquest_03._10_targetVid = " Psada do lku. " -gameforge.subquest_03._110_sayReward = " Nael jsi jtra. Dones je k Baek-Goovi. " -gameforge.subquest_03._120_say = " Dkuji.[ENTER]Jsme ti zavzni! " -gameforge.subquest_03._130_say = " Pacienti t budou chvlit. " -gameforge.subquest_03._140_say = " Vezmi si tohle jako dkaz m vdnosti. Jednoho[ENTER]dne to bude potebovat. " -gameforge.subquest_03._150_sayReward = " Body zkuenost: 3 000[ENTER]Yangy: 5 000[ENTER]Pedmt: Vl koeina " -gameforge.subquest_03._20_say = " Mohl bys mi pomoct?[ENTER]Od t doby, co padaj kameny Metin, vypukla[ENTER]neznm nemoc. Hodn lka na tom usilovn[ENTER]pracuje, ale schz nm jedna dleit surovina[ENTER]na vrobu lku.[ENTER]Za vesnic se vyskytuje hodn divch zvat a my[ENTER]se tam nememe voln pohybovat. " -gameforge.subquest_03._30_say = " Mohl bys mi tu psadu na mj lk donst?[ENTER]Ptm se tebe, protoe jsi vojk.[ENTER]Potebuji na ten lk jtra z modrho vlka. " -gameforge.subquest_03._40_say = " Dones mi jtra z modrho vlka. Dej mi vdt, a[ENTER]je bude mt. " -gameforge.subquest_03._50_sayReward = " Od t doby, co padaj kameny Metin, se rozila[ENTER]neznm nemoc. Na vrobu lku potebuje Baek-Go[ENTER]jtra z modrho vlka.[ENTER]Dones mu je. " -gameforge.subquest_03._60_npcChat = " Abys dostal jtra z modrho vlka " -gameforge.subquest_03._70_say = " Je jen jedna cesta, jak jtra zskat: mus lovit[ENTER]Modr vlky. " -gameforge.subquest_03._80_say = " Je mi sice lto vlk, ale potebujeme ta jtra k[ENTER]vrob toho lku. Dkuji ti pedem. " -gameforge.subquest_03._90_sendLetter = " Vra se k Baek-Goovi. " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " M ped sebou dlouhou cestu! Tak se opatruj. A[ENTER]nezapome: mus pout portl oznaen modrm[ENTER]bodem na map. " -gameforge.subquest_04._10_targetVid = " Jak se vede Deokbaeovi? " -gameforge.subquest_04._110_sayReward = " B a dones dopis od kove devorubci[ENTER]Deokbaeovi. Najde ho v druh vesnici, kam se[ENTER]dostane pomoc portlu. " -gameforge.subquest_04._120_sendLetter = " Dopis od kove " -gameforge.subquest_04._130_targetVid = " Najdi devorubce Deokbaea. " -gameforge.subquest_04._140_npcChat = " Dopis od kove " -gameforge.subquest_04._150_sayTitle = " Devorubec Deokbae: " -gameforge.subquest_04._160_say = " Vtej! Mm dobr sekery.[ENTER]Chce njakou?[ENTER][ENTER]Coe? Ty nepotebuje dnou sekeru? Tak pro jsi[ENTER]tady?[ENTER]Aha! Dopis od kove.[ENTER]Jsem devorubec, prodvm krumpe a jin nad.[ENTER]Nkdy si u nho objednvm rzn nad.[ENTER]Stali se z ns fakt dob kmoi. " -gameforge.subquest_04._170_say = " Opravdu bych s nm ml zase jednou zajt na pivko[ENTER]do hospody Seo-Pyunga.[ENTER]Dk, e jsi mi pinesl ten dopis.[ENTER]A pozdravuj kove! " -gameforge.subquest_04._180_say = " Dopis od kove?[ENTER]Pro pna, to u je dlouho... Kde je ten dopis?[ENTER]Po cest jsi ho neztratil, e ne? " -gameforge.subquest_04._190_select = " Tady to je. " -gameforge.subquest_04._200_select = " Ach... pece jenom ne " -gameforge.subquest_04._20_say = " Hej, dobrodruhu![ENTER]Chtl bych t poprosit o laskavost.[ENTER]Zn tpka jmnem Deokbae?[ENTER]Je to devorubec a mj dobr ptel.[ENTER]Je s nm mon trochu nuda, ale pat k poslednm[ENTER]tvrd pracujcm devorubcm. " -gameforge.subquest_04._210_say = " Ukonit kol? " -gameforge.subquest_04._220_say = " To m moc t![ENTER]Vra se brzo. " -gameforge.subquest_04._230_say = " Take ty jsi ho ztratil?[ENTER]Zmiz mi z o... " -gameforge.subquest_04._240_say = " B ke kovi a pines ho.[ENTER]Tentokrt ale ten dopis neztra.[ENTER]Mj se. " -gameforge.subquest_04._250_sayReward = " Vra se ke kovi pro odmnu. " -gameforge.subquest_04._260_targetVid = " Zpt ke kovi " -gameforge.subquest_04._270_npcChat = " Doruil jsem dopis. " -gameforge.subquest_04._280_say = " Tak co? Jak se m Deokbae?[ENTER]Ch, ch! Nezmnil se ani troku.[ENTER]Dk.[ENTER]Vezmi si za odmnu tohle. Nen to hodn, ale[ENTER]jednoho dne to bude moct upotebit. " -gameforge.subquest_04._290_sayReward = " Obdr 4 000 bod zkuenost a 3 000 Yang. " -gameforge.subquest_04._30_say = " U dlouho jsem ho nevidl a napsal jsem mu dopis,[ENTER]abych se zeptal, jak se mu da.[ENTER]Chtl bych, abys mu tenhle dopis pedal.[ENTER]V dnen dob je ve vesnici hodn problm.[ENTER]Tak na sebe dvej pozor![ENTER]A neohbej ten dopis! " -gameforge.subquest_04._40_say = " , ty nev, jak se dostat do nejbli vesnice?[ENTER]Stiskni M, pak se zobraz minimapa.[ENTER]Na n je zobrazen modr bod, kter pedstavuje[ENTER]portl do dal oblasti. Druh vesnice je prv v[ENTER]tto oblasti. " -gameforge.subquest_04._50_select = " Udlm to. " -gameforge.subquest_04._60_select = " Ne, dky. " -gameforge.subquest_04._70_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_04._80_say = " Prijd' zas brzy zptky ke mn. " -gameforge.subquest_04._90_say = " Tak teda ne... " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " To rd slym.[ENTER]Jednodue se stav. " -gameforge.subquest_05._10_targetVid = " Laskavost pro Soona " -gameforge.subquest_05._110_say = " To je fakt koda...[ENTER]Nech m te st dl. " -gameforge.subquest_05._120_say = " Skuten? To jsem rd![ENTER]To bude dobr knka. " -gameforge.subquest_05._130_sayTitle = " Pomoc pro Soona " -gameforge.subquest_05._140_sayReward = " B za Urielem a zeptej se ho, kter jsou ty[ENTER]nejlep vje. " -gameforge.subquest_05._150_npcChat = " Pehled vj, seazen podle hodn. toku " -gameforge.subquest_05._160_say = " Copak t ke mn pivd?[ENTER]Posl t ten knihomol?[ENTER]Nedl nic jinho ne e te, ale nemyslm si, e[ENTER]tm njak zmoudel. Poad m otravuje![ENTER]Uka, co po mn chce tentokrt. " -gameforge.subquest_05._170_say = " Chce, abych mu sepsal vje a seadil podle[ENTER]hodnoty toku. To je celkem jednoduch.[ENTER]Je to Pta vj, Trojit vj, Vodn vj a[ENTER]Jeab vj.[ENTER]Chpe? " -gameforge.subquest_05._180_sendLetter = " Zpt k Soonovi " -gameforge.subquest_05._190_sayTitle = " Zpt k Soonovi " -gameforge.subquest_05._200_sayReward = " B zptky k Soonovi a dej mu ty informace. " -gameforge.subquest_05._20_npcChat = " Laskavost pro Soona " -gameforge.subquest_05._210_say = " Tak co? Dal ti Uriel jasnou odpov? " -gameforge.subquest_05._211_select = " Pta, Jednonsobn, Vodn, Jeab vj. " -gameforge.subquest_05._212_select = " Pta, Trojit, Vodn, Jeab vj. " -gameforge.subquest_05._213_select = " Pta, Dvojnsobn, Vodn, Jeab vj. " -gameforge.subquest_05._214_select = " Hlava drav... zapomnl jsem to. " -gameforge.subquest_05._220_say = " Mockrt dkuji![ENTER]Te mohu st dl. " -gameforge.subquest_05._230_sayReward = " Obdr 6 000 bod zkuenost a 2 000 Yang. " -gameforge.subquest_05._240_say = " Nejsem si jist, jestli to je sprvn...[ENTER]Potvr mi to prosm. " -gameforge.subquest_05._250_select = " Ano, je to sprvn. " -gameforge.subquest_05._260_select = " Nejsem si jist. " -gameforge.subquest_05._270_say = " To je dobr slyet.[ENTER]Zase se zastav. " -gameforge.subquest_05._280_say = " To neslym rd...[ENTER]B pry... " -gameforge.subquest_05._290_say = " Vborn.[ENTER]Pak pijd' zas. " -gameforge.subquest_05._300_say = " Jsi si naprosto jist, e je to poad sprvn? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " Ano, jsem. " -gameforge.subquest_05._320_select = " Ne, nejsem. " -gameforge.subquest_05._330_say = " To rd slym.[ENTER]Pjd' ke mn zas pozdji. " -gameforge.subquest_05._340_say = " Bvalo by to a moc dobr...[ENTER]B pry. " -gameforge.subquest_05._350_say = " Bjen, moc bjen.[ENTER]Dkuji ti. " -gameforge.subquest_05._40_say = " Aha... Hmhm... Ne, to...[ENTER]Proboha, odkud ses tu vzal? Jak se opoauje m[ENTER]ruit pi ten?[ENTER]Promi, nechtl jsem na tebe kiet. Obas[ENTER]narazm pi ten na nco, emu nerozumm, a to[ENTER]m znervzuje. Mohl bys mi s nm pomoci? " -gameforge.subquest_05._50_say = " Zkoumm vjov zbran, kter pouvaj amani.[ENTER]Nemu pijt na to, kter z nich jsou nejlep.[ENTER]Vechny je vyzkouet nepichz v vahu. Uenec[ENTER]Uriel by se v tom mohl vyznat.[ENTER]Me se ho zeptat?[ENTER]Zajmaj m nsledujc vje: Vodn vj,[ENTER]Pta vj, Trojit vj a Jeab vj. " -gameforge.subquest_05._60_say = " Chci, aby mi seadil vje podle jejich hodnoty[ENTER]toku. " -gameforge.subquest_05._70_select = " Vydm " -gameforge.subquest_05._80_select = " Nechce se mi " -gameforge.subquest_05._90_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Tak zmiz! Nepouiteln umil... " -gameforge.subquest_06._10_targetVid = " Objednvka brnn " -gameforge.subquest_06._110_say = " Dkuji ti![ENTER]B za kovem a zeptej se ho, jak s tm je[ENTER]daleko. " -gameforge.subquest_06._120_sayReward = " Jdi za kovem a zeptej se ho, jak je daleko s[ENTER]tm brnnm pro Obchodnka s vzbroj. " -gameforge.subquest_06._130_npcChat = " Vzbroj pro obchodnka s vzbroj " -gameforge.subquest_06._140_say = " Co se zas dje? Pro m zas ru?[ENTER]Aha, posl t obchodnk s vzbroj?[ENTER]Tenhle star pn je dost netrpliv.[ENTER]Nen to tak, e bych to nechtl udlat.[ENTER]Prost mi chyb potebn materil. Mohl bys mi ho[ENTER]sehnat? Na vzbroj potebuji eleznou rudu,[ENTER]kterou dostane od Uriela, ki od Octavia a uhl[ENTER]od Yonaha. " -gameforge.subquest_06._150_select = " Pinesu ti ty materily. " -gameforge.subquest_06._160_select = " Ne, te ne. " -gameforge.subquest_06._170_say = " Opravdu chce ukonit tento kol? " -gameforge.subquest_06._180_say = " Me to udlat pozdji. Ale neekej pli[ENTER]dlouho, tenhle kol spch! " -gameforge.subquest_06._190_say = " No, myslm e si ty vci budu muset obstarat tedy[ENTER]sm. Mj se. " -gameforge.subquest_06._200_say = " Tak b, abych mohl zase v klidu pracovat. " -gameforge.subquest_06._20_npcChat = " Objednvka brnn " -gameforge.subquest_06._210_sendLetter = " Zskat materily " -gameforge.subquest_06._220_sayReward = " Zskej materil pro kove. " -gameforge.subquest_06._221_say = " elezn ruda - me obdret od Uriela. " -gameforge.subquest_06._222_say = " Ke - me obdret od Octavia. " -gameforge.subquest_06._223_say = " Uhl - me obdret od Yonaha. " -gameforge.subquest_06._224_sayReward = " Uriel ti dal eleznou rudu. " -gameforge.subquest_06._225_sayReward = " Octavio ti dal ki. " -gameforge.subquest_06._226_sayReward = " Yohan ti dal uhl. " -gameforge.subquest_06._230_targetVid = " Jt k Octaviovi " -gameforge.subquest_06._240_targetVid = " B za Urielem. " -gameforge.subquest_06._250_targetVid = " B za Yonahem. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Dkuji ti, e jsi mi pinesl mou knihu zpt. Na,[ENTER]vezmi si trochu elezn rudy. Dobe ji vyuij. " -gameforge.subquest_06._280_say = " Ty bys chtl eleznou rudu?[ENTER]Trochu ti mohu dt...[ENTER]Ale ztratil jsem nedvno jednu knihu, kdy jsem[ENTER]utkal ped smekou divokch ps.[ENTER]Myslm si, e tu knihu maj ti divoc psi. Co s[ENTER]n asi tak dlaj?...[ENTER]Dones mi tu knku a j ti dm trochu elezn[ENTER]rudy. " -gameforge.subquest_06._285_say = " Uriel ti d eleznou rudu, pokud mu donese zpt[ENTER]jeho Knihu Divokch ps. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Vce elezn rudy? Vdy jsem ti te njakou dal.[ENTER]U mi dn nezbyla. " -gameforge.subquest_06._30_say = " Me mi pomoct?[ENTER]Dky, e jsi udlal laskavost pro mou dceru.[ENTER]Te jsem j na ad s prosbou o laskavost.[ENTER]Objednal jsem u kove vzbroje, ale jet se[ENTER]neohlsil.[ENTER]Mohl bys ses podvat jak je s tm daleko? " -gameforge.subquest_06._310_npcChat = " Dej mi ki. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Dkuji ti.[ENTER]Dky tob se mi te va mnohem lp.[ENTER]Tu m, vezmi si tu ki. " -gameforge.subquest_06._340_say = " Mohu ti dt ki...[ENTER]Ale na tomto svt nen nic zadarmo.[ENTER]Co takhle vmna? Dm ti tu ki, kdy mi donese[ENTER]Medvd lu.[ENTER]lu asto potebuji pro m lektvary.[ENTER]Pokud t to nezajm, nevad. " -gameforge.subquest_06._345_say = " Octavio ti d ki, pokud mu donese Medvd lu. " -gameforge.subquest_06._350_npcChat = " Dej mi ki. " -gameforge.subquest_06._360_say = " U jsem ti jednu ki dal.[ENTER]Tos ji ztratil?[ENTER]U dnou jinou nemm. " -gameforge.subquest_06._370_npcChat = " Dej mi uhl " -gameforge.subquest_06._380_say = " Dky. Jsi lep, ne jsem si myslel![ENTER]Samozejm, e ti to uhl dm. " -gameforge.subquest_06._390_say = " Co je?[ENTER]Jsi tu pro uhl? J mm hodn uhl.[ENTER]Ale nen zadarmo![ENTER]Kdybys nco pro mn udlal, tak ti to uhl dm. " -gameforge.subquest_06._395_say = " Yonah ti d uhl, pokud mu donese hlnu. Zsk[ENTER]j lovenm ervench divok. " -gameforge.subquest_06._400_say = " Nemm dost hlny, trochu mi j dones.[ENTER]K hln se dostane, kdy zabije erven[ENTER]divoky. Tomu bys nevil - oni toti erou[ENTER]hlnu... Dky pedem. " -gameforge.subquest_06._40_select = " Vydm " -gameforge.subquest_06._410_npcChat = " Dej mi uhl " -gameforge.subquest_06._420_say = " Coe? Vdy u jsem ti uhl dal. Chce m podvst? " -gameforge.subquest_06._430_npcChat = " Mm vechen materil. " -gameforge.subquest_06._440_say = " Vypad to, e nem dnou eleznou rudu.[ENTER]B k Urielovi. " -gameforge.subquest_06._450_say = " Nem dnou ki.[ENTER]B za Octaviem. " -gameforge.subquest_06._460_say = " Nem dn uhl. Hmm, dn uhl? Yonah ti[ENTER]njak d. " -gameforge.subquest_06._470_makequestbutton = " Mm vechen materil " -gameforge.subquest_06._480_qSetTitle = " Materily pro kove " -gameforge.subquest_06._490_targetVid = " Jdi za kovem " -gameforge.subquest_06._500_sayTitle = " Objednan vzbroj " -gameforge.subquest_06._50_select = " Ne, nemm as. " -gameforge.subquest_06._510_sayReward = " Mm veker materil. Tak te rychle zpt ke[ENTER]kovi. " -gameforge.subquest_06._520_npcChat = " Mm vechen tvj materil. " -gameforge.subquest_06._530_say = " Ty u jsi sehnal vechen materil?[ENTER]To je neuviteln![ENTER]Dky tob te mu obchodnkovi s vzbroj ty[ENTER]objednan pedmty dodat.[ENTER]Vyid' mu tuhle dobrou zprvu. " -gameforge.subquest_06._540_sayReward = " Informuj obchodnka s vzbroj, e jeho[ENTER]objednvka bude brzy splnna. " -gameforge.subquest_06._550_targetVid = " Vra se k obchodnkovi s vzbroj. " -gameforge.subquest_06._560_npcChat = " Kov to brzy dod! " -gameforge.subquest_06._570_say = " Tak kov mi ty vci brzy pinese?[ENTER]Dobe, dky. Vezmi si tohle jako odmnu. " -gameforge.subquest_06._580_sayReward = " Obdr 26 000 bod zkuenost, 15 000 Yang a[ENTER]prase nos. " -gameforge.subquest_06._590_sayReward = " Obdrels pltov brnn tygra+3. " -gameforge.subquest_06._600_sayReward = " Obdrels nachov oblek+3. " -gameforge.subquest_06._60_say = " Opravdu chce tento kol zruit? " -gameforge.subquest_06._610_sayReward = " Obdrels pancov brnn netst+3. " -gameforge.subquest_06._620_sayReward = " Obdrels rov obleen+3 " -gameforge.subquest_06._70_select = " Ano, chci. " -gameforge.subquest_06._80_select = " Ne, radi ne. " -gameforge.subquest_06._90_say = " Udl to pozdji? Dobe, ale vra se brzy,[ENTER]tenhle kol spch. " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Pokej, musm se pesvdit, e je to ta sprvn[ENTER]kniha... Hmm, ano, to je opravdu skvl! Tohle[ENTER]ve si opravdu uvam. Dky! " -gameforge.subquest_07._10_targetVid = " Nejlep kuchask kniha " -gameforge.subquest_07._110_say = " Hmm, ale potebuji.... Pokej, pteli! Mohu t[ENTER]podat o dal laskavost? Mm ji tm vechny[ENTER]psady pro tohle fantastick jdlo, ale chyb mi[ENTER]stevo z edho vlka. Nen snadn jej zskat a do[ENTER]jdla mus bt pouito erstv. Prosmt, pines[ENTER]mi jedno! " -gameforge.subquest_07._120_sayReward = " Dones Octaviovi vl stevo. Zsk jej z edch[ENTER]vlk. " -gameforge.subquest_07._130_npcChat = " Mm vl stevo. " -gameforge.subquest_07._140_say = " Dky moc, konen mohu uvait toto vzcn jdlo.[ENTER]To bude svtek! Opravdu jsem ti vdn za pomoc.[ENTER]Prosm, vezmi si tuto odmnu. " -gameforge.subquest_07._150_sayReward = " Obdr 12 000 bod zkuenost.[ENTER]Obdr 5 000 Yang.[ENTER]Obdr vl drp. " -gameforge.subquest_07._160_say = " Potebuji jet stevo ze edho vlka.[ENTER]Prosm dones mi ho. " -gameforge.subquest_07._20_npcChat = " Nejlep kuchask kniha " -gameforge.subquest_07._30_say = " Hmm, zn Soona?[ENTER]Toho knihomola, kter vechen as strv tenm.[ENTER]Slyel jsem, e vlastn velmi dobrou kuchaskou[ENTER]knihu. Zjisti, jestli to je pravda. V knize jsou[ENTER]pr sam vzcn a exotick recepty, kter bych se[ENTER]rd nauil. " -gameforge.subquest_07._40_targetVid = " Zeptej se Soona " -gameforge.subquest_07._50_sayReward = " Zeptej se Soona, zda m cizokrajnou kuchaskou[ENTER]knihu. " -gameforge.subquest_07._60_npcChat = " M speciln kuchaskou knihu? " -gameforge.subquest_07._70_say = " Bla, bla... Ach! Zase ty! Co chce?[ENTER]Ano, mm tu knihu, obsahujc exotick recepty.[ENTER]Vem si j pokud chce, j ji nepotebuji. Ale[ENTER]pt m prosm nevyruuj, kdy si tu. " -gameforge.subquest_07._80_targetVid = " Soon ti dal cizokrajnou kuchaku. Dones ji[ENTER]Octaviovi. " -gameforge.subquest_07._90_npcChat = " Tady je ta kuchaka! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Jdi za obchodnkem se zbranmi a zeptej se ho,[ENTER]kde me zskat rov buchty. " -gameforge.subquest_08._10_targetVid = " Rov buchty " -gameforge.subquest_08._110_npcChat = " Co v o rovch buchtch? " -gameforge.subquest_08._120_sayTitle = " Obchodnk se zbranmi: " -gameforge.subquest_08._130_say = " Coe? Rov buchty? To je njak nov zbra?[ENTER][ENTER]Jo aha... ty mysl jdlo. Pro jsi to neekl[ENTER]hned? Ml bys radji zajt za Octaviem, ten v o[ENTER]jdle naprosto ve. " -gameforge.subquest_08._140_makequestbutton = " Rov buchty " -gameforge.subquest_08._150_sayReward = " Jdi za Octaviem a zeptej se ho na rov buchty. " -gameforge.subquest_08._160_say = " Hm, rov buchty? Ty s tenmi a posypan[ENTER]cukrem? Ano, ty jsem ji kdysi jedl. Me je[ENTER]zskat od prodejce - Yu-Rang v druh vesnici. " -gameforge.subquest_08._170_select = " Ne, nemm as. " -gameforge.subquest_08._180_say = " M ped sebou dlouhou cestu. Uvidme se pt. " -gameforge.subquest_08._190_say = " No, trochu t budu postrdat. Mj se. " -gameforge.subquest_08._200_say = " Uvid, stoj to za to! astnou cestu. " -gameforge.subquest_08._20_say = " Promi, me mi pomoci? M dt nepestv[ENTER]plakat a j nevm, jak jej utiit. Miluje rov[ENTER]buchty a tak si myslm, e to by mohlo zabrat.[ENTER]Obchodnk se zbranmi by mohl vdt, kde njak[ENTER]zskat. Mohl by ses ho prosm zeptat? " -gameforge.subquest_08._210_makequestbutton = " Najdi Yu-Rang " -gameforge.subquest_08._220_targetVid = " Rov buchty " -gameforge.subquest_08._230_sayReward = " Jdi k Yu-rang, prodv rov buchty. Najde ji v[ENTER]druh vesnici. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Jak ti mohu pomoci? Ach ano, rov buchty.[ENTER]Samozejm e ti njak dm. Ale... mohl bys[ENTER]nejprve udlat nco pro mne? Kluk, co se jmenuje[ENTER]Taurean sem asto chod a trp mne, i kdy jsem[ENTER]mu nic neudlala. Pokud ho potrest, dm ti[ENTER]njak rov buchty. Plat? " -gameforge.subquest_08._260_makequestbutton = " Najt Taureana " -gameforge.subquest_08._270_sayReward = " Taurean vdy zlob Yu-Rang. Potrestej ho a zskej[ENTER]rov buchty. " -gameforge.subquest_08._280_npcChat = " Pro zlob Yu-Rang? " -gameforge.subquest_08._290_say = " Co, koho e zlobm? Jo ty mysl tu holinu, co[ENTER]prodv rov buchty? No, tu jsem nechtl[ENTER]zlobit, jen jsem se nudil a ona vypadala, e taky[ENTER]nem co dlat. Tak jsem za n prkrt zael a[ENTER]chtl si s n hrt, ale ona se natvala...holky[ENTER]jsou prost divn. Myslm, e u za n nikdy[ENTER]nepjdu! " -gameforge.subquest_08._300_makequestbutton = " Zptky k Yu-Rang " -gameforge.subquest_08._30_select = " Akceptovat " -gameforge.subquest_08._310_targetVid = " Rov buchty " -gameforge.subquest_08._320_sayReward = " Taurean ji nebude vckrt Yu-rang obtovat.[ENTER]Vra se k n a vem si rov buchty. " -gameforge.subquest_08._330_say = " Ha, ha! Ty jsi potrestal Taureana! Dky. Nyn si[ENTER]dvakrt rozmysl, ne sem zase pijde. Tady jsou[ENTER]tv rov buchty. Dobrou chu! " -gameforge.subquest_08._340_makequestbutton = " Zpt k Ah-Yu " -gameforge.subquest_08._350_targetVid = " Rov buchty pro Ah-Yu " -gameforge.subquest_08._360_sayReward = " Yu-Rang ti dala rov buchty. Dones je Ah-Yu.[ENTER]Najde j i s jejm dckem v prvn vesnici. " -gameforge.subquest_08._370_npcChat = " Tady jsou rov buchty pro tv dt. " -gameforge.subquest_08._380_say = " Tys mi pinesl rov buchty! Moc a moc ti[ENTER]dkuji. Podvej, m dt pestalo plakat a[ENTER]astn koue buchtu. Zvldl jsi to. Dkuji ti za[ENTER]pomoc! " -gameforge.subquest_08._390_sayReward = " Obdr 26 000 bod zkuenost.[ENTER]Obdr 10 000 Yang. " -gameforge.subquest_08._40_say = " Ale... nemohu se odtud vzdlit a nechat dt[ENTER]terorizovat cel okol... nebude to trvat dlouho,[ENTER]slibuji. M trochu asu? " -gameforge.subquest_08._50_say = " Asi m co dlat?[ENTER]Pijd' zas pozdji.[ENTER]Nepla, dt moje. " -gameforge.subquest_08._60_say = " Myslm, e se budu muset zeptat nkoho jinho.[ENTER]Hodn tst na tv cest! " -gameforge.subquest_08._70_say = " Dky moc! Je to pro mne opravdu vysvobozen. " -gameforge.subquest_08._80_makequestbutton = " Rov buchty " -gameforge.subquest_08._90_targetVid = " Rov buchty " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Najdi vojaku Bl psahy, kter ukradla kovi[ENTER]zlatou sekyru a dones mu ji zptky. " -gameforge.subquest_09._10_targetVid = " Najdi zlatou sekeru " -gameforge.subquest_09._110_sendLetter = " Najdi Zlatou sekyru " -gameforge.subquest_09._120_npcChat = " Tady je zlat sekera " -gameforge.subquest_09._130_say = " Dkuji, jsem tvj drlunk. Nyn se ji nemusm[ENTER]bt, co mi ekne Deokbae, a ho pt potkm. " -gameforge.subquest_09._140_sayReward = " Obdr 36 000 bod zkuenost.[ENTER]Obdr 10 000 Yang.[ENTER]Obdr perk. " -gameforge.subquest_09._20_npcChat = " Zlat sekera " -gameforge.subquest_09._30_say = " Pamatuje na mho ptele Deokbae? Slbil jsem mu[ENTER]vyrobit sekeru. Bohuel jsem chvilku nedval[ENTER]pozor a vojaka Bl psahy mi ji ukradla. Mohl[ENTER]bys mi j prosm pinst zpt? Mus ji mt[ENTER]vojaka Bl psahy. Ml bys ji hned poznat,[ENTER]takovch seker nen mnoho. Dm ti za ni[ENTER]fantastickou odmnu! " -gameforge.subquest_09._40_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_09._50_sayTitle = " Kov " -gameforge.subquest_09._60_say = " Opravdu tu sekeru chci! Take se zase uvidme?[ENTER]Tak se mj. " -gameforge.subquest_09._70_say = " Dky e mi ji chce donst.[ENTER]Dej na sebe pozor. Ten klan dl neplechu. " -gameforge.subquest_09._80_say = " Dky e mi ji chce donst.[ENTER]Dej na sebe pozor. Ten klan dl podnou[ENTER]neplechu. " -gameforge.subquest_09._90_makequestbutton = " Najdi zlatou sekeru " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Zeptej se kove, kde vz ta vlsnika. " -gameforge.subquest_10._10_targetVid = " Najdi vlsniku " -gameforge.subquest_10._110_npcChat = " Ukraden vlsnika. " -gameforge.subquest_10._120_say = " Coe? Ona si mysl, e jsem tu vlsniku ukradl[ENTER]j? No to snad nen mon! Kdo si mysl e jsem ?[ENTER]Pracoval jsem v obchod! Asi bych ti to neml[ENTER]kat, ale naposledy byl u obchodnice obchodnk[ENTER]se zbranmi. " -gameforge.subquest_10._130_makequestbutton = " Ukraden vlsnika. " -gameforge.subquest_10._140_sayReward = " Zeptej se obchodnka se zbranmi, kde vz ta[ENTER]vlsnika. " -gameforge.subquest_10._150_say = " Coe? Ty si mysl, e jsem ukradl obchodnici tu[ENTER]vlsniku? Ne, nikdy bych to neudlal. Psahm![ENTER]Byl jsem ji jen navtvit, ale ona tam nebyla.[ENTER]Msto toho jsem tam zahldl luitnici Bl[ENTER]psahy. Kdy m uvidla, tak utekla.[ENTER]Pravdpodobn to byla ona, kdu ukradl vlsniku. " -gameforge.subquest_10._160_sayReward = " Seber tu vlsniku luitnici Bl psahy a[ENTER]dones ji zptky! " -gameforge.subquest_10._170_sendLetter = " Nael si vlsniku " -gameforge.subquest_10._180_targetVid = " Jdi k obchodnici. " -gameforge.subquest_10._190_npcChat = " Tady m svou vlsniku. " -gameforge.subquest_10._200_say = " Ach, moc ti dkuji. Jsem tak astn, konen mm[ENTER]svou zamilovanou vlsniku zpt! Pod mi tak[ENTER]pomh... jak se ti jen odvdm? Mm jezdeck[ENTER]lstek. Vm e to nen nic specilnho, ale j[ENTER]jej ji nepotebuji, protoe u nechci opustit[ENTER]svj obchod. Vem si jej jako vraz mho vdku. " -gameforge.subquest_10._20_say = " Prosm posly. Jsem v nepzniv situaci.[ENTER]Na chvilku jsem opustila obchod, protoe jsem[ENTER]musela vydit nco dleitho. Bhem m[ENTER]neptomnosti mi nkdo ukradl moji nejoblbenj[ENTER]vlsniku. " -gameforge.subquest_10._210_sayReward = " Obdr 60 000 bod zkuenost.[ENTER]Obdr 10.000 Yang.[ENTER]Obdr jezdeck lstek. " -gameforge.subquest_10._220_say = " Jet pod jsi nenael moji vlsniku?[ENTER]Doufm, e ji jet najde. " -gameforge.subquest_10._230_select = " Pestat " -gameforge.subquest_10._240_say = " Opravdu pestat? " -gameforge.subquest_10._250_say = " Ano, nejsou zrovna slab... Mon by sis jen[ENTER]chtl odpoinout a zkusit to znovu? " -gameforge.subquest_10._260_say = " Kde je moje nejoblbenj vlsnika?[ENTER]Asi to nevylo.[ENTER]Tak ahoj " -gameforge.subquest_10._270_say = " Mockrt ti dkuji. Opravdu pro mne mnoho znamen. " -gameforge.subquest_10._30_say = " Mj otec mi tuhle ozdobnou vlsniku daroval k[ENTER]narozeninm. A j ji miluji.[ENTER]Nemu si dovolit opustit obchod jet jednou,[ENTER]jinak mi zase nkdo nco dleitho ukradne.[ENTER]Me mi ji najt?[ENTER]Podezvm kove, protoe se jednou zmnil, e[ENTER]takovho nco hled. " -gameforge.subquest_10._40_select = " Budu ji hledat " -gameforge.subquest_10._50_say = " Opravdu si peje zruit kol? " -gameforge.subquest_10._60_say = " Tak zatm.[ENTER]Peji hodn zbavy. " -gameforge.subquest_10._70_say = " Kde jen me bt moje vlsnika? Sbohem... " -gameforge.subquest_10._80_say = " Pjde mi ji hledat?[ENTER]J, dky moc. " -gameforge.subquest_10._90_targetVid = " Jdi za kovem " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Zeptej se Yu-Hwanga na Mirinina bratra. " -gameforge.subquest_11._10_targetVid = " Najdi mho bratra. " -gameforge.subquest_11._110_npcChat = " Vidl jsi Mirinina bratra? " -gameforge.subquest_11._120_say = " Zamiloval jsem se, ani bych vdl, co lska[ENTER]znamen.... Lalal Koho hled? Mirinina bratra?[ENTER]Chvilku jsme se bavili, ne se vydal do hor[ENTER]hledat vzcn byliny...[ENTER]Ale kde je te, nevm.[ENTER]Lovec z na vesnice chodv asto do kopc. Pro[ENTER]se nezept jeho?[ENTER]llal... lska je smutn, ale krsn. " -gameforge.subquest_11._130_targetVid = " Zeptej se Yang-Shina na Mirinina bratra. " -gameforge.subquest_11._140_say = " Kdo? Mirinin bratr? Hledval byliny v horch.[ENTER]Byl opravdu astn, kdy nael njakou vzcnou.[ENTER]Chtl sv seste koupit nov aty a je prod. Je[ENTER]opravdu mil. Myslm, e za pr dn bude zpt. Co[ENTER]mysl? " -gameforge.subquest_11._150_targetVid = " Vyprvj ty novinky Mirine. " -gameforge.subquest_11._160_npcChat = " Novinky o Mirinin bratru. " -gameforge.subquest_11._170_say = " Ach! Dopis od mho bratra. Tentokrt nael[ENTER]opravdu hodn bylin. Pe, e to bude chvilku[ENTER]trvat, ne se vrt. Omlouvm se, nemla jsem t[ENTER]s tm obtovat. Nemm moc, ale doufm e to[ENTER]pijme jako mou omluvu. Dkuji ti za tvou tvrdou[ENTER]prci. " -gameforge.subquest_11._180_sayReward = " Obdr 122 000 bod zkuenost.[ENTER]Obdr 5 000 Yang. " -gameforge.subquest_11._20_npcChat = " Najdi mho bratra. " -gameforge.subquest_11._30_say = " Mu t poprosit o laskavost?[ENTER]Mj bratr je u dlouho pry a zatm se mi vbec[ENTER]neozval.[ENTER]Pomalu si dlm starosti.[ENTER]Jestli toho po tob nechci moc, mohl by ses vydat[ENTER]ho jt hledat? " -gameforge.subquest_11._40_say = " Mj bratr chtl navtvit hudebnka Yu-Hwana v[ENTER]sousedn vesnici. Pokud za Yu-Hwanem zajde,[ENTER]jist ti ekne njak novinky o mm bratrovi.[ENTER]Dkuji pedem. " -gameforge.subquest_11._50_select = " Vydm " -gameforge.subquest_11._60_say = " Che ten kol na vdy vzdt? " -gameforge.subquest_11._70_say = " Dkuji.[ENTER]Prosm najdi mi ho.[ENTER]Dlm si velk starosti.[ENTER]Tak zatm. " -gameforge.subquest_11._80_say = " koda, e mi nechce pomoct.[ENTER]Tak zatm. " -gameforge.subquest_11._90_say = " Chce se vydat mi ho hledat?[ENTER]Moc ti dkuji, dlm si o nj velk starosti.[ENTER]Hodn tst. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung z klanu Bl psahy. " -gameforge.subquest_12._10_targetVid = " Zabij Mi-Jung z klanu Bl psahy. " -gameforge.subquest_12._110_sayReward = " Potom se vra ke strci nvse. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung z klanu Bl psahy. " -gameforge.subquest_12._130_sayReward = " B a zabij Mi-Jung z klanu Bl psahy.[ENTER]Pak se vra ke strci nvse. " -gameforge.subquest_12._140_targetVid = " B ke strci nvse. " -gameforge.subquest_12._150_sayTitle = " Zabil jsi Mi-Jung z klanu Bl psahy. " -gameforge.subquest_12._160_sayReward = " Vra se ke strci nvse, abys mohl pijmout[ENTER]odmnu. " -gameforge.subquest_12._170_npcChat = " Vra se ke strci nvse. " -gameforge.subquest_12._180_say = " Ach! Jsi opravdu tak dobr jak jsem slyel![ENTER]Vynikajc. Dky tob bude te mnohem snadnj[ENTER]se vypodat s problmy, kter Bl psaha[ENTER]zpsobuje. Dobr prce! " -gameforge.subquest_12._190_sayReward = " Obdr 122 000 bod zkuenost.[ENTER]Obdr 20 000 Yang.[ENTER]Obdr stbrn nramek. " -gameforge.subquest_12._20_say = " Pojd' sem na chvli.[ENTER]Jsi dobr bojovnk.[ENTER]Velitel mi o tob hodn vyprvl. " -gameforge.subquest_12._30_say = " Mohl bys najt Mi-Jung z klanu Bl psahy?[ENTER]Nen lehk ochrnit vesnici ped astmi toky[ENTER]klanu Bl psahy. Ale kdy zabijeme Mi-Jung,[ENTER]jednu z jejich nelnic, tak se situace zmn.[ENTER]Bezpe tto vesnice je v tvch rukou.[ENTER]Spolhm na tebe! " -gameforge.subquest_12._40_select = " Ano, udlm " -gameforge.subquest_12._50_select = " Te ne " -gameforge.subquest_12._60_say = " Opravdu nm nechce pomoct? " -gameforge.subquest_12._70_say = " Asi to nen sprvn chvle.[ENTER]Pijd' pozdji znovu. " -gameforge.subquest_12._80_say = " Kdy nechce, tak se ned nic dlat.[ENTER]Tak b... " -gameforge.subquest_12._90_say = " Opravdu nm nechce pomoct? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Jdi za Ariyoung " -gameforge.subquest_13._10_targetVid = " Materil na vrobu zbran. " -gameforge.subquest_13._110_targetVid = " Jdi za Ah-Yu. " -gameforge.subquest_13._120_sayReward = " Obchodnk se zbranmi potebuje tvou pomoc.[ENTER]eleznou rudu dostane od Uriela a pltno od[ENTER]Ariyoung. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Ty potebuje eleznou rudu? Mon ti nco dm,[ENTER]kdy pro mn nco udl... " -gameforge.subquest_13._150_say = " Kdy jsem utkal ped tygry, nco jsem ztratil:[ENTER]balek, kter obsahoval dleit knihy, kter[ENTER]byly pevzny ltkou. Pokud je nebudu mt,[ENTER]nemohu pokraovat v mm vzkumu kamen Metin.[ENTER]Pines mi ten balek a dostane eleznou rudu. " -gameforge.subquest_13._160_npcChat = " Prosm, dej mi eleznou rudu. " -gameforge.subquest_13._170_say = " Dky![ENTER]Mm pocit, e t prosm o laskavosti moc asto.[ENTER]Tady m tu eleznou rudu.[ENTER]Doufm e spln svj el. " -gameforge.subquest_13._180_say = " Coe? Ty chce jet vce elezn rudy? Abys[ENTER]vdl, tak neroste na stromech! Njakou ti dm,[ENTER]ale prvn mi udl laskavost. Tygi mi ukradli[ENTER]balek. Byly v nm velmi dleit knihy a j je[ENTER]ztratil, kdy jsem ped nimi utkal o ivot.[ENTER]Pokud je nebudu mt, nemohu pokraovat ve vzkumu[ENTER]kamen metin. Take mi prosm najdi ten balek. " -gameforge.subquest_13._190_say = " To u jsem ti peci dal.[ENTER]U jsi to zapomnl? " -gameforge.subquest_13._200_sayTitle = " Nael jsi ten balek " -gameforge.subquest_13._20_npcChat = " Materil na zbran. " -gameforge.subquest_13._210_say = " Nael jsi Urielv balek.[ENTER]Vra se k nmu. " -gameforge.subquest_13._220_npcChat = " Dj mi pltno. " -gameforge.subquest_13._230_say = " Take ty hled pltno. Prosmt, dej tenhle[ENTER]dopis m ptelkyni Ah-Yu. Nevidli jsme se ji[ENTER]docela dlouho, protoe ona se te pod mus[ENTER]starat o sv dt. Nebude ti to trvat dlouho a[ENTER]nen to nic sloitho. J jsem dala m pltno.[ENTER]ekni j, e ho potebuje a ona ti ho d. " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Urit jsi od Ah-Yu dostal pltno, e? " -gameforge.subquest_13._250_npcChat = " Dopis od Ariyoung " -gameforge.subquest_13._260_say = " Dopis od Ariyoung? Je mil o n slyet po tak[ENTER]dlouh dob. Docela asto jsme se navtvovali a[ENTER]povdali si. Ale pozdji se to stalo obtn.[ENTER]Pokej. Tady se pe, e potebuje pltno?[ENTER]Ariyoung mi kdysi njak dala, tak ti z nj mohu[ENTER]trochu dt. Dkuji, e jsi mi donesl ten dopis.[ENTER]Odepi j brzy... " -gameforge.subquest_13._270_qSetTitle = " Pojme k obchodnkovi se zbranmi " -gameforge.subquest_13._280_targetVid = " B k obchodnkovi se zbranmi. " -gameforge.subquest_13._290_sayTitle = " Odevzdat materil " -gameforge.subquest_13._300_sayReward = " Mm ty vci.[ENTER]Tak honem k obchodnkovi se zbranmi. " -gameforge.subquest_13._30_say = " Hey, mus pro mn jet nco udlat.[ENTER]Pokoum se vyrbt nov druhy zbran.[ENTER]Nen lehk najt na to ten sprvn materil.[ENTER]Mm hodn objednvek a nemohu shnt sm[ENTER]materil. Mohl bys mi je sehnat? " -gameforge.subquest_13._310_say = " Vborn. Jsi opravdu velmi rychl. Te m nech[ENTER]dlat na tch zbranch![ENTER]*bum, cink, bum*[ENTER]Tak, tady jsou. To jsou nov typy zbran.[ENTER]Snail jsem se. Doufm, e se ti lb. Uij si je! " -gameforge.subquest_13._320_sayTitle = " Odmna: " -gameforge.subquest_13._330_sayReward = " Obdr 122 000 bod zkuenost.[ENTER]Obdr 20 000 Yang. " -gameforge.subquest_13._340_sayReward = " Obdr irok me+3. " -gameforge.subquest_13._350_sayReward = " Obdr nkovou dku+3. " -gameforge.subquest_13._360_sayReward = " Obdr pav vj+3. " -gameforge.subquest_13._40_say = " Samozejm, e se ti za to odmnm.[ENTER]A budou ty zbran hotov, tak ti jednu dm.[ENTER]Potebuji eleznou rudu a pltno.[ENTER]eleznou rudu dostane od Uriela, pltno od[ENTER]Ariyoung. Dej mi vdt, a bude vechno mt. " -gameforge.subquest_13._50_say = " Opravdu nechce splnit kol? " -gameforge.subquest_13._60_say = " Myslm, e to na tebe bylo moc.[ENTER]Pij, a bude mt vce asu. " -gameforge.subquest_13._70_say = " Ned se nic dlat. Kdy nechce, tak nechce.[ENTER]Ahoj. " -gameforge.subquest_13._80_say = " Vborn![ENTER]Hned jak budou zbran dokoneny ti jednu dm.[ENTER]Hodn tst. " -gameforge.subquest_13._90_sendLetter = " Hledej materil " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Vra se ke strci msta " -gameforge.subquest_15._10_targetVid = " Eun-Jung z klanu Bl psahy " -gameforge.subquest_15._110_sayReward = " Zabil jsi Eun-Jung z klanu Bl psahy. Vra se[ENTER]ke strci msta a ekni mu o tom. " -gameforge.subquest_15._120_say = " Jsi skvl![ENTER]Jsi dokonce lep, ne jsem oekval.[ENTER]My jsme jsme proti tm nelnicm klanu Bl[ENTER]psahy nic nesvedli. A tys je zlikvidoval pln[ENTER]lehce. " -gameforge.subquest_15._130_say = " o je neuviteln.[ENTER]Ml bys dostat pimenou odmnu.[ENTER]Prosm vezmi si tohle a slu i nadle klidu v[ENTER]na vesnici. " -gameforge.subquest_15._140_sayReward = " Obdr 150 000 bod zkuenost.[ENTER]Obdr 25 000 Yang.[ENTER]Obdr zlat nhrdelnk+4. " -gameforge.subquest_15._20_say = " Pojd' sem na vteinku.[ENTER]Velitel mi u toho hodn o tob vyprvl. Zd se,[ENTER]e nem strach, co je dvod, pro znovu[ENTER]potebuji tvoji pomoc: klan Bl psahy se chov[ENTER]m dl he.. " -gameforge.subquest_15._30_say = " Zabil jsi Mi-Jung, nelnici klanu Bl psahy.[ENTER]Ale jet pod se nachzme v nebezpe![ENTER]Nebezpe od klanu Bl psahy neubv, naopak -[ENTER]jsou hor ne kdykoliv pedtm! " -gameforge.subquest_15._40_say = " Aby to vzalo konen konce, musme zabit[ENTER]velitelku Eun-Jung. Pak bude jednoduch vydit[ENTER]ten zbytek. B a poli Eun-Jung do pekla![ENTER]N osud le ve tvch rukou! " -gameforge.subquest_15._50_sayTitle = " Strce: " -gameforge.subquest_15._60_say = " Pijde pozdji znovu? Jsi pro ns ta sprvn[ENTER]osoba. " -gameforge.subquest_15._70_say = " Ty to nedoke? Dobr... tak se uvidme pozdji. " -gameforge.subquest_15._80_say = " Vdl jsem, e nm pome.[ENTER]Zabij Eun-Jung, my vydme zbytek.[ENTER]Hodn spchu. " -gameforge.subquest_15._90_sayReward = " Zabij velitelku Eun-Jung. Doufejme, e se pak[ENTER]klan Bl psahy zklidn. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Zeptej se Yu-Hwana " -gameforge.subquest_16._10_targetVid = " Hledej pancovanou kavalrii " -gameforge.subquest_16._110_targetVid = " Jdi za Yu-Hwanem " -gameforge.subquest_16._120_say = " ivot je krsn... a lska je taky krsn... Ach![ENTER]To jsi zase ty! Co zas chce?[ENTER]Informace o pancovan kavalrii?[ENTER]Pro se m na n pt? Velitel mus mt asi velk[ENTER]plny, e? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Z t doby se nedochovaly dn psemnosti, ale j[ENTER]znm njak psn, kde se o pancov kavalrii[ENTER]zpv. Pokej, jen si naladm nstroj....[ENTER]Aha, ty spch? Dnes ji nikdo nem as[ENTER]poslouchat... Dobr. Jednodue eeno, Isupova[ENTER]kavalrie byla tm neporaziteln. Vten[ENTER]vycvien vojci, tk zbroj a a pitom mli[ENTER]pohyblivost a rychlost. " -gameforge.subquest_16._150_say = " Byla to nejlep armda, jakou kdy tento[ENTER]kontinent vidl. Mnoho zem jim podlehlo, protoe[ENTER]nic nebylo schopno jim vzdorovat. Dnes by to[ENTER]mohlo bt podobn. Ale potebuje tvrd[ENTER]trninkov metody a spoustu kvalitnho eleza,[ENTER]abys takovou armdu postavil. Ml by ses zeptat[ENTER]obchodnho cestujccho a Uriela, pravdpodobn[ENTER]budou vdt vc. " -gameforge.subquest_16._160_makequestbutton = " Jdi k obchodnmu cestujcmu " -gameforge.subquest_16._170_qSetTitle = " Pancovan kavalrie " -gameforge.subquest_16._180_targetVid = " Obchodn cestujc: " -gameforge.subquest_16._190_sayReward = " Hudebnk Yu-Hwan k, e obchodn cestujc a[ENTER]uenec Uriel by mohli mt informace o pancov[ENTER]kavalerii. Nejprve jdi za obchodnm cestujccm. " -gameforge.subquest_16._200_sayTitle = " Obchodn cestujc: " -gameforge.subquest_16._20_npcChat = " Pancovan kavalrie " -gameforge.subquest_16._210_say = " Co chce od takovho jednoduchho obchodnka,[ENTER]jako jsem j? elezn brnn pancovan[ENTER]kavalrie? Koho to zajm? To jsou star[ENTER]povdaky. Musm si vydlat na ivobyt a nemohu[ENTER]se vykecvat cel dny! " -gameforge.subquest_16._220_say = " Je to m dl t잚 si vydlat na jdlo. Od t[ENTER]doby, co tyhle kameny padaj z nebes, mm... Co[ENTER]k? Aha, kavalrie.[ENTER]Pokud vm, nosili speciln brnn a jeho vroba[ENTER]vyaduje zvltn znalosti. Bylo to to nejlep[ENTER]brnn, jak kdy bylo vyrobeno! Noe a dokonce i[ENTER]py jm nemohly proniknout. " -gameforge.subquest_16._230_say = " e takov brnn bylo nco pln zvltnho, se[ENTER]d poznat podle penz, kterch bylo zapoteb na[ENTER]postaven kavalrie. k se, e na nj bylo[ENTER]poteba poklad z celch krlovstv! Kdybych[ENTER]tohle brnn prodval, ml bych do smrti[ENTER]vystarno... " -gameforge.subquest_16._240_say = " Dnes me bt brnn vyrobeno dokonce z kamen[ENTER]Metin. S tmto novm typem brnn ji nen jen[ENTER]sen postavit novou pancovou kavalerii. Ale moc[ENTER]mluvm, musm prodvat. Mj se! " -gameforge.subquest_16._250_sayTitle = " Pancovan kavalrie " -gameforge.subquest_16._260_say = " Obchodn cestujc vdl nco o brnn pancov[ENTER]kavalerie. Te jdi do vedlej vesnice za Urielem[ENTER]a zeptej se ho na vcvik. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Co t ke mn zavd tentokrt?[ENTER]Pancovan kavalrie?[ENTER]...no jist, e o n nco vm![ENTER]Kad o n nco v. Asi bude navdy v djinch[ENTER]zapsna jako nejlep armda vech dob. Ono je[ENTER]kolem n spousta mt, ale tito jezdci byly[ENTER]opravdu nejobvanj vojci - a po prvu. " -gameforge.subquest_16._290_say = " Dky tvrdmu trninku pevaovala pancovan[ENTER]kavalrie nad vemi ostatnmi.[ENTER]Jen ti nejlep z nejlepch spn absolvovali[ENTER]vcvik.[ENTER]Neznm moc tch, co by dneska pestli stejn[ENTER]trnink jako tenkrt. " -gameforge.subquest_16._300_say = " Dm ti podrobn informace o vcviku, aby sis mohl[ENTER]udlat pesnj pedstavu.[ENTER]Vm, e zu stran vlky, ale nejsem si jist,[ENTER]jestli by to byl dobr npad postavit jet[ENTER]jednou takovou hrzostranou armdu. " -gameforge.subquest_16._30_say = " Mm pro tebe nov kol.[ENTER]M povel najt informace o pancovan[ENTER]kavalrii. Byla to nejdleitj jednotka v[ENTER]armd pvodnho krle Isupa, sjednotitele[ENTER]kontinentu. Pancovan kavalrie se kvli jej[ENTER]obdivuhodn rychlosti a ton sle obvaly[ENTER]vechny zem. " -gameforge.subquest_16._310_say = " Jdi za velitelem a povz mu vechno, co ses[ENTER]dozvdl o pancovan kavalrii. " -gameforge.subquest_16._320_makequestbutton = " Jdi za velitelem " -gameforge.subquest_16._330_npcChat = " Zprva o pancovan kavalrii " -gameforge.subquest_16._340_sayTitle = " Velitel " -gameforge.subquest_16._350_say = " Tak co, zjistil jsi nco? Povdej...[ENTER]Aha, take to nen nic vc ne tk brnn a[ENTER]tvrd trnink? Pak je to tedy mon! Takov[ENTER]armda by mohla spojit vechny ti krlovstv! " -gameforge.subquest_16._360_say = " Ale budu potebovat spoustu penz. A spoustu[ENTER]dobrch kov. A dobrovolnky, kte by[ENTER]podstoupili ten tvrd trnink. Nene, nedvej se[ENTER]na m tak. Ty jsi ji udlal dost. " -gameforge.subquest_16._370_say = " Tady si vezmi svou odmnu a odpoi si. Uvidme[ENTER]se pozdji! " -gameforge.subquest_16._380_sayReward = " Obdr 150 000 bod zkuenost.[ENTER]Obdr 30 000 Yang.[ENTER]Obdr zlat nunice. " -gameforge.subquest_16._40_say = " S informacemi, kter jsi zskal, meme poslit[ENTER]nai vojenskou slu. Nejdv navtiv hudebnka[ENTER]Yu-Hwana. Jsem si jist, e v o Isupov kavalrii[ENTER]hodn. " -gameforge.subquest_16._50_say = " Jak chce. Uvidme se pozdji. " -gameforge.subquest_16._60_say = " Zdalipak nkdy dostanu takovou kavalrii na[ENTER]povel? Bud' opatrn. " -gameforge.subquest_16._70_say = " Dky, dvej na sebe pozor. " -gameforge.subquest_16._80_sayTitle = " Pancovan kavalrie " -gameforge.subquest_16._90_sayReward = " Velitel k, e hudebnk Yu-Hwan z vedlej[ENTER]vesnice m informace o pancovan kavalrii.[ENTER]Jdi za Yu-Hwanem, a zeptej se ho. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Promluv si s obchodnic se smenm zbom " -gameforge.subquest_17._10_targetVid = " Pbh manela Ariyoung " -gameforge.subquest_17._110_say = " Jdi za obchodnic se smenm zbom a zeptej se[ENTER]j na manela Ariyoung. " -gameforge.subquest_17._120_npcChat = " Manel Ariyoung " -gameforge.subquest_17._130_say = " To je smutn pbh. Take ona nev, co se s[ENTER]jejm manelem stalo? Je na mst, odkud se jet[ENTER]nikdy nikdo nevrtil...[ENTER]Jednoho dne odeel se zbom zptky do sv[ENTER]vesnice a banda ernho vtru ho unesla a zabila. " -gameforge.subquest_17._140_say = " Obvm se, e bude velmi zoufal, kdy j to[ENTER]ekne. Velice se milovali... Ale ml bys j to[ENTER]pesto ct, nebo ji nejistota zabije. " -gameforge.subquest_17._150_targetVid = " patn zprvy " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " Obchodnice se smenm zbom m patn zprvy.[ENTER]Jdi za Ariyoung a sdl j informace o smrti[ENTER]jejho manela. " -gameforge.subquest_17._180_npcChat = " Tvj manel zemel... " -gameforge.subquest_17._190_say = " Co... co to k? On... byl zabit bandou ernho[ENTER]vtru? Ach ne... je mrtv... co si bez nj ponu? " -gameforge.subquest_17._200_say = " Mohl bys mi prosmt pinst tlo mho manela?[ENTER]Pak mu budu moci aslepo ci sbohem. Anebo,[ENTER]pokud nen mon jeho tlo pinst, pines mi[ENTER]alespo njakou vzpomnku. Jsem si jista, e[ENTER]Goo-Pae z bandy ernho vtru bude nco mt.[ENTER]Prosm, pines mi cokoliv, co patilo mmu[ENTER]manelovi. " -gameforge.subquest_17._20_say = " Ji je to hodn dlouho, co jsem naposledy slyela[ENTER]a omm manelovi. Tolik se bojm. Doufm, e se[ENTER]mu nic nestalo. J vm: kdy se ned nic dlat,[ENTER]zbvaj jen obavy. Ale m srdce bije tak rychle,[ENTER]a j jej nemohu utiit. " -gameforge.subquest_17._210_select = " Ano, pomohu ti. " -gameforge.subquest_17._220_say = " Vra se, a si to rozmysl.[ENTER]Prosm... " -gameforge.subquest_17._230_say = " Ty jsi nic nenael? Pesto ti dkuji...[ENTER]Ach, j uboh! " -gameforge.subquest_17._240_say = " Nedovede si pedstavit, jak ti jsem vdn.[ENTER]Modlm se za tebe. " -gameforge.subquest_17._250_sendLetter = " Zabij Goo-Paey " -gameforge.subquest_17._260_say = " Banda ernho vtru oloupila a zabila manela[ENTER]Ariyoung. Zabjej Goo-pae tak dlouho, dokud z[ENTER]nich nezsk na manela Ariyoung njakou[ENTER]upomnku. " -gameforge.subquest_17._270_npcChat = " O tvm manelovi... " -gameforge.subquest_17._280_say = " Jak to lo? Nael jsi njakou upomnku na mho[ENTER]manela? Byl pro mne cel svt. Opravdu nic? " -gameforge.subquest_17._290_select = " Zatm ne, ale budu pokraovat. " -gameforge.subquest_17._300_say = " Goo-Paey z bandy ernho vtru nejsou lehk[ENTER]koist. Odpoi si trochu.[ENTER]Dky za pomoc. " -gameforge.subquest_17._30_say = " Doufm, e obchodnice nco o mm manelovi[ENTER]zaslechla. M hodn zkaznk, mon e j nkdo[ENTER]nco vyprvl. " -gameforge.subquest_17._310_say = " Tak to budu muset ekat na dalho hrdinu, kter[ENTER]mi pome.[ENTER]Sbohem. " -gameforge.subquest_17._320_say = " To je moc mil.[ENTER]Prosm dones mi pamtku na mho manela. " -gameforge.subquest_17._330_sendLetter = " Snubn prsten Ariyoung " -gameforge.subquest_17._340_targetVid = " Jdi za Ariyoung " -gameforge.subquest_17._350_sayTitle = " Jdi za Ariyoung " -gameforge.subquest_17._360_say = " U jednoho ze zabitch Goo-Pae jsi nael snubn[ENTER]prsten Ariyoung. Neum si pedstavit lep[ENTER]vzpomnku. Dones prsten Ariyoung. " -gameforge.subquest_17._370_npcChat = " Nael jsem ten prsten. " -gameforge.subquest_17._380_say = " Tento prsten... je mj snubn prsten! Mockrt[ENTER]dkuji! Te me mj manel odpovat v pokoji.[ENTER]Zakopu ten prsten spolen s jednm dopisem pro[ENTER]manela.[ENTER]Ode dneka budu t sama.[ENTER]Ale aspo mm jeho prsten![ENTER]To je dobr pocit.[ENTER]Dkuji ti mnohokrt. " -gameforge.subquest_17._390_sendLetter = " kol dokonen! " -gameforge.subquest_17._400_say = " Lid mluv o tvch inech pro Ariyoung.[ENTER]Hodn jich oceuje tvoji pomoc. " -gameforge.subquest_17._40_select = " Jdu k obchodnici. " -gameforge.subquest_17._410_sayReward = " Obdr 300 000 bod zkuenost. " -gameforge.subquest_17._420_sayReward = " Obdr 10 000 Yang. " -gameforge.subquest_17._50_select = " Ne, nemm as. " -gameforge.subquest_17._60_say = " Che ten kol na vdy vzdt? " -gameforge.subquest_17._70_say = " Vra se, a si to rozmysl.[ENTER]Prosm... " -gameforge.subquest_17._80_say = " Nem as?[ENTER]Nem as pro tak snadn kol?[ENTER]Dobe tedy... " -gameforge.subquest_17._90_say = " Dky, e jsi tak hodn.[ENTER]Ach, kde jenom mj manel me bt.... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Hledej mue, toucho bsn a noscho roztrhan[ENTER]hadry a promluv si s nm. " -gameforge.subquest_18._10_targetVid = " Kam se schoval? " -gameforge.subquest_18._110_npcChat = " Kde je tvj manel? " -gameforge.subquest_18._120_say = " Nevm, kde se me schovvat. Je v tom opravdu[ENTER]dobr, je tk ho najt. Mla bych na jeho krk[ENTER]povsit zvoneek, jak mi doporuila obchodnice. " -gameforge.subquest_18._130_npcChat = " Najdi Soona! " -gameforge.subquest_18._140_say = " Sly krsnou bse... Ommen slovy nsleduje[ENTER]zvuk hlasu a naraz na mue v roztrhanch[ENTER]hadrech...[ENTER]To mus bt manel Aranyo![ENTER][ENTER]Ji se chce otoit a odejt, kdy t za rameno[ENTER]chyt jeho ruk... " -gameforge.subquest_18._150_say = " Ty nejsi odsud.[ENTER]Poslala t moje ena?[ENTER][ENTER]Sakra! V kdo jsem! Co mu jen eknu? " -gameforge.subquest_18._153_select = " Jen prochzm. " -gameforge.subquest_18._157_select = " No, vlastn " -gameforge.subquest_18._160_say = " Ah. T m, haha.[ENTER]Krsn poas, co?[ENTER]etl jsi posledn dobou njakou knku?[ENTER]tu zrovna knku od Oja.[ENTER]Mu ti ji vele doporuit. " -gameforge.subquest_18._170_say = " Mm pravdu, e? M ena pod mluv, take nemm[ENTER]as si doma v klidu nic pest. Ona mi nerozum[ENTER]a pod posl lidi, aby mne hledali... Ty jsi[ENTER]mne nael zde, ale j chodm vude. Co kdybys j[ENTER]neekl, e jsi mne nael? Dm ti za to njakou[ENTER]dobrou radu na lov. " -gameforge.subquest_18._180_sendLetter = " Zpt k Aranyo " -gameforge.subquest_18._190_say = " Vra se k Aranyo a ekni j, e jsi Soona nenael. " -gameforge.subquest_18._200_npcChat = " Soonovo tajemstv " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Nemohl jsi ho najt?[ENTER]Dokonce jsem nastavila pasti. Kam se k ertu[ENTER]schoval? Mm tolik prce.[ENTER]Takov bdn osud. " -gameforge.subquest_18._220_sendLetter = " Zpt k Soonovi " -gameforge.subquest_18._230_say = " Vra se k Soonovi a ekni mu, e jsi byl spn. " -gameforge.subquest_18._240_npcChat = " Tady jsem. " -gameforge.subquest_18._250_say = " lo vechno dobe? Zachrnil jsi mi ivot! Vem si[ENTER]tohle. Jak jsem slbil, zde je tv odmna. " -gameforge.subquest_18._260_sayReward = " Obdr 7 000 bod zkuenost. " -gameforge.subquest_18._270_sayReward = " Obdr 10 000 Yang. " -gameforge.subquest_18._280_say = " Jdi zpt k Aranyo a ekni j, kde jsi nael Soona. " -gameforge.subquest_18._290_npcChat = " Hra na schovvanou je nron " -gameforge.subquest_18._300_say = " Dky, e jsi m neprozradil. Je to namhav, se[ENTER]schovvat ped vlastn enou. J chci pece jenom[ENTER]trochu studovat. " -gameforge.subquest_18._30_say = " Mj manel je opravdu hrozn. A to se sm nazv[ENTER]uenec! A zatmco my bojujeme, abychom se[ENTER]najedli, ve co dl on je ten knih. Vidl jsi[ENTER]ho? Pro jsem si proboha vzala takovho knihomola[ENTER]? " -gameforge.subquest_18._310_npcChat = " Soonv pobyt " -gameforge.subquest_18._320_say = " Nael jsi ho?[ENTER]Dkuji, dkuji ti! Kdy si vimne, e ho nkdo[ENTER]objevil, tak by mohl utct. Vydm se okamit na[ENTER]cestu.[ENTER]Tentokrt ho dostanu. A tady m na znamen mho[ENTER]uznn.[ENTER]Jen pokej, drahouku...! " -gameforge.subquest_18._33_select = " Pomu ti. " -gameforge.subquest_18._37_select = " Na tohle nemm as. " -gameforge.subquest_18._40_say = " Chce ukonit tuto lohu? " -gameforge.subquest_18._50_say = " Nojo...[ENTER]teba se po nm porozhldne pozdji. " -gameforge.subquest_18._60_say = " Teba ho jet najde. " -gameforge.subquest_18._70_say = " A to bych byla velmi vdn.[ENTER]Kdy najde chudho pislka, tak mi dej vdt.[ENTER]Domnvm se, e je ve vesnici stejn jedin.[ENTER]Teba zrovna pe bse nebo i dv a proto se[ENTER]schovv.[ENTER]Kdy pijde na to, e ho hledm, mohl by[ENTER]uprchnout. Take dvej pozor! " -gameforge.subquest_18._80_sendLetter = " Najdi Soona " -gameforge.subquest_18._90_sayTitle = " Najdi toho knihomola " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Zskej vl koeinu " -gameforge.subquest_19._10_npcChat = " Najdi opraova " -gameforge.subquest_19._110_sayTitle = " Zskej vl koeinu " -gameforge.subquest_19._120_sayReward = " See vl koeinu, aby staenka mohla vyistit[ENTER]jej dm a nemusela pod kalat.[ENTER]Dostane ji od edch vlk. " -gameforge.subquest_19._130_targetVid = " Zpt ke staence " -gameforge.subquest_19._140_npcChat = " Dones vl koeinu " -gameforge.subquest_19._150_say = " Vl koeina, to je bjen... Ach ne, tahle ale[ENTER]nen dobr. Vra se k edm vlkm a zkus najt[ENTER]njakou lep. " -gameforge.subquest_19._160_say = " Potebuji podn opraova.[ENTER]Promi, ale tenhle nen na nic. " -gameforge.subquest_19._170_select = " Zkusm to jet jednou. " -gameforge.subquest_19._180_select = " U se mi nechce. " -gameforge.subquest_19._190_say = " Opravdu chce ukonit tento kol? " -gameforge.subquest_19._200_say = " Prost pij znovu pozdji. " -gameforge.subquest_19._20_say = " Kejch! Kejch! Boe, to kaln m zni. Nemm[ENTER]nic, m bych uklidila svj dm, take prach je[ENTER]pln vude. Pro jen nemm prachovku? Vzal si ji[ENTER]mj syn, aby ji pouil u njak zbran. To[ENTER]kaln m zabije! " -gameforge.subquest_19._210_say = " Vm e to nen lehk.[ENTER]Ale zkus to prosm jet jednou. " -gameforge.subquest_19._220_say = " Dky e se o to postar. " -gameforge.subquest_19._230_say = " Ty jsi ten dobrodruh, co tu ji byl! Jak se ti[ENTER]lb mj kael? Kejch!Kejch! Jak vid,[ENTER]nezlepilo se to. Dm je stle pln prachu.[ENTER][ENTER]Ach, ty jsi mi pinesl vl koeinu? To je[ENTER]asn! Jsi velmi ulechtil. Hned se vrtm. " -gameforge.subquest_19._240_say = " Jedna, dva. Jedna, dva... Jedna noha pkn pres[ENTER]druhou... Tak, tady jsem. Moc ti dkuji! Konen[ENTER]mohu podn uklidit svj dm. A tady, tum,[ENTER]nco jsem nala, co ti mohu dt. Nevm, co to je[ENTER]a jestli je to cenn nebo ne, ale teba to pro[ENTER]tebe bude uiten. Jet jednou dkuji. Sbohem. " -gameforge.subquest_19._250_sendLetter = " Nco zaprenho " -gameforge.subquest_19._260_say = " Dostal jsi za odmnu pedmt, kter vypad jako z[ENTER]odpadkovho koe.[ENTER]Ze zvdavosti ho opr. " -gameforge.subquest_19._270_say = " Je to vzbroj vysok kvality. Prce dobrho[ENTER]kove. Takov tst! " -gameforge.subquest_19._280_say = " Je to brnn. Je star, ale lze jej pout. No,[ENTER]alespo nco! " -gameforge.subquest_19._290_say = " Je to kompletn zbroj, ale navzdory oekvn je[ENTER]nepouiteln. " -gameforge.subquest_19._300_sayReward = " Obdr 15 000 bod zkuenost. " -gameforge.subquest_19._30_select = " Seenu ti jeden. " -gameforge.subquest_19._40_say = " Ve je zapren! Potebuji prachovku. Mohl bys[ENTER]mi pomoci? " -gameforge.subquest_19._50_say = " Ji je to dvno, ale myslm si, e mj manel -[ENTER]budi mu zem lehk - ji vyrobil z vl koeiny.[ENTER]Kejch![ENTER][ENTER]Mohl bys uboh staence sehnat vl koeinu?[ENTER]Zsk ji od edch vlk. Opravdu bys mi hodn[ENTER]pomohl. " -gameforge.subquest_19._60_say = " Opravdu chce zruit? " -gameforge.subquest_19._70_say = " koda, u jsem si myslela, e mi pome. Teba[ENTER]si to jet rozmysl. V tom ppad pijd' jet[ENTER]jednou. " -gameforge.subquest_19._80_say = " Co se d oekvat za odmnu od jedn chud[ENTER]staenky? " -gameforge.subquest_19._90_say = " Nen snadn vl koeinu zskat, ale zkusm to.[ENTER]Nakonec, chci se stt jednou velkm hrdinou! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Chce hledn vzdt? " -gameforge.subquest_20._10_targetVid = " Pomo Ah-Yu! " -gameforge.subquest_20._110_say = " Tak dobr, klidn b.[ENTER]Ale pijd' zas, a bude mt as. " -gameforge.subquest_20._120_say = " Jsi srab, stejn bys utekl, kdybys narazil na[ENTER]divok.[ENTER]Tak au. " -gameforge.subquest_20._130_say = " Dky za pomoc.[ENTER]Jsou to 3 otpy. " -gameforge.subquest_20._140_sendLetter = " Otpy " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " Ti otpy " -gameforge.subquest_20._170_say = " Nael jsi vechny ti otpy manela Ah-Yu.[ENTER]Ml bys ses vydat za Ah-Yu. " -gameforge.subquest_20._180_sayTitle = " Hledej otp! " -gameforge.subquest_20._190_say = " Divok pk, divok poddan, divok lukostelec,[ENTER]divok generl, ty vichni maj otpy.[ENTER]Hledej otpy manela u nich. " -gameforge.subquest_20._200_sayReward = " Mus najt 3 otpy a donst je zptky k Ah-Yu.[ENTER](Poet otp: %s ) " -gameforge.subquest_20._20_npcChat = " Manelovy vzpomnky " -gameforge.subquest_20._210_npcChat = " Kde mohu ty otpy najt? " -gameforge.subquest_20._220_say = " Je velmi pravdpodobn, e Divoc maj otpy[ENTER]mho manela. Kdo v, snad je jet neprodali.[ENTER]Jsou toti velmi kvalitn.[ENTER][ENTER]Bude pokraovat v jejich hledn? " -gameforge.subquest_20._230_select = " Ano, budu je hledat " -gameforge.subquest_20._240_say = " Jsi zbablec! Ale nemyslm, e s tm mohu nco[ENTER]dlat. Holt se je pokusm najt sama.[ENTER][ENTER]Opravdu chce nechat hledn? " -gameforge.subquest_20._250_select = " Ano, sprvn. " -gameforge.subquest_20._260_say = " Udlala bych to sama, ale m dt mne potebuje.[ENTER]Vra se, a najde vechny otpy! " -gameforge.subquest_20._270_say = " Vzdal jsi hledn otp manela Ah-Yu. " -gameforge.subquest_20._280_say = " Dkuji. Jsem si jist, e je brzy najde. " -gameforge.subquest_20._290_npcChat = " Vra manelovy otpy " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Prosm, ji zlatko nepla. I miminko m[ENTER]starosti. Pokud bude v tom pli pokraovat,[ENTER]neuklidnme se ani jedna. Prosim, pesta plakat. " -gameforge.subquest_20._310_say = " Jeden jsi nael, to je skvl! Ale mohl by ses[ENTER]podvat po zbvajcch dvou? Pat k sob. A tak[ENTER]to lpe vypad, kdy jsou na zdi vechny ti...[ENTER]Dkuji. " -gameforge.subquest_20._320_select = " Zkusm to jet jednou " -gameforge.subquest_20._330_select = " Vzdvm to. " -gameforge.subquest_20._340_say = " Vzdal jsi hledn otp manela Ah-Yu. " -gameforge.subquest_20._350_say = " Dky, e jsi to nevzdal! " -gameforge.subquest_20._360_say = " J, to jsou oni?[ENTER]Jsem moc rda. Dkuji.[ENTER]I kdy tohle nen dn poklad, vezmi si to. " -gameforge.subquest_20._370_sayReward = " Obdr 300 000 bod zkuenost.[ENTER]Obdr 20 000 Yang. " -gameforge.subquest_20._40_say = " Vypad te docela zklesle. Obvykle jsi tak[ENTER]vesel! Stalo se nco? " -gameforge.subquest_20._50_say = " Mj manel se o mne staral a ujioval se, e se[ENTER]mi nestane nic zlho. Ale pak padl ve vlce.[ENTER]Jedin vc, kter mi po nm zstala je miminko a[ENTER]otpy. " -gameforge.subquest_20._60_say = " Kdy jsem byla v prci, nkdo mi ty otpy[ENTER]ukradl. Soused kaj, e to byli Divoc. A j[ENTER]je nemohu jt hledat, protoe mm miminko. " -gameforge.subquest_20._70_say = " Mohl bys mi prosm donst ty otpy? Jsem si[ENTER]jist, e je maj Divoc. " -gameforge.subquest_20._80_select = " Rozhldnu se po nich " -gameforge.subquest_20._90_select = " Nemm as. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Dkuji ti pteli.[ENTER]Doufm, e bude spn. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Lk pro Balsa " -gameforge.subquest_21._120_targetVid = " Jdi k Balsovi " -gameforge.subquest_21._130_sayReward = " M lk pro Balsa, kter se u mu trapy nakazil[ENTER]neznmou nemoc.[ENTER]Dones ho Balsovi. " -gameforge.subquest_21._140_sayTitle = " Zskej lk " -gameforge.subquest_21._150_say = " Bhem svho dlouhho tku onemocnl Balso[ENTER]neznmou chorobou. Zskej medicnu od mu trapy[ENTER]na hoe Sohan. " -gameforge.subquest_21._160_npcChat = " Mm lk! " -gameforge.subquest_21._170_say = " Ach, dkuji. t jako uprchlk je hrozn.[ENTER]Obzvlt, kdy jsi nemocn. Natst te mohu[ENTER]svou chorobu vylit. Mnohokrt ti dkuji. " -gameforge.subquest_21._180_sayTitle = " Odmna: " -gameforge.subquest_21._190_sayReward = " Obdr 1 900 000 bod zkuenost.[ENTER]Obdr 30 000 Yang. " -gameforge.subquest_21._20_npcChat = " Stran to svd... " -gameforge.subquest_21._30_sayTitle = " Zrdce Balso: " -gameforge.subquest_21._40_say = " Mohu t podat o laskavost? Jak mon v, jsem[ENTER]tu obecn znm jako zrdce. Mj ivot je te[ENTER]velmi tk. Pamatuji doby, kdy byl mnohem lep.[ENTER]Ale nyn je to jin. Nyn jsem stle na tku.[ENTER]Co znamen, e jsem nchyln k nemocem. " -gameforge.subquest_21._50_say = " Ped nkolika dny jsem byl na hoe Sohan a njak[ENTER]jsem se zapletl s mui trapy. Natst se mi[ENTER]povedlo uniknout, ale njak jsem dostal njak[ENTER]druh nemoci, kdy jsem se dotkl jejich ke. Mohl[ENTER]bys mi pomoci zskat lk? Myslm, e oni njak[ENTER]mt budou. Nek se mi to snadno, ale mohl bys[ENTER]mi prosm pomoci? " -gameforge.subquest_21._60_select = " Ano, pomohu ti. " -gameforge.subquest_21._70_say = " Chce pestat hledat? " -gameforge.subquest_21._80_say = " No, to se mi stv vdy. Vude kam se podvm[ENTER]jsou lid, kte m nemaj rdi. Pokud by ses[ENTER]rozhodl jinak, pij znovu prosm. " -gameforge.subquest_21._90_say = " Jdi! A u se nevracej! Je to vdy stejn... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Dkuji. Vm ti. Pines mi rychle tu sekyru zpt. " -gameforge.subquest_22._10_targetVid = " Zlat sekera od Deokbae " -gameforge.subquest_22._110_targetVid = " Navtiv Deokbaea " -gameforge.subquest_22._120_sayTitle = " Najdi Zlatou sekyru " -gameforge.subquest_22._130_say = " Dostal jsi od barbara zptky zlatou sekyru. Dones[ENTER]ji k Deokbaeovi. " -gameforge.subquest_22._140_sayTitle = " Hledn zlat sekery " -gameforge.subquest_22._150_say = " Pines zpt Deokbaeovu oblbenou Zlatou sekyru od[ENTER]divokch generl. " -gameforge.subquest_22._160_npcChat = " Nael jsem Zlatou sekyru! " -gameforge.subquest_22._170_sayTitle = " Devorubec Deokbae: " -gameforge.subquest_22._180_say = " Bez tvoj pomoci bych nikdy nedostal Zlatou[ENTER]sekyru zpt. Mnohokrt ti dkuji. Budu na n v[ENTER]budoucnu mnohem opatrnj a budu ji vdy nosit u[ENTER]sebe. " -gameforge.subquest_22._190_sayReward = " Obdr 400 000 bod zkuenost " -gameforge.subquest_22._200_sayReward = " Obdr 30 000 Yang. " -gameforge.subquest_22._20_npcChat = " O Zlat sekye... " -gameforge.subquest_22._30_sayTitle = " Devorubec Deokbae: " -gameforge.subquest_22._40_say = " Ach ne, ne! Ztratil jsem sekyru. Asi v, jakou[ENTER]sekyru myslm, e? Tu Zlatou sekyru, co jsem[ENTER]dostal od kove. Divoc ji ukradli. " -gameforge.subquest_22._50_say = " Pokud kov zjist, e jsem Zlatou sekyru[ENTER]ztratil, natve se a pestane mi sekyry brousit.[ENTER]A navc, byla to opravdu vten sekyra. Mohl bys[ENTER]mi j prosm pinst zpt? " -gameforge.subquest_22._60_select = " Odmtnout " -gameforge.subquest_22._70_say = " Chce pestat hledat? " -gameforge.subquest_22._80_say = " Ooh...[ENTER]A bude mt as, tak se stav. " -gameforge.subquest_22._90_say = " Moc tk? To se asi ned nic dlat.[ENTER]Dvej na sebe pozor, tito divoi jsou vude. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Hledej Yu-Hwana " -gameforge.subquest_23._10_targetVid = " Prosm hledej mho starho bratra! " -gameforge.subquest_23._110_targetVid = " B za Yu-Hwanem " -gameforge.subquest_23._120_say = " Mirinin star bratr zase zmizel. U dlouho[ENTER]nenapsal dnou zprvu. Od t doby, co napsal[ENTER]posledn dopis, se vbec neozval.[ENTER]nebylo nic slyet.[ENTER]Jdi k Yu-Hwanovi a porozhldni se po Mirinin[ENTER]bratrovi. " -gameforge.subquest_23._130_npcChat = " Vidl jsi Mirinina bratra? " -gameforge.subquest_23._140_say = " Mirinin bratr? Obvm se, e ti nemohu pomoci.[ENTER]Ji dlouho sem se s nm nepotkal. Sotva si[ENTER]pamatuji, jak vypadal. Bojm se, e se mu nco[ENTER]stalo. Zeptej se lovce Yang-Shina. Pod nkde[ENTER]chod a mon ho vidl. " -gameforge.subquest_23._150_sendLetter = " Hledej Yang-Shina " -gameforge.subquest_23._160_targetVid = " Jdi za lovcem Yang-Shinem " -gameforge.subquest_23._170_say = " Lovec Yang-Shin pod nkde chod. Mon vidl[ENTER]Mirinina bratra. " -gameforge.subquest_23._180_npcChat = " Vidl jsi Mirinina bratra? " -gameforge.subquest_23._190_say = " Mysl Mirinina starho bratra? Naposledy jsem[ENTER]ho vidl v dol Seungryong sbrat liv byliny.[ENTER]Byl jsem trochu pekvapen, protoe je to tam[ENTER]docela nebezpen, ale nijak velkou pozornost[ENTER]jsem tomu nevnoval. " -gameforge.subquest_23._200_say = " Ml jsem ho zastavit. Pokud se jet neozval, pak[ENTER]se mu muselo nco stt. Ml bys radji jet do[ENTER]dol Seungryong a podvat se po nm. " -gameforge.subquest_23._20_npcChat = " Pro ple? " -gameforge.subquest_23._210_select = " Zat hledn " -gameforge.subquest_23._220_say = " Vzdt hledn? " -gameforge.subquest_23._230_say = " Mirine byla opravdu velmi neastn. Vrtm se[ENTER]pozdji. " -gameforge.subquest_23._240_say = " Pokud se star bratr ji dlouho neozval,[ENTER]neznamen to, e se mu muselo nco stt. Nemusel[ENTER]chodit do nebezpenho dol jen proto, e ho o[ENTER]to podala mal dvka. " -gameforge.subquest_23._250_say = " Ten kol nen tak jednoduch jak se zdlo. dol[ENTER]Seungryong je nebezpen msto. Ale slbil jsem[ENTER]to, take to udlm. " -gameforge.subquest_23._260_sendLetter = " Ztracen bratr " -gameforge.subquest_23._270_targetVid = " Hledej starho bratra v dol Seungryong " -gameforge.subquest_23._280_sayTitle = " Hledej Mirinina bratra " -gameforge.subquest_23._290_say = " Mirinin bratr hled liv byliny v dol[ENTER]Seungryong. Jdi tam a pesv se, e je v[ENTER]podku. Teleportr ti pro zatek pome, pokud[ENTER]hled njakou krat cestu. " -gameforge.subquest_23._300_npcChat = " Ta mrtvola! " -gameforge.subquest_23._30_say = " Jednou jsi mi pinesl od bratra dopis, e? Byla[ENTER]jsem ti za to moc vdn. Bohuel, od t doby o[ENTER]nm nemm dnou zprvu. A on je stle pry,[ENTER]hled pro mne liv byliny. " -gameforge.subquest_23._310_say = " Le tam mrtv mu. Je mlad a tl a vypad to,[ENTER]e sbral gingko. Obvm se, e by to mohl bt[ENTER]Mirinin star bratr, kter jej tak sbral. Na[ENTER]tle je nhrdelnk s pvkem. Vezmu ho k[ENTER]Mirine. " -gameforge.subquest_23._320_sendLetter = " B k Mirine " -gameforge.subquest_23._330_sayTitle = " patn zprvy " -gameforge.subquest_23._340_say = " Nael jsi pvek na tle v dol Seungryoung.[ENTER]Je na nm vyryto Mirinino jmno. Jdi k Mirine a[ENTER]pedej j nhrdelnk a pvek. " -gameforge.subquest_23._350_npcChat = " Zn ten nhrdelnk? " -gameforge.subquest_23._360_say = " Ach, ten nhrdelnk... Ten pod nosval mj[ENTER]bratr. Mm podobn. Vdy jsme je nosili, abychom[ENTER]mli jeden na druhho vzpomnku a nali vdy k[ENTER]sob cestu. Ale... mj bratr tu nen... A jen[ENTER]nhrdelnk nael cestu zpt. " -gameforge.subquest_23._370_say = " Mj uboh bratr...[ENTER]A ve jen dky t vlce. Mj bratr prodval[ENTER]liv byliny, bylo to to jedin, co nm dvalo[ENTER]njak penze, dky nim jsme si mohli koupit[ENTER]jdlo. Vdy tvrd pracoval, abych mla co jst. A[ENTER]te je mrtv. Jen kvli m... " -gameforge.subquest_23._380_say = " Dkuji, e si mi to donesl. Te aspo vm, co se[ENTER]stalo.[ENTER]t v nevdomosti by bylo jet mnohem hor.[ENTER]Nikdy bych se nedozvdla, co se bratrovi[ENTER]pihodilo. " -gameforge.subquest_23._390_say = " Budu se o pvek starho bratra dobe starat a[ENTER]tob dm ten nhrdelnk jako vraz m vdnosti.[ENTER]Jsem si jista, e se ti bude hodit.[ENTER]Dkuji ti za pomoc. Myslm, e mj bratr je v[ENTER]nebi, co mysl? " -gameforge.subquest_23._400_sayReward = " Obdr 600 000 bod zkuenost.[ENTER]Obdr 35 000 Yang. " -gameforge.subquest_23._40_say = " Bojm se o nj, protoe o nm ji dlouho nemm[ENTER]dn zprvy. Promi, ale mohl by ses po nm[ENTER]podvat? Yu-Hwan by mohl nco vdt. " -gameforge.subquest_23._50_select = " Odmtnout " -gameforge.subquest_23._60_say = " Chce hledn vzdt? " -gameforge.subquest_23._70_say = " Ach...[ENTER]Pokm tady. Mon pozdji? Prosm...? " -gameforge.subquest_23._80_say = " Nemm as.[ENTER]Hodn tst tvmu bratrovi. " -gameforge.subquest_23._90_say = " Pomoct tomu ubohmu dvtku je moc mil.[ENTER]A nen to zas tak moc prce.[ENTER]Tak jdeme! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_24._10_targetVid = " Rov buchty Yu-Rang " -gameforge.subquest_24._110_say = " Pokud bude mt pozdji as, prosm pij. Nevm[ENTER]jak peijeme bez prodeje rovch buchet. " -gameforge.subquest_24._120_say = " Ve se tu to kolem bohatch lid, kte[ENTER]vyhazuj Yangy oknem jako by neml nastat ztek.[ENTER]Dokonce i kdy nevme, jestli budeme mt ztra co[ENTER]jst! Jdi pry! " -gameforge.subquest_24._130_say = " Dkuji, jsi moc mil.[ENTER]J tady pokm, a se vrt. " -gameforge.subquest_24._140_sendLetter = " Ukraden rov buchty " -gameforge.subquest_24._150_say = " Pines Yu-Rang zpt rov buchty, ukraden[ENTER]pavouky v pouti. Pokud se bude loudat, pavouci[ENTER]buchty sn anebo se buchty na slunci vysu. " -gameforge.subquest_24._160_sayReward = " Zabjej Pavouky v pouti Yongbi " -gameforge.subquest_24._170_npcChat = " O ukradench rovch buchtch " -gameforge.subquest_24._180_say = " Coe, pavouci buchty sndli? Ach ne! Nebo byly[ENTER]vysuen? Prosm, to ani nekej, ve je[ENTER]ztraceno! " -gameforge.subquest_24._190_select = " Ne, ve je v podku " -gameforge.subquest_24._200_select = " Vzdvm to. " -gameforge.subquest_24._20_npcChat = " Tv ukraden buchty... " -gameforge.subquest_24._210_say = " Nemohl bys to tedy zkusit pozdji? Rov buchty[ENTER]jsou pro mne moc dleit. Prosm![ENTER][ENTER]Chce vzdt kol najt rov buchty pro Yu-Rang? " -gameforge.subquest_24._220_select = " Zkusm to jet jednou. " -gameforge.subquest_24._230_select = " Je mi lto, je to moc tk. " -gameforge.subquest_24._240_say = " Tomu nemohu vit. Kdo nm te pome? " -gameforge.subquest_24._250_say = " Bud' tak hodn![ENTER]Pomo mi. " -gameforge.subquest_24._260_say = " Take bude pokraovat v hledn? Dky! Prosm,[ENTER]zkus najt rov buchty co nejrychleji. " -gameforge.subquest_24._270_say = " Ne, u je na to pozd.[ENTER]I kdybys je nael, tak u jsou uschl. Takov[ENTER]buchty se mi u nepoda prodat... " -gameforge.subquest_24._280_say = " Kouk se na zem a sleduje drobeky buchet,[ENTER]kter tam zanechali pavouci. Bohuel jsou ji[ENTER]cel oschl. " -gameforge.subquest_24._290_sayReward = " Promarnil jsi hlednm rovch buchet hodn[ENTER]asu. kol se nezdail. " -gameforge.subquest_24._300_sendLetter = " Zptky k Yu-Rang " -gameforge.subquest_24._30_say = " Ahoj, jak se m tvoje maminka? " -gameforge.subquest_24._310_targetVid = " Vra se k Yu-Rang " -gameforge.subquest_24._320_say = " Zachrnil si rov buchty ped pavouky prv[ENTER]vas! Dones je Yu-Rang. " -gameforge.subquest_24._330_npcChat = " M tst. Tady jsou ty buchty. " -gameforge.subquest_24._340_say = " Ty jsi nejlep! Vbec nevm, jak ti mm[ENTER]podkovat. Nyn je mohu prodat na triti.[ENTER]Mnohokrt ti dkuji. " -gameforge.subquest_24._350_sayReward = " Obdr 900 000 bod zkuenost. " -gameforge.subquest_24._360_sayReward = " Obdr 25 000 Yang. " -gameforge.subquest_24._40_say = " Oh, je j lp.[ENTER]Dky za zeptn. " -gameforge.subquest_24._50_say = " Vypad, jako bys ml problmy.[ENTER]Co se stalo? " -gameforge.subquest_24._60_say = " Kad den prodvm rov buchty, ale dnes se[ENTER]stalo nco hroznho. Objevili se tu obrovt[ENTER]pavouci a ukradli mi m buchty. Byla jsem[ENTER]ochromen strachy a nebrnila jsem jim. Nyn ale[ENTER]nemm dn buchty na prodej. Co ale budu jst?[ENTER]M rodina nem dn dal pjem... " -gameforge.subquest_24._70_select = " Najdu ti je " -gameforge.subquest_24._80_select = " Bohuel nemm as " -gameforge.subquest_24._90_sayTitle = " Otzka: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Co bys rd? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " No, od t doby, co mj manel padl ve vlce, se[ENTER]ctm velice oputn. Hm? Co by m zlepilo[ENTER]nladu? No, manel mi nosil kvtiny. " -gameforge.subquest_25._120_say = " Byly to kytky, kter rostou dost daleko od na[ENTER]vesnice.[ENTER]Nosil mi je i pesto, e to bylo velmi[ENTER]nebezpen. Od t doby, co mj manel zemel,[ENTER]jsem tyhle kvtiny u nevidla.[ENTER]Jsou dny, jako napklad dneska, kdy ho velice[ENTER]postrdm.[ENTER]Ach, co to povdm. Zapome, co jsem zrovna[ENTER]ekla.. " -gameforge.subquest_25._130_qSetTitle = " Zpt k Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Zpt k Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoung chyb kvtiny, kter j nosval manel.[ENTER]Jdi za Huahn-So a ekni mu o tom. " -gameforge.subquest_25._170_npcChat = " Drek pro Ariyoung... " -gameforge.subquest_25._180_say = " Take, co m Ariyoung rda? Neekl jsi j nic o[ENTER]m, e ne? Hm, m rda kvtiny, co j nosval[ENTER]manel? To je ale docela daleko od vesnice a pro[ENTER]m je tk se tam dostat. A mohou tam bt[ENTER]pery, jako jsou teba tygi. " -gameforge.subquest_25._190_say = " No jasn! Pro mi nepome? Pro nedojde[ENTER]natrhat ty kvtiny msto m? Byla by to dobr[ENTER]pomoc, co k? e to nen souast dohody?[ENTER]Prosmt, copak nevid, jak je tk zskat jej[ENTER]lsku? Pomoz mi! Zahrnu t penzi! " -gameforge.subquest_25._200_select = " Odmtnout " -gameforge.subquest_25._20_npcChat = " Moje nejmilej Ariyoung " -gameforge.subquest_25._210_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_25._220_say = " K ertu. A jak te zskm ty kytky? Prosmt,[ENTER]pokud zmn nzor, vra se. " -gameforge.subquest_25._230_say = " Ty jsi nebyl nikdy zamilovan?[ENTER]Nedovede si pedstavit, co k n ctm?[ENTER]Ach, Ariyoung... " -gameforge.subquest_25._240_say = " Dky![ENTER]Prosm dones mi ty kvtiny. " -gameforge.subquest_25._250_qSetTitle = " Pines kytky " -gameforge.subquest_25._260_targetVid = " Kytky " -gameforge.subquest_25._270_sayTitle = " Kvtiny pro Ariyoung " -gameforge.subquest_25._280_say = " Abys pomohl Huahn-So ci Ariyoung, co k n ct,[ENTER]mus zskat speciln kvtiny. Kvtiny rostou v[ENTER]rohu mapy prvn vesnice. " -gameforge.subquest_25._290_npcChat = " Nenael jsem dn kytky. " -gameforge.subquest_25._300_say = " Hm, smla...[ENTER]Chtl jsem j vyjdit sv pocity. Je tk[ENTER]zskat lsku. M nejdra Ariyoung... " -gameforge.subquest_25._30_say = " Zn pan Ariyoung? No, ona je...ne, byla vdan.[ENTER]jej manel padl ped lety ve vlce a ona od t[ENTER]doby ije sama. Je to opravdov osobnost a je[ENTER]stle velmi krsn. Vdala se velmi mlad a j[ENTER]piel pozd... " -gameforge.subquest_25._310_select = " Zkusm to dle " -gameforge.subquest_25._320_select = " Vzdm to " -gameforge.subquest_25._330_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_25._340_say = " Ach...[ENTER]Kdy si to rozmysl, tak m najde tady... s[ENTER]tkm srdcem.[ENTER]Prosm pomo mi. " -gameforge.subquest_25._350_say = " Takhle skon m lska?[ENTER]Ariyoung... " -gameforge.subquest_25._360_say = " Mnohokrt ti dkuji. Urit tak miluje, kdy[ENTER]rozum tomu, co ctm k Ariyoung. " -gameforge.subquest_25._370_npcChat = " Ariyounginy nejoblbenj kytky " -gameforge.subquest_25._380_say = " Tyhle kvtiny vypadaj jako ty, co popisovala[ENTER]Ariyoung. Njak natrhm. " -gameforge.subquest_25._390_qSetTitle = " Zpt k Huahn-So " -gameforge.subquest_25._400_say = " Nael jsem oblben kvtiny Ariyoung a natrhal[ENTER]jsem je. Ml bych je donst Huahn-So, aby je mohl[ENTER]dt Ariyoung. " -gameforge.subquest_25._40_say = " Ale protoe se vdala tak brzy, je z n te mlad[ENTER]vdova.[ENTER]I kdy je vdan...[ENTER]chci, aby vdla co k n ctm![ENTER]Uvdomuju si, e to je to neskromn pn, ale[ENTER]mohl bys mi pesto pomoct? " -gameforge.subquest_25._410_npcChat = " Tady jsou oblben kvtiny Ariyoung. " -gameforge.subquest_25._420_say = " Ach, to jsou ty kytky? Nyn mohu Ariyoung ci,[ENTER]co k n ctm! Nebo mysl, e je na to pli[ENTER]brzy? Ale co, na tom nezle, protoe jinak se[ENTER]u zblznm. Na, tady je tv odmna a jet[ENTER]jednou dky! " -gameforge.subquest_25._430_sayReward = " Obdr 400 000 bod zkuenost " -gameforge.subquest_25._440_sayReward = " Obdr 12 000 Yang. " -gameforge.subquest_25._50_say = " Mysl si, e m rda hezk mue? Nebo krsn[ENTER]obleen? Musm nejprve zjistit, co m rada, a[ENTER]pak j to budu moci dt. Mohl by ses to pokusit[ENTER]zjistit prosmt? Ale o m j nic nekej! Dm ti[ENTER]za to odmnu. " -gameforge.subquest_25._60_qSetTitle = " Jdi za Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Jdi za Ariyoung " -gameforge.subquest_25._80_targetVid = " Jdeme za Ariyoung " -gameforge.subquest_25._90_say = " Huahn-So je zamilovan do ovdovl Ariyoung.[ENTER]Aby j mohl ct, co k n ct, mus zjistit, co[ENTER]m rda.[ENTER]Zeptej se Ariyoung, co m rda. Ale dvej pozor[ENTER]na to, abys j toho neprozradil moc! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Je to tvoje ztrta.[ENTER]Zmek anci tvho ivota. " -gameforge.subquest_26._10_targetVid = " B za Sprvcem skladit " -gameforge.subquest_26._110_say = " Vborn. Vdl jsem, e t to bude zajmat. A[ENTER]njak zsk, vra se zpt a dej mi je. " -gameforge.subquest_26._120_sendLetter = " Jdi za Octaviem " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Jdi za Octaviem " -gameforge.subquest_26._150_say = " Sprvce skladit ti dal dobr tip: polvka ze[ENTER]abch stehnek je vynikajc lk na slabost a[ENTER]unaven kosti. Zeptej se Octavia, zda j me[ENTER]uvait. " -gameforge.subquest_26._160_npcChat = " Polvka ze abch stehnek? " -gameforge.subquest_26._170_say = " Polvka ze abch stehnek... ano, dlval jsem[ENTER]j. Ale to je ji dvno, protoe tenkrt jsem se[ENTER]nebl per, take jsem byl schopen si stehnka[ENTER]obstarat. " -gameforge.subquest_26._180_say = " Ale nyn... Jsem pli star a unaven. Z t[ENTER]polvky bych mohl zskat njakou energii, ale[ENTER]nen lehk by zabt. Pokud mi pinese ab[ENTER]stehnka na polvku, udlm nm tu nejlep[ENTER]polvku na svt! " -gameforge.subquest_26._190_select = " Jist, udlm. " -gameforge.subquest_26._200_select = " To neumm. " -gameforge.subquest_26._20_npcChat = " Jak se m? " -gameforge.subquest_26._210_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_26._220_say = " M asi co na prci, e?[ENTER]Pijd' zas, a si to rozmysl. " -gameforge.subquest_26._230_say = " Moje polvka nen moc znm... kdybys ji znal,[ENTER]tak bys neodmtl.[ENTER]No dobr, tak sbohem. " -gameforge.subquest_26._240_say = " Tak posp![ENTER]Zatm pipravm vechno, co je na polvku ze[ENTER]abch stehnek poteba. " -gameforge.subquest_26._250_sendLetter = " ab stehnko obdreno " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Zskej ab stehnka " -gameforge.subquest_26._280_say = " Zskal jsi obrovsk ab stehnko. Vra se k[ENTER]Octaviovi. " -gameforge.subquest_26._290_sayTitle = " Zabiij vdce abovojk " -gameforge.subquest_26._300_say = " Octavio potebuje ab stehnka, aby mohl uvait[ENTER]polvku. Me je zskat lovem vdc abovojk v[ENTER]Temnm chrmu. " -gameforge.subquest_26._30_sayTitle = " Sprvce skladit: " -gameforge.subquest_26._310_npcChat = " Te nemohu " -gameforge.subquest_26._320_say = " Co se s tebou dje?[ENTER]Kdy jsem byl tak mlad jako ty, tak jsem za[ENTER]jeden den sehnal 10 stehen! " -gameforge.subquest_26._330_select = " Zkusit znova " -gameforge.subquest_26._340_say = " U jsi unaven?[ENTER]Pro si neudl pestvku a nezkus to zas[ENTER]pozdji? " -gameforge.subquest_26._350_say = " Docela by se mi ta polvka hodila. Ale to se[ENTER]nestane. koda. Mj se! " -gameforge.subquest_26._360_say = " Tak tu neokounj a b! Voda se ji va a ve[ENTER]ostatn je tak pipraveno! " -gameforge.subquest_26._370_targetVid = " Jdi za Octaviem " -gameforge.subquest_26._380_say = " Ano, tomuhle km ab stehno! Bvvaly men,[ENTER]ale jsem si jist, e tohle bude tak chutnat[ENTER]dobe. Pokej... ano, von to skvle! Jet[ENTER]trochu soli... Tak, tady je tv porce. Hahaha,[ENTER]te mm dost energie na tden prce! " -gameforge.subquest_26._390_say = " A nikomu o tom nekej. Obzvlt ne Sprvci[ENTER]skladit. Rd mluv a pokud se lid dozv o t[ENTER]polvce, tak nebudu mt chvilku klidu, protoe ji[ENTER]pod nkdo bude chtt ochutnat. " -gameforge.subquest_26._400_sayReward = " Obdr 5 000 000 bod zkuenost. " -gameforge.subquest_26._40_say = " V posledn dob se nectm moc dobe. M tlo u[ENTER]nen to co bvalo. Kdy jsem byl mlad, mohl[ENTER]jsem pracovat kad den a do veera a jet u[ENTER]toho pt alkohol. Nyn mi ale d prci u jen[ENTER]rno vstt. Potebuji tvou pomoc, abych mohl[ENTER]uvait polvku ze abch stehnek, co mi vrt[ENTER]energii. " -gameforge.subquest_26._410_sayReward = " Obdrel jsi 50,000 Yang. " -gameforge.subquest_26._50_say = " Ty e nev, co je polvka ze abch stehnek?[ENTER]Pokud j trochu vypije, okamit se ti vrt[ENTER]energie a me pracovat cel tden ani by ses[ENTER]unavil. Octavio tuto polvku dlval, ale z[ENTER]njakho dvodu s tm nedvno pestal. " -gameforge.subquest_26._60_select = " Pjdu za Octaviem " -gameforge.subquest_26._70_select = " Nemm as " -gameforge.subquest_26._80_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_26._90_say = " Dobr, pokud nem as, pij pozdji, najde mne[ENTER]tady. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Ml by se stydt, kat si otec! Jestli ho najdu.[ENTER]Bh ochrauj jeho dui! V mi, nepehnm.[ENTER]Zeptej se ostatnch ve vesnici, souhlas se mnou. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Obchodnice: " -gameforge.subquest_27._120_makequestbutton = " Jdi za obchodnic se smenm zbom " -gameforge.subquest_27._130_say = " Mon obchodnice se smenm zbom bude o[ENTER]Soonovi vdt. Zajdi za n a zeptej se j, zda o[ENTER]Soonovi neslyela. " -gameforge.subquest_27._140_npcChat = " Co je se Soonem? " -gameforge.subquest_27._150_say = " Vera sem piel a ptal se po tajn Knize chrmu.[ENTER]Neml u sebe dn penze, take se na ni jen[ENTER]podval. Mus bt pro nj opravdu dleit, kdy[ENTER]kvli n zanedbv rodinu. Pro ho tak zajm? " -gameforge.subquest_27._160_sayTitle = " Obchodnice: " -gameforge.subquest_27._170_say = " Je mi lto Aranyo. Nevdala ze za Soona kvli[ENTER]tomu, aby na nj cel dny dela. Jsem si jist e[ENTER]neekala, e bude muset celou rodinu ivit ona.[ENTER]Ml bys mu domluvit. Mon zjist, co dl patn. " -gameforge.subquest_27._180_makequestbutton = " B k Soonovi " -gameforge.subquest_27._190_qSetTitle = " B k Soonovi " -gameforge.subquest_27._200_targetVid = " Zase Soon " -gameforge.subquest_27._20_npcChat = " Radost ze ten " -gameforge.subquest_27._210_say = " B za Soonem[ENTER]B za nm a zeptej se ho na tajnou knihu chrmu. " -gameforge.subquest_27._220_npcChat = " Co to je - ta tajn kniha chrmu? " -gameforge.subquest_27._230_say = " V, e jsem peetl vechny knihy na svt? Te[ENTER]jsem slyel o tajn Knize chrmu. Povsti kaj,[ENTER]e obsahuje vechna tajemstv Temnho chrmu. A[ENTER]tak vysvtluje, jak se stt svatm. " -gameforge.subquest_27._240_say = " Stran rd bych peetl tuhle knihu.[ENTER]Mohl bys mi ji sehnat?[ENTER]Kdy to pro mn udl, tak ti za to taky nco[ENTER]dm. I kdybych musel prodat svj dm! " -gameforge.subquest_27._250_select = " Udlm! " -gameforge.subquest_27._260_select = " Bohuel nemu " -gameforge.subquest_27._270_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_27._280_say = " N tak, fakt mi nechce pomoct?[ENTER]Kdy ne ted', tak mon pt![ENTER]ekm na tebe. " -gameforge.subquest_27._290_say = " Opravdu nechce?[ENTER]Potebuje asi dovolenou, co?[ENTER]Ten dokument je pro mne dost dleit.[ENTER]Co si te ponu...[ENTER]Sakra... " -gameforge.subquest_27._300_say = " Dky, pokm tu na tebe. " -gameforge.subquest_27._30_say = " Tak te tak rd jako j? Slova, kter se[ENTER]spojuj ve vty a nakonec utvo knihu. Jak[ENTER]ndhern! A ta radost pst knihu, kterou ostatn[ENTER]mohou st! Nen nic lepho! " -gameforge.subquest_27._310_makequestbutton = " Nael jsi tajnou Knihu chrmu " -gameforge.subquest_27._320_qSetTitle = " Nael jsi knihu chrmu.[ENTER]Vra se k Soonovi. " -gameforge.subquest_27._330_targetVid = " Vra se k Soonovi " -gameforge.subquest_27._340_makequestbutton = " Pora Tmav fanatiky " -gameforge.subquest_27._350_sayTitle = " Zabil jsi tmav fanatiky. " -gameforge.subquest_27._360_say = " Dones knihu tajnho chrmu k Soonovi. " -gameforge.subquest_27._370_say = " Soon m zjem o tajnou Knihu chrmu. Pokud bude[ENTER]zabjet Tmav fanatiky, mon ji od nich zsk. " -gameforge.subquest_27._380_npcChat = " Tajn kniha chrmu " -gameforge.subquest_27._390_say = " Ano, to je ona! Mnohokrt dkuji![ENTER]Tady je tv odmna.[ENTER]A nyn m nech bt, musm si ji pest! " -gameforge.subquest_27._400_sayReward = " Obdr 850 000 bod zkuenost. " -gameforge.subquest_27._40_say = " V tch strnkch pulzuje ivot! Nachz se zde[ENTER]erstv poznatky i star tajemstv. Pedstav si,[ENTER]jak chud by byl mj ivot bez knih... a[ENTER]nanetst... moje ena m nechpe. Mohl bys j[ENTER]njak vysvtlit, e je to dobr vc? " -gameforge.subquest_27._410_sayReward = " Obdr 20 000 Yang. " -gameforge.subquest_27._420_say = " Hey...[ENTER]Jet ji nem?[ENTER]Kdy pijme kol, tak ho taky dokoni![ENTER]Te b dokonit kol! " -gameforge.subquest_27._430_say = " Nepodceuj Temn fanatiky. Zkus to pozdji. " -gameforge.subquest_27._440_say = " No, tak budu muset o pomoc podat nkoho jinho.[ENTER]Sbohem. " -gameforge.subquest_27._450_say = " Dky, pokm na tebe.[ENTER]U se nemu dokat, a ji budu dret v ruce. " -gameforge.subquest_27._50_makequestbutton = " Jdi za Aranyo " -gameforge.subquest_27._60_sayTitle = " Jdi za Aranyo " -gameforge.subquest_27._70_say = " Jdi za Aranyo a zeptej se j na jejho mue. " -gameforge.subquest_27._80_npcChat = " Pro jsi natvan? " -gameforge.subquest_27._90_say = " Natvan? J brzy vybouchnu vzteky! Chod mj[ENTER]manel do prce? NE! Pinese nkdy dom njak[ENTER]penze? NE! Msto toho se jen pod nkde[ENTER]schovv a te si knihy! U jsi nkdy nco[ENTER]takovho slyel? Mohou ns knihy oblci? Nebo nm[ENTER]dt jdlo? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Ruda pro kove " -gameforge.subquest_30._10_npcChat = " Potebuje rudu? " -gameforge.subquest_30._110_targetVid = " Kov " -gameforge.subquest_30._120_sayTitle = " Zpt ke kovi " -gameforge.subquest_30._130_say = " Zskal jsi rudu, kterou kov potebuje pro[ENTER]vrobu novch zbran. Ml bys mu ji donst. " -gameforge.subquest_30._140_sayTitle = " Zskej rudu na nov zbran " -gameforge.subquest_30._150_say = " Kov potebuje materil na vrobu zbran.[ENTER]Potebuje po stech: Zlatou rudu, stbrnou rudu a[ENTER]ebenov devo.[ENTER]Rudy se daj nashromdit dolovnm.[ENTER]Usazeniny jsou po cel map nhodn roztrouen.[ENTER]Take hledej dkladn.[ENTER]Kdy neme dolovat, tak me rudy koupit od[ENTER]jinch hr nebo s nimi obchodovat. " -gameforge.subquest_30._160_npcChat = " Mm pro tebe rudu " -gameforge.subquest_30._170_say = " To nesta. Potebuji 100 zlat rudy, 100[ENTER]stbrn rudy a 100 ebenov rudy " -gameforge.subquest_30._180_select = " Zkusit znovu " -gameforge.subquest_30._190_select = " Vzdt to " -gameforge.subquest_30._200_say = " Opravdu to chce navdy vzdt? " -gameforge.subquest_30._20_say = " Hej ty tam! Ano, myslm tebe![ENTER]Ted' u nejsi dn zatenk, co?[ENTER]A to jenom proto, e jsem ti dval komplikovan[ENTER]koly, e?[ENTER]Hahaha, to vechno bylo jenom pro tvoje blaho![ENTER]Vechny ty pote, kterma ses musel prodrat.[ENTER]Proto t te poprosm o skutenou laskavost. " -gameforge.subquest_30._210_say = " Nen lehk dostat ty rudy, co?[ENTER]Ale tst se dostav spolu s vykonanou tvrdou[ENTER]prac. Pro si neodpoine, ne se do toho pust[ENTER]znova? " -gameforge.subquest_30._220_say = " koda, byla to dobr mylenka.[ENTER]No, co se d dlat. Sbohem! " -gameforge.subquest_30._230_say = " Pokud se bude opravdu snait, bude mt brzy ve[ENTER]pohromad. Hodn tst. " -gameforge.subquest_30._240_say = " Ach, ty jsi opravdu nasbral ve! Tak to jde jak[ENTER]po drtkch. Pokej minutku, nebude to dlouho[ENTER]trvat. A tady je to! " -gameforge.subquest_30._250_say = " Hmmm, je to hotovo. Nkdy sm sebe pekvapm, jak[ENTER]jsem talentovan. Tady je tv zbra. Je nov, tak[ENTER]se o n dobe starej! " -gameforge.subquest_30._260_sayReward = " Obdr 200 000 bod zkuenost. " -gameforge.subquest_30._270_sayReward = " Obdr 20 000 Yang. " -gameforge.subquest_30._280_sayReward = " Obdr stbrn me+3. " -gameforge.subquest_30._290_sayReward = " Obdr vodn vj+3. " -gameforge.subquest_30._30_say = " Chtl jsem zkusit vyrobit novou zbra, ale jde na[ENTER]ni jenom tko sehnat materil.[ENTER]Zkusil bys mi ho sehnat? V tchto vcech zrovna[ENTER]nevynikm.[ENTER]A tu zbra potom dokonm, penechm ti ji! " -gameforge.subquest_30._40_say = " Na vrobu zbran potebuji zlatou rudu, stbrnou[ENTER]rudu a ebenov deva, od kad 100. To nen tak[ENTER]hodn, jak to vypad, protoe vdycky vyt[ENTER]spoustu materilu najednou. Mlo by to jt celkem[ENTER]lehce. Kdyby to na tebe bylo moc tk, tak ten[ENTER]materil me vyhandlovat s ostatnmi.[ENTER]Hodn spchu! " -gameforge.subquest_30._50_select = " Odmtnout " -gameforge.subquest_30._60_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_30._70_say = " Nespch to, tak pijd' zas, a si to rozmysl. " -gameforge.subquest_30._80_say = " koda, byla to dobr mylenka.[ENTER]No, co se d dlat. Sbohem! " -gameforge.subquest_30._90_say = " Jo, udl to?[ENTER]Jsi opravdov kamard! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Ruda pro kove " -gameforge.subquest_31._10_targetVid = " B za kovem " -gameforge.subquest_31._110_sayTitle = " Zpt ke kovi " -gameforge.subquest_31._120_sayReward = " M vechen materil, ze kterho ti kov vyrob[ENTER]nov brnn.[ENTER]Dones ho hned ke kovi. " -gameforge.subquest_31._130_sayTitle = " Zskej rudu pro nov brnn " -gameforge.subquest_31._140_sayReward = " Kov t povil hlednm materilu.[ENTER]Potebuje mdnou rudu, kusy perel a ebenov[ENTER]devo, od kadho 100.[ENTER]Materily se daj vytit pomoc motyky a[ENTER]schopnosti 'Tba' na kopekch s usazeninami po[ENTER]cel map. Hledej dkladn; kdy nenajde dn[ENTER]kopeky, tak me materil i koupit nebo s[ENTER]jinmi hri vymnit. " -gameforge.subquest_31._150_npcChat = " Mm pro tebe rudu " -gameforge.subquest_31._160_say = " Hmm, jet chyb njak materil. ekl jsem, e[ENTER]potebuji 100 mdn rudy, 100 ebenov rudy a 100[ENTER]kus perel! " -gameforge.subquest_31._170_select = " Zkusit znovu " -gameforge.subquest_31._180_select = " Vzdt to " -gameforge.subquest_31._190_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_31._200_say = " Je to moc tk?[ENTER]Nepin to samozejm jenom tst, ale i[ENTER]tvrdou prci.[ENTER]Pro to nezkus pozdji jet jednou? " -gameforge.subquest_31._20_npcChat = " Stle potebuje rudu? " -gameforge.subquest_31._210_say = " No, tady jsou m plny na nov brnn. Ta[ENTER]mylenka by mohla zmnit svt! Jak koda... " -gameforge.subquest_31._220_say = " Bu siln! Vm e to doke! " -gameforge.subquest_31._230_say = " Dobr prce.[ENTER]V hledn materilu jsi opravdu dobr.[ENTER]A te koukej... tady... a tady... a te to rychle[ENTER]zchladm... Tak, to je pro tebe jako odmna za[ENTER]tv sil. Brzy se zase uvidme. " -gameforge.subquest_31._240_sayReward = " Obdr 200 000 bod zkuenost. " -gameforge.subquest_31._250_sayReward = " Obdr 20 000 Yang. " -gameforge.subquest_31._260_sayReward = " Obdr pltov brnn lva+3. " -gameforge.subquest_31._270_sayReward = " Obdr erven mraven oblek+3. " -gameforge.subquest_31._280_sayReward = " Obdr pancov brnn ducha+3. " -gameforge.subquest_31._290_sayReward = " Obdr obleen lsky+3. " -gameforge.subquest_31._30_say = " Ahoj ty tam, m pro mn minutku?[ENTER]Povauji si toho, e jsi mi pomohl vyrobit tu[ENTER]novou zbra.[ENTER]Rd bych Tentokrt chci vyrobit nov brnn.[ENTER]Pot, co jsem vyrobil tu zbra, je dalm[ENTER]logickm krokem vyrobit nco na obranu. " -gameforge.subquest_31._40_say = " Samozejm na to zase potebuji materil.[ENTER]Seene mi ho? I tentokrt zase dostane odmnu.[ENTER]Ale bez prce nejsou kole.[ENTER]Tentokrt potebuji mdnou rudu, kusy perel a[ENTER]ebenov devo, zase od kadho 100.[ENTER]M napsno na ele, e u v, jak to funguje.[ENTER]Tak si posp. " -gameforge.subquest_31._50_select = " Pijmout " -gameforge.subquest_31._60_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_31._70_say = " eho se boj? Tak se vra, a bude mt odvahu[ENTER]pracovat. " -gameforge.subquest_31._80_say = " Ta troka rudy nestoj peci ani za e. No, jak[ENTER]chce. Ztra se! " -gameforge.subquest_31._90_say = " Pome mi znovu? Jsi dobr ptel. A neboj,[ENTER]prvn zbroj bude tv. " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Poadavek obchodnho cestujcho " -gameforge.subquest_32._10_targetVid = " Vbr obchodnk " -gameforge.subquest_32._110_targetVid = " Jdi k Ah-Yu " -gameforge.subquest_32._120_targetVid = " Jdi za obchodnic se smenm zbom " -gameforge.subquest_32._130_sayReward = " Materily pro obchodnka " -gameforge.subquest_32._140_sayReward = " Obchodn cestujc k, e potebuje materil na[ENTER]vrobu nhrdelnku.[ENTER]Potebuje na to 100 tenovch zub Ork, jeden[ENTER]perk a nit na it. Kvli zubm jdi lovit siln[ENTER]or amany, perk dostane od obchodnice a nit[ENTER]na it od Ariyoung.[ENTER]A bude mt vechno pohromad, dones to k[ENTER]obchodnmu cestujcmu. " -gameforge.subquest_32._150_npcChat = " Potebuji nit na it. " -gameforge.subquest_32._160_say = " Vroba nit na it nen sloit, ale pak bych[ENTER]neml as na jinou prci. Slbil jsem dnes Ah-You[ENTER]spchnout aty a chci j je donst... " -gameforge.subquest_32._170_say = " Co mysl - donese Ah-Yu aty, zatmco ti udlm[ENTER]nit, plat? " -gameforge.subquest_32._180_say = " Opravdu to chce navdy vzdt? " -gameforge.subquest_32._190_say = " Opravdu to nen pli daleko. Pro pod vh?[ENTER]Vra se, a bude pipraven. " -gameforge.subquest_32._200_say = " Ach, j doufala, e m as. Tak to musm jt[ENTER]sama. Sbohem. " -gameforge.subquest_32._20_npcChat = " O nhrdelncch... " -gameforge.subquest_32._210_say = " Skvl, moc ti dkuji. Vyi m pozdravy Ah-Yu a[ENTER]sna se, a ty jej aty bhem cesty nepotrh.[ENTER]J tu na tebe pokm. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Ne ses vrtil ze sousedn vesnice, tak sem ti[ENTER]udlala tu nit. Nezapoml jsi dt Ah-Yu aty, e[ENTER]ne? Poslal by si pro n znovu. " -gameforge.subquest_32._240_say = " Byla Ah-Yu s tm obleenm spokojen?[ENTER]To se toti hned lp pracuje.[ENTER]Tady m tu nit na it.[ENTER]Je to pevn nit. D se pout na ledacos. " -gameforge.subquest_32._250_say = " Vdy jsem ti nit u dala. To si j ztratil? " -gameforge.subquest_32._260_npcChat = " Ariyoung ti posl tyhleaty. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Ok, to je prima. Byl jsi opravdu rychl. Mus[ENTER]udrovat star ptelstv, e? asto si[ENTER]pomhme... Dkuji ti, e jsi mi donesl ty aty.[ENTER]Prosm, pozdravuj ode mne Ariyoung. " -gameforge.subquest_32._290_npcChat = " Potebuji perk " -gameforge.subquest_32._300_say = " Hled perk?[ENTER]Mohu ti jej dt, ale pouze pokud mi pome.[ENTER]Momentln vyrbm speciln lk proti bolesti,[ENTER]ale potebuji jednu psadu: tyg jtra. Je[ENTER]tk je zskat. Potebuji jich 100. " -gameforge.subquest_32._30_say = " My obchodn cestujc nemme ve vlce lehk asy.[ENTER]Vichni chtj obchodnky, ale poadavky se[ENTER]rychle mn, take nikdy nevm, zda mm sebou ty[ENTER]sprvn vci. A to ani nemluvm o nebezpen a[ENTER]dlouh cest pes divoinu, kde vechny ty[ENTER]pery haj na neopatrn cestujc. Nechce si[ENTER]vydlat pr Yang? Hodila by se mi pomoc. " -gameforge.subquest_32._310_say = " Tak potebuji njak liv byliny, ale ty tak[ENTER]me zskat z tygr. Oni se v nich rdi vlej,[ENTER]protoe maj rdi jejich vni. Dm ti ten perk[ENTER]za byliny a tyg jtra. " -gameforge.subquest_32._320_say = " Lov tygry nebo bl tygry. " -gameforge.subquest_32._330_say = " Co k? Dohodnem se? " -gameforge.subquest_32._340_say = " Je mj kol pro tebe moc tk? To se mi nezd![ENTER]Vra se, a zmn nzor. " -gameforge.subquest_32._350_say = " Ty jde tak dlouhou cestu od obchodnka a pak to[ENTER]vzd? No jak chce...[ENTER]Mj se. " -gameforge.subquest_32._360_say = " Dobe. To nm pome obma, e? Dky a hodn[ENTER]tst! " -gameforge.subquest_32._370_npcChat = " Mohu te dostat ten perk? " -gameforge.subquest_32._380_say = " Podvejme se... tady je 100 tygch jater a[ENTER]liv byliny. Dky![ENTER]Tak tady m, opravdu sis ten perk zaslouil.[ENTER]Mj se! " -gameforge.subquest_32._390_qSetTitle = " Zpt k obchodnmu cestujcmu " -gameforge.subquest_32._400_targetVid = " Zpt k obchodnmu cestujcmu " -gameforge.subquest_32._40_say = " Momentln je velk poptvka po nhrdelncch z[ENTER]tenovch zub Ork. Tenov zuby Ork jsou velk[ENTER]a tvrd a dobe se z nich dlaj perky. A vojci[ENTER]si mysl, e nhrdelnk ze zub Silnho orho[ENTER]amana jim pinese tst v boji. Mohl bys mi ty[ENTER]zuby nasbrat? 100 tenovch zub by mohlo bt[ENTER]dostaten mnostv pro zatek. " -gameforge.subquest_32._410_sayReward = " Zpt k obchodnmu cestujcmu " -gameforge.subquest_32._420_sayReward = " Konen m vechen materil na nhrdelnk. Vra[ENTER]se k obchodnmu cestujcmu. " -gameforge.subquest_32._430_npcChat = " Mm vechen materil " -gameforge.subquest_32._440_sayTitle = " Obchodn cestujc: " -gameforge.subquest_32._450_say = " M vechen materil? Tak se koukneme...[ENTER]Ano, je to opravdu vechno. Dky tob mohu[ENTER]rozit svou nabdku, to je dobr. A tady je[ENTER]tvj dl. Mj se.[ENTER][ENTER]Pojte sem, pojte! Je tu nco pro kadho... " -gameforge.subquest_32._460_sayReward = " Obdr 1 100 000 bod zkuenost. " -gameforge.subquest_32._470_sayReward = " Obdr zlat nramek, zlat nhrdelnk a zlat[ENTER]nunice. " -gameforge.subquest_32._480_say = " Hmmm, je mi lto, ale nco chyb. Nepotebuji[ENTER]nekompletn dodvku. Jet to zkus? " -gameforge.subquest_32._490_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_32._500_say = " Dky, e jsi to tak lehce nevzdal. tst peje[ENTER]tm, kte se neboj jej pokouet. Pokm na tebe[ENTER]tady. " -gameforge.subquest_32._50_say = " Potebuji tak perk a nit na it. Jedno zsk[ENTER]od obchodnice se smenm zbom, druh od[ENTER]Ariyoung. Nen jednoduch zskat tolik vc, ale[ENTER]prodej nhrdelnk je dobr obchod a ty za ty[ENTER]materily dostane dobrou odmnu. Co mysl, zn[ENTER]ti to zajmav? " -gameforge.subquest_32._510_say = " kol je moc tk? No, alespo jsi to zkusil.[ENTER]Pokud budu mt nco lehho, dm ti vdt.[ENTER]Sbohem. " -gameforge.subquest_32._520_say = " Zkus to znova?[ENTER]Dobr.[ENTER]Pokm tu na tebe. " -gameforge.subquest_32._60_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_32._70_say = " Nem as? To chpu. Ale prosmt, pij a bude[ENTER]as mt. " -gameforge.subquest_32._80_say = " Boe, jak dokonm vechny moje zakzky? Sbohem! " -gameforge.subquest_32._90_say = " Vynikajc. Pokm tu na tebe. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Nalezena mapa pokladu " -gameforge.subquest_33._10_targetVid = " Jdi za knihomolem. " -gameforge.subquest_33._110_say = " Ulovil jsi vechny 4 zvec bostva okolo[ENTER]vesnice a zskal vechny 4 sti mapy pokladu.[ENTER]Dones je Soonovi. " -gameforge.subquest_33._120_sayTitle = " Lov zvecho bostva " -gameforge.subquest_33._130_say = " Zskej vechny 4 sti mapy pokladu lovem[ENTER]zvecch boh Lykose, Scrofy, Bery a Tigrise. " -gameforge.subquest_33._140_sayReward = " (Nalezeny sti mapy pokladu : %s ) " -gameforge.subquest_33._150_sendLetter = " Mapa pokladu " -gameforge.subquest_33._160_sayTitle = " sti mapy sesbrny " -gameforge.subquest_33._170_say = " Vra se k Soonovi a sdl mu, e jsi nael mapu[ENTER]pokladu. " -gameforge.subquest_33._175_npcChat = " Zskal jsem vechny sti mapy. " -gameforge.subquest_33._180_say = " Ach! Fantastick! Vechny tyi sti[ENTER]pohromad... O tom se mi ani nezdlo! Nyn jen[ENTER]spojm ty kousky abych zskal mapu... tak... " -gameforge.subquest_33._190_say = " Hmmm... Divn. Mapa k, e poklad je ukryt na[ENTER]skle nedaleko Starho mue. To mi nepijde jako[ENTER]pravda. Jinak u by byl nalezen. To je dtsk[ENTER]trik! Pesto, chce se po tom pokladu podvat,[ENTER]nebo mm tu mapu radji split? " -gameforge.subquest_33._200_select = " Podvm se " -gameforge.subquest_33._20_npcChat = " O map pokladu... " -gameforge.subquest_33._210_select = " Spal ji. " -gameforge.subquest_33._220_say = " Opravdu jsi si jist, e tu mapu nepotebuje? " -gameforge.subquest_33._230_say = " Jak slabomysln pohdka![ENTER]Promi, e jsem t poslal hledat ty sti mapy.[ENTER]J je splm, aby se u nikdo jin nedal naplit.[ENTER]Ale pesto ti dkuji za tv sil. Sbohem. " -gameforge.subquest_33._240_say = " eho se boj? M vechny sti mapy. Tak jdi a[ENTER]hledej. A tum, vem si tu mapu. " -gameforge.subquest_33._250_say = " Jak chce. Opravdu bych byl pekvapen, kdybys[ENTER]njak poklad nael, ale pesto - hodn tst.[ENTER]Vezmi si tu mapu. " -gameforge.subquest_33._260_say = " Mapa byla rozdlena na tyi sti. Potebujeme[ENTER]je vechny, abychom z nich sestavili mapu zpt! " -gameforge.subquest_33._270_select = " Zkusit znova " -gameforge.subquest_33._280_say = " Vzd to?[ENTER]Jak chce... mj se. " -gameforge.subquest_33._290_say = " Jak jsem si myslel. Jsi pln energie...[ENTER]Spolhm na tebe! " -gameforge.subquest_33._300_targetVid = " Skla u starce " -gameforge.subquest_33._30_say = " Hey ty...[ENTER]Nael jsem ve starch textech zvltn informace,[ENTER]pe se tam, e se v na vesnici nalzaj mapy[ENTER]poklad. Zn zvec bostva, kter str ped[ENTER]mstem?[ENTER]Ps bostvo, medvd bostvo, tyg bostvo a[ENTER]prase bostvo. " -gameforge.subquest_33._310_sayTitle = " Hledn pokladu " -gameforge.subquest_33._320_say = " Hm, pod sklou Starho mue...[ENTER]Nemm pont. Mon bych se ml zeptat Starho[ENTER]mue. Pro je ale tak daleko? K ertu... " -gameforge.subquest_33._330_sayTitle = " Staec: " -gameforge.subquest_33._340_say = " Co hled? Poklad? Hahahaha, to bude hledat[ENTER]dlouho! Uka mi tu mapu... Hmmm, myslm e je to[ENTER]tmhle. Hodn tst, hihihi... " -gameforge.subquest_33._350_say = " Tohle mus bt to msto! Heurka![ENTER]K ertu, zem je hodn tvrd. Hmm...[ENTER][ENTER]Ha, vidm njakou truhlu! " -gameforge.subquest_33._360_sendLetter = " Ten poklad skuten existuje! " -gameforge.subquest_33._370_sayTitle = " Zpt k Soonovi " -gameforge.subquest_33._380_say = " Kopal jsi na mst, kter ukazovala mapa[ENTER]Zvecch bostev a nael jsi turhlu s pokladem![ENTER]Vra se zpt k Soonovi a zeptej se ho na[ENTER]neoekvan pjem. " -gameforge.subquest_33._390_npcChat = " Nael jsem poklad! " -gameforge.subquest_33._400_say = " No to je ale pekvapen! Tak se podvejme...[ENTER]Ndhera! Pesn tak byla pokladnice popsna ve[ENTER]starch spisech. Te jet zjistit, jak ji[ENTER]otevt. Ale to nen tvj problm. Dky! Tady,[ENTER]vezmi si tohle jako vraz m vdnosti! " -gameforge.subquest_33._40_say = " Starovk pbhy kaj, e tito tyi bozi,[ENTER]vypadajc jako zvata, rozdlili mapu na tyi[ENTER]sti a chrn ji na svch zemch. Nejsem si[ENTER]jist, e je to ale pravda. Mohl bys to pro mne[ENTER]zjistit? Prosm, ta nejistota m zabj... Moc[ENTER]prosm, prosm! " -gameforge.subquest_33._410_sayReward = " Obdr 1 400 000 bod zkuenost. " -gameforge.subquest_33._420_sayReward = " Obdr 25 000 Yang. " -gameforge.subquest_33._430_sayReward = " Obdr plbu s maskou ducha+1. " -gameforge.subquest_33._440_sayReward = " Obdr hradn plbu+1. " -gameforge.subquest_33._450_sayReward = " Obdr ocelovou kapuci+1. " -gameforge.subquest_33._460_sayReward = " Obdr solrn klobouk+1. " -gameforge.subquest_33._470_say = " Tak, kde je? Dl si ze mne legraci? Tys j[ENTER]opravdu nenael, e? " -gameforge.subquest_33._50_say = " Tebe star mapa pokladu nezajm? Jsi divn...[ENTER]Tak budu hledat dal vodtka ve starch textech.[ENTER]Vra se, pokud zmn nzor. " -gameforge.subquest_33._60_say = " Takov dobrodrustv se ti asi nelb?[ENTER]Jak te seenu ty sti t mapy?[ENTER][ENTER]No dobr... a je to jak chce. Mj se. " -gameforge.subquest_33._70_say = " Jsi opravdov ptel. Vm, e je najde. " -gameforge.subquest_33._80_sendLetter = " Mapa pokladu knihomola " -gameforge.subquest_33._90_targetVid = " B za knihomolem " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " Velitel m stle problm zskat nad bandou[ENTER]ernho vtru kontrolu. Zabij generly bandy[ENTER]ernho vtru Jak-To, To-Su a Gu-Ryunga. Pak se[ENTER]uklidn. " -gameforge.subquest_34._10_npcChat = " Co dl banda ernho vtru? " -gameforge.subquest_34._110_say = " Generlov zabiti! " -gameforge.subquest_34._120_select = " Ano. Zkusit znovu. " -gameforge.subquest_34._130_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_34._140_say = " Boj nen snadn a vtzstv je jet t잚.[ENTER]Obzvlt, pokud bojuje s generly. Zkus to[ENTER]znovu. " -gameforge.subquest_34._150_say = " Jak jsem se u domnval, je to velmi siln banda.[ENTER]Na shledanou. " -gameforge.subquest_34._160_say = " Jsi velmi odvn![ENTER]Myslm, e doke porazit bandu ernho vtru! " -gameforge.subquest_34._170_targetVid = " Hla se u velitele. " -gameforge.subquest_34._180_say = " Vra se k veliteli a sdl mu, e jsi zabil[ENTER]generly. " -gameforge.subquest_34._185_npcChat = " Zabil jsem Generly! " -gameforge.subquest_34._190_say = " Hmmm... porazil jsi generly. Z toho, co banda[ENTER]ernho vtru provdla, ns u opravdu bolela[ENTER]hlava, ale te jim meme pkn naprskat. Bez[ENTER]generl budou jen ajek. Tady je tv odmna.[ENTER]Doufm, e t zase brzy uvidm! " -gameforge.subquest_34._200_sayReward = " Obdr 1 000 000 bod zkuenost. " -gameforge.subquest_34._20_sayTitle = " Velitel " -gameforge.subquest_34._210_sayReward = " Obdr prsten jazyk. " -gameforge.subquest_34._30_say = " I kdy jsi porazil bandu ernho vtru, jet[ENTER]pod nedala pokoj.[ENTER]Msto toho, aby se zklidnili, se zase chovaj jak[ENTER]zdivoel smeka.[ENTER]Jestli je chceme natrvalo porazit, musme zabt[ENTER]jejich generly. " -gameforge.subquest_34._40_say = " Jakmile budou generlov poraeni, bude snadn[ENTER]porazit i ostatn. Bude to tk prce, ale[ENTER]musme porazit generly bandy ernho vtru[ENTER]Jak-To, To-Su a Gu-Ryunga. Pokud je porazme, pak[ENTER]se zbytku bandy ernho vtru nemusme bt. Budu[ENTER]se modlit za tv vtzstv. " -gameforge.subquest_34._50_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_34._60_say = " Hmm... a bude pipraven, pijd' zas.[ENTER]Neexistuje hodn tak schopnch lid jako jsi ty. " -gameforge.subquest_34._70_say = " Ty neme...[ENTER]Jak pak mme porazit bandu ernho vtru? " -gameforge.subquest_34._80_say = " Vdl jsem, e se na tebe mohu spolehnout.[ENTER]Jakmile budou generlov vyzen, zbytek bandy[ENTER]ernho vtru nebude problm. Hodn tst! " -gameforge.subquest_34._90_sendLetter = " Zabij generly bandy ernho vtru " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Najdi pacholka " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Nasbral jsi 10 balk sena. Dones je pacholkovi,[ENTER]aby mohl nakrmit kon. " -gameforge.subquest_36._120_sayTitle = " Seno pro stje " -gameforge.subquest_36._130_say = " Ve stjch je hlad. Zskej 10 balk sena a dones[ENTER]je pacholkovi, ne kon pojdou hlady! Seno me[ENTER]zskat pi lovu. " -gameforge.subquest_36._140_npcChat = " Potebuje seno? " -gameforge.subquest_36._150_say = " Jsi tady, protoe t posl Yonah? Ji jsem o[ENTER]tob hodn slyel. Ach, vechny m kon chcpnou[ENTER]hlady, jestoi jim nedme seno. Pomoz mi, a pines[ENTER]mi seno pro kon! " -gameforge.subquest_36._160_say = " Slib je slib. A mon bych se pozdji rd projel[ENTER]na koni. Musm najt njak seno! " -gameforge.subquest_36._170_say = " Omlouvm se. Hledm, ale je prost nemon njak[ENTER]seno zskat. " -gameforge.subquest_36._180_say = " J vm, e nen moc pkn t dat, abys udlal[ENTER]mou prci, ale doufm, e to udl. Mohl bys to[ENTER]zkusit znovu? Znm velmi dleitou osobu v jinm[ENTER]krlovstv, pokud mi pome, poprosm ji o[ENTER]laskavost pro tebe. " -gameforge.subquest_36._190_select = " Zkusit znovu " -gameforge.subquest_36._200_say = " Samozejm e ti pomu.[ENTER]Nemm na to slu. " -gameforge.subquest_36._20_npcChat = " Stje maj problmy " -gameforge.subquest_36._210_say = " Nemu tomu vnovat dnou energii.[ENTER]Chci ti opravdu pomoci, ale nemu.[ENTER]Nejsem na to dost siln. " -gameforge.subquest_36._220_npcChat = " Mm seno pro kon " -gameforge.subquest_36._230_say = " M seno? Ach, dky. Nemli jsme pro kon[ENTER]dostatek rdla, tak jsem podal Yonaha. Je to[ENTER]mj dobr ptel. Myslel jsem si, e by mohl[ENTER]podat kohokoliv, kdo by byl schopen pomoci. Ale[ENTER]neekal jsem, e to bude tak rychle. Jen se[ENTER]podvej, jak usilovn kon erou! " -gameforge.subquest_36._240_sayReward = " Obdr 1 800 000 bod zkuenost. " -gameforge.subquest_36._250_sendLetter = " Zpt k Yonahovi " -gameforge.subquest_36._260_sayTitle = " Zpt k Yonahovi " -gameforge.subquest_36._270_say = " Donesl jsi 10 balk sena pro hladov kon[ENTER]pacholkovi. Vra se k Yonahovi a ekni mu o tom. " -gameforge.subquest_36._280_npcChat = " O kon je postarno! " -gameforge.subquest_36._290_say = " Ahoj, tak jsi zptky?[ENTER]Pravdpodobn to byla tk prce, zskat tolik[ENTER]sena. Dky, e jsi to nevzdal. Tady je za to pro[ENTER]tebe mal drek. " -gameforge.subquest_36._300_sayReward = " Obrel jsi Knihu mis. " -gameforge.subquest_36._30_say = " Hej, mm na tebe dotaz. Vm, e za stje je[ENTER]zodpovdn nkdo jin, ale mli jsme spoustu[ENTER]pot a hodila by se nm pomoc. Bhem vlky jsou[ENTER]kon hodn vyten, ale i ten nejsilnj k m[ENTER]sv hranice monost. " -gameforge.subquest_36._40_say = " Je tam mnoho kon, ale ne dostatek rdla, take[ENTER]mnoho z nich chcpe. Mohl bys prosm sehnat[ENTER]njak rdlo, aby kon zskali njakou energii?[ENTER]nemm po ruce nikoho jinho, koho bych mohl[ENTER]podat. Nasbrej 10 balk sena a dones je[ENTER]pacholkovi. On o tom problmu v. Jen mu ekni,[ENTER]e t poslm. " -gameforge.subquest_36._50_select = " Okamit odchzm! " -gameforge.subquest_36._60_select = " Ne, to nen vhodn prce. " -gameforge.subquest_36._70_say = " V tchto asech vce a vce cestovatel chce mt[ENTER]kon. Ale nikdo nemysl na to, e pro n mme[ENTER]mlo rdla. A nyn hladovj ve stjch. Pokud[ENTER]zmn nzor, vra se. " -gameforge.subquest_36._80_say = " Ach... Kon trp podvivou.[ENTER]Musm se s tm vyrovnat. " -gameforge.subquest_36._90_say = " Vm, e jsi zaneprzdnn a opravdu si cenm tv[ENTER]pomoci. V tchto dnech jsou kon opravdu[ENTER]dleit. A my pro n potebujeme seno. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah dl co me, aby vyrobil nov porceln,[ENTER]ale zatm se mu moc neda. Zajdi za uencem[ENTER]Urielem a zeptej se ho, zda nev nco o[ENTER]Seladonskm porcelnu. " -gameforge.subquest_37._10_targetVid = " Tajemstv Seladonskho porcelnu " -gameforge.subquest_37._110_npcChat = " Zn Seladonsk porceln? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Seladonsk porceln? No, vm hodn o historii a[ENTER]vd, ale umn m moc nezajm. Take se obvm,[ENTER]e ti o Seladonskm porcelnu mnoho neeknu.[ENTER]Ale mon v neco Soon? Nen moc oblben, ale[ENTER]te spoustu knih, take by se o nm mohl nco[ENTER]dost. " -gameforge.subquest_37._140_makequestbutton = " B k Soonovi " -gameforge.subquest_37._150_targetVid = " Jdi za Soonem " -gameforge.subquest_37._160_say = " Bohuel Uriel o Seladonskm porcelnu nic nev.[ENTER]Ale Soon te spousty knih, mon se o porcelnu[ENTER]nco doetl. Jdi za nm a zeptej se ho. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Co chce? Nevyruuj mne, kdy si tu![ENTER]Seladonsk porceln? Samozejm ho znm. Jen o[ENTER]nm jsem peetl celou hromadu knih. Pro? No,[ENTER]nekaj mi knihomol jen tak, v e rozumm[ENTER]vemu, co je napsno v knihch. " -gameforge.subquest_37._190_say = " Mohl bych ti z hlavy napsat, jak Seladonsk[ENTER]porceln vyrobit, ale pro bych to ml dlat?[ENTER]Hmm. Dobr, pokej, mm npad: podal jsem[ENTER]obchodnho cestujcho v druh vesnici o knihu,[ENTER]kter mi chyb, ale jet sem neml as za nm[ENTER]zajt. Pokud mi ji pinese, tak ti pomohu s[ENTER]porcelnem. Tak vyra na cestu! " -gameforge.subquest_37._200_makequestbutton = " K obchodnmu cestujcmu " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " B k obchodnmu cestujcmu " -gameforge.subquest_37._220_say = " Knihomol Soon v ve o Caledonskm porcelnu, ale[ENTER]neekne nic, dokud nebude mt od obchodnho[ENTER]cestujcho knihu. Najdi obchodnho cestujcho a[ENTER]dones Soonovi tu knihu. " -gameforge.subquest_37._230_npcChat = " Posl m Soon... " -gameforge.subquest_37._240_say = " Hej, ty ses vrtil, abys mi zase pomohl? Aha, ty[ENTER]chce knihu pro Soona. el bych do msta v[ENTER]nejbli dob, ale on je hrozn netrpliv a[ENTER]d ostatn, aby mu ji u pinesli. Hmm. tady[ENTER]je. Nechpu, co Soon na tch hromadch papru[ENTER]vid. Daleko dleitj je rychle vydlat Yangy! " -gameforge.subquest_37._250_qSetTitle = " Zpt k Soonovi " -gameforge.subquest_37._260_targetVid = " Zpt k Soonovi " -gameforge.subquest_37._270_say = " Od obchodnho cestujcho jsi zskal knihu pro[ENTER]Soona. Vra se k Soonovi a dej mu tu knihu - pak[ENTER]ti prozrad, jak vyrobit Seladonsk porceln. " -gameforge.subquest_37._280_npcChat = " Mm tu knku " -gameforge.subquest_37._290_say = " Hur! Konen mm tu novou knihu! Dky, dky![ENTER]U nezbv moc knih, kter bych nepeetl...[ENTER]Tady jsem sepsal, co je dleit pro vrobu[ENTER]Seladonskho porcelnu. Dr se toho nvodu a[ENTER]vyrob fantastick porceln. A te promi, ale[ENTER]musm si pest tu knihu... " -gameforge.subquest_37._300_makequestbutton = " Zpt k Yonahovi " -gameforge.subquest_37._30_say = " Hmm... to nen dobr. A ani tohle nen ono...[ENTER]Ach, zdravm! Podvej: vyrbm porceln bez[ENTER]pestvky, ale on se pod tm okamit[ENTER]rozbj. Myslm, e potebuji njak nov druh[ENTER]porcelnu... " -gameforge.subquest_37._310_targetVid = " Dones poznmky Yonahovi " -gameforge.subquest_37._320_say = " Soon dodrel slib a sepsal postup, jak vyrobit[ENTER]Seladonsk porceln. Dones poznmky Yonahovi. " -gameforge.subquest_37._330_say = " Ach!!!![ENTER]Tady je napsno ve o vrob Seladonskho[ENTER]porcelnu!!! Dky tomu se do historie zapi jako[ENTER]Mistr emesla! Dky za pomoc. Brzy ti budu[ENTER]schopen ukzat m nejlep keramick dla! Na to[ENTER]se spolehni! Vyrobm tak skvl Seladonsk[ENTER]porceln, e vydr cel stolet! " -gameforge.subquest_37._340_sayReward = " Obdr 2 500 000 bod zkuenost. " -gameforge.subquest_37._350_sayReward = " Obdr 35 000 Yang. " -gameforge.subquest_37._360_sayReward = " Obdr nefritov boty+3 " -gameforge.subquest_37._40_say = " Vyzkoum jednu novou metodu... Vroba[ENTER]Seladonskho porcelnu je velmi obtn, proto to[ENTER]um jenom velmi mlo lid. Ale j to budu[ENTER]potebovat pro moje umleck dla![ENTER]V tomhle ppad... ano, uenec Uriel by to mohl[ENTER]vdt![ENTER]B k uenci Urielovi a zeptej se ho na vrobu[ENTER]Seladonskho porcelnu, urit ti porad! " -gameforge.subquest_37._50_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_37._60_say = " Hm, ty m asi hodn prce? Nezapome se zase[ENTER]stavit a bude mt trochu asu. " -gameforge.subquest_37._70_say = " Chci vyrbt nejlep porceln.[ENTER]Chpu... ij blaze... " -gameforge.subquest_37._80_say = " Dky. Uriel bude vdt, co dlat. Mj se. " -gameforge.subquest_37._90_targetVid = " Pojme za Urielem " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " Byl mu ukraden krsn vyezvan luk, kter byl[ENTER]rodinnm ddictvm. Jdi do tk opi jeskyn a[ENTER]pines jej zpt od opic, kter jej ukradly. " -gameforge.subquest_38._10_targetVid = " Myslivcv poklad " -gameforge.subquest_38._110_sendLetter = " Najdi krsn vyezvan luk " -gameforge.subquest_38._120_targetVid = " Jdi za lovcem Yang-Shinem " -gameforge.subquest_38._125_say = " Nael jsi lovcv krsn vyezvan luk. Dones jej[ENTER]zpt Yang-Shinovi. " -gameforge.subquest_38._130_npcChat = " Tady je ten luk... " -gameforge.subquest_38._140_say = " Ano, to je on! Mj luk, jaj! M est byla[ENTER]obnovena. Od t doby, co jsem o nj piel, jsem[ENTER]trpl... Jsem ti opravdu vdn za tvou pomoc. Je[ENTER]pro mne est, e ti mohu dt toto. Nemus to[ENTER]vypadat zzran, ale je to od srdce, tak to[ENTER]pijmi. Dkuji ti, nyn mohu t v mru! " -gameforge.subquest_38._150_sayReward = " Obdr 1 500 000 bod zkuenost. " -gameforge.subquest_38._160_sayReward = " Obdr 35 000 Yang. " -gameforge.subquest_38._170_sayReward = " Obdr Pl᚝ statenosti. " -gameforge.subquest_38._180_say = " Nael jsi mj luk? Ale kde tedy je? To jsi ho[ENTER]zase ztratil? " -gameforge.subquest_38._190_select = " Budu pokraovat. " -gameforge.subquest_38._200_say = " No tak jo.[ENTER]Opatruj se. " -gameforge.subquest_38._20_say = " Halo, mohl bys mne na chvilku poslouchat? Jak[ENTER]me vidt, jsem lovec a m rodina jsou lovci[ENTER]cel generace. Je to velk est bt lovcem. Ale[ENTER]j jsem udlal velkou chybu, kter m popin v[ENTER]och cel rodiny... " -gameforge.subquest_38._210_say = " Mohl bys to jet zkusit? Dkuji.[ENTER]S tvmi schopnostmi by to pro tebe mla bt[ENTER]hraka. " -gameforge.subquest_38._30_say = " Tk se to krsn vyezvanho luku, kter byl[ENTER]kdysi dvno ukraden opicemi. Lovil jsem v opich[ENTER]jeskynch a na chvilku jsem nebyl pozorn - a[ENTER]opice toho vyuily a ukradly mi ten luk. " -gameforge.subquest_38._40_say = " Nikdy jsem nebyl tak hluboko v jeskynch Sangsun[ENTER]Dong, take tam neznm cestu a potebuji tvoji[ENTER]pomoc. Pr mstnch mi eklo, e m talent,[ENTER]proto t dm o laskavost. Nemohu se mm pedkm[ENTER]bez krsn vyezvanho luku podvat do o. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Hm, musm ho mt rychle zptky...[ENTER]Prosm pijd' znovu a bude mt as.[ENTER]ij blaze. " -gameforge.subquest_38._70_say = " No, pak tedy...[ENTER]Opatruj se na cestch. " -gameforge.subquest_38._80_say = " D se lehce najt, protoe to je opravdu krsn[ENTER]vyezvan luk! Dobe se ti za to odmnm! " -gameforge.subquest_38._90_sayTitle = " Hledej krsn vyezvan luk " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " Situace zrdce Balsa " -gameforge.subquest_39._10_targetVid = " Dodvka pro zrdce Balsa " -gameforge.subquest_39._110_say = " Zdrav zrdce Balsa se zhorilo. Vyhledej Baek-Go[ENTER]a zeptej se ho, jak by se dalo Balsovi pomoci. " -gameforge.subquest_39._120_makequestbutton = " Jdi za Baek-Go " -gameforge.subquest_39._130_qSetTitle = " Jdi za Baek-Go " -gameforge.subquest_39._140_targetVid = " Vzhru k Baek-Goovi. " -gameforge.subquest_39._150_npcChat = " Mm pacienta... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Ach, to jsi ty, jak se m? L nemocnho[ENTER]pacienta? ekni mi, co ho trp...Hmm... A jak[ENTER]lk bere? Coe?! dn div, e se ct he! Ten[ENTER]lk je pln k niemu! " -gameforge.subquest_39._180_say = " M tst, e je pod naivu. Je dost obtn[ENTER]najt pro nemocnho ten sprvn lk. Ale j vm,[ENTER]co mu pome. Existuje bylina, kter zbav tlo[ENTER]jedu a obnov zdrav. Bohuel, jej hledn je[ENTER]velmi nebezpen. " -gameforge.subquest_39._190_say = " Pokud vm, tak ta bylina roste jen v jeskynch[ENTER]Sangsun Dong. Ale je trhna pro Opiho krle,[ENTER]kter ji rd j. Bude ho muset zabt, abys tu[ENTER]bylinu zskal.[ENTER]Pokud mi ji pinese, mohu vyrobit ten sprvn[ENTER]lk. " -gameforge.subquest_39._200_select = " Ok, udlm to. " -gameforge.subquest_39._20_npcChat = " Ten tvj lk... " -gameforge.subquest_39._210_select = " To nemu " -gameforge.subquest_39._220_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_39._230_select = " Ano " -gameforge.subquest_39._240_say = " No jo, tak teda pozdji, a bude mt as. Hodn[ENTER]lid je nemocnch, ale jenom mlo jich hled[ENTER]njak lk. " -gameforge.subquest_39._250_say = " Hm, i tak se to d ci. koda, nikdo nen dost[ENTER]staten. Jak tohle jenom skon... " -gameforge.subquest_39._260_say = " Ach, dky. Bude to tvrd prce, ale ty jsi ji[ENTER]pomohl mnoha lidem! " -gameforge.subquest_39._270_makequestbutton = " Bylina Opiho krle " -gameforge.subquest_39._280_targetVid = " Zptky k Baek-Goovi " -gameforge.subquest_39._290_sayTitle = " Najdi bylinu Opiho krle " -gameforge.subquest_39._300_say = " M bylinu Opiho krle. Dones ji k Baek-Go, on[ENTER]z n udl lk pro Balsa. " -gameforge.subquest_39._30_say = " Dky, e jsi mi minule pinesl ten lk. Ale je tu[ENTER]problm... Lk ztratil svj inek. Myslm, e se[ENTER]to zhoruje.[ENTER]*Kejch* Nutn potebuji nov lk. " -gameforge.subquest_39._310_sayTitle = " Zskej bylinu z Sangsun Dong " -gameforge.subquest_39._320_say = " Baek-Go me pro Balsa vyrobit lk, ale potebuje[ENTER]bylinu Opiho krle. Me ji zskat v tk[ENTER]opi jeskyni. " -gameforge.subquest_39._330_npcChat = " Bylina opiho krle... " -gameforge.subquest_39._340_say = " Vypad to, jako kdyby se ta nemoc mohla rozrst v[ENTER]epidemii, ale my zatm neznme pinu. Ale vdci[ENTER]nm ekli, e lk me bt vyroben z byliny[ENTER]Opiho krle. Co se dje? Nael jsi ji tu[ENTER]bylinu? " -gameforge.subquest_39._350_select = " Zetm ne. Ale brzy! " -gameforge.subquest_39._360_select = " Nemu tu bylinu obstarat... " -gameforge.subquest_39._370_say = " Opravdu to chce vzdt? Hmm, pedpokldm, e t[ENTER]nemohu asi pesvdit co? Tak co mm dlat? Ta[ENTER]bylina by byla opravdov poehnn... " -gameforge.subquest_39._380_select = " Nemohu to udlat. " -gameforge.subquest_39._390_select = " Chci pomoct! " -gameforge.subquest_39._400_say = " Opice jsou na m moc siln. Nemohu zskat tu[ENTER]bylinu. Promi. " -gameforge.subquest_39._40_say = " Vm, e v nejblim mst ije jeden doktor.[ENTER]Mohl bys k nmu dojt a objasnit mu mj stav, aby[ENTER]ti ekl, jak mi lze pomoct?[ENTER]Jak vid, nemu v mm stavu opustit msto. Jsem[ENTER]ti velmi vdn, u posledn jsi mi pomohl a i[ENTER]tentokrt se ti odmnm. " -gameforge.subquest_39._410_say = " Odmtl jsi pomoci lidem, trpcm neznmou[ENTER]chorobou. Ztra se mi z o! " -gameforge.subquest_39._420_say = " M pravdu. Nkdo mus tu bylinu pinst, nebo[ENTER]nemocn lid budou velmi trpt. Postarm se o to. " -gameforge.subquest_39._430_say = " Dobr. Tak utkej! " -gameforge.subquest_39._440_say = " Ty jsi zskal bylinu Opiho krle! Doufm, e[ENTER]skuten me vylit tu zhadnou nemoc.[ENTER]Chvilinku pokej, pipravm lk... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Tady je ten lk. Utkej za pacientem a dej mu to.[ENTER]Ml by se pak ctit lpe. A tak mu ekni, e je[ENTER]vdy lep se zeptat doktora, kter lk je ten[ENTER]prav. " -gameforge.subquest_39._470_makequestbutton = " Dones lk Balsovi " -gameforge.subquest_39._480_targetVid = " Dv lk zrdci Balsovi " -gameforge.subquest_39._490_sayTitle = " Lk zrdce Balsa " -gameforge.subquest_39._500_say = " Baek-Go vyrobil lk z byliny Opiho krle, kter[ENTER]me vylit mnoho chorob. Dones ten lk zrdci[ENTER]Balsovi ve vedlej vesnici. " -gameforge.subquest_39._50_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_39._510_npcChat = " Tady je ten lk " -gameforge.subquest_39._520_say = " Nese mi ten nov lk? Je tu njak nov poznatek[ENTER]v lkaskm vzkumu? Promi, e ti zpsobuji[ENTER]pote. Ml jsem se zeptat na radu doktora hned[ENTER]na zatku. Ale natst mm te tenhle lk. " -gameforge.subquest_39._530_say = " Dky, e jsi mi pomohl dostat se z t m nemoci.[ENTER]Nemm mnoho ptel. Na, tady - vm e to nen[ENTER]mnoho, ale je to od srdce. Prosm, pijmi to.[ENTER]Pokud to peiji, nezapomenu ti to. " -gameforge.subquest_39._540_sayReward = " Obdr 4 000 000 bod zkuenost. " -gameforge.subquest_39._550_sayReward = " Obdr 65 000 Yang. " -gameforge.subquest_39._60_say = " Setkme se znovu, a bude vdt, jak mi lze[ENTER]pomoci. " -gameforge.subquest_39._70_sayTitle = " Zrdce Balso: " -gameforge.subquest_39._80_say = " Jestli takhle musm t dl...[ENTER]Tak zatm... " -gameforge.subquest_39._90_say = " Dkuju... bud' na sebe opatrn " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Vdl jsem, e se na tebe mohu spolehnout! Je to[ENTER]tk kol, ale jsem si jist, e ty to zvldne.[ENTER]Hodn tst! " -gameforge.subquest_40._10_targetVid = " Podprn vlen prostedek " -gameforge.subquest_40._110_targetVid = " Zptky k veliteli. " -gameforge.subquest_40._120_say = " Nasbral jsi vech 5000 piek p. Dones je[ENTER]veliteli. " -gameforge.subquest_40._130_say = " Vojsko m pote se zskvnm p. Zabjej[ENTER]lukostelce trapy na hoe Sohan a zskej jejich[ENTER]piky p a dones je veliteli. 5000 by mohlo[ENTER]stait. " -gameforge.subquest_40._140_npcChat = " O pikch p... " -gameforge.subquest_40._150_say = " Tihle lukostelci trapy maj njakou nemoc,[ENTER]kter se ji dostala na cel kontinent. Dokonce[ENTER]ani nai doktoi nev, co to je. piky p jsou[ENTER]zatm normln, ale postupem asu zanou bt[ENTER]otrven. " -gameforge.subquest_40._160_select = " Budu pokraovat. " -gameforge.subquest_40._170_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_40._180_say = " M strach z t nemoci. Uklidni se a vra se. " -gameforge.subquest_40._190_say = " Opravdu to chce vzdt?[ENTER]Hmm, mon je ten kol opravdu tk.[ENTER]Zeptm se nkoho jinho. OK, tak se uvidme[ENTER]pozdji. " -gameforge.subquest_40._200_say = " , chpu...[ENTER]Ty se ale pece nikdy nevzdv, nebo jo?[ENTER]Tak dlej. " -gameforge.subquest_40._20_say = " Pozor, vlenci! Jak mete vidt, poet tok[ENTER]naich neptel den ode dne vzrst. Tak jsme[ENTER]dostali znepokojujc zprvy od Yu-Hwana... Abych[ENTER]to zkrtil - nemme dost p. " -gameforge.subquest_40._210_npcChat = " Tady je 5 000 piek p! " -gameforge.subquest_40._220_say = " To je skvl prce! Nyn se meme pipravit na[ENTER]tok. Take te ti dvm rozkaz jt vyrbt py![ENTER]To byla opravdu dobr tmov prce. Doufm, e s[ENTER]tebou mohu potat i pozdji. " -gameforge.subquest_40._230_say = " Tady je tvoje odmna. A budu mt pt dleit[ENTER]kol, ty bude prvn, koho zavolm. Ve dobr a[ENTER]brzk shledn. " -gameforge.subquest_40._240_sayReward = " Obdr 4 500 000 bod zkuenost. " -gameforge.subquest_40._250_sayReward = " Obdrel jsi 50,000 Yang. " -gameforge.subquest_40._260_sayReward = " Obdr 3x Kritick tok.[ENTER]Obdr 3x Pronikav tok. " -gameforge.subquest_40._30_say = " V boji jsou luitnci dleitm strategickm[ENTER]faktorem. Jakmile jsou neptel na dostel,[ENTER]luitnci mohou zat stlet, co me[ENTER]neptele obrtit na tk, anebo alespo snit[ENTER]jejich poet Ale pokud se musme brnit pli[ENTER]mnouha tokm v krtk dob, tak nm dochzej[ENTER]py.. " -gameforge.subquest_40._40_say = " A to je pro jsem si t nechal zavolat. Jdi na[ENTER]horu Sohan a zabjej lukostelce trapy a ber jim[ENTER]piky p. Ty piky p jsou otrven a to[ENTER]nm pome porazit neptele. Potebujeme 5 000[ENTER]piek p. Udl to? " -gameforge.subquest_40._50_select = " Pijmm. " -gameforge.subquest_40._60_select = " To je na m moc tk. " -gameforge.subquest_40._70_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_40._80_say = " Je pro tebe hora Sohan pli daleko? Tak o tom[ENTER]pemlej. Tenhle kol m vysokou dleitost. " -gameforge.subquest_40._90_say = " Hmm, ty m z lukostelc trapy strach?[ENTER]Tak to jsem t patn odhadnul. Pro ns u[ENTER]nevidm dnou nadji. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Co to te? " -gameforge.subquest_41._100_say = " M vech 100 o pavouka pro Octaviv nov[ENTER]recept. Rychle bys je ml k nmu zanst. " -gameforge.subquest_41._10_targetVid = " Specialita z o pavouka " -gameforge.subquest_41._110_sayTitle = " Zskej oi pavouka " -gameforge.subquest_41._120_say = " Octavio chce vyzkouet nov recept, nazvan[ENTER]'Specialita pavouch o'. Aby mohl tuto[ENTER]specialitu pipravit, potebuje 100 o pavouka z[ENTER]pavouk v pouti Yongbi. " -gameforge.subquest_41._130_targetVid = " Nvrat k Octaviovi " -gameforge.subquest_41._140_npcChat = " Mm pavou oi. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Uka. Pesn sto o, velmi dobe. No, zkusme to[ENTER]uvait.... hmmm, chce tak ochutnat? Netva se[ENTER]tak zden. To nen nic co by t zabilo. " -gameforge.subquest_41._170_say = " Hmm, hmmm... to je nco. Hodn vivn, dn[ENTER]cukr... vynikajc chu! Vdl jsem, e to za tu[ENTER]nmahu bude stt. Ale nikdy bych to bez tebe[ENTER]nedokzal. Mnohokrt ti za tvou pomoc dkuji. " -gameforge.subquest_41._180_sayReward = " Obdr 2 100 000 bod zkuenost. " -gameforge.subquest_41._190_say = " O em to mluv? Tohle nen jedno sto o! To ti[ENTER]km a ani je nemusm potat. Koukej jich[ENTER]pinst vce. " -gameforge.subquest_41._200_say = " Chci to v kadm ppad uvait...[ENTER]No nic, dky. Mj se hezky a dvej na sebe pozor. " -gameforge.subquest_41._20_say = " Jak se m? tu kuchaku, kterou mi dal Soon a v[ENTER]n jsem nael zajmav recept, nazvan[ENTER]'Specialita pavouch o'. Nikdy jsem o nem[ENTER]podobnm neslyel, ty ano? Vypad to jako[ENTER]specialita z jin zem. " -gameforge.subquest_41._210_say = " Dky, e m nenech v nejistot. Jsi velmi[ENTER]laskav. " -gameforge.subquest_41._30_say = " Moc rd bych tuhle specialitu ochutnal, ale jak[ENTER]mm zskat tolik pavouch o? Myslm, e znovu[ENTER]potebuji tvou pomoc. Prosm, pines mi oi[ENTER]pavouka od pavouk z pout Yongbi. " -gameforge.subquest_41._40_say = " Mohl bys to pro m udlat? Byl bych ti opravdu[ENTER]moc vdn. Abych vyzkouel ten recept, potebuji[ENTER]na rozumnou porci jedno sto pavouch o. Jsme[ENTER]tak nedokav... " -gameforge.subquest_41._50_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_41._60_say = " Chci za kadou cenu vait podle tohoto receptu,[ENTER]take jestli mi chce prokzat laskavost, navtiv[ENTER]m, prosm. " -gameforge.subquest_41._70_say = " Hm... Kde tak mu sehnat ty oi...[ENTER]OK, tak zatm. " -gameforge.subquest_41._80_say = " Dky, vdl jsem, e mi proke laskavost. Podm[ENTER]ti za odmnu vynikajc pokrm. " -gameforge.subquest_41._90_sayTitle = " Nvrat k Octaviovi " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Tak to je mi lto. Slym pli mnoho hlas[ENTER]mrtvch lid, kte nemohou odpovat v pokoji.[ENTER]Musme jim pomoci. Zeptm se nkoho jinho.[ENTER]Sbohem. " -gameforge.subquest_42._10_targetVid = " Nech smrt odpovat " -gameforge.subquest_42._110_say = " Jak jsi jen staten. Jsem si jist, e mlad[ENTER]staten vlenci se dky tv pomoci brzy[ENTER]dostanou do Nirvny. " -gameforge.subquest_42._120_say = " Krut vlky zabj mlad mue astji a astji.[ENTER]Bojuj na frontov linii, za sebe, za sv rodiny,[ENTER]za svou zemi. Ale nkte z nich po smrti nemohou[ENTER]jt do Nirvny a msto toto zstvaj na tomto[ENTER]svt. " -gameforge.subquest_42._130_say = " Slyel jsem, e Hrd tmav plukovnk v chrmu[ENTER]Hwang m chrmov l a nauku o chrmu. Prosm,[ENTER]pomoz m a mm kamardm utiit ty, kte padli[ENTER]pro svou zemi. " -gameforge.subquest_42._140_sayTitle = " Nvrat k Uiteli dra moci " -gameforge.subquest_42._150_say = " Nael jsi chrmov l a nauku o chrmu. Dones je[ENTER]Uiteli dra moci, aby mohli kouzelnci zat s[ENTER]ritulem pro utien mrtvch. " -gameforge.subquest_42._160_sayTitle = " Dones chrmov l a nauku o chrmu " -gameforge.subquest_42._170_say = " Kouzelnci potebuji chrmov l a nauku o[ENTER]chrmu, aby mohli zat s ritulem k utien du[ENTER]mrtvch vlenk, padlch bhem vlek. Zabjej[ENTER]Hrd tmav plukovnky v chrmu Hwang, abys tyto[ENTER]pedmty zskal. " -gameforge.subquest_42._180_npcChat = " Mm l a nauku " -gameforge.subquest_42._190_say = " To bylo skvl. Nyn meme utiit due naich[ENTER]padlch vojk. Oni udlali co mohli a nyn budou[ENTER]moci konen odpovat v pokoji. Dovol mi, abych[ENTER]t za tvj dobr skutek odmnil. " -gameforge.subquest_42._200_sayReward = " Obdr 1 700 000 bod zkuenost. " -gameforge.subquest_42._20_sayTitle = " Uitel dra moci: " -gameforge.subquest_42._210_sayReward = " Obdr 30 000 Yang. " -gameforge.subquest_42._220_sayReward = " Obdr 3 diamanty. " -gameforge.subquest_42._230_say = " To bylo skvl. Nyn meme utiit due naich[ENTER]padlch vojk. Oni udlali co mohli a nyn budou[ENTER]moci konen odpovat v pokoji. Dovol mi, abych[ENTER]t za tvj dobr skutek odmnil. " -gameforge.subquest_42._30_say = " Krut vlky zabj mlad mue astji a astji.[ENTER]Bojuj na frontov linii, za sebe, za sv rodiny,[ENTER]za svou zemi. Ale nkte z nich po smrti nemohou[ENTER]jt do Nirvny a msto toto zstvaj na tomto[ENTER]svt. " -gameforge.subquest_42._40_say = " ka se, e bhem vlky zskali odolnost proti[ENTER]smrti. Mysl si, e mus stle brnit svou zemi.[ENTER]Nai kouzelnci chtj provst ritul, kter by[ENTER]due utiil. Potebuj pro to ale chrmov l a[ENTER]nauku o chrmu, kter jsou bohuel tko k[ENTER]zskn. Mohl bys tyto vci pinst? " -gameforge.subquest_42._50_say = " Slyel jsem, e Hrd tmav plukovnk v chrmu[ENTER]Hwang m chrmov l a nauku o chrmu. Prosm,[ENTER]pomoz m a mm kamardm utiit ty, kte padli[ENTER]pro svou zemi. " -gameforge.subquest_42._60_select = " Pomu ti. " -gameforge.subquest_42._70_select = " Lituji, ale bojm se toho. " -gameforge.subquest_42._80_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_42._90_say = " Pomo nm utiit jejich due, aby mohli odpovat[ENTER]v pokoji. Budu tu na tebe ekat. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " Pavouk se zvonkem " -gameforge.subquest_44._10_targetVid = " Pavouk " -gameforge.subquest_44._110_say = " Taurean k, e povsil zvonek na jednoho[ENTER]pavouka. Yu-Rang chce vdt, zda byl jej ptel[ENTER]opravdu tak staten, jak tvrd.[ENTER]Hledej pavouka se zvonkem v pouti. " -gameforge.subquest_44._120_say = " U jsi nael toho pavouka se zvonkem? Ne? Stejn[ENTER]ho asi nikdy nenajde. Taurean je zbablec a jen[ENTER]se chtl pedvdt. " -gameforge.subquest_44._130_sendLetter = " Nemu najt zvonek " -gameforge.subquest_44._140_sayTitle = " Spousta pavouk, dn zvonek " -gameforge.subquest_44._150_say = " Zabil jsi mnoho pavouk, ale dn neml zvonek.[ENTER]Neme je zabjet do nekonena. Nejlep bude[ENTER]zajt za Taureanem a zjistit pravdu. " -gameforge.subquest_44._160_sendLetter = " Jdi za Taureanem " -gameforge.subquest_44._170_targetVid = " Zeptej se Taureana na zvonek " -gameforge.subquest_44._180_say = " Bohuel to nevypad, e by byl Taurean natolik[ENTER]staten, aby povsil zvonek na njakho pavouka.[ENTER]Nejlep bude zjistit pravdu pmo u nj. " -gameforge.subquest_44._190_npcChat = " ekni mi o tv szce s Yu-Rang... " -gameforge.subquest_44._200_say = " Ty v o szce s Yu-Rang? Ona mi nev a mysl,[ENTER]e to nedoku. Mysl si, e bych umel strachy[ENTER]jen bych zahldnul njakho pavouka. " -gameforge.subquest_44._20_npcChat = " Pavouk se zvonkem...? " -gameforge.subquest_44._210_say = " Upm... m pravdu. Nebyl jsem dost staten,[ENTER]ale mm svou hrdost a nemohu j to ci. " -gameforge.subquest_44._220_say = " Ale ty vypad velmi siln! Nemohl bys msto m[ENTER]povesit zvonek na pavouka a pak ci, e jsem to[ENTER]byl j? Prosm, prosm! Jinak si ze mne budou[ENTER]utahovat do konce mho ivota. " -gameforge.subquest_44._230_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_44._240_say = " Ty to nechce udlat? Ale neekne Yu-Rang[ENTER]pravdu, e? Prosm, pomo mi. Vra se, a na m[ENTER]bude mt as. " -gameforge.subquest_44._250_say = " Te u se mnou nebude Yu-Rang nikdy mluvit! Anebo[ENTER]se mi bude jen vysmvat... " -gameforge.subquest_44._260_say = " Ach, ml jsem pravdu. Vdl jsem, e jsi tak[ENTER]dobr jak vypad. Moc ti dkuji za pomoc a hodn[ENTER]tst! " -gameforge.subquest_44._270_sendLetter = " Zptky k Yu-Rang " -gameforge.subquest_44._280_say = " Jdi zptky k Yu-Rang a ekni j, e j Taueran[ENTER]lhal. " -gameforge.subquest_44._290_npcChat = " Yu-Rang je tebou velmi zklamna. " -gameforge.subquest_44._300_say = " Tys j to ekl?![ENTER]Tak to chpu, e u nechce bt nikdy m[ENTER]kamardka. Ale tve m to. Doufal jsem, e se[ENTER]jej nzor na mne jednou zmn. Mon kdybych j[ENTER]poslal nco hezkho... " -gameforge.subquest_44._30_say = " Hej, mohl bys mi prokzat laskavost? Mj ptel[ENTER]Taurean je velmi natvan, protoe jsem ho[ENTER]nazvala zbablcem. On naopak tvrd, e je velmi[ENTER]staten a vsadil se se mnou, e povs na[ENTER]pavouka zvonek. A e pr to ji udlal, ale j[ENTER]mu moc nevm. " -gameforge.subquest_44._310_npcChat = " Taurean lhal. " -gameforge.subquest_44._320_say = " Jeho pbh nen pravda?[ENTER]Hmm, ani m to moc netve, e lhal. Nikdo nechce[ENTER]ztratit tv.[ENTER]Ale mohl se aspo pokusit to dokzat! S takovm[ENTER]zbablcem se ji nechci kamardit. " -gameforge.subquest_44._330_sayReward = " Yu-Rang ti za tvou estnost d odmnu. " -gameforge.subquest_44._340_sayReward = " Obdr 30 000 Yang. " -gameforge.subquest_44._350_sayReward = " Obdr 350 000 bod zkuenost. " -gameforge.subquest_44._360_sendLetter = " Zvonek pro pavouka " -gameforge.subquest_44._370_say = " Jdi do pout a zkus najt pavouka, na kterho[ENTER]Taurean zavsil zvonek. " -gameforge.subquest_44._380_npcChat = " O zvonku... " -gameforge.subquest_44._390_say = " Ty jsi na toho pavouka jet zvonek nepovsil?[ENTER]Tak to udlej prosm brzy. A ujisti se, e t[ENTER]neuvid Yu-Rang! " -gameforge.subquest_44._400_sendLetter = " Hotovo! " -gameforge.subquest_44._40_say = " Vm, e bych mla vit pteli, ale j chci[ENTER]vdt, jestli to opravdu udlal. Je to ale pro m[ENTER]v pouti moc nebezpen. Ovem ty vypad siln.[ENTER]Mohl bys to snadno udlat. Pjde a koukne se za[ENTER]m? " -gameforge.subquest_44._410_say = " Bylo to hodn obtn, ale konen jsi dokzal[ENTER]zavsit zvonek na pavouka. Nyn jdi za Yu-Rang a[ENTER]ekni j, e to udlal Taurean. " -gameforge.subquest_44._420_npcChat = " Zvonek byl na pavouka zaven. " -gameforge.subquest_44._430_say = " Ty jsi to udlal? To je fantastick! Tak to[ENTER]prosm rychle ekni Yu-Rang, aby mi u konen[ENTER]uvila. " -gameforge.subquest_44._440_npcChat = " Taurean kal pravdu. " -gameforge.subquest_44._450_say = " Jde zase? Nael jsi pavouka se zvonkem? Tak to[ENTER]Taurean opravdu udlal. Nemyslela bych si, e to[ENTER]doke. Mon bude jednoho dne opravdov mu.[ENTER]Dky za tvoji pomoc a zde je tv odmna. " -gameforge.subquest_44._460_sendLetter = " Zpt k Taureanovi " -gameforge.subquest_44._470_targetVid = " Zpt k Taureanovi " -gameforge.subquest_44._480_say = " ekl jsi Yu-Rang, e jej ptel opravdu zavsil[ENTER]zvonek na pavouka.[ENTER]Nyn se vra k Taureanovi a ekni mu o tom malm[ENTER]podvdku. " -gameforge.subquest_44._490_npcChat = " Yu-Rang ti v. " -gameforge.subquest_44._500_say = " Mockrt dky. Nyn si ze m Yu-Rang u nebude[ENTER]utahovat. Ale musme to dret v tajnost - navdy.[ENTER]Slibuje? Tak zatm.... " -gameforge.subquest_44._50_select = " Pijmout " -gameforge.subquest_44._510_sayReward = " Jako odmnu za udren tajemstv jsi dostal od[ENTER]Taureana 30 000 Yang. " -gameforge.subquest_44._520_sayReward = " Obdr 700 000 bod zkuenost. " -gameforge.subquest_44._60_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_44._70_say = " Pro ne? Boj se?[ENTER]Vra se, a zmn nzor. " -gameforge.subquest_44._80_say = " Hmmmm, ty se boj?[ENTER]Ale jsi mnohem vt a silnj ne j![ENTER]Haha, jsi zbablec. A j se budu muset zeptat[ENTER]nkoho jinho. " -gameforge.subquest_44._90_say = " Pavouci ij v pouti. Jsi siln a urit to[ENTER]doke. Hodn tst! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Zskej tajnou informaci " -gameforge.subquest_45._10_npcChat = " Vc o Temnm chrmu " -gameforge.subquest_45._110_say = " M nauku o chrmu, chrmov l a peklad Knihy[ENTER]klateb.[ENTER]Dones to Soonovi. " -gameforge.subquest_45._120_say = " Pokud pome knihomolovi Soonovi, pak bude moci[ENTER]pokraovat ve svch vzkumech ohledn Temnho[ENTER]chrmu. Ovem on me pokraovat jen pokud bude[ENTER]mt nsledujc vci: nauku o chrmu, chrmov[ENTER]l a peklad knihy klateb. Zskej ve a pak to[ENTER]dones Soonovi. Najde je v chrmu Hwang, kter je[ENTER]v dol Seungryong. " -gameforge.subquest_45._130_npcChat = " Vci z Temnho chrmu " -gameforge.subquest_45._140_say = " Ach, tys je zskal! Mnohokrt ti dkuji. A co se[ENTER]te tch tajemnch lid v chrmu, je to[ENTER]jednoduch - jsou nebezpen. A ty jsi to ji[ENTER]urit zjistil. A tak to vypad, e slou zlmu[ENTER]bohu. Zatm nevm dn podrobnosti, ale myslm,[ENTER]e plnuj nco velmi patnho. " -gameforge.subquest_45._150_say = " Nyn, kdy mm nkter z jejich svatch vc[ENTER]doufm, e zjistm vce. Nejlep bude zat s[ENTER]naukou o chrmu.[ENTER]Podvejme... Hm... Aha...[ENTER]Pro se tu pod poflakuje? Nem nic lepho na[ENTER]prci? " -gameforge.subquest_45._160_sayReward = " Obdr 7 000 000 bod zkuenost. " -gameforge.subquest_45._170_sayReward = " Obdr 70 000 Yang. " -gameforge.subquest_45._180_sayReward = " Obdr Knihu nelnka. " -gameforge.subquest_45._190_say = " Ty je nem?[ENTER]Nepoflakuj se kolem, kdy pijme kol![ENTER]Tak dlej, pohyb! B! " -gameforge.subquest_45._200_select = " Zkusit znovu " -gameforge.subquest_45._20_say = " V Temnm chrmu se nco dje. Myslm si, e jsou[ENTER]tam nebezpen bytosti, studujc starovk[ENTER]kouzla. Tajemstv Temnho chrmu jsou tko[ENTER]pochopiteln, a to dokonce i pro mne. Ale jsem si[ENTER]jist, e zmry tchto lid nejsou ist. Musm o[ENTER]tom zjistit vce! " -gameforge.subquest_45._210_say = " Tak to musm podat silnjho hrdinu. Sbohem. " -gameforge.subquest_45._220_say = " Dkuji, doufm e tentokrt bude spnj! " -gameforge.subquest_45._30_say = " Pro sv vzkumy potebuji vce detail. Myslm[ENTER]si, e nauka o chrmu, chrmov l a peklad[ENTER]knihy klateb by mi mohly pomoci. Me mi prosm[ENTER]tyto vci pinst? Byl bych ti velmi vden.[ENTER]A moc se s tm neloudej, potebuji je brzy! " -gameforge.subquest_45._40_select = " Vdy u jdu. " -gameforge.subquest_45._50_say = " Chce kol pijmout? " -gameforge.subquest_45._60_say = " Prosm t o pomoc! Pokud nem as, pij[ENTER]pozdji. Mon pak bude mt volnji. Budu na[ENTER]tebe ekat. " -gameforge.subquest_45._70_say = " J t prosm o pomoc a ty se ke m to zdy?[ENTER]Dobr, stejn u t nepotebujeme... a te[ENTER]vypadni! " -gameforge.subquest_45._80_say = " Dky! " -gameforge.subquest_45._90_makequestbutton = " Temn chrm " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Hodn spchu pi hledn.[ENTER]Jenom kdy budu mt sprvn materil, mu[ENTER]vyrbt podn porceln![ENTER]Moji zkaznci u netrpliv ekaj! " -gameforge.subquest_46._10_targetVid = " Tajemstv Seladonskho porcelnu " -gameforge.subquest_46._110_makequestbutton = " Seladonsk porceln " -gameforge.subquest_46._120_qSetTitle = " Seladonsk porceln " -gameforge.subquest_46._130_say = " M vechen materil, kter Yonah potebuje pro[ENTER]Seladonsk porceln. Dones mu jej! " -gameforge.subquest_46._140_say = " Aby Yonah mohl vyrobit Seladonsk porceln,[ENTER]potebuje nsledujc vci:[ENTER]Poutn psek od Poutnho bandity v pouti[ENTER]Yongbi, kilovou rudu z kilov ly a[ENTER]opi krev ze Siln zlat opice Siln kamenn[ENTER]opice, ijcch v jeskyni Sangsun Dong. Najdi[ENTER]vechny ti psady a dones je Yonahovi. " -gameforge.subquest_46._150_targetVid = " Tajemstv Seladonskho porcelnu " -gameforge.subquest_46._160_npcChat = " Mm vechen materil! " -gameforge.subquest_46._170_say = " Ty jsi to dokzal! Dkuji! Sprvnm postupem a se[ENTER]sprvnm materilem pohu vyrobit pekrsn[ENTER]seladonsk porceln. Zisk, kter z toho bud mt,[ENTER]pokryje vechny m nklady. Na, tady je tv[ENTER]odmna. Zaslouil sis ji. A j te jdu vyrbt[ENTER]ten porceln! " -gameforge.subquest_46._180_sayReward = " Obdr 3 000 000 bod zkuenost. " -gameforge.subquest_46._190_sayReward = " Obdr 30 000 Yang. " -gameforge.subquest_46._20_say = " Zdravm, dobrodruhu! Nebyl jsi to ty, kdo mi[ENTER]pinesl Soonovi poznmky k vrob seladonskho[ENTER]porcelnu? Mm problm... i kdy vm postup,[ENTER]nejsem schopen ten porceln vyrobit. Asi je to[ENTER]proto, e nemm ten sprvn materil, kter je[ENTER]ale obtn zskat. " -gameforge.subquest_46._30_say = " Potebuji poutn psek, kilovou rudu a opi[ENTER]krev. Pokud tyto psady smch a pid je do[ENTER]hlny, stane se sms po vyplen opravdu tvrdou.[ENTER]Tak povrch zsk typicky nazelenalou barvu,[ENTER]kter z jako jantar. Tato barva je mezi[ENTER]zkaznky velmi oblben a j musm prodvat co[ENTER]nejvce! " -gameforge.subquest_46._40_say = " Poutn psek zsk od Poutnho bandity,[ENTER]kilovou rudu z kilov ly a opi krev[ENTER]ze Siln kamenn opice nebo Siln zlat opice v[ENTER]Sansung Dong. Me mi ty materily donst? Vm[ENTER]e to nen snadn, ale krlovsky se ti odmnm. " -gameforge.subquest_46._50_select = " Pijmout " -gameforge.subquest_46._60_select = " Odmtnout " -gameforge.subquest_46._70_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_46._80_say = " Jestli toho m momentln hodn na prci, stav[ENTER]se zase pozdji. " -gameforge.subquest_46._90_say = " Vzdv to? Opravdu?[ENTER]Tak to se za tmi psadami musm vydat sm.[ENTER]Potebuji ten porceln opravdu nalhav.[ENTER]Na shledanou a hodn tst. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Aha! To je ono. " -gameforge.subquest_47._10_answer = " Neptel vidni na obzoru " -gameforge.subquest_47._10_targetVid = " Velitel " -gameforge.subquest_47._110_select = " Nevm. " -gameforge.subquest_47._115_select = " Uka jet jednou. " -gameforge.subquest_47._120_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_47._130_say = " Zkus nad tm jet popemlet a pak se vra. Ale[ENTER]nikomu o tom nekej! " -gameforge.subquest_47._140_say = " Boe! To je to tak tk? Byl jsi moje posledn[ENTER]nadje... Kdo to te rozlut? " -gameforge.subquest_47._150_say = " Dobr, ale rychle. Jinak nkdo dostane[ENTER]podezen...[ENTER][ENTER]elnept[ENTER]ndivi[ENTER]an[ENTER]zoobru " -gameforge.subquest_47._160_say = " A? Co ten kd znamen? " -gameforge.subquest_47._170_say = " Ano, m pravdu. Te u tomu tak rozumm. Jsem[ENTER]na tebe hrd, jsi jeden z naich nejlepch[ENTER]vojk! Tahle vta je domluven heslo. Znamen[ENTER]to, e Yu-Hwan zahldl neptelsk pehy a my[ENTER]proti nim musme zashnout. Jdu hned vydat[ENTER]pslun rozkazy. " -gameforge.subquest_47._180_sayReward = " Obdr 1 300 000 bod zkuenost. " -gameforge.subquest_47._190_say = " Pro jsi tak zticha?[ENTER]Nev to? " -gameforge.subquest_47._200_select = " Musm jet pemlet. " -gameforge.subquest_47._20_answer = " Neptel vidni na obzoru " -gameforge.subquest_47._20_npcChat = " O tajnm kdu... " -gameforge.subquest_47._210_select = " Vzdvm to. " -gameforge.subquest_47._220_say = " Boe! To je to tak tk? Byl jsi moje posledn[ENTER]nadje... Kdo to te rozlut? " -gameforge.subquest_47._230_say = " Take, co to znamen? " -gameforge.subquest_47._240_say = " Ano, m pravdu. Te u tomu tak rozumm. Jsem[ENTER]na tebe hrd, jsi jeden z naich nejlepch[ENTER]vojk! Tahle vta je domluven heslo. Znamen[ENTER]to, e Yu-Hwan zahldl neptelsk pehy a my[ENTER]proti nim musme zashnout. Jdu hned vydat[ENTER]pslun rozkazy. " -gameforge.subquest_47._250_sayReward = " Obdr 2 300 000 bod zkuenost. " -gameforge.subquest_47._260_say = " Na to pijde. Vra se, a bude pipraven. " -gameforge.subquest_47._270_say = " Hmm, to mi ale nic nek. Co tm mohl jen[ENTER]myslet? Mm pocit, e to nen sprvn. Zkus to[ENTER]znovu. " -gameforge.subquest_47._280_select = " Zkusm to jet jednou " -gameforge.subquest_47._290_select = " Vzdvm to. " -gameforge.subquest_47._300_say = " Tak? Co ta zprva znamen? " -gameforge.subquest_47._301_answer_correct = " Neptel vidni na obzoru " -gameforge.subquest_47._302_answer_wrong = " Ptel vidni na obzoru " -gameforge.subquest_47._303_answer_wrong = " Neptel vidni za obzor " -gameforge.subquest_47._304_answer_wrong = " Pravda dl neptele " -gameforge.subquest_47._305_answer_dontknow = " Nevm " -gameforge.subquest_47._30_say = " PZOR![ENTER]Ach, to jsi ty. To je dobe, e jsi tady![ENTER]Obdrel jsem od Yu-Hwana informace. Jsou jako[ENTER]vdy napsny tajnm psmem, mm pote to[ENTER]rozlutit. Ale te mon budeme muset jednat[ENTER]rychle. Posledn se ti podailo dost rychle[ENTER]rozlutit to tajn psmo. Pomohl bys mi jet[ENTER]jednou? Prosm, bud' tak laskav. " -gameforge.subquest_47._310_say = " Ano, m pravdu. Te u tomu tak rozumm. Jsem[ENTER]na tebe hrd, jsi jeden z naich nejlepch[ENTER]vojk! Tahle vta je domluven heslo. Znamen[ENTER]to, e Yu-Hwan zahldl neptelsk pehy a my[ENTER]proti nim musme zashnout. Jdu hned vydat[ENTER]pslun rozkazy. " -gameforge.subquest_47._320_sayReward = " Obdr 20 000 Yang. " -gameforge.subquest_47._330_say = " Na to pijde. Vra se, a bude pipraven. " -gameforge.subquest_47._40_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_47._50_say = " Ale... posledn jsi to pece zvldl...[ENTER]Pro tedy tentokrt vh?[ENTER]Jet si to rozmysli. " -gameforge.subquest_47._60_say = " Vm co mysl.[ENTER]Ty u s nmi nechce spolupracovat, e? To je[ENTER]koda. Nen tu mnoho statench vlenk. " -gameforge.subquest_47._70_say = " Ano, ty jsi mj spasitel! Koukni, to je ten kd.[ENTER]Dobe se na nj podvej! " -gameforge.subquest_47._80_say = " elnept[ENTER]ndivi[ENTER]an[ENTER]zoobru[ENTER][ENTER]Me to rozlutit? " -gameforge.subquest_47._90_say = " Tak jak to vypad?[ENTER]Vyzn se v tom? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Hledn pina " -gameforge.subquest_48._10_npcChat = " Najdi pina " -gameforge.subquest_48._110_say = " Jeden ze pin ije jako ryb ve vesnici[ENTER]Pyungmoo v krlovstv Jinno. Zkus se s nm[ENTER]nepozorovan zkontaktovat a jeho zprvu dones[ENTER]veliteli. " -gameforge.subquest_48._120_say = " Jeden ze pin ije jako ryb ve vesnici Yongan[ENTER]v krlovstv Shinsoo. Zkus se s nm nepozorovan[ENTER]zkontaktovat a jeho zprvu dones veliteli. " -gameforge.subquest_48._130_say = " Jeden ze pin ije jako ryb ve vesnici Joan v[ENTER]krlovstv Chunjo. Zkus se s nm nepozorovan[ENTER]zkontaktovat a jeho zprvu dones veliteli. " -gameforge.subquest_48._140_npcChat = " Co zrovna dl? " -gameforge.subquest_48._150_say = " Pt, potichu, ty slone! Zapla mi vechny[ENTER]ryby. Co tady vbec chce?[ENTER]Podle toho, jak nahlas a neohraban dupe, jsi[ENTER]urit nepiel rybait. " -gameforge.subquest_48._160_say = " , rozumm![ENTER]U jsem t dvno oekval. M zpodn.[ENTER]Nebylo jednoduch se k tm informacm dostat a[ENTER]nebt pitom odhalen. Mus potat s tm, e[ENTER]vude haj neptel a jenom ekaj na to, e[ENTER]se nkdo prozrad. " -gameforge.subquest_48._170_say = " Nyn bysme se tu nemli zdrovat moc dlouho.[ENTER]Nakonec, nechceme, aby ns nkdo objevil. Tady[ENTER]jsou ty dokumenty. Take vyra na cestu a co[ENTER]nejdve je pedej veliteli. " -gameforge.subquest_48._180_say = " Jet okamik! Nco pro tebe mm.[ENTER]Mal drek.[ENTER]Tak, te u b. Bye! " -gameforge.subquest_48._190_sayReward = " Jsi zvdav a otevel jsi balek, kter ti pin[ENTER]dal. " -gameforge.subquest_48._200_say = " Skvl! Grilovan perln! Ten pin asi opravdu[ENTER]nco o rybaen v. " -gameforge.subquest_48._20_say = " Pohov vojku![ENTER]Protoe jsou vechny sousedn vesnice[ENTER]neptelsk, je dleit mt tam ptele, kte[ENTER]nm pomhaj zskvat informace, take meme bt[ENTER]pipraveni na ppadn tok. Je velmi dleit,[ENTER]aby tito pini nebyli nikdy odhaleni. " -gameforge.subquest_48._210_sayReward = " Obdr ti grilovan perlny ostrobich. " -gameforge.subquest_48._220_sendLetter = " Zptky k veliteli. " -gameforge.subquest_48._230_targetVid = " Velitel " -gameforge.subquest_48._240_say = " Nebezpen cesta do vesnice Pyungmoo v krlovstv[ENTER]Jinno byla spn: obdrel jsi zprvu od pina,[ENTER]kter se tam maskuje za rybe. Nyn se vra do[ENTER]tvho krlovstv a rychle dones ty informace[ENTER]veliteli. " -gameforge.subquest_48._250_say = " Nebezpen cesta do vesnice Yongan v krlovstv[ENTER]Shinsoo byla spn: obdrel jsi zprvu od[ENTER]pina, kter se tam maskuje za rybe. Nyn se[ENTER]vra do tvho krlovstv a rychle dones ty[ENTER]informace veliteli. " -gameforge.subquest_48._260_say = " Nebezpen cesta do vesnice Joan v krlovstv[ENTER]Chunjo byla spn: obdrel jsi zprvu od[ENTER]pina, kter se tam maskuje za rybe. Nyn se[ENTER]vra do tvho krlovstv a rychle dones ty[ENTER]informace veliteli. " -gameforge.subquest_48._270_npcChat = " Mise byla spn! " -gameforge.subquest_48._280_say = " To jsou ty dokumenty? Skvl! Dky. Nyn, kdy[ENTER]znme plny neptel, meme se dobe pipravit[ENTER]na obranu. Prokzal jsi krlovstv dobrou slubu! " -gameforge.subquest_48._290_sayReward = " Obdr 5 500 000 bod zkuenost. " -gameforge.subquest_48._300_sayReward = " Obdrel jsi 50,000 Yang. " -gameforge.subquest_48._30_say = " Urit zn hudebnka Yu-Hwana, e? On je ale[ENTER]tak pion, pracujc pro ns. Jeden pin sm o[ENTER]sob nic neznamen, take jich mme mnohem vce[ENTER]ve vech krlovstvch. Jeden z nich je v prvn[ENTER]vesnici maskovan jako ryb. " -gameforge.subquest_48._40_say = " Protoe se s nm nemu spojit, ani bych ho[ENTER]neprozradil, potebuji pomoc njakho nebojcnho[ENTER]vojka. Ano, myslm tebe! Mohl bys prosm t[ENTER]najt toho rybe a pivzt mi od nj zprvu? Je[ENTER]to opravdu ivotn dleit pro nae krlovstv. " -gameforge.subquest_48._50_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_48._60_say = " Ty se potebuje nejprve pipravit? Fajn, ale[ENTER]vra se. Budu na tebe ekat. A neloudej se, tu[ENTER]zprvu potebuji rychle! " -gameforge.subquest_48._70_say = " Co s tebou je? Naposledy jsi pro ns udlal[ENTER]skvlou prci' A te chce svou zemi opustit?[ENTER]No, nemohu nic dlat. Sbohem. " -gameforge.subquest_48._80_say = " Vdl jsem, e je na tebe spolehnut. Hodn[ENTER]tst a bu opatrn! " -gameforge.subquest_48._90_makequestbutton = " Setkat se se pinem " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Co je to bingsu? " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Taurean se pohdal s Harang, protoe nev, e[ENTER]je mon vyrobit zmrzlinu v lt. Zajdi za Harang[ENTER]a zeptej se j, co v o Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Zeptej se Harang " -gameforge.subquest_49._130_targetVid = " Zeptej se Harang " -gameforge.subquest_49._140_npcChat = " Co je to bingsu? " -gameforge.subquest_49._150_say = " Ten Taurean si mysl, e zn vechno. A pitom[ENTER]nezn Bingsu! Jak me nevdt o nem tak[ENTER]deliktnm?[ENTER]Ty taky nev co je Bingsu? No, nejlp bude, kdy[ENTER]zajde za Octaviem do sousedn vesnice. Je to[ENTER]vyhlen kucha a zn spoustu recept Jednou mi[ENTER]Bingsu udlal.... mam! Doke ti, e mm pravdu! " -gameforge.subquest_49._160_makequestbutton = " Pojme za Octaviem " -gameforge.subquest_49._170_say = " Taurean chce opravdu vdt, co je Bingsu. Zajdi[ENTER]za majitelem restaurace Octaviem. Jsem si jist,[ENTER]e ti pome. " -gameforge.subquest_49._180_npcChat = " V co je Bingsu? " -gameforge.subquest_49._190_say = " Bingsu? Samozejm to vm. Kad dobr kucha v,[ENTER]jak pipravit Bingsu. Nejprve potebuje pr hrud[ENTER]ledu. Pak pid cukr, jemn nakrjen rov[ENTER]kolky a nakonec erstv ovoce na ozdobu. " -gameforge.subquest_49._200_say = " A pro se pt? Protoe se Harang a Taurean[ENTER]hdaj? To nen nic novho. Ale Harang m[ENTER]tentokrt pravdu. Bingsu je obzvlt oblben[ENTER]pokrm v horkch letnch dnech. Tauren je slun[ENTER]kluk, i kdy obas trochu zlobiv. Pokud mi[ENTER]pinese psady, tak mu Bingsu udlm. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Chtl bych udlat Taureanovi radost a pipravit[ENTER]mu Bingsu. Co mysl, me mi pinst led z hory[ENTER]Sohan? " -gameforge.subquest_49._220_say = " Opravdu chce tento kol vzdt? " -gameforge.subquest_49._230_say = " Ty nem rd zmrzlinu? Anebo si j prv sndl[ENTER]pli mnoho? Je to pro Taureana, tak se nad tm[ENTER]jet jednou zamysli. " -gameforge.subquest_49._240_say = " koda. Taurean bude velmi zklamn. Sbohem. " -gameforge.subquest_49._250_say = " Prima. Potebuji hroudy ledu ze zaarovanho[ENTER]ledovit na hoe Sohan. Pines mi 50 hrud ledu.[ENTER]Pak mohu udlat njak chutn Bingsu. " -gameforge.subquest_49._260_targetVid = " Jt k Octaviovi " -gameforge.subquest_49._270_say = " %s[ENTER]M dostatek hrud ledu pro Taureanovo Bingsu.[ENTER]Dones je Octaviovi. " -gameforge.subquest_49._275_say = " Mm hroudu ledu " -gameforge.subquest_49._280_say = " Octavio souhlasil, e udl Bingsu pro Taurean,[ENTER]ale potebuje na to led. Zabjej zaarovan[ENTER]ledovit na Hoe Sohan a nasbrej 50 hrud ledu.[ENTER]Pak je dones Octaviovi. " -gameforge.subquest_49._285_say = " Hledn ledu " -gameforge.subquest_49._290_npcChat = " Tady, pinesl jsem ty hroudy ledu. " -gameforge.subquest_49._300_say = " Ano, vborn! Ta nejt잚 st vroby Bingsu je[ENTER]splnna. Nyn jen pidm trochu cukru... njak[ENTER]ovoce... a tady to je! Zmrzlina pro Taureana.[ENTER]Dones mu ji aby zapoml na svj vztek. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Promi, ale to nesta. Mus mi pinst vce,[ENTER]jinak to bude jen mal porce! " -gameforge.subquest_49._320_select = " Ano. Zkusit znovu. " -gameforge.subquest_49._330_say = " Vm e je to dlouh cesta a pery jsou siln.[ENTER]Pokud je to pro tebe moc tk, tak s tm ale[ENTER]nemohu nic dlat. Mj se. " -gameforge.subquest_49._340_say = " Zkus to znovu! S tvoj odvahou a silm to jist[ENTER]doke! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Je to hotovo: Octavio udlal Bingsu z ledu z hory[ENTER]Sohan. Rychle dones Bingsu Taureanovi, ne se[ENTER]roztee. " -gameforge.subquest_49._370_npcChat = " Prosm! Bingsu! " -gameforge.subquest_49._380_say = " To je Bingsu? To chutn opravdu skvle. Pjemn[ENTER]osvujc. Nikdy jsem nic takovho jet nejedl,[ENTER]dky moc! Take Harang mla pravdu. Vm e se j[ENTER]budu muset omluvit... " -gameforge.subquest_49._390_sayReward = " Obdr 6.000.000 bod zkuenost. " -gameforge.subquest_49._400_sayReward = " Obdr 70 000 Yang. " -gameforge.subquest_49._40_say = " Dneska jsem se pohdal s Harang. J... Ona tvrd,[ENTER]e existuje nco, co je moc dobr a je to udlno[ENTER]z ledu. Jmenuje se to Bingsu. " -gameforge.subquest_49._410_sayReward = " Obdr Pergamen vlky. " -gameforge.subquest_49._420_say = " Jednou bingsu pro m, myslels na to? " -gameforge.subquest_49._430_say = " Boe, j na to pln zapoml! Hmm, mm se dl[ENTER]pokouet anebo to radji nechat bt? " -gameforge.subquest_49._440_select = " Ano, budu pokraovat. " -gameforge.subquest_49._450_select = " Vzdvm to. " -gameforge.subquest_49._460_say = " Nezvldnu to.[ENTER]Lituji. " -gameforge.subquest_49._50_say = " Nco takovho je mon jen v zim, kdy je[ENTER]opravdu chladno. Ale ona pod tvrd, e je to[ENTER]mon i v lt. Me prosmt zjistit, jestli je[ENTER]mon Bingsu vyrobit i v lt? Teda pokud ta vc[ENTER]vbec existuje... " -gameforge.subquest_49._60_say = " Jsem si jist, e Bingsu je pochoutka! Opravdu si[ENTER]to nerozmysl a nepome mi? " -gameforge.subquest_49._70_say = " Jestli se do toho chce pustit pozdji, ekni mi[ENTER]to, prosm. " -gameforge.subquest_49._80_say = " Opravdu bych rd zkusil Bingsu...[ENTER]Ale m pravdu. Harang se pravdpodobn jen[ENTER]chtla vytahovat a Bingsu vbec neexistuje.[ENTER]Sbohem... " -gameforge.subquest_49._90_say = " Dky za tvou pomoc. Dej mi vdt, pokud nco[ENTER]zjist. Pak budu moci t Harang ukzat! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Pro vcvik nem dostatek bod hodnosti. " -gameforge.training_grandmaster_skill._10_answer = " Trnink " -gameforge.training_grandmaster_skill._10_sayTitle = " Vcvik ve schopnostech velmistr " -gameforge.training_grandmaster_skill._110_sayReward = " Poadovan body hodnosti: " -gameforge.training_grandmaster_skill._120_sayReward = " Tvoje hodnost je zporn. To znamen, e mus na[ENTER]vylepen schopnost pout dvojnsobek bod[ENTER]hodnosti ne ten, kdo m kladnou hodnost. " -gameforge.training_grandmaster_skill._130_sayReward = " Poadovan body hodnosti: " -gameforge.training_grandmaster_skill._140_sayReward = " Pokud bude nyn trnovat, tv body hodnosti[ENTER]budou negativn. " -gameforge.training_grandmaster_skill._150_sayReward = " Potvrdit! " -gameforge.training_grandmaster_skill._160_say = " Kdy te bude cviit schopnost velmistra, mou[ENTER]tvoje body hodnosti spadnout na negativn[ENTER]hodnoty, protoe jich u nyn nem dostatek.[ENTER]Opravdu chce vylepit tuto schopnost? " -gameforge.training_grandmaster_skill._170_sayReward = " Trnink " -gameforge.training_grandmaster_skill._180_say = " Jestli nechce trnovat, stiskni jednodue[ENTER]'enter'. " -gameforge.training_grandmaster_skill._190_sayReward = " spn! " -gameforge.training_grandmaster_skill._200_say = " Gratulujeme! Zvldnul jsi to. " -gameforge.training_grandmaster_skill._20_say = " Doposud jsi se nezastnil dnho vcviku. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " To znamen, e tuhle schopnost te perfektn[ENTER]ovld a u ji neme zdokonalit. " -gameforge.training_grandmaster_skill._230_say = " Gratulujeme! Zvldl jsi to.[ENTER]Dky vcviku ve schopnostech velmistr postoupil " -gameforge.training_grandmaster_skill._240_say = " %s na rovni %s. " -gameforge.training_grandmaster_skill._250_sayReward = " spn jsi si zvil rove! " -gameforge.training_grandmaster_skill._260_sayReward = " Spoteboval jsi %s bod hodnosti. " -gameforge.training_grandmaster_skill._270_sayReward = " Nezdailo se! " -gameforge.training_grandmaster_skill._280_say = " Nepovedlo se ti zlepit schopnosti. " -gameforge.training_grandmaster_skill._290_sayReward = " Ztratil jsi nkolik bod hodnosti a spoteboval[ENTER]kmen due. " -gameforge.training_grandmaster_skill._30_say = " Protoe jsi etl pergamen exorcismu, me se[ENTER]zastnit vcviku, ani by jsi musel udlat[ENTER]pestvku. " -gameforge.training_grandmaster_skill._40_say = " Kdy absolvuje vcvik, mus pl dne udlat[ENTER]pestvku.[ENTER]Zkus to pozdji jet jednou nebo pouij pergamen[ENTER]exorcismu. " -gameforge.training_grandmaster_skill._50_say = " Jet jsi si neosvojil dnou schopnost natolik,[ENTER]abys mohl doshnout statutu velmistra. " -gameforge.training_grandmaster_skill._60_say = " Zvol si prosm jednu schopnost, ve kter chce[ENTER]doshnout statutu velmistra. " -gameforge.training_grandmaster_skill._70_chat = " Souasn stav bod hodnosti: %s " -gameforge.training_grandmaster_skill._75_chat = " Poadovan body hodnosti: " -gameforge.training_grandmaster_skill._80_stringFormat = " %s vcvik ve schopnostech velmistra " -gameforge.training_grandmaster_skill._90_say = " Pokud bhem vcviku spotebuje body hodnosti,[ENTER]mohlo by se stt, e spadne do zpornch hodnot. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Je mi lto, ale nem dostatenou zkuenost, abys[ENTER]vylepil sv jezdeck zve. Mus mt alespo[ENTER]licenci na opancovanho kon. " -gameforge.training_mount._02_say = " Promi, ale bez odpovdajcch dokument nen[ENTER]nic, co bych pro tebe mohl udlat. A u mne[ENTER]nezkouej znovu podvst, nebo za to bude pykat. " -gameforge.training_mount._03_say = " Kde je tvoje Pee jezdeckho zvete? Nemohu[ENTER]dn jezdeck zve vylepit bez tto peet.[ENTER]Koukni se pod toc se minci. Me tam najt[ENTER]certifikt, kter lze vymnit za Pee jezdeckho[ENTER]zvete. " -gameforge.training_mount._04_say = " Chci nov jezdeck zve! " -gameforge.training_mount._05_say = " Hej! Ty pod jezd na koni? Opravdu? A v o[ENTER]tom, e si umme ji ochoit divok zvata, e? " -gameforge.training_mount._06_say = " Abys mohl trnovat divok zvata pro bitvy,[ENTER]mus bt opravdu zkuen v jzd na nich. A[ENTER]krom toho bude tak potebovat nsledujc[ENTER]vci: Svitek vvoje pro vylepen jezdeckho[ENTER]zvete na divok jezdeck zve a Svitek pemny[ENTER]na to, abys z nj udlal jezdeck zve odvn. " -gameforge.training_mount._07_say = " Pokud bude mt njak otzky, me za mnou[ENTER]kdykoliv pijt. Pomohu ti jak jen budu moci. " -gameforge.training_mount._08_say = " Chci vylepit sv jezdeck zve! " -gameforge.training_mount._09_say = " Take ty chce vylepit sv jezdeck zve? A[ENTER]v, jak to funguje? Vysvtlm ti to. " -gameforge.training_mount._10_say = " Abys vylepil sv jezdeck zve na divok[ENTER]jezdeck zve bude muset zskat Svitek vvoje.[ENTER]A mus najt Svitek pemny, abys mohl[ENTER]vytrnovat divok jezdeck zve na odvn[ENTER]jezdeck zve. k se, e je lze najt v dalek[ENTER]zemi, kter je pln nebezpench tvor! " -gameforge.training_mount._11_say = " Pines mi tyto svitky a j ti vylepm jezdeck[ENTER]zve. Stle jej jet nem vylepen, e ne? " -gameforge.training_mount._12_say = " Ano, chci vylepit sv zve! " -gameforge.training_mount._13_say = " Ne, te ne. " -gameforge.training_mount._14_say = " Ach, ty m jeden svitek u sebe! A kter to je?[ENTER]Svitek vvoje ti umon vytrnovat mlad divok[ENTER]zve pro bitvy. Svitek pemny ti pome jej[ENTER]vytrnovat v Odvn jezdeck zve. " -gameforge.training_mount._15_2_say = " Mm Svitek pemny. " -gameforge.training_mount._15_say = " Mm Svitek vvoje. " -gameforge.training_mount._16_say = " Nemm u sebe dn svitek. " -gameforge.training_mount._17_say = " No jo, podvejme se - Svitek vvoje! Tak se[ENTER]podvme na tvou Pee jezdeckho zvete.[ENTER]Nkte lid se pokou, abych pijal njak[ENTER]nhraky! Take si ji nejprve ovm. Polo ji[ENTER]tady. (Pethni pee na pacholka). " -gameforge.training_mount._18_say = " Svitek pemny! Dosud jsem o nm slyel jen[ENTER]povsti! Nikdy jsem dn skuten nevidl. Uka[ENTER]mi tvou Pee jezdeckho zvete. Jakmile si ji[ENTER]ovm, tak ti ji vymnm za lep. (Pethni[ENTER]pee na pacholka). " -gameforge.training_mount._19_say = " Jakmile njak svitek najde, vra se ke m. Budu[ENTER]ti pak schopen vymnit tvoj stvajc Jezdeckou[ENTER]pee za mnohem lep. " -gameforge.training_mount._20_say = " Tvoje Jezdeck pee u pamatuje lep dny.[ENTER]Pokej, vymnm ti ji za novou. Tady, ber. Nyn[ENTER]me pivolat divok jezdeck zve. Vra se ke[ENTER]m, pokud najde Svitek Pemny. Dky nmu ti[ENTER]budu moci dt jet lep Jezdeckou pee. " -gameforge.training_mount._21_say = " Tohle je Jezdeck pee, kterou jsi ode mne kdysi[ENTER]dostal. No, je pkn obnoen. Dej mi ji a j ti[ENTER]vytvom jet silnj! " -gameforge.training_mount._22_say = " Tato pee ti umon pivolat tv pemnn[ENTER]zve. Jeho hodnota se ned ani vyslit, tak se[ENTER]o nj dobe starej! " -gameforge.training_mount._23_say = " Mohu pout jezdeck schopnosti? " -gameforge.training_mount._24_say = " Ty chce pouvat jezdeck schopnosti? To je tedy[ENTER]pkn vydrask! I kdy - j o nich tak snm...[ENTER]No dobe. Aby ses je mohl nauit, mus znt pr[ENTER]pravidel. " -gameforge.training_mount._25_say = " Prvn a nejdleitj - mus bt mistr v jzd[ENTER]na zveti, jinak se vystavuje smrtelnmu[ENTER]nebezpe. Navc - tvoje zve mus bt[ENTER]pipraveno do bitvy, protoe teprve pak je mon[ENTER]vyuvat jezdeck schopnosti. " -gameforge.training_mount._26_say = " Je tv zve pipraveno se uit jezdeck[ENTER]schopnosti? Pokud ne, nemohu ti povolit jejich[ENTER]trnink. Co bys chtl dlat? " -gameforge.training_mount._27_say = " Chpu. J te posoudm tvou slu a jezdeck[ENTER]umn. Pokej chvilku. " -gameforge.training_mount._28_say = " Hmmm... siln pte, vynikajc jezdeck[ENTER]schopnosti a tv zve je extrmn vytrnovno[ENTER]pro bitvy. Me pouvat jezdeck schopnosti. " -gameforge.training_mount._29_say = " Nyn tv jezdeck zve me pouvat schopnosti.[ENTER]Samozejm e pokud zsk nov zve, bude se[ENTER]muset nejprve tyto schopnosti nauit. V tom[ENTER]ppad za mnou zase zajdi. " -gameforge.training_mount._30_say = " Ale no tak, kal jsem ti, e je to moc[ENTER]nebezpen, kdy nejsi skvl jezdec. Vra se ke[ENTER]m, a se zlep. " -gameforge.training_mount._31_say = " Obvm se, e tv zve jet nen pipraveno.[ENTER]Vra se ke m, a na nm bude vidt vt touha[ENTER]vydat se do bitvy. " -gameforge.training_mount._32_say = " Mon by si ze svho zvete mohl slzt, kdy se[ENTER]mnou mluv? Mm bolav krk a pkn m v nm[ENTER]thne, kdy se musm koukat nahoru. " -gameforge.training_mount._33_say = " Pro vylepen jezdeckho zvete nem[ENTER]odpovdajc jezdeckou licenci. Mus mt alespo[ENTER]vojenskho kon, abys mohl trnovat divok zve.[ENTER]A pro zkrocen odvnho zvete mus mt[ENTER]licenci na opancovanho kon. " -gameforge.training_mount._34_say = " Koukm, e m posilujc svainku. tahle cenn[ENTER]liv bylina poskytne tvmu jezdeckmu zveti[ENTER]istou energii - a prodlou mu tak ivot o[ENTER]nkolik dn. Tak co chce, abych udlal? Mm[ENTER]prodlouit tvmu zveti ivot nebo jej vylepit? " -gameforge.training_mount._35_select_1 = " Prodlouit " -gameforge.training_mount._35_select_2 = " Vylepit " -gameforge.training_mount._36_select_1 = " 7 dn " -gameforge.training_mount._36_select_2 = " 15 dn " -gameforge.training_mount._36_select_3 = " 30 dn " -gameforge.training_mount._36_select_4 = " Svitek pemny + 200 000 Yang " -gameforge.training_mount._37_say = " Bohuel nem posilujc svainku, kterou je[ENTER]teba pro zvolen prodlouen ivota. Ale jsem si[ENTER]jist, e ji najde pod toc se minc! " -gameforge.training_mount._38_say = " Svitek pemny obsahuje velkou slu! Me[ENTER]prodlouit ivot tvho Odvnho jezdeckho[ENTER]zvete a o 4 dny. Pokus o prodlouen t bude[ENTER]stt 200 000 Yang. Tv zve mus bt vyerpno[ENTER]a mus mu zbvat mn ne 1 den ivota.[ENTER]Samozejm, e budeme tak potebovat trochu[ENTER]tst! Pokud prodlouen sele, doporuuji[ENTER]pout posilujc svainku. najde ji pod toc[ENTER]se minc. " -gameforge.training_mount._39_say = " Tv zve m stle pli mnoho sly. Svitek[ENTER]pemny zde nebude mt dn efekt. Vra se, a[ENTER]bude mt zve mn ne den ivota. " -gameforge.training_mount._40_say = " Bohuel ti nemohu pomoci. Bu nem Svitek[ENTER]pemny nebo 200 000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Tvj pokus vyrobit pergamen se nezdail, protoe[ENTER]nem potebn materil. " -gameforge.upgrade_refine_scroll._10_npcChat = " Vyrobit pergamen vlky " -gameforge.upgrade_refine_scroll._110_npcChat = " Vroba Pergamenu draka " -gameforge.upgrade_refine_scroll._120_say = " Pergamen draka zvyuje spch pi zlepovn.[ENTER]Dokonce i pi chybnch pokusech se pouze sn[ENTER]rove. Toto je zhadn pedmt, kter lze[ENTER]oznait jako zdokonalen poehnan pergamen. " -gameforge.upgrade_refine_scroll._130_say = " Na jeho vrobu je zapoteb magick elezn rudy. " -gameforge.upgrade_refine_scroll._140_sayItem = " Magick elezn ruda " -gameforge.upgrade_refine_scroll._150_say = " Na vrobu je zapoteb poehnan pergamen. " -gameforge.upgrade_refine_scroll._160_say = " M vechny pedmty, kter jsou zapoteb?[ENTER]Chce vyrobit jeden pergamen?[ENTER]Kdy pouije poehnan pergamen a magickou[ENTER]eleznou rudu, lze vyrobit pergamen draka. " -gameforge.upgrade_refine_scroll._170_say = " Vyrobil jsi pergamen draka! Je skuten[ENTER]jednodu vyrobit pergamen draka, kdy se[ENTER]pouije magick elezn ruda! To se mi lb! " -gameforge.upgrade_refine_scroll._180_say = " Tvj pokus vyrobit pergamen se nezdail, protoe[ENTER]nem potebn materil. " -gameforge.upgrade_refine_scroll._190_npcChat = " Vyrobit pruku o kovn " -gameforge.upgrade_refine_scroll._200_say = " U jsi slyel o kameni, ktermu se k kmen[ENTER]kove? Jedn se o kmen, kter vznikl z krve a[ENTER]potu kov. Kdy mi donese tenhle kmen a[ENTER]poehnan pergamen, zhotovm ti pruku, kter[ENTER]se v na rodin u po generace dd. M podobnou[ENTER]funkci jako pergamen draka, ale m vy[ENTER]pravdpodobnost na spch. " -gameforge.upgrade_refine_scroll._20_say = " Pergameny vlenka jsou tajupln pedmty, kter[ENTER]zlepuj pedmty +0 - +3, a to se stoprocentnm[ENTER]spchem. U pedmt +4 a vce ale nefunguj. " -gameforge.upgrade_refine_scroll._210_say = " Na jejich vrobu je poteba kmen kove. " -gameforge.upgrade_refine_scroll._220_sayItem = " Kmen kove " -gameforge.upgrade_refine_scroll._230_say = " Na vrobu je zapoteb poehnan pergamen. " -gameforge.upgrade_refine_scroll._240_say = " M vechny potebn pedmty? Take chce[ENTER]vyrobit pruku, kter se v na rodin u po[ENTER]generace dd? " -gameforge.upgrade_refine_scroll._250_say = " spn jsem ti zhotovil pruku o kovn![ENTER]Nyn m starovk znalosti cel kovsk[ENTER]dynastie. A je k tvmu prospchu! Cha, cha, cha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Pruka o kovn " -gameforge.upgrade_refine_scroll._270_say = " Nepodailo se to, protoe nem vechen materil,[ENTER]kter je zapoteb. " -gameforge.upgrade_refine_scroll._30_say = " Na vrobu je poteba magick mdn ruda. " -gameforge.upgrade_refine_scroll._40_sayItem = " Magick mdn ruda " -gameforge.upgrade_refine_scroll._50_say = " Navc je poteba poehnan pergamen. " -gameforge.upgrade_refine_scroll._60_sayItem = " Poehnan pergamen " -gameforge.upgrade_refine_scroll._70_say = " M vechny pedmty, kter jsou zapoteb?[ENTER]Jet potebuje 200 000 Yang. Kdy bude mt[ENTER]poehnan pergamen, magickou mdnou rudu a 200[ENTER]000 Yang, me vyrobit pergamen vlky. Chce[ENTER]ten pergamen vyrobit? " -gameforge.upgrade_refine_scroll._80_say = " Vyrobil jsi pergamen! Je skuten jednodu[ENTER]vyrobit pergamen vlky, kdy m lovk magickou[ENTER]mdnou rudu! To se mi lb! " -gameforge.upgrade_refine_scroll._90_sayItem = " Pergamen vlky " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " , vtej![ENTER]V, k emu slou prut zlata?[ENTER][ENTER]Kdy s sebou nos Yangy, je to, jako kdybys[ENTER]kal: Prosm! Zabijte m![ENTER][ENTER]Proto mnm lidem Yangy za pruty zlata, kter[ENTER]potom skladuji. " -gameforge.warehouse._10_npcChat = " Chci pouvat skladit. " -gameforge.warehouse._110_say = " Hmmm![ENTER]Dobr, j poaduji trochu vc ne to, co lze[ENTER]potom za prut zlata dostat. Ale pesto to je fr,[ENTER]nebo ne? Nen dvod se ctit podveden. Jak v,[ENTER]je to tam venku dost nebezpen. " -gameforge.warehouse._120_npcChat = " Otevt Item-Shop " -gameforge.warehouse._130_say = " Hmm...[ENTER]Vechna nalezit jsou u vyten.[ENTER]Je velmi tk, najt zlato nebo stbro.[ENTER]Dokud nebude objevena nov la, nebude dn[ENTER]zlato ani stbro. " -gameforge.warehouse._140_say = " Vtej! Chce vidt sklad tvch vc z Item shopu?[ENTER]Tak pro chod za mnou? Podiv se do svho[ENTER]invente, tam je pmo odkaz. " -gameforge.warehouse._150_say = " Otevi si skladit vc z Item shopu kdykoliv[ENTER]bude chtt kliknutm na tento symbol. Heslo,[ENTER]pokud jsi jej nezmnil, je 000000. " -gameforge.warehouse._20_sayTitle = " Sprvce skladit: " -gameforge.warehouse._30_say = " Chce vyuvat skladovou plochu?[ENTER]Za pouit skladu mus platit.[ENTER]Dneska mm ale tak dobrou nladu, e ti to[ENTER]nabzm za 500 Yang.[ENTER]Co na to k? To je pece za babku, nebo ne?[ENTER]Cha, cha, cha! " -gameforge.warehouse._40_say = " Coe? Mlo Yang?[ENTER]Tak pijd', a jich bude mt dost. " -gameforge.warehouse._50_say = " Tak, te je tvj sklad oteven.[ENTER]A ho bude chtt pout, sta mi ct.[ENTER]Originln heslo do tvho skladu zn: " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Z bezpenostnch dvod bys ho ml ale zmnit.[ENTER][ENTER]Mon si mysl, e 45 mst je mlo. Ale kdo v,[ENTER]mon ti pidlm vc msta, kdy si budeme dobe[ENTER]rozumt. " -gameforge.warehouse._80_say = " No, nikoho nenutm. Pokud to te nechce, tak[ENTER]pij pozdji. " -gameforge.warehouse._90_npcChat = " Otevt sklad " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Vtejte na serveru! " -gameforge.sash = {} -gameforge.sash.title_sash = "Co je to erpa? " -gameforge.sash.msg_sash01 = "erpa ti dv dv monosti: kombinovn a[ENTER]absorpci.[ENTER][ENTER]Kombinovat lze pouze dv erpy stejnho stupn.[ENTER]Vsledkem kombinace dvou erp je nov erpa[ENTER]vyho stupn.[ENTER][ENTER]Pi absorpci se ze zbran nebo brnn vezmou[ENTER]bonusy a pidaj se na erpu. Pidan bonusy jsou[ENTER]rzn vysok procenta bonus pvodnch. " -gameforge.sash.msg_sash02 = "Pi absorpci erpy pebr bonus zbran nebo zbroje v zvislosti na hodnocen vai erpy.[ENTER]Mra absorpce se li podle hodnocen erpy.[ENTER]Pebran zbra nebo zbroj bude zniena. " -gameforge.sash.title_combination = "Kombinovn " -gameforge.sash.msg_comb01 = "Peje si zkombinovat erpy? " -gameforge.sash.title_absorption = "Absorpce bonus " -gameforge.sash.msg_abso01 = "Peje si absorbovat bonusy ze zbran i brnn? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Neme zmnit sv jmno, pokud jsi enat/vdan. " -gameforge.change_name.error_poly = "Neme zmnit sv jmno, pokud jsi promnn/. " -gameforge.change_name.error_guild = "Neme zmnit sv jmno, pokud jsi ve skupin/gild. " -gameforge.change_name.error_party = "Neme zmnit sv jmno, pokud jsi ve skupin. " -gameforge.change_name.error_level = "Potebuje doshnout rovn 35 pro zmnu svho jmna! " -gameforge.change_name.msg01 = "Neme to momentln pout. " -gameforge.change_name.msg02 = "Protoe je to testovac server, me pokraovat " -gameforge.change_name.msg03 = "Zadej prosm jmno, kter chce mt " -gameforge.change_name.error_longname = "Toto jmno je pli dlouh. Zkus to prosm znovu. " -gameforge.change_name.error_relogin = "Neodhlsil/a ses po zmn jmna.[ENTER]Prosm pihla se znovu. " -gameforge.change_name.error_reuse = "Pi pouvn pedmtu dolo k problmu.[ENTER]Prosm pouij znovu. " -gameforge.change_name.error_rename = "Jmno nen k dispozici.[ENTER]Zadej prosm jin jmno. " -gameforge.change_name.success_name = "spn jsi zmnil/a sv jmno.[ENTER]Prosm pihla se znovu. " -gameforge.change_name.error_unk = "Dolo k neznm chyb. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Sunova jedinen zliba " -gameforge.collect_quest_lv96.msg01 = "%s, kterho najdete ve dol Seungryong, vs hled.[ENTER]Prosm, jdte se podvat, o co jde. " -gameforge.collect_quest_lv96.chat01 = "Vojensk maniak Baek Sun " -gameforge.collect_quest_lv96.msg02 = ", Dra vlenku~! Potebuji tvou pomoc![ENTER]Prosm, pomoz mi~![ENTER]Slyel jsem, e pery v Nebet jeskyni shazuj drahokamy, kter jsou uiten pro vzkum zbran~! " -gameforge.collect_quest_lv96.msg03 = "A ty drahokamy mus bt dokonal~![ENTER]Ocenm je, kdy mi je pinese~![ENTER]Mus je zskat pro m~![ENTER]Drahokam, kter potebuji, se jmenuje Modr nebesk drahokam.[ENTER]Potebuji jich celkem %d~![ENTER]Prosm, pomoz mi~! " -gameforge.collect_quest_lv96.title01 = "Pines Modr nebesk drahokamy " -gameforge.collect_quest_lv96.msg04 = "Vojensk maniak, %s, sbr drahokamy pro vzkum zbran.[ENTER]Drahokam, kter hled, mete zskat od %s a %s. " -gameforge.collect_quest_lv96.msg05 = " Aktuln mte %s z %d " -gameforge.collect_quest_lv96.msg06 = "Jet nemete pout lektvar. " -gameforge.collect_quest_lv96.msg07 = "Ji jste ho jednou pouili. " -gameforge.collect_quest_lv96.msg08 = "Nejprve si muste zskat Modr nebesk drahokamy, ne pouijete lektvar. " -gameforge.collect_quest_lv96.msg09 = "Zskal jsi Modr nebesk drahokamy! " -gameforge.collect_quest_lv96.chat02 = "Pinesl jsi Modr nebesk drahokamy?" -gameforge.collect_quest_lv96.msg10 = "Oh ne, omlouvm se...[ENTER]Jet jsem nezanalyzoval Modr nebesk drahokamy, kter jsi mi pinesl naposledy...[ENTER]Prosm, pines je mi pozdji. " -gameforge.collect_quest_lv96.msg11 = "Prosm, vrate se, a budete mt %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Skvl prce! Dlal jsi dobe...[ENTER]Pokud mi pinese pouze dalch %d, budu mt dost~!![ENTER]Dkuji za tvou tvrdou prci~! " -gameforge.collect_quest_lv96.msg13 = "Shromdil jsi vechny drahokamy!![ENTER]Tohle je tv odmna.[ENTER]Vyber si jednu. " -gameforge.collect_quest_lv96.msg14 = "Je mi lto, ale tohle je falen...[ENTER]Prosm, pines mi dal. " -gameforge.collect_quest_lv96.msg15 = "!! Pinesl jsi je...[ENTER]Nechej m je prozkoumat...[ENTER]Prosm, pokej chvilku... " -gameforge.collect_quest_lv96.bonus1 = "Zdrav +2000" -gameforge.collect_quest_lv96.bonus2 = "Obrana +700" -gameforge.collect_quest_lv96.bonus3 = "tok +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_DE.lua b/serverfiles/main/srv1/share/locale/germany/translate_DE.lua deleted file mode 100644 index aa9115a63..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_DE.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = "Du willst gegen dich selbst kmpfen?[ENTER]Bitte sehr, aber dafr brauchst du keine Arena.[ENTER]Komm wieder, wenn du es ernst meinst! " -gameforge.arena_manager._10_npcChat = "Einen bungskampf starten " -gameforge.arena_manager._110_say = "Dein Trainingspartner hat noch nicht das fr[ENTER]einen bungskampf erforderliche Level %s[ENTER]erreicht. Es tut mir leid, aber diesen Kampf kann[ENTER]ich nicht zulassen. " -gameforge.arena_manager._120_say = "Um die Vereinbarung ber diesen bungskampf[ENTER]abzuschlieen, muss auch %s zu mir kommen. " -gameforge.arena_manager._130_say = "%s befindet sich zurzeit in einer[ENTER]bungskampfstunde und ist daher nicht verfgbar. " -gameforge.arena_manager._140_sayTitle = "Entscheidung " -gameforge.arena_manager._150_say = "%s mchte keinen bungskampf gegen dich[ENTER]absolvieren. " -gameforge.arena_manager._160_say = "Es gibt ein Problem.[ENTER]Bitte versuche spter noch einmal,[ENTER]dich einzutragen. " -gameforge.arena_manager._170_say = "Dein Trainingspartner befindet sich bereits in[ENTER]einer bungskampfstunde. Versuche es spter noch[ENTER]einmal! " -gameforge.arena_manager._180_say = "Die bungskampfhalle wird gerade genutzt.[ENTER]Bitte trage dich fr einen spteren Zeitpunkt[ENTER]ein. " -gameforge.arena_manager._190_npcChat = "Einen bungskampf ansehen " -gameforge.arena_manager._195_say = "%s gegen %s " -gameforge.arena_manager._200_tableInsert = "Schlieen " -gameforge.arena_manager._20_sayTitle = "Yu-Hwan: " -gameforge.arena_manager._210_say = "Es findet zurzeit kein bungskampf statt. " -gameforge.arena_manager._220_say = "Zurzeit finden %s bungskmpfe statt. " -gameforge.arena_manager._30_say = "Die bungskampfhalle wurde bei einem wilden[ENTER]Kampf vllig zerstrt. Bis sie wieder aufgebaut[ENTER]ist, knnen keine bungskmpfe stattfinden. " -gameforge.arena_manager._40_say = "Jemand anderes hat sich fr eine[ENTER]bungskampfstunde eingetragen. " -gameforge.arena_manager._50_say = "Du kannst dich erst fr einen bungskampf[ENTER]anmelden, wenn du Level %s erreicht hast. " -gameforge.arena_manager._60_say = "Du mchtest dich fr einen bungskampf anmelden?[ENTER]Dann sag mir den Namen deines Trainingspartners. " -gameforge.arena_manager._70_say = "Weit du nicht, mit wem du zu kmpfen[ENTER]wnschst? Wenn du mir keinen Namen nennst,[ENTER]kann ich dich nicht eintragen. " -gameforge.arena_manager._80_say = "In Ordnung, %s. Du bist zum bungskampf gegen[ENTER]%s eingetragen. " -gameforge.arena_manager._85_say = "%s wartet auf die Annahme der Herausforderung[ENTER]von %s. " -gameforge.arena_manager._87_say = "%s, bist du bereit fr einen bungskampf gegen[ENTER]%s? " -gameforge.arena_manager._90_say = "%s ist zurzeit nicht eingeloggt. Versuche es[ENTER]spter noch einmal oder verabrede dich mit[ENTER]deinem Trainingspartner! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = "Ich mchte etwas verbessern lassen. " -gameforge.blacksmith._20_sayTitle = "Schmied: " -gameforge.blacksmith._30_say = "Sei gegrt![ENTER]Ich bin fr das Verbessern von Gegenstnden[ENTER]zustndig. Wenn du also einen Gegenstand[ENTER]verbessern willst, dann bringe ihn einfach zu[ENTER]mir. " -gameforge.blacksmith._40_sayTitle = "Information: " -gameforge.blacksmith._50_sayReward = "Ziehe einen Gegenstand aus deinem Inventar auf[ENTER]den Schmied. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = "Notiz: " -gameforge.buy_fishrod._10_npcChat = "Angelrutenverkauf " -gameforge.buy_fishrod._110_say = "Vielen Dank fr den Kauf des Angelrutenpakets.[ENTER]Mein Laden hat nicht nur gute Preise, sondern[ENTER]veranstaltet auch ein Angelturnier fr Anfnger![ENTER]Der Hauptpreis lsst das Herz eines jeden[ENTER]Abenteurers hher schlagen - eine[ENTER]Anfngerwaffe+3! Bringe 5 tote Zander zum Fischer[ENTER]und du erhltst sofort deinen Gewinn.[ENTER]Dies ist eine seltene Gelegenheit! Nimm die[ENTER]Herausforderung an! " -gameforge.buy_fishrod._120_select = "Teilnehmen " -gameforge.buy_fishrod._130_select = "Ignorieren " -gameforge.buy_fishrod._140_say = "Vielen Dank fr den Kauf des Angelrutenpakets.[ENTER]Mein Laden hat nicht nur gute Preise, sondern[ENTER]veranstaltet auch ein Angelturnier fr Anfnger![ENTER]Der Hauptpreis lsst das Herz eines jeden[ENTER]Abenteurers hher schlagen - eine[ENTER]Anfngerwaffe+3! Bringe 5 tote Zander zum Fischer[ENTER]und du erhltst sofort deinen Gewinn.[ENTER]Dies ist eine seltene Gelegenheit! Nimm die[ENTER]Herausforderung an! " -gameforge.buy_fishrod._150_makequestbutton = "Angelwettbewerb " -gameforge.buy_fishrod._160_say = "Fang einen Zander und tte ihn, indem du ihn[ENTER]anklickst. Bringe dem Fischer 5 tote Zander und[ENTER]nimm deine Belohnung in Empfang. " -gameforge.buy_fishrod._170_npcChat = "Gewinn abholen " -gameforge.buy_fishrod._180_say = "Hast du 5 tote Zander dabei? Tatschlich![ENTER]Dann berreiche ich dir hiermit, wie versprochen,[ENTER]eine Anfngerwaffe+3. Viel Spa damit! Und komm[ENTER]bald wieder! " -gameforge.buy_fishrod._190_say = "Es tut mir leid. Ich kann dir den Gewinn nur dann[ENTER]berreichen, wenn du mir 5 tote Zander bringst.[ENTER]Versuche es weiter! " -gameforge.buy_fishrod._200_makequestbutton = "Gewinn des Angelwettbewerbs " -gameforge.buy_fishrod._20_sayTitle = "Fischer: " -gameforge.buy_fishrod._210_sayTitle = "Information: " -gameforge.buy_fishrod._220_say = "Du hast am Angelwettbewerb teilgenommen und dem[ENTER]Fischer 5 tote Zander gebracht. Als Belohnung[ENTER]erhltst du eine herrliche Kiste. " -gameforge.buy_fishrod._230_say = "In der Kiste befindet sich eine Anfngerwaffe +3. " -gameforge.buy_fishrod._240_say = "Da du keine 5 Zander abgegeben hast,[ENTER]findest du nun eine leere Kiste vor. " -gameforge.buy_fishrod._30_say = "Ein fantastischer Preis! Eine Angelrute mit[ENTER]rutschfestem Griff! Und dazu noch 100 Kder und[ENTER]20 Wrmer als Gratisbeilage! Wir, 'Die Herren[ENTER]der besten Ruten', bieten unseren Kunden ein[ENTER]3-in-1 Angelruten-Paket fr 3980 Yang an. Kaufen[ENTER]sie jetzt! " -gameforge.buy_fishrod._40_select = "Kaufen " -gameforge.buy_fishrod._50_select = "Nicht kaufen " -gameforge.buy_fishrod._60_say = "Du hast das 3-in-einem Angelruten-Paket[ENTER]erstanden. Viel Spa damit! Und beachte bitte die[ENTER]beigelegte Notiz zum Angelwettbewerb. Bis bald! " -gameforge.buy_fishrod._70_say = "Tut mir leid. Du besitzt nicht gengend Yang.[ENTER]Aber keine Sorge, die nchste Gelegenheit kommt[ENTER]bestimmt. Bis bald! " -gameforge.buy_fishrod._80_say = "inaktiver key [%s] " -gameforge.buy_fishrod._90_makequestbutton = "Informationen zum Angelwettbewerb " -gameforge.change_empire = {} -gameforge.change_empire._100_say = "Wenn du heiratest, ist es dir nicht mehr mglich,[ENTER]das Reich zu wechseln. Nur unverheiratete Spieler[ENTER]sind dazu in der Lage. " -gameforge.change_empire._10_npcChat = "Reichswechsel " -gameforge.change_empire._110_say = "Wenn du das Reich wechseln willst, musst du dich[ENTER]scheiden lassen. " -gameforge.change_empire._120_sayReward = "Du bist nicht in der Lage, dein Reich zu[ENTER]wechseln, whrend du verwandelt bist. " -gameforge.change_empire._130_say = "Benutze dieses Item erst, wenn du nicht mehr[ENTER]verwandelt bist. " -gameforge.change_empire._140_sayReward = "Du bist nicht in der Lage, dein Reich zu[ENTER]wechseln, wenn du Mitglied einer Gilde bist. " -gameforge.change_empire._150_say = "Benutze dieses Item erst, wenn du aus deiner[ENTER]Gilde ausgetreten bist. " -gameforge.change_empire._160_sayReward = "Du kannst dein Reich nicht wechseln,[ENTER]da du nicht gengend Yang besitzt. " -gameforge.change_empire._170_say = "Benutze dieses Item erst, wenn du im Besitz von[ENTER]500.000 Yang bist. " -gameforge.change_empire._180_say = "In welches Reich mchtest du wechseln? " -gameforge.change_empire._190_select = "Shinsoo " -gameforge.change_empire._200_select = "Chunjo " -gameforge.change_empire._205_select = "Jinno " -gameforge.change_empire._20_say = "Bitte warte, bis der Reichswechsel abgeschlossen[ENTER]ist. " -gameforge.change_empire._210_sayReward = "berlege dir gut, ob du das Reich wirklich[ENTER]wechseln willst. Du kannst diese Entscheidung[ENTER]nicht rckgngig machen. " -gameforge.change_empire._220_sayTitle = "Reichswechsel: " -gameforge.change_empire._230_sayReward = "Bitte logge dich einmal komplett aus und wieder[ENTER]ein, damit der Vorgang abgeschlossen werden kann. " -gameforge.change_empire._240_stringFormat = "%s -> %s " -gameforge.change_empire._250_say = "Du hast das Reich ausgewhlt, in dem du dich[ENTER]bereits befindest. Lag es nicht in deiner Absicht[ENTER]zu wechseln? " -gameforge.change_empire._260_say = "Das Reich ist gewhlt.[ENTER]Bisher warst du Mitglied einer Gilde. Denke[ENTER]daran, dass diese Gilde im neuen Reich fehlen[ENTER]wird. " -gameforge.change_empire._270_say = "Das Reich ist gewhlt.[ENTER]Bisher warst du mit einem Ehepartner verheiratet.[ENTER]Denke daran, dass dies im neuen Reich nicht mehr[ENTER]der Fall sein wird. " -gameforge.change_empire._30_say = "Fr einen Reichswechsel musst du folgende[ENTER]Voraussetzungen erfllen:[ENTER]1. Du darfst nicht Mitglied einer Gilde sein.[ENTER]2. Du darfst nicht verheiratet sein.[ENTER]3. Du darfst nicht gerade im Begriff sein zu[ENTER]heiraten.[ENTER]4. Du bentigst 500.000 Yang.[ENTER]Willst du das Reich wechseln? " -gameforge.change_empire._40_say = "Mit diesem Item kannst du dein Reich wechseln. " -gameforge.change_empire._50_sayTitle = "Du kannst dieses Item nicht benutzen! " -gameforge.change_empire._60_sayReward = "Du kannst das Reich nur einmal wechseln. " -gameforge.change_empire._70_say = "GM - Soll die Zeitsperre auf Null gesetzt werden? " -gameforge.change_empire._80_say = "Die bentigte Zeit wurde auf Null gesetzt. " -gameforge.change_empire._90_sayReward = "Verheiratete Spieler knnen das[ENTER]Reich nicht wechseln. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = "Der ausgewhlte Charakter besitzt nicht gengend[ENTER]Erfahrung, um eine Gilde anzufhren.[ENTER](mindestens Level 40) " -gameforge.change_guild_master._10_say = "Nur der Anfhrer einer Gilde kann dieses Item[ENTER]benutzen. " -gameforge.change_guild_master._110_say = "Es ist noch zu frh fr diesen Charakter, eine[ENTER]Fhrungsposition einzunehmen. " -gameforge.change_guild_master._20_say = "Bitte gib den Namen deines Nachfolgers ein,[ENTER]der an die Stelle des Gildenleiters treten soll. " -gameforge.change_guild_master._30_say = "Diese Eingabe ist ungltig. " -gameforge.change_guild_master._40_say = "Nur der Gildenleiter kann diesen Gegenstand[ENTER]benutzen. " -gameforge.change_guild_master._50_say = "Es gibt keinen Spieler dieses Namens in deiner[ENTER]Gilde. " -gameforge.change_guild_master._60_say = "Es ist vollbracht! " -gameforge.change_guild_master._70_say = "Du bist in keiner Gilde. " -gameforge.change_guild_master._80_say = "Du bist bereits der Gildenleiter. " -gameforge.change_guild_master._90_say = "Der zuknftige Gildenleiter muss online sein,[ENTER]um sein Amt anzutreten! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = "Deinem Account wurden %s Drachenmnzen gutgeschrieben. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = "Die unwirksamen Rezepte des Biologen " -gameforge.check_collect_reward._020_say_title = "Baek-Go: " -gameforge.check_collect_reward._030_say = "Hallo! Wie geht es dir, was kann ich fr dich[ENTER]tun? " -gameforge.check_collect_reward._040_say = "Es geht um die Belohnungen des Biologen[ENTER]Chaegirab. Erinnerst du dich an die[ENTER]Geheimrezepte, die ich dir gebracht habe? Nun,[ENTER]einer der Trnke hat bei mir nicht gewirkt. " -gameforge.check_collect_reward._050_say = "Hmm, tatschlich. In diesem Rezept hier fehlt[ENTER]eine Zutat. Aber keine Sorge: Ich habe alles[ENTER]Notwendige da und kann dir schnell einen neuen[ENTER]Trank brauen, der die gewnschte Wirkung erzielt.[ENTER]Warte einen Moment... " -gameforge.check_collect_reward._060_say = "So, bitte sehr. Einmal tief durchatmen und runter[ENTER]damit! Sehr gut. Dann werde ich jetzt Chaegirab[ENTER]besuchen und ihn ber diesen Fehler informieren.[ENTER]Alles Gute und bis bald! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = "Wenn du bereit bist, dein Leben dem Drachengott[ENTER]zu weihen, wird man dich vielleicht in den Orden[ENTER]aufnehmen. " -gameforge.check_trans_ticket._10_npcChat = "Zu den geheimen Hhlen " -gameforge.check_trans_ticket._110_say = "Denkst du etwa, du knntest dich dem Drachengott[ENTER]entgegenstellen? Du magst mich besiegen knnen,[ENTER]aber niemals wirst du dem Zorn eines Gottes[ENTER]entkommen! " -gameforge.check_trans_ticket._120_say = "Du wirst den rechten Weg finden, solltest du[ENTER]bereit sein, dein Leben dem Drachengott zu[ENTER]widmen. Nun gehe in Frieden! " -gameforge.check_trans_ticket._130_1_select = "Blutstein geben " -gameforge.check_trans_ticket._130_2_select = "Ich habe verstanden. " -gameforge.check_trans_ticket._140_say = "Mein Name ist %s und ich bin auf Gehei des[ENTER]Drachenordens hier! Als Beweis berreiche ich[ENTER]einen heiligen Blutstein. Und nun tretet zur[ENTER]Seite! " -gameforge.check_trans_ticket._150_say = "Der Drachengott hat dich auserwhlt. Mge er[ENTER]stets ber dich wachen! " -gameforge.check_trans_ticket._15_sayTitle = "Chuk-Sal: " -gameforge.check_trans_ticket._160_say = "Du kannst dich im Moment nicht teleportieren. " -gameforge.check_trans_ticket._20_say = "Sei gegrt, Wanderer![ENTER]Ich bin der Wchter der geheimen Spinnenhhle.[ENTER]Lass mich feststellen, ob du wrdig genug bist,[ENTER]die geheimen Hhlen zu betreten. " -gameforge.check_trans_ticket._30_say = "Du bist wirklich mutig.[ENTER]Da du einen Passierschein besitzt, darfst du[ENTER]passieren. Folge mir... " -gameforge.check_trans_ticket._40_say = "Ich kann dich nicht passieren lassen. Komm[ENTER]wieder, wenn du im Besitz eines Passierscheins[ENTER]bist. " -gameforge.check_trans_ticket._50_npcChat = "Um Einlass bitten " -gameforge.check_trans_ticket._55_sayTitle = "Koe-Pung: " -gameforge.check_trans_ticket._60_say = "Halt! Ich bin Koe-Pung vom Drachenorden, Hter[ENTER]des Portals. Nur mit der Erlaubnis des Ordens und[ENTER]wenn du mir einen Blutstein vorzeigen kannst,[ENTER]darfst du passieren! " -gameforge.check_trans_ticket._70_say = "Blutsteine kannst du erst ab Level 75 bekommen! " -gameforge.check_trans_ticket._75_1_select = "Woher bekomme ich einen solchen Stein? " -gameforge.check_trans_ticket._75_2_select = "Tritt zur Seite oder du bist des Todes! " -gameforge.check_trans_ticket._80_say = "Nur wer dem Drachenorden angehrt und sich vor[ENTER]dem Drachengott als wrdig erwiesen hat, bekommt[ENTER]diese heiligen Steine ausgehndigt. Es[ENTER]existieren nur sehr wenige. " -gameforge.check_trans_ticket._90_say_reward = "Sprich in deinem Heimatland mit einem Priester[ENTER]oder weisen Mann. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]ist auf der Suche nach Kakiblten.[ENTER]Bring ihm stets nur eine fr seine Experimente.[ENTER]Du bekommst sie von den Hungrigen[ENTER]Alpha-Grauwlfen. " -gameforge.collect_herb_lv10._10_targetVid = "Chaegirab " -gameforge.collect_herb_lv10._110_sayReward = "Bis jetzt hast du %s Kakiblten abgeliefert. " -gameforge.collect_herb_lv10._120_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_herb_lv10._130_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Kakiblte gefunden hast. " -gameforge.collect_herb_lv10._140_npcChat = "Kakiblten " -gameforge.collect_herb_lv10._150_sayTitle = "Biologe Chaegirab: " -gameforge.collect_herb_lv10._160_say = "Oh, du hast eine gefunden![ENTER]Lass sie mich ansehen... " -gameforge.collect_herb_lv10._170_say = "Oh! Diese Kakiblte ist von bester Qualitt![ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden! " -gameforge.collect_herb_lv10._180_say = "Jetzt habe ich gengend Kakiblten. Gute Arbeit![ENTER]Als Zeichen meiner Dankbarkeit berlasse ich dir[ENTER]einige Yang und die Ergebnisse meiner Forschung. " -gameforge.collect_herb_lv10._190_say = "Information: " -gameforge.collect_herb_lv10._200_sayReward = "Als Belohnung erhltst du vom Biologen Chaegirab[ENTER]6500 Erfahrungspunkte und 5000 Yang.[ENTER]Zudem wechselt eine Kupferhalskette+3 in deinen[ENTER]Besitz. " -gameforge.collect_herb_lv10._20_sendLetter = "Die Untersuchung des Biologen " -gameforge.collect_herb_lv10._210_say = "Es tut mir leid, aber diese Kakiblte ist von[ENTER]minderer Qualitt und fr mich unbrauchbar.[ENTER]Bitte hole mir eine neue. " -gameforge.collect_herb_lv10._30_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Bitte gehe zu ihm und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_herb_lv10._40_npcChat = "Kruterkunde " -gameforge.collect_herb_lv10._50_sayTitle = "Biologe Chaegirab: " -gameforge.collect_herb_lv10._60_say = "Gut, dass du da bist! Ich studiere jede[ENTER]erdenkliche Pflanze in diesem Reich. Es gibt[ENTER]daher tonnenweise Arbeit, die erledigt werden[ENTER]muss - und ich habe nicht die ntige Zeit, um auf[ENTER]Exkursionen zu gehen. Wrdest du mir bitte[ENTER]behilflich sein? " -gameforge.collect_herb_lv10._70_say = "Ich studiere gerade die Kakiblte. Ich muss[ENTER]einige Experimente durchfhren und bentige[ENTER]deshalb mehrere Exemplare. Knntest du mir diese[ENTER]besorgen?[ENTER]5 Kakiblten sollten ausreichen. ber deine Hilfe[ENTER]wre ich sehr dankbar![ENTER]Bringe mir immer nur eine Blte, da ich sie[ENTER]einzeln untersuchen werde! " -gameforge.collect_herb_lv10._80_sendLetter = "Spezialaufgabe! Sammle Kruter. " -gameforge.collect_herb_lv10._90_sayTitle = "Sammle Kakiblten " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = "Gango-Wurzel " -gameforge.collect_herb_lv15._10_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Bitte gehe zu ihm und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_herb_lv15._110_say = "Oh, du hast eine gefunden![ENTER]Lass sie mich ansehen... " -gameforge.collect_herb_lv15._120_say = "Oh! Diese Gango-Wurzel ist von bester Qualitt![ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden! " -gameforge.collect_herb_lv15._130_say = "Jetzt habe ich gengend Gango-Wurzeln. Gute[ENTER]Arbeit! Als Zeichen meiner Dankbarkeit berlasse[ENTER]ich dir einige Yang und die Ergebnisse meiner[ENTER]Forschung. " -gameforge.collect_herb_lv15._140_sayReward = "Als Belohnung erhltst du vom Biologen Chaegirab[ENTER]25.000 Erfahrungspunkte und 10.000 Yang.[ENTER]Zudem wechselt ein Paar Kupferohrringe+3 in[ENTER]deinen Besitz. " -gameforge.collect_herb_lv15._150_say = "Es tut mir leid, aber diese Gango-Wurzel ist von[ENTER]minderer Qualitt und fr mich unbrauchbar.[ENTER]Bitte hole mir eine neue. " -gameforge.collect_herb_lv15._20_npcChat = "Kruterkunde " -gameforge.collect_herb_lv15._30_say = "Gut, dass du da bist! Ich studiere jede[ENTER]erdenkliche Pflanze in diesem Reich. Es gibt[ENTER]daher tonnenweise Arbeit, die erledigt werden[ENTER]muss - und ich habe nicht die ntige Zeit, um auf[ENTER]Exkursionen zu gehen. Wrdest du mir bitte[ENTER]behilflich sein? " -gameforge.collect_herb_lv15._40_say = "Ich studiere gerade die Gango-Wurzel. Ich muss[ENTER]einige Experimente durchfhren und bentige[ENTER]deshalb mehrere Wurzeln. Knntest du mir diese[ENTER]besorgen?[ENTER]5 Gango-Wurzeln sollten ausreichen. ber deine[ENTER]Hilfe wre ich sehr dankbar![ENTER]Bringe mir immer nur eine Wurzel, da ich sie[ENTER]einzeln untersuchen werde! " -gameforge.collect_herb_lv15._50_sendLetter = "Spezialaufgabe! Sammle Pflanzen. " -gameforge.collect_herb_lv15._60_sayTitle = "Sammle Gango-Wurzeln " -gameforge.collect_herb_lv15._70_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]ist auf der Suche nach Gango-Wurzeln.[ENTER]Bring ihm stets nur eine fr seine Experimente.[ENTER]Du bekommst sie von den Hungrigen Grizzlybren. " -gameforge.collect_herb_lv15._80_sayReward = "Bis jetzt hast du %s Gango-Wurzeln abgeliefert. " -gameforge.collect_herb_lv15._90_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Gango-Wurzel gefunden hast. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = "Oh! Dieser Flieder ist von bester Qualitt![ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden! " -gameforge.collect_herb_lv20._10_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Bitte gehe zu ihm und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_herb_lv20._110_say = "Jetzt habe ich gengend Flieder. Gute Arbeit![ENTER]Als Zeichen meiner Dankbarkeit berlasse ich dir[ENTER]einige Yang und die Ergebnisse meiner Forschung. " -gameforge.collect_herb_lv20._120_sayReward = "Als Belohnung erhltst du vom Biologen Chaegirab[ENTER]95.000 Erfahrungspunkte und 15.000 Yang.[ENTER]Zudem wechselt ein Kupferarmband+3 in deinen[ENTER]Besitz. " -gameforge.collect_herb_lv20._130_say = "Es tut mir leid, aber dieser Flieder ist von[ENTER]minderer Qualitt und fr mich unbrauchbar.[ENTER]Bitte besorge mir neuen. " -gameforge.collect_herb_lv20._20_say = "Gut, dass du da bist! Ich studiere gerade den[ENTER]Flieder und muss einige Experimente damit[ENTER]durchfhren. Knntest du mir welchen besorgen?[ENTER]10 Fliederdolden sollten ausreichen. ber deine[ENTER]Hilfe wre ich sehr dankbar![ENTER]Bringe mir immer nur einen Flieder, da ich sie[ENTER]einzeln untersuchen werde! " -gameforge.collect_herb_lv20._30_sayTitle = "Sammle Flieder " -gameforge.collect_herb_lv20._40_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]ist auf der Suche nach Flieder.[ENTER]Bring ihm stets nur einen fr seine Experimente.[ENTER]Du bekommst ihn von den Hungrigen Schwarzbren. " -gameforge.collect_herb_lv20._50_sayReward = "Bis jetzt hast du %s Flieder abgeliefert. " -gameforge.collect_herb_lv20._60_say = "Du kannst das Elixier benutzen, sobald du den[ENTER]Flieder gefunden hast. " -gameforge.collect_herb_lv20._70_npcChat = "Flieder " -gameforge.collect_herb_lv20._80_say = "Oh, du hast Flieder gefunden![ENTER]Lass mich die Blten kurz ansehen... " -gameforge.collect_herb_lv20._90_sayTitle = "Biologe Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = "Oh! Dieser Tue-Pilz ist von bester Qualitt![ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden! " -gameforge.collect_herb_lv25._10_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Bitte gehe zu ihm und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_herb_lv25._110_say = "Jetzt habe ich gengend Tue-Pilze. Gute Arbeit![ENTER]Als Zeichen meiner Dankbarkeit berlasse ich dir[ENTER]einige Yang und die Ergebnisse meiner Forschung. " -gameforge.collect_herb_lv25._120_sayReward = "Als Belohnung erhltst du vom Biologen Chaegirab[ENTER]200.000 Erfahrungspunkte und 20.000 Yang.[ENTER]Zudem wechselt ein Helm+2 in deinen Besitz. " -gameforge.collect_herb_lv25._130_sayReward = "Eisenhelm+2 " -gameforge.collect_herb_lv25._140_sayReward = "Kettenkapuze+2 " -gameforge.collect_herb_lv25._150_sayReward = "Verhhnender Helm+2 " -gameforge.collect_herb_lv25._160_sayReward = "Phnixhut+2 " -gameforge.collect_herb_lv25._170_say = "Es tut mir leid, aber dieser Tue-Pilz ist von[ENTER]minderer Qualitt und fr mich unbrauchbar.[ENTER]Bitte hole mir einen neuen. " -gameforge.collect_herb_lv25._20_say = "Gut, dass du da bist! Ich studiere jede[ENTER]erdenkliche Pflanze in diesem Reich. Es gibt[ENTER]daher tonnenweise Arbeit, die erledigt werden[ENTER]muss - und ich habe nicht die ntige Zeit, um auf[ENTER]Exkursionen zu gehen. Wrdest du mir bitte[ENTER]behilflich sein? " -gameforge.collect_herb_lv25._30_say = "Ich studiere gerade den Tue-Pilz. Ich muss einige[ENTER]Experimente durchfhren und bentige deshalb[ENTER]mehrere Exemplare. Knntest du mir diese[ENTER]besorgen? 10 Tue-Pilze sollten ausreichen. ber[ENTER]deine Hilfe wre ich sehr dankbar![ENTER]Bringe mir immer nur einen Pilz, da ich sie[ENTER]einzeln untersuchen werde! " -gameforge.collect_herb_lv25._40_sayTitle = "Sammle Tue-Pilze " -gameforge.collect_herb_lv25._50_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]ist auf der Suche nach Tue-Pilzen.[ENTER]Bring ihm stets nur einen fr seine Experimente.[ENTER]Du bekommst sie von den Hungrigen Braunbren. " -gameforge.collect_herb_lv25._60_sayReward = "Bis jetzt hast du %s Tue-Pilze abgeliefert. " -gameforge.collect_herb_lv25._70_say = "Du kannst das Elixier benutzen, sobald du einen[ENTER]Tue-Pilz gefunden hast. " -gameforge.collect_herb_lv25._80_npcChat = "Tue-Pilze " -gameforge.collect_herb_lv25._90_say = "Oh, du hast einen gefunden![ENTER]Lass mich ihn kurz ansehen... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = "Pfirsichblten " -gameforge.collect_herb_lv4._10_sendLetter = "Die Untersuchung des Biologen " -gameforge.collect_herb_lv4._110_say = "Oh! Diese Pfirsichblte ist von bester Qualitt![ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden! " -gameforge.collect_herb_lv4._120_say = "Jetzt habe ich gengend Pfirsichblten. Gute[ENTER]Arbeit! Als Zeichen meiner Dankbarkeit berlasse[ENTER]ich dir einige Yang und die Ergebnisse meiner[ENTER]Forschung. " -gameforge.collect_herb_lv4._130_sayTitle = "Information: " -gameforge.collect_herb_lv4._140_sayReward = "Als Belohnung erhltst du vom Biologen Chaegirab[ENTER]500 Erfahrungspunkte und 1000 Yang.[ENTER]Zudem wechselt eine Waffe+3 in deinen Besitz. " -gameforge.collect_herb_lv4._150_sayReward = "Fcher+3 " -gameforge.collect_herb_lv4._160_sayReward = "Schwert+3 " -gameforge.collect_herb_lv4._170_say = "Es tut mir leid, aber diese Pfirsichblte ist von[ENTER]minderer Qualitt und fr mich unbrauchbar.[ENTER]Bitte hole mir eine neue. " -gameforge.collect_herb_lv4._20_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Bitte gehe zu ihm und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_herb_lv4._30_say = "Gut, dass du da bist! Ich studiere jede[ENTER]erdenkliche Pflanze in diesem Reich. Es gibt[ENTER]daher tonnenweise Arbeit, die erledigt werden[ENTER]muss - und ich habe nicht die ntige Zeit, um auf[ENTER]Exkursionen zu gehen. Wrdest du mir bitte[ENTER]behilflich sein? " -gameforge.collect_herb_lv4._40_say = "Ich studiere gerade die Pfirsichblte. Ich muss[ENTER]einige Experimente durchfhren und bentige[ENTER]deshalb mehrere Exemplare. Knntest du mir diese[ENTER]besorgen?[ENTER]5 Pfirsichblten sollten ausreichen. ber deine[ENTER]Hilfe wre ich sehr dankbar![ENTER]Bringe mir immer nur eine Blte, da ich sie[ENTER]einzeln untersuchen werde! " -gameforge.collect_herb_lv4._50_sayTitle = "Sammle Pfirsichblten " -gameforge.collect_herb_lv4._60_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]ist auf der Suche nach Pfirsichblten.[ENTER]Bring ihm stets nur eine fr seine Experimente.[ENTER]Du bekommst sie von den Hungrigen Alpha-Wlfen. " -gameforge.collect_herb_lv4._70_sayReward = "Bis jetzt hast du %s Pfirsichblten abgeliefert. " -gameforge.collect_herb_lv4._80_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_herb_lv4._90_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Pfirsichblte gefunden hast. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = "Als Belohnung erhltst du vom Biologen Chaegirab[ENTER]2000 Erfahrungspunkte und 3000 Yang.[ENTER]Zudem wechselt eine Rstung+3 in deinen Besitz. " -gameforge.collect_herb_lv7._10_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Bitte gehe zu ihm und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_herb_lv7._110_sayReward = "Mnchsplattenpanzer+3 " -gameforge.collect_herb_lv7._120_sayReward = "Azuranzug+3 " -gameforge.collect_herb_lv7._130_sayReward = "Requiem-Plattenpanzer+3 " -gameforge.collect_herb_lv7._140_sayReward = "Purpurkleidung+3 " -gameforge.collect_herb_lv7._150_say = "Es tut mir leid, aber diese Glockenblume ist von[ENTER]minderer Qualitt und fr mich unbrauchbar.[ENTER]Bitte besorge mir eine neue. " -gameforge.collect_herb_lv7._20_say = "Gut, dass du da bist! Ich studiere jede[ENTER]erdenkliche Pflanze in diesem Reich. Es gibt[ENTER]daher tonnenweise Arbeit, die erledigt werden[ENTER]muss - und ich habe nicht die ntige Zeit, um auf[ENTER]Exkursionen zu gehen. Wrdest du mir bitte[ENTER]behilflich sein? " -gameforge.collect_herb_lv7._30_say = "Ich studiere gerade die Glockenblume. Ich muss[ENTER]einige Experimente durchfhren und bentige[ENTER]deshalb mehrere Blumen. Knntest du mir diese[ENTER]besorgen?[ENTER]5 Glockenblumen sollten ausreichen. ber deine[ENTER]Hilfe wre ich sehr dankbar![ENTER]Bringe mir immer nur eine Blume, da ich sie[ENTER]einzeln untersuchen werde! " -gameforge.collect_herb_lv7._40_sayTitle = "Sammle Glockenblumen " -gameforge.collect_herb_lv7._50_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]ist auf der Suche nach Glockenblumen.[ENTER]Bring ihm stets nur eine fr seine Experimente.[ENTER]Du bekommst sie von den Hungrigen[ENTER]Alpha-Blauwlfen. " -gameforge.collect_herb_lv7._60_sayReward = "Bis jetzt hast du %s Glockenblumen abgeliefert. " -gameforge.collect_herb_lv7._70_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Glockenblume gefunden hast. " -gameforge.collect_herb_lv7._80_npcChat = "Glockenblumen " -gameforge.collect_herb_lv7._90_say = "Oh! Diese Glockenblume ist von bester Qualitt![ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden! " -gameforge.collect_herb_lv7._95_say = "Jetzt habe ich gengend Glockenblumen. Gute[ENTER]Arbeit! Als Zeichen meiner Dankbarkeit berlasse[ENTER]ich dir einige Yang und die Ergebnisse meiner[ENTER]Forschung. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = "Bis jetzt hast du %s Orkzhne abgeliefert. " -gameforge.collect_quest_lv30._10_sendLetter = "Die Bitte des Biologen " -gameforge.collect_quest_lv30._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv30._120_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv30._130_say = "Du kannst das Elixier benutzen, sobald du einen[ENTER]Backenzahn gefunden hast. " -gameforge.collect_quest_lv30._140_npcChat = "Die Orkzhne " -gameforge.collect_quest_lv30._150_say = "Oh, du hast einen Backenzahn gefunden![ENTER]Gib mir einen Moment Zeit, ihn zu prfen... " -gameforge.collect_quest_lv30._160_say = "Oh! Dieser Zahn ist von bester Qualitt! Ich[ENTER]werde sofort mit den Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit brauche. Den[ENTER]nchsten Zahn werde ich erst morgen untersuchen[ENTER]knnen. " -gameforge.collect_quest_lv30._170_say = "Du hast alle 10 Orkzhne besorgt! Ich danke dir.[ENTER]Doch zu guter Letzt bentige ich noch einen[ENTER]besonderen Stein. Man nennt ihn Jinunggyis[ENTER]Seelenstein. Es wre gut, wenn du auch diesen[ENTER]beschaffen knntest. Du wirst ihn im Besitz der[ENTER]Orks finden. " -gameforge.collect_quest_lv30._180_say = "Hm, dieser Zahn ist leider schon sehr verfault.[ENTER]Ich glaube nicht, dass ich ihn fr meine[ENTER]Untersuchungen gebrauchen kann. Bitte bringe mir[ENTER]einen anderen![ENTER]Dennoch werde ich Zeit brauchen, diesen hier genau[ENTER]zu analysieren. Den nchsten Zahn werde ich erst[ENTER]morgen untersuchen knnen. " -gameforge.collect_quest_lv30._190_say = "Bitte komm zurck, wenn du einen weiteren Orkzahn[ENTER]gefunden hast. " -gameforge.collect_quest_lv30._200_say = "Es tut mir furchtbar leid, aber ich habe die[ENTER]Analyse des letzten Exemplars noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal[ENTER]vorbei zu kommen? " -gameforge.collect_quest_lv30._20_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv30._210_sendLetter = "Die Forschung des Biologen " -gameforge.collect_quest_lv30._220_sayTitle = "Jinunggyis Seelenstein " -gameforge.collect_quest_lv30._230_sayReward = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv30._240_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 10 Orkzhne gesammelt.[ENTER]Nun bentigt er zum richtigen Verstndnis seiner[ENTER]Untersuchungsergebnisse noch Jinunggyis[ENTER]Seelenstein. " -gameforge.collect_quest_lv30._250_say = "Du erhltst ihn von den verschiedenen Stolzen[ENTER]Orks im Tal von Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = "Du hast Jinunggyis Seelenstein gefunden. " -gameforge.collect_quest_lv30._270_npcChat = "Ich habe Jinunggyis Seelenstein. " -gameforge.collect_quest_lv30._280_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Der Trank, den man mit Hilfe der Rezeptur[ENTER]herstellen kann, verleiht deinen Fen Flgel.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber die Orks[ENTER]erlangen. " -gameforge.collect_quest_lv30._290_say = "Bitte komm zurck, wenn du Jinunggyis Seelenstein[ENTER]gefunden hast. " -gameforge.collect_quest_lv30._300_sendLetter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv30._30_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv30._310_targetVid = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv30._320_say = "Als Belohnung fr die Backenzhne und Jinunggyis[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv30._330_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv30._340_sayTitle = "Baek-Go: " -gameforge.collect_quest_lv30._350_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deine[ENTER]Bewegungsgeschwindigkeit um 10 Punkte erhhen.[ENTER]Hier ist dein Trank![ENTER]Auerdem soll ich dir noch diesen Ring geben. Er[ENTER]sieht wertvoll aus, also verliere ihn nicht! " -gameforge.collect_quest_lv30._360_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich deine[ENTER]Bewegungsgeschwindigkeit dauerhaft um 10 Punkte. " -gameforge.collect_quest_lv30._370_npcChat = "Versuche es noch einmal. " -gameforge.collect_quest_lv30._380_say = "Hm, das ist schon sehr gut. Aber vielleicht[ENTER]versuchst du es noch einmal? " -gameforge.collect_quest_lv30._40_say = "Wie gut, dass du kommst - ich bentige deine[ENTER]Hilfe. Fr meine Forschungen trage ich[ENTER]Informationen ber alle Kreaturen zusammen, die[ENTER]auf dem Kontinent leben. Eine sehr umfangreiche[ENTER]Aufgabe, die ich allein nicht bewltigen kann.[ENTER]Wenn du mir hilfst und einige Erkundigungen[ENTER]einholst, werde ich dich fr deine Dienste[ENTER]selbstverstndlich entlohnen. " -gameforge.collect_quest_lv30._50_say = "Ich untersuche gerade die Orks im Tal von[ENTER]Seungryong. Mit ihren Backenzhnen sind sie in[ENTER]der Lage, sogar Eisen zu zermahlen - eine[ENTER]auerordentlich interessante Tatsache.[ENTER]Trotz aller Unterschiede glauben viele Forscher[ENTER]daran, dass die Rassen der Menschen und der Orks[ENTER]miteinander verwandt seien. Vielleicht geben mir[ENTER]die Backenzhne der Orks einen Hinweis auf diese[ENTER]Annahmen... und somit einen Schlssel zu unserer[ENTER]Entwicklungsgeschichte. " -gameforge.collect_quest_lv30._60_say = "Knntest du losziehen und mir Orkzhne[ENTER]besorgen? Es mssen allerdings Backenzhne[ENTER]sein. Bringe mir immer nur einen Zahn nach dem[ENTER]anderen, da die Untersuchungen ein wenig[ENTER]aufwendig sind und daher Zeit in Anspruch nehmen[ENTER]werden. Viel Erfolg! " -gameforge.collect_quest_lv30._70_sendLetter = "Die Forschung des Biologen " -gameforge.collect_quest_lv30._80_sayTitle = "Zhne aus dem Orktal " -gameforge.collect_quest_lv30._90_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]bentigt fr seine Untersuchungen 10[ENTER]Backenzhne der Orks aus dem Tal von Seungryong.[ENTER]Bringe ihm stets einen Zahn nach dem anderen,[ENTER]damit er die einzelnen Exemplare eingehend[ENTER]untersuchen kann.[ENTER]Du bekommst die Zhne von Orks, Schwarzen Orks[ENTER]und Mutigen Schwarzen Orks. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = "Bis jetzt hast du %s Bcher abgeliefert. " -gameforge.collect_quest_lv40._10_sendLetter = "Die Bitte des Biologen " -gameforge.collect_quest_lv40._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv40._120_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv40._130_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Fluchsammlung gefunden hast. " -gameforge.collect_quest_lv40._140_npcChat = "Die Fluchsammlungen " -gameforge.collect_quest_lv40._150_say = "Oh, du hast eine Fluchsammlung gefunden![ENTER]Gib mir einen Moment Zeit, sie zu prfen... " -gameforge.collect_quest_lv40._160_say = "Oh! Diese Fluchsammlung ist von bester Qualitt![ENTER]Ich werde sofort mit den Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit zum Lesen brauche.[ENTER]Das nchste Buch werde ich erst morgen untersuchen[ENTER]knnen. " -gameforge.collect_quest_lv40._170_say = "Du hast alle 15 Bcher zusammengetragen! Ich[ENTER]danke dir.[ENTER]Nun bleibt lediglich der Seelenstein des Tempels[ENTER]zu besorgen, der als Schlssel fungiert. Wrdest[ENTER]du auch diese Aufgabe bernehmen?[ENTER]Du findest ihn bei den Monstern im Inneren des[ENTER]Hwang-Tempels. " -gameforge.collect_quest_lv40._180_say = "Hm, dieses Exemplar ist kaum lesbar und beim[ENTER]Umblttern zerfallen die Seiten...[ENTER]Es tut mir leid, aber dieses Buch ist fr mich[ENTER]nutzlos. Bring mir bitte ein anderes![ENTER]Dennoch werde ich Zeit brauchen, um wenigstens ein[ENTER]paar Seiten zu retten. Das nchste Buch werde ich[ENTER]erst morgen untersuchen knnen. " -gameforge.collect_quest_lv40._190_say = "Kehre zurck, wenn du eine weitere Fluchsammlung[ENTER]gefunden hast. " -gameforge.collect_quest_lv40._200_say = "Es tut mir furchtbar leid, aber ich habe das[ENTER]Studium des letzten Buches noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal[ENTER]vorbei zu kommen? " -gameforge.collect_quest_lv40._20_sayTitle = "Die Forschung des Biologen " -gameforge.collect_quest_lv40._210_targetVid = "Die Forschung des Biologen " -gameforge.collect_quest_lv40._220_sayTitle = "Der Seelenstein des Tempels " -gameforge.collect_quest_lv40._230_say = "Du hast den Seelenstein des Tempels letztendlich[ENTER]gefunden! Bringe ihn zum Biologen Chaegirab. Er[ENTER]wartet bereits auf dich. " -gameforge.collect_quest_lv40._240_sayTitle = "Der Seelenstein des Tempels " -gameforge.collect_quest_lv40._250_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 15 Fluchsammlungen[ENTER]besorgt.[ENTER]Nun bentigt er zum Verstndnis der Schriften[ENTER]noch den Seelenstein des Tempels der geheimen[ENTER]Sekte. " -gameforge.collect_quest_lv40._260_say = "Du erhltst ihn von den Esoterischen im[ENTER]Hwang-Tempel. " -gameforge.collect_quest_lv40._270_sendLetter = "Du hast den Tempel Seelenstein gefunden. " -gameforge.collect_quest_lv40._280_npcChat = "Ich habe den Tempel Seelenstein. " -gameforge.collect_quest_lv40._290_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Der Trank, den man mit Hilfe der Rezeptur[ENTER]herstellen kann, wird deinen Schwertarm[ENTER]beschleunigen. Geh und suche Baek-Go auf. Er wird[ENTER]den Trank fr dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber die alten[ENTER]Zauber erlangen. " -gameforge.collect_quest_lv40._295_say = "Bitte komm zurck, wenn du den[ENTER]Tempel Seelenstein gefunden hast. " -gameforge.collect_quest_lv40._300_sendLetter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv40._30_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv40._310_sayTitle = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv40._320_say = "Als Belohnung fr die Fluchsammlungen und den[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv40._330_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv40._340_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deine[ENTER]Angriffsgeschwindigkeit um 5 Punkte erhhen. Hier[ENTER]ist dein Trank![ENTER]Auerdem soll ich dir noch dieses Holzkstchen[ENTER]geben. Bewahre es sorgfltig auf. " -gameforge.collect_quest_lv40._350_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich deine[ENTER]Angriffsgeschwindigkeit dauerhaft um 5 Punkte. " -gameforge.collect_quest_lv40._40_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv40._50_say = "Wie gut, dass du kommst - ich bentige deine[ENTER]Hilfe. Ich studiere nicht nur jede Kreatur in[ENTER]diesem Reich, sondern ich mache mir auch Notizen[ENTER]ber smtliche Zauber. Eine Aufgabe, die ich[ENTER]allein nicht zu bewltigen vermag, da mir die[ENTER]Zeit fehlt, auf Exkursion zu gehen. Wrdest du[ENTER]das fr mich bernehmen? " -gameforge.collect_quest_lv40._60_say = "Ich mchte mehr ber die geheime Sekte im Tal[ENTER]von Seungryong wissen. Ich glaube, sie besitzen[ENTER]Informationen ber die Zauber der alten Zeit;[ENTER]besonders die von ihnen erstellte Fluchsammlung[ENTER]interessiert mich. Diese Bcher stellen[ENTER]wahrscheinlich den Schssel dar, der mir noch[ENTER]fr meine Forschungen fehlt. " -gameforge.collect_quest_lv40._70_say = "Bitte bringe mir diese Bcher! Und achte darauf,[ENTER]dass sie intakt sind - manche von ihnen sind so[ENTER]alt, dass man kaum noch etwas darin lesen kann.[ENTER]Solche kann ich leider nicht gebrauchen.[ENTER]Fr meine Forschungen bentige ich insgesamt 15[ENTER]Fluchsammlungen.[ENTER]Bringe mir stets nur eine, damit ich sie in Ruhe[ENTER]studieren kann. " -gameforge.collect_quest_lv40._80_sayTitle = "Die Zauber der alten Zeit " -gameforge.collect_quest_lv40._90_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]interessiert sich im Zuge seiner Forschungen fr[ENTER]die Zauber der alten Zeit. Im Tal von Seungryong[ENTER]existieren 15 Bcher einer Fluchsammlung. Bringe[ENTER]Chaegirab diese Werke, aber stets eines nach dem[ENTER]anderen.[ENTER]Du bekommst sie von den Dunklen Peinigern und den[ENTER]Hohen Peinigern. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]untersucht die Kreaturen im Dmonenturm. Fr[ENTER]seine Forschungen bentigt er 15 Dmonenandenken.[ENTER]Bringe ihm stets eines nach dem anderen, damit er[ENTER]es in Ruhe studieren kann.[ENTER]Du bekommst sie von den Dmonen im Turm. " -gameforge.collect_quest_lv50._10_sendLetter = "Die Bitte des Biologen " -gameforge.collect_quest_lv50._110_sayReward = "Bis jetzt hast du %s Dmonenandenken abgeliefert. " -gameforge.collect_quest_lv50._120_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv50._130_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv50._140_say = "Du kannst das Elixier benutzen, sobald du ein[ENTER]Dmonenandenken gefunden hast. " -gameforge.collect_quest_lv50._150_npcChat = "Die Dmonenandenken " -gameforge.collect_quest_lv50._160_say = "Oh, du hast eines gefunden![ENTER]Gib mir einen Moment Zeit, es zu prfen... " -gameforge.collect_quest_lv50._170_say = "Oh! Dieses Andenken ist von bester Qualitt! Ich[ENTER]werde sofort mit den Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit brauche. Das nchste[ENTER]Dmonenandenken werde ich erst morgen untersuchen[ENTER]knnen. " -gameforge.collect_quest_lv50._180_say = "Du hast alle 15 Dmonenandenken beschafft! Ich[ENTER]danke dir.[ENTER]Nun bentige ich aber noch Sagyis Seelenstein,[ENTER]um den Andenken all ihre Geheimnisse entlocken zu[ENTER]knnen. Wrdest du auch diese Aufgabe[ENTER]bernehmen?[ENTER]Du findest ihn bei den Dmonen im Dmonenturm. " -gameforge.collect_quest_lv50._190_say = "Hm, siehst du diesen tiefen Kratzer? Von einem[ENTER]derart beschdigten Exemplar kann ich leider[ENTER]nicht viel lernen. Bitte besorge mir ein anderes![ENTER]Dennoch werde ich Zeit brauchen fr die Analyse.[ENTER]Das nchste Dmonenandenken werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv50._195_say = "Bitte komm zurck, wenn du ein weiteres[ENTER]Dmonenandenken gefunden hast. " -gameforge.collect_quest_lv50._200_say = "Es tut mir furchtbar leid, aber ich habe die[ENTER]Analyse des letzten Exemplars noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal vorbei[ENTER]zu kommen? " -gameforge.collect_quest_lv50._20_sayTitle = "Die Forschung des Biologen " -gameforge.collect_quest_lv50._210_sendLetter = "Die Forschung des Biologen " -gameforge.collect_quest_lv50._220_sayTitle = "Sagyis Seelenstein " -gameforge.collect_quest_lv50._230_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv50._240_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 15 Dmonenandenken[ENTER]beschafft. Um sie richtig deuten zu knnen,[ENTER]bentigt Chaegirab noch Sagyis Seelenstein. " -gameforge.collect_quest_lv50._250_say = "Du erhltst ihn von den Dmonen im Dmonenturm. " -gameforge.collect_quest_lv50._260_sendLetter = "Du hast Sagyis Seelenstein gefunden. " -gameforge.collect_quest_lv50._270_npcChat = "Ich habe Sagyis Seelenstein. " -gameforge.collect_quest_lv50._280_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Der Trank, den man mit Hilfe der Rezeptur[ENTER]herstellen kann, strkt deinen Abwehr-Instinkt.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber die Dmonen[ENTER]erlangen. " -gameforge.collect_quest_lv50._290_sendLetter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv50._295_say = "Bitte komm zurck, wenn du den[ENTER]Sagyis Seelenstein gefunden hast. " -gameforge.collect_quest_lv50._300_sayTitle = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv50._30_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv50._310_say = "Als Belohnung fr die Dmonenandenken und den[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv50._320_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deine[ENTER]Verteidigung um 60 Punkte erhhen. Hier ist dein[ENTER]Trank![ENTER]Auerdem soll ich dir noch dieses Holzkstchen[ENTER]geben. Bewahre es sorgfltig auf. " -gameforge.collect_quest_lv50._330_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich deine Verteidigung[ENTER]dauerhaft um 60 Punkte. " -gameforge.collect_quest_lv50._40_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv50._50_say = "Gut, dass du da bist! Ich studiere jede dunkle[ENTER]Kreatur in diesem Reich. Du verstehst sicher,[ENTER]dass ich als Gelehrter nicht losziehen und[ENTER]Monster jagen kann, um diese anschlieend zu[ENTER]erforschen. Wrdest du mir behilflich sein? " -gameforge.collect_quest_lv50._60_say = "Im Zuge meiner Forschungen mchte ich die Dmonen[ENTER]im Dmonenturm studieren. Die dunkle Energie des[ENTER]Gebudes und der Wesen darin ist sogar noch hier[ENTER]sprbar. Kannst du mir fr meine Untersuchungen[ENTER]ein Dmonenandenken besorgen? " -gameforge.collect_quest_lv50._70_say = "Ich wre dir fr deine Hilfe sehr dankbar. Eines[ENTER]musst du jedoch bedenken: Die Dmonenandenken[ENTER]sind von unterschiedlicher Qualitt. Fr meine[ENTER]Forschungen kann ich jedoch nur solche mit hoher[ENTER]Qualitt verwenden.[ENTER]Insgesamt bentige ich 15 Exemplare. Bitte bring[ENTER]sie mir einzeln, da die Untersuchungen ein wenig[ENTER]Zeit in Anspruch nehmen. " -gameforge.collect_quest_lv50._80_sendLetter = "Die Forschung des Biologen " -gameforge.collect_quest_lv50._90_sayTitle = "Die Dmonenandenken " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = "Eiskugeln vom Berg Sohan " -gameforge.collect_quest_lv60._10_sendLetter = "Die Bitte des Biologen " -gameforge.collect_quest_lv60._110_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]untersucht den Berg Sohan im Westen des[ENTER]Kontinents. Fr seine Forschungen bentigt er[ENTER]20 Eiskugeln. Bringe ihm stets nur eine, damit er[ENTER]sie in Ruhe untersuchen kann.[ENTER]Du bekommst sie von den Eisgolems. " -gameforge.collect_quest_lv60._110_sayReward = "Bis jetzt hast du %s Eiskugeln abgeliefert. " -gameforge.collect_quest_lv60._120_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv60._130_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv60._140_sayTitle = "Biologe Chaegirab: " -gameforge.collect_quest_lv60._150_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Eiskugel gefunden hast. " -gameforge.collect_quest_lv60._160_npcChat = "Die Eiskugeln " -gameforge.collect_quest_lv60._170_say = "Oh, du hast eine Eiskugel gefunden![ENTER]Gib mir einen Moment Zeit, sie zu prfen... " -gameforge.collect_quest_lv60._180_say = "Oh! Diese Eiskugel ist von bester Qualitt! Ich[ENTER]werde sofort mit den Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit brauche. Die nchste[ENTER]Eiskugel werde ich erst morgen untersuchen knnen. " -gameforge.collect_quest_lv60._190_say = "Du hast alle 20 Eiskugeln gesammelt! Ich danke[ENTER]dir.[ENTER]Nun bentige ich aber noch Aurtumryus[ENTER]Seelenstein, um das Rtsel des Eisberges zu[ENTER]lsen. Wrdest du auch diese Aufgabe[ENTER]bernehmen?[ENTER]Du findest ihn bei den Eisbestien. " -gameforge.collect_quest_lv60._200_say = "Hm, dieses Exemplar ist leider schon halb[ENTER]geschmolzen und deshalb nutzlos fr mich.[ENTER]Bitte besorge mir ein anderes![ENTER]Dennoch werde ich versuchen, so viel wie mglich[ENTER]ber diesen Schneematsch herauszufinden. Die[ENTER]nchste Eiskugel werde ich erst morgen untersuchen[ENTER]knnen. " -gameforge.collect_quest_lv60._205_say = "Kehre zurck, wenn du eine weitere[ENTER]Eiskugel gefunden hast. " -gameforge.collect_quest_lv60._20_sayTitle = "Die Forschung des Biologen " -gameforge.collect_quest_lv60._210_say = "Es tut mir furchtbar leid, aber ich habe die[ENTER]Analyse des letzten Exemplars noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal vorbei[ENTER]zu kommen? " -gameforge.collect_quest_lv60._220_sendLetter = "Die Forschung des Biologen " -gameforge.collect_quest_lv60._230_sayTitle = "Aurtumryus Seelenstein " -gameforge.collect_quest_lv60._240_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv60._250_sayTitle = "Aurtumryus Seelenstein " -gameforge.collect_quest_lv60._260_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 20 Eiskugeln beschafft.[ENTER]Nun bentigt er zum Verstndnis ihrer besonderen[ENTER]kristallinen Struktur noch Aurtumryus[ENTER]Seelenstein. " -gameforge.collect_quest_lv60._270_say = "Du erhltst ihn von den verschiedenen Eisbestien[ENTER]auf dem Berg Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = "Du hast Aurtumryus Seelenstein gefunden. " -gameforge.collect_quest_lv60._290_npcChat = "Ich habe Aurtumryus Seelenstein. " -gameforge.collect_quest_lv60._300_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Der Trank, den man mit Hilfe der Rezeptur[ENTER]herstellen kann, strkt deine Angriffskraft. Geh[ENTER]und suche Baek-Go auf. Er wird den Trank fr dich[ENTER]herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber das Eisland[ENTER]erlangen. " -gameforge.collect_quest_lv60._305_say = "Bitte komm zurck, wenn du[ENTER]Aurtumryus Seelenstein gefunden hast. " -gameforge.collect_quest_lv60._30_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv60._310_sendLetter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv60._320_say = "Als Belohnung fr die Eiskugeln und den[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv60._330_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv60._340_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deinen[ENTER]Angriffswert um 50 Punkte erhhen. Hier ist dein[ENTER]Trank![ENTER]Auerdem soll ich dir noch dieses Holzkstchen[ENTER]geben. Bewahre es sorgfltig auf. " -gameforge.collect_quest_lv60._350_say = "Vielen Dank. Welche Farbe hat der Kasten denn[ENTER]diesmal? " -gameforge.collect_quest_lv60._360_say = "Mal sehen...[ENTER]Ah, es ist der Hellgrne Holzkasten. Bitte sehr! " -gameforge.collect_quest_lv60._370_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich dein Angriffswert[ENTER]dauerhaft um 50 Punkte. " -gameforge.collect_quest_lv60._40_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv60._50_sayTitle = "Biologe Chaegirab: " -gameforge.collect_quest_lv60._60_say = "Oh du bist es! Tritt ruhig nher.[ENTER]Momentan sammle ich Informationen ber das[ENTER]Eisland im Westen und die dort lebenden Wesen.[ENTER]Leider kann ich nicht selbst losziehen, um meine[ENTER]Forschungen durch Beobachtungen zu bereichern.[ENTER]Wrdest du das fr mich bernehmen? " -gameforge.collect_quest_lv60._70_say = "Hast du das Land des ewigen Eises schon einmal[ENTER]gesehen? Man sagt, dass in frheren Zeiten[ENTER]unerklrliche Energien dort herrschten. Deshalb[ENTER]haben Magier und Gelehrte seit jeher ein groes[ENTER]Interesse an diesem Ort. Doch aufgrund seiner[ENTER]Abgeschiedenheit ist er bisher kaum erforscht[ENTER]worden. " -gameforge.collect_quest_lv60._80_say = "Angeblich sollen die Eiskugeln, aus denen der[ENTER]Berg teilweise besteht, eine auergewhnliche[ENTER]kristalline Struktur aufweisen.[ENTER]Bitte bringe mir 20 Stck davon, aber einzeln,[ENTER]damit ich jede fr sich untersuchen kann.[ENTER]Und achte darauf, dass du mir keine halb[ENTER]geschmolzenen Kugeln bringst, denn solche halten[ENTER]nicht lang genug fr meine aufwndigen[ENTER]Experimente. " -gameforge.collect_quest_lv60._90_sendLetter = "Die Forschung des Biologen " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = "Du kannst das Elixier benutzen, sobald du einen[ENTER]Zelkova Holzast gefunden hast. " -gameforge.collect_quest_lv70._10_sayTitle = "Die Forschung des Biologen " -gameforge.collect_quest_lv70._110_sendLetter = "Du hast einen Zelkova Holzast gefunden. " -gameforge.collect_quest_lv70._120_npcChat = "Die Zelkova Holzste " -gameforge.collect_quest_lv70._130_say = "Oh, du hast einen Ast gefunden![ENTER]Gib mir einen Moment Zeit, ihn zu prfen... " -gameforge.collect_quest_lv70._140_say = "Oh! Dieser Zelkova Holzast ist von bester[ENTER]Qualitt. Ich werde sofort mit den[ENTER]Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr die Analyse[ENTER]brauche. Den nchsten Ast werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv70._150_say = "Du hast alle 25 Zelkova Holzste[ENTER]zusammengetragen! Ich danke dir.[ENTER]Nun bentige ich aber noch Gyimoks Seelenstein,[ENTER]um das Wachstum dieser Bume vollends zu[ENTER]verstehen. Wrdest du auch diese Aufgabe[ENTER]bernehmen?[ENTER]Du findest ihn bei den Bumen im Geisterwald. " -gameforge.collect_quest_lv70._160_say = "Hm, dieser Ast ist leider ziemlich dnn und[ENTER]verkrppelt. Damit kann ich nicht viel anfangen.[ENTER]Bitte besorge mir einen anderen![ENTER]Dennoch werde ich mich eine Weile mit diesem hier[ENTER]beschftigen mssen. Den nchsten Zelkova Holzast[ENTER]werde ich erst morgen untersuchen knnen. " -gameforge.collect_quest_lv70._165_say = "Kehre zurck, wenn du einen weiteren[ENTER]Zelkova Holzast gefunden hast. " -gameforge.collect_quest_lv70._170_say = "Es tut mir furchtbar leid, aber ich habe die[ENTER]Analyse des letzten Exemplars noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal[ENTER]vorbei zu kommen? " -gameforge.collect_quest_lv70._180_sayTitle = "Gyimoks Seelenstein " -gameforge.collect_quest_lv70._190_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv70._200_sayTitle = "Gyimoks Seelenstein " -gameforge.collect_quest_lv70._20_say = "Hallo, schn dich zu sehen! Ich studiere derzeit[ENTER]den Geisterwald und die seltsamen Kreaturen, die[ENTER]dort hausen. Wie du weit, fehlt mir die Zeit fr[ENTER]Exkursionen, so dass ich einmal mehr auf deine[ENTER]Hilfe angewiesen bin. Wrdest du fr mich[ENTER]einige Informationen sammeln? " -gameforge.collect_quest_lv70._210_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 25 Zelkova Holzste[ENTER]besorgt. Um ihre Eigenschaften vollends verstehen[ENTER]zu knnen, bentigt Chaegirab noch Gyimoks[ENTER]Seelenstein. " -gameforge.collect_quest_lv70._220_say = "Du erhltst ihn von den Bumen im Geisterwald. " -gameforge.collect_quest_lv70._230_sendLetter = "Du hast Gyimoks Seelenstein gefunden. " -gameforge.collect_quest_lv70._240_npcChat = "Ich habe Gyimoks Seelenstein. " -gameforge.collect_quest_lv70._250_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber den[ENTER]Geisterwald erlangen. " -gameforge.collect_quest_lv70._255_say = "Bitte komm zurck, wenn du[ENTER]Gyimoks Seelenstein gefunden hast. " -gameforge.collect_quest_lv70._260_say = "Als Belohnung fr die Zelkova Holzste und den[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go ein - er wird das[ENTER]Wundermittel fr dich herstellen. " -gameforge.collect_quest_lv70._270_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deinen[ENTER]Schadenswiderstand um 10% erhhen und deine[ENTER]Bewegungsgeschwindigkeit um 11 Punkte. Hier ist[ENTER]dein Trank! " -gameforge.collect_quest_lv70._280_say = "Auerdem soll ich dir noch diesen Grnen[ENTER]Ebenholzkasten geben. Bewahre ihn sorgfltig auf. " -gameforge.collect_quest_lv70._290_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich deine Schadensresistenz[ENTER]dauerhaft um 10% und deine[ENTER]Bewegungsgeschwindigkeit dauerhaft um 11 Punkte. " -gameforge.collect_quest_lv70._30_say = "Es geht um den groen Hain, den man den[ENTER]Geisterwald nennt. Nachdem die Metinsteine ihren[ENTER]Einfluss auf dem Kontinent verbreiteten,[ENTER]bernahmen grauenvolle Geister diesen Ort. Das[ENTER]macht ihn zu einem interessanten aber[ENTER]gefhrlichen Studienobjekt. Also sei auf der Hut. " -gameforge.collect_quest_lv70._40_say = "Ich bentige 25 Zelkova Holzste fr meine[ENTER]Forschungen - allerdings nur solche, die nicht zu[ENTER]dnn und noch vollkommen intakt sind.[ENTER]Bringe mir immer nur einen Ast, da die[ENTER]Untersuchung der Exemplare einige Zeit in[ENTER]Anspruch nehmen wird. " -gameforge.collect_quest_lv70._50_sayTitle = "ste aus dem Geisterwald " -gameforge.collect_quest_lv70._60_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]untersucht die Bume im Geisterwald. Fr seine[ENTER]Forschungen bentigt er 25 Zelkova Holzste.[ENTER]Bringe ihm stets einen nach dem anderen, damit er[ENTER]sie in Ruhe studieren kann.[ENTER]Sie wachsen an den Geisterbumen. " -gameforge.collect_quest_lv70._70_sayReward = "Bis jetzt hast du %s ste abgeliefert. " -gameforge.collect_quest_lv70._80_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv70._90_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = "Bis jetzt hast du %s Tugyis Tafeln abgeliefert. " -gameforge.collect_quest_lv80._10_targetVid = "Biologe Chaegirab: " -gameforge.collect_quest_lv80._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv80._120_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv80._130_say = "Du kannst das Elixier benutzen, sobald du eine[ENTER]Tugyis Tafel gefunden hast. " -gameforge.collect_quest_lv80._135_sendLetter = "Du hast eine Tugyis Tafel gefunden. " -gameforge.collect_quest_lv80._140_npcChat = "Die Tugyis Tafeln " -gameforge.collect_quest_lv80._150_say = "Oh, du hast eine Tafel gefunden![ENTER]Gib mir einen Moment Zeit, sie zu prfen... " -gameforge.collect_quest_lv80._160_say = "Oh! Diese Tugyis Tafel ist von bester Qualitt![ENTER]Ich werde sofort mit den Untersuchungen beginnen.[ENTER]Allerdings bentige ich noch %s weitere[ENTER]Exemplare. Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr die Analyse[ENTER]brauche. Die nchste Tafel werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv80._170_say = "Du hast alle 30 Tafeln Tugyis besorgt! Ich danke[ENTER]dir.[ENTER]Nun bentige ich aber noch Tugyis Seelenstein,[ENTER]um die Ursache fr die Kraft der Riesen vollends[ENTER]zu verstehen. Wrdest du auch diese Aufgabe[ENTER]bernehmen?[ENTER]Du findest ihn bei den Ogern im Schlangenfeld. " -gameforge.collect_quest_lv80._180_say = "Hm, diese Tafel sieht sehr verwittert aus. Sieh,[ENTER]sie zerbricht ohne Anstrengung! Fr meine[ENTER]Forschungen ist sie somit ungeeignet.[ENTER]Bitte besorge mir eine andere![ENTER]Dennoch werde ich versuchen, ein paar leichtere[ENTER]Experimente mit dieser hier durchzufhren. Die[ENTER]nchste Tugyis Tafel werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv80._185_say = "Bitte komm zurck, wenn du einen weiteren[ENTER]Dmonenedelstein gefunden hast. " -gameforge.collect_quest_lv80._190_sayTitle = "Tugyis Seelenstein " -gameforge.collect_quest_lv80._200_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv80._20_sendLetter = "Die Bitte des Biologen " -gameforge.collect_quest_lv80._210_sayTitle = "Tugyis Seelenstein " -gameforge.collect_quest_lv80._220_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 30 Tugyis Tafeln[ENTER]zusammengetragen.[ENTER]Nun bentigt er zum Verstndnis ihrer Krfte noch[ENTER]Tugyis Seelenstein. " -gameforge.collect_quest_lv80._230_say = "Du erhltst ihn von den Ogern im Schlangenfeld. " -gameforge.collect_quest_lv80._240_sendLetter = "Du hast Tugyis Seelenstein gefunden. " -gameforge.collect_quest_lv80._250_npcChat = "Ich habe Tugyis Seelenstein. " -gameforge.collect_quest_lv80._260_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet. Der[ENTER]Trank, den man mit seiner Hilfe herstellen kann,[ENTER]strkt deine Angriffskraft.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber die Riesen[ENTER]im Schlangenfeld erlangen. " -gameforge.collect_quest_lv80._265_say = "Bitte komm zurck, wenn du[ENTER]Tugyis Seelenstein gefunden hast. " -gameforge.collect_quest_lv80._270_say = "Als Belohnung fr die Tugyis Tafeln und den[ENTER]Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv80._280_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deinen[ENTER]Angriffswert um 10% erhhen und deine[ENTER]Angriffsgeschwindigkeit um 6 Punkte. Hier ist[ENTER]dein Trank! " -gameforge.collect_quest_lv80._290_say = "Auerdem soll ich dir noch diesen Blauen[ENTER]Ebenholzkasten geben. Bewahre ihn sorgfltig auf. " -gameforge.collect_quest_lv80._300_sayReward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich dein Angriffswert[ENTER]dauerhaft um 10% und deine[ENTER]Angriffsgeschwindigkeit dauerhaft um 6 Punkte. " -gameforge.collect_quest_lv80._30_sayTitle = "Die Forschung des Biologen " -gameforge.collect_quest_lv80._310_sendLetter = "Du hast eine Tugyis Tafel gefunden. " -gameforge.collect_quest_lv80._40_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv80._50_say = "Danke, dass du auch diesmal wieder Zeit fr mich[ENTER]hast! Fr meine Forschungen trage ich gerade[ENTER]Informationen ber das Schlangenfeld zusammen.[ENTER]Das ist eine sehr umfangreiche Aufgabe und ich[ENTER]bruchte natrlich auch Informationen aus[ENTER]erster Hand. Wrdest du fr mich zum[ENTER]Schlangenfeld reisen? Du weit, dass ich nicht[ENTER]kleinlich bin, wenn es um die Belohnung geht. " -gameforge.collect_quest_lv80._60_say = "Das Schlangenfeld liegt hinter der Bergkette am[ENTER]Rande der Wste. An diesem abgeschiedenen Ort[ENTER]sollen Riesen leben, die nicht nur sehr krftig,[ENTER]sondern auch extrem angriffslustig sind. Jeder[ENTER]von ihnen trgt eine kleine Tafel mit sich herum[ENTER]- und ich frage mich, ob darin das Geheimnis[ENTER]ihrer Kraft begrndet liegt. " -gameforge.collect_quest_lv80._70_say = "Bitte besorge mir 30 dieser Tafeln von den Ogern[ENTER]im Schlangenfeld. Bring sie mir einzeln, damit[ENTER]ich jede fr sich untersuchen kann. Und denk[ENTER]daran, dass ich nur unbeschdigte, vollstndige[ENTER]Tafeln gebrauchen kann. " -gameforge.collect_quest_lv80._80_sayTitle = "Steintafeln vom Schlangenfeld " -gameforge.collect_quest_lv80._90_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sammelt Informationen ber das Schlangenfeld.[ENTER]Fr seine Forschungen bentigt er 30 Tugyis[ENTER]Tafeln. Bringe ihm stets nur eine, damit er sie[ENTER]in Ruhe untersuchen kann.[ENTER]Du bekommst sie von den Ogern. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = "Die Bitte des Biologen " -gameforge.collect_quest_lv85._030_say_title = "Die Forschung des Biologen " -gameforge.collect_quest_lv85._040_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv85._050_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv85._055_say_title = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._060_say = "Oh, du bist es wieder! Ich kann dir gar nicht[ENTER]sagen, wie dankbar ich bin, dass du mir immer[ENTER]wieder hilfst. Ich arbeite gerade an einem Buch[ENTER]ber den Roten Wald. Natrlich sollte ich[ENTER]eigentlich selbst dorthin gehen und forschen,[ENTER]aber wie du weit, bin ich nicht stark genug[ENTER]dafr. Auerdem brauche ich die Zeit zum Lesen[ENTER]und Lernen. Bitte hilf mir. Die Belohnung wird[ENTER]mehr als grozgig sein! " -gameforge.collect_quest_lv85._064_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._065_say = "Ich mchte mehr ber den Roten Wald erfahren.[ENTER]Dieser war ursprnglich ein friedlicher Wald mit[ENTER]riesigen Bumen. Aber durch den Einfluss der[ENTER]Metinsteine wurde er mit bser Energie verseucht[ENTER]und hat sich in einem verfluchten Ort voller[ENTER]grausamer Geister verwandelt.[ENTER]Um mehr ber diesen Ort herauszufinden, brauche[ENTER]ich Rote Geisterbaum-ste. " -gameforge.collect_quest_lv85._069_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._070_say = "Kannst du mir 40 solcher ste besorgen? Achte[ENTER]darauf, dass sie nicht zu dnn oder sogar[ENTER]gebrochen sind. Ich kann nur krftige, gut[ENTER]gewachsene ste fr meine Forschungen gebrauchen.[ENTER]Und bring sie mir einzeln, damit ich jeden genau[ENTER]berprfen kann. " -gameforge.collect_quest_lv85._080_send_letter = "Die Forschung des Biologen " -gameforge.collect_quest_lv85._090_say_title = "ste aus dem Roten Wald " -gameforge.collect_quest_lv85._100_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]untersucht die Bume im Roten Wald. Fr seine[ENTER]Forschungen bentigt er 40 Rote[ENTER]Geisterbaum-ste. Bringe ihm stets einen nach[ENTER]dem anderen, damit er sie in Ruhe untersuchen[ENTER]kann.[ENTER]Sie wachsen an den Roten Geisterbumen. " -gameforge.collect_quest_lv85._105_1_say_reward = "Bis jetzt hast du " -gameforge.collect_quest_lv85._105_2_say_reward = " ste abgeliefert. " -gameforge.collect_quest_lv85._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv85._115_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv85._120_say = "Du kannst das Elixier benutzen, sobald du einen[ENTER]Roten Geisterbaum-Ast gefunden hast. " -gameforge.collect_quest_lv85._130_send_letter = "Du hast einen Roten Geisterbaum-Ast gefunden. " -gameforge.collect_quest_lv85._140_npcChat = "Die Roten Geisterbaum-ste " -gameforge.collect_quest_lv85._149_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._150_say = "Oh, du hast einen Ast gefunden![ENTER]Gib mir einen Moment Zeit, ihn zu prfen... " -gameforge.collect_quest_lv85._159_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._160_say = "Oh! Dieser Rote Geisterbaum-Ast ist von bester[ENTER]Qualitt! Ich werde sofort mit den Untersuchungen[ENTER]beginnen. " -gameforge.collect_quest_lv85._165_1_say = "Allerdings bentige ich noch " -gameforge.collect_quest_lv85._165_2_say = " weitere Exemplare. " -gameforge.collect_quest_lv85._170_say = "Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr die Analyse[ENTER]brauche. Den nchsten Ast werde ich erst morgen[ENTER]untersuchen knnen. " -gameforge.collect_quest_lv85._174_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._175_say = "Du hast alle 40 ste gesammelt! Ich danke dir.[ENTER]Nun bentige ich aber noch den[ENTER]Waldgeist-Seelenstein, um das Wesen dieser[ENTER]lebendigen Bume vollends zu verstehen. Wrdest[ENTER]du auch diese Aufgabe bernehmen?[ENTER]Du findest ihn bei den Bumen im Roten Wald. " -gameforge.collect_quest_lv85._179_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._180_say = "Hm, dieser Ast ist leider zu dnn und auch schon[ENTER]an einigen Stellen geknickt. Fr meine[ENTER]Forschungen ist er kaum zu gebrauchen. Bitte[ENTER]besorge mir einen anderen![ENTER]Dennoch werde ich ihn mir nher ansehen und ein[ENTER]paar Experimente versuchen. Den nchsten Roten[ENTER]Geisterbaum-Ast werde ich erst morgen untersuchen[ENTER]knnen. " -gameforge.collect_quest_lv85._185_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._190_say = "Es tut mir furchtbar leid, aber ich habe die[ENTER]Analyse des letzten Exemplars noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal[ENTER]vorbei zu kommen? " -gameforge.collect_quest_lv85._195_send_letter = "Die Forschung des Biologen " -gameforge.collect_quest_lv85._200_say_title = "Der Waldgeist-Seelenstein " -gameforge.collect_quest_lv85._210_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv85._220_say_title = "Der Waldgeist-Seelenstein " -gameforge.collect_quest_lv85._230_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 40 Rote Geisterbaum-ste[ENTER]beschafft.[ENTER]Nun bentigt er zum Verstndnis seiner[ENTER]Untersuchungsergebnisse noch einen[ENTER]Waldgeist-Seelenstein. " -gameforge.collect_quest_lv85._240_say = "Du erhltst ihn von den Bumen im Roten Wald. " -gameforge.collect_quest_lv85._250_send_letter = "Du hast den Waldgeist-Seelenstein gefunden. " -gameforge.collect_quest_lv85._255_npcChat = "Ich habe den Waldgeist-Seelenstein. " -gameforge.collect_quest_lv85._260_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv85._265_say = "Hab vielen Dank![ENTER]Um dich zu belohnen, werde ich dir dieses Rezept[ENTER]berlassen. Seine Zusammenstellung ist nur[ENTER]wenigen bekannt und wird sorgfltig gehtet.[ENTER]Geh und suche Baek-Go auf. Er wird den Trank fr[ENTER]dich herstellen.[ENTER]Leb wohl, mein Freund. Mit deiner Hilfe konnte[ENTER]ich viele wichtige Erkenntnisse ber den Roten[ENTER]Wald erlangen. " -gameforge.collect_quest_lv85._270_send_letter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv85._280_target = "Baek-Go " -gameforge.collect_quest_lv85._290_say_title = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv85._300_say = "Als Belohnung fr die Roten Geisterbaum-ste und[ENTER]den Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv85._310_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv85._311_say = "Baek-Go: " -gameforge.collect_quest_lv85._315_say = "Sieh mal an, ist das eine Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deine[ENTER]Schadensresistenz gegen Angriffe anderer Helden[ENTER]auf dich um 10% erhhen. Hier ist dein Trank! " -gameforge.collect_quest_lv85._316_say = "Auerdem soll ich dir noch diesen Purpur[ENTER]Ebenholzkasten geben. Bewahre ihn sorgfltig auf. " -gameforge.collect_quest_lv85._317_say_reward = "Du erhltst ihn als Belohnung dafr, dass du die[ENTER]Bitte von Chaegirab erfllt hast. " -gameforge.collect_quest_lv85._318_say_reward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich deine Schadensresistenz[ENTER]gegen Angriffe anderer Spieler auf dich (PvP)[ENTER]dauerhaft um 10%. " -gameforge.collect_quest_lv85._319_say_reward = "Diese Steigerung ist dauerhaft. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = "Biologe Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = "Die Bitte des Biologen " -gameforge.collect_quest_lv90._030_say_title = "Die Forschung des Biologen " -gameforge.collect_quest_lv90._040_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sucht dringend nach dir.[ENTER]Geh schnell und erkundige dich, wie du ihm[ENTER]behilflich sein kannst. " -gameforge.collect_quest_lv90._050_npcChat = "Hr mir zu. " -gameforge.collect_quest_lv90._055_say_title = "Biologe Chaegirab: " -gameforge.collect_quest_lv90._060_say = "Hallo, mein Freund! Ich danke dir, dass du all[ENTER]diese Gefahren auf dich genommen hast, um meine[ENTER]Bitten zu erfllen. Du hast einen wissbegierigen[ENTER]Forscher sehr glcklich gemacht...[ENTER]Jetzt habe ich noch einen letzten Auftrag fr[ENTER]dich. " -gameforge.collect_quest_lv90._064_say = "Ich mchte mehr ber die Anfhrer der Kreaturen[ENTER]herausfinden, die Boss-Monster. Dafr bentige[ENTER]ich die Notizen der Anfhrer![ENTER]Ich hoffe, dass du mir hilfst, so dass ich meine[ENTER]Forschungen erfolgreich zu Ende bringen kann.[ENTER]Versteh bitte, dass ich nur Originale annehmen[ENTER]kann. Bring mir die Notizen deshalb einzeln, so[ENTER]dass ich jede fr sich berprfen kann. " -gameforge.collect_quest_lv90._065_say = "Ich brauche fr die Forschung 50 Stck.[ENTER]Ich wei, das klingt nach viel Arbeit, aber es[ENTER]handelt sich um meine letzte Bitte. Und ich werde[ENTER]dich reich belohnen! " -gameforge.collect_quest_lv90._080_send_letter = "Die Forschung des Biologen " -gameforge.collect_quest_lv90._090_say_title = "Notizen der Anfhrer " -gameforge.collect_quest_lv90._100_say = "Der Biologe Chaegirab, Lehrling Uriels,[ENTER]sammelt Informationen ber die Boss-Monster.[ENTER]Fr seine Forschungen bentigt er 50 Notizen[ENTER]der Anfhrer. Bringe sie ihm einzeln, damit er[ENTER]sie in Ruhe studieren kann.[ENTER]Du bekommst sie von den Boss-Monstern. " -gameforge.collect_quest_lv90._105_1_say_reward = "Bis jetzt hast du " -gameforge.collect_quest_lv90._105_2_say_reward = "Notizen abgeliefert. " -gameforge.collect_quest_lv90._105_say_reward = "Bis jetzt hast du %s Notizen abgeliefert. " -gameforge.collect_quest_lv90._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv90._115_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv90._119_say = "Biologe Chaegirab: " -gameforge.collect_quest_lv90._120_say = "Du kannst das Elixier benutzen, sobald du die[ENTER]Notizen der Anfhrer gefunden hast. " -gameforge.collect_quest_lv90._130_send_letter = "Du hast Notizen der Anfhrer gefunden. " -gameforge.collect_quest_lv90._140_npcChat = "Die Notizen der Anfhrer " -gameforge.collect_quest_lv90._150_say = "Oh, du hast einige Notizen gefunden![ENTER]Gib mir einen Moment Zeit, sie zu prfen... " -gameforge.collect_quest_lv90._160_say = "Oh, wunderbar. Gute Arbeit! " -gameforge.collect_quest_lv90._165_1_say = "Allerdings bentige ich noch " -gameforge.collect_quest_lv90._165_2_say = " weitere Exemplare. " -gameforge.collect_quest_lv90._165_say = "Allerdings bentige ich noch %s weitere[ENTER]Exemplare. " -gameforge.collect_quest_lv90._170_say = "Bitte versuche, welche zu finden![ENTER]Und denk daran, dass ich Zeit fr das Studium[ENTER]brauche. Die nchsten Notizen werde ich erst[ENTER]morgen untersuchen knnen. " -gameforge.collect_quest_lv90._175_say = "Du hast alle 50 Notizen gesammelt, fantastisch![ENTER]Du ahnst sicher schon, wie es weitergeht? Mir[ENTER]fehlt noch ein Seelenstein der Anfhrer. Dann[ENTER]habe ich alles, was ich brauche. Das kannst du[ENTER]doch, oder? Besorge den Seelenstein der Anfhrer[ENTER]und bring ihn mir![ENTER]Du findest ihn bei den Boss-Monstern. " -gameforge.collect_quest_lv90._180_say = "Hm, das Papier hat eine seltsame Farbe und das[ENTER]Siegel ist etwas windschief. Ich glaube, das ist[ENTER]eine Flschung. Bitte besorge mir echte Notizen![ENTER]Diese hier sind fr mich nutzlos.[ENTER]Dennoch werde ich sie mir nher ansehen.[ENTER]Vielleicht finde ich heraus, wer sie geflscht[ENTER]hat. Die nchsten Notizen der Anfhrer werde ich[ENTER]erst morgen untersuchen knnen. " -gameforge.collect_quest_lv90._185_say = "Komm wieder, wenn du weitere Notizen gefunden[ENTER]hast. " -gameforge.collect_quest_lv90._190_say = "Es tut mir furchtbar leid, aber ich habe das[ENTER]Studium der letzten Notizen noch nicht beendet.[ENTER]Macht es dir etwas aus, spter noch einmal[ENTER]vorbei zu kommen? " -gameforge.collect_quest_lv90._195_send_letter = "Die Forschung des Biologen " -gameforge.collect_quest_lv90._200_say_title = "Der Seelenstein der Anfhrer " -gameforge.collect_quest_lv90._210_say = "Du hast den Seelenstein letztendlich gefunden![ENTER]Bringe ihn zum Biologen Chaegirab.[ENTER]Er wartet bereits auf dich. " -gameforge.collect_quest_lv90._220_say_title = "Der Seelenstein der Anfhrer " -gameforge.collect_quest_lv90._230_say = "Fr die Forschungen des Biologen Chaegirab,[ENTER]Lehrling Uriels, hast du 50 Notizen der Anfhrer[ENTER]besorgt.[ENTER]Nun bentigt er zu deren Entschlsselung noch[ENTER]einen Seelenstein der Anfhrer. " -gameforge.collect_quest_lv90._240_1_say = "Du erhltst ihn von: " -gameforge.collect_quest_lv90._240_2_say = ". " -gameforge.collect_quest_lv90._240_say = "Du erhltst ihn von: " -gameforge.collect_quest_lv90._250_send_letter = "Seelenstein der Anfhrer gefunden. " -gameforge.collect_quest_lv90._260_npcChat = "Ich habe den Seelenstein gefunden. " -gameforge.collect_quest_lv90._265_say = "Oh, sehr gute Arbeit! Nun kann ich meine[ENTER]Forschungen erfolgreich zu Ende bringen.[ENTER]Als Belohnung gebe ich dir wieder ein[ENTER]Geheimrezept fr ein Wundermittel, das Baek-Go[ENTER]dir brauen kann.[ENTER]Ich wnsche dir einen schnen Tag! Und danke fr[ENTER]all die Hilfe. Ohne dich htte ich das niemals[ENTER]schaffen knnen! " -gameforge.collect_quest_lv90._266_say = "fehlt! " -gameforge.collect_quest_lv90._270_send_letter = "Die Belohnung Chaegirabs " -gameforge.collect_quest_lv90._280_target = "Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = "Die Belohnung von Chaegirab " -gameforge.collect_quest_lv90._300_say = "Als Belohnung fr die Notizen der Anfhrer und[ENTER]den Seelenstein hat dir der Biologe Chaegirab ein[ENTER]Geheimrezept berlassen.[ENTER]Gehe nun zu Baek-Go - er wird das Wundermittel[ENTER]fr dich herstellen. " -gameforge.collect_quest_lv90._310_npcChat = "Das Geheimrezept " -gameforge.collect_quest_lv90._315_say = "Sieh mal an, ist das ein Geheimrezept von[ENTER]Chaegirab, dem Biologen? Hm, das wird deinen[ENTER]Angriffswert bei Kmpfen gegen andere Helden[ENTER]steigern. Hier ist dein Trank! " -gameforge.collect_quest_lv90._316_say = "Und diesmal ist es der Blaue Ebenholzkasten.[ENTER]Bist du neugierig? Dann ffne ihn schnell! " -gameforge.collect_quest_lv90._317_say_reward = "Du erhltst ihn als Belohnung dafr, dass du[ENTER]die Bitte von Chaegirab erfllt hast. " -gameforge.collect_quest_lv90._318_say_reward = "Als Belohnung fr die Erfllung der Bitte[ENTER]Chaegirabs erhht sich dein Angriffswert fr[ENTER]Kmpfe gegen andere Spieler (PvP) dauerhaft um[ENTER]8%. " -gameforge.collect_quest_lv90._319_say_reward = "Diese Steigerung ist dauerhaft. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = "Seon-Pyeong " -gameforge.collect_quest_lv92._020_send_letter = "Seon-Pyeongs Forschung " -gameforge.collect_quest_lv92._030_say = "Seon-Pyeong im Tal von Seungryong braucht deine[ENTER]Hilfe. Geh zu ihm und sieh nach, was los ist. " -gameforge.collect_quest_lv92._040_npcChat = "Hilfe bei der Forschung " -gameforge.collect_quest_lv92._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = "Heda, tapferer Krieger! Du kommst mir gerade[ENTER]recht. Ich bin auf der Suche nach einer[ENTER]bestimmten Art von Edelsteinen fr meine[ENTER]Waffenforschungen. Knntest du mir damit helfen?[ENTER]Einige Kreaturen in der Grotte der Verbannung[ENTER]besitzen solche Edelsteine. Aber ich bin zu[ENTER]wichtig, um mein Leben an solch einem[ENTER]gefhrlichen Ort aufs Spiel zu setzen. " -gameforge.collect_quest_lv92._070_say = "Im Moment brauche ich die makellosen Juwelen der[ENTER]Missgunst - strahlende Schnheiten, die nur[ENTER]in den Tiefen dieses Berges wachsen. Es sind[ENTER]besondere Diamanten, die lange der mchtigen[ENTER]Ausstrahlung des bsen Gottes Beran-Setaou[ENTER]ausgesetzt waren und einen winzigen Bruchteil[ENTER]seiner Energien in sich aufgenommen haben.[ENTER]Ich bentige 10 perfekte Exemplare.[ENTER]Viel Glck und bis bald! " -gameforge.collect_quest_lv92._080_say_title = "Juwelen fr Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = "Der Waffenschmied und Forscher Seon-Pyeong[ENTER]bentigt 10 Juwelen der Missgunst fr seine[ENTER]Waffenforschung. Bringe sie ihm einzeln, damit er[ENTER]jedes genau untersuchen kann.[ENTER]Du erhltst sie von den Unterwelt-Eismnnern und[ENTER]Unterwelt-Eisgolems. " -gameforge.collect_quest_lv92._100_sayReward = "Bis jetzt hast du %s Juwelen abgeliefert. " -gameforge.collect_quest_lv92._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv92._120_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv92._130_say = "Du kannst das Elixier benutzen, sobald du ein[ENTER]Juwel gefunden hast. " -gameforge.collect_quest_lv92._140_send_letter = "Juwel gefunden " -gameforge.collect_quest_lv92._145_npcChat = "Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv92._150_say = "Du hier? Es tut mir leid, aber ich habe das[ENTER]Studium des letzten Exemplars noch nicht[ENTER]abgeschlossen. Komm spter wieder! " -gameforge.collect_quest_lv92._160_say = "Du hast noch nichts gefunden? Das tut mir leid.[ENTER]Aber warum bist du dann hier? Auf, auf! Komm[ENTER]wieder her, wenn du mir Juwelen bringen kannst! " -gameforge.collect_quest_lv92._170_say = "Du hast ein Juwel gefunden? Fantastisch! Warte[ENTER]einen Moment, ich muss mich vergewissern... " -gameforge.collect_quest_lv92._180_say = "Oh ja, das ist gut. Ohne jeden Zweifel einer der[ENTER]schnsten Edelsteine, die ich jemals gesehen[ENTER]habe. Vielen Dank! " -gameforge.collect_quest_lv92._190_say = "Aber wie du weit, bentige ich noch %s weitere[ENTER]Exemplare dieser Qualitt. Gib mir einen Tag[ENTER]Zeit, diesen hier genau zu untersuchen. Dann[ENTER]kannst du mir den nchsten bringen. " -gameforge.collect_quest_lv92._200_say = "Viel Erfolg dabei! " -gameforge.collect_quest_lv92._210_say = "Das war das letzte Juwel, du hast alle 10[ENTER]gesammelt. Ich bin dir zu Dank verpflichtet...[ENTER]und werde bei der Belohnung nicht geizen.[ENTER]Whle! " -gameforge.collect_quest_lv92._220_1_select = "Trefferpunkte +1000 " -gameforge.collect_quest_lv92._220_2_select = "Verteidigung +120 " -gameforge.collect_quest_lv92._220_3_select = "Angriff +51 " -gameforge.collect_quest_lv92._230_say = "Hmm... und dieser Edelstein stammt wirklich aus[ENTER]der Grotte der Verbannung? Er ist schn, aber ihm[ENTER]fehlt das innere Feuer. Ich frchte er ist fr[ENTER]mich unbrauchbar. Ich werde ihn genau untersuchen[ENTER]und du besorgst mir inzwischen einen anderen, ja? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = "Seon-Pyeong " -gameforge.collect_quest_lv94._020_send_letter = "Seon-Pyeongs Forschung " -gameforge.collect_quest_lv94._030_say = "Seon-Pyeong im Tal von Seungryong braucht deine[ENTER]Hilfe. Geh zu ihm und sieh nach, was los ist. " -gameforge.collect_quest_lv94._040_npcChat = "Hilfe bei der Forschung " -gameforge.collect_quest_lv94._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = "Gre! Du hast meinen Brief also bekommen?[ENTER]Gut, dann weit du ja bereits, dass ich wieder[ENTER]Hilfe bei der Waffenforschung brauche.[ENTER]Seit der Wiederentdeckung der Grotte kommen immer[ENTER]mehr Einzelheiten ans Licht. Jetzt habe ich[ENTER]erfahren, dass die Kreaturen in diesem Berg noch[ENTER]andere Arten von Juwelen aus dem Stein kratzen. " -gameforge.collect_quest_lv94._070_say = "Es handelt sich um die wunderschnen Juwelen der[ENTER]Weisheit - besonders klare und reine Diamanten,[ENTER]von denen man sagt, sie trgen die Essenz der[ENTER]getteten Gttin Bahar-Taraji in sich. Wenn du in[ENTER]der Grotte bist, halte doch einmal die Augen[ENTER]danach offen![ENTER]Ich bentige 20 perfekte Exemplare.[ENTER]Viel Glck und lass mich nicht zu lange warten! " -gameforge.collect_quest_lv94._080_say_title = "Juwelen fr Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = "Der Waffenschmied und Forscher Seon-Pyeong[ENTER]bentigt 20 Juwelen der Weisheit fr seine[ENTER]Waffenforschung. Bringe sie ihm einzeln, damit er[ENTER]jedes genau untersuchen kann.[ENTER]Du erhltst sie von den Setaou-Bogenschtzen und[ENTER]den Setaou-Kommandanten. " -gameforge.collect_quest_lv94._100_sayReward = "Bis jetzt hast du %s Juwelen abgeliefert. " -gameforge.collect_quest_lv94._110_say = "Du kannst das Elixier des Forschers noch nicht[ENTER]benutzen. " -gameforge.collect_quest_lv94._120_say = "Du hast bereits ein Elixier benutzt! " -gameforge.collect_quest_lv94._130_say = "Du kannst das Elixier benutzen, sobald du ein[ENTER]Juwel gefunden hast. " -gameforge.collect_quest_lv94._140_send_letter = "Juwel gefunden " -gameforge.collect_quest_lv94._150_npcChat = "Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv94._160_say = "Du schon wieder? Es tut mir leid, aber ich habe[ENTER]das Studium des letzten Exemplars noch nicht[ENTER]abgeschlossen. Komm spter wieder! " -gameforge.collect_quest_lv94._170_say = "Du hast noch nichts gefunden? Das tut mir leid.[ENTER]Aber warum bist du dann hier? Auf, auf! Komm[ENTER]wieder her, wenn du mir Juwelen bringen kannst! " -gameforge.collect_quest_lv94._180_say = "Du hast ein Juwel gefunden? Fantastisch! Warte[ENTER]einen Moment, ich muss mich vergewissern... " -gameforge.collect_quest_lv94._190_say = "Oh, ein wundervoller Edelstein. Sprst du diese[ENTER]leichte Wrme in deinem Herzen? Diesen Frieden?[ENTER]Das ist sein Werk...[ENTER]Ich danke dir vielmals! " -gameforge.collect_quest_lv94._200_say = "Aber wie du weit, bentige ich noch %s weitere[ENTER]Exemplare dieser Qualitt. Gib mir einen Tag[ENTER]Zeit, diesen hier genau zu untersuchen. Dann[ENTER]kannst du mir den nchsten bringen. " -gameforge.collect_quest_lv94._210_say = "Viel Erfolg dabei! " -gameforge.collect_quest_lv94._230_1_select = "Trefferpunkte +1100 " -gameforge.collect_quest_lv94._230_2_select = "Verteidigung +140 " -gameforge.collect_quest_lv94._230_3_select = "Angriff +60 " -gameforge.collect_quest_lv94._240_say = "Hmm... ein schner Diamant, keine Frage. Aber er[ENTER]scheint keine gttliche Aura zu besitzen. Ich[ENTER]frchte, das hilft mir nicht weiter. Besorge mir[ENTER]bitte einen anderen! Und denk daran, dass ich[ENTER]eine Weile brauchen werde, diesen hier genau zu[ENTER]untersuchen. " -gameforge.collect_quest_lv94._250_say = "Du hast es tatschlich geschafft! 20 Juwelen der[ENTER]Weisheit... Ich bin beeindruckt![ENTER]Doch leider ist das noch nicht genug. Was ich als[ENTER]Nchstes brauche, um die Kraft dieser Diamanten[ENTER]in ihrer ganzen Flle zu verstehen, ist ein[ENTER]Seelenstein: der Seelenstein des Herrn der[ENTER]Grotte, des Drachen Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = "Seon-Pyeongs Bitte " -gameforge.collect_quest_lv94._270_say_title = "Der Seelenstein des Drachen " -gameforge.collect_quest_lv94._280_say = "Du hast den Seelenstein des Drachen in deinen[ENTER]Besitz bringen knnen. Bringe ihn zu Seon-Pyeong[ENTER]am Eingang der Grotte der Verbannung. " -gameforge.collect_quest_lv94._290_say_title = "Der Seelenstein des Drachen " -gameforge.collect_quest_lv94._300_say = "Du hast Seon-Pyeong im Tal von Seungyrong 20[ENTER]Juwelen der Weisheit gebracht. Nun bentigt er[ENTER]noch den Seelenstein des Drachen! " -gameforge.collect_quest_lv94._310_say = "Du erhltst ihn von Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = "Seelenstein des Drachen erhalten. " -gameforge.collect_quest_lv94._330_npcChat = "Ich habe den Seelenstein des Drachen! " -gameforge.collect_quest_lv94._340_say = "Das ist... unglaublich. Der Seelenstein des[ENTER]Drachen! Ich verneige mich tief vor deinem[ENTER]Knnen. Nun steht meinen Forschungen nichts mehr[ENTER]im Wege - und du sollst eine angemessene[ENTER]Belohnung erhalten. Whle! " -gameforge.collect_quest_lv94._350_say = "Du hast den Seelenstein erhalten? Und warum sehe[ENTER]ich dann nichts?! Du solltest nicht versuchen,[ENTER]mich hinters Licht zu fhren...[ENTER]Ich wei, dass ich dir eine schwierige Aufgabe[ENTER]gestellt habe. Doch ich bin sicher, dass du es[ENTER]schaffen kannst! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = "Besiege die Jin-Hee " -gameforge.couple_ring._10_npcChat = "Rache fr den Ringhndler " -gameforge.couple_ring._110_sayReward = "Die Alte Frau hat dich um Untersttzung gebeten:[ENTER]ihr Freund, der Ringhndler, wurde von den[ENTER]Jin-Hee ermordet, der Elite des Weien Eid.[ENTER]Rche den Ringhndler, indem du 30 Jin-Hee[ENTER]ttest. " -gameforge.couple_ring._120_sayReward = "Anzahl der verbleibenden Jin-Hee: %s " -gameforge.couple_ring._130_say = "Oh ich sehe, du hast gegen die Jin-Hee gekmpft.[ENTER]Anscheinend konntest du sie jedoch noch nicht[ENTER]alle besiegen. Ich wei um ihre Kraft und ihr[ENTER]Geschick - es ist keine leichte Aufgabe. " -gameforge.couple_ring._140_say = "Der Ringhndler besa eine Familie, die durch[ENTER]seinen Tod in tiefe Trauer gestrzt wurde. Wenn[ENTER]diese durch deinen Einsatz gelindert werden kann,[ENTER]so wre das eine Tat, um die ich dich innig[ENTER]bitten wrde! " -gameforge.couple_ring._150_say = "Bedauerlich, dass du es vorziehst, den Tod des[ENTER]Ringhndlers nicht zu rchen. Aber jedes Leben[ENTER]hat seinen Wert - und ich kann verstehen, dass[ENTER]dein Leben dir viel bedeutet. " -gameforge.couple_ring._160_say = "Als die alte Frau sich abwendet, bemerkst du,[ENTER]dass sie etwas in ihren Hnden hlt. Es handelt[ENTER]sich um einen glnzenden Gegenstand - es knnte[ENTER]ein wertvoller Stein sein. " -gameforge.couple_ring._170_select = "Ich versuche es weiter. " -gameforge.couple_ring._180_say = "An Geld und wertvollen Steinen bin ich nicht[ENTER]interessiert. Ich wnsche mir lediglich, dass der[ENTER]Tod des Ringhndlers im Namen seiner Familie[ENTER]gercht wird. Gut, dass du es dir noch einmal[ENTER]berlegt hast. " -gameforge.couple_ring._190_say = "Mein Mitgefhl gehrt in diesen Tagen der Familie[ENTER]des Ringhndlers. Daher ist es bedauerlich, dass[ENTER]du die Herausforderung nicht annimmst. " -gameforge.couple_ring._200_sendLetter = "Zurck zur alten Frau " -gameforge.couple_ring._20_sayTitle = "Alte Frau: " -gameforge.couple_ring._210_say = "Kehre zur alten Frau zurck und berichte ihr,[ENTER]dass der Tod des Ringhndlers durch die[ENTER]Beseitigung der Jin-Hee gercht wurde. " -gameforge.couple_ring._220_npcChat = "Die 30 Jin-Hee sind besiegt! " -gameforge.couple_ring._230_say = "Du hast alle Jin-Hee besiegt. Gut gemacht![ENTER]Die Seele des Ringhndlers kann nun in Frieden[ENTER]ruhen. Hier ist das Schmuckstck, das er mir[ENTER]anvertraute - ein besonderer Verlobungsring.[ENTER]Er soll nun dir gehren. Ich bin mir sicher, dass[ENTER]er es so gewollt htte. " -gameforge.couple_ring._240_sayReward = "Du hast einen Verlobungsring erhalten. " -gameforge.couple_ring._250_sayItem = "Verlobungsring " -gameforge.couple_ring._255_sayItem = "Dieser Ring verkndet eine baldige Hochzeit. " -gameforge.couple_ring._30_say = "Du zhlst nun zu den Kmpfern des Dorfes. Ich[ENTER]wsste, wie du deine neu gewonnenen Fhigkeiten[ENTER]nutzen knntest. Hast du jemals von den Jin-Hee[ENTER]gehrt? Es sind gefhrliche Elitekriegerinnen.[ENTER]Eine der ihren ttete den Ringhndler unseres[ENTER]Dorfes. Der Hndler war nicht nur ein guter[ENTER]Bekannter von mir, sondern auch ein fairer Mann,[ENTER]der Schmuckstcke an junge Paare verkaufte, die[ENTER]eine Heirat beabsichtigten. Bist du bereit,[ENTER]seinen Tod zu rchen? Dazu msstest du 30 der[ENTER]Jin-Hee tten... " -gameforge.couple_ring._40_select = "Ich werde den Ringhndler rchen. " -gameforge.couple_ring._50_select = "Nein, die Jin-Hee sind mir zu stark. " -gameforge.couple_ring._60_say = "Das ist eine gute und ehrenhafte Entscheidung![ENTER]Denk dran - du musst 30 Jin-Hee tten.[ENTER]Aber sei vorsichtig, denn sie sind listig und[ENTER]wissen sich gut zu verbergen! " -gameforge.couple_ring._70_say = "Das ist eine bedauerliche Entscheidung, aber auch[ENTER]dein gutes Recht. Immerhin kann unvernnftige[ENTER]Tapferkeit rasch zum Tod fhren.[ENTER]Pass weiterhin auf dich auf! " -gameforge.couple_ring._75_say = "Anzahl der verbleibenden Jin-Hee " -gameforge.couple_ring._80_sayTitle = "Du hast alle Jin-Hee besiegt. " -gameforge.couple_ring._90_say = "Damit ist der Tod des Ringhndlers nun endlich[ENTER]gercht worden. Der Auftrag ist somit[ENTER]abgeschlossen. " -gameforge.cube = {} -gameforge.cube._060_npcChat = "Alle Trnke herstellen " -gameforge.cube._10_say = "Sei gegrt! Hast du Interesse am Kauf von[ENTER]Trnken, die dich strken oder gar heilen knnen?[ENTER]Ich bin Mediziner und habe mich daher lange Jahre[ENTER]mit der Herstellung solcher Trnke beschftigt.[ENTER]Ich verfge ber einige Rezepte, die nirgendwo[ENTER]sonst erhltlich sind. Mchtest du sie[ENTER]ausprobieren? " -gameforge.cube._20_say = "Die Kruterkunde hat mittlerweile innerhalb der[ENTER]Bevlkerung einen guten Ruf erlangt. Hegst du[ENTER]Interesse an solchen Dingen? Ich kann dir einige[ENTER]meiner neuen Rezepte zeigen - damit lassen sich[ENTER]strkere Varianten der allseits bekannten Trnke[ENTER]herstellen. " -gameforge.cube._30_npcChat = "Das geheime Rezept " -gameforge.cube._40_sayTitle = "Huahn-So: " -gameforge.cube._50_say = "Ich habe ein geheimes Rezept gefunden, das sich[ENTER]seit Langem im Besitz meiner Familie befindet.[ENTER]Damit kann ich einen Trank brauen, der dich[ENTER]nahezu unverwundbar macht! Hast du Interesse[ENTER]daran, meine Trnke auszuprobieren? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = "Ich bentige Folgendes, um diese Rstung zu[ENTER]veredeln: %s. " -gameforge.cube_opener_list._020_sayTitle = "Materialien: " -gameforge.cube_opener_list._030_say = "Als Ergebnis erhltst du: " -gameforge.cube_opener_list._040_say = "Soll ich dir nun folgende Rstung:[ENTER]%s[ENTER]zu[ENTER]%s[ENTER]veredeln? " -gameforge.cube_opener_list._050_say = "Mir fehlt noch das ein oder andere Material, um[ENTER]mein Werk zu vollenden. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = "In die Devil's Catacomb " -gameforge.devilcatacomb_zone._10_say = "Zerstre das Siegel dieses Tores, um die 3. Ebene[ENTER]zu erreichen! " -gameforge.devilcatacomb_zone._110_say = "Der Zugang wird dir verweigert. Deine Erfahrung[ENTER]reicht noch nicht aus, um in der[ENTER]Devil's Catacomb zu berleben. Komm zurck,[ENTER]wenn du mindestens Level 75 erreicht hast. " -gameforge.devilcatacomb_zone._120_say = "Du bist noch zu schwach, um in der Devil's[ENTER]Catacomb bestehen zu knnen. Komm wieder,[ENTER]wenn du den Sensenmann im 9. Stock des[ENTER]Dmonenturms besiegt hast. " -gameforge.devilcatacomb_zone._130_say = "Du musst 30 Minuten warten, bevor du wieder[ENTER]eintreten kannst. " -gameforge.devilcatacomb_zone._140_say = "Mchtest du nun in die Devil's Catacomb[ENTER]eintreten? " -gameforge.devilcatacomb_zone._150_select = "Ja, lass mich eintreten! " -gameforge.devilcatacomb_zone._160_select = "Nein, ich mchte nicht eintreten. " -gameforge.devilcatacomb_zone._170_say = "Als Einzelkmpfer kannst du hier nichts[ENTER]ausrichten. Nur gemeinsam mit einer Gruppe darfst[ENTER]du die nchste Ebene betreten. " -gameforge.devilcatacomb_zone._180_say = "Deine Gruppe hat den Dungeon schon[ENTER]betreten. " -gameforge.devilcatacomb_zone._190_say = "Das Eingangsportal wurde geffnet.[ENTER]Geh schnell hindurch! " -gameforge.devilcatacomb_zone._200_say = "Hier beginnt das wahre Abenteuer! Du hast[ENTER]jedoch nur eine Stunde Zeit, um die Devil's[ENTER]Catacomb zu erforschen. " -gameforge.devilcatacomb_zone._20_say = "Du hast noch %s Minute(n) Zeit. " -gameforge.devilcatacomb_zone._210_dNotice = "Die Zeit ist abgelaufen. Zu deiner[ENTER]eigenen Sicherheit wirst du aus der Devil's[ENTER]Catacomb teleportiert. " -gameforge.devilcatacomb_zone._220_say = "Der Zutritt wurde dir verwehrt. Das Tor ist noch[ENTER]immer verschlossen. " -gameforge.devilcatacomb_zone._230_say = "Whrend du den Stein genauer untersuchst, kannst[ENTER]du eine Gravur erkennen. " -gameforge.devilcatacomb_zone._240_say = "Lediglich der Besitzer des Schrumpfkopfes[ENTER]darf eintreten, nachdem die Siegel dreier Tren[ENTER]aufgebrochen wurden.[ENTER]Wenn du dieses Relikt nicht bei dir trgst, wirst du[ENTER]aus der Devil's Catacomb teleportiert. " -gameforge.devilcatacomb_zone._250_say = "Du besitzt den Schrumpfkopf und wirst nun auf die[ENTER]3. Ebene teleportiert. " -gameforge.devilcatacomb_zone._260_say = "Du bist nicht im Besitz des Schrumpfkopfes. Daher[ENTER]wirst du nun aus der Devil's Catacomb[ENTER]teleportiert. " -gameforge.devilcatacomb_zone._270_say = "Du wirst jeden Augenblick teleportiert. " -gameforge.devilcatacomb_zone._280_dNotice = "Der richtige Metinstein wurde zerstrt. Du darfst nun die 4. Ebene betreten. " -gameforge.devilcatacomb_zone._290_dNotice = "Du hast den falschen Metinstein zerstrt. Finde den richtigen! " -gameforge.devilcatacomb_zone._300_say = "Du hast es geschafft! Hier ist der Ausgang des[ENTER]Labyrinths. Steige nun in die 5. Ebene hinab. " -gameforge.devilcatacomb_zone._30_say = "Bleibe stets in der Nhe deiner Gruppe,[ENTER]damit du nicht zurckgelassen wirst. " -gameforge.devilcatacomb_zone._310_dNotice = "Aus den Tiefen der Devil's Catacomb dringt ein[ENTER]markerschtterndes Brllen. Charon[ENTER]ist erwacht! " -gameforge.devilcatacomb_zone._320_say = "Du hast Charon besiegt! Nun wirst du[ENTER]zur letzten Ebene der Devil's Catacomb[ENTER]teleportiert. " -gameforge.devilcatacomb_zone._330_dNotice = "Besiege Azrael! " -gameforge.devilcatacomb_zone._340_say = "Azrael wurde besiegt. Endlich herrscht[ENTER]Frieden in der Devil's Catacomb. Du wirst nun[ENTER]an die Oberflche teleportiert. " -gameforge.devilcatacomb_zone._40_say = "Du wurdest besiegt. Der Segen des[ENTER]Drachengottes rettet dich in letzter Sekunde und[ENTER]bringt dich nun aus der Devil's Catacomb. " -gameforge.devilcatacomb_zone._50_say = "Vernichte die Kreaturen, um den[ENTER]Seelenkristall-Schlssel zu erhalten. Er ffnet[ENTER]dir das Tor zur 2. Ebene. " -gameforge.devilcatacomb_zone._60_say = "Suche den richtigen Metinstein und zerstre ihn! " -gameforge.devilcatacomb_zone._70_say = "Finde den Weg aus dem Labyrinth, um die 5. Ebene[ENTER]zu erreichen! " -gameforge.devilcatacomb_zone._80_say = "Besiege die Dmonenwachen, um das Fratzen-Totem[ENTER]zu erhalten. Es dient dir als Schlssel zur 6.[ENTER]Ebene. " -gameforge.devilcatacomb_zone._90_say = "Besiege Charon und seine Schergen! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = "Du hast ausgezeichnetes Hrvermgen und einen[ENTER]guten Instinkt bewiesen und den echten Metinstein[ENTER]zerstrt![ENTER]Du wirst gleich in den 4. Stock gelangen. " -gameforge.deviltower_zone._10_npcChat = "In den Dmonenturm ... " -gameforge.deviltower_zone._110_dNotice = "Du befindest dich am Siegeltor im 4. Stock.[ENTER]Um in die nchste Ebene zu gelangen, musst du die[ENTER]fnf Alten Siegel ffnen. Der Weg dorthin ist[ENTER]jedoch voller Kreaturen, die nach deinem Leben[ENTER]trachten. Einige von ihnen besitzen einen[ENTER]Schlssel. Besorge gengend Schlsselsteine, um[ENTER]alle fnf Alten Siegel zu ffnen und in den 5.[ENTER]Stock zu gelangen. Vorsicht: Du hast dafr nur 20[ENTER]Minuten Zeit! " -gameforge.deviltower_zone._120_dNotice = "Du hast noch 15 Minuten Zeit. " -gameforge.deviltower_zone._130_dNotice = "Du hast das Siegel des Schlsselsteins geffnet[ENTER]und kannst nun in den 5. Stock gelangen.[ENTER]Hier hlt sich auch der stolze Dmonenknig auf.[ENTER]Vernichte alle Kreaturen, auf die du dort[ENTER]triffst. " -gameforge.deviltower_zone._140_dNotice = "Du hast das Siegel geffnet! Es bleiben noch %s . " -gameforge.deviltower_zone._150_dNotice = "Vernichte alle Monster, die sich im 6. Stock[ENTER]befinden! " -gameforge.deviltower_zone._160_dNotice = "Du hast alle Kreaturen gettet. Begib dich nun[ENTER]zum Schmied und hole dir dort deine Belohnung ab[ENTER]- er wird einen Gegenstand deiner Wahl[ENTER]verbessern. Ziehe dazu den Gegenstand, den du zu[ENTER]verbessern wnschst, auf den Schmied. " -gameforge.deviltower_zone._170_npcChat = "Die oberen Stockwerke " -gameforge.deviltower_zone._190_say = "Du wnschst in den 6. Stock des Turmes zu[ENTER]gelangen? Der Weg ist nicht einfach, du bentigst[ENTER]groes Geschick und viel Erfahrung.[ENTER]Ich kann dich dorthin teleportieren, doch nur,[ENTER]wenn du Level 75 erreicht hast. " -gameforge.deviltower_zone._200_say = "Du besitzt die ntige Erfahrung und hast somit[ENTER]eine gute Chance, die oberen Etagen zu berleben.[ENTER]Du kannst eintreten! " -gameforge.deviltower_zone._20_sayTitle = "Wchter des Dmonenturms: " -gameforge.deviltower_zone._210_select = "Los! " -gameforge.deviltower_zone._220_select = "Den Turm verlassen " -gameforge.deviltower_zone._230_say = "Ich kann dir nicht erlauben, die oberen Etagen zu[ENTER]betreten. Deine Erfahrung reicht noch nicht[ENTER]aus, um dort zu berleben.[ENTER]Komm zurck, wenn du mindestens Level 75 erreicht[ENTER]hast. " -gameforge.deviltower_zone._240_dNotice = "Mit der Karte der Zin-Grotte erffnet sich dir[ENTER]der Weg zur nchsten Ebene.[ENTER]Du kannst sie finden, indem du die Metinsteine[ENTER]zerstrst. " -gameforge.deviltower_zone._250_say = "Diese Karte teleportiert dich in den 7. Stock des[ENTER]Dmonenturms. " -gameforge.deviltower_zone._260_dNotice = "Finde den richtigen Schlssel, um in den nchsten[ENTER]Stock zu gelangen. Du bentigst den[ENTER]Zin-Bong-In Schlssel, um Sa-Soes Siegel zu[ENTER]ffnen. " -gameforge.deviltower_zone._270_dNotice = "Tte das Oberhaupt der Dmonen. " -gameforge.deviltower_zone._280_dNotice = "Du hast die Aufgabe erfolgreich erfllt und[ENTER]wirst in wenigen Minuten hinaus teleportiert. " -gameforge.deviltower_zone._290_dNotice = "Ich werde dich in der Devil's Catacomb erwarten![ENTER]Folge mir und mein Zorn wird einem Erdbeben[ENTER]gleich ber dich hereinbrechen! " -gameforge.deviltower_zone._30_say = "In diesem Turm wimmelt es von Dmonen. Nur die[ENTER]strksten Kmpfer knnen daher seine Spitze[ENTER]erreichen. Es heit jedoch, dass niemand, der den[ENTER]Turm betritt, ihn lebend wieder verlsst.[ENTER]Dir ist der Zugang bisher verwehrt, da du noch[ENTER]nicht Level 40 erreicht hast. " -gameforge.deviltower_zone._40_say = "In diesem Turm wimmelt es von Dmonen. Nur die[ENTER]strksten Kmpfer knnen daher seine Spitze[ENTER]erreichen. Es heit jedoch, dass niemand, der den[ENTER]Turm betritt, ihn lebend wieder verlsst.[ENTER]Mchtest du den Dmonenturm noch immer[ENTER]betreten? " -gameforge.deviltower_zone._50_dNotice = "Du befindest dich am Siegeltor im 3. Stock. Hier[ENTER]warten mehrere Steine darauf, dich zu verwirren.[ENTER]Doch nur einer von ihnen ist der richtige[ENTER]Metinstein. Du musst ihn innerhalb von 15 Minuten[ENTER]zerstren, oder du vermagst das Tor nicht mehr zu[ENTER]passieren. " -gameforge.deviltower_zone._60_dNotice = "Es sind noch 10 Minuten brig. " -gameforge.deviltower_zone._70_dNotice = "Es sind noch 5 Minuten brig. " -gameforge.deviltower_zone._80_dNotice = "Die Zeit ist abgelaufen. " -gameforge.deviltower_zone._90_dNotice = "Die falschen Metinsteine verschwinden. " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = "Ich will den Drachen tten! " -gameforge.dragon_lair_access._020_say = "Du bist nicht der Erste, der Eintritt verlangt.[ENTER]Sage mir die geheime Zahl, sonst kann ich dich[ENTER]nicht einlassen! " -gameforge.dragon_lair_access._030_say = "Diese Zahl war nicht die richtige! " -gameforge.dragon_lair_access._040_select = "Ich versuche es noch einmal. " -gameforge.dragon_lair_access._050_say = "Du bist der Erste, der Eintritt in den[ENTER]Tempel des Drachen verlangt. Ich werde dich[ENTER]einlassen, sofern du gengend Gewundene Schlssel[ENTER]besitzt. Doch zuerst musst du eine geheime Zahl[ENTER]festlegen. Diese kannst du innerhalb der nchsten[ENTER]5 Minuten an deine Mitstreiter weitergeben, so[ENTER]dass auch sie den Raum betreten knnen. Bedenke[ENTER]auerdem, dass die Macht der Schlssel nur 60[ENTER]Minuten lang anhlt. Bis dahin msst ihr den[ENTER]Drachen besiegt haben! " -gameforge.dragon_lair_access._060_select = "Ich bin bereit! " -gameforge.dragon_lair_access._070_say = "Dann lege jetzt die Kennzahl fest: " -gameforge.dragon_lair_access._080_say = "Die Kennzahl darf nur aus Ziffern bestehen. " -gameforge.dragon_lair_access._090_notice = "Die Gruppe von %s versucht, den Blauen[ENTER]Drachen zu tten! " -gameforge.dragon_lair_access._100_say = "Du hast nicht gengend Schlssel! Um das Portal[ENTER]zu aktivieren, bentige ich " -gameforge.dragon_lair_access._105_say = "Du erhltst ihn von den bsen Anfhrern Yonghan[ENTER]und Huashin. " -gameforge.dragon_lair_access._110_npcChat = "Ich mchte diesen Ort verlassen! " -gameforge.dragon_lair_access._115_say = "Ich bringe dich zurck zum Eingang der Grotte. " -gameforge.dragon_lair_access._116_select = "Ja, tu das. " -gameforge.dragon_lair_access._117_select = "Nein, ich bleibe hier. " -gameforge.dragon_lair_access._120_say = "Eine andere Gruppe versucht bereits, den[ENTER]Drachen zu tten. Du musst eine Weile warten,[ENTER]bis du den Tempel des Drachen betreten kannst. " -gameforge.dragon_lair_access._130_say = "Ich bringe dich direkt in die Hhle des Drachen,[ENTER]wenn du es wnschst. Gib mir jetzt " -gameforge.dragon_lair_access._140_select = "Hier, nimm und lass mich ein! " -gameforge.dragon_lair_access._145_notice = "Du hast 5 Minuten Zeit, die Kennzahl %s[ENTER]weiterzugeben! " -gameforge.dragon_lair_access._150_notice = "Der Blaue Drache lebt noch! " -gameforge.dragon_lair_access._160_notice = "Der Blaue Drache ist zurckgekehrt! " -gameforge.dragon_lair_access._165_sendLetter = "Besiegt den Blauen Drachen " -gameforge.dragon_lair_access._170_notice = "Noch %d Minuten Zeit, den Blauen Drachen zu[ENTER]tten! " -gameforge.dragon_lair_access._180_notice = "Die Gruppe von %s hat den Blauen Drachen[ENTER]gettet! " -gameforge.dragon_lair_access._190_npcChat = "Ich will zurck in den Tempel des Drachen! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = "Verwandlungskugeln aus Geisterhand " -gameforge.dragon_lair_weekly._020_sayTitle = "Geist eines Kriegers: " -gameforge.dragon_lair_weekly._030_say = "Du willst also Verwandlungskugeln? Um die[ENTER]Kugeln herzustellen, bentige ich 150.000 Yang[ENTER]und %s der folgenden Materialien: " -gameforge.dragon_lair_weekly._040_say = "Bring mir die Materialien sowie 150.000 Yang, und[ENTER]ich werde dir die Kugeln herstellen. Allerdings[ENTER]kann es passieren, dass meinen alten Hnden das[ENTER]Erschaffen der Kugeln misslingt. " -gameforge.dragon_lair_weekly._050_select = "Einverstanden " -gameforge.dragon_lair_weekly._060_select = "Nein, das ist mir zu anstrengend. " -gameforge.dragon_lair_weekly._070_say = "Gut, das ist natrlich deine Entscheidung. " -gameforge.dragon_lair_weekly._080_say = "Die Sterne stehen noch nicht richtig, es ist noch[ENTER]zu frh! Du musst noch %s warten. " -gameforge.dragon_lair_weekly._090_questRest = "Verbleibende Zeit: " -gameforge.dragon_lair_weekly._100_sendLetter = "Materialien sammeln " -gameforge.dragon_lair_weekly._110_sayTitle = "Materialien fr die Verwandlungskugel " -gameforge.dragon_lair_weekly._120_sendLetter = "Materialien gesammelt " -gameforge.dragon_lair_weekly._130_sayTitle = "Alle Materialien eingesammelt " -gameforge.dragon_lair_weekly._140_say = "Du musst noch %s der folgenden Materialien[ENTER]sammeln: " -gameforge.dragon_lair_weekly._150_say = "Du hast alle bentigten Materialien gesammelt.[ENTER]Geh zurck zum Geist des Kriegers. Er befindet[ENTER]sich im 2. Stock der Grotte der Verbannung. Du[ENTER]bentigst auerdem 150.000 Yang, um die Kugeln zu[ENTER]erhalten. " -gameforge.dragon_lair_weekly._160_notice = "Du hast es nicht geschafft, die bentigten[ENTER]Materialien in der vorgegebenen Zeit zu sammeln. " -gameforge.dragon_lair_weekly._170_say = "Mchtest du mir %s dieses Materials geben? " -gameforge.dragon_lair_weekly._175_say = "Du kannst dir meine Dienste leider nicht leisten.[ENTER]Ich mchte 150.000 Yang von dir. " -gameforge.dragon_lair_weekly._180_select = "Hier, bitte! " -gameforge.dragon_lair_weekly._190_select = "Nein danke, ich behalte sie lieber! " -gameforge.dragon_lair_weekly._200_sayReward = "Ich danke dir, du hast dir viel Mhe gegeben.[ENTER]Alles ist gut gegangen, ich bin wohl doch noch[ENTER]nicht eingerostet. Hier hast du: " -gameforge.dragon_lair_weekly._205_sayReward = "Oh je, meine alten Hnde haben mich leider im[ENTER]Stich gelassen: Ich konnte keine[ENTER]Verwandlungskugeln herstellen. Als Entschuldigung[ENTER]schenke ich dir folgendes Item: " -gameforge.dragon_lair_weekly._210_say = "Ganz wie du willst. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = "Drachensteinsplitter " -gameforge.dragon_soul._020_say = "In deiner Hand liegt das Fragment eines Steins.[ENTER]Er funkelt geheimnisvoll und du kannst spren, wie[ENTER]seine Kraft dich durchstrmt.[ENTER]Was ist das blo fr ein Stein? Bringe ihn zum[ENTER]Alchemisten. Er kann dir sicher weiterhelfen. " -gameforge.dragon_soul._030_npcChat = "Drachensteinsplitter " -gameforge.dragon_soul._040_say = "Das ist das Fragment eines Drachensteins[ENTER]- ein uerst seltener und wertvoller Kristall[ENTER]mit groer Macht. Es heit, das sei die Seele[ENTER]eines Drachen. Unfassbar schn![ENTER]Fhlst du, wie seine Kraft dich durchstrmt,[ENTER]sobald du ihn bei dir trgst?[ENTER]Bringe mir insgesamt zehn Drachensteinsplitter.[ENTER]Diese kann ich zu einem ganzen Stein[ENTER]transmutieren. " -gameforge.dragon_soul._050_npcChat = "Drachenstein-Transmutation " -gameforge.dragon_soul._060_say = "Nicht so ungeduldig. Ich kann dir erst zehn[ENTER]Splitter zu einem Drachenstein transmutieren.[ENTER]Suche weiter! " -gameforge.dragon_soul._070_say = "Ah, sehr gut! Du hast zehn Drachensteinsplitter[ENTER]gefunden. So, warte einen Moment.[ENTER]...[ENTER]Es ist vollbracht! Hchst erstaunlich ... Bei der[ENTER]Transmutation ist ein Cor Draconis entstanden - ein[ENTER]kristallenes Drachenherz, das den Drachenstein[ENTER]schtzend umhllt.[ENTER]Brich es auf, um herauszufinden, welcher Stein[ENTER]darin ist. Er wandert direkt in das Inventar der[ENTER]Drachensteinalchemie.[ENTER]Wusstest du, dass du Drachensteine noch[ENTER]weiter veredeln kannst? " -gameforge.dragon_soul._080_say = "Du mchtest noch ein Cor Draconis?[ENTER]Puh, ich bin nicht mehr der Jngste[ENTER]und die Herstellung eines so komplexen[ENTER]Gegenstandes zehrt an meinen Krften.[ENTER]Aber fr dich werde ich es versuchen.[ENTER]Doch mehr als zehn Stck pro Tag schaffe[ENTER]ich beim besten Willen nicht! " -gameforge.dragon_soul._090_say = "Fr heute ist es genug. Mehr als zehn[ENTER]Cor Draconis pro Tag schaffe ich einfach nicht.[ENTER]Ich bin am Ende meiner Krfte und muss[ENTER]mich erst einmal erholen. Komme morgen wieder. " -gameforge.dragon_soul._100_npcChat = "Laden ffnen " -gameforge.dragon_soul._1010_sendLetter = "Ankunft der Drachensteinsplitter " -gameforge.dragon_soul._1020_say = "Der Alchemist mit dem fundiertesten Wissen ber[ENTER]Mineralien im ganzen Reich sucht nach dir. Geh[ENTER]schnell zu ihm! " -gameforge.dragon_soul._1030_npcChat = "Drachensteinsplitter?! " -gameforge.dragon_soul._1040_say = "Ah, da bist du ja! Ich habe etwas Erstaunliches[ENTER]entdeckt: das Fragment eines Drachensteins! Ein[ENTER]Drachenstein ist ein uerst seltener und[ENTER]wertvoller Kristall mit groer Macht. Es heit,[ENTER]das sei die Seele eines Drachen. Unfassbar schn![ENTER]Ich verleihe dir die Macht des Drachenauges, damit[ENTER]du die Splitter aufspren kannst.[ENTER]Bringe mir insgesamt zehn Drachensteinsplitter.[ENTER]Diese kann ich zu einem ganzen Stein transmutieren. " -gameforge.dragon_soul._1050_sendLetter = "Drachensteinsplitter sammeln " -gameforge.dragon_soul._1060_say = "Bringe dem Alchemisten 10 Drachensteinsplitter. " -gameforge.dragon_soul._1070_say = "Ah, du hast zehn Drachensteinsplitter. Bitte[ENTER]gedulde dich einen Moment ...[ENTER]Erstaunlich! Bei der Transmutation ist ein Cor[ENTER]Draconis entstanden - ein kristallenes[ENTER]Drachenherz, das den Drachenstein[ENTER]schtzend umhllt. Wenn du es aufbrichst, wandert[ENTER]der Drachenstein darin direkt in das Inventar der[ENTER]Drachensteinalchemie.[ENTER]Um Drachensteinsplitter zu finden und zu[ENTER]transmutieren, brauchst du die Macht des[ENTER]Drachenauges. Einmal tglich kann ich sie dir[ENTER]verleihen.[ENTER]Den ersten Drachenstein habe ich dir hergestellt.[ENTER]Die restlichen neun schaffst nun du alleine! " -gameforge.dragon_soul._1080_say = "He, verschwende keine Zeit! Geh lieber und suche[ENTER]Drachensteinsplitter! " -gameforge.dragon_soul._1090_sendLetter = "Macht des Drachenauges " -gameforge.dragon_soul._1100_say = "Verbleibende Macht des Drachenauges: %d " -gameforge.dragon_soul._110_say = "Whle aus. " -gameforge.dragon_soul._1110_notice = "Es gibt keine Drachensteinsplitter mehr. " -gameforge.dragon_soul._1120_npcChat = "Gib mir die Macht des Drachenauges " -gameforge.dragon_soul._1130_say = "Hallo! Du hast die Macht des Drachenauges heute[ENTER]bereits erhalten. Das Vorgang schwcht mich zu[ENTER]sehr, ich kann dir nur einmal pro Tag helfen. Komm[ENTER]morgen wieder! " -gameforge.dragon_soul._1140_say = "Hallo! Ich wette, du bist wegen der Macht des[ENTER]Drachenauges hier. Richtig? Also gut, hier hast du[ENTER]sie. Viel Glck bei der Suche! Ich hoffe, du[ENTER]findest gengend Splitter fr zehn Drachensteine! " -gameforge.dragon_soul._1150_sendLetter = "Fehlende Macht des Drachenauges " -gameforge.dragon_soul._1160_say = "Die Macht des Drachenauges hat dich verlassen. " -gameforge.dragon_soul._1170_say = "Geh morgen zum Alchemisten zurck, um dir erneut[ENTER]die Macht des Drachenauges abzuholen! " -gameforge.dragon_soul._1180_say = "Geh zum Alchemisten, um dir die Macht des[ENTER]Drachenauges abzuholen! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = "Cor Draconis als Geschenk " -gameforge.dragon_soul_daily_gift._020_say = "Die Macht des Drachenauges zu beherrschen ist[ENTER]nicht zu einfach, wie es scheint. Nur erfahrene[ENTER]Kmpfer sind dazu in der Lage. be dich weiter im[ENTER]Kampf und komme wieder, wenn du mindestens Level[ENTER]50 erreicht hast. " -gameforge.dragon_soul_daily_gift._030_say = "Um einen Cor Draconis nutzen zu knnen, musst du[ENTER]die Macht des Drachenauges beherrschen. Komme[ENTER]wieder, wenn du dir das zutraust! " -gameforge.dragon_soul_daily_gift._040_say = "Ah, ich spre die Macht des Drachenauges in dir.[ENTER]Als Zeichen meines tiefen Respekts mchte ich dir[ENTER]diesen Cor Draconis schenken.[ENTER]Einen Stein am Tag - mehr kann ich leider nicht[ENTER]entbehren. " -gameforge.dragon_soul_daily_gift._050_say = "Bitte schn, hier ist dein Cor Draconis. " -gameforge.dragon_soul_daily_gift._060_say = "Tut mir leid, mehr als einen pro Tag kann ich[ENTER]nicht entbehren. Komme morgen wieder. Vielleicht[ENTER]habe ich da einen neuen Cor Draconis fr dich. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: Daily Quest Einstellung " -gameforge.dragon_soul_gift_mgr._020_say = "Startzeit " -gameforge.dragon_soul_gift_mgr._030_say = "Endzeit " -gameforge.dragon_soul_gift_mgr._040_say = "Gib folgendes Format fr Datum und Zeit ein:[ENTER]jj.mm.tt[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = "Willst du fortfahren? " -gameforge.dragon_soul_gift_mgr._060_say = "Quest aktiviert " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = "Drachenstein-Veredelung " -gameforge.dragon_soul_refine._020_say = "Du mchtest einen Drachenstein veredeln? Nur zu.[ENTER]Vorher solltest du jedoch wissen, dass dieser[ENTER]Prozess auch fehlschlagen kann.[ENTER]Ich habe gehrt, dass die sogenannten[ENTER]Drachenbohnen, die man hinter der[ENTER]drehenden Mnze findet, die Chancen verbessert. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = "Eine neue Technik! " -gameforge.energy_system._010_say = "Ich habe es geschafft![ENTER]Endlich konnte ich eine vollkommen neue Technik[ENTER]entwickeln.[ENTER]Ich habe es mglich gemacht, Gegenstnde[ENTER]weiterzuverarbeiten und pure Energie aus ihnen zu[ENTER]ziehen. Absolut brillant! " -gameforge.energy_system._020_say = "Zerstrt man einen Gegenstand mithilfe meiner[ENTER]Technik, erhlt man Energiesplitter. Fgt man 30[ENTER]dieser Splitter zusammen, erhlt man einen[ENTER]machtvollen Energiekristall! Reine, ungefilterte[ENTER]Energie, gebndelt in einem Edelstein. Diese[ENTER]Kraft fliet in deine gesamte Ausrstung.[ENTER]Hast du Interesse daran? " -gameforge.energy_system._030_say = "Bring Ausrstungsgegenstnde wie Waffen, Schmuck[ENTER]und Kleidung, die du auf deiner[ENTER]Jagd findest, zu mir. Ich werde sie zu[ENTER]Energiesplittern verarbeiten.[ENTER]Zukunft und Hoffnung unseres Reiches liegen in[ENTER]dieser Technik. Wir werden unbesiegbar! " -gameforge.energy_system._035_npcChat = "Energiesplitter extrahieren " -gameforge.energy_system._040_say = "Hat es funktioniert? Hast du Energiesplitter[ENTER]bekommen?[ENTER]Bring mir mehr Gegenstnde und ich werde[ENTER]sie mithilfe der Alchemie zerbrechen.[ENTER]Meine Technik ist noch nicht ganz ausgefeilt.[ENTER]Deswegen kann ich dir nicht garantieren, wie[ENTER]viele Splitter du erhltst. " -gameforge.energy_system._050_say = "Es gibt eine Bedingung: Sowohl dein eigener als[ENTER]auch der Level des Gegenstandes muss[ENTER]mindestens 35 sein.[ENTER]Hm, schauen wir einfach mal ... " -gameforge.energy_system._060_say = "Du bist noch nicht stark genug! Komm wieder,[ENTER]wenn du mindestens Level 35 erreichst hast. " -gameforge.energy_system._070_say = "Ah, ausgezeichnet! Du bist stark und erfahren.[ENTER]Gib mir den Gegenstand, den ich verarbeiten soll. " -gameforge.energy_system._080_say = "Du bist noch nicht stark genug, um die Kraft, die[ENTER]den Energiesplittern innewohnt, zu beherrschen.[ENTER]Komm wieder, wenn du mindestens Level 35[ENTER]erreicht hast. " -gameforge.energy_system._090_say = "Dieser Gegenstand eignet sich nicht fr meine[ENTER]Technik. Bring mir etwas Anderes. " -gameforge.energy_system._100_say = "Dieser Gegenstand hat nicht genug Energie.[ENTER]Bring mir einen mit mindestens Level 35 - nur[ENTER]dann kann ich mit meiner Technik seine Kraft[ENTER]herauspressen. " -gameforge.energy_system._110_say = "Soll ich diesen Gegenstand zerstren? " -gameforge.energy_system._120_select = "Ja! " -gameforge.energy_system._130_select = "Nein, noch nicht! " -gameforge.energy_system._140_say = "Ich habe versagt - leider konnte ich keinen[ENTER]Energiesplitter extrahieren. Vielleicht klappt es[ENTER]beim nchsten Versuch. " -gameforge.energy_system._150_say = "Sagenhaft! Ich konnte %d Energiesplitter finden.[ENTER]Bitte sehr. " -gameforge.energy_system._160_npcChat = "Energiekristall herstellen " -gameforge.energy_system._170_say = "Hast du deine Kraftreserven etwa schon[ENTER]aufgebraucht? Du solltest nicht so hart arbeiten[ENTER]und dein Leben leichtsinnig aufs Spiel setzen.[ENTER]Um einen Energiekristall herzustellen, bentige[ENTER]ich %d Energiesplitter. " -gameforge.energy_system._180_say = "Du hast noch nicht gengend Energiesplitter.[ENTER]Daraus kann ich keinen Energiekristall[ENTER]herstellen.[ENTER]Komm wieder, wenn du mindestens %d Splitter[ENTER]gesammelt hast. " -gameforge.energy_system._190_say = "Sehr schn, du hast die bentigten %d[ENTER]Energiesplitter. Daraus kann ich einen[ENTER]Energiekristall herstellen.[ENTER]Warte bitte einen Moment. Ich werde es[ENTER]versuchen, aber ich kann dir nicht garantieren,[ENTER]dass es funktioniert. " -gameforge.energy_system._200_say = "Alles ist bereit, um die Splitter zu einem[ENTER]Energiekristall zu verschmelzen.[ENTER]Doch von irgendetwas muss auch ich leben und[ENTER]meine Werkzeuge fallen nicht einfach so vom[ENTER]Himmel. Ich verlange einen kleinen[ENTER]Unkostenbeitrag von %d Yang. Bist du bereit, zu[ENTER]bezahlen? " -gameforge.energy_system._210_select = "Selbstverstndlich! " -gameforge.energy_system._220_select = "Nein, jetzt nicht. " -gameforge.energy_system._230_say = "In Ordnung, ich werde deine Entscheidung[ENTER]respektieren.[ENTER]Komm wieder, wenn du dich anders entschlossen[ENTER]hast und doch einen Energiekristall bentigst. " -gameforge.energy_system._240_say = "Tut mir leid, erst musst du bezahlen. Ich bin[ENTER]doch nicht die Wohlfahrt.[ENTER]So luft das Geschft - gib mir das Geld, dann[ENTER]werde ich mich an die Arbeit machen. " -gameforge.energy_system._250_say = "Hier, dein Energiekristall. Doch nur der erste[ENTER]Versuch ist immer erfolgreich. Die Alchemie ist[ENTER]eine unberechenbare Wissenschaft - geringfgige[ENTER]Abweichungen fhren zum Scheitern! Es besteht[ENTER]also immer ein kleines Risiko, dass das[ENTER]Experiment misslingen kann. " -gameforge.energy_system._260_say = "Leider ist der Versuch fehlgeschlagen. Ich konnte[ENTER]keinen Energiekristall herstellen. Meine Technik[ENTER]ist brillant - aber die Ausfhrung steckt nun mal[ENTER]voller Risiken. Nicht immer funktioniert alles[ENTER]nach Plan.[ENTER]Beim nchsten Mal haben wir bestimmt Erfolg! " -gameforge.energy_system._270_say = "Ich wusste es! Meine Technik ist brillant![ENTER]Hier ist dein Energiekristall.[ENTER]Ein Prachtexemplar! Sprst du die Kraft? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = "Spielplatzwart " -gameforge.entry_event_map._020_say = "Mchtest du den Spielplatz jetzt verlassen? " -gameforge.entry_event_map._030_say = "Mchtest du auf den Spielplatz? " -gameforge.entry_event_map._040_say = "Derzeit drfen nur Spieler mit einem Level[ENTER]zwischen %s und %s auf den Spielplatz. " -gameforge.entry_event_map._050_say = "Leider drfen Angehrige deines Reiches bei dem[ENTER]Ereignis, das gerade auf dem Spielplatz[ENTER]stattfindet, nicht mitmachen. " -gameforge.entry_event_map._060_say = "Der Spielplatz ist bereits sehr voll. Niemand[ENTER]darf ihn mehr betreten. " -gameforge.entry_event_map._070_say = "Das Event startet jetzt! " -gameforge.entry_event_map._080_npcChat = "Spielplatz " -gameforge.entry_event_map._090_npcChat = "GM: Spielplatzwart " -gameforge.entry_event_map._100_select = "GM: Spielplatz vorbereiten " -gameforge.entry_event_map._110_select = "GM: Spielplatz aufrumen " -gameforge.entry_event_map._120_select = "GM: Spielplatz evakuieren " -gameforge.entry_event_map._130_say = "Der Spielplatz wird nun geschlossen und das Event[ENTER]zurckgesetzt. Alle Teilnehmer werden in 30[ENTER]Sekunden zurck in ihr Dorf teleportiert. " -gameforge.entry_event_map._140_say = "Um das Event evakuieren zu knnen, musst du dich[ENTER]auf dem Spielplatz befinden. " -gameforge.entry_event_map._150_say = "Welcher Levelbereich soll am Event teilnehmen? " -gameforge.entry_event_map._160_say = "Bitte gib die maximale Anzahl der User an, die[ENTER]teilnehmen drfen.[ENTER](max. Anzahl auf Spielplatz: 200) " -gameforge.entry_event_map._170_say = "Welches Reich soll teilnehmen? " -gameforge.entry_event_map._180_say = "Folgende Einstellungen wurden gewhlt: " -gameforge.entry_event_map._190_say = "Levelbereich: " -gameforge.entry_event_map._200_say = "Spieleranzahl: " -gameforge.entry_event_map._210_say = "Spielerreich: " -gameforge.entry_event_map._220_notice_all = "Der Spielplatz ist nun fr alle Reiche geffnet.[ENTER]Spieler von Level %s bis Level %s drfen am Event[ENTER]teilnehmen. Sprich mit dem Schlachtenverwalter,[ENTER]um Zutritt zu erhalten. " -gameforge.entry_event_map._230_notice_all = "Der Spielplatz ist nun fr das %s geffnet.[ENTER]Spieler von Level %s bis Level %s drfen am Event[ENTER]teilnehmen. Sprich mit dem Schlachtenverwalter,[ENTER]um Zutritt zu erhalten. " -gameforge.entry_event_map._240_say = "Lege die Anzahl der Spieler fest, die teilnehmen[ENTER]sollen. " -gameforge.entry_event_map._250_say = "Du hast eine ungltige Anzahl angegeben.[ENTER]Erlaubte Anzahl: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = "Osterhase: " -gameforge.event_easter._030_say = "Ich habe berall Ostereier versteckt! Du musst[ENTER]sie suchen und mir bringen, dann gebe ich dir[ENTER]auch eine Belohnung. " -gameforge.event_easter._035_say = "Du hast leider noch keine Ostereier gesammelt![ENTER]Komm wieder, wenn du ein paar Ostereier in deinem[ENTER]Inventar hast. " -gameforge.event_easter._040_chat = "Ich habe Ostereier gefunden! " -gameforge.event_easter._050_say = "Sehr gut! Ich tausche deine Ostereier gegen %d[ENTER]hiervon: " -gameforge.event_easter._055_say = "Du hast mir folgende Anzahl von Eiern gebracht: %d " -gameforge.event_easter._060_say = "Hast du Ostereier gefunden? " -gameforge.event_easter._065_say = "Dafr musst du mir %d Eier geben! " -gameforge.event_easter._070_select = "Okay, das nehme ich! " -gameforge.event_easter._071_select = "Nein, lieber nicht! " -gameforge.event_easter._080_say = "Danke fr die Eier. Viel Spa mit deinem[ENTER]Ostergeschenk! " -gameforge.event_easter._090_sayTitle = "Leerer Korb: " -gameforge.event_easter._100_say = "Mchtest du diesen Gegenstand haben? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = "Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = "H, hast du schon gehrt? Es wurde eine groe Ruine[ENTER]im Feuerland entdeckt... Wenn ich so ein Krieger[ENTER]wie du wre, wrde ich mich dorthin trauen, jedoch[ENTER]reichen meine Fhigkeiten nicht aus... " -gameforge.event_flame_dungeon_open._030_say = "Hm... Komm spter wieder, dann gebe ich dir eine[ENTER]Teleportschriftrolle, auf der die Koordinaten der[ENTER]Ruine aufgezeichnet sind... Wrdest du damit dorthin[ENTER]gehen und mir davon berichten? Ich bin wirklich[ENTER]neugierig... Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = "Gib mir eine Teleportschriftrolle! " -gameforge.event_flame_dungeon_open._050_say = "Oh ho!! Du bist aber mutig. Du traust dich in das[ENTER]Feuerland zu gehen, wo es stickig und hei ist.[ENTER]Das kann nur ein tapferer Krieger sagen. So, lass[ENTER]mal sehen... " -gameforge.event_flame_dungeon_open._060_say = "So!! Hier!! Wie versprochen, gebe ich dir eine[ENTER]Teleportschriftrolle, in der die Koordinaten der[ENTER]Ruine angezeigt werden. Ich gebe dir dazu noch[ENTER]einen Passierschein. Mach dich auf den Weg und[ENTER]berichte mir danach davon! Pass auf dich auf! " -gameforge.event_flame_dungeon_open._070_say = "Hallo? Auch fr mich ist es ziemlich schwer, eine[ENTER]Teleportschriftrolle herzustellen.. Ich kann dir[ENTER]nur eine pro Tag geben, also komm morgen wieder. " -gameforge.event_flame_dungeon_open._080_say = "Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen, have fun! " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = "Mit dem Zauberstab verwandelst du einen[ENTER]Halloween-Krbis in die Halloween-Truhe. Monster[ENTER]lassen Krbisse fallen, den Zauberstab habe ich[ENTER]hinter der rotierenden Mnze versteckt, damit ihn[ENTER]mir keiner klaut. Versuch's mal! " -gameforge.event_halloween_hair._10_npcChat = "Hey, Krbisschdel! " -gameforge.event_halloween_hair._110_say = "Deine Krbismaske kann eine Dauer von 6 Stunden,[ENTER]1 Tag oder 7 Tagen haben. Aber das entscheidet[ENTER]der Zufall! " -gameforge.event_halloween_hair._120_say = "Da hast du sie. Die Attribute deiner[ENTER]Krbismaske werden zufllig bestimmt. Jede[ENTER]Maske ist unterschiedlich. Probiere sie einfach[ENTER]mal aus. Frhliches Halloween! " -gameforge.event_halloween_hair._130_say = "Mchtest du deine Krbismasken-Karte jetzt gegen[ENTER]eine Krbismaske eintauschen? " -gameforge.event_halloween_hair._140_select_1 = "Ja " -gameforge.event_halloween_hair._140_select_2 = "Nein " -gameforge.event_halloween_hair._20_sayTitle = "Jack Pumpkin " -gameforge.event_halloween_hair._30_say = "Wo bin ich? Und wer bist du? " -gameforge.event_halloween_hair._40_say = "Pass auf, was du sagst! Ich bin kein[ENTER]Krbisschdel! Mein Name ist Jack Pumpkin. Und[ENTER]das hier ist nur mein Kostm. Ich bin etwas[ENTER]verwirrt, denn eben war ich noch auf einer[ENTER]Halloween-Party und auf einmal hat sich alles um[ENTER]mich herum gedreht. Und nun bin ich hier " -gameforge.event_halloween_hair._50_say = "Jetzt lass mich in Ruhe Halloween feiern! " -gameforge.event_halloween_hair._60_npcChat = "Krbismasken-Karte eintauschen " -gameforge.event_halloween_hair._70_say = "Du schon wieder! Soll ich dir was verraten? In[ENTER]der Halloween-Truhe kannst du mit ein bisschen[ENTER]Glck eine Krbismasken-Karte finden. " -gameforge.event_halloween_hair._80_say = "Mit dieser Karte erhltst du auch so eine[ENTER]gruselige Krbismaske. Mchtest du eine Maske[ENTER]haben? " -gameforge.event_halloween_hair._90_say = "Du hast keine Krbismasken-Karte? Dann erhltst[ENTER]du auch keine Krbismaske! Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = "Historiker? " -gameforge.event_ramadan._020_sayTitle = "Historiker: " -gameforge.event_ramadan._030_say = "Lerne aus der Vergangenheit und sei offen fr die[ENTER]Zukunft! Wie kann ich dir helfen? " -gameforge.event_ramadan._040_say = "Tut mir leid, kennen wir uns? " -gameforge.event_ramadan._050_say = "Entschuldige, ich verga, mich vorzustellen. Ich[ENTER]bin der viel gereiste Historiker. Wenn du Fragen[ENTER]zur Geschichte hast scheue dich nicht, mich zu[ENTER]fragen. " -gameforge.event_ramadan._060_say = "Es ehrt mich, dich kennen zu lernen. Ich sollte[ENTER]dich fter besuchen. " -gameforge.event_ramadan._070_npcChat = "Was Ses " -gameforge.event_ramadan._100_say = "Schade, bis zum nchsten mal. " -gameforge.event_ramadan._110_say = "Dann weit du ja was ich meine. Wenn du[ENTER]diese Sigkeiten willst, bringe mir bitte[ENTER]ein Brot. " -gameforge.event_ramadan._120_say = "Ich wrde dir eine Sigkeit fr[ENTER]10 Brote geben. Bist du damit[ENTER]einverstanden? " -gameforge.event_ramadan._130_select_1 = "Gerne " -gameforge.event_ramadan._130_select_2 = "Keine Zeit " -gameforge.event_ramadan._140_say = "Jedesmal, wenn du mir 10 Brote bringst,[ENTER]gebe ich dir eine Sigkeit. " -gameforge.event_ramadan._150_say = "Das sind zu wenig Brote, damit kann ich nicht[ENTER]viel anfangen. " -gameforge.event_ramadan._160_say = "Das sind genug Brote, dafr gebe ich dir[ENTER]Sigkeiten. " -gameforge.event_ramadan._170_say = "Sammle mehr und ich werde dir mehr[ENTER]davon geben " -gameforge.event_ramadan._180_npcChat = "Leckeres Brot " -gameforge.event_ramadan._180_say = "Ich bin sehr satt von dem Brot, das du mir[ENTER]gebracht hast. " -gameforge.event_ramadan._190_say = "Es gibt hier viele Brger, die fasten.[ENTER]Es wre schn, wenn du auch mit[ENTER]ihnen das Fastenbrechen begehen wrdest. " -gameforge.event_ramadan._200_say = "Um deine Demut zu zeigen, solltest du es[ENTER]ihnen auf einem wertvollen Teller bringen. " -gameforge.event_ramadan._210_say = "Vielen Dank fr das kstliche Brot! Du[ENTER]bist ein weiser und barmherziger Mensch.[ENTER]Man wird es dir vergelten. " -gameforge.event_ramadan._220_npcChat = "Hunger... " -gameforge.event_ramadan._230_sayTitle = "Fastender Brger: " -gameforge.event_ramadan._240_say = "Ich bin wirklich hungrig. Hab Erbarmen und[ENTER]bringe mir ein Iftar. Bitte bringe es mir, damit[ENTER]ich nicht verhungere. " -gameforge.event_ramadan._250_say = "Das ist doch ein Iftar... das Brot riecht[ENTER]so gut. Wrdest du es mir[ENTER]geben? Ich wre dir sehr dankbar. " -gameforge.event_ramadan._260_select_1 = "Nimm dir bitte davon " -gameforge.event_ramadan._260_select_2 = "Nein, ich behalte es " -gameforge.event_ramadan._270_say = "Du bist ein hartherziger und geiziger[ENTER]Mensch. Falls du deine Meinung[ENTER]nderst, weit du, wo du mich findest. " -gameforge.event_ramadan._280_say = "Es sei dir gedankt. Du bist wahrlich ein[ENTER]weiser und groherziger Mensch.[ENTER]Mge dir deine gute Tat reich belohnt[ENTER]werden. " -gameforge.event_ramadan._290_npcChat = "Die Frucht des Segens " -gameforge.event_ramadan._300_say = "Ich habe auf meinen Reisen die 'Frucht des[ENTER]Segens' kennengelernt. Diese Frucht[ENTER]belohnt den Fleiigen, der regelmig[ENTER]zur selben Stunde wiederkehrt. " -gameforge.event_ramadan._310_say = "Dich habe ich heute schon gesehen[ENTER]und du wurdest bereits belohnt.[ENTER]Denke daran: Nur der Geduldige[ENTER]erreicht sein Ziel. " -gameforge.event_ramadan._320_npcChat = "Das Glck des Tchtigen " -gameforge.event_ramadan._330_say = "Ich habe dich schon erwartet. Meine Zeit hier[ENTER]geht zu Ende und ich ziehe in die Welt, um neue[ENTER]Geschichten zu erforschen. " -gameforge.event_ramadan._340_say = "Du hast %d Frchte des Segens[ENTER]fr mich verwahrt. " -gameforge.event_ramadan._350_say = "Wrdest du mir diese fr meine[ENTER]lange Reise geben? Es soll nicht[ENTER]dein Schaden sein. " -gameforge.event_ramadan._360_select_1 = "Bitte, nimm " -gameforge.event_ramadan._360_select_2 = "Nein " -gameforge.event_ramadan._370_say = "berlege es dir gut... ich bin noch ein[ENTER]Weilchen hier. " -gameforge.event_ramadan._380_say = "Danke fr deine Grozgigkeit[ENTER]und deinen Flei! " -gameforge.event_ramadan._390_sayReward = "Siegel des Rappen " -gameforge.event_ramadan._400_say = "Du hast weniger als 5? Schade, damit kann ich[ENTER]nicht viel anfangen. Vielleicht beim nchsten[ENTER]Mal. " -gameforge.event_ramadan._80_say = "Kennst du dich mit Sigkeiten aus? Diese[ENTER]hier werden Baklava genannt. " -gameforge.event_ramadan._90_select_1 = "Ja, die kenne ich. " -gameforge.event_ramadan._90_select_2 = "Nein, tut mir leid. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = "Ablehnen " -gameforge.find_brother_article._10_npcChat = "Warum weinst du? " -gameforge.find_brother_article._110_say = "Natrlich helfe ich dir. Die Aufgabe ist nicht[ENTER]allzu schwer zu bewerkstelligen und ich kann gut[ENTER]verstehen, dass du das Andenken zurckhaben[ENTER]willst. Bis bald! " -gameforge.find_brother_article._120_say = "Es gibt wichtigere Angelegenheiten, um die ich[ENTER]mich kmmern muss. Warum sollte ich ausgerechnet[ENTER]einer Waise helfen? " -gameforge.find_brother_article._130_sendLetter = "Besorge die schwarze Uniform " -gameforge.find_brother_article._140_sayReward = "Mirines Bruder ist tot und das einzige Andenken,[ENTER]das ihr von ihm blieb, haben die[ENTER]Schwarzwindbesessenen gestohlen.[ENTER]Tte Schwarzwindbesessene, bis du die schwarze[ENTER]Uniform von Mirines Bruder bei ihnen findest. " -gameforge.find_brother_article._150_npcChat = "Wegen der Uniform deines Bruders... " -gameforge.find_brother_article._160_say = "Willst du die Suche aufgeben? Es ist doch nicht[ENTER]zuviel verlangt, worum ich dich bitte. Ich htte[ENTER]so gerne ein Andenken an meinen Bruder.[ENTER]Bitte hilf mir! " -gameforge.find_brother_article._170_select = "Aufgeben " -gameforge.find_brother_article._180_sayReward = "Es ist beinahe unmglich, sich dem Wunsch[ENTER]des Mdchens zu verweigern. Ein Kampf gegen[ENTER]100 Angehrige der Schwarzwindbande scheint da um[ENTER]ein Vielfaches einfacher zu sein. " -gameforge.find_brother_article._190_say = "Es tut mir leid. Ich fhle mit dir, aber die[ENTER]Schwarzwindbande ist ein zu starker Gegner fr[ENTER]mich. Jemand mit mehr Erfahrung wre dir sicher[ENTER]eine bessere Hilfe. " -gameforge.find_brother_article._200_say = "Oh nein... Ich habe andere um Hilfe gebeten,[ENTER]aber keiner ist jemals zurckgekommen. Du bist[ENTER]meine letzte Hoffnung. Schau her, dies ist das[ENTER]Wertvollste, was ich besitze. Es soll dir[ENTER]gehren. " -gameforge.find_brother_article._205_sayReward = "Das Mdchen zieht einen sorgfltig in ein Tuch[ENTER]eingewickelten Gegenstand hervor - ein[ENTER]Schwert.[ENTER]Die Verzierungen am Griff lassen auf eine sehr[ENTER]wertvolle Waffe schlieen. " -gameforge.find_brother_article._20_sayTitle = "Mirine: " -gameforge.find_brother_article._210_select = "Herausforderung annehmen " -gameforge.find_brother_article._220_say = "Es geht mir nicht um die Belohnung, aber ich[ENTER]werde die Herausforderung annehmen. " -gameforge.find_brother_article._230_say = "Du hast Recht. Keiner kehrte jemals zurck - sie[ENTER]alle haben ihr Leben gelassen. Leben ist viel[ENTER]kostbarer als jegliche Erinnerung. Es wre[ENTER]sinnlos, weitere Leben zu opfern. Leb wohl! " -gameforge.find_brother_article._240_npcChat = "Ich habe die schwarze Uniform gefunden! " -gameforge.find_brother_article._250_say = "Ich danke dir. Diese Uniform hat er immer[ENTER]getragen. Er wollte nie etwas anderes anziehen...[ENTER]Hier, nimm. Dies ist das Wertvollste, das ich[ENTER]besitze. Ich brauche es nicht. Bitte nimm es. " -gameforge.find_brother_article._260_sayReward = "Du hast Mirines Belohnung angenommen. " -gameforge.find_brother_article._270_sendLetter = "Mirines Belohnung " -gameforge.find_brother_article._280_say = "Vorsichtig entfernst du das Tuch von Mirines[ENTER]Geschenk und blickst auf ein Schwert mit einem[ENTER]aufwndig verzierten Griff. " -gameforge.find_brother_article._290_say = "Eine groartige Waffe. Aber... Was ist das?[ENTER]Die Klinge ist zerbrochen![ENTER]Diese vorzgliche Handwerkskunst ist zu schade[ENTER]zum Wegwerfen. Ich sollte die Bruchstcke zu[ENTER]zum Schmied bringen. " -gameforge.find_brother_article._300_sayReward = "Du hast ein zerbrochenes Schwert erhalten.[ENTER]Begib dich zum Schmied, um es reparieren zu[ENTER]lassen. " -gameforge.find_brother_article._30_say = "Oh entschuldige, ich habe dich nicht kommen[ENTER]hren. Ich war in Gedanken bei meinem Bruder.[ENTER]Aber wer bist du? " -gameforge.find_brother_article._310_sendLetter = "Geh zum Schmied " -gameforge.find_brother_article._320_say = "Mirine war so dankbar fr deine Hilfe, dass sie[ENTER]dir ihren wertvollsten Besitz geschenkt hat: ein[ENTER]wunderschnes, aber leider zerbrochenes Schwert.[ENTER]Da du auf den ersten Blick feststellen kannst,[ENTER]dass es sich um eine wertvolle Waffe handelt,[ENTER]entschliet du dich, sie zur Reparatur zu geben. " -gameforge.find_brother_article._330_targetVid = "Die Reparatur des Schwertes " -gameforge.find_brother_article._340_npcChat = "Kannst du dieses Schwert reparieren? " -gameforge.find_brother_article._350_say = "Das ist ein groartiges Schwert! Es gehrte[ENTER]Mirine, nicht wahr? Ich habe gehrt, dass du ihr[ENTER]geholfen hast. Gut gemacht, das weist dich als[ENTER]rechtschaffenen Menschen aus. Daher werde ich dir[ENTER]nichts fr die Reparatur des Schwerts berechnen.[ENTER]Warte einen Moment... " -gameforge.find_brother_article._360_say = "Hier, die Klinge ist wie neu. Eine wirklich edle[ENTER]Waffe. Nimm sie an dich, mein Freund. " -gameforge.find_brother_article._370_sayReward = "Du erhltst ein Silberschwert+2. " -gameforge.find_brother_article._380_sayReward = "Du erhltst ein Orchideenschwert+2. " -gameforge.find_brother_article._390_sayReward = "Du erhltst einen Anderthalbhnder+2. " -gameforge.find_brother_article._400_sayReward = "Du erhltst ein Barbarenschwert+2. " -gameforge.find_brother_article._40_say = "Ich kam zufllig hier vorbei und habe dich weinen[ENTER]gehrt. " -gameforge.find_brother_article._50_say = "Mir war nicht bewusst, dass jemand in der Nhe[ENTER]ist... Ich heie Mirine. Vielleicht kann ich dich[ENTER]um deine Hilfe bitten? Mein groer Bruder, er ist[ENTER]tot. Er war unterwegs, um Medizin zu besorgen,[ENTER]doch dann...[ENTER]Mir blieb nur der Anblick seines Grabes und ein[ENTER]einziges Andenken: seine schwarze Uniform. " -gameforge.find_brother_article._60_sayTitle = "Mirine: " -gameforge.find_brother_article._70_say = "Auf dem Weg nach Hause lauerte mir jedoch die[ENTER]Schwarzwindbande auf - eine in dieser Gegend[ENTER]berchtigte Gruppe von Gesetzlosen und Mrdern.[ENTER]Ich musste fliehen und verlor dabei das[ENTER]Erinnerungsstck an meinen Bruder. Ich traue mich[ENTER]nicht, zurck zu gehen und danach zu suchen.[ENTER]Knntest du dies fr mich tun? " -gameforge.find_brother_article._80_sayReward = "Hab Mitleid mit dem armen Mdchen und hilf ihr[ENTER]bei der Suche nach der alten, schwarzen[ENTER]Uniform ihres Bruders! " -gameforge.find_brother_article._90_select = "Annehmen " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = "Halte nach dem erfahrenen Soldaten Ausschau. " -gameforge.find_senior_soldier._10_npcChat = "Den erfahrenen Soldaten suchen " -gameforge.find_senior_soldier._110_sayTitle = "Information: " -gameforge.find_senior_soldier._120_sayReward = "Begib dich zu dem erfahrenen Soldaten. Seine[ENTER]Position wird dir auf der Minikarte angezeigt. " -gameforge.find_senior_soldier._130_sayReward = "Ein pltzlicher Windsto weht den Brief davon,[ENTER]auf dem der Aufenthaltsort des erfahrenen[ENTER]Soldaten verzeichnet ist. " -gameforge.find_senior_soldier._140_sayTitle = "Ich habe den erfahrenen Soldaten gefunden. " -gameforge.find_senior_soldier._150_sayReward = "Im diesem Augenblick geht der Brief in Flammen[ENTER]auf und verbrennt zu schwarzer Asche. Dann[ENTER]durchstrmt " -gameforge.find_senior_soldier._160_say = "Wrme deinen Krper. " -gameforge.find_senior_soldier._170_sendLetter = "Der erfahrene Soldat hat dich gesegnet! " -gameforge.find_senior_soldier._180_sayTitle = "Der erfahrene Soldat segnet dich! " -gameforge.find_senior_soldier._190_say = "Der Brief mit dem Aufenthaltsort des erfahrenen[ENTER]Soldaten kann einen Neuling segnen, falls dieser[ENTER]den erfahrenen Soldaten findet. " -gameforge.find_senior_soldier._191_say = "Deine maximale Lebenskraft wurde um 100 erhht. " -gameforge.find_senior_soldier._192_say = "Deine maximale Lebenskraft wurde um 50 erhht. " -gameforge.find_senior_soldier._193_say = "Deine Strke wurde um 5 Punkte erhht. " -gameforge.find_senior_soldier._194_say = "Deine Ausdauer wurde um 5 Punkte erhht. " -gameforge.find_senior_soldier._195_say = "Dein kritischer Schlag wurde um 10 Punkte erhht. " -gameforge.find_senior_soldier._196_say = "Deine Angriffsgeschwindigkeit wurde[ENTER]um 10 Punkte erhht. " -gameforge.find_senior_soldier._197_say = "Du hast einen Bonus von +10 gegen Tiere erhalten. " -gameforge.find_senior_soldier._200_chat = "npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = "Lehrer: " -gameforge.find_senior_soldier._210_sayReward = "Die Wirkung hlt fnf Minuten an. " -gameforge.find_senior_soldier._30_say = "Du kannst einen erfahrenen Soldaten[ENTER]nur einmal pro Stunde aufsuchen. " -gameforge.find_senior_soldier._40_say = "Ich wrde gerne mehr ber die einzelnen[ENTER]Fertigkeiten erfahren, ehe ich mich entscheide.[ENTER]Der Lehrer berlegt kurz und[ENTER]antwortet: " -gameforge.find_senior_soldier._50_say = "Es ist besser, die Dinge selbst zu erfahren,[ENTER]als sich meine Erklrungen anzuhren.[ENTER]Nur was man mit eigenen Augen sieht, ist man[ENTER]letztlich bereit zu glauben.[ENTER]Ich gebe dir einen Brief, in dem der Aufenthaltsort[ENTER]eines erfahrenen Soldaten verzeichnet ist. " -gameforge.find_senior_soldier._60_sendLetter = "Kein erfahrener Soldat " -gameforge.find_senior_soldier._70_sayReward = "Bedauerlicherweise befindet sich der erfahrene[ENTER]Soldat im Einsatz und steht daher derzeit nicht[ENTER]zur Verfgung. Versuche es einfach spter noch[ENTER]einmal. " -gameforge.find_senior_soldier._80_sayReward = "Dein Versuch, den erfahrenen Soldaten zu finden,[ENTER]ist gescheitert. " -gameforge.find_senior_soldier._90_chat = "Sucht_Ziel%s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = "Wo kann ich den roten Trank kaufen? " -gameforge.find_squareguard._10_targetVid = "Wchter des Dorfplatzes " -gameforge.find_squareguard._110_sayTitle = "Wchter des Dorfplatzes: " -gameforge.find_squareguard._120_say = "Den roten Trank erhltst du bei der[ENTER]Gemischtwarenhndlerin. Sie steht gleich dort[ENTER]drben. Wenn du sie nicht gleich siehst, dann[ENTER]lauf in Richtung des blinkenden Kreises auf der[ENTER]Groen Karte beziehungsweise des blinkenden roten[ENTER]Punktes auf der Minikarte! " -gameforge.find_squareguard._130_sayTitle = "Gemischtwarenhndlerin: " -gameforge.find_squareguard._131_targetVid = "Gemischtwarenhndlerin " -gameforge.find_squareguard._140_say = "Sei gegrt Abenteurer![ENTER]Oh, der Wchter des Dorfplatzes schickt dich zu[ENTER]mir? Er bentigt einen roten Trank? Ich gebe dir[ENTER]gleich 5 Stck.[ENTER]Hier, nimm sie. Sie dienen der Wieder-[ENTER]herstellung der Lebenskraft und schmecken[ENTER]sehr gut. " -gameforge.find_squareguard._150_say = "Du bist zwar neu hier in dieser Gegend, aber ich[ENTER]bin davon berzeugt, dass du bald ein[ENTER]regelmiger Kunde sein wirst. Aus diesem Grund[ENTER]berlasse ich dir die Trnke kostenlos. Komm bald[ENTER]mal wieder. " -gameforge.find_squareguard._160_sayReward = "Du hast von der Gemischtwarenhndlerin[ENTER]5 rote Trnke erhalten. " -gameforge.find_squareguard._170_sayReward = "Der rote Trank untersttzt die Wiederherstellung[ENTER]deiner Trefferpunkte (TP). " -gameforge.find_squareguard._180_sendLetter = "Rckkehr zum Wchter des Dorfplatzes " -gameforge.find_squareguard._190_sayReward = "Kehre zum Wchter des Dorfplatzes zurck[ENTER]und hndige ihm einen roten Trank aus. " -gameforge.find_squareguard._200_say = "Du hast keinen roten Trank bekommen?[ENTER]Schade! Aber nun gut, dann behalte das[ENTER]Wechselgeld fr deine Mhen.[ENTER]brigens sind die Lehrer auf der Suche nach dir.[ENTER]Du solltest dich zu ihnen begeben. " -gameforge.find_squareguard._20_sayReward = "Gehe ins Dorf und sprich mit dem Wchter des[ENTER]Dorfplatzes. Er gibt dir deinen ersten Auftrag.[ENTER]Du findest ihn in der Mitte des Dorfes. " -gameforge.find_squareguard._210_say = "Vielen Dank, dass du mir den Trank gebracht hast![ENTER]So musste ich meinen Platz hier im Dorf nicht[ENTER]verlassen und kann meine Pflicht nun besser[ENTER]erfllen. Du willst wissen, welche Aufgabe ich[ENTER]bekleide? Im Groen und Ganzen verknde ich[ENTER]ntzliche Informationen. Es kommt zudem vor, dass[ENTER]ich denjenigen meine Hilfe anbiete, die sich in[ENTER]Not befinden oder angegriffen werden.[ENTER]Hauptschlich bin ich fr die Gilden zustndig.[ENTER]Wenn du eines Tages an einer Gilde interessiert[ENTER]sein solltest, dann komm einfach zu mir. " -gameforge.find_squareguard._220_say = "brigens sind die Lehrer auf der Suche nach dir.[ENTER]Du solltest dich zu ihnen begeben.[ENTER]Oh, eines htte ich fast vergessen! Als Zeichen[ENTER]meiner Wertschtzung kannst du das Wechselgeld[ENTER]behalten! Wir werden uns sicherlich spter[ENTER]wiedersehen. Bis dann! " -gameforge.find_squareguard._30_sayTitle = "Wchter des Dorfplatzes: " -gameforge.find_squareguard._40_say = "Willkommen in unserem Dorf, Abenteurer! Ich wre[ENTER]dir dankbar, wenn du mir einen Gefallen erweisen[ENTER]knntest. Wenn ich dir 200 Yang gebe, wrdest du[ENTER]fr mich einen Roten Trank kaufen? Du bekommst[ENTER]ihn bei der Gemischtwarenhndlerin. Ich befinde[ENTER]mich im Dienst und kann den Dorfplatz daher im[ENTER]Moment nicht verlassen. " -gameforge.find_squareguard._50_select = "Ja " -gameforge.find_squareguard._60_sayReward = "Du hast vom Wchter 200 Yang erhalten. Mit diesem[ENTER]Zahlungsmittel kannst du dich in[ENTER]Geschften mit Gegenstnden versorgen oder dir[ENTER]den Service der Handwerker sichern.[ENTER]Bei der Gemischtwarenhndlerin kannst du[ENTER]einen roten Trank bekommen. " -gameforge.find_squareguard._70_say = "inaktiver key [%s] " -gameforge.find_squareguard._80_sendLetter = "Kaufe einen roten Trank " -gameforge.find_squareguard._90_sayReward = "Kaufe einen roten Trank bei der Gemischtwaren-[ENTER]hndlerin und bringe ihn dem Wchter des[ENTER]Dorfplatzes. " -gameforge.fisher = {} -gameforge.fisher._100_say = "Ich bin mir nicht sicher, ob meine Fhigkeiten[ENTER]ausreichen, um diese Angelrute zu verbessern. " -gameforge.fisher._10_npcChat = "Laden ffnen " -gameforge.fisher._110_say = "Es besteht sogar eine Wahrscheinlichkeit von %s[ENTER]zu 100, dass die Stufe deiner Angelrute reduziert[ENTER]wird. " -gameforge.fisher._120_say = "Soll ich es dennoch versuchen? " -gameforge.fisher._130_say = "Leider konte ich deine Angelrute nicht[ENTER]verbessern, aber glcklicherweise hat sich ihre[ENTER]Qualitt auch nicht verschlechtert. Vielleicht[ENTER]haben wir beim nchsten Mal mehr Glck. " -gameforge.fisher._140_say = "Wunderbar, es hat funktioniert. Hier ist die[ENTER]verbesserte Angelrute! " -gameforge.fisher._150_say = "Der Versuch hat leider nicht funktioniert. Es tut[ENTER]mir leid, denn nun hat sich die Qualitt deiner[ENTER]Angelrute um eine Stufe reduziert. " -gameforge.fisher._160_say = "Wie du willst. Komm spter noch einmal wieder! " -gameforge.fisher._20_npcChat = "Angelrute verbessern " -gameforge.fisher._30_sayTitle = "Fischer: " -gameforge.fisher._40_say = "Du bist also an den Geheimnissen zur Verbesserung[ENTER]deiner Angelrute interessiert? Eigentlich gibt es[ENTER]da nicht wirklich ein Geheimnis. Wenn du Zeit mit[ENTER]Fischen verbringst, sammelt deine Angelrute[ENTER]Punkte. Sobald diese ihren Hchststand erreicht[ENTER]haben, bringst du die Angel zu mir. Dann kann ich[ENTER]versuchen, sie fr dich zu verbessern.[ENTER]Gut. Whle also nun die Angelrute, die du zu[ENTER]verbessern wnschst und gib sie mir. " -gameforge.fisher._50_say = "Was soll ich denn damit? Ich kann nur Angelruten[ENTER]verbessern! " -gameforge.fisher._60_say = "Tut mir leid. Diese Angelrute kann nicht weiter[ENTER]verbessert werden. " -gameforge.fisher._70_say = "Diese Angelrute hat noch nicht genug Punkte[ENTER]gesammelt. Ich kann sie jetzt noch nicht[ENTER]verbessern. Komm wieder, wenn deine Angel die[ENTER]hchstmgliche Punktzahl erreicht hat! " -gameforge.fisher._80_say = "Du willst diese Angelrute verbessern?[ENTER]Lass mich mal sehen... " -gameforge.fisher._90_say = "Die Stufe deiner Angel betrgt momentan %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = "Mchtest du durch den Schlund des Am-heh gehen und[ENTER]deinem Schicksal begegnen? " -gameforge.flame_dungeon._020_select = "Entrer " -gameforge.flame_dungeon._030_select = "Peut-?tre plus tard" -gameforge.flame_dungeon._040_notice = "Vous ne pouvez passer que par la Gorges d'Am-Heh[ENTER]apr?s avoir complt la qu?te du niveau 103. " -gameforge.flame_dungeon._050_notice = "Le temps pour rentrer dans la forteresse[ENTER]du dragon rouge na pas encore expir. " -gameforge.flame_dungeon._060_say = "Le temps pour rentrer dans la forteresse[ENTER]du dragon rouge na pas encore expir. " -gameforge.flame_dungeon._070_notice = "Un seul groupe peut prendre d'assaut[ENTER]la forteresse du dragon rouge. Vous aurez galement[ENTER]besoin d'un laissez-passer pour entrer. " -gameforge.flame_dungeon._080_say = "Je ne peux vous laisser entrer que[ENTER]si vous avez un laissez-passer. " -gameforge.flame_dungeon._090_notice = "Le niveau de tous les membres du groupe doit ?tre d'au moins 100. Sinon, je ne peux pas vous laisser passer." -gameforge.flame_dungeon._100_say = "Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100. " -gameforge.flame_dungeon._110_npcChat = "Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = "Voulez-vous entrer dans la forteresse du dragon rouge? " -gameforge.flame_dungeon._130_select = "Entrer " -gameforge.flame_dungeon._140_select = "Peut-?tre plus tard " -gameforge.flame_dungeon._150_say = "Seul le chef du groupe peut demander l'admission. " -gameforge.flame_dungeon._160_say = "J'apprcie votre courage, mais vous serez seul ? vous ruiner dans la forteresse du dragon rouge. Mettez en place un groupe fort et je vous laisserai rentrer. " -gameforge.flame_dungeon._170_notice = "Lorsque le temps est coul, le groupe est tlport hors de la forteresse. " -gameforge.flame_dungeon._180_notice = "Temps restant: %d Minute(n) " -gameforge.flame_dungeon._190_notice = "Votre temps est coul. Dans dix secondes, vous serez tlport aux portes de la forteresse. " -gameforge.flame_dungeon._200_notice = "Dans dix secondes, le groupe sera tlport hors de la forteresse du dragon rouge. " -gameforge.flame_dungeon._210_npcChat = "Rveillez la Gorges d'Am-Heh " -gameforge.flame_dungeon._220_say = "Seul le chef peut rveiller la gorge de Am-heh! " -gameforge.flame_dungeon._230_say = "La Gorge d'Am-heh est rveille. Maintenant, personne n'entre, ni ne sort. " -gameforge.flame_dungeon._240_say = "Les portes de la forteresse du dragon rouge se ferment pendant une heure. " -gameforge.flame_dungeon._250_notice = "Temps restant: 60 Minute(n) " -gameforge.flame_dungeon._260_say = "Mission: Osez entrer dans l'anneau des dmons et en sortir victorieux. " -gameforge.flame_dungeon._270_say = "Tous les dmons n'ont pas encore t vaincus. " -gameforge.flame_dungeon._280_sayTitle = "Restant: " -gameforge.flame_dungeon._290_say = "Tche: Trouvez lengrenage en or et activez le mcanisme cach dans la St?le de l'Isfet. " -gameforge.flame_dungeon._300_say = " " -gameforge.flame_dungeon._310_say = "Le mcanisme de la st?le de l'Isfet ne peut ?tre dclench qu'avec l'engrenage en or. Revenez quand la tche a t accomplie. " -gameforge.flame_dungeon._320_notice = "Mission: vaincre Ignator, gardien des braises. " -gameforge.flame_dungeon._330_say = "Ignator n'a pas encore t vaincu. Travailler dur ou recevoir sa damnation ternelle. Revenez lorsque la tche est termine. " -gameforge.flame_dungeon._340_say = " " -gameforge.flame_dungeon._350_say = "Tche: Trouvez les Pierre de Mat et placez-les dans le bon ordre sur les sept st?les de l'Isfet. " -gameforge.flame_dungeon._360_say = "Si vous utilisez la Pierre de Mat sur la mauvaise st?le, elle se brisera. " -gameforge.flame_dungeon._370_say = "L'erreur est humaine! Par consquent, choisissez judicieusement pour rsoudre le puzzle. Renvenez lorsque la tche est termine. " -gameforge.flame_dungeon._380_say = "Mission: Seuls ceux qui n'ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire. " -gameforge.flame_dungeon._390_say = " " -gameforge.flame_dungeon._400_say = "Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie. " -gameforge.flame_dungeon._410_say = " " -gameforge.flame_dungeon._420_notice = "Tous les dmons ont t vaincus. " -gameforge.flame_dungeon._430_notice = "Visitez la Gorge d'Am-heh pour ouvrir un autre Verrou du destin. " -gameforge.flame_dungeon._440_notice = "La st?le d'Isfet a t dtruite. " -gameforge.flame_dungeon._450_say = "Cet engin tait un faux et a t dtruit. Trouvez l'original. " -gameforge.flame_dungeon._460_notice = "Ignator, gardien des braises, a t tu. " -gameforge.flame_dungeon._470_say = "C'tait un choix judicieux. Dtruire la prochaine st?le. " -gameforge.flame_dungeon._480_say = "C'tait un choix judicieux. Dtruire la prochaine st?le. " -gameforge.flame_dungeon._490_say = "Mauvais ordre. La pierre du Maat a t dtruite. " -gameforge.flame_dungeon._500_say = "C'tait un choix judicieux. Dtruire la prochaine st?le. " -gameforge.flame_dungeon._510_say = "C'tait un choix judicieux. Dtruire la prochaine st?le. " -gameforge.flame_dungeon._520_say = "C'tait un choix judicieux. Dtruire la prochaine st?le. " -gameforge.flame_dungeon._530_say = "Das war eine weise Wahl. Zerstrt nun die letzte[ENTER]Stele und Maat wird ber Isfet siegen. " -gameforge.flame_dungeon._540_notice = "La Metin du Purgatoire a t dtruite. " -gameforge.flame_dungeon._550_notice = "Razador a t tu. " -gameforge.flame_dungeon._560_notice = "Tous les combattants seront tlports hors du Temple du Dragon dans une minute. " -gameforge.flame_dungeon._570_notice = "Pour passer par la Gorge d'Am-heh, votre chef doit avoir au moins le niveau 104. " -gameforge.flame_dungeon._580_notice = "Votre force n'est pas suffisante pour traverser la Gorge d'Am-heh. Revenez d?s que vous atteignez le niveau 104 ou suprieur. " -gameforge.flame_dungeon._590_say = "Vous ?tes ? l'extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer. " -gameforge.flame_dungeon._600_say = "Le temps de rentrer dans la forteresse du dragon rouge na pas encore expir. " -gameforge.flame_dungeon._610_say = "ATTENTION! Pour entrer dans la forteresse du dragon rouge, chaque membre du groupe ncessite un passe. Les joueurs suivants n'en portent pas actuellement: " -gameforge.flame_dungeon._620_say = " " -gameforge.flame_dungeon._630_say = "ATTENTION! Pour entrer dans la forteresse du dragon rouge, chaque membre du groupe doit avoir atteint le niveau 100. Les joueurs suivants n'ont pas atteint le niveau pour le moment: " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = "Das Jinno-Reich betritt den heiligen Boden. " -gameforge.forked_road._10_sayTitle = "Teilnahme nicht mglich! " -gameforge.forked_road._110_npcChat = "GM: Reichsschlacht einstellen " -gameforge.forked_road._120_select = "Reichsschlacht beginnen " -gameforge.forked_road._130_select = "Reichsschlacht beenden " -gameforge.forked_road._140_sayTitle = "Reichsschlacht einstellen " -gameforge.forked_road._150_say = "Gib das Minimallevel ein, das ein Spieler[ENTER]mindestens erreicht haben muss, um an[ENTER]der Reichsschlacht teilnehmen zu knnen. " -gameforge.forked_road._160_say = "Gib das Maximallevel ein, das ein Spieler[ENTER]hchstens erreicht haben darf, um noch[ENTER]an der Reichsschlacht teilnehmen zu knnen. " -gameforge.forked_road._170_say = "Minimumlevel: %s[ENTER]Einstellungen korrekt? " -gameforge.forked_road._180_notice_all = "Die Reichsschlacht startet jetzt! Sprich mit dem[ENTER]Schlachtenverwalter, um an der Schlacht[ENTER]teilzunehmen. " -gameforge.forked_road._190_notice_all = "Die Reichsschlacht ist beendet. " -gameforge.forked_road._20_sayReward = "Um an der Reichsschlacht teilnehmen zu knnen,[ENTER]musst du mindestens das Level %s erreicht haben[ENTER]und darfst maximal das Level %s besitzen. " -gameforge.forked_road._30_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Shinsoo! " -gameforge.forked_road._40_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Chunjo! " -gameforge.forked_road._50_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Jinno! " -gameforge.forked_road._60_say = "Nachdem die Tr zum Heiligen Land einmal geffnet[ENTER]wurde, kannst du nicht mehr an der Reichsschlacht[ENTER]teilnehmen! Bete, dass unser Reich den Sieg[ENTER]davontragen wird.[ENTER]Es lebe Jinno! " -gameforge.forked_road._70_notice_all = "Das Reich %s hat die Reichsschlacht gewonnen! " -gameforge.forked_road._75_sayInMap = "Tte " -gameforge.forked_road._80_notice_all = "Das Shinsoo-Reich betritt den heiligen Boden. " -gameforge.forked_road._90_notice_all = "Das Chunjo-Reich betritt den heiligen Boden. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = "Alte Frau: " -gameforge.fortune_telling._10_npcChat = "Wie ich hre, seid ihr Wahrsagerin. " -gameforge.fortune_telling._110_say = "Du bist zu jung, um so tief zu seufzen! Mchtest[ENTER]du Einblick in dein Schicksal erhalten? Du musst[ENTER]wissen, dass es durchaus Mchte gibt, die dir[ENTER]Antworten liefern knnen, wo du keine mehr zu[ENTER]finden hofftest... " -gameforge.fortune_telling._120_select = "Vorhersagen lassen " -gameforge.fortune_telling._130_select = "Nicht vorhersagen lassen " -gameforge.fortune_telling._140_say = "Richtig. Das Wichtigste im Leben ist, dass man[ENTER]dem eigenen Willen folgt und sich bemht, stets[ENTER]das Richtige zu tun. Lebt wohl! " -gameforge.fortune_telling._150_select = "Ja, gern. " -gameforge.fortune_telling._160_select = "Nein, danke. " -gameforge.fortune_telling._170_say = "Ich mag zwar freundlich sein, aber ich kann dir[ENTER]keinen Talisman schenken. Wenn du Pech und[ENTER]Unglck zu vermeiden suchst, bezahle mir den[ENTER]angemessenen Preis fr das Schmuckstck.[ENTER]Dieser liegt bei %s Yang. " -gameforge.fortune_telling._180_say = "Du gehst? Vielleicht hast du Recht. Unglck und[ENTER]Leid gehren zum Leben dazu. Leb wohl und pass[ENTER]auf dich auf. Falls du deine Meinung nderst,[ENTER]komm noch einmal wieder. " -gameforge.fortune_telling._20_say = "Deine Augen verraten mir, dass du noch nicht[ENTER]lange auf dieser Welt bist. Warum wnschst du[ENTER]bereits so frh, etwas ber dein Schicksal zu[ENTER]erfahren? Gibt es einen bestimmten Grund?[ENTER]Dein Schicksal hlt noch einige Ereignisse fr[ENTER]dich bereit. Komme spter wieder. " -gameforge.fortune_telling._30_say = "Mchtest du dein Leben so leben, wie es dir eine[ENTER]Wahrsagerin vorhersagt? Du solltest solche Dinge[ENTER]nicht allzu ernst nehmen. Das wirklich Wichtige[ENTER]sind deine Einstellung und die Art, wie du[ENTER]handelst. Wenn beides positiv ist, kann nichts[ENTER]schiefgehen.[ENTER]Wenn du immer noch dein Schicksal vorhergesagt[ENTER]bekommen mchtest, dann komm morgen wieder. " -gameforge.fortune_telling._40_sayTitle = "Alte Frau: " -gameforge.fortune_telling._50_say = "Wie ich dir bereits gesagt habe, lautet deine[ENTER]Vorhersage fr heute: " -gameforge.fortune_telling._60_say = "Das Pech wird dich finden, und noch hast du den[ENTER]Talisman zum Abwenden des Bsen nicht gekauft.[ENTER]Hast du Interesse, meinen Reichtum-Talisman zu[ENTER]erwerben? " -gameforge.fortune_telling._70_select = "Ja, ich kaufe ihn. " -gameforge.fortune_telling._80_select = "Nein, ich brauche ihn nicht. " -gameforge.fortune_telling._90_say = "Ich mag zwar freundlich sein, aber ich kann dir[ENTER]keinen Talisman schenken. Wenn du Pech und[ENTER]Unglck zu vermeiden suchst, bezahle mir den[ENTER]angemessenen Preis fr das Schmuckstck. " -gameforge.functions = {} -gameforge.functions._100_say = "Yongan " -gameforge.functions._110_say = "Joan " -gameforge.functions._120_say = "Pyungmoo " -gameforge.functions._130_say = "Yayang " -gameforge.functions._140_say = "Bokjung " -gameforge.functions._150_say = "Bakra " -gameforge.functions._160_say = "Jungrang " -gameforge.functions._170_say = "Waryong " -gameforge.functions._180_say = "Imha " -gameforge.functions._190_say = "Tal von Seungryong " -gameforge.functions._200_say = "Berg Sohan " -gameforge.functions._210_say = "Doyyumhwan " -gameforge.functions._220_say = "Desert Yongbi " -gameforge.functions._230_say = "Temple Hwang " -gameforge.functions._240_say = "Grotte de l'exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = "Nachricht der Turnier-Leitung " -gameforge.gamesultan._015_say = "Willkommen zum groen Metin2-Turnier! In deinem[ENTER]Inventar findest du die Rtselhafte Truhe. Sobald[ENTER]du mit der rechten Maustaste darauf klickst,[ENTER]wirst du in das Feuerland teleportiert - und die[ENTER]Kmpfe knnen beginnen! " -gameforge.gamesultan._020_say = "Nur die Besten kommen eine Runde weiter! Gehrst[ENTER]du dazu? Prfe dein Itemshop-Lager, ob sich eine[ENTER]Truhe darin befindet und ziehe sie in dein[ENTER]Inventar. Sobald du mit der rechten Maustaste[ENTER]darauf klickst, wirst du auf die nchste Map[ENTER]teleportiert. " -gameforge.gamesultan._025_say = "Du hast nun alle Herausforderungen gemeistert.[ENTER]Vielen Dank fr deinen groartigen Kampfeinsatz![ENTER]Die Finalteilnehmer stehen nach Ende des letzten[ENTER]Durchgangs fest. Wenn du Fragen hast, wende dich[ENTER]an die Turnier-Helfer vor Ort. " -gameforge.gamesultan._030_say = "Bevor der Kampf beginnt, musst du in deinen[ENTER]Spieloptionen den PvP-Modus auf 'Frei' stellen.[ENTER]ffne die Optionen ber die Schaltflche rechts[ENTER]unten auf deinem Bildschirm oder ber die Taste[ENTER]'Esc', whle 'Spieloptionen' und stelle[ENTER]deinen PvP-Modus auf 'Frei'. " -gameforge.gamesultan._040_say = "Leider sind alle Pltze schon belegt. Warte auf[ENTER]den nchsten Durchgang, um am Turnier[ENTER]teilzunehmen. " -gameforge.gamesultan._050_notice_all = "Runde 1: Zerstre so viele Metinsteine wie[ENTER]mglich. " -gameforge.gamesultan._060_notice_all = "Runde 2: Vernichte so viele Bosse wie mglich! " -gameforge.gamesultan._070_notice_all = "Runde 3: Erledige mglichst viele Gegner im[ENTER]PvP-Duell! " -gameforge.gamesultan._080_notice_all = "Du hast noch 10 Minuten. " -gameforge.gamesultan._090_notice_all = "Du hast noch eine Minute. Gib alles! " -gameforge.game_option = {} -gameforge.game_option._100_say = "Abblocken: " -gameforge.game_option._110_say = "Handeln " -gameforge.game_option._120_say = "Gilde " -gameforge.game_option._130_say = "Freund " -gameforge.game_option._140_say = "Gruppe " -gameforge.game_option._150_say = "Anfrage " -gameforge.game_option._160_say = "Flstern " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = "Geist eines Sura: " -gameforge.ghost_story._020_npcChat = "Bist du ein Geist? " -gameforge.ghost_story._030_say = "Nein, ich bin deine Gromutter... Natrlich bin[ENTER]ich ein Geist! Hat man dich als Kind zu hei[ENTER]gebadet? " -gameforge.ghost_story._040_npcChat = "Hilfe, ein Geist! " -gameforge.ghost_story._050_say = "Sieh an, was fr ein furchtloser Krieger! Buh!! " -gameforge.ghost_story._060_npcChat = "Wer bist du? " -gameforge.ghost_story._070_say = "Mein Name ist Akuma. Ich war einst ein groer[ENTER]Kmpfer, der beste meiner Zeit sagt man. Auch ich[ENTER]- ja, ich ganz besonders! - habe das geglaubt.[ENTER]Doch sieh mich an. Sieh, was von mir blieb,[ENTER]nachdem ich die Grotte gefunden hatte... und[ENTER]zugrunde ging. " -gameforge.ghost_story._080_npcChat = "Kennst du die Geschichte dieses Ortes? " -gameforge.ghost_story._090_say = "Oh ja, ich wei, was damals passierte. Ich habe[ENTER]zu Lebzeiten lange geforscht, um die Hintergrnde[ENTER]aufzudecken und die Grotte finden zu knnen. Und[ENTER]nach meinem Tod hatte ich genug Zeit, weiter[ENTER]darber nachzudenken. Sag mir einfach, was dich[ENTER]interessiert! " -gameforge.ghost_story._100_npcChat = "Was ist das fr ein Portal? " -gameforge.ghost_story._110_say = "Dieses Portal fhrt in die Kammer des dunklen[ENTER]Drachen, des gefallenen Gottes Beran-Setaou. Es[ENTER]wird mit einem magischen Schlssel aktiviert, den[ENTER]nur die Anfhrer von Beran-Setaous Truppen[ENTER]erhalten... " -gameforge.ghost_story._120_npcChat = "Die drei Gtter " -gameforge.ghost_story._130_say = "Einst bildeten drei gttliche Geschwister die[ENTER]Grundpfeiler des Seins.[ENTER]Bahar-Taraji, die Gttin der Schpfung, war die[ENTER]jngste der drei. Ihre Aufgabe war das Erschaffen[ENTER]von Neuem - wo sie auch ging sprossen die Blumen[ENTER]und gedieh das Leben. " -gameforge.ghost_story._140_say = "Der lteste Bruder hie Beran-Setaou. Er war[ENTER]zustndig fr Ende und Auflsung. Wann immer sich[ENTER]ein Lebenszyklus seinem Ende zu neigte, trennte[ENTER]er Krper und Geist voneinander und geleitete die[ENTER]Seele ins Jenseits.[ENTER]So war ein stetiges Werden und Vergehen - die[ENTER]Grundlage allen Lebens - gewhrleistet. " -gameforge.ghost_story._150_say = "Der mittlere Bruder schlielich war[ENTER]Baljit-Elvedin. Als Gott des Gleichgewichts[ENTER]vermittelte er zwischen seinen Geschwister und[ENTER]gewhrleistete den Erden-Geschpfen den ewig[ENTER]gleichfrmigen Kreis des Lebens. Das Kommen und[ENTER]Gehen der Jahreszeiten zum Beispiel fiel in[ENTER]seinen Aufgabenbereich. " -gameforge.ghost_story._160_npcChat = "Das Zerwrfnis " -gameforge.ghost_story._170_say = "Die Menschen beteten zu den drei Gttern und[ENTER]flehten sie in Notzeiten um Hilfe an. Nur[ENTER]Beran-Setaou frchteten und missachteten sie, in[ENTER]ihrer Kurzsichtigkeit nicht verstehend, dass er[ENTER]als Gegenstck zur Schpfung ebenso existieren[ENTER]musste, wie es Licht und Schatten gab. " -gameforge.ghost_story._180_say = "Lange Zeit sah der Gott darber hinweg, doch im[ENTER]Laufe der Jahre wuchs Neid in ihm, der langsam zu[ENTER]Hass und Missgunst wurde. Zunchst kanalisierte[ENTER]er diese auf die Menschen, brachte ihnen Kriege[ENTER]und Krankheiten. Doch das vergrerte nur ihre[ENTER]Ablehnung ihm gegenber und sie beteten vermehrt[ENTER]zu Bahar-Taraji, der Herrin des neu[ENTER]entspringenden Lebens. So entstand ein[ENTER]Teufelskreis, der ins Verderben fhrte. " -gameforge.ghost_story._190_say = "Als der Zorn des Gottes so gro wurde, dass er[ENTER]ihn nicht mehr zurckzuhalten vermochte,[ENTER]passierte das Unglaubliche: Er ttete seine[ENTER]Schwester, den Liebling der Menschen. Die Tat[ENTER]bentigte weder Vorbereitung noch Taktik, denn[ENTER]sie begegnete ihm auch an diesem Tag mit nichts[ENTER]als Unschuld und Vertrauen. Er muss geradewegs in[ENTER]diese liebenden Augen geblickt haben - und fhrte[ENTER]dennoch den vernichtenden Schlag. " -gameforge.ghost_story._200_npcChat = "Die Folgen " -gameforge.ghost_story._210_say = "Bahar-Tarajis Tod hatte schreckliche Folgen,[ENTER]sowohl in der Welt der Gtter als auch bei den[ENTER]Menschen: Ein langjhriger, grausamer Winter kam,[ENTER]ttete viele Kreaturen zu Land und zu Wasser. Die[ENTER]Erde gefror so fest, dass Steine zerbarsten und[ENTER]selbst die krftigsten, ltesten Bume den Tod[ENTER]fanden. " -gameforge.ghost_story._220_say = "Junge Menschen und Tiere starben, und als es[ENTER]endlich wieder wrmer wurde, war die Zahl der[ENTER]Neugeburten niedriger als jemals zuvor. Das[ENTER]ausgemergelte Land gab nicht mehr genug her, um[ENTER]die Erwachsenen zu versorgen - und erst recht[ENTER]nicht, um Nachwuchs in Aussicht zu stellen. Mit[ENTER]dem Leben war auch die Hoffnung gestorben und[ENTER]beide bentigten lange, um sich zu erholen. " -gameforge.ghost_story._230_say = "Auch die Gtter litten, wenngleich ihre Zeit[ENTER]langsamer verrann als die schnellen Stunden der[ENTER]Menschen. Beran-Setaou hatte die Einsamkeit[ENTER]gesucht, als ihm bewusst wurde, was er getan[ENTER]hatte. Bittere Reue und tiefe Genugtuung kmpften[ENTER]in seinem Inneren - bis letztere siegte. Sein[ENTER]Herz gefror endgltig und aus dem Gott der[ENTER]Auflsung wurde der Gott des Eises und der Klte,[ENTER]des Hasses und der Furcht. " -gameforge.ghost_story._240_npcChat = "Der Kampf " -gameforge.ghost_story._250_say = "Baljit-Elvedin, der Gott der Bewahrung, trauerte[ENTER]lange um seine Schwester. Als die starren Klauen[ENTER]des Schmerzes ihren Griff schlielich lockerten,[ENTER]machte er sich auf die Suche nach seinem Bruder.[ENTER]Noch immer fhrten Besonnenheit und Klugheit[ENTER]seinen Weg und so erkannte er trotz seiner[ENTER]Trauer, dass im nun herrschenden Ungleichgewicht[ENTER]das Leben keine Chance hatte. " -gameforge.ghost_story._260_say = "Er folgte den Spuren seines Bruders und fand ihn[ENTER]schlielich, nach langen Jahren, in einer Hhle[ENTER]aus Eis, Hass und Einsamkeit, fernab allen[ENTER]Lebens. Baljit-Elvedin tat, was er tun musste,[ENTER]auch wenn es eine weitere Narbe in sein Herz[ENTER]riss: Er forderte seinen Bruder zum Kampf. Dieser[ENTER]wiederum war bereits so weit vom rechten Weg[ENTER]abgekommen, dass er keinen Augenblick zgerte... " -gameforge.ghost_story._270_say = "Man sagt, der Kampf sei furchtbar gewesen,[ENTER]jenseits aller Vorstellungskraft. Gewonnen hat[ENTER]ihn Baljit-Elvedin. Getreu seiner Ethik ttete er[ENTER]seinen Bruder jedoch nicht, sondern nahm ihm[ENTER]seine Krfte und sperrte ihn in dieser Grotte[ENTER]ein. Und so kommt es, dass Beran-Setaou hier sein[ENTER]Leben fristet, zusammen mit den Kreaturen, die er[ENTER]im Laufe der Jahrhunderte schuf... " -gameforge.ghost_story._280_npcChat = "Ich habe genug gehrt. " -gameforge.ghost_story._290_say = "Mge dein Schicksal ein anderes sein als das[ENTER]meine. Ich wnsche dir Glck! " -gameforge.ghost_story._300_sayTitle = "Geist eines Kriegers: " -gameforge.ghost_story._310_npcChat = "Warum bist du durchsichtig? " -gameforge.ghost_story._320_say = "Was glaubst du denn?! Ich bin ein Geist,[ENTER]eingeschlossen in den Fels seit tausend Jahren... " -gameforge.ghost_story._330_say = "Hilfe, ein Geist! " -gameforge.ghost_story._340_say = "Richtig, ein Geist. Flieh schnell, sonst fresse[ENTER]ich dich! " -gameforge.ghost_story._350_npcChat = "Wer bist du? " -gameforge.ghost_story._360_say = "Ich war einst ein Sldner, ein einfacher Mann.[ENTER]Meine Eltern waren Bauern. Ich jedoch wollte[ENTER]nicht mein Leben lang dasselbe Feld bearbeiten,[ENTER]also ging ich zum Militr. Es war hart und[ENTER]blutig, aber keine schlechte Zeit. Doch[ENTER]irgendwann war ich es leid, von nichtsnutzigen[ENTER]Adligen herumkommandiert zu werden und[ENTER]desertierte. Einem dummen Zufall verdanke ich nun[ENTER]mein Dasein an diesem dsteren Ort. " -gameforge.ghost_story._370_npcChat = "Kennst du die Geschichte der Grotte? " -gameforge.ghost_story._380_say = "Nein, ich wei nichts, ich hatte einfach nur[ENTER]Pech. Nachdem ich desertiert war, wollte ich mich[ENTER]in den Bergen verstecken und fand diese Hhle.[ENTER]Sie war mir von Anfang an nicht geheuer, lag aber[ENTER]gnstig und schien vllig verlassen. Wenige Tage[ENTER]spter wurde ich Zeuge - und Opfer - eines[ENTER]unglaublichen Kampfes. Wenn du willst, kann ich[ENTER]dir davon erzhlen. " -gameforge.ghost_story._390_npcChat = "Der Beginn des Kampfes " -gameforge.ghost_story._400_say = "Eines Tages - ich sammelte gerade Wurzeln an den[ENTER]Berghngen - fuhr ohne jede Vorwarnung ein[ENTER]silberner Drache vom Himmel herab. Ich dachte, es[ENTER]sei um mich geschehen, doch er sah mich gar nicht[ENTER]- seine Aufmerksamkeit galt allein dem[ENTER]Hhleneingang. Ohne seine Geschwindigkeit zu[ENTER]verringern, schwenkte er in das Tal ein und[ENTER]strzte sich in die Hhle. " -gameforge.ghost_story._410_say = "Es blieb eine Weile still und ich war unsicher,[ENTER]was ich tun sollte. All meine Ausrstung lag in[ENTER]der Hhle, aber einem Drachen wollte ich auf[ENTER]keinen Fall begegnen! Dann bebte die Erde und aus[ENTER]der Tiefe des Berges drang dumpfes Brllen - doch[ENTER]nicht eine Stimme war es, sondern zwei! Kurz[ENTER]darauf schossen zwei Drachen aus der Hhle, erst[ENTER]der silberne und und direkt dahinter ein blauer. " -gameforge.ghost_story._420_say = "Zwischen den beiden Drachen entbrannte ein Kampf,[ENTER]den ich kaum beschreiben kann. Mit ihren Krallen[ENTER]rissen sie sich gegenseitig die Flanken auf,[ENTER]verkeilten sich in einander, versenkten ihre[ENTER]meterlangen Zhne im Hals des Gegners... Es[ENTER]regnete Blut... Doch keiner der beiden lie auch[ENTER]nur einen Moment lang nach. " -gameforge.ghost_story._430_npcChat = "Das Ende des Kampfes " -gameforge.ghost_story._440_say = "Die beiden Drachen wlzten sich ber das Gebirge[ENTER]wie ein Unwetter, brachten Bergspitzen zu Fall.[ENTER]Blitze verbrannten die Schnauze des blauen,[ENTER]Eishagel durchlcherte die Schwingen des[ENTER]silbernen Drachen. Der dicke Eispanzer, der die[ENTER]Erde seit Jahren bedeckte, schmolz unter diesem[ENTER]Ansturm und hinterlie fleckigen Schlamm. Ich[ENTER]kauerte hinter einem Felsen, starr vor Angst,[ENTER]doch unfhig, den Blick abzuwenden. " -gameforge.ghost_story._450_say = "Erst nach Stunden schienen ihre Krfte langsam[ENTER]nachzulassen. Ich sah meine Chance, riss mich los[ENTER]von diesem Anblick und rannte hinab ins Tal, um[ENTER]meine Ausrstung aus der Hhle zu bergen. Das[ENTER]besiegelte mein Schicksal. Ich war bereits auf[ENTER]dem Weg zurck, als die beiden Drachen von den[ENTER]Bergen herabschossen, vorneweg der blaue. Er[ENTER]hatte schreckliche Wunden davongetragen. " -gameforge.ghost_story._460_say = "Kurz bevor er in der Hhle verschwand, holte der[ENTER]Silberne ihn ein und es geschah etwas Seltsames:[ENTER]Ein Flimmern lag in der Luft, wurde zu einem[ENTER]heftigen Luftzug, zu einem Energiewirbel; der[ENTER]blaue Drache war darin gefangen, brllte vor[ENTER]Schmerz und Wut... Er schrumpfte, sein Brllen[ENTER]wurde schwcher und seine Schuppen verloren ihren[ENTER]Glanz, wurden stumpf und farblos... " -gameforge.ghost_story._470_say = "Schlielich entlie der Silberdrache den anderen[ENTER]in die Hhle. Mit letzter Kraft schleppte sich[ENTER]der Verlierer in die Dunkelheit unter dem Berg.[ENTER]Der Silberne jedoch lie einen mchtigen[ENTER]Magiesturm los, der die Hhle mit einer[ENTER]Energiebarriere versiegelte und einen Teil des[ENTER]Berges zum Einsturz brachte. Der dunkle Drache[ENTER]und ich waren gefangen. Verdammt zu einem[ENTER]qualvollen Hungertod... " -gameforge.ghost_story._480_npcChat = "Ich habe genug gehrt. " -gameforge.ghost_story._490_say = "Danke fr's Zuhren. Die letzten tausend Jahre[ENTER]waren etwas einsam... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = "Bevor ich dem Schwarzwind entkommen bin, konnte[ENTER]ich herausfinden, wo sie ihr Gold verstecken. Und[ENTER]da lagerte ein ganzer Stapel Goldbarren! Sie[ENTER]wrden es noch nicht mal bemerken, wenn welche[ENTER]fehlen. Fr gute Bezahlung wrde ich das Wagnis[ENTER]auf mich nehmen und dir Goldbarren besorgen. Ich[ENTER]kann allerdings nicht mehr als einen Barren auf[ENTER]einmal zurckbringen. " -gameforge.goldbar._104_say = "Zeit " -gameforge.goldbar._108_say = "Minute(n) " -gameforge.goldbar._10_npcChat = "Ein Opfer der Schwarzwindbande " -gameforge.goldbar._110_say = "Es dauert ungefhr %s %s, einen Goldbarren[ENTER]zurckzubringen. " -gameforge.goldbar._120_say = "Sag bescheid, wenn du interessiert bist. " -gameforge.goldbar._130_say = "Wirklich? Dann kommen wir ins Geschft?[ENTER]Du musst es nur sagen und ich werde losziehen,[ENTER]um dir ein Exemplar zu besorgen! " -gameforge.goldbar._140_npcChat = "Ich mchte einen Goldbarren kaufen. " -gameforge.goldbar._150_say = "Was redest du da? Davon wei ich nichts. " -gameforge.goldbar._160_say = "Was? Du willst Goldbarren kaufen?[ENTER]Nicht jetzt! Der Schwarzwind scheint[ENTER]misstrauisch zu sein. Ich riskiere meinen Hals,[ENTER]wenn ich nicht aufpasse! Wir werden es[ENTER]wieder versuchen, wenn sich die Lage beruhigt[ENTER]hat. " -gameforge.goldbar._170_sayReward = "Du kannst jetzt keine Goldbarren kaufen. " -gameforge.goldbar._180_say = "Ich war noch nicht in der Lage, einen Goldbarren[ENTER]zu besorgen. " -gameforge.goldbar._190_say = "Wir mssen %s %s warten. " -gameforge.goldbar._200_say = "Ich habe einen Goldbarren besorgt.[ENTER]Das sollte schon 2,2 Millionen Yang wert sein,[ENTER]200.000 Yang gehen dabei an mich.[ENTER]Wie sieht es aus? Bist du interessiert? " -gameforge.goldbar._20_sayTitle = "Verrter Balso: " -gameforge.goldbar._210_say = "Bitte sehr: ein Goldbarren! Du hast eine weise[ENTER]Entscheidung getroffen. Es ist stets eine gute[ENTER]Idee, sein Geld anzulegen. " -gameforge.goldbar._220_say = "Du verfgst nicht ber ausreichend Geld![ENTER]Das gute Stck kostet 2,2 Millionen Yang. " -gameforge.goldbar._230_say = "Warum bist du hier, wenn du gar nichts kaufen[ENTER]willst? So verschwendest du nur meine Zeit. " -gameforge.goldbar._240_npcChat = "GM: Goldbarrenverkaufszeit zurcksetzen " -gameforge.goldbar._250_say = "Die Goldbarrenverkaufszeit wurde zurckgesetzt. " -gameforge.goldbar._260_npcChat = "Goldbarren verkaufen " -gameforge.goldbar._270_say = "Was redest du da? Davon wei ich nichts. " -gameforge.goldbar._280_say = "Was? Du willst den Goldbarren verkaufen?[ENTER]Hast du noch nichts davon gehrt? Die[ENTER]Schwarzwindkrieger sind misstrauisch geworden und[ENTER]halten ihre Augen offen.[ENTER]Wenn du den Barren jetzt zum Kauf anbietest,[ENTER]wirst du viel rger am Hals haben. Am besten[ENTER]lsst du ihn, wo er ist. Versteck ihn gut! " -gameforge.goldbar._290_sayReward = "Du kannst jetzt keine Goldbarren verkaufen. " -gameforge.goldbar._300_say = "Wenn du den Goldbarren zurckbringen willst, " -gameforge.goldbar._30_say = "Was? Ein Opfer der Schwarzwindbande? Ha, du bist[ENTER]ja noch ein Kind. Wo hast du das gehrt?[ENTER]Geh und spiel lieber mit den Wildhunden! " -gameforge.goldbar._310_say = "wirst du ungefhr %s %s warten mssen. " -gameforge.goldbar._320_say = "Ich sehe, du besitzt keine Goldbarren.[ENTER]Wenn du mir welche bringst, werde[ENTER]ich dir gute Yang dafr geben. " -gameforge.goldbar._330_say = "Was? Du willst deinen Goldbarren zurckgeben?[ENTER]Warum in aller Welt hast du ihn dann berhaupt[ENTER]gekauft? Aber gut, wenn das dein Wunsch ist, so[ENTER]soll es mir recht sein. Die Schwarzwindbande[ENTER]bewacht ihre Schtze uerst gut, es ist mir[ENTER]daher nicht oft mglich. Bist du dir also ganz[ENTER]sicher, dass du ihn zurckgeben willst? " -gameforge.goldbar._340_select = "Zurckgeben " -gameforge.goldbar._350_select = "Nicht zurckgeben " -gameforge.goldbar._360_say = "Hier sind deine Yang.[ENTER]Verdammnis, nun muss ich ihn zurckbringen! " -gameforge.goldbar._370_say = "Hast du berhaupt Goldbarren bei dir?[ENTER]Ich bin sehr beschftigt. Komm also nicht her,[ENTER]wenn du keine Geschfte machen willst! " -gameforge.goldbar._40_sayReward = "Der Auftrag 'Ein Opfer der Schwarzwindbande'[ENTER]steht nur Charakteren mit einem Level von 30 oder[ENTER]hher offen. " -gameforge.goldbar._50_say = "Sei vorsichtig! Die Schwarzwindkrieger sind[ENTER]misstrauisch. Am besten verhlt man sich absolut[ENTER]ruhig. Lebe wohl. " -gameforge.goldbar._60_sayReward = "Der Auftrag 'Ein Opfer der Schwarzwindbande'[ENTER]ist momentan nicht verfgbar. " -gameforge.goldbar._70_say = "Pssst![ENTER]Hier knnten sich einige[ENTER]Schwarzwindkrieger versteckt haben.[ENTER]Wo hast du davon gehrt?[ENTER]Nein, schon gut, es ist nicht so wichtig.[ENTER]Du weit, was hier los ist? " -gameforge.goldbar._80_select = "Nein, eigentlich nicht. " -gameforge.goldbar._90_select = "Ja, ich wei Bescheid. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = "Teleportation zur Burg Listhmos " -gameforge.goto_empire_castle._10_npcChat = "Auf zur Burgschlacht " -gameforge.goto_empire_castle._110_say = "Dieses Portal kann nur von den tapferen Kmpfern[ENTER]des Reiches Chunjo betreten werden. " -gameforge.goto_empire_castle._120_say = "Dieses Portal kann nur von den tapferen Kmpfern[ENTER]des Reiches Jinno betreten werden. " -gameforge.goto_empire_castle._20_select = "Zur Burg Milaard " -gameforge.goto_empire_castle._30_select = "Zur Burg Listhmos " -gameforge.goto_empire_castle._35_select = "Zur Burg Dendera " -gameforge.goto_empire_castle._40_say = "Du wirst zur Burg Milaard teleportiert... " -gameforge.goto_empire_castle._50_say = "Du wirst zur Burg Listhmos teleportiert... " -gameforge.goto_empire_castle._60_say = "Du wirst zur Burg Dendera teleportiert... " -gameforge.goto_empire_castle._70_say = "Dieses Portal kann nur von den tapferen Kmpfern[ENTER]des Reiches Shinsoo betreten werden. " -gameforge.goto_empire_castle._80_npcChat = "Auf zur Burgschlacht " -gameforge.goto_empire_castle._90_say = "Teleportation zur Burg Milaard " -gameforge.guild_building = {} -gameforge.guild_building._100_say = "Ich bin nur der Grundstcksverwalter und kann[ENTER]den Preis daher nicht senken. Du bentigst mehr[ENTER]Yang. " -gameforge.guild_building._105_say = "Die Gilde %s hat das Grundstck erworben! " -gameforge.guild_building._10_sayTitle = "Grundstcksverwalter: " -gameforge.guild_building._110_say = "Komm wieder, wenn du es dir anders berlegt hast.[ENTER]Und bedenke: Wer zuerst kommt, mahlt zuerst. " -gameforge.guild_building._20_say = "Ich bin Grundstcksverwalter und zustndig fr[ENTER]den Verkauf von Landflchen. Bevor die Monster[ENTER]das Land in der Mitte des Kontinents besetzten,[ENTER]hatten wir nicht unter Landknappheit zu leiden[ENTER]und es ging allen gut. Jetzt verkaufe ich das[ENTER]Land nur noch an die Gildenleiter, die es als[ENTER]Gildenland nutzen.[ENTER]Willst du dieses Grundstck kaufen? " -gameforge.guild_building._30_say = "Wie ich schon sagte, kann das Land nicht an jeden[ENTER]verkauft werden.[ENTER]Ich hoffe, du verstehst das. " -gameforge.guild_building._40_say = "Eine Gilde, die bereits Land besitzt,[ENTER]kann kein weiteres Grundstck kaufen. " -gameforge.guild_building._50_say = "Es ist ein Auftragsfehler aufgetreten. " -gameforge.guild_building._60_say = "Um dieses Grundstck kaufen zu knnen, muss das[ENTER]Gildenlevel ber %s liegen.[ENTER]Der Preis betrgt %s. " -gameforge.guild_building._70_say = "Deine Gilde hat dieses Level noch nicht erreicht.[ENTER]Tut mir leid. " -gameforge.guild_building._80_say = "Willst du das Land kaufen? " -gameforge.guild_building._90_say = "Dieses Grundstck wurde bereits an eine[ENTER]andere Gilde verkauft. Tut mir leid. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = "Wie du willst. Komm einfach spter wieder. " -gameforge.guild_building_alter_of_power._10_sayTitle = "Yaholo: " -gameforge.guild_building_alter_of_power._110_say = "Ich denke, du solltest die Entwicklung deiner[ENTER]Gilde weiter vorantreiben. Fr einen besseren[ENTER]Altar ist sie noch nicht stark genug. " -gameforge.guild_building_alter_of_power._120_say = "Je hher das Gildenlevel, desto grer der Altar[ENTER]der Kraft, den du bauen kannst. Wenn das[ENTER]Gildenlevel steigt, wird die Gilde strker. " -gameforge.guild_building_alter_of_power._130_say = "Hmm... deine Gilde... " -gameforge.guild_building_alter_of_power._140_say = "Oh, jetzt ist sie viel strker![ENTER]Ich werde deinen Altar der Kraft durch den[ENTER]besten Altar ersetzen. Dafr bentigst du[ENTER]Folgendes: " -gameforge.guild_building_alter_of_power._150_sayReward = "30 Millionen Yang[ENTER]15 Fundamentsteine[ENTER]20 Sperrholzbretter[ENTER]20 Baumstmme " -gameforge.guild_building_alter_of_power._160_say = "Gut, ich werde den Altar durch ein neues Bauwerk[ENTER]ersetzen. Damit verfgt deine Gilde nun ber den[ENTER]bestmglichen Altar. Meinen Glckwunsch! " -gameforge.guild_building_alter_of_power._170_say = "Ich kann nichts mehr fr dich tun: Deine Gilde[ENTER]besitzt bereits den besten Altar der Kraft. " -gameforge.guild_building_alter_of_power._180_say = "Der Altar der Kraft ermglicht es deiner Gilde,[ENTER]mehr Mitglieder aufzunehmen. " -gameforge.guild_building_alter_of_power._20_say = "Ich bin Yaholo, der Wchter des Altars der Kraft.[ENTER]Dieses Bauwerk ermglicht es deiner Gilde, mehr[ENTER]Mitglieder aufzunehmen. Wenn deine Gilde strker[ENTER]wird, kannst du einen greren Altar bauen und[ENTER]somit weitere Mitglieder aufnehmen. " -gameforge.guild_building_alter_of_power._30_say = "Hmm... deine Gilde... " -gameforge.guild_building_alter_of_power._40_say = "Sie ist offensichtlich strker geworden.[ENTER]Willst du den jetzigen Altar der Kraft durch[ENTER]einen greren ersetzen? Um dies zu tun,[ENTER]bentigst du Folgendes: " -gameforge.guild_building_alter_of_power._50_sayReward = "25 Millionen Yang[ENTER]10 Fundamentsteine[ENTER]15 Sperrholzbretter[ENTER]10 Baumstmme " -gameforge.guild_building_alter_of_power._60_select = "Altar der Kraft ersetzen " -gameforge.guild_building_alter_of_power._70_select = "Altar der Kraft nicht ersetzen " -gameforge.guild_building_alter_of_power._80_say = "Gut. Ich werde ihn durch ein neues Bauwerk[ENTER]ersetzen. " -gameforge.guild_building_alter_of_power._90_say = "Der Ausbau des Altars ist nicht billig: ich[ENTER]bentige einiges an Baumaterialien und Yang.[ENTER]Solange du mir diese nicht liefern kannst, kann[ENTER]ich dir leider nicht weiterhelfen. Komm wieder,[ENTER]wenn du alles beisammen hast! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = "Dies ist nicht der erforderliche Gegenstand. " -gameforge.guild_building_melt._10_say = "Aus 100 Diamantstein kann ein Diamant gefertigt[ENTER]werden. " -gameforge.guild_building_melt._120_say = "Glckwunsch - die Veredelung ist gelungen.[ENTER]Du bist nun im Besitz von: " -gameforge.guild_building_melt._130_say = "Fr 3 Mio. Yang kannst du einen anderen[ENTER]Alchemisten einsetzen. " -gameforge.guild_building_melt._140_say = "Du hast keine 3.000.000 Yang. " -gameforge.guild_building_melt._150_say = "Whle eine Spezialisierung, um zu wechseln: " -gameforge.guild_building_melt._160_say = "Diese Spezialisierung ist bereits aktiv. " -gameforge.guild_building_melt._170_say = "Schlieen " -gameforge.guild_building_melt._180_say = "Diamant " -gameforge.guild_building_melt._190_say = "Fossilholz " -gameforge.guild_building_melt._200_say = "Kupfer " -gameforge.guild_building_melt._20_say = "Die Erfolgswahrscheinlichkeit betrgt %s Prozent.[ENTER]Du bentigst %s Yang.[ENTER]Mchtest du es versuchen? " -gameforge.guild_building_melt._210_say = "Silber " -gameforge.guild_building_melt._220_say = "Gold " -gameforge.guild_building_melt._230_say = "Jade " -gameforge.guild_building_melt._240_say = "Ebenholz " -gameforge.guild_building_melt._250_say = "Perle " -gameforge.guild_building_melt._260_say = "Weigold " -gameforge.guild_building_melt._270_say = "Kristall " -gameforge.guild_building_melt._280_say = "Amethyst " -gameforge.guild_building_melt._290_say = "Himmelstrne " -gameforge.guild_building_melt._30_say = "Du bentigst mehr Yang. " -gameforge.guild_building_melt._40_say = "Glckwunsch - die Veredelung ist gelungen.[ENTER]Du bist nun im Besitz von: " -gameforge.guild_building_melt._50_say = "Die Veredelung ist fehlgeschlagen. " -gameforge.guild_building_melt._60_say = "Du hast keine 100 %s. " -gameforge.guild_building_melt._70_say = "Aus 100 %s[ENTER]sowie einem Geiststein (+0, +1 oder +2)[ENTER]kann %s gefertigt werden. " -gameforge.guild_building_melt._90_say = "Ohne Geiststein kann ich das Gewnschte nicht[ENTER]herstellen. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = "Waffenschmied: " -gameforge.guild_building_npc._20_say = "Ah, du bist Mitglied meiner Gilde! Wenn du Waffen[ENTER]verbessern mchtest, solltest du sie zu mir[ENTER]bringen und nicht zu diesem Anfnger im Dorf.[ENTER]Meine Erfolgsrate ist um 10% hher. Zudem[ENTER]erhalten Gildenmitglieder 5% Rabatt. Gib mir[ENTER]einfach die Waffen, die verbessert werden sollen[ENTER]und ich kmmere mich darum. " -gameforge.guild_building_npc._30_say = "Mein Name ist Stanley, ich bin fr das Verbessern[ENTER]der Waffen zustndig. Und dabei bin ich[ENTER]wesentlich geschickter als der Dorfschmied! Meine[ENTER]Arbeit knnte deine Erfolgsrate um 10 % steigern.[ENTER]Gib mir einfach die Waffe, die verbessert werden[ENTER]soll. " -gameforge.guild_building_npc._40_sayTitle = "Rstungsschmied: " -gameforge.guild_building_npc._50_say = "Ah, du bist Mitglied meiner Gilde! Dann kannst du[ENTER]mir deine Rstungen, Schilde, Schuhe und Helme[ENTER]zum Verbessern geben. Meine Erfolgsrate ist um[ENTER]10% hher als die des Dorfschmieds! Zudem gewhre[ENTER]ich Mitgliedern meiner Gilde 5% Rabatt. Gib mir[ENTER]einfach die Rstung, die verbessert werden soll. " -gameforge.guild_building_npc._60_say = "Mein Name ist Stanton, ich bin fr das Verbessern[ENTER]von Rstungen zustndig. Und dabei bin ich[ENTER]wesentlich geschickter als der Dorfschmied: Meine[ENTER]Erfolgsrate ist um 10% hher! Gib mir einfach die[ENTER]Rstung, die verbessert werden soll. " -gameforge.guild_building_npc._70_sayTitle = "Juwelier: " -gameforge.guild_building_npc._80_say = "Ah, du bist Mitglied meiner Gilde! Deine[ENTER]Erfolgsrate wird um 10 % steigen, wenn du mich[ENTER]deinen Schmuck verbessern lsst - zu meinen[ENTER]Spezialitten zhlen Armbnder, Ohrringe und[ENTER]Ketten. Gib mir einfach das Accessoire, das[ENTER]verbessert werden soll. " -gameforge.guild_building_npc._90_say = "Mein Name ist Starbuck, ich bin fr das[ENTER]Verbessern von Accessoires zustndig - meine[ENTER]Spezialgebiete sind Armbnder, Ohrringe und[ENTER]Ketten. Und dabei bin ich wesentlich geschickter[ENTER]als der Dorfschmied! Meine Arbeit knnte deine[ENTER]Erfolgsrate um 10 % steigern. Gib mir einfach das[ENTER]Accessoire, das verbessert werden soll! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = "Besorge das Buch " -gameforge.guild_create._20_sayReward = "Das Buch der Vorsehung wird bentigt, um[ENTER]eine Gilde zu grnden. " -gameforge.guild_create._30_sayReward = "Du erhltst das Buch, wenn du einen Oberork[ENTER]mit Hilfe einer Gruppe ttest. " -gameforge.guild_create._40_sendLetter = "Buch der Vorsehung erhalten " -gameforge.guild_create._50_sayTitle = "Du hast das Buch der Vorsehung erhalten. " -gameforge.guild_create._60_sayReward = "Du hast das Buch der Vorsehung vom Oberork[ENTER]erhalten. " -gameforge.guild_create._70_sayReward = "Der Wchter des Dorfplatzes wird dir[ENTER]bei der Erstellung der Gilde helfen. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = "GM: Gildeninformation ansehen " -gameforge.guild_manage._10_npcChat = "GM: Wiedereinschreibung " -gameforge.guild_manage._110_chat = "pc.has_guild: %s " -gameforge.guild_manage._120_say = "Du wnschst aus der Gilde auszutreten, der du[ENTER]angehrst? Ich vermute, du hast nur wenig[ENTER]Kontakt zu den anderen Abenteurern geschlossen.[ENTER]Aber nun, es liegt an dir. Du bist also sicher,[ENTER]dass du aus der Gilde austreten mchtest? " -gameforge.guild_manage._130_say = "Deine Entscheidung steht also fest. Ich werde[ENTER]dich aus der Gilde streichen. " -gameforge.guild_manage._140_say = "Was?[DELAY value;150] [/DELAY][ENTER]Ich habe sie mit viel Mhe erstellt, und jetzt[ENTER]willst du sie auflsen? All die Erfahrung und[ENTER]all die Erinnerungen an gemeinsame Kmpfe[ENTER]gehen fr immer verloren![ENTER]Bist du dir sicher? " -gameforge.guild_manage._150_say = "Nun gut. Ich werde die Gilde auflsen, der du[ENTER]vorstehst. " -gameforge.guild_manage._160_npcChat = "Gilde grnden " -gameforge.guild_manage._170_npcChat = "Gilde grnden " -gameforge.guild_manage._180_say = "In den ersten Tagen nach Verlassen deiner Gilde[ENTER]kannst du keine neue Gilde grnden. " -gameforge.guild_manage._190_say = "grnden " -gameforge.guild_manage._200_say = "Du hast bereits eine Gilde aufgelst![ENTER]In den nchsten Tagen kannst du keine neue Gilde[ENTER]grnden. " -gameforge.guild_manage._20_say = "Bitte den Namen des Benutzers eingeben, ber den[ENTER]Informationen gewnscht werden. " -gameforge.guild_manage._210_say = "Du wnschst eine Gilde zu grnden?[ENTER]Dies steht dir erst frei, wenn du Level 40[ENTER]erreicht hast. Zudem kostet es dich 200.000 Yang.[ENTER]Mchtest du eine Gilde grnden? " -gameforge.guild_manage._220_say = "Du besitzt nicht gengend Yang! " -gameforge.guild_manage._230_say = "Dein Level ist zu niedrig, um eine Gilde zu[ENTER]grnden. " -gameforge.guild_manage._30_sayTitle = "Dieser Benutzer existiert nicht. " -gameforge.guild_manage._40_say = "berprfe das frheste Datum fr die[ENTER]Wiedereinschreibung. " -gameforge.guild_manage._50_say = "Abgezogene Zeit: %s: Tag) " -gameforge.guild_manage._55_say = " [ENTER]Wartezeit: " -gameforge.guild_manage._60_say = "Zeit zum Auflsen: %s Tag) " -gameforge.guild_manage._65_say = " [ENTER]Wartezeit: " -gameforge.guild_manage._70_say = "Frheste Mglichkeit, den Versuch zu wiederholen:[ENTER]%s Stunden " -gameforge.guild_manage._75_say = " [ENTER]Verbleibende Zeit: " -gameforge.guild_manage._80_select = "Sofortige Anpassung " -gameforge.guild_manage._90_say = "Sofortige Einschreibung mglich. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = "Hier siehst du den Rang deiner Gilde im Vergleich[ENTER]mit den Gilden, die in der Tabelle ber und unter[ENTER]dir platziert sind:[ENTER][DELAY value;0]|Name|Punkte|Siege|Remis|Niederlagen[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = "Hier siehst du die acht bestplatzierten Gilden[ENTER]und ihre Gildenkriegsergebnisse:[ENTER][DELAY value;0]|Name|Punkte|Siege|Remis|Niederlagen[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = "Deine Gilde belegt in der Tabelle Platz %s. " -gameforge.guild_ranking._35_say = "Der Punktestand deiner Gilde betrgt %s. " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = "Du besitzt nicht gengend Yang! " -gameforge.guild_war_bet._10_npcChat = "Gildenkrieg-Wette " -gameforge.guild_war_bet._110_say = "Alles ist bereit. Wenn du die richtige[ENTER]Entscheidung getroffen hast, wird das Yang in[ENTER]deinen Besitz bergehen, wenn der Gildenkrieg[ENTER]vorbei ist. Viel Glck! " -gameforge.guild_war_bet._20_sayTitle = "Die Gilden-Wette " -gameforge.guild_war_bet._30_say = "Kaufe Wettscheine fr dein Reich.[ENTER]1. Bei jedem Gildenkrieg gibt es eine[ENTER]Vorankndigung bezglich des Ergebnisvorsprungs[ENTER]der mglicherweise siegenden Gilde.[ENTER]2. Du kannst einen Wettschein erstehen und dort[ENTER]angeben, ob die Gilde, der du den Sieg zutraust,[ENTER]den angegebenen Ergebnisunterschied erreicht oder[ENTER]nicht.[ENTER]3. Die Wahl wird durch den Wettstand bestimmt.[ENTER]Nach dem Gildenkrieg erfolgt eine[ENTER]Benachrichtigung, ob du verloren oder gewonnen[ENTER]hast.[ENTER]* 10% des Wettgewinns gehen an das Reich. " -gameforge.guild_war_bet._35_table = " gegen " -gameforge.guild_war_bet._40_sayTitle = "Schlachtenverwalter: " -gameforge.guild_war_bet._45_say = " mit " -gameforge.guild_war_bet._50_say = "Derzeit gibt es keinen Gildenkrieg, auf den du[ENTER]wetten kannst. " -gameforge.guild_war_bet._60_say = "Fr welchen Gildenkrieg mchtest du einen[ENTER]Wettschein kaufen? " -gameforge.guild_war_bet._70_say = "Laut der Liste hast du bereits einen Wettschein[ENTER]fr diesen Gildenkrieg gekauft. Du kannst immer[ENTER]nur einen Schein erwerben. " -gameforge.guild_war_bet._80_say = "Wie es scheint, besitzt die Gilde[ENTER]%s gute Chancen auf den Sieg.[ENTER]Auf welche Gilde mchtest du setzen? " -gameforge.guild_war_bet._90_sayTitle = "Schlachtenverwalter: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = "%s Mchtest du an einem Kampf teilnehmen? " -gameforge.hair = {} -gameforge.hair._010_npcChat = "Frisur tauschen " -gameforge.hair._011_sayTitle = "TEST! altes Hair anwenden " -gameforge.hair._012_say = "Hairanpassen durch ItemVNUM Eintragen " -gameforge.hair._013_say = "Das ist keine Frisur. " -gameforge.hair._014_say = "Ich konnte die Frisur nicht tauschen. Deine[ENTER]Klasse oder dein Geschlecht passen nicht dazu. " -gameforge.hair._030_npcChat = "Frisur tauschen " -gameforge.hair._040_say = "Deine Frisur gehrt noch zum alten System. Ich[ENTER]werde sie dir gegen ein Frisuren-Item fr das[ENTER]neue Kostm-System umtauschen, damit sie dir[ENTER]nicht verloren geht. Das geht ganz einfach. Soll[ENTER]ich deine Frisur jetzt tauschen? " -gameforge.hair._050_say = "Das nennst du eine Frisur? Sehr witzig. Nein,[ENTER]wenn du keine Frisur nach dem alten System[ENTER]besitzt, kann ich nichts fr dich tun.[ENTER]Ich wnsche dir einen schnen Tag! " -gameforge.hair._060_say = "Diese Frisur kenne ich nicht. " -gameforge.hair._070_say = "Ich kann dir leider nicht weiterhelfen. Bitte[ENTER]wende dich an den Support. " -gameforge.hair._080_say = "Du hast deine neue Frisur erhalten. " -gameforge.hair._090_say = "Diese Frisur wurde bereits getauscht. " -gameforge.hair._100_say = "So, bitte schn. Hier hast du sie. Nun kannst du[ENTER]das Kostm-System nutzen. " -gameforge.hair._10_stringFormat = "USE_ITEM(%s) " -gameforge.hair._110_notice = "Benachrichtigung: Der Hauptmann im ersten Dorf[ENTER]sucht dich. Du besitzt noch eine alte Frisur.[ENTER]Gehe zu ihm und tausche dein derzeitiges[ENTER]Haupthaar gegen ein Frisuren-Item fr das neue[ENTER]Kostm-System um. So stellst du sicher, dass dir[ENTER]deine aktuelle Frisur nicht verloren geht. " -gameforge.hair._20_stringFormat = "END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = "Du besitzt nicht gengend Yang.[ENTER]Es kostet 500.000 Yang! " -gameforge.hair_shop._10_npcChat = "Frisur zurcksetzen " -gameforge.hair_shop._110_say = "Zu schade. Ich htte gerne einmal wieder die[ENTER]Scheren geschwungen. Aber deine jetzige Frisur[ENTER]gefllt mir auch sehr gut. Leb wohl! " -gameforge.hair_shop._20_sayTitle = "Ariyoung: " -gameforge.hair_shop._30_say = "Du trgst dein Haar auf eine interessante Weise,[ENTER]aber deine alte Frisur stand dir auch sehr gut.[ENTER]Falls du Interesse hast - ich kann sie dir wieder[ENTER]herstellen. Was denkst du? Fr 500.000 Yang[ENTER]kommen wir ins Geschft. " -gameforge.hair_shop._40_select = "Alte Frisur wiederherstellen " -gameforge.hair_shop._50_select = "Derzeitige Frisur behalten " -gameforge.hair_shop._60_say = "Eine gute Entscheidung.[ENTER]Bitte gedulde dich einen Moment. " -gameforge.hair_shop._70_say = "Voller Eifer macht sich Ariyoung ber deine Haare[ENTER]her. Ihre Schere bewegt sich so schnell, dass du[ENTER]fast Angst um deine Ohren bekommst. Doch bevor du[ENTER]nervs werden kannst, hlt Ariyoung inne und[ENTER]begutachtet ihr Werk. " -gameforge.hair_shop._80_say = "Hm, vielleicht hier noch etwas wegnehmen...[ENTER]Und dort noch etwas nachbessern... " -gameforge.hair_shop._90_say = "So, fertig![ENTER]Ich bin sicher, es gefllt dir. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = "Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = "Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = "Reiskekse eintauschen " -gameforge.harvest_festival._030_say = "Du hast %s Reiskekse gesammelt! Ab 30 Stck[ENTER]kannst du sie bei mir gegen einen wertvollen[ENTER]Gegenstand eintauschen. Mchtest du dir nun deine[ENTER]Belohnung aussuchen? " -gameforge.harvest_festival._040_select = "Ja, gerne! " -gameforge.harvest_festival._050_select = "Lieber spter. " -gameforge.harvest_festival._060_say = "Komm wieder, wenn du es dir anders berlegt hast. " -gameforge.harvest_festival._070_say = "Welche Belohnung mchtest du haben? " -gameforge.harvest_festival._080_say = "Komm wieder, wenn du dich entschieden hast. " -gameforge.harvest_festival._090_select = "Roter Ebenholzkasten (55 Kekse) " -gameforge.harvest_festival._100_select = "Prunk Ebenholzkasten (50 Kekse) " -gameforge.harvest_festival._110_select = "Elixier des Mondes (M) (45 Kekse) " -gameforge.harvest_festival._120_select = "Gelber Ebenholzkasten (30 Kekse) " -gameforge.harvest_festival._125_select = "Weitere Preise " -gameforge.harvest_festival._130_select = "Hellgrner Holzkasten (65 Kekse) " -gameforge.harvest_festival._135_select = "Grner Ebenholzkasten (75 Kekse) " -gameforge.harvest_festival._140_select = "Elixier der Sonne (M) (60 Kekse) " -gameforge.harvest_festival._150_select = "Blauer Ebenholzkasten (75 Kekse) " -gameforge.harvest_festival._160_select = "Purpur Ebenholzkasten (80 Kekse) " -gameforge.harvest_festival._170_select = "Abbrechen " -gameforge.harvest_festival._180_say = "Du hast noch nicht gengend Reiskekse, um sie[ENTER]gegen diesen Gegenstand einzutauschen. Gehe[ENTER]weiter auf die Jagd! " -gameforge.harvest_festival._190_say = "Du hast eine kluge Wahl getroffen. " -gameforge.harvest_festival._200_say = "Als Dank fr die %s Reiskekse gebe ich dir:[ENTER]%s " -gameforge.harvest_festival._210_say = "Bist du sicher, dass du diesen Gegenstand haben[ENTER]mchtest? " -gameforge.harvest_festival._220_select = "Ja, ich bin sicher! " -gameforge.harvest_festival._230_say = "Du hast %s erhalten. " -gameforge.harvest_festival._240_say = "Du findest mich hier, wenn du noch mehr Reiskekse[ENTER]zurckbringen mchtest. " -gameforge.harvest_festival._250_npcChat = "Jage die Plnderer! " -gameforge.harvest_festival._260_sayTitle = "Handu-Up: " -gameforge.harvest_festival._270_say = "Vielen Dank, dass du unsere Vorrte[ENTER]zurckgebracht hast. Du hast uns vor groer Not[ENTER]bewahrt! " -gameforge.harvest_festival._280_say = "Wir danken dir, dass du Jagd auf die Plnderer[ENTER]machst und unsere Vorrte wieder zurckbringst! " -gameforge.harvest_festival._290_say = "Du hast bereits %s Reiskekse im aktuellen Auftrag[ENTER]erbeutet! " -gameforge.harvest_festival._300_say = "Du sollst dich natrlich nicht umsonst in Gefahr[ENTER]begeben! Bringe die Reiskekse zu Wonda-Rim. Er[ENTER]wird dich dafr belohnen. Je mehr Reiskekse du[ENTER]bei ihm abgibst, desto wertvoller ist deine[ENTER]Belohnung. " -gameforge.harvest_festival._310_say = "Du hast all unsere Vorrte zurckgebracht! Wir[ENTER]sind dir zu groem Dank verpflichtet. Ohne dich[ENTER]htten wir groe Not erlitten! " -gameforge.harvest_festival._320_say = "Ein groer Teil unserer Vorrte fehlt noch immer.[ENTER]Knnen wir weiterhin auf dich zhlen? " -gameforge.harvest_festival._330_select = "Natrlich! " -gameforge.harvest_festival._340_select = "Ich helfe euch spter. " -gameforge.harvest_festival._350_say = "Ich werde hier auf dich warten. " -gameforge.harvest_festival._360_say = "Auftrag %s[ENTER]Du kannst diesen Auftrag insgesamt zehnmal[ENTER]annehmen. " -gameforge.harvest_festival._370_say = "Ohne dich wren wir verloren. Hilfst du uns auch[ENTER]weiterhin? Ein groer Teil unserer Vorrte ist[ENTER]noch immer verschleppt. " -gameforge.harvest_festival._380_select = "Ich mache weiter! " -gameforge.harvest_festival._390_select = "Ich komme spter wieder. " -gameforge.harvest_festival._400_say = "Du bist ein tapferer Kmpfer. Mach weiter so![ENTER]Auftrag %s[ENTER]Du kannst diesen Auftrag insgesamt zehnmal[ENTER]annehmen. " -gameforge.harvest_festival._410_say = "Hllenhund " -gameforge.harvest_festival._420_say = "Flammengeist " -gameforge.harvest_festival._430_say = "Dunkler Fanatiker " -gameforge.harvest_festival._440_say = "Wilder Infanterist " -gameforge.harvest_festival._450_say = "Weier-Eid Soldatin " -gameforge.harvest_festival._460_say = "Alpha-Blauwolf " -gameforge.harvest_festival._470_say = "Bitte hilf uns! " -gameforge.harvest_festival._480_say = "Unser Dorf wurde von %s berfallen! Die Diebe[ENTER]haben unseren Vorrat an Reiskeksen gestohlen. Wir[ENTER]sind verzweifelt! Was sollen wir denn nun essen?[ENTER]Kannst du uns helfen? Jage die Plnderer und nimm[ENTER]ihnen ihre Beute ab. Wir werden dich reich[ENTER]belohnen. " -gameforge.harvest_festival._490_select = "Ich helfe euch! " -gameforge.harvest_festival._500_select = "Ich kann leider nicht. " -gameforge.harvest_festival._510_say = "Ohne deine Hilfe mssen wir verhungern. Du[ENTER]findest mich hier, wenn du deine Meinung gendert[ENTER]hast. " -gameforge.harvest_festival._520_sendLetter = "Jage die Plnderer! " -gameforge.harvest_festival._530_say = "Besiege 30 %s und kehre dann zu Handu-Up zurck. " -gameforge.harvest_festival._540_select = "Ich gebe auf. " -gameforge.harvest_festival._550_select = "Bringe mir alle Reiskekse, die du den Plnderern abjagen kannst. Ich werde dich frstlich belohnen! " -gameforge.harvest_festival._560_notice = "Du hast die Plnderer besiegt und %s Reiskekse[ENTER]erhalten. Kehre nun zurck zu Handu-Up. " -gameforge.harvest_festival._570_npcChat = "Jagd auf Plnderer " -gameforge.harvest_festival._580_say = "Bitte bringe unsere Vorrte wieder zurck! " -gameforge.harvest_festival._590_say = "Whrend du weg warst, wurde unser Dorf erneut[ENTER]geplndert! " -gameforge.harvest_festival._600_say = "Hllenqualle " -gameforge.harvest_festival._610_say = "Zombie " -gameforge.harvest_festival._620_say = "Flammenkrieger " -gameforge.harvest_festival._630_say = "Ochsenfrosch-General " -gameforge.harvest_festival._640_say = "Dunkler Beschwrer " -gameforge.harvest_festival._650_say = "Dunkler Kmpfer " -gameforge.harvest_festival._660_say = "Wilder Ergebener " -gameforge.harvest_festival._670_say = "Braunbr " -gameforge.harvest_festival._680_say = "Diesmal wurden wir von %s berfallen.[ENTER]Bitte lass uns jetzt nicht im Stich! " -gameforge.harvest_festival._690_select = "Ihr knnt auf mich zhlen! " -gameforge.harvest_festival._700_select = "Ich mchte meine Belohnung. " -gameforge.harvest_festival._710_say = "Wir danken dir fr deine Hilfe. Gehe nun zu[ENTER]Wonda-Rim und tausche die erbeuteten Reiskekse[ENTER]gegen deine Belohnung ein. " -gameforge.harvest_festival._715_say = "Gehe auf die Jagd[ENTER]nach %s! Doch begib dich nicht alleine in Gefahr.[ENTER]Nur in einer Gruppe kannst du die Feinde[ENTER]bezwingen. Suche mindestens einen weiteren[ENTER]Partner, um diesen Auftrag zu erfllen. " -gameforge.harvest_festival._720_say = "Erledige 60 %s und kehre dann zu Handu-Up zurck. " -gameforge.harvest_festival._730_say = "Wie ich sehe, hast du Mitstreiter gefunden, die[ENTER]mit dir auf Jagd gehen. " -gameforge.harvest_festival._740_say = "Grnde eine Gruppe, um die Plnderer zur Strecke[ENTER]zu bringen. Suche mindestens ein weiteres[ENTER]Mitglied und geht gemeinsam auf die Jagd. " -gameforge.harvest_festival._750_npcChat = "Ich bringe Reiskekse. " -gameforge.harvest_festival._760_say = "Du hast all unsere Vorrte wieder zurck[ENTER]gebracht! Wir sind dir zu groem Dank[ENTER]verpflichtet. Ohne dich htten wir groe Not[ENTER]erlitten! " -gameforge.harvest_festival._770_say = "Groartig! Ich sehe, du hast schon einige[ENTER]Reiskekse erbeutet. " -gameforge.harvest_festival._780_say = "Du hast bereits %s Reiskekse erbeutet! Du findest[ENTER]mich hier, wenn du sie gegen deine Belohnung[ENTER]eintauschen mchtest. " -gameforge.harvest_festival._790_say = "Du hast all unsere Vorrte zurck[ENTER]gebracht! Wir sind dir zu groem Dank[ENTER]verpflichtet. Ohne dich htten wir groe Not[ENTER]erlitten! " -gameforge.harvest_festival._795_say = "Die Monster haben noch immer einen groen Teil[ENTER]unserer Vorrte. Ziehst du auch weiterhin fr uns[ENTER]in die Schlacht? " -gameforge.harvest_festival._800_say = "Ohne deine Hilfe mssten wir verhungern. In[ENTER]diesen harten Zeiten sind wir auf die Reiskekse[ENTER]als unser Hauptnahrungsmittel angewiesen. " -gameforge.harvest_festival._810_say = "Roter Keiler " -gameforge.harvest_festival._820_say = "Keiler " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = "Grotte verlassen " -gameforge.heavens_cave_escape._020_say_title = "Heuk-Young: " -gameforge.heavens_cave_escape._030_say = "Mchtest du die Grotte der Verbannung wirklich[ENTER]verlassen? " -gameforge.heavens_cave_escape._040_say = "Eine weise Entscheidung. Hier ist es zu[ENTER]gefhrlich, um noch lnger zu bleiben. Geh und[ENTER]versorge erst einmal deine Wunden. " -gameforge.heavens_cave_escape._050_say = "Du bist sehr tapfer. Ich wnsche dir viel Erfolg[ENTER]in den Tiefen dieses grauenvollen Ortes... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = "Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = "In die Grotte " -gameforge.heavens_cave_keyquest._030_say = "Hr mir gut zu, mein Junge! Ich werde dir diese[ENTER]Geschichte nur ein einziges Mal erzhlen... " -gameforge.heavens_cave_keyquest._040_say = "Hr mir gut zu, Mdchen! Ich werde dir diese[ENTER]Geschichte nur ein einziges Mal erzhlen... " -gameforge.heavens_cave_keyquest._050_say = "Heute verehren wir den Drachengott, doch einst[ENTER]zogen drei Gtter ber den Himmel. Bahar-Taraji,[ENTER]die Gttin der Entstehung, wurde von ihrem Bruder[ENTER]Beran-Setaou aus Neid ermordet. Der dritte Gott -[ENTER]Baljit-Elvedin, den wir heute als Drachengott[ENTER]kennen - trauerte tief. " -gameforge.heavens_cave_keyquest._060_say = "Ein Kampf der beiden Brder entbrannte, den der[ENTER]Drachengott fr sich entschied. Am Ort der[ENTER]Auseinandersetzung sollen noch immer Spuren ihrer[ENTER]Schlacht zu finden sein. Beran-Setaou wurde nach[ENTER]seiner Niederlage in einer Hhle eingeschlossen,[ENTER]die daraufhin Grotte der Verbannung genannt[ENTER]wurde. " -gameforge.heavens_cave_keyquest._070_say = "Diese Grotte ist versiegelt und wird vom Orden[ENTER]des Baljit-Elvedin bewacht. Nur, wer dem Wchter[ENTER]einen Blutstein berreicht, darf passieren. Ich[ENTER]kenne einen Weg, einen solchen Stein[ENTER]herzustellen. Aber es ist nicht leicht. " -gameforge.heavens_cave_keyquest._080_say = "Alles begann mit den Trnen, die der Drachengott[ENTER]um seine Schwester weinte. Sie wurden zu Stein,[ENTER]als sie auf die Erde trafen. Noch heute kann man[ENTER]sie im Feuerland von Doyyumhwan finden. Bringe[ENTER]mir sieben dieser Trnen und vier Stcke[ENTER]Vulkanglas von den Flammen, die dort leben. " -gameforge.heavens_cave_keyquest._090_say_reward = "Sammle 7 Versteinerte Trnen und 4 Stcke[ENTER]Vulkanglas in Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = "Du brauchst einen weiteren Blutstein, um den[ENTER]Wchter des Ordens passieren zu knnen? Dann[ENTER]sammle erneut sieben versteinerte Trnen und vier[ENTER]Stcke Vulkanglas im Feuerland von Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = "Du brauchst einen weiteren Blutstein? Dieser[ENTER]Koe-Pung ist zwar nicht der Hellste, aber du[ENTER]solltest dennoch etwas warten, da er sonst merkt,[ENTER]dass du nicht seinem Orden angehrst. " -gameforge.heavens_cave_keyquest._120_say = "Einige Stunden, ich wrde sagen: %s " -gameforge.heavens_cave_keyquest._130_say = "Eine Stunde und %s Minuten. " -gameforge.heavens_cave_keyquest._140_say = "Warte noch %s Minuten. " -gameforge.heavens_cave_keyquest._150_say_title = "Versteinerte Trne " -gameforge.heavens_cave_keyquest._160_say = "Hier ist eine der versteinerten Trnen des[ENTER]Drachengottes zur Erde gestrzt. " -gameforge.heavens_cave_keyquest._170_1_select = "Trne aufnehmen " -gameforge.heavens_cave_keyquest._170_2_select = "Hier nach weiteren Trnen suchen " -gameforge.heavens_cave_keyquest._170_3_select = "Nichts tun " -gameforge.heavens_cave_keyquest._180_say = "Du erhltst eine versteinerte Trne. " -gameforge.heavens_cave_keyquest._190_say_title = "Versteinerte Trne " -gameforge.heavens_cave_keyquest._200_say = "Du versuchst dein Glck, um mehr Trnen zu[ENTER]erlangen und findest: %s " -gameforge.heavens_cave_keyquest._210_say = "Jedoch werden die Kreaturen in der Umgebung[ENTER]auf dich aufmerksam! " -gameforge.heavens_cave_keyquest._220_say = "Begib dich zum Feuerland von Doyyumhwan und suche[ENTER]nach den versteinerten Trnen von[ENTER]Baljit-Elvedin, dem Drachengott. Sammle auch[ENTER]Vulkanglas, indem du Flammen ttest. " -gameforge.heavens_cave_keyquest._230_say = "Versteinerte Trnen bentigt: %s " -gameforge.heavens_cave_keyquest._240_say = "Vulkanglas bentigt: %s " -gameforge.heavens_cave_keyquest._250_notice = "Du hast gengend Trnen gesammelt! " -gameforge.heavens_cave_keyquest._260_notice = "Du hast Vulkanglas bei dieser Flamme gefunden! " -gameforge.heavens_cave_keyquest._270_notice = "Du hast alle bentigten Vulkanglasstcke[ENTER]gesammelt! " -gameforge.heavens_cave_keyquest._280_say = "Kehre mit den versteinerten Trnen und dem[ENTER]Vulkanglas zu Seon-Hae zurck. " -gameforge.heavens_cave_keyquest._290_say = "Seon-Hae befindet sich in: %s " -gameforge.heavens_cave_keyquest._300_say = "Die Trnen von Baljit-Elvedin! Ich wandle sie in[ENTER]ihre flssige Form zurck und flle sie in das[ENTER]Vulkanglas. Ihre Kraft ermglicht dir, die Gttin[ENTER]Bahar-Taraji zu rufen! " -gameforge.heavens_cave_keyquest._310_say = "Noch immer streift ihr Geist ber die Welt. Ihre[ENTER]Stimme wird zu dir sprechen, wenn du die Trnen[ENTER]bei dir trgst. Suche im roten Wald von Lungsam[ENTER]nach ihr! " -gameforge.heavens_cave_keyquest._320_say = "Hier, nimm dieses Gef an dich und begib dich[ENTER]auf die Suche nach der Stimme Bahar-Tarajis. " -gameforge.heavens_cave_keyquest._330_say = "Suche im Gebiet des roten Waldes von Lungsam nach[ENTER]der Stimme von Bahar-Taraji. Auch wenn du den[ENTER]Geist der Gttin nicht sehen kannst, wirst du ihn[ENTER]wahrnehmen. " -gameforge.heavens_cave_keyquest._335_say = "Ein leises Flstern schwingt im Wind:[ENTER]Geh zu einem sicheren Ort... Hier knnen wir[ENTER]nicht reden...[ENTER]Klicke auf die Questrolle, um mit dem Geist zu[ENTER]sprechen. " -gameforge.heavens_cave_keyquest._340_say = "Im Wind erklingt die Stimme der erschlagenen[ENTER]Gttin Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = "Die Trnen meines Bruders... so sehr trauerte er[ENTER]um mich. Aber dennoch konnte er Beran-Setaou[ENTER]nicht fr seine Tat bestrafen. " -gameforge.heavens_cave_keyquest._360_say = "Er konnte sich nicht gegen seinen Bruder stellen[ENTER]- gegen Beran-Setaou, den Zerstrer. Ihn frchtet[ENTER]ihr Menschen. " -gameforge.heavens_cave_keyquest._370_say = "Aber du... Wer bist du? Du bist anders! Du[ENTER]frchtest ihn nicht. Im Gegenteil, ich sehe, dass[ENTER]du den Kampf suchst. " -gameforge.heavens_cave_keyquest._380_say = "%s! Nimm diesen Tropfen meines Blutes. Forme[ENTER]daraus einen Blutstein und lass Beran-Setaou fr[ENTER]seine Tat bezahlen. Der Weg in die Grotte der[ENTER]Verbannung ist nicht mehr weit. " -gameforge.heavens_cave_keyquest._390_say = "Im Wind erklingt die Stimme der erschlagenen[ENTER]Gttin Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = "%s! Ich erkenne dich! " -gameforge.heavens_cave_keyquest._410_say = "Du bringst meines Bruders Trnen zu meinem Trost[ENTER]und sollst dafr mein Blut erhalten, damit du[ENTER]weiter kmpfen kannst. " -gameforge.heavens_cave_keyquest._420_say = "Kehre mit dem Blut von Bahar-Taraji zu Seon-Hae[ENTER]zurck. " -gameforge.heavens_cave_keyquest._430_say = "Seon-Haes Augen glitzern, als er von dir den[ENTER]Blutstropfen entgegen nimmt... " -gameforge.heavens_cave_keyquest._440_say = "Das Blut einer leibhaftigen Gttin! Schnell, lass[ENTER]es mich zu einem Blutstein formen, damit es nicht[ENTER]vergeht. " -gameforge.heavens_cave_keyquest._450_say = "Mit einem Blutstein wird dich der Wchter[ENTER]Koe-Pung das Portal benutzen lassen, das dich in[ENTER]die Grotte der Verbannung fhrt. Allerdings nur[ENTER]ein einziges Mal. Wenn du weitere Blutsteine[ENTER]brauchst, dann kehre zu mir zurck. Ich kann dir[ENTER]aber nur einmal am Tag einen solchen Blutstein[ENTER]herstellen, damit wir nicht den Zorn des Ordens[ENTER]auf uns ziehen. " -gameforge.heavens_cave_keyquest._460_say_reward = "Seon-Hae kann dir weitere Blutsteine herstellen,[ENTER]aber nur einen pro Tag. " -gameforge.heavens_cave_keyquest._470_say = "Ich werde wie bisher das Blut von Bahar-Taraji zu[ENTER]einem Blutstein formen. Mge er dir gute Dienste[ENTER]leisten. " -gameforge.heavens_cave_keyquest._480_say_reward = "Ich werde dir nur einmal am Tag einen Bluststein[ENTER]herstellen knnen. Andernfalls knnte Koe-Pung[ENTER]misstrauisch werden. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = "Gutschein fr eine Pferdemedaille " -gameforge.horse_exchange_ticket._20_sayTitle = "Stallbursche: " -gameforge.horse_exchange_ticket._30_say = "Dieser Gutschein wurde frher bentigt, um eine[ENTER]Pferdemedaille zu erhalten - du kannst ihn gegen[ENTER]eine solche eintauschen. Mchtest du den[ENTER]Gutschein jetzt einsetzen? " -gameforge.horse_exchange_ticket._40_select = "Eintauschen " -gameforge.horse_exchange_ticket._50_say = "Ich habe dir eine Pferdemedaille gegeben. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = "Informationen ber Pferde " -gameforge.horse_guard._20_say = "Um eine Pferdequest zu starten, bentigst[ENTER]du eine Pferdemedaille. Du bekommst sie[ENTER]im Affendungeon. " -gameforge.horse_guard._30_say = "Es gibt Pferde fr drei Arten von Reitern:[ENTER]Anfnger, Fortgeschrittene und Experten.[ENTER]Wenn du genug gebt hast und in die nchste[ENTER]Kategorie aufsteigen mchtest, musst du einen[ENTER]Eignungstest bestehen. " -gameforge.horse_guard._40_say = "Je nach ihrer Belastung durch den Reiter[ENTER]bentigen Pferde unterschiedliche Arten von[ENTER]Futter. Reitanfnger fttern ihre Tiere am besten[ENTER]mit Heu, Fortgeschrittene mit Karotten und[ENTER]Experten, die ihrem Tier viel abverlangen,[ENTER]sollten ausschlielich roten Ginseng verfttern.[ENTER]In dieser Hinsicht knnen Pferde sehr whlerisch[ENTER]sein. " -gameforge.horse_guard._50_say = "Der Zustand des Pferdes wird durch einen[ENTER]einfachen Indikator angezeigt: Bei Grn ist es[ENTER]gesund, im hungrigen Zustand Gelb. Rote Farbe ist[ENTER]gefhrlich, denn sie weist auf Unterernhrung[ENTER]hin. Du musst dein Pferd fttern, wenn es in den[ENTER]gelben oder gar roten Bereich gekommen ist.[ENTER]Es ist eine ernste Angelegenheit, wenn dein[ENTER]Pferd stirbt. " -gameforge.horse_guard._60_say = "Whrend du ein Pferd reitest, nimmt seine[ENTER]Erschpfung zu und seine Gesundheit ab.[ENTER]Du musst es daher ab und zu rasten lassen, damit[ENTER]es nicht zusammenbricht. " -gameforge.horse_guard._70_say = "Es sind Gerchte im Umlauf, dass ein totes Pferd[ENTER]mit Affenkraut wiederbelebt werden kann.[ENTER]Allerdings wird dieses Kraut von den Affen schwer[ENTER]bewacht und ist schwierig zu bekommen.[ENTER]Man sagt, die Affen belegen jeden Kruterdieb,[ENTER]den sie erwischen, mit einem Fluch, der ihn[ENTER]ebenfalls in einen Affen verwandelt. " -gameforge.horse_guard._80_say = "Die Fhigkeiten eines Reiters knnen[ENTER]unterschiedlich sein. Wenn du dich dazu noch im[ENTER]Besitz einer Pferdemedaille befindest, kannst du[ENTER]das Level deines Reittieres verbessern. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = "Du musst den Schwarzen Ork vom Pferd aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._10_makequestbutton = "Tte Bo! " -gameforge.horse_levelup._110_makequestbutton = "Tte den Dunklen Peiniger! " -gameforge.horse_levelup._120_say = "Du musst den Dunklen Peiniger vom Pferd aus[ENTER]tten. Steigst du ab, hast du versagt. " -gameforge.horse_levelup._130_makequestbutton = "Tte die Klauengiftspinne! " -gameforge.horse_levelup._140_say = "Du musst die Klauengiftspinne vom Pferd aus[ENTER]tten. Steigst du ab, hast du versagt. " -gameforge.horse_levelup._150_makequestbutton = "Tte den Wstenbanditen! " -gameforge.horse_levelup._160_say = "Du musst den Wstenbanditen vom Pferd aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._170_makequestbutton = "Tte den Eisgolem! " -gameforge.horse_levelup._180_sayTitle = "Tte einen Eisgolem! " -gameforge.horse_levelup._190_say = "Du musst den Eisgolem vom Pferd aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._200_say = "Du musst den Eisgolem vom Pferd aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._20_say = "Du musst Bo vom Pferdercken aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._210_makequestbutton = "Tte den Kampftiger! " -gameforge.horse_levelup._220_say = "Du musst den Kampftiger vom Pferd aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._230_npcChat = "Wie kmpft man zu Pferde? " -gameforge.horse_levelup._240_sayTitle = "Stallbursche: " -gameforge.horse_levelup._250_say = "Dein Pferd ist vollstndig ausgebildet. Du[ENTER]solltest dich nun darauf konzentrieren, es zu[ENTER]strken. " -gameforge.horse_levelup._260_say = "Du bentigst die Pferdemedaille, um dein Pferd zu[ENTER]trainieren. Das Ergebnis wird darauf eingetragen. " -gameforge.horse_levelup._270_say = "Bedenke, dass Pferde Ruhepausen bentigen.[ENTER]Versuch es morgen wieder. " -gameforge.horse_levelup._280_say = "Dein Pferd ist sehr erschpft.[ENTER]Du musst ihm eine Ruhephase gnnen. " -gameforge.horse_levelup._290_say = "Dein Pferd ist sehr hungrig.[ENTER]Du solltest ihm Futter besorgen. " -gameforge.horse_levelup._300_say = "Komm zu mir geritten. " -gameforge.horse_levelup._30_makequestbutton = "Tte Chuong! " -gameforge.horse_levelup._310_say = "Der Angriff vom Pferdercken aus ist erheblich[ENTER]schwerer als das einfache Reiten. Aber auch hier[ENTER]gilt: bung macht den Meister.[ENTER]Trainiere, indem du Monster bekmpfst. Fllst du[ENTER]herab, hast du versagt. Also sei vorsichtig![ENTER]Deine Ergebnisse werden auf der Pferdemedaille[ENTER]festgehalten. " -gameforge.horse_levelup._320_makequestbutton = "Suche die Pferdemedaille! " -gameforge.horse_levelup._330_say = "Du brauchst die Pferdemedaille, um das Kmpfen[ENTER]vom Pferdercken aus zu lernen.[ENTER]Du kannst sie im Affendungeon finden. " -gameforge.horse_levelup._340_makequestbutton = "Angriff vom Pferdercken misslungen " -gameforge.horse_levelup._350_say = "Du bist heruntergefallen oder abgestiegen.[ENTER]Deine Aufgabe wurde daher nicht erfllt. " -gameforge.horse_levelup._360_makequestbutton = "Rckkehr zum Stallburschen " -gameforge.horse_levelup._370_say = "Wenn du zum Stallburschen zurckkehrst, kannst du[ENTER]deine Ergebnisse auf der Medaille berprfen. " -gameforge.horse_levelup._380_say = "Hat alles gut geklappt?[ENTER]Dein Training wird morgen fortgesetzt und deine[ENTER]heutigen Erfolge auf der Pferdemedaille notiert. " -gameforge.horse_levelup._390_makequestbutton = "Trainingsergebnisse " -gameforge.horse_levelup._400_qSetTitle = "Trainingsergebnisse " -gameforge.horse_levelup._40_say = "Du musst Chuong vom Pferdercken aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._410_say = "Dein Pferd ist nicht ausreichend ausgebildet. " -gameforge.horse_levelup._420_say = "Dein Pferd kann um eine Stufe aufsteigen. " -gameforge.horse_levelup._430_say = "Der Angriff vom Pferdercken ist misslungen.[ENTER]Kehre zum Stallburschen zurck, um es[ENTER]erneut zu versuchen. " -gameforge.horse_levelup._440_say = "Pferdetraining erfolgreich " -gameforge.horse_levelup._450_say = "Die Stufe des Pferdes betrgt %s " -gameforge.horse_levelup._460_say = "Kehre zum Stallburschen zurck, um dein Pferd[ENTER]durch weitere Ausbildung vom Reittier fr[ENTER]Fortgeschrittene zum Reittier fr Experten zu[ENTER]machen. " -gameforge.horse_levelup._470_say = "Um aus deinem Pferd ein Reittier fr Experten zu[ENTER]machen, musst du es bis Level 20 trainieren. " -gameforge.horse_levelup._480_say = "Ohne Pferdemedaille kannst du die Fortschritte[ENTER]deines Pferdes nicht festhalten. " -gameforge.horse_levelup._50_say = "Du musst Chuong vom Pferdercken aus tten.[ENTER]Steigst du ab, hast du versagt. " -gameforge.horse_levelup._60_makequestbutton = "Tte den Stolzen Ork-General! " -gameforge.horse_levelup._70_say = "Du musst den Stolzen Ork-General vom Pferd aus[ENTER]tten. Steigst du ab, hast du versagt. " -gameforge.horse_levelup._80_say = "Du musst den Stolzen Ork-General vom Pferd aus[ENTER]tten. Steigst du ab, hast du versagt. " -gameforge.horse_levelup._90_makequestbutton = "Tte den Schwarzen Ork! " -gameforge.horse_levelup._training_1_count = "Bo brig " -gameforge.horse_levelup._training_2_count = "Chuong brig " -gameforge.horse_levelup._training_3_count = "OrkGeneral brig " -gameforge.horse_levelup._training_4_count = "Schw. Ork brig " -gameforge.horse_levelup._training_5_count = "Peiniger brig " -gameforge.horse_levelup._training_6_count = "Giftspinne brig " -gameforge.horse_levelup._training_7_count = "Bandit brig " -gameforge.horse_levelup._training_8_count = "Eisgolem brig " -gameforge.horse_levelup._training_9_count = "Kampftiger brig " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = "Der neue Name ist zu lang. " -gameforge.horse_menu._10_say = "Verfassung betrachten " -gameforge.horse_menu._110_say = "Du besitzt momentan kein Pferd. " -gameforge.horse_menu._120_say = "Dieser Name kann nicht benutzt werden. " -gameforge.horse_menu._130_say = "Der Name des Pferdes wurde gendert. " -gameforge.horse_menu._20_say = "Einen Namen geben " -gameforge.horse_menu._30_say = "Du bentigst fr diese Aktion folgenden[ENTER]Gegenstand: " -gameforge.horse_menu._40_say = "Derzeitige Strke des Pferdes: " -gameforge.horse_menu._50_say = "Derzeitige Ausdauer des Pferdes: " -gameforge.horse_menu._60_say = "Das Pferd hat derzeit keinen Namen. " -gameforge.horse_menu._70_say = "Das Pferd heit momentan: " -gameforge.horse_menu._80_say = "Bestimme den neuen Namen des Pferdes. " -gameforge.horse_menu._90_say = "Der neue Name ist zu kurz. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = "Das Pferd wiederbeleben. " -gameforge.horse_revive._10_npcChat = "Pferd wiederbeleben " -gameforge.horse_revive._110_say = "Dies sind Kruter der Affen aus dem normalen[ENTER]Affendungeon. Sie knnen dein Pferd[ENTER]wiederbeleben. Zunchst musst du es dafr[ENTER]herbeirufen. " -gameforge.horse_revive._120_say = "Du kannst dein Pferd nur wiederbeleben, wenn du[ENTER]Affenkruter aus dem leichten Affendungeon[ENTER]besorgst. Doch wenn du nun denkst, dass es sich[ENTER]hier um einen kleinen Ausflug handelt, dann[ENTER]tuschst du dich. Die Kruter werden von den[ENTER]Affen, die dort leben, aufmerksam bewacht - die[ENTER]Tiere sind angriffslustige Gegner. " -gameforge.horse_revive._130_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem normalen Affendungeon sind fr die[ENTER]Pferde[ENTER]fortgeschrittener Reiter gedacht. " -gameforge.horse_revive._140_say = "Dies sind Kruter der Affen aus dem leichten[ENTER]Affendungeon. Damit kann dein Pferd wiederbelebt[ENTER]werden.[ENTER]Zunchst musst du es dafr herbeirufen. " -gameforge.horse_revive._20_say = "Du kannst dein Pferd nur wiederbeleben, wenn du[ENTER]die Affenkruter aus dem schweren Affendungeon[ENTER]besorgst. Doch wenn du nun denkst, dass es sich[ENTER]hier um einen kleinen Ausflug handelt, dann[ENTER]tuschst du dich. Die Kruter werden von den[ENTER]Affen, die dort leben, aufmerksam bewacht - die[ENTER]Tiere sind starke und angriffslustige Gegner. " -gameforge.horse_revive._30_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem normalen Affendungeon sind fr die[ENTER]Pferde fortgeschrittener Reiter gedacht. " -gameforge.horse_revive._40_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem leichten Affendungeon sind fr[ENTER]Anfngerpferde gedacht. " -gameforge.horse_revive._50_say = "Dies sind Kruter der Affen aus dem schweren[ENTER]Affendungeon. Sie knnen dein Pferd[ENTER]wiederbeleben.[ENTER]Zunchst musst du es dafr herbeirufen. " -gameforge.horse_revive._60_say = "Fttere das Pferd mit den Krutern und warte.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = "Das Pferd wurde wiederbelebt.[ENTER]Vergiss in Zukunft nicht, es zu fttern. " -gameforge.horse_revive._80_say = "Du kannst dein Pferd nur wiederbeleben, wenn du[ENTER]Affenkruter aus dem normalen Affendungeon[ENTER]besorgst. Doch wenn du nun denkst, dass es sich[ENTER]hier um einen kleinen Ausflug handelt, dann[ENTER]tuschst du dich. Die Kruter werden von den[ENTER]Affen, die dort leben, aufmerksam bewacht - die[ENTER]Tiere sind angriffslustige Gegner. " -gameforge.horse_revive._90_say = "Eines solltest du noch wissen: Die Kruter der[ENTER]Affen aus dem schweren Affendungeon sind fr die[ENTER]Pferde der Reiter gedacht, die zu den Experten[ENTER]zhlen. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = "Aufsitzen (Verwenden der Reitkarte) " -gameforge.horse_ride._15_say = "Du kannst dir hier ein Pferd mieten.[ENTER]Komm wieder, wenn du dich dafr entschieden hast. " -gameforge.horse_ride._20_say = "Bist du auf der Suche nach einem Reittier? Wir[ENTER]vermieten derzeit Pferde an diejenigen, die eine[ENTER]Reitkarte besitzen. Deine derzeitigen Reitknste[ENTER]ermglichen dir ungefhr 10 Minuten auf dem[ENTER]Pferdercken.[ENTER]Du besitzt noch nicht sehr viel Reiterfahrung,[ENTER]daher kannst du dich zwar auf dem Pferd halten,[ENTER]aber nicht vom Pferdercken aus angreifen. " -gameforge.horse_ride._30_select = "Nicht reiten " -gameforge.horse_ride._40_say = "Du bentigst eine Reitkarte. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = "Du hast das Militr-Pferdebuch verloren![ENTER]Die Gebhr fr die Neuausgabe betrgt 500.000[ENTER]Yang. " -gameforge.horse_summon._10_npcChat = "Neues Pferdebild " -gameforge.horse_summon._110_say = "Dies ist das neu ausgegebene Militr-Pferdebuch.[ENTER]Verliere es nicht wieder. " -gameforge.horse_summon._120_say = "Um das Anfngerpferd rufen zu knnen, musst du[ENTER]zuerst die Qualifikationsprfung bestehen. " -gameforge.horse_summon._130_say = "Das Anfngerpferd wurde gerufen. " -gameforge.horse_summon._140_sayReward = "Es hat nicht funktioniert - das Anfngerpferd[ENTER]konnte nicht gerufen werden.[ENTER]Du kannst deine Chancen, das Pferd erfolgreich zu[ENTER]rufen, verbessern, indem du die Pferderuf-[ENTER]Fertigkeit bst. " -gameforge.horse_summon._150_sayReward = "Deine mentale Kraft reicht nicht aus.[ENTER]Um das Anfngerpferd herbeirufen zu knnen,[ENTER]bentigst du mindestens 100 Manapunkte. " -gameforge.horse_summon._160_sayReward = "Um das Pferd fr fortgeschrittene Reiter[ENTER]herbeirufen zu knnen, bentigst du das[ENTER]Waffen-Pferdebuch. " -gameforge.horse_summon._170_sayReward = "Um das Pferd fr Reitexperten herbeirufen zu[ENTER]knnen, bentigst du das Militr-Pferdebuch. " -gameforge.horse_summon._180_sayReward = "Um das Pferd rufen zu knnen, musst du[ENTER]zuerst die Qualifikationsprfung bestehen. " -gameforge.horse_summon._190_sayReward = "Um ein Anfngerpferd herbeirufen zu knnen,[ENTER]bentigst du das Pferdebild. " -gameforge.horse_summon._200_sayReward = "Das Pferd fr Reiter fortgeschrittenen Knnens[ENTER]wurde gerufen. " -gameforge.horse_summon._20_say = "Du hast das Pferdebild verloren! Gegen eine[ENTER]Gebhr von 400.000 Yang gebe ich dir ein neues. " -gameforge.horse_summon._210_sayReward = "Es hat nicht funktioniert - das Kampfpferd[ENTER]konnte nicht gerufen werden.[ENTER]Du kannst deine Chancen, das Pferd erfolgreich zu[ENTER]rufen, verbessern, indem du die Pferderuf-[ENTER]Fertigkeit bst. " -gameforge.horse_summon._220_sayReward = "Deine mentale Kraft reicht nicht aus, um ein[ENTER]Pferd fr fortgeschrittene Reiter herbeizurufen.[ENTER]Du bentigst dazu mindestens 200 Manapunkte. " -gameforge.horse_summon._230_sayReward = "Um das Pferd fr Reitexperten herbeirufen zu[ENTER]knnen, bentigst du das Militr-Pferdebuch. " -gameforge.horse_summon._240_sayReward = "Um das Pferd fr fortgeschrittene Reiter rufen zu[ENTER]knnen, musst du zuerst die Qualifikationsprfung[ENTER]bestehen. " -gameforge.horse_summon._250_sayReward = "Um das Pferd fr fortgeschrittene Reiter[ENTER]herbeirufen zu knnen, bentigst du das[ENTER]Waffen-Pferdebuch. " -gameforge.horse_summon._260_sayReward = "Das Pferd fr Reitexperten wurde gerufen. " -gameforge.horse_summon._270_sayReward = "Es hat nicht funktioniert - das Militrpferd[ENTER]konnte nicht gerufen werden.[ENTER]Du kannst deine Chancen, das Pferd erfolgreich zu[ENTER]rufen, verbessern, indem du die Pferderuf-[ENTER]Fertigkeit bst. " -gameforge.horse_summon._280_sayReward = "Deine mentale Kraft reicht nicht aus. Um ein[ENTER]Pferd fr Reitexperten herbeirufen zu knnen,[ENTER]bentigst du mindestens 300 Manapunkte. " -gameforge.horse_summon._290_say = "s Feuerphnix " -gameforge.horse_summon._300_chat = "Solange du reitest, kannst du den Feuerphnix nicht herbeirufen. " -gameforge.horse_summon._30_say = "Dies ist das neue Pferdebild. Verliere es nicht[ENTER]wieder. " -gameforge.horse_summon._40_say = "Du besitzt nicht genug Yang. " -gameforge.horse_summon._50_npcChat = "Neues Waffen-Pferdebuch " -gameforge.horse_summon._60_say = "Du hast das Waffen-Pferdebuch verloren![ENTER]Gegen eine Gebhr von 500.000 Yang gebe ich dir[ENTER]ein neues. " -gameforge.horse_summon._70_say = "Dies ist das neu ausgegebene Waffen-Pferdebuch.[ENTER]Verliere es nicht wieder. " -gameforge.horse_summon._80_say = "Du besitzt nicht genug Yang. " -gameforge.horse_summon._90_npcChat = "Neues Militr-Pferdebuch " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = "Waffen-Pferdebuch Eignungstest " -gameforge.horse_upgrade._10_say = "Welchen Sinn sollte es haben, ein totes Pferd[ENTER]steigern zu wollen? Abgesehen davon funktioniert[ENTER]das nicht.[ENTER]Geh, besorge das einfache Affenkraut und[ENTER]hole dein Pferd ins Leben zurck. Dann knnen wir[ENTER]uns noch einmal ber die Steigerung deines[ENTER]Pferdes unterhalten. " -gameforge.horse_upgrade._110_sayReward = "Tte 100 Skorpionbogenschtzen[ENTER]oder Schlangenbogenschtzen innerhalb von 30[ENTER]Minuten! Dann berichte dem Stallburschen davon. " -gameforge.horse_upgrade._120_npcChat = "Wegen des Waffen-Pferdebuchs... " -gameforge.horse_upgrade._130_say = "Tte 100 Skorpionbogenschtzen[ENTER]oder Schlangenbogenschtzen innerhalb von 30[ENTER]Minuten.[ENTER]Du kannst mit einer Gruppe losziehen, aber nur[ENTER]der Gruppenleiter bekommt die Punkte dafr[ENTER]angerechnet. " -gameforge.horse_upgrade._140_say = "Fr so etwas bleibt dir keine Zeit![ENTER]Geh und tte so schnell wie mglich Skorpion-[ENTER]oder Schlangenbogenschtzen! " -gameforge.horse_upgrade._150_npcChat = "Status-Bericht Eignungstest " -gameforge.horse_upgrade._160_npcChat = "Ergebnis des Eignungstests " -gameforge.horse_upgrade._170_say = "Gut gemacht.[ENTER]Wenn du dein Pferd jetzt steigern willst, musst[ENTER]du das Pferdebild gegen das Waffen-Pferdebuch[ENTER]tauschen. Die Herstellung des Buches wird ein[ENTER]wenig dauern, also komm am besten morgen wieder.[ENTER]Und vergiss nicht: Du bentigst 500.000 Yang, um[ENTER]das Waffen-Pferdebuch zu kaufen. " -gameforge.horse_upgrade._180_makequestbutton = "Warte auf das Waffen-Pferdebuch " -gameforge.horse_upgrade._190_sayReward = "Warte, bis der Stallbursche das[ENTER]Waffen-Pferdebuch fertiggestellt hat. " -gameforge.horse_upgrade._200_npcChat = "Ist das Waffen-Pferdebuch schon fertig? " -gameforge.horse_upgrade._20_say = "Dein Level ist zu niedrig, um ein Pferd zu[ENTER]steigern. Dies ist dir erst mglich, wenn du[ENTER]Level 35 erreicht hast. Komm einfach wieder, wenn[ENTER]du so weit bist. " -gameforge.horse_upgrade._210_say = "Es tut mir leid, aber du musst noch ein wenig[ENTER]warten. Denk daran, 500.000 Yang mitzubringen,[ENTER]wenn du wiederkommst! " -gameforge.horse_upgrade._220_sayReward = "Geh zum Stallburschen und besorge dir dort das[ENTER]Waffen-Pferdebuch. Dazu bentigst du dein[ENTER]Pferdebild sowie 500.000 Yang. " -gameforge.horse_upgrade._230_sayReward = "Geh zum Stallburschen und besorge dir dort das[ENTER]Waffen-Pferdebuch. Dazu bentigst du dein[ENTER]Pferdebild sowie 500.000 Yang. " -gameforge.horse_upgrade._240_npcChat = "Ist das Waffen-Pferdebuch fertig? " -gameforge.horse_upgrade._250_say = "Wenn du im Besitz des Waffen-Pferdebuches bist,[ENTER]kannst du schneller reiten und vom Pferd aus[ENTER]angreifen.[ENTER]Hier, das ist fr dich: Die Vorbereitung[ENTER]fr das Militr-Pferdebuch.[ENTER]Eines noch: Du bentigst 500.000 Yang,[ENTER]um dein Pferd zu steigern. " -gameforge.horse_upgrade._260_say = "Sobald du im Besitz des Waffen-Pferdebuches bist,[ENTER]kannst du dein Pferd jederzeit herbeirufen. Pass[ENTER]also gut darauf auf! " -gameforge.horse_upgrade._270_say = "Um das Waffen-Pferdebuch zu erhalten, bentigst[ENTER]du das Pferdebild. " -gameforge.horse_upgrade._280_say = "Du bentigst zudem 500.000 Yang. " -gameforge.horse_upgrade._290_say = "Komm wieder, wenn du das Waffen-Pferdebuch[ENTER]haben mchtest. " -gameforge.horse_upgrade._300_say = "Bist du dir sicher?[ENTER]Wenn du jetzt aufgibst, liegt die gesamte Aufgabe[ENTER]noch immer vor dir. " -gameforge.horse_upgrade._30_say = "Das Level deines Pferdes ist zu niedrig, um es zu[ENTER]steigern.[ENTER]Geh und trainiere weiter deine Reitknste. Erst[ENTER]wenn dein Pferd Level 10 erreicht hat, lohnt es[ENTER]sich, wiederzukommen. " -gameforge.horse_upgrade._310_sayReward = "Da du keine 100 Skorpionbogenschtzen oder[ENTER]Schlangenbogenschtzen gettet hast, hast du den[ENTER]Test nicht bestanden. " -gameforge.horse_upgrade._40_say = "Ich sage es dir nur noch einmal: Wenn du ein[ENTER]Pferd reiten willst, musst du dein Pferdebild bei[ENTER]dir tragen! " -gameforge.horse_upgrade._50_say = "Wenn du das Waffen-Pferdebuch dein Eigen nennst,[ENTER]kannst du deine Gegner vom Pferd aus angreifen.[ENTER]Ich werde nun deine Kampferfahrung testen sowie[ENTER]dein Reitgeschick. Geh in die Wste und tte dort[ENTER]Skorpionbogenschtzen. Du kannst in Begleitung[ENTER]dorthin gehen und im Schutz einer Gruppe kmpfen,[ENTER]aber in einem solchen Fall musst du die Gruppe[ENTER]anfhren. " -gameforge.horse_upgrade._60_say = "Gut, komm spter wieder. " -gameforge.horse_upgrade._70_say = "inaktiver key [%s] " -gameforge.horse_upgrade._80_say = "Ich wei keinen Grund, warum du das[ENTER]Waffen-Pferdebuch nicht bekommen kannst.[ENTER]Vielleicht solltest du dich an einen Gamemaster[ENTER]wenden. " -gameforge.horse_upgrade._90_sayReward = "Du brauchst eine Pferdemedaille, wenn du dich mit[ENTER]dem Waffen-Pferdebuch befassen willst.[ENTER]Du erhltst sie im Affendungeon. " -gameforge.horse_upgrade._test_2015_count = "Schtzen brig " -gameforge.horse_upgrade._test_2107_count = "Schtzen brig " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = "Restliche Zeit " -gameforge.horse_upgrade2._100_makequestbutton = "Hole die Pferdemedaille! " -gameforge.horse_upgrade2._10_npcChat = "Ich mchte mein Pferd steigern. " -gameforge.horse_upgrade2._110_sayReward = "Du brauchst eine Pferdemedaille, wenn du dich fr[ENTER]das Militr-Pferdebuch interessierst.[ENTER]Du bekommst die Medaille im Affendungeon. " -gameforge.horse_upgrade2._120_makequestbutton = "Militr-Pferdebuch Eignungstest " -gameforge.horse_upgrade2._130_sayReward = "Tte 300 Dmonenbogenschtzen und berichte dem[ENTER]Stallburschen davon. Du hast 30 Minuten Zeit. " -gameforge.horse_upgrade2._140_sayReward = "Du kannst mit einer Gruppe losziehen und somit[ENTER]mehr Sicherheit im Kampf genieen. Aber bedenke,[ENTER]dass nur der Gruppenleiter die Ergebnisse[ENTER]angerechnet bekommen wird. " -gameforge.horse_upgrade2._150_npcChat = "Wegen des Militr-Pferdebuchs... " -gameforge.horse_upgrade2._160_say = "Tte 300 Dmonenbogenschtzen! Du hast 30 Minuten[ENTER]Zeit, um diese Aufgabe zu erfllen.[ENTER]Du kannst mit einer Gruppe losziehen und ihren[ENTER]Schutz im Kampf genieen. Aber bedenke, dass[ENTER]lediglich der Gruppenleiter die Ergebnisse[ENTER]angerechnet bekommen wird. " -gameforge.horse_upgrade2._170_say = "Bist du sicher, dass du den Test abbrechen[ENTER]willst? " -gameforge.horse_upgrade2._180_select = "Ja. " -gameforge.horse_upgrade2._190_select = "Nein, es war nur ein Scherz! " -gameforge.horse_upgrade2._200_say = "Gut. Viel Glck beim nchsten Mal. " -gameforge.horse_upgrade2._20_say = "Welchen Sinn sollte es haben, ein totes Pferd[ENTER]steigern zu wollen? Abgesehen davon funktioniert[ENTER]das nicht.[ENTER]Geh, besorge das Affenkraut und hole dein Pferd[ENTER]ins Leben zurck. Dann knnen wir uns noch einmal[ENTER]ber die Steigerung deines Pferdes unterhalten. " -gameforge.horse_upgrade2._210_say = "Wenn du den Test bestehen willst, hast du keine[ENTER]Zeit, um hier herumzustehen![ENTER]Geh und tte die Dmonenbogenschtzen! " -gameforge.horse_upgrade2._220_say = "inaktiver key [%s] " -gameforge.horse_upgrade2._230_makequestbutton = "Zurck zum Stallburschen " -gameforge.horse_upgrade2._240_sayReward = "Berichte dem Stallburschen von den Ergebnissen[ENTER]des Tests. " -gameforge.horse_upgrade2._250_npcChat = "Status des Eignungstests " -gameforge.horse_upgrade2._260_npcChat = "Ergebnis des Eignungstests " -gameforge.horse_upgrade2._270_say = "Gut gemacht.[ENTER]Wenn du dein Pferd jetzt steigern willst, musst[ENTER]du dein Waffen-Pferdebuch gegen das[ENTER]Militr-Pferdebuch austauschen. Zudem wird es[ENTER]dich 1.000.000 Yang kosten.[ENTER]Es wird einige Zeit in Anspruch nehmen, das Buch[ENTER]fertigzustellen, also komm morgen wieder. " -gameforge.horse_upgrade2._280_makequestbutton = "Warte auf das Militr-Pferdebuch " -gameforge.horse_upgrade2._290_sayReward = "Warte, bis der Stallbursche das[ENTER]Militr-Pferdebuch fertig hat. " -gameforge.horse_upgrade2._300_npcChat = "Status Pferd steigern " -gameforge.horse_upgrade2._30_say = "Dein Level ist zu niedrig, um ein Pferd zu[ENTER]steigern. Dies ist dir erst mglich, wenn du[ENTER]Level 50 erreicht hast. Komm einfach wieder,[ENTER]wenn du so weit bist. " -gameforge.horse_upgrade2._310_npcChat = "Ist das Militr-Pferdebuch schon fertig? " -gameforge.horse_upgrade2._320_say = "Tut mir leid, aber ein wenig Zeit bentige ich[ENTER]noch. Und denk daran, dass du 1.000.000 Yang fr[ENTER]das Militr-Pferdebuch brauchst. " -gameforge.horse_upgrade2._330_makequestbutton = "Geh zum Stallburschen " -gameforge.horse_upgrade2._340_sayReward = "Geh zum Stallburschen und hole dir dort das[ENTER]Militr-Pferdebuch ab. Du brauchst dein[ENTER]Waffen-Pferdebuch und 1.000.000 Yang dafr. " -gameforge.horse_upgrade2._350_npcChat = "Ich mchte das Militr-Pferdebuch abholen. " -gameforge.horse_upgrade2._360_say = "Wenn du im Besitz des Militr-Pferdebuches bist,[ENTER]kannst du verschiedene Stile, die dein Pferd[ENTER]beherrscht, im Kampf nutzen. Ein solches[ENTER]Fertigkeitsbuch ist sehr selten und wiegt daher[ENTER]den Wert einiger Mnzen auf. 1.000.000 Yang[ENTER]bentigst du dafr. Willst du dein Pferd[ENTER]steigern? " -gameforge.horse_upgrade2._370_select = "Pferd steigern " -gameforge.horse_upgrade2._380_select = "Pferd nicht steigern " -gameforge.horse_upgrade2._385_select = "Ach, ist egal. Vergiss es. " -gameforge.horse_upgrade2._390_say = "Wenn du im Besitz des Militr-Pferdebuches bist,[ENTER]kannst du dein Pferd jederzeit herbeirufen. Pass[ENTER]also gut auf das Buch auf.[ENTER]So, nun sind dir die Grundlagen vermittelt[ENTER]worden. Der Rest liegt bei dir. " -gameforge.horse_upgrade2._400_say = "Du brauchst ein Waffen-Pferdebuch, um das[ENTER]Militr-Pferdebuch zu erhalten. " -gameforge.horse_upgrade2._40_say = "Das Level deines Pferdes ist zu niedrig, um es zu[ENTER]verbessern. Geh und trainiere deine Reitknste[ENTER]weiterhin. Wenn dein Pferd Level 20 erreicht hat,[ENTER]kannst du wiederkommen. " -gameforge.horse_upgrade2._410_say = "Du hast keine 1.000.000 Yang bei dir. " -gameforge.horse_upgrade2._420_say = "Komm wieder, wenn du das Militr-Pferdebuch[ENTER]haben mchtest. " -gameforge.horse_upgrade2._430_say = "Bist du sicher? Wenn du jetzt aufgibst, musst du[ENTER]dich der Aufgabe noch einmal von vorn stellen. " -gameforge.horse_upgrade2._440_makequestbutton = "Die Zeit ist vorbei! " -gameforge.horse_upgrade2._450_sayReward = "Du hast keine 300 Dmonenbogenschtzen[ENTER]gettet und somit den Test nicht bestanden! " -gameforge.horse_upgrade2._460_sayReward = "Wenn du es noch einmal versuchen mchtest,[ENTER]besorge dir eine weitere Pferdemedaille und begib[ENTER]dich noch einmal zum Stallburschen. " -gameforge.horse_upgrade2._50_say = "Wenn du dein Pferd steigern willst, musst du[ENTER]einen Eignungstest bestehen. Wie auch beim[ENTER]letzten Mal bentigst du eine Pferdemedaille, um[ENTER]dich diesem Test zu stellen. Die Medaille[ENTER]bekommst du im Affendungeon. Das wird allerdings[ENTER]kein einfaches Unterfangen, denn die dort[ENTER]lebenden Affen sind recht aggressive[ENTER]Zeitgenossen... " -gameforge.horse_upgrade2._60_say = "Ich muss es dir offensichtlich noch ein weiteres[ENTER]Mal sagen: Wenn du ein Pferd reiten willst, musst[ENTER]du das Waffen-Pferdebuch bei dir tragen! " -gameforge.horse_upgrade2._70_say = "Nur die Strksten werden von mir das[ENTER]Militr-Pferdebuch erhalten.[ENTER]Geh in den Dmonenturm und tte 300[ENTER]Dmonenbogenschtzen. Wenn du das schaffst, wird[ENTER]mich niemand mehr davon abhalten knnen, dir das[ENTER]Militr-Pferdebuch zu geben.[ENTER]Natrlich ist das eine harte Aufgabe. Du kannst[ENTER]mit einer Gruppe dort hingehen, aber DU musst der[ENTER]Gruppenleiter sein. " -gameforge.horse_upgrade2._80_say = "Nun denn, dann komm spter wieder. " -gameforge.horse_upgrade2._90_say = "Ich kann mir keinen Grund vorstellen, warum du[ENTER]das Militr-Pferdebuch nicht bekommen hast.[ENTER](Frage einen Gamemaster diesbezglich.) " -gameforge.horse_upgrade2._test_1002_count = "Schtzen brig " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = "Eine gnstige Gelegenheit " -gameforge.ingame_message._020_say = "Eine neue Aktion ist im Item-Shop gestartet![ENTER]Verpasse nicht diese gnstige Gelegenheit und[ENTER]besuche direkt den Item-Shop. " -gameforge.ingame_message._030_sayTitle = "Frisch eingetroffen " -gameforge.ingame_message._040_say = "Ergreife die Gelegenheit und rste dich mit einem[ENTER]neuen Item aus! Besuche den Item-Shop und[ENTER]entdecke, was wir fr dich bereit halten. " -gameforge.ingame_message._050_sayTitle = "Ein Geschenk der Gtter " -gameforge.ingame_message._060_say = "Die Gtter sind dir wohlgesonnen: Sie schenken[ENTER]dir ein hilfreiches Item! Akzeptiere dieses[ENTER]grozgige Prsent und nutze die Kraft des[ENTER]Gegenstandes weise. " -gameforge.ingame_message._070_select = "Annehmen " -gameforge.ingame_message._080_select = "Ablehnen " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = "Yang-Bndel einlsen " -gameforge.is_yang._020_say = "Mchtest du %s Yang auf dein Konto bertragen? " -gameforge.is_yang._030_say = "Der Betrag wurde deinem Yang-Konto[ENTER]gutgeschrieben. " -gameforge.is_yang._040_say = "Der Vorgang wurde abgebrochen. Dein Guthaben kann[ENTER]nicht mehr als 1.999.999.999 Yang betragen. " -gameforge.is_yang._050_syschat = "Du musst dich noch %s Sekunde(n) gedulden. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " ---LOCA::SPACE--[ENTER]- %s " -gameforge.item_change_sex._10_sayReward = "Nur Spieler, die mindestens Level 50 erreicht[ENTER]haben, knnen ihr Geschlecht ndern. " -gameforge.item_change_sex._110_say = "GM - Soll die Zeitsperre auf Null gesetzt werden? " -gameforge.item_change_sex._120_sayTitle = "Geschlechtswechsel: " -gameforge.item_change_sex._130_say = "Mit diesem Item kannst du das Geschlecht deines[ENTER]Spielcharakters wechseln. Zwischen zwei Wechseln[ENTER]muss eine Zeitspanne von mindestens 3 Tagen[ENTER]liegen. " -gameforge.item_change_sex._140_say = "Hast du dir diesen Schritt gut berlegt?[ENTER]Willst du wirklich dein Geschlecht ndern? " -gameforge.item_change_sex._150_say = "Dein Geschlecht wurde gewechselt. Alle[ENTER]Fertigkeiten und Fhigkeiten bleiben bestehen. " -gameforge.item_change_sex._160_say = "Der Geschlechtswechsel wurde abgebrochen. " -gameforge.item_change_sex._20_say = "Du kannst dieses Item erst benutzen, wenn[ENTER]du mindestens Level 50 erreicht hast. " -gameforge.item_change_sex._30_sayReward = "Verheiratete Spieler knnen das Geschlecht nicht[ENTER]wechseln. Diese Option steht nur unverheirateten[ENTER]Spielern offen. " -gameforge.item_change_sex._40_say = "Wenn du jetzt heiratest, kannst du dein[ENTER]Geschlecht nicht mehr wechseln. Diese Option[ENTER]steht nur unverheirateten Spielern offen. " -gameforge.item_change_sex._50_say = "Wenn du dein Geschlecht wechseln willst,[ENTER]musst du dich zuvor scheiden lassen. " -gameforge.item_change_sex._60_sayReward = "Du kannst dein Geschlecht nicht wechseln,[ENTER]whrend du verwandelt bist. " -gameforge.item_change_sex._70_say = "Benutze dieses Item erst, wenn du[ENTER]nicht mehr verwandelt bist. " -gameforge.item_change_sex._80_sayReward = "Du kannst dein Geschlecht nur alle 3 Tage[ENTER]wechseln. " -gameforge.item_change_sex._90_say = "Du kannst erst wieder wechseln: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = "Itemshop Lager benutzen " -gameforge.item_mall._20_chat = "Gemischtwarenladen " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = "%s erhalten. " -gameforge.levelup._10_makequestbutton = "Auftrag %s %s " -gameforge.levelup._110_sayReward = "%s Yang erhalten. " -gameforge.levelup._120_sayReward = "%s%% Erfahrungspunkte erhalten. " -gameforge.levelup._130_makequestbutton = " Auftrag %s " -gameforge.levelup._140_sayTitle = "Jagdauftrag: " -gameforge.levelup._150_say = "Fr deinen nchsten Auftrag kannst du whlen,[ENTER]welches der beiden Monster du jagen und tten[ENTER]wirst. " -gameforge.levelup._155_say = " tten " -gameforge.levelup._155_say2 = " tten %s x%d " -gameforge.levelup._160_select = "Gut! Packen wir es an. " -gameforge.levelup._170_chat = "Du hast die Herausforderung angenommen, %s zu tten. " -gameforge.levelup._180_qSetTitle = "%s tten " -gameforge.levelup._190_say = "Momentan mssen noch[ENTER]%s[ENTER]gettet werden, um den Jagdauftrag abzuschlieen. " -gameforge.levelup._195_say = " Exemplare von der Art: " -gameforge.levelup._200_select = "Informationen zum Jagdauftrag " -gameforge.levelup._205_say = " Ziel tten! " -gameforge.levelup._20_say = "Tte %s! " -gameforge.levelup._210_chat = "show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = "show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = "show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = "addmapsignal(%s,%s) " -gameforge.levelup._250_say = "Rest-Anzahl " -gameforge.levelup._25_say = " ![ENTER]Ziel tten! : " -gameforge.levelup._26_say = "Anzahl der Ziele: %s " -gameforge.levelup._27_say = "Belohnung: %s%% Erfahrung " -gameforge.levelup._28_say = " % Erfahrung " -gameforge.levelup._30_makequestbutton = "Auftrag %s abgeschlossen " -gameforge.levelup._40_makequestbutton = "Auftrag %s " -gameforge.levelup._50_sayTitle = " Auftrag %s abgeschlossen " -gameforge.levelup._60_say = "Ausgezeichnet, du hast den Auftrag erfolgreich[ENTER]beendet! " -gameforge.levelup._64_give = "Level " -gameforge.levelup._65_give = " Gegenstand " -gameforge.levelup._66_give = " Erfahrung " -gameforge.levelup._70_sayReward = "%s erhalten. " -gameforge.levelup._80_sayReward = "Belohnung: " -gameforge.levelup._90_sayReward = "%s Stck erhalten. " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = "Zu Ariyoung zurckkehren. " -gameforge.locale.ariyeong.failure_info_text_1 = "Zu Ariyoung zurckkehren. " -gameforge.locale.ariyeong.failure_info_text_2 = "Kehr ins Dorf zu Ariyoung zurck und erklre ihr,[ENTER]dass du das Andenken an ihren Ehemann nicht[ENTER]besorgen konntest. " -gameforge.locale.ariyeong.find_ariyeong_label = "Ariyoung aufsuchen " -gameforge.locale.ariyeong.find_ariyeong_text_1 = "Geh zu Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_2 = "Suche Ariyoung auf und berichte ihr vom Tod ihres[ENTER]Ehemanns. " -gameforge.locale.ariyeong.kill_label = "Tte den Anfhrer der Schwarzwindbande. " -gameforge.locale.ariyeong.kill_text_1 = "Tte den Anfhrer der Schwarzwindbande. " -gameforge.locale.ariyeong.kill_text_2 = "Tte den Anfhrer der Schwarzwindbande und seine[ENTER]Gefolgsmnner, finde das Andenken an Ariyoungs[ENTER]Ehemann und bringe es ihr zurck. " -gameforge.locale.ariyeong.success_info_label = "Bring Ariyoung den Ehering. " -gameforge.locale.ariyeong.success_info_text_1 = "Bring Ariyoung den Ehering. " -gameforge.locale.ariyeong.success_info_text_2 = "Kehre ins Dorf zurck, berbring Ariyoung den[ENTER]Ehering und hole dir deine Belohnung. " -gameforge.locale.ariyeong.too_late = "Das muss himmlische Vorsehung sein![ENTER]Du bringst mir das Andenken an meinen geliebten[ENTER]Mann zurck! Vielen, vielen Dank! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = "Sei gegrt![ENTER]Ich bin fr die Verbesserung von Gegenstnden[ENTER]zustndig. Wenn du etwas aus deinem Besitz[ENTER]veredeln lassen mchtest, dann bring es zu mir. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = "Weshalb bist du noch hier?[ENTER]Du hast den Auftrag angenommen, also vergeude[ENTER]nicht lnger deine Zeit und nimm die Aufgabe in[ENTER]Angriff! " -gameforge.locale.bookworm.accept_failure_info_label = "Kehre zu Soon zurck. " -gameforge.locale.bookworm.accept_failure_info_text_1 = "Kehre zu Soon zurck. " -gameforge.locale.bookworm.accept_failure_info_text_2 = "Kehre zum Dorf zurck und teile Soon mit,[ENTER]dass du das Milgyo-Buch nicht finden konntest. " -gameforge.locale.bookworm.accept_failure_say_1 = "Kehre zum Dorf zurck. " -gameforge.locale.bookworm.accept_failure_say_2 = "Das Pech scheint mir an den Fersen zu kleben -[ENTER]ich kann das Milgyo-Buch einfach nicht finden.[ENTER]Mir bleibt nichts anderes brig, als ins Dorf[ENTER]zurckzukehren. " -gameforge.locale.bookworm.accept_success_info_label = "Besorge das Milgyo-Buch fr Soon! " -gameforge.locale.bookworm.accept_success_info_text_1 = "Besorge das Milgyo-Buch fr Soon! " -gameforge.locale.bookworm.accept_success_info_text_2 = "Kehre ins Dorf zurck, gib Soon das Buch[ENTER]und nimm deine Belohnung in Empfang. " -gameforge.locale.bookworm.accept_success_say_1 = "Das Milgyo-Buch... hier ist es! " -gameforge.locale.bookworm.accept_success_say_2 = "Hier ist das Milgyo-Buch! Bring es ins Dorf zu[ENTER]Soon. " -gameforge.locale.bookworm.aranyeo_complete_say = "Welcher Trottel hat meinem Ehemann[ENTER]dieses merkwrdige Buch besorgt?[ENTER]Den lieben langen Tag starrt er nur noch hinein[ENTER]und lernt merkwrdige Gesnge auswendig. Er tut[ENTER]keinen Handschlag mehr![ENTER]Ich werde ihm alle Knochen brechen,[ENTER]wenn ich ihn erwische! " -gameforge.locale.bookworm.aranyeo_complete_say2 = "Was ist geschehen? Ist das etwa Angstschwei auf[ENTER]deiner Stirn? " -gameforge.locale.bookworm.aranyeo_start_say = "Wo ist er nur wieder hin? Sein Verhalten macht[ENTER]mich wahnsinnig! Er verschwendet seine Tage, ohne[ENTER]auch nur einen Yang zu verdienen,[ENTER]indem er sich ausschlielich mit seinen Bchern[ENTER]beschftigt. Und er schmt sich noch nicht[ENTER]einmal, dass er den Kindern damit ein schlechtes[ENTER]Vorbild liefert. " -gameforge.locale.bookworm.aranyeo_start_say2 = "Knnen Bcher einen Menschen ernhren oder[ENTER]einkleiden? Ich werde ihm alle Knochen brechen,[ENTER]wenn ich ihn erwische! " -gameforge.locale.bookworm.aranyeo_talk = "Sprechen. " -gameforge.locale.bookworm.complete_say = "Oha! Ja, ich sehe es! Ich sehe es! Ich sehe die[ENTER]neue Welt! " -gameforge.locale.bookworm.do_you_find_the_book = "Hast du das Milgyo-Buch gefunden? " -gameforge.locale.bookworm.do_you_mean_this_book = "Meinst du dieses Buch? " -gameforge.locale.bookworm.etc_shop_start_say = "Gestern ist er hier vorbeigekommen und hat nach[ENTER]dem Milgyo-Buch gefragt. Er hatte kein Yang, aber[ENTER]er fragte trotzdem dauernd danach.[ENTER]Milgyo hat vielleicht etwas mit diesen brutalen[ENTER]Kerlen im Tal von Seungryong zu tun.[ENTER]Keine Ahnung, warum er sich pltzlich fr diese[ENTER]Gestalten interessiert! " -gameforge.locale.bookworm.etc_shop_start_say2 = "Aranyo kann einem nur leid tun.[ENTER]Warum tut sie sich die Ehe mit so einer Person[ENTER]nur an? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = "ber den Gelehrten Soon. " -gameforge.locale.bookworm.order_accept = "Gut! Ich werde es dir besorgen! " -gameforge.locale.bookworm.order_accept_answer = "Danke! Ich verlasse mich auf dich. " -gameforge.locale.bookworm.order_find_book_label = "Tte den Jnger Milgyos! " -gameforge.locale.bookworm.order_find_book_text_1 = "Tte den Jnger Milgyos! " -gameforge.locale.bookworm.order_find_book_text_2 = "Nimm dem Jnger Milgyos das Milgyo-Buch ab. " -gameforge.locale.bookworm.order_refuse = "Das drfte recht schwer sein. " -gameforge.locale.bookworm.order_refuse_answer = "Warum versuchst du es nicht? Ich wei, dass du[ENTER]dazu in der Lage bist! " -gameforge.locale.bookworm.order_say1 = "Will du etwas Bemerkenswertes hren?[ENTER]Ich kann wirklich von mir behaupten, alle Bcher[ENTER]auf der Welt gelesen zu haben![ENTER]Momentan studiere ich eine Sammlung heiliger[ENTER]Schriften.[ENTER]Es ist das Gercht im Umlauf, dass geheime[ENTER]Informationen und Hinweise dazu, wie[ENTER]man ein wahrer Heiliger wird, im Milgyo-Buch[ENTER]verborgen sind. " -gameforge.locale.bookworm.order_say2 = "Ich wrde dieses Buch gern lesen.Was meinst du,[ENTER]kannst du es mir besorgen? Ich wrde dich[ENTER]selbstverstndlich belohnen! " -gameforge.locale.bookworm.order_too_late = "Jemand anderes hat mir das Milgyo-Buch bereits[ENTER]gebracht. Du musst es nicht mehr tun. " -gameforge.locale.bookworm.start_find_bookworm_label = "Gehe zu Soon. " -gameforge.locale.bookworm.start_find_bookworm_text_1 = "Gehe zu Soon. " -gameforge.locale.bookworm.start_find_bookworm_text_2 = "Begib dich zu Soon und frag nach dem Milgyo-Buch. " -gameforge.locale.bookworm.start_say = "Kannst du die tiefe Weisheit dieses Schriftstcks[ENTER]erkennen? Aus einzelnen Worten formt sich eine[ENTER]wunderschne Geschichte. Man muss sich erst daran[ENTER]gewhnen, sich von der Phantasie anderer treiben[ENTER]zu lassen. Nicht jedem gefllt diese Vorstellung,[ENTER]aber ich geniee es sehr. " -gameforge.locale.bookworm.start_say2 = "Je mehr man hat, desto mehr bekommt man.[ENTER]Je mehr man wei, desto mehr Freude findet man im[ENTER]Leben.[ENTER]Ach, wenn ich doch nur bis an mein Lebensende[ENTER]Bcher lesen knnte... " -gameforge.locale.bookworm.success_thanks = "Oha! Das ist es! Ich werde es mit Freuden lesen! " -gameforge.locale.bookworm.talk = "Sprechen. " -gameforge.locale.bookworm.talk_about_milgyo_book = "Frage nach dem Milgyo-Buch. " -gameforge.locale.cancel = "Annuler " -gameforge.locale.chat = "Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = "Ganz wie du willst. Noch viel Glck heute![ENTER]Und ein schnes Fest, ho, ho! " -gameforge.locale.christmas_santa.hairdye_msg = " Yang fr einen Gegenstand aus[ENTER]diesem Beutel. Es befinden sich verschiedene[ENTER]Materialien zur Gegenstandsverbesserung darin. Du[ENTER]darfst selbst ziehen, aber nicht hinsehen! Was[ENTER]meinst du? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = "Hmm, jetzt sieh sich das einer an - ich habe[ENTER]keine Verbesserungsmaterialien mehr! Es tut mir[ENTER]wirklich leid. " -gameforge.locale.christmas_santa.intro_msg = "Ho, ho, ho! Frohes Fest! Du hast Glck, mich zu[ENTER]treffen. Ich bin ein vielbeschftigter Mann diese[ENTER]Tage. Mchtest du vielleicht etwas kaufen? " -gameforge.locale.christmas_santa.not_enough_money = "Es tut mir leid, aber du besitzt nicht genug[ENTER]Yang, um etwas zu kaufen. Ich wnsche dir dennoch[ENTER]ein schnes Fest! " -gameforge.locale.christmas_santa.no_need = "In Ordnung. " -gameforge.locale.christmas_santa.say_title = "Weihnachtsmann: " -gameforge.locale.christmas_santa.select_buy = "Ich kaufe es. " -gameforge.locale.christmas_santa.select_stop = "Nein, vielen Dank. " -gameforge.locale.christmas_santa.skill_book_msg = " Yang kostet dich dieses[ENTER]Fertigkeitsbuch. Und du wirst nicht wissen,[ENTER]welches Buch es ist, bevor du es in der Hand[ENTER]hltst. Mchtest du dein Glck probieren und es[ENTER]trotzdem kaufen? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = "Oje, eben hatte ich doch noch Bcher hier...[ENTER]Es tut mir leid, ich habe sie offenbar alle schon[ENTER]verkauft. " -gameforge.locale.christmas_santa.want_hairdye = "Verbesserungsmaterial kaufen " -gameforge.locale.christmas_santa.want_skillbook = "Fertigkeitsbuch kaufen " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = "Weihnachtsbaum " -gameforge.locale.christmas_tree.gain_item_msg = "Such dir einfach einen freien Zweig und hng die[ENTER]Socke auf... Fertig?[ENTER]Dann schliee jetzt deine Augen und warte drei[ENTER]Sekunden.[ENTER][DELAY value;500]. . .[/DELAY][ENTER]Ich hoffe du freust dich ber dein Geschenk.[ENTER]Frohe Weihnachten! " -gameforge.locale.christmas_tree.greet = "Hallo! Bist du gekommen, meine Pracht zu[ENTER]bewundern? Oder was kann ich sonst fr dich tun? " -gameforge.locale.christmas_tree.greet2 = "Wie du willst. Aber denk daran, dass ich dir[ENTER]etwas schenke, wenn du eine Socke an mir[ENTER]aufhngst. Frohe Weihnachten! " -gameforge.locale.christmas_tree.intro_msg = "Ich schenke dir etwas, wenn du eine Socke an mir[ENTER]aufhngst! Die passenden Socken findest du[ENTER]berall auf dem Kontinent. Du kannst sie[ENTER]allerdings nur an mir aufhngen, wenn du[ENTER]mindestens Level 10 erreicht hast. " -gameforge.locale.christmas_tree.no_more_sock = "Du kannst keine Socke mehr aufhngen - dort[ENTER]baumeln bereits einige, die dir gehren. " -gameforge.locale.christmas_tree.no_sock = "Du besitzt keine Socke! " -gameforge.locale.christmas_tree.sel_intro_event = "Warum hngen hier Socken? " -gameforge.locale.christmas_tree.sel_no_need = "Nein, danke. Ich brauche nichts. " -gameforge.locale.christmas_tree.sel_put_sock = "Ich mchte eine Socke aufhngen. " -gameforge.locale.christmas_tree.sel_put_sock_not = "Nein, keine Socke aufhngen. " -gameforge.locale.christmas_tree.under_level_10 = "Um Socken aufzuhngen, musst du min. Level 10[ENTER]erreicht haben. " -gameforge.locale.complete = "Abgeschlossen " -gameforge.locale.confirm = "Besttigen " -gameforge.locale.count_postfix = "Einheiten " -gameforge.locale.count_prefix = " " -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = "Kehre zum Holzfller Deokbae zurck. " -gameforge.locale.deokbae.failure_info_text_1 = "Kehre zum Holzfller Deokbae zurck. " -gameforge.locale.deokbae.failure_info_text_2 = "Erklre dem Holzfller Deokbae,[ENTER]dass du die goldene Axt nicht finden konntest. " -gameforge.locale.deokbae.find_deokbae_label = "Suche den Holzfller Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = "Suche den Holzfller Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = "Suche den Holzfller Deokbae und sprich ihm Mut[ENTER]zu. " -gameforge.locale.deokbae.kill_label = "Tte den Wilden General. " -gameforge.locale.deokbae.kill_text_1 = "Tte den Wilden General. " -gameforge.locale.deokbae.kill_text_2 = "Tte den Wilden General und bring die Axt dem[ENTER]Holzfller Deokbae zurck. " -gameforge.locale.deokbae.success_info_label = "Bring die goldene Axt dem Holzfller Deokbae[ENTER]zurck. " -gameforge.locale.deokbae.success_info_text_1 = "Bring die goldene Axt dem Holzfller Deokbae[ENTER]zurck. " -gameforge.locale.deokbae.success_info_text_2 = "Bring die goldene Axt dem Holzfller Deokbae[ENTER]zurck und nimm deine Belohnung in Empfang. " -gameforge.locale.deokbae.too_late = "Ohne seine Hilfe htte ich diese Axt nie[ENTER]wiedergefunden. Ich habe sie aufgegeben, nachdem[ENTER]ich sie verloren hatte.[ENTER]Aber dieser Abenteurer hat sie mir zurck[ENTER]gebracht, obwohl er dafr einige schwierige[ENTER]Kmpfe bestehen musste![ENTER]Seither trage ich meine Axt Tag und Nacht bei[ENTER]mir. " -gameforge.locale.deviltower_enter = "Betreten. " -gameforge.locale.deviltower_man_chat = "In den Dmonenturm... " -gameforge.locale.deviltower_man_say = "In diesem Turm wimmelt es von Dmonen.[ENTER]Nur jemand mit Erfahrung im Kampf kann seine[ENTER]Spitze erreichen.[ENTER]Es heit jedoch, dass niemand, der den Turm[ENTER]betritt, ihn lebend wieder verlsst.[ENTER]Bist du dir noch immer sicher, dass du den[ENTER]Dmonenturm betreten mchtest? " -gameforge.locale.deviltower_man_say_you_cant = "In diesem Turm wimmelt es von Teufeln. Nur die[ENTER]strksten Kmpfer knnen daher seine Spitze[ENTER]erreichen. Es heit jedoch, dass niemand, der den[ENTER]Turm betritt, ihn lebend wieder verlsst.[ENTER]Du kannst den Dmonenturm nicht betreten, da du[ENTER]Level 40 noch nicht erreicht hast. " -gameforge.locale.deviltower_no_enter = "Nicht betreten. " -gameforge.locale.eliminate_on_begin = " " -gameforge.locale.eliminate_on_end = "Ausschalten " -gameforge.locale.empire_names_1 = "Junjeh-Reich " -gameforge.locale.empire_names_2 = "Shinsoo-Reich " -gameforge.locale.empire_names_3 = "Chunjo-Reich " -gameforge.locale.empire_names_4 = "Jinno-Reich " -gameforge.locale.event = {} -gameforge.locale.event.cancel = "Event absagen. " -gameforge.locale.event.close = "Event beenden. " -gameforge.locale.event.info_print = "Informationen zum Event prfen. " -gameforge.locale.event.modify = "Eventablauf ndern. " -gameforge.locale.event.on_going = "Das Event luft gerade. " -gameforge.locale.exp = "Erfahrung " -gameforge.locale.exp_pct = "Prozentsatz fr Erfahrungspunkte " -gameforge.locale.forked_condition = "Wir mssen den Schlssel fr das Portal finden,[ENTER]ehe es eines der anderen Reiche tut.[ENTER]Es gilt, die Macht unseres Reiches zu[ENTER]demonstrieren und zu erweitern! " -gameforge.locale.forked_condition2 = "Nun mssen wir nur noch jene ausmerzen, die das[ENTER]heilige Gebiet entweihen. Zum Angriff! " -gameforge.locale.forked_enter = "Teilnehmen " -gameforge.locale.forked_kill_boss = "Ich bin Thorr Sarch! Was wollt ihr schon gegen[ENTER]mich ausrichten? Ich bin nicht tot, sondern werde[ENTER]auferstehen. Heerscharen meiner Krieger werden[ENTER]mir folgen![ENTER]Ihr habt die Reichsschlacht beendet. Alle werden[ENTER]zum Dorf transportiert. " -gameforge.locale.forked_man_chat = "An Reichsschlacht teilnehmen " -gameforge.locale.forked_man_say = "Es wurde ein neues Gebiet entdeckt.[ENTER]Es befindet sich in der Mitte des Kontinents -[ENTER]mglicherweise verbindet es sogar alle Reiche.[ENTER]Dort wimmelt es von dunklen Kreaturen. Vielleicht[ENTER]kannst du dich dorthin aufmachen und dich ihnen[ENTER]entgegenstellen?[ENTER]Vernichte sie alle, um den Frieden im Reich[ENTER]wiederherzustellen. " -gameforge.locale.forked_man_say_cant = "He! Es wurde ein neues Gebiet im Inneren des[ENTER]Kontinents entdeckt. Mglicherweise verbindet es[ENTER]alle Reiche.[ENTER]Sobald die Forschungen dort abgeschlossen sind,[ENTER]kannst du es betreten. " -gameforge.locale.forked_no_enter = "Nicht teilnehmen " -gameforge.locale.forked_open_gate = "Das bisher verschlossene Tor hat sich geffnet.[ENTER]Auf in das neue Land - wir werden es erobern![ENTER]Alle Kmpfer werden ins Heilige Land[ENTER]teleportiert. " -gameforge.locale.forked_rule = "Regeln fr den Zugang zur Reichsschlacht:[ENTER]1. Wer in diesem Gebiet stirbt, wird ins Dorf[ENTER]teleportiert, kann sich aber vom[ENTER]Schlachtenverwalter sofort wieder hierher bringen[ENTER]lassen.[ENTER]2. Wenn die Tr zum Heiligen Land geffnet wurde,[ENTER]wird dieses Gebiet geschlossen.[ENTER]3. Um die Tr zum Heiligen Land zu ffnen, muss[ENTER]der passende Schlssel gefunden werden. " -gameforge.locale.forked_rule_sungzi = "Regeln der Reichsschlacht:[ENTER]1. Das Reich, das die kleinste Anzahl von Siegen[ENTER]gegen ein anderes Reich errungen hat, scheidet[ENTER]als erstes aus.[ENTER]2. Gegnerische Monster erscheinen. Das erste[ENTER]Reich, das eine bestimmte Anzahl Monster ttet,[ENTER]hat gewonnen.[ENTER]3. Wenn im Anschluss der Neunschwanz gettet[ENTER]wird, endet die Schlacht.[ENTER]4. Whrend der Reichsschlacht sind keine[ENTER]Gegenstnde zu erbeuten.[ENTER]5. Wer dreimal im Heiligen Land stirbt, kehrt zum[ENTER]Dorf zurck und scheidet aus der Reichsschlacht[ENTER]aus. " -gameforge.locale.fortune_words_1_body = "Wahrhaftig, du stehst in der Gunst der[ENTER]Glcksgttin! Du hast heute ![ENTER]Wer von so viel Harmonie geschtzt wird, dem wird[ENTER]am heutigen Tag noch etwas Gutes widerfahren. " -gameforge.locale.fortune_words_1_title = "Sehr groes Glck! " -gameforge.locale.fortune_words_2_body = "Das ist gut. Wie heit es so schn? Wie man in[ENTER]den Wald hinein ruft, so schallt es heraus. Du[ENTER]hast heute ! Ich freue mich fr[ENTER]dich. Heute wirst du schon fr geringe[ENTER]Anstrengungen viel Gutes zurckbekommen! " -gameforge.locale.fortune_words_2_title = "Groes Glck! " -gameforge.locale.fortune_words_3_body = "Das ist nicht schlecht. Du hast heute . Dein Tag wird ein wenig besser laufen als[ENTER]sonst, aber erwarte keine groen Geschenke vom[ENTER]Schicksal! " -gameforge.locale.fortune_words_3_title = "Etwas Glck. " -gameforge.locale.fortune_words_4_body = "Nicht wirklich gut, aber auch nicht schlecht! Du[ENTER]hast heute . Das bringt dich zwar[ENTER]nicht groartig weiter, aber immerhin hast du[ENTER]kein Pech. Normale Tage sind nicht zu verachten,[ENTER]geniee ihn! " -gameforge.locale.fortune_words_4_title = "Normales Glck. " -gameforge.locale.fortune_words_5_body = "Das Glck ist dir heute nicht hold. Auch wenn du[ENTER]deine Netze so gewissenhaft wie immer auswirfst,[ENTER]wirst du am heutigen Tag nur wenige Fische[ENTER]fangen. Auf der anderen Seite wirst du aber[ENTER]keinen schlimmen Hunger leiden. Du hast heute[ENTER]! Aber nichts ist besser, als[ENTER]vorbereitet zu sein. Falls du es wnscht, kann[ENTER]ich dir einen Talisman verkaufen, der das[ENTER]Schlimmste abwenden wird. Hast du Interesse? " -gameforge.locale.fortune_words_5_title = "Etwas Pech. " -gameforge.locale.fortune_words_6_body = "Heute ist ein schlechter Tag. Ein Tag, an dem[ENTER]selbst gut bestellte Felder kaum Korn abwerfen.[ENTER]Du hast heute und musst dich in Acht[ENTER]nehmen, wo du dich auch aufhltst und was du auch[ENTER]tust. Ich knnte dir allerdings helfen und dir[ENTER]einen Talisman verkaufen, damit schlimme Schden[ENTER]abgewendet werden knnen. Hast du Interesse? " -gameforge.locale.fortune_words_6_title = "Pech. " -gameforge.locale.fortune_words_7_body = "Dies ist der schlimmste aller Tage fr dich. Die[ENTER]Gtter haben sich von dir abgewandt, nichts wird[ENTER]dir gelingen knnen. Wenn du Feuer machen willst,[ENTER]wird es regnen und wenn du durstig bist, wird die[ENTER]Sonne auf dich herab brennen. Wie alle anderen[ENTER]wirst du hart arbeiten, aber keine Frchte fr[ENTER]deine Mhen ernten. Es ist ,[ENTER]das du ertragen musst! Ohne Talisman steht dir[ENTER]eine schwere Zeit bevor. Hast du Interesse daran,[ENTER]einen solchen zu erstehen? " -gameforge.locale.fortune_words_7_title = "Ganz groes Pech. " -gameforge.locale.gm_skill_name_1 = "Dreiwege-Schnitt " -gameforge.locale.gm_skill_name_10 = "Schwertschlag " -gameforge.locale.gm_skill_name_11 = "Hinterhalt " -gameforge.locale.gm_skill_name_12 = "Blitzangriff " -gameforge.locale.gm_skill_name_13 = "Degenwirbel " -gameforge.locale.gm_skill_name_14 = "Tarnung " -gameforge.locale.gm_skill_name_15 = "Giftwolke " -gameforge.locale.gm_skill_name_16 = "Wiederholter Schuss " -gameforge.locale.gm_skill_name_17 = "Pfeilregen " -gameforge.locale.gm_skill_name_18 = "Feuerpfeil " -gameforge.locale.gm_skill_name_19 = "Federschreiten " -gameforge.locale.gm_skill_name_2 = "Schwertwirbel " -gameforge.locale.gm_skill_name_20 = "Giftpfeil " -gameforge.locale.gm_skill_name_21 = "Fingerschlag " -gameforge.locale.gm_skill_name_22 = "Drachenwirbel " -gameforge.locale.gm_skill_name_23 = "Verzauberte Klinge " -gameforge.locale.gm_skill_name_24 = "Furcht " -gameforge.locale.gm_skill_name_25 = "Verzauberte Rstung " -gameforge.locale.gm_skill_name_26 = "Zauber aufheben " -gameforge.locale.gm_skill_name_27 = "Dunkler Schlag " -gameforge.locale.gm_skill_name_28 = "Flammenschlag " -gameforge.locale.gm_skill_name_29 = "Geist der Flamme " -gameforge.locale.gm_skill_name_3 = "Kampfrausch " -gameforge.locale.gm_skill_name_30 = "Dunkler Schutz " -gameforge.locale.gm_skill_name_31 = "Geisterschlag " -gameforge.locale.gm_skill_name_32 = "Dunkler Stein " -gameforge.locale.gm_skill_name_33 = "Fliegender Talisman " -gameforge.locale.gm_skill_name_34 = "Drachenschieen " -gameforge.locale.gm_skill_name_35 = "Drachengebrll " -gameforge.locale.gm_skill_name_36 = "Segen " -gameforge.locale.gm_skill_name_37 = "Reflektieren " -gameforge.locale.gm_skill_name_38 = "Hilfe des Drachen " -gameforge.locale.gm_skill_name_39 = "Blitzwurf " -gameforge.locale.gm_skill_name_4 = "Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = "Blitz heraufbeschwren " -gameforge.locale.gm_skill_name_41 = "Blitzkralle " -gameforge.locale.gm_skill_name_42 = "Kurieren " -gameforge.locale.gm_skill_name_43 = "Schnelligkeit " -gameforge.locale.gm_skill_name_44 = "Angriff+ " -gameforge.locale.gm_skill_name_5 = "Sausen " -gameforge.locale.gm_skill_name_6 = "Durchschlag " -gameforge.locale.gm_skill_name_7 = "Heftiges Schlagen " -gameforge.locale.gm_skill_name_8 = "Stampfer " -gameforge.locale.gm_skill_name_9 = "Starker Krper " -gameforge.locale.gold = "Yang " -gameforge.locale.gold_drop_pct = "Yang-Droprate in Prozent " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = "Abbrechen " -gameforge.locale.guild.cannot_create_guild_disband_delay = "Die Gilde wurde bereits aufgelst! Du kannst erst[ENTER]in einer Woche wieder eine neue Gilde grnden. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = "Wenn du eine Gilde verlsst, kannst du fr drei[ENTER]Tage keiner neuen Gilde beitreten. " -gameforge.locale.guild.create = "Gilde grnden " -gameforge.locale.guild.create_confirm = "Fr die Gildengrndung musst du mindestens Level[ENTER]40 erreicht haben. Zustzlich bentigst du[ENTER]200.000 Yang.[ENTER]Mchtest du eine Gilde grnden? " -gameforge.locale.guild.create_confirm_for_china = "Du bist hier, um eine Gilde zu grnden? Dafr[ENTER]musst du mindestens Level 40 erreicht haben und[ENTER]einen Brief des Himmlischen Ordens vorlegen.[ENTER]Zudem kostet es 200.000 Yang.[ENTER]Mchtest du eine Gilde grnden? " -gameforge.locale.guild.create_not_enough_money = "Du besitzt nicht gengend Yang! " -gameforge.locale.guild.disband = "Gilde auflsen " -gameforge.locale.guild.disband_confirm = "Was?[DELAY value;150] [/DELAY][ENTER]Ich habe sie mit viel Mhe erstellt, und jetzt[ENTER]willst du sie auflsen?[ENTER]All die Erfahrung und all die Erinnerungen an[ENTER]deine Freunde gehen fr immer verloren![ENTER]Mchtest du sie wirklich auflsen? " -gameforge.locale.guild.disband_msg = "Nun gut.[ENTER]Ich werde die Gilde auflsen, der du vorstehst. " -gameforge.locale.guild.guild_master_greet = "Lange nicht gesehen. Wie geht es der Gilde? " -gameforge.locale.guild.guild_member_greet = "Bist du mit der Gilde nicht zufrieden? " -gameforge.locale.guild.no = "Nein " -gameforge.locale.guild.noguild_greet = "Was gibt es? " -gameforge.locale.guild.not_enough_leadership = "Dein Level ist zu niedrig, um einer Gilde[ENTER]vorzustehen. " -gameforge.locale.guild.no_guild_create_item = "Wenn du eine Gilde grnden mchtest, bentigst du[ENTER]einen Brief des Himmlischen Ordens. " -gameforge.locale.guild.war_bet_already = "Laut der Liste hast du bereits einen Wettschein[ENTER]fr diesen Gildenkrieg gekauft. Du kannst immer[ENTER]nur einen Schein kaufen. " -gameforge.locale.guild.war_bet_assume1 = "Wie es scheint, wird die Gilde " -gameforge.locale.guild.war_bet_assume2 = "gegen die Gilde mit " -gameforge.locale.guild.war_bet_assume3 = "Punkten Unterschied gewinnen.[ENTER]Auf welche Gilde mchtest du setzen? " -gameforge.locale.guild.war_bet_done = "Alles ist bereit. Wenn du richtig geraten hast,[ENTER]wird ein bestimmter Yangbetrag in dein Lager[ENTER]eingezahlt, sobald der Gildenkrieg vorbei ist.[ENTER]Viel Glck! " -gameforge.locale.guild.war_bet_info = "Die Wette. Kaufe Wettscheine fr dein Reich.[ENTER]1. Bei jedem Gildenkrieg gibt es einen[ENTER]vorangekndigten Ergebnisvorsprung fr die[ENTER]mglicherweise siegende Gilde.[ENTER]2. Du kannst einen Wettschein kaufen. Auf diesem[ENTER]tippst du, ob die Gilde, von der du glaubst, dass[ENTER]sie gewinnt, den angegebenen Ergebnisunterschied[ENTER]erreicht oder nicht.[ENTER]3. Die Wahl wird durch den Lotto-Stand bestimmt.[ENTER]Nach dem Gildenkrieg erfolgt eine[ENTER]Benachrichtigung, ob du verloren oder gewonnen hast.[ENTER]* 10 % des Lotto-Gewinns werden an das Reich[ENTER]ausgezahlt. " -gameforge.locale.guild.war_bet_list_button = "Die Gildenkrieg-Wette " -gameforge.locale.guild.war_bet_list_choose = "Fr welchen Gildenkrieg mchtest du einen[ENTER]Wettschein kaufen? " -gameforge.locale.guild.war_bet_list_none = "Derzeit gibt es keinen Gildenkrieg, auf den du[ENTER]wetten kannst. " -gameforge.locale.guild.war_bet_no_money = "Du scheinst nicht gengend Yang dabei zu haben! " -gameforge.locale.guild.war_bet_price = "Gute Entscheidung! Wie lautet deine Wahl? " -gameforge.locale.guild.war_entry_ask_head = " " -gameforge.locale.guild.war_entry_ask_tail = "Mchtest du an einem Kampf gegen eine Gilde[ENTER]teilnehmen? " -gameforge.locale.guild.war_join_request = "Erlaubnis fr Beitritt erbitten " -gameforge.locale.guild.war_list_button = "Liste der Gildenkmpfe einsehen " -gameforge.locale.guild.war_list_choose = "Die folgenden Gildenkriege finden derzeit statt:[ENTER]Wenn du zusehen mchtest, whle einen davon aus. " -gameforge.locale.guild.war_list_none = "Momentan nimmt keine Gilde an einem Kampf teil. " -gameforge.locale.guild.war_over = "Die Kmpfe sind bereits vorbei. " -gameforge.locale.guild.withdraw = "Aus der Gilde austreten. " -gameforge.locale.guild.withdraw_confirm = "Du mchtest also du aus deiner Gilde austreten...[ENTER]Vielleicht war es nicht das Richtige fr dich?[ENTER]Nun, es ist deine Entscheidung.[ENTER]Bist du dir mit deinem Entschluss sicher? " -gameforge.locale.guild.withdraw_msg = "Nun gut.[ENTER]Ich werde dich aus der Gilde streichen. " -gameforge.locale.guild.yes = "Ja " -gameforge.locale.guild_around_rank_msg = "Gilden wie deine haben folgende Kampfresultate:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " ---LOCA::SPACE--[ENTER]- |Gildenname|Pun[ENTER]kte|Siege |Unentsch. |Niederlagen " -gameforge.locale.guild_top_rank_msg = "Die Kampfresultate von Rang 1 bis Rang 10 lauten[ENTER]wie folgt: [DELAY value;0] " -gameforge.locale.guild_your_rank1 = "Der Tabellenstand deiner Gilde[ENTER]ist " -gameforge.locale.guild_your_rank2 = "und das Tabellenergebnis lautet " -gameforge.locale.guild_your_rank3 = ". " -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = "Nichts (Fenster schlieen) " -gameforge.locale.horse_menu.feed = "Fttern " -gameforge.locale.horse_menu.menu = "Was mchtest du mit deinem Pferd tun? " -gameforge.locale.horse_menu.revive = "Wiederbeleben " -gameforge.locale.horse_menu.ride = "Aufsitzen " -gameforge.locale.horse_menu.show_state = "Verfassung prfen " -gameforge.locale.horse_menu.unsummon = "Fortschicken " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = "Bring Yu-Rang die Arznei " -gameforge.locale.huanso.deliver_text_1 = "Bringe die Arznei zu Yu-Rangs Mutter. " -gameforge.locale.huanso.deliver_text_2 = "Bring die Arznei zu Yu-Rangs Mutter[ENTER]und erstatte dann Huahn-So Bericht. " -gameforge.locale.huanso.failure_label = "Zurck zu Huahn-So " -gameforge.locale.huanso.failure_text_1 = "Kehre zu Huahn-So zurck. " -gameforge.locale.huanso.failure_text_2 = "Berichte Huahn-So, dass du die Medizin nicht[ENTER]herstellen konntest. " -gameforge.locale.huanso.find_label = "Begib dich zu Baek-Go " -gameforge.locale.huanso.find_text_1 = "Geh zu Baek-Go und frage ihn nach der Arznei. " -gameforge.locale.huanso.find_text_2 = "Finde Baek-Go, stell die Arznei fr Yu-Rangs[ENTER]Mutter her und bringe sie Yu-Rang. " -gameforge.locale.huanso.kill_label = "Zutaten fr die Arznei " -gameforge.locale.huanso.kill_text_1 = "Suche die Zutaten der Arznei fr Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = "Tte Skorpione im Tal von Seungryong und bringe[ENTER]einen stachligen Skorpionschwanz zu Baek-Go. " -gameforge.locale.huanso.make_label = "Bringe Baek-Go die Zutaten " -gameforge.locale.huanso.make_text_1 = "Bring Baek-Go die Zutaten fr die Arznei. " -gameforge.locale.huanso.make_text_2 = "Kehre zu Baek-Go zurck, bring ihm den stachligen[ENTER]Skorpionschwanz und stell die Arznei fr Yu-Rang[ENTER]her. " -gameforge.locale.huanso.order_label = "Suche Huahn-So " -gameforge.locale.huanso.order_text_1 = "Suche Huahn-So. " -gameforge.locale.huanso.order_text_2 = "Geh zu Huahn-So und hre dir seine Geschichte an. " -gameforge.locale.huanso.success_label = "Zurck zu Huahn-So " -gameforge.locale.huanso.success_text_1 = "Berichte Huahn-So deinen Erfolg. " -gameforge.locale.huanso.success_text_2 = "Berichte Huahn-So deinen Erfolg und nimm die[ENTER]Belohnung in Empfang. " -gameforge.locale.huanso.too_late = "Huahn-So: " -gameforge.locale.item_drop_pct = "Item-Droprate in Prozent " -gameforge.locale.level = "Level " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = "Aufgrund des Levelanstiegs " -gameforge.locale.levelup.choice1 = "Dies ist eine Hilfestellung fr Levelauftrge. " -gameforge.locale.levelup.choice2 = "Du kannst eines der beiden Monster auswhlen und[ENTER]angreifen. " -gameforge.locale.levelup.kill_count = "Anzahl der Siege " -gameforge.locale.levelup.lets_go = "Gut! Los geht's. " -gameforge.locale.levelup.levelup_quest_fail = "Levelauftrag fehlgeschlagen " -gameforge.locale.levelup.prev_quest1 = "Hier sind die Informationen bezglich des bis vor[ENTER]Kurzem ausgesetzten Levelauftrags.[ENTER]Momentan mssen noch " -gameforge.locale.levelup.prev_quest2 = "Gegner gettet werden, bis der Levelauftrag[ENTER]abgeschlossen ist. " -gameforge.locale.levelup.prev_quest_go = "Weiter " -gameforge.locale.levelup.prev_quest_info = "Informationen zum Levelauftrag erneut einsehen. " -gameforge.locale.levelup.random_item = "Zuflliger Gegenstand " -gameforge.locale.levelup.receive_direct = "Du erhltst eine direkte Belohnung fr den[ENTER]Levelauftrag. " -gameforge.locale.levelup.remain_count = "Verbleibende Anzahl " -gameforge.locale.levelup.slayed_them = "Erschlagen! " -gameforge.locale.levelup.slay_target_count = "Anzahl der Ziele " -gameforge.locale.levelup.slay_target_is = "Ziel tten! " -gameforge.locale.levelup.slay_them1 = "Erschlagen " -gameforge.locale.levelup.slay_them2 = " ! " -gameforge.locale.login_notice = " " -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = "Wie kann ich Reiskle herstellen? " -gameforge.locale.make_wonso.how_make_detail = "Wenn du Monster jagst, findest du verschiedene[ENTER]Zutaten fr Reiskle: Bohnenpaste, Zuckerpaste,[ENTER]Obstpaste und Sen Reis. Wenn du mir eine dieser[ENTER]Pasten und eine Portion Sen Reis bringst, kann[ENTER]ich dir daraus einen Reisklo herstellen.[ENTER]Man sagt, die Reiskle htten eine besondere[ENTER]Wirkung, wenn man sie isst... " -gameforge.locale.make_wonso.make_msg1 = "Du hast die ntigen Zutaten? Schn. Ich nehme die[ENTER]Bohnenpaste und den Sen Reis und mache fr[ENTER]dich... einen Bohnenkuchen! Guten Appetit. " -gameforge.locale.make_wonso.make_msg2 = "Du hast die ntigen Zutaten? Schn. Ich nehme die[ENTER]Zuckerpaste und den Sen Reis und mache fr[ENTER]dich... einen Zuckerkuchen! Guten Appetit. " -gameforge.locale.make_wonso.make_msg3 = "Du hast die ntigen Zutaten? Schn. Ich nehme die[ENTER]Obstpaste und den Sen Reis und mache fr[ENTER]dich... einen Obstkuchen! Guten Appetit. " -gameforge.locale.make_wonso.want_wonso1 = "Bohnenkuchen herstellen " -gameforge.locale.make_wonso.want_wonso2 = "Zuckerkuchen herstellen " -gameforge.locale.make_wonso.want_wonso3 = "Obstkuchen herstellen " -gameforge.locale.man_postfix = "Herr " -gameforge.locale.map_name_1 = "Berg Sohan " -gameforge.locale.map_name_2 = "Doyyumhwan " -gameforge.locale.map_name_3 = "Yongbi-Wste " -gameforge.locale.map_name_4 = "Tal von Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = "Herausforderung im Affendungeon " -gameforge.locale.monkey_dungeon.cannot_enter_yet = "Jetzt ist nicht der richtige Zeitpunkt, um[ENTER]einzutreten. " -gameforge.locale.monkey_dungeon.curse_of_monkey = "Du wurdest mit dem Fluch des Affen belegt. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = "Fluch des Affen " -gameforge.locale.monkey_dungeon.enter = "Betreten " -gameforge.locale.monkey_dungeon.low_entrance = "Eingang zum leichten Affendungeon " -gameforge.locale.monkey_dungeon.middle_entrance = "Eingang zum schweren Affendungeon " -gameforge.locale.monkey_dungeon.notice = "1. Wenn du den Affendungeon betrittst, musst du[ENTER]den obersten Affen innerhalb von 20 Minuten[ENTER]tten. 2. Du darfst keine Schriftrollen zur[ENTER]Rckkehr in die Stadt oder zu anderen Zielen[ENTER]verwenden.[ENTER]Viele, die sich nicht an diese Regeln halten,[ENTER]werden in Affen verwandelt. Du solltest dich[ENTER]daher vorsehen. " -gameforge.locale.monkey_dungeon.no_enter = "Nicht betreten " -gameforge.locale.monkey_dungeon.quest_rest_time = "Verbleibende Zeit: " -gameforge.locale.monkey_dungeon.quest_title = "Affendungeon " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = "Sie alle werden den Tod finden! " -gameforge.locale.monster_chat_1001_2 = "Kleine, kleine, kleine Stcke... " -gameforge.locale.monster_chat_1001_3 = "Kein Entkommen! " -gameforge.locale.monster_chat_1001_4 = "Dein Blut wird den Boden trnken. Stirb! " -gameforge.locale.monster_chat_1001_5 = "Bettle, aber es wird dir nichts ntzen! " -gameforge.locale.monster_chat_1001_6 = "Du kannst deine Furcht nicht vor mir verbergen! " -gameforge.locale.monster_chat_1002_1 = "Tod! Tod allen Menschen... " -gameforge.locale.monster_chat_1002_2 = "Ihr armseligen Wrmer! " -gameforge.locale.monster_chat_1002_3 = "So langsam machst du mich wtend... " -gameforge.locale.monster_chat_1002_4 = " " -gameforge.locale.monster_chat_1002_5 = "Dein Blut wird flieen, Mensch. " -gameforge.locale.monster_chat_1003_1 = "Tod und Verderben...! " -gameforge.locale.monster_chat_1003_2 = "Hast du schon einmal die Wunden gesehen, die ein Speer reien kann? " -gameforge.locale.monster_chat_1003_3 = "Ja, lauf ruhig davon! Wir werden sehen, wie weit du kommst... " -gameforge.locale.monster_chat_1003_4 = "Allein der Anblick deiner zitternden Hnde ist diese Begegnung wert... " -gameforge.locale.monster_chat_1003_5 = "Du Abschaum wagst es, mich herauszufordern? " -gameforge.locale.monster_chat_1003_6 = "Der Tod wird zuknftig dein einziger Gefhrte sein! " -gameforge.locale.monster_chat_1004_1 = "Deine Seele wird mir gehren, Mensch! " -gameforge.locale.monster_chat_1004_2 = "Ah, Frischfleisch! " -gameforge.locale.monster_chat_1004_3 = "Es sieht aus, als wrde heute ein weiterer Mensch hier den Tod finden! " -gameforge.locale.monster_chat_1004_4 = "Leiden sollst du, leiden und all deine Qualen laut herausschreien... " -gameforge.locale.monster_chat_1004_5 = "Denkst du etwa, die lcherliche Waffe dort in deiner Hand wird dich schtzen knnen? " -gameforge.locale.monster_chat_1004_6 = "Dein Mut hat dich zu mir gebracht. Nun wird er dich verlassen... " -gameforge.locale.monster_chat_1035_1 = "Sollte ich sterben, wird dich meine Rache ewig verfolgen! " -gameforge.locale.monster_chat_1035_2 = "Ich werde dich langsam sterben lassen, sehr langsam... " -gameforge.locale.monster_chat_1035_3 = "Es wird mir ein Vergngen sein, dich leiden zu lassen. " -gameforge.locale.monster_chat_1035_4 = "Dein Krper zittert wie der eines altersschwachen Weibes! " -gameforge.locale.monster_chat_1035_5 = "Ich kann deine Angst riechen, kleiner Mensch. " -gameforge.locale.monster_chat_1035_6 = "Ich denke es ist Zeit, dich um einige Krperteile zu erleichtern. " -gameforge.locale.monster_chat_1036_1 = "Ich werde dich in deine persnliche Hlle schicken! " -gameforge.locale.monster_chat_1036_2 = "Deine Schmerzen werden dich in den Wahnsinn treiben, noch ehe du stirbst... " -gameforge.locale.monster_chat_1036_3 = "Jammere! Flehe! Aber es wird dir nichts ntzen. " -gameforge.locale.monster_chat_1036_4 = "Du wirst den schlimmsten Tod erleiden, den du dir vorstellen kannst... " -gameforge.locale.monster_chat_1036_5 = " " -gameforge.locale.monster_chat_1036_6 = "Deine Kraft lsst nach. Du stehst bereits an der Schwelle des Todes... " -gameforge.locale.monster_chat_1037_1 = "Bereit, auf ewig in den Hallen des Todes zu wandeln? " -gameforge.locale.monster_chat_1037_2 = "Du solltest dich mit dem Gedanken anfreunden, die ewige Dunkelheit zu begren... " -gameforge.locale.monster_chat_1037_3 = "Willkommen in der Hlle! " -gameforge.locale.monster_chat_1037_4 = "Schrei, soviel du willst! Hier hrt dich niemand! " -gameforge.locale.monster_chat_1037_5 = "Wenn du glaubst, mich auf diese Weise tten zu knnen... dann bist du naiver, als du aussiehst! " -gameforge.locale.monster_chat_1037_6 = "Kein bler Angriff, aber vor dem Tod wird auch er dich nicht schtzen knnen. " -gameforge.locale.monster_chat_1038_1 = "Sieh dich um, dies ist deine Hlle! " -gameforge.locale.monster_chat_1038_2 = "Ich werde dir dein Fleisch von den Knochen schlen. " -gameforge.locale.monster_chat_1038_3 = "Ich will dich wimmern hren, ehe du stirbst. " -gameforge.locale.monster_chat_1038_4 = "Du weit bereits, dass jegliche Hoffnung vergebens ist, nicht wahr? " -gameforge.locale.monster_chat_1038_5 = " " -gameforge.locale.monster_chat_1038_6 = "Nein, noch stirbst du nicht. Zunchst will ich wissen, wie viele Schwerthiebe dein Krper verkraften kann... " -gameforge.locale.monster_chat_1039_1 = "Ah, ein neuer Freiwilliger... " -gameforge.locale.monster_chat_1039_2 = "Glaubst du wirklich, auch nur die geringste Chance zu haben? " -gameforge.locale.monster_chat_1039_3 = "Das ist nicht der Boden, der sich bewegt... deine Knie schlottern vor Angst! " -gameforge.locale.monster_chat_1039_4 = "Willkommen an dem Ort, an dem du deinen Tod finden wirst! " -gameforge.locale.monster_chat_1039_5 = "Ich kann die Panik in deinen Augen leuchten sehen. " -gameforge.locale.monster_chat_1039_6 = "Oh, so jung und hilflos... " -gameforge.locale.monster_chat_1040_1 = "Wir sehen jede noch so kleine Bewegung deines Krpers. " -gameforge.locale.monster_chat_1040_2 = "Eile? Wnschst du deinen Tod so sehr herbei? " -gameforge.locale.monster_chat_1040_3 = "Der Tod hat bereits seinen Platz an deiner Seite eingenommen... " -gameforge.locale.monster_chat_1040_4 = "Hrst du mein Glckchen luten? Es ist das letzte, das du hren wirst! " -gameforge.locale.monster_chat_1040_5 = "Ich rieche Blut, viel Blut... lange wirst du so nicht mehr berleben... " -gameforge.locale.monster_chat_1040_6 = "Du kannst kmpfen... oder dich sofort vom Tod umarmen lassen... " -gameforge.locale.monster_chat_1041_1 = "Warum bist du hier, wenn du so sehr an deinem Leben hngst? " -gameforge.locale.monster_chat_1041_2 = "Ah, neue Krper, die ich zerschmettern kann! " -gameforge.locale.monster_chat_1041_3 = "Es war deine Entscheidung herzukommen, Mensch! Nun lebe mit den Konsequenzen... " -gameforge.locale.monster_chat_1041_4 = "Unsere Kampfkraft wird niemals nachlassen. Wir knnen nicht sterben! " -gameforge.locale.monster_chat_1041_5 = "Es macht keinen Sinn, uns anzugreifen! Du bist verloren... " -gameforge.locale.monster_chat_1041_6 = "Vielleicht wirst du an Erschpfung sterben... oder an Angst... " -gameforge.locale.monster_chat_1091_1 = "Du hast es bis zu mir geschafft... und ich werde dich nun in den Tod schicken. " -gameforge.locale.monster_chat_1091_2 = "Opfere deine Seele und du kannst einer von uns werden! " -gameforge.locale.monster_chat_1091_3 = "Sieh dich an! Schwach und langsam... " -gameforge.locale.monster_chat_1091_4 = "Dein Krper und deine Seele gehren mir! " -gameforge.locale.monster_chat_1091_5 = "Deine Beine zittern! Sieh es ein, du bist dem hier nicht gewachsen... " -gameforge.locale.monster_chat_1091_6 = "Wie lange willst du das noch durchhalten? " -gameforge.locale.monster_chat_1093_1 = "Wer konnte ahnen, dass es etwas Schlimmeres als den Tod gibt? " -gameforge.locale.monster_chat_1093_2 = "Willkommen, Todeshungriger. " -gameforge.locale.monster_chat_1093_3 = "Fr deinen Leichtsinn wirst du bezahlen. Mit deinem Blut und deiner Seele. " -gameforge.locale.monster_chat_1093_4 = "Nachdem ich deinen Krper zerstrt habe, wird deine Seele mir gehren! " -gameforge.locale.monster_chat_1093_5 = "Wie lange, denkst du, kannst du gegen mich bestehen? " -gameforge.locale.monster_chat_1093_6 = "Du amsierst mich. Deine Angst und deine Hast sind unterhaltsam... " -gameforge.locale.monster_chat_11000_1 = "Hrt alle zu, die ihr euch Sorgen um eure Zukunft macht! " -gameforge.locale.monster_chat_11000_10 = "Wenn du die Macht der Natur und insbesondere der Blitze erlangen willst, empfehle ich die Lehre der Heilung! " -gameforge.locale.monster_chat_11000_11 = "Das Besondere am Krieger ist seine Einstellung zum Kampf. Konzentriere dich darauf, deinen Krper zu trainieren und dich vorzubereiten! " -gameforge.locale.monster_chat_11000_12 = "Die Strke des Sura ist die Magie. Arbeite an deiner Intelligenz und Schnelligkeit, aber vernachlssige deine Krperkraft nicht! " -gameforge.locale.monster_chat_11000_13 = "Nutze die Eigenschaften der Ninja! Konzentriere dich auf Schnelligkeit und Krperkraft! " -gameforge.locale.monster_chat_11000_14 = "Schamanen nutzen Wiederherstellung, Untersttzung und Fernkampfzauber. Dafr ist Intelligenz unerlsslich! " -gameforge.locale.monster_chat_11000_15 = "Vergiss nicht das Wissen, das du in deiner Ausbildung erhltst! " -gameforge.locale.monster_chat_11000_16 = "Mach eine Ausbildung, wenn du deine Fertigkeiten verbessern willst! " -gameforge.locale.monster_chat_11000_17 = "Fertigkeiten? Du kannst bis zum Level des Meisters aufsteigen, mit zuflliger Verteilung zwischen Level 17 und Level 21! " -gameforge.locale.monster_chat_11000_18 = "Du mchtest Gromeister werden? Dann bentigst du ein besonderes Fertigkeitsbuch! " -gameforge.locale.monster_chat_11000_19 = "Sobald du ein Fertigkeitsbuch gelesen hast, verschwindet es! " -gameforge.locale.monster_chat_11000_2 = "Alle Kmpfer bis Level 5, hrt mich an! " -gameforge.locale.monster_chat_11000_20 = "Du mchtest ein weiteres Fertigkeitsbuch lesen? Dann warte einen Tag. " -gameforge.locale.monster_chat_11000_21 = "Steigere deine Intelligenz, um deine Sura-Fertigkeiten zu verbessern! " -gameforge.locale.monster_chat_11000_22 = "Erlebe die groe Macht eines Sura im Kampf! " -gameforge.locale.monster_chat_11000_23 = "Weit du, wo sich der Tempel der esoterischen Sekte befindet? Er liegt mitten im Tal von Seungryong! " -gameforge.locale.monster_chat_11000_24 = "Die Spinnenhhlen sind wieder aufgetaucht. Ihre Eingnge liegen in der Yongbi-Wste! " -gameforge.locale.monster_chat_11000_25 = "Erledige Auftrge und nutze die Belohnungen zur Verbesserung! " -gameforge.locale.monster_chat_11000_26 = "Angeln? Das klingt gut! Trgst du bereits eine Angelrute und einen Kder bei dir? " -gameforge.locale.monster_chat_11000_27 = "Suchst du eine grere Herausforderung beim Jagen? Mit der Hilfe eines Portals kannst du zu einem Jagdort gelangen, der deinem Level entspricht! " -gameforge.locale.monster_chat_11000_28 = "Nimm dich vor Feinden aus anderen Lndern in Acht. Man kann nie wissen, wann sie einem in den Rcken fallen! " -gameforge.locale.monster_chat_11000_29 = "Du mchtest deine Fertigkeiten erneuern? Dann begib dich zu der alten Frau! Aber sorge dafr, dass du genug Yang dabei hast. " -gameforge.locale.monster_chat_11000_3 = "Bewirb dich beim Nahkampf-Lehrer, wenn du als angesehener Angriffskrieger bekannt werden willst! " -gameforge.locale.monster_chat_11000_30 = "Strebe das hchste Level an - das des Meisters. So wird dein Name gewiss die Zeit berdauern! " -gameforge.locale.monster_chat_11000_31 = "Wenn du eine andere Stadt oder ein Kampfgebiet betreten mchtest, dann such auf den Kontinenten nach alten Menschen! " -gameforge.locale.monster_chat_11000_4 = "Wenn du dich in den Fertigkeiten des Kriegers ben mchtest, gehe und lerne vom Meister der Kampfkunst. " -gameforge.locale.monster_chat_11000_5 = "Wenn du ein Sura werden willst, der magische Schwerter beherrscht, dann whle die Lehre der magischen Waffen! " -gameforge.locale.monster_chat_11000_6 = "Wenn du stark im Einsatz dunkler Zauber werden mchtest, begib dich in die Lehre der schwarzen Magie! " -gameforge.locale.monster_chat_11000_7 = "Die Fernkampf-Lehre richtet sich an Ninja, die mindestens Level 5 erreicht haben! " -gameforge.locale.monster_chat_11000_8 = "Whle die Nahkampf-Lehre, wenn du in die geheimen Rnge der Ninja aufsteigen willst! " -gameforge.locale.monster_chat_11000_9 = "Wenn du als Krieger des Drachengottes in die Schlacht ziehen mchtet, so whle die gttliche Drachenmacht-Lehre! " -gameforge.locale.monster_chat_11002_1 = "Hrt alle zu, die Ihr euch Sorgen um eure Gesundheit macht! " -gameforge.locale.monster_chat_11002_10 = "Wenn du die Macht der Natur und insbesondere die Kraft der Blitze beherrschen willst, dann solltest du dich der Heilungs-Lehre zuwenden! " -gameforge.locale.monster_chat_11002_11 = "Das Besondere am Krieger ist seine Art, Kmpfe anzugehen. Konzentriere dich darauf, die Fhigkeiten deines Krpers zu verbessern! " -gameforge.locale.monster_chat_11002_12 = "Die Strke des Sura ist die Magie. Arbeite an deiner Intelligenz, Schnelligkeit und Krperkraft! " -gameforge.locale.monster_chat_11002_13 = "Fhre die typischen Fhigkeiten des Ninja auf ein hheres Level! Konzentriere dich auf Schnelligkeit und Krperkraft! " -gameforge.locale.monster_chat_11002_14 = "Schamanen nutzen Wiederherstellung und Fernkampfzauber zur Untersttzung im Kampf. Dafr ist Intelligenz unerlsslich! " -gameforge.locale.monster_chat_11002_15 = "Vergiss nicht, was du gelernt hast! " -gameforge.locale.monster_chat_11002_16 = "Tritt eine Lehre an, wenn du deine Fertigkeiten zu verbessern wnschst! " -gameforge.locale.monster_chat_11002_17 = "Fertigkeiten? Du kannst bis zum Level des Meisters aufsteigen, mit zuflliger Verteilung zwischen Level 17 und Level 21! " -gameforge.locale.monster_chat_11002_18 = "Du mchtest Gromeister werden? Dann bentigst du ein besonderes Fertigkeitsbuch! " -gameforge.locale.monster_chat_11002_19 = "Sobald du ein Fertigkeitsbuch gelesen hast, verschwindet es! " -gameforge.locale.monster_chat_11002_2 = "Alle Kmpfer bis Level 5, hrt mich an! " -gameforge.locale.monster_chat_11002_20 = "Du mchtest ein weiteres Fertigkeitsbuch lesen? Dann warte einen Tag. " -gameforge.locale.monster_chat_11002_21 = "Steigere deine Intelligenz, um deine Sura-Fertigkeiten zu verbessern! " -gameforge.locale.monster_chat_11002_22 = "Erlebe die groe Macht eines Sura im Kampf! " -gameforge.locale.monster_chat_11002_23 = "Weit du, wo sich der Tempel der esoterischen Sekte befindet? Er liegt mitten im Tal von Seungryong! " -gameforge.locale.monster_chat_11002_24 = "Die Spinnenhhlen sind wieder aufgetaucht. Ihre Eingnge liegen in der Yongbi-Wste! " -gameforge.locale.monster_chat_11002_25 = "Erledige Auftrge und nutze die Belohnungen zur Verbesserung! " -gameforge.locale.monster_chat_11002_26 = "Angeln? Das klingt gut! Trgst du bereits eine Angelrute und einen Kder bei dir? " -gameforge.locale.monster_chat_11002_27 = "Suchst du eine grere Herausforderung beim Jagen? Mit der Hilfe eines Portals kannst du zu einem Jagdort gelangen, der deinem Level entspricht! " -gameforge.locale.monster_chat_11002_28 = "Nimm dich vor Feinden aus anderen Lndern in Acht. Man kann nie wissen, wann sie einem in den Rcken fallen! " -gameforge.locale.monster_chat_11002_29 = "Du mchtest deine Fertigkeiten erneuern? Dann begib dich zu der alten Frau! Aber sorge dafr, dass du genug Yang dabei hast. " -gameforge.locale.monster_chat_11002_3 = "Bewirb dich beim Nahkampf-Lehrer, wenn du als angesehener Angriffskrieger bekannt werden willst! " -gameforge.locale.monster_chat_11002_30 = "Strebe das hchste Level an - das des Meisters. So wird dein Name gewiss die Zeit berdauern! " -gameforge.locale.monster_chat_11002_31 = "Wenn du eine andere Stadt oder ein Kampfgebiet betreten mchtest, dann such auf den Kontinenten nach alten Menschen! " -gameforge.locale.monster_chat_11002_4 = "Wenn du dich in den Fertigkeiten des Kriegers ben mchtest, gehe und lerne vom Meister der Kampfkunst. " -gameforge.locale.monster_chat_11002_5 = "Wenn du ein Sura werden willst, der magische Schwerter beherrscht, dann whle die Lehre der magischen Waffen! " -gameforge.locale.monster_chat_11002_6 = "Wenn du stark im Einsatz dunkler Zauber werden mchtest, begib dich in die Lehre der schwarzen Magie! " -gameforge.locale.monster_chat_11002_7 = "Die Fernkampf-Lehre richtet sich an Ninja, die mindestens Level 5 erreicht haben! " -gameforge.locale.monster_chat_11002_8 = "Whle die Nahkampf-Lehre, wenn du in die geheimen Rnge der Ninja aufsteigen willst! " -gameforge.locale.monster_chat_11002_9 = "Wenn du als Krieger des Drachengottes in die Schlacht ziehen mchtet, so whle die gttliche Drachenmacht-Lehre! " -gameforge.locale.monster_chat_11004_1 = "Hrt alle zu, die ihr euch um euer Wohlergehen sorgt! " -gameforge.locale.monster_chat_11004_10 = "Wenn du die Macht der Natur und insbesondere die Kraft der Blitze beherrschen willst, dann mache dich mit der Heilungs-Lehre vertraut! " -gameforge.locale.monster_chat_11004_11 = "Das Besondere am Krieger ist seine Art, an den Kampf heran zu gehen. Konzentriere dich darauf, deinen Krper zu sthlen! " -gameforge.locale.monster_chat_11004_12 = "Die Strke des Sura ist die Magie. Verfeinere deine Intelligenz, Schnelligkeit und Krperkraft! " -gameforge.locale.monster_chat_11004_13 = "Nutze die Fhigkeiten des Ninja und verbessere deine Kampfkunst! Konzentriere dich dafr auf Schnelligkeit und Krperkraft! " -gameforge.locale.monster_chat_11004_14 = "Schamanen nutzen Wiederherstellung und Fernkampfzauber zur Untersttzung im Kampf. Dafr ist Intelligenz unerlsslich! " -gameforge.locale.monster_chat_11004_15 = "Vergiss nicht, was du gelernt hast! " -gameforge.locale.monster_chat_11004_16 = "Tritt einer Lehre bei, wenn du deine Fertigkeiten zu verbessern wnschst! " -gameforge.locale.monster_chat_11004_17 = "Fertigkeiten? Du kannst bis zum Level des Meisters aufsteigen, mit zuflliger Verteilung zwischen Level 17 und Level 21! " -gameforge.locale.monster_chat_11004_18 = "Du mchtest Gromeister werden? Dann bentigst du ein besonderes Fertigkeitsbuch! " -gameforge.locale.monster_chat_11004_19 = "Sobald du ein Fertigkeitsbuch gelesen hast, verschwindet es! " -gameforge.locale.monster_chat_11004_2 = "Alle Kmpfer bis Level 5, hrt mich an! " -gameforge.locale.monster_chat_11004_20 = "Du mchtest ein weiteres Fertigkeitsbuch lesen? Dazu wirst du einen Tag warten mssen. " -gameforge.locale.monster_chat_11004_21 = "Steigere deine Intelligenz, um deine Sura-Fertigkeiten zu verbessern! " -gameforge.locale.monster_chat_11004_22 = "Erlebe die unglaubliche Macht eines Sura im Kampf! " -gameforge.locale.monster_chat_11004_23 = "Weit du, wo sich der Tempel der esoterischen Sekte befindet? Er liegt mitten im Tal von Seungryong! " -gameforge.locale.monster_chat_11004_24 = "Die Spinnenhhlen sind wieder aufgetaucht. Ihre Eingnge liegen in der Yongbi-Wste! " -gameforge.locale.monster_chat_11004_25 = "Erledige Auftrge und nutze die Belohnungen zur Verbesserung! " -gameforge.locale.monster_chat_11004_26 = "Angeln? Das klingt gut! Trgst du bereits eine Angelrute und einen Kder bei dir? " -gameforge.locale.monster_chat_11004_27 = "Suchst du eine grere Herausforderung beim Jagen? Mit der Hilfe eines Portals kannst du zu einem Jagdort gelangen, der deinem Level entspricht! " -gameforge.locale.monster_chat_11004_28 = "Nimm dich vor Feinden aus anderen Lndern in Acht. Man kann nie wissen, wann sie einem in den Rcken fallen! " -gameforge.locale.monster_chat_11004_29 = "Du mchtest deine Fertigkeiten erneuern? Dann begib dich zu der alten Frau! Aber sorge dafr, dass du genug Yang dabei hast. " -gameforge.locale.monster_chat_11004_3 = "Bewirb dich beim Nahkampf-Lehrer, wenn du als angesehener Angriffskrieger bekannt werden willst! " -gameforge.locale.monster_chat_11004_30 = "Strebe das hchste Level an - das des Meisters. So wird dein Name gewiss die Zeit berdauern! " -gameforge.locale.monster_chat_11004_31 = "Wenn du eine andere Stadt oder ein Kampfgebiet betreten mchtest, dann such auf den Kontinenten nach alten Menschen! " -gameforge.locale.monster_chat_11004_4 = "Wenn du dich in den Fertigkeiten des Kriegers ben mchtest, gehe und lerne vom Meister der Kampfkunst. " -gameforge.locale.monster_chat_11004_5 = "Wenn du ein Sura werden willst, der magische Schwerter beherrscht, dann whle die Lehre der magischen Waffen! " -gameforge.locale.monster_chat_11004_6 = "Wenn du stark im Einsatz dunkler Zauber werden mchtest, begib dich in die Lehre der schwarzen Magie! " -gameforge.locale.monster_chat_11004_7 = "Die Fernkampf-Lehre richtet sich an Ninja, die mindestens Level 5 erreicht haben! " -gameforge.locale.monster_chat_11004_8 = "Whle die Nahkampf-Lehre, wenn du in den geheimen Rngen der Ninja aufsteigen willst! " -gameforge.locale.monster_chat_11004_9 = "Wenn du als Krieger des Drachengottes in die Schlacht ziehen mchtest, so whle die gttliche Drachenmacht-Lehre! " -gameforge.locale.monster_chat_1105_1 = "Der gefrorene Zustand ist gut... fr mich! " -gameforge.locale.monster_chat_1105_2 = "Der Berg Sohan ist sicherlich der beste Ort! " -gameforge.locale.monster_chat_1105_3 = "Welch schnes Wetter. " -gameforge.locale.monster_chat_1105_4 = "Am Ende wirst du genauso kalt sein wie ich... " -gameforge.locale.monster_chat_1105_5 = "Du kannst ewig leben, wenn nicht das Eis schmilzt. " -gameforge.locale.monster_chat_1105_6 = "Wie, denkst du, wird es sich anfhlen, wenn du langsam zu einem Stck Eis wirst? " -gameforge.locale.monster_chat_1106_1 = "Menschen...hier?! " -gameforge.locale.monster_chat_1106_2 = "Mde... aber wach genug fr dich... " -gameforge.locale.monster_chat_1106_3 = "Jemand hier, auf meinem Berg? " -gameforge.locale.monster_chat_1106_4 = "Du gehrst nicht hierher! " -gameforge.locale.monster_chat_1106_5 = "Verschwinde besser! " -gameforge.locale.monster_chat_1106_6 = "Fremdling... so allein? " -gameforge.locale.monster_chat_1191_1 = "Es ist lange her, dass sich ein erfahrener Kmpfer in diese Gegend verirrt hat. " -gameforge.locale.monster_chat_1191_2 = "Nichts weiter zu tun als warten und Waffen polieren... " -gameforge.locale.monster_chat_1191_3 = "Sollte ich sie mir vornehmen? " -gameforge.locale.monster_chat_1191_4 = " " -gameforge.locale.monster_chat_1191_5 = "Etwas fehlt. Das gefllt mir nicht... " -gameforge.locale.monster_chat_1191_6 = "Ich werde deinen Schmerz rasch beenden - und es ist der letzte, den du fhlen wirst! " -gameforge.locale.monster_chat_1301_1 = "Ein Langnacken...! " -gameforge.locale.monster_chat_1301_2 = "Deine bleiche Haut wird gleich noch bleicher werden. " -gameforge.locale.monster_chat_1301_3 = "Du stellst dich mir entgegen? Nun gut! " -gameforge.locale.monster_chat_1301_4 = "Du greifst mich an? Das wirst du nicht berleben! " -gameforge.locale.monster_chat_1301_5 = "Schwacher, schwacher Mensch! " -gameforge.locale.monster_chat_1301_6 = "Mal sehen, wieviel du einstecken kannst! " -gameforge.locale.monster_chat_1302_1 = "Entkommen? Denk nicht einmal daran. " -gameforge.locale.monster_chat_1302_2 = "So ist es richtig... komm ruhig nher! " -gameforge.locale.monster_chat_1302_3 = "Das Schwert in meiner Hand zittert... " -gameforge.locale.monster_chat_1302_4 = "Du wirst diese Begegnung nicht berleben! " -gameforge.locale.monster_chat_1302_5 = "Nun wirst du mein Schwert kennenlernen! " -gameforge.locale.monster_chat_1302_6 = "Schmerzhaft, nicht? " -gameforge.locale.monster_chat_1303_1 = "Selbst das Gras, auf dem du lufst, knnte dich mglicherweise tten. " -gameforge.locale.monster_chat_1303_2 = "An deiner Stelle wre ich vorsichtig... " -gameforge.locale.monster_chat_1303_3 = "So ist es richtig. Komm ruhig nher... " -gameforge.locale.monster_chat_1303_4 = "Du wagst dich in meine Nhe? Nun gut... dann lebe auch mit den Konsequenzen! " -gameforge.locale.monster_chat_1303_5 = "Es wird Zeit, dass du dich von dieser Welt verabschiedest! " -gameforge.locale.monster_chat_1303_6 = "Bedauerst du dein Kommen? " -gameforge.locale.monster_chat_1305_1 = "Wer glaubt, mich bezwingen zu knnen? " -gameforge.locale.monster_chat_1305_2 = "Du? Du willst gegen mich kmpfen? " -gameforge.locale.monster_chat_1305_3 = "Greif mich an, wenn du den Mut dazu findest! " -gameforge.locale.monster_chat_1305_4 = "Du denkst doch nicht etwa daran, davonzurennen? " -gameforge.locale.monster_chat_1305_5 = "Du hast die Reichweite meines Schwertes unterschtzt. " -gameforge.locale.monster_chat_1305_6 = "Frchtest du dich? " -gameforge.locale.monster_chat_1901_1 = "Ich denke, dass du heute durch meine Hnde sterben wirst. " -gameforge.locale.monster_chat_1901_2 = "Oh, du gefllst mir. " -gameforge.locale.monster_chat_1901_3 = "Ah, du willst ein wenig Abwechslung in mein Leben bringen? " -gameforge.locale.monster_chat_1901_4 = "He! Es wird dir nicht helfen, wie ein Schwchling davonzulaufen! " -gameforge.locale.monster_chat_1901_5 = "Hat mein Anblick dir bereits das Blut in den Adern gefrieren lassen? " -gameforge.locale.monster_chat_1901_6 = "Willst du nicht noch ein wenig schreien? " -gameforge.locale.monster_chat_20001_1 = "Du wirkst nervs... Keine Sorge, es wird schon nichts explodieren. " -gameforge.locale.monster_chat_20001_2 = "Ab und zu mchte ich einfach spazieren gehen. " -gameforge.locale.monster_chat_20001_3 = "Die Zeit vergeht so langsam... Selbst meine Enkel besuchen mich nicht mehr. " -gameforge.locale.monster_chat_20001_4 = "Wenn man alt ist, mangelt es oft an Gesellschaft. " -gameforge.locale.monster_chat_20001_5 = "Meine besten Tage liegen weit hinter mir. " -gameforge.locale.monster_chat_20002_1 = "Die Sonne ist so warm. " -gameforge.locale.monster_chat_20002_2 = "Wunderbares Wetter, um Wsche zu trocknen, nicht wahr? " -gameforge.locale.monster_chat_20002_3 = "Wo treibt sich nur mein unntzer Ehemann herum? " -gameforge.locale.monster_chat_20002_4 = "Er schmt sich nicht einmal vor seinen Kindern wegen seiner Marotte! Und so etwas schimpft sich Vater... " -gameforge.locale.monster_chat_20002_5 = "Bcher, immer nur Bcher! Er geht nicht arbeiten, bringt keinen Yang nach Hause. Er liest einfach nur! " -gameforge.locale.monster_chat_20003_1 = "Na mein Kleines, hast du gut geschlafen? " -gameforge.locale.monster_chat_20003_2 = "Mein kleiner Engel. " -gameforge.locale.monster_chat_20003_3 = "Mein Sonnenschein... " -gameforge.locale.monster_chat_20003_4 = "Was ist denn? Hast du Hunger? " -gameforge.locale.monster_chat_20003_5 = "So ist es richtig... schlaf, mein Kleines. " -gameforge.locale.monster_chat_20004_1 = "Und ein weiterer Tag... " -gameforge.locale.monster_chat_20004_2 = "Wo bekomme ich wohl heute etwas zu essen? " -gameforge.locale.monster_chat_20004_3 = "Es ist immer dasselbe mit diesen Schwerttrgern. " -gameforge.locale.monster_chat_20004_4 = "Mal sehen. Vielleicht sollte ich Octavios Lokal einen Besuch abstatten. " -gameforge.locale.monster_chat_20004_5 = "Ach ja, es soll brigens kein Krieg mehr toben... " -gameforge.locale.monster_chat_20005_1 = "Die Seele eines Tpfermeisters fliet durch seine Fingerspitzen. " -gameforge.locale.monster_chat_20005_2 = "Seitdem das Land im Chaos versunken ist, treiben sich berall Kmpfer herum. " -gameforge.locale.monster_chat_20005_3 = "Immer nur Kmpfe, berall. " -gameforge.locale.monster_chat_20005_4 = "Ich bete fr eine ruhige und friedliche Welt. " -gameforge.locale.monster_chat_20005_5 = "Warum diese Eile? Nimm dir fr einen kurzen Augenblick Zeit, um zu entspannen und nachzudenken. " -gameforge.locale.monster_chat_20006_1 = "Oh nein, was soll ich blo machen? " -gameforge.locale.monster_chat_20006_2 = "Ich kann meinen Bruder nirgendwo finden, dabei hatte er mir versprochen, mich hier zu treffen. " -gameforge.locale.monster_chat_20006_3 = "Doch auer mir sind hier lediglich bewaffnete Krieger unterwegs. " -gameforge.locale.monster_chat_20006_4 = "Ich vermisse meinen Bruder. " -gameforge.locale.monster_chat_20006_5 = "Hat irgendwer meinen Bruder gesehen? " -gameforge.locale.monster_chat_20007_1 = "Ha, dieses Fleisch ist frisch! " -gameforge.locale.monster_chat_20007_2 = "Wie gut, dass die Leute wieder mehr Fleisch essen. " -gameforge.locale.monster_chat_20007_3 = "Das Geschft luft gut, aber das Fleisch ist knapp. " -gameforge.locale.monster_chat_20007_4 = "Wann kommt endlich das Fleisch, das wir bestellt haben? " -gameforge.locale.monster_chat_20007_5 = "Wenn es nicht rechtzeitig eintrifft, mssen wir jagen gehen! " -gameforge.locale.monster_chat_20008_1 = "Ich hoffe, dass uns die Kunden bei so einem Wetter das Haus einrennen. " -gameforge.locale.monster_chat_20008_2 = "Oh! Der faule Hund kommt bestimmt bald vorbei und mchte etwas essen. " -gameforge.locale.monster_chat_20008_3 = "Armer Kerl! " -gameforge.locale.monster_chat_20008_4 = "Frher war er ein sehr guter Krieger. " -gameforge.locale.monster_chat_20008_5 = "Ich frage mich, warum er nicht mehr kmpft? " -gameforge.locale.monster_chat_20009_1 = "Diese jungen Kerle... so lebhaft und voller Tatendrang! " -gameforge.locale.monster_chat_20009_2 = "Die Kmpfer sehen eindrucksvoll aus, wenn sie Waffen tragen. " -gameforge.locale.monster_chat_20009_3 = "Die Lust am Tten wchst in diesen Zeiten. " -gameforge.locale.monster_chat_20009_4 = "Lenke dein Herz, fokussiere deinen Verstand und beruhige deine Seele. " -gameforge.locale.monster_chat_20009_5 = "Es gibt kein unfehlbares Rezept fr Glckseligkeit, aber einige einfache Richtlinien, an die man sich halten kann. " -gameforge.locale.monster_chat_20010_1 = "Hier, dies ist ein uerst ntzlicher Gegenstand! " -gameforge.locale.monster_chat_20010_2 = "Ware aus fernen Lndern! Schne, auergewhnliche Stcke! " -gameforge.locale.monster_chat_20010_3 = "Tretet nher, Leute! " -gameforge.locale.monster_chat_20010_4 = "Zckt eure Beutel und kauft, Leute! Eine solche Gelegenheit erhaltet ihr nicht noch einmal! " -gameforge.locale.monster_chat_20010_5 = "Es treibt sich Diebesgesindel hier herum. Sie sollen sich von meiner Ware fern halten! " -gameforge.locale.monster_chat_20011_1 = "Das Land ist sehr trocken in den letzten Jahren. " -gameforge.locale.monster_chat_20011_2 = "Die Getreideernte fllt nicht mehr so gut aus wie frher. " -gameforge.locale.monster_chat_20011_3 = "Ich frage mich, warum die Saat auf den Feldern verkmmert. " -gameforge.locale.monster_chat_20011_4 = "Das Korn ist sprde und schmeckt faulig. " -gameforge.locale.monster_chat_20011_5 = "Es ist ein schlechtes Zeichen. Die Landwirtschaft ist die Basis unseres Lebens. " -gameforge.locale.monster_chat_20012_1 = "Reiskuchen! Kstliche Reiskuchen! " -gameforge.locale.monster_chat_20012_2 = "Ich verkaufe se Reiskuchen. " -gameforge.locale.monster_chat_20012_3 = "Das Geschft luft schlecht in letzter Zeit. " -gameforge.locale.monster_chat_20012_4 = "Vielleicht sollte ich es in einer anderen Stadt versuchen. " -gameforge.locale.monster_chat_20012_5 = "Aber dort drauen wimmelt es von wilden Raubtieren... " -gameforge.locale.monster_chat_20013_1 = "An Tagen wie diesem ist ein Boot der beste Ort, an dem du dich aufhalten kannst. " -gameforge.locale.monster_chat_20013_2 = "Perfektes Wetter zum Angeln. " -gameforge.locale.monster_chat_20013_3 = "Jetzt noch einen Knoten... So! Diesen Haken beit mir kein Fisch ab! " -gameforge.locale.monster_chat_20013_4 = "Dieser verdammte Br hat meine Angelrute ruiniert. " -gameforge.locale.monster_chat_20013_5 = "Ich sollte mal wieder meine Netze flicken. " -gameforge.locale.monster_chat_20014_1 = "Huh! " -gameforge.locale.monster_chat_20014_2 = "Mach dir wegen mir keine Sorgen. So bin ich eben. " -gameforge.locale.monster_chat_20014_3 = "Ha! " -gameforge.locale.monster_chat_20014_4 = "Was soll ich nur tun, damit sie... Oh nein, was habe ich da gerade gesagt? " -gameforge.locale.monster_chat_20014_5 = "Ich bin einfach nicht mutig genug. " -gameforge.locale.monster_chat_20015_1 = "Diese Axt leistet mir seit 20 Jahren treue Dienste. " -gameforge.locale.monster_chat_20015_2 = "Sie ist immer noch scharf, wenn auch nicht mehr so gut wie frher. " -gameforge.locale.monster_chat_20015_3 = "Ich mchte sie weiterhin verwenden. Dazu muss sie geschrft werden. " -gameforge.locale.monster_chat_20015_4 = "Ich bentige dafr spezielle Mineralsteine. " -gameforge.locale.monster_chat_20015_5 = "Aber woher soll ich die nur bekommen? " -gameforge.locale.monster_chat_20016_1 = "Die Kunden rennen mir die Tr ein. " -gameforge.locale.monster_chat_20016_2 = "Hoffentlich bekomme ich alles rechtzeitig fertig. " -gameforge.locale.monster_chat_20016_3 = "Schlag auf Schlag und nicht beklagt... " -gameforge.locale.monster_chat_20016_4 = "So muss ein Hammer klingen! " -gameforge.locale.monster_chat_20016_5 = "Ganz schn hei hier. " -gameforge.locale.monster_chat_20017_1 = "Mir ist nicht nach Musik. " -gameforge.locale.monster_chat_20017_2 = "Mein Instrument befindet sich in einem frchterlichen Zustand. " -gameforge.locale.monster_chat_20017_3 = "Vielleicht sollte ich mir ein neues Instrument zulegen? " -gameforge.locale.monster_chat_20017_4 = "Mein Instrument ist alt und abgenutzt... Ich liebe alte Dinge! " -gameforge.locale.monster_chat_20017_5 = "Ich muss dringend Ersatz fr die gerissenen Saiten finden. " -gameforge.locale.monster_chat_20018_1 = "Ich bin ziemlich beschftigt! " -gameforge.locale.monster_chat_20018_2 = "Jeden Tag treffen weitere Verwundete ein. " -gameforge.locale.monster_chat_20018_3 = "Da bleibt keine Zeit fr private Vergngungen! " -gameforge.locale.monster_chat_20018_4 = "Zudem wird die Medizin knapp. " -gameforge.locale.monster_chat_20018_5 = "Wir bruchten jemanden, der einige Zutaten besorgt, um mehr Medizin herzustellen. " -gameforge.locale.monster_chat_20019_1 = "Seit 30 Jahren streife ich mit meinem Bogen durch die Berge. " -gameforge.locale.monster_chat_20019_2 = "Auf diese Weise habe ich meine Frau ernhrt und drei Kinder grogezogen. " -gameforge.locale.monster_chat_20019_3 = "Es ist ein hartes Leben, aber das ist es wert. " -gameforge.locale.monster_chat_20019_4 = "Gestern ist mir die Bogensehne gerissen. So kann ich nicht jagen gehen und meine Familie nicht ernhren. " -gameforge.locale.monster_chat_20019_5 = "Wenn ich diesen Bogen nicht reparieren kann, msste ich mir einen neuen zulegen. Dafr reichen aber die Ersparnisse nicht. " -gameforge.locale.monster_chat_20020_1 = "He! Was glotzt du denn so? " -gameforge.locale.monster_chat_20020_2 = "Bleib weg von mir! " -gameforge.locale.monster_chat_20020_3 = "Wie lange werde ich mich wohl noch verstecken mssen? " -gameforge.locale.monster_chat_20020_4 = "Einsam und vergessen sterben ist nicht gerade das, was ich mir wnsche. " -gameforge.locale.monster_chat_20020_5 = "Irgendwer muss mir helfen! " -gameforge.locale.monster_chat_20021_1 = "Dieser Tag ist ein Tag wie jeder andere. " -gameforge.locale.monster_chat_20021_2 = "Was kann ich nur tun? " -gameforge.locale.monster_chat_20021_3 = "Nie habe ich gedacht, dass ich so enden wrde. " -gameforge.locale.monster_chat_20021_4 = "Ich kann noch immer nicht begreifen, dass er nicht mehr da ist. " -gameforge.locale.monster_chat_20021_5 = "Das hat er nicht verdient. " -gameforge.locale.monster_chat_20022_1 = "Und wieder ein wundervoller Tag. " -gameforge.locale.monster_chat_20022_2 = "Ariyoungs Mann ist verschwunden. " -gameforge.locale.monster_chat_20022_3 = "Ich wollte helfen, aber diese Sturheit... " -gameforge.locale.monster_chat_20022_4 = "Wre sie meine Frau geworden, htte sie ihr langweiliges Leben hinter sich lassen knnen. " -gameforge.locale.monster_chat_20022_5 = "Vielleicht htte ich ihr meine Gefhe deutlicher zeigen sollen. " -gameforge.locale.monster_chat_20023_1 = "Oh nein! Was soll ich tun, wenn meine Frau das herausfindet? " -gameforge.locale.monster_chat_20023_2 = "Wenn ich doch nur vom Bcherlesen leben knnte! " -gameforge.locale.monster_chat_20023_3 = "Jedes Buch entfhrt in seine eigene, geheimnisvolle Welt. " -gameforge.locale.monster_chat_20023_4 = "Ich wei, ich kann nicht ewig so weitermachen, aber... " -gameforge.locale.monster_chat_20023_5 = "Ich wnschte, ich knnte meiner Frau zuliebe etwas ndern, aber... " -gameforge.locale.monster_chat_20024_1 = "Na los, streng dich ein wenig mehr an! " -gameforge.locale.monster_chat_20024_2 = "Was tust du da? Geht das nicht schneller? " -gameforge.locale.monster_chat_20024_3 = "Stell dir einfach vor, wie ein Krieger sein Schwert fhrt und mach es genauso! " -gameforge.locale.monster_chat_20024_4 = "Wo steckt dieser Trottel denn nun? " -gameforge.locale.monster_chat_20024_5 = "Du willst ein Mann sein? " -gameforge.locale.monster_chat_2091_1 = "Schneiden, schneiden... Haare, Hlse... " -gameforge.locale.monster_chat_2091_2 = "Ich habe etwas fr dich: Den ewigen Schlaf! " -gameforge.locale.monster_chat_2091_3 = "Schn tief einatmen. Keine Sorge, es ist nur Gift! " -gameforge.locale.monster_chat_2091_4 = "Von dir lasse ich nur das Gesicht brig! Das gibt eine schne Dekoration... " -gameforge.locale.monster_chat_2091_5 = " " -gameforge.locale.monster_chat_2091_6 = "Mit Seide umwickelt ergibst du einen schnen Appetithappen fr spter... " -gameforge.locale.monster_chat_2092_1 = "Es sind nicht mehr viele von uns brig. " -gameforge.locale.monster_chat_2092_2 = "Es sind nicht die zweibeinigen Wesen, die hier herrschen sollten. " -gameforge.locale.monster_chat_2092_3 = "Wie es aussieht, hat sich jemand in meinem Spinnennetz verfangen. " -gameforge.locale.monster_chat_2092_4 = "Im Grunde bin ich friedlich. Ich mag es nur nicht, gereizt zu werden. " -gameforge.locale.monster_chat_2092_5 = "Ist das alles, was du mir entgegensetzen kannst? " -gameforge.locale.monster_chat_2092_6 = "Niemand hier kann sich mit mir messen! " -gameforge.locale.monster_chat_2104_1 = "Warum sind Menschen innen so nass? Das macht mein Schwert rostig! " -gameforge.locale.monster_chat_2104_2 = "Ist das Gift in deinem Stachel schon vertrocknet? " -gameforge.locale.monster_chat_2104_3 = "Na, wie sieht's jetzt mit dem Kmpfen aus? " -gameforge.locale.monster_chat_2104_4 = "Schon erschpft von der Hitze? " -gameforge.locale.monster_chat_2104_5 = "Ich liebe es, tote Krper im Wstensand zurckzulassen. " -gameforge.locale.monster_chat_2104_6 = "Du armes Menschlein, so ohne jede Zeremonie im Wstensand begraben... " -gameforge.locale.monster_chat_2105_1 = "Soll ich dir was verraten? Ich hasse Dreck! " -gameforge.locale.monster_chat_2105_2 = "Es ist ziemlich hei, was? " -gameforge.locale.monster_chat_2105_3 = "Dieser Ort ist gefhrlich. " -gameforge.locale.monster_chat_2105_4 = " " -gameforge.locale.monster_chat_2105_5 = "Ich erwische dich zwischen den Augenbrauen. " -gameforge.locale.monster_chat_2106_1 = "Es scheint, als gbe es hier etwas, das ich niedermhen kann. " -gameforge.locale.monster_chat_2106_2 = "Ich sehe meine nchste Jagdbeute vor mir. " -gameforge.locale.monster_chat_2106_3 = "Das gefllt mir, das gefllt mir sehr! " -gameforge.locale.monster_chat_2106_4 = "Der da ist schn fett. Der gehrt mir! " -gameforge.locale.monster_chat_2106_5 = " " -gameforge.locale.monster_chat_2106_6 = "Ich liebe den Geruch von Blut. " -gameforge.locale.monster_chat_2107_1 = "Wenig zu tten in der letzten Zeit. " -gameforge.locale.monster_chat_2107_2 = "He! Die sind ordentlich fett! " -gameforge.locale.monster_chat_2107_3 = "Das wird dem Anfhrer gefallen... " -gameforge.locale.monster_chat_2107_4 = " " -gameforge.locale.monster_chat_2107_5 = "Lass uns das Tanzbein schwingen! " -gameforge.locale.monster_chat_2107_6 = "Dieser Pfeil ist nur fr dich. " -gameforge.locale.monster_chat_2108_1 = "Wenn ich einen erwische, werde ich... " -gameforge.locale.monster_chat_2108_2 = "He, was ist denn? " -gameforge.locale.monster_chat_2108_3 = "Glaubst du etwa, ich bin leicht zu besiegen? " -gameforge.locale.monster_chat_2108_4 = "Es ist dein groes Pech, dass du ausgerechnet auf mich getroffen bist! " -gameforge.locale.monster_chat_2108_5 = "Ah, welche Wonne! Das werde ich nie vergessen! " -gameforge.locale.monster_chat_2108_6 = "Vielen Dank auch! " -gameforge.locale.monster_chat_2191_1 = "Ich rieche Menschen. Welch kstlicher Geruch! " -gameforge.locale.monster_chat_2191_2 = "So ist es richtig, komm schn her... " -gameforge.locale.monster_chat_2191_3 = " " -gameforge.locale.monster_chat_2191_4 = "Mein Glck, dass du dich hierher verirrt hast! " -gameforge.locale.monster_chat_2191_5 = "Bleib sofort stehen! " -gameforge.locale.monster_chat_2191_6 = "Stck fr Stck werde ich aus deinem Fleisch beien... " -gameforge.locale.monster_chat_2202_1 = "Komm nher, damit ich deine Haut verschmoren lassen kann. " -gameforge.locale.monster_chat_2202_2 = "Du weit, welch Schmerzen groe Hitze auslsen kann? " -gameforge.locale.monster_chat_2202_3 = "Vielleicht sollte ich meine Flammen mit frischem Blut abkhlen. " -gameforge.locale.monster_chat_2202_4 = "Dein Blut... lass es mich schmecken. " -gameforge.locale.monster_chat_2202_5 = "Es hat keinen Sinn, sich zur Wehr zu setzen. " -gameforge.locale.monster_chat_2202_6 = "Werde wie ich! Nur Flammen und Hitze. " -gameforge.locale.monster_chat_2204_1 = "Solange ich hier bin, kommt niemand hinein! " -gameforge.locale.monster_chat_2204_2 = "Du wirst lstig, um ehrlich zu sein. " -gameforge.locale.monster_chat_2204_3 = " " -gameforge.locale.monster_chat_2204_4 = "Weit du, wo du dich befindest? " -gameforge.locale.monster_chat_2204_5 = " " -gameforge.locale.monster_chat_2204_6 = "Du bist ein recht armseliger Gegner fr mich! " -gameforge.locale.monster_chat_2205_1 = "Ein Schwert taugt nur etwas in der Hand eines Kriegers. " -gameforge.locale.monster_chat_2205_2 = "Immer schn das Schwert in der Hand behalten. " -gameforge.locale.monster_chat_2205_3 = "Krieg steht bevor. " -gameforge.locale.monster_chat_2205_4 = "Wir werden kmpfen, bis einer von uns den Tod findet! " -gameforge.locale.monster_chat_2205_5 = "Dein Tod kommt, unausweichlich! " -gameforge.locale.monster_chat_2205_6 = "Du sollst langsam sterben. " -gameforge.locale.monster_chat_2206_1 = "Lava ist das Elixier des Lebens. " -gameforge.locale.monster_chat_2206_2 = "Die Lava hlt mich am Leben und wird dein Tod sein! " -gameforge.locale.monster_chat_2206_3 = "Ist sie nicht wunderschn, diese Welt aus glhender Lava? " -gameforge.locale.monster_chat_2206_4 = "Du wagst es, meine Ruhe zu stren? " -gameforge.locale.monster_chat_2206_5 = "Du solltest verschwinden, wenn dir dein Leben lieb ist. " -gameforge.locale.monster_chat_2206_6 = "Du knntest deine Anwesenheit hier bereuen. " -gameforge.locale.monster_chat_2291_1 = "Ein angenehmer Tag. Alles, was ich will, ist ein wenig Ruhe. " -gameforge.locale.monster_chat_2291_2 = "Es gibt einfach nichts Schneres, als das Feuerland. " -gameforge.locale.monster_chat_2291_3 = "Ein wenig Frischfleich wre eine angenehme Abwechslung. " -gameforge.locale.monster_chat_2291_4 = "Du scheinst den Tod zu suchen, sonst wrdest du mich nicht stren. " -gameforge.locale.monster_chat_2291_5 = "Bedauerst du dein Auftauchen bereits? " -gameforge.locale.monster_chat_2291_6 = "Es ist zu spt fr eine Flucht. Stelle dich deinem Schicksal. " -gameforge.locale.monster_chat_301_1 = "Diese unruhigen Zeiten machen mich nervs. " -gameforge.locale.monster_chat_301_2 = "Vor zwei Tagen wurde ein kleines Mdchen ganz in der Nhe von wilden Tieren zerfleischt. " -gameforge.locale.monster_chat_301_3 = "Die Wildtiere werden immer aggressiver. Wir sollten so viele wie mglich tten. " -gameforge.locale.monster_chat_301_4 = "Ich habe heute keine gute Laune. Fremde sollten mich besser in Ruhe lassen. " -gameforge.locale.monster_chat_301_5 = "Der letzte Krieger, der durch meine Hand gestorben ist, hat um sein Leben gefleht. " -gameforge.locale.monster_chat_302_1 = "Jemand msste etwas gegen diese Steine unternehmen. " -gameforge.locale.monster_chat_302_2 = "Ich traue dem Frieden des Morgens nicht. " -gameforge.locale.monster_chat_302_3 = "Die Spannung in der Luft macht mich unruhig. " -gameforge.locale.monster_chat_302_4 = "Die Pfeilspitzen sind gut geschmiedet. " -gameforge.locale.monster_chat_302_5 = "An deiner Stelle wre ich vorsichtig. Der Pfeil zielt auf dein Herz. " -gameforge.locale.monster_chat_302_6 = "Ich sollte hingehen und einige dieser Bestien tten. " -gameforge.locale.monster_chat_303_1 = "Eine gute Kampfausbildung ist in diesen Zeiten notwendig. " -gameforge.locale.monster_chat_303_2 = "Die Soldaten knnen das Chaos im Land nicht mehr bewltigen. " -gameforge.locale.monster_chat_303_3 = "Was starrst du mich so an? " -gameforge.locale.monster_chat_303_4 = "Feiglinge haben schlechte berlebenschancen. " -gameforge.locale.monster_chat_303_5 = "berschtze dich nicht. " -gameforge.locale.monster_chat_303_6 = "Da scheint dich jemand recht gut trainiert zu haben. " -gameforge.locale.monster_chat_304_1 = "Schon meine Vorfahren haben sich in diesen Gegenden im Kampf behauptet. " -gameforge.locale.monster_chat_304_2 = "Man muss aufmerksam und geschickt sein hier drauen. " -gameforge.locale.monster_chat_304_3 = "Denk erst gar nicht daran, meine Zeit zu verschwenden. " -gameforge.locale.monster_chat_304_4 = "Na, wie fhlst du dich? Jetzt, wo dein Leben bedroht ist? " -gameforge.locale.monster_chat_304_5 = "Willst du etwa schon aufgeben? " -gameforge.locale.monster_chat_304_6 = "Gleich wirst du leiden. " -gameforge.locale.monster_chat_305_1 = "Oh, Mann! Dieses Schwert sieht groartig aus! " -gameforge.locale.monster_chat_305_2 = "Bleib hartnckig und trainiere deine Kraft! " -gameforge.locale.monster_chat_305_3 = "Glaubst du etwa, du knntest so stark werden wie ich? " -gameforge.locale.monster_chat_305_4 = "Also los, kommen wir zur Sache! " -gameforge.locale.monster_chat_305_5 = "Oh, nein! Ich bin doch nur eine schwache Frau! " -gameforge.locale.monster_chat_305_6 = "Du siehst mde aus. Warum gibst du nicht einfach auf? " -gameforge.locale.monster_chat_306_1 = "Was wird Serangyi heute wohl machen? " -gameforge.locale.monster_chat_306_2 = "Mir ist so langweilig. Spiel mit mir! " -gameforge.locale.monster_chat_306_3 = "Ich persnlich mag ja diese Sura-Typen am meisten. " -gameforge.locale.monster_chat_306_4 = "He! Wie wr's mit einem Kampf? " -gameforge.locale.monster_chat_306_5 = "Unterschtz mich nicht, blo weil ich eine Frau bin! " -gameforge.locale.monster_chat_306_6 = "Schmerz vergeht... " -gameforge.locale.monster_chat_307_1 = "Ich muss hier raus, egal wie. " -gameforge.locale.monster_chat_307_2 = "Wie sicher sind denn die Wohnorte der einzelnen Mitglieder? " -gameforge.locale.monster_chat_307_3 = "Mdels, Mund halten! " -gameforge.locale.monster_chat_307_4 = "Lass mich dich erledigen. Mit einem einzigen Schlag. " -gameforge.locale.monster_chat_307_5 = "Denk nicht mal dran, zu fliehen. " -gameforge.locale.monster_chat_307_6 = "Also, worauf warten wir? " -gameforge.locale.monster_chat_394_1 = "Nicht vergessen: Alle Mnner sind Feinde. " -gameforge.locale.monster_chat_394_2 = "Bei einem hbschen Gesicht knnen wir ja mal eine Ausnahme machen... " -gameforge.locale.monster_chat_394_3 = "Was, du willst kmpfen? " -gameforge.locale.monster_chat_394_4 = "Es wird nicht lange dauern, aber es wird wehtun. " -gameforge.locale.monster_chat_394_5 = "Oh, du scheinst ja richtig Schmerzen zu haben...? " -gameforge.locale.monster_chat_394_6 = "Auf Nimmerwiedersehen! Fahr zur Hlle! " -gameforge.locale.monster_chat_401_1 = "Und, was treiben sie so im Weien Eid? " -gameforge.locale.monster_chat_401_2 = "Wohin des Wegs? " -gameforge.locale.monster_chat_401_3 = "He! Willst du kmpfen? " -gameforge.locale.monster_chat_401_4 = "H, h, h! Du weichst meinen Schlgen aus...? " -gameforge.locale.monster_chat_401_5 = "Glaubst du, dass du entkommen kannst? " -gameforge.locale.monster_chat_401_6 = "Hier kommt mein Schlag! " -gameforge.locale.monster_chat_402_1 = "Gott, bin ich mde! " -gameforge.locale.monster_chat_402_2 = "He, nette Rstung! Hat sie viel gekostet? " -gameforge.locale.monster_chat_402_3 = "Immerhin haben wir schnes Wetter. " -gameforge.locale.monster_chat_402_4 = "Oh, du hast dich angestrengt! Groartig! " -gameforge.locale.monster_chat_402_5 = "Was hltst du von meiner Kampfkunst? Gut, was? H, h, h! " -gameforge.locale.monster_chat_402_6 = "Was ist los? Ach so, dich irritiert meine unglaubliche Geschwindigkeit! " -gameforge.locale.monster_chat_403_1 = "Wieso gehe ich nicht jagen? " -gameforge.locale.monster_chat_403_2 = "Heute greift niemand unser Dorf an. " -gameforge.locale.monster_chat_403_3 = "Wenn du kmpfen willst, dann kmpf! Bastard! " -gameforge.locale.monster_chat_403_4 = "Ha, ha, ha! Was bist du doch fr ein Anfnger! " -gameforge.locale.monster_chat_403_5 = "Wohin soll ich dir zuerst schieen: ins Bein oder in den Arm? " -gameforge.locale.monster_chat_403_6 = "Hier kommt mein Pfeil! " -gameforge.locale.monster_chat_404_1 = "Ich muss demnchst mal ins Dorf und ben. " -gameforge.locale.monster_chat_404_2 = "Ich fhle mich ganz steif. " -gameforge.locale.monster_chat_404_3 = "Was gibt's heute zu essen? " -gameforge.locale.monster_chat_404_4 = "Ich sehe zu, also schrei ruhig so viel du willst. " -gameforge.locale.monster_chat_404_5 = "Zu lange gewartet, hm? Wie wr's, wenn du mal dein Schwert schwingst! " -gameforge.locale.monster_chat_404_6 = "Dieses Schwert hat so einen wundervollen Klang! " -gameforge.locale.monster_chat_405_1 = "Dieses Schwert ist startbereit! " -gameforge.locale.monster_chat_405_2 = "Hmm, mal berlegen: Wen soll dieses Schwert als Ersten erschlagen... " -gameforge.locale.monster_chat_405_3 = "He! Was glotzt du so? " -gameforge.locale.monster_chat_405_4 = "Zuerst deinen Bauch! " -gameforge.locale.monster_chat_405_5 = "Ich werde eine Schwertscheide aus dir machen! " -gameforge.locale.monster_chat_405_6 = "Du wirst meine Schwertscheide sein! " -gameforge.locale.monster_chat_406_1 = "Ich bin am Verhungern! " -gameforge.locale.monster_chat_406_2 = "Gibt's was zu essen? " -gameforge.locale.monster_chat_406_3 = "Wieso habe ich nach all dem Essen immer noch Hunger? " -gameforge.locale.monster_chat_406_4 = "Jaaaah, stirb! " -gameforge.locale.monster_chat_406_5 = "Mein Bauch wird diesen Kampf entscheiden! " -gameforge.locale.monster_chat_406_6 = "Es ist die Wahl zwischen Himmel und Hlle! " -gameforge.locale.monster_chat_491_1 = "Ich halte das nicht mehr aus! Es kribbelt berall! " -gameforge.locale.monster_chat_491_2 = "Oho, ich sehe da ein paar Schweine! " -gameforge.locale.monster_chat_491_3 = "Was denn, schon am Boden? " -gameforge.locale.monster_chat_491_4 = "Dich erledige ich mit einem einzigen Hieb. " -gameforge.locale.monster_chat_491_5 = "Das wird eine schne Erinnerung! " -gameforge.locale.monster_chat_491_6 = "Stirb! " -gameforge.locale.monster_chat_492_1 = "Mein Krper ist verweichlicht. " -gameforge.locale.monster_chat_492_2 = "Ich sollte mehr trainieren. " -gameforge.locale.monster_chat_492_3 = "Hast Angst, hm? " -gameforge.locale.monster_chat_492_4 = "Nur ein weiteres Opfer fr meine mchtige Waffe! " -gameforge.locale.monster_chat_492_5 = "Siehst du mein Angriffsmuster? Nein? Dein Pech! " -gameforge.locale.monster_chat_492_6 = "Auch kleine Schnitte beeintrchtigt die Gesundheit. Vor allem, wenn sie von einer groen Keule stammen! " -gameforge.locale.monster_chat_493_1 = "Mist, diese Hnde sind echt unpraktisch. " -gameforge.locale.monster_chat_493_2 = "Was glotzt du denn so? Hast du noch nie jemanden mit einer Eisenhand gesehen? " -gameforge.locale.monster_chat_493_3 = "Leute, ihr geht mir wirklich auf die Nerven. " -gameforge.locale.monster_chat_493_4 = "Soll ich dich zusammenschlagen? Wenn nicht, dann hau ab. Klar soweit? " -gameforge.locale.monster_chat_493_5 = "Pass auf, ich zeig' dir jetzt meinen groen Schlag! " -gameforge.locale.monster_chat_493_6 = "Hr auf, meine Hand anzustarren! " -gameforge.locale.monster_chat_494_1 = "He, du da! Willst du kmpfen? Dann komm her! " -gameforge.locale.monster_chat_494_2 = "Ich denke schon, dass ich verdammt gut aussehe... " -gameforge.locale.monster_chat_494_3 = "Lass uns doch etwas planen! " -gameforge.locale.monster_chat_494_4 = "Wer hat dir erlaubt, dich zu entfernen?! Kmpf! " -gameforge.locale.monster_chat_494_5 = "Ha, da hast du's! " -gameforge.locale.monster_chat_494_6 = "Gleich bist du tot! " -gameforge.locale.monster_chat_501_1 = "Hey, bleib hier! Spiel mit mir! " -gameforge.locale.monster_chat_501_2 = "Ich knnte etwas Schnes aus deinen Knochen schnitzen... " -gameforge.locale.monster_chat_501_3 = "Wir haben heute noch nicht trainiert. " -gameforge.locale.monster_chat_501_4 = "Oh, was fr eine schne Rstung! Die will ich haben. " -gameforge.locale.monster_chat_501_5 = "Ab jetzt wird es dir schwer fallen, meine Angriffe zu ignorieren! " -gameforge.locale.monster_chat_501_6 = "Ha, ha, ha! berrascht, was? " -gameforge.locale.monster_chat_502_1 = "Schnheit ist nicht alles. " -gameforge.locale.monster_chat_502_2 = "Nicht glotzen, kmpfen! " -gameforge.locale.monster_chat_502_3 = "Deine Art, mich anzustarren, missfllt mir. Komm mal her! " -gameforge.locale.monster_chat_502_4 = "Es ist eine Ehre, von meiner Hand zu sterben! " -gameforge.locale.monster_chat_502_5 = " " -gameforge.locale.monster_chat_502_6 = "Groartig! " -gameforge.locale.monster_chat_503_1 = "Heda! Finger weg! " -gameforge.locale.monster_chat_503_2 = "Sieht aus, als sei meine Bogensehne durchtrennt. " -gameforge.locale.monster_chat_503_3 = "Mist, diese Idioten sind hier gewesen. " -gameforge.locale.monster_chat_503_4 = "Nicht schlecht. Aber sterben wirst du trotzdem. " -gameforge.locale.monster_chat_503_5 = "Du bist damit einverstanden? Ausgezeichnet! " -gameforge.locale.monster_chat_503_6 = "Hier kommt der Pfeil! " -gameforge.locale.monster_chat_504_1 = "Kommt alle her! " -gameforge.locale.monster_chat_504_2 = "La, lala, ich pfeif' mir ein Lied... " -gameforge.locale.monster_chat_504_3 = "Welch fantastisches Wetter! " -gameforge.locale.monster_chat_504_4 = " " -gameforge.locale.monster_chat_504_5 = "Gut! Ich schtze deine Kampfeslust! " -gameforge.locale.monster_chat_504_6 = "Hierher! Alle zu mir! " -gameforge.locale.monster_chat_601_1 = "Ich bin so ausgehungert! " -gameforge.locale.monster_chat_601_2 = "Ich htte Appetit auf etwas Obst. " -gameforge.locale.monster_chat_601_3 = "Na, zur Not tut's auch ein Fisch. Angriff! " -gameforge.locale.monster_chat_601_4 = "He, nicht wegrennen! Stehen bleiben! " -gameforge.locale.monster_chat_601_5 = "Ich habe gewonnen. Das ist doch offensichtlich. " -gameforge.locale.monster_chat_601_6 = "Siehst du? Das ging daneben, haha! " -gameforge.locale.monster_chat_601_7 = "Du solltest besser aufpassen, haha! " -gameforge.locale.monster_chat_602_1 = "Wo bin ich? " -gameforge.locale.monster_chat_602_2 = "Angenehmes Wetter heute. " -gameforge.locale.monster_chat_602_3 = "Du willst mich zur Strecke bringen? Lcherlich! " -gameforge.locale.monster_chat_602_4 = "Du bist mein nchstes Opfer. " -gameforge.locale.monster_chat_602_5 = "Ganz schn schmerzhaft, was? Na komm, ich mach's kurz. " -gameforge.locale.monster_chat_602_6 = "Schau, wie stark ich bin: Ich kann diese riesige Keule schwingen! " -gameforge.locale.monster_chat_603_1 = "Langweilig! " -gameforge.locale.monster_chat_603_2 = "Mich juckt's berall. " -gameforge.locale.monster_chat_603_3 = "Mal sehn, wer schneller ist. " -gameforge.locale.monster_chat_603_4 = "Du hast damit angefangen. Also mach mich nicht verantwortlich fr deinen Tod! " -gameforge.locale.monster_chat_603_5 = "Wenn du einmal drin bist, ist alles zu spt. Es gibt kein Entkommen! " -gameforge.locale.monster_chat_603_6 = "Jetzt kommt der letzte Schlag! Danach bist du hinber! " -gameforge.locale.monster_chat_604_1 = "Ich habe ein leckeres neues Gift hergestellt. Wie wr's mit einer Kostprobe? " -gameforge.locale.monster_chat_604_2 = "Ich mchte sehen, wie es wirkt! Hier, nimm! " -gameforge.locale.monster_chat_604_3 = "He, du! Komm her, ich brauche eine Versuchsperson! " -gameforge.locale.monster_chat_604_4 = "Ich werde dich vergiften! " -gameforge.locale.monster_chat_604_5 = "Ah, sehr gut! Eine Laborrate! " -gameforge.locale.monster_chat_604_6 = "Es macht keinen Spa, wenn du zu schnell aufgibst! Wehr dich! " -gameforge.locale.monster_chat_631_1 = "Bleib mal stehen. Ich suche was zum Jagen. " -gameforge.locale.monster_chat_631_2 = "Wenn du so langsam bist, bringt das nichts. Beweg dich! " -gameforge.locale.monster_chat_631_3 = "Mann, hab ich Hunger! " -gameforge.locale.monster_chat_631_4 = "Wie gut, dass ich endlich was zum Jagen gefunden habe! " -gameforge.locale.monster_chat_631_5 = "Lass alle Hoffnung fahren! Mich berlebst du nicht! " -gameforge.locale.monster_chat_631_6 = "Jetzt wirst du lernen, was richtige Schmerzen sind! " -gameforge.locale.monster_chat_632_1 = "Laaangweilig! " -gameforge.locale.monster_chat_632_2 = "Ob es hier wohl brauchbare Kder gibt? " -gameforge.locale.monster_chat_632_3 = "Komm und kmpf, wenn du unbedingt willst! " -gameforge.locale.monster_chat_632_4 = "Du willst ein Krieger sein? Na, dann zeig mal was du kannst! " -gameforge.locale.monster_chat_632_5 = " " -gameforge.locale.monster_chat_632_6 = "Renn schnell zurck ins Dorf, wenn du weiterleben willst! " -gameforge.locale.monster_chat_633_1 = "Zu verhungern ist ein ruhmloses Ende. " -gameforge.locale.monster_chat_633_2 = "Sehr gut, sie kommen direkt auf uns zu. " -gameforge.locale.monster_chat_633_3 = "Wie wre es mit einem Duell? " -gameforge.locale.monster_chat_633_4 = "Vergleich mich nicht mit diesen Bastarden! " -gameforge.locale.monster_chat_633_5 = "Hier kommt mein Donnerschlag! Ha! " -gameforge.locale.monster_chat_633_6 = "Wer jetzt flieht, ist kein echter Krieger! " -gameforge.locale.monster_chat_634_1 = "Diesmal msste das Gift besser wirken... " -gameforge.locale.monster_chat_634_2 = "Wenn man Hunger hat, sind Fledermuse ein echter Leckerbissen! " -gameforge.locale.monster_chat_634_3 = "Wie wre es mit einem Kampf? " -gameforge.locale.monster_chat_634_4 = "Wenn du mein Gift erstmal im Krper hast, gibt es keine Heilung mehr. " -gameforge.locale.monster_chat_634_5 = "Mit meiner Magie werde ich alles niederbrennen, hihihi! " -gameforge.locale.monster_chat_634_6 = "Brenne! H, h! " -gameforge.locale.monster_chat_635_1 = "Vergiss niemals, dein Schwert zu schrfen. Der nchste Kampf kommt schneller als du denkst. " -gameforge.locale.monster_chat_635_2 = "Na, ohnmchtig? " -gameforge.locale.monster_chat_635_3 = "Stirb, und erwache im Jenseits! " -gameforge.locale.monster_chat_635_4 = "Mich bezwingen? Bist du sicher? " -gameforge.locale.monster_chat_635_5 = "Stell dich wie ein Mann! " -gameforge.locale.monster_chat_635_6 = "Na komm, ein bisschen noch. " -gameforge.locale.monster_chat_636_1 = "Ha, ich freue mich auf einen schnen Kampf. " -gameforge.locale.monster_chat_636_2 = "Kmpfen macht Spa, haha! " -gameforge.locale.monster_chat_636_3 = "Kmpfen! Immer und noch mehr! Jahaa! " -gameforge.locale.monster_chat_636_4 = "Ha, sehr gut! Versuch's nochmal! " -gameforge.locale.monster_chat_636_5 = "Sieh, wie mein Schwert wirbelt! " -gameforge.locale.monster_chat_636_6 = "Du wirst es noch bereuen, mich angegriffen zu haben! " -gameforge.locale.monster_chat_636_7 = "So schwach! Wie lachhaft! " -gameforge.locale.monster_chat_637_1 = "Ich will nicht gestrt werden. " -gameforge.locale.monster_chat_637_2 = "Geh schlafen. Fr immer! " -gameforge.locale.monster_chat_637_3 = "Willst du immer noch nicht schlafen? " -gameforge.locale.monster_chat_637_4 = "Es gibt viel zu tun! Los geht's! " -gameforge.locale.monster_chat_637_5 = "Lass dich von meiner Kraft nicht einschchtern, hh! " -gameforge.locale.monster_chat_637_6 = "Aus dir mach ich Staub! " -gameforge.locale.monster_chat_691_1 = "Sehr gut, starke Gegner halten lnger! Wehr dich! " -gameforge.locale.monster_chat_691_2 = "Was? Hast du ein Problem mit meinem Bruder? " -gameforge.locale.monster_chat_691_3 = "Vergleich mich nicht mit diesem Nichtsknner. " -gameforge.locale.monster_chat_691_4 = "Du gefllst ihm nicht! Und mir gefllst du auch nicht! " -gameforge.locale.monster_chat_691_5 = "Lass uns kmpfen. " -gameforge.locale.monster_chat_691_6 = "Bis zum Tod! " -gameforge.locale.monster_chat_701_1 = "Schau, ein Schmetterling! Wie schn! " -gameforge.locale.monster_chat_701_2 = "Siehst du nicht die Wahrheit von Himmel und Erde? " -gameforge.locale.monster_chat_701_3 = "Spter ist zu spt. Du musst jetzt glauben! " -gameforge.locale.monster_chat_701_4 = "Glaub an die Lehre der Esoteriker! " -gameforge.locale.monster_chat_701_5 = "Alle Zweifler mssen sterben! " -gameforge.locale.monster_chat_701_6 = "Erlange Erleuchtung in den Armen des Todes! " -gameforge.locale.monster_chat_702_1 = "Die Wahrheit des esoterischen Glaubens liegt im Verstndnis der Ordnung des Himmels. " -gameforge.locale.monster_chat_702_2 = "Die Philosophie des esoterischen Glaubens ist die Ordnung des Himmels. " -gameforge.locale.monster_chat_702_3 = "Esoterische Wahrheit, Wahrheit des Tigergottes, Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = "Du wagst es, an der Wahrheit von Himmel und Erde zu zweifeln? " -gameforge.locale.monster_chat_702_5 = " " -gameforge.locale.monster_chat_702_6 = "Spr meine Krallen! " -gameforge.locale.monster_chat_703_1 = "Erst, wenn die Wahrheit des Tigergottes in Ewigkeit erklingt, endet alles Leid. " -gameforge.locale.monster_chat_703_2 = "Die Wahrheit des esoterischen Glaubens liegt im Verstndnis der Ordnung des Himmels. " -gameforge.locale.monster_chat_703_3 = "Sabaha Sabaha. Sende uns Verstndnis. " -gameforge.locale.monster_chat_703_4 = "Du solltest nicht zweifeln! " -gameforge.locale.monster_chat_703_5 = "Empfange den Donner des Himmels! " -gameforge.locale.monster_chat_703_6 = "Ein Hieb des Gerichts! " -gameforge.locale.monster_chat_704_1 = "Die Wahrheit des esoterischen Glaubens liegt im Verstndnis der Ordnung des Himmels. " -gameforge.locale.monster_chat_704_2 = "Esoterische Wahrheit, Wahrheit des Tigergottes, Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = "Du hltst mich fr einen Clown, oder? Mal sehn wie lange! " -gameforge.locale.monster_chat_704_4 = "Der Anfhrer unserer Sekte ist ein Heiliger. Er steht ber allen Lebewesen! " -gameforge.locale.monster_chat_704_5 = "Brenn im Hllenfeuer! " -gameforge.locale.monster_chat_704_6 = "So eine groe Stimmgabel hast du noch nie gesehen, was? " -gameforge.locale.monster_chat_705_1 = "Esoterische Wahrheit, Wahrheit des Tigergottes, Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = "Die Wahrheit des esoterischen Glaubens liegt im Verstndnis der Ordnung des Himmels. " -gameforge.locale.monster_chat_705_3 = "Nur weil ich schmaler bin als meine Brder, lasse ich mir noch lange nicht alles gefallen! " -gameforge.locale.monster_chat_705_4 = "Ewiger Schmerz und immerwhrende Dunkelheit erwarten dich! " -gameforge.locale.monster_chat_705_5 = " " -gameforge.locale.monster_chat_705_6 = "Dies ist nicht das Ende. Im Gegenteil: Es kann nur besser werden. " -gameforge.locale.monster_chat_706_1 = "Wir wollen nur Frieden und Ruhe! Bitte! " -gameforge.locale.monster_chat_706_2 = "Wenn Angst dich beherrscht, vertrau auf die Wahrheit des Tigergottes. " -gameforge.locale.monster_chat_706_3 = "Die Wahrheit des esoterischen Glaubens liegt in Ordnung und Verstndnis des Himmels. " -gameforge.locale.monster_chat_706_4 = "Lasst uns gemeinsam zur Hlle fahren! " -gameforge.locale.monster_chat_706_5 = "Du bleibst hier! " -gameforge.locale.monster_chat_706_6 = "Ich werde dir alles um den Hals legen, was ich besitze! " -gameforge.locale.monster_chat_707_1 = "Ich flehe dich an, rette uns! " -gameforge.locale.monster_chat_707_2 = "Die Wahrheit des esoterischen Glaubens liegt im Verstndnis der Ordnung des Himmels. " -gameforge.locale.monster_chat_707_3 = "Esoterische Wahrheit, Wahrheit des Tigergottes, Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = "Das Tor zur Hlle steht weit offen. Hinein mit dir! " -gameforge.locale.monster_chat_707_5 = "Ich warne dich: Zwing mich nicht, das Brett einzusetzen! " -gameforge.locale.monster_chat_707_6 = "Ich habe gesehen, dass du sterben wirst! " -gameforge.locale.monster_chat_791_1 = "Lass mich berlegen: Wie kann ich dir in wenigen Worten die Ordnung des Himmels und der Erde erklren? " -gameforge.locale.monster_chat_791_2 = "Ich hre die Gesnge der Glubigen. " -gameforge.locale.monster_chat_791_3 = "So ist es recht: Bereue und du wirst errettet werden. " -gameforge.locale.monster_chat_791_4 = "Du wirst ewigen Schmerz erdulden mssen, wenn du weiter an der wahren Lehre zweifelst. " -gameforge.locale.monster_chat_791_5 = "Lass mich dich weiter unterweisen. " -gameforge.locale.monster_chat_791_6 = "Du darfst es nicht als Schmerz ansehen. Betrachte es als Lehrstunde. " -gameforge.locale.monster_chat_901_1 = "Ich bin vielleicht nicht schn, aber ich hab jede Menge Spa, hihihi! " -gameforge.locale.monster_chat_901_2 = "Du musst werden wie wir! " -gameforge.locale.monster_chat_901_3 = "Komm zu uns, hihi! " -gameforge.locale.monster_chat_901_4 = "Haaa, haha! " -gameforge.locale.monster_chat_901_5 = "Und los geht's! " -gameforge.locale.monster_chat_903_1 = "Das ist die Hlle! " -gameforge.locale.monster_chat_903_2 = "Ahhhhh! " -gameforge.locale.monster_chat_903_3 = "Wir knnen das nicht alleine durchstehen! Niemals! " -gameforge.locale.monster_chat_903_4 = "Auch du sollst diesen Schmerz schmecken! " -gameforge.locale.monster_chat_903_5 = "Was hltst du von einem Tausch? Du gibst mir deine Seele und ich gebe dir mein Leid! " -gameforge.locale.monster_chat_903_6 = "Gleich wirst du ewigen Frieden finden! " -gameforge.locale.monster_chat_904_1 = "Oh, dieser Schmerz! Dieser Schmerz! " -gameforge.locale.monster_chat_904_2 = "Ahh, verdammt! Mein Arm brennt! " -gameforge.locale.monster_chat_904_3 = "Warum mssen wir so leiden? Was haben wir getan? " -gameforge.locale.monster_chat_904_4 = "Komm schon, so schlimm ist die Krankheit gar nicht! " -gameforge.locale.monster_chat_904_5 = " " -gameforge.locale.monster_chat_904_6 = "Ahhhh! " -gameforge.locale.monster_chat_905_1 = "Ahhhhh! " -gameforge.locale.monster_chat_905_2 = "Ich schlag dich toooot! " -gameforge.locale.monster_chat_905_3 = "Nicht nur zusehen. Mitmachen! " -gameforge.locale.monster_chat_905_4 = "Lass uns Freunde sein! " -gameforge.locale.monster_chat_905_5 = "Du bist schon infiziert. " -gameforge.locale.monster_chat_905_6 = "Jetzt bist du mein Freund. " -gameforge.locale.monster_chat_906_1 = "Hihihi, chrrn! " -gameforge.locale.monster_chat_906_2 = "Komm nur her und spie dich auf meinen Pfeil. " -gameforge.locale.monster_chat_906_3 = "Du wirst mir langsam lstig... " -gameforge.locale.monster_chat_906_4 = "Ich werde dich mit der rtselhaften Krankheit anstecken. " -gameforge.locale.monster_chat_906_5 = "Kstlicher Geruch! " -gameforge.locale.monster_chat_906_6 = "Stirb! " -gameforge.locale.monster_chat_907_1 = "Und wenn ich einen anderen Erreger finde... " -gameforge.locale.monster_chat_907_2 = "Har, har! Das wird ein Spa! " -gameforge.locale.monster_chat_907_3 = "Hmm, Peitsche oder Greifer...? " -gameforge.locale.monster_chat_907_4 = "Ahhhhh, jaaaaa! " -gameforge.locale.monster_chat_907_5 = "Lass mich diesen Erreger auf dich bertragen! " -gameforge.locale.monster_chat_907_6 = "Diesen hartnckigen Erreger der rtselhaften Krankheit! " -gameforge.locale.need_item_postfix = " = Der bentigte Gegenstand. " -gameforge.locale.need_item_prefix = " " -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = "Dahin kann ich dich nicht bringen.[ENTER]Ich war selbst ich noch nicht dort. " -gameforge.locale.neutral_warp.go = "Transportieren " -gameforge.locale.neutral_warp.greet = "Hallo![ENTER]Ich wei, wie man von hier in eine andere Region[ENTER]kommt.Wenn du mir ein paar Yang gibst, kann ich[ENTER]dich dorthin transportieren. " -gameforge.locale.neutral_warp.money_need1 = "Das kostet dich " -gameforge.locale.neutral_warp.money_need2 = "Yang. " -gameforge.locale.neutral_warp.not_go = "Nicht transportieren " -gameforge.locale.neutral_warp.where_to_go = "Wohin mchtest du? " -gameforge.locale.no = "Nein " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = "Du hast nicht genug Yang! " -gameforge.locale.oldwoman.no_matter = "Ich habe nichts mit dir zu schaffen! " -gameforge.locale.oldwoman.skill_reset1 = "Wie ich sehe, hast du trotz deiner jungen Jahre[ENTER]schon Einiges erlebt. Armes Ding![ENTER][DELAY value;150] . . . [/DELAY][ENTER]Weit du was? Lass mich deine Fertigkeitspunkte[ENTER]zurcksetzen. Dann kannst du neu ber die beste[ENTER]Verteilung entscheiden.[ENTER]Natrlich hat das seinen Preis,[ENTER]nmlich " -gameforge.locale.oldwoman.skill_reset2 = "Yang. Mchtest du sie zurcksetzen? Diese[ENTER]Erfahrung ist momentan im Sonderangebot, also[ENTER]berleg es dir. " -gameforge.locale.oldwoman.skill_reset_no = "Danke. Spter vielleicht. " -gameforge.locale.oldwoman.skill_reset_ok = "In Ordnung. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = "Alter Pirat:[ENTER]Wenn du Zeit fr solches Gefasel hast,[ENTER]hast du auch Zeit, um zum Arzt zu gehen! " -gameforge.locale.old_pirate.accept_failure_info_label = "Zurck zum alten Piraten " -gameforge.locale.old_pirate.accept_failure_info_text_1 = "Kehr zum alten Piraten zurck. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = "Sag dem alten Piraten, dass du die Arznei nicht[ENTER]besorgen konntest. " -gameforge.locale.old_pirate.accept_failure_say_1 = "Kehr zum alten Piraten zurck. " -gameforge.locale.old_pirate.accept_failure_say_2 = "Ich kann die Arznei nicht finden![ENTER]Was soll ich nur dem alten Piraten sagen? " -gameforge.locale.old_pirate.accept_success_info_label = "Bring dem alten Piraten die Arznei " -gameforge.locale.old_pirate.accept_success_info_text_1 = "Bring dem alten Piraten die Arznei. " -gameforge.locale.old_pirate.accept_success_info_text_2 = "Bring dem alten Piraten die Arznei und hol dir[ENTER]eine Belohnung. " -gameforge.locale.old_pirate.accept_success_say_1 = "Ich habe die Arznei. " -gameforge.locale.old_pirate.accept_success_say_2 = "Ich habe die Arznei fr den alten Piraten. Ich[ENTER]bringe sie ihm. " -gameforge.locale.old_pirate.baekgo_accept_ask = "Baek-Go:[ENTER]Du hast noch nichts gefunden?[ENTER]Wir mssen die Krankheit aufhalten, bevor sie[ENTER]sich im ganzen Dorf ausbreitet! Beeil dich! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = "Zurck zu Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = "Geh zurck zu Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = "Erklre Baek-Go, dass du keine Probe des Erregers[ENTER]der rtselhaften Krankheit finden konntest. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = "Kehre zurck zu Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = "Ich kann keine Probe des Erregers der[ENTER]rtselhaften Krankheit finden! Was soll ich nur[ENTER]Baek-Go sagen? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = "Bring die Probe zu Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = "Bring die Probe des Erregers der rtselhaften[ENTER]Krankheit zu Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = "Gib ihm die Probe des Erregers der rtselhaften[ENTER]Krankheit und erhalte die Arznei fr den alten[ENTER]Piraten. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = "Ich habe eine Probe des Erregers der rtselhaften[ENTER]Krankheit. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = "Ich habe eine Probe des Erregers der rtselhaften[ENTER]Krankheit. Ich sollte sie zu Baek-Go bringen. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = "Ich wei noch nicht, was hinter der rtselhaften[ENTER]Krankheit steckt. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = "Ich habe den Erreger der rtselhaften Krankheit[ENTER]entdeckt. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = "Tte alle Infizierten " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = "Ttet alle, die sich mit der rtselhaften[ENTER]Krankheit angesteckt haben! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = "Tte jene, die den Erreger der rtselhaften[ENTER]Krankheit in sich tragen, und bring eine Probe[ENTER]des Erregers zu Baek-Go. Er wird eine Arznei fr[ENTER]den alten Piraten herstellen. " -gameforge.locale.old_pirate.baekgo_order_too_late = "Baek-Go:[ENTER]Jemand anderes hat mir bereits eine Probe des[ENTER]Erregers gebracht. Ich habe dem alten Piraten die[ENTER]Arznei geschickt, und es sollte ihm wieder gut[ENTER]gehen. " -gameforge.locale.old_pirate.baekgo_start_say = "Baek-Go:[ENTER]Er hatte nur einmal Kontakt zu einer angesteckten[ENTER]Person, und dann begann seine Wunde zu eitern und[ENTER]juckte?! " -gameforge.locale.old_pirate.baekgo_start_say2 = "Baekgo:[ENTER]Du meine Gte! Ich bin mir fast sicher, dass er[ENTER]an der rtselhaften Krankheit erkrankt ist! Wenn[ENTER]er nicht behandelt wird, breitet sich die[ENTER]Krankheit im ganzen Dorf aus! " -gameforge.locale.old_pirate.baekgo_start_say3 = "Baek-Go:[ENTER]Er darf niemanden anstecken! Du musst ihn sofort[ENTER]behandeln. Dafr brauchen wir eine Probe des[ENTER]Erregers der rtselhaften Krankheit. Diese Probe[ENTER]kannst du von Kranken erhalten, die in groer[ENTER]Zahl auf dem Berg Sohan im Norden anzutreffen[ENTER]sind. " -gameforge.locale.old_pirate.baekgo_success_say = "Baek-Go:[ENTER]Du hast es geschafft! Warte einen Augenblick auf[ENTER]die Arznei! [DELAY value;1000]Ich habe das so rasch hergestellt, dass ich nicht[ENTER]wei, ob es wirkt. Zumindest wird es ihm besser[ENTER]gehen. Bring ihm dieses Medikament so schnell wie[ENTER]mglich. " -gameforge.locale.old_pirate.baekgo_talk = "Der alte Pirat schickt mich. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = "Die Krankheit des alten Piraten " -gameforge.locale.old_pirate.complete_say = "Alter Pirat:[ENTER]Es juckt immer noch. Aber ich fhle mich schon[ENTER]viel besser. So kann ich wohl leben. " -gameforge.locale.old_pirate.do_you_get_the_medicine = "Ich habe die Medizin noch nicht. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = "Hier ist das Heilmittel! " -gameforge.locale.old_pirate.etc_shop_start_say = "Gemischtwarenhndlerin:[ENTER]Der alte Pirat? Natrlich kenne ich ihn. Du[ENTER]sprichst von diesem ewig fluchenden Kerl, der[ENTER]sich dauernd kratzt, nicht wahr? Er kommt oft[ENTER]vorbei, um ein flssiges Heilmittel zu kaufen. Er[ENTER]hat schon viele tausend Yang fr das rote[ENTER]Heilmittel ausgegeben. " -gameforge.locale.old_pirate.etc_shop_start_say2 = "Gemischtwarenhndlerin:[ENTER]Woher um alles in der Welt nimmt er so viel Yang,[ENTER]wenn er nicht einmal arbeitet? Ich habe ihm schon[ENTER]mehrfach gesagt, er soll sich von einem Arzt[ENTER]untersuchen lassen, aber er hrt nicht auf mich.[ENTER]Das rote Heilmittel lindert nur die Symptome und[ENTER]heilt nicht die Krankheit. Ich frchte, es wird[ENTER]bse mit ihm enden. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = "Kennst du den alten Piraten? " -gameforge.locale.old_pirate.order_accept = "Ich helfe dir. " -gameforge.locale.old_pirate.order_accept_answer = "Alter Pirat:[ENTER]Groartig. Viel Glck![ENTER]Der Arzt ist vermutlich in der Stadt. " -gameforge.locale.old_pirate.order_find_medicine_label = "Arznei fr den alten Piraten " -gameforge.locale.old_pirate.order_find_medicine_text_1 = "Besorge eine Arznei fr den alten Piraten. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = "Geh zu Baek-Go in der Stadt und frage ihn nach[ENTER]einer Arznei fr den alten Piraten. " -gameforge.locale.old_pirate.order_refuse = "Bedaure, ich kann nicht. " -gameforge.locale.old_pirate.order_refuse_answer = "Alter Pirat:[ENTER]Na, dann hab' ich dir nichts mehr zu sagen! " -gameforge.locale.old_pirate.order_say1 = "Alter Pirat:[ENTER]Verflucht! Was willst du von mir? Mist! Diese[ENTER]Ramschladenbesitzerin hat dir was erzhlt, hm?[ENTER]Ja, was sie sagt, stimmt. Aber ich hab keine[ENTER]Zeit, zum Arzt zu gehen. Ich habe so viele[ENTER]Feinde! " -gameforge.locale.old_pirate.order_say2 = "Alter Pirat:[ENTER]Man wei nie, ob so ein Bastard nicht pltzlich[ENTER]vor einem steht und einfach zusticht! Aber es[ENTER]juckt so schrecklich, dass ich es wirklich nicht[ENTER]mehr aushalte! Wie sieht es aus? Kannst du fr[ENTER]mich zum Arzt gehen und eine Arznei gegen den[ENTER]Juckreiz besorgen? Wenn du die Arznei besorgst,[ENTER]werde ich dich gut belohnen. " -gameforge.locale.old_pirate.order_too_late = "Alter Pirat:[ENTER]Jemand anderes hat mir die Arznei bereits[ENTER]besorgt. Tja, dann gibt's eben auch keine[ENTER]Belohnung fr dich. " -gameforge.locale.old_pirate.start_find_old_pirate_label = "Geh zum alten Piraten " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = "Geh zum alten Piraten. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = "Geh zum alten Piraten und frag ihn, wieso er[ENTER]nicht zum Arzt geht. " -gameforge.locale.old_pirate.start_say = "Alter Pirat:[ENTER]Es juckt mich berall! Htte nicht mit diesem[ENTER]Kerl zusammenstoen drfen. War nur eine einzige[ENTER]Berhrung! Seither eitert die Stelle und mein[ENTER]ganzer Krper juckt! Es ist, als wrde ich bei[ENTER]lebendigem Leibe verfaulen. Schweinehund! " -gameforge.locale.old_pirate.success_thanks = "Alter Pirat:[ENTER]Was? Ich hab' mich mit der rtselhaften[ENTER]Krankheit angesteckt?! Und das ist das ntige[ENTER]Medikament? Vielen, vielen Dank! Du hast mir[ENTER]vermutlich das Leben gerettet. Ich wei das zu[ENTER]schtzen. " -gameforge.locale.old_pirate.talk = "Bist du der alte Pirat? " -gameforge.locale.old_pirate.talk_about_medicine = "Warum gehst du nicht zum Arzt? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = "Anderer Auftrag ist bereits in Arbeit. " -gameforge.locale.questscroll.finish = "Auftrag abgeschlossen![ENTER]Folgende Belohnung erhalten: " -gameforge.locale.questscroll.finish_button = "Auftrag abgeschlossen. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = "Marsch der hungernden Bren " -gameforge.locale.questscroll5.mission_10_mis = "Erlege 25 Schwarzbren und 25 Grizzlys. " -gameforge.locale.questscroll5.mission_10_text = "Oh, bitte hilf uns. In letzter Zeit plndert eine[ENTER]zunehmende Zahl Grizzlybren und Schwarzbren[ENTER]unsere Bienenstcke und Plantagen. Bitte hilf uns[ENTER]und tte die Untiere, sonst verhungern wir! " -gameforge.locale.questscroll5.mission_11_hunt = "Der Sturm der Blauwlfe " -gameforge.locale.questscroll5.mission_11_mis = "Erlege 35 Blauwlfe und 25 Alpha-Blauwlfe. " -gameforge.locale.questscroll5.mission_11_text = "Hast du schon vom Sturm der Blauwlfe gehrt? Das[ENTER]bezieht sich auf die Untaten der Blauwlfe in[ENTER]letzter Zeit. Sie vernichten alles, was ihnen im[ENTER]Wege ist, als wren sie ein Sturm aus Pelz und[ENTER]Zhnen. Kannst du diesen Sturm bndigen? " -gameforge.locale.questscroll5.mission_12_hunt = "Vertreiben der weien Armee " -gameforge.locale.questscroll5.mission_12_mis = "Tte 20 Weier-Eid Kommandantinnen. " -gameforge.locale.questscroll5.mission_12_text = "In letzter Zeit hat die Armee des Weien-Eides[ENTER]uns sehr zu schaffen gemacht. Sie entfhrt oft[ENTER]fahrende Hndler und richtet im Dorf Verwstungen[ENTER]an. Bitte halte sie auf. Schalte Mitglieder der[ENTER]Armee und ihre Anfhrerinnen aus. " -gameforge.locale.questscroll5.mission_13_hunt = "Unruhiger schwarzer Wind " -gameforge.locale.questscroll5.mission_13_mis = "Tte 25 Jak-To und 25 To-Su der Schwarzwindbande. " -gameforge.locale.questscroll5.mission_13_text = "Es heit neuerdings, dass die Schwarzwindbande[ENTER]sich anschickt, das Land in einem einzigen[ENTER]Handstreich zu bernehmen.[ENTER]Bevor sie gengend Truppen rekrutieren knnen,[ENTER]sollten wir sie ihrer Fhrung berauben.[ENTER]Ich bitte dich: Schalte ihre Anfhrer aus! " -gameforge.locale.questscroll5.mission_14_hunt = "Groer Aufstand der Orks 1 " -gameforge.locale.questscroll5.mission_14_mis = "Tte 30 Stolze Orks und 30 Stolze Ork-Spher. " -gameforge.locale.questscroll5.mission_14_text = "Geheime Informationen legen die Vermutung nahe,[ENTER]dass die Anfhrer der Orks im Tal von Seungryong[ENTER]an Weltherrschaftsplnen arbeiten. Schau dich[ENTER]dort bitte einmal um und berprfe die[ENTER]Richtigkeit dieser Informationen. Und damit sich[ENTER]die Reise lohnt, knntest du gleich noch ein paar[ENTER]Orks aus dem Weg schaffen. " -gameforge.locale.questscroll5.mission_15_hunt = "berfall der Wilden " -gameforge.locale.questscroll5.mission_15_mis = "Tte 30 Wilde Infanteristen und 30 Wilde[ENTER]Ergebene. " -gameforge.locale.questscroll5.mission_15_text = "Wir haben einen Spion der Wilden geschnappt und[ENTER]ihm wichtige Informationen entlockt. Offenbar[ENTER]planen sie einen berfall auf das Reich. Wir[ENTER]mssen ihrem Angriff zuvorkommen. Beweise deine[ENTER]Treue zum Reich! " -gameforge.locale.questscroll5.mission_16_hunt = "Metin der Dunkelheit zerstren " -gameforge.locale.questscroll5.mission_16_mis = "Zerstre 3 Metin der Dunkelheit. " -gameforge.locale.questscroll5.mission_16_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_17_hunt = "Metin der Schwrze zerstren " -gameforge.locale.questscroll5.mission_17_mis = "Zerstre 2 Metin der Schwrze. " -gameforge.locale.questscroll5.mission_17_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_18_hunt = "Der Angriff der Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = "Tte 10 Se-Rang vom Weien-Eid. " -gameforge.locale.questscroll5.mission_18_text = "Krieger, es sind neue Informationen zur weien[ENTER]Armee eingetroffen. Als Reaktion auf unseren[ENTER]Druck haben die Se-Rang, Anfhrerinnen des[ENTER]Weien-Eid, eine Gegenoffensive gestartet. Du[ENTER]musst sofort etwas gegen die Se-Rang unternehmen[ENTER]und ihre Plne vereiteln. " -gameforge.locale.questscroll5.mission_19_hunt = "Groer Aufstand der Orks 2 " -gameforge.locale.questscroll5.mission_19_mis = "Tte 20 Stolze Ork-Kmpfer und 15 Stolze[ENTER]Ork-Zauberer. " -gameforge.locale.questscroll5.mission_19_text = "Geheime Informationen deuten darauf hin, dass die[ENTER]Anfhrer der Orks im Tal von Seungryong planen,[ENTER]die ganze Welt zu unterwerfen. So lcherlich das[ENTER]auch klingen mag, solltest du dieses Gercht[ENTER]dennoch berprfen. Und wenn du schon mal dort[ENTER]bist, knntest du auch gleich noch ihre Truppen[ENTER]dezimieren. " -gameforge.locale.questscroll5.mission_1_hunt = "Metin des Kampfs zerstren " -gameforge.locale.questscroll5.mission_1_mis = "Zerstre 3 Metin des Kampfs. " -gameforge.locale.questscroll5.mission_1_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_20_hunt = "Geheimnis des normalen Affendungeons 1 " -gameforge.locale.questscroll5.mission_20_mis = "Tte 30 Affensoldaten und 30 Affenwerfer. " -gameforge.locale.questscroll5.mission_20_text = "Die Lage des normalen Affendungeons in der Wste[ENTER]wurde endlich entdeckt. Normalerweise stellen die[ENTER]dort lebenden Affen keine Gefahr dar, aber wenn[ENTER]sie sich zusammenrotten, knnten sie das Reich[ENTER]gefhrden.[ENTER]Begib dich zum normalen Affendungeon und sieh[ENTER]nach, wie es um die Affenpopulation steht. " -gameforge.locale.questscroll5.mission_21_hunt = "Geheimnis des leichten Affendungeons 1 " -gameforge.locale.questscroll5.mission_21_mis = "Tte 30 Schwache Affensoldaten und 30 Schwache[ENTER]Affenwerfer. " -gameforge.locale.questscroll5.mission_21_text = "Die Lage des leichten Affendungeons in der Wste[ENTER]wurde endlich ermittelt. Normalerweise stellen[ENTER]die dort lebenden Affen keine Gefahr dar, aber[ENTER]wenn sie sich zusammenrotten, knnten sie das[ENTER]Reich gefhrden.[ENTER]Begib dich zum leichten Affendungeon und sieh[ENTER]nach, wie es um die Affenpopulation steht. " -gameforge.locale.questscroll5.mission_22_hunt = "Wer Wind st, wird Sturm ernten " -gameforge.locale.questscroll5.mission_22_mis = "Tte 4 Chuong der Schwarzwindbande. " -gameforge.locale.questscroll5.mission_22_text = "Die Chuong, Anfhrer der Schwarzwindbande, machen[ENTER]rger. Als Meister des Schwertkampfs haben sie[ENTER]nur zum Spa andere Krieger herausgefordert.[ENTER]Schalte sie aus, bevor sie die gesamte[ENTER]Schwarzwindbande mit ihrem bermut anstecken. " -gameforge.locale.questscroll5.mission_23_hunt = "Metin der Eifersucht zerstren " -gameforge.locale.questscroll5.mission_23_mis = "Zerstre 2 Metin der Eifersucht. " -gameforge.locale.questscroll5.mission_23_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_24_hunt = "Geheimnis des normalen Affendungeons 2 " -gameforge.locale.questscroll5.mission_24_mis = "Tte 15 Affenkmpfer und 15 Affengenerle. " -gameforge.locale.questscroll5.mission_24_text = "Die Lage des normalen Affendungeons in der Wste[ENTER]wurde endlich ermittelt. Normalerweise stellen[ENTER]die dort lebenden Affen keine Gefahr dar, aber[ENTER]wenn sie sich zusammenrotten, knnten sie das[ENTER]Reich gefhrden.[ENTER]Begib dich zum normalen Affendungeon und sieh[ENTER]nach, wie es um die Affenpopulation steht. " -gameforge.locale.questscroll5.mission_25_hunt = "Geheimnis des leichten Affendungeons 2 " -gameforge.locale.questscroll5.mission_25_mis = "Tte 15 Affensoldaten und 15 Schwache[ENTER]Affengenerle. " -gameforge.locale.questscroll5.mission_25_text = "Die Lage des leichten Affendungeons in der Wste[ENTER]wurde endlich ermittelt. Normalerweise stellen[ENTER]die dort lebenden Affen keine Gefahr dar, aber[ENTER]wenn sie sich zusammenrotten, knnten sie das[ENTER]Reich gefhrden.[ENTER]Begib dich zum leichten Affendungeon und sieh[ENTER]nach, wie es um die Affenpopulation steht. " -gameforge.locale.questscroll5.mission_26_hunt = "Metin der Seele zerstren " -gameforge.locale.questscroll5.mission_26_mis = "Zerstre 2 Metin der Seele. " -gameforge.locale.questscroll5.mission_26_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_27_hunt = "Wut der Spinne 1 " -gameforge.locale.questscroll5.mission_27_mis = "Tte 40 Babyspinnen. " -gameforge.locale.questscroll5.mission_27_text = "Spinnen, die normalerweise friedlich in der[ENTER]Yongbi-Wste leben, haben angefangen, Reisende[ENTER]anzugreifen und zu tten. Abgesehen davon, dass[ENTER]die Betroffenen wenig erfreut sind, haben diese[ENTER]Angriffe unangenehme Auswirkungen auf die[ENTER]Handelsbeziehungen im Reich. Sorge bitte dafr,[ENTER]dass das aufhrt. " -gameforge.locale.questscroll5.mission_28_hunt = "Wut der Spinne 2 " -gameforge.locale.questscroll5.mission_28_mis = "Tte 40 Giftspinnen. " -gameforge.locale.questscroll5.mission_28_text = "Spinnen, die normalerweise friedlich in der[ENTER]Yongbi-Wste leben, haben angefangen, Reisende[ENTER]anzugreifen und zu tten. Abgesehen davon, dass[ENTER]die Betroffenen wenig erfreut sind, haben diese[ENTER]Angriffe unangenehme Auswirkungen auf die[ENTER]Handelsbeziehungen im Reich. Sorge bitte dafr,[ENTER]dass das aufhrt. " -gameforge.locale.questscroll5.mission_29_hunt = "Anhnger des Schw. Glaubens 2 " -gameforge.locale.questscroll5.mission_29_mis = "Tte 20 Dunkle Kmpfer und 25 Obere dunkle[ENTER]Arahan. " -gameforge.locale.questscroll5.mission_29_text = "Es ist endlich der Befehl ergangen, einen der[ENTER]gefhrlichsten Gegner des Reiches auszumerzen:[ENTER]die esoterische Sekte im Tal von Seungryong. Geh[ENTER]dorthin und heize ihnen ordentlich ein! Aber mach[ENTER]nicht den Fehler, sie zu unterschtzen. Auch wenn[ENTER]sie oft nur unverstndliches Zeug plappern, sind[ENTER]sie doch erfahrene Kmpfer. " -gameforge.locale.questscroll5.mission_2_hunt = "Metin des Kummers zerstren " -gameforge.locale.questscroll5.mission_2_mis = "Zerstre 2 Metin des Kummers. " -gameforge.locale.questscroll5.mission_2_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_30_hunt = "Anhnger des Schw. Glaubens 1 " -gameforge.locale.questscroll5.mission_30_mis = "Tte 30 Dunkle Fanatiker und 30 Dunkle Arahan. " -gameforge.locale.questscroll5.mission_30_text = "Es ist endlich der Befehl ergangen, einen der[ENTER]gefhrlichsten Gegner des Reiches auszumerzen:[ENTER]die esoterische Sekte im Tal von Seungryong. Geh[ENTER]dorthin und heize ihnen ordentlich ein! Aber mach[ENTER]nicht den Fehler, sie zu unterschtzen. Auch wenn[ENTER]sie oft nur unverstndliches Zeug plappern, sind[ENTER]sie doch erfahrene Kmpfer. " -gameforge.locale.questscroll5.mission_31_hunt = "Anhnger des Schw. Glaubens 3 " -gameforge.locale.questscroll5.mission_31_mis = "Tte 40 Dunkle Peiniger und 40 Dunkle Beschwrer. " -gameforge.locale.questscroll5.mission_31_text = "Es ist endlich der Befehl ergangen, einen der[ENTER]gefhrlichsten Gegner des Reiches auszumerzen:[ENTER]die esoterische Sekte im Tal von Seungryong. Geh[ENTER]dorthin und heize ihnen ordentlich ein! Aber mach[ENTER]nicht den Fehler, sie zu unterschtzen. Auch wenn[ENTER]sie oft nur unverstndliches Zeug plappern, sind[ENTER]sie doch erfahrene Kmpfer. " -gameforge.locale.questscroll5.mission_32_hunt = "Metin des Schattens zerstren " -gameforge.locale.questscroll5.mission_32_mis = "Zerstre 2 Metin des Schattens. " -gameforge.locale.questscroll5.mission_32_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_33_hunt = "Sie haben acht Beine 1 " -gameforge.locale.questscroll5.mission_33_mis = "Tte 35 Babygiftspinnen und 35 Tdliche[ENTER]Giftspinnen. " -gameforge.locale.questscroll5.mission_33_text = "In der Yongbi-Wste wurde ein Hhlensystem[ENTER]entdeckt, das den dort lebenden Spinnen als[ENTER]Unterschlupf dient. Wir haben keine genaueren[ENTER]Informationen ber diese Spinnenhhlen, aber die[ENTER]Gegend ist als sehr gefhrlich bekannt.[ENTER]Andererseits ergibt sich durch die Ansammlung[ENTER]vieler Spinnen auf engem Raum eine gute[ENTER]Gelegenheit, ihre Zahl und damit auch ihre[ENTER]Bedrohlichkeit zu verringern. Also mach dich auf[ENTER]den Weg! Und sei vorsichtig! " -gameforge.locale.questscroll5.mission_34_hunt = "Sie haben acht Beine 2 " -gameforge.locale.questscroll5.mission_34_mis = "Tte 35 Babygiftspinnen und 35 Tdliche[ENTER]Giftspinnen. " -gameforge.locale.questscroll5.mission_34_text = "In der Yongbi-Wste wurde ein Hhlensystem[ENTER]entdeckt, das den dort lebenden Spinnen als[ENTER]Unterschlupf dient. Wir haben keine genaueren[ENTER]Informationen ber diese Spinnenhhlen, aber die[ENTER]Gegend ist als sehr gefhrlich bekannt.[ENTER]Andererseits ergibt sich durch die Ansammlung[ENTER]vieler Spinnen auf engem Raum eine gute[ENTER]Gelegenheit, ihre Zahl und damit auch ihre[ENTER]Bedrohlichkeit zu verringern. Also mach dich auf[ENTER]den Weg! Und sei vorsichtig! " -gameforge.locale.questscroll5.mission_35_hunt = "Sie haben acht Beine 3 " -gameforge.locale.questscroll5.mission_35_mis = "Tte 35 Rote tdliche Giftspinnen und 35[ENTER]Klauengiftspinnen. " -gameforge.locale.questscroll5.mission_35_text = "In der Yongbi-Wste wurde ein Hhlensystem[ENTER]entdeckt, das den dort lebenden Spinnen als[ENTER]Unterschlupf dient. Wir haben keine genaueren[ENTER]Informationen ber diese Spinnenhhlen, aber die[ENTER]Gegend ist als sehr gefhrlich bekannt.[ENTER]Andererseits ergibt sich durch die Ansammlung[ENTER]vieler Spinnen auf engem Raum eine gute[ENTER]Gelegenheit, ihre Zahl und damit auch ihre[ENTER]Bedrohlichkeit zu verringern. Also mach dich auf[ENTER]den Weg! Und sei vorsichtig! " -gameforge.locale.questscroll5.mission_36_hunt = "Sie haben acht Beine 4 " -gameforge.locale.questscroll5.mission_36_mis = "Tte 40 Soldatengiftspinnen. " -gameforge.locale.questscroll5.mission_36_text = "In der Yongbi-Wste wurde ein Hhlensystem[ENTER]entdeckt, das den dort lebenden Spinnen als[ENTER]Unterschlupf dient. Wir haben keine genaueren[ENTER]Informationen ber diese Spinnenhhlen, aber die[ENTER]Gegend ist als sehr gefhrlich bekannt.[ENTER]Andererseits ergibt sich durch die Ansammlung[ENTER]vieler Spinnen auf engem Raum eine gute[ENTER]Gelegenheit, ihre Zahl und damit auch ihre[ENTER]Bedrohlichkeit zu verringern. Also mach dich auf[ENTER]den Weg! Und sei vorsichtig! " -gameforge.locale.questscroll5.mission_37_hunt = "Metin der Hrte zerstren " -gameforge.locale.questscroll5.mission_37_mis = "Zerstre 2 Metin der Hrte. " -gameforge.locale.questscroll5.mission_37_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_38_hunt = "Skorpionplage " -gameforge.locale.questscroll5.mission_38_mis = "Tte 30 Knigsskorpione und 20 Junge[ENTER]Skorpionmnner. " -gameforge.locale.questscroll5.mission_38_text = "Diese Skorpionwesen tyrannisieren Reisende und[ENTER]Hndler,[ENTER]was sich schlecht auf die Wirtschaft des Reiches[ENTER]auswirkt. Bitte hilf dabei, dieser Plage Herr zu[ENTER]werden. " -gameforge.locale.questscroll5.mission_39_hunt = "Gesellschaft des Todes 1 " -gameforge.locale.questscroll5.mission_39_mis = "Tte 30 Dmonensoldaten und 20[ENTER]Dmonenbogenschtzen. " -gameforge.locale.questscroll5.mission_39_text = "Hast du schon vom Dmonenturm gehrt? Dort haben[ENTER]esoterische Sekten mit mchtiger Magie[ENTER]Dmonensoldaten beschworen. Bekmpfe sie und[ENTER]finde so heraus, wie mchtig sie sind. " -gameforge.locale.questscroll5.mission_3_hunt = "Auftauchen der Grauwlfe 2 " -gameforge.locale.questscroll5.mission_3_mis = "Erlege 30 Alpha-Grauwlfe. " -gameforge.locale.questscroll5.mission_3_text = "Hast du von den Alpha-Grauwlfen gehrt? Sie[ENTER]waren meist alleine unterwegs, aber durch den[ENTER]Einfluss des bsen Chi in letzter Zeit haben sie[ENTER]begonnen, in Rudeln Reisende zu jagen.[ENTER]Knntest du bitte diese Alpha-Grauwlfe zur[ENTER]Strecke bringen? Es soll dein Schaden nicht sein. " -gameforge.locale.questscroll5.mission_40_hunt = "Gesellschaft des Todes 2 " -gameforge.locale.questscroll5.mission_40_mis = "Tte 30 Dmonenspeerkmpfer und 25[ENTER]Dmonenschamanen. " -gameforge.locale.questscroll5.mission_40_text = "Hast du schon vom Dmonenturm gehrt? Dort haben[ENTER]Esoterische Sekten mit mchtiger Magie[ENTER]Dmonensoldaten beschworen. Bekmpfe sie und[ENTER]finde so heraus, wie mchtig sie sind. " -gameforge.locale.questscroll5.mission_41_hunt = "Geheimnis des schweren Affendungeons 2 " -gameforge.locale.questscroll5.mission_41_mis = "Tte 15 Starke Affenkmpfer und 15 Starke[ENTER]Affengenerle. " -gameforge.locale.questscroll5.mission_41_text = "Die Lage des schweren Affendungeons in der Wste[ENTER]wurde endlich ermittelt. Normalerweise stellen[ENTER]die dort lebenden Affen keine Gefahr dar, aber[ENTER]wenn sie sich zusammenrotten, knnten sie das[ENTER]Reich gefhrden.[ENTER]Begib dich zum schweren Affendungeon und sieh[ENTER]nach, wie es um die Affenpopulation steht. " -gameforge.locale.questscroll5.mission_42_hunt = "Das Eis wird schmelzen " -gameforge.locale.questscroll5.mission_42_mis = "Tte 25 Eisgolems auf dem Berg Sohan. " -gameforge.locale.questscroll5.mission_42_text = "Kennst du den von ewigem Eis bedeckten Berg[ENTER]Sohan? Viele Forscher und Kmpfer haben sich[ENTER]dorthin aufgemacht, sind jedoch nie[ENTER]zurckgekehrt. Finde heraus, warum dies so ist[ENTER]und ob sie angegriffen wurden. Vielleicht kannst[ENTER]du etwas erfahren, wenn du dort Monster jagst. " -gameforge.locale.questscroll5.mission_43_hunt = "Geheimnis des schweren Affendungeons 1 " -gameforge.locale.questscroll5.mission_43_mis = "Tte 30 Starke Affensoldaten und 30 Starke[ENTER]Affenwerfer. " -gameforge.locale.questscroll5.mission_43_text = "Die Lage des schweren Affendungeons in der Wste[ENTER]wurde endlich ermittelt. Normalerweise stellen[ENTER]die dort lebenden Affen keine Gefahr dar, aber[ENTER]wenn sie sich zusammenrotten, knnten sie das[ENTER]Reich gefhrden.[ENTER]Begib dich zum schweren Affendungeon und sieh[ENTER]nach, wie es um die Affenpopulation steht. " -gameforge.locale.questscroll5.mission_44_hunt = "Die rechte Hand des Gelben Tigergeists " -gameforge.locale.questscroll5.mission_44_mis = "Tte 30 Ochsenfrosch-Generle. " -gameforge.locale.questscroll5.mission_44_text = "Dir ist sicherlich schon aufgefallen, dass die[ENTER]Tiere in letzter Zeit sehr wild und[ENTER]angriffslustig sind. Der Geheimdienst des Reichs[ENTER]vermutet als Grund dafr, dass der Gelbe[ENTER]Tigergeist, Knig aller Tiere auf diesem[ENTER]Kontinent, gerade seine Untertanen mobilisiert.[ENTER]Als Gegenmanahme sollten wir die Anfhrer[ENTER]beseitigen, die als seine rechte Hand fungieren. " -gameforge.locale.questscroll5.mission_45_hunt = "Eigentmer des Bergs Sohan? " -gameforge.locale.questscroll5.mission_45_mis = "Tte 35 Frostige Eismnner und 30 Yetis. " -gameforge.locale.questscroll5.mission_45_text = "Der Neunschwanz, Herr des Bergs Sohan, schart[ENTER]dort angeblich Dmonen um sich. Bevor er seine[ENTER]Truppen zusammen hat, mssen wir das Rckgrat[ENTER]seiner Armee zerschlagen und so seine Plne[ENTER]vereiteln. Bitte hilf uns. Du wirst grozgig[ENTER]belohnt. " -gameforge.locale.questscroll5.mission_46_hunt = "Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = "Tte 45 Baumfrosch-Soldaten und 35[ENTER]Baumfrosch-Anfhrer. " -gameforge.locale.questscroll5.mission_46_text = "Der gelbe Tigergeist hat sich anscheinend mit den[ENTER]Baumfrosch-Monstern verschworen. Zerschlage[ENTER]umgehend ihre gemeinsamen Einheiten. Wenn du sie[ENTER]ignorierst, wird dies bel fr das Reich[ENTER]ausgehen! " -gameforge.locale.questscroll5.mission_47_hunt = "Eismonster! Ihr wahres Wesen " -gameforge.locale.questscroll5.mission_47_mis = "Zerstre 45 Verzaubertes Eis. " -gameforge.locale.questscroll5.mission_47_text = "Wir haben herausgefunden, wie die Eismonster auf[ENTER]dem Berg Sohan sich untereinander verstndigen:[ENTER]Sie verbreiten ihre Informationen ber die[ENTER]schwebenden Eissplitter, die dort berall[ENTER]anzutreffen sind.[ENTER]Um die Truppen des Eislandes zu schwchen, mssen[ENTER]wir diese Informationsbertragung stren. Ich[ENTER]bitte dich: Beseitige das Verzauberte Eis! " -gameforge.locale.questscroll5.mission_48_hunt = "Das Geheimnis des Dmonenturms " -gameforge.locale.questscroll5.mission_48_mis = "Tte 45 Gemeine Geist Kmpfer. " -gameforge.locale.questscroll5.mission_48_text = "Einige Gerchte besagen, dass die Gemeinen[ENTER]Speerkmpfer im Dmonenturm unbesiegbar seien.[ENTER]Angeblich stehen sie jedes Mal wieder auf, wenn[ENTER]man sie ttet. Wenn das stimmt, stehen uns dunkle[ENTER]Zeiten bevor. Bitte finde mehr darber heraus! " -gameforge.locale.questscroll5.mission_49_hunt = "Der Herr des Dmonenturms " -gameforge.locale.questscroll5.mission_49_mis = "Tte 60 Gemeine Geist Schamanen. " -gameforge.locale.questscroll5.mission_49_text = "Nach genauerer Untersuchung wurde festgestellt,[ENTER]dass die Geistersoldaten fortwhrend wiederbelebt[ENTER]wurden. Wir mssen Gemeine Geist Schamanen[ENTER]vernichten, um das zu verhindern. " -gameforge.locale.questscroll5.mission_4_hunt = "Auftauchen der Grauwlfe 1 " -gameforge.locale.questscroll5.mission_4_mis = "Erlege 35 Grauwlfe. " -gameforge.locale.questscroll5.mission_4_text = "Hast du von den Grauwlfen gehrt? Sie waren[ENTER]meist alleine unterwegs, aber durch den Einfluss[ENTER]des bsen Chi in letzter Zeit haben sie begonnen,[ENTER]in Rudeln Reisende zu jagen.[ENTER]Knntest du bitte diese Grauwlfe zur Strecke[ENTER]bringen? Es soll dein Schaden nicht sein. " -gameforge.locale.questscroll5.mission_50_hunt = "Doyyumhwan erforschen " -gameforge.locale.questscroll5.mission_50_mis = "Tte 45 Kampftigersklaven. " -gameforge.locale.questscroll5.mission_50_text = "Doyyumhwan ist ein Lavagebiet, das von noch[ENTER]unbekannten Monstern bevlkert wird.[ENTER]Wir mssen diese Region erforschen. Kannst du uns[ENTER]dabei helfen? " -gameforge.locale.questscroll5.mission_51_hunt = "Flammengeist! Seine Identitt " -gameforge.locale.questscroll5.mission_51_mis = "Tte 45 Flammengeister. " -gameforge.locale.questscroll5.mission_51_text = "Eine Gruppe, die Kampftiger jagen sollte, wurde[ENTER]selbst von noch unbekannten Gegnern vernichtet.[ENTER]Es heit, dass diese Gegner wie brennende Mdchen[ENTER]aussehen, also finde heraus, worum es sich[ENTER]handelt. " -gameforge.locale.questscroll5.mission_52_hunt = "Reduziere die Zahl der Kampftiger " -gameforge.locale.questscroll5.mission_52_mis = "Tte 60 Kampftigersklaven und 40 Kampftiger. " -gameforge.locale.questscroll5.mission_52_text = "Jetzt, da wir die Feuergeister bekmpfen knnen,[ENTER]mssen wir sie im offenen Kampf komplett[ENTER]vernichten. Diese Aufgabe wird vom Militr[ENTER]bernommen, aber um mit voller Kampfstrke zu den[ENTER]Feuergeistern durchdringen zu knnen, brauchen[ENTER]wir eine Einfallschneise.[ENTER]Bitte sorge dafr, dass uns keine Kampftiger in[ENTER]die Quere kommen. " -gameforge.locale.questscroll5.mission_53_hunt = "Erforsche die Flammen " -gameforge.locale.questscroll5.mission_53_mis = "Tte 40 Flammen. " -gameforge.locale.questscroll5.mission_53_text = "Die Flammen sind unglaublich brutal. Sie ergtzen[ENTER]sich am Schmerz der Menschen, deren Haut sie[ENTER]gerade verzehren. Wir haben noch keine Ahnung,[ENTER]wie wir sie ausschalten knnen.[ENTER]Kannst du mehr ber diese Flammen herausfinden? " -gameforge.locale.questscroll5.mission_54_hunt = "Flammenkrieger " -gameforge.locale.questscroll5.mission_54_mis = "Tte 60 Flammenkrieger. " -gameforge.locale.questscroll5.mission_54_text = "Vor kurzem wurde das Kind eines Adligen, das sich[ENTER]in das Feuerland begab, von einem Flammenkrieger[ENTER]erschlagen. Wenn du die Flammenkrieger ttest,[ENTER]erhltst du eine Belohnung. Warum forderst du sie[ENTER]nicht heraus? " -gameforge.locale.questscroll5.mission_55_hunt = "Untersuche die Geisterbume " -gameforge.locale.questscroll5.mission_55_mis = "Flle 30 Geisterbume. " -gameforge.locale.questscroll5.mission_55_text = "Sie stehen wie normale, etwas finster aussehende[ENTER]Bume in der Landschaft herum doch dann werden[ENTER]sie pltzlich lebendig und greifen Tiere und[ENTER]Menschen an.[ENTER]Finde heraus, wie die Geisterbume vernichtet[ENTER]werden knnen. " -gameforge.locale.questscroll5.mission_56_hunt = "Das Geheimnis des Geisterwaldes " -gameforge.locale.questscroll5.mission_56_mis = "Tte 40 Geisterbaumstmpfe und 30 Dryaden. " -gameforge.locale.questscroll5.mission_56_text = "Nachforschungen haben ergeben, dass der[ENTER]Geisterwald ein Gebiet ist, das von[ENTER]Geisterbaumstumpf und Dryade dominiert wird. Wenn[ENTER]du sie vernichtest, kannst du vielleicht[ENTER]verhindern, dass sich die Geisterbume weiter[ENTER]ausbreiten. " -gameforge.locale.questscroll5.mission_5_hunt = "Sorge um die Drfer " -gameforge.locale.questscroll5.mission_5_mis = "Erlege 40 Keiler. " -gameforge.locale.questscroll5.mission_5_text = "Die Sorgen der Dorfbewohner in der Nhe der Stadt[ENTER]haben in letzter Zeit zugenommen. Keiler, die[ENTER]bisher hchstens kleine Tiere in den Bergen[ENTER]angefallen haben, sind aggressiv geworden. Sie[ENTER]sind in die Felder eingefallen und haben die[ENTER]Bauern angegriffen. Kannst du diese Keiler[ENTER]vertreiben? " -gameforge.locale.questscroll5.mission_6_hunt = "Tiger und Bren " -gameforge.locale.questscroll5.mission_6_mis = "Erlege 25 Tiger und 30 Bren. " -gameforge.locale.questscroll5.mission_6_text = "Hast du das schon gehrt? Wenn Tiger und Bren[ENTER]100 Tage lang nur Knoblauch und Zwiebeln fressen,[ENTER]knnen sie sich in Grotiger und Feuerbren[ENTER]verwandeln. Ich glaube nicht, dass das schon[ENTER]jemals passiert ist, aber es schadet nicht,[ENTER]sicher zu gehen. Erlege ein paar Tiger und Bren[ENTER]und schau nach, was sich in ihren Mgen befindet. " -gameforge.locale.questscroll5.mission_7_hunt = "Metin der Gier zerstren " -gameforge.locale.questscroll5.mission_7_mis = "Zerstre 2 Metin der Gier. " -gameforge.locale.questscroll5.mission_7_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_8_hunt = "Metin der Schlacht zerstren " -gameforge.locale.questscroll5.mission_8_mis = "Zerstre 2 Metin der Schlacht. " -gameforge.locale.questscroll5.mission_8_text = "Seit kurzem regnet es Steine in der Nhe der[ENTER]Stadt. Sie scheinen bses Chi zu besitzen, denn[ENTER]seitdem gebrden sich die Tiere in der Umgebung[ENTER]wie toll. Bitte kmmere dich darum, dass diese[ENTER]Steine zerstrt werden. Du wirst fr deine Mhe[ENTER]angemessen entlohnt werden. " -gameforge.locale.questscroll5.mission_9_hunt = "Sorge um die Drfer 2 " -gameforge.locale.questscroll5.mission_9_mis = "Erlege 30 Rote Keiler. " -gameforge.locale.questscroll5.mission_9_text = "Seit kurzem suchen Gruppen von Keilern mit[ENTER]jeweils einem Roten Keiler, der sie anfhrt, die[ENTER]Drfer in der Nhe der Hauptstadt heim.[ENTER]Die Regierung hat befohlen, die Roten Keiler zu[ENTER]tten: Jeder Krieger soll 30 von ihnen erlegen.[ENTER]Wir bitten dich um deine Mithilfe. " -gameforge.locale.questscroll_10_hunt = "Schlangenmenschensoldaten " -gameforge.locale.questscroll_10_mis = "Tte die Soldaten, die halb Mensch, halb Schlange[ENTER]sind. " -gameforge.locale.questscroll_10_text = "Man kann sie eigentlich nicht als Menschen[ENTER]bezeichnen. Aber es ist genauso falsch zu sagen,[ENTER]dass sie keine Menschen wren. Sie sehen aus wie[ENTER]Menschen, aber Kopf, Haut und Verhalten gleichen[ENTER]dem giftiger Schlangen. Sie durchstreifen die[ENTER]Wste und greifen Hndler an.[ENTER]Tte 20 dieser Soldaten, die halb Mensch, halb[ENTER]Schlange sind. Wenn du sie vernichtest, erhltst[ENTER]du folgende Belohnung: " -gameforge.locale.questscroll_11_hunt = "Schlangenmenschenschtzen " -gameforge.locale.questscroll_11_mis = "Tte die Schtzen, die halb Mensch, halb Schlange[ENTER]sind. " -gameforge.locale.questscroll_11_text = "Sie sind so intelligent wie Menschen. Sie sind[ENTER]verschlagen und verstehen sich hervorragend auf[ENTER]den Umgang mit Waffen. Bogenschtzen, die halb[ENTER]Mensch und halb Schlange sind, greifen die[ENTER]Hndler auf Distanz an. Viele der Hndler sind[ENTER]bereits gestorben.[ENTER]Tte 20 der Bogenschtzen, die halb Mensch und[ENTER]halb Schlange sind. Wenn du diesen Auftrag[ENTER]erfolgreich abschliet, erhltst du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_12_hunt = "Wstenbanditen " -gameforge.locale.questscroll_12_mis = "Tte die Wstenbanditen. " -gameforge.locale.questscroll_12_text = "In der Yongbi-Wste leben bse Wesen. Sie sind[ENTER]als Wstenbanditen bekannt und ihre Untaten[ENTER]schreien zum Himmel. Sie rauben Hndler aus und[ENTER]tten sie zum Spa. Sie haben auch einige Drfer[ENTER]in der Wste zerstrt.[ENTER]Erschlage 12 Wstenbanditen, dann erhltst du[ENTER]folgende Belohnung: " -gameforge.locale.questscroll_13_hunt = "Kampftiger " -gameforge.locale.questscroll_13_mis = "Tte die Kampftiger. " -gameforge.locale.questscroll_13_text = "Es gibt Wesen, die Kampftiger genannt werden. Ihr[ENTER]Blut ist aus Feuer, und ihre Krper wurden aus[ENTER]vulkanischem Granit geformt. Sie sind[ENTER]ungewhnlich mchtige Monster! Diese Monster[ENTER]ernhren sich von der Lava und dem Feuer des[ENTER]Vulkans. Manchmal steigen sie vom Vulkan herab,[ENTER]greifen Menschen an und fressen sie.[ENTER]Erschlage 20 der Kampftiger. Wenn du sie[ENTER]vernichtest, erhltst du folgende Belohnung: " -gameforge.locale.questscroll_14_hunt = "Kriegsmannen " -gameforge.locale.questscroll_14_mis = "Tte die Kriegsmannen. " -gameforge.locale.questscroll_14_text = "Doyyumhwan ist gro und hei und beherbergt wilde[ENTER]Tiere. Dort treffen sich Krieger aus Chunjo,[ENTER]Jinno und Shinsoo. Furchterregende, mchtige[ENTER]Monster warten dort auf die Krieger. Kriegsmannen[ENTER]sind die Beherrscher von Doyyumhwan.[ENTER]Willst du sie herausfordern? Wenn du 20 von ihnen[ENTER]erschlgst, erhltst du folgende Belohnung: " -gameforge.locale.questscroll_15_hunt = "Taehwa-Krieger " -gameforge.locale.questscroll_15_mis = "Tte die Taehwa-Krieger. " -gameforge.locale.questscroll_15_text = "Hrt her, alle, die Ihr Euch fr starke Kmpfer[ENTER]haltet! Dies ist das Flammenschlachtfeld der[ENTER]Trnen, des Leids, des Kampfes und des Todes! Ich[ENTER]lebe hier mit vielen Monstern und Bsewichten![ENTER]Wer wagt es, mich zu herauszufordern? Findet sich[ENTER]jemand, der mir mit dem Schwert in der Hand[ENTER]gegenbertritt? Wenn du auf deinen Schwertarm[ENTER]vertraust, dann komm heraus und fordere mich![ENTER]Wenn du mich und 12 meiner Kameraden bezwingst,[ENTER]erhltst du folgende Belohnung: " -gameforge.locale.questscroll_16_hunt = "Dunkelbren " -gameforge.locale.questscroll_16_mis = "Tte die Dunkelbren. " -gameforge.locale.questscroll_16_text = "Wenn du diesen Brief liest, bin ich bereits tot[ENTER]oder verschwunden. Ich lebte im Tal von[ENTER]Seungryong, wo ich Heilpflanzen sammelte. Aber[ENTER]Monster, die Dunkelbren genannt werden, fingen[ENTER]an, allerlei Untaten zu begehen. Sie tteten[ENTER]meine Familie. Bitte rche mich und meine[ENTER]Familie. Wenn du 25 Dunkelbren erschlgst,[ENTER]erhltst du folgende Belohnung: " -gameforge.locale.questscroll_17_hunt = "Riesendunkelbren " -gameforge.locale.questscroll_17_mis = "Tte die Riesendunkelbren. " -gameforge.locale.questscroll_17_text = "Eine neue Art Monster wurde entdeckt: Es handelt[ENTER]sich um Riesendunkelbren, grer und[ENTER]strker als Dunkelbren und von unglaublicher[ENTER]Bsartigkeit. Solange es diese Wesen im Tal von[ENTER]Seungryong gibt, werden die Menschen leiden.[ENTER]Tte 20 Riesendunkelbren. Wenn du Erfolg hast,[ENTER]erhltst du folgende Belohnung: " -gameforge.locale.questscroll_18_hunt = "Soldaten, die an der rtselhaften Krankheit[ENTER]leiden " -gameforge.locale.questscroll_18_mis = "Soldaten tten, die an der rtselhaften Krankheit[ENTER]leiden. " -gameforge.locale.questscroll_18_text = "Das Dorf wurde wohl ausgelscht. Diejenigen, die[ENTER]an der rtselhaften Krankheit leiden, greifen die[ENTER]Unglckseligen an, die vorbeikommen. Sie greifen[ENTER]fahrende Hndler an und fressen Menschen. Sie[ENTER]sind extrem gefhrlich. Erschlag 35 Soldaten, die[ENTER]an der rtselhaften Krankheit leiden. Wenn Du[ENTER]Erfolg hast, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_19_hunt = "Schtzen, die an der rtselhaften Krankheit[ENTER]leiden " -gameforge.locale.questscroll_19_mis = "Schtzen tten, die an der rtselhaften Krankheit[ENTER]leiden. " -gameforge.locale.questscroll_19_text = "Die rtselhafte Krankheit ist die Ursache der[ENTER]Schden, die diejenigen hervorrufen, die an ihr[ENTER]leiden. Aber am gefhrlichsten sind die[ENTER]Bogenschtzen, die die Krankheit erfasste. Diese[ENTER]Schtzen verschieen Giftpfeile, die Reisende[ENTER]lhmen, sodass sie ergriffen und verschleppt[ENTER]werden knnen. Tte 25 Bogenschtzen, die an der[ENTER]rtselhaften Krankheit leiden. Wenn Du Erfolg[ENTER]hast, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_1_hunt = "Feuerbren " -gameforge.locale.questscroll_1_mis = "25 Feuerbren erlegen. " -gameforge.locale.questscroll_1_text = "Feuerbren sind oft in der Nhe der Hauptstadt[ENTER]anzutreffen. Sie durchstreifen die Prrie und die[ENTER]breiten Straen der Menschen. Sie finden[ENTER]zunehmend mehr Opfer. Einige Menschen wurden[ENTER]gettet. Jag diese Feuerbren. Wenn Du 25[ENTER]Feuerbren erlegst, erhltst Du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_20_hunt = " " -gameforge.locale.questscroll_20_mis = "4 Feinde erschlagen. " -gameforge.locale.questscroll_20_text = "Ich frchte, ich bin erledigt! Mein Blick[ENTER]verschwimmt. Wenn Du diesen Brief liest, wird[ENTER]mein Krper bereits verfault sein. Die Schweine[ENTER]haben mich gepackt und verschleppt. Ich bin zwar[ENTER]entkommen, aber die Wunde war so tief, dass ich[ENTER]zusammenbrach. Ich kenne Dich nicht. Aber bitte[ENTER]rcht mich! Erschlag vier Feinde am Ort des[ENTER]Kampfes. Wenn Du Erfolg hast, erhltst Du[ENTER]folgende Belohnung: " -gameforge.locale.questscroll_2_hunt = "Grotiger " -gameforge.locale.questscroll_2_mis = "20 Grotiger erlegen. " -gameforge.locale.questscroll_2_text = "Der Name der Bosheit, Grotiger, durchdringt die[ENTER]Luft. Diese Tiger finden sich meist in der Nhe[ENTER]der Hauptstadt. Sie greifen Menschen an und[ENTER]fressen die Leichen der Hndler. Ihre Opfer sind[ENTER]zahllos. Jag die Grotiger. Wenn Du 20 Grotiger[ENTER]erlegst, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_3_hunt = "Hundegott des Berges " -gameforge.locale.questscroll_3_mis = "Den Hundegott des Berges tten. " -gameforge.locale.questscroll_3_text = "Der Hundegott des Berges fhrt ein Rudel von[ENTER]Hundemonstern in der Nhe an. Er ist stark und[ENTER]wild. Vor kurzem ist er in der Nhe des Dorfes[ENTER]aufgetaucht und hat begonnen, Hndler[ENTER]anzugreifen. Viele sind diesem Monster schon zum[ENTER]Opfer gefallen. Seine Untaten knnen nicht lnger[ENTER]ignoriert werden. Tte den Hundegott des Berges.[ENTER]Wenn Du Erfolg hast, erhltst Du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_4_hunt = "Schweinegott " -gameforge.locale.questscroll_4_mis = "Den Schweinegott tten. " -gameforge.locale.questscroll_4_text = "In dieser Jahreszeit steht das reife Korn auf den[ENTER]Feldern. Es ist Zeit fr die Ernte, Zeit fr die[ENTER]Bauern, den Lohn ihrer harten Arbeit des Jahres[ENTER]einzubringen. Doch der Schweinegott und seine[ENTER]Genossen fressen das ganze Korn. Da ihre Gier das[ENTER]Leben der Bauern bedroht, mssen wir sie[ENTER]erschlagen. Tte den Schweinegott. Er ist meisst[ENTER]in der Nhe der Hauptstadt anzutreffen. Wenn Du[ENTER]ihn besiegst, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_5_hunt = "Brengott " -gameforge.locale.questscroll_5_mis = "Den Brengott tten. " -gameforge.locale.questscroll_5_text = "In seiner natrlichen Umgebung war der Brengott[ENTER]brav. Seit kurzem taucht er jedoch in der Nhe[ENTER]der Hauptstadt auf und greift Menschen an. Er[ENTER]findet mehr und mehr Opfer. Wie viele schon[ENTER]gestorben sind, ist kaum noch festzustellen. Er[ENTER]muss von hier verschwinden. Tte den Brengott.[ENTER]Wenn Du ihn tatschlich los wirst, erhltst Du[ENTER]folgende Belohnung: " -gameforge.locale.questscroll_6_hunt = "Tigergott " -gameforge.locale.questscroll_6_mis = "Den Tigergott tten. " -gameforge.locale.questscroll_6_text = "Ich kann es kaum glauben. Wie konnte der[ENTER]Tigergott nur so etwas Schreckliches tun? Ich bin[ENTER]nur eine einfache Frau, die jeden Tag dem[ENTER]Tigergott huldigte, der gelegentlich auf den[ENTER]Bergpfaden auftauchte. Aber eines Tages griffen[ENTER]der Tigergott und seine Anhnger meine Familie[ENTER]an! Alle wurden gettet, und ich verlor einen[ENTER]Arm. Bitte, rche meine Familie. Wenn Du den[ENTER]Tigergott ttest, erhltst Du folgende Belohnung: " -gameforge.locale.questscroll_7_hunt = "Anfhrerin der weien Armee " -gameforge.locale.questscroll_7_mis = "Die Anfhrerin der weien Armee tten. " -gameforge.locale.questscroll_7_text = "Die weie Armee ist eine Gruppe von Frauen, die[ENTER]von ihren Mnnern und der Welt im Stich gelassen[ENTER]wurden. Sie sind zwar arm, aber wie sie die[ENTER]Dorfbewohner qulen, ist einfach nur brutal. Eine[ENTER]der Frauen wurde gesteinigt, als sie in das Dorf[ENTER]kam. Wir drfen nicht zulassen, dass sie ins Dorf[ENTER]kommen und die Brger angreifen. Tte 20 Anfhrer[ENTER]der weien Armee. Wenn Du diesen Auftrag[ENTER]erfolgreich abschliet, erhltst Du folgende[ENTER]Belohnung: " -gameforge.locale.questscroll_8_hunt = "Anfhrer der Schwarzwindbande " -gameforge.locale.questscroll_8_mis = "Den Anfhrer der Schwarzwindbande tten. " -gameforge.locale.questscroll_8_text = "Unsere Straen sind nicht mehr sicher: Die[ENTER]Schwarzwindbande raubt seit einiger Zeit Reisende[ENTER]und Hndler aus. Sie sind so furchterregend, dass[ENTER]sich niemand traut, zurckzuschlagen.[ENTER]Aber das kann so nicht weitergehen![ENTER]Tte 20 Anfhrer der Schwarzwindbande. Wenn du[ENTER]diesen Auftrag erfolgreich abschliet, erhltst[ENTER]du folgende Belohnung: " -gameforge.locale.questscroll_9_hunt = "Barbarenhuptling " -gameforge.locale.questscroll_9_mis = "Den Barbarenhuptling tten. " -gameforge.locale.questscroll_9_text = "Es ist schon eine Weile her, dass die Barbaren[ENTER]die Grenzen berschritten und das Dorf angriffen.[ENTER]Die Anzahl der Leute, die sie erschlugen, ging in[ENTER]die Hunderte. Die Anzahl derer, die geschdigt[ENTER]wurden, ist weitaus hher. Diese bsen Barbaren[ENTER]sind so brutal, dass sich niemand traute, Rache[ENTER]zu nehmen. Aber wir knnen sie nicht lnger[ENTER]tolerieren. Erschlag 25 Barbarenhuptlinge. Wenn[ENTER]Du diesen Auftrag erfolgreich abschliet,[ENTER]erhltst Du folgende Belohnung: " -gameforge.locale.quest_temp_reward_1 = "Auftragsbelohnung " -gameforge.locale.quest_temp_reward_2 = "Whrend des Testzeitraums fr Auftrge gibt es[ENTER]keine Belohnungen. Spter, nachdem eine Belohnung[ENTER]erhalten wurde, kann der aktuelle Auftrag erneut[ENTER]gespielt werden. " -gameforge.locale.quest_word = "Auftrag " -gameforge.locale.quiz_10_0_question = "Welchen Pfeil gibt es nicht in Metin2? " -gameforge.locale.quiz_10_1_choice = "Holzpfeil " -gameforge.locale.quiz_10_2_choice = "Eisenpfeil " -gameforge.locale.quiz_10_3_choice = "Silberpfeil " -gameforge.locale.quiz_10_4_choice = "Goldpfeil " -gameforge.locale.quiz_10_5_answer = "4 " -gameforge.locale.quiz_11_0_question = "Welches ist die beste Glocke? " -gameforge.locale.quiz_11_1_choice = "Brunnenglocke " -gameforge.locale.quiz_11_2_choice = "Aprikosenglocke " -gameforge.locale.quiz_11_3_choice = "Himmel-&-Erde-Glocke " -gameforge.locale.quiz_11_4_choice = "Stahlkferglocke " -gameforge.locale.quiz_11_5_answer = "3 " -gameforge.locale.quiz_12_0_question = "Was ist der beste Fcher? " -gameforge.locale.quiz_12_1_choice = "Erlsungsfcher " -gameforge.locale.quiz_12_2_choice = "Sonnenfcher " -gameforge.locale.quiz_12_3_choice = "Brauenfcher " -gameforge.locale.quiz_12_4_choice = "Dreifachfcher " -gameforge.locale.quiz_12_5_answer = "1 " -gameforge.locale.quiz_13_0_question = "Wie viele Steine knnen in ein Blutiges Schwert[ENTER]eingefgt werden? " -gameforge.locale.quiz_13_1_choice = "1 " -gameforge.locale.quiz_13_2_choice = "2 " -gameforge.locale.quiz_13_3_choice = "3 " -gameforge.locale.quiz_13_4_choice = "4 " -gameforge.locale.quiz_13_5_answer = "3 " -gameforge.locale.quiz_14_0_question = "Wie viele Arten von Geiststeinen gibt es, die mit[ENTER]Waffen verbunden werden knnen? " -gameforge.locale.quiz_14_1_choice = "5 " -gameforge.locale.quiz_14_2_choice = "7 " -gameforge.locale.quiz_14_3_choice = "8 " -gameforge.locale.quiz_14_4_choice = "10 " -gameforge.locale.quiz_14_5_answer = "3 " -gameforge.locale.quiz_15_0_question = "Wie viele Arten von Geiststeinen gibt es, die mit[ENTER]Rstungen verbunden werden knnen? " -gameforge.locale.quiz_15_1_choice = "5 " -gameforge.locale.quiz_15_2_choice = "6 " -gameforge.locale.quiz_15_3_choice = "8 " -gameforge.locale.quiz_15_4_choice = "10 " -gameforge.locale.quiz_15_5_answer = "2 " -gameforge.locale.quiz_16_0_question = "Wer kann Bogen einsetzen? " -gameforge.locale.quiz_16_1_choice = "Krieger " -gameforge.locale.quiz_16_2_choice = "Sura " -gameforge.locale.quiz_16_3_choice = "Schamane " -gameforge.locale.quiz_16_4_choice = "Ninja " -gameforge.locale.quiz_16_5_answer = "4 " -gameforge.locale.quiz_17_0_question = "Welchen Wert gibt es bei Metin2 nicht? " -gameforge.locale.quiz_17_1_choice = "Vitalitt " -gameforge.locale.quiz_17_2_choice = "Strke " -gameforge.locale.quiz_17_3_choice = "Intelligenz " -gameforge.locale.quiz_17_4_choice = "Magie " -gameforge.locale.quiz_17_5_answer = "4 " -gameforge.locale.quiz_18_0_question = "Welches ist das hchste Fertigkeitslevel? " -gameforge.locale.quiz_18_1_choice = "Beitritt zum Militr " -gameforge.locale.quiz_18_2_choice = "Perfekter Meister " -gameforge.locale.quiz_18_3_choice = "Gromeister " -gameforge.locale.quiz_18_4_choice = "Meister " -gameforge.locale.quiz_18_5_answer = "2 " -gameforge.locale.quiz_19_0_question = "Welches ist keine Fertigkeit der[ENTER]Krper-Kampf-Lehre? " -gameforge.locale.quiz_19_1_choice = "Dreiwege-Schnitt " -gameforge.locale.quiz_19_2_choice = "Schwertwirbel " -gameforge.locale.quiz_19_3_choice = "Rennen " -gameforge.locale.quiz_19_4_choice = "Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = "3 " -gameforge.locale.quiz_1_0_question = "Welches Spiel hat die meisten User? " -gameforge.locale.quiz_1_1_choice = "Lynesy " -gameforge.locale.quiz_1_2_choice = "Owu " -gameforge.locale.quiz_1_3_choice = "Metin2 " -gameforge.locale.quiz_1_4_choice = "Maejin2 " -gameforge.locale.quiz_1_5_answer = "3 " -gameforge.locale.quiz_20_0_question = "Welches ist keine Fertigkeit der[ENTER]Mental-Kampf-Lehre? " -gameforge.locale.quiz_20_1_choice = "Schlag " -gameforge.locale.quiz_20_2_choice = "Starker Krper " -gameforge.locale.quiz_20_3_choice = "Schwertschlag " -gameforge.locale.quiz_20_4_choice = "Schrgschnitt " -gameforge.locale.quiz_20_5_answer = "4 " -gameforge.locale.quiz_21_0_question = "Welches ist keine Fertigkeit der Fernkampf-Lehre? " -gameforge.locale.quiz_21_1_choice = "Hinterhalt " -gameforge.locale.quiz_21_2_choice = "Wiederholter Schuss " -gameforge.locale.quiz_21_3_choice = "Pfeilregen " -gameforge.locale.quiz_21_4_choice = "Giftpfeil " -gameforge.locale.quiz_21_5_answer = "1 " -gameforge.locale.quiz_22_0_question = "Welches ist keine Fertigkeit der Nahkampf-Lehre? " -gameforge.locale.quiz_22_1_choice = "Blitzangriff " -gameforge.locale.quiz_22_2_choice = "Feuerpfeil " -gameforge.locale.quiz_22_3_choice = "Degenwirbel " -gameforge.locale.quiz_22_4_choice = "Tarnung " -gameforge.locale.quiz_22_5_answer = "2 " -gameforge.locale.quiz_23_0_question = "Wer kann der Magische-Waffen-Lehre beitreten? " -gameforge.locale.quiz_23_1_choice = "Krieger " -gameforge.locale.quiz_23_2_choice = "Ninja " -gameforge.locale.quiz_23_3_choice = "Sura " -gameforge.locale.quiz_23_4_choice = "Schamane " -gameforge.locale.quiz_23_5_answer = "3 " -gameforge.locale.quiz_24_0_question = "Wer kann der Schwarze-Magie-Lehre beitreten? " -gameforge.locale.quiz_24_1_choice = "Krieger " -gameforge.locale.quiz_24_2_choice = "Schamane " -gameforge.locale.quiz_24_3_choice = "Ninja " -gameforge.locale.quiz_24_4_choice = "Sura " -gameforge.locale.quiz_24_5_answer = "4 " -gameforge.locale.quiz_25_0_question = "Wer kann der Krper-Kampf-Lehre beitreten? " -gameforge.locale.quiz_25_1_choice = "Ninja " -gameforge.locale.quiz_25_2_choice = "Schamane " -gameforge.locale.quiz_25_3_choice = "Krieger " -gameforge.locale.quiz_25_4_choice = "Sura " -gameforge.locale.quiz_25_5_answer = "3 " -gameforge.locale.quiz_26_0_question = "Wer kann der Mental-Kampf-Lehre beitreten? " -gameforge.locale.quiz_26_1_choice = "Schamane " -gameforge.locale.quiz_26_2_choice = "Ninja " -gameforge.locale.quiz_26_3_choice = "Sura " -gameforge.locale.quiz_26_4_choice = "Krieger " -gameforge.locale.quiz_26_5_answer = "4 " -gameforge.locale.quiz_27_0_question = "Wer kann der Drachenmacht-Lehre beitreten? " -gameforge.locale.quiz_27_1_choice = "Krieger " -gameforge.locale.quiz_27_2_choice = "Sura " -gameforge.locale.quiz_27_3_choice = "Schamane " -gameforge.locale.quiz_27_4_choice = "Ninja " -gameforge.locale.quiz_27_5_answer = "3 " -gameforge.locale.quiz_28_0_question = "Wer kann der Heilungs-Lehre beitreten? " -gameforge.locale.quiz_28_1_choice = "Krieger " -gameforge.locale.quiz_28_2_choice = "Sura " -gameforge.locale.quiz_28_3_choice = "Ninja " -gameforge.locale.quiz_28_4_choice = "Schamane " -gameforge.locale.quiz_28_5_answer = "4 " -gameforge.locale.quiz_29_0_question = "Was ist eine Fertigkeit der[ENTER]Magische-Waffen-Lehre? " -gameforge.locale.quiz_29_1_choice = "Verzauberte Klinge " -gameforge.locale.quiz_29_2_choice = "Geisterschlag " -gameforge.locale.quiz_29_3_choice = "Dunkler Schutz " -gameforge.locale.quiz_29_4_choice = "Geist der Flamme " -gameforge.locale.quiz_29_5_answer = "1 " -gameforge.locale.quiz_2_0_question = "Welches Reich existiert nicht in der Welt von[ENTER]Metin2? " -gameforge.locale.quiz_2_1_choice = "Shinsoo-Reich " -gameforge.locale.quiz_2_2_choice = "Pyungmoo-Reich " -gameforge.locale.quiz_2_3_choice = "Jinno-Reich " -gameforge.locale.quiz_2_4_choice = "Chunjo-Reich " -gameforge.locale.quiz_2_5_answer = "2 " -gameforge.locale.quiz_30_0_question = "Was ist eine Fertigkeit der Schwarze-Magie-Lehre? " -gameforge.locale.quiz_30_1_choice = "Fingerschlag " -gameforge.locale.quiz_30_2_choice = "Drachenwirbel " -gameforge.locale.quiz_30_3_choice = "Dunkler Schlag " -gameforge.locale.quiz_30_4_choice = "Verzauberte Rstung " -gameforge.locale.quiz_30_5_answer = "3 " -gameforge.locale.quiz_31_0_question = "Welches ist nicht das zweite Dorf bei Metin2? " -gameforge.locale.quiz_31_1_choice = "Gebiet Bokjung " -gameforge.locale.quiz_31_2_choice = "Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = "Gebiet Bakra " -gameforge.locale.quiz_31_4_choice = "Gebiet Shinra " -gameforge.locale.quiz_31_5_answer = "4 " -gameforge.locale.quiz_32_0_question = "Welches ist nicht das erste Dorf bei Metin2? " -gameforge.locale.quiz_32_1_choice = "Gebiet Yongan " -gameforge.locale.quiz_32_2_choice = "Gebiet Mongchoo " -gameforge.locale.quiz_32_3_choice = "Gebiet Pyungmoo " -gameforge.locale.quiz_32_4_choice = "Gebiet Joan " -gameforge.locale.quiz_32_5_answer = "2 " -gameforge.locale.quiz_33_0_question = "Welches ist keine neutrale Zone bei Metin2? " -gameforge.locale.quiz_33_1_choice = "Tal von Seungryong " -gameforge.locale.quiz_33_2_choice = "Yongbi-Wste " -gameforge.locale.quiz_33_3_choice = "Sdpolkontinent " -gameforge.locale.quiz_33_4_choice = "Berg Sohan " -gameforge.locale.quiz_33_5_answer = "3 " -gameforge.locale.quiz_34_0_question = "Was ist keine Fertigkeit der Drachenmacht-Lehre? " -gameforge.locale.quiz_34_1_choice = "Einstecken " -gameforge.locale.quiz_34_2_choice = "Drachenschieen " -gameforge.locale.quiz_34_3_choice = "Fliegender Talisman " -gameforge.locale.quiz_34_4_choice = "Segen " -gameforge.locale.quiz_34_5_answer = "1 " -gameforge.locale.quiz_35_0_question = "Was ist keine Fertigkeit der Heilungs-Lehre? " -gameforge.locale.quiz_35_1_choice = "Blitzwurf " -gameforge.locale.quiz_35_2_choice = "Donner " -gameforge.locale.quiz_35_3_choice = "Blitz heraufbeschwren " -gameforge.locale.quiz_35_4_choice = "Kurieren " -gameforge.locale.quiz_35_5_answer = "2 " -gameforge.locale.quiz_36_0_question = "Welche Fertigkeit bei Metin2 dient nicht zur[ENTER]Kampfuntersttzung? " -gameforge.locale.quiz_36_1_choice = "Combo " -gameforge.locale.quiz_36_2_choice = "Angeln " -gameforge.locale.quiz_36_3_choice = "Fhrung " -gameforge.locale.quiz_36_4_choice = "Hilfe des Drachen " -gameforge.locale.quiz_36_5_answer = "2 " -gameforge.locale.quiz_37_0_question = "Ab welchem Level kannst du den Fertigkeiten[ENTER]Fertigkeitspunkte hinzufgen? " -gameforge.locale.quiz_37_1_choice = "Level 5 " -gameforge.locale.quiz_37_2_choice = "Level 20 " -gameforge.locale.quiz_37_3_choice = "Level 30 " -gameforge.locale.quiz_37_4_choice = "Level 40 " -gameforge.locale.quiz_37_5_answer = "1 " -gameforge.locale.quiz_38_0_question = "Welches Buch ist nicht fr das ben von[ENTER]Kommandos? " -gameforge.locale.quiz_38_1_choice = "Sun-zi-Kriegskunst " -gameforge.locale.quiz_38_2_choice = "Enkel ansehen " -gameforge.locale.quiz_38_3_choice = "Wu-zi-Kriegskunst " -gameforge.locale.quiz_38_4_choice = "WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = "2 " -gameforge.locale.quiz_39_0_question = "Welche Rstung ist fr Krieger? " -gameforge.locale.quiz_39_1_choice = "Kleidung des Himmels " -gameforge.locale.quiz_39_2_choice = "Sonnenkleidung " -gameforge.locale.quiz_39_3_choice = "Drachengott-Panzer " -gameforge.locale.quiz_39_4_choice = "Kleidung der Liebe " -gameforge.locale.quiz_39_5_answer = "3 " -gameforge.locale.quiz_3_0_question = "Welches Monster gibt es nicht in Metin2? " -gameforge.locale.quiz_3_1_choice = "Godzilla " -gameforge.locale.quiz_3_2_choice = "Wstenbandit " -gameforge.locale.quiz_3_3_choice = "Neunschwanz " -gameforge.locale.quiz_3_4_choice = "Wildhund " -gameforge.locale.quiz_3_5_answer = "1 " -gameforge.locale.quiz_40_0_question = "Welche Rstung ist fr Ninja? " -gameforge.locale.quiz_40_1_choice = "Schwarze Kleidung " -gameforge.locale.quiz_40_2_choice = "Magie-Plattenpanzer " -gameforge.locale.quiz_40_3_choice = "Schwarzstahl-Panzer " -gameforge.locale.quiz_40_4_choice = "Fuchsienanzug " -gameforge.locale.quiz_40_5_answer = "4 " -gameforge.locale.quiz_41_0_question = "Welche Rstung ist fr Sura? " -gameforge.locale.quiz_41_1_choice = "Geistplattenpanzer " -gameforge.locale.quiz_41_2_choice = "Azuranzug " -gameforge.locale.quiz_41_3_choice = "Jungdrachenanzug " -gameforge.locale.quiz_41_4_choice = "Fuchsienanzug " -gameforge.locale.quiz_41_5_answer = "1 " -gameforge.locale.quiz_42_0_question = "Welche Rstung ist fr Schamanen? " -gameforge.locale.quiz_42_1_choice = "Magie-Plattenpanzer " -gameforge.locale.quiz_42_2_choice = "Kleidung der Baronin " -gameforge.locale.quiz_42_3_choice = "Unglcksplattenpanzer " -gameforge.locale.quiz_42_4_choice = "Geistplattenpanzer " -gameforge.locale.quiz_42_5_answer = "2 " -gameforge.locale.quiz_43_0_question = "Was ist kein Kriegerhelm? " -gameforge.locale.quiz_43_1_choice = "Traditioneller Helm " -gameforge.locale.quiz_43_2_choice = "Eisenhelm " -gameforge.locale.quiz_43_3_choice = "Stahlkapuze " -gameforge.locale.quiz_43_4_choice = "Geistermaskenschaller " -gameforge.locale.quiz_43_5_answer = "3 " -gameforge.locale.quiz_44_0_question = "Was ist kein Ninjahelm? " -gameforge.locale.quiz_44_1_choice = "Lederkapuze " -gameforge.locale.quiz_44_2_choice = "Kettenkapuze " -gameforge.locale.quiz_44_3_choice = "Stahlkapuze " -gameforge.locale.quiz_44_4_choice = "Rote Kapuze " -gameforge.locale.quiz_44_5_answer = "4 " -gameforge.locale.quiz_45_0_question = "Was ist kein Sura-Helm? " -gameforge.locale.quiz_45_1_choice = "Stahlhelm " -gameforge.locale.quiz_45_2_choice = "Blutiger Helm " -gameforge.locale.quiz_45_3_choice = "Verhhnender Helm " -gameforge.locale.quiz_45_4_choice = "Burghelm " -gameforge.locale.quiz_45_5_answer = "1 " -gameforge.locale.quiz_46_0_question = "Was ist kein Schamanenhelm? " -gameforge.locale.quiz_46_1_choice = "Mnchshut " -gameforge.locale.quiz_46_2_choice = "Anpassungshut " -gameforge.locale.quiz_46_3_choice = "Phnixhut " -gameforge.locale.quiz_46_4_choice = "Sonnenlichthut " -gameforge.locale.quiz_46_5_answer = "2 " -gameforge.locale.quiz_47_0_question = "Welchen Schild gibt es nicht in Metin2? " -gameforge.locale.quiz_47_1_choice = "Schlachtschild " -gameforge.locale.quiz_47_2_choice = "Schwarzer Rundschild " -gameforge.locale.quiz_47_3_choice = "Pferdemedaillenschild " -gameforge.locale.quiz_47_4_choice = "Fnfeckschild " -gameforge.locale.quiz_47_5_answer = "3 " -gameforge.locale.quiz_48_0_question = "Welches Armband hat die niedrigste[ENTER]Levelanforderung? " -gameforge.locale.quiz_48_1_choice = "Himmelstrnenarmband " -gameforge.locale.quiz_48_2_choice = "Amethystarmband " -gameforge.locale.quiz_48_3_choice = "Kristallarmband " -gameforge.locale.quiz_48_4_choice = "Holzarmband " -gameforge.locale.quiz_48_5_answer = "4 " -gameforge.locale.quiz_49_0_question = "Welche Schuhe haben die hchste Levelanforderung? " -gameforge.locale.quiz_49_1_choice = "Nimbus-Stiefel " -gameforge.locale.quiz_49_2_choice = "Lederschuhe " -gameforge.locale.quiz_49_3_choice = "Holzschuhe " -gameforge.locale.quiz_49_4_choice = "Goldschuhe " -gameforge.locale.quiz_49_5_answer = "1 " -gameforge.locale.quiz_4_0_question = "Wie wird in Metin2 der Mitteilungsort genannt? " -gameforge.locale.quiz_4_1_choice = "Freies Schwarzes Brett " -gameforge.locale.quiz_4_2_choice = "Schimpfwort-Brett " -gameforge.locale.quiz_4_3_choice = "Schwarzes Brett der Abenteurer " -gameforge.locale.quiz_4_4_choice = "Humorvolles Schwarzes Brett " -gameforge.locale.quiz_4_5_answer = "1 " -gameforge.locale.quiz_50_0_question = "Welche Ohrringe verleihen keinen Bonus auf[ENTER]Beweglichkeit? " -gameforge.locale.quiz_50_1_choice = "Holzohrringe " -gameforge.locale.quiz_50_2_choice = "Himmelstrnenohrringe " -gameforge.locale.quiz_50_3_choice = "Jadeohrringe " -gameforge.locale.quiz_50_4_choice = "Kristallohrringe " -gameforge.locale.quiz_50_5_answer = "2 " -gameforge.locale.quiz_51_0_question = "Welche Ohrringe haben die niedrigste[ENTER]Levelanforderung? " -gameforge.locale.quiz_51_1_choice = "Amethystohrringe " -gameforge.locale.quiz_51_2_choice = "Himmelstrnenohrringe " -gameforge.locale.quiz_51_3_choice = "Weigoldohrringe " -gameforge.locale.quiz_51_4_choice = "Holzohrringe " -gameforge.locale.quiz_51_5_answer = "4 " -gameforge.locale.quiz_52_0_question = "Welche Ohrringe haben die hchste[ENTER]Levelanforderung? " -gameforge.locale.quiz_52_1_choice = "Ebenholzohrringe " -gameforge.locale.quiz_52_2_choice = "Weigoldohrringe " -gameforge.locale.quiz_52_3_choice = "Perlenohrringe " -gameforge.locale.quiz_52_4_choice = "Amethystohrringe " -gameforge.locale.quiz_52_5_answer = "4 " -gameforge.locale.quiz_53_0_question = "Welche Halskette gibt es nicht in Metin2? " -gameforge.locale.quiz_53_1_choice = "Blumenhalskette " -gameforge.locale.quiz_53_2_choice = "Holzhalskette " -gameforge.locale.quiz_53_3_choice = "Silberhalskette " -gameforge.locale.quiz_53_4_choice = "Goldhalskette " -gameforge.locale.quiz_53_5_answer = "1 " -gameforge.locale.quiz_54_0_question = "Welcher Gegenstand wird nicht beim Angeln[ENTER]bentigt? " -gameforge.locale.quiz_54_1_choice = "Angelrute " -gameforge.locale.quiz_54_2_choice = "Magnetische Klinge " -gameforge.locale.quiz_54_3_choice = "Paste " -gameforge.locale.quiz_54_4_choice = "Wurm " -gameforge.locale.quiz_54_5_answer = "2 " -gameforge.locale.quiz_55_0_question = "Welche Haarfarbe ist bei Metin2 nicht erlaubt? " -gameforge.locale.quiz_55_1_choice = "Wei " -gameforge.locale.quiz_55_2_choice = "Schwarz " -gameforge.locale.quiz_55_3_choice = "Rosa " -gameforge.locale.quiz_55_4_choice = "Blond " -gameforge.locale.quiz_55_5_answer = "3 " -gameforge.locale.quiz_56_0_question = "Was fr ein Gegenstand ist fr ein[ENTER]Barbarenschwert+5 erforderlich? " -gameforge.locale.quiz_56_1_choice = "Schlangenschwanz+ " -gameforge.locale.quiz_56_2_choice = "Blutrote Perle " -gameforge.locale.quiz_56_3_choice = "Muschel " -gameforge.locale.quiz_56_4_choice = "Rostige Degenklinge " -gameforge.locale.quiz_56_5_answer = "4 " -gameforge.locale.quiz_57_0_question = "Wann wird fr die Verbesserung eines[ENTER]Silberschwertes auer Yang auch ein Gegenstand[ENTER]bentigt? " -gameforge.locale.quiz_57_1_choice = "Bei der Verbesserung auf +1 " -gameforge.locale.quiz_57_2_choice = "Bei der Verbesserung auf +2 " -gameforge.locale.quiz_57_3_choice = "Bei der Verbesserung auf +4 " -gameforge.locale.quiz_57_4_choice = "Bei der Verbesserung auf +5 " -gameforge.locale.quiz_57_5_answer = "4 " -gameforge.locale.quiz_58_0_question = "Wie wird ein Charakter bezeichnet, dessen[ENTER]Rangpunkte negativ sind? " -gameforge.locale.quiz_58_1_choice = "Bsartig " -gameforge.locale.quiz_58_2_choice = "Wissend " -gameforge.locale.quiz_58_3_choice = "Heilig " -gameforge.locale.quiz_58_4_choice = "Brutal " -gameforge.locale.quiz_58_5_answer = "1 " -gameforge.locale.quiz_59_0_question = "Wie wird ein Charakter bezeichnet, dessen[ENTER]Rangpunkte positiv sind? " -gameforge.locale.quiz_59_1_choice = "Teuflisch " -gameforge.locale.quiz_59_2_choice = "Gut " -gameforge.locale.quiz_59_3_choice = "Bse " -gameforge.locale.quiz_59_4_choice = "Normal " -gameforge.locale.quiz_59_5_answer = "2 " -gameforge.locale.quiz_5_0_question = "Was kann man in Metin2 nicht tun? " -gameforge.locale.quiz_5_1_choice = "Heiraten " -gameforge.locale.quiz_5_2_choice = "Baden " -gameforge.locale.quiz_5_3_choice = "Reiten " -gameforge.locale.quiz_5_4_choice = "Kssen " -gameforge.locale.quiz_5_5_answer = "2 " -gameforge.locale.quiz_60_0_question = "Was ist die maximale Personenzahl in einer[ENTER]Gruppe? " -gameforge.locale.quiz_60_1_choice = "2 " -gameforge.locale.quiz_60_2_choice = "5 " -gameforge.locale.quiz_60_3_choice = "8 " -gameforge.locale.quiz_60_4_choice = "10 " -gameforge.locale.quiz_60_5_answer = "3 " -gameforge.locale.quiz_61_0_question = "Mit welcher Fertigkeit kann man[ENTER]Gruppenmitgliedern besondere Boni verleihen? " -gameforge.locale.quiz_61_1_choice = "Combo " -gameforge.locale.quiz_61_2_choice = "Verwandlung " -gameforge.locale.quiz_61_3_choice = "Tarnung " -gameforge.locale.quiz_61_4_choice = "Fhrung " -gameforge.locale.quiz_61_5_answer = "4 " -gameforge.locale.quiz_62_0_question = "Ab welchem Level kann eine Gilde gegrndet[ENTER]werden? " -gameforge.locale.quiz_62_1_choice = "Level 40 " -gameforge.locale.quiz_62_2_choice = "Level 50 " -gameforge.locale.quiz_62_3_choice = "Level 60 " -gameforge.locale.quiz_62_4_choice = "Level 70 " -gameforge.locale.quiz_62_5_answer = "1 " -gameforge.locale.quiz_63_0_question = "Was steht auf Gildenlevel 1 nicht zur Verfgung? " -gameforge.locale.quiz_63_1_choice = "Gildenname " -gameforge.locale.quiz_63_2_choice = "Gildenspiele " -gameforge.locale.quiz_63_3_choice = "Gildenzeichen " -gameforge.locale.quiz_63_4_choice = "Nachrichten der Gilde " -gameforge.locale.quiz_63_5_answer = "2 " -gameforge.locale.quiz_64_0_question = "Welche Art von Krieg kann nicht zwischen zwei[ENTER]Gilden ausgetragen werden? " -gameforge.locale.quiz_64_1_choice = "Arena-Gildenkrieg " -gameforge.locale.quiz_64_2_choice = "Feld-Gildenkrieg " -gameforge.locale.quiz_64_3_choice = "Leader-Gildenkrieg " -gameforge.locale.quiz_64_4_choice = "Flaggen-Gildenkrieg " -gameforge.locale.quiz_64_5_answer = "3 " -gameforge.locale.quiz_65_0_question = "Was ist keine Gildenfertigkeit? " -gameforge.locale.quiz_65_1_choice = "Blut des Drachengotts " -gameforge.locale.quiz_65_2_choice = "Segnung des Drachengotts " -gameforge.locale.quiz_65_3_choice = "Wut des Drachengotts " -gameforge.locale.quiz_65_4_choice = "Drachenball " -gameforge.locale.quiz_65_5_answer = "4 " -gameforge.locale.quiz_66_0_question = "Ab welchem Level kann man ein Pferd reiten? " -gameforge.locale.quiz_66_1_choice = "Level 25 " -gameforge.locale.quiz_66_2_choice = "Level 35 " -gameforge.locale.quiz_66_3_choice = "Level 45 " -gameforge.locale.quiz_66_4_choice = "Level 55 " -gameforge.locale.quiz_66_5_answer = "1 " -gameforge.locale.quiz_67_0_question = "Welcher Gegenstand wird auf keinen Fall zum[ENTER]Reiten bentigt? " -gameforge.locale.quiz_67_1_choice = "Pferdeschwert " -gameforge.locale.quiz_67_2_choice = "Reitkarte " -gameforge.locale.quiz_67_3_choice = "Waffen-Pferdebuch " -gameforge.locale.quiz_67_4_choice = "Militr-Pferdebuch " -gameforge.locale.quiz_67_5_answer = "1 " -gameforge.locale.quiz_68_0_question = "Welche Farbe findet sich bei Metin2 nicht bei[ENTER]Pferden? " -gameforge.locale.quiz_68_1_choice = "Schimmel " -gameforge.locale.quiz_68_2_choice = "Brauner " -gameforge.locale.quiz_68_3_choice = "Purpurfuchs " -gameforge.locale.quiz_68_4_choice = "Fuchs " -gameforge.locale.quiz_68_5_answer = "3 " -gameforge.locale.quiz_69_0_question = "Wie gro darf der Level-Unterschied von[ENTER]Verliebten zum Zeitpunkt der Hochzeit hchstens[ENTER]sein? " -gameforge.locale.quiz_69_1_choice = "30 Level Unterschied " -gameforge.locale.quiz_69_2_choice = "25 Level Unterschied " -gameforge.locale.quiz_69_3_choice = "20 Level Unterschied " -gameforge.locale.quiz_69_4_choice = "15 Level Unterschied " -gameforge.locale.quiz_69_5_answer = "4 " -gameforge.locale.quiz_6_0_question = "Was ist das beste Einhandschwert? " -gameforge.locale.quiz_6_1_choice = "Sichelschwert " -gameforge.locale.quiz_6_2_choice = "Langschwert " -gameforge.locale.quiz_6_3_choice = "Exorzismusschwert " -gameforge.locale.quiz_6_4_choice = "Silberschwert " -gameforge.locale.quiz_6_5_answer = "3 " -gameforge.locale.quiz_70_0_question = "Auf welchem Level ist Heiraten nicht erlaubt? " -gameforge.locale.quiz_70_1_choice = "Level 24 " -gameforge.locale.quiz_70_2_choice = "Level 35 " -gameforge.locale.quiz_70_3_choice = "Level 45 " -gameforge.locale.quiz_70_4_choice = "Level 55 " -gameforge.locale.quiz_70_5_answer = "1 " -gameforge.locale.quiz_71_0_question = "Welche der folgenden Level-30-Waffen hat drei[ENTER]Pltze fr Geiststeine? " -gameforge.locale.quiz_71_1_choice = "Vollmondschwert " -gameforge.locale.quiz_71_2_choice = "Antike Glocke " -gameforge.locale.quiz_71_3_choice = "Hornbogen " -gameforge.locale.quiz_71_4_choice = "Roteisenklinge " -gameforge.locale.quiz_71_5_answer = "2 " -gameforge.locale.quiz_7_0_question = "Was ist der beste Dolch? " -gameforge.locale.quiz_7_1_choice = "Dolch " -gameforge.locale.quiz_7_2_choice = "Neunklingen " -gameforge.locale.quiz_7_3_choice = "Amija " -gameforge.locale.quiz_7_4_choice = "Blitzmesser " -gameforge.locale.quiz_7_5_answer = "4 " -gameforge.locale.quiz_8_0_question = "Was ist die beste Zweihandwaffe? " -gameforge.locale.quiz_8_1_choice = "Magnetische Klinge " -gameforge.locale.quiz_8_2_choice = "Riesenaxt " -gameforge.locale.quiz_8_3_choice = "Enthauptungsklinge " -gameforge.locale.quiz_8_4_choice = "Glefe " -gameforge.locale.quiz_8_5_answer = "1 " -gameforge.locale.quiz_9_0_question = "Was ist der beste Bogen? " -gameforge.locale.quiz_9_1_choice = "Kupferverzierter Bogen " -gameforge.locale.quiz_9_2_choice = "Aprikosen-Bogen " -gameforge.locale.quiz_9_3_choice = "Zerstrungsbogen " -gameforge.locale.quiz_9_4_choice = "Rotaugenbogen " -gameforge.locale.quiz_9_5_answer = "2 " -gameforge.locale.remove_polymorph_chat = "Verwandlung abbrechen. " -gameforge.locale.remove_polymorph_msg = "Ich werde die Verwandlung abbrechen. " -gameforge.locale.reward = "Belohnung " -gameforge.locale.show_guild_cur_score = "Punktestand der eigenen Gilde anzeigen " -gameforge.locale.show_guild_ranking_around = "Rang der eigenen Gilde anzeigen " -gameforge.locale.show_guild_ranking_top = "Die besten Gilden anzeigen (Rnge 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = "Fahrender Hndler:[ENTER]Oh, endlich! Du siehst aus, als wsstest du[ENTER]deine Waffen zu gebrauchen.[ENTER]Mein Leben steht auf dem Spiel. Bitte, hilf mir! " -gameforge.locale.skeleton_gem.accept_failure_info_label = "Zum Fahrenden Hndler zurckkehren. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = "Kehre zum Fahrenden Hndler zurck. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = "Erklre dem Fahrenden Hndler, dass du den[ENTER]Dmonenedelstein+ nicht finden konntest. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = "Kehre zurck zum Fahrenden Hndler. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = "Ich kann den Dmonenedelstein+ nicht finden.[ENTER]Was soll ich dem Fahrenden Hndler blo sagen? " -gameforge.locale.skeleton_gem.accept_success_info_label = "Zurck zum Fahrenden Hndler " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = "Bring den Dmonenedelstein+ zum Fahrenden[ENTER]Hndler. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = "Du hast dem Dmonenmagier den Dmonenedelstein+[ENTER]abnehmen knnen. Bringe ihn dem Fahrenden Hndler[ENTER]zurck. " -gameforge.locale.skeleton_gem.accept_success_say_1 = "Dmonenedelstein+ erhalten. " -gameforge.locale.skeleton_gem.accept_success_say_2 = "Du hast den Dmonenedelstein+.[ENTER]Bring ihn dem Fahrenden Hndler. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = "Ich habe den Dmonenedelstein+ noch nicht[ENTER]gefunden. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = "Hier habe ich deinen Dmonenedelstein+! " -gameforge.locale.skeleton_gem.order_accept = "Ich werde ihn dir zurckholen! " -gameforge.locale.skeleton_gem.order_accept_answer = "Fahrender Hndler:[ENTER]Oh, tausend Dank. Das werde ich dir nie[ENTER]vergessen! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = "Den Dmonenedelstein+ suchen. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = "Stell den Dmonenmagier und nimm ihm den[ENTER]Dmonenedelstein+ ab. " -gameforge.locale.skeleton_gem.order_refuse = "Das ist mir zu gefhrlich. " -gameforge.locale.skeleton_gem.order_refuse_answer = "Fahrender Hndler:[ENTER]Ich verstehe deine Bedenken. Die Aufgabe ist[ENTER]durchaus gefhrlich. Aber wenn nicht bald etwas[ENTER]geschieht, ist das mein Untergang! " -gameforge.locale.skeleton_gem.order_say = "Fahrender Hndler:[ENTER]Jetzt ist alles zu Ende. Mir bleibt nichts brig,[ENTER]als auf den Tod zu warten. Wenn mich doch blo[ENTER]diese Diebe nicht angegriffen htten! Warum[ENTER]musste das gerade mir passieren? " -gameforge.locale.skeleton_gem.order_say2 = "Fahrender Hndler:[ENTER]Bitte hilf mir. Wenn du dem Dmonenmagier den[ENTER]Dmonenedelstein+ entreien kannst, werde ich[ENTER]dich grozgig belohnen. " -gameforge.locale.skeleton_gem.order_too_late = "Fahrender Hndler:[ENTER]Jemand anderes hat ihn mir bereits besorgt.[ENTER]Du musst dich nicht mehr darum kmmern. " -gameforge.locale.skeleton_gem.start_find_peddler_label = "Zum Fahrenden Hndler gehen. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = "Geh zum Fahrenden Hndler. " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = "Frage den Fahrenden Hndler nach dem[ENTER]Dmonenedelstein+. " -gameforge.locale.skeleton_gem.start_say = "Brief des Hndlers:[ENTER]Ich wei nicht, was ich tun soll.[ENTER]Mir wurde mein Dmonenedelstein+ gestohlen.[ENTER]Jetzt bin ich ruiniert, denn ihn zu kaufen hat[ENTER]mich all mein Geld gekostet.[ENTER]Knntest du mir bitte helfen? Es ist wirklich[ENTER]dringend! " -gameforge.locale.skeleton_gem.success_say = "Fahrender Hndler:[ENTER]Du hast es wirklich geschafft? Komm in meine[ENTER]Arme, geliebter Stein! Hab Dank. Du kannst dir[ENTER]nicht vorstellen, wie erleichtert ich bin. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = "Nach Dmonenedelstein+ fragen. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = "Das Flugblatt enthlt folgende Mitteilung:[ENTER]Wir rekrutieren mutige Mnner und Frauen, die[ENTER]bereit sind, fr den Frieden des Reichs und seiner[ENTER]Brger zu kmpfen![ENTER]Voraussetzung fr den Eintritt ins Militr:[ENTER]Mindestens Level 5. " -gameforge.locale.skill_group.dialog_assassin_1 = "Hier werden die Ninja ausgebildet, die gut im[ENTER]Verstecken und in Angriffen aus dem Hinterhalt[ENTER]sind. Sie konzentrieren sich auf die Handhabung[ENTER]des Dolches und von Giften.[ENTER]Nur Ninja in der Ausbildung und ab Level 5 knnen[ENTER]beitreten. Sobald du dieses Level erreicht hast,[ENTER]erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du bereit bist, als Ninja auf dunklen Pfaden[ENTER]zu schleichen, halte nach mir Ausschau. Dann[ENTER]unterhalten wir uns eingehender. " -gameforge.locale.skill_group.dialog_assassin_2 = "Hier werden die Ninja ausgebildet, die gut im[ENTER]Verstecken und in Angriffen aus dem Hinterhalt[ENTER]sind. Sie konzentrieren sich auf die Handhabung[ENTER]des Dolches und von Giften.[ENTER]Wenn du bereit bist, als Ninja auf dunklen Pfaden[ENTER]zu schleichen, bist du hier jederzeit willkommen. " -gameforge.locale.skill_group.dialog_assassin_3 = "Hier werden die Ninja ausgebildet, die Meister[ENTER]des Bogens sind. Es werden Fertigkeiten gelehrt,[ENTER]die einen Bogen erfordern, zum Beispiel[ENTER]Pfeilsalven gezielt auf alle Feinde in Reichweite[ENTER]zu verschieen. Nur Ninja in der Ausbildung und[ENTER]ab Level 5 knnen beitreten. Sobald du dieses[ENTER]Level erreicht hast, erhltst du ein[ENTER]Rekrutierungsschreiben. Wenn es dich[ENTER]interessiert, schau bei mir vorbei. " -gameforge.locale.skill_group.dialog_assassin_4 = "Hier werden die Ninja ausgebildet, die Meister[ENTER]des Bogens sind. Es werden Fertigkeiten gelehrt,[ENTER]die einen Bogen erfordern, zum Beispiel[ENTER]Pfeilsalven gezielt auf alle Feinde in Reichweite[ENTER]zu verschieen. Folg mir. Ich mache dich zum[ENTER]besten Schtzen des Kontinents. " -gameforge.locale.skill_group.dialog_assassin_5 = "Whle zwischen der Nahkampf-Lehre und der[ENTER]Fernkampf-Lehre und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.dialog_shaman_1 = "Dies ist der Ort, an dem sich die Schamanen[ENTER]treffen, die dem Pfad des Drachengottes folgen.[ENTER]Es werden Fertigkeiten fr den Umgang mit[ENTER]Amuletten und mit der Geistesmacht gelehrt, die[ENTER]es dem Schamanen ermglicht, Techniken des[ENTER]Feindes auf diesen zurckzuwerfen, den eigenen[ENTER]Verteidigungswert durch heiligen Schutz zu[ENTER]verstrken und befreundete Kmpfer zu[ENTER]untersttzen. Nur Schamanen in der Ausbildung und[ENTER]ab Level 5 knnen beitreten. Sobald du dieses[ENTER]Level erreicht hast, erhltst du ein[ENTER]Rekrutierungsschreiben. Wenn du bereit bist fr[ENTER]die Lehren der Drachenmacht, dann such mich auf. " -gameforge.locale.skill_group.dialog_shaman_2 = "Dies ist der Ort, an dem sich die Schamanen[ENTER]treffen, die dem Pfad des Drachengottes folgen.[ENTER]Es werden Fertigkeiten fr den Umgang mit[ENTER]Amuletten und mit der Geistesmacht gelehrt, die[ENTER]es dem Schamanen ermglicht, Techniken des[ENTER]Feindes auf diesen zurckzuwerfen, den eigenen[ENTER]Verteidigungswert durch heiligen Schutz zu[ENTER]verstrken und befreundete Kmpfer zu[ENTER]untersttzen. Meinst du, dass du bereit bist, die[ENTER]Lehren des Drachengottes mit mir zu verbreiten?[ENTER]Ein Glubiger voller Demut ist allzeit[ENTER]willkommen. " -gameforge.locale.skill_group.dialog_shaman_3 = "Hier verehren die Schamanen die Macht der Natur[ENTER]und des Lichts. Es werden Fertigkeiten gelehrt,[ENTER]die im Zusammenhang mit Blitz und Wind stehen,[ENTER]aber auch solche, die die Krfte der Heilung[ENTER]aktivieren. Schamanen, die der Lehre der Heilung[ENTER]folgen, arbeiten hufig als Gruppe, um sich[ENTER]gegenseitig zu untersttzen.[ENTER]Nur Schamanen in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Ich erwarte dich hier. " -gameforge.locale.skill_group.dialog_shaman_4 = "Hier verehren die Schamanen die Macht der Natur[ENTER]und des Lichts. Es werden Fertigkeiten gelehrt,[ENTER]die im Zusammenhang mit Blitz und Wind stehen,[ENTER]aber auch solche, die die Krfte der Heilung[ENTER]aktivieren. Schamanen, die der Lehre der Heilung[ENTER]folgen, arbeiten hufig als Gruppe, um sich[ENTER]gegenseitig zu untersttzen.[ENTER]Mchtest du, zusammen mit mir, anderen helfen?[ENTER]Deine Untersttzung kme allen Leidenden zugute.[ENTER]Bitte hilf mir dabei. " -gameforge.locale.skill_group.dialog_shaman_5 = "Whle zwischen der Lehre der Drachenmacht und der[ENTER]Lehre der Heilung und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.dialog_sura_1 = "Ich lehre diejenigen, die mit der teuflischen[ENTER]Saat gesegnet sind, wie sie deren Magie nutzen[ENTER]knnen. Sie lernen, Schwerter und Rstungen mit[ENTER]Zaubern zu belegen, die Angriff und Verteidigung[ENTER]erhhen. Auerdem beschwren sie Geister aus der[ENTER]Hlle herauf und senken so die Moral des Feindes.[ENTER]Nur Sura in der Ausbildung und ab Level 5 knnen[ENTER]beitreten. Sobald du dieses Level erreicht hast,[ENTER]erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du bereit bist, dein teuflisches Erbe[ENTER]anzunehmen, komm hierher. " -gameforge.locale.skill_group.dialog_sura_2 = "Ich lehre diejenigen, die mit der teuflischen[ENTER]Saat gesegnet sind, wie sie deren Magie nutzen[ENTER]knnen. Sie lernen, Schwerter und Rstungen mit[ENTER]Zaubern zu belegen, die Angriff und Verteidigung[ENTER]erhhen. Auerdem beschwren sie Geister aus der[ENTER]Hlle herauf und senken so die Moral des Feindes.[ENTER]Bist du bereit, verzauberte Schwerter zu[ENTER]schwingen und finstere Flche zu schleudern? Ich[ENTER]kann dir versichern: Die Macht, die du hier[ENTER]findest, sucht ihresgleichen. " -gameforge.locale.skill_group.dialog_sura_3 = "Wenn du dich fr diesen Ort interessierst: Hier[ENTER]findest du nur jene, die sich der Dunkelheit[ENTER]verschrieben haben. Sie lehren den Umgang mit[ENTER]Geistern und Teufeln - und mit den Flammen der[ENTER]Hlle. Nur Sura in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du die Dunkelheit dein Zuhause nennst,[ENTER]findest du hier deine Brder und Schwestern. " -gameforge.locale.skill_group.dialog_sura_4 = "Wenn du dich fr diesen Ort interessierst: Hier[ENTER]findest du nur jene, die sich der Dunkelheit[ENTER]verschrieben haben. Sie lehren den Umgang mit[ENTER]Geistern und Teufeln - und mit den Flammen der[ENTER]Hlle. Wenn du dich dafr interessierst,[ENTER]Freundschaft mit bsen Geistern zu schlieen, die[ENTER]dich Stck fr kleines Stckchen verzehren, dann[ENTER]komm! Tritt unserem Orden bei und lass deine[ENTER]Menschlichkeit zurck... " -gameforge.locale.skill_group.dialog_sura_5 = "Whle zwischen der Schwarze-Magie-Lehre und der[ENTER]Magische-Waffen-Lehre und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.dialog_warrior_1 = "Weit du, wo du dich befindest? Hier werden[ENTER]Kmpfer ausgebildet, Krieger, die Strksten und[ENTER]Mutigsten! Es werden Techniken fr schnelle[ENTER]Schlagfolgen gelehrt und mchtige Angriffsstile[ENTER]mit Schwert oder Speer.[ENTER]Nur Krieger in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du die wahre Strke deines Krpers[ENTER]herausfinden mchtest, komm zu mir! " -gameforge.locale.skill_group.dialog_warrior_2 = "Weit du, wo du dich befindest? Hier werden[ENTER]Kmpfer ausgebildet, Krieger, die Strksten und[ENTER]Mutigsten! Es werden Techniken fr schnelle[ENTER]Schlagfolgen gelehrt und mchtige Angriffsstile[ENTER]mit Schwert oder Speer.[ENTER]Wie sieht es aus? Willst du trainieren? " -gameforge.locale.skill_group.dialog_warrior_3 = "Bei mir lernen angehende Krieger, ihr Chi richtig[ENTER]zu fokussieren. Das bedingt einen langsamen,[ENTER]geistig erschpfenden Kampfstil. Dafr knnen die[ENTER]Angriffe mehrere Gegner gleichzeitig treffen. Und[ENTER]die undurchdringliche Verteidigung der groen[ENTER]Mental-Krieger ist geradezu legendr.[ENTER]Nur Krieger in der Ausbildung und ab Level 5[ENTER]knnen beitreten. Sobald du dieses Level erreicht[ENTER]hast, erhltst du ein Rekrutierungsschreiben.[ENTER]Wenn du interessiert bist, schau bei mir vorbei. " -gameforge.locale.skill_group.dialog_warrior_4 = "Bei mir lernen angehende Krieger, ihr Chi richtig[ENTER]zu fokussieren. Das bedingt einen langsamen,[ENTER]geistig erschpfenden Kampfstil. Dafr knnen die[ENTER]Angriffe mehrere Gegner gleichzeitig treffen. Und[ENTER]die undurchdringliche Verteidigung der groen[ENTER]Mental-Krieger ist geradezu legendr.[ENTER]Was meinst du? Bist du geeignet fr den[ENTER]Mental-Kampf? " -gameforge.locale.skill_group.dialog_warrior_5 = "Whle zwischen der Krper-Kampf-Lehre und der[ENTER]Mental-Kampf-Lehre und schon erhltst du die[ENTER]entsprechenden Fertigkeiten. " -gameforge.locale.skill_group.invite = "Rekrutierungsmitteilung des Militrs: " -gameforge.locale.skill_group.lets_join_skill_group_1 = "[COLOR r;1|g;0.6|b;0.6]Bekanntmachung der[ENTER]Kriegerrekrutierung[/COLOR][ENTER]Wenn du einen Krieger wegen seiner Schnelligkeit[ENTER]und Angriffskraft bewunderst, empfehle ich dir die[ENTER]Krper-Kampf-Lehre.[ENTER]Wenn du unangreifbar bleiben und ganze Gruppen von[ENTER]Monstern mit einem Schlag auslschen mchtet,[ENTER]empfehle ich die Mental-Kampf-Lehre.[ENTER]Ich erwarte dich am Dorfplatz. " -gameforge.locale.skill_group.lets_join_skill_group_2 = "[COLOR r;1|g;0.6|b;0.6]Bekanntmachung der[ENTER]Ninjarekrutierung[/COLOR][ENTER]Wenn du dir einen Namen als hervorragender Schtze[ENTER]machen willst, lerne beim Fernkampf Lehrer.[ENTER]Wenn du bereit bist, mit den Schatten der Nacht zu[ENTER]verschmelzen und deine ahnungslosen Opfer[ENTER]hinterrcks anzugreifen, ist der Nahkampf das[ENTER]Richtige fr dich.[ENTER]Ich erwarte dich am Dorfplatz. " -gameforge.locale.skill_group.lets_join_skill_group_3 = "[COLOR r;1|g;0.6|b;0.6]Bekanntmachung der[ENTER]Sura-Rekrutierung[/COLOR][ENTER]Mchtest du ein bermenschlicher[ENTER]Hexen-Schwertmeister sein und deine Gegner die[ENTER]verzauberte Klinge spren lassen? Dann empfehle[ENTER]ich dir, die Kunst der magischen Waffen zu erlernen.[ENTER]Wenn du jedoch willst, dass du als Beherrscher der[ENTER]Flammen und der Flche gefrchtet wirst, dann[ENTER]lerne die Kunst der Schwarzen Magie.[ENTER]Ich erwarte dich am Dorfplatz. " -gameforge.locale.skill_group.lets_join_skill_group_4 = "[COLOR r;1|g;0.6|b;0.6]Bekanntmachung der[ENTER]Schamanenrekrutierung[/COLOR][ENTER]Wenn du die Krfte des Drachengottes in deinen[ENTER]Mitstreitern wecken und seinen feurigen Atem gegen[ENTER]eure Feinde einsetzen mchtest, dann empfehle ich[ENTER]dir die Lehre der Drachenmacht.[ENTER]Wenn du jedoch die Schmerzen der Leidenden lindern[ENTER]willst, indem du wiederherstellst und heilst, dann[ENTER]solltest du den Lehrer der Heilung aufsuchen.[ENTER]Ich erwarte dich am Dorfplatz. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = "Oakgu:[ENTER]Was, das ist alles?[ENTER]Als ich jung war,[ENTER]konnte ich mehr als zehn grne Frsche fangen! " -gameforge.locale.stamina_food.accept_failure_say_1 = "Zu Oakgu zurckkehren. " -gameforge.locale.stamina_food.accept_failure_say_2 = "Ich komme nicht an grnes Froschfleisch.[ENTER]Was soll ich Oakgu blo sagen? " -gameforge.locale.stamina_food.accept_success_info_label = "Das grne Froschfleisch zu Oakgu bringen. " -gameforge.locale.stamina_food.accept_success_info_text_1 = "Das grne Froschfleisch zu Oakgu bringen. " -gameforge.locale.stamina_food.accept_success_info_text_2 = "Gib ihm das grne Froschfleisch,[ENTER]und schon bald kannst Du grne Froschsuppe essen. " -gameforge.locale.stamina_food.accept_success_say_1 = "Ich habe grnes Froschfleisch. " -gameforge.locale.stamina_food.accept_success_say_2 = "Ich habe grnes Froschfleisch.[ENTER]Bringe es zu Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = "Zu Oakgu zurckkehren. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = "Zu Oakgu zurckkehren. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = "Erklre Oakgu, dass Du kein grnes Froschfleisch[ENTER]besorgen konntest. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = "Alter Mann im Restaurant Suhpyung:[ENTER]Mein Krper ist nicht mehr so in Schuss wie[ENTER]frher. Als ich jung war, konnte ich eine ganze[ENTER]Woche durcharbeiten, und danach hatte ich immer[ENTER]noch genug Energie, jeden Abend zu trinken![ENTER]Aber inzwischen fllt mir sogar das Stehen[ENTER]schwer. In solchen Momenten erscheint mir eine[ENTER]Schale grner Froschsuppe als ein gutes Mittel,[ENTER]um die Energie wiederherzustellen. " -gameforge.locale.stamina_food.butcher.start_say2 = "Alter Mann im Restaurant Suhpyung:[ENTER]Ihr mchtet wissen, was grne Froschsuppe ist?[ENTER]Wenn Ihr eine Schale davon esst, ermdet Ihr[ENTER]nicht! Selbst wenn Ihr eine Woche auf den Feldern[ENTER]arbeiten wrdet, httet Ihr abends noch Energie![ENTER]Ein Freund von mir namens Oakgu ist der beste[ENTER]Koch fr grne Froschsuppe, den ich kenne.[ENTER]Aber aus irgendeinem Grund macht er die Suppe[ENTER]nicht mehr. " -gameforge.locale.stamina_food.butcher.talk = "Sprechen. " -gameforge.locale.stamina_food.complete_say = "Oakgu:[ENTER]Hast Du es? Erzhl niemandem[ENTER]von der grnen Froschsuppe.[ENTER]Und ganz besonders nicht diesem Bastard im[ENTER]Restaurant Suhpyung! Das ist nicht genug. Wenn[ENTER]die Leute von der grnen Froschsuppe hren,[ENTER]kommen sie her und essen sie auf! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = "Oakgu:[ENTER]Grne Froschsuppe? Ja! Die habe ich frher[ENTER]gekocht. Aber das konnte ich nur in meiner[ENTER]Jugend. Damals machte ich mir keine Sorgen wegen[ENTER]der gefhrlichen Monster. Daher konnte ich immer[ENTER]grne Frsche jagen. " -gameforge.locale.stamina_food.food_manager.order_say2 = "Oakgu:[ENTER]Aber jetzt?[ENTER]Jetzt bin ich alt und habe nicht gengend Energie[ENTER]fr so etwas. Ich mchte selbst gern grne[ENTER]Froschsuppe essen. Aber grne Frsche sind nicht[ENTER]leicht zu erlegen! Wenn Du mir etwas grnes[ENTER]Froschfleisch besorgst, koche ich Dir die beste[ENTER]grne Froschsuppe berhaupt! " -gameforge.locale.stamina_food.food_manager.talk = "Sprechen. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = "ber grne Froschsuppe " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = "Ich habe noch kein grnes Froschfleisch. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = "Ich habe das grne Froschfleisch! " -gameforge.locale.stamina_food.order_accept = "Na gut, dann besorge ich es. " -gameforge.locale.stamina_food.order_accept_answer = "Oakgu:[ENTER]Groartig! Viel Glck! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = "Grnes Froschfleisch besorgen. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = "Jage grne Frsche und besorg so grnes[ENTER]Froschfleisch. " -gameforge.locale.stamina_food.order_refuse = "Interessiert mich nicht. " -gameforge.locale.stamina_food.order_refuse_answer = "Oakgu:[ENTER]Die Chance, grne Froschsuppe zu essen, hat man[ENTER]nicht alle Tage! " -gameforge.locale.stamina_food.order_too_late = "Oakgu:[ENTER]Du hast es nicht verdient, grne Froschsuppe zu[ENTER]essen! Sayonara! " -gameforge.locale.stamina_food.success_say = "Oakgu:[ENTER]Oha! Gute Arbeit![ENTER]Lass mich mit dem Kochen anfangen![ENTER][DELAY value;1000] [/DELAY][ENTER]Bitteschn![ENTER]Du wirst kaum glauben, wie ausdauernd Du sein[ENTER]wirst! Ha, ha, ha! " -gameforge.locale.start = "Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = "Wenn du das Kennwort nicht gendert hast, dann[ENTER]lautet es noch 000000.[ENTER]Und lass dich nicht verwirren. " -gameforge.locale.stash.buy_silver_and_gold_bar = "Silber- oder Goldbarren kaufen " -gameforge.locale.stash.dont_open = "Na, dann eben nicht. Bei mir wird niemand zu[ENTER]irgendwas gezwungen, nicht wahr? " -gameforge.locale.stash.enlarge = "Mein Lager vergrern " -gameforge.locale.stash.enlarge_1_complete = " : Ich habe 30 Stck. Jetzt[ENTER]schnell zum Lagerverwalter. " -gameforge.locale.stash.enlarge_1_counter = "verbleibende Brengallen " -gameforge.locale.stash.enlarge_1_fail_info = "Die Zeit ist um. Ich habe versagt. " -gameforge.locale.stash.enlarge_1_fail_msg = "Wieso dauert das so lange?[ENTER]Deine 30 Minuten sind um.[ENTER]Dieses Mal kann ich dein Lager nicht vergrern! " -gameforge.locale.stash.enlarge_1_getone = "Ich habe die Brengalle! " -gameforge.locale.stash.enlarge_1_info1 = "Der Lagerverwalter mchte 30 Brengallen, bevor[ENTER]er dein Lager vergrert. " -gameforge.locale.stash.enlarge_1_info2 = "Kann zur Brenjagd verwendet werden, um[ENTER]Brengallen zu besorgen. Erledige die Feuerbren,[ENTER]Graubren, Schwarzbren und den Brengott, um an[ENTER]Galle zu kommen! " -gameforge.locale.stash.enlarge_1_item = "Gallen " -gameforge.locale.stash.enlarge_1_notyet = "Du hast noch keine 30! Geh zurck und bringe mehr[ENTER]Brengallen. " -gameforge.locale.stash.enlarge_1_success = "Du hast mir 30 Brengallen gebracht![ENTER]Wie versprochen werde ich deinen Einsatz belohnen,[ENTER]indem ich dein Lager vergrere. Nutze den Platz[ENTER]weise. " -gameforge.locale.stash.enlarge_1_take_bear = "Ich habe die Brengallen dabei. " -gameforge.locale.stash.enlarge_1_timer = "verbleibende Zeit " -gameforge.locale.stash.enlarge_1_title = "Bren jagen und Gallenblasen sammeln! " -gameforge.locale.stash.enlarge_2_again = "Du schon wieder? Nein, ich wei es immer noch[ENTER]nicht. Du solltest doch den Rat der alten Frau[ENTER]einholen. Loslos! " -gameforge.locale.stash.enlarge_2_have_mark = "Ich habe das Symbol. " -gameforge.locale.stash.enlarge_2_have_mark2 = "Du willst mich wohl fr dumm verkaufen. Da ist[ENTER]nicht das Symbol der alten Frau![ENTER]Hast du es etwa verloren?[ENTER]Ich hasse Lgner. Los, such das Symbol. " -gameforge.locale.stash.enlarge_2_have_mark3 = "Sieh an, die alte Frau hat dir ihren Segen[ENTER]gegeben. Du hast tatschlich das Zeug zum Helden.[ENTER]Und wer hat es von Anfang an gesagt? Der gute[ENTER]alte Lagerverwalter! Also vergiss nicht, mich fr[ENTER]meine Dienste zu belohnen, wenn du berhmt bist.[ENTER]Ich werde dein Lager um 15 Fcher vergrern. " -gameforge.locale.stash.enlarge_2_msg1 = "Ich soll dein Lager noch einmal vergrern? Sehe[ENTER]ich aus wie ein Wohltter?[ENTER]Andererseits... Du hast das Gesicht eines Helden.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = "Pass auf: Ich gebe dir ein Empfehlungsschreiben,[ENTER]damit gehst du zu der alten Frau. Sie wird dich[ENTER]prfen und dir sagen, ob tatschlich die Energie[ENTER]und der Wille eines Helden durch deinen Krper[ENTER]strmen. " -gameforge.locale.stash.enlarge_2_no_mark = "Die alte Frau wollte mich nicht prfen. " -gameforge.locale.stash.enlarge_2_no_mark2 = "Milchbubi? Das hat sie zu dir gesagt?? Ha, ha,[ENTER]ha! Ja, so ist sie.[ENTER]Aber kein Grund, den Kopf hngen zu lassen. Komm[ENTER]einfach wieder, wenn du ein hheres Level hast! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = "Hmm, ja... Du wirst sehr erfolgreich sein in der[ENTER]Zukunft. Gib dein Bestes fr das Reich und du[ENTER]wirst sehen, es zahlt sich aus.[ENTER]Hier hast du ein Symbol, als Zeichen meiner[ENTER]Wertschtzung. Gib es dem Lagerverwalter. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = "Soso, ein Empfehlungsschreiben des[ENTER]Lagerverwalters. Gut, lass mich mal dein Gesicht[ENTER]ansehen. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = "Dieser verrckte Lagerverwalter schickt mir[ENTER]dauernd Milchbubis! Du bist noch nicht reif. Komm[ENTER]wieder, wenn du erwachsen bist. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = "Geh zurck zum Lagerverwalter. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = "Geh zurck zum Lagerverwalter und zeige ihm das[ENTER]Symbol der alten Frau. " -gameforge.locale.stash.enlarge_2_recommendation = "Empfehlungsschreiben des Lagerverwalters " -gameforge.locale.stash.enlarge_2_title = "Ich soll das Empfehlungsschreiben zu der alten[ENTER]Frau bringen. " -gameforge.locale.stash.enlarge_3_complete = "Ich habe die esoterische Sekte ausgelscht. " -gameforge.locale.stash.enlarge_3_counter = "Verbleibende Sekten-Mitglieder " -gameforge.locale.stash.enlarge_3_msg1 = "Du schon wieder![ENTER]Wie wre es, dem Reich erneut zu dienen? Es gibt[ENTER]irgendwo eine esoterische Sekte eines dsteren[ENTER]Glaubens. Tte 100 Mitglieder dieser esoterischen[ENTER]Sekte und bring sie her. Du hast 30 Minuten Zeit. " -gameforge.locale.stash.enlarge_3_notyet = "Die esoterische Sekte ist noch immer stark.[ENTER]Streng dich an! " -gameforge.locale.stash.enlarge_3_success = "Gute Arbeit![ENTER]Ich werde deinen Einsatz belohnen, indem ich dein[ENTER]Lager vergrere. " -gameforge.locale.stash.enlarge_3_timer = "Verbleibende Zeit " -gameforge.locale.stash.enlarge_3_title = "Vergrere das Lager, indem du die esoterische[ENTER]Sekte ausschaltest! " -gameforge.locale.stash.enlarge_4_msg = "Schon wieder? Du kriegst wohl nie genug?[ENTER]Nein, jetzt ist Schluss! Ich bin doch nicht der[ENTER]Weihnachtsmann! " -gameforge.locale.stash.enlarge_first1 = "Du willst dein Lager vergrern? Hmm, lass mich[ENTER]erst herausfinden, ob du dem Reich gut dienst. " -gameforge.locale.stash.enlarge_first1_cannot = "Tut mir leid, aber im Moment kann ich nichts fr[ENTER]dich tun.[ENTER]Ich habe den Stauraum so vieler Leute vergrert,[ENTER]dass jetzt kein Platz mehr ist. Es wird etwas[ENTER]dauern, bis ich mein Lager weiter ausgebaut habe.[ENTER]Warum verwendest du nicht den Platz, den du[ENTER]momentan hast? " -gameforge.locale.stash.enlarge_first2 = "Ist gegen Brengalle erhltlich.[ENTER]Ich gebe dir 30 Minuten, um mir 30 Brengallen zu[ENTER]bringen. Dann werde ich dich anerkennen![ENTER]Aber du bentigst " -gameforge.locale.stash.enlarge_first3 = ". " -gameforge.locale.stash.enlarge_no_need = "Klar, klar, einfach mit mir sprechen, wenn du[ENTER]etwas brauchst! " -gameforge.locale.stash.enlarge_try_no = "Ich werde es spter versuchen. " -gameforge.locale.stash.enlarge_try_ok = "Ich werde es versuchen. " -gameforge.locale.stash.enlarge_try_ok_answer = "Na dann: Bis in 30 Minuten! " -gameforge.locale.stash.first_open = "So, dein Lager ist erffnet.[ENTER]Wenn du es verwenden mchtest, sprich einfach mit[ENTER]mir. Das Passwort fr dein Lager lautet momentan[ENTER]000000. Aus Sicherheitsgrnden solltest du das[ENTER]aber sofort ndern.[ENTER]Du meinst, dass 45 Fcher zu wenig sind? Na, dann[ENTER]sei mal lieber nett zu mir, vielleicht berlasse[ENTER]ich dir irgendwann noch ein paar mehr. Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = "Weit du, was ein Goldbarren ist? Natrlich weit[ENTER]du das.[ENTER]Aber weit du auch, wofr er gut ist?[ENTER]Ganz einfach. Wenn du viel Yang mit dir[ENTER]herumtrgst, ist das, als wrdest du laut rufen:[ENTER]'Hallo, bitte tte mich und nimm all mein Geld!'[ENTER]Darum tausche ich das Yang der Leute gegen[ENTER]Goldbarren und lagere diese Barren hier fr sie.[ENTER]Dann knnen sie nicht verloren gehen.[ENTER]Zugegeben, ich verlange etwas mehr Yang, als der[ENTER]Goldbarren wert ist. Aber schlielich habe ich ja[ENTER]auch einige Arbeit damit, nicht wahr? Es gibt[ENTER]keinen Grund, sich betrogen zu fhlen. Wie du[ENTER]weit, ist es da drauen sehr gefhrlich. " -gameforge.locale.stash.greet1 = "Du willst das Lager benutzen?[ENTER]Es gibt nichts umsonst und Lagernutzung schon gar[ENTER]nicht.[ENTER]Aber du hast Glck: ich bin heute so guter Laune,[ENTER]dass ich dir meinen Lagerplatz fr nur 500 Yang[ENTER]anbiete.[ENTER]Na, wie wre das? Ist doch billig, oder? Ha, ha,[ENTER]ha! " -gameforge.locale.stash.greet2 = "Oh, willkommen! " -gameforge.locale.stash.greet3 = "Willkommen. " -gameforge.locale.stash.greet4 = "Sieh an, sieh an. Wohl ein zuknftiger Held, was? " -gameforge.locale.stash.nomatter = "Ach, nichts. " -gameforge.locale.stash.not_enough_money = "Was? Zu wenig Yang?[ENTER]Dann komm wieder, wenn du welches hast. " -gameforge.locale.stash.open_mall = "Lager ffnen " -gameforge.locale.stash.pay_no = "Nicht zahlen " -gameforge.locale.stash.pay_ok = "Zahlen " -gameforge.locale.tengold_drop_pct = "Prozent Yangbomben-Droprate " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = "%d Tag(e) und %d Stunde(n) " -gameforge.locale.time.hours_and_minutes = "%d Stunde(n) und %d Minute(n) " -gameforge.locale.time.minutes_and_seconds = "%d Minute(n) und %d Sekunde(n) " -gameforge.locale.time.seconds = "%d Sekunde(n) " -gameforge.locale.woman_postfix = "Frau " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = "Du solltest mehr Respekt vor dem Alter haben.[ENTER]Dennoch wnsche ich dir viel Glck fr das neue[ENTER]Jahr. " -gameforge.locale.years_greetings.chat_greet = "Glckwnsche zum neuen Jahr " -gameforge.locale.years_greetings.event_info = "Alle, die sich heute vor mir verbeugen, erhalten[ENTER]ein kleines Neujahrsgeschenk von mir.[ENTER]Vorausgesetzt, sie haben bereits Level 15[ENTER]erreicht. Ich hoffe, du bist gut erzogen und[ENTER]ehrst das Alter und seine Weisheit? " -gameforge.locale.years_greetings.give_msg = "Ich danke dir vielmals! Mge der Drachengott dich[ENTER]segnen. Zum Dank erhltst du von mir diesen[ENTER]Beutel mit Yang. Eine friedvolle Neujahrsnacht[ENTER]wnsche ich! " -gameforge.locale.years_greetings.greet_msg = "Bist du gekommen, um mich mit einer[ENTER]Verbeugung zu gren? " -gameforge.locale.years_greetings.not_enoguh_inventory = "Schade, du hast keinen Platz im Inventar.[ENTER]Komm wieder, wenn du aufgerumt hast. " -gameforge.locale.years_greetings.no_money_this_time = "Ich wnsche dir ebenfalls viel Glck fr dieses[ENTER]Jahr. Aber dein Geschenk hast du bereits[ENTER]erhalten. Denkst du etwas, ich erinnere mich[ENTER]nicht an dich? " -gameforge.locale.years_greetings.select_1 = "Ja. Viel Glck im neuen Jahr! " -gameforge.locale.years_greetings.select_2 = "Nein. " -gameforge.locale.years_greetings.select_3 = "Warum verbeugen sich alle? " -gameforge.locale.years_greetings.under_level_15 = "Oh, vielen Dank! Ich wnsche dir das allergrte[ENTER]Glck im neuen Jahr![ENTER]Leider habe ich kein Geschenk fr dich. Das[ENTER]erhalten nur diejenigen, die bereits Level 15[ENTER]erreicht haben. Aber sei nicht traurig, das neue[ENTER]Jahr hlt bestimmt viel Gutes fr dich bereit! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = "Riesenaxt+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = "Suche Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = "Suche Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = "Geh zu Soon und hre dir seine Hinweise zur[ENTER]Herstellung des neuen Porzellans an.[ENTER]Geh dann zurck zu Yonah und erstatte ihm[ENTER]Bericht. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = "Suche Yonah " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = "Suche den Tpfer Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = "Geh zu Yonah, dem Tpfer. Er hat einen Auftrag[ENTER]fr dich. " -gameforge.locale.yeonnahwan.kill_unggwi_label = "Goldzhne von Dunkelorks sammeln " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = "Sammle Goldzhne von Dunkelorks. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = "Sammle Goldzhne von Dunkelorks[ENTER]und bringe sie Yonah. " -gameforge.locale.yeonnahwan.report_label = "Zurck zu Yonah " -gameforge.locale.yeonnahwan.report_text = "Geh zu Yonah und beschreibe ihm die Herstellung[ENTER]des neuen Porzellans. " -gameforge.locale.yes = "Ja " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = "Zurck zu Yu-Hwan " -gameforge.locale.yuhwan.failure_info_text_1 = "Kehre zum Musiker Yu-Hwan zurck. " -gameforge.locale.yuhwan.failure_info_text_2 = "Kehre zurck zum Musiker Yu-Hwan und erklre ihm,[ENTER]dass du das Spinnennetz nicht finden konntest. " -gameforge.locale.yuhwan.find_label = "Suche den Musiker Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = "Suche den Musiker Yu-Hwan. " -gameforge.locale.yuhwan.find_text_2 = "Suche den Musiker Yu-Hwan und lausche seinem[ENTER]Lied. " -gameforge.locale.yuhwan.kill_label = "Die Klauenspinne tten. " -gameforge.locale.yuhwan.kill_text_1 = "Tte die Klauenspinne. " -gameforge.locale.yuhwan.kill_text_2 = "Geh in die Yongbi-Wste und tte die[ENTER]Klauenspinne. Nimm ihr Spinnennetz und bring es[ENTER]dem Musiker Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = "Yu-Hwan das Spinnennetz bringen. " -gameforge.locale.yuhwan.success_info_text_1 = "Bring das Spinnennetz dem Musiker Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_2 = "Bring das Spinnennetz dem Musiker Yu-Hwan und hol[ENTER]dir deine Belohnung. " -gameforge.locale.yuhwan.too_late = "Musiker Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = "Schwarze Materie " -gameforge.main_quest_flame_lv100._020_say = "Yak-Hwan sucht nach dir. Bitte gehe zu ihm. " -gameforge.main_quest_flame_lv100._030_say = "Willkommen. Yon-I-Walker konnte seine[ENTER]Untersuchungen abschlieen. Das Phnomen, das du[ENTER]im Feuerland beobachtet das, wird als Schwarze[ENTER]Materie bezeichnet. " -gameforge.main_quest_flame_lv100._040_say = "Sie strmt aus dem Inneren der Festung und[ENTER]verndert die Dmonen der Umgebung. Je lnger sie[ENTER]unter ihrem Einfluss stehen, desto strker und[ENTER]aggressiver werden sie. Wir mssen verhindern,[ENTER]dass diese Schwarze Materie sich weiter ausbreitet! " -gameforge.main_quest_flame_lv100._050_say = " " -gameforge.main_quest_flame_lv100._060_say = "Whrend unser Alchemist nach einer Lsung sucht,[ENTER]sollten wir nicht unttig herumsitzen. Kehre ins[ENTER]Feuerland zurck und erledige 300 Dmonen um die[ENTER]Festung herum. So sollten wir die Schwarze Materie[ENTER]eindmmen knnen. " -gameforge.main_quest_flame_lv100._070_say = "Selbstverstndlich. " -gameforge.main_quest_flame_lv100._080_say = "Danke. Und nun beeile dich! " -gameforge.main_quest_flame_lv100._090_notice = "Erledige 300 Feuerland-Dmonen in der Nhe der[ENTER]Festung und dem Fundort der Sonnenkruter. " -gameforge.main_quest_flame_lv100._100_sayTitle = "Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = "Erledige 300 Feuerland-Dmonen in der Nhe der[ENTER]Festung und dem Fundort der Sonnenkruter. " -gameforge.main_quest_flame_lv100._120_say = "Ich frchte, du hast noch nicht genug Dmonen[ENTER]erledigt. Kehre ins Feuerland zurck und kmpfe[ENTER]weiter. " -gameforge.main_quest_flame_lv100._130_notice = "Du hast alle erforderlichen Dmonen besiegt.[ENTER]Erstatte nun Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv100._140_say = "Suche Yak-Hwan auf. " -gameforge.main_quest_flame_lv100._150_say = "Sehr gut, das sollte die Verbreitung der Schwarzen[ENTER]Materie aufgehalten haben. Ruhe dich etwas auf,[ENTER]whrend ich mich mit dem Alchemisten berate. " -gameforge.main_quest_flame_lv100._160_sendLetter = "Nimbustinktur " -gameforge.main_quest_flame_lv100._170_say = "Der Alchemist sucht nach dir. Es scheint dringend[ENTER]zu sein! " -gameforge.main_quest_flame_lv100._180_say = "Eine Katastrophe! Ich hatte Yak-Hwan angewiesen,[ENTER]mit Bedacht zu handeln. Und was macht er? Strzt[ENTER]uns erhobenen Schwertes ins Chaos! Die Schwarze[ENTER]Materie wchst und verbreitet sich schneller, wenn[ENTER]der Wirt, in dem sie sich eingenistet hat, stirbt.[ENTER]Nun erfahre ich, dass bereits 300 infizierte[ENTER]Dmonen gettet wurden! Das ist nicht gut ... " -gameforge.main_quest_flame_lv100._190_say = "Unter diesen Bedingungen reicht natrlich auch[ENTER]meine Nimbustinktur, die die Schwarze Materie[ENTER]bannen soll, nicht mehr. Ich brauche dringend[ENTER]Zutaten, um mehr davon herzustellen. " -gameforge.main_quest_flame_lv100._200_say = " " -gameforge.main_quest_flame_lv100._210_say = "Bringe mir 10 Fundamentsteine, 50 Brengallen, 10[ENTER]Spinnen-Giftscke und 200 Energiesplitter. Einem[ENTER]erfahrenen Kmpfer wie dir muss ich sicherlich[ENTER]nicht erklren, wo du all diese Dinge findest, oder? " -gameforge.main_quest_flame_lv100._220_say = "Ich mache mich gleich auf den Weg. " -gameforge.main_quest_flame_lv100._230_say = "Sehr gut. Beeile dich, denn mit jeder Minute, in[ENTER]der wir nichts unternehmen, verbreitet sich die[ENTER]Schwarze Materie weiter. " -gameforge.main_quest_flame_lv100._240_notice = "Besorge die Zutaten, mit denen der Alchemist die[ENTER]Nimbustinktur herstellen kann. " -gameforge.main_quest_flame_lv100._250_say = "Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = "Nimbustinktur " -gameforge.main_quest_flame_lv100._270_say = "Besorge 10 Fundamentsteine, 50 Brengallen, 10[ENTER]Spinnen-Giftscke und 200 Energiesplitter. Bringe[ENTER]die Zutaten zum Alchemisten. " -gameforge.main_quest_flame_lv100._280_say = "Du hast alle Zutaten gefunden! Groartig, dann[ENTER]werde ich mich jetzt an die Arbeit machen. Ich[ENTER]rufe dich, sobald die Nimbustinktur fertig ist. " -gameforge.main_quest_flame_lv100._290_say = "Wenn wir die Schwarze Materie nicht bald[ENTER]aufhalten, sieht es zappenduster aus. Los, bringe[ENTER]mir alle Zutaten fr die Nimbustinktur. " -gameforge.main_quest_flame_lv100._300_notice = "Du hast alle ntigen Zutaten beisammen. Kehre nun[ENTER]zum Alchemisten zurck. " -gameforge.main_quest_flame_lv100._310_say = "Sprich mit dem Alchemisten. " -gameforge.main_quest_flame_lv100._320_sendLetter = "Schwarze Materie aufhalten " -gameforge.main_quest_flame_lv100._330_say = "So ein ... hmpf ... Ich habe mich beim Schmied[ENTER]beschwert, weil die Fundamentsteine zu grob[ENTER]gemahlen waren. Und nun? Ist er beleidigt und[ENTER]weigert sich, die restlichen Fundamentsteine zu[ENTER]Pulver zu verarbeiten. Alter Sturkopf! Knntest du[ENTER]nicht mal mit ihm reden? " -gameforge.main_quest_flame_lv100._340_say = "Sicher. " -gameforge.main_quest_flame_lv100._350_say = "Danke. Hier sind die Fundamentsteine. Und bringe[ENTER]ihm diesen Korb mit Leckereien als Entschuldigung. " -gameforge.main_quest_flame_lv100._360_sayTitle = "Schmied besnftigen " -gameforge.main_quest_flame_lv100._370_say = "Besnftige den Schmied und berzeuge ihn davon,[ENTER]die Fundamentsteine zu feinem Pulver zu mahlen. " -gameforge.main_quest_flame_lv100._380_say = "Fundamentsteinpulver: 1 Stck " -gameforge.main_quest_flame_lv100._390_say = "Was kann ich fr dich tun? Soll ich dein Schwert[ENTER]schrfen? Deine Rstung aufpolieren? " -gameforge.main_quest_flame_lv100._400_say = "Nein, heute nicht. Ich bin gekommen, weil der[ENTER]Alchemist dich um Verzeihung fr seine vorschnelle[ENTER]Zunge bitten mchte. Er schickt dir diesen Korb[ENTER]mit Leckereien. " -gameforge.main_quest_flame_lv100._410_say = "Hm, das Fundamentsteinpulver scheint ihm wichtig[ENTER]zu sein. Es widerstrebt mir, diesem undankbaren[ENTER]Knilch zu helfen, aber weil du es bist, werde ich[ENTER]die Fundamentsteine mahlen. Warte einen Augenblick. " -gameforge.main_quest_flame_lv100._420_say = "Ich danke dir. " -gameforge.main_quest_flame_lv100._430_say = "Stellt sich der Schmied etwa stur? Gib ihm den[ENTER]Korb und bitte ihn um Hilfe. Bei dir wird er nicht[ENTER]nein sagen knnen. " -gameforge.main_quest_flame_lv100._440_notice = "Das Fundamentsteinpulver ist fertig. Bringe es zum[ENTER]Alchemisten. " -gameforge.main_quest_flame_lv100._450_say = "Oh, fein wie Babypuder, ausgezeichnet! Der alte[ENTER]Sturkopf kann es also doch, hehe. Nun kann ich die[ENTER]Nimbustinktur mischen. Ruhe dich etwas aus. Ich[ENTER]werde dich rufen, wenn sie fertig ist. " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = "Geheimnisvolle Festung " -gameforge.main_quest_flame_lv101._020_say = "Yak-Hwan sucht nach dir. Gehe zu ihm und finde[ENTER]heraus, was er mchte. " -gameforge.main_quest_flame_lv101._030_say = "Der Alchemist hat mich bereits ber meinen groen[ENTER]Fehler in Kenntnis gesetzt. Hoffentlich ist es[ENTER]noch nicht zu spt, ihn zu korrigieren. " -gameforge.main_quest_flame_lv101._040_say = "Hier ist die Nimbustinktur des Alchemisten. Trage[ENTER]sie auf deine Waffe auf. Wenn du nun infizierte[ENTER]Dmonen ttest, wird die Schwarze Materie gebannt[ENTER]und kann sich nicht weiter ausbreiten. " -gameforge.main_quest_flame_lv101._050_say = "Unter diesen Voraussetzungen kannst du dich auch[ENTER]in das Innere der geheimnisvollen Festung wagen[ENTER]und die Dmonen direkt in ihrer Heimsttte[ENTER]bekmpfen. Bestimmt entdeckst du darin Hinweise[ENTER]auf die Machenschaften der Diener der Dunkelheit[ENTER]und auf den Verbleib meines vermissten Sphers. " -gameforge.main_quest_flame_lv101._060_say = " " -gameforge.main_quest_flame_lv101._070_say = "Ich mache mich sogleich auf den Weg. " -gameforge.main_quest_flame_lv101._080_say = "Danke. Ich wnsche dir das Beste. " -gameforge.main_quest_flame_lv101._090_notice = "Dringe in die Festung ein und besiege die Dmonen.[ENTER]Halte die Augen offen nach Hinweisen und dem[ENTER]vermissten Spher! " -gameforge.main_quest_flame_lv101._100_sayTitle = "Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = "Dringe in die unbekannte Festung ein und besiege[ENTER]die Dmonen. Halte die Augen offen nach Hinweisen[ENTER]auf die Machenschaften der Diener als auch auf den[ENTER]vermissten Spher! " -gameforge.main_quest_flame_lv101._120_sayReward = "Du kannst diesen Dungeon nicht alleine betreten.[ENTER]Bilde eine Gruppe, um passieren zu drfen.[ENTER]Du erhltst keinen weiteren Passierschein. " -gameforge.main_quest_flame_lv101._130_say = "Warst du schon im Inneren der Festung? Es mssen[ENTER]Hinweise auf die Machenschaften der Diener der[ENTER]Dunkelheit als auch auf den Verbleib meines[ENTER]Sphers darin zu finden sein! Reise erneut ins[ENTER]Feuerland und durchsuche die Festung. " -gameforge.main_quest_flame_lv101._140_say = "Der Spher ist schon eine Weile tot. In seiner[ENTER]Tasche findest du einen Brief. berbringe ihn[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._150_notice = "Du hast Yak-Hwans Spher entdeckt. " -gameforge.main_quest_flame_lv101._160_say = "Hast du Neuigkeiten? " -gameforge.main_quest_flame_lv101._170_say = " " -gameforge.main_quest_flame_lv101._180_say = "Deinem Gesichtsausdruck zu urteilen, keine guten[ENTER]... Das hatte ich bereits befrchtet. Einen Brief[ENTER]trug er bei sich? Zeig her. In dieser Festung muss[ENTER]noch ein Hinweis auf die Machenschaften der Diener[ENTER]der Dunkelheit zu finden sein. Kehre zurck und[ENTER]suche danach. Den Brief lesen wir spter. " -gameforge.main_quest_flame_lv101._190_notice = "Du hast ein Nietenhalsband der Diener der[ENTER]Dunkelheit entdeckt. Zeige es Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = "Interessant, das Nietenhalsband gehrt den Dienern[ENTER]der Dunkelheit. Vielleicht enthlt es einen[ENTER]Hinweis auf ihre Machenschaften! Aber noch keine[ENTER]Spur von meinem Spher? Bitte suche weiter nach[ENTER]ihm. Er muss in dieser Festung sein. " -gameforge.main_quest_flame_lv101._210_notice = "Du hast sowohl ein Nietenhalsband als auch den[ENTER]Spher entdeckt. Erstatte nun Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv101._220_say = "Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv101._230_say = "Du warst also erfolgreich! Dieses Nietenhalsband[ENTER]gehrt den Dienern der Dunkelheit. Es enthlt[ENTER]bestimmt einen versteckten Hinweis auf ihre[ENTER]Machenschaften. Und was hast du da in deiner[ENTER]anderen Hand? " -gameforge.main_quest_flame_lv101._240_say = " " -gameforge.main_quest_flame_lv101._250_say = "Ein Brief ... den mir mein Spher hinterlassen[ENTER]hat? Ich bin erschttert. Lass uns gemeinsam seine[ENTER]letzten Worte lesen. " -gameforge.main_quest_flame_lv101._260_sayTitle = "Hastig geschriebene Worte: " -gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, ich hoffe, dieser Brief erreicht dich,[ENTER]da ich nicht lebend heimkehren werde. Ich habe im[ENTER]Feuerland eine Festung entdeckt, die auf keiner[ENTER]Karte verzeichnet ist. Ihr Herrscher ist ein[ENTER]mchtiger Feuerland-Dmon eine eigenartige Aura[ENTER]umgibt ihn, so wie alle Dmonen seines Gefolges.[ENTER]Sein Gebrll ist ohrenbetubend und er scheint[ENTER]etwas zu bewachen. Entsende jemanden, um diesen[ENTER]Ort zu erkunden! Denn ich habe versagt ... " -gameforge.main_quest_flame_lv101._280_say = "Irgendetwas verbirgt sich in dieser Festung und[ENTER]wir mssen herausfinden, was.[ENTER]Sieh her, auf der Innenseite des Nietenhalsbandes[ENTER]ist eine Gravur. Es muss mit dem Kult der Diener[ENTER]zusammenhngen, dass sie immer wieder ber diesen[ENTER]Gegenstand kommunizieren ... Ich werde[ENTER]Yon-I-Walker um Rat fragen. Er wird dich rufen[ENTER]lassen, sobald er dich braucht. " -gameforge.main_quest_flame_lv101._290_sendLetter = "Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm. " -gameforge.main_quest_flame_lv101._310_say = "Willkommen, ich habe dich bereits erwartet. Ich[ENTER]brauche etwas Hilfe dabei, die Gravur in diesem[ENTER]Nietenhalsband zu entschlsseln. " -gameforge.main_quest_flame_lv101._320_say = " " -gameforge.main_quest_flame_lv101._330_say = "Die Schriftzeichen auf der Innenseite des[ENTER]Nietenhalsbandes entstammen einer uralten Kultur,[ENTER]die vor langer Zeit existierte. Um sie lesbar zu[ENTER]machen, brauche ich das Blut des Flammenknigs. Es[ENTER]fliet so hei wie Lava durch seine Adern. Nimm[ENTER]dieses feuerfeste Gef, um es aufzufangen. " -gameforge.main_quest_flame_lv101._340_say = "Wird erledigt. " -gameforge.main_quest_flame_lv101._350_say = "Wenn du das Blut erhalten hast, musst du so[ENTER]schnell wie mglich zu mir zurckkehren. Denn[ENTER]selbst dieses Gef kann seine Hitze nur fr eine[ENTER]begrenzte Zeit ohne Schaden berstehen. " -gameforge.main_quest_flame_lv101._360_notice = "Besorge das Blut des Flammenknigs. " -gameforge.main_quest_flame_lv101._370_say = "Ohne das Blut des Flammenknigs knnen wir die[ENTER]Gravur nicht entschlsseln. Erledige ihn, los! " -gameforge.main_quest_flame_lv101._380_notice = "Du hast das Blut des Flammenknigs erhalten. Kehre[ENTER]rasch zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv101._390_say = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = "Ah, sehr gut. Das Gef ist noch nicht unter der[ENTER]Hitze geschmolzen. Mithilfe des Blutes werde ich[ENTER]nun die Gravur wieder lesbar machen knnen. Das[ENTER]erfordert etwas Zeit. Kehre morgen wieder zurck. " -gameforge.main_quest_flame_lv101._410_say = "Gedulde dich noch %d Stunde(n) und %d Minute(n). " -gameforge.main_quest_flame_lv101._420_say = "Ich brauche noch etwas mehr Zeit. Komme spter wieder! " -gameforge.main_quest_flame_lv101._430_sendLetter = "Die Gravur " -gameforge.main_quest_flame_lv101._440_say = "Du kommst zur rechten Zeit! Ich habe die Gravur[ENTER]auf dem Nietenhalsband entschlsselt. " -gameforge.main_quest_flame_lv101._450_say = "Sie verrt uns, dass die Diener der Dunkelheit[ENTER]einen der mchtigesten Feuerdmonen entsandt[ENTER]haben, um die Siegel der Tore zu schmelzen, hinter[ENTER]denen die Sechs Drachen an einem verborgenen Ort[ENTER]gefangen gehalten werden. Es wird auch ein[ENTER]spezieller Schmelzofen erwhnt. Ich habe alles in[ENTER]diesem Schreiben an Yak-Hwan festgehalten. Bringe[ENTER]es bitte zu ihm! " -gameforge.main_quest_flame_lv101._460_say = " " -gameforge.main_quest_flame_lv101._470_notice = "berbringe Yak-Hwan den Brief von Yon-I-Walker. " -gameforge.main_quest_flame_lv101._480_sayTitle = "Post fr Yak-Hwan " -gameforge.main_quest_flame_lv101._490_say = "berbringe Yak-Hwan den Brief von Yon-I-Walker. " -gameforge.main_quest_flame_lv101._500_say = "Konnte Yon-I-Walker die Gravur lesen? Oh, ein[ENTER]Brief mit allen Informationen von ihm? Sehr gut,[ENTER]zeig her! " -gameforge.main_quest_flame_lv101._510_say = "Die Siegel der Sechs Drachen ... soso ... ein[ENTER]magischer Schmelzofen ... aha ... Bei der Festung,[ENTER]die wir entdeckt haben, muss es sich um die[ENTER]sagenumwobene Rotdrachenfestung handeln! Dort soll[ENTER]einer der Drachen gefangen sein, die die Diener[ENTER]zur Gewinnung der Perlen der Nacht tten mssen.[ENTER]Ich werde mich nun zurckziehen und mit meinen[ENTER]Strategen ber unser weiteres Vorgehen beraten. " -gameforge.main_quest_flame_lv101._520_say = "Tte den Flammenknig und fange sein brennendes[ENTER]Blut auf. " -gameforge.main_quest_flame_lv101._530_say = " " -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = "Sturm der Festung " -gameforge.main_quest_flame_lv102._020_say = "Yak-Hwan sucht nach dir. Er mchte dich in die[ENTER]weitere Planung einweihen. " -gameforge.main_quest_flame_lv102._030_say = "Wir haben die Rotdrachenfestung nun[ENTER]verbarrikadiert. Auf diese Weise gelangen keine[ENTER]infizierten Dmonen mehr hinaus und wir[ENTER]verhindern, dass sich die Schwarze Materie weiter[ENTER]verbreitet. " -gameforge.main_quest_flame_lv102._040_say = "Deine Aufgabe wird es nun sein, in die Festung[ENTER]einzufallen, so viele Dmonen wie mglich[ENTER]unschdlich zu machen und herauszufinden, ob darin[ENTER]tatschlich der legendre Rotdrache gefangen ist. " -gameforge.main_quest_flame_lv102._050_say = "Einverstanden. " -gameforge.main_quest_flame_lv102._060_say = "Erledige 30 Dmonen und bringe mir als Beweis[ENTER]dafr ihre Dmonenkrallen. " -gameforge.main_quest_flame_lv102._070_notice = "Erledige 30 Dmonen und bringe Yak-Hwan als Beweis[ENTER]ihre Dmonenkrallen. " -gameforge.main_quest_flame_lv102._080_sayTitle = "Strme die Rotdrachenfestung! " -gameforge.main_quest_flame_lv102._090_say = "Besiege 30 Dmonen in der Rotdrachenfestung und[ENTER]bringe Yak-Hwan ihre Dmonenkrallen als Beweis. " -gameforge.main_quest_flame_lv102._100_say = "Dmonenkralle des %s: %d Stck[ENTER]Dmonenkralle des %s: %d Stck " -gameforge.main_quest_flame_lv102._110_say = "Rstungsfragment des %s: %d Stck, Waffenfragment[ENTER]des %s: %d Stck " -gameforge.main_quest_flame_lv102._120_say = "Du hast noch nicht gengend Dmonen besiegt.[ENTER]Erledige insgesamt 30 Stck und bringe mir ihre[ENTER]Dmonenkrallen als Beweis! " -gameforge.main_quest_flame_lv102._130_notice = "Du hast alle Dmonen besiegt. Bringe Yak-Hwan die[ENTER]Dmonenkrallen. " -gameforge.main_quest_flame_lv102._140_say = "Kehre zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv102._150_say = "Du bist zurck und wie ich sehe hattest du[ENTER]Erfolg! Was kannst du mir berichten? " -gameforge.main_quest_flame_lv102._160_say = " " -gameforge.main_quest_flame_lv102._170_say = "Ein mchtiger Flammendmon, sagst du? Das muss[ENTER]Razador, Herrscher des Feuers, sein! Du hast Glck[ENTER] nicht viele, die ihm begegneten, konnten lebend[ENTER]davon berichten. Wenn die Diener ihn geschickt[ENTER]haben, muss sich in der Tat etwas von Bedeutung in[ENTER]der Festung befinden. Womglich der legendre[ENTER]Rotdrache! Ich werde mich mit meinen Beratern[ENTER]besprechen und dich dann rufen lassen. Danke vorerst! " -gameforge.main_quest_flame_lv102._180_sendLetter = "Razador " -gameforge.main_quest_flame_lv102._190_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm, um[ENTER]Genaueres zu erfahren. " -gameforge.main_quest_flame_lv102._200_say = "Du hast also eine Begegnung mit dem ungeheuren[ENTER]Razador berlebt. Ich verneige mich in Respekt. " -gameforge.main_quest_flame_lv102._210_say = " " -gameforge.main_quest_flame_lv102._220_say = "Der Herrscher des Feuers gehrt neben dem[ENTER]Frostknig zu den bsartigsten und tdlichsten[ENTER]Unterweltgeschpfen, die die Menschheit kennt.[ENTER]Doch alles, was wir ber Razador wissen, stammt[ENTER]aus uralten Schriften und berlieferten[ENTER]Gruselgeschichten. Es ist mglich, dass Razador[ENTER]die Quelle der Schwarzen Materie ist. " -gameforge.main_quest_flame_lv102._230_say = " " -gameforge.main_quest_flame_lv102._240_say = " " -gameforge.main_quest_flame_lv102._250_say = "Wenn dem so ist, macht ihn das zu einem[ENTER]bermchtigen Gegner. Vernichte zunchst die[ENTER]rangniederen Dmonen in der Rotdrachenfestung. Die[ENTER]Schwarze Materie im Krper ist kugelfrmig. Sammle[ENTER]zehn dieser Materiekugeln. Vielleicht finden wir[ENTER]so einen Weg, die Macht der Schwarzen Materie zu[ENTER]neutralisieren, bevor wir Razador entgegentregen. " -gameforge.main_quest_flame_lv102._260_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_flame_lv102._270_notice = "Bekmpfe die Flammendmonen in der Rotdrachenfestung. " -gameforge.main_quest_flame_lv102._280_sayTitle = "Materie-Kugeln " -gameforge.main_quest_flame_lv102._290_say = "Strme die Rotdrachenfestung, bekmpfe die[ENTER]Flammendmonen und sammle zehn Materiekugeln. " -gameforge.main_quest_flame_lv102._300_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv102._310_say = "Das sind noch nicht genug Materiekugeln. Ich[ENTER]brauche zehn Stck fr meine Forschung. Sammle[ENTER]bitte weiter. " -gameforge.main_quest_flame_lv102._320_notice = "Du hast zehn Materiekugeln gesammelt. Bringe sie[ENTER]zu Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = "Alleine der Anblick der Schwarzen Materie lsst[ENTER]mich erschaudern! Also gut, an die Arbeit ... Ich[ENTER]lasse dich rufen, wenn ich erfolgreich war. " -gameforge.main_quest_flame_lv102._340_say = " " -gameforge.main_quest_flame_lv102._350_sendLetter = "Neutralisierung der Schwarzen Materie " -gameforge.main_quest_flame_lv102._360_say = "Gute Neuigkeiten! Ich habe herausgefunden, wie[ENTER]sich die Kraft der Schwarzen Materie[ENTER]neutralisieren lsst. " -gameforge.main_quest_flame_lv102._370_say = " " -gameforge.main_quest_flame_lv102._380_say = "Alle Krfte der Natur besitzen ein Gegengewicht [ENTER]Licht und Schatten, Feuer und Wasser, Gut und[ENTER]Bse. Auch die Schwarze Materie hat einen[ENTER]Gegenspieler, der die Macht hat, sie zu[ENTER]neutralisieren: Reines Lumen! " -gameforge.main_quest_flame_lv102._390_say = "Um Reines Lumen zu produzieren, muss man[ENTER]Energiesplitter in Mong-Wasser schmelzen. Kannst[ENTER]du bitte 50 Flaschen Mong-Wasser sowie 100[ENTER]Energiesplitter holen und sie zu Yu-Hwan bringen?[ENTER]Danke. " -gameforge.main_quest_flame_lv102._400_say = "Wird gemacht. " -gameforge.main_quest_flame_lv102._410_notice = "Sammle 50 Flaschen Mong-Wasser sowie 100[ENTER]Energiesplitter und bringe sie zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = "Reines Lumen " -gameforge.main_quest_flame_lv102._430_say = "Sammle 50 Flaschen Mong-Wasser sowie 100[ENTER]Energiesplitter und bringe sie zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = "Oha, Yon-I-Walker hat mich schon vorgewarnt, dass[ENTER]du kommen wrdest aber du warst schneller, als[ENTER]ich es erwartet htte! Sehr gut, desto frher kann[ENTER]ich mit meiner Arbeit beginnen. Wieso ruhst du[ENTER]dich in der Zeit nicht etwas aus? " -gameforge.main_quest_flame_lv102._450_say = "Oha, Yon-I-Walker hat mich schon vorgewarnt, dass[ENTER]du kommen wrdest aber er sprach von mehr[ENTER]Material. Das ist noch nicht genug. Geh und sammle[ENTER]noch weiter. " -gameforge.main_quest_flame_lv102._460_notice = "Du hast gengend Mong-Wasser und Energiesplitter[ENTER]gesammelt. Bringe sie zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = "Gehe zu Yu-Hwan. " -gameforge.main_quest_flame_lv102._480_sendLetter = "Reines Lumen berbringen " -gameforge.main_quest_flame_lv102._490_say = "Yu-Hwan hat das Reine Lumen hergestellt. Gehe zu ihm. " -gameforge.main_quest_flame_lv102._500_say = "Da bist du ja! Gerade zur rechten Zeit. Das Reine[ENTER]Lumen ist soeben fertig geworden. Hier, bitte[ENTER]sehr. Bringe es nun zu Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = " " -gameforge.main_quest_flame_lv102._520_say = " " -gameforge.main_quest_flame_lv102._530_say = " " -gameforge.main_quest_flame_lv102._540_notice = "Kehre mit dem Reinen Lumen zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv102._550_say = "Du bist noch hier? Es eilt sehr! Bringe das Reine[ENTER]Lumen zu Yak-Hwan. " -gameforge.main_quest_flame_lv102._560_say = "Ah, willkommen! Du hast das Reine Lumen bei dir?[ENTER]Phantastisch! " -gameforge.main_quest_flame_lv102._570_say = " " -gameforge.main_quest_flame_lv102._580_say = "Beeindruckend. Ja, damit haben wir im Kampf um die[ENTER]Rotdrachenfestung ein Ass im rmel. Hier, nimm du[ENTER]ein Reines Lumen und ich bewahre den Rest sicher[ENTER]auf. Ruhe dich nun etwas aus, whrend ich die[ENTER]Truppen zusammenrufe. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = "Sturm der Rotdrachenfestung " -gameforge.main_quest_flame_lv103._020_say = "Yak-Hwan lsst dich rufen. Er hat letzte[ENTER]Anweisungen, ehe du in den Kampf ziehst. " -gameforge.main_quest_flame_lv103._030_say = "Es ist soweit. Der Kampf hat begonnen. Ich habe[ENTER]einen Trupp meiner besten Mnner zur[ENTER]Rotdrachenfestung entsandt. Sie alle sind mit[ENTER]Reinem Lumen ausgerstet und der Effekt ist[ENTER]ungeheuerlich! Eine eine starke, weie Aura umgab[ENTER]sie und ihr Verstand wurde messerscharf. " -gameforge.main_quest_flame_lv103._040_say = "Folge ihnen und treffe sie in der[ENTER]Rotdrachenfestung! Suche nach dem Kommandanten. Er[ENTER]wird dich in den Angriffsplan einweihen. " -gameforge.main_quest_flame_lv103._060_say = "Ich zhle auf dich. " -gameforge.main_quest_flame_lv103._070_notice = "Folge dem Angriffstrupp in die Rotdrachenfestung[ENTER]und suche nach dem Kommandanten. " -gameforge.main_quest_flame_lv103._080_sayTitle = "Auf zur Festung! " -gameforge.main_quest_flame_lv103._090_say = "Folge dem Angriffstrupp in die Rotdrachenfestung[ENTER]und suche nach dem Kommandanten. " -gameforge.main_quest_flame_lv103._100_say = "Du bist noch hier? Los, folge meinen Mnnern zur[ENTER]Rotdrachenfestung! " -gameforge.main_quest_flame_lv103._110_say = "Gut, dass du hier bist. Wir wurden entdeckt und[ENTER]mussten die Festung frher als geplant strmen.[ENTER]Zuerst lief es gut, doch dann ... gegen Razador[ENTER]waren wir chancenlos das ganze Bataillon ist[ENTER]gefallen. Ich bin der letzte. Kannst du Yak-Hwan[ENTER]Bericht erstatten? Danke. " -gameforge.main_quest_flame_lv103._120_say = "Berichte Yak-Hwan von den Ereignissen in der[ENTER]Rotdrachenfestung. " -gameforge.main_quest_flame_lv103._130_say = "Du bist schon zurck? Was ... etwas ist[ENTER]schiefgegangen? Sprich! " -gameforge.main_quest_flame_lv103._140_say = " " -gameforge.main_quest_flame_lv103._150_say = "Das ganze Bataillon ist gefallen? Oh, nein ... Das[ENTER]ist meine Schuld. Der Sturm war berhastet und[ENTER]meine Mnner haben das mit ihrem Leben bezahlt. " -gameforge.main_quest_flame_lv103._160_say = " " -gameforge.main_quest_flame_lv103._170_say = "Ich muss meine Strategie noch einmal berdenken.[ENTER]Es muss einen anderen Weg geben, diesen Dmon zu[ENTER]vernichten. Mach dich bereit. Ich lasse dich[ENTER]rufen, sobald der Plan steht. " -gameforge.main_quest_flame_lv103._180_sendLetter = "Schritt fr Schritt " -gameforge.main_quest_flame_lv103._190_say = "Gut, dass du gekommen bist. Wir haben uns dazu[ENTER]entschlossen, erst die Reihen der Dmonen[ENTER]auszudnnen, ehe wir Razador erneut angreifen. Und[ENTER]du wirst dabei eine Schlsselrolle bernehmen. " -gameforge.main_quest_flame_lv103._200_say = "Whrend meine Mnner vor den Toren der[ENTER]Rotdrachenfestung Wache halten und alle Gegner[ENTER]erledigen, die ins Freie strmen, wirst du hinein[ENTER]gehen und die Flammendmonen im Inneren bekmpfen.[ENTER]Das Reine Lumen wird dich vor dem Einfluss der[ENTER]Schwarzen Materie schtzen und ihre Kraft[ENTER]neutralisieren. " -gameforge.main_quest_flame_lv103._210_say = "Wenn du es schaffst, 1000 Flammendmonen zu[ENTER]besiegen, wird die Verteidigungslinien um Razador[ENTER]empfindlich schwchen. " -gameforge.main_quest_flame_lv103._220_say = "An die Waffen! " -gameforge.main_quest_flame_lv103._230_notice = "Strme die Rotdrachenfestung und besiege 1000[ENTER]Flammendmonen. " -gameforge.main_quest_flame_lv103._240_sayTitle = "Schritt 1: 1000 Dmonen " -gameforge.main_quest_flame_lv103._250_say = "Strme die Rotdrachenfestung und besiege 1000[ENTER]Flammendmonen. " -gameforge.main_quest_flame_lv103._260_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv103._270_say = "Die feindlichen Verteidigungslinien sind noch zu[ENTER]stark. Besiege noch mehr Dmonen, um sie zu[ENTER]schwchen. Wir zhlen auf dich! " -gameforge.main_quest_flame_lv103._280_notice = "Du hast 1000 Flammendmonen besiegt. Erstatte[ENTER]Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._290_say = "Gute Arbeit! Die Verteidigungslinien der[ENTER]Flammendmonen wurde durch dich empfindlich[ENTER]geschwcht. Warte einen Moment, whrend ich mich[ENTER]mit meinen Strategen ber das weitere Vorgehen berate. " -gameforge.main_quest_flame_lv103._300_sendLetter = "Schritt 2 " -gameforge.main_quest_flame_lv103._310_say = "Es ist Zeit fr den nchsten Schritt. Nun sollten[ENTER]wir die hochrangigen Dmonenkrieger angreifen.[ENTER]Dringe erneut in die Rotdrachenfestung ein und[ENTER]besiege jeweils 50 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._320_say = " " -gameforge.main_quest_flame_lv103._330_notice = "Dringe erneut in die Rotdrachenfestung ein und[ENTER]besiege jeweils 50 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._340_sayTitle = "Schritt 2 " -gameforge.main_quest_flame_lv103._350_say = "Dringe erneut in die Rotdrachenfestung ein und[ENTER]besiege jeweils 50 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._360_say = "Die gegnerischen Truppen sind noch immer zu stark.[ENTER]Du hast noch nicht genug hochrangige[ENTER]Glut-Flammendmonen erledigt. Kehre in die Festung[ENTER]zurck und kmpfe weiter! " -gameforge.main_quest_flame_lv103._370_notice = "Du hast die hochrangigen Glut-Flammendmonen[ENTER]besiegt. Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._380_say = "Phantastisch! Die Reihen der Glut-Flammendmonen[ENTER]sind geschwcht und meine Mnner knnen nun die[ENTER]Rotdrachenfestung strmen. Gute Arbeit! Sobald ich[ENTER]Neuigkeiten habe, gebe ich dir Bescheid. " -gameforge.main_quest_flame_lv103._390_sendLetter = "Razador " -gameforge.main_quest_flame_lv103._400_say = "Meine Mnner sind nun in der Rotdrachenfestung und[ENTER]dank deiner Vorarbeit halten sich die Verluste auf[ENTER]unserer Seite in Grenzen. Yon-I-Walker wird dir[ENTER]unsere weitere Strategie erlutern. Gehe zu ihm. " -gameforge.main_quest_flame_lv103._410_notice = "Gehe zu Yon-I-Walker und hre dir seine Strategie an. " -gameforge.main_quest_flame_lv103._420_say = "Gehe zu Yon-I-Walker und hre dir seine Strategie an. " -gameforge.main_quest_flame_lv103._430_say = "Ich habe dich bereits erwartet. Wir stehen kurz[ENTER]davor, die Plne der Diener der Dunkelheit ein[ENTER]weiteres Mal zu durchkreuzen. Lass mich dir[ENTER]erlutern, wie unser weiteres Vorgehen ist. " -gameforge.main_quest_flame_lv103._440_say = "Durch unsere Spione haben wir erfahren, dass[ENTER]Razador einen groen Teil seiner Kraft aus dem[ENTER]Metin des Fegefeuers schpft. Er hat diesen Stein[ENTER]in die Rotdrachenfestung bringen lassen, wo er[ENTER]schwer bewacht wird. Zerstre diesen Metin! Das[ENTER]wird den Kampf gegen Razador erheblich vereinfachen. " -gameforge.main_quest_flame_lv103._450_say = " " -gameforge.main_quest_flame_lv103._460_say = "Wir wissen nicht, wo genau sich der Metin des[ENTER]Fegefeuers befindet. Doch er muss irgendwo in[ENTER]dieser Festung sein! Wenn du dein Ziel erreicht[ENTER]hast, erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._470_say = " " -gameforge.main_quest_flame_lv103._480_notice = "Zerstre den Metin des Fegefeuers in der[ENTER]Rotdrachefestung. " -gameforge.main_quest_flame_lv103._490_sayTitle = "Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = "Begib dich auf die Suche nach dem Metin des[ENTER]Fegefeuers in der Rotdrachenfestung und zerstre ihn. " -gameforge.main_quest_flame_lv103._510_say = "Verbleibend " -gameforge.main_quest_flame_lv103._520_say = "Wir mssen den Metin des Fegefeuers zerstren,[ENTER]oder der Kampf gegen Razador ist aussichtslos.[ENTER]Los, du schaffst es! " -gameforge.main_quest_flame_lv103._530_notice = "Du hast den Metin des Fegefeuers zerstrt.[ENTER]Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv103._540_say = "Gute Arbeit. Nun knnen wir der Schlange den Kopf[ENTER]abschlagen. Diesmal werden wir Razador vernichten![ENTER]Nimm schon mal das Reine Lumen an dich. Ich werde[ENTER]ein paar letzte Vorbereitungen treffen. Ruhe dich[ENTER]so lange aus. " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = "Kampf gegen Razador " -gameforge.main_quest_flame_lv104._020_say = "Gehe zu Yak-Hwan und hre dir seinen Schlachtplan an. " -gameforge.main_quest_flame_lv104._030_say = "Der Tag des Triumphes ist zum Greifen nahe![ENTER]Diesmal sind wir vorbereitet und werden Razador[ENTER]besiegen. " -gameforge.main_quest_flame_lv104._040_say = "Hast du noch das Reine Lumen? Beachte, dass seine[ENTER]Wirkung nur eine Stunde anhlt. Also nimm es erst[ENTER]zum rechten Zeitpunkt. An die Waffen! " -gameforge.main_quest_flame_lv104._050_say = "Verstanden. " -gameforge.main_quest_flame_lv104._060_notice = "Strme die Rotdrachenfestung und vernichte Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = "Kampf gegen Razador " -gameforge.main_quest_flame_lv104._080_say = "Strme die Rotdrachenfestung und vernichte[ENTER]Razador, Herrscher des Feuers. " -gameforge.main_quest_flame_lv104._090_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv104._100_say = "Es wird nicht leicht, es mit Razador aufzunehmen.[ENTER]Doch uns bleibt keine andere Wahl, wenn wir die[ENTER]Plne der Diener der Dunkelheit aufhalten wollen.[ENTER]Schpfe neue Kraft und stelle dich dem Herrscher[ENTER]des Feuers entgegen, ehe es zu spt ist! " -gameforge.main_quest_flame_lv104._110_say = "Sterblicher, hre meine Worte! Geniee deinen[ENTER]kurzen Augenblick des Triumphs. Er wird nicht[ENTER]lange dauern. Denn ich werde zurckkehren in eure[ENTER]erbrmliche Welt. Der Rotdrache will aus seinem[ENTER]Gefngnis heraus und wird nicht zulassen, dass ich[ENTER]unverrichteter Dinge gehe, har, har, har! " -gameforge.main_quest_flame_lv104._120_notice = "Razador, Herrscher des Feuers, wurde besiegt.[ENTER]Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv104._130_say = "Kehre zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv104._140_say = "Welch Triumph! Niemals zurvor ist es jemandem[ENTER]gelungen, den Herrscher des Feuers zu bezwingen.[ENTER]Das ist ein wahrhaft groer Tag. " -gameforge.main_quest_flame_lv104._150_say = " " -gameforge.main_quest_flame_lv104._160_say = "Was sagst du da? Der Rotdrachen wird Razador[ENTER]wieder auferstehen lassen? Wie ist das mglich?[ENTER]Wir wissen wenig ber die Elementdrachen ... doch[ENTER]ihre Macht scheint gro zu sein. " -gameforge.main_quest_flame_lv104._170_sendLetter = "Plne vereiteln I " -gameforge.main_quest_flame_lv104._180_say = "Schlechte Nachrichten! Die Macht des Rotdrachens[ENTER]hat Razador auferstehen lassen. Seine Krfte sind[ENTER]dadurch noch gewachsen und auch der Einfluss der[ENTER]Schwarzen Materie scheint grer als zuvor zu sein. " -gameforge.main_quest_flame_lv104._190_say = "Sprich mit Yon-I-Walker. Er wei, wie man Razador[ENTER]endgltig besiegen kann. " -gameforge.main_quest_flame_lv104._200_notice = "Gehe zu Yon-I-Walker und erfahre, wie Razador[ENTER]endgltig besiegt werden kann. " -gameforge.main_quest_flame_lv104._210_sayTitle = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = "Gehe zu Yon-I-Walker und erfahre, wie Razador[ENTER]endgltig besiegt werden kann. " -gameforge.main_quest_flame_lv104._230_say = "Du warst noch nicht bei Yon-I-Walker? Wie willst[ENTER]du dann Razador besiegen? Los, worauf wartest du noch! " -gameforge.main_quest_flame_lv104._240_say = "Ja, es ist wahr. Razador ist zurck. Und noch[ENTER]schlechter gelaunt als vorher. Um zu verhindern,[ENTER]dass die Diener der Dunkelheit ihren Plan[ENTER]ausfhren knnen, bleibt uns nur eine Mglichkeit:[ENTER]Der Rotdrache muss verbannt werden. " -gameforge.main_quest_flame_lv104._250_say = "Razador wird nicht ruhen, ehe er seinen Auftrag[ENTER]ausgefhrt und den Rotdrachen befreit hat. Um dies[ENTER]zu verhindern, werden wir den Drachen in die[ENTER]Verbannung schicken. " -gameforge.main_quest_flame_lv104._260_say = " " -gameforge.main_quest_flame_lv104._270_say = "Das Element des Rotdrachen ist das Feuer ... und[ENTER]Feuer bekmpft man am Besten mit Feuer! Jeder[ENTER]Flammendmon trgt einen Magmakern in sich.[ENTER]Beschaffe mir jeweils fnf Kerne der folgenden[ENTER]Monster: Glut-Flammenknig, Glut-Flammenbart,[ENTER]Glut-Flammengolem, Glut-Flammengeneral und[ENTER]Glut-Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = "Beschaffe die Magmakerne der Flammendmonen. " -gameforge.main_quest_flame_lv104._290_say = "Beschaffe jeweils fnf Magmakerne dieser Gegner:[ENTER]Glut-Flammenknig[ENTER]Glut-Flammenbart[ENTER]Glut-Flammengolem[ENTER]Glut-Flammengeneral[ENTER]Glut-Flammenfrst[ENTER]Kehre damit zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv104._300_say = "Oh ja, du hast schon einige gefunden. Bringe noch[ENTER]%d, das sollte dann reichen. " -gameforge.main_quest_flame_lv104._310_say = "Gut, das sind jetzt alle Magmakerne. Ich werde sie[ENTER]etwas abkhlen, damit ich sie verarbeiten kann.[ENTER]Wenn ich deine Hilfe wieder brauche, lasse ich[ENTER]dich rufen. " -gameforge.main_quest_flame_lv104._320_say = "Hm, diese Magmakerne sind schon zu weit[ENTER]runtergekhlt. Ich kann sie nicht mehr verwenden.[ENTER]Bringe mir noch weitere. " -gameforge.main_quest_flame_lv104._330_sendLetter = "Plne vereiteln II " -gameforge.main_quest_flame_lv104._340_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm. " -gameforge.main_quest_flame_lv104._350_say = "Ich werde noch etwas Zeit bentigen, bis ich die[ENTER]Magmakerne soweit runtergekhlt habe, dass sie[ENTER]sich verarbeiten lassen. Kannst du mir in der[ENTER]Zwischenzeit Dok-Wasser besorgen? Darin lassen[ENTER]sich die Kerne zersetzen und ich kann eine[ENTER]Suspension herstellen. " -gameforge.main_quest_flame_lv104._360_say = "Mit dieser Magmasuspension werden wir den[ENTER]Rotdrachen verbannen knnen. Yak-Hwan wird dich[ENTER]dann spter ber das genaue Prozedere aufklren.[ENTER]Bitte beschaffe mir nun 100 Flaschen Dok-Wasser.[ENTER]Ich mache hier so lange weiter. " -gameforge.main_quest_flame_lv104._370_notice = "Beschaffe 100 Flaschen Dok-Wasser und bringe sie[ENTER]zu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = "Beschaffe 100 Flaschen Dok-Wasser und bringe sie[ENTER]zu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = "Nun habe ich alles beisammen und kann den[ENTER]Verbannungszauber herstellen. " -gameforge.main_quest_flame_lv104._400_say = "Bald? Brauchst du noch etwas? " -gameforge.main_quest_flame_lv104._410_say = "Eine letzte Zutat fehlt mir noch. Allerdings muss[ENTER]ich mich jetzt auf den Schmelzprozess[ENTER]konzentrieren. Es darf nichts schiefgehen![ENTER]Deswegen melde ich mich spter bei dir. " -gameforge.main_quest_flame_lv104._420_say = "Das sind noch keine 100 Flaschen. Bitte bringe mir[ENTER]noch den Rest des Blutgifts. " -gameforge.main_quest_flame_lv104._430_notice = "Du hast 100 Flaschen Dok-Wasser gesammelt. Kehre[ENTER]nun zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv104._440_say = "Gehe zu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = "Plne vereiteln III " -gameforge.main_quest_flame_lv104._460_say = "Ich komme gut voran mir der Suspension. Doch ein[ENTER]weiteres Mal bin ich noch auf deine Hilfe angewiesen. " -gameforge.main_quest_flame_lv104._470_say = "Nun bentige ich noch ein geeignetes Gef fr den[ENTER]Verbannungszauber. Die Flgelhaut Martyaxwars,[ENTER]Huptling der Mantikore, sollte uns gute Dienste[ENTER]leisten. Beschaffe fnf Stcke. " -gameforge.main_quest_flame_lv104._480_notice = "Bringe Yon-I-Walker fnf Stcke aus der Flgelhaut[ENTER]Martyaxwars. " -gameforge.main_quest_flame_lv104._490_say = "Bringe Yon-I-Walker fnf Stcke aus der Flgelhaut[ENTER]Martyaxwars in guter Qualitt. " -gameforge.main_quest_flame_lv104._500_say = "Wir sind so dicht am Ziel gib jetzt nicht auf.[ENTER]Los, bringe mir die Flgelhaut! " -gameforge.main_quest_flame_lv104._510_say = "Perfekt! Die Flgelhaut ist sehr widerstandsfhig.[ENTER]Aus ihr kann ich nun Lederbeutel fr den[ENTER]Verbannungszauber herstellen. Yak-Hwan wird dich[ENTER]spter noch genauer instruieren. Aber nun mache[ENTER]ich mich erstmal an die Arbeit! " -gameforge.main_quest_flame_lv104._520_notice = "Du hast alle Stcke der Flgelhaut. Bringe sie zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = "Beginn der Schlacht " -gameforge.main_quest_flame_lv105._020_say = "Mach dich bereit die Schlacht beginnt. Yak-Hwan[ENTER]wird dir letzte Anweisungen geben. " -gameforge.main_quest_flame_lv105._030_say = "Es ist soweit. Unsere Truppen stehen bereit. Der[ENTER]Kampf kann beginnen. Hast du die Bannbeutel dabei? " -gameforge.main_quest_flame_lv105._040_say = "Ja, hier sind sie. " -gameforge.main_quest_flame_lv105._050_say = "Ah, da sind sie ja. Sehr gut. Ich werde dir spter[ENTER]erklren, wie man sie verwendet. Doch zunchst[ENTER]mssen wir die neu aufgestellte Verteidigungslinie[ENTER]der Flammendmonen durchbrechen. Kehre zur[ENTER]Rotdrachenfestung zurck und besiege jeweils 10[ENTER]Flammenknige, Glut-Flammenbrte,[ENTER]Glut-Flammengolem, Glut-Flammengenerle und[ENTER]Glut-Flammenfrste. " -gameforge.main_quest_flame_lv105._060_say = " " -gameforge.main_quest_flame_lv105._070_say = "Verstanden. " -gameforge.main_quest_flame_lv105._080_notice = "Besiege jeweils 10 Glut-Flammenknige,[ENTER]Glut-Flammenbrte, Glut-Flammengolem,[ENTER]Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv105._090_sayTitle = "Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = "Strme die Rotdrachenfestung! " -gameforge.main_quest_flame_lv105._110_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv105._120_say = "Wir knnen die feindliche Verteidigungslinie noch[ENTER]nicht durchbrechen. Besiege alle Flammendmonen,[ENTER]die ich dir aufgezhlt habe. " -gameforge.main_quest_flame_lv105._130_notice = "Du hast alle Flammendmonen besiegt. Erstatte[ENTER]Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv105._140_say = "Kehre zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv105._150_say = "Du hast gute Arbeit geleistet. Wir sind unserem[ENTER]Ziel ein ganzes Stck nher gekommen der[ENTER]Rotdrache wird nicht mehr lange eine Bedrohung fr[ENTER]uns sein! " -gameforge.main_quest_flame_lv105._160_sendLetter = "Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = "Dein Erzfeind, Razador, scheint es dir sehr[ENTER]belgenommen zu haben, dass du ihn gettet hast.[ENTER]Sein Gebrll ist auch auerhalb der Festung zu[ENTER]hren und schallt weit ber die Ebenen Doyyumhwans. " -gameforge.main_quest_flame_lv105._180_say = "Es wird Zeit, ihn ein weiteres Mal in die[ENTER]Schranken zu weisen. Denn er wacht mit Argusaugen[ENTER]ber das Tor, hinter dem der Rotdrache gefangen[ENTER]gehalten wird. Doch nimm dich in Acht! Er wird aus[ENTER]seiner Niederlage gelernt haben und die gleichen[ENTER]Fehler nicht noch einmal begehen. " -gameforge.main_quest_flame_lv105._190_notice = "Besiege Razador, Herrscher des Feuers. " -gameforge.main_quest_flame_lv105._200_sayTitle = "Spiel mit dem Feuer " -gameforge.main_quest_flame_lv105._210_say = "Besiege Razador, Herrscher des Feuers, in der[ENTER]Rotdrachenfestung. " -gameforge.main_quest_flame_lv105._220_say = "Ist dir Razador diesmal berlegen? Das kann ich[ENTER]fast nicht glauben! Du hast es einmal geschafft [ENTER]und wirst auch diesmal obsiegen! " -gameforge.main_quest_flame_lv105._230_notice = "Razador wurde besiegt. Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv105._240_say = "Ich wusste, du wrdest es schaffen! Groartig. Nun[ENTER]werden wir alles fr die Verbannung des Rotdrachen[ENTER]vorbereiten. Ich lasse dich rufen, sobald wir[ENTER]bereit sind. " -gameforge.main_quest_flame_lv105._250_sendLetter = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = "Es ist soweit. Alles steht bereit, um den[ENTER]Rotdrachen fr alle Zeit zu verbannen. " -gameforge.main_quest_flame_lv105._270_say = "Meine Mnner haben bereits bereits zwei Bannkreise[ENTER]aufgestellt. Deine Aufgabe ist es nun, sie zu[ENTER]entznden. Wirf den Bannbeutel auf die Kreise und[ENTER]sie werden sich entflammen. Das wird die[ENTER]Verbannung des Rotdrachen vollziehen. " -gameforge.main_quest_flame_lv105._280_notice = "Entznde die Bannkreise und schicke den Rotdrachen[ENTER]in die Verbannung. " -gameforge.main_quest_flame_lv105._290_say = "Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = "Entznde mithilfe der Bannbeutel die magischen[ENTER]Kreissymbole und schicke den Rotdrachen in die[ENTER]Verbannung. " -gameforge.main_quest_flame_lv105._320_say = "Grabstein des Taramor: 1 Stck " -gameforge.main_quest_flame_lv105._330_sayTitle = "Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = "War das schon alles, du Wurm?! Das hat hchstens[ENTER]gekitzelt verbannen wirst du mich damit nicht![ENTER]Ich werde Razador aus dem Reich der Toten[ENTER]zurckholen. Dann wird er die Versiegelung lsen[ENTER]und mich endlich aus der Gefangenschaft befreien.[ENTER]Es gibt nichts, was ihr dagegen tun knnt! " -gameforge.main_quest_flame_lv105._350_notice = "Die Verbannung des Rotdrachen ist fehlgeschlagen.[ENTER]Erstatte Yak-Hwan Bericht. " -gameforge.main_quest_flame_lv105._360_say = "Die Verbannung ist fehlgeschlagen? Wie konnte das[ENTER]passieren? " -gameforge.main_quest_flame_lv105._370_say = "Ja. Eigentlich wurden die Bannkreise aktiviert und[ENTER]die Entflammung hat auch stattgefunden und die[ENTER]Verbannung hatte begonnen, aber der Rotdrache war[ENTER]so mchtig, dass dies fehlgeschlagen ist. Er[ENTER]sagte, dass er Yamachun (6091) wiederbeleben wird[ENTER]und er die Versiegelung entfernen wird. Aber er[ENTER]hat auch groen Schaden durch unseren[ENTER]Verbannungs-Versuch erlitten. " -gameforge.main_quest_flame_lv105._380_say = "Ach so. Gute Arbeit. Dank dir, konnten wir es so[ENTER]weit bringen. Ich habe bereits mit Yon-I-Walker[ENTER](20380) gesprochen und berlegt, was wir nun tun[ENTER]knnen. Meine Mnner werden weiterhin die Lage[ENTER]beobachten und wir werden ach anderen Methoden[ENTER]suchen, wie wir die Verbannung vollziehen knnen.[ENTER]Wenn wir eine perfekte Methoe gefunden haben, den[ENTER]Rotdrachen zu verbannen, werde ich nach dir rufen[ENTER]lassen. Gute Arbeit! " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = "Lauf ins Feuer " -gameforge.main_quest_flame_lv99._020_say = "Yak-Hwan sucht nach dir. Gehe zu ihm und bringe in[ENTER]Erfahrung, was er mchte. " -gameforge.main_quest_flame_lv99._030_say = "Willkommen zurck! Wie ich befrchtet hatte,[ENTER]sollte uns nur eine kurze Ruhepause vergnnt sein[ENTER] die Diener der Dunkelheit sind wieder in[ENTER]Bewegung. Das bedeutet nichts Gutes. " -gameforge.main_quest_flame_lv99._040_say = " " -gameforge.main_quest_flame_lv99._050_say = "Allerdings sind meine Informationen nur sehr vage.[ENTER]Wir wissen, dass sie sich nun im Feuerland aufhalten. " -gameforge.main_quest_flame_lv99._060_say = "Wir haben bereits einen Spher dorthin geschickt.[ENTER]Doch vor kurzem brach der Kontakt ab und ich bin[ENTER]sehr beunruhigt. Kannst du auf deinem Weg ins[ENTER]Feuerland Ausschau nach ihm halten? " -gameforge.main_quest_flame_lv99._070_say = "Natrlich. " -gameforge.main_quest_flame_lv99._080_say = "Danke. Ich markiere dir seine letzte uns bekannte[ENTER]Position auf der Karte. Viel Erfolg! " -gameforge.main_quest_flame_lv99._090_notice = "Schaue dich an folgenden Koordinaten nach dem[ENTER]vermissten Spher um: (%d,%d) " -gameforge.main_quest_flame_lv99._100_sayTitle = "Erkunde das Feuerland! " -gameforge.main_quest_flame_lv99._110_say = "Reise in das Feuerland und suche an dem Ort, den[ENTER]Yak-Hwan dir genannt hat, nach dem Spher und[ENTER]weiteren Hinweisen auf die Machenschaften der Diener. " -gameforge.main_quest_flame_lv99._120_say = "An dem markierten Ort muss sich irgendetwas[ENTER]befinden. Vielleicht hast du einen Hinweis[ENTER]bersehen? Schaue dich noch einmal genauer dort um. " -gameforge.main_quest_flame_lv99._130_notice = "Dies ist der Ort, den Yak-Hwan auf der Karte[ENTER]markiert hat. Schaue dich um und kehre dann zu[ENTER]Yak-Hwan zurck. " -gameforge.main_quest_flame_lv99._140_say = "Yak-Hwan wartet auf dem Fels der Dunklen Drachen[ENTER]auf deinen Bericht. " -gameforge.main_quest_flame_lv99._150_say = "Du bist zurck! Hast du etwas herausgefunden? " -gameforge.main_quest_flame_lv99._160_say = "Vom Spher leider keine Spur. Doch ich konnte eine[ENTER]mir bis jetzt unbekannte Festung entdecken. Eine[ENTER]seltsame Aura ging von ihr aus und schien auch die[ENTER]Umgebung zu beeinflussen. " -gameforge.main_quest_flame_lv99._170_say = "Hm, das gefllt mir gar nicht. Ich werde[ENTER]versuchen, mehr ber diese Festung in Erfahrung zu[ENTER]bringen und mich dann wieder bei dir melden. " -gameforge.main_quest_flame_lv99._180_sendLetter = "Festung erforschen " -gameforge.main_quest_flame_lv99._190_say = "Hm, wir tappen im Dunkeln. Ich habe rein gar[ENTER]nichts ber diese geheimnisvolle Festung[ENTER]herausfinden knnen. In diesem Brief habe ich[ENTER]alles zusammengetragen, was wir bis jetzt wissen.[ENTER]Bitte berbringe ihn Yon-I-Walker. Er wird wissen,[ENTER]was zu tun ist. " -gameforge.main_quest_flame_lv99._200_say = "Gehe zu Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = "Was kann ich fr dich tun? ... Ah, ein Brief.[ENTER]Yak-Hwan bittet also um meine Hilfe. Dann werden[ENTER]wir mal versuchen, Licht in die Dunkelheit zu bringen. " -gameforge.main_quest_flame_lv99._220_say = " " -gameforge.main_quest_flame_lv99._230_say = " " -gameforge.main_quest_flame_lv99._240_say = "Eine geheimnisvolle Aura, die aus dem Inneren[ENTER]einer Festung strmt? Interessant ...[ENTER]Schaue dich zunchst einmal in der nheren[ENTER]Umgebung dort um. Ich habe da einen Verdacht,[ENTER]worum es sich bei dieser Aura handeln knnte.[ENTER]Hier, nimm dieses Papier und wickel es um deine[ENTER]Waffe. Wenn sich mein Verdacht besttigt, sollte[ENTER]sich das Papier schwarz frben, sobald du damit[ENTER]Dmonen ttest, die unter dem Einfluss der dunklen[ENTER]Aura stehen. " -gameforge.main_quest_flame_lv99._250_notice = "Besiege Dmonen, die um die Festung herumstreunen. " -gameforge.main_quest_flame_lv99._260_sayTitle = "Dmonenjagd " -gameforge.main_quest_flame_lv99._270_say = "Besiege Feuerland-Dmonen, die in der Umbebung der[ENTER]Festung herumstreunen und prfe, ob deine Waffe[ENTER]sich verfrbt. " -gameforge.main_quest_flame_lv99._280_say = "Hm, ich bin mir sicher, im Feuerland muss ein[ENTER]Hinweis auf diese Aura zu finden sein. Kehre noch[ENTER]einmal zurck in erschlage Dmonen, die sich in[ENTER]unmittelbarer Nhe dieser Festung befinden. " -gameforge.main_quest_flame_lv99._290_notice = "Das Papier hat sich schwarz verfrbt. Kehre zu[ENTER]Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv99._300_say = "Ah, so wie ich es erwartet hatte! Das ist hchst[ENTER]bemerkenswert. Ich werde dieses Papier etwas nher[ENTER]untersuchen. Ruhe dich solange aus. " -gameforge.main_quest_flame_lv99._310_sendLetter = "Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm, um[ENTER]Genaueres zu erfahren. " -gameforge.main_quest_flame_lv99._330_say = "Willkommen. Ich stecke noch mitten in den[ENTER]Untersuchungen des Papiers, das die Aura[ENTER]aufgefangen hat. Doch mein Verstand ist getrbt.[ENTER]Ich bentige Sonnenkruter, um ihn zu erhellen.[ENTER]Kannst du mir welche besorgen? " -gameforge.main_quest_flame_lv99._340_say = "Natrlich. " -gameforge.main_quest_flame_lv99._350_say = "Die Sonnenkruter wachsen an heien, trockenen[ENTER]Orten im Feuerland sind sie ganzjhrig zu[ENTER]finden. Ich markiere dir meinen letzten Fundort[ENTER]auf der Karte. Obwohl ich mir gerade nicht mehr so[ENTER]sicher bin, ob das tatschlich auch dort war ... " -gameforge.main_quest_flame_lv99._360_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_flame_lv99._370_notice = "Gehe zum markiert Ort und suche dort nach[ENTER]Sonnenkrutern. " -gameforge.main_quest_flame_lv99._380_sayTitle = "Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = "Gehe zu dem Ort, den Yon-I-Walker auf der Karte[ENTER]markiert hat, und suche dort nach Sonnenkrutern. " -gameforge.main_quest_flame_lv99._400_say = "Du kommst mit leeren Hnden? Das ist nicht gut.[ENTER]Ich fhle, wie mein Verstand immer mehr durch die[ENTER]Aura getrbt wird. Bitte hole mir diese Sonnenkruter. " -gameforge.main_quest_flame_lv99._410_notice = "Du hast die Sonnenkruter gefunden. Bringe sie zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = "Ah, du hast die Sonnenkruter gefunden![ENTER]Ausgezeichnet. Nun kann ich meine Untersuchungen[ENTER]fortsetzen. Yak-Hwan wird dich dann davon[ENTER]unterrichten. " -gameforge.main_quest_flame_lv99._430_say = "Das Abenteuer geht weiter, sobald du Level 100[ENTER]erreicht hast. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = "Willkommen bei Metin2 " -gameforge.main_quest_lv1._20_say = "Die spannenden Abenteuer von Metin2 stehen kurz[ENTER]bevor. Zunchst solltest du den Stadtwchter[ENTER]aufsuchen. Er versorgt dich mit einigen[ENTER]grundlegenden Informationen und unterschiedlichen[ENTER]Aufgaben.[ENTER]Wenn du jagen mchtest, findest du wilde Tiere[ENTER]auerhalb der Dorfgrenzen. Sie werden als rote[ENTER]Punkte auf der Minikarte angezeigt. Du solltest[ENTER]dich zunchst auf die Wildhunde konzentrieren, da[ENTER]sie die einfachsten Gegner darstellen.[ENTER]Viel Erfolg! " -gameforge.main_quest_lv1._30_targetVid = "Finde den Stadtwchter " -gameforge.main_quest_lv1._40_sayTitle = "Finde den Stadtwchter " -gameforge.main_quest_lv1._50_sayReward = "Sprich mit dem Stadtwchter, indem du ihn[ENTER]anklickst. Er ist der NPC, auf den der groe rote[ENTER]Pfeil zeigt. Wenn du ihn nicht siehst, bist du[ENTER]vermutlich zu weit entfernt. Folge den blinkenden[ENTER]Kreisen auf der Karte, bis du zum Stadtwchter[ENTER]gelangst. " -gameforge.main_quest_lv1._60_sayTitle = "Stadtwchter: " -gameforge.main_quest_lv1._70_say = "Du scheinst neu hier im Ort zu sein! Wie ich[ENTER]sehe, haben sie aus dir noch keinen Soldaten[ENTER]gemacht. Hast du berhaupt irgendeine Ausbildung[ENTER]erhalten? Sieh dich nur an! Du hast bestimmt noch[ENTER]nie in deinem Leben eine Waffe benutzt![ENTER]Also hr zu! Du musst stets wachsam sein, wenn du[ENTER]im Krieg berleben willst. Bis du Level 10[ENTER]erreichst, werde ich dir helfen. Aber glaub[ENTER]nicht, dass es einfach wird![ENTER]Und jetzt beweg dich! " -gameforge.main_quest_lv1._80_say = "Mach dich auf den Weg und lerne die grundlegenden[ENTER]Methoden fr Kampf und Jagd![ENTER]Sobald du das nchste Level erreicht hast,[ENTER]solltest du ins Dorf zurckkehren, um erneut mit[ENTER]mir zu reden.[ENTER]Was stehst du noch hier herum? Los! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = "Du erhltst 5.000 Erfahrungspunkte.[ENTER]Du erhltst 2.000 Yang. " -gameforge.main_quest_lv10._10_sendLetter = "Gehe zum Hauptmann " -gameforge.main_quest_lv10._110_sayTitle = "Ausbildung beim Hauptmann " -gameforge.main_quest_lv10._120_sayReward = "Der erste Auftrag des Hauptmanns fhrt dich ins[ENTER]Nachbardorf. Du sollst dort den Musiker Yu-Hwan[ENTER]aufsuchen und nach den geheimen Dokumenten fr[ENTER]den Hauptmann fragen. " -gameforge.main_quest_lv10._130_sayTitle = "Musiker Yu-Hwan: " -gameforge.main_quest_lv10._140_say = "Das Leben ist ein Traum, so wie jedwede Existenz[ENTER]in den Weiten der Zeit. Woher kommen wir und[ENTER]wohin gehen wir? Die Welt ist voller Zwiespalt[ENTER]und Streit. Der Same der Ehrlichkeit fllt nie[ENTER]auf fruchtbaren Boden...[ENTER]Bist du hier, um meinem Gesang zu lauschen? " -gameforge.main_quest_lv10._150_say = "Ah, der Hauptmann schickt dich! Dann musst du ein[ENTER]vertrauenswrdiger Mensch sein.[ENTER]Psst, sprich leise... Niemand im Dorf darf von[ENTER]meiner Identitt erfahren. Hier, nimm dies an[ENTER]dich. Das Dokument enthlt wichtige[ENTER]Informationen, die ich sammeln konnte. Bringe sie[ENTER]zum Hauptmann. " -gameforge.main_quest_lv10._160_sayTitle = "Musiker Yu-Hwan: " -gameforge.main_quest_lv10._170_say = "Geh und beeil dich! Es ist nicht gut, wenn du zu[ENTER]lange zgerst. Denn denk immer daran: Das Leben[ENTER]ist kurz und daher kostbar. Geniee es,[ENTER]solange du kannst. " -gameforge.main_quest_lv10._180_targetVid = "Zurck zum Hauptmann " -gameforge.main_quest_lv10._190_sayReward = "Der Musiker Yu-Hwan, der heimlich als Spion[ENTER]arbeitet, hat dir wichtige Dokumente berreicht.[ENTER]Bringe sie dem Hauptmann im ersten Dorf. " -gameforge.main_quest_lv10._200_say = "Das ist das Dokument, das der Musiker dir[ENTER]berreicht hat? Keine schlechte Arbeit fr[ENTER]einen neuen Abenteurer![ENTER]Ich setze groe Hoffnungen in dich. Nimm dies[ENTER]als Anerkennung fr deine Zuverlssigkeit. Und[ENTER]setze dich weiter so engagiert fr das Land ein. " -gameforge.main_quest_lv10._20_sayReward = "Du hast gengend Erfahrung gesammelt, um deinem[ENTER]Reich als vollwertiger Kmpfer zu dienen. Von nun[ENTER]an wird der Hauptmann dein Auftraggeber sein. Du[ENTER]findest ihn im ersten Dorf. Zgere nicht zu lange[ENTER]damit, ihn aufzusuchen. " -gameforge.main_quest_lv10._30_sayTitle = "Hauptmann: " -gameforge.main_quest_lv10._40_say = "Du kommst mir bekannt vor... Ja, ich erinnere[ENTER]mich. Du bist der neue Abenteurer, von dem man[ENTER]mir erzhlt hat.[ENTER]Ich wei nicht, wie gut du bislang ausgebildet[ENTER]wurdest, aber hier warten einige Aufgaben auf[ENTER]dich, die womglich eine Herausforderung[ENTER]darstellen knnten. " -gameforge.main_quest_lv10._50_say = "Es werden einige Herausforderungen auf dich[ENTER]zukommen, also sei bereit.[ENTER]Kennst du die Geschichte der drei Reiche vom[ENTER]Kontinent des Strahlenden Himmels? Du kennst sie[ENTER]nicht? Was bringen die Ausbilder den jungen[ENTER]Leuten heutzutage nur bei? Sollte ich dich[ENTER]wirklich so Grundlegendes lehren mssen? " -gameforge.main_quest_lv10._60_say = "Also gut. Dies ist wichtig, denn es ist die[ENTER]Geschichte des Kontinents. Ich werde es fr dich[ENTER]zusammenfassen.[ENTER]Einst gab es ein vereintes Reich.[ENTER]Dann kamen die Metinsteine und fhrten Krieg und[ENTER]Zwietracht mit sich. Das Land wurde geteilt:[ENTER]Shinsoo ist das Reich des Handels,[ENTER]Chunjo das Reich der Religion,[ENTER]und Jinno das Reich des Militrs. " -gameforge.main_quest_lv10._70_say = "Jedes Reich versucht, sich von den Unruhen[ENTER]zu erholen, die nach Einschlag der Metinsteine[ENTER]ber die Lndereien hereinbrachen. Viele[ENTER]wnschen sich die Vereinigung des Kontinents.[ENTER]Das ist etwas, fr das auch du einstehen[ENTER]solltest! Vergiss das niemals. " -gameforge.main_quest_lv10._80_say = "Ich werde dir nun deinen ersten Auftrag erteilen.[ENTER]Entspanne dich, es ist eine leicht zu[ENTER]bewltigende Aufgabe.[ENTER]Im Nachbardorf lebt ein Musiker namens Yu-Hwan.[ENTER]Die Leute sind der berzeugung, er habe den[ENTER]Armeedienst quittiert, um Musiker zu werden. Aber[ENTER]in Wahrheit arbeitet er als geheimer Spher, um[ENTER]wichtige Dokumente zu beschaffen. Es gibt eines,[ENTER]das ich von ihm bentige. Bringe es mir und[ENTER]vergiss nicht, dass dies ein geheimer Auftrag[ENTER]ist. " -gameforge.main_quest_lv10._90_say = "Drcke die M-Taste, um herauszufinden, wie du in[ENTER]das nchste Dorf auf der Karte gelangst. Benutze[ENTER]das Teleportationsportal, das den entsprechenden[ENTER]Dorfnamen trgt.[ENTER]Beeile dich! Yu-Hwan ist ein hochgewachsener Kerl[ENTER]- aber du wirst ihn an seinem Musikinstrument[ENTER]erkennen. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = "Alpha-Grauwlfe tten: " -gameforge.main_quest_lv12._10_sayReward = "Der Hauptmann hat eine neue Aufgabe fr[ENTER]dich. Gehe zu ihm. " -gameforge.main_quest_lv12._110_say = "Willst du die Quest fr immer aufgeben? " -gameforge.main_quest_lv12._120_say = "Bist du erfolgreich gewesen? Gut gemacht! Ich[ENTER]nehme an, du hattest nicht allzu viele Probleme?[ENTER]Wie auch immer, lass uns zur nchsten Stufe[ENTER]bergehen. " -gameforge.main_quest_lv12._130_targetVid = "Finde den Hauptmann " -gameforge.main_quest_lv12._140_sendLetter = "Aufgabe abgeschlossen " -gameforge.main_quest_lv12._150_say = "Aufgabe abgeschlossen " -gameforge.main_quest_lv12._160_sayReward = "Du hast die geforderte Zahl an Alpha-Grauwlfen[ENTER]gettet. Kehre zum Hauptmann zurck und berichte[ENTER]von deinem Erfolg. " -gameforge.main_quest_lv12._170_say = "Du hast die Alpha-Grauwlfe erledigt? Gute[ENTER]Arbeit. Dank dir ist es jetzt einfacher, die[ENTER]Sicherheit im Dorf zu gewhrleisten. Das ist[ENTER]einmal eine gute Nachricht in Kriegszeiten wie[ENTER]diesen. " -gameforge.main_quest_lv12._180_sayReward = "Du erhltst 10.000 Erfahrungspunkte und 3.500[ENTER]Yang. " -gameforge.main_quest_lv12._20_say = "Mehrere Alpha-Grauwlfe haben auerhalb des[ENTER]Dorfes groes Unheil angerichtet. Sie waren[ENTER]schon immer wild, aber nun gebrden sie sich[ENTER]unberechenbar! Sie greifen das Dorf und die Leute[ENTER]auf der Strae an. Um dieser Situation Herr zu[ENTER]werden, mssen wir einige Alpha-Grauwlfe[ENTER]tten. Kannst du helfen? Erledige 10[ENTER]Alpha-Grauwlfe fr uns. " -gameforge.main_quest_lv12._30_sayReward = "Als Belohnung warten 10.000 Erfahrungspunkte und[ENTER]3.500 Yang auf dich. " -gameforge.main_quest_lv12._40_sendLetter = "Tte 10 Alpha-Grauwlfe " -gameforge.main_quest_lv12._50_sayReward = "Die Alpha-Grauwlfe stren den Dorffrieden.[ENTER]Um der Gefahr Herr zu werden, musst du 10[ENTER]von ihnen tten. " -gameforge.main_quest_lv12._60_sayReward = "Bis jetzt hast du %s Alpha-Grauwlfe gettet. " -gameforge.main_quest_lv12._65_counter = "Verbleibende Anzahl " -gameforge.main_quest_lv12._70_sayReward = "Du hast alle 10 Alpha-Grauwlfe gettet.[ENTER]Kehre zum Hauptmann zurck. " -gameforge.main_quest_lv12._80_npcChat = "Alpha-Grauwlfe tten " -gameforge.main_quest_lv12._90_say = "Du hast die Aufgabe noch nicht erledigt?[ENTER]Hast du Probleme damit, 10 Alpha-Grauwlfe zu[ENTER]tten? Wenn du fr dein Reich kmpfen willst,[ENTER]solltest du es weiter versuchen. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = "Aufgabe abgeschlossen " -gameforge.main_quest_lv14._10_sayReward = "Der Hauptmann hat eine neue Aufgabe fr[ENTER]dich. Du solltest ihn aufsuchen. " -gameforge.main_quest_lv14._110_sayReward = "Du hast einen Metin der Schlacht zerstrt.[ENTER]Geh zum Hauptmann und berichte ihm von deinem[ENTER]Erfolg. " -gameforge.main_quest_lv14._120_say = "Gute Arbeit! Du hast dich wirklich als[ENTER]zuverlssiger Helfer erwiesen. Nun wei ich,[ENTER]dass ich dir jede Aufgabe bertragen kann. Hier[ENTER]ist deine Belohnung. Weiter so! " -gameforge.main_quest_lv14._130_sayReward = "Du erhltst 20.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang. " -gameforge.main_quest_lv14._140_sayReward = "Du erhltst einen %s. " -gameforge.main_quest_lv14._20_say = "Ich wei von der dunklen Kraft der Metinsteine -[ENTER]Yu-Hwan, der Musiker, hat mich informiert.[ENTER]Die Steine machen die Tiere wild und berall[ENTER]verbreiten sich Seuchen. " -gameforge.main_quest_lv14._30_say = "Wenn wir nichts gegen die Metinsteine[ENTER]unternehmen, greifen die Tiere die Dorfbewohner[ENTER]an oder schlimmer noch, eine Seuche bricht aus.[ENTER]Kannst du dich um die Steine kmmern, die[ENTER]auerhalb des Dorfes am Boden aufgeschlagen sind? " -gameforge.main_quest_lv14._40_sayReward = "Als Belohnung warten 20.000 Erfahrungspunkte und[ENTER]10.000 Yang auf dich sowie ein Geiststein (+0 bis[ENTER]+2). " -gameforge.main_quest_lv14._50_sendLetter = "Zerstre den Metin der Schlacht " -gameforge.main_quest_lv14._60_sayReward = "Die Metinsteine stellen eine ernstzunehmende[ENTER]Gefahr dar. Hilf dem Hauptmann und zerstre einen[ENTER]Metin der Schlacht. " -gameforge.main_quest_lv14._70_sayTitle = "Aufgabe abgeschlossen " -gameforge.main_quest_lv14._80_sayReward = "Du hast einen Metin der Schlacht zerstrt.[ENTER]Geh und informiere den Hauptmann darber. " -gameforge.main_quest_lv14._90_sendLetter = "Zurck zum Hauptmann " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = "Unser Reich, Jinno, besa schon immer eine starke[ENTER]Militrmacht. Der Kaiser vereinte den Kontinent[ENTER]mit seiner mchtigen und erprobten Kavallerie.[ENTER]Auch wenn wir durch die Unruhen, die von den[ENTER]Metinsteinen verursacht werden, nun geteilt sind,[ENTER]besitzt unser Reich rechtmig die Macht von[ENTER]Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = "Die aktuelle Lage " -gameforge.main_quest_lv15._110_say = "Wir besitzen noch immer das mchtigste Militr[ENTER]aller drei Knigreiche, obwohl wir wegen der[ENTER]Metinsteine nichts unternehmen. Wenn wir wirklich[ENTER]wollten, knnten wir die anderen Lnder mit[ENTER]Leichtigkeit besiegen. Du solltest hart[ENTER]trainieren, um ein guter Soldat zu werden. " -gameforge.main_quest_lv15._120_say = "Ich habe einen neuen Auftrag fr dich.[ENTER]Bringe diese Munition zu Yu-Hwan, der im[ENTER]Nachbardorf lebt. Wir lagern diese Munition zur[ENTER]Sicherheit an verschiedenen Orten, auf die wir[ENTER]bei Bedarf raschen Zugriff haben. Wenn du Yu-Hwan[ENTER]aufsuchst, leistest du einen groen Beitrag fr[ENTER]die militrische Aufrstung des Dorfes. " -gameforge.main_quest_lv15._130_sayReward = "Du erhltst 20.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang. " -gameforge.main_quest_lv15._140_sayTitle = "Die aktuelle Lage " -gameforge.main_quest_lv15._150_sayReward = "Der Hauptmann hat dir eine Lieferung fr Yu-Hwan[ENTER]anvertraut. Begib dich ins zweite Dorf und bringe[ENTER]sie ihm. " -gameforge.main_quest_lv15._160_say = "Einst gab es eine blutige Schlacht zwischen[ENTER]Sung Mahi und dem Drachengott. Seitdem sind die[ENTER]Menschen entzweit und stehen sich in niemals[ENTER]endenden Kriegen gegenber...[ENTER]Du bist es wieder! Bentigst du etwas?[ENTER]Der Hauptmann sendet mir etwas Wichtiges? Danke.[ENTER]Und nun mach dich wieder auf den Weg. Es ist[ENTER]nicht gut, wenn uns die Leute zusammen sehen. " -gameforge.main_quest_lv15._170_makequestbutton = "Sprich mit dem Hauptmann " -gameforge.main_quest_lv15._175_say = "Du hast Yu-Hwan die Lieferung[ENTER]des Hauptmanns berbracht.[ENTER]Gehe nun zurck zum Hauptmann[ENTER]und hole deine Belohnung ab. " -gameforge.main_quest_lv15._180_say = "Gut gemacht! Wenn du so weitermachst, knntest[ENTER]du ein wichtiger Helfer fr unser Dorf werden.[ENTER]Hier ist deine Belohnung. " -gameforge.main_quest_lv15._20_say = "Wie du sicher bereits gehrt hast, steht es um[ENTER]dem Frieden innerhalb der Reiche momentan nicht[ENTER]gut. Geh zum Hauptmann, er kann dir nhere[ENTER]Informationen liefern. " -gameforge.main_quest_lv15._30_say = "Ich denke, du solltest mehr ber die gegenwrtige[ENTER]Lage erfahren. Richte deine Aufmerksamkeit[ENTER]zunchst auf unser Reich. Um einen Krieg zu[ENTER]gewinnen, muss man sich zuerst selbst kennen, ehe[ENTER]man seine Feinde kennen lernt. " -gameforge.main_quest_lv15._40_say = "Unser Reich, Shinsoo, war schon immer ein Zentrum[ENTER]des Handels. Ausgedehnte Handelsrouten brachten[ENTER]Kaufleute und Ware aus allen Himmelsrichtungen[ENTER]hier zusammen. Seit dem Einschlag der Metinsteine[ENTER]brechen diese Beziehungen zusammen, unsere[ENTER]Wirtschaft verschlechtert sich. Einst waren wir[ENTER]wohlhabend, aber niemals eine groe Militrmacht.[ENTER]Daher heuerten wir Sldner an. Diese Kmpfer sind[ENTER]verlsslich und loyal demjenigen gegenber, der[ENTER]sie bezahlt. " -gameforge.main_quest_lv15._50_say = "Dank der Sldner hat sich die Lage unseres[ENTER]Landes einigermaen stabilisiert.[ENTER]Um uns aber auf zuknftige Kriege vorzubereiten,[ENTER]bentigen wir sowohl mehr Kmpfer als auch eine[ENTER]starke Wirtschaft. Das wird nicht leicht werden,[ENTER]fr niemanden von uns. " -gameforge.main_quest_lv15._60_say = "Ich habe einen weiteren Auftrag fr dich.[ENTER]Bringe diese Spezialitt zu Yu-Hwan, der im[ENTER]Nachbardorf lebt. Unser Land war und ist noch[ENTER]immer ein Reich des Handels, und so handeln wir[ENTER]mit Spezialitten verschiedener Regionen. Die[ENTER]Gegenleistungen, die wir so erhalten, kommen dem[ENTER]Dorf zugute. " -gameforge.main_quest_lv15._70_say = "Unser Reich, Chunjo, wird von Gouverneur[ENTER]Yoon-Young gefhrt und ist auf den starken Mauern[ENTER]des Glaubens gegrndet worden. Daher wussten wir[ENTER]vor allen anderen von der Existenz des Sung Mahi.[ENTER]Unsere Schamanen haben uns auf das Erscheinen der[ENTER]Metinsteine vorbereitet. Ohne sie knnte die[ENTER]Sicherheit unseres Landes nicht gewhrleistet[ENTER]werden. Ihr Glaube verleiht ihnen Fhigkeiten,[ENTER]die sich dem Normalsterblichen niemals[ENTER]erschlieen werden. Ohne die Schamanen wre es[ENTER]nur eine Frage der Zeit, bis ein anderes Land uns[ENTER]im Krieg besiegen wrde. " -gameforge.main_quest_lv15._80_say = "Die Bevlkerung unseres Landes besitzt einen[ENTER]starken Glauben und betet jeden Tag zum[ENTER]Drachengott. Dieser unser Wohltter beschtzt[ENTER]uns und bewahrt uns vor der Auferstehung[ENTER]Sung Mahis. Mit seiner Hilfe werden wir uns[ENTER]weiterhin gegen barbarische Angriffe von[ENTER]auerhalb verteidigen und eines Tages den[ENTER]Kontinent mit unserem Glauben wieder vereinen. " -gameforge.main_quest_lv15._90_say = "Ich habe einen neuen Auftrag fr dich.[ENTER]Bringe diese Steinstatue unseres Drachengottes zu[ENTER]Yu-Hwan, der im Nachbardorf lebt. Unser Land ist[ENTER]sehr religis, und der tiefe Glaube an den[ENTER]Drachengott ist uns sehr wichtig. Mit diesem[ENTER]Botengang hilfst du, den Glauben der Bewohner zu[ENTER]festigen. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = "Du erhltst 40.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang. " -gameforge.main_quest_lv16._10_sendLetter = "Fang den Spion " -gameforge.main_quest_lv16._20_sayTitle = "Fang den Spion " -gameforge.main_quest_lv16._30_sayReward = "Im Dorf gibt es einen feindlichen Spion. Der[ENTER]Hauptmann wird dich mit den entsprechenden[ENTER]Informationen versorgen. " -gameforge.main_quest_lv16._40_say = "Ich habe das Gefhl, dass sich ein Spion in[ENTER]unserer Mitte befindet. Jemand aus den Reihen der[ENTER]Dorfbewohner macht gemeinsame Sache mit den[ENTER]Kmpferinnen vom Clan des Weien Eid. Ich brauche[ENTER]deine Hilfe bei dieser Sache: Geh und tte[ENTER]Weier-Eid Soldaten, vielleicht findest du bei[ENTER]ihnen einen Hinweis auf den Spion. " -gameforge.main_quest_lv16._50_sayReward = "Als Belohnung warten 40.000 Erfahrungspunkte[ENTER]und 5.000 Yang auf dich. " -gameforge.main_quest_lv16._60_sendLetter = "Entlarve den Spion " -gameforge.main_quest_lv16._70_sayReward = "Der Hauptmann vermutet einen Spion des[ENTER]Weien-Eid im Dorf. Tte so lange Kriegerinnen[ENTER]vom Weien-Eid, bis du einen Hinweis auf den[ENTER]Spion findest. " -gameforge.main_quest_lv16._75_say = "Du hast einen Brief gefunden.[ENTER]Bringe ihn zum Hauptmann. " -gameforge.main_quest_lv16._80_sayReward = "Du hast bei den Weier-Eid Kriegerinnen einen[ENTER]Brief gefunden. Vielleicht enthlt er einen[ENTER]Hinweis auf den Spion, den der Hauptmann sucht.[ENTER]Bringe den Brief zum Hauptmann. " -gameforge.main_quest_lv16._90_say = "Hast du irgendwelche Beweise finden knnen? Einen[ENTER]Brief? Lass mich mal sehen...[ENTER]Das knnte ausreichen, um herauszufinden, wer der[ENTER]Spion ist. Dank dir knnen wir dieses Problem[ENTER]womglich beseitigen. Gut gemacht![ENTER]Ruhe dich eine Weile aus. Und nimm dies als[ENTER]Zeichen meines Dankes. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = "Erste bung " -gameforge.main_quest_lv2._10_npcChat = "Was machst du? " -gameforge.main_quest_lv2._110_sayTitle = "Erste bung: " -gameforge.main_quest_lv2._120_sayReward = "Tte 9 Wildhunde. Du findest sie direkt vor den[ENTER]Toren der Stadt. " -gameforge.main_quest_lv2._130_sayReward = "Bis jetzt hast du %s Wildhunde gettet. " -gameforge.main_quest_lv2._135_counter = "Verbleibende Anzahl " -gameforge.main_quest_lv2._140_sayTitle = "Erste bungsaufgabe abgeschlossen. " -gameforge.main_quest_lv2._150_sayReward = "Du hast alle 9 Wildhunde gettet. Kehre zum[ENTER]Stadtwchter zurck und erstatte ihm Bericht. " -gameforge.main_quest_lv2._160_npcChat = "Bezglich der ersten Aufgabe... " -gameforge.main_quest_lv2._170_say = "Wenn du Probleme damit hast, 9 Wildhunde zu[ENTER]tten, so kannst du dich nicht wirklich[ENTER]Abenteurer nennen, oder? " -gameforge.main_quest_lv2._180_sayTitle = "bungsaufgabe: " -gameforge.main_quest_lv2._182_say = "Willst du die Quest fr immer aufgeben?[ENTER]Sie wird dann aus deiner Auftragsbersicht[ENTER]gelscht und nie wieder verfgbar sein. " -gameforge.main_quest_lv2._190_say = "Wie hast du das nur geschafft?[ENTER]Du hast doch nicht geschummelt, oder?[ENTER]Wie auch immer, lass uns[ENTER]zur nchsten Stufe bergehen. " -gameforge.main_quest_lv2._200_sendLetter = "bungsaufgabe abgeschlossen " -gameforge.main_quest_lv2._20_say = "Stadtwchter:[ENTER]Dein Interesse ist lblich, doch du solltest erst[ENTER]noch mehr Erfahrungspunkte sammeln. Komm zurck,[ENTER]wenn du ein hheres Level erreicht hast! " -gameforge.main_quest_lv2._210_say = "Du bist besser, als ich erwartet habe! Aber das[ENTER]htte jeder erledigen knnen, ha ha! Zu meiner[ENTER]Zeit waren die Prfungen viel hrter. Sei also[ENTER]auf die nchste gefasst. Hier, du hast dir einige[ENTER]Trnke und etwas Yang verdient. Geh und kauf dir[ENTER]eine bessere Ausrstung. Ich werde dich rufen[ENTER]lassen, sobald es eine weitere Aufgabe fr dich[ENTER]gibt. " -gameforge.main_quest_lv2._220_sayReward = "Du erhltst 250 Erfahrungspunkte.[ENTER]Du erhltst 1.000 Yang. " -gameforge.main_quest_lv2._230_sayReward = "Du erhltst %s, %s Stck. " -gameforge.main_quest_lv2._30_sendLetter = "Der Brief vom Stadtwchter " -gameforge.main_quest_lv2._40_targetVid = "Finde den Stadtwchter " -gameforge.main_quest_lv2._50_sayReward = "Wenn du diese Nachricht liest, hast du ein neues[ENTER]Level erreicht. Herzlichen Glckwunsch! Gehe nun[ENTER]zum Stadtwchter, damit er dir deine erste[ENTER]bungsaufgabe erlutern kann! " -gameforge.main_quest_lv2._60_say = "Dir mangelt es noch immer an Disziplin.[ENTER]Anscheinend hast du aber immerhin gelernt, wie du[ENTER]mit deiner Waffe umzugehen hast. Glaubst du[ENTER]wirklich, dass du so weit bist, es mit wilden[ENTER]Tieren aufzunehmen? Ich werde besser zunchst[ENTER]prfen, wie gewandt du bist.[ENTER]Verlasse das Dorf und tte 9 Wildhunde, dann komm[ENTER]zu mir zurck und erhalte deine Belohnung. " -gameforge.main_quest_lv2._70_say = "Sie sind nicht sehr stark, es drfte also nicht[ENTER]schwer sein. Wenn du diese Aufgabe nicht[ENTER]erledigst, wirst du in dieser Gegend nicht[ENTER]berleben knnen! Und jetzt zieh los - je eher du[ENTER]es erledigst, desto besser! " -gameforge.main_quest_lv2._80_sayReward = "Die Dorfbewohner stellen dir von Zeit zu Zeit[ENTER]Aufgaben, die dir Erfahrungpunkte und Yang[ENTER]einbringen. Es lohnt sich also, die Augen nach[ENTER]Auftraggebern offen zu halten! " -gameforge.main_quest_lv2._90_sayReward = "Fr das Tten der Wildhunde warten auf dich[ENTER]Erfahrungspunkte: 250[ENTER]Yang: 1000[ENTER]Gegenstand: %s, Menge: %s " -gameforge.main_quest_lv2._95_counter = "Wildhunde: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = "Metinstein zerstrt " -gameforge.main_quest_lv27._105_say = "Du hast einen Metin der Schwrze zerstrt.[ENTER]Geh zum Hauptmann und berichte ihm von deinem[ENTER]Erfolg. " -gameforge.main_quest_lv27._10_makequestbutton = "Zerstre die Metinsteine " -gameforge.main_quest_lv27._110_say = "Du hast den Metinstein zerstrt? Danke. Nun ist[ENTER]das Dorf vorlufig sicher.[ENTER]Wo kamen diese Metinsteine berhaupt her? Es[ENTER]gibt kaum Informationen ber sie, obwohl sie[ENTER]solch ernste Probleme verursachen. Ich hrte, der[ENTER]Gelehrte Uriel untersucht die Metinsteine. Aber[ENTER]ich wei nicht, was er herausgefunden hat.[ENTER]Na, jedenfalls hast du gute Arbeit geleistet! " -gameforge.main_quest_lv27._120_sayTitle = "Belohnung: " -gameforge.main_quest_lv27._130_sayReward = "Du erhltst 300.000 Erfahrungspunkte.[ENTER]Du erhltst 15.000 Yang. " -gameforge.main_quest_lv27._140_sayReward = "Du erhltst: %s " -gameforge.main_quest_lv27._20_say = "Die Metinsteine verursachen immer mehr Schaden.[ENTER]Das Land leidet. Die Metinsteine mssen zerstrt[ENTER]werden! Geh und melde dich beim Hauptmann. " -gameforge.main_quest_lv27._30_say = "Die Metinsteine verursachen immer mehr Schaden.[ENTER]Das Land leidet. Die Metinsteine mssen[ENTER]zerstrt werden! Geh und melde dich beim[ENTER]Hauptmann. " -gameforge.main_quest_lv27._40_say = "Wie ich hre, hast du hart gearbeitet. Die Leute[ENTER]reden ber deine guten Taten. Du schuldest mir[ENTER]was, weil ich dich an den rechten Ort beordert[ENTER]habe! Ha, ha! Reg dich nicht auf, ich mache nur[ENTER]Spa. Du machst deine Sache sehr gut.[ENTER]Aber die Metinsteine werden immer mehr. Das ist[ENTER]ein ernstes Problem. " -gameforge.main_quest_lv27._50_say = "Wenn die Metinsteine so zahlreich fallen, leidet[ENTER]das Volk. Manchmal frage ich mich, ob die[ENTER]Schamanen vielleicht Recht haben und der bse[ENTER]Gott Sung Mahi tatschlich auferstanden ist...[ENTER]Aber jetzt sollten wir uns erst einmal um das[ENTER]Naheliegende kmmern. Gib mir Bescheid, wenn du[ENTER]einen Metinstein zerstrt hast! " -gameforge.main_quest_lv27._60_sayTitle = "Auftrag: " -gameforge.main_quest_lv27._70_say = "Die Metinsteinart, die du zerstren sollst, ist[ENTER]der Metin der Schwrze. Suche ihn! " -gameforge.main_quest_lv27._80_say = "In letzter Zeit hufen sich die Sichtungen von[ENTER]niedergehenden Metinsteinen. Ihre bse Strahlung[ENTER]muss aufgehalten werden! Suche einen Metin der[ENTER]Schwrze und zerstre ihn. " -gameforge.main_quest_lv27._90_say = "Du hast den Metin der Schwrze zerstrt.[ENTER]Geh zurck zum Hauptmann. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = "Sei gegrt. Wurdest du vom Stadtwchter[ENTER]geschickt? Ich habe eine einfache Aufgabe fr[ENTER]dich. Mein Vater hat heute Morgen ein wichtiges[ENTER]Buch hier liegen lassen. Er braucht es dringend. " -gameforge.main_quest_lv3._10_npcChat = "Ich habe die erste Aufgabe erledigt. " -gameforge.main_quest_lv3._110_say = "Knntest du das Buch meinem Vater bringen? Ich[ENTER]wrde es selbst tun, muss aber im Laden bleiben.[ENTER]Wenn du mir diesen Gefallen erweist und ihm sein[ENTER]Buch bringst, wird er dich angemessen belohnen.[ENTER]Du musst wissen, dass er hier im Dorf Rstungen[ENTER]verkauft. " -gameforge.main_quest_lv3._120_sayItem = "Herstellung von Rstungen " -gameforge.main_quest_lv3._130_targetVid = "Finde den Rstungshndler " -gameforge.main_quest_lv3._140_sendLetter = "berbringe das Buch " -gameforge.main_quest_lv3._150_sayReward = "berbringe dem Vater der Gemischtwarenhndlerin[ENTER]das Buch, das er bei ihr vergessen hat.[ENTER]Er ist der Rstungshndler des Dorfes. " -gameforge.main_quest_lv3._160_sayTitle = "Rstungshndler: " -gameforge.main_quest_lv3._170_say = "Was fhrt dich zu mir?[ENTER]Ah, meine Tochter hat dich geschickt! Vielen[ENTER]Dank. Ich bentige dieses Buch, um neue Rstungen[ENTER]herzustellen. " -gameforge.main_quest_lv3._180_say = "Meine Tochter muss sehr beschftigt sein,[ENTER]wenn sie dich schickt, um mir das Buch zu[ENTER]bringen. Mal sehen, was wre denn eine[ENTER]angemessene Belohnung...? " -gameforge.main_quest_lv3._190_say = "Ich werde dir als Belohnung einige Yang geben,[ENTER]damit du dir eine passende Ausrstung zulegen[ENTER]kannst. Das hier sollte reichen, oder?[ENTER]Ich danke dir. Wenn ich mal wieder Hilfe[ENTER]bentige, wende ich mich an dich. Und wenn du[ENTER]eine neue Rstung brauchst, dann komm ruhig zu[ENTER]mir. Mein Laden hat immer geffnet! " -gameforge.main_quest_lv3._200_sayReward = "Du erhltst 450 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang.[ENTER]Du erhltst 20 blaue Trnke. " -gameforge.main_quest_lv3._20_say = "Es sieht so aus, als htte die erste Aufgabe dir[ENTER]Spa gemacht.[ENTER]Du wartest bereits auf die nchste? Suche mich[ENTER]erneut auf, wenn du das nchste Level erreicht[ENTER]hast. Dann werde ich dich mit einer weiteren[ENTER]Aufgabe versorgen. " -gameforge.main_quest_lv3._30_sendLetter = "Nachricht vom Stadtwchter " -gameforge.main_quest_lv3._40_sayReward = "Hr auf zu jagen und begib dich zum Stadtwchter.[ENTER]Er hat eine weitere Aufgabe fr dich. " -gameforge.main_quest_lv3._50_say = "Ich bin froh, dass du vorbeigekommen bist. Du[ENTER]kennst doch bestimmt die Gemischtwarenhndlerin,[ENTER]oder? Sie hat um Hilfe gebeten. Knntest du[ENTER]herausfinden, was sie bentigt? Hoffentlich[ENTER]handelt es sich nicht um eine ernste[ENTER]Angelegenheit. Ich bin sicher, dass du ihr helfen[ENTER]kannst. " -gameforge.main_quest_lv3._60_say = "Zu deiner Information: Die[ENTER]Gemischtwarenhndlerin verkauft[ENTER]Regenerationstrnke und andere Gegenstnde, die[ENTER]dir in Zukunft ntzlich sein knnten. Es kann[ENTER]also nicht schaden, sich mit ihr gut zu stellen![ENTER]Geh jetzt. " -gameforge.main_quest_lv3._70_targetVid = "Finde die Gemischtwarenhndlerin " -gameforge.main_quest_lv3._80_sendLetter = "Hilf der Hndlerin " -gameforge.main_quest_lv3._90_sayReward = "Begib dich zur Gemischtwarenhndlerin, sie[ENTER]bentigt deine Hilfe. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = "Auf der Steinsule befinden sich Inschriften.[ENTER]Schnell fertigst du eine Abschrift an. " -gameforge.main_quest_lv30._10_targetVid = "Finde Uriel " -gameforge.main_quest_lv30._110_say = "Uriel hatte Recht: Auf dem Steindenkmal befand[ENTER]sich tatschlich eine Inschrift. Du konntest sie[ENTER]zwar nicht lesen, aber immerhin eine Abschrift[ENTER]anfertigen. Bringe deine Notizen zu Uriel. " -gameforge.main_quest_lv30._120_say = "Hast du das Hasun Steindenkmal gefunden? Oh, du[ENTER]hast sogar eine Abschrift dabei. Sehr gut! Das[ENTER]ist eine Entdeckung von wahrhaft historischen[ENTER]Ausmaen! Zeig her.[ENTER]Hmm... Es scheint sich tatschlich um[ENTER]Informationen ber die Metinsteine zu handeln.[ENTER]Allerdings kann ich nicht alles entziffern. Diese[ENTER]Schrift ist sehr altertmlich, einige der[ENTER]Buchstaben wirken fast antik. Was machen wir nur? " -gameforge.main_quest_lv30._130_say = "Ah, ich habe eine Idee! Kennst du das Tal von[ENTER]Seungryong? Dort steht eine rtselhafte Anlage[ENTER]aus der Antike. Wenn du dort alte Inschriften[ENTER]findest, knnte ich vielleicht Rckschlsse auf[ENTER]die fehlenden Buchstaben ziehen. Geh ins Tal von[ENTER]Seungryong und suche das Seul Rong Steindenkmal! " -gameforge.main_quest_lv30._140_targetVid = "Steindenkmal im Tal von Seungryong " -gameforge.main_quest_lv30._150_say = "Der Gelehrte Uriel bentigt weitere alte Texte,[ENTER]um Rckschlsse auf einige ihm unbekannte[ENTER]Buchstaben ziehen zu knnen.[ENTER]Geh ins Tal von Seungryong und suche dort nach[ENTER]Inschriften auf dem Seul Rong Steindenkmal. " -gameforge.main_quest_lv30._160_say = "Du hast weitere Inschriften gefunden? Oh! Dank[ENTER]dir werde ich bald in der Lage sein, das[ENTER]Geheimnis der Metinsteine zu lften. Meine[ENTER]Forschung kommt vielleicht schneller voran als[ENTER]ich dachte. Danke, ich danke dir! Wenn ich wieder[ENTER]einmal deine Hilfe brauche, lasse ich es dich[ENTER]wissen. Und hier, nimm bitte diese Belohnung fr[ENTER]deine Mhen an! " -gameforge.main_quest_lv30._20_sendLetter = "Das Geheimnis der Metinsteine " -gameforge.main_quest_lv30._30_say = "Uriel hat endlich neue Informationen ber das[ENTER]Geheimnis der Metinsteine.[ENTER]Geh und suche Uriel, den Gelehrten. " -gameforge.main_quest_lv30._40_sayTitle = "Uriel: " -gameforge.main_quest_lv30._50_say = "Du wurdest schon einmal vom Hauptmann zu mir[ENTER]geschickt. Du scheinst sehr fhig zu sein.[ENTER]Ich muss dich um einen Gefallen bitten.[ENTER]Du weit Bescheid ber die Metinsteine, oder? Die[ENTER]Metinsteine kommen vom Himmel. Sie besitzen bse[ENTER]Krfte und verbreiten Seuchen und die Tiere[ENTER]werden wild. Wir wissen nicht, wie sie in unsere[ENTER]Welt gelangt sind oder woraus sie bestehen. Das[ENTER]erschwert meine Untersuchung.[ENTER]Krzlich habe ich aber einen Schlssel zu den[ENTER]Geheimnissen der Metinsteine gefunden. " -gameforge.main_quest_lv30._60_say = "Es gibt eine Tafel, ein Denkmal eines antiken[ENTER]Knigreichs in einer Hhle im leichten[ENTER]Affendungeon. Ich glaube, dass es bei den[ENTER]Schriften auf dieser Tafel um die Geheimnisse der[ENTER]Metinsteine geht.[ENTER]Wenn du mir diese Informationen bringen[ENTER]knntest, wre ich vielleicht in der Lage, die[ENTER]Geheimnisse der Metinsteine zu lften.[ENTER]Bitte bringe mir die Informationen vom[ENTER]Hasun-Steindenkmal im leichten Affendungeon! " -gameforge.main_quest_lv30._70_sayReward = "Du erhltst 420.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang. " -gameforge.main_quest_lv30._80_targetVid = "Steindenkmal im leichten Affendungeon " -gameforge.main_quest_lv30._90_say = "Der Gelehrte Uriel glaubt eine Spur gefunden zu[ENTER]haben, die ihm die Entrtselung der Metinsteine[ENTER]ermglichen knnte.[ENTER]Geh zum leichten Affendungeon und suche dort nach[ENTER]dem Hasun Steindenkmal. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = "Tipp: Wenn man mit dem Pferd reitet,[ENTER]kann man es schneller und bequemer schaffen. " -gameforge.main_quest_lv32._10_sendLetter = "Das geheime Buch " -gameforge.main_quest_lv32._110_npcChat = "Die Seiten des geheimen Buches " -gameforge.main_quest_lv32._120_sayTitle = "Fahrender Hndler: " -gameforge.main_quest_lv32._130_say = "Jetzt, wo die ganze Welt in Unruhe geraten ist,[ENTER]ist der Handel auch schwierig geworden. Was[ENTER]mchtest du kaufen?[ENTER]Ach, du wurdest vom Gelehrten Uriel geschickt? Er[ENTER]ist ein Stammkunde, er sucht immer alte Bcher[ENTER]aus verschiedenen Gebieten. Fr mich ist das[ENTER]eher lstig. Ha, ha, ha.[ENTER]Du mchtest etwas ber die alten Bcher[ENTER]wissen? Hm, die alten Bcher... " -gameforge.main_quest_lv32._140_say = "Ich habe da etwas gehrt, aber das kann ich nicht[ENTER]umsonst weitererzhlen. Eine Hand wscht die[ENTER]andere, nicht wahr?[ENTER]Was zur Zeit gut luft, ist der Handel mit[ENTER]Waffen. Aber allein kann ich unmglich die[ENTER]geforderten Mengen besorgen. Ich werde mit[ENTER]Anfragen geradezu berhuft! Du stehst doch hier[ENTER]sowieso nur nutzlos in der Gegend herum. Warum[ENTER]tust du zur Abwechslung nicht mal was Sinnvolles[ENTER]und besorgst mir 20 Silberschwerter+0?[ENTER]Sobald du mir diese gebracht hast, gebe ich dir[ENTER]die Information, die die brauchst. " -gameforge.main_quest_lv32._150_targetVid = "Suche den Fahrenden Hndler " -gameforge.main_quest_lv32._160_sayTitle = "Du hast 20 Silberschwerter+0 " -gameforge.main_quest_lv32._170_say = "Der Fahrende Hndler hat von den alten Seiten[ENTER]gehrt. Bringe ihm die 20 Silberschwerter+0, dann[ENTER]verrt er dir, was er wei. " -gameforge.main_quest_lv32._180_sayTitle = "Besorge 20 Silberschwerter+0 " -gameforge.main_quest_lv32._190_say = "Der Fahrende Hndler hat von den alten Seiten[ENTER]gehrt, wollte sein Wissen aber nicht umsonst[ENTER]preisgeben. Besorge 20 Silberschwerter+0 und[ENTER]bringe sie dem Fahrenden Hndler als[ENTER]Gegenleistung fr die Information. " -gameforge.main_quest_lv32._200_npcChat = "Ich habe die Schwerter besorgt. " -gameforge.main_quest_lv32._20_targetVid = "Suche nach dem Gelehrten Uriel " -gameforge.main_quest_lv32._210_say = "Gut. Du bist begabter als ich dachte. Dank deiner[ENTER]Hilfe wird mein Geschft bald besser laufen.[ENTER]Was deine Buchseite betrifft... Vor ein paar[ENTER]Tagen kam ich an einem Pavillon vorbei, neben dem[ENTER]ein Denkmal stand. Ich machte dort Rast und[ENTER]bemerkte dabei ein zerfetztes Stck Papier am Fu[ENTER]des Denkmals. " -gameforge.main_quest_lv32._220_say = "Ich habe mir in dem Moment nichts weiter dabei[ENTER]gedacht. Aber jetzt glaube ich, dass das eine der[ENTER]alten Seiten gewesen sein knnte, die du suchst.[ENTER]Der Name des Denkmals? Hmm... War es das Weol[ENTER]Denkmal? Ja, so heit es. Das Weol Denkmal in der[ENTER]Nhe des Nachbardorfes. Dort solltest du suchen! " -gameforge.main_quest_lv32._230_sayTitle = "Fahrender Hndler: " -gameforge.main_quest_lv32._240_say = "Bring mir 20 Silberschwerter+0. Dann erst gebe[ENTER]ich dir die Information ber die alten Seiten. " -gameforge.main_quest_lv32._250_sendLetter = "Suche nach der ersten Seite " -gameforge.main_quest_lv32._260_targetVid = "Ein Denkmal neben dem Pavillon " -gameforge.main_quest_lv32._270_say = "Der Fahrende Hndler hat am Fu des Weol Denkmals[ENTER]eine alte Buchseite gesehen, als er im Pavillon[ENTER]neben dem Denkmal Rast machte.[ENTER]Geh zum Weol Denkmal in der Nhe des ersten[ENTER]Dorfes und sieh nach, ob es sich wirklich um die[ENTER]gesuchte Seite handelt. " -gameforge.main_quest_lv32._280_npcChat = "Das Weol Denkmal " -gameforge.main_quest_lv32._290_say = "Das ist das Denkmal. Oh, da ist sie! Ich habe die[ENTER]Seite! " -gameforge.main_quest_lv32._300_sendLetter = "Die erste Seite " -gameforge.main_quest_lv32._30_say = "Der Gelehrte Uriel schickt nach dir. Er braucht[ENTER]Hilfe bei seinen Forschungen ber ein altes[ENTER]geheimes Buch. Geh zu Uriel und sieh nach, was du[ENTER]fr ihn tun kannst. " -gameforge.main_quest_lv32._310_targetVid = "Suche den Gelehrten Uriel " -gameforge.main_quest_lv32._320_sayTitle = "Die erste Seite gefunden " -gameforge.main_quest_lv32._330_say = "Du bist den Hinweisen des Fahrenden Hndlers[ENTER]gefolgt und hast die erste der fehlenden Seiten[ENTER]gefunden. Bringe sie dem Gelehrten Uriel. " -gameforge.main_quest_lv32._340_say = "Hast du die alte Seite gefunden?[ENTER]Oh, du hast sie, sehr gut! Mal sehen, was da[ENTER]geschrieben steht. Hm...[ENTER]Das sieht aus wie ein Tagebuch. Hr zu! " -gameforge.main_quest_lv32._350_sayTitle = "Erste Buchseite: " -gameforge.main_quest_lv32._360_sayReward = "Lee Seop vom Taejo Reich erweitert sein[ENTER]Territorium durch Eroberungszge. Er will mit[ENTER]seiner Streitmacht alle Lnder erobern. Wir[ENTER]mssen ihn aufhalten, bevor er unser Land[ENTER]einnimmt. Unglcklicherweise gibt es nicht viele[ENTER]Mglichkeiten, denn sein Heer ist zu gro und zu[ENTER]stark.[ENTER]Daher haben wir uns zu einer Verzweiflungstat[ENTER]entschlossen: Wir mssen die verbotene Schwarze[ENTER]Hexerei anwenden. " -gameforge.main_quest_lv32._370_sayTitle = "Fortsetzung der ersten Buchseite: " -gameforge.main_quest_lv32._380_sayReward = "Das ist die einzige Mglichkeit, zu berleben.[ENTER]Wir knnen nicht wissen, ob wir erfolgreich sein[ENTER]werden, aber versuchen mssen wir es. Noch bevor[ENTER]sie uns angreifen, mssen wir Informationen ber[ENTER]die Schwarze Hexerei bekommen.[ENTER]Wenn die alten Geschichten stimmen, kann man[ENTER]solche Informationen im Drachental finden. " -gameforge.main_quest_lv32._390_say = "Aus dem Inhalt ersehe ich, dass in dem Land, aus[ENTER]dem dieses Buch stammt, ein alter Glaube[ENTER]geherrscht hat.[ENTER]Bevor Lee Seop vom Taejo Reich alle Lnder unter[ENTER]sich vereinigte, hatte jedes Land seine ganz[ENTER]speziellen Eigenheiten. Soweit ich wei, hatte[ENTER]zum Beispiel jedes Land einen eigenen Glauben.[ENTER]Der Schreiber dieses Buches scheint sehr gebildet[ENTER]gewesen zu sein. Wahrscheinlich gehrte er einer[ENTER]der Gilden an oder war sogar ihr Oberhaupt. Die[ENTER]Gildenmitglieder waren damals die oberste Schicht[ENTER]der Gesellschaft. " -gameforge.main_quest_lv32._400_say = "Hier ist von alten Geschichten ber das[ENTER]Drachental die Rede. Ich kenne auch einige alte[ENTER]Mrchen darber. Vielleicht sind dort auch heute[ENTER]noch Informationen zu finden oder sogar weitere[ENTER]Seiten des Buches. Leider habe ich nie[ENTER]nachgeforscht, wo dieses Tal sich befindet.[ENTER]Geh zum Jger Yang-Shin im Nachbardorf, er kennt[ENTER]sich gut aus in der Umgebung. Vielleicht wei er,[ENTER]wo das Drachental ist und ob es dort etwas zu[ENTER]entdecken gibt. " -gameforge.main_quest_lv32._40_say = "Sei gegrt! Was du mir das letzte Mal gebracht[ENTER]hast, war wirklich sehr hilfreich. Mit deiner[ENTER]Hilfe bin ich mit meinen Forschungen gut voran[ENTER]gekommen. Nun habe ich aber ein Problem.[ENTER]Bei der Untersuchung einiger Informationen ber[ENTER]die Meteoriten habe ich ein altes Buch gefunden.[ENTER]Soweit ich das berblicken kann, werden darin[ENTER]interessante Vermutungen ber die Ursachen der[ENTER]Vernderungen beschrieben, die unser Land[ENTER]heimsuchen. Es ist also von hchster Wichtigkeit. " -gameforge.main_quest_lv32._410_say = "Ist das aufregend! Oh, bevor ich es vergesse:[ENTER]Hier hast du deine Belohnung fr die erste Seite! " -gameforge.main_quest_lv32._420_sayReward = "Du erhltst 1.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv32._430_sayReward = "Du erhltst 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = "Du erhltst eine Trne der Gttin. " -gameforge.main_quest_lv32._450_sendLetter = "Gehe zum Jger " -gameforge.main_quest_lv32._460_targetVid = "Suche den Jger Yang-Shin auf " -gameforge.main_quest_lv32._470_sayTitle = "Frage Yang-Shin nach dem Drachental " -gameforge.main_quest_lv32._480_say = "Auf der ersten Seite des geheimen Buches ist von[ENTER]einem Drachental die Rede. Uriel kennt[ENTER]Geschichten darber, wei aber nicht, wo es[ENTER]liegt. Geh ins Nachbardorf und frage den Jger[ENTER]Yang-Shin, ob er Nheres wei. " -gameforge.main_quest_lv32._490_sayReward = "Tipp: Der Jger befindet sich im Nachbardorf. " -gameforge.main_quest_lv32._500_npcChat = "Informationen ber das Drachental " -gameforge.main_quest_lv32._50_say = "Das Problem: Das Buch ist sehr mitgenommen und[ENTER]ziemlich zerrissen. Wahrscheinlich war es lange[ENTER]Zeit von Hand zu Hand unterwegs und ist daher so[ENTER]stark beschdigt.[ENTER]Es fehlen insgesamt 13 Seiten aus diesem Buch.[ENTER]Kannst du sie mir besorgen? Wahrscheinlich stehen[ENTER]in den Seiten wichtige Informationen, mit denen[ENTER]man den Krieg beenden kann. " -gameforge.main_quest_lv32._510_sayTitle = "Yang-Shin: " -gameforge.main_quest_lv32._520_say = "Du mchtest wissen, wo das Drachental ist? Das[ENTER]ist eine sehr alte Bezeichnung fr das Tal von[ENTER]Seungryong. Heute gibt es dort keine Drachen[ENTER]mehr, dafr jede Menge Orks und sogar eine[ENTER]geheime Sekte. Warum mchtest du an so einen[ENTER]gefhrlichen Ort? Selbst ich, ein geschickter[ENTER]Jger, gehe nicht gerne dorthin. Es wre besser,[ENTER]du hltst dich fern davon. " -gameforge.main_quest_lv32._530_say = "Wie? Du suchst nach alten Buchseiten? Hm![ENTER]Frher habe ich von den anderen Jgern gehrt,[ENTER]dass die Zauberer der Orks etwas Papier haben.[ENTER]Aber ob das wahr ist? Wenn du so neugierig bist,[ENTER]such selber danach. Ich habe bereits erwhnt,[ENTER]dass es dort sehr gefhrlich ist. Pass gut auf[ENTER]dich auf! " -gameforge.main_quest_lv32._540_sendLetter = "Suche nach der zweiten Seite " -gameforge.main_quest_lv32._550_say = "Nach dem, was der Jger erzhlt hat, mssen die[ENTER]Stolzen Ork-Zauberer, die sich im Tal von[ENTER]Seungryong befinden, im Besitz der zweiten alten[ENTER]Seite sein.[ENTER]Tte die Stolzen Ork-Zauberer und hole dir die[ENTER]zweite Seite. Bringe diese anschlieend dem[ENTER]Gelehrten Uriel. " -gameforge.main_quest_lv32._560_sendLetter = "Die zweite Seite " -gameforge.main_quest_lv32._570_sayTitle = "Die zweite Seite gefunden " -gameforge.main_quest_lv32._580_say = "Die Jagd auf die Stolzen Ork-Zauberer war[ENTER]erfolgreich: Du hast die zweite Seite des[ENTER]geheimen Buches gefunden.[ENTER]Bringe sie dem Gelehrten Uriel. " -gameforge.main_quest_lv32._590_say = "Ist das die zweite Seite? Lass mich sehen.[ENTER]Hmm, ist gar nicht so leicht, sie zu entziffern.[ENTER]Hier steht geschrieben: " -gameforge.main_quest_lv32._600_sayTitle = "Zweite Buchseite: " -gameforge.main_quest_lv32._60_say = "Sobald du die alten Seiten findest, bring sie zu[ENTER]mir. Dann werde ich versuchen, sie zu entziffern.[ENTER]Hmm...Wo knnte man zuerst suchen?[ENTER]Vor einiger Zeit habe ich von einem Fahrenden[ENTER]Hndler im Nachbardorf gehrt, dass er eine[ENTER]alte Buchseite gefunden hat. Geh zu ihm und[ENTER]schau, ob du etwas in Erfahrung bringen kannst. " -gameforge.main_quest_lv32._610_sayReward = "Die Anhnger der dunklen Magie sind gefunden. Sie[ENTER]hatten sich im Drachental versteckt. Sie kennen[ENTER]sich in der Schwarzen Hexerei gut aus, die aus[ENTER]frheren Zeiten berliefert worden ist.[ENTER]Es brauchte einige berredungskunst, Drohungen[ENTER]und Schmeicheleien, bis sie uns weiterhalfen.[ENTER]Das Ergebnis: Man braucht einen speziellen Ort,[ENTER]um die Schwarze Hexerei anzuwenden. Einen Ort[ENTER]voller bser Energie.[ENTER]Die Zeit drngt. Ich muss so schnell wie mglich[ENTER]den angemessen Ort finden. " -gameforge.main_quest_lv32._620_say = "Hm, fr die Schwarze Hexerei braucht man also[ENTER]einen Ort, der voll von bser Energie ist. Wo[ENTER]jede Anstrengung, jeder Zauber umgewandelt wird[ENTER]in bse Energie. Hmm... Wo knnte das passieren?[ENTER]Hm... Hm... Bestimmt ist es der Hwang-Tempel![ENTER]Der Volksmund nennt ihn nicht ohne Grund Dunkler[ENTER]Tempel. Das ist ein Ort, an den niemand, der[ENTER]guten Herzens ist, gerne geht. Selbst Tiere[ENTER]meiden ihn. Und eine geheime Sekte treibt dort[ENTER]ihr Unwesen. " -gameforge.main_quest_lv32._630_say = "Es gibt bestimmt einen Zusammenhang zwischen der[ENTER]Schwarzen Hexerei und dieser geheimen Sekte. Im[ENTER]Hwang-Tempel ist der Schlssel zu diesem Rtsel[ENTER]zu finden.[ENTER]Finde heraus, was es mit dem Hwang-Tempel auf[ENTER]sich hat und sieh nach, ob du dort weitere[ENTER]Buchseiten findest![ENTER]Und hier ist natrlich auch deine Belohnung fr[ENTER]die zweite Seite. " -gameforge.main_quest_lv32._640_sayReward = "Du erhltst 1.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv32._650_sayReward = "Du erhltst 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = "Du erhltst 10 Weie Flaggen. " -gameforge.main_quest_lv32._670_sendLetter = "Die dritte Seite " -gameforge.main_quest_lv32._680_say = "Du hast die ersten beiden Seiten des geheimen[ENTER]Buches zu Uriel gebracht. Die nchste Seite ist[ENTER]im Hwang-Tempel zu finden. " -gameforge.main_quest_lv32._690_sayReward = "Tipp: Diese Questreihe wird fortgefhrt, sobald[ENTER]du Level 40 erreicht hast. " -gameforge.main_quest_lv32._70_targetVid = "Geh zum Fahrenden Hndler " -gameforge.main_quest_lv32._80_sayTitle = "Suche die Seiten des geheimen Buches " -gameforge.main_quest_lv32._90_say = "Der Gelehrte Uriel hat erzhlt, dass er von dem[ENTER]Fahrenden Hndler etwas ber eine alte[ENTER]Buchseite gehrt hat.[ENTER]Geh zum Fahrenden Hndler und frag ihn nach der[ENTER]alten Buchseite. Den Fahrenden Hndler findest[ENTER]du im zweiten Dorf. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = "Du erhltst 2.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv40._10_sayTitle = "Der Dunkle Tempel " -gameforge.main_quest_lv40._110_sayReward = "Du erhltst 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = "Du erhltst einen Segen des Lebens. " -gameforge.main_quest_lv40._130_sendLetter = "Auf in die Yongbi-Wste " -gameforge.main_quest_lv40._140_targetVid = "Die Suche nach dem Denkmal " -gameforge.main_quest_lv40._150_targetVid = "Die Suche nach dem Wha Denkmal " -gameforge.main_quest_lv40._160_sayTitle = "Suche nach der vierten Seite " -gameforge.main_quest_lv40._170_say = "Der Gelehrte Uriel glaubt, dass man eine weitere[ENTER]Seite im Affendungeon Jungsun Dong in der[ENTER]Yongbi-Wste finden kann. Dort gibt es auch zwei[ENTER]Denkmler. Vielleicht ist an einem von ihnen die[ENTER]vierte Seite versteckt.[ENTER]Geh in die Yongbi-Wste und suche dort nach den[ENTER]Denkmlern im Jungsun Dong. " -gameforge.main_quest_lv40._180_say = "Das ist das Wha Denkmal! " -gameforge.main_quest_lv40._190_say = "Aber keine alte Tagebuchseite zu sehen.[ENTER]Ich muss weiter, das andere Denkmal suchen. " -gameforge.main_quest_lv40._200_npcChat = "Die Suche nach dem Su Denkmal " -gameforge.main_quest_lv40._20_say = "Der Gelehrte Uriel ist auf der Suche nach alten[ENTER]Tagebuchseiten. Zwei davon hast du ihm bereits[ENTER]gebracht. Nun geht die abenteuerliche Jagd um das[ENTER]Geheimnis des alten Buches weiter.[ENTER]Die bisherigen Entdeckungen deuten darauf hin,[ENTER]dass die Stolzen dunklen Fanatiker im[ENTER]Hwang-Tempel die nchste alte Seite besitzen.[ENTER]Mach dich auf den Weg! " -gameforge.main_quest_lv40._210_say = "Das muss es sein! Das Su Denkmal. " -gameforge.main_quest_lv40._220_say = "Aber keine alte Tagebuchseite zu sehen.[ENTER]Ich muss weiter, das andere Denkmal suchen. " -gameforge.main_quest_lv40._230_sendLetter = "Die vierte Seite " -gameforge.main_quest_lv40._240_sayTitle = "Die vierte Seite gefunden " -gameforge.main_quest_lv40._250_say = "Die antiken Denkmler erweisen sich als treue[ENTER]Bewahrer ihrer Schtze: Du hast die vierte alte[ENTER]Seite im Jungsun Dong gefunden. Bringe sie zum[ENTER]Gelehrten Uriel. " -gameforge.main_quest_lv40._260_npcChat = "Die vierte alte Seite " -gameforge.main_quest_lv40._270_say = "Oh! Du hast die vierte alte Seite gefunden.[ENTER]Hoffentlich kommen wir weiter mit der[ENTER]Information, die uns das Buch gibt. " -gameforge.main_quest_lv40._280_sayTitle = "Vierte Seite: " -gameforge.main_quest_lv40._290_sayReward = "Ich bin nun in der tiefen Hhle, wo die Affen[ENTER]wohnen. Alle meine Begleiter zittern vor Angst,[ENTER]aber auch hier reicht die angesammelte bse[ENTER]Energie nicht aus.[ENTER]Die Zeit vergeht viel zu schnell und Lee Seops[ENTER]Armee kommt immer nher. Ob wir es noch[ENTER]rechtzeitig schaffen? " -gameforge.main_quest_lv40._300_sayTitle = "Fortsetzung der vierten Buchseite: " -gameforge.main_quest_lv40._30_sayTitle = "Die dritte Seite gefunden " -gameforge.main_quest_lv40._310_sayReward = "Ich muss so schnell wie mglich den nchsten Ort[ENTER]finden, der uns weiterhelfen knnte. Noch ist[ENTER]nichts verloren.[ENTER]Ich werde es in den Spinnenhhlen versuchen. Mge[ENTER]sich diesmal unser Wunsch erfllen... " -gameforge.main_quest_lv40._320_say = "Hm. Der Affendungeon ist also nicht der Ort, den[ENTER]wir suchen. Dann auf ein Neues! Nach dem, was[ENTER]hier geschrieben steht, mssen wir zu den[ENTER]Spinnenhhlen gehen.[ENTER]Aber zunchst ist eine dringlichere Angelegenheit[ENTER]zu regeln: Der Hauptmann ist in groer Sorge,[ENTER]weil sich zur Zeit viele Fremde in der Nhe des[ENTER]Dorfes herumtreiben und seltsame Fragen stellen.[ENTER]Du solltest zu ihm gehen und nachsehen, was da[ENTER]los ist. " -gameforge.main_quest_lv40._330_say = "Ich habe ein unangenehmes Gefhl bei dieser[ENTER]Sache. Mal sehen, was der Hauptmann sagt.[ENTER]Oh, fast htte ich es vergessen: Hier ist deine[ENTER]Belohnung fr die vierte Seite. " -gameforge.main_quest_lv40._340_sayReward = "Du erhltst 2.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv40._350_sayReward = "Du erhltst einen Segen der Magie. " -gameforge.main_quest_lv40._360_sendLetter = "Die unheimlichen Fremden " -gameforge.main_quest_lv40._370_targetVid = "Suche den Hauptmann auf " -gameforge.main_quest_lv40._380_sayTitle = "Frage den Hauptmann nach den Fremden " -gameforge.main_quest_lv40._390_say = "Man sagt, dass zur Zeit viele Fremde im Dorf[ENTER]auftauchen. Sie stellen verdchtig viele Fragen[ENTER]ber die Denkmler. Der Hauptmann will etwas[ENTER]dagegen unternehmen. Geh zu ihm, um mehr zu[ENTER]erfahren. " -gameforge.main_quest_lv40._400_npcChat = "Die Fremden im Dorf " -gameforge.main_quest_lv40._40_say = "Uriels Vermutungen ber die Stolzen dunklen[ENTER]Fanatiker waren korrekt. Du hast die dritte[ENTER]Tagebuchseite bei ihnen gefunden. Bringe die[ENTER]Seite dem Gelehrten Uriel. " -gameforge.main_quest_lv40._410_say = "Zur Zeit kommen vermehrt Fremde in unser Dorf.[ENTER]Sie fragen die Bewohner ber die Denkmler und[ENTER]alten Bcher aus. Es gibt einige Leute, die[ENTER]etwas darber wissen, aber den Fremden nichts[ENTER]verraten wollen. Ich frchte, das bringt uns[ENTER]alle in Gefahr. Wer wei, von wem diese Fremden[ENTER]geschickt wurden und wie weit sie gehen wrden,[ENTER]um Informationen zu erhalten. Immerhin befinden[ENTER]wir uns im Krieg... " -gameforge.main_quest_lv40._420_say = "Wenn ich richtig informiert bin, steht Nakajima[ENTER]aus dem Nachbardorf irgendwie damit in[ENTER]Zusammenhang. Versuch bitte von ihm[ENTER]herauszufinden, was die Fremden hier wollen. " -gameforge.main_quest_lv40._430_sendLetter = "Geh zu Nakajima " -gameforge.main_quest_lv40._440_say = "Der Hauptmann meint, es gbe eine Verbindung[ENTER]zwischen Nakajima und den Fremden, die berall[ENTER]im Dorf nach den Denkmlern fragen.[ENTER]Geh zu Nakajima und finde heraus, was er wei.[ENTER]Du findest ihn auerhalb des zweiten Dorfes. " -gameforge.main_quest_lv40._450_npcChat = "Was weit du ber die Fremden im Dorf? " -gameforge.main_quest_lv40._460_sayTitle = "Nakajima: " -gameforge.main_quest_lv40._470_say = "Wie bitte? Was soll die Frage? Was fr[ENTER]verdchtige Fremde? Tut mir leid. Ich kann dir[ENTER]nicht helfen. Ich habe nicht die geringste[ENTER]Ahnung, wovon du berhaupt redest. Nein, nein.[ENTER]Es ist schwer genug, in diesen Zeiten Arbeit zu[ENTER]finden. Wovon soll ich mich denn ernhren, h? " -gameforge.main_quest_lv40._480_say = "Na gut, ich geb's ja zu. Aber ich habe nur[ENTER]zugesagt, weil sie mir eine Menge Yang[ENTER]versprochen haben.[ENTER]Was die Fremden hier wollen, das wei ich nicht.[ENTER]Aber sie haben mir einen Auftrag gegeben: Ich[ENTER]soll die Brutalen Hauptmnner tten. " -gameforge.main_quest_lv40._490_say = "Von den Brutalen Hauptmnnern knntest du sicher[ENTER]mehr erfahren. Die Fremden waren ganz hei[ENTER]darauf, dass ich sie tte.[ENTER]Oh, ich habe eine Idee: Am besten gehst du und[ENTER]ttest sie fr mich, ja? Bitte? " -gameforge.main_quest_lv40._500_sendLetter = "Tte die Brutalen Hauptmnner " -gameforge.main_quest_lv40._50_say = "Oh, du hast den nchsten Hinweis gefunden?![ENTER]Das ist die dritte Seite.[ENTER]Lass sehen, was dort geschrieben steht. " -gameforge.main_quest_lv40._510_say = "Nakajima hat mir verraten, dass die Fremden die[ENTER]Brutalen Hauptmnner tten wollen. Da die[ENTER]Fremden nach den Tagebuchseiten gefragt haben,[ENTER]ist zu vermuten, dass die Brutalen Hauptmnner[ENTER]eine dieser Seiten bei sich tragen.[ENTER]Um mehr herauszufinden, muss ich Brutale[ENTER]Hauptmnner tten. Sie sind auerhalb des zweiten[ENTER]Dorfes zu finden. " -gameforge.main_quest_lv40._520_sendLetter = "Die fnfte Seite gefunden " -gameforge.main_quest_lv40._530_say = "Ich konnte den Fremden zuvorkommen und habe den[ENTER]Brutalen Hauptmnnern die fnfte Tagebuchseite[ENTER]abgenommen. Bestimmt verschwinden die Fremden[ENTER]jetzt, denn es gibt hier nichts mehr zu finden.[ENTER]Die Seite bringe ich am Besten zum Gelehrten[ENTER]Uriel, damit er sie entziffern kann. " -gameforge.main_quest_lv40._540_sayTitle = "Die fnfte Seite " -gameforge.main_quest_lv40._550_sayReward = "Tipp: Du kannst die fnfte Seite des geheimen[ENTER]Buches erst zu Uriel bringen, wenn du Level 47[ENTER]erreicht hast. Bewahre die Seite bis dahin gut[ENTER]auf! " -gameforge.main_quest_lv40._60_sayTitle = "Dritte Buchseite: " -gameforge.main_quest_lv40._70_sayReward = "Wir haben einen Ort gefunden, an dem die Energie[ENTER]des Bsen regiert. Aber das reicht nicht aus. Der[ENTER]Ort ist bse, aber er ist ungeeignet zum[ENTER]Praktizieren von Hexerei. Das ist ein herber[ENTER]Rckschlag.[ENTER]Aber unsere Spher sprechen von einem versteckten[ENTER]Ort in der Wste, der vielversprechend sein soll.[ENTER]Voller Hoffnung begeben wir uns nun dorthin. " -gameforge.main_quest_lv40._80_say = "Im Drachental konnten sie ihr Ziel also nicht[ENTER]erreichen. Hm...[ENTER]Und jetzt die Wste Yongbi? Dort trifft man sehr[ENTER]selten Menschen und das Gebiet ist weitgehend[ENTER]unerforscht. Das ist sehr kompliziert. Wo genau[ENTER]mag dieser Ort sein, von dem hier die Rede ist?[ENTER]Ich vermute, dass der Affendungeon Jungsun Dong[ENTER]gemeint ist. Das ist eine tiefe Hhle, die gut[ENTER]geeignet ist, um bse Energien zu sammeln. " -gameforge.main_quest_lv40._90_say = "Geh bitte zum Jungsun Dong und suche dort nach[ENTER]weiteren Steindenkmlern. Mit ein bisschen Glck[ENTER]sind bei den Denkmlern auch weitere Buchseiten[ENTER]zu finden. Oh, und natrlich sollten wir deine[ENTER]Belohnung fr die dritte Seite nicht vergessen. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = "Die Seite im Spinnendungeon " -gameforge.main_quest_lv47._10_sayTitle = "Die Seite der Brutalen Hauptmnner " -gameforge.main_quest_lv47._110_say = "Uriel meint, dass im Spinnendungeon weitere[ENTER]Informationen ber die Schwarze Hexerei zu[ENTER]finden sein knnten. Vielleicht gibt es dort[ENTER]auch so ein Denkmal wie im Affendungeon.[ENTER]Zum Spinnendungeon kommt man ber die[ENTER]Yongbi-Wste. " -gameforge.main_quest_lv47._120_npcChat = "Das Mok Denkmal " -gameforge.main_quest_lv47._130_say = "Tatschlich! Hier ist ein Denkmal und auch eine[ENTER]Tagebuchseite. Nun schnell zurck zu Uriel. " -gameforge.main_quest_lv47._140_sayTitle = "Die sechste Seite gefunden " -gameforge.main_quest_lv47._150_say = "Du hast im Spinnendungeon ein weiteres altes[ENTER]Denkmal gefunden und auch die dort versteckte[ENTER]sechste Tagebuchseite. Bringe sie zu Uriel dem[ENTER]Gelehrten. " -gameforge.main_quest_lv47._160_npcChat = "Die sechste Seite " -gameforge.main_quest_lv47._170_say = "Wie war der Spinnendungeon? Hast du die sechste[ENTER]Seite gefunden? Das ist ja fantastisch![ENTER]Ich habe mir schon Sorgen gemacht, dass du zu[ENTER]spt kommen knntest. Man hrt immer wieder[ENTER]von anderen Leuten, die ebenfalls nach den[ENTER]Geheimnissen der Schwarzen Hexerei suchen. Es[ENTER]scheinen sehr wichtige Informationen zu sein.[ENTER]Schauen wir mal, was uns diese Seite bringt. " -gameforge.main_quest_lv47._180_say = "Oje, diese Seite ist sehr schlecht zu lesen.[ENTER]Dafr werde ich wohl lnger brauchen. Aber es[ENTER]sieht wichtig aus. Dieses Zeichen hier bedeutet[ENTER]'Schwarze Hexerei', wir sind also auf der[ENTER]richtigen Spur.[ENTER]Ich mchte zu gerne wissen, warum die Schwarze[ENTER]Hexerei verboten ist. Das hat sicher einen guten[ENTER]Grund... " -gameforge.main_quest_lv47._190_say = "Whrend ich diese Seite bersetze, kannst du[ENTER]zum Musiker Yu-Hwan gehen. Ich habe gehrt, er[ENTER]htte interessante Informationen fr unsere[ENTER]Suche. Wenn du wiederkommst, kann ich dir sagen,[ENTER]was hier auf der Seite steht. Deine Belohnung[ENTER]sollst du aber natrlich jetzt schon bekommen. " -gameforge.main_quest_lv47._200_sayReward = "Du erhltst 3.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv47._20_say = "Mit Level 40 hast du den Brutalen Hauptmnnern[ENTER]die fnfte Seite des geheimen Tagebuchs[ENTER]abgenommen. Du solltest diese nun zu Uriel[ENTER]bringen. " -gameforge.main_quest_lv47._210_sayReward = "Du erhltst 75.000 Yang. " -gameforge.main_quest_lv47._220_sayReward = "Du erhltst einen Segen des Drachen. " -gameforge.main_quest_lv47._230_sendLetter = "Geh zu Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = "Suche den Musiker Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = "Die geheimen Krfte " -gameforge.main_quest_lv47._260_say = "Der Musiker Yu-Hwan hat vielleicht Informationen[ENTER]ber die alten Tagebuchseiten. Suche ihn auf und[ENTER]frage ihn danach. " -gameforge.main_quest_lv47._270_npcChat = "Gibt es Neuigkeiten? " -gameforge.main_quest_lv47._280_say = "Geniee das Leben, denn es ist vergnglich![ENTER]Trallalaaa...[ENTER]Ah, du bist es wieder. Du kommst sicher vom[ENTER]Gelehrten Uriel. Er hat mich vor ein paar Tagen[ENTER]gefragt, ob ich mich etwas umhren kann. Ich[ENTER]habe herausgefunden, dass in allen Reichen Leute[ENTER]unterwegs sind, die wichtige Dokumente suchen.[ENTER]Leider konnte mir niemand sagen, worum es da[ENTER]genau geht. " -gameforge.main_quest_lv47._290_say = "Wenn man bedenkt, dass wir uns im Krieg befinden,[ENTER]kann einem schon seltsam zumute werden bei all[ENTER]diesen herumschleichenden Gestalten. Dich[ENTER]natrlich ausgenommen![ENTER]Auerdem habe ich gehrt, dass die Wstenbanditen[ENTER]ein paar Sachan erbeuten konnten, die fr uns von[ENTER]grter Wichtigkeit sein knnten. Vielleicht[ENTER]solltest du mal schauen, ob etwas aus ihnen[ENTER]herausprgeln kannst. " -gameforge.main_quest_lv47._300_say = "Die Wstenbanditen sind nicht ganz ungefhrlich,[ENTER]also sei auf der Hut. Aber ich denke, es wird[ENTER]sich lohnen. Ich werde dir ein Lied widmen und es[ENTER]dem Wind anvertrauen, damit er es dir in die[ENTER]Wste hinterhertrgt. Viel Erfolg! " -gameforge.main_quest_lv47._30_npcChat = "Die fnfte Seite " -gameforge.main_quest_lv47._310_sendLetter = "Die Wstenbanditen " -gameforge.main_quest_lv47._320_sayTitle = "Die Suche nach den geheimen Informationen " -gameforge.main_quest_lv47._330_say = "Uriel braucht jegliche Informationen zur[ENTER]Schwarzen Hexerei. Der Musiker Yu-Hwan sagte,[ENTER]dass die Wstenbanditen etwas gestohlen htten,[ENTER]das uns weiterhelfen knnte. Ich sollte mich auf[ENTER]den Weg machen und ein paar Wstenbanditen[ENTER]tten. " -gameforge.main_quest_lv47._340_sendLetter = "Die siebte Seite gefunden " -gameforge.main_quest_lv47._350_targetVid = "Die Suche nach dem Musiker Yu-Hwan " -gameforge.main_quest_lv47._360_say = "Nach den Informationen, die dir der Musiker[ENTER]Yu-Hwan gegeben hatte, konntest du die siebte[ENTER]Seite des geheimen Buchs bei den Wstenbanditen[ENTER]finden.[ENTER]Geh zu Yu-Hwan und teile ihm mit, dass seine[ENTER]Information richtig war. " -gameforge.main_quest_lv47._370_say = "Deine Augen sind so schn wie ein Bergsee,[ENTER]lalalala... He, da bist du ja wieder. Hast du bei[ENTER]den Wstenbanditen Erfolg gehabt?[ENTER]Wie, das ist alles? Ein altes Stck Papier? Damit[ENTER]kann ich nichts anfangen. Aber wenn es euch[ENTER]glcklich macht...[ENTER]Du solltest es zu Uriel bringen. Und richte meine[ENTER]Gre aus! " -gameforge.main_quest_lv47._380_sendLetter = "Geh zu Uriel " -gameforge.main_quest_lv47._390_targetVid = "Geh zu Uriel " -gameforge.main_quest_lv47._400_sayTitle = "Die siebte Seite " -gameforge.main_quest_lv47._40_say = "Du hast die fnfte Seite? Unglaublich. Was fr[ENTER]ein Glck, dass diese Seiten berhaupt noch[ENTER]existieren, nach all den Jahren. Du bist sehr[ENTER]tchtig. Jetzt lass uns nachsehen, was darin[ENTER]geschrieben steht. " -gameforge.main_quest_lv47._410_say = "Du hast die siebte Seite des alten Tagebuchs[ENTER]gefunden. Bringe sie zu Uriel. " -gameforge.main_quest_lv47._420_say = "Hallo, schn dich wiederzusehen! Ich habe eine[ENTER]gute Nachricht: Die Entzifferung der sechsten[ENTER]Seite ist bereits fertig. Nicht schlecht, was?[ENTER]Ich muss zugeben, ich bin ein wenig stolz auf[ENTER]mich. Mir ist nmlich aufgefallen, dass die[ENTER]Schriftzeichen... Wie bitte? Du hast schon wieder[ENTER]eine gefunden? Meine Gte! Das ging wirklich[ENTER]schnell. Zeig her. Oho, woher hast du die denn[ENTER]bekommen? Wenn mich nicht alles tuscht, sind[ENTER]das Schriftzeichen, die nur von der kaiserlichen[ENTER]Familie benutzt wurden. " -gameforge.main_quest_lv47._430_say = "Da diese Schriftzeichen nur von sehr wenigen[ENTER]Menschen und auch nur selten benutzt wurden, wird[ENTER]es sehr schwierig werden, sie zu bersetzen. Aber[ENTER]der Mensch braucht Herausforderungen, haha! Ich[ENTER]freue mich darauf.[ENTER]Die Wstenbanditen haben diese Seite von den[ENTER]geheimnisvollen Fremden gestohlen? Hmm... Heit[ENTER]das, dass die Fremden diese Schriftzeichen[ENTER]kennen? Es wird immer verworrener. Wir mssen[ENTER]aufpassen, dass wir nichts bersehen. " -gameforge.main_quest_lv47._440_say = "Ach ja, bersehen: Bevor ich mich der nchsten[ENTER]Seite zuwende, sollte ich dir wohl erstmal[ENTER]mitteilen, was auf der sechsten Seite stand.[ENTER]Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = "Sechste Buchseite: " -gameforge.main_quest_lv47._460_sayReward = "Uns luft die Zeit davon. Nun haben wir die[ENTER]Schwarze Hexerei sogar im Spinnendungeon[ENTER]anzuwenden versucht, ohne Ergebnis. Was fehlt uns[ENTER]zum Erfolg? Einige unserer Mystiker vermuten,[ENTER]dass die Schwarze Hexerei nach hheren Opfern[ENTER]verlangt. Wenn dem so ist, muss sie wahrhaft[ENTER]mchtig sein. " -gameforge.main_quest_lv47._470_sayReward = "In den Mrchen und Legenden braucht diese Art von[ENTER]Magie immer Menschenopfer. Aber wenn ich ihre[ENTER]Liebsten auf einem Altar tte, wird mein Ansehen[ENTER]bei den Menschen rasch schwinden. Wir brauchen[ENTER]geeigneten Ersatz. Versuchen wir es mit den[ENTER]Schlangenschwertkmpfern aus der Wste. " -gameforge.main_quest_lv47._480_say = "Soso. Da sie keine Menschen als Opfer benutzen[ENTER]konnten, haben sie sich entschieden,[ENTER]Schlangenkmpfer zu nehmen. Ich kann nicht[ENTER]behaupten, dass mir diese neue Entwicklung[ENTER]gefllt. Das wird bse enden...[ENTER]Dennoch mssen wir ihrer Spur folgen. Du solltest[ENTER]dich in die Wste begeben und dort einige[ENTER]Schlangen-Schwertkmpfer und[ENTER]Schlangen-Bogenschtzen tten. Wer wei, was wir[ENTER]dort noch so finden. A propos finden: In dieser[ENTER]Brse findest du deine Belohnung! " -gameforge.main_quest_lv47._490_sendLetter = "Tte die Schlangenkmpfer " -gameforge.main_quest_lv47._500_sayTitle = "Die achte Seite " -gameforge.main_quest_lv47._50_sayTitle = "Fnfte Buchseite: " -gameforge.main_quest_lv47._510_say = "Das Tagebuch beschreibt den Versuch,[ENTER]Schlangenschwertkmpfer und[ENTER]Schlangenbogenschtzen fr das Gelingen der[ENTER]Schwarzen Hexerei zu opfern. Geh in die Wste[ENTER]Yongbi und tte Schlangenkmpfer. Halte dabei[ENTER]nach weiteren Informationen Ausschau. " -gameforge.main_quest_lv47._520_sendLetter = "Die achte Seite gefunden " -gameforge.main_quest_lv47._530_targetVid = "Geh zum Gelehrten Uriel " -gameforge.main_quest_lv47._540_say = "Du hat die achte Seite des geheimen Tagebuchs bei[ENTER]den Schlangenkmpfern in der Wste gefunden.[ENTER]Bringe sie zum Gelehrten Uriel. " -gameforge.main_quest_lv47._550_say = "Du hast die achte Seite. Sehr gut. Sie ist sehr[ENTER]kurz. Ich denke, ich kann sie direkt vorlesen.[ENTER]Einen Moment bitte... Ah, ja. " -gameforge.main_quest_lv47._560_sayTitle = "Achte Buchseite: " -gameforge.main_quest_lv47._570_sayReward = "Die ntigen Opfer sind gefunden. Wir haben[ENTER]Glck. Ob das ein Zeichen ist? Als Nchstes[ENTER]brauchen wir ein zeremonielles Glckchen. Wenn[ENTER]ich mich richtig erinnere, habe ich so etwas bei[ENTER]den Spinnen gesehen. Wir machen uns auf dem Weg. " -gameforge.main_quest_lv47._580_say = "Schon wieder der Spinnendungeon, seltsam. Du[ENTER]musst unbedingt dort hin und nach diesem[ENTER]Glckchen suchen. Aber es wird eine anstrengende[ENTER]Reise, also ruh dich erst einmal aus und komm[ENTER]spter wieder. Ich werde noch etwas nachdenken[ENTER]und weitere Fragmente bersetzen. Wenn du[ENTER]wiederkommst, gebe ich dir einen neuen Auftrag.[ENTER]Und keine Sorge. Deine Belohnung fr die achte[ENTER]Seite bekommst du natrlich jetzt schon. " -gameforge.main_quest_lv47._590_sayReward = "Du erhltst 3.000.000 Erfahrungspunkte.[ENTER]Du erhltst 70.000 Yang.[ENTER]Du erhltst 20 Tapferkeitsumhnge.[ENTER]Tipp:[ENTER]Fr die nchste Aufgabe musst du mindestens[ENTER]Level 50 erreicht haben. " -gameforge.main_quest_lv47._60_sayReward = "Lee Seop ist mit seiner Reiterei im Reich Taejo[ENTER]angekommen und scheint vorerst dort verweilen zu[ENTER]wollen. Unterdessen regnen Meteoriten auf das[ENTER]Land nieder. Sie bringen Chaos, Zerstrung und[ENTER]Zwietracht. Das groe Reich hat sich in drei[ENTER]kleinere Reiche aufgespalten. Sie bekmpfen sich[ENTER]untereinander, statt gemeinsam gegen das bel[ENTER]vorzugehen. Der Drachengott spricht nicht mehr zu[ENTER]uns. Seine Untersttzung scheint mal dem einen,[ENTER]mal dem anderen Reich zu gelten. So kmpfen alle[ENTER]um seine Gunst und whrenddessen breitet sich das[ENTER]Unheil weiter aus... " -gameforge.main_quest_lv47._70_sayTitle = "Uriel: " -gameforge.main_quest_lv47._80_say = "Ein Augenzeugenbericht aus den Anfangstagen[ENTER]unseres Zeitalters. Absolut unbezahlbar! Ach ja,[ENTER]bezahlen. Hier hast du deine Belohnung fr diese[ENTER]hervorragende Arbeit. Und noch etwas: Jemand[ENTER]anderes stellt offensichtlich die gleichen[ENTER]Untersuchungen an, wie wir. Wir haben also keine[ENTER]Zeit zu verlieren. Am Ende dieser Seite hier[ENTER]steht, dass Lee Seop als Nchstes im[ENTER]Spinnendungeon nach bser Energie gesucht hat.[ENTER]Wenn du dort etwas findest, komm sofort zu mir![ENTER]Ich brenne vor Ungeduld! " -gameforge.main_quest_lv47._90_sendLetter = "Die sechste Seite " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = "He, nicht so schnell, junger Heisporn! Vergiss[ENTER]deine Belohnung fr die neunte Seite nicht! " -gameforge.main_quest_lv50._10_sayTitle = "Tte Stolze Soldat-Giftspinnen " -gameforge.main_quest_lv50._110_sayReward = "Du erhltst 5.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv50._120_sayReward = "Du erhltst 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = "Du erhltst ein Symbol des weisen Kaisers. " -gameforge.main_quest_lv50._140_sendLetter = "Die Spur im Eisland " -gameforge.main_quest_lv50._150_targetVid = "Die alte Box mit Papieren " -gameforge.main_quest_lv50._160_sayTitle = "Suche die alte Box mit Papieren " -gameforge.main_quest_lv50._170_say = "Auf dem Berg Sohan sind die feindlichen Heere[ENTER]schlielich aufeinandergetroffen. Suche dort nach[ENTER]weiteren Tagebuchseiten oder anderen[ENTER]schriftlichen Hinweisen auf den Verlauf der[ENTER]Schlacht. " -gameforge.main_quest_lv50._180_npcChat = "Eine alte Truhe mit Schriftstcken! " -gameforge.main_quest_lv50._190_say = "Das sind militrische Plne und Aufzeichnungen.[ENTER]Und hier ist auch eine weitere Tagebuchseite![ENTER]Ich sollte sie zu Uriel bringen. " -gameforge.main_quest_lv50._200_sendLetter = "Die zehnte Seite " -gameforge.main_quest_lv50._20_say = "Die bisherigen Untersuchungen deuten auf Spuren[ENTER]im Spinnendungeon hin. Geh und tte Stolze[ENTER]Soldat-Giftspinnen im Kuahlo Dong. Wenn du eine[ENTER]weitere Seite des alten Buches findest, bringe[ENTER]sie zum Gelehrten Uriel. " -gameforge.main_quest_lv50._210_sayTitle = "Die zehnte Seite gefunden " -gameforge.main_quest_lv50._220_say = "Du hast die zehnte Seite des geheimen Tagebuchs[ENTER]im Eisland gefunden. Sie war in einer alten Box[ENTER]mit Papieren. Bringe sie zu Uriel. " -gameforge.main_quest_lv50._230_say = "Ah, du hast die zehnte Tagebuchseite gefunden![ENTER]Wir kommen dem Ende der Geschichte immer nher.[ENTER]Nur gut, dass damals alles aufgeschrieben wurde,[ENTER]sonst wre dieses Wissen jetzt verloren. Schauen[ENTER]wir mal, was uns diese Seite sagt. " -gameforge.main_quest_lv50._235_sayTitle = "Zehnte Buchseite: " -gameforge.main_quest_lv50._240_sayReward = "Es ist uns gelungen, den ersten Angriff[ENTER]abzuwehren. Aber der nchste wird bald folgen.[ENTER]Das Terrain behindert Lee Seops schwere[ENTER]Eisensoldaten und verschafft uns Vorteile, aber[ENTER]es sind einfach zu viele. Wir knnen nicht[ENTER]gewinnen. Uns bleibt nur noch eine letzte Chance,[ENTER]unsere Forschungen ber die Schwarze Hexerei zu[ENTER]vollenden. Im Schutze der Nacht werden wir die[ENTER]feindlichen Linien durchbrechen und zu den[ENTER]Spinnenhhlen zurckkehren. Ich bete. Nicht fr[ENTER]den Sieg, aber fr ein kleines bisschen[ENTER]Hoffnung... " -gameforge.main_quest_lv50._250_say = "Ooohh. Ich glaube, wir sind kurz vor dem Ziel![ENTER]Bald werden wir herausfinden, was es mit der[ENTER]Schwarzen Hexerei auf sich hat. Ich kann es kaum[ENTER]erwarten! Du musst einmal mehr zum Spinnendungeon[ENTER]zurckgehen. Dort ist hoffentlich die elfte[ENTER]Seite des Buches zu finden. " -gameforge.main_quest_lv50._260_say = "Und hier ist - einmal mehr - deine wohlverdiente[ENTER]Belohnung! " -gameforge.main_quest_lv50._270_sayReward = "Du erhltst 5.500.000 Erfahrungspunkte. " -gameforge.main_quest_lv50._280_sayReward = "Du erhltst 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = "Du erhltst einen Handschuh weiser Kaiser. " -gameforge.main_quest_lv50._300_sayTitle = "Tte Klauengiftspinnen " -gameforge.main_quest_lv50._30_sendLetter = "Die neunte Seite " -gameforge.main_quest_lv50._310_say = "Die Forschungen zur Schwarzen Hexerei wurden in[ENTER]den Spinnenhhlen fortgesetzt. Gehe dorthin und[ENTER]tte Klauengiftspinnen, um die bentigten[ENTER]Informationen zu bekommen. " -gameforge.main_quest_lv50._320_sendLetter = "Die elfte Seite " -gameforge.main_quest_lv50._330_targetVid = "Gehe zurck zum Gelehrten Uriel " -gameforge.main_quest_lv50._335_sayTitle = "Die elfte Seite gefunden " -gameforge.main_quest_lv50._340_say = "Im Spinnendungeon hast du die elfte Seite des[ENTER]geheimen Tagebuchs gefunden. Bringe sie zu Uriel. " -gameforge.main_quest_lv50._350_say = "Hast du etwas Neues herausgefunden?[ENTER]Oho, die elfte Seite! Lass sehen...[ENTER]Ah ja, das sieht recht einfach aus. Inzwischen[ENTER]bin ich richtig gut darin, diese Schriftzeichen[ENTER]zu lesen. Pass auf! " -gameforge.main_quest_lv50._355_sayTitle = "Elfte Buchseite: " -gameforge.main_quest_lv50._360_sayReward = "Es ist misslungen.[ENTER]Trotz aller Vorbereitung mussten wir schlielich[ENTER]schnell handeln. Zu schnell. Nun sind viele von[ENTER]uns verwundet, andere sind verrckt geworden. Die[ENTER]Schwarze Hexerei ist wahrlich bse.[ENTER]Lee Seops Reiterei ist uns dicht auf den Fersen,[ENTER]aber das ist jetzt egal. Wir haben nicht mehr[ENTER]genug Leute, um ihm etwas entgegenzusetzen.[ENTER]Sterben werden wir sowieso. " -gameforge.main_quest_lv50._365_sayTitle = "Fortsetzung der elften Buchseite: " -gameforge.main_quest_lv50._370_sayReward = "Ein letzter Gedanke hlt den Rest der Truppe[ENTER]zusammen und verleiht uns Kraft: Die Informanten[ENTER]im Drachental haben gelogen. Sie haben uns[ENTER]absichtlich nicht vor den schrecklichen[ENTER]Nebenwirkungen der Schwarzen Hexerei gewarnt.[ENTER]Dafr werden sie bezahlen. Es wird unsere letzte[ENTER]Tat auf dieser Erde sein. " -gameforge.main_quest_lv50._380_say = "Tja, letztendlich ist es wohl anders ausgegangen,[ENTER]als sie gehofft hatten. Eine traurige Geschichte.[ENTER]Man kann keinem Menschen trauen, der sich mit der[ENTER]Schwarzen Hexerei beschftigt. Das htten sie[ENTER]bedenken sollen. Es ist schon seltsam genug, dass[ENTER]der Schreiber dieser Zeilen berhaupt[ENTER]Informationen ber diese verbotenen[ENTER]Machenschaften erhalten konnte. Wer wei, welches[ENTER]Ziel seine Informanten verfolgten.[ENTER]Wir aber sollten diesen Weg zuende gehen, auch[ENTER]wenn es gefhrlich ist. Wir wissen schon so viel,[ENTER]es wre schade, jetzt[ENTER]aufzugeben. " -gameforge.main_quest_lv50._390_say = "Im Tal von Seungryong warst du ja bereits. Ich[ENTER]denke nicht, dass wir dort noch etwas finden.[ENTER]Hmm, wo knnten wir noch suchen...[ENTER]Ich wei! Die Denkmler haben eine groe Rolle[ENTER]bei unserer Suche gespielt. Und es gibt[ENTER]Denkmler, die wir noch nicht untersucht haben.[ENTER]Nmlich die in den anderen Reichen! Es ist sehr[ENTER]gefhrlich dort. Man wird dich oft angreifen.[ENTER]Also bereite dich gut vor und komm zu mir, wenn[ENTER]du bereit bist. " -gameforge.main_quest_lv50._400_say = "Aber zunchst bekommst du natrlich noch deine[ENTER]Belohnung fr die elfte Seite. " -gameforge.main_quest_lv50._40_targetVid = "Geh zum Gelehrten Uriel " -gameforge.main_quest_lv50._410_sayReward = "Du erhltst 6.000.000 Erfahrungspunkte.[ENTER]Du erhltst 150.000 Yang.[ENTER]Du erhltst eine Medaille des Drachen.[ENTER]Tipp:[ENTER]Fr die nchste Aufgabe musst du mindestens[ENTER]Level 55 erreicht haben. " -gameforge.main_quest_lv50._50_sayTitle = "Die neunte Seite gefunden " -gameforge.main_quest_lv50._60_say = "Du hast die neunte Seite im Spinnendungeon[ENTER]gefunden. Bringe sie zum Gelehrten Uriel. " -gameforge.main_quest_lv50._70_say = "Du hast eine weitere Spur der Schwarzen Hexerei[ENTER]gefunden? Tatschlich, die neunte Seite! Ich bin[ENTER]gespannt, ob der Zauber funktioniert hat. Lass[ENTER]uns schnell nachsehen. Hmm, hier steht... " -gameforge.main_quest_lv50._75_sayTitle = "Neunte Buchseite: " -gameforge.main_quest_lv50._80_sayReward = "Lee Seops Angriff hat begonnen. Ich bin sehr[ENTER]nervs, denn wir wissen immer noch nicht genau,[ENTER]wie wir die Schwarze Hexerei benutzen knnen. Wir[ENTER]sind hier an vorderster Front, um unser Reich zu[ENTER]verteidigen. Doch unsere Mittel reichen nicht[ENTER]aus. Die feindliche Armee ist viel zu stark und[ENTER]wenn nicht bald etwas geschieht, werden wir die[ENTER]Schlacht verlieren. Wir mssen uns an einen Ort[ENTER]zurckziehen, an dem sie ihre Pferde nicht[ENTER]richtig einsetzen knnen: Die Eiswste. Mit etwas[ENTER]Glck bleibt dann genug Zeit, um weiter zu[ENTER]forschen. Oh, Gott hilf uns... " -gameforge.main_quest_lv50._90_say = "Hmm... Der Angriff begann, noch bevor sie die[ENTER]Schwarze Hexerei ausreichend erforschen konnten.[ENTER]Sie mussten sich in der 'Eiswste' verschanzen.[ENTER]Damit kann nur der Berg Sohan gemeint sein, den[ENTER]man heute auch Eisland nennt. Wir sollten dort[ENTER]nach weiteren Spuren suchen. Geh zum Berg Sohan[ENTER]und sieh nach, was du herausfinden kannst. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = "Du hast die zwlfte Seite im Gebiet Joan[ENTER]gefunden. Bringe sie zu Uriel im Gebiet Yongan. " -gameforge.main_quest_lv55._10_sendLetter = "Die Suche nach den Denkmlern " -gameforge.main_quest_lv55._110_say = "Du hast die zwlfte Seite im Gebiet Yongan[ENTER]gefunden. Bringe sie zu Uriel im Gebiet Pyungmoo. " -gameforge.main_quest_lv55._120_say = "Ich freue mich, dich gesund und munter[ENTER]wiederzusehen. Es tut mir leid, dich so viel[ENTER]umherschicken zu mssen, aber der Erfolg gibt uns[ENTER]recht, findest du nicht auch?[ENTER]Schauen wir mal, was dort steht. Ich hoffe, die[ENTER]Mhe hat sich gelohnt. " -gameforge.main_quest_lv55._130_sayTitle = "Zwlfte Buchseite: " -gameforge.main_quest_lv55._140_sayReward = "Wir haben die Informanten gefunden und sie haben[ENTER]fr unsere Irrefhrung mit ihrem Leben bezahlt.[ENTER]Doch viel wichtiger ist, dass wir ihnen noch eine[ENTER]letzte Information entreien konnten: Nicht die[ENTER]Spinnenhhlen brauchen wir, sondern den Dunklen[ENTER]Tempel. An diesem Ort haben seit Anbeginn der[ENTER]Zeit die Anhnger des Alten Glaubens ihre dunklen[ENTER]Rituale vollfhrt. " -gameforge.main_quest_lv55._145_sayTitle = "Fortsetzung der zwlften Buchseite: " -gameforge.main_quest_lv55._150_sayReward = "Damit bietet sich uns nun eine weitere Chance,[ENTER]Lee Seop aufzuhalten.[ENTER]Wir mssen zum Dunklen Tempel reisen, um doch[ENTER]noch die Schwarze Hexerei ausfhren zu knnen.[ENTER]Es sind nur noch wenige von uns brig und die[ENTER]Strapazen der letzten Monate wiegen schwer. Doch[ENTER]selbst eine mde Handvoll Mnner kann das[ENTER]Schicksal der Welt ndern, wenn sie solch[ENTER]mchtige Informationen besitzt.[ENTER]Wir haben unser Ziel vor Augen. Es geht los. " -gameforge.main_quest_lv55._160_say = "Dann haben sie den richtigen Ort also doch noch[ENTER]gefunden. Und ich hatte von Anfang an recht! Es[ENTER]ist tatschlich der Hwang-Tempel. Du erinnerst[ENTER]dich sicher an diesen dunklen Ort, der vor bser[ENTER]Energie schon fast brummt. Seit jeher finden dort[ENTER]Rituale und Zeremonien statt, von denen brave[ENTER]Brger lieber nichts wissen sollten. " -gameforge.main_quest_lv55._170_say = "Heute bewohnen nur noch Monster den Tempel,[ENTER]Menschen gibt es dort schon lange nicht mehr.[ENTER]Zwar ist es sehr gefhrlich, aber ich bin sicher,[ENTER]dass du es schaffen kannst. Geh ins Tal von[ENTER]Seungryong und suche im Hwang-Tempel nach der[ENTER]letzten Seite. Die Geschichte, die dieses[ENTER]Tagebuch erzhlt, hat sich dort vollendet. Ich[ENTER]muss wissen, wie sie ausgeht. Alles Gute![ENTER]Ach, warte kurz, hier ist noch deine Belohnung[ENTER]fr die zwlfte Seite. " -gameforge.main_quest_lv55._180_sayReward = "Du erhltst 6.500.000 Erfahrungspunkte. " -gameforge.main_quest_lv55._190_sayReward = "Du erhltst 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = "Die letzte Seite " -gameforge.main_quest_lv55._20_say = "Da ihr bereits mehrere Tagebuchseiten in der[ENTER]Nhe von Denkmlern gefunden habt, geht Uriel[ENTER]davon aus, dass sich weitere Informationen ber[ENTER]die geheime Schwarze Hexerei in der Nhe von[ENTER]noch nicht untersuchten Denkmlern finden[ENTER]lassen. Begib dich in das Reich Chunjo und[ENTER]untersuche dort das Denkmal im Gebiet Joan. " -gameforge.main_quest_lv55._210_sayTitle = "Tte Buhmnner im Tempel " -gameforge.main_quest_lv55._220_say = "Du hast bisher zwlf der dreizehn verloren[ENTER]gegangenen Tagebuchseiten gefunden. Nun stehst du[ENTER]vor dem letzten Schritt.[ENTER]Uriel sagt, im Hwang-Tempel sei die Schwarze[ENTER]Hexerei letztendlich ausgefhrt worden. Deshalb[ENTER]solltest du dich dorthin auf den Weg machen und[ENTER]nach Informationen suchen. Beginne deine Suche[ENTER]mit dem Tten von Buhmnnern im Tempel. " -gameforge.main_quest_lv55._230_say = "Ich muss tiefer in den Tempel! " -gameforge.main_quest_lv55._240_sendLetter = "Der Dunkle Tempel " -gameforge.main_quest_lv55._250_sayTitle = "Die bse Energie des Tempels " -gameforge.main_quest_lv55._260_sayReward = "Nachdem du dich eine Weile im Tempel aufgehalten[ENTER]hast, entwickelst du ein Gespr fr die[ENTER]Eigenheiten dieses finsteren Ortes:[ENTER]Trge Schatten flackern in jedem Winkel.[ENTER]Bse Energie sickert wie l aus allen Fugen und[ENTER]Ritzen.[ENTER]Es ist offensichtlich, dass der Tempel selbst die[ENTER]Ursache dafr ist.[ENTER]Hier hat alles begonnen... " -gameforge.main_quest_lv55._270_say = "Dir wird klar, dass die Boshaftigkeit, die hier[ENTER]berall in der Luft liegt, strker wird, je[ENTER]weiter du in das Innere des Tempels vordringst.[ENTER]Du solltest versuchen, die Mitte des Tempels zu[ENTER]finden. Dort muss die Dunkelheit ihren Ursprung[ENTER]haben. " -gameforge.main_quest_lv55._280_npcChat = "Das Gum-Denkmal " -gameforge.main_quest_lv55._290_say = "Im Herzen des Tempels steht unscheinbar das Gum[ENTER]Denkmal. Du nherst dich vorsichtig und findest[ENTER]tatschlich die letzte Tagebuchseite. " -gameforge.main_quest_lv55._300_say = "Du hast die letzte Seite des geheimen Tagebuchs[ENTER]im Dunklen Tempel gefunden. Geh zu Uriel und[ENTER]berichte ihm von deinem Fund. " -gameforge.main_quest_lv55._30_say = "Da ihr bereits mehrere Tagebuchseiten in der[ENTER]Nhe von Denkmlern gefunden habt, geht Uriel[ENTER]davon aus, dass sich weitere Informationen ber[ENTER]die geheime Schwarze Hexerei in der Nhe von[ENTER]noch nicht untersuchten Denkmlern finden[ENTER]lassen. Begib dich in das Reich Jinno und[ENTER]untersuche dort das Denkmal im Gebiet Pyungmoo. " -gameforge.main_quest_lv55._310_say = "Da ist sie endlich, die dreizehnte, die letzte[ENTER]Seite! Ich kann dir gar nicht sagen, wie dankbar[ENTER]ich bin, dass du das fr mich getan hast.[ENTER]Sieh nur, wie meine Hnde zittern. Ich wage[ENTER]kaum, die Seite zu lesen, so aufgeregt bin ich.[ENTER]Puh...[ENTER]Na gut, dann wollen wir mal sehen, wie die[ENTER]Geschichte ausging. " -gameforge.main_quest_lv55._320_sayTitle = "Dreizehnte Buchseite: " -gameforge.main_quest_lv55._330_sayReward = "Wir sind endlich angekommen.[ENTER]Nach all den Strapazen folgt nun die groe[ENTER]Aufgabe: Wir mssen die Zeremonie abhalten und[ENTER]den alten Zauber der Schwarzen Hexerei[ENTER]aktivieren. Ich hoffe nur, wir sind stark genug.[ENTER]Viele von uns schwanken bereits im Stehen, weil[ENTER]sie so erschpft sind von der langen Reise und[ENTER]der stetigen Flucht vor Lee Seops Kriegern.[ENTER]Dennoch mssen wir es versuchen, oder unser Reich[ENTER]wird untergehen. " -gameforge.main_quest_lv55._335_sayTitle = "Fortsetzung der dreizehnten Buchseite: " -gameforge.main_quest_lv55._340_sayReward = "Sieben Leute sind wir. Wir haben unsere besten[ENTER]Kleider angelegt, auch wenn selbst diese[ENTER]inzwischen wie Lumpen aussehen.[ENTER]Wir werden uns im Kreis aufstellen und uns an den[ENTER]Hnden fassen, so dass die Kraftlinien[ENTER]geschlossen sind. Dann werden wir den steten[ENTER]Singsang der magischen Worte beginnen und hoffen,[ENTER]dass die Schwarze Hexerei keine weiteren Opfer[ENTER]von uns verlangt.[ENTER] " -gameforge.main_quest_lv55._350_sayReward = "... Es ist vorbei ...[ENTER]Der Anfang war vielversprechend. Der Raum fllte[ENTER]sich mit Energie und Gesang, aber pltzlich[ENTER]berkam mich ein seltsames Gefhl. Meine sechs[ENTER]Mitstreiter gingen in die Knie. Der Tempel begann[ENTER]zu beben. Dann gab es einen Lichblitz und wir[ENTER]wurden rckwrts geschleudert. Die Kraftlinien[ENTER]brachen...[ENTER]Nun ist es still. Meine Kameraden liegen tot am[ENTER]Boden. Der Zauber ist misslungen.[ENTER]Wir haben versagt. " -gameforge.main_quest_lv55._360_say = "Was? Das ist alles?!?[ENTER]Da soll mich doch der Schlag treffen! Die ganze[ENTER]Mhe umsonst? Wir sind gereist, haben gekmpft,[ENTER]haben stundenlang bersetzt und nachgedacht. Fr[ENTER]nichts! Wir sind genauso schlau wie vorher.[ENTER]Na jedenfalls scheint es besser zu sein, wenn wir[ENTER]die Finger von der Schwarzen Hexerei lassen. Habe[ENTER]ich ja von Anfang an vermutet. Aber wissen ist[ENTER]besser als glauben, nicht wahr? " -gameforge.main_quest_lv55._370_say = "Wir machen jetzt erstmal Pause. Ich habe schon[ENTER]Kopfschmerzen und du bist sicher auch recht[ENTER]mitgenommen. Ich muss mir das alles noch einmal[ENTER]durch den Kopf gehen lassen. Wenn ich damit[ENTER]fertig bin, reden wir weiter.[ENTER]Trotz allem hast du mir einen unglaublich[ENTER]wertvollen Dienst erwiesen. Das soll nicht ohne[ENTER]Belohnung bleiben! " -gameforge.main_quest_lv55._380_sayReward = "Du erhltst 7.000.000 Erfahrungspunkte. " -gameforge.main_quest_lv55._390_sayReward = "Du erhltst 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = "Du erhltst ein Buch des Anfhrers. " -gameforge.main_quest_lv55._40_say = "Da ihr bereits mehrere Tagebuchseiten in der[ENTER]Nhe von Denkmlern gefunden habt, geht Uriel[ENTER]davon aus, dass sich weitere Informationen ber[ENTER]die geheime Schwarze Hexerei in der Nhe von[ENTER]noch nicht untersuchten Denkmlern finden[ENTER]lassen. Begib dich in das Reich Shinsoo und[ENTER]untersuche dort das Denkmal im Gebiet Yongan. " -gameforge.main_quest_lv55._50_npcChat = "Das ist es! " -gameforge.main_quest_lv55._60_say = "Das ist das Denkmal, das Uriel gesucht hat. Eine[ENTER]zusammengefaltete Tagebuchseite liegt auch[ENTER]darunter! Ich sollte sie schnell zu Uriel[ENTER]bringen. " -gameforge.main_quest_lv55._70_sendLetter = "Die zwlfte Seite gefunden " -gameforge.main_quest_lv55._80_targetVid = "Geh zurck zu Uriel " -gameforge.main_quest_lv55._90_say = "Du hast die zwlfte Seite im Gebiet Pyungmoo[ENTER]gefunden. Bringe sie zu Uriel im Gebiet Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = "Gehe zum Schmied. Er bentigt deine Hilfe. " -gameforge.main_quest_lv6._10_targetVid = "Gehe zum Stadtwchter " -gameforge.main_quest_lv6._110_say = "Wer bist du und was willst du hier?[ENTER]Ich bin sehr beschftigt, also stre mich nicht.[ENTER]Oh, der Stadtwchter schickt dich? Ich dachte[ENTER]schon, es wrde nie jemand kommen. Es ist keine[ENTER]schwierige Aufgabe und sie wird nicht lange[ENTER]dauern. Genau das Richtige fr einen jungen[ENTER]Abenteurer wie dich. " -gameforge.main_quest_lv6._120_say = "Heute sollte ich eine Lieferung des[ENTER]Lagerverwalters erhalten - ich bentige dringend[ENTER]eine Schweinenase. Bisher warte ich jedoch[ENTER]vergeblich. Kannst du mir helfen und die[ENTER]Schweinenase beschaffen? Es ist wirklich wichtig. " -gameforge.main_quest_lv6._130_targetVid = "Finde den Lagerverwalter " -gameforge.main_quest_lv6._140_sendLetter = "Geh zum Lagerverwalter " -gameforge.main_quest_lv6._150_sayReward = "Der Schmied wartet auf eine dringende Lieferung[ENTER]vom Lagerverwalter. Geh zum Lagerverwalter und[ENTER]frage ihn nach der Schweinenase fr den Schmied. " -gameforge.main_quest_lv6._160_sayTitle = "Lagerverwalter: " -gameforge.main_quest_lv6._170_say = "Willkommen. Ich bin der Lagerverwalter dieses[ENTER]Dorfes. Du kannst meine Dienste in Anspruch[ENTER]nehmen, wenn du nicht dein gesamtes Hab und Gut[ENTER]mit dir herumtragen mchtest. In meinem[ENTER]Lagerhaus kannst du einen Teil davon aufbewahren. " -gameforge.main_quest_lv6._180_say = "Mchtest du etwas aufbew... Ah, der Schmied[ENTER]schickt dich wegen der Schweinenase! " -gameforge.main_quest_lv6._190_say = "Ich frchte, ich werde alt und vergesslich.[ENTER]Frher ist mir so etwas nicht passiert. Hier hast[ENTER]du die Schweinenase. Bringe sie bitte gleich dem[ENTER]Schmied. Wir sehen uns spter. " -gameforge.main_quest_lv6._200_sendLetter = "Zurck zum Schmied " -gameforge.main_quest_lv6._20_sayReward = "Der Stadtwchter hat eine neue Aufgabe fr dich.[ENTER]Gehe zu ihm und erkundige dich, worum es geht. " -gameforge.main_quest_lv6._210_sayReward = "Der Lagerverwalter hatte die Lieferung vllig[ENTER]vergessen. Nun hat er die Schweinenase dir[ENTER]berreicht. Bringe sie schnell zum Schmied, damit[ENTER]er nicht noch lnger warten muss. " -gameforge.main_quest_lv6._220_say = "Du bist schneller wieder zurck als ich dachte![ENTER]Diese Schnelligkeit solltest du beibehalten, kann[ENTER]dir in Zukunft sehr ntzlich sein. Und jetzt hr[ENTER]gut zu, ich habe eine wichtige Information fr[ENTER]dich. " -gameforge.main_quest_lv6._230_say = "Bist du mit der Veredelung vertraut?[ENTER]Natrlich nicht, du bist ein noch junger[ENTER]Abenteurer! Es geht um Folgendes:[ENTER]Wenn du mir ein Stck deiner Ausrstung[ENTER]berlsst, kann ich es fr nur wenige Yang so[ENTER]bearbeiten, dass seine Eigenschaften verbessert[ENTER]werden. " -gameforge.main_quest_lv6._240_say = "Die Kunst der Veredelung kann auf[ENTER]unterschiedliche Weisen erfolgen - je hher das[ENTER]angestrebte Ziel, desto schwieriger die[ENTER]Durchfhrung. Eine Verbesserung +3 oder darunter[ENTER]bentigt lediglich einige Yang, fr alles[ENTER]Weitere ist ein zustzlicher Gegenstand[ENTER]notwendig. So wie die Schweinenase, die du mir[ENTER]gebracht hast. Allerdings kann es stets[ENTER]vorkommen, dass der Gegenstand, den man zu[ENTER]veredeln wnscht, zerstrt wird - selbst wenn[ENTER]man in diesen Dingen gebt ist, so wie ich.[ENTER]Komm vorbei, wenn es deine Zeit erlaubt. Ich kann[ENTER]dir wunderbare Waffen schmieden! " -gameforge.main_quest_lv6._250_sayReward = "Du erhltst %s Erfahrungspunkte. " -gameforge.main_quest_lv6._260_sayReward = "Du erhltst %s Yang. " -gameforge.main_quest_lv6._270_sayReward = "Du erhltst ein Wolfsfell+. " -gameforge.main_quest_lv6._30_say = "Du da vorn! Es ist nicht die Zeit, um in der[ENTER]Gegend herumzustehen und sich dem Nichtstun[ENTER]hinzugeben. Du musst hart trainieren! Das ist der[ENTER]einzige Weg, um sich in diesen Zeiten der Unruhe[ENTER]eine Chance auf berleben zu sichern! " -gameforge.main_quest_lv6._40_say = "Aber wenn du schon mal da bist, habe ich einen[ENTER]Auftrag fr dich: Der Schmied war vorhin hier und[ENTER]erzhlte irgendwas von Schweinen und[ENTER]Lieferproblemen. Vielleicht braucht er Hilfe. Geh[ENTER]zu ihm und sag, dass ich dich geschickt habe.[ENTER]Los! " -gameforge.main_quest_lv6._50_sayReward = "Wenn du diese Aufgabe fr den Schmied erledigst,[ENTER]erhltst du als Belohnung " -gameforge.main_quest_lv6._60_sayReward = "Erfahrungspunkte: %s " -gameforge.main_quest_lv6._70_sayReward = "Yang: %s " -gameforge.main_quest_lv6._80_targetVid = "Finde den Schmied " -gameforge.main_quest_lv6._90_sendLetter = "Der Auftrag des Schmieds " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = "Berg Sohan? Dort habe ich wirklich einmal einen[ENTER]alten Grabstein gesehen! " -gameforge.main_quest_lv60._10_sendLetter = "Eine neue Spur " -gameforge.main_quest_lv60._110_say = "Du erinnerst dich nicht zufllig an eine[ENTER]Inschrift?![ENTER]Offenbar nicht. Dieser Grabstein kann uns[ENTER]wichtige Informationen ber die Dunkle Nation[ENTER]verraten. Knntest du bitte zum Berg Sohan reisen[ENTER]und eine Kopie der Inschrift fr mich anfertigen? " -gameforge.main_quest_lv60._120_say = "Laut Uriels Nachforschungen gehrten die sieben[ENTER]Drachenpriesterinnen der Dunklen Nation an.[ENTER]Untersuche den alten Grabstein auf dem Berg[ENTER]Sohan. Dort soll sich vor ewigen Zeiten die[ENTER]Hauptstadt der Dunklen Nation befunden haben. " -gameforge.main_quest_lv60._130_say = "Du erinnerst dich nicht zufllig an eine[ENTER]Inschrift?![ENTER]Offenbar nicht. Dieser Grabstein kann uns[ENTER]wichtige Informationen ber die Dunkle Nation[ENTER]verraten. Knntest du bitte zum Berg Sohan reisen[ENTER]und eine Kopie der Inschrift fr mich anfertigen? " -gameforge.main_quest_lv60._140_sayReward = "Du hast den alten Grabstein aus den Zeiten der[ENTER]Dunklen Nation gefunden und eine Kopie der[ENTER]Inschrift angefertigt. Bring sie zu Uriel. " -gameforge.main_quest_lv60._150_say = "Laut Uriels Nachforschungen gehrten die sieben[ENTER]Drachenpriesterinnen der Dunklen Nation an.[ENTER]Untersuche den alten Grabstein auf dem Berg[ENTER]Sohan. Dort soll sich vor ewigen Zeiten die[ENTER]Hauptstadt der Dunklen Nation befunden haben. " -gameforge.main_quest_lv60._160_say = "Endlich! Lass mich die Inschrift analysieren. Sie[ENTER]beinhaltet Folgendes: Die Dunkle Nation hatte[ENTER]sich der Schwarzen Hexerei verschrieben und[ENTER]diente Sung Mahi, dem Gott der Dmonen. " -gameforge.main_quest_lv60._170_say = "Um Himmels willen ... Sung Mahi! Dann haben die[ENTER]sieben Drachenpriesterinnen etwa versucht,[ENTER]mithilfe der verbotenen Hexerei Sung Mahi zu[ENTER]beschwren? " -gameforge.main_quest_lv60._180_say = "Du hast gute Arbeit geleistet. Dafr sollst du[ENTER]natrlich auch eine Belohnung erhalten. " -gameforge.main_quest_lv60._190_sayReward = "Du erhltst %d Erfahrungspunkte. " -gameforge.main_quest_lv60._200_sayReward = "Du erhltst %d Yang. " -gameforge.main_quest_lv60._20_say = "Uriel hat Neuigkeiten ber die Geschichte aus dem[ENTER]alten Tagebuch herausgefunden. Suche Uriel auf[ENTER]und erfahre mehr darber. " -gameforge.main_quest_lv60._210_sayReward = "Du erhltst %s. " -gameforge.main_quest_lv60._220_sendLetter = "Dunkle Nation II " -gameforge.main_quest_lv60._230_say = "Laut Uriel gehrte der Geisterwald frher zum[ENTER]Reich der Dunklen Nation. Vielleicht lassen sich[ENTER]dort weitere Hinweise entdecken.[ENTER]Dieser Wald steckt voller Gefahren. Die[ENTER]Metinsteine machen alle Kreaturen rasend.[ENTER]Finde den Bsen Baum, um weitere Anhaltspunkte zu[ENTER]erhalten. Sprich Uriel darauf an. " -gameforge.main_quest_lv60._240_say = "Um die Dunkle Nation ranken sich unzhlige[ENTER]Geheimnisse. Dank dir konnten wir einige lften,[ENTER]aber uns fehlen noch immer notwendige[ENTER]Informationen. Bitte begib dich auf die Suche[ENTER]nach einem alten Dokument. Es soll sich im[ENTER]Geisterwald nahe des Bergs Sohan befinden. " -gameforge.main_quest_lv60._250_counter = "Verbleibende Seiten: " -gameforge.main_quest_lv60._260_say = "Um die Dunkle Nation ranken sich unzhlige[ENTER]Geheimnisse. Dank dir konnten wir einige lften,[ENTER]aber uns fehlen noch immer notwendige[ENTER]Informationen. Bitte begib dich auf die Suche[ENTER]nach einem alten Dokument. Es soll sich im[ENTER]Geisterwald nahe des Bergs Sohan befinden. " -gameforge.main_quest_lv60._270_sayReward = "Du hast den Bsen Baum besiegt und das Dokument[ENTER]an dich genommen. Es ist in einer[ENTER]fremden Sprache verfasst. Lass es von Uriel[ENTER]bersetzen. " -gameforge.main_quest_lv60._280_say = "Endlich! Du hast das alte Dokument gefunden. Es[ENTER]wird hoffentlich Licht ins Dunkel bringen! " -gameforge.main_quest_lv60._290_say = "Aber was ...?! Da steht ja kaum etwas drin! Das[ENTER]Dokument besteht eigentlich aus zehn Seiten.[ENTER]Bitte geh zurck in den Geisterwald und finde[ENTER]die brigen neun Seiten. " -gameforge.main_quest_lv60._300_say = "Du musst noch %d Seiten finden. " -gameforge.main_quest_lv60._30_say = "Wie geht es dir? Erinnerst du dich noch an das[ENTER]Tagebuch und die Geschichte, die mit der[ENTER]dreizehnten und letzten Seite abrupt endete? " -gameforge.main_quest_lv60._310_say = "So, nun wollen wir doch mal sehen ...[ENTER]Anscheinend belegte die Dunkle Nation die[ENTER]Hohepriesterin des Drachenkults mit[ENTER]einem Fluch und missbrauchte die heiligen Krfte[ENTER]der sieben Frauen, um die uralte Kunst der[ENTER]Schwarzen Hexerei auszuben. " -gameforge.main_quest_lv60._320_say = "Um Sung Mahi zu beschwren, muss die Schwarze[ENTER]Hexerei zur selben Zeit an sieben verschiedenen[ENTER]Orten durchgefhrt werden.[ENTER]Doch Lee Seop und seine Armee haben das Ritual[ENTER]rechtzeitig gestrt und den unheilvollen Plan der[ENTER]Dunklen Nation vereitelt. " -gameforge.main_quest_lv60._330_say = "Diese Nation war in der Tat furchteinflend. Sie[ENTER]war imstande, durch schwarze Magie das[ENTER]menschliche Bewusstsein zu kontrollieren! " -gameforge.main_quest_lv60._340_sendLetter = "Der Hinweis " -gameforge.main_quest_lv60._350_say = "Uriel hat in den alten Schriften Hinweise ber[ENTER]das Gum-Denkmal entdeckt. Geh zu ihm, um mehr zu[ENTER]erfahren. " -gameforge.main_quest_lv60._360_say = "Fassen wir mal zusammen, was wir bis jetzt[ENTER]herausgefunden haben:[ENTER]Einst existierte ein Volk, das sich die Dunkle[ENTER]Nation nannte und dem Dmonengott Sung Mahi[ENTER]diente. Um ihn zu beschwren, verfhrte es die[ENTER]sieben Drachenpriesterinnen und missbrauchte die[ENTER]heiligen Krfte von ihnen fr die verbotene[ENTER]Kunst der Schwarzen Hexerei. Diese musste[ENTER]unbedingt an sieben Orten gleichzeitig ausgefhrt[ENTER]werden. " -gameforge.main_quest_lv60._370_say = "Die Drachenpriesterinnen haben die Schwarze[ENTER]Hexerei aber nur in einem Turm ausgefhrt[ENTER]und nicht an sieben verschiedenen Orten ...[ENTER]Deswegen ist die Beschwrung Sung Mahis[ENTER]fehlgeschlagen! " -gameforge.main_quest_lv60._380_say = "Die Dunkle Nation muss den sieben[ENTER]Drachenpriesterinnen die falschen Informationen[ENTER]gegeben haben. " -gameforge.main_quest_lv60._390_say = "Vielleicht wussten sie es auch nicht besser ...[ENTER]Es mag ein Zufall sein, aber die alten Schriften[ENTER]erwhnen diesen Turm im Zusammenhang mit dem[ENTER]Gum-Denkmal. Es scheint sich hierbei um den[ENTER]Dmonenturm am Hwang-Tempel zu handeln. " -gameforge.main_quest_lv60._400_say = "Wir haben endlich die entscheidende Spur der[ENTER]sieben Drachenpriesterinnen gefunden![ENTER]Ruhe dich kurz aus und lass uns dann darber[ENTER]sprechen, was wir als Nchstes unternehmen[ENTER]werden. Denn ich frchte, dir steht eine Reise[ENTER]zum Dmonenturm bevor ... " -gameforge.main_quest_lv60._40_say = "Ja, natrlich. Sieben Personen sind vor Lee Seop[ENTER]und seiner Kavallerie in den Hwang-Tempel[ENTER]geflohen und haben dort in letzter Verzweiflung[ENTER]die verbotene Schwarze Hexerei vollzogen ... Am[ENTER]Ende hat das nur eine von ihnen berlebt. " -gameforge.main_quest_lv60._410_sayReward = "Der nchste Teil dieses Abenteuers erwartet dich,[ENTER]sobald du Level 66 erreicht hast. " -gameforge.main_quest_lv60._50_say = "Richtig. Ich habe weitere Nachforschungen[ENTER]betrieben und herausgefunden, dass diese sieben[ENTER]Personen Mitglieder des heiligen Kults der[ENTER]Drachenpriesterinnen waren. In alten Schriften[ENTER]werden sie in den Zusammenhang mit einem[ENTER]theokratischen Volk, genannt die Dunkle Nation,[ENTER]gebracht.[ENTER]Ob die sieben Drachenpriesterinnen wohl dieser[ENTER]mysterisen Nation angehrten? Hier, lies dir[ENTER]diese Schriftrolle gut durch und sprich mich[ENTER]anschlieend noch einmal an. " -gameforge.main_quest_lv60._60_sendLetter = "Dunkle Nation I " -gameforge.main_quest_lv60._70_say = "Laut Uriels Nachforschungen stammen die sieben[ENTER]Drachenpriesterinnen aus der Dunklen Nation.[ENTER]Untersuche den alten Grabstein auf dem Berg[ENTER]Sohan. Dort soll sich auch die Hauptstadt der[ENTER]Dunklen Nation befunden haben. Sprich vorher noch[ENTER]einmal mit Uriel. " -gameforge.main_quest_lv60._80_say = "Ihre unglaublich hochentwickelte Hexenkunst und[ENTER]die Tatsache, dass sie laut Tagebuch von Lee[ENTER]Seop vernichtet wurden, deuten darauf hin, dass[ENTER]die sieben Drachenpriesterinnen tatschlich der[ENTER]Dunklen Nation angehrten. " -gameforge.main_quest_lv60._90_say = "In den alten Schriften gibt es eine Karte. Bei[ENTER]genauerer Betrachtung stellt man fest, dass die[ENTER]Hauptstadt der Dunklen Nation sich tatschlich[ENTER]auf dem Berg Sohan befunden haben muss. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = "Unfassbar! Verstehst du, was das bedeutet? Im[ENTER]Dmonenturm gab es ursprnglich gar keine Dmonen[ENTER]und Geister. Es ist das Vermchtnis der[ENTER]Drachenpriesterin. Mit einem verzweifelten[ENTER]letzten Versuch, die Kavallerie Lee Seops[ENTER]zu vernichten, ffnete sie den Dmonen durch[ENTER]dieses verfluchte dunkle Ritual das Tor zu[ENTER]unserer Welt. Am Ende bezahlte sie dafr mit[ENTER]ihrem Leben. " -gameforge.main_quest_lv66._10_sendLetter = "Das Tagebuch " -gameforge.main_quest_lv66._110_say = "Auf diesem Weg ist also der Sensenmann und sein[ENTER]dmonisches Gefolge in unsere Welt gekommen.[ENTER]Dennoch scheiterte die groe Mission der Dunklen[ENTER]Nation und der Drachenpriesterinnen: Die[ENTER]Beschwrung Sung Mahis schlug fehl, Lee Seop[ENTER]hingegen gewann an Macht und schuf letztendlich[ENTER]ein vereintes Weltreich.[ENTER]Dank deiner Hilfe konnte ich endlich das grte[ENTER]Mysterium meines Lebens lsen! " -gameforge.main_quest_lv66._120_say = "Als Belohnung mchte ich dir eine[ENTER]Segensschriftrolle geben. Bitte nimm mein[ENTER]Geschenk an, ich bestehe darauf! " -gameforge.main_quest_lv66._130_sendLetter = "Du hast Post. " -gameforge.main_quest_lv66._140_say = "Der Wchter des Dorfplatzes hat einen Brief fr[ENTER]dich. Lies ihn und finde heraus, wer der[ENTER]geheimnisvolle Absender ist. " -gameforge.main_quest_lv66._150_say = "Du hast dich in letzter Zeit ziemlich rar[ENTER]gemacht, was? Ich soll dir diesen Brief hier[ENTER]geben - keine Ahnung, von wem der ist, er hat[ENTER]sich mir nicht vorgestellt. " -gameforge.main_quest_lv66._160_say = "Das Papier, auf dem der Brief verfasst wurde,[ENTER]scheint sehr alt zu sein. In hastigen Worten[ENTER]steht darauf geschrieben:[ENTER]Habe wichtige Informationen zu den sieben[ENTER]Drachenpriesterinnen und Sung Mahi. Warte auf der[ENTER]Rckseite des Dmonenturms im Hwang-Tempel auf[ENTER]dich. Du findest mich im Schatten des Baumes.[ENTER]Beeil dich, die Zeit drngt! " -gameforge.main_quest_lv66._170_sendLetter = "Anonymer Brief " -gameforge.main_quest_lv66._180 = "Gehe zum Hwang-Tempel und triff dort auf der[ENTER]Rckseite des Dmonenturms den geheimnisvollen[ENTER]Briefschreiber. " -gameforge.main_quest_lv66._190_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._200_say = "Ich heie dich willkommen! Wenn ich mich zuerst[ENTER]einmal vorstellen darf: Mein Name ist Lee Chung.[ENTER]Es ist sehr mutig von dir, den Anweisungen eines[ENTER]Unbekannten zu folgen. Ich habe mich nicht in dir[ENTER]getuscht - und du wirst es auch nicht bereuen.[ENTER]Hr, was ich zu sagen habe! " -gameforge.main_quest_lv66._20_say = "Uriel hat Neuigkeiten ber die letzte berlebende[ENTER]der Drachenpriesterinnen. Ihr Tagebuch muss sich[ENTER]im Dmonenturm befinden. Geh zu Uriel, um mehr[ENTER]darber zu erfahren. " -gameforge.main_quest_lv66._210_sendLetter = "Neues bel " -gameforge.main_quest_lv66._220_say = "Hre dir an, was Lee Chung zu berichten hat. " -gameforge.main_quest_lv66._230_say = "Es gibt einen Grund, warum du zum Hwang-Tempel[ENTER]kommen solltest: In letzter Zeit ereignen sich[ENTER]hier seltsame Dinge. Und vor Kurzem haben wir auf[ENTER]der Rckseite des Dmonenturms den Zugang zu[ENTER]einer riesigen Hhle entdeckt! " -gameforge.main_quest_lv66._240_say = "Eine riesige Hhle? Und was befindet sich darin? " -gameforge.main_quest_lv66._250_say = "In dieser Hhle erwartet uns ein weiteres,[ENTER]unvorstellbares bel: Unsere Spher haben von[ENTER]einem grauenhaften Wesen berichtet, das selbst[ENTER]Dmonen in den Schatten stellt.[ENTER]Seine erschreckende Erscheinung und die[ENTER]unstillbare Gier nach Leben lassen uns vermuten,[ENTER]dass es sich hierbei um den legendren Agwi[ENTER]handelt - einer der zehn groen Teufel der[ENTER]Dmonenwelt.[ENTER]Wenn wir Recht behalten, droht der Menschheit[ENTER]groe Gefahr. " -gameforge.main_quest_lv66._260_say = "Furchteinflender als Dmonen ... Dieses Wesen[ENTER]muss wahrhaft mchtig und bsartig sein. " -gameforge.main_quest_lv66._270_say = "So ist es. Meine Mnner und ich haben mehrfach[ENTER]versucht, die Devil's Catacomb zu strmen. Doch[ENTER]wir haben jedes Mal versagt und groe Verluste[ENTER]davon getragen.[ENTER]In dieser Angelegenheit bentigen wir die[ENTER]Untersttzung eines herausragenden Kmpfers -[ENTER]deswegen haben wir dich hierher gerufen. Wirst du[ENTER]uns helfen? " -gameforge.main_quest_lv66._280_say = "Ja, ich werde dir helfen. " -gameforge.main_quest_lv66._290_say = "Oh, das gibt uns neue Hoffnung![ENTER]Nun, da ich wei, dass du auf unserer Seite[ENTER]stehst, werde ich dir die ganze Wahrheit[ENTER]verraten: Ich, Lee Chung, bin Kommandant der[ENTER]Schattenkrieger. Wir sind eine geheime[ENTER]Elite-Einheit der Armee Lee Seops. " -gameforge.main_quest_lv66._300_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._30_say = "Ah, schn, dich gesund und wohlbehalten[ENTER]wiederzusehen. Bist du bereit fr ein neues[ENTER]Abenteuer? Uns fehlen noch immer wichtige[ENTER]Informationen zur Dunklen Nation[ENTER]und den sieben Drachenpriesterinnen. Die letzte[ENTER]Drachenpriesterin muss ihr Tagebuch im[ENTER]Dmonenturm verborgen haben, bevor sie die[ENTER]Schwarze Hexerei ausfhrte. Ziehe los und bringe[ENTER]mir das Tagebuch. Der Dmonenknig knnte es in[ENTER]seinen Fngen haben. " -gameforge.main_quest_lv66._310_say = "Die Schattenkrieger verfolgen seit je her im[ENTER]Geheimen das Ziel, die Wiederauferstehung Sung[ENTER]Mahis zu verhindern. Das ist unsere Mission.[ENTER]Lass uns nun gemeinsam versuchen, den Agwi wieder[ENTER]zurck in seine Hlle zu befrdern, und[ENTER]herausfinden, wie er in unsere Welt gelangen[ENTER]konnte! " -gameforge.main_quest_lv66._320_sendLetter = "Keine Zeit " -gameforge.main_quest_lv66._330_say = "Lee Chung, der Kommandant der Schattenkrieger,[ENTER]sucht nach dir. Es ist sehr dringend! " -gameforge.main_quest_lv66._340_say = "Ich habe eine dringende Bitte. Siehst du dort[ENTER]drben den verletzten Soldaten?[ENTER]Das ist einer meiner Spher, der in meinem[ENTER]Auftrag die Devil's Catacomb erkundet hat. Dabei[ENTER]wurde er vom Agwi angegriffen und vergiftet.[ENTER]Das Gift breitet sich bereits in seinem Krper[ENTER]aus und ihm bleibt nicht mehr viel Zeit. " -gameforge.main_quest_lv66._350_say = "Er braucht ein Gegengift - und zwar so schnell[ENTER]wie mglich![ENTER]Knntest du es holen? Du findest es im Roten[ENTER]Wald bei den Roten Dryaden.[ENTER]Er ist einer meiner wichtigsten Kmpfer - rette[ENTER]sein Leben und ich werde dir %s geben. " -gameforge.main_quest_lv66._360_say = "Ich werde das Gegengift holen! " -gameforge.main_quest_lv66._370_say = "Ich danke dir! Noch ist er am Leben, aber er wird[ENTER]von Minute zu Minute schwcher. Wir haben[ENTER]keine Zeit zu verlieren! " -gameforge.main_quest_lv66._380_notice = "Dir bleiben noch %d Minuten. " -gameforge.main_quest_lv66._390_sendLetter = "Das Gegengift " -gameforge.main_quest_lv66._400_say = "Von Lee Chung weit du, dass du das Gegengift[ENTER]im Roten Wald findest. Fange dafr %d Rote[ENTER]Dryaden.[ENTER]Im Roten Wald drohen noch grere Gefahren[ENTER]als im Geisterwald, also sieh dich vor. " -gameforge.main_quest_lv66._40_say = "Du hast den Dmonenknig besiegt und das Tagebuch[ENTER]der Drachenpriesterin erhalten. Bringe es zum[ENTER]Gelehrten Uriel. Er wird es durchsehen. " -gameforge.main_quest_lv66._410_say = "Die Zeit ist abgelaufen. Der Soldat liegt im[ENTER]Sterben, also bringe ihm schnellstmglich das[ENTER]Gegengift. " -gameforge.main_quest_lv66._420_say = "Dir bleiben noch %d Minuten. " -gameforge.main_quest_lv66._430_say = "Du hast endlich das Gegengift gefunden! Bringe[ENTER]es schnell zu Lee Chung. " -gameforge.main_quest_lv66._440_say = "Hierher, schnell! Ich glaube, du bist gerade noch[ENTER]rechtzeitig gekommen. Mir fllt ein Stein vom[ENTER]Herzen. Meine Mnner und ich sind dir unendlich[ENTER]dankbar. " -gameforge.main_quest_lv66._450_say = "Dank deiner Hilfe hat mein Soldat berlebt. Hier[ENTER]ist deine Belohnung fr seine Rettung. " -gameforge.main_quest_lv66._460_say = "Du hast sehr lange gebraucht. Er klammert sich[ENTER]nur noch mit letzter Kraft an sein Leben.[ENTER]Zum Glck bist du gerade noch rechtzeitig[ENTER]gekommen. " -gameforge.main_quest_lv66._470_say = "Er scheint durchzukommen. Doch es war sehr[ENTER]knapp und er wre fast gestorben, weil du so[ENTER]lange gebraucht hast, um das Gegengift zu[ENTER]finden.[ENTER]Es tut mir leid, aber das hier ist alles, was ich[ENTER]dir als Belohnung geben kann. " -gameforge.main_quest_lv66._480_sendLetter = "Der Bericht " -gameforge.main_quest_lv66._490_say = "Der Spher ist wieder bei Bewusstsein.[ENTER]Hr dir an, was er in der Devil's Catacomb[ENTER]beobachtet hat. " -gameforge.main_quest_lv66._500_say = "Danke, dass du mich gerettet hast. Ich habe[ENTER]Unglaubliches in der Devil's Catacomb[ENTER]beobachten knnen. Aber dann wurde ich[ENTER]entdeckt und ... " -gameforge.main_quest_lv66._50_say = "Du hast es gefunden! Das Tagebuch der letzten[ENTER]Drachenpriesterin. Meine Hnde sind ganz zittrig[ENTER]vor Aufregung.[ENTER]Ich werde etwas Zeit bentigen, um ihre[ENTER]Aufzeichnungen durchzusehen. Ruhe dich inzwischen[ENTER]aus. Ich werde dich zu mir rufen, wenn ich dir[ENTER]mehr sagen kann. " -gameforge.main_quest_lv66._510_say = "Was hast du gesehen? " -gameforge.main_quest_lv66._520_say = "Da waren Leute in schwarzen Umhngen mit[ENTER]Kapuzen, tief ins Gesicht gezogen.[ENTER]Ihren Gesprchsfetzen konnte ich entnehmen, dass[ENTER]es sich bei dieser Gruppe um die Diener der[ENTER]Dunkelheit handelt. Doch das ist noch nicht[ENTER]alles:[ENTER]Ein grsslicher Geist, der einer Frauengestalt[ENTER]glich, schwebte ber ihren Kpfen. Die Diener[ENTER]der Dunkelheit nannten sie Banshee. " -gameforge.main_quest_lv66._530_say = "Das klingt nicht gut. Was haben die Diener der[ENTER]Dunkelheit und diese Banshee vor? " -gameforge.main_quest_lv66._540_say = "Die Banshee beschwor durch einen schwarzen[ENTER]Zauber die Agwi, teuflische Wesen,[ENTER]die direkt aus dem Hllenschlund kommen. Den[ENTER]Knig der Agwi rief sie Azrael. " -gameforge.main_quest_lv66._550_say = "Ich eilte sofort los, um Lee Chung davon zu[ENTER]berichten. Doch ich stolperte und wurde entdeckt.[ENTER]Ah, da fllt mir ein, dass Kommandant Lee[ENTER]Chung dir noch etwas Wichtiges mitteilen[ENTER]mchte. Gehe am besten gleich zu ihm. " -gameforge.main_quest_lv66._560_sendLetter = "Dunkle Bedrohung " -gameforge.main_quest_lv66._570_say = "Geh zu Lee Chung. Sprich mit ihm ber die neue[ENTER]Bedrohung, die in der Devil's Catacomb lauert. " -gameforge.main_quest_lv66._580_say = "Was mein Spher berichtet hat, ist[ENTER]erschreckend. Die Diener der[ENTER]Dunkelheit, eine Art Sekte, sind verantwortlich[ENTER]fr das Erscheinen der Agwi. Und sie haben den[ENTER]Geist der letzten Drachenpriesterin erweckt.[ENTER]Als Banshee, eine Manifestation des Bsen,[ENTER]kehrte sie in diese Welt zurck und mithilfe[ENTER]ihrer magischen Krfte soll nun der Dmonengott[ENTER]Sung Mahi beschworen werden. " -gameforge.main_quest_lv66._590_say = "Was? Diese Banshee ist der Geist der letzten[ENTER]Drachenpriesterin? " -gameforge.main_quest_lv66._600_say = "Zweifellos. Selbst unter ihren Schwestern des[ENTER]Drachenkults besa sie als Einzige die Macht, die[ENTER]heiligen vier Wchter des Himmels anzurufen und[ENTER]die Schwarze Hexerei durchzufhren.[ENTER]Nun wissen wir, wer hinter der neuen Bedrohung[ENTER]steckt: Die Diener der Dunkelheit und die Banshee[ENTER]planen, das grauenvolle Werk der Dunklen Nation[ENTER]zu vollenden und Sung Mahi zu erwecken! " -gameforge.main_quest_lv66._60_sendLetter = "Des Rtsels Lsung " -gameforge.main_quest_lv66._610_say = "Wir haben dir viel zu verdanken: Du hast einen[ENTER]meiner besten Mnner vor dem sicheren Tod bewahrt[ENTER]und nur so konnten wir alles ber das pltzliche[ENTER]Erscheinen der Agwi und die neue Bedrohung in der[ENTER]Devil's Catacomb erfahren.[ENTER]Nun ruhe dich erst einmal aus - und dann denken[ENTER]wir ber eine geeignete Taktik nach. " -gameforge.main_quest_lv66._620_say = "Das Abenteuer geht weiter, sobald du Level 72[ENTER]erreicht hast. " -gameforge.main_quest_lv66._70_say = "Uriel sucht nach dir. Er hat das Tagebuch nun[ENTER]gelesen. " -gameforge.main_quest_lv66._80_say = "Ah, sehr schn! Da bist du ja.[ENTER]Die Aufzeichnungen der letzten Drachenpriesterin[ENTER]sind in der Tat erstaunlich. Hr gut zu: " -gameforge.main_quest_lv66._90_say = "Mein Schicksal ist besiegelt! Ich habe mich im[ENTER]obersten Stock dieses Turms verbarrikadiert und[ENTER]die Mnner Lee Seops stehen kurz davor, die Tr[ENTER]zu meinem letzten Gefngnis zu durchbrechen. Es[ENTER]gibt keinen Ausweg... Ich habe verloren.[ENTER]Nein, so darf es nicht enden! Es kann nicht alles[ENTER]vergebens gewesen sein. Ich muss die Schwarze[ENTER]Hexerei, diese uralte Kraft des Bsen, alleine[ENTER]beschwren und die dunklen Mchte[ENTER]herbeirufen.[ENTER]Das wird meinen sicheren Tod bedeuten. Doch meine[ENTER]Feinde werde ich mit mir ins Verderben reien -[ENTER]und wenn es das Letzte ist, was ich tue! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = "Du hast sie noch nicht abgeliefert? Die Angelrute[ENTER]ist fr den Fischer unten am Fluss. Beeile dich,[ENTER]er bentigt sie dringend! " -gameforge.main_quest_lv7._10_targetVid = "Ein weiterer Gefallen " -gameforge.main_quest_lv7._110_npcChat = "Der Schmied sendet diese neue Angelrute! " -gameforge.main_quest_lv7._120_say = "Ich danke dir. Nun kann ich endlich meine zwar[ENTER]treue, aber schon recht abgenutzte alte Angel[ENTER]ausmustern.[ENTER]Mit dem Angeln verdiene ich nicht nur meinen[ENTER]Lebensunterhalt, sondern es ist fr mich auch[ENTER]eine der grten Freuden des Tages![ENTER]Bist du mit der Angelkunst vertraut? " -gameforge.main_quest_lv7._130_say = "Nimm zuerst die Angel in die Hand, dann verwende[ENTER]einen Kder, indem du ihn anklickst. Wirf die[ENTER]Angel dadurch aus, dass du die Fertigkeit Fischen[ENTER]benutzt. Wenn du denkst, dass ein Fisch[ENTER]angebissen haben knnte, nutze die Fertigkeit[ENTER]erneut. Falls du dich geirrt hast, versuche es[ENTER]einfach noch einmal. Diese Gewsser sind aufgrund[ENTER]ihrer Artenvielfalt sehr gut zu befischen. Zudem[ENTER]ist Fisch nicht nur nahrhaft und gesund, sondern[ENTER]kann auch wertvolle Schtze mit sich bringen.[ENTER]Versuch es ruhig einmal. " -gameforge.main_quest_lv7._140_say = "Ach ja, hier ist der Beleg fr den Erhalt der[ENTER]Angel. Bitte berreiche sie dem Schmied, wenn du[ENTER]in die Stadt zurckkehrst. " -gameforge.main_quest_lv7._150_sayItem = "Lieferschein fr die Angelrute " -gameforge.main_quest_lv7._160_sayReward = "Du hast dem Fischer die Angelrute berbracht.[ENTER]Kehre nun mit dem Beleg zum Schmied zurck[ENTER]und nimm deine Belohnung entgegen. " -gameforge.main_quest_lv7._170_say = "Hast du den Fischer gefunden?[ENTER]Wunderbar. Du hast mir mit diesem Botengang viel[ENTER]Zeit gespart. Als Dank gebe ich dir einige Yang[ENTER]als Belohnung. " -gameforge.main_quest_lv7._180_sendLetter = "Wertschein " -gameforge.main_quest_lv7._190_sayReward = "Mit diesem Schreiben bekommst du vom Schmied[ENTER]ein Stck deiner Ausrstung kostenlos veredelt.[ENTER]Ziehe dazu einfach das entsprechende Stck auf[ENTER]den Schmied, um das Veredelungsfenster zu[ENTER]ffnen. " -gameforge.main_quest_lv7._200_sayItem = "Wertschein fr das kostenlose Veredeln eines[ENTER]Gegenstands " -gameforge.main_quest_lv7._20_sayReward = "Begib dich bitte zum Schmied. Er sucht jemanden,[ENTER]der einen Botengang fr ihn erledigen kann. " -gameforge.main_quest_lv7._210_sayTitle = "Hinweis: " -gameforge.main_quest_lv7._220_sayReward = "1) Der Wertschein wird nicht im Inventar[ENTER]angezeigt.[ENTER]2) Der Erfolg der Veredelung ist - wie bei jeder[ENTER]Veredelung - nicht 100-prozentig garantiert. " -gameforge.main_quest_lv7._230_sayTitle = "Der Wertschein wurde bereits benutzt. " -gameforge.main_quest_lv7._240_sayReward = "Du hast den Wertschein fr kostenloses Veredeln[ENTER]bereits genutzt. Er ist nur fr eine Veredelung[ENTER]gltig. " -gameforge.main_quest_lv7._30_say = "Sei gegrt, Abenteurer! Knntest du mir noch[ENTER]einmal einen Gefallen erweisen? Normalerweise[ENTER]bitte ich andere Leute nicht oft um solche, aber[ENTER]du scheinst mir vertrauenswrdig zu sein.[ENTER]Betrachte es als Ehre! " -gameforge.main_quest_lv7._40_say = "Ich habe eine Angelrute fr den Fischer[ENTER]gefertigt. Leider habe ich am heutigen Tag zu[ENTER]viele Anfragen zu bearbeiten und kann sie ihm[ENTER]daher nicht persnlich bringen. Kannst du das fr[ENTER]mich erledigen? " -gameforge.main_quest_lv7._50_sayItem = "Eine uerst biegsame Angelrute " -gameforge.main_quest_lv7._60_say = "Der Fischer muss irgendwo am Fluss sein.[ENTER]Wenn du ihm die Angel bringst, werde[ENTER]ich ein Teil deiner Ausrstung veredeln.[ENTER]Das klingt doch nach einem fairen Geschft,[ENTER]oder? " -gameforge.main_quest_lv7._70_sendLetter = "Finde den Fischer " -gameforge.main_quest_lv7._80_sayReward = "Der Schmied hat dem Fischer eine Angelrute[ENTER]gefertigt. Finde den Fischer am Fluss und bringe[ENTER]sie ihm. " -gameforge.main_quest_lv7._90_npcChat = "Fr wen ist die Angelrute? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = "Durch die magische Verbindung von Geweihtem[ENTER]Baumharz, Blauer Kristallessenz und Rotem[ENTER]Hllenquarz erhlt die Trne des Himmels ihre[ENTER]vollkommene Brillanz.[ENTER]Die Blaue Kristallessenz muss vom Herrscher des[ENTER]Eislandes besorgt werden. " -gameforge.main_quest_lv72._10_sendLetter = "Verwitterte Steintafel " -gameforge.main_quest_lv72._110_say = "Du hast dir eine Notiz von dieser bemerkenswerten[ENTER]Inschrift gemacht.[ENTER]Erstatte Lee Chung sofort Bericht ber[ENTER]das, was du soeben gelesen hast. " -gameforge.main_quest_lv72._120_say = "Du bist wohlbehalten zurckgekehrt! Wenn ich[ENTER]deinen Gesichtsausdruck richtig deute, hattest du[ENTER]Erfolg. " -gameforge.main_quest_lv72._130_say = "Ja, allerdings! Durch die Inschrift auf der[ENTER]verwitterten Steintafel habe ich herausgefunden,[ENTER]dass man die Heiligen Mchte durch einen[ENTER]magischen Edelstein, genannt die Trne des[ENTER]Himmels, beschwren kann. " -gameforge.main_quest_lv72._140_say = "Die Trne des Himmels ... Es gibt sie also[ENTER]wirklich. Hast du Hinweise finden knnen, wie man[ENTER]sie erhalten kann? " -gameforge.main_quest_lv72._150_say = "Um die Trne des Himmels herzustellen, bentigt[ENTER]man Geweihtes Baumharz, Blaue Kristallessenz und[ENTER]Roten Hllenquarz. Blaue Kristallessenz, so stand[ENTER]es geschrieben, erhlt man vom Herrscher des[ENTER]Eislandes. " -gameforge.main_quest_lv72._160_say = "Der Herrscher des Eislandes? Hmm ... Damit wird[ENTER]Berg Sohan gemeint sein.[ENTER]Ich werde deine Notizen sofort den Magiern[ENTER]der Schattenkrieger zeigen und diese mit ihnen[ENTER]gemeinsam auswerten.[ENTER]Ich gebe dir Bescheid, sobald ich mehr wei! " -gameforge.main_quest_lv72._170_say = "Nimm dies als Belohnung fr deine Taten. Ich[ENTER]zhle auch weiterhin auf deine Hilfe! " -gameforge.main_quest_lv72._180_sendLetter = "Eisiger Schatz " -gameforge.main_quest_lv72._190_say = "Kommandant Lee Chung hat dir mitgeteilt,[ENTER]dass es sich beim ersten Element fr die[ENTER]Trne des Himmels, der Blauen Kristallessenz,[ENTER]um den legendren Schatz des Neunschwanzes[ENTER]auf dem Berg Sohan handelt.[ENTER]Er wird mit Argusaugen von Eisgolems, Yetis und[ENTER]Frostigen Eismnnern bewacht. Jage diese Monster,[ENTER]um in den Besitz der Blauen Kristallessenz zu[ENTER]gelangen.[ENTER]Sprich noch einmal mit Lee Chung, bevor du[ENTER]dich in den Kampf strzt. " -gameforge.main_quest_lv72._200_say = "Die Magier der Schattenkrieger haben[ENTER]herausgefunden, dass der gefrchtete Neunschwanz[ENTER]vom Berg Sohan die Blaue Essenz htet wie seinen[ENTER]Augapfel. " -gameforge.main_quest_lv72._20_say = "Lee Chung, der Kommandant der Schattenkrieger,[ENTER]mchte mit dir sprechen. Er hat herausgefunden,[ENTER]wie man die Agwi in der Devil's Catacomb[ENTER]besiegen kann. " -gameforge.main_quest_lv72._210_say = "Der Schatz des Neunschwanzes wird von Eisgolems,[ENTER]Yetis und Frostigen Eismnnern bewacht.[ENTER]50 Blaue Kristallessenzen werden zur Herstellung[ENTER]der Trne des Himmels bentigt. " -gameforge.main_quest_lv72._220_say = "Roter Hllenquarz wird entweder im[ENTER]Hwang-Tempel oder im Feuerland vermutet.[ENTER]Ich habe einen Spher ausgesandt, um[ENTER]Genaueres herauszufinden. " -gameforge.main_quest_lv72._230 = "Kommandant Lee Chung hat dir mitgeteilt,[ENTER]dass es sich beim ersten Element fr die[ENTER]Trne des Himmels, der Blauen Kristallessenz,[ENTER]um den legendren Schatz des Neunschwanzes[ENTER]auf dem Berg Sohan handelt.[ENTER]Er wird mit Argusaugen von Eisgolems, Yetis und[ENTER]Frostigen Eismnnern bewacht. Jage diese Monster,[ENTER]um in den Besitz der Blauen Kristallessenz zu[ENTER]gelangen. " -gameforge.main_quest_lv72._240_notice = "Du durchsuchst den Kadaver des besiegten Monsters[ENTER]und findest einen blau schimmernden Edelstein.[ENTER]Das muss die Blaue Kristallessenz sein. " -gameforge.main_quest_lv72._250_notice = "Du musst noch %d Blaue Kristallessenz(en) suchen. " -gameforge.main_quest_lv72._260_say = "Fr heute hast du gengend Ratschlge erhalten.[ENTER]Komm morgen wieder. " -gameforge.main_quest_lv72._270_say = "Diese Kristalle sind nutzlos. Hier, sieh selbst:[ENTER]Sie haben Risse. Um sie verwenden zu knnen,[ENTER]mssen sie makellos sein. Suche weiter! " -gameforge.main_quest_lv72._280_say = "Diese sind von hervorragender Qualitt.[ENTER]Weiter so! Bringe mir noch %d Stck. " -gameforge.main_quest_lv72._290_say = "Du hast alle Blauen Kristallessenzen gesammelt.[ENTER]Ich kann die Macht des Neunschwanzes, die darin[ENTER]steckt, spren. Unglaublich ... Sie vibrieren[ENTER]frmlich vor Energie. Gut gemacht! " -gameforge.main_quest_lv72._300_say = "Das Abenteuer geht weiter, sobald du Level 78[ENTER]erreicht hast. " -gameforge.main_quest_lv72._30_say = "Anders als gewhnliche Dmonen kann man die Agwi[ENTER]nicht so einfach tten. Wir Schattenkrieger haben[ENTER]bereits alles Erdenkliche versucht - doch stets[ENTER]ohne Erfolg. " -gameforge.main_quest_lv72._40_say = "Doch nun habe ich herausgefunden, dass die[ENTER]Drachenpriesterinnen die Fhigkeit besaen,[ENTER]die Heiligen Mchte zu beschwren, um bse[ENTER]Geister zu vertreiben. " -gameforge.main_quest_lv72._50_say = "Im Roten Wald befand sich einst der geweihte[ENTER]Tempel der Drachenpriesterinnen. Suche dort nach[ENTER]Ruinen und alten Zeugnissen ihres Kults. Spher[ENTER]haben von einer verwitterten Steintafel[ENTER]berichtet, die vom Unterholz berwuchert wurde[ENTER]... Vielleicht finden wir darauf weitere[ENTER]Hinweise. " -gameforge.main_quest_lv72._60_sendLetter = "Die Entdeckung " -gameforge.main_quest_lv72._70_say = "Von Lee Chung weit du, dass die[ENTER]Drachenpriesterinnen die Heiligen Mchte, einen[ENTER]uralten weien Zauber, beschwren konnten,[ENTER]um bse Geister zu vertreiben.[ENTER]Suche im Roten Wald nach der verwitterten[ENTER]Steintafel, von der Lee Chung sprach, und[ENTER]erhalte weitere Hinweise. " -gameforge.main_quest_lv72._80_say = "Nach langer Suche stt du im Unterholz auf eine[ENTER]Steintafel, die schon seit Jahrhunderten hier zu[ENTER]liegen scheint. Das muss die alte Tafel sein, von[ENTER]der Lee Chung gesprochen hat![ENTER]Mhsam entzifferst du die verwitterte Inschrift. " -gameforge.main_quest_lv72._90_say = "Die Trne des Himmels ist das wertvollste[ENTER]Geheimnis der Drachenpriesterinnen. Die Kunst[ENTER]ihrer Herstellung wird seit Generationen[ENTER]streng gehtet und notfalls mit Blut verteidigt.[ENTER]Dem Trger dieses magischen Edelsteines knnen[ENTER]sich Agwi und Dmonen nicht ohne Weiteres[ENTER]nhern. Ist die Trne des Himmels erst einmal[ENTER]erfllt von der Kraft der Heiligen Mchte, ist[ENTER]ihre Wirkung einfach berwltigend. Sieben[ENTER]Sonnenscheiben lang strahlt sie hell wie der[ENTER]Polarstern am Firmament. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = "Ah, phantastisch! Es hat geklappt. Hier hast du[ENTER]den Roten Hllenquarz. " -gameforge.main_quest_lv78._10_sendLetter = "Roter Hllenquarz " -gameforge.main_quest_lv78._110_sendLetter = "Letztes Element " -gameforge.main_quest_lv78._120_say = "Lee Chung und der Rat der Magier haben[ENTER]entdeckt, dass man das letzte Element, das[ENTER]Geweihte Baumharz, aus Roten Bsen Bumen[ENTER]gewinnt. Gehe auf die Jagd nach Roten Bsen[ENTER]Bumen im Roten Wald und sammle 100 Portionen des[ENTER]Geweihten Baumharzes.[ENTER]Sprich vorher unbedingt noch einmal mit Lee[ENTER]Chung. " -gameforge.main_quest_lv78._130_say = "Lee Chung und der Rat der Magier haben[ENTER]entdeckt, dass man das letzte Element, das[ENTER]Geweihte Baumharz, aus Roten Bsen Bumen[ENTER]gewinnt. Gehe auf die Jagd nach Roten Bsen[ENTER]Bumen im Roten Wald und sammle 100 Portionen[ENTER]des Geweihten Baumharzes. " -gameforge.main_quest_lv78._140_say = "Das ist der letzte Schritt fr die Herstellung[ENTER]der Trne des Himmels. Pass gut auf dich auf, im[ENTER]Roten Wald wimmelt es vor todbringenden[ENTER]Kreaturen! " -gameforge.main_quest_lv78._150_say = "Du musst noch %d Portion(en) des Geweihten[ENTER]Baumharzes sammeln. " -gameforge.main_quest_lv78._160_notice = "Du hast genug Geweihtes Baumharz gefunden! Bring[ENTER]es zu Kommandant Lee Chung. " -gameforge.main_quest_lv78._170_say = "Ist dies das Geweihte Baumharz? Ich kann seine[ENTER]enorme Kraft spren. Sagenhaft![ENTER]Leider musste ich smtliche Magier auf eine[ENTER]Mission schicken. Sie werden eine Weile weg sein.[ENTER]Gibt es in deinem Heimatdorf nicht einen[ENTER]Apotheker namens Baek-Go? " -gameforge.main_quest_lv78._180_say = "Ja, den gibt es tatschlich. " -gameforge.main_quest_lv78._190_say = "Ah, das trifft sich gut! Nimm die drei Elemente[ENTER]und bringe sie zu Baek-Go. Er wird die Trne des[ENTER]Himmels daraus fertigen knnen. " -gameforge.main_quest_lv78._200_say = "Du hast eine anstrengende Reise hinter dir. Bitte[ENTER]nimm diese Belohnung fr all deine Mhen[ENTER]entgegen. " -gameforge.main_quest_lv78._20_say = "Lee Chung, Kommandant der Schattenkrieger, hat[ENTER]mehr ber den Roten Hllenquarz herausgefunden.[ENTER]Um es herzustellen, bentigt man drei[ENTER]verschiedene Substanzen: Vulkanerde des[ENTER]Doyyumhwan, eine Flammenmhne und einen[ENTER]Fundamentstein. Jage Flammen, Flammenkrieger und[ENTER]Kampftiger im Feuerland, um an diese Substanzen[ENTER]zu kommen und lasse sie anschlieend zu 20 Stck[ENTER]des Roten Hllenquarzes formen.[ENTER]Bevor du in den Kampf ziehst, suche Lee Chung[ENTER]auf. " -gameforge.main_quest_lv78._210_sendLetter = "Trne des Himmels " -gameforge.main_quest_lv78._220_say = "Kehre zurck in dein Heimatdorf, suche dort[ENTER]Baek-Go auf und bitte ihn im Namen Lee Chungs,[ENTER]die Trne des Himmels aus den drei Elementen zu[ENTER]fertigen. " -gameforge.main_quest_lv78._230_say = "Du warst lange fort. Ich habe mich schon gefragt,[ENTER]ob dir etwas passiert ist. Was fhrt dich zu[ENTER]mir? " -gameforge.main_quest_lv78._240_say = "Lee Chung hat mich beauftragt, dich um einen[ENTER]Gefallen zu bitten. " -gameforge.main_quest_lv78._250_say = "Lee Chung?! Der Kommandant der Schattenkrie...[ENTER]oh, shhhh! Leise! Vor dir steht ein Magier der[ENTER]Schattenkrieger. Doch das ist streng geheim und[ENTER]keiner im Dorf darf davon erfahren.[ENTER]Um welchen Gefallen mchte Lee Chung mich bitten? " -gameforge.main_quest_lv78._260_say = "Er mchte, dass du aus diesen drei Elementen die[ENTER]Trne des Himmels fertigst. " -gameforge.main_quest_lv78._270_say = "Die Trne des Himmels, soso ... Er hat so viele[ENTER]Magier unter sich. Warum berlsst er aber immer[ENTER]mir die schwierigen Aufgaben?[ENTER]...[ENTER]Na, also. Da htten wir sie - die Trne des[ENTER]Himmels. Wunderschn! Ich werde sie mit einem[ENTER]Boten direkt zu Lee Chung schicken und er wird[ENTER]nach dir rufen, wenn alles bereit ist.[ENTER]Verrtst du mir, wozu sie dient? " -gameforge.main_quest_lv78._280_say = "Ich kann dir leider nichts Genaueres erzhlen.[ENTER]Nur so viel: Dieser Stein ruft die Heiligen[ENTER]Mchte herbei, um Dmonen und andere bse[ENTER]Wesen zu vertreiben. " -gameforge.main_quest_lv78._290_say = "Sehr interessant. Ich wnsche dir viel Erfolg bei[ENTER]deiner Aufgabe. Als Belohnung fr deine Taten[ENTER]bekommst du zwei Schrumpfkpfe.[ENTER]Nun, da ich wei, wie es geht, stehe ich dir[ENTER]gerne zu Diensten, sobald du eine weitere Trne[ENTER]des Himmels brauchst.[ENTER]Ach, und wrdest du Lee Chung bitte meine besten[ENTER]Gre ausrichten? " -gameforge.main_quest_lv78._300_say = "Das Abenteuer geht weiter, sobald du Level 84[ENTER]erreicht hast. " -gameforge.main_quest_lv78._30_say = "Unsere Magier haben herausgefunden, dass[ENTER]Roter Hllenquarz, welcher der Herstellung der[ENTER]Trne des Himmels dient, die Mchte des Feuers[ENTER]in sich trgt. Dieser Quarz muss auch die[ENTER]Ursache fr die unglaublichen Krfte der[ENTER]Feuerland-Kreaturen sein. " -gameforge.main_quest_lv78._40_say = "Roter Hllenquarz wird aus drei Substanzen[ENTER]hergestellt: Vulkanerde, Flammenmhne und[ENTER]Fundamentstein. Du findest alles im Feuerland. " -gameforge.main_quest_lv78._50_say = "Du hast es geschafft! Endlich haben wir die[ENTER]erforderlichen %d Stcke des Roten Hllenquarzes.[ENTER]Deine Tapferkeit und Kampfstrke beeindrucken[ENTER]mich stets aufs Neue! " -gameforge.main_quest_lv78._60_say = "Eine Substanz fehlt. Wir bentigen Vulkanerde,[ENTER]Flammenmhne sowie Fundamentstein. " -gameforge.main_quest_lv78._70_say = "Es tut mir leid, aber ich kann an einem Tag nur[ENTER]sieben Stck des Roten Hllenquarzes herstellen.[ENTER]Diese Prozedur ist eine Herausforderung fr meine[ENTER]Zauberfhigkeiten. Schlielich bin ich kein[ENTER]Magier! " -gameforge.main_quest_lv78._80_say = "Also dann! Ich werde nun die drei Substanzen[ENTER]miteinander vermischen und versuchen, einen Roten[ENTER]Hllenquarz herzustellen. " -gameforge.main_quest_lv78._90_say = "Argh! Der Zauber ist fehlgeschlagen. Anscheinend[ENTER]habe ich meine magischen Fhigkeiten berschtzt.[ENTER]Das nchste Mal klappt es bestimmt. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = "Nachdem du General Tartaros besiegt hast,[ENTER]ffnet sich ein Zugang zu einer bisher[ENTER]verborgenen Ebene der Devil's Catacomb.[ENTER]Dort muss sich Frst Charon befinden![ENTER]Teleportiere dich in die sechste Ebene und[ENTER]stelle dich dem Frsten der Agwi. Doch Vorsicht![ENTER]Er ist uerst stark und gerissen wie ein Teufel. " -gameforge.main_quest_lv84._10_sendLetter = "Der Kampf beginnt " -gameforge.main_quest_lv84._110_say = "So wie du dich in der Devil's Catacomb bewegst -[ENTER]frei und ohne Angst -, kannst du unmglich ein[ENTER]Normalsterblicher sein![ENTER]Der Basalt-Obelisk auf der fnften Ebene dient[ENTER]dir als Portal zur verborgenen sechsten Ebene. " -gameforge.main_quest_lv84._120_say = "Von dort erteilt Frst Charon all seine Befehle[ENTER]an Agwi-General Tartaros.[ENTER]Worauf wartest du noch? Vernichte Charon und[ENTER]vereitle die dsteren Plne der Diener der[ENTER]Dunkelheit und der Banshee! " -gameforge.main_quest_lv84._130_sayReward = "Du hast es geschafft! Charon, Frst der Agwi,[ENTER]wurde vernichtend geschlagen. " -gameforge.main_quest_lv84._140_say = "Erschpft und erleichtert wischst du dir den[ENTER]Schwei von der Stirn.[ENTER]Pltzlich erschttert ein schrilles[ENTER]Gelchter die Devil's Catacomb, so[ENTER]durchdringend, dass es dir bis ins Mark fhrt:[ENTER]Ahahahah! Zu spt, ihr erbrmlichen Menschen![ENTER]Unser Meister, Sung Mahi, ist bereits auferstanden[ENTER]und ihr knnt nichts tun, um das jetzt noch zu[ENTER]verhindern.[ENTER]Der Tag ist nah, an dem Sung Mahi auf der Insel, wo[ENTER]die bsen Drachen schlafen, zu seiner vollkommenen[ENTER]Macht gelangen wird. Eure Welt ist dem Untergang[ENTER]geweiht! " -gameforge.main_quest_lv84._150_sendLetter = "Unvollendete Geschichte " -gameforge.main_quest_lv84._160_say = "Gehe zu Lee Chung und berichte ihm ber[ENTER]die bedrohliche Botschaft der Banshee. " -gameforge.main_quest_lv84._170_say = "Nachdem du dem Kommandanten von deinem Sieg ber[ENTER]Tartaros und Charon berichtet hast, wiederholst[ENTER]du die bedrckende Botschaft der Banshee.[ENTER]Mit ernster Miene beginnt er zu sprechen: " -gameforge.main_quest_lv84._180_say = "Ich hatte angenommen, dass wir auch die[ENTER]finsteren Plne der Diener der Dunkelheit und[ENTER]der Banshee vereiteln, wenn wir den[ENTER]Frsten der Agwi strzen. Weit gefehlt ... " -gameforge.main_quest_lv84._190_say = "Die Banshee muss zusammen mit Azrael, dem dunklen[ENTER]Knig der Agwi, bereits die Auferstehung[ENTER]des Dmonengottes Sung Mahi vollzogen haben. Ich[ENTER]erschaudere bei der Vorstellung ... " -gameforge.main_quest_lv84._200_say = "Die Insel, auf der die bsen Drachen schlafen ...[ENTER]Hm, damit muss der Fels der Dunklen Drachen[ENTER]gemeint sein, eine unerforschte Insel, weit[ENTER]entfernt von hier.[ENTER]Auch wenn wir nicht erreicht haben, was wir[ENTER]wollten, sind wir dir dennoch zu groem Dank[ENTER]verpflichtet. Ohne dich htten wir die Ursache[ENTER]fr das Unheil, das in den Untiefen der Devil's[ENTER]Catacomb lauerte, nie aufdecken knnen. " -gameforge.main_quest_lv84._20_say = "Lee Chung hat die Trne des Himmels erhalten und[ENTER]alles fr deinen Einsatz in der Devil's Catacomb[ENTER]vorbereitet. Gehe zu ihm, um mehr zu erfahren. " -gameforge.main_quest_lv84._210_say = "Du hast wahrhaft groe Taten vollbracht,[ENTER]niemand auer dir wre dazu in der Lage[ENTER]gewesen. Ich werde dir fr alle Zeit zur Seite[ENTER]stehen, wenn du mich brauchst. Leb wohl! " -gameforge.main_quest_lv84._30_say = "Jetzt, da wir die Trne des Himmels in unseren[ENTER]Hnden halten, ist es nur noch eine Frage der[ENTER]Zeit, bis wir die Diener der Dunkelheit besiegt[ENTER]und die Agwi aus unserer Welt vertrieben haben![ENTER]Doch ihre gesamte Macht entfaltet sich nur, wenn[ENTER]sie an einem bestimmten Ort in der Devil's[ENTER]Catacomb eingesetzt wird. " -gameforge.main_quest_lv84._40_say = "Wir wissen von fnf Ebenen in der Devil's[ENTER]Catacomb. Auf dieser fnften und letzten uns[ENTER]bekannten Ebene wirst du auf Tartaros treffen,[ENTER]grausamer Agwi-General und Dritter in der[ENTER]Rangfolge hinter Knig Azrael und Frst Charon.[ENTER]Vernichte ihn mithilfe der Trne des Himmels! " -gameforge.main_quest_lv84._50_say = "Aber wo versteckt sich nur Frst Charon? " -gameforge.main_quest_lv84._60_sendLetter = "General Tartaros " -gameforge.main_quest_lv84._70_say = "Verwende die Trne des Himmels erst, wenn du[ENTER]die fnfte Ebene der Devil's Catacomb erreicht[ENTER]hast. Den Eingang zur Devil's Catacomb befindet[ENTER]sich auf der Rckseite des Dmonenturms. " -gameforge.main_quest_lv84._80_say = "Die Heiligen Mchte beginnen, in der Trne des[ENTER]Himmels zu wirken. Du sprst eine ungeheure[ENTER]Energie durch deinen Krper flieen. Die Kraft[ENTER]dieses Steines ist berwltigend![ENTER]Vernichte General Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = "Frst Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = "Finde den Stadtwchter " -gameforge.main_quest_lv9._20_sendLetter = "Sprich mit dem Stadtwchter " -gameforge.main_quest_lv9._30_sayReward = "Die ersten Schritte auf dem Weg zu wahrem[ENTER]Heldentum liegen hinter dir. Nun ist es Zeit fr[ENTER]grere Taten. Geh zum Stadtwchter und hole dir[ENTER]deinen letzten Anfnger-Auftrag ab. " -gameforge.main_quest_lv9._40_say = "Bist du bereit, schwierigere Aufgaben zu[ENTER]bewltigen? Bedenke, dass die Zeit der leichten[ENTER]Erledigungen vorbei ist, wenn du fr die Zukunft[ENTER]deines Reiches einstehen willst. Du wirst viele[ENTER]Schlachten und Nte durchleben. Sei also immer[ENTER]auf der Hut. Hier, diese Belohnung gebhrt dir[ENTER]als Anerkennung deines bisherigen Einsatzes. Mge[ENTER]es dir von Nutzen sein. " -gameforge.main_quest_lv9._50_say = "Von jetzt an wird der Hauptmann dir zur Seite[ENTER]stehen. Er wird dich und deine Fortschritte[ENTER]beaufsichtigen und dir Aufgaben stellen, um dich[ENTER]zu trainieren. be dich noch ein wenig im Kampf[ENTER]und begib dich anschlieend zu ihm. Alles Gute! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = "Fels der Dunklen Drachen " -gameforge.main_quest_lv90._020_say = "Deine Reise war lang und beschwerlich. Doch[ENTER]endlich hast du dein Ziel erreicht: den Fels der[ENTER]Dunklen Drachen.[ENTER]Suche nach Admiral Angmur. Du findest ihn am Kap[ENTER]des Drachenfeuers. " -gameforge.main_quest_lv90._030_say = "Willkommen auf dem Fels der Dunklen Drachen,[ENTER]Fremder! Bist du gekommen, um uns im Kampf gegen[ENTER]Sung Mahi zu untersttzen? " -gameforge.main_quest_lv90._040_say = "Ja, genau. Lee Chung, Kommandant der[ENTER]Schattenkrieger, schickt mich. " -gameforge.main_quest_lv90._050_say = "Lee Chung! Wir sind langjhrige Weggefhrten. Du[ENTER]bist also in seinem Auftrag hier. Aye, dann wei[ENTER]ich, dass ich dir vertrauen kann. " -gameforge.main_quest_lv90._060_say = "Ich danke dir. Wie sieht die Lage hier aus? " -gameforge.main_quest_lv90._070_say = "Dmonen beherrschen weite Teile der Insel. Nichts[ENTER]und niemand ist vor ihnen sicher. Sie fressen sich[ENTER]sogar gegenseitig. Der dunkle Einfluss von Sung[ENTER]Mahi bringt alle um ihren Verstand. " -gameforge.main_quest_lv90._080_say = "Ich knnte deine Hilfe gebrauchen. Wrdest du die[ENTER]Insel auskundschaften und mir einen aktuellen[ENTER]Lagebericht bringen? " -gameforge.main_quest_lv90._090_say = "Natrlich. " -gameforge.main_quest_lv90._1000_say = "Einverstanden. " -gameforge.main_quest_lv90._100_say = "Ich danke dir. Warte, ich zeige dir den Weg. " -gameforge.main_quest_lv90._1010_say = "Du bist sehr fleiig, aber leider reicht das noch[ENTER]nicht. Sammle weiter! " -gameforge.main_quest_lv90._1020_sayTitle = "Ziegel sammeln " -gameforge.main_quest_lv90._1030_say = "Ziehe in den Kampf gegen die Mantikore, um[ENTER]Ziegel zu sammeln. " -gameforge.main_quest_lv90._1040_1_notice = "Du hast gengend Ziegel gesammelt. " -gameforge.main_quest_lv90._1040_2_notice = "Liefere sie bei Admiral Angmur ab. " -gameforge.main_quest_lv90._1050_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv90._1060_say = "Sehr gut, dank dir haben wir genug Materialien, um[ENTER]den Abwehrwall zu verstrken. Sobald wir damit[ENTER]fertig sind, werde ich dich rufen lassen. " -gameforge.main_quest_lv90._1070_sendLetter = "Lee Chungs Auftrag " -gameforge.main_quest_lv90._1080_say = "Lee Chung hat einen Auftrag fr dich. " -gameforge.main_quest_lv90._1090_say = "Leider sind es schlechte Neuigkeiten, die[ENTER]uns wieder zusammenfhren: Die Diener der[ENTER]Dunkelheit sind ihrem Ziel nahe. Schon bald wird[ENTER]Sung Mahi unbesiegbar sein.[ENTER]Wir haben keine Zeit zu verlieren! Gehe zum[ENTER]Teleporter. Von dort aus wird dich ein Schiff zum[ENTER]Fels der Dunklen Drachen bringen. Suche dort nach[ENTER]Admiral Angmur. Ich habe bereits einen Brief[ENTER]vorausgeschickt, der deine Ankunft ankndigt. " -gameforge.main_quest_lv90._1100_say = "Ich breche sofort auf. " -gameforge.main_quest_lv90._110_sayReward = "Kundschafte den Fels der Dunklen Drachen aus. Gehe[ENTER]als Erstes hierher: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = "Aufbruch zur Insel " -gameforge.main_quest_lv90._1120_say = "Gehe zum Teleporter. Er bringt dich zum Fels der[ENTER]Dunklen Drachen. " -gameforge.main_quest_lv90._1160_targetInfo = "Der Pfeil ber dem NPC zeigt dir, dass dieser mit[ENTER]dir sprechen mchte. Solltest du den NPC nicht auf[ENTER]deinem Bildschirm sehen, folge dem blinkenden[ENTER]Punkt auf der Minimap. " -gameforge.main_quest_lv90._1170_posInfo = "Folge dem blinkenden Punkt auf der Minimap. " -gameforge.main_quest_lv90._1180_say = "Verbleibend " -gameforge.main_quest_lv90._1180_say_count = "Das Item %s bekommst du in %s kills. " -gameforge.main_quest_lv90._1190_say = "%s : %d Stck " -gameforge.main_quest_lv90._1200_say = "Das Abenteuer geht weiter, sobald du Level 91[ENTER]erreicht hast. " -gameforge.main_quest_lv90._120_sayTitle = "Lagebericht " -gameforge.main_quest_lv90._130_say = "Schaue dich auf der Insel um und erstatte Admiral[ENTER]Angmur anschlieend Bericht. " -gameforge.main_quest_lv90._140_sayReward = "Das ist dein erstes Ziel: %d, %d " -gameforge.main_quest_lv90._150_sayReward = "Du hast dein erstes Ziel erreicht.[ENTER]Das nchste ist: (%d, %d) " -gameforge.main_quest_lv90._160_say = "Du hast noch nicht alle Gebiete ausgekundschaftet.[ENTER]Bitte schaue dich berall um. " -gameforge.main_quest_lv90._170_sayReward = "Dein zweites Ziel ist: %d, %s " -gameforge.main_quest_lv90._180_sayReward = "Du hast dein zweites Ziel erreicht.[ENTER]Das nchste ist: (%d, %d) " -gameforge.main_quest_lv90._190_say = " " -gameforge.main_quest_lv90._200_say = " " -gameforge.main_quest_lv90._210_sayReward = "Dein drittes Ziel ist: %d, %d " -gameforge.main_quest_lv90._220_sayReward = "Du hast alle Gebiete ausgekundschaftet.[ENTER]Kehre zu Admiral Angmur zurck. " -gameforge.main_quest_lv90._230_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv90._240_say = "Nachdem du die komplette Insel durchwandert hast,[ENTER]ist dir folgende Erkenntnis sicher: berall[ENTER]wimmelt es vor Dmonen. " -gameforge.main_quest_lv90._250_say = "Du hast gute Arbeit geleistet. Nimm das hier als[ENTER]Dank fr deine Hilfe. " -gameforge.main_quest_lv90._260_sendLetter = "Lee Chungs Brief " -gameforge.main_quest_lv90._270_say = "Whrend du die aktuelle Lage auf dem Fels der[ENTER]Dunklen Drachen schilderst, verfinstert sich[ENTER]Admiral Angmurs Gesichtsausdruck. " -gameforge.main_quest_lv90._280_say = "Ich htte dir gerne bessere Nachrichten gebracht. " -gameforge.main_quest_lv90._290_say = "Die Dmonen auf der Insel werden immer strker.[ENTER]Wenn wir Sung Mahi und die Diener der Dunkelheit[ENTER]nicht aufhalten knnen, mge uns der Drachengott[ENTER]gndig sein. " -gameforge.main_quest_lv90._300_say = "Ja, ich gebe zu, es sieht ein wenig dster aus. " -gameforge.main_quest_lv90._310_say = "Aye, das kannst du laut sagen ...[ENTER]Lee Chung muss einen entscheidenden Hinweis[ENTER]entdeckt haben. Er sandte mir einen Brief mit[ENTER]wichtigen Informationen. Doch der erreichte mich[ENTER]nie. Der Bote wurde von Gnollen berfallen. " -gameforge.main_quest_lv90._320_say = "Wir mssen diesen Brief finden. Kannst du uns[ENTER]helfen? " -gameforge.main_quest_lv90._330_say = "Natrlich. Ich bin schon auf dem Weg. " -gameforge.main_quest_lv90._340_say = "Ich danke dir. Die Gnolle siedeln hier ganz in der[ENTER]Nhe. " -gameforge.main_quest_lv90._350_sayTitle = "Finde Lee Chungs Brief. " -gameforge.main_quest_lv90._360_say = "Einer der folgenden Kreaturen besitzt Lee Chungs[ENTER]Brief: Gnoll-Kmpfer, Gnoll-Bogenschtze,[ENTER]Gnoll-Verteidiger, Gnoll-Magier, Gnoll-General, Lord[ENTER]Gnoll oder die Oberste Gnoll-Wache " -gameforge.main_quest_lv90._370_say = "Wenn wir Sung Mahi aufhalten wollen, brauchen wir[ENTER]diesen Brief! Der Dieb stammt aus den Reihen des[ENTER]Gnoll-Stammes. " -gameforge.main_quest_lv90._380_1_notice = "Du hast den Brief gefunden. " -gameforge.main_quest_lv90._380_2_notice = "Bringe ihn zu Admiral Angmur! " -gameforge.main_quest_lv90._390_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv90._400_say = "Du bist zurck. Und du hast den Brief! Aye, ich[ENTER]wusste, dass ich auf dich zhlen kann. Zeig her. " -gameforge.main_quest_lv90._410_say = "Sei gegrt Angmur![ENTER]Mein Freund, in den verlassenen Lagern Sung Mahis[ENTER]sind wir auf Folgendes gestoen: Die Diener der[ENTER]Dunkelheit haben ihren Verbndeten auf der Insel[ENTER]geheime Nachrichten zukommen lassen. Ein Brief[ENTER]ging an den Gnoll-Stamm. Wenn ihr diesen abfangen[ENTER]knnt, wren wir den Dmonen einen wichtigen[ENTER]Schritt voraus! Ich sende %s als[ENTER]Untersttzung und wnsche euch Mut und Strke in[ENTER]dieser dunklen Zeit.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = "Meine Spher werden in Erfahrung bringen, ob die[ENTER]Gnolle den Brief bereits erhalten haben. Nimm[ENTER]derweil das hier als Dank. " -gameforge.main_quest_lv90._430_sendLetter = "Der Gnoll-Brief I " -gameforge.main_quest_lv90._440_say = "Admiral Angmur sucht nach dir. Finde heraus, was[ENTER]er mchte. " -gameforge.main_quest_lv90._450_say = "Der Gnoll-General hat den Brief der Diener bereits[ENTER]erhalten. Kannst du ihn uns beschaffen? Doch[ENTER]Vorsicht: Gnolle sind uerst aggressiv. Sie[ENTER]greifen zuerst an und stellen dann die Fragen. " -gameforge.main_quest_lv90._460_say = "Ich bin schon weg. " -gameforge.main_quest_lv90._470_say = "Danke. Ich wusste, dass wir auf dich zhlen knnen. " -gameforge.main_quest_lv90._480_sayTitle = "Finde den Gnoll-Brief! " -gameforge.main_quest_lv90._490_say = "Finde den Gnoll-General. Er hat den Brief! " -gameforge.main_quest_lv90._500_say = "Wir haben keine Zeit zu verlieren. Bitte beeile[ENTER]dich und bringe mir den Brief. " -gameforge.main_quest_lv90._510_1_notice = "Du hast den Gnoll-Brief erhalten. " -gameforge.main_quest_lv90._510_2_notice = "Bringe ihn zu Admiral Angmur. " -gameforge.main_quest_lv90._520_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv90._530_say = "Du hast den Brief! Das sind endlich mal gute[ENTER]Neuigkeiten.[ENTER]Hm ...[ENTER]Ich kann kein Wort lesen. Der Brief ist[ENTER]anscheinend verschlsselt.[ENTER]Unser Gelehrter versteht sich auf Kryptologie. Ich[ENTER]werde ihn sogleich aufsuchen. Sobald ich mehr[ENTER]wei, gebe ich dir Bescheid. " -gameforge.main_quest_lv90._540_say = " " -gameforge.main_quest_lv90._550_say = " " -gameforge.main_quest_lv90._560_sendLetter = "Der Gnoll-Brief II " -gameforge.main_quest_lv90._570_say = "Admiral Angmur sucht nach dir. Es scheint wichtig[ENTER]zu sein. Finde heraus, was er von dir mchte. " -gameforge.main_quest_lv90._580_say = "Der verschlsselte Brief besteht aus zwei Seiten.[ENTER]Nur wenn man beide Bltter bereinanderlegt,[ENTER]kann man die Nachricht dekodieren.[ENTER]Lord Gnoll besitzt die zweite Seite.[ENTER]Kannst du uns helfen? " -gameforge.main_quest_lv90._590_say = "Natrlich. " -gameforge.main_quest_lv90._600_say = "Danke. Deine Hilfe ist von unschtzbarem Wert! " -gameforge.main_quest_lv90._610_sayTitle = "Der Gnoll-Brief II " -gameforge.main_quest_lv90._620_say = "Finde die zweite Seite des Gnoll-Briefes! Du[ENTER]erhltst sie von Lord Gnoll. " -gameforge.main_quest_lv90._630_say = "Die Zeit luft uns davon! Beeile dich und finde[ENTER]die zweite Briefseite. " -gameforge.main_quest_lv90._640_1_notice = "Du hast die zweite Seite gefunden. Bringe sie zu[ENTER]Admiral Angmur. " -gameforge.main_quest_lv90._650_say = "Groartig, jetzt knnen wir die Botschaft[ENTER]entschlsseln:[ENTER]Hm, hier ist von Drachen die Rede, die tief im[ENTER]Herzen der Welt schlafen. Und von einer Methode, mit der[ENTER]man sie erwecken und rasend machen kann.[ENTER]Oh, oh, das klingt nicht gut ... " -gameforge.main_quest_lv90._660_say = " " -gameforge.main_quest_lv90._670_say = "Anscheinend haben die Mantikore und Rotdiebe[ENTER]ebenfalls Briefe erhalten. Ich werde mehr darber[ENTER]in Erfahrung bringen und dich dann rufen lassen. " -gameforge.main_quest_lv90._680_say = "Admiral Angmur hat einen Auftrag fr dich. " -gameforge.main_quest_lv90._690_sendLetter = "Die Mantikore " -gameforge.main_quest_lv90._700_say = "Admiral Angmur hat einen neuen Auftrag fr dich. " -gameforge.main_quest_lv90._710_say = "Gut, du bist hier! Unsere Informationen ber die[ENTER]Mantikore sind veraltet. Wir mssen herausfinden,[ENTER]wie stark ihre Streitkrfte derzeit sind. " -gameforge.main_quest_lv90._720_say = "Kannst du sie ausspionieren? Ihr Lager befindet[ENTER]sich nicht weit von hier. " -gameforge.main_quest_lv90._730_say = "Natrlich. Was soll ich tun? " -gameforge.main_quest_lv90._740_say = "Erledige 50 Mantikor-Kmpfer, 40[ENTER]Mantikor-Soldaten, 20 Mantikor-Henker sowie 10-mal[ENTER]General Kor.[ENTER]Erstatte mir anschlieend Bericht. " -gameforge.main_quest_lv90._750_say = "Verbleibend " -gameforge.main_quest_lv90._760_say = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv90._770_say = "Die Informationen reichen nicht aus. Du musst[ENTER]noch mehr herausfinden. " -gameforge.main_quest_lv90._780_1_notice = "Du hast die ntigen Informationen ber die[ENTER]Mantikore in Erfahrung gebracht. " -gameforge.main_quest_lv90._780_2_notice = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv90._790_say = "Hast du deinen Auftrag erledigt? Sehr gut.[ENTER]Dann erstatte mir Bericht ber die aktuelle[ENTER]Lage. " -gameforge.main_quest_lv90._800_say = "Die Streitmacht der Mantikore ist nicht besonders[ENTER]gro. Zahlenmig seid ihr ihnen berlegen.[ENTER]Aber ihre Kmpfer sind gut ausgebildet[ENTER]und uerst zh.[ENTER]Ich wrde euch raten, den Schutzwall um das Fort[ENTER]zu verstrken. Einem Ansturm der Mantikore hlt er[ENTER]nicht stand. " -gameforge.main_quest_lv90._810_say = "Aye, das sind die Informationen, die wir[ENTER]brauchen. Ich werde auf deinen Rat hren und den[ENTER]Schutzwall verstrken.[ENTER]Bitte nimm das hier als Belohnung. " -gameforge.main_quest_lv90._820_say = "Sprich mit Admiral Angmur " -gameforge.main_quest_lv90._830_sayTitle = "Streitmacht der Mantikore " -gameforge.main_quest_lv90._840_say = "Erledige 50 Mantikor-Kmpfer,[ENTER]40 Mantikor-Soldaten, 20 Mantikor-Henker[ENTER]sowie 10-mal General Kor. " -gameforge.main_quest_lv90._850_sendLetter = "Schutzwall verstrken I " -gameforge.main_quest_lv90._860_say = "Admiral Angmur sucht nach dir. Es scheint wichtig[ENTER]zu sein. Gehe sofort zu ihm. " -gameforge.main_quest_lv90._870_say = "Ah, da bist du ja. Du hattest recht, unser[ENTER]Schutzwall wird keinem Angriff standhalten.[ENTER]Doch uns fehlt es an Material, um ihn zu verstrken. " -gameforge.main_quest_lv90._880_say = "Wir brauchen Ziegel und feinen Sand. Kannst du[ENTER]uns diese Baumaterialien beschaffen? " -gameforge.main_quest_lv90._890_say = "Selbstverstndlich. " -gameforge.main_quest_lv90._900_say = "Sehr gut. Suche zuerst nach dem feinen Sand. Die[ENTER]Gnolle besitzen groe Vorkommen davon. 50 Eimer[ENTER]sollten gengen. " -gameforge.main_quest_lv90._910_sayTitle = "Feiner Sand " -gameforge.main_quest_lv90._920_say = "Kmpfe gegen die Gnolle und besorge 50[ENTER]Eimer voll feinem Sand. " -gameforge.main_quest_lv90._930_say = "Leider reicht uns das noch nicht. Wir brauchen mehr[ENTER]von dem feinen Sand. Sammle bitte weiter. " -gameforge.main_quest_lv90._940_1_notice = "Du hast nun genug feinen Sand gesammelt. " -gameforge.main_quest_lv90._940_2_notice = "Liefere ihn bei Admiral Angmur ab. " -gameforge.main_quest_lv90._950_say = "Ok. " -gameforge.main_quest_lv90._960_say = "Ich danke dir! Mit dem feinen Sand knnen wir nun[ENTER]den Schutzwall verstrken.[ENTER]Meine Mnner machen sich gleich an die Arbeit.[ENTER]Ich rufe dich, sobald ich deine Hilfe wieder[ENTER]bentige. " -gameforge.main_quest_lv90._970_sendLetter = "Schutzwall verstrken II " -gameforge.main_quest_lv90._980_say = "Admiral Angmur bittet dich um Hilfe. Finde heraus,[ENTER]was er mchte. " -gameforge.main_quest_lv90._990_say = "Um den Bau abzuschlieen, bentigen wir Ziegel.[ENTER]Die Mantikore horten diese wie Gold. Ich denke, 100[ENTER]Stck werden gengen. Fr deine Hilfe sollst du[ENTER]natrlich grozgig belohnt werden. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = "Der Mantikor-Brief " -gameforge.main_quest_lv91._020_say = "Admiral Angmur hat einen Auftrag fr dich. " -gameforge.main_quest_lv91._030_say = "Aye, es wird Zeit, sich wieder den Machenschaften[ENTER]der Diener der Dunkelheit zuzuwenden.[ENTER]Wir mssen die Briefe, die sie den Mantikoren[ENTER]und den Rotdieben gesandt haben, in unseren[ENTER]Besitz bringen![ENTER]Statte zuerst den Mantikoren einen Besuch ab. " -gameforge.main_quest_lv91._040_say = " " -gameforge.main_quest_lv91._050_say = "Alles klar. " -gameforge.main_quest_lv91._060_say = "General Kor hat sich mit dem Brief auf den Weg[ENTER]gemacht, um ihn Martyaxwar zu berbringen.[ENTER]Du musst die bergabe verhindern! " -gameforge.main_quest_lv91._070_sayTitle = "Der Mantikor-Brief " -gameforge.main_quest_lv91._080_say = "Erledige General Kor und finde den Brief. " -gameforge.main_quest_lv91._090_1_notice = "Du bist zu spt gekommen. Martyaxwar hat den Brief[ENTER]bereits erhalten. " -gameforge.main_quest_lv91._090_2_notice = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv91._100_say = "Du kommst zu spt. Ich habe den Brief bereits[ENTER]Martyaxwar berbracht. Das Schicksal der Menschen[ENTER]ist besiegelt! " -gameforge.main_quest_lv91._110_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv91._120_say = "Da bist du endlich. Hast du den Brief? " -gameforge.main_quest_lv91._130_say = "Nein, ich kam zu spt - General Kor hat den Brief[ENTER]bereits Martyaxwar bergeben. " -gameforge.main_quest_lv91._140_say = " " -gameforge.main_quest_lv91._150_say = "Aye, das macht die Sache nicht leichter ...[ENTER]Meine Spher werden Martyaxwars Aufenthaltsort[ENTER]ausfindig machen.[ENTER]Hier, bitte nimm derweil das als Belohnung. Ich[ENTER]werde dich informieren, sobald ich Neues wei. " -gameforge.main_quest_lv91._160_sendLetter = "Martyaxwars Versteck " -gameforge.main_quest_lv91._170_say = "Admiral Angmur sucht dich. Er kennt den[ENTER]Aufenthaltsort von Martyaxwar. " -gameforge.main_quest_lv91._180_say = "Da bist du endlich! Wir kennen nun Martyaxwars[ENTER]Aufenthaltsort. Mein Spher hat beobachtet, dass[ENTER]er den Brief in seinem Stachelhalsband versteckt,[ENTER]welches er niemals ablegt. " -gameforge.main_quest_lv91._190_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_lv91._200_sayTitle = "Besiege Martyaxwar. " -gameforge.main_quest_lv91._210_say = "Jage Martyaxwar und nimm ihm das Stachelhalsband ab. " -gameforge.main_quest_lv91._220_say = "Wir drfen keine Zeit verlieren. Beeile dich und[ENTER]bringe mir das Stachelhalsband! " -gameforge.main_quest_lv91._230_1_notice = "Du hast das Stachelhalsband erhalten. Der Brief[ENTER]befindet sich in einer Tasche auf der Innenseite. " -gameforge.main_quest_lv91._230_2_notice = "Bringe ihn Admiral Angmur. " -gameforge.main_quest_lv91._240_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv91._250_say = "Gute Arbeit. Das war kein einfacher Gegner.[ENTER]Wollen wir hoffen, dass uns der Brief mehr ber[ENTER]die dunklen Plne der Dmonen verrt. " -gameforge.main_quest_lv91._260_say = "Verdammt, das habe ich mir fast schon gedacht -[ENTER]wieder verschlsselt! Yon-I-Walker, unser[ENTER]Gelehrte, soll einen Blick darauf werfen. Gehe[ENTER]bitte zu ihm. " -gameforge.main_quest_lv91._270_sendLetter = "Dekodierung " -gameforge.main_quest_lv91._280_say = "Gehe zu Yon-I-Walker, um den Brief entschlsseln[ENTER]zu lassen. " -gameforge.main_quest_lv91._290_say = "*murmel* Huch, habe ich mich erschrocken![ENTER]Wer bist du? " -gameforge.main_quest_lv91._300_say = "Admiral Angmur schickt mich. " -gameforge.main_quest_lv91._310_say = "Ah, ja! Du kommst wegen dem Brief. Angmur hat[ENTER]schon von dir berichtet. " -gameforge.main_quest_lv91._320_say = "Ich konnte den Brief noch nicht entschlsseln.[ENTER]Aber es scheint sich um die Schrift des[ENTER]Krustenstammes aus der Nephritbucht zu handeln. " -gameforge.main_quest_lv91._330_say = "Um diese Zeichen interpretieren zu knnen,[ENTER]bentige ich die Carapax-Skripte des[ENTER]Krustenstammes. Kannst du mir zehn Stck besorgen? " -gameforge.main_quest_lv91._340_say = "Natrlich. " -gameforge.main_quest_lv91._350_sayTitle = "Carapax-Skripte " -gameforge.main_quest_lv91._360_say = "Ziehe in den Kampf gegen den Krustenstamm und[ENTER]besorge zehn Carapax-Skripte. " -gameforge.main_quest_lv91._370_say = "Dieses Carapax-Skript wurde leider beschdigt[ENTER]und ich kann es nicht verwenden. Bringe mir[ENTER]ein anderes. " -gameforge.main_quest_lv91._380_say = "Du hast die Carapax-Skripte gefunden. Sie haben die[ENTER]Form von Schildkrtenpanzern. " -gameforge.main_quest_lv91._390_say = "Perfekt, nun kann ich den Brief entschlsseln.[ENTER]Gute Arbeit! Nimm das hier als Zeichen meiner[ENTER]Dankbarkeit. " -gameforge.main_quest_lv91._400_say = "Bringe mir noch %s Stck. " -gameforge.main_quest_lv91._410_1_notice = "Du hast ein Carapax-Skript gefunden. " -gameforge.main_quest_lv91._410_2_notice = "Liefere es bei Yon-I-Walker ab. " -gameforge.main_quest_lv91._420_sendLetter = "Mantikor-Brief entschlsselt " -gameforge.main_quest_lv91._430_say = "Yon-I-Walker sucht nach dir. Gehe zu ihm und[ENTER]finde heraus, ob er den Brief bereits[ENTER]entschlsseln konnte. " -gameforge.main_quest_lv91._440_say = "*murmel* ... Ah, da bist du ja! Dank deiner Hilfe[ENTER]konnte ich bereits einen Groteil der Nachricht[ENTER]entschlsseln. Doch beim letzten Teil komme ich[ENTER]nicht weiter.[ENTER]Ich frchte, ich muss dich noch einmal um Hilfe[ENTER]bitten. Ich brauche dringend Carapax-Pulver.[ENTER]Du findest es bei General Lobster oder Knig[ENTER]Krabbs vom Krustenstamm. " -gameforge.main_quest_lv91._450_say = "Carapax-Pulver? " -gameforge.main_quest_lv91._460_say = "Ja, nur der Krustenstamm besitzt es. Bereits eine[ENTER]winzige Dosis dieses Pulvers ist tdlich! Drei[ENTER]Dosen davon sollten reichen. Viel Glck. " -gameforge.main_quest_lv91._470_say = "Ich mache mich sogleich auf den Weg. " -gameforge.main_quest_lv91._480_sayTitle = "Carapax-Pulver " -gameforge.main_quest_lv91._490_say = "Tritt gegen General Lobster und Knig Krabbs vom[ENTER]Krustenstamm an und beschaffe drei Dosen[ENTER]Carapax-Pulver. " -gameforge.main_quest_lv91._500_say = "Carapax-Pulver ist uerst giftig. Ich muss einen[ENTER]Tag warten, damit seine Wirkung etwas nachlsst.[ENTER]Komme morgen wieder, dann kann ich dir[ENTER]hoffentlich mehr sagen. " -gameforge.main_quest_lv91._510_say = "Du hast das Carapax-Pulver! " -gameforge.main_quest_lv91._520_say = "Gute Arbeit. Nun kann ich den Brief endlich[ENTER]entschlsseln. Bitte nimm dies als Belohnung. " -gameforge.main_quest_lv91._530_say = "Bringe mir noch %d Stck! " -gameforge.main_quest_lv91._540_say = "Das Carapax-Pulver ist verunreinigt. Bringe mir[ENTER]bitte eine neue Dosis. " -gameforge.main_quest_lv91._550_1_notice = "Du hast eine Dosis Carapax-Pulver gefunden. " -gameforge.main_quest_lv91._550_2_notice = "Bringe es Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = "Vergiftet! " -gameforge.main_quest_lv91._570_say = "Admiral Angmur sucht dringend nach dir. Finde[ENTER]heraus, was er mchte. " -gameforge.main_quest_lv91._580_say = "Da bist du endlich! Dem Drachengott sei Dank.[ENTER]Yon-I-Walker hat sich am Carapax-Pulver vergiftet. " -gameforge.main_quest_lv91._590_say = "Er wollte sich beeilen und wurde unvorsichtig. Zu[ENTER]allem Unglck ist unser Vorrat an Heilkrutern[ENTER]aufgebraucht.[ENTER]Suche nach der Felsenblume - ihre Wurzel kann das[ENTER]Gift neutralisieren. Auf dieser Landkarte habe ich[ENTER]eingezeichnet, wo du sie finden kannst. " -gameforge.main_quest_lv91._600_say = "Natrlich. " -gameforge.main_quest_lv91._610_say = "Ich wusste, dass ich mich auf dich verlassen kann.[ENTER]Bitte beeile dich, uns bleibt nicht viel Zeit! " -gameforge.main_quest_lv91._620_sayTitle = "Rette Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = "Finde die Wurzel der Felsenblume, um den vergifteten Yon-I-Walker zu heilen. " -gameforge.main_quest_lv91._640_1_notice = "Bringe Yon-I-Walker die Felsenblumenwurzel. " -gameforge.main_quest_lv91._650_say = "*keuch*[ENTER]*hust*[ENTER]Ach, du bist es. Mir geht es sehr schlecht. Hast[ENTER]du die Wurzel der Felsenblume gefunden? " -gameforge.main_quest_lv91._660_say = "Ja, ich habe sie hier. " -gameforge.main_quest_lv91._670_say = "Ah, ich fhle mich schon besser.[ENTER]Meine Zeit ist wohl noch nicht gekommen. Ich danke dir. Nimm das als Belohnung. Nun kann ich meine Arbeit vollenden. Admiral Angmur wird dich informieren, sobald ich den Brief entschlsseln konnte. " -gameforge.main_quest_lv91._680_say = "Yon-I-Walker mchte mir dir sprechen. " -gameforge.main_quest_lv91._760_say = "Verbleibend " -gameforge.main_quest_lv91._770_say = "%s: %d " -gameforge.main_quest_lv91._780_say = "Das Abenteuer geht weiter, sobald du Level 92[ENTER]erreicht hast. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = "Der Rotdieb-Brief " -gameforge.main_quest_lv92._020_say = "Der letzte Brief der Diener der Dunkelheit[ENTER]befindet sich bei der Rotdieb-Bande. Admiral[ENTER]Angmur hat weitere Informationen fr dich. " -gameforge.main_quest_lv92._030_say = "Wir kommen der Verschwrung der Diener der[ENTER]Dunkelheit immer nher. Der letzte Brief befindet[ENTER]sich in der Hand der Rotdieb-Bande. " -gameforge.main_quest_lv92._040_say = "Die Rotdieb-Bande? " -gameforge.main_quest_lv92._050_say = "Das ist eine Gruppe von Kriminellen, die auf den[ENTER]Fels der Dunklen Drachen verbannt wurde.[ENTER]Das Ungewhnliche an den Rotdieben ist, dass sich[ENTER]hier Menschen mit Dmonen verbndet haben. " -gameforge.main_quest_lv92._060_say = "Dmonen, die sich mit Menschen verbnden, anstatt[ENTER]sie zu fressen? Bemerkenswert. " -gameforge.main_quest_lv92._070_say = "Sie verbindet ein gemeinsames Ziel: Gold.[ENTER]Das Lager der Rotdieb-Bande ist nicht weit von[ENTER]hier. Erledige den Rotdieb-Henker und den[ENTER]Schwarzen General. Einer von ihnen besitzt[ENTER]den Brief. " -gameforge.main_quest_lv92._080_say = "Doch sie wurden rechtzeitig vor uns gewarnt und[ENTER]haben den Brief in vier Stcke gerissen. Wir mssen[ENTER]sie alle finden. " -gameforge.main_quest_lv92._090_say = "Alles klar. " -gameforge.main_quest_lv92._100_say = "Ich danke dir. " -gameforge.main_quest_lv92._110_sayTitle = "Der Rotdieb-Brief " -gameforge.main_quest_lv92._120_say = "Kmpfe gegen den Rotdieb-Henker und den Schwarzen[ENTER]General. Finde alle vier Teile des Briefes. " -gameforge.main_quest_lv92._130_say = "Der Brief ist noch nicht vollstndig. Finde alle[ENTER]Teile. " -gameforge.main_quest_lv92._140_1_notice = "Du hast alle Teile des Rotdieb-Briefes gefunden. " -gameforge.main_quest_lv92._140_2_notice = "Zeige sie Admiral Angmur. " -gameforge.main_quest_lv92._150_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv92._160_say = "Gute Arbeit. Hier, nimm das als Zeichen meiner[ENTER]Dankbarkeit. " -gameforge.main_quest_lv92._170_sendLetter = "Der Rotdieb-Brief " -gameforge.main_quest_lv92._180_say = "Admiral Angmur braucht deine Hilfe. " -gameforge.main_quest_lv92._190_say = "Gut, dass du gekommen bist. Wir haben ein Problem. " -gameforge.main_quest_lv92._200_say = "Worum geht es? " -gameforge.main_quest_lv92._210_say = "Es gibt noch einen fnften Teil des[ENTER]Rotdieb-Briefes. Ohne diesen ist der Rest wertlos.[ENTER]Ich habe bereits Bae-Yong, einen meiner tapfersten[ENTER]Mnner, losgeschickt - aber es muss etwas passiert[ENTER]sein. Er htte schon lngst zurck sein mssen.[ENTER]Kannst du nach ihm suchen? " -gameforge.main_quest_lv92._220_say = "Natrlich! Hast du eine Vermutung, wo er sich[ENTER]jetzt befinden knnte? " -gameforge.main_quest_lv92._230_say = "Eine Vermutung, ja. Zuletzt wollte er zur[ENTER]Nephritbucht. Aber niemand kann sagen, ob er dort[ENTER]angekommen ist. " -gameforge.main_quest_lv92._240_say = "Ich mache mich sofort auf den Weg. " -gameforge.main_quest_lv92._250_sayTitle = "Der verschollene Soldat " -gameforge.main_quest_lv92._260_say = "Finde das fnfte Briefstck. Suche dafr nach[ENTER]Bae-Yong in der Nephritbucht. " -gameforge.main_quest_lv92._270_say = "Du hast Bae-Yong noch nicht gefunden?[ENTER]Es geht um Leben und Tod! Bitte suche weiter nach ihm. " -gameforge.main_quest_lv92._280_say = "*keuch*[ENTER]Danke, dass du mich gefunden hast. Ich wurde im[ENTER]Kampf schwer verletzt und frchte, mir bleibt[ENTER]nicht mehr viel Zeit ...[ENTER]Hier, das habe ich einem Rotdieb abgenommen. Bring[ENTER]es zum Admiral. Los, geh! Ich komme schon zu ...[ENTER](Er stirbt in deinen Armen.) " -gameforge.main_quest_lv92._290_1_notice = "Bevor Bae-Yong starb, hat er dir das fehlende[ENTER]Briefstck gegeben. " -gameforge.main_quest_lv92._290_2_notice = "Geh nun zurck zu Admiral Angmur. " -gameforge.main_quest_lv92._300_say = "Du bist zurck! Hast du Bae-Yong gefunden? " -gameforge.main_quest_lv92._310_say = "Ja, aber ... " -gameforge.main_quest_lv92._320_say = "Aber?[ENTER]Oh nein. Er ist tot? " -gameforge.main_quest_lv92._330_say = "Ich konnte nichts mehr fr ihn tun. Mein Beileid.[ENTER]Er war ein mutiger Mann das letzte Briefstck[ENTER]hat er mit seinem Leben verteidigt. Hier ist es. " -gameforge.main_quest_lv92._340_say = "Der Verlust von Bae-Yong schmerzt uns sehr. Doch[ENTER]ich bin sehr stolz auf ihn. Er hat seine Mission[ENTER]erfllt wir haben nun alle Teile des Briefes. " -gameforge.main_quest_lv92._350_say = "Ich danke dir fr alles. Hier, nimm das hier als[ENTER]Belohnung.[ENTER]Nun werde ich im Tempel ein Rucherstbchen fr[ENTER]Bae-Yong anznden.[ENTER]Ich melde mich spter bei dir. " -gameforge.main_quest_lv92._360_say = "Geh zu Admiral Angmur. " -gameforge.main_quest_lv92._370_sendLetter = "Rotdieb-Brief entschlsseln " -gameforge.main_quest_lv92._380_say = "Admiral Angmur hat wichtige Neuigkeiten zu dem[ENTER]Brief der Rotdieb-Bande.[ENTER]Hre dir an, was er zu sagen hat. " -gameforge.main_quest_lv92._390_say = "Ah, da bist du ja. Die Diener der Dunkelheit[ENTER]bereiten mir Kopfschmerzen. Dieser Brief ist[ENTER]ebenfalls verschlsselt. Bringe ihn bitte zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = "In Ordnung. " -gameforge.main_quest_lv92._410_say = "Bring den verschlsselten Brief zu Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = "Huch! Musst du dich denn immer so anschleichen?[ENTER]Was kann ich fr dich tun? " -gameforge.main_quest_lv92._430_say = "Hier ist der Brief der Rotdiebe. Doch er ist wie[ENTER]die anderen verschlsselt. " -gameforge.main_quest_lv92._440_say = "Lass mich mal einen Blick darauf werfen.[ENTER]Hm, das sind Schriftzeichen der Tritonen. Sie zu[ENTER]entschlsseln, sollte nicht schwer sein. " -gameforge.main_quest_lv92._450_say = "Prima. Wie lange brauchst du dafr? " -gameforge.main_quest_lv92._460_say = "Nicht so voreilig. Die Verschlsselung ist nicht[ENTER]besonders kompliziert. Aber ohne weitere[ENTER]Hilfsmittel wird es nicht gehen. " -gameforge.main_quest_lv92._470_say = "Natrlich nicht. Das wre auch zu einfach gewesen. " -gameforge.main_quest_lv92._480_say = "Ich sehe, du hast deinen Humor nicht verloren, hehe. Um den Brief zu entschlsseln, brauche ich Oin-Schuppen. Nur General Kappa und Triton selbst vom Stamm der Tritonen drfen diese seltenen Schuppen tragen. Hole bitte zehn Stck. " -gameforge.main_quest_lv92._490_say = "Ich mache mich gleich auf den Weg. " -gameforge.main_quest_lv92._500_sayTitle = "Finde Oin-Schuppen! " -gameforge.main_quest_lv92._510_say = "Nur Triton, Knig der Tritonen, und General Kappa[ENTER]tragen Oin-Schuppen. " -gameforge.main_quest_lv92._520_say = "Ohne diese Schuppen kann ich den Brief nicht[ENTER]entschlsseln. Ich brauche sie unbedingt. " -gameforge.main_quest_lv92._530_1_notice = "Du hast die tritonischen Oin-Schuppen gefunden. " -gameforge.main_quest_lv92._530_2_notice = "Bringe sie rasch zu Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = "Du hast gute Arbeit geleistet. Sobald ich den[ENTER]Brief entschlsselt habe, werde ich Admiral Angmur[ENTER]Bescheid geben.[ENTER]Du solltest dich etwas ausruhen. Hier, nimm das[ENTER]als Zeichen meiner Dankbarkeit. " -gameforge.main_quest_lv92._550_say = "Yon-I-Walker mchte mit dir sprechen. " -gameforge.main_quest_lv92._560_sendLetter = "Dunkle Plne " -gameforge.main_quest_lv92._570_say = "Der Brief der Diener der Dunkelheit wurde[ENTER]entschlsselt. Admiral Angmur wird dich in ihre[ENTER]dsteren Plne einweihen. " -gameforge.main_quest_lv92._580_say = "Es ist uns gelungen, die geheime Botschaft[ENTER]vollstndig zu entschlsseln. Erinnerst du dich an[ENTER]den Brief der Gnolle? Darin war bereits die Rede[ENTER]von Drachen, die tief im Herzen der Insel schlafen,[ENTER]sowie von einer Methode, diese zu erwecken und[ENTER]rasend zu machen. Nun erfahren wir, welchen Zweck[ENTER]die Diener der Dunkelheit damit verfolgen. " -gameforge.main_quest_lv92._590_say = "Ttet man einen Drachen genau dann, wenn sein[ENTER]Verstand so schwarz wie der Hllenschlund ist,[ENTER]speit er die Perle der Nacht aus. Und mithilfe[ENTER]dieser Perle knnen die unermesslichen[ENTER]Krfte Sung Mahis in unsere Welt gerufen werden.[ENTER]Das ist also ihr dsterer Plan! " -gameforge.main_quest_lv92._600_say = "Unsere nchsten Schritte mssen wohlberlegt sein.[ENTER]Wenn ich Neuigkeiten fr dich habe, lasse ich nach[ENTER]dir rufen. Danke fr alles. " -gameforge.main_quest_lv92._610_say = "Das Abenteuer geht weiter, sobald du Level 93[ENTER]erreicht hast. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = "Kraft tanken I " -gameforge.main_quest_lv93._020_say = "Admiral Angmur mchte mir dir sprechen. " -gameforge.main_quest_lv93._030_say = "Wir sind den Dienern der Dunkelheit dicht auf den[ENTER]Fersen. " -gameforge.main_quest_lv93._040_say = "Um sie besiegen zu knnen, mssen wir deine[ENTER]Krfte strken.[ENTER]Kennst du das Innere Licht? Das ist geballte[ENTER]Energie. Einige mythische Wesen oder Pflanzen[ENTER]tragen es in sich. Yon-I-Walker kann daraus ein[ENTER]Strkungsmittel herstellen. Geh gleich zu ihm. " -gameforge.main_quest_lv93._050_say = "Einverstanden. " -gameforge.main_quest_lv93._060_say = "Ah, da ist ja mein Retter![ENTER]Das Innere Licht, oh ja ... Mein Strkungsmittel[ENTER]wird dich zu einem ebenbrtigen Gegner fr[ENTER]die Diener der Dunkelheit machen. " -gameforge.main_quest_lv93._070_say = "Dafr bentige ich das Innere Licht der[ENTER]Zyklopen und der Giganten. Nur die jeweiliigen[ENTER]Stammesfhrer tragen es in sich.[ENTER]Nimm dir zuerst die Zyklopen vor. " -gameforge.main_quest_lv93._080_say = "Einverstanden. " -gameforge.main_quest_lv93._090_sayTitle = "Das Innere Licht I " -gameforge.main_quest_lv93._100_say = "Besiege Polyphemos, Knig der Zyklopen,[ENTER]und raube sein Inneres Licht. " -gameforge.main_quest_lv93._110_say = "Du kommst mit leeren Hnden? So kann ich dir nicht[ENTER]weiterhelfen. Bringe mir das Innere Licht! " -gameforge.main_quest_lv93._120_1_notice = "Du hast das Innere Licht gefunden. Bringe es zu[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = "Das ist also das Innere Licht ... Bevor ich es[ENTER]verarbeiten kann, muss es gereinigt werden. Das[ENTER]wird eine Weile dauern. Ich gebe dir dann Bescheid. " -gameforge.main_quest_lv93._150_sendLetter = "Kraft tanken II " -gameforge.main_quest_lv93._160_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv93._170_say = "Das Innere Licht des Polyphemos ist nun gereinigt.[ENTER]Als Nchstes bentigen wir das der Giganten.[ENTER]Besiege dafr Knig Wobba. " -gameforge.main_quest_lv93._180_say = "Ich mache mich gleich auf den Weg. " -gameforge.main_quest_lv93._190_sayTitle = "Das Innere Licht II " -gameforge.main_quest_lv93._200_say = "Besiege Gigantenknig Wobba und[ENTER]raube sein Inneres Licht. " -gameforge.main_quest_lv93._210_say = "Du kommst mir leeren Hnden? Es wrde mich[ENTER]wundern, wenn du dieser Aufgabe nicht gewachsen[ENTER]wrst. Ziehe los und versuche es erneut! " -gameforge.main_quest_lv93._220_1_notice = "Du hltst das Innere Licht der Giganten in deinen[ENTER]Hnden. " -gameforge.main_quest_lv93._220_2_notice = "Bringe es Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = "Sprich mit Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = "Das Innere Licht des Knig Wobba besitzt[ENTER]ungeheure Kraft. Ich schtze, das macht die Masse.[ENTER]Nun muss ich es noch reinigen. Das wird eine Weile[ENTER]dauern. " -gameforge.main_quest_lv93._250_sendLetter = "Kraft tanken III " -gameforge.main_quest_lv93._260_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv93._270_say = "Sehr gut, du bist hier. Ich brauche deine Hilfe.[ENTER]Damit sich die Wirkung meines Strkungselixiers[ENTER]vollstndig entfalten kann, brauche ich noch eine[ENTER]weitere Komponente: die Millennium-Essenz. " -gameforge.main_quest_lv93._280_say = "Millennium-Essenz? Noch nie davon gehrt. " -gameforge.main_quest_lv93._290_say = "Das ist eine sehr wirkungsvolle Mixtur aus[ENTER]verschiedenen Kruteressenzen.[ENTER]Kennst du Octavio? Er wohnt auf dem Festland und[ENTER]ist der einzige, der die Millennium-Essenz[ENTER]herzustellen vermag. Gehe zu ihm. Ich hoffe, er[ENTER]wird uns helfen. Er ist manchmal etwas stur ... " -gameforge.main_quest_lv93._300_say = "Einverstanden. " -gameforge.main_quest_lv93._310_sayTitle = "Sprich mit Octavio! " -gameforge.main_quest_lv93._320_say = "Suche nach Octavio. Er lebt auf dem Festland und[ENTER]kann als Einziger die Millennium-Essenz brauen. " -gameforge.main_quest_lv93._330_say = "Hallo! Was kann ich dir bringen? Ein Samgyetang[ENTER]vielleicht? Die Spezialitt des Hauses mit ... " -gameforge.main_quest_lv93._340_say = "Octavio, ich bin nicht wegen deiner guten Kche[ENTER]hier! Ich brauche etwas Anderes:[ENTER]die Millennium-Essenz. " -gameforge.main_quest_lv93._350_say = "Oi, psssst, nicht so laut! Die Millennium-Essenz ...[ENTER]Nein, das geht nicht. Von wem weit du[ENTER]davon? Nur Wenige knnen mit der Macht umgehen,[ENTER]die sie verleiht. Das Risiko will ich nicht[ENTER]eingehen. Und jetzt geh, ehe dich noch jemand hrt. " -gameforge.main_quest_lv93._360_say = "Octavio, warte und hre mir zu! Yon-I-Walker vom[ENTER]Fels der Dunklen Drachen schickt mich.[ENTER]Wir brauchen diese Essenz unbedingt. Ohne ihn[ENTER]haben wir keine Chance gegen die Diener der[ENTER]Dunkelheit. Und die Welt, wie wir sie kennen, ist[ENTER]dem Untergang geweiht. Nur du kannst sie[ENTER]herstellen. Bitte " -gameforge.main_quest_lv93._370_say = "Yon-I-Walker sagst du? Hm, ist ein alter Freund von[ENTER]mir. Wir haben so manches gute Gesprch bei einer[ENTER]noch besseren Flasche Wein gefhrt.[ENTER]Ich muss nachdenken. Komm morgen wieder, dann[ENTER]werde ich dir Antwort geben. " -gameforge.main_quest_lv93._380_say = " " -gameforge.main_quest_lv93._390_say = "Ich habe mich noch nicht entschieden.[ENTER]Komme spter wieder. " -gameforge.main_quest_lv93._400_npcChat = "Die Millennium-Essenz " -gameforge.main_quest_lv93._410_say = "Octavio mchte mit dir sprechen. " -gameforge.main_quest_lv93._420_say = "Also, ich habe die ganze Nacht ber deine Bitte[ENTER]nachgedacht. Ich gehe ein groes Risiko ein.[ENTER]Doch ich wei, dass ich damit das Richtige tue.[ENTER]Ja, ich werde dir helfen. " -gameforge.main_quest_lv93._430_say = "Groartig! " -gameforge.main_quest_lv93._440_say = "Allerdings habe ich sie nicht vorrtig.[ENTER]Kannst du mir ein paar Zutaten besorgen? Dann[ENTER]werde ich dir die Essenz herstellen. " -gameforge.main_quest_lv93._450_say = "Natrlich. Was brauchst du denn? " -gameforge.main_quest_lv93._460_say = "Mir fehlen Gango-Wurzeln, Tue-Pilze und Alpenrosen.[ENTER]Von jeder Zutat brauche ich 200 Stck. " -gameforge.main_quest_lv93._470_say = "Ich mache mich sofort auf den Weg. Wo finde ich[ENTER]das alles? " -gameforge.main_quest_lv93._480_say = "Du findest diese Pflanzen an den verschiedensten[ENTER]Orten des Kontinents.[ENTER]Whrend du unterwegs bist, beginne ich hier mit[ENTER]meinen Vorbereitungen. " -gameforge.main_quest_lv93._490_sayTitle = "Die Millennium-Rezeptur " -gameforge.main_quest_lv93._500_say = "Suche nach der Gango-Wurzel, dem Tue-Pilz und der[ENTER]Alpenrose.[ENTER]Du bentigst jeweils 200 Stck. " -gameforge.main_quest_lv93._510 = "Du findest diese Pflanzen an den verschiedensten[ENTER]Orten des Kontinents.[ENTER]Whrend du unterwegs bist, beginne ich hier mit[ENTER]meinen Vorbereitungen. " -gameforge.main_quest_lv93._520_say = "Ah, sehr gut, du bist zurck. Und hast alles[ENTER]dabei. Dann mache ich mich sofort an die Arbeit.[ENTER]Dafr muss ich ungestrt sein. Komme[ENTER]morgen um die gleiche Uhrzeit wieder.[ENTER]Bis dahin sollte die Essenz fertig sein. " -gameforge.main_quest_lv93._530_say = "Alles klar. Bis morgen. " -gameforge.main_quest_lv93._540_say = "Ich verstehe, dass du es eilig hast. Doch du wirst[ENTER]dich noch etwas gedulden mssen. Komme spter wieder. " -gameforge.main_quest_lv93._550_say = "Octavio sucht nach dir. " -gameforge.main_quest_lv93._560_say = "Du kommst zur rechten Zeit: Die Millennium-Essenz ist gerade fertig geworden! Du kannst sie nun Yon-I-Walker bringen. " -gameforge.main_quest_lv93._570_say = "Ich danke dir. " -gameforge.main_quest_lv93._580_sendLetter = "Millennium-Essenz " -gameforge.main_quest_lv93._590_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv93._600_say = "Du hast die Millennium-Essenz![ENTER]Nun habe ich alle Zutaten fr mein[ENTER]Strkungselixier. Ich rufe dich, sobald es fertig[ENTER]ist. " -gameforge.main_quest_lv93._610_say = "Alles klar. " -gameforge.main_quest_lv93._620_say = "Das Abenteuer geht weiter, sobald du Level 94[ENTER]erreicht hast. " -gameforge.main_quest_lv93._630_say = "%s: %d Stck, %s: %d Stck,[ENTER]%s: %d Stck " -gameforge.main_quest_lv93._640_say = "Ich habe ein Gasthaus zu fhren und nicht alle[ENTER]Zeit der Welt. Bringe mir alle fehlenden Zutaten[ENTER] und beeile dich bitte. " -gameforge.main_quest_lv93._650_1_notice = "Du hast alle ntigen Zutaten fr die[ENTER]Millennium-Essenz gefunden. " -gameforge.main_quest_lv93._650_2_notice = "Kehre zu Octavio zurck. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = "Perlen des Leviathan " -gameforge.main_quest_lv94._020_say = "Yon-I-Walker sucht nach dir. " -gameforge.main_quest_lv94._030_say = "Ich habe es geschafft. Die wirkungsvollsten[ENTER]Essenzen, die uns bekannt sind, habe ich[ENTER]miteinander kombiniert. Ich prsentiere:[ENTER]die Perlen des Leviathan! " -gameforge.main_quest_lv94._040_say = "Ich danke dir. " -gameforge.main_quest_lv94._050_say = "Wenn du diese Kapseln einnimmst, wirst du[ENTER]vielleicht keine Vernderung verspren. Doch ein[ENTER]gebtes Auge, wie meines oder Angmurs, wird es[ENTER]erkennen.[ENTER]Angmur mchte mit dir sprechen. Gehe sofort zu ihm. " -gameforge.main_quest_lv94._060_sayTitle = "Strke dich! " -gameforge.main_quest_lv94._070_say = "Nimm die Perlen des Leviathan ein und suche[ENTER]Admiral Angmur auf. " -gameforge.main_quest_lv94._080_sendLetter = "Ruf der Donnerberge " -gameforge.main_quest_lv94._090_say = "Admiral Angmur hat Neuigkeiten fr dich. " -gameforge.main_quest_lv94._1000_say = "Ich werde fr die Analyse der Proben etwas Zeit[ENTER]brauchen. Komme morgen wieder, dann werde ich[ENTER]hoffentlich schon Ergebnisse haben. " -gameforge.main_quest_lv94._100_say = "Ah, die Perlen des Leviathan zeigen ihre Wirkung:[ENTER]Ich erkenne deutlich eine Aura der Macht um dich[ENTER]herum.[ENTER]Meine Spher haben eine Vermutung, wo sich das[ENTER]Hauptquartier der Diener der Dunkelheit befinden[ENTER]knnte. Dieser Ort ist stark bewacht. Knntest du[ENTER]dich dort umsehen? " -gameforge.main_quest_lv94._1010_say = "Ich werde Angmur meine Ergebnisse mitteilen.[ENTER]Er wird dich dann informieren. " -gameforge.main_quest_lv94._1020_say = "Admiral Angmur hat Informationen ber das Schwarze[ENTER]Gold. Gehe zu ihm. " -gameforge.main_quest_lv94._1030_say = "Aye, da bist du ja. Die Analyse des Schwarzen[ENTER]Goldes ist noch nicht abgeschlossen. Ich hoffe,[ENTER]dass ich dir bald mehr sagen kann.[ENTER]Hier, nimm das als Lohn fr deine Mhen. " -gameforge.main_quest_lv94._1040_say = "Wir drfen keine Zeit verlieren. Schnell, bring[ENTER]mir Proben des Schwarzen Goldes! " -gameforge.main_quest_lv94._1050_say = "Das Abenteuer geht weiter, sobald du Level 95[ENTER]erreicht hast. " -gameforge.main_quest_lv94._1060_say = "Verbleibend " -gameforge.main_quest_lv94._1070_say = "%s: %d[ENTER]%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv94._1080_say = "Fehlende Anzahl: " -gameforge.main_quest_lv94._1090_say = "%s: %d " -gameforge.main_quest_lv94._110_say = "Natrlich. " -gameforge.main_quest_lv94._120_say = "Ich danke dir. Komm, ich zeige dir, welche Gebiete[ENTER]du auskundschaften musst. Erstatte mir[ENTER]anschlieend Bericht. " -gameforge.main_quest_lv94._130_say = " " -gameforge.main_quest_lv94._140_say = "In Admiral Angmurs Auftrag kundschaftest du die[ENTER]Donnerberge aus. Dein erstes Ziel ist: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = "Die Donnerberge " -gameforge.main_quest_lv94._160_say = "Kundschafte die Donnerberge aus und erstatte[ENTER]Admiral Angmur Bericht. " -gameforge.main_quest_lv94._170_say = "Du hast noch nicht alle Orte erkundet, oder? Wir[ENTER]sind auf diese Informationen angewiesen. Bitte[ENTER]fhre meinen Auftrag aus. " -gameforge.main_quest_lv94._180_say = "Dein erstes Ziel ist: %d, %d " -gameforge.main_quest_lv94._190_say = "Dein zweites Ziel ist: %d, %d " -gameforge.main_quest_lv94._200 = " " -gameforge.main_quest_lv94._210_say = "Das dritte Ziel ist: %d, %d " -gameforge.main_quest_lv94._220_say = "Du hast dein erstes Ziel erreicht. Der nchste Ort[ENTER]ist: (%d, %d) " -gameforge.main_quest_lv94._230_say = "Du hast das zweite Ziel erreicht. Der nchste Ort[ENTER]ist: (%d, %d) " -gameforge.main_quest_lv94._240 = "Du hast das dritte Ziel erreicht. " -gameforge.main_quest_lv94._250_say = "Du konntest dir ein Bild von der Lage in den[ENTER]Donnerbergen machen.[ENTER]Erstatte nun Admiral Angmur Bericht. " -gameforge.main_quest_lv94._260_say = "Kehre zu Admiral Angmur zurck. " -gameforge.main_quest_lv94._270_say = "Ah, du bist zurck! Sehr gut, dann werden wir die[ENTER]Informationen, die du gesammelt hast, auswerten[ENTER]und eine Strategie ausarbeiten. " -gameforge.main_quest_lv94._280_say = "Hier ist deine Belohnung. " -gameforge.main_quest_lv94._290_sendLetter = "Rotdiebe schwchen " -gameforge.main_quest_lv94._300_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv94._310_say = "Ein direkter Angriff erscheint mir zu diesem[ENTER]Zeitpunkt noch zu riskant. Bevor wir in die[ENTER]Offensive gehen, sollten wir die gegnerischen[ENTER]Truppen schwchen. " -gameforge.main_quest_lv94._320_say = "Folgende Gruppen leben in den Donnerbergen:[ENTER]Giganten, Zyklopen und Rotdiebe.[ENTER]Als Erstes werden wir die Rotdiebe angreifen! " -gameforge.main_quest_lv94._330_say = "Welche Schwachstellen haben die Rotdiebe? " -gameforge.main_quest_lv94._340_say = "Der Rote Huptling trgt stets einen speziellen[ENTER]Umhang, Symbol der Strke und Unbesiegbarkeit.[ENTER]Entreie dem Huptling diesen Umhang - das wird[ENTER]die Motivation der Rotdiebe zerschlagen! " -gameforge.main_quest_lv94._350_say = "Der Rote Huptling? Das wird keine leichte[ENTER]Aufgabe ... " -gameforge.main_quest_lv94._360_say = "Du hast recht. Doch wenn es einer mit ihm[ENTER]aufnehmen kann, dann du. Viel Erfolg! " -gameforge.main_quest_lv94._370_sayTitle = "Der Rote Huptling " -gameforge.main_quest_lv94._380_say = "Besiege den Roten Huptling und entreie ihm[ENTER]seinen Umhang. " -gameforge.main_quest_lv94._390_say = "... versagt? Nein, das glaube ich nicht. Nimm es[ENTER]erneut mit dem Roten Huptling auf. Ich bin mir[ENTER]sicher, diesmal wirst du ihn besiegen. " -gameforge.main_quest_lv94._400_1_notice = "Du hast den Roten Huptling besiegt. " -gameforge.main_quest_lv94._400_2_notice = "Nimm seinen Umhang und bring ihn Admiral Angmur. " -gameforge.main_quest_lv94._410_say = "Admiral Angmur erwartet dich. " -gameforge.main_quest_lv94._420_say = "Der Umhang! Ich wusste, dass du es schaffst. Als[ENTER]Nchstes werden wir ihn sichtbar in der Nhe ihres[ENTER]Lagers aufhngen das wird die Rotdieb-Bande[ENTER]verunsichern.[ENTER]Meine Leute werden das bernehmen. Dann kannst du[ENTER]dich erholen. " -gameforge.main_quest_lv94._430_sendLetter = "Zyklopen schwchen " -gameforge.main_quest_lv94._440_say = "Admiral Angmur mchte mit dir sprechen. " -gameforge.main_quest_lv94._450_say = "Unser Plan ist aufgegangen: Als die Rotdiebe den[ENTER]Umhang gesehen haben, ist groe Unruhe zwischen[ENTER]ihnen ausgebrochen. Am Ende haben sich Dmonen und[ENTER]Menschen gegenseitig angegriffen. Nun ist diese[ENTER]Bande vllig unorganisiert.[ENTER]Als Nchstes kmmern wir uns um die Zyklopen. " -gameforge.main_quest_lv94._460_say = "Und wie gehen wir vor? " -gameforge.main_quest_lv94._470_say = "Die Zyklopen beten ihre Anfhrer an. Wenn wir die[ENTER]Fhrungsriege beseitigen, werden die Zyklopen in[ENTER]Panik geraten und sich zerstreuen. Besiege %d-mal[ENTER]General Outis, %d-mal Arges und %d-mal Polyphemos. " -gameforge.main_quest_lv94._480_say = "Wird mir ein Vergngen sein. " -gameforge.main_quest_lv94._490_say = "Pass auf dich auf. " -gameforge.main_quest_lv94._500_sayTitle = "Kampf den Zyklopen! " -gameforge.main_quest_lv94._510_say = "Besiege %d-mal General Outis, %d-mal Arges und[ENTER]%d-mal Polyphemos. " -gameforge.main_quest_lv94._520 = "Ich kann kaum glauben, dass dir ausgerechnet die[ENTER]Zyklopen berlegen sein sollen. Los, ich wei,[ENTER]dass du es schaffen kannst! " -gameforge.main_quest_lv94._530_1_notice = "Du hast die Anfhrer der Zyklopen besiegt. " -gameforge.main_quest_lv94._530_2_notice = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv94._540_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv94._550_say = "Die Kunde deiner Taten eilt dir voraus! Die[ENTER]Zyklopen sind auf der Flucht.[ENTER]Bleiben noch die Giganten. Ich werde Informationen[ENTER]ber ihre Schwachstellen einholen und dich dann[ENTER]rufen lassen. " -gameforge.main_quest_lv94._560_sendLetter = "Giganten schwchen " -gameforge.main_quest_lv94._570_say = "Admiral Angmur lsst dich rufen. " -gameforge.main_quest_lv94._580_say = "Meine Spher haben die Schwachstelle der Giganten[ENTER]entdeckt. " -gameforge.main_quest_lv94._590_say = "Lass hren! " -gameforge.main_quest_lv94._600_say = "Die Giganten besitzen ein Totem mit groem[ENTER]spirituellen Wert. Wenn wir es ihnen wegnehmen,[ENTER]knnen wir ihren Willen brechen. " -gameforge.main_quest_lv94._610_say = "Wo finde ich dieses Totem? " -gameforge.main_quest_lv94._620_say = "Das Totem hat die Form eines groen Bernsteins.[ENTER]Zum Schutz vor Dieben wurde er in %d Teile[ENTER]gespalten. Knig Wobba und seine Offiziere tragen[ENTER]diese bei sich. " -gameforge.main_quest_lv94._630_say = "Verstanden. " -gameforge.main_quest_lv94._640_sayTitle = "Giganten-Totem " -gameforge.main_quest_lv94._650_say = "Bringe alle Stcke des Totems in deinen Besitz. " -gameforge.main_quest_lv94._660_say = "Die Giganten sind sehr mchtige Gegner.[ENTER]Aber du musst sie besiegen und mir dieses Totem[ENTER]bringen! " -gameforge.main_quest_lv94._670_say_1_notice = "Du hast alle Stcke des Totems erhalten. " -gameforge.main_quest_lv94._670_say_2_notice = "Kehre zu Admiral Angmur zurck. " -gameforge.main_quest_lv94._680_say = "Aye, ich habe mir schon Sorgen gemacht! Du hast es[ENTER]tatschlich geschafft. Nun sind wir im Besitz des[ENTER]heiligen Totems der Giganten. Dafr sollst du[ENTER]reich belohnt werden. " -gameforge.main_quest_lv94._690_sendLetter = "Zu den Donnerbergen " -gameforge.main_quest_lv94._700_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv94._710_say = "Meine Spher haben Zyklopen dabei beobachtet,[ENTER]wie sie in den Donnerbergen irgendetwas sammeln[ENTER]und wegtragen. " -gameforge.main_quest_lv94._720_say = "Finde heraus, was die Zyklopen im Auge haben.[ENTER]Mit Sicherheit nichts Gutes ... Und ich bezweifle,[ENTER]dass sie ihr Geheimnis freiwillig preisgeben. " -gameforge.main_quest_lv94._730_say = "Verstanden. " -gameforge.main_quest_lv94._740_sayTitle = "Was planen die Zyklopen? " -gameforge.main_quest_lv94._750_say = "Finde heraus, was die Zyklopen in den Donnerbergen[ENTER]sammeln. " -gameforge.main_quest_lv94._760_say = "Finde heraus, was die Zyklopen beabsichtigen.[ENTER]Mit Sicherheit nichts Gutes ... Und ich bezweifle,[ENTER]dass sie ihr Geheimnis freiwillig preisgeben. " -gameforge.main_quest_lv94._770_1_notice = "Du hltst einen schwarzglnzenden Stein sowie[ENTER]einen Zettel in der Hand. " -gameforge.main_quest_lv94._770_2_notice = "Zeig Admiral Angmur deinen Fund. " -gameforge.main_quest_lv94._780_say = "Geh zu Admiral Angmur. " -gameforge.main_quest_lv94._790_say = "Hast du herausgefunden, was die Zyklopen in den[ENTER]Donnerbergen machen? " -gameforge.main_quest_lv94._800_say = "Die Zyklopen wollten zwar nicht freiwillig mit der[ENTER]Sprache rausrcken, aber letztendlich konnte ich[ENTER]sie berzeugen, mir das hier zu geben: einen[ENTER]schwarzen Stein und diesen Zettel. " -gameforge.main_quest_lv94._810_say = "Wir haben die Adern des Schwarzen Goldes in den[ENTER]Donnerbergen lokalisiert und bauen es nun fr Euch[ENTER]ab. Zur bergabe treffen wir uns, wie vereinbart,[ENTER]im Inneren des Donnerberges. " -gameforge.main_quest_lv94._820_say = "Schwarzes Gold ... Das ist ein Erz, das nur in den[ENTER]Donnerbergen vorkommt. Wofr brauchen es die[ENTER]Diener der Dunkelheit? " -gameforge.main_quest_lv94._830_say = "Wir mssen unbedingt herausfinden, was sie damit[ENTER]vorhaben. " -gameforge.main_quest_lv94._840_say = "Hier steht: " -gameforge.main_quest_lv94._850_sendLetter = "Schwarzes Gold " -gameforge.main_quest_lv94._860_say = "Admiral Angmur mchte mit dir ber das Schwarze[ENTER]Gold sprechen. " -gameforge.main_quest_lv94._870_say = "Der Alchemist konnte das Schwarze Gold nicht[ENTER]analysieren. Das Stck ist zu klein.[ENTER]Wir mssen herausfinden, welche Eigenschaften es[ENTER]hat und warum die Diener der Dunkelheit es begehren![ENTER]Kannst du in die Donnerberge zurckkehren und[ENTER]weitere Proben des Schwarzen Goldes sichern? " -gameforge.main_quest_lv94._880_say = "Geh vorher zum Alchemisten. Er kann dir sagen,[ENTER]wie viele Proben er bentigt. " -gameforge.main_quest_lv94._890_say = "Sprich mit dem Alchemisten. " -gameforge.main_quest_lv94._900_say = "Ich gre dich. Wurdest du bereits von Angmur ber[ENTER]deinen Auftrag in Kenntnis gesetzt? " -gameforge.main_quest_lv94._910_say = "Ja. Wie viele Proben des Schwarzen Goldes wirst du[ENTER]brauchen? " -gameforge.main_quest_lv94._920_say = "Hm, lass mal berlegen. Ich denke, dass %d Proben[ENTER]fr eine Analyse reichen sollten. " -gameforge.main_quest_lv94._930_say = "Verstanden. " -gameforge.main_quest_lv94._940_sayTitle = "Das Gold der Donnerberge " -gameforge.main_quest_lv94._950_sayTitle = "Geh zum Alchemisten. " -gameforge.main_quest_lv94._960_say = "Suche in den Donnerbergen nach Proben des[ENTER]Schwarzen Goldes. " -gameforge.main_quest_lv94._970_1_notice = "Du hast eine Schwarze Goldader entdeckt und dir[ENTER]eine Probe des Erzes gesichert. " -gameforge.main_quest_lv94._970_2_notice = "Bring sie zum Alchemisten. " -gameforge.main_quest_lv94._980_say = "Ah, du hast Schwarzes Gold gefunden. Zeig her! Hm,[ENTER]keine Risse, gro genug ist das Stck auch[ENTER]... ja, das kann ich fr meine Analysen nutzen.[ENTER]Jetzt brauche ich nur noch %d. " -gameforge.main_quest_lv94._990_say = "Mit dieser Probe kann ich leider nichts anfangen.[ENTER]Sie ist zu leicht fr eine ordentliche Analyse.[ENTER]Bring mir eine andere! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = "Goldfieber " -gameforge.main_quest_lv95._020_say = "Admiral Angmur sucht nach dir. Er hat neue[ENTER]Informationen ber das Schwarze Gold. " -gameforge.main_quest_lv95._030_say = "Das Schwarze Gold entzieht den Lebewesen in seiner[ENTER]Nhe Energie und setzt sie in einem anderen Krper[ENTER]wieder frei. So wollen die Diener der Dunkelheit[ENTER]Sung Mahi gestohlene Macht einflen! Der Gigant Kapitn Huk hortet groe Vorrte des Schwarzen Goldes in den Donnerbergen. Hol sie dir! " -gameforge.main_quest_lv95._040_say = "Wird gemacht! " -gameforge.main_quest_lv95._050_say = " " -gameforge.main_quest_lv95._060_say = " " -gameforge.main_quest_lv95._070_sayTitle = "Am Haken: Kapitn Huk " -gameforge.main_quest_lv95._080_say = "Besiege Kapitn Huk von den Giganten und sichere[ENTER]das Schwarze Gold! " -gameforge.main_quest_lv95._090_say = "Wir haben keine Zeit zu verlieren. Besiege Kapitn[ENTER]Huk und sichere das Schwarze Gold! " -gameforge.main_quest_lv95._100_1_notice = "Vom Schwarzen Gold keine Spur. Stattdessen trug Kapitn Huk einen Brief bei sich. " -gameforge.main_quest_lv95._100_2_notice = " " -gameforge.main_quest_lv95._110_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv95._120_say = "Aye, du konntest dich also gegen Kapitn Huk[ENTER]behaupten. Was ist das? Ein Brief? Zeig her! " -gameforge.main_quest_lv95._130_say = " " -gameforge.main_quest_lv95._140_say = "Verflucht. Kapitn Huk hat das Schwarze Gold[ENTER]bereits der Banshee bersandt.[ENTER]Der letzte Satz gibt mir Rtsel auf:[ENTER]Der Fluch des Lebens wird die Armee der Finsternis[ENTER]aus den Nebeln der Zeit heraufbeschwren. " -gameforge.main_quest_lv95._150_say = "Wir mssen die Lieferung aufhalten! Das Versteck der Banshee vermuten wir am Gautamakliff im Westen [ENTER]ein gottverlassener Ort, stets in dichten Nebel gehllt. Oger und Lemuren hausen dort. " -gameforge.main_quest_lv95._160_say = " " -gameforge.main_quest_lv95._170_say = "Sobald ich wei, auf welcher Route das Schwarze Gold zur Banshee gebracht wird, gebe ich dir Bescheid. " -gameforge.main_quest_lv95._180_sendLetter = "Lieferung abfangen " -gameforge.main_quest_lv95._190_say = "Gehe zu Admiral Angmur. Er hat nhere[ENTER]Informationen ber die Lieferung des[ENTER]Schwarzen Goldes. " -gameforge.main_quest_lv95._200_say = "Meine Spher haben herausgefunden, dass Kapitn[ENTER]Shrack, Kommandant der Oger, das Schwarze Gold[ENTER]zum Gautamakliff berfhrt. Er trgt es in einem[ENTER]Beutel an seinem Grtel. Nimm es ihm ab! " -gameforge.main_quest_lv95._210_say = " " -gameforge.main_quest_lv95._220_say = "Verstanden. Ich mache mich gleich auf die Suche. " -gameforge.main_quest_lv95._230_sayTitle = "Fange die Lieferung ab! " -gameforge.main_quest_lv95._240_say = "Spre Kapitn Shrack auf und sichere den Beutel[ENTER]mit dem Schwarzen Gold, bevor er die Banshee[ENTER]erreicht. " -gameforge.main_quest_lv95._250_say = "Kapitn Shrack ist kein Leichtgewicht. Doch du[ENTER]kannst ihn besiegen! Versuche es noch einmal. " -gameforge.main_quest_lv95._260_1_notice = "Du hast den Beutel erhalten. " -gameforge.main_quest_lv95._260_2_notice = "Kehre damit zu Admiral Angmur zurck. " -gameforge.main_quest_lv95._270_say = "Bringe deine Beute zu Admiral Angmur. " -gameforge.main_quest_lv95._280_say = "Ist in diesem Beutel das Schwarze Gold? Zeig her! Nanu? Hier ist nur ein Zettel ... " -gameforge.main_quest_lv95._290_say = "Die Lieferung des Schwarzen Goldes erfolgt, sobald[ENTER]es vollstndig bearbeitet wurde. " -gameforge.main_quest_lv95._300_say = "Verflucht, das Schwarze Gold ist noch immer in den[ENTER]falschen Hnden. Zumindest wissen wir nun, dass[ENTER]es bearbeitet werden muss, bevor die Banshee es[ENTER]fr ihre Zwecke nutzen kann. " -gameforge.main_quest_lv95._310_say = "Noch ist es nicht zu spt. Ich werde herausfinden,[ENTER]wer das Schwarze Gold nun besitzt und ob es[ENTER]bereits bearbeitet wurde. Sobald ich etwas[ENTER]erfahre, werde ich nach dir rufen. Hier, nimm das[ENTER]als Belohnung. Bis bald! " -gameforge.main_quest_lv95._320_sendLetter = "Bearbeitungsprozess aufhalten " -gameforge.main_quest_lv95._330_say = "Geh zu Admiral Angmur. Er hat Neuigkeiten ber das[ENTER]Schwarze Gold. " -gameforge.main_quest_lv95._340_say = "Wir haben herausgefunden, dass der Groe Oger den[ENTER]Bearbeitungsprozess des Schwarzen Goldes persnlich[ENTER]berwacht und es anschlieend der Banshee[ENTER]berbringt. " -gameforge.main_quest_lv95._350_say = "Derzeit hlt er sich am Gautamakliff auf.[ENTER]Verhindere, dass das Schwarze Gold sein Ziel erreicht. Schnell, ehe es zu spt ist! " -gameforge.main_quest_lv95._360_say = " " -gameforge.main_quest_lv95._370_sayTitle = "Der Groe Oger " -gameforge.main_quest_lv95._380_say = "Besiege das Oberhaupt der Oger und halte die[ENTER]Vollendung des Schwarzen Goldes auf. " -gameforge.main_quest_lv95._390_say = "Jede Minute zhlt! Halte den Groen Oger auf! " -gameforge.main_quest_lv95._400_notice = "Du hast den Groen Oger besiegt. " -gameforge.main_quest_lv95._410_say = "Ihr knnt uns nicht aufhalten! Die Banshee hat das[ENTER]Schwarze Gold bereits erhalten. Zu spt, ihr Narren! " -gameforge.main_quest_lv95._420_say = "Die Schlinge zieht sich weiter zu. Kehre zu[ENTER]Admiral Angmur zurck und erstatte ihm Bericht. " -gameforge.main_quest_lv95._430_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv95._440_say = "Das ging schnell! Hast du das Schwarze Gold? " -gameforge.main_quest_lv95._450_say = "Nein, ich kam zu spt. Es ist bereits im Besitz der Banshee. " -gameforge.main_quest_lv95._460_say = "Der Drachengott sei uns gndig. Doch so leicht[ENTER]geben wir uns nicht geschlagen! Ich werde meine[ENTER]Spher auschicken, um den Aufenthaltsort der[ENTER]Banshee ausfindig zu machen. Sobald ich ihn kenne,[ENTER]gebe ich dir Bescheid. Ruhe dich etwas aus und[ENTER]nimm dies als Belohnung. " -gameforge.main_quest_lv95._470_sendLetter = "Fluch des Lebens " -gameforge.main_quest_lv95._480_say = "Admiral Angmur hat neue Informationen fr dich.[ENTER]Geh zu ihm. " -gameforge.main_quest_lv95._490_say = "Wir wissen nun, was mit dem Fluch des Lebens und[ENTER]der Armee der Finsternis gemeint ist. Einst lebte[ENTER]ein ruchloser Magier auf dem Fels der Dunklen[ENTER]Drachen. Er strebte die Herrschaft ber den[ENTER]gesamten Kontinent an und ging dafr buchstblich[ENTER]ber Leichen: Durch einen schwarzen Zauber, Fluch[ENTER]des Lebens genannt, lie er die Toten auferstehen[ENTER]und als seine Armee in die Schlacht ziehen. " -gameforge.main_quest_lv95._500_say = " " -gameforge.main_quest_lv95._510_say = "Totenbeschwrung die bloe Vorstellung lsst mich erschaudern. Die Diener der Dunkelheit stellen[ENTER]mithilfe des Schwarzen Goldes eine Armee aus Untoten auf. Wir mssen sie aufhalten! " -gameforge.main_quest_lv95._520_say = "Suche bei den alten Ruinen am Gautamakliff nach dem Lemuren-Magier. Er wei etwas ber diesen Fluch.[ENTER]Wenn du ihn nett bittest, wird er dir mit Sicherheit alles verraten. " -gameforge.main_quest_lv95._530_say = "Nett bitten, soso. Verstanden. " -gameforge.main_quest_lv95._540_sayTitle = "Fluch des Lebens " -gameforge.main_quest_lv95._550_say = "Besiege den Lemuren-Magier und sammle[ENTER]Informationen ber den Fluch des Lebens und die[ENTER]Totenbeschwrung. " -gameforge.main_quest_lv95._560_say = "Wir haben keine Zeit zu verlieren. Besiege den[ENTER]Lemuren-Magier und quetsche die Informationen ber[ENTER]den Fluch des Lebens aus ihm raus. " -gameforge.main_quest_lv95._570_1_notice = "Du hast den Lemuren-Magier besiegt und eine[ENTER]Steintafel mit einer Inschrift gefunden. " -gameforge.main_quest_lv95._570_2_notice = "Zeige sie Admiral Angmur. " -gameforge.main_quest_lv95._580_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv95._590_say = "Aye, der Lemuren-Magier hatte diese Steintafel bei[ENTER]sich? Lass sehen. " -gameforge.main_quest_lv95._600_sayReward = "Drei Dinge sind vonnten, um die Toten erwachen zu[ENTER]lassen:[ENTER]1. ein menschlicher Krper[ENTER]2. ...[ENTER]Die Lemurentafel ist hier zerbrochen. Der Rest der[ENTER]Inschrift fehlt. " -gameforge.main_quest_lv95._610_say = "Ich frchte, du wirst noch einmal losziehen[ENTER]mssen. Wir brauchen den Rest dieser Inschrift.[ENTER]Es mssten noch zwei weitere Stcke der Lemurentafel existieren. " -gameforge.main_quest_lv95._620_say = "Hier ist deine Belohnung fr alles, was du bis[ENTER]jetzt erreicht hast. Bitte begib dich nun auf die[ENTER]Suche nach den restlichen Lemurentafeln! " -gameforge.main_quest_lv95._630_sendLetter = "Die Inschrift " -gameforge.main_quest_lv95._640_sayTitle = "Finde die Lemurentafeln! " -gameforge.main_quest_lv95._650_say = "Besiege die Lemuren-Magier und finde die[ENTER]restlichen Stcke der Steintafel. " -gameforge.main_quest_lv95._660_say = "Bitte, wir mssen wissen, was diese Inschrift[ENTER]besagt. Gib nicht auf! " -gameforge.main_quest_lv95._670_say = "Bringe die beiden fehlenden Bruchstcke der[ENTER]Lemurentafel zu Admiral Angmur. " -gameforge.main_quest_lv95._680_say = "Aye, du bist zurck! Lass uns die Lemurentafel[ENTER]zusammensetzen und die Inschrift lesen. " -gameforge.main_quest_lv95._690_sayReward = "Drei Dinge sind vonnten, um die Toten erwachen zu[ENTER]lassen:[ENTER]1. ein menschlicher Krper[ENTER]2. Schwarzes Gold[ENTER]3. die Rinde von Baumdmonen[ENTER]Nur ein Magier mit herausragenden Fhigkeiten kann[ENTER]den Fluch des Lebens hinaufbeschwren und[ENTER]aufrechterhalten. Und wenn er stirbt, fllt die[ENTER]gesamte Armee der Untoten mit ihm. " -gameforge.main_quest_lv95._700_say = "Deswegen werden in letzter Zeit unsere Friedhfe[ENTER]geschndet und die Leichen aus den Grbern[ENTER]gestohlen. Sie sollen zum Leben erweckt werden und[ENTER]als untote Armee gegen uns marschieren. Welch[ENTER]abscheuliche Vorstellung! " -gameforge.main_quest_lv95._710_say = "Wir mssen diese frevelhafte Tat aufhalten! " -gameforge.main_quest_lv95._720_say = "Aye, doch die Zeit spielt gegen uns. Nur die[ENTER]Banshee selbst ist mchtig genug, um einen Fluch[ENTER]dieser Gre zu beschwren doch wir wissen[ENTER]nicht, wo sie sich versteckt. Ich werde noch mehr[ENTER]Mnner ausschicken, um das Versteck der dunklen[ENTER]Hohepriesterin ausfindig zu machen. Sobald ich[ENTER]Neues erfahre, werde ich dich rufen lassen. " -gameforge.main_quest_lv95._730_say = " " -gameforge.main_quest_lv95._740_say = "Das Abenteuer geht weiter, sobald du Level 96[ENTER]erreicht hast. " -gameforge.main_quest_lv95._750_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv95._760_say = "Verbleibend " -gameforge.main_quest_lv95._770_sayReward = "%s : %d " -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._020_say = "Admiral Angmur mchte mit dir sprechen. " -gameforge.main_quest_lv96._030_say = "Gut, dass du hier bist. Wir haben einen Weg[ENTER]gefunden, um die Plne der Diener und der Banshee[ENTER]zu sabotieren. " -gameforge.main_quest_lv96._040_say = " " -gameforge.main_quest_lv96._050_say = " " -gameforge.main_quest_lv96._060_say = "Damit die Seelen der Toten ihre Krper freigeben,[ENTER]wird ein Medium bentigt. Hierbei handelt es sich[ENTER]um geweihte Erde, die von den Giganten in Scken[ENTER]aufbewahrt wird. Wenn es dir gelingt, 100 Scke zu[ENTER]erbeuten, knnen wir den Fluch des Lebens aufhalten. " -gameforge.main_quest_lv96._070_say = "Ich mache mich sofort auf den Weg! " -gameforge.main_quest_lv96._080_sayTitle = "Geweihte Erde " -gameforge.main_quest_lv96._090_say = "Besiege die Giganten und erbeute 100 Scke voll[ENTER]geweihter Erde. " -gameforge.main_quest_lv96._100_say = "Die Zeit arbeitet gegen uns. Schnell, beeile dich[ENTER]und erbeute die Scke voll geweihter Erde! " -gameforge.main_quest_lv96._110_1_notice = "Du hast alle Scke voll geweihter Erde erbeutet. " -gameforge.main_quest_lv96._110_2_notice = "Bringe sie Admiral Angmur. " -gameforge.main_quest_lv96._120_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv96._130_say = "Auf dich ist wie immer Verlass! Danke. Bitte nimm[ENTER]dies als Belohnung. " -gameforge.main_quest_lv96._140_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._150_say = "Admiral Angmur hat einen weiteren Auftrag fr dich. " -gameforge.main_quest_lv96._160_say = "Die Oger bewachen ebenfalls ein Medium fr die Totenbeschwrung. Doch wir wissen nicht, wie es aussieht. Gehe zu den Ogern und bringe her, was auch immer[ENTER]dir verdchtig vorkommt. " -gameforge.main_quest_lv96._170_say = " " -gameforge.main_quest_lv96._180_say = " " -gameforge.main_quest_lv96._190_say = "Verstanden. " -gameforge.main_quest_lv96._200_sayTitle = "Das Medium der Oger " -gameforge.main_quest_lv96._210_say = "Besiege die Oger und finde heraus, welche Form ihr[ENTER]Medium hat. " -gameforge.main_quest_lv96._220_say = "Ich wei, du hast nicht viele Anhaltspunkte. Aber[ENTER]irgendetwas muss doch zu finden sein! " -gameforge.main_quest_lv96._230_1_notice = "Du hast einen Mnzbeutel und einen goldenen Orden[ENTER]gefunden. " -gameforge.main_quest_lv96._230_2_notice = "Bringe beide Gegenstnde zu Admiral Angmur. " -gameforge.main_quest_lv96._240_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv96._250_say = "Gut gemacht! Ich werde Yon-I-Walker bitten, diese Gegenstnde zu analysieren. " -gameforge.main_quest_lv96._260_say = "Suche Yon-I-Walker auf und lass dir das Ergebnis seiner Analysen mitteilen. " -gameforge.main_quest_lv96._270_say = "Ah, da bist du ja. Ich habe bereits einen Blick[ENTER]auf die Gegenstnde, die du bei den Ogern gefunden[ENTER]hast, werfen knnen. " -gameforge.main_quest_lv96._280_say = " " -gameforge.main_quest_lv96._290_say = "Von den Goldmnzen aus dem Beutel geht[ENTER]eine starke dunkle Kraft aus. Sie sind das Medium.[ENTER]Berichte das Angmur. " -gameforge.main_quest_lv96._300_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._310_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv96._320_say = "Hier, nimm das Band des Goldjgers. Benutze es, um die Mnzbeutel der[ENTER]Oger zu ersphen. " -gameforge.main_quest_lv96._330_say = "Wir brauchen 100 Goldmnzen. Doch ich frchte,[ENTER]nicht alle, die du finden wirst, werden als Medium[ENTER]verwendet. Es liegt also eine Menge Arbeit vor dir. " -gameforge.main_quest_lv96._340_say = "Kein Problem. " -gameforge.main_quest_lv96._350_sayTitle = "Jagd nach Gold " -gameforge.main_quest_lv96._360_say = "Ziehe gegen die Oger in den Kampf und sammle Mnzbeutel. Nicht alle Goldmnzen darin dienen als Medium lasse sie von Yon-I-Walker prfen. " -gameforge.main_quest_lv96._370_say = "Ja, hier kann ich deutlich die dunkle Magie spren. " -gameforge.main_quest_lv96._380_say = "Phantastisch, wir haben nun alle Goldmnzen, die[ENTER]als Medium dienen knnen. Das wird der Banshee mit[ENTER]Sicherheit nicht gefallen! Hier, nimm das als[ENTER]Belohnung. Angmur wird dir deine nchste Aufgabe[ENTER]erteilen. " -gameforge.main_quest_lv96._390_say = "Es fehlen noch Goldmnzen. Sammle %d weitere. " -gameforge.main_quest_lv96._400_sendLetter = "Fluch verhindern " -gameforge.main_quest_lv96._410_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv96._420_say = "Wir mssen dafr sorgen, dass die Diener der[ENTER]Dunkelheit die Rinde der Baumdmonen nicht in ihre[ENTER]Hnde bekommen. " -gameforge.main_quest_lv96._430_say = "Baumdmonen gehren zu den rtselhaftesten[ENTER]Gattungen unserer Welt und dienen niemandem,[ENTER]nicht einmal Sung Mahi.[ENTER]Am Gautamakliff wandeln drei Arten: Aku-Boku,[ENTER]Arboretum und Sycomor. Ziehe ihnen die Rinde ab! " -gameforge.main_quest_lv96._440_say = " " -gameforge.main_quest_lv96._450_say = "Verstanden. " -gameforge.main_quest_lv96._460_sayTitle = "Baumdmonen stutzen " -gameforge.main_quest_lv96._470_say = "Ziehe die Rinde eines Aku-Boku, eines Arboretum[ENTER]und eines Sycomor ab. " -gameforge.main_quest_lv96._480_counterName = "Verbleibend " -gameforge.main_quest_lv96._490_say = "%s: %d[ENTER]%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv96._500_say = "Die Zeit drngt. Mach Kleinholz aus den[ENTER]Baumdmonen und sichere ihre Rinde, ehe es die[ENTER]Diener tun! " -gameforge.main_quest_lv96._510_1_notice = "Du hast alle Baumdmonen besiegt, aber jemand ist[ENTER]dir zuvorgekommen: Die Rinde wurde bereits von[ENTER]ihren Stmmen abgezogen. " -gameforge.main_quest_lv96._510_2_notice = "Berichte Admiral Angmur davon. " -gameforge.main_quest_lv96._520_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv96._530_say = "Schn, du bist unversehrt zurck! Hattest du Erfolg?[ENTER]Was?! Die Rinde aller Baumdmonen war bereits[ENTER]abgezogen und es gab frische Kampfspuren? Dann[ENTER]mssen uns die Diener der Dunkelheit[ENTER]zurvorgekommen sein. " -gameforge.main_quest_lv96._540_say = " " -gameforge.main_quest_lv96._550_say = "Wenn sie die Rinde haben, finden sie bestimmt auch[ENTER]einen Weg, den Fluch des Lebens zu beschwren.[ENTER]Dann ist es also unvermeidbar wir ziehen in den[ENTER]Krieg. Die Banshee wird sich nicht mehr lange vor[ENTER]uns verstecken knnen. Meine Mnner sind ihr schon[ENTER]auf der Spur. Ich lasse dich rufen, sobald wir sie[ENTER]gefunden haben. " -gameforge.main_quest_lv96._560_sayTitle = "Das Abenteuer geht weiter, sobald du Level 97[ENTER]erreicht hast. " -gameforge.main_quest_lv96._570_counterName = "Verbleibend " -gameforge.main_quest_lv96._580_sayReward = "%s: %d Stck " -gameforge.main_quest_lv96._590_say = "Die Goldmnzen dienen also als Medium. Gut, dann[ENTER]werde ich mich nun mit Yon-I-Walker ber unser[ENTER]weiteres Vorgehen beraten. Ich melde mich gleich[ENTER]wieder bei dir. " -gameforge.main_quest_lv96._600_say = " " -gameforge.main_quest_lv96._610_say = " " -gameforge.main_quest_lv96._620_1_notice = "Du hast einen Mnzbeutel erhalten. " -gameforge.main_quest_lv96._620_2_notice = "Bringe ihn Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = "Das ist nur eine normale Mnze, kein Medium. Suche[ENTER]weiter! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = "Banshee aufhalten " -gameforge.main_quest_lv97._020_say = "Das Versteck der Banshee wurde entdeckt! Gehe zu[ENTER]Admiral Angmur, um mehr zu erfahren. " -gameforge.main_quest_lv97._030_say = "Meine Mnner haben endlich die Basis der Banshee[ENTER]am Gautamakliff gefunden. Sie hat sich tief in die[ENTER]Dunkelheit der Wlder dieser Gegend verkrochen und[ENTER]wirkt von dort aus ihre schwarze Magie. Auerdem[ENTER]hat sie eine ihrer frheren Tempeldienerinnen des[ENTER]Drachenkultes wiedererweckt. Mit ihr zusammen wird[ENTER]sie den Fluch des Lebens beschwren. " -gameforge.main_quest_lv97._040_say = "Ohne ihre Hilfe wird die Banshee den Fluch nicht[ENTER]aufrechterhalten knnen. Besiege die[ENTER]Tempeldienerin Mu-Shu und besnftige die Seelen[ENTER]unserer Kameraden, ehe ihre Krper sich gegen uns[ENTER]erheben. " -gameforge.main_quest_lv97._050_say = "Es ist fast unmglich, sich der Tempeldienerin[ENTER]unbemerkt zu nhern, um sie anzugreifen. Nutze den[ENTER]Moment, wenn sie so in ihren dunklen Zauber[ENTER]vertieft ist, dass sie in eine Trance verfllt! " -gameforge.main_quest_lv97._060_say = "In Ordnung. " -gameforge.main_quest_lv97._070_say = "Sieh dich vor! Zu Lebzeiten war sie die erste[ENTER]Leibwchterin der Hohepriesterin und nicht nur in[ENTER]der Magie, sondern auch im Schwertkampf bestens[ENTER]ausgebildet. " -gameforge.main_quest_lv97._080_sayTitle = "Die Tempeldienerin " -gameforge.main_quest_lv97._090_say = "Besiege Mu-Shu, die Tempeldienerin der Banshee,[ENTER]am Gautamakliff. " -gameforge.main_quest_lv97._100_notice = "Tdlich getroffen, sinkt die Tempeldienerin zu Boden. " -gameforge.main_quest_lv97._110_say = "Ihr Narren! Bereitwillig habt ihr den Kder[ENTER]geschluckt, den die Banshee fr euch ausgelegt[ENTER]hat. Whrend du deine Zeit mit mir vergeudet hast,[ENTER]haben die Herrin und Yah-Ki, die wahre Tempeldienerin, den[ENTER]Fluch schon begonnen. Ich bete dafr, dass er[ENTER]gelingt! " -gameforge.main_quest_lv97._120_say = "Eine Doppelgngerin hat euch auf die falsche[ENTER]Fhrte gelockt! Nachdem du sie durchsuchst hast,[ENTER]findest du ein hnliches Halsband wie zuvor bei[ENTER]Martyaxwar. In der Innentasche befindet sich ein[ENTER]Dokument. " -gameforge.main_quest_lv97._130_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv97._140_say = "Du bist zurck! Ist die Tempeldienerin besiegt? " -gameforge.main_quest_lv97._150_say = "Nein, wir sind von einer Doppelgngerin getuscht[ENTER]worden. Die echte Tempeldienerin konnte[ENTER]in Ruhe die Totenbeschwrung vorbereiten. Hier,[ENTER]dieses Dokument habe ich gefunden. " -gameforge.main_quest_lv97._160_say = "Verflucht! Wie konnten wir nur auf ihre Spielchen[ENTER]reinfallen?! Bitte zeige mir das Dokument. " -gameforge.main_quest_lv97._170_say = " " -gameforge.main_quest_lv97._180_say = " " -gameforge.main_quest_lv97._190_say = "Hm, verschlsselt. Aber vielleicht verrt uns[ENTER]diese Nachricht, wo sich ihre Basis tatschlich[ENTER]befindet. Schriftzeichen wie diese habe ich doch[ENTER]schon einmal gesehen ... Ich glaube, Yak-Hwan, der[ENTER]Palastwchter, hat mir erst krzlich etwas[ENTER]hnliches gezeigt. Gehe zu ihm. Er soll einen[ENTER]Blick darauf werfen. " -gameforge.main_quest_lv97._200_sendLetter = "Dokument entschlsseln " -gameforge.main_quest_lv97._210_say = "Gehe zu Yak-Hwan und zeige ihm das verschlsselte[ENTER]Dokument. " -gameforge.main_quest_lv97._220_say = "Sei gegrt! Mein Name ist Yak-Hwan. Es ist mir[ENTER]eine Ehre, dich kennenzulernen. Deine Taten sind[ENTER]bereits legendr! Was kann ich fr dich tun? Ah,[ENTER]eine verschlsselte Nachricht. Lass mich mal sehen. " -gameforge.main_quest_lv97._230_say = "Ja, diese Schriftzeichen sollte ich problemlos[ENTER]entschlsseln knnen. Doch dafr bentige ich[ENTER]Fossilerde. Der Alchemist msste noch einen[ENTER]Klumpen davon haben. Bitte frage ihn danach. " -gameforge.main_quest_lv97._240_say = " " -gameforge.main_quest_lv97._250_say = " " -gameforge.main_quest_lv97._260_say = "Natrlich. " -gameforge.main_quest_lv97._270_sayTitle = "Fossilerde " -gameforge.main_quest_lv97._280_say = "Gehe zum Alchemisten und frage ihn nach der[ENTER]Fossilerde. " -gameforge.main_quest_lv97._290_say = "Hast du nicht was vergessen? Du solltest mir doch[ENTER]die Fossilerde bringen. " -gameforge.main_quest_lv97._300_notice = "Der Alchemist hat dir die Fossilerde gegeben. Gehe[ENTER]nun zurck zu Yak-Hwan. " -gameforge.main_quest_lv97._310_say = "Ah, die Fossilerde. Sehr gut, dann mache ich mich[ENTER]jetzt ans Werk. Das Ergebnis werde ich dem Admiral[ENTER]mitteilen. " -gameforge.main_quest_lv97._320_sendLetter = "Durch die Hintertr " -gameforge.main_quest_lv97._330_say = "Admiral Angmur sucht nach dir. " -gameforge.main_quest_lv97._340_say = "Wir kennen nun den Aufenthaltsort der[ENTER]Tempeldienerin Yah-Ki. Doch die Basis gleicht einer[ENTER]Festung Wachtruppen patroullieren dort rund um[ENTER]die Uhr. Ein Frontalangriff wre zu diesem[ENTER]Zeitpunkt reiner Selbstmord. " -gameforge.main_quest_lv97._350_say = "Deswegen wollen wir aus dem Hinterhalt angreifen.[ENTER]Meine Mnner sind auf der Suche nach einer[ENTER]geeigneten Stelle. Lenke die Wachen ab,[ENTER]um uns mehr Zeit zu verschaffen. " -gameforge.main_quest_lv97._360_say = " " -gameforge.main_quest_lv97._370_say = "Die grte Gefahr geht von einem Wachtrupp, der[ENTER]sich die Brigade des Schwarzen Todes nennt, aus.[ENTER]Diese Brigade besteht aus Moghu, Carnifex und[ENTER]General Albus. Ihr Anfhrer ist Skeletos.[ENTER]Beseitige sie, bevor sie meinen Sphtrupp entdecken. " -gameforge.main_quest_lv97._380_say = "Alles klar. " -gameforge.main_quest_lv97._390_sayTitle = "Brigade des Schwarzen Todes " -gameforge.main_quest_lv97._400_say = "Beseitige die Brigade des Schwarzen Todes,[ENTER]bestehend aus Moghu, Carnifex, General Albus und[ENTER]Skeletos. " -gameforge.main_quest_lv97._410_say = "Erledige die Mitglieder der Brigade des Schwarzen[ENTER]Todes, bevor sie den Sphtrupp entdecken. " -gameforge.main_quest_lv97._420_say = "Erstatte Admiral Angmur Bericht. " -gameforge.main_quest_lv97._430_say = "Unser Plan ist aufgegangen! Whrend du die Brigade[ENTER]des Schwarzen Todes abgelenkt hast, haben meine[ENTER]Mnner eine geeignete Stelle fr einen Hinterhalt[ENTER]ausgemacht. Sobald unsere Angriffsstrategie steht,[ENTER]lasse ich dich rufen. " -gameforge.main_quest_lv97._440_sendLetter = "Die Tempeldienerin " -gameforge.main_quest_lv97._450_say = "Admiral Angmur bentigt deine Hilfe! " -gameforge.main_quest_lv97._460_say = "Gut, du bist hier. Skeletos, Anfhrer der Brigade[ENTER]des Schwarzen Todes, hat berlebt und meine[ENTER]Mnner angegriffen, als sie gerade die Basis[ENTER]strmen wollten. Niemand kommt an ihm vorbei. " -gameforge.main_quest_lv97._470_say = " " -gameforge.main_quest_lv97._480_say = "Du hast ihn schon einmal besiegt, also bitte hilf[ENTER]meinen Leuten am Gautamakliff! Tritt gegen[ENTER]Skeletos an. Strme anschlieend die Basis[ENTER]und tte die Tempeldienerin Yah-Ki. " -gameforge.main_quest_lv97._490_say = "Verstanden! " -gameforge.main_quest_lv97._500_say = " " -gameforge.main_quest_lv97._510_sayTitle = "Yah-Ki vernichten " -gameforge.main_quest_lv97._520_say = "Besiege die Tempeldienerin Yah-Ki und halte sie[ENTER]davon ab, die Armee der Toten zu beschwren. " -gameforge.main_quest_lv97._530_say = "Der Tag der Entscheidung ist gekommen. Wenn wir[ENTER]fallen, fllt die ganze Welt. Doch wenn wir[ENTER]siegreich sind, werden unsere Taten noch[ENTER]Jahrhunderte spter in Liedern besungen werden.[ENTER]Halte die Diener der Dunkelheit auf. Vernichte die[ENTER]Tempeldienerin Yah-Ki! " -gameforge.main_quest_lv97._540_say = "Warum bist du hier? Der Kampf ist noch nicht[ENTER]gewonnen! Besiege die Tempeldienerin Yah-Ki. All[ENTER]unsere Hoffnungen liegen auf dir. " -gameforge.main_quest_lv97._550_1_notice = "Du hast deinen Gegner in die Knie gezwungen und der Sieg ist dein! " -gameforge.main_quest_lv97._550_2_notice = "Dir bleibt keine Zeit zum Ausruhen die[ENTER]Tempeldienerin Yah-Ki erwartet dich schon. " -gameforge.main_quest_lv97._560_notice = "Du hast gesiegt! Mit einem markerschtternden Schrei sinkt Yah-Ki zu Boden. " -gameforge.main_quest_lv97._570_say = "Ahhhhh! Das kann nicht sein! Geschlagen von einem[ENTER]Sterblichen ... Oh, Banshee, verzeih! Ich habe[ENTER]versagt. Meine Aufgabe konnte ich nicht erf... " -gameforge.main_quest_lv97._580_say = "Du durchsuchst ihren leblosen Krper und findest[ENTER]einen versiegelten Brief. Kehre damit zu Admiral[ENTER]Angmur zurck. " -gameforge.main_quest_lv97._590_say = "Aye, dem Drachengott sei Dank! Du bist unversehrt[ENTER]zurck. Hast du die Tempeldienerin besiegt? " -gameforge.main_quest_lv97._600_say = "Ja, ich habe sie wieder in die Hlle[ENTER]zurckbefrdert, aus der sie gekrochen kam. Im[ENTER]Sterben hat sie die Banshee um Vergebung fr ihr[ENTER]Versagen angefleht. Das trug sie bei sich. " -gameforge.main_quest_lv97._610_say = "Einen versiegelten Brief. Zeig her! " -gameforge.main_quest_lv97._620_sayReward = "Meine Herrin,[ENTER]sie haben unseren Kder geschluckt und Euer Plan[ENTER]ist aufgegangen. Die Beschwrung Eurer untoten[ENTER]Armee schreitet voran und niemand wird uns jetzt[ENTER]noch aufhalten knnen. Wenn die seelenlosen Krper[ENTER]erst marschieren, ziehen wir gegen das Kap des[ENTER]Drachenfeuers und werden seine Bewohner unter uns[ENTER]begraben. Anschlieend werden wir zum Festland[ENTER]hinbersetzen und Euch im Feuerland treffen. Die[ENTER]Welt wird unter unseren Schritten brennen![ENTER]Ich verneige mich tief[ENTER]Eure ewige Dienerin " -gameforge.main_quest_lv97._630_say = "Eine Botschaft an die Banshee! Aye, die[ENTER]schndliche Hexe wartet im Feuerland nun vergebens[ENTER]auf ihre Armee der Finsternis.[ENTER]Ich danke dir. Ohne deine Hilfe wre das Kap und[ENTER]seine Bewohner von dem Heer der Untoten dem[ENTER]Erdboden gleichgemacht worden. Du hast nicht nur[ENTER]uns gerettet, sondern auch den Seelenfrieden[ENTER]unserer Ahnen wiederhergestellt. Diese Belohnung[ENTER]berreiche ich dir stellvertretend fr das ganze[ENTER]Fort. " -gameforge.main_quest_lv97._640_sayTitle = "Das Abenteuer geht weiter, sobald du Level 98[ENTER]erreicht hast. " -gameforge.main_quest_lv97._650_say = "Wir haben lange gebraucht, um die Basis ausfindig[ENTER]zu machen. Bitte, wir drfen nicht noch mehr Zeit[ENTER]verlieren! " -gameforge.main_quest_lv97._660_say = "Braucht Yak-Hwan Fossilerde? Was fr ein Glck,[ENTER]dass ich sie noch nicht verbraucht habe. Hier,[ENTER]bitte sehr. Nun bringe sie ihm und richte einen[ENTER]schnen Gru von mir aus. " -gameforge.main_quest_lv97._670_counterName = "Verbleibend " -gameforge.main_quest_lv97._680_sayReward = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv97._690_1_notice = "Du hast die Brigade des Schwarzen Todes vernichtet. " -gameforge.main_quest_lv97._690_2_notice = "Erstatte nun Admiral Angmur Bericht. " -gameforge.main_quest_lv97._700_sayTitle = "Besiege Skeletos, Anfhrer der Brigade[ENTER]des Schwarzen Todes! " -gameforge.main_quest_lv97._710_say = "Die Tempeldienerin kann erst endgltig vernichtet[ENTER]werden, wenn du Skeletos besiegt hast. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = "Wiederaufbau des Forts " -gameforge.main_quest_lv98._020_say = "Admiral Angmur bittet um deine Hilfe. Gehe zu ihm. " -gameforge.main_quest_lv98._030_say = "Danke, dass du gekommen bist. Der Kampf ist nicht[ENTER]spurlos an uns vorbeigezogen. Auch das Fort wurde[ENTER]angegriffen und der Schutzwall an vielen Stellen[ENTER]niedergerissen. Dieser Frieden wird nicht lange[ENTER]whren. Wir sollten die Ruhe fr den Wiederaufbau[ENTER]nutzen. " -gameforge.main_quest_lv98._040_say = "Um den Schutzwall zu befestigen, bentigen wir die[ENTER]Panzer des Krustenstammes. " -gameforge.main_quest_lv98._050_say = "Verstanden. Wie viele dieser Panzer braucht ihr? " -gameforge.main_quest_lv98._060_say = "100 Stck sollten ausreichen. Der Krustenstamm[ENTER]haust noch immer in der Nephritbucht. " -gameforge.main_quest_lv98._070_say = "Aye, das sind noch nicht genug Krustenpanzer.[ENTER]Bitte sammle noch mehr. " -gameforge.main_quest_lv98._080_1_notice = "Du hast nun alle Krustenpanzer gesammelt. " -gameforge.main_quest_lv98._080_2_notice = "Bringe sie zu Admiral Angmur. " -gameforge.main_quest_lv98._090_say = "Aye, sehr gut. Mit den Krustenpanzern knnen wir[ENTER]den Schutzwall wieder befestigen. Bitte nimm dies[ENTER]als Belohnung. Ich werde meine Ingenieure fragen,[ENTER]ob sie noch weitere Materialien bentigen, und dir[ENTER]dann Bescheid geben. " -gameforge.main_quest_lv98._130_sendLetter = "Wiederaufbau des Forts " -gameforge.main_quest_lv98._140_say = "Admiral Angmur braucht noch einmal deine Hilfe.[ENTER]Gehe zu ihm. " -gameforge.main_quest_lv98._150_say = "Zur weiteren Befestigung bentigen wir[ENTER]Tritonspeere. Wie der Name schon sagt, findest du[ENTER]sie bei den Tritonen. Bitte bringe mir 100 Stck. " -gameforge.main_quest_lv98._160_say = "Verstanden. " -gameforge.main_quest_lv98._170_say = "Da bist du ja! Aye, aber das sind noch nicht genug[ENTER]Tritonspeere. Bitte sammle weiter. " -gameforge.main_quest_lv98._180_1_notice = "Du hast alle Tritonspeere gesammelt. " -gameforge.main_quest_lv98._180_2_notice = "Bringe sie Admiral Angmur. " -gameforge.main_quest_lv98._190_say = "Perfekt! Nun knnen wir eine sichere[ENTER]Verteidigungsanlage bauen. Ich danke dir fr deine[ENTER]Hilfe. brigens sucht Yak-Hwan nach dir. Finde[ENTER]heraus, was er mchte. " -gameforge.main_quest_lv98._200_sendLetter = "Notstand " -gameforge.main_quest_lv98._210_say = "Gehe zu Yak-Hwan. Er hat eine wichtige Aufgabe fr[ENTER]dich. " -gameforge.main_quest_lv98._220_say = "Ah, sehr gut, du bist hier! Wir sind ein weiteres[ENTER]Mal auf deine Hilfe angewiesen. " -gameforge.main_quest_lv98._230_say = " " -gameforge.main_quest_lv98._240_say = " " -gameforge.main_quest_lv98._250_say = " " -gameforge.main_quest_lv98._260_say = "Die harte Zeit des Krieges ist nicht spurlos an[ENTER]den Bewohnern des Forts vorbeigezogen. Sie leiden[ENTER]Hunger und mit jedem Tag wird ihr Elend grer.[ENTER]Wenn wir nicht bald etwas unternehmen, sieht es[ENTER]nicht gut fr sie aus. " -gameforge.main_quest_lv98._270_say = " " -gameforge.main_quest_lv98._280_say = "Ogerbanden lauern unseren Versorgungstransporten[ENTER]auf und greifen sie an. Wir mssen diesen[ENTER]Plnderern Einhalt gebieten. Kapitn Shrack und[ENTER]seine Generle stecken dahinter. Tte den Kapitn[ENTER]der Oger und 50 Generle Ogg! " -gameforge.main_quest_lv98._290_say = " " -gameforge.main_quest_lv98._300_say = "Bist du schon zurck? Es sind aber noch immer[ENTER]einige Oger unterwegs. Erledige bitte alle! " -gameforge.main_quest_lv98._310_1_notice = "Du hast alle Oger besiegt. " -gameforge.main_quest_lv98._310_2_notice = "Kehre nun zu Yak-Hwan zurck. " -gameforge.main_quest_lv98._320_say = "Endlich erreichen die Lebensmitteltransporte das[ENTER]Fort und unsere Brger knnen mit Nahrung und[ENTER]Medikamenten versorgt werden! Die Not hat ein[ENTER]Ende. Du bist wahrlich ein Held. " -gameforge.main_quest_lv98._330_sendLetter = "Danksagung " -gameforge.main_quest_lv98._340_say = "Yak-Hwan mchte mit dir sprechen. " -gameforge.main_quest_lv98._350_say = "Dank deiner Hilfe ist die Gefahr auf dem Fels der[ENTER]Dunklen Drachen einstweilen gebannt. Hierfr[ENTER]mchten dir seine Bewohner gerne persnlich ihren[ENTER]Dank aussprechen. " -gameforge.main_quest_lv98._360_say = "Drehe doch bitte eine Runde durch das Fort und[ENTER]sprich mit den Leuten. " -gameforge.main_quest_lv98._370_say = " " -gameforge.main_quest_lv98._380_say = "Danke. Ich werde nun alle Bewohner besuchen. " -gameforge.main_quest_lv98._390_say = "Nicht alle Brger hatten die Chance, dir zu[ENTER]danken. Sie werden sehr enttuscht sein. Bitte[ENTER]stelle sicher, dass du keinen vergisst. " -gameforge.main_quest_lv98._400_say = "Mut und Weisheit teilen sich dein Herz[ENTER]gleichermaen. Deine Taten werden noch[ENTER]Generationen spter besungen werden. Ich verneige[ENTER]mich vor dir. " -gameforge.main_quest_lv98._410_say = "Mgest du stets gegen alle Gefahren gut gewappnet[ENTER]sein! " -gameforge.main_quest_lv98._420_say = "Du wirst fr alle Zeit einen Ehrenplatz in unseren[ENTER]Herzen haben. " -gameforge.main_quest_lv98._430_say = "Das waren turbulente Zeiten, nicht wahr? Ich bin[ENTER]mir sicher, der Drachengott persnlich hat deine[ENTER]Wege auf unsere Insel geleitet. " -gameforge.main_quest_lv98._440_1_notice = "Du hast mit allen Bewohnern gesprochen. " -gameforge.main_quest_lv98._440_2_notice = "Kehre nun zu Yak-Hwan zurck. " -gameforge.main_quest_lv98._450_say = "Das hat den Bewohnern des Forts wirklich viel[ENTER]bedeutet. Der Admiral mchte dich nun noch einmal[ENTER]sprechen. Gehe gleich zu ihm. " -gameforge.main_quest_lv98._460_say = " " -gameforge.main_quest_lv98._470_say = " " -gameforge.main_quest_lv98._480_sendLetter = "Dank des Admirals " -gameforge.main_quest_lv98._490_say = "Admiral Angmur mchte dir seinen Dank aussprechen.[ENTER]Gehe zu ihm. " -gameforge.main_quest_lv98._500_say = "Ohne dich wren die Bewohner dieses Forts von[ENTER]Dmonen berrannt worden. Fr deine Untersttzung[ENTER]im Kampf gegen die Diener der Dunkelheit danke ich[ENTER]dir im Namen meiner Truppen und des gesamten[ENTER]Volkes. Auf dem Fels der Dunklen Drachen wirst du[ENTER]stets eine Heimsttte finden. " -gameforge.main_quest_lv98._510_say = " " -gameforge.main_quest_lv98._520_say = "Doch die Banshee und die Diener der Dunkelheit[ENTER]werden sich keine Pause gnnen und ihre schwarzen[ENTER]Plne unaufhrlich weiterschmieden.[ENTER]Dein Abenteuer geht weiter, sobald du Level 99[ENTER]erreicht hast " -gameforge.main_quest_lv98._530_sayTitle = " " -gameforge.main_quest_lv98._540_sayTitle = "Wiederaufbau des Forts " -gameforge.main_quest_lv98._550_say = "Kmpfe gegen den Krustenstamm und sammle 100[ENTER]Krustenpanzer. " -gameforge.main_quest_lv98._560_say = "Sprich mit Admiral Angmur. " -gameforge.main_quest_lv98._570_sayReward = " " -gameforge.main_quest_lv98._580 = "Verteidigungsanlage strken " -gameforge.main_quest_lv98._590_say = "Greife die Tritonen an und hole 100 Tritonspeere. " -gameforge.main_quest_lv98._600_say = "Gehe zu Admiral Angmur. " -gameforge.main_quest_lv98._610_sayTitle = "Plnder-Oger " -gameforge.main_quest_lv98._620_say = "Vernichte Kapitn Shrack sowie 50 seiner Generle[ENTER]Ogg und stoppe so die Plnderungen. " -gameforge.main_quest_lv98._630_say = "Suche Yak-Hwan auf. " -gameforge.main_quest_lv98._640_sayTitle = "Danksagung " -gameforge.main_quest_lv98._650_say = "Drehe eine Runde durch das Fort und sprich mit[ENTER]seinen Bewohnern. " -gameforge.main_quest_lv98._660_counterName = "Verbleibend " -gameforge.main_quest_lv98._670_sayReward = "%s: %d Stck " -gameforge.main_quest_lv98._680_counterName = "Verbleibend " -gameforge.main_quest_lv98._690_sayReward = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv98._700_counterName = "Bewohner: " -gameforge.main_quest_lv98._710_say = "Konfuzius (%s)[ENTER]Rstungshndler (%s) " -gameforge.main_quest_lv98._720_say = "Gemischtwarenhndlerin (%s)[ENTER]Waffenhndler (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = "Die Fischzucht " -gameforge.manwoo._20_sayTitle = "Fischer: " -gameforge.manwoo._30_say = "Ich will meine Fischzucht erweitern. Deshalb[ENTER]brauche ich lebende Karpfen. Diese Fische eignen[ENTER]sich gut fr die Zucht und sind bei Anglern sehr[ENTER]beliebt. Aber sie sind nicht leicht zu fangen. " -gameforge.manwoo._40_say = "Wenn du mir ein Karpfen bringst, werde ich dich[ENTER]belohnen. Ich habe eine Truhe, die steht schon[ENTER]seit Ewigkeiten auf meinem Speicher. Ich wei[ENTER]nicht mehr, was sie enthlt. Vielleicht etwas[ENTER]Nutzloses, vielleicht etwas Wertvolles. Es[ENTER]knnen sich aber auch Monster in ihr versteckt[ENTER]haben.[ENTER]Wenn du sie haben mchtest, dann bringe[ENTER]mir einen lebenden Karpfen. " -gameforge.manwoo._50_npcChat = "Tausche Karpfen gegen Truhe " -gameforge.manwoo._60_say = "Du bringst mir einen Karpfen fr meine[ENTER]Fischzucht? Ich danke dir! Hier ist die[ENTER]versprochene Truhe. Viel Glck! " -gameforge.manwoo._70_sayReward = "Du hast eine Truhe erhalten![ENTER]ffne sie mit einem Rechtsklick. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = "Nun sag schon, wohin du teleportiert werden[ENTER]mchtest. Ich bin mde. " -gameforge.map_warp._10_npcChat = "Ich mchte reisen. " -gameforge.map_warp._110_sayReward = "Das kostet dich %s Yang. " -gameforge.map_warp._11_array = "Grafschaft Jungrang " -gameforge.map_warp._120_sayReward = "Aber ich werde den Preis erhhen, wenn du so[ENTER]weitermachst! " -gameforge.map_warp._12_array = "Grafschaft Waryong " -gameforge.map_warp._130_say = "Wie gesagt: An diese Orte kann ich dich erst[ENTER]teleportieren, wenn du Level 60 erreicht hast.[ENTER]Willst du noch teleportieren? Wenn nicht, dann[ENTER]schliee das Fenster. Und hr auf, stndig deine[ENTER]Meinung zu ndern. Ich steh hier nicht zum Spa. " -gameforge.map_warp._13_array = "Grafschaft Imha " -gameforge.map_warp._140_sayReward = "Diese Reise kostet dich %s Yang. " -gameforge.map_warp._14_array = "Burg Milaard " -gameforge.map_warp._150_say = "Ich wrde dich auch kostenlos teleportieren, aber[ENTER]ich habe eine groe Familie. Um sie zu ernhren,[ENTER]muss ich Geld verdienen. " -gameforge.map_warp._15_array = "Burg Listhmos " -gameforge.map_warp._160_sayReward = "Es kostet %s Yang. " -gameforge.map_warp._16_array = "Burg Dendera " -gameforge.map_warp._170_say = "Achtung, ich teleportiere dich jetzt. Du wirst an[ENTER]einem gefhrlichen Ort landen, also pass auf[ENTER]dich auf. Viel Glck! " -gameforge.map_warp._17_array = "Grafschaft Miryang " -gameforge.map_warp._180_select = "Yongan " -gameforge.map_warp._18_array = "Grafschaft Songpa " -gameforge.map_warp._190_select = "Grafschaft Yayang " -gameforge.map_warp._19_array = "Grafschaft Daeyami " -gameforge.map_warp._200_select = "Joan " -gameforge.map_warp._20_sayTitle = "Teleporter: " -gameforge.map_warp._210_select = "Grafschaft Bokjung " -gameforge.map_warp._220_select = "Pyungmoo " -gameforge.map_warp._230_select = "Grafschaft Bakra " -gameforge.map_warp._240_say = "Wie du willst. Achtung, es geht los! " -gameforge.map_warp._250_say = "Wenn du meinst... Bis bald! " -gameforge.map_warp._260_npcChat = "Fels der Dunklen Drachen " -gameforge.map_warp._270_say = "Vor kurzem wurde eine geheimnisvolle Insel[ENTER]entdeckt. Sie wird der Fels der Dunklen Drachen[ENTER]genannt. Doch wer dort berleben mchte, muss[ENTER]einiges an Erfahrung besitzen. Aus diesem Grund[ENTER]werde ich nur Kmpfer ab Level 90 hinbringen.[ENTER]Bist du bereit, diese Reise anzutreten? " -gameforge.map_warp._280_say = "Auf die Insel kommt man nur per Schiff und die[ENTER]Fahrt dorthin ist lange und anstrengend. Je[ENTER]grer dein Level, desto anspruchsvoller wird der[ENTER]Transport. Aus diesem Grund muss ich eine hhere[ENTER]Gebhr von dir verlangen. " -gameforge.map_warp._280_sayReward = "Diese Reise kostet dich %d Yang. " -gameforge.map_warp._30_say = "Dies ist eine faszinierende Gegend. Aber passiert[ENTER]hier denn auch mal etwas Auergewhnliches? Wohl[ENTER]eher nicht. In anderen Teilen des Landes sieht es[ENTER]mitunter ganz anders aus! Es gibt daher sicher[ENTER]einen interessanten Ort, an den ich dich[ENTER]teleportieren knnte. Da jedoch die Krfte des[ENTER]Bsen wieder strker geworden sind, wurden Raum[ENTER]und Zeit ins Chaos gestrzt. Deshalb kann es[ENTER]passieren, dass deine Rckkehr nicht[ENTER]funktioniert. Mchtest du dennoch teleportiert[ENTER]werden? " -gameforge.map_warp._40_say = "Hm... Mit deinem derzeitigen Level bist du noch[ENTER]zu schwach fr die Reise durch Zeit und Raum.[ENTER]Komm wieder, wenn du hher als Level 10[ENTER]bist. " -gameforge.map_warp._50_say = "Wohin mchtest du teleportiert werden? " -gameforge.map_warp._60_sayReward = "Das kostet dich %s Yang. " -gameforge.map_warp._70_say = "Das hier sind Orte, an die ich dich teleportieren[ENTER]kann, wenn du Level 60 erreicht hast. " -gameforge.map_warp._80_sayReward = "Aber das kostet dich %s Yang. " -gameforge.map_warp._90_select = "Dmonenturm " -gameforge.map_warp._94_select = "Geisterwald " -gameforge.map_warp._95_select = "Roter Wald " -gameforge.map_warp._96_select = "Zurck " -gameforge.map_warp._97_select = "Drachengottamulett benutzen " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = "Liste der Hochzeiten " -gameforge.marriage_manage._100_sayItem = "Smoking " -gameforge.marriage_manage._1010_say = "Es findet zurzeit keine Hochzeit statt. " -gameforge.marriage_manage._1015_foreach = "Hochzeit von %s und %s " -gameforge.marriage_manage._1020_say = "Du bist Hochzeitgast! Viel Spa! " -gameforge.marriage_manage._1030_say = "Die Tinte ist doch nicht einmal trocken![ENTER]Lass dir ein wenig mehr Zeit. " -gameforge.marriage_manage._10_npcChat = "Ich mchte heiraten. " -gameforge.marriage_manage._110_sayReward = "Wenn du heiraten mchtest, musst du einen Smoking[ENTER]tragen. " -gameforge.marriage_manage._120_sayItem = "Brautkleid " -gameforge.marriage_manage._130_sayReward = "Wenn du heiraten mchtest, musst du ein[ENTER]Brautkleid anziehen. " -gameforge.marriage_manage._140_say = "Nur mit Liebe allein lsst sich leider keine[ENTER]Hochzeit arrangieren, du bentigst auch etwas[ENTER]Yang. Deine Ersparnisse reichen bisher aber nicht[ENTER]aus. Wenn du eine Million Yang gespart hast,[ENTER]werde ich gerne die Zeremonie planen. " -gameforge.marriage_manage._150_sayReward = "Du bentigst eine Million Yang. " -gameforge.marriage_manage._160_say = "Ja, das richtige Alter hast du, ebenfalls den[ENTER]entschlossenen Gesichtsausdruck. Wen mchtest du[ENTER]heiraten? " -gameforge.marriage_manage._170_sayReward = "Bitte gib den Namen der Person an, die du zu[ENTER]heiraten wnschst. " -gameforge.marriage_manage._180_say = "Bist du so aufgeregt, dass du nicht einmal[ENTER]den Namen niederschreiben kannst? Versuche es[ENTER]noch einmal. " -gameforge.marriage_manage._190_say = "Du weit also den Namen der Person nicht, die du[ENTER]zu heiraten wnschst? Du bist dir aber sicher,[ENTER]dass du eine Hochzeit mchtest? " -gameforge.marriage_manage._200_sayReward = "%s ist nicht online. " -gameforge.marriage_manage._20_say = "Derzeit findet eine andere Hochzeit statt. Bitte[ENTER]warte einen Moment oder komme spter wieder! " -gameforge.marriage_manage._210_say = "Dein Partner muss in der Nhe sein, damit[ENTER]ich die Zeremonie durchfhren kann.[ENTER]Bringe ihn also bitte her. " -gameforge.marriage_manage._220_sayReward = "%s befindet sich zu weit weg. " -gameforge.marriage_manage._230_say = "Hier bentige ich nicht deinen Namen, sondern den[ENTER]deines Partners. " -gameforge.marriage_manage._240_sayReward = "Gib hier den Namen deines Partners an. " -gameforge.marriage_manage._250_say = "Tut mir leid, aber gleichgeschlechtliche Paare[ENTER]kann ich nicht trauen. " -gameforge.marriage_manage._260_say = "Es knnen nur Paare aus demselben Reich heiraten. " -gameforge.marriage_manage._270_say = "Die Person die du zu heiraten wnschst, ist[ENTER]bereits verheiratet. Wusstest du das nicht? Du[ENTER]solltest dir einen ledigen Partner suchen. " -gameforge.marriage_manage._280_sayReward = "%s ist verheiratet. " -gameforge.marriage_manage._290_say = "Die Person ist noch nicht bereit fr die Ehe.[ENTER]Dein Partner sollte mindestens Level 25 besitzen. " -gameforge.marriage_manage._300_say = "Es tut mir leid, aber ich kann euch beide nicht[ENTER]trauen. Ihr passt nicht zueinander, da eure[ENTER]Erfahrungs-Differenz mehr als 15 Level betrgt. " -gameforge.marriage_manage._30_say = "Bist du nicht noch zu jung, um zu heiraten? Man[ENTER]braucht viel Verantwortungen fr das Eheleben und[ENTER]dazu scheinst du mir noch nicht reif genug. Junge[ENTER]Leute lassen sich zu schnell scheiden, daher[ENTER]werde ich es nicht genehmigen. Du solltest[ENTER]zunchst noch Erfahrungen sammeln. " -gameforge.marriage_manage._310_say = "Nun tauscht die Ringe. " -gameforge.marriage_manage._320_say = "Die Heiraten ist eine wichtige Angelegenheit[ENTER]im Leben, da htte dein Partner doch wenigstens[ENTER]einen Ehering mitbringen knnen? " -gameforge.marriage_manage._330_say = "Dein Partner muss ebenfalls einen Ehering[ENTER]bei sich haben. " -gameforge.marriage_manage._340_say = "Dein Partner trgt gar kein Hochzeitsgewand![ENTER]Ist dir das nicht peinlich? " -gameforge.marriage_manage._350_say = "Dein Partner muss einen Smoking[ENTER]tragen. " -gameforge.marriage_manage._360_say = "Deine Partnerin muss ein Brautkleid[ENTER]tragen. " -gameforge.marriage_manage._365_confirm_chat = "%s hat dir einen Heiratsantrag gemacht. Annehmen? " -gameforge.marriage_manage._370_say = "Nun ist es so weit: Ihr zwei habt den Bund der[ENTER]Ehe geschlossen und knnt nun ein wenig Zeit[ENTER]miteinder verbringen. Ich werde euch zu der[ENTER]Insel der Liebenen schicken. Eine lange und[ENTER]glckliche Ehe wnsche ich euch, meine[ENTER]Gratulation.[ENTER]Demnchst wirst du automatisch zur Insel[ENTER]der Liebenen geschickt. " -gameforge.marriage_manage._380_say = "Dein Partner hat anscheinend nicht die Absicht,[ENTER]dich zu heiraten. Vielleicht solltest du das[ENTER]zunchst klren. " -gameforge.marriage_manage._390_npcChat = "Zurck zum Hochzeitsraum " -gameforge.marriage_manage._400_say = "Warum bist du immer noch hier?[ENTER]Dein Partner wartet bereits sehnschtig auf dich.[ENTER]Du solltest rasch folgen. " -gameforge.marriage_manage._40_sayTitle = "Information: " -gameforge.marriage_manage._410_npcChat = "Genehmigung fr die Hochzeit " -gameforge.marriage_manage._420_sayTitle = "Hochzeitsplanerin: " -gameforge.marriage_manage._430_say = "Ich spreche mit deinem Partner. Gedulde dich[ENTER]bitte einen Moment. " -gameforge.marriage_manage._440_say = "Ich bin hier, um den reibungslosen Ablauf eurer[ENTER]Zeremonie zu gewhrleisten. Zunchst notiere hier[ENTER]unten den Namen deines Partners. " -gameforge.marriage_manage._450_say = "Dieser Name ist nicht registriert.[ENTER]berprfe bitte deine Angaben. " -gameforge.marriage_manage._460_say = "Hole bitte deinen Partner her. Ich muss mit ihm[ENTER]reden, um einige Dinge zu prfen. " -gameforge.marriage_manage._470_sayReward = "%s ist noch zu weit entfernt. " -gameforge.marriage_manage._480_say = "Du musst den Name deines Partners schreiben,[ENTER]nicht deinen eigenen. " -gameforge.marriage_manage._490_sayTitle = "Hochzeitsplanerin: " -gameforge.marriage_manage._500_say = "Hier stimmt was nicht - das ist nicht die Person,[ENTER]die mir angekndigt wurde. " -gameforge.marriage_manage._50_sayReward = "Eine Hochzeit kann erst ab Level 25 durchgefhrt[ENTER]werden. " -gameforge.marriage_manage._510_say = "Dein Partner scheint noch nicht bereit fr die[ENTER]Hochzeit zu sein. Klrt das untereinander. " -gameforge.marriage_manage._520_say = "Nun sind alle Vorbereitungen getroffen. Die[ENTER]Zeremonie kann beginnen. " -gameforge.marriage_manage._530_say = "Das wird eine wunderschne Hochzeit! " -gameforge.marriage_manage._540_npcChat = "Beginn des Hochzeitsmarsches " -gameforge.marriage_manage._550_npcChat = "Hochzeitsmarsch beenden " -gameforge.marriage_manage._560_npcChat = "Nacht " -gameforge.marriage_manage._570_npcChat = "Schnee " -gameforge.marriage_manage._580_npcChat = "Ende der Hochzeit " -gameforge.marriage_manage._590_say = "Bitte warte einen Moment, ich spreche gerade mit[ENTER]deinem Partner. " -gameforge.marriage_manage._600_say = "Mchtest du die Hochzeit fortsetzen? " -gameforge.marriage_manage._60_say = "Du mchtest ohne Ring heiraten? " -gameforge.marriage_manage._610_select = "Ja " -gameforge.marriage_manage._620_select = "Nein " -gameforge.marriage_manage._630_say = "Dein Partner muss mit dem Abbruch der Hochzeit[ENTER]einverstanden sein. Sie kann jetzt nicht beendet[ENTER]werden, da dein Partner nicht online ist. " -gameforge.marriage_manage._640_say = "Ohne die Zustimmung deines Partners knnen wir[ENTER]die Zeremonie nicht durchfhren. Du musst dich[ENTER]daher ein wenig gedulden. " -gameforge.marriage_manage._650_confirm_chat = "Wnschst du die Hochzeit zu beenden? " -gameforge.marriage_manage._660_say = "Dein Partner mchte nicht. " -gameforge.marriage_manage._670_npcChat = "Scheidung " -gameforge.marriage_manage._680_npcChat = "Scheidung " -gameforge.marriage_manage._690_say = "Es ist nicht mglich, in Abwesenheit deines[ENTER]Partners eine Scheidung durchzufhren. Ihr msst[ENTER]noch einmal zusammen wiederkommen. " -gameforge.marriage_manage._700_say = "Fr die rechtmige Scheidung bentigst du[ENTER]500.000 Yang und das Einverstndnis deines[ENTER]Partners.[ENTER]Willst du dich wirklich scheiden lassen? " -gameforge.marriage_manage._70_sayItem = "Verlobungsring " -gameforge.marriage_manage._710_select = "Nein, war nur ein Scherz. " -gameforge.marriage_manage._720_say = "Den Ehering bitte. " -gameforge.marriage_manage._730_say = "Auch dein Partner muss seinen Ring hier bei sich[ENTER]haben. " -gameforge.marriage_manage._740_say = "Die Summe reicht leider nicht, um die Scheidung[ENTER]durchzufhren. " -gameforge.marriage_manage._750_sayReward = "Um sich scheiden zu lassen, bentigt man[ENTER]%s Yang. " -gameforge.marriage_manage._760_sayReward = "Man bentigt 500.000 Yang fr eine Scheidung. " -gameforge.marriage_manage._770_say = "Willst du dich wirklich scheiden lassen?[ENTER]Das ist eine Entscheidung, die man nicht[ENTER]leichtfertig fllen sollte. " -gameforge.marriage_manage._780_select = "Nein. Ich habe meine Meinung gendert. " -gameforge.marriage_manage._790_say = "Ich habe meine Meinung gendert.[ENTER]Ich mchte mich nicht scheiden lassen. " -gameforge.marriage_manage._800_say = "Es ist besser auf diese Weise. Ich wnsche dir[ENTER]ein langes und schnes Leben. " -gameforge.marriage_manage._80_say = "Du musst erst einen Verlobungsring besorgen.[ENTER]Dann darfst du heiraten. " -gameforge.marriage_manage._810_sayReward = "Die Scheidung ist vollzogen. " -gameforge.marriage_manage._815_confirm_chat = "Bist du einverstanden mit der Scheidung? " -gameforge.marriage_manage._820_say = "Die Scheidung ist vollzogen.[ENTER]Ihr seid nun geschieden. " -gameforge.marriage_manage._830_say = "Diese Unterlagen sind nicht vollstndig.[ENTER]Du musst daher noch einmal wiederkommen. " -gameforge.marriage_manage._840_sayReward = "Die Scheidung wird fr ungltig erklrt. " -gameforge.marriage_manage._850_say = "Der Partner verweigert die Scheidung.[ENTER]Ihr solltet dies zunchst klren. " -gameforge.marriage_manage._860_npcChat = "Ehering wegstecken " -gameforge.marriage_manage._870_npcChat = "Ehering wegstecken " -gameforge.marriage_manage._880_say = "Unangenehme Erinnerungen sollte man schnell[ENTER]hinter sich lassen. " -gameforge.marriage_manage._890_sayReward = "Der Ehering wurde weggesteckt. " -gameforge.marriage_manage._900_npcChat = "Einseitige Scheidung " -gameforge.marriage_manage._90_say = "Willst du wirklich so heiraten? Das ist eine[ENTER]wichtige Situation in deinem Leben, du solltest[ENTER]dich daher ein wenig festlicher kleiden. " -gameforge.marriage_manage._910_sayTitle = "Wchter des Dorfplatzes: " -gameforge.marriage_manage._920_say = "Du bentigst eine Million Yang fr die einseitige[ENTER]Scheidung. Bist du sicher, dass du dich scheiden[ENTER]lassen willst? " -gameforge.marriage_manage._930_select = "Nein, ich wollte nur einmal nachfragen. " -gameforge.marriage_manage._940_say = "Deine Ersparnisse reichen nicht aus fr eine[ENTER]Scheidung. Du bentigst dazu genauso viel[ENTER]Yang wie fr deine Hochzeit. " -gameforge.marriage_manage._950_say = "Bist du dir sicher, dass du dich scheiden lassen[ENTER]willst? " -gameforge.marriage_manage._960_select = "Ja, ich will. " -gameforge.marriage_manage._970_select = "Ich sollte das noch einmal berdenken. " -gameforge.marriage_manage._980_say = "Nun, womglich ist es besser so. Wenn du sicher[ENTER]bist, dass du es wirklich mchtest, dann komme[ENTER]noch einmal wieder. " -gameforge.marriage_manage._990_say = "Da du dir sicher bist, werde ich die Scheidung[ENTER]nun vollziehen. Ich wnsche euch dennoch alles[ENTER]Gute fr die Zukunft. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = "Holzfller Deokbae: " -gameforge.mining._20_say = "Deine Spitzhacke kann nicht verbessert werden,[ENTER]weil dir das ausreichende Training fehlt. " -gameforge.mining._30_say = "Mchtest du deine Spitzhacke verbessern? Mal[ENTER]sehen... Ihr derzeitiges Level ist %s. " -gameforge.mining._40_say = "Mchtest du sie verbessern? " -gameforge.mining._50_say = "Wenn diese Spitzhacke verbessert wird, besteht[ENTER]eine Wahrscheinlichkeit von %s Prozent, dass sie[ENTER]stattdessen ein Level verliert. Mchtest du es[ENTER]trotzdem versuchen? " -gameforge.mining._55_say = "Es ist deine Entscheidung. Wenn ich die[ENTER]Spitzhacke doch verbessern soll, dann komm[ENTER]einfach spter wieder. Bis dann! " -gameforge.mining._60_say = "Tut mir leid, es gab ein Problem bei der[ENTER]Verbesserung. Ich konnte nichts ausrichten. Hier,[ENTER]nimm sie zurck und versuche es spter nochmal. " -gameforge.mining._70_say = "Hier ist deine Spitzhacke, mit neuem Level! " -gameforge.mining._80_say = "Oh nein, ich habe einen Fehler gemacht.[ENTER]Es tut mir sehr leid. Das Level deiner Spitzhacke[ENTER]ist unglcklicherweise gesunken. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = "Willst du mit dem Schlssel die Truhe ffnen? " -gameforge.mystery_key._020_select = "Ja, Truhe ffnen " -gameforge.mystery_key._030_select = "Nein, jetzt nicht " -gameforge.mystery_key._040_say = "Du bentigst einen Rubinschlssel oder einen[ENTER]Diamantschlssel, um die Mysterise Rubintruhe zu[ENTER]ffnen! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = "Hallo! " -gameforge.neutral_warp._20_sayTitle = "Alter Mann: " -gameforge.neutral_warp._30_say = "Hallo![ENTER]Ich wei, wie man von hier in eine andere Region[ENTER]kommt. Wenn du mir etwas Yang gibst, kann ich[ENTER]dich dorthin transportieren. " -gameforge.neutral_warp._40_say = "Wohin mchtest du?[ENTER]Das kostet dich %s Yang. " -gameforge.neutral_warp._50_select = "Berg Sohan " -gameforge.neutral_warp._60_select = "Doyyumhwan " -gameforge.neutral_warp._65_npcChat = "Ich mchte zur Schwester der Alten Frau. " -gameforge.neutral_warp._70_say = "Die Alte Frau hat mir schon gesagt, dass du[ENTER]kommen wrdest. Sie sagte, ich solle dir nichts[ENTER]berechnen fr diese Reise, weil du ihr einen[ENTER]Gefallen tust. Wir trinken fter mal einen Tee[ENTER]zusammen und ich mache das gern fr sie. Aber[ENTER]bilde dir nicht ein, dass das auch in Zukunft so[ENTER]bleibt![ENTER]Pass auf dich auf dort drben, Angehrige fremder[ENTER]Reiche sind nicht unbedingt gern gesehen. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = "Ho ho ho! " -gameforge.new_christmas._020_say = "Ah, du bist es![ENTER]Wir haben uns ja schon lange nicht mehr gesehen.[ENTER]Es ist nun schon ein Jahr her, ho ho![ENTER]Vielleicht fragst du dich, warum ich wieder im[ENTER]Dorf bin.[ENTER]Ich will es dir erklren " -gameforge.new_christmas._030_say = "Die Zeiten sind hart. Niemand mchte in diesen[ENTER]Tagen Bcher oder andere Sachen kaufen.[ENTER]Und in meinem fortgeschrittenen Alter ist es viel[ENTER]zu mhselig, stndig im Rentierschlitten durch[ENTER]die Lfte zu fliegen. Deswegen habe ich[ENTER]beschlossen, Weihnachten dieses Jahr hier im Dorf[ENTER]zu feiern. " -gameforge.new_christmas._040_say = "Wenn du noch Fragen hast, kannst du jederzeit[ENTER]zu mir kommen. Frhliche Weihnachten! " -gameforge.new_christmas._050_npcChat = "Mchtest du einen Glhwein? " -gameforge.new_christmas._060_say = "Ho ho ho! Du weit doch bestimmt, was das ist,[ENTER]oder? Es gibt kein besseres Getrnk fr die[ENTER]Winterzeit! Man nehme einen guten Wein, eine[ENTER]Prise Zimt, ein paar Nelken mmmmmh! " -gameforge.new_christmas._070_say = "Bei dieser Klte wird dir ein Schluck Glhwein[ENTER]guttun! Er verleiht dir Kraft und du kannst dich[ENTER]schneller bewegen. Mchtest du probieren? Sehr[ENTER]schn, er kommt sofort! " -gameforge.new_christmas._080_say = "Der Glhwein scheint dir gut zu schmecken, ho ho![ENTER]Sprst du, wie er dich von innen wrmt? Und[ENTER]dieser Geschmack, so s und fruchtig. Frhliche[ENTER]Weihnachten! " -gameforge.new_christmas._090_npcChat = "Mehr Glhwein, bitte! " -gameforge.new_christmas._100_say = "Ah, Moment![ENTER]Eine Kleinigkeit habe ich vergessen![ENTER]Glhwein kann ich dir nur einmal am Tag[ENTER]zubereiten, fr mehr reichen meine Zutaten nicht[ENTER]aus. Und er ist nur 20 Stunden haltbar. In einer[ENTER]Flasche sind jeweils 6 Portionen, die Wirkung[ENTER]eines Schlucks hlt 30 Minuten an. Teile ihn dir[ENTER]also gut ein! " -gameforge.new_christmas._110_say = "Bitte sehr! Du hast lange genug darauf warten[ENTER]mssen. Dieses wunderbare Getrnk wird dir Flgel[ENTER]verleihen, ho ho ho! So, lass es dir[ENTER]schmecken. Frhliche Weihnachten! " -gameforge.new_christmas._120_say = "Was, du mchtest noch mehr?[ENTER]Tut mir leid, aber du hast genug getrunken. Seit[ENTER]deiner letzten Portion Glhwein sind noch keine[ENTER]24 Stunden vergangen. Zu viel davon ist nicht gut[ENTER]fr dich! Komm spter wieder.[ENTER]Dennoch ein frohes Fest! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = "Von %d kannst du noch %d auspacken. " -gameforge.new_christmas_gift_box._020_say = "Packe in %d Min. das nchste Geschenk aus. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = "Was ist mit den Socken? " -gameforge.new_christmas_sock._020_say = "Die Socken! Beinahe htte ich sie vergessen! Ich[ENTER]wollte meine Geschenke in den Socken, die ber[ENTER]die Kamine gehngt wurden, verstecken. Aber[ENTER]unweihnachtliche Kreaturen haben alle gestohlen![ENTER]Hilf mir dabei, sie zurckzuholen. " -gameforge.new_christmas_sock._030_say = "Socken sind gar nicht so leicht zu finden. Du[ENTER]wirst das Rentierjunge brauchen, um welche[ENTER]aufzuspren. " -gameforge.new_christmas_sock._040_say = "Ist es nicht niedlich?[ENTER]Und es hat einen ausgezeichneten Geruchssinn. Ein[ENTER]Spezialist im Sockenfinden![ENTER]Es bleibt 2 Stunden lang bei dir und hilft dir[ENTER]bei der Suche. Danach ist es mde und kann[ENTER]erst nach 24 Stunden weitermachen.[ENTER]Wenn du nicht so lange warten mchtest, dann[ENTER]schau mal unten links hinter der drehenden Mnze[ENTER]- ich habe gehrt, da wartet ein weiteres[ENTER]Rentierjunges. Ich freue mich aber auch, wenn du[ENTER]mich morgen wieder besuchen kommst! " -gameforge.new_christmas_sock._050_npcChat = "Ich bringe dir Socken! " -gameforge.new_christmas_sock._060_say = "Bring mir mindestens 5 Socken, dann[ENTER]erhltst du eine Belohnung.[ENTER]Urrgh, der Geruch von getragenen Socken ist[ENTER]unertrglich! Komm wieder, wenn du gengend[ENTER]gesammelt hast. Frhliche Weihnachten! " -gameforge.new_christmas_sock._070_say = "Ho ho ho, du hast gengend Socken gesammelt.[ENTER]Dann lass mich mal sehen.[ENTER]Urrgh, dieser Geruch Das sind auf jeden Fall[ENTER]die richtigen Socken![ENTER]Frhliche Weihnachten! " -gameforge.new_christmas_sock._080_npcChat = "Rentierjunges " -gameforge.new_christmas_sock._090_say = "Heute hast du bereits ein Rentierjunges-Siegel[ENTER]von mir erhalten. Ich frchte, das kleine Rentier[ENTER]braucht jetzt eine Pause. Es kann erst[ENTER]morgen weitersuchen. Wenn du nicht so lange[ENTER]warten mchtest, dann[ENTER]schau mal unten links hinter der drehenden Mnze[ENTER]- ich habe gehrt, da wartet ein weiteres[ENTER]Rentierjunges. Ich freue mich aber auch, wenn du[ENTER]mich morgen wieder besuchen kommst! " -gameforge.new_christmas_sock._100_say = "Du hast mir heute schon deine Socken gebracht.[ENTER]Denke daran, dass du nur alle 24 Stunden welche[ENTER]abgeben kannst. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = "Wonda-Rim " -gameforge.new_quest_lv17._012_say_title = "Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = "Das Geschenk fr Chaegirab " -gameforge.new_quest_lv17._021_say = "Mein Onkel Chaegirab hat sein Leben der[ENTER]Wissenschaft verschrieben und steckt all sein[ENTER]Yang in die Forschung. Er war stets gut zu mir,[ENTER]daher mchte ich ihn mit einem Geschenk[ENTER]berraschen. Wrdest du zu Uriel gehen und ihn[ENTER]fragen, ob er eine Idee hat? Er ist der alte[ENTER]Lehrer meines Onkels und kennt ihn sehr gut. " -gameforge.new_quest_lv17._030_say = "Aber verrate meinem Onkel nichts! " -gameforge.new_quest_lv17._031_say = "Wirst du mir helfen? " -gameforge.new_quest_lv17._039_say_title = "Uriel: " -gameforge.new_quest_lv17._040_say_title = "Sprich mit Uriel " -gameforge.new_quest_lv17._040_target = "Uriel " -gameforge.new_quest_lv17._041_say = "Sprich mit Uriel ber seinen ehemaligen Schler[ENTER]Chaegirab. " -gameforge.new_quest_lv17._042_say = "Uriel befindet sich in %s. " -gameforge.new_quest_lv17._050_say_title = "Wonda-Rim mchte Chaegirab beschenken... " -gameforge.new_quest_lv17._051_say = "Des Forschers Freude ist schlicht und einfach die[ENTER]Forschung. Du wirst Chaegirab die grsste Freude[ENTER]machen, wenn du seine Arbeit untersttzt. Der[ENTER]Mu-Rang-Wolf ist ein seltener Gast in unseren[ENTER]Landen, sein Fell die Freude eines jeden[ENTER]Biologen. Fnf Felle sollten gengen. Sag das[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._052_say = "Ein solches Fell wrde den Biologen sicher[ENTER]beeindrucken. " -gameforge.new_quest_lv17._060_select = "Ja, ich werde es ihm sagen. " -gameforge.new_quest_lv17._065_say_title = "Zurck zu Wonda-Rim " -gameforge.new_quest_lv17._066_say = "Uriel hatte eine gute Idee, was man Chaegirab[ENTER]schenken knnte. Geh zurck zu Wonda-Rim und[ENTER]berichte ihm davon. " -gameforge.new_quest_lv17._067_say = "Wonda-Rim befindet sich in %s. " -gameforge.new_quest_lv17._070_say = "Der Rat Uriels klingt gut. Da ich meinen Onkel[ENTER]Chaegirab wirklich berraschen mchte, muss ich[ENTER]an diese Felle gelangen. Kannst du losziehen und[ENTER]5 Mu-Rangs fr mich tten? " -gameforge.new_quest_lv17._071_say = "Ich soll Mu-Rang-Wlfe tten, um an ihre Felle zu[ENTER]gelangen. " -gameforge.new_quest_lv17._072_say = "5 Stck reichen fr ein gutes Geschenk. " -gameforge.new_quest_lv17._073_say = "Los geht's! " -gameforge.new_quest_lv17._074_notice = "Du hast ein gut erhaltenes Fell erbeutet. " -gameforge.new_quest_lv17._075_say = "Jage Mu-Rang-Wlfe und erbeute ihre Felle. " -gameforge.new_quest_lv17._076_say_reward = "Bis jetzt hast du %s von 5 Fellen gesammelt. " -gameforge.new_quest_lv17._081_say_title = "Felle fr Wonda Rim " -gameforge.new_quest_lv17._082_say = "Du hast gengend Felle erbeutet, bringe sie zu[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = "Du hast bereits %s Wolfsfelle gesammelt. " -gameforge.new_quest_lv17._110_say = "Das sind wirklich schne Felle, ich danke dir.[ENTER]Kannst du sie meinem Onkel Chaegirab bringen? " -gameforge.new_quest_lv17._120_target = "Onkel Chaegirab " -gameforge.new_quest_lv17._121_say = "Wonda-Rim hat dich gebeten, die Wolfsfelle weiter[ENTER]zu Chaegirab zu bringen. " -gameforge.new_quest_lv17._122_say = "Chaegirab befindet sich in %s. " -gameforge.new_quest_lv17._130_say = "Aha. So versucht er es nun. " -gameforge.new_quest_lv17._131_say = "Von wem sind diese Felle? Von Wonda-Rim, aber du[ENTER]hast die Wlfe fr ihn erlegt?[ENTER]Es beschmt mich, einen Neffen zu haben, der[ENTER]andere fr sich arbeiten lsst. Daher werde ich[ENTER]die Felle nicht annehmen, auch wenn es mir um[ENTER]deine Zeit und Mhe Leid tut. " -gameforge.new_quest_lv17._132_say_reward = "Sag Wonda-Rim, dass ich ihn durchschaut habe![ENTER]Wenn er mir eine wirkliche Freude machen will,[ENTER]soll er selbst auf die Jagd gehen. " -gameforge.new_quest_lv17._140_say = "Chaegirab hat die Felle nicht angenommen und ist[ENTER]ber Wonda-Rims Tun verrgert. Er hat dich zu[ENTER]Wonda-Rim zurckgeschickt. " -gameforge.new_quest_lv17._141_say = "Was hat mein Onkel gesagt? Ich hoffe, ihm hat das[ENTER]Geschenk gefallen? " -gameforge.new_quest_lv17._142_1_select = "Ja, er war begeistert. " -gameforge.new_quest_lv17._142_2_select = "Nein, gar nicht. " -gameforge.new_quest_lv17._143_say = "Sehr schn! Es ist ein gutes Gefhl, anderen[ENTER]Menschen Freude zu bereiten. Und du sollst[ENTER]natrlich belohnt werden. Hier, nimm! " -gameforge.new_quest_lv17._144_say_reward_a = "Du erhltst 20.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang.[ENTER]Du erhltst einen Goldklumpen. " -gameforge.new_quest_lv17._144_say_reward_b = "Du hast Wonda-Rim belogen und deshalb[ENTER]Rangpunkte verloren! " -gameforge.new_quest_lv17._145_say = "Er hat die Felle nicht angenommen?[ENTER]Hmm, es war wirklich keine gute Idee, dich an[ENTER]meiner Stelle auf die Jagd zu schicken. Nchstes[ENTER]Mal werde ich es anders machen. " -gameforge.new_quest_lv17._146_say_reward = "Aber du sollst dir die ganze Arbeit nicht umsonst[ENTER]gemacht haben: Geh zu Yang-Shin. Er wird dir die[ENTER]Felle zu einem guten Preis abkaufen. " -gameforge.new_quest_lv17._147_say = "Was fr ein ernchternder Ausgang der Ereignisse.[ENTER]Wenigstens hast du noch die Felle. Geh zum Jger[ENTER]Yang-Shin in Yayang und verkaufe sie ihm. " -gameforge.new_quest_lv17._148_say = "Was fr ein ernchternder Ausgang der Ereignisse.[ENTER]Wenigstens hast du noch die Felle. Geh zum Jger[ENTER]Yang-Shin in Bokjung und verkaufe sie ihm. " -gameforge.new_quest_lv17._149_say = "Was fr ein ernchternder Ausgang der Ereignisse.[ENTER]Wenigstens hast du noch die Felle. Geh zum Jger[ENTER]Yang-Shin in Bakra und verkaufe sie ihm. " -gameforge.new_quest_lv17._151_say = "Mu-Rang-Felle? Die kann ich gut gebrauchen.[ENTER]Ich mache mir daraus eine neue Wschegarnitur.[ENTER]Hier, nimm einen Beutel Yang dafr. Und dieses[ENTER]Buch habe ich gestern gefunden, vielleicht kannst[ENTER]du etwas damit anfangen. " -gameforge.new_quest_lv17._152_say_reward = "Du erhltst 40.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang.[ENTER]Du erhltst ein Fertigkeitsbuch. " -gameforge.new_quest_lv17._160_target = "Yang-Shin " -gameforge.new_quest_lv17._161_say_title = "Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = "Wchter des Dorfplatzes " -gameforge.new_quest_lv22._011_say = "Der Wchter des Dorfplatzes hat eine Aufgabe fr[ENTER]dich. Gehe zu ihm und erkundige dich, worum es[ENTER]geht. " -gameforge.new_quest_lv22._015_npcChat = "Der kranke Bruder " -gameforge.new_quest_lv22._016_send_letter = "Der kranke Wchter " -gameforge.new_quest_lv22._017_say_title = "Wchter des Dorfplatzes: " -gameforge.new_quest_lv22._018_say_title = "Baek-Go: " -gameforge.new_quest_lv22._019_say_title = "Wchter des Dmonenturms: " -gameforge.new_quest_lv22._021_say = "Ich sorge mich um meinen Bruder, den Wchter des[ENTER]Dmonenturms. Er fhlt sich seit einiger Zeit[ENTER]unwohl und nun hat die Krankheit vollends[ENTER]zugeschlagen: Ihn plagen Kopfschmerzen und[ENTER]Hautrtungen, aber er kann seinen Posten nicht[ENTER]verlassen. Knntest du ihm Medizin von Baek-Go[ENTER]besorgen? " -gameforge.new_quest_lv22._022_say = "Ich wrde ja selbst gehen, aber der Dmonenturm[ENTER]befindet sich innerhalb des Hwang-Tempels, mitten[ENTER]im Tal von Seungryong. Dort wimmelt es nur so von[ENTER]gefhrlichen Kreaturen... " -gameforge.new_quest_lv22._023_say = "Da bist du ja schon wieder. Du hast die Symptome[ENTER]vergessen? Du solltest besser zuhren, wenn dir[ENTER]jemand etwas sagt.[ENTER]Meinen Bruder plagen Kopfschmerzen und[ENTER]Hautrtungen. Sag das Baek-Go! " -gameforge.new_quest_lv22._024_select = "Dem Bruder helfen " -gameforge.new_quest_lv22._025_say_title = "Medizin von Baek-Go " -gameforge.new_quest_lv22._026_say = "Sprich mit Baek-Go ber die Medizin fr den[ENTER]Wchter des Dmonenturms. " -gameforge.new_quest_lv22._027_say = "Baek-Go befindet sich in %s. " -gameforge.new_quest_lv22._030_target = "Baek-Go " -gameforge.new_quest_lv22._031_say = "Du bentigst also Medizin? Es kann gefhrlich[ENTER]sein, auf gut Glck etwas zu verabreichen! Du[ENTER]musst mir schon die Symptome der Krankheit[ENTER]nennen, die bekmpft werden soll. " -gameforge.new_quest_lv22._032_1_select = "Kopfschmerzen und Hautrtungen " -gameforge.new_quest_lv22._032_2_select = "Halsschmerzen und Krmpfe " -gameforge.new_quest_lv22._032_3_select = "Das wei ich nicht. " -gameforge.new_quest_lv22._035_say = "Das klingt fr mich ganz nach Dmonenkrtze - das[ENTER]bleibt nicht aus, wenn zu viele dieser[ENTER]milbenverseuchten Biester in der Nhe sind.[ENTER]Ich kann dir ein Mittel herstellen, das ihm[ENTER]helfen wird. Du musst mir dafr allerdings einige[ENTER]Zutaten besorgen. " -gameforge.new_quest_lv22._040_say = "Ich brauche: " -gameforge.new_quest_lv22._041_say_reward = "Jage dafr: " -gameforge.new_quest_lv22._042_say = "Ich brauche auerdem: " -gameforge.new_quest_lv22._043_say = "Von solch einer Krankheit habe ich noch niemals[ENTER]gehrt. Bist du sicher, dass der Wchter des[ENTER]Dorfplatzes dir die richtigen Symptome genannt[ENTER]hat? Frage besser noch einmal nach. " -gameforge.new_quest_lv22._044_say = "Ohne Symptome kann ich keine Diagnose stellen.[ENTER]Geh und frage noch einmal nach. " -gameforge.new_quest_lv22._050_set_title = "Medizin " -gameforge.new_quest_lv22._056_notice = "Gut, jetzt fehlen nur noch %s Bndel Kruter. " -gameforge.new_quest_lv22._057_notice = "Das mssten alle Kruter sein, die ich brauche.[ENTER]Nun schnell zurck zu Baek-Go. " -gameforge.new_quest_lv22._058_notice = "Gut, jetzt fehlen nur noch %s Lebern. " -gameforge.new_quest_lv22._060_notice = "Ah, eine Leber. Nun fehlen mir noch %s. " -gameforge.new_quest_lv22._061_notice = "Das mssten alle Lebern sein, die ich brauche.[ENTER]Nun schnell zurck zu Baek-Go. " -gameforge.new_quest_lv22._062_notice = "Leider ist diese Leber nicht zu gebrauchen. " -gameforge.new_quest_lv22._063_say = "Du brauchst noch %s x Medizinische Kruter+. " -gameforge.new_quest_lv22._064_say = "Du brauchst noch %s x Tigerleber+. " -gameforge.new_quest_lv22._065_say = "Du hast nun alle Zutaten, die fr die Medizin[ENTER]bentigt werden. Geh und bringe sie zu Baek-Go. " -gameforge.new_quest_lv22._066_say = "Sammle die Zutaten fr Baek-Gos Medizin: " -gameforge.new_quest_lv22._070_say = "Danke, damit kann ich die Medizin gegen die[ENTER]Dmonenkrtze herstellen. " -gameforge.new_quest_lv22._071_say = "Fertig! Hier hast du das gewnschte Mittel. Durch[ENTER]die frischen Zutaten verdirbt die Medizin jedoch[ENTER]schnell - du solltest sie daher innerhalb von %s[ENTER]Minuten abliefern! " -gameforge.new_quest_lv22._072_say = "Du findest den Bruder des Wchters in der Mitte[ENTER]des Hwang-Tempels. Sei jedoch vorsichtig auf dem[ENTER]Weg dorthin - das Tal von Seungryong wird von[ENTER]vielen gefhrlichen Kreaturen bevlkert! " -gameforge.new_quest_lv22._073_say = "Das reicht nicht aus. Hast du auf dem Weg hierher[ENTER]Zutaten verloren? Ohne die restlichen[ENTER]Bestandteile kann ich nichts fr dich tun. " -gameforge.new_quest_lv22._080_target = "Wchter des Dmonenturms " -gameforge.new_quest_lv22._082_set_clock = "Verbleibende Zeit " -gameforge.new_quest_lv22._083_say = "Noch hast du genug Zeit, aber du musst dich[ENTER]beeilen. Also auf nach Seungryong zum Wchter[ENTER]des Dmonenturms, bevor die Medizin verdirbt! " -gameforge.new_quest_lv22._084_say = "Du warst zu langsam, die Zeit ist abgelaufen.[ENTER]Aber du solltest die Medizin dennoch zum Wchter[ENTER]des Dmonenturms bringen. Vielleicht ist sie noch[ENTER]wirksam. " -gameforge.new_quest_lv22._085_say = "Danke, dass du mir diese Medizin bringst. Der[ENTER]Juckreiz bringt mich beinahe um. " -gameforge.new_quest_lv22._086_say = "Oh, das schmeckt sogar ziemlich gut. Ich spre[ENTER]bereits, wie der Juckreiz nachlsst. " -gameforge.new_quest_lv22._087_say = "Dafr hast du dir eine besondere Belohnung[ENTER]verdient! " -gameforge.new_quest_lv22._088_say_reward = "Du erhltst 50.000 Erfahrungspunkte.[ENTER]Du erhltst 12.000 Yang.[ENTER]Du erhltst Goldverzierte Schuhe+4.[ENTER]Du erhltst 5 Violette Trnke. " -gameforge.new_quest_lv22._089_say = "h, das schmeckt ja furchtbar. Die Medizin ist[ENTER]verdorben - wie lange hast du fr den Weg[ENTER]gebraucht? Meine Zunge fhlt sich an wie[ENTER]gepkelter Affendung. " -gameforge.new_quest_lv22._090_say = "Hmm, moment... es scheint besser zu werden. Ja,[ENTER]es wirkt! Dann will ich mal nicht so sein. Du[ENTER]erhltst trotzdem eine Belohnung. " -gameforge.new_quest_lv22._091_say = "Du scheinst die Medizin verloren zu haben. Bitte[ENTER]gehe noch einmal auf die Jagd und bringe Baek-Go[ENTER]die Zutaten fr eine neue Medizin. Ich werde[ENTER]sonst selbst zum Dmon, wenn das mit dem Juckreiz[ENTER]so weiter geht. " -gameforge.new_quest_lv22._095_say_reward = "Du erhltst 50.000 Erfahrungspunkte.[ENTER]Du erhltst 8.000 Yang. " -gameforge.new_quest_lv22._098_say = "Du hast schon wieder die Medizin verloren? Ein so[ENTER]schusseliger Mensch ist mir noch nie begegnet![ENTER]Aber gut, da kann man wohl nichts machen. " -gameforge.new_quest_lv22._100_say_reward = "Du erhltst 25.000 Erfahrungspunkte. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = "Yang-Shin " -gameforge.new_quest_lv26._020_say_title = "Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = "Der Deserteur " -gameforge.new_quest_lv26._021_say = "Der Jger Yang-Shin hat Probleme, gute Jagdgrnde[ENTER]zu finden. Geh zu ihm und sieh nach, ob du ihm[ENTER]helfen kannst. " -gameforge.new_quest_lv26._025_say = "Seit dem Auftauchen der Metinsteine ist nichts[ENTER]mehr, wie es einmal war. Auch die Jagd ist in[ENTER]vielen Gegenden unmglich geworden, da die[ENTER]Wildtiere sich beinahe tollwtig gebrden.[ENTER]Irgendwo dort drauen in der Wildnis soll jedoch[ENTER]der Wanderer Nakajima leben - ich bin sicher,[ENTER]dass er wei, wo sich gute Jagdgrnde befinden.[ENTER]Kannst du ihn suchen und danach fragen? " -gameforge.new_quest_lv26._030_target = "Nakajima " -gameforge.new_quest_lv26._031_say = "So so, du willst also wissen, wo man hier am[ENTER]besten jagt? Nicht so hastig. Wenn ich etwas fr[ENTER]dich tun soll, musst du auch mir einen Gefallen[ENTER]erweisen. " -gameforge.new_quest_lv26._032_say = "Du sollst wissen... ich lebe nicht freiwillig[ENTER]hier drauen. Ich muss mich verstecken, da ich[ENTER]vor den Grueltaten des Militrs geflchtet bin.[ENTER]Ich wnschte nur, meine geliebte Frau Ah-Yu wrde[ENTER]wissen, dass ich noch lebe. Kannst du ihr diese[ENTER]Nachricht berbringen?[ENTER]Aber denk daran, sie ist nur fr Ah-Yus Ohren[ENTER]bestimmt! Dafr soll sie dir verraten, wo ich sie[ENTER]zum ersten Mal geksst habe - dort will ich sie[ENTER]treffen, und dort findest du deinen Jagdgrund. " -gameforge.new_quest_lv26._034_say_title = "Nakajima: " -gameforge.new_quest_lv26._035_say_title = "Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = "Suche nach Nakajima " -gameforge.new_quest_lv26._037_say = "Nakajima soll Kenntnis von guten Jagdgrnden[ENTER]haben. Suche nach ihm. " -gameforge.new_quest_lv26._038_say = "Nakajima befindet sich in %s. " -gameforge.new_quest_lv26._040_say = "Bist du Nakajima? Yang-Shin schickt mich! Er ist[ENTER]auf der Suche nach guten Jagdgrnden - vielleicht[ENTER]hast du einen Rat, wo es nicht ganz so gefhrlich[ENTER]ist? " -gameforge.new_quest_lv26._050_target = "Ah-Yu " -gameforge.new_quest_lv26._051_say = "Nakajima ist ein Deserteur und muss sich nun vor[ENTER]der Armee verstecken. Seine Frau Ah-Yu denkt, er[ENTER]sei im Krieg gefallen. Bring ihr die Kunde, dass[ENTER]Nakajima noch lebt. " -gameforge.new_quest_lv26._052_say = "Ah-Yu befindet sich in %s. " -gameforge.new_quest_lv26._057_say = "Nakajima... er lebt? Mein geliebter Mann lebt? Oh[ENTER]ich danke dir fr diese Information![ENTER]Es ist das Tal von Yonjang, von dem er gesprochen[ENTER]hat. Ich werde mich sofort auf den Weg machen und[ENTER]mich dort mit ihm treffen. " -gameforge.new_quest_lv26._058_say = "Danke, dass du uns dieses Wiedersehen ermglicht[ENTER]hast. Nimm diese Rose, vielleicht kannst du sie[ENTER]einem geliebten Menschen schenken? Und nun...[ENTER]entschuldige mich, aber ich muss mich beeilen! " -gameforge.new_quest_lv26._061_say = "Das Tal von Yonjang - wo Nakajima und Ah-Yu sich[ENTER]zum ersten Mal geksst haben - ist also auch[ENTER]heute noch gutes Jagdgebiet. " -gameforge.new_quest_lv26._062_say = "Yang-Shin wird zufrieden sein, wenn er das hrt.[ENTER]Geh nach %s und berbringe ihm die gute[ENTER]Nachricht. " -gameforge.new_quest_lv26._063_say = "Das Tal von Yonjang? Das klingt einleuchtend,[ENTER]denn ich habe noch nie von einem Metinstein[ENTER]gehrt, der dort die Gegend verseuchen soll. Ich[ENTER]werde in den nchsten Tagen sicher gute Beute[ENTER]machen! Hier, die Belohnung hast du dir verdient. " -gameforge.new_quest_lv26._064_sayReward = "Du erhltst 35.000 Erfahrungspunkte. " -gameforge.new_quest_lv26._065_sayReward = "Du erhltst 17.500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = "Yu-Hwan " -gameforge.new_quest_lv28._011_say = "Der Musiker Yu-Hwan braucht deine Hilfe.[ENTER]Geh schnell und sieh nach, was los ist! " -gameforge.new_quest_lv28._015_npcChat = "Ah-Yus Sorgen " -gameforge.new_quest_lv28._016_say = "Ah-Yu scheint Sorgen zu haben, die sie Yu-Hwan[ENTER]nicht anvertrauen mchte. Geh zu ihr und sieh[ENTER]nach, ob sie dir gegenber offener ist. " -gameforge.new_quest_lv28._017_say = "Ah-Yu befindet sich in %s. " -gameforge.new_quest_lv28._018_select = "Ich spreche gleich mit Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = "Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = "Yu-Hwan: " -gameforge.new_quest_lv28._021_say = "Kennst du Ah-Yu? Sie sammelt Kruter fr meine[ENTER]Trnke. Bisher war sie stets gut gelaunt, doch[ENTER]gestern schien sie mir vollkommen aufgelst zu[ENTER]sein. ber ihre Sorgen reden wollte sie[ENTER]allerdings nicht - womglich weil sie fr mich[ENTER]arbeitet? Bitte gehe zu ihr und stelle fest, wie[ENTER]es ihr geht. Vielleicht vertraut sie dir mehr an! " -gameforge.new_quest_lv28._022_say = "Es ist sehr freundlich von Yu-Hwan, sich um mich[ENTER]zu sorgen. Ja, es gibt da etwas... ich wollte[ENTER]nicht darber reden, aber der Kummer frisst mich[ENTER]innerlich auf! Es geht um Yang-Shin, den Jger.[ENTER]Er erpresst mich, seitdem er herausgefunden hat,[ENTER]dass mein Mann Nakajima ein Deserteur ist.[ENTER]Yang-Shin droht, ihn zu verraten! Sie werden ihn[ENTER]tten... " -gameforge.new_quest_lv28._023_say = "Dieses Mal fordert er von mir eine Brentatze,[ENTER]um sein Schweigen zu wahren. Ich kann aber nicht[ENTER]hier weg und auf die Jagd gehen. Wirst du mir[ENTER]helfen und Yang-Shin bringen, was er verlangt? " -gameforge.new_quest_lv28._024_set_title = "Brenjagd " -gameforge.new_quest_lv28._025_notice = "Auf zur Jagd! Bera zu tten ist die beste[ENTER]Mglichkeit, um an Brentatzen zu gelangen. " -gameforge.new_quest_lv28._026_notice = "Ich habe eine Brentatze erbeutet! " -gameforge.new_quest_lv28._027_notice = "Das drfte alles sein. Auf zu Yang-Shin! " -gameforge.new_quest_lv28._028_notice = "Die Tatze dieses Bren war unbrauchbar. " -gameforge.new_quest_lv28._029_say = "Du bentigst noch %s x Brentatze. " -gameforge.new_quest_lv28._031_say_reward = "Jage dafr: " -gameforge.new_quest_lv28._032_say = "Ah-Yu hat dich gebeten, die Forderung von[ENTER]Yang-Shin zu erfllen. " -gameforge.new_quest_lv28._032_say_reward = "Du bentigst noch %s x Brentatze.[ENTER]Jage Bera, um sie zu erbeuten. " -gameforge.new_quest_lv28._035_target = "Yang-Shin " -gameforge.new_quest_lv28._036_say = "Du hast die geforderte Brentatze erbeutet.[ENTER]Bringe sie zu Yang-Shin und lse Ah-Yus Schuld[ENTER]ein. " -gameforge.new_quest_lv28._037_say = "Yang-Shin befindet sich in %s. " -gameforge.new_quest_lv28._038_say_title = "Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = "Die Erpressung " -gameforge.new_quest_lv28._041_say_title = "Brentatzen " -gameforge.new_quest_lv28._042_say = "Du bringst mir Brentatzen? Du darfst nicht[ENTER]schlecht von mir denken! Wir leben in schweren[ENTER]Zeiten und ich muss sehen, wie ich ber die[ENTER]Runden komme - jetzt, wo das Jagdwild rar[ENTER]geworden ist oder sich durch die Metinsteine in[ENTER]mrderische Bestien verwandelt hat. Das Leben als[ENTER]Jger ist sehr gefhrlich geworden. " -gameforge.new_quest_lv28._043_say = "Bitte richte Ah-Yu aus, dass sie nichts mehr zu[ENTER]befrchten hat. Sie kann sich darauf verlassen.[ENTER]Zumindest bis ich wieder etwas brauche... hehehe! " -gameforge.new_quest_lv28._044_say = "Du willst mich ohne Beute abspeisen? Ich habe[ENTER]frische Brentatzen verlangt! " -gameforge.new_quest_lv28._045_say_reward = "Es ist nett von dir, Ah-Yu zu helfen. Es bedeutet[ENTER]aber auch, dass du tun musst, was ich verlange.[ENTER]Gehe also wieder auf die Jagd, bis du mir zwei[ENTER]Brentatzen bringen kannst! " -gameforge.new_quest_lv28._046_say = "Bringe Ah-Yu die Kunde, dass Yang-Shin aufgrund[ENTER]deiner Hilfe aufhren wird, sie zu erpressen. " -gameforge.new_quest_lv28._051_say = "Du bist unser Retter! Ich bin dir so unendlich[ENTER]dankbar. Hier, nimm all mein Yang. Es ist nicht[ENTER]viel, aber du hast es dir redlich verdient. " -gameforge.new_quest_lv28._055_1_select = "Vielen Dank, ich kann es gut gebrauchen! " -gameforge.new_quest_lv28._055_2_select = "Nein, das kann ich nicht annehmen. " -gameforge.new_quest_lv28._056_say = "Hier ist alles was ich habe. Solange ich diesen[ENTER]unmenschlichen Halsabschneider damit loswerde,[ENTER]ist es das wert. " -gameforge.new_quest_lv28._057_say = "Oh, hab Dank! Dafr ist dir ein Platz an der[ENTER]Seite des Drachengottes sicher! " -gameforge.new_quest_lv28._058_say_reward = "Du erhltst %s Yang. " -gameforge.new_quest_lv28._059_say_reward = "Du erhltst %s Erfahrungspunkte. " -gameforge.new_quest_lv28._070_say = "Ich brauche: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = "Yonah " -gameforge.new_quest_lv29._015_npcChat = "Das zerbrochene Porzellan " -gameforge.new_quest_lv29._020_say_title = "Yonah: " -gameforge.new_quest_lv29._021_say = "Mein geliebtes Seladon-Porzellan! Seit drei[ENTER]Generationen befindet es sich in meiner Familie,[ENTER]und nun sind drei der kostbaren Vasen zerbrochen.[ENTER]Vor kurzem habe ich Taurean beobachtet, den[ENTER]kleinen Taugenichts, wie er um das Lagerhaus[ENTER]schlich. Ich bin sicher, er ist fr das Unglck[ENTER]verantwortlich! " -gameforge.new_quest_lv29._022_say = "Es wre nicht die erste Dummheit, die er[ENTER]anstellt, aber dieses Mal ist er eindeutig zu[ENTER]weit gegangen. Jemand sollte ihm eine gehrige[ENTER]Tracht Prgel verpassen! Vielleicht hast du dafr[ENTER]Zeit? " -gameforge.new_quest_lv29._023_1_select = "Aber mit Vergngen! " -gameforge.new_quest_lv29._023_2_select = "Das geht mich nichts an. " -gameforge.new_quest_lv29._024_say = "Ich habe keine Zeit, um bse Kinder zu erziehen.[ENTER]Du wirst ihn schon selbst einfangen mssen. Ich[ENTER]bezweifle allerdings, dass du das schaffst... " -gameforge.new_quest_lv29._030_target = "Taurean " -gameforge.new_quest_lv29._031_say = "Yonahs wertvolle Familienerbstcke, drei Vasen[ENTER]aus Seladon-Porzellan, sind zerbrochen. Er[ENTER]glaubt, dass Taurean daran schuld sei.[ENTER]Geh zu Taurean und stelle ihn zur Rede. " -gameforge.new_quest_lv29._032_say = "Taurean befindet sich in %s. " -gameforge.new_quest_lv29._033_say_title = "Taurean: " -gameforge.new_quest_lv29._034_say_reward = "Warum guckst du mich so finster an? Ich habe[ENTER]nichts Bses getan... " -gameforge.new_quest_lv29._035_say_reward = "Was hast du mit Yonahs Vasen gemacht? " -gameforge.new_quest_lv29._036_say_reward = "Vasen? Yonah? Ich wei wirklich nicht, wovon du[ENTER]redest! " -gameforge.new_quest_lv29._037_say_reward = "Dann erklr mir doch einmal, warum drei von ihnen[ENTER]zu Bruch gegangen sind. " -gameforge.new_quest_lv29._038_say_reward = "Ich schwre dir, ich bin heute weder in die Nhe[ENTER]einer Vase gekommen, noch habe ich Yonah gesehen.[ENTER]Im Gegenteil, den gesamten Tag ber habe ich mit[ENTER]Harang gekmpft. Sie hat mich sogar fr ein paar[ENTER]Stunden im Heuschober eingesperrt! Geh doch und[ENTER]frag sie! Ich sage die Wahrheit! " -gameforge.new_quest_lv29._040_target = "Harang " -gameforge.new_quest_lv29._041_say = "Taurean behauptet, unschuldig zu sein: Er habe[ENTER]den ganzen Tag mit Harang gespielt und knne die[ENTER]Vasen daher nicht zerbrochen haben.[ENTER]Geh zu Harang und frage sie, ob das stimmt. " -gameforge.new_quest_lv29._042_say_reward = "Harang, hast du Taurean heute gesehen? " -gameforge.new_quest_lv29._043_say_title = "Harang: " -gameforge.new_quest_lv29._044_say_reward = "Taurean? Ja, wir haben den ganzen Tag gespielt.[ENTER]Stimmt was nicht? " -gameforge.new_quest_lv29._045_say_reward = "Yonah sagt, dass Taurean heute drei seiner Vasen[ENTER]zerbrochen habe. " -gameforge.new_quest_lv29._046_say_reward = "Yonah ist gemein. Er verjagt Taurean und mich[ENTER]schon, wenn wir nur in seine Nhe kommen.[ENTER]Stndig hat er Angst um sein Porzellan.[ENTER]Seine kostbaren Vasen darf nur sein Freund, der[ENTER]Stallbursche, berhren. Vielleicht hat der sie ja[ENTER]kaputt gemacht?! " -gameforge.new_quest_lv29._047_say = "Harang befindet sich in %s. " -gameforge.new_quest_lv29._050_target = "Stallbursche " -gameforge.new_quest_lv29._051_say = "Harang hat Taureans Aussage, er sei unschuldig,[ENTER]besttigt. Mag sein, dass die beiden unter einer[ENTER]Decke stecken. Doch bevor du ein Urteil fllst,[ENTER]solltest du noch Yonahs Freund, den[ENTER]Stallburschen, befragen. " -gameforge.new_quest_lv29._052_say = "Ach, der gute Yonah. Er sorgt sich um sein[ENTER]Porzellan und verdchtigt die Dorfkinder. Dabei[ENTER]sind die Metinsteine Schuld - seitdem sie das[ENTER]Land vergiften, sind unsere Bodenschtze nicht[ENTER]mehr das, was sie mal waren. Auch das Porzellan[ENTER]ist brchig geworden. Doch Yonah will das nicht[ENTER]wahrhaben... " -gameforge.new_quest_lv29._053_say = "Wenn du etwas Heu fr ihn sammelst, knnte er das[ENTER]Porzellan in seinen Truhen besser polstern.[ENTER]Auf diese Weise kannst du ihn sicher wieder milde[ENTER]stimmen. " -gameforge.new_quest_lv29._054_say = "Der Stallbursche befindet sich in[ENTER]%s oder %s. " -gameforge.new_quest_lv29._061_say = "Taurean trgt offensichtlich keine Schuld an[ENTER]Yonahs zerbrochenen Vasen. Es liegt an der bsen[ENTER]Strahlung der Metinsteine, die das Material[ENTER]sprde macht.[ENTER]Sammle Heu fr Yonah, damit er sein Porzellan[ENTER]besser lagern kann! Einige der Dorfbewohner[ENTER]knnen dir sicher welches geben. " -gameforge.new_quest_lv29._062_say = "Vor den Toren des Dorfes sind %s und %s zu[ENTER]finden. Sie tragen Strohhte, die bestimmt eine[ENTER]akzeptable Menge Heu ergeben. " -gameforge.new_quest_lv29._063_notice = "Daraus bekomme ich ein schnes Bndel Stroh.[ENTER]Jetzt fehlen mir nur noch %s weitere. " -gameforge.new_quest_lv29._064_notice = "Dieser Hut ist nicht aus Stroh gefertigt, sondern[ENTER]aus Kokosfasern. Das kann ich nicht gebrauchen. " -gameforge.new_quest_lv29._065_1_say = "Wie ich sehe, hast du einen Menge Heu bei dir.[ENTER]Wenn du Yonah etwas davon gibst, beruhigt er sich[ENTER]bestimmt. " -gameforge.new_quest_lv29._065_notice = "Der Hut ist nicht aus Stroh gefertigt, sondern[ENTER]aus Kokosfasern. Dazu ist er stark beschdigt... " -gameforge.new_quest_lv29._066_say = "Du kannst auch Wilde Infanteristen oder Starke[ENTER]wilde Infanteristen tten. Aus ihren Strohhten[ENTER]kann man ebenfalls Heu gewinnen. " -gameforge.new_quest_lv29._067_say_reward = "Bis jetzt hast du %s von %s Bndeln Heu[ENTER]gesammelt. " -gameforge.new_quest_lv29._068_notice = "Du hast ein Bndel Heu erbeutet. " -gameforge.new_quest_lv29._070_npcChat = "Der Heuschober " -gameforge.new_quest_lv29._071_say_reward = "Taurean, du hast doch vorhin erwhnt, dass du im[ENTER]Heuschober gewesen bist. Hast du zufllig etwas[ENTER]Heu mitgenommen? " -gameforge.new_quest_lv29._072_say_reward = "Hihi, mal sehen... es steckte berall in meinen[ENTER]Haaren und meinen Schuhen. Siehst du? Da sind[ENTER]noch ein paar Halme. Hier nimm! " -gameforge.new_quest_lv29._073_notice = "Viel Heu ist das nicht, aber fr ein kleines[ENTER]Bndel sollte es reichen. Jetzt fehlen nur noch[ENTER]%s weitere. " -gameforge.new_quest_lv29._074_say_reward = "Ich war es wirklich nicht! Hat dir Harang nicht[ENTER]gesagt, dass wir uns im Heuschober geprgelt[ENTER]haben? " -gameforge.new_quest_lv29._075_say_reward = "Du warst doch vorhin im Heuschober, oder? Hast du[ENTER]zufllig etwas Heu von dort mitgenommen? " -gameforge.new_quest_lv29._076_say_reward = "Woher weit du das mit dem Heuschober?[ENTER]Habe ich etwa noch Heu in meinen Kleidern?[ENTER]Tatschlich, hier sind noch einige Halme! " -gameforge.new_quest_lv29._077_say_reward = "Kann ich das haben? " -gameforge.new_quest_lv29._078_say_reward = "Von mir aus... " -gameforge.new_quest_lv29._079_say_reward = "Ich habe jetzt keine Zeit. Ich muss zu Taurean[ENTER]und ihn wegen der Geschichte mit den Vasen[ENTER]beruhigen! " -gameforge.new_quest_lv29._080_npcChat = "Heu fr Yonah " -gameforge.new_quest_lv29._081_say_reward = "Liegt im Stall vielleicht noch Heu, das ich Yonah[ENTER]mitbringen knnte? " -gameforge.new_quest_lv29._082_say_title = "Stallbursche: " -gameforge.new_quest_lv29._083_say_reward = "Wir haben nicht mehr viel Heu. Die wilden Tiere[ENTER]und die Banditen ausserhalb des Dorfes[ENTER]verhindern, dass wir neues schneiden knnen. " -gameforge.new_quest_lv29._084_say_reward = "Aber ein klein wenig kann ich dir schon geben! " -gameforge.new_quest_lv29._085_notice = "Es ist wirklich nicht viel, aber fr ein Bndel[ENTER]reicht es. Jetzt fehlen nur noch %s weitere. " -gameforge.new_quest_lv29._086_say_reward = "Ich kann leider nichts fr dich tun. " -gameforge.new_quest_lv29._090_send_letter = "Heu statt Haue " -gameforge.new_quest_lv29._091_say = "Du hast gengend Heu fr Yonah gesammelt.[ENTER]Geh nach %s und bringe es ihm. " -gameforge.new_quest_lv29._101_say_reward = "Taurean ist nicht der Schuldige. Die Strahlung[ENTER]der Metinsteine hat das Porzellan brchig werden[ENTER]lassen. " -gameforge.new_quest_lv29._102_say_title = "Yonah: " -gameforge.new_quest_lv29._103_say_reward = "Was sagst du da? Das ist kompletter Unsinn, der[ENTER]kleine Nichtsnutz hat dich angelogen. " -gameforge.new_quest_lv29._104_say_reward = "Taurean hat heute den ganzen Tag mit Harang im[ENTER]Heuschober gespielt. " -gameforge.new_quest_lv29._105_say_reward = "Ich soll dich auch von deinem Freund, dem[ENTER]Stallburschen, schn grssen - und ich habe dir[ENTER]etwas Heu mitgebracht, damit du deine Vasen[ENTER]besser schtzen kannst. " -gameforge.new_quest_lv29._106_say_reward = "Ich gebe zu, ich schme mich wegen meiner[ENTER]Reaktion. Aber du musst wissen, dass ich sehr an[ENTER]meinem Porzellan hnge, da es mich an meine[ENTER]Familie erinnert. Wenn eine Vase zu Bruch geht,[ENTER]ist das fr mich mehr als nur ein verlorener[ENTER]Gegenstand... " -gameforge.new_quest_lv29._107_say_reward = "Ich muss mich bei dir und Taurean entschuldigen.[ENTER]Hier hast du eine kleine Belohnung fr deine[ENTER]Mhen! " -gameforge.new_quest_lv29._108_notice = "Du erhltst einen Bonus von %s Erfahrungspunkten! " -gameforge.new_quest_lv29._109_say_reward = "Ich soll dich auch von deinem Freund, dem[ENTER]Stallburschen, schn grssen - und ich habe dir[ENTER]etwas Heu mitgebracht, damit du deine Vasen[ENTER]besser schtzen kannst. " -gameforge.new_quest_lv29._110_say_reward = "Das ist sehr freundlich von dir, aber kannst du[ENTER]mir noch %s weitere Bndel Heu besorgen, damit[ENTER]meine Vasen wirklich sicher sind? " -gameforge.new_quest_lv29._111_say_reward = "Ich schtze, dass es schwer werden wird, noch[ENTER]mehr Heu zu finden. Aber meine Vasen sind mir[ENTER]heilig. Ich wre dir wirklich dankbar und wrde[ENTER]dir dafr auch etwas Yang geben. " -gameforge.new_quest_lv29._112_say_reward = "Dann steckt wohl die vorlaute Gre Harang mit[ENTER]Taurean unter einer Decke. " -gameforge.new_quest_lv29._113_say_reward = "Anscheinend glaubt mir hier niemand, wenn ich[ENTER]sage, dass ich den Jungen vorhin in der Nhe des[ENTER]Lagerhauses gesehen habe. " -gameforge.new_quest_lv29._114_say_reward = "Lass gut sein. Hier hast du eine Entschdigung[ENTER]fr deine Mhen. " -gameforge.new_quest_lv29._115_say_reward = "Hier, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = "Grumgrrr " -gameforge.new_quest_lv42._020_target = "Octavio " -gameforge.new_quest_lv42._021_say = "Mein Magen knurrt wie ein Roter Keiler.[ENTER]Vielleicht sollte ich mal wieder bei Octavio[ENTER]vorbeischauen. Er macht den besten Fischeintopf[ENTER]weit und breit. " -gameforge.new_quest_lv42._022_say_title = "Octavio: " -gameforge.new_quest_lv42._023_say = "Du mchtest Fischeintopf? Den mit den ganzen[ENTER]Kpfen? Oh das tut mir leid, meine Kche hat seit[ENTER]Tagen keinen Fisch mehr gesehen. Normalerweise[ENTER]liefert der Fischer mir den guten Hochseefisch,[ENTER]den ich fr meinen Eintopf verwende. " -gameforge.new_quest_lv42._024_say = "Nun hat er sich aber seit Tagen nicht blicken[ENTER]lassen. Kannst du vielleicht gehen und ihn[ENTER]fragen, was los ist? " -gameforge.new_quest_lv42._025_say = "Octavio befindet sich in %s. " -gameforge.new_quest_lv42._026_select = "Ich gehe den Fischer suchen! " -gameforge.new_quest_lv42._030_target = "Fischer " -gameforge.new_quest_lv42._031_say = "Die friedlichen Tage auf dem Meer sind vorbei![ENTER]Tglich verschwinden Fischer, es ist schrecklich![ENTER]Seit die Metinsteine ins Meer gestrzt sind,[ENTER]haben sich friedliche Wale in grausame[ENTER]Seeungeheuer verwandelt. Das Fischen ist einfach[ENTER]zu gefhrlich geworden. " -gameforge.new_quest_lv42._032_say = "Unsere Lanzen knnen die Wale nicht mehr[ENTER]verletzen. Ihre Haut ist zher geworden als die[ENTER]eines Ogers! " -gameforge.new_quest_lv42._033_say = "Vielleicht wei Yonah, was zu tun ist. Er ist[ENTER]frher selbst zur See gefahren und hat viele[ENTER]Jahre lang Wale gejagt. " -gameforge.new_quest_lv42._034_say_title = "Fischer: " -gameforge.new_quest_lv42._035_say = "Octavio wartet auf seinen Hochseefisch. Frage den[ENTER]Fischer, warum sich die Lieferung verzgert. " -gameforge.new_quest_lv42._036_say = "Der Fischer befindet sich in %s. " -gameforge.new_quest_lv42._037_send_letter = "Grimmige Seeungeheuer " -gameforge.new_quest_lv42._038_say = "Der Fischer hat dich gebeten, Yonah um Rat zu[ENTER]fragen, wie die bsartigen Wale gejagt werden[ENTER]knnen. " -gameforge.new_quest_lv42._039_say = "Yonah befindet sich in %s. " -gameforge.new_quest_lv42._040_target = "Yonah " -gameforge.new_quest_lv42._041_say = "Ich habe bereits gehrt, was mit den Walen[ENTER]geschehen ist. Fr die Fischer ist es eine[ENTER]schlimme Sache. Selbst wenn sie sich auf das Meer[ENTER]wagen, sind ihre Lanzen zu schwach, um die[ENTER]Walhaut zu durchdringen. Damals, als ich auf[ENTER]einem Walfnger gearbeitet habe, nutzten wir[ENTER]spezielle Waffen - fr die Wale, deren Haut[ENTER]bereits alt und narbig war. Die konnten alles[ENTER]durchdringen... " -gameforge.new_quest_lv42._042_say = "Es handelt sich um mit einer besonderen Technik[ENTER]gehrtete Walfanglanzen. Nur der Schmied kann[ENTER]solche Lanzen herstellen. " -gameforge.new_quest_lv42._043_say_reward = "Gehe zum Schmied. " -gameforge.new_quest_lv42._044_say_title = "Yonah: " -gameforge.new_quest_lv42._045_say = "Yonah empfiehlt besonders harte und scharfe[ENTER]Lanzen fr die Waljagd. Begib dich zum Schmied[ENTER]und frage ihn, ob er solche Lanzen herstellen[ENTER]kann. " -gameforge.new_quest_lv42._050_target = "Schmied " -gameforge.new_quest_lv42._051_say = "Ja, von derartigen Lanzen habe ich gehrt und ich[ENTER]kann sie auch herstellen. Um die ntige Hrte zu[ENTER]erreichen, bentige ich allerdings Diamantstein. " -gameforge.new_quest_lv42._052_say = "Ich brauche: " -gameforge.new_quest_lv42._053_say_reward = "Bearbeite dafr: " -gameforge.new_quest_lv42._054_say_title = "Schmied: " -gameforge.new_quest_lv42._060_set_title = "Diamantstein " -gameforge.new_quest_lv42._061_notice = "Mal sehen. Ich brauche eine Spitzhacke, um den[ENTER]Stein abzubauen. Habe ich meine noch irgendwo,[ENTER]oder muss ich mir bei Deokbae eine neue besorgen? " -gameforge.new_quest_lv42._062_say = "Du brauchst noch %s x Diamantstein. " -gameforge.new_quest_lv42._063_say = "Du hast alles, was du brauchst.[ENTER]Nun schnell zurck zum Schmied. " -gameforge.new_quest_lv42._064_say = "Wunderbar, das ist alles, was ich brauche. Komm[ENTER]morgen um die gleiche Zeit wieder, um die Lanze[ENTER]abzuholen. Solch ein Eisen muss wohl geschmiedet[ENTER]werden! " -gameforge.new_quest_lv42._065_say = "Du findest Diamantstein, wenn du Diamantadern mit[ENTER]der Spitzhacke bearbeitest. " -gameforge.new_quest_lv42._066_say = "Der Schmied bentigt Diamantstein, um die[ENTER]besonderen Walfanglanzen herstellen zu knnen.[ENTER]Suche Diamantadern, um Diamantstein abzubauen.[ENTER]Wenn du noch keine Spitzhacke fr den Bergbau[ENTER]besitzt, kannst du bei Deokbae eine erwerben. " -gameforge.new_quest_lv42._067_say = "Der Schmied befindet sich in %s. " -gameforge.new_quest_lv42._068_say = "Wir brauchen noch %s x Diamantstein, bevor wir[ENTER]mit der Arbeit an den Lanzen beginnen knnen. " -gameforge.new_quest_lv42._070_set_title = "Die Lanzen " -gameforge.new_quest_lv42._071_set_clock = "Wartezeit " -gameforge.new_quest_lv42._072_say = "Der Schmied sollte jetzt fertig sein mit deinem[ENTER]Auftrag. Geh zu ihm und hole die speziellen[ENTER]Walfanglanzen ab. " -gameforge.new_quest_lv42._073_say = "Die Lanzen sind leider noch nicht fertig.[ENTER]Du musst noch ein wenig Geduld aufbringen. " -gameforge.new_quest_lv42._074_say = "Hier hast du die Lanzen. Bring sie dem Fischer. " -gameforge.new_quest_lv42._075_say = "Ich habe dich doch gebeten zu warten, bis die[ENTER]Lanzen fertig sind. Komm spter wieder. " -gameforge.new_quest_lv42._079_say = "Du hast vom Schmied die Waljagdlanzen bekommen.[ENTER]Bringe sie zum Fischer. " -gameforge.new_quest_lv42._080_say = "Wunderbar! Diese Lanzen sind wahrlich[ENTER]eindrucksvoll! Nun knnen wir uns endlich vor den[ENTER]Angriffen der Wale schtzen und uns verteidigen.[ENTER]Richte doch bitte Octavio aus, dass er bald[ENTER]wieder mit frischem Fisch rechnen kann! " -gameforge.new_quest_lv42._081_say_reward = "Du erhltst 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = "Als besondere Anerkennung erhltst du 3x: " -gameforge.new_quest_lv42._083_say = "Das sind zu wenig Lanzen, um einen Wal zu[ENTER]vertreiben. Damit knnen wir ihn gerade mal am[ENTER]Speck kitzeln! " -gameforge.new_quest_lv42._084_say_reward = "Bitte geh noch einmal zum Schmied und lass dir[ENTER]weitere Lanzen anfertigen. " -gameforge.new_quest_lv42._090_say = "Die Fischer sind nun gut gerstet und knnen[ENTER]wieder auf dem offenen Meer jagen. Geh zu Octavio[ENTER]und beruhige ihn, dass er in Krze neue[ENTER]Lieferungen erhalten wird. " -gameforge.new_quest_lv42._095_say = "Was sagst du da? Friedliche Wale sind zu[ENTER]aggressiven Seeungeheuern geworden? Das ist ja[ENTER]schrecklich...[ENTER]Danke, dass du den Fischern geholfen hast. Ein[ENTER]groer Teil meiner Speisekarte ist von ihren[ENTER]Lieferungen abhngig. " -gameforge.new_quest_lv42._096_say = "Und was deinen Hunger betrifft: Fischeintopf kann[ENTER]ich dir natrlich noch keinen bieten, aber wie[ENTER]wre es mit etwas Sushi? " -gameforge.new_quest_lv42._098_say_reward = "Du erhltst 750.000 Erfahrungspunkte.[ENTER]Du erhltst 2 Stck Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = "Besuch bei Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = "Das Waisenkind " -gameforge.new_quest_lv43._010_target = "Wonda-Rim " -gameforge.new_quest_lv43._011_say = "Du hast lange nichts von Wonda-Rim gehrt.[ENTER]Vielleicht hat sich das Verhltnis zu seinem[ENTER]Onkel mittlerweile gebessert und die Episode mit[ENTER]den Mu-Rang-Fellen ist vergessen.[ENTER]Besuche ihn doch einmal. " -gameforge.new_quest_lv43._012_say = "Wonda-Rim befindet sich in %s. " -gameforge.new_quest_lv43._020_say = "Schn, dass du wieder vorbeischaust. " -gameforge.new_quest_lv43._021_say_title = "Wonda-Rim: " -gameforge.new_quest_lv43._022_say = "Ich bin bei meinem Onkel Chaegirab aufgewachsen.[ENTER]Im Grunde hatten wir stets ein gutes Verhltnis[ENTER]zueinander... aber wenn ich nach meinen Eltern[ENTER]frage, weicht er mir aus. Sie sind tot - das ist[ENTER]auch schon alles, was er mir verrt. " -gameforge.new_quest_lv43._023_say_reward = "Irgendwann will ich aber auch heiraten und eine[ENTER]Familie grnden. Ich sollte daher wissen, wer ich[ENTER]bin, woher ich stamme. Kannst du mit meinem Onkel[ENTER]reden und ihn nach meinen Eltern fragen? Aber[ENTER]verrate bitte nicht, dass ich dich schicke. " -gameforge.new_quest_lv43._024_select = "Ich werde mit ihm sprechen! " -gameforge.new_quest_lv43._025_say = "Wonda-Rim ist nicht der leibliche Neffe[ENTER]Chaegirabs, er ist nur bei ihm aufgewachsen.[ENTER]Es ist nun an der Zeit fr ihn, zu erfahren, wer[ENTER]seine wahren Eltern sind. Befrage Chaegirab zu[ENTER]Wonda-Rims Herkunft. " -gameforge.new_quest_lv43._026_say = "Chaegirab befindet sich in %s. " -gameforge.new_quest_lv43._030_target = "Chaegirab " -gameforge.new_quest_lv43._031_say_title = "Chaegirab: " -gameforge.new_quest_lv43._032_say = "Wonda-Rim... ja, ich bin nicht sein richtiger[ENTER]Onkel. Wer seine Eltern sind, wei ich nicht.[ENTER]Bisher habe ich ihn mit der Wahrheit geschont, da[ENTER]er noch nicht bereit war, sie zu erfahren. Aber[ENTER]vielleicht ist es nun an der Zeit. " -gameforge.new_quest_lv43._033_say = "Ich hab ihn im Tal von Seungryong gefunden, bei[ENTER]einer Horde von Ork-Kmpfern. Wenn sich noch[ENTER]Hinweise auf Wonda-Rims Herkunft finden lassen,[ENTER]dann dort bei den Orks. " -gameforge.new_quest_lv43._034_say = "Auch wenn ich streng zu ihm bin, werde ich ihm[ENTER]doch immer ein Onkel sein. Sogar, wenn er[ENTER]weiterhin so ein Taugenichts bleibt. " -gameforge.new_quest_lv43._035_say_reward = "Begib dich ins Tal von Seungryong und jage dort[ENTER]Ork-Kmpfer, bis du einen Hinweis auf Wonda-Rims[ENTER]Abstammung findest. " -gameforge.new_quest_lv43._036_say = "In der verschmutzten Tasche eines erschlagenen[ENTER]Ork-Kmpfers hast du einen alten Brief entdeckt.[ENTER]Er ist kaum noch zu entziffern, aber du kannst[ENTER]den Namen Wonda-Rim darauf erkennen. Das ist der[ENTER]bentigte Hinweis, bringe ihn zu Wonda-Rim. " -gameforge.new_quest_lv43._041_say = "Dann los! Die beste Mglichkeit, etwas ber[ENTER]Wonda-Rims Herkunft zu erfahren, besteht wohl[ENTER]darin, Ork-Kmpfer zu tten. Vielleicht tragen[ENTER]sie einen entsprechenden Hinweis bei sich! " -gameforge.new_quest_lv43._043_notice = "Hinweise auf Wonda-Rim... " -gameforge.new_quest_lv43._045_say = "Ich hab dir alles gesagt, was ich wei. Der[ENTER]einzige Anhaltspunkt, den wir haben, sind die[ENTER]Ork-Kmpfer. Nur kann man leider nicht vernnftig[ENTER]mit denen reden... " -gameforge.new_quest_lv43._049_say = "Ein Brief? Mal sehen... Die Schriftzeichen sind[ENTER]undeutlich... Es geht um einen berfall, Orks[ENTER]haben die Farm niedergebrannt, nun rennen sie um[ENTER]ihr Leben. Sie mussten ihr Kind zurcklassen...[ENTER]Und hier steht mein Name. " -gameforge.new_quest_lv43._050_say = "Danke, dass du mir das gebracht hast. Nun wei[ENTER]ich endlich, was passiert ist. " -gameforge.new_quest_lv43._051_say = "Ich sollte mit Chaegirab sprechen. Er hat[ENTER]offensichtlich einige Gefahren auf sich genommen,[ENTER]um mich zu retten. Ich werde versuchen, ihm ein[ENTER]besserer Neffe zu sein. Bis bald, Freund! " -gameforge.new_quest_lv43._052_say_title = "Information: " -gameforge.new_quest_lv43._053_say_reward = "Du erhltst 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = "Du erhltst 1.250.000 Erfahrungspunkte. " -gameforge.new_quest_lv43._060_say = "Hast du mit meinen Onkel Chaegirab[ENTER]gesprochen? Ein Hinweis? Wovon[ENTER]redest du? Wenn du nichts[ENTER]vorzuweisen hast, solltest du dich[ENTER]mit Vermutungen zurckhalten![ENTER]Bitte frage nochmal meinen Onkel.[ENTER]Schlielich bezahle ich dich dafr. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = "Brief vom Hauptmann " -gameforge.new_quest_lv52._020_say_title = "Treuer Landsmann " -gameforge.new_quest_lv52._021_say_reward = "Ich mchte dich bitten, mir einen Gefallen zu[ENTER]erweisen. Ich kann nachts nicht mehr schlafen,[ENTER]trotz der Medizin von Baek-Go wlze ich mich nur[ENTER]herum. Kannst du ihn aufsuchen und nach einem[ENTER]strkeren Schlafmittel fr mich fragen? " -gameforge.new_quest_lv52._022_say = "Baek-Go befindet sich in %s. " -gameforge.new_quest_lv52._030_set_title = "Nachtruhe " -gameforge.new_quest_lv52._035_target = "Baek-Go " -gameforge.new_quest_lv52._040_say = "Der Hauptmann hat Probleme, nachts[ENTER]durchzuschlafen. Geh zu Baek-Go und frage ihn[ENTER]nach einem strkeren Schlafmittel fr den[ENTER]Hauptmann. " -gameforge.new_quest_lv52._041_say = "Ein Schlafmittel fr den Hauptmann? Ich habe[ENTER]leider nichts Strkeres, das ich dir berlassen[ENTER]knnte. Nur Yu-Hwan knnte auf Kruterbasis etwas[ENTER]herstellen, das die gewnschte Wirkung zeigt. " -gameforge.new_quest_lv52._042_say = "Ah, du hast meinen Brief erhalten. Ich wei[ENTER]wirklich nicht mehr weiter. Ich finde des Nachts[ENTER]einfach keine Ruhe mehr. Bitte hilf mir und frage[ENTER]Baek-Go um Rat. " -gameforge.new_quest_lv52._042_select = "Dann gehe ich besser zu Yu-Hwan! " -gameforge.new_quest_lv52._043_say = "Baek-Go befindet sich in %s. " -gameforge.new_quest_lv52._044_say_title = "Baek-Go: " -gameforge.new_quest_lv52._045_say = "Yu-Hwan befindet sich in %s. " -gameforge.new_quest_lv52._046_say = "Dann geh zum Hauptmann und sag ihm, dass du[ENTER]ihm nicht helfen kannst. " -gameforge.new_quest_lv52._049_say_title = "Yu-Hwan: " -gameforge.new_quest_lv52._050_target = "Yu-Hwan " -gameforge.new_quest_lv52._051_say = "Baek-Go hat keine strkere Medizin mehr im[ENTER]Sortiment. Aber womglich kann Yu-Hwan helfen,[ENTER]wenn er ein Kraut kennt, das die gewnschte[ENTER]Wirkung besitzt. " -gameforge.new_quest_lv52._052_say = "Ich kenne den Hauptmann gut. Wie du sicher weit,[ENTER]erledige ich bereits seit langer Zeit geheime[ENTER]Auftrge fr ihn. Daher kann ich dir sagen, dass[ENTER]Kruter ihm bei seinem Problem nicht helfen[ENTER]werden. " -gameforge.new_quest_lv52._053_say = "Es gibt einen anderen Grund, warum der Hauptmann[ENTER]nicht mehr schlafen kann. Und glaub mir, er kennt[ENTER]ihn selbst sehr gut. Aber das ist eine Sache, die[ENTER]er klren muss - ich kann es nicht fr ihn tun.[ENTER]Geh zu ihm und sprich ihn darauf an. " -gameforge.new_quest_lv52._054_say_title = "Hauptmann: " -gameforge.new_quest_lv52._055_say_reward = "Ah, du hast meinen Brief erhalten. Ich wei[ENTER]wirklich nicht mehr weiter. Bitte geh und frage[ENTER]Baek-Go um Rat, damit ich nachts wieder Schlaf[ENTER]finde. " -gameforge.new_quest_lv52._055_select = "Ja, Sir! " -gameforge.new_quest_lv52._056_say = "Ich danke dir! " -gameforge.new_quest_lv52._056_say_reward = "Das habe ich bereits getan, aber er hat keine[ENTER]strkere Medizin in seinem Sortiment. Aber ich[ENTER]werde Yu-Hwan aufsuchen und fragen, ob er helfen[ENTER]kann. " -gameforge.new_quest_lv52._060_target = "Hauptmann " -gameforge.new_quest_lv52._061_say = "Yu-Hwan will keine Geheimnisse ausplaudern,[ENTER]wahrscheinlich geht es um etwas Unangenehmes.[ENTER]Aber es hilft nichts: Du musst mit dem Hauptmann[ENTER]darber sprechen. Ohne Kenntnis der Ursache kann[ENTER]es keine Lsung des Schlafproblems geben.[ENTER]Also auf nach %s. " -gameforge.new_quest_lv52._062_say_reward = "Es gibt kein strkeres Schlafmittel mehr. Aber[ENTER]vielleicht kann ich euch helfen, Hauptmann, wenn[ENTER]ich den Grund fr eure Schlaflosigkeit erfahre. " -gameforge.new_quest_lv52._063_say_reward = "Das ist nichts, was ich einem jungen Mann wie dir[ENTER]gerne erzhlen wrde. " -gameforge.new_quest_lv52._064_say_reward = "Das ist nichts, was ich einer jungen Frau wie dir[ENTER]gerne erzhlen wrde. " -gameforge.new_quest_lv52._065_say_reward = "Aber wenn ich nicht bald durchschlafe, werde ich[ENTER]frher oder spter den Verstand verlieren. Es[ENTER]muss wohl sein...[ENTER]Aber denk daran, dies ist nur fr deine Ohren[ENTER]bestimmt: Jede Nacht werde ich von vier Geistern[ENTER]heimgesucht. Das ist aber noch nicht das[ENTER]Schlimmste... Ich bin fr ihren Tod[ENTER]verantwortlich. " -gameforge.new_quest_lv52._066_say_reward = "Es sind vier Soldaten. Sie sagen, dass sie im Tal[ENTER]von Seungryong von Beschwrern und Peinigern[ENTER]gefoltert und gettet wurden. Ich war derjenige,[ENTER]der sie dorthin beordert hat - in ihren Tod! " -gameforge.new_quest_lv52._067_say_reward = "Was tun gegen solche Geister? " -gameforge.new_quest_lv52._068_say_reward = "Sie wollen Rache! Aber was kann ich tun? Wenn ich[ENTER]nun losziehe, um Vergeltung zu ben, ist das Dorf[ENTER]ohne Fhrung und wird berrannt. Gehe ich nicht,[ENTER]werde ich noch verrckt. " -gameforge.new_quest_lv52._069_say_reward = "Wenn ich nicht fr den Schutz des Dorfes mit all[ENTER]seinen Bewohnern verantwortlich wre, wrde ich[ENTER]sofort gehen. So sehe ich nur einen Ausweg: " -gameforge.new_quest_lv52._070_say_reward = "Jemand anderes muss an meiner Stelle Rache ben![ENTER]Aber wie kann ich weitere Mnner in dieses Tal[ENTER]und somit in ihr Verderben schicken!? Wie kann[ENTER]ich das verlangen, nur damit ich ruhig schlafen[ENTER]kann? " -gameforge.new_quest_lv52._071_say_reward = "So eine Entscheidung ist nicht leicht. " -gameforge.new_quest_lv52._080_1_select = "Das Wohl des Dorfes... " -gameforge.new_quest_lv52._080_2_select = "Es wird ein Leichtes sein... " -gameforge.new_quest_lv52._080_3_select = "Das kann man nicht verlangen! " -gameforge.new_quest_lv52._081_say_reward = "...wiegt mehr als eure Skrupel. Ich werde eure[ENTER]Mnner rchen. Und wenn ich nicht wiederkomme,[ENTER]sehen wir uns heute Nacht! " -gameforge.new_quest_lv52._082_say_reward = "...mit diesen Beschwrern und Peinigern fertig zu[ENTER]werden. Heute Nacht werdet ihr gut schlafen, das[ENTER]verspreche ich euch! " -gameforge.new_quest_lv52._083_say_reward = "Es grenzt an Selbstmord, sich mit Beschwrern und[ENTER]Peinigern anzulegen. Versucht den Geistern zu[ENTER]verdeutlichen, wie sehr ihr hier gebraucht[ENTER]werdet! " -gameforge.new_quest_lv52._084_say_reward = "Ihr habt recht. Dennoch hatte ich gehofft, ihr[ENTER]wrdet euch freiwillig melden und dem Dorf und[ENTER]mir somit einen groen Dienst erweisen. " -gameforge.new_quest_lv52._090_1_select = "Nun gut... " -gameforge.new_quest_lv52._090_2_select = "Nein, das schaffe ich nicht! " -gameforge.new_quest_lv52._091_say_reward = "...wenn ich eure letzte Hoffnung bin, dann werde[ENTER]ich diese Beschwrer und Peiniger fr euch[ENTER]erledigen! " -gameforge.new_quest_lv52._092_say_reward = "Wenn ich das versuche, wrde euch noch ein[ENTER]weiterer Geist heimsuchen. " -gameforge.new_quest_lv52._093_say_reward = "Nun gut. Lass mich dich dennoch fr deine Mhe[ENTER]mit etwas Yang belohnen. " -gameforge.new_quest_lv52._093_say_reward_exp = "Du erhltst 20.000 Erfahrungspunkte. " -gameforge.new_quest_lv52._093_say_reward_gold = "Du erhltst 25.000 Yang. " -gameforge.new_quest_lv52._100_notice = "Das Gesprch wurde beendet. " -gameforge.new_quest_lv52._110_say_reward = "Ich hatte gehofft, dass du so etwas sagst. Leider[ENTER]wei ich nicht, welcher Beschwrer oder Peiniger[ENTER]sie gettet hat. Ich hoffe, dass ich es spren[ENTER]werde, wenn einer der Geister erlst wird. " -gameforge.new_quest_lv52._111_say_reward = "Ich werde dir einen Brief zukommen lassen.[ENTER]Die Geister teilten mir mit, dass die Rache im[ENTER]Dreieck des Drachgottes erfolgen muss. Dort[ENTER]befinden sich drei Sulen, die anscheinend die[ENTER]Eckpunkte des Dreiecks bilden. " -gameforge.new_quest_lv52._120_set_title = "Rche 4 Gefallene " -gameforge.new_quest_lv52._125_say_title = "Brief vom Hauptmann " -gameforge.new_quest_lv52._130_say_reward = "Noch 3 Soldaten zu rchen! " -gameforge.new_quest_lv52._131_say = "Du scheinst Erfolg gehabt zu haben. Soeben habe[ENTER]ich die Stimme eines meiner gefallenen Soldaten[ENTER]vernommen. Er sagte, dass er mir verzeiht, da[ENTER]sein Tod nun gercht wurde. Dies ist einzig dein[ENTER]Verdienst! " -gameforge.new_quest_lv52._132_say = "Bitte rche auch die anderen gefallenen Soldaten[ENTER]und tte Dunkle Peiniger, Dunkle Beschwrer, Hohe[ENTER]Peiniger und Hohe Beschwrer. Denke dabei stets[ENTER]daran, dass du sie nur im Dreieck der drei groen[ENTER]Sulen des Drachengottes erlsen kannst. " -gameforge.new_quest_lv52._140_say_reward = "Noch 2 Soldaten zu rchen! " -gameforge.new_quest_lv52._141_say = "Wieder hast du einen der Mrder meiner Soldaten[ENTER]erwischt! Mir war, als htte ich im Dmmerlicht[ENTER]einen der Gefallenen gesehen, der die Hand zum[ENTER]Abschied erhoben hatte. " -gameforge.new_quest_lv52._150_say_reward = "Noch 1 Soldat zu rchen! " -gameforge.new_quest_lv52._151_say = "Du bist unglaublich! Gerade eben noch stand der[ENTER]Geist eines gefallenen Soldaten neben mir und hat[ENTER]sich von mir verabschiedet. Vermutlich wird es[ENTER]nun sehr schwer sein, auch den letzten der Mrder[ENTER]zu finden. " -gameforge.new_quest_lv52._160_say = "Die Geister, die den Hauptmann plagen, sind[ENTER]diejenigen junger Soldaten, die in seinem Auftrag[ENTER]fielen. Sie wurden von Dunklen Peinigern, Dunklen[ENTER]Beschwrern, Hohen Peinigern und Hohen[ENTER]Beschwrern gettet. " -gameforge.new_quest_lv52._161_say = "Du musst es schaffen, die verantwortlichen[ENTER]Peiniger und Beschwrer im Dreieck der drei[ENTER]Sulen des Drachengottes zu erledigen, um die[ENTER]Soldaten zu rchen. " -gameforge.new_quest_lv52._162_say = "Das Dreieck des Drachengottes befindet sich in[ENTER]der Mitte des Tals von Seungryong. " -gameforge.new_quest_lv52._170_send_letter = "Erster Soldat gercht " -gameforge.new_quest_lv52._171_send_letter = "Zweiter Soldat gercht " -gameforge.new_quest_lv52._172_send_letter = "Dritter Soldat gercht " -gameforge.new_quest_lv52._173_send_letter = "Alle Soldaten gercht " -gameforge.new_quest_lv52._180_say_reward = "Du hast alle 4 Soldaten gercht! " -gameforge.new_quest_lv52._181_say = "Du hast auch den letzten der Mrder gefunden![ENTER]Der letzte der vier gefallenen Soldaten ist mir[ENTER]soeben erschienen und bat mich, dir fr deinen[ENTER]Mut zu danken. Er hat auch etwas fr dich[ENTER]hinterlassen: %s " -gameforge.new_quest_lv52._182_say = "Komm zu mir, um deine Belohnung in Empfang zu[ENTER]nehmen. Ich warte auf dich in %s. " -gameforge.new_quest_lv52._183_say_reward = "Du hast mir und dem Dorf einen groen Dienst[ENTER]erwiesen. Hier ist die Belohnung, die mir der[ENTER]Geist fr dich berreicht hat: %s " -gameforge.new_quest_lv52._184_say_reward = "Und hier ist noch etwas Yang von mir. Ich werde[ENTER]mich nun zurckziehen und endlich in Ruhe[ENTER]schlafen. " -gameforge.new_quest_lv52._185_say_reward = "Ich stehe tief in deiner Schuld, mein Sohn. " -gameforge.new_quest_lv52._186_say_reward = "Ich bin dir auf ewig zu Dank verpflichtet. " -gameforge.new_quest_lv52._190_say_title = "Information: " -gameforge.new_quest_lv52._191_say_reward = "Du erhltst 3.300.000 Erfahrungspunkte.[ENTER]Du erhltst 270.000 Yang.[ENTER]Du erhltst ein Meisterbuch. " -gameforge.new_quest_lv52._85_say = "Dann vielleicht spter? Bitte geh zu Baek-Go,[ENTER]wenn du soweit bist! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = "Hauptmann " -gameforge.new_quest_lv54._020_say_title = "Der Nachschub " -gameforge.new_quest_lv54._030_say = "Um die Motivation unserer Truppen ist es momentan[ENTER]nicht gut bestellt - der Nachschub gestaltet sich[ENTER]schwierig. Die Gemischtwarenhndlerin, eine[ENTER]wichtige Lieferantin, lsst uns seit Wochen nur[ENTER]eine geringe Zahl der Trnke zukommen, die wir[ENTER]bentigen. " -gameforge.new_quest_lv54._031_say_reward = "Bitte geh zur Gemischtwarenhndlerin und bringe[ENTER]in Erfahrung, wo die Probleme liegen. " -gameforge.new_quest_lv54._032_select = "Ich besorge euch die Trnke! " -gameforge.new_quest_lv54._040_say_title = "Gemischtwarenhndlerin: " -gameforge.new_quest_lv54._040_set_title = "Nachschub " -gameforge.new_quest_lv54._050_target = "Gemischtwarenhndlerin " -gameforge.new_quest_lv54._051_say = "Ja, in der letzten Zeit bereiten mir die[ENTER]Nachschublieferungen groe Schwierigkeiten. Die[ENTER]Handelswege sind unsicher geworden, immer[ENTER]hufiger tauchen Wegelagerer und wilde Bestien[ENTER]auf. Vor allem gegen die Tiger haben die[ENTER]fahrenden Hndler, von denen ich meine Waren[ENTER]beziehe, keine Chance. " -gameforge.new_quest_lv54._052_say = "Vielleicht kann der Hauptmann mit seinen Soldaten[ENTER]helfen. Geh bitte zu ihm und frage ihn, ob er[ENTER]Soldaten abstellen kann, um die Hndler zu[ENTER]schtzen. " -gameforge.new_quest_lv54._054_say = "Geh zur Gemischtwarenhndlerin und bringe in[ENTER]Erfahrung, warum der Nachschub an Trnken ins[ENTER]Stocken geraten ist. " -gameforge.new_quest_lv54._055_say = "Die Gemischtwarenhndlerin befindet sich in[ENTER]%s. " -gameforge.new_quest_lv54._056_say_title = "Hauptmann: " -gameforge.new_quest_lv54._060_say = "Die Handelswege sichern? Ja... im Grunde wrde[ENTER]ich das gerne tun. Nur verfge ich nicht ber[ENTER]gengend Soldaten, um auch noch die fahrenden[ENTER]Hndler aus anderen Reichen zu schtzen. " -gameforge.new_quest_lv54._061_say = "Darber hinaus drfen wir Soldaten keine Tiger[ENTER]jagen. Dies ist alleine den Jgern der Jgergilde[ENTER]gestattet. Es wre nicht frderlich fr den[ENTER]Frieden im Dorf, gegen diese Bestimmungen zu[ENTER]verstoen. " -gameforge.new_quest_lv54._062_say_reward = "Du msstest dich daher an Yang-Shin wenden.[ENTER]Er ist Mitglied der Jgergilde. Vielleicht kann[ENTER]er dir helfen, die Probleme mit den Tigern in den[ENTER]Griff zu bekommen. " -gameforge.new_quest_lv54._064_say = "Geh zum Hauptmann und versuche ihn zu berreden,[ENTER]die Handelswege gegen Tiger zu sichern. " -gameforge.new_quest_lv54._065_say = "Der Hauptmann befindet sich in %s. " -gameforge.new_quest_lv54._070_target = "Yang-Shin " -gameforge.new_quest_lv54._071_say = "Viele meiner Jger sind als Krieger einberufen[ENTER]worden und im Kampf gefallen. Nun ist es beinahe[ENTER]unmglich geworden, die Population der Wildtiere[ENTER]im Gleichgewicht zu halten. Besonders die[ENTER]Raubkatzen breiten ihre Reviere aus und gefhrden[ENTER]Reisende. " -gameforge.new_quest_lv54._072_say = "Wenn du uns in dieser Sache hilfst, kann ich dir[ENTER]als Belohnung diesen wertvollen Tigerschild+3[ENTER]meines gefallenen Kameraden Mi-Song anbieten.[ENTER]Dafr msstest du die Tigerpopulation sprbar[ENTER]dezimieren. " -gameforge.new_quest_lv54._073_say = "Besonders Verfluchte weie Tiger haben sich[ENTER]unkontrolliert vermehrt. " -gameforge.new_quest_lv54._074_say = "Ich brauche als Beweis: " -gameforge.new_quest_lv54._075_say = "Jage dafr: " -gameforge.new_quest_lv54._076_say = "Suche Yang-Shin und versuche ihn zu berreden,[ENTER]die Handelswege gegen Tiger zu sichern. " -gameforge.new_quest_lv54._077_say_title = "Yang-Shin: " -gameforge.new_quest_lv54._078_say = "Yang-Shin befindet sich in %s. " -gameforge.new_quest_lv54._080_set_title = "Die Tigerfelle " -gameforge.new_quest_lv54._081_notice = "Ah, ein Prachtexemplar. Nur noch %s Stck! " -gameforge.new_quest_lv54._082_notice = "Erledigt! Schnell zurck zu Yang-Shin. " -gameforge.new_quest_lv54._083_notice = "Dieses Tigerfell ist leider unbrauchbar. " -gameforge.new_quest_lv54._084_say = "Du brauchst noch %s x Schimmerndes Tigerfell. " -gameforge.new_quest_lv54._085_say = "Erbeute schimmernde Tigerfelle von Verfluchten[ENTER]weien Tigern. " -gameforge.new_quest_lv54._090_npcChat = "Ich habe die Tigerfelle. " -gameforge.new_quest_lv54._091_say = "Das reicht mir noch lange nicht. Wie soll ich[ENTER]anhand dieser wenigen Felle feststellen, ob die[ENTER]Straen wieder sicher sind? " -gameforge.new_quest_lv54._092_say = "Ahh endlich, diese Felle werden mir einen dicken[ENTER]Profit... hmm! Du bist noch hier? Dank dir sind[ENTER]die Wege endlich wieder sicher! Ich bin[ENTER]berzeugt, der Hauptmann wird dich dafr[ENTER]frstlich entlohnen. " -gameforge.new_quest_lv54._093_say = "Und jetzt verzieh dich. Ich muss die Felle[ENTER]reinigen. " -gameforge.new_quest_lv54._094_say = "Ach, der Hauptmann gibt dir keine Belohnung?[ENTER]Das ist nicht mein Problem. Und falls du[ENTER]versuchst, mich anzuschwrzen wegen der Felle:[ENTER]Vergiss es, die gebe ich nicht mehr her! " -gameforge.new_quest_lv54._095_say_reward = "Aber ich habe dir einen Schild versprochen. Den[ENTER]sollst du natrlich bekommen. Fr dieses dreckige[ENTER]Ding habe ich sowieso keine Verwendung mehr. " -gameforge.new_quest_lv54._096_say = "Belohnung: " -gameforge.new_quest_lv54._097_say_reward = "Du erhltst einen Tigerschild+3. " -gameforge.new_quest_lv54._098_say = "Du willst mich mit den paar Fellen abspeisen? So[ENTER]werde ich meine Schulden... ich meine, so werden[ENTER]die Straen niemals sicher genug sein! " -gameforge.new_quest_lv54._099_say_reward = "Gehe so lang auf die Jagd, bis du %s Felle[ENTER]beisammen hast! " -gameforge.new_quest_lv54._100_say = "Das ist alles, schnell zurck zu Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = "Du erhltst 3.750.000 Erfahrungspunkte. " -gameforge.new_quest_lv54._102_say_reward = "Du erhltst 125.000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = "Octavio " -gameforge.new_quest_lv7._011_say_title = "Octavio: " -gameforge.new_quest_lv7._012_say_title = "Alte Frau: " -gameforge.new_quest_lv7._020_say_title = "Die Hochzeit der Tochter " -gameforge.new_quest_lv7._021_say = "Habt ihr Kinder? Dann wrdet ihr meine Sorge[ENTER]sicher verstehen... es geht um meine Tochter![ENTER]Sie hat diesen Mann kennengelernt, der ihr vllig[ENTER]den Kopf verdreht hat. Und nun ist sie mit ihrem[ENTER]Geliebten durchgebrannt. " -gameforge.new_quest_lv7._022_say = "Er stammt aus Chunjo. Natrlich war ich dagegen![ENTER]Eine Dame aus Shinsoo kann doch keinen[ENTER]vergeistigten Trumer aus Chunjo heiraten, dachte[ENTER]ich. Wir trennten uns im Streit, sie ist mit ihm[ENTER]geflohen. " -gameforge.new_quest_lv7._023_say = "Er stammt aus Jinno. Natrlich war ich dagegen![ENTER]Eine Dame aus Chunjo kann doch keinen tumben[ENTER]Rohling aus Jinno heiraten, dachte ich. Wir[ENTER]trennten uns im Streit, sie ist mit ihm geflohen. " -gameforge.new_quest_lv7._024_say = "Er stammt aus Shinsoo. Natrlich war ich dagegen![ENTER]Eine Dame aus Jinno kann doch keinen[ENTER]geldscheffelnden Weichling aus Shinsoo heiraten,[ENTER]dachte ich. Wir trennten uns im Streit, sie ist[ENTER]mit ihm geflohen. " -gameforge.new_quest_lv7._030_say = "Ich habe gehrt, dass sie ihn heiraten will. " -gameforge.new_quest_lv7._031_say = "Nun wartet meine Tochter auf ein Zeichen von mir.[ENTER]Was soll ich tun? Sie ist mein einziges Kind![ENTER]Natrlich werde ich ihr meinen Segen geben.[ENTER]Bitte gehe fr mich zur Alten Frau und bitte sie,[ENTER]bei den Hochzeitsvorbereitungen zu helfen. " -gameforge.new_quest_lv7._040_target = "Alte Frau " -gameforge.new_quest_lv7._041_say = "Suche die alte Frau auf und bitte sie, die[ENTER]Hochzeitsvorbereitungen zu treffen. " -gameforge.new_quest_lv7._042_say = "Die alte Frau befindet sich in %s. " -gameforge.new_quest_lv7._051_say = "Eine Hochzeit, sagst du? Nun, das ist ein[ENTER]wichtiger Moment im Leben einer Frau. Alles muss[ENTER]stimmen, angefangen vom Brautkleid und dem[ENTER]Smoking des Brutigams bis zu den[ENTER]Verlobungsringen, die durch die Zeremonie zu[ENTER]Eheringen werden. Wenn der Brautvater sein[ENTER]Einverstndnis erklrt hat und die ntigen Yang[ENTER]fr die Zeremonie zur Verfgung stellt, so kann[ENTER]das Fest ausgerichtet werden. " -gameforge.new_quest_lv7._052_say = "Besonders wichtig sind Blumen - ohne einen[ENTER]Brautstrau, vom Brutigam an seine Liebste[ENTER]berreicht, kann keine Hochzeit stattfinden.[ENTER]Der Strau sollte folgende Blumen enthalten: " -gameforge.new_quest_lv7._054_say = "Ich brauche: " -gameforge.new_quest_lv7._055_say = "Jage dafr: " -gameforge.new_quest_lv7._056_say = "Ich brauche auch noch: " -gameforge.new_quest_lv7._060_say = "Komm wieder zu mir, wenn du alle drei Blumen[ENTER]besorgt hast. Ich sehe nach, ob die Blten frisch[ENTER]genug sind und binde dann ein hbsches Bouquet[ENTER]daraus. Das kannst du anschlieend zu meiner[ENTER]Schwester bringen. Sie wird die Zeremonie[ENTER]durchfhren. " -gameforge.new_quest_lv7._081_say = "Sammle jeweils eine Blume von jeder Sorte. Du[ENTER]erhltst sie, indem du Hungrige Alpha-Wlfe,[ENTER]Hungrige Blauwlfe und Hungrige Alpha-Blauwlfe[ENTER]ttest. " -gameforge.new_quest_lv7._082_say = "Diese verwelkte Blume ist nicht dekorativ.[ENTER]So viel Arbeit fr nichts! " -gameforge.new_quest_lv7._083_say = "Diese verwelkte Blume ist nicht dekorativ.[ENTER]So viel Arbeit fr nichts! " -gameforge.new_quest_lv7._084_say = "Diese verwelkte Blume ist nicht dekorativ.[ENTER]So viel Arbeit fr nichts! " -gameforge.new_quest_lv7._085_1_say_reward = "Dir fehlt noch %s Blutrote Blume. Du erhltst[ENTER]sie, indem du Hungrige Alpha-Wlfe ttest. " -gameforge.new_quest_lv7._085_2_say_reward = "Dir fehlt noch %s Orangefarbene Blume. Du[ENTER]erhltst sie, indem du Hungrige Blauwlfe ttest. " -gameforge.new_quest_lv7._085_3_say_reward = "Dir fehlt noch %s Duftende gelbe Blume. Du[ENTER]erhltst sie, indem du Hungrige Alpha-Blauwlfe[ENTER]ttest. " -gameforge.new_quest_lv7._085_say_reward = "Dir fehlt noch %s Blutrote Blume. " -gameforge.new_quest_lv7._086_say_reward = "Dir fehlt noch %s Orangefarbene Blume. " -gameforge.new_quest_lv7._087_say_reward = "Dir fehlt noch %s Duftende gelbe Blume. " -gameforge.new_quest_lv7._088_notice = "Diese Blume ist ein Prachtexemplar. Sehr schn! " -gameforge.new_quest_lv7._089_notice = "Diese Blume ist ein Prachtexemplar. Sehr schn! " -gameforge.new_quest_lv7._090_notice = "Diese Blume ist ein Prachtexemplar. Sehr schn! " -gameforge.new_quest_lv7._091_say = "Geschafft! Diese Blumen drften fr einen schnen[ENTER]Strau ausreichen. Nun schnell zurck zur Alten[ENTER]Frau, ehe sie die Kpfe hngen lassen! " -gameforge.new_quest_lv7._092_say = "Sammle Blumen fr das Hochzeitsbouquet. " -gameforge.new_quest_lv7._110_say = "Es sind hbsche Blumen, doch fr eine prchtige[ENTER]Hochzeit gengen sie nicht. " -gameforge.new_quest_lv7._111_say = "Du erhltst sie, indem du Hungrige Alpha-Wlfe,[ENTER]Hungrige Blauwlfe und Hungrige Alpha-Blauwlfe[ENTER]ttest. " -gameforge.new_quest_lv7._112_say = "Diese Blumen sollten einen prchtigen Strau[ENTER]ergeben. " -gameforge.new_quest_lv7._115_say = "Danke, das sieht sehr gut aus! Hier, nimm diesen[ENTER]Brautstrau und begib dich damit zu meiner[ENTER]Schwester. " -gameforge.new_quest_lv7._116_say_reward = "Du findest sie in Bokjung im Reich Chunjo. " -gameforge.new_quest_lv7._117_say_reward = "Du findest sie in Bakra im Reich Jinno. " -gameforge.new_quest_lv7._118_say_reward = "Du findest sie in Yayang im Reich Shinsoo. " -gameforge.new_quest_lv7._120_set_title = "Die Schwester " -gameforge.new_quest_lv7._125_notice = "Das ist das richtige Reich, hier sollte ich die[ENTER]Schwester der Alten Frau finden. " -gameforge.new_quest_lv7._129_say = "Das ist das richtige Reich, hier sollte ich[ENTER]Octavio finden. " -gameforge.new_quest_lv7._130_say = "Das scheint das richtige Reich zu sein. Suche nun[ENTER]die Schwester der Alten Frau auf. " -gameforge.new_quest_lv7._131_say = "Das scheint nicht das richtige Reich zu sein. " -gameforge.new_quest_lv7._132_say_reward = "Du musst nach Bokjung im Reich Chunjo. " -gameforge.new_quest_lv7._133_say_reward = "Du musst nach Bakra im Reich Jinno. " -gameforge.new_quest_lv7._134_say_reward = "Du musst nach Yayang im Reich Shinsoo. " -gameforge.new_quest_lv7._135_say = "Kehre zurck zu Octavio in Yongan im Reich[ENTER]Shinsoo. " -gameforge.new_quest_lv7._136_say = "Kehre zurck zu Octavio in Joan im Reich Chunjo. " -gameforge.new_quest_lv7._137_say = "Kehre zurck zu Octavio in Pyungmoo im Reich[ENTER]Jinno. " -gameforge.new_quest_lv7._140_say = "Hier sind Blumen fr die bevorstehende Hochzeit[ENTER]der Tochter Octavios. Sie sollen der Braut mit[ENTER]einem Segen berreicht werden. Sie wird wissen,[ENTER]von wem sie stammen. " -gameforge.new_quest_lv7._141_say = "Es sind wunderschne Blten! Sie werden die Braut[ENTER]erstrahlen lassen. Damit sind die Vorbereitungen[ENTER]fr die Zeremonie komplett. Bitte richte doch[ENTER]Octavio aus, dass er zur Trauung eingeladen ist.[ENTER]Ich wei, es wird ihn freuen. " -gameforge.new_quest_lv7._142_say = "Auf zu Octavio, worauf wartest du noch? " -gameforge.new_quest_lv7._143_say = "Du bringst Blumen fr die Hochzeit von Octavios[ENTER]Tochter? Wie lieb von dir! Aber... wo sind sie[ENTER]denn? Hast du sie unterwegs verloren? " -gameforge.new_quest_lv7._144_say_reward = "Geh zurck in dein Reich und besorge einen neuen[ENTER]Blumenstrau fr die Hochzeit. " -gameforge.new_quest_lv7._145_say = "Schnell zur Schwester der Alten Frau, bevor die[ENTER]Blumen verwelken. " -gameforge.new_quest_lv7._150_say = "Warum riechst du nach Ochsenfroschsuppe?[ENTER]Ach egal, die Hauptsache ist, du bringst gute[ENTER]Nachrichten. " -gameforge.new_quest_lv7._151_say = "Ich danke dir vielmals. Ich bin so froh, dass ich[ENTER]am Hochzeitstag meiner Tochter dabei sein werde! " -gameforge.new_quest_lv7._152_say = "Hier, nimm deine Belohnung entgegen: " -gameforge.new_quest_lv7._153_say_reward = "Eine Waffe, geschmiedet fr die Hand eines[ENTER]Meisterkmpfers. Geh sorgfltig damit um! " -gameforge.new_quest_lv7._154_say_reward = "Du erhltst %s Erfahrungspunkte. " -gameforge.new_quest_lv7._155_say_reward = "Du erhltst %s Yang. " -gameforge.new_quest_lv7._160_say = "Du musst mich mit einem entfernten Verwandten[ENTER]verwechseln. Ich habe keine Tochter und besitze[ENTER]auch nicht gengend Yang, um eine Hochzeit[ENTER]ausrichten zu knnen. " -gameforge.new_quest_lv7._165_say = "Aber mchtest du nicht mein Gast sein und einen[ENTER]Lffel Ochsenfroschsuppe probieren? Ich habe sie[ENTER]nach einem alten Rezept meiner Tante zubereitet. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = "Heuk-Young " -gameforge.new_quest_lv75._020_set_title = "Tagebuch einer Legende " -gameforge.new_quest_lv75._021_say = "Ich habe die berreste eines Kriegers gefunden.[ENTER]Ich wei nicht, ob es sich um diesen Sura[ENTER]handelt, den Heuk-Young sucht, aber interessieren[ENTER]wird es sie bestimmt. " -gameforge.new_quest_lv75._022_say = "Hier sind mehr als nur ein Sura gestorben. Ihre[ENTER]berreste habe ich ja gesehen. Ob dieser[ENTER]legendre Krieger wohl auch unter ihnen ist?[ENTER]Ich sollte Heuk-Young davon berichten gehen. " -gameforge.new_quest_lv75._023_say = "Ich habe ein altes Stck Papier gefunden,[ENTER]eingefroren in einem Unterwelt-Eisgolem.[ENTER]Ich kann es kaum lesen, aber es knnte sich dabei[ENTER]um einen Hinweis handeln, der Heuk-Young[ENTER]interessiert. " -gameforge.new_quest_lv75._024_say = "Inzwischen habe ich einiges gefunden, was[ENTER]Heuk-Young interessieren knnte. Ich sollte zu[ENTER]ihr gehen und ihr das Stck Papier geben. Dabei[ENTER]kann ich ihr auch gleich von der Leiche erzhlen. " -gameforge.new_quest_lv75._025_say = "Heuk-Young hat mich gebeten, die Augen nach[ENTER]Hinweisen auf diesen legendren Sura offen zu[ENTER]halten. Leider habe ich keine Ahnung, wonach ich[ENTER]berhaupt suche... " -gameforge.new_quest_lv75._030_say = "Suche nach dem legendren Kmpfer Akuma. Er war[ENTER]womglich der berhmteste Sura, der je gelebt hat[ENTER]- ein nahezu unbesiegbarer Krieger. Man sagt,[ENTER]dass er sogar den Kaiser herausgefordert hat. Ich[ENTER]denke, dass dieser Ort hier jener ist, an dem[ENTER]Akuma vor mehreren hundert Jahren verschwunden[ENTER]ist. Halte bitte Ausschau nach Spuren, die[ENTER]vielleicht nach all diesen Jahren noch auf seinen[ENTER]Aufenthalt hinweisen knnen. " -gameforge.new_quest_lv75._040_say = "dummy " -gameforge.new_quest_lv75._050_npcChat = "Gefallenen Krieger betrachten " -gameforge.new_quest_lv75._060_say = "Es handelt sich um die berreste eines Kriegers.[ENTER]Der linke Arm sieht jedoch nicht menschlich[ENTER]aus... es muss ein Sura gewesen sein. Davon muss[ENTER]ich Heuk-Young erzhlen. " -gameforge.new_quest_lv75._070_notice = "Eine Buchseite... eingefroren in den berresten[ENTER]des Unterwelt-Eisgolems... " -gameforge.new_quest_lv75._090_say = "Ich kann auch nicht sagen, wonach wir genau[ENTER]suchen. Sieh dich einfach um und komm wieder zu[ENTER]mir, wenn du etwas gefunden hast. " -gameforge.new_quest_lv75._100_say = "Was hast du da? Lass mich sehen! " -gameforge.new_quest_lv75._105_say = "Eine Notiz was ist das fr eine Schrift? Sie[ENTER]muss ziemlich alt sein. Es knnte sein, dass du[ENTER]wirklich etwas Wichtiges gefunden hast. Das, was[ENTER]hier geschrieben steht, kommt mir bekannt vor. Es[ENTER]sieht so aus, als wre diese Seite frher einmal[ENTER]Teil eines Buches gewesen. " -gameforge.new_quest_lv75._109_say = "Wenn wir mehr Seiten finden wrden, knnte das[ENTER]alles einen Sinn ergeben. Halte Ausschau, auch[ENTER]nach weiteren Hinweisen! " -gameforge.new_quest_lv75._110_say = "Da bist du ja wieder. Du hast etwas gefunden?[ENTER]Erzhl! " -gameforge.new_quest_lv75._115_say = "Ein toter Sura es knnte sein, dass er es ist,[ENTER]oder einer aus seinem Gefolge. Aber wir brauchen[ENTER]mehr Beweise, um sicher zu sein. Suche nach[ENTER]weiteren Hinweisen, von denen man auf seine[ENTER]Identitt schlieen kann. Waffen, Schmuck...[ENTER]vielleicht Notizen oder hnliches. " -gameforge.new_quest_lv75._120_say = "Die Leiche eines Sura und eine Buchseite? Lass[ENTER]mich einen Blick auf das Pergament werfen...[ENTER]Hmm, es knnte tatschlich sein, dass du Akumas[ENTER]berreste gefunden hast. Allerdings brauchen wir[ENTER]noch mehr Beweise. Schau bitte nach, ob du[ENTER]weitere Buchseiten finden kannst. " -gameforge.new_quest_lv75._130_say = "Ich habe bereits einen Anhaltspunkt gefunden, bin[ENTER]mir aber nicht sicher, ob dieser legendre Sura[ENTER]wirklich hier gewesen ist. Ich brauche mehr[ENTER]Informationen. " -gameforge.new_quest_lv75._140_1_select = "Gut. " -gameforge.new_quest_lv75._140_2_select = "Wesen aus Eis " -gameforge.new_quest_lv75._140_3_select = "Am Rande der Verzweiflung " -gameforge.new_quest_lv75._140_4_select = "Dunkle Schrecken " -gameforge.new_quest_lv75._140_5_select = "Das Angesicht des Todes " -gameforge.new_quest_lv75._140_6_select = "Das Schicksal des Kriegers " -gameforge.new_quest_lv75._140_7_select = "Nein, ich habe kein Interesse daran. " -gameforge.new_quest_lv75._150_say = "Ich kann hier nur Satzfetzen entziffern. Etwas[ENTER]von hfischem Leben und bertriebener[ENTER]Abenteuerlust... " -gameforge.new_quest_lv75._160_1_say = "Die Schrift auf dem vergilbten Pergament ist[ENTER]verblasst und zittrig, so als stamme sie von[ENTER]einem sehr alten oder sehr schwachen Menschen:[ENTER]'...Wesen aus Eis. Selbst meine Fhigkeiten als[ENTER]Sura haben mir nicht geholfen, sie alle zu[ENTER]besiegen. Einige von ihnen streifen noch durch[ENTER]diese Hhlen und wehe, sollten sie mich finden.[ENTER]Bisher bietet mir mein Versteck Schutz, doch[ENTER]bald...' An dieser Stelle verblasst die Schrift. " -gameforge.new_quest_lv75._160_2_say = "Auch diese Seite ist durch ihr Alter stark in[ENTER]Mitleidenschaft gezogen. An dem Datum in der[ENTER]oberen Ecke erkennst du, dass es sich um eine Art[ENTER]Tagebuch handelt: 'Nicht zum ersten Mal wnsche[ENTER]ich mir, damals anders gehandelt zu haben, als[ENTER]ich die Grotte suchte. Wie stolz war ich, wie[ENTER]prahlerisch und selbstverliebt! All jene[ENTER]Eigenschaft haben mich hierher gefhrt, in meinen[ENTER]sicheren Tod...' Das letzte Wort ist mehrmals[ENTER]dick unterstrichen. " -gameforge.new_quest_lv75._160_3_say = "Die Pergamentseite weist starke Beschdigungen[ENTER]auf, teilweise sind Stcke herausgerissen worden.[ENTER]Du kannst nur Teile der Botschaft entziffern:[ENTER]'...Hof des Kaisers... als die Gelehrten mir[ENTER]beibrachten, was ich so innig zu wissen[ENTER]begehrte... leicht, die Portale zu ffnen,[ENTER]doch... Tod und Schrecken in der Dunkelh...' Ein[ENTER]dicker, gezackter Riss verbirgt den Rest der[ENTER]Worte vor dir. " -gameforge.new_quest_lv75._160_4_say = "Auf dieser Pergamentseite findest du eine[ENTER]Zeichnung: Das lchelnde Gesicht einer Frau.[ENTER]Darunter stehen Worte in der Schrift geschrieben,[ENTER]die dir bereits bekannt ist. Nur scheint sie[ENTER]dieses Mal noch zittriger und unsicherer zu sein:[ENTER]'Der Tod hat Klauen ich wei es seit gestern.[ENTER]Nur einen Blick habe ich auf die Kreatur[ENTER]geworfen, ehe die Angst mich hierher zurck[ENTER]trieb. Oh meine geliebte Sunmi, wenn ich gewusst[ENTER]htte! Wenn ich dieses unsgliche Grauen zuvor[ENTER]gekannt htte, niemals wre ich hier herab[ENTER]gestiegen!' " -gameforge.new_quest_lv75._160_5_say = "Whrend der Hee-Se Dynastie lebte ein legendrer[ENTER]Sura namens Akuma. Er war so talentiert im Kampf,[ENTER]dass sich mit der Zeit nur noch wenige Gegner[ENTER]fanden, an denen er sich messen konnte. So suchte[ENTER]er nach neuen Herausforderungen. Als ihm die[ENTER]Aufzeichnungen ber einen lang versiegelten Ort[ENTER]in die Hnde fielen, setzte er alles daran, um[ENTER]diesen zu finden. Es gelang ihm, zu erlernen, wie[ENTER]er ein Portal zu jenem Platz finden und ffnen[ENTER]konnte. Er versprach, mit der Kunde seiner neuen[ENTER]Taten zu seiner Liebsten, Sunmi,[ENTER]zurckzukehren... doch er wurde nie wieder[ENTER]gesehen. " -gameforge.new_quest_lv75._170_say = "Die Schrift wirkt altertmlich... zudem zittrig[ENTER]und ungleichmig, so als habe der Schreiber[ENTER]nicht gengend Kraft besessen... " -gameforge.new_quest_lv75._171_say = "Das ergibt keinen Sinn. Wir bentigen mehr[ENTER]Aufzeichnungen. " -gameforge.new_quest_lv75._172_say = "So langsam glaube ich zu verstehen, was hier[ENTER]mglicherweise geschehen ist. Aber vieles ist[ENTER]noch unklar. " -gameforge.new_quest_lv75._173_say = "Mchtest du die Einzelheiten wissen? " -gameforge.new_quest_lv75._174_say = "Noch eine Seite! Wer auch immer die Zeilen[ENTER]verfasst hat, er muss voller Verzweiflung gewesen[ENTER]sein. Soll ich fr dich zusammenfassen, was dort[ENTER]geschrieben steht? " -gameforge.new_quest_lv75._175_say = "Manche Seiten sind in einem solch schlechten[ENTER]Zustand, dass ich nur raten kann. Dennoch fgt[ENTER]sich so langsam die Geschichte zusammen, die sich[ENTER]vor langer Zeit in dieser Hhle abgespielt hat. " -gameforge.new_quest_lv75._176_say = "Viel fehlt nicht mehr. Mchtest du hren, was ich[ENTER]bisher herausgefunden habe? " -gameforge.new_quest_lv75._177_say = "Es scheinen nicht mehr viele Seiten zu fehlen. " -gameforge.new_quest_lv75._178_say = "Willst du hren, was ich bisher herausgefunden[ENTER]habe? " -gameforge.new_quest_lv75._180_notice = "Ich habe die letzte Buchseite bei den[ENTER]Unterwelt-Eisgolems gefunden. " -gameforge.new_quest_lv75._185_send_letter = "Das mssten nun alle Seiten sein! " -gameforge.new_quest_lv75._190_notice = "Ich habe eine Buchseite bei den[ENTER]Unterwelt-Eisgolems gefunden. " -gameforge.new_quest_lv75._195_send_letter = "Eine Seite gefunden! " -gameforge.new_quest_lv75._200_npcChat = "Gefallenen Krieger durchsuchen " -gameforge.new_quest_lv75._210_say = "Bei den menschlichen berresten liegen 3 Seiten[ENTER]brchigen Pergaments. Gezackte Kanten lassen[ENTER]darauf schlieen, dass sie aus einem Buch[ENTER]gerissen wurden. Die Schrift darauf ist verblasst[ENTER]und schwer zu lesen. " -gameforge.new_quest_lv75._220_say = "Ich denke, das sollte reichen. Ich bringe meinen[ENTER]Fund zu Heuk-Young. " -gameforge.new_quest_lv75._230_say = "Wer hier wohl sein Leben gelassen hat? Auf jeden[ENTER]Fall hatte er nichts bei sich, was sich heute[ENTER]noch verwenden lsst. " -gameforge.new_quest_lv75._240_send_letter = "Ich habe die Seiten! " -gameforge.new_quest_lv75._250_say = "Ich sollte zu Heuk-Young zurckkehren. Vielleicht[ENTER]kann sie das Puzzle zusammensetzen. " -gameforge.new_quest_lv75._270_say = "Ich bin erstaunt, dass du in diesen Hhlen so[ENTER]viel gefunden hast. Diese Seiten scheinen[ENTER]ursprnglich Teil eines Buches gewesen zu sein.[ENTER]Was hier steht, ist sehr interessant. Mit den[ENTER]Geschichten, die ich gehrt habe, ergibt es einen[ENTER]Sinn... Wenn du mir die Seiten berlsst, binde[ENTER]ich dir daraus ein Buch. Vielleicht kannst du es[ENTER]nutzen, wenn du dich erneut in die Grotte der[ENTER]Verbannung begeben willst. Solltest du keine[ENTER]Verwendung mehr dafr haben, wird sich bestimmt[ENTER]jemand finden, der es dir fr eine ordentliche[ENTER]Summe abkauft. " -gameforge.new_quest_lv75._280_say = "Ich habe dir die Seiten zu einem Buch gebunden[ENTER]und noch einige meiner Aufzeichnungen[ENTER]hinzugefgt. Vielleicht nutzen sie dir. Wenn du[ENTER]mchtest, erzhle ich dir noch den Rest der[ENTER]Geschichte. " -gameforge.new_quest_lv75._290_1_select = "Ja, erzhl mir mehr! " -gameforge.new_quest_lv75._290_2_select = "Nein, das interessiert mich nicht! " -gameforge.new_quest_lv75._310_say = "Was willst du von mir? Kannst du nicht sehen,[ENTER]dass ich gerade ber ein Buch sinniere? " -gameforge.new_quest_lv75._320_say = "Soon: " -gameforge.new_quest_lv75._330_say = "Das ist ein sehr interessantes Buch, das du da in[ENTER]deinen Hnden hltst. Woher stammt es? Kann ich[ENTER]es mir mal ansehen? " -gameforge.new_quest_lv75._340_say = "Das sind Aufzeichnungen aus der Grotte der[ENTER]Verbannung, nicht wahr? Sie sehen sehr alt aus.[ENTER]Die Schrift ist ungewhnlich, die Schreibweise[ENTER]sehr alt... Es muss ein groer Aufwand gewesen[ENTER]sein, an ein solches Buch zu gelangen. Du kannst[ENTER]dir sicherlich denken, dass ich solche Bcher[ENTER]liebe. Httest du Interesse daran, es zu[ENTER]verkaufen? " -gameforge.new_quest_lv75._350_1_select = "Ja. " -gameforge.new_quest_lv75._350_2_select = "Nein. " -gameforge.new_quest_lv75._360_say = "Wieviel Yang mchtest du fr das Buch haben? " -gameforge.new_quest_lv75._370_say = "Haha... du scheinst Scherze zu mgen. Mit dir[ENTER]kann man anscheinend keine Geschfte machen. Ich[ENTER]mache dir einen Vorschlag: 500.000 Yang fr[ENTER]dieses legendre Tagebuch. Nimm es oder lass es[ENTER]bleiben! " -gameforge.new_quest_lv75._380_1_select = "Ich nehme die 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = "Dann lassen wir es bleiben! " -gameforge.new_quest_lv75._390_say = "Gut, dann nicht! " -gameforge.new_quest_lv75._400_say = "Nein, das ist mir einfach zu kostspielig. Tut mir[ENTER]leid! " -gameforge.new_quest_lv75._410_say = "Lass mich dir ein anderes Angebot machen. Du[ENTER]bekommst %s Yang fr dieses legendre Tagebuch. " -gameforge.new_quest_lv75._420_say = "Bist du einverstanden? " -gameforge.new_quest_lv75._425_say = "Das ist mein letztes Angebot! " -gameforge.new_quest_lv75._430_1_select = "Ich nehme die %s Yang. " -gameforge.new_quest_lv75._430_2_select = "Dann kommen wir nicht ins Geschft. " -gameforge.new_quest_lv75._440_say = "Wie du mchtest... " -gameforge.new_quest_lv75._450_say = "Das ist nicht gerade gnstig. Aber ich will[ENTER]grozgig sein. " -gameforge.new_quest_lv75._460_say = "Ich lasse nur begrenzt mit mir handeln. Ich gebe[ENTER]dir 500.000 Yang fr das legendre Tagebuch. " -gameforge.new_quest_lv75._470_say = "Nimm es oder lass es bleiben! " -gameforge.new_quest_lv75._480_say = "Gut, dann nicht! " -gameforge.new_quest_lv75._490_say = "Sehr schade. Naja, vielleicht berlegst du es dir[ENTER]ja noch. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = "Soon " -gameforge.new_quest_lv80._020_set_title = "Die dstere Holzmaske " -gameforge.new_quest_lv80._030_say = "Du kommst gerade recht! Ich habe gehrt, dass du[ENTER]vor einiger Zeit in der Grotte der Verbannung[ENTER]gewesen bist? " -gameforge.new_quest_lv80._040_say = "Das ist das erste Mal, dass ich von jemandem[ENTER]hre, der von dort zurckgekehrt ist. Ich muss[ENTER]zugeben, dass ich neugierig bin... " -gameforge.new_quest_lv80._050_1_say = "Ich htte da eine Aufgabe, aber sie ist nicht[ENTER]ganz ungefhrlich. Allerdings knnte ein Mann mit[ENTER]deiner Erfahrung sie bewerkstelligen. " -gameforge.new_quest_lv80._050_2_say = "Ich htte da eine Aufgabe, aber sie ist nicht[ENTER]ganz ungefhrlich. Allerdings knnte eine Frau[ENTER]mit deiner Erfahrung sie bewerkstelligen. " -gameforge.new_quest_lv80._060_say = "Nimm diese Holzmaske und begib dich in das Gebiet[ENTER]Doyyumhwan. Suche dort nach Flammengeistern.[ENTER]Du kennst sie womglich - diese sphrischen[ENTER]Wesen, die ber und ber mit Flammen bedeckt[ENTER]sind. " -gameforge.new_quest_lv80._070_say = "Solltest du einen von ihnen tten, wird die[ENTER]Holzmaske darauf reagieren und zu Asche[ENTER]verbrennen. Du solltest nur nicht den Mut[ENTER]verlieren, wenn es nicht gleich beim ersten[ENTER]Versuch funktioniert. " -gameforge.new_quest_lv80._080_say = "Die Asche bringst du dann zu mir zurck. " -gameforge.new_quest_lv80._090_say = "Wenn du dich ohnehin in die Wildnis begibst,[ENTER]kannst du mir auch gleich noch %s Klumpen Eis[ENTER]mitbringen. Ich bentige sie sehr dringend. " -gameforge.new_quest_lv80._100_say = "Yetis tragen sehr hufig Eisklumpen bei sich![ENTER]Also, worauf wartest du noch? " -gameforge.new_quest_lv80._110_say_title = "Feuer und Eis " -gameforge.new_quest_lv80._120_say = "Soon hat mich beauftragt... " -gameforge.new_quest_lv80._130_say = "Die Eisklumpen habe ich bereits gefunden. " -gameforge.new_quest_lv80._140_say = "Ich brauche noch: " -gameforge.new_quest_lv80._150_say_reward = "Angeblich kann ich es finden, wenn ich Yetis[ENTER]jage! " -gameforge.new_quest_lv80._160_say = "Die Dstere Holzmaske ist bereits zu[ENTER]Verzauberter Asche verbrannt. " -gameforge.new_quest_lv80._170_say = "Ich brauche: " -gameforge.new_quest_lv80._180_say_reward = "Ich muss dafr " -gameforge.new_quest_lv80._190_say_reward = "bei mir tragen. Soons Aussage zufolge verbrennt[ENTER]die Maske zu verzauberter Asche, wenn ich gegen[ENTER]Flammengeister kmpfe. " -gameforge.new_quest_lv80._200_say = "Ich brauche nun die Verzauberte Asche und die[ENTER]Eisklumpen.[ENTER]Sehr gut, warte bitte einen Augenblick... " -gameforge.new_quest_lv80._210_say = "Es hat funktioniert! Was in den alten Schriften[ENTER]steht, ist wirklich wahr! " -gameforge.new_quest_lv80._220_say = "Ich habe aus den Gegenstnden, die du mir[ENTER]gebracht hast, Schwarzes Eis hergestellt. " -gameforge.new_quest_lv80._230_say = "Ich habe allerdings noch eine weitere Aufgabe[ENTER]fr dich, die mit der ersten zusammenhngt.[ENTER]Wenn du auch diese erfllst, berlasse ich dir[ENTER]all meine Ersparnisse! " -gameforge.new_quest_lv80._240_say = "Bringe das Schwarze Eis in die Grotte der[ENTER]Verbannung und opfere es dort auf einem Dunklen[ENTER]Schrein. " -gameforge.new_quest_lv80._250_say = "Es fehlen noch %s Klumpen Eis. " -gameforge.new_quest_lv80._260_notice = "Hier stimmt etwas nicht. " -gameforge.new_quest_lv80._270_say = "Sehr gut - ich sehe, du trgst das Eis bei dir.[ENTER]Nun brauche ich noch die verzauberte Asche. " -gameforge.new_quest_lv80._280_say = "Worauf wartest du noch...? " -gameforge.new_quest_lv80._290_say = "Hm... es handelt sich zwar um Asche, aber sie[ENTER]scheint gewhnlich und nicht verzaubert zu sein.[ENTER]Es hat nicht funktioniert. " -gameforge.new_quest_lv80._300_target = "Dunkler Schrein " -gameforge.new_quest_lv80._310_set_title = "Der dunkle Schrein " -gameforge.new_quest_lv80._320_say = "Ich soll das Schwarze Eis in die Grotte der[ENTER]Verbannung bringen und dort auf einem Altar[ENTER]opfern. Diese Opfersttte wird nicht leicht zu[ENTER]finden sein! " -gameforge.new_quest_lv80._330_npcChat = "Schwarzes Eis opfern! " -gameforge.new_quest_lv80._340_say = "Als du dich dem Altar nherst, scheint sich die[ENTER]Dunkelheit um dich zu verdichten. Geisterhafte[ENTER]Stimmen flstern dir von ewigen Qualen. Es ist[ENTER]ein wahrhaft gottloser Ort.[ENTER]Mchtest du das Schwarze Eis wirklich opfern? " -gameforge.new_quest_lv80._350_1_select = "Ja! Was soll schon passieren? " -gameforge.new_quest_lv80._350_2_select = "Nein, das nimmt kein gutes Ende! " -gameforge.new_quest_lv80._360_say = "Ganz sicher bin ich mir nicht, ob ich das[ENTER]Richtige getan habe - ein Opfer in dieser Grotte[ENTER]zu bringen... das wird sicher nicht die[ENTER]Zustimmung des Drachengottes finden. Ich[ENTER]wnschte, ich knnte es rckgngig machen. " -gameforge.new_quest_lv80._370_say = "Die Sache gefllt mir nicht. Ein Opfer in dieser[ENTER]Grotte zu bringen wrde sicher nicht die[ENTER]Zustimmung des Drachengottes finden.[ENTER]Ich lasse es lieber sein. " -gameforge.new_quest_lv80._380_say = "Das ist der falsche Schrein! " -gameforge.new_quest_lv80._390_send_letter = "Zurck zu Soon " -gameforge.new_quest_lv80._400_set_title = "Seltsame Monster " -gameforge.new_quest_lv80._410_say = "Ich sollte zu Soon zurckkehren, um mir meine[ENTER]Belohnung abzuholen. " -gameforge.new_quest_lv80._420_say = "Ich habe gehrt, dass in manchen Teilen des[ENTER]Landes seit einiger Zeit seltsame Monster[ENTER]gesichtet werden. " -gameforge.new_quest_lv80._430_say = "Ich hoffe es hngt nicht damit zusammen, dass ich[ENTER]das Schwarze Eis in der Grotte der Verbannung[ENTER]geopfert habe. " -gameforge.new_quest_lv80._440_say = "Sehr gut gemacht! Hier ist deine Belohnung. " -gameforge.new_quest_lv80._450_npcChat = "Hast du das Monster gesehen? " -gameforge.new_quest_lv80._460_say = "Ein %s?! Meine Gte... ich frage mich, wie so[ENTER]etwas passieren kann... Ich werde sofort meine[ENTER]Bcher befragen! " -gameforge.new_quest_lv80._470_say = "Ich konnte das Schwarze Eis nicht opfern... es[ENTER]fhlte sich so falsch an! Ich werde zu Soon[ENTER]gehen und ihm sagen, dass ich diesen Auftrag[ENTER]nicht ausfhren werde. " -gameforge.new_quest_lv80._475_npcChat = "Das Schwarze Eis " -gameforge.new_quest_lv80._476_say = "Wie ich sehe, trgst du das Schwarze Eis nicht[ENTER]mehr bei dir. Du hast es also tatschlich[ENTER]geopfert? Erzhl, was ist dann passiert?! " -gameforge.new_quest_lv80._477_say = "Verzeihung, aber das ist ein Missverstndnis -[ENTER]ich habe das Schwarze Eis noch. Ich werde es[ENTER]holen und spter wiederkommen... " -gameforge.new_quest_lv80._480_say = "Ah, da bist du ja wieder! Warum trgst du das[ENTER]Schwarze Eis noch bei dir? " -gameforge.new_quest_lv80._490_say = "Ich kann nicht tun, was du von mir verlangst.[ENTER]Es wrde gegen den Willen des Drachengottes[ENTER]gehen. Ich werde das Eis nicht opfern! " -gameforge.new_quest_lv80._495_say = "Pah, so ein Nichtsnutz! Kann nicht einmal die[ENTER]einfachsten Auftrge erledigen. Dann muss ich[ENTER]eben jemanden suchen, der nicht so zimperlich[ENTER]ist. Gib mir das Eis zurck! Los, her damit! " -gameforge.new_quest_lv80._500_say = "Soll ich Soon wirklich das Schwarze Eis[ENTER]berlassen? " -gameforge.new_quest_lv80._510_1_select = "Ja, ich will es los sein! " -gameforge.new_quest_lv80._510_2_select = "Nein, sonst stellt er etwas an! " -gameforge.new_quest_lv80._520_say = "Hier, nimm dein Schwarzes Eis und lass mich in[ENTER]Ruhe! " -gameforge.new_quest_lv80._530_say = "Erwartest du etwa meinen Dank? Geh mir aus den[ENTER]Augen! " -gameforge.new_quest_lv80._535_sayReward = "Du erhltst 70.000.000 Erfahrungspunkte. " -gameforge.new_quest_lv80._540_say = "Du bekommst das Eis nicht zurck. Ich werde es im[ENTER]Meer versenken - dort kann es keinen Schaden[ENTER]anrichten! " -gameforge.new_quest_lv80._550_say = "Das wagst du nicht! Gib mir mein Eigentum zurck[ENTER]oder ich werde dich und deine Familie verfluchen. " -gameforge.new_quest_lv80._560_say = "Mach was du willst - ich lasse mich von dir[ENTER]nicht aufhalten. " -gameforge.new_quest_lv80._570_target_pos = "Sdlicher Strand " -gameforge.new_quest_lv80._580_target_pos = "Westlicher Strand " -gameforge.new_quest_lv80._590_target_pos = "stlicher Strand " -gameforge.new_quest_lv80._599_set_title = "Ende eines Irrwegs " -gameforge.new_quest_lv80._600_say = "Ich sollte nach Yongan gehen und das Schwarze Eis[ENTER]dort ins Meer werfen. " -gameforge.new_quest_lv80._610_say = "Ich sollte nach Joan gehen und das Schwarze Eis[ENTER]dort ins Meer werfen. " -gameforge.new_quest_lv80._620_say = "Ich sollte nach Pyungmoo gehen und das Schwarze[ENTER]Eis dort ins Meer werfen. " -gameforge.new_quest_lv80._630_say_reward = "Als du das Eis den Fluten bergeben willst,[ENTER]schmilzt es innerhalb eines Augenblicks. Schwarze[ENTER]Flssigkeit tropft von deinen Fingern zu Boden[ENTER]- und verdampft, noch ehe sie diesen berhren[ENTER]kann. " -gameforge.new_quest_lv80._640_say = "Pltzlich erscheinen aus dem Nichts folgende[ENTER]Gegenstnde direkt vor dir: " -gameforge.new_quest_lv80._650_say = "Als du die Gegenstnde aufhebst, fhlst du eine[ENTER]innere Zufriedenheit sowie die Gewissheit,[ENTER]richtig gehandelt zu haben. Den Dank des[ENTER]Drachengottes hltst du nun in deinen Hnden. " -gameforge.new_quest_lv80._660_say = "Oh nein, ich habe vergessen das Schwarze Eis[ENTER]mitzunehmen! Mir bleibt wohl nichts brig, als es[ENTER]zu holen und dann wieder hierher zu kommen. " -gameforge.new_quest_lv80._670_sayReward = "Du erhltst auerdem 120.000.000[ENTER]Erfahrungspunkte. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = "Laden ffnen " -gameforge.new_quest_premium_lv4._100_say_reward = "Jage dafr: " -gameforge.new_quest_premium_lv4._10_targetVid = "Gemischtwarenhndlerin " -gameforge.new_quest_premium_lv4._110_say = "Suche den Waffenhndler und frage ihn, warum er[ENTER]nachts nicht mehr unter dem Fenster der[ENTER]Gemischtwarenhndlerin singt. " -gameforge.new_quest_premium_lv4._120_qSetTitle = "Flieder sammeln " -gameforge.new_quest_premium_lv4._130_notice = "Du hast einen schnen Fliederzweig erbeutet! " -gameforge.new_quest_premium_lv4._140_notice = "Fertig! Schnell zurck zum Waffenhndler. " -gameforge.new_quest_premium_lv4._150_notice = "Leider ist dieser Fliederzweig bereits verwelkt. " -gameforge.new_quest_premium_lv4._160_say = "Du bentigst noch die folgende Menge an[ENTER]Fliederzweigen: %s. " -gameforge.new_quest_premium_lv4._170_say = "Das gengt nicht. Dieser Flieder reicht gerade[ENTER]fr ein paar Trpfchen! " -gameforge.new_quest_premium_lv4._180_say = "Ahh, der Flieder! Dazu brauche ich aber noch ein[ENTER]ungewhnliches Moschusl. Das kannst du aber nur[ENTER]in einem ganz speziellen Laden bestellen. Eine[ENTER]drehende Mnze wird dir den Weg weisen. Dazu[ENTER]bentigst du Drachenmarken - du hast doch sicher[ENTER]noch welche auf der hohen Kante? Ich wre dir so[ENTER]unendlich dankbar! Die Bestellung kannst du[ENTER]anschlieend beim Lagerverwalter abholen. Dann,[ENTER]endlich, htte ich alle Zutaten beisammen! " -gameforge.new_quest_premium_lv4._190_say = "Bitte beeile dich und bringe mir schnell das[ENTER]Moschusl. Dafr sollst du auch eine Belohnung[ENTER]erhalten! " -gameforge.new_quest_premium_lv4._200_say_reward = "Gehe so lange auf die Jagd, bis du mir %s[ENTER]Fliederzweige bringen kannst! " -gameforge.new_quest_premium_lv4._20_sayTitle = "Mein Schatz " -gameforge.new_quest_premium_lv4._210_say = "Tte Blauwlfe, um sie zu bekommen. " -gameforge.new_quest_premium_lv4._220_say = "Das ist alles. Schnell zurck zum Waffenhndler. " -gameforge.new_quest_premium_lv4._230_qSetTitle = "Das Moschusl " -gameforge.new_quest_premium_lv4._240_say = "Ich danke dir von Herzen. Nun kann ich endlich[ENTER]ein neues Duftl herstellen. " -gameforge.new_quest_premium_lv4._250_say = "Du kannst meinem Singvogel ausrichten, dass ich[ENTER]heute wieder vor ihrem Fenster singen werde. Sie[ENTER]wird sich freuen. " -gameforge.new_quest_premium_lv4._260_say = "Du hast dir eine Belohnung verdient: " -gameforge.new_quest_premium_lv4._270_say_reward = "%s Yang " -gameforge.new_quest_premium_lv4._280_say = "Ohne das Moschusl kann ich mein Duftl nicht[ENTER]herstellen. Bitte lasse dich von der drehenden[ENTER]Mnze leiten und besorge mir ein Exemplar davon!! " -gameforge.new_quest_premium_lv4._290_say_reward = "Komme mit %s x Moschusl! " -gameforge.new_quest_premium_lv4._300_say = "Ich muss dem Waffenhndler das Moschusl[ENTER]bringen. Ich soll mich von der drehenden Mnze[ENTER]leiten lassen, ein ungewhnliches Duftl[ENTER]bestellen und dieses beim Lagerverwalter abholen. " -gameforge.new_quest_premium_lv4._30_say = "Ich vermisse meinen Schatz, den Waffenhndler.[ENTER]Wochenlang hat er jeden Abend vor meinem Fenster[ENTER]gesungen und nun hre ich seit einigen Tagen[ENTER]nichts von ihm. Vielleicht frchtet er den Zorn[ENTER]meines Vaters. Kannst du herausfinden, was mit[ENTER]ihm los ist? " -gameforge.new_quest_premium_lv4._310_say_title = "Der Waffenhndler " -gameforge.new_quest_premium_lv4._320_say = "Oh, vielen Dank. Er war also nur verhindert,[ENTER]sagst du? Da bin ich aber froh. Ich werde heute[ENTER]Abend auf ihn warten. " -gameforge.new_quest_premium_lv4._330_say_reward = "Fr deine Mhen bekommst du: %s Erfahrungspunkte. " -gameforge.new_quest_premium_lv4._340_say = "Schnell zurck zur Gemischtwarenhndlerin. " -gameforge.new_quest_premium_lv4._350_npcChat = "Flieder " -gameforge.new_quest_premium_lv4._35_qSetTitle = "Sprich mit dem Waffenhndler " -gameforge.new_quest_premium_lv4._360_npcChat = "Das Moschusl " -gameforge.new_quest_premium_lv4._40_qSetTitle = "Ein neuer Duft " -gameforge.new_quest_premium_lv4._45_qSetTitle = "Jage Blauwlfe " -gameforge.new_quest_premium_lv4._50_targetVid = "Waffenhndler " -gameforge.new_quest_premium_lv4._55_qSetTitle = "Zurck zum Waffenhndler " -gameforge.new_quest_premium_lv4._60_sayTitle = "Der Schelm " -gameforge.new_quest_premium_lv4._65_qSetTitle = "Bring Moschusl zum Waffenhndler " -gameforge.new_quest_premium_lv4._70_say = "Es stimmt, ich singe nicht mehr vor ihrem[ENTER]Fenster, weil... ach, es ist mir peinlich,[ENTER]darber zu reden! Mein Krpergeruch ist ziemlich[ENTER]unangenehm geworden. Ich wasche mich zwar immer,[ENTER]aber der Geruch bleibt. Daher mchte ich ein[ENTER]Duftl herstellen, das die[ENTER]Gemischtwarenhndlerin, meinen kleinen Singvogel,[ENTER]durch seinen herben und faszinierenden Duft[ENTER]betrt. Sie legt groen Wert auf die uere[ENTER]Erscheinung. " -gameforge.new_quest_premium_lv4._75_qSetTitle = "Zur Gemischtwarenhndlerin " -gameforge.new_quest_premium_lv4._80_say = "Ich muss unbedingt Duftl herstellen. Nur damit[ENTER]kann ich meinen unangenehmen Krpergeruch[ENTER]beseitigen. " -gameforge.new_quest_premium_lv4._90_say = "Dazu muss ich verschiedene Zutaten mischen.[ENTER]Diese zuerst: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = "Testserver " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = "Ich bin ein sehr alter Mann, aber ich bin immer[ENTER]noch krftig und gesund, denn ich habe ein[ENTER]besonderes Geheimnis.[ENTER]Ich habe herausgefunden, dass ein Trank aus[ENTER]Gango-Wurzelsaft und Tue-Pilzen das Leben[ENTER]verlngert. Wenn du diesen Trank auch mal[ENTER]probieren willst, solltest du mit den Zutaten zu[ENTER]Yu-Hwan gehen. Er wird dir sicher einen Trank[ENTER]brauen. " -gameforge.npc_talk._10_say = "Stillgestanden und Haltung bewahren![ENTER]Benimm dich und fange keinen Streit an. Du[ENTER]solltest Respekt gegenber deinen Mitmenschen[ENTER]haben. Verstanden? " -gameforge.npc_talk._110_npcChat = "Du siehst ziemlich stark aus... " -gameforge.npc_talk._120_say = "Seit vielen Jahren wird in unserer Familie das[ENTER]Geheimnis der Strke weitergeben. Wenn man die[ENTER]Glockenblume auf richtige Art und Weise zu einem[ENTER]Trank verarbeitet, erzhlte mein Vater, kann[ENTER]dieser Trank dir fr kurze Zeit Strke verleihen.[ENTER]Soweit ich wei, kann Baek-Go diesen Trank[ENTER]herstellen. Du musst ihm nur eine Glockenblume[ENTER]bringen. " -gameforge.npc_talk._130_npcChat = "Im Frhtau zu Berge wir ziehn, fallera... " -gameforge.npc_talk._140_sayTitle = "Yu-Hwan, der Musiker: " -gameforge.npc_talk._150_say = "...es grnen alle Wlder, alle Hhn, fallera...[ENTER]Bist du auch ein Musikfreund? Ich singe in[ENTER]aller Abgeschiedenheit, um nicht in den Krieg[ENTER]verwickelt zu werden. Aber ohne ein Land, das[ENTER]mich beschtzt, kann ich dieser Mue nicht[ENTER]frnen. " -gameforge.npc_talk._160_npcChat = "Warum liest du so viel? " -gameforge.npc_talk._170_sayTitle = "Soon, der Bcherwurm: " -gameforge.npc_talk._180_say = "Oh, Abenteurer! Die Welt ist voller Probleme. Nur[ENTER]mit dem ntigen Wissen kann man berleben.[ENTER]Darum halte deine Bcher immer in Ehren. In[ENTER]schlechten Zeiten und die Zeiten sind[ENTER]heutzutage immer schlecht werden sie dir[ENTER]weiterhelfen. Das kannst du mir ruhig glauben! " -gameforge.npc_talk._190_npcChat = "Hast du eigentlich Kinder? " -gameforge.npc_talk._200_say = "Eigentlich wollte ich keine Kinder, aber...[ENTER]Ich sammle immer mal wieder Kakiblten, weil man[ENTER]mit ihnen bei richtiger Zubereitung die[ENTER]magische Energie strken kann. Baek-Go hat das[ENTER]herausgefunden. Er braucht nur eine einzige[ENTER]Blte, um daraus 100 Trnke herzustellen.[ENTER]Leider hat die Kakiblte auch eine Nebenwirkung.[ENTER]Wenn eine Frau eine Kette aus diesen Blte um[ENTER]den Hals trgt, dann bekommt sie einen Sohn. Im[ENTER]Vertrauen: Meine Frau hat das schamlos[ENTER]ausgenutzt. " -gameforge.npc_talk._20_npcChat = "Hier riecht es aber gut... " -gameforge.npc_talk._210_npcChat = "Was ist mit deinem Fu? " -gameforge.npc_talk._220_sayTitle = "Handu-Up: " -gameforge.npc_talk._230_say = "Es geht schon wieder. Beim Spazierengehen[ENTER]stolperte ich ber eine Gango-Wurzel und[ENTER]verstauchte mir den Fu. Zum Glck kenne ich den[ENTER]Heilkundigen Baek-Go. Er hat mich behandelt und[ENTER]mir einen Tipp gegeben: Zum Heilen kleinerer[ENTER]Wunden kann man aus eben dieser Gango-Wurzel[ENTER]einen Trank brauen. Also habe ich den kleinen[ENTER]beltter in Tee verwandelt und er hat den[ENTER]Schaden, den er angerichtet hatte, auch wieder[ENTER]beseitigt... " -gameforge.npc_talk._240_npcChat = "Wer bist du? " -gameforge.npc_talk._250_sayTitle = "Wonda-Rim: " -gameforge.npc_talk._260_say = "Ich bin Wonda-Rim, der Neffe von Chaegirab. Mein[ENTER]Onkel ist eine Berhmtheit! Kennst du ihn? Er[ENTER]experimentiert viel mit Trnken und Krutern.[ENTER]Dabei hat er herausgefunden, dass man einen sehr[ENTER]mchtigen Schutz gegen magische Energie erhlt,[ENTER]wenn man 100 Bo-Wasser mit einer Maulbeere[ENTER]mischt. Soweit ich wei, kann Huahn-So solche[ENTER]Trnke herstellen, wenn du ihm die Zutaten[ENTER]bringst. " -gameforge.npc_talk._270_npcChat = "Warum hast du so viele Narben? " -gameforge.npc_talk._280_sayTitle = "Verrter Balso: " -gameforge.npc_talk._290_say = "Ich bin kein guter Kmpfer und wurde im Krieg[ENTER]stndig verletzt. Irgendwann fragte ich Yu-Hwan,[ENTER]ob er nicht einen Trank fr mich herstellen kann,[ENTER]der meinen Krper vor Verletzungen schtzt. Er[ENTER]braute mir etwas aus Glockenblumensaft und[ENTER]Flieder, doch leider war der Schutz nicht[ENTER]ausreichend. Vielleicht lag es auch an meiner[ENTER]Unfhigkeit. Dir wird der Trank in deinen Kmpfen[ENTER]sicher helfen. " -gameforge.npc_talk._300_npcChat = "Warum nennt man dich Verrter? " -gameforge.npc_talk._30_sayTitle = "Octavio, der Restaurantbesitzer: " -gameforge.npc_talk._310_say = "Ich bin einst vor dem Krieg geflohen und habe[ENTER]mich der Schwarzwindbande angeschlossen. Meine[ENTER]Kameraden haben mir das nie verziehen. Spter[ENTER]stellte ich fest, dass die Schwarzwindkrieger[ENTER]unschuldige Menschen tten. Da habe ich mich[ENTER]sofort von ihnen getrennt. Es war furchtbar! " -gameforge.npc_talk._320_say = "Du hast unschuldige Menschen auf dem Gewissen?[ENTER]Dann fhrst du deinen Titel zurecht. Du hast sie[ENTER]darum gebracht, ein gutes Leben zu fhren. " -gameforge.npc_talk._330_say = "Es ist eine gesetzlose Welt. Aber ich habe[ENTER]beschlossen, nichts Schlechtes mehr zu tun,[ENTER]niemals. Die Leute sollten mich nicht als[ENTER]Verrter bezeichnen.[ENTER]Hast du etwas Yang fr mich? " -gameforge.npc_talk._340_npcChat = "Man nennt dich den Gelehrten? " -gameforge.npc_talk._350_sayTitle = "Uriel, der Gelehrte: " -gameforge.npc_talk._360_say = "In dieser weiten Welt gibt es so unglaublich viel[ENTER]zu lernen. Unwissenheit verbunden mit[ENTER]militrischer Macht ist besonders gefhrlich. Du[ENTER]willst doch nicht wie diese unwissenden Soldaten[ENTER]leben, oder? Wissen ist Macht! " -gameforge.npc_talk._370_npcChat = "Man sagte mir, du seist Heilkundiger? " -gameforge.npc_talk._380_say = "Ich tue, was ich kann. Aber in dieser[ENTER]gefhrlichen Welt gibt es jeden Tag mehr[ENTER]Verletzte. Wir haben viel zu wenig Arzneien und[ENTER]an Helfern mangelt es auch. Die Zeiten sind hart![ENTER]Vielleicht kannst du mir spter ein wenig zur[ENTER]Hand gehen? " -gameforge.npc_talk._390_npcChat = "Wie luft das Jagdgeschft? " -gameforge.npc_talk._400_sayTitle = "Yang-Shin, der Jger: " -gameforge.npc_talk._40_say = "Willkommen! Unser traditioneller Familienbetrieb[ENTER]ist so erfolgreich, dass wir weltweit Restaurants[ENTER]erffnen konnten. Wenn dir der Sinn nach etwas[ENTER]Leckerem steht, dann komm vorbei und iss bei[ENTER]uns. " -gameforge.npc_talk._410_say = "Hmm, seit die Metinsteine fallen, sind die Tiere[ENTER]wild geworden. Heutzutage riskiert man schon beim[ENTER]Hhnerfangen sein Leben. Es ist eine gefhrliche[ENTER]Zeit fr einen Jger. Zum Glck bin ich einer der[ENTER]Besten! " -gameforge.npc_talk._420_npcChat = "Woher rhrt deine Treffsicherheit? " -gameforge.npc_talk._430_say = "Mit dem Bogen bin ich unschlagbar, denn ich habe[ENTER]ein spezielles Rezept, hehe! Wenn du[ENTER]Pfirsichbltensaft mit Flieder mischst, bekommst[ENTER]du einen Trank, der deine Treffsicherheit erhht.[ENTER]Bringe Yu-Hwan die Zutaten, dann braut er dir[ENTER]bestimmt diesen Trank. " -gameforge.npc_talk._440_npcChat = "So ein schner Blumenkranz... " -gameforge.npc_talk._450_say = "Frher habe ich immer mit meinem Bruder[ENTER]Pfirsichblten gesammelt. Heute muss ich das[ENTER]alleine machen. Die Blten sehen aber nicht nur[ENTER]hbsch aus, sie haben auch eine besondere[ENTER]Wirkung: Wenn man eine Pfirsichblte zu Baek-Go[ENTER]bringt, braut er daraus einen Trank, der einen[ENTER]sehr leichtfig macht! " -gameforge.npc_talk._460_npcChat = "Wo ist dein Bruder? " -gameforge.npc_talk._470_say = "In letzter Zeit ist mein Bruder viel unterwegs.[ENTER]Ich sehe ihn kaum noch und mache mir groe Sorgen[ENTER]um ihn. " -gameforge.npc_talk._480_npcChat = "Du verkaufst Reiskuchen? " -gameforge.npc_talk._490_sayTitle = "Yu-Rang, die Reiskuchenverkuferin: " -gameforge.npc_talk._500_say = "In Kriegszeiten ist es schwierig, Reiskuchen[ENTER]herzustellen. Auerdem habe ich wegen der[ENTER]Banditen viele Kunden verloren. Ich wei nicht[ENTER]mehr, wovon ich leben soll. " -gameforge.npc_talk._50_say = "Obwohl es ein groes Restaurant ist, ist die[ENTER]Einrichtung berraschend einfach. " -gameforge.npc_talk._510_npcChat = "Wer kauft bei dir? " -gameforge.npc_talk._520_say = "Die meisten Kuchen verkaufe ich an Durchreisende.[ENTER]Einmal kam ein geheimnisvoller Reiter in Schwarz,[ENTER]der kein Yang hatte. Als Bezahlung gab er mir ein[ENTER]Rezept, mit dem man Zin-Wasser herstellen kann.[ENTER]Das ist ein Trank, der deine Angriffskraft[ENTER]verbessert. Ich habe das Rezept an Huahn-So[ENTER]verkauft. Wenn du Huahn-So ein Sim-Wasser und[ENTER]eine Alpenrose bringst, wird er dir Zin-Wasser[ENTER]herstellen. " -gameforge.npc_talk._530_npcChat = "Warum schaust du so traurig? " -gameforge.npc_talk._540_say = "Oh, wer konnte ahnen, dass unsere sen Trume[ENTER]so schnell so unbarmherzig zerstrt werden[ENTER]wrden... Mein armer Mann, er fiel im Krieg! [ENTER]Bitte rche seinen Tod. " -gameforge.npc_talk._550_npcChat = "Es fallen sehr viele im Krieg... " -gameforge.npc_talk._560_say = "Da wir immer mehr Mnner im Krieg verlieren,[ENTER]haben wir Frauen aus dem Dorf uns zusammen getan[ENTER]und Huahn-So gebeten, einen besseren Heiltrank[ENTER]herzustellen.[ENTER]Nach langer Forschung hat er einen Trank[ENTER]entwickelt, der statt dessen die Verteidigung[ENTER]erhht, so dass weniger Heiltrnke bentigt[ENTER]werden. Geh zu ihm. Er kann dir diesen Trank, den[ENTER]er SamBo-Wasser nennt, bestimmt herstellen. Er[ENTER]bentigt dafr ein Dok-Wasser und eine Alpenrose. " -gameforge.npc_talk._570_npcChat = "Das ist aber ein ser Fratz... " -gameforge.npc_talk._580_sayTitle = "Ah-Yu: " -gameforge.npc_talk._590_say = "Es schreit schon wieder...[ENTER]Ob es etwas Leckeres will oder ... oh nein! " -gameforge.npc_talk._600_npcChat = "Wie geht es euch beiden? " -gameforge.npc_talk._60_npcChat = "Erzhl mir etwas ber das Tpfern. " -gameforge.npc_talk._610_say = "Da mein Mann im Krieg gefallen ist, muss ich[ENTER]sehen, wo ich bleibe. Ich versuche, mich und das[ENTER]Kind zu ernhren. Mit dem Bo-Wasser habe ich eine[ENTER]Mglichkeit gefunden, meinen Lebensunterhalt[ENTER]etwas aufzubessern. Ich muss Yu-Hwan 100[ENTER]Kakibltensfte und einen Tue-Pilz bringen.[ENTER]Daraus braut er Bo-Wasser, das ich gut verkaufen[ENTER]kann. Irgendwie muss ich ja ber die Runden[ENTER]kommen. " -gameforge.npc_talk._620_npcChat = "Wie geht es deinem Ehemann? " -gameforge.npc_talk._630_sayTitle = "Aranyo: " -gameforge.npc_talk._640_say = "Mein so genannter Ehemann ist mit seinen Bchern[ENTER]verheiratet. Er schaut mich nicht mal mehr an.[ENTER]Und ich bin keine hssliche Frau. " -gameforge.npc_talk._650_npcChat = "Wie luft das Geschft? " -gameforge.npc_talk._660_say = "Seit der Krieg ausgebrochen ist, laufen die[ENTER]Geschfte schlecht. Die Gewerkschaft der[ENTER]Hndler war einmal eine reiche und mchtige[ENTER]Vereinigung, aber diese Zeiten sind vorbei. Wir[ENTER]knnen es uns nicht mehr leisten, die Wilden,[ENTER]die Weier-Eid Kriegerinnen und die[ENTER]Schwarzwindbande zu ignorieren, wie wir es[ENTER]frher taten. " -gameforge.npc_talk._670_npcChat = "Warum so schlecht gelaunt? " -gameforge.npc_talk._680_sayTitle = "Taurean: " -gameforge.npc_talk._690_say = "Harang ist ein bses Mdchen![ENTER]Ich hasse sie! Ich bin schwach, und sie macht mir[ENTER]zu oft das Leben schwer! " -gameforge.npc_talk._700_say = "Du bist ein Mann und hast Muskeln.[ENTER]Trainiere sie ein bisschen! " -gameforge.npc_talk._70_sayTitle = "Yonah, der Tpfer: " -gameforge.npc_talk._710_npcChat = "Was machst du gerade? " -gameforge.npc_talk._720_sayTitle = "Harang: " -gameforge.npc_talk._730_say = "Ich warte auf Taurean. Wir spielen oft[ENTER]miteinander und hufig kmpfen wir auch. Dieser[ENTER]Feigling! Wenn er heute nicht freiwillig kommt,[ENTER]werde ich ihn fertig machen! " -gameforge.npc_talk._740_npcChat = "Taurean hat Angst vor dir. " -gameforge.npc_talk._750_say = "Taurean ist eigentlich strker als ich. Deshalb[ENTER]habe ich mir etwas einfallen lassen, wie ich[ENTER]unsere Kmpfe trotzdem gewinnen kann. Von einem[ENTER]weisen Ninja erfuhr ich, dass man Young-Wasser[ENTER]mit einer Maulbeere mischen kann. Daraus entsteht[ENTER]ein Trank, der einen schneller zuschlagen lsst.[ENTER]Damit kann ich Taurean besiegen! Wenn du auch ein[ENTER]schneller Angreifer werden willst, dann geh mit[ENTER]den Zutaten zu Huahn-So. Er wird dir den Trank[ENTER]sicher herstellen. " -gameforge.npc_talk._760_npcChat = "Die neuen Erkenntnisse... " -gameforge.npc_talk._770_say_title = "Seon-Pyeong: " -gameforge.npc_talk._780_say = "Mein Freund, die Welt ist voller ungelster[ENTER]Fragen. Und ich, ich bin ein Sucher der[ENTER]Antworten, ein Sucher des Wissen.[ENTER]Hast du schon einmal von epischen Waffen und[ENTER]Geiststeinen gehrt? " -gameforge.npc_talk._790_npcChat = "Was tust du gerade? " -gameforge.npc_talk._800_say = "Du weit ja bereits, dass ich nach noch[ENTER]unbekanntem Wissen forsche. Im Moment untersuche[ENTER]ich eine Methode, Waffen ber das Normalmgliche[ENTER]hinaus zu verstrken und auch die Macht der[ENTER]Geiststeine zu vervollkommnen. " -gameforge.npc_talk._80_say = "Ich bin gerne Tpfer. Es ist sehr befriedigend,[ENTER]den Ton mit den eigenen Hnden zu formen und das[ENTER]Werk beim Entstehen zu beobachten...[ENTER]Ich stelle meist nur einfache Sachen her. Im[ENTER]Osten, auerhalb dieses Kontinents, sind die[ENTER]Herstellungsmethoden viel weiter entwickelt. Ich[ENTER]habe einmal Tpferwaren von dort gesehen und war[ENTER]ganz begeistert. Manchmal, wenn ich etwas Zeit[ENTER]habe, versuche ich mich an Experimenten. Aber ich[ENTER]habe immer noch nicht herausgefunden, welchen[ENTER]Trick sie anwenden. " -gameforge.npc_talk._810_npcChat = "Die Waffenforschung... " -gameforge.npc_talk._820_say = "Interessant, nicht wahr? Willst du mehr darber[ENTER]wissen? Dann bring mir eine der folgenden[ENTER]+9-Waffen: Schlachtschwert+9,[ENTER]Grogelbdrachenbogen+9, Erlsungsfcher+9,[ENTER]Drachenmesser+9, Exorzismusschwert+9,[ENTER]Himmel-&-Erde-Glocke+9 oder Geisterzahnklinge+9.[ENTER]Auerdem brauche ich noch ein Traktat zur[ENTER]Fechtkunst und zwei Segensschriftrollen. Ich[ENTER]werde versuchen, dir daraus eine epische Waffe[ENTER]herzustellen. " -gameforge.npc_talk._830_say = "Allerdings kann ich dir nicht versprechen, dass[ENTER]es funktioniert. " -gameforge.npc_talk._840_npcChat = "Die Geiststeine... " -gameforge.npc_talk._850_say = "Geiststeine sind weit verbreitet. Viele nutzen[ENTER]sie, aber bisher hat noch niemand ihre wahre[ENTER]Macht erkannt. Doch ich habe whrend meiner[ENTER]Nachforschungen neue Erkenntnisse gewonnen.[ENTER]Wenn du mir einen Geiststein bringst, kann ich[ENTER]ihn fr dich verbessern. " -gameforge.npc_talk._90_npcChat = "Du bist sehr rstig fr dein Alter... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = "Heldenmedaille " -gameforge.olympic_badge._020_say = "Zu Hilfe! " -gameforge.olympic_badge._030_say = "Elendes Diebesgesindel ...[ENTER]Gestern Nacht wurde bei mir eingebrochen![ENTER]Sie haben die Heldenmedaille gestohlen. Mein[ENTER]Vorfahre bekam sie einst verliehen, nachdem er[ENTER]42,195 Kilometer vom Schlachtfeld zu seinem[ENTER]Kaiser gerannt war, um ihm die Kunde des Sieges[ENTER]zu bermitteln.[ENTER]Nun ist sie weg! " -gameforge.olympic_badge._040_say = "Oh weh ... fr meine Familie ist sie von[ENTER]unschtzbarem Wert. Was soll ich blo tun? " -gameforge.olympic_badge._050_say = "Wirst du mir helfen? " -gameforge.olympic_badge._060_npcChat = "Heldenmedaille " -gameforge.olympic_badge._070_say = "Endlich! Du bist du zurck![ENTER]Hast du die Heldenmedaille gefunden? " -gameforge.olympic_badge._080_say = "Warum nur? Was wollen diese Verbrecher mit meiner[ENTER]Medaille? Fr Fremde ist sie doch wertlos![ENTER]Kannst du mir helfen, sie wiederzufinden? " -gameforge.olympic_badge._090_npcChat = "Finde die Heldenmedaille! " -gameforge.olympic_badge._100_say = "Du kommst mit leeren Hnden? Oh nein, ich bin[ENTER]verzweifelt. Wenn du mir nicht helfen kannst, wer[ENTER]dann? Suche weiter. Bitte! " -gameforge.olympic_badge._110_say = "Du hast meine Medaille gefunden![ENTER]Aber warte ... das ist ja blo ein Stck. Welch[ENTER]Schande, sie haben sie in fnf Teile zerbrochen![ENTER]Bitte bringe mir alle Bruchstcke! Dann kann ich[ENTER]die Medaille vielleicht wieder zusammensetzen. " -gameforge.olympic_badge._120_say = "Diese elenden Verbrecher haben mein kostbares[ENTER]Familienerbstck zerbrochen![ENTER]Ich danke dir, dass du alle Bruchstcke gefunden[ENTER]hast. Nun kann ich die einzelnen Teile[ENTER]zusammenfgen. " -gameforge.olympic_badge._130_say = "Tausend Dank! Du hast die Ehre meiner Familie[ENTER]wiederhergestellt.[ENTER]All die Mhe sollst du dir natrlich nicht[ENTER]umsonst gemacht haben. Hier ist dein gerechter[ENTER]Lohn! " -gameforge.olympic_badge._140_say = "Mchtest du diesen Auftrag wirklich ablehnen?[ENTER]Wenn du jetzt 'Ja' whlst, kannst du ihn nicht[ENTER]mehr wiederaufnehmen. " -gameforge.olympic_badge._150_say = "Ich verstehe, wenn du jetzt keine Zeit dafr[ENTER]hast. Komm wieder, wenn es dir besser passt.[ENTER]Aber lass mich nicht zu lange warten! " -gameforge.olympic_badge._160_say = "Leider bist du zu spt gekommen und kannst mir[ENTER]nun nicht mehr helfen. Ich wnsche dir[ENTER]alles Gute auf deinem weiteren Weg! " -gameforge.olympic_badge._170_say = "Jage die Monster, die mich bestohlen haben! Doch[ENTER]Vorsicht, sie waren sehr stark - mindestens Level[ENTER]30. Wenn du mir die Heldenmedaille wiederbringst,[ENTER]werde ich dich reichlich entlohnen! " -gameforge.olympic_badge._180_say = "Finde die Heldenmedaille und bringe sie zu[ENTER]Yu-Hwan. " -gameforge.olympic_badge._190_say = "Yu-Hwan bittet um deine Hilfe. Geh zu ihm! Du[ENTER]findest ihn im zweiten Dorf. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = "Der OX-Wettbewerb konnte nicht gestartet werden! " -gameforge.oxevent._10_npcChat = "OX-Wettbewerb " -gameforge.oxevent._110_sayReward = "Fehler beim Laden des Scripts. Bitte berprfe[ENTER]die Dateien und versuche es erneut. " -gameforge.oxevent._120_say = "Der OX-Wettbewerb wurde gestartet. " -gameforge.oxevent._130_notice_all = "Der OX-Wettbewerb ist gestartet![ENTER]Sprich mit Uriel, wenn du mitmachen oder[ENTER]zuschauen mchtest. " -gameforge.oxevent._131_notice_all = "Er wird dich zum Wettkampfplatz teleportieren. " -gameforge.oxevent._140_say = "OX-Wettbewerb: Anmeldevorgang luft[ENTER]Angemeldete Teilnehmer: %s Spieler " -gameforge.oxevent._150_select = "Anmeldevorgang beenden " -gameforge.oxevent._160_say = "Keine weiteren Anmeldungen mglich.[ENTER]Du kannst das Quiz nun starten. " -gameforge.oxevent._170_say = "OX-Wettbewerb:[ENTER]Anmeldevorgang abgeschlossen. " -gameforge.oxevent._180_select = "Ein Quiz starten " -gameforge.oxevent._190_select = "Das Event neu starten " -gameforge.oxevent._195_select = "Das Event beenden " -gameforge.oxevent._200_say = "Das Quiz konnte nicht gestartet werden. " -gameforge.oxevent._20_say = "Hey - du da! Ja, genau du.[ENTER]Du schaust recht intelligent aus. Es gibt einen[ENTER]Wettbewerb, der heit OX-Wettbewerb. Dort wird[ENTER]dein Wissen abgefragt. Wenn du gewinnst, bekommst[ENTER]du eine tolle Belohnung. " -gameforge.oxevent._210_say = "Das Quiz wurde erfolgreich gestartet. " -gameforge.oxevent._220_say = "Fehler! Das Quiz konnte nicht gestartet werden. " -gameforge.oxevent._230_say = "Der OX-Wettbewerb wird neu gestartet... " -gameforge.oxevent._240_notice_all = "Eine neue Runde des OX-Wettbewerbs startet in[ENTER]Krze. " -gameforge.oxevent._241_notice_all = "Alle Teilnehmer der letzten Runde werden zur[ENTER]Stadt teleportiert. " -gameforge.oxevent._250_say = "OX-Wettbewerb: Wird beendet. " -gameforge.oxevent._260_notice_all = "Der OX-Wettbewerb wird in Krze beendet. " -gameforge.oxevent._261_notice_all = "Alle Teilnehmer werden zur Stadt teleportiert. " -gameforge.oxevent._270_say = "OX-Wettbewerb: Quiz luft gerade " -gameforge.oxevent._280_sayReward = "Bitte warte einen Moment. " -gameforge.oxevent._290_say = "OX-Wettbewerb: Nicht betriebsfhig. " -gameforge.oxevent._300_npcChat = "OX-Wettbewerb: Abbrechen " -gameforge.oxevent._30_say = "Wenn der Wettbewerb los geht, kann ich dich daran[ENTER]teilnehmen lassen, aber du kannst auch einfach[ENTER]nur zuschauen.[ENTER]Der Startzeitpunkt ist noch nicht festgelegt.[ENTER]Ich gebe dir Bescheid, also halte dich bereit. " -gameforge.oxevent._310_say = "OX-Wettbewerb: Abbrechen[ENTER]Es knnte unerwartete Probleme geben![ENTER]Wirklich fortfahren? " -gameforge.oxevent._320_select = "Ja, das Event abbrechen. " -gameforge.oxevent._330_say = "OX-Wettbewerb: Wurde abgebrochen. " -gameforge.oxevent._340_npcChat = "OX-Wettbewerb: Belohnung " -gameforge.oxevent._350_say = "OX-Wettbewerb: Belohnung[ENTER]Jedem Teilnehmer wird eine Belohnung berreicht.[ENTER]Bitte trage hier die Item-Nummer ein: " -gameforge.oxevent._360_say = "Bitte trage hier die Anzahl der Items ein: " -gameforge.oxevent._370_say = "Die Belohnung ging an: %s Spieler. " -gameforge.oxevent._40_say = "Willst du jetzt mitmachen?[ENTER]Du kannst natrlich auch nur zugucken... " -gameforge.oxevent._50_say = "Du willst es probieren?[ENTER]Okay - dann geht's jetzt los. " -gameforge.oxevent._60_say = "Der Wettbewerb hat schon angefangen. Dieses Mal[ENTER]kannst du leider nicht mehr daran teilnehmen. Der[ENTER]nchste Wettbewerb startet aber wahrscheinlich[ENTER]schon bald. Ich gebe dir dann Bescheid. " -gameforge.oxevent._70_npcChat = "OX-Wettbewerb: Start " -gameforge.oxevent._80_say = "OX-Wettbewerb: Start[ENTER]Hiermit wird der OX-Wettbewerb gestartet.[ENTER]Willst du ihn wirklich starten? " -gameforge.oxevent._90_select = "Starten " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = "Du hast den dritten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._10_makequestbutton = "Patrouillenpunkt 5 " -gameforge.patrol_townaround._110_makequestbutton = "Patrouillenpunkt 2 " -gameforge.patrol_townaround._120_say = "Begib dich zum zweiten Patrouillenpunkt. " -gameforge.patrol_townaround._130_sayReward = "Du hast den zweiten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._140_makequestbutton = "Patrouillenpunkt 1 " -gameforge.patrol_townaround._150_say = "Begib dich zum ersten Patrouillenpunkt. " -gameforge.patrol_townaround._160_sayReward = "Du hast den ersten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._170_say = "Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._180_say = "Du hast den vierten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._190_say = "Begib dich zum dritten Patrouillenpunkt. " -gameforge.patrol_townaround._200_say = "Du hast den dritten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._20_sayReward = "Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._210_say = "Begib dich zum zweiten Patrouillenpunkt. " -gameforge.patrol_townaround._220_say = "Du hast den zweiten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._230_say = "Begib dich zum ersten Patrouillenpunkt. " -gameforge.patrol_townaround._240_say = "Du hast den ersten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._250_makequestbutton = "Patrouillenpunkt 5 " -gameforge.patrol_townaround._260_sayTitle = "Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._270_say = "Du hast den fnften Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._280_makequestbutton = "Patrouillenpunkt 6 " -gameforge.patrol_townaround._290_say = "Begib dich zum sechsten Patrouillenpunkt. " -gameforge.patrol_townaround._300_sayReward = "Du hast den sechsten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._30_say = "Du hast den fnften Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._310_say = "Patrouillenpunkt 3[ENTER]Begib dich zum dritten Patrouillenpunkt. " -gameforge.patrol_townaround._320_say = "Patrouillenpunkt 5[ENTER]Begib dich zum fnften Patrouillenpunkt. " -gameforge.patrol_townaround._330_say = "Patrouillenpunkt 6[ENTER]Begib dich zum sechsten Patrouillenpunkt. " -gameforge.patrol_townaround._340_say = "Patrouillenpunkt 2[ENTER]Begib dich zum zweiten Patrouillenpunkt. " -gameforge.patrol_townaround._350_say = "Patrouillenpunkt 1[ENTER]Begib dich zum ersten Patrouillenpunkt. " -gameforge.patrol_townaround._360_npcChat = "Auf Patrouille gehen " -gameforge.patrol_townaround._370_makequestbutton = "Burgpatrouille im Gebiet Yongan " -gameforge.patrol_townaround._380_select = "1 Wert(1) " -gameforge.patrol_townaround._385_select = "2 Wert(1) " -gameforge.patrol_townaround._390_select = "3 Wert(1) " -gameforge.patrol_townaround._395_select = "4 Wert(1) " -gameforge.patrol_townaround._400_makequestbutton = "Burgpatrouille im Gebiet Joan " -gameforge.patrol_townaround._40_makequestbutton = "Patrouillenpunkt 4 " -gameforge.patrol_townaround._410_makequestbutton = "Burgpatrouille im Gebiet Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = "Patrouille beendet " -gameforge.patrol_townaround._430_sayReward = "Als Belohnung fr die Patrouille erhltst du[ENTER]einen Bonus auf deinen Erfahrungswert. " -gameforge.patrol_townaround._440_say = " " -gameforge.patrol_townaround._50_sayTitle = "Finde den Patrouillenpunkt 4. " -gameforge.patrol_townaround._60_say = "Begib dich zum vierten Patrouillenpunkt. " -gameforge.patrol_townaround._70_sayReward = "Du hast den vierten Patrouillenpunkt erreicht. " -gameforge.patrol_townaround._80_makequestbutton = "Patrouillenpunkt 3 " -gameforge.patrol_townaround._90_say = "Begib dich zum dritten Patrouillenpunkt. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Feuerphnix " -gameforge.pet_system._020_say = " - Rentierjunges " -gameforge.pet_system._030_chat = "Du kannst dein Pet gerade nicht herbeirufen. " -gameforge.pet_system._040_say = " - Eisphnix " -gameforge.pet_system._050_say = " - Baby-Azrael " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porkie " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " -Knuud " -gameforge.pet_system._120_say = " -Bao Bao " -gameforge.pet_system._130_say = " - Dickes Henkerchen " -gameforge.pet_system._140_say = " - Dickes Henkerchen (gold) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Jadephnix " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = "Tte 20 wilde Bogenschtzen innerhalb von 30[ENTER]Minuten und melde das Ergebnis dem Stallburschen. " -gameforge.pony_buy._10_npcChat = "Ich mchte reiten. " -gameforge.pony_buy._110_npcChat = "STATUSVERBESSERUNG PONY-AUFTRAG " -gameforge.pony_buy._120_npcChat = "Fortschritt der Qualifikationsprfung " -gameforge.pony_buy._130_sayReward = "Tte 20 wilde Bogenschtzen innerhalb von 30[ENTER]Minuten und komm dann hierher zurck! " -gameforge.pony_buy._140_select = "Verlassen " -gameforge.pony_buy._150_say = "Mchtest du die Qualifikationsprfung wirklich[ENTER]abbrechen? " -gameforge.pony_buy._160_select = "Nein, war nur Spa. " -gameforge.pony_buy._170_say = "Sorge dafr, dass du beim nchsten Mal Erfolg[ENTER]hast. " -gameforge.pony_buy._180_sayTitle = "Stallbursche: " -gameforge.pony_buy._190_say = "Du hast keine Zeit, um hier zu verweilen![ENTER]Beeil dich! Tte diese wilden Bogenschtzen[ENTER]und komm zurck! " -gameforge.pony_buy._200_say = "Du hast den Test erfolgreich beendet, sehr gut![ENTER]Um reiten zu knnen, bentigst du ein Pferdebild.[ENTER]Ich werde es fr dich herstellen, aber das dauert[ENTER]eine Weile. Komm morgen wieder! Und vergiss[ENTER]nicht, dass das Pferdebild 100.000 Yang kostet! " -gameforge.pony_buy._20_say = "Um reiten zu knnen, bentigst du Level 25. Du[ENTER]musst meiner Meinung nach noch etwas besser[ENTER]werden. " -gameforge.pony_buy._210_makequestbutton = "Pferdebild wird hergestellt " -gameforge.pony_buy._220_sayReward = "Der Stallbursche stellt ein Pferdebild fr dich[ENTER]her, braucht dafr aber etwas Zeit. Geh zu ihm,[ENTER]wenn das Pferdebild fertig ist. " -gameforge.pony_buy._230_npcChat = "Ist das Pferdebild schon fertig? " -gameforge.pony_buy._240_say = "Es wird noch ein bisschen dauern, bis es fertig[ENTER]ist. Denke daran, die 100.000 Yang mitzubringen! " -gameforge.pony_buy._250_makequestbutton = "Gehe zum Stallburschen " -gameforge.pony_buy._260_sayReward = "Der Stallbursche hat das Pferdebild[ENTER]fertiggestellt. Geh zu ihm und hole es ab. " -gameforge.pony_buy._270_npcChat = "Ich mchte das Pferdebild abholen. " -gameforge.pony_buy._280_sayTitle = "Stallbursche: " -gameforge.pony_buy._290_say = "Ich habe das Pferdebild fertiggestellt. Du kannst[ENTER]damit ein Anfngerpferd reiten und dich so[ENTER]schneller fortbewegen.[ENTER]Das Pferdebild kostet 100.000 Yang.[ENTER]Mchtest du es kaufen? " -gameforge.pony_buy._300_select = "Nicht kaufen " -gameforge.pony_buy._30_say = "Wenn du ein Pferd erwerben mchtest, musst du[ENTER]zuerst eine Qualifikationsprfung ablegen. Der[ENTER]erste Schritt der Prfung besteht darin, mir eine[ENTER]Pferdemedaille zu bringen. Du kannst sie im[ENTER]leichten Affendungeon in der zweiten Stadt[ENTER]bekommen. Die Affen werden sie dir aber nicht[ENTER]freiwillig berlassen... " -gameforge.pony_buy._310_say = "Mit dem Bild kannst du dein Pferd jederzeit[ENTER]herbeirufen. Aber pass auf, dass du das Bild[ENTER]nicht verlierst: Wenn du Ersatz brauchst, musst[ENTER]du dafr bezahlen. " -gameforge.pony_buy._320_say = "Du hast nicht gengend Yang fr das Pferdebild! " -gameforge.pony_buy._330_say = "Komm spter wieder. " -gameforge.pony_buy._340_say = "Mchtest du den Pferdebild-Auftrag wirklich[ENTER]abbrechen? Wenn du jetzt abbrichst, musst du die[ENTER]ganze Quest noch einmal machen. " -gameforge.pony_buy._350_select = "Nein " -gameforge.pony_buy._360_makequestbutton = "Zeitlimit berschritten! " -gameforge.pony_buy._370_sayReward = "Da du es nicht geschafft hast, 20 wilde[ENTER]Bogenschtzen innerhalb von 30 Minuten zu tten,[ENTER]hast du die Qualifikationsprfung nicht[ENTER]bestanden. " -gameforge.pony_buy._380_sayReward = "Um die Herausforderung zu wiederholen, geh mit[ENTER]einer Pferdemedaille zum Stallburschen und[ENTER]bewirb dich fr eine neue Qualifikationsprfung. " -gameforge.pony_buy._40_say = "Oh, du hast die Pferdemedaille, gut![ENTER]Jetzt musst du nur noch beweisen, dass du die[ENTER]ntige Qualifikation hast, um zu reiten. Tte[ENTER]20 wilde Bogenschtzen innerhalb von 30[ENTER]Minuten. Wenn du das schaffst, dann reitest du[ENTER]wirklich gut. " -gameforge.pony_buy._50_say = "Kommt wieder, wenn du noch Interesse hast. " -gameforge.pony_buy._60_say = "Offenbar gibt es ein Problem[ENTER]mit den Reitinformationen. " -gameforge.pony_buy._70_sayReward = "Bringe dem Stallburschen eine Pferdemedaille![ENTER]Dann kannst du den Reittraining-Auftrag[ENTER]fortsetzen. Die Pferdemedaille bekommst du im[ENTER]Affendungeon. " -gameforge.pony_buy._80_makequestbutton = "Qualifikation frs Reiten " -gameforge.pony_buy._90_sayReward = "Tte 20 wilde Bogenschtzen innerhalb von 30[ENTER]Minuten und melde das Ergebnis dem Stallburschen. " -gameforge.pony_buy._test_503_count = "Rest-Ttungen " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = "Reitertraining (6) " -gameforge.pony_levelup._10_makequestbutton = "Reitertraining (9) " -gameforge.pony_levelup._110_sayReward = "Gehe zum Zielpunkt (6). " -gameforge.pony_levelup._120_sayReward = "Zielpunkt (6) erreicht! " -gameforge.pony_levelup._130_makequestbutton = "Reitertraining (5) " -gameforge.pony_levelup._140_sayReward = "Gehe zum Zielpunkt (5). " -gameforge.pony_levelup._150_sayReward = "Zielpunkt (5) erreicht! " -gameforge.pony_levelup._160_makequestbutton = "Reitertraining (4) " -gameforge.pony_levelup._170_sayReward = "Gehe zum Zielpunkt (4). " -gameforge.pony_levelup._180_sayReward = "Zielpunkt (4) erreicht! " -gameforge.pony_levelup._190_makequestbutton = "Reitertraining (3) " -gameforge.pony_levelup._200_sayReward = "Gehe zum Zielpunkt (3). " -gameforge.pony_levelup._20_sayReward = "Gehe zum Zielpunkt (9). " -gameforge.pony_levelup._210_sayReward = "Zielpunkt (3) erreicht! " -gameforge.pony_levelup._220_makequestbutton = "Reitertraining (2) " -gameforge.pony_levelup._230_sayReward = "Gehe zum Zielpunkt (2). " -gameforge.pony_levelup._240_sayReward = "Zielpunkt (2) erreicht! " -gameforge.pony_levelup._250_makequestbutton = "Reitertraining (1) " -gameforge.pony_levelup._260_sayReward = "Gehe zum Zielpunkt (1). " -gameforge.pony_levelup._270_say = "Teleportation zur Trainings-Karte. " -gameforge.pony_levelup._280_select = "Los! " -gameforge.pony_levelup._290_say = "Willst du wirklich aufgeben? " -gameforge.pony_levelup._300_sayReward = "Zielpunkt (1) erreicht! " -gameforge.pony_levelup._30_sayReward = "Zielpunkt (9) erreicht! " -gameforge.pony_levelup._310_select = "Los " -gameforge.pony_levelup._320_makequestbutton = "Reitertraining (4) " -gameforge.pony_levelup._330_say = "Willst du wirklich aufgeben? " -gameforge.pony_levelup._340_makequestbutton = "Reitertraining (9) " -gameforge.pony_levelup._350_say = "Teleportation zur Trainings-Karte. " -gameforge.pony_levelup._360_say = "Willst du wirklich aufgeben? " -gameforge.pony_levelup._370_makequestbutton = "Geh zu jedem Zielpunkt " -gameforge.pony_levelup._380_sayTitle = "Reite zu jedem Zielpunkt " -gameforge.pony_levelup._390_sayReward = "Reite zu jedem Zielpunkt, der auf der Karte[ENTER]angezeigt wird. Wenn du unterwegs vom Pferd[ENTER]steigst, ist die bung fehlgeschlagen. " -gameforge.pony_levelup._400_say = "Zielpunkt (1): Erreicht " -gameforge.pony_levelup._40_makequestbutton = "Reitertraining (8) " -gameforge.pony_levelup._410_say = "Zielpunkt (1): noch nicht erreicht " -gameforge.pony_levelup._420_say = "Zielpunkt (2): Erreicht " -gameforge.pony_levelup._430_say = "Zielpunkt (2): noch nicht ereicht " -gameforge.pony_levelup._440_say = "Willst du wirklich abbrechen?[ENTER]Das Training kann dann erst morgen[ENTER]wieder neu begonnen werden. " -gameforge.pony_levelup._450_say = "Zielpunkt (1) markiert. " -gameforge.pony_levelup._460_say = "Zielpunkt (2) markiert. " -gameforge.pony_levelup._470_makequestbutton = "Reite zum Zielpunkt " -gameforge.pony_levelup._480_say = "Zielpunkt markiert. " -gameforge.pony_levelup._490_makequestbutton = "Geh zum Zielpunkt " -gameforge.pony_levelup._500_say = "Zielpunkt markiert. " -gameforge.pony_levelup._50_sayReward = "Gehe zum Zielpunkt (8). " -gameforge.pony_levelup._510_say = "Zielpunkt markiert. " -gameforge.pony_levelup._520_say = "Zielpunkt markiert. " -gameforge.pony_levelup._530_say = "Um zu trainieren brauchst du eine Pferdemedaille.[ENTER]Deine Ergebnisse werden darauf vermerkt. " -gameforge.pony_levelup._540_say = "Pferde brauchen auch einmal Ruhe.[ENTER]Es wre besser, wenn du morgen wiederkommen[ENTER]wrdest. " -gameforge.pony_levelup._550_say = "Dein Pferd sieht sehr mde aus.[ENTER]Du solltest es ausruhen lassen. " -gameforge.pony_levelup._560_say = "Dein Pferd scheint Hunger zu haben. Wie wre es,[ENTER]wenn du es ftterst? " -gameforge.pony_levelup._570_say = "Dein Pferd braucht kein Training mehr. Du[ENTER]solltest nun versuchen, das Waffen-Pferdebuch zu[ENTER]erhalten. " -gameforge.pony_levelup._580_say = "Komm einmal zu mir geritten. " -gameforge.pony_levelup._590_say = "Dein Training ist nun fast beendet. Zieh los und[ENTER]erkunde mit deinem Pferd die Umgebung. Es wird[ENTER]diesmal vielleicht etwas schwieriger werden, aber[ENTER]du schaffst das schon. Einfach immer der Nase[ENTER]nach und die Augen offen halten. Auf Wiedersehen[ENTER]und komm bald zurck! Jeder Fortschritt wird auf[ENTER]deiner Pferdemedaille notiert. Es wird nicht[ENTER]lange dauern, bis du bereit bist fr den Aufstieg[ENTER]zum mittleren Level. " -gameforge.pony_levelup._600_select = "1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = "Zielpunkt (8) erreicht! " -gameforge.pony_levelup._620_say = "Das Training macht sich bezahlt, deine[ENTER]Reittechnik sieht schon viel besser aus. Jetzt[ENTER]zieh los und erkunde mit deinem Pferd die Gegend.[ENTER]Das ist nicht ganz ungefhrlich, aber jemanden[ENTER]mit deinen Fhigkeiten sollte das nicht[ENTER]abschrecken. Der Weg ist weit, also steh hier[ENTER]nicht herum. Reite! Und nicht vergessen: dein[ENTER]Trainingsfortschritt wird auf der Pferdemedaille[ENTER]notiert. Mir scheint, dein Pferd ist bereit fr[ENTER]ein hheres Level. " -gameforge.pony_levelup._630_select = "1 val(1) 11.11% " -gameforge.pony_levelup._650_say = "Es scheint, dass du nun genug gelernt hast. Es[ENTER]ist an der Zeit fr schwierigere Aufgaben.[ENTER]Geh und besuche vor der Stadt die[ENTER]Hauptauenposten. Achte auf deine Pferdemedaille.[ENTER]Sie wird dir dein heutiges Trainingsergebnis[ENTER]anzeigen. " -gameforge.pony_levelup._660_select = "1 val(1) 25.00% " -gameforge.pony_levelup._680_say = "Dein Pferd hat dazugelernt, gut! Aber du selbst[ENTER]bist offensichtlich immer noch ein blutiger[ENTER]Anfnger im Umgang mit Pferden, mir kannst du[ENTER]nichts vormachen. Du solltest dich mehr im Reiten[ENTER]ben, denn das ist die Grundlage fr alles[ENTER]Weitere. Also schwing dich in den Sattel und[ENTER]bring dein Pferd dazu, sich um sich selbst zu[ENTER]drehen. Ein Blick auf deine Pferdemedaille wird[ENTER]dir verraten, ob du erfolgreich warst. " -gameforge.pony_levelup._690_say = "The quest status is strange " -gameforge.pony_levelup._700_makequestbutton = "Finde eine Pferdemedaille " -gameforge.pony_levelup._70_makequestbutton = "Reitertraining (7) " -gameforge.pony_levelup._710_sayReward = "Um das Reitertraining zu absolvieren,[ENTER]brauchst du eine Pferdemedaille.[ENTER]Du bekommst sie im leichten Affendungeon. " -gameforge.pony_levelup._720_makequestbutton = "Reitertraining fehlgeschlagen " -gameforge.pony_levelup._730_sayReward = "Dein Reitertraining ist fehlgeschlagen, weil du[ENTER]entweder vom Pferd gestiegen oder durch ein[ENTER]Portal gegangen bist. " -gameforge.pony_levelup._740_sayReward = "Dein Reitertraining war nicht erfolgreich, weil[ENTER]du entweder vom Pferd gestiegen oder durch ein[ENTER]Portal gegangen bist. " -gameforge.pony_levelup._750_say = "Zurck zum Stallburschen " -gameforge.pony_levelup._760_sayReward = "Kehre zum Stallburschen zurck, um dir deine[ENTER]Ergebnisse auf deiner Pferdemedaille besttigen[ENTER]zu lassen. " -gameforge.pony_levelup._770_sayReward = "Benutze das Portal, um das Training zu beenden. " -gameforge.pony_levelup._780_say = "Hast du alles geschafft? Morgen geht das Training[ENTER]weiter. Deine heutigen Ergebnisse vermerke ich[ENTER]auf deiner Pferdemedaille. " -gameforge.pony_levelup._790_makequestbutton = "Ergebnisse fr das Anfngerpferd " -gameforge.pony_levelup._800_say = "Du kannst dein Pferd jetzt verbessern. " -gameforge.pony_levelup._80_sayReward = "Gehe zum Zielpunkt (7). " -gameforge.pony_levelup._810_say = "Leider fehlgeschlagen. Geh zum Stallburschen, um[ENTER]es noch einmal zu versuchen. " -gameforge.pony_levelup._820_say = "Training erfolgreich " -gameforge.pony_levelup._830_say = "Dein Pferd hat Level %s erreicht. " -gameforge.pony_levelup._840_say = "Du kannst dein Pferd verbessern,[ENTER]wenn du zum Stallburschen gehst. " -gameforge.pony_levelup._850_say = "Du solltest weitertrainieren, bis[ENTER]dein Pferd Level 10 erreicht hat. " -gameforge.pony_levelup._860_say = "Ich kann deine Ergebnisse nicht sehen. Du hast[ENTER]keine Pferdemedaille. " -gameforge.pony_levelup._90_sayReward = "Zielpunkt (7) erreicht! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = "Hier, gegen eine kleine Entlohnung sollen sie dir[ENTER]gehren. " -gameforge.pre_event_heavens_cave._10_npcChat = "Wer bist du? " -gameforge.pre_event_heavens_cave._110_say = "Einen dieser Gegenstnde kannst du als Belohnung[ENTER]whlen: " -gameforge.pre_event_heavens_cave._120_say = "oder %dx " -gameforge.pre_event_heavens_cave._130_4_select = "Ich tausche nicht! " -gameforge.pre_event_heavens_cave._140_say = "Hab Dank! Inzwischen befinden sich %d[ENTER]Glyphensteine in meinem Besitz. " -gameforge.pre_event_heavens_cave._150_1_select = "Wozu bentigst du die Steine? " -gameforge.pre_event_heavens_cave._150_2_select = "Gut " -gameforge.pre_event_heavens_cave._160_say = "Diese Steine wurden zu Zeiten des alten[ENTER]Kaiserreichs geschaffen - heute wei niemand[ENTER]mehr, wie man sie herstellt. " -gameforge.pre_event_heavens_cave._170_say = "Viele sind seitdem verloren gegangen. " -gameforge.pre_event_heavens_cave._190_say = "Nun habe ich im Hinterland eines der alten[ENTER]Portale entdeckt und bin auf der Suche nach den[ENTER]Steinen, um es mit ihrer Hilfe zu ffnen. " -gameforge.pre_event_heavens_cave._200_say = "Allerdings bentige ich nicht nur die[ENTER]Glyphensteine, sondern auch Gold, um die[ENTER]Magiestrme zu leiten. " -gameforge.pre_event_heavens_cave._20_say = "Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = "Es ist allerdings mehr Gold ntig, als meine[ENTER]Ersparnisse hergeben. Wenn du mir[ENTER]Gold besorgst, berlasse ich dir dieses[ENTER]Drachengottamulett: " -gameforge.pre_event_heavens_cave._220_say = "Wenn du es bei dir trgst, kann dich ein[ENTER]beliebiger alter Mann oder Teleporter direkt zu[ENTER]dem verschtteten Portal bringen. " -gameforge.pre_event_heavens_cave._230_say = "Du bekommst eines, wenn du mir reines Gold in[ENTER]einer dieser Formen bringst: " -gameforge.pre_event_heavens_cave._240_say = "Das Gold gengt leider noch nicht, um das Ritual[ENTER]einzuleiten. Ich bentige daher noch mehr reines[ENTER]Gold: " -gameforge.pre_event_heavens_cave._250_say = "Vielleicht ein anderes Mal. " -gameforge.pre_event_heavens_cave._260_npcChat = "Hier ist etwas Gold. " -gameforge.pre_event_heavens_cave._270_say = "Wo denn? Du hast leider kein reines Gold bei dir.[ENTER]Wenn du das Drachengottamulett haben mchtest,[ENTER]bring mir bitte einen der folgenden Gegenstnde: " -gameforge.pre_event_heavens_cave._280_say = "Gib Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = "Nichts " -gameforge.pre_event_heavens_cave._300_say = "Das ist sehr freundlich von dir! Hier, das[ENTER]Amulett soll wie versprochen dir gehren. " -gameforge.pre_event_heavens_cave._30_say = "Mein Name ist Heuk-Young. Ich bin Chronistin und[ENTER]kmmere mich um die alten Aufzeichnungen unseres[ENTER]Volkes. Diese ersten Niederschriften erzhlen von[ENTER]der Grndung der drei Reiche: " -gameforge.pre_event_heavens_cave._310_say = "Wenn du das Drachengottamulett bei dir trgst,[ENTER]bringt dich ein beliebiger alter Mann oder[ENTER]Teleporter in die Nhe des Portals. " -gameforge.pre_event_heavens_cave._320_say = "Wie ich sehe, befindet sich bereits ein Amulett[ENTER]in deinem Besitz. Aber trotzdem vielen Dank! " -gameforge.pre_event_heavens_cave._330_say = "Ich habe inzwischen Gold im Wert von %d Yang[ENTER]zusammen. " -gameforge.pre_event_heavens_cave._40_say = "Unser Reich Shinsoo sowie Chunjo und Jinno. " -gameforge.pre_event_heavens_cave._50_say = "Unser Reich Chunjo sowie Shinsoo und Jinno. " -gameforge.pre_event_heavens_cave._60_say = "Unser Reich Jinno sowie Chunjo und Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = "Ich erforsche die alten Portale, die vor langer[ENTER]Zeit Reisen in entfernte Regionen ermglichten.[ENTER]Um sie zu ffnen, sind besondere Steine vonnten. " -gameforge.pre_event_heavens_cave._80_say = "Sie tragen spezielle Symbole. Falls du in den[ENTER]Besitz dieser Steine kommst, so bring sie mir[ENTER]bitte. Ich werde dich natrlich dafr entlohnen.[ENTER]Sieh, so sehen sie aus: " -gameforge.pre_event_heavens_cave._90_1_select = "Ich habe solche Steine gefunden. " -gameforge.pre_event_heavens_cave._90_2_select = "Ja " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = "Pakete " -gameforge.pricing_lv12._20_say_title = "Pakete sind eingetroffen! " -gameforge.pricing_lv12._30_say = "In Zeiten des Krieges kann man jede Hilfe[ENTER]gebrauchen. Auf dich warten einige Pakete, mit[ENTER]denen du dich besser fr den Kampf rsten kannst. " -gameforge.pricing_lv12._40_say = "Und die gute Nachricht ist: Mit den Paketen[ENTER]kannst du eine Menge sparen! " -gameforge.pricing_lv12._50_say_reward = "Eine drehende Mnze wird dir den Weg zu den[ENTER]Paketen weisen. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = "Pakete " -gameforge.pricing_lv40._20_say_title = "Profi-Pakete sind eingetroffen! " -gameforge.pricing_lv40._30_say = "Auch die strksten Kmpfer knnen sich noch[ENTER]besser rsten. Mit den Profi-Paketen kannst du[ENTER]den Mchten des Bsen noch besser widerstehen. " -gameforge.pricing_lv40._40_say = "Und die gute Nachricht ist: Du kannst dabei eine[ENTER]Menge sparen! " -gameforge.pricing_lv40._50_say_reward = "Eine drehende Mnze wird dir den Weg zu den[ENTER]Paketen weisen. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = "Pakete " -gameforge.pricing_lv9._20_say_title = "Pakete sind eingetroffen! " -gameforge.pricing_lv9._30_say = "In Zeiten des Krieges kann man jede Hilfe[ENTER]gebrauchen. Zum Glck sind neue Pakete[ENTER]eingetroffen, die einem Neuling wie dir helfen[ENTER]knnen. " -gameforge.pricing_lv9._40_say = "Und die gute Nachricht ist: Mit den Paketen[ENTER]kannst du eine Menge sparen! " -gameforge.pricing_lv9._50_say_reward = "Eine drehende Mnze wird dir den Weg zu den[ENTER]Paketen weisen. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = "%s Bonus : %s %s %% " -gameforge.priv_empire._10_npcChat = "GM: Reichbonus gewhren " -gameforge.priv_empire._110_say = "Die Dauer des Bonus whlen: " -gameforge.priv_empire._120_select = "6 Stunden " -gameforge.priv_empire._130_select = "12 Stunden " -gameforge.priv_empire._134_select = "24 Stunden " -gameforge.priv_empire._135_select = "Direkt eingeben " -gameforge.priv_empire._140_say = "Die Dauer des Bonus eingeben: " -gameforge.priv_empire._150_sayReward = "%s Bonus : %s %s %% ( %s Stunden ) " -gameforge.priv_empire._160_say = "Sollen die obigen Einstellungen durchgefhrt[ENTER]werden? " -gameforge.priv_empire._170_sayReward = "Die Einstellungen wurden vorgenommen. " -gameforge.priv_empire._180_sayReward = "Vorgang abgebrochen. " -gameforge.priv_empire._20_sayTitle = "Reichbonus gewhren " -gameforge.priv_empire._30_say = "Welches Reich soll den Bonus erhalten? " -gameforge.priv_empire._33_array = "Alle Reiche " -gameforge.priv_empire._40_sayTitle = "Reichbonus gewhren -- Aktueller Status: " -gameforge.priv_empire._50_say = "Den Bonustyp whlen " -gameforge.priv_empire._53_array = "Prozentbonus Item-Droprate " -gameforge.priv_empire._54_array = "Prozentbonus Yang-Droprate " -gameforge.priv_empire._55_array = "Prozentbonus Yangbomben-Droprate " -gameforge.priv_empire._56_array = "Prozentbonus Erfahrungspunkte " -gameforge.priv_empire._60_sayReward = "%s Bonus : %s " -gameforge.priv_empire._70_say = "Die zustzlichen Bonusprozente whlen: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = "?Դ??. " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = "Du hast bereits einen Missionsbuchauftrag[ENTER]angenommen. Du kannst nur dann einen anderen[ENTER]Auftrag starten, wenn du den jetzigen Auftrag[ENTER]vollendest oder abbrichst. " -gameforge.questscroll5._10_select = "Aa " -gameforge.questscroll5._110_sayTitle = "%s abbrechen " -gameforge.questscroll5._120_say = "Mchtest du diesen Auftrag wirklich abbrechen? " -gameforge.questscroll5._130_select = "Ja, abbrechen. " -gameforge.questscroll5._140_say = "%s:[ENTER]Auftrag abgebrochen. " -gameforge.questscroll5._150_sayReward = "(Verbleibend: %s %s) " -gameforge.questscroll5._160_chat = "questscroll5.kill_race:%s " -gameforge.questscroll5._170_sayReward = "(Verbleibend: %s %s, %s %s) " -gameforge.questscroll5._180_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = "Du hast den Auftrag erfllt und dir eine[ENTER]Belohnung verdient! " -gameforge.questscroll5._200_stringFormat = "%s abgeschlossen " -gameforge.questscroll5._20_select = "Ab%sDc " -gameforge.questscroll5._210_chat = "select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = "select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = "Erhalten: %s Yang " -gameforge.questscroll5._240_chat = "questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = "Erhalten: %s Erfahrungspunkte " -gameforge.questscroll5._260_chat = "questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = "Erhalten: %s " -gameforge.questscroll5._30_chat = "questscroll5.use.50317 " -gameforge.questscroll5._40_chat = "questscroll5.use.50319 " -gameforge.questscroll5._50_chat = "questscroll5.use.50320 " -gameforge.questscroll5._60_chat = "questscroll5.use.50321 " -gameforge.questscroll5._70_chat = "KILL_MOB1 " -gameforge.questscroll5._80_chat = "KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = "Laufende Missionsbuchquest " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = "Bist du sicher, dass du die Fertigkeit[ENTER]%s[ENTER]zurcksetzen mchtest? " -gameforge.reset_scroll._10_sayTitle = "Status zurcksetzen " -gameforge.reset_scroll._110_sayTitle = "Fertigkeit zurcksetzen: Besttigen " -gameforge.reset_scroll._120_say = "Du kannst das Zurcksetzen nicht rckgngig[ENTER]machen. Willst du die Rolle trotzdem jetzt[ENTER]benutzen? " -gameforge.reset_scroll._130_stringFormat = "RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = "Fertigkeit zurcksetzen " -gameforge.reset_scroll._150_say = "Die Fertigkeit[ENTER]%s[ENTER]wurde zurckgesetzt. Du kannst deine[ENTER]Fertigkeitspunkte jetzt neu verteilen. " -gameforge.reset_scroll._160_sayReward = "Die gewhlte Fertigkeit wurde zurckgesetzt. " -gameforge.reset_scroll._20_say = "Diese Schriftrolle ermglicht es dir, all deine[ENTER]bisherigen Status-Steigerungen rckgngig zu[ENTER]machen. Dein ganzer Status ist davon betroffen:[ENTER]VIT, INT, STR und DEX werden auf 1 zurckgesetzt.[ENTER]Die dadurch freigewordenen Punkte kannst[ENTER]du nach Belieben neu verteilen.[ENTER]Willst du die Rolle jetzt benutzen? " -gameforge.reset_scroll._30_sayTitle = "Status zurcksetzen: Besttigen " -gameforge.reset_scroll._40_say = "Alle deine Status-Werte werden auf 1[ENTER]zurckgesetzt.[ENTER]Mchtest du wirklich fortfahren? " -gameforge.reset_scroll._50_sayTitle = "Fertigkeit zurcksetzen " -gameforge.reset_scroll._60_sayReward = "Eine Fertigkeit deiner Wahl wird auf Null[ENTER]zurckgesetzt. Du erhltst alle darauf[ENTER]ausgegebenen Fertigkeitspunkte zurck, auer[ENTER]denen, die durch Bcher gewonnen wurden. Das[ENTER]bedeutet, dass du maximal 17 Fertigkeitspunkte[ENTER]zurckbekommen kannst. Die zurckgewonnenen[ENTER]Punkte kannst du nach Belieben neu auf deine[ENTER]Fertigkeiten verteilen. " -gameforge.reset_scroll._70_say = "Du hast keine Fertigkeit, die du zurcksetzen[ENTER]knntest. " -gameforge.reset_scroll._80_say = "Bitte whle die Fertigkeit aus, die du[ENTER]zurcksetzen mchtest. " -gameforge.reset_scroll._90_sayReward = "Die gewhlte Fertigkeit wird auf Null[ENTER]zurckgesetzt. Du erhltst alle darauf[ENTER]ausgegebenen Fertigkeitspunkte zurck, auer[ENTER]denen, die durch Bcher gewonnen wurden. Die[ENTER]zurckgewonnenen Punke kannst du dann nach[ENTER]Belieben auf deine Fertigkeiten verteilen. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = "Fortfahren " -gameforge.reset_status._10_say = "Deine Vitalitt " -gameforge.reset_status._110_say = "Abbrechen " -gameforge.reset_status._120_say = "Rcksetzung abgeschlossen. " -gameforge.reset_status._130_say = "Rcksetzung fehlgeschlagen! " -gameforge.reset_status._20_say = "Deine Intelligenz " -gameforge.reset_status._30_say = "Deine Strke " -gameforge.reset_status._40_say = "Deine Beweglichkeit " -gameforge.reset_status._50_say = "hat derzeit den Wert 1. " -gameforge.reset_status._60_say = "kann nicht zurckgesetzt werden. " -gameforge.reset_status._70_say = "wird auf 1 zurckgesetzt. " -gameforge.reset_status._80_say = "Die verbleibenden Punkte werden dir als[ENTER]Trainingspunkte zurckgegeben. " -gameforge.reset_status._90_say = "Willst du fortfahren? " -gameforge.ride = {} -gameforge.ride._010_say = "Dein Level ist zu niedrig! " -gameforge.ride._020_say = "Du kannst nicht reiten, whrend du verwandelt[ENTER]bist! " -gameforge.ride._030_say = "Du reitest bereits! Wenn du das Reittier wechseln[ENTER]mchtest, musst du zuerst absteigen. " -gameforge.ride._040_say = "Du musst erst dein Pferd fortschicken, wenn du[ENTER]ein anderes Reittier nutzen willst. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = "Tiersiegel tauschen " -gameforge.ride_mount_change._020_say = "Hallo! Ich habe gehrt, du tauschst Tiersiegel[ENTER]um? Diese hier sind zu mchtig fr mich, ich kann[ENTER]sie noch nicht verwenden... " -gameforge.ride_mount_change._030_sayTitle = "Heuk-Young: " -gameforge.ride_mount_change._040_say = "Aber gern. Viele Abenteurer tauschen bei mir ihre[ENTER]Siegel um, so habe ich immer etwas Passendes[ENTER]vorrtig. Bist du sicher, dass du deine[ENTER]Tiersiegel fr hhere Level gegen solche Siegel[ENTER]eintauschen willst, die deinem Level entsprechen? " -gameforge.ride_mount_change._050_select = "Ja, umtauschen. " -gameforge.ride_mount_change._060_select = "Nein, behalten. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = "Urkunde gegen Mount tauschen " -gameforge.ride_ticket_change._020_say = "Du mchtest deine Urkunde gegen ein Mount[ENTER]eintauschen? Lass mich mal sehen, welche du dabei[ENTER]hast. Besitzt du mehrere Urkunden, kannst du[ENTER]dich in den folgenden Schritten fr eine[ENTER]entscheiden. " -gameforge.ride_ticket_change._030_say = "Mchtest du dieses Mount haben? Dann besttige[ENTER]mit 'Ja' und weise ihm im nchsten Schritt[ENTER]einen Bonus zu. Whle 'Nein', um zur nchsten[ENTER]Urkunde zu gelangen. " -gameforge.ride_ticket_change._040_say = "Bist du sicher? " -gameforge.ride_ticket_change._050_say = "Du mchstest deine Urkunde also nicht[ENTER]eintauschen. Komme spter wieder, wenn du dazu[ENTER]bereit bist. " -gameforge.ride_ticket_change._060_say = "Entscheide dich nun fr einen Bonus. " -gameforge.ride_ticket_change._070_say = "Stark gegen Monster " -gameforge.ride_ticket_change._080_say = "Erfahrung (EXP) " -gameforge.ride_ticket_change._090_say = "Trefferpunkte (TP) " -gameforge.ride_ticket_change._100_say = "Verteidigung (DEF) " -gameforge.ride_ticket_change._110_say = "Angriffswert (AW) " -gameforge.ride_ticket_change._120_say = "Nein, lieber doch nicht. " -gameforge.ride_ticket_change._130_say = "Du kannst dich jetzt wohl noch nicht entscheiden.[ENTER]Komme spter wieder, wenn du dazu bereit bist. " -gameforge.ride_ticket_change._140_say = "Du hast eine gute Wahl getroffen. Viel Erfolg! " -gameforge.ride_ticket_change._150_say = "Hm, irgendwas scheint schiefgegangen zu sein. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = "Vorgang abbrechen. " -gameforge.ring_warp._020_say = "Du kannst den Ring in %d Minuten wieder[ENTER]verwenden. " -gameforge.ring_warp._030_say = "Teleportieren zu (verbleibende Sprnge: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = "Lehrer der Kriegerausbildung: " -gameforge.skill_group._10_sendLetter = "Die Ausbildung " -gameforge.skill_group._110_sayReward = "Wenn du einen Krieger wegen seiner schnellen und[ENTER]wiederholten Angriffsfhigkeit bewunderst,[ENTER]empfehle ich die Krper-Kampf Lehre. Wenn du[ENTER]ganze Gruppen von Monstern mit einem Schlag[ENTER]auslschen mchtest, empfehle ich die[ENTER]Mental-Kampf Lehre. Wir erwarten dich in der Nhe[ENTER]des Dorfplatzes. " -gameforge.skill_group._120_sayTitle = "Lehrer der Ninjaausbildung: " -gameforge.skill_group._130_sayReward = "Wenn du dir einen Namen als hervorragender[ENTER]Schtze machen willst, dann mache eine[ENTER]Fernkampf-Lehre. Wenn du bereit bist, geheime[ENTER]Missionen im Schutze der Dunkelheit auszufhren,[ENTER]ist die Nahkampf-Lehre etwas fr dich.[ENTER]Wir erwarten dich in der Nhe des Dorfplatzes. " -gameforge.skill_group._140_sayTitle = "Lehrer der Suraausbildung: " -gameforge.skill_group._150_sayReward = "Mchtest du ein wahrer Schwertmagier und[ENTER]dmonischer Kmpfer sein? Dann empfehle[ENTER]ich die Magische-Waffen-Lehre. Wenn du jedoch[ENTER]willst, dass du als Zauberer der Finsternis und[ENTER]der Flche gefrchtet wirst, dann whle die[ENTER]Schwarze-Magie-Lehre.[ENTER]Wir erwarten dich in der Nhe des Dorfplatzes. " -gameforge.skill_group._160_sayTitle = "Lehrer der Schamanenausbildung: " -gameforge.skill_group._170_sayReward = "Wenn du ein Schamane sein mchtest, der den[ENTER]Einsatz von Magie und das untersttzende Segnen[ENTER]beherrscht, dann whle die Drachenmacht-Lehre.[ENTER]Wenn du jedoch den Schmerz und das Leid der[ENTER]Anderen lindern willst, dann empfehle ich die[ENTER]Lehre der Heilung.[ENTER]Wir erwarten dich in der Nhe des Dorfplatzes. " -gameforge.skill_group._180_npcChat = "Beginne die Krper-Kampf-Lehre " -gameforge.skill_group._190_sayTitle = "Falsche Lehre " -gameforge.skill_group._200_say = "Tut mir leid.[ENTER]Nur Krieger knnen die Krper-Kampf-Lehre whlen. " -gameforge.skill_group._20_targetVid = "Krper-Kampf Lehrer " -gameforge.skill_group._210_sayReward = "Ein Krieger kann zwischen der Krper-Kampf-Lehre[ENTER]und der Mental-Kampf-Lehre whlen. " -gameforge.skill_group._220_sayReward = "Ein Ninja kann zwischen der Nahkampf-Lehre und[ENTER]der Fernkampf-Lehre whlen. " -gameforge.skill_group._230_sayReward = "Ein Sura kann zwischen der Magische-Waffen-Lehre[ENTER]und der Schwarze-Magie-Lehre whlen. " -gameforge.skill_group._240_sayReward = "Ein Schamane kann zwischen der Lehre der[ENTER]Drachenmacht und der Lehre der Heilung whlen. " -gameforge.skill_group._250_sayTitle = "Krper-Kampf-Lehre " -gameforge.skill_group._260_say = "Ein Schler der Krper-Kampf-Lehre trainiert[ENTER]seine Krperkraft und lernt sie auch[ENTER]gewinnbringend einzusetzen. Seine Angriffe[ENTER]schlagen tiefe Wunden, so dass der Gegner schnell[ENTER]besiegt ist. " -gameforge.skill_group._270_sayReward = "Anforderung: Krieger ab Level 5 " -gameforge.skill_group._280_select = "Beginnen " -gameforge.skill_group._290_select = "Fr spter vormerken " -gameforge.skill_group._300_chat = "npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = "Mental-Kampf Lehrer " -gameforge.skill_group._310_sayTitle = "Du hast die Krper-Kampf-Lehre gewhlt. " -gameforge.skill_group._320_say = "Willkommen! " -gameforge.skill_group._330_say = "Mit der Entscheidung zur einer Lehre erhltst du[ENTER]4 Fertigkeitspunkte. Diese kannst du einsetzen,[ENTER]um Fertigkeiten deiner Wahl zu steigern. " -gameforge.skill_group._340_sayReward = "Du hast vier Fertigkeitspunkte erhalten. " -gameforge.skill_group._350_sayReward = "Weitere Fertigkeitspunkte werden nicht vergeben,[ENTER]wenn man sich fr eine Lehre entschieden hat. " -gameforge.skill_group._360_npcChat = "Beginne die Mental-Kampf-Lehre " -gameforge.skill_group._370_sayTitle = "Falsche Lehre " -gameforge.skill_group._380_say = "Tut mir leid. Nur Krieger knnen die[ENTER]Mental-Kampf-Lehre whlen. " -gameforge.skill_group._390_sayReward = "Ein Ninja kann zwischen der Nahkampf-Lehre und[ENTER]der Fernkampf-Lehre whlen. " -gameforge.skill_group._400_sayTitle = "Mental-Kampf-Lehre " -gameforge.skill_group._40_targetVid = "Nahkampf Lehrer " -gameforge.skill_group._410_say = "Ein Schler der Mental-Kampf-Lehre trainiert[ENTER]seinen Geist und spezialisiert sich auf[ENTER]vorausdenkendes Kmpfen. Dadurch ist er in der[ENTER]Lage, Angriffe seiner Gegner effektiver[ENTER]abzuwehren. " -gameforge.skill_group._420_sayTitle = "Du hast die Mental-Kampf-Lehre gewhlt. " -gameforge.skill_group._430_npcChat = "Beginne die Nahkampf-Lehre " -gameforge.skill_group._440_say = "Tut mir leid.[ENTER]Nur Ninja knnen die Nahkampf-Lehre whlen. " -gameforge.skill_group._450_sayTitle = "Nahkampf-Lehre " -gameforge.skill_group._460_say = "In der Nahkampf-Lehre werden Ninja darin[ENTER]ausgebildet, den Feind mit schnellen und[ENTER]tdlichen Schlgen genau an seinen Schwachstellen[ENTER]zu treffen. " -gameforge.skill_group._470_sayReward = "Anforderung: Ninja ab Level 5 " -gameforge.skill_group._480_sayTitle = "Du hast dich fr die Nahkampf-Lehre entschieden. " -gameforge.skill_group._490_say = "Mit der Entscheidung zur einer Lehre erhltst du[ENTER]4 Fertigkeitspunkte. Diese kannst du einsetzen,[ENTER]um Fertigkeiten deiner Wahl zu steigern. " -gameforge.skill_group._500_npcChat = "Beginne die Fernkampf-Lehre " -gameforge.skill_group._50_targetVid = "Fernkampf Lehrer " -gameforge.skill_group._510_say = "Tut mir leid.[ENTER]Nur Ninja knnen die Fernkampf-Lehre whlen. " -gameforge.skill_group._520_sayTitle = "Fernkampf-Lehre " -gameforge.skill_group._530_say = "In der Fernkampf-Lehre lernen die Ninja, ihre[ENTER]Feinde mit einem Bogen przise auf Distanz zu[ENTER]bekmpfen. " -gameforge.skill_group._540_sayTitle = "Du hast dich fr die Fernkampf-Lehre entschieden. " -gameforge.skill_group._550_npcChat = "Beginne die Magische-Waffen-Lehre " -gameforge.skill_group._560_say = "Tut mir leid.[ENTER]Nur Sura knnen die Magische-Waffen-Lehre[ENTER]whlen. " -gameforge.skill_group._570_sayTitle = "Magische-Waffen-Lehre " -gameforge.skill_group._580_say = "In der Magische-Waffen-Lehre bt man die Kunst[ENTER]des gewaltigen Schlags gegen geschwchte Feinde,[ENTER]wobei verfluchte Klingen geschwungen werden. " -gameforge.skill_group._590_sayReward = "Anforderung: Sura ab Level 5 " -gameforge.skill_group._600_sayTitle = "Du hast die Magische-Waffen-Lehre gewhlt. " -gameforge.skill_group._60_targetVid = "Magische-Waffen Lehrer " -gameforge.skill_group._610_npcChat = "Beginne die Schwarze-Magie-Lehre " -gameforge.skill_group._620_say = "Tut mir leid.[ENTER]Nur Sura knnen die Schwarze-Magie-Lehre[ENTER]whlen. " -gameforge.skill_group._630_sayTitle = "Schwarze-Magie-Lehre " -gameforge.skill_group._640_say = "In der Schwarze-Magie-Lehre verwendet man dunkle[ENTER]Knste, um Feinde mit Flchen auf Distanz zu[ENTER]schwchen. " -gameforge.skill_group._650_sayTitle = "Du hast die Schwarze-Magie-Lehre gewhlt. " -gameforge.skill_group._660_npcChat = "Beginne die Drachenmacht-Lehre " -gameforge.skill_group._670_say = "Tut mir leid.[ENTER]Nur Schamanen knnen die Drachenmacht-Lehre[ENTER]whlen. " -gameforge.skill_group._680_sayTitle = "Drachenmacht-Lehre " -gameforge.skill_group._690_say = "Die Drachenmacht-Lehre verwendet starke[ENTER]Feuerangriffe des Drachengottes. Sie nutzt[ENTER]Verstrkungsmagie und kann der Gruppe den Schutz[ENTER]des Drachengottes geben. " -gameforge.skill_group._700_sayReward = "Anforderung: Schamanen ab Level 5 " -gameforge.skill_group._70_targetVid = "Schwarze-Magie Lehrer " -gameforge.skill_group._710_sayTitle = "Du hast die Drachenmacht-Lehre gewhlt. " -gameforge.skill_group._720_npcChat = "Beginne die Lehre der Heilung " -gameforge.skill_group._730_say = "Tut mir leid.[ENTER]Nur Schamanen knnen die Lehre der Heilung[ENTER]whlen. " -gameforge.skill_group._740_sayTitle = "Lehre der Heilung " -gameforge.skill_group._750_say = "In der Lehre der Heilung lernt man, Feinde durch[ENTER]Stromschlge zu betuben. Zustzlich lernt man,[ENTER]Gruppenmitglieder zu heilen und zu strken. " -gameforge.skill_group._760_sayTitle = "Du hast dich fr die Lehre der Heilung[ENTER]entschieden. " -gameforge.skill_group._80_targetVid = "Lehrer der Drachenmacht " -gameforge.skill_group._90_targetVid = "Lehrer der Heilung " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = "Fertigkeiten zurcksetzen " -gameforge.skill_reset2._110_say = "Wie du willst.[ENTER]Wenn du es dir doch einmal anders berlegen[ENTER]solltest, komm einfach vorbei. " -gameforge.skill_reset2._120_say = "Du hast nicht gengend Yang.[ENTER]Tut mir leid, aber so kann ich dir nicht helfen.[ENTER]Ich muss schlielich auch von irgendetwas leben. " -gameforge.skill_reset2._130_say = "Dieser Gegenstand verschafft dir die Mglichkeit,[ENTER]eine vollkommen neue Lehre zu beginnen und deine[ENTER]alte zu vergessen. Um ihn zu nutzen,[ENTER]musst du allerdings mindestens Level 31[ENTER]erreicht haben. Dann jedoch steht es dir frei,[ENTER]dein Schicksal neu zu bestimmen.[ENTER]Mchtest du dich von den Fhigkeiten[ENTER]abwenden, die dich bislang auf deinem Weg[ENTER]begleitet haben? " -gameforge.skill_reset2._135_say = "Du folgst keiner Lehre und hast keine[ENTER]Fertigkeitspunkte, die zurckgesetzt werden[ENTER]knnten! " -gameforge.skill_reset2._140_say = "Dieses Item kann nur von Level 31 bis 98 genutzt[ENTER]werden. " -gameforge.skill_reset2._20_say = "Du hast noch keine Lehre begonnen! Solange du[ENTER]keine Fertigkeitspunkte ausgibst, kannst du sie[ENTER]auch nicht zurcksetzen. Komm wieder, wenn du bei[ENTER]deiner Ausbildung einen Fehler gemacht hast, dann[ENTER]helfe ich dir gern. " -gameforge.skill_reset2._30_say = "Ich kann dir leider nicht helfen, mein Kind.[ENTER]Du hast bereits Level %s erreicht, ein[ENTER]Ausbildungswechsel ist jedoch nur bis Level 30[ENTER]mglich. " -gameforge.skill_reset2._40_say = "Du folgst keiner Lehre und hast keine[ENTER]Fertigkeitspunkte, die zurckgesetzt werden[ENTER]knnten! " -gameforge.skill_reset2._50_say = "Oje, was ist los? Ich lese groe Sorge in deinen[ENTER]Augen... Warte, ich kann dir helfen. Ich lasse[ENTER]dich deine bisherige Laufbahn vergessen und du[ENTER]beginnst einfach eine neue Lehre. Was hltst du[ENTER]davon?[ENTER]Es kostet dich nur %s Yang. " -gameforge.skill_reset2._60_select = "Nicht zurcksetzen " -gameforge.skill_reset2._70_say = "Jetzt sieh sich einer dieses finstere Gesicht an![ENTER]Geht es dir nicht gut?[ENTER]Wenn du wegen deiner Lehre unzufrieden bist: Ich[ENTER]knnte dir helfen, wie von Zauberhand alles zu[ENTER]vergessen, was damit zu tun hat. " -gameforge.skill_reset2._80_say = "Das bedeutet, dass all deine Fertigkeiten[ENTER]zurckgesetzt werden und du die Punkte neu[ENTER]verteilen kannst. Nur die Punkte, die du durch[ENTER]das Lesen von Bchern erworben hast, kann ich dir[ENTER]leider nicht zurckgeben, sie gehen dabei[ENTER]verloren. Mchtest du das? Alles vergessen und[ENTER]von vorne anfangen?[ENTER]Dann brauche ich %s Yang von dir. " -gameforge.skill_reset2._90_select = "Skills zurcksetzen " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = "Zurck in die 1. Ebene " -gameforge.spider_dungeon_2floor._15_sayTitle = "Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = "Mchtest du wirklich wieder zurck in die[ENTER]1. Ebene? " -gameforge.spider_dungeon_2floor._30_say = "Eine weise Entscheidung.[ENTER]Hier oben ist es viel zu gefhrlich, um noch[ENTER]lnger zu bleiben. Geh und versorge erst[ENTER]einmal deine Wunden. " -gameforge.spider_dungeon_2floor._40_say = "Ganz so wie du willst...[ENTER]Gib auf dich Acht![ENTER]Hier oben ist es sehr gefhrlich. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = "Du willst mir doch nicht erzhlen, dass du dich[ENTER]nicht in den Spinnendungeon getraut hast? Du bist[ENTER]ein erfahrener Kmpfer mit einer ausgefeilten[ENTER]Technik - so ein paar Krabbeltierchen sollten fr[ENTER]dich kein groes Problem darstellen. Aber dir ist[ENTER]bekannt, dass du den Passierschein bentigst, um[ENTER]die Hhle zu betreten? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = "Zugang zur Bruthhle " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = "Neue Gefahr " -gameforge.spider_dungeon_3floor_boss._120_say = "Du hast eine genaue Kopie der Inschrift[ENTER]angefertigt. Zeige sie nun dem Hauptmann. " -gameforge.spider_dungeon_3floor_boss._130_say = "Sehr gut, du hast es geschafft! Zeig mal her ...[ENTER]Hm, diese Schriftzeichen sind mir fremd, ich kann[ENTER]kein Wort verstehen. Du solltest vielleicht den[ENTER]Gelehrten Uriel um Rat fragen. " -gameforge.spider_dungeon_3floor_boss._140_say = "Gehe zum Gelehrten Uriel und zeige ihm die[ENTER]Inschrift. Er wird sie sicherlich bersetzen[ENTER]knnen. " -gameforge.spider_dungeon_3floor_boss._150_say = "Der Hauptmann bittet mich, diese geheimnisvolle[ENTER]Inschrift zu entziffern? Selbstverstndlich. Ich[ENTER]liebe geistige Herausforderungen. Zeig her.[ENTER]Das ist ... Also das ist ja ungeheuerlich. Hier,[ENTER]ich schreibe dir die bersetzung auf dieses[ENTER]Papier. Bringe es so schnell wie mglich zum[ENTER]Hauptmann und kehre anschlieend zu mir zurck.[ENTER]Wenn das stimmt, was hier steht, dann befinden[ENTER]wir alle uns in groer Gefahr! Los, los! " -gameforge.spider_dungeon_3floor_boss._160_say = "Du warst noch nicht beim Hauptmann? Bitte, du[ENTER]musst dich beeilen. Wir haben keine Zeit zu[ENTER]verlieren. Er muss diesen Brief unbedingt lesen! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = "berbringe Uriels Brief " -gameforge.spider_dungeon_3floor_boss._180_say = "Dieser starrkpfige alte Mann ... Wre ein[ENTER]kleines Dankeschn zu viel verlangt? Aber gut. Er[ENTER]sagte, die Informationen seien uerst wichtig,[ENTER]also werde ich sie rasch dem Hauptmann[ENTER]bermitteln. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = "Uriels Brief " -gameforge.spider_dungeon_3floor_boss._200_say = "Oh je! In der dritten Ebene des Spinnendungeons[ENTER]hat sich ein gewaltiger Arachniden-Dmon[ENTER]eingenistet - die Spinnenbaroness. Der Inschrift[ENTER]zufolge braucht man einen speziellen Schlssel,[ENTER]um in diese verborgene Hhle zu gelangen.[ENTER]Gehe zunchst zu Uriel und frage ihn nach diesem[ENTER]Schlssel. Stelle dir anschlieend einen Trupp[ENTER]aus fhigen Kmpfern zusammen und strmt[ENTER]gemeinsam das Versteck der Spinnenbaroness! Hier,[ENTER]ich habe einen weiteren Passierschein fr dich. " -gameforge.spider_dungeon_3floor_boss._20_say = "Dieses Tor lsst sich nur mit dem[ENTER]Arachnidenschlssel ffnen. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = "Der Arachnidenschlssel " -gameforge.spider_dungeon_3floor_boss._220_say = "Ich sollte nun so schnell wie mglich Uriel[ENTER]aufsuchen. " -gameforge.spider_dungeon_3floor_boss._230_say = "Ah, du bist zurck. Dann hat der Hauptmann dir[ENTER]also den Befehl erteilt, die Spinnenbaroness zu[ENTER]vernichten? Doch der Zugang zur Bruthhle der[ENTER]Baroness ist verschlossen und lsst sich[ENTER]nur mit dem Arachnidenschlssel ffnen. Seine[ENTER]Herstellung ist sehr aufwendig. Aber wenn du mir[ENTER]einen Spinnen-Giftsack, einen Spinnen-Eiersack,[ENTER]ein Spinnennetz, Spinnenaugen, Spinnenbeine sowie[ENTER]das Gift der Kniginnenspinne bringst, werde ich[ENTER]einen fr dich anfertigen. " -gameforge.spider_dungeon_3floor_boss._240_say = "Du mchtest, dass ich den Arachnidenschlssel fr[ENTER]dich anfertige? Dafr bentige ich einen[ENTER]Spinnen-Giftsack, einen Spinnen-Eiersack, ein[ENTER]Spinnennetz, Spinnenaugen, Spinnenbeine sowie das[ENTER]Gift der Kniginnenspinne. Konntest du alle[ENTER]Substanzen finden? " -gameforge.spider_dungeon_3floor_boss._250_say = "Groartig! Du hast alle bentigten Elemente fr[ENTER]den Arachnidenschlssel gefunden. Warte einen[ENTER]Moment. Seine Herstellung sollte nicht allzu[ENTER]lange dauern ... " -gameforge.spider_dungeon_3floor_boss._260_say = "Ha, geschafft! Hier hast du den[ENTER]Arachnidenschlssel. Er ffnet dir den Zugang zum[ENTER]Versteck der Spinnenbaroness. Ich wnsche dir und[ENTER]deinen Kameraden viel Erfolg fr den Kampf gegen[ENTER]diese langbeinige Bestie! Doch ihr msst euch[ENTER]beeilen - der Schlssel ist sehr instabil. Nach[ENTER]24 Stunden zerfllt er in seine Bestandteile. " -gameforge.spider_dungeon_3floor_boss._270_say = "Oh oh! Ich frchte, es ist noch kein Meister[ENTER]vom Himmel gefallen. Du musst wissen, das[ENTER]Verfahren zum Schmieden dieses Schlssels ist[ENTER]uerst kompliziert. Schon ein winziger Fehler[ENTER]fhrt zum Scheitern. Leider habe ich damit auch[ENTER]alle Spinnensubstanzen, die du mhevoll[ENTER]gesammelt hast, vergeudet. Beim nchsten[ENTER]Versuch funktioniert es bestimmt! " -gameforge.spider_dungeon_3floor_boss._280_say = "Es fehlt noch etwas, so kann ich den[ENTER]Arachnidenschlssel nicht herstellen. Hier[ENTER]noch einmal zur Erinnerung, was wir alles[ENTER]brauchen: einen Spinnen-Giftsack, einen[ENTER]Spinnen-Eiersack, ein Spinnennetz, Spinnenaugen,[ENTER]Spinnenbeine sowie das Gift der Kniginnenspinne. " -gameforge.spider_dungeon_3floor_boss._300_say = "Dein Gruppenanfhrer hat den Dungeon betreten.[ENTER]Mchtest du ihm folgen? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = "SD3 Quest zurcksetzen " -gameforge.spider_dungeon_3floor_boss._310_say = "Du hast zu lange gebraucht. Der Schlssel ist[ENTER]bereits zerfallen. Lass einen neuen anfertigen,[ENTER]um hier Zutritt zu erhalten. " -gameforge.spider_dungeon_3floor_boss._320_say = "In der Bruthhle der Baroness befindet sich[ENTER]bereits eine Gruppe und greift die[ENTER]Spinnenbaroness an. " -gameforge.spider_dungeon_3floor_boss._330_say = "Du kannst erst eintreten, wenn die vorherige[ENTER]Gruppe ihre Aufgabe beendet hat. Kehre in %s[ENTER]Minuten zurck. " -gameforge.spider_dungeon_3floor_boss._340_say = "Wartezeit, bis sich das Tor zur Bruthhle der[ENTER]Baroness erneut ffnen lsst: " -gameforge.spider_dungeon_3floor_boss._350_say = "%s Minuten " -gameforge.spider_dungeon_3floor_boss._360_say = "Der Kmpfer, der die Hhle vor dir betreten hat,[ENTER]kann sich erst nach zehn Sekunden wieder bewegen.[ENTER]Bitte warte einen Moment. " -gameforge.spider_dungeon_3floor_boss._370_say = "Mchtest du eine Eroberung starten? Du hast dafr[ENTER]20 Minuten. Vor Ablauf dieser Zeit kann niemand[ENTER]die Bruthhle der Baroness verlassen.[ENTER]Eine erneute Eroberung kann nach einer Stunde[ENTER]durchgefhrt werden. " -gameforge.spider_dungeon_3floor_boss._380_say = "Um den Zugang zu ffnen, bentigst du den[ENTER]Arachnidenschlssel. " -gameforge.spider_dungeon_3floor_boss._390_say = "Nur der Anfhrer einer Gruppe kann den[ENTER]Arachnidenschlssel verwenden. " -gameforge.spider_dungeon_3floor_boss._400_say = "Die Spinnenbaroness wurde vernichtet! In drei[ENTER]Minuten werden alle Kmpfer aus der Hhle[ENTER]teleportiert. " -gameforge.spider_dungeon_3floor_boss._40_say = "Vor Herstellung des Schlssels " -gameforge.spider_dungeon_3floor_boss._410_say = "Das hat nicht geklappt. Versuch es bitte noch[ENTER]einmal! " -gameforge.spider_dungeon_3floor_boss._420_notice = "Vorsicht: Die Spinnenbaroness wird wtend! Ihr[ENTER]Angriff wird strker, jedoch wird ihre[ENTER]Verteidigung dadurch geschwcht. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = "Spinnendungeon 3 " -gameforge.spider_dungeon_3floor_boss._60_say = "Ah, da bist du ja! Ein Sphtrupp hat im[ENTER]Spinnendungeon eine dritte Ebene entdeckt. In[ENTER]dieser bisher verborgenen Hhle sollen sich[ENTER]einige uerst monstrse und heimtckische[ENTER]Spinnen eingenistet haben. Auerdem fanden meine[ENTER]Mnner einen alten Grabstein mit einer[ENTER]eingravierten Inschrift, doch sie konnten diese[ENTER]nicht entziffern. Begib dich auf die Suche nach[ENTER]diesem Stein und bringe mir eine Kopie der[ENTER]Inschrift. Hier, dieser Passierschein verschafft[ENTER]dir ungehinderten Zutritt zum Spinnendungeon. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = "Die Inschrift " -gameforge.spider_dungeon_3floor_boss._80_say = "Auf der dritten Ebene des Spinnendungeons findest[ENTER]du einen alten Grabstein mit einer eingravierten[ENTER]Inschrift. Fertige eine Kopie davon an und bringe[ENTER]sie dem Hauptmann. " -gameforge.spider_dungeon_3floor_boss._90_say = "Perfekt, du hast den alten Grabstein gefunden und[ENTER]eine Kopie der Inschrift angefertigt! Geh zurck[ENTER]zum Hauptmann und zeige sie ihm. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = "Gemischtwarenhndlerin: " -gameforge.subquest_01._10_targetVid = "Leere Flasche besorgen. " -gameforge.subquest_01._110_say = "Das ist gut.[ENTER]Leere Flaschen bekommst du beim Tpfer Yonah.[ENTER]Vielen Dank. " -gameforge.subquest_01._120_targetVid = "Suche den Tpfer Yonah " -gameforge.subquest_01._130_sayReward = "Die Gemischtwarenhndlerin braucht vom Tpfer[ENTER]Yonah eine leere Flasche fr ihren roten Trank. " -gameforge.subquest_01._140_sayTitle = "Yonah: " -gameforge.subquest_01._150_say = "Oh je! Verdammt! Ich kann nicht aufhren zu[ENTER]husten! Wie soll ich in diesem Zustand nur[ENTER]arbeiten.[ENTER]Die Gemischtwarenhndlerin schickt dich? Ich habe[ENTER]leere Flaschen, aber die gibt es nicht umsonst. " -gameforge.subquest_01._160_say = "Ich habe Asthma.[ENTER]Man hat mir erzhlt, Pfirsichsamen seien ein[ENTER]hervorragendes Heilmittel. Wenn du mir welche[ENTER]besorgst, werde ich dir eine leere Flasche geben.[ENTER]Du kannst Pfirsichsamen bei den Keilern auerhalb[ENTER]des Dorfes bekommen. Wenn die Bauern[ENTER]Pfirsichsamen pflanzen, graben die Keiler sie[ENTER]wieder aus. " -gameforge.subquest_01._170_sendLetter = "Besorge die Pfirsichsamen " -gameforge.subquest_01._180_sayReward = "Die Gemischtwarenhndlerin braucht vom Tpfer[ENTER]Yonah eine leere Flasche fr ihren Trank.[ENTER]Yonah, der Asthma hat, wird dir eine leere[ENTER]Flasche geben, wenn du ihm Pfirsichsamen bringst.[ENTER]Du kannst die Samen finden, indem du Keiler[ENTER]jagst. " -gameforge.subquest_01._190_npcChat = "Um Pfirsichsamen zu bekommen... " -gameforge.subquest_01._200_say = "Du kannst Pfirsichsamen bei den Keilern[ENTER]auerhalb des Dorfes bekommen. Wenn die[ENTER]Bauern Pfirsichsamen pflanzen, graben die[ENTER]Keiler sie wieder aus und fressen sie.[ENTER]Hust, hust.[ENTER]Vielen Dank im Voraus. " -gameforge.subquest_01._20_npcChat = "Leere Flasche besorgen " -gameforge.subquest_01._210_sendLetter = "Rckkehr zu Yonah " -gameforge.subquest_01._220_sayTitle = "Kehre zu Yonah zurck " -gameforge.subquest_01._230_sayReward = "Du hast den Pfirsichsamen gefunden. Bringe ihn[ENTER]Yonah. " -gameforge.subquest_01._240_say = "Oh, du hast ihn bekommen! " -gameforge.subquest_01._250_say = "Danke. Jetzt kann ich mein Asthma lindern[ENTER]und kann wieder mit meiner Arbeit fortfahren. " -gameforge.subquest_01._260_say = "Hier hast du eine leere Flasche.[ENTER]Bringe sie der Gemischtwarenhndlerin. " -gameforge.subquest_01._270_sendLetter = "Leere Flasche abliefern " -gameforge.subquest_01._280_sayReward = "Die Gemischtwarenhndlerin braucht die[ENTER]leere Flasche vom Tpfer. Bringe sie ihr. " -gameforge.subquest_01._290_sayTitle = "Gemischtwarenhndlerin: " -gameforge.subquest_01._300_say = "Danke.[ENTER]Ich hoffe, es hat nicht zu viele Umstnde[ENTER]gemacht. Ich gebe dir dies als Zeichen meiner[ENTER]Wertschtzung. Nochmals vielen Dank! " -gameforge.subquest_01._30_say = "Verzeihung? Wenn du gerade nicht beschftigt[ENTER]bist, knntest du mir einen Gefallen tun? Ich[ENTER]brauche eine leere Flasche fr meinen roten[ENTER]Trank. " -gameforge.subquest_01._310_sayReward = "Du erhltst 1.500 Erfahrungspunkte.[ENTER]Du erhltst 1.000 Yang. " -gameforge.subquest_01._320_say = "Du hast noch keine leere Flasche fr mich? " -gameforge.subquest_01._330_say = "Willst du wieder Keiler jagen, um eine weitere[ENTER]leere Flasche zu bekommen oder die Aufgabe[ENTER]abbrechen? " -gameforge.subquest_01._340_select = "Ja, ich werde die Keiler jagen. " -gameforge.subquest_01._350_select = "Nein, ich breche die Aufgabe ab. " -gameforge.subquest_01._360_say = "Wirklich abbrechen? " -gameforge.subquest_01._370_say = "Schn, dass du mir hilfst. " -gameforge.subquest_01._380_say = "Das ist zu schwer fr mich.[ENTER]Es tut mir leid. " -gameforge.subquest_01._40_say = "Ich bin hier im Laden beschftigt und kann sie[ENTER]mir nicht selber holen. Wenn du mir diese Flasche[ENTER]bringst, werde ich dich belohnen. " -gameforge.subquest_01._50_select = "Annehmen " -gameforge.subquest_01._60_select = "Ablehnen " -gameforge.subquest_01._70_say = "Willst du diese Aufgabe abbrechen? " -gameforge.subquest_01._80_say = "Schn, dass du mir helfen willst.[ENTER]Komm wieder her, sobald du Zeit hast. " -gameforge.subquest_01._90_say = "Ich wnsche dir noch einen schnen Tag.[ENTER]Komm mal wieder vorbei. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = "Rstungshndler: " -gameforge.subquest_02._10_targetVid = "Das Abendessen " -gameforge.subquest_02._110_say = "Das ganze Gerede ber Essen macht mich hungrig.[ENTER]Ich habe solch einen Appetit auf Eintopf mit[ENTER]Wild, Br, Kohl und zwei Eiern. " -gameforge.subquest_02._120_say = "Hat mein Vater gesagt, was er heute Abend[ENTER]essen mchte? " -gameforge.subquest_02._121_select = "Eintopf mit Schwein, Br, Kohl und ein Ei " -gameforge.subquest_02._122_select = "Eintopf mit Wild, Br, Kohl und ein Ei " -gameforge.subquest_02._123_select = "Eintopf mit Wild, Br, Kohl und zwei Eiern " -gameforge.subquest_02._124_select = "Oh ... ich hab's vergessen ... " -gameforge.subquest_02._130_say = "Danke, dass du mir die Information so schnell[ENTER]gebracht hast.[ENTER]Hier ist deine Belohnung. " -gameforge.subquest_02._140_sayReward = "Du erhltst 1.000 Erfahrungspunkte.[ENTER]Du erhltst 1.500 Yang. " -gameforge.subquest_02._150_say = "Gemischtwarenhndlerin:[ENTER]Das wundert mich nicht, er hat immer sehr[ENTER]spezielle Wnsche.[ENTER]Knntest du ihn bitte noch einmal[ENTER]fragen? " -gameforge.subquest_02._160_say = "Gemischtwarenhndlerin:[ENTER]Das hat er gesagt? Bist du sicher?[ENTER]Das klingt gar nicht nach meinem Vater...[ENTER]Knntest du ihn bitte noch einmal fragen? Ich[ENTER]glaube nicht, dass er dieses Gericht gemeint[ENTER]hat. " -gameforge.subquest_02._20_say = "Du weit doch, dass der Rstungshndler mein[ENTER]Vater ist, oder?[ENTER]Ich will ihm das Abendessen vorbereiten, aber ich[ENTER]wei nicht, was er essen will. Knntest du[ENTER]ihn fragen, was er essen mchte?[ENTER]Fr deine Mhe werde ich dich auch belohnen. " -gameforge.subquest_02._30_sayReward = "Die Gemischtwarenhndlerin mchte wissen, was ihr[ENTER]Vater, der Rstungshndler, zum Abendessen haben[ENTER]mchte. " -gameforge.subquest_02._40_sayReward = "Gehe zum Rstungshndler und frag ihn. " -gameforge.subquest_02._50_say = "Willkommen![ENTER]Ich habe Rstungen, die dich gegen[ENTER]Messer- und Schwertangriffe schtzen. " -gameforge.subquest_02._60_say = "Oh, meine Tochter schickt dich?[ENTER]Sie fragt sich sicher, was sie heute Abend kochen[ENTER]soll. Lass mich berlegen. Mmmhhh, ich htte[ENTER]gerne einen scharfen Eintopf mit Wild, Br,[ENTER]wrzigem Kohl und zwei Eiern.[ENTER]Darauf habe ich richtig Appetit! " -gameforge.subquest_02._70_targetVid = "Das Abendessen " -gameforge.subquest_02._80_sayReward = "Die Gemischtwarenhndlerin mchte wissen, was[ENTER]ihr Vater, der Rstungshndler, zum Abendessen[ENTER]haben mchte. " -gameforge.subquest_02._90_sayReward = "Gehe zu ihr zurck und berichte, was du in[ENTER]Erfahrung gebracht hast. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = "Kehre zu Baek-Go zurck. " -gameforge.subquest_03._10_targetVid = "Zutat fr die Arznei " -gameforge.subquest_03._110_sayReward = "Du hast die Leber gefunden.[ENTER]Bringe sie Baek-Go. " -gameforge.subquest_03._120_say = "Danke. Wir stehen in deiner Schuld! " -gameforge.subquest_03._130_say = "Die Patienten werden dich loben. " -gameforge.subquest_03._140_say = "Hier, nimm dies als ein Zeichen meines Dankes. Du[ENTER]wirst es eines Tages gebrauchen knnen. " -gameforge.subquest_03._150_sayReward = "Du erhltst 3.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang.[ENTER]Du erhltst ein Wolfsfell. " -gameforge.subquest_03._20_say = "Kannst du mir helfen? Seit die Metinsteine[ENTER]fallen, ist eine unbekannte Krankheit[ENTER]ausgebrochen. Viele rzte suchen nach einem[ENTER]Gegenmittel, aber uns fehlt eine notwendige[ENTER]Zutat, um die Arznei herzustellen. Auerhalb des[ENTER]Dorfes gibt es wilde Tiere. Wir knnen uns daher[ENTER]dort nicht frei bewegen. " -gameforge.subquest_03._30_say = "Kannst du mir die Zutat fr die Arznei bringen?[ENTER]Ich frage dich, weil du ein Soldat bist.[ENTER]Ich brauche fr die Arznei die Leber[ENTER]eines Blauwolfs. " -gameforge.subquest_03._40_say = "Bringe mir die Leber eines Blauwolfs. Sage mir[ENTER]Bescheid, wenn du sie hast. " -gameforge.subquest_03._50_sayReward = "Seit die Metinsteine fallen, ist eine unbekannte[ENTER]Krankheit ausgebrochen. Um die Arznei fr die[ENTER]Krankheit herstellen zu knnen, braucht Baek-Go[ENTER]eine Blauwolfsleber. Bringe sie ihm. " -gameforge.subquest_03._60_npcChat = "Woher soll ich eine Wolfsleber nehmen? " -gameforge.subquest_03._70_say = "Es gibt nur einen Weg, eine Wolfsleber zu[ENTER]bekommen: Du musst Blauwlfe jagen. " -gameforge.subquest_03._80_say = "Die Wlfe tun mir leid. Aber wir brauchen die[ENTER]Leber, um die Arznei herzustellen. Vielen Dank[ENTER]im Voraus. " -gameforge.subquest_03._90_sendLetter = "Rckkehr zu Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = "Du hast einen weiten Weg vor dir. Pass auf dich[ENTER]auf! Und vergiss nicht: Du musst das Portal bei[ENTER]dem blauen Punkt benutzen. " -gameforge.subquest_04._10_targetVid = "Wie geht es Deokbae? " -gameforge.subquest_04._110_sayReward = "Geh und bring den Brief des Schmieds zu Deokbae,[ENTER]dem Holzfller. Du findest ihn im zweiten Dorf,[ENTER]zu dem du nur mit Hilfe des Portals gelangst. " -gameforge.subquest_04._120_sendLetter = "Ein Brief vom Schmied " -gameforge.subquest_04._130_targetVid = "Finde Deokbae, den Holzfller. " -gameforge.subquest_04._140_npcChat = "Ein Brief vom Schmied " -gameforge.subquest_04._150_sayTitle = "Holzfller Deokbae: " -gameforge.subquest_04._160_say = "Willkommen! Ich habe gute xte, willst du eine[ENTER]kaufen? Du brauchst keine Axt? Warum bist du dann[ENTER]hier? Ah, ein Brief vom Schmied. Hab vielen Dank.[ENTER]Ich bin Holzfller, verkaufe aber auch[ENTER]Spitzhacken und andere Werkzeuge. Manchmal[ENTER]bestelle ich verschiedene Werkzeuge bei ihm. So[ENTER]sind wir gute Freunde geworden. " -gameforge.subquest_04._170_say = "Ich sollte wirklich mal wieder mit ihm in der[ENTER]Seo-Pyung-Bar einen trinken gehen.[ENTER]Vielen Dank, dass du mir den Brief gebracht hast.[ENTER]Und viele Gre an den Schmied! " -gameforge.subquest_04._180_say = "Ein Brief vom Schmied?[ENTER]Mann, das ist lange her. Wo ist der Brief?[ENTER]Du hast ihn doch nicht unterwegs verloren, oder? " -gameforge.subquest_04._190_select = "Hier ist er. " -gameforge.subquest_04._200_select = "Ach, doch nicht. " -gameforge.subquest_04._20_say = "Hey, du, Abenteurer! Ich mchte dich um[ENTER]einen Gefallen bitten.[ENTER]Kennst du einen Burschen namens Deokbae?[ENTER]Er ist Holzfller und ein guter Freund von mir.[ENTER]Vielleicht ein bisschen langweilig, aber er[ENTER]ist einer der letzten hart arbeitenden[ENTER]Holzfller. " -gameforge.subquest_04._210_say = "Quest beenden? " -gameforge.subquest_04._220_say = "Das freut mich sehr.[ENTER]Komm schnell wieder. " -gameforge.subquest_04._230_say = "Du hast ihn also verloren?[ENTER]Verschwinde! " -gameforge.subquest_04._240_say = "Geh zum Schmied und hol ihn.[ENTER]Verlier aber den Brief diesmal nicht.[ENTER]Mach es gut. " -gameforge.subquest_04._250_sayReward = "Geh zum Schmied zurck und hole dir deine[ENTER]Belohnung ab. " -gameforge.subquest_04._260_targetVid = "Zurck zum Schmied " -gameforge.subquest_04._270_npcChat = "Ich habe den Brief bergeben. " -gameforge.subquest_04._280_say = "Und, wie geht es Deokbae? Ha, ha! Er hat sich[ENTER]kein bisschen verndert. Danke. Nimm dies als[ENTER]Belohnung. Es ist nicht viel, aber du wirst es[ENTER]eines Tages gebrauchen knnen.[ENTER]Danke. " -gameforge.subquest_04._290_sayReward = "Du erhltst 4.000 Erfahrungspunkte.[ENTER]Du erhltst 3.000 Yang. " -gameforge.subquest_04._30_say = "Ich habe ihn schon lange nicht mehr gesehen und[ENTER]ihm einen Brief geschrieben, um zu fragen,[ENTER]wie es ihm geht.[ENTER]Ich mchte, dass du ihm den Brief bringst.[ENTER]Im Dorf gibt es heutzutage viele Probleme.[ENTER]Also sei vorsichtig.[ENTER]Und knick den Brief nicht! " -gameforge.subquest_04._40_say = "Oh, du weit nicht, wie man zum nchsten[ENTER]Dorf gelangt?[ENTER]Drcke M, um die Minikarte anzuzeigen. Darauf ist[ENTER]ein blauer Punkt verzeichnet. Dieser Punkt[ENTER]bezeichnet ein Portal, das dich in das[ENTER]angrenzende Gebiet bringt. In diesem Gebiet[ENTER]befindet sich auch das zweite Dorf. " -gameforge.subquest_04._50_select = "Werd ich tun. " -gameforge.subquest_04._60_select = "Nein danke. " -gameforge.subquest_04._70_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_04._80_say = "Komm bald wieder zu mir zurck. " -gameforge.subquest_04._90_say = "Dann eben nicht. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = "Das ist schn zu hren.[ENTER]Komm doch einfach vorbei. " -gameforge.subquest_05._10_targetVid = "Ein Gefallen fr Soon. " -gameforge.subquest_05._110_say = "Sehr schade.[ENTER]Lass mich nun weiterlesen. " -gameforge.subquest_05._120_say = "Wirklich? Das freut mich![ENTER]Das wird ein gutes Buch. " -gameforge.subquest_05._130_sayTitle = "Hilfe fr Soon " -gameforge.subquest_05._140_sayReward = "Gehe zu Uriel und frage ihn, welches die besten[ENTER]Fcher sind. " -gameforge.subquest_05._150_npcChat = "Auflistung der Fcher nach Angriffswert " -gameforge.subquest_05._160_say = "Was fhrt dich zu mir?[ENTER]Der Bcherwurm schickt dich? Jeden Tag zieht er[ENTER]sich mit seinen Bchern und Schriftrollen zurck,[ENTER]aber dadurch gewinnt er nicht an Intelligenz.[ENTER]Stndig strt er mich. Lass sehen, was er dieses[ENTER]Mal wissen will! " -gameforge.subquest_05._170_say = "Er mchte, dass ich die Fcher ihrem[ENTER]Angriffswert entsprechend aufliste? Das ist recht[ENTER]einfach. Es ist Vogelfcher, Dreifachfcher,[ENTER]Aquatischer Fcher und Kranichfcher. Kapiert? " -gameforge.subquest_05._180_sendLetter = "Zurck zu Soon " -gameforge.subquest_05._190_sayTitle = "Rckkehr zu Soon " -gameforge.subquest_05._200_sayReward = "Geh zu Soon zurck und gib[ENTER]ihm die Information. " -gameforge.subquest_05._20_npcChat = "Ein Gefallen fr Soon " -gameforge.subquest_05._210_say = "Und, konnte Uriel dir eine klare Antwort geben? " -gameforge.subquest_05._211_select = "Vogel, Einfach, Aquatisch, Kranich. " -gameforge.subquest_05._212_select = "Vogel, Dreifach, Aquatisch, Kranich. " -gameforge.subquest_05._213_select = "Vogel, Zweifach, Aquatisch, Kranich. " -gameforge.subquest_05._214_select = "Oh nein, ich habe es vergessen. " -gameforge.subquest_05._220_say = "Vielen herzlichen Dank![ENTER]Jetzt kann ich weiterlesen.[ENTER]Ich danke dir! " -gameforge.subquest_05._230_sayReward = "Du erhltst 6.000 Erfahrungspunkte.[ENTER]Du erhltst 2.000 Yang. " -gameforge.subquest_05._240_say = "Ich bin mir nicht sicher, ob das stimmt.[ENTER]Besttige es bitte. " -gameforge.subquest_05._250_select = "Ja, es stimmt. " -gameforge.subquest_05._260_select = "Ich bin mir nicht sicher. " -gameforge.subquest_05._270_say = "Schn zu hren.[ENTER]Komm einfach vorbei. " -gameforge.subquest_05._280_say = "Dies ist nicht schn zu hren.[ENTER]Geh weg... " -gameforge.subquest_05._290_say = "Wunderbar, sehr gut.[ENTER]Dann komm spter wieder. " -gameforge.subquest_05._300_say = "Bist du dir ganz sicher, dass die Reihenfolge[ENTER]stimmt? " -gameforge.subquest_05._30_sayTitle = "Soon: " -gameforge.subquest_05._310_select = "Ja, bin ich. " -gameforge.subquest_05._320_select = "Nein, bin ich nicht. " -gameforge.subquest_05._330_say = "Schn zu hren.[ENTER]Komm spter zu mir zurck. " -gameforge.subquest_05._340_say = "Es wre zu schn gewesen.[ENTER]Geh fort... " -gameforge.subquest_05._350_say = "In meinen Bchern steht etwas anderes[ENTER]geschrieben. Bitte geh noch einmal zu[ENTER]Uriel und frage nach, ob die Reihenfolge[ENTER]stimmt. " -gameforge.subquest_05._40_say = "Soso... Hmhm... Nein, das...[ENTER]Huch, wo kommst du denn auf einmal her? Was[ENTER]fllt dir ein, mich beim Lesen zu stren![ENTER]Oh je! Verzeih, ich wollte dich nicht anschreien.[ENTER]Manchmal stolpere ich beim Lesen ber etwas, das[ENTER]ich nicht verstehe und das ist so frustrierend.[ENTER]Kannst du mir bei einer Sache behilflich sein? " -gameforge.subquest_05._50_say = "Ich untersuche die Fcherwaffen, die die[ENTER]Schamanen benutzen. Ich habe Probleme,[ENTER]herauszufinden, welche die besten sind. Ich kann[ENTER]sie unmglich alle testen.[ENTER]Der Gelehrte Uriel knnte sich mit diesen[ENTER]Fchern auskennen. Kannst du ihn fragen?[ENTER]Folgende Fcherarten interessieren mich:[ENTER]Aquatischer Fcher, Himmelsvogelfcher,[ENTER]Dreifachfcher, Kranichflgelfcher. " -gameforge.subquest_05._60_say = "Ich mchte, dass er mir die Fcher ihrem[ENTER]Angriffswert entsprechend auflistet. " -gameforge.subquest_05._70_select = "Mach ich. " -gameforge.subquest_05._80_select = "Nein, keine Lust. " -gameforge.subquest_05._90_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = "Fort mit dir. Verschwinde![ENTER]Nutzloser Herumtreiber... " -gameforge.subquest_06._10_targetVid = "Die Rstungsbestellung " -gameforge.subquest_06._110_say = "Ich danke dir![ENTER]Geh zum Schmied und frage ihn, wie weit er mit[ENTER]den Rstungen ist. " -gameforge.subquest_06._120_sayReward = "Geh zum Schmied und frage ihn, wie weit er mit[ENTER]den Rstungen ist, die der Rstungshndler[ENTER]bestellt hat. " -gameforge.subquest_06._130_npcChat = "Rstungen fr den Rstungshndler " -gameforge.subquest_06._140_say = "Was ist jetzt wieder los? Warum strst du mich?[ENTER]Oh, der Hndler des Rstungsladens schickt[ENTER]dich? Dieser alte Mann ist sehr ungeduldig.[ENTER]Es ist nicht so, dass ich es nicht tun will. Ich[ENTER]besitze nur einfach nicht die ntigen[ENTER]Materialien dazu. Knntest du mir diese[ENTER]beschaffen? Um die Rstungen herzustellen,[ENTER]bentige ich Eisenerz, Leder und Kohle. Eisenerz[ENTER]bekommst du von Uriel, Leder von Octavio und[ENTER]Kohle von Yonah. " -gameforge.subquest_06._150_select = "Ich bringe dir die Materialien. " -gameforge.subquest_06._160_select = "Nein, jetzt nicht. " -gameforge.subquest_06._170_say = "Bist du sicher, dass du die Quest abbrechen[ENTER]willst? " -gameforge.subquest_06._180_say = "Du kannst es auch spter tun. Aber warte nicht zu[ENTER]lange, der Auftrag eilt! " -gameforge.subquest_06._190_say = "Na schn, dann muss ich die Sachen wohl selber[ENTER]besorgen gehen. Mach es gut. " -gameforge.subquest_06._200_say = "Dann mach dich schnell auf den Weg![ENTER]Und ich kann endlich wieder in Ruhe arbeiten... " -gameforge.subquest_06._20_npcChat = "Die Rstungsbestellung " -gameforge.subquest_06._210_sendLetter = "Material beschaffen " -gameforge.subquest_06._220_sayReward = "Besorge die Materialien fr den Schmied. " -gameforge.subquest_06._221_say = "Eisenerz - das bekommst du von Uriel. " -gameforge.subquest_06._222_say = "Leder - das bekommst du von Octavio. " -gameforge.subquest_06._223_say = "Kohle - die bekommst du von Yonah. " -gameforge.subquest_06._224_sayReward = "Uriel hat dir Eisenerz gegeben. " -gameforge.subquest_06._225_sayReward = "Octavio hat dir das Leder gegeben. " -gameforge.subquest_06._226_sayReward = "Yonah hat dir die Kohle gegeben. " -gameforge.subquest_06._230_targetVid = "Geh zu Octavio. " -gameforge.subquest_06._240_targetVid = "Geh zu Uriel. " -gameforge.subquest_06._250_targetVid = "Geh zu Yonah. " -gameforge.subquest_06._260_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_06._270_say = "Vielen Dank, dass du mir mein Buch zurckbringst![ENTER]Nun kann ich meine Forschungen fortfhren.[ENTER]Hier, nimm etwas Eisenerz. Nutze es gut. " -gameforge.subquest_06._280_say = "Du willst Eisenerz? Ich kann dir etwas geben.[ENTER]Allerdings htte ich vorher noch eine Bitte:[ENTER]Krzlich habe ich ein Buch verloren, als ich von[ENTER]einem Rudel Wildhunde gejagt wurde. Ich glaube,[ENTER]dass die Wildhunde mein Buch noch haben. Bring es[ENTER]mir zurck, dann werde ich dir etwas Eisenerz[ENTER]geben. " -gameforge.subquest_06._285_say = "Uriel wird dir Eisenerz geben, wenn du ihm sein[ENTER]Buch von den Wildhunden zurckbringst. " -gameforge.subquest_06._290_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_06._300_say = "Noch mehr Eisenerz?[ENTER]Ich habe dir doch schon etwas gegeben.[ENTER]Jetzt habe ich keines mehr. " -gameforge.subquest_06._30_say = "Knntest du mir helfen?[ENTER]Danke, dass du meiner Tochter einen Gefallen[ENTER]getan hast. Jetzt muss ich dich um einen Gefallen[ENTER]bitten. Ich habe den Dorfschmied beauftragt,[ENTER]Rstungen herzustellen, aber ich habe noch[ENTER]nichts von ihm gehrt.[ENTER]Kannst du herausfinden, wie weit er ist? " -gameforge.subquest_06._310_npcChat = "Ich brauche Leder. " -gameforge.subquest_06._320_sayTitle = "Octavio: " -gameforge.subquest_06._330_say = "Danke fr die Galle! Nun kann ich wieder meine[ENTER]besonders leckeren Gerichte zubereiten! Mhm...[ENTER]Hier, nimm das Leder als Belohnung. " -gameforge.subquest_06._340_say = "Ich kann dir Leder geben.[ENTER]Aber in dieser Welt gibt es nichts umsonst.[ENTER]Was hltst du von einem Tausch? Ich werde dir[ENTER]Leder geben, wenn du mir eine Brengalle bringst.[ENTER]Ich brauche oft Brengalle fr meine Gerichte.[ENTER]Wenn du nicht interessiert bist, dann soll es mir[ENTER]auch recht sein. " -gameforge.subquest_06._345_say = "Octavio wird dir Leder geben, wenn du ihm eine[ENTER]Brengalle bringst. " -gameforge.subquest_06._350_npcChat = "Ich bentige Leder. " -gameforge.subquest_06._360_say = "Ich hab dir schon Leder gegeben.[ENTER]Hast du es verloren?[ENTER]Ich habe keines mehr. " -gameforge.subquest_06._370_npcChat = "Ich brauche Kohle. " -gameforge.subquest_06._380_say = "Danke fr den Lehm.[ENTER]Eine Hand wscht die andere: Hier hast du deine[ENTER]Kohle. Bis bald! " -gameforge.subquest_06._390_say = "Was gibt es?[ENTER]Du bist hier, um Kohle zu holen? Ich habe eine[ENTER]Menge Kohle. Aber die gibt es nicht umsonst.[ENTER]Erst musst du etwas fr mich tun. " -gameforge.subquest_06._395_say = "Yonah wird dir Kohle geben, wenn du ihm Lehm[ENTER]von Roten Keilern bringst. " -gameforge.subquest_06._400_say = "Mir geht bald der Lehm aus fr meine Irdenware.[ENTER]Wenn du mir Lehm bringst, gebe ich dir Kohle.[ENTER]Am besten ttest du dafr Rote Keiler, die[ENTER]fressen Lehm, ob du es glaubst oder nicht.[ENTER]Vielen Dank im Voraus! " -gameforge.subquest_06._40_select = "Ja, mach ich. " -gameforge.subquest_06._410_npcChat = "Ich brauche Kohle. " -gameforge.subquest_06._420_say = "Was? Ich habe dir deine Kohle schon gegeben![ENTER]Versuchst du, mich reinzulegen? " -gameforge.subquest_06._430_npcChat = "Ich habe alle Materialien beisammen. " -gameforge.subquest_06._440_say = "Anscheinend hast du kein Eisenerz.[ENTER]Geh zu Uriel. " -gameforge.subquest_06._450_say = "Du hast kein Leder.[ENTER]Geh zu Octavio. " -gameforge.subquest_06._460_say = "Du hast noch keine Kohle.[ENTER]Hol sie von Yonah. " -gameforge.subquest_06._470_makequestbutton = "Ich habe alle Materialien. " -gameforge.subquest_06._480_qSetTitle = "Materialien fr den Schmied " -gameforge.subquest_06._490_targetVid = "Geh zum Schmied. " -gameforge.subquest_06._500_sayTitle = "Die bestellten Rstungen " -gameforge.subquest_06._50_select = "Nein, keine Zeit. " -gameforge.subquest_06._510_sayReward = "Ich habe alle notwendigen Materialien.[ENTER]Auf zum Schmied. " -gameforge.subquest_06._520_npcChat = "Ich habe deine Materialien. " -gameforge.subquest_06._530_say = "Hast du schon alle Materialien bekommen?[ENTER]Ich bin beeindruckt! Dank dir kann ich dem[ENTER]Rstungshndler die bestellten Gegenstnde[ENTER]bald liefern.[ENTER]Geh doch bitte zu ihm und berbringe ihm die gute[ENTER]Nachricht! " -gameforge.subquest_06._540_sayReward = "Informiere den Rstungshndler, dass seine[ENTER]Bestellung bald fertig ist. " -gameforge.subquest_06._550_targetVid = "Geh zurck zum Rstungshndler. " -gameforge.subquest_06._560_npcChat = "Der Schmied liefert bald! " -gameforge.subquest_06._570_say = "Er hat die Rstungen also bald fertig?[ENTER]Vielen Dank, dass du dich darum gekmmert hast.[ENTER]Nimm dies als Belohnung. " -gameforge.subquest_06._580_sayReward = "Du erhltst 26.000 Erfahrungspunkte.[ENTER]Du erhltst 15.000 Yang.[ENTER]Du erhltst eine Schweinenase. " -gameforge.subquest_06._590_sayReward = "Du erhltst einen Tiger-Plattenpanzer+3. " -gameforge.subquest_06._600_sayReward = "Du erhltst einen Scharlachroten Anzug+3. " -gameforge.subquest_06._60_say = "Willst du die Quest fr immer abbrechen? " -gameforge.subquest_06._610_sayReward = "Du erhltst einen Unglcksplattenpanzer+3. " -gameforge.subquest_06._620_sayReward = "Du erhltst eine Rosafarbene Kleidung+3. " -gameforge.subquest_06._70_select = "Ja, will ich. " -gameforge.subquest_06._80_select = "Nein, lieber nicht. " -gameforge.subquest_06._90_say = "Wirst du es spter tun? Komm bald wieder, der[ENTER]Auftrag eilt! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = "Warte einen Moment, ich mchte sicher gehen,[ENTER]dass es das richtige Buch ist...[ENTER]Mhm, ja, das ist wirklich groartig. Diese[ENTER]Gerichte will ich auf jeden Fall kochen![ENTER]Vielen Dank! " -gameforge.subquest_07._10_targetVid = "Das beste Kochbuch " -gameforge.subquest_07._110_say = "Hmm, dafr bruchte ich aber...[ENTER]Warte, Freund! Kann ich dich um einen weiteren[ENTER]Gefallen bitten?[ENTER]Ich habe fast alle Zutaten fr dieses[ENTER]fantastische Gericht hier, aber es fehlt noch ein[ENTER]Grauwolfsdarm. Diese Zutat ist nicht leicht zu[ENTER]bekommen und zudem frisch am besten.[ENTER]Bitte besorge mir einen! " -gameforge.subquest_07._120_sayReward = "Besorge einen Wolfsdarm fr Octavio.[ENTER]Du bekommst ihn von den Grauwlfen. " -gameforge.subquest_07._130_npcChat = "Ich habe einen Wolfsdarm. " -gameforge.subquest_07._140_say = "Dank dir kann ich nun dieses seltene Gericht[ENTER]kochen. Das wird ein Festschmaus![ENTER]Ich schtze deine Hilfe sehr. Nimm bitte diese[ENTER]bescheidene Belohnung an. " -gameforge.subquest_07._150_sayReward = "Du erhltst 12.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang.[ENTER]Du erhltst eine Wolfskralle. " -gameforge.subquest_07._160_say = "Ich brauche immer noch diesen Grauwolfsdarm.[ENTER]Bitte bring mir einen. " -gameforge.subquest_07._20_npcChat = "Das beste Kochbuch " -gameforge.subquest_07._30_say = "Hmm, kennst du vielleicht den Bcherwurm Soon,[ENTER]der seine Zeit nur mit Lesen verbringt? Ich habe[ENTER]gehrt, dass Soon ein gutes Kochbuch besitzt.[ENTER]Bitte finde heraus, ob das stimmt. Das Kochbuch[ENTER]soll voll sein mit seltenen und exotischen[ENTER]Rezepten, die ich gerne lernen mchte. " -gameforge.subquest_07._40_targetVid = "Frag Soon " -gameforge.subquest_07._50_sayReward = "Frag Soon, ob er ein auslndisches Kochbuch[ENTER]besitzt. " -gameforge.subquest_07._60_npcChat = "Hast du ein besonderes Kochbuch? " -gameforge.subquest_07._70_say = "Bla, bla ... Oh! Du bist es wieder! Was gibt es?[ENTER]Ja, ich besitze ein Kochbuch mit exotischen[ENTER]Gerichten. Nimm es ruhig mit, ich brauche es[ENTER]nicht. Aber str mich nicht stndig beim Lesen! " -gameforge.subquest_07._80_targetVid = "Soon hat dir das auslndische Kochbuch ohne[ENTER]Schwierigkeiten berlassen. Bringe es zu Octavio. " -gameforge.subquest_07._90_npcChat = "Hier ist das Kochbuch! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = "Geh zum Waffenhndler und frage ihn, wo man[ENTER]Reiskuchen kaufen kann. " -gameforge.subquest_08._10_targetVid = "Reiskuchen? " -gameforge.subquest_08._110_npcChat = "Was weit du ber Reiskuchen? " -gameforge.subquest_08._120_sayTitle = "Waffenhndler: " -gameforge.subquest_08._130_say = "Was? Reiskuchen? Ist das eine neue Waffe?! Ja, da[ENTER]soll mich doch...[ENTER]Achso, du meinst Reiskuchen. Essbar, verstehe.[ENTER]Warum hast du das nicht gleich gesagt?[ENTER]Geh am besten zu Octavio. Der wei alles, was man[ENTER]ber Essen wissen kann. " -gameforge.subquest_08._140_makequestbutton = "Reiskuchen " -gameforge.subquest_08._150_sayReward = "Geh zu Octavio und frage ihn, was er ber[ENTER]Reiskuchen wei. " -gameforge.subquest_08._160_say = "Hmm, Reiskuchen... Das ist dieser weiche Kuchen[ENTER]mit roten Kirschen und Zucker oben drauf, nicht[ENTER]wahr? Ja, den habe ich schon einmal gegessen.[ENTER]Du kannst ihn bei der umherziehenden[ENTER]Reiskuchenverkuferin im nchsten Dorf bekommen.[ENTER]Sie heit Yu-Rang, glaube ich. " -gameforge.subquest_08._170_select = "Nein, keine Zeit. " -gameforge.subquest_08._180_say = "Einen langen Weg hast du vor dir.[ENTER]Bis zum nchsten Mal. " -gameforge.subquest_08._190_say = "Ich kann dir versicher, dass du etwas verpasst...[ENTER]Schade. Bis dann! " -gameforge.subquest_08._200_say = "Du wirst sehen, es lohnt sich.[ENTER]Gute Reise! " -gameforge.subquest_08._20_say = "Entschuldige, kannst du mir bitte helfen?[ENTER]Mein Baby weint pausenlos und ich wei nicht mehr[ENTER]weiter. Das Einzige, das vielleicht helfen[ENTER]knnte, wre ein Reiskuchen; das Kindchen liebt[ENTER]diese Speise. Gehst du bitte fr mich zum[ENTER]Waffenhndler? Ich glaube er wei, wo man[ENTER]Reiskuchen bekommen kann. " -gameforge.subquest_08._210_makequestbutton = "Yu-Rang suchen " -gameforge.subquest_08._220_targetVid = "Reiskuchen " -gameforge.subquest_08._230_sayReward = "Geh zur Reiskuchenverkuferin Yu-Rang.[ENTER]Du findest sie im nchsten Dorf. " -gameforge.subquest_08._240_sayTitle = "Yu-Rang: " -gameforge.subquest_08._250_say = "Kann ich dir helfen?[ENTER]Oh, Reiskuchen! Klar kann ich dir Reiskuchen[ENTER]geben! Aber... knntest du vorher etwas fr[ENTER]mich tun? Ein Junge namens Taurean kommt oft[ENTER]hierher und rgert mich, obwohl ich ihm nie[ENTER]etwas getan habe. Wenn du ihn dafr bestrafst,[ENTER]werde ich dir Reiskuchen geben.[ENTER]Einverstanden? " -gameforge.subquest_08._260_makequestbutton = "Suche Taurean " -gameforge.subquest_08._270_sayReward = "Yu-Rang wird stndig von Taurean gergert.[ENTER]Bestrafe ihn, dann gibt sie dir einen Reiskuchen. " -gameforge.subquest_08._280_npcChat = "Warum rgerst du Yu-Rang? " -gameforge.subquest_08._290_say = "Was, wen soll ich gergert haben? Ach, du meinst[ENTER]das Mdchen, das die Reiskuchen verkauft?[ENTER]Nein, ich wollte sie nicht rgern! Mir war nur[ENTER]langweilig und sie sah nett aus und hatte nicht[ENTER]viel zu tun. Da habe ich sie ein paar Mal besucht[ENTER]und wollte mit ihr spielen, aber sie ist nur[ENTER]wtend geworden...[ENTER]Mdchen sind komisch. Dann besuche ich sie eben[ENTER]nicht mehr, pah! " -gameforge.subquest_08._300_makequestbutton = "Zurck zu Yu-Rang " -gameforge.subquest_08._30_select = "Akzeptieren " -gameforge.subquest_08._310_targetVid = "Reiskuchen " -gameforge.subquest_08._320_sayReward = "Taurean wird Yu-Rang nicht mehr belstigen. Geh[ENTER]zu ihr und hole dir deinen Reiskuchen ab. " -gameforge.subquest_08._330_say = "Ha, ha! Du hast Taurean bestraft, danke! Jetzt[ENTER]wird er es sich zweimal berlegen, bevor er[ENTER]wieder her kommt.[ENTER]Hier hast du den Reiskuchen. Lass ihn dir[ENTER]schmecken! " -gameforge.subquest_08._340_makequestbutton = "Zurck zu Ah-Yu " -gameforge.subquest_08._350_targetVid = "Reiskuchen fr Ah-Yu " -gameforge.subquest_08._360_sayReward = "Du hast von Yu-Rang einen Reiskuchen bekommen.[ENTER]Bringe ihn zu Ah-Yu.[ENTER]Du findest sie und ihr Kind im ersten Dorf. " -gameforge.subquest_08._370_npcChat = "Hier ist der Reiskuchen fr dein Kind. " -gameforge.subquest_08._380_say = "Du hast mir den Reiskuchen gebracht! Vielen,[ENTER]vielen Dank. Schau nur, mein Baby hat aufgehrt[ENTER]zu weinen und knabbert ganz glcklich daran[ENTER]herum. Du hast es geschafft. Danke fr deine[ENTER]Hilfe! " -gameforge.subquest_08._390_sayReward = "Du erhltst 26.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang. " -gameforge.subquest_08._40_say = "Aber... Ich kann hier nicht weg und das Baby[ENTER]terrorisiert die gesamte Nachbarschaft...[ENTER]Es dauert auch bestimmt nicht lang! Bist du[ENTER]sicher, dass du keine Zeit hast? " -gameforge.subquest_08._50_say = "Du bist wohl beschftigt?[ENTER]Bitte komm spter noch einmal.[ENTER]Nicht weinen, mein Kind. " -gameforge.subquest_08._60_say = "Dann werde ich wohl jemand anderen fragen mssen.[ENTER]Viel Glck auf deinen Reisen! " -gameforge.subquest_08._70_say = "Hab vielen Dank! Das ist fr mich eine groe[ENTER]Erleichterung. " -gameforge.subquest_08._80_makequestbutton = "Reiskuchen " -gameforge.subquest_08._90_targetVid = "Reiskuchen " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = "Finde die Weier-Eid Soldatin, die dem[ENTER]Schmied die goldene Axt gestohlen hat[ENTER]und bring diese zu ihm zurck. " -gameforge.subquest_09._10_targetVid = "Finde die goldene Axt " -gameforge.subquest_09._110_sendLetter = "Goldene Axt gefunden " -gameforge.subquest_09._120_npcChat = "Hier ist die goldene Axt. " -gameforge.subquest_09._130_say = "Danke! Ich stehe in deiner Schuld. Jetzt muss ich[ENTER]mir keine Gedanken mehr machen, was ich Deokbae[ENTER]sage, wenn ich ihn sehe! " -gameforge.subquest_09._140_sayReward = "Du erhltst 36.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang.[ENTER]Du erhltst einen Schmuckgegenstand. " -gameforge.subquest_09._20_npcChat = "Die goldene Axt " -gameforge.subquest_09._30_say = "Erinnerst du dich an meinen Freund Deokbae?[ENTER]Ich versprach ihm, eine Axt zu fertigen, aber ich[ENTER]passte einen Augenblick nicht auf und eine[ENTER]Weier-Eid Soldatin stahl sie mir.[ENTER]Kannst du mir die Axt wiederholen? Eine[ENTER]Weier-Eid Soldatin muss sie haben. Du solltest[ENTER]die Axt erkennen. Es gibt nicht viele davon. Ich[ENTER]werde dich frstlich belohnen! " -gameforge.subquest_09._40_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_09._50_sayTitle = "Schmied: " -gameforge.subquest_09._60_say = "Ich will die Axt unbedingt![ENTER]Sehen wir uns noch einmal?[ENTER]Auf Wiedersehen. " -gameforge.subquest_09._70_say = "Danke, dass du dich darum kmmerst.[ENTER]Pass auf dich auf, denn der Clan macht viel[ENTER]rger. " -gameforge.subquest_09._80_say = "Danke, dass du dich darum kmmerst.[ENTER]Pass auf dich auf, denn der Clan macht richtig[ENTER]rger. " -gameforge.subquest_09._90_makequestbutton = "Finde die goldene Axt " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = "Frage den Schmied nach dem Verbleib der[ENTER]Haarnadel. " -gameforge.subquest_10._10_targetVid = "Finde die Haarnadel " -gameforge.subquest_10._110_npcChat = "Die gestohlene Haarnadel " -gameforge.subquest_10._120_say = "Was? Sie denkt, dass ich ihre Haarnadel gestohlen[ENTER]habe? Das ist unglaublich! Fr wen hlt sie mich?[ENTER]Ich habe fleiig in meiner Schmiede gearbeitet![ENTER]Ah, ich sollte dir das nicht erzhlen, aber der[ENTER]Waffenhndler war vor einer Weile im Laden der[ENTER]Gemischtwarenhndlerin. " -gameforge.subquest_10._130_makequestbutton = "Die gestohlene Haarnadel " -gameforge.subquest_10._140_sayReward = "Frage den Waffenhndler nach dem Verbleib der[ENTER]Haarnadel. " -gameforge.subquest_10._150_say = "Was? Du glaubst, dass ich die Haarnadel der[ENTER]Gemischtwarenhndlerin gestohlen habe? Nein,[ENTER]nein, das habe ich nicht! Ehrlich! Ich war zwar[ENTER]dort, um der Gemischtwarenhndlerin einen Besuch[ENTER]abzustatten! Aber sie war nicht da. An ihrer[ENTER]Stelle fand ich eine Weier-Eid Bogenschtzin.[ENTER]Als sie mich sah, rannte sie weg. Vielleicht hat[ENTER]sie die Haarnadel gestohlen. " -gameforge.subquest_10._160_sayReward = "Hole die Haarnadel von der Weier-Eid[ENTER]Bogenschtzin zurck! " -gameforge.subquest_10._170_sendLetter = "Haarnadel gefunden " -gameforge.subquest_10._180_targetVid = "Gehe zur Hndlerin. " -gameforge.subquest_10._190_npcChat = "Ich habe hier deine Haarnadel. " -gameforge.subquest_10._200_say = "Oh, vielen Dank.[ENTER]Ich freue mich. Endlich habe ich meine geliebte[ENTER]Haarnadel wieder![ENTER]Du hast mir schon so oft geholfen. Wie kann ich[ENTER]das nur wieder gut machen? Ich habe eine[ENTER]Reitkarte. Es ist nur eine Kleinigkeit, aber ich[ENTER]brauche sie nicht mehr, da ich meinen Laden nicht[ENTER]mehr so einfach verlassen kann. Nimm sie, als[ENTER]Zeichen meiner Dankbarkeit! " -gameforge.subquest_10._20_say = "Bitte, hr mich an. Ich bin in einer misslichen[ENTER]Lage. Ich habe fr kurze Zeit meinen Laden[ENTER]verlassen, weil ich etwas ganz Wichtiges zu[ENTER]erledigen hatte. Whrend meiner Abwesenheit stahl[ENTER]jemand meine Lieblingshaarnadel. " -gameforge.subquest_10._210_sayReward = "Du erhltst 60.000 Erfahrungspunkte.[ENTER]Du erhltst 10.000 Yang.[ENTER]Du erhltst eine Reitkarte. " -gameforge.subquest_10._220_say = "Du hast meine Haarnadel noch nicht gefunden?[ENTER]Ich hoffe, du findest sie noch. " -gameforge.subquest_10._230_select = "Aufhren " -gameforge.subquest_10._240_say = "Wirklich aufhren? " -gameforge.subquest_10._250_say = "Ja, sie sind zhe Gegner...[ENTER]Ruh dich aus und versuch es spter noch einmal. " -gameforge.subquest_10._260_say = "Wo ist meine Lieblingshaarnadel?[ENTER]Das hat wohl nicht funktioniert... Auf[ENTER]Wiedersehen. " -gameforge.subquest_10._270_say = "Vielen Dank. Sie bedeutet mir wirklich viel. " -gameforge.subquest_10._30_say = "Mein Vater schenkte mir diese schmckende[ENTER]Haarnadel zum Geburtstag und ich liebe sie. Aber[ENTER]natrlich kann ich meinen Laden nicht wieder[ENTER]verlassen, sonst wird mir vielleicht noch etwas[ENTER]Wichtiges gestohlen.[ENTER]Knntest du die Haarnadel fr mich suchen? Ich[ENTER]verdchtige den Schmied. Er erwhnte einmal, dass[ENTER]er nach solchem Haarschmuck sucht. " -gameforge.subquest_10._40_select = "Ich suche sie. " -gameforge.subquest_10._50_say = "Quest wirklich abbrechen? " -gameforge.subquest_10._60_say = "Bis zum nchsten Mal.[ENTER]Viel Spa noch. " -gameforge.subquest_10._70_say = "Wo mag meine Haarnadel nur sein?[ENTER]Auf Wiedersehen... " -gameforge.subquest_10._80_say = "Du suchst sie fr mich?[ENTER]Oh, vielen Dank! " -gameforge.subquest_10._90_targetVid = "Geh zum Schmied " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = "Frage Yu-Hwan nach Mirines Bruder. " -gameforge.subquest_11._10_targetVid = "Finde meinen Bruder " -gameforge.subquest_11._110_npcChat = "Hast du Mirines Bruder gesehen? " -gameforge.subquest_11._120_say = "Ich habe mich verliebt, ohne zu wissen, was Liebe[ENTER]bedeutet... Lalalaa...[ENTER]Wen suchst du? Mirines Bruder? Wir haben uns kurz[ENTER]unterhalten, bevor er in die Berge ging, um[ENTER]seltene Kruter zu suchen. Ich wei nicht, wo er[ENTER]jetzt ist.[ENTER]Der Jger hier im Dorf geht hufig in die Berge.[ENTER]Warum fragst du nicht ihn?[ENTER]La, la, la, Liebe ist traurig, aber schn... " -gameforge.subquest_11._130_targetVid = "Frage Yang-Shin nach Mirines Bruder. " -gameforge.subquest_11._140_say = "Mirines Bruder? Ja, er hat in den Bergen nach[ENTER]Krutern gesucht.[ENTER]Er hat sich so gefreut, einige wirklich seltene[ENTER]Kruter gefunden zu haben. Er wollte seiner[ENTER]Schwester aus dem Erls der Kruter neue Kleider[ENTER]kaufen. Er ist wirklich nett.[ENTER]Ich schtze, er wird in ein paar Tagen zurck[ENTER]sein. Meinst du nicht auch? " -gameforge.subquest_11._150_targetVid = "Erzhle Mirine die Neuigkeiten. " -gameforge.subquest_11._160_npcChat = "Neuigkeiten ber Mirines Bruder. " -gameforge.subquest_11._170_say = "Schau, ich habe einen Brief von meinem Bruder[ENTER]bekommen! Er schreibt, dass er einen Ort mit[ENTER]vielen Krutern gefunden hat und deshalb lnger[ENTER]fort bleiben wird.[ENTER]Verzeih. Ich htte dich nicht belstigen sollen.[ENTER]Hier, es ist nicht viel, aber ich hoffe du nimmst[ENTER]es an und verzeihst mir.[ENTER]Danke, dass du den weiten Weg auf dich genommen[ENTER]hast! " -gameforge.subquest_11._180_sayReward = "Du erhltst 122.000 Erfahrungspunkte.[ENTER]Du erhltst 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Finde meinen Bruder. " -gameforge.subquest_11._30_say = "Kann ich dich um einen Gefallen bitten?[ENTER]Mein Bruder ist schon lange weg. Ich habe schon[ENTER]seit einiger Zeit nichts mehr von ihm gehrt.[ENTER]So langsam mache ich mir Sorgen.[ENTER]Knntest du ihn suchen? " -gameforge.subquest_11._40_say = "Mein Bruder wollte den Musiker Yu-Hwan[ENTER]im nchsten Dorf besuchen.[ENTER]Wenn du zu Yu-Hwan gehst, erfhrst du[ENTER]sicher Neues ber meinen Bruder.[ENTER]Vielen Dank im Voraus. " -gameforge.subquest_11._50_select = "Ja, mach ich. " -gameforge.subquest_11._60_say = "Willst du diese Quest fr immer aufgeben? " -gameforge.subquest_11._70_say = "Vielen Dank.[ENTER]Bitte such ihn fr mich.[ENTER]Ich mach mir groe Sorgen.[ENTER]Bis bald. " -gameforge.subquest_11._80_say = "Schade, dass du mir nicht helfen willst.[ENTER]Bis bald. " -gameforge.subquest_11._90_say = "Du wirst ihn fr mich suchen?[ENTER]Vielen Dank, ich mache mir groe Sorgen um ihn.[ENTER]Viel Glck. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = "Mi-Jung vom Weien-Eid " -gameforge.subquest_12._10_targetVid = "Tte Mi-Jung vom Weien-Eid " -gameforge.subquest_12._110_sayReward = "Gehe dann zum Wchter des Dorfplatzes zurck. " -gameforge.subquest_12._120_sayTitle = "Mi-Jung vom Weien-Eid " -gameforge.subquest_12._130_sayReward = "Geh und tte Mi-Jung vom Weien-Eid.[ENTER]Kehre dann zum Wchter des Dorfplatzes zurck. " -gameforge.subquest_12._140_targetVid = "Gehe zum Wchter des Dorfplatzes. " -gameforge.subquest_12._150_sayTitle = "Mi-Jung vom Weien-Eid gettet " -gameforge.subquest_12._160_sayReward = "Kehre zum Wchter des Dorfplatzes zurck,[ENTER]um deine Belohnung in Empfang zu nehmen. " -gameforge.subquest_12._170_npcChat = "Ich habe Mi-Jung gettet. " -gameforge.subquest_12._180_say = "Oh! Du bist wirklich so gut, wie ich gehrt[ENTER]habe. Ganz erstaunlich. Dank dir wird das Problem[ENTER]mit dem Weien-Eid jetzt viel einfacher zu lsen[ENTER]sein. Gut gemacht! " -gameforge.subquest_12._190_sayReward = "Du erhltst 122.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang.[ENTER]Du erhltst ein Silberarmband. " -gameforge.subquest_12._20_say = "Komm einen Moment her.[ENTER]Du bist ein guter Kmpfer. Ich habe vom Hauptmann[ENTER]viel ber dich gehrt. " -gameforge.subquest_12._30_say = "Kannst du dich Mi-Jungs vom Weien-Eid annehmen,[ENTER]die so viele Probleme bereitet?[ENTER]Es ist schwer, das Dorf und seine Einwohner[ENTER]vor den hufigen Angriffen des Weien-Eids zu[ENTER]schtzen. Wenn wir Mi-Jung, eine der[ENTER]Anfhrerinnen, tten, wird sich die Situation[ENTER]ndern. Die Sicherheit unseres Dorfes liegt in[ENTER]deiner Hand. Ich vertraue dir! " -gameforge.subquest_12._40_select = "Ja, werde ich. " -gameforge.subquest_12._50_select = "Jetzt nicht. " -gameforge.subquest_12._60_say = "Du willst uns wirklich nicht helfen? " -gameforge.subquest_12._70_say = "Es ist wohl nicht der richtige Zeitpunkt.[ENTER]Komm spter wieder. " -gameforge.subquest_12._80_say = "Wenn du nicht willst, kann man nichts machen.[ENTER]Dann geh... " -gameforge.subquest_12._90_say = "Willst du uns wirklich nicht helfen? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = "Geh zu Ariyoung. " -gameforge.subquest_13._10_targetVid = "Material fr das Anfertigen von Waffen. " -gameforge.subquest_13._110_targetVid = "Geh zu Ah-Yu. " -gameforge.subquest_13._120_sayReward = "Der Waffenhndler braucht deine Hilfe.[ENTER]Besorge ihm Eisenerz von Uriel und Leinen von[ENTER]Ariyoung. " -gameforge.subquest_13._130_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_13._140_say = "Du brauchst Eisenerz? Ich knnte dir welches[ENTER]geben, wenn du mir einen Gefallen tust. " -gameforge.subquest_13._150_say = "Ich habe etwas fallen lassen, als ich vor den[ENTER]Tigern um mein Leben laufen musste: Es ist ein[ENTER]zusammengeschnrtes Bndel, in dem sich wichtige[ENTER]Bcher befinden. Wenn ich sie nicht habe, kann[ENTER]ich die Metinsteine nicht weiter untersuchen.[ENTER]Bring mir dieses Pckchen und du bekommst etwas[ENTER]Erz von mir. " -gameforge.subquest_13._160_npcChat = "Ich habe dein Pckchen. " -gameforge.subquest_13._170_say = "Danke![ENTER]Ich bitte dich zu oft um einen Gefallen.[ENTER]Hier! Hier hast du etwas Eisenerz. Ich hoffe, es[ENTER]erfllt seinen Zweck. " -gameforge.subquest_13._180_say = "Was? Du brauchst noch mehr Eisenerz? Es wchst[ENTER]nicht auf Bumen, weit du![ENTER]Ich gebe dir etwas Eisenerz, aber du musst mir[ENTER]einen Gefallen tun.[ENTER]Tiger haben mein Pckchen gestohlen. Ich bin[ENTER]weggerannt, um mein Leben zu retten. In diesem[ENTER]Pckchen sind viele wichtige Dokumente. Ohne sie[ENTER]kann ich meine Forschung ber die Metinsteine[ENTER]nicht fortfhren. Bitte finde das Pckchen, das[ENTER]sie mir gestohlen haben. " -gameforge.subquest_13._190_say = "Das hab ich dir doch schon gegeben.[ENTER]Hast du das vergessen? " -gameforge.subquest_13._200_sayTitle = "Pckchen gefunden " -gameforge.subquest_13._20_npcChat = "Material fr Waffen " -gameforge.subquest_13._210_say = "Du hast das Pckchen von Uriel gefunden.[ENTER]Gehe zurck zu ihm. " -gameforge.subquest_13._220_npcChat = "Ich brauche Leinen. " -gameforge.subquest_13._230_say = "Du brauchst Leinen? Das habe ich Ah-Yu gegeben.[ENTER]Warte![ENTER]Wenn du sowieso zu ihr gehst, dann kannst du[ENTER]diesen Brief mitnehmen. Wir sind gut befreundet,[ENTER]haben uns aber wegen ihres Kindes lange nicht[ENTER]gesehen. Ich schreibe noch dazu, dass sie dir[ENTER]etwas von dem Leinen geben soll... So, damit ist[ENTER]allen geholfen![ENTER]Und richte ihr meine Gre aus. " -gameforge.subquest_13._240_say = "Ariyoung:[ENTER]Du hast doch bestimmt Leinen von Ah-Yu[ENTER]bekommen, oder? " -gameforge.subquest_13._250_npcChat = "Ariyoungs Brief " -gameforge.subquest_13._260_say = "Ein Brief von Ariyoung? Es ist schn, nach so[ENTER]langer Zeit endlich wieder von ihr zu hren.[ENTER]Frher haben wir uns oft zum Reden getroffen,[ENTER]aber in letzter Zeit war es schwierig.[ENTER]Hier steht, du brauchst Leinen? Ich habe welches[ENTER]von Ariyoung bekommen, davon kann ich dir etwas[ENTER]abgeben.[ENTER]Vielen Dank, dass du mir den Brief gebracht hast.[ENTER]Ich werde ihr gleich zurckschreiben... " -gameforge.subquest_13._270_qSetTitle = "Auf zum Waffenhndler " -gameforge.subquest_13._280_targetVid = "Geh zum Waffenhndler. " -gameforge.subquest_13._290_sayTitle = "Materialien abgeben " -gameforge.subquest_13._300_sayReward = "Ich habe das Material.[ENTER]Auf zum Waffenhndler. " -gameforge.subquest_13._30_say = "Hey, du musst mir einen Gefallen tun.[ENTER]Ich versuche, neue Waffenarten zu fertigen.[ENTER]Es ist nicht leicht, das passende Material fr[ENTER]sie zu finden. Ich habe viele Bestellungen und[ENTER]kann nicht selbst nach den Materialien suchen.[ENTER]Knntest du sie fr mich besorgen? " -gameforge.subquest_13._310_say = "Gut gemacht. Du bist sehr fhig und schnell.[ENTER]Lass mich jetzt an den Waffen arbeiten![ENTER]*Hmmer, hmmer.*[ENTER]Hier sind sie. Das sind die neuen Waffenarten.[ENTER]Ich habe mein Bestes gegeben. Ich hoffe, die[ENTER]Waffe gefllt dir. Viel Spa damit! " -gameforge.subquest_13._320_sayTitle = "Belohung: " -gameforge.subquest_13._330_sayReward = "Du erhltst 122.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang. " -gameforge.subquest_13._340_sayReward = "Du erhltst ein Breitschwert+3. " -gameforge.subquest_13._350_sayReward = "Du erhltst einen Scherendolch+3. " -gameforge.subquest_13._360_sayReward = "Du erhltst einen Pfauenfcher+3. " -gameforge.subquest_13._40_say = "Natrlich werde ich dich dafr belohnen.[ENTER]Wenn die Waffen fertig sind, werde ich dir[ENTER]eine davon geben.[ENTER]Ich brauche folgende Materialien: Eisenerz und[ENTER]Leinen. Eisenerz erhltst du bei Uriel, Leinen[ENTER]bei Ariyoung.[ENTER]Lass es mich wissen, wenn du alle Materialien[ENTER]hast. " -gameforge.subquest_13._50_say = "Willst du die Aufgabe wirklich nicht erledigen? " -gameforge.subquest_13._60_say = "Das war wohl zuviel fr dich.[ENTER]Komm wieder, wenn du mehr Zeit hast! " -gameforge.subquest_13._70_say = "Wenn du nicht mchtest, kann man wohl nichts[ENTER]machen. Bis bald. " -gameforge.subquest_13._80_say = "Sehr gut![ENTER]Wenn die Waffen fertig sind, bekommst du[ENTER]auch eine von mir. Viel Glck. " -gameforge.subquest_13._90_sendLetter = "Materialien suchen " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = "Zurck zum Stadtwchter " -gameforge.subquest_15._10_targetVid = "Eun-Jung vom Weien-Eid " -gameforge.subquest_15._110_sayReward = "Du hast Eun-Jung vom Weien-Eid gettet.[ENTER]Geh zurck zum Wchter des Dorfplatzes und[ENTER]erstatte ihm Bericht. " -gameforge.subquest_15._120_say = "Du bist groartig! Sogar noch besser, als ich[ENTER]erwartet habe. Wir konnten gegen diese beiden[ENTER]Anfhrer des Weien-Eids nichts machen. Du aber[ENTER]bist mit beiden ganz leicht fertig geworden. " -gameforge.subquest_15._130_say = "Das ist unglaublich.[ENTER]Du solltest eine angemessene Belohnung erhalten.[ENTER]Bitte nimm dies und arbeite weiterhin fr den[ENTER]Frieden des Dorfes! " -gameforge.subquest_15._140_sayReward = "Du erhltst 150.000 Erfahrungspunkte.[ENTER]Du erhltst 25.000 Yang.[ENTER]Du erhltst eine Goldhalskette+4. " -gameforge.subquest_15._20_say = "Komm einen Moment her.[ENTER]Ich habe vom Hauptmann viel ber dich gehrt. Du[ENTER]scheinst furchtlos zu sein. Deshalb brauche ich[ENTER]noch einmal deine Hilfe: Der Weie-Eid ist[ENTER]schlimmer als je zuvor. " -gameforge.subquest_15._30_say = "Du hast dich zwar um Mi-Jung, die Anfhrerin des[ENTER]Weien-Eids, gekmmert, aber wir sind immer noch[ENTER]nicht sicher. Die Gefahr durch den Weien-Eid ist[ENTER]nicht weniger geworden, sondern grer als je[ENTER]zuvor! " -gameforge.subquest_15._40_say = "Um die Sache zu beenden, mssen wir auch noch[ENTER]die Anfhrerin Eun-Jung vernichten. Der Rest[ENTER]sollte dann einfach sein.[ENTER]Geh und tte Eun-Jung. Unser Schicksal liegt in[ENTER]deinen Hnden! " -gameforge.subquest_15._50_sayTitle = "Wchter des Dorfplatzes: " -gameforge.subquest_15._60_say = "Kommst du spter wieder?[ENTER]Du bist genau richtig fr diesen Auftrag. " -gameforge.subquest_15._70_say = "Du kannst nicht? Na gut.[ENTER]Auf bald. " -gameforge.subquest_15._80_say = "Ich wusste, dass du uns helfen wrdest.[ENTER]Tte Eun-Jung. Wir erledigen den Rest.[ENTER]Viel Glck! " -gameforge.subquest_15._90_sayReward = "Tte die Anfhrerin Eun-Jung. Hoffentlich gibt[ENTER]der Weie-Eid dann Ruhe. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = "Frage Yu-Hwan " -gameforge.subquest_16._10_targetVid = "Suche nach der gepanzerten Kavallerie " -gameforge.subquest_16._110_targetVid = "Geh zu Yu-Hwan " -gameforge.subquest_16._120_say = "Das Leben ist so schn... Oh, die Liebe,[ENTER]wunderschn... ![ENTER]Du schon wieder. Was willst du jetzt?[ENTER]Informationen ber die gepanzerte Kavallerie?[ENTER]Warum fragst du danach?[ENTER]Der Hauptmann hat wohl hochtrabende Plne? " -gameforge.subquest_16._130_sayTitle = "Yu-Hwan: " -gameforge.subquest_16._140_say = "Es sind zwar kaum Originaltexte aus dieser Zeit[ENTER]erhalten, aber ich kenne einige Lieder ber die[ENTER]gepanzerte Kavallerie. Moment, ich stimme kurz[ENTER]mein Instrument...[ENTER]Ach, du hast es eilig? Heutzutage nimmt sich[ENTER]niemand mehr die Zeit zum Zuhren...[ENTER]Also gut. Grob zusammengefasst war Isups Reiterei[ENTER]beinahe unbesiegbar. Hervorragend ausgebildete[ENTER]Soldaten, schwere Eisenrstungen und dazu noch[ENTER]schnell und beweglich. " -gameforge.subquest_16._150_say = "Es war die beste Armee, die dieser Kontinent[ENTER]jemals gesehen hat. Damals gingen viele Lnder[ENTER]unter, weil nichts die Kavallerie aufhalten[ENTER]konnte. Heute she das ganz hnlich aus.[ENTER]Allerdings braucht man harte Trainingsmethoden[ENTER]und viel hochwertiges Eisen, um solch eine Armee[ENTER]aufzustellen.[ENTER]Du solltest den Fahrenden Hndler und den[ENTER]Gelehrten Uriel befragen. Sie wissen sicher mehr[ENTER]ber die Einzelheiten. " -gameforge.subquest_16._160_makequestbutton = "Zum Fahrenden Hndler " -gameforge.subquest_16._170_qSetTitle = "Die gepanzerte Kavallerie " -gameforge.subquest_16._180_targetVid = "Fahrender Hndler " -gameforge.subquest_16._190_sayReward = "Der Musiker Yu-Hwan sagt, dass der Fahrende[ENTER]Hndler und der Gelehrte Uriel Informationen[ENTER]ber die gepanzerte Kavallerie haben knnten.[ENTER]Gehe zuerst zum Fahrenden Hndler. " -gameforge.subquest_16._200_sayTitle = "Fahrender Hndler: " -gameforge.subquest_16._20_npcChat = "Die gepanzerte Kavallerie " -gameforge.subquest_16._210_say = "Was willst du von einem einfachen fahrenden[ENTER]Hndler wie mir? Die Eisenrstungen der[ENTER]gepanzerten Kavallerie? Das sind doch alte[ENTER]Geschichten. Wen interessiert das heute noch? Ich[ENTER]muss meinen Lebensunterhalt verdienen und kann[ENTER]nicht den ganzen Tag plaudern! " -gameforge.subquest_16._220_say = "Es wird immer schwieriger, ber die Runden zu[ENTER]kommen. Seit diese Steine vom Himmel fallen,[ENTER]habe ich... Was sagst du?[ENTER]Achja, die Kavallerie.[ENTER]Soweit ich wei, trugen sie Spezialrstungen,[ENTER]deren Herstellung einzigartige Fhigkeiten[ENTER]erforderte. Es sind die besten Rstungen, die je[ENTER]hergestellt wurden! Gewhnliche Messer oder[ENTER]sogar Pfeile prallten einfach ab! " -gameforge.subquest_16._230_say = "Dass diese Rstungen etwas ganz Besonderes waren,[ENTER]sieht man schon an den Geldern, die ntig waren,[ENTER]um die Kavallerie aufzustellen. Es heit,[ENTER]die Schatzkammern ganzer Knigreiche habe sie[ENTER]verschlungen! Wenn ich solche Rstungen verkaufen[ENTER]wrde, htte ich ausgesorgt! " -gameforge.subquest_16._240_say = "Heute kann man sogar aus Metinsteinen Rstungen[ENTER]herstellen. Mit dieser neuen Rstungsart eine[ENTER]gepanzerte Kavallerie wie die damalige[ENTER]aufzustellen, ist mglicherweise nicht nur ein[ENTER]Traum. Aber ich rede zu viel. Ich muss weiter.[ENTER]Bis bald! " -gameforge.subquest_16._250_sayTitle = "Die gepanzerte Kavallerie " -gameforge.subquest_16._260_say = "Der Fahrende Hndler wusste etwas ber die[ENTER]Eisenrstungen der gepanzerten Kavallerie.[ENTER]Gehe nun zum Gelehrten Uriel im Nachbardorf und[ENTER]frage ihn nach den Trainingsmethoden. " -gameforge.subquest_16._270_sayTitle = "Uriel: " -gameforge.subquest_16._280_say = "Was fhrt dich diesmal zu mir? Die gepanzerte[ENTER]Kavallerie? Natrlich wei ich etwas ber sie.[ENTER]Jeder wei etwas. Man wird sie fr alle Zeiten[ENTER]als die beste Armee der Geschichte in Erinnerung[ENTER]behalten! Vieles, was man sich erzhlt, mag[ENTER]bertrieben sein, aber diese Reiter waren[ENTER]wirklich auerordentlich gefrchtet. Und das zu[ENTER]Recht. " -gameforge.subquest_16._290_say = "Die gepanzerte Kavallerie war allen anderen[ENTER]Kmpfern berlegen. Das lag hauptschlich an[ENTER]ihrem unmenschlich harten Training. Nur die[ENTER]Allerbesten konnten die Ausbildung abschlieen,[ENTER]nicht wenige starben dabei. Ich glaube, wenn das[ENTER]gleiche Training heute durchgefhrt werden wrde,[ENTER]bliebe am Ende kein einziger Soldat brig. " -gameforge.subquest_16._300_say = "Einige der Trainingsmethoden sind berliefert.[ENTER]Ich gebe dir ein paar Notizen mit, dann kannst du[ENTER]dir selbst ein Bild davon machen.[ENTER]Ich wei, dass schreckliche Kriege wten, aber[ENTER]ich bin nicht sicher, ob es eine gute Idee wre,[ENTER]noch einmal so eine furchterregende Armee[ENTER]aufzustellen. " -gameforge.subquest_16._30_say = "Ich habe einen neuen Auftrag fr dich.[ENTER]Du hast den Befehl, Informationen ber die[ENTER]gepanzerte Kavallerie zu sammeln. Sie war die[ENTER]wichtigste Einheit der Armee von Isup, dem[ENTER]Grnderknig und Vereiniger des Kontinents.[ENTER]Die gepanzerte Kavallerie wurde von den anderen[ENTER]Lndern wegen ihrer erstaunlichen Schnelligkeit[ENTER]und Angriffskraft gefrchtet. " -gameforge.subquest_16._310_say = "Gehe zum Hauptmann und berichte ihm alles,[ENTER]was du ber die gepanzerte Kavallerie erfahren[ENTER]hast. " -gameforge.subquest_16._320_makequestbutton = "Gehe zum Hauptmann " -gameforge.subquest_16._330_npcChat = "Bericht ber die gepanzerte Kavallerie " -gameforge.subquest_16._340_sayTitle = "Hauptmann: " -gameforge.subquest_16._350_say = "Hast du etwas herausfinden knnen? Erzhl![ENTER][ENTER]Hm, das ist sehr interessant. Es steckt also[ENTER]nicht mehr dahinter als starke Rstungen und[ENTER]hartes Training? Dann wre es machbar! Mit solch[ENTER]einer Armee knnten die drei Reiche wieder[ENTER]vereint werden! " -gameforge.subquest_16._360_say = "Allerdings bruchte ich eine ganze Menge Geld.[ENTER]Und viele gute Schmiede. Und Rekruten, die[ENTER]freiwillig durch die Hlle gehen, um die Besten[ENTER]der Besten zu werden![ENTER]Nein, nein. Schau mich nicht so an. Keine Sorge,[ENTER]du hast vorerst genug getan. " -gameforge.subquest_16._370_say = "Hier, nimm diese Belohnung und ruh dich aus.[ENTER]Wir sehen uns spter! " -gameforge.subquest_16._380_sayReward = "Du erhltst 150.000 Erfahrungspunkte.[ENTER]Du erhltst 30.000 Yang.[ENTER]Du erhltst Goldohrringe. " -gameforge.subquest_16._40_say = "Mit den von dir gesammelten Informationen[ENTER]knnen wir vielleicht unsere eigene militrische[ENTER]Schlagkraft strken. Besuch zuerst den Musiker[ENTER]Yu-Hwan. Ich bin sicher, dass er Einiges ber[ENTER]Isups Kavallerie wei. " -gameforge.subquest_16._50_say = "Hm, wie du meinst. Bis spter dann! " -gameforge.subquest_16._60_say = "Werde ich jemals so eine Kavallerie bekommen?[ENTER]Sei vorsichtig. " -gameforge.subquest_16._70_say = "Danke, pass auf dich auf. " -gameforge.subquest_16._80_sayTitle = "Die gepanzerte Kavallerie " -gameforge.subquest_16._90_sayReward = "Der Hauptmann sucht nach Informationen ber die[ENTER]legendre Reiterei des Grnderknigs Isup.[ENTER]Der Musiker Yu-Hwan wei vermutlich etwas[ENTER]darber. Geh und frage ihn. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = "Rede mit der Gemischtwarenhndlerin " -gameforge.subquest_17._10_targetVid = "Die Geschichte von Ariyoungs Ehemann " -gameforge.subquest_17._110_say = "Geh zur Gemischtwarenhndlerin und erkundige[ENTER]dich nach Ariyoungs Ehemann. " -gameforge.subquest_17._120_npcChat = "Ariyoungs Ehemann " -gameforge.subquest_17._130_say = "Das ist eine traurige Geschichte. Sie wei noch[ENTER]nicht, was mit ihrem Ehemann passiert ist? Er ist[ENTER]an einem Ort, von dem niemand zurckkommt...[ENTER]Er war mit seinen Waren gerade auf dem Weg[ENTER]zum Dorf zurck, als er von der Schwarzwindbande[ENTER]entfhrt und gettet wurde. " -gameforge.subquest_17._140_say = "Sie wird sehr verzweifelt sein, wenn du es ihr[ENTER]mitteilst. Die beiden haben sich sehr geliebt.[ENTER]Aber erfahren muss sie es auf jeden Fall. Die[ENTER]Ungewissheit bringt sie sonst um. " -gameforge.subquest_17._150_targetVid = "Die traurige Nachricht " -gameforge.subquest_17._160_sayTitle = "Ariyoung: " -gameforge.subquest_17._170_say = "Die Gemischtwarenhndlerin hatte schlechte[ENTER]Neuigkeiten. Geh zu Ariyoung und berichte ihr vom[ENTER]Tod ihres Ehemanns. " -gameforge.subquest_17._180_npcChat = "Dein Ehemann ist tot... " -gameforge.subquest_17._190_say = "Was sagst du da?! Er er wurde von der[ENTER]Schwarzwindbande gettet?[ENTER]Oh, nein... er ist tot... Ich wei nicht, was ich[ENTER]ohne ihn tun soll! " -gameforge.subquest_17._200_say = "Wrdest du mir den Leichnam meines Mannes[ENTER]hierher bringen, bitte? Dann knnte ich mich von[ENTER]ihm verabschieden. Oder wenigstens ein Andenken?[ENTER]Die Goo-Pae von der Schwarzwindbande haben[ENTER]bestimmt etwas. Bitte, bring mir alles, was du[ENTER]finden kannst, solange es nur von ihm ist! " -gameforge.subquest_17._20_say = "Es ist viel Zeit vergangen, seit ich etwas von[ENTER]meinem Mann gehrt habe. Ich habe Angst um ihn.[ENTER]Hoffentlich ist ihm nichts passiert.[ENTER]Ich wei: Es ist unntz, sich Sorgen zu machen,[ENTER]wenn man doch nichts ndern kann. Aber mein Herz[ENTER]schlgt so furchtbar stark. Ich kann mich einfach[ENTER]nicht beruhigen. " -gameforge.subquest_17._210_select = "Ja, ich helfe dir. " -gameforge.subquest_17._220_say = "Komm zu mir, wenn du es dir anders berlegt hast.[ENTER]Bitte... " -gameforge.subquest_17._230_say = "Du hast nichts gefunden? Danke trotzdem...[ENTER]Oh, ich Arme! " -gameforge.subquest_17._240_say = "Ich kann gar nicht sagen, wie dankbar ich dir[ENTER]bin. Ich bete fr dich. " -gameforge.subquest_17._250_sendLetter = "Tte Goo-Paes " -gameforge.subquest_17._260_say = "Die Schwarzwindbande hat Ariyoungs Ehemann[ENTER]ermordet und ausgeraubt. Tte so lange Goo-Paes,[ENTER]bis du ein Andenken an Ariyoungs Ehemann findest. " -gameforge.subquest_17._270_npcChat = "Wegen deines Ehemanns... " -gameforge.subquest_17._280_say = "Wie ist es gelaufen? Konntest du ein Andenken[ENTER]von meinem Ehemann finden?[ENTER]Er war mein Ein und Alles.[ENTER]Irgendetwas? " -gameforge.subquest_17._290_select = "Noch nicht. Ich suche weiter! " -gameforge.subquest_17._300_say = "Die Goo-Pae von der Schwarzwindbande sind keine[ENTER]einfachen Gegner.[ENTER]Ruh dich ein wenig aus.[ENTER]Und hab vielen Dank fr deine Hilfe. " -gameforge.subquest_17._30_say = "Ich hoffe, dass die Gemischtwarenhndlerin etwas[ENTER]ber meinen Ehemann gehrt hat. Sie hat viele[ENTER]Kunden. Vielleicht hat ja jemand etwas erzhlt. " -gameforge.subquest_17._310_say = "Dann werde ich auf einen anderen Helden warten[ENTER]mssen, der mir hilft.[ENTER]Auf Wiedersehen. " -gameforge.subquest_17._320_say = "Oh, das ist sehr freundlich.[ENTER]Bitte, bring mir ein Andenken meines Ehemannes. " -gameforge.subquest_17._330_sendLetter = "Ariyoungs Ehering " -gameforge.subquest_17._340_targetVid = "Gehe zu Ariyoung " -gameforge.subquest_17._350_sayTitle = "Gehe zu Ariyoung " -gameforge.subquest_17._360_say = "Du hast bei einem der getteten Goo-Paes den[ENTER]Ehering von Ariyoungs Ehemann gefunden. Ein[ENTER]besseres Andenken ist kaum vorstellbar.[ENTER]Bringe den Ring zu Ariyoung. " -gameforge.subquest_17._370_npcChat = "Ich habe diesen Ring gefunden. " -gameforge.subquest_17._380_say = "Dieser Ring... ist... mein Ehering! Vielen Dank![ENTER]Jetzt kann mein Ehemann in Frieden ruhen.[ENTER]Ich werde diesen Ring zusammen mit einem Brief[ENTER]von mir vergraben![ENTER]Von jetzt an werde ich allein leben.[ENTER]Zumindest habe ich seinen Ehering wieder![ENTER]Das ist ein wunderbares Gefhl. Ich danke dir,[ENTER]ich danke dir so sehr. " -gameforge.subquest_17._390_sendLetter = "Quest abgeschlossen! " -gameforge.subquest_17._400_say = "Deine Taten fr Ariyoung sprechen sich herum.[ENTER]Viele Leute wrdigen deine Hilfe. " -gameforge.subquest_17._40_select = "Ich gehe zu der Hndlerin. " -gameforge.subquest_17._410_sayReward = "Du erhltst 300.000 Erfahrungspunkte. " -gameforge.subquest_17._420_sayReward = "Du erhltst 10.000 Yang. " -gameforge.subquest_17._50_select = "Nein, keine Zeit. " -gameforge.subquest_17._60_say = "Willst du diese Quest fr immer aufgeben? " -gameforge.subquest_17._70_say = "Komm zu mir, wenn du es dir anders berlegt hast.[ENTER]Bitte... " -gameforge.subquest_17._80_say = "Du hast keine Zeit?[ENTER]Keine Zeit fr so eine einfache Aufgabe?[ENTER]Tja, dann... " -gameforge.subquest_17._90_say = "Vielen Dank. Du bist wirklich sehr nett.[ENTER]Oh, wo ist blo mein Ehemann? " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = "Such einen Mann, der Gedichte liest und zerlumpte[ENTER]Kleider trgt, und sprich ihn an. " -gameforge.subquest_18._10_targetVid = "Wo hat er sich versteckt? " -gameforge.subquest_18._110_npcChat = "Wo ist dein Ehemann? " -gameforge.subquest_18._120_say = "Ich wei nicht, wo er sich versteckt.[ENTER]Er verbirgt sich inzwischen so gut, dass es[ENTER]schwer ist, ihn zu finden. Sollte ich wirklich[ENTER]ein Glckchen um seinen Hals hngen, wie es der[ENTER]Ladenbesitzer vorschlug? " -gameforge.subquest_18._130_npcChat = "Finde Soon! " -gameforge.subquest_18._140_say = "Du hrst ein wunderbares Gedicht. Gefangen von[ENTER]den Worten folgst du dem Klang der Stimme, bis du[ENTER]vor einem Mann in zerlumpten Kleidern stehst.[ENTER]Das muss Aranyos Ehemann sein![ENTER]Du willst dich gerade abwenden, um zu Aranyo[ENTER]zurckzukehren, als er dich an der Schulter packt. " -gameforge.subquest_18._150_say = "Du bist nicht von hier.[ENTER]Hat dich meine Frau geschickt?[ENTER]Oh nein! Er wei, wer ich bin! Was soll ich nur[ENTER]sagen? " -gameforge.subquest_18._153_select = "Ich kam nur zufllig vorbei. " -gameforge.subquest_18._157_select = "Nun, eigentlich... " -gameforge.subquest_18._160_say = "Aha. Wie nett, dich kennenzulernen.[ENTER]Wunderbares Wetter, nicht wahr?[ENTER]Hast du in letzter Zeit ein gutes Buch gelesen?[ENTER]Ich lese momentan das Buch von Oja.[ENTER]Kann ich nur empfehlen. " -gameforge.subquest_18._170_say = "Ich habe Recht, nicht wahr?[ENTER]Die Sticheleien meiner Frau sind inzwischen so[ENTER]schlimm, dass ich zu Hause einfach nicht mehr in[ENTER]Ruhe lesen kann. Sie versteht mich einfach nicht.[ENTER]Und jetzt schickt sie mir auch noch Leute[ENTER]hinterher... Du hast mich zwar hier entdeckt,[ENTER]aber ich kann jederzeit woanders hin gehen. Wie[ENTER]wre es, wenn du ihr nichts verraten wrdest?[ENTER]Dafr werde ich dir einen guten Ratschlag geben,[ENTER]der die Jagd betrifft. " -gameforge.subquest_18._180_sendLetter = "Zurck zu Aranyo " -gameforge.subquest_18._190_say = "Kehre zu Aranyo zurck und erzhle ihr,[ENTER]dass du Soon nicht finden konntest. " -gameforge.subquest_18._200_npcChat = "Soons Geheimnis. " -gameforge.subquest_18._20_sayTitle = "Aranyo: " -gameforge.subquest_18._210_say = "Du konntest ihn nicht finden?[ENTER]Ich habe sogar Fallen aufgestellt.[ENTER]Wo zum Teufel hat er sich versteckt?[ENTER]Ich bin so beschftigt...[ENTER]Was fr ein elendes Schicksal. " -gameforge.subquest_18._220_sendLetter = "Zurck zu Soon " -gameforge.subquest_18._230_say = "Gehe zurck zu Soon und teile ihm mit, dass[ENTER]du erfolgreich warst. " -gameforge.subquest_18._240_npcChat = "Hier bin ich. " -gameforge.subquest_18._250_say = "Ging alles gut? Du hast mir das Leben[ENTER]gerettet! Nimm das hier, Abenteurer. Wie[ENTER]versprochen gebe ich dir eine Belohnung. " -gameforge.subquest_18._260_sayReward = "Du erhltst 7.000 Erfahrungspunkte. " -gameforge.subquest_18._270_sayReward = "Du erhltst 10.000 Yang. " -gameforge.subquest_18._280_say = "Kehre zu Aranyo zurck und teile ihr Soons[ENTER]Aufenthaltsort mit. " -gameforge.subquest_18._290_npcChat = "Das Versteckspiel ist schwierig. " -gameforge.subquest_18._300_say = "Vielen Dank, dass du mich nicht verraten hast![ENTER]Es ist nicht leicht, sich vor seiner Frau zu[ENTER]verstecken. Ich mchte doch lediglich in Ruhe[ENTER]studieren... " -gameforge.subquest_18._30_say = "Mein Ehemann ist wirklich meine grte Plage.[ENTER]Er bezeichnet sich selbst als einen Gelehrten![ENTER]Whrend wir um unser tgliches Brot kmpfen,[ENTER]liest er nur Bcher.[ENTER]Hast du ihn gesehen? Wieso habe ich blo[ENTER]so einen Bcherwurm geheiratet? " -gameforge.subquest_18._310_npcChat = "Soons Aufenthalt " -gameforge.subquest_18._320_say = "Du hast ihn entdeckt?[ENTER]Vielen, vielen Dank! Wenn er bemerkt, dass du ihn[ENTER]gefunden hast, knnte er fliehen. Ich mache mich[ENTER]sofort auf den Weg. Dieses Mal erwische ich ihn![ENTER]Und du bekommst das hier, als Zeichen meiner[ENTER]Anerkennung.[ENTER]Na warte, Brschchen...! " -gameforge.subquest_18._33_select = "Ich helfe dir. " -gameforge.subquest_18._37_select = "Dafr habe ich keine Zeit. " -gameforge.subquest_18._40_say = "Willst du diese Aufgabe beenden? " -gameforge.subquest_18._50_say = "Gut. Vielleicht schaust du spter nach ihm. " -gameforge.subquest_18._60_say = "Vielleicht findest du ihn doch noch... " -gameforge.subquest_18._70_say = "Dafr wre ich sehr dankbar.[ENTER]Wenn du einen armen Schreiberling entdeckst, lass[ENTER]es mich wissen. Er ist vermutlich ohnehin der[ENTER]Einzige im Dorf. Vielleicht schreibt er ja gerade[ENTER]ein Gedicht und bleibt deswegen lieber fr sich.[ENTER]Wenn er erfhrt, dass ich ihn suche, knnte er[ENTER]weglaufen. Also sei vorsichtig. " -gameforge.subquest_18._80_sendLetter = "Suche Soon " -gameforge.subquest_18._90_sayTitle = "Suche den Bcherwurm " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = "Wolfspelz besorgen " -gameforge.subquest_19._10_npcChat = "Suche einen Staubwedel " -gameforge.subquest_19._110_sayTitle = "Wolfspelz besorgen " -gameforge.subquest_19._120_sayReward = "Besorge einen Wolfspelz, damit die Alte Frau[ENTER]ihr Haus subern kann und nicht mehr husten muss.[ENTER]Du bekommst ihn von den Grauwlfen. " -gameforge.subquest_19._130_targetVid = "Zurck zur Alten Frau " -gameforge.subquest_19._140_npcChat = "Wolfspelz abliefern " -gameforge.subquest_19._150_say = "Ein Wolfspelz, wie liebenswrdig...[ENTER]Oh, nein! Dieser Wolfpelz taugt leider nichts.[ENTER]Geh noch einmal zu den Wlfen. Vielleicht findest[ENTER]du diesmal einen besseren. " -gameforge.subquest_19._160_say = "Ich brauche einen richtigen Staubwedel.[ENTER]Entschuldige bitte, aber damit kann ich nichts[ENTER]anfangen. " -gameforge.subquest_19._170_select = "Ich versuche es nochmal. " -gameforge.subquest_19._180_select = "Ich habe keine Lust mehr. " -gameforge.subquest_19._190_say = "Willst du diese Aufgabe wirklich beenden? " -gameforge.subquest_19._200_say = "Komm einfach spter noch einmal wieder. " -gameforge.subquest_19._20_say = "Hust! Hust! Diese Husterei laugt mich aus. Ich[ENTER]habe nichts zum Abstauben. Deswegen bleibt der[ENTER]ganze Staub im Haus liegen. Oh, warum habe ich[ENTER]keinen Staubwedel? Mein Sohn nahm ihn mit, um[ENTER]irgendeine Waffe zu bearbeiten. Mein eigen[ENTER]Fleisch und Blut bringt mich um! " -gameforge.subquest_19._210_say = "Ich wei, dass es schwer ist. Aber versuche es[ENTER]bitte trotzdem noch einmal. " -gameforge.subquest_19._220_say = "Danke, dass du dich darum kmmerst. " -gameforge.subquest_19._230_say = "Du bist der Abenteurer von neulich! Wie klingt[ENTER]mein Husten? Hust, hust![ENTER]Wie du hren kannst, hat sich nicht viel[ENTER]gendert. Das Haus ist immer noch voller Staub.[ENTER]Oh? Du hast mir einen Wolfspelz gebracht? Was fr[ENTER]ein prchtiges Exemplar, der ist genau richtig![ENTER]Du bist sehr edelmtig. Warte einen Moment, ich[ENTER]bin gleich wieder da... " -gameforge.subquest_19._240_say = "Eins, zwei, eins, zwei. Immer einen Fu vor den[ENTER]anderen...[ENTER]So, da bin ich wieder. Vielen Dank! Endlich[ENTER]konnte ich mein Haus richtig subern. Ich habe[ENTER]dabei etwas gefunden, das ich dir gerne geben[ENTER]mchte. Ich wei nicht, ob es etwas wert ist,[ENTER]aber vielleicht kannst du es gebrauchen.[ENTER]Vielen Dank noch einmal. Lebe wohl! " -gameforge.subquest_19._250_sendLetter = "Ein verstaubtes Etwas " -gameforge.subquest_19._260_say = "Dein Lohn besteht aus einem groen, unhandlichen[ENTER]Gegenstand, der unter seiner jahrzehntealten[ENTER]Staubschicht nicht zu identifizieren ist.[ENTER]Neugierig entstaubst du ihn... " -gameforge.subquest_19._270_say = "Es ist eine alte Rstung von hoher Qualitt,[ENTER]das Werk eines guten Schmieds. Welch ein[ENTER]Glck! " -gameforge.subquest_19._280_say = "Es ist eine Rstung. Alt, aber noch zu[ENTER]gebrauchen. Immerhin etwas! " -gameforge.subquest_19._290_say = "Es handelt sich um eine Rstung. Deiner Hoffnung[ENTER]zum Trotz stellt sie sich jedoch als so gut wie[ENTER]wertlos heraus. " -gameforge.subquest_19._300_sayReward = "Du erhltst 15.000 Erfahrungspunkte. " -gameforge.subquest_19._30_select = "Ich besorg dir einen. " -gameforge.subquest_19._40_say = "Ist das alles verstaubt![ENTER]Ich brauche unbedingt einen richtigen[ENTER]Staubwedel.[ENTER]Willst du mir helfen? " -gameforge.subquest_19._50_say = "Es ist schon eine ganze Weile her, aber ich[ENTER]glaube, dass mein Ehemann - mge er in Frieden[ENTER]ruhen - ihn aus einem Wolfspelz fertigte.[ENTER]Hust! Hust![ENTER]Knntest du einer armen, alten Frau vielleicht[ENTER]einen Wolfspelz besorgen? Am besten von einem[ENTER]Grauwolf. Du wrdest mir damit sehr helfen. " -gameforge.subquest_19._60_say = "Willst du wirklich abbrechen? " -gameforge.subquest_19._70_say = "Schade. Ich hatte gehofft, du knntest mir[ENTER]helfen. Vielleicht berlegst du dir es noch[ENTER]einmal. Dann komm einfach wieder. " -gameforge.subquest_19._80_say = "Was fr eine Belohnung kann man schon von[ENTER]so einer armen, alten Frau erwarten? " -gameforge.subquest_19._90_say = "Es ist nicht einfach, so einen Wolfspelz zu[ENTER]bekommen. Aber ich werde es versuchen. Denn ich[ENTER]will ja mal ein groer Held werden! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = "Mchtest du die Suche aufgeben? " -gameforge.subquest_20._10_targetVid = "Hilf Ah-Yu! " -gameforge.subquest_20._110_say = "Du kannst ruhig gehen.[ENTER]Komm aber wieder, wenn du Zeit hast. " -gameforge.subquest_20._120_say = "Du bist ein Angsthase.[ENTER]Wahrscheinlich wrdest du sowieso wegrennen,[ENTER]wenn du die Wilden triffst. Geh jetzt! " -gameforge.subquest_20._130_say = "Danke, dass du mir hilfst.[ENTER]Es sind 3 Speere. " -gameforge.subquest_20._140_sendLetter = "Die Speere " -gameforge.subquest_20._150_targetVid = "Ah-Yu " -gameforge.subquest_20._160_sayTitle = "Die drei Speere " -gameforge.subquest_20._170_say = "Du hast alle 3 Speere des Ehemanns von Ah-Yu[ENTER]gefunden. Du solltest zurck zu Ah-Yu gehen. " -gameforge.subquest_20._180_sayTitle = "Suche nach den Speeren! " -gameforge.subquest_20._190_say = "Wilder Infanterist, Wilder Ergebener, Wilder[ENTER]Bogenschtze und Wilder General: Sie alle[ENTER]besitzen Speere.[ENTER]Suche bei ihnen nach den Speeren des Ehemanns. " -gameforge.subquest_20._200_sayReward = "Du musst die 3 Speere finden[ENTER]und sie Ah-Yu zurckbringen.[ENTER](Anzahl der Speere: %s ) " -gameforge.subquest_20._20_npcChat = "Andenken an den Ehemann " -gameforge.subquest_20._210_npcChat = "Wo finde ich die Speere? " -gameforge.subquest_20._220_say = "Wahrscheinlich haben die Wilden die Speere meines[ENTER]Mannes.[ENTER]Wer wei, hoffentlich haben sie sie nicht[ENTER]verkauft. Es sind sehr gute Speere.[ENTER]Setzt du die Suche fort? " -gameforge.subquest_20._230_select = "Ja, ich suche weiter. " -gameforge.subquest_20._240_say = "Du bist ein Feigling![ENTER]Da kann man wohl nichts machen.[ENTER]Ich muss selber suchen gehen.[ENTER]Mchtest du die Suche wirklich aufgeben? " -gameforge.subquest_20._250_select = "Ja, ich gebe auf. " -gameforge.subquest_20._260_say = "Ich wrde es selber tun, aber das Baby braucht[ENTER]mich. Komm wieder, wenn du alle Speere hast! " -gameforge.subquest_20._270_say = "Du hast die Suche nach den Speeren von Ah-Yus[ENTER]Ehemann aufgegeben. " -gameforge.subquest_20._280_say = "Hab vielen Dank. Du wirst sie bestimmt bald[ENTER]finden! " -gameforge.subquest_20._290_npcChat = "Die Speere des Ehemanns zurckgeben " -gameforge.subquest_20._300_sayTitle = "Ah-Yu: " -gameforge.subquest_20._30_say = "Oh, bitte weine nicht mehr, mein Liebling. Mama[ENTER]hat auch Sorgen. Wenn du immer[ENTER]weiter weinst, werden wir uns beide nicht[ENTER]beruhigen knnen! Bitte, hr auf. " -gameforge.subquest_20._310_say = "Du hast einen gefunden, das ist gut![ENTER]Aber kannst du bitte auch die brigen beiden[ENTER]suchen? Sie gehren doch zusammen.[ENTER]Auerdem sieht es viel schner aus, wenn sie[ENTER]gemeinsam an der Wand hngen...[ENTER]Ich danke dir. " -gameforge.subquest_20._320_select = "Ich versuche es noch einmal. " -gameforge.subquest_20._330_select = "Ich gebe auf. " -gameforge.subquest_20._340_say = "Du hast die Suche nach den Speeren von Ah-Yus[ENTER]Ehemann aufgegeben. " -gameforge.subquest_20._350_say = "Vielen Dank, dass du nicht aufgibst! " -gameforge.subquest_20._360_say = "Oh, da sind sie ja! Ich bin sehr froh, vielen[ENTER]Dank. Hier. Das ist zwar nicht viel Yang, aber[ENTER]nimm es ruhig. " -gameforge.subquest_20._370_sayReward = "Du erhltst 300.000 Erfahrungspunkte.[ENTER]Du erhltst 20.000 Yang. " -gameforge.subquest_20._40_say = "So kenne ich dich gar nicht. Du bist doch sonst[ENTER]immer so frhlich! Ist etwas passiert? " -gameforge.subquest_20._50_say = "Frher hat mein Mann immer fr mich gesorgt und[ENTER]aufgepasst, dass mir nichts zustt. Dann ist er[ENTER]im Krieg gestorben.[ENTER]Das einzige, was ich jetzt noch von ihm habe,[ENTER]sind unser Baby und seine Speere. " -gameforge.subquest_20._60_say = "Aber heute hat jemand die Speere gestohlen,[ENTER]whrend ich arbeiten war. Meine Nachbarin sagt,[ENTER]es seien Wilde Mnner gewesen. Die Speere waren[ENTER]das letzte Andenken an meinen Ehemann. Und wegen[ENTER]des Babys kann ich nicht suchen gehen. " -gameforge.subquest_20._70_say = "Kannst du mir die Speere wiederbringen? Du[ENTER]findest sie bestimmt bei den Wilden. " -gameforge.subquest_20._80_select = "Ich werde sie suchen. " -gameforge.subquest_20._90_select = "Ich habe keine Zeit. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = "Ich danke dir, mein Freund![ENTER]Hoffentlich hast du Erfolg. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = "Heilmittel fr Balso " -gameforge.subquest_21._120_targetVid = "Gehe zu Balso " -gameforge.subquest_21._130_sayReward = "Du hast die Medizin fr Balso, der sich bei den[ENTER]Plagemnnern mit einer unbekannten Krankheit[ENTER]infiziert hat, gefunden. Bring sie zu Balso. " -gameforge.subquest_21._140_sayTitle = "Hol die Medizin " -gameforge.subquest_21._150_say = "Auf seiner langen Flucht hat sich Balso mit einer[ENTER]unbekannten Krankheit angesteckt.[ENTER]Hole ihm eine Medizin von den Plagenmnnern am[ENTER]Berg Sohan. " -gameforge.subquest_21._160_npcChat = "Ich habe deine Medizin! " -gameforge.subquest_21._170_say = "Oh, danke! Das Leben eines Flchtlings[ENTER]ist hart. Besonders, wenn man dann[ENTER]auch noch krank wird. Jetzt kann ich[ENTER]mich zum Glck wieder erholen. Ich danke dir[ENTER]vielmals. " -gameforge.subquest_21._180_sayTitle = "Belohnung: " -gameforge.subquest_21._190_sayReward = "Du erhltst 1.900.000 Erfahrungspunkte.[ENTER]Du erhltst 30.000 Yang. " -gameforge.subquest_21._20_npcChat = "Es juckt so sehr... " -gameforge.subquest_21._30_sayTitle = "Verrter Balso: " -gameforge.subquest_21._40_say = "Darf ich dich um einen Gefallen bitten? Wie du[ENTER]wahrscheinlich schon erfahren hast, bin ich als[ENTER]ein Verrter bekannt. Es ist nun sehr schwierig[ENTER]fr mich, mein Leben zu fhren. Ich hatte auch[ENTER]gute Zeiten, in denen ich gut lebte. Aber jetzt[ENTER]ist es genau das Gegenteil. Nun bin ich immer auf[ENTER]der Flucht. Dabei komme ich mit vielen[ENTER]Krankheiten in Kontakt. " -gameforge.subquest_21._50_say = "Vor ein paar Tagen war ich am Berg Sohan[ENTER]unterwegs und geriet zwischen einige[ENTER]Plagenmnner. Zum Glck konnte ich fliehen,[ENTER]aber ich scheine mir bei der Berhrung ihrer[ENTER]fauligen Haut irgendeine Krankheit zugezogen zu[ENTER]haben. Kannst du mir helfen, Medizin zu bekommen?[ENTER]Ich vermute, dass sie welche bei sich tragen.[ENTER]Ich mache das nur ungern, aber ich bitte dich[ENTER]sehr, mir zu helfen. " -gameforge.subquest_21._60_select = "Ja, ich helfe dir. " -gameforge.subquest_21._70_say = "Mchtest du mit der Suche aufhren? " -gameforge.subquest_21._80_say = "Tja, das passiert mir immer wieder. Um mich[ENTER]herum gibt es nur Leute, die mich nicht mgen.[ENTER]Falls du es dir anders berlegst, dann komm[ENTER]spter nochmal wieder. " -gameforge.subquest_21._90_say = "Verschwinde! Und lass dich hier nie wieder[ENTER]blicken! Immer dasselbe... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = "Danke. Ich vertraue dir! Bring mir die Axt[ENTER]schnell zurck. " -gameforge.subquest_22._10_targetVid = "Die Goldaxt von Deokbae " -gameforge.subquest_22._110_targetVid = "Besuche Deokbae " -gameforge.subquest_22._120_sayTitle = "Goldene Axt gefunden " -gameforge.subquest_22._130_say = "Du hast die Goldaxt von den Wilden zurckgeholt.[ENTER]Bring sie Deokbae. " -gameforge.subquest_22._140_sayTitle = "Suche nach der goldenen Axt " -gameforge.subquest_22._150_say = "Hole Deokbaes geliebte Goldaxt von den Wilden[ENTER]Generlen zurck. " -gameforge.subquest_22._160_npcChat = "Ich habe deine goldene Axt gefunden! " -gameforge.subquest_22._170_sayTitle = "Holzfller Deokbae: " -gameforge.subquest_22._180_say = "Ohne deine Hilfe htte ich die Axt[ENTER]nie zurckbekommen. Danke vielmals.[ENTER]Ich werde in Zukunft besser aufpassen und sie[ENTER]immer bei mir behalten. " -gameforge.subquest_22._190_sayReward = "Du erhltst 400.000 Erfahrungspunkte. " -gameforge.subquest_22._200_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_22._20_npcChat = "Wegen deiner Goldaxt... " -gameforge.subquest_22._30_sayTitle = "Holzfller Deokbae: " -gameforge.subquest_22._40_say = "Oh nein, oh nein! Ich habe die Axt verloren.[ENTER]Vielleicht weit du, welche Axt ich meine?[ENTER]Es ist die goldene Axt, die ich vom Schmied[ENTER]bekommen habe. Ein Wilder hat sie mir gestohlen. " -gameforge.subquest_22._50_say = "Wenn der Schmied dies herausfindet, wird er sehr[ENTER]zornig sein und meine xte nicht mehr reparieren.[ENTER]Auerdem war es eine wirklich gute Axt. Kannst du[ENTER]sie zurckbringen? " -gameforge.subquest_22._60_select = "Absagen " -gameforge.subquest_22._70_say = "Mchtest du mit der Suche aufhren? " -gameforge.subquest_22._80_say = "Oh, wenn du Zeit hast, komm einfach vorbei. " -gameforge.subquest_22._90_say = "Zu schwer? Da kann man wohl nichts machen.[ENTER]Pass auf dich auf, diese Wilden sind berall! " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = "Such Yu-Hwan " -gameforge.subquest_23._10_targetVid = "Bitte suche meinen lteren Bruder! " -gameforge.subquest_23._110_targetVid = "Gehe zu Yu-Hwan " -gameforge.subquest_23._120_say = "Der ltere Bruder von Mirine ist wieder[ENTER]verschwunden. Er hat vor einiger Zeit einen Brief[ENTER]geschrieben, seitdem aber nichts mehr von sich[ENTER]hren lassen. Geh zu Yu-Hwan und frage ihn, ob[ENTER]er etwas ber Mirines Bruder wei. " -gameforge.subquest_23._130_npcChat = "Hast du Mirines Bruder gesehen? " -gameforge.subquest_23._140_say = "Mirines Bruder? Nein, ich kann dir leider nicht[ENTER]weiterhelfen. Ich hatte auch schon lngere Zeit[ENTER]keinen Kontakt mehr mit ihm. Ich kann mich kaum[ENTER]erinnern, wann ich ihn das letzte Mal gesehen[ENTER]habe. Ich mache mir auch Sorgen. Vielleicht ist[ENTER]etwas passiert? Frag doch mal den Jger[ENTER]Yang-Shin. Er kommt viel herum und ist ihm[ENTER]vielleicht begegnet. " -gameforge.subquest_23._150_sendLetter = "Suche Yang-Shin " -gameforge.subquest_23._160_targetVid = "Gehe zum Jger Yang-Shin " -gameforge.subquest_23._170_say = "Der Jger Yang-Shin kommt viel herum. Vielleicht[ENTER]hat er Mirines lteren Bruder gesehen. " -gameforge.subquest_23._180_npcChat = "Hast du Mirines Bruder gesehen? " -gameforge.subquest_23._190_say = "Mirines lterer Bruder? Als ich ihn das letzte[ENTER]Mal getroffen habe, war er unterwegs zum Tal von[ENTER]Seungryong, um dort Heilkruter zu sammeln. Ich[ENTER]war etwas verwundert, weil es dort sehr[ENTER]gefhrlich ist, habe mir aber nichts weiter dabei[ENTER]gedacht. " -gameforge.subquest_23._200_say = "Ich htte ihn aufhalten sollen. Wenn er sich[ENTER]bisher nicht gemeldet hat, dann ist ihm bestimmt[ENTER]etwas zugestoen.[ENTER]Am Besten gehst du gleich ins Tal von Seungryong[ENTER]und suchst nach ihm. " -gameforge.subquest_23._20_npcChat = "Warum weinst du? " -gameforge.subquest_23._210_select = "Suche beginnen " -gameforge.subquest_23._220_say = "Die Suche aufgeben? " -gameforge.subquest_23._230_say = "Mirine war wirklich sehr traurig.[ENTER]Ich werde spter wiederkommen. " -gameforge.subquest_23._240_say = "Wenn ein lterer Bruder sich lnger nicht[ENTER]meldet, dann muss das noch lange nicht bedeuten,[ENTER]dass ihm etwas zugestoen ist.[ENTER]Du musst nicht in dieses gefhrliche Tal gehen,[ENTER]blo weil ein kleines Mdchen dich darum bittet. " -gameforge.subquest_23._250_say = "Der Auftrag ist wohl doch nicht so geringfgig,[ENTER]wie es zunchst aussah. Das Tal von Seungryong[ENTER]ist ein gefhrlicher Ort. Aber ich habe es[ENTER]versprochen, also mache ich auch weiter. " -gameforge.subquest_23._260_sendLetter = "Der verschollene Bruder " -gameforge.subquest_23._270_targetVid = "Suche nach dem lteren Bruder im Tal von[ENTER]Seungryong " -gameforge.subquest_23._280_sayTitle = "Suche Mirines Bruder " -gameforge.subquest_23._290_say = "Mirines lterer Bruder sucht Heilkruter im Tal[ENTER]von Seungryong. Geh dorthin und sieh nach, ob es[ENTER]ihm gut geht. Der Teleporter hilft dir, wenn du[ENTER]eine Abkrzung suchst. " -gameforge.subquest_23._300_npcChat = "Die Leiche! " -gameforge.subquest_23._30_say = "Du hast mir einmal einen Brief von meinem Bruder[ENTER]gebracht, nicht wahr? Da war ich dir sehr[ENTER]dankbar. Seitdem habe ich keinen Kontakt mehr zu[ENTER]ihm. Mein Bruder ist immer noch unterwegs. Er[ENTER]sucht nach Heilkrutern fr mich. " -gameforge.subquest_23._310_say = "Hier liegt ein toter Mann. Er war jung und dnn[ENTER]und hat wohl Ginseng gesammelt. Ich frchte, es[ENTER]ist der gesuchte ltere Bruder von Mirine.[ENTER]Die Leiche trgt eine Kette mit einem Anhnger[ENTER]bei sich. Ich nehme sie mit und bringe sie[ENTER]Mirine. " -gameforge.subquest_23._320_sendLetter = "Gehe zu Mirine " -gameforge.subquest_23._330_sayTitle = "Die traurige Nachricht " -gameforge.subquest_23._340_say = "Du hast an einer Leiche im Tal von Seungryong[ENTER]einen Anhnger gefunden, auf dem Mirines Name[ENTER]eingraviert ist.[ENTER]Geh zu Mirine und gib ihr Kette und Anhnger. " -gameforge.subquest_23._350_npcChat = "Kennst du diese Kette? " -gameforge.subquest_23._360_say = "Oh, diese Kette... die hat mein Bruder immer[ENTER]getragen. Ich habe eine hnliche Kette. Wir haben[ENTER]die Ketten immer getragen, damit wir uns[ENTER]aneinander erinnern und wieder zueinander finden.[ENTER]Aber... mein Bruder ist nun nicht mehr da...[ENTER]Nur seine Kette ist zurckgekommen... " -gameforge.subquest_23._370_say = "Mein armer Bruder...[ENTER]Der Krieg ist schuld daran. Mein Bruder hat[ENTER]Heilkruter verkauft, das war das Einzige, das[ENTER]Geld einbrachte. So konnten wir uns ernhren.[ENTER]Mein Bruder hat immer fleiig gearbeitet, damit[ENTER]ich genug zu Essen bekomme. Jetzt ist er tot.[ENTER]Wegen mir... " -gameforge.subquest_23._380_say = "Danke, dass du mir die Kette gebracht hast. Jetzt[ENTER]wei ich wenigstens, was geschehen ist. Httest[ENTER]du mir nicht geholfen, htte ich das nie[ENTER]erfahren. " -gameforge.subquest_23._390_say = "Den Anhnger meines lteren Bruders bewahre ich[ENTER]sorgfltig auf und die Kette gebe ich dir zum[ENTER]Dank. Sie wird dir sicherlich hilfreich sein.[ENTER]Danke fr die Hilfe.[ENTER]Bestimmt ist er jetzt im Himmel, meinst du nicht[ENTER]auch? " -gameforge.subquest_23._400_sayReward = "Du erhltst 600.000 Erfahrungspunkte.[ENTER]Du erhltst 35.000 Yang. " -gameforge.subquest_23._40_say = "Aber ich sorge mich schon um ihn,[ENTER]weil ich keinen Kontakt mehr zu ihm habe.[ENTER]Entschuldige, aber knntest du[ENTER]bitte noch einmal meinen Bruder suchen?[ENTER]Vielleicht wei Yu-Hwan etwas. " -gameforge.subquest_23._50_select = "Absagen " -gameforge.subquest_23._60_say = "Mchtest du die Suche aufgeben? " -gameforge.subquest_23._70_say = "Oh...[ENTER]Ich warte hier.[ENTER]Vielleicht spter? Bitte? " -gameforge.subquest_23._80_say = "Ich hab keine Zeit![ENTER]Viel Glck fr deinen Bruder. " -gameforge.subquest_23._90_say = "Ein weinendes Mdchen im Stich lassen wre[ENTER]nicht sehr nett. Und der Auftrag wird auch nicht[ENTER]viel Zeit beanspruchen. Dann mal los! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_24._10_targetVid = "Yu-Rangs Reiskuchen " -gameforge.subquest_24._110_say = "Wenn du spter Zeit hast, komm bitte wieder.[ENTER]Ich wei nicht, wie wir ohne den[ENTER]Reiskuchenverkauf berleben sollen. " -gameforge.subquest_24._120_say = "Immer dreht sich alles nur um die reichen Leute,[ENTER]die Yang verschwenden als wre es Wasser.[ENTER]Whrend wir nicht wissen, was wir morgen auf den[ENTER]Tisch bringen sollen! Geh weg! " -gameforge.subquest_24._130_say = "Danke. Du bist sehr freundlich.[ENTER]Ich warte hier, bis du wieder da bist. " -gameforge.subquest_24._140_sendLetter = "Der gestohlene Reiskuchen " -gameforge.subquest_24._150_say = "Hole Yu-Rangs verlorenen Reiskuchen von den[ENTER]Spinnen in der Wste. Wenn du nicht schnell genug[ENTER]bist, essen die Spinnen den Reiskuchen oder er[ENTER]vertrocknet in der Sonne. Beeile dich. " -gameforge.subquest_24._160_sayReward = "Tte Babyspinnen in der Yongbi-Wste. " -gameforge.subquest_24._170_npcChat = "Wegen deines verlorenen Reiskuchens... " -gameforge.subquest_24._180_say = "Was ist? Haben die Spinnen den Reiskuchen[ENTER]aufgegessen? Oh nein! Oder ist er vertrocknet?![ENTER]Bitte sag nicht, dass alles verloren ist! " -gameforge.subquest_24._190_select = "Nein, alles ist in Ordnung. " -gameforge.subquest_24._200_select = "Ich gebe auf. " -gameforge.subquest_24._20_npcChat = "Dein gestohlener Reiskuchen... " -gameforge.subquest_24._210_say = "Kannst du es nicht vielleicht doch tun? Der[ENTER]Reiskuchen ist sehr wichtig fr mich. Ich bitte[ENTER]dich.[ENTER]Willst du die Quest, Yu-Rangs Reiskuchen[ENTER]in der Wste zu finden, aufgeben? " -gameforge.subquest_24._220_select = "Ich versuche es nochmal. " -gameforge.subquest_24._230_select = "Tut mir leid, es ist zu schwer. " -gameforge.subquest_24._240_say = "Ich kann es nicht glauben. Wer hilft uns jetzt? " -gameforge.subquest_24._250_say = "Sei doch so nett![ENTER]Bitte hilf mir! " -gameforge.subquest_24._260_say = "Du suchst also weiter? Danke![ENTER]Bitte finde den Reiskuchen so schnell wie[ENTER]mglich! " -gameforge.subquest_24._270_say = "Nein, es ist zu spt, auch wenn du ihn bekommst.[ENTER]Er ist lngst vertrocknet.[ENTER]Ich kann ihn nicht mehr[ENTER]verkaufen. " -gameforge.subquest_24._280_say = "Du siehst auf den Boden und findest ein paar[ENTER]Kuchenstcke,die die Spinnen zurcklieen.[ENTER]Leider sind sie alle vertrocknet. " -gameforge.subquest_24._290_sayReward = "Du hast zuviel Zeit vergeudet bei der Suche nach[ENTER]den Reiskuchen. Sie sind vertrocknet.[ENTER]Du hast versagt. " -gameforge.subquest_24._300_sendLetter = "Zurck zu Yu-Rang " -gameforge.subquest_24._30_say = "Hallo, wie geht es deiner Mutter? " -gameforge.subquest_24._310_targetVid = "Geh zu Yu-Rang zurck " -gameforge.subquest_24._320_say = "Du hast Yu-Rangs Reiskuchen rechtzeitig vor den[ENTER]Spinnen gerettet. Bringe ihn zu ihr. " -gameforge.subquest_24._330_npcChat = "Du hast Glck. Hier ist dein Reiskuchen. " -gameforge.subquest_24._340_say = "Du bist wirklich groartig! Ich wei nicht, was[ENTER]ich sagen soll. Nun kann ich ihn morgen auf dem[ENTER]Markt verkaufen.[ENTER]Vielen Dank! " -gameforge.subquest_24._350_sayReward = "Du erhltst 900.000 Erfahrungspunkte. " -gameforge.subquest_24._360_sayReward = "Du erhltst 25.000 Yang. " -gameforge.subquest_24._40_say = "Oh, es geht ihr besser.[ENTER]Danke der Nachfrage. " -gameforge.subquest_24._50_say = "Du siehst aus, als httest du rger.[ENTER]Was ist los? " -gameforge.subquest_24._60_say = "Ich verkaufe hier tglich Reiskuchen, aber heute[ENTER]passierte etwas Schreckliches. Riesige Spinnen[ENTER]tauchten auf und stahlen ihn mir. Ich hatte groe[ENTER]Angst und wehrte mich nicht. Jetzt habe ich[ENTER]keinen Reiskuchen mehr, den ich verkaufen kann.[ENTER]Aber wie soll ich nun berleben? Meine Familie[ENTER]hat keine anderen Einahmen... " -gameforge.subquest_24._70_select = "Ich finde ihn fr dich. " -gameforge.subquest_24._80_select = "Leider habe ich keine Zeit. " -gameforge.subquest_24._90_sayTitle = "Frage: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = "Womit kann man dich erfreuen? " -gameforge.subquest_25._10_targetVid = "Huahn-So " -gameforge.subquest_25._110_say = "Nun, seit ich meinen Mann vor kurzem im Krieg[ENTER]verloren habe, fhle ich mich sehr einsam.[ENTER]Hm? Wodurch ich mich besser fhlen wrde?[ENTER]Mein Ehemann hat mir frher immer kleine Blumen[ENTER]gebracht. " -gameforge.subquest_25._120_say = "Es waren Blumen, die recht weit entfernt von[ENTER]unserem Dorf wachsen. Obwohl es gefhrlich war,[ENTER]hat er mir diese Blumen geholt.[ENTER]Ich kann diese Blumen nun nicht mehr sehen, da[ENTER]mein Mann tot ist. Doch an Tagen wie diesen[ENTER]vermisse ich ihn sehr. Oh, was hab ich dir da[ENTER]gesagt? Das war vllig unpassend.[ENTER]Bitte vergiss einfach, was ich gerade gesagt[ENTER]habe. " -gameforge.subquest_25._130_qSetTitle = "Zurck zu Huahn-So " -gameforge.subquest_25._140_makequestbutton = "Zurck zu Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = "Ariyoung vermisst die Blumen, die ihr Mann ihr[ENTER]immer brachte. Geh zu Huahn-So und berichte ihm[ENTER]davon. " -gameforge.subquest_25._170_npcChat = "Das Geschenk fr Ariyoung... " -gameforge.subquest_25._180_say = "Also, was mag Ariyoung? Du hast ihr nichts ber[ENTER]mich verraten, oder?[ENTER]Hmm, sie mag eine Blume, die ihr Ehemann ihr[ENTER]geholt hat? Das ist ziemlich weit weg vom Dorf.[ENTER]Es wird fr mich sehr schwer werden, dorthin zu[ENTER]kommen. Und dort knnten Monster sein, Tiger[ENTER]oder Schlimmeres! " -gameforge.subquest_25._190_say = "Genau! Warum hilfst du mir nicht aus?[ENTER]Warum holst nicht einfach die Blumen fr mich?[ENTER]Das wre fr uns beide von Vorteil.[ENTER]Was? Das gehrt nicht zur Abmachung?[ENTER]Komm schon, siehst du nicht, wie sehr ich mich[ENTER]um ihre Liebe bemhe? Hilf mir einfach![ENTER]Ich werde dich reichlich mit Yang belohnen! " -gameforge.subquest_25._200_select = "Verweigern " -gameforge.subquest_25._20_npcChat = "Oh meine liebste Ariyoung " -gameforge.subquest_25._210_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_25._220_say = "Verdammt, wie soll ich denn diese Blumen sonst[ENTER]besorgen? Bitte komm zurck, wenn du deine[ENTER]Meinung gendert hast. " -gameforge.subquest_25._230_say = "Hast du niemals geliebt? Verstehst du nicht, was[ENTER]ich fr Ariyoung empfinde? Oh Ariyoung... " -gameforge.subquest_25._240_say = "Vielen Dank![ENTER]Bitte bring mir diese Blumen. " -gameforge.subquest_25._250_qSetTitle = "Hol die Blumen " -gameforge.subquest_25._260_targetVid = "Blumen " -gameforge.subquest_25._270_sayTitle = "Blumen fr Ariyoung " -gameforge.subquest_25._280_say = "Damit Huahn-So Ariyoung sagen kann, was er[ENTER]empfindet, musst du ihm besondere Blumen[ENTER]besorgen. Du findest sie in einer Ecke der Karte[ENTER]des ersten Dorfes. " -gameforge.subquest_25._290_npcChat = "Ich habe keine Blumen gefunden. " -gameforge.subquest_25._300_say = "Oh Mist...[ENTER]Ich wollte ihr meine Gefhle mitteilen.[ENTER]Es ist so schwer, ihre Liebe zu bekommen.[ENTER]Meine liebste Ariyoung... " -gameforge.subquest_25._30_say = "Ist dir die Dame Ariyoung bekannt? Nun, sie[ENTER]ist... nein, sie war verheiratet. Ihr Mann starb[ENTER]vor einigen Jahren, seitdem lebt sie allein. Eine[ENTER]eindrucksvolle Persnlichkeit und noch immer[ENTER]eine schne Frau. Damals heiratete sie sehr[ENTER]jung, ich kam zu spt... " -gameforge.subquest_25._310_select = "Ich versuche es weiter. " -gameforge.subquest_25._320_select = "Ich hre auf. " -gameforge.subquest_25._330_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_25._340_say = "Oh... Falls du dich anders entscheiden solltest:[ENTER]Ich werde hier warten. Bitte hilf mir! " -gameforge.subquest_25._350_say = "Wird meine Liebe so enden?[ENTER]Ariyoung.... " -gameforge.subquest_25._360_say = "Ich danke dir. Du musst auch verliebt sein, wenn[ENTER]du weit, was ich fr Ariyoung empfinde. " -gameforge.subquest_25._370_npcChat = "Ariyoungs Lieblingsblumen " -gameforge.subquest_25._380_say = "Diese Blumen sehen aus wie die, die Ariyoung[ENTER]beschrieben hat. Ich nehme welche mit. " -gameforge.subquest_25._390_qSetTitle = "Zurck zu Huahn-So " -gameforge.subquest_25._400_say = "Ich habe Ariyoungs Lieblingsblumen gefunden und[ENTER]ein paar davon gepflckt. Ich sollte sie Huahn-So[ENTER]bringen, damit er Ariyoung seine Liebe gestehen[ENTER]kann. " -gameforge.subquest_25._40_say = "Aber ihr Mann verstarb im Krieg. Deswegen wurde[ENTER]sie auch frh eine junge Witwe.[ENTER]Ich mchte, dass sie wei, wie ich fhle![ENTER]Mir ist klar, dass das eine malose Bitte ist,[ENTER]aber... kannst du mir helfen? " -gameforge.subquest_25._410_npcChat = "Hier sind Ariyoungs Lieblingsblumen. " -gameforge.subquest_25._420_say = "Oh, das sind die Blumen? Jetzt kann ich Ariyoung[ENTER]endlich sagen, was ich fhle! Meinst du, es ist[ENTER]zu frh dafr? Ach, es spielt keine Rolle, ob[ENTER]es zu frh ist. Ich muss es ihr sagen, sonst[ENTER]platze ich. Hier ist deine Belohnung, und vielen[ENTER]Dank! " -gameforge.subquest_25._430_sayReward = "Du erhltst 400.000 Erfahrungspunkte. " -gameforge.subquest_25._440_sayReward = "Du erhltst 12.000 Yang. " -gameforge.subquest_25._50_say = "Meinst du, sie mag einen stattlichen Mann? Oder[ENTER]schne Kleidung? Zuallererst muss ich wissen,[ENTER]was sie mag. Dann kann ich vielleicht mit ihr[ENTER]reden. Kannst du das bitte fr mich[ENTER]herausfinden? Aber erzhle ihr auf keinen Fall[ENTER]etwas von mir! Ich flehe dich an. Ich werde mich[ENTER]auch erkenntlich zeigen. " -gameforge.subquest_25._60_qSetTitle = "Geh zu Ariyoung " -gameforge.subquest_25._70_makequestbutton = "Geh zu Ariyoung " -gameforge.subquest_25._80_targetVid = "Auf zu Ariyoung " -gameforge.subquest_25._90_say = "Huahn-So liebt die verwitwete Ariyoung.[ENTER]Damit Huahn-So Ariyoung sagen kann, was er fhlt,[ENTER]musst du herausfinden, was sie mag.[ENTER]Also frag Ariyoung, was sie mag. Aber achte[ENTER]darauf, ihr nicht zuviel zu verraten! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = "Dein Pech. Du verpasst die Chance deines Lebens. " -gameforge.subquest_26._10_targetVid = "Gehe zum Lagerverwalter. " -gameforge.subquest_26._110_say = "Sehr gut! Ich wusste doch, dass dich das[ENTER]interessiert. Wenn du welche kriegst, dann komm[ENTER]wieder her und teile sie mit mir! " -gameforge.subquest_26._120_sendLetter = "Gehe zu Octavio " -gameforge.subquest_26._130_targetVid = "Ok-gu " -gameforge.subquest_26._140_sayTitle = "Gehe zu Octavio " -gameforge.subquest_26._150_say = "Der Lagerverwalter hat dir einen guten Tipp[ENTER]gegeben: Froschschenkelsuppe eignet sich[ENTER]hervorragend als Mittel gegen Kraftlosigkeit und[ENTER]mde Knochen. Frage Octavio, ob er diese Suppe[ENTER]herstellen kann. " -gameforge.subquest_26._160_npcChat = "Froschschenkelsuppe? " -gameforge.subquest_26._170_say = "Froschschenkelsuppe... Stimmt, die habe ich mal[ENTER]gemacht. Aber das ist Vergangenheit. Damals hatte[ENTER]ich noch keine Angst vor all diesen Monstern. So[ENTER]konnte ich die Froschschenkel leicht besorgen. " -gameforge.subquest_26._180_say = "Aber jetzt... Jetzt bin ich dafr zu alt und zu[ENTER]mde. Mit der Suppe knnte ich meine Energie[ENTER]zurckgewinnen. Aber Frsche sind nicht einfach[ENTER]zu tten. Wenn du mir Froschschenkel fr die[ENTER]Suppe bringst, werde ich die beste[ENTER]Froschschenkelsuppe der Welt fr uns kochen! " -gameforge.subquest_26._190_select = "Sicher, ich mache es. " -gameforge.subquest_26._200_select = "Ich kann das nicht. " -gameforge.subquest_26._20_npcChat = "Wie geht es dir? " -gameforge.subquest_26._210_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_26._220_say = "Du bist beschftigt? Wenn du deine Meinung[ENTER]nderst, komm wieder. " -gameforge.subquest_26._230_say = "Meine Suppe ist nicht sehr bekannt.[ENTER]Wrdest du sie kennen, dann wrdest du es[ENTER]machen. Also gut, auf Wiedersehen. " -gameforge.subquest_26._240_say = "Dann beeil dich! Ich bereite schon alles fr die[ENTER]Suppe vor. " -gameforge.subquest_26._250_sendLetter = "Froschschenkel erhalten " -gameforge.subquest_26._260_targetVid = "Octavio " -gameforge.subquest_26._270_sendLetter = "Froschschenkel besorgen " -gameforge.subquest_26._280_say = "Du hast einen riesigen Froschschenkel besorgt.[ENTER]Gehe zurck zu Octavio. " -gameforge.subquest_26._290_sayTitle = "Tte Baumfrosch-Anfhrer " -gameforge.subquest_26._300_say = "Octavio bentigt Froschschenkel fr seine[ENTER]Froschschenkelsuppe. Du erhltst sie, indem du[ENTER]Baumfrosch-Anfhrer im Hwang-Tempel jagst. " -gameforge.subquest_26._30_sayTitle = "Lagerverwalter: " -gameforge.subquest_26._310_npcChat = "Ich kann das jetzt nicht. " -gameforge.subquest_26._320_say = "Was ist los mit dir?[ENTER]Als ich so jung war wie du, besorgte ich 10[ENTER]Froschschenkel an einem Tag! " -gameforge.subquest_26._330_select = "Nochmal versuchen " -gameforge.subquest_26._340_say = "Bist du schon mde? Warum machst du nicht eine[ENTER]Pause und versuchst es spter noch einmal? " -gameforge.subquest_26._350_say = "Ich htte die Froschschenkelsuppe gut gebrauchen[ENTER]knnen. Aber daraus wird wohl nichts. Schade. Bis[ENTER]dann! " -gameforge.subquest_26._360_say = "Dann steh hier nicht rum, sondern geh! Das Wasser[ENTER]kocht schon und alles ist bereit! " -gameforge.subquest_26._370_targetVid = "Gehe zu Octavio " -gameforge.subquest_26._380_say = "Na, das nenn ich mal einen Froschschenkel! Zu[ENTER]meiner Zeit waren die etwas kleiner. Aber der[ENTER]hier schmeckt bestimmt auch. Warte einen[ENTER]Moment... Das riecht schon ganz gut. Noch eine[ENTER]Prise Salz... So! Hier ist deine Portion. Hahaha,[ENTER]jetzt habe ich wieder genug Kraft fr eine ganze[ENTER]Woche Arbeit! " -gameforge.subquest_26._390_say = "Eine Bitte noch: Erzhl niemandem davon, dass ich[ENTER]diese Suppe gekocht habe. Vor allem nicht dem[ENTER]Lagerverwalter. Er redet gerne viel und wenn sich[ENTER]die Eigenschaften der Suppe herumsprechen, bleibt[ENTER]mir keine ruhige Minute mehr, weil jeder einen[ENTER]Schluck haben will. " -gameforge.subquest_26._400_sayReward = "Du erhltst 5.000.000 Erfahrungspunkte. " -gameforge.subquest_26._40_say = "Mir geht es nicht sehr gut in letzter Zeit. Mein[ENTER]Krper ist nicht mehr das, was er frher war. Als[ENTER]ich jung war, konnte ich bis tief in die Nacht[ENTER]arbeiten, jeden Tag in der Woche. Und noch dabei[ENTER]Alkohol trinken. Aber jetzt kostet es mich groe[ENTER]Mhe, morgens aufzustehen. Ich bruchte eine gute[ENTER]Portion Froschschenkelsuppe, um wieder genug[ENTER]Energie zu haben. " -gameforge.subquest_26._410_sayReward = "Du erhltst 50.000 Yang. " -gameforge.subquest_26._50_say = "Du weit nicht, was Froschschenkelsuppe ist?[ENTER]Wenn du eine Schssel davon trinkst, bist du[ENTER]sofort hellwach und voller Energie. Dann kannst[ENTER]du eine ganze Woche durcharbeiten, ohne mde zu[ENTER]werden! Octavio machte diese Suppe immer. Aber[ENTER]aus irgendeinem Grund hrte er vor kurzem damit[ENTER]auf. " -gameforge.subquest_26._60_select = "Ich gehe zu Octavio. " -gameforge.subquest_26._70_select = "Ich bin beschftigt. " -gameforge.subquest_26._80_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_26._90_say = "Gut, wenn du beschftigt bist, dann komm spter[ENTER]wieder, wenn du Zeit hast. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = "Er sollte sich schmen, sich einen Vater zu[ENTER]nennen! Wenn ich ihn finde, dann gnade ihm Gott![ENTER]Denk blo nicht, ich bertreibe. Frag ruhig die[ENTER]anderen Leute im Dorf, die sehen das ganz[ENTER]genauso. " -gameforge.subquest_27._10_targetVid = "Soon " -gameforge.subquest_27._110_targetVid = "Gemischtwarenhndlerin " -gameforge.subquest_27._120_makequestbutton = "Gehe zur Gemischtwarenhndlerin " -gameforge.subquest_27._130_say = "Vielleicht wei die Gemischtwarenhndlerin, was[ENTER]Soon gerade treibt. Gehe zu ihr und frage, ob sie[ENTER]etwas von Soon gehrt hat. " -gameforge.subquest_27._140_npcChat = "Was ist mit Soon? " -gameforge.subquest_27._150_say = "Gestern kam er hierher und fragte nach dem[ENTER]Geheimen Tempelbuch. Er hatte kein Yang dabei,[ENTER]deshalb schaute er es sich nur an.[ENTER]Es muss ihm schon sehr wichtig sein, wenn er[ENTER]sogar seine Familie vernachlssigt. Warum[ENTER]interessiert es ihn nur so sehr? " -gameforge.subquest_27._160_sayTitle = "Gemischtwarenhndlerin: " -gameforge.subquest_27._170_say = "Es tut mir leid fr Aranyo. Sie heiratete Soon[ENTER]nicht, um jeden Tag und jede Nacht zu arbeiten.[ENTER]Sie hat bestimmt nicht damit gerechnet, dass sie[ENTER]nun die Familie ernhren muss.[ENTER]Du solltest noch einmal mit ihm sprechen. Wer[ENTER]wei, vielleicht sieht er es ein. " -gameforge.subquest_27._180_makequestbutton = "Gehe zu Soon " -gameforge.subquest_27._190_qSetTitle = "Gehe zu Soon " -gameforge.subquest_27._200_targetVid = "Soon schon wieder " -gameforge.subquest_27._20_npcChat = "Die Freude am Lesen " -gameforge.subquest_27._210_say = "Gehe zu Soon[ENTER]Gehe zu Soon und frag ihn nach dem Tempelbuch. " -gameforge.subquest_27._220_npcChat = "Was ist das geheime Tempelbuch? " -gameforge.subquest_27._230_say = "Du weit, dass ich jedes Buch der Welt gelesen[ENTER]habe. Doch vor Kurzem hrte ich von einem[ENTER]geheimen Buch. Die Gerchte besagen, dass dieses[ENTER]Buch die Geheimnisse des Dunklen Tempels enthlt.[ENTER]Darin wird erklrt, wie man ein Heiliger wird. " -gameforge.subquest_27._240_say = "Ich muss dieses Buch unbedingt lesen. Kannst du[ENTER]es fr mich besorgen?[ENTER]Wenn du das tust, gebe ich dir auch etwas dafr.[ENTER]Selbst wenn ich mein Haus verkaufen msste. " -gameforge.subquest_27._250_select = "Ich tue es! " -gameforge.subquest_27._260_select = "Ich kann leider nicht. " -gameforge.subquest_27._270_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_27._280_say = "Komm schon, willst du mir nicht helfen?[ENTER]Wenn nicht jetzt, dann komm spter wieder![ENTER]Ich warte auf dich. " -gameforge.subquest_27._290_say = "Du hilfst mir wirklich nicht? Du brauchst wohl[ENTER]Urlaub, oder? Das Dokument ist mir sehr wichtig.[ENTER]Was mach ich nur? Verdammt. " -gameforge.subquest_27._300_say = "Danke, ich warte auf dich. " -gameforge.subquest_27._30_say = "Liest du auch so gerne wie ich?[ENTER]Wrter, die zu Stzen werden, um dann ein Buch zu[ENTER]bilden. Herrlich![ENTER]Und die Freude, eines zu schreiben, damit es[ENTER]wiederum andere Leute lesen knnen! " -gameforge.subquest_27._310_makequestbutton = "Du hast das Tempelbuch gefunden. " -gameforge.subquest_27._320_qSetTitle = "Du hast das Tempelbuch gefunden. Gehe zurck zu[ENTER]Soon. " -gameforge.subquest_27._330_targetVid = "Gehe zurck zu Soon. " -gameforge.subquest_27._340_makequestbutton = "Besiege die Dunklen Fanatiker " -gameforge.subquest_27._350_sayTitle = "Du hast die Dunklen Fanatiker gettet. " -gameforge.subquest_27._360_say = "Bringe das Geheime Tempelbuch zu Soon. " -gameforge.subquest_27._370_say = "Soon hat groes Interesse an dem Geheimen[ENTER]Tempelbuch. Wenn du die Dunklen Fanatiker ttest,[ENTER]findest du vielleicht das geheime Buch. " -gameforge.subquest_27._380_npcChat = "Das geheime Tempelbuch " -gameforge.subquest_27._390_say = "Oh, das ist es! Vielen Dank![ENTER]Hier ist deine Belohnung.[ENTER]Und jetzt lass mich allein, ich muss lesen! " -gameforge.subquest_27._400_sayReward = "Du erhltst 850.000 Erfahrungspunkte. " -gameforge.subquest_27._40_say = "Hier, zwischen diesen Buchdeckeln, pulsiert das[ENTER]Leben! Hier wohnen junges Wissen und alte[ENTER]Weisheit! Wie trostlos wre mein Leben ohne[ENTER]Bcher... Nur leider... meine Frau versteht das[ENTER]nicht. Kannst du sie vielleicht berzeugen? " -gameforge.subquest_27._410_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_27._420_say = "Hey...[ENTER]Hast du es noch nicht erhalten?[ENTER]Wenn du eine Aufgabe annimmst, solltest[ENTER]du sie auch zu Ende bringen.[ENTER]Jetzt beende die Aufgabe! " -gameforge.subquest_27._430_say = "Die Dunklen Fanatiker sind nicht zu[ENTER]unterschtzen. Versuche es doch einfach spter[ENTER]noch einmal. " -gameforge.subquest_27._440_say = "Nun, dann muss ich wohl jemand anderen um Hilfe[ENTER]bitten. Leb wohl. " -gameforge.subquest_27._450_say = "Danke, ich warte auf dich.[ENTER]Ich kann es kaum erwarten, es in[ENTER]meiner Hand zu halten und zu lesen. " -gameforge.subquest_27._50_makequestbutton = "Geh zu Aranyo " -gameforge.subquest_27._60_sayTitle = "Geh zu Aranyo " -gameforge.subquest_27._70_say = "Geh zu Aranyo und frag sie nach ihrem Mann. " -gameforge.subquest_27._80_npcChat = "Warum bist du so aufgebracht? " -gameforge.subquest_27._90_say = "Aufgebracht? Ich platze gleich vor Wut![ENTER]Geht mein Mann arbeiten? Nein. Bringt er Yang[ENTER]nach Hause? Nein. Statt dessen versteckt er sich[ENTER]irgendwo und schiebt seine Nase zwischen[ENTER]Buchdeckel! Hat man sowas schon gehrt?! Er[ENTER]liest! Gibt ein Buch uns vielleicht Kleidung?[ENTER]Gibt es uns Essen? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = "Erz fr den Schmied " -gameforge.subquest_30._10_npcChat = "Du brauchst Erz? " -gameforge.subquest_30._110_targetVid = "Schmied " -gameforge.subquest_30._120_sayTitle = "Zurck zum Schmied " -gameforge.subquest_30._130_say = "Du hast das Erz, das der Schmied zum Fertigen[ENTER]der neuen Waffen braucht, gesammelt. Du solltest[ENTER]es zu ihm bringen. " -gameforge.subquest_30._140_sayTitle = "Besorge Erz fr neue Waffen " -gameforge.subquest_30._150_say = "Der Schmied bentigt Erz fr die Herstellung[ENTER]einer neuen Waffenart. Bringe ihm jeweils 100[ENTER]Golderz, Silbererz und Ebenholzerz.[ENTER]Erzvorkommen sind berall auf der Karte verteilt[ENTER]und knnen mit Bergbau bearbeitet werden. Du[ENTER]kannst aber auch mit anderen Spielern handeln und[ENTER]ihnen Erz abkaufen. " -gameforge.subquest_30._160_npcChat = "Ich habe Erz fr dich gesammelt. " -gameforge.subquest_30._170_say = "Das reicht nicht. Ich brauche die ganzen 100[ENTER]Golderz, Silbererz und Ebenholzerz! " -gameforge.subquest_30._180_select = "Weitersuchen " -gameforge.subquest_30._190_select = "Aufgeben " -gameforge.subquest_30._200_say = "Du willst wirklich fr immer aufgeben? " -gameforge.subquest_30._20_say = "Hey, du! Ja, genau dich meine ich! Du bist nun[ENTER]kein Anfnger mehr. Und warum? Weil ich dir[ENTER]komplizierte Aufgaben gestellt habe! Es war alles[ENTER]nur fr dein Wohl, hehehe. Aber jetzt bitte ich[ENTER]dich um einen wirklichen Gefallen. " -gameforge.subquest_30._210_say = "Es ist schwer, Erz zu bekommen, nicht wahr?[ENTER]Doch das Glck kommt erst mit der harten Arbeit.[ENTER]Wie wre es mit einer kurzen Pause, bevor du es[ENTER]erneut versuchst? " -gameforge.subquest_30._220_say = "Schade. Es war so eine brilliante Idee.[ENTER]Naja, was soll's. Bis bald! " -gameforge.subquest_30._230_say = "Gib dir ein wenig Mhe, dann hast du bald alles[ENTER]zusammen. Viel Glck! " -gameforge.subquest_30._240_say = "Oh, du hast tatschlich schon alles beisammen![ENTER]Hahaha! Ich spre, dass es klappen wird! Warte[ENTER]einen Moment, es wird nicht lange dauern. Und los[ENTER]geht's! " -gameforge.subquest_30._250_say = "So, es ist fertig. Meine Begabung berrascht mich[ENTER]immer wieder. Hier ist deine Waffe. Sie ist neu,[ENTER]also gehe behutsam damit um! " -gameforge.subquest_30._260_sayReward = "Du erhltst 200.000 Erfahrungspunkte. " -gameforge.subquest_30._270_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_30._280_sayReward = "Du erhltst ein Silberschwert+3. " -gameforge.subquest_30._290_sayReward = "Du erhltst einen Aquatischen Fcher+3. " -gameforge.subquest_30._30_say = "Ich mchte versuchen, eine neue Waffe zu[ENTER]schmieden, aber die Materialien sind schwer zu[ENTER]beschaffen. Knntest du das fr mich erledigen?[ENTER]Als Belohnung werde ich dir das erste fertige[ENTER]Exemplar berlassen. " -gameforge.subquest_30._40_say = "Ich bentige je 100 Stck Golderz, Silbererz und[ENTER]Ebenholzerz. Das klingt nach mehr, als es ist.[ENTER]Mit Bergbau kannst du viele Rohstoffe auf einmal[ENTER]besorgen, so dass du sie mit Leichtigkeit[ENTER]zusammenbekommen solltest.[ENTER]Wenn es doch zu schwierig fr dich ist, dann[ENTER]kannst du sie auch von jemandem erhandeln. Ganz[ENTER]wie du willst. Ich wnsche dir viel Erfolg! " -gameforge.subquest_30._50_select = "Ablehnen " -gameforge.subquest_30._60_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_30._70_say = "Es eilt nicht. Also komm bitte zurck,[ENTER]falls du deine Meinung ndern solltest. " -gameforge.subquest_30._80_say = "Schade. Es war so eine brilliante Idee.[ENTER]Naja, was soll's. Bis bald! " -gameforge.subquest_30._90_say = "Oh! Du wirst es tun?[ENTER]Du bist ein guter Freund! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = "Erz fr den Schmied " -gameforge.subquest_31._10_targetVid = "Gehe zum Schmied " -gameforge.subquest_31._110_sayTitle = "Zurck zum Schmied " -gameforge.subquest_31._120_sayReward = "Du hast das Erz, das der Schmied zum Fertigen[ENTER]der neuen Rstungen braucht, gesammelt. Du[ENTER]solltest es zu ihm bringen. " -gameforge.subquest_31._130_sayTitle = "Besorge Erz fr neue Rstungen " -gameforge.subquest_31._140_sayReward = "Der Schmied bentigt Erz fr die Herstellung[ENTER]einer neuen Rstungsart. Bringe ihm jeweils 100[ENTER]Kupfererz, Ebenholzerz und Perlenstcke.[ENTER]Erzvorkommen sind berall auf der Karte verteilt[ENTER]und knnen mit Bergbau bearbeitet werden. Du[ENTER]kannst aber auch mit anderen Spielern handeln und[ENTER]ihnen Erz abkaufen. " -gameforge.subquest_31._150_npcChat = "Ich habe Erz fr dich gesammelt. " -gameforge.subquest_31._160_say = "Hmm, da fehlen aber noch Materialien. Ich sagte,[ENTER]ich brauche je 100 Stck Kupfererz, Ebenholzerz[ENTER]und Perlen! " -gameforge.subquest_31._170_select = "Weitersuchen " -gameforge.subquest_31._180_select = "Aufgeben " -gameforge.subquest_31._190_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_31._200_say = "Ist es zu schwer? Es ist natrlich nicht nur[ENTER]Glck, sondern auch harte Arbeit. Warum versuchst[ENTER]du es nicht einfach spter nochmal. " -gameforge.subquest_31._20_npcChat = "Du brauchst noch mehr Erz? " -gameforge.subquest_31._210_say = "Soviel zu meinem Plan fr eine neuartige[ENTER]Rstung. Diese Idee htte unser gesamtes[ENTER]Zeitalter verndern knnen![ENTER]Es ist jammerschade... " -gameforge.subquest_31._220_say = "Sei stark! Ich wei, dass du es schaffen kannst! " -gameforge.subquest_31._230_say = "Hervorragend. Du bist wirklich gut im Beschaffen[ENTER]von Materialien. Jetzt pass auf![ENTER]Hier... und hier... und noch schnell abgekhlt...[ENTER]So, das ist fr dich, als Lohn fr deine Mhen.[ENTER]Bis bald! " -gameforge.subquest_31._240_sayReward = "Du erhltst 200.000 Erfahrungspunkte. " -gameforge.subquest_31._250_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_31._260_sayReward = "Du erhltst einen Lwenplattenpanzer+3. " -gameforge.subquest_31._270_sayReward = "Du erhltst einen Roten Ameisenanzug+3. " -gameforge.subquest_31._280_sayReward = "Du erhltst einen Geistplattenpanzer+3. " -gameforge.subquest_31._290_sayReward = "Du erhltst eine Kleidung der Liebe+3. " -gameforge.subquest_31._30_say = "Hallo, hast du eine Minute Zeit fr mich?[ENTER]Ich wei es sehr zu schtzen, dass du mir[ENTER]geholfen hast, eine neue Waffe herzustellen.[ENTER]Jetzt mchte ich gerne noch einmal deine Hilfe in[ENTER]Anspruch nehmen. Diesmal mchte ich eine neue[ENTER]Rstung herstellen. Nachdem ich eine gute Waffe[ENTER]hergestellt habe, ist es klar, dass ich jetzt[ENTER]auch eine gute Rstung brauche. " -gameforge.subquest_31._40_say = "Natrlich brauche ich wieder Materialien fr die[ENTER]Herstellung. Kannst du sie mir besorgen? Du[ENTER]bekommst auch wieder die erste fertige Rstung[ENTER]dafr. Diesmal brauche ich je 100 Stck[ENTER]Kupfererz, Ebenholzerz und Perlen. Du solltest[ENTER]das ja schon kennen. Viel Erfolg! " -gameforge.subquest_31._50_select = "Annehmen " -gameforge.subquest_31._60_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_31._70_say = "Warum zgerst du dann? Komm wieder, wenn du[ENTER]bereit bist, dich im Bergbau zu bettigen. " -gameforge.subquest_31._80_say = "Das bisschen Erz ist doch nun wirklich nicht[ENTER]zuviel verlangt. Na, wie du meinst. Verschwinde! " -gameforge.subquest_31._90_say = "Du hilfst mir wieder? Du bist ein guter Freund.[ENTER]Und keine Sorge: Die erste Rstung gehrt dir! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = "Hndleranfrage " -gameforge.subquest_32._10_targetVid = "Auswahl der Hndler " -gameforge.subquest_32._110_targetVid = "Gehe zu Ah-Yu " -gameforge.subquest_32._120_targetVid = "Gehe zur Gemischtwarenhndlerin " -gameforge.subquest_32._130_sayReward = "Materialien fr den Hndler " -gameforge.subquest_32._140_sayReward = "Der Fahrende Hndler braucht einige Materialen[ENTER]fr eine Halskette. Besorge ihm 100 Backenzhne[ENTER]von Stolzen Ork-Zauberern, ein Schmuckstck von[ENTER]der Gemischtwarenhndlerin und Nhgarn von[ENTER]Ariyoung. " -gameforge.subquest_32._150_npcChat = "Ich brauche Nhgarn. " -gameforge.subquest_32._160_say = "Nhgarn herstellen ist keine groe Sache.[ENTER]Allerdings kann ich dann meine andere Arbeit[ENTER]nicht machen. Ich habe heute Ah-Yus zerrissene[ENTER]Kleider genht und wollte sie ihr gerade[ENTER]bringen... " -gameforge.subquest_32._170_say = "Was hltst du davon: Du bringst Ah-Yu ihre[ENTER]Kleidung zurck und ich stelle inzwischen Nhgarn[ENTER]fr dich her. Einverstanden? " -gameforge.subquest_32._180_say = "Willst du fr immer aufgeben? " -gameforge.subquest_32._190_say = "Der Weg ist wirklich nicht sehr weit. Warum[ENTER]zgerst du noch? Komm wieder her, wenn du[ENTER]bereit bist. " -gameforge.subquest_32._200_say = "Oh, ich hatte so gehofft, dass du Zeit hast. Dann[ENTER]muss ich wohl selber laufen. Leb wohl! " -gameforge.subquest_32._20_npcChat = "Wegen der Halsketten... " -gameforge.subquest_32._210_say = "Herrlich, ich danke dir vielmals! Gre Ah-Yu von[ENTER]mir und pass auf, dass du ihre Kleidung unterwegs[ENTER]nicht zerdrckst! Ich warte hier auf dich. " -gameforge.subquest_32._220_sayTitle = "Ariyoung: " -gameforge.subquest_32._230_say = "Ich werde dein Nhgarn fertig haben, wenn du aus[ENTER]dem Nachbardorf zurckkommst. Du hast doch nicht[ENTER]vergessen, Ah-Yu ihre Kleider zu bringen, oder?[ENTER]Das wrde sie mir belnehmen. " -gameforge.subquest_32._240_say = "Ist Ah-Yu mit der Kleidung zufrieden? Dann ist es[ENTER]ein Vergngen, so hart zu arbeiten. Hier ist[ENTER]dein Nhgarn. Es ist sehr krftig und kann fr[ENTER]vieles benutzt werden. Bis bald! " -gameforge.subquest_32._250_say = "Ich habe dir bereits Nhgarn gegeben. Hast du es[ENTER]verloren? " -gameforge.subquest_32._260_npcChat = "Ariyoung schickt dir diese Kleider. " -gameforge.subquest_32._270_sayTitle = "Ah-Yu: " -gameforge.subquest_32._280_say = "Oh, wie schn. Das ging wirklich schnell. Gute[ENTER]Freundschaften soll man pflegen, nicht wahr? Wir[ENTER]helfen uns oft gegenseitig...[ENTER]Danke, dass du mir die Kleidung gebracht hast.[ENTER]Bitte bermittle Ariyoung meine Gre. " -gameforge.subquest_32._290_npcChat = "Ich brauche ein Schmuckstck. " -gameforge.subquest_32._300_say = "Du suchst Schmuck?[ENTER]Ich kann dir ein Schmuckstck geben, wenn du mir[ENTER]ein wenig hilfst. Zurzeit arbeite ich an einer[ENTER]speziellen Medizin gegen Schmerzen, aber eine[ENTER]Zutat fehlt mir: die Leber eines Tigers. Die sind[ENTER]sehr schwierig zu bekommen. Ich brauche 100[ENTER]Stck. " -gameforge.subquest_32._30_say = "Wir Fahrenden Hndler haben es im Krieg nicht[ENTER]leicht. Es fehlt zwar berall an Waren, aber der[ENTER]Bedarf wechselt so schnell, dass ich nie wei, ob[ENTER]ich gerade das Richtige im Angebot habe. Ganz zu[ENTER]schweigen von den langen Wegen durch die Wildnis,[ENTER]wo all diese Monster unachtsamen Wanderern[ENTER]auflauern. Hast du nicht Lust, dir ein paar Yang[ENTER]zu verdienen? Ich knnte Hilfe gebrauchen. " -gameforge.subquest_32._310_say = "Auerdem brauche ich noch bestimmte Kruter mit[ENTER]heilender Wirkung, aber die bekommst du auch von[ENTER]den Tigern. Sie wlzen sich gerne darin, weil sie[ENTER]den Geruch lieben. Fr die Kruter und die[ENTER]Tigerlebern gebe ich dir dann ein Schmuckstck. " -gameforge.subquest_32._320_say = "Jage dafr Tiger oder Weie Tiger. " -gameforge.subquest_32._330_say = "Was sagst du dazu? Kommen wir ins Geschft? " -gameforge.subquest_32._340_say = "Ist meine Aufgabe zu schwer fr dich? Das kann[ENTER]ich mir nicht vorstellen! Besuch mich wieder,[ENTER]wenn du es dir anders berlegst. " -gameforge.subquest_32._350_say = "Du lufst also fr den Hndler den weiten Weg[ENTER]hierher und gibst dann auf? Wie du willst...[ENTER]Schnen Tag noch. " -gameforge.subquest_32._360_say = "Sehr gut. Das wird uns beiden weiterhelfen, nicht[ENTER]wahr? Danke und viel Glck! " -gameforge.subquest_32._370_npcChat = "Bekomme ich jetzt das Schmuckstck? " -gameforge.subquest_32._380_say = "Lass mich nachsehen... 100 Tigerlebern und die[ENTER]Heilkruter, es ist alles da. Ich danke dir![ENTER]Bitte sehr, dieses Schmuckstck hast du dir[ENTER]ehrlich verdient. Bis bald! " -gameforge.subquest_32._390_qSetTitle = "Zurck zum Fahrenden Hndler " -gameforge.subquest_32._400_targetVid = "Zurck zum Fahrenden Hndler " -gameforge.subquest_32._40_say = "Im Moment sind Halsketten sehr gefragt, die aus[ENTER]den Backenzhnen von Orks bestehen. Orkzhne sind[ENTER]gro und hart und eignen sich gut fr die[ENTER]Herstellung verschiedener Schmuckstcke. Die[ENTER]Backenzhne der Ork-Zauberer gelten zudem bei den[ENTER]Soldaten als Talismane. Knntest du mir solche[ENTER]Zhne besorgen? 100 Stck sollten frs Erste[ENTER]reichen. " -gameforge.subquest_32._410_sayReward = "Zurck zum Fahrenden Hndler " -gameforge.subquest_32._420_sayReward = "Du hast endlich alle Materialien fr die[ENTER]Halskette zusammen. Bringe sie dem Fahrenden[ENTER]Hndler. " -gameforge.subquest_32._430_npcChat = "Ich habe alle Materialien. " -gameforge.subquest_32._440_sayTitle = "Fahrender Hndler: " -gameforge.subquest_32._450_say = "Hast du alle Materialien bekommen? Lass sehen...[ENTER]Tatschlich, es ist alles da. Dank deiner Hilfe[ENTER]kann ich mein Angebot erweitern, das ist gut.[ENTER]Hier ist dein Anteil. Viel Spa damit.[ENTER]Kommt heran, Leute! Hier ist fr jeden etwas[ENTER]dabei! " -gameforge.subquest_32._460_sayReward = "Du erhltst 1.100.000 Erfahrungspunkte. " -gameforge.subquest_32._470_sayReward = "Du erhltst ein Goldarmband, eine Goldhalskette[ENTER]und Goldohrringe. " -gameforge.subquest_32._480_say = "Hmm, tut mir leid, aber da fehlt aber noch etwas.[ENTER]Unvollstndige Lieferungen kann ich nicht[ENTER]gebrauchen. Versuchst du es weiter? " -gameforge.subquest_32._490_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_32._500_say = "Danke, dass du nicht so leicht aufgibst. Das[ENTER]Glck ist denen hold, die sich bemhen! Ich warte[ENTER]hier auf dich. " -gameforge.subquest_32._50_say = "Zustzlich brauche ich noch ein Schmuckstck und[ENTER]Nhgarn. Das eine bekommst du von der[ENTER]Gemischtwarenhndlerin, das andere von Ariyoung.[ENTER]So viele Sachen zu beschaffen ist nicht einfach,[ENTER]aber der Verkauf der Ketten ist ein gutes[ENTER]Geschft und du bekommst eine ordentliche[ENTER]Belohnung fr die Materialien. Was meinst du,[ENTER]hrt sich das interessant an? " -gameforge.subquest_32._510_say = "Die Aufgabe ist wohl zu schwer? Na immerhin hast[ENTER]du es versucht. Wenn ich irgendwann einmal eine[ENTER]einfachere Aufgabe fr dich habe, lasse ich es[ENTER]dich wissen. Leb wohl. " -gameforge.subquest_32._520_say = "Du versuchst es noch einmal? Danke.[ENTER]Ich werde hier auf dich warten. " -gameforge.subquest_32._60_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_32._70_say = "Du bist beschftigt? Das kann ich gut verstehen.[ENTER]Aber komm bitte wieder, wenn du Zeit hast. " -gameforge.subquest_32._80_say = "Oh je, wie soll ich blo all meine Auftrge[ENTER]erledigen? Bis bald! " -gameforge.subquest_32._90_say = "Wunderbar. Ich werde hier auf dich warten. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = "Schatzkarte gefunden " -gameforge.subquest_33._10_targetVid = "Gehe zum Bcherwurm. " -gameforge.subquest_33._110_say = "Du hast die Tiergottheiten vor der Stadt gejagt[ENTER]und die vier Teile der Schatzkarte gefunden.[ENTER]Bringe sie zu Soon. " -gameforge.subquest_33._120_sayTitle = "Jagd auf die Tiergottheiten " -gameforge.subquest_33._130_say = "Sammle fr Soon vier Teile einer Schatzkarte,[ENTER]indem du die Tiergottheiten Lykos, Scrofa, Bera[ENTER]und Tigris jagst. " -gameforge.subquest_33._140_sayReward = "(Kartenteile gefunden: %s ) " -gameforge.subquest_33._150_sendLetter = "Die Schatzkarte " -gameforge.subquest_33._160_sayTitle = "Alle Kartenteile gesammelt " -gameforge.subquest_33._170_say = "Geh zurck zu Soon und berichte ihm, dass du[ENTER]die Schatzkartenteile gefunden hast. " -gameforge.subquest_33._175_npcChat = "Ich habe alle Kartenteile. " -gameforge.subquest_33._180_say = "Oh, groartig! Alle vier Kartenteile beisammen...[ENTER]Ich habe kaum gewagt, davon zu trumen.[ENTER]Nun noch schnell die Teile zu einer Karte[ENTER]zusammengefgt... so... " -gameforge.subquest_33._190_say = "Hmm, eigenartig. Die Karte sagt, der Schatz sei[ENTER]bei dem Felsen nahe des Alten Mannes versteckt.[ENTER]Ich kann mir nicht vorstellen, dass das stimmt.[ENTER]Er wre lngst gefunden worden. Was fr eine[ENTER]kindische Spielerei! Willst du trotzdem nachsehen[ENTER]oder soll ich die Karte verbrennen? " -gameforge.subquest_33._200_select = "Ich werde nachsehen. " -gameforge.subquest_33._20_npcChat = "Wegen der Schatzkarte... " -gameforge.subquest_33._210_select = "Verbrenn sie ruhig. " -gameforge.subquest_33._220_say = "Bist du sicher, dass du die Karte nicht mehr[ENTER]brauchst? " -gameforge.subquest_33._230_say = "Was fr ein lcherliches Mrchen![ENTER]Es tut mir Leid, dass ich dich auf die Suche nach[ENTER]den Kartenteilen geschickt habe. Ich verbrenne[ENTER]sie, damit nicht noch andere Leute darauf[ENTER]hereinfallen. Trotzdem vielen Dank. Leb wohl! " -gameforge.subquest_33._240_say = "Warum noch zgern? Die Kartenteile hast du[ENTER]bereits gesammelt, dann kannst du auch nachsehen[ENTER]gehen. Hier, nimm die Karte mit. " -gameforge.subquest_33._250_say = "Wie du meinst. Es wrde mich zwar sehr[ENTER]berraschen, wenn du wirklich etwas findest, aber[ENTER]ich wnsche dir viel Glck! Hier, nimm die Karte[ENTER]mit. " -gameforge.subquest_33._260_say = "Die Karte wurde in vier Teile zerlegt. Wir[ENTER]brauchen alle vier Teile, um sie wieder[ENTER]zusammensetzen zu knnen! " -gameforge.subquest_33._270_select = "Erneut versuchen " -gameforge.subquest_33._280_say = "Du gibst auf? Nun denn, so sei es. Leb wohl. " -gameforge.subquest_33._290_say = "Wie erwartet bist du voller Energie. Ich vertraue[ENTER]dir! " -gameforge.subquest_33._300_targetVid = "Fels beim Alten Mann " -gameforge.subquest_33._30_say = "Hey, ich habe in alten Texten seltsame[ENTER]Informationen entdeckt. Es heit, dass es[ENTER]Schatzkarten in diesem Dorf gibt. Kennst du die[ENTER]gttlichen Tierwchter - Hundegottheit,[ENTER]Brengottheit, Tigergottheit und Schweinegottheit[ENTER]- drauen vor der Stadt? " -gameforge.subquest_33._310_sayTitle = "Suche nach dem Schatz " -gameforge.subquest_33._320_say = "Hmm, unterhalb der Felsen bei dem Alten Mann...[ENTER]Keine Ahnung. Ich sollte zuerst den Alten Mann[ENTER]fragen. Warum ist der Weg zu ihm so weit? Mist. " -gameforge.subquest_33._330_sayTitle = "Alter Mann: " -gameforge.subquest_33._340_say = "Wonach suchst du? Nach einem Schatz? Haha, da[ENTER]kannst du lange suchen! Zeig mal die Karte...[ENTER]Hm, das msste dort drben sein. Viel Glck,[ENTER]hihihi... " -gameforge.subquest_33._350_say = "Das hier muss die Stelle sein. Hau ruck! und[ENTER]weiter...[ENTER]Verdammt, der Boden ist ganz schn hart. Hrmpf...[ENTER]Hey, ich kann eine Kiste sehen! " -gameforge.subquest_33._360_sendLetter = "Es gibt den Schatz wirklich! " -gameforge.subquest_33._370_sayTitle = "Zurck zu Soon " -gameforge.subquest_33._380_say = "Du hast an dem Ort gegraben, den die Karte der[ENTER]Tiergottheiten bezeichnete und dort tatschlich[ENTER]eine Schatztruhe gefunden! Gehe zu Soon und[ENTER]berichte ihm von dem unerwarteten Erfolg. " -gameforge.subquest_33._390_npcChat = "Ich habe den Schatz gefunden! " -gameforge.subquest_33._400_say = "Oh, das ist eine berraschung! Zeig her...[ENTER]Erstaunlich. Genau so wurde die Schatztruhe in[ENTER]den alten Texten beschrieben. Jetzt muss ich nur[ENTER]noch herausfinden, wie man sie ffnen kann.[ENTER]Aber das soll nicht deine Sorge sein. Ich danke[ENTER]dir! Nimm dies als Zeichen meiner Anerkennung. " -gameforge.subquest_33._40_say = "Eine uralte Mr berliefert, dass diese vier[ENTER]gttlichen Monster die Karte in vier Teile[ENTER]geteilt haben und diese beschtzen. Ich bin mir[ENTER]nicht sicher, ob es stimmt. Knntest du das fr[ENTER]mich berprfen? Oh bitte, diese Ungewissheit[ENTER]bringt mich sonst um... Ich flehe dich an, hilf[ENTER]mir! " -gameforge.subquest_33._410_sayReward = "Du erhltst 1.400.000 Erfahrungspunkte. " -gameforge.subquest_33._420_sayReward = "Du erhltst 25.000 Yang. " -gameforge.subquest_33._430_sayReward = "Du erhltst eine Geistermaskenschaller+1. " -gameforge.subquest_33._440_sayReward = "Du erhltst einen Burghelm+1. " -gameforge.subquest_33._450_sayReward = "Du erhltst eine Stahlkapuze+1. " -gameforge.subquest_33._460_sayReward = "Du erhltst einen Sonnenlichthut+1. " -gameforge.subquest_33._470_say = "Ja, wo ist er denn? Willst du dich ber mich[ENTER]lustig machen?! Du hast ihn nicht wirklich[ENTER]gefunden, hab ich Recht? " -gameforge.subquest_33._50_say = "Interessieren alte Schatzkarten dich nicht? Du[ENTER]bist seltsam... Ich werde weiter nach Hinweisen[ENTER]in diesen Texten suchen. Komm zurck, wenn du[ENTER]deine Meinung genderst hast. " -gameforge.subquest_33._60_say = "Magst du solche Abenteuer nicht? Wie soll ich nun[ENTER]an die Kartenteile kommen?[ENTER]Naja, wie auch immer. Leb wohl. " -gameforge.subquest_33._70_say = "Du bist ein wahrer Freund. Ich vertraue darauf,[ENTER]dass du sie finden wirst. " -gameforge.subquest_33._80_sendLetter = "Schatzkarte des Bcherwurms " -gameforge.subquest_33._90_targetVid = "Geh zum Bcherwurm " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = "Der Hauptmann hat weiterhin Schwierigkeiten, die[ENTER]Schwarzwindkrieger in den Griff zu bekommen.[ENTER]Tte ihre Generle Jak-To, To-Su und Gu-Ryung.[ENTER]Vielleicht geben sie dann endlich Ruhe. " -gameforge.subquest_34._10_npcChat = "Was macht die Schwarzwindbande? " -gameforge.subquest_34._110_say = "Die Generle sind tot! " -gameforge.subquest_34._120_select = "Weiter versuchen " -gameforge.subquest_34._130_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_34._140_say = "Kmpfen ist eine schwierige Angelegenheit und[ENTER]Siegen erst recht. Vor allem gegen die Generle.[ENTER]Versuche es noch einmal! " -gameforge.subquest_34._150_say = "Wie gesagt: Es ist eine sehr starke Bande.[ENTER]Auf Wiedersehen. " -gameforge.subquest_34._160_say = "Wie mutig du bist! Ich glaube, du kannst die[ENTER]Schwarzwindbande besiegen! " -gameforge.subquest_34._170_targetVid = "Berichte dem Hauptmann " -gameforge.subquest_34._180_say = "Geh zurck zum Hauptmann und berichte, dass du[ENTER]die Generle gettet hast. " -gameforge.subquest_34._185_npcChat = "Ich habe die Generle gettet! " -gameforge.subquest_34._190_say = "Hmm... Du hast die Generle besiegt. Gut.[ENTER]Wir hatten schon Kopfschmerzen wegen der[ENTER]Schwarzwindbande, aber dank deiner Hilfe schaffen[ENTER]wir es nun. Ohne die Generle wird der Rest ein[ENTER]Kinderspiel.[ENTER]Hier ist eine Belohnung fr dich. Ich hoffe, wir[ENTER]sehen uns bald wieder! " -gameforge.subquest_34._200_sayReward = "Du erhltst 1.000.000 Erfahrungspunkte. " -gameforge.subquest_34._20_sayTitle = "Hauptmann: " -gameforge.subquest_34._210_sayReward = "Du erhltst einen Sprachenring. " -gameforge.subquest_34._30_say = "Obwohl du der Schwarzwindbande einen[ENTER]empfindlichen Schlag versetzt hast, denken sie[ENTER]nicht daran, sich ruhig zu verhalten und benehmen[ENTER]sich einfach weiter wie die Wilde Horde. Wenn wir[ENTER]sie endgltig besiegen wollen, mssen wir ihre[ENTER]Anfhrer tten. " -gameforge.subquest_34._40_say = "Wenn die Anfhrer erst besiegt sind, wird der[ENTER]Rest der Bande auch bald untergehen. Es wird ein[ENTER]hartes Stck Arbeit, aber wir brauchen einen Sieg[ENTER]ber die Schwarzwindgenerle Jak-To, To-Su und[ENTER]Gu-Ryung. Wenn wir sie besiegen, mssen wir uns[ENTER]ber die Schwarzwindbande keine Sorgen mehr[ENTER]machen. Also, viel Glck, ich bete fr deinen[ENTER]Sieg! " -gameforge.subquest_34._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_34._60_say = "Hmm, na gut.[ENTER]Aber komm bitte wieder, wenn du bereit bist.[ENTER]Es gibt viel zu wenig fhige Leute wie dich. " -gameforge.subquest_34._70_say = "Du kannst es nicht...? Aber wie sollen wir die[ENTER]Schwarzwindbande dann besiegen? " -gameforge.subquest_34._80_say = "Ich wusste, dass ich mich auf dich verlassen[ENTER]kann! Wenn die Generle tot sind, sind die[ENTER]anderen Schwarzwindkrieger kein Problem mehr.[ENTER]Viel Glck! " -gameforge.subquest_34._90_sendLetter = "Tte die Schwarzwindgenerle " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = "Auf zum Stallburschen " -gameforge.subquest_36._10_targetVid = "Yonah " -gameforge.subquest_36._110_say = "Du hast 10 Ballen Heu zusammengetragen.[ENTER]Bringe sie zum Stallburschen, damit er die Pferde[ENTER]fttern kann. " -gameforge.subquest_36._120_sayTitle = "Heu fr die Stlle " -gameforge.subquest_36._130_say = "Es herrscht Futtermangel bei den Stllen.[ENTER]Besorge 10 Ballen Heu und bringe sie dem[ENTER]Stallburschen, bevor die Pferde verhungern![ENTER]Heu erhltst du bei der Jagd. " -gameforge.subquest_36._140_npcChat = "Du brauchst Heu? " -gameforge.subquest_36._150_say = "Du bist wohl hier, weil Yonah dich geschickt hat?[ENTER]Ich habe bereits viel von dir gehrt.[ENTER]Ach, unsere Pferde leiden an Unterernhrung. Wir[ENTER]mssen dafr sorgen, dass sie berleben. Hilf mir[ENTER]und besorge Heu fr die Pferde! " -gameforge.subquest_36._160_say = "Was man verspricht, das soll man halten.[ENTER]Auerdem will ich spter vielleicht auch einmal[ENTER]ein Pferd reiten. Ich muss unbedingt Heu finden! " -gameforge.subquest_36._170_say = "Es tut mir leid. Ich suche ja auch, aber es ist[ENTER]einfach kein Heu zu finden. " -gameforge.subquest_36._180_say = "Ich wei, es ist nicht sehr nett von mir, dir[ENTER]meine Arbeit aufzudrcken. Trotzdem hatte ich[ENTER]gehofft, du knntest es schaffen.[ENTER]Versuchst du es bitte noch einmal? Ich kenne[ENTER]jemanden in einem anderen Reich, eine sehr[ENTER]wichtige Persnlichkeit. Wenn du mir hilfst,[ENTER]frage ich ihn, ob er etwas fr dich tun kann. " -gameforge.subquest_36._190_select = "Weitersuchen " -gameforge.subquest_36._200_say = "Natrlich helfe ich dir. Mal sehen, was ich tun[ENTER]kann. " -gameforge.subquest_36._20_npcChat = "Die Stlle haben rger " -gameforge.subquest_36._210_say = "Ich kann nicht die Energie dafr aufbringen.[ENTER]Ich will dir wirklich helfen, aber ich kann[ENTER]nicht. Ich bin nicht stark genug. " -gameforge.subquest_36._220_npcChat = "Ich habe Heu fr die Pferde. " -gameforge.subquest_36._230_say = "Du hast Heu besorgt? Oh, danke.[ENTER]Das Pferdefutter wurde knapp und ich erzhlte[ENTER]Yonah davon. Er ist ein guter Freund von mir. Ich[ENTER]dachte mir schon, dass er sich umhrt, ob jemand[ENTER]helfen kann. Aber dass es so schnell geht, das[ENTER]htte ich nicht gedacht. Schau nur, wie[ENTER]begeistert die Pferde fressen! " -gameforge.subquest_36._240_sayReward = "Du erhltst 1.800.000 Erfahrungspunkte. " -gameforge.subquest_36._250_sendLetter = "Zurck zu Yonah " -gameforge.subquest_36._260_sayTitle = "Zurck zu Yonah " -gameforge.subquest_36._270_say = "Du hast dem Stallburschen 10 Ballen Heu fr die[ENTER]hungernden Pferde gebracht. Geh und berichte[ENTER]Yonah von deinem Erfolg. " -gameforge.subquest_36._280_npcChat = "Die Pferde sind versorgt! " -gameforge.subquest_36._290_say = "Hallo, du bist zurck![ENTER]Es war bestimmt nicht leicht, so viel Heu zu[ENTER]sammeln. Danke, dass du nicht aufgegeben hast![ENTER]Hier ist ein kleines Geschenk fr dich. " -gameforge.subquest_36._300_sayReward = "Du erhltst ein Missionsbuch. " -gameforge.subquest_36._30_say = "Hallo, ich habe eine Frage an dich![ENTER]Ich wei, dass du nicht fr die Stlle[ENTER]verantwortlich bist, aber in letzter Zeit haben[ENTER]wir viel rger und knnten deine Hilfe[ENTER]gebrauchen. Die Pferde haben whrend des Krieges[ENTER]viel zu tun, aber selbst ein ausgewachsenes,[ENTER]starkes Pferd hat seine Grenzen. " -gameforge.subquest_36._40_say = "Zum Glck haben wir noch gengend Pferde, aber es[ENTER]gibt zu wenig Futter. So sterben viele.[ENTER]Kannst du bitte Futter besorgen, damit die[ENTER]erschpften Pferde wieder zu Krften kommen?[ENTER]Ich habe niemand anderen, den ich fragen[ENTER]knnte... Sammel 10 Ballen Heu und bring sie dem[ENTER]Stallburschen. Er wei schon Bescheid. Sag[ENTER]einfach, dass du von mir kommst. " -gameforge.subquest_36._50_select = "Ich gehe sofort los! " -gameforge.subquest_36._60_select = "Nein, das ist niedere Arbeit. " -gameforge.subquest_36._70_say = "Heutzutage mchten immer mehr Leute Pferde[ENTER]haben. Aber keiner denkt daran, dass das Futter[ENTER]fr die Pferde knapp wird. Und jetzt verhungern[ENTER]sie im Stall. Wenn du deine Meinung nderst, komm[ENTER]zurck. " -gameforge.subquest_36._80_say = "Oh, die armen Pferde! Sie hungern und ich kann[ENTER]nichts dagegen tun. Was soll ich nur machen... " -gameforge.subquest_36._90_say = "Mir ist klar, dass du sehr beschftigt bist. Um[ENTER]so mehr wei ich deine Hilfsbereitschaft zu[ENTER]schtzen. Heutzutage sind Pferde sehr wichtig.[ENTER]Wir brauchen das Heu wirklich dringend. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = "Yonah gibt sein Bestes, um neues Porzellan[ENTER]herzustellen, kommt aber mit seinen Experimenten[ENTER]nicht weiter. Geh zum Gelehrten Uriel und frage[ENTER]ihn, ob er etwas ber Seladon-Porzellan wei. " -gameforge.subquest_37._10_targetVid = "Das Geheimnis des Seladon-Porzellans " -gameforge.subquest_37._110_npcChat = "Kennst du Seladon-Porzellan? " -gameforge.subquest_37._120_sayTitle = "Uriel: " -gameforge.subquest_37._130_say = "Seladon-Porzellan?[ENTER]Nun, ich habe gute Kenntnisse in Geschichte und[ENTER]Wissenschaft. Kunst aber interessiert mich nicht.[ENTER]Deshalb kann ich dir ber das Seladon-Porzellan[ENTER]leider nichts sagen.[ENTER]Aber knnte Soon das nicht wissen? Er ist zwar[ENTER]nicht sehr beliebt, aber er liest viele Bcher.[ENTER]Vielleicht wei er etwas darber. " -gameforge.subquest_37._140_makequestbutton = "Geh zu Soon " -gameforge.subquest_37._150_targetVid = "Weiter zu Soon " -gameforge.subquest_37._160_say = "Uriel wei leider nichts ber Seladon-Porzellan.[ENTER]Aber der Bcherwurm Soon liest viele Sachen in[ENTER]seinen Bchern. Geh zu ihm und frage ihn, ob er[ENTER]etwas ber die Herstellungsmethode wei. " -gameforge.subquest_37._170_sayTitle = "Soon: " -gameforge.subquest_37._180_say = "Was willst du? Str mich nicht beim Lesen![ENTER]Hh? Seladon-Porzellan? Natrlich kenne ich das.[ENTER]Immerhin habe ich annhernd ein Dutzend Bcher[ENTER]gelesen, die sich nur damit befassen. Warum? Ich[ENTER]werde nicht umsonst 'Bcherwurm' genannt! Ich[ENTER]kann alles verstehen, was in jedem Buch[ENTER]geschrieben steht! " -gameforge.subquest_37._190_say = "Ich knnte dir die Herstellungsmethode fr das[ENTER]Seladon-Porzellan aus dem Kopf aufschreiben,[ENTER]aber warum sollte ich das tun?[ENTER]Hmm, warte, ich habe eine Idee: Ich habe beim[ENTER]Fahrenden Hndler im Nachbardorf ein Buch[ENTER]angefordert, das mir noch fehlt, aber ich habe[ENTER]keine Zeit fr den langen Weg. Hole es fr mich[ENTER]ab, dann helfe ich dir mit dem Porzellan. Los,[ENTER]los! " -gameforge.subquest_37._200_makequestbutton = "Auf zum Fahrenden Hndler " -gameforge.subquest_37._20_sayTitle = "Yonah: " -gameforge.subquest_37._210_targetVid = "Geh zum Fahrenden Hndler " -gameforge.subquest_37._220_say = "Soon, der Bcherwurm, kennt sich mit[ENTER]Seladon-Porzellan aus. Er will sein Wissen aber[ENTER]nicht ohne Gegenleistung teilen.[ENTER]Geh fr Soon zum Fahrenden Hndler im Nachbardorf[ENTER]und hole das Buch ab, das er bei ihm bestellt[ENTER]hat. " -gameforge.subquest_37._230_npcChat = "Soon schickt mich... " -gameforge.subquest_37._240_say = "Hallo! Kommst du, um mir nochmal zu helfen?[ENTER]Ah, du mchtest das Buch fr Soon. Ich wre[ENTER]sowieso bald in die Stadt gekommen, aber er ist[ENTER]zu ungeduldig. Bittet andere darum, es fr ihn[ENTER]zu holen. Hmm.[ENTER]Hier ist es. Ich verstehe nicht, was Soon immer[ENTER]an diesen Papierstapeln findet. Es ist doch viel[ENTER]wichtiger, schnell Yang zu verdienen! " -gameforge.subquest_37._250_qSetTitle = "Rckkehr zu Soon. " -gameforge.subquest_37._260_targetVid = "Rckkehr zu Soon " -gameforge.subquest_37._270_say = "Du hast Soons Buch beim Fahrenden Hndler[ENTER]abgeholt. Geh zurck zu Soon und gib es ihm,[ENTER]damit er dir die Herstellungsmethode des[ENTER]Seladon-Porzellans verrt. " -gameforge.subquest_37._280_npcChat = "Ich habe das Buch. " -gameforge.subquest_37._290_say = "Juhu! Endlich neuer Lesestoff! Ich danke dir.[ENTER]Es gibt nicht viele Bcher, die ich noch nicht[ENTER]kenne...[ENTER]Hier, ich habe dir aufgeschrieben, worauf es beim[ENTER]Herstellen von Seladon-Porzellan ankommt. Halte[ENTER]dich an die Anweisungen, dann wirst du[ENTER]fantastisches Porzellan herstellen.[ENTER]Und nun wird es Zeit, das neue Buch zu lesen.[ENTER]Leb wohl. " -gameforge.subquest_37._300_makequestbutton = "Zurck zu Yonah " -gameforge.subquest_37._30_say = "Hmm... Das hier taugt nichts. Und dieses[ENTER]auch nicht...[ENTER]Oh, hallo! Schaut einmal her: Ich stelle[ENTER]ununterbrochen Porzellan her, aber die meisten[ENTER]Sachen zerbrechen sofort. Ich denke, ich brauche[ENTER]ein neues, wegweisendes Porzellan... " -gameforge.subquest_37._310_targetVid = "Bring die Notizen zu Yonah " -gameforge.subquest_37._320_say = "Soon hat sein Versprechen gehalten und dir eine[ENTER]Anleitung zum Brennen von Seladon-Porzellan[ENTER]geschrieben. Bringe sie zu Yonah. " -gameforge.subquest_37._330_say = "Ooh!!! Hier steht alles ber die Herstellung von[ENTER]Seladon-Porzellan. Mit Hilfe dieser[ENTER]Aufzeichnungen werde ich als Meister in die[ENTER]Geschichte eingehen. Danke fr deine[ENTER]Hilfsbereitschaft. Schon bald werde ich dir die[ENTER]allerbeste Keramik zeigen knnen! Verlass dich[ENTER]auf mich. Mein Porzellan wird die Jahrhunderte[ENTER]berdauern. " -gameforge.subquest_37._340_sayReward = "Du erhltst 2.500.000 Erfahrungspunkte. " -gameforge.subquest_37._350_sayReward = "Du erhltst 35.000 Yang. " -gameforge.subquest_37._360_sayReward = "Du erhltst Jadeschuhe+3. " -gameforge.subquest_37._40_say = "Ich werde eine neue Methode ausprobieren.[ENTER]Seladon-Porzellan ist sehr schwer herzustellen,[ENTER]daher knnen es nur sehr wenige. Aber ich werde[ENTER]es fr meine Kunstwerke brauchen! Daher...[ENTER]Hmm, der weise Uriel knnte es wissen![ENTER]Geh doch bitte zu Uriel und frag ihn nach der[ENTER]Herstellung von Seladon-Porzellan! " -gameforge.subquest_37._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_37._60_say = "Hm, du bist wohl zu beschftigt?[ENTER]Denk daran, mich nochmal zu besuchen, wenn[ENTER]du mehr Zeit hast. " -gameforge.subquest_37._70_say = "Verstehe. Leb wohl... " -gameforge.subquest_37._80_say = "Vielen Dank. Uriel wei bestimmt weiter. Bis[ENTER]gleich! " -gameforge.subquest_37._90_targetVid = "Auf zu Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = "Dem Jger Yang-Shin wurde sein Verzierter Bogen,[ENTER]ein Erbstck der Familie, gestohlen.[ENTER]Geh zum Sangsun Dong und hole den Bogen von den[ENTER]diebischen Affen zurck. " -gameforge.subquest_38._10_targetVid = "Schatz des Jgers " -gameforge.subquest_38._110_sendLetter = "Verzierten Bogen gefunden " -gameforge.subquest_38._120_targetVid = "Geh zum Jger Yang-Shin " -gameforge.subquest_38._125_say = "Du hast den Verzierten Bogen des Jgers gefunden.[ENTER]Bringe ihn zurck zu Yang-Shin. " -gameforge.subquest_38._130_npcChat = "Hier ist der Bogen! " -gameforge.subquest_38._140_say = "Tatschlich, das ist er! Mein Bogen! Meine Ehre[ENTER]vor den Ahnen ist gerettet. Puuuh. Wie lange habe[ENTER]ich darunter gelitten, ihn verloren zu haben...[ENTER]Ich bin uerst dankbar fr deine Hilfe. Es ist[ENTER]mir wahrhaft eine Ehre, dir dies hier zu geben.[ENTER]Es mag nach wenig aussehen, aber es kommt von[ENTER]Herzen. Bitte nimm es. Dank dir kann ich nun in[ENTER]Frieden weiterleben! " -gameforge.subquest_38._150_sayReward = "Du erhltst 1.500.000 Erfahrungspunkte. " -gameforge.subquest_38._160_sayReward = "Du erhltst 35.000 Yang. " -gameforge.subquest_38._170_sayReward = "Du erhltst einen Tapferkeitsumhang. " -gameforge.subquest_38._180_say = "Du hast meinen Bogen gefunden? Aber wo ist er[ENTER]denn? Hast du ihn schon wieder verloren? " -gameforge.subquest_38._190_select = "Ich suche weiter. " -gameforge.subquest_38._200_say = "So sei es.[ENTER]Pass auf dich auf. " -gameforge.subquest_38._20_say = "Hey. Hrst du mir kurz zu?[ENTER]Wie du sehen kannst, bin ich ein Jger. Meine[ENTER]Familie jagt seit vielen Generationen. Wir sind[ENTER]alle Jger, eine Familie mit groer Ehre.[ENTER]Aber ich habe einen Fehler begangen, der mich vor[ENTER]meiner Familie entehrt... " -gameforge.subquest_38._210_say = "Du versuchst du es noch einmal? Ich danke dir.[ENTER]Ich bin sicher, mit deinen Fhigkeiten kannst du[ENTER]es schaffen. " -gameforge.subquest_38._30_say = "Es geht um einen Verzierten Bogen, der vor[ENTER]einiger Zeit von Affen gestohlen wurde.[ENTER]Ich habe damals im Affendungeon gejagt und war[ENTER]fr einen Moment unaufmerksam. Sie nutzten die[ENTER]Gelegenheit und stahlen ihn mir. " -gameforge.subquest_38._40_say = "Ich war niemals tief im Sangsun Dong, daher kenne[ENTER]ich mich dort nicht aus und bentige deine[ENTER]Hilfe. Ich habe von einigen Einwohnern gehrt,[ENTER]du httest groes Talent. Deswegen bitte ich[ENTER]dich um diesen Gefallen.[ENTER]Ich kann meinen Ahnen nicht ohne meinen[ENTER]Verzierten Bogen entgegentreten. " -gameforge.subquest_38._50_sayTitle = "Yang-Shin: " -gameforge.subquest_38._60_say = "Oh, ich muss ihn schnell zurckhaben...[ENTER]Bitte, komm wieder, wenn du Zeit hast.[ENTER]Leb wohl. " -gameforge.subquest_38._70_say = "Nun denn...[ENTER]Sei wachsam auf deinen Reisen. " -gameforge.subquest_38._80_say = "Er kann leicht gefunden werden, denn er ist ein[ENTER]sehr aufwendig verzierter Bogen. Ich werde dich[ENTER]dafr gut belohnen! " -gameforge.subquest_38._90_sayTitle = "Suche den verzierten Bogen " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = "Verrter Balsos Zustand " -gameforge.subquest_39._10_targetVid = "Lieferung fr Verrter Balso " -gameforge.subquest_39._110_say = "Der Gesundheitszustand von Verrter Balso hat[ENTER]sich verschlechtert. Geh zu Baek-Go und frage[ENTER]ihn, wie man Balso helfen kann. " -gameforge.subquest_39._120_makequestbutton = "Geh zu Baek-Go " -gameforge.subquest_39._130_qSetTitle = "Geh zu Baek-Go " -gameforge.subquest_39._140_targetVid = "Auf zu Baek-Go " -gameforge.subquest_39._150_npcChat = "Ich habe einen Patienten... " -gameforge.subquest_39._160_sayTitle = "Baek-Go: " -gameforge.subquest_39._170_say = "Oh, du bist es, wie geht es dir?[ENTER]Du behandelst einen Kranken? Erzhl mal, was[ENTER]hat er denn... Hmm...[ENTER]Und welche Medizin hat er bisher bekommen?[ENTER]Wie bitte?! Kein Wunder, dass es ihm schlechter[ENTER]geht! Diese Medizin ist vllig ungeeignet! " -gameforge.subquest_39._180_say = "Er kann froh sein, dass er noch lebt! Es ist sehr[ENTER]gefhrlich, einen Kranken falsch zu behandeln![ENTER]Aber ich wei etwas, das ihm helfen wird. Es gibt[ENTER]ein bestimmtes Kraut, das den Krper von Giften[ENTER]befreit und ihn bei der Heilung untersttzt.[ENTER]Allerdings ist die Suche danach sehr riskant. " -gameforge.subquest_39._190_say = "Soweit ich wei, wchst das Kraut nur im Sangsun[ENTER]Dong. Es wird aber immer fr den Affen-Lord[ENTER]abgeerntet, der es gerne isst. Du wirst ihn tten[ENTER]mssen, um es zu bekommen.[ENTER]Wenn du mir das Kraut bringst, stelle ich dir[ENTER]daraus die richtige Medizin her. " -gameforge.subquest_39._200_select = "Gut, ich hole es. " -gameforge.subquest_39._20_npcChat = "Wegen deiner Medizin... " -gameforge.subquest_39._210_select = "Das kann ich nicht. " -gameforge.subquest_39._220_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_39._230_select = "Ja " -gameforge.subquest_39._240_say = "Naja, dann eben spter, wenn du Zeit hast.[ENTER]Viele Menschen sind krank, aber nur wenige suchen[ENTER]nach der Medizin. " -gameforge.subquest_39._250_say = "Hmm, so ist das leider. Schade, dass keiner den[ENTER]Mut dazu hat. Wie soll das nur weitergehen... " -gameforge.subquest_39._260_say = "Oh, danke. Es ist eine schwierige Aufgabe, aber[ENTER]du wirst damit vielen Menschen helfen! " -gameforge.subquest_39._270_makequestbutton = "Kraut des Affen-Lords " -gameforge.subquest_39._280_targetVid = "Zurck zu Baek-Go " -gameforge.subquest_39._290_sayTitle = "Kraut des schweren Affen gefunden " -gameforge.subquest_39._300_say = "Du hast dem Affen-Lord das Kraut des schweren[ENTER]Affen abgenommen. Bringe es zu Baek-Go, damit er[ENTER]dir die Medizin fr Balso herstellen kann. " -gameforge.subquest_39._30_say = "Danke, dass du mir letztens die Medizin gebracht[ENTER]hast. Aber es gibt da ein Problem... Die Wirkung[ENTER]der Medizin hat in letzter Zeit stark[ENTER]nachgelassen. Ich glaube, dass sie schlecht[ENTER]geworden ist.[ENTER]*Hust* - Ich brauche dringend eine Behandlung. " -gameforge.subquest_39._310_sayTitle = "Hole das Kraut aus dem Sangsun Dong " -gameforge.subquest_39._320_say = "Baek-Go kann eine Medizin fr Verrter Balsos[ENTER]Krankheit herstellen. Er bentigt dafr das Kraut[ENTER]des schweren Affen. Du erhltst es vom Affen-Lord[ENTER]im schweren Affendungeon. " -gameforge.subquest_39._330_npcChat = "Das Kraut des schweren Affen... " -gameforge.subquest_39._340_say = "Wir scheinen kurz vor einer Epidemie zu stehen,[ENTER]aber wir wissen nicht, woran es liegt. Zum Glck[ENTER]hat uns die akademische Gesellschaft ber eine[ENTER]Heilungsmglichkeit durch Affenkraut berichtet.[ENTER]Was ist? Hast du das Kraut schon gefunden? " -gameforge.subquest_39._350_select = "Noch nicht. Aber bald! " -gameforge.subquest_39._360_select = "Ich kann das Kraut nicht besorgen. " -gameforge.subquest_39._370_say = "Du willst wirklich aufgeben? Hmm, mehr kannst du[ENTER]wohl nicht tun.[ENTER]Was soll ich nur machen? Dieses Kraut knnte ein[ENTER]wahrer Segen sein... " -gameforge.subquest_39._380_select = "Ich schaffe es nicht. " -gameforge.subquest_39._390_select = "Ich will helfen! " -gameforge.subquest_39._400_say = "Die Affen sind zu stark fr mich. Ich habe keine[ENTER]Mglichkeit, an das Kraut heranzukommen. Es tut[ENTER]mir leid. " -gameforge.subquest_39._40_say = "Ich wei, dass in der nchsten Stadt ein Arzt[ENTER]lebt. Kannst du zu ihm gehen und ihm meinen[ENTER]Zustand erklren, damit er dir sagt, wie man mir[ENTER]helfen kann? Wie du sehen kannst, schaffe ich es[ENTER]in meinem Zustand nicht, die Stadt zu verlassen.[ENTER]Ich bin dir sehr dankbar, dass du mir bereits[ENTER]letztes Mal geholfen hast. Ich werde dich auch[ENTER]dieses Mal belohnen. " -gameforge.subquest_39._410_say = "Du verwehrst Menschen, die an einer furchtbaren[ENTER]und mysterisen Krankheit leiden, deine Hilfe.[ENTER]Geh mir aus den Augen! " -gameforge.subquest_39._420_say = "Du hast Recht. Jemand muss dieses Kraut besorgen,[ENTER]sonst werden all diese Kranken furchtbar leiden.[ENTER]Ich werde mich darum kmmern. " -gameforge.subquest_39._430_say = "Nun denn. Beeil dich. " -gameforge.subquest_39._440_say = "Oh, du hast das Kraut des Affen besorgt. Sehr[ENTER]gut! Ich hoffe, es kann tatschliche diese[ENTER]mysterise Krankheit besiegen! Warte kurz, ich[ENTER]werde dir die Medizin herstellen... " -gameforge.subquest_39._450_sayTitle = "Baek-Go: " -gameforge.subquest_39._460_say = "So, hier hast du die Medizin. Nun mach dich[ENTER]schnell auf den Weg zu deinem Patienten und gib[ENTER]sie ihm. Dann sollte es ihm bald besser gehen.[ENTER]Und erinnere ihn daran, dass man lieber einen[ENTER]Arzt fragen sollte, welche Medizin die richtige[ENTER]ist! " -gameforge.subquest_39._470_makequestbutton = "Bring Balso die Medizin " -gameforge.subquest_39._480_targetVid = "Du gibst dem Verrter Balso die Medizin. " -gameforge.subquest_39._490_sayTitle = "Verrter Balsos Medizin " -gameforge.subquest_39._500_say = "Baek-Go hat dir aus dem Kraut des schweren Affen[ENTER]eine Medizin hergestellt, die viele seltene[ENTER]Krankheiten zu heilen vermag. Bringe sie zum[ENTER]Verrter Balso im Nachbardorf. " -gameforge.subquest_39._50_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_39._510_npcChat = "Hier ist die Medizin. " -gameforge.subquest_39._520_say = "Bringst du mir neue Medizin? Es gibt also[ENTER]Fortschritte in der Medizinforschung?[ENTER]Entschuldige, dass ich dir solchen rger bereitet[ENTER]habe. Ich htte von Anfang an einen Arzt um Rat[ENTER]fragen sollen. Wie dem auch sei, ich werde mich[ENTER]damit abfinden mssen, diese Medizin zu nehmen. " -gameforge.subquest_39._530_say = "Vielen Dank, dass du mir in meinem Elend geholfen[ENTER]hast. Ich habe nicht viele Freunde.[ENTER]Hier, es ist keine groe Summe, aber es kommt von[ENTER]Herzen. Nimm es bitte. Und wenn ich einmal den[ENTER]groen Durchbruch schaffen sollte, werde ich[ENTER]dich nicht vergessen! " -gameforge.subquest_39._540_sayReward = "Du erhltst 4.000.000 Erfahrungspunkte. " -gameforge.subquest_39._550_sayReward = "Du erhltst 65.000 Yang. " -gameforge.subquest_39._60_say = "Wenn du weit, wie man mir helfen kann,[ENTER]treffen wir uns wieder hier. " -gameforge.subquest_39._70_sayTitle = "Verrter Balso: " -gameforge.subquest_39._80_say = "Ob ich wohl so weiter leben muss?[ENTER]Bis zum nchsten Mal. " -gameforge.subquest_39._90_say = "Danke. Sei vorsichtig. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = "Ich wusste, dass ich auf dich zhlen kann! Es[ENTER]ist ein schwieriger Auftrag, aber du schaffst das[ENTER]schon. Viel Erfolg! " -gameforge.subquest_40._10_targetVid = "Untersttzendes Kriegs-Hilfsmittel " -gameforge.subquest_40._110_targetVid = "Zurck zum Hauptmann " -gameforge.subquest_40._120_say = "Du hast alle 5000 Pfeilspitzen gesammelt. Bringe[ENTER]sie dem Hauptmann. " -gameforge.subquest_40._130_say = "Die Armee hat Probleme mit dem Nachschub von[ENTER]Pfeilen. Tte Plagenbogenschtzen auf dem Berg[ENTER]Sohan und sammle ihre Pfeilspitzen fr den[ENTER]Hauptmann. 5000 Stck gengen. " -gameforge.subquest_40._140_npcChat = "Wegen den Pfeilspitzen... " -gameforge.subquest_40._150_say = "Diese Plagenbogenschtzen haben irgendeine[ENTER]Krankheit, die sich auf dem Kontinent verbreitet[ENTER]hat. Nicht einmal unsere rzte knnen sich das[ENTER]erklren. Noch sind die meisten ihrer[ENTER]Pfeilspitzen unverseucht, aber sie sind immer[ENTER]fter giftig. " -gameforge.subquest_40._160_select = "Ich mache dann mal weiter. " -gameforge.subquest_40._170_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_40._180_say = "Du hast Angst vor der Krankheit. Beruhige dich[ENTER]und komm spter wieder. " -gameforge.subquest_40._190_say = "Bist du sicher, dass du aufgeben willst?[ENTER]Hmm, vielleicht ist der Auftrag wirklich zu[ENTER]schwer fr dich. Ich frag jemand anderen.[ENTER]Bis dann! " -gameforge.subquest_40._200_say = "Ich verstehe.[ENTER]Du gibst niemals auf, nicht wahr?[ENTER]Dann los. " -gameforge.subquest_40._20_say = "Achtung, Krieger! Wie du sicher schon bemerkt[ENTER]hast, hufen sich die Angriffe unserer Feinde.[ENTER]Auerdem haben wir von Yu-Hwan Informationen[ENTER]erhalten, die sehr alarmierend sind. Kurz gesagt:[ENTER]Wir haben zu wenig Pfeile! " -gameforge.subquest_40._210_npcChat = "Hier sind 5000 Pfeilspitzen! " -gameforge.subquest_40._220_say = "Sehr gute Arbeit! Dank deiner Hilfe knnen wir[ENTER]uns jetzt auf den Angriff vorbereiten. Ich werde[ENTER]sofort den Befehl geben, die Pfeile herzustellen.[ENTER]Das war eine wirklich gute Zusammenarbeit. Ich[ENTER]hoffe, dass wir spter wieder auf dich zhlen[ENTER]knnen. " -gameforge.subquest_40._230_say = "Hier ist deine Belohnung. Wenn ich das nchste[ENTER]Mal einen wichtigen Auftrag habe, wirst du der[ENTER]erste sein, der davon erfhrt. Viel Glck und bis[ENTER]bald! " -gameforge.subquest_40._240_sayReward = "Du erhltst 4.500.000 Erfahrungspunkte. " -gameforge.subquest_40._250_sayReward = "Du erhltst 50.000 Yang. " -gameforge.subquest_40._260_sayReward = "Du erhltst 3x Kritischer Kampf.[ENTER]Du erhltst 3x Durchbohrender Kampf. " -gameforge.subquest_40._30_say = "Bogenschtzen sind ein wichtiger strategischer[ENTER]Faktor bei der Kriegsfhrung. Sobald die Feinde[ENTER]in Reichweite sind, sollten unsere Bogenschtzen[ENTER]sie beschieen. So knnen wir sie entweder gleich[ENTER]in die Flucht schlagen oder zumindest ihre Zahl[ENTER]verringern. Wenn aber viele Angriffe in kurzer[ENTER]Zeit stattfinden, gehen uns schnell die Pfeile[ENTER]aus. " -gameforge.subquest_40._40_say = "Deswegen brauchen wir dich! Reise zum Berg Sohan.[ENTER]Dort sollst du Plagenbogenschtzen tten und ihre[ENTER]Pfeilspitzen einsammeln. Diese Pfeilspitzen sind[ENTER]vergiftet. Das kommt uns sehr gelegen, um unsere[ENTER]Feinde zu besiegen.[ENTER]5000 Stck bentigen wir. Was sagst du? " -gameforge.subquest_40._50_select = "Ich nehme an. " -gameforge.subquest_40._60_select = "Das ist zu hart fr mich. " -gameforge.subquest_40._70_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_40._80_say = "Ist es dir etwa zu weit zum Berg Sohah?[ENTER]Denk noch einmal darber nach. Dieser Auftrag ist[ENTER]von hchster Wichtigkeit. " -gameforge.subquest_40._90_say = "Hm, du hast Angst vor den Plagenbogenschtzen?[ENTER]Dann habe ich dich wohl falsch eingeschtzt.[ENTER]Ich sehe keine Hoffnung mehr fr uns. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = "Was liest du da? " -gameforge.subquest_41._100_say = "Du hast die 100 Spinnenaugen fr Octavios neues[ENTER]Spezialrezept gesammelt. Bringe sie schnell zu[ENTER]ihm. " -gameforge.subquest_41._10_targetVid = "Spinnenaugen spezial " -gameforge.subquest_41._110_sayTitle = "Spinnenaugen besorgen " -gameforge.subquest_41._120_say = "Octavio will ein neues Rezept ausprobieren:[ENTER]'Spinnenaugen spezial'. Dazu braucht er[ENTER]einhundert Spinnenaugen von den Spinnen in der[ENTER]Yongbi-Wste. " -gameforge.subquest_41._130_targetVid = "Zurck zu Octavio " -gameforge.subquest_41._140_npcChat = "Ich habe die Spinnenaugen. " -gameforge.subquest_41._150_sayTitle = "Octavio: " -gameforge.subquest_41._160_say = "Zeig her. Genau einhundert Augen, sehr gut.[ENTER]Dann wollen wir mal...[ENTER]Mmh, fertig! Willst du auch probieren? Schau[ENTER]nicht so entsetzt. Es wird dich schon nicht[ENTER]umbringen. " -gameforge.subquest_41._170_say = "Hm, hmm... Was fr ein Erlebnis! Sehr gehaltvoll,[ENTER]nicht zu s... atemberaubender Geschmack![ENTER]Ich wusste, der Aufwand lohnt sich. Ohne dich[ENTER]htte ich das niemals geschafft. Vielen Dank fr[ENTER]die Hilfe! " -gameforge.subquest_41._180_sayReward = "Du erhltst 2.100.000 Erfahrungspunkte. " -gameforge.subquest_41._190_say = "Was redest du da? Das sind keine hundert Augen,[ENTER]das seh ich doch ohne nachzuzhlen! Besorge bitte[ENTER]noch weitere. " -gameforge.subquest_41._200_say = "Ich will das unbedingt kochen.[ENTER]Egal, danke. Mach es gut und pass auf dich auf. " -gameforge.subquest_41._20_say = "Hey, wie geht es dir? Ich lese gerade ein[ENTER]Kochbuch, das Soon mir freundlicherweise[ENTER]berlassen hat. Darin habe ich ein Rezept fr[ENTER]'Spinnenaugen spezial' gefunden. So etwas habe[ENTER]ich noch nie zuvor gesehen! Hast du? Es scheint[ENTER]sich um eine Spezialitt aus fernen Lndern zu[ENTER]handeln. " -gameforge.subquest_41._210_say = "Danke, dass du mich nicht hngen lsst. Du bist[ENTER]sehr freundlich! " -gameforge.subquest_41._30_say = "Ich wrde dieses Gericht gerne ausprobieren, aber[ENTER]wie soll ich an Spinnenaugen kommen? Deswegen[ENTER]bentige ich deine Hilfe! Bitte hol mir[ENTER]Spinnenaugen von den Spinnen in der Yongbi-Wste. " -gameforge.subquest_41._40_say = "Knntest du das tun? Ich wre dir sehr dankbar.[ENTER]Fr den ersten Versuch brauche ich einhundert[ENTER]Augen, damit es auch eine ordentliche Portion[ENTER]ergibt. Ich bin schon ganz aufgeregt... " -gameforge.subquest_41._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_41._60_say = "Ich will dieses Rezept unbedingt kochen. Falls du[ENTER]mir einen Gefallen tun mchtest, besuch mich[ENTER]bitte. " -gameforge.subquest_41._70_say = "Hm, woher bekomme ich diese Augen?[ENTER]Ok, bis bald. " -gameforge.subquest_41._80_say = "Danke. Ich wusste, du wrdest mir diesen Gefallen[ENTER]tun. Im Gegenzug werde ich dir ein ganz[ENTER]vorzgliches Gericht servieren. " -gameforge.subquest_41._90_sayTitle = "Zurck zu Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = "Das ist sehr bedauerlich. Ich hre so[ENTER]viele Stimmen von Toten, die nicht in Frieden[ENTER]ruhen knnen. Wir mssen ihnen unbedingt[ENTER]helfen. Ich frage jemand anderen. Leb wohl. " -gameforge.subquest_42._10_targetVid = "Fr den Rest des Todes " -gameforge.subquest_42._110_say = "Du bist sehr mutig. Ich bin mir sicher, dass dank[ENTER]deiner Hilfe die jungen toten Krieger bald ins[ENTER]Nirwana gehen knnen. " -gameforge.subquest_42._120_say = "Schlimme Kriege tten immer hufiger junge[ENTER]Mnner. Es sind Kmpfer, die an der Frontlinie[ENTER]fr sich selbst, ihre Familie und ihr Land[ENTER]kmpfen. Aber nach dem Tod kamen einige nicht in[ENTER]das Nirwana. Sie blieben in dieser Welt. " -gameforge.subquest_42._130_say = "Ich hrte, dass der Stolze dunkle Oberst im[ENTER]Hwang-Tempel einen Tempelschal und eine[ENTER]Tempellehre besitzen soll.[ENTER]Bitte hilf mir und meinen Kameraden, diejenigen[ENTER]zu beruhigen, die fr ihr Land gestorben sind. " -gameforge.subquest_42._140_sayTitle = "Zurck zum Lehrer der Drachenmacht " -gameforge.subquest_42._150_say = "Du hast einen Tempelschal und eine Tempellehre[ENTER]gefunden. Bringe sie dem Lehrer der Drachenmacht,[ENTER]damit die Schamanen ihr Ritual zur Besnftigung[ENTER]der Toten beginnen knnen. " -gameforge.subquest_42._160_sayTitle = "Hol den Tempelschal und die Tempellehre " -gameforge.subquest_42._170_say = "Die Schamanen brauchen einen Tempelschal und eine[ENTER]Tempellehre fr eine Zeremonie, die die Geister[ENTER]gefallener Soldaten beruhigen soll.[ENTER]Tte den Stolzen dunklen Oberst im Hwang-Tempel,[ENTER]um diese rituellen Gegenstnde zu erhalten. " -gameforge.subquest_42._180_npcChat = "Ich habe den Schal und die Lehre. " -gameforge.subquest_42._190_say = "Sehr gut. Nun knnen wir die toten Soldaten[ENTER]beruhigen. Sie haben ihr Bestes gegeben, also[ENTER]sollen sie jetzt auch in Frieden ruhen.[ENTER]Lass mich dir eine Belohnung geben fr diese[ENTER]noble Tat. " -gameforge.subquest_42._200_sayReward = "Du erhltst 1.700.000 Erfahrungspunkte. " -gameforge.subquest_42._20_sayTitle = "Lehrer der Drachenmacht: " -gameforge.subquest_42._210_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_42._220_sayReward = "Du erhltst 3 Diamanten. " -gameforge.subquest_42._230_say = "Sehr gut. Nun knnen wir die toten Soldaten[ENTER]beruhigen. Sie haben ihr Bestes gegeben, also[ENTER]sollen sie jetzt auch in Frieden ruhen.[ENTER]Lass mich dir eine Belohnung geben fr diese[ENTER]noble Tat. " -gameforge.subquest_42._30_say = "Schlimme Kriege tten immer hufiger junge[ENTER]Mnner. Es sind Kmpfer, die an der Frontlinie[ENTER]fr sich selbst, ihre Familie und ihr Land[ENTER]kmpfen. Aber nach dem Tod kamen einige nicht in[ENTER]das Nirwana. Sie blieben in dieser Welt. " -gameforge.subquest_42._40_say = "Man sagt, sie seien whrend des Krieges resistent[ENTER]gegen den Tod geworden. Sie glauben, dass sie ihr[ENTER]Land immer noch verteidigen mssen.[ENTER]Unsere Schamanen wollen nun eine Zeremonie[ENTER]abhalten, um diese Geister zu beruhigen. Dafr[ENTER]brauchen wir einen speziellen Tempelschal und[ENTER]eine Tempellehre, aber heutzutage ist es schwer,[ENTER]so etwas zu finden. Knntest du diese beiden[ENTER]Sachen fr uns holen? " -gameforge.subquest_42._50_say = "Ich hrte, dass der Stolze dunkle Oberst im[ENTER]Hwang-Tempel einen Tempelschal und eine[ENTER]Tempellehre besitzen soll.[ENTER]Bitte hilf mir und meinen Kameraden, diejenigen[ENTER]zu beruhigen, die fr ihr Land gestorben sind. " -gameforge.subquest_42._60_select = "Ich helfe dir. " -gameforge.subquest_42._70_select = "Tut mir leid, ich habe zu viel Angst. " -gameforge.subquest_42._80_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_42._90_say = "Bitte hilf uns, ihre Seelen zu beruhigen, damit[ENTER]sie in Frieden ruhen knnen. Ich warte hier auf[ENTER]dich. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = "Die Spinne mit der Glocke " -gameforge.subquest_44._10_targetVid = "Die Spinne " -gameforge.subquest_44._110_say = "Taurean sagt, er habe einer Spinne ein Glckchen[ENTER]umgehngt. Nun mchte Yu-Rang wissen, ob ihr[ENTER]Freund wirklich so mutig gewesen ist, wie er[ENTER]behauptet.[ENTER]Suche nach dieser Spinne in der Wste. " -gameforge.subquest_44._120_say = "Hast du die Spinne mit dem Glckchen schon[ENTER]gefunden? Nein? Wahrscheinlich wirst du sie auch[ENTER]nie finden. Taurean ist ein Angsthase und wollte[ENTER]nur angeben! " -gameforge.subquest_44._130_sendLetter = "Kein Glckchen zu finden " -gameforge.subquest_44._140_sayTitle = "Viele Spinnen, kein Glckchen " -gameforge.subquest_44._150_say = "Du hast einige Spinnen gettet, aber kein[ENTER]Glckchen bei ihnen gefunden. Du kannst nicht[ENTER]ewig suchen. Wahrscheinlich ist es einfacher,[ENTER]Taurean zu suchen und ihn nach der Wahrheit zu[ENTER]fragen. " -gameforge.subquest_44._160_sendLetter = "Geh zu Taurean " -gameforge.subquest_44._170_targetVid = "Frage Taurean nach dem Glckchen " -gameforge.subquest_44._180_say = "Es ist kaum anzunehmen, dass Taurean wirklich so[ENTER]mutig ist, einer Spinne ein Glckchen umzuhngen.[ENTER]Frage ihn am besten direkt nach der[ENTER]Wahrheit. " -gameforge.subquest_44._190_npcChat = "Sag mal, deine Wette mit Yu-Rang... " -gameforge.subquest_44._200_say = "Du weit von der Wette mit Yu-Rang? Sie traut mir[ENTER]nicht und denkt, ich htte es nicht geschafft.[ENTER]Sie denkt, ich wrde schon tot umfallen, wenn ich[ENTER]eine Riesenspinne nur ansehe. " -gameforge.subquest_44._20_npcChat = "Eine Spinne mit Glckchen...? " -gameforge.subquest_44._210_say = "Ehrlich gesagt... Also, eigentlich hat sie ja[ENTER]Recht. Ich habe mich nicht getraut, es ihr zu[ENTER]beichten, weil ich zu stolz bin. " -gameforge.subquest_44._220_say = "Aber du siehst sehr stark aus! Kannst du nicht[ENTER]fr mich das Glckchen an eine Babyspinne[ENTER]hngen und dann sagen, dass ich es war? Bitte,[ENTER]bitte! Sonst wird sie sich fr den Rest meines[ENTER]Lebens ber mich lustig machen. " -gameforge.subquest_44._230_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_44._240_say = "Du willst es nicht machen? Aber du wirst doch[ENTER]hoffentlich nicht alles Yu-Rang erzhlen?![ENTER]Bitte, hilf mir. Komm wieder her, wenn du Zeit[ENTER]fr mich hast! " -gameforge.subquest_44._250_say = "Jetzt wird Yu-Rang nie mehr mit mir reden.[ENTER]Oder mich nur auslachen... " -gameforge.subquest_44._260_say = "Ah, ich hatte Recht: du bist tatschlich so[ENTER]freundlich, wie du aussiehst! Danke fr deine[ENTER]Hilfe. Viel Erfolg! " -gameforge.subquest_44._270_sendLetter = "Zurck zu Yu-Rang " -gameforge.subquest_44._280_say = "Geh zurck zu Yu-Rang und berichte ihr von[ENTER]Taureans Lge. " -gameforge.subquest_44._290_npcChat = "Yu-Rang ist sehr enttuscht von dir. " -gameforge.subquest_44._300_say = "Du hast es ihr gesagt?![ENTER]Ich kann verstehen, dass sie nicht mehr meine[ENTER]Freundin sein will. Aber es macht mich sehr[ENTER]traurig. Ich hoffe ich kann sie irgendwann[ENTER]umstimmen. Vielleicht fllt mir etwas Schnes fr[ENTER]sie ein... " -gameforge.subquest_44._30_say = "Hey, kannst du mir einen Gefallen tun? Mein[ENTER]Freund Taurean war sehr verrgert, weil ich ihn[ENTER]einen Feigling nannte. Er sagte, dass er[ENTER]eigentlich recht tapfer sei. Er hat mit mir eine[ENTER]Wette abgeschlossen, dass er es schaffen wrde,[ENTER]ein Glckchen an eine Babyspinne zu hngen. Er[ENTER]erzhlte mir auch, dass er es schon getan htte,[ENTER]aber ich kann ihm das einfach nicht glauben. " -gameforge.subquest_44._310_npcChat = "Taurean hat gelogen. " -gameforge.subquest_44._320_say = "Seine Geschichte stimmt also nicht?[ENTER]Hmm, die Lge an sich finde ich nicht so schlimm.[ENTER]Jeder hat seinen Stolz. Aber dann htte er[ENTER]wenigstens versuchen mssen, sie wahr zu machen![ENTER]Mit so einem Angsthasen will ich nicht lnger[ENTER]befreundet sein. " -gameforge.subquest_44._330_sayReward = "Yu-Rang gibt dir eine Belohnung fr deine[ENTER]Ehrlichkeit. " -gameforge.subquest_44._340_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_44._350_sayReward = "Du erhltst 350.000 Erfahrungspunkte. " -gameforge.subquest_44._360_sendLetter = "Glckchen fr die Spinne " -gameforge.subquest_44._370_say = "Geh in die Wste zu den Babyspinnen und versuche,[ENTER]einer von ihnen Taureans Glckchen umzuhngen. " -gameforge.subquest_44._380_npcChat = "Wegen des Glckchens... " -gameforge.subquest_44._390_say = "Du hast das Glckchen noch nicht angehngt?[ENTER]Dann mach es bitte bald. Und pass auf, dass[ENTER]Yu-Rang dich nicht erwischt! " -gameforge.subquest_44._400_sendLetter = "Geschafft! " -gameforge.subquest_44._40_say = "Ich wei, dass ich meinem Freund vertrauen[ENTER]sollte. Ich mchte aber dennoch wissen, ob er es[ENTER]wirklich getan hat. Fr mich ist es zu gefhrlich[ENTER]in der Wste. Du siehst sehr stark aus. Es wird[ENTER]sicher leicht fr dich. Wrdest du gehen und fr[ENTER]mich nachsehen? " -gameforge.subquest_44._410_say = "Es war sehr schwierig, aber du hast es endlich[ENTER]geschafft, das Glckchen einer Babyspinne[ENTER]umzuhngen. Gehe nun zu Yu-Rang und erzhle ihr,[ENTER]dass das Taureans Werk sei. " -gameforge.subquest_44._420_npcChat = "Das Glckchen ist angebracht. " -gameforge.subquest_44._430_say = "Du hast es geschafft? Das ist toll![ENTER]Dann erzhle schnell Yu-Rang davon, damit sie mir[ENTER]endlich glaubt! " -gameforge.subquest_44._440_npcChat = "Taurean hat die Wahrheit gesagt. " -gameforge.subquest_44._450_say = "Wie bitte? Du hast eine Spinne mit Glckchen[ENTER]gefunden? Dann hat Taurean es tatschlich getan.[ENTER]Das htte ich niemals fr mglich gehalten.[ENTER]Vielleicht wird doch noch einmal ein richtiger[ENTER]Mann aus ihm. Danke, dass du das fr mich[ENTER]berprft hast. Hier ist eine Belohnung fr deine[ENTER]Hilfe. " -gameforge.subquest_44._460_sendLetter = "Zurck zu Taurean " -gameforge.subquest_44._470_targetVid = "Zurck zu Taurean " -gameforge.subquest_44._480_say = "Du hast Yu-Rang erzhlt, dass ihr Freund[ENTER]tatschlich einer Babyspinne eine Glocke[ENTER]umgehngt habe.[ENTER]Gehe nun zurck zu Taurean und berichte ihm von[ENTER]der erfolgreichen Tuschung. " -gameforge.subquest_44._490_npcChat = "Yu-Rang glaubt dir. " -gameforge.subquest_44._500_say = "Danke vielmals. Nun verachtet Yu-Rang mich nicht.[ENTER]Wir mssen das fr immer geheimhalten![ENTER]Versprochen? Bis bald! " -gameforge.subquest_44._50_select = "Annehmen " -gameforge.subquest_44._510_sayReward = "Taurean gibt dir eine Belohnung fr die[ENTER]Untersttzung bei seiner Lge:[ENTER]Du erhltst 30.000 Yang. " -gameforge.subquest_44._520_sayReward = "Du erhltst 700.000 Erfahrungspunkte. " -gameforge.subquest_44._60_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_44._70_say = "Warum nicht? Hast du etwa auch Angst?[ENTER]Besuche mich, wenn du deine Meinung gendert[ENTER]hast. " -gameforge.subquest_44._80_say = "Oh, hast du etwa auch Angst? Aber du bist doch[ENTER]viel grer und strker als ich! Haha, du bist[ENTER]feige! Dann muss ich wohl jemand anders fragen. " -gameforge.subquest_44._90_say = "Die Spinnen leben in der Wste.[ENTER]Du bist stark. Ich bin sicher, du wirst es[ENTER]schaffen. Viel Glck! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = "Hole die geheimen Informationen " -gameforge.subquest_45._10_npcChat = "Die Sache mit dem Dunklen Tempel " -gameforge.subquest_45._110_say = "Du hast nun die Tempelehre, den Tempelschal und[ENTER]die bersetzung der Fluchsammlung in deinem[ENTER]Besitz. Bringe die Gegenstnde zu Soon. " -gameforge.subquest_45._120_say = "Wenn du Soon, dem Bcherwurm, hilfst, kann er[ENTER]seine Studien ber den Dunklen Tempel fortfhren.[ENTER]Dies ist nur mglich, wenn er in den Besitz von[ENTER]folgenden Sachen kommt: Die Tempellehre, den[ENTER]Tempelschal und die bersetzung der[ENTER]Fluchsammlung. Besorge diese Sachen und bringe[ENTER]sie dann zu Soon. Du findest sie im Hwang-Tempel[ENTER]im Tal von Seungryong. " -gameforge.subquest_45._130_npcChat = "Die Sachen aus dem Dunklen Tempel " -gameforge.subquest_45._140_say = "Ah, du hast sie! Vielen Dank.[ENTER]Was die Wesen im Tempel betrifft, nun, das ist[ENTER]einfach: sie sind gefhrlich. Aber das hast du ja[ENTER]am eigenen Leib erfahren.[ENTER]Auerdem scheinen sie bsen Gttern zu dienen.[ENTER]Ich kenne keine Details, aber ich vermute, sie[ENTER]planen Schlimmes. " -gameforge.subquest_45._150_say = "Jetzt, wo ich einige ihrer heiligen[ENTER]Gegenstnde besitze, werde ich hoffentlich mehr[ENTER]herausfinden knnen. Am besten ich beginne mit[ENTER]der Tempellehre.[ENTER]Mal sehen... Hmmhm... Aha...[ENTER]Warum stehst du noch hier rum? Hast du nichts zu[ENTER]tun? " -gameforge.subquest_45._160_sayReward = "Du erhltst 7.000.000 Erfahrungspunkte. " -gameforge.subquest_45._170_sayReward = "Du erhltst 70.000 Yang. " -gameforge.subquest_45._180_sayReward = "Du erhltst ein Buch des Anfhrers. " -gameforge.subquest_45._190_say = "Was? Du hast sie nicht?[ENTER]Beeil dich, wenn du einen Auftrag annimmst.[ENTER]Schnell, geh los! " -gameforge.subquest_45._200_select = "Noch einmal versuchen " -gameforge.subquest_45._20_say = "Irgendetwas ist im Dunklen Tempel im Gange. Ich[ENTER]denke, es sind gefhrliche Wesen, die dort die[ENTER]alten Zauber studieren.[ENTER]Die Geheimnisse des Dunklen Tempels sind schwer[ENTER]zu durchdringen, auch fr mich. Aber ich bin[ENTER]sicher, dass die Motive dieser Wesen mehr als[ENTER]zweifelhaft sind. Ich muss mehr darber[ENTER]herausfinden! " -gameforge.subquest_45._210_say = "Dann werde ich wohl einen strkeren Helden fragen[ENTER]mssen. Leb wohl. " -gameforge.subquest_45._220_say = "Danke.[ENTER]Ich hoffe du hast diesmal mehr Erfolg! " -gameforge.subquest_45._30_say = "Ich bentige Fakten fr meine Studien.[ENTER]Ich denke, die Tempellehre, der Tempelschal und[ENTER]die bersetzung der Fluchsammlung knnten mehr[ENTER]als hilfreich sein.[ENTER]Kannst du mir diese Dinge bringen? Ich wre dir[ENTER]sehr dankbar. Und trdle nicht zu lange, ich[ENTER]brauche sie bald! " -gameforge.subquest_45._40_select = "Ich werde sofort gehen. " -gameforge.subquest_45._50_say = "Willst du die Aufgabe annehmen? " -gameforge.subquest_45._60_say = "Ich bitte dich um deine Hilfe![ENTER]Wenn du beschftigt bist, dann komm spter[ENTER]wieder. Vielleicht hast du dann mehr Zeit.[ENTER]Ich warte auf dich. " -gameforge.subquest_45._70_say = "Ich bitte um deine Hilfe und du drehst dich[ENTER]einfach um?[ENTER]Ach, wer braucht dich schon... Los, verschwinde! " -gameforge.subquest_45._80_say = "Danke! " -gameforge.subquest_45._90_makequestbutton = "Dunkler Tempel " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = "Viel Erfolg bei deiner Suche.[ENTER]Nur wenn ich die richtigen Materialien habe, kann[ENTER]ich auch das richtige Porzellan produzieren.[ENTER]Meine Kufer warten schon ungeduldig! " -gameforge.subquest_46._10_targetVid = "Das Geheimnis des blassgrnen Porzellans " -gameforge.subquest_46._110_makequestbutton = "Blassgrnes Porzellan " -gameforge.subquest_46._120_qSetTitle = "Blassgrnes Porzellan " -gameforge.subquest_46._130_say = "Du hast nun alle Materialien, die Yonah fr die[ENTER]Herstellung des Seladon-Porzellans bentigt.[ENTER]Bringe sie zu ihm. " -gameforge.subquest_46._140_say = "Damit Yonah das blassgrne Porzellan perfekt[ENTER]herstellen kann, braucht er diese Materialien:[ENTER]Wstensand von den Wstenbanditen in der Wste[ENTER]Yongbi, Kristallerz aus einer entsprechenden[ENTER]Erzader und Affenblut von den Starken Steinaffen[ENTER]oder Starken Goldaffen im Sangsun Dong.[ENTER]Finde alle drei Materialien und bringe sie Yonah! " -gameforge.subquest_46._150_targetVid = "Das Geheimnis des blassgrnen Porzellans " -gameforge.subquest_46._160_npcChat = "Ich habe die Materialien besorgt. " -gameforge.subquest_46._170_say = "Du hast es geschafft! Ich danke dir![ENTER]Mit der richtigen Technik und den passenden[ENTER]Materialien kann ich nun wunderschnes,[ENTER]blassgrnes Porzellan herstellen. Der Verkauf[ENTER]wird ein Segen fr meinen Geldbeutel sein. Hier,[ENTER]nimm diese Belohnung. Du hast sie dir verdient.[ENTER]Ich werde sofort mit der Produktion beginnen! " -gameforge.subquest_46._180_sayReward = "Du erhltst 3.000.000 Erfahrungspunkte. " -gameforge.subquest_46._190_sayReward = "Du erhltst 30.000 Yang. " -gameforge.subquest_46._20_say = "Hallo Abenteurer! Hast du mir nicht letztens[ENTER]Soons Rezept fr Seladon-Porzellan gebracht? Ich[ENTER]habe ein Problem damit... Obwohl ich die Technik[ENTER]nun kenne, gelingt es mir einfach nicht,[ENTER]richtiges Seladon-Porzellan herzustellen.[ENTER]Wahrscheinlich liegt es daran, dass ich es mit[ENTER]meinen blichen Zutaten versucht habe, statt den[ENTER]schwer zu beschaffenden Materialien, die auf dem[ENTER]Rezept stehen. " -gameforge.subquest_46._30_say = "Ich brauche feinkrnigen Wstensand, Kristallerz[ENTER]und Affenblut. Wenn man diese mischt und dem Lehm[ENTER]hinzufgt, wird er beim Brennen enorm fest. Zudem[ENTER]erhlt die Glasur dadurch die typische blassgrne[ENTER]Farbe, die an Jade erinnert. Diese Farbe ist sehr[ENTER]beliebt bei den Kunden und ich muss dringend mehr[ENTER]verkaufen! " -gameforge.subquest_46._40_say = "Den Wstensand erhltst du bei den[ENTER]Wstenbanditen, Kristallerz kannst du aus einer[ENTER]Erzader gewinnen und fr das Affenblut musst du[ENTER]Affen im Sangsun Dong tten. Kannst du mir diese[ENTER]Materialien besorgen? Ich wei, es wird nicht[ENTER]einfach, aber ich werde dich reich entlohnen. " -gameforge.subquest_46._50_select = "Annehmen " -gameforge.subquest_46._60_select = "Ablehnen " -gameforge.subquest_46._70_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_46._80_say = "Wenn du gerade zu beschftigt bist, komm doch[ENTER]spter nochmal vorbei. " -gameforge.subquest_46._90_say = "Du gibst auf? Wirklich?[ENTER]Dann muss ich mich selber auf die Suche begeben.[ENTER]Ich brauche dieses Porzellan wirklich dringend.[ENTER]Auf Wiedersehen und alles Gute. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = "Ah! Das ist es. " -gameforge.subquest_47._10_answer = "Feinde am Horizont gesichtet " -gameforge.subquest_47._10_targetVid = "Hauptmann " -gameforge.subquest_47._110_select = "Ich wei es nicht. " -gameforge.subquest_47._115_select = "Zeig es mir noch einmal. " -gameforge.subquest_47._120_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_47._130_say = "berleg es dir noch einmal und komm spter[ENTER]wieder. Aber erzhl niemandem davon! " -gameforge.subquest_47._140_say = "Oh. Ist es so schwierig? Du warst meine letzte[ENTER]Hoffnung... Wer soll es nun entziffern? " -gameforge.subquest_47._150_say = "Na gut, aber mach schnell. Sonst wird noch jemand[ENTER]misstrauisch...[ENTER]DEEFIN[ENTER]AM[ENTER]HNIOORTZ[ENTER]CEEGHITTS " -gameforge.subquest_47._160_say = "Und? Was bedeutet die Geheimschrift? " -gameforge.subquest_47._170_say = "Ja, du hast recht! Jetzt verstehe ich es auch.[ENTER]Ich bin stolz auf dich. Du bist einer unserer[ENTER]besten Soldaten! Dieser Satz ist eine vereinbarte[ENTER]Losung. Es bedeutet, dass Yu-Hwan feindliche[ENTER]Spione enttarnt hat, gegen die wir vorgehen[ENTER]mssen. Ich werde sofort die ntigen Befehle[ENTER]erteilen. " -gameforge.subquest_47._180_sayReward = "Du erhltst 1.300.000 Erfahrungspunkte. " -gameforge.subquest_47._190_say = "Warum bist du so still?[ENTER]Weit du es nicht? " -gameforge.subquest_47._200_select = "Ich muss mir das noch einmal berlegen. " -gameforge.subquest_47._20_answer = "Feinde am Horizont gesichtet. " -gameforge.subquest_47._20_npcChat = "Wegen der Geheimschrift... " -gameforge.subquest_47._210_select = "Ich gebe auf. " -gameforge.subquest_47._220_say = "Oh. Ist es so schwierig? Du warst meine letzte[ENTER]Hoffnung... Wer soll es nun entziffern? " -gameforge.subquest_47._230_say = "Also, was bedeutet es? " -gameforge.subquest_47._240_say = "Ja, du hast recht! Jetzt verstehe ich es auch.[ENTER]Ich bin stolz auf dich. Du bist einer unserer[ENTER]besten Soldaten! Dieser Satz ist eine vereinbarte[ENTER]Losung. Es bedeutet, dass Yu-Hwan feindliche[ENTER]Spione enttarnt hat, gegen die wir vorgehen[ENTER]mssen. Ich werde sofort die ntigen Befehle[ENTER]erteilen. " -gameforge.subquest_47._250_sayReward = "Du erhltst 2.300.000 Erfahrungspunkte. " -gameforge.subquest_47._260_say = "Du wirst es schon noch herausbekommen. Komm[ENTER]wieder, wenn du dich bereit fhlst! " -gameforge.subquest_47._270_say = "Hmm, das sagt mir nichts. Was soll er denn damit[ENTER]gemeint haben? Ich glaube nicht, dass das richtig[ENTER]ist. Denk noch mal nach. " -gameforge.subquest_47._280_select = "Ich versuche es noch einmal. " -gameforge.subquest_47._290_select = "Ich gebe auf. " -gameforge.subquest_47._300_say = "Also? Was bedeutet die Nachricht? " -gameforge.subquest_47._301_answer_correct = "Feinde am Horizont gesichtet " -gameforge.subquest_47._302_answer_wrong = "Freunde am Horizont gesehen " -gameforge.subquest_47._303_answer_wrong = "Feind am Horizont gesehen " -gameforge.subquest_47._304_answer_wrong = "Falsche Freunde helfen nicht " -gameforge.subquest_47._305_answer_dontknow = "Keine Ahnung " -gameforge.subquest_47._30_say = "STILLGESTANDEN![ENTER]Ach, du bist es. Gut, dass du da bist![ENTER]Ich habe Informationen von Yu-Hwan erhalten.[ENTER]Sie sind wie immer in Geheimschrift verfasst. Ich[ENTER]habe Mhe, sie zu entziffern. Vielleicht muss[ENTER]schnell gehandelt werden. Beim letzten Mal hast[ENTER]du es ja recht schnell geschafft, die[ENTER]Geheimschrift zu entziffern. Wrdest du mir[ENTER]nochmal helfen? Bitte, sei so gut. " -gameforge.subquest_47._310_say = "Ja, du hast recht! Jetzt verstehe ich es auch.[ENTER]Ich bin stolz auf dich. Du bist einer unserer[ENTER]besten Soldaten! Dieser Satz ist eine vereinbarte[ENTER]Losung. Es bedeutet, dass Yu-Hwan feindliche[ENTER]Spione enttarnt hat, gegen die wir vorgehen[ENTER]mssen. Ich werde sofort die ntigen Befehle[ENTER]erteilen. " -gameforge.subquest_47._320_sayReward = "Du erhltst 20.000 Yang. " -gameforge.subquest_47._330_say = "Du wirst es schon noch herausbekommen. Komm[ENTER]wieder, wenn du dich bereit fhlst! " -gameforge.subquest_47._40_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_47._50_say = "Letztes Mal hast du es doch auch geschafft.[ENTER]Warum zgerst du jetzt? berlege es dir! " -gameforge.subquest_47._60_say = "Ich verstehe. Du willst nicht mehr mit uns[ENTER]zusammenarbeiten, nicht wahr? Das ist wirklich[ENTER]schade. Tapfere Krieger sind selten. " -gameforge.subquest_47._70_say = "Du bist meine Rettung! Schau, das hier ist die[ENTER]geheime Nachricht. Sieh sie dir genau an! " -gameforge.subquest_47._80_say = "DEEFIN[ENTER]AM[ENTER]HNIOORTZ[ENTER]CEEGHITTS[ENTER]Kannst du das entschlsseln? " -gameforge.subquest_47._90_say = "Wie ist es ?[ENTER]Kommst du zurecht? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = "Suche nach dem Spion " -gameforge.subquest_48._10_npcChat = "Finde den Spion " -gameforge.subquest_48._110_say = "Einer der Spione des Hauptmanns lebt als Fischer[ENTER]im Dorf Pyungmoo im Jinno-Reich. Nimm unauffllig[ENTER]Kontakt zu ihm auf und berbringe seinen Bericht[ENTER]dem Hauptmann. " -gameforge.subquest_48._120_say = "Einer der Spione des Hauptmanns lebt als Fischer[ENTER]im Dorf Yongan im Shinsoo-Reich. Nimm[ENTER]unauffllig Kontakt zu ihm auf und berbringe[ENTER]seinen Bericht dem Hauptmann. " -gameforge.subquest_48._130_say = "Einer der Spione des Hauptmanns lebt als Fischer[ENTER]im Dorf Joan im Chunjo-Reich. Nimm[ENTER]unauffllig Kontakt zu ihm auf und berbringe[ENTER]seinen Bericht dem Hauptmann. " -gameforge.subquest_48._140_npcChat = "Was machst du gerade? " -gameforge.subquest_48._150_say = "Psst, sei leise! Du verscheuchst alle Fische.[ENTER]Was willst du eigentlich hier? Du bist so laut[ENTER]und ungeschickt. Du kannst kaum zum Angeln[ENTER]gekommen sein. " -gameforge.subquest_48._160_say = "Ah, ich verstehe. Ich habe dich schon lngst[ENTER]erwartet. Du kommst spt. Es war nicht leicht, an[ENTER]die Informationen zu kommen, ohne entdeckt zu[ENTER]werden. berall lauern Feinde und warten nur[ENTER]darauf, dass man sich verrt. " -gameforge.subquest_48._170_say = "Halten wir uns hier nicht zu lange auf! Nicht,[ENTER]dass uns noch jemand entdeckt. Hier hast du die[ENTER]Dokumente. Mache dich geschwind auf den Weg und[ENTER]berbringe sie direkt dem Hauptmann! " -gameforge.subquest_48._180_say = "Einen kleinen Moment noch! Ich habe hier etwas[ENTER]fr dich. Ein kleines Geschenk. So, nun mach dich[ENTER]auf den Weg. " -gameforge.subquest_48._190_sayReward = "Neugierig ffnest du das Pckchen, um[ENTER]nachzusehen, was der Spion dir geschenkt hat. " -gameforge.subquest_48._200_say = "Toll! Gegrillte Rotfeder! Offensichtlich versteht[ENTER]der Spion tatschlich etwas vom Fischen. " -gameforge.subquest_48._20_say = "Steh bequem, Soldat![ENTER]Da wir mit den Nachbarlndern in feindlicher[ENTER]Beziehung leben, ist es sehr wichtig, Freunde zu[ENTER]haben, die dort verdeckt kundschaften. So kommen[ENTER]wir an Informationen und knnen uns auf[ENTER]mgliche Angriffe vorbereiten. Es ist von[ENTER]grter Wichtigkeit, dass diese Spione nicht[ENTER]enttarnt werden. " -gameforge.subquest_48._210_sayReward = "Du hast 3 gegrillte Rotfedern bekommen. " -gameforge.subquest_48._220_sendLetter = "Zurck zum Hauptmann " -gameforge.subquest_48._230_targetVid = "Der Hauptmann " -gameforge.subquest_48._240_say = "Die gefhrliche Reise nach Pyungmoo im Reich[ENTER]Jinno war erfolgreich: Du hast den Bericht des[ENTER]als Fischer getarnten Spions erhalten.[ENTER]Kehre nun schnell in dein Reich zurck und bring[ENTER]dem Hauptmann die Informationen. " -gameforge.subquest_48._250_say = "Die gefhrliche Reise nach Yongan im Reich[ENTER]Shinsoo war erfolgreich: Du hast den Bericht des[ENTER]als Fischer getarnten Spions erhalten.[ENTER]Kehre nun schnell in dein Reich zurck und bring[ENTER]dem Hauptmann die Informationen. " -gameforge.subquest_48._260_say = "Die gefhrliche Reise nach Joan im Reich Chunjo[ENTER]war erfolgreich: Du hast den Bericht des als[ENTER]Fischer getarnten Spions erhalten.[ENTER]Kehre nun schnell in dein Reich zurck und bring[ENTER]dem Hauptmann die Informationen. " -gameforge.subquest_48._270_npcChat = "Die Mission war erfolgreich! " -gameforge.subquest_48._280_say = "Sind das die Dokumente? Fantastisch! Ich danke[ENTER]dir. Nun kennen wir die Plne unserer Feinde und[ENTER]knnen die richtigen Manahmen treffen, um uns zu[ENTER]schtzen. Du hast deinem Reich einen groen[ENTER]Dienst erwiesen! " -gameforge.subquest_48._290_sayReward = "Du erhltst 5.500.000 Erfahrungspunkte. " -gameforge.subquest_48._300_sayReward = "Du erhltst 50.000 Yang. " -gameforge.subquest_48._30_say = "Du kennst doch sicherlich Yu-Hwan, den Musiker?[ENTER]Auch er ist ein Spion und arbeitet fr unser[ENTER]Land. Aber ein einzelner Spion reicht nicht aus.[ENTER]So haben wir mehrere ber die ganze Welt[ENTER]verteilt. Einer von ihnen hlt sich als Fischer[ENTER]im ersten Dorf auf. " -gameforge.subquest_48._40_say = "Da ich nicht in direkten Kontakt zu ihm treten[ENTER]kann, ohne seine Tarnung zu gefhrden, bin ich[ENTER]auf die Mithilfe von furchtlosen Soldaten[ENTER]angewiesen. Ja, ich meine dich! Geh fr mich zu[ENTER]diesem Fischer und bring mir seinen neuesten[ENTER]Bericht. Es ist von hchster Wichtigkeit fr[ENTER]die Sicherheit des Reiches! " -gameforge.subquest_48._50_say = "Willst du die Quest fr immer aufgeben? " -gameforge.subquest_48._60_say = "Du willst dich erst noch vorbereiten? Dann komm[ENTER]spter wieder vorbei. Ich erwarte dich. Aber[ENTER]zgere nicht zu lange, ich brauche diesen[ENTER]Bericht! " -gameforge.subquest_48._70_say = "Was ist denn los mit dir? Du hast doch letztes[ENTER]Mal so groartige Arbeit fr uns geleistet! Und[ENTER]jetzt lsst du dein Reich im Stich? Aber da kann[ENTER]ich wohl nichts machen. Leb wohl. " -gameforge.subquest_48._80_say = "Ich wusste, dass auf dich Verlass ist.[ENTER]Viel Erfolg! Und pass auf dich auf! " -gameforge.subquest_48._90_makequestbutton = "Den Spion treffen " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = "Was ist Bingsu " -gameforge.subquest_49._10_targetVid = "Bingsu? " -gameforge.subquest_49._110_say = "Taurean hat sich mit Harang gestritten, weil er[ENTER]ihr nicht glaubt, dass man im Sommer Eis[ENTER]herstellen kann. Geh zu Harang und frage sie, was[ENTER]sie ber Bingsu wei. " -gameforge.subquest_49._120_qSetTitle = "Harang fragen " -gameforge.subquest_49._130_targetVid = "Frage Harang " -gameforge.subquest_49._140_npcChat = "Was ist Bingsu? " -gameforge.subquest_49._150_say = "Dieser Taurean tut immer so, als wsste er alles.[ENTER]Dabei kennt er nicht einmal Bingsu! Wie kann man[ENTER]so etwas Leckeres nicht kennen?[ENTER]Du weit es auch nicht?? Dann geh am besten[ENTER]gleich zu Octavio ins Nachbardorf. Er ist ein[ENTER]berhmter Koch und kennt alle guten Rezepte.[ENTER]Einmal hat er mir Bingsu gemacht, mmmmh... Er[ENTER]wird dir beweisen, dass ich Recht habe! " -gameforge.subquest_49._160_makequestbutton = "Auf zu Octavio " -gameforge.subquest_49._170_say = "Taurean mchte unbedingt wissen, was Bingsu ist.[ENTER]Geh fr ihn zum Restaurantbesitzer Octavio. Er[ENTER]kann dir sicherlich weiterhelfen. " -gameforge.subquest_49._180_npcChat = "Weit du, was Bingsu ist? " -gameforge.subquest_49._190_say = "Bingsu? Natrlich kenne ich das. Jeder gute Koch[ENTER]wei, wie man Bingsu herstellt! Zunchst bentigt[ENTER]man fein gemahlenes Eis. Darauf kommt dann[ENTER]Zucker, klein geschnittene Reiskuchen und[ENTER]frisches Obst zum Dekorieren. " -gameforge.subquest_49._200_say = "Warum fragst du? Weil Taurean und Harang sich[ENTER]streiten? Das ist ja nichts Neues. Aber Harang[ENTER]hat Recht. Besonders in heien Sommern ist[ENTER]Bingsu eine beliebte Speise.[ENTER]Taurean ist ein guter Junge, auch wenn er[ENTER]manchmal etwas engherzig ist. Wenn du mir die[ENTER]Zutaten besorgst, knnte ich Bingsu fr ihn[ENTER]herstellen. " -gameforge.subquest_49._20_npcChat = "Bingsu? " -gameforge.subquest_49._210_say = "Ich wrde Taurean gerne eine Freude machen und[ENTER]ihm Bingsu servieren. Was meinst du? Kannst du[ENTER]mir Eis vom Berg Sohan holen? " -gameforge.subquest_49._220_say = "Mchtest du die Quest fr immer aufgeben? " -gameforge.subquest_49._230_say = "Magst du kein Eis? Oder hast du schon zu viel[ENTER]gegessen? Es ist fr Taurean, also berleg es dir[ENTER]bitte nochmal. " -gameforge.subquest_49._240_say = "Schade. Taurean wird sehr enttuscht sein.[ENTER]Bis dann. " -gameforge.subquest_49._250_say = "Sehr gut. Ich bentige Eisklumpen von dem[ENTER]Verzauberten Eis auf dem Berg Sohan. Bring mir 50[ENTER]Stck, dann kann ich leckeres Bingsu machen. " -gameforge.subquest_49._260_targetVid = "Geh zu Octavio " -gameforge.subquest_49._270_say = "%s[ENTER]Du hast die Eisklumpen fr Taureans Bingsu.[ENTER]Bringe sie zu Octavio. " -gameforge.subquest_49._275_say = "Eisklumpen besorgt " -gameforge.subquest_49._280_say = "%s[ENTER]Octavio hat sich bereit erklrt, fr Taurean[ENTER]Bingsu herzustellen, braucht aber Eis dafr. Tte[ENTER]Verzaubertes Eis auf dem Berg Sohan und sammle 50[ENTER]Klumpen Eis. Bringe diese dann zu Octavio. " -gameforge.subquest_49._285_say = "Suche nach dem Eis " -gameforge.subquest_49._290_npcChat = "Hier, ich habe Eisklumpen mitgebracht. " -gameforge.subquest_49._300_say = "Ah, sehr gut! Damit ist der schwierigste Teil der[ENTER]Bingsuherstellung erledigt. Jetzt muss ich nur[ENTER]noch ein bisschen Zucker... und etwas Obst...[ENTER]Bitte sehr! Ein Eis fr Taurean. Nimm es gleich[ENTER]mit, dann vergisst er bald seinen rger. " -gameforge.subquest_49._30_sayTitle = "Taurean: " -gameforge.subquest_49._310_say = "Es tut mir leid, aber das reicht nicht. Du musst[ENTER]noch mehr besorgen, sonst wird es nur eine winzig[ENTER]kleine Portion! " -gameforge.subquest_49._320_select = "Weiter versuchen " -gameforge.subquest_49._330_say = "Ich wei, der Weg ist weit und die Monster stark.[ENTER]Wenn es dir zu schwierig ist, kann man nichts[ENTER]machen. Bis dann. " -gameforge.subquest_49._340_say = "Versuche es ruhig noch einmal. Mit deinem Mut und[ENTER]deiner Ausdauer kannst du es schaffen! " -gameforge.subquest_49._350_targetVid = "Bingsu! " -gameforge.subquest_49._360_say = "Es ist vollbracht: Octavio hat aus dem Eis vom[ENTER]Berg Sohan Bingsu hergestellt. Jetzt schnell[ENTER]zurck zu Taurean, bevor es schmilzt. " -gameforge.subquest_49._370_npcChat = "Hier ist das Bingsu! " -gameforge.subquest_49._380_say = "Das ist Bingsu? Das schmeckt wirklich gut. S[ENTER]und khl. Sowas habe ich noch nie gegessen,[ENTER]danke! Harang hatte also recht. Jetzt werde ich[ENTER]mich wohl bei ihr entschuldigen mssen... " -gameforge.subquest_49._390_sayReward = "Du erhltst 6.000.000 Erfahrungspunkte. " -gameforge.subquest_49._400_sayReward = "Du erhltst 70.000 Yang. " -gameforge.subquest_49._40_say = "Heut habe ich mich mit Harang gestritten.[ENTER]Ich knnte sie...[ENTER]Sie behauptet, dass es etwas sehr Leckeres gibt,[ENTER]das aus fein zerkleinertem Eis besteht.[ENTER]Bingsu heit es. " -gameforge.subquest_49._410_sayReward = "Du erhltst eine Schriftrolle des Krieges. " -gameforge.subquest_49._420_say = "Hast daran gedacht, mir Bingsu mitzubringen? " -gameforge.subquest_49._430_say = "Oje, das habe ich ganz vergessen! Hmm, ob ich es[ENTER]noch weiter versuche? Oder soll ich es lieber[ENTER]lassen? " -gameforge.subquest_49._440_select = "Ich mache weiter. " -gameforge.subquest_49._450_select = "Ich gebe auf. " -gameforge.subquest_49._460_say = "Ich schaffe es nicht.[ENTER]Es tut mir leid. " -gameforge.subquest_49._50_say = "So etwas ist eigentlich nur im Winter machbar,[ENTER]wenn es richtig kalt ist. Trotzdem behauptet sie[ENTER]stndig, dass es geht. Kannst du herausfinden, ob[ENTER]man dieses Bingsu auch im Sommer herstellen kann?[ENTER]Wenn es so etwas berhaupt gibt... " -gameforge.subquest_49._60_say = "Dieses Bingsu ist bestimmt lecker! Bist du[ENTER]sicher, dass du mir niemals helfen willst,[ENTER]welches herzustellen? " -gameforge.subquest_49._70_say = "Wenn du es spter erledigen[ENTER]mchtest, sage es mir bitte. " -gameforge.subquest_49._80_say = "Ich wrde ja so gerne mal Bingsu probieren...[ENTER]Aber du hast recht. Harang wollte bestimmt blo[ENTER]angeben und es gibt berhaupt kein Bingsu![ENTER]Mach's gut. " -gameforge.subquest_49._90_say = "Danke, dass du mir hilfst. Lass es mich wissen,[ENTER]wenn du etwas herausfindest. Dann kann ich dieser[ENTER]Harang die Meinung sagen! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = "Es stehen nicht gengend Rangpunkte fr[ENTER]das Training zur Verfgung. " -gameforge.training_grandmaster_skill._10_answer = "trainieren " -gameforge.training_grandmaster_skill._10_sayTitle = "Fertigkeitstraining der Gromeister " -gameforge.training_grandmaster_skill._110_sayReward = "Erforderliche Rangpunkte: %s -> %s " -gameforge.training_grandmaster_skill._120_sayReward = "Deine Rangpunkte sind im negativen Bereich.[ENTER]Das bedeutet, dass du zum Steigern einer[ENTER]Gromeister-Fertigkeit doppelt so viele[ENTER]Rangpunkte ausgeben musst, wie jemand,[ENTER]dessen Punkte sich im positiven Bereich befinden. " -gameforge.training_grandmaster_skill._130_sayReward = "Erforderliche Rangpunkte: %s " -gameforge.training_grandmaster_skill._140_sayReward = "Wenn du jetzt trainierst, werden deine[ENTER]Rangpunkte in den negativen Bereich fallen. " -gameforge.training_grandmaster_skill._150_sayReward = "Besttigen! " -gameforge.training_grandmaster_skill._160_say = "Wenn du jetzt eine Gromeisterfertigkeit[ENTER]steigerst, knnten deine Rangpunkte in den[ENTER]negativen Bereich fallen, da du im Moment nur[ENTER]wenige besitzt. Wenn du wirklich trainieren[ENTER]willst, gib das Wort 'trainieren' in die[ENTER]Befehlszeile ein. " -gameforge.training_grandmaster_skill._170_sayReward = "trainieren " -gameforge.training_grandmaster_skill._180_say = "Willst du nicht trainieren, drcke einfach[ENTER]'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = "Erfolgreich! " -gameforge.training_grandmaster_skill._200_say = "Herzlichen Glckwunsch! Du hast es geschafft. " -gameforge.training_grandmaster_skill._20_say = "Du bist bis jetzt noch keiner Lehre beigetreten. " -gameforge.training_grandmaster_skill._210_say = "%s ist nun eine Gromeister-Fertigkeit. " -gameforge.training_grandmaster_skill._220_say = "Dies bedeutet, dass du diese Fertigkeit nun[ENTER]perfekt beherrschst und nicht mehr weiter[ENTER]verbessern kannst. " -gameforge.training_grandmaster_skill._230_say = "Herzlichen Glckwunsch! Du hast es geschafft.[ENTER]Durch das Fertigkeitstraining der Gromeister[ENTER]stieg " -gameforge.training_grandmaster_skill._240_say = " %s auf Level %s. " -gameforge.training_grandmaster_skill._250_sayReward = "Du hast dein Level erfolgreich gesteigert! " -gameforge.training_grandmaster_skill._260_sayReward = "Du hast %s Rangpunkte verbraucht. " -gameforge.training_grandmaster_skill._270_sayReward = "Fehlgeschlagen! " -gameforge.training_grandmaster_skill._280_say = "Du hast deine Fertigkeiten nicht verbessern[ENTER]knnen. " -gameforge.training_grandmaster_skill._290_sayReward = "Du hast einige Rangpunkte verloren[ENTER]und den Seelenstein verbraucht. " -gameforge.training_grandmaster_skill._30_say = "Da du die Exorzismus-Schriftrolle gelesen hast,[ENTER]kannst du weiter trainieren, ohne eine Pause[ENTER]einlegen zu mssen. " -gameforge.training_grandmaster_skill._40_say = "Wenn du dein Training absolviert hast, musst du[ENTER]einen halben Tag Pause machen. Versuche es spter[ENTER]noch einmal oder benutze eine[ENTER]Exorzismus-Schriftrolle. " -gameforge.training_grandmaster_skill._50_say = "Du hast noch keine Fertigkeit so weit erlernt,[ENTER]dass du den Status des Gromeisters erlangen[ENTER]kannst. " -gameforge.training_grandmaster_skill._60_say = "Bitte whle eine Fertigkeit aus, in der du den[ENTER]Status des Gromeisters erlangen mchtest. " -gameforge.training_grandmaster_skill._70_chat = "Aktuelle Rangpunkte: %s " -gameforge.training_grandmaster_skill._75_chat = " Erforderliche Rangpunkte: " -gameforge.training_grandmaster_skill._80_stringFormat = "%s Gromeister Fertigkeitstraining " -gameforge.training_grandmaster_skill._90_say = "Das Gromeistertraining verbraucht Rangpunkte.[ENTER]Es kann also sein, dass du in den negativen[ENTER]Punktebereich fllst. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = "Tut mir leid, aber du hast noch nicht die ntige[ENTER]Reiterfahrung, um dein Mount zu verbessern. Dafr[ENTER]solltest du mindestens die Kampfpferd-Lizenz[ENTER]haben. " -gameforge.training_mount._02_say = "Tut mir leid, ohne die richtigen Dokumente kann[ENTER]ich nichts fr dich tun. Versuche nicht noch mal,[ENTER]mich bers Ohr zu hauen, sonst lasse ich dich[ENTER]dafr bezahlen. " -gameforge.training_mount._03_say = "Wo ist dein Reittier-Siegel? Ohne dieses Siegel[ENTER]kann ich auch kein Mount verbessern. Schau mal[ENTER]hinter der drehenden Mnze. Dort findest du[ENTER]Urkunden, die du bei mir gegen ein[ENTER]Reittier-Siegel eintauschen kannst. " -gameforge.training_mount._04_say = "Ich mchte ein neues Mount reiten! " -gameforge.training_mount._05_say = "Hey! Du reitest noch immer auf einem Pferd?[ENTER]Ist das zu fassen? Heutzutage knnen wir doch[ENTER]Wildtiere zhmen. " -gameforge.training_mount._06_say = "Um gezhmte Wildtiere fr den Kampf zu[ENTER]trainieren, solltest du allerdings gute[ENTER]Reitkenntnisse besitzen. Auerdem bentigst du[ENTER]folgende Gegenstnde: die Rolle der Evolution, um[ENTER]dein Mount zu einem Wilden Reittier zu[ENTER]verbessern, und die Rolle der Mutation, um es zu[ENTER]einem Tapferen Reittier zu machen. " -gameforge.training_mount._07_say = "Wenn du Fragen hast, suche mich jederzeit wieder[ENTER]auf. Ich werde dir helfen, so gut ich kann. " -gameforge.training_mount._08_say = "Ich will mein Mount verbessern! " -gameforge.training_mount._09_say = "Du willst also dein Mount verbessern? Weit du[ENTER]denn, wie das geht? Also gut, ich werde es dir[ENTER]erklren. " -gameforge.training_mount._10_say = "Um dein Mount zu einem Wilden Reittier zu[ENTER]verwandeln, musst du dich auf die Suche nach der[ENTER]Rolle der Evolution begeben. Finde die Rolle der[ENTER]Mutation, damit du das Wilde zu einem Tapferen[ENTER]Reittier ausbilden kannst. Es heit, sie seien in[ENTER]einem fernen Land, bewohnt von gefhrlichen[ENTER]Giganten, versteckt! " -gameforge.training_mount._11_say = "Bringe mir eine dieser Rollen und ich werde dein[ENTER]Mount verbessern. Du hast sie nicht zufllig[ENTER]schon bei dir? " -gameforge.training_mount._12_say = "Ja, ich mchte mein Mount verbessern! " -gameforge.training_mount._13_say = "Nein, jetzt nicht. " -gameforge.training_mount._14_say = "Ah, du hast eine der Rollen dabei. Welche ist[ENTER]es denn? Mit der Rolle der Evolution bildest du[ENTER]dein unerfahrenes Jungtier fr den Kampf aus. Mit[ENTER]der Rolle der Mutation kannst du es dann zum[ENTER]Tapferen Reittier verbessern. " -gameforge.training_mount._15_2_say = "Ich habe die Rolle der Mutation. " -gameforge.training_mount._15_say = "Ich habe die Rolle der Evolution. " -gameforge.training_mount._16_say = "Ich habe keine der Rollen dabei. " -gameforge.training_mount._17_say = "Ah, schau an - die Rolle der Evolution! Dann lass[ENTER]mich mal einen Blick auf dein Reittier-Siegel[ENTER]werfen. So mancher hat schon versucht, mich mit[ENTER]einer Flschung reinzulegen! Ich werde[ENTER]zuerst seine Echtheit prfen. Gib es mir mal her.[ENTER](Ziehe das Siegel auf den Stallburschen.) " -gameforge.training_mount._18_say = "Die Rolle der Mutation! Bisher kannte ich sie[ENTER]nur aus Erzhlungen. Ich habe sie noch nie in den[ENTER]Hnden gehalten. Zeige mir nun dein[ENTER]Reittier-Siegel. Ich werde es gegen ein[ENTER]mchtigeres austauschen, sobald ich seine[ENTER]Echtheit besttigt habe. (Ziehe das Siegel auf[ENTER]den Stallburschen.) " -gameforge.training_mount._19_say = "Sobald du eine der Rollen gefunden hast, kehre[ENTER]zu mir zurck. Dann kann ich dein altes[ENTER]Reittier-Siegel in ein mchtigeres tauschen. " -gameforge.training_mount._20_say = "Dein Reittier-Siegel hat wahrhaftig schon bessere[ENTER]Tage gesehen. Warte, ich werde es[ENTER]gegen ein neues eintauschen.[ENTER]Bitte, hier hast du es. Nun kannst du dein Wildes[ENTER]Reittier herbeirufen. Kehre zu mir zurck, sobald[ENTER]du die Rolle der Mutation entdeckt hast. Dann[ENTER]werde ich dir ein noch machtvolleres[ENTER]Reittier-Siegel erschaffen. " -gameforge.training_mount._21_say = "Das ist das Reittier-Siegel, dass du vor einer[ENTER]Weile von mir erhalten hast. Es ist aber schon[ENTER]ziemlich abgenutzt. Gib es mir zurck und ich[ENTER]werde dir ein noch machtvolleres Reittier-Siegel[ENTER]erschaffen! " -gameforge.training_mount._22_say = "Die Macht dieses Siegels ruft dein verwandeltes[ENTER]Mount herbei. Achte gut darauf, denn es ist von[ENTER]unschtzbarem Wert! " -gameforge.training_mount._23_say = "Kann ich Pferdefertigkeiten nutzen? " -gameforge.training_mount._24_say = "Du mchtest Pferdefertigkeiten einsetzen? Du bist[ENTER]ganz schn anspruchsvoll! Aber auch ich trume[ENTER]davon ... Nun gut, um das zu erlernen, musst du[ENTER]ein paar Regeln befolgen. " -gameforge.training_mount._25_say = "Als Erstes solltest du das Reiten beherrschen,[ENTER]andernfalls bringst du dich ernsthaft in Gefahr.[ENTER]Auerdem muss dein Mount kampftauglich sein, denn[ENTER]nur dann ist es in der Lage, Pferdefertigkeiten[ENTER]einzusetzen. " -gameforge.training_mount._26_say = "Ist dein Mount in der Lage, Pferdefertigkeiten zu[ENTER]erlernen? Andernfalls kann ich das[ENTER]Training nicht erlauben. Was mchtest du tun? " -gameforge.training_mount._27_say = "Ich verstehe. Ich werde nun deine Strke und[ENTER]deine Reitkenntnisse einschtzen. Warte einen[ENTER]Moment. " -gameforge.training_mount._28_say = "Hm ... ein starkes Rckgrat, fundierte[ENTER]Reitkenntnisse und dein Mount ist uerst[ENTER]kampflustig. Du kannst Pferdefertigkeiten nutzen. " -gameforge.training_mount._29_say = "Nun kann dein Mount Pferdefertigkeiten einsetzen.[ENTER]Holst du dir allerdings ein neues Reittier, muss[ENTER]es auch die Fertigkeiten erst wieder erlernen.[ENTER]Kehre in diesem Fall zu mir zurck. " -gameforge.training_mount._30_say = "Komm schon, ich habe dir doch gesagt, dass es[ENTER]zu gefhrlich ist, wenn du nicht reiten kannst.[ENTER]Kehre zu mir zurck, wenn du es erlernt hast. " -gameforge.training_mount._31_say = "Ich frchte, dein Mount ist noch nicht bereit.[ENTER]Komm wieder, wenn es mehr Kampflust zeigt. " -gameforge.training_mount._32_say = "Knntest du bitte von deinem Mount absteigen,[ENTER]solange wir miteinander reden? Ich habe einen[ENTER]steifen Nacken und es ist ziemlich anstrengend,[ENTER]die ganze Zeit zu dir aufschauen zu mssen. " -gameforge.training_mount._33_say = "Du hast nicht die geeignete Reitlizenz, um dein[ENTER]Mount zu verbessern. Du bentigst mindestens die[ENTER]Kampfpferd-Lizenz, damit du ein Wildes Reittier[ENTER]trainieren kannst. Um ein Tapferes Reittier[ENTER]bndigen zu knnen, musst du die[ENTER]Militrpferd-Lizenz haben. " -gameforge.training_mount._34_say = "Ich sehe, du besitzt einen Powersnack. Diese[ENTER]wertvolle Heilpflanze versorgt dein Power Mount[ENTER]mit reiner Energie - das verlngert seine[ENTER]Lebenszeit um einige Tage. Was soll ich fr dich[ENTER]tun? Mchtest du, dass ich das Leben deines[ENTER]Mounts verlngere oder mchtest du es verbessern[ENTER]lassen? " -gameforge.training_mount._35_select_1 = "Verlngern " -gameforge.training_mount._35_select_2 = "Verbessern " -gameforge.training_mount._36_select_1 = "7 Tage " -gameforge.training_mount._36_select_2 = "15 Tage " -gameforge.training_mount._36_select_3 = "30 Tage " -gameforge.training_mount._36_select_4 = "Rolle der Mutation + 200k Yang " -gameforge.training_mount._37_say = "Leider hast du nicht den passenden Powersnack fr[ENTER]die ausgewhlte Dauer. Aber du findest ihn hinter[ENTER]der drehenden Mnze! " -gameforge.training_mount._38_say = "Die Rolle der Mutation besitzt groe Macht! Sie[ENTER]kann das Leben deines Tapferen Mounts bis zu[ENTER]vier Tage verlngern. Ein Versuch kostet dich[ENTER]200.000 Yang. Dein Mount muss dafr jedoch sehr[ENTER]erschpft sein und weniger als einen Tag zu leben[ENTER]haben. Natrlich gehrt auch etwas Glck dazu![ENTER]Sollte die Verlngerung fehlschlagen, fttere ihm[ENTER]doch einen Powersnack. Du findest diesen hinter[ENTER]der drehenden Mnze. " -gameforge.training_mount._39_say = "Dein Power Mount ist noch zu stark. Hier kann die[ENTER]Rolle der Mutation nichts bewirken. Komme wieder,[ENTER]wenn es weniger als einen Tag zu leben hat. " -gameforge.training_mount._40_say = "Leider kann ich dir nicht helfen. Entweder trgst[ENTER]du die Rolle der Mutation nicht bei dir oder du[ENTER]besitzt weniger als 200.000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = "Dein Versuch, die Schriftrolle herzustellen, ist[ENTER]fehlgeschlagen, weil du nicht alle notwendigen[ENTER]Materialien bei dir trgst. " -gameforge.upgrade_refine_scroll._10_npcChat = "Schriftrolle des Krieges herstellen " -gameforge.upgrade_refine_scroll._110_npcChat = "Schriftrolle des Drachen herstellen " -gameforge.upgrade_refine_scroll._120_say = "Die Schriftrolle des Drachen steigert die[ENTER]Wahrscheinlichkeit einer erfolgreichen[ENTER]Verbesserung. Sogar bei Fehlschlgen nimmt nur[ENTER]das Level ab, der Gegenstand wird nicht zerstrt.[ENTER]Die Schriftrolle ist ein rtselhafter Gegenstand,[ENTER]den man als eine verbesserte Segensschriftrolle[ENTER]betrachten kann. " -gameforge.upgrade_refine_scroll._130_say = "Um sie herzustellen, bentigt man Magisches[ENTER]Eisenerz. " -gameforge.upgrade_refine_scroll._140_sayItem = "Magisches Eisenerz " -gameforge.upgrade_refine_scroll._150_say = "Um sie herzustellen, bentigt man eine[ENTER]Segensschriftrolle. " -gameforge.upgrade_refine_scroll._160_say = "Hast du alle bentigten Gegenstnde? Willst du[ENTER]eine Schriftrolle des Drachen herstellen? Dafr[ENTER]brauchst du eine Segensschriftrolle und Magisches[ENTER]Eisenerz. " -gameforge.upgrade_refine_scroll._170_say = "Du hast eine Schriftrolle des Drachen[ENTER]hergestellt! Es ist in der Tat einfacher, eine[ENTER]Schriftrolle des Drachen herzustellen, wenn man[ENTER]Magisches Eisenerz verwendet. Das gefllt mir! " -gameforge.upgrade_refine_scroll._180_say = "Dein Versuch, die Schriftrolle herzustellen, ist[ENTER]fehlgeschlagen, weil du nicht alle notwendigen[ENTER]Materialien bei dir trgst. " -gameforge.upgrade_refine_scroll._190_npcChat = "Schmiede-Handbuch herstellen " -gameforge.upgrade_refine_scroll._200_say = "Hast du von einem Stein gehrt, den man den Stein[ENTER]des Schmieds nennt? Solche Steine entstehen in[ENTER]jahrelanger Arbeit am Amboss und kosten viel[ENTER]Schwei und Blut. Wenn du mir einen solchen Stein[ENTER]und eine Segensschriftrolle bringst, werde ich[ENTER]dir ein Handbuch herstellen, mit Informationen[ENTER]zum Schmiedehandwerk, die in meiner Familie seit[ENTER]Generationen weitergegeben wurden.[ENTER]Dieses Schmiede-Handbuch funktioniert wie eine[ENTER]Schriftrolle des Drachen, aber die Erfolgsrate[ENTER]ist hher. " -gameforge.upgrade_refine_scroll._20_say = "Die Schriftrollen des Krieges sind geheimnisvolle[ENTER]Gegenstnde, die +0 bis +3 Gegenstnde[ENTER]verbessern, und das mit 100-prozentiger[ENTER]Erfolgsrate. Sie wirken jedoch nicht bei[ENTER]Gegenstnden +4 und hher. " -gameforge.upgrade_refine_scroll._210_say = "Um es herzustellen, bentigt man einen Stein des[ENTER]Schmieds. " -gameforge.upgrade_refine_scroll._220_sayItem = "Stein des Schmieds " -gameforge.upgrade_refine_scroll._230_say = "Um es herzustellen, bentigt man eine[ENTER]Segensschriftrolle. " -gameforge.upgrade_refine_scroll._240_say = "Hast du alle bentigten Gegenstnde?[ENTER]Soll ich dir jetzt ein Handbuch herstellen, das[ENTER]mein generationenlang getestetes Wissen[ENTER]enthlt? " -gameforge.upgrade_refine_scroll._250_say = "Ich habe ein Schmiede-Handbuch fr dich[ENTER]hergestellt! Du verfgst jetzt ber das uralte[ENTER]Wissen einer gesamten Schmiededynastie. Nutze es[ENTER]weise! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._260_sayItem = "Schmiede-Handbuch " -gameforge.upgrade_refine_scroll._270_say = "Ich kann dir das Schmiede-Handbuch nicht[ENTER]herstellen, weil du nicht alle notwendigen[ENTER]Materialien bei dir trgst. " -gameforge.upgrade_refine_scroll._30_say = "Um sie herzustellen, bentigt man Magisches[ENTER]Kupfererz. " -gameforge.upgrade_refine_scroll._40_sayItem = "Magisches Kupfererz " -gameforge.upgrade_refine_scroll._50_say = "Zustzlich bentigt man eine Segensschriftrolle. " -gameforge.upgrade_refine_scroll._60_sayItem = "Segensschriftrolle " -gameforge.upgrade_refine_scroll._70_say = "Hast du alle bentigten Gegenstnde?[ENTER]Dann brauchst du noch 200.000 Yang.[ENTER]Wenn du eine Segensschriftrolle, Magisches[ENTER]Kupfererz und 200.000 Yang hast, kannst du eine[ENTER]Schriftrolle des Krieges herstellen.[ENTER]Willst du die Schriftrolle herstellen? " -gameforge.upgrade_refine_scroll._80_say = "Die Schriftrolle wurde erfolgreich hergestellt![ENTER]Es ist in der Tat einfacher, eine Schriftrolle[ENTER]des Krieges herzustellen, wenn man Magisches[ENTER]Kupfererz hat! Das gefllt mir! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._90_sayItem = "Schriftrolle des Krieges " -gameforge.warehouse = {} -gameforge.warehouse._100_say = "Willkommen! Weit du, wozu ein Goldbarren dient?[ENTER]Wenn du Yang mit dir herumtrgst, ist das so, als[ENTER]wrdest du sagen: Bitte! Ttet mich![ENTER]Darum tausche ich das Yang der Leute gegen[ENTER]Goldbarren und lagere diese Barren fr sie. " -gameforge.warehouse._10_npcChat = "Ich mchte das Lager benutzen. " -gameforge.warehouse._110_say = "Gut, ich verlange etwas mehr, als der Goldbarren[ENTER]wert ist. Aber fr solch eine Dienstleistung ist[ENTER]das trotzdem fair, oder? Es gibt keinen Grund,[ENTER]sich betrogen zu fhlen. Wie du weit, ist es da[ENTER]drauen sehr gefhrlich. " -gameforge.warehouse._120_npcChat = "Itemshop-Lager ffnen " -gameforge.warehouse._130_say = "Die Minen sind inzwischen alle erschpft.[ENTER]Es ist sehr schwer, Gold oder Silber zu finden.[ENTER]Solange keine neue Erzader entdeckt wird,[ENTER]gibt es kein Gold oder Silber. " -gameforge.warehouse._140_say = "Willkommen! Du willst dein Itemshop-Lager[ENTER]einsehen? Warum kommst du dann zu mir?[ENTER]Sieh einfach in dein Inventar, dort gibt es[ENTER]inzwischen einen direkten Zugang. " -gameforge.warehouse._150_say = "Klicke einfach dieses Symbol an, damit kommst du[ENTER]berall und jederzeit in dein Itemshop-Lager.[ENTER]Das Passwort lautet brigens 000000, sofern du es[ENTER]noch nicht gendert hast. " -gameforge.warehouse._20_sayTitle = "Lagerverwalter: " -gameforge.warehouse._30_say = "Fr die Benutzung des Lagers musst du etwas[ENTER]zahlen. Ich bin heute allerdings in so guter[ENTER]Stimmung, dass ich es dir fr lcherliche 500[ENTER]Yang anbiete. Wie wre es? Das ist ein guter[ENTER]Preis! " -gameforge.warehouse._40_say = "Wie bitte? Du hast nicht gengend Yang?[ENTER]Dann komm spter wieder, wenn du gengend[ENTER]hast. " -gameforge.warehouse._50_say = "So, dein Lager ist erffnet.[ENTER]Wenn du es benutzen mchtest, sprich einfach[ENTER]mit mir. Das Passwort fr dein Lager ist: " -gameforge.warehouse._60_sayReward = "000000 " -gameforge.warehouse._70_say = "Aus Sicherheitsgrnden solltest du das aber[ENTER]ndern.[ENTER]Vielleicht meinst du, dass 45 Fcher zu wenig[ENTER]sind. Aber wer wei, vielleicht gebe ich dir mehr[ENTER]Platz, wenn wir uns gut verstehen. " -gameforge.warehouse._80_say = "Na, ich zwinge niemanden. Wenn dir jetzt nicht[ENTER]danach ist, dann komm eben spter wieder. " -gameforge.warehouse._90_npcChat = "Lager ffnen " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Willkommen auf dem Server! " -gameforge.sash = {} -gameforge.sash.title_sash = "Was ist eine Schrpe? " -gameforge.sash.msg_sash01 = "Die Schrpe bietet dir zwei Optionen: [ENTER]Kombination & Absorption.[ENTER][ENTER]Du kannst eine Kombination mit einer Schrpe gleicher Wertung versuchen.[ENTER]Zwei kombinierte Schrpen knnen eine Schrpe mit einer hheren Wertung erzeugen. " -gameforge.sash.msg_sash02 = "Bei der Absorption nimmt die Schrpe den Bonus einer Waffe oder Rstung entsprechend dem Wert deiner Schrpe an.[ENTER]Die Absorptionsrate variiert je nach Schrpenwertung.[ENTER]Die absorbierte Waffe oder Rstung wird zerstrt. " -gameforge.sash.title_combination = "Kombination " -gameforge.sash.msg_comb01 = "Mchtest du zwei Schrpen kombinieren? " -gameforge.sash.title_absorption = "Absorption " -gameforge.sash.msg_abso01 = "Mchtest du Boni von deiner Waffe/Rstung absorbieren? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Du kannst deinen Namen nicht ndern, wenn du verheiratet bist. " -gameforge.change_name.error_poly = "Du kannst deinen Namen nicht ndern, wenn du verwandelt bist. " -gameforge.change_name.error_guild = "Du kannst deinen Namen nicht ndern, wenn du in einer Gilde bist. " -gameforge.change_name.error_party = "Du kannst deinen Namen nicht ndern, wenn du in einer Gruppe bist. " -gameforge.change_name.error_level = "Du musst Level 35 erreichen, um deinen Namen zu ndern! " -gameforge.change_name.msg01 = "Du kannst es im Moment nicht verwenden. " -gameforge.change_name.msg02 = "Da es sich um einen Testserver handelt, kannst du weitermachen. " -gameforge.change_name.msg03 = "Bitte gib den Namen ein, den du haben mchtest. " -gameforge.change_name.error_longname = "Dieser Name ist zu lang. Bitte versuche es erneut. " -gameforge.change_name.error_relogin = "Du hast dich nach der Namensnderung nicht ausgeloggt.[ENTER]Bitte melde dich erneut an. " -gameforge.change_name.error_reuse = "Es ist ein Problem aufgetreten, als der Gegenstand verwendet wurde.[ENTER]Bitte verwende ihn erneut. " -gameforge.change_name.error_rename = "Der Name ist nicht verfgbar.[ENTER]Bitte gib einen anderen Namen ein. " -gameforge.change_name.success_name = "Du hast deinen Namen erfolgreich gendert.[ENTER]Bitte melde dich erneut an. " -gameforge.change_name.error_unk = "Ein unbekannter Fehler ist aufgetreten. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Suns einzigartiges Hobby " -gameforge.collect_quest_lv96.msg01 = "%s, den du im Seungryong-Tal findest, sucht nach dir.[ENTER]Bitte geh hin und schau, worum es geht. " -gameforge.collect_quest_lv96.chat01 = "Waffen-Verrckter Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Drachenkrieger~! Ich brauche deine Hilfe![ENTER]Bitte untersttze mich~![ENTER]Ich habe gehrt, dass die Monster in der Himmlischen Hhle Edelsteine fallen lassen, die fr Waffenforschung ntzlich sind~! " -gameforge.collect_quest_lv96.msg03 = "Und die Edelsteine mssen perfekt sein~![ENTER]Ich werde sie fr dich schtzen, wenn du sie mir bringst~![ENTER]Du musst sie fr mich besorgen~![ENTER]Der Edelstein, den ich brauche, heit Blauer Himmel Edelstein.[ENTER]Ich brauche insgesamt %d~![ENTER]Bitte hilf mir~! " -gameforge.collect_quest_lv96.title01 = "Bringe die Blauen Himmel Edelsteine " -gameforge.collect_quest_lv96.msg04 = "Der Waffenverrckte %s sammelt Edelsteine fr die Waffenforschung.[ENTER]Den Edelstein, nach dem er sucht, kannst du von %s und %s bekommen. " -gameforge.collect_quest_lv96.msg05 = " Du hast derzeit %s von %d " -gameforge.collect_quest_lv96.msg06 = "Du kannst den Trank noch nicht verwenden. " -gameforge.collect_quest_lv96.msg07 = "Du hast ihn bereits einmal verwendet. " -gameforge.collect_quest_lv96.msg08 = "Du solltest zuerst die Blauen Himmel Edelsteine bekommen, bevor du den Trank verwendest. " -gameforge.collect_quest_lv96.msg09 = "Du hast die Blauen Himmel Edelsteine erhalten! " -gameforge.collect_quest_lv96.chat02 = "Hast du die Blauen Himmel Edelsteine gebracht?" -gameforge.collect_quest_lv96.msg10 = "Oh nein, es tut mir leid...[ENTER]Ich habe die Blauen Himmel Edelsteine, die du mir das letzte Mal gebracht hast, noch nicht analysiert...[ENTER]Bitte bring sie mir spter. " -gameforge.collect_quest_lv96.msg11 = "Bitte komm zurck, wenn du %s hast " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Ausgezeichnete Arbeit! Du hast es gut gemacht...[ENTER]Wenn du mir nur noch %d bringst, habe ich genug~!![ENTER]Vielen Dank fr deine harte Arbeit~! " -gameforge.collect_quest_lv96.msg13 = "Du hast alle Edelsteine gesammelt!![ENTER]Hier ist deine Belohnung.[ENTER]Whle eins aus. " -gameforge.collect_quest_lv96.msg14 = "Es tut mir leid, aber das ist eine Flschung...[ENTER]Bitte bring mir ein anderes. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Du hast sie gebracht...[ENTER]Lass mich sie untersuchen...[ENTER]Bitte warte einen Moment... " -gameforge.collect_quest_lv96.bonus1 = "Gesundheit +2000" -gameforge.collect_quest_lv96.bonus2 = "Verteidigung +700" -gameforge.collect_quest_lv96.bonus3 = "Angriff +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_DK.lua b/serverfiles/main/srv1/share/locale/germany/translate_DK.lua deleted file mode 100644 index 2a5ab1a9e..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_DK.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Er du sikker p, at du vil kmpe mod dig selv? " -gameforge.arena_manager._10_npcChat = " Start en velseskamp " -gameforge.arena_manager._110_say = " Level p den anden gruppe er lavere end %s. " -gameforge.arena_manager._120_say = " For at afslutte velseskampen bliver %s ndt til[ENTER]at komme tttere p. " -gameforge.arena_manager._130_say = " %s er undervejs i[ENTER]velseskamp-timerne. " -gameforge.arena_manager._140_sayTitle = " Beslutning " -gameforge.arena_manager._150_say = " %s vil ikke g i velseskamp mod[ENTER]dig. " -gameforge.arena_manager._160_say = " Vi har et problem.[ENTER]Vil du tilmelde dig senere? " -gameforge.arena_manager._170_say = " Den anden gruppe er i gang med en velses kamp.[ENTER]Prv igen senere. " -gameforge.arena_manager._180_say = " velseskamphallen er i brug. Tilmeld dig[ENTER]senere. " -gameforge.arena_manager._190_npcChat = " Overvr en velseskamp. " -gameforge.arena_manager._195_say = " %s imod %s " -gameforge.arena_manager._200_tableInsert = " Luk " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " Pt. er der ingen velseskamp[ENTER]igang. " -gameforge.arena_manager._220_say = " Pt. er der %s velseskampe. " -gameforge.arena_manager._30_say = " velseskamp-hallen blev delagt ved en vild kamp.[ENTER]Indtil den er blevet genopbygget kan der ikke[ENTER]laves velseskampe. " -gameforge.arena_manager._40_say = " En anden person har allerede tilmeldt sig til en[ENTER]velseskamp-time. " -gameforge.arena_manager._50_say = " Nr du har et level under %s kan du ikke deltage[ENTER]i velseskampe. " -gameforge.arena_manager._60_say = " Angiv navn p den person du nsker at kmpe mod. " -gameforge.arena_manager._70_say = " Ved du ikke hvem du vil kmpe imod? Hvis du ikke[ENTER]kan give mig et navn s kan jeg ikke skrive dig[ENTER]op. " -gameforge.arena_manager._80_say = " Okay, %s. Du er tilmeldt til at g i velseskamp[ENTER]mod %s. " -gameforge.arena_manager._85_say = " %s venter p at %s accepterer udfordringen " -gameforge.arena_manager._87_say = " %s nsker du at kmpe mod %s i en velseskamp? " -gameforge.arena_manager._90_say = " %s er ikke logget p i jeblikket. Prv igen[ENTER]senere, eller arrangere at mdes med din trning[ENTER]partner! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Jeg nsker at forbedre noget. " -gameforge.blacksmith._20_sayTitle = " Smed " -gameforge.blacksmith._30_say = " Hej![ENTER]Jeg er ansvarligt for at forbedre genstande. Hvis[ENTER]du nsker at forbedre nogle genstande, s bring[ENTER]dem til mig. " -gameforge.blacksmith._40_sayTitle = " Information: " -gameforge.blacksmith._50_sayReward = " Trk genstanden over p Smeden " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Notits: " -gameforge.buy_fishrod._10_npcChat = " Fiskestangs discount " -gameforge.buy_fishrod._110_say = " Tak for kbet af fiskestangs pakken. Min butik[ENTER]tilbyder ikke kun specielle handler, men[ENTER]organisere ogs fiskekonkurrencer for begyndere![ENTER]Frste prmien er begret af alle... Et begynder[ENTER]vben+3! Hvis du bringer 5 dde Zanders til[ENTER]fiskeren, vil denne fantastiske prmie blive[ENTER]givet til dig med det samme! Dette er en sjlden[ENTER]chance! S accepter udfordringen! " -gameforge.buy_fishrod._120_select = " Deltag. " -gameforge.buy_fishrod._130_select = " Ignorere " -gameforge.buy_fishrod._140_say = " Tak for kbet af fiskestangs pakken. Min butik[ENTER]tilbyder ikke kun specielle handler, men[ENTER]organisere ogs fiskekonkurrencer for begyndere![ENTER]Frste prmien er begret af alle... Et begynder[ENTER]vben+3! Hvis du bringer 5 dde Zanders til[ENTER]fiskeren, vil denne fantastiske prmie blive[ENTER]givet til dig med det samme! Dette er en sjlden[ENTER]chance! S accepter udfordringen! " -gameforge.buy_fishrod._150_makequestbutton = " Fisketurnering " -gameforge.buy_fishrod._160_say = " Fang en karusse og drb den idet du klikker p[ENTER]den. Bring 5 dde karusser til fiskeren og du fr[ENTER]en belnning. " -gameforge.buy_fishrod._170_npcChat = " Hent turneringensprmien " -gameforge.buy_fishrod._180_say = " Du har bragt 5 dde karusser med dig! Utroligt[ENTER]Som lovet fr du et begyndervben +3. Have det[ENTER]sjovt med det! Og komme tilbage snart! " -gameforge.buy_fishrod._190_say = " Beklager. Du fr kun prmien nr du afleverer 5[ENTER]dde karusser. Prv igen! " -gameforge.buy_fishrod._200_makequestbutton = " Fisketurneringens prmien " -gameforge.buy_fishrod._20_sayTitle = " Fisker: " -gameforge.buy_fishrod._210_sayTitle = " Information: " -gameforge.buy_fishrod._220_say = " Du har deltaget i fisketurneringen og har fanget[ENTER]5 karusser.[ENTER]Som belnning fr du en flot kiste. " -gameforge.buy_fishrod._230_say = " I kisten findes et begyndervben +3. " -gameforge.buy_fishrod._240_say = " Da du ikke har afleveret 5 dde karusser, har du[ENTER]fet en tom kiste. " -gameforge.buy_fishrod._30_say = " En ufattelig pris! En fiskestang med et[ENTER]fantastisk hndtag.[ENTER]Oveni fr du 100 agn og 20 orme gratis![ENTER]Vi, De Beste Fiskestangs Mestre, tilbyder vores[ENTER]kunder et 3-i-1 fiskegrejsst for 3980 Yang.[ENTER]nsker du at kbe[ENTER]Fiskegrejssttet? " -gameforge.buy_fishrod._40_select = " Kb " -gameforge.buy_fishrod._50_select = " Kb ikke " -gameforge.buy_fishrod._60_say = " Du har kbt 3-i-1 fiskestang Pakken. Have det[ENTER]sjovt! Og vr opmrksom p vedlagte notat om[ENTER]Fiske konkurencen. Vi ses snart! " -gameforge.buy_fishrod._70_say = " Jeg er ked af det, men du har ikke nok Yang.[ENTER]Men fortvivl ikke, der vil snart vre en anden[ENTER]mulighed. Vi ses! " -gameforge.buy_fishrod._80_say = " UKENDT KNAP [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Seddel fra fisketurneringen " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Hvis du gifter dig nu, kan du ikke skifte Rige,[ENTER]da kun ikke-gifte personer kan skifte[ENTER]Rige " -gameforge.change_empire._10_npcChat = " Rigeskifte: " -gameforge.change_empire._110_say = " Du bliver nd til at blive skilt, for at kunne[ENTER]skifte Rige. " -gameforge.change_empire._120_sayReward = " Du kan ikke skifte Rige mens du er forvandlet. " -gameforge.change_empire._130_say = " Du kan frst bruge denne genstand, nr du ikke er[ENTER]forvandlet. " -gameforge.change_empire._140_sayReward = " Du kan ikke skifte Rige mens du er medlem af en[ENTER]Orden. " -gameforge.change_empire._150_say = " Brug frst denne genstand nr du er ude af din[ENTER]Orden. " -gameforge.change_empire._160_sayReward = " Du kan ikke skifte Rige, da du ikke har nok Yang. " -gameforge.change_empire._170_say = " Du kan frst bruge denne genstand nr du har[ENTER]500.000 Yang " -gameforge.change_empire._180_say = " Hvilket Rige nsker du at skifte til? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Vent venligst. Du er igang med at skifte Rige,[ENTER]bagefter er du forenet igen. " -gameforge.change_empire._210_sayReward = " Er du sikker p at du vil skifte Rige?[ENTER]Du kan ikke gendanne din gamle status " -gameforge.change_empire._220_sayTitle = " Rigeskifte: " -gameforge.change_empire._230_sayReward = " For at afslutte skiftet, bliver du nd til at[ENTER]logge ud og ind igen. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Du har valgt det rige, som du allerede er i.[ENTER]Ville du ndre rige? " -gameforge.change_empire._260_say = " Du har valgt et Rige.[ENTER][ENTER]Du var medlem af en Orden. Den Orden du sger,[ENTER]mangler i det nye Rige. " -gameforge.change_empire._270_say = " Du har valgt et Rige.[ENTER]Du var gift med en karakter.[ENTER]Du savner din gtepartner i det nye Rige. " -gameforge.change_empire._30_say = " For at skifte Rige skal du opfylde flgende krav:[ENTER]1. Du m ikke vre medlem af en Orden.[ENTER]2. Du m ikke vre gift.[ENTER]3. Du m ikke vre p dit eget bryllup.[ENTER]4. Du har brug for 500.000 Yang[ENTER]Vil du skifte Rige? " -gameforge.change_empire._40_say = " Med denne genstand kan du skifte Rige. " -gameforge.change_empire._50_sayTitle = " Du kan ikke bruge denne genstand! " -gameforge.change_empire._60_sayReward = " Du kan kun skifte Rige en gang. " -gameforge.change_empire._70_say = " GM - skal tidssprren sttes til 0? " -gameforge.change_empire._80_say = " Tiden blev sat til 0. " -gameforge.change_empire._90_sayReward = " Gifte spillere kan ikke skifte Rige. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " Den valgte karakter har ikke et hjt nok level[ENTER]til at lede en Orden.[ENTER](minimum level 40) " -gameforge.change_guild_master._10_say = " Kun Ordenslederen kan bruge denne genstand. " -gameforge.change_guild_master._110_say = " Det er for tidligt for denne karakter at overtage[ENTER]en leder-position. " -gameforge.change_guild_master._20_say = " Vr venlig at indtaste din efterflgers navn.[ENTER]Han vil s overtage Ordens-lederens position. " -gameforge.change_guild_master._30_say = " Denne indtasting er fejlbehftet. " -gameforge.change_guild_master._40_say = " Kun Ordenslederen kan bruge det. " -gameforge.change_guild_master._50_say = " Der er ikke en sdan spiller i ordenen. " -gameforge.change_guild_master._60_say = " Fuldfrt! " -gameforge.change_guild_master._70_say = " Du er ikke medlem af en Orden. " -gameforge.change_guild_master._80_say = " Du er allerede Orden`s lederen. " -gameforge.change_guild_master._90_say = " Den fremtidige ordens-leder skal vre online for[ENTER]at kunne ptage sig sit ansvar! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s Drage mnter er blevet krediteret p din konto. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " Biologens uvirksomme opskrifter " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Hej! Hvordan har du det, hvad kan jeg gre for[ENTER]dig? " -gameforge.check_collect_reward._040_say = " Det drejer sig om biologen Chaegirabs belnning.[ENTER]Husker du den hemmelige opskrift som jeg gav dig?[ENTER]Alts, en af de eliksirer virkede ikke p mig. " -gameforge.check_collect_reward._050_say = " Hmm, nu har jeg aldrig! En ingrediens er[ENTER]forsvundet fra denne opskrift. Men bare rolig:[ENTER]Jeg har fet alt, hvad vi har brug for her og kan[ENTER]hurtigt brygge en ny eliksir, der vil give dig[ENTER]den ndvendige virkning. Vent et sekund ... " -gameforge.check_collect_reward._060_say = " S her er den. Tag en dyb indnding og synk[ENTER]dette. Meget godt. Nu tager jeg til Chaegirab og[ENTER]fortller ham om fejlen. Pas p dig selv, vi ses[ENTER]snart! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Nr du er klar til at vie dit liv til Drageguden,[ENTER]s kan du mske blive accepteret ind i ordnen. " -gameforge.check_trans_ticket._10_npcChat = " Til de hemmelige grotter " -gameforge.check_trans_ticket._110_say = " Du vover at imdeg Drageguden? Du er mske i[ENTER]stand til at besejre mig, men du vil aldrig kunne[ENTER]slippe vk fra en guds vrede! " -gameforge.check_trans_ticket._120_say = " Du vil finde det rette sted s snart du er klar[ENTER]til at dedikere dit liv til Drageguden. G nu[ENTER]afsted i fred! " -gameforge.check_trans_ticket._130_1_select = " Giv blodsten " -gameforge.check_trans_ticket._130_2_select = " Jeg forstr. " -gameforge.check_trans_ticket._140_say = " Mit navn er %s og jeg er her p Drage ordnens[ENTER]foranledning! Her er en hellig blodsten til at[ENTER]bevise det. Og trd nu tilside! " -gameforge.check_trans_ticket._150_say = " Drageguden har valgt dig. M han altid vogte over[ENTER]dig! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " Det er for tiden ikke muligt at teleportere. " -gameforge.check_trans_ticket._20_say = " Hej.[ENTER]Jeg er vagtmanden af den hemmelig[ENTER]edderkop-grotte. Vis mig, at du har re nok til[ENTER]at betrde denne grotte. " -gameforge.check_trans_ticket._30_say = " Du er virkelig modig.[ENTER]Nu hvor du har et passage dokument kan du komme[ENTER]forbi. Flg mig... " -gameforge.check_trans_ticket._40_say = " Jeg kan ikke lade dig passere. Kom tilbage nr du[ENTER]har et passage dokument. " -gameforge.check_trans_ticket._50_npcChat = " Bed om adgang " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Stop! Jeg er Koe-Pung fra Drage Ordnen, portalens[ENTER]vogter. Du kan kun passere hvis du kan vise mig[ENTER]en blodsten og du har ordnens tilladelse! " -gameforge.check_trans_ticket._70_say = " Du kan kun f blodsten fra level 75! " -gameforge.check_trans_ticket._75_1_select = " Hvordan kan jeg f fat i en af disse sten? " -gameforge.check_trans_ticket._75_2_select = " Trd til side eller du vil d! " -gameforge.check_trans_ticket._80_say = " Kun dem der tilhrer Drage Ordnen og har vist sig[ENTER]vrdige i Dragegudens jne vil modtage disse[ENTER]hellige sten. Der findes ikke mange af disse[ENTER]sten. " -gameforge.check_trans_ticket._90_say_reward = " Tal med en prst eller en vis mand i dit hjemland. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Biologen Chaegirab, Uriels lrling, leder efter[ENTER]kaki blomster. Bring ham en af gangen til hans[ENTER]forskning. Du kan f dem fra sultne Alpha[ENTER]grulve. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Du har indtil videre afleveret %s kaki blomster. " -gameforge.collect_herb_lv10._120_say = " Du har allerede brugt en eliksir! " -gameforge.collect_herb_lv10._130_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]kakiblomst " -gameforge.collect_herb_lv10._140_npcChat = " Kakiblomsterne " -gameforge.collect_herb_lv10._150_sayTitle = " Biologen Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Oh!! Du har fundet en![ENTER]Lad mig lige se p den... " -gameforge.collect_herb_lv10._170_say = " Oh! Denne blomst er af bedste kvalitet![ENTER]yderligere kakiblomster.[ENTER]Men jeg har stadig brug for yderligere %s[ENTER]kakiblomster.[ENTER]Prv at finde dem! " -gameforge.collect_herb_lv10._180_say = " Jeg har nok Kaki blomster nu. Godt arbejde! Som[ENTER]et tegn p min taknemmelighed vil jeg efterlade[ENTER]dig nogle Yang og nogen af mine forsknings[ENTER]resultater. " -gameforge.collect_herb_lv10._190_say = " Information: " -gameforge.collect_herb_lv10._200_sayReward = " Som belnning fr du af biologen Chaegirab: 6500[ENTER]erfaringspoints og 5000 Yang. Yderligere fr du:[ENTER]Kobber halskde +3 " -gameforge.collect_herb_lv10._20_sendLetter = " Undersgelserne af biologen " -gameforge.collect_herb_lv10._210_say = " Beklager, men denne kaki blomst er af meget[ENTER]drlig kvalitet og ubrugelig for mig. Bring mig[ENTER]venligst en anden en. " -gameforge.collect_herb_lv10._30_say = " Biologen Chaegirab, Uriels lring, sger dig. G[ENTER]hen til ham, og sprg om du kan hjlpe. " -gameforge.collect_herb_lv10._40_npcChat = " Urte-kendskab " -gameforge.collect_herb_lv10._50_sayTitle = " Biologen Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Hjlp mig...[ENTER]Jeg studerer alle slags blomster i dette Rige.[ENTER]Der er masse af arbejde jeg skal lave og jeg har[ENTER]ikke tid til at g p ekspedition.[ENTER]Hjlp mig venligst. " -gameforge.collect_herb_lv10._70_say = " Jeg studere i jeblikket kaki blomster. Jeg har[ENTER]brug for at udfre nogle eksperimenter og har[ENTER]brug for flere af dem. Kunne du finde nogen til[ENTER]mig? 5 Kaki blomster burde vre nok. Jeg vil vre[ENTER]meget taknemlig for din hjlp. Bring mig venligst[ENTER]kun en af gangen s jeg kan studere dem[ENTER]individuelt. " -gameforge.collect_herb_lv10._80_sendLetter = " Special opgave! Sammel krydderier " -gameforge.collect_herb_lv10._90_sayTitle = " Samle kakiblomster " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Gango-rod " -gameforge.collect_herb_lv15._10_say = " Biologen Chaegirab, Uriels lring, sger dig. G[ENTER]hen til ham, og sprg om du kan hjlpe. " -gameforge.collect_herb_lv15._110_say = " Oh!! Du har fundet en![ENTER]Lad mig lige se p den... " -gameforge.collect_herb_lv15._120_say = " Ohh! Denne Gango rod er af bedste kvalitet! Jeg[ENTER]har dog brug for endnu %s eksemplar af dem.[ENTER]Venligst forsg at finde nogen! " -gameforge.collect_herb_lv15._130_say = " Nu har jeg nok Gango rdder. Godt arbejde! Som[ENTER]bevis p min taknemmelighed vil jeg give dig[ENTER]nogle yang og mine forsknings resultater. " -gameforge.collect_herb_lv15._140_sayReward = " Som belnning fr du af biologen Chaegirab: 25000[ENTER]erfaringspoints og 10000 Yang. Yderligere fr du:[ENTER]Kobber rering +3 " -gameforge.collect_herb_lv15._150_say = " Beklager men denne Gango rod er af meget drlig[ENTER]kvalitet, og ubrugelig for mig. Bring mig[ENTER]venligst en anden en. " -gameforge.collect_herb_lv15._20_npcChat = " Urte-kendskab " -gameforge.collect_herb_lv15._30_say = " Hjlp mig...[ENTER]Jeg studerer alle slags blomster i dette Rige.[ENTER]Der er masse af arbejde jeg skal lave og jeg har[ENTER]ikke tid til at g p ekspedition.[ENTER]Hjlp mig venligst. " -gameforge.collect_herb_lv15._40_say = " Jeg undersger Gango roden i jeblikket. Jeg er[ENTER]nd til at udfre nogle eksperimenter og har brug[ENTER]for adskillige rdder. Kunne du bringe mig nogen?[ENTER]5 Gango rdder burde vre nok. Jeg vil vre meget[ENTER]taknemmelig for din hjlp! Bare bring mig en rod[ENTER]af gangen, s jeg kan studere dem individuelt. " -gameforge.collect_herb_lv15._50_sendLetter = " Speciel opgave! Samle planter " -gameforge.collect_herb_lv15._60_sayTitle = " Samle Gango-rdder " -gameforge.collect_herb_lv15._70_say = " Biologen Chaegirab, Uriels lrling, sger Gango[ENTER]rdder. Bring ham venligst en af gangen til hans[ENTER]forskning. Du kan f dem fra sultne[ENTER]Grizzlybjrne. " -gameforge.collect_herb_lv15._80_sayReward = " Du har indtil videre afleveret %s Gango rdder. " -gameforge.collect_herb_lv15._90_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]gango-rod. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Oh! Denne syren har en udmrket kvalitet![ENTER]Men jeg behver stadig %s eksemplarer.[ENTER]Prv at finde dem! " -gameforge.collect_herb_lv20._10_say = " Biologen Chaegirab, Uriels lring, sger dig. G[ENTER]hen til ham, og sprg om du kan hjlpe. " -gameforge.collect_herb_lv20._110_say = " Nu har jeg nok syren. Godt arbejde! Som bevis p[ENTER]min taknemmelighed, vil jeg give dig nogle Yang[ENTER]og resultatet fra min forskning. " -gameforge.collect_herb_lv20._120_sayReward = " Som belnning fr du af biologen Chaegirab: 95000[ENTER]erfaringspoints og 15000 Yang. Yderligere fr du:[ENTER]Kobber armbnd +3 " -gameforge.collect_herb_lv20._130_say = " Undskyld, men denne syre har lav kvalitet.[ENTER]Vr venlig at finde en anden. " -gameforge.collect_herb_lv20._20_say = " Jeg er igang med nogle studier omkring syrer og[ENTER]har brug for adskillige syrer.[ENTER]Kan du hjlpe mig og finde nogle syrer?[ENTER]10 stk burde vre nok. Vr venlig at hjlpe mig![ENTER]Giv mig altid en af gangen, s jeg kan undersge[ENTER]syren! " -gameforge.collect_herb_lv20._30_sayTitle = " Samle syren " -gameforge.collect_herb_lv20._40_say = " Biologen Chaegirab, Uriels lrling, sger syre.[ENTER]Bare bring ham en af gangen til hans forskning.[ENTER]Du kan f dem fra sultne Sort bjrne. " -gameforge.collect_herb_lv20._50_sayReward = " Indtil nu har du afleveret %s syren. " -gameforge.collect_herb_lv20._60_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]syren. " -gameforge.collect_herb_lv20._70_npcChat = " Syren " -gameforge.collect_herb_lv20._80_say = " Ohh, du har fundet noget syren![ENTER]Lad mig have et hurtigt kig p blomsten... " -gameforge.collect_herb_lv20._90_sayTitle = " Biologen Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Ohh! Denne tue svamp er af bedste kvalitet! Jeg[ENTER]behver dog stadig yderligere %s tue svampe.[ENTER]Prv venligst at finde dem! " -gameforge.collect_herb_lv25._10_say = " Biologen Chaegirab, Uriels lring, sger dig. G[ENTER]hen til ham, og sprg om du kan hjlpe. " -gameforge.collect_herb_lv25._110_say = " Nu har jeg nok tue svampe. Godt arbejde! Som[ENTER]bevis p min taknemlighed, vil jeg give dig nogle[ENTER]Yang og mine forsknings resultater. " -gameforge.collect_herb_lv25._120_sayReward = " Som belnning fr du 200.000 erfaringspoints og[ENTER]20.000 Yang. Yderligere modtager du en hjelm +2. " -gameforge.collect_herb_lv25._130_sayReward = " Jernhjelm " -gameforge.collect_herb_lv25._140_sayReward = " Kde htte " -gameforge.collect_herb_lv25._150_sayReward = " Forhnende hjelm " -gameforge.collect_herb_lv25._160_sayReward = " Phnix hat " -gameforge.collect_herb_lv25._170_say = " Undskyld, men denne tue svamp er af meget drlig[ENTER]kvalitet og ubrugelig for mig. Bring mig venligst[ENTER]en anden en. " -gameforge.collect_herb_lv25._20_say = " Hjlp mig...[ENTER]Jeg studerer alle slags blomster i dette Rige.[ENTER]Der er masse af arbejde jeg skal lave og jeg har[ENTER]ikke tid til at g p ekspedition.[ENTER]Hjlp mig venligst. " -gameforge.collect_herb_lv25._30_say = " Jeg er igang med nogle studier omkring tue-svampe[ENTER]og har brug for adskillige svamper.[ENTER]Kan du hjlpe mig og finde nogle tue-svamper?[ENTER]10 stk burde vre nok.[ENTER]Vr venlig og hjlpe mig! Giv mig altid en af[ENTER]gangen, s jeg kan undersge svampen! " -gameforge.collect_herb_lv25._40_sayTitle = " Samle tue svampe " -gameforge.collect_herb_lv25._50_say = " Biologen Chaegirab, Uriels lrling, sger[ENTER]tue-svampe. Bring ham en af gangen til hans[ENTER]forskning. Du kan f dem fra sultne brunbjrne. " -gameforge.collect_herb_lv25._60_sayReward = " Indtil nu har du afleveret %s tue-svampe. " -gameforge.collect_herb_lv25._70_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]tue-svamp. " -gameforge.collect_herb_lv25._80_npcChat = " Tue-svampe " -gameforge.collect_herb_lv25._90_say = " Ohh!! Du har fundet en![ENTER]Lad mig se p den... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Ferskenblomst " -gameforge.collect_herb_lv4._10_sendLetter = " Undersgelserne af biologen " -gameforge.collect_herb_lv4._110_say = " Ohh! Denne fersken blomst er af bedste kvalitet![ENTER]Jeg har do stadig brug for endnu %s ekslempare.[ENTER]Vr venlig at forsge at finde nogen! " -gameforge.collect_herb_lv4._120_say = " Nu har jeg nok fersken blomster. Godt arbejde![ENTER]Som bevis p min taknemlighed, vil jeg give dig[ENTER]nogle Yang og mine forsknings resultater. " -gameforge.collect_herb_lv4._130_sayTitle = " Information: " -gameforge.collect_herb_lv4._140_sayReward = " Som belnning vil biologen Chaegirab give dig 500[ENTER]erfaringspoint og 1000 Yang.[ENTER]Du vil ogs modtage et vben +4. " -gameforge.collect_herb_lv4._150_sayReward = " Vifte " -gameforge.collect_herb_lv4._160_sayReward = " Svrd " -gameforge.collect_herb_lv4._170_say = " Beklager men denne fersken blomst er af meget[ENTER]drlig kvalitet og ubrugelig for mig. Bring mig[ENTER]venligst et andet eksemplar. " -gameforge.collect_herb_lv4._20_say = " Biologen Chaegirab, Uriels lring, sger dig. G[ENTER]hen til ham, og sprg om du kan hjlpe. " -gameforge.collect_herb_lv4._30_say = " Hjlp mig...[ENTER]Jeg studerer alle slags blomster i dette Rige.[ENTER]Der er masse af arbejde jeg skal lave og jeg har[ENTER]ikke tid til at g p ekspedition.[ENTER]Hjlp mig venligst. " -gameforge.collect_herb_lv4._40_say = " Jeg er igang med nogle studier omkring[ENTER]ferskenblomsten og har brug for adskillige[ENTER]blomster. Kan du hjlpe mig og finde nogle[ENTER]ferskenblomster? 5 stk burde vre nok.[ENTER]Vr venlig og hjlp mig! Giv mig altid en af[ENTER]gangen, s jeg kan undersge blomsten! " -gameforge.collect_herb_lv4._50_sayTitle = " Sger ferskenblomster " -gameforge.collect_herb_lv4._60_say = " Biologen Chaegirab, Uriels lrling, sger[ENTER]ferskenblomster. Find og bring ham[ENTER]ferskenblomster til eksperimenterne.[ENTER]Du kan finde dem ved de sultene alfa-ulve. " -gameforge.collect_herb_lv4._70_sayReward = " Indtil videre har du afleveret %s fersken[ENTER]blomster. " -gameforge.collect_herb_lv4._80_say = " Du har allerede brugt en eliksir! " -gameforge.collect_herb_lv4._90_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]ferskenblomst. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Som belnning vil biologen Chaegirab give dig[ENTER]2000 erfaringspoint og 3000 Yang. Du vil ogs[ENTER]modtage en rustning +3. " -gameforge.collect_herb_lv7._10_say = " Biologen Chaegirab, Uriels lring, sger dig. G[ENTER]hen til ham, og sprg om du kan hjlpe. " -gameforge.collect_herb_lv7._110_sayReward = " Munke pladerustning +3 " -gameforge.collect_herb_lv7._120_sayReward = " Azurbl dragt " -gameforge.collect_herb_lv7._130_sayReward = " Rekviem-pladerustning +3 " -gameforge.collect_herb_lv7._140_sayReward = " Purpurkldning +3 " -gameforge.collect_herb_lv7._150_say = " Undskyld, men denne klokkeblomst har lav[ENTER]kvalitet. Vr venlig og find en ny. " -gameforge.collect_herb_lv7._20_say = " Hjlp mig...[ENTER]Jeg studerer alle slags blomster i dette Rige.[ENTER]Der er masse af arbejde jeg skal lave og jeg har[ENTER]ikke tid til at g p ekspedition.[ENTER]Hjlp mig venligst. " -gameforge.collect_herb_lv7._30_say = " Jeg er igang med nogle studier omkring[ENTER]klokkeblomsten og har brug for adskillige[ENTER]blomster. Kan du hjlpe mig og finde nogle[ENTER]klokkeblomster? 5 stk burde vre nok.[ENTER]Vr venlig og hjlp mig! Giv mig altid en af[ENTER]gangen, s jeg kan undersge blomsten! " -gameforge.collect_herb_lv7._40_sayTitle = " Samle klokkeblomster " -gameforge.collect_herb_lv7._50_say = " Biologen Chaegirab, Uriels lrling, sger[ENTER]Klokkeblomster. Bring ham en af gangen til hans[ENTER]forskning. Du kan f dem fra sultne Alpha[ENTER]Blulve. " -gameforge.collect_herb_lv7._60_sayReward = " Indtil nu har du afleveret %s klokkeblomster. " -gameforge.collect_herb_lv7._70_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]klokkeblomst. " -gameforge.collect_herb_lv7._80_npcChat = " Klokkeblomster " -gameforge.collect_herb_lv7._90_say = " Oh! Dette eksemplar er af bedste kvalitet! Men[ENTER]jeg skal stadig bruge yderligerer %s[ENTER]klokkeblomster. Prv at finde dem! " -gameforge.collect_herb_lv7._95_say = " Jeg har endelig nok klokkeblomster. Flot arbejde![ENTER]Som et tegn p min taknemmelighed vil jeg give[ENTER]dig nogle Yang og resultatet af min forskning. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Du har leveret %s ork tnder indtil videre.. " -gameforge.collect_quest_lv30._10_sendLetter = " Biologen`s anmodning " -gameforge.collect_quest_lv30._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv30._120_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv30._130_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]orktand. " -gameforge.collect_quest_lv30._140_npcChat = " Ork tanden " -gameforge.collect_quest_lv30._150_say = " Oh, du har fundet en kindtand![ENTER]Giv mig et sekund til at tjekke den... " -gameforge.collect_quest_lv30._160_say = " Oh! Denne tand er af bedste kvalitet! Jeg gr[ENTER]igang med min forskning med det samme. Dog[ENTER]behver jeg stadig %s af dem. Forsg venligst at[ENTER]finde nogen![ENTER]Og husk at jeg har brug for noget tid. Jeg vil[ENTER]ikke vre i stand til at under sge den nste[ENTER]tand fr i morgen. " -gameforge.collect_quest_lv30._170_say = " Du har samlet alle 10 ork tnder! Mange tak.[ENTER]Nu skal jeg bare bruge en speciel sten. Den[ENTER]kaldes Jinunggyis sjle sten. Det ville vre[ENTER]herligt hvis du kunne f fat i en. Du kan f den[ENTER]fra orkerne. " -gameforge.collect_quest_lv30._180_say = " Hmm, denne tand er allerede rdden. Jeg tror ikke[ENTER]den kommer til at vre til nogen nytte for mig i[ENTER]min forskning.[ENTER]Bring mig venligst en anden en![ENTER][ENTER]Dog, vil jeg have brug for tid til at eksaminere[ENTER]denne. Jeg vil ikke have brug for en ny tand fr[ENTER]i morgen. " -gameforge.collect_quest_lv30._190_say = " Vr s venlig at komme igen nr du har fundet[ENTER]endnu en Orktand. " -gameforge.collect_quest_lv30._200_say = " Jeg er ked af det, men jeg har ikke frdig med at[ENTER]analysere den sidste endnu. Har du noget imod at[ENTER]komme tilbage senere? " -gameforge.collect_quest_lv30._20_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv30._210_sendLetter = " Biologen's forskning " -gameforge.collect_quest_lv30._220_sayTitle = " Jinunggyis sjle-sten " -gameforge.collect_quest_lv30._230_sayReward = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv30._240_say = " Du har samlet 10 Ork tnder til biologen[ENTER]Chaegirabs forskning.[ENTER]Nu skal han bare have Jinunggyis sjle sten for[ENTER]at hjlpe ham med at forst hans forskning bedre. " -gameforge.collect_quest_lv30._250_say = " Du kan f det fra forskellige stolte orker i[ENTER]Seungryong Dalen. " -gameforge.collect_quest_lv30._260_sendLetter = " Du har fundet Jinunggyis sjle-sten " -gameforge.collect_quest_lv30._270_npcChat = " Jeg har Jinunggyis sjle sten. " -gameforge.collect_quest_lv30._280_say = " Tusind tak![ENTER]For at belnne dig, vil jeg give dig denne[ENTER]opskrift. Dens sammenstning er kendt af meget[ENTER]f, og bliver omhyggeligt vogtet. Drikken du kan[ENTER]lave af opskriften giver dine fder vinger. G og[ENTER]sg Beak-Go. Han vil lave drikken til dig.[ENTER]Farewell, min ven. Med din hjlp var jeg i stand[ENTER]til at lre nogle vigtige ting omkring orkerne. " -gameforge.collect_quest_lv30._290_say = " Vr s venlig og kom tilbage efter du har fundet[ENTER]en Jinunggyis sjle-sten. " -gameforge.collect_quest_lv30._300_sendLetter = " Chaegirab's belnning " -gameforge.collect_quest_lv30._30_npcChat = " Hr p mig. " -gameforge.collect_quest_lv30._310_targetVid = " Chaegirab's belnning " -gameforge.collect_quest_lv30._320_say = " Som belnning for kindtnderne og Jinunggyis[ENTER]sjle-sten har biologen Chaegirab givet dig en[ENTER]hemmelig opskrift.[ENTER]G til Baek-Go - han vil tilberede eliksiren. " -gameforge.collect_quest_lv30._330_npcChat = " Den hemmelige opskrift " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Ohh, er det biologen Chaegirabs hemmelige[ENTER]opskrift? Hmm, den vil forge din bevgelses[ENTER]hastighed med 10 point. Her er din drik![ENTER]Desuden vil jeg ogs give dig denne rde kiste af[ENTER]ibentr. En vrdifuld overraskelse er gemt inden[ENTER]i. " -gameforge.collect_quest_lv30._360_sayReward = " Som belnning for at opfylde Chaegirabs nske,[ENTER]bliver din bevgelses hastighed permanent forget[ENTER]med 10 point. " -gameforge.collect_quest_lv30._370_npcChat = " Endnu et forsg. " -gameforge.collect_quest_lv30._380_say = " Kan du prve igen?[ENTER]hm.. meget godt Jeg kan godt lide det, men kan du[ENTER]ikke prve det igen. S ses vi om lidt " -gameforge.collect_quest_lv30._40_say = " Hjlp mig...[ENTER]Jeg studerer alle slags monster i dette Rige. Men[ENTER]alene kan jeg aldrig n det. I grunden burde jeg[ENTER]g ud og hente informationerne selv...[ENTER]Men du kan nok forstille dig, at jeg som biolog[ENTER]har mine problemer der ude. Vil du ikke hjlpe[ENTER]mig..? Selvflgelig fr du en belnning for dit[ENTER]arbejde. " -gameforge.collect_quest_lv30._50_say = " Jeg er i gang med at undersge orkerne fra[ENTER]Seungryong dalen.[ENTER]Deres kindtnder kan endda knuse jern - En[ENTER]utrolig interessant egenskab.[ENTER]P trods af de mange forskelle tror mange[ENTER]forskere, at mennesker og orks er beslgtede.[ENTER]Mske kan orktnderne give mig et hint til denne[ENTER]teori... Og mske nglen til vores udviklings[ENTER]historie. " -gameforge.collect_quest_lv30._60_say = " Kunne du finde nogle kingtnder fra en ork?[ENTER]Men jeg har brug for specielle kindtnder! Bring[ENTER]mig en kindtand, og giv mig den s jeg kan[ENTER]undersge den. " -gameforge.collect_quest_lv30._70_sendLetter = " Biologen's forskning " -gameforge.collect_quest_lv30._80_sayTitle = " Tnder fra Dragedalen " -gameforge.collect_quest_lv30._90_say = " Biologen Chaegirab, Uriel's lrling, har brug for[ENTER]10 Ork Tnder fra Seungryong Dalen til hans[ENTER]forskning. Bare bring ham en tand af gangen, s[ENTER]han kan undersge dem individuelt. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Du har leveret %s bger indtil videre. " -gameforge.collect_quest_lv40._10_sendLetter = " Biologen`s anmodning " -gameforge.collect_quest_lv40._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv40._120_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv40._130_say = " Du kan bruge eliksiren s snart du finder en[ENTER]forbandelsesbog. " -gameforge.collect_quest_lv40._140_npcChat = " Bgerne om forbandelser " -gameforge.collect_quest_lv40._150_say = " Oh!! Du har fundet en forbandelsesbog![ENTER]Giv mig et sekund til at tjekke den... " -gameforge.collect_quest_lv40._160_say = " Ohh! Denne forbandelses bog er af top kvalitet![ENTER]Jeg vil starte min forskning med det samme. Jeg[ENTER]har imidlertid brug for yderligere %s af dem.[ENTER]Venligst prv at finde nogen![ENTER]Og husk at jeg har brug for tid til at lse. Jeg[ENTER]vil ikke vre i stand til at undersge den nste[ENTER]bog inden i morgen. " -gameforge.collect_quest_lv40._170_say = " Du har samlet alle 15 bger! Mange tak. Nu har[ENTER]jeg bare brug for at f fat i Tempel sjle[ENTER]stenen, hvilke ogs vil agere som en ngle. Vil[ENTER]do ordne denne opgave for mig? Du kan f den fra[ENTER]monsterene inde i Hwang Templet. " -gameforge.collect_quest_lv40._180_say = " Hmm, denne bog er knap lselig og siderne falder[ENTER]fra hinanden nr jeg forsger at vende dem... Jeg[ENTER]er ked af det, men denne bog er ubrugelig for[ENTER]mig. Bring mig venligst en anden en![ENTER][ENTER]Jeg vil stadig have brug for tid til at gemme et[ENTER]par af siderne. Jeg vil ikke vre i stand til at[ENTER]eksaminere en anden bog fr i morgen. " -gameforge.collect_quest_lv40._190_say = " Vr s venlig og kom tilbage efter du har fundet[ENTER]endnu en Forbandelsesbog. " -gameforge.collect_quest_lv40._200_say = " Jeg er virkelig ked af det, men jeg er ikke[ENTER]frdig med at studere den sidste bog. Har du[ENTER]noget imod at komme tilbage senere? " -gameforge.collect_quest_lv40._20_sayTitle = " Biologen's forskning " -gameforge.collect_quest_lv40._210_targetVid = " Biologen's forskning " -gameforge.collect_quest_lv40._220_sayTitle = " Tempel sjle-sten " -gameforge.collect_quest_lv40._230_say = " Du har endelig fundet Tempel sjle stenen![ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv40._240_sayTitle = " Tempel sjle-sten " -gameforge.collect_quest_lv40._250_say = " Du har fet fat i 15 forbandelses bger til[ENTER]biologen Chaegirabs forskning.[ENTER]Nu skal han bare bruge Tempel sjle stenen for at[ENTER]hjlpe ham med at forst den hemmelige sekts[ENTER]skrifter. " -gameforge.collect_quest_lv40._260_say = " Du kan f den fra Esoterisken i Hwang Templet. " -gameforge.collect_quest_lv40._270_sendLetter = " Du har fundet Tempel sjle stenen. " -gameforge.collect_quest_lv40._280_npcChat = " Jeg har Tempel sjle stenen. " -gameforge.collect_quest_lv40._290_say = " Tusind tak![ENTER]Som belnning, vil jeg give dig denne opskrift.[ENTER]Dens ingredienser er kun kendt af meget f og[ENTER]dens hemmelighed er hjt beskyttet. Drikken der[ENTER]kan fremstilles af denne opskrift vil accelerere[ENTER]din svrd arm. G og sg efter Beak-Go. Han vil[ENTER]producere drikken til dig.[ENTER]Farewell, min ven. Takket vre dig, er det[ENTER]lykkedes mig at finde en masse vigtig information[ENTER]omkring den forhistoriske magi. " -gameforge.collect_quest_lv40._295_say = " Kom venligst tilbage nr du har fundet Tempel[ENTER]sjle-stenen. " -gameforge.collect_quest_lv40._300_sendLetter = " Chaegirab's belnning " -gameforge.collect_quest_lv40._30_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv40._310_sayTitle = " Chaegirab's belnning " -gameforge.collect_quest_lv40._320_say = " Som belnning for de forbandede bger og sjle[ENTER]stenene, giver biologen Chaegirab dig en hemmelig[ENTER]opskrift. G til Beak-Go nu, han vil lave mirakel[ENTER]kuren til dig. " -gameforge.collect_quest_lv40._330_npcChat = " Den hemmelige opskrift " -gameforge.collect_quest_lv40._340_say = " Ohh, er det biologen Chaegirabs hemmelige[ENTER]opskrift? Hmm, den vil forge din angrebs[ENTER]hastighed med 5 point. Her er din drik! Jeg vil[ENTER]ogs give dig denne trkasse. Tag godt vare p[ENTER]den. " -gameforge.collect_quest_lv40._350_sayReward = " Som belnning for at have opfyldt Chaegirabs[ENTER]nske, vil din angrebshastighed permanent blive[ENTER]forhjet med 5 point. " -gameforge.collect_quest_lv40._40_npcChat = " Hr p mig. " -gameforge.collect_quest_lv40._50_say = " Ahh, det er godt at du er her! Jeg har brug for[ENTER]din hjlp. Ikke alene studere jeg alle vsner i[ENTER]dette kongerige, men jeg laver ogs noter om[ENTER]forskellige magiske besvrgelser. Jeg kan ikke[ENTER]gre det hele alene da jeg ikke har tid nok til[ENTER]at tage p ekskursion. Vil du tage vare p det[ENTER]for mig? " -gameforge.collect_quest_lv40._60_say = " Jeg vil gerne finde ud af mere omkring den[ENTER]hemmelige sekt i Seungryong Dalen. Jeg tror de[ENTER]har information omkring de magiske gamle dage;[ENTER]Jeg er isr interesseret i de forbandede bger de[ENTER]har produceret. De er formentligt ngle brikkerne[ENTER]af information som jeg mangler i min forskning. " -gameforge.collect_quest_lv40._70_say = " Bring mig venligst disse bger! Og vr sikker p[ENTER]at de er intakte - nogen af dem er s gamle at de[ENTER]knapt er lselige. Jeg kan ikke bruge nogen af[ENTER]dem. Jeg har brug for i alt 15 forbandede bger[ENTER]til min forskning. Bare bring mig dem en af[ENTER]gangen s jeg kan studere dem individuelt. " -gameforge.collect_quest_lv40._80_sayTitle = " Magi fra de gamle tider " -gameforge.collect_quest_lv40._90_say = " Biologen Chaegirab, Uriels lrling, forsker i[ENTER]magien fra gamle dage. I Seungryong Dale er der[ENTER]15 bger fra en samling af forbandelses bger.[ENTER]Bring disse bger til Chaegirab, men tag kun en[ENTER]af gangen. Du kan f dem fra Mrk plagend og Hj[ENTER]Plagend. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Biologen Chaegirab, Uriels lrling, undersger[ENTER]vsnerne i Dmontrnet. Han har brug for 15 Dmon[ENTER]minder til hans forskning. Bring ham et af gangen[ENTER]s han kan undersge dem individuelt. Du kan f[ENTER]dem fra dmonerne i trnet. " -gameforge.collect_quest_lv50._10_sendLetter = " Biologen`s anmodning " -gameforge.collect_quest_lv50._110_sayReward = " Du har leveret %s Dmon minder indtil videre. " -gameforge.collect_quest_lv50._120_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv50._130_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv50._140_say = " Du kan bruge eliksiren s snart du har fundet et[ENTER]dmon-minde. " -gameforge.collect_quest_lv50._150_npcChat = " Dmonens minde " -gameforge.collect_quest_lv50._160_say = " Ohh, du har fundet en![ENTER]Giv mig et sekund til at tjekke den... " -gameforge.collect_quest_lv50._170_say = " Ohh, dette minde er af top kvalitet! Jeg vil[ENTER]starte min forskning med det samme. Dog har jeg[ENTER]brug for endnu %s af dem. Vr venlig at forsge[ENTER]at finde nogen![ENTER][ENTER]Og husk at jeg har brug for tid. Jeg vil ikke[ENTER]vre i stand til at undersge det nste Dmon[ENTER]minde fr i morgen. " -gameforge.collect_quest_lv50._180_say = " Du har fundet alle 15 dmon minder! Mange tak. Nu[ENTER]skal jeg bare bruge Sagyis sjle sten for at lse[ENTER]deres hemmelighed. Vil du finde dem for mig? Du[ENTER]kan f dem fra Dmonerne i Dmon trnet. " -gameforge.collect_quest_lv50._190_say = " Hmm, kan du se disse dybe ridser? Jeg er bange[ENTER]for at jeg ikke kan lre meget fra dette skadede[ENTER]minde. Find venligst et andet et til mig![ENTER][ENTER]Men jeg vil imidlertid have brug for at analysere[ENTER]denne. Jeg vil ikke vre i stand til at[ENTER]eksaminere det nste Dmon minde fr i morgen. " -gameforge.collect_quest_lv50._195_say = " Kom venligst tilbage nr du har fundet endnu et[ENTER]Dmon-minde " -gameforge.collect_quest_lv50._200_say = " Jeg er ked af det, men jeg har ikke frdig med at[ENTER]analysere den sidste endnu. Har du noget imod at[ENTER]komme tilbage senere? " -gameforge.collect_quest_lv50._20_sayTitle = " Biologen's forskning " -gameforge.collect_quest_lv50._210_sendLetter = " Biologen's forskning " -gameforge.collect_quest_lv50._220_sayTitle = " Sagyis sjle sten " -gameforge.collect_quest_lv50._230_say = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv50._240_say = " Du har fet fat i 15 Dmon minder til biologen[ENTER]Chaegirabs forskning.[ENTER]for at vre i stand til at tolke dem ordentligt,[ENTER]har Chaegirab brug for Sagyis sjle sten. " -gameforge.collect_quest_lv50._250_say = " Du kan f det fra dmonerne i Dmon trnet. " -gameforge.collect_quest_lv50._260_sendLetter = " Du har fundet Sagyis sjle sten. " -gameforge.collect_quest_lv50._270_npcChat = " Jeg har Sagyis sjle sten. " -gameforge.collect_quest_lv50._280_say = " Tusind tak! For at belnne dig, vil jeg give dig[ENTER]denne opskrift. Dens sammenstning er kun kendt[ENTER]af ganske f, og dens hemmelighed der skarpt[ENTER]bevogtet. Drikken der kan laves af denne opskrift[ENTER]forbedre dit undvigelses instinkt. G ud og find[ENTER]Baek-Go.[ENTER]Han vil brygge drikken til dig.[ENTER]Farewell, min ven. Takket vre din hjlp var jeg[ENTER]i stand til at finde ud af vigtigt nyt omkring[ENTER]dmonerne. " -gameforge.collect_quest_lv50._290_sendLetter = " Chaegirab's belnning " -gameforge.collect_quest_lv50._295_say = " Kom venligst tilbage nr du har fundet Sagyis[ENTER]sjle-sten. " -gameforge.collect_quest_lv50._300_sayTitle = " Chaegirab's belnning " -gameforge.collect_quest_lv50._30_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv50._310_say = " Som belnning for Dmon minderne og Sjle stenene[ENTER]har Biologen givet dig en hemmelige opskrift. G[ENTER]nu til Baek-Go, han vil lave en mirakel kur til[ENTER]dig. " -gameforge.collect_quest_lv50._320_say = " Ohh, er det biologen Chaegirabs hemmelige[ENTER]opskrift? Hmm, den vil forge dit forsvar med 60[ENTER]point. Her er din drik! Yderligere vil jeg give[ENTER]dig denne trkasse. Vogt den nje. " -gameforge.collect_quest_lv50._330_sayReward = " Som belnning for at opfylde Chaegirabs[ENTER]foresprgsel, vil dit forsvar permanent blive[ENTER]forget med 60 point. " -gameforge.collect_quest_lv50._40_npcChat = " Hr p mig. " -gameforge.collect_quest_lv50._50_say = " Det er mgtigt at du er her! Jeg undersger alle[ENTER]mrke vsner i dette kongerige. Jeg er sikker p[ENTER]du forstr at som akademiker, kan jeg ikke bare[ENTER]g ud og jagte monsterene til min egen forskning.[ENTER]Vil du hjlpe mig? " -gameforge.collect_quest_lv50._60_say = " Til min forskning skal jeg studere dmonerne i[ENTER]dmontrnet. Den mrke energi i bygningen og[ENTER]vsenerne derinde kan sgar fornemmes her. Kan du[ENTER]skaffe et dmon-minde til min forskning? " -gameforge.collect_quest_lv50._70_say = " Jeg er meget taknemmelig for din hjlp. Et skal[ENTER]du dog vide: Dmon-minderne er meget forskellig i[ENTER]kvalitet. Til min forskning kan jeg kun bruge den[ENTER]hjeste kvalitet. Jeg skal tilsammen bruge 15[ENTER]eksemplarer.[ENTER]Bring mig venligst kun en af gangen da de tager[ENTER]lang tid at undersge. " -gameforge.collect_quest_lv50._80_sendLetter = " Biologen's forskning " -gameforge.collect_quest_lv50._90_sayTitle = " Dmonens minde " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Iskugle fra Sohan bjerget " -gameforge.collect_quest_lv60._10_sendLetter = " Biologen`s anmodning " -gameforge.collect_quest_lv60._110_say = " Biologen Chaegirab, Uriels lrling, undersger[ENTER]bjerget Sohan i den vestlige del af kontinentet.[ENTER]Han skal bruge 20 Iskugler til hans forskning.[ENTER]Bring dem til ham en af gangen s han kan[ENTER]undersge dem enkeltvis. Du kan f dem fra[ENTER]Is-golem. " -gameforge.collect_quest_lv60._110_sayReward = " Du har leveret %s Iskugle indtil videre. " -gameforge.collect_quest_lv60._120_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv60._130_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv60._140_sayTitle = " Biologen Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]iskugle. " -gameforge.collect_quest_lv60._160_npcChat = " Iskugle " -gameforge.collect_quest_lv60._170_say = " Ohh, du har fundet en Iskugle![ENTER]Giv mig et sekund til at tjekke den... " -gameforge.collect_quest_lv60._180_say = " Ohh! Denne Iskugle har top kvalitet! Jeg gr[ENTER]igang med min forskning med det samme. Dog har[ENTER]jeg stadig behov for %s mere. Vil du venligst[ENTER]forsge at finde nogen![ENTER]Og husk at jeg har brug for tid. Jeg vil ikke[ENTER]vre i stand til at undersge den nste Iskugle[ENTER]fr i morgen. " -gameforge.collect_quest_lv60._190_say = " Du har samlet alle 20 Iskugler! Mange tak.[ENTER]Nu har jeg bare brug for Autumrys sjle sten for[ENTER]at lse is bjergets mysterium. Vil du tage hnd[ENTER]om dette? Du kan f dem fra is vsnerne. " -gameforge.collect_quest_lv60._200_say = " Hmm, denne er beklageligvis allerede smeltet og[ENTER]er ubrugelig for mig. Bring mig venligst en[ENTER]anden![ENTER]Jeg vil stadig forsge at finde ud af s meget[ENTER]som muligt omkring dette sne sjap. Jeg vil ikke[ENTER]vre i stand til at undersge den nste Iskugle[ENTER]fr i morgen. " -gameforge.collect_quest_lv60._205_say = " Kom tilbage nr du har fundet endnu en Iskugle. " -gameforge.collect_quest_lv60._20_sayTitle = " Biologen's forskning " -gameforge.collect_quest_lv60._210_say = " Jeg er ked af det, men jeg har ikke frdig med at[ENTER]analysere den sidste endnu. Har du noget imod at[ENTER]komme tilbage senere? " -gameforge.collect_quest_lv60._220_sendLetter = " Biologen's forskning " -gameforge.collect_quest_lv60._230_sayTitle = " Aurtumryus sjle sten. " -gameforge.collect_quest_lv60._240_say = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv60._250_sayTitle = " Aurtumryus sjle sten. " -gameforge.collect_quest_lv60._260_say = " Du har fet fat i 20 Iskugler til biologen[ENTER]Chaegirabs forskning.[ENTER]Nu har han bare brug for Aurtumryus sjle sten[ENTER]for at hjlpe ham med at forst dens specielle[ENTER]krystal struktur. " -gameforge.collect_quest_lv60._270_say = " Du kan f det fra forskellige is vsner i Sohan[ENTER]bjergene. " -gameforge.collect_quest_lv60._280_sendLetter = " Du har fundet Aurtumryus sjle sten " -gameforge.collect_quest_lv60._290_npcChat = " Jeg har Aurtumryus sjle sten " -gameforge.collect_quest_lv60._300_say = " Tusind tak! Som belnning, vil jeg give dig denne[ENTER]opskrift. Dens sammenstning er kun kendt af[ENTER]meget f, og bliver varsomt bevogtet. Drikken som[ENTER]du kan lave med denne opskrift vil forbedre din[ENTER]angrebs styrke. G og sg Baek-Go. Han vil brygge[ENTER]drikken til dig.[ENTER]Farewell, min ven. Tak for din hjlp, jeg var i[ENTER]stand til at finde ud af vigtige ting om is[ENTER]landet. " -gameforge.collect_quest_lv60._305_say = " Kom venligst tilbage nr du har fundet Aurtumryus[ENTER]sjle-sten. " -gameforge.collect_quest_lv60._30_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv60._310_sendLetter = " Chaegirab's belnning " -gameforge.collect_quest_lv60._320_say = " Som belnning for Iskugler og sjle stenene, har[ENTER]biologen Chaegirab givet dig en hemmelig[ENTER]opskrift. G nu til Baek-Go, han vil lave en[ENTER]mirakel kur til dig. " -gameforge.collect_quest_lv60._330_npcChat = " Den hemmelige opskrift " -gameforge.collect_quest_lv60._340_say = " Ohh er det biologen Chaegirabs hemmelige[ENTER]opskrift? Hmm, den vil forge din angrebs vrdi[ENTER]med 50 point. Her er din drik! Jeg vil ogs give[ENTER]dig denne trboks. Tag godt hnd om den. " -gameforge.collect_quest_lv60._350_say = " Mange tak. Hvad farve har sken denne gang? " -gameforge.collect_quest_lv60._360_say = " Lad mig se...[ENTER]Ahh det er den lysegrnne ibenholt kiste " -gameforge.collect_quest_lv60._370_sayReward = " Som belnning for at fuldfre Chaegirabs nske,[ENTER]vil din angrebs styrke permanent blive forget[ENTER]med 50 point. " -gameforge.collect_quest_lv60._40_npcChat = " Hr p mig. " -gameforge.collect_quest_lv60._50_sayTitle = " Biologen Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Ohh det er dig! Trd nrmere. For tiden samler[ENTER]jeg informationer om is landet i vesten og de[ENTER]vsener der lever der. Desvrre kan jeg ikke selv[ENTER]drage dertil og berige min forskning med mine[ENTER]egne observationer. Kan du tage hnd om dette for[ENTER]mig? " -gameforge.collect_quest_lv60._70_say = " Har du set landet af evindeligt is?[ENTER]Rygter vil vide at det er omringet af uforklarlig[ENTER]styrke i gamle dage. Det er grunden til at[ENTER]magikere og lrde personer er s interesserede i[ENTER]dette sted nu om dage. Men grundet det er s[ENTER]afsidesliggende, er det knapt blevet udforsket. " -gameforge.collect_quest_lv60._80_say = " Tilsyneladende er is mormoren, hvilket bjerget[ENTER]delvist bestr af, har en ualmindelig[ENTER]krystalliseret struktur. Bring mig 20 af dem, men[ENTER]bring mig dem individuelt, s jeg kan undersge[ENTER]dem enkeltvis. Og vr sikker p at du ikke[ENTER]bringer mig nogen som allerede er halv smeltede,[ENTER]da de ikke ville holde sig lnge nok til mine[ENTER]omfattende undersgelser. " -gameforge.collect_quest_lv60._90_sendLetter = " Biologen's forskning " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]Zelkova gren. " -gameforge.collect_quest_lv70._10_sayTitle = " Biologen's forskning " -gameforge.collect_quest_lv70._110_sendLetter = " Du har fundet en Zelkova gren. " -gameforge.collect_quest_lv70._120_npcChat = " Zelkova grene " -gameforge.collect_quest_lv70._130_say = " h, du har fundet en gren![ENTER]Giv mig et sekund for at kontrollere den... " -gameforge.collect_quest_lv70._140_say = " Ohh! Denne Zelkova gren er af top kvalitet. Jeg[ENTER]gr jeblikkelig i gang med at starte min[ENTER]forskning. Dog har jeg brug for endnu %s af dem.[ENTER]Forsg venligst at finde nogen![ENTER][ENTER]Og husk at jeg har brug for tid til denne[ENTER]analysere. Jeg vil ikke vre istand til at[ENTER]undersge mere fr i morgen. " -gameforge.collect_quest_lv70._150_say = " Du har samlet alle 25 Zelkova grene! Mange tak.[ENTER]Nu mangler jeg bare Gyimoks sjle sten for at[ENTER]forst vksten af disse trer. Vil du tage hnd[ENTER]om dette for mig? Du kan finde det ved trerne[ENTER]ved spgelses skoven. " -gameforge.collect_quest_lv70._160_say = " Hmm, denne gren er ret tynd og forkrblet. Jeg er[ENTER]bange for at den ikke er til ret meget nytte for[ENTER]mig. Find en anden en til mig![ENTER][ENTER]Jeg vil dog stadig forsge at eksperimentere med[ENTER]denne. Jeg vil ikke vre i stand til at undersge[ENTER]den nste Zelkova gren fr i morgen. " -gameforge.collect_quest_lv70._165_say = " Kom tilbage nr du har fundet endnu en Zelkova[ENTER]gren. " -gameforge.collect_quest_lv70._170_say = " Jeg er ked af det, men jeg har ikke frdig med at[ENTER]analysere den sidste endnu. Har du noget imod at[ENTER]komme tilbage senere? " -gameforge.collect_quest_lv70._180_sayTitle = " Gyimoks sjle sten " -gameforge.collect_quest_lv70._190_say = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv70._200_sayTitle = " Gyimoks sjle sten " -gameforge.collect_quest_lv70._20_say = " Hey, det er godt at se dig! Jeg studere nde[ENTER]skoven og de underlige vsner der bor der i[ENTER]jeblikket. Som du allerede ved har jeg ikke tid[ENTER]nok til at g p ekskursioner s jeg er afhngig[ENTER]af din hjlp. Vil du samle nogle information til[ENTER]mig? " -gameforge.collect_quest_lv70._210_say = " Du har fet fat i 25 Zelkova grene til biologen[ENTER]Chaegirabs forskning. Chaegirab har brug for[ENTER]Gyimoks sjle sten for at hjlpe ham med at[ENTER]forst grenenes verden. " -gameforge.collect_quest_lv70._220_say = " Du kan f det fra trerne i nde skoven. " -gameforge.collect_quest_lv70._230_sendLetter = " Du har fundet Gyimoks sjle sten. " -gameforge.collect_quest_lv70._240_npcChat = " Jeg har Gyimoks sjle sten. " -gameforge.collect_quest_lv70._250_say = " Mange tusind tak![ENTER]Som belnning, vil jeg give dig denne opskrift.[ENTER]Dens indhold er kun kendt af f og dens[ENTER]hemmelighed bliver skarpt bevogtet. G og sg[ENTER]Baek-Go. Han vil producere drikken til dig.[ENTER]Farewell min ven. Takket vre din hjlp var jeg i[ENTER]stand til at finde ud af mange vigtige[ENTER]informationer omkring nde skoven. " -gameforge.collect_quest_lv70._255_say = " Kom venligst tilbage nr du har frundet Gyimoks[ENTER]sjle-sten. " -gameforge.collect_quest_lv70._260_say = " Som belnning for Zelkova grenene og sjle[ENTER]stenene, har biologen Chaegirab givet dig en[ENTER]hemmelig opskrift. G til Baek-Go nu, han vil[ENTER]lave mirakel kuren til dig. " -gameforge.collect_quest_lv70._270_say = " Ohh, er det biologen Chaegirabs hemmelige[ENTER]opskrift? Hmm, den vil forge din skades modstand[ENTER]med 10% og din nuvrende hastighed med 11 point.[ENTER]Her er din drik! " -gameforge.collect_quest_lv70._280_say = " Jeg er ogs i stand til at give dig denne grnne[ENTER]ibenholt kiste. Pas venligst godt p den. " -gameforge.collect_quest_lv70._290_sayReward = " Som belnning for at opfylde Chaegirabs[ENTER]foresprgsel, vil din skades modstand permanent[ENTER]forbedres med 10% og din bevgelses hastighed[ENTER]forges med 11 point. " -gameforge.collect_quest_lv70._30_say = " Det er omkring stedet de kalder nde skoven.[ENTER]Efter Metin stenene spredte deres indflydelse[ENTER]over kontinentet, har skrkkelige nder overtaget[ENTER]dette sted. Dette gr det til et af de mest[ENTER]interessante men ogs farligste steder at[ENTER]studere. S vr forsigtig. " -gameforge.collect_quest_lv70._40_say = " Jeg skal bruge 25 Zelkova grene til min forskning[ENTER]- men den m ikke vre for tynd og den skal vre[ENTER]fuldkommen intakt.[ENTER]Bring mig kun en gren af gangen, da undersgelsen[ENTER]af hvert eksemplar tager lang tid. " -gameforge.collect_quest_lv70._50_sayTitle = " Grene fra nde skoven " -gameforge.collect_quest_lv70._60_say = " Biologen Chaegirab, Uriels lrling, studere[ENTER]trerne i nde skoven. Han har brug for 25[ENTER]Zelkova grene til hans forskning. Bare bring ham[ENTER]en af gangen, s han kan undersge dem[ENTER]individuelt. De gror p nde trer. " -gameforge.collect_quest_lv70._70_sayReward = " Du har afleveret %s grene indtil videre. " -gameforge.collect_quest_lv70._80_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv70._90_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " Du har afleveret %s Tugyis tavler indtil videre. " -gameforge.collect_quest_lv80._10_targetVid = " Biologen Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv80._120_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv80._130_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]af Tugyis tavler. " -gameforge.collect_quest_lv80._135_sendLetter = " Du har fundet en af Tugyis tavler. " -gameforge.collect_quest_lv80._140_npcChat = " Tugyis tavler? " -gameforge.collect_quest_lv80._150_say = " Ohh, du har fundet en tavle![ENTER]Giv mig et jeblik til at tjekke den... " -gameforge.collect_quest_lv80._160_say = " Ohh! Denne Tugyis tavle er af top kvalitet! Jeg[ENTER]gr i gang med at undersge den jeblikkeligt.[ENTER]Dog har jeg stadig brug for %s af dem. Forsg[ENTER]venligst at finde nogen![ENTER][ENTER]Og husk at jeg har brug for tid til at analysere.[ENTER]Jeg vil ikke vre istand til at undersge den[ENTER]nste fr i morgen. " -gameforge.collect_quest_lv80._170_say = " Du har fet fat i alle 30 Tugyis tavler.[ENTER]Mange tak. Nu skal jeg bare bruge Tugyis sjle[ENTER]sten for at hjlpe mig med at forst rsagen til[ENTER]kmpernes styrke. Vil du tage hnd om dette for[ENTER]mig? Du kan f dem fra Ogern og i Slangeomrdet. " -gameforge.collect_quest_lv80._180_say = " Hmm, denne tavle ser rimelig vejrbeskadiget ud.[ENTER]Se, den falder allerede fra hinanden nu og jeg[ENTER]har knapt rrt den. Jeg er bange for at den ikke[ENTER]bliver til meget nytte for min forskning. Bring[ENTER]mig venligst en anden en.[ENTER][ENTER]Jeg vil forsge at lave et par lette forsg med[ENTER]denne alligevel. Jeg vil ikke vre istand til at[ENTER]undersge den nste Tugyis tavle fr i morgen. " -gameforge.collect_quest_lv80._185_say = " Kom tilbage nr du har fundet endnu en[ENTER]Dmon-delsten. " -gameforge.collect_quest_lv80._190_sayTitle = " Tugyis sjle sten " -gameforge.collect_quest_lv80._200_say = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv80._20_sendLetter = " Biologen`s anmodning " -gameforge.collect_quest_lv80._210_sayTitle = " Tugyis sjle sten " -gameforge.collect_quest_lv80._220_say = " Du har samlet 30 Tugyis tavler til biologen[ENTER]Chaegirabs forskning. Nu mangler han kun Tugyis[ENTER]sjle sten for at hjlpe ham med at forst deres[ENTER]styrke. " -gameforge.collect_quest_lv80._230_say = " Du kan samle Ogres i slangeomrdet. " -gameforge.collect_quest_lv80._240_sendLetter = " Du har fundet Tugyis sjle-sten. " -gameforge.collect_quest_lv80._250_npcChat = " Jeg har Tugyis sjle sten. " -gameforge.collect_quest_lv80._260_say = " Mange tak![ENTER]Som belnning, vil jeg give dig denne opskrift.[ENTER]Ikke mange mennesker kender til dens[ENTER]sammenstning og dens hemmelighed bliver godt[ENTER]beskyttet. Drikken som du kan lave med den,[ENTER]forbedre din angrebs styrke. G og sg Baek-Go.[ENTER]Han vil brygge denne drik til dig. Farewell, min[ENTER]ven. Takket vre din hjlp var jeg i stand til at[ENTER]finde ud af mange vigtige ting omkring kmperne i[ENTER]slangeomrdet. " -gameforge.collect_quest_lv80._265_say = " Kom venligst tilbage nr du har funder Tugyis[ENTER]sjle-sten. " -gameforge.collect_quest_lv80._270_say = " Som belnning for Tugyis Tavlerne og sjle[ENTER]stenene, har biologen Chaegirab givet dig en[ENTER]hemmelig opskrift. G nu til Baek-Go, han vil[ENTER]lave en mirakel mikstur til dig. " -gameforge.collect_quest_lv80._280_say = " Ohh, er det biologen Chaegirabs hemmelige[ENTER]opskrift? Hmm, den vil forge din angrebs vrdi[ENTER]med 10% og din angrebshastighed med 6 point.[ENTER]Her er din drik! " -gameforge.collect_quest_lv80._290_say = " Jeg vil ogs give dig denne bl ibenholt kiste.[ENTER]Pas godt p den. " -gameforge.collect_quest_lv80._300_sayReward = " Som belnning for at opfylde Chaegirabs nske,[ENTER]bliver din angrebsvrdi permanent forget med 10%[ENTER]og din angrebshastighed permanent forget med 6[ENTER]point. " -gameforge.collect_quest_lv80._30_sayTitle = " Biologen's forskning " -gameforge.collect_quest_lv80._310_sendLetter = " Du har fundet en af Tugyis tavler. " -gameforge.collect_quest_lv80._40_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv80._50_say = " Tak for at du tager dig tid til mig igen! Jeg[ENTER]samler informationer omkring Slangeomrdet i[ENTER]jeblikket. Det er en meget omfattende opgave og[ENTER]selvflgelig har jeg brug for frstehnds[ENTER]informationer. Vil du tage til Slangeomrdet for[ENTER]mig? Du ved jeg ikke er ond nr det kommer til[ENTER]belnning. " -gameforge.collect_quest_lv80._60_say = " Slangeomrdet er p den anden side af bjerg[ENTER]kammen p kanten til rkenen. Tilsyneladende[ENTER]lever kmperne i dette rken omrdet. De er ikke[ENTER]kun magtfulde, men ogs meget aggressive. Hver og[ENTER]en af dem har en lille tavle med sig og jeg[ENTER]spekulere p om denne indeholder hemmeligheden[ENTER]omkring deres krfter. " -gameforge.collect_quest_lv80._70_say = " F venligst fat i 30 af disse tavler fra Ogres i[ENTER]Slangeomrdet. Bring mig en af gangen s jeg kan[ENTER]studere dem individuelt. Husk venligst at jeg kan[ENTER]kun bruge uskadte komplette tavler. " -gameforge.collect_quest_lv80._80_sayTitle = " Sten tavle fra Slangeomrdet " -gameforge.collect_quest_lv80._90_say = " Biologen Chaegirab, Uriels lrling, samler[ENTER]information omkring Slangeomrdet. Han har brug[ENTER]for 30 Tugyis tavler til hans forskning. Bare[ENTER]bring ham en af gangen, s han kan studere dem[ENTER]individuelt. Du kan f dem fra Orges. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " Biologen`s anmodning " -gameforge.collect_quest_lv85._030_say_title = " Biologen's forskning " -gameforge.collect_quest_lv85._040_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv85._050_npcChat = " Hr p mig. " -gameforge.collect_quest_lv85._055_say_title = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Ah, der er du igen! Jeg kan ikke takke dig nok[ENTER]fordi du vil hjlpe mig igen. Jeg arbejder p en[ENTER]bog om den rde skov for tiden. Jeg burde jo[ENTER]egentlig selv tage derhen, men som du ved, s er[ENTER]jeg ikke strk nok. Jeg skal ogs bruge tid p at[ENTER]lse og studere. Hjlp mig. Jeg giver dig en[ENTER]overddig belnning! " -gameforge.collect_quest_lv85._064_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Jeg vil lre mere om den rde skov.[ENTER]Det plejede at vre en fredelig skov med kmpe[ENTER]trer. Men pvirkningen fra Metinstenene har[ENTER]forurenet den med drlig energi og har[ENTER]transformeret den om til et forbandet sted fyldt[ENTER]med onde nder. For at lre mere om dette omrde[ENTER]skal jeg bruge nogle rde spgelsestrs grene. " -gameforge.collect_quest_lv85._069_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Kan du skaffe mig 40 af disse grene? Srg for, at[ENTER]at de ikke er for tynd eller knkkede. Jeg kan[ENTER]kun bruge strke, sunde grene til min forskning.[ENTER]Og bring dem til mig personligt, s jeg kan[ENTER]tjekke dem enkeltvis. " -gameforge.collect_quest_lv85._080_send_letter = " Biologen's forskning " -gameforge.collect_quest_lv85._090_say_title = " Grene fra Rd Skov. " -gameforge.collect_quest_lv85._100_say = " Biologen Chaegirab, Uriel's lrling, undersger[ENTER]trerne i Rd Skov. Han har brug for 40 Rd[ENTER]Spgelsestr Gren. Og bring dem til mig[ENTER]personligt, s jeg kan tjekke dem enkeltvis.[ENTER]De vokser p Rd Spgelsestr. " -gameforge.collect_quest_lv85._105_1_say_reward = " Indtil nu har du leveret " -gameforge.collect_quest_lv85._105_2_say_reward = " Grene. " -gameforge.collect_quest_lv85._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv85._115_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv85._120_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]rd spgelsestr gren. " -gameforge.collect_quest_lv85._130_send_letter = " Du har fundet en Rd Spgelsestr Gren! " -gameforge.collect_quest_lv85._140_npcChat = " Rd Spgelsestr gren ? " -gameforge.collect_quest_lv85._149_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._150_say = " h, du har fundet en gren![ENTER]Giv mig et sekund for at kontrollere den... " -gameforge.collect_quest_lv85._159_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Oh! Denne Rde Spgelsestrs Gren er det hjeste[ENTER]kvalitet! Jeg vil starte min forskning med det[ENTER]samme. " -gameforge.collect_quest_lv85._165_1_say = " Men jeg har brug for " -gameforge.collect_quest_lv85._165_2_say = " mere af dem! " -gameforge.collect_quest_lv85._170_say = " Prv og find nogle![ENTER][ENTER]Og husk, at jeg har brug for tid til analyse. Jeg[ENTER]vil ikke vre i stand til at undersge den nste[ENTER]gren, fr i morgen. " -gameforge.collect_quest_lv85._174_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._175_say = " Du har samlet alle 40 grene! Tak.[ENTER]Nu har jeg bare brug for en[ENTER]Skovspgelses-sjlesten til at hjlpe mig med at[ENTER]forst de vsner bag disse levende trer. Vil du[ENTER]tage dig af dette for mig? Du kan finde den ved[ENTER]trerne i Rd Skov. " -gameforge.collect_quest_lv85._179_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, denne gren er temmelig tynd og let bjet.[ENTER]Den er ikke meget vrd i min forskning, er jeg[ENTER]bange for. Skaf mig venligst en anden![ENTER][ENTER]Men, jeg vil stadig tage et nrmere kig p den og[ENTER]prve at lave et par eksperimenter med den.[ENTER]Jeg vil ikke vre i stand til at undersge den[ENTER]nste gren, fr i morgen. " -gameforge.collect_quest_lv85._185_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Jeg er ked af det, men jeg har ikke frdig med at[ENTER]analysere den sidste endnu. Har du noget imod at[ENTER]komme tilbage senere? " -gameforge.collect_quest_lv85._195_send_letter = " Biologen's forskning " -gameforge.collect_quest_lv85._200_say_title = " Skovspgelses-sjlesten " -gameforge.collect_quest_lv85._210_say = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv85._220_say_title = " Skovspgelses-sjlesten " -gameforge.collect_quest_lv85._230_say = " Du har fet fat i alle 40 Rd Spgelsestr Grene[ENTER]til biologen Chaegirab's forskning. Nu har han[ENTER]bare brug for en Skovspgelses-sjlesten til at[ENTER]hjlpe ham med at forst hans forskningsresultat. " -gameforge.collect_quest_lv85._240_say = " Du kan f den fra trerne i Rd Skov. " -gameforge.collect_quest_lv85._250_send_letter = " Du har fundet skovspgelses-sjlestenen. " -gameforge.collect_quest_lv85._255_npcChat = " Jeg har Skovspgelses-sjlesten. " -gameforge.collect_quest_lv85._260_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Mange tak![ENTER]Som belnning vil jeg give dig denne hemmelig[ENTER]opskrift. Ikke mange mennesker ved, hvad den[ENTER]bestr af, og dens indhold er en omhyggelig[ENTER]bevogtet hemmelighed. G ud og kigge efter[ENTER]Baek-Go. Han vil producere eliksiren for dig.[ENTER]Farvel, min ven. Takket vre dig, var jeg i stand[ENTER]til at finde ud af en masse vigtige oplysninger[ENTER]om Rd Skov. " -gameforge.collect_quest_lv85._270_send_letter = " Chaegirab's belnning " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Chaegirab's belnning " -gameforge.collect_quest_lv85._300_say = " Som belnning for Rd Spgelsestr Grene og[ENTER]sjlesten, har biologen Chaegirab givet dig en[ENTER]hemmelig opskrift. G nu til Baek-Go, han vil[ENTER]producere mirakel kuren til dig. " -gameforge.collect_quest_lv85._310_npcChat = " Den hemmelige opskrift " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " h, er det, biologen Chaegirab's hemmelige[ENTER]opskrift? Hm, det vil ge din skade modstand mod[ENTER]overgreb mod dig af andre helte med 10%. Her er[ENTER]din eliksir! " -gameforge.collect_quest_lv85._316_say = " Det er meningen at jeg skal give dig denne Purpur[ENTER]ibentrskiste. Pas godt p den. " -gameforge.collect_quest_lv85._317_say_reward = " Dette er din belnning for at opfylde Chaegirab's[ENTER]anmodning. " -gameforge.collect_quest_lv85._318_say_reward = " Som en belnning for opfyldelsen af Chaegirab`s[ENTER]anmodning, er din skade modstand mod angreb mod[ENTER]dig (PvP) permanent steget med 10%. " -gameforge.collect_quest_lv85._319_say_reward = " Stigningen er permanent. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Biologen Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " Biologen`s anmodning " -gameforge.collect_quest_lv90._030_say_title = " Biologen's forskning " -gameforge.collect_quest_lv90._040_say = " Biologen Chaegirab, Uriel's lrling, leder[ENTER]desperat efter dig. G hurtigt derhen og find ud[ENTER]af hvordan du kan hjlpe ham. " -gameforge.collect_quest_lv90._050_npcChat = " Hr p mig. " -gameforge.collect_quest_lv90._055_say_title = " Biologen Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Hej, min ven! Tak fordi du tog alle disse farer[ENTER]p dig for at opfylde min anmodning. Du har[ENTER]virkelig gjort en nysgerrig videnskabsmand meget[ENTER]glad... Nu har jeg en sidste opgave til dig. " -gameforge.collect_quest_lv90._064_say = " Jeg nsker at finde ud af mere om de vsners[ENTER]ledere, Boss Monsterne. Jeg har brug for Lederens[ENTER]notits til det! Jeg hber, at du vil hjlpe mig[ENTER]s jeg kan bringe min forskning til en vellykket[ENTER]afslutning.[ENTER]Forst venligst, at jeg kun kan acceptere[ENTER]originalerne. S bring mig en notits af gangen s[ENTER]jeg kan tjekke dem enkeltvis. " -gameforge.collect_quest_lv90._065_say = " Jeg skal bruge 50 af dem til forskningen. Jeg ved[ENTER]det lyder som meget arbejde, men dette er[ENTER]virkelig mit sidste nske. Jeg giver dig en god[ENTER]belnning! " -gameforge.collect_quest_lv90._080_send_letter = " Biologen's forskning " -gameforge.collect_quest_lv90._090_say_title = " Lederens notits " -gameforge.collect_quest_lv90._100_say = " Biologen Chaegirab, Uriel's lrling, indsamler[ENTER]oplysninger om Boss Monsterne. Han har brug for[ENTER]50 Lederens notits til sin forskning. Bring ham[ENTER]en notits af gangen s han kan tjekke dem[ENTER]enkeltvis.. Du kan f dem fra Boss Monsterne. " -gameforge.collect_quest_lv90._105_1_say_reward = " Indtil nu har du leveret " -gameforge.collect_quest_lv90._105_2_say_reward = " notits. " -gameforge.collect_quest_lv90._105_say_reward = " Du har afleveret %s notits indtil nu. " -gameforge.collect_quest_lv90._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv90._115_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv90._119_say = " Biologen Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Du kan bruge eliksiren s snart du har fundet en[ENTER]af lederens notitser. " -gameforge.collect_quest_lv90._130_send_letter = " Du har fundet lederens notits. " -gameforge.collect_quest_lv90._140_npcChat = " Lederens notits " -gameforge.collect_quest_lv90._150_say = " h, du har fundet nogle notits![ENTER]Giv mig et sekund til at tjekke dem... " -gameforge.collect_quest_lv90._160_say = " h, fantastisk! Godt arbejde! " -gameforge.collect_quest_lv90._165_1_say = " Men jeg har brug for " -gameforge.collect_quest_lv90._165_2_say = " mere af dem! " -gameforge.collect_quest_lv90._165_say = " Men jeg har brug for en anden %s af dem. " -gameforge.collect_quest_lv90._170_say = " Prv og find nogle![ENTER][ENTER]Og husk, at jeg har brug for tid til at undersge[ENTER]dem. Jeg vil ikke vre i stand til at undersge[ENTER]den nste, fr imorgen. " -gameforge.collect_quest_lv90._175_say = " Du har samlet alle 50 notitser, det er[ENTER]fantastisk! Du har sikkert allerede gttet hvad[ENTER]jeg har brug for nu. Jeg mangler stadig en[ENTER]Lederens sjlesten. S har jeg alt, hvad jeg har[ENTER]brug for. Du kan gre det, kan du ikke? F en[ENTER]Lederens sjlesten og bringe den til mig. Du kan[ENTER]f den fra Boss Monsterne. " -gameforge.collect_quest_lv90._180_say = " Hm, papiret har en underlig farve og seglet er[ENTER]lidt skv. Jeg tror den er falsk. Skaf mig[ENTER]venligst nogle rigtige notitser! Disse er[ENTER]ubrugelige for mig.[ENTER][ENTER]Jeg har tnkt mig at tage et nrmere kig p dem[ENTER]selv. Mske jeg kunne blive i stand til at finde[ENTER]ud af, hvem der smedede dem. Jeg vil ikke vre i[ENTER]stand til at undersge den nste Lederens notits,[ENTER]fr i morgen. " -gameforge.collect_quest_lv90._185_say = " Kom igen, nr du har fundet nogle flere notitser. " -gameforge.collect_quest_lv90._190_say = " Jeg er ked af det, men jeg er ikke frdig med at[ENTER]studere de sidste notitser endnu. Har du noget[ENTER]imod at komme tilbage senere? " -gameforge.collect_quest_lv90._195_send_letter = " Biologen's forskning " -gameforge.collect_quest_lv90._200_say_title = " Lederen's sjlesten " -gameforge.collect_quest_lv90._210_say = " Du har endelig fundet sjlestenen.[ENTER]Bring den til biologen Chaegirab. Han venter dig[ENTER]allerede. " -gameforge.collect_quest_lv90._220_say_title = " Lederen's sjlesten " -gameforge.collect_quest_lv90._230_say = " Du har fet fat i Lederens notits til biolog[ENTER]Chaegirab's forskning. Nu har han bare behov for[ENTER]en Lederens sjlesten til at hjlpe ham med at[ENTER]fortolke dem. " -gameforge.collect_quest_lv90._240_1_say = " Du kan f dem fra: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " Du kan f dem fra: " -gameforge.collect_quest_lv90._250_send_letter = " Du har fundet lederens sjlesten. " -gameforge.collect_quest_lv90._260_npcChat = " Jeg har fundet Sjle Sten. " -gameforge.collect_quest_lv90._265_say = " h, godt arbejde! Nu kan jeg endelig frdiggre[ENTER]min forskning med succes. Som en belnning, vil[ENTER]jeg give dig en hemmelige opskrift p en[ENTER]mirakelkur, Baek-Go kan brygge for dig. Ha`en[ENTER]dejlig dag! Og tak for al din hjlp. Jeg ville[ENTER]ikke have klaret det uden dig! " -gameforge.collect_quest_lv90._266_say = " mangler! " -gameforge.collect_quest_lv90._270_send_letter = " Chaegirab's belnning " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Chaegirab's belnning " -gameforge.collect_quest_lv90._300_say = " Som en belnning for at f Lederens notits og[ENTER]sjlesten, biologen Chaegirab har givet dig en[ENTER]hemmelig opskrift. G nu til Baek-Go, han vil[ENTER]lave mirakel kuren til dig. " -gameforge.collect_quest_lv90._310_npcChat = " Den hemmelige opskrift " -gameforge.collect_quest_lv90._315_say = " h, er det biologens Chaegirab's hemmelige[ENTER]opskrift? Hm, det vil forge din angrebs vrdi[ENTER]nr du kmper mod andre helte. Her er din[ENTER]eliksir. " -gameforge.collect_quest_lv90._316_say = " Og denne gang er det den bl ibentrskiste. Er du[ENTER]nysgerrig? S ben den hurtigt! " -gameforge.collect_quest_lv90._317_say_reward = " Dette er din belnning for at opfylde Chaegirab's[ENTER]anmodning. " -gameforge.collect_quest_lv90._318_say_reward = " Som en belnning for opfyldelsen af Chaegirab[ENTER]anmodning, er din angrebs vrdi for kampe mod[ENTER]andre spillere (PvP) permanent steget med 8%. " -gameforge.collect_quest_lv90._319_say_reward = " Stigningen er permanent. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Seon-Pyeong's forskning " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeong i Seungryong Dalen har brug for din[ENTER]hjlp. G til ham og se hvad der sker. " -gameforge.collect_quest_lv92._040_npcChat = " Hjlp til forskningen " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Hej, du brave kriger! Du kommer lige til tiden.[ENTER]Jeg leder efter en speciel type juvel til min[ENTER]vben-forskning. Kan du hjlpe mig? nogle[ENTER]kreaturer i Forbandelsens Grotte har disse[ENTER]juveler. Men jeg er for vigtig til at risikere[ENTER]mit liv p sdan et farligt sted. " -gameforge.collect_quest_lv92._070_say = " For tiden skal jeg bruge nogle fejlfri ondsindede[ENTER]juveler - smukke delstene der kun gror dybt i[ENTER]bjergene. Det er specielle diamanter der i revis[ENTER]blev udsat for den onde gud Beran-Setaou's[ENTER]krfter og har absorberet en lille del af hans[ENTER]energi. Jeg skal bruge 10 perfekte juveler. Held[ENTER]og lykke, vi ses snart! " -gameforge.collect_quest_lv92._080_say_title = " Juveler til Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = " Vbensmeden og forskeren Seon-Pyeong skal bruge[ENTER]10 Ondsindede juveler til hans vben- forskning.[ENTER]Bring dem til ham enkeltvis, s kan kan studere[ENTER]dem for sig selv. Du kan f dem fra de[ENTER]Underjordiske Is-Mnd og de Underjordiske[ENTER]Is-Golems. " -gameforge.collect_quest_lv92._100_sayReward = " Du har leveret %s juveler hidtil. " -gameforge.collect_quest_lv92._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv92._120_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv92._130_say = " Du kan bruge eliksir s snart du har fundet en[ENTER]juvel. " -gameforge.collect_quest_lv92._140_send_letter = " Fundet juvelen " -gameforge.collect_quest_lv92._145_npcChat = " Visdomens Juvel (94) " -gameforge.collect_quest_lv92._150_say = " Dig? Her? Undskyld, men jeg har ikke afsluttet[ENTER]undersgelsen af den sidste endnu. Kom tilbage[ENTER]senere! " -gameforge.collect_quest_lv92._160_say = " Du har ikke fundet noget endnu? Jeg er ked af[ENTER]det, men hvorfor er du s her? Kom nu, skynd dig![ENTER]Kom tilbage nr du kan bringe mig nogle juveler! " -gameforge.collect_quest_lv92._170_say = " Du har fundet en juvel? Fantastisk! Vent et[ENTER]sekund, Jeg er ndt til at vre sikker... " -gameforge.collect_quest_lv92._180_say = " Oh ja, det er godt. Uden tvivl en af de pneste[ENTER]juveler jeg nogen sinde har set. Mange tak! " -gameforge.collect_quest_lv92._190_say = " Men som du allerede ved, s skal jeg bruge[ENTER]yderligere %s af dem i denne kvalitet. Giv mig en[ENTER]dag til at undersge denne grundigt. S kan du[ENTER]komme med den nste. " -gameforge.collect_quest_lv92._200_say = " Held og lykke! " -gameforge.collect_quest_lv92._210_say = " Det var den sidste juvel, du har samlet alle 10[ENTER]stykker. Jeg er s taknemmelig... Og jeg vil ikke[ENTER]vre nrig med min belnning. Vlg nu! " -gameforge.collect_quest_lv92._220_1_select = " Livspoint +1000 " -gameforge.collect_quest_lv92._220_2_select = " Forsvar +120 " -gameforge.collect_quest_lv92._220_3_select = " Angreb +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... Og denne juvel er virkelig fra[ENTER]Forbandelsens Grotte? Den er smuk, men den[ENTER]mangler et eller andet... Jeg tror ikke den er[ENTER]brugbar for mig. Jeg vil studere den alligevel og[ENTER]i mellemtiden kan du finde en ny til mig, ok? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Seon-Pyeong's forskning " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeong i Seungryong Dalen har brug for din[ENTER]hjlp. G til ham og se hvad der sker. " -gameforge.collect_quest_lv94._040_npcChat = " Hjlp til forskningen " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Hilsner! S du fik mit brev? Godt, s ved du[ENTER]allerede at jeg skal bruge hjlp til min[ENTER]vbenforskning igen. Efter at jeg opdagede[ENTER]grotten, har flere og flere sandheder vist sig.[ENTER]Nu har jeg fundet ud af at monstrene i dette[ENTER]bjerg ogs kradser andre typer juveler ud af[ENTER]stenene. " -gameforge.collect_quest_lv94._070_say = " Det drejer sig om de smukke Visdommens juveler -[ENTER]de er specielt klare og rene diamanter som[ENTER]benbart indeholder essensen af den drbte[ENTER]gudinde Bahar-Taraji. Hold dine jne bne for[ENTER]nogle nr du er i grotten. Jeg skal bruge 20[ENTER]perfekte eksemplarer. Held og lykke, og lad mig[ENTER]ikke vente for lnge! " -gameforge.collect_quest_lv94._080_say_title = " Juveler til Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = " Vbensmeden og forskeren Seon-Pyeong behver 20[ENTER]Visdommens juveler til hans vbenforskning. Bring[ENTER]dem til ham enkeltvis, s han kan studere dem[ENTER]individuelt. Du kan f dem fra Setaou Jgerne og[ENTER]Setaou Lederne. " -gameforge.collect_quest_lv94._100_sayReward = " Du har leveret %s juveler hidtil. " -gameforge.collect_quest_lv94._110_say = " Du kan ikke bruge Forskerens eliksir endnu. " -gameforge.collect_quest_lv94._120_say = " Du har allerede brugt en eliksir! " -gameforge.collect_quest_lv94._130_say = " Du kan bruge eliksir s snart du har fundet en[ENTER]juvel. " -gameforge.collect_quest_lv94._140_send_letter = " Fundet juvelen " -gameforge.collect_quest_lv94._150_npcChat = " Visdomens Juvel (94) " -gameforge.collect_quest_lv94._160_say = " Dig igen? Jeg er ked af det, men jeg er ikke[ENTER]frdig med at studere den sidste endnu. Kom[ENTER]tilbage senere! " -gameforge.collect_quest_lv94._170_say = " Du har ikke fundet noget endnu? Jeg er ked af[ENTER]det, men hvorfor er du s her? Kom nu, skynd dig![ENTER]Kom tilbage nr du kan bringe mig nogle juveler! " -gameforge.collect_quest_lv94._180_say = " Du har fundet en juvel? Fantastisk! Vent et[ENTER]sekund, Jeg er ndt til at vre sikker... " -gameforge.collect_quest_lv94._190_say = " h, en smuk delsten. Kan du fle varmen i dit[ENTER]hjerte? Den fred? Det er alt stenene gr... Mange[ENTER]tak! " -gameforge.collect_quest_lv94._200_say = " Men som du allerede ved, s skal jeg bruge[ENTER]yderligere %s af dem i denne kvalitet. Giv mig en[ENTER]dag til at undersge denne grundigt. S kan du[ENTER]komme med den nste. " -gameforge.collect_quest_lv94._210_say = " Held og lykke! " -gameforge.collect_quest_lv94._230_1_select = " Livspoint +1100 " -gameforge.collect_quest_lv94._230_2_select = " Forsvar +140 " -gameforge.collect_quest_lv94._230_3_select = " Angreb +60 " -gameforge.collect_quest_lv94._240_say = " Hmm... Det er en smuk diamant, det er der ingen[ENTER]tvivl om. Men den ser ikke ud til at have en[ENTER]gudelig aura. Jeg er bange for at den ikke[ENTER]hjlper mig videre. Skaf mig en anden! Og husk at[ENTER]jeg skal bruge noget tid til at undersge denne[ENTER]her. " -gameforge.collect_quest_lv94._250_say = " Du klarede det virkelig! 20 Visdom Juveler ...[ENTER]Jeg er imponeret![ENTER]Men desvrre, det er bare ikke nok. Hvad jeg har[ENTER]brug for nu, for virkelig at forst karakteren af[ENTER]krfterne i disse diamanter er en sjlesten:[ENTER]Sjlesten af Grottens hersker - Dragen[ENTER]Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " Seon-Pyeong's anmodning " -gameforge.collect_quest_lv94._270_say_title = " Dragen's sjlesten " -gameforge.collect_quest_lv94._280_say = " Du har formet at f fat i dragen's sjlsten.[ENTER]Tag den til Seon-Pyeong ved indgangen til[ENTER]Forbandelsens grotten. " -gameforge.collect_quest_lv94._290_say_title = " Dragen's sjlesten " -gameforge.collect_quest_lv94._300_say = " Du tog 20 Visdom Juveler til Seon-Pyeong i[ENTER]Seungryong Dalen. Nu er han bare brug for[ENTER]Dragen's sjlesten! " -gameforge.collect_quest_lv94._310_say = " Du kan f den fra Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Du har modtaget Dragen's Sjlesten. " -gameforge.collect_quest_lv94._330_npcChat = " Jeg har fet Dragen's sjlesten! " -gameforge.collect_quest_lv94._340_say = " Det er ... utroligt. Dragen sjlsten![ENTER]Jeg bjer mig i overvrelse af deres store evner![ENTER]Nu str intet i vejen for min forskning - og jeg[ENTER]vil give dig en geners belnning. Vlg en! " -gameforge.collect_quest_lv94._350_say = " Du har fet sjlenstenen? Og hvorfor kan jeg ikke[ENTER]se den s?! Forsg ikke bevidst at vildlede mig[ENTER]... Jeg ved, at jeg gav dig en vanskelig opgave,[ENTER]men jeg er helt sikker p, at du kan gre det! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Vind over Jin-Hees. " -gameforge.couple_ring._10_npcChat = " Ring-kbmandens hvn " -gameforge.couple_ring._110_sayReward = " Den gamle Dame har bedt om Deres sttte: hendes[ENTER]veninde var Guldsmed blev myrdet af Jin-Hee, Hvid[ENTER]Eid-specialister. Hvne den dde Guldsmed ved at[ENTER]drbe 30 Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Antal tilbage blivende Jin-Hees " -gameforge.couple_ring._130_say = " h, jeg kan se at du har kmpet mod Jin-Hee? Og[ENTER]du kunne naturligvis ikke besejre dem alle. Jeg[ENTER]kender deres styrke og deres frdigheder - det er[ENTER]ikke en let opgave. " -gameforge.couple_ring._140_say = " Guldsmedens familie gik i dyb sorg efter hans[ENTER]dd. Det ville vre meget del af dig, hvis du[ENTER]kunne hvne hans dd for at hjlpe dem med at[ENTER]komme over deres tab. " -gameforge.couple_ring._150_say = " Srgeligt, at du ikke vil tage hvn for[ENTER]ring-kbmandens dd. Hmm, naturligvis kan du lide[ENTER]dit liv. Som du nsker. Et hvert liv er[ENTER]vrdifuld. " -gameforge.couple_ring._160_say = " Du s, at den gamle dame holdt noget i hnden da[ENTER]hun drejede sig. Det var en funklende genstand.[ENTER](S ud som en vrdifuld sten) " -gameforge.couple_ring._170_select = " Jeg fortstter med at prve det " -gameforge.couple_ring._180_say = " Jeg er ikke interesseret i vrdifulde sten. Jeg[ENTER]nsker kun at der tages hvn for dden af[ENTER]ring-kbsmanden. Godt at du har overvejet din[ENTER]sidste beslutning. " -gameforge.couple_ring._190_say = " Jeg synes det er srgeligt for ring-kbmandens[ENTER]familie. Jeg synes det er synd at du ikke tager[ENTER]imod udfordringen. " -gameforge.couple_ring._200_sendLetter = " G tilbage til den gamle dame. " -gameforge.couple_ring._20_sayTitle = " Gammel dame " -gameforge.couple_ring._210_say = " G tilbage til den gamle dame og fortl, at du[ENTER]har taget hvn for ring-kbmandens dd, idet du[ENTER]drabte Jin-Hees. " -gameforge.couple_ring._220_npcChat = " Du har vundet over 30 Jin-Hee's! " -gameforge.couple_ring._230_say = " Du har drbt alle Jin-Hees. Godt arbejde![ENTER]Ring-kbmanden vil vre tilfreds med dig. Her er[ENTER]den ring, som han har givet mig. Du fr den. Det[ENTER]er belnningen for at du har taget hvn. Jeg er[ENTER]sikker p at det ogs var hans nske. " -gameforge.couple_ring._240_sayReward = " Du har fet en forlovelsesring. " -gameforge.couple_ring._250_sayItem = " Vielsesring " -gameforge.couple_ring._255_sayItem = " Denne ring symboliserer et forestende bryllup. " -gameforge.couple_ring._30_say = " Du er nu en af krigerne i landsbyen.[ENTER]Hvis bare jeg vidste hvordan vi kunne bruge dine[ENTER]ny-fundne krfter. Har du nogensinde hrt om[ENTER]Jin-Hee? De er en gruppe af meget farlige[ENTER]elitekrigere. En af dem drbte vores landsbys[ENTER]ring-slger. Slgeren var ikke bare en god ven,[ENTER]men ogs en velset og rimelig mand der solgte[ENTER]smykker til unge par der planlagde at blive gift.[ENTER]Er du klar til at hvne hans dd? For at gre[ENTER]dette skal du drbe 30 Jin-Hee... " -gameforge.couple_ring._40_select = " Jeg vil hvne Guldsmeden. " -gameforge.couple_ring._50_select = " Nej, Jin-Hee's er for strke for mig. " -gameforge.couple_ring._60_say = " Det er en meget klog og hderlig beslutning![ENTER]men husk - du er ndt til at drbe 30 Jin-Hee.[ENTER]Vr dog forsigtig, de er snu og meget dygtige til[ENTER]at skjule sig selv! " -gameforge.couple_ring._70_say = " Ja, det er en beklagelig beslutning, men det er[ENTER]op til dig. Efter alt, kan selvtillid vre[ENTER]ddelige. Pas p! " -gameforge.couple_ring._75_say = " Antal tilbage blivende Jin-Hees " -gameforge.couple_ring._80_sayTitle = " Du har drbt alle Jin-Hees. " -gameforge.couple_ring._90_say = " Nu da Guldsmedens dd er hvnet, er din mission[ENTER]fuldfrt. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Producer alle eliksirer " -gameforge.cube._10_say = " hejsa, hvordan har du det?[ENTER]Er du interesseret i fremstilling af diverse[ENTER]eliksirer der kan ge din styrke eller har[ENTER]helende virkning? Jeg er lge og har beskftiget[ENTER]mig med eliksirfremstilling.[ENTER]Jeg har fundet ud af adskillige opskrifter. Vil[ENTER]du prve nogen? " -gameforge.cube._20_say = " Raffinering af ting er et vigtigt hndvrk. Er du[ENTER]interesseret i sdan nogen frdigheder? Jeg kan[ENTER]vise dig nogle af mine urte opskrifter. De er[ENTER]meget brugbare til at producere strkere[ENTER]variationer af kendte eliksirer. Eller kan jeg[ENTER]lre dig hvordan man forvandler et hverdags blte[ENTER]om til et mgtigt vrktj. " -gameforge.cube._30_npcChat = " Hemmelig opskrift " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Jeg har fundet en gammel familie-opskrift.[ENTER]Med denne bliver du nsten usrlig![ENTER]Hahaha Jeg er nok den eneste her i landet, der[ENTER]kender denne opskrift. Med denne eliksir kan der[ENTER]i grunden ikke ske noget for personen.[ENTER]nsker du at afprve? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Jeg har brug for flgende ting for at vre i[ENTER]stand til at fordle rustningen: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materialer: " -gameforge.cube_opener_list._030_say = " Som resultatet, modtager du: " -gameforge.cube_opener_list._040_say = " Skal jeg forfine den flgende rustning:[ENTER]%s[ENTER]til[ENTER]%s[ENTER]for dig? " -gameforge.cube_opener_list._050_say = " Jeg er mangler stadig det ene eller det andet[ENTER]materiale for at fuldende mit arbejde. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " I Djvelens Katakomb " -gameforge.devilcatacomb_zone._10_say = " delg denne ports segl for at n 3. sal! " -gameforge.devilcatacomb_zone._110_say = " Adgangen er blevet dig ngtet. Du har ikke[ENTER]erfaring nok til at overleve i Djvelens[ENTER]Katakomb. Kom tilbage nr du har net level 75. " -gameforge.devilcatacomb_zone._120_say = " Du er for svage til at overleve i Djvelens[ENTER]Katakomb. Kom tilbage nr du har besejret[ENTER]Hstmanden p 9. sal i Dmon Trnet. " -gameforge.devilcatacomb_zone._130_say = " Du er ndt til at vente 30 minutter, fr du kan[ENTER]komme ind igen. " -gameforge.devilcatacomb_zone._140_say = " nsker du at g ind i Djvelens Katakomb? " -gameforge.devilcatacomb_zone._150_select = " Ja, lad mig komme ind! " -gameforge.devilcatacomb_zone._160_select = " Nej, jeg nsker ikke at g ind. " -gameforge.devilcatacomb_zone._170_say = " Du vil ikke kunne opn noget her alene. Du kan[ENTER]kun komme ind p nste etage med en gruppe. " -gameforge.devilcatacomb_zone._180_say = " Din gruppe er allerede inde i fangehullet. " -gameforge.devilcatacomb_zone._190_say = " Indgangens portal er blevet bnet. Skynd dig ind! " -gameforge.devilcatacomb_zone._200_say = " Den virkelige eventyr begynder her! Men du har[ENTER]kun en time til at udforske Djvelens Katakomb. " -gameforge.devilcatacomb_zone._20_say = " Du har %s minut(ter) tilbage. " -gameforge.devilcatacomb_zone._210_dNotice = " Tiden er udlbet. For din egen sikkerheds skyld[ENTER]vil du blive teleporteret ud af Djvelens[ENTER]Katakomb. " -gameforge.devilcatacomb_zone._220_say = " Adgangen er blevet dig ngtet. Dren er stadig[ENTER]lst. " -gameforge.devilcatacomb_zone._230_say = " Imens du undersger stenen nrmere, opdager du en[ENTER]gravering. " -gameforge.devilcatacomb_zone._240_say = " Udelukkende ejeren af et Skrumpe-hoved kan komme[ENTER]ind, efter at alle tre dre er blevet brudt op.[ENTER][ENTER]Hvis du ikke brer dette relikvie p dig, vil vil[ENTER]blive teleporteret ud af Djvelens Katakomb. " -gameforge.devilcatacomb_zone._250_say = " Du ejer et Skrumpe-hoved og er nu ved at blive[ENTER]teleporteret til 3. sal. " -gameforge.devilcatacomb_zone._260_say = " Du ejer ikke et Skrumpe-hoved. Derfor vil du nu[ENTER]blive teleporteret ud af Djvelens Katakomb. " -gameforge.devilcatacomb_zone._270_say = " Du vil blive teleporteret om et jeblik. " -gameforge.devilcatacomb_zone._280_dNotice = " Den rigtige Metin Sten er blevet delagt. Du kan[ENTER]nu g til 4. sal. " -gameforge.devilcatacomb_zone._290_dNotice = " Du delagde den forkerte Metin sten. Find den[ENTER]rigtige! " -gameforge.devilcatacomb_zone._300_say = " Du har gjort det! Her er labyrintens udgang.[ENTER]G nu ned til 5. sal. " -gameforge.devilcatacomb_zone._30_say = " Blive tt p din gruppe, s du ikke bliver[ENTER]efterladt. " -gameforge.devilcatacomb_zone._310_dNotice = " Et blod-isende skrig giver genlyd ud fra dybet af[ENTER]Djvelens Katakomb. Charon er vkket! " -gameforge.devilcatacomb_zone._320_say = " Du har besejret Charon! Nu vil du blive[ENTER]teleporteret til den sidste etage i Djvelens[ENTER]Katakomb. " -gameforge.devilcatacomb_zone._330_dNotice = " Besejr Azrael! " -gameforge.devilcatacomb_zone._340_say = " Azrael er blevet besejret. Freden hersker endelig[ENTER]i Djvelens Katakomb igen. Nu vil du blive[ENTER]teleporteret til overfladen. " -gameforge.devilcatacomb_zone._40_say = " Du er blevet besejret. Drage Gudens Velsignelse[ENTER]frelste dig i sidste jeblik og tager dig nu ud[ENTER]af Djvelens Katakomb. " -gameforge.devilcatacomb_zone._50_say = " delg de skabninger for at modtage Sjl Krystal[ENTER]Ngle. Den bner dren til 2. sal. " -gameforge.devilcatacomb_zone._60_say = " Se efter den rigtige Metin sten og delg den! " -gameforge.devilcatacomb_zone._70_say = " Find vej ud af labyrinten for at n 5. sal! " -gameforge.devilcatacomb_zone._80_say = " Besejr Demon Vagterne for at modtage Grimasse[ENTER]Totemmet. Det vil tjene dig som nglen til 6.[ENTER]sal. " -gameforge.devilcatacomb_zone._90_say = " Besejr Charon og hans hndlangere! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Du har bevist dit udmrket instikt og har delagt[ENTER]den korrekte metin-sten![ENTER]Du bliver sendt videre til 4. etage. " -gameforge.deviltower_zone._10_npcChat = " I dmontrnet ... " -gameforge.deviltower_zone._110_dNotice = " Du er ved den forseglede port p 4 sal. Du er nd[ENTER]til at bne de fem antikke segl for at komme til[ENTER]nste sal. Stien som er fuld af vsner som vil[ENTER]vente p at kaste sig over dig. Nogen af dem har[ENTER]ngler p sig. F fat i nok nglesten, til at[ENTER]bne alle fem antikke segl og kom til 5. sal. Men[ENTER]pas p: Du har kun 20 minutter til det! " -gameforge.deviltower_zone._120_dNotice = " Minutter tilovers: 15 " -gameforge.deviltower_zone._130_dNotice = " Du har bnet ngle stens seglet, og kan dermed g[ENTER]videre til 5. etage. Den stolte Demon Konge er[ENTER]ogs p denne etage. delg alle de skabninger du[ENTER]mder der. " -gameforge.deviltower_zone._140_dNotice = " Du har bnet Seglet! %s tilovers. " -gameforge.deviltower_zone._150_dNotice = " Drb alle monster p 6. etage! " -gameforge.deviltower_zone._160_dNotice = " Du har drbt alle skabningerne. G nu til Smeden[ENTER]og afhente din belnning - han vil forbedre et[ENTER]emne efter dit eget valg. For at gre dette, skal[ENTER]du trkke det element, du nsker at forbedre over[ENTER]p smeden. " -gameforge.deviltower_zone._170_npcChat = " vre etager " -gameforge.deviltower_zone._190_say = " Du nsker at n op p 6. etage af trnet?[ENTER]Dette krver adskillige frdigheder, smidighed og[ENTER]styrke hvis du vil overleve denne etage.[ENTER]Nr du har opnet level 75 kan du teleporteres[ENTER]til denne etage. " -gameforge.deviltower_zone._200_say = " Du har den ndvendige erfaring og har derfor en[ENTER]god chance for at overleve de verste etager. Du[ENTER]kan g ind nu! " -gameforge.deviltower_zone._20_sayTitle = " Dmontrn-vagt " -gameforge.deviltower_zone._210_select = " Afsted " -gameforge.deviltower_zone._220_select = " Forlad trnet! " -gameforge.deviltower_zone._230_say = " Din level er for lav.[ENTER]Det er ikke tilladt for dig at betrde de vre[ENTER]etager. Kom tilbage nr du er mere erfaren. Du[ENTER]skal mindst vre level 75! " -gameforge.deviltower_zone._240_dNotice = " Zin-Bong-In nglen bner porten til nste etage.[ENTER]Du kan finde dem ved at delgge Metin Sten. " -gameforge.deviltower_zone._250_say = " Dette kort teleportere dig til 7. etage af Dmon[ENTER]Trnet. " -gameforge.deviltower_zone._260_dNotice = " Find den rigtige ngle.[ENTER]Du har brug for en Zin-Bong-In ngle, for at bne[ENTER]Sa-Soein seglet. Ved bning af den, nr du til[ENTER]nste etage. " -gameforge.deviltower_zone._270_dNotice = " Drb dmomens mester. " -gameforge.deviltower_zone._280_dNotice = " Du har opfrt opgaven og vil blive teleporteret[ENTER]hjem om nogle f minutter. " -gameforge.deviltower_zone._290_dNotice = " Jeg vil vente dig ved Djvelens Katakomb![ENTER]Flg mig og min vrede vil stige ned over jer som[ENTER]en tornado! " -gameforge.deviltower_zone._30_say = " I dette trn er der en samme djvle. Kun de[ENTER]strkeste kan n trnets top. Samtidig siges der,[ENTER]at ingen der har betrdt trnet kom ud levende.[ENTER]Du fr ingen adgang, da du ikke har noget level[ENTER]40. " -gameforge.deviltower_zone._40_say = " Dette trn svrmer med djvle. Kun de strkeste[ENTER]kan n toppen. Rygtet siger at ingen som er trdt[ENTER]ind i trnet er kommet ud i live. nsker du[ENTER]stadig at trde ind i Dmontrnet? " -gameforge.deviltower_zone._50_dNotice = " Du er ved den forseglede port p 3. sal.[ENTER]Mange falske sten venter dig her for at forvirre[ENTER]dig, men en af dem er den meget vigtige Metin[ENTER]sten. Du er nd til at delgge den inden for 15[ENTER]minutter ellers vil du ikke vre i stand til at[ENTER]passere porten. " -gameforge.deviltower_zone._60_dNotice = " Minutter tilbage: 10 " -gameforge.deviltower_zone._70_dNotice = " Minutter tilbage: 5 " -gameforge.deviltower_zone._80_dNotice = " Tiden er udlbet. " -gameforge.deviltower_zone._90_dNotice = " De forkerte metin-sten forsvinder... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Jeg vil drbe dragen! " -gameforge.dragon_lair_access._020_say = " Du er ikke den frste der forlanger adgang.[ENTER]Fortl mig den hemmelige kode, ellers vil jeg[ENTER]ikke lukke dig ind! " -gameforge.dragon_lair_access._030_say = " Det var ikke den rigtige kode! " -gameforge.dragon_lair_access._040_select = " Jeg prver igen " -gameforge.dragon_lair_access._050_say = " Du er den frste der forlanger adgang til Dragens[ENTER]Tempel. Jeg lukker dig ind, s lnge du har nok[ENTER]forvredet ngler. Frst skal du bestemme den[ENTER]hemmelige adgangskode. Giv den hemmelige[ENTER]adgangskode videre til dine medkmpere inden for[ENTER]de nste 5 minutter s de ogs kan g ind i[ENTER]rummet.[ENTER]Husk p at kraften i nglen kun varer 60[ENTER]minutter. Dragen skal besejres inden for denne[ENTER]tidsramme! " -gameforge.dragon_lair_access._060_select = " Jeg er klar! " -gameforge.dragon_lair_access._070_say = " OK, jeg vil indstte koden nu: " -gameforge.dragon_lair_access._080_say = " Koden kan kun indeholde tal. " -gameforge.dragon_lair_access._090_notice = " %s's gruppe forsger at drbe den bl drage! " -gameforge.dragon_lair_access._100_say = " Du har ikke nok ngler! For at aktivere portalen[ENTER]skal jeg bruge " -gameforge.dragon_lair_access._105_say = " Du kan f det fra de onde ledere Yonghan og[ENTER]Huashin. " -gameforge.dragon_lair_access._110_npcChat = " Jeg vil forlade dette sted! " -gameforge.dragon_lair_access._115_say = " Jeg tager dig tilbage til grottens indgang. " -gameforge.dragon_lair_access._116_select = " Ja, gr det. " -gameforge.dragon_lair_access._117_select = " Nej, jeg bliver her. " -gameforge.dragon_lair_access._120_say = " En anden gruppe forsger allerede at drbe[ENTER]dragen. Du m vente et stykke tid fr du kan g[ENTER]ind i Dragens Tempel. " -gameforge.dragon_lair_access._130_say = " Hvis du vil, s kan jeg tage dig direkte til[ENTER]dragens grotte. Giv mig " -gameforge.dragon_lair_access._140_select = " Her, tag dette og luk mig ind! " -gameforge.dragon_lair_access._145_notice = " Du har 5 minutter til at give koden %s videre! " -gameforge.dragon_lair_access._150_notice = " Den Bl Drage er stadig i live! " -gameforge.dragon_lair_access._160_notice = " Den Bl Drage er tilbage! " -gameforge.dragon_lair_access._165_sendLetter = " Besejr den Bl Drage " -gameforge.dragon_lair_access._170_notice = " I har endnu %d minutters tid til at drbe den Bl[ENTER]Drage! " -gameforge.dragon_lair_access._180_notice = " %s's gruppe har drbt den Bl Drage! " -gameforge.dragon_lair_access._190_npcChat = " Jeg vil tilbage til Dragens Tempel! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Spgelses Forvandlingskugler " -gameforge.dragon_lair_weekly._020_sayTitle = " Spgelse af en kriger: " -gameforge.dragon_lair_weekly._030_say = " S du vil have en Forvandlingskugle, ikke? For at[ENTER]skabe en, har jeg brug for 150.000 Yang og %s af[ENTER]de flgende materialer: " -gameforge.dragon_lair_weekly._040_say = " Bring mig materialerne og 150.000 Yang, og jeg[ENTER]vil skabe Forvandlingskuglen. Men med mine gamle[ENTER]hnder, kan jeg ikke garantere at der ikke vil[ENTER]vre nogen fejl. " -gameforge.dragon_lair_weekly._050_select = " Forstet. " -gameforge.dragon_lair_weekly._060_select = " Nej, det lyder alt for besvrligt. " -gameforge.dragon_lair_weekly._070_say = " Fint, det er din beslutning. " -gameforge.dragon_lair_weekly._080_say = " Stjernerne er ikke p linje, du er kommet for[ENTER]tidligt! Du skal vente i %s. " -gameforge.dragon_lair_weekly._090_questRest = " Resterende tid " -gameforge.dragon_lair_weekly._100_sendLetter = " Indsaml Materialer " -gameforge.dragon_lair_weekly._110_sayTitle = " Materialer til Forvandlingskuglen " -gameforge.dragon_lair_weekly._120_sendLetter = " Materialer Indsamlet " -gameforge.dragon_lair_weekly._130_sayTitle = " Alle Materialer Indsamlet " -gameforge.dragon_lair_weekly._140_say = " Du har stadig brug for %s af de flgende[ENTER]materialer: " -gameforge.dragon_lair_weekly._150_say = " Du har indsamlet alle de krvede materialer.[ENTER]Vend tilbage til Spgelsen af en Kriger. Du vil[ENTER]finde ham p den anden level af Forbandelsens[ENTER]Grotte. Du skal ogs bruge 150.000 Yang til at[ENTER]modtage kuglen. " -gameforge.dragon_lair_weekly._160_notice = " Du har ikke formet at indsamle de krvede[ENTER]materialer inden for den tilladte tid. " -gameforge.dragon_lair_weekly._170_say = " nsker du at give mig %s af disse materialer? " -gameforge.dragon_lair_weekly._175_say = " Desvrre har du ikke rd til mine tjenester.[ENTER]Jeg har brug for 150.000 Yang fra dig. " -gameforge.dragon_lair_weekly._180_select = " Her, det var s lidt. " -gameforge.dragon_lair_weekly._190_select = " Nej tak, jeg vil hellere beholde dem selv! " -gameforge.dragon_lair_weekly._200_sayReward = " Mange tak, du har arbejdet hrdt.[ENTER]Alt gik efter planen. Jeg er tydeligvis ikke s[ENTER]rusten som jeg troede. Her, tag dette: " -gameforge.dragon_lair_weekly._205_sayReward = " Oh gud, mine skre gamle knogler har svigtet mig[ENTER]igen. Jeg var ikke i stand til at lave nogen[ENTER]Forvandlingskugler. Tillad mig at give dig denne[ENTER]genstand som kompensation: " -gameforge.dragon_lair_weekly._210_say = " Som du nsker. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Delt drage sten?! " -gameforge.dragon_soul._020_say = " I din hnd ligger et fragment af en sten. Det[ENTER]skinner, som om det er fuld af hemmelighedder, og[ENTER]du kan mrke dets magt, mens det flyder igennem[ENTER]dig.[ENTER]Hvad er det for en slags sten? Tag den med til[ENTER]alkymisten. Han vil vre i stand til at hjlpe[ENTER]dig videre. " -gameforge.dragon_soul._030_npcChat = " Delt drage sten?! " -gameforge.dragon_soul._040_say = " Det er et fragment af en drage sten - en ekstrem[ENTER]sparsom og vrdifuld krystal med en kmpe magt.[ENTER]Det bliver dat at en sdan sten er sjlen af en[ENTER]drage. Helt utrolig smuk![ENTER]Kan du mrke dens magt, mens den flyder igennem[ENTER]dig s snart du samlede den op og bar den?[ENTER]Bring mig ti af disse delte drage sten mere. Jeg[ENTER]kan lave dem til en komplet sten. " -gameforge.dragon_soul._050_npcChat = " Drage stens forvandling " -gameforge.dragon_soul._060_say = " Vr ikke s utlmodig. Jeg kan kun forvandle ti[ENTER]dele til en drage sten. Bliv ved med at lede! " -gameforge.dragon_soul._070_say = " Ah, rigtig godt! Du har fundet ti delte drage[ENTER]sten. Vent venligst et jeblik.[ENTER]...[ENTER]Jeg gjorde det! Men dog, vi har vret i stand til[ENTER]at lave en Cor Draconis gennem denne proces - et[ENTER]krystallinsk drage hjerte og beskyttelse af drage[ENTER]stenen.[ENTER]Brk den op og find ud af, had den indeholder.[ENTER]Den vil blive flyttet direkte til drage stens[ENTER]alkymi inventar.[ENTER]Vidste du, at du ogs kan fordle drage stenene[ENTER]yderligere? " -gameforge.dragon_soul._080_say = " Vi du gerne have en anden Cor Draconis? Bah, Jeg[ENTER]er forbi mit bedste allerede og produktionen af[ENTER]en sdan kompleks genstand slider p min styrke.[ENTER]Men Jeg vil prve for dig. Men selv om nr jeg er[ENTER]bedst, kan jeg ikke klare mere end ti om dagen! " -gameforge.dragon_soul._090_say = " Det er nok for i dag. Jeg kan simpelthen ikke[ENTER]klare mere en ti om dagen. Jeg har nsten ikke[ENTER]flere krfter, og jeg har brug for at hvile mig.[ENTER]Kom igen i morgen. " -gameforge.dragon_soul._100_npcChat = " ben butik " -gameforge.dragon_soul._1010_sendLetter = " Ankomsten af delt dage sten " -gameforge.dragon_soul._1020_say = " Den mest kendte mineral alkymist i hele riget[ENTER]leder efter dig. Drag til ham s snart s muligt! " -gameforge.dragon_soul._1030_npcChat = " Delt drage sten?! " -gameforge.dragon_soul._1040_say = " Ah, der er du! Jeg har opdaget noget ganske[ENTER]bemrkelsesvrdigt: fragmentet af en drage sten![ENTER]En drage sten er en yderst sjlden og vrdifuld[ENTER]krystal med stor kraft. Det siges, at de engang[ENTER]var sjlen af en drage. Utrolig smuk! Jeg vil[ENTER]give dig Dragejets Styrke, s du ogs kan[ENTER]registrere skrene.[ENTER]Bring mig i alt ti delte drage sten.[ENTER]Jeg vil s vre i stand til at forvandle dem til[ENTER]en komplet sten. " -gameforge.dragon_soul._1050_sendLetter = " Saml delte drage sten " -gameforge.dragon_soul._1060_say = " Bring ti delte drage sten til alkymisten. " -gameforge.dragon_soul._1070_say = " Ah, meget god! Du har fundet ti delte drage sten.[ENTER]Vent et jeblik.[ENTER]...[ENTER]Fantastisk! Forvandlingen har resulteret i en Cor[ENTER]Draconis - et krystallisk drage hjerte, at[ENTER]beskyttende omgiver drage stenen.[ENTER]Nr du bner det, vil drage stenen inden i[ENTER]derefter g lige ind i drage stens Alkymi[ENTER]opgrelse.[ENTER]For at finde delte drage sten, skal du bruge[ENTER]Dragejets Styrke. Jeg kan lne det til dig -[ENTER]bare komme og se mig hver dag. S vil du ogs[ENTER]vre i stand til at forvandle drage sten! Jeg har[ENTER]allerede gjort nok for dig i dag, de resterende[ENTER]%d kan du klare p egen hnd. " -gameforge.dragon_soul._1080_say = " Hey, spild ikke mere tid! Afsted med dig og led[ENTER]efter flere delte drage sten! " -gameforge.dragon_soul._1090_sendLetter = " Dragejets Styrke " -gameforge.dragon_soul._1100_say = " Resterende varighed af Dragejets Styrke: %d " -gameforge.dragon_soul._110_say = " Vlg. " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Giv mig Dragejets Styrke " -gameforge.dragon_soul._1130_say = " Hallo! Du har allerede modtaget Dragejets Styrke[ENTER]i dag. Denne process svkker mig s meget, at jeg[ENTER]kun kan hjlpe dig en gang om dagen. Kom igen i[ENTER]morgen! " -gameforge.dragon_soul._1140_say = " Hallo! Jeg vil vdde med du er her for styrke af[ENTER]et drage je. Korrekt? Godt s, vrsgo. Held og[ENTER]lykke med din jagt! Jeg hber du vil finde nok[ENTER]delte drage sten til ti drage sten! " -gameforge.dragon_soul._1150_sendLetter = " Dragejets Styrke mangler " -gameforge.dragon_soul._1160_say = " Dragejets Styrke har forladt dig. " -gameforge.dragon_soul._1170_say = " G tilbage til alkymisten i morgen for endnu en[ENTER]gang at f Dragejets Styrke! " -gameforge.dragon_soul._1180_say = " G tilbage til alkymisten og f styrke af et[ENTER]drage je! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis som en gave " -gameforge.dragon_soul_daily_gift._020_say = " Kontrollen af drage jet er ikke s nemt, som det[ENTER]ser ud til. Kun erfarne krigere er i stand til[ENTER]det. Trn lidt lngere end i krigs kunsten og s[ENTER]returner, nr du er noget mindst level 50. " -gameforge.dragon_soul_daily_gift._030_say = " For at vre klar til at bruge Cor Draconis, skal[ENTER]du bruge styrken fra en drages je. Kom igen, nr[ENTER]du tror, du er i stand til det. " -gameforge.dragon_soul_daily_gift._040_say = " Ah, jeg mrker styrken fra en drage je inden i[ENTER]dig. Som et tegn p min dybe respekt, vil jeg[ENTER]gerne prsentere dig for denne Cor Draconis.[ENTER]En sten om dagen - Jeg er bange for, jeg ikke kan[ENTER]undvre flere. " -gameforge.dragon_soul_daily_gift._050_say = " Vrsgo, din Cor Draconis. Selv tak. " -gameforge.dragon_soul_daily_gift._060_say = " Jeg er meget ked af det. Jeg kan ikke undvre[ENTER]mere end en om dagen. Kom igen i morgen.[ENTER]Mske vil jeg have en ny Cor Draconis til dig. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Daglig mission - Indstillinger " -gameforge.dragon_soul_gift_mgr._020_say = " Start tid " -gameforge.dragon_soul_gift_mgr._030_say = " Slut tid " -gameforge.dragon_soul_gift_mgr._040_say = " Skriv flgende format for dato og tid:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Vil du fortstte? " -gameforge.dragon_soul_gift_mgr._060_say = " Mission aktiveret " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Forfinelse af drage stenen. " -gameforge.dragon_soul_refine._020_say = " Vil du gerne fordle en drage sten? Fair nok.[ENTER]Men du skal vide denne proces godt kan[ENTER]mislykkedes. Jeg har hrt at disse drage bnner,[ENTER]som du kan finde bag ved den roterende mnt, kan[ENTER]ge chancen for succes. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " En ny teknologi! " -gameforge.energy_system._010_say = " Jeg har gjort det![ENTER]Jeg har endelig klaret at udvikle en helt ny[ENTER]teknologi.[ENTER]Jeg har klaret at processe genstande og udtrkke[ENTER]ren energi fra dem. Det er abselout Brilliant! " -gameforge.energy_system._020_say = " Hvis du delegger en genstand ved brug af min nye[ENTER]teknologi, vil du modtage en Energi Fragment.[ENTER]Hvis du fusionere 30 af disse fragmenter, vil du[ENTER]modtage en magtfuld Energi Krystal! Ren,[ENTER]ufiltreret energi, bundet med en delsten.[ENTER]Effekten vil flyde ind i alt dit udsty.[ENTER]Er du interesseret i det? " -gameforge.energy_system._030_say = " Bring udstyrs genstande s som vben, juveler og[ENTER]tj som du finder under jagt til mig. Jeg vil[ENTER]prosesse dem til energi fragmenter. Vores[ENTER]kongeriges fremtid og hb afhnger af denne[ENTER]teknologi. Vi vil blive uovervindelige! " -gameforge.energy_system._035_npcChat = " Udtrk Energi Fragmenter " -gameforge.energy_system._040_say = " Virkede det? Modtog du Energi Fragmenter? Bring[ENTER]mig flere genstande og jeg vil knuse dem ved[ENTER]hjlp af alkemi. Min teknologi er ikke helt[ENTER]blevet perfektioneret endnu. Derfor kan jeg[ENTER]aldrig garantere hvor mange fragmenter du vil[ENTER]modtage. " -gameforge.energy_system._050_say = " Der er en betingelse: dit eget level svel som[ENTER]levelet af genstanden skal minimum vre level 35.[ENTER]Hm, lad mig se p det... " -gameforge.energy_system._060_say = " Du er ikke strk nok endnu! Kom igen nr du har[ENTER]net minimum level 35. " -gameforge.energy_system._070_say = " Ah fremragende! Du er strk og erfaren.[ENTER]Giv mig genstanden som du jeg skal procese. " -gameforge.energy_system._080_say = " Du er ikke strk nok endnu til at kontrollere[ENTER]energien i disse Energi Fragmenter. Kom igen nr[ENTER]du er net minimum level 35. " -gameforge.energy_system._090_say = " Denne genstand er ikke egnet til min teknologi.[ENTER]Bring mig noget andet. " -gameforge.energy_system._100_say = " Denne genstand har ikke nok energi. Bring mig et[ENTER]som er minimum level 35 - det er den eneste mde[ENTER]jeg er istand til at udtrkke energi med min[ENTER]teknologi. " -gameforge.energy_system._110_say = " Skal jeg tilintetgre denne genstand? " -gameforge.energy_system._120_select = " Ja " -gameforge.energy_system._130_select = " Nej, ikke enenu! " -gameforge.energy_system._140_say = " Jeg har fejlet - desvrre jeg kunne ikke udtrkke[ENTER]nogle Energi Fragmenter. Mske vil jeg have bedre[ENTER]held nste gang. " -gameforge.energy_system._150_say = " Vidunderligt! Det lykkedes mig at finde %d Energi[ENTER]Fragmenter.[ENTER]Vrsgo. " -gameforge.energy_system._160_npcChat = " fremstil Energi Krystal " -gameforge.energy_system._170_say = " Har du brugt alle dine energi reserver allerede?[ENTER]Du br ikke arbejde s hrdt og bringe dit liv[ENTER]til kanten p sdan en ligegyldig mde. Jeg vil[ENTER]behve %d Energi Fragmenter for at producere en[ENTER]Energi Krystal. " -gameforge.energy_system._180_say = " Du har ikke nok Energi Fragmenter.[ENTER]Jeg kan ikke producere en Energi Krystal med det.[ENTER]Kom igen nr du har samlet mindst %d fragmenter. " -gameforge.energy_system._190_say = " Meget godt, du har de %d ndvendige Energi[ENTER]Fragmenter. Jeg kan producere en Energi Krystal[ENTER]med det. Vent venligst et jeblik. Jeg vil prve[ENTER]men kan ikke garantere at det virker. " -gameforge.energy_system._200_say = " Alt er klart til at smelte Fragmenterne ind i en[ENTER]Energi Krystal. Dog, jeg er nd til at leve af[ENTER]noget ogs og vrktj falder ikke ned fra himlen.[ENTER]Jeg krver et lille omkost dkning p %d Yang. Er[ENTER]du villig til at betale? " -gameforge.energy_system._210_select = " Naturligvis. " -gameforge.energy_system._220_select = " Nej, ikke lige nu. " -gameforge.energy_system._230_say = " Okay, jeg respektere din beslutning.[ENTER]Kom igen nr du har ndret din mening og[ENTER]alligevel har brug for Energi Krystallen. " -gameforge.energy_system._240_say = " Undskyld, du er nd til at betale frst. Jeg er[ENTER]ikke en velgrenhedsorganisation.[ENTER]Det er bare en forretning - giv mig pengene og[ENTER]jeg kan udfre mit arbejde. " -gameforge.energy_system._250_say = " Her, din Energi Krystal. Men den er kun frste[ENTER]forsg der altid er succesfuldt. Alkemi er en[ENTER]uforudsigelig videnskab - en lille fejl leder til[ENTER]fiasko! Der er altid en lille chance for at et[ENTER]eksperiment fejler. " -gameforge.energy_system._260_say = " Desvrre, det forsg fejlede. Jeg kunne ikke[ENTER]producere en Energi krystal. Min teknologi er[ENTER]genial - men processen er fuld af risicis.[ENTER]Tingene fungere ikke altid iflge planen. Jeg er[ENTER]sikker p at nste gang vil blive succesfuld. " -gameforge.energy_system._270_say = " Jeg viste det! Min teknologi er genial![ENTER]Her er din Energi Krystal. Det er helt sikkert et[ENTER]fint eksemplar! Kan du mrke energien? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Legeplads opsynsmand " -gameforge.entry_event_map._020_say = " nsker du at forlade legepladsen? " -gameforge.entry_event_map._030_say = " nsker du at trde ind p legepladsen? " -gameforge.entry_event_map._040_say = " I jeblikket kan kun spillere imellem level %s og[ENTER]%s trde ind p legepladsen. " -gameforge.entry_event_map._050_say = " Desvrre, medlemmer af dit kongerige kan ikke[ENTER]deltage i eventen der i jeblikket finder sted p[ENTER]legepladsen. " -gameforge.entry_event_map._060_say = " Legepladsen er allerede virkelig fuldt. Ingen[ENTER]andre kan trde ind i jeblikket. " -gameforge.entry_event_map._070_say = " Eventen starter nu! " -gameforge.entry_event_map._080_npcChat = " Legeplads " -gameforge.entry_event_map._090_npcChat = " GM: Legeplads opsynsmand " -gameforge.entry_event_map._100_select = " GM: Forbered legeplads " -gameforge.entry_event_map._110_select = " GM: Ryd legeplads " -gameforge.entry_event_map._120_select = " GM: Evakuer legepladsen " -gameforge.entry_event_map._130_say = " Legepladsen vil nu lukke og eventen vil blive[ENTER]resat. Alle deltagere vil blive sendt tilbage til[ENTER]deres landsby om 30 sekunder. " -gameforge.entry_event_map._140_say = " For at vre i stand til at evakuere eventen, skal[ENTER]du vre placeret p legepladsen. " -gameforge.entry_event_map._150_say = " Hvilke levels skal tage del i dette event? " -gameforge.entry_event_map._160_say = " Indtast venligst det maksimale antal brugere der[ENTER]kan deltage.[ENTER](max. antal p legepladsen: 200) " -gameforge.entry_event_map._170_say = " Hvilket kongerige skal deltage? " -gameforge.entry_event_map._180_say = " Flgende indstillinger er blevet valgt: " -gameforge.entry_event_map._190_say = " Level range: " -gameforge.entry_event_map._200_say = " Spiller - antal: " -gameforge.entry_event_map._210_say = " Spiller - kongerige: " -gameforge.entry_event_map._220_notice_all = " Legepladsen er nu ben til alle kongeriger.[ENTER]Spillere fra level %s til level %s kan deltage i[ENTER]eventen. Tal med Slagforvalteren for at f[ENTER]adgang. " -gameforge.entry_event_map._230_notice_all = " Legepladsen er nu ben for %s.[ENTER]Spillere fra level %s til level %s kan deltage i[ENTER]eventen. Tal med Slagforvalteren for at f[ENTER]adgang. " -gameforge.entry_event_map._240_say = " Vlg antallet af spillere der kan deltage. " -gameforge.entry_event_map._250_say = " Du har indtastet et ugyldigt antal. Tilladt[ENTER]vrdi: 1-200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Pskeharen: " -gameforge.event_easter._030_say = " Jeg har gemt Pskeg alle mulige steder![ENTER]Find dem og bring dem til mig og jeg vil give dig[ENTER]en belnning. " -gameforge.event_easter._035_say = " Desvrre har du ikke samlet nogle Pskeg endnu![ENTER]Kom tilbage nr du har nogle Pskeg i dit[ENTER]inventar. " -gameforge.event_easter._040_chat = " Jeg har fundet Pskeg! " -gameforge.event_easter._050_say = " Meget godt! Jeg bytter dine Pskeg for %d af[ENTER]disse: " -gameforge.event_easter._055_say = " Du har givet mig flgende antal g: %d " -gameforge.event_easter._060_say = " Fandt du nogle pskeg? " -gameforge.event_easter._065_say = " Du er ndt til at give mig %d g for det! " -gameforge.event_easter._070_select = " Ok, jeg tager det! " -gameforge.event_easter._071_select = " Nej, alligevel ikke " -gameforge.event_easter._080_say = " Tak for ggene. God fornjelse med din Pskegave! " -gameforge.event_easter._090_sayTitle = " Tom kurv: " -gameforge.event_easter._100_say = " Vil du gerne have denne genstand? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Du kan bruge den Magiske Tryllestav til at[ENTER]omdanne et Halloween grskar til en Halloween[ENTER]Kiste. Monsters droppe grskar, og jeg stter den[ENTER]Magiske Tryllestav bag den roterende mnten,[ENTER]sledes at ingen ville stjle det fra mig. Giv[ENTER]det en chance! " -gameforge.event_halloween_hair._10_npcChat = " Hey, grskar hoved! " -gameforge.event_halloween_hair._110_say = " Jack O'Lantern Maske kan vare i 6 timer, 1 dag[ENTER]eller 7 dage. Men det er helt tilfldigt! " -gameforge.event_halloween_hair._120_say = " Der er du. Attributterne af din maske er sat[ENTER]tilfldigt. Hver maske er forskellig.[ENTER]Bare prv det. Gldelig Halloween! " -gameforge.event_halloween_hair._130_say = " nsker du at bytte dit Grskar maske kort til en[ENTER]Grskar maske nu? " -gameforge.event_halloween_hair._140_select_1 = " Ja " -gameforge.event_halloween_hair._140_select_2 = " Nej " -gameforge.event_halloween_hair._20_sayTitle = " Jack Grskar " -gameforge.event_halloween_hair._30_say = " Hvor er jeg? Og hvem er du? " -gameforge.event_halloween_hair._40_say = " Hey! Var din mund! Jeg er ikke et grskar hoved![ENTER]Mit navn er Jack grskar. Og dette er blot et[ENTER]kostume. Jeg er lidt forvirret lige nu, jeg var[ENTER]bare ved en Halloween fest og lige pludselig,[ENTER]begyndte alt at dreje rundt om mig. Og nu er jeg[ENTER]her ... " -gameforge.event_halloween_hair._50_say = " Lad mig nu fejre Halloween i fred! " -gameforge.event_halloween_hair._60_npcChat = " Veksle Jack O'Lantern Maske kort " -gameforge.event_halloween_hair._70_say = " Dig igen! Vil du vide en hemmelighed? Med lidt[ENTER]held, vil du finde en Jack O'Lantern Maske kort i[ENTER]disse Halloween Kister. " -gameforge.event_halloween_hair._80_say = " Du kan bruge dette kort til at modtage en af[ENTER]disse uhyggelige Jack O'Lantern masker. Vil du[ENTER]have en maske? " -gameforge.event_halloween_hair._90_say = " Har du ikke et Jack O'Lantern Maske Kort?[ENTER]S fr du bare ikke en Jack O'Lantern maske![ENTER]Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Historiker: " -gameforge.event_ramadan._020_sayTitle = " Historiker: " -gameforge.event_ramadan._030_say = " Lr af fortiden og vr ben for fremtiden![ENTER]Hvordan kan jeg assistere? " -gameforge.event_ramadan._040_say = " Undskyld, kender vi hinanden? " -gameforge.event_ramadan._050_say = " Beklager mine mannerer, jeg glemte at introducere[ENTER]mig selv.[ENTER]Jeg er den meget berejste historiker. Hvis du har[ENTER]nogle sprgsml til historien, s vr ikke bleg[ENTER]for at sprge mig! " -gameforge.event_ramadan._060_say = " Det er mig en re at lre dig at kende.[ENTER]Jeg burde besge dig oftere. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " En skam. Til vi mdes igen. " -gameforge.event_ramadan._110_say = " S forstr du hvad jeg mener. Hvis du vil have[ENTER]disse sde sager, s bring mig et stykke brd. " -gameforge.event_ramadan._120_say = " Jeg vil give dig en af de sde for 10 brd.[ENTER]Er du med p det? " -gameforge.event_ramadan._130_select_1 = " Absolut " -gameforge.event_ramadan._130_select_2 = " Ingen tid " -gameforge.event_ramadan._140_say = " Hver gang du bringer mig 10 brd, s vil jeg give[ENTER]dig en af de sde sager. " -gameforge.event_ramadan._150_say = " Der er ikke nok brd. Jeg kan ikke gre meget med[ENTER]det. " -gameforge.event_ramadan._160_say = " Det er nok brd, her er nogle sde sager. " -gameforge.event_ramadan._170_say = " Anskaf mere og jeg vil give dig flere igen. " -gameforge.event_ramadan._180_npcChat = " Lkkert brd " -gameforge.event_ramadan._180_say = " Jeg er fyldt til randen med alt dette brd du har[ENTER]givet mig. " -gameforge.event_ramadan._190_say = " Der er mange indbyggere der faster.[ENTER]Det ville vre rart hvis du kunne bringe dem[ENTER]noget til at bryde fasten med. " -gameforge.event_ramadan._200_say = " For at vide din omtanke, s kunne du mske bringe[ENTER]dem brd p en donations platte. " -gameforge.event_ramadan._210_say = " Tak for det fantastiske brd! Du er en vis og[ENTER]ndefuld person. Du vil blive belnnet. " -gameforge.event_ramadan._220_npcChat = " Jeg er sulten... " -gameforge.event_ramadan._230_sayTitle = " Fastende indbygger: " -gameforge.event_ramadan._240_say = " Jeg er virkelig sulten. Vis noget medflelse og[ENTER]bryd fasten med mig. Bring mig en donation af[ENTER]fde, s jeg ikke sulter. " -gameforge.event_ramadan._250_say = " Det brd lugter s godt. Vil du give det til mig?[ENTER]Jeg vil vre dig virkeligt taknemmelig. " -gameforge.event_ramadan._260_select_1 = " Hjlp dig selv " -gameforge.event_ramadan._260_select_2 = " Nej, jeg beholder det " -gameforge.event_ramadan._270_say = " Dit hjerte er hrdt og ondt. Hvis du skifter[ENTER]mening, s ved du hvor jeg er. " -gameforge.event_ramadan._280_say = " Mange tak til dig. Du er virkelig en vis og[ENTER]geners person. M dine gode handlinger blive[ENTER]rigt belnnet. " -gameforge.event_ramadan._290_npcChat = " Velsignelsens frugt " -gameforge.event_ramadan._300_say = " Jeg har hrt om 'Velsignelsens frugt' p mine[ENTER]rejser.[ENTER]Denne frugt belnner den hrdt arbejdender som[ENTER]kommer tilbage regelmssigt i den samme time. " -gameforge.event_ramadan._310_say = " Jeg har allerede set dig i dag og du er allerede[ENTER]blevet belnnet. Husk p: kun den tlmodige nr[ENTER]sit ml. " -gameforge.event_ramadan._320_npcChat = " Lykken hjlper de dristige " -gameforge.event_ramadan._330_say = " Jeg har ventet dig. Min tid her er ved at lbe ud[ENTER]og jeg er p vej ud i verden for at sge mere[ENTER]historisk viden. " -gameforge.event_ramadan._340_say = " Du har holdt %d af velsignelsens frugt sikker for[ENTER]mig. " -gameforge.event_ramadan._350_say = " Vil du give dem til mig til min lange rejse?[ENTER]Det skulle ikke vre til din skade. " -gameforge.event_ramadan._360_select_1 = " Vrsgo, tag dem " -gameforge.event_ramadan._360_select_2 = " Nej " -gameforge.event_ramadan._370_say = " Tnk grundigt over det...[ENTER]Jeg er her lidt endnu. " -gameforge.event_ramadan._380_say = " Tak for din genersitet og dit hrde arbejde! " -gameforge.event_ramadan._390_sayReward = " Sort Heste segl " -gameforge.event_ramadan._400_say = " Du har mindre end 5? En skam, det er ikke meget[ENTER]jeg kan gre med dem. Mske nste gang. " -gameforge.event_ramadan._80_say = " Kender du meget til sde sager?[ENTER]Disse her kaldes Baklava. " -gameforge.event_ramadan._90_select_1 = " Ja, jeg har hrt om dem. " -gameforge.event_ramadan._90_select_2 = " Nej, beklager. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " frasige. " -gameforge.find_brother_article._10_npcChat = " Hvorfor grder du? " -gameforge.find_brother_article._110_say = " Selvflgelig vil jeg hjlpe dig. Missionen er[ENTER]ikke svr at gennemfre og jeg kan forst at du[ENTER]vil have din souvenir tilbage. Ses snart igen! " -gameforge.find_brother_article._120_say = " Jeg har vigtigere ting at tage mig til, hvorfor[ENTER]skulle jeg hjlpe et forldrelst barn? " -gameforge.find_brother_article._130_sendLetter = " Skaf den sorte uniform " -gameforge.find_brother_article._140_sayReward = " Mirines bror er dd og Sort-Vind besatte stjal[ENTER]det eneste minde hun havde af ham. Drb Sort-Vind[ENTER]besatte indtil du finder Mirines brors sorte[ENTER]uniform " -gameforge.find_brother_article._150_npcChat = " Angende din brors uniform... " -gameforge.find_brother_article._160_say = " Vil du opgive sgningen? Jeg har ikke bedt dig om[ENTER]meget. Jeg ville meget gerne have et minde om min[ENTER]bror. Hjlp mig! " -gameforge.find_brother_article._170_select = " Opgive " -gameforge.find_brother_article._180_sayReward = " Det er nsten umuligt at ngte denne piges nske.[ENTER]En kamp mod 100 af Sortvind banden virker meget[ENTER]nemmere til sammenligning. " -gameforge.find_brother_article._190_say = " Jeg beklager. Jeg fler med dig, men Sort-Vind[ENTER]banden er for strke for mig. En anden med mere[ENTER]erfaring vil vre bedre til dette job. " -gameforge.find_brother_article._200_say = " h nej... Jeg har bedst andre om hjlp, men ingen[ENTER]af dem er vendt tilbage. Du er mit sidste hb.[ENTER]Se, dette er den mest vrdifulde ting jeg ejer.[ENTER]Jeg vil give den til dig som belnning. " -gameforge.find_brother_article._205_sayReward = " Pigen lfter nnsomt en genstand op der er pakket[ENTER]ind i et tppe - det er et svrd.[ENTER]Inskriptionerne p fstet indikerer at det er et[ENTER]meget vrdifuldt vben " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Tag imod udfordringen " -gameforge.find_brother_article._220_say = " Jeg gr det ikke pga. belnningen - hm..[ENTER]Men jeg tager imod udfordringen. " -gameforge.find_brother_article._230_say = " Du har ret. Ingen er nogensinde vendt tilbage -[ENTER]alle mistede deres liv. Livet er mere vigtigt end[ENTER]alle minderne. Det ville vre meningslst at ofre[ENTER]endnu flere liv. Farvel! " -gameforge.find_brother_article._240_npcChat = " Jeg har fundet den sorte uniform! " -gameforge.find_brother_article._250_say = " Mange tak! Han bar altid denne uniform. Han ville[ENTER]aldrig bre andet... Her tag dette. Det er den[ENTER]mest vrdifulde ting jeg ejer. Jeg behver den[ENTER]ikke, s tag den. " -gameforge.find_brother_article._260_sayReward = " Du har fet Mirines belnning. " -gameforge.find_brother_article._270_sendLetter = " Mirines belnning " -gameforge.find_brother_article._280_say = " Du tager imod Mirines vrdifulde belnning og[ENTER]finder et svrd med et flot udsmykket hndtaget. " -gameforge.find_brother_article._290_say = " Et vidunderligt vben. Men... hvad er det?[ENTER]Svrdet er delagt![ENTER]Dette smukke hndvrk er for godt til at blive[ENTER]smidt vk. Jeg br bringe delene til smeden. " -gameforge.find_brother_article._300_sayReward = " Du har fet et delagt svrd.[ENTER]G til smeden " -gameforge.find_brother_article._30_say = " Oh beklager, jeg hrte dig ikke komme. Jeg tnkte[ENTER]p min stakkels bror. Men hvem er du? " -gameforge.find_brother_article._310_sendLetter = " G til Smeden " -gameforge.find_brother_article._320_say = " Mirine var s taknemmelig for din hjlp at hun[ENTER]gav dig sin mest vrdifulde besiddelse: Et[ENTER]vidunderligt svrd som desvrre er delagt.[ENTER]Ved frste jekast opdager du at det er et meget[ENTER]vrdifuldt vben, s du beslutter dig for at f[ENTER]det repareret. " -gameforge.find_brother_article._330_targetVid = " Reparer svrdet " -gameforge.find_brother_article._340_npcChat = " Kan du reparere svrdet? " -gameforge.find_brother_article._350_say = " Det er et vidunderligt svrd! Det tilhrte Mirine[ENTER]gjorde det ikke? Jeg hrte at du hjalp hende.[ENTER]Flot arbejde, du ser ud til at vre en retfrdig[ENTER]og rlig person, s jeg vil ikke krve betaling[ENTER]for at reparere vbnet. Vent et jeblik... " -gameforge.find_brother_article._360_say = " Her, svrdet er s godt som nyt. Et sandt smukt[ENTER]vben. Tag det min ven. " -gameforge.find_brother_article._370_sayReward = " Du fr et slvsvrd +3. " -gameforge.find_brother_article._380_sayReward = " Du har fet et Orkidesvrd +2. " -gameforge.find_brother_article._390_sayReward = " Du har fet et Halvandenhndssvrd +2. " -gameforge.find_brother_article._400_sayReward = " Du har fet et Barbarsvrd +2. " -gameforge.find_brother_article._40_say = " Jeg kom tilfldig forbi og s du grd.[ENTER]Vrgso, et lommetrklde. " -gameforge.find_brother_article._50_say = " Oh, jeg bemrkede ikke at nogen var i nrheden...[ENTER]Mit navn er Mirine. Mske kunne du hjlpe mig?[ENTER]Min ldre bror er dd. Han var p p vej for at[ENTER]skaffe medicin men s...[ENTER]Den eneste ting jeg har tilbage af ham er hans[ENTER]grav og en genstand: Hans sorte uniform. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " P min vej hjem viste Sort-Vind banden sig - en[ENTER]af de mest berygtede grupper af lovlse[ENTER]snigmordere. Jeg blev ndt til at flygte fra dem[ENTER]og mistede min brors minde-genstand. Jeg er for[ENTER]bange for at g tilbage dertil og lede efter det.[ENTER]Kan du gre det for mig? " -gameforge.find_brother_article._80_sayReward = " Ha medlidenhed med den sde pige og hjlp hende[ENTER]med at finde den gamle sorte uniform fra hendes[ENTER]bror! " -gameforge.find_brother_article._90_select = " Acceptere. " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Sger den erfarende soldat " -gameforge.find_senior_soldier._10_npcChat = " Leder efter den erfarne soldat " -gameforge.find_senior_soldier._110_sayTitle = " Information: " -gameforge.find_senior_soldier._120_sayReward = " G til den erfarende soldat. Hans position vises[ENTER]p minikortet. " -gameforge.find_senior_soldier._130_sayReward = " Pludselig kommer der et vindstd.[ENTER]Brevet som jeg havde med mig med opholdsstedet af[ENTER]den erfarende soldat er vk. " -gameforge.find_senior_soldier._140_sayTitle = " Jeg fandt den erfarnede soldat. " -gameforge.find_senior_soldier._150_sayReward = " Pludselig, ud af det bl, bogstaverne gr op i[ENTER]rg og bliver til sort aske. Derefter " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " Den erfarende soldat velsigner dig! " -gameforge.find_senior_soldier._180_sayTitle = " Den erfarende soldat velsigner dig! " -gameforge.find_senior_soldier._190_say = " Brevet med opholdsstedet af en erfarende soldat[ENTER]kan velsigne en nybegynder, nr denne finder den[ENTER]erfarende soldat. " -gameforge.find_senior_soldier._191_say = " Din maksimum vitalitet ges med 100. " -gameforge.find_senior_soldier._192_say = " Din maksimum vitalitet ges med 50. " -gameforge.find_senior_soldier._193_say = " Du har fet +5 i styrke. " -gameforge.find_senior_soldier._194_say = " Du har fet +5 i udholdenhed. " -gameforge.find_senior_soldier._195_say = " Du har fet +10 p kritisk hit. " -gameforge.find_senior_soldier._196_say = " Du har fet +10 i angrebshastighed. " -gameforge.find_senior_soldier._197_say = " Du fr et bonus p +10 mod dyr. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Lrer: " -gameforge.find_senior_soldier._210_sayReward = " Virkningen er aktiv i 5 minutter. " -gameforge.find_senior_soldier._30_say = " Det er kun muligt at finde den erfarende soldat[ENTER]en gang per time.[ENTER]Vi undskylder eventuelle forsinkelser. " -gameforge.find_senior_soldier._40_say = " Jeg nsker at f yderligere informationer, fr[ENTER]jeg skal tage en beslutning.[ENTER]Lreren overvejer kort og svarer: " -gameforge.find_senior_soldier._50_say = " Det er bedre selv at finde ud af tingene selv end[ENTER]at lytte til mine forklaringer. Hvor om alting[ENTER]er, vil du frst virkelig tro p det nr du ser[ENTER]det med dine egne jne.[ENTER]Jeg vil give dig et brev som indeholder[ENTER]placeringen p en erfaren soldat. " -gameforge.find_senior_soldier._60_sendLetter = " Ingen erfarende soldat " -gameforge.find_senior_soldier._70_sayReward = " Desvrre er alle erfarende soldat undervejs og[ENTER]str derfor ikke til rdighed. Prv igen senere. " -gameforge.find_senior_soldier._80_sayReward = " Det mislykkes at finde den erfarende soldat. " -gameforge.find_senior_soldier._90_chat = " Sger %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Hvor kan jeg kbe en rd eliksir? " -gameforge.find_squareguard._10_targetVid = " Landsby vagt: " -gameforge.find_squareguard._110_sayTitle = " Landsby vagt: " -gameforge.find_squareguard._120_say = " Du kan f den rde eliksir fra handelsdamen. Hun[ENTER]er derovre. Hvis du ikke kan se hende, s g i[ENTER]retning af den blinkende cirkel p de store kort,[ENTER]eller den blinkende rde prik p minikortet! " -gameforge.find_squareguard._130_sayTitle = " Handelsdame: " -gameforge.find_squareguard._131_targetVid = " Handelsdame: " -gameforge.find_squareguard._140_say = " Vr hilset eventyrer![ENTER]Oh, landsbyens vagt har sendt dig? Han har brug[ENTER]for en rd drik? Jeg vil give dig fem af dem.[ENTER]Vrsgo. Disse er til regenerering af livskraft,[ENTER]og smager faktisk ret godt. " -gameforge.find_squareguard._150_say = " Du er ny her, men jeg er overbevist om, at du[ENTER]snart vil vre en regelmssig kunde. Derfor fr[ENTER]du disse eliksirer gratis. Vi[ENTER]ses! " -gameforge.find_squareguard._160_sayReward = " Du har fet 5 rde eliksirer af handelsdamen. " -gameforge.find_squareguard._170_sayReward = " De rde eliksire gendanner livspoint (HP). " -gameforge.find_squareguard._180_sendLetter = " Tilbage til vagten " -gameforge.find_squareguard._190_sayReward = " G tilbage til vagten og aflever en rd eliksir. " -gameforge.find_squareguard._200_say = " Du har ikke fet nogen rd eliksir som jeg bad[ENTER]om? Det er rgerligt! Men behold vekselpengene[ENTER]for dit besvr. Forresten s sger lrerne dig.[ENTER]Du burde tage en snak med dem. " -gameforge.find_squareguard._20_sayReward = " G til centrum af landsbyen og tal med Landsby[ENTER]vagt. Han vil give dig din frste mission. Du[ENTER]finder ham i centrum af landsbyen. " -gameforge.find_squareguard._210_say = " Tak fordi du bragte mig drikken! Jeg behvede[ENTER]ikke engang at forlade min plads her i landsbyen[ENTER]og kan nu udfylde mine pligter bedre. Vil du vide[ENTER]hvad jeg laver? Okay, generelt annoncere jeg bare[ENTER]brugbare informationer. Nogen gange tilbyder jeg[ENTER]ogs min hjlp til folk som har i problemer eller[ENTER]bliver angrebet. Men mit primre job er at tage[ENTER]mig af ordner. Hvis du er interesseret i at joine[ENTER]eller grundlgge en orden, s bare kom og besg[ENTER]mig. " -gameforge.find_squareguard._220_say = " Lrerne sger dig. Du burde tage en snak med dem.[ENTER]Oh, en ting glemte jeg: Du m beholde[ENTER]vekslepengene som tak for din hjlp.[ENTER]Vi ses sikkert snart igen. " -gameforge.find_squareguard._30_sayTitle = " Landsby vagt: " -gameforge.find_squareguard._40_say = " Velkommen til vores by, eventyrer! Jeg ville vre[ENTER]dig taknemmelig hvis du ville gre mig en[ENTER]tjeneste. Hvis jeg giver dig 200 Yang, vil du s[ENTER]kbe en rd eliksir til mig?[ENTER]Du kan f den fra handelsdamen. Jeg arbejder for[ENTER]tiden, s jeg kan desvrre ikke forlade[ENTER]landsbypladsen. " -gameforge.find_squareguard._50_select = " Ja " -gameforge.find_squareguard._60_sayReward = " Du har fet 200 Yang af vagten. Med disse penge[ENTER]kan du kbe udrustning hos handelsmnd eller[ENTER]bruge hndvrkernes service. Hos handelsdamen kan[ENTER]du f en rd eliksir. " -gameforge.find_squareguard._70_say = " UKENDT KNAP [%s] " -gameforge.find_squareguard._80_sendLetter = " Kb en rd eliksir " -gameforge.find_squareguard._90_sayReward = " Kb en rd eliksir hos handelsdamen og aflever[ENTER]den til landsby vagten. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Jeg er ikke sikker p, at jeg er dygtig nok til[ENTER]at forbedre denne fiskestang. " -gameforge.fisher._10_npcChat = " ben butik " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Skal jeg prve alligevel? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Hey, det virkede! Her er din forbedrede[ENTER]fiskestang. " -gameforge.fisher._150_say = " Desvrre lykkedes dette forsg ikke. Jeg[ENTER]beklager, men din Medestangs point er reduceret. " -gameforge.fisher._160_say = " Som du nsker. Kom igen senere! " -gameforge.fisher._20_npcChat = " Forbedring af fiskestang " -gameforge.fisher._30_sayTitle = " Fisker: " -gameforge.fisher._40_say = " S du er interesseret i hemmeligheden omkring[ENTER]forbedring af fiskestnger? For at vre rlig er[ENTER]det faktisk ikke nogen stor hemmelighed. Jo mere[ENTER]tid du bruger p at fiske, jo flere point vil din[ENTER]fiskestang samle. Nr din fiskestang har net[ENTER]dets maksimale level, s bring den til mig.[ENTER]S vil jeg prve at opgradere den for dig.[ENTER]Ok. Vlg nu den fiskestang du nsker at f[ENTER]opgraderet, og giv den til mig. " -gameforge.fisher._50_say = " Hvad skal jeg med det? Jeg kan kun forbedre[ENTER]fiskestnger! " -gameforge.fisher._60_say = " Beklager, men denne fiskestang kan ikke forbedres[ENTER]yderligere. " -gameforge.fisher._70_say = " Fiskestangen har ikke samlet point nok endnu. Jeg[ENTER]kan ikke forbedre den endnu. Kom tilbage nr din[ENTER]fiskestang har net dens maksimum point. " -gameforge.fisher._80_say = " nsker du at forbedre din fiskestang?[ENTER]Lad mig se... " -gameforge.fisher._90_say = " Din fiskestang-level er %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Vil du gerne g gennem Am-heh Gorge og mde din[ENTER]skbne? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Det var et klogt valg. delg nu det sidste stl[ENTER]og Maat vil sejre over Isfet. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " Jinno-riget betrder det hellige land. " -gameforge.forked_road._10_sayTitle = " Deltagelse ikke muligt! " -gameforge.forked_road._110_npcChat = " GM: Indstil Nationskrigen " -gameforge.forked_road._120_select = " Start Nationskrigen " -gameforge.forked_road._130_select = " Afslut Nationskrigen " -gameforge.forked_road._140_sayTitle = " Indstil nationskrig " -gameforge.forked_road._150_say = " Indtast minimum-level som personen skal have for[ENTER]at deltage i Nationskrigen. " -gameforge.forked_road._160_say = " Indtast maksimum-level som personen m have for[ENTER]at deltage i Nationskrigen. " -gameforge.forked_road._170_say = " Min level: %s[ENTER]Indstillingerne korrekt? " -gameforge.forked_road._180_notice_all = " Nationskrigen starter nu! Hvis du nsker at[ENTER]deltage, tal med slagforvalteren. " -gameforge.forked_road._190_notice_all = " Nationskrigen er afsluttet. " -gameforge.forked_road._20_sayReward = " For at deltage i nationskrigen skal du mindst[ENTER]have opnet level %s og maksimalt %s. " -gameforge.forked_road._30_say = " Du kan ikke deltage i nationskrigen efter at[ENTER]dren til det hellige land blev bnet! Bed for at[ENTER]vores Rige vil vinde.[ENTER]Lnge leve Shinsoo! " -gameforge.forked_road._40_say = " Du kan ikke deltage i nationskrigen efter at[ENTER]dren til det hellige land blev bnet! Bed for at[ENTER]vores rige vil vinde.[ENTER]Lnge leve Chunjo! " -gameforge.forked_road._50_say = " Du kan ikke deltage i nationskrigen efter at[ENTER]dren til det hellige land blev bnet! Bed for at[ENTER]vores rige vil vinde.[ENTER]Lnge leve Jinno! " -gameforge.forked_road._60_say = " Du kan ikke deltage i nationskrigen efter at[ENTER]dren til det hellige land blev bnet! Bed for at[ENTER]vores rige vil vinde.[ENTER]Lnge leve Jinno! " -gameforge.forked_road._70_notice_all = " %s riget har vundet nationskrigen! " -gameforge.forked_road._75_sayInMap = " Drb %s! " -gameforge.forked_road._80_notice_all = " Shinsoo-riget betrder det hellige land. " -gameforge.forked_road._90_notice_all = " Chunjo-riget betrder det hellige land. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Gammel dame " -gameforge.fortune_telling._10_npcChat = " Jeg har hrt De er en spkone. " -gameforge.fortune_telling._110_say = " Du er for ung til at sukke sdan! nsker du at se[ENTER]ind i din fremtid? Du br vide at der er nogle[ENTER]krfter der ude som kan give dig svar du mangler[ENTER]for at genfinde noget af dit hb. " -gameforge.fortune_telling._120_select = " Lad damen forudsige " -gameforge.fortune_telling._130_select = " Nej tak " -gameforge.fortune_telling._140_say = " Ja. Det vigtigste i livet er at lytte til sin[ENTER]egen vilje. Lev i fred! " -gameforge.fortune_telling._150_select = " Ja, jeg nsker en. " -gameforge.fortune_telling._160_select = " Nej tak. " -gameforge.fortune_telling._170_say = " Jeg er venlig, men jeg kan ikke give jer nogen[ENTER]talisman. Hvis i nsker at modst uheld, burde i[ENTER]betale en fornunftig pris for denne talisman.[ENTER]Den koster %s Yang. " -gameforge.fortune_telling._180_say = " Du smutter? Mske har du ret. Uheld er en del af[ENTER]livet. Pas p dig selv og lev i fred. Kom igen[ENTER]hvis du skulle skifte mening. " -gameforge.fortune_telling._20_say = " Blikket i dine jne fortller mig at du er meget[ENTER]ung. Hvorfor nsker du at kende din skbne s[ENTER]tidlig i livet? Er der en speciel grund til det?[ENTER]Skbnen har stadig meget i vente for dig. Kom[ENTER]tilbage igen senere. " -gameforge.fortune_telling._30_say = " nsker du at leve som spkonen fortller? Du[ENTER]burde ikke vgte forudsigelserne for hjt. Det[ENTER]vigtige i et liv er din holdning og din mine.[ENTER]Hvis de begge er positive, kan intet g galt.[ENTER]Hvis du stadig nsker at f din skbne af vide,[ENTER]s kom igen i morgen. " -gameforge.fortune_telling._40_sayTitle = " Gammel dame " -gameforge.fortune_telling._50_say = " Som jeg allerede har fortalt dig er din[ENTER]forudsigelse for i dag som flger: " -gameforge.fortune_telling._60_say = " Du vil have en del uheld, og du har ikke kbt[ENTER]talismanen mod det onde.. Er du interesseret i at[ENTER]kbe min rigdom-talisman? " -gameforge.fortune_telling._70_select = " Ja, jeg kber den. " -gameforge.fortune_telling._80_select = " Nej, den har jeg ikke brug for. " -gameforge.fortune_telling._90_say = " Jeg er venlig, men jeg kan ikke give jer nogen[ENTER]talisman. Hvis i nsker at modst uheld, burde i[ENTER]betale en fornunftig pris for denne[ENTER]talisman. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Seungryong dalen " -gameforge.functions._200_say = " Sohan Bjerget " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " Bloker: " -gameforge.game_option._110_say = " Handle " -gameforge.game_option._120_say = " Orden " -gameforge.game_option._130_say = " Ven " -gameforge.game_option._140_say = " Gruppe " -gameforge.game_option._150_say = " Ansgning " -gameforge.game_option._160_say = " Hviske " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Spgelse af en Sura: " -gameforge.ghost_story._020_npcChat = " Er du et spgelse? " -gameforge.ghost_story._030_say = " Nej, jeg er dronningen af Saba ... Selvflgelig[ENTER]er jeg et spgelse! Har nogen tabt dig p[ENTER]hovedet, som baby? " -gameforge.ghost_story._040_npcChat = " Hjlp, et spgelse! " -gameforge.ghost_story._050_say = " Og der kan man bare se, en frygtls kriger! Boo! " -gameforge.ghost_story._060_npcChat = " Hvem er du? " -gameforge.ghost_story._070_say = " Mit navn er Akuma. Jeg var engang en stor kriger,[ENTER]nogle sige, at jeg var den bedste af min tid.[ENTER]Jeg troede det faktisk selv! Men se p mig nu.[ENTER]Kig p hvad der var tilbage af mig, efter jeg[ENTER]fandt grotten... og omkom. " -gameforge.ghost_story._080_npcChat = " Kender du historien om dette sted? " -gameforge.ghost_story._090_say = " h jeg ved, hvad der skete dengang. Jeg[ENTER]researchede i lang tid, forsgte at finde ud af[ENTER]rsagen bag dette og forsger at finde den[ENTER]grotten. Og siden min dd jeg har haft en masse[ENTER]tid til at tnke over det. Bare sprg mig, hvad[ENTER]nsker du at vide! " -gameforge.ghost_story._100_npcChat = " Hvilken slags portal er det? " -gameforge.ghost_story._110_say = " Denne portal frer ind i den mrke drages kammer,[ENTER]til den faldne Gud Beran-Setaou. Den kan[ENTER]aktiveres med en magisk ngle, som kun[ENTER]Beran-Setaous tropper kan f... " -gameforge.ghost_story._120_npcChat = " De tre guder " -gameforge.ghost_story._130_say = " Engang, dannede tre gudelige sskende grundlaget[ENTER]for eksistens.[ENTER]Bahar-Taraji, gudinden for skabelse var yngste af[ENTER]de tre. Hendes job var at skabe nye vsener -[ENTER]hvor hun gik, blomster blomstrede og liv[ENTER]trivedes. " -gameforge.ghost_story._140_say = " Den ldste bror blev kaldt Beran-Setaou. Han var[ENTER]ansvarlig for afslutningen af liv og for[ENTER]oplsning. Nr en livscyklus var p sit sidste,[ENTER]skilte han krop og sjl fra hinanden og frte[ENTER]sjlen ind i efterlivet. Og sledes en konstant[ENTER]cirkel for at vre, og dem som gr vk -[ENTER]grundlaget for alt liv - var sikret. " -gameforge.ghost_story._150_say = " Den mellemste bror var Baljit-Elvedin. Som Gud af[ENTER]bevarelse, han mglede mellem hans to sskende og[ENTER]aktiverede den evige cirkel af liv for skabninger[ENTER]af jorden. Han var for eksempel ansvarlig for de[ENTER]kommende og gende rstider. " -gameforge.ghost_story._160_npcChat = " Striden " -gameforge.ghost_story._170_say = " I drligere tider, bad folk de tre guder om[ENTER]hjlp. Men desvrre frygtede de og tilsidesatte[ENTER]Beran-Setaou, som de i deres kortsynethed ikke[ENTER]forstod, at ligesom lys og mrke findes,[ENTER]eksistere han som et modstykke til skabelsen. " -gameforge.ghost_story._180_say = " I lang tid ignorerede guden det, men i lbet af[ENTER]rene voksede misundelsen i ham, som langsomt[ENTER]ventes til had og ondsindethed. Som det frste[ENTER]han kanaliserede sin vrede mod menneskerne, ved[ENTER]at give dem krig og sygdom. Som dog kun[ENTER]resulterede i deres yderligere afvisning af ham,[ENTER]og de stigende bnner til Bahar-Taraji, gudinde[ENTER]for nyoprettede liv. Og sledes blev det den onde[ENTER]cirkel, der i sidste ende frte til ruin. " -gameforge.ghost_story._190_say = " Den vrede guden flte blev s intens at han ikke[ENTER]kunne kontrollere det lngere, og noget utroligt[ENTER]skete: Han drbte sin sster, nationens kreste.[ENTER]Denne gerning var helt uprovokeret, for p denne[ENTER]dag hun behandlede sin bror med den samme[ENTER]krlighed og tillid, som hun gjorde hver dag. Og[ENTER]han kigge ind i disse rare jne og tog hendes liv[ENTER]alligevel. " -gameforge.ghost_story._200_npcChat = " Eftervirkningerne " -gameforge.ghost_story._210_say = " Bahar-Taraji dd havde forfrdelige konsekvenser[ENTER]for verden af guder, samt mennesker: En lang og[ENTER]grusom vinter kom, drbende vsener i havet og p[ENTER]land. Jorden frs s fast, at sten sprkkede og[ENTER]de ldste og strkeste trer visnede. " -gameforge.ghost_story._220_say = " Unge mennesker og dyr dde, og da det endelig[ENTER]blev varmere, var fdselstallet lavere end[ENTER]nogensinde fr. Det svkkede land gav ikke[ENTER]udbytte nok til at holde den voksne befolkning i[ENTER]live - og slet ikke nok til at brdfde nyt liv.[ENTER]Hbet var ddt sammen med livet, og begge havde[ENTER]brug for meget lang tid til at komme p fode[ENTER]igen. " -gameforge.ghost_story._230_say = " Selv guderne tog skade, dog, tiden gr[ENTER]langsommere for dem end det gr for[ENTER]mennesker.Beran-Setaou trak sig tilbage og sgte[ENTER]ensomhed, da det vldige omfang af, hvad han[ENTER]havde gjort gik op for ham.[ENTER]delggende beklagelse og dyb tilfredshed[ENTER]grublede inden i ham - indtil sidstnvnte vandt[ENTER]denne mentale kamp.[ENTER]Hans hjerte forvandlede sig til is og Guden af[ENTER]oplsning blev til Guden af Is og kulde, af Had[ENTER]og af frygt. " -gameforge.ghost_story._240_npcChat = " Slaget " -gameforge.ghost_story._250_say = " Baljit-Elvedin, Gud af Bevarelse, srgede over[ENTER]sin sster i lang tid. Og da de stramme kler af[ENTER]smerte endelig lsnede deres greb omkring hans[ENTER]hjerte, gik han p jagt efter sin bror.[ENTER]Besindighed og visdom dominerede stadig hans Livs[ENTER]vej og han erkendte, trods hans sorg, at livet[ENTER]ikke kunne fortstter med at vre i ubalance. " -gameforge.ghost_story._260_say = " Han fulgte sin brors spor og efter mange lange r[ENTER]fandt han ham endelig i en hule af is, had og[ENTER]ensomhed, fjernt fra enhver anden tegn p liv.[ENTER]Baljit-Elvedin gjorde, hvad han havde at gre,[ENTER]selv om det rev endnu et sr ihans hjerte: Han[ENTER]udfordrede sin bror til en duel. Beran-Setaou var[ENTER]kommet s langt fra stien til Retfrdighed, at[ENTER]han ikke tvede et sekund ... " -gameforge.ghost_story._270_say = " Tilsyneladende var slaget forfrdeligt og uden[ENTER]for al forstand. Baljit-Elvedin vandt slaget.[ENTER]Og for at vre tro mod hans moral, havde han ikke[ENTER]drbt sin bror, men tog hans krfter fra ham og[ENTER]lste ham inde i grotten. Og sledes er[ENTER]Beran-Setaou her stadig med skabninger, han har[ENTER]skabt i de sidste par rhundreder ... " -gameforge.ghost_story._280_npcChat = " Jeg har hrt nok. " -gameforge.ghost_story._290_say = " M din skbne blive anderledes end min. Held og[ENTER]lykke! " -gameforge.ghost_story._300_sayTitle = " Spgelse af en kriger: " -gameforge.ghost_story._310_npcChat = " Hvorfor er du gennemskinnelige? " -gameforge.ghost_story._320_say = " Hvad mener du?! Jeg er et spgelse og har vret[ENTER]fanget i denne sten i tusind r ... " -gameforge.ghost_story._330_say = " Hjlp, et spgelse! " -gameforge.ghost_story._340_say = " Ja, et spgelse. Lb hurtigt vk, ellers vil jeg[ENTER]de dig op! " -gameforge.ghost_story._350_npcChat = " Hvem er du? " -gameforge.ghost_story._360_say = " Jeg var lejesoldat engang, en simpel mand. Mine[ENTER]forldre var landmnd. Men jeg nskede ikke at[ENTER]fortstte med at arbejde i samme omrde resten af[ENTER]mit liv, s jeg kom med i militret.[ENTER]Det var hrdt og blodigt, men det var ikke s[ENTER]drligt. Men da jeg endelig blev trt af at blive[ENTER]kommanderet rundt med af god-for-ingenting[ENTER]adelsmnd forlod jeg stedet. Og til sidst frte[ENTER]skbne mig til dette mrke sted. " -gameforge.ghost_story._370_npcChat = " Kender du historien om den grotte? " -gameforge.ghost_story._380_say = " Nej, jeg ved det ikke, jeg tror, jeg bare var[ENTER]uheldig. Efter jeg havde forladt militret,[ENTER]nskede jeg at gemme mig i bjergene og snublede[ENTER]s over denne grotte. Det virkede en smule[ENTER]mrkeligt p mig lige fra starten, men det var[ENTER]praktisk og syntes helt forladt. F dage senere[ENTER]blev jeg vidne og offer for en utroligt kamp.[ENTER]Hvis du vil, kan jeg fortlle dig om det. " -gameforge.ghost_story._390_npcChat = " Begyndelsen af Slaget " -gameforge.ghost_story._400_say = " En dag - jeg samlede rdder p bjergsiden - en[ENTER]slv drage fremkom p himlene. Jeg troede, han[ENTER]var efter mig, men han kunne ikke engang se mig -[ENTER]han var helt fokuseret p grotten's indgang.[ENTER]Uden at stte farten ned, kom han fejende ind i[ENTER]dalen og slyngede sig selv ind i hulen. " -gameforge.ghost_story._410_say = " Og s var det stille for et stykke tid, og jeg[ENTER]vidste ikke, hvad jeg skulle gre. Alt mit udstyr[ENTER]var i hulen, men jeg nskede naturligvis ikke at[ENTER]komme p tvrs af dragen! S begyndte jorden at[ENTER]buldre og et kedeligt brl ld inde fra dybet af[ENTER]hulen - men til min rdsel var der ikke bare n[ENTER]stemme - men to! Kort efter kom to drager skudt[ENTER]ud af hulen - en slv direkte efterfulgt af en[ENTER]bl. " -gameforge.ghost_story._420_say = " En nsten ubeskrivelig kamp udspandt sig mellem[ENTER]dragerne. De flede i hinandens kroppe, blev lst[ENTER]fast i et stramt greb og hver isr satte tnderne[ENTER]i hinandens hals ... Det regnede blod ... Men[ENTER]ingen af dem lsnede deres greb et sekund. " -gameforge.ghost_story._430_npcChat = " Slutningen af slaget " -gameforge.ghost_story._440_say = " Begge drager rullede over bjergene som et[ENTER]tordenvejr - forrsager jordskred og kaos alle[ENTER]vejne. Lyn brndte den bl dragens munden,[ENTER]isnende hagl perforerede slv dragens vinger. Den[ENTER]tykke is skorpe, der havde dkket jorden i[ENTER]revis, smeltede under dette stormlb og efterlod[ENTER]en mudret rest bag sig. Jeg gemte mig bag en[ENTER]sten, forstenet men ude af stand til at ignorere[ENTER]synet foran mig. " -gameforge.ghost_story._450_say = " Det tog timer, fr deres krfter var udtmte.[ENTER]Og s, s jeg endelig min chance, rev mig vk fra[ENTER]scenen og lb ind i dalen for at f mit udstyr[ENTER]fra hulen. Og sledes beseglede jeg min skbne.[ENTER]Jeg var allerede p vej tilbage, da begge drager[ENTER]skd ud fra bjerget, den bl forud for den slv.[ENTER]Han havde lidt forfrdelige skader. " -gameforge.ghost_story._460_say = " Lige fr de forsvinder ind i hulen, indhentede[ENTER]slv dragen ham og noget meget mrkeligt skete:[ENTER]Himlen begyndte at flimre, der formede sig en[ENTER]trkvind og en vortex af energi blev skabt som[ENTER]den bl dragen blev fanget i. Han begyndte at[ENTER]brle af smerte og raseri ... han begyndte at[ENTER]skrumpe, hans brl blev svagere og hans skalaer[ENTER]mistede deres glans, fr han bliver slv og[ENTER]farvels ... " -gameforge.ghost_story._470_say = " Endelig frigav slv dragen den anden drage inde i[ENTER]hulen. Med hans sidste smule styrke, slbte[ENTER]taberen sig ind under bjerget. Men slv drage[ENTER]frigav en kraftfuld magi storm, der lukkede hulen[ENTER]med en energi barriere og blev en del af bjerget[ENTER]sammenbrud. Den mrke drage og jeg blev fanget.[ENTER]Dmt til en kummerlig og ulidelig sultedd ... " -gameforge.ghost_story._480_npcChat = " Jeg har hrt nok. " -gameforge.ghost_story._490_say = " Tak fordi du gad at lytte. De sidste tusind r[ENTER]har vret rigtig ensomme ... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Inden jeg slap bort fra sort-vind-banden, fandt[ENTER]jeg ud af hvor de har gemt deres guld. De har en[ENTER]kmpe bunke guldbarrer! De ville ikke bemrke,[ENTER]hvis der ville mangle nogen. Sikke idioter de er.[ENTER]Hvis du er indforstet med betalingen kan jeg[ENTER]bringe dig en guldbarre. Men jeg kan ikke bre[ENTER]mere end en guldbarre af gangen. " -gameforge.goldbar._104_say = " Tid " -gameforge.goldbar._108_say = " Minut(ter) " -gameforge.goldbar._10_npcChat = " Offer for sort-vind-banden " -gameforge.goldbar._110_say = " Det tager ca. %s %s, for at bringe en guldbarre[ENTER]tilbage. " -gameforge.goldbar._120_say = " Sig til nr du er interesseret. " -gameforge.goldbar._130_say = " Serist? S finder vi nok ud af det! Du skal bare[ENTER]sige til, og jeg bringer dig en! " -gameforge.goldbar._140_npcChat = " Jeg nsker at kbe en Guldbar. " -gameforge.goldbar._150_say = " Hvad siger du? Om det ved jeg intet. " -gameforge.goldbar._160_say = " Hvad? Du nsker at kbe guldbarrer?[ENTER]Nej, ikke nu! Sort-vind-banden ser ud til at vre[ENTER]mistroiske. Jeg risikerer at blive fanget! Vi[ENTER]prver igen, nr han er faldet lidt til ro. " -gameforge.goldbar._170_sayReward = " Pt. kan du ikke kbe guldbarrer. " -gameforge.goldbar._180_say = " Det var endnu ikke muligt for mig at hente en[ENTER]guldbarre. " -gameforge.goldbar._190_say = " Vi bliver nd til at vente ca. %s %s. " -gameforge.goldbar._200_say = " Jeg har medbragt en guldbarre. Den koster kun 2,2[ENTER]Millioner Yang. De 200.000 Yang er for[ENTER]bearbejdelsesgebyr. Er du interesseret i at kbe[ENTER]en? " -gameforge.goldbar._20_sayTitle = " Forrderen Balso : " -gameforge.goldbar._210_say = " Der er du, en Guldbar! Du har lavet en klog[ENTER]beslutning. Det er altid en god ide at lave[ENTER]investeringer. " -gameforge.goldbar._220_say = " Du har ikke nok Yang! Den koster 2,2 Millioner[ENTER]Yang. " -gameforge.goldbar._230_say = " Hvorfor er du her, nr du slet ikke vil kbe[ENTER]noget? Du har spildt min tid. " -gameforge.goldbar._240_npcChat = " GM: Tilbagest guldbarre-salgs-tid " -gameforge.goldbar._250_say = " Guldbarre-salgstiden blev sat tilbage. " -gameforge.goldbar._260_npcChat = " Slg en guldbar. " -gameforge.goldbar._270_say = " Hvad siger du? Om det ved jeg intet. " -gameforge.goldbar._280_say = " Hvad? Du nsker at slge din guldbarre? Har du[ENTER]ikke hrt, at sort-vind-banden er blevet[ENTER]mistroiske! Hvis du slger en guldbarre vil du[ENTER]ikke vre lang tid i live. Det er nok bedst, du[ENTER]lader vre med at slge den, og den forbliver[ENTER]hvor den er. Gem den godt! " -gameforge.goldbar._290_sayReward = " Pt. kan du ikke slge guldbarrer. " -gameforge.goldbar._300_say = " Hvis du nsker at bringe en guldbarre tilbage, " -gameforge.goldbar._30_say = " Hvad? Et offer for sort-vind-banden? Ha, ha, ha![ENTER]Du er jo stadig et barn. Hvor har du hrt det? G[ENTER]ud og leg med vildhundene! " -gameforge.goldbar._310_say = " bliver du nd til at vente %s %s. " -gameforge.goldbar._320_say = " Du har ingen guldbarrer.[ENTER]Hvis du afleverer nogle guldbarrer, vil du f[ENTER]Yang for den. " -gameforge.goldbar._330_say = " Hvad? Du vil aflevere din guldbarre? Hvorfor i[ENTER]alverden har du s overhoved kbt den? Hvis du[ENTER]absolut vil bringe den tilbage, s har jeg intet[ENTER]imod det.[ENTER]Sort-vind-banden holder vagt, s jeg kan ikke[ENTER]gre det for ofte. nsker du stadig at give den[ENTER]tilbage igen? " -gameforge.goldbar._340_select = " Tilbage. " -gameforge.goldbar._350_select = " Behold. " -gameforge.goldbar._360_say = " Her er dine Yang.[ENTER]Well, nu bliver jeg nd til at bringe den[ENTER]tilbage! " -gameforge.goldbar._370_say = " Har du overhoved guldbarrer?[ENTER]Jeg er meget beskftigt! S venlig kun at komme[ENTER]hvis du nsker at handle. " -gameforge.goldbar._40_sayReward = " 'Et offer af sort-vind-bande'-opgaven er kun[ENTER]tilgngeligt for karakterer med level 30 eller[ENTER]hjere. " -gameforge.goldbar._50_say = " Vr forsigtigt! Sort-vind-krigerne er blevet[ENTER]mistroiske. Det er bedst, at man forholder sig[ENTER]absolut stille. Lev i fred. " -gameforge.goldbar._60_sayReward = " En 'Et offer af Sort-vind-banden'-opgave er pt.[ENTER]ikke tilgngeligt. " -gameforge.goldbar._70_say = " Psssst![ENTER]Her er der nogle sort-vind-krigerne gemt. Har du[ENTER]hrt om dem?[ENTER]Nej? Okay. Det er ikke s vigtigt. Ved du[ENTER]nogenlunde hvad der sker her? " -gameforge.goldbar._80_select = " Nej, i grunden ikke. " -gameforge.goldbar._90_select = " Ja, jeg ved. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teleportation til Listhmos borg " -gameforge.goto_empire_castle._10_npcChat = " G til borg-slaget " -gameforge.goto_empire_castle._110_say = " Kun de tappere krigere af Chunjo Riget kan g[ENTER]igennem denne portal. " -gameforge.goto_empire_castle._120_say = " Kun de tappere krigere af Jinno Riget kan g[ENTER]igennem denne portal. " -gameforge.goto_empire_castle._20_select = " Til Milaard borgen " -gameforge.goto_empire_castle._30_select = " Til Listhmos borg " -gameforge.goto_empire_castle._35_select = " Til Dendera borg " -gameforge.goto_empire_castle._40_say = " Du vil blive teleporteret til Milaard borg... " -gameforge.goto_empire_castle._50_say = " Du vil blive teleporteret til Listhmos slot... " -gameforge.goto_empire_castle._60_say = " Du vil blive teleporteret til Dendera slot... " -gameforge.goto_empire_castle._70_say = " Kun de tappere krigere af Shinsoo Riget kan g[ENTER]igennem denne portal. " -gameforge.goto_empire_castle._80_npcChat = " G til borg-slaget " -gameforge.goto_empire_castle._90_say = " Teleportation til Milaard borg " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " jeg er kun ejendomsmgler, og kan ikke snke[ENTER]prisen. Du har brug for flere Yang. " -gameforge.guild_building._105_say = " Ordenen har kbt landet! " -gameforge.guild_building._10_sayTitle = " Ejendomsmgler: " -gameforge.guild_building._110_say = " Kom igen, nr du har overvejet sagen.[ENTER]Hvem der kommer frst, fr arealet. " -gameforge.guild_building._20_say = " Jeg er ejendomsmgler og er ansvarlig for salg af[ENTER]arealerne. Inden monsterne overtog midten af[ENTER]kontinenten havde vi nok arealer til allesammen.[ENTER]Nu slger jeg landet kun til Ordens-ledere, der[ENTER]bruger det som Ordens-areal. nsker du at kbe[ENTER]arealet? " -gameforge.guild_building._30_say = " Som sagt fr, bliver arealet ikke solgt til[ENTER]enhver person.[ENTER]Jeg hber du forstr det. " -gameforge.guild_building._40_say = " En Orden, der allerede ejer noget grund, kan ikke[ENTER]kbe yderligere arealer. " -gameforge.guild_building._50_say = " Der opstod en ordre-fejl. " -gameforge.guild_building._60_say = " For at kbe dette areal skal din Orden mindst[ENTER]have level %s, prisen er %s. " -gameforge.guild_building._70_say = " Din Orden har ikke opnet den krvede level.[ENTER]Desvrre. " -gameforge.guild_building._80_say = " nsker du at kbe dette land? " -gameforge.guild_building._90_say = " Dette areal blev allerede solgt til en anden[ENTER]Orden. Desvrre. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Som du nsker. Kom tilbage senere. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Jeg tror du br arbejde en smule mere p at[ENTER]udvikle din orden. I er i jeblikket ikke strk[ENTER]nok til et bedre Alter. " -gameforge.guild_building_alter_of_power._120_say = " Jo hjere Ordens-level, jo bedre er dit alter af[ENTER]styrken som kan bygges. Nr din Ordens-level[ENTER]ges, ges Ordenens styrke. " -gameforge.guild_building_alter_of_power._130_say = " Hmm ... Din Orden ... " -gameforge.guild_building_alter_of_power._140_say = " Oh, nu er den blevet meget strkere![ENTER]Jeg vil forbedre dit Alter af styrken. For dette[ENTER]krves flgende: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 millioner Yang[ENTER]15 fundamentsten[ENTER]20 krydsfiner[ENTER]20 trstammer " -gameforge.guild_building_alter_of_power._160_say = " Godt. Jeg vil erstatte alteret med en ny bygning.[ENTER]Jeg gr s din orden nu har det bedst mulige[ENTER]alter. Mine lyknskninger! " -gameforge.guild_building_alter_of_power._170_say = " Din Orden kan ikke blive strkere. Der er ingen[ENTER]grund til at forbedre Alteret af styrken[ENTER]yderligere. " -gameforge.guild_building_alter_of_power._180_say = " Alteret af styrken er en bygning, der muliggr at[ENTER]flere medlemmer kan vre i en Orden. " -gameforge.guild_building_alter_of_power._20_say = " Jeg er Yaholo, vagten for styrke alteret. Denne[ENTER]bygning gr det muligt for dig at acceptere flere[ENTER]medlemmer i din orden. Nr din orden bliver[ENTER]strkere, kan du bygge et strre alter, og s[ENTER]vre i stand til at invitere endnu flere[ENTER]medlemmer. " -gameforge.guild_building_alter_of_power._30_say = " Hmm ... Din Orden ... " -gameforge.guild_building_alter_of_power._40_say = " Dens magt er klart vokset. nsker du at udskifte[ENTER]det nuvrende Alter af styrke med et strre et?[ENTER]Hvis ja, s har du brug for flgende materialer: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 millioner Yang[ENTER]10 fundamentsten[ENTER]15 krydsfiner[ENTER]10 trstammer " -gameforge.guild_building_alter_of_power._60_select = " Opgrader Alter af styrke. " -gameforge.guild_building_alter_of_power._70_select = " Opgrader IKKE alter af styrke. " -gameforge.guild_building_alter_of_power._80_say = " Godt. Jeg vil bygge et ny alter. " -gameforge.guild_building_alter_of_power._90_say = " Udbygningen af Alteret er ikke billigt: Jeg har[ENTER]brug for et betydeligt antal bygge materialer og[ENTER]Yang. Hvis ikke du kan give mig disse ting, s[ENTER]kan jeg ikke hjlpe dig. Kom tilbage nr du har[ENTER]det hele! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Dette er ikke den sgte genstand. " -gameforge.guild_building_melt._10_say = " Du skal samle 100 diamantsten for at fremstille[ENTER]en diamant. " -gameforge.guild_building_melt._120_say = " Tillykke - Forfinelsen er lykkedes. Du har nu: " -gameforge.guild_building_melt._130_say = " Du kan indstte en bedre alkymist nr du har[ENTER]3.000.000 Yang " -gameforge.guild_building_melt._140_say = " Du har ikke 3,000,000 Yang. " -gameforge.guild_building_melt._150_say = " Hvilken mineral-alkymist nsker du at indstte? " -gameforge.guild_building_melt._160_say = " Denne specialisering er allerede aktiv. " -gameforge.guild_building_melt._170_say = " Luk " -gameforge.guild_building_melt._180_say = " Diamant " -gameforge.guild_building_melt._190_say = " Fossiler " -gameforge.guild_building_melt._200_say = " Kobber " -gameforge.guild_building_melt._20_say = " Sandsynligheden for sucess ligger p %s procent.[ENTER]Du har brug for %s Yang.[ENTER]Vil du prve? " -gameforge.guild_building_melt._210_say = " Slv " -gameforge.guild_building_melt._220_say = " Guld " -gameforge.guild_building_melt._230_say = " Jade " -gameforge.guild_building_melt._240_say = " Ibentr " -gameforge.guild_building_melt._250_say = " Perle " -gameforge.guild_building_melt._260_say = " Hvid Guld " -gameforge.guild_building_melt._270_say = " Krystal " -gameforge.guild_building_melt._280_say = " Ametyst " -gameforge.guild_building_melt._290_say = " Himmeltre " -gameforge.guild_building_melt._30_say = " Du har brug for flere Yang. " -gameforge.guild_building_melt._40_say = " Tillykke - Forfinelsen er lykkedes. Du har nu: " -gameforge.guild_building_melt._50_say = " Forfinelsen er mislykket. " -gameforge.guild_building_melt._60_say = " Du har ikke 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Uden en nde-sten kan jeg ikke fremstille det. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Vbensmed: " -gameforge.guild_building_npc._20_say = " Oh, du er medlem af min orden! Hvis du nsker at[ENTER]opgradere dit vben, s bring dem til mig, og[ENTER]ikke til de nybegyndere inde i byen. Min[ENTER]succesrate er 10% hjere. Vores medlemmer fr[ENTER]ogs 5% rabat. Bare giv mig vbnet du nsker at[ENTER]opgradere, og jeg vil klare arbejdet. " -gameforge.guild_building_npc._30_say = " Mit navn er Sanley, og jeg er ansvarligt for at[ENTER]forbedre vben.[ENTER]Jeg er meget bedre end landsby-smeden![ENTER]Nr jeg forbedrer dit vben ges sandsynligheden[ENTER]for succes med 10%.[ENTER]Giv mig det vben, der skal[ENTER]forbedres " -gameforge.guild_building_npc._40_sayTitle = " Rustningssmed: " -gameforge.guild_building_npc._50_say = " Ah, du er medlem af min orden! Det betyder at du[ENTER]kan give mig din rustning, skjold, sko og hjelm[ENTER]til opgradering. Min succesrate er 10% hjere end[ENTER]by smedjen! Jeg kan ogs give medlemmer i ordenen[ENTER]5% rabat. Det er simpelt giv mig udstyret du[ENTER]nsker at f opgraderet. " -gameforge.guild_building_npc._60_say = " Mit navn er Stanton. Jeg er ansvarlig for[ENTER]opgradering af rustninger. Jeg er meget bedre end[ENTER]bysmedjen: Min succesrate er 10% hjre. Giv mig[ENTER]simpelt din rustning som du nsker at jeg skal[ENTER]forbedre. " -gameforge.guild_building_npc._70_sayTitle = " Juvelr: " -gameforge.guild_building_npc._80_say = " Oh, du er medlem i min Orden![ENTER]Din succes-sandsynlighed ges med 10% nr du[ENTER]lader dine smykker forbedre hos mig.[ENTER]Yderligere giver jeg vores medlemmer 5% rabat.[ENTER]Jeg kan forbedre armbnd, rering og kder.[ENTER]Giv mig dit smykke, der skal blive[ENTER]forbedres! " -gameforge.guild_building_npc._90_say = " Mit navn er Starbuck, og jeg er ansvarligt for at[ENTER]forbedre smykker.[ENTER]Jeg er meget bedre end landsby-smeden![ENTER]Nr jeg forbedrer dine smykker ges[ENTER]sandsynligheden for succes med 10%.[ENTER]Jeg kan forbedre armbnd, rering og kder.[ENTER]Giv mig det smykke, der skal forbedres! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Hent bogen " -gameforge.guild_create._20_sayReward = " Forsynets Bog krves for at oprette en Orden. " -gameforge.guild_create._30_sayReward = " Du fr denne bog nr du har drbt en ledende ork[ENTER]med hjlp fra en gruppe. " -gameforge.guild_create._40_sendLetter = " Du har bogen " -gameforge.guild_create._50_sayTitle = " Du har fet bogen " -gameforge.guild_create._60_sayReward = " Du har fet bogen om forsynet af den ledende ork. " -gameforge.guild_create._70_sayReward = " Landsbyvagten vil hjlpe dig ved oprettelsen af[ENTER]en Orden. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Vis Ordensinformationer " -gameforge.guild_manage._10_npcChat = " GM: Genindskrivelse " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " nsker du at forlade Ordenen? Ser ud til du kun[ENTER]har mdt f venner der. Du vlger selv. S nsker[ENTER]du virkelig at forlade Ordenen? " -gameforge.guild_manage._130_say = " Okay. Jeg vil fjerne dig fra Ordenen. " -gameforge.guild_manage._140_say = " Hvad?[DELAY value;150] [/DELAY][ENTER][ENTER]Jeg har oprettet den med s megen flid, og nu[ENTER]nsker du at fjerne den? Din Ordens-erfaring og[ENTER]dine minder om vennerne gr tabt for altid![ENTER]nsker du virkelig at fjerne den Orden? " -gameforge.guild_manage._150_say = " Okay.[ENTER][ENTER]Jeg vil slette den Orden, du er formand for. " -gameforge.guild_manage._160_npcChat = " Opret Orden. " -gameforge.guild_manage._170_npcChat = " Opret Orden. " -gameforge.guild_manage._180_say = " Efter du har forladt en Orden, kan du ikke[ENTER]oprette en ny Orden de nste par dage " -gameforge.guild_manage._190_say = " Opret.. " -gameforge.guild_manage._200_say = " Du har allerede slettet en Orden![ENTER]I de nste dage kan du ikke oprette en ny " -gameforge.guild_manage._20_say = " Angiv venligst navn p brugeren, som du nsker[ENTER]informationer om. " -gameforge.guild_manage._210_say = " Du nsker at oprette en Orden?[ENTER]Muligheden for en Ordens-oprettelse nes frst,[ENTER]nr du har opnet level 40. Og du skal yderligere[ENTER]betale 200.000 Yang.[ENTER]nsker du at oprette en Orden? " -gameforge.guild_manage._220_say = " Det er ikke nok Yang! " -gameforge.guild_manage._230_say = " Din level er for lav, for at oprette en Orden. " -gameforge.guild_manage._30_sayTitle = " Denne bruger findes ikke. " -gameforge.guild_manage._40_say = " Check den tidligste dato for re-registration. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Ventetid " -gameforge.guild_manage._60_say = " Tid indtil oplsning: %s dag(e) " -gameforge.guild_manage._65_say = " Ventetid " -gameforge.guild_manage._70_say = " Tidligste chance for at gentage forsget: %s[ENTER]time(r) " -gameforge.guild_manage._75_say = " Resterende tid " -gameforge.guild_manage._80_select = " Tilpas her og nu " -gameforge.guild_manage._90_say = " Registrer her og nu. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Din Orden har flgende kampresultater:[ENTER][DELAY value;0][ENTER]|Ordensnavn |Points |Vundet |Uafgjort |Nederlag[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Kampresultater fra 1. til 8. plads:[ENTER][DELAY value;0][ENTER]|Ordensnavn |Points |Vundet |Uafgjort |Nederlag[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " Din Orden placering er %s. " -gameforge.guild_ranking._35_say = " Antal point: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Det er ikke nok Yang! " -gameforge.guild_war_bet._10_npcChat = " Ordens-krigs-vddeml " -gameforge.guild_war_bet._110_say = " Alt er klar. Nr du har vddet rigtigt og[ENTER]Ordens-krigen er forbi, vil dit udbytte ligge i[ENTER]dit lager. Held og lykke! " -gameforge.guild_war_bet._20_sayTitle = " Ordens-vddeml. " -gameforge.guild_war_bet._30_say = " Kb en vddemls seddel til dit Rige.[ENTER][ENTER]1. For alle ordenskrige, er der en[ENTER]forudannonceret forudsigelse af det mulige[ENTER]resultat, annoncerende de potentielle vindere.[ENTER]2. Du kan kbe en vddemls seddel, herp kan du[ENTER]skrive om du tror at den orden du tror p vil[ENTER]opn det forudsagte resultat.[ENTER]3. Valget bliver bestemt af vdde-butikken. Efter[ENTER]Ordenskrigen fr du en meddelelse om du vandt[ENTER]eller tabte.[ENTER][ENTER]*10% af det vundne belb bliver udbetalt til dit[ENTER]Rige. " -gameforge.guild_war_bet._35_table = " %s imod %s " -gameforge.guild_war_bet._40_sayTitle = " Slagforvalter: " -gameforge.guild_war_bet._45_say = " med " -gameforge.guild_war_bet._50_say = " Pt. er der ingen Ordens-krig, som du kan stte[ENTER]vddeml p. " -gameforge.guild_war_bet._60_say = " For hvilken Ordens-kamp vil du kbe vdde-sedler? " -gameforge.guild_war_bet._70_say = " Listen viser, at du allerede har kbt en[ENTER]vddeseddel for denne Ordenskamp.[ENTER]Du kan kun kbe en vddeseddel for hver Orden. " -gameforge.guild_war_bet._80_say = " Orden %s har en anstndig chance for at besejre[ENTER]%s med %d point.[ENTER]Hvilken orden vil du vdde p? " -gameforge.guild_war_bet._90_sayTitle = " Slagforvalter: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s vil du deltage i en kamp? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Skift frisure " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Dette er ikke en frisure. " -gameforge.hair._014_say = " Jeg kunne ikke skifte din frisure. Den passer[ENTER]ikke til din klasse eller til dit kn. " -gameforge.hair._030_npcChat = " Skift frisure " -gameforge.hair._040_say = " Din frisure tilhrer stadig det gamle system. Jeg[ENTER]kan bytte det til en hrstil fra det nye outfit[ENTER]system, s den ikke gr tabt. Det er rigtigt nemt[ENTER]at lave. Skal jeg skifte din frisure nu? " -gameforge.hair._050_say = " Du kalder det der en frisure? Meget sjovt.[ENTER]Beklager, du har ikke en frisure fra det gamle[ENTER]system, jeg kan ikke hjlpe dig. Hav en god dag! " -gameforge.hair._060_say = " Jeg kender ikke denne frisure. " -gameforge.hair._070_say = " Beklager, jeg kan ikke hjlpe dig. Kontakt[ENTER]venligst support. " -gameforge.hair._080_say = " Du har modtaget din nye frisure. " -gameforge.hair._090_say = " Denne frisure er allerede blevet skiftet. " -gameforge.hair._100_say = " Vrsgo. Nu kan du bruge outfit systemet. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Oplysning: Kaptajnen i frste by leder efter dig.[ENTER]Du har stadig en gammel frisure. G til ham og[ENTER]byt din nuvrende frisure til en frisure[ENTER]genstande fra det nye outfit system.[ENTER]Det vil sikre at du ikke mister din nuvrende[ENTER]frisure. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Du har ikke nok Yang Det koster 500.000 Yang ...[ENTER]500.000 Yang! " -gameforge.hair_shop._10_npcChat = " Nulstil frisure " -gameforge.hair_shop._110_say = " rgerligt. Jeg ville gerne have brugt min saks.[ENTER]Men jeg kan virkelig godt lide din nuvrende[ENTER]frisure ogs. Farvel! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Du har en meget interessant hrstil nu, men din[ENTER]gamle stil kldte dig ogs virkelig godt. Hvis du[ENTER]er interesseret, kan jeg genoprette din gamle[ENTER]stil. Hvad siger du? For 500.000 Yang vil vi have[ENTER]en aftale. " -gameforge.hair_shop._40_select = " Gendan gamle frisure " -gameforge.hair_shop._50_select = " Behold nuvrende frisure " -gameforge.hair_shop._60_say = " En god beslutning.[ENTER]Vr venlig og vent. " -gameforge.hair_shop._70_say = " Ariyoung pbegynder entusiastisk klipningen af[ENTER]din hrstil. Hendes sakse bevger sig s hurtigt[ENTER]at du begynder at frygte for dine re. Men inden[ENTER]du nr at blive nervs stopper Ariyoung og[ENTER]beundre sit arbejde. " -gameforge.hair_shop._80_say = " Hm, mske vil jeg skre en lille smule mere vk[ENTER]her ovre...[ENTER]Og en lille smule her... " -gameforge.hair_shop._90_say = " Hmm.. frdig![ENTER]Det er da smukt! " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Udveksling af riskager " -gameforge.harvest_festival._030_say = " Du har indsamlet %s riskager! Nr du har 30 af[ENTER]dem kan du bytte dem til en vrdifuld genstand[ENTER]ved mig. Vil du vlge din belnning nu? " -gameforge.harvest_festival._040_select = " Ja Tak! " -gameforge.harvest_festival._050_select = " Jeg vil gre det senere. " -gameforge.harvest_festival._060_say = " Kom tilbage nr du ndrer mening! " -gameforge.harvest_festival._070_say = " Hvilken belnning vil du have? " -gameforge.harvest_festival._080_say = " Kom tilbage nr du har net en afgrelse. " -gameforge.harvest_festival._090_select = " Rd kiste af ibentr (55 Kager) " -gameforge.harvest_festival._100_select = " Vrdifuld ibentrskiste (50 Kager) " -gameforge.harvest_festival._110_select = " Mne Eliksir (M) (45 Kager) " -gameforge.harvest_festival._120_select = " Gul ibentrskiste (30 Kager) " -gameforge.harvest_festival._125_select = " Flere prmier " -gameforge.harvest_festival._130_select = " Lysegrn trkiste (65 Kager) " -gameforge.harvest_festival._135_select = " Grn ibentrskiste (75 Kager) " -gameforge.harvest_festival._140_select = " Sol Eliksir (M) (60 Kager) " -gameforge.harvest_festival._150_select = " Bl ibentrskiste (75 Kager) " -gameforge.harvest_festival._160_select = " Purpur ibentrskiste (80 Kager) " -gameforge.harvest_festival._170_select = " Annuller " -gameforge.harvest_festival._180_say = " Du har endnu ikke nok ris kager til at bytte for[ENTER]denne genstand. G tilbage p jagt! " -gameforge.harvest_festival._190_say = " Du har truffet en klog beslutning. " -gameforge.harvest_festival._200_say = " Som tak for %s riskager, jeg giver dig: %s " -gameforge.harvest_festival._210_say = " Er du sikker p at du nsker denne vare? " -gameforge.harvest_festival._220_select = " Ja, jeg er sikker! " -gameforge.harvest_festival._230_say = " Du har modtaget %s. " -gameforge.harvest_festival._240_say = " Du kan finde mig her, hvis du vil bringe mig[ENTER]nogle flere ris kager. " -gameforge.harvest_festival._250_npcChat = " Jagt Rverne! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Tak for at returnere vores forsyninger. Du har[ENTER]reddede os fra et virkelig desperat situation! " -gameforge.harvest_festival._280_say = " Vi er taknemmelige for, at du jagter rverne og[ENTER]bringer vores forsyninger tilbage! " -gameforge.harvest_festival._290_say = " Du har allerede plyndret %s riskager p denne[ENTER]opgave! " -gameforge.harvest_festival._300_say = " Du br ikke stte dig selv i fare uden grund![ENTER]Bring riskagerne til Wonda-Rim. Han vil belnne[ENTER]dig for dem. Jo flere riskager du aflevere til[ENTER]ham, jo mere vrdifuld vil din belnning vre. " -gameforge.harvest_festival._310_say = " Du har bragt alle vores forsyninger tilbage! Vi[ENTER]skylder dig en stor tak. Uden dig, ville vi have[ENTER]vret i virkelige problemer! " -gameforge.harvest_festival._320_say = " En stor del af vores forsyninger mangler stadig.[ENTER]Kan vi fortstte med at stole p dig? " -gameforge.harvest_festival._330_select = " Selvflgelig. " -gameforge.harvest_festival._340_select = " Jeg vil hjlpe jer alle senere. " -gameforge.harvest_festival._350_say = " Jeg vil vente p dig her. " -gameforge.harvest_festival._360_say = " Opgave %s[ENTER]Du kan acceptere denne opgave i alt ti gange. " -gameforge.harvest_festival._370_say = " Vi ville have vre fortabt uden dig. vil du[ENTER]fortstte med at hjlpe? En stor del af vores[ENTER]forsyninger mangler stadig. " -gameforge.harvest_festival._380_select = " Ja, jeg fortstter " -gameforge.harvest_festival._390_select = " Jeg kommer tilbage senere. " -gameforge.harvest_festival._400_say = " Du er en modig kriger. Vr rar at fortstte![ENTER][ENTER]Opgave %s[ENTER]Du kan acceptere denne opgave i alt ti gange. " -gameforge.harvest_festival._410_say = " Helveds Hund " -gameforge.harvest_festival._420_say = " Flamme-nd " -gameforge.harvest_festival._430_say = " Mrk fanatiker " -gameforge.harvest_festival._440_say = " Vild infanterist " -gameforge.harvest_festival._450_say = " Hvid-Ed soldat " -gameforge.harvest_festival._460_say = " Alpha-blulv " -gameforge.harvest_festival._470_say = " Hjlp os! " -gameforge.harvest_festival._480_say = " Vores landsby er blevet invaderet af %s! Disse[ENTER]tyve har stjlet vores riskage forsyninger. Vi[ENTER]ved ikke hvad vi skal gre! Hvad kan vi spise nu?[ENTER]Kan du hjlpe os? Jagt rverne og samle deres[ENTER]bytte. Vi vil belnne dig godt. " -gameforge.harvest_festival._490_select = " Jeg vil hjlpe dig! " -gameforge.harvest_festival._500_select = " Jeg kan desvrre ikke " -gameforge.harvest_festival._510_say = " Uden din hjlp, vil vi helt sikkert sulte. Du kan[ENTER]finde mig her, hvis du beslutter at ndre din[ENTER]mening. " -gameforge.harvest_festival._520_sendLetter = " Jagt Rverne! " -gameforge.harvest_festival._530_say = " Bekmp 30 %s og vend derefter tilbage til[ENTER]Handu-Up. " -gameforge.harvest_festival._540_select = " Jeg opgiver. " -gameforge.harvest_festival._550_select = " Bring s mange riskager, som du kan plyndre fra rverne. Jeg giver dig en fyrstelig belnning! " -gameforge.harvest_festival._560_notice = " Du har besejret rverne og har modtaget %s[ENTER]riskager. Vend nu tilbage til Handu-Up. " -gameforge.harvest_festival._570_npcChat = " P jagt efter Rverne " -gameforge.harvest_festival._580_say = " Vr venlig og bring vores forsyninger tilbage til[ENTER]os! " -gameforge.harvest_festival._590_say = " Mens du var vk, blev vores landsby angrebet igen! " -gameforge.harvest_festival._600_say = " Helveds Vandmand " -gameforge.harvest_festival._610_say = " Zombie " -gameforge.harvest_festival._620_say = " Flamme-kriger " -gameforge.harvest_festival._630_say = " Oksefr-general " -gameforge.harvest_festival._640_say = " Mrk besvrger " -gameforge.harvest_festival._650_say = " Mrk kriger " -gameforge.harvest_festival._660_say = " Vild Helliget " -gameforge.harvest_festival._670_say = " Brunbjrn " -gameforge.harvest_festival._680_say = " Denne gang bliver vi angrebet af %s.[ENTER]Vr venlig ikke at svigte os nu! " -gameforge.harvest_festival._690_select = " Du kan regne med mig! " -gameforge.harvest_festival._700_select = " Jeg vil gerne have min belnning. " -gameforge.harvest_festival._710_say = " Vi takker for din hjlp. G til Wonda-Rim nu og[ENTER]veksle de plyndrede riskager til din belnning. " -gameforge.harvest_festival._715_say = " G p jagt[ENTER]efter %s! Men drag ikke afsted p egen hnd.[ENTER]Du vil kun vre i stand til at sl fjenden i en[ENTER]gruppe. Opsg mindst en mere partner med henblik[ENTER]p at fuldfre denne opgave. " -gameforge.harvest_festival._720_say = " Bekmp 60 %s og vend tilbage til Handu-Up. " -gameforge.harvest_festival._730_say = " Fra hvad jeg kan se, har du fundet nogle kollega[ENTER]krigere til at g med dig p jagt. " -gameforge.harvest_festival._740_say = " Dan en gruppe for at jage de rvere. Opsg et[ENTER]medlem mere og g ud sammen p jagt. " -gameforge.harvest_festival._750_npcChat = " Jeg bringer riskager. " -gameforge.harvest_festival._760_say = " Du har bragt hele vores forsyning tilbage til os![ENTER]vi skylder dig en stor tak. Uden dig, ville vi[ENTER]have vret i en virkelig desperat situation! " -gameforge.harvest_festival._770_say = " Fantastisk! Jeg kan se, at du allerede har[ENTER]plyndret nogle riskager. " -gameforge.harvest_festival._780_say = " Du har allerede plyndret %s riskager! Du vil[ENTER]finde mig her, nr du nsker at veksle dem til[ENTER]din belnning. " -gameforge.harvest_festival._790_say = " Du har bragt alle vores forsyninger tilbage til[ENTER]os! Vi skylder dig en stor tak. Uden dig, ville[ENTER]vi have vret i en virkelig desperat situation! " -gameforge.harvest_festival._795_say = " Monstrene har stadig en stor del af vor[ENTER]forsyninger. Vil du g tilbage i kamp for os? " -gameforge.harvest_festival._800_say = " Uden din hjlp ville vi have sultet. I disse[ENTER]hrde tider, har vi vret afhngig af riskager[ENTER]som vores primre fdevare. " -gameforge.harvest_festival._810_say = " Rdt vildsvin " -gameforge.harvest_festival._820_say = " Vildsvin " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Forlad Forbandelsens grotte " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Vil du virkelig forlade Forbandelsens grotte? " -gameforge.heavens_cave_escape._040_say = " En klog beslutning. Det er for farligt at blive[ENTER]her lngere. G ud og plej dine sr frst. " -gameforge.heavens_cave_escape._050_say = " Du er meget modig. Held og lykke i dybet af dette[ENTER]forfrdelig sted... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " I grotten " -gameforge.heavens_cave_keyquest._030_say = " Lyt opmrksomt min dreng! Jeg fortller dig kun[ENTER]denne historie en gang... " -gameforge.heavens_cave_keyquest._040_say = " Lyt opmrksomt min pige! Jeg fortller dig kun[ENTER]denne historie en gang... " -gameforge.heavens_cave_keyquest._050_say = " Nu om stunder tilbeder vi Drageguden, men engang[ENTER]vogtede tre guder over os. Men Bahar-Taraji,[ENTER]skabelsens gudinde, blev myrdet af hendes[ENTER]skinsyge bror Beran-Setaou. Den tredje gud,[ENTER]Baljit-Elvedin, som vi i dag kender som[ENTER]Drageguden, begav sig til at srge dybt over sin[ENTER]sster. " -gameforge.heavens_cave_keyquest._060_say = " En kamp brd ud mellem de to brdre, som[ENTER]Drageguden vandt. Rygtet siger, at spor fra[ENTER]kampen stadig kan findes p stedet hvor[ENTER]sknderiet fandt sted. Beran-Setaou blev lukket[ENTER]inde i en grotte efter hans nederlag, en grotte[ENTER]der senere blev kendt som Forbandelsens Grotte. " -gameforge.heavens_cave_keyquest._070_say = " Grotten er forseglet og bliver bevogtet af[ENTER]medlemmer af Baljit-Elvedins orden. Du skal[ENTER]aflevere en blodsten for at f adgang. Jeg ved[ENTER]hvordan man producerer disse sten, men det er[ENTER]ikke nemt. " -gameforge.heavens_cave_keyquest._080_say = " Det begyndte med trerne som Drageguden grd over[ENTER]hans sster, de blev senere til sten der faldt[ENTER]ned over jorden. Du kan stadig finde dem i[ENTER]ildlandet Doyyumhawn. Skaf 7 af disse trer og[ENTER]fire stykker obsidian fra flammerne der lever der[ENTER]og bring dem til mig. " -gameforge.heavens_cave_keyquest._090_say_reward = " Saml 7 forsillet trer og 4 stykker obsidian i[ENTER]Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = " Du behver endnu en blodsten for at komme fordi[ENTER]vogteren af ordenen? S saml yderligere syv[ENTER]fossilet trer og fire stykker obsidian i[ENTER]ildlandet Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Du skal bruge endnu en blodsten? Koe-Pung er ikke[ENTER]den klogeste, men du burde vente lidt, ellers[ENTER]opdager han mske at du ikke er med i hans orden. " -gameforge.heavens_cave_keyquest._120_say = " Et par timer, jeg ville sige: %s " -gameforge.heavens_cave_keyquest._130_say = " En time og %s minutter " -gameforge.heavens_cave_keyquest._140_say = " Vent %s minutter endnu. " -gameforge.heavens_cave_keyquest._150_say_title = " Fossilet tre " -gameforge.heavens_cave_keyquest._160_say = " Her er en af Dragegudens fossilet trer der er[ENTER]faldet ned p jorden. " -gameforge.heavens_cave_keyquest._170_1_select = " Tag tren " -gameforge.heavens_cave_keyquest._170_2_select = " Fortst sgningen efter trerne her " -gameforge.heavens_cave_keyquest._170_3_select = " Gr intet " -gameforge.heavens_cave_keyquest._180_say = " Du har modtaget en fossilet tre. " -gameforge.heavens_cave_keyquest._190_say_title = " Fossilet tre " -gameforge.heavens_cave_keyquest._200_say = " Du beslutter dig for at lede efter flere trer og[ENTER]finder: %s " -gameforge.heavens_cave_keyquest._210_say = " Kreaturerne i omrdet bemrker dig nu! " -gameforge.heavens_cave_keyquest._220_say = " G til ildlandet Doyyumhwan og led efter[ENTER]Baljit-Elvedin, Dragegudens fossilet trer. Du[ENTER]br ogs samle obsidian ved at drbe Flammer. " -gameforge.heavens_cave_keyquest._230_say = " Fossilet trer krvet: %s " -gameforge.heavens_cave_keyquest._240_say = " Obsidian krvet: %s " -gameforge.heavens_cave_keyquest._250_notice = " Du har samlet nok trer! " -gameforge.heavens_cave_keyquest._260_notice = " Du finder obsidian ved denne flamme! " -gameforge.heavens_cave_keyquest._270_notice = " Du har samlet den krvede mngde obsidian! " -gameforge.heavens_cave_keyquest._280_say = " G tilbage til Seon-Hae med de fossile trer og[ENTER]det obsidian du fandt. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae er i: %s " -gameforge.heavens_cave_keyquest._300_say = " Baljit-Elvedins trer! Jeg transformerer dem[ENTER]tilbage til deres flydende form og stter dem ind[ENTER]i obsidian-glasset. Deres krfter tillader dig at[ENTER]tilkalde gudinden Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = " Hendes nd vandrer p jorden. Hendes stemme vil[ENTER]tale til dig nr du brer trerne med dig. Led[ENTER]efter hende i den rde skov Lungsam! " -gameforge.heavens_cave_keyquest._320_say = " Her, tag denne vase og led efter Bahar-Tarajis[ENTER]stemme. " -gameforge.heavens_cave_keyquest._330_say = " Led efter Bahar-Tarajis stemme i den rde skov[ENTER]Lungsam. Selvom du ikke kan se gudindens nd, s[ENTER]kan du fle hendes tilstedevrelse. " -gameforge.heavens_cave_keyquest._335_say = " En stille hviskende lyd hyler i vinden: G til et[ENTER]sikkert sted... Vi kan ikke tale her...[ENTER]Klik p missions rullen for at snakke med[ENTER]spgelset. " -gameforge.heavens_cave_keyquest._340_say = " I det fjerne lyder stemmen fra den myrdede[ENTER]gudinde Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = " Min broders trer... Han srgede over mig i s[ENTER]lang tid, og alligevel kunne han ikke straffe[ENTER]Beran-Setaou for hans misgerninger. " -gameforge.heavens_cave_keyquest._360_say = " Han kunne ikke konfrontere sin bror Beran-Setaou,[ENTER]delggeren, den som folket frygtede. " -gameforge.heavens_cave_keyquest._370_say = " Men du... Hvem er du? Du er anderledes! Du er[ENTER]ikke bange for ham. Tvrtimod, jeg kan se at du[ENTER]sger kamp. " -gameforge.heavens_cave_keyquest._380_say = " %s! Tag disse drber af mit blod. Lav en blodsten[ENTER]af dem og srg for at Beran-Setaou betaler for[ENTER]hans misgerninger. Forbandelsens grotte er ikke[ENTER]langt herfra. " -gameforge.heavens_cave_keyquest._390_say = " I det fjerne lyder stemmen fra den myrdede[ENTER]gudinde Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = " %s! Jeg genkender dig! " -gameforge.heavens_cave_keyquest._410_say = " Du har givet mig min broders trer for at trste[ENTER]mig og du vil derfor modtage mit blod som[ENTER]belnning, s du kan fortstte kampen. " -gameforge.heavens_cave_keyquest._420_say = " G tilbage til Seon-Hae med Bahar-Tarajis blod. " -gameforge.heavens_cave_keyquest._430_say = " Seon-Haes jne bliver fjerne da hun tager[ENTER]bloddrberne fra dig... " -gameforge.heavens_cave_keyquest._440_say = " Blodet fra en gte gudinde! Hurtigt, lad mig lave[ENTER]det om til en blodsten inden det trrer ind. " -gameforge.heavens_cave_keyquest._450_say = " Vogteren Koe-Pung vil lade dig bruge portalen der[ENTER]leder ind til forbandelsens grotte hvis du har en[ENTER]blodsten p dig. Men, det vil kun virke en gang.[ENTER]Hvis du skal bruge flere blodsten, s kom tilbage[ENTER]til mig. Desvrre kan jeg kun producere en[ENTER]blodsten hver dag, s vi ikke tiltrkker ordnens[ENTER]vrede. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae kan producere flere blodsten til dig,[ENTER]men kun en per dag. " -gameforge.heavens_cave_keyquest._470_say = " Jeg vil lave Bahar-Tarajis blod om til en[ENTER]blodsten. M den tjene dig godt. " -gameforge.heavens_cave_keyquest._480_say_reward = " Jeg kan kun lave en blodsten om dagen.[ENTER]Ellers bliver Koe-Pung mistnksom. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Kupon til en heste medalje! " -gameforge.horse_exchange_ticket._20_sayTitle = " Stald-kngt: " -gameforge.horse_exchange_ticket._30_say = " Denne kupon bliver brugt til at f en heste[ENTER]medalje. Du kan f sdan en heste medalje. nsker[ENTER]du at bytte? " -gameforge.horse_exchange_ticket._40_select = " Byt " -gameforge.horse_exchange_ticket._50_say = " Du har fet en heste medalje. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informationer omkring hesten " -gameforge.horse_guard._20_say = " For at starte en heste-mission har du brug for en[ENTER]heste medalje. Du finder dem i abe-grotten. " -gameforge.horse_guard._30_say = " Der er heste til tre niveauer af ryttere:[ENTER]begynder, Krigshest og Militrhest.[ENTER]Nr du har vet nok og nsker at komme til det[ENTER]nste niveau, skal du best en prve. " -gameforge.horse_guard._40_say = " Heste har brug for forskellig mad, alt efter[ENTER]deres kunnen.[ENTER]Begynderheste spiser h, Krigsheste spiser[ENTER]gulerdder og Militrheste spiser kun rd[ENTER]ginseng. Man kunne mene, at de er mere krsne end[ENTER]mennesker. " -gameforge.horse_guard._50_say = " Din hest er rask, nr den vises grn, sulten nr[ENTER]den er gul og rd betyder underernring.[ENTER]Du skal fodre hesten, for at komme fra gul eller[ENTER]rd til grn.[ENTER]Det er meget alvorligt nr din hest dr. " -gameforge.horse_guard._60_say = " Mens du ridder p hesten, udmattes den og dens[ENTER]sundhed svkkes. Du kan ikke ridde p en hest der[ENTER]er syg. Derfor skal du af og til holde et hvil[ENTER]med hesten. " -gameforge.horse_guard._70_say = " Der er rygter om en abe-plante der kan genoplive[ENTER]dde heste. Men planten bliver strkt beskyttet[ENTER]af aber og der er svrt at f fat i det. Det[ENTER]siges, at nr man bliver taget til fange af[ENTER]aberne, s forbandes og forvandles man til en[ENTER]abe. " -gameforge.horse_guard._80_say = " En rytterens frdigheder kan variere meget.[ENTER]Hvis du har en Heste medalje, kan du forbedre[ENTER]hestens level. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Drb sort ork fra hesten. Str du af, har du tabt. " -gameforge.horse_levelup._10_makequestbutton = " Drb Bo! " -gameforge.horse_levelup._110_makequestbutton = " Drb Mrk plagend! " -gameforge.horse_levelup._120_say = " Drb Mrk plagend fra hesten.[ENTER]Str du af, har du tabt. " -gameforge.horse_levelup._130_makequestbutton = " Drb klo-gift-edderkoppen! " -gameforge.horse_levelup._140_say = " Drb en klo-giftedderkoppen fra hesten Str du[ENTER]af, har du tabt " -gameforge.horse_levelup._150_makequestbutton = " Drb rkenbandit! " -gameforge.horse_levelup._160_say = " Drb en rkenbandit fra hesten Str du af, har du[ENTER]tabt. " -gameforge.horse_levelup._170_makequestbutton = " Drb is-golem! " -gameforge.horse_levelup._180_sayTitle = " Drb en is-golem! " -gameforge.horse_levelup._190_say = " Drb en is-golem fra hesten Str du af, har du[ENTER]tabt. " -gameforge.horse_levelup._200_say = " Drb en is-golem fra hesten Str du af, har du[ENTER]tabt. " -gameforge.horse_levelup._20_say = " Drb Bo fra hesteryggen Str du af, har du tabt. " -gameforge.horse_levelup._210_makequestbutton = " Drbt en kamptiger! " -gameforge.horse_levelup._220_say = " Drb en kamptiger fra hesten Str du af, har du[ENTER]tabt. " -gameforge.horse_levelup._230_npcChat = " Hvordan kmper man fra en hest? " -gameforge.horse_levelup._240_sayTitle = " Stald-kngt: " -gameforge.horse_levelup._250_say = " Din hest er blevet fuldt uddannet. Du br[ENTER]koncentrere dig om at styrke din hest nu. " -gameforge.horse_levelup._260_say = " Du har brug for en heste medalje, for at trne[ENTER]din hest.[ENTER]Resultatet vil blive noteret i[ENTER]den. " -gameforge.horse_levelup._270_say = " Heste har brug for pauser.[ENTER]Prv igen imorgen. " -gameforge.horse_levelup._280_say = " Din hest er meget udmattet.[ENTER]Giv den en lille pause. " -gameforge.horse_levelup._290_say = " Din hest er meget sulten.[ENTER]Giv den noget at spise. " -gameforge.horse_levelup._300_say = " Kom riddende til mig. " -gameforge.horse_levelup._30_makequestbutton = " Drb Chuong! " -gameforge.horse_levelup._310_say = " Angrebet fra hesteryggen er svre end simpel[ENTER]ridning. Men de samme regler glder her: velse[ENTER]gr mester. Hvis du falder ned, fejler du. S vr[ENTER]forsigtig! Dine resulter vil blive optegnet p[ENTER]din hestemedalje. " -gameforge.horse_levelup._320_makequestbutton = " Sg heste medaljen! " -gameforge.horse_levelup._330_say = " Du har brug for en heste medalje for at lre at[ENTER]kmpen fra hesteryg.[ENTER]Du finder dem i abe-grotten. " -gameforge.horse_levelup._340_makequestbutton = " Angreb fra hesteryg mislykket " -gameforge.horse_levelup._350_say = " Du er faldet ned eller stet af.[ENTER]Din opgave blev ikke bestet. " -gameforge.horse_levelup._360_makequestbutton = " Tilbage til stald-kngten " -gameforge.horse_levelup._370_say = " Nr du tager tilbage til ham, kan du lse om din[ENTER]success. " -gameforge.horse_levelup._380_say = " Er alt get godt?[ENTER]Din trning fortstter imorgen.[ENTER]Dine fremskridt bliver noteret i heste medaljen.[ENTER]Du kan selv checke den. " -gameforge.horse_levelup._390_makequestbutton = " Trningsresultater " -gameforge.horse_levelup._400_qSetTitle = " Trningsresultater " -gameforge.horse_levelup._40_say = " Drb Chuong fra hesteryg Str du af, har du tabt. " -gameforge.horse_levelup._410_say = " Din hest har ikke nok trning. " -gameforge.horse_levelup._420_say = " Din hest kan stige en i level. " -gameforge.horse_levelup._430_say = " Angreb fra hesteryg mislykket.[ENTER]G tilbage til stald-kngten for at prve igen. " -gameforge.horse_levelup._440_say = " Hestetrning lykkes " -gameforge.horse_levelup._450_say = " Dit heste-level er %s " -gameforge.horse_levelup._460_say = " Tag tilbage til stald-kngten for at vidreuddanne[ENTER]din hest til en eksperthest. " -gameforge.horse_levelup._470_say = " For at f ekspert level, bliver du nd til at[ENTER]trnere indtil din hest har net level[ENTER]20. " -gameforge.horse_levelup._480_say = " Uden heste medalje kan du ikke nedskrive dine[ENTER]fremskridt med hesten. " -gameforge.horse_levelup._50_say = " Drb Chuong fra hesteryg Str du af, har du tabt. " -gameforge.horse_levelup._60_makequestbutton = " Drb stolt ork-general! " -gameforge.horse_levelup._70_say = " Drb stolt ork-general! Drb stolt ork-general[ENTER]fra hesten Str du af, har du tabt. " -gameforge.horse_levelup._80_say = " Drb stolt ork-general! Drb stolt ork-general[ENTER]fra hesten Str du af, har du tabt. " -gameforge.horse_levelup._90_makequestbutton = " Drb sorte orks! " -gameforge.horse_levelup._training_1_count = " Bo tilbage " -gameforge.horse_levelup._training_2_count = " Choung tilbage " -gameforge.horse_levelup._training_3_count = " Ork-Gen. tilbage " -gameforge.horse_levelup._training_4_count = " Sort ork tilbage " -gameforge.horse_levelup._training_5_count = " Plagend tilbage " -gameforge.horse_levelup._training_6_count = " Edderkop tilbage " -gameforge.horse_levelup._training_7_count = " Bandit tilbage " -gameforge.horse_levelup._training_8_count = " Is-golem tilbage " -gameforge.horse_levelup._training_9_count = " Tiger tilbage " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " Det nye navn er for langt. " -gameforge.horse_menu._10_say = " Observering af hestens form. " -gameforge.horse_menu._110_say = " Du har i jeblikket ingen hest. " -gameforge.horse_menu._120_say = " Dette navn kan ikke benyttes. " -gameforge.horse_menu._130_say = " Hestens navn er blevet ndret. " -gameforge.horse_menu._20_say = " Navngiv hesten. " -gameforge.horse_menu._30_say = " Du skal bruge flgende genstande til denne[ENTER]handling: " -gameforge.horse_menu._40_say = " Hestens nuvrende styrke: " -gameforge.horse_menu._50_say = " Hestens nuvrende udholdenhed: " -gameforge.horse_menu._60_say = " Hesten har for tiden intet navn. " -gameforge.horse_menu._70_say = " Hesten hedder: " -gameforge.horse_menu._80_say = " Vlg et nyt navn til hesten. " -gameforge.horse_menu._90_say = " Det nye navn er for kort. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Genopliv hesten. " -gameforge.horse_revive._10_npcChat = " Genopliv hesten. " -gameforge.horse_revive._110_say = " Dette er de almindelige abers urt fra normal[ENTER]abegrotte. De kan genoplive din hest. Du er dog[ENTER]nd til at kalde p din hest frst. " -gameforge.horse_revive._120_say = " Du kan kun genoplive din hest hvis du fr de sde[ENTER]abers urt fra let abegrotte. Men dette er ikke en[ENTER]let mission, da urterne er vogtet af aberne der[ENTER]bor her. Og disse aber er utrolig aggressive. " -gameforge.horse_revive._130_say = " Som information: Almindelige abers urt fra den[ENTER]normale abe-grotte er for mellem-erfaren heste. " -gameforge.horse_revive._140_say = " Dette er de sde abers urt fra begynder[ENTER]abe-grotten. De kan genoplive din hest. Du skal[ENTER]dog tilkalde hesten frst. " -gameforge.horse_revive._20_say = " Du kan kun genoplive hesten hvis du fr de store[ENTER]abers urt fra den hrde abegrotte. Men vr ikke[ENTER]idiotisk og tro at det kommer til at vre som en[ENTER]gtur igennem parken. Urterne er vogtet af aberne[ENTER]der lever der. Disse aber er ekstremt aggressive. " -gameforge.horse_revive._30_say = " Som information: Almindelige abers urt fra den[ENTER]normale abe-grotte er for mellem-erfaren heste. " -gameforge.horse_revive._40_say = " Som information: De sde abers Urt fra begynder[ENTER]abe-grotten er for begynder heste. " -gameforge.horse_revive._50_say = " Dette er de store abers urt fra ekspert[ENTER]abe-grotten. De kan genoplive din hest. Tilkald[ENTER]frst hesten. " -gameforge.horse_revive._60_say = " Foder hesten med urterne og vent.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " Hesten blev genoplivet.[ENTER]Glem aldrig igen at fodre den. " -gameforge.horse_revive._80_say = " Du kan genoplive en hest hvis du fr de[ENTER]almindelige abers urt fra den normale abegrotte.[ENTER]Men vr ikke en idiot, og tro at det bliver en[ENTER]gtur i parken. Urterne er vogtet af aberne der[ENTER]bor der. De aber er ualmindelig aggressive. " -gameforge.horse_revive._90_say = " Som information: De store abers urt fra ekspert[ENTER]abe-grotten er for ekspert heste. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Stig p hesten (anvend ride-kortet) " -gameforge.horse_ride._15_say = " Vi kan udleje en hest.[ENTER]Kom igen, nr du nsker at leje en hest. " -gameforge.horse_ride._20_say = " Du leder efter en ganger? I jeblikket lejer vi[ENTER]heste ud til folk der har en hesteridnings[ENTER]billet. Din nuvrende ridefrdighed vil gre dig[ENTER]i stand til at ride i omkring 10 minutter.[ENTER]Du har ikke meget rideerfaring, s du kan sidde[ENTER]stille p en hest, men du kan endnu ikke angribe[ENTER]fra hesteryg. " -gameforge.horse_ride._30_select = " Ikke ride " -gameforge.horse_ride._40_say = " Du har brug for et ridekort. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Du har mistet din Militr-hestebog![ENTER]Gebyr for en ny ligger p 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " Nyt hestebilled " -gameforge.horse_summon._110_say = " Dette er din nye Militr-hestebog. Tab den ikke[ENTER]igen. " -gameforge.horse_summon._120_say = " For at kalde p begynder hesten, skal du best[ENTER]kvalifikations-prven. " -gameforge.horse_summon._130_say = " Begynder hesten blev tilkaldt. " -gameforge.horse_summon._140_sayReward = " Det virkede ikke - begynder hesten kunne ikke[ENTER]tilkaldes. Du kan forge din chance for[ENTER]succesfuldt at tilkalde hesten ved at trne dine[ENTER]heste tilkalde frdigheder. " -gameforge.horse_summon._150_sayReward = " Din mentale styrke er for lav. Du har brug for[ENTER]minimum 100 magi points for at tilkalde en[ENTER]begynderhest. " -gameforge.horse_summon._160_sayReward = " For at tilkalde en hest til erfarne ryttere skal[ENTER]du bruge en Vben-hestebog. " -gameforge.horse_summon._170_sayReward = " For at tilkalde en hest til en ekspert rytter,[ENTER]skal du bruge en Militr-hestebog. " -gameforge.horse_summon._180_sayReward = " For at kalde p hesten, skal du best[ENTER]kvalifikations-prven. " -gameforge.horse_summon._190_sayReward = " For at kalde p begynder hesten, har du brug for[ENTER]et hestebillede. " -gameforge.horse_summon._200_sayReward = " Den erfarne hest blev tilkaldt. " -gameforge.horse_summon._20_say = " Du har tabt et hestebillede![ENTER]For et gebyr p 400.000 Yang fr du et nyt af[ENTER]mig. " -gameforge.horse_summon._210_sayReward = " Det virkede ikke - den mellemliggende hest kunne[ENTER]ikke tilkaldes. Du kan forge din chance for[ENTER]succesfuldt at tilkalde hesten ved at trne heste[ENTER]tilkaldeegenskaber. " -gameforge.horse_summon._220_sayReward = " Din mentale styrke er for lav. Du har brug for[ENTER]minimum 200 magi points for at tilkalde[ENTER]mellemliggende hest. " -gameforge.horse_summon._230_sayReward = " For at tilkalde en hest til en ekspert rytter,[ENTER]skal du bruge en Militr-hestebog. " -gameforge.horse_summon._240_sayReward = " For at tilkalde hesten, skal du best[ENTER]kvalifikations-prven. " -gameforge.horse_summon._250_sayReward = " For at tilkalde en hest til erfarne ryttere skal[ENTER]du bruge en Vben-hestebog. " -gameforge.horse_summon._260_sayReward = " Militr hesten blev tilkaldt. " -gameforge.horse_summon._270_sayReward = " Det virkede ikke - den militre hest kunne ikke[ENTER]tilkaldes. Du kan forge din chance for[ENTER]succesfuldt at tilkalde hesten ved at trne heste[ENTER]tilkaldeegenskaber. " -gameforge.horse_summon._280_sayReward = " Din mentale styrke er for lav. Du har brug for[ENTER]minimum 300 magi point for at tilkalde[ENTER]eksperthesten. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Du kan ikke tilkalde Ild Fniksen mens du ridder. " -gameforge.horse_summon._30_say = " Dette er det ny udleverede hestebillede. Tab det[ENTER]ikke igen. " -gameforge.horse_summon._40_say = " Du har ikke nok Yang. " -gameforge.horse_summon._50_npcChat = " Ny vben-hestebog " -gameforge.horse_summon._60_say = " Du har mistet din Vben-hestebog![ENTER]Gebyr for en ny ligger p 500.000[ENTER]Yang. " -gameforge.horse_summon._70_say = " Dette er din nye Vben-hestebog. Tab den ikke[ENTER]igen. " -gameforge.horse_summon._80_say = " Du har ikke nok Yang. " -gameforge.horse_summon._90_npcChat = " Ny Militr-hestebog " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Vben hestebogs egnethedsprve " -gameforge.horse_upgrade._10_say = " Du kan ikke forbedre en dd hest![ENTER]G, og led efter urter fra de sde aber og f din[ENTER]hest tilbage i livet. S kan vi snakke om[ENTER]forbedringer til din hest. " -gameforge.horse_upgrade._110_sayReward = " Drb 100 skorpionbueskytter eller[ENTER]slangebueskytter p 30 minutter, og fortl det[ENTER]til stald-kngten " -gameforge.horse_upgrade._120_npcChat = " Fremskridt med Vben-hestebog " -gameforge.horse_upgrade._130_say = " Drb 100 skorpionbueskytter eller[ENTER]slangebueskytter p 30 minutter.[ENTER]Du kan g i en gruppe, men kun gruppelederen fr[ENTER]tilregnet det. " -gameforge.horse_upgrade._140_say = " Du har ikke tid til sdan noget.[ENTER]G ud og drb s hurtig som muligt skorpion-[ENTER]eller slange-bueskytter! " -gameforge.horse_upgrade._150_npcChat = " Prve status-rapport " -gameforge.horse_upgrade._160_npcChat = " Rapporter resultaterne af prven " -gameforge.horse_upgrade._170_say = " God lavet.[ENTER]Hvis du nu nsker at forbedre din hest, skal du[ENTER]bytte dit Hestebillede mod en Vbenhestebog. Det[ENTER]kommer til at tage lidt tid; Du m hellere komme[ENTER]tilbage i morgen. Og glem ikke at du har brug for[ENTER]500.000 Yang for at kbe den Vbenhestebog. " -gameforge.horse_upgrade._180_makequestbutton = " Venter p vben-hestebogen " -gameforge.horse_upgrade._190_sayReward = " Vent, indtil stald-kngten er frdig med[ENTER]Vben-hestebogen. " -gameforge.horse_upgrade._200_npcChat = " Er Vben-hestebogen allerede frdig? " -gameforge.horse_upgrade._20_say = " Din level er for lav for at forbedre din hest.[ENTER]Frst nr du har opnet level 35 kan du forbedre[ENTER]din hest. S kom igen, nr du er s vidt. " -gameforge.horse_upgrade._210_say = " Desvrre, du bliver nd til at vente lidt endnu.[ENTER]Husk at medbringe de 500.000 Yang nr du kommer[ENTER]tilbage! " -gameforge.horse_upgrade._220_sayReward = " G til stald-kngten og hent din Vben-hestebog.[ENTER]Du har brug for dit Hestebillede og 500.000 Yang[ENTER]for at f Vben-hestebogen. " -gameforge.horse_upgrade._230_sayReward = " G til stald-kngten og hent din Vben-hestebog.[ENTER]Du har brug for dit Hestebillede og 500.000 Yang[ENTER]for at f Vben-hestebogen. " -gameforge.horse_upgrade._240_npcChat = " Er Vben-hestebogen frdig? " -gameforge.horse_upgrade._250_say = " Hvis du fr vbenhestebogen vil du vre i stand[ENTER]til at ride hurtigere og angribe nr du rider.[ENTER]Her den er til dig: Forberedelser til[ENTER]Militrhestebogen. Og endnu en ting: Du har brug[ENTER]for 500.000 Yang for at forbedre din hest. " -gameforge.horse_upgrade._260_say = " Nr du ejer vbenhestebogen, kan du kalde p din[ENTER]hest nr som helst. S se efter den! " -gameforge.horse_upgrade._270_say = " Du har brug for Hestebilledet, for at f[ENTER]Vben-hestebogen. " -gameforge.horse_upgrade._280_say = " Og du har brug for 500.000 Yang. " -gameforge.horse_upgrade._290_say = " Kom igen, nr du nsker at f Vben- hestebogen. " -gameforge.horse_upgrade._300_say = " Er du sikker?[ENTER]Hvis du opgiver nu, bliver du nd til at starte[ENTER]forfra. " -gameforge.horse_upgrade._30_say = " Din hests level er for lav til at forbedre den.[ENTER]Drag af sted og trn din rytteregenskaber. Nr[ENTER]din hest nr level 10 kan du komme igen. " -gameforge.horse_upgrade._310_sayReward = " Da du ikke har drbt 100 skorpion bueskytter[ENTER]eller slange bueskytter har du ikke bestet[ENTER]testen. " -gameforge.horse_upgrade._40_say = " Jeg nsker ikke at sige dette igen: Hvis du[ENTER]nsker at ride p en hest, skal du have et[ENTER]hestebilled med dig! " -gameforge.horse_upgrade._50_say = " Hvis du ejer vbenhestebogen kan du angribe dine[ENTER]modstandere fra ryggen af din hest. Jeg vil teste[ENTER]din kamp evne erfaring og dine rytteregenskaber.[ENTER]Drag til rkenen og drb nogle Skorpion[ENTER]bueskytter. Du kan g der med en gruppe, men DU[ENTER]er nd til at vre gruppeleder. " -gameforge.horse_upgrade._60_say = " Okay, kom igen senere. " -gameforge.horse_upgrade._70_say = " UKENDT KNAP [%s] " -gameforge.horse_upgrade._80_say = " Jeg kan ikke se nogen grund til at du ikke skulle[ENTER]have modtaget vbenhestebogen. Mske skulle du[ENTER]konsultere en Game Master. " -gameforge.horse_upgrade._90_sayReward = " Du har brug for en heste medalje, for at starte[ENTER]vben-hestebog opgaven.[ENTER]Heste medaljen findes i abe-grotten. " -gameforge.horse_upgrade._test_2015_count = " Skytter tilbage " -gameforge.horse_upgrade._test_2107_count = " Skytter tilbage " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Tid tilbage " -gameforge.horse_upgrade2._100_makequestbutton = " Hent heste medaljen! " -gameforge.horse_upgrade2._10_npcChat = " Jeg nsker at forbedre min hest " -gameforge.horse_upgrade2._110_sayReward = " Du har brug for en heste medalje, for at starte[ENTER]p militr-hestebog opgaven.[ENTER]Heste medaljer findes i abe-grotten. " -gameforge.horse_upgrade2._120_makequestbutton = " Militre hestebogs egnethedsprve " -gameforge.horse_upgrade2._130_sayReward = " Drb 300 dmon bueskytter p 30 minutter, og[ENTER]fortl det til stald-kngten " -gameforge.horse_upgrade2._140_sayReward = " Du kan g i en gruppe, men kun gruppelederen fr[ENTER]tilregnet det " -gameforge.horse_upgrade2._150_npcChat = " Fremskridt med Militr-hestebog... " -gameforge.horse_upgrade2._160_say = " Drb 300 dmon bueskytter p 30 minutter.[ENTER][ENTER]Du kan g i en gruppe, men kun gruppelederen fr[ENTER]tilregnet det " -gameforge.horse_upgrade2._170_say = " Er du sikker p, du nsker at afbryde[ENTER]testen? " -gameforge.horse_upgrade2._180_select = " Ja " -gameforge.horse_upgrade2._190_select = " Haha - var bare for sjov! " -gameforge.horse_upgrade2._200_say = " Okay. Held og lykke med nste test. " -gameforge.horse_upgrade2._20_say = " Du kan ikke forbedre en dd hest![ENTER]G, og led efter urter fra aber og bring din hest[ENTER]tilbage i livet. S kan vi snakke om forbedringer[ENTER]af din hest. " -gameforge.horse_upgrade2._210_say = " Hvis du nsker at best prven har du ikke tid[ENTER]til at hnge her! Drag ud og drb Dmon[ENTER]bueskytterne! " -gameforge.horse_upgrade2._220_say = " UKENDT KNAP [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Tilbage til stald-drengen " -gameforge.horse_upgrade2._240_sayReward = " Rapporter resultaterne af prven til[ENTER]stald-kngten. " -gameforge.horse_upgrade2._250_npcChat = " Egnethedsprve status " -gameforge.horse_upgrade2._260_npcChat = " Rapporter resultaterne af prven " -gameforge.horse_upgrade2._270_say = " God lavet! Hvis du nu nsker at forbedre din[ENTER]hest, skal du bytte din Vbenhestebog med en[ENTER]Militrhestebog. Det vil ogs koste dig 1.000.000[ENTER]Yang. Det kommer til at tage noget tid at[ENTER]frdiggre bogen, s kom tilbage igen i morgen. " -gameforge.horse_upgrade2._280_makequestbutton = " Venter p militr hestebogen " -gameforge.horse_upgrade2._290_sayReward = " Venter, indtil stald-kngten er frdig med[ENTER]militr-hestebogen. " -gameforge.horse_upgrade2._300_npcChat = " Status forbedre hest " -gameforge.horse_upgrade2._30_say = " Dit level er for lavt til at forbedre din hest.[ENTER]Du kan frst forbedre din hest nr du er net[ENTER]level 50. Bare kom tilbage nr du er klar. " -gameforge.horse_upgrade2._310_npcChat = " Er Militr-hestebogen frdig? " -gameforge.horse_upgrade2._320_say = " Jeg er ked af det, men du er nd til at vente[ENTER]lidt lngere. Ahhhh ja, glem ikke: Du har brug[ENTER]for 1.000.000 Yang til Militrhestebogen. " -gameforge.horse_upgrade2._330_makequestbutton = " G til stald-kngten " -gameforge.horse_upgrade2._340_sayReward = " G til stald-kngten og hent din vben-hestebog.[ENTER]Du har brug for dit hestebillede og 500.000 Yang[ENTER]for at f vben-hestebogen. " -gameforge.horse_upgrade2._350_npcChat = " Din militr-hestebog er frdig! " -gameforge.horse_upgrade2._360_say = " Hvis du har en militrhestebog, vil din hest vre[ENTER]i stand til at mestre forskellige kamp teknikker.[ENTER]En bog som denne er meget sjlden, og den er[ENTER]heller ikke billig. Du har brug for 1.000.000[ENTER]Yang for at kbe en. nsker du virkelig at[ENTER]forbedre din hest? " -gameforge.horse_upgrade2._370_select = " Forbedre hest " -gameforge.horse_upgrade2._380_select = " Forbedre ikke hesten " -gameforge.horse_upgrade2._385_select = " Glem det " -gameforge.horse_upgrade2._390_say = " Nr du har militrhestebogen, kan du kalde p din[ENTER]hest nr som helst og den vil komme til dig. S[ENTER]tag dig godt af den. Dette er basisen; nu er det[ENTER]op til dig. " -gameforge.horse_upgrade2._400_say = " Du har brug for vben-hestebogen, for at f[ENTER]Militr-hestebogen. " -gameforge.horse_upgrade2._40_say = " Din level af din hest er for lav til at forbedre[ENTER]den. G og trn med den. Nr din hest har opnet[ENTER]level 20, kan du komme igen. " -gameforge.horse_upgrade2._410_say = " Du har ikke 1,000,000 Yang p dig. " -gameforge.horse_upgrade2._420_say = " Kom igen, nr du nsker at f Militr- hestebogen. " -gameforge.horse_upgrade2._430_say = " Er du sikker? Hvis du opgiver nu, bliver du[ENTER]ndtil at starte forfra. " -gameforge.horse_upgrade2._440_makequestbutton = " Tiden er get! " -gameforge.horse_upgrade2._450_sayReward = " Du har ikke drbt 300 dmon bueskytter, derfor[ENTER]har du ikke bestet prven. " -gameforge.horse_upgrade2._460_sayReward = " Nr du nsker at prve igen, find en yderligere[ENTER]heste medalje og g til stald-kngten. " -gameforge.horse_upgrade2._50_say = " Hvis du nsker at forbedre din hest, er du nd[ENTER]til at best en kvalifikations prve. Akkurat som[ENTER]sidste gang, har du brug for en heste medalje for[ENTER]at tage testen. Du kan finde den i abegrotten.[ENTER]Selvflgelig vil aberne der bor der ikke give den[ENTER]til dig uden kamp, og de er meget voldelige. " -gameforge.horse_upgrade2._60_say = " Jeg nsker ikke at sige det igen.[ENTER]Nr du vil ride p hesten, SKAL du have en[ENTER]vben-hestebog. " -gameforge.horse_upgrade2._70_say = " Kun de strkeste i verden vil modtage militr[ENTER]hestebogen. Drag til Dmontrnet og drb 300[ENTER]Dmon bueskytter. Hvis du er istand til at gre[ENTER]dette, vil ingen vre i stand til at stoppe mig[ENTER]med at give dig militr hestebogen. Selvflgelig[ENTER]er det en hrd opgave. Du kan gre det med en[ENTER]gruppe, men DU er nd til at vre gruppeleder. " -gameforge.horse_upgrade2._80_say = " Okay.. S kom igen senere. " -gameforge.horse_upgrade2._90_say = " Jeg kan ikke se nogen grund til at du ikke kan[ENTER]modtage militr hestebogen. (Sprg en spilmester[ENTER]omkring det). " -gameforge.horse_upgrade2._test_1002_count = " Skytter tilbage " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Acceptere. " -gameforge.ingame_message._080_select = " frasige. " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " nsker du at overfre %s Yang til din konto? " -gameforge.is_yang._030_say = " Mngden er blevet krediteret til din Yang konto. " -gameforge.is_yang._040_say = " Processen er blevet afbrudt. Din balancen kan[ENTER]ikke overstige mere end 1,999,999,999 Yang. " -gameforge.is_yang._050_syschat = " Du er ndt til at vre tlmodig i %s sekund(er) lngere. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Kun spillere med minimum level 50 kan ndre deres[ENTER]kn. " -gameforge.item_change_sex._110_say = " GM - skal tidssprren sttes til 0? " -gameforge.item_change_sex._120_sayTitle = " Knsskifte: " -gameforge.item_change_sex._130_say = " Denne item skifter din spillekarakters kn. Du[ENTER]kan skifte alle 3 dage. " -gameforge.item_change_sex._140_say = " Har du virkelig overvejet det her grundigt?[ENTER]nsker du virkelig at ndre dit kn?[ENTER]Bagefter vil du automatisk blive teleporteret ind[ENTER]i byen. " -gameforge.item_change_sex._150_say = " Du har skiftet kn. Dine frdigheder og[ENTER]egenskaber forbliver de samme. " -gameforge.item_change_sex._160_say = " Kns-skiftet blev aflyst. " -gameforge.item_change_sex._20_say = " Prv at bruge denne genstand nr du har net[ENTER]level 50. " -gameforge.item_change_sex._30_sayReward = " Gifte spillere kan ikke skifte kn. Den mulighed[ENTER]er kun for ugifte spillere. " -gameforge.item_change_sex._40_say = " Hvis du gifter dig nu, kan du ikke skifte kn,[ENTER]for kun ikke gifte spillere kan skifte kn. " -gameforge.item_change_sex._50_say = " Lad dig skille, nr du nsker at skifte kn. " -gameforge.item_change_sex._60_sayReward = " Du kan ikke skifte kn mens du er forvandlet. " -gameforge.item_change_sex._70_say = " Du kan frst bruge denne genstand, nr du ikke er[ENTER]forvandlet. " -gameforge.item_change_sex._80_sayReward = " Du kan kun skifte kn alle 3 dage " -gameforge.item_change_sex._90_say = " Du kan frst skifte igen: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Brug item-shop lageret " -gameforge.item_mall._20_chat = " Blandet forretning " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " fet %s. " -gameforge.levelup._10_makequestbutton = " Mission: %s " -gameforge.levelup._110_sayReward = " Modtaget %s Yang. " -gameforge.levelup._120_sayReward = " %s%% erfarings-point modtaget. " -gameforge.levelup._130_makequestbutton = " Mission: %s " -gameforge.levelup._140_sayTitle = " Jagtopgave: " -gameforge.levelup._150_say = " Til nste opgave kan du vlge hvilke slags[ENTER]monster du nsker at jage. " -gameforge.levelup._155_say = " Drb " -gameforge.levelup._155_say2 = " Drb %s x%d. " -gameforge.levelup._160_select = " Godt. Lad os g igang. " -gameforge.levelup._170_chat = "Du har accepteret udfordringen om at drbe %s. " -gameforge.levelup._180_qSetTitle = " Drb %s. " -gameforge.levelup._190_say = "I jeblikket skal der stadig drbes %s for at fuldfre jagtopgaven. " -gameforge.levelup._195_say = " Stk af: " -gameforge.levelup._200_select = " Informationer til jagt-opgaven " -gameforge.levelup._205_say = " Drb mlet! " -gameforge.levelup._20_say = " Drb %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Resterende antal " -gameforge.levelup._25_say = " Drb mlet! " -gameforge.levelup._26_say = " Antal ml " -gameforge.levelup._27_say = " Belnning: %s%% erfaring " -gameforge.levelup._28_say = " Erfaring " -gameforge.levelup._30_makequestbutton = " Mission afsluttet. " -gameforge.levelup._40_makequestbutton = " Mission: %s " -gameforge.levelup._50_sayTitle = " Mission afsluttet. " -gameforge.levelup._60_say = " Udmrket, du har afsluttet denne[ENTER]mission! " -gameforge.levelup._64_give = " Level " -gameforge.levelup._65_give = " Genstand " -gameforge.levelup._66_give = " Erfaring " -gameforge.levelup._70_sayReward = " fet %s. " -gameforge.levelup._80_sayReward = " Belnning: " -gameforge.levelup._90_sayReward = " %s: %d stykker, %s: %d stykker,[ENTER]%s: %d stykker " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " G tilbage til Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " G tilbage til Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " G tilbage til Ariyeong i landsbyen og fortl at[ENTER]du ikke kunne f fat i mindet af hendes gtemand. " -gameforge.locale.ariyeong.find_ariyeong_label = " Besg Ariyeong " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " G til Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Besg Ariyeong og fortl om dden af hendes[ENTER]gtemand. " -gameforge.locale.ariyeong.kill_label = " Drb sort-vind-bandens anfrer. " -gameforge.locale.ariyeong.kill_text_1 = " Drb sort-vind-bandens anfrer. " -gameforge.locale.ariyeong.kill_text_2 = " Drb sort-vind-bandens anfrer og banden og[ENTER]aflever Ariyeongs gtemands minde til Ariyeong. " -gameforge.locale.ariyeong.success_info_label = " Bring Ariyeong vielsesringen. " -gameforge.locale.ariyeong.success_info_text_1 = " Bring Ariyeong vielsesringen. " -gameforge.locale.ariyeong.success_info_text_2 = " G tilbage til landsbyen, og aflever, til[ENTER]Ariyeong, hendes vielsesring og hent din[ENTER]belnning. " -gameforge.locale.ariyeong.too_late = " Dette m vre himlens skbne![ENTER]Du vil bringe mig et minde fra min elskede mand[ENTER]tilbage![ENTER]Tak, tusind tak! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Hej![ENTER]Jeg er ansvarlig for at fordle genstande.[ENTER]Hvis du nsker at fordle genstande, s aflever[ENTER]dem hos mig. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Soon : Hvad venter du p?[ENTER]Da du har accepteret opgaven burde du skynde dig[ENTER]at lse den.[ENTER]Den som kommer frst, fr prmien! Afsted! " -gameforge.locale.bookworm.accept_failure_info_label = " G tilbage til Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " G tilbage til Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " G tilbage til landsbyen og fortl Soon, at du[ENTER]ikke kunne finde Milgyo-bogen. " -gameforge.locale.bookworm.accept_failure_say_1 = " G tilbage til landsbyen " -gameforge.locale.bookworm.accept_failure_say_2 = " Det virker til jeg er forfulgt af uheld - jeg kan[ENTER]bare ikke finde Milgyo-bogen. Det eneste jeg kan[ENTER]gre nu er at g tilbage til byen. " -gameforge.locale.bookworm.accept_success_info_label = " Find Milgyo-bogen til Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Find Milgyo-bogen til Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " G tilbage til landsbyen, aflever bogen til Soon[ENTER]og modtag belnningen. " -gameforge.locale.bookworm.accept_success_say_1 = " Der har vi jo Milgyo-bogen! " -gameforge.locale.bookworm.accept_success_say_2 = " Det er Milgyo-bogen![ENTER]Aflever det til Soon i landsbyen. " -gameforge.locale.bookworm.aranyeo_complete_say = " Hvilken idiot har afleveret denne bog til min[ENTER]gtemand? Han har stirret i den hele dagen, og[ENTER]lrer underlig messen udenad. Han lfter ikke en[ENTER]finger lngere! Jeg smadre hver en knogle i hans[ENTER]krop nr jeg fr fingrene i ham! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyeo : Hvad er der sket? Hvorfor har du[ENTER]koldsved p panden? " -gameforge.locale.bookworm.aranyeo_start_say = " Hvor gik han nu hen? Hans attitude gr mig squ p[ENTER]nerverne! Han spilder hele dagen p at lse[ENTER]bger, uden at tjene en eneste Yang. Og han er[ENTER]endda ikke engang flov over det faktum at han er[ENTER]s drlig en rollemodel for hans brn. " -gameforge.locale.bookworm.aranyeo_start_say2 = " Kan bger bringe en mad p bordet eller give dig[ENTER]tj p kroppen? Jeg smadre alle hans knogler nr[ENTER]jeg fr fat i ham! " -gameforge.locale.bookworm.aranyeo_talk = " Snakke. " -gameforge.locale.bookworm.complete_say = " Soon : Oha! Ja, jeg kan se det! Jeg kan se det![ENTER]Jeg kan se den nye verden! " -gameforge.locale.bookworm.do_you_find_the_book = " Har du fundet Milgyo-Bogen? " -gameforge.locale.bookworm.do_you_mean_this_book = " Mener du denne bog? " -gameforge.locale.bookworm.etc_shop_start_say = " Han kom her igr og spurgte angende Milgyo[ENTER]bogen. Han havde ingen Yang, men han spurgte om[ENTER]det konstant alligevel. Mske har Milgyo noget at[ENTER]gre med de brutale monstre i Seungryong dalen.[ENTER]Ved dog ikke hvorfor han pludselig har sdan en[ENTER]interesse i disse monstre. " -gameforge.locale.bookworm.etc_shop_start_say2 = " Jeg har medlidenhed med Aranyo.[ENTER]Hvorfor er hun stadig sammen med sdan en person? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Om den lrte Soon. " -gameforge.locale.bookworm.order_accept = " Godt! Jeg vil finde den for dig! " -gameforge.locale.bookworm.order_accept_answer = " Tak! Jeg stoler p dig. " -gameforge.locale.bookworm.order_find_book_label = " Drb Milgyo`s disciple! " -gameforge.locale.bookworm.order_find_book_text_1 = " Drb Milgyo`s disciple! " -gameforge.locale.bookworm.order_find_book_text_2 = " Tag Milgyo-bogen fra Milgyos discipel. " -gameforge.locale.bookworm.order_refuse = " Det bliver nok temmelig svrt. " -gameforge.locale.bookworm.order_refuse_answer = " Soon : Hvorfor prver du ikke? Jeg ved, at du er[ENTER]i stand til at klare det! " -gameforge.locale.bookworm.order_say1 = " Vil du hre noget sjovt? Jeg kan med sikkerhed[ENTER]sige, at have lst alle bger i denne verden! Pt.[ENTER]studerer jeg en samling af hellige skrifter.[ENTER]Rygter siger, at hemmelige informationer og[ENTER]henvisninger om hvordan man bliver en helgen, er[ENTER]skjult i Milgyo-bogen. " -gameforge.locale.bookworm.order_say2 = " Jeg vil s gerne lse den bog!! Hvad siger du?[ENTER]Kan du f fat i den bog? Hvis du kan give mig den[ENTER]bog, vil du f en stor belnning. Ogsp selv om[ENTER]jeg blev ndtil at slge mit hus! " -gameforge.locale.bookworm.order_too_late = " En anden person har allerede afleveret Milgyo[ENTER]bogen til mig. Du behver ikke gre det mere. " -gameforge.locale.bookworm.start_find_bookworm_label = " G til Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " G til Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " G til Soon og sprg efter Milgyo-bogen. " -gameforge.locale.bookworm.start_say = " Kan du se den dybe visdom i dette dokument?[ENTER]Individuelle ord danner stninger og det er sdan[ENTER]en vidunderlig historie opstr. Man bliver nd[ENTER]til at vnne sig til at blive ledt af andre folks[ENTER]fantasi og ikke alle kan lide det, men jeg elsker[ENTER]det. " -gameforge.locale.bookworm.start_say2 = " Jo mere du har, jo mere fr du.[ENTER]Jo mere du ved, jo mere fornjelse har du af[ENTER]livet. Oh.. Hvis bare jeg kunne lse bger hele[ENTER]mit liv... " -gameforge.locale.bookworm.success_thanks = " Uha! Det er den! Jeg vil lse den med glde! " -gameforge.locale.bookworm.talk = " Snakke. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Sprg til Milgyo-bogen. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Som du nsker. Held og lykke i dag![ENTER]Og glade feriedage, ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang for en genstand fra denne sk. Der er[ENTER]forskelligt materiale til at opgradere genstande[ENTER]heri. Du kan f lov at tage en genstand ud, men[ENTER]du m ikke kigge i skken! Hvad synes du? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hmm, der ser man - Jeg har ikke mere opgraderings[ENTER]materiale! Jeg er virkelig ked af det. " -gameforge.locale.christmas_santa.intro_msg = " Ho, ho, ho! Gldelig jul! Du er heldig at du[ENTER]fangede mig. Jeg har meget travlt i disse dage.[ENTER]Vil du kbe noget? " -gameforge.locale.christmas_santa.not_enough_money = " Jeg er virkelig ked af det, men desvrre har du[ENTER]ikke Yang nok, til at kbe noget.[ENTER]Ikke desto mindre nsker jeg dig de gldeligste[ENTER]helligdage! " -gameforge.locale.christmas_santa.no_need = " Forstet. " -gameforge.locale.christmas_santa.say_title = " Julemand: " -gameforge.locale.christmas_santa.select_buy = " Jeg kber. " -gameforge.locale.christmas_santa.select_stop = " Helst ikke. " -gameforge.locale.christmas_santa.skill_book_msg = " Denne frdighedsbog vil koste dig %d Yang, men du[ENTER]vil ikke vide hvilken frdighedsbog det er indtil[ENTER]du bner den. nsker du stadig at prve lykken og[ENTER]kbe en? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Oh, Jeg var sikker p jeg havde nogle bger[ENTER]her... Jeg er ked af det, men benbart har jeg[ENTER]solgt dem alle. " -gameforge.locale.christmas_santa.want_hairdye = " Jeg vil kbe forbedringsmateriale. " -gameforge.locale.christmas_santa.want_skillbook = " Jeg vil kbe en frdighedsbog. " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " Juletr " -gameforge.locale.christmas_tree.gain_item_msg = " Du hnger din sok p tret. S lukker du dine[ENTER]jne og venter i 3 sekunder.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Jeg hber du kan lide din gave.[ENTER]Gldelig Jul. " -gameforge.locale.christmas_tree.greet = " Hej! Er du kommet for at beundre min pragt? Eller[ENTER]er der noget jeg kan gre for dig? " -gameforge.locale.christmas_tree.greet2 = " Som du nsker. Men nu hvor du har hngt en sok p[ENTER]mig, vil jeg give dig en gave. Gldelig Jul! " -gameforge.locale.christmas_tree.intro_msg = " Jeg vil give dig noget hvis du hnger en sok p[ENTER]mig! Sokkerne finder du alle steder, spredt over[ENTER]hele kontinentet. Frst nr du mindst har opnet[ENTER]Level 10 m du hnge en sok p mig. " -gameforge.locale.christmas_tree.no_more_sock = " Du kan ikke hnge yderligere sokker.[ENTER]Du har allerede phngt adskillige. " -gameforge.locale.christmas_tree.no_sock = " Du har ingen sok! " -gameforge.locale.christmas_tree.sel_intro_event = " Hvorfor hnger der strmper her? " -gameforge.locale.christmas_tree.sel_no_need = " Nej tak. Jeg har ikke brug for noget. " -gameforge.locale.christmas_tree.sel_put_sock = " Jeg vil gerne hnge en sok p tret. " -gameforge.locale.christmas_tree.sel_put_sock_not = " Nej, jeg vil ikke stte en sok op. " -gameforge.locale.christmas_tree.under_level_10 = " Du skal minimum vre level 10 for at kunne hnge[ENTER]sokker op. " -gameforge.locale.complete = " Afsluttet " -gameforge.locale.confirm = " Bekrft! " -gameforge.locale.count_postfix = " Enheder " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " G tilbage til skovarbejderen Deokbae. " -gameforge.locale.deokbae.failure_info_text_1 = " G tilbage til skovarbejderen Deokbae. " -gameforge.locale.deokbae.failure_info_text_2 = " Forklar skovarbejderen Deokbae, at du ikke kunne[ENTER]finde den gyldne kse. " -gameforge.locale.deokbae.find_deokbae_label = " Sg skovarbejderen Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Sg skovarbejderen Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Sg skovarbejderen Deokbae og giv ham mod. " -gameforge.locale.deokbae.kill_label = " Drb barbergeneralen. " -gameforge.locale.deokbae.kill_text_1 = " Drb barbergeneralen. " -gameforge.locale.deokbae.kill_text_2 = " Drb barbargeneralen og aflever den ksen hos[ENTER]skovarbejderen Deokbae. " -gameforge.locale.deokbae.success_info_label = " Bring den gyldne kse til skovarbejderen Deokbae. " -gameforge.locale.deokbae.success_info_text_1 = " Bring den gyldne kse til skovarbejderen Deokbae. " -gameforge.locale.deokbae.success_info_text_2 = " Bring den gyldne kse til skovarbejderen Deokbae[ENTER]og f din belnning. " -gameforge.locale.deokbae.too_late = " Uden hans hjlp, havde jeg aldrig fundet denne[ENTER]kse. Da jeg mistede den, troede jeg alt var[ENTER]forbi. Men denne eventyre gik i krig uden at tve[ENTER]og fik min kse tilbage! Nu, har jeg min kse med[ENTER]mig, dag og nat. " -gameforge.locale.deviltower_enter = " Betrd. " -gameforge.locale.deviltower_man_chat = " I dmontrnet ... " -gameforge.locale.deviltower_man_say = " Dette trn svrmer med dmoner. Kun de strkeste[ENTER]krigere kan n toppen. Men rygtet siger at ingen[ENTER]der er get ind i trnet er kommet ud i live. Er[ENTER]du sikker p du vil g ind i Dmontrnet? " -gameforge.locale.deviltower_man_say_you_cant = " I dette trn myldre det med dmoner. Kun de[ENTER]strkeste krigere kan n toppen. Dog siger rygtet[ENTER]at ingen som har trdt ind i trnet er kommet ud[ENTER]i live. Du kan frste betrde Dmontrnet nr du[ENTER]har net level 40. " -gameforge.locale.deviltower_no_enter = " G ikke ind. " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Sluk " -gameforge.locale.empire_names_1 = " Junjeh-Riget " -gameforge.locale.empire_names_2 = " Shinsoo-Riget " -gameforge.locale.empire_names_3 = " Chunjo-Riget " -gameforge.locale.empire_names_4 = " Jinno-Riget " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Slet event. " -gameforge.locale.event.close = " Luk event. " -gameforge.locale.event.info_print = " Tjek informationen om eventet. " -gameforge.locale.event.modify = " Skift event proces. " -gameforge.locale.event.on_going = " Eventet er igang. " -gameforge.locale.exp = " Erfaring " -gameforge.locale.exp_pct = " Procenttal for erfaringspoints " -gameforge.locale.forked_condition = " Vi skal finde vogteren af portalen fr en af de[ENTER]andre riger gr.[ENTER]Lad os vise vores riges muskler og udvide dens[ENTER]magt! " -gameforge.locale.forked_condition2 = " Nu skal vi kun drbe, dem som stadig er i vores[ENTER]hellige land. Til angreb! " -gameforge.locale.forked_enter = " Deltag. " -gameforge.locale.forked_kill_boss = " Jeg er Thorr Sarch! Hvad vil du fra mig? Jeg er[ENTER]ikke dd, jeg vil komme tilbage til livet.[ENTER]legioner af krigere vil flge mig![ENTER]Du har afsluttet nationskrigen. Alle vil blive[ENTER]transporteret tilbage til byen. " -gameforge.locale.forked_man_chat = " Deltag i Nationskrigen " -gameforge.locale.forked_man_say = " Der er fundet et nyt omrde. Det er i midten af[ENTER]kontinentet - det forbinder mske alle rigerne[ENTER]sammen. Det svrmer med mrke monstre. Mske[ENTER]kunne du begive dig derhen og konfrontere dem?[ENTER]Drb dem alle og skab fred i vores rige igen. " -gameforge.locale.forked_man_say_cant = " Hey! Et nyt omrde er opdaget i den inderste del[ENTER]af kontinentet. Det kan muligvis forbinde alle[ENTER]rigerne. S snart undersgelserne er frdige der,[ENTER]kan du betrde omrdet. " -gameforge.locale.forked_no_enter = " Deltage ikke. " -gameforge.locale.forked_open_gate = " Dren der har vret lukket indtil nu, bnet. Lad[ENTER]os drage mod nye lande! Vi vil erobre dem! Alle[ENTER]vil blive transportert til den hellig grund. " -gameforge.locale.forked_rule = " Regler for at deltage i nationskrigen:[ENTER]1. Alle som dr i dette omrde bliver[ENTER]transporteret tilbage til byen, men[ENTER]slagsforvalteren kan bringe ham tilbage hertil[ENTER]med det samme.[ENTER]2. S snart drene til det hellige land er blevet[ENTER]bnet, er dette omrde lukket.[ENTER]3. For at f adgang til det hellige land, skal du[ENTER]finde den matchende ngle. " -gameforge.locale.forked_rule_sungzi = " Regler for Nationskrigen:[ENTER]1. Det Rige, der har opnet frrest sejre mod et[ENTER]andet Rige, udlukkes frst.[ENTER]2. Fjendtlige monster vil dukke op. Det frste[ENTER]rige der nedkmper et bestemt antal monster[ENTER]vinder.[ENTER]3. Hvis den Nihalede drbes efter dette, ender[ENTER]kampen.[ENTER]4. Ingen genstande kan modtages under kampen.[ENTER]5. Den som drbes 3 gange i det hellige land,[ENTER]bliver transporteret tilbage til landsbyen, og[ENTER]udelukkes fra nationskrigen. " -gameforge.locale.fortune_words_1_body = " Heldet tilsmiler dig i dag! Du vil vre 'meget[ENTER]heldig i dag'! Dem som er beskyttet af denne[ENTER]harmoni vil der ske noget godt for i dag. " -gameforge.locale.fortune_words_1_title = " Meget held og lykke! " -gameforge.locale.fortune_words_2_body = " Det er godt. Hvad er det ordsproget siger? Du[ENTER]hster hvad du sr. I dag, vil du havde 'Godt[ENTER]held'! Jeg er s glad for dig. En lille smule[ENTER]anstrengelser og du vil modtage mere end fr! " -gameforge.locale.fortune_words_2_title = " Stort held og lykke! " -gameforge.locale.fortune_words_3_body = " Det er ikke drligt. I dag, vil du have 'Noget[ENTER]godt held'. Din dag vil g en smule bedre end[ENTER]normalt, men forvent ikke store gaver! " -gameforge.locale.fortune_words_3_title = " Nogen held. " -gameforge.locale.fortune_words_4_body = " Intet godt, men heller intet drligt! I dag har[ENTER]du 'Normalt held'. Det vil ikke rigtigt hjlpe[ENTER]dig videre, men det er bedre end at have uheld.[ENTER]Normale dage er ikke at kimse af, s nyd den! " -gameforge.locale.fortune_words_4_title = " Normalt held. " -gameforge.locale.fortune_words_5_body = " Du er ikke srlig heldig i dag. Selv om du kaster[ENTER]dine net ud s samvittighedsfuld som du[ENTER]nogensinde har gjort, vil du ikke fange ret mange[ENTER]fisk i dag. P plus siden vil du ikke sulte. Du[ENTER]vil have 'en smule drligt held i dag'! Men der[ENTER]er ikke noget der er bedre end at vre godt[ENTER]forberedt. Hvis du nsker det kan jeg slge dig[ENTER]en Talisman som kan hjlpe dig med at forhindre[ENTER]drligt held. Er du interesseret? " -gameforge.locale.fortune_words_5_title = " Lidt uheld. " -gameforge.locale.fortune_words_6_body = " I dag er en drlig dag. En dag hvor selv det at[ENTER]gre dit bedste knapt vil give dig noget. I dag[ENTER]har du 'Drligt held' og du er nd til at vre[ENTER]forsigtig med hvor du gr og hvad du gr. Jeg[ENTER]kunne dog, hjlpe dig og slge dig en talisman s[ENTER]du kan afvrge skade. Er du interesseret? " -gameforge.locale.fortune_words_6_title = " Uheld. " -gameforge.locale.fortune_words_7_body = " Dette kommer til at vre din vrste dag i dit[ENTER]liv. Alle guder i himlen og p jorden har vent[ENTER]dig ryggen. Ingenting vil komme til at virke i[ENTER]dag. Hvis du vil starte et bl vil det regne;[ENTER]Hvis du er trstig, vil solen skinde ned p dig.[ENTER]Du vil arbejde lige s hrdt som alle andre, men[ENTER]du vil ikke modtage nogen belnning for det. Du[ENTER]vil lide af 'Virkelig drlig held'! Uden en[ENTER]talisman, vil du have en svrd tid. Er du[ENTER]interesseret i at kbe en? " -gameforge.locale.fortune_words_7_title = " Stort uheld. " -gameforge.locale.gm_skill_name_1 = " Tre-vejs-snit " -gameforge.locale.gm_skill_name_10 = " Svrd slag " -gameforge.locale.gm_skill_name_11 = " Baghold " -gameforge.locale.gm_skill_name_12 = " Lynangreb " -gameforge.locale.gm_skill_name_13 = " Rullende dolk " -gameforge.locale.gm_skill_name_14 = " List " -gameforge.locale.gm_skill_name_15 = " Giftsky " -gameforge.locale.gm_skill_name_16 = " Gentagende skud " -gameforge.locale.gm_skill_name_17 = " Pileregn " -gameforge.locale.gm_skill_name_18 = " Ildpil " -gameforge.locale.gm_skill_name_19 = " Fjerlet gangart " -gameforge.locale.gm_skill_name_2 = " Svrd-hvirvel " -gameforge.locale.gm_skill_name_20 = " Giftpile " -gameforge.locale.gm_skill_name_21 = " Fingerangreb " -gameforge.locale.gm_skill_name_22 = " Drage-hvirvel " -gameforge.locale.gm_skill_name_23 = " Fortryllede klinger " -gameforge.locale.gm_skill_name_24 = " Frygt " -gameforge.locale.gm_skill_name_25 = " Forhekset rustning " -gameforge.locale.gm_skill_name_26 = " Magi-fjerning " -gameforge.locale.gm_skill_name_27 = " Det mrke std " -gameforge.locale.gm_skill_name_28 = " Ild-stdet " -gameforge.locale.gm_skill_name_29 = " Ild-nden " -gameforge.locale.gm_skill_name_3 = " Berserk " -gameforge.locale.gm_skill_name_30 = " Mrk beskyttelse " -gameforge.locale.gm_skill_name_31 = " nde-std " -gameforge.locale.gm_skill_name_32 = " Mrk Sten " -gameforge.locale.gm_skill_name_33 = " Flyvende talisman " -gameforge.locale.gm_skill_name_34 = " Drageskydning " -gameforge.locale.gm_skill_name_35 = " Dragens brl " -gameforge.locale.gm_skill_name_36 = " Velsignelse " -gameforge.locale.gm_skill_name_37 = " Reflektering " -gameforge.locale.gm_skill_name_38 = " Dragehjlp " -gameforge.locale.gm_skill_name_39 = " Lynkast " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Lynbesvrgelse " -gameforge.locale.gm_skill_name_41 = " Lynklo " -gameforge.locale.gm_skill_name_42 = " Helbred " -gameforge.locale.gm_skill_name_43 = " Hastighed " -gameforge.locale.gm_skill_name_44 = " Angreb + " -gameforge.locale.gm_skill_name_5 = " Susen " -gameforge.locale.gm_skill_name_6 = " Gennemgende slag " -gameforge.locale.gm_skill_name_7 = " Voldsomme std " -gameforge.locale.gm_skill_name_8 = " Trampning " -gameforge.locale.gm_skill_name_9 = " Strk kroppen " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Procent Yang sandsynlighed " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Annuller " -gameforge.locale.guild.cannot_create_guild_disband_delay = " Denne Orden er allerede oplst! Du kan frst[ENTER]oprette en ny Orden om en uge. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Nr du forlader en Orden, kan du frst blive[ENTER]medlem i en anden efter tre dage. " -gameforge.locale.guild.create = " Opret Orden. " -gameforge.locale.guild.create_confirm = " Du har brug for minimum level 40 for at[ENTER]grundlgge en orden. Du har ogs brug for 200.000[ENTER]Yang. nsker du at grundlgge en orden? " -gameforge.locale.guild.create_confirm_for_china = " Du er her for at oprette en Orden?[ENTER]Vi accepterer nr grundlggeren mindst har opnet[ENTER]level 40 og kan fremvise et brev fra himlens[ENTER]orden.[ENTER]Yderligere skal du betale 200.000 Yang![ENTER]nsker du at oprette en Orden? " -gameforge.locale.guild.create_not_enough_money = " Det er ikke nok Yang! " -gameforge.locale.guild.disband = " Fjern Orden. " -gameforge.locale.guild.disband_confirm = " Hvad?[DELAY value;150] [/DELAY][ENTER][ENTER]Jeg har oprettet den med s meget flid, og nu[ENTER]nsker du at fjerne den? Din Ordens-erfaring og[ENTER]dine minder om vennerne gr tabt for altid![ENTER][ENTER]nsker du virkelig at fjerne Ordenen? " -gameforge.locale.guild.disband_msg = " Okay.[ENTER][ENTER]Jeg vil slette den Orden, du er formand for. " -gameforge.locale.guild.guild_master_greet = " Langtid siden vi har set hinanden. Hvordan gr[ENTER]det med din Orden? " -gameforge.locale.guild.guild_member_greet = " Er du ikke tilfreds med din Orden? " -gameforge.locale.guild.no = " Nej " -gameforge.locale.guild.noguild_greet = " Whats up? " -gameforge.locale.guild.not_enough_leadership = " Din level er for lav, for at blive leder af en[ENTER]Orden. " -gameforge.locale.guild.no_guild_create_item = " Hvis du nsker at oprette en Orden, har du brug[ENTER]for brevet fra himlens orden. " -gameforge.locale.guild.war_bet_already = " Listen viser, at du allerede har kbt en[ENTER]vdde-seddel til denne Ordens-kamp.[ENTER]Du kan for hver Orden, kun kbe en seddel. " -gameforge.locale.guild.war_bet_assume1 = " Som det ser ud, bliver Ordenen " -gameforge.locale.guild.war_bet_assume2 = " mod Ordnen med " -gameforge.locale.guild.war_bet_assume3 = " point forskel.[ENTER][ENTER]Hvilken Orden vil du vdde p? " -gameforge.locale.guild.war_bet_done = " Alt er klar. Nr du har vddet rigtigt og[ENTER]Ordens-krigen er forbi, vil dit udbytte ligge i[ENTER]dit lager. Held og lykke! " -gameforge.locale.guild.war_bet_info = " Kb en vddemls seddel til dit Rige.[ENTER][ENTER]1. For alle ordenskrige, er der en[ENTER]forudannonceret forudsigelse af det mulige[ENTER]resultat, annoncerende de potentielle vindere.[ENTER]2. Du kan kbe en vddemls seddel, herp kan du[ENTER]skrive om du tror at den orden du tror p vil[ENTER]opn det forudsagte resultat.[ENTER]3. Valget bliver bestemt af vdde-butikken. Efter[ENTER]Ordenskrigen fr du en meddelelse om du vandt[ENTER]eller tabte.[ENTER][ENTER]*10% af det vundne belb bliver udbetalt til dit[ENTER]Rige. " -gameforge.locale.guild.war_bet_list_button = " Ordens-kamp-vddemlet " -gameforge.locale.guild.war_bet_list_choose = " For hvilken Ordens-kamp vil du kbe vdde-sedler? " -gameforge.locale.guild.war_bet_list_none = " Pt. er der ingen Ordens-krig, som du kan stte[ENTER]vddeml p. " -gameforge.locale.guild.war_bet_no_money = " Ser ud til du ikke har nok Yang! " -gameforge.locale.guild.war_bet_price = " Hmm.. En god beslutning! Hvordan lyder dit valg? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " nsker du at deltage i kampen mod en anden Orden? " -gameforge.locale.guild.war_join_request = " Sprg om tilladelse til at deltage. " -gameforge.locale.guild.war_list_button = " Se listen af Ordenskrigene. " -gameforge.locale.guild.war_list_choose = " Flgende ordenskrige er i jeblikket p vej: Hvis[ENTER]du nsker at se p, vlg en af de pgldende[ENTER]ordner. " -gameforge.locale.guild.war_list_none = " Pt. er ingen Ordens-kamp igang. " -gameforge.locale.guild.war_over = " Kampene er allerede afsluttet. " -gameforge.locale.guild.withdraw = " Forlad Ordenen " -gameforge.locale.guild.withdraw_confirm = " nsker du at forlade Ordenen?[ENTER][ENTER]Ser ud til du kun har mdt f venner der. Du[ENTER]vlger selv. S nsker du virkelig at forlade den[ENTER]Orden? " -gameforge.locale.guild.withdraw_msg = " Okay.[ENTER][ENTER]Jeg fjerner dig fra den Orden. " -gameforge.locale.guild.yes = " Ja " -gameforge.locale.guild_around_rank_msg = " Din Orden har flgende kampresultater:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Ordensnavn |Points |Vundet[ENTER]|Uafgjort |Nederlag " -gameforge.locale.guild_top_rank_msg = " Kampresultater fra 1. til 10. plads:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " Din Orden er p plads " -gameforge.locale.guild_your_rank2 = " , og dens tabelresultat er " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Ingen ting (luk vindue) " -gameforge.locale.horse_menu.feed = " Foder " -gameforge.locale.horse_menu.menu = " Hvad vil du med min hest? " -gameforge.locale.horse_menu.revive = " Genopliv " -gameforge.locale.horse_menu.ride = " Ride p en hest. " -gameforge.locale.horse_menu.show_state = " Find ud af hestens tilstand. " -gameforge.locale.horse_menu.unsummon = " Send bort " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Aflever medicinen til Yu-Rang. " -gameforge.locale.huanso.deliver_text_1 = " Aflever medicinen til Yu-Rangs mor. " -gameforge.locale.huanso.deliver_text_2 = " Aflever medicinen til Yu-Rang`s mor og snak[ENTER]derefter med Huahn-So. " -gameforge.locale.huanso.failure_label = " Tilbage til Huahn-So " -gameforge.locale.huanso.failure_text_1 = " G tilbage til Huahn-So " -gameforge.locale.huanso.failure_text_2 = " Fortl Huahn-So at du ikke var i stand til at[ENTER]lave medicinen. " -gameforge.locale.huanso.find_label = " G til Baek-Go. " -gameforge.locale.huanso.find_text_1 = " Sg Baek-Go og sprg om medicinen. " -gameforge.locale.huanso.find_text_2 = " Sg Baek-Go, fremstil medicinen til Yu-Rangs mor[ENTER]og aflever dem hos Yu-Rang. " -gameforge.locale.huanso.kill_label = " Ingredienser til medicinen " -gameforge.locale.huanso.kill_text_1 = " Sg ingredienserne for Yu-Rangs medicin. " -gameforge.locale.huanso.kill_text_2 = " Drb Skorpionerne i Seungryong dalen og bring[ENTER]Baek-Go en Skorpions giftbrod. " -gameforge.locale.huanso.make_label = " Bring ingredienserne til medicinen til Baek-Go. " -gameforge.locale.huanso.make_text_1 = " Bring Baek-Go ingredienserne til medicinen. " -gameforge.locale.huanso.make_text_2 = " G tilbage til Baek-Go og aflever skorpionhalen[ENTER]og fremstil medicinen til Yu-Rang. " -gameforge.locale.huanso.order_label = " Led efter Huahn-So. " -gameforge.locale.huanso.order_text_1 = " Led efter Huahn-So. " -gameforge.locale.huanso.order_text_2 = " G til Huahn-So og lyt til hans historie. " -gameforge.locale.huanso.success_label = " Tilbage til Huahn-So " -gameforge.locale.huanso.success_text_1 = " Reporter din succes til Huahn-So. " -gameforge.locale.huanso.success_text_2 = " Snak med Huahn-So og hent din belnning. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Procent genstand sandsynlighed " -gameforge.locale.level = " Level " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " P grund af levelstigningen " -gameforge.locale.levelup.choice1 = " Dette er en hjlp til level-missioner. " -gameforge.locale.levelup.choice2 = " Du kan vlge et af de to monster og drbe det. " -gameforge.locale.levelup.kill_count = " Antal sejre " -gameforge.locale.levelup.lets_go = " Godt! Afsted. " -gameforge.locale.levelup.levelup_quest_fail = " Level mission fejlet " -gameforge.locale.levelup.prev_quest1 = " Dette er informationer til din levelmission, som[ENTER]du forlod sidst.[ENTER][ENTER]Ijeblikket " -gameforge.locale.levelup.prev_quest2 = " skal der drbes yderligere for at afslutte din[ENTER]levelmission. " -gameforge.locale.levelup.prev_quest_go = " Fortst " -gameforge.locale.levelup.prev_quest_info = " Gentag informationerne til levelmission. " -gameforge.locale.levelup.random_item = " Tilfldig genstand " -gameforge.locale.levelup.receive_direct = " fes en direkte belnning for levelmissionen. " -gameforge.locale.levelup.remain_count = " Rest antal " -gameforge.locale.levelup.slayed_them = " Drb " -gameforge.locale.levelup.slay_target_count = " Antal ml " -gameforge.locale.levelup.slay_target_is = " Drb mlet! " -gameforge.locale.levelup.slay_them1 = " Drb " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Hvordan kan jeg lave risboller? " -gameforge.locale.make_wonso.how_make_detail = " Nr du jagter monstre finder du alle slags[ENTER]ingredienser til risboller: Bnnemasse,[ENTER]sukkermasse, frugtmasse og sde ris. Hvis du[ENTER]bringer mig nogle af disse masser og en portion[ENTER]sde ris, s kan jeg lave dig en risbolle. Det[ENTER]siges at risboller har en specielt effekt nr de[ENTER]bliver spist... " -gameforge.locale.make_wonso.make_msg1 = " Har du de ndvendige ingredienser? Godt. Jeg[ENTER]tager bnnemassen og den sde ris og laver dig[ENTER]en... bnnekage! Bon appetit. " -gameforge.locale.make_wonso.make_msg2 = " Har du de ndvendige ingredienser? Godt. Jeg[ENTER]tager sukkermassen og den sde ris og laver dig[ENTER]en... sukkerkage! Bon appetit. " -gameforge.locale.make_wonso.make_msg3 = " Har du de ndvendige ingredienser? Godt. Jeg[ENTER]tager frugtmassen og den sde ris og laver dig[ENTER]en... frugtkage! Bon appetit. " -gameforge.locale.make_wonso.want_wonso1 = " Lav bnnekage " -gameforge.locale.make_wonso.want_wonso2 = " Lav sukkerkage " -gameforge.locale.make_wonso.want_wonso3 = " Lav frugtkage " -gameforge.locale.man_postfix = " Hr " -gameforge.locale.map_name_1 = " Sohan Bjerget " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Yongbi-rkenen " -gameforge.locale.map_name_4 = " Seungryong dalen " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Udfordring i abe-grotten " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " Nu er ikke det rigtige tidspunkt, at trde ind. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Du er blevet forvist med abernes forbandelse. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Abernes forbandelse " -gameforge.locale.monkey_dungeon.enter = " Betrd. " -gameforge.locale.monkey_dungeon.low_entrance = " Indgangen til den nemme abe-grotte " -gameforge.locale.monkey_dungeon.middle_entrance = " Indgangen til den svre abe-grotte " -gameforge.locale.monkey_dungeon.notice = " 1. Nr du betrder abe-grotten skal du drbe[ENTER]abelederen i lbet af 20 minutter.[ENTER]2. Du m ikke bruge dokumenter til at returnere[ENTER]til byen eller noget andet sted.[ENTER]Dem, der ikke holder sig til reglerne, vil blive[ENTER]forvandlet til en abe. S pas godt p dig selv. " -gameforge.locale.monkey_dungeon.no_enter = " G ikke ind. " -gameforge.locale.monkey_dungeon.quest_rest_time = " Resterende tid " -gameforge.locale.monkey_dungeon.quest_title = " Abe-grotten " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " h, h! Alle burde d. Kyaaa! " -gameforge.locale.monster_chat_1001_2 = " Sm, sm, sm stykker... " -gameforge.locale.monster_chat_1001_3 = " Ingen undslipper! " -gameforge.locale.monster_chat_1001_4 = " Jorden vil drikke dit blod. D! " -gameforge.locale.monster_chat_1001_5 = " Tig, men det vil ikke hjlpe dig! " -gameforge.locale.monster_chat_1001_6 = " Du kan ikke skjule din frygt for mig! " -gameforge.locale.monster_chat_1002_1 = " Drb! Drb alle mennesker... " -gameforge.locale.monster_chat_1002_2 = " De elendige orme! " -gameforge.locale.monster_chat_1002_3 = " S langsomt gr du mig vred... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Dit blod vil flyde. " -gameforge.locale.monster_chat_1003_1 = " Dd og delggelse...! " -gameforge.locale.monster_chat_1003_2 = " Har du nogensinde set de sr, som et spyd kan rive? " -gameforge.locale.monster_chat_1003_3 = " Ja, lb alt du kan! Vi vil se hvor langt du kommer... " -gameforge.locale.monster_chat_1003_4 = " Alene synet af dine sklvende hnder, gr det hele det vrd... " -gameforge.locale.monster_chat_1003_5 = " Dit udskud, vover du at udfordre mig? " -gameforge.locale.monster_chat_1003_6 = " Dden vil vre din eneste flgesvend! " -gameforge.locale.monster_chat_1004_1 = " Din sjl vil tilhre mig! " -gameforge.locale.monster_chat_1004_2 = " Ahh, friskt kd! " -gameforge.locale.monster_chat_1004_3 = " Det ser ud til, at endnu et mennesker finder sin dd her! " -gameforge.locale.monster_chat_1004_4 = " Du skal lide, lide og grde alle dine smerter hjlydt ud... " -gameforge.locale.monster_chat_1004_5 = " Tror du virkelig at det latterlige vben i din hnd vil vre i stand til at beskytte dig? " -gameforge.locale.monster_chat_1004_6 = " Dit mod bragte dig til mig. Og nu vil det forlade dig... " -gameforge.locale.monster_chat_1035_1 = " Hvis jeg dr, vil min hvn flge dig i evigheder! " -gameforge.locale.monster_chat_1035_2 = " Jeg vil drbe dig og lade dig lide langsomt, meget langsomt... " -gameforge.locale.monster_chat_1035_3 = " Det vil vre mig en fornjelse at f dig til at lide. " -gameforge.locale.monster_chat_1035_4 = " Din krop ryster som en senil gammel klling! " -gameforge.locale.monster_chat_1035_5 = " Jeg kan lugte din frygt, du lille. " -gameforge.locale.monster_chat_1035_6 = " Jeg tror det er p tide jeg befrier dig for et par af dine kropsdele. " -gameforge.locale.monster_chat_1036_1 = " Jeg vil sende dig ind i dit eget personlige helvede! " -gameforge.locale.monster_chat_1036_2 = " Din smerte vil drive dig til vanvid, inden du dr... " -gameforge.locale.monster_chat_1036_3 = " Du kan jamre! Du kan bede! Men det vil ikke hjlpe dig. " -gameforge.locale.monster_chat_1036_4 = " Du kommer til at opleve den vrste dd du kan forestille dig... " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Din magt bliver svagere. Du er allerede p kanten af dden... " -gameforge.locale.monster_chat_1037_1 = " Er du klar til at drage til dds hallerne for al evighed? " -gameforge.locale.monster_chat_1037_2 = " Du br vnne dig til ideen om at hilse p fuldstndig mrke... " -gameforge.locale.monster_chat_1037_3 = " Velkommen til helvede. " -gameforge.locale.monster_chat_1037_4 = " Skrig s meget som du vil! Ingen vil kunne hre dig! " -gameforge.locale.monster_chat_1037_5 = " Hvis du tror du kan drbe mig sdan her... S er du mere naiv end jeg troede! " -gameforge.locale.monster_chat_1037_6 = " Ikke drligt, men det vil stadig ikke vre nok til at rede dig fra dden. " -gameforge.locale.monster_chat_1038_1 = " Dette er helvede. " -gameforge.locale.monster_chat_1038_2 = " Jeg vil pille skindet af dine knogler. " -gameforge.locale.monster_chat_1038_3 = " Jeg vil hre dig klynke inden du dr. " -gameforge.locale.monster_chat_1038_4 = " Du ved det ikke nytter at hoppe, ikke? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " Nej, du skal ikke d endnu. Frst vil jeg vide hvor mange svrdslag din krop kan klare... " -gameforge.locale.monster_chat_1039_1 = " Indtil der kommer en ny ... " -gameforge.locale.monster_chat_1039_2 = " Tror du virkelig at du har bare den mindste chance for at undslippe? " -gameforge.locale.monster_chat_1039_3 = " Det er ikke jorden der flytter sig... Det er dine kn der ryster af frygt! " -gameforge.locale.monster_chat_1039_4 = " Velkommen til stedet hvor du vil sge din dd! " -gameforge.locale.monster_chat_1039_5 = " Jeg kan se panikken i dine jne. " -gameforge.locale.monster_chat_1039_6 = " Oh, s ung og s hjlpels... " -gameforge.locale.monster_chat_1040_1 = " Vi ser alle dine bevgelser. " -gameforge.locale.monster_chat_1040_2 = " I en fart? nsker du virkelig at d? " -gameforge.locale.monster_chat_1040_3 = " Dden har allerede taget plads ved din side... " -gameforge.locale.monster_chat_1040_4 = " Kan du hre min klokke kime? Det er det sidste du vil komme til at hre! " -gameforge.locale.monster_chat_1040_5 = " Hvis det sr ikke snart stopper med at blde, kan det blive farligt for dig. " -gameforge.locale.monster_chat_1040_6 = " Du kan kmpe... Eller du kan lade dde overrumple dig... " -gameforge.locale.monster_chat_1041_1 = " Hvorfor er du her hvis du nsker at leve? " -gameforge.locale.monster_chat_1041_2 = " Ah, nye kroppe at delgge! " -gameforge.locale.monster_chat_1041_3 = " Det var din beslutning at kommer her, menneske! Og nu er du nd til at leve med konsekvenserne... " -gameforge.locale.monster_chat_1041_4 = " Vi kan ikke d, vi genopstr. " -gameforge.locale.monster_chat_1041_5 = " Det giver ingen mening at angribe os. (griner) " -gameforge.locale.monster_chat_1041_6 = " Hvad vil besejre dig: udmattelse eller dden? " -gameforge.locale.monster_chat_1091_1 = " Du er kommet s langt.... og nu vil jeg sende dig til dden. " -gameforge.locale.monster_chat_1091_2 = " Offer din sjl og bliv en af os! " -gameforge.locale.monster_chat_1091_3 = " Kig p dig! Svag og langsom... " -gameforge.locale.monster_chat_1091_4 = " Din sjl og din krop er begge mine! " -gameforge.locale.monster_chat_1091_5 = " Er du allerede udmattet? Dine ben ryster allerede! " -gameforge.locale.monster_chat_1091_6 = " Hvor lnge holder du det her ud? " -gameforge.locale.monster_chat_1093_1 = " Hvem kunne tro, at der fantes noget vre end dden? " -gameforge.locale.monster_chat_1093_2 = " Velkommen, dds hungrende. " -gameforge.locale.monster_chat_1093_3 = " Du vil betale for dine fejltrin. Med dit blod og din sjl. " -gameforge.locale.monster_chat_1093_4 = " Efter jeg har delagt din krop, vil din sjl blive min! " -gameforge.locale.monster_chat_1093_5 = " Hvor lnge tror du du kan bekmpe mig? " -gameforge.locale.monster_chat_1093_6 = " Du more mig. Din frygt og din hast er virkelig underholdende... " -gameforge.locale.monster_chat_11000_1 = " Lyt, de der er bekymret om deres udvikling! " -gameforge.locale.monster_chat_11000_10 = " Hvis du nsker at lre naturens og lynets magt, anbefaler jeg lring om helbredelse! " -gameforge.locale.monster_chat_11000_11 = " Det specielle ved en kriger er hvordan han gr i kamp. Koncentrer dig om at trne din krop! " -gameforge.locale.monster_chat_11000_12 = " Suras styrke er deres magi. Forbedre din intelligens, hastighed og styrke! " -gameforge.locale.monster_chat_11000_13 = " Brug Ninja evner! Koncentrerer dig om hastighed og styrke! " -gameforge.locale.monster_chat_11000_14 = " Shamaner benytter sig af regenererings, support og kamp Magi. Intelligens er vitalt! " -gameforge.locale.monster_chat_11000_15 = " Glem ikke din uddannelse! " -gameforge.locale.monster_chat_11000_16 = " Start en uddannelse nr du nsker at forbedre dine frdigheder! " -gameforge.locale.monster_chat_11000_17 = " Frdigheder? Du kan n op til mester level, hvilket opstr tilfldigt imellem level 17 og 21! " -gameforge.locale.monster_chat_11000_18 = " nsker du at blive stormester? S har du brug for en special frdighedsbog! " -gameforge.locale.monster_chat_11000_19 = " S snart du er frdig med at lse en frdighedsbog, forsvinder den! " -gameforge.locale.monster_chat_11000_2 = " Alle krigere op til level 5 lytter til mig! " -gameforge.locale.monster_chat_11000_20 = " nsker du at lse frdighedshndbogen igen? S vent en dag. " -gameforge.locale.monster_chat_11000_21 = " Opgrader din intelligens for at forbedre dine Sura egenskaber! " -gameforge.locale.monster_chat_11000_22 = " Oplev Suras store magt i kamp! " -gameforge.locale.monster_chat_11000_23 = " Ved du, hvor templet af den esoteriske sekt ligger? Det er midt i Seungryong dalen! " -gameforge.locale.monster_chat_11000_24 = " Edderkoppe-grotterne er tilbage. Du kan finde dem i Yongbi-rkenen! " -gameforge.locale.monster_chat_11000_25 = " Afslut missioner og brug belnningen til opgradering! " -gameforge.locale.monster_chat_11000_26 = " Fiske? Det lyder dejligt! Du har allerede en fiskestang og agn fra fiskeren, eller? " -gameforge.locale.monster_chat_11000_27 = " nsker du at finde noget svrer at jage? Sg et portal! G til en egn der svarer til din level! " -gameforge.locale.monster_chat_11000_28 = " Pas p fjender fra andre Riger. Man ved aldrig... " -gameforge.locale.monster_chat_11000_29 = " Du nsker at fornye denne frdighed? S g til den gamle dame! Men husk at have nok Yang med. " -gameforge.locale.monster_chat_11000_3 = " Se klinge kriger lren hvis du nsker at blive kendt som en stor offensiv kriger! " -gameforge.locale.monster_chat_11000_30 = " Prv at opn den perfekte mester-level. S er du den strste! " -gameforge.locale.monster_chat_11000_31 = " Hvis du nsker at besge en anden by eller kampegn, s sg efter gamle mennesker! " -gameforge.locale.monster_chat_11000_4 = " Hvis du nsker at blive dygtig til frdighederne som kriger, g og lr dem af mesteren i krigskunst. " -gameforge.locale.monster_chat_11000_5 = " Hvis du nsker at blive en Sura som er i stand til at bruge magiske svrd, vlg vben trning! " -gameforge.locale.monster_chat_11000_6 = " Tilmeld dig hos den sorte-magi-lre, hvis du nsker at blive mester i sort magi! " -gameforge.locale.monster_chat_11000_7 = " Bueskydnings trning er reserveret til ninjaer som er net level 5! " -gameforge.locale.monster_chat_11000_8 = " Vlg klinkekamps trning hvis du nsker at stige i de hemmelige ninja rang! " -gameforge.locale.monster_chat_11000_9 = " Hvis du som kriger nsker at beherske dragegudens slag, s vlg dragemagt-lren! " -gameforge.locale.monster_chat_11002_1 = " Lyt, de der er bekymret for deres sundhed. " -gameforge.locale.monster_chat_11002_10 = " Hvis du vil kontrollere magten af naturen og lynet, s skriv dig op til helbredelses magts trning! " -gameforge.locale.monster_chat_11002_11 = " Det specielle ved en kriger, er hvordan han gr i kamp. Koncentrer dig p at trne din krop! " -gameforge.locale.monster_chat_11002_12 = " Suras styrke er deres magi. Forbedre din intelligens, hastighed og styrke! " -gameforge.locale.monster_chat_11002_13 = " F dine normale ninja egenskaber op p et hjere niveau! Fokuser p din hastighed og din fysiske styrke! " -gameforge.locale.monster_chat_11002_14 = " Shamaner bruger regenerering, support og kamp magi under kamp. Intelligens er vitalt for dem! " -gameforge.locale.monster_chat_11002_15 = " Glem ikke din uddannelse! " -gameforge.locale.monster_chat_11002_16 = " G i lre, hvis du nsker at trne dine frdigheder! " -gameforge.locale.monster_chat_11002_17 = " Frdigheder? Du kan n op til mester level, hvilket opstr tilfldigt imellem level 17 og 21! " -gameforge.locale.monster_chat_11002_18 = " nsker du at blive stormester? S har du brug for en special frdighedsbog! " -gameforge.locale.monster_chat_11002_19 = " S snart du er frdig med at lse en frdighedsbog, forsvinder den! " -gameforge.locale.monster_chat_11002_2 = " Alle krigere op til level 5 lytter til mig! " -gameforge.locale.monster_chat_11002_20 = " nsker du at lse frdighedshndbogen igen? S vent en dag. " -gameforge.locale.monster_chat_11002_21 = " Opgrader din intelligens for at forbedre dine Sura egenskaber! " -gameforge.locale.monster_chat_11002_22 = " Oplev Suras store magt i kamp! " -gameforge.locale.monster_chat_11002_23 = " Ved du, hvor templet af den esoteriske sekt ligger? Det er midt i Seungryong dalen! " -gameforge.locale.monster_chat_11002_24 = " Edderkoppe-grotterne er tilbage. Du kan finde dem i Yongbi-rkenen! " -gameforge.locale.monster_chat_11002_25 = " Afslut missioner og brug belnningen til opgradering! " -gameforge.locale.monster_chat_11002_26 = " Fiske? Det lyder dejligt! Du har allerede en fiskestang og agn fra fiskeren, eller? " -gameforge.locale.monster_chat_11002_27 = " nsker du at finde noget svrer at jage? Sg et portal! G til en egn der svarer til din level! " -gameforge.locale.monster_chat_11002_28 = " Pas p fjender fra andre Riger. Man ved aldrig... " -gameforge.locale.monster_chat_11002_29 = " Du nsker at fornye denne frdighed? S g til den gamle dame! Men husk at have nok Yang med. " -gameforge.locale.monster_chat_11002_3 = " Se klinge kriger lren hvis du nsker at blive kendt som en stor offensiv kriger! " -gameforge.locale.monster_chat_11002_30 = " Prv at opn den perfekte mester-level. S er du den strste! " -gameforge.locale.monster_chat_11002_31 = " Hvis du nsker at besge en anden by eller kampegn, s sg efter gamle mennesker! " -gameforge.locale.monster_chat_11002_4 = " Hvis du nsker at blive dygtig til frdighederne som kriger, g og lr dem af mesteren i krigskunst. " -gameforge.locale.monster_chat_11002_5 = " Hvis du nsker at blive en Sura som er i stand til at bruge magiske svrd, vlg vben trning! " -gameforge.locale.monster_chat_11002_6 = " Tilmeld dig hos den sorte-magi-lre, hvis du nsker at blive mester i sort magi! " -gameforge.locale.monster_chat_11002_7 = " Bueskydnings trning er reserveret til ninjaer som er net level 5! " -gameforge.locale.monster_chat_11002_8 = " Vlg klinkekamps trning hvis du nsker at stige i de hemmelige ninja rang! " -gameforge.locale.monster_chat_11002_9 = " Hvis du som kriger nsker at beherske dragegudens slag, s vlg dragemagt-lren! " -gameforge.locale.monster_chat_11004_1 = " Lyt, de der er bekymret for deres sundhed. " -gameforge.locale.monster_chat_11004_10 = " Hvis du nsker at lre naturens magt og specielt lyn, anbefaler jeg lren om helbredelse! " -gameforge.locale.monster_chat_11004_11 = " Det specielle ved en kriger er hvordan han gr i kamp. Koncentrer dig om at trne din krop! " -gameforge.locale.monster_chat_11004_12 = " Suras styrke er deres magi. Forbedre din intelligens, hastighed og styrke! " -gameforge.locale.monster_chat_11004_13 = " Brug dine ninja egenskaber og forbedre din krigeriske kamp egenskaber! Koncentrer dig om din hurtighed og din fysiske styrke! " -gameforge.locale.monster_chat_11004_14 = " Shamaner bruger regenerering, support og kamp magi under kamp. Intelligens er vitalt for dem! " -gameforge.locale.monster_chat_11004_15 = " Glem ikke din uddannelse! " -gameforge.locale.monster_chat_11004_16 = " G i lre, hvis du nsker at trne dine frdigheder! " -gameforge.locale.monster_chat_11004_17 = " Frdigheder? Du kan n op til mester level, hvilket opstr tilfldigt imellem level 17 og 21! " -gameforge.locale.monster_chat_11004_18 = " nsker du at blive stormester? S har du brug for en special frdighedsbog! " -gameforge.locale.monster_chat_11004_19 = " S snart du er frdig med at lse en frdighedsbog, forsvinder den! " -gameforge.locale.monster_chat_11004_2 = " Alle krigere op til level 5 lytter til mig! " -gameforge.locale.monster_chat_11004_20 = " nsker du at lse endnu en frdigheds bog? Du er nd til at vente endnu en dag. " -gameforge.locale.monster_chat_11004_21 = " Opgrader din intelligens for at forbedre dine Sura egenskaber! " -gameforge.locale.monster_chat_11004_22 = " Oplev Suras store magt i kamp! " -gameforge.locale.monster_chat_11004_23 = " Ved du, hvor templet af den esoteriske sekt ligger? Det er midt i Seungryong dalen! " -gameforge.locale.monster_chat_11004_24 = " Edderkoppe-grotterne er tilbage. Du kan finde dem i Yongbi-rkenen! " -gameforge.locale.monster_chat_11004_25 = " Afslut missioner og brug belnningen til opgradering! " -gameforge.locale.monster_chat_11004_26 = " Fiske? Det lyder dejligt! Du har allerede en fiskestang og agn fra fiskeren, eller? " -gameforge.locale.monster_chat_11004_27 = " nsker du at finde noget svrer at jage? Sg et portal! G til en egn der svarer til din level! " -gameforge.locale.monster_chat_11004_28 = " Pas p fjender fra andre Riger. Man ved aldrig... " -gameforge.locale.monster_chat_11004_29 = " Du nsker at fornye denne frdighed? S g til den gamle dame! Men husk at have nok Yang med. " -gameforge.locale.monster_chat_11004_3 = " Se klinge kriger lren hvis du nsker at blive kendt som en stor offensiv kriger! " -gameforge.locale.monster_chat_11004_30 = " Prv at opn den perfekte mester-level. S er du den strste! " -gameforge.locale.monster_chat_11004_31 = " Hvis du nsker at besge en anden by eller kampegn, s sg efter gamle mennesker! " -gameforge.locale.monster_chat_11004_4 = " Hvis du nsker at blive dygtig til frdighederne som kriger, g og lr dem af mesteren i krigskunst. " -gameforge.locale.monster_chat_11004_5 = " Hvis du nsker at blive en Sura som er i stand til at bruge magiske svrd, vlg vben trning! " -gameforge.locale.monster_chat_11004_6 = " Tilmeld dig hos den sorte-magi-lre, hvis du nsker at blive mester i sort magi! " -gameforge.locale.monster_chat_11004_7 = " Bueskydnings trning er reserveret til ninjaer som er net level 5! " -gameforge.locale.monster_chat_11004_8 = " Vlg klinkekamp trning, hvis du nsker at bestige Ninjaens hemmelige rang! " -gameforge.locale.monster_chat_11004_9 = " Hvis du nsker at kontrollere kampen som kriger af Drageguden, vlg Dragemagt trning! " -gameforge.locale.monster_chat_1105_1 = " Den frosne tilstand er godt for dig. " -gameforge.locale.monster_chat_1105_2 = " Bjerget Sohan er med sikkerhed det bedste. " -gameforge.locale.monster_chat_1105_3 = " Se det gode vejr. " -gameforge.locale.monster_chat_1105_4 = " Jeg gr dig til mit spejlbillede. " -gameforge.locale.monster_chat_1105_5 = " Du kan leve evigt, eller i det mindste indtil isen smelter. " -gameforge.locale.monster_chat_1105_6 = " Hvordan tror du det vil fles, nr du stille bliver til stykker af is? " -gameforge.locale.monster_chat_1106_1 = " Mennesker...her?! " -gameforge.locale.monster_chat_1106_2 = " Svnig...Men vgen nok til dig... " -gameforge.locale.monster_chat_1106_3 = " Nogen her, p mit bjerg? " -gameforge.locale.monster_chat_1106_4 = " Du hre ikke til her! " -gameforge.locale.monster_chat_1106_5 = " Du gr klogt i at trkke dig tilbage! " -gameforge.locale.monster_chat_1106_6 = " Mrkeligt... S ensom? " -gameforge.locale.monster_chat_1191_1 = " Det er lnge siden der har vret en erfaren kriger her omkring. " -gameforge.locale.monster_chat_1191_2 = " Ikke andet at gre end at vente og polere vben... " -gameforge.locale.monster_chat_1191_3 = " Skal jeg arbejde p dem? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Noget mangler. Jeg er ikke tilfreds. " -gameforge.locale.monster_chat_1191_6 = " Jeg vil gre en hurtig ende p din smerte -det er den sidste smerte du kommer til at fle! " -gameforge.locale.monster_chat_1301_1 = " En langnakke " -gameforge.locale.monster_chat_1301_2 = " Din blege hud vil blive endnu blegere om et jeblik. " -gameforge.locale.monster_chat_1301_3 = " Du vil udfordre mig? FINT! " -gameforge.locale.monster_chat_1301_4 = " Du angreb mig! Pweck! Du kan ikke overleve! " -gameforge.locale.monster_chat_1301_5 = " Svage, svage menneske! " -gameforge.locale.monster_chat_1301_6 = " Lad os se hvor meget du kan tage! " -gameforge.locale.monster_chat_1302_1 = " Slap vk? Tnk ikke engang p det. " -gameforge.locale.monster_chat_1302_2 = " Ja. Kom nrmere. Pwiehk! " -gameforge.locale.monster_chat_1302_3 = " Svrdet i din hnd ryster. Pwiehk!! " -gameforge.locale.monster_chat_1302_4 = " Du vil ikke overleve dette mde! " -gameforge.locale.monster_chat_1302_5 = " Her kommer mit svrd! " -gameforge.locale.monster_chat_1302_6 = " Det gr ondt, ikke sandt? " -gameforge.locale.monster_chat_1303_1 = " Selv det gras du trder p kan ubevidst drbe. " -gameforge.locale.monster_chat_1303_2 = " Vr forsigtigt med grasset. " -gameforge.locale.monster_chat_1303_3 = " Ja. Kom til mig. " -gameforge.locale.monster_chat_1303_4 = " Du vger at komme tt p mig? Well... S m du leve med konsekvenserne! " -gameforge.locale.monster_chat_1303_5 = " D! D! " -gameforge.locale.monster_chat_1303_6 = " Fortryder du, at du kom? " -gameforge.locale.monster_chat_1305_1 = " Hvem betvinger mig? " -gameforge.locale.monster_chat_1305_2 = " Du? nsker du at kmpe? " -gameforge.locale.monster_chat_1305_3 = " Kom hvis du tr! " -gameforge.locale.monster_chat_1305_4 = " Du tnker ikke p at lbe vk, vel? " -gameforge.locale.monster_chat_1305_5 = " Du har undervurderet rkkehviden af mit svrd. " -gameforge.locale.monster_chat_1305_6 = " Bange? " -gameforge.locale.monster_chat_1901_1 = " Jeg tro du vil d af mine hnder i dag. " -gameforge.locale.monster_chat_1901_2 = " Oh, jeg kan lide dig. " -gameforge.locale.monster_chat_1901_3 = " Hvordan gr det? Min kre afveksling. " -gameforge.locale.monster_chat_1901_4 = " Hey! Det vil ikke hjlpe at rande vk din kujon. " -gameforge.locale.monster_chat_1901_5 = " Har blikket af mig allerede fet det til at ryste ned af din rygrad? " -gameforge.locale.monster_chat_1901_6 = " nsker du ikke at skrige lidt? " -gameforge.locale.monster_chat_20001_1 = " Du ser ud til at vre nervs... Bare rolig, ingenting vil eksplodere. " -gameforge.locale.monster_chat_20001_2 = " Af og til nsker jeg at g lidt til fods. " -gameforge.locale.monster_chat_20001_3 = " Det er s kedeligt. Selv mit barnebarn besger mig ikke lngere. " -gameforge.locale.monster_chat_20001_4 = " Nr man bliver gammel, har man brug for selvskab. " -gameforge.locale.monster_chat_20001_5 = " Mine bedste dage er forbi. " -gameforge.locale.monster_chat_20002_1 = " Solen er varm. " -gameforge.locale.monster_chat_20002_2 = " Dejligt vejr til at trre en vd klud, ikke sandt? " -gameforge.locale.monster_chat_20002_3 = " Hvor er min dovne kreste? " -gameforge.locale.monster_chat_20002_4 = " Kalder sig for far, og har ikke engang drlig samvittighed overfor brnene! " -gameforge.locale.monster_chat_20002_5 = " Bger er bger. Hverken arbejder han eller tjener han penge. Han lser bare! " -gameforge.locale.monster_chat_20003_1 = " Oh, dudududu, baby. Har du sovet godt? " -gameforge.locale.monster_chat_20003_2 = " Du smiler som en engel. " -gameforge.locale.monster_chat_20003_3 = " Din mor er glad for, at du er sund og rask. " -gameforge.locale.monster_chat_20003_4 = " Har du igen brug for opmrksomhed? Er du sulten? " -gameforge.locale.monster_chat_20003_5 = " Sde barn; vores barn. Sov lille barn, sov... " -gameforge.locale.monster_chat_20004_1 = " Igen en ny dag. " -gameforge.locale.monster_chat_20004_2 = " Hvor fr jeg i dag noget at spise? " -gameforge.locale.monster_chat_20004_3 = " Det er altid det samme med disse svrd bre. " -gameforge.locale.monster_chat_20004_4 = " Lad mig se. Mske skulle jeg g til Octavios restaurant. " -gameforge.locale.monster_chat_20004_5 = " N ja.. Folk siger, der ikke er krig lngere... " -gameforge.locale.monster_chat_20005_1 = " Sjlen af en pottemester lber igennem hans fingerspidser. " -gameforge.locale.monster_chat_20005_2 = " Siden landet er blevet s kaotisk, findes overalt krigere. " -gameforge.locale.monster_chat_20005_3 = " Alle nsker hele tiden at kmpe. " -gameforge.locale.monster_chat_20005_4 = " Jeg beder om ro og fred p jorden. " -gameforge.locale.monster_chat_20005_5 = " Hey - du der! Giv dig selv et kort jeblik til at falde til ro. " -gameforge.locale.monster_chat_20006_1 = " Ahhh, hvad gr jeg nu? " -gameforge.locale.monster_chat_20006_2 = " Jeg fandt ingen spor af min bror, men han lovede da at komme tilbage. " -gameforge.locale.monster_chat_20006_3 = " Og nu ser jeg bare de der krigere med deres svrd. " -gameforge.locale.monster_chat_20006_4 = " Jeg savner min bror. " -gameforge.locale.monster_chat_20006_5 = " Er der nogen, der har set min bror? " -gameforge.locale.monster_chat_20007_1 = " Mmmmmh, dette kd er frisk! " -gameforge.locale.monster_chat_20007_2 = " Godt, at folk spiser mere kd igen. " -gameforge.locale.monster_chat_20007_3 = " Der er godt gang i min butik, bare kd er svrt at f fat i. " -gameforge.locale.monster_chat_20007_4 = " Hvornr kommer det kd vi har bestilt? " -gameforge.locale.monster_chat_20007_5 = " Hvis det ikke snart kommer, bliver vi nd til at jage! " -gameforge.locale.monster_chat_20008_1 = " Jeg hber at der med dette vejr kommer ekstra mange kunder. " -gameforge.locale.monster_chat_20008_2 = " Oh! Den dovne hund kommer sikkert snart og nsker at spise noget. " -gameforge.locale.monster_chat_20008_3 = " N, sikke et fattigt kreatur! " -gameforge.locale.monster_chat_20008_4 = " Fr i tiden var han en meget god kriger. " -gameforge.locale.monster_chat_20008_5 = " Jeg undrer mig over, hvorfor han ikke gr i krig lngere? " -gameforge.locale.monster_chat_20009_1 = " De unge folk... S livlige og fulde af energi! " -gameforge.locale.monster_chat_20009_2 = " Krigerne ser meget bedre ud, nr de brer vben. " -gameforge.locale.monster_chat_20009_3 = " Den drbende nd tager fat i enhver. " -gameforge.locale.monster_chat_20009_4 = " Styr dit hjerte, samle dine tanker, og berolig din sjl. " -gameforge.locale.monster_chat_20009_5 = " Er er ingen ufejlbarlig opskrift p lykke, men nogle enkelte guidelines du kan holde dig til. " -gameforge.locale.monster_chat_20010_1 = " Jeg har medbragt en god genstand! " -gameforge.locale.monster_chat_20010_2 = " Vare fra fjerne lande! Smukt, ekstraordinre priser! " -gameforge.locale.monster_chat_20010_3 = " Kom - kom allesammen! " -gameforge.locale.monster_chat_20010_4 = " Kb, kb, kb - slnge der er noget. Det fes ikke overalt, og slet ikke hver dag! " -gameforge.locale.monster_chat_20010_5 = " Der er s mange tyve her omkring. De burde holde sig vk fra mine vare! " -gameforge.locale.monster_chat_20011_1 = " Til dagligt er her meget trt. " -gameforge.locale.monster_chat_20011_2 = " Kornhsten er ikke s god som den plejre at vre. " -gameforge.locale.monster_chat_20011_3 = " Hvad hmmerr kornets opblomstring? " -gameforge.locale.monster_chat_20011_4 = " Det bliver sprdt og smager rddent. " -gameforge.locale.monster_chat_20011_5 = " Et drligt tegn. Landbruget er livets basis. " -gameforge.locale.monster_chat_20012_1 = " Riskager! Dejlige riskager! " -gameforge.locale.monster_chat_20012_2 = " Jeg slger sde riskager! " -gameforge.locale.monster_chat_20012_3 = " Uha... Forretningen krer ikke godt. " -gameforge.locale.monster_chat_20012_4 = " Jeg burde mske prve i en anden by. " -gameforge.locale.monster_chat_20012_5 = " Der er s mange vilde rovdyr her omkring... " -gameforge.locale.monster_chat_20013_1 = " P sdan en dag er det bedst i en bd. " -gameforge.locale.monster_chat_20013_2 = " Perfekt vejr for fiskning. " -gameforge.locale.monster_chat_20013_3 = " Nu endnu et knob... Rigtigt! Ingen fisk vil bide denne krog af! " -gameforge.locale.monster_chat_20013_4 = " Denne forbandede bjrn har delagt min fiskestang. " -gameforge.locale.monster_chat_20013_5 = " Jeg burde reparere mine net igen. " -gameforge.locale.monster_chat_20014_1 = " Hu! " -gameforge.locale.monster_chat_20014_2 = " Vr ikke bekymret om mig. Sdan er jeg bare. " -gameforge.locale.monster_chat_20014_3 = " Haaaaa! " -gameforge.locale.monster_chat_20014_4 = " Hvad skal jeg gre s de... Ohh, hvad sagde jeg lige? " -gameforge.locale.monster_chat_20014_5 = " Jeg kan bare ikke vre modig nok. Hu! " -gameforge.locale.monster_chat_20015_1 = " Denne kse str mig til side de sidste 20 r. " -gameforge.locale.monster_chat_20015_2 = " Er stadig skarp, men ikke som dengang. " -gameforge.locale.monster_chat_20015_3 = " Jeg nsker at bruge og forbedre den. " -gameforge.locale.monster_chat_20015_4 = " Men jeg har brug for adskillige sten med malm. " -gameforge.locale.monster_chat_20015_5 = " Men hvordan fr jeg fat i dem? " -gameforge.locale.monster_chat_20016_1 = " Kunderne overfalder nsten min butik. " -gameforge.locale.monster_chat_20016_2 = " Jeg hber jeg frdiggre alting i tide. " -gameforge.locale.monster_chat_20016_3 = " Slag p slag og ingen klagen... " -gameforge.locale.monster_chat_20016_4 = " Dette er sdan en hammer br lyde! " -gameforge.locale.monster_chat_20016_5 = " Rimelig varmt her. " -gameforge.locale.monster_chat_20017_1 = " Jeg er ikke i humr til musik. " -gameforge.locale.monster_chat_20017_2 = " Mit instrument er i drlig forfatning. " -gameforge.locale.monster_chat_20017_3 = " Mske skulle jeg f et nyt instrument? " -gameforge.locale.monster_chat_20017_4 = " Mit instrument er gammelt og udslidt... Jeg elsker gamle ting! " -gameforge.locale.monster_chat_20017_5 = " Jeg er virkelig nd til at finde en erstatning for tre stingene. " -gameforge.locale.monster_chat_20018_1 = " Jeg har s travlt! " -gameforge.locale.monster_chat_20018_2 = " Hver dag kommer nye srede. " -gameforge.locale.monster_chat_20018_3 = " Der er ingen tid til private fornjelser! " -gameforge.locale.monster_chat_20018_4 = " Og vi har nsten ingen medicin tilovers. " -gameforge.locale.monster_chat_20018_5 = " Jeg hber en eller anden kunne levere ingredienserne til noget medicin. " -gameforge.locale.monster_chat_20019_1 = " I 30 r marcherer jeg med min bue gennem bjergerne. " -gameforge.locale.monster_chat_20019_2 = " Derved har jeg ernret min kone og har betalt uddannelsen for mine tre brn. " -gameforge.locale.monster_chat_20019_3 = " Det er et hrdt liv, men det vrd. " -gameforge.locale.monster_chat_20019_4 = " Men nu er buestrengen get i stykker. Betyder det, at jeg nu heller ikke bruges lngere? " -gameforge.locale.monster_chat_20019_5 = " Hvis jeg ikke kan reparere denne bue, er jeg nd til at kbe en ny en. Men jeg har ikke penge nok til at gre dette. " -gameforge.locale.monster_chat_20020_1 = " Hov! Hvad glor du p? " -gameforge.locale.monster_chat_20020_2 = " Hold afstand! " -gameforge.locale.monster_chat_20020_3 = " Oh.. Hvor lang tid skal jeg fortstte med at gemme mig p den her mde? " -gameforge.locale.monster_chat_20020_4 = " Vil jeg d i en eller anden mrk baggrd? " -gameforge.locale.monster_chat_20020_5 = " Ahhhh, jeg hber at der er nogen, der kan hjlpe mig! " -gameforge.locale.monster_chat_20021_1 = " Denne dag vil ende som alle andre. " -gameforge.locale.monster_chat_20021_2 = " Hvad jeg jeg gre? Hm? " -gameforge.locale.monster_chat_20021_3 = " Aldrig har jeg regnet med at jeg skulle d p den her mde. " -gameforge.locale.monster_chat_20021_4 = " Jeg kan stadig ikke forst at han ikke er her mere. " -gameforge.locale.monster_chat_20021_5 = " Det fortjente han ikke. " -gameforge.locale.monster_chat_20022_1 = " Og igen en ny dejlig dag. " -gameforge.locale.monster_chat_20022_2 = " Ariyoung's gtemand er forsvundet. " -gameforge.locale.monster_chat_20022_3 = " Jeg ville hjlpe, men denne stdighed... " -gameforge.locale.monster_chat_20022_4 = " Hvis hun havde giftet sig med mig, havde hun ikke haft dette kedsomme liv. " -gameforge.locale.monster_chat_20022_5 = " Mske burde jeg dengang have vist mine fleleser mere. " -gameforge.locale.monster_chat_20023_1 = " Oh nej! Hvad skal jeg gre nr min dame har fundet ud af det? " -gameforge.locale.monster_chat_20023_2 = " Hvis jeg bare kunne leve af at lse bger! " -gameforge.locale.monster_chat_20023_3 = " Bger er s hemmeligsfyldt! " -gameforge.locale.monster_chat_20023_4 = " Jeg ved jeg ikke kan leve sdan her for altid, men... " -gameforge.locale.monster_chat_20023_5 = " Jeg hber jeg kan gre noget for min kone, men... " -gameforge.locale.monster_chat_20024_1 = " Kom nu, lg nogen anstrengelser i det! " -gameforge.locale.monster_chat_20024_2 = " Hvad gr du? Gr det ikke hurtigere? " -gameforge.locale.monster_chat_20024_3 = " Bare forestil dig en kriger der hver sit svrd og gr det samme! " -gameforge.locale.monster_chat_20024_4 = " Hvor er den idiot nu? " -gameforge.locale.monster_chat_20024_5 = " Du nsker at vre en mand? " -gameforge.locale.monster_chat_2091_1 = " Snit, snit... Hr, strube... " -gameforge.locale.monster_chat_2091_2 = " Jeg har noget til dig: Evig svn! " -gameforge.locale.monster_chat_2091_3 = " Tag en dyb indnding. Bare rolig, det er kun gift! " -gameforge.locale.monster_chat_2091_4 = " Jeg vil kun efterlade dit ansigt! Det vil blive en dejlig dekoration... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Viklet ind i silke vil du udgre en dejlig appetitvkker til senere... " -gameforge.locale.monster_chat_2092_1 = " Der er ikke mange af os tilbage. " -gameforge.locale.monster_chat_2092_2 = " Det er ikke de tobenede vsner der burde regere her. " -gameforge.locale.monster_chat_2092_3 = " Oh!? Det ser ud til at der blev fanget en i spindelvvet. " -gameforge.locale.monster_chat_2092_4 = " Jeg er en fredelig person. Jeg kan bare ikke lide at blive irriteret. " -gameforge.locale.monster_chat_2092_5 = " Er det alt hvad du kan prstere? " -gameforge.locale.monster_chat_2092_6 = " Ingen kan mle sig med mig! " -gameforge.locale.monster_chat_2104_1 = " Hvorfor er mennesker s vde inden i? Det gr mit svrd helt rustent! " -gameforge.locale.monster_chat_2104_2 = " Er giften i din brod udtrret endnu? " -gameforge.locale.monster_chat_2104_3 = " Hvordan ser det nu ud med kampene? " -gameforge.locale.monster_chat_2104_4 = " Allerede udmattet af varmen? " -gameforge.locale.monster_chat_2104_5 = " Jeg lader gerne folk forblive i rkenen. " -gameforge.locale.monster_chat_2104_6 = " Oh.... Begravet i rkenen. " -gameforge.locale.monster_chat_2105_1 = " Jeg fortller dig en hemmelighed. Jeg hader mg. " -gameforge.locale.monster_chat_2105_2 = " Er det s varmt, hva? " -gameforge.locale.monster_chat_2105_3 = " Dette omrde er farligt. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Jeg rammer dig mellem dine jne. " -gameforge.locale.monster_chat_2106_1 = " Det virker til at der er noget her omkring som jeg skal have slet ned. " -gameforge.locale.monster_chat_2106_2 = " Ahh ja, Jeg kan se mit nste bytte. " -gameforge.locale.monster_chat_2106_3 = " Det kan jeg lide, det elsker jeg! " -gameforge.locale.monster_chat_2106_4 = " Den der er dejlig fed. Det er min! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Jeg elsker duften af blod. " -gameforge.locale.monster_chat_2107_1 = " Til dagligdags er der kun f ting der kan gres. " -gameforge.locale.monster_chat_2107_2 = " Hey! De er da temmelig tykke! " -gameforge.locale.monster_chat_2107_3 = " Vores leder vil elske det... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Lad os tage vores danse sko p! " -gameforge.locale.monster_chat_2107_6 = " Denne pil er kun til dig. " -gameforge.locale.monster_chat_2108_1 = " Nr jeg fr fat i en, s vil jeg... " -gameforge.locale.monster_chat_2108_2 = " Hey, hvad er der galt? " -gameforge.locale.monster_chat_2108_3 = " Tror du jeg er nem at besejre? Hm? " -gameforge.locale.monster_chat_2108_4 = " Sikke et uheld, at mde mig i rkenen! " -gameforge.locale.monster_chat_2108_5 = " Ah, denne flelse! Jeg vil altid nyde den! " -gameforge.locale.monster_chat_2108_6 = " Mange tak! " -gameforge.locale.monster_chat_2191_1 = " Jeg kan lugte mennesker. Sikke en dejligt duft! " -gameforge.locale.monster_chat_2191_2 = " Godt. Kom til mig. " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Jeg er s heldig med at du for vildt, og fandt vej hertil! " -gameforge.locale.monster_chat_2191_5 = " Bliv stende! Kkkkkk! " -gameforge.locale.monster_chat_2191_6 = " Bid efter bid vil jeg rive det ud af dit kd... " -gameforge.locale.monster_chat_2202_1 = " Kom tttere p s jeg kan brnde dit skind. " -gameforge.locale.monster_chat_2202_2 = " Ved du hvilken smerte sdan en stor mngde varme kan forsage? " -gameforge.locale.monster_chat_2202_3 = " Mske burde jeg kle mine flammer ned med noget frisk blod. " -gameforge.locale.monster_chat_2202_4 = " Dit blod... Lad mig smage det. " -gameforge.locale.monster_chat_2202_5 = " Der er ingen grund til at gre en kamp ud af det. " -gameforge.locale.monster_chat_2202_6 = " Bliv som jeg! Kun flammer og varme. " -gameforge.locale.monster_chat_2204_1 = " Slnge jeg er her, kan ingen anden komme ind! " -gameforge.locale.monster_chat_2204_2 = " Jeg ved ikke hvorfor, men du irriterer. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Kwuuh, ved du hvor de er? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Du er en ret srgelig modstander for mig! " -gameforge.locale.monster_chat_2205_1 = " Et svrd dur kun til noget i hnden p en kriger. " -gameforge.locale.monster_chat_2205_2 = " Husk at holde svrdet i hnden. " -gameforge.locale.monster_chat_2205_3 = " Krigen kommer. " -gameforge.locale.monster_chat_2205_4 = " Og nu kmper vi til dden! " -gameforge.locale.monster_chat_2205_5 = " Vil du fortsat modst mine angreb? " -gameforge.locale.monster_chat_2205_6 = " Ja, du burde ikke d for hurtig. " -gameforge.locale.monster_chat_2206_1 = " Lava er livets eliksir. " -gameforge.locale.monster_chat_2206_2 = " Lava holder mig i live og vil blive din dd! " -gameforge.locale.monster_chat_2206_3 = " Det er vidunderligt, en verden af gldende lava? " -gameforge.locale.monster_chat_2206_4 = " Du vger at forstyrre mig? " -gameforge.locale.monster_chat_2206_5 = " Du vil g hvis du har dit liv krt. " -gameforge.locale.monster_chat_2206_6 = " Du vil mske angre min tilstedevrelse her. " -gameforge.locale.monster_chat_2291_1 = " Det er en dejlig dag. Alt hvad jeg nsker er at have noget fred og ro. " -gameforge.locale.monster_chat_2291_2 = " Intet kan sammenlignes med Doyyumhwan landet. " -gameforge.locale.monster_chat_2291_3 = " En smule frisk bold ville vre en dejlig forandring. " -gameforge.locale.monster_chat_2291_4 = " Du virker til at sge din dd, ellers ville du ikke havde forstyrret mig nu. " -gameforge.locale.monster_chat_2291_5 = " Fortryder du allerede at du dukkede op? " -gameforge.locale.monster_chat_2291_6 = " Det er for sent at flygte. Md din skbne. " -gameforge.locale.monster_chat_301_1 = " Denne tid gr mig nervs. " -gameforge.locale.monster_chat_301_2 = " For to dage siden blev en ung pige maltrakteret af et vildt dyr i dette omrde. " -gameforge.locale.monster_chat_301_3 = " De vilde dyr bliver mere og mere aggressive. Vi burde prve at drbe s mange som muligt. " -gameforge.locale.monster_chat_301_4 = " Jeg er ikke i godt humr i dag. Fremmede br holde sig fra mig i dag. " -gameforge.locale.monster_chat_301_5 = " Den sidste kriger jeg drbte, bad for sit liv. " -gameforge.locale.monster_chat_302_1 = " En eller anden er nd til at gre noget ved disse sten. " -gameforge.locale.monster_chat_302_2 = " Jeg stoler ikke p de fredfyldte morgener. " -gameforge.locale.monster_chat_302_3 = " Spndingerne i luften gr mig utilpas. " -gameforge.locale.monster_chat_302_4 = " Disse pilespidser er blevet meget godt smedet. " -gameforge.locale.monster_chat_302_5 = " Hvis jeg var dig ville jeg vre forsigtig. Den pil sigtede direkte mod dit hovede. " -gameforge.locale.monster_chat_302_6 = " Jeg burde g dertil og drbe en af de bster. " -gameforge.locale.monster_chat_303_1 = " En god kampuddannelse er ndvendig i disse dage. " -gameforge.locale.monster_chat_303_2 = " Hvad sker der, hvis der pludselig kommer regeringssoldater? " -gameforge.locale.monster_chat_303_3 = " Hvorfor stirrer du sdan p mig? " -gameforge.locale.monster_chat_303_4 = " Kujoner har en lille chance for at overleve. " -gameforge.locale.monster_chat_303_5 = " Overvurder ikke dig selv. " -gameforge.locale.monster_chat_303_6 = " En eller anden virker til at have trnet dig virkelig godt. " -gameforge.locale.monster_chat_304_1 = " Selv mine forfdre klarede hvde i kamp i disse territorier. " -gameforge.locale.monster_chat_304_2 = " Du er nd til at vre p vagt og dygtig her ude. " -gameforge.locale.monster_chat_304_3 = " Overvej ikke engang at spilde min tid. " -gameforge.locale.monster_chat_304_4 = " N, hvordan fles det s at dit liv er i fare? " -gameforge.locale.monster_chat_304_5 = " Oh nej! Opgiver du allerede? " -gameforge.locale.monster_chat_304_6 = " Du vil hurtig fle smerterne. " -gameforge.locale.monster_chat_305_1 = " Gud ske lov! Dette svrd ser dejligt ud! " -gameforge.locale.monster_chat_305_2 = " g din stivsindighed, din magt! " -gameforge.locale.monster_chat_305_3 = " Tror du, at du kan blive s strk som jeg? " -gameforge.locale.monster_chat_305_4 = " Okay. Hvorfor gr vi det s ikke frst? " -gameforge.locale.monster_chat_305_5 = " Gud ske lov! Jeg er kun en svag dame! " -gameforge.locale.monster_chat_305_6 = " Du ser ud til at vre udmattet. Hvorfor opgiver du ikke bare? Ho, ho, ho! " -gameforge.locale.monster_chat_306_1 = " Hvad vil Serangyi mon lave idag? " -gameforge.locale.monster_chat_306_2 = " Jeg keder mig. Leg med mig " -gameforge.locale.monster_chat_306_3 = " Jeg selv fortrkker Sura-typen. " -gameforge.locale.monster_chat_306_4 = " He! Er du med p en kamp? " -gameforge.locale.monster_chat_306_5 = " Undervurder mig ikke, bare fordi jeg er en dame! " -gameforge.locale.monster_chat_306_6 = " Smerte varer kun et jeblik. " -gameforge.locale.monster_chat_307_1 = " For at i verden, vil jeg bare ud her fra. " -gameforge.locale.monster_chat_307_2 = " Hvor sikkert er hjemmene af de enkelte medlemmer? god? " -gameforge.locale.monster_chat_307_3 = " Piger alts, hold kft! " -gameforge.locale.monster_chat_307_4 = " Lad mig drbe dig med et slag. " -gameforge.locale.monster_chat_307_5 = " Tro ikke, du kan flygte. " -gameforge.locale.monster_chat_307_6 = " S hvorfor begynder vi ikke? " -gameforge.locale.monster_chat_394_1 = " Glem aldrig: Alle mnd er fjender. " -gameforge.locale.monster_chat_394_2 = " Nr en person har et smukt ansigt, kan vi jo vre lidt mildere. " -gameforge.locale.monster_chat_394_3 = " Hvad? nsker du at kmpe? " -gameforge.locale.monster_chat_394_4 = " Det tager ikke lang tid, men det vil kraftedme gre ondt. " -gameforge.locale.monster_chat_394_5 = " N, du ser ud til at have alvorlige smerter. " -gameforge.locale.monster_chat_394_6 = " Ses i helvede! " -gameforge.locale.monster_chat_401_1 = " Hvad laver du i den hvide hr? " -gameforge.locale.monster_chat_401_2 = " Hvor gr det hen? " -gameforge.locale.monster_chat_401_3 = " Hov! Vil du kmpe? " -gameforge.locale.monster_chat_401_4 = " h, h, h! Du undviger mine angreb. " -gameforge.locale.monster_chat_401_5 = " Tror du, at du kan flygte? " -gameforge.locale.monster_chat_401_6 = " Her kommer mit std! " -gameforge.locale.monster_chat_402_1 = " Godt, jeg er s svnig! " -gameforge.locale.monster_chat_402_2 = " He! Flot rustning. Hvormeget har du betalt for den? " -gameforge.locale.monster_chat_402_3 = " Men vi har smukt vejr. " -gameforge.locale.monster_chat_402_4 = " Oh! Du ser ud til at have vet meget. Dejligt! " -gameforge.locale.monster_chat_402_5 = " Hvad synes du om mine frdigheder? Gode, eller? Ha, ha, ha! " -gameforge.locale.monster_chat_402_6 = " Hvad er der i vejen? Naturligvis! Det er denne forbandede hastighed! " -gameforge.locale.monster_chat_403_1 = " Hvorfor gr jeg ikke ud og jager. " -gameforge.locale.monster_chat_403_2 = " Idag er ingen som angriber vores landsby. " -gameforge.locale.monster_chat_403_3 = " Hvis du vil kmpe, s kmp! Bastard! " -gameforge.locale.monster_chat_403_4 = " Ha, ha, ha! Du er jo kun en amatr! " -gameforge.locale.monster_chat_403_5 = " Skal jeg frst ramme dig i armen eller benet? " -gameforge.locale.monster_chat_403_6 = " Her kommer min pil! " -gameforge.locale.monster_chat_404_1 = " Jeg skal nok ve lidt i landsbyen. " -gameforge.locale.monster_chat_404_2 = " Jeg fler mig stiv. " -gameforge.locale.monster_chat_404_3 = " Hvad serveres der i dag af mad? " -gameforge.locale.monster_chat_404_4 = " Jeg kigger p dig, s skrig, s meget du nsker. " -gameforge.locale.monster_chat_404_5 = " Ventet for lang tid, hva? Sving frst svrdet! " -gameforge.locale.monster_chat_404_6 = " Svrdets klang er s spndende! " -gameforge.locale.monster_chat_405_1 = " Dette svrd er klar til at benyttes! " -gameforge.locale.monster_chat_405_2 = " Hmm, lad os se: Hvem drber dette svrd frst... " -gameforge.locale.monster_chat_405_3 = " He! Hvem glor du p? " -gameforge.locale.monster_chat_405_4 = " Frst din mave! " -gameforge.locale.monster_chat_405_5 = " Er en svrdskede til en svrdkmper ikke standard? " -gameforge.locale.monster_chat_405_6 = " Jeg kunne tnke mig at bruge dig som svrdskede. " -gameforge.locale.monster_chat_406_1 = " Jeg er ved at d af sult! " -gameforge.locale.monster_chat_406_2 = " Er der noget at spise? " -gameforge.locale.monster_chat_406_3 = " Hvorfor er jeg stadig sulten efter al den mad? " -gameforge.locale.monster_chat_406_4 = " Waaah, d! " -gameforge.locale.monster_chat_406_5 = " Min mave vil afgre denne kamp! " -gameforge.locale.monster_chat_406_6 = " Det er valget mellem himmel og helvede! " -gameforge.locale.monster_chat_491_1 = " Jeg kan ikke holde mig tilbage lngere! Min krop vibrerer. " -gameforge.locale.monster_chat_491_2 = " Uha. Jeg kan se nogle svin derover. " -gameforge.locale.monster_chat_491_3 = " P jorden? " -gameforge.locale.monster_chat_491_4 = " Jeg drber dig med et slag. " -gameforge.locale.monster_chat_491_5 = " Det kommer til at blive et godt minde! " -gameforge.locale.monster_chat_491_6 = " D! " -gameforge.locale.monster_chat_492_1 = " Min krop er feminin. " -gameforge.locale.monster_chat_492_2 = " Hvorfor trner jeg ikke bare mere? " -gameforge.locale.monster_chat_492_3 = " Bange? Hm? " -gameforge.locale.monster_chat_492_4 = " Ah, bare et nyt offer for mit hvirvlende vben. " -gameforge.locale.monster_chat_492_5 = " Kan du se mit angrebsmnster? Nej? Du tabte! " -gameforge.locale.monster_chat_492_6 = " Selv et lille snit skader sundheden, var du klar over det? " -gameforge.locale.monster_chat_493_1 = " Damn, disse hnder er virkelig upraktiske. " -gameforge.locale.monster_chat_493_2 = " Hvad glor du sdan p? Har du aldrig set nogen med en sdan hnd? " -gameforge.locale.monster_chat_493_3 = " I irriterer mig virkeligt. " -gameforge.locale.monster_chat_493_4 = " Skal jeg sl dig? Hvis ikke, s lb. Ja? " -gameforge.locale.monster_chat_493_5 = " Nu demonstrerer jeg mit store std! " -gameforge.locale.monster_chat_493_6 = " Jeg ved, at du stirrer p min hnd! " -gameforge.locale.monster_chat_494_1 = " Hov, du der! Hvis du vil kmpe mod mig, s kom! " -gameforge.locale.monster_chat_494_2 = " Jeg kalder mig selv for temmelig pirrende. " -gameforge.locale.monster_chat_494_3 = " Hvorfor planlgger vi ikke noget? " -gameforge.locale.monster_chat_494_4 = " Nej, at flygte er ikke tilladt. Kmp! " -gameforge.locale.monster_chat_494_5 = " Godt, tag den! " -gameforge.locale.monster_chat_494_6 = " Du er nsten dd. " -gameforge.locale.monster_chat_501_1 = " Leg med mig! Bliv her! " -gameforge.locale.monster_chat_501_2 = " Jeg kunne skre noget dejligt ud af dine ben... " -gameforge.locale.monster_chat_501_3 = " Vi har ikke vet endnu. " -gameforge.locale.monster_chat_501_4 = " Oh, sikke en smuk rustning! Den vil jeg have. " -gameforge.locale.monster_chat_501_5 = " Fra nu af, vil det vre svrt for dig, at ignorere mine angreb. " -gameforge.locale.monster_chat_501_6 = " Ha, ha, ha! Overrasket, hva? " -gameforge.locale.monster_chat_502_1 = " Sknhed er ikke alt. " -gameforge.locale.monster_chat_502_2 = " Ikke glo, kmp! " -gameforge.locale.monster_chat_502_3 = " Jeg syntes ikke om mden du beglor mig p. Kom her! " -gameforge.locale.monster_chat_502_4 = " Det er en re, at d gennem mit svrd! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Fantastisk! " -gameforge.locale.monster_chat_503_1 = " Hey, du der! Fingerne vk! " -gameforge.locale.monster_chat_503_2 = " Ser ud til, at min buestreng er get i stykker! " -gameforge.locale.monster_chat_503_3 = " Lort. Idioterne er ankommet. " -gameforge.locale.monster_chat_503_4 = " Ikke drligt. Men du vil alligevel d! " -gameforge.locale.monster_chat_503_5 = " Du er indforstet? Det er da dejligt! " -gameforge.locale.monster_chat_503_6 = " Her kommer min pil! " -gameforge.locale.monster_chat_504_1 = " Kom alle sammen! " -gameforge.locale.monster_chat_504_2 = " La, lala, jeg fljter en sang... " -gameforge.locale.monster_chat_504_3 = " Se det sknne vejr. " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " Godt! Jeg stter pris p din vilje til at kmpe! " -gameforge.locale.monster_chat_504_6 = " Kom her! Allesammen til mig! " -gameforge.locale.monster_chat_601_1 = " Jeg sulter ihjel! " -gameforge.locale.monster_chat_601_2 = " Jeg nsker at spise frugter. " -gameforge.locale.monster_chat_601_3 = " Ja, fisk er ogs i okay. Angrib! " -gameforge.locale.monster_chat_601_4 = " Lb ikke vk! Bliv stende! " -gameforge.locale.monster_chat_601_5 = " Jeg har vundet! Det ses jo klart! " -gameforge.locale.monster_chat_601_6 = " Ser du? Du har forsmt det hele! " -gameforge.locale.monster_chat_601_7 = " Du br vre omhyggelig, haha! " -gameforge.locale.monster_chat_602_1 = " Hvor er jeg? " -gameforge.locale.monster_chat_602_2 = " Dejligt vejr. " -gameforge.locale.monster_chat_602_3 = " Du er kommet for at jage mig? Latterligt! " -gameforge.locale.monster_chat_602_4 = " Du er mit bytte. " -gameforge.locale.monster_chat_602_5 = " Hvilken tortur, hm? Godt.. Lad os gre det hurtigt! " -gameforge.locale.monster_chat_602_6 = " Se hvor strk jeg er: Jeg kan svinge denne kmpe klle! " -gameforge.locale.monster_chat_603_1 = " Kedeligt! " -gameforge.locale.monster_chat_603_2 = " Hele min krop kribler. " -gameforge.locale.monster_chat_603_3 = " Den som kommer frst. " -gameforge.locale.monster_chat_603_4 = " Du har ramt mig frst? Nu jager jeg dig. " -gameforge.locale.monster_chat_603_5 = " Er man frst inde, er der ingen vej ud. Nu er flugten nyttels! " -gameforge.locale.monster_chat_603_6 = " Dette bliver det sidste slag. Jeg smadrer dig! " -gameforge.locale.monster_chat_604_1 = " Jeg har lavet en lkker ny gift. Vil du smage? " -gameforge.locale.monster_chat_604_2 = " Jeg vil se hvordan den virker! Her, smag den! " -gameforge.locale.monster_chat_604_3 = " Hey du der! Kom her, vil du vre min testperson? " -gameforge.locale.monster_chat_604_4 = " Jeg forgifter dig! " -gameforge.locale.monster_chat_604_5 = " Oh godt! En Forsgskanin! " -gameforge.locale.monster_chat_604_6 = " Dette er ikke sjovt hvis du giver s hurtigt op! Kom nu, forsvar dig selv! " -gameforge.locale.monster_chat_631_1 = " Vent et jeblik. Jeg leder efter noget at jage. " -gameforge.locale.monster_chat_631_2 = " Det er ikke til nogen nytte hvis du bevger dig s langsomt. Bevg dig! " -gameforge.locale.monster_chat_631_3 = " Jeg er s sulten! " -gameforge.locale.monster_chat_631_4 = " Det er fedt at jeg har fundet noget at jage! " -gameforge.locale.monster_chat_631_5 = " Lad alt hb forsvinde! Du vil ikke overleve mig! " -gameforge.locale.monster_chat_631_6 = " Nu vil du finde ud af hvordan rigtig smerte fles! " -gameforge.locale.monster_chat_632_1 = " Keeeedeligt! " -gameforge.locale.monster_chat_632_2 = " Findes der noget godt, som kan bruges som agn? " -gameforge.locale.monster_chat_632_3 = " Kom og kmp, hvis du tr! " -gameforge.locale.monster_chat_632_4 = " Du nsker at blive en kriger? S vis mig hvad du har! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Flygt til landsbyen, hvis du vil overleve! " -gameforge.locale.monster_chat_633_1 = " Det gr ondt, at sulte ihjel. " -gameforge.locale.monster_chat_633_2 = " Oh, de kommer os imde. " -gameforge.locale.monster_chat_633_3 = " Hvad synes du om en duel? " -gameforge.locale.monster_chat_633_4 = " Sammenlign mig ikke med andre bastards! " -gameforge.locale.monster_chat_633_5 = " Her kommer mit tordenstd! Ha! " -gameforge.locale.monster_chat_633_6 = " De som flygter nu, er ikke rigtige krigere! " -gameforge.locale.monster_chat_634_1 = " Dennegang burde giften virkelig gre godt! " -gameforge.locale.monster_chat_634_2 = " Nr man er sulten, er flagermus en delikatesse. " -gameforge.locale.monster_chat_634_3 = " Hvad siger du til en kamp? " -gameforge.locale.monster_chat_634_4 = " Nr min gift frst er i din krop, findes der ingen helbredelse! " -gameforge.locale.monster_chat_634_5 = " Min magi vil brnde alt ned, hehehe! " -gameforge.locale.monster_chat_634_6 = " Brnd! ha, ha! " -gameforge.locale.monster_chat_635_1 = " Glem aldrig at slibe dit svrd. Den nste kamp er tttere p end tror. " -gameforge.locale.monster_chat_635_2 = " Besvimet? " -gameforge.locale.monster_chat_635_3 = " D, og vgn op i efterlivet! " -gameforge.locale.monster_chat_635_4 = " Besejre mig? Sikkert? " -gameforge.locale.monster_chat_635_5 = " Kmp som en mand! " -gameforge.locale.monster_chat_635_6 = " Kom nu, bare en smule mere. " -gameforge.locale.monster_chat_636_1 = " Ha, jeg glder mig til en dejlig kamp. " -gameforge.locale.monster_chat_636_2 = " Det er sjovt at kmpe, haha! " -gameforge.locale.monster_chat_636_3 = " Jeg nsker at kmpe hele tiden! " -gameforge.locale.monster_chat_636_4 = " Ha, Meget godt! Prv det igen! " -gameforge.locale.monster_chat_636_5 = " Se mit svrd rotere! " -gameforge.locale.monster_chat_636_6 = " Du vil fortryde, at have mdt mig! " -gameforge.locale.monster_chat_636_7 = " S svag! Hvor latterligt! " -gameforge.locale.monster_chat_637_1 = " Jeg vil ikke forstyrres. " -gameforge.locale.monster_chat_637_2 = " Fald i svn. For evigt! " -gameforge.locale.monster_chat_637_3 = " Stadig ikke faldet i svn? " -gameforge.locale.monster_chat_637_4 = " Der er s meget at gre! Lad os komme videre med det! " -gameforge.locale.monster_chat_637_5 = " Vr ikke forundret over min magt! " -gameforge.locale.monster_chat_637_6 = " Jeg pulveriserer dig! " -gameforge.locale.monster_chat_691_1 = " Dejligt, strke modstandere holder lngere! Forsvar dig selv! " -gameforge.locale.monster_chat_691_2 = " Hvad? Har du et problem med min broder? " -gameforge.locale.monster_chat_691_3 = " Sammenlign mig ikke med en nybegynder. " -gameforge.locale.monster_chat_691_4 = " Han kan ikke lide dig, og det kan jeg heller ikke! " -gameforge.locale.monster_chat_691_5 = " Lad os kmpe. " -gameforge.locale.monster_chat_691_6 = " Til dden! " -gameforge.locale.monster_chat_701_1 = " Se, en sommerfugle! Hvor smuk! " -gameforge.locale.monster_chat_701_2 = " Ser du ikke sandheden, mellem himmel og jord? " -gameforge.locale.monster_chat_701_3 = " Senere vil det vre for sent. Tro p det nu! " -gameforge.locale.monster_chat_701_4 = " Tro p lren af esoterikerne! " -gameforge.locale.monster_chat_701_5 = " De som tvivler vil blive drbt! " -gameforge.locale.monster_chat_701_6 = " F visdom gennem ddens favn! " -gameforge.locale.monster_chat_702_1 = " Sandheden omkring esoteriske er orden og forstelse for himlen. " -gameforge.locale.monster_chat_702_2 = " Den esoteriske filosofi er ordenen af himlen. " -gameforge.locale.monster_chat_702_3 = " Esoterisk sandhed, tigergudens sandhed, Sabaha Sabah. " -gameforge.locale.monster_chat_702_4 = " Du vger, at tvivle p sandheden mellem himmel og jord? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Fl min klo! " -gameforge.locale.monster_chat_703_1 = " Nr tigergudens sandhed, synges i evigheder, forsvinder al lidelse. " -gameforge.locale.monster_chat_703_2 = " Sandheden omkring esoteriske er orden og forstelse for himlen. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha. Send os forstelse. " -gameforge.locale.monster_chat_703_4 = " Tvivl aldrig! " -gameforge.locale.monster_chat_703_5 = " Modtag himlens torden! " -gameforge.locale.monster_chat_703_6 = " Et std fra retten! " -gameforge.locale.monster_chat_704_1 = " Sandheden omkring esoteriske er orden og forstelse for himlen. " -gameforge.locale.monster_chat_704_2 = " Esoterisk sandhed, tigergudens sandhed, Sabaha Sabah. " -gameforge.locale.monster_chat_704_3 = " Du synes jeg er en klovn gr du ikke? Det vil du ikke lnge! " -gameforge.locale.monster_chat_704_4 = " Sektens leder er en hellig, og str over alle levende! " -gameforge.locale.monster_chat_704_5 = " Hent helvedets flammer! " -gameforge.locale.monster_chat_704_6 = " Jeg vil vde med du aldrig har set s stor en stemmegaffel fr, eh? " -gameforge.locale.monster_chat_705_1 = " Esoterisk sandhed, tigergudens sandhed, Sabaha Sabah. " -gameforge.locale.monster_chat_705_2 = " Sandheden omkring esoteriske er orden og forstelse for himlen. " -gameforge.locale.monster_chat_705_3 = " Bare fordi jeg er mindre end min broder, betyder det ikke at jeg vil finde mig i alting! " -gameforge.locale.monster_chat_705_4 = " Permanent smerte og mrke venter p dig! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Det er ikke slutningen. Den kommer en bedre vej. " -gameforge.locale.monster_chat_706_1 = " Vi beder om fred og ro! tak! " -gameforge.locale.monster_chat_706_2 = " Nr frygt behersker vores liv, hjlper tigergudens sandhed. " -gameforge.locale.monster_chat_706_3 = " Den esoteriske sandhed er orden og forstelse for himlen. " -gameforge.locale.monster_chat_706_4 = " Lad os alle mdes i helvede! " -gameforge.locale.monster_chat_706_5 = " Jeg lader dig ikke g! " -gameforge.locale.monster_chat_706_6 = " Jeg giver dig alt hvad jeg har. " -gameforge.locale.monster_chat_707_1 = " Jeg beder dig. Hjlp os! " -gameforge.locale.monster_chat_707_2 = " Sandheden omkring esoteriske er orden og forstelse for himlen. " -gameforge.locale.monster_chat_707_3 = " Esoterisk sandhed, tigergudens sandhed, Sabaha Sabah. " -gameforge.locale.monster_chat_707_4 = " (hjt grinen) Dren til helvede er ben. S d! " -gameforge.locale.monster_chat_707_5 = " Jeg advare dig: Tving mig ikke til at bruge brttet! " -gameforge.locale.monster_chat_707_6 = " Jeg ser allerede din dd! " -gameforge.locale.monster_chat_791_1 = " Lad mig tnke: Hvordan kan jeg opsummere himlens og jordens orden p bare te par ord? " -gameforge.locale.monster_chat_791_2 = " Jeg kan hre sangene fra de troende. " -gameforge.locale.monster_chat_791_3 = " Det er rigtigt! Fortryd og du bliver reddet. " -gameforge.locale.monster_chat_791_4 = " Du lider af evig smerte, da du tivler p den sande tro. " -gameforge.locale.monster_chat_791_5 = " Lad mig fortsat undervise dig. " -gameforge.locale.monster_chat_791_6 = " Du m ikke anse det som smerte, men som undervisning. " -gameforge.locale.monster_chat_901_1 = " Jeg er mske ikke kn, men jeg har det virkelig sjovt, hihihi! " -gameforge.locale.monster_chat_901_2 = " Du skal blive som os! " -gameforge.locale.monster_chat_901_3 = " Kom over til os, hihi! " -gameforge.locale.monster_chat_901_4 = " Haaa, haha! " -gameforge.locale.monster_chat_901_5 = " Og afsted! " -gameforge.locale.monster_chat_903_1 = " Dette er helvede! " -gameforge.locale.monster_chat_903_2 = " Ahhhhh!. " -gameforge.locale.monster_chat_903_3 = " Vi kan ikke gre det alene! Nej! " -gameforge.locale.monster_chat_903_4 = " Ogs du skal smage denne smerte! " -gameforge.locale.monster_chat_903_5 = " Hvad med et bytte? Du giver mig din sjl, og jeg giver dig mine lidelser! " -gameforge.locale.monster_chat_903_6 = " Snart vil du finde evig frelse! " -gameforge.locale.monster_chat_904_1 = " Smerte! Smerte! " -gameforge.locale.monster_chat_904_2 = " Aargghh, damn! Min arm brnder! " -gameforge.locale.monster_chat_904_3 = " Hvorfor skal vi lide? Hvorfor? " -gameforge.locale.monster_chat_904_4 = " Det er ikke s slemt, at lide af den mystiske sygdom! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhhh!. " -gameforge.locale.monster_chat_905_2 = " Jeg slr dig ihjeld. " -gameforge.locale.monster_chat_905_3 = " Vr ikke bare tilskuer. Deltag! " -gameforge.locale.monster_chat_905_4 = " Lad os vre venner! " -gameforge.locale.monster_chat_905_5 = " Du er allerede inficeret. " -gameforge.locale.monster_chat_905_6 = " Nu er du min ven. " -gameforge.locale.monster_chat_906_1 = " Hihihi! " -gameforge.locale.monster_chat_906_2 = " Kom her og spid dig p mine pile. " -gameforge.locale.monster_chat_906_3 = " Du irriterer. " -gameforge.locale.monster_chat_906_4 = " Jeg inficerer dig med den mystiske sygdom. " -gameforge.locale.monster_chat_906_5 = " Dejlig lugt! " -gameforge.locale.monster_chat_906_6 = " D! " -gameforge.locale.monster_chat_907_1 = " Og hvis jeg finder en anden sygdom... " -gameforge.locale.monster_chat_907_2 = " (Griner) Det bliver sjovt. " -gameforge.locale.monster_chat_907_3 = " Hmm, pisk eller grib...? " -gameforge.locale.monster_chat_907_4 = " Ahhhh, jaaaa! " -gameforge.locale.monster_chat_907_5 = " Lad mig overfre denne sygdom til dig! " -gameforge.locale.monster_chat_907_6 = " Denne onde mystiske sygdom! " -gameforge.locale.need_item_postfix = " = den forlangte genstand. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Derhen kan du ikke endnu. Jeg selv har ikke vret[ENTER]der. " -gameforge.locale.neutral_warp.go = " Transport " -gameforge.locale.neutral_warp.greet = " Hej![ENTER]Jeg ved hvordan man kan komme til andre regioner[ENTER]herfra.[ENTER]Hvis du betaler nogle Yang, skal jeg nok[ENTER]transportere dig til de forskellige steder. " -gameforge.locale.neutral_warp.money_need1 = " Det koster " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " Transporter ikke " -gameforge.locale.neutral_warp.where_to_go = " Hvorhen nsker du at rejse? " -gameforge.locale.no = " Nej " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Du har ikke nok Yang! " -gameforge.locale.oldwoman.no_matter = " Jeg har intet med dig at gre! " -gameforge.locale.oldwoman.skill_reset1 = " Jeg kan se, at du allerede har oplevet meget i[ENTER]dine unge r.[ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Ved du hvad? Jeg kan stte dine frdigheder[ENTER]tilbage. Herefter kan du forbedre dem igen.[ENTER]Naturligvis er det ikke gratis.[ENTER]Prisen er " -gameforge.locale.oldwoman.skill_reset2 = " Yang. nsker du at tilbagestte dem? Denne[ENTER]erfaring er et special tilbud i jeblikket, s[ENTER]overvej det. " -gameforge.locale.oldwoman.skill_reset_no = " Senere. " -gameforge.locale.oldwoman.skill_reset_ok = " Forstet. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Gammel pirat:[ENTER]Nr du har tid til sdanne historier, har du ogs[ENTER]tid til at lbe til lgen! " -gameforge.locale.old_pirate.accept_failure_info_label = " G tilbage til den gamle pirat. " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " G tilbage til den gamle Pirat. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Forklar Piraten, at du ikke kunne skaffe[ENTER]medicinen. " -gameforge.locale.old_pirate.accept_failure_say_1 = " G tilbage til den gamle Pirat. " -gameforge.locale.old_pirate.accept_failure_say_2 = " Jeg kan ikke finde medicinen![ENTER]Hvad skal jeg sige til den gamle Pirat? " -gameforge.locale.old_pirate.accept_success_info_label = " Aflever medicinen hos den gamle Pirat. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Aflever medicinen hos den gamle Pirat. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Aflever medicinen hos den gamle Pirat og f din[ENTER]belnning. " -gameforge.locale.old_pirate.accept_success_say_1 = " Jeg har medicinen. " -gameforge.locale.old_pirate.accept_success_say_2 = " Jeg har fet medicinen til den gamle Pirat.[ENTER]Aflever den hos den gamle Pirat. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Du har ikke fundet noget?[ENTER]Vi skal stoppe sygdommen inden hele landsbyen[ENTER]bliver inficeret![ENTER]Skynd dig! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " G tilbage til Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " G tilbage til Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Forklar Baek-Go, at du ikke kunne finde nogen[ENTER]prve af den mystiske sygdom. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " G tilbage til Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Jeg kan ikke finde nogen prve af den mystiske[ENTER]sygdom![ENTER]Hvad skal jeg fortlle Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Aflever prven til Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Aflever prven af den mystiske sygdom til Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Aflever prven af den mystiske sygdom og f[ENTER]medicinen til den gamle Pirat. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Jeg har fundet en prve af den mystiske sygdom. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Jeg har fundet en prve af den mystiske sygdom.[ENTER]Jeg br tage den til Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Jeg ved ikke hvad der er rsagen til den mystiske[ENTER]sygdom. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Jeg har fundet rsagen til den mystiske sygdom. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Drb alle inficerede personer " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Drb alle, der er inficeret af den mystiske[ENTER]sygdom. " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Drb alle, der er inficeret af den mystiske[ENTER]sygdom og aflever en prve til Baek-Go.[ENTER]Han kan fremstille en medicin til den gamle Pirat. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]En anden har allerede afleveret prven. Jeg har[ENTER]tilsendt Piraten sin medicin, og han burde nu[ENTER]have det godt igen. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Han havde kun en enkelt gang kontakt med en[ENTER]inficeret person, ogs kom der betndelse i sret[ENTER]og det begyndte at kl? " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Du store himmel! Jeg er nsten sikker p han har[ENTER]inficeret sig med den mystiske sygdom! Hvis han[ENTER]ikke bliver behandlet, vil sygdommen inficere[ENTER]hele landsbyen! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Han m ikke inficere nogen! Du skal behandle ham[ENTER]med det samme. For at gre dette skal vi bruge en[ENTER]prve af virusen af den mystiske sygdom. Du kan[ENTER]f denne prve fra en syg person. Der er masser[ENTER]af disse p Sohan Bjerget i nord. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Du klarede det! Vent et jeblik! [DELAY[ENTER]value;1000] [/DELAY][ENTER][ENTER]Jeg har fremstillet det s hurtig som jeg kunne,[ENTER]s jeg er ikke sikker p det virker. I det[ENTER]mindste burde han have det bedre bagefter.[ENTER]Aflever medicinen s hurtigt som muligt. " -gameforge.locale.old_pirate.baekgo_talk = " Den gamle pirat har sendt mig. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " Den gamle pirat sygdom " -gameforge.locale.old_pirate.complete_say = " Gammel Pirat:[ENTER]Det gr stadig ondt. Men jeg fler mig meget[ENTER]bedre! Sdan kan jeg leve. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Jeg har desvrre ikke fet fat i medicinen. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Vrsgo - her er din medicin! " -gameforge.locale.old_pirate.etc_shop_start_say = " Handelsdame:[ENTER]Den gamle Pirat? Klart, kender jeg ham. Du[ENTER]snakker om den bannende mand, der hele tiden klr[ENTER]sig, ikke sandt?[ENTER]Han kommer hyppigt forbi, for at kbe helende[ENTER]eliksirer. Han har allerede investeret flere[ENTER]tusind Yang i rde eliksirer. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Handelsdame:[ENTER]Hvor i alverden fr han alle de Yang fra nr han[ENTER]ikke engang arbejder? Jeg har allerede fortalt[ENTER]ham mange gange at han skal lade en doktor tilse[ENTER]ham, men han lytter ikke til mig. Den rde kur[ENTER]hjlper kun p symptomerne men kurerer ikke[ENTER]sygdommen. Jeg er bange for at det ikke kommer[ENTER]til at g ham godt. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Kender du den gamle pirat? " -gameforge.locale.old_pirate.order_accept = " Jeg vil hjlpe dig. " -gameforge.locale.old_pirate.order_accept_answer = " Gamle Pirat:[ENTER]Dejligt. Held og lykke![ENTER]Lgen er formodentlig i byen. " -gameforge.locale.old_pirate.order_find_medicine_label = " Medicin til den gamle pirat " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Hent medicin til den gamle Pirat " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Drag til Baek-Go i byen og sprg ham efter[ENTER]medicin til den gamle pirat. " -gameforge.locale.old_pirate.order_refuse = " Det kan jeg desvrre ikke. " -gameforge.locale.old_pirate.order_refuse_answer = " Gamle Pirat:[ENTER]N, men s har jeg ikke mere at sige! " -gameforge.locale.old_pirate.order_say1 = " Gamle Pirat:[ENTER]Hvad i alverden vil du mig? Lort! Den blandet[ENTER]forretningsdame har fortalt dig om det, hmm? Ja,[ENTER]det hun siger er sandt. Men jeg har ikke tid til[ENTER]at g til lgen. Jeg har s mange fjender! " -gameforge.locale.old_pirate.order_say2 = " Gamle Pirat:[ENTER]Man ved aldrig om en eller anden idiot ikke[ENTER]pludselig dukker op, og stikker en ned![ENTER]Men det klr s meget, at jeg absolut ikke kan[ENTER]holde det ud lngere![ENTER]Hvad siger du? Kan du g til lgen og hente noget[ENTER]medicin mod de klende sr?[ENTER]Hvis du bringer mig en medicin vil du f en[ENTER]belnning. " -gameforge.locale.old_pirate.order_too_late = " Gamle Pirat:[ENTER]En anden person har allerede afleveret medicinen.[ENTER]Tja, og derfor fr du heller ikke nogen belnning. " -gameforge.locale.old_pirate.start_find_old_pirate_label = " G til den gamle Pirat. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " G til den gamle Pirat. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " G til den gamle Pirat og sprg hvorfor han ikke[ENTER]gr til lgen. " -gameforge.locale.old_pirate.start_say = " Gamle Pirat:[ENTER]Det klr over det hele! Havde jeg ikke stdt ind[ENTER]i den kngt, dengang, havde jeg aldrig fet[ENTER]sygdommen. Det var kun en berring! Det fles som[ENTER]om man rdner op indefra. Svin der! " -gameforge.locale.old_pirate.success_thanks = " Gamle Pirat:[ENTER]Hvad? Jeg har inficeret med den mystiske sygdom?[ENTER]Og det er den ndvendige medicin? Tusind tak! Du[ENTER]har formentligt reddet mit liv! Det vrdstter[ENTER]jeg virkelig! " -gameforge.locale.old_pirate.talk = " Er du den gamle Pirat? " -gameforge.locale.old_pirate.talk_about_medicine = " Hvorfor gr du ikke til lgen? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Anden mission er allerede i gang. " -gameforge.locale.questscroll.finish = " Mission afsluttet![ENTER]Du fr flgende belnning: " -gameforge.locale.questscroll.finish_button = " Mission afsluttet. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " De sultene bjrnes vandring " -gameforge.locale.questscroll5.mission_10_mis = " Drb 25 sortbjrne og 25 grizzlybjrne. " -gameforge.locale.questscroll5.mission_10_text = " Ohh, hjlp os. I den sidste tid, er et stigene[ENTER]antal gr- og sortbjrn begyndt at skade vores[ENTER]bikuber og i vores bistader og plantager. Hjlp[ENTER]os venligst og drb de bster, ellers vil vi[ENTER]sulte! " -gameforge.locale.questscroll5.mission_11_hunt = " Blulvenes storm " -gameforge.locale.questscroll5.mission_11_mis = " Drb 35 blulve og 25 alpha-blulve. " -gameforge.locale.questscroll5.mission_11_text = " Har du allerede hrt om blulvenes storm? Den[ENTER]omhandler gerningerne af blulvene i sidste tid.[ENTER]De delgger alt hvad der er i vejen; som om de[ENTER]var en storm af pels og tnder. Kan du stoppe[ENTER]denne storm? " -gameforge.locale.questscroll5.mission_12_hunt = " Fordriv den hvide hr " -gameforge.locale.questscroll5.mission_12_mis = " Drb 20 Hvid-Ed kommandanter " -gameforge.locale.questscroll5.mission_12_text = " I sidste tid har der vret adskillige problemer[ENTER]med den hvide hr. Hyppigt kidnapper de rejsende[ENTER]handelsmnd og delgger flere landsbyer. Srg[ENTER]for at den hvide hr ikke fortstter med dette![ENTER]Drb medlemmer og lederen af den hvide hr. " -gameforge.locale.questscroll5.mission_13_hunt = " Urolig sort vind " -gameforge.locale.questscroll5.mission_13_mis = " Drb 25 Jak-To og 25 To-Su fra sortvind-banden. " -gameforge.locale.questscroll5.mission_13_text = " Folk fortller, at sortvind-banden er igang med[ENTER]at overtage landet. Inden deres tropper bliver[ENTER]for strke, burde vi drbe deres leder. Jeg beder[ENTER]om at du gr det. Drb lederen! " -gameforge.locale.questscroll5.mission_14_hunt = " Stort ork oprr 1 " -gameforge.locale.questscroll5.mission_14_mis = " Drb 30 stolte ork og 30 stolte ork-spioner. " -gameforge.locale.questscroll5.mission_14_text = " Hemmelige informationer viser, at Ork lederene i[ENTER]Seungryoung dalen i det neutrale omrde[ENTER]planlgger at underkaste sig vores verden. Jeg[ENTER]beder dig om at kontrollere de informationer. Og[ENTER]nr du allerede er der, kan du samtidig mindske[ENTER]deres styrke. " -gameforge.locale.questscroll5.mission_15_hunt = " Overfald fra de vilde " -gameforge.locale.questscroll5.mission_15_mis = " Drb 30 vilde infanterister og 30 Vilde hellige " -gameforge.locale.questscroll5.mission_15_text = " Vi har fanget en vild spion og klaret at f nogle[ENTER]vigtige informationer fra ham. benbart[ENTER]planlgger de et angreb p kongeriget. Vi er nd[ENTER]til at komme deres angreb i forkbet. Vis din[ENTER]loyalitet til kongeriget. " -gameforge.locale.questscroll5.mission_16_hunt = " delg mrkets Metin " -gameforge.locale.questscroll5.mission_16_mis = " delg 3 mrkets Metin " -gameforge.locale.questscroll5.mission_16_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_17_hunt = " delg skumlens Metin " -gameforge.locale.questscroll5.mission_17_mis = " delg 2 af skumlens Metin " -gameforge.locale.questscroll5.mission_17_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_18_hunt = " Angreb fra Se-Rangs " -gameforge.locale.questscroll5.mission_18_mis = " Drb 10 Se-Rangs af den hvide hr. " -gameforge.locale.questscroll5.mission_18_text = " Kriger, vi har fet nye informationer omhandlende[ENTER]den hvide hrs ankommen. Som reaktion p vores[ENTER]pres, har Se-Rangs, den hvide hrs leder, startet[ENTER]et modoffensiv. Du bliver nd til at gre noget[ENTER]ved Se-Rang nu, og forhindre deres planer. " -gameforge.locale.questscroll5.mission_19_hunt = " Stort Ork oprr 2 " -gameforge.locale.questscroll5.mission_19_mis = " Drb 20 stolte ork-krigere og 15 stolte[ENTER]Ork-troldmnd. " -gameforge.locale.questscroll5.mission_19_text = " De hemmelige informationer virker til at vise at[ENTER]lederne af Orcs i Seungryong Dalen planlgger at[ENTER]erobre verden. Lige s skrt som det mske lyder,[ENTER]burde du mske tjekke dette rygte. Og mens du er[ENTER]der kan du ogs reducere deres tropper en smule. " -gameforge.locale.questscroll5.mission_1_hunt = " delg kampens Metin " -gameforge.locale.questscroll5.mission_1_mis = " delg 3 kampens Metin. " -gameforge.locale.questscroll5.mission_1_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_20_hunt = " Hemmeligheden om aberne 1 " -gameforge.locale.questscroll5.mission_20_mis = " Drb 30 abe-soldater og 30 abe-kastere. " -gameforge.locale.questscroll5.mission_20_text = " Vi har endelig fundet locationen for den normale[ENTER]abe grotte i rkenen. Normalt er aberne der lever[ENTER]der harmlse, men nr de samler sig er de en stor[ENTER]trussel mod kongeriget. G til den normale abe[ENTER]grotte og tjek abe situationen ud. " -gameforge.locale.questscroll5.mission_21_hunt = " Hemmelighed om de sde aber 1 " -gameforge.locale.questscroll5.mission_21_mis = " Drb 30 sde abe-soldater og 30 sde abe-kaster. " -gameforge.locale.questscroll5.mission_21_text = " Vi har endelig fundet placeringen af den lette[ENTER]abe grotte i rkenen. Normalt er aberne der lever[ENTER]her harmlse, men nr de samles er de en stor[ENTER]trussel imod kongeriget. G til den lette abe[ENTER]grotte og tjek situationen omkring aberne. " -gameforge.locale.questscroll5.mission_22_hunt = " Dem der sr vind, hster storm. " -gameforge.locale.questscroll5.mission_22_mis = " Drb 4 Choung af sortvind-banden. " -gameforge.locale.questscroll5.mission_22_text = " Chuong leder af sort vinds banden, volder[ENTER]problemer. Da de er mester af svrd kunsten,[ENTER]begynder de at udfordre krigere, for deres egen[ENTER]fornjelses skyld. Stop dem inden hele sort vinds[ENTER]banden joiner ham. " -gameforge.locale.questscroll5.mission_23_hunt = " delg misundelsens Metin " -gameforge.locale.questscroll5.mission_23_mis = " delg 2 misundelses Metin. " -gameforge.locale.questscroll5.mission_23_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_24_hunt = " Hemmelighed om aberne 2 " -gameforge.locale.questscroll5.mission_24_mis = " Drb 15 abe-kriger og 15 abe-generale. " -gameforge.locale.questscroll5.mission_24_text = " Vi har endelig fundet placeringen af den normale[ENTER]abe grotte i rkenen. Normalt er aberne der lever[ENTER]her harmlse, men nr de samles er de en stor[ENTER]trussel imod kongeriget. G til den lette abe[ENTER]grotte og tjek situationen omkring aberne. " -gameforge.locale.questscroll5.mission_25_hunt = " Hemmelighed om de sde aber 2 " -gameforge.locale.questscroll5.mission_25_mis = " Drb 15 abe soldater og 15 svage abe generaler. " -gameforge.locale.questscroll5.mission_25_text = " Vi har endelig fundet placeringen af den lette[ENTER]abe grotte i rkenen. Normalt er aberne der lever[ENTER]her harmlse, men nr de samles er de en stor[ENTER]trussel imod kongeriget. G til den lette abe[ENTER]grotte og tjek situationen omkring aberne. " -gameforge.locale.questscroll5.mission_26_hunt = " delg sjlens Metin " -gameforge.locale.questscroll5.mission_26_mis = " delg 2 sjle Metin. " -gameforge.locale.questscroll5.mission_26_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_27_hunt = " Edderkoppernes vrede 1 " -gameforge.locale.questscroll5.mission_27_mis = " Drb 40 baby edderkopper. " -gameforge.locale.questscroll5.mission_27_text = " Edderkopper, der ellers lever fredeligt i Yonbi[ENTER]rkenen er p det sidste pludselig begyndt at[ENTER]angribe og drbe rejsende. Udover det faktum at[ENTER]ofrene ikke er glade for dette, er disse angreb[ENTER]drlige for vores konomi i vores kongerige. Vr[ENTER]venlig at stte en stopper for dette. " -gameforge.locale.questscroll5.mission_28_hunt = " Edderkoppernes vrede 2 " -gameforge.locale.questscroll5.mission_28_mis = " Drb 40 gift edderkopper. " -gameforge.locale.questscroll5.mission_28_text = " Edderkopper, der ellers lever fredeligt i Yonbi[ENTER]rkenen er p det sidste pludselig begyndt at[ENTER]angribe og drbe rejsende. Udover det faktum at[ENTER]ofrene ikke er glade for dette, er disse angreb[ENTER]drlige for vores konomi i vores kongerige. Vr[ENTER]venlig at stte en stopper for dette. " -gameforge.locale.questscroll5.mission_29_hunt = " Tilhnger af den sorte tro 2 " -gameforge.locale.questscroll5.mission_29_mis = " Drb 20 mrke kriger og 25 verste mrke Arahan " -gameforge.locale.questscroll5.mission_29_text = " Endelig har vi modtaget ordre om at tilintetgre[ENTER]den farligste sekt i hele kongeriget - Den[ENTER]esoteriske sekt i Seungryong Dalen. Tag der til[ENTER]og udryd dem. Men lav ikke den fejl at[ENTER]undervurder dem. Selv om de til tider taller om[ENTER]en masse uforsteligt nonsens nogen gange, er de[ENTER]stadig meget erfarne krigere. " -gameforge.locale.questscroll5.mission_2_hunt = " delg sorgens Metin " -gameforge.locale.questscroll5.mission_2_mis = " delg 2 sorgens Metin. " -gameforge.locale.questscroll5.mission_2_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_30_hunt = " Tilhnger af den sorte tro 1 " -gameforge.locale.questscroll5.mission_30_mis = " Drb 30 mrke fanatiker og 30 mrke Arahan. " -gameforge.locale.questscroll5.mission_30_text = " Endelig har vi modtaget ordre om at tilintetgre[ENTER]den farligste sekt i hele kongeriget - Den[ENTER]esoteriske sekt i Seungryong Dalen. Tag der til[ENTER]og udryd dem. Men lav ikke den fejl at[ENTER]undervurder dem. Selv om de til tider taller om[ENTER]en masse uforsteligt nonsens nogen gange, er de[ENTER]stadig meget erfarne krigere. " -gameforge.locale.questscroll5.mission_31_hunt = " Tilhnger af den mrke tro 3 " -gameforge.locale.questscroll5.mission_31_mis = " Drb 40 mrke plagende og 40 mrke besvrger. " -gameforge.locale.questscroll5.mission_31_text = " Endelig har vi modtaget ordre om at tilintetgre[ENTER]den farligste sekt i hele kongeriget - Den[ENTER]esoteriske sekt i Seungryong Dalen. Tag der til[ENTER]og udryd dem. Men lav ikke den fejl at[ENTER]undervurder dem. Selv om de til tider taller om[ENTER]en masse uforsteligt nonsens nogen gange, er de[ENTER]stadig meget erfarne krigere. " -gameforge.locale.questscroll5.mission_32_hunt = " delg skyggens Metin " -gameforge.locale.questscroll5.mission_32_mis = " delg 2 skygge metins " -gameforge.locale.questscroll5.mission_32_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_33_hunt = " De har otte ben 1 " -gameforge.locale.questscroll5.mission_33_mis = " Drb 35 baby gift-edderkopper og 35 drbende[ENTER]gift-edderkopper " -gameforge.locale.questscroll5.mission_33_text = " Et hule system er blevet fundet i Yongbi rkenen,[ENTER]hvilket tjener som skjulested for edderkopperne[ENTER]der lever der. Vi har ingen detaljer om disse[ENTER]huler, men omrdet er kendt for at vre meget[ENTER]farligt. P den anden side, giver det at have en[ENTER]masse edderkopper p et afgrnset omrde dig ogs[ENTER]mulighed for at reducere deres antal en smule.[ENTER]Tag dertil nu! Og vr forsigtig! " -gameforge.locale.questscroll5.mission_34_hunt = " De har otte ben 2 " -gameforge.locale.questscroll5.mission_34_mis = " Drb 35 baby gift-edderkopper og 35 drbende[ENTER]gift-edderkopper " -gameforge.locale.questscroll5.mission_34_text = " Et hule system er blevet fundet i Yongbi rkenen,[ENTER]hvilket tjener som skjulested for edderkopperne[ENTER]der lever der. Vi har ingen detaljer om disse[ENTER]huler, men omrdet er kendt for at vre meget[ENTER]farligt. P den anden side, giver det at have en[ENTER]masse edderkopper p et afgrnset omrde dig ogs[ENTER]mulighed for at reducere deres antal en smule.[ENTER]Tag dertil nu! Og vr forsigtig! " -gameforge.locale.questscroll5.mission_35_hunt = " De har otte ben 3 " -gameforge.locale.questscroll5.mission_35_mis = " Drb 35 Rde drbende giftedderkopper og 35 Klo[ENTER]gift edderkopper. " -gameforge.locale.questscroll5.mission_35_text = " Et hule system er blevet fundet i Yongbi rkenen,[ENTER]hvilket tjener som skjulested for edderkopperne[ENTER]der lever der. Vi har ingen detaljer om disse[ENTER]huler, men omrdet er kendt for at vre meget[ENTER]farligt. P den anden side, giver det at have en[ENTER]masse edderkopper p et afgrnset omrde dig ogs[ENTER]mulighed for at reducere deres antal en smule.[ENTER]Tag dertil nu! Og vr forsigtig! " -gameforge.locale.questscroll5.mission_36_hunt = " De har otte ben 4 " -gameforge.locale.questscroll5.mission_36_mis = " Drb 40 soldat gift-edderkopper. " -gameforge.locale.questscroll5.mission_36_text = " Et hule system er blevet fundet i Yongbi rkenen,[ENTER]hvilket tjener som skjulested for edderkopperne[ENTER]der lever der. Vi har ingen detaljer om disse[ENTER]huler, men omrdet er kendt for at vre meget[ENTER]farligt. P den anden side, giver det at have en[ENTER]masse edderkopper p et afgrnset omrde dig ogs[ENTER]mulighed for at reducere deres antal en smule.[ENTER]Tag dertil nu! Og vr forsigtig! " -gameforge.locale.questscroll5.mission_37_hunt = " delg hrdhedens Metin " -gameforge.locale.questscroll5.mission_37_mis = " delg 2 hrdhedens Metin. " -gameforge.locale.questscroll5.mission_37_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_38_hunt = " Skorpion plage " -gameforge.locale.questscroll5.mission_38_mis = " Drb 30 Konge skorpioner og 20 unge skorpion mnd. " -gameforge.locale.questscroll5.mission_38_text = " Disse skorpion vsner tyrannisere rejsende og[ENTER]handelsmnd, hvilket er virkelig drligt for[ENTER]vores kongeriges konomi. Hjlp os venligs med at[ENTER]slippe af med denne plage. " -gameforge.locale.questscroll5.mission_39_hunt = " Ddens selvskab 1 " -gameforge.locale.questscroll5.mission_39_mis = " Drb 30 dmon soldater og 20 dmon bueskytter. " -gameforge.locale.questscroll5.mission_39_text = " Har du hrt historien om Dmon trnet? Den[ENTER]Esoteriske sekt har samlet Dmon soldater der med[ENTER]magtfulde besvrgelser. Bekmp dem og opdag hvor[ENTER]magtfulde de er. " -gameforge.locale.questscroll5.mission_3_hunt = " Grulvene dukker op 2 " -gameforge.locale.questscroll5.mission_3_mis = " Drb 30 alpha-grulve. " -gameforge.locale.questscroll5.mission_3_text = " Har du hrt tingene om alpha-grulvene? De var[ENTER]ellers undervejs enkeltvis, men i sidste tid er[ENTER]de under indflydelse af det onde Ch og begyndt at[ENTER]rejse i flok. Kan du drbe nogle af de[ENTER]alpha-grulve? Du fr sikkert en belnning. " -gameforge.locale.questscroll5.mission_40_hunt = " Ddens selvskab 2 " -gameforge.locale.questscroll5.mission_40_mis = " Drb 30 dmon spydkriger og 25 dmon shamaner. " -gameforge.locale.questscroll5.mission_40_text = " Har du hrt historien om Dmon trnet? Den[ENTER]Esoteriske sekt har samlet Dmon soldater der med[ENTER]magtfulde besvrgelser. Bekmp dem og opdag hvor[ENTER]magtfulde de er. " -gameforge.locale.questscroll5.mission_41_hunt = " Hemmelighed om de strke aber 2 " -gameforge.locale.questscroll5.mission_41_mis = " Drb 15 strke abe-soldater og 15 strke[ENTER]abe-generaler. " -gameforge.locale.questscroll5.mission_41_text = " Vi har endelig fundet placeringen af den lette[ENTER]abe grotte i rkenen. Normalt er aberne der lever[ENTER]her harmlse, men nr de samles er de en stor[ENTER]trussel imod kongeriget. G til den lette abe[ENTER]grotte og tjek situationen omkring aberne. " -gameforge.locale.questscroll5.mission_42_hunt = " Isen vil smelte " -gameforge.locale.questscroll5.mission_42_mis = " Drb 25 is-golem p Sohan bjerget. " -gameforge.locale.questscroll5.mission_42_text = " Kender du Sohan bjerget som er permanent dkket[ENTER]af is? Mange opdagelsesrejsende og krigere er[ENTER]draget dertil men aldrig vent tilbage. Find[ENTER]grunden til dette om de er blevet angrebet eller[ENTER]hvad der er sket. Mske kan du finde ud af noget[ENTER]mens du jager monstre der. " -gameforge.locale.questscroll5.mission_43_hunt = " Hemmelighederne af de strke aber 1 " -gameforge.locale.questscroll5.mission_43_mis = " Drb 30 strke abe soldater og 30 strke abe[ENTER]kaster. " -gameforge.locale.questscroll5.mission_43_text = " Vi har endelig fundet placeringen af den lette[ENTER]abe grotte i rkenen. Normalt er aberne der lever[ENTER]her harmlse, men nr de samles er de en stor[ENTER]trussel imod kongeriget. G til den lette abe[ENTER]grotte og tjek situationen omkring aberne. " -gameforge.locale.questscroll5.mission_44_hunt = " Den gule tigernd " -gameforge.locale.questscroll5.mission_44_mis = " Drb 30 oksefr-generaler. " -gameforge.locale.questscroll5.mission_44_text = " Jeg er sikker p at du har opdaget at dyrene er[ENTER]blevet virkelig vilde og voldelige p det sidste.[ENTER]Kongerigest hemmelige service tror at grunden til[ENTER]dette er at den gule tiger nd, konge af alle dyr[ENTER]p kontinentet, i jeblikket samler sine[ENTER]understter. Som modforanstaltning, burde vi[ENTER]eliminere lederne, som er hans hjere hnd. " -gameforge.locale.questscroll5.mission_45_hunt = " Ejer af Sohan bjerget? " -gameforge.locale.questscroll5.mission_45_mis = " Drb 35 klige is mnd og 30 yetis. " -gameforge.locale.questscroll5.mission_45_text = " Den nihalede, Sohan bjergets herre, samler[ENTER]dmoner. Inden han har samlet alle tropperne,[ENTER]skal vi drbe is-mnd og yetis, troppernes[ENTER]rygrad! Hjlp os og du bliver belnnet i stor[ENTER]stil. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Drb 45 trfr-soldater og 35 trfr-leder. " -gameforge.locale.questscroll5.mission_46_text = " Den gule tiger nd har benbart rottet sig sammen[ENTER]med tr fr monsterene. Sl deres union fra[ENTER]hinanden med det samme. Hvis du ignorere dem vil[ENTER]det blive skidt for kongeriget! " -gameforge.locale.questscroll5.mission_47_hunt = " Ismonster! Deres sande vsen " -gameforge.locale.questscroll5.mission_47_mis = " Drb 45 magiske is. " -gameforge.locale.questscroll5.mission_47_text = " Vi har fundet ud af hvordan is monsterene p[ENTER]Sohan bjerget kommunikere med hinanden: De[ENTER]spreder information via de svvende splinter af[ENTER]is som du kan finde alle steder. For at svkke[ENTER]enhederne i is landet, er det ndvendigt at vi[ENTER]distribuere denne udsendelse af information. S[ENTER]venligst: delg det fortryllede is! " -gameforge.locale.questscroll5.mission_48_hunt = " Hemmeligheden om Dmon trnet " -gameforge.locale.questscroll5.mission_48_mis = " Drb 45 onde ndekriger. " -gameforge.locale.questscroll5.mission_48_text = " Rygterne siger at de onde spydmnd i Dmon trnet[ENTER]er uovervindelige. benbart rejser de sig hver[ENTER]gang de er blevet drbt. Hvis det er sandt har vi[ENTER]mrke tider foran os. Find venligst ud af mere[ENTER]omkring dette! " -gameforge.locale.questscroll5.mission_49_hunt = " Dmon trnets herre " -gameforge.locale.questscroll5.mission_49_mis = " Drb 60 onde ndeshaman. " -gameforge.locale.questscroll5.mission_49_text = " Efter nje undersgelser fandt vi ud af at nde[ENTER]soldaterne konstant genopliver. Vi er nd til at[ENTER]nedlgge den brutale Dmon Shaman for at[ENTER]forhindre dette. " -gameforge.locale.questscroll5.mission_4_hunt = " Grulvene dukker op 1 " -gameforge.locale.questscroll5.mission_4_mis = " Drb 35 grulve. " -gameforge.locale.questscroll5.mission_4_text = " Har du hrt om gr ulvene? De plejer at rejse[ENTER]rundt alene, men grundet den drlige indflydelse[ENTER]den onde Chi har haft i de forgangne uger, er de[ENTER]begyndt at jage rejsende i flok.[ENTER]Kan du eliminere disse gr ulve? Du vil f en[ENTER]belnning for det. " -gameforge.locale.questscroll5.mission_50_hunt = " Undersg Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Drb 45 kamp tiger slaver. " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan er et lava omrde, der er beboet af[ENTER]ukendte monstere. Vi er nd til at udforske dette[ENTER]omrde.[ENTER]Kan du hjlpe os? " -gameforge.locale.questscroll5.mission_51_hunt = " Flamme nden! Dens identitet " -gameforge.locale.questscroll5.mission_51_mis = " Drb 45 flamme nder. " -gameforge.locale.questscroll5.mission_51_text = " Gruppen der var sendt for at besejre de kmpende[ENTER]tigere er blevet elimineret af ukendte fjender.[ENTER]Rygtet siger at, disse fjender ligner 'brndende[ENTER]piger'. Find sandheden om dette. " -gameforge.locale.questscroll5.mission_52_hunt = " Reducer antallet af kamp tigere " -gameforge.locale.questscroll5.mission_52_mis = " Drb 60 kamp tiger slave og 40 kamp tigere. " -gameforge.locale.questscroll5.mission_52_text = " Nu hvor vi kan bekmpe ild nderne, er vi nd til[ENTER]at udslette dem totalt i en ben kamp. En mission[ENTER]som denne tager hren som regel hnd om, men for[ENTER]at f maksimal kamp styrke til at bekmpe ild[ENTER]nderne, skal vi have en bedre teknik.[ENTER]Srg venligst for at kamp tigerne ikke kommer i[ENTER]vejen for os. " -gameforge.locale.questscroll5.mission_53_hunt = " Udforsk flammerne " -gameforge.locale.questscroll5.mission_53_mis = " Drb 40 flammer. " -gameforge.locale.questscroll5.mission_53_text = " Flammerne er ubeskriveligt brutale. De holder af[ENTER]at smerten fra de mennesker hvis skind de[ENTER]fortre. Vi ved stadig ikke hvordan vi skal drbe[ENTER]dem. Kunne du finde ud af mere om disse flammer? " -gameforge.locale.questscroll5.mission_54_hunt = " Flamme-kriger " -gameforge.locale.questscroll5.mission_54_mis = " Drb 60 flamme-kriger. " -gameforge.locale.questscroll5.mission_54_text = " Sidst blev et barn af en adelig familie drbt af[ENTER]en flamme-krigere, da det kom for tt p[ENTER]ildlandet! Nr du drber flamme-krigerne fr du[ENTER]en belnning! Hvorfor udfordrer du dem ikke? " -gameforge.locale.questscroll5.mission_55_hunt = " Undersgelserne af ndetrerne " -gameforge.locale.questscroll5.mission_55_mis = " Drb 30 ndetrer. " -gameforge.locale.questscroll5.mission_55_text = " Som regel ser de bare ud som trer - men s[ENTER]pludseligt, kommer de til live og angriber dyr og[ENTER]mennesker. Find ud af hvordan vi kan delgge[ENTER]nde trerne. " -gameforge.locale.questscroll5.mission_56_hunt = " Hemmeligheden om spgelsesskoven " -gameforge.locale.questscroll5.mission_56_mis = " Drb 40 nde stubbe og 30 Dryader. " -gameforge.locale.questscroll5.mission_56_text = " Undersgelser har vist at nde skoven er et[ENTER]omrde befolket med nde stubbe og Dryader. Hvis[ENTER]du eliminere dem, vil du mske vre i stand til[ENTER]at gre en ende p spredningen af nde trerne. " -gameforge.locale.questscroll5.mission_5_hunt = " Srg for landsbyerne " -gameforge.locale.questscroll5.mission_5_mis = " Drb 40 vildsvin. " -gameforge.locale.questscroll5.mission_5_text = " I de sidste f uger, er sorgerne i landsbyen tt[ENTER]p byen blevet vrre. Vildsvin som normalt kun[ENTER]angreb sm dyr i bjergene er pludselig blevet[ENTER]agressive. De er begyndt at komme ind p markerne[ENTER]og angriber landmndene. Kunne du drive[ENTER]vildsvinene vk? " -gameforge.locale.questscroll5.mission_6_hunt = " Tiger og bjrne " -gameforge.locale.questscroll5.mission_6_mis = " Drb 25 tiger og 30 bjrne. " -gameforge.locale.questscroll5.mission_6_text = " Har du hrt det nyeste? Hvis Tigere og bjrne kun[ENTER]spiser hvidlg og lg i 100 dage, kan de[ENTER]transformere sig til store Tigere og ild bjrne.[ENTER]Jeg er sikker p at det aldrig er sket fr, men[ENTER]det vil ikke skade at tjekke alligevel. Drb[ENTER]nogle tigere og bjrne og find ud af hvad der er[ENTER]i deres maver. " -gameforge.locale.questscroll5.mission_7_hunt = " delg begrets Metin " -gameforge.locale.questscroll5.mission_7_mis = " delg 2 begrets Metin. " -gameforge.locale.questscroll5.mission_7_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_8_hunt = " delg slagets Metin " -gameforge.locale.questscroll5.mission_8_mis = " delg 2 slagets Metin. " -gameforge.locale.questscroll5.mission_8_text = " For nyligt begyndte det at regne med sten nr[ENTER]byen. De virker til at have en ond chi inden i[ENTER]dem, fordi siden da, har dyr i omrdet started[ENTER]med at opfre sig virkelig mrkeligt. Tag dig[ENTER]venligst af dette problem, og delg stenene. Og[ENTER]selvflgelig vil du blive passende belnnet for[ENTER]dine anstrengelser. " -gameforge.locale.questscroll5.mission_9_hunt = " Srg for landsbyerne 2 " -gameforge.locale.questscroll5.mission_9_mis = " Drb 30 rde vildsvin. " -gameforge.locale.questscroll5.mission_9_text = " I en tid har vildsvin og deres ledere de rde[ENTER]vildsvin, angrebet landsbyen nr byen. Regeringen[ENTER]har beordret at de rde vildsvin drbt. Alle[ENTER]krigere br drbe 30 af dem hver. Vr venlig ogs[ENTER]at hjlpe til. " -gameforge.locale.questscroll_10_hunt = " Slange-menneske soldater " -gameforge.locale.questscroll_10_mis = " Drb soldater, der er halv menneske, halv slange. " -gameforge.locale.questscroll_10_text = " Man kan ikke kalde dem mennesker. Men det er ogs[ENTER]forkert at sige at de ikke er mennesker.[ENTER]De ligner mennesker, men deres krop, hud og[ENTER]opfrsel ligner giftige slangers. De strejfer om[ENTER]i rkenen og angriber de handlende.[ENTER]Drb 20 af disse soldater, der halv menneske,[ENTER]halv slange. Nr du drber dem, fr du flgende[ENTER]belnning: " -gameforge.locale.questscroll_11_hunt = " Slangemenneske-bueskytter " -gameforge.locale.questscroll_11_mis = " Drb bueskytterne, der er halv menneske, halv[ENTER]slange. " -gameforge.locale.questscroll_11_text = " De er lige s intelligente som mennesker. De er[ENTER]snu og forstr sig fremragende i brugen af vben.[ENTER]Bueskytter, halvt menneske halvt slange, angriber[ENTER]de handlende fra afstand. Mange handlende er[ENTER]allerede dde.[ENTER]Drb 20 bueskytter der er halvt menneske halvt[ENTER]slange. Nr du gennemfrer opgaven fr du[ENTER]flgende belnning: " -gameforge.locale.questscroll_12_hunt = " rken banditter " -gameforge.locale.questscroll_12_mis = " Drb rken banditterne. " -gameforge.locale.questscroll_12_text = " I Yongbi rkenen lever der onde vsener. De er[ENTER]kendt som rkenbusk rvere, og deres ugerninger[ENTER]skriger til himmelen. De plyndrer og drber[ENTER]handlende for sjov. De har ogs delagt[ENTER]landsbyerne i rkenen. " -gameforge.locale.questscroll_13_hunt = " Kamp tiger " -gameforge.locale.questscroll_13_mis = " Drb kamp tigerne. " -gameforge.locale.questscroll_13_text = " Der er dyr kaldet kamp tigere. Deres blod er[ENTER]lavet af ild, og deres kroppe er lavet af[ENTER]vulkansk granit. Dette er ufattelig magtfulde[ENTER]monstre! De lever af lava og ilden fra vulkanen.[ENTER]Nogen gange kommer de ned fra vulkanen, angriber[ENTER]mennesker og der dem...[ENTER]Drb 20 af disse kamp tigere. Nr du har drbt[ENTER]dem, vil du f flgende belnning: " -gameforge.locale.questscroll_14_hunt = " Krigsmnd " -gameforge.locale.questscroll_14_mis = " Drb krigsmndene. " -gameforge.locale.questscroll_14_text = " Doyyumhwan er stor, varm og huser vilde dyr. Der[ENTER]mdes krigerne fra Chunjo, Jinno og Shinsoo.[ENTER]Frygtsomme og strke monstre venter krigerne.[ENTER]Krigsmndene er dem der har kontrol over[ENTER]Doyyumhwan.[ENTER]Du vil udfordre dem? Nr du drber 20 af dem, fr[ENTER]du flgende belnning: " -gameforge.locale.questscroll_15_hunt = " Taehwa-kriger " -gameforge.locale.questscroll_15_mis = " Drb Taehwa-krigeren. " -gameforge.locale.questscroll_15_text = " Hr efter, alle jer som tror i er frygtlse og[ENTER]strke krigere! Dette er den flammende slagmark[ENTER]af trer, smerte, kampe og dd! Jeg lever her med[ENTER]mine mange monstre og skurke! Hvem er modig nok[ENTER]til at udfordre mig? Findes der en, som kan[ENTER]modstte mig med et svrd i sin hnd?[ENTER][ENTER]Hvis du stoler p din svrdarm, s prv at[ENTER]udfordre mig! Nr du vinder mod mig og mine 12[ENTER]kammerater, fr du flgende belnning: " -gameforge.locale.questscroll_16_hunt = " Mrkebjrne " -gameforge.locale.questscroll_16_mis = " Drb mrkebjrne. " -gameforge.locale.questscroll_16_text = " Jeg frygter at dette er slutningen. Men lad mig[ENTER]fortlle dig en vigtig begivenhed. Nr du lser[ENTER]dette brev, er jeg allerede dd eller forsvundet.[ENTER]Jeg levede i Seungryoungs dalen, hvor jeg samlede[ENTER]medicinske planter. Men monstre, som blev kaldt[ENTER]mrke bjrne, begyndte at bruge alle slags[ENTER]grusomheder. De drbte min familie.[ENTER][ENTER]Tag hvn for mig og min familie. Hvis du drber[ENTER]25 mrke bjrne, fr du flgende belnning: " -gameforge.locale.questscroll_17_hunt = " Kmpe mrkebjrne " -gameforge.locale.questscroll_17_mis = " Drb kmpe mrkebjrne. " -gameforge.locale.questscroll_17_text = " Bjrnemonstrene har skabt et nyt monster ved at[ENTER]parre sig med nogle af de onde monstre. Det er[ENTER]kmpemrke bjrne, strre og strkere end mrke[ENTER]bjrne og med en ufattelig ondskab. S lnge[ENTER]disse vsener findes i Seungryoungs dalen, vil[ENTER]menneskerne lide.[ENTER][ENTER]Drb 20 gigantmrke bjrne. Hvis du har succes[ENTER]fr du flgende belnning: " -gameforge.locale.questscroll_18_hunt = " Soldater, der er inficeret med den underlige[ENTER]sygdom " -gameforge.locale.questscroll_18_mis = " Drb soldaterne, der er inficeret med den[ENTER]underlige sygdom. " -gameforge.locale.questscroll_18_text = " Landsbyen blev udslettet. De, der inficeret med[ENTER]den underlige sygdom, angriber dem, der kommer[ENTER]forbi. De overfalder rejsende handelsmnd og[ENTER]spiser mennesker. De er ekstrem farlige![ENTER]Drb 35 soldater, der er inficeret med den[ENTER]underlige sygdom. Hvis du har succes fr du[ENTER]flgende belnning: " -gameforge.locale.questscroll_19_hunt = " Beskyttelse mod den underlige sygdom " -gameforge.locale.questscroll_19_mis = " Drb bueskytterne, som er inficeret med den[ENTER]underlige sygdom. " -gameforge.locale.questscroll_19_text = " Den underlige sygdom er rsagen til at adskillige[ENTER]inficerede medfrer de store problemer. Mest[ENTER]farlig er de inficerede bueskytter.[ENTER]De skyder med giftpile, der lammer rejsende, s[ENTER]de kan angribes eller kidnappes.[ENTER][ENTER]Drb 25 bueskytter, der er inficeret med den[ENTER]underlige sygdom. Hvis du har succes fr du[ENTER]flgende belnning: " -gameforge.locale.questscroll_1_hunt = " Ild-bjrn " -gameforge.locale.questscroll_1_mis = " Drb 25 ild-bjrn. " -gameforge.locale.questscroll_1_text = " Ild-bjrn kan hyppigt mdes i nrheden af[ENTER]hovedbyen. De skrider gennem omegn og de tykke[ENTER]landsveje. De finder flere og flere offer.[ENTER]Adskillige mennesker blev drbt. Drb 25[ENTER]ild-bjrn. Hvis du har succes fr du flgende[ENTER]belnning: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " 4 fjender drbt. " -gameforge.locale.questscroll_20_text = " Jeg er bange for at jeg er frdig! Mit syn er[ENTER]allerede slret... Nr du lser dette brev, er[ENTER]min krop allerede rdden. De svin bortfrte mig.[ENTER]Jeg kunne stikke af, men sret var s dybt at jeg[ENTER]brd sammen. Jeg kender dig ikke, men tag hvn[ENTER]for mig![ENTER]Drb fire fjender i denne omgivelse. Hvis du har[ENTER]succes fr du flgende belnning: " -gameforge.locale.questscroll_2_hunt = " Stortiger " -gameforge.locale.questscroll_2_mis = " Drb 20 stortiger. " -gameforge.locale.questscroll_2_text = " Navnet p ondskaben, Stor-tigre, kan hres i[ENTER]luften. Disse tigre befinder sig tt p[ENTER]hovedstaden. De angriber mennesker og der ligene[ENTER]af de handlende. Deres ofre er tallse.[ENTER][ENTER]Drb 20 stor-tigre. Hvis du har succes fr du[ENTER]flgende belnning: " -gameforge.locale.questscroll_3_hunt = " Bjergets hundegud " -gameforge.locale.questscroll_3_mis = " Drb bjergets hundegud. " -gameforge.locale.questscroll_3_text = " Bjergets hundegud leder en flok hundemonstre ikke[ENTER]langt herfra. Han er strk og vild. For ikke s[ENTER]lang tid siden, blev han set ved landsbyen og[ENTER]begyndte at angribe de handlende. Mange er[ENTER]allerede faldet til dette monster. Dens[ENTER]ugerninger kan ikke lngere ignoreres.[ENTER][ENTER]Drb bjergets hundegud. Hvis du har succes fr du[ENTER]flgende belnning: " -gameforge.locale.questscroll_4_hunt = " Svinegud " -gameforge.locale.questscroll_4_mis = " Drb svineguden. " -gameforge.locale.questscroll_4_text = " P denne tid af ret er markene klare til hst.[ENTER]Nu skal landmndene hste hvad de har set. Men[ENTER]svineguden og dens ledsagere der alt kornet.[ENTER]Deres grdighed truer landmndende. Vi m drbe[ENTER]dem.[ENTER]Drb svineguden. Han findes hyppigt i nrheden af[ENTER]hovedbyen. Hvis du har succes fr du flgende[ENTER]belnning: " -gameforge.locale.questscroll_5_hunt = " Bjrnegud " -gameforge.locale.questscroll_5_mis = " Drb bjrneguden. " -gameforge.locale.questscroll_5_text = " I sine naturlige omgivelser var bjrneguden god.[ENTER]Men i noget tid har han befundet sig i nrheden[ENTER]af hovedstaden og angrebet menneskerne. Han[ENTER]finder flere og flere ofre. Det er umuligt at[ENTER]sige hvor mange der allerede er dde. Han skal[ENTER]forsvinde herfra.[ENTER]Drb bjrneguden. Hvis du har succes fr du[ENTER]flgende belnning: " -gameforge.locale.questscroll_6_hunt = " Tigergud " -gameforge.locale.questscroll_6_mis = " Drb tigerguden. " -gameforge.locale.questscroll_6_text = " Jeg kan knapt nok tro det. Hvordan kunne[ENTER]tigerguden gre noget s forfrdeligt? Jeg er kun[ENTER]en simpel kvinde, som altid tilbad tigerguden der[ENTER]nogle gange kunne ses ved bjergstien. Men en dag[ENTER]angreb tigerguden og dens flok min familie! Den[ENTER]drbte dem alle og jeg mistede en arm.[ENTER][ENTER]Tag hvn for familien. Hvis du drber tigerguden[ENTER]fr du flgende belnning: " -gameforge.locale.questscroll_7_hunt = " Leder af den hvide hr " -gameforge.locale.questscroll_7_mis = " Drb leder af den hvide hr. " -gameforge.locale.questscroll_7_text = " Den hvide hr er en gruppe kvinder som er blevet[ENTER]efterladt af deres mnd og er blevet behandlet[ENTER]drligt af verden. Selvom de er fattige, er de[ENTER]dog brutale mod indbyggerne. En kvinde blev[ENTER]stenet til dde da hun kom ind i byen. Vi kan[ENTER]ikke tillade at de kommer ind i byen og angriber[ENTER]indbyggerne igen.[ENTER]Drb 20 leder af den hvide hr. Hvis du har[ENTER]succes fr du flgende belnning: " -gameforge.locale.questscroll_8_hunt = " Leder af sortvind-klanen " -gameforge.locale.questscroll_8_mis = " Drb lederen af sortvind-klanen. " -gameforge.locale.questscroll_8_text = " Tyvene fra Sortvind banden har terroriseret de[ENTER]rejsende i lang tid. De er s frygtsomme, at[ENTER]ingen tr sl igen. Men dette kan ikke blive ved,[ENTER]ellers vil de forudrette en stor mngde skade.[ENTER][ENTER]Drb 20 leder af sortvind-klanen. Hvis du har[ENTER]succes fr du flgende belnning: " -gameforge.locale.questscroll_9_hunt = " Barbar hvding " -gameforge.locale.questscroll_9_mis = " Drb barbar hvdingen. " -gameforge.locale.questscroll_9_text = " Det er noget tid siden barbarene sidst krydsede[ENTER]grnsen og angreb landsbyen. Antallet drbt af[ENTER]dem var over hundrede. Antallet af dem der blev[ENTER]skadet var hjere. Disse onde barbarer er s[ENTER]brutale at ingen har forsgt at stoppe dem. Men[ENTER]vi kan ikke tolerere dem lngere.[ENTER][ENTER]Drb 25 barbar hvdinge. Hvis du har succes fr[ENTER]du flgende belnning: " -gameforge.locale.quest_temp_reward_1 = " Missionsbelnning " -gameforge.locale.quest_temp_reward_2 = " Mens testfasen kre, fes ingen belnning.[ENTER]Senere, efter du har fet belnningen, kan du[ENTER]gentage denne mission. " -gameforge.locale.quest_word = " Mission: " -gameforge.locale.quiz_10_0_question = " Hvilken pil findes ikke i Metin2? " -gameforge.locale.quiz_10_1_choice = " Tr pil " -gameforge.locale.quiz_10_2_choice = " Jern pil " -gameforge.locale.quiz_10_3_choice = " Slv pil " -gameforge.locale.quiz_10_4_choice = " Guld pil " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Hvilken er den bedste klokke? " -gameforge.locale.quiz_11_1_choice = " Brndklokke " -gameforge.locale.quiz_11_2_choice = " Abrikosklokke " -gameforge.locale.quiz_11_3_choice = " Himmel-&-Jord-Klokke " -gameforge.locale.quiz_11_4_choice = " Stlbillernes klokke " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Hvilke vifter er bedst? " -gameforge.locale.quiz_12_1_choice = " Frelser vifter " -gameforge.locale.quiz_12_2_choice = " Solvifte " -gameforge.locale.quiz_12_3_choice = " jebruns vifter " -gameforge.locale.quiz_12_4_choice = " Tredobbeltvifte " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Hvor mange sten kan tilfjes et blod svrd? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Hvor mange forskellige typer ndesten kan[ENTER]tilfjes et vben? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Hvor mange forskellige typer nde sten kan[ENTER]tilfjes en rustning? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Hvem kan benytte sig af bue og pil? " -gameforge.locale.quiz_16_1_choice = " Krigere " -gameforge.locale.quiz_16_2_choice = " Suraer " -gameforge.locale.quiz_16_3_choice = " Shamaner " -gameforge.locale.quiz_16_4_choice = " Ninjaer " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Hvilken egenskab findes ikke i Metin2? " -gameforge.locale.quiz_17_1_choice = " Vitalitet " -gameforge.locale.quiz_17_2_choice = " Styrke " -gameforge.locale.quiz_17_3_choice = " Intelligens " -gameforge.locale.quiz_17_4_choice = " Magi " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Hvilken er den hjste frdighedslevel? " -gameforge.locale.quiz_18_1_choice = " Indtrdelse i militret " -gameforge.locale.quiz_18_2_choice = " Perfekt mester " -gameforge.locale.quiz_18_3_choice = " Stormester " -gameforge.locale.quiz_18_4_choice = " Mester " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Hvilken frdighed er ikke en del af kropsstyrke[ENTER]lren? " -gameforge.locale.quiz_19_1_choice = " Tre-vejs-snit " -gameforge.locale.quiz_19_2_choice = " Svrd-hvirvel " -gameforge.locale.quiz_19_3_choice = " Lbe " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Hvilket spil har de fleste brugere? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Hvilken frdighed er ikke del af mental kamp[ENTER]frdigheden? " -gameforge.locale.quiz_20_1_choice = " Slag " -gameforge.locale.quiz_20_2_choice = " Strk kroppen " -gameforge.locale.quiz_20_3_choice = " Svrd slag " -gameforge.locale.quiz_20_4_choice = " Skrt snit " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Hvilken frdighed er ikke en del af bueskytte[ENTER]lrdommen? " -gameforge.locale.quiz_21_1_choice = " Baghold " -gameforge.locale.quiz_21_2_choice = " Gentagende skud " -gameforge.locale.quiz_21_3_choice = " Pileregn " -gameforge.locale.quiz_21_4_choice = " Giftpile " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Hvilken frdighed er ikke del i nrkampe[ENTER]lrdommen? " -gameforge.locale.quiz_22_1_choice = " Lynangreb " -gameforge.locale.quiz_22_2_choice = " Ildpil " -gameforge.locale.quiz_22_3_choice = " Rullende dolk " -gameforge.locale.quiz_22_4_choice = " List " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Hvem kan deltage i magiske vben trning? " -gameforge.locale.quiz_23_1_choice = " Krigere " -gameforge.locale.quiz_23_2_choice = " Ninjaer " -gameforge.locale.quiz_23_3_choice = " Suraer " -gameforge.locale.quiz_23_4_choice = " Shamaner " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Hvem kan g i sort-magi-lren? " -gameforge.locale.quiz_24_1_choice = " Krigere " -gameforge.locale.quiz_24_2_choice = " Shamaner " -gameforge.locale.quiz_24_3_choice = " Ninjaer " -gameforge.locale.quiz_24_4_choice = " Suraer " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Hvem kan g i Kampstyrke trning? " -gameforge.locale.quiz_25_1_choice = " Ninjaer " -gameforge.locale.quiz_25_2_choice = " Shamaner " -gameforge.locale.quiz_25_3_choice = " Krigere " -gameforge.locale.quiz_25_4_choice = " Suraer " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Hvem kan deltage i mental kamp trningen? " -gameforge.locale.quiz_26_1_choice = " Shamaner " -gameforge.locale.quiz_26_2_choice = " Ninjaer " -gameforge.locale.quiz_26_3_choice = " Suraer " -gameforge.locale.quiz_26_4_choice = " Krigere " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Hvem kan deltage i dragemagt trningen? " -gameforge.locale.quiz_27_1_choice = " Krigere " -gameforge.locale.quiz_27_2_choice = " Suraer " -gameforge.locale.quiz_27_3_choice = " Shamaner " -gameforge.locale.quiz_27_4_choice = " Ninjaer " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Hvem kan g i helbredelses trning? " -gameforge.locale.quiz_28_1_choice = " Krigere " -gameforge.locale.quiz_28_2_choice = " Suraer " -gameforge.locale.quiz_28_3_choice = " Ninjaer " -gameforge.locale.quiz_28_4_choice = " Shamaner " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Hvilken frdighed er del af den magiske vben[ENTER]trning? " -gameforge.locale.quiz_29_1_choice = " Fortryllede klinger " -gameforge.locale.quiz_29_2_choice = " nde-std " -gameforge.locale.quiz_29_3_choice = " Mrk beskyttelse " -gameforge.locale.quiz_29_4_choice = " Ild-nden " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Hvilket Rige eksisterer ikke i Metin2? " -gameforge.locale.quiz_2_1_choice = " Shinsoo-Riget " -gameforge.locale.quiz_2_2_choice = " Pyungmoo-Riget " -gameforge.locale.quiz_2_3_choice = " Jinno-Riget " -gameforge.locale.quiz_2_4_choice = " Chunjo-Riget " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Hvilken frdighed er del af sort-magi-lren? " -gameforge.locale.quiz_30_1_choice = " Fingerangreb " -gameforge.locale.quiz_30_2_choice = " Drage-hvirvel " -gameforge.locale.quiz_30_3_choice = " Det mrke std " -gameforge.locale.quiz_30_4_choice = " Forhekset rustning " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Hvilken landsby er ikke den anden i Metin2? " -gameforge.locale.quiz_31_1_choice = " Omrde Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Omrde Bakra " -gameforge.locale.quiz_31_4_choice = " Omrde Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Hvilken landsby er ikke den frste i Metin2? " -gameforge.locale.quiz_32_1_choice = " Omrde Yongan " -gameforge.locale.quiz_32_2_choice = " Omrde Mongchoo " -gameforge.locale.quiz_32_3_choice = " Omrde Pyungmoo " -gameforge.locale.quiz_32_4_choice = " Omrde Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Hvilket omrde er ikke neutralt i Metin2? " -gameforge.locale.quiz_33_1_choice = " Seungryong dalen " -gameforge.locale.quiz_33_2_choice = " Yongbi-rkenen " -gameforge.locale.quiz_33_3_choice = " Sydpol kontinentet " -gameforge.locale.quiz_33_4_choice = " Sohan Bjerget " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Hvilken frdighed er ikke en del af dragemagt[ENTER]lren? " -gameforge.locale.quiz_34_1_choice = " Udholdenhed " -gameforge.locale.quiz_34_2_choice = " Drageskydning " -gameforge.locale.quiz_34_3_choice = " Flyvende talisman " -gameforge.locale.quiz_34_4_choice = " Velsignelse " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Hvilken frdighed er ikke en del af helbredelses[ENTER]lren? " -gameforge.locale.quiz_35_1_choice = " Lynkast " -gameforge.locale.quiz_35_2_choice = " Torden " -gameforge.locale.quiz_35_3_choice = " Lynbesvrgelse " -gameforge.locale.quiz_35_4_choice = " Helbred " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Hvem distribuerer Metin2? " -gameforge.locale.quiz_36_1_choice = " Combo " -gameforge.locale.quiz_36_2_choice = " Gameforge 2D " -gameforge.locale.quiz_36_3_choice = " Lederskab " -gameforge.locale.quiz_36_4_choice = " Dragehjlp " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Fra hvilket level kan du tilfje frdigheds point[ENTER]til dine frdigheder? " -gameforge.locale.quiz_37_1_choice = " Level 5 " -gameforge.locale.quiz_37_2_choice = " Level 20 " -gameforge.locale.quiz_37_3_choice = " Level 30 " -gameforge.locale.quiz_37_4_choice = " Level 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Hvilken bog er ikke til at ve kommandoer? " -gameforge.locale.quiz_38_1_choice = " Sun-zi-krigskunst " -gameforge.locale.quiz_38_2_choice = " Se p brnebrn " -gameforge.locale.quiz_38_3_choice = " Wu-zi-krigskunst " -gameforge.locale.quiz_38_4_choice = " Weiliao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Hvilken rustning findes for krigere? " -gameforge.locale.quiz_39_1_choice = " Guddommelig pkldning " -gameforge.locale.quiz_39_2_choice = " Solpkldning " -gameforge.locale.quiz_39_3_choice = " Drageguds pansring " -gameforge.locale.quiz_39_4_choice = " Krligheds pkldning " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Hvilket monster findes ikke i Metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " rkenbandit " -gameforge.locale.quiz_3_3_choice = " Nihalede " -gameforge.locale.quiz_3_4_choice = " Vild hund " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Hvilken rustning findes for Ninjaer? " -gameforge.locale.quiz_40_1_choice = " Sort pkldning " -gameforge.locale.quiz_40_2_choice = " Troldmands pladerustning " -gameforge.locale.quiz_40_3_choice = " Sort stlrustning " -gameforge.locale.quiz_40_4_choice = " Fuchsia dragt " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Hvilken rustning findes for Suraer? " -gameforge.locale.quiz_41_1_choice = " ndens pladerustning " -gameforge.locale.quiz_41_2_choice = " Azurbl dragt " -gameforge.locale.quiz_41_3_choice = " Ung drage dragt " -gameforge.locale.quiz_41_4_choice = " Fuchsia dragt " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Hvilken rustning findes for shamaner? " -gameforge.locale.quiz_42_1_choice = " Troldmands pladerustning " -gameforge.locale.quiz_42_2_choice = " Baronesse pkldning " -gameforge.locale.quiz_42_3_choice = " Ulykkens rustning " -gameforge.locale.quiz_42_4_choice = " ndens pladerustning " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Hvilken hjelm er ikke for krigere? " -gameforge.locale.quiz_43_1_choice = " Traditionel hjelm " -gameforge.locale.quiz_43_2_choice = " Jernhjelm " -gameforge.locale.quiz_43_3_choice = " Stl htte " -gameforge.locale.quiz_43_4_choice = " ndens maskehjelm " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Hvilken hjelm er ikke for Ninjaer? " -gameforge.locale.quiz_44_1_choice = " Lder htte " -gameforge.locale.quiz_44_2_choice = " Kde htte " -gameforge.locale.quiz_44_3_choice = " Stl htte " -gameforge.locale.quiz_44_4_choice = " Rd htte " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Hvilken hjelm er ikke for Suraer? " -gameforge.locale.quiz_45_1_choice = " Stl hjelm " -gameforge.locale.quiz_45_2_choice = " Blodig hjelm " -gameforge.locale.quiz_45_3_choice = " Forhnende hjelm " -gameforge.locale.quiz_45_4_choice = " Slots hjelm " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Hvilken hjelm er ikke for shamaner? " -gameforge.locale.quiz_46_1_choice = " Munkehat " -gameforge.locale.quiz_46_2_choice = " Leder hat " -gameforge.locale.quiz_46_3_choice = " Phnix hat " -gameforge.locale.quiz_46_4_choice = " Sollysets hat " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Hvilket skjold findes ikke i Metin2? " -gameforge.locale.quiz_47_1_choice = " Slagskjold " -gameforge.locale.quiz_47_2_choice = " Sort rundskjold " -gameforge.locale.quiz_47_3_choice = " Heste medalje skjold " -gameforge.locale.quiz_47_4_choice = " Femkantet skjold " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Hvilket armbnd krver den mindste level? " -gameforge.locale.quiz_48_1_choice = " Himmelstre armbnd " -gameforge.locale.quiz_48_2_choice = " Ametyst armbnd " -gameforge.locale.quiz_48_3_choice = " Krystal armbnd " -gameforge.locale.quiz_48_4_choice = " Tr armbnd " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Hvilke sko krver det hjeste level? " -gameforge.locale.quiz_49_1_choice = " Nimbus-stvler " -gameforge.locale.quiz_49_2_choice = " Lder sko " -gameforge.locale.quiz_49_3_choice = " Trsko " -gameforge.locale.quiz_49_4_choice = " Gyldne sko " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Hvad bliver meddelelses-tavlen kaldt i Metin2? " -gameforge.locale.quiz_4_1_choice = " Det frie sorte brt " -gameforge.locale.quiz_4_2_choice = " Fornrmende brt " -gameforge.locale.quiz_4_3_choice = " Sort brt for eventyrer " -gameforge.locale.quiz_4_4_choice = " Sjovt sort brt " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Hvilke reringe giver ikke bonus til smidighed? " -gameforge.locale.quiz_50_1_choice = " Tr rering " -gameforge.locale.quiz_50_2_choice = " Himmelstre rering " -gameforge.locale.quiz_50_3_choice = " Jade rering " -gameforge.locale.quiz_50_4_choice = " Krystal rering " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Hvilke rering krver den mindste level? " -gameforge.locale.quiz_51_1_choice = " Ametyst rering " -gameforge.locale.quiz_51_2_choice = " Himmelstre rering " -gameforge.locale.quiz_51_3_choice = " Hvidgulds rering " -gameforge.locale.quiz_51_4_choice = " Tr rering " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Hvilke rering krver den hjeste level? " -gameforge.locale.quiz_52_1_choice = " Ibentr rering " -gameforge.locale.quiz_52_2_choice = " Hvidgulds rering " -gameforge.locale.quiz_52_3_choice = " Perle rering " -gameforge.locale.quiz_52_4_choice = " Ametyst rering " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Hvilken halskde findes ikke i Metin2? " -gameforge.locale.quiz_53_1_choice = " Blomster halskde " -gameforge.locale.quiz_53_2_choice = " Tr halskde " -gameforge.locale.quiz_53_3_choice = " Slv halskde " -gameforge.locale.quiz_53_4_choice = " Guld halskde " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Hvilken genstand er uden betydning ved fiskning? " -gameforge.locale.quiz_54_1_choice = " Fiskestang " -gameforge.locale.quiz_54_2_choice = " Magnetisk klinge " -gameforge.locale.quiz_54_3_choice = " Masse " -gameforge.locale.quiz_54_4_choice = " Orm " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Hvilken hrfarve er ikke tilladt i Metin2? " -gameforge.locale.quiz_55_1_choice = " Hvid " -gameforge.locale.quiz_55_2_choice = " Sort " -gameforge.locale.quiz_55_3_choice = " Lyserd " -gameforge.locale.quiz_55_4_choice = " Blond " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Hvilken genstand krves til et barbarsvrd +5? " -gameforge.locale.quiz_56_1_choice = " Slangehale+ " -gameforge.locale.quiz_56_2_choice = " Blodrd perle " -gameforge.locale.quiz_56_3_choice = " Musling " -gameforge.locale.quiz_56_4_choice = " Rusten klinge " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Hvornr krver forbedringen af et slv svrd en[ENTER]genstand udover Yang? " -gameforge.locale.quiz_57_1_choice = " Nr opgradering til +5 " -gameforge.locale.quiz_57_2_choice = " Nr opgradering til +5 " -gameforge.locale.quiz_57_3_choice = " Nr opgradering til +5 " -gameforge.locale.quiz_57_4_choice = " Nr opgradering til +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Hvilken genstand gives til en karakter hvis rang[ENTER]point er negativ? " -gameforge.locale.quiz_58_1_choice = " Ondskabsfuld " -gameforge.locale.quiz_58_2_choice = " Klog " -gameforge.locale.quiz_58_3_choice = " Hellig " -gameforge.locale.quiz_58_4_choice = " Brutal " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Hvad genstand gives til en karakter hvis rang[ENTER]point er positiv? " -gameforge.locale.quiz_59_1_choice = " Djvelsk " -gameforge.locale.quiz_59_2_choice = " Godt " -gameforge.locale.quiz_59_3_choice = " Ond " -gameforge.locale.quiz_59_4_choice = " Normal " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Hvad kan man ikke gre i metin2? " -gameforge.locale.quiz_5_1_choice = " Giftes " -gameforge.locale.quiz_5_2_choice = " Bade " -gameforge.locale.quiz_5_3_choice = " Ride " -gameforge.locale.quiz_5_4_choice = " Kysse " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Hvad er det maksimale antal af medlemmer i en[ENTER]gruppe? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Med hvilken frdighed kan man give gruppe[ENTER]medlemmer srlige bonusser? " -gameforge.locale.quiz_61_1_choice = " Combo " -gameforge.locale.quiz_61_2_choice = " Forvandling " -gameforge.locale.quiz_61_3_choice = " List " -gameforge.locale.quiz_61_4_choice = " Lederskab " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Hvilken level krves der for at en person kan[ENTER]oprette en Orden? " -gameforge.locale.quiz_62_1_choice = " Level 40 " -gameforge.locale.quiz_62_2_choice = " Level 50 " -gameforge.locale.quiz_62_3_choice = " Level 60 " -gameforge.locale.quiz_62_4_choice = " Level 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Hvad er ikke muligt med Ordenslevel 1? " -gameforge.locale.quiz_63_1_choice = " Ordensnavn " -gameforge.locale.quiz_63_2_choice = " Ordensspil " -gameforge.locale.quiz_63_3_choice = " Ordenstegn " -gameforge.locale.quiz_63_4_choice = " Meddelelser i Ordenen " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Hvilken type kamp er ikke mulig mellem to ordner? " -gameforge.locale.quiz_64_1_choice = " Arena ordenskrig " -gameforge.locale.quiz_64_2_choice = " Omrde ordenskrig " -gameforge.locale.quiz_64_3_choice = " Leder ordenskrig " -gameforge.locale.quiz_64_4_choice = " Flag ordenskrig " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Hvilken frdighed er ingen Ordensfrdighed? " -gameforge.locale.quiz_65_1_choice = " Dragegudens blod " -gameforge.locale.quiz_65_2_choice = " Dragegudens velsignelse " -gameforge.locale.quiz_65_3_choice = " Dragegudens vrede " -gameforge.locale.quiz_65_4_choice = " Dragebolden " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Med hvilken level kan man ride p en hest? " -gameforge.locale.quiz_66_1_choice = " Level 25 " -gameforge.locale.quiz_66_2_choice = " Level 35 " -gameforge.locale.quiz_66_3_choice = " Level 45 " -gameforge.locale.quiz_66_4_choice = " Level 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Hvilken genstand har ingen betydning ved ridning? " -gameforge.locale.quiz_67_1_choice = " Hestesvrd " -gameforge.locale.quiz_67_2_choice = " Heste rider billet " -gameforge.locale.quiz_67_3_choice = " Den armerede hestebog " -gameforge.locale.quiz_67_4_choice = " Den militre hestebog " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Hvilke farver findes ikke for heste ved Metin2? " -gameforge.locale.quiz_68_1_choice = " Skimmel " -gameforge.locale.quiz_68_2_choice = " Brun " -gameforge.locale.quiz_68_3_choice = " Purpur " -gameforge.locale.quiz_68_4_choice = " Rd " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Hvor stor kan level forskellen vre imellem[ENTER]elskere p tidspunktet for deres bryllup? " -gameforge.locale.quiz_69_1_choice = " 30 levels forskel " -gameforge.locale.quiz_69_2_choice = " 25 levels forskel " -gameforge.locale.quiz_69_3_choice = " 20 levels forskel " -gameforge.locale.quiz_69_4_choice = " 15 levels forskel " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Hvilket enhndsvrd er det bedste? " -gameforge.locale.quiz_6_1_choice = " Halvmne svrd " -gameforge.locale.quiz_6_2_choice = " Langsvrd " -gameforge.locale.quiz_6_3_choice = " Eksorcisme svrd " -gameforge.locale.quiz_6_4_choice = " Slv svrd " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Ved hvilken level er det ikke tilladt at gifte[ENTER]sig? " -gameforge.locale.quiz_70_1_choice = " Level 24 " -gameforge.locale.quiz_70_2_choice = " Level 35 " -gameforge.locale.quiz_70_3_choice = " Level 45 " -gameforge.locale.quiz_70_4_choice = " Level 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Hvilket af flgende level 30 vben har tre[ENTER]pladser til nde sten? " -gameforge.locale.quiz_71_1_choice = " Krigere " -gameforge.locale.quiz_71_2_choice = " Antik klokke " -gameforge.locale.quiz_71_3_choice = " Hornbue " -gameforge.locale.quiz_71_4_choice = " Rd jern klige " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Hvad er den bedste dolk? " -gameforge.locale.quiz_7_1_choice = " Dolk " -gameforge.locale.quiz_7_2_choice = " Ni klinge " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Lynkniv " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Hvem er en dame? " -gameforge.locale.quiz_8_1_choice = " Magnetisk klinge " -gameforge.locale.quiz_8_2_choice = " Kmpekse+0 " -gameforge.locale.quiz_8_3_choice = " Halshugningsklinge " -gameforge.locale.quiz_8_4_choice = " Langspyd " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Hvilken bue er bedst? " -gameforge.locale.quiz_9_1_choice = " Kobberudsmykket bue " -gameforge.locale.quiz_9_2_choice = " Abrikos-Bue " -gameforge.locale.quiz_9_3_choice = " Sort ruinbue " -gameforge.locale.quiz_9_4_choice = " Rdjebue " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Afbryd forvandling. " -gameforge.locale.remove_polymorph_msg = " Jeg vil afbryde forvandlingen. " -gameforge.locale.reward = " Belnning: " -gameforge.locale.show_guild_cur_score = " Vis eget Ordens point " -gameforge.locale.show_guild_ranking_around = " Vis egen Ordens rang " -gameforge.locale.show_guild_ranking_top = " Vist hjest rangerende ordner (rang 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Handelsmand:[ENTER]Oh, endelig! Du ligner en person der kan bruge[ENTER]sit vben godt. Mit liv er i fare. Hjlp mig! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " G tilbage til handelsmanden. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " G tilbage til handelsmanden. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Forklar handelsmanden, at du ikke kunne finde[ENTER]nogen dmon-delsten+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " G tilbage handelsmanden. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " Jeg kan ikke finde nogen dmon-delsten+.[ENTER]Hvad skal jeg fortlle handelsmanden? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Tilbage til handelsmanden " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Aflever dmon-delstenen + til handelsmanden. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Du klarede at tage dmon-delstenen + fra dmon[ENTER]magikeren. Aflever den til handelsmanden. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Modtaget dmon-delsten+ " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Du har nu dmon-delsten+. Aflever den hos[ENTER]handelsmanden. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Jeg har stadig ikke fundet nogen dmon-delsten. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Her er Dmondelstenen+! " -gameforge.locale.skeleton_gem.order_accept = " Jeg vil finde den til dig! " -gameforge.locale.skeleton_gem.order_accept_answer = " Handelsmand:[ENTER]Oh, en million gange tak. Jeg vil aldrig glemme[ENTER]hvad du gjorde for mig! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Led efter Dmondelsten+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Find Dmontroldmanden og tag Dmondelstenen+ fra[ENTER]ham. " -gameforge.locale.skeleton_gem.order_refuse = " Jeg tror dette er for farligt for mig. " -gameforge.locale.skeleton_gem.order_refuse_answer = " Handelsmand:[ENTER]Jeg forstr din tven. Selvflgelig er det en[ENTER]svr og farlig opgave![ENTER]Men hvis tingene fortstter som nu, s bliver det[ENTER]min undergang! " -gameforge.locale.skeleton_gem.order_say = " Handelsmand:[ENTER]Nu er alting forbi. Der er intet tilbage at gre,[ENTER]bortset fra at vente p dden. Hvis de tyve ikke[ENTER]havde angrebet mig, s ville jeg aldrig have[ENTER]mistet mine ejendele. Hvorfor skulle det ogs ske[ENTER]for mig? " -gameforge.locale.skeleton_gem.order_say2 = " Handelsmanden:[ENTER]Hjlp mig! Hvis du kan f fat i dmon-magierens[ENTER]dmon-delsten, vil jeg belnne dig. " -gameforge.locale.skeleton_gem.order_too_late = " Handelsmanden:[ENTER]En anden har allerede givet mig den.[ENTER]Du skal ikke bekymre dig mere om det. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " G til handelsmanden. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " G til handelsmanden " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " G til handelsmanden og sprg ham om dmon-[ENTER]delstenen +. " -gameforge.locale.skeleton_gem.start_say = " Handelsmandens brev:[ENTER]Jeg ved ikke hvad jeg skal gre.[ENTER]Min dmon-delsten + blev stjlet. Jeg betalte[ENTER]alt for denne sten![ENTER]Kan du mske hjlpe mig?[ENTER]Jeg har serist brug for din hjlp! " -gameforge.locale.skeleton_gem.success_say = " Handelsmand:[ENTER]Du klarede det virkelig? Kom her mine elskede[ENTER]sten! Mange tak. Du kan ikke forestille dig hvor[ENTER]lettet jeg er. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Sprg om Dmondelstenen+ " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " Flgende str i informationsfolderen:[ENTER]Vi rekruterer modige mnd og kvinder, der er[ENTER]villige til at kmpe for Rigets fred og Rigets[ENTER]borgere![ENTER][ENTER]Forudstning for at blive medlem i militret: Er[ENTER]mindst level 5. " -gameforge.locale.skill_group.dialog_assassin_1 = " Her trnes ninjer, som er gode til at gemme sig[ENTER]og logge deres fjender i baghold. De fokusere p[ENTER]at bruge dolke og gift. Kun Ninjer som er under[ENTER]uddannelse og er level 5 eller over kan deltage.[ENTER]Nr du har net dette level, modtager du et[ENTER]rekrutterings brev. Hvis du er klar til at snige[ENTER]dig omkring i mrke hjrner i Ninjaernes verden,[ENTER]s kom og find mig. S kan vi tale videre. " -gameforge.locale.skill_group.dialog_assassin_2 = " Ninjaer trnes her, som er gode til at gemme sig,[ENTER]og fange deres fjender i et baghold. De fokusere[ENTER]p at bruge knive og gift. Hvis du er klar til at[ENTER]snige dig omkring i de mrke hjrner i Ninja[ENTER]verden s kom og find mig. S kan vi tale videre. " -gameforge.locale.skill_group.dialog_assassin_3 = " Ninjaer som mestre buen trnes her. De lre dig[ENTER]hvordan du affyre en mlrettet salve af pile mod[ENTER]fjenden fra lange distancer. Kun Ninjaer som er[ENTER]lrlinge og har et minimum af level 5 kan joine[ENTER]trningen. S snart du har net det[ENTER]hensigtsmssige level vil du modtage et[ENTER]rekrutterings brev. Hvis du er interesseret i det[ENTER]s kom og besg mig. " -gameforge.locale.skill_group.dialog_assassin_4 = " Ninjaer som mestre buen trnes her. De lre dig[ENTER]hvordan du affyre en mlrettet salve af pile mod[ENTER]fjenden fra lange distancer. Flg mig. Jeg vil[ENTER]gre dig til den bedste bueskytte p dette[ENTER]kontinent. " -gameforge.locale.skill_group.dialog_assassin_5 = " Vlg imellem klinge kamp trning og bueskydnings[ENTER]trning, og du vil f de frdigheder du nsker. " -gameforge.locale.skill_group.dialog_shaman_1 = " Dette er stedet hvor Shamaner som vil flge[ENTER]Dragegudens lre mdes. De lre dig hvordan du[ENTER]bruger amuletter og din mentale styrke, hvilket[ENTER]tillader Shamaner at kaste deres fjenders teknik[ENTER]tilbage p dem. Det tillader dem ogs at forge[ENTER]deres forsvars vrdier igennem hellig beskyttelse[ENTER]og at supporte venskabelige krigere. Kun shamaner[ENTER]som er elever eller har minimum level 5 kan[ENTER]deltage. S snart du har net dette level, vil du[ENTER]modtage et rekrutterings brev. nr du er klar til[ENTER]undervisningen i Dragemagts lren, s kom og led[ENTER]efter mig. " -gameforge.locale.skill_group.dialog_shaman_2 = " Dette er stedet hvor Shamaner som vil flge[ENTER]Dragegudens lre mdes. De lre dig hvordan du[ENTER]bruger amuletter og din mentale styrke, hvilket[ENTER]tillader Shamaner at kaste deres fjenders teknik[ENTER]tilbage p dem. Det tillader dem ogs at forge[ENTER]deres forsvars vrdier igennem hellig beskyttelse[ENTER]og at supporte venskabelige krigere. Tror du du[ENTER]er klar til at sprede Drageguden lre sammen med[ENTER]mig? En ydmyg troende er altid velkommen. " -gameforge.locale.skill_group.dialog_shaman_3 = " Dette er stedet hvor Shamaner som vil flge[ENTER]Dragegudens lre mdes. De lre dig hvordan du[ENTER]bruger amuletter og din mentale styrke, hvilket[ENTER]tillader Shamaner at kaste deres fjenders teknik[ENTER]tilbage p dem. Det tillader dem ogs at forge[ENTER]deres forsvars vrdier igennem hellig beskyttelse[ENTER]og at supporte venskabelige krigere. Kun shamaner[ENTER]som er lrlinge eller har minimum level 5 kan[ENTER]deltage. S snart du har net dette level vil du[ENTER]modtage et rekrutterings brev. Jeg vil vente p[ENTER]dig. " -gameforge.locale.skill_group.dialog_shaman_4 = " Shamaner tilbeder naturens og lynets magt her.[ENTER]Det lre egenskaber forbundet med lyn, storm men[ENTER]ogs krfter til healing her. Shamaner der flger[ENTER]healings doktrinen, arbejder ofte som en gruppe[ENTER]for at hjlpe med at supporte hinanden. nsker du[ENTER]at arbejde med mig for at hjlpe andre? Din[ENTER]support vil hjlpe alle dem som lider. Hjlp mig[ENTER]venligst. " -gameforge.locale.skill_group.dialog_shaman_5 = " Vlg imellem dragemagts trning eller[ENTER]helbredelses trning, og du vil f de egenskaber[ENTER]du behver. " -gameforge.locale.skill_group.dialog_sura_1 = " Jeg lre dem som er blevet velsignet med djvlens[ENTER]sd, hvordan de bruger deres magiske evner.[ENTER]De lre at fortrylle svrd og rustninger hvilket[ENTER]forger angrebs og forsvarsstyrke. De lre ogs[ENTER]at hidkalde nder fra helvede og s reducere[ENTER]deres fjenders moral. Kun Suraer som er lrlinge[ENTER]eller har net minimum level 5 kan deltage. S[ENTER]snart du har net dette level, vil du modtage et[ENTER]rekrutterings brev. Hvis du er klar til at ptage[ENTER]dig din djvelske arv, s kom her. " -gameforge.locale.skill_group.dialog_sura_2 = " Jeg lre dem som er blevet velsignet med djvlens[ENTER]sd, hvordan de bruger deres magiske evner.[ENTER]De lre at fortrylle svrd og rustninger hvilket[ENTER]forger angrebs og forsvarsstyrke. De lre ogs[ENTER]at hidkalde nder fra helvede og s reducere[ENTER]deres fjenders moral. Er du klar til at svinge[ENTER]fortryllede svrd og kaste besvrgelser? Jeg kan[ENTER]forsikre dig om at krfterne du finder her, helt[ENTER]sikkert leder efter folk af deres egen slags. " -gameforge.locale.skill_group.dialog_sura_3 = " Hvis du er interesseret i dette sted: Du vil kun[ENTER]finde dem som har dedikeret dem selv til mrket[ENTER]her. De lre hvordan de hndtere nder, dmoner[ENTER]og flammerne fra helvede. Kun Sura som er[ENTER]lrlinge eller har net minimum level 5 kan klare[ENTER]denne trning. S snart du har net det[ENTER]ndvendige level vil du modtage et rekrutterings[ENTER]brev. Hvis du kalder mrket dit hjem, vil du helt[ENTER]sikkert finde dine brdre og sstre her. " -gameforge.locale.skill_group.dialog_sura_4 = " Hvis du er interesseret i dette sted: Du vil kun[ENTER]finde dem som har dedikeret dem selv til mrket[ENTER]her. De lre hvordan de hndtere nder, dmoner[ENTER]og flammerne fra helvede. Hvis du er interesseret[ENTER]i at blive venner med onde nder som langsomt vil[ENTER]fortre dine tanker bid efter bid, s kom til[ENTER]mig! Join vores orden og efterlad[ENTER]menneskeligheden bag dig. " -gameforge.locale.skill_group.dialog_sura_5 = " Vlg imellem sort magi trning og vbentrning og[ENTER]du vil f de egenskaber du har brug for. " -gameforge.locale.skill_group.dialog_warrior_1 = " Ved du hvor du er? Angribere trnes her, krigere[ENTER]som er de hurtigste og de modigste her. Teknikker[ENTER]til hurtig, gentagende slag og dygtige angribere[ENTER]oplres her med svrd og spyd.[ENTER]Kun krigere som er lrlinge eller har net[ENTER]minimum level 5 kan deltage i trningen. S snart[ENTER]du har net det ndvendige level vil du modtage[ENTER]et rekrutterings brev. Hvis du nsker at finde[ENTER]den virkelige styrke i din krop, s kom med mig! " -gameforge.locale.skill_group.dialog_warrior_2 = " Ved du hvor du er? Angribere trnes her, krigere[ENTER]som er de hurtigste og de modigste her. Teknikker[ENTER]til hurtig, gentagende slag og dygtige angribere[ENTER]oplres her med svrd og spyd.[ENTER]S hvad bliver det til? nsker du at trne? " -gameforge.locale.skill_group.dialog_warrior_3 = " Jeg lre krigere hvordan de fokusere deres Chi[ENTER]rigtigt. Dette krver en langsom, mentalt[ENTER]udmattende kamp stil. Dog, tilgengld, vil du[ENTER]vre i stand til at ramme adskillige modstandere[ENTER]samtidig. Og det uigennemtrngelige forsvar af[ENTER]den store intellektuelle kriger er fuldkommen[ENTER]legendarisk. Kun krigere som er lrlinge eller[ENTER]med et minimums level p 5 kan deltage i[ENTER]trningen. S snart du har net det pkrvede[ENTER]level vil du modtage et rekrutterings brev. Hvis[ENTER]du er interesseret s kom og se mig. " -gameforge.locale.skill_group.dialog_warrior_4 = " Jeg lre krigere hvordan de fokusere deres Chi[ENTER]rigtigt. Dette krver en langsom, mentalt[ENTER]udmattende kamp stil. Dog, tilgengld, vil du[ENTER]vre i stand til at ramme adskillige modstandere[ENTER]samtidig. Og det uigennemtrngelige forsvar af[ENTER]den store intellektuelle kriger er fuldkommen[ENTER]legendarisk. Hvad bliver det til? Kan du hndtere[ENTER]mentale kampe? " -gameforge.locale.skill_group.dialog_warrior_5 = " Vlg imellem kropsstyrke trning og mental styrke[ENTER]trning og du vil modtage de frdigheder du har[ENTER]brug for. " -gameforge.locale.skill_group.invite = " Bekendtgrelse fra militrrekrutteringen " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Bekendtgrelse fra[ENTER]militrrekrutteringen[/COLOR][ENTER]Hvis du beundre krigerne grundet deres hurtighed[ENTER]og angrebsstyrke. Vil jeg anbefale Kropsstyrke[ENTER]trning. Hvis du nsker at blive usrlig og[ENTER]eliminere hele grupper af monster med et enkelt[ENTER]slag, vil jeg anbefale mental kamp trning.[ENTER][ENTER]Jeg vil vente p dig p bytorvet. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Bekendtgrelse om Ninja[ENTER]rekrutteringen[/COLOR][ENTER]Hvis du nsker at gre dig selv kendt som en[ENTER]fremragende Bueskytte, s lr kunsten fra[ENTER]bueskytte trneren. Hvis du er klar til at udfre[ENTER]forskellige hemmelige missioner i skyggerne af[ENTER]natten som en Ninja, s er klinkekamp det rigtige[ENTER]for dig.[ENTER][ENTER]Jeg vil vente p dig p bytorvet. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Bekendtgrelse om Sura[ENTER]rekrutteringen[/COLOR][ENTER]nsker du at blive en super menneskelig svrd[ENTER]mester og f dine modstandere til at fle spidsen[ENTER]af din fortryllede klinge? S anbefaler jeg dig[ENTER]at du lre magisk vbentrning. Dog hvis du[ENTER]nsker at blive en truende hersker af flammer og[ENTER]besvrgelser, br du lre den mrke magis kunst.[ENTER][ENTER]Jeg vil vente dig p bytorvet. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Bekendtgrelse af Shamans[ENTER]rekrutteringen[/COLOR][ENTER]Hvis du nsker at vkke krfterne fra drageguden[ENTER]i dine kampe og bruge flammende imod dine[ENTER]fjender, s vil jeg anbefale Dragemagts trning.[ENTER]Dog hvis du nsker at lindre og heale smerten for[ENTER]dem som lider, s skal du kigge p Helbredelses[ENTER]lre.[ENTER][ENTER]Jeg vil vente p dig p bytorvet. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Hvad er det? Da jeg var ung, kunne jeg fange mere[ENTER]end ti grnne frer! " -gameforge.locale.stamina_food.accept_failure_say_1 = " G tilbage til Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = " Jeg kan ikke f fat i grnt frkd.[ENTER]Hvad skal jeg dog fortlle Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = " Aflever det grnne frkd til Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Aflever det grnne frkd til Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Aflever det grnne frkd, og du vil snart kunne[ENTER]spise en grn frsuppe. " -gameforge.locale.stamina_food.accept_success_say_1 = " Jeg har grnt frkd. " -gameforge.locale.stamina_food.accept_success_say_2 = " Jeg har grnt frkd.[ENTER]Bring det til Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " G tilbage til Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " G tilbage til Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Forklar Oakgu, at du ikke kunne finde noget grnt[ENTER]frkd. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Gammel mand i Suhpyung restauranten:[ENTER]Jeg er ikke s snild som jeg har vret fr. Da[ENTER]jeg var ung, kunne jeg arbejde en hel uge igennem[ENTER]og havde bagefter stadig nok energi til at g p[ENTER]drikketure hver aften! Men nu er det allerede[ENTER]svrt bare at st p benene.[ENTER]En frisk grn frsuppe ville nok vre et godt[ENTER]middel til at opfylde min energi. " -gameforge.locale.stamina_food.butcher.start_say2 = " Gammel mand i Suhpyung restauranten:[ENTER]Du vil vide, hvad grn frsuppe er? Nr du spiser[ENTER]en skl frsuppe bliver du ikke udmattet![ENTER]Selv nr du har arbejdet en hel uge i marken, har[ENTER]du energi om aftenen![ENTER]Min ven Oakgu er den bedste kok til grn[ENTER]frsuppe. Af en eller anden grund laver han ikke[ENTER]lngere den suppe. " -gameforge.locale.stamina_food.butcher.talk = " Snakke. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Har du det? Fortl ingen om den grnne frsuppe.[ENTER]Og meget vigtigt:End ikke den dumme mand inde i[ENTER]Suhpyung restauranteten![ENTER]Jeg har ikke nok, og nr folk hrer om suppen,[ENTER]kommer de allesammen og tmmer mine rester. " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Grn frsuppe? Ja! Den har jeg kokt for mange r[ENTER]siden.[ENTER]Men det kunne jeg kun i mine unge r. Dengang var[ENTER]monsterne ikke s farlige, og jeg kunne jage de[ENTER]grnne frer uden frygt. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Men nu?[ENTER]Jeg er gammel og har ikke nok energi til at klare[ENTER]det. Jeg nsker selv at spise min grnne[ENTER]frsuppe. Men de grnne fr er ikke nemme at[ENTER]fange! Hvis du henter grnt frkd koger jeg den[ENTER]bedste grnne frsuppe du nogensinde har smagt! " -gameforge.locale.stamina_food.food_manager.talk = " Snakke. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " Om den grnne frsuppe " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Jeg har ikke fundet noget grnt frkd. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Jeg har fundet det grnne frkd! " -gameforge.locale.stamina_food.order_accept = " Okay, s finder jeg noget. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Dejligt! Held og lykke! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Find grnt frkd. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Jag nogle grnne frer og derved grnt frkd. " -gameforge.locale.stamina_food.order_refuse = " Det interesserer jeg mig ikke. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]Chancen for at spise grn frsuppe har man ikke[ENTER]alle dage! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Du har ikke fortjent at spise min grnne[ENTER]frsuppe! Sayonara! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Oha! Flot arbejde![ENTER]Lad mig begynde med at koge![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Vrsgo![ENTER]Du vil ikke tro, hvor udholden du vil blive! Ha,[ENTER]ha, ha! " -gameforge.locale.start = " Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Hvis du ikke har skiftet kodeordet, s er det[ENTER]stadig 000000. Og lad dig ikke forvirre. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Kb slv eller guldbarrer " -gameforge.locale.stash.dont_open = " Ohh well, s lad vre. Jeg tvinger ikke nogen til[ENTER]at gre noget, vel? " -gameforge.locale.stash.enlarge = " Udvid mit lagerrum " -gameforge.locale.stash.enlarge_1_complete = " :Jeg har 30 stk, s aflever dem. " -gameforge.locale.stash.enlarge_1_counter = " forblivende bjrnegalde " -gameforge.locale.stash.enlarge_1_fail_info = " Tiden er get. Jeg har ikke net det. " -gameforge.locale.stash.enlarge_1_fail_msg = " Hvorfor tager det s lang tid?[ENTER]De 30 minutter er get.[ENTER]Denne gang kan jeg ikke forge dit lager! " -gameforge.locale.stash.enlarge_1_getone = " Jeg har bjrnegalden! " -gameforge.locale.stash.enlarge_1_info1 = " For at lageret kan ges i strrelse, krves der[ENTER]30 bjrnegalde. " -gameforge.locale.stash.enlarge_1_info2 = " Kan bruges til bjrnejagt, for at f bjrnegalde.[ENTER]Drb ildbjrn, grbjrn, sortbjrn og bjrnegud[ENTER]for at f bjrnegalde! " -gameforge.locale.stash.enlarge_1_item = " Galde " -gameforge.locale.stash.enlarge_1_notyet = " Du har ikke 30! G tilbage og find mere[ENTER]bjrnegalde. " -gameforge.locale.stash.enlarge_1_success = " Du har afleveret 30 bjrnegalde![ENTER][ENTER]Jeg vil belnne din indsats, idet jeg ger[ENTER]strrelsen af dit lager. Brug det fornuftigt. " -gameforge.locale.stash.enlarge_1_take_bear = " Jeg har bjrnegalde med. " -gameforge.locale.stash.enlarge_1_timer = " resterende tid " -gameforge.locale.stash.enlarge_1_title = " Jag bjrne og sammel deres galde! " -gameforge.locale.stash.enlarge_2_again = " Jeg ved det stadig ikke. Hvorfor gr du ikke til[ENTER]den gamle dame? " -gameforge.locale.stash.enlarge_2_have_mark = " Jeg har symbolet. " -gameforge.locale.stash.enlarge_2_have_mark2 = " Der er intet symbol![ENTER]Hvor har du tabt det?[ENTER]Jeg hader lgnere.[ENTER]Sg symbolet. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh! Den gamle dame har velsignet dig! Har jeg da[ENTER]fortalt! Du har evnen til at blive en helt![ENTER]Glem ikke at nvne mit navn nr du er bermt! " -gameforge.locale.stash.enlarge_2_msg1 = " nsker du at udvide det igen? Ligner jeg en[ENTER]filantrop?[ENTER][ENTER]P den anden side... Du har ansigt som en helt.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Lyt: Jeg vil give dig et anbefalingsbrev, bring[ENTER]det til den gamle kvinde. Hun vil tjekke dig og[ENTER]fortlle dig om du virkelig har energien og[ENTER]viljen som en helt til at rande igennem dine re. " -gameforge.locale.stash.enlarge_2_no_mark = " Den gamle dame vidste slet ikke hvem jeg var. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Babyansigt? Var det hvad hun sagde til dig?[ENTER]Hahaha! Ja, det er lige hende! Men bare rolig,[ENTER]bare kom tilbage igen nr du har net et hjere[ENTER]level! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm, ja... Du vil blive meget succesfuld i[ENTER]fremtiden. Gr dit bedste for kongeriget og du[ENTER]vil se at det er det vrd i enden. Her er et tegn[ENTER]p min psknnelse. Bring det til butiksejeren. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Aha, et anbefalings brev fra butiksejeren. N s,[ENTER]lad mig tage et blik p dit ansigt. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Denne skre forvalter sender hele tiden nogle[ENTER]unge folk! Du er ikke moden nok! Kom igen, nr du[ENTER]er voksen. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Snak igen med lagerforvalteren. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Drag tilbage til butiksejeren og vis ham den[ENTER]gamle kvindes symbol. " -gameforge.locale.stash.enlarge_2_recommendation = " Anbefalingen fra lagerforvalteren " -gameforge.locale.stash.enlarge_2_title = " Anbefalingen skal afleveres hos den gamle dame. " -gameforge.locale.stash.enlarge_3_complete = " Jeg har udslettet den esoteriske sekt. " -gameforge.locale.stash.enlarge_3_counter = " Medlemmer af den esoteriske sekt, som mangler at[ENTER]blive fanget " -gameforge.locale.stash.enlarge_3_msg1 = " Du irriterer![ENTER][ENTER]Hvad med at tjene Riget igen?[ENTER]Der findes en esoterisk sekt af en mrk tro. Fang[ENTER]100 medlemmer af denne esoterisk sekt og bring[ENTER]dem til mig.[ENTER]Du har 30 minutter. " -gameforge.locale.stash.enlarge_3_notyet = " Den esoteriske sekt har stadig deres styrke. " -gameforge.locale.stash.enlarge_3_success = " Godt arbejde![ENTER]Jeg vil belnne din flid, idet jeg forger din[ENTER]kapacitet af lageret. " -gameforge.locale.stash.enlarge_3_timer = " Resterende tid " -gameforge.locale.stash.enlarge_3_title = " Forg dit lager, idet du udsletter den esoteriske[ENTER]sekt! " -gameforge.locale.stash.enlarge_4_msg = " Dig igen? Du virker ikke til nogensinde at f[ENTER]nok! Nej, nok er nok. Jeg er ikke Julemanden! " -gameforge.locale.stash.enlarge_first1 = " Du nsker at udvide din lagerplads? Hmm, lad os[ENTER]finde ud af hvor godt du tjener dit imperium. " -gameforge.locale.stash.enlarge_first1_cannot = " Jeg er ked af det, men jeg kan ikke gre noget[ENTER]for dig i jeblikket. Jeg har udvidet s mange[ENTER]spilleres lagerpladser at der ikke er plads[ENTER]tilbage nu. Det vil vare et stykke tid inden jeg[ENTER]kan udvide min lagerplads igen. Hvorfor bruger du[ENTER]ikke bare det lagerplads du har i jeblikket? " -gameforge.locale.stash.enlarge_first2 = " Er muligt, mod bjrnegalde.[ENTER]Du fr 30 minutter, til at jage 30 bjrnegalde.[ENTER]S anerkender jeg dig! Men du har brug[ENTER]for " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Klart - bare tag en snak med mig, nr du skal[ENTER]bruge noget! " -gameforge.locale.stash.enlarge_try_no = " Jeg vil prve igen senere. " -gameforge.locale.stash.enlarge_try_ok = " Jeg vil prve det. " -gameforge.locale.stash.enlarge_try_ok_answer = " Okay. Ses om 30 minutter. " -gameforge.locale.stash.first_open = " okay dit lagerrum er bent. Hvis du nsker at[ENTER]bruge det s bare lad mig det vide. Din kode til[ENTER]lagerrummet er i jeblikket 00000. Du br ndre[ENTER]det af sikkerheds grunde. Du tror ikke at 45[ENTER]pladser er nok? Jamen, du m hellere vre rar ved[ENTER]mig og mske vil jeg give dig noget mere plads[ENTER]engang. Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = " Ved du hvad en guldbar er? Selvflgelig gr du[ENTER]det. Men ved du ogs hvad den kan bruges til?[ENTER][ENTER]Det er simpelt. Hvis du har en masse Yang p dig,[ENTER]er det som at g rundt med et skilt med teksten[ENTER]'Hey, drb mig venligst og tag alle mine penge!'[ENTER]Det er derfor jeg bytter folks Yang for disse[ENTER]guld bare og opbevare dem for dem. S vil de ikke[ENTER]miste dem.[ENTER][ENTER]Ganske vist krver jeg lidt mere Yang end[ENTER]guldbarene faktisk er vrd. Men hey, jeg har ogs[ENTER]brug for at leve. Der er ingen grund til at fle[ENTER]dig narret. Sim du ved, det er en farlig verden[ENTER]der ude. " -gameforge.locale.stash.greet1 = " nsker du at bruge lageret?[ENTER]For at benytte lageret skal du betale lidt.[ENTER]Jeg er i godt humr i dag, og tilbyder, at du kan[ENTER]bruge lageret for 500 Yang. Hvad siger du til[ENTER]det? Det da billig, hva? Ha, ha, ha! " -gameforge.locale.stash.greet2 = " Oh, velkommen! " -gameforge.locale.stash.greet3 = " Velkommen! " -gameforge.locale.stash.greet4 = " Hm, er det fremtidens superhelt? " -gameforge.locale.stash.nomatter = " Ah, intet.. " -gameforge.locale.stash.not_enough_money = " Hvad? Du har ikke nok Yang?[ENTER]S kom igen senere, nr du har nok. " -gameforge.locale.stash.open_mall = " ben lageret " -gameforge.locale.stash.pay_no = " Betal ikke " -gameforge.locale.stash.pay_ok = " Betal " -gameforge.locale.tengold_drop_pct = " Procent sandsynlighed for Yang-bombe " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d dag(e) og %d t. " -gameforge.locale.time.hours_and_minutes = " %d t. %d min. " -gameforge.locale.time.minutes_and_seconds = " %d minut(ter) og %d sekunder(s) " -gameforge.locale.time.seconds = " %d sekunder(s) " -gameforge.locale.woman_postfix = " Kvinde " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Du burde havde mere respekt for dine ldre.[ENTER]Ikke desto mindre, nsker jeg dig alt det bedste[ENTER]for det nye r. " -gameforge.locale.years_greetings.chat_greet = " Godt nytr! " -gameforge.locale.years_greetings.event_info = " Alle der bukker for mig i dag vil modtage en[ENTER]lille nytrs gave, forudsat at de mder kravet[ENTER]med at vre blevet level 15 eller hjere. Jeg[ENTER]hber du er blevet opdraget godt, og respektere[ENTER]dine ldre og deres visdom? " -gameforge.locale.years_greetings.give_msg = " Jeg kan ikke takke nok! M drageguden velsigne[ENTER]dig. Som tegn p min taknemmelighed tag denne[ENTER]pung med Yang. Hav et godt nytr. " -gameforge.locale.years_greetings.greet_msg = " Er du her for at hilse p mig med et buk? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Desvrre! Du har ingen plads i dit inventar. Kom[ENTER]igen, nr du har plads. " -gameforge.locale.years_greetings.no_money_this_time = " Jeg nsker dig alt det bedste for det kommende[ENTER]r. Hvor om alt er, har du allerede modtaget din[ENTER]gave. Troede du at jeg ikke ville huske dig? " -gameforge.locale.years_greetings.select_1 = " Ja! Held og lykke i det nye r. " -gameforge.locale.years_greetings.select_2 = " Nej " -gameforge.locale.years_greetings.select_3 = " Hvorfor bukker allesammen? " -gameforge.locale.years_greetings.under_level_15 = " Oh mange tak! Jeg nsker dig det strste og[ENTER]bedste held i det nye r![ENTER]Desvrre har jeg ingen gave til dig.[ENTER]Kun de som allerede har net level 15 kan f[ENTER]disse gaver. Vr dog ikke for ked af det, jeg er[ENTER]sikker p at nytret har masser af gode ting p[ENTER]lager til dig! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Kmpekse+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Sg Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Sg Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Sg Soon. Lyt til hans henvisninger om[ENTER]fremstilling af proceln og fortl det til Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Sg pottemageren Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Find Yonah pottemageren " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Sg pottemageren Yonag. Han har en mission til[ENTER]dig. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Find guldtnder fra de mrke orker " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Find guldtnder fra mrke orker. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Find guldtnder fra mrke orker og aflever dem[ENTER]til Yonah. " -gameforge.locale.yeonnahwan.report_label = " Tilbage til Yonah " -gameforge.locale.yeonnahwan.report_text = " Forklar Yonah om fremstillingen af det nye[ENTER]porceln. " -gameforge.locale.yes = " Ja " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " G tilbage til, musikeren, Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_1 = " G tilbage til, musikeren, Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_2 = " Forklar, musikeren, Yu-Hwan, at du ikke kunne[ENTER]finde edderkoppe-nettet. " -gameforge.locale.yuhwan.find_label = " Sg Musikeren Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Sg Musikeren Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Sg, musikeren, Yu-Hwan og lyt til sangen. " -gameforge.locale.yuhwan.kill_label = " Fang en klo-edderkop. " -gameforge.locale.yuhwan.kill_text_1 = " Fang klo-edderkoppen. " -gameforge.locale.yuhwan.kill_text_2 = " Fang klo-edderkoppen i ...-rken.[ENTER]Tag edderkoppe-nettet og aflever det til[ENTER]musikeren Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = " Aflever edderkoppe-nettet hos, musikeren, Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_1 = " Aflever edderkoppe-nettet hos, musikeren, Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_2 = " Aflever edderkoppe-nettet hos, musikeren, Yu-Hwan[ENTER]og hent din belnning. " -gameforge.locale.yuhwan.too_late = " Musikeren Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Sort substans " -gameforge.main_quest_flame_lv100._020_say = " Yak-Hwan leder efter dig. Vr venligt at opsg[ENTER]ham. " -gameforge.main_quest_flame_lv100._030_say = " Velkommen. Yon-I-Walker har afsluttet sine[ENTER]undersgelser. Fnomenet du har observeret i[ENTER]Ildland er blevet identificeret som en sort[ENTER]substans. " -gameforge.main_quest_flame_lv100._040_say = " Det flyder ud fra fortets indre og ndre alle[ENTER]dmonerne i omrdet. Jo lngere tid de er under[ENTER]det inflydelse, jo strkere og mere aggressive[ENTER]blive de. Vi er ndt til at stoppe denne sort[ENTER]substans i at spredes yderligere! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Mens vores alkymist sger efter en lsning, br[ENTER]vi ikke sidde her p vores tommelfingre. Vend[ENTER]tilbage til Ildland og nedlg 300 dmoner i[ENTER]fortets omgivelser. " -gameforge.main_quest_flame_lv100._070_say = " Naturligvis. " -gameforge.main_quest_flame_lv100._080_say = " Tak. Skynd dig! " -gameforge.main_quest_flame_lv100._090_notice = " Besejr 300 af Ildlands dmoner i fortets[ENTER]omgivelser og ved sol urternes position. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Jeg er bage for, at du ikke har besejret nok[ENTER]dmoner endnu. Tag tilbage til Ildland og kmp[ENTER]videre. " -gameforge.main_quest_flame_lv100._130_notice = " Du har besejret alle dmonerne.[ENTER]Rapporter tilbage til Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Sg Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = " Rigtig godt, det skulle stoppe spredningen af den[ENTER]sorte substans. Slap lidt af, mens jeg taler med[ENTER]alkymisten. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Nimbus skr " -gameforge.main_quest_flame_lv100._170_say = " Alkymisten leder efter dig. Det ser ud til at[ENTER]haste! " -gameforge.main_quest_flame_lv100._180_say = " En katastrofe! Jeg fortalte Yak-Hwan at handle[ENTER]med omhu.[ENTER]Og hvad gr han? Kaster os med hoved frst og[ENTER]svrdet rejst ud i kaos! Den sorte substans gro[ENTER]og spredes hurtigere, nr vrten, den har[ENTER]indlejret, dr.[ENTER]Nu hrer jeg at 300 smittede dmoner allerede er[ENTER]blevet drbt! Det er ikke godt... " -gameforge.main_quest_flame_lv100._190_say = " Under disse omstndigheder, vil selv mit Nimbus[ENTER]skr, som skulle forvise den sorte substans, ikke[ENTER]lngere vre nok. Jeg har hrdt brug for[ENTER]ingredienser for at lave mere af det. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Bring mig 10 fundamentsten, 50 bjrnegalder, 10[ENTER]edderkops giftskke og 200 energi fragmenter. En[ENTER]erfaren kriger, som dig, behver vel ikke f af[ENTER]vide, hvor disse ting kan findes, vel? " -gameforge.main_quest_flame_lv100._220_say = " Jeg vil tage afsted med det samme. " -gameforge.main_quest_flame_lv100._230_say = " Rigtig godt. Synd dig, hvert minut hvor vi ikke[ENTER]gr noget, spreder den sorte substans sig[ENTER]yderligere. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Nimbus skr " -gameforge.main_quest_flame_lv100._270_say = " Find 10 fundamentsten, 50 bjrnegalder, 10[ENTER]edderkops giftskke og 200 energi fragmenter.[ENTER]Bring disse ingredienser til alkymisten. " -gameforge.main_quest_flame_lv100._280_say = " Du har fundet alle ingredienserne! Godt, jeg vil[ENTER]begynder at arbejde. Jeg vil kalde p dig s[ENTER]snart, Nimbus skret er frdigt. " -gameforge.main_quest_flame_lv100._290_say = " Hvis vi ikke stopper den sorte substans, ser det[ENTER]ikke godt ud for os. G, bring mig alle[ENTER]ingredienserne til Nimbus skret! " -gameforge.main_quest_flame_lv100._300_notice = " Du har alle de ndvendige ingredienser. Tag[ENTER]tilbage til alkymisten. " -gameforge.main_quest_flame_lv100._310_say = " Tal med alkymisten. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Stop den sorte substans " -gameforge.main_quest_flame_lv100._330_say = " Sdan en...hmph...Jeg forklarede smeden, fordi[ENTER]fundament stenene var blevet malet for groft. Og[ENTER]nu?[ENTER]Han er fornrmet og ngter at omdanne resten af[ENTER]stenene til pulver. Det stdige sel! Kunne du[ENTER]vre venlig at tale med ham? " -gameforge.main_quest_flame_lv100._340_say = " Selvflgelig. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Berolig smeden " -gameforge.main_quest_flame_lv100._370_say = " Berolig smeden og overbevis ham om at male[ENTER]fundamentstenene til fint pulver. " -gameforge.main_quest_flame_lv100._380_say = " Fundamentstens pulver: 1 stykke " -gameforge.main_quest_flame_lv100._390_say = " Hvad kan jeg gre for dig? Skal du have slebet[ENTER]dit svrd? Poleret din rustning? " -gameforge.main_quest_flame_lv100._400_say = " Nej, ikke i dag. Jeg er her, fordi alkymisten[ENTER]gerne vil sprge om din tilgivelse vedrrende[ENTER]hans skarpe tunge tidligere. Han har sendt dig[ENTER]denne kurv med godbidder. " -gameforge.main_quest_flame_lv100._410_say = " Jeg er tilbageholdende med at gre noget for den[ENTER]utaknemmelig lille idiot. Men fordi det er dig,[ENTER]vil jeg male fundamentstenene. Vent et jeblik. " -gameforge.main_quest_flame_lv100._420_say = " Tak! " -gameforge.main_quest_flame_lv100._430_say = " Er smed stdig? Giv ham denne kurv og sprg ham[ENTER]om hjlp. Han vil ikke vre i stand til at sige[ENTER]nej til dig. " -gameforge.main_quest_flame_lv100._440_notice = " Fundamentstens pulveret er frdigt. Bring det til[ENTER]alkymisten. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Mystisk fort " -gameforge.main_quest_flame_lv101._020_say = " Yak-Hwan leder efter dig. Tag til ham og find ud[ENTER]af, hvad han vil. " -gameforge.main_quest_flame_lv101._030_say = " Alkymisten har allerede informeret mig omkring[ENTER]min fejltagelse. Forhbentlig er det ikke for[ENTER]sent at rette op p det. " -gameforge.main_quest_flame_lv101._040_say = " Jeg vil betrkke dit svrd med Nimbus skret.[ENTER]Hvis du nu drber inficererede dmoner, vil den[ENTER]sorte substans inde i dem forsvinde, og vil ikke[ENTER]lngere sprede sig. " -gameforge.main_quest_flame_lv101._050_say = " Nu kan du ogs teste dig selv i den mystiske[ENTER]fstnings indre. Du har allerede et passage[ENTER]dokument. Mske vil du finde et spor omkring,[ENTER]hvad Mrkets tjenere planlgger og ogs resterne[ENTER]af min manglende spejder, der. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Jeg tager afsted med det samme. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Tving dig vej ind i fortet og bekmp dmonerne[ENTER]indeni.[ENTER]Hold jnene bne for den forsvundne spejder og[ENTER]vigtige spor. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Tving dig vej ind i fortet og bekmp dmoner i[ENTER]fortets indre. Kig efter spor for at finde ud af[ENTER]hvad tjenerene planlgger og efter den forsvundne[ENTER]spejder! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Har du allerede vret i fortets indre? Der er[ENTER]ndt til at vre nogle spor, som viser Mrkets[ENTER]tjeneres planer, samt resterne af min spejder! G[ENTER]tilbage til Ildland og sg i fortet. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Du har fundet Yak-Hwans spejder. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " I flge dit ansigt er det drlige nyhedder...Jeg[ENTER]var allerede bange for dette. Bar han p et brev?[ENTER]Vis mig det. Der m ogs vre spor efter de mrke[ENTER]tjeneres planer. Tag tilbage og led efter det.[ENTER]Jeg vil lse brevet senere. " -gameforge.main_quest_flame_lv101._190_notice = " Du har fundet en nittet halskde, som tilhrer[ENTER]mrkets tjenere. Vis den til Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = " Interessant, en nittet halskde tilhrende de[ENTER]mrke tjenere. Mske kan den vre et spor p,[ENTER]hvad de planlgger! Men stadig intet nyt om min[ENTER]spejder? Vr venlig at blive ved med at lede[ENTER]efter ham. Han er ndt til at vre i fortet. " -gameforge.main_quest_flame_lv101._210_notice = " Du har fundet en nittet halskde, samt spejderen.[ENTER]Rapporter tilbage til Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Rapporter til Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = " Du var succesfuld! Denne nittet halskde tilhrer[ENTER]de mrke tjenere. Den indeholder helt sikkert et[ENTER]skjult spor om deres planer. Og hvad er det? Et[ENTER]brev fra min spejder? Vis mig det. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Hastigt skrevne ord: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, jeg vil ikke komme tilbage i live, men[ENTER]jeg hber, dette brev nr dig. Jeg har fundet et[ENTER]fort i Ildland, som ikke er markeret p noget[ENTER]kort. Dets hersker er en krftfuld Ildlands dmon[ENTER]- en unik aura omringer ham, samt alle de dmoner[ENTER]der flger ham.[ENTER]Hans brl er redvende, og han synes at vogte[ENTER]noget. Men hvad det er, kan jeg ikke sige. Tilgiv[ENTER]mig, jeg har mislykkedes ... " -gameforge.main_quest_flame_lv101._280_say = " Vi er ndt til at finde ud af, hvad der er gemt i[ENTER]fortet.[ENTER]Se her, inde i den nittede halskde er der en[ENTER]ingravering. Jeg vil sprge Yon-I-Walker til[ENTER]rds. Han vil kontakte dig, hvis han behver din[ENTER]hjlp. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Yon-I-Walker leder efter dig. G til ham. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Tegnene p indersiden af den nittede halskde[ENTER]stammer fra en gammel kultur, som eksisterede for[ENTER]lang tid siden. For at tyde den har jeg brug for[ENTER]Flammekongens blod. De flyder, som lava, i hans[ENTER]re. " -gameforge.main_quest_flame_lv101._340_say = " Betragt det som gjort. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Skaf Flammekonges blod. " -gameforge.main_quest_flame_lv101._370_say = " Vi kan ikke gre indgrevering lselig uden[ENTER]Flammekongens blod! " -gameforge.main_quest_flame_lv101._380_notice = " Du har fet Flammekongens blod.[ENTER]G tilbage til Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = " Tal med Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = " Ah, godt. Med dette blods hjlp vil jeg vre i[ENTER]stand til at indgraveringen lselig. Dette krver[ENTER]noget tid. Kom tilbage igen i morgen. " -gameforge.main_quest_flame_lv101._410_say = " Vent endnu %d t. %d min. " -gameforge.main_quest_flame_lv101._420_say = " Jeg har brug for lidt mere tid. Kom tilbage igen[ENTER]senere! " -gameforge.main_quest_flame_lv101._430_sendLetter = " Indgraveringen " -gameforge.main_quest_flame_lv101._440_say = " Du er kommet p det helt rigtige tidspunkt! Jeg[ENTER]har afkodet indgraveringen p den nittede[ENTER]halskde. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " Den storslede drages segl...aha... Fortet, som[ENTER]vi har opdaget, m vre den legendariske rde[ENTER]drages fort![ENTER]En af de drager, som mrkets tjenere er ndt til[ENTER]at drbe for at f nattens perler, som formodes[ENTER]at vre fanges der. Her, tage dette passage[ENTER]dokument og led efter den. Du vil snart f brug[ENTER]for det... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Storm fortet " -gameforge.main_quest_flame_lv102._020_say = " Yak-Hwan leder efter dig. Han vil fortlle dig om[ENTER]fremtids planerne. " -gameforge.main_quest_flame_lv102._030_say = " Vi har barrikaderet den rde drages fort. Med[ENTER]dette, kan der ikke komme flere inficerede[ENTER]dmoner ud, og vi kan forhindre spredningen af[ENTER]den sorte substans. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " Forstet. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Storm den rde drage fort! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Du har besejret alle de gldende flamme dmoner.[ENTER]Rappoter tilbage til Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Tag til Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = " Du er tilbage - og fra hvad jeg kan se, har du[ENTER]vret succesfuld! Hvad kan du fortlle mig? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " En krftfuld flamme dmon, siger du? Det er[ENTER]Razador, herskeren af ild! Hvis tjenerne har[ENTER]sendt ham, m der vret noget af stor vrdi i[ENTER]fortet. Mske endda den legendariske rde drage![ENTER]Jeg vil tale med mine rdgivere. Her tag dette[ENTER]passage dokument og se efter det. Du vil f brug[ENTER]for det senere. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Yon-I-Walker leder efter dig. Tag til ham og find[ENTER]ud af mere. " -gameforge.main_quest_flame_lv102._200_say = " S du er overlevet et mde med den uhyrlige[ENTER]Razador.[ENTER]Jeg bukker med respekt. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Sammen med Frostkongen Alastor, hersker af ild,[ENTER]hrer til de mest onde og ddbringende[ENTER]underverdenens skabninger, som menneskeheden[ENTER]kender til.[ENTER]Razador kan selv vre rsagen til den sorte[ENTER]substans. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Dette gr ham til en overvldende modstander.[ENTER]Besejr frst de lavt rangerende dmoner i den[ENTER]rde drage fort, og saml den sorte substans fra[ENTER]deres lig. Ti af dem burde vre nok. Mske kan vi[ENTER]finde en mde at neutralisere deres krft p, fr[ENTER]vi skal mde Razador. " -gameforge.main_quest_flame_lv102._260_say = " Jeg vil tage af sted med det samme! " -gameforge.main_quest_flame_lv102._270_notice = " Bekmp gldende flamme dmoner i den rde drages[ENTER]fort. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Storm den rde drages fort, bekmp de gldende[ENTER]flamme dmoner og saml ti stykker af sort[ENTER]substans. " -gameforge.main_quest_flame_lv102._300_sayReward = " Du skal vre i en gruppe og et passage dokument[ENTER]for at komme ind i rd drages fort. " -gameforge.main_quest_flame_lv102._310_say = " Det er ikke nok. Jeg har brug for ti stykker sort[ENTER]substans til min forskning. " -gameforge.main_quest_flame_lv102._320_notice = " Du har samlet ti stykker sort substans. Bring dem[ENTER]til Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = " Selv synet af den sorte substans fr mig til at[ENTER]ryste.[ENTER]Godt s, til arbejdet... Jeg vil kalde p dig,[ENTER]nr jeg er succesfuld. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Sort substans neutralisering " -gameforge.main_quest_flame_lv102._360_say = " gode nyhedder! Jeg har fundet ud af, hvordan[ENTER]krften fra den sorte substans kan blive[ENTER]neutraliseret. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " alle natures krfter har et modstykke - lys og[ENTER]mrke, ild og vand, god og ond. Selv sort[ENTER]substans har et modstykke, noget som har kraften[ENTER]til at neutralisere den: Ren lumen! " -gameforge.main_quest_flame_lv102._390_say = " for at producere ren lumen, skal du bruge energi[ENTER]fragmenter i Mong wand. Kunne du samle 50 flasker[ENTER]af Mong vand, samt 100 energi fragmenter, og[ENTER]bringe dem til Yu-Hwan? Tak. " -gameforge.main_quest_flame_lv102._400_say = " Betragt det som gjort! " -gameforge.main_quest_flame_lv102._410_notice = " Saml 50 flasker Mong vand, samt 100 energi[ENTER]fragmenter, og bring dem til Yu-Hwan " -gameforge.main_quest_flame_lv102._420_sayTitle = " Ren lumen " -gameforge.main_quest_flame_lv102._430_say = " Saml 50 flasker Mong vand, samt 100 energi[ENTER]fragmenter, og bring dem til Yu-Hwan " -gameforge.main_quest_flame_lv102._440_say = " Wow, You-I-Walker har allerede advaret mig om, at[ENTER]du ville komme. N, lad os komme til at arbejde.[ENTER]Hvorfor slapper du ikke af imens? " -gameforge.main_quest_flame_lv102._450_say = " Wow, Yon-I-Walker har allerede advaret mig om, at[ENTER]du kkom. Jeg vil gerne arbejde, men disse[ENTER]materialer er ikke nok til at producere ren[ENTER]lumen. G ud og saml nogle flere. " -gameforge.main_quest_flame_lv102._460_notice = " Du har nok Mong vand og energi fragmenter. Bring[ENTER]dem til Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " G til Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = " Aflever den ren lumen " -gameforge.main_quest_flame_lv102._490_say = " yu-Hwan har produceret den rene lumen. G til ham. " -gameforge.main_quest_flame_lv102._500_say = " Der er du! Lige til tide. Den rene lumen er netop[ENTER]lige blevet frdig. Rapporter nyhedderne til[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Imponerende. Men dette har vi nu et es p hnde,[ENTER]nr det kommer til at bekmpe den rde drages[ENTER]fort. Tag noget tid til at slappe af, mens jeg[ENTER]samler tropperne. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Storm den rde drages fort " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan kalder p dig. Han vil give dig en[ENTER]endelig besked, inden du drager i kamp. " -gameforge.main_quest_flame_lv103._030_say = " Tiden er inde. Kampen er begyndt. Jeg har sendt[ENTER]tropper til den rde drages fort. Alle mnd er[ENTER]udstyret med ren lumen. Deres evner er blevet[ENTER]knivskarpe. Effekten er enorm! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Vr forsigtig. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Til fortet! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Er du her stadig? G, flg mine mnd til den[ENTER]rede drages fort! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Rapporter begivenhederne i den rde drages fort[ENTER]til Yak-Hwan. " -gameforge.main_quest_flame_lv103._130_say = " Du er tilbage allerede? Hvad...noget gik galt?[ENTER]Tal! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Hele bataljonen faldt? h, nej...dette er alt[ENTER]sammen min skyld. Angrebet fandt sted for hurtigt[ENTER]og mine mnd betalte prisen med deres dd. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Jeg er ndt til at genoverveje min strategi. Der[ENTER]er ndt til at vre en anden mde at eliminere[ENTER]disse dmoner p. gr dig klar. Jeg vil kalde p[ENTER]dig, s snart jeg har en plan. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Skridt for skridt " -gameforge.main_quest_flame_lv103._190_say = " Godt du er her. vi har besluttet at angribe[ENTER]dmonerne frst og svkke dem, fr vi prver at[ENTER]angribe Razador igen. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Til vben! " -gameforge.main_quest_flame_lv103._230_notice = " Storm den rde drages fort og besejr 1.000 flamme[ENTER]dmoner. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Skridt 1: 1.000 dmoner " -gameforge.main_quest_flame_lv103._250_say = " Storm den rde drages fort og besejr 1.000 flamme[ENTER]dmoner. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Fjendens forsvars linjer er stadig for strke.[ENTER]Besejr flere dmoner. Vi regner med dig! " -gameforge.main_quest_flame_lv103._280_notice = " Du har besejret 1.000 flamme dmoner. Rapporter[ENTER]til Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Skridt 2 " -gameforge.main_quest_flame_lv103._310_say = " Det er tid til nste skridt. Nu er vi ndt til at[ENTER]angribe de hjre rangede dmon krigere.[ENTER]Storm ind i den Rde Drages Fort endnu en gang,[ENTER]og besejr 50 af hver Gldende Flammekonger,[ENTER]Gldende Flamme Skg, Gldende Flamme Trolde,[ENTER]Gldende Flamme Generaler og Gldende Flamme[ENTER]Hvdinge. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Storm ind i den Rde Drages Fort endnu en gang,[ENTER]og besejr 50 af hver Gldende Flammekonger,[ENTER]Gldende Flamme Skg, Gldende Flamme Trolde,[ENTER]Gldende Flamme Generaler og Gldende Flamme[ENTER]Hvdinge. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Skridt 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Fjendens forsvars linjer er stadig for strke.[ENTER]Du har endnu ikke besejret nok hjre rangerende[ENTER]glden flamme dmoner. Tag tilbage til fortet og[ENTER]kmp videre! " -gameforge.main_quest_flame_lv103._370_notice = " Du har besejret de hjre rangerende gldende[ENTER]flamme dmoner. Rapporter til Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = " Fantastisk! Rkken af gldende flamme dmoner er[ENTER]nu svkket meget, og mine mnd kan nu storme den[ENTER]rde drages fort. Godt arbejde! S snart jeg har[ENTER]nyhedder, vil jeg lade dig vide det. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Mine mnd er nu inde i den rde drages fort og[ENTER]takker dig for dit forberedende arbejde, tabene[ENTER]p vores side er indenfor grnsen. Yon-I-Walker[ENTER]vil forklare dig nste del af vores strategi. G[ENTER]til ham. " -gameforge.main_quest_flame_lv103._410_notice = " G til Yon-I-Walker og lyt til hans strategi. " -gameforge.main_quest_flame_lv103._420_say = " G til Yon-I-Walker og lyt til hans strategi. " -gameforge.main_quest_flame_lv103._430_say = " Jeg har ventet dig. Vi er nu tt p at vre i[ENTER]stand til at frustrere mrkets tjeneres planer.[ENTER]Lad mig forklare, hvad vores nste skridt er. " -gameforge.main_quest_flame_lv103._440_say = " Gennem vores spioner, har vi opdaget, at Razador[ENTER]genererer en stor del af sin krft fra[ENTER]Skrsildens ild Metin. Han har haft denne sten[ENTER]bragt til den rde drages fort, hvor den er[ENTER]strkt bevogtet. delg denne Metin! Dette vil[ENTER]gre kampen mod Razador betydeligt lettere. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Vi ved ikke, hvor prcis Skrsildens ild Metin[ENTER]er. Men den er et eller andet sted i fortet! Nr[ENTER]du har opnet dig ml, rapporter tilbage til[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " delg Skrsildens ild Metin i den rde drages[ENTER]fort. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Drag ud og jagt Skrsildens ild Metin i den rde[ENTER]drages fort og delg den. " -gameforge.main_quest_flame_lv103._510_say = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_flame_lv103._520_say = " Vi er ndt til at delgge Skrsildens ild Metin,[ENTER]ellers vil kampen mod Razador vre forgves. G,[ENTER]du kan gre det! " -gameforge.main_quest_flame_lv103._530_notice = " Du har delagt Skrsildens ild Metin.[ENTER]Rapporter til Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Kampen mod Razador " -gameforge.main_quest_flame_lv104._020_say = " G till Yak-Hwan og lyt til hans kamp plan. " -gameforge.main_quest_flame_lv104._030_say = " Triumpens dag er tt nok p til at rrer den![ENTER]Tiden er inde, vi er forberedt, og vi vil besejre[ENTER]Razador. " -gameforge.main_quest_flame_lv104._040_say = " Har du stadig den rene lumen? Noter at den effekt[ENTER]kun varer en time. S tak de lige inden kampen[ENTER]begynder.[ENTER]Til vben! " -gameforge.main_quest_flame_lv104._050_say = " Forstet. " -gameforge.main_quest_flame_lv104._060_notice = " Storm den rde drages fort og besejr Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Kampen mod Razador " -gameforge.main_quest_flame_lv104._080_say = " Angrib den rde drages fort og besejr Razador,[ENTER]hersker af ild. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " Det vil ikke blive nemt at ptage sig Razador.[ENTER]Men vi har ikke andet valg, hvis vi vil stoppe de[ENTER]mrke tjenerenes planer. Saml ny styrke og[ENTER]imdeg ildens hersker, fr det er for sent! " -gameforge.main_quest_flame_lv104._110_say = " Ddelig, lyt til mine ord! Nyd din kortlivede[ENTER]udsigt af triumf. Den vil ikke vare lnge. Den[ENTER]rde drage vil bryde ud af dens lnker. Med dens[ENTER]kraft vil jeg komme tilbage til din ynkelige[ENTER]verden for at fuldfre min opgave. " -gameforge.main_quest_flame_lv104._120_notice = " Razador, hersker af ilden, er blevet besejret.[ENTER]Rapporter til Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Tag tilbage til Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = " Hvilken triumf! Aldrig fr har nogen formet for[ENTER]at f bugt med herskeren af ild. Dette er i[ENTER]sandhed en stor dag. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Hvad siger du? Den rde drage vil lade Razador[ENTER]vende tilbage igen? Hvordan er det muligt? Vi ved[ENTER]lidt om disse storslede drager...men omfanget af[ENTER]deres magt synes at vre enorme. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Modarbejdende planer I " -gameforge.main_quest_flame_lv104._180_say = " Drlige nyhedder! Razador har rejst sig gennem[ENTER]kraften fra den rde drage. Han kraft er blevet[ENTER]strre, som et resultat af den sorte substans[ENTER]indflydelse, som ser ud til at vre strre end[ENTER]nogensinde fr. " -gameforge.main_quest_flame_lv104._190_say = " Tal med Yon-I-Walker. Han ved, hvordan du kan[ENTER]besejre Razador en gang for alle. " -gameforge.main_quest_flame_lv104._200_notice = " G til Yon-I-Walker og find ud af, hvordan[ENTER]Razador kan besejres for altid. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Tal med Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = " G til Yon-I-Walker og find ud af, hvordan[ENTER]Razador kan besejres for altid. " -gameforge.main_quest_flame_lv104._230_say = " Du har ikke talt med Yon-I-Walker endnu? Hvordan[ENTER]forslr du at besejre Razador?! G! Hvad venter[ENTER]du p! " -gameforge.main_quest_flame_lv104._240_say = " Ja, det er rigtigt. Razador er tilbage - og endnu[ENTER]mere ophidset end nogensinde fr. Vi har kun n[ENTER]mulighed at stoppe mrkets tjenere i at udfre[ENTER]deres plan ... " -gameforge.main_quest_flame_lv104._250_say = " Razador vil ikke hvile fr han har fuldfrt sin[ENTER]opgave, og befriet den rde drage. For at stoppe[ENTER]dette, er vil ndt til at forvise dragen. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Godt, nu har jeg alle de magma ringe, jeg har[ENTER]brug for. De er ndt til at nedkle en smule, s[ENTER]jeg kan arbejde med dem. Hvis jeg har brug for[ENTER]din hjlp, kontakter jeg dig. " -gameforge.main_quest_flame_lv104._320_say = " Hmm, disse magma ringe er allerede kolde. Jeg kan[ENTER]ikke bruge dem mere. Bring mig nogle friske. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Modarbejdende planer II " -gameforge.main_quest_flame_lv104._340_say = " Yon-I-Walker leder efter dig. G til ham. " -gameforge.main_quest_flame_lv104._350_say = " Jeg har brug for en smule mere tid, indtil magma[ENTER]ringene er nedklet, det det punkt, hvor de kan[ENTER]arbejdes med. Kunne du samle mig noget Dok vand i[ENTER]mellem tiden? Jeg kan s oplse magma ringene i[ENTER]det. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Find 100 flaske Dok vand, og bring dem til Yon-I-[ENTER]Walker. " -gameforge.main_quest_flame_lv104._380_say = " Find 100 flaske Dok vand, og bring dem til Yon-I-[ENTER]Walker. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Jeg mangler en sidste ingrediens. Men jeg er ndt[ENTER]til at koncentrere mig om smeltnings processen.[ENTER]Vi har ikke rd til nogen fejltagelser! Jeg vil[ENTER]kontakte dig senere. " -gameforge.main_quest_flame_lv104._420_say = " Dette er ikke helt 100 flasker Dok vand. Vr[ENTER]venlig at bringe mig flere. " -gameforge.main_quest_flame_lv104._430_notice = " Du har samlet 100 flasker Dok vand. Tag nu[ENTER]tilbage til Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = " Tag til Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Modarbejdende planer III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Vi er s tt p vores ml - giv ikke op nu.[ENTER]Bring mig maticore lderet! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Du har samlet alle stykkerne af manticore lder.[ENTER]Bring dem til Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Kampen begynder " -gameforge.main_quest_flame_lv105._020_say = " Gr dig klar - kampen begynder. Yak-Hwan har en[ENTER]endelig orientering til dig. " -gameforge.main_quest_flame_lv105._030_say = " Tiden er inde. Vores tropper er klar. Kampen kan[ENTER]begynde. Har du Samaels ring med dig? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " h rigtig godt. Jeg vil forklare dig, hvordan du[ENTER]kan bruge den senere. Men frst er vi nd til at[ENTER]bryde igennem de nyligt formede flamme dmoners[ENTER]forsvars linjer. G hen til den Rde Drages Fort[ENTER]og besejr:[ENTER]10 Gldende Flammekonger[ENTER]10 Gldende Flamme Skg[ENTER]10 Gldende Flamme Trolde[ENTER]10 Gldende Flamme Generaler[ENTER]10 Gldende Flamme Hvdinge " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Forstet. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Storm den rde drage fort! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Vi har endnu ikke vret i stand til at komme[ENTER]igennem fjendens forsvars linjer. Besejr alle de[ENTER]ndvendige gldende flamme dmoner. " -gameforge.main_quest_flame_lv105._130_notice = " Du har besejret hren af gldende flamme dmoner.[ENTER]Rapporter til Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Tag tilbage til Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = " Du har gjort det godt. Vi er kommet et skridt[ENTER]tttere p vores ml - den rde drage vil ikke[ENTER]vre en trussel for os meget lngere! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Din rke fjende, Razador, ser du til hade det[ENTER]faktum, at du slog ham ihjel. Hans brl lyder[ENTER]hjere end fr over alle sletterne i Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = " Det er p tide at lukke munden p ham endnu[ENTER]engang.[ENTER]Da han str, med rne jne, over porten, hvor den[ENTER]rde drage bliver holdt bag. Vr p vagt overfor[ENTER]ham![ENTER]Han vil have lrt af sit nederlag og vil ikke[ENTER]lave den samme fejl to gange. " -gameforge.main_quest_flame_lv105._190_notice = " Besejr Razador, herskeren af ild. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Leg med ilden " -gameforge.main_quest_flame_lv105._210_say = " Besejr Razador, herskeren af ild, i den rde[ENTER]drages fort. " -gameforge.main_quest_flame_lv105._220_say = " Var Razador for meget for dig denne gang? Jeg kan[ENTER]nsten ikke tro det! Du klarede det en gang - du[ENTER]vil ogs klare de denne gang! " -gameforge.main_quest_flame_lv105._230_notice = " Razador er blevet besejret. Rapporter tilbage til[ENTER]Yak- Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Tiden er inde. Alt er klart til at forvise den[ENTER]rde drage. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Taramor gravstenen: 1 styk " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " Var det alt, din orm?! Det var hjst en kildren.[ENTER]Du ikke har forvist mig med det! Jeg vil hente[ENTER]Razador tilbage fra en verden af de dde, endnu[ENTER]en gang. Han vil frigre mig fra min fngsling og[ENTER]du vil komme til at fle min vrede! " -gameforge.main_quest_flame_lv105._350_notice = " Forvisningen af den rde drage har slet fejl.[ENTER]Rapporter tilbage til Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Lb ind i ilden " -gameforge.main_quest_flame_lv99._020_say = " Yak-Hwan leder efter dig. Tag til ham og find ud[ENTER]af, hvad han vil. " -gameforge.main_quest_flame_lv99._030_say = " Velkommen tilbage! Vi burde have fet bare en[ENTER]lille pause - Mrkets tjenere er tilbage i[ENTER]aktion. Det kan ikke vre godt. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Men min oplysninger er meget vage. Det eneste vi[ENTER]ved er at de holder til i Ildland. " -gameforge.main_quest_flame_lv99._060_say = " Vi har allerede sendt en spejder ud. Men senest[ENTER]har han afbrudt kontakten med os, og jeg er meget[ENTER]bekymret.[ENTER]Kan du kigge efter ham p din vej til Ildland? " -gameforge.main_quest_flame_lv99._070_say = " Selvflgelig. " -gameforge.main_quest_flame_lv99._080_say = " Tak. Jeg vil markere hans sidst kendte position[ENTER]p kortet til dig. Held og lykke! " -gameforge.main_quest_flame_lv99._090_notice = " Kig dig omkring i Ildland efter den forsvundne[ENTER]spejder.[ENTER]Koordinater: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Undersg Ildland! " -gameforge.main_quest_flame_lv99._110_say = " Rejs til Ildland. Led efter spejderen der og[ENTER]efter spor med hensyn til den intrigante Mrkets[ENTER]tjenere. " -gameforge.main_quest_flame_lv99._120_say = " Der m vre noget ved denne position. Mske[ENTER]overs jeg et spor. Bliv ved med at lede. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan venter p din rapport i Mrk Drage[ENTER]Klippe. " -gameforge.main_quest_flame_lv99._150_say = " Du er tilbage! Har du afslret noget? " -gameforge.main_quest_flame_lv99._160_say = " Uheldigvis var der ikke noget spor at spejderen.[ENTER]Men der var et fort der, jeg har ikke bemrket[ENTER]det fr. En kraftfuld aura flyder ud fra vggene[ENTER]og pvirker omgivelserne. " -gameforge.main_quest_flame_lv99._170_say = " Hmm, jeg kan overhovedet ikke lide dette. Jeg vil[ENTER]finde ud af mere omkring dette fort og vende[ENTER]tilbage til dig. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Undersg fortet " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Tag til Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Besejr dmoner, som er i nrheden af fortet. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Dmon jagt " -gameforge.main_quest_flame_lv99._270_say = " Besejr Ildlands dmonener, som er i nrheden af[ENTER]fortet og tjek om dit vben skifter farve. " -gameforge.main_quest_flame_lv99._280_say = " Hmm, jeg er sikker p der er beviser at finde i[ENTER]Ildland p denne aura. Tag tilbage en gang til og[ENTER]besejr dmoner, der er tt p dette fort. " -gameforge.main_quest_flame_lv99._290_notice = " Dit vben er blevet sort. Tag tilbage til[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Yon-I-Walker leder efter dig. Tag til ham og find[ENTER]ud af mere. " -gameforge.main_quest_flame_lv99._330_say = " Ah, der er du! Den aura er forrderisk og gr mit[ENTER]sind uklart.[ENTER]Jeg har brug for sol urter til at lysne mit sind[ENTER]og fortstte mine undersgelser. Kan du skaffe[ENTER]mig nogle? " -gameforge.main_quest_flame_lv99._340_say = " Selvflgelig. " -gameforge.main_quest_flame_lv99._350_say = " Sol urter gror p varme, trre steder - de findes[ENTER]i Ildland hele ret rundt. Jeg vil markere[ENTER]stedet, hvor jeg sidst fandt nogle, p kortet.[ENTER]Men jeg er ikke helt sikker p det er det prcise[ENTER]sted... " -gameforge.main_quest_flame_lv99._360_say = " Jeg vil tage af sted med det samme! " -gameforge.main_quest_flame_lv99._370_notice = " Tag til det markerede sted i Ildland og led efter[ENTER]sol urter. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Drag til stedet, som Yon-I-Walker har markeret p[ENTER]kortet, og led efter sol urter. " -gameforge.main_quest_flame_lv99._400_say = " Du kommer tilbage tomhndet? Det er ikke godt.[ENTER]Jeg fler det, som om mit sind bliver mere og[ENTER]mere uklart af auraen. Vr venlig at f fat i[ENTER]nogle sol urter til mig. " -gameforge.main_quest_flame_lv99._410_notice = " Du har fundet sol urter. Tag dem med tilbage til[ENTER]Yon-I- Walker. " -gameforge.main_quest_flame_lv99._420_say = " Ah, du har fundet sol urter![ENTER]Storartet. Nu kan jeg fortstte mine[ENTER]undersgelser.[ENTER]Yak-Hwan vil fortlle dig om resultaterne. " -gameforge.main_quest_flame_lv99._430_say = " Eventyret fortstter, s snar du har net level[ENTER]%d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Velkommen til Metin 2 " -gameforge.main_quest_lv1._20_say = " Det spndende eventyr i Metin2 er ved at begynde.[ENTER]Til start find venligst Byvagten.[ENTER]Han vil give dig nogle basis informationer og[ENTER]forskellige opgaver.[ENTER][ENTER]Hvis du vil g p jagt, kan du finde nogle vilde[ENTER]dyr uden for bygrnsen. De vil blive vist p[ENTER]minikortet som sm rde prikker. Du br[ENTER]koncentrere dig om vild hundene frst, da de er[ENTER]det letteste ml.[ENTER]Held og lykke! " -gameforge.main_quest_lv1._30_targetVid = " Find byvagten " -gameforge.main_quest_lv1._40_sayTitle = " Find byvagten " -gameforge.main_quest_lv1._50_sayReward = " Tal med byvagten ved at klikke p ham. Han er den[ENTER]NPC som pilen peger p. Hvis du ikke kan se ham,[ENTER]er du mske for langt vk. Flg den blinkende[ENTER]cirkel p kortet indtil du nr byvagten. " -gameforge.main_quest_lv1._60_sayTitle = " Byvagt: " -gameforge.main_quest_lv1._70_say = " Du m vre ny i byen! Jeg kan se de ikke har[ENTER]gjort dig til soldat endnu. Har du haft noget[ENTER]trning endnu? Se p dig selv! Har du nogensinde[ENTER]brugt et vben? Hr her! Du er nd til at vre[ENTER]forsigtig hvis du vil overleve denne krig. Jeg[ENTER]vil assistere dig indtil du har net level 10. Og[ENTER]lad dig ikke narre til at tro at det kommer til[ENTER]at blive let! G s! " -gameforge.main_quest_lv1._80_say = " G nu og lr det grundlggende inden for jagt og[ENTER]kamp. Nr du har net et hjere levet kom tilbage[ENTER]til byen og snak med mig igen. Hvorfor str du[ENTER]stadig her? Du vil ikke f erfaring ved bare at[ENTER]hnge her! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Du har modtaget 50,000 erfaringspoint.[ENTER]Du har modtaget 12,000 Yang.[ENTER]Du har fet Udsmykkede Guld Sko +4.[ENTER]Du har modtaget 5 Lilla Eliksir. " -gameforge.main_quest_lv10._10_sendLetter = " G til kaptajnen " -gameforge.main_quest_lv10._110_sayTitle = " Uddannelse hos kaptajnen " -gameforge.main_quest_lv10._120_sayReward = " Kaptajnens frste mision bringer dig til nabo[ENTER]byen. Der skal du besge musikeren Yu-Hwan og[ENTER]sprge efter det hemmelige dokument til[ENTER]kaptajnen. " -gameforge.main_quest_lv10._130_sayTitle = " Musikeren Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " Livet er som en drm, som alt i livet. Hvorfra[ENTER]kommer vi? Hvor gr vi hen?[ENTER]Vores verden er fuld af had.[ENTER]Hjertelig flid belnnes ikke.[ENTER]Er du her for at lytte til min[ENTER]musik? " -gameforge.main_quest_lv10._150_say = " Oh, kaptajnen har sendt dig![ENTER]Psst, ikke s hjt ... Ingen m f min sande[ENTER]identitet af vide. Du er nok trovrdig nr[ENTER]kaptajnen sender dig! Her har du det. Dokumentet[ENTER]indeholder alle de informationer jeg kunne samle.[ENTER]Aflever dem til kaptajnen. " -gameforge.main_quest_lv10._160_sayTitle = " Musikeren Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Skynd dig videre! Hvis du bliver her for lnge,[ENTER]vil noget skidt ske. Husk: Livet er kort, nyd det[ENTER]s lnge du kan. " -gameforge.main_quest_lv10._180_targetVid = " G tilbage til kaptajnen " -gameforge.main_quest_lv10._190_sayReward = " Musikeren Yu-Hwan som i al hemmelighed arbejder[ENTER]som spion har givet dig vigtige dokumenter.[ENTER]Bring dem til kaptajnen i den frste by. " -gameforge.main_quest_lv10._200_say = " Dette er dokumentet fra musikeren? Ikke drligt[ENTER]for en uerfaren eventyrer som dig![ENTER]Jeg har store forventninger hvad din fremtid[ENTER]angr. Tag dette som anerkendelse og tak for dit[ENTER]hrde arbejde. Og arbejd fortsat s engageret for[ENTER]vores land. " -gameforge.main_quest_lv10._20_sayReward = " Du er nu erfaren nok til at tjene dit kongerige[ENTER]som fuldt udviklet kriger. Fra nu af vil[ENTER]kaptajnen give dig nye opgaver. Du vil finde ham[ENTER]i den frste by. G og se ham; han venter p dig. " -gameforge.main_quest_lv10._30_sayTitle = " Kaptajn " -gameforge.main_quest_lv10._40_say = " Jeg kender dig... N ja - jeg har hrt om dig. Du[ENTER]er den nye eventyre og har allerede vist hvad du[ENTER]kan. Jeg ved ikke hvor uddannet du er, men du vil[ENTER]i fremtid f flere opgaver. " -gameforge.main_quest_lv10._50_say = " Du vil mde adskillige udfordringer, s forbered[ENTER]dig godt. Har du hrt historien om de tre Riger[ENTER]fra kontinenten p den lyse himmel?[ENTER]Du kender den ikke?[ENTER]Hvad fr man da lrt idag af uddannelse? Er jeg[ENTER]nd til at lre dig de grundlggende[ENTER]ting? " -gameforge.main_quest_lv10._60_say = " Dette er vigtigt, da det er historien om[ENTER]kontinentet. S jeg vil opsummere den for dig.[ENTER]Engang for lnge siden var kongeriget forenet.[ENTER]Men s kom Metin stenen ned og bragte krig og[ENTER]konflikt. Kontinentet blev delt i tre[ENTER]individuelle lande: Shinsoo er handels[ENTER]kongeriget, Chunjo er religions kongeriget og[ENTER]Jinno er det militre kongerige. " -gameforge.main_quest_lv10._70_say = " Rigernes ledere prver at f afsluttet uroen, som[ENTER]opstod med metin-stenene, for at samle[ENTER]kontinenten igen.[ENTER]Du skal ogs arbejde hrdt for at forene[ENTER]kontinentet igen![ENTER]Det er vigtigt, og m aldrig[ENTER]glemmes! " -gameforge.main_quest_lv10._80_say = " Jeg vil give dig din frste mission.[ENTER]Vr ikke bange, det er en let mission. I den[ENTER]nste landsby findes en musiker, kaldet Yu-Hwan.[ENTER]Folk tror han har afsluttet sin militrkarriere[ENTER]for at blive musiker. Men i grunden er han en[ENTER]spion. Jeg har brug for et dokument fra Yu-Hwan.[ENTER]Hent det. Glem ikke, at det her er en hemmelig[ENTER]mission. " -gameforge.main_quest_lv10._90_say = " Tryk p m for at finde ud af hvordan du kommer[ENTER]til den nste by p kortet. Brug telepotterings[ENTER]portalen med det tilsvarende bynavn.[ENTER]Skynd dig! Yu-Hwan er en hj fyr - men du vil[ENTER]kende ham p hans musikinstrumenter. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Drb alpha-grulve " -gameforge.main_quest_lv12._10_sayReward = " Kaptajnen har en ny opgave for dig. Md ham. " -gameforge.main_quest_lv12._110_say = " Vil du afslutte denne mission? " -gameforge.main_quest_lv12._120_say = " Hvordan har du dog klaret det? Du har ikke snydt,[ENTER]vel? N - men lad os g til nste trin. " -gameforge.main_quest_lv12._130_targetVid = " Find kaptajnen " -gameforge.main_quest_lv12._140_sendLetter = " Mission afsluttet " -gameforge.main_quest_lv12._150_say = " Mission afsluttet " -gameforge.main_quest_lv12._160_sayReward = " Du har drbt det ndvendige antal Alpha gr ulve.[ENTER]G nu tilbage til kaptajnen og reporter din[ENTER]succes. " -gameforge.main_quest_lv12._170_say = " Drbte du Alpha gr ulvene? Godt arbejde.[ENTER]Takket vre dig er det meget lettere at holde[ENTER]landsbyen sikker nu. Det er virkelig godt nyt i[ENTER]krigstider som disse. " -gameforge.main_quest_lv12._180_sayReward = " Du har modtaget 40,000 erfaringspoint.[ENTER]Du har modtaget 10,000 Yang.[ENTER]Du har modtaget en Frdighedsbog. " -gameforge.main_quest_lv12._20_say = " Adskillige Alpha gr ulve har skabt kaos lige[ENTER]uden for landsbyen. De har randt vildt i et[ENTER]stykke tid, men nu er deres adfrd kommet helt ud[ENTER]af kontrol! De er begyndt at angribe landsbyen og[ENTER]folk p gaden. For at f kontrol over situationen[ENTER]er vi nd til at drbe nogle Alphs Gr ulve.[ENTER]Kunne du hjlpe? Eliminer 10 Alpha Gr ulve for[ENTER]os. " -gameforge.main_quest_lv12._30_sayReward = " Du vil modtage 24.000 erfaringspoint og 3.500[ENTER]Yang som belnning. " -gameforge.main_quest_lv12._40_sendLetter = " Drb 10 Alpha gr ulve " -gameforge.main_quest_lv12._50_sayReward = " Alpha-grulve forstyrer freden. Drb 10[ENTER]alpha-grulve for at overst krisen. " -gameforge.main_quest_lv12._60_sayReward = " Indtil nu, har du drbt %s alpha-grulve. " -gameforge.main_quest_lv12._65_counter = " Rest antal " -gameforge.main_quest_lv12._70_sayReward = " Du har drbt 10 ulve.[ENTER]G tilbage til kaptajnen. " -gameforge.main_quest_lv12._80_npcChat = " Drb alpha-grulve " -gameforge.main_quest_lv12._90_say = " Du har stadig ikke klaret opgaven?[ENTER]Har du problemer med at drbe 10 alpha-grulve?[ENTER]nsker du at fortstte opgaven? " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Mission afsluttet " -gameforge.main_quest_lv14._10_sayReward = " Kaptajnen har en ny opgave for dig. Find ham. " -gameforge.main_quest_lv14._110_sayReward = " Du har delagt en Metin af kamp. G til kaptajnen[ENTER]og fortl ham om din succes. " -gameforge.main_quest_lv14._120_say = " Godt arbejde! Du er blevet en plidelig hjlper![ENTER]Nu ved jeg, at jeg kan give dig flere opgaver.[ENTER]Jeg er stolt af dig. Her er din belnning.[ENTER]Fortst det gode arbejde! " -gameforge.main_quest_lv14._130_sayReward = " Du har modtaget 20,000 erfaringspoint.[ENTER]Du har modtaget 20,000 Yang.[ENTER]Du har modtaget en klump guld. " -gameforge.main_quest_lv14._140_sayReward = " Du har modtaget en %s. " -gameforge.main_quest_lv14._20_say = " Jeg kender til den mrke energi fra Metin[ENTER]stenene. Musikeren Yu-Hwan fortalte mig at Metin[ENTER]stenene fr dyrene til at g amok og spreder[ENTER]forfrdelige sygdomme. " -gameforge.main_quest_lv14._30_say = " Hvis vi ikke gr noget ved Metin stenene, vil dyr[ENTER]angribe landsbyen igen, eller vrre; en sygdom[ENTER]vil mske bryde ud! Kunne du tage dig af stenene[ENTER]der er landet uden for landsbyen. " -gameforge.main_quest_lv14._40_sayReward = " Du vil modtage 48.000 erfaringspoint og 10.000[ENTER]Yang, plus en ndesten (+0 til +2) som belnning. " -gameforge.main_quest_lv14._50_sendLetter = " delg Metin af slaget " -gameforge.main_quest_lv14._60_sayReward = " Metin stenene er en seris fare. Hjlp kaptajnen[ENTER]med at delgge en Metin af slaget. " -gameforge.main_quest_lv14._70_sayTitle = " Mission afsluttet " -gameforge.main_quest_lv14._80_sayReward = " Du har delagt slagets Metin.[ENTER]Snak med kaptajnen. " -gameforge.main_quest_lv14._90_sendLetter = " G tilbage til kaptajnen " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Vores rige, Jinno, har altid vret en strk[ENTER]militr magt. Kejseren har samlet kontinentet med[ENTER]sin kraftfulde og gennemprvede kavaleri. Selv om[ENTER]vi nu er opdelt p grund af de optjer Metin[ENTER]Stenene forrsager, er vores rige stadig de rette[ENTER]ejere af magten Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " Den aktuelle situation " -gameforge.main_quest_lv15._110_say = " Vi har stadig det bedstuddannede militr af alle[ENTER]tre kongeriger. Hvis vi nskede, kunne vi smadre[ENTER]de andre lande. Du burde trnere hrdere for at[ENTER]blive en god soldat. " -gameforge.main_quest_lv15._120_say = " Jeg har tnkt mig at give dig en ny opgave. Tag[ENTER]denne ammunition til Yu-Hwan i nabo landsbyen.[ENTER]Vi opbevarer denne ammunition flere steder for[ENTER]ekstra sikkerhed, s vi hurtigt kan f adgang til[ENTER]det i en ndsituation. Hvis du leverer det til[ENTER]Yu-Hwan, vil du vre med til at udruste[ENTER]landsbyen. " -gameforge.main_quest_lv15._130_sayReward = " Du har modtaget 36.000 erfaringspoint.[ENTER]Du har modtaget 10.000 Yang.[ENTER]Du har modtaget et Smykke. " -gameforge.main_quest_lv15._140_sayTitle = " Den aktuelle situation " -gameforge.main_quest_lv15._150_sayReward = " Kaptajnen har betroet dig en leverance til[ENTER]Yu-Hwan. Tag til ham i den anden landsby. " -gameforge.main_quest_lv15._160_say = " Engang var der en blodig kamp mellem Sung Mahi og[ENTER]Drage Guden. Siden da, er folket blevet delt og[ENTER]konkurrerer mod hinanden i en endels krig... Dig[ENTER]igen! Har du brug for noget? Kaptajnen har sendt[ENTER]mig noget vigtigt? Tak. Og nu afsted igen - det[ENTER]er ikke godt, hvis folk ser os sammen. " -gameforge.main_quest_lv15._170_makequestbutton = " Snak med kaptajnen " -gameforge.main_quest_lv15._175_say = " Du har givet Yu-Hwan Kaptajnen's leverance.[ENTER]G nu tilbage til Kaptajnen og afhent din[ENTER]belnning. " -gameforge.main_quest_lv15._180_say = " Godt get! Hvis du fortstter p denne mde, kan[ENTER]du blive en rigtig vigtig hjlper for vores[ENTER]landsby. Her er din belnning. " -gameforge.main_quest_lv15._20_say = " Som du mske har hrt, er den fred situationen[ENTER]mellem kongerigerne ikke god i jeblikket. G til[ENTER]Kaptajnen, han kan give dig mere information. " -gameforge.main_quest_lv15._30_say = " Jeg synes du skal finde ud af mere om vores[ENTER]nuvrende situation. Dirigere din opmrksomhed p[ENTER]vores rige frst. For at vinde en krig, er det[ENTER]ndvendigt at kende dig selv, fr du kan kende[ENTER]dine fjender. " -gameforge.main_quest_lv15._40_say = " Vores rige, Shinsoo, har altid vret et centrum[ENTER]for handel. Vores omfattende handels ruter bragte[ENTER]mange handlende og varer over til os fra hele[ENTER]verden. Men siden Metin Stenene kom, er disse[ENTER]forbindelser brudt ned, og vores konomi har fet[ENTER]det meget vrre. Vi var velstende n gang, men[ENTER]vi har aldrig haft megen militr magt, hvilket er[ENTER]hvorfor vi har hyret nogle lejesoldater. Disse[ENTER]krigere er meget plidelige og loyale overfor[ENTER]dem, der betaler dem. " -gameforge.main_quest_lv15._50_say = " Takket vret lejesvendene har vores land fet[ENTER]stabiliteten igen. For at forberede os mod[ENTER]kommende krige har vi brug for flere lejesvende[ENTER]og en strk konomi. " -gameforge.main_quest_lv15._60_say = " Jeg har en anden opgave til dig. Tag denne[ENTER]specialiteter til Yu-Hwan, der bor i nabo[ENTER]landsbyen. Vores land var og er stadig et[ENTER]kongerige af handel og vi handler med forskellige[ENTER]specialiteter fra forskellige regioner. Afkastet[ENTER]vi fr fra det gavner landsbyen. " -gameforge.main_quest_lv15._70_say = " Chunjo: Vores Rige bliver styret af guvernr Yoo[ENTER]Young. Grundlaget er vores religion. Den hjlper[ENTER]os, og vi var de frste der havde viden om Sung[ENTER]Mahis eksistens. Vores shamaner havde advaret os[ENTER]om metin-stenene. Vores store shamaner arbejder[ENTER]hrdt for landets sikkerhed. Shamanerne har mange[ENTER]frdigheder, deres styrke ligger i vores tro.[ENTER]Uden den ville det kun vre et sprgsml om tid,[ENTER]inden vi ville blive erobret af andre[ENTER]Riger. " -gameforge.main_quest_lv15._80_say = " De mennesker i vores land har en meget strk tro[ENTER]og beder til Drage Guden hver dag. Den velvillige[ENTER]Drage Gud beskytter os mod opstandelsen af Sung[ENTER]Mahi. Med hans hjlp vi fortstter med at[ENTER]forsvare os selv fra disse barbariske angreb og[ENTER]genforener imperiumet under vores kontrol. " -gameforge.main_quest_lv15._90_say = " Jeg vil give dig en opgave du skal udfre.[ENTER]Aflever denne stenstatue af drageguden til[ENTER]Yu-Hwan i nabo byen. Vores land er religis, og[ENTER]den dybe tro p drageguden er meget vigtig for[ENTER]os. Hvis du afleverer statuen til Yu-Hwan hjlper[ENTER]du med til at styrke troen i byen. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Du har modtaget 3.000 erfaringspoint.[ENTER]Du har modtaget 5.000 Yang.[ENTER]Du har fet noget ulve pels. " -gameforge.main_quest_lv16._10_sendLetter = " Fang spionen " -gameforge.main_quest_lv16._20_sayTitle = " Fang spionen " -gameforge.main_quest_lv16._30_sayReward = " Der er en fjendtlig spion i vores landsby.[ENTER]Kaptajnen vil give dig mere information om det. " -gameforge.main_quest_lv16._40_say = " Jeg har en fornemmelse af, at vi har en spion i[ENTER]vores midte. Nogen af landsbyens indbyggere er i[ENTER]hemmelig kontakt med Hvid-Ed Soldater. Jeg har[ENTER]brug for din hjlp i denne sag: G ud og drbe[ENTER]Hvid-Ed Soldater, mske vil du vre i stand til[ENTER]at finde nogle oplysninger om spionen. " -gameforge.main_quest_lv16._50_sayReward = " Du vil modtage 100,000 erfaringspoint og 5,000[ENTER]Yang som belnning. " -gameforge.main_quest_lv16._60_sendLetter = " Afslr spionen " -gameforge.main_quest_lv16._70_sayReward = " Kaptajnen mistnker en spion i den Hvide-Ed[ENTER]Landsbyen. Drb Hvid-Ed Soldater, indtil du[ENTER]finder nogle beviser om spionen. " -gameforge.main_quest_lv16._75_say = " Du har fundet et brev.[ENTER]Bring det til Kaptajnen. " -gameforge.main_quest_lv16._80_sayReward = " Du har fundet et brev med Hvide-Ed Soldater.[ENTER]Mske dette er et bevis p spionen som Kaptajnen[ENTER]er p udkig efter. Bring brevet til Kaptajnen. " -gameforge.main_quest_lv16._90_say = " Fandt du nogen beviser? Et brev? Lad mig tage et[ENTER]kig... Det kunne vre nok til at finde ud af,[ENTER]hvem spionen er. Takket vre dig, br vi vre i[ENTER]stand til at slippe af med dette problem. Godt[ENTER]get! Du skulle tage et hvil. Tag dette som et[ENTER]tegn p min taknemmelighed. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Frste velse: " -gameforge.main_quest_lv2._10_npcChat = " Hvad laver du? " -gameforge.main_quest_lv2._110_sayTitle = " Frste velse: " -gameforge.main_quest_lv2._120_sayReward = " Drb 9 Vildhunde. Du vil finde dem direkte foran[ENTER]byens porte. " -gameforge.main_quest_lv2._130_sayReward = " Indtil nu har du drbt %s Vildhunde. " -gameforge.main_quest_lv2._135_counter = " Rest antal " -gameforge.main_quest_lv2._140_sayTitle = " Frste praktiske opgave fuldfrt. " -gameforge.main_quest_lv2._150_sayReward = " Du har drbt alle 9 Vildhunde. G tilbage til[ENTER]byvagten. " -gameforge.main_quest_lv2._160_npcChat = " Om den frste opgave... " -gameforge.main_quest_lv2._170_say = " Hvis du har problemer med at drbe 9 vild-hunde,[ENTER]s kan du ikke kalde dig selv, som en rigtig[ENTER]eventyrer, vel? " -gameforge.main_quest_lv2._180_sayTitle = " velsesopgave: " -gameforge.main_quest_lv2._182_say = " Vil du permanent afslutte denne mission?[ENTER]Den vil blive slettet fra din mission overblik og[ENTER]vil ikke vre tilgngelig igen. " -gameforge.main_quest_lv2._190_say = " Hvordan har du dog klaret det?[ENTER]Du har ikke snydt, vel?[ENTER]N - men lad os g til nste[ENTER]trin. " -gameforge.main_quest_lv2._200_sendLetter = " Praktisk opgaven fuldfrt " -gameforge.main_quest_lv2._20_say = " Byvagt:[ENTER]Din interesse er prisvrdig, men du br indsamle[ENTER]flere erfaringer point. Kom tilbage nr du har[ENTER]net et hjere level! " -gameforge.main_quest_lv2._210_say = " Du er bedre end jeg troede![ENTER]Men jeg formoder at hvem som helst kunne have[ENTER]gjort det. Ha ha! Tilbage i mine dage, var[ENTER]opgaverne meget vanskeligere. Vr forberedt til[ENTER]den nste. Her, har du tjent dig nogle eliksir og[ENTER]Yang, s du kan forbedre dit udstyr. Jeg ringer[ENTER]til dig, s snart jeg har en ny opgave til dig. " -gameforge.main_quest_lv2._220_sayReward = " Du har modtaget 1,000,000 erfaringspoints.[ENTER]Du har modtaget 15,000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " Du har modtaget %s, %s enheder. " -gameforge.main_quest_lv2._30_sendLetter = " Byvagtens brev " -gameforge.main_quest_lv2._40_targetVid = " Find byvagten " -gameforge.main_quest_lv2._50_sayReward = " Nr du lser dette brev har du opnet en nyt[ENTER]level. Tillykke! G til byvagten s du kan f din[ENTER]frste velsesopgave! " -gameforge.main_quest_lv2._60_say = " Du mangler stadig disciplin, selvom du har vist[ENTER]mig, at du kan hndtere et vben! Tror du[ENTER]virkelig, at du er klar til at tage nogle vilde[ENTER]dyr? Jeg har tnkt mig at se hvor dygtig du er[ENTER]frst. Forlad landsbyen og drb 9 Vildhunde, kom[ENTER]s tilbage og f din belnning. " -gameforge.main_quest_lv2._70_say = " De er ikke farlige, s det burde ikke vre alt[ENTER]for svrt. Hvis du ikke gennemfrer denne opgave,[ENTER]vil du aldrig kunne overleve i denne egn![ENTER]Drag afsted - jo fr du er frdig, jo[ENTER]bedre! " -gameforge.main_quest_lv2._80_sayReward = " Fra tid til anden vil Landsbyboerne give dig[ENTER]opgaver, der giver dig erfaringspoint og Yang.[ENTER]Det betaler sig at kigge efter folk, der giver[ENTER]dig opgaver! " -gameforge.main_quest_lv2._90_sayReward = " For at drbe de Vilde Hunde vil du modtage:[ENTER]Erfaringspoint: 550[ENTER]Yang: 1.000[ENTER]Genstand: %s, Antal: %s " -gameforge.main_quest_lv2._95_counter = " Vilde hunde: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " Den Metin Sten er blevet delagt " -gameforge.main_quest_lv27._105_say = " Du har delagt en Skumlens Metin. G til[ENTER]kaptajnen og fortl ham om din succes. " -gameforge.main_quest_lv27._10_makequestbutton = " delg Metin stenene " -gameforge.main_quest_lv27._110_say = " Har du delagt Metin stenen? Tak! Landsbyen er i[ENTER]sikkerhed for nu! Hvor kommer disse sten fra? Vi[ENTER]har knap nok nogle oplysninger om dem, selvom de[ENTER]skaber s mange problemer. Jeg hrte, at Uriel[ENTER]den kloge undersger Metin Sten. Men jeg ved[ENTER]ikke, hvad han har fundet ud af indtil videre.[ENTER]Uanset hvad, du gjorde et godt stykke arbejde! " -gameforge.main_quest_lv27._120_sayTitle = " Belnning: " -gameforge.main_quest_lv27._130_sayReward = " Du har modtaget 3,300,000 erfaringspoint.[ENTER]Du har modtaget 270,000 Yang.[ENTER]Du har modtaget en frdighedsmanual Bog. " -gameforge.main_quest_lv27._140_sayReward = " Du modtager %d. " -gameforge.main_quest_lv27._20_say = " delggelsen forrsaget af Metin Stenene er[ENTER]blevet vrre. Landet lider. Metin Stenene skal[ENTER]delgges. G til kaptajnen. " -gameforge.main_quest_lv27._30_say = " delggelsen forrsaget af Metin Stenene er[ENTER]blevet vrre. Landet lider. Metin Stenene skal[ENTER]delgges. G til kaptajnen. " -gameforge.main_quest_lv27._40_say = " Jeg hrte, at du har arbejdet meget hrdt. Folk[ENTER]har talt om dit gode arbejde. Du skylder mig[ENTER]noget for at sende dig til det rette sted. Ha,[ENTER]ha! Blive ikke irriteret, det var kun for sjov![ENTER]Du har gjort dit job rigtig godt.[ENTER][ENTER]Men der kommer flere og flere Metin Sten. Det er[ENTER]et alvorligt problem. " -gameforge.main_quest_lv27._50_say = " Hvis antallet af Metin Sten stiger, lider folk.[ENTER]Jeg undrer mig over om Shamanerne har ret og den[ENTER]onde Gud Sung Mahi virkelig er opstanden... Men[ENTER]frst er vi ndt til at tage os af det[ENTER]indlysende. Lad mig vide, nr du har delagt en[ENTER]Metin Sten! " -gameforge.main_quest_lv27._60_sayTitle = " Mission: " -gameforge.main_quest_lv27._70_say = " Den metin-sten som du skal delgge er Skumlens[ENTER]Metin. Sg den! " -gameforge.main_quest_lv27._80_say = " Flere og flere Metin Sten er for nylig blevet[ENTER]observeret. Deres onde strling skal stoppes![ENTER]delg en Skumlens Metin. " -gameforge.main_quest_lv27._90_say = " Du har delagt Skumlens Metin.[ENTER]Tilbage til kaptajnen. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Vr hilset. Har byvagten sendt dig?[ENTER]Jeg har en nem opgave for dig. Min far har glemt[ENTER]en vigtig bog her. Han har brug for[ENTER]den. " -gameforge.main_quest_lv3._10_npcChat = " Jeg har frdiggjort den frste opgave. " -gameforge.main_quest_lv3._110_say = " Kunne du aflevere bogen til min far?[ENTER]Jeg ville selv gre det, men jeg skal blive i[ENTER]butikken.[ENTER]Hvis du grer det for ham, vil han vise dig[ENTER]taknemmelighed.[ENTER]Du skal vide, at han slger rustninger i denne[ENTER]landsby. " -gameforge.main_quest_lv3._120_sayItem = " Fremstilling af rustninger " -gameforge.main_quest_lv3._130_targetVid = " Find rustnings-handelsmanden " -gameforge.main_quest_lv3._140_sendLetter = " Aflever bogen " -gameforge.main_quest_lv3._150_sayReward = " Aflever bogen, som handelsdamens fader glemte,[ENTER]til ham. Det er rustnings-handelsmanden fra byen. " -gameforge.main_quest_lv3._160_sayTitle = " Rustnings-handelsmand: " -gameforge.main_quest_lv3._170_say = " Hvad frer dig til mig?[ENTER]N - min datter har sendt dig? Mange tak.[ENTER]Jeg har brug for denne bog s jeg kan fremstille[ENTER]nye rustninger. " -gameforge.main_quest_lv3._180_say = " Min datter er nok meget optaget, nr hun sender[ENTER]dig for at aflevere bogen. Lad mig se.. Hvad[ENTER]kunne vre en passende belnning til[ENTER]dig...? " -gameforge.main_quest_lv3._190_say = " Som belnning vil jeg give dig nogle Yang, s du[ENTER]kan kbe noget ordentligt udstyr til dig selv.[ENTER]Det skulle vre nok ikke? Mange tak. Nr jeg har[ENTER]brug for hjlp igen vil jeg nok bede dig om endnu[ENTER]en tjeneste. Og nr du har brug for en ny[ENTER]rustning s kom og besg mig. Min butik er altid[ENTER]ben. " -gameforge.main_quest_lv3._200_sayReward = " Du har modtaget 850 erfaringspoint.[ENTER]Du har modtaget 5,000 Yang.[ENTER]Du har modtaget 20 Bl Eliksirer. " -gameforge.main_quest_lv3._20_say = " Det ser ud som om du har haft det sjovt med at[ENTER]klare din frste opgave. Venter du allerede p[ENTER]den nste? Sg mig nr du er net nste level. S[ENTER]vil jeg give dig et nyt job. " -gameforge.main_quest_lv3._30_sendLetter = " Meddelelse fra byvagten " -gameforge.main_quest_lv3._40_sayReward = " Stop med at jage og g til byvagten.[ENTER]Han har en yderlig opgave til dig. " -gameforge.main_quest_lv3._50_say = " Jeg er glad for at du kom forbi. Du kender[ENTER]formentligt almindelige handelsdamen ved[ENTER]almindelige vare, ikke? Hun har bedt mig om noget[ENTER]hjlp. Kan du finde ud af hvad hun behver? Jeg[ENTER]hber ikke det er noget serist, men jeg er[ENTER]sikker p at du kan hjlpe hende. " -gameforge.main_quest_lv3._60_say = " Til din information: Handeldamen slger[ENTER]regenerative eliksirer og andre genstande som kan[ENTER]vre praktiske i fremtiden. S det ville ikke[ENTER]skade at vre p god jord hos hende! G nu. " -gameforge.main_quest_lv3._70_targetVid = " Find handelsdamen " -gameforge.main_quest_lv3._80_sendLetter = " Hjlp handelsdamen " -gameforge.main_quest_lv3._90_sayReward = " G til landhandlen, handelsdamen har brug for din[ENTER]hjlp. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Der er indskrifter p sten sjlerne. Du tager[ENTER]hurtigt en kopi af dem. " -gameforge.main_quest_lv30._10_targetVid = " Find Uriel " -gameforge.main_quest_lv30._110_say = " Uriel havde ret: Der var virkelig indskriptioner[ENTER]i sten sjlerne. Du kunne ikke lse dem men i det[ENTER]mindste tage en kopi. Tag dine noter til Uriel. " -gameforge.main_quest_lv30._120_say = " Fandt du Hasun mindestenen? Ohh du har endda en[ENTER]kopi. Virkelig godt! Det er en unik historisk[ENTER]opdagelse! Lad os se.[ENTER]Hmm... Det ser ud til at det er information[ENTER]omkring Metin stenene. Jeg kan dog ikke afkode[ENTER]det hele. Det er skrevet p virkelig gammeldags,[ENTER]nogen af bogstaverne ser nsten antikke ud. Hvad[ENTER]gr vi nu? " -gameforge.main_quest_lv30._130_say = " Ahh, jeg har en ide! Kender du Seungryong dalen?[ENTER]Der er et mystisk antikt sted. Hvis du finder[ENTER]gamle inskriptioner der, vil jeg mske vre i[ENTER]stand til at drage nogle konklusioner omkring de[ENTER]manglende bogstaver. Drag til Seungryong dalen og[ENTER]se efter Seul Rong mindesstenene. " -gameforge.main_quest_lv30._140_targetVid = " Mindesten i Seungryong dalen. " -gameforge.main_quest_lv30._150_say = " Uriel den lrde har brug for flere antikke[ENTER]tekster for at drage konklusioner omkring nogen[ENTER]af de bogstaver han ikke kender.[ENTER]Drag til Seungryong dalen og se efter[ENTER]inskriptioner p Seul Rong mindestenen. " -gameforge.main_quest_lv30._160_say = " Har du fundet flere inskriptioner? Ohh! Takket[ENTER]vre dig, vil jeg snart vre i stand til at lse[ENTER]hemmeligheden omkring Metin stenene. Mine[ENTER]undersgelser vil mske give resultater endnu[ENTER]hurtigere end jeg troede. Tusind tak! Jeg vil[ENTER]lade dig det vide nr jeg har brug for din hjlp[ENTER]igen. Og her, tag venligst denne belnning for[ENTER]dine anstrengelser. " -gameforge.main_quest_lv30._20_sendLetter = " Hemmelighederne om Metin stenene " -gameforge.main_quest_lv30._30_say = " Uriel har endelig klaret at f nogle[ENTER]informationer om de hemmelige Metin sten. G og[ENTER]find den lrde Uriel. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " Kaptejnen har allerede sendt dig til mig en gang.[ENTER]Du virker til at vre meget talentfuld. Jeg har[ENTER]brug for en tjeneste. Du kender til Metin stenen,[ENTER]ikke? Metin stenene kom ned fra himlen. De[ENTER]udvikler ond energi og spreder sygdomme og fr[ENTER]dyrene til at g amok. Vi ved ikke hvordan de er[ENTER]kommet ind i vores verden, og hvad de indeholder.[ENTER]Det gr min forskning meget svre. Dog har jeg[ENTER]for nygenligt fundet nglen til hemmeligheden om[ENTER]Metin stenene. " -gameforge.main_quest_lv30._60_say = " Der er en tavle, et minde fra et antikt[ENTER]kongerige, i en hule i den lette Abe grotte. Jeg[ENTER]tror at informationen p tavlen er omkring Metin[ENTER]stenenes hemmelighed. Bring mig venligst[ENTER]informationen fra Hasun stenminden i den lette[ENTER]Abe grotte! " -gameforge.main_quest_lv30._70_sayReward = " Du har modtaget 122.000 erfaringspoint.[ENTER]Du har modtaget 20.000 Yang.[ENTER]Du har modtaget et Slv armbnd. " -gameforge.main_quest_lv30._80_targetVid = " Sten minde i den lette Abe grotte. " -gameforge.main_quest_lv30._90_say = " Den lrde Uriel tror han har fundet et spor som[ENTER]mske kan hjlpe ham med arbejdet med Metin[ENTER]stenene. Drag til den lette Abe grotte og se[ENTER]efter Hasun mindestenen. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " OBS: Nr du rider p hesten gr det hurtigere og[ENTER]er mere bekvemt. " -gameforge.main_quest_lv32._10_sendLetter = " Den hemmelige bog " -gameforge.main_quest_lv32._110_npcChat = " Siderne fra den hemmelige bog " -gameforge.main_quest_lv32._120_sayTitle = " Handelsmand: " -gameforge.main_quest_lv32._130_say = " Lige siden alle disse probelmer startede i[ENTER]verden, har handel vret virkelig svrt. Hvad[ENTER]nsker du at kbe? Ohh, du er sendt fra den lrde[ENTER]Uriel? Han er regelmssig kunde her, han leder[ENTER]altid efter antikke bger fra forskellige steder.[ENTER]Det er faktisk lidt en plage. Ha, ha, ha. nsker[ENTER]du at vide mere om de antikke bger? Hmm, antikke[ENTER]bger... " -gameforge.main_quest_lv32._140_say = " Jeg har hrt noget for nogen dage siden, men jeg[ENTER]kan ikke give det videre til dig gratis! Hvis du[ENTER]klr mig p ryggen vil jeg kl dig p din, ehh?[ENTER]Vben handel er get rimelig godt p det sidste,[ENTER]men desvrre kan jeg bare ikke flge med den[ENTER]store eftersprgsel! Jeg bliver overrandt med[ENTER]ordre! Du str bare her og laver ingen ting,[ENTER]hvorfor gr du ikke noget nyttigt til en forskel[ENTER]og fr fat i 20 slv svrd +0 til mig? S snart[ENTER]du bringer dem til mig, vil jeg give dig[ENTER]informationen du nsker. " -gameforge.main_quest_lv32._150_targetVid = " Find handelsmanden " -gameforge.main_quest_lv32._160_sayTitle = " Du har 20 slv svrd +0 " -gameforge.main_quest_lv32._170_say = " Handelsmanden har hrt om de gamle sider. Giv ham[ENTER]20 slvsvrd +0, s vil han fortlle dig hvad han[ENTER]ved. " -gameforge.main_quest_lv32._180_sayTitle = " Find 20 slv svrd +0 " -gameforge.main_quest_lv32._190_say = " Handelsmanden har hrt om de gamle sider men vil[ENTER]ikke dele informationen for ingenting. Skaf 20[ENTER]Slvsvrd +0 og bring dem til handelsmanden for[ENTER]at f informationerne. " -gameforge.main_quest_lv32._200_npcChat = " Jeg har fet fat i de svrd " -gameforge.main_quest_lv32._20_targetVid = " Sg den lrte Uriel " -gameforge.main_quest_lv32._210_say = " Godt. Du er mere talentet end jeg troede. Takket[ENTER]vre din hjlp, gr handlen meget bedre meget[ENTER]snart. Hvad din side angr... For et par dage[ENTER]siden passerede jeg en pavillon og et minde ved[ENTER]siden af den. Jeg havde et hvil der og bemrkede[ENTER]dette stykke lasede papir i bunden af den. " -gameforge.main_quest_lv32._220_say = " P det tidspunkt tnkte jeg ikke videre over det.[ENTER]Men nu tror jeg det kan have vret en af de gamle[ENTER]sider du leder efter. Navnet p mindesmrket,[ENTER]hmm... Var det Weol mindet? Ja, det var hvad det[ENTER]hed. Weol mindet nr den tilstdende by. Du[ENTER]skulle tage et kig der! " -gameforge.main_quest_lv32._230_sayTitle = " Handelsmand: " -gameforge.main_quest_lv32._240_say = " Aflever 20 slv svrd +0, ogs fr du[ENTER]informationerne om de gamle sider. " -gameforge.main_quest_lv32._250_sendLetter = " Sg efter den frste side. " -gameforge.main_quest_lv32._260_targetVid = " Et minde ved siden af pavillonen " -gameforge.main_quest_lv32._270_say = " Handelsmanden har set en gammel side ved foden af[ENTER]Weol mindet da han havde et hvil i pavillonen ved[ENTER]siden af mindet.[ENTER]G til Weol mindet nr den frste by og se om det[ENTER]virkelig er siden du leder efter. " -gameforge.main_quest_lv32._280_npcChat = " Weol mindet " -gameforge.main_quest_lv32._290_say = " Der er mindet.[ENTER]Oh Der er den! Jeg har siden! " -gameforge.main_quest_lv32._300_sendLetter = " Den frste side " -gameforge.main_quest_lv32._30_say = " Den lrde Uriel sprger efter dig. Han har brug[ENTER]for hjlp med hans forskning omkring en gammel,[ENTER]hemmelig bog. Tag til Uriel og se hvad du kan[ENTER]gre for ham. " -gameforge.main_quest_lv32._310_targetVid = " Sg den lrte Uriel " -gameforge.main_quest_lv32._320_sayTitle = " Fundet frste side " -gameforge.main_quest_lv32._330_say = " Du har fundet den omvandrende handelsmands spor[ENTER]og har fundet den frste manglende side. Bring[ENTER]den til den lrde Uriel. " -gameforge.main_quest_lv32._340_say = " S, fandt du den gamle side? Ohh, du har den,[ENTER]nice! Lad os se hvad der er skrevet p den.[ENTER]Hmm... Det ligner en dagbog. Hr " -gameforge.main_quest_lv32._350_sayTitle = " Frste bogside: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop fra Taejo kongeriget udvider sit[ENTER]territorium igennem erobringer. Han nsker at[ENTER]overtage et hvert land, med hans militre magt.[ENTER]Vi er nd til at sikre at han ikke tager vores[ENTER]land. Vores muligheder er begrnsede da hans hr[ENTER]er s stor og strk. Det er grunden til vi har[ENTER]besluttet at bruge forbudt heksekrft! " -gameforge.main_quest_lv32._370_sayTitle = " Frste bogside (fortsttelse): " -gameforge.main_quest_lv32._380_sayReward = " Dette er vores eneste chance for at overleve. Vi[ENTER]ved ikke om det ville blive en succes, men vi br[ENTER]helt bestemt prve. Inden de angriber os, er vi[ENTER]nd til at f informationer omkring den forbudte[ENTER]sorte heksekrft. Iflge legende, br vi kunne[ENTER]finde ud af det i Drage dalen. " -gameforge.main_quest_lv32._390_say = " Fra indholdet kan jeg se at den antikke tro[ENTER]eksisterede i dette land. Inden Lee Seop fra[ENTER]Taejo kongeriget forener alle landene, alle lande[ENTER]har deres specielle karakteristikas. S vidt jeg[ENTER]ved, har alle lande endda haft deres egen[ENTER]religise tro. Forfatteren af denne bog virker[ENTER]til at have vret rimelig uddannet. Han har[ENTER]formentligt tilhrt en af ordnerne eller har[ENTER]mske endda vret deres kaptajn. Ordens medlemmer[ENTER]blev betragtet som eliten i samfundet. " -gameforge.main_quest_lv32._400_say = " Der er blevet snakket en masse omkring de gamle[ENTER]historier om Drage Dalen. Jeg kender ogs et par[ENTER]sagn omkring det. Vi er mske endda stadig i[ENTER]stand til at finde informationer omkring den,[ENTER]eller mske endda flere sider fra bogen. Jeg har[ENTER]desvrre aldrig fundet informationer omkring hvor[ENTER]denne Dal er. Tag til jgeren Yang-Shin i nabo[ENTER]byen, han kender omrdet virkelig godt. Han ved[ENTER]mske hvor Drage Dalen er og om der er noget[ENTER]brugbart der kan findes der. " -gameforge.main_quest_lv32._40_say = " Velkommen.[ENTER]Dit arbejde sidste gang var meget brugbart. Med[ENTER]din hjlp, var jeg i stand til at gre nogle[ENTER]virkelig store fremskridt. Men nu har jeg et[ENTER]problem. Mens jeg har forsket i nogle[ENTER]informationer omkring meteorene, fandt jeg en[ENTER]gammel bog. S vidt jeg kan forst, er der[ENTER]vigtige informationer omkring grunden til[ENTER]ndringerne der i, som pvirker vores land.[ENTER]Det er virkelig vigtigt. " -gameforge.main_quest_lv32._410_say = " Hvor spndende! Ohh, inden jeg glemmer det: Her[ENTER]er din belnning for den frste side! " -gameforge.main_quest_lv32._420_sayReward = " Du modtager 1.000.000 erfaringspoint. " -gameforge.main_quest_lv32._430_sayReward = " Du har modtaget 50,000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " Du har modtaget gudindens tre. " -gameforge.main_quest_lv32._450_sendLetter = " G til jgeren " -gameforge.main_quest_lv32._460_targetVid = " Find jgeren Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = " Sprg Yang-Shin omkring Drage dalen. " -gameforge.main_quest_lv32._480_say = " P den frste side i den hemmelige bog er Drage[ENTER]dalen nvnt. Uriel har hrt historier omkring den[ENTER]men ved ikke hvor den er. G til nabo byen og[ENTER]sprg efter jgeren Yang-Shin om han kender mere[ENTER]til den. " -gameforge.main_quest_lv32._490_sayReward = " OBS: Jgeren findes i nabolandsbyen. " -gameforge.main_quest_lv32._500_npcChat = " Informationer om Dragedalen " -gameforge.main_quest_lv32._50_say = " Problemet er at bogen er meget gammel og delagt.[ENTER]Bogen er givet videre fra hnd til hnd i revis,[ENTER]hvilket formentligt er grunden til at den er s[ENTER]skadet. 13 sider mangler i bogen. Kan du finde[ENTER]dem til mig? Der er formentligt nogle[ENTER]informationer om hvordan krigen afsluttes p[ENTER]disse sider. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Du nsker at vide hvor Drage dalen er? Det er et[ENTER]meget gammelt navn for Seungryong Dalen. Der er[ENTER]ingen drager der, men der er en stor mngde orker[ENTER]og endda en hemmelig sekt lever der i stedet.[ENTER]Hvorfor nsker du at tage til s farligt et sted?[ENTER]Selv jeg, en klog jger, kan ikke lide at g der.[ENTER]Det ville vre bedre hvis du holdte dig vk[ENTER]derfra. " -gameforge.main_quest_lv32._530_say = " Hvad? Du leder efter de gamle bog sider? Hmm! Jeg[ENTER]hrte engang fra en jger at Ork troldmanden har[ENTER]nogen sider. Jeg overvejer om det er sandt?[ENTER]Hvis du er s nysgerrige, s g og find ud af[ENTER]det. Jeg har allerede sagt at det er et farligt[ENTER]sted. Tag godt vare p dig selv! " -gameforge.main_quest_lv32._540_sendLetter = " Sg efter den anden side " -gameforge.main_quest_lv32._550_say = " Som jgeren allerede har nvnt s er de Stolte[ENTER]ork-troldmnd i besiddelse af den anden side af[ENTER]dagbogen. Drb Stolt ork-troldmnd og hent den[ENTER]anden side.[ENTER]Aflever den til Uriel. " -gameforge.main_quest_lv32._560_sendLetter = " Den anden side " -gameforge.main_quest_lv32._570_sayTitle = " Anden side fundet " -gameforge.main_quest_lv32._580_say = " Jagten p den stolte ork troldmand har vret[ENTER]succes rig: Du har fundet den anden side af den[ENTER]hemmelige bog. Bring den til den lrde Uriel. " -gameforge.main_quest_lv32._590_say = " Er det den anden side?[ENTER]Lad mig se. Hm. Det er ikke nemt at lse. Der[ENTER]str... " -gameforge.main_quest_lv32._600_sayTitle = " Anden bogside: " -gameforge.main_quest_lv32._60_say = " S snart du finder en af de gamle sider, s bring[ENTER]den til mig. S vil jeg prve at tyde den. Hmm...[ENTER]Hvor kunne du starte med at lede? Noget tid siden[ENTER]fortalte en handelsmand i nabolandsbyen mig at[ENTER]han havde fundet en gammel dagbogsside. G til[ENTER]ham og se hvad du kan finde ud af. " -gameforge.main_quest_lv32._610_sayReward = " De mrke magikeres flgere er blevet fundet.[ENTER]De var gemt i Drage dalen. De er meget informeret[ENTER]omkring heksekrfter som er blevet videregivet[ENTER]igennem mange r. Det tog os en masse[ENTER]overbevisning, nogle trusler og en smule smiger[ENTER]inden de gik med til at hjlp os. Og resultatet[ENTER]var: Du har brug for et specielt sted for at[ENTER]udfre forbudt heksekrfter. Stedet skal vre[ENTER]fuld af ond energi. Tiden lber ud, s jeg er nd[ENTER]til at finde et passende sted s hurtigt som[ENTER]muligt. " -gameforge.main_quest_lv32._620_say = " Hmm, vi har brug for et sted fuld af negativ[ENTER]energi til sort heksekrfter. Et sted hvor alt[ENTER]kan forvandlet til ond energi. Hmm.... Hvor kan[ENTER]vi finde sdan et sted? Hmm... Hmm... Jeg ved[ENTER]det, det kunne vre Hwang templet! Folket kalder[ENTER]det ikke Mrkets tempel for ingen ting. Det er et[ENTER]sted hvor ingen god hjertet nsker at drage til.[ENTER]Selv dyr nsker ikke at vre der. Og den[ENTER]hemmelige sekt er ikke ude p noget godt. " -gameforge.main_quest_lv32._630_say = " Ydermere er der en sammenhng imellem de forbudte[ENTER]heksekrfter og den hemmelige sekt. Du kan finde[ENTER]nglen til det i Hwang Templet. Find ud af hvad[ENTER]der sker i Hwang Templet og se om du kan finde[ENTER]flere bog sider der![ENTER]Her er din belnning for den anden side... " -gameforge.main_quest_lv32._640_sayReward = " Du modtager 1.000.000 erfaringspoint. " -gameforge.main_quest_lv32._650_sayReward = " Du har modtaget 50,000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " Du har fet et hvidt flag " -gameforge.main_quest_lv32._670_sendLetter = " Den tredje side " -gameforge.main_quest_lv32._680_say = " Du har bragt de frste to sider af den frste bog[ENTER]til Uriel. Den nste side kan findes i Hwang[ENTER]Templet. " -gameforge.main_quest_lv32._690_sayReward = " OBS: Denne serie af opgaver vil fortstte nr du[ENTER]har net level 40. " -gameforge.main_quest_lv32._70_targetVid = " G til handelsmanden " -gameforge.main_quest_lv32._80_sayTitle = " Sg siderne fra den hemmelige bog " -gameforge.main_quest_lv32._90_say = " Den lrte Uriel sagde at han havde hrt noget om[ENTER]en handelsmand med en gammel dagbogsside. G til[ENTER]handelsmanden og sprg ham om det. Du vil finde[ENTER]ham i den anden landsby. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Du har modtaget 2.000.000 erfaringspoints. " -gameforge.main_quest_lv40._10_sayTitle = " Mrkt tempel " -gameforge.main_quest_lv40._110_sayReward = " Du har modtaget 50,000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " Ydermere har du fet livets velsignelse. " -gameforge.main_quest_lv40._130_sendLetter = " Afsted til Yongbi-rkenen " -gameforge.main_quest_lv40._140_targetVid = " Sgning af mindet " -gameforge.main_quest_lv40._150_targetVid = " Sgning af Wha mindet " -gameforge.main_quest_lv40._160_sayTitle = " Sg efter den fjerde side " -gameforge.main_quest_lv40._170_say = " Den lrte Uriel tror, at man kan finde en[ENTER]yderligere side i abe-grotten i Yongbi-rkenen.[ENTER]Der findes et minde, mske kan den fjerde side[ENTER]findes dr.[ENTER]G til Yongbi-rkenen og sg efter mindet i[ENTER]abe-grotten.[ENTER]Obs: Gennem vagten i Yongi-rkenen kan du f[ENTER]adgang til abe-grotten. " -gameforge.main_quest_lv40._180_say = " Det er wha mindet " -gameforge.main_quest_lv40._190_say = " Men der er ingen gammel dagbogs side at se. Jeg[ENTER]er nd til at komme videre og finde et andet[ENTER]minde. " -gameforge.main_quest_lv40._200_npcChat = " Sgning efter Su mindet " -gameforge.main_quest_lv40._20_say = " Den lrde Uriel leder efter gamle dagbogs sider.[ENTER]Du har allerede bragt ham to af dem. Nu[ENTER]fortstter den spndende jagt efter den hemmelige[ENTER]gamle bog. Opdagelserne har indtil videre[ENTER]indikeret at den stolte mrke fanatiker der bor i[ENTER]Hwang Templet har nste side.[ENTER]Drag p vej! " -gameforge.main_quest_lv40._210_say = " Det er det! Su mindet. " -gameforge.main_quest_lv40._220_say = " Men der er ingen gammel dagbogs side at se. Jeg[ENTER]er nd til at komme videre og finde et andet[ENTER]minde. " -gameforge.main_quest_lv40._230_sendLetter = " Den fjerde side " -gameforge.main_quest_lv40._240_sayTitle = " Fundet den fjerde side " -gameforge.main_quest_lv40._250_say = " Det antikke minde viste sig at vre trofaste[ENTER]vogtere af deres skatte: du har fundet den fjerde[ENTER]gamle side i Jungsun Dong. Bring den til den[ENTER]lrde Uriel. " -gameforge.main_quest_lv40._260_npcChat = " Den fjerde gamle side " -gameforge.main_quest_lv40._270_say = " Ohh! Du har fundet den fjerde gamle side.[ENTER]Forhbentlig vil det give os noget nyt indsigt[ENTER]med de nye informationer vi har modtaget fra[ENTER]bogen. " -gameforge.main_quest_lv40._280_sayTitle = " Fjerde side: " -gameforge.main_quest_lv40._290_sayReward = " Nu er jeg i den dybe hule hvor aberne lever.[ENTER]Mine flgesvende er lamslede, men den drlige[ENTER]energi vi har samlet her er stadig[ENTER]utilstrkkeligt. Tiden gr stadig alt for hurtigt[ENTER]og Lee Seops kavaleri kommer tttere og tttere[ENTER]p. Jeg overvejer om vi vil n det i tide? " -gameforge.main_quest_lv40._300_sayTitle = " Fjerde side fortsat: " -gameforge.main_quest_lv40._30_sayTitle = " Fundet den tredje side " -gameforge.main_quest_lv40._310_sayReward = " Jeg er nd til at finde den nste placering s[ENTER]hurtigt som muligt. Ingen ting er tabt endnu. Jeg[ENTER]vil prve Edderkoppen grotten. Denne gang bliver[ENTER]vores nske mske endda opfyldt. " -gameforge.main_quest_lv40._320_say = " Hmm. Abegrotten er ikke det sted vi sger. S lad[ENTER]os prve igen! Iflge hvad der str her, skal vi[ENTER]tage til Edderkoppe hulen. Men frst er vi nd[ENTER]til at rette opmrksom heden mod en mere[ENTER]presserende affre: Kaptajnen er meget bange da[ENTER]en masse fremmede hnger ud nr landsbyen og[ENTER]sprger om mrkelige sprgsml. Du skulle g ud[ENTER]og se hvad der sker der. " -gameforge.main_quest_lv40._330_say = " Hele situationen gr mig usikker. Lad os se hvad[ENTER]kaptajnen siger. Ohh, inden jeg glemmer det: Her[ENTER]er din belnning for den fjerde side. " -gameforge.main_quest_lv40._340_sayReward = " Du har modtaget 2.000.000 erfaringspoints. " -gameforge.main_quest_lv40._350_sayReward = " Fristelsesmiddel fet " -gameforge.main_quest_lv40._360_sendLetter = " De uhyggelige fremmede " -gameforge.main_quest_lv40._370_targetVid = " G til Kaptajnen " -gameforge.main_quest_lv40._380_sayTitle = " F noget at vide om de fremmede af kaptajnen " -gameforge.main_quest_lv40._390_say = " Rygter siger at en masse fremmede dukker op i[ENTER]landsbyen. De spger om mistnksomme sprgsml[ENTER]omkring mindet. Kaptajnen nsker at gre noget[ENTER]ved det. G og se ham og find ud af mere. " -gameforge.main_quest_lv40._400_npcChat = " De fremmede i landsbyen " -gameforge.main_quest_lv40._40_say = " Den lrde Uriels formodninger omkring den stolte[ENTER]mrke fanatiker var korrekte. Du har fundet den[ENTER]tredje dagbogs side i deres besiddelse. Tag siden[ENTER]til Den lrde Uriel. " -gameforge.main_quest_lv40._410_say = " Der er et stt stigende antal fremmede der kommer[ENTER]til byen. De spger om mindet og antikke bger.[ENTER]Nogen mennesker kender til det, men de nsker[ENTER]ikke at fortlle det til fremmede. Jeg er bange[ENTER]for det mske kan f os alle i problemer. Ingen[ENTER]ved hvem der har sendt disse fremmede og hvor[ENTER]langt de vil g for at f deres informationer. Vi[ENTER]er jo efter alt stadig i krig. " -gameforge.main_quest_lv40._420_say = " Hvis min kilde er korrekt, Nakajuma fra nabo byen[ENTER]har noget at gre med det.[ENTER]Forsg venligst at finde ud af fra ham hvad de[ENTER]fremmede nsker her. " -gameforge.main_quest_lv40._430_sendLetter = " Sg Nakajima " -gameforge.main_quest_lv40._440_say = " Kaptajnen tror der er forbindelse mellem Nakajima[ENTER]og de fremmede som spger alle steder i byen om[ENTER]minderne. G til Nakajuma og find ud af hvad han[ENTER]ved. Du vil finde ham i yderkanten af den anden[ENTER]by. " -gameforge.main_quest_lv40._450_npcChat = " Kender du de fremmede i byen? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Undskyld mig? Hvad slags sprgsml er det? Jeg er[ENTER]ked af det. Jeg kan ikke hjlpe dig. Jeg har ikke[ENTER]den mindste anelse om hvad du taler om. Nej, nej.[ENTER]Det er hrdt nok at finde arbejde i jeblikket[ENTER]som det er. Hvad er det meningen jeg skal leve[ENTER]af, ehh? " -gameforge.main_quest_lv40._480_say = " Ohh well, jeg indrmmer det. Men jeg indvilligede[ENTER]kun i det fordi de lovede mig en masse Yang.[ENTER]Jeg ved ikke hvad de fremmede nskede her. Men de[ENTER]har givet mig en mission: Det er meningen jeg[ENTER]skal drbe den brutale kaptajn. " -gameforge.main_quest_lv40._490_say = " Du kan formentligt finde ud af mere om den[ENTER]brutale kaptajn. Den fremmede nsker virkelig at[ENTER]jeg drbte ham. Ohh, jeg har en god ide: Hvorfor[ENTER]gr du ikke ud og drber ham for mig? Vil du? " -gameforge.main_quest_lv40._500_sendLetter = " Drb de brutale kaptajner " -gameforge.main_quest_lv40._50_say = " Oh, du har fundet den nste information?![ENTER]Det er den tredje side.[ENTER]Lad mig se, hvad der str. " -gameforge.main_quest_lv40._510_say = " Nakajima har indrmmet at de fremmede nsker at[ENTER]drbe den brutale kaptajn. Da de fremmede har[ENTER]spurgt omkring om dagbogs siderne, m den brutale[ENTER]kaptajn tydeligvis have en af disse sider.[ENTER]for at finde ud af mere, er jeg nd til at drbe[ENTER]den brutale kaptajn. De kan findes uden for den[ENTER]anden by. " -gameforge.main_quest_lv40._520_sendLetter = " Fundet den femte side " -gameforge.main_quest_lv40._530_say = " Jeg kom dertil inden de fremmede og tog den femte[ENTER]dagbogs side fra den brutale kaptajn. Jeg er[ENTER]sikker p at de fremmede vil forsvinde nu hvor[ENTER]der ikke er noget tilbage til dem at finde her.[ENTER]Jeg m hellere bringe denne side til den lrde[ENTER]Uriel s han kan afkode den. " -gameforge.main_quest_lv40._540_sayTitle = " Den femte side " -gameforge.main_quest_lv40._550_sayReward = " Obs: Du kan frst aflevere den femte side fra den[ENTER]hemmelige bog til Uriel, nr du har opnet Level[ENTER]47. Pas indtil da godt p siden. " -gameforge.main_quest_lv40._60_sayTitle = " Tredje side: " -gameforge.main_quest_lv40._70_sayReward = " Vi har fundet et omrde der er styret af ond mrk[ENTER]energi. Men det er ikke nok. Stedet er ondt, men[ENTER]det er ikke hensigtsmssigt til at udve magi,[ENTER]hvilket er et stort nederlag. Men vores spioner[ENTER]snakker om et gemt sted i rkenen der kunne vre[ENTER]lovende for os. Vi vil drage dertil nu, og er[ENTER]meget optimistiske. " -gameforge.main_quest_lv40._80_say = " S de var ikke istand til at n mlet i Drage[ENTER]dalen. Hmm... Yongbi rkenen? Du mder sjldent[ENTER]nogen der, og omrdet er nsten uudforsket. Men[ENTER]dette er alt sammen meget kompliceret. Hvor[ENTER]prcis er det omrde de taler om? Jeg formoder at[ENTER]de mener Abe grotten Jungsun Dong. Det er en dyb[ENTER]grotte som er meget godt udrustet til at samle[ENTER]mrk energi. " -gameforge.main_quest_lv40._90_say = " G venligst til Jungsun Dong og se efter sten[ENTER]mindet. Med en smule held kan du finde flere[ENTER]sider nr mindet. Ohh, vi skal selvflgelig ikke[ENTER]glemme belnningen for den tredje side. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " Siden i edderkoppe-grotten " -gameforge.main_quest_lv47._10_sayTitle = " Siden fra den brutale kaptajn " -gameforge.main_quest_lv47._110_say = " Uriel tror at yderligere information omkring mrk[ENTER]heksekrft kan findes i edderkoppe grotten. Mske[ENTER]vil vi finde et minde som det i abe grotten der[ENTER]ogs.[ENTER]Du kan komme til edderkoppe-grotten via Yongi[ENTER]rkenen. " -gameforge.main_quest_lv47._120_npcChat = " Mok mindet " -gameforge.main_quest_lv47._130_say = " Virkelig! Her er et minde og ogs en dagbogs[ENTER]side. Hurtigt tilbage til Uriel. " -gameforge.main_quest_lv47._140_sayTitle = " Fundet den sjette side " -gameforge.main_quest_lv47._150_say = " Du har fundet endnu et gammelt minde i edderkoppe[ENTER]grotten og ogs den sjette dagbogs side som var[ENTER]gemt der. Bring den til den lrde Uriel. " -gameforge.main_quest_lv47._160_npcChat = " Den sjette side " -gameforge.main_quest_lv47._170_say = " Hvordan var edderkoppe grotten? Fandt du den[ENTER]sjette side? Det er fantastisk! Jeg var bange for[ENTER]at du mske var for sent p den. Vi hre altid om[ENTER]andre folk som ogs sger hemmelighederne omkring[ENTER]de mrke heksekrfter. Det virker til at vre[ENTER]meget vigtig information. Lad os se hvad denne[ENTER]side siger. " -gameforge.main_quest_lv47._180_say = " Ohh nej, denne side er meget svr at lse. Det[ENTER]kommer til at tage lnge tid end normalt at[ENTER]afkode den her. Men dens indhold ser ud til at[ENTER]vre meget vigtig. Dette symbol betyder 'mrk[ENTER]heksekrft', s vi er klar p det rigtige spor.[ENTER]Jeg vil gerne vide hvorfor mrke heksekrfter er[ENTER]blevet forbudt. Der er formentlig en god grund[ENTER]til det. " -gameforge.main_quest_lv47._190_say = " Mens jeg forsger at afkode denne side, br du g[ENTER]til musikeren Yu-Hwan. Jeg har hrt at han har[ENTER]nogen interessante informationer til vores[ENTER]sgning. Nr du kommer tilbage, vil jeg vre i[ENTER]stand til at fortlle hvad denne side siger. Men[ENTER]selvflgelig vil du f din belnning nu. " -gameforge.main_quest_lv47._200_sayReward = " Du har modtaget 3.000.000 erfaringspoints! " -gameforge.main_quest_lv47._20_say = " Ved level 40, klarede du at f fat i den femte[ENTER]side af den hemmelige dagbog fra den brutale[ENTER]kaptajn. Tag nu til Uriel. " -gameforge.main_quest_lv47._210_sayReward = " Du har fet 75.000 Yang " -gameforge.main_quest_lv47._220_sayReward = " Du har modtaget dragens velsignelse. " -gameforge.main_quest_lv47._230_sendLetter = " G til Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Sg Musikeren Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " De hemmelige krfter " -gameforge.main_quest_lv47._260_say = " Musikeren Yu-Hwan har mske nogle informationer[ENTER]omkring de gamle dagbogs sider. G ud og se ham[ENTER]og sprg ham om det. " -gameforge.main_quest_lv47._270_npcChat = " Noget nyt? " -gameforge.main_quest_lv47._280_say = " Nyd livet, for det er meget kort![ENTER]Trallalaaa... Ahh, der er du igen. Du kommer[ENTER]formentligt lige fra den lrde Uriel. Han spurgte[ENTER]om jeg kunne sprge lidt omkring. Jeg har fundet[ENTER]ud af at i alle kongeriger har folk get rundt og[ENTER]ledt efter vigtige dokumenter.[ENTER]Desvrre har ingen kunne fortlle mig hvad det[ENTER]hele prsis er omkring. " -gameforge.main_quest_lv47._290_say = " Det er en smule underligt at disse mrkelige[ENTER]krybartige skikkelser hnger her omkring mens vi[ENTER]er i krig. Dig ekskluderet, selvflgelig! Jeg har[ENTER]ogs hrt at rkenbanditterne har vret i stand[ENTER]til at f fat i noget der kunne vre rimelig[ENTER]vigtigt for os. Mske skulle du prve at se hvad[ENTER]du kan f ud af dem. " -gameforge.main_quest_lv47._300_say = " rkenbanditterne er temmelig farlige vsner, s[ENTER]pas p. Men jeg tror det vil vre det vrd. Jeg[ENTER]vil dedikere en sang til dig, og betro vinden[ENTER]den, s den kan flge dig ind i rkenen. " -gameforge.main_quest_lv47._30_npcChat = " Den femte side " -gameforge.main_quest_lv47._310_sendLetter = " rkenbanditterne " -gameforge.main_quest_lv47._320_sayTitle = " Sgningen efter de hemmelige informationer " -gameforge.main_quest_lv47._330_say = " Uriel har brug for alt information omkring sort[ENTER]heksekrfter. Yu-Hwan, musikeren, sagde at[ENTER]rkenbanditterne stjal nogen ting der kunne havde[ENTER]hjulpet os. Jeg burde g nu og drbe et par[ENTER]rkenbanditter. " -gameforge.main_quest_lv47._340_sendLetter = " Fundet den syvende side " -gameforge.main_quest_lv47._350_targetVid = " Sgning efter musikeren Yu-Hwan " -gameforge.main_quest_lv47._360_say = " Takket vre informationen musikeren Yu-Hwan gav[ENTER]dig, var du istand til at finde den syvende ide[ENTER]af den hemmelige bog ved rkenbanditterne. G til[ENTER]Yu-Hwan og fortl ham at hans informationer var[ENTER]korrekte. " -gameforge.main_quest_lv47._370_say = " Dine jne er s smukke som en bjergs lalalala...[ENTER]Ah - det er dig igen. Var det en succesfuld tur[ENTER]til rkenbanditterne? Hvad, var det alt? Et[ENTER]gammelt stykke papir? Det kan jeg ikke bruge til[ENTER]noget. Men hvis det gr dig glad... Bring det til[ENTER]Uriel. Og send ham mine bedste nsker! " -gameforge.main_quest_lv47._380_sendLetter = " G til Uriel. " -gameforge.main_quest_lv47._390_targetVid = " G til Uriel. " -gameforge.main_quest_lv47._400_sayTitle = " Den syvende side " -gameforge.main_quest_lv47._40_say = " Du har fet den femte side? Ufatteligt. Du er[ENTER]virkelig heldig at disse sider eksistere efter s[ENTER]mange r. Du er virkelig kyndig. Lad os nu se[ENTER]hvad denne side siger. " -gameforge.main_quest_lv47._410_say = " Du har fundet den syvende side af den gamle[ENTER]dagbog. Bring den til Uriel. " -gameforge.main_quest_lv47._420_say = " Hey, godt at se dig igen! Jeg har gode nyheder:[ENTER]Jeg har frdiggjort dekrypteringen af den sjette[ENTER]side. Ikke drligt, hva? Jeg m indrmme at jeg[ENTER]er temmelig stolt af mig selv. For det der[ENTER]virkelig fangede mit blik, var at dette tegn...[ENTER]Undskyld mig? Har du fundet endnu en? Du godeste![ENTER]Det var virkelig hurtigt. Vis mig. Wow, hvor fik[ENTER]du den fra? Hvis ikke jeg tager fejl, var det[ENTER]tegnene der blev brugt af Imperial familien. " -gameforge.main_quest_lv47._430_say = " Siden disse tegn meget sjlden er brugt, og kun[ENTER]af ganske f personer, er det meget svrt at[ENTER]overstte dem. Men jeg gr ud fra at lidt[ENTER]udfordring aldrig har skadet nogen, haha! Jeg ser[ENTER]frem til det. rkenbanditterne stjal dette fra de[ENTER]mystiske fremmed? Hmm... Betyder det at de[ENTER]fremmede forstr disse tegn? Dette er ved at[ENTER]blive s forvirrende. Vi er nd til at sikre os[ENTER]at vi ikke overser noget. " -gameforge.main_quest_lv47._440_say = " Ohh ja, overser: Inden jeg koncentrere mig om den[ENTER]nste side, br jeg nok fortlle dig hvad der var[ENTER]p den sjette side. Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = " sjette side: " -gameforge.main_quest_lv47._460_sayReward = " Tiden lber ud. Nu har vi endda forsgt at bruge[ENTER]mrke heksekrfter i Edderkoppe grotten og det[ENTER]virker stadig ikke.[ENTER]Hvad overser vi? Nogen af vores mystikere tror at[ENTER]de mrke heksekrfter krver stre ofre.[ENTER]Hvis det er sandt m det vre en ekstremt[ENTER]magtfuld kraft. " -gameforge.main_quest_lv47._470_sayReward = " Iflge eventyr og legender, krver denne type[ENTER]magi altid menneskelige ofringer. Men hvis jeg[ENTER]drber deres kre ved alteret, vil mit ry iblandt[ENTER]folk blive virkelig skadet. Vi har brug for en[ENTER]passende stedfortrder. Lad os prve med Slange[ENTER]svrdkrigerne fra rkenen. " -gameforge.main_quest_lv47._480_say = " Aha. S fordi de ikke kunne ofre mennesker,[ENTER]besluttede de at bruge Slange krigere. Jeg kan[ENTER]ikke lade som om jeg kan lide denne nye[ENTER]udvikling. Det kommer til at blive barbarisk...[ENTER]Vi har dog stadig behov for at flge deres spor.[ENTER]G ud i rkenen og drb nogle Slange svrdkrigere[ENTER]og Slange bueskytter. Hvem ved hvad vi ellers[ENTER]mske finder der. Forresten: Din belnning er i[ENTER]denne pung! " -gameforge.main_quest_lv47._490_sendLetter = " Drb slangevsener " -gameforge.main_quest_lv47._500_sayTitle = " Den ottende side " -gameforge.main_quest_lv47._50_sayTitle = " Femte side: " -gameforge.main_quest_lv47._510_say = " Dagbogen beskriver forsget p at ofre Slange[ENTER]svrdkrigere og Slange bueskytter for at udfre[ENTER]sort heksekunst. Drag til Yongbi rkenen og drb[ENTER]Slange svrdkrigere. Hold udkig efter flere[ENTER]informationer. " -gameforge.main_quest_lv47._520_sendLetter = " Fundet den ottende side " -gameforge.main_quest_lv47._530_targetVid = " G til Uriel den lrte " -gameforge.main_quest_lv47._540_say = " Du har fundet den ottende side af dagbogen med[ENTER]Slange svrdkrigerne i rkenen. Tag det til den[ENTER]lrde Uriel. " -gameforge.main_quest_lv47._550_say = " Det er den ottende side. Meget godt. Siden den er[ENTER]meget kort, tror jeg jeg kan lse den med det[ENTER]samme. Vent venligst et jeblik... Ahh, ja. " -gameforge.main_quest_lv47._560_sayTitle = " Ottende side: " -gameforge.main_quest_lv47._570_sayReward = " De ndvendige ofre fundet. Vi er heldige. Jeg[ENTER]overvejer om det er et tegn? Vi har brug for en[ENTER]ceremoniel klokke. Hvis jeg husker rigtigt har[ENTER]Edderkopperne noget i den stil. Well drag videre[ENTER]nu. " -gameforge.main_quest_lv47._580_say = " Ahh, Edderkoppe grotten igen, underligt. Du er[ENTER]nd til at drage dertil og se efter klokken. Det[ENTER]kommer til at blive en udmattende rejse, s slap[ENTER]lidt af frst og kom tilbage senere. Jeg skal[ENTER]lige have mig en tnkepause, og have oversat[ENTER]nogle flere dele. Og bare rolig, selvflgelig vil[ENTER]du f din belnning for den ottende side nu. " -gameforge.main_quest_lv47._590_sayReward = " Du har fet 3.000.000 erfaringspoints[ENTER]Du har fet 70.000 Yang[ENTER]Du har fet tapperhedens kappe[ENTER]Obs: For nste opgave skal du mindst have opnet[ENTER]level 50. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop er ankommet til Taejo kongeriget med[ENTER]hans kavaleri, men virker til at vil blive der en[ENTER]tid. I mellemtiden regner bde store og sm[ENTER]meteorer ned over landet. De er skyld i kaos,[ENTER]destruktioner og konflikter. Det veldige[ENTER]kongerige er blevet delt i tre mindre kongeriger.[ENTER]De kmper ogs imod hinanden, i stedet for at[ENTER]bekmpe ondskaben sammen. Drageguden taler ikke[ENTER]til os mere heller. Nogen gange holder han med[ENTER]den ene gruppe andre gange den anden. Selv om[ENTER]alle kmper om hans sttte og i mellemtiden[ENTER]bliver katastrofen bare vrre og vrre. " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Et jenidende forklare om vores tidlige dage.[ENTER]Helt uvurderligt! Ohh yeah, betaling. Her er en[ENTER]belnning for dit fremragende arbejde. Og noget[ENTER]andet: En anden har helt sikkert gang i den samme[ENTER]undersgelse som vi har. S vi har ingen tid at[ENTER]spilde. I bunden af denne side str der at Lee[ENTER]Seop har ledt efter mrk energi i edderkoppe[ENTER]grotten. Hvis du finder noget der, s kom og se[ENTER]mig med det samme.[ENTER]Jeg kan ikke vente! " -gameforge.main_quest_lv47._90_sendLetter = " Den sjette side " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Hey, ikke s hurtigt, Brushoved! Glem ikke din[ENTER]belnning for den niende side! " -gameforge.main_quest_lv50._10_sayTitle = " Drb Stolt soldatgiftedderkop " -gameforge.main_quest_lv50._110_sayReward = " Du modtager 5.000.000 erfaringspoint. " -gameforge.main_quest_lv50._120_sayReward = " Du har modtaget 125,000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " Du har modtaget Den Viise Kejsers Symbol " -gameforge.main_quest_lv50._140_sendLetter = " Sporet er i Island " -gameforge.main_quest_lv50._150_targetVid = " Den gamle kiste med papirer " -gameforge.main_quest_lv50._160_sayTitle = " Sg den gamle kiste med papirerne " -gameforge.main_quest_lv50._170_say = " P Bjerget Sohan er de fjendtlige hre endelig[ENTER]stdt p hinanden. Kig efter yderligere dagbogs[ENTER]sider eller andet skriftligt materiale om[ENTER]forlbet af kampen. " -gameforge.main_quest_lv50._180_npcChat = " En gammel kiste med papir " -gameforge.main_quest_lv50._190_say = " Disse er militre planer og noter.[ENTER]Og her er en anden dagbog side![ENTER]Jeg vil tage det til Uriel. " -gameforge.main_quest_lv50._200_sendLetter = " Den tiende side " -gameforge.main_quest_lv50._20_say = " Vores tidligere forskning viser, at der er spor i[ENTER]Edderkoppe-grotten. Fang Stolt soldatgiftedderkop[ENTER]i Kuahlo Dong. Hvis du finder den anden side fra[ENTER]den gamle bog s tag den til Uriel den lrde. " -gameforge.main_quest_lv50._210_sayTitle = " Fundet den fjerde side " -gameforge.main_quest_lv50._220_say = " Du har fundet den tiende side af den hemmelige[ENTER]dagbog i Island. Den var i en gammel kasse med[ENTER]papirer. Tag den til Uriel. " -gameforge.main_quest_lv50._230_say = " Ah, du har fundet den forsvundne tiende Dagbog[ENTER]side!Storartet, vi nrmere os slutningen af[ENTER]historien. Det er godt de dokumenterede alt[ENTER]ellers ville denne viden g tabt. Lad os se hvad[ENTER]siden siger. " -gameforge.main_quest_lv50._235_sayTitle = " Tiende Side: " -gameforge.main_quest_lv50._240_sayReward = " Det er lykkedes os at afvise det frste angreb.[ENTER]Men det nste vil snart flge. Terrnet er et[ENTER]handicap for Lee Seops tunge jern soldater og det[ENTER]vil give os nogle fordele, men de er bare alt for[ENTER]mange. Vi kan ikke vinde. Vi har kun en sidste[ENTER]chance, afslutte vores sorte trolddom forskning.[ENTER]Under dkke af mrket vi vil trnge ind p[ENTER]fjendens linjer og g tilbage til[ENTER]Edderkoppe-grotten. Jeg vil bede. Ikke for[ENTER]sejren, men for en lille smule hb ... " -gameforge.main_quest_lv50._250_say = " Ooohh. Jeg tror, at vi er der nsten! Snart vil[ENTER]vi finde ud af, hvad sorte trolddom handler om.[ENTER]Jeg kan ikke vente! Du er ndt til at vende[ENTER]tilbage til Edderkoppe-grotten en gang mere.[ENTER]Forhbentlig er ellevte side af bogen der. " -gameforge.main_quest_lv50._260_say = " Og her er - igen - din velfortjente belnning! " -gameforge.main_quest_lv50._270_sayReward = " Du har modtaget 5,500,000 erfaringspoints. " -gameforge.main_quest_lv50._280_sayReward = " Du har modtaget 137,500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " Du har modtaget Den Viise Kejsers Handske. " -gameforge.main_quest_lv50._300_sayTitle = " Drb Klo gift-edderkop " -gameforge.main_quest_lv50._30_sendLetter = " Den niende side " -gameforge.main_quest_lv50._310_say = " Den sorte hekseri forskning viderefres i[ENTER]Edderkoppe-grotten. G der og drb nogle Klo[ENTER]gift-edderkop for at finde de krvede[ENTER]oplysninger. " -gameforge.main_quest_lv50._320_sendLetter = " Den 11te side " -gameforge.main_quest_lv50._330_targetVid = " G tilbage til den lrte Uriel " -gameforge.main_quest_lv50._335_sayTitle = " Du har fundet den ellevte side " -gameforge.main_quest_lv50._340_say = " Du har fundet den ellevte dagbog side i[ENTER]Edderkoppe-grotten. Tage den til Uriel. " -gameforge.main_quest_lv50._350_say = " Har du fundet ud af nye oplysninger? Aha, den[ENTER]ellevte side! Lad os se... Ah ja, det ser ganske[ENTER]let ud. Jeg er blevet helt god til at lse disse[ENTER]tegn nu. Nu, se dette! " -gameforge.main_quest_lv50._355_sayTitle = " Ellevte Side: " -gameforge.main_quest_lv50._360_sayReward = " Det har slet fejl. Trods alle vores[ENTER]forberedelser, var vi ndt til at handle hurtigt.[ENTER]For hurtigt. Nu er en masse af os sret, og nogle[ENTER]af os er blevet sindssyg. Sort trolddom er[ENTER]virkelig ond. Lee Seop's kavaleri har spottet os,[ENTER]men det er irrelevant nu. Vi har ikke nok mnd[ENTER]til at forsvare os selv imod ham, og vi kommer[ENTER]til at d alligevel. " -gameforge.main_quest_lv50._365_sayTitle = " Fortsttelsen af den ellevte Side: " -gameforge.main_quest_lv50._370_sayReward = " En sidste tanke er at holde resten af tropper[ENTER]sammen og give os styrke: Vores informanter fra[ENTER]dragedalen har ljet. Det var bevidst de ikke[ENTER]advarede os imod de forfrdelige bivirkninger af[ENTER]sort trolddom. De vil betale for at gre det. Det[ENTER]vil vre vores sidste gerning p denne jord. " -gameforge.main_quest_lv50._380_say = " N, i sidste ende viste det sig en lille smule[ENTER]anderledes, end de havde hbet p. En trist[ENTER]historie. Men desvrre kan du ikke stole p[ENTER]nogen, der er beskftiget med sort trolddom. De[ENTER]burde have tnkt p det. Det er mrkeligt nok, at[ENTER]forfatteren af disse linier endda har formet at[ENTER]f oplysninger om disse forbudte ordninger. Hvem[ENTER]ved, hvad slags ml hans informanter havde. Vi[ENTER]br afslutte denne vej selv, selv om det er[ENTER]farligt. Vi ved allerede s meget, s det ville[ENTER]vre en skam at give op nu. " -gameforge.main_quest_lv50._390_say = " Du har allerede vret i dragedalen. Jeg tror[ENTER]ikke, vi vil finde noget ellers der. Hmm, jeg[ENTER]spekulerer p, hvor vi ellers kan kigge... Jeg[ENTER]ved det! Mindesmrker spillede en stor rolle i[ENTER]vores sgning. Og der er ogs mindesmrker rundt[ENTER]omkring, som vi ikke har undersgt endnu. Dem i[ENTER]de andre riger! Det er meget farligt der. Du vil[ENTER]sandsynligvis blive angrebet konstant. S[ENTER]forbered dig godt og kom og se mig, nr du er[ENTER]klar. " -gameforge.main_quest_lv50._400_say = " Men frst vil jeg give dig din belnning for den[ENTER]ellevte side. " -gameforge.main_quest_lv50._40_targetVid = " G til Uriel den lrte " -gameforge.main_quest_lv50._410_sayReward = " Du har modtaget 6,000,000 erfaringspoint.[ENTER]Du har modtaget 150,000 Yang.[ENTER]Du har modtaget Dragens medalje.[ENTER]Tip: For nste opgave, skal du vre level 55. " -gameforge.main_quest_lv50._50_sayTitle = " Fundet den niende side " -gameforge.main_quest_lv50._60_say = " Du har fundet den niende side i[ENTER]Edderkoppe-grotten. Tag den til Uriel den lrde. " -gameforge.main_quest_lv50._70_say = " Du har fundet ud af noget andet om sort hekseri?[ENTER]Wow, den niende side! Jeg er virkelig spndt p[ENTER]at se, om magien virker eller ej.[ENTER]Lad os f et kig. Hmm, der str her... " -gameforge.main_quest_lv50._75_sayTitle = " Niende Side: " -gameforge.main_quest_lv50._80_sayReward = " Lee Seop's angreb er begyndt. Og vi ved stadig[ENTER]ikke prcis, hvordan man bruger sort heksekunst.[ENTER]Jeg er virkelig nervs. Vi er p forreste linje,[ENTER]forsger at forsvare vores rige, men vores styrke[ENTER]er utilstrkkelige. Fjendens hr er alt for strk[ENTER]og hvis det ikke snart sker noget, kommer vi til[ENTER]at tabe kampen. Vi har brug for at trkke os[ENTER]tilbage. Det ville vre bedst for os at trkke os[ENTER]tilbage til et ufrugtbar sted, hvor de ikke vil[ENTER]vre i stand til at bruge deres heste ordentligt:[ENTER]Island. Med en smule held vil vi s have tid nok[ENTER]til at forske videre.[ENTER]h, Gud hjlpe os... " -gameforge.main_quest_lv50._90_say = " Hmm... Angrebet begyndte, inden de var i stand[ENTER]til at udforske den sort heksekunst ordentligt.[ENTER]De var ndt til at barrikadere sig i Island. Det[ENTER]m betyde Bjerget Sohan, som ogs kaldes Island i[ENTER]dag. Vi br kigge efter nogle flere spor. G til[ENTER]Bjerget Sohan og se, hvad du kan finde ud af. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Du har fundet den tolvte side i Joan omrdet.[ENTER]Tag det til Uriel i Yongan omrdet. " -gameforge.main_quest_lv55._10_sendLetter = " Sgning efter minderne " -gameforge.main_quest_lv55._110_say = " Du har fundet den tolvte side i Yongan[ENTER]omrdet.Tag det til Uriel i Pyungmoo omrdet. " -gameforge.main_quest_lv55._120_say = " Jeg er glad for at se dig igen. Jeg er ked af, at[ENTER]jeg var ndt til at sende dig her, der og alle[ENTER]vegne, men i det mindst har vores succes bevist[ENTER]vi havde ret, tror du ikke? Lad os se hvad den[ENTER]siger. Jeg hber, det var det hele vrd. " -gameforge.main_quest_lv55._130_sayTitle = " Tolvte side: " -gameforge.main_quest_lv55._140_sayReward = " Vi fandt informanterne og de har betalt for deres[ENTER]bedrag med deres liv. Men det vigtigste var at vi[ENTER]var i stand til at presse nogle informationer ud[ENTER]af dem: Vi har ikke brug for Edderkoppe-grotten,[ENTER]men for Mrkt tempel. Det er der hvor de gamle[ENTER]tro tilhngere har udfrt deres mrke ritualer[ENTER]siden tidernes morgen. " -gameforge.main_quest_lv55._145_sayTitle = " Fortsttelsen af det tolvte Side: " -gameforge.main_quest_lv55._150_sayReward = " Vi har kun en mde at stoppe Lee Seop p tilbage.[ENTER]Vi har brug for at rejse til Mrkt tempel sledes[ENTER]at vi kan udfre sort trolddom. Der er ikke mange[ENTER]af os tilbage og anstrengelsen fra de sidste par[ENTER]mneder har helt sikkert taget sine ofre. Men[ENTER]selv en hndfuld trtte mnd kan ndre verdens[ENTER]skbne, nr de har magtfulde oplysninger.[ENTER]Vi m ikke glemme vores ml. Lad os g. " -gameforge.main_quest_lv55._160_say = " Ah, s de fandt det rigtige sted. Jeg havde ret[ENTER]trods alt! Det er virkelig det Mrkt tempel. Du[ENTER]husker sikkert , det mrke sted, der summende af[ENTER]drlig energi. S lnger nogen kan huske har[ENTER]ritualer og ceremonier fundet sted der, hvor[ENTER]rlige landsby folk ikke burde holde sig vk fra. " -gameforge.main_quest_lv55._170_say = " Nu til dags er monstre det eneste, der bor i[ENTER]templet, der har ikke vret mennesker der i lang[ENTER]tid. Det er meget farligt, men jeg er sikker p[ENTER]at du kan klare det. G til Dragedalen og kig[ENTER]efter den sidste side i Mrkt tempel. Den[ENTER]historie, denne dagbog fortller os ender her.[ENTER]Jeg har brug for at finde ud af, hvordan det[ENTER]ender. Held og lykke! h, vent et sekund, her er[ENTER]din belnning for den tolvte side. " -gameforge.main_quest_lv55._180_sayReward = " Du har modtaget 26.000 erfaringspoint.[ENTER]Du har modtaget 15.000 Yang.[ENTER]Du har modtaget en Grise nse. " -gameforge.main_quest_lv55._190_sayReward = " Du har modtaget 162,500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " Den sidste side " -gameforge.main_quest_lv55._20_say = " Da du allerede har fundet flere dagbog sider i[ENTER]nrheden af mindesmrker, mener Uriel, at du vil[ENTER]vre i stand til at finde ud af mere information[ENTER]om den hemmelige mrke heksekunst i nrheden af[ENTER]uudforskede mindesmrker. G til Chunjo Kongerige[ENTER]og undersg mindesmrker i Joan omrdet. " -gameforge.main_quest_lv55._210_sayTitle = " Drb Fjols i Templet " -gameforge.main_quest_lv55._220_say = " Indtil videre har du fundet 12 af de 13 dagbog[ENTER]sider. Nu er der kun et skridt tilbage. Uriel[ENTER]siger at sort magi er blevet brugt p Mrkt[ENTER]tempel. Du br g der hen og finde ud af nogle[ENTER]flere oplysninger. Start din sgning ved at drbe[ENTER]fjols i templet. " -gameforge.main_quest_lv55._230_say = " Jeg er ndt til at g dybere ind i templet! " -gameforge.main_quest_lv55._240_sendLetter = " Mrkt tempel " -gameforge.main_quest_lv55._250_sayTitle = " Den onde energi i templet " -gameforge.main_quest_lv55._260_sayReward = " Efter du har brugt lidt tid i templet, har du[ENTER]udvikler en fornemmelse for dette mrkelige,[ENTER]mrke sted: Langsomme skygger flimrer i hvert[ENTER]hjrne. Mrk energi siver ud af hver sprkke og[ENTER]krog ligesom olie. Det er indlysende, at selve[ENTER]templet er bag det. Det er her det hele[ENTER]begyndte... " -gameforge.main_quest_lv55._270_say = " Du bliver bevidst om det faktum, at den[ENTER]ugudelighed der ligger i luften bliver strkere,[ENTER]jo lngere du bevger dig hen imod midten af[ENTER]templet. Du skal forsge at finde midten af[ENTER]templet. Det er her, kilden til mrket skal vre. " -gameforge.main_quest_lv55._280_npcChat = " Gum mindet " -gameforge.main_quest_lv55._290_say = " Gum mindet er hjertet i templet. Du bevge dig[ENTER]langsomt nrmere og finder faktisk den sidste[ENTER]dagbog side. " -gameforge.main_quest_lv55._300_say = " Du har fundet den sidste side i dagbogen i Mrkt[ENTER]tempel. G til Uriel og rapportere til ham om din[ENTER]opdagelse. " -gameforge.main_quest_lv55._30_say = " Da du allerede har fundet flere dagbog sider i[ENTER]nrheden af mindesmrker, mener Uriel, at du vil[ENTER]vre i stand til at finde ud af mere information[ENTER]om den hemmelige mrke heksekunst i nrheden af[ENTER]uudforskede mindesmrker. G til Jinno Kongerige[ENTER]og undersg mindesmrker i Pyungmo omrdet. " -gameforge.main_quest_lv55._310_say = " Der er, den trettende og sidste side! Jeg kan[ENTER]ikke fortlle dig, hvor taknemmelig jeg er for at[ENTER]du gr dette. Se hvordan mine hnder ryster. Jeg[ENTER]er alt for spndt til at lse siden. Pyha... Ah[ENTER]ja, lad os se, hvordan historien ender. " -gameforge.main_quest_lv55._320_sayTitle = " Trettende Side: " -gameforge.main_quest_lv55._330_sayReward = " Vi er endelig ankommet.[ENTER]Efter alle vores prvelser har vi flgende[ENTER]mission: Vi har brug for at udfre ceremonien og[ENTER]aktivere den sorte trolddoms magi. Jeg hber[ENTER]bare, vi er strke nok. En masse af os svajer[ENTER]lidt, fordi vi er s udmattede af den lange rejse[ENTER]og for hele tiden at flygte fra Lee Seop's[ENTER]krigere. Men vi er stadig ndt til at prve[ENTER]ellers vil vores kongerige forsvinde. " -gameforge.main_quest_lv55._335_sayTitle = " Fortsttelsen af den Trettende Side: " -gameforge.main_quest_lv55._340_sayReward = " Der er syv af os. Vi har taget vores bedste tj[ENTER]p, selv om de ligner klude nu. Vi skal samles i[ENTER]en rundkreds og holde i hnd, s magt linjerne[ENTER]bliver forseglet. S vil vi begynde at synge de[ENTER]magiske ord og hbe, at den sorte hekseri ikke[ENTER]krver flere ofre.[ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... Det er overstet ...[ENTER]I begyndelsen var det alt sammen meget lovende.[ENTER]Vrelset blev fyldt med energi og sang, men[ENTER]pludselig flte jeg mig virkelig underlig. Mine[ENTER]seks kolleger kombattanter faldt ned p deres[ENTER]kn. Templet begyndte at sklve. Lyn slog ned og[ENTER]vi blev skubbet baglns. Og linjerne af magt blev[ENTER]brudt...[ENTER]Nu er der stille. Mine kammerater ligger dd p[ENTER]jorden. Magien virkede ikke.[ENTER]Vi har svigtet. " -gameforge.main_quest_lv55._360_say = " Hvad? Er det alt?!?[ENTER]Det er vanvittigt! Alt dette arbejde for[ENTER]ingenting? Jeg kan ikke tro det. Vi rejste,[ENTER]kmpede, oversatte og hang over det i timevis.[ENTER]Alt det for ingenting! Vi er lige s kloge som vi[ENTER]var fr. Men det synes at vre bedre, hvis vi[ENTER]holder os vk fra sort heksekunst, hvilket er,[ENTER]hvad jeg troede fra starten. Men viden er bedre[ENTER]end at tro, er det ikke? " -gameforge.main_quest_lv55._370_say = " Vi vil holde en pause frst. Jeg har hovedpine og[ENTER]du er sikkert helt udslidt ogs. Jeg har brug for[ENTER]at tnke det igennem frst. Nr jeg er frdig,[ENTER]vil vi snakke videre. P trods af alt, gav du mig[ENTER]en uvurderlig service. Det vil ikke vre[ENTER]ubelnnet! " -gameforge.main_quest_lv55._380_sayReward = " Du fr 7.000.000 erfaringspints. " -gameforge.main_quest_lv55._390_sayReward = " Du har modtaget 175,000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " Du har modtaget leder bogen. " -gameforge.main_quest_lv55._40_say = " Da du allerede har fundet flere dagbog sider i[ENTER]nrheden af mindesmrker, mener Uriel, at du vil[ENTER]vre i stand til at finde ud af mere information[ENTER]om den hemmelige mrke heksekunst i nrheden af[ENTER]uudforskede mindesmrker. G til Shinsoo[ENTER]Kongerige og undersg mindesmrker i Yongan[ENTER]omrdet. " -gameforge.main_quest_lv55._50_npcChat = " Der er den! " -gameforge.main_quest_lv55._60_say = " Dette er det monument, Uriel var p udkig efter.[ENTER]Der er ogs en foldet side! Jeg vil hurtigt[ENTER]aflevere det Uriel. " -gameforge.main_quest_lv55._70_sendLetter = " Fandt tolvte side " -gameforge.main_quest_lv55._80_targetVid = " G tilbage til Uriel " -gameforge.main_quest_lv55._90_say = " Du har fundet den tolvte side i Pyungmo Omrdet.[ENTER]Tag det til Uriel i Joan omrdet. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " G til smeden. Han har brug for din hjlp. " -gameforge.main_quest_lv6._10_targetVid = " G til Byvagten " -gameforge.main_quest_lv6._110_say = " Hvem er du, og hvad vil du her?[ENTER]Jeg har travlt s forstyrre mig ikke.[ENTER]h Byvagten sendte dig? Jeg troede ikke at nogen[ENTER]nogensinde ville komme. Det er ikke en vanskelig[ENTER]opgave, og vil det ikke tage lang tid. Lige det[ENTER]rigtige for en unge eventyrer som dig. " -gameforge.main_quest_lv6._120_say = " Jeg skulle modtage en svinense fra[ENTER]lagerforvalteren, men jeg har ikke fet den. F[ENTER]fat i svinensen. Skynd dig! " -gameforge.main_quest_lv6._130_targetVid = " Sprg Lagerforvalteren " -gameforge.main_quest_lv6._140_sendLetter = " G til Lagerforvalteren " -gameforge.main_quest_lv6._150_sayReward = " Smeden venter en presserende levering fra[ENTER]Lagerforvalteren. G til Lagerforvalteren og bed[ENTER]ham om en Svinense til smeden. " -gameforge.main_quest_lv6._160_sayTitle = " Lagerforvalter: " -gameforge.main_quest_lv6._170_say = " Velkommen. Jeg er lagerforvalteren i denne[ENTER]landsby. Nr du har for mange ting og sager, kan[ENTER]du lagre dem i lagerhuset. Det er meget[ENTER]praktisk. " -gameforge.main_quest_lv6._180_say = " nsker du at... Ah, smeden sendt dig for at hente[ENTER]en Svinense! " -gameforge.main_quest_lv6._190_say = " Jeg er bange for jeg ved at blive gammel og[ENTER]glemsom. Tidligere ville sdan noget aldrig vre[ENTER]sket. Her er den Svinense. Aflevere den straks[ENTER]til Smeden. Vi ses senere. " -gameforge.main_quest_lv6._200_sendLetter = " Tilbage til smeden " -gameforge.main_quest_lv6._20_sayReward = " Byvagten har en ny mission til dig. G til ham og[ENTER]sprge ham, hvad det hele handler om. " -gameforge.main_quest_lv6._210_sayReward = " Lagerforvalteren har fuldstndig glemt levering.[ENTER]Han har nu givet dig Svinense. Skynd dig at[ENTER]aflever det til Smeden, s han ikke er ndt til[ENTER]at vente lngere. " -gameforge.main_quest_lv6._220_say = " Du kom tilbage hurtigere end jeg troede! Du br[ENTER]holde denne hastighed, det kan vre nyttigt i[ENTER]fremtiden. Og lyt nu opmrksomt, jeg har nogle[ENTER]vigtige oplysninger til Dem. " -gameforge.main_quest_lv6._230_say = " Kender du noget til opgraderinger? Selvflgelig[ENTER]ikke! Du er stadig en ung eventyrer! Det er om[ENTER]dette: Hvis du giv mig et stykke af dit udstyr,[ENTER]kan jeg opgradere det for kun et par Yang,[ENTER]sledes at dets kvalitet vil forbedres. " -gameforge.main_quest_lv6._240_say = " Kunsten at fordle kan ske p flere forskellige[ENTER]mder - jo hjere du strber, des hrdere er det.[ENTER]Til en fordling af +3 eller under kan du bare[ENTER]brug lidt Yang, mens alt opefter skal bruge andre[ENTER]genstande. Ligesom for eksempel, den Svinense du[ENTER]bragte mig. Men sommetider kan det, du nsker at[ENTER]fordle g i stykker, selvom det bliver lavet af[ENTER]en dygtig Smed, som mig. Kom igen, hvis du har[ENTER]lidt tid. Jeg kan skabe fantastiske vben! " -gameforge.main_quest_lv6._250_sayReward = " Du har modtaget %s erfaringspoint. " -gameforge.main_quest_lv6._260_sayReward = " Du har modtaget %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " Du har modtaget noget Ulveskind+. " -gameforge.main_quest_lv6._30_say = " Hey, du der! Nu er tiden ikke inde til at hnge[ENTER]og lave ingenting. Du er ndt til at lave noget[ENTER]hrd trning! Uddannelse er den eneste mde at[ENTER]forge dine chancer for overlevelse i disse[ENTER]tider! " -gameforge.main_quest_lv6._40_say = " Men nu du er her alligevel, har jeg en mission[ENTER]til dig: Smeden var her for et jeblik siden og[ENTER]sagde noget om grise og leverings problemer.[ENTER]Mske har han brug for hjlp. G til ham og[ENTER]fortlle ham, at jeg har sendt dig. Afsted med[ENTER]dig! " -gameforge.main_quest_lv6._50_sayReward = " Hvis du afslutter missionen for Smeden vil du f[ENTER]en belnning. " -gameforge.main_quest_lv6._60_sayReward = " Erfaringspoints: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Find Smeden " -gameforge.main_quest_lv6._90_sendLetter = " Smeden mission " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Sohan bjerget? Jeg s engang en gammel gravsten[ENTER]der! " -gameforge.main_quest_lv60._10_sendLetter = " Et nyt spor " -gameforge.main_quest_lv60._110_say = " Du kan ikke tilfldigvis huske nogen indskrift p[ENTER]den? benbart ikke. Denne gravsten kan mske give[ENTER]os vrdifulde informationer om den Mrke Nation.[ENTER]Kunne du mske g til Sohan bjerget og lave en[ENTER]kopi af indskriften til mig? " -gameforge.main_quest_lv60._120_say = " Iflge Uriels undersgelser, tilhrte de syv[ENTER]Drage Prstinder den Mrke Nation.[ENTER]Undersg den gamle gravsten ved Sohan bjerget.[ENTER]Den mrke Nations Hovedstad skulle havde ligget[ENTER]her, engang for lnge siden. " -gameforge.main_quest_lv60._130_say = " Du kan ikke tilfldigvis huske nogen indskrift p[ENTER]den? benbart ikke. Denne gravsten kan mske give[ENTER]os vrdifulde informationer om den Mrke Nation.[ENTER]Kunne du mske g til Sohan bjerget og lave en[ENTER]kopi af indskriften til mig? " -gameforge.main_quest_lv60._140_sayReward = " Du har lokaliseret den gamle gravsten fra den[ENTER]Mrke Nations tid og lavet en kopi af[ENTER]inskriptionen. Bring den til Uriel. " -gameforge.main_quest_lv60._150_say = " Iflge Uriels undersgelser, tilhrte de syv[ENTER]Drage Prstinder den Mrke Nation.[ENTER]Undersg den gamle gravsten ved Sohan bjerget.[ENTER]Den mrke Nations Hovedstad skulle havde ligget[ENTER]her, engang for lnge siden. " -gameforge.main_quest_lv60._160_say = " Endelig! Lad mig analysere inskriptionerne...[ENTER]Det siger flgende: Den Mrke Nation har[ENTER]dedikeret sig selv til mrk magi og tjener Sung[ENTER]Mahi, Dmonernes Gud. " -gameforge.main_quest_lv60._170_say = " Oh my... Sung Mahi! S forsgt de syv Drage[ENTER]Prstinder mske at fremkalde Sung Mahi ved brug[ENTER]af de forbudte heksekrfter? " -gameforge.main_quest_lv60._180_say = " Du har gjort det godt. For sdan en indsats, er[ENTER]det kun fair at du modtager en belnning. " -gameforge.main_quest_lv60._190_sayReward = " Du har modtaget %s erfaringspoint. " -gameforge.main_quest_lv60._200_sayReward = " Du har modtaget %s Yang. " -gameforge.main_quest_lv60._20_say = " Uriel har fundet nye informationer om historien[ENTER]fra den gamle dagbog. Besg Uriel og find ud af[ENTER]mere. " -gameforge.main_quest_lv60._210_sayReward = " Du modtager %d. " -gameforge.main_quest_lv60._220_sendLetter = " Mrk Nation II " -gameforge.main_quest_lv60._230_say = " Iflge Uriel, var ndeskoven engang en del af den[ENTER]Mrke Nations kongerige. Der er mske yderligere[ENTER]spor der.[ENTER]Men skoven er fuld af fare og Metin Stenene har[ENTER]gjort alle vsnerne der vanvittige. Find det Onde[ENTER]tr, for at f flere beviser. Tal derefter med[ENTER]Uriel. " -gameforge.main_quest_lv60._240_say = " Den Mrke Nation er omringet af talrige[ENTER]hemmeligheder. Takket vret dig, har vi vret[ENTER]istand til at komme til bunds i nogen af disse,[ENTER]men vi mangler stadig vigtig information. Drag[ENTER]venligst ud og jagt et gammelt dokument. Det[ENTER]skulle befinde sig i ndeskoven nr Sohan[ENTER]bjerget. " -gameforge.main_quest_lv60._250_counter = " Manglende sider: " -gameforge.main_quest_lv60._260_say = " Den Mrke Nation er omringet af talrige[ENTER]hemmeligheder. Takket vret dig, har vi vret[ENTER]istand til at komme til bunds i nogen af disse,[ENTER]men vi mangler stadig vigtig information. Drag[ENTER]venligst ud og jagt et gammelt dokument. Det[ENTER]skulle befinde sig i ndeskoven nr Sohan[ENTER]bjerget. " -gameforge.main_quest_lv60._270_sayReward = " Du har besejret Ondt Tr og tager dokumentet. Det[ENTER]er skrevet p et fremmed sprog. Giv Uriel lov at[ENTER]overstte det. " -gameforge.main_quest_lv60._280_say = " Endelig! Du har fundet det gamle dokument.[ENTER]Forhbentligt vil det kaste noget lys over dette[ENTER]mysterium! " -gameforge.main_quest_lv60._290_say = " Men hvad...? Der er nsten ingenting i det![ENTER]Dokumentet er faktisk lavet af ti sider. Vend[ENTER]venligst tilbage til skoven og find de[ENTER]tilbagevrende ni sider. " -gameforge.main_quest_lv60._300_say = " Du har stadig brug for at finde %d sider. " -gameforge.main_quest_lv60._30_say = " Hvordan har du det? Husker du dagbogen og[ENTER]historien i den? Den som brat ender p den[ENTER]trettende og sidste side? " -gameforge.main_quest_lv60._310_say = " S, nu m vi se...[ENTER]benbart fangede den Mrke Nation den hje[ENTER]prstinde fra Drage kulten ved brug af en[ENTER]forbandelse og misbrugte den hellige kraft fra de[ENTER]syv kvinder for at kunne udfre den antikke form[ENTER]for sorte heksekrfter. " -gameforge.main_quest_lv60._320_say = " For at tilkalde Sung Mahi, skal de Sorte[ENTER]heksekrfter bruges samtidig p syv forskellige[ENTER]placeringer. Men Lee Seop og hans hr lykkedes[ENTER]med at stoppe ritualet i tide og afvrgede den[ENTER]Mrke Nations plan. " -gameforge.main_quest_lv60._330_say = " Denne nation var helt sikkert en man skulle[ENTER]frygte. De var istand til at kontrollere[ENTER]menneskelig bevidsthed igennem Sort Magi! " -gameforge.main_quest_lv60._340_sendLetter = " Sporet " -gameforge.main_quest_lv60._350_say = " Uriel har opdaget spor vedrrende Gum[ENTER]mindesmrket i den gamle rulle. G til ham og[ENTER]find ud af mere. " -gameforge.main_quest_lv60._360_say = " Lad os opsummere hvad vi har lrt indtil nu:[ENTER]Engang var der et folk, som kaldte dem selv den[ENTER]Mrke Nation og tjente dmon guden Sung Mahi. For[ENTER]at tilkalde ham, indfangede de, de syv Drage[ENTER]prstinder og misbrugte deres hellige krfter til[ENTER]den forbudte Sorte Heksekrfts kunst. Men dette[ENTER]skulle udfres p syv placeringer p den samme[ENTER]tid. " -gameforge.main_quest_lv60._370_say = " Drage Prstinderne udfrte kun de Sorte[ENTER]Heksekrfter i dette ene trn og ikke p syv[ENTER]forskellige placeringer...[ENTER]Dette er grunden til at hidkaldelsen af Sung Mahi[ENTER]fejlede! " -gameforge.main_quest_lv60._380_say = " Den Mrke Nation m have givet de syv Drage[ENTER]Prstinder forkerte informationer. " -gameforge.main_quest_lv60._390_say = " Mske viste de ikke hvordan de skulle gre det...[ENTER]Det kunne vre en mulighed, men den gamle rulle[ENTER]nvner dette trn i relation til Gum mindet. Det[ENTER]virker til at de taler omkring Dmon trnet ved[ENTER]Hwang Templet. " -gameforge.main_quest_lv60._400_say = " Vi har endelig fundet et afgrende bevis p de[ENTER]syv Drage Prstinder! Slap lidt af og s vil vi[ENTER]tale om hvad vi skal gre som det nste. Jeg[ENTER]frygter at en rejse til Dmon Trnet lgger[ENTER]truende foran dig... " -gameforge.main_quest_lv60._40_say = " Ja, selvflgelig. Syv personer rendte fra Lee[ENTER]Seop og hans kavaleri ind i Hwang Templet og i[ENTER]deres desperation, de indfrte den forbudte sorte[ENTER]magi... i slutningen, overlevede kun en a f dem. " -gameforge.main_quest_lv60._410_sayReward = " Den nste del af eventyret er tilgngelig nr du[ENTER]har net level 66. " -gameforge.main_quest_lv60._50_say = " Korrekt. Jeg har udfrt yderligere forskning og[ENTER]har fundet ud af at det syv medlemmer af den[ENTER]hellige kult var Drage Prstinder. I gamle ruller[ENTER]er de associeret med et teokratisk folk kaldet[ENTER]den Mrke Nation.[ENTER]Var disse Drage Prstinder del af denne mystiske[ENTER]nation? Her, ls denne rulle grundigt igennem og[ENTER]tal s med mig igen nr du er frdig. " -gameforge.main_quest_lv60._60_sendLetter = " Mrk Nation I " -gameforge.main_quest_lv60._70_say = " Iflge Uriels efterforskning er de syv Drage[ENTER]Prstinder fra den Mrke Nation.[ENTER]Undersg den gamle gravsten p Sohan bjerget. Det[ENTER]formodes at den Mrke Nation engang var der.[ENTER]Inden du gr, tal med Uriel engang til. " -gameforge.main_quest_lv60._80_say = " Deres ufatteligt hjtudviklede heksekrfter og[ENTER]det faktum at de iflge dagbogen, blev udslettet[ENTER]af Lee Seop, peger alt sammen imod ideen om at de[ENTER]syv Drage prstinder faktisk var en del af den[ENTER]Mrke Nation. " -gameforge.main_quest_lv60._90_say = " I den gamle rulle er der et kort. Ved nrmere[ENTER]inspektion, kan du fastsl at den Mrke Nations[ENTER]hovedstad m havde vret placeret p Sohan[ENTER]bjerget. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Utroligt! Forstr du hvad dette betyder?![ENTER]Oprindeligt var der ikke nogen dmoner eller[ENTER]nder i Dmon Trnet. Som det er nu er en arv fra[ENTER]Drage prstinderne. I et sidste desperat forsg[ENTER]p at besejre Lee Seops kavaleri, bnede hun[ENTER]dren til en verden af dmoner ved at bruge det[ENTER]forbandede og mrke ritual. Til slut, betalte hun[ENTER]for dette med hendes liv. " -gameforge.main_quest_lv66._10_sendLetter = " Dagbogen " -gameforge.main_quest_lv66._110_say = " Det er denne bning hstmanden og hans dmoniske[ENTER]flge brugte til at komme til vores verden.[ENTER]Dog fejlede den store mission for den mrke[ENTER]nation og Drage Prstinderne: hidkaldelsen af[ENTER]Sung Mahi var ikke succefuld, Lee Seop kom[ENTER]tilgengld til magten, og etablerede til sidst et[ENTER]forenet verdens kongerige.[ENTER][ENTER]Tak for din hjlp, jeg har endelig lst det[ENTER]strste mysterium i mit liv! " -gameforge.main_quest_lv66._120_say = " Som din belnning, vil jeg gerne give dig et[ENTER]velsignelses dokument. Tag venligst imod min[ENTER]gave, jeg insistere! " -gameforge.main_quest_lv66._130_sendLetter = " Du har post. " -gameforge.main_quest_lv66._140_say = " Lee Chung har et brev til dig. Ls det og find ud[ENTER]af hvem den hemlighedsfulde afsender er. " -gameforge.main_quest_lv66._150_say = " Du har gjort dig selv meget sparsom her p det[ENTER]sidste, hva? Jeg skal give dig dette brev - har[ENTER]ingen idee om hvem der sendte det, han[ENTER]introducerede ikke sig selv. " -gameforge.main_quest_lv66._160_say = " Papiret brevet er skrevet p, virker til at vre[ENTER]meget gammelt. Med hurtige kragetr, er der[ENTER]skrevet flgende:[ENTER]Har vigitig information om De Syv Drageprstinger[ENTER]og Sung Mahi. Venter p dig, p bagsiden af[ENTER]Dmontrnet i Hwang Templet. Jeg er i skyggen af[ENTER]et tr. Skynd dig! Tiden er knap! " -gameforge.main_quest_lv66._170_sendLetter = " Annunymt brev " -gameforge.main_quest_lv66._180 = " G til Hwang Temple og md den hemmelighedsfulde[ENTER]brevskriver ved bagsiden af Dmon trnet. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Velkommen! Tillad mig at indtroucere mig selv[ENTER]frst: Mit navn er Lee Chung. Det er meget modigt[ENTER]af dig at flge instruktioner fra en du ikke[ENTER]engang kender. Jeg har ikke snydt mig selv ved at[ENTER]vlge dig - og du vil heller ikke fortryde min[ENTER]beslutning![ENTER]Hr hvad jeg har at fortlle! " -gameforge.main_quest_lv66._20_say = " Uriel har nyt om den sidste overlevende Drage[ENTER]Prstinde. Hendes dagbog skulle vre i[ENTER]Dmontrnet. G til Uriel og find ud af mere. " -gameforge.main_quest_lv66._210_sendLetter = " Ny Ond " -gameforge.main_quest_lv66._220_say = " Hr hvad Lee Chung har og fortlle dig. " -gameforge.main_quest_lv66._230_say = " Der er en grund til at du skulle komme til Hwang[ENTER]Templet: I nyere tid er der foreget nogle meget[ENTER]mrkelige ting. Og for nyeligt har vi opdaget en[ENTER]indgang til en enorm grotte bag i Dmontrnet! " -gameforge.main_quest_lv66._240_say = " En gigantisk grotte? Hvad er der i den? " -gameforge.main_quest_lv66._250_say = " I denne grotte, lgger en ny, utnkelig ond og[ENTER]venter p os. Vores spejdere snakker om et[ENTER]grusomt vsen, som fr dmonerne til at gemme sig[ENTER]i skyggerne. Dens frygtindgydende fremkomsten og[ENTER]dens umttelige lyst til livet, fr os til at[ENTER]tro, at dette bst er ingen ringere end den[ENTER]legendariske Agwi - en af de ti store ondskaber i[ENTER]Dmon verdnen.[ENTER]Hvis vi har ret, s er vi alle i meget stor fare. " -gameforge.main_quest_lv66._260_say = " Mere frygtindgydende end dmoner... Dette vsen[ENTER]m vre virkelig krftfuldt og ondt. " -gameforge.main_quest_lv66._270_say = " Sdan er det. Mine mnd og jeg har forsgt mange[ENTER]gange at storme Djvlens katakomber. Men vi har[ENTER]fejlet hver gang og lidt meget store tab.[ENTER]I denne sag har vi behov for hjlp fra en[ENTER]framragende kriger - det er derfor vi har[ENTER]hidkaldt dig herti. Vil du hjlpe os? " -gameforge.main_quest_lv66._280_say = " Ja, jeg vil hjlpe dig. " -gameforge.main_quest_lv66._290_say = " Oh, det giver os nyt hb![ENTER]Nu, hvor jeg ved at du str p vores side, vil[ENTER]jeg fortlle dig hele sandheden: Jeg, Lee Chung,[ENTER]er Komandant over Skygge krigerne. Ve er en[ENTER]hemmelig elite enhed af Lee Seops hr. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah, godt at se dig sund og sikker igen. Er du[ENTER]klar til et nyt eventyr? Vi mangler stadig vigtig[ENTER]informationer om den Mrke Nation og de syv Drage[ENTER]Prstinder. Den sidste Drage Prstinde m have[ENTER]gemt hendes dagbog i Dmontrnet inden hun[ENTER]udfrte de sorte heksekrfter. Drag ud og bring[ENTER]mig dagbogen. Det er muligt at Dmon kongen har[ENTER]det i hans besiddelse. " -gameforge.main_quest_lv66._310_say = " Skygge krigerne har forfulgt et ml siden[ENTER]dengang, at forhindre opstandelsen af Sung Mahi.[ENTER]Det er vores mission. Lad os forsge sammen at[ENTER]sende denne Agwi tilbage til helvedet han kom fra[ENTER]og s finde ud af hvordan han klarede at komme[ENTER]ind i vores verden i frste omgang! " -gameforge.main_quest_lv66._320_sendLetter = " Ingen tid " -gameforge.main_quest_lv66._330_say = " Lee Chung, kommandr af Skygge krigerne, sger[ENTER]dig. Det er meget hastende! " -gameforge.main_quest_lv66._340_say = " Jeg har en hastende foresprgsel. Kan du se den[ENTER]srede soldat derovre?[ENTER]Det er en af mine spejdere, som udforskede[ENTER]Djvlens katakomber under min ordre. Da han[ENTER]gjorde dette, blev han angrebet af Agwi og[ENTER]forgiftet. Giften har spredt sig i hele hans krop[ENTER]- han har ikke meget tid tilbage. " -gameforge.main_quest_lv66._350_say = " Han har brug for en modgift og han har brug for[ENTER]den hurtigt![ENTER]Kan du hente noget? Du kan finde det i den Rde[ENTER]Skov nr den Rde dryade.[ENTER]Han er en af vores bedste krigere - red hans liv[ENTER]og jeg vil belnne dig med %s. " -gameforge.main_quest_lv66._360_say = " Jeg vil hente modgiften! " -gameforge.main_quest_lv66._370_say = " Mange tak! Han trkker stadig vejret, men han[ENTER]bliver svagere hvert minut. Vi har ingen tid at[ENTER]miste! " -gameforge.main_quest_lv66._380_notice = " Du har %d minutter tilbage. " -gameforge.main_quest_lv66._390_sendLetter = " Modgiften " -gameforge.main_quest_lv66._400_say = " Du ved ud fra hvad Lee Chung fortalte dig, at[ENTER]modgiften kan findes i den Rde skov. Fld %d Rd[ENTER]Dryader til denne.[ENTER][ENTER]I den Rde skov er der endnu strre fare end der[ENTER]er i ndeskoven, s vr forsigtig. " -gameforge.main_quest_lv66._40_say = " Du har besejret Dmon Kongen og har modtaget[ENTER]Drage Prstindens dagbog. Tag den til den lrte[ENTER]Uriel. Han vil analysere den. " -gameforge.main_quest_lv66._410_say = " Tiden er udlbet. Soldaten dr, bring ham[ENTER]modgiften hurtigst muligt. " -gameforge.main_quest_lv66._420_say = " Du har %d minutter tilbage. " -gameforge.main_quest_lv66._430_say = " Du har endelig fundet modgiften! Hurtigt, bring[ENTER]den til Lee Chung! " -gameforge.main_quest_lv66._440_say = " Her, hurtigt! Jeg tror du er ankommet p det helt[ENTER]rigtige tidspunkt. Det er en enorm byrde du har[ENTER]taget af mine skuldre. Mine mnd og jeg er[ENTER]ekstremt taknemmelige for det du har gjort. " -gameforge.main_quest_lv66._450_say = " Takket vre din hjlp, overlevede min soldat. Her[ENTER]er din belnning for at rede ham. " -gameforge.main_quest_lv66._460_say = " Det tog sin tid. Han klamre sig med alt sin[ENTER]styrke til livet. Heldigvis er du kommet i tide. " -gameforge.main_quest_lv66._470_say = " Han virker til at klare sig igennem. Men det var[ENTER]tt p - han dde nsten fordi det tog dig s[ENTER]lang tid at finde modgiften.[ENTER]Jeg er ked af det, men dette er alt jeg kan give[ENTER]dig som belnning. " -gameforge.main_quest_lv66._480_sendLetter = " Rapporten " -gameforge.main_quest_lv66._490_say = " Spejderen har genvundet bevidsthed. Lyt til hvad[ENTER]han observerede da han var i Djvlens Katakomber. " -gameforge.main_quest_lv66._500_say = " Tak fordi du reddede mig. Jeg s utrolige ting i[ENTER]Djvlens Katakomber. Men s blev jeg opdaget,[ENTER]og... " -gameforge.main_quest_lv66._50_say = " Du fandt den! Den sidste Drage Prstindes dagbog.[ENTER]Min hnd sklver af forventning! Jeg har brug for[ENTER]lidt tid til at undersge indholdet. Tag noget[ENTER]tid og hvil dig. Jeg vil kalde p dig nr jeg kan[ENTER]fortlle dig mere. " -gameforge.main_quest_lv66._510_say = " Hvad s du? " -gameforge.main_quest_lv66._520_say = " Der var folk i sorte kapper med htter, trukket[ENTER]over deres ansigter.[ENTER]Uddragene af deres samtaler tilod mig at finde ud[ENTER]af at de var Mrkets tjenere.[ENTER]Men det er ikke alt: En skrkkelig nd i form af[ENTER]en kvinde svvede over deres hoveder. Mrkets[ENTER]tjenere kaldte hende Banshee. " -gameforge.main_quest_lv66._530_say = " Det lyder ikke godt. Hvad havde Mrkets tjener og[ENTER]denne Banshee planlagt? " -gameforge.main_quest_lv66._540_say = " Banshee fremkaldte Agwi ved brug af sort magi,[ENTER]disse djvelske vsner kom direkte fra helveds[ENTER]kber. De kaldte kongen af Agwi Azrael. " -gameforge.main_quest_lv66._550_say = " Jeg skyndte mig ud for at informere Lee Chung[ENTER]omkring dette. Men jeg snublede og blev opdaget.[ENTER][ENTER]Ah, jeg husker lige, kommandr Lee Chung har[ENTER]noget vigtigt at fortlle dig. Jeg vil skynde mig[ENTER]til ham, hvis jeg var dig. " -gameforge.main_quest_lv66._560_sendLetter = " Mrk trussel " -gameforge.main_quest_lv66._570_say = " G til Lee Chung og ta med ham om den nye trussel[ENTER]der lure i Djvlens katakomber. " -gameforge.main_quest_lv66._580_say = " Det min spejder reporterede er rimelig skrmmende[ENTER]ikke? Mrkets tjenere, en form for sekt, er[ENTER]ansvarlige for Agwis fremkomst. De har ogs[ENTER]fremkaldt nden fra den sidste Drage Prstinde.[ENTER]Som en Banshee, en manifestation af det onde, er[ENTER]hun kommet tilbage til denne verden og ved hjlp[ENTER]af hendes magiske krfter, kan de snart hidkalde[ENTER]Dmonguden Sung Mahi. " -gameforge.main_quest_lv66._590_say = " Hvad?! Denne Banshee er nden fra den sidste[ENTER]Drage Prstinde?! " -gameforge.main_quest_lv66._600_say = " Uden tvivl. Selv blandt hendes sstre fra Drage[ENTER]kulten, er det kun hende der besidder kraften til[ENTER]at fremkalde de hellige fire himmel skildvagter[ENTER]og at fremfre den sorte heksekrft.[ENTER]Nu ved vi hvem der er bag denne nye trussel:[ENTER]disse mrkets tjenere og Banshee planlgger at[ENTER]frdiggre den Mrke Nations arbejde og vkke[ENTER]Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = " Puslespillets lsning " -gameforge.main_quest_lv66._610_say = " Vi har meget at takke dig for: du har redet en af[ENTER]mine mnd fra den sikre dd og kun derved, har vi[ENTER]vret i stand til at lre om den pludselige[ENTER]fremkomst af Agwi og den seneste trussel i[ENTER]Djvlens Katakomber. Tag lidt tid og f slappet[ENTER]af, og s vil vi starte med at tale om en[ENTER]passende taktik. " -gameforge.main_quest_lv66._620_say = " Eventyret vil fortstte nr du har net level 72. " -gameforge.main_quest_lv66._70_say = " Uriel leder efter dig. Han har nu lst dagbogen. " -gameforge.main_quest_lv66._80_say = " Ah vidunderligt. Der er du.[ENTER]Den sidste Drage Prstindes fortlling er[ENTER]virkelig forblffende. Hr godt efter: " -gameforge.main_quest_lv66._90_say = " Min skbne er nu besejlet! Jeg har barrikaderet[ENTER]mig i det hjeste etage i dette trn og Lee Seops[ENTER]mnd er lige ved at bryde igennem dren til mit[ENTER]sidste fngsel. Der er ingen udvej, jeg har tabt.[ENTER][ENTER]Nej! Det kan ikke ende sdan her! Det kan ikke[ENTER]alt sammen vre afgjort allerede. Jeg er nd til[ENTER]at fremmane den Sorte heksekrft, denne antikke[ENTER]onde kraft, alen og fremkalde mrke krfter.[ENTER]Det vil helt sikkert betyde min dd. Men mine[ENTER]fjender vil tage del i min undergang, hvis det er[ENTER]den sidste ting jeg gr! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Hvad, har du ikke afleveret den endnu?[ENTER]Fiskestangen er til fiskerne ved floden. Skynd[ENTER]dig, han har desperat brug for den! " -gameforge.main_quest_lv7._10_targetVid = " Endnu et nske " -gameforge.main_quest_lv7._110_npcChat = " Vbensmeden har sendt en ny stang! " -gameforge.main_quest_lv7._120_say = " Mange tak. Nu kan jeg endelig skille mig af med[ENTER]min betroede men meget udtjente fiskestang.[ENTER]Jeg tjener ikke bare mine penge p fiskeri, men[ENTER]det er ogs en stor glde for mig i livet![ENTER]Kender du noget til fiskeri? " -gameforge.main_quest_lv7._130_say = " Tag fiskestangen i hnden, og put madding p[ENTER]krogen ved at klikke p den. S kast den ved at[ENTER]bruge dine fiskeevner. Nr du tror du mske har[ENTER]fanget en fisk, brug dine evner igen. Disse vande[ENTER]er meget gode til fiskeri grundet deres[ENTER]biologiske mangfoldighed.[ENTER]Fisk er ikke kun nringsrige og sunde, men kan[ENTER]ogs hjlpe dig med at f fat i vrdifulde[ENTER]skatte. Du burde prve det. " -gameforge.main_quest_lv7._140_say = " N ja - her er kviteringen p at jeg har fet[ENTER]fiskestangen. Du burde aflevere den hos smeden. " -gameforge.main_quest_lv7._150_sayItem = " Kvitering p fiskestang " -gameforge.main_quest_lv7._160_sayReward = " Du har afleveret fiskestangen hos fiskeren. G[ENTER]tilbage med kviteringen til smeden, s du kan f[ENTER]din belnning. " -gameforge.main_quest_lv7._170_say = " Har du fundet Fiskeren?[ENTER]Super, du har sparet mig noget vrdigfuldt tid[ENTER]ved at lave den levering. Som belnning, vil jeg[ENTER]give dig nogle Yang og 1,500 erfaringspoint. " -gameforge.main_quest_lv7._180_sendLetter = " Kupon " -gameforge.main_quest_lv7._190_sayReward = " Med denne kupon fr du en del af din rustning[ENTER]gratis fordlet. Tag en udrustning og trk den[ENTER]over smeden, s fordlingen kan gennemfres. " -gameforge.main_quest_lv7._200_sayItem = " Kupon til en gratis genstands fordling " -gameforge.main_quest_lv7._20_sayReward = " G til smeden.[ENTER]Han sger nogen, der har afleveret noget til[ENTER]fiskeren. " -gameforge.main_quest_lv7._210_sayTitle = " Info: " -gameforge.main_quest_lv7._220_sayReward = " 1) Kuponen vises ikke i inventaret.[ENTER]2) En succesfuld opgradering - som alle andre -[ENTER]er ikke 100% garanteret. " -gameforge.main_quest_lv7._230_sayTitle = " Kupon er allerede brugt " -gameforge.main_quest_lv7._240_sayReward = " Du har allerede brugt kuponen til en gratis[ENTER]fordling. Den er kun gyldig til en fordling. " -gameforge.main_quest_lv7._30_say = " Vr hilset eventyre! Kunne du gre mig endnu en[ENTER]tjeneste? Normalt sprger jeg ikke andre[ENTER]mennesker om at gre ting for mig, men du virker[ENTER]meget plidelig. Tnk p det som en re! " -gameforge.main_quest_lv7._40_say = " Jeg har smedet en fiskestang til fiskeren.[ENTER]Desvrre har jeg meget travlt, derfor kan jeg[ENTER]ikke aflevere den selv. Kunne du ikke klare det[ENTER]for mig? " -gameforge.main_quest_lv7._50_sayItem = " En fiskestang med stor elasticitet " -gameforge.main_quest_lv7._60_say = " Fiskeren skulle vre et sted nr floden.[ENTER]Hvis du levere fiskestangen til fiskeren, vil jeg[ENTER]fordle et stykke af dit udstyr gratis. Det er en[ENTER]fair aftale; synes du ikke? " -gameforge.main_quest_lv7._70_sendLetter = " Find fiskeren " -gameforge.main_quest_lv7._80_sayReward = " Smeden har smedet en fiskestang til fiskeren.[ENTER]Find fiskeren ved floden og aflever fiskestangen[ENTER]til ham. " -gameforge.main_quest_lv7._90_npcChat = " Hvem er fiskestangen til? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " Himlens tre fr sin perfekte glans fra de[ENTER]magiske unison fra det hellige gummi tr, Bl[ENTER]krystal essens, og Rd helveds kvarts. Det bl[ENTER]krystal essens skal hentes ved herskeren af is[ENTER]landet. " -gameforge.main_quest_lv72._10_sendLetter = " Slidt sten tavle " -gameforge.main_quest_lv72._110_say = " Du har lavet en note af denne markante[ENTER]inskription. Reporter til Lee Chung hvad du lige[ENTER]har lst. " -gameforge.main_quest_lv72._120_say = " Ah, du er vendt tilbage i god behold! Hvis jeg[ENTER]lser dit ansigt korrekt, s gr jeg ud fra du[ENTER]har haft succes? " -gameforge.main_quest_lv72._130_say = " Faktisk, ja! Takket vre inskriptionen p den[ENTER]slidte sten tavle, har jeg fundet ud af at du kan[ENTER]fremkalde hellige krfter ved at bruge en magisk[ENTER]juvel, kendt som himlens tre. " -gameforge.main_quest_lv72._140_say = " Himlens tre... s de eksistere. Har du fundet[ENTER]nogen spor i retning af hvordan vi fr fat i[ENTER]disse? " -gameforge.main_quest_lv72._150_say = " For at producere Himlens tre, skal du have[ENTER]helligt gummi tr, bl krystal essens og rd[ENTER]helveds kvarts. Det siges at bl krystal essens[ENTER]skal erhverves fra herskeren af Is landet. " -gameforge.main_quest_lv72._160_say = " Herskeren af Is landet? Hmm... Med det m de mene[ENTER]Mount Sohan.[ENTER]Jeg vil vise dine noter til skygge krigernes[ENTER]troldmnd og analysere den med dem.[ENTER]Jeg vil kontakte dig nr jeg ved mere! " -gameforge.main_quest_lv72._170_say = " Tag dette som belnning for dine handlinger. Jeg[ENTER]fortstter med at regne med din hjlp! " -gameforge.main_quest_lv72._180_sendLetter = " Isnende skat " -gameforge.main_quest_lv72._190_say = " Kommandr Lee Chung har informeret dig om at det[ENTER]frste element der skal bruges til Himlens tre,[ENTER]bl krystal essens, har noget at gre med den[ENTER]legendariske nihalede skat ved Sohan bjerget.[ENTER]Den bliver overvget meget nje af Is golems,[ENTER]Yetier og klige ismnd. Jagt disse monstre for[ENTER]at komme i besiddelse af den bl krystal essens.[ENTER]Tal med Lee Chung igen inden du drage i kamp. " -gameforge.main_quest_lv72._200_say = " Skygge krigernes troldmnd har fundet ud af at[ENTER]den frygtindgydende nihalede af Sohan bjerget ser[ENTER]efter den bl essens som var det blet i dens[ENTER]je. " -gameforge.main_quest_lv72._20_say = " Lee Chung, kommandr over Skygge krigerne, vil[ENTER]gerne tale med dig. Han har fundet ud af hvordan[ENTER]du kan besejre Agwi i Djvlens Katakomber. " -gameforge.main_quest_lv72._210_say = " Den Nihaledes skat vogtes af Is golems, Yetier og[ENTER]Klige ismnd.[ENTER][ENTER]50 Bl krystal Essens er ndvendige for at kunne[ENTER]fremstille himlens tre. " -gameforge.main_quest_lv72._220_say = " Rd helveds kvarts menes at befinde sig i enten[ENTER]Hwang templet eller i Ild landet. Jeg har sendt[ENTER]spejdere ud for at finde ud af mere. " -gameforge.main_quest_lv72._230 = " Kommandr Lee Chung har informeret dig om at det[ENTER]frste element der er ndvendigt til Himlens[ENTER]tre, Bl krystal essens, har noget at gre med[ENTER]den legendariske nihaledes skat p Sohan bjerget.[ENTER]Den bliver nje overvget af is golems, Yetier og[ENTER]Klige ismnd. Jagt disse monstre for at komme i[ENTER]besiddelse af den bl krystal essens. " -gameforge.main_quest_lv72._240_notice = " Du sger igennem kroppene af de besejrede monstre[ENTER]og finde en bl, glimtende delsten.[ENTER]Det m vre den bl krystal essens. " -gameforge.main_quest_lv72._250_notice = " Du skal finde %d Bl krystal essens. " -gameforge.main_quest_lv72._260_say = " Jeg tror du har fet rd nok for i dag. Kom[ENTER]tilbage i morgen. " -gameforge.main_quest_lv72._270_say = " Disse krystaller er ubrugelige. Se selv: De har[ENTER]revner. For at kunne bruge dem, skal de vre[ENTER]fejlfri! Fortst din sgning! " -gameforge.main_quest_lv72._280_say = " Disse er af en fremragende kvalitet! Fortst! Jeg[ENTER]behver stadig %d. " -gameforge.main_quest_lv72._290_say = " Du har samlet alle de bl krystal essens vi[ENTER]behver. Jeg kan fle den nihaledes krft i dem.[ENTER]Fantastisk... De vibrere positivt med energi.[ENTER]Godt get! " -gameforge.main_quest_lv72._300_say = " Eventyret vil fortstte nr du har net level 78. " -gameforge.main_quest_lv72._30_say = " Til forskel fra de dmoner vi er vandt til, kan[ENTER]du ikke bare drbe Agwi. Vi Skygge krigere har[ENTER]allerede prvet alle mulige mder vi kunne komme[ENTER]i tanke om - uden succes. " -gameforge.main_quest_lv72._40_say = " Men nu har jeg fundet ud af at Drage Prstinden[ENTER]besidder krften til at fremkalde hellige krfter[ENTER]som er istand til at forvise onde nder. " -gameforge.main_quest_lv72._50_say = " I den Rde skov der var en af Drage Prstindernes[ENTER]hellige templer. Sg der efter ruiner og tegn p[ENTER]deres kult. Spejdere har reporteret omkring en[ENTER]slidt tavle lavet af sten, som er blevet dkket[ENTER]af krat... Mske vil vi finde noget brugbart p[ENTER]denne sten. " -gameforge.main_quest_lv72._60_sendLetter = " Opdagelsen " -gameforge.main_quest_lv72._70_say = " Lee Chung har fortalt at Drage Prstinderne var[ENTER]istand til at fremkalde hellige krfter, en antik[ENTER]hvid magi, som fremkalder onde nder. Sg i den[ENTER]Rde skov efter den slidte sten tavle som Lee[ENTER]Chung spurgte om, og erhverv yderligere beviser. " -gameforge.main_quest_lv72._80_say = " Efter en lang eftersgning, finder du en sten[ENTER]tavle i underskoven, som ser ud til at have lagt[ENTER]der i rhundreder. Det m vre den gamle tavle[ENTER]som Lee Chung talte om! Du afkoder omhyggeligt[ENTER]den slidte inskription. " -gameforge.main_quest_lv72._90_say = " Himlens tre er Drage Prstindernes mest[ENTER]vrdifulde hemmelighed. Kunsten at fremstille dem[ENTER]har vret holdt hemmeligt i generationer og i[ENTER]ekstreme tilflde, forsvaret med blod. Agwi og[ENTER]dmoner kan ikke umiddelbart nrme sig dem der[ENTER]bre disse juveler. Hvis Himlens tre frst er[ENTER]fyldt med styrken fra de hellige krfter, er[ENTER]effekten af disse dem overlegne. De skinder s[ENTER]klart som polar stjernen p himlen, syv sol[ENTER]skiver lange. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Ah fantastisk! Det virkede. Her er din Rde[ENTER]helveds kvarts. " -gameforge.main_quest_lv78._10_sendLetter = " Rd helveds kvarts " -gameforge.main_quest_lv78._110_sendLetter = " Sidste element " -gameforge.main_quest_lv78._120_say = " Lee Chung og rdet af troldmnd har opdaget at du[ENTER]kan erhverve det sidste element Helligt gummi[ENTER]tr, fra Rd ondt tr. Fortst og jagt dem i den[ENTER]rde skov og saml 100 potioner tr gummi. Tal med[ENTER]Lee Chung inden du drager ud. " -gameforge.main_quest_lv78._130_say = " Lee Chung og rdet af troldmnd har opdaget at du[ENTER]kan erhverve det sidste element Helligt gummi[ENTER]tr, fra Rd ondt tr. Fortst og jagt dem i den[ENTER]rde skov og saml 100 potioner tr gummi. " -gameforge.main_quest_lv78._140_say = " Dette er det sidste step i produktionen af[ENTER]himlens tre. Pas p dig selv, den rde skov[ENTER]myldre med ddelige vsner! " -gameforge.main_quest_lv78._150_say = " Du mangler stadig at samle %d potioner fra det[ENTER]Hellige gummi tr. " -gameforge.main_quest_lv78._160_notice = " Du har fundet nok Helligt gummi tr! Bring det[ENTER]til Kommandr Lee Chung. " -gameforge.main_quest_lv78._170_say = " Er det det Hellige Gummi tr? Jeg kan mrke de[ENTER]enorme krfter. Fantastisk![ENTER]Desvrre var jeg nd til at sende alle[ENTER]troldmndene p mission. De vil vre vk i en[ENTER]tid. Er der ikke en kemiker i din hjem by, der[ENTER]gr ved navnet Baek-Go? " -gameforge.main_quest_lv78._180_say = " Jo, det er der. " -gameforge.main_quest_lv78._190_say = " Ah, superb! Tag de tre elementer og bring dem til[ENTER]Baek-Go. Han vil vre i stand til at danne[ENTER]himlens tre af dem. " -gameforge.main_quest_lv78._200_say = " Du har en lang og udmattende rejse bag dig. Tag[ENTER]venligst denne belnning for alle dine[ENTER]anstrengelser. " -gameforge.main_quest_lv78._20_say = " Lee Chung, kommandr over skygge krigerne har[ENTER]fundet ud af mere om de rde helveds kvarts. For[ENTER]at danne disse, skal du bruge tre forskellige[ENTER]substanser: Vulkansk jord fra Doyyumhwan,[ENTER]Skindende hrpragt og Fundament sten.[ENTER]Jagt Flamme, Flamme kriger og kmpende tigere i[ENTER]ild landet for at f disse substanser og saml 20[ENTER]af hver til 20 rde helveds kvarts.[ENTER]Tal med Lee Chung igen inden du drager i kamp. " -gameforge.main_quest_lv78._210_sendLetter = " Himlens tre " -gameforge.main_quest_lv78._220_say = " Drag tilbage til din hjem by, sg Baek-Go og bed[ENTER]ham danne Himlens tre ud af de tre elementer i[ENTER]Lee Chungs navn. " -gameforge.main_quest_lv78._230_say = " Du har vret vk i en del tid. Jeg var begyndt at[ENTER]sprge mig om der var sket noget med dig. Hvad[ENTER]bringer dig til mig? " -gameforge.main_quest_lv78._240_say = " Lee Chung har bedt mig komme til dig for en[ENTER]tjeneste. " -gameforge.main_quest_lv78._250_say = " Lee Chung?! Kommandr over skygge krigerne... Oh![ENTER]Shhhhh! Stille! Du str foran en skygge kriger[ENTER]troldman. Men den information er top hemmelig,[ENTER]ingen i landsbyen kan vide det.[ENTER]Hvilken tjeneste beder Lee Chung mig om? " -gameforge.main_quest_lv78._260_say = " Han beder dig lave Himlens tre ud af disse tre[ENTER]elementer. " -gameforge.main_quest_lv78._270_say = " Himlens tre eh... Han har s mange troldmnd til[ENTER]rdighed, hvorfor efterlader han altid de svre[ENTER]opgaver til mig?![ENTER]...[ENTER]Ok. Nu er vi her jo, Himlens tre.[ENTER]Smukt! Jeg vil sende dem direkte til Lee Chung[ENTER]via sendebud og han kan hidkalde dig nr alt er[ENTER]klart. Kan du fortlle mig hvad det er til? " -gameforge.main_quest_lv78._280_say = " Jeg kan ikke rigtigt fortlle dig noget[ENTER]specifikt. Kun dette: denne sten sammekalder de[ENTER]hellige krfter for at forvise dmoner og andre[ENTER]onde vsner. " -gameforge.main_quest_lv78._290_say = " Meget interessant. Jeg nsker dig den bedste[ENTER]succes i din opgave. Som belnning for dine[ENTER]handlinger indtil nu, her er to skrumpe hoveder.[ENTER]Nu hvor jeg ved hvordan processen virker, er jeg[ENTER]glad for at kunne hjlpe dig, hvis du skulle[ENTER]bruge yderligere himmel tre.[ENTER]Oh og vil du vre sd ogs at overbringe mine[ENTER]bedste hilsner til Lee Chung? " -gameforge.main_quest_lv78._300_say = " Eventyret fortstter nr du er net level 84. " -gameforge.main_quest_lv78._30_say = " Vores troldmnd har fundet ud af at Rd helveds[ENTER]kvarts som skal bruges til at producere Himlens[ENTER]tre, bre ildens krfter i sig.[ENTER]Denne kvarts m ogs vre grunden til den[ENTER]ufattelige styrke vsnerne i ild landet har. " -gameforge.main_quest_lv78._40_say = " Rd helveds kvart laves af tre substanser.[ENTER]Vulkansk jord, Skinnende hrpragt og Fundament[ENTER]sten. Du kan finde dem alle i ild landet. " -gameforge.main_quest_lv78._50_say = " Du gjorde det! Endelig har vi de %d stykker af[ENTER]rd helveds kvarts vi skal bruge. Din tapperhed[ENTER]og styrke har endnu engang overget mine[ENTER]forventninger! " -gameforge.main_quest_lv78._60_say = " En substans mangler. Vi har behov for Vulkansk[ENTER]jord, Skinnende hrpragt s vel som Fundament[ENTER]sten. " -gameforge.main_quest_lv78._70_say = " Jeg er ked af det, men jeg kan kun producere syv[ENTER]stykker Rd helveds kvarts pr. dag. Denne[ENTER]procedure er en udfordring for mine magiske[ENTER]frdigheder. Jeg er ikke engang troldmand! " -gameforge.main_quest_lv78._80_say = " Okay s! Jeg vil nu mikse de tre substanser[ENTER]sammen og forsge at lave Rd helveds kvarts. " -gameforge.main_quest_lv78._90_say = " Argh! Magien fejlede. benbart overvurderede jeg[ENTER]min magiske kapacitet. Nste gang vil det g[ENTER]bedre er jeg sikker p. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Nu hvor du har besejret General Tartaros, er en[ENTER]indgang til en tidligere gemt etage af Djvlens[ENTER]Katakomber blevet bnet. Prins Charon m vre der[ENTER]nede! Teleporter til den sjette etage og md[ENTER]prinsen af Agwi. Men vr forsigtig! Han er[ENTER]ekstremt strk og snedig som en djvel. " -gameforge.main_quest_lv84._10_sendLetter = " Kampen begynder " -gameforge.main_quest_lv84._110_say = " Den mde du bevger dig igennem Djvlens[ENTER]katakomber - frit og frygtls - det er umuligt at[ENTER]du bare er en almindelig ddelig![ENTER]Den bastalte obliks p femte sal vil agere som[ENTER]portal til den skjulte sjette etage. " -gameforge.main_quest_lv84._120_say = " Prins Charon levere alle hans kommandoer til Agwi[ENTER]general Tartaros derfra.[ENTER]Hvad venter du p? Besejr Charon og forhindre[ENTER]mrkets tjenere og Banshees skumle planer! " -gameforge.main_quest_lv84._130_sayReward = " Du gjore det! Charon, prins af Agwi, er blevet[ENTER]tilintetgjort. " -gameforge.main_quest_lv84._140_say = " Udmattet men lettet, trre du svenden af din[ENTER]pande. Pludselig lyder en skinger latter igennem[ENTER]Djvlens katakomber, s gennemtrngende at den[ENTER]skre ind til marven i dine ben:[ENTER]Ahahahahaha! For sent, dit patetiske menneske![ENTER]Vores mester Sung Mahi er allerede genopstet og[ENTER]der er ingen ting du kan gre for at stoppe det[ENTER]nu![ENTER]Dagen nrmer sig hvor Sung Mahi vil n sin fulde[ENTER]styrke p en hvor de onde drager sover. Din[ENTER]verden er ddsdmt! " -gameforge.main_quest_lv84._150_sendLetter = " Uafsluttet historie " -gameforge.main_quest_lv84._160_say = " Drag til Lee Chung og aflg rapport om Banshees[ENTER]truende besked til ham. " -gameforge.main_quest_lv84._170_say = " Efter du reportere om din sejr over Tartaros og[ENTER]Charon til kommandren, gentager du Banshees[ENTER]frygtindgydende besked. Med et serist ansigts[ENTER]udtryk, begynder han at tale: " -gameforge.main_quest_lv84._180_say = " Jeg gik ud fra at nr vi besejrede Agwi prinsen[ENTER]ville vi forpurre mrkets tjenere og Banshees[ENTER]planer. Hvor tog jeg fejl... " -gameforge.main_quest_lv84._190_say = " Banshee m have klaret at frdiggre opstandelsen[ENTER]af Sung Mahi sammen med Azrael, konge over Agwi.[ENTER]Jeg gyser ved tanken om det... " -gameforge.main_quest_lv84._200_say = " en hvor de onde drager sover...[ENTER]Hmm, med det m de mene de Mrke Dragers Klippe.[ENTER]Det er en u-kortlagt langt herfra.[ENTER]Selv om vi ikke opnede hvad vi havde hbet p,[ENTER]skylder vi dig stadig vores strste[ENTER]taknemmelighed. Uden din hjlp ville vi aldrig[ENTER]havde vret i stand til at afdkke det onde der[ENTER]lurede i Djvlens katakombers dyb. " -gameforge.main_quest_lv84._20_say = " Lee Chung har modtaget himlens tre og har[ENTER]forberedt alt til din mission ind i djvlens[ENTER]katakomber. Drag til ham og find ud af mere. " -gameforge.main_quest_lv84._210_say = " Du har udrettet en virkelig stor gerning, en[ENTER]gerning som ingen ud over dig var i stand til.[ENTER]Jeg vil vre klar til at st ved din side til[ENTER]hver en tid, i resten af mit liv. Farvel! " -gameforge.main_quest_lv84._30_say = " Nu hvor vi holder himlens tre i vores hnd, er[ENTER]det kun et sprgsml om tid inden vi besejre[ENTER]Mrkets tjenere og bortviser Agwi ud af vores[ENTER]verden! Men trnes fulde kraft vil frst blive[ENTER]frigivet nr de anvendes p en specifik position[ENTER]i Djvlens katakomber. " -gameforge.main_quest_lv84._40_say = " Vi kender til de fem etager i Djvlens[ENTER]katakomber. P den femte og sidste etage vi[ENTER]kender til, vil du stde p Tartaros, den[ENTER]skrkindjagende Agwi general og og i tredje linje[ENTER]bag King Azrael og Charon. Besejr ham ved hjlp[ENTER]af Himlens tre. " -gameforge.main_quest_lv84._50_say = " Men hvor er Charon? " -gameforge.main_quest_lv84._60_sendLetter = " Genereal Tartaros " -gameforge.main_quest_lv84._70_say = " Brug kun Himlens tre nr du er net til femte[ENTER]etage i Djvlens katakomber. Indgangen til[ENTER]djvlens katakomber kan finde bag Dmon trnet. " -gameforge.main_quest_lv84._80_say = " De hellige krfter begynder at yde en effekt[ENTER]inden i Himlens tre. Du mrker en enorm krft[ENTER]flyde igennem din krop. Krften af disse sten er[ENTER]fuldstndig vanvittig.[ENTER][ENTER]Besejr General Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = " Prins Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Find byvagten " -gameforge.main_quest_lv9._20_sendLetter = " Snak med byvagten " -gameforge.main_quest_lv9._30_sayReward = " Du har taget de frste skridt p vejen til at[ENTER]blive en sand helt. Det er nu tid til strre[ENTER]ting. Drag til byvagten og modtag din sidste[ENTER]begynder mission fra ham. " -gameforge.main_quest_lv9._40_say = " Er du klar til at gennemfre svrer opgaver? Det[ENTER]bliver nok nppe s nemt som nu. Hvis Riget skal[ENTER]opleve en god fremtid skal du arbejde hrdt! Du[ENTER]har gennemfrt adskillige opgaver. Derfor har du[ENTER]fortjent flgende..[ENTER]Det vil nytte dig en del. " -gameforge.main_quest_lv9._50_say = " Fra nu af vil kaptajnen stille dig opgaverne. Han[ENTER]vil holde je med dig i fremtiden. Sammel lidt[ENTER]erfaring og g til kaptajnen. Held og[ENTER]lykke! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Mrk Drage Klippe " -gameforge.main_quest_lv90._020_say = " Din rejse har vret lang og besvrlig. Men nu har[ENTER]du endelig net dit ml: Mrk Drage Klippe. Opsg[ENTER]Admiral Angur. Du vil finde ham i Kap Drageild. " -gameforge.main_quest_lv90._030_say = " Velkommen til Mrk Drage Klippe, fremmede! Er du[ENTER]kommet for at hjlpe os i kampen mod Sung Mahi? " -gameforge.main_quest_lv90._040_say = " Ja, absolut. Lee Chung, skygge krigernes[ENTER]kommandr, sendte mig. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Han har lnge vret en af mine[ENTER]flgesvende. S du er her p hans anmodning. Ja,[ENTER]s ved jeg, at jeg kan stole p dig. " -gameforge.main_quest_lv90._060_say = " Jeg takker dig. Hvordan er situationen her? " -gameforge.main_quest_lv90._070_say = " Dmoner hersker over store dele af en.[ENTER]Intet og ingen er beskyttet mod dem. De spiser[ENTER]endda hinanden. Den mrke indflydelse fra Sung[ENTER]Mahi har fet dem alle til at miste forstanden. " -gameforge.main_quest_lv90._080_say = " I kunne bruge din hjlp. Kunne du udforske en og[ENTER]give mig en opdateret rapport p situationen? " -gameforge.main_quest_lv90._090_say = " Selvflgelig. " -gameforge.main_quest_lv90._1000_say = " Forstet. " -gameforge.main_quest_lv90._100_say = " Jeg takker dig. Vent, jeg vil gerne vise dig[ENTER]vejen. " -gameforge.main_quest_lv90._1010_say = " Du er meget flittig, men det er ikke nok. Bliv[ENTER]ved med at indsamle! " -gameforge.main_quest_lv90._1020_sayTitle = " Indsaml ler sten " -gameforge.main_quest_lv90._1030_say = " Drag i kamp mod Manticore for at samle ler sten. " -gameforge.main_quest_lv90._1040_1_notice = " Du har samlet nok ler sten. " -gameforge.main_quest_lv90._1040_2_notice = " Lever dem til Admiral Angmur. " -gameforge.main_quest_lv90._1050_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv90._1060_say = " Meget godt, takket vre dig har vi nok materialer[ENTER]til at styrke forsvars volden. S snart vi er[ENTER]frdige med det, vil jeg sende bud efter dig. " -gameforge.main_quest_lv90._1070_sendLetter = " Lee Chungs opgave " -gameforge.main_quest_lv90._1080_say = " Lee Chung har en opgave til dig. " -gameforge.main_quest_lv90._1090_say = " Desvrre er det nogle drlige nyhedder, der[ENTER]bringer os sammen igen: Mrkets tjenere er tt p[ENTER]deres ml.[ENTER]Snart vil Sung Mahi vre uovervindelig.[ENTER]Vi har ingen tid at spilde. Tag til teleporteren.[ENTER]Derfra vil et skib tage dig til Mrk Drage[ENTER]Klippe. Opsg Admiral Angmur. Jeg har allerede[ENTER]sendt et brev, som annoncerer din ankomst. " -gameforge.main_quest_lv90._1100_say = " Jeg vil tage afsted med det samme. " -gameforge.main_quest_lv90._110_sayReward = " Udforsk Mrk Drage Klippe. G hertil frst: (%d,[ENTER]%d). " -gameforge.main_quest_lv90._1110_sayTitle = " Tag afsted mod en " -gameforge.main_quest_lv90._1120_say = " Tag til Teleporter. Han vil bringe dig til Mrk[ENTER]Drage Klippe. " -gameforge.main_quest_lv90._1160_targetInfo = " Pilen over NPC viser dig at denne person nsker[ENTER]at tale med dig. Hvis du ikke kan se NPC p din[ENTER]skrm, flg den blikende prik p minimappet. " -gameforge.main_quest_lv90._1170_posInfo = " Flg den blinkende prik p minimappet. " -gameforge.main_quest_lv90._1180_say = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d stykker " -gameforge.main_quest_lv90._1200_say = " Eventyret fortstter s snart du er net level 91. " -gameforge.main_quest_lv90._120_sayTitle = " Situations rapport " -gameforge.main_quest_lv90._130_say = " Kig dig godt omkring p en, og rapporter s dine[ENTER]observationer til Admiral Angmur efterflgende. " -gameforge.main_quest_lv90._140_sayReward = " Dette er din frste destination: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Du er net din frste destination.[ENTER]Den nste er: (%d, %d) " -gameforge.main_quest_lv90._160_say = " Du har endnu ikke udforsket alle omrder.[ENTER]Udforsk venligst alle steder. " -gameforge.main_quest_lv90._170_sayReward = " Dit andet ml er: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Du er net din anden destination.[ENTER]Den nste er: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " Din tredje destination er: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Du har udforsket alle regioner.[ENTER]Returner til Admiral Angmur. " -gameforge.main_quest_lv90._230_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv90._240_say = " Efter du har vandret hele en igennem, er[ENTER]flgende erkendelse blevet klar for dig: Overalt[ENTER]vrimler det med dmoner. " -gameforge.main_quest_lv90._250_say = " Du har gjort det godt. Tag dette som tak for din[ENTER]hjlp. " -gameforge.main_quest_lv90._260_sendLetter = " Lee Chungs brev " -gameforge.main_quest_lv90._270_say = " Mens du giver din nuvrende forklaring omkring[ENTER]situationen p Mrk Drage Klippe, bliver Admiral[ENTER]Angmurs ansigtsudtryk mrkere. " -gameforge.main_quest_lv90._280_say = " Jeg ville gerne have vret i stand til at bringe[ENTER]dig bedre nyhedder. " -gameforge.main_quest_lv90._290_say = " Dmonerne p en bliver endnu strkere. Selv hvis[ENTER]vi er ude af stand til at stoppe Sung Mahi og[ENTER]Mrkets tjenere, m Drage Guden vre os[ENTER]barmhjertige. " -gameforge.main_quest_lv90._300_say = " Ja, jeg indrmmer, at det synes temmelig dystert. " -gameforge.main_quest_lv90._310_say = " Ja, kan du sige det igen ...[ENTER]Lee Chung skal have afslret et afgrende[ENTER]fingerpeg.[ENTER]Han sendte mig et brev med nogle vigtige[ENTER]oplysninger.[ENTER]Men det nede aldrig mig. Budskabet blev opfanget[ENTER]af gnolls. " -gameforge.main_quest_lv90._320_say = " Vi er ndt til at finde dette brev. Kan du hjlpe[ENTER]os? " -gameforge.main_quest_lv90._330_say = " Selvflgelig. Jeg er allerede p vej. " -gameforge.main_quest_lv90._340_say = " Jeg takker dig. Gnolls er allerede meget tt her[ENTER]p. " -gameforge.main_quest_lv90._350_sayTitle = " Find Lee Chungs brev. " -gameforge.main_quest_lv90._360_say = " Et af de flgedende vsner har Lee Chungs brev:[ENTER]Gnoll kriger, Gnoll bueskytte, Gnoll forsvarer,[ENTER]Gnoll magiker, Gnoll general,Gnoll Lord eller[ENTER]verste Gnoll vagt " -gameforge.main_quest_lv90._370_say = " Hvis vi vil stoppe Sung Mahi, behver vi dette[ENTER]brev![ENTER]Tyvene kommer fra rkkerne i Gnoll stammen. " -gameforge.main_quest_lv90._380_1_notice = " Du har fundet brevet. " -gameforge.main_quest_lv90._380_2_notice = " Bring det til Admiral Angmur. " -gameforge.main_quest_lv90._390_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv90._400_say = " Du er tilbage, og du har brevet! Ja, jeg vidste,[ENTER]jeg kunne regne med dig. Lad os s se. " -gameforge.main_quest_lv90._410_say = " Hilsner Angmur![ENTER]Min ven, i Sung Mahis tomme lejre fandt vi noget:[ENTER]Mrkets tjenere har henvendt sig til deres[ENTER]allierede p en ved at bruge hemmelige beskeder.[ENTER]En sdan besked var sendt til Gnoll stammen. Hvis[ENTER]du kunne opfange dette, vil vi vre et vigtigt[ENTER]skridt foran dmonerne! Jeg sender %s som sttte,[ENTER]og nsker dig styrke og mod i denne mrke tid.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " Mine spejdere vil finde ud af, om gnolls allerede[ENTER]har modtaget brevet eller ej. I mellemtiden tag[ENTER]dette her, som en tak. " -gameforge.main_quest_lv90._430_sendLetter = " Gnoll brev I " -gameforge.main_quest_lv90._440_say = " Admiral Angmur kigger efter dig. Find ud af, hvad[ENTER]han vil. " -gameforge.main_quest_lv90._450_say = " Gnoll generalen har allerede modtaget brevet, som[ENTER]tjenerne har sendt. Kan du f fat i det for os?[ENTER]Vr forsigtig: gnolls er ekstremt aggressive.[ENTER]De angriber frst og stiller sprgsml senere. " -gameforge.main_quest_lv90._460_say = " Jeg er allerede p vej. " -gameforge.main_quest_lv90._470_say = " Tak. Jeg vidste jeg kunne regne med dig. " -gameforge.main_quest_lv90._480_sayTitle = " Find Gnoll brevet! " -gameforge.main_quest_lv90._490_say = " Find Gnoll generalen. Han har brevet! " -gameforge.main_quest_lv90._500_say = " Vi har ingen til at spilde. Vr venlig at skynde[ENTER]dig og bring brevet til mig. " -gameforge.main_quest_lv90._510_1_notice = " Du har fundet Gnoll brevet. " -gameforge.main_quest_lv90._510_2_notice = " Bring det til Admiral Angmur. " -gameforge.main_quest_lv90._520_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv90._530_say = " Du har brevet! Endelig nogle gode nyhedder, hva?[ENTER]Hmm...[ENTER]Jeg kan ikke lse et eneste ord. Dette brev ser[ENTER]ud til at vre krypteret. Vores lrde kende vejen[ENTER]omkring kryptologi. Jeg vil opsge ham direkte.[ENTER]S snart jeg ved mere, vil jeg kontakte dig. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " Gnoll brev II " -gameforge.main_quest_lv90._570_say = " Admiral Angmur kigger efter dig. Find ud af, hvad[ENTER]han vil. " -gameforge.main_quest_lv90._580_say = " Det krypterede brev indeholder to sider. Beskeden[ENTER]kan kun blive afkodet, nr begge sider bliver[ENTER]lagt over hinanden. Gnoll Lord har den anden[ENTER]side.[ENTER]Kan du hjlpe os? " -gameforge.main_quest_lv90._590_say = " Selvflgelig. " -gameforge.main_quest_lv90._600_say = " Tak. Din hjlp er uvurderlig! " -gameforge.main_quest_lv90._610_sayTitle = " Gnoll brev II " -gameforge.main_quest_lv90._620_say = " Find den anden side af Gnoll brevet![ENTER]Du vil f den fra Lord Gnoll. " -gameforge.main_quest_lv90._630_say = " Tiden er ved at lbe ud. Skynd dig og find den[ENTER]anden side af brevet. " -gameforge.main_quest_lv90._640_1_notice = " Du har fundet den anden side. Bring den til[ENTER]Admiral Angmur! " -gameforge.main_quest_lv90._650_say = " Fantastisk, nu kan vi afkode beskeden: Hmm, det[ENTER]ser ud til der bliver talt om dragerne, som over[ENTER]dybt i hjertet af verden. Det taler om en metode,[ENTER]hvorp du kan vkke dem og gre dem gale.[ENTER]Oh ho! Det lyder ikke godt... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Det ser ud til at Manticore og Rd tyvs banden[ENTER]ogs har modtaget breve. Jeg vil finde ud af mere[ENTER]omkring disse nyhedder, og s vil jeg sende bud[ENTER]efter dig. " -gameforge.main_quest_lv90._680_say = " Admiral Angmur har en ny opgave til dig. " -gameforge.main_quest_lv90._690_sendLetter = " Manticore " -gameforge.main_quest_lv90._700_say = " Admiral Angmur har en ny opgave til dig. " -gameforge.main_quest_lv90._710_say = " Godt, du er her! Vores informationer omkring[ENTER]Manticore er meget gamle. Vi er ndt til at finde[ENTER]ud af, hvor strke deres tropper er nu. " -gameforge.main_quest_lv90._720_say = " Kan du g ud og udspionerer dem? Deres lejr er[ENTER]ikke langt herfra. " -gameforge.main_quest_lv90._730_say = " Selvflgelig. Hvad skal jeg gre? " -gameforge.main_quest_lv90._740_say = " Besejre 50 Manticore krigere, 40 Manticore[ENTER]soldater, 20 Manticore bddeler, samt besejrer[ENTER]General Cor 10 gange.[ENTER]S rapporter tilbage til mig. " -gameforge.main_quest_lv90._750_say = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " Informationerne du har fet er ikke nok. Du er[ENTER]ndt til at finde ud af mere. " -gameforge.main_quest_lv90._780_1_notice = " Du har samlet det ndvendig antal af[ENTER]informationer omkring Manticore. " -gameforge.main_quest_lv90._780_2_notice = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv90._790_say = " Har du gennemfrt din opgave? Rigtig godt. S giv[ENTER]mig en rapport p den nuvrende situation. " -gameforge.main_quest_lv90._800_say = " Manticores troper er ikke srlig store. Du har en[ENTER]fordel i antal.[ENTER]Men deres krigere er meget godt trnet og de er[ENTER]ekstremt hrde.[ENTER]Jeg ville anbefale, at du styrker forsvars muren[ENTER]omkring fortet. Det vil ikke p nuvrende[ENTER]tidspunkt kunne modst et angreb fra Manticore. " -gameforge.main_quest_lv90._810_say = " Ja, det er den information, vi har brug for. Jeg[ENTER]vil bruge dit rd og styrke forsvars muren.[ENTER]Tag venligst dette som belnning. " -gameforge.main_quest_lv90._820_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv90._830_sayTitle = " Manticore tropperne " -gameforge.main_quest_lv90._840_say = " Besejre 50 Manticore krigere, 40 Manticore[ENTER]soldater, 20 Manticore bdler, samt besejrer[ENTER]General Cor 10 gange. " -gameforge.main_quest_lv90._850_sendLetter = " Styrk forsvaret I " -gameforge.main_quest_lv90._860_say = " Admiral Angmur kigger efter dig. Det ser ud til[ENTER]at vre vigtigt. Tag hentil ham med det samme. " -gameforge.main_quest_lv90._870_say = " Ah, der er du. Du havde ret, vores forsvar ville[ENTER]ikke have kunne holde til et angreb. Men vi har[ENTER]ikke materialerne, som vi behver for at kunne[ENTER]styrke det. " -gameforge.main_quest_lv90._880_say = " Vi har brug for ler sten og fint sand. Kan du[ENTER]hjlpe os med at f fat i disse byggematerialer[ENTER]for os? " -gameforge.main_quest_lv90._890_say = " Naturligvis. " -gameforge.main_quest_lv90._900_say = " Rigtig godt. Led frst efter fint sand. Gnolls[ENTER]har et stort udbud af det. 50 spande burde vre[ENTER]nok. " -gameforge.main_quest_lv90._910_sayTitle = " Fint sand " -gameforge.main_quest_lv90._920_say = " Kmp mod Gnolls og f fat i 50 spande med fint[ENTER]sand. " -gameforge.main_quest_lv90._930_say = " Uheldigvis har du ikke nok.[ENTER]Vi har brug for mere fint sand. Bliv venligst ved[ENTER]med at samle. " -gameforge.main_quest_lv90._940_1_notice = " Du har nu samlet nok fint sand. " -gameforge.main_quest_lv90._940_2_notice = " Aflever det til Admiral Angmur. " -gameforge.main_quest_lv90._950_say = " Ok. " -gameforge.main_quest_lv90._960_say = " Jeg takker dig! Med det fine sand vil vi nu vre[ENTER]i stand til at styrke forsvaret.[ENTER]Mine mnd vil g i gang med styrkelsen med det[ENTER]samme.[ENTER]Jeg vil sende bud efter dig, s snart vi har brug[ENTER]for din hjlp igen. " -gameforge.main_quest_lv90._970_sendLetter = " Styrk forsvaret II " -gameforge.main_quest_lv90._980_say = " Admiral Angmur kigger efter dig. Find ud af, hvad[ENTER]han vil. " -gameforge.main_quest_lv90._990_say = " For at frdiggre konstruktionen har vi brug for[ENTER]ler sten.[ENTER]Manticores hamstre disse som guld. Jeg tnker, at[ENTER]100 sten vil vre nok. Du vil selvflgelig blive[ENTER]generst belnnet for din hjlp. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " Manticore brevet " -gameforge.main_quest_lv91._020_say = " Admiral Angmur har en ny opgave til dig. " -gameforge.main_quest_lv91._030_say = " Ja, det er endnu engang tid til at lede vores[ENTER]opmrksomhed hen til de intrigante tjenere af[ENTER]Mrket.[ENTER]Vi har brug for at komme i besiddelse af de breve[ENTER]de har send til Manticore og Rd tyvene![ENTER]Besg Manticore frst. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Forstet. " -gameforge.main_quest_lv91._060_say = " General Cor er taget ud for at aflevere brevet[ENTER]til Martyaxwar. Du er ndt til at stoppe[ENTER]overdragelsen! " -gameforge.main_quest_lv91._070_sayTitle = " Manticore brevet " -gameforge.main_quest_lv91._080_say = " Besejre General Cor og find brevet. " -gameforge.main_quest_lv91._090_1_notice = " Du kom for sent. Martyaxwar har allerede modtaget[ENTER]brevet. " -gameforge.main_quest_lv91._090_2_notice = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv91._100_say = " Du kom for sent. Jeg har allerede givet[ENTER]Martyaxwar brevet. Menneskernes skbne er[ENTER]forsejlet! " -gameforge.main_quest_lv91._110_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv91._120_say = " Der er du endelig. Har du brevet? " -gameforge.main_quest_lv91._130_say = " Nej, jeg kom for sent. General Cor havde allerede[ENTER]givet brevet til Martyaxwar. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " Ja, det gr s ikke situationen lettere...[ENTER]Mine spejdere vil lede efter Martyaxwar placering.Her, tag dette som belnning i mellemtiden, Jeg[ENTER]vil informere dig, s snart jeg hre noget nyt. " -gameforge.main_quest_lv91._160_sendLetter = " Martyaxwar gemmested " -gameforge.main_quest_lv91._170_say = " Admiral Angmur leder efter dig. Han ved, hvor[ENTER]Martyaxwar placering er. " -gameforge.main_quest_lv91._180_say = " Endelig, der er du! Vi har nu fundet Martyaxwar[ENTER]placering. Mine spejdere har ogs observeret, at[ENTER]han har placeret brevet i hans pig halskde, den[ENTER]han aldrig fjerner. " -gameforge.main_quest_lv91._190_say = " Jeg vil tage af sted med det samme! " -gameforge.main_quest_lv91._200_sayTitle = " Besejre Martyaxwar. " -gameforge.main_quest_lv91._210_say = " Find Martyaxwar og tag hans pig halskde fra ham. " -gameforge.main_quest_lv91._220_say = " Vi kan ikke spilde tiden. Skynd dig og bring mig[ENTER]pig halskden! " -gameforge.main_quest_lv91._230_1_notice = " Du har modtaget pig halskden. Brevet er fundet i[ENTER]en lomme p indersiden af den. " -gameforge.main_quest_lv91._230_2_notice = " Bring den til Admiral Angmur. " -gameforge.main_quest_lv91._240_say = " G til admiral Angmur. " -gameforge.main_quest_lv91._250_say = " Godt arbejde. Det var ikke en let modstander. Vi[ENTER]kan kun hbe, at dette brev fortller os mere[ENTER]omkring dmonernes skumle planer. " -gameforge.main_quest_lv91._260_say = " For pokker, jeg troede lige s meget. Det er[ENTER]krypteret igen! Yon-I-Walker, vores lrde, m[ENTER]kigge p det. G venligst til ham. " -gameforge.main_quest_lv91._270_sendLetter = " Afkodning " -gameforge.main_quest_lv91._280_say = " G til Yon-I-Walker for at f brevet afkodet. " -gameforge.main_quest_lv91._290_say = " *mumlen* Woah, jeg skrmte mig selv![ENTER]Hvem er du? " -gameforge.main_quest_lv91._300_say = " Admiral Angmur har sendt mig. " -gameforge.main_quest_lv91._310_say = " Ah, ja! Du er her p grund af brevet.[ENTER]Angmur har allerede fortalt mig om det. " -gameforge.main_quest_lv91._320_say = " Jeg har ikke vret i stand til at afkode brevet[ENTER]endnu.[ENTER]Men det ser ud til at vre skriften fra krebsdyrs[ENTER]stammen, som opholder sig Nefrit bugten. " -gameforge.main_quest_lv91._330_say = " For at vre i stand til at fortolke disse tegn,[ENTER]har jeg brug for krebsdyrs satmmens Carapax[ENTER]skrift. Kan du skaffe mig ti af disse? " -gameforge.main_quest_lv91._340_say = " Selvflgelig. " -gameforge.main_quest_lv91._350_sayTitle = " Carapax skrift " -gameforge.main_quest_lv91._360_say = " Drag i kamp mod krebsdys stammen og f fat i ti[ENTER]Carapax skrifter. " -gameforge.main_quest_lv91._370_say = " Carapax skriftet er desvrre blevet beskadiget,[ENTER]s jeg kan ikke bruge det. Bring mig venligt et[ENTER]andet. " -gameforge.main_quest_lv91._380_say = " Du har fundet et Carapax skrift. De har form af[ENTER]et skildpaddeskjold. " -gameforge.main_quest_lv91._390_say = " Perfekt nu kan jeg afkode brevet. Godt arbejde.[ENTER]Tag dette som et bevis p min taknemlighed. " -gameforge.main_quest_lv91._400_say = " Bring mig %d stykker mere! " -gameforge.main_quest_lv91._410_1_notice = " Du har fundet et Carapax skrift. " -gameforge.main_quest_lv91._410_2_notice = " Aflever det til Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = " Manticore brevet er afkodet. " -gameforge.main_quest_lv91._430_say = " Yon-I-Walker leder efter dig. G til ham og find[ENTER]ud af om han allerede har afkodet brevet eller[ENTER]ikke. " -gameforge.main_quest_lv91._440_say = " *mumlen* ...ah! Der er du! Tak for din hjlp. Jeg[ENTER]har vret i stand til at afkode en stor del af[ENTER]brevet. Men jeg gr ikke nogen fremskridt i den[ENTER]sidste det. Jeg er bange for, jeg har brug for at[ENTER]bede om din hjlp endnu en gang. Jeg har hrdt[ENTER]brug for Carapax pulver.[ENTER]Du kan finde det p Hummer generalen eller Konge[ENTER]krabben fra krabsdyrs stammen. " -gameforge.main_quest_lv91._450_say = " Carapax pulver " -gameforge.main_quest_lv91._460_say = " Ja, krabsdyrs stammen har det i deres besiddelse.[ENTER]Selv en lille dosis af dette pulver er ddeligt![ENTER]Tre doser skulle vre nok. Held og lykke. " -gameforge.main_quest_lv91._470_say = " Jeg tager afsted med det samme. " -gameforge.main_quest_lv91._480_sayTitle = " Carapax pulver " -gameforge.main_quest_lv91._490_say = " Kmp mod Hummer generalen og Konge krabben fra[ENTER]krebsdyrs sammen og f tre doser af Carapax[ENTER]pulver. " -gameforge.main_quest_lv91._500_say = " Carapax pulver er ekstremt giftigt. Jeg er ndt[ENTER]til at vente en dag for at bestemme dets virkning[ENTER]til at aftage.[ENTER]Kom tilbage igen i morgen, forhbentlig vil jeg[ENTER]vre i stand til at fortlle dig mere. " -gameforge.main_quest_lv91._510_say = " Du har Carapax pulveret! " -gameforge.main_quest_lv91._520_say = " Godt arbejde! Nu kan jeg endelig afkode brevet.[ENTER]Tag venligst dette som belnning. " -gameforge.main_quest_lv91._530_say = " Bring mig %d stykker mere! " -gameforge.main_quest_lv91._540_say = " Dette Carapax pulver er forurenet. Bring mig[ENTER]venligst en ny dosis. " -gameforge.main_quest_lv91._550_1_notice = " Du har fundet en dosis Carapax pulver. " -gameforge.main_quest_lv91._550_2_notice = " Bring det til Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = " Forgiftet! " -gameforge.main_quest_lv91._570_say = " Admiral Angmur har hrdt brug for dig. Find ud af[ENTER]hvad han har brug for. " -gameforge.main_quest_lv91._580_say = " Der er du! Priset vre Drage Guden.[ENTER]Yon-I-Walker er blevet forgiftet af Carapax[ENTER]pulveret. " -gameforge.main_quest_lv91._590_say = " Han ville skynde sig og blev uforsigtig. Hvad der[ENTER]gr det hele vrre er, at vores forsyning af[ENTER]medicinske urter er opbrugt.[ENTER]Sg eget sten blomsten, dens rod kan neutralisere[ENTER]giften. Jeg har markeret placering, hvor du kan[ENTER]finde den p kortet. " -gameforge.main_quest_lv91._600_say = " Selvflgelig. " -gameforge.main_quest_lv91._610_say = " Jeg vidste, at jeg kunne regne med dig. Skynd dig[ENTER]venligst, vi har ikke meget tid! " -gameforge.main_quest_lv91._620_sayTitle = " Red Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = " Find sten blomst rdderne, for at kunne helbrede[ENTER]den forgiftede Yon-I-Walker. " -gameforge.main_quest_lv91._640_1_notice = " Bring Yon-I-Walker sten blomstens rod. " -gameforge.main_quest_lv91._650_say = " *host*[ENTER]*hak*[ENTER]Ah, der er du. Jeg har det ikke s godt. Har du[ENTER]fundet sten blomstens rdder? " -gameforge.main_quest_lv91._660_say = " Ja, jeg har dem her. " -gameforge.main_quest_lv91._670_say = " Ah, jeg har det allerede bedre. Det ser ud til[ENTER]min tid alligevel ikke er kommet.[ENTER]Jeg takker dig. Tag denne belnning. Nu kan jeg[ENTER]frdiggre mit arbejde. Admiral Angmur vil[ENTER]informere dig, s snart jeg har afkodet brevet. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker vil gerne tale med dig. " -gameforge.main_quest_lv91._760_say = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " Dette eventyr fortstter s snart du er net[ENTER]level 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " Rd tyvs brev " -gameforge.main_quest_lv92._020_say = " Det sidste brev sendt af Mrkets tjenere er hos[ENTER]Rd tyvs banden. Admiral Angmur har flere[ENTER]informationer til dig. " -gameforge.main_quest_lv92._030_say = " Vi komme tttere og tttere p at finde ud af,[ENTER]hvad Mrkets tjenere planlgger. Det sidste brev[ENTER]er p nuvrende tidspunkt i hnderne p Rd tyvs[ENTER]banden. " -gameforge.main_quest_lv92._040_say = " Rd tyvs banden? " -gameforge.main_quest_lv92._050_say = " Det er en gruppe kriminelle, som blev bortvist[ENTER]fra Mrk Drage Klippe. Det underlige ved Rd[ENTER]tyvene er, at de er mennesker, som har allieret[ENTER]sig med dmonerne. " -gameforge.main_quest_lv92._060_say = " Dmoner, som har allieret sig med mennesker i[ENTER]stedet for at de dem? Mrkvrdigt. " -gameforge.main_quest_lv92._070_say = " De er samlet af et flles ml: guld- Rd tyvenes[ENTER]lejr er ikke langt herfra. Besejre Rdtyv bddel[ENTER]og Mrk general.[ENTER]En af dem har brevet. " -gameforge.main_quest_lv92._080_say = " Men de er blevet advaret om vores intentioner i[ENTER]mellem tiden, og de har nu revet brevet i 4[ENTER]stykker. Vi er nd til at finde dem alle. " -gameforge.main_quest_lv92._090_say = " Forstet. " -gameforge.main_quest_lv92._100_say = " Tak! " -gameforge.main_quest_lv92._110_sayTitle = " Rd tyvs brev " -gameforge.main_quest_lv92._120_say = " Bekmp Rdtyv bddel og Mrk general. Find alle[ENTER]fire dele af brevet. " -gameforge.main_quest_lv92._130_say = " Brevet er endnu ikke komplet. Find alle delene. " -gameforge.main_quest_lv92._140_1_notice = " Du har fundet en af delene af Rd tyvs brevet. " -gameforge.main_quest_lv92._140_2_notice = " Vis den til admiral Angmur. " -gameforge.main_quest_lv92._150_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv92._160_say = " Godt arbejde. Her, tag dette som et bevis p min[ENTER]taknemlighed. " -gameforge.main_quest_lv92._170_sendLetter = " Rd tyvs brev " -gameforge.main_quest_lv92._180_say = " Admiral Angmur har brug for din hjlp. " -gameforge.main_quest_lv92._190_say = " Godt du er her. Vi har et problem. " -gameforge.main_quest_lv92._200_say = " Hvad sker der? " -gameforge.main_quest_lv92._210_say = " Der er faktisk en femte del af Rd tyvs brevet.[ENTER]Uden den del, er resten af brevet vrdilst. Jeg[ENTER]har allerede sendt Bae-Yong, en af mine modigste[ENTER]mnd, men noget m vre sket. Han burde have[ENTER]vret tilbage for lang tid siden. Kan du lede[ENTER]efter ham? " -gameforge.main_quest_lv92._220_say = " Selvflgelig! Ved du, hvor kan kan vre nu? " -gameforge.main_quest_lv92._230_say = " En ide, ja. Det sidste han nvnte var, at han[ENTER]ville tage til Nefrit bugten. Men ingen kan sige[ENTER]med sikkerhed om, han kom derud eller ej. " -gameforge.main_quest_lv92._240_say = " Jeg vil tage af sted med det samme! " -gameforge.main_quest_lv92._250_sayTitle = " Den savnede soldat " -gameforge.main_quest_lv92._260_say = " Find den femte del af brevet. For at gre dette,[ENTER]kig efter Bae-Yong i Nefrit bugten. " -gameforge.main_quest_lv92._270_say = " Har du endnu ikke fundet Bae-Yong?[ENTER]Det er et sprgsml om liv eller dd! Vr venlig[ENTER]at blive ved med at lede. " -gameforge.main_quest_lv92._280_say = " *host*[ENTER]Tak, fordi du fandt mig. Jeg blev hrdt skadet i[ENTER]kamp, og jeg frygtede, at jeg ikke havde meget[ENTER]tid tilbage...[ENTER]Her, jeg tog dette fra en Rd tyv. Giv det til[ENTER]Admiralen.[ENTER]G! Jeg vil vre o...[ENTER](Han dr i dine arme.) " -gameforge.main_quest_lv92._290_1_notice = " Fr Bae-Yong dde, gav han dig den manglede del[ENTER]af brevet. " -gameforge.main_quest_lv92._290_2_notice = " Vend tilbage til Admiral Angmur. " -gameforge.main_quest_lv92._300_say = " Du er tilbage! Fandt du Bae-Yong? " -gameforge.main_quest_lv92._310_say = " Ja, men... " -gameforge.main_quest_lv92._320_say = " Men?[ENTER]h nej. Er han dd? " -gameforge.main_quest_lv92._330_say = " Jeg kunne ikke gre mere for ham. Jeg[ENTER]kondolerer.Han var en modig mand. Han forsvarede[ENTER]den sidste del af brevet med sit liv. Her er det. " -gameforge.main_quest_lv92._340_say = " Tabet af Bae-Yong gr os alle meget ondt. Men jeg[ENTER]er meget stolt af ham. Han frdiggjorde sin[ENTER]mission. Nu har vi alle delene af brevet. " -gameforge.main_quest_lv92._350_say = " Jeg takker dig for alt. Her, tag dette som[ENTER]belnning.[ENTER]Jeg vil g hen og tnde et lys for Bae-Yong i[ENTER]templet nu.[ENTER]Jeg vil tilkalde dig senere. " -gameforge.main_quest_lv92._360_say = " Drag til admiral Angmur. " -gameforge.main_quest_lv92._370_sendLetter = " Afkodning af Rd tyvs brevet " -gameforge.main_quest_lv92._380_say = " Admiral Angmur har nogle vigtige nyhedder til dig[ENTER]omkring Rd tyvs brevet.[ENTER]Hr hvad han har at sige. " -gameforge.main_quest_lv92._390_say = " h, der er du. Mrkets tjenere giver mig[ENTER]hovedpine.[ENTER]Dette brev er ogs kodet. Vr venlig at tage det[ENTER]til Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = " Forstet. " -gameforge.main_quest_lv92._410_say = " Tag dette kodet brev til Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = " Argh! Skal du altid snige dig sdan ind p mig?![ENTER]Hvad kan jeg gre for dig? " -gameforge.main_quest_lv92._430_say = " Her er Rd tyvs brevet. Ligesom de andre, er det[ENTER]kodet. " -gameforge.main_quest_lv92._440_say = " Lad mig se. Hmm, det ser ud til at vre tegn fra[ENTER]Tritonerne. Afkodningen burde ikke vre s svr. " -gameforge.main_quest_lv92._450_say = " Fantastisk. Hvor lang tid har du brug for? " -gameforge.main_quest_lv92._460_say = " Ikke s hurtigt. Afkodningen er ikke speciel[ENTER]svr, men uden de ndvendig ressourcer vil det[ENTER]ikke virke. " -gameforge.main_quest_lv92._470_say = " Selvflgelig ikke. Det ville have vret for nemt. " -gameforge.main_quest_lv92._480_say = " Jeg ser, du ikke har mistet din sans for humor,[ENTER]hehe.[ENTER]For at afkode brevet, skal jeg bruge Oin vgte.[ENTER]Fra Triton stammen, kun General Kappa og Triton[ENTER]hamselv m bre disse sjldne vgte. Vr venlig[ENTER]at f ti af dem. " -gameforge.main_quest_lv92._490_say = " Jeg vil tage afsted med det samme. " -gameforge.main_quest_lv92._500_sayTitle = " Find Oin vgte! " -gameforge.main_quest_lv92._510_say = " Kun Triton, kongen af Tritonerne og General Kappa[ENTER]brer disse Oin vgte. " -gameforge.main_quest_lv92._520_say = " Jeg kan ikke afkode brevet uden disse vgte.[ENTER]Jeg har brug for dem hurtigt. " -gameforge.main_quest_lv92._530_1_notice = " Du har fundet en tritonisk Oin vgte. " -gameforge.main_quest_lv92._530_2_notice = " Hurtigt bring dem til Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = " Du har gjort det godt. S snart jeg har afkodet[ENTER]brevet, vil jeg lade Admiral Angmur vide det.[ENTER]Du skal slappe af lidt. Her, tag denne polet som[ENTER]et bevis p min taknemlighed. " -gameforge.main_quest_lv92._550_say = " Yon-I-Walker vil gerne tale med dig. " -gameforge.main_quest_lv92._560_sendLetter = " Mrke planer " -gameforge.main_quest_lv92._570_say = " Dette brev fra Mrkets tjenere er blevet afkodet.[ENTER]Admiral Angmur vil tale med dig om de skumle[ENTER]planer. " -gameforge.main_quest_lv92._580_say = " Det er nu lykkedes os at afkode den hemmelige[ENTER]besked. Kan du huske det brev, der blev send til[ENTER]Gnollerne? Der tale de allerede om drager, som[ENTER]sov dybt inde i en, samt en metode til at vkke[ENTER]dem og gre dem vrede.[ENTER]Nu har vi fundet ud af formet med de Mrke[ENTER]tjenere forflger dette. " -gameforge.main_quest_lv92._590_say = " Hvis du s drber en drage p dette tidspunkt,[ENTER]nr dens sind er sort som helvedes kber, spytter[ENTER]den en Nattens Perle ud. Med hjlp fra denne[ENTER]perle, kan de umlelige krfter fra Sung Mahi[ENTER]blive hidkaldt til vores verden. Dette er deres[ENTER]skumle plan! " -gameforge.main_quest_lv92._600_say = " Vores nste skridt er ndt til at vre[ENTER]gennemtnkt.[ENTER]S snart jeg har nogle nyhedder til dig, kalder[ENTER]jeg p dig. Tak for alt. " -gameforge.main_quest_lv92._610_say = " Eventyret forstter, s snart du nr level 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Oplagring af kraft I " -gameforge.main_quest_lv93._020_say = " Admiral Angmur vil tale med dig. " -gameforge.main_quest_lv93._030_say = " Vi er lige i hlene p Mrkets tjenere. " -gameforge.main_quest_lv93._040_say = " For at besejre dem, har vi brug for at styrke[ENTER]vores krfter. Ved du noget om det indre lys? Det[ENTER]er koncentreret energi. Nogle mystiske vsner[ENTER]eller planter har det i sig. Yon-I-Walker kan[ENTER]lave en drik fra det. G til ham, som det nste. " -gameforge.main_quest_lv93._050_say = " Forstet. " -gameforge.main_quest_lv93._060_say = " h, det er min redningsmand![ENTER]Det indre lys, h ja...min drik vil gre dig til[ENTER]en vrdig modstader for Mrkets tjenere. " -gameforge.main_quest_lv93._070_say = " Til dette har jeg brug for det indre lys af[ENTER]kykloperne og giganterne. Kun disse stammer[ENTER]ledere af hver af grupperne vil have det i sig.[ENTER]Tag kyklopernes frst. " -gameforge.main_quest_lv93._080_say = " Forstet. " -gameforge.main_quest_lv93._090_sayTitle = " Det indre lys I " -gameforge.main_quest_lv93._100_say = " Besejr Polyphemos, kongen af kykloperne, og[ENTER]plyndrer hans indre lys. " -gameforge.main_quest_lv93._110_say = " Du er tilbage med tomme hnder? Jeg kan ikke[ENTER]hjlpe dig med dette. Bring mig det indre lys. " -gameforge.main_quest_lv93._120_1_notice = " Du har fundet det indre lys. Bring det til[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = " Tal med Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = " S det er det indre lys...fr jeg kan arbejde med[ENTER]det, er det ndt til at blive renset. Det vil[ENTER]tage noget tid. Jeg vil lade dig vide, nr det er[ENTER]frdigt. " -gameforge.main_quest_lv93._150_sendLetter = " Oplagring af kraft II " -gameforge.main_quest_lv93._160_say = " Yon-I-Walker leder efter dig. " -gameforge.main_quest_lv93._170_say = " Det inre lys fra Polyphemos er nu renset. Det[ENTER]nste er det som tilhrer giganterne. Du vil vre[ENTER]ndt til at besejre Kong Wubba for at f det. " -gameforge.main_quest_lv93._180_say = " Jeg vil tage afsted med det samme. " -gameforge.main_quest_lv93._190_sayTitle = " Det indre lys II " -gameforge.main_quest_lv93._200_say = " Besejrer giganternes konge, kong Wubba, og[ENTER]plyndrer hans indre lys. " -gameforge.main_quest_lv93._210_say = " Du kommer tilbage tomhndet? Det vil ikke undre[ENTER]mig, hvis du ikke er klar til denne udfordring.[ENTER]Drag ud og prv igen! " -gameforge.main_quest_lv93._220_1_notice = " Du holder det indre lys af giganterne i dine[ENTER]hnder. " -gameforge.main_quest_lv93._220_2_notice = " Bring det til Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = " Tal med Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = " Kong Wubbas indre lys indeholde enorme krafter.[ENTER]Jeg tror, det kommer fra strrelsen. Jeg er nu[ENTER]ndt til at rense det. Det vil tage noget tid. " -gameforge.main_quest_lv93._250_sendLetter = " Oplagring af kraft III " -gameforge.main_quest_lv93._260_say = " Yon-I-Walker leder efter dig. " -gameforge.main_quest_lv93._270_say = " Du er her, fantastisk. Jeg har brug for din[ENTER]hjlp. For at effekterne af min drik til at[ENTER]udvikle sig fuldt ud, har jeg brug for en[ENTER]yderligere bestanddel: Millenium essensen. " -gameforge.main_quest_lv93._280_say = " Millenium essensen? Har aldrig hrt om den. " -gameforge.main_quest_lv93._290_say = " Det er en meget effektiv blanding lavet af mange[ENTER]forskellige urters essenser. Kender du Octavio?[ENTER]Han bor p fastlandet, og er den eneste, som er i[ENTER]stand til at lave Millenium essensen. G til ham.[ENTER]Jeg hber, han vil hjlpe os. Han kan vre en[ENTER]smule stdig... " -gameforge.main_quest_lv93._300_say = " Forstet. " -gameforge.main_quest_lv93._310_sayTitle = " Tal med Octavio! " -gameforge.main_quest_lv93._320_say = " Opsg Octavio. Han bor p fastlandet og er den[ENTER]eneste, som kan brygge Millenium essensen. " -gameforge.main_quest_lv93._330_say = " Hej! Hvad kan jeg gre for dig? En Samgyetang[ENTER]mske? Det er huset specialitet med... " -gameforge.main_quest_lv93._340_say = " Octavio, jeg er her ikke for den gode mad! Jeg[ENTER]gar brug for noget lidt anderledes: Millenium[ENTER]essensen. " -gameforge.main_quest_lv93._350_say = " Uhhh, shhh, ikke s hjt! Millenium essensen...[ENTER]Nej, det er ikke muligt: Hvordan kender du til[ENTER]den?[ENTER]Kun f kan klare krfterne, som den giver. Jeg[ENTER]vil ikke tage den risiko. G nu, fr nogen andre[ENTER]hre dig. " -gameforge.main_quest_lv93._360_say = " Octavio, vent og lyt! Yon-I-Walker fra Mrk Drage[ENTER]Klippe sendte mig. Vi har brug for essensen[ENTER]hurtigt.[ENTER]Uden den, har vi ikke en chance mod Mrkets[ENTER]tjenere.[ENTER]Og s vil verden, som vi kender den, vre[ENTER]fortabt. Kun du kan lave essensen. Vr venlig! " -gameforge.main_quest_lv93._370_say = " Yon-I-Walker siger du? Hmm, han er en af mine[ENTER]gammel venner. Vi har haft mange godt snakke over[ENTER]en flaske vin. Jeg er ndt til at tnke over det.[ENTER]Kom tilbage i morgen tidlig, s vil jeg give dig[ENTER]et svar. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Jeg har ikke besluttet mig endnu. Kom tilbage[ENTER]igen senere. " -gameforge.main_quest_lv93._400_npcChat = " Millenium essensen " -gameforge.main_quest_lv93._410_say = " Octavio vil tale med dig. " -gameforge.main_quest_lv93._420_say = " S, jeg har tnkt over, hvad du efterspurgte hele[ENTER]natten. Jeg lber en stor risiko med dette, men[ENTER]jeg er sikker p, at jeg gr det rigtige. Ja, jeg[ENTER]vil hjlpe dig. " -gameforge.main_quest_lv93._430_say = " Fantastisk! " -gameforge.main_quest_lv93._440_say = " Men jeg har det ikke p lagret i jeblikket. Kan[ENTER]du f fat p nogle f ingredienser for mig? S[ENTER]vil jeg vil jeg lave essensen til dig. " -gameforge.main_quest_lv93._450_say = " Selvflgelig. Hvad skal du bruge? " -gameforge.main_quest_lv93._460_say = " Jeg mangler Gango-rod, Tue-svamp og Alperose. Jeg[ENTER]mangler 200 af hver ingrediens. " -gameforge.main_quest_lv93._470_say = " Jeg vil straks tage afsted. Hvor kan jeg find dem[ENTER]alle? " -gameforge.main_quest_lv93._480_say = " Du vil finde disse planter i flere forskellige[ENTER]omrder p kontinentet.[ENTER]Mens du leder, vil jeg starte mine forberedelser[ENTER]her. " -gameforge.main_quest_lv93._490_sayTitle = " Millenium opskriften " -gameforge.main_quest_lv93._500_say = " Sg efter Gango-rod, Tue-svamp og Alperose.[ENTER]Du skal bruge 200 af hver. " -gameforge.main_quest_lv93._510 = " Du vil finde disse planter i flere forskellige[ENTER]omrder p kontinentet.[ENTER]Mens du leder, vil jeg starte mine forberedelser[ENTER]her. " -gameforge.main_quest_lv93._520_say = " h, du er tilbage, rigtig godt. Og du har alting[ENTER]med dig.[ENTER]S skal jeg begynde at arbejde straks. Jeg m[ENTER]ikke blive forstyrret imens. Kom tilbage i morgen[ENTER]p samme tid. S burde essensen vre klar. " -gameforge.main_quest_lv93._530_say = " Har det. Vi ses i morgen. " -gameforge.main_quest_lv93._540_say = " Jeg forstod, at du har hurtigt brug for den, men[ENTER]du er ndt til at vre tlmodig et lille stykke[ENTER]tid endnu.[ENTER]Kom tilbage igen senere. " -gameforge.main_quest_lv93._550_say = " Octavio leder efter dig. " -gameforge.main_quest_lv93._560_say = " h, du er komme til mig p det helt rigtig[ENTER]tidspunkt: Millenium essensen er lige blevet klar[ENTER]til brug! Du kan nu tage den til Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = " Tak! " -gameforge.main_quest_lv93._580_sendLetter = " Millenium essensen " -gameforge.main_quest_lv93._590_say = " Yon-I-Walker leder efter dig. " -gameforge.main_quest_lv93._600_say = " Du har Millenium essensen![ENTER]Nu jar jeg alle ingredienserne til min drik. Jeg[ENTER]kalder p dig, s snart den er frdig. " -gameforge.main_quest_lv93._610_say = " Forstet. " -gameforge.main_quest_lv93._620_say = " Eventyret forstter, nr du nr level 94. " -gameforge.main_quest_lv93._630_say = " %s: %d stykker, %s: %d stykker,[ENTER]%s: %d stykker " -gameforge.main_quest_lv93._640_say = " Jeg har en gste hus at kre. Jeg har ikke al den[ENTER]tid i verden. Bring mig alle de manglede[ENTER]ingredienser, og skynd dig venlist. " -gameforge.main_quest_lv93._650_1_notice = " Du har fundet de ndvendige ingredienser til[ENTER]Millenium essensen. " -gameforge.main_quest_lv93._650_2_notice = " Returner til Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Leviathans Perler " -gameforge.main_quest_lv94._020_say = " Yon-I-Walker leder efter dig. " -gameforge.main_quest_lv94._030_say = " Jeg gjorde det. Jeg har klaret at kombinere den[ENTER]mest effektive essens, som er kendt for os med[ENTER]den anden.[ENTER]I prsenterer for dig: Leviathans Perler! " -gameforge.main_quest_lv94._040_say = " Tak! " -gameforge.main_quest_lv94._050_say = " Hvis du tager disse kapsler, vil du mske ikke[ENTER]fle nogen forandring. Men et veltrnet je, s[ENTER]som mine eller Angmurs vil vre i stand til at[ENTER]fortlle det.[ENTER]Angmur vil tale med dig. G til ham nu. " -gameforge.main_quest_lv94._060_sayTitle = " Styrk dig selv! " -gameforge.main_quest_lv94._070_say = " Slug Leviathans Perler og sg admiral Angmur. " -gameforge.main_quest_lv94._080_sendLetter = " Kald fra Tordenbjergene " -gameforge.main_quest_lv94._090_say = " Admiral Angmur har nyhedder til dig. " -gameforge.main_quest_lv94._1000_say = " Jeg har brug for lidt tid til at analysere[ENTER]prverne. Kom tilbage igen i morgen, og s vil[ENTER]jeg forhbentlig have nogle resultater klar. " -gameforge.main_quest_lv94._100_say = " Ah, Leviathans Perler viser deres effekt: Jeg kan[ENTER]se klart en aura af styrke omkring dig.[ENTER]Mine spejdere har en ide om, hvor hovedkvarterene[ENTER]af de mrke tjenere mske er. Stedet er strkt[ENTER]bevogtet.[ENTER]Kunne du undersge det? " -gameforge.main_quest_lv94._1010_say = " Jeg vil reportere mine opdagelser til Angmur. Han[ENTER]vil tage kontakt til dig. " -gameforge.main_quest_lv94._1020_say = " Admiral Angmur har informationer omkring det[ENTER]sorte guld. Drag til ham. " -gameforge.main_quest_lv94._1030_say = " Aye, der er du. Analysen af det sorte guld er[ENTER]endnu ikke frdig. Jeg hber, jeg vil vre i[ENTER]stand til at fortlle dig mere snart. Her, tag[ENTER]dette som en belnning for dine anstrengelser. " -gameforge.main_quest_lv94._1040_say = " Vi kan ikke spilde tiden. Hurtigt, bring mig[ENTER]prverne af det sorte guld. " -gameforge.main_quest_lv94._1050_say = " Eventyret fortstter, s snart du er net level[ENTER]95. " -gameforge.main_quest_lv94._1060_say = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Manglende mngde: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Selvflgelig. " -gameforge.main_quest_lv94._120_say = " Tak. Kom, jeg vil vise dig, hvilke omrder du er[ENTER]nd til at undersge. Reporter tilbage til mig,[ENTER]nr du er frdig. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Under Admiral Angmurs ordre, undersg[ENTER]Tordenbjergene. Dit frste ml er: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " Tordenbjergene " -gameforge.main_quest_lv94._160_say = " Undersg Tordenbjergene og reporter tilbage til[ENTER]admiral Angmur. " -gameforge.main_quest_lv94._170_say = " Du har ikke undersgt alle omrder endnu, vel?[ENTER]Vi regner med disse informationer. Vr venlig at[ENTER]flge mine ordre. " -gameforge.main_quest_lv94._180_say = " Dit frste ml er: %d, %d " -gameforge.main_quest_lv94._190_say = " Dit andet ml er: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Dit tredje ml er: %d, %d " -gameforge.main_quest_lv94._220_say = " Du er net dit frste ml. Den nste placering[ENTER]er: (%d, %d) " -gameforge.main_quest_lv94._230_say = " Du er net dit andet ml: Den nste placering er:[ENTER](%d, %d) " -gameforge.main_quest_lv94._240 = " Du er net det tredje ml. " -gameforge.main_quest_lv94._250_say = " Du var i stand til at ide om situation i[ENTER]Tordenbjergene.[ENTER]Reporter nu tilbage til admiral Angmur. " -gameforge.main_quest_lv94._260_say = " G tilbage til admiral Angmur. " -gameforge.main_quest_lv94._270_say = " Ah, du er tilbage! Rigtig godt, vi vil evaluere[ENTER]informationerne, som du har samlet og arbejde p[ENTER]en strategi. " -gameforge.main_quest_lv94._280_say = " Her er din belnning. " -gameforge.main_quest_lv94._290_sendLetter = " Svk de rde tyve. " -gameforge.main_quest_lv94._300_say = " Admiral Angmur leder efter dig. " -gameforge.main_quest_lv94._310_say = " Et direkte angreb ser ud til at vre for[ENTER]risikabelt for mig p dette tidspunkt. Fr vi[ENTER]fortstter offensiven, burde vi svkke fjendens[ENTER]tropper. " -gameforge.main_quest_lv94._320_say = " De flgende grupper lever i Tordenbjergene:[ENTER]giganterne, kykloperne og rd tyvene.[ENTER]Vi vil angribe rd tyvene frst! " -gameforge.main_quest_lv94._330_say = " Hvilken svaghed har rd tyvene? " -gameforge.main_quest_lv94._340_say = " Rd hvdingen brer altid en speciel kappe, et[ENTER]symbol p styrke og uovervindelighed. Fl ham ud[ENTER]af hans kappe - det vil smuldre rd tyvs bandens[ENTER]motivation! " -gameforge.main_quest_lv94._350_say = " Rd hvdingen? Det vil ikke vre en nem opgave... " -gameforge.main_quest_lv94._360_say = " Du har ret. Men hvis der er en, som kan matche[ENTER]ham, s er det dig. Held og lykke! " -gameforge.main_quest_lv94._370_sayTitle = " Rd hvding " -gameforge.main_quest_lv94._380_say = " Besejr rd hvdingen og fl hans kappe fra ham. " -gameforge.main_quest_lv94._390_say = " ...fejlede? Nej, jeg tror ikke p det. G ud og[ENTER]besejre rd hvdingen igen. Jeg er sikker p, du[ENTER]vil besejre ham denne gang. " -gameforge.main_quest_lv94._400_1_notice = " Du har besejret rd hvdingen. " -gameforge.main_quest_lv94._400_2_notice = " Tag hans kappe og bring den til admiral Angmur. " -gameforge.main_quest_lv94._410_say = " Admiral Angmur venter p dig. " -gameforge.main_quest_lv94._420_say = " Kappen! Jeg vidste, du kunne gre det. Vi vil[ENTER]hnge den op nr deres lejr, s de kan se den -[ENTER]det vil tage modet fra rd tyvs banden.[ENTER]Mit folk vil tage sig af det. P den mde kan du[ENTER]komme dig. " -gameforge.main_quest_lv94._430_sendLetter = " Svk kykloperne " -gameforge.main_quest_lv94._440_say = " Admiral Angmur vil gerne tale med dig. " -gameforge.main_quest_lv94._450_say = " Vores plan virkede: da rd tyvene s kappen brd[ENTER]en stor mngde af forstyrrelser ud. I sidste[ENTER]ende, endte det med at dmonerne og menneskerne[ENTER]kmpede mod hinanden. Nu er banden fuldstndig[ENTER]uorganiseret.[ENTER]De nste for os er kykloperne. " -gameforge.main_quest_lv94._460_say = " Hvordan skal vi fortstte? " -gameforge.main_quest_lv94._470_say = " Kykloperne tilbeder deres leder. Hvis vi fjerner[ENTER]ledelse trup, vil kykloperne bryde ud i panik og[ENTER]sprede sig. Besejr General Outis %d gange, Arges[ENTER]%d gange og Polyphemos %d gange. " -gameforge.main_quest_lv94._480_say = " Det vil vre en fornjelse. " -gameforge.main_quest_lv94._490_say = " Vr forsigtig. " -gameforge.main_quest_lv94._500_sayTitle = " Bekmp kykloperne! " -gameforge.main_quest_lv94._510_say = " Besejr general Outis %d gange, Arges %d gange og[ENTER]Polyphemos %d gange. " -gameforge.main_quest_lv94._520 = " Jeg kan nsten ikke tro, at du havde andre tanker[ENTER]omkring kykloperne, af alle vsner! G! Jeg ved,[ENTER]at du kan klare det! " -gameforge.main_quest_lv94._530_1_notice = " Du har besejret kyklopernes ledere. " -gameforge.main_quest_lv94._530_2_notice = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv94._540_say = " G til admiral Angmur. " -gameforge.main_quest_lv94._550_say = " Nyheden om dine gerninger gr forud for dig![ENTER]Kykloperne er p flygt.[ENTER]Dem som er tilbage, er giganterne. Jeg vil samle[ENTER]informationer om deres svaghedder, og s sende[ENTER]bud efter dig. " -gameforge.main_quest_lv94._560_sendLetter = " Svk giganterne " -gameforge.main_quest_lv94._570_say = " Admiral Angmur kalder p dig. " -gameforge.main_quest_lv94._580_say = " Mine spejdere har opdaget giganternes svaghed. " -gameforge.main_quest_lv94._590_say = " Fortl mig det! " -gameforge.main_quest_lv94._600_say = " Giganterne besidder et totem, som har stor[ENTER]spirituel vrdi. Hvis vi tager det fra dem, vil[ENTER]vil vre i stand til at bryde deres vilje. " -gameforge.main_quest_lv94._610_say = " Hvor kan jeg finde denne totem? " -gameforge.main_quest_lv94._620_say = " Totemet har form som et lang stykke rav.[ENTER]For at beskytte det fra tyve, blev det delt i %d[ENTER]dele.[ENTER]Kong Wubba og hans officerer bre dem p sig. " -gameforge.main_quest_lv94._630_say = " Forstet. " -gameforge.main_quest_lv94._640_sayTitle = " Gigantens totem " -gameforge.main_quest_lv94._650_say = " Overtag alle stykker af totemet. " -gameforge.main_quest_lv94._660_say = " Giganterne er meget strke modstandere. Men du er[ENTER]ndt til at besejre dem og bringe mig dette[ENTER]totem! " -gameforge.main_quest_lv94._670_say_1_notice = " Du har samlet alle totem delene. " -gameforge.main_quest_lv94._670_say_2_notice = " G tilbage til admiral Angmur. " -gameforge.main_quest_lv94._680_say = " Aye, jeg var begyndt at blive bekymret for dig![ENTER]Du gjorde det virkelig.[ENTER]Nu har vi alle giganternes totems. Din belnning[ENTER]for dette vil vre stor. " -gameforge.main_quest_lv94._690_sendLetter = " Til Tordenbjergene " -gameforge.main_quest_lv94._700_say = " Admiral Angmur leder efter dig. " -gameforge.main_quest_lv94._710_say = " Mine spejdere har observeret kykloperne, da de[ENTER]samlede noget i Tordenbjergene og bar det vk. " -gameforge.main_quest_lv94._720_say = " Find ud af, hvad kykloperne er ude p. Det er[ENTER]helt sikkert ikke noget godt...Jeg tvivler p, at[ENTER]de vil opgive deres hemmelighed nemt. " -gameforge.main_quest_lv94._730_say = " Forstet. " -gameforge.main_quest_lv94._740_sayTitle = " Hvad planlgger kykloperne? " -gameforge.main_quest_lv94._750_say = " Find ud af, hvad kykloperne samler i[ENTER]Tordenbjergene. " -gameforge.main_quest_lv94._760_say = " Find ud af, hvad kykloperne er ude p. Det er[ENTER]helt sikkert ikke noget godt...Jeg tvivler p, at[ENTER]de vil opgive deres hemmelighed nemt. " -gameforge.main_quest_lv94._770_1_notice = " Du holder en skinnende sort sten, som haren lap[ENTER]papir i din hnd. " -gameforge.main_quest_lv94._770_2_notice = " Vis admiral Angmur dit fund. " -gameforge.main_quest_lv94._780_say = " Drag til admiral Angmur. " -gameforge.main_quest_lv94._790_say = " Har du fundet ud af, hvad kykloperne laver i[ENTER]Tordenbjergene? " -gameforge.main_quest_lv94._800_say = " Kykloperne ville ikke tale frivilligt, men til[ENTER]sidst endte jeg med at f dem overbevidst om at[ENTER]give mig denne: en sort sten og denne lap papir. " -gameforge.main_quest_lv94._810_say = " Vi har lokaliseret det sorte gulds re i[ENTER]Tordenbjergene, og er nu igang med at mine det,[ENTER]som du anbefalede.[ENTER]For overleveringen vil vi mdes, som planlagt i[ENTER]Tordenbjergene. " -gameforge.main_quest_lv94._820_say = " Sort guld...Det er en re, der kun eksistere i[ENTER]Tordenbjergene. Hvorfor har mrkets tjenere brug[ENTER]for det? " -gameforge.main_quest_lv94._830_say = " Vi er ndt til at finde ud af, hvad de planlgger. " -gameforge.main_quest_lv94._840_say = " Her siger det: " -gameforge.main_quest_lv94._850_sendLetter = " Sort guld " -gameforge.main_quest_lv94._860_say = " Admiral Angmur vil gerne tale med dig om det[ENTER]sorte guld. " -gameforge.main_quest_lv94._870_say = " Alkymisten kunne ikke analysere det sorte guld.[ENTER]Stykket var for lille. " -gameforge.main_quest_lv94._880_say = " Tag til alkymisten frst. Han vil fortlle dig,[ENTER]hvor mange prver, han har brug for. " -gameforge.main_quest_lv94._890_say = " Tal med alkymisten. " -gameforge.main_quest_lv94._900_say = " Vr hilset. Har admiral Angmur allerede[ENTER]informeret dig om din opgave? " -gameforge.main_quest_lv94._910_say = " Ja. Hvor mange prver af sort guld har du brug[ENTER]for? " -gameforge.main_quest_lv94._920_say = " Hmm, lad mig tnke mig om et jeblik. Jeg tnker[ENTER]%d prver skulle vre nok til en analyse. " -gameforge.main_quest_lv94._930_say = " Forstet. " -gameforge.main_quest_lv94._940_sayTitle = " Guldet i Tordenbjergene " -gameforge.main_quest_lv94._950_sayTitle = " Tag til alkymisten. " -gameforge.main_quest_lv94._960_say = " Led efter prver af sort guld i Tordenbjergene. " -gameforge.main_quest_lv94._970_1_notice = " Du har opdaget en sort gulds re og sikrede en[ENTER]prve fra ren. " -gameforge.main_quest_lv94._970_2_notice = " Bring det til alkymisten. " -gameforge.main_quest_lv94._980_say = " Ah, du har fundet sort guld. Vis mig det! Hmm,[ENTER]ingen tre og dette stykke er stort nok...ja, jeg[ENTER]kan bruge det til min analyse. Nu mangler jeg kun[ENTER]%d . " -gameforge.main_quest_lv94._990_say = " Jeg kan ikke bruge denne prve. Den er for lys[ENTER]til en fuld analyse. Bring mig en anden! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Guld feber " -gameforge.main_quest_lv95._020_say = " Admiral Angmur leder efter dig. Han har nye[ENTER]informationer om det sorte guld. " -gameforge.main_quest_lv95._030_say = " Det sorte guld udvinder energi fra vsner i dets[ENTER]omgiveser og frigiver det i en anden krop. De[ENTER]mrke tjenere har til hensigt at indgyde Sung[ENTER]Mahi med stjlne krfter! Giganten kaptajn Klo[ENTER]hamstre store mngder af sort guld i[ENTER]Tordenbjergene. F fat i det! " -gameforge.main_quest_lv95._040_say = " Betragt det som gjort! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " P krogen: Kaptajn Klo " -gameforge.main_quest_lv95._080_say = " Besejre giganten Kaptajn Klo og sikre det sorte[ENTER]guld! " -gameforge.main_quest_lv95._090_say = " Vi har ingen tid at spilde. Besejre Kaptajn Klo[ENTER]og sikre det sorte guld! " -gameforge.main_quest_lv95._100_1_notice = " Der er intet spor af sort guld. I stedet bar[ENTER]Kaptajn Klo et brev. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv95._120_say = " Aye, s var du i stand til at holde stand mod[ENTER]Kaptajn Klo. Hvad er det? Vis mig det! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Forbandelser. Kaptajn Klo har allerede givet det[ENTER]sorte guld til Banshee.[ENTER]Den sidste stning udgr et puslespil: Livets[ENTER]forbandelse vil blive tilkaldt fra tidens tgen[ENTER]af mrkets hr. " -gameforge.main_quest_lv95._150_say = " Vi er ndt til at stoppe den levering! Vi tror,[ENTER]at Banshees gemmested er vest p Gautama Klippen[ENTER]- et guds forladt sted, sikkert omgivet af tyk[ENTER]tge.[ENTER]Orker og lemure har hjemsted der. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " S snart jeg ved, hvilken rute der skal bruges[ENTER]for at bringe det sorte guld til Banshee, vil jeg[ENTER]fortlle dig det. " -gameforge.main_quest_lv95._180_sendLetter = " Afvrge leveringen " -gameforge.main_quest_lv95._190_say = " G til admiral Angmur. Han har flere[ENTER]informationer om leveringen af det sorte guld. " -gameforge.main_quest_lv95._200_say = " Mine spejdere har fundet ud af, at Kaptajn Shruk,[ENTER]orkernes kommandr, transporter det sorte guld[ENTER]til Gautama Klippen. Han brer det i en pose, som[ENTER]er fastgjort til hans blte. Tag det fra ham! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Forstet. Jeg vil drage ud p jagten med det[ENTER]samme. " -gameforge.main_quest_lv95._230_sayTitle = " Afvrge leveringen! " -gameforge.main_quest_lv95._240_say = " Sg efter Kaptajn Shruk og sikre posen, som[ENTER]indeholder det sorte guld, fr det nr Banshee. " -gameforge.main_quest_lv95._250_say = " Kaptajn Shruk er ikke ligevgtig. Men du kan sl[ENTER]ham![ENTER]Prv igen. " -gameforge.main_quest_lv95._260_1_notice = " Du har fet posen. " -gameforge.main_quest_lv95._260_2_notice = " G tilbage til admiral Angmur. " -gameforge.main_quest_lv95._270_say = " brig dit bytte til admiral Angmur. " -gameforge.main_quest_lv95._280_say = " Er det sorte guld i denne pose? Vis mig det! Hey?!Der er kun en note her... " -gameforge.main_quest_lv95._290_say = " Leveringen af det sorte guld vil finde sted, nr[ENTER]det er blevet fuldstndig behandlet. " -gameforge.main_quest_lv95._300_say = " Forbandet, det sorte guld er stadig i de forkerte[ENTER]hnder. I det mindste ved vi, at det er blevet[ENTER]behandlet, fr Banshee kan bruge det til hendes[ENTER]forml. " -gameforge.main_quest_lv95._310_say = " Det er stadig ikke forsent. Jeg vil finde ud af,[ENTER]hvem der p nuvrende tidspunkt er i besiddelse[ENTER]af det sorte guld, og om det allerede er blevet[ENTER]behandlet. S snart jeg har fundet ud af det, vil[ENTER]jeg kalde p dig. Her tag dette, som belnning.[ENTER]Vi ses snart! " -gameforge.main_quest_lv95._320_sendLetter = " Stop behandlingen " -gameforge.main_quest_lv95._330_say = " G til admiral Angmur. Han har nyheder om det[ENTER]sorte guld. " -gameforge.main_quest_lv95._340_say = " Vi har opdaget, at de store trolde personligt[ENTER]overvger behandlingen af det sorte guld og vil[ENTER]efterflgende tage det til Banshee. " -gameforge.main_quest_lv95._350_say = " Lige nu holder han til p Gautama Klippen.[ENTER]Undg at det sorte guld nr dets ml.[ENTER]Hurtigt fr det er for sent! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " Den store trold " -gameforge.main_quest_lv95._380_say = " Besejr troldenes leder og stop frdigrelsen af[ENTER]det sorte guld. " -gameforge.main_quest_lv95._390_say = " Hvert minut tller! Stop den store trold! " -gameforge.main_quest_lv95._400_notice = " Du har besejret den store trold. " -gameforge.main_quest_lv95._410_say = " Du kan ikke stoppe os! Banshee har allerede[ENTER]modtaget det sorte guld. Du kommer for sent, dit[ENTER]fjols! " -gameforge.main_quest_lv95._420_say = " Lykken strammes. Tag tilbage til admiral Angmur[ENTER]og giv ham din report. " -gameforge.main_quest_lv95._430_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv95._440_say = " Det var hurtigt! Har du det sorte guld? " -gameforge.main_quest_lv95._450_say = " Nej, jeg kom for sent. Banshee har det allerede. " -gameforge.main_quest_lv95._460_say = " M Drage guden vre os barmhjertig. Men vi vil[ENTER]ikke give op s let! Jeg vil sende mine spejdere[ENTER]ud for at finde, hvor Banshee befinder sig.[ENTER]S snart jeg ved dette, vil jeg fortlle dig det.[ENTER]Brug tiden til at slappe af og tag dette som[ENTER]belnning. " -gameforge.main_quest_lv95._470_sendLetter = " Livets forbandelse " -gameforge.main_quest_lv95._480_say = " Admiral Angmur har nye informationer til dig. G[ENTER]til ham. " -gameforge.main_quest_lv95._490_say = " Nu ved vi, hvad der menes med livets forbandelse[ENTER]og mrkets hr. Der levede engang en frygtelig[ENTER]magiker p Mrk Drage Klippe. Han havde[ENTER]forhbninger om at dominere hele kontinentet, og[ENTER]han stoppede bogstaveligt ikke for noget for at[ENTER]opn dette: ved at bruge sort magi, rejste han de[ENTER]dde og sendt dem i kamp, som hans hr. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Ved at tilkalde de dde - selv tanken om det gr[ENTER]mig til at krumme ter. Mrkets tjenere bruger[ENTER]det sorte guld til at lave en hr af dde. Vi er[ENTER]ndt til at stoppe dem! " -gameforge.main_quest_lv95._520_say = " Led efter lemurenes magiker i de gamle ruiner p[ENTER]Gautama Klippen- Han ved noget om denne[ENTER]forbandelse. Hvis du sprger pnt, er jeg sikker[ENTER]p, han vil fortlle dig alt, vi har brug for at[ENTER]vide. " -gameforge.main_quest_lv95._530_say = " Sprge pnt...hmmm. Forstet. " -gameforge.main_quest_lv95._540_sayTitle = " Livets forbandelse " -gameforge.main_quest_lv95._550_say = " Besejre lemurenes magiker og saml informationer[ENTER]om livets forbandelse og tilkaldningen af de[ENTER]dde. " -gameforge.main_quest_lv95._560_say = " Vi har ingen tid at spilde. Besejr lemurenes[ENTER]magiker og klem informationerne om livets[ENTER]forbandelse ud af ham. " -gameforge.main_quest_lv95._570_1_notice = " Du har besejret lemurenes magiker og fundet en[ENTER]stentavle med en inskription. " -gameforge.main_quest_lv95._570_2_notice = " Vis den til admiral Angmur. " -gameforge.main_quest_lv95._580_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv95._590_say = " Aye, bar lemurenes magiker denne stentavle? Lad[ENTER]mig se p den. " -gameforge.main_quest_lv95._600_sayReward = " Tre ting er ndvendige for at kunne vkke de dde:1. En menneske krop[ENTER]2. ...[ENTER]Lemurenes tavle er delagt her. Resten af[ENTER]inskriptionen mangler. " -gameforge.main_quest_lv95._610_say = " Jeg er bange for, at du er nd til at drage ud[ENTER]igen. Vi er ndt til at have resten af[ENTER]inskriptionen.[ENTER]Der m vre to dele mere af Lemur tavlen. " -gameforge.main_quest_lv95._620_say = " Her er din belnning for alt, hvad du har gjort[ENTER]indtil nu.[ENTER]Vr venlig at drage af sted for at jage resten af[ENTER]lemurenes tavle! " -gameforge.main_quest_lv95._630_sendLetter = " Inskriptionen " -gameforge.main_quest_lv95._640_sayTitle = " Find lemur tavlen! " -gameforge.main_quest_lv95._650_say = " Besejr lemurenes magiker og fin resten af[ENTER]stentavlens dele. " -gameforge.main_quest_lv95._660_say = " Vr venlig, vi er ndt til at vide, hvad[ENTER]inskriptionen siger. Giv ikke op! " -gameforge.main_quest_lv95._670_say = " Bring de to manglede delagte dele af lemurenes[ENTER]tavle til admiral Angmur. " -gameforge.main_quest_lv95._680_say = " Aye, du er tilbage! Lad os stte stykkerne af[ENTER]lemurenes tavle sammen og lse inskriptionen. " -gameforge.main_quest_lv95._690_sayReward = " Tre ting er ndvendige for at vkke de dde:[ENTER]1. En menneske krop[ENTER]2. Sort guld[ENTER]3. Dmons trs bark[ENTER]Kun en magiker med fremragende frdigheder kan[ENTER]hidkalde livets forbandelse og opretholde den. Og[ENTER]nr de dr, falder hele den ikke dde hr med[ENTER]dem. " -gameforge.main_quest_lv95._700_say = " S det er grunden til, at vores kirkegrde er[ENTER]blevet besudlet og ligene stjlet fra deres[ENTER]grave. De skal bringes til live og marchere imod[ENTER]os, som hr af ikke dde. Hvilke kvalmende tanke. " -gameforge.main_quest_lv95._710_say = " Vi er ndt til at stoppe skandalse gerning! " -gameforge.main_quest_lv95._720_say = " Aye, men tiden arbejder imod os. Kun Banshee er[ENTER]strk nok til at hidkalde en forbandelse af denne[ENTER]strrelse - men vi ved ikke, hvor hun gemmer sig.[ENTER]Jeg vil sende flere mnd ud og lede efter[ENTER]placeringen af den mrke hje prstinde. S snart[ENTER]jeg hre noget, vil jeg lade dig vide det. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " Eventyret fortstter s snart, du er net level[ENTER]96. " -gameforge.main_quest_lv95._750_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv95._760_say = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Forhindre forbandelsen " -gameforge.main_quest_lv96._020_say = " Admiral Angmur vil gerne tale med dig. " -gameforge.main_quest_lv96._030_say = " Godt, at du er her. Vi har fundet en mde at[ENTER]sabotere tjenerenes og Banshee planer. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " For at de ddes sjle kan opgive deres kroppe, er[ENTER]et medium ndvendigt. Dette medium er den hellige[ENTER]jord, som giganterne opbevarer i skke. Hvis du[ENTER]er i stand til at stjle 100 skke, vil vi vre i[ENTER]stand til at forhindre livets forbandelse. " -gameforge.main_quest_lv96._070_say = " Jeg vil tage af sted med det samme! " -gameforge.main_quest_lv96._080_sayTitle = " Hellig jord " -gameforge.main_quest_lv96._090_say = " Besejr giganterne og stjl 100 skke af hellig[ENTER]jord. " -gameforge.main_quest_lv96._100_say = " Tiden arbejder imod os. Hurtigt skynd dig og[ENTER]stjl skkene fyldt med hellig jord! " -gameforge.main_quest_lv96._110_1_notice = " Du har stjlet alle skkene med hellig jord. " -gameforge.main_quest_lv96._110_2_notice = " Bring dem til Admiral Angmur. " -gameforge.main_quest_lv96._120_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv96._130_say = " Som altid, kan vi regne med dig! Vr venlig at[ENTER]tage dette som belnning. " -gameforge.main_quest_lv96._140_sendLetter = " Forhindre forbandelsen " -gameforge.main_quest_lv96._150_say = " Admiral Angmur har endnu en opgave til dig. " -gameforge.main_quest_lv96._160_say = " Troldene vogter ogs over et medium for at[ENTER]tilkalde de dde. Men vi ved ikke, hvordan det[ENTER]ser ud. Tag til troldene og bring alt tilbage som[ENTER]ser mistnkeligt ud. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Forstet. " -gameforge.main_quest_lv96._200_sayTitle = " Troldenes medium " -gameforge.main_quest_lv96._210_say = " Besejr troldene og find ud af, hvilket form deres[ENTER]medium har. " -gameforge.main_quest_lv96._220_say = " Jeg ved, at du ikke har nogen ledetrde. Men[ENTER]noget er at finde der! " -gameforge.main_quest_lv96._230_1_notice = " Du har fundet en mnt taske og en gylden medalje. " -gameforge.main_quest_lv96._230_2_notice = " Tage disse genstande til Admiral Angmur. " -gameforge.main_quest_lv96._240_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv96._250_say = " Godt klaret! Jeg vil bede Yon-I-Walker om at[ENTER]analysere disse genstande. " -gameforge.main_quest_lv96._260_say = " Find Yon-I-Walker og f ham til at fortlle dig[ENTER]resultaterne af hans analyse. " -gameforge.main_quest_lv96._270_say = " Ah, der du er! Jeg har allerede vret i standtil[ENTER]at kigge p de genstande, du fandt hos troldene. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " En gylden medalje i tasken frigiver en strk mrk[ENTER]kraft. De er mediet. Vr venlig at reportere[ENTER]dette til admiral Angmur. " -gameforge.main_quest_lv96._300_sendLetter = " Forhindre forbandelsen " -gameforge.main_quest_lv96._310_say = " G til admiral Angmur. " -gameforge.main_quest_lv96._320_say = " Her, tag guld jagerens bnd. Brug det til at[ENTER]lokalisere troldenes mnt tasker. " -gameforge.main_quest_lv96._330_say = " Vi har brug for 100 mnter. Men jeg er bange for[ENTER]ikke alle mnter, du vil finde, vil vre til at[ENTER]bruge, som medium. Du har en hel del arbejde[ENTER]foran dig. " -gameforge.main_quest_lv96._340_say = " Intet problem. " -gameforge.main_quest_lv96._350_sayTitle = " Jagt guld " -gameforge.main_quest_lv96._360_say = " G op imod troldene i kam og saml mnt tasker.[ENTER]Ikke alle af mnterne er medier - f dem tjekket[ENTER]hos Yon-I- Walker. " -gameforge.main_quest_lv96._370_say = " Jeps, jeg kan klart mrke en sort magi her. " -gameforge.main_quest_lv96._380_say = " Fantastisk, vi har nu alle de guld mnter, som[ENTER]kan blive brugt, som medium. Det vil sikkert ikke[ENTER]glde Banshee![ENTER]Her, tag dette som belnning. Angmur vil udstede[ENTER]din nste opgave. " -gameforge.main_quest_lv96._390_say = " Der mangler stadig noget guld. Saml %d flere. " -gameforge.main_quest_lv96._400_sendLetter = " Forhindre forbandelsen " -gameforge.main_quest_lv96._410_say = " Admiral Angmur leder efter dig. " -gameforge.main_quest_lv96._420_say = " Vi er ndt til at sikre, at mrkets tjenere ikke[ENTER]er i stand til at f fat i dmon trs bark. " -gameforge.main_quest_lv96._430_say = " Dmon trer er en af de mest mystiske arter i[ENTER]vores verden og tjener ingen, ikke engang Sung[ENTER]Mahi.[ENTER]Der er tre typer af dem p Gautama Klippen:[ENTER]Aku-Boku, Arboretum og Sycomore. Riv barken af[ENTER]dem! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Forstet. " -gameforge.main_quest_lv96._460_sayTitle = " Beskring af dmon trerne " -gameforge.main_quest_lv96._470_say = " Riv barken af Aku-Boku, Arboretum og Sycomore. " -gameforge.main_quest_lv96._480_counterName = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " Tiden er knap. Lav splinter ud af tr dmonerne[ENTER]og sikre deres bark, inden tjenerne gr det! " -gameforge.main_quest_lv96._510_1_notice = " Du har besejret alle tr dmonerne, men nogen kom[ENTER]fr dig: barken er allerede revet af stammerne. " -gameforge.main_quest_lv96._510_2_notice = " Reporter disse nyheder til admiral Angmur. " -gameforge.main_quest_lv96._520_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv96._530_say = " Godt at se du kom tilbage uskadt! Havde du[ENTER]succes?![ENTER]Barken var allerede revet af tr dmonerne og der[ENTER]var friske spor af kamp? Mrkets tjenere m vre[ENTER]net dertil fr os. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Hvis de har barken, s vil de ogs finde en mde[ENTER]at hidkalde livets forbandelse. Det ser ud til,[ENTER]at det er uundgeligt - vi vil drage i krig.[ENTER]Banshee vil ikke vre i stand til at gemme sig[ENTER]meget lngere. Mine mnd finder allerede spor fra[ENTER]hende. Jeg vil kalde p dig, nr vi har fundet[ENTER]hende. " -gameforge.main_quest_lv96._560_sayTitle = " Eventyret fortstter, s snart du er net level[ENTER]97. " -gameforge.main_quest_lv96._570_counterName = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d stykker " -gameforge.main_quest_lv96._590_say = " Guld mnterne tjener som et medium. Godt, s vil[ENTER]jeg sge rd hos Yon-I-Walker om, hvad vores[ENTER]nste trk skal vre. Jeg vil kontakte dig snart. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Du har modtaget en Mnt taske. " -gameforge.main_quest_lv96._620_2_notice = " Bring den til Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = " Det er bare en normal mnt, ikke et medium. Bliv[ENTER]ved med at lede! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Stop Banshee " -gameforge.main_quest_lv97._020_say = " Banshees gemmested er blevet fundet! G til[ENTER]admiral Angmur for at finde ud af mere. " -gameforge.main_quest_lv97._030_say = " Mine mnd har endelig fundet Banshees base p[ENTER]Gautama Klippen. Hun er gennemhullet dybt i[ENTER]skovenes mrke i dette omrde, og her arbejder[ENTER]hun p sine sorte magi.[ENTER]Ydremere har hun vkket en af hendes tidligere[ENTER]Drage kult tempels tjener. Sammen med hende agter[ENTER]hun at tilkalde Livets forbandelse. " -gameforge.main_quest_lv97._040_say = " Uden hendes hjlp vil Banshee ikke vre i stand[ENTER]til at vedligeholde forbandelsen. Besejre tempel[ENTER]tjeneren Mu-Shu, og berolig vores kammeraters[ENTER]sjle fr deres kroppe rejser sig mod os. " -gameforge.main_quest_lv97._050_say = " Det er nsten umuligt at komme tt p tempel[ENTER]tjeneren uopdaget for at angribe hende. Brug det[ENTER]jeblik, hvor hun er i s dybt i hendes mrke[ENTER]magi, at hun falder i trance! " -gameforge.main_quest_lv97._060_say = " Forstet. " -gameforge.main_quest_lv97._070_say = " Vr forsigtig! I livet var hun den primre[ENTER]bodyguard for den hje prstinde og var[ENTER]veluddannede ikke kun p magi, men ogs i svrd[ENTER]kamp. " -gameforge.main_quest_lv97._080_sayTitle = " Tempel tjeneren " -gameforge.main_quest_lv97._090_say = " Besejre Mu-Shu, Banshees tempel tjener p Gautama[ENTER]klippen. " -gameforge.main_quest_lv97._100_notice = " Drber slag ramte, tempel tjeneren synker til[ENTER]jorden. " -gameforge.main_quest_lv97._110_say = " I fjolser! Du tog villigt maddingen Banshee havde[ENTER]fastsat for dig. Mens du spildte din tid p mig,[ENTER]er fruen og Yah-Ki, den sande tempel tjener,[ENTER]allerede begyndt p forbandelsen. Jeg beder til,[ENTER]at det lykkedes! " -gameforge.main_quest_lv97._120_say = " En dobbeltgnger har ledt dig p vildspor! Efter[ENTER]du sger hende, finder du en ligende halskde p[ENTER]en Martyaxwar. I inderlommen er der et dokument. " -gameforge.main_quest_lv97._130_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv97._140_say = " Du er tilbage! Fik du besejret tempel tjeneren? " -gameforge.main_quest_lv97._150_say = " Nej, vi er blevet bedraget af en dobbeltgnger.[ENTER]Den rigtige tempel tjener var i stand til at[ENTER]forberede tilkaldelsen af de dde i fred. Her,[ENTER]jeg fandt dette dokument. " -gameforge.main_quest_lv97._160_say = " Forbandet! Hvordan kunne vil falde for hendes[ENTER]lille spil?![ENTER]Vr venlig, at vise mig dokumentet. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hmm, krypteret. Men mske kan denne meddelelse[ENTER]afslre for os, hvor hendes base faktisk er[ENTER]skjult. Jeg har set tegn, som disse fr... Jeg[ENTER]tror, at Yak-Hwan, palads vagten viste mig noget[ENTER]ligende for nyligt. Tag til ham. Han skal tage et[ENTER]kig p det. " -gameforge.main_quest_lv97._200_sendLetter = " Krypteret dokument " -gameforge.main_quest_lv97._210_say = " Tag til Yak-Hwan og vis ham det krypteret[ENTER]dokument. " -gameforge.main_quest_lv97._220_say = " Vr hilset! Mit navn er Yak-Hwan. Det er en re[ENTER]at mde dig. Dine gerninger er allerede[ENTER]legendariske![ENTER]Hvad kan jeg gre for dig? Ah, en krypteret[ENTER]besked.[ENTER]Lad mig se p den. " -gameforge.main_quest_lv97._230_say = " Ja, jeg burde vre i stand til at afkode disse[ENTER]tegn uden problem. Men for at vre i stand til at[ENTER]gre det, har jeg brug for jord forsil.[ENTER]Alkymisten har en klump af det liggende. Vr[ENTER]venlig at g til ham og sprg efter det. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Selvflgelig. " -gameforge.main_quest_lv97._270_sayTitle = " Jord forsil " -gameforge.main_quest_lv97._280_say = " Tag til alkymisten og sprg ham om jord forsilet. " -gameforge.main_quest_lv97._290_say = " Har du glemt noget? Du er ndt til at bring mig[ENTER]jord forsilet. " -gameforge.main_quest_lv97._300_notice = " Alkymisten har givet dig jord forsilet. Tag nu[ENTER]tilbage til Yak-Hwan. " -gameforge.main_quest_lv97._310_say = " Ah, jord forsilet.. Rigtig godt, jeg skal nok f[ENTER]det til at virke. Jeg vil reportere, hvad jeg[ENTER]finder ud af til Admiralen. " -gameforge.main_quest_lv97._320_sendLetter = " Gennem bagdren " -gameforge.main_quest_lv97._330_say = " Admiral Angmur leder efter dig. " -gameforge.main_quest_lv97._340_say = " Nu ved vi, at tempel tjeneren Yah-Ki er ved at[ENTER]rejse sig. Men basen ligner en fstning -[ENTER]bevbnet tropper patruljerer dgnet rundet. Et[ENTER]frontalt angreb vil vre rent selvmord. " -gameforge.main_quest_lv97._350_say = " Af den grund, vil vi angribe i et baghold.[ENTER]Mine mnd leder efter et egnet sted.[ENTER]Distraher vagterne for at give os mere tid. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " Den strste fare kommer fra en flok vagter, som[ENTER]kalder sig selv Den sorte dds brigade.[ENTER]Denne brigade indeholder Moghu, Carnifex og[ENTER]general Albus. Deres leder er Skeletos. Eliminer[ENTER]dem, fr de opdager min spejder trop. " -gameforge.main_quest_lv97._380_say = " Forstet. " -gameforge.main_quest_lv97._390_sayTitle = " Den sorte dds brigade " -gameforge.main_quest_lv97._400_say = " Eliminer Den sorte dds brigade, bestende af[ENTER]Moghu, Carnifex, general Albus og Skeletos. " -gameforge.main_quest_lv97._410_say = " Besejr medlemmerne af Den sorte dds brigade, fr[ENTER]de opdager spejder troppen. " -gameforge.main_quest_lv97._420_say = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv97._430_say = " Vores plan er klar! Mens du distraherede Den[ENTER]sorte dds brigade, har mine mnd fundet et[ENTER]passende sted til et baghold. S snart vores[ENTER]angrebs strategi er klar, kalder jeg p dig. " -gameforge.main_quest_lv97._440_sendLetter = " Tempel tjeneren " -gameforge.main_quest_lv97._450_say = " Admiral Angmur har brug for din hjlp! " -gameforge.main_quest_lv97._460_say = " Godt du er her. Skeletos, lederen af Den sorte[ENTER]dds brigade, har overlevet og angreb mine mnd,[ENTER]lige da de planlagde at angribe basen. Ingen[ENTER]kunne komme forbi ham. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Du har besejret ham en gang, vr venlig at hjlp[ENTER]mit folk p Gautama Klippen! G op i mod[ENTER]Skeletos.[ENTER]Storm efterflgende basen og drb tempel tjeneren[ENTER]Yah-Ki. " -gameforge.main_quest_lv97._490_say = " Forstet. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Besejr Yah-Ki " -gameforge.main_quest_lv97._520_say = " Besejr tempel tjeneren Yah-Ki og stop hende i at[ENTER]tilkalde hren af dde. " -gameforge.main_quest_lv97._530_say = " Den afgrende dag er kommet. Hvis vi falder,[ENTER]falder verden med os. Men hvis vi sejrer. vil[ENTER]vores gerninger stdig blive sunget om hundrede r[ENTER]fra nu. Stop mrkets tjenere. Besejr tempel[ENTER]tjeneren Yah-Ki! " -gameforge.main_quest_lv97._540_say = " Hvorfor er du her? Kampen er endnu ikke vundet![ENTER]Besejr tempel tjeneren Yah-Ki. Alt vores hb[ENTER]hviler p dig. " -gameforge.main_quest_lv97._550_1_notice = " Du har bregt din modstander i kn og sejren er[ENTER]din! " -gameforge.main_quest_lv97._550_2_notice = " Der er ingen tid til at slappe af - tempel[ENTER]tjeneren Yah- Ki venter p dig. " -gameforge.main_quest_lv97._560_notice = " Du har vundet! Med et bloddryppende skrig synker[ENTER]Yah- Ki til jorden. " -gameforge.main_quest_lv97._570_say = " Aaargh! Det kan ikke passe! Besejret af en[ENTER]ddelig...[ENTER]oh, Banshee, tilgiv mig! Jeg har fejlet. Jeg[ENTER]kunne ikke fuldfre min opga... " -gameforge.main_quest_lv97._580_say = " Du leder blandt hendes livlse krop og finder et[ENTER]forseglet brev. Vend tilbage til admiral Angmur[ENTER]med det. " -gameforge.main_quest_lv97._590_say = " Aye, velsignet er Drage guden! Du er tilbage[ENTER]uskadt![ENTER]Besejrede du tempel tjeneren? " -gameforge.main_quest_lv97._600_say = " Ja, jeg har sendt hende tilbage til det Helvede,[ENTER]hun kravlede ud af. Da hun dde, tiggede hun[ENTER]Banshee om tilgivelse for hendes fiasko. Hun bar[ENTER]p dette. " -gameforge.main_quest_lv97._610_say = " Et forseglet brev. Vis mig det! " -gameforge.main_quest_lv97._620_sayReward = " Min herskerinde.[ENTER]De faldt for vores flde, og din plan virker.[ENTER]Tilkaldelsen af din dde hr skrider fremad, og[ENTER]inden vil vre i stand til at stoppe os nu. Nr[ENTER]frst de sjlelse kroppe begynder at marchere,[ENTER]vil vi angribe Kap drageild og begrave dens[ENTER]befolkning under os. Vi vil s drage over til[ENTER]fastlandet og mdes med dig i Ildland. Verden vil[ENTER]brnde under vores fodsport![ENTER]Jeg bukker mig dybt for dig.[ENTER]Din evige tjener " -gameforge.main_quest_lv97._630_say = " En besked til Banshee! Ja, den forbannede heks[ENTER]kommer til at vente forgves p sin hr af mrke[ENTER]i Ildland.[ENTER]Jeg takker dig. Uden din hjlp, ville Kap[ENTER]drageild og dens befolkning vre jvnet med[ENTER]jorden af de ddes hr. Du har ikke kun reddet[ENTER]os, du har ogs genoprettet fred i vores[ENTER]forfdres sjle. Jeg overrkker dig denne[ENTER]belnning til dig for alt, hvad du har gjort. " -gameforge.main_quest_lv97._640_sayTitle = " Eventyret forstter s snart du er kommet i level[ENTER]98. " -gameforge.main_quest_lv97._650_say = " Vi har brug for tid til at lokalisere basen.[ENTER]Vr venlig, vi kan ikke miste mere tid! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan har brug for jod forsil? Det er meget[ENTER]heldigt, at jeg ikke har brugt det hele endnu.[ENTER]Her, det var s lidt. Bring det nu til ham og giv[ENTER]ham mine varmeste hilsner. " -gameforge.main_quest_lv97._670_counterName = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Du har elimineret Den sorte dds brigade. " -gameforge.main_quest_lv97._690_2_notice = " Reporter tilbage til admiral Angmur. " -gameforge.main_quest_lv97._700_sayTitle = " Besejr Skeletos, lederen af Den sorte dds[ENTER]brigade! " -gameforge.main_quest_lv97._710_say = " Tempel tjeneren kan frst blive besejret, nr du[ENTER]har besejret Skeletos. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Genopbygningen af fortet " -gameforge.main_quest_lv98._020_say = " Admiral Angmur sprger efter dig hjlp. G til[ENTER]ham. " -gameforge.main_quest_lv98._030_say = " Tak fordi du kom. Kampen passerede os ikke uden[ENTER]at efterlade spor. Fortet blev ogs angrebet og[ENTER]den beskyttende mur blev revet ned mange steder.[ENTER]Denne fred vil ikke vare lnge. Vi skulle bruge[ENTER]roen til vores fordel og genopbygge. " -gameforge.main_quest_lv98._040_say = " For at styrke den beskyttende mur, har vi brug[ENTER]Skaldyds pansringen fra krebsdyrs stammen. " -gameforge.main_quest_lv98._050_say = " Forstet. Hvor mange af denne rustning har du[ENTER]brug for? " -gameforge.main_quest_lv98._060_say = " 100 af dem burde vre nok. Du kan stadig angribe[ENTER]krebsdyrs stammen i Nephite bugten. " -gameforge.main_quest_lv98._070_say = " Ja, det er ikke helt nok Skaldyds pansring.[ENTER]Vr venlig at samle nogle flere. " -gameforge.main_quest_lv98._080_1_notice = " Du har samlet alle Skaldyds pansringer, du har[ENTER]brug for. " -gameforge.main_quest_lv98._080_2_notice = " Bring dem til admiral Angmur. " -gameforge.main_quest_lv98._090_say = " Rigtig godt. Skaldyds pansringen vil hjlpe os[ENTER]med at genopbygge den beskyttende mur. Tag[ENTER]venligst dette som belnning. Jeg vil sprge mine[ENTER]ingenirer om, de har brug for andre materialer,[ENTER]og s lade dig vide det. " -gameforge.main_quest_lv98._130_sendLetter = " Genopbygningen af fortet " -gameforge.main_quest_lv98._140_say = " Admiral Angmur har igen brug for din hjlp. G[ENTER]til ham. " -gameforge.main_quest_lv98._150_say = " For yderligere at forstrke, har vi brug for[ENTER]triton spyd.[ENTER]Som navnet antyder, vil du finde dem bland[ENTER]Tritonerne.[ENTER]Mig mig venligst 100. " -gameforge.main_quest_lv98._160_say = " Forstet. " -gameforge.main_quest_lv98._170_say = " Der er du! Ja, det er ikke nok triton spyd. Vr[ENTER]venlig at fortstte. " -gameforge.main_quest_lv98._180_1_notice = " Du har samlet alle triton spydene. " -gameforge.main_quest_lv98._180_2_notice = " Bring dem til Admiral Angmur. " -gameforge.main_quest_lv98._190_say = " Perfekt! Nu kan vi bygge et mere defensiv[ENTER]befstning.[ENTER]Jeg takker dig for din hjlp. Forresten leder[ENTER]Yak-Hwan efter dig. Find ud af, hvad han vil. " -gameforge.main_quest_lv98._200_sendLetter = " Ndsituationen " -gameforge.main_quest_lv98._210_say = " G til Yak-Hwan. Han har en vigtig opgave til dig. " -gameforge.main_quest_lv98._220_say = " Ah, det er s godt, du er her! Vi er afhngige af[ENTER]din hjlp igen. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " De hrde tider af krig er ikke forbiget[ENTER]befolkningen i fortet uden spor. De lider af[ENTER]hungernd, og deres elendighed bliver strre for[ENTER]hver dag. Med mindre vi gr noget snart, ser det[ENTER]ikke godt ud for dem. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Bander af trolde ligger p lur efter vores[ENTER]forsynings transporter og angriber dem. Vi er[ENTER]ndt til at stoppe denne plyndring. Kaptajn Shruk[ENTER]og hans generaler str bag det. Drb troldenes[ENTER]kaptajn og 50 general Ogg! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Du er tilbage allerede? Der er stadig nogle[ENTER]trolde tilbage. Vr venlig at tage dig af dem[ENTER]alle! " -gameforge.main_quest_lv98._310_1_notice = " Du har besejret alle troldene. " -gameforge.main_quest_lv98._310_2_notice = " Vend nu tilbage til Yak-Hwan. " -gameforge.main_quest_lv98._320_say = " Endelig, kommer vores mad forsynings transporter[ENTER]til fortet og vores folk kan blive forsynter med[ENTER]mad og medicin! Ndsituationen er forbi. Du er[ENTER]virkelig en helt. " -gameforge.main_quest_lv98._330_sendLetter = " Anerkendelse " -gameforge.main_quest_lv98._340_say = " Yak-Hwan vil tale med dig. " -gameforge.main_quest_lv98._350_say = " Takket vre din hjlpe er faren p Mrk Drage[ENTER]klippe forvist for en tid. For dette vil folket[ENTER]gerne personligt sig tak til dig. " -gameforge.main_quest_lv98._360_say = " G en tur omkring i fortet og tal med folk. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Tak. Jeg vil besge alle beboerne. " -gameforge.main_quest_lv98._390_say = " Ikke alle beboerne har haft en chance for at[ENTER]takke dig.[ENTER]De vil blive meget skuffet. Vr venlig at sikre[ENTER]dig, du ikke har glemt nogen. " -gameforge.main_quest_lv98._400_say = " Tapperhed og visdom er er i dit hjerte at mle.[ENTER]Dine gerninger vil blive sunget i generationer[ENTER]fra nu af. Jeg bukker for dig. " -gameforge.main_quest_lv98._410_say = " M du vre godt rustet mod alle farer, for altid! " -gameforge.main_quest_lv98._420_say = " Du vil f en hdersplads i vores hjerter for[ENTER]altid. " -gameforge.main_quest_lv98._430_say = " Det var nogle turbulente tider, ikke? Jeg er[ENTER]sikker p at Drage guden alene var ansvarlig for[ENTER]at bane din vej til vores . " -gameforge.main_quest_lv98._440_1_notice = " Du har talt med alle beboerne. " -gameforge.main_quest_lv98._440_2_notice = " Vend nu tilbage til Yak-Hwan. " -gameforge.main_quest_lv98._450_say = " Det har sandelig betydet noget for beboerne i[ENTER]fortet.[ENTER]Admiralen ville gerne tale med dig endnu engang.[ENTER]G til ham som det nste. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Admiralens tak " -gameforge.main_quest_lv98._490_say = " Admiral Angmur vil gerne vise sin taknemmelighed[ENTER]for dig. G til ham. " -gameforge.main_quest_lv98._500_say = " Uden dig ville beboerne i fortet vre blevet[ENTER]indvaderet af dmoner. For din sttte i kampen[ENTER]mod mrkets tjenere, takker jeg dig p vegne af[ENTER]mine tropper og hele folket.[ENTER]P Mrk Dage Klippe vil du altid finde et sted at[ENTER]kalde hjemme. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Men Banshee og mrkets tjenere vil ikke holde[ENTER]nogen form for pause og vil forstte uendeligt[ENTER]med smedningen af deres mrke planer.[ENTER]Eventyret fortstte s snart du er kommet i level[ENTER]99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Genopbygningen af fortet " -gameforge.main_quest_lv98._550_say = " Kmp mod krebsdyrs sammen og saml 100 skaldyrs[ENTER]pansringer. " -gameforge.main_quest_lv98._560_say = " Tal med admiral Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Styrkelse af de defensive fstningsvrker. " -gameforge.main_quest_lv98._590_say = " Angrib Tritonerne og saml 100 triton spyd. " -gameforge.main_quest_lv98._600_say = " G til admiral Angmur. " -gameforge.main_quest_lv98._610_sayTitle = " Plyndrende trolde " -gameforge.main_quest_lv98._620_say = " Eliminer Kaptajn Shruk og 50 af hans general Ogg[ENTER]og stop plyndringen. " -gameforge.main_quest_lv98._630_say = " Sg Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = " Anerkendelse " -gameforge.main_quest_lv98._650_say = " G en tur i fortet og tal med folket. " -gameforge.main_quest_lv98._660_counterName = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d stykker " -gameforge.main_quest_lv98._680_counterName = " (Resterende: %s %s, %s %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Beboere: " -gameforge.main_quest_lv98._710_say = " Kong-fu-tse (%s)[ENTER]Rustnings handelsmand (%s) " -gameforge.main_quest_lv98._720_say = " Vben handelsmand (%s)[ENTER]Handelsdame (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " Fiskeopdradt " -gameforge.manwoo._20_sayTitle = " Fisker: " -gameforge.manwoo._30_say = " Jeg vil udvide min fiskeopdrt, derfor har jeg[ENTER]brug for levende karper. Disse fiske kan bruges i[ENTER]opdrt og er populr hos fisker, men det er ikke[ENTER]nemt at fange dem. " -gameforge.manwoo._40_say = " Hvis du bringer mig en karpe, vil jeg give dig en[ENTER]belnning. Jeg har en kiste p mit loftsrum der[ENTER]har vret der i revis. Jeg kan ikke huske hvad[ENTER]der er i det. Det er mske noget totalt[ENTER]ubrugeligt, eller noget meget vrdifuldt. Hvor om[ENTER]alting er kan et monster ogs gemme sig der i.[ENTER]Hvis du vil have det, bring mig en karpe i live. " -gameforge.manwoo._50_npcChat = " Bytter karpe mod kiste " -gameforge.manwoo._60_say = " Bringer du mig en karpe til mit fiskeopdrt?[ENTER]Mange tak! Her er den lovede kiste. Held og lykke! " -gameforge.manwoo._70_sayReward = " Du har fet en kiste![ENTER]Hjreklik for at bne den. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Fortl hurtig hvor du nskes at teleporteres hen.[ENTER]Jeg er trt. " -gameforge.map_warp._10_npcChat = " Jeg nsker at rejse. " -gameforge.map_warp._110_sayReward = " Det koster %s Yang " -gameforge.map_warp._11_array = " Egnen Jungrand " -gameforge.map_warp._120_sayReward = " Men jeg vil ge prisen hvis du fortstter sdan[ENTER]her! " -gameforge.map_warp._12_array = " Egnen Waryong " -gameforge.map_warp._130_say = " Som jeg sagde: Du kan frst teleportere dig nr[ENTER]du har net level 60. nsker du stadig at[ENTER]teleportere? Hvis ikke s luk vinduet. Og stop[ENTER]med at skifte mening. Jeg str ikke her for[ENTER]sjovt. " -gameforge.map_warp._13_array = " Egnen Imha " -gameforge.map_warp._140_sayReward = " Din rejse vil koste dig %d Yang. " -gameforge.map_warp._14_array = " Slottet Milaard " -gameforge.map_warp._150_say = " Jeg ville ogs teleportere dig gratis, men jeg[ENTER]har en stor familie. Jeg er nd til at brdfde,[ENTER]s jeg er nd til at tjene penge. " -gameforge.map_warp._15_array = " Slottet Listhmos " -gameforge.map_warp._160_sayReward = " Det koster %s Yang " -gameforge.map_warp._16_array = " Slottet Dendera " -gameforge.map_warp._170_say = " Jeg teleporterer dig nu...[ENTER]Du vil lande et farligt sted.. Pas godt p dig[ENTER]selv.. s.... " -gameforge.map_warp._17_array = " Egnen Miryang " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Egnen Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Egnen Daeyami " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teleporter: " -gameforge.map_warp._210_select = " Egnen Bokjung " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " Egnen Bakra " -gameforge.map_warp._240_say = " Som du nsker. Pas p, af sted det gr! " -gameforge.map_warp._250_say = " Som du nsker... Vi ses snart! " -gameforge.map_warp._260_npcChat = " Mrk Drage Klippe " -gameforge.map_warp._270_say = " Fornyligt er en mystisk blevet fundet. Den er[ENTER]blevet kaldt Mrk Drage Klippe. Dem som nsker at[ENTER]overleve der, er ndt til at have en smule[ENTER]erfaring. Af den grund, vil jeg kun tage krigere,[ENTER]som er net level 90. Er du klar til at tage[ENTER]denne rejse? " -gameforge.map_warp._280_say = " Du kan kun komme til en med skib - og denne[ENTER]rejse er lang og besvrlig. Jo hjere level, jo[ENTER]strre opkrvning for transporten. Af den grund,[ENTER]er jeg ndt til at bede dig om et hjere afgift[ENTER]fra dig. " -gameforge.map_warp._280_sayReward = " Din rejse vil koste dig %d Yang. " -gameforge.map_warp._30_say = " Det er p sin mde en fascinerende omegn, men[ENTER]sker her noget ud over det sdvanlige? Slet[ENTER]ikke... Andre dele af landet ser meget anderledes[ENTER]ud! Der findes sikkert en interessant omegn jeg[ENTER]kan teleportere dig hen til, men da de mrke[ENTER]krfter er blevet strkere, er rum og tid til[ENTER]dels kaotisk. Derfor kan det ske, at din[ENTER]hjem-teleportation ikke sker jeblikkeligt.[ENTER]nsker du alligevel at[ENTER]teleportere? " -gameforge.map_warp._40_say = " Hmm... Med dit nuvrende level, er du for svag[ENTER]til at udholde rejsen igennem tid og rum. Kom[ENTER]igen nr du har et level der er hjere end 10. " -gameforge.map_warp._50_say = " Hvor nsker du at teleportere dig hen? " -gameforge.map_warp._60_sayReward = " Det koster %s Yang " -gameforge.map_warp._70_say = " Det her er omegne jeg kan teleportere dig hen,[ENTER]nr du har net level 60. " -gameforge.map_warp._80_sayReward = " Men det koster s %s Yang. " -gameforge.map_warp._90_select = " Dmon Trn " -gameforge.map_warp._94_select = " ndeskov " -gameforge.map_warp._95_select = " Rd Skov " -gameforge.map_warp._96_select = " Tilbage " -gameforge.map_warp._97_select = " Brug dragegudens amulet " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Bryllups liste " -gameforge.marriage_manage._100_sayItem = " Smoking " -gameforge.marriage_manage._1010_say = " Der finder ingen bryllup sted. " -gameforge.marriage_manage._1015_foreach = " Bryllup mellem %s og %s " -gameforge.marriage_manage._1020_say = " Du er bryllupsgst![ENTER]Hyg dig. " -gameforge.marriage_manage._1030_say = " Blkket er ikke tr endnu![ENTER]Giv dig lidt mere tid. " -gameforge.marriage_manage._10_npcChat = " Jeg nsker at blive gift " -gameforge.marriage_manage._110_sayReward = " For at blive gift skal du bre en smoking. " -gameforge.marriage_manage._120_sayItem = " Bryllupskjole " -gameforge.marriage_manage._130_sayReward = " For at blive gift skal du bre en brudekjole. " -gameforge.marriage_manage._140_say = " Krlighed alene kan ikke hjlpe dig med at[ENTER]arrangere et bryllup.[ENTER]Du har brug for nogle Yang, det da klart.[ENTER]Desvrre har du ikke nok lige nu. Nr du har[ENTER]samlet mindst 1 Million Yang, skal jeg med glde[ENTER]planlgge ceremonien. " -gameforge.marriage_manage._150_sayReward = " Du skal have 1 Mio. Yang " -gameforge.marriage_manage._160_say = " Du er moden nok nu, og ser beslutsom ud. Hvem[ENTER]nsker du at blive gift med? " -gameforge.marriage_manage._170_sayReward = " Skriv navnet p den person, du nsker at gifte[ENTER]dig med. " -gameforge.marriage_manage._180_say = " er du s nervs, at du ikke engang kan skrive[ENTER]navnet? Prv igen " -gameforge.marriage_manage._190_say = " Du ved ikke, hvad personen hedder...[ENTER]Okay - men du er sikker p du vil giftes med[ENTER]personen? " -gameforge.marriage_manage._200_sayReward = " %s er ikke online " -gameforge.marriage_manage._20_say = " Et bryllup er lige igang, vent et jeblik, eller[ENTER]kom igen senere! " -gameforge.marriage_manage._210_say = " Din partner skal vre i nrheden, fr jeg kan[ENTER]begynde p ceremonien. Srg for at bringe din[ENTER]partner hertil. " -gameforge.marriage_manage._220_sayReward = " %s er ikke i nrheden. " -gameforge.marriage_manage._230_say = " Ikke dit navn, men navnet p din[ENTER]partner. " -gameforge.marriage_manage._240_sayReward = " Skriv navnet p din partner. " -gameforge.marriage_manage._250_say = " Desvrre. Et bryllup med 2 af sammen kn er ikke[ENTER]tilladt. " -gameforge.marriage_manage._260_say = " Kun folk fra samme Rige kan[ENTER]giftes. " -gameforge.marriage_manage._270_say = " Den person du nsker at blive gift med, er[ENTER]allerede gift - var du ikke klar over det? Sg en[ENTER]ledig partner. " -gameforge.marriage_manage._280_sayReward = " %s er allerede gift. " -gameforge.marriage_manage._290_say = " Denne person er ikke moden nok.[ENTER]Din partner skal mindst vre level[ENTER]25. " -gameforge.marriage_manage._300_say = " I to passer ikke sammen. Nr to folk ikke passer[ENTER]sammen, kan jeg ikke tillade at de giftes.[ENTER]Level-forskellen m ikke vre strre end 15;[ENTER]derfor kan i ikke blive gift. " -gameforge.marriage_manage._30_say = " Er du ikke lidt ung til at blive gift? Du har[ENTER]brug for en masse ansvarlighed for et gift liv og[ENTER]du virker ikke til at du er moden nok endnu. Unge[ENTER]folk bliver skilt meget hurtigt, s jeg er bange[ENTER]for at jeg ikke vil tillade dette. F noget mere[ENTER]erfaring frst. " -gameforge.marriage_manage._310_say = " Nu byttes ringene. " -gameforge.marriage_manage._320_say = " Et bryllup er en meget vigtig del i livet, da[ENTER]kunne din partner i det mindste have medbragt en[ENTER]vielsesring? " -gameforge.marriage_manage._330_say = " Din partner skal have en vielsesring[ENTER]parat. " -gameforge.marriage_manage._340_say = " Din partner bre slet ikke nogen bryllupsdragt.[ENTER]Er det ikke pinligt for dig? " -gameforge.marriage_manage._350_say = " Din partner skal bre en smoking. " -gameforge.marriage_manage._360_say = " Din partner skal bre en bryllupskjole. " -gameforge.marriage_manage._365_confirm_chat = " %s har friet til dig. Vil du acceptere? " -gameforge.marriage_manage._370_say = " S det er det: I to har besluttet at forene jer i[ENTER]det hellige gteskab, og kan tilbringe tid[ENTER]sammen. Jeg vil sende jer til elskernes . Jeg[ENTER]nsker jeg begge et langt og lykkeligt gteskab.[ENTER]Tillykke Du vil automatisk blive sendt til[ENTER]elskernes om kort tid. " -gameforge.marriage_manage._380_say = " Din partner virker slet ikke til at ville gifte[ENTER]sig med dig.[ENTER]Mske skulle i finde ud af det frst. " -gameforge.marriage_manage._390_npcChat = " Tilbage til bryllups-rummet " -gameforge.marriage_manage._400_say = " Hvorfor er du stadig her? Din partner venter[ENTER]allerede p dig. Du burde drage dertil med det[ENTER]samme. " -gameforge.marriage_manage._40_sayTitle = " Information: " -gameforge.marriage_manage._410_npcChat = " Tilladelse til bryllupet " -gameforge.marriage_manage._420_sayTitle = " Bryllupsplanlgger: " -gameforge.marriage_manage._430_say = " Jeg snakker med din partner. jeblik. " -gameforge.marriage_manage._440_say = " Jeg er her for at sikre at ceremonien udfres[ENTER]uden problemer. For det frste, skriv din[ENTER]partners navn her. " -gameforge.marriage_manage._450_say = " Dette navn er slet ikke registreret. Check navnet[ENTER]igen. " -gameforge.marriage_manage._460_say = " Undskyld. Hent din partner her til, s jeg kan[ENTER]fortlle og kontrollere det. " -gameforge.marriage_manage._470_sayReward = " %s skal vre tttere p. " -gameforge.marriage_manage._480_say = " Vr venlig, ikke at skrive dit eget navn. Du skal[ENTER]skrive navnet p din partner. " -gameforge.marriage_manage._490_sayTitle = " Bryllupsplanlgger: " -gameforge.marriage_manage._500_say = " Noget er galt, dette er ikke personen jeg ventede. " -gameforge.marriage_manage._50_sayReward = " Bryllup er muligt fra level 25. " -gameforge.marriage_manage._510_say = " Din partner virker ikke til at vre klar til et[ENTER]bryllup endnu. Find selv ud af det imellem jer. " -gameforge.marriage_manage._520_say = " Nu hvor alt er forberedt, kan ceremonien begynde! " -gameforge.marriage_manage._530_say = " Det vil blive et virkelig smukt bryllup! " -gameforge.marriage_manage._540_npcChat = " Begyndelsen p bryllupsmarchen " -gameforge.marriage_manage._550_npcChat = " Stop bryllupsmarchen " -gameforge.marriage_manage._560_npcChat = " Nat " -gameforge.marriage_manage._570_npcChat = " Snevejr " -gameforge.marriage_manage._580_npcChat = " Bryllups afslutning " -gameforge.marriage_manage._590_say = " Vent et jeblik. Jeg skal lige snakke med din[ENTER]partner.. " -gameforge.marriage_manage._600_say = " nsker du at fortstte med brylluppet? " -gameforge.marriage_manage._60_say = " nsker du at blive gift uden en ring? " -gameforge.marriage_manage._610_select = " Ja " -gameforge.marriage_manage._620_select = " Nej " -gameforge.marriage_manage._630_say = " Din partner skal vre indforstet med aflysningen[ENTER]af brylluppet. Det kan ikke blive aflyst nu da[ENTER]din partner ikke er online. " -gameforge.marriage_manage._640_say = " Ceremonien kan ikke udfres fr vi har fet[ENTER]beskftigelse fra din partner. Hav lidt[ENTER]tlmodighed. " -gameforge.marriage_manage._650_confirm_chat = " nsker du at afslutte brylluppet? " -gameforge.marriage_manage._660_say = " Din partner nsker det ikke. " -gameforge.marriage_manage._670_npcChat = " Skilsmisse " -gameforge.marriage_manage._680_npcChat = " Skilsmisse " -gameforge.marriage_manage._690_say = " Du kan ikke skilles under fravrelsen af din[ENTER]partner. Du er nd til at komme her sammen engang[ENTER]mere frst. " -gameforge.marriage_manage._700_say = " For at blive skilt, har du brug for 500.000 Yang[ENTER]og indforstelsen fra din partner.[ENTER]nsker du virkelig at blive skilt? " -gameforge.marriage_manage._70_sayItem = " Vielsesring " -gameforge.marriage_manage._710_select = " Nej, det var bare gas. " -gameforge.marriage_manage._720_say = " Bring vielsesringen. " -gameforge.marriage_manage._730_say = " Din partner skal have ringen p sig. " -gameforge.marriage_manage._740_say = " Du har ikke nok Yang til en[ENTER]skilsmisse. " -gameforge.marriage_manage._750_sayReward = " For at blive skilt, har du brug for[ENTER]%s " -gameforge.marriage_manage._760_sayReward = " Der krves 500.000 Yang for at blive skilt. " -gameforge.marriage_manage._770_say = " nsker du virkelig at blive skilt? Du br ikke[ENTER]tage let p en beslutning som denne. " -gameforge.marriage_manage._780_select = " Nej. Jeg har ndret mening. " -gameforge.marriage_manage._790_say = " Jeg har ndret min mening.[ENTER]Jeg vil alligevel ikke skilles. " -gameforge.marriage_manage._800_say = " Det er bedre p den mde.[ENTER]Jeg nsker dig et langt og lykkeligt[ENTER]liv. " -gameforge.marriage_manage._80_say = " Du er nd til at f fat i en forlovelsesring[ENTER]frst. S kan du blive gift. " -gameforge.marriage_manage._810_sayReward = " Skilsmissen blev gennemfrt. " -gameforge.marriage_manage._815_confirm_chat = " Er du enig i at skilsmissen skal finde sted? " -gameforge.marriage_manage._820_say = " Skilsmissen er gennemfrt.[ENTER]Du er nu skilt. " -gameforge.marriage_manage._830_say = " Dokumenterne er ikke fuldstndige.[ENTER]Kom igen senere. " -gameforge.marriage_manage._840_sayReward = " Skilsmissen er blevet erklret ugyldig. " -gameforge.marriage_manage._850_say = " Din partner vil ikke skilles. I skal vre[ENTER]enige. " -gameforge.marriage_manage._860_npcChat = " Fjern vielsesringen " -gameforge.marriage_manage._870_npcChat = " Fjern vielsesringen " -gameforge.marriage_manage._880_say = " Ubehagelige minder, br man hurtigt[ENTER]glemme " -gameforge.marriage_manage._890_sayReward = " Vielsesringen er forsvundet " -gameforge.marriage_manage._900_npcChat = " Ene skilsmisse " -gameforge.marriage_manage._90_say = " nsker du virkelig at giftes?[ENTER]Kun en gang i livet giftes man, og man burde[ENTER]klde sig passende? " -gameforge.marriage_manage._910_sayTitle = " Landsby vagt: " -gameforge.marriage_manage._920_say = " Du har brug for 1 Million Yang for en ensidet[ENTER]skilsmisse. nsker du virklig at blive[ENTER]skilt? " -gameforge.marriage_manage._930_select = " Nej, jeg ville bare informere mig " -gameforge.marriage_manage._940_say = " Du har ikke nok Yang til skilsmissen. Du har brug[ENTER]for lige s mange Yang som til selve brylluppet.[ENTER]Overvej det en ekstra omgang. " -gameforge.marriage_manage._950_say = " nsker du virkelig at blive skilt? " -gameforge.marriage_manage._960_select = " Ja, jeg vil " -gameforge.marriage_manage._970_select = " Jeg br genoverveje " -gameforge.marriage_manage._980_say = " Godt.[ENTER]Mske er det bedre sdan.[ENTER]Hvis du virkelig er interesseret, s kom[ENTER]igen. " -gameforge.marriage_manage._990_say = " Hvis du er sikker, s gr vi det. Jeg nsker[ENTER]alligevel fortsat held og lykke. Den ensidet[ENTER]skillsmisse er gennemfrt. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Trsamleren Deokbae: " -gameforge.mining._20_say = " Din spidshakke kan ikke blive forbedret, da du[ENTER]ikke har trnet nok. " -gameforge.mining._30_say = " nsker du at forbedre din spidshakke? Lad os[ENTER]se... Det nuvrende level af din spidshakke er[ENTER]%s. " -gameforge.mining._40_say = " nsker du at forbedre den? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Det er din beslutning. Hvis jeg skal forbedre[ENTER]hakken s kom tilbage senere. Ses! " -gameforge.mining._60_say = " Undskyld, der var et problem med forbedringen.[ENTER]Jeg kunne ikke gre noget. Her, tag den tilbage[ENTER]og prv igen senere. " -gameforge.mining._70_say = " Her er din spidshakke med en nyt level! " -gameforge.mining._80_say = " Oh nej, jeg lavede en fejl! Jeg beklager,[ENTER]desvrre er din spidshakkes point blevet[ENTER]reduceret. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Vil du bne boksen med nglen? " -gameforge.mystery_key._020_select = " Ja, ben boksen " -gameforge.mystery_key._030_select = " Nej, ikke lige nu. " -gameforge.mystery_key._040_say = " Du behver en Rubin Ngle eller en Diamant Ngle[ENTER]for at kunne bne den Mystiske Rubin Boks! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Hej! " -gameforge.neutral_warp._20_sayTitle = " Gammel mand: " -gameforge.neutral_warp._30_say = " Hej![ENTER]Jeg ved hvordan man kan komme til andre egne.[ENTER]Hvis du giver mig nogle Yang, kan jeg teleportere[ENTER]dig derhen. " -gameforge.neutral_warp._40_say = " Hvorhen nsker du?[ENTER]Det koster %s Yang. " -gameforge.neutral_warp._50_select = " Sohan Bjerget " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Jeg vil g til den gamle dame's sster. " -gameforge.neutral_warp._70_say = " Den gamle dame har allerede fortalt mig, at du[ENTER]var p vej. Hun sagde, at jeg ikke skulle opkrve[ENTER]dig for denne tur, fordi du gr hende en[ENTER]tjeneste. Vi drikker ofte te sammen, og jeg er[ENTER]glad for at hjlpe hende. Men du skal ikke narre[ENTER]dig selv, sdan bliver det ikke i fremtiden! Vr[ENTER]forsigtig der over, fordi dem der er tilknyttede[ENTER]til udenlandske kongeriger bliver ikke set p med[ENTER]venlighed. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ah det er dig![ENTER]Vi har ikke set hinanden i lang tid.[ENTER]Endnu et r er allerede kommet og get, ho ho![ENTER]Mske du sprger dig selv hvorfor Jeg er tilbage[ENTER]her i landsbyen.[ENTER]Tillad mig at forklare... " -gameforge.new_christmas._030_say = " Tider er hrde. Ingen nsker at kbe bger eller[ENTER]andre sdanne ting i disse dage.[ENTER]Med min krybende alder, er det alt for trls at[ENTER]flyve rundt p en rensdyr-ledet slde.[ENTER]S med det i tankerne, har jeg besluttet for at[ENTER]fejre jul i r i landsbyen. " -gameforge.new_christmas._040_say = " Hvis du har yderligere sprgsml, kan du altid[ENTER]komme og sprge mig. Gldelig jul! " -gameforge.new_christmas._050_npcChat = " Vil du have noget glgg? " -gameforge.new_christmas._060_say = " Ho ho ho! Jeg er sikker p at du ved hvad det er,[ENTER]ikke? Der findes ingen bedre drik til vinterlige[ENTER]dage![ENTER]Du blander et godt glas vin, en knivspids kanel[ENTER]og en flok nelliker ... mmmmm! " -gameforge.new_christmas._070_say = " I dette kolde vejr, vil et sip af glgg gre dig[ENTER]godt! Det giver dig styrke og hjlper dig med at[ENTER]bevge dig hurtigere. Vil du gerne smage? Meget[ENTER]godt, her er en til dig! " -gameforge.new_christmas._080_say = " Det ser ud til at du kan lide smagen af glgg ho[ENTER]ho! Fler du det varmer dig indefra?[ENTER]h, og smagen, s sd og frugtagtig! Gldelig jul! " -gameforge.new_christmas._090_npcChat = " Mere glgg tak! " -gameforge.new_christmas._100_say = " Hng p et sekund![ENTER]Jeg glemte en lille detalje![ENTER]Jeg kan kun tilberede glgg til dig en gang om[ENTER]dagen, jeg har ikke ingredienser nok til at lave[ENTER]mere. Og det varer kun i 20 timer. I en flaske er[ENTER]der 6 portioner, virkningerne af en tr vare i 30[ENTER]minutter. Brug dem med omtanke! " -gameforge.new_christmas._110_say = " Du er velkommen! Du har mttet vente lnge nok.[ENTER]Denne vidunderlige drik vil give dig vinger, ho[ENTER]ho ho! S jeg hber du nyder det.[ENTER]Gldelig jul! " -gameforge.new_christmas._120_say = " Hvad, du vil have noget mere?[ENTER]Beklager, men jeg tror, du har fet nok.[ENTER]24 timer er ikke get siden din sidste ration af[ENTER]glgg. For meget af det her er ikke godt for dig,[ENTER]ved du! Kom tilbage igen senere.[ENTER]Indtil da, nyd festen! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " Af %d, kan du stadig udpakke %d. " -gameforge.new_christmas_gift_box._020_say = " Udpak den nste gave om %d minutter. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " Hvad er der med de sokker? " -gameforge.new_christmas_sock._020_say = " Sokkerne! Jeg havde nsten glemt dem![ENTER]Jeg nskede at skjule min gaver i sokker hngende[ENTER]over pejsen. Men disse u-julede skabninger har[ENTER]stjlet dem alle![ENTER]Hjlp mig med at f dem tilbage. " -gameforge.new_christmas_sock._030_say = " Sokkerne er ikke s nemme at finde. Du fr brug[ENTER]for Rensdyr Kalven for at snuse dem op. " -gameforge.new_christmas_sock._040_say = " Er den ikke sd?[ENTER]Den har ogs en fremragende lugtesans. En[ENTER]specialist i strmpe jagt![ENTER]Den bliver hos dig i 2 timer og hjlper dig med[ENTER]sgningen. Bagefter bliver den trt og har behov[ENTER]for 24 timers hvile, fr den kan fortstte.[ENTER]Hvis du ikke nsker at vente s lnge, s tag et[ENTER]kig ned til venstre og se hvad der gemmer sig bag[ENTER]den roterende mnt, jeg har hrt at en anden[ENTER]Rensdyr Kalv venter der. Men jeg vil ogs vre[ENTER]glad for at se dig hvis du besger mig igen i[ENTER]morgen! " -gameforge.new_christmas_sock._050_npcChat = " Jeg bringer dig sokker! " -gameforge.new_christmas_sock._060_say = " Bring mig mindst 5 sokker, og du vil modtage en[ENTER]belnning.[ENTER]Urrgh, duften af muggen sokke er uudholdelig![ENTER]Kom tilbage nr du har indsamlet nok.[ENTER]Gldelig jul! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, har du samlet sokker nok.[ENTER]Hmm, lad mig se.[ENTER]URRGH denne lugt! N det er absolut de rigtige[ENTER]sokker![ENTER]Gldelig jul! " -gameforge.new_christmas_sock._080_npcChat = " - Rensdyr Kalv " -gameforge.new_christmas_sock._090_say = " Du har allerede modtaget et Rensdyr Kalv Segl fra[ENTER]mig i dag. Jeg er bange for at den lille fyr har[ENTER]brug for en pause nu. Det vil vre tilbage i fuld[ENTER]vigr igen i morgen. Hvis du ikke nsker at vente[ENTER]s lnge, s tag et kig ned til venstre og se[ENTER]hvad der gemmer sig bag den roterende mnt, jeg[ENTER]har hrt at en anden Rensdyr Kalv venter der. Men[ENTER]jeg vil ogs vre glad for at se dig hvis du[ENTER]besger mig igen i morgen! " -gameforge.new_christmas_sock._100_say = " Du har allerede bragt mig dine strmper i dag.[ENTER]Husk, du kan kun aflevere hver 24 timer. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Gaven til Chaegirab " -gameforge.new_quest_lv17._021_say = " Min onkel Chaegirab har viet sit liv til[ENTER]videnskab og har investeret alle sine Yang i hans[ENTER]forskning. Han har altid vret god ved mig, s[ENTER]jeg vil gerne overraske ham med en gave. Vil du[ENTER]g til Uriel og sprge ham, om han har en id om[ENTER]hvad jeg kunne give ham? Han er min onkels gamle[ENTER]lrer og han kender ham meget godt. " -gameforge.new_quest_lv17._030_say = " Men du behver ikke fortlle min onkel om det! " -gameforge.new_quest_lv17._031_say = " Vil du hjlpe mig? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Snak med Uriel " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Tal med Uriel om hans tidligere elev Chaegirab. " -gameforge.new_quest_lv17._042_say = " Uriel er i %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim nsker at give Chaegirab en gave... " -gameforge.new_quest_lv17._051_say = " En videnskabsmands glde i livet, kommer fra[ENTER]forskning. S simpelt er det. Den bedste mde at[ENTER]gr Chaegirab glad er ved at sttte hans arbejde.[ENTER]Den Mu-Rang Ulv er en sjlden gst i disse lande,[ENTER]men dens pels er ogs en sjlden lkkerbisken for[ENTER]alle biologer. Fem stykker pels burde vre nok.[ENTER]S kan du fortlle Wonda-Rim det. " -gameforge.new_quest_lv17._052_say = " Jeg er sikker p at denne imponerende pels vil[ENTER]imponere biologen. " -gameforge.new_quest_lv17._060_select = " Ja, det vil jeg lade ham vide. " -gameforge.new_quest_lv17._065_say_title = " Tilbage til Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel tnkte p en stor gave for Chaegirab. G[ENTER]tilbage til Wonda-Rim og fortlle ham om det. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim er i %s. " -gameforge.new_quest_lv17._070_say = " Uriel's forslag lyder godt. Jeg nsker virkelig[ENTER]at gre dette som en overraskelse for min onkel[ENTER]Chaegirab, jeg er ndt til at f fat i denne[ENTER]pels. Kan du g ud og drbe 5 Mu-Rangs for mig? " -gameforge.new_quest_lv17._071_say = " Jeg skulle til at drbe Mu-Rang-ulve for at f[ENTER]deres pels. " -gameforge.new_quest_lv17._072_say = " 5 er nok til en god gave. " -gameforge.new_quest_lv17._073_say = " Lad os g! " -gameforge.new_quest_lv17._074_notice = " Du har plyndret nogle gode kvalitet pelse. " -gameforge.new_quest_lv17._075_say = " Jag Mu-Rang Ulve og plyndre deres pels. " -gameforge.new_quest_lv17._076_say_reward = " Du har samlet %s af 5 stykker pels. " -gameforge.new_quest_lv17._081_say_title = " Pels til Wonda-Rim " -gameforge.new_quest_lv17._082_say = " Du har plyndret pels nok, tag det til Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = " Du har allerede indsamlet %s stykker ulve pels. " -gameforge.new_quest_lv17._110_say = " Dette er rigtig dejlig pels, tak. Kunne du[ENTER]aflevere den til min onkel? " -gameforge.new_quest_lv17._120_target = " Onkel Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim har bedt dig om at tage ulve pels til[ENTER]Chaegirab. " -gameforge.new_quest_lv17._122_say = " Chaegirab er i %s. " -gameforge.new_quest_lv17._130_say = " Aha. S det er det, han forsger at gre nu. " -gameforge.new_quest_lv17._131_say = " Fra hvem er denne pels? Det er fra Wonda-Rim, men[ENTER]du drbte ulve for ham? Jeg er flov over at have[ENTER]en nev, der lader andre gr arbejdet for ham. S[ENTER]jeg er ked af det, men jeg kan ikke acceptere[ENTER]dette, selvom jeg ved, at du har brugt en masse[ENTER]tid og krfter p det. " -gameforge.new_quest_lv17._132_say_reward = " Fortl Wonda-Rim, at jeg ser lige igennem ham![ENTER]Hvis han virkelig nsker at behandle mig sdan,[ENTER]s skulle han selv g p jagt. " -gameforge.new_quest_lv17._140_say = " Chaegirab acceptere ikke den pels og er vred p[ENTER]Wonda-Rim for hans dovenskab. Han har sendt dig[ENTER]tilbage til Wonda-Rim. " -gameforge.new_quest_lv17._141_say = " Hvad sagde min onkel? Jeg hber, at han kunne[ENTER]lide min gave? " -gameforge.new_quest_lv17._142_1_select = " Ja, han var begejstret. " -gameforge.new_quest_lv17._142_2_select = " Nej, slet ikke. " -gameforge.new_quest_lv17._143_say = " Godt! Jeg elsker at give andre mennesker en[ENTER]godbid. Og selvflgelig vil jeg give dig en[ENTER]geners belnning. Her, tag den! " -gameforge.new_quest_lv17._144_say_reward_a = " Du har modtaget 20,000 erfaringspoint.[ENTER]Du har modtaget 20,000 Yang.[ENTER]Du har modtaget en klump guld. " -gameforge.new_quest_lv17._144_say_reward_b = " Du lj over for Wonda-Rim og har mistet god/ond[ENTER]karma. " -gameforge.new_quest_lv17._145_say = " Han accepterede ikke pelsen? Hmm, mske var det[ENTER]ikke sdan en god ide at sende dig p jagt i[ENTER]stedet for mig. Jeg vil gre det anderledes nste[ENTER]gang. " -gameforge.new_quest_lv17._146_say_reward = " Men jeg nsker ikke at alt dit hrde arbejde skal[ENTER]vre spildt: G til Yang-Shin. Han vil kbe pels[ENTER]af dig til en god pris. " -gameforge.new_quest_lv17._147_say = " Sikke en skuffende vending, begivenhederne tog.[ENTER]N, i det mindste har du stadig pelsen. G til[ENTER]jgeren Yang-Shin i Yayang og slg pelsen til[ENTER]ham. " -gameforge.new_quest_lv17._148_say = " Sikke en skuffende vending, begivenhederne tog.[ENTER]N, i det mindste har du stadig pelsen. G til[ENTER]jgeren Yang-Shin i Bokjung og slg pelsen til[ENTER]ham. " -gameforge.new_quest_lv17._149_say = " Sikke en skuffende vending, begivenhederne tog.[ENTER]N, i det mindste har du stadig pelsen. G til[ENTER]jgeren Yang-Shin i Bakra og slg pelsen til ham. " -gameforge.new_quest_lv17._151_say = " Mu-Rang Pels? Der kommer lige tilpas. Jeg vil[ENTER]lave mig noget undertj af det. Her er en pose[ENTER]Yang for din indsats. h, jeg fandt ogs denne[ENTER]bog i gr, mske du kan bruge den. " -gameforge.new_quest_lv17._152_say_reward = " Du har modtaget 40,000 erfaringspoint.[ENTER]Du har modtaget 10,000 Yang.[ENTER]Du har modtaget en Frdighedsbog. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Landsby vagt: " -gameforge.new_quest_lv22._011_say = " Landsby vagten har en mission til dig. G til ham[ENTER]og find ud af, hvad det hele handler om. " -gameforge.new_quest_lv22._015_npcChat = " Den syge bror " -gameforge.new_quest_lv22._016_send_letter = " Den syge vagt " -gameforge.new_quest_lv22._017_say_title = " Landsby vagt: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Dmontrn-vagt " -gameforge.new_quest_lv22._021_say = " Jeg er bekymret for min bror, Demon Trn Vagten.[ENTER]Han har ikke flt sig godt for nylig og nu er han[ENTER]virkelig syg. Han fik en rigtig kraftig hovedpine[ENTER]og et underlig hududslt, men han kan bare ikke[ENTER]forlade sin post. Kan du f noget medicin til ham[ENTER]fra Baek-Go? " -gameforge.new_quest_lv22._022_say = " Jeg ville g selv, men Demon Trn er i Hwang[ENTER]Templet, lige i centrum af dalen af Seungryong.[ENTER]Og hele stedet vrimler bare med farlige vsner... " -gameforge.new_quest_lv22._023_say = " Der er du igen. Du glemte symptomerne? Du skulle[ENTER]forsge at lytte, nr nogen taler til dig. Min[ENTER]bror har fet en hovedpine og et hud udslt. G[ENTER]nu og fortl det til Baek-Go! " -gameforge.new_quest_lv22._024_select = " Hjlp Broderen " -gameforge.new_quest_lv22._025_say_title = " Baek-Go's medicin " -gameforge.new_quest_lv22._026_say = " Tal med Baek-Go om medicinen til Demon Trn[ENTER]vagten. " -gameforge.new_quest_lv22._027_say = " Baek-Go er i %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " S du har brug for medicin? Det er farligt at[ENTER]administrere medicin uden at vide om det er den[ENTER]rigtige! Du er ndt til at fortlle mig om[ENTER]symptomerne p sygdommen. " -gameforge.new_quest_lv22._032_1_select = " Hovedpine og udslt " -gameforge.new_quest_lv22._032_2_select = " Ondt i halsen og kramper " -gameforge.new_quest_lv22._032_3_select = " Jeg ved det ikke. " -gameforge.new_quest_lv22._035_say = " Lyder som dmon kradsmrker for mig. Dette[ENTER]opstr, nr alt for mange mide-befngt bster er[ENTER]tt p. Jeg kan producere noget, der kan hjlpe[ENTER]ham. Du bliver ndt til selv at f fat i nogle[ENTER]ingredienser til det. " -gameforge.new_quest_lv22._040_say = " Jeg behver: " -gameforge.new_quest_lv22._041_say_reward = " Du skal jagte: " -gameforge.new_quest_lv22._042_say = " Jeg har ogs brug for: " -gameforge.new_quest_lv22._043_say = " Jeg har aldrig hrt om sdan en sygdom. Er du[ENTER]sikker p, at Landsby vagten fortalte dig de[ENTER]rigtige symptomer? Jeg ville sprge ham igen,[ENTER]hvis jeg var dig. " -gameforge.new_quest_lv22._044_say = " Jeg kan ikke lave en diagnose uden symptomer.[ENTER]G tilbage og sprge igen. " -gameforge.new_quest_lv22._050_set_title = " Medicin " -gameforge.new_quest_lv22._056_notice = " Godt, nu mangler jeg bare %s bundter urter. " -gameforge.new_quest_lv22._057_notice = " Det burde vre alle de urter jeg har brug for.[ENTER]Nu hurtigt g tilbage til Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Godt, nu er der kun %s lever tilbage. " -gameforge.new_quest_lv22._060_notice = " Ah, nogle levere. Nu mangler jeg bare %s. " -gameforge.new_quest_lv22._061_notice = " Det burde vre alle de levere jeg har brug for.[ENTER]Nu hurtigt g tilbage til Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Desvrre kan jeg ikke bruge denne lever. " -gameforge.new_quest_lv22._063_say = " Du har brug for endnu %s x medicinske planter+. " -gameforge.new_quest_lv22._064_say = " Du har brug for endnu %s x Tiger lever+. " -gameforge.new_quest_lv22._065_say = " Nu har du fet alle ingredienserne til medicinen.[ENTER]G nu og aflevere det til Baek-Go. " -gameforge.new_quest_lv22._066_say = " Saml ingredienserne til Baek-Go's medicin: " -gameforge.new_quest_lv22._070_say = " Tak, nu kan jeg lave medicin til de dmon[ENTER]skrammer. " -gameforge.new_quest_lv22._071_say = " Frdig! Her er din medicin. De friske[ENTER]ingredienser betyder, at medicinen ikke holder[ENTER]sig i lang tid - s du skal aflevere den til din[ENTER]patient inden for de nste %s minutter. " -gameforge.new_quest_lv22._072_say = " Du kan finde Landsby vagtens bror i centrum af[ENTER]Hwang templet. Men vr forsigtig p vej derhen,[ENTER]for i Seungryong Dalen vrimler det med farlige[ENTER]vsner! " -gameforge.new_quest_lv22._073_say = " Det er ikke nok. Har du taber ingredienserne p[ENTER]vej her over? Jeg kan ikke gre noget for dig[ENTER]uden resten af komponenterne. " -gameforge.new_quest_lv22._080_target = " Dmontrn-vagt " -gameforge.new_quest_lv22._082_set_clock = " Resterende tid " -gameforge.new_quest_lv22._083_say = " N du har stadig tid nok, men du er ndt til at[ENTER]skynde dig. S skynd dig til vagten i Seungryong[ENTER]Dalen nu, fr medicinen ikke virker mere! " -gameforge.new_quest_lv22._084_say = " Tiden er lbet ud, fordi du var for langsom.[ENTER]Men du br tage medicinen til Dmontrn-vagt[ENTER]alligevel. Det kan stadig fungere. " -gameforge.new_quest_lv22._085_say = " Tak fordi du bragte mig den medicin. Den kle er[ENTER]ved at sl mig ihjel. " -gameforge.new_quest_lv22._086_say = " h, det smager ganske godt. Jeg kan allerede[ENTER]mrke klen bliver bedre. " -gameforge.new_quest_lv22._087_say = " Du har fortjent en srlig geners belnning for[ENTER]at gr det! " -gameforge.new_quest_lv22._088_say_reward = " Du har modtaget 50,000 erfaringspoint.[ENTER]Du har modtaget 12,000 Yang.[ENTER]Du har fet Udsmykkede Guld Sko +4.[ENTER]Du har modtaget 5 Lilla Eliksir. " -gameforge.new_quest_lv22._089_say = " h, det smager forfrdeligt. Medicinen virker[ENTER]ikke mere - hvor lang tid tog det dig at komme[ENTER]hertil? Min tunge fles som abe mg. " -gameforge.new_quest_lv22._090_say = " Hmm, vent et sekund ... det synes at blive bedre[ENTER]nu. Ja, det virker! OK, i dette tilflde vil jeg[ENTER]ikke vre ond. Du fr din belnning alligevel. " -gameforge.new_quest_lv22._091_say = " Det ser ud til at du har mistet medicinen. Vr[ENTER]venlig at g p jagt igen, og f ingredienserne[ENTER]til et nyt lgemiddel til Baek-Go. Jeg blive[ENTER]snart selv til en dmon, hvis det kle bliver ved[ENTER]meget lngere. " -gameforge.new_quest_lv22._095_say_reward = " Du har modtaget 50,000 erfaringspoint.[ENTER]Du har modtaget 8,000 Yang. " -gameforge.new_quest_lv22._098_say = " Du har mistet medicinen igen? Jeg har aldrig mdt[ENTER]en sdan bims person i hele mit liv! N ja, der[ENTER]er ikke meget, vi kan gre ved det nu. " -gameforge.new_quest_lv22._100_say_reward = " Du har modtaget 25,000 erfaringspoint. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " Desertren " -gameforge.new_quest_lv26._021_say = " Yang-Shin har problemer med at finde gode jagt[ENTER]marker. G til ham og find ud af hvordan du kan[ENTER]hjlpe ham. " -gameforge.new_quest_lv26._025_say = " Intet er som, det plejer at vre, fr Metin[ENTER]Stenene kom ned. Selv det at g p jagt er blevet[ENTER]umulige masser af steder, fordi vilde dyr begyndt[ENTER]at opfre sig som om de har hundegalskab.[ENTER]Vandreren Nakajima bor derude et eller andet[ENTER]sted, jeg er sikker p at han vil vide, hvor der[ENTER]er nogle gode jagtomrde. Kunne du lede efter ham[ENTER]og sprge? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " S du nsker at vide et godt sted at jage?[ENTER]Vr ikke s forhastet, hvis jeg skulle gre noget[ENTER]for dig, s skal du ogs gre mig en tjeneste. " -gameforge.new_quest_lv26._032_say = " Du br vide ... Jeg bor ikke her frivilligt. Jeg[ENTER]har brug for at skjule mig, fordi jeg flygtede[ENTER]fra de grusomheder i militret. Jeg nsker blot,[ENTER]at min elskede kone Ah-Yu skulle vide, at jeg[ENTER]stadig er i live. Kan du aflevere denne besked[ENTER]til hende? Men husk, at det er kun for Ah-Yu's[ENTER]rer! Til gengld vil hun fortlle dig, hvor vi[ENTER]kyssede for frste gang - Jeg nsker at mde[ENTER]hende der, og dens omrde er et godt sted at[ENTER]jage. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Kig efter Nakajima " -gameforge.new_quest_lv26._037_say = " Nakajima burde kender nogle gode steder at jage.[ENTER]Kig efter ham. " -gameforge.new_quest_lv26._038_say = " Nakajima er i %s. " -gameforge.new_quest_lv26._040_say = " Er du Nakajima? Yang-Shin sendte mig! Han er p[ENTER]udkig efter nogle jagtomrde, mske har du en id[ENTER]om, hvor jagt ikke er s farligt? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima er en desertr og skjuler sig for hren[ENTER]nu. Hans kone Ah-Yu mener, at han faldt i krigen.[ENTER]Lad hende vide, at Nakajima stadig er i live. " -gameforge.new_quest_lv26._052_say = " Ah-Yu er i %s. " -gameforge.new_quest_lv26._057_say = " Nakajima ... han er i live? Min elskede mand er i[ENTER]live? Jeg kan ikke takke jer nok for at fortlle[ENTER]mig dette! Det var Yonjang Dalen han talte om.[ENTER]Jeg har tnkt mig at tage afsted straks og mde[ENTER]ham. " -gameforge.new_quest_lv26._058_say = " Tak for at gre denne genforening mulig. Tag[ENTER]denne Rose med dig, mske du kunne give den til[ENTER]en elsket en? Og nu ... undskyld mig, men jeg er[ENTER]ndt til at skynde mig! " -gameforge.new_quest_lv26._061_say = " Dalen Yonjang - hvor Nakajima og Ah-Yu frst[ENTER]kyssede - er stadig et meget godt jagt omrde. " -gameforge.new_quest_lv26._062_say = " Yang-Shin vil blive glad, nr han hrer det. G[ENTER]til %s og give ham den gode nyhed. " -gameforge.new_quest_lv26._063_say = " Yonjang dalen? Det lyder muligt, da jeg aldrig[ENTER]har hrt om at Metin Sten skulle have forurenet[ENTER]det pgldende omrde.[ENTER]Jeg skal nok vre i stand til til at f stor[ENTER]udbytte der! Her du fortjener denne belnning. " -gameforge.new_quest_lv26._064_sayReward = " Du fr 35,000 erfaringspoint. " -gameforge.new_quest_lv26._065_sayReward = " Du har modtaget 17,500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Yu-Hwan, musikeren, har brug for din hjlp. G[ENTER]hurtigt og find ud af hvad der sker! " -gameforge.new_quest_lv28._015_npcChat = " Ah-Yu's bekymringer " -gameforge.new_quest_lv28._016_say = " Ah-Yu synes at have noget i sinde, som hun ikke[ENTER]nsker at fortller Yu-Hwan. Besge hende og og[ENTER]se, om hun nsker at bne sig for dig. " -gameforge.new_quest_lv28._017_say = " Ah-Yu er i %s. " -gameforge.new_quest_lv28._018_select = " Jeg vil tale med Ah-Yu snart! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Kender du Ah-Yu? Hun samler urter til mine[ENTER]eliksirer. Hun plejede at vre i godt humr, men[ENTER]i gr virkede hun helt ud af den. Hun ville bare[ENTER]ikke fortlle mig, hvad der var galt, men mske[ENTER]er det fordi hun arbejder for mig?[ENTER]Venligst g og se til hende og find ud af,[ENTER]hvordan hun har det.[ENTER]Mske vil hun bne sig for dig! " -gameforge.new_quest_lv28._022_say = " Det er meget pnt af Yu-Hwan at bekymre sig om[ENTER]mig. Men ja, jeg har noget i tankerne... Jeg[ENTER]ville ikke snakke om det, men det giver mig en[ENTER]hrd kamp! Det handler om Yang-Shin, jgeren.[ENTER]Han har afpresset mig siden, han fandt ud af at[ENTER]min mand Nakajima er en desertr. Yang-Shin truer[ENTER]med at sladre om ham! Og s vil de drbe ham... " -gameforge.new_quest_lv28._023_say = " Denne gang krvede han en Bjrne-klo til gengld[ENTER]for hans tavshed. Men jeg kan ikke g p jagt nu.[ENTER]Kan du hjlpe mig og give Yang- Shin, hvad han[ENTER]nsker? " -gameforge.new_quest_lv28._024_set_title = " Jagt bjrne " -gameforge.new_quest_lv28._025_notice = " Lad os g p jagt! Drb Bera det er den bedste[ENTER]mde at f fat i Bjrne-klo. " -gameforge.new_quest_lv28._026_notice = " Jeg har hentet en Bjrne-klo! " -gameforge.new_quest_lv28._027_notice = " Det var det hele. Afsted til Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " Denne Bjrne-klo er ubrugelig. " -gameforge.new_quest_lv28._029_say = " Du har brug for en anden %s x Bjrne-klo. " -gameforge.new_quest_lv28._031_say_reward = " Du skal jagte: " -gameforge.new_quest_lv28._032_say = " Ah-Yu har bedt dig om at opfylde Yang-Shin's[ENTER]nske. " -gameforge.new_quest_lv28._032_say_reward = " Du har brug for en anden %s x Bjrne-klo.[ENTER]Jagt Bera for at f dem. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Du har fundet den nskede Bjrne-klo. Tag det til[ENTER]Yang-Shin for at betale Ah-Yu's gld. " -gameforge.new_quest_lv28._037_say = " Yang-Shin er i %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " Afpresning " -gameforge.new_quest_lv28._041_say_title = " Bjrne-klo " -gameforge.new_quest_lv28._042_say = " Du har bragt mig nogle Bjrne-klo? Vr venlig[ENTER]ikke at tnke drligt om mig! Vi lever i hrde[ENTER]tider, og jeg er ndt til at f enderne til at[ENTER]mdes, nu hvor vildtet er s vanskelig, og da[ENTER]Metin Stene har vendte dyr til morderiske bster.[ENTER]Livet som jger har aldrig vret s farlig. " -gameforge.new_quest_lv28._043_say = " Fortl det til Ah-Yu, at hun ikke har noget at[ENTER]bekymre sig om. Hun kan regne med det. I hvert[ENTER]fald indtil jeg har brug for noget igen...[ENTER]hehehe! " -gameforge.new_quest_lv28._044_say = " Hvad, nsker du at spise mig af uden bytte? Jeg[ENTER]nskede friske Bjrne-klo! " -gameforge.new_quest_lv28._045_say_reward = " Det er pnt af dig at hjlpe Ah-Yu. Men det[ENTER]betyder ogs, at du er ndt til at gre, hvad jeg[ENTER]siger. Nu g p jagt og kom ikke tilbage fr du[ENTER]har to stykker Bjrne-klo! " -gameforge.new_quest_lv28._046_say = " Giv Ah-Yu budskabet om, at Yang-Shin vil stoppe[ENTER]med at afpresning hende, fordi du hjalp ham. " -gameforge.new_quest_lv28._051_say = " Du er vores frelser! Jeg er uendeligt[ENTER]taknemmelig. Her, tag alle mine Yang. Det er ikke[ENTER]meget, men du fortjener det. " -gameforge.new_quest_lv28._055_1_select = " Tak, det vil vre meget nyttigt! " -gameforge.new_quest_lv28._055_2_select = " Nej, jeg kan ikke acceptere dette. " -gameforge.new_quest_lv28._056_say = " Dette er alt, hvad jeg har. Men det er det vrd,[ENTER]hvis jeg kan slippe af med denne barbariske[ENTER]halspine. " -gameforge.new_quest_lv28._057_say = " h, tak! Din plads ved Drage Gud`ens side er[ENTER]garanteret! " -gameforge.new_quest_lv28._058_say_reward = " Du har modtaget %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " Du har modtaget %s erfaringspoint. " -gameforge.new_quest_lv28._070_say = " Jeg behver: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " Det delagte porceln " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Mit elskede Celadon Porceln! Det har vret i min[ENTER]familie i tre generationer, og nu er tre af de[ENTER]dle vaser i stykker. Jeg s, at den luskebuks[ENTER]til Taurean hang omkring lageret tidligere. Jeg[ENTER]er sikker p at det er hans skyld! " -gameforge.new_quest_lv29._022_say = " Det ville ikke vre den frste tbelige ting han[ENTER]har gjort, men det er virkelig at overskride[ENTER]grnsen. Nogen br give ham en lrestreg![ENTER]Har du tid til at gre det? " -gameforge.new_quest_lv29._023_1_select = " Med glde " -gameforge.new_quest_lv29._023_2_select = " Dette kommer ikke mig ved " -gameforge.new_quest_lv29._024_say = " Jeg har ikke tid til at opdrage onde brn.[ENTER]Du bliver ndt til at fange ham selv. Men jeg[ENTER]tvivl p om at du kan klarer det... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Yonah`s dyrebare familie arvestykker, tre vaser[ENTER]lavet af Celadon porceln, er alle i stykker. Han[ENTER]mener, at Taurean har skylden. G til Taurean og[ENTER]find ud af det. " -gameforge.new_quest_lv29._032_say = " Taurean er i %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Hvad kigger du p mig for? Jeg har ikke gjort[ENTER]noget ... " -gameforge.new_quest_lv29._035_say_reward = " Hvad har du gjort med Yonah`s vaser? " -gameforge.new_quest_lv29._036_say_reward = " Vaser? Yonah? Jeg ved bare ikke, hvad du taler om! " -gameforge.new_quest_lv29._037_say_reward = " S vr venlig at forklare mig igen, hvorfor tre[ENTER]af dem er itu. " -gameforge.new_quest_lv29._038_say_reward = " Jeg svrger, at jeg ikke har vret i nrheden af[ENTER]en vase nogen steder i dag, og jeg har heller[ENTER]ikke set Yonah's i dag. I virkeligheden,[ENTER]tilbragte jeg hele dagen med at slse med Harang.[ENTER]Hun lset mig enda inde i laden for en tid! G ud[ENTER]og sprg hende, hvis du ikke tror mig! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean hvder, at han er uskyldig. Han spillede[ENTER]med Harang hele dagen og kunne ikke have slet[ENTER]vaser itu. G til Harang og sprge, om det er[ENTER]sandt. " -gameforge.new_quest_lv29._042_say_reward = " Harang, har du set Taurean for nylig? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean? Ja, vi spillede hele dagen. Er der noget[ENTER]galt? " -gameforge.new_quest_lv29._045_say_reward = " Yonah sagde, at Taurean delagde tre af hans[ENTER]vaser. " -gameforge.new_quest_lv29._046_say_reward = " Yonah er ond. Han jager Taurean og mig vk s[ENTER]snart vi kommer i nrheden af ham. Han er altid[ENTER]s bekymret for hans porceln. Den eneste person[ENTER]der er tilladt at rre ved hans dyrebare vaser er[ENTER]hans ven Stald drengen. Mske han delagde dem?! " -gameforge.new_quest_lv29._047_say = " Harang er i %s. " -gameforge.new_quest_lv29._050_target = " Stald-kngt: " -gameforge.new_quest_lv29._051_say = " Harang bekrftet, at Taurean er uskyldig. Men de[ENTER]kan ogs vre i ledtog med hinanden.[ENTER]Fr du gre afsiger din dom br du sprge Yonah's[ENTER]ven Stald Drengen. " -gameforge.new_quest_lv29._052_say = " h, gode gamle Yonah. S bekymret for hans[ENTER]porceln, at han bebrejder landsbyen brn.[ENTER]Han er ikke klar over, at Metin stenene har[ENTER]skylden - lige siden de startede med at forgifte[ENTER]vores land har vores ressourcer ikke vret det de[ENTER]plejede at vre. Selv porceln er begyndt at[ENTER]smuldre. Men Yonah ngter bare at tro det... " -gameforge.new_quest_lv29._053_say = " Hvis du har samlet noget H for ham, kan han[ENTER]fordel porcelnen i hans kasser en lille smule[ENTER]bedre. Jeg er sikker p det ville vre en god[ENTER]mde at formilde ham. " -gameforge.new_quest_lv29._054_say = " Stald-dreng er i[ENTER]%s eller i %s. " -gameforge.new_quest_lv29._061_say = " Taurean er naturligvis ikke skyld i Yonah`s itu[ENTER]slede vaser. Det er den onde strling fra Metin[ENTER]stenene, der gr alt sprdt.[ENTER]Saml H for Yonah, s han kan gemme sit porceln[ENTER]bedre! Jeg er sikker p, at nogle af[ENTER]Landsbyboerne kan give dig nogle. " -gameforge.new_quest_lv29._062_say = " Du kan finde %s og %s foran portene til[ENTER]landsbyen. Du burde vre i stand til at f en[ENTER]anstndig mngden H ud af strhatte, de havde[ENTER]p. " -gameforge.new_quest_lv29._063_notice = " Jeg fr et dejlig bundt H ud af dette. Nu[ENTER]mangler jeg bare en anden %s. " -gameforge.new_quest_lv29._064_notice = " Denne hat er ikke lavet af str, men fra kokos[ENTER]fibre. Det nytter ikke for mig. " -gameforge.new_quest_lv29._065_1_say = " Jeg kan se at du har en masse H med jer. Jeg er[ENTER]sikker p at Yonah vil vre beroliget, hvis du[ENTER]giver ham noget af det. " -gameforge.new_quest_lv29._065_notice = " Denne hat er ikke lavet af str, men af kokos[ENTER]fibre. Den er ogs helt delagt... " -gameforge.new_quest_lv29._066_say = " Du kan ogs jage Vild infanterist eller Stor vild[ENTER]infanterist. Du kan f H fra deres strhatte. " -gameforge.new_quest_lv29._067_say_reward = " Du har samlet %s af %s bundter H. " -gameforge.new_quest_lv29._068_notice = " Du har jagtet et bundt H. " -gameforge.new_quest_lv29._070_npcChat = " Hstakken " -gameforge.new_quest_lv29._071_say_reward = " Taurean, du nvnte tidligere, at du var i[ENTER]hstakken tidligere. Har du tilfldigvis taget[ENTER]noget H med dig? " -gameforge.new_quest_lv29._072_say_reward = " Haha, lad os se ... det var alt i mit hr og i[ENTER]mine sko. Kan du se den? Her er nogle flere, tage[ENTER]det! " -gameforge.new_quest_lv29._073_notice = " Det er ikke meget H, men det burde vre nok til[ENTER]et lille bundt. Nu mangler jeg bare %s mere. " -gameforge.new_quest_lv29._074_say_reward = " Det var ikke mig, jeg svrger! Har Harang ikke[ENTER]fortalt dig at vi havde en kamp i den hstak? " -gameforge.new_quest_lv29._075_say_reward = " Du var ude i hstakken tidligere, var du ikke?[ENTER]Har du tilfldigvis taget noget H med dig der[ENTER]fra? " -gameforge.new_quest_lv29._076_say_reward = " Hvordan kan du vide noget om den hstak?[ENTER]Hvad, har jeg stadig H i mit tj? h ja, her er[ENTER]noget! " -gameforge.new_quest_lv29._077_say_reward = " Kan jeg f det? " -gameforge.new_quest_lv29._078_say_reward = " Jeg formoder det... " -gameforge.new_quest_lv29._079_say_reward = " Jeg har ikke tid lige nu. Jeg har brug for at g[ENTER]ud og berolige Taurean med det hele om de vaser! " -gameforge.new_quest_lv29._080_npcChat = " H til Yonah " -gameforge.new_quest_lv29._081_say_reward = " Er der mere H rundt omkring i stalden, jeg kunne[ENTER]bringe til Yonah? " -gameforge.new_quest_lv29._082_say_title = " Stald-kngt: " -gameforge.new_quest_lv29._083_say_reward = " Vi har ikke meget H. De vilde dyr og banditter[ENTER]uden for landsbyen har forhindret os i at skre[ENTER]noget mere af det. " -gameforge.new_quest_lv29._084_say_reward = " Men jeg kan give dig en lille smule! " -gameforge.new_quest_lv29._085_notice = " Det er virkelig ikke s meget, men i det mindste[ENTER]er nok til et bundt. Nu mangler jeg bare en anden[ENTER]%s mere. " -gameforge.new_quest_lv29._086_say_reward = " Jeg er bange for at jeg ikke kan gre andet for[ENTER]dig. " -gameforge.new_quest_lv29._090_send_letter = " H i stedet for slag " -gameforge.new_quest_lv29._091_say = " Du har samlet nok H for Yonah. Tag det til %s. " -gameforge.new_quest_lv29._101_say_reward = " Det er ikke Taurean skyld. Strlingen fra de[ENTER]Metin Sten har gjort porceln skrt. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Hvad sagde du? Det er fuldstndig nonsens, den[ENTER]luskebuks har ljet for dig! " -gameforge.new_quest_lv29._104_say_reward = " Taurean spillede i hstakken med Harang hele[ENTER]dagen. " -gameforge.new_quest_lv29._105_say_reward = " Jeg skulle sende dig de bedste nsker fra din ven[ENTER]Stald Drengen og jeg har ogs bragt dig noget H[ENTER]til at hjlpe dig med at beskytte din vaser. " -gameforge.new_quest_lv29._106_say_reward = " Jeg indrmmer, jeg er lidt flov over min[ENTER]reaktion. Men du skal vide, at jeg er meget[ENTER]knyttet til mit porceln, fordi det bringer gode[ENTER]minder tilbage fra min familie. Nr en vase gr i[ENTER]stykker, er det mere end blot et tabt objekt for[ENTER]mig... " -gameforge.new_quest_lv29._107_say_reward = " Jeg er ndt til at undskylde over for dig og[ENTER]Taurean. Her er en lille belnning for din[ENTER]indsats. " -gameforge.new_quest_lv29._108_notice = " Du har modtaget %s erfaringspoint. " -gameforge.new_quest_lv29._109_say_reward = " Jeg skulle sende dig de bedste nsker fra din ven[ENTER]Stald Drengen og jeg har ogs bragt dig noget H[ENTER]til at hjlpe dig med at beskytte din vaser. " -gameforge.new_quest_lv29._110_say_reward = " Det er meget pnt af dig, men kan du hente mig en[ENTER]anden %s bundter af H, s mine vaser er virkelig[ENTER]sikker? " -gameforge.new_quest_lv29._111_say_reward = " Jeg tror, det vil vre svrt at finde mere H.[ENTER]Men mine vaser er nsten hellige for mig. Jeg[ENTER]ville vre utrolig taknemmelig, hvis du fik fat i[ENTER]nogle til mig, og jeg vil ogs give dig nogle[ENTER]Yang for det. " -gameforge.new_quest_lv29._112_say_reward = " Den mgunge Harang er naturligvis i ledtog med[ENTER]Taurean. " -gameforge.new_quest_lv29._113_say_reward = " Tilsyneladende tror ingen p mig, nr jeg siger,[ENTER]at jeg s drengen hngende rundt p lageret[ENTER]tidligere. " -gameforge.new_quest_lv29._114_say_reward = " Det er okay. Her er en vis kompensation for din[ENTER]indsats. " -gameforge.new_quest_lv29._115_say_reward = " Her, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Knurre Knurre " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Min mave rumler som et vildsvin. Mske jeg skulle[ENTER]besge Octavio. Han laver den bedste skaldyr[ENTER]ragout her i omegnen. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Vil du have noget skaldyr ragout? Den med alle[ENTER]hoveder i? h, det er jeg ked af, mit kkken har[ENTER]ikke set nogle fisk i flere dage. Normalt leverer[ENTER]fiskeren en fantastisk dybhavsfisk til min[ENTER]gryderet. " -gameforge.new_quest_lv42._024_say = " Godt han har ikke vret her i dagevis. Kunne du[ENTER]mske g hen og sprge ham, hvad der sker? " -gameforge.new_quest_lv42._025_say = " Octavio er i %s. " -gameforge.new_quest_lv42._026_select = " Jeg er taget afsted for at finde fiskeren! " -gameforge.new_quest_lv42._030_target = " Fisker: " -gameforge.new_quest_lv42._031_say = " De ubekymrede dage p havet er over! Fiskere[ENTER]forsvinde hver dag, det er forfrdeligt! Siden de[ENTER]Metin sten blev kastet i havet, dengang s[ENTER]fredelige hvaler har forvandlet sig til brutale[ENTER]suhyrer. Fiskeri er blevet en farlig handel. " -gameforge.new_quest_lv42._032_say = " Vores spyd kan ikke skade hvalerne mere. Deres[ENTER]hud er hrdere end Ork hud! " -gameforge.new_quest_lv42._033_say = " Mske Yonah ved, hvad de skal gre. Han plejede[ENTER]at g til havet ganske ofte og jager hvaler hvert[ENTER]r. " -gameforge.new_quest_lv42._034_say_title = " Fisker: " -gameforge.new_quest_lv42._035_say = " Octavio venter p hans dybhavsfisk. Sprg[ENTER]Fiskeren hvorfor leverancen er forsinket. " -gameforge.new_quest_lv42._036_say = " Fisker er i %s. " -gameforge.new_quest_lv42._037_send_letter = " Rasende Hav Monster " -gameforge.new_quest_lv42._038_say = " Fiskeren har bedt dig om at bede Yonah til rd[ENTER]om, hvordan de jager de onde hvaler. " -gameforge.new_quest_lv42._039_say = " Yonah er i %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Jeg har hrt om hvad der er sket med hvalerne.[ENTER]Det er en drlig forretning for fiskerne. Selv[ENTER]hvis de tr at vove sig ud p havet, er deres[ENTER]spyd bare for svage til at trnge igennem[ENTER]hvalhud. Da jeg arbejdede p en hvalfanger,[ENTER]brugte vi specielle vben til hvaler med gamle og[ENTER]arret hud. De var i stand til at trnge gennem[ENTER]alt... " -gameforge.new_quest_lv42._042_say = " Det er en speciel teknik til at hrde hval fanger[ENTER]spyd. Den eneste person, der kan lave denne type[ENTER]spyd er en Smed. " -gameforge.new_quest_lv42._043_say_reward = " G til smeden " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah anbefaler at vi bruge meget robuste og[ENTER]skarpe spyd til hval jagt. G til Smeden og[ENTER]sprge ham, om han kan lave nogle af disse spyd. " -gameforge.new_quest_lv42._050_target = " Smed " -gameforge.new_quest_lv42._051_say = " Ja, jeg har hrt om de spyd og jeg kan ogs lave[ENTER]dem. Men, for at de kan f den ndvendige[ENTER]holdbarhed, skal jeg bruge en Diamant Sten. " -gameforge.new_quest_lv42._052_say = " Jeg behver: " -gameforge.new_quest_lv42._053_say_reward = " Proces: " -gameforge.new_quest_lv42._054_say_title = " Smed " -gameforge.new_quest_lv42._060_set_title = " Diamantsten " -gameforge.new_quest_lv42._061_notice = " Lad os se. Jeg har brug for en hakke til mine[ENTER]sten. Jeg spekulerer p, om min er her omkring et[ENTER]sted eller hvorvidt Deokbae er ndt til at skaffe[ENTER]mig en ny? " -gameforge.new_quest_lv42._062_say = " Du har brug for %s x Diamantsten " -gameforge.new_quest_lv42._063_say = " Du har alt, hvad du behver. G nu hurtigt[ENTER]tilbage til Smeden. " -gameforge.new_quest_lv42._064_say = " Godt, nu har jeg fet alt, hvad jeg har brug for.[ENTER]Kom tilbage p samme tid i morgen for at afhente[ENTER]spydene. Jern som dette, skal forarbejdes[ENTER]omhyggeligt. " -gameforge.new_quest_lv42._065_say = " Du kan f en Diamantsten ved at hakke p en[ENTER]Diamant-re med en hakke. " -gameforge.new_quest_lv42._066_say = " Smeden har brug for en Diamant Sten for at lave[ENTER]et srlige spyd til hval jagt. Kig efter re af[ENTER]Diamant, s du kan f mine Diamant Sten.[ENTER]Hvis du ikke har en hakke til minedrift, du kan[ENTER]kbe en hos Deokbae. " -gameforge.new_quest_lv42._067_say = " Smeden er i %s. " -gameforge.new_quest_lv42._068_say = " Vi har brug for en anden %s x Diamant Sten, fr[ENTER]vi kan pbegynde arbejdet p spydet. " -gameforge.new_quest_lv42._070_set_title = " Spydet " -gameforge.new_quest_lv42._071_set_clock = " Ventetid " -gameforge.new_quest_lv42._072_say = " Smeden skulle vre frdig nu. G til ham og[ENTER]afhent det srlige spyd til jagt p hvaler. " -gameforge.new_quest_lv42._073_say = " De Spyd er ikke frdig endnu. Du skal vre lidt[ENTER]mere tlmodig. " -gameforge.new_quest_lv42._074_say = " Her er dine spyd. Tag dem til Fiskeren. " -gameforge.new_quest_lv42._075_say = " Jeg har allerede bedt dig om at vente, indtil[ENTER]spydet er frdig. Kom tilbage senere. " -gameforge.new_quest_lv42._079_say = " Du har modtaget nogle Hval Spyd fra Smeden. Tag[ENTER]dem til Fiskeren. " -gameforge.new_quest_lv42._080_say = " Godt! Disse spyd er virkelig imponerende! Vi kan[ENTER]beskytte os mod hval angreb nu. Venligst lad[ENTER]Octavio vide, at han vil have frisk fisk igen[ENTER]snart! " -gameforge.new_quest_lv42._081_say_reward = " Du har modtaget 500,000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " Som en srlig anerkendelse, har du modtaget 3x: " -gameforge.new_quest_lv42._083_say = " Der er ikke nok spyd til at drive en hval vk.[ENTER]Der er kun lige nok til at kildre deres kd. " -gameforge.new_quest_lv42._084_say_reward = " G venligst tilbage til Smeden igen og f ham til[ENTER]at lave nogle flere spyd. " -gameforge.new_quest_lv42._090_say = " Fiskerne er godt udstyret og kan g p jagt i det[ENTER]bne hav igen nu. G til Octavio og forsge at[ENTER]forsikre ham om, at han vil f en ny leverance[ENTER]snart. " -gameforge.new_quest_lv42._095_say = " Hvad sagde du? Fredelig hvaler er blevet[ENTER]aggressive suhyrer? Det er forfrdeligt ...[ENTER]Tak fordi du hjalp fiskerne. En stor del af min[ENTER]menu er afhngige af deres leverancer. " -gameforge.new_quest_lv42._096_say = " h, og om din rumlende mave: Selvflgelig kan jeg[ENTER]tilbyde dig fisk og skaldyr ragout, men vil du[ENTER]ikke foretrkker noget sushi? " -gameforge.new_quest_lv42._098_say_reward = " Du har modtaget 750,000 erfaringspoint.[ENTER]Du har modtaget 2 stykker Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Besg Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = " Den forldrelse " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " Du har ikke hrt fra Wonda-Rim fornylig. Hans[ENTER]forhold til sin onkel er forbedret nu, og de kan[ENTER]have glemt hele episode med Mu-Rang pelsen nu.[ENTER]Hvorfor gr du ikke ud og besger ham. " -gameforge.new_quest_lv43._012_say = " Wonda-Rim er i %s. " -gameforge.new_quest_lv43._020_say = " Det er pnt af dig at komme forbi. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Jeg blev opdraget af min onkel Chaegirab. Vi har[ENTER]altid haft et godt forhold ... men nr jeg[ENTER]sprger ham om mine forldre, undgr han[ENTER]sprgsmlet. De er dde, men det er alt, hvad han[ENTER]vil fortlle mig. " -gameforge.new_quest_lv43._023_say_reward = " Jeg nsker at blive gift og stifte familie en[ENTER]dag, s jeg burde egentlig vide, hvor jeg kom[ENTER]fra. Kunne du tale med min onkel og bede ham om[ENTER]at fortlle om mine forldre? Men du m ikke[ENTER]fortlle ham, at jeg sendte dig. " -gameforge.new_quest_lv43._024_select = " Jeg vil tale med ham! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim er ikke Chaegirab biologiske nev, han[ENTER]er bare opdraget af ham. Nu er det tid for ham at[ENTER]finde ud af, hvem hans rigtige forldre er. Sprg[ENTER]Chaegirab om Wonda-Rim's afstamning. " -gameforge.new_quest_lv43._026_say = " Chaegirab er i %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim ... nej, jeg er ikke hans biologiske[ENTER]onkel. Jeg ved ikke hvem hans forldre er. Jeg[ENTER]har skrmet ham fra sandheden s lnge, fordi jeg[ENTER]ikke troede han var parat til at f det at vide.[ENTER]Men mske er tiden endelig kommet. " -gameforge.new_quest_lv43._033_say = " Jeg fandt ham med en horde af Ork Krigere i[ENTER]Seungryong Dalen. Hvis der stadig er en mde at[ENTER]finde ud af om Wonda-Rim's afstamning, br du[ENTER]kunne finde det ved Ork Krigere. " -gameforge.new_quest_lv43._034_say = " Jeg kan vre streng ved ham, men jeg vil altid[ENTER]vre hans onkel. Selv om han forbliver et skvat. " -gameforge.new_quest_lv43._035_say_reward = " G til Seungryong Dalen og jagt Ork Krigere[ENTER]indtil du finder et bevis om Wonda-Rim's[ENTER]herkomst. " -gameforge.new_quest_lv43._036_say = " Du har opdaget et gammelt brev i en slet Ork -[ENTER]kriger`s beskidte taske. Det er nsten umuligt at[ENTER]tyde, men du kan genkende navnet Wonda- Rim p[ENTER]den. Dette er de beviser du leder efter, s g og[ENTER]tag det til Wonda-Rim. " -gameforge.new_quest_lv43._041_say = " Lad os g! Den bedste chance har du for at finde[ENTER]ud af noget om Wonda-Rim`s afstamning er ved at[ENTER]drbe Ork Krigere. De kunne have nogle beviser! " -gameforge.new_quest_lv43._043_notice = " Fingerpeg om Wonda-Rim... " -gameforge.new_quest_lv43._045_say = " Jeg har fortalt dig alt hvad jeg ved. Det eneste[ENTER]fingerpeg vi har, er de Ork Krigere. Men desvrre[ENTER]kan du ikke have en anstndig samtale med dem... " -gameforge.new_quest_lv43._049_say = " Et brev? Lad os se ... Disse tegn er virkelig[ENTER]svre til lse ... Det handler om en razzia,[ENTER]tilsyneladende brndte Orkerne deres grd ned, og[ENTER]de mtte lbe for deres liv. De mtte efterlade[ENTER]deres barn der ... Og her er et navn. " -gameforge.new_quest_lv43._050_say = " Tak for at bringe mig det. Nu ved jeg endelig,[ENTER]hvad der skete. " -gameforge.new_quest_lv43._051_say = " Jeg skulle tale med Chaegirab. Han gik benbart[ENTER]gennem en masse besvr for at redde mig. Jeg har[ENTER]tnkt mig at prve at blive en bedre nev for[ENTER]ham. P gensyn, min ven! " -gameforge.new_quest_lv43._052_say_title = " Information: " -gameforge.new_quest_lv43._053_say_reward = " Du har modtaget 32,000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " Du har modtaget 1,250,000 erfaringspoint. " -gameforge.new_quest_lv43._060_say = " Har du talt med min onkel Chaegirab? Et hint?[ENTER]Hvad snakker du om? Hvis du ikke har noget at[ENTER]vise, s skal du holde igen med at gtte![ENTER][ENTER]Sprg min onkel igen. Efter alt, s betaler jeg[ENTER]dig for det. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Brev fra Kaptajnen " -gameforge.new_quest_lv52._020_say_title = " Loyale landsmand " -gameforge.new_quest_lv52._021_say_reward = " Jeg vil gerne have, at du gr mig en tjeneste.[ENTER]Jeg kan ikke sove mere, og p trods af Baek- G's[ENTER]medicin, har jeg bare brugt hele natten p at[ENTER]vende og dreje mig. Kunne du se efter ham og[ENTER]sprg om en strkere sove medicin? " -gameforge.new_quest_lv52._022_say = " Baek-Go er i %s. " -gameforge.new_quest_lv52._030_set_title = " En god nats svn " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " Kaptajnen har et problemer med at sove. G til[ENTER]Baek-Go, og bede ham om en strkere sovepiller[ENTER]til Kaptajn. " -gameforge.new_quest_lv52._041_say = " Sove medicin til Kaptajnen? Jeg er bange for at[ENTER]jeg ikke har noget strkere at give dig.[ENTER]Dog kunne Yu-Hwan lave noget p et[ENTER]naturlgemiddel basis, som ville give dig de[ENTER]nskede resultater. " -gameforge.new_quest_lv52._042_say = " Ah, du fik mit brev. for jeg ved ikke, hvad jeg[ENTER]skal gre mere, for kan bare ikke f en god nats[ENTER]svn. Kan du hjlpe mig og sprge Baek-Go for at[ENTER]f et rd. " -gameforge.new_quest_lv52._042_select = " S er det bedre at jeg gr til Yu-Hwan! " -gameforge.new_quest_lv52._043_say = " Baek-Go er i %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan er i %s. " -gameforge.new_quest_lv52._046_say = " S g til Kaptajnen og fortl ham, at du ikke kan[ENTER]hjlpe ham. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go havde ikke noget strkere medicin[ENTER]tilbage. Yu-Hwan kunne mske hjlpe selv, hvis[ENTER]han kender til en urt, der har den nskede[ENTER]virkning. " -gameforge.new_quest_lv52._052_say = " For jeg kender Kaptajnen godt. Som du mske[ENTER]allerede ved, har jeg vret p hemmelige[ENTER]missioner for ham i temmelig lang tid. Men jeg[ENTER]kan fortlle dig nu, at urter vil ikke lse hans[ENTER]problemer. " -gameforge.new_quest_lv52._053_say = " Der er en anden grund til, at Kaptajnen ikke kan[ENTER]sove mere. Og tro mig, han ved prcis hvad[ENTER]rsagen er. Men det er noget, han m finde ud af,[ENTER]af sig selv, og jeg kan ikke gre det for ham. G[ENTER]og se ham og sprg om det. " -gameforge.new_quest_lv52._054_say_title = " Kaptajn " -gameforge.new_quest_lv52._055_say_reward = " Ah, du fik mit brev. Jeg ved bare ikke hvad jeg[ENTER]skal gre mere. Vr venlig at g og sprge[ENTER]Baek-G om hans rd, s jeg endelig kan f en god[ENTER]nats hvile igen. " -gameforge.new_quest_lv52._055_select = " Ja Herre! " -gameforge.new_quest_lv52._056_say = " Tak! " -gameforge.new_quest_lv52._056_say_reward = " Jeg har allerede set ham, og han har ingen[ENTER]strkere medicin p lager. Men jeg har tnkt mig[ENTER]at kigge efter Yu-Hwan og sprge ham, om han ikke[ENTER]kan hjlpe dig. " -gameforge.new_quest_lv52._060_target = " Kaptajn " -gameforge.new_quest_lv52._061_say = " Yu-Hwan nsker ikke at blabre om nogen andres[ENTER]hemmeligheder, s det er nok noget ganske[ENTER]ubehageligt. Men det er ikke til nogen nytte, du[ENTER]burde tale med kaptajnen om det.[ENTER]Hvis vi ikke ved, hvad rsagen er, s kan vi ikke[ENTER]lse hans svn problemer. S g til %s. " -gameforge.new_quest_lv52._062_say_reward = " Der er ingen strkere sove medicin til rdighed.[ENTER]Men Kaptajn, mske kan jeg hjlpe dig hvis jeg[ENTER]fandt ud af rsagen til din svnlshed. " -gameforge.new_quest_lv52._063_say_reward = " Det er ikke noget, jeg vil fortlle en ung mand[ENTER]som dig. " -gameforge.new_quest_lv52._064_say_reward = " Det er ikke noget, jeg vil fortlle en ung kvinde[ENTER]som dig. " -gameforge.new_quest_lv52._065_say_reward = " Men hvis jeg ikke kan f en god nats svn snart,[ENTER]s bliver jeg skr. Jeg formoder, jeg er ndt til[ENTER]at ...[ENTER]Men husk, at det er kun for dine rer: jeg er[ENTER]hjemsgt af fire spgelser hver nat. Men det er[ENTER]ikke det vrste ... jeg er ansvarlig for deres[ENTER]dd. " -gameforge.new_quest_lv52._066_say_reward = " De er fire soldater. De siger, at de var[ENTER]tortureret og drbt af Mrk plagend og Mrk[ENTER]besvrger i Seungryong Dalen. Jeg var den, der[ENTER]beordrede dem til at g der - jeg har sendt dem[ENTER]lige i Dden! " -gameforge.new_quest_lv52._067_say_reward = " Hvad kan vi gre ved den slags spgelser? " -gameforge.new_quest_lv52._068_say_reward = " De nsker hvn! Hvad skal jeg gre? Hvis jeg[ENTER]tager afsted og sger hvn, vil landsbyen st[ENTER]uden lederskab og vil blive overvundet. Og hvis[ENTER]jeg ikke tager afsted, vil jeg g amok. " -gameforge.new_quest_lv52._069_say_reward = " Hvis jeg ikke havde ansvaret for landsbyens[ENTER]sikkerhed ville jeg straks g. Jeg kan kun se en[ENTER]vej ud: " -gameforge.new_quest_lv52._070_say_reward = " En eller anden vil sge hvn p mine vejne![ENTER]Men hvordan kan jeg sende flere mnd ind i dalen[ENTER]og risikere velvidende at det kunne sende dem mod[ENTER]deres egen ruin!?[ENTER]Det kan jeg ikke sprge en anden om bare for min[ENTER]natte svns skyld? " -gameforge.new_quest_lv52._071_say_reward = " En beslutning som den er ikke let. " -gameforge.new_quest_lv52._080_1_select = " Den gode i landsbyen... " -gameforge.new_quest_lv52._080_2_select = " Det bliver ikke let... " -gameforge.new_quest_lv52._080_3_select = " Du kan ikke forvente noget! " -gameforge.new_quest_lv52._081_say_reward = " ... vejer tungere end din fejhed. Jeg vil hvne[ENTER]dine mnd. Og hvis jeg ikke kommer tilbage, vil[ENTER]jeg se dig i aften! " -gameforge.new_quest_lv52._082_say_reward = " ...beskftiger sig med disse Mrk plagend og[ENTER]Mrk besvrger.[ENTER]Men du vil sove godt i aften, jeg lover! " -gameforge.new_quest_lv52._083_say_reward = " Har du et ddsnske? Det er s farligt at bekmpe[ENTER]Mrk plagend og Mrk besvrger. Prv at fortlle[ENTER]disse spgelser hvor meget der er brug for dig[ENTER]her! " -gameforge.new_quest_lv52._084_say_reward = " Du har ret. Men jeg hbede stadig, at du[ENTER]frivilligt vil ptage dig det, du gr bde mig og[ENTER]min landsby en stor tjeneste. " -gameforge.new_quest_lv52._090_1_select = " Godt... " -gameforge.new_quest_lv52._090_2_select = " Nej, jeg vil ikke klare det! " -gameforge.new_quest_lv52._091_say_reward = " ...hvis jeg er dit sidste hb, s vil jeg fjerne[ENTER]disse Mrk plagend og Mrk besvrger for dig! " -gameforge.new_quest_lv52._092_say_reward = " Hvis jeg prver det, vil et andet spgelse finde[ENTER]dig. " -gameforge.new_quest_lv52._093_say_reward = " OK. Jamen s lad mig give dig nogle Yang for din[ENTER]indsats. " -gameforge.new_quest_lv52._093_say_reward_exp = " Du har modtaget 20,000 erfaringspoint. " -gameforge.new_quest_lv52._093_say_reward_gold = " Du fr 25.000 Yang " -gameforge.new_quest_lv52._100_notice = " Samtalen er blevet afsluttet. " -gameforge.new_quest_lv52._110_say_reward = " Jeg hbede du ville sige det. Men jeg ved[ENTER]desvrre ikke, hvilke Mrk besvrger eller Mrk[ENTER]plagend der drbte dem. Jeg hber, at jeg vil[ENTER]fle det, nr en af de spgelser er frigivet. " -gameforge.new_quest_lv52._111_say_reward = " Jeg sender dig et brev. Spgelserne fortalte mig,[ENTER]at hvnen er ndt til at finde sted i Drage[ENTER]Guden's Triangle. Der er tre sjler der, der[ENTER]danner hjrnerne i trekanten. " -gameforge.new_quest_lv52._120_set_title = " Hvn 4 af de faldne " -gameforge.new_quest_lv52._125_say_title = " Brev fra Kaptajnen " -gameforge.new_quest_lv52._130_say_reward = " Der er yderligere 3 soldater at hvne! " -gameforge.new_quest_lv52._131_say = " Du ser ud til at det var en succes. Jeg har lige[ENTER]hrt stemmen fra en af mine faldne soldater.[ENTER]Sagde han at han tilgiver mig nu, for at hans dd[ENTER]er blevet hvnet. Og det er takket vre dig! " -gameforge.new_quest_lv52._132_say = " Hvn venligst ogs de andre faldne soldater og[ENTER]drbe Mrk plagend, Mrk besvrger, Hj plagend[ENTER]og Hj besvrger. Husk, at du kan kun frigive dem[ENTER]i trekanten af tre store Drage Gud`s sjler. " -gameforge.new_quest_lv52._140_say_reward = " Yderligere 2 soldater at hvne! " -gameforge.new_quest_lv52._141_say = " Du har elimineret en mere af mine soldater's[ENTER]Mordere! I den halve lys s jeg en falden soldat[ENTER]holder sin hnd i en salut. " -gameforge.new_quest_lv52._150_say_reward = " Der er en soldat tilbage at hvne! " -gameforge.new_quest_lv52._151_say = " Du er utrolig! En falden soldat's spgelse stod[ENTER]her ved siden af mig bare for et minut siden, og[ENTER]han bd mig farvel. Det vil nok vre ganske[ENTER]vanskeligt at finde den sidste morderen. " -gameforge.new_quest_lv52._160_say = " De spgelser, der har plaget kaptajnen er de unge[ENTER]soldater, der faldt i lbet af hans mission. De[ENTER]blev drbt af Mrk plagender, Mrk besvrger,[ENTER]Hj plagender og Hj besvrger. " -gameforge.new_quest_lv52._161_say = " Du er ndt til at fjerne den ansvarlige Mrk[ENTER]besvrger og Mrk plagend i trekanten af Drage[ENTER]Gudens tre sjler for at hvne soldaterne. " -gameforge.new_quest_lv52._162_say = " Drage Gudens trekant er i midten af Seungryong[ENTER]Dalen. " -gameforge.new_quest_lv52._170_send_letter = " Frste soldat hvnet " -gameforge.new_quest_lv52._171_send_letter = " Anden soldat hvnet " -gameforge.new_quest_lv52._172_send_letter = " Tredje soldat hvnet " -gameforge.new_quest_lv52._173_send_letter = " Alle soldaterne er hvnet " -gameforge.new_quest_lv52._180_say_reward = " Du har hvnet alle 4 soldater! " -gameforge.new_quest_lv52._181_say = " Du har fundet den sidste morder! Den sidste af de[ENTER]fire faldne soldater dukkede bare op og bad mig[ENTER]om at takke for dit mod. Han efterlod noget her[ENTER]for dig: %s. " -gameforge.new_quest_lv52._182_say = " Kom og se mig for at f din belnning. Jeg venter[ENTER]p dig i %s. " -gameforge.new_quest_lv52._183_say_reward = " Du har gjort mig og min landsby en stor tjeneste.[ENTER]Her er den belnning, som spgelset gav mig til[ENTER]dig: %s " -gameforge.new_quest_lv52._184_say_reward = " Og her er nogle Yang fra mig. Jeg har tnkt mig[ENTER]at g p pension nu og endelig f noget svn. " -gameforge.new_quest_lv52._185_say_reward = " Jeg str dig i stor gld, min sn. " -gameforge.new_quest_lv52._186_say_reward = " Jeg str i gld til dig for altid. " -gameforge.new_quest_lv52._190_say_title = " Information: " -gameforge.new_quest_lv52._191_say_reward = " Du har modtaget 3,300,000 erfaringspoint.[ENTER]Du har modtaget 270,000 Yang.[ENTER]Du har modtaget en frdighedsmanual Bog. " -gameforge.new_quest_lv52._85_say = " S mske senere? G venligst til Baek-Go, nr du[ENTER]gr! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Kaptajn " -gameforge.new_quest_lv54._020_say_title = " De friske forsyninger " -gameforge.new_quest_lv54._030_say = " Det er svrt at f vores tropper motiveret i[ENTER]jebliket, isr fordi det er s svrt at f[ENTER]friske forsyninger. Handelsdame, en vigtig[ENTER]leverandr for os, har kun sendt os en lille[ENTER]mngde af de eliksir, vi har brug for. " -gameforge.new_quest_lv54._031_say_reward = " Venligst g til Handelsdameen og find ud af, hvad[ENTER]problemet er. " -gameforge.new_quest_lv54._032_select = " Jeg vil give dig de eliksirer! " -gameforge.new_quest_lv54._040_say_title = " Handelsdame: " -gameforge.new_quest_lv54._040_set_title = " Friske forsyninger " -gameforge.new_quest_lv54._050_target = " Handelsdame: " -gameforge.new_quest_lv54._051_say = " Ja, at f friske forsyninger har vret rigtig[ENTER]vanskeligt for nylig. Handels ruterne er blevet[ENTER]ganske usikre og landevejsrvere og vilde dyr[ENTER]bliver ved med at dukke op. Den Rejsende[ENTER]Handelsmand, fra hvem jeg fr mine varer, har[ENTER]ikke en chance mod de tigre. " -gameforge.new_quest_lv54._052_say = " Mske kan Kaptajnen og hans soldater hjlpe.[ENTER]G venligst til ham og sprge ham, om han ikke[ENTER]kan sende sine soldater der for at beskytte de[ENTER]handlende. " -gameforge.new_quest_lv54._054_say = " G til Handelsdameen og find ud af hvorfor der er[ENTER]forsinkelse p friske eliksir forsyninger. " -gameforge.new_quest_lv54._055_say = " Handelsdame er i %s. " -gameforge.new_quest_lv54._056_say_title = " Kaptajn " -gameforge.new_quest_lv54._060_say = " Sikre handels ruterne? Ja ... det ville jeg gerne[ENTER]gre. Men jeg har bare ikke soldater nok til at[ENTER]beskytte De Rejsende Handelsmnd fra alle andre[ENTER]kongeriger. " -gameforge.new_quest_lv54._061_say = " Endvidere m vi soldater ikke jage tigre.[ENTER]Kun jgerne fra jgernes orden har lov til at[ENTER]gre det. Det ville ikke gre landsbyen noget[ENTER]godt at krnke disse forskrifter. " -gameforge.new_quest_lv54._062_say_reward = " Du br derfor tale med Yang-Shin. Han er medlem[ENTER]af jgerens orden. Mske kan han hjlper dig med[ENTER]at f problemerne med tigre under kontrol. " -gameforge.new_quest_lv54._064_say = " G til kaptajnen og forsg at overbevise ham om[ENTER]at sikre handelsruterne mod tigre. " -gameforge.new_quest_lv54._065_say = " Kaptajn er i %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Masser af mine jgere blev indrulleret som[ENTER]krigere og faldt under krigen. Nu er det blevet[ENTER]nsten umuligt at holde bestanden af vilde dyr[ENTER]afbalanceret. De vilde katte er et srligt[ENTER]problem da de udvider deres territorium og er til[ENTER]fare for rejsende. " -gameforge.new_quest_lv54._072_say = " Hvis du hjlper os med dette her kan jeg tilbyde[ENTER]dig dette vrdifuld Tiger Skjold +3, det har til[ENTER]hrt min dde kammerat Mi-Song, som en belnning.[ENTER]For at f det br du reducere tigeren befolkning[ENTER]kraftig. " -gameforge.new_quest_lv54._073_say = " Isr Forbandet hvid tiger har formeret sig[ENTER]ukontrolleret. " -gameforge.new_quest_lv54._074_say = " Som bevis, har jeg brug for: " -gameforge.new_quest_lv54._075_say = " Du skal jagte: " -gameforge.new_quest_lv54._076_say = " Kig efter Yang-Shin og forsg at overbevis ham om[ENTER]at sikre handelsruterne mod tigre. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin er i %s. " -gameforge.new_quest_lv54._080_set_title = " Tiger pels " -gameforge.new_quest_lv54._081_notice = " Ah, den er glimrende. Bare %s flere af dem! " -gameforge.new_quest_lv54._082_notice = " Frdig! Nu g hurtigt tilbage til Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " Denne tiger pels er ubrugelig. " -gameforge.new_quest_lv54._084_say = " Du skal bare have %s x Skinnende tigerskind. " -gameforge.new_quest_lv54._085_say = " Jagt Skinnende tigerskind fra Forbandet hvid[ENTER]tiger. " -gameforge.new_quest_lv54._090_npcChat = " Jeg har fet tiger pels. " -gameforge.new_quest_lv54._091_say = " Det er langtfra nok for mig. Hvordan skal jeg[ENTER]finde ud af p grundlag af disse f skind, om[ENTER]Gaderne er sikre igen? " -gameforge.new_quest_lv54._092_say = " Ahh endelig! Disse pelse vil bringe mig en stor[ENTER]profit ... er! Du er her stadig? Takke vre dig[ENTER]er vejene endelig sikre igen! Jeg er sikker p at[ENTER]Kaptajnen vil give dig en smuk belnning. " -gameforge.new_quest_lv54._093_say = " Og nu g vk. Jeg har brug for at rense pelsen. " -gameforge.new_quest_lv54._094_say = " h, har kaptajnen ikke givet dig en belnning?[ENTER]Det er ikke mit problem. Og i tilflde af at du[ENTER]forsger at tmme mig for pelse: Glem det, jeg[ENTER]kommer ikke til at skille mig af med dem! " -gameforge.new_quest_lv54._095_say_reward = " Men jeg har lovet dig et skjold, og du skal have[ENTER]et. Denne beskidte gamle ting er ikke til nogen[ENTER]nytte for mig mere alligevel. " -gameforge.new_quest_lv54._096_say = " Belnning: " -gameforge.new_quest_lv54._097_say_reward = " Du har modtaget et Tiger Skjold +3. " -gameforge.new_quest_lv54._098_say = " Du nsker at spise mig af med et par pelse? P[ENTER]den mde har jeg min gld ... Jeg mener at p den[ENTER]mde, bliver gaderne aldrig sikker nok! " -gameforge.new_quest_lv54._099_say_reward = " G p jagt, indtil du har samlet %s pels! " -gameforge.new_quest_lv54._100_say = " Det var alt, nu g hurtigt tilbage til Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " Du har modtaget 3,750,000 erfaringspoint. " -gameforge.new_quest_lv54._102_say_reward = " Du har modtaget 125,000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Gammel dame " -gameforge.new_quest_lv7._020_say_title = " Datterens bryllup " -gameforge.new_quest_lv7._021_say = " Har du nogen brn? S vil du sikkert forst mine[ENTER]bekymringer ... det handler om min datter![ENTER]Hun har mdt en mand, der helt har fordrejet[ENTER]hendes hoved. Og nu er hun flygtet til et andet[ENTER]kongerige med sin kreste. " -gameforge.new_quest_lv7._022_say = " Han er fra Chunjo. Selvflgelig var jeg imod det![ENTER]Jeg tnkte at en dame fra Shinsoo ikke kan gifte[ENTER]sig med en spirituel drmmer fra Chunjo. Vi[ENTER]skiltes efter et sknderi, hun flygtede med ham[ENTER]til Chunjo. " -gameforge.new_quest_lv7._023_say = " Han er fra Jinno. Selvflgelig var jeg imod det![ENTER]Jeg tnkte at en dame fra Chunjo ikke kan gifte[ENTER]sig med en brutal mand fra Jinno. Vi skiltes[ENTER]efter et sknderi, hun flygtede med ham til[ENTER]Jinno. " -gameforge.new_quest_lv7._024_say = " Han er fra Shinsoo. Selvflgelig var jeg imod[ENTER]det! Jeg tnkte at en dame fra Jinno ikke kan[ENTER]gifte sig med en svkling uden penge fra Shinsoo.[ENTER]Vi skiltes efter et sknderi, hun flygtede med[ENTER]ham til Shinsoo. " -gameforge.new_quest_lv7._030_say = " Jeg hrte, at hun nsker at gifte sig med ham der. " -gameforge.new_quest_lv7._031_say = " Min datter venter p et tegn fra mig.[ENTER]Hvad skal jeg gre? Hun er mit eneste barn![ENTER]Selvflgelig har jeg tnkt mig at give hende min[ENTER]velsignelse. G venligst til den gamle dame for[ENTER]mig, og bed hende om at hjlpe med[ENTER]forberedelserne. " -gameforge.new_quest_lv7._040_target = " Gammel dame " -gameforge.new_quest_lv7._041_say = " Kig efter den gamle dame og bed hende om at lave[ENTER]bryllups forberedelser. " -gameforge.new_quest_lv7._042_say = " Gammel dame er i %s. " -gameforge.new_quest_lv7._051_say = " Et bryllup, siger du? N, det er et vigtig[ENTER]jeblik i en kvindes liv. Alt skal vre rigtigt,[ENTER]lige fra brudekjolen og gommen`s smoking til[ENTER]forlovelsesringene, som efter ceremonien bliver[ENTER]til vielsesringe. Nr brudens far har givet sit[ENTER]samtykke, og de ndvendige Yang til ceremonien er[ENTER]blevet udbetalt, kan festen arrangeres. " -gameforge.new_quest_lv7._052_say = " Blomsterne er srdeles vigtige - intet bryllup[ENTER]kan finde sted uden en brudebuket gommen giver[ENTER]sin elskede. Buketten br have flgende blomster: " -gameforge.new_quest_lv7._054_say = " Jeg behver: " -gameforge.new_quest_lv7._055_say = " Du skal jagte: " -gameforge.new_quest_lv7._056_say = " Jeg har stadig brug for: " -gameforge.new_quest_lv7._060_say = " Kom tilbage til mig, nr du har fet alle tre[ENTER]blomster. Jeg vil kontrollere, om de er friske[ENTER]nok, og vil derefter lave en pn buket. Derefter[ENTER]kan du tage den til min sster. Hun vil foretage[ENTER]ceremonien. " -gameforge.new_quest_lv7._081_say = " Saml en blomst af hver slags. Du fr dem ved at[ENTER]drbe Sulten alpha-ulve, Sulten blulve og Sulten[ENTER]alpha-blulve. " -gameforge.new_quest_lv7._082_say = " Denne visne blomst er ikke srlig dekorative. Alt[ENTER]dette arbejde og intet at vise frem! " -gameforge.new_quest_lv7._083_say = " Denne visne blomst er ikke srlig dekorative. Alt[ENTER]dette arbejde og intet at vise frem! " -gameforge.new_quest_lv7._084_say = " Denne visne blomst er ikke srlig dekorative. Alt[ENTER]dette arbejde og intet at vise frem! " -gameforge.new_quest_lv7._085_1_say_reward = " Du mangler %s Blodrd blomst. Du kan f dem ved[ENTER]at drbe Sultne Alpha Ulve. " -gameforge.new_quest_lv7._085_2_say_reward = " Du mangler %s Orangefarvet blomst. Du kan f dem[ENTER]ved at drbe Sulten blulve. " -gameforge.new_quest_lv7._085_3_say_reward = " Du mangler stadig %s Duftende gul blomst.[ENTER]Du kan f dem ved at drbe nogle Sulten[ENTER]alpha-blulve. " -gameforge.new_quest_lv7._085_say_reward = " Du mangler stadig %s Blodrd blomst. " -gameforge.new_quest_lv7._086_say_reward = " Du mangler stadig %s Orange-Farvet blomst. " -gameforge.new_quest_lv7._087_say_reward = " Du mangler %s Duftende gul blomst. " -gameforge.new_quest_lv7._088_notice = " Denne blomst er glimrende. Very nice! " -gameforge.new_quest_lv7._089_notice = " Denne blomst er glimrende. Very nice! " -gameforge.new_quest_lv7._090_notice = " Denne blomst er glimrende. Very nice! " -gameforge.new_quest_lv7._091_say = " Frdig! Disse blomster udgr en dejlig buket.[ENTER]G nu tilbage til den gamle dame hurtigt, inden[ENTER]blomsterhovederne begynder at hnge! " -gameforge.new_quest_lv7._092_say = " Saml blomster til en bryllups buket. " -gameforge.new_quest_lv7._110_say = " Det er smukke blomster, men de er bare ikke[ENTER]specielle nok til sdan et stort bryllup. " -gameforge.new_quest_lv7._111_say = " Du kan f dem ved at drbe Sulten alpha-ulve,[ENTER]Sulten blulve og Sulten alpha-blulve. " -gameforge.new_quest_lv7._112_say = " Disse blomster skulle blive en smuk buket. " -gameforge.new_quest_lv7._115_say = " Tak, det ser flot ud! Her, tag denne buket af[ENTER]blomster og g til min sster med den. " -gameforge.new_quest_lv7._116_say_reward = " Du kan finde hende i Bokjung, et omrde af Chunjo[ENTER]Riget. " -gameforge.new_quest_lv7._117_say_reward = " Du kan finde hende i Bakra, et omrde af Jinno[ENTER]Riget. " -gameforge.new_quest_lv7._118_say_reward = " Du kan finde hende i Yayang, et omrde af Shinsoo[ENTER]Kongeriget. " -gameforge.new_quest_lv7._120_set_title = " Sster " -gameforge.new_quest_lv7._125_notice = " Dette er det rigtige rige, s burde jeg vre i[ENTER]stand til at finde den gamle dame`s sster her. " -gameforge.new_quest_lv7._129_say = " Dette er det rigtige rige, s skal jeg bare finde[ENTER]Octavio her. " -gameforge.new_quest_lv7._130_say = " Dette synes at vre det rette rige. Nu kigger vi[ENTER]efter den gamle dame's sster. " -gameforge.new_quest_lv7._131_say = " Der ser ikke ud til at vre det rette rige. " -gameforge.new_quest_lv7._132_say_reward = " Du er ndt til at g til Bokjung, et omrde af[ENTER]Chunjo Riget. " -gameforge.new_quest_lv7._133_say_reward = " Du er ndt til at g til Bakra, et omrde af[ENTER]Jinno Riget. " -gameforge.new_quest_lv7._134_say_reward = " Du er ndt til at g til Yayang, et omrde af[ENTER]Shinsoo Riget. " -gameforge.new_quest_lv7._135_say = " G tilbage til Octavio i Yongan i Shinsoo Riget. " -gameforge.new_quest_lv7._136_say = " G tilbage til Octavio i Joan i Chunjo Riget. " -gameforge.new_quest_lv7._137_say = " G tilbage til Octavio i Pyungmoo i Jinno Riget. " -gameforge.new_quest_lv7._140_say = " Her er blomster til Octavio's datters forestende[ENTER]bryllup. De skal afleveres til Bruden med en[ENTER]velsignelse. Hun vil vide, hvem de er fra. " -gameforge.new_quest_lv7._141_say = " Det er smukke blomster! De vil f Bruden til at[ENTER]glde. Dette afslutter forberedelserne.[ENTER]Fortl til Octavio, at han er inviteret til[ENTER]Vielsen. Jeg ved, at han vil blive glad for det. " -gameforge.new_quest_lv7._142_say = " Nu ud og find Octavio, hvad venter du p? " -gameforge.new_quest_lv7._143_say = " Du har bragt blomster til Octavio's datters[ENTER]bryllup? Hvor pnt af dig! Men ... hvor er de?[ENTER]Har du mister dem p din vej hertil?. " -gameforge.new_quest_lv7._144_say_reward = " G tilbage til dit rige og f en ny buket[ENTER]blomster til brylluppet. " -gameforge.new_quest_lv7._145_say = " G til den gamle dame`s sster fr blomsterne[ENTER]visne vk. " -gameforge.new_quest_lv7._150_say = " Hvorfor stinker du af Tyrefr suppe? Ah ja, det[ENTER]er faktisk ligegyldigt, s lnge du har gode[ENTER]nyheder. " -gameforge.new_quest_lv7._151_say = " Jeg kan ikke takke dig nok. Jeg er s glad for,[ENTER]at Jeg komme med til min datters bryllup! " -gameforge.new_quest_lv7._152_say = " Her, tag din belnning: " -gameforge.new_quest_lv7._153_say_reward = " Et vben smedet for hnden af en kampsports[ENTER]mester. Pas godt p det! " -gameforge.new_quest_lv7._154_say_reward = " Du har modtaget %s erfaringspoint. " -gameforge.new_quest_lv7._155_say_reward = " Du har modtaget %s Yang. " -gameforge.new_quest_lv7._160_say = " Du forveksler mig benbart med en fjern[ENTER]slgtning. Jeg har ikke en datter og har ikke nok[ENTER]Yang til at kunne arrangere et bryllup. " -gameforge.new_quest_lv7._165_say = " Vil du prve en skefuld af min Tyrefr suppe?[ENTER]Jeg brugte en gammel opskrift fra min Tante. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Den legendariskes dagbog " -gameforge.new_quest_lv75._021_say = " Jeg har fundet disse kriger rester. Jeg ved ikke[ENTER]om det er den Sura som Heuk-Young leder efter,[ENTER]men jeg er sikker p at hun er interesseret i[ENTER]dem. " -gameforge.new_quest_lv75._022_say = " Ikke bare en Sura dde her. Jeg har set deres[ENTER]rester. Jeg spekulerer p om den legendariske[ENTER]kriger ogs er blandt dem? Jeg br rapportere[ENTER]tilbage til Heuk-Young angende dette. " -gameforge.new_quest_lv75._023_say = " Jeg har fundet et stykke papir, fastfrosset i den[ENTER]underjordiske Is-Golem. Jeg kan knapt lse det,[ENTER]men det kunne vre en ledetrd der interesserer[ENTER]Heuk-Young. " -gameforge.new_quest_lv75._024_say = " Jeg har fundet en del ting der mske interesserer[ENTER]Heuk-Young. Jeg br g til hende og give hende[ENTER]det stykke papir. S kan jeg ogs fortlle hende[ENTER]om liget. " -gameforge.new_quest_lv75._025_say = " Heuk-Young har bedt mig om at holde je med alle[ENTER]spor der omhandler den legendariske Sura.[ENTER]Desvrre har jeg ingen anelse om hvad jeg leder[ENTER]efter... " -gameforge.new_quest_lv75._030_say = " Led efter den legendariske kmper Akuma. Han var[ENTER]den mest bermte Sura der nogensinde har levet -[ENTER]en nsten usrlig kriger. Rygtet har det at han[ENTER]engang udfordrede kejseren. Jeg tror at det her[ENTER]er stedet hvor Akuma forsvandt, flere hundrede r[ENTER]siden. Vr s venlig og hold je med spor der kan[ENTER]fortlle os hvor han var. " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " Undersg faldne krigere " -gameforge.new_quest_lv75._060_say = " Det ligner resterne af en kriger. Den venstre arm[ENTER]ligner dog ikke et menneskes... Det m have vret[ENTER]en Sura. Jeg skal fortlle Heuk-Young om dette. " -gameforge.new_quest_lv75._070_notice = " En bogside.. Indfrosset i resterne af en[ENTER]underjordisk Is-Golem... " -gameforge.new_quest_lv75._090_say = " Jeg kan ikke fortlle dig prcis hvad vi leder[ENTER]efter. Bare se dig omkring og kom tilbage nr du[ENTER]finder noget. " -gameforge.new_quest_lv75._100_say = " Hvad har du der? Lad mig se! " -gameforge.new_quest_lv75._105_say = " Et papir... Hvad er det for en skrift? Det m[ENTER]vre ret s gammelt. Du har mske fundet noget[ENTER]vigtigt. De ting der er skrevet her p ser[ENTER]bekendte ud. Det ser ud som om siden engang var[ENTER]en del af en bog. " -gameforge.new_quest_lv75._109_say = " Hvis vi kunne finde nogle flere sider, s ville[ENTER]det hele give mere mening. Led efter flere[ENTER]ledetrde! " -gameforge.new_quest_lv75._110_say = " Der er du jo igen. Har du fundet noget? Fortl! " -gameforge.new_quest_lv75._115_say = " En dd Sura... Det kunne vre ham, eller bare en[ENTER]af hans tilhngere. Men vi skal bruge flere[ENTER]beviser for at vre sikker. Led efter beviser p[ENTER]hvem det kunne vre. Vben, smykker, eller mske[ENTER]noter eller noget i den retning. " -gameforge.new_quest_lv75._120_say = " Skelettet af en Sura og en bogside? Lad mig se[ENTER]pergamentet... Hmm, du har mske fundet Akumas[ENTER]rester. Men, vi skal bruge flere beviser. Prv at[ENTER]finde nogle flere bogsider. " -gameforge.new_quest_lv75._130_say = " Jeg har fundet nogle beviser, men jeg er ikke[ENTER]sikker p om den legendariske Sura virkelig var[ENTER]her eller ej. Jeg skal bruge mere information. " -gameforge.new_quest_lv75._140_1_select = " Godt " -gameforge.new_quest_lv75._140_2_select = " Is kreatur " -gameforge.new_quest_lv75._140_3_select = " P fortvivlelsens rand " -gameforge.new_quest_lv75._140_4_select = " Mrk terror " -gameforge.new_quest_lv75._140_5_select = " Ddens ansigt " -gameforge.new_quest_lv75._140_6_select = " Krigerens skbne " -gameforge.new_quest_lv75._140_7_select = " Nej, jeg er ikke interesseret. " -gameforge.new_quest_lv75._150_say = " Jeg kan kun afkode dele af stningerne. De[ENTER]fortller noget om hviske liv og en stor[ENTER]krlighed til eventyr... " -gameforge.new_quest_lv75._160_1_say = " Skriften p det gule pergament er falmet og[ENTER]rystet, som var det skrevet af en meget gammel[ENTER]eller meget svag person: '...Is kreaturer. Selv[ENTER]mine Sura evner hjalp mig ikke til at besejre dem[ENTER]alle. Nogle af dem vandrer stadig i grotterne og[ENTER]jeg skal vre ekstra forsigtig i tilflde af at[ENTER]de finder mig. Indtil for nylig tilbd de mig[ENTER]beskyttelse, men nu...' Derefter er der ikke mere[ENTER]tekst tilbage. " -gameforge.new_quest_lv75._160_2_say = " Denne side er ogs meget slidt. Ud fra datoen der[ENTER]er i toppen i hjrnet kan du genkende det der[ENTER]ligner en slags dagbog: 'Det er ikke den frste[ENTER]gang jeg opfrte mig anderledes mens jeg ledte[ENTER]efter grotten. Jeg var s stolt og tilfreds med[ENTER]mig selv! Alle disse ting har ledt mig til min[ENTER]sikre dd...' Det sidste ord er understreget[ENTER]kraftigt. " -gameforge.new_quest_lv75._160_3_say = " Pergament siden er meget skadet, stykker af den[ENTER]ser ud til at vre flet ud. Du kan kun afkode[ENTER]dele af beskeden: '... Kejserens hof... da de[ENTER]lrde lrte mig alt jeg s desperat nskede at[ENTER]vide... nem bning til portalen, men... dd og[ENTER]terror i mrket...' En stor takket rift[ENTER]forhindrer dig i at kunne lse resten. " -gameforge.new_quest_lv75._160_4_say = " Du finder en skitse p denne side af pergamentet:[ENTER]Det er et billede af en kvindes ansigt. Under det[ENTER]str der nogle ord skrevet i teksten som du[ENTER]allerede er bekendt med. Men skriften ser usikker[ENTER]og rystet ud: 'Dden har dens kler fremme - Jeg[ENTER]fandt ud af dette i gr. Jeg tog kun et enkelt[ENTER]hurtigt kig p monsteret inden frygten tog over[ENTER]og jeg blev ndt til at trkke mig tilbage. Oh[ENTER]min kre Sunmi, hvis jeg bare havde vidst! Hvis[ENTER]jeg kendte til den ubeskrivelige rdsel noget[ENTER]fr, s var jeg aldrig get ned p dette niveau!' " -gameforge.new_quest_lv75._160_5_say = " Under Hee-Se dynastiet levede der en legendarisk[ENTER]Sura kaldet Akuma. Han var s talentfuld i kamp[ENTER]at han knapt kunne finde en vrdig modstander til[ENTER]at teste sin styrke imod. En dag fandt han nogle[ENTER]noter om et mystisk sted, der for lnge siden[ENTER]blev forseglet, og han besluttede sig for at[ENTER]bruge alt sin tid p at finde dette sted. Han[ENTER]fandt endda ud af hvordan man finder portaler og[ENTER]hvordan man bner dem. Han lovede at komme[ENTER]tilbage til hans elsker Sunmi s snart hans[ENTER]gerninger var overstet... Men han vendte aldrig[ENTER]tilbage. " -gameforge.new_quest_lv75._170_say = " Skriften lader til at vre antik... Den er ogs[ENTER]meget rystet og ulige, som om forfatteren ikke[ENTER]havde megen styrke tilbage... " -gameforge.new_quest_lv75._171_say = " Det giver ikke mening. Vi skal bruge flere sider. " -gameforge.new_quest_lv75._172_say = " Jeg begynder at forst hvad der mske skete her.[ENTER]Men der er stadig meget jeg ikke er sikker p. " -gameforge.new_quest_lv75._173_say = " Har du lyst til at hre detaljerne? " -gameforge.new_quest_lv75._174_say = " Endnu en side! Hvem der end skrev disse ting m[ENTER]have vret fuldstndig desperat. Skal jeg[ENTER]opsummere hvad det siger? " -gameforge.new_quest_lv75._175_say = " Nogle sider er i s drlig en tilstand at jeg kun[ENTER]kan gtte hvad der str. Men, jeg begynder at[ENTER]forst hvad der skete i denne grotte for s mange[ENTER]r tilbage. " -gameforge.new_quest_lv75._176_say = " Ikke meget mangler. Vil du vide hvad jeg har[ENTER]fundet? " -gameforge.new_quest_lv75._177_say = " Det lader til at der ikke mangler mange sider[ENTER]igen. " -gameforge.new_quest_lv75._178_say = " Vil du vide hvad jeg har fundet ud af? " -gameforge.new_quest_lv75._180_notice = " Jeg har fundet den sidste side ved de[ENTER]underjordiske Is-Golemmer. " -gameforge.new_quest_lv75._185_send_letter = " Det skulle vre alle siderne! " -gameforge.new_quest_lv75._190_notice = " Jeg fandt denne side hos de underjordiske Is-[ENTER]Golemmer. " -gameforge.new_quest_lv75._195_send_letter = " Jeg har fundet en side! " -gameforge.new_quest_lv75._200_npcChat = " Undersg faldne krigere " -gameforge.new_quest_lv75._210_say = " Der ligger 3 sider af det skrbelige pergament[ENTER]ved de meneskelige skeletter. De takkede sider[ENTER]indikerer at der er blevet revet ud af en bog.[ENTER]Skriften p siden er udtvret og svr at lse. " -gameforge.new_quest_lv75._220_say = " Jeg tror at dette her er nok. Jeg tager det til[ENTER]Heuk-Young. " -gameforge.new_quest_lv75._230_say = " Gad vide hvem disse jordiske rester tilhrer? En[ENTER]ting er sikkert, han havde ikke noget p sig der[ENTER]stadig kan bruges i dag. " -gameforge.new_quest_lv75._240_send_letter = " Jeg har siderne! " -gameforge.new_quest_lv75._250_say = " Jeg br g tilbage til Heuk-Young. Mske kan hun[ENTER]lse puslespillet. " -gameforge.new_quest_lv75._270_say = " Jeg er overrasket over at du har fundet s mange[ENTER]ting i de grotter. Disse sider ligner noget der[ENTER]har vret en del af en bog. De ting der str[ENTER]skrevet her er meget interessante. Det giver alt[ENTER]sammen mening nr jeg tnker p de andre[ENTER]historier jeg har hrt... Hvis du giver mig de[ENTER]sider, s binder jeg dem og laver dem til en bog.[ENTER]Mske kan det blive nyttigt nr du gr til[ENTER]Forbandelsens grotte. Hvis den ikke er nyttig for[ENTER]dig, s er jeg sikker p at du finder nogen der[ENTER]vil kbe den af dig. " -gameforge.new_quest_lv75._280_say = " Jeg har bundet siderne ind til en bog og tilfjet[ENTER]nogle af mine noter. Mske kan du bruge dem.[ENTER]Jeg fortller dig resten af historien hvis du vil. " -gameforge.new_quest_lv75._290_1_select = " Ja, fortl mig mere! " -gameforge.new_quest_lv75._290_2_select = " Nej, jeg er ikke interesseret i det! " -gameforge.new_quest_lv75._310_say = " Hvad vil du fra mig? Kan du ikke se at jeg lser? " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " Det er en meget interessant bog du har der.[ENTER]Hvor er den fra? Kan jeg se den? " -gameforge.new_quest_lv75._340_say = " Dette er noterne fra Forbandelsens grotte, ikke?[ENTER]De ser gamle ud. Skriften er usdvanlig og[ENTER]stavelsen er meget gammeldags... Det m have[ENTER]vret hrdt arbejde at f fat i en bog som denne.[ENTER]Selvflgelig vil jeg gerne have fat i den.[ENTER]Er du mske interesseret i at slge den? " -gameforge.new_quest_lv75._350_1_select = " Ja " -gameforge.new_quest_lv75._350_2_select = " Nej " -gameforge.new_quest_lv75._360_say = " Hvor mange yang vil du have for bogen? " -gameforge.new_quest_lv75._370_say = " Haha.. du er sjov. Det er benlyst ikke nemt at[ENTER]gre handler med dig. Ok, her er aftalen: 500,000[ENTER]yang for den legendariske dagbog. Tag dem eller[ENTER]forsvind! " -gameforge.new_quest_lv75._380_1_select = " Jeg tager de 500,000 yang. " -gameforge.new_quest_lv75._380_2_select = " S glemmer vi det. " -gameforge.new_quest_lv75._390_say = " Ok, s glem det. " -gameforge.new_quest_lv75._400_say = " Nej, jeg beklager, det er for dyrt for mig. " -gameforge.new_quest_lv75._410_say = " Lad os lave en anden handel. Jeg giver dig %s[ENTER]yang for denne legendariske dagbog. " -gameforge.new_quest_lv75._420_say = " Er det okay for dig? " -gameforge.new_quest_lv75._425_say = " Det er mit sidste bud! " -gameforge.new_quest_lv75._430_1_select = " Jeg tager de %s yang. " -gameforge.new_quest_lv75._430_2_select = " S tror jeg ikke at vi laver forretninger sammen. " -gameforge.new_quest_lv75._440_say = " Hvad du end vil have... " -gameforge.new_quest_lv75._450_say = " Det er ikke prcist billigt. Men jeg vil vre[ENTER]geners. " -gameforge.new_quest_lv75._460_say = " Der er en grnse p min genersitet. Jeg giver[ENTER]dig 500,000 yang for den legendariske dagbog. " -gameforge.new_quest_lv75._470_say = " Tag det eller forsvind! " -gameforge.new_quest_lv75._480_say = " Ok, s glem det. " -gameforge.new_quest_lv75._490_say = " Sikke en skam. Ah, mske skifter du mening senere. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " Den dystre trmaske " -gameforge.new_quest_lv80._030_say = " Ah, du er her lige til tiden! Jeg hrte at du var[ENTER]i forbandelsens grotte for nylig? " -gameforge.new_quest_lv80._040_say = " Det er frste gang jeg hrer om en der er kommet[ENTER]tilbage derfra. Jeg m indrmme, jeg er meget[ENTER]nysgerrig... " -gameforge.new_quest_lv80._050_1_say = " Jeg har en mission til dig, men den er noget[ENTER]farlig. Men, jeg tror en mand som dig er i stand[ENTER]til at gennemfre det. " -gameforge.new_quest_lv80._050_2_say = " Jeg har en mission til dig, men den er noget[ENTER]farlig. Men, jeg tror en kvinde som dig er i[ENTER]stand til at gennemfre det. " -gameforge.new_quest_lv80._060_say = " Tag denne trmaske og g til Doyyumhwan omrdet.[ENTER]Led efter flamme-nder der. Du kender dem mske[ENTER]allerede - det er kugleformede kreaturer der er[ENTER]fuldstndig dkket af ild. " -gameforge.new_quest_lv80._070_say = " Trmasken vil reagere og forvandle dem til aske.[ENTER]Du m ikke tabe modet hvis det ikke virker frste[ENTER]gang. " -gameforge.new_quest_lv80._080_say = " Og bring s asken tilbage til mig. " -gameforge.new_quest_lv80._090_say = " Hvis du alligevel skal ud i vildmarken, s kan du[ENTER]liges godt bringe mig %s isklumper. Jeg har[ENTER]desperat brug for dem. " -gameforge.new_quest_lv80._100_say = " Yetier har ofte isklumper p sig! S hvad venter[ENTER]du p? " -gameforge.new_quest_lv80._110_say_title = " Ild og is " -gameforge.new_quest_lv80._120_say = " Soon har sat mig til... " -gameforge.new_quest_lv80._130_say = " Jeg har allerede fundet isklumperne. " -gameforge.new_quest_lv80._140_say = " Jeg skal stadig bruge: " -gameforge.new_quest_lv80._150_say_reward = " Jeg kan benbart finde dem hvis jeg jager yetier! " -gameforge.new_quest_lv80._160_say = " Den dystre trmaske er allerede forvandlet til[ENTER]fortryllet aske. " -gameforge.new_quest_lv80._170_say = " Jeg behver: " -gameforge.new_quest_lv80._180_say_reward = " Jeg skal bre " -gameforge.new_quest_lv80._190_say_reward = " p mig. I flge Soon, s vil masken forvandles[ENTER]til fortryllet aske nr kmper imod flamme[ENTER]nderne. " -gameforge.new_quest_lv80._200_say = " Nu skal jeg bare bruge den fortryllede aske og[ENTER]isklumperne. Godt, vent et jeblik... " -gameforge.new_quest_lv80._210_say = " Det virkede! Hvad den gamle skrift sagde var[ENTER]virkelig sandt! " -gameforge.new_quest_lv80._220_say = " Jeg har produceret sort is fra de ting du gav mig. " -gameforge.new_quest_lv80._230_say = " Men, jeg har en anden mission til dig der er[ENTER]forbundet med den frste. Hvis du ogs[ENTER]gemnemfrer denne, s giver jeg dig hele min[ENTER]opsparing! " -gameforge.new_quest_lv80._240_say = " Tag den sorte is til forbandelsens grotte og[ENTER]offer den ved den mrke helligdom. " -gameforge.new_quest_lv80._250_say = " %s isklumper mangler stadig. " -gameforge.new_quest_lv80._260_notice = " Noget er ikke rigtigt. " -gameforge.new_quest_lv80._270_say = " Godt - jeg ser du har isen med dig. Nu skal jeg[ENTER]bare bruge den fortryllede aske. " -gameforge.new_quest_lv80._280_say = " Hvad venter du p...? " -gameforge.new_quest_lv80._290_say = " Hm... Det ser ud til at vre normal aske der ikke[ENTER]er fortryllet. " -gameforge.new_quest_lv80._300_target = " Mrk helligdom " -gameforge.new_quest_lv80._310_set_title = " Den mrke helligdom " -gameforge.new_quest_lv80._320_say = " Jeg skal tage den sorte is til forbandelsens[ENTER]grotte og ofre det p alteret. Offer-stedet vil[ENTER]ikke blive let at finde! " -gameforge.new_quest_lv80._330_npcChat = " Ofre sort is! " -gameforge.new_quest_lv80._340_say = " Mens du bevger dig tttere p alteret, fremstr[ENTER]der en mrke omkring dig. I mrket hvisker[ENTER]ndernes stemmer om deres evige angst. Dette er[ENTER]virkelig et uhelligt sted. Er du sikker p at du[ENTER]vil ofre den sorte is? " -gameforge.new_quest_lv80._350_1_select = " Ja! Hvad er det vrste der kunne ske? " -gameforge.new_quest_lv80._350_2_select = " Nej, det vil ende med trer! " -gameforge.new_quest_lv80._360_say = " Jeg er stadigvk ikke sikker p om jeg har gjort[ENTER]den rette ting - ofre noget i grotten... Jeg er[ENTER]sikker p at Drageguden ikke vil godkende det.[ENTER]Jeg nsker jeg kunne tage det tilbage. " -gameforge.new_quest_lv80._370_say = " Jeg kan ikke lide dette her. At tage et offer til[ENTER]grotten ville sikkert ikke give Dragegudens[ENTER]godkendelse. Jeg vil ikke gre det. " -gameforge.new_quest_lv80._380_say = " Det er den forkerte helligdom! " -gameforge.new_quest_lv80._390_send_letter = " Tilbage til Soon " -gameforge.new_quest_lv80._400_set_title = " Underlige monstre " -gameforge.new_quest_lv80._410_say = " Jeg br g tilbage til Soon og hente min[ENTER]belnning. " -gameforge.new_quest_lv80._420_say = " Jeg hrer at underlige monstre er blevet set i[ENTER]nogle dele af landet. " -gameforge.new_quest_lv80._430_say = " Jeg hber ikke det hr noget at gre med det[ENTER]faktum at jeg ofrede den sorte is i forbandelsens[ENTER]grotte. " -gameforge.new_quest_lv80._440_say = " Flot arbejde! Her er din belnning. " -gameforge.new_quest_lv80._450_npcChat = " Har du set monstret? " -gameforge.new_quest_lv80._460_say = " En %s! Oh min... Jeg sprger mig selv, hvordan[ENTER]det kunne ske... Jeg vil straks undersge det i[ENTER]mine bger " -gameforge.new_quest_lv80._470_say = " Jeg kunne ikke ofre den sorte is... Det fltes s[ENTER]forkert! Jeg gr tilbage til Soon og fortller[ENTER]ham at jeg ikke vil gennemfre missionen. " -gameforge.new_quest_lv80._475_npcChat = " Den sorte is " -gameforge.new_quest_lv80._476_say = " Jeg ser at du ikke brer den sorte is p dig[ENTER]lngere. S du ofrede den virkelig? Fortl mig[ENTER]hvad der skete! " -gameforge.new_quest_lv80._477_say = " Tilgiv mig, men det er en misforstelse - Jeg har[ENTER]stadig det sorte is. Jeg vil hente det og komme[ENTER]tilbage senere... " -gameforge.new_quest_lv80._480_say = " Ah, der er du! Hvorfor har du stadig den sorte is[ENTER]p dig? " -gameforge.new_quest_lv80._490_say = " Jeg kan ikke gre hvad du bad mig om. Det ville[ENTER]g imod Dragegudens vilje. Jeg vil ikke ofre[ENTER]isen! " -gameforge.new_quest_lv80._495_say = " Bah, uduelig! Kan ikke engang lse de mest simple[ENTER]opgaver. S m jeg bare finde nogle der ikke er[ENTER]s pivet. Giv isen tilbage til mig! Kom s,[ENTER]aflever! " -gameforge.new_quest_lv80._500_say = " Skulle jeg virkelig give den sorte is til Soon? " -gameforge.new_quest_lv80._510_1_select = " Ja, jeg vil skille mig af med det! " -gameforge.new_quest_lv80._510_2_select = " Nej, han kunne skabe problemer! " -gameforge.new_quest_lv80._520_say = " Her, tag den sorte is og lad mig vre! " -gameforge.new_quest_lv80._530_say = " Venter du p at jeg skulle takke dig? Forsvind[ENTER]fra mit ansigt! " -gameforge.new_quest_lv80._535_sayReward = " Du har fet 70,000,000 erfarings-point. " -gameforge.new_quest_lv80._540_say = " Du fr ikke isen igen. Jeg kaster den i havet -[ENTER]der vil den ikke gre nogen skade! " -gameforge.new_quest_lv80._550_say = " Det vover du ikke! Giv den tilbage til mig eller[ENTER]jeg forbander dig og din familie! " -gameforge.new_quest_lv80._560_say = " Gr hvad du vil - jeg vil ikke lade dig stoppe[ENTER]mig. " -gameforge.new_quest_lv80._570_target_pos = " Den sydlige strand " -gameforge.new_quest_lv80._580_target_pos = " Den vestlige strand " -gameforge.new_quest_lv80._590_target_pos = " Den stlige strand " -gameforge.new_quest_lv80._599_set_title = " Ved enden af et forkert spor " -gameforge.new_quest_lv80._600_say = " Jeg br g til Yongan og kaste den sorte is ud i[ENTER]havet. " -gameforge.new_quest_lv80._610_say = " Jeg br g til Joan og kaste den sorte is ud i[ENTER]havet. " -gameforge.new_quest_lv80._620_say = " Jeg br g til Pyungmoo og kaste den sorte is ud[ENTER]i havet. " -gameforge.new_quest_lv80._630_say_reward = " I samme jeblik du prver at kaste den sorte is[ENTER]ud i havet smelter den. Sort vske drypper fra[ENTER]dine fingre og ned p jorden for derefter at[ENTER]fordampe fr du kan n at rre det. " -gameforge.new_quest_lv80._640_say = " Pludselig fremkommer flgende objekter foran dig: " -gameforge.new_quest_lv80._650_say = " Mens du samler genstandene op, fler du at du[ENTER]trf den rette beslutning. Og at du nu har[ENTER]Dragegudens taknemmelighed i dine hnder. " -gameforge.new_quest_lv80._660_say = " h nej, jeg glemte at tage den sorte is med mig![ENTER]Jeg tror at der ikke er andet for end at hente[ENTER]det og komme tilbage hertil igen. " -gameforge.new_quest_lv80._670_sayReward = " Du har ogs modtaget 120,000,000 erfarings- point. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " ben butik " -gameforge.new_quest_premium_lv4._100_say_reward = " Du skal jagte: " -gameforge.new_quest_premium_lv4._10_targetVid = " Handelsdame: " -gameforge.new_quest_premium_lv4._110_say = " Find vben-handelsmanden og sprg ham hvorfor han[ENTER]ikke synger under handelsdamens vindue lngere " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Saml syrener " -gameforge.new_quest_premium_lv4._130_notice = " Du har fundet en flot syren gren! " -gameforge.new_quest_premium_lv4._140_notice = " Frdig! Hurtigt tilbage til vben-handelsmanden. " -gameforge.new_quest_premium_lv4._150_notice = " Desvrre er denne syren gren allerede visnet. " -gameforge.new_quest_premium_lv4._160_say = " Du skal bruge flgende antal syren grene: %s " -gameforge.new_quest_premium_lv4._170_say = " Det er ikke nok. Denne syren er kun nok til et[ENTER]par drber! " -gameforge.new_quest_premium_lv4._180_say = " Ahh, syren! Nu skal jeg kun bruge noget[ENTER]anderledes moskus olie. Du kan bestille det i en[ENTER]meget speciel shop. En roterende mnt vil vise[ENTER]dig vejen. Du skal bruge nogle Dragemrker, men[ENTER]jeg er sikker p at du har nogle gemt vk, har du[ENTER]ikke? Jeg vil vre dig for evigt taknemmelig![ENTER]Bagefter kan du hente din bestilling fra[ENTER]lagerforvalteren. S vil jeg endelig have alle[ENTER]ingredienserne! " -gameforge.new_quest_premium_lv4._190_say = " Skynd dig at bringe mig moskus olien. Du vil f[ENTER]en belnning for at gre det! " -gameforge.new_quest_premium_lv4._200_say_reward = " Fortst jagten indtil du kan give mig %s syren[ENTER]grene! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Min skat " -gameforge.new_quest_premium_lv4._210_say = " Drb blulve for at f dem. " -gameforge.new_quest_premium_lv4._220_say = " Det er alt. G tilbage til vben-handelsmanden. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " Moskus olie " -gameforge.new_quest_premium_lv4._240_say = " Mange tak. Nu kan jeg endelig producere en ny[ENTER]duft. " -gameforge.new_quest_premium_lv4._250_say = " Du kan sige til min sangfugl at jeg vil synge[ENTER]under hendes vindue igen i aften. Hun vil blive[ENTER]glad. " -gameforge.new_quest_premium_lv4._260_say = " Du fortjener en belnning: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Uden moskus olien kan jeg ikke producere min[ENTER]duft. Led dig venligst hen til den roterende mnt[ENTER]og giv mig et produkt. " -gameforge.new_quest_premium_lv4._290_say_reward = " Kom tilbage med %s x moskus olie. " -gameforge.new_quest_premium_lv4._300_say = " Jeg skal tage noget moskus olie til[ENTER]vben-handelsmanden. Jeg skal lede mig selv til[ENTER]den roterende mnt, bestille en anderledes[ENTER]duftende olie og hente det ved lagerforvalteren. " -gameforge.new_quest_premium_lv4._30_say = " Jeg savner min skat, vben-handelsmanden. I uger[ENTER]har han sunget under mit vindue hver nat og nu[ENTER]har jeg ikke hrt fra ham i dage. Mske er han[ENTER]bange for min far. Kan du finde ud af hvad der er[ENTER]galt med ham? " -gameforge.new_quest_premium_lv4._310_say_title = " Vben-handelsmanden " -gameforge.new_quest_premium_lv4._320_say = " Oh, mange tak. S du siger at han kun var[ENTER]optaget? Sikke en lettelse. Jeg vil vente p ham[ENTER]denne aften. " -gameforge.new_quest_premium_lv4._330_say_reward = " For dine anstrengelser fr du: %s erfaringspoints. " -gameforge.new_quest_premium_lv4._340_say = " Skynd dig tilbage til handelsdamen. " -gameforge.new_quest_premium_lv4._350_npcChat = " Syren " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Snak med vben-handelsmanden " -gameforge.new_quest_premium_lv4._360_npcChat = " Moskus olie " -gameforge.new_quest_premium_lv4._40_qSetTitle = " En ny duft " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Jagt blulve " -gameforge.new_quest_premium_lv4._50_targetVid = " Vben-handelsmand: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Tilbage til vben-handelsmanden " -gameforge.new_quest_premium_lv4._60_sayTitle = " Slynglen " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Tag moskus olien til vben-handelsmanden " -gameforge.new_quest_premium_lv4._70_say = " Det er rigtigt, jeg har ikke sunget under hendes[ENTER]vindue lngere fordi.. Oh, alts, det er s[ENTER]pinligt at snakke om! Min krops lugt er ret[ENTER]frastdende. Jeg vasker mig selv hele tiden, men[ENTER]lugten forsvinder bare ikke. Det er derfor jeg[ENTER]vil producere en duftende olie der kan henrykke[ENTER]handelsdamen, min lille sangfugl, med dens skarpe[ENTER]og fascinerende lugt. Hun lgger stor vgt p det[ENTER]fysiske udsende. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Til handelsdamen " -gameforge.new_quest_premium_lv4._80_say = " Jeg behver virkelig at producere en duft. Det er[ENTER]den eneste mde jeg kan komme af med min[ENTER]ubehagelige krops lugt. " -gameforge.new_quest_premium_lv4._90_say = " Jeg skal blande flere ingredienser. Disse skal[ENTER]blandes frst: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Testserver " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Jeg er en meget gammel mand, men jeg er stadig[ENTER]frisk og rask fordi jeg har en speciel[ENTER]hemmelighed. Jeg har fundet ud af at en drik[ENTER]lavet af Gongo rodsaft og tue svamp kan forlnge[ENTER]dit liv. Hvis du nsker at prve drikken, bring[ENTER]ingredienserne til Yu-Hwan. Han kan brygge[ENTER]drikken til dig. " -gameforge.npc_talk._10_say = " St stille! Du skal forholde dig fornuftigt og[ENTER]stop med at provokere en strid. Du burde have[ENTER]respekt overfor dine medmennesker. Er det[ENTER]forstet? " -gameforge.npc_talk._110_npcChat = " Du ser meget strk ud... " -gameforge.npc_talk._120_say = " I mange r er den skjulte styrke givet videre i[ENTER]vores familie.[ENTER]Min far fortalte mig at, hvis man blander[ENTER]klokkeblomster p den rigtige mde, s giver den[ENTER]en eliksir der giver ekstra styrke i et kort[ENTER]stykke tid.[ENTER]S vidt jeg ved, s kan Beak-Go brygge denne[ENTER]eliksir. Du skal bare bringe ham en klokkeblomst. " -gameforge.npc_talk._130_npcChat = " G, fortl det p bjerget... " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan, musikeren: " -gameforge.npc_talk._150_say = " ...Over bakkerne og alle steder... Kan du ogs[ENTER]lide musik? Jeg synger alle slags sange i[ENTER]ensomhed her, s jeg ikke bliver fanget i krigen.[ENTER]Men uden et land til at beskytte mig, vil jeg[ENTER]ikke vre i stand til at blive ved med det. " -gameforge.npc_talk._160_npcChat = " Hvorfor lser du s meget? " -gameforge.npc_talk._170_sayTitle = " Bogormen Soon: " -gameforge.npc_talk._180_say = " Oh, eventyrer! Verden er fuld af problemer og kun[ENTER]med kundskab kan du overleve.[ENTER]r altid dine bger. I drlige tider - og nu om[ENTER]stunder er det altid drlige tider - vil de[ENTER]hjlpe dig. Tro mig! " -gameforge.npc_talk._190_npcChat = " Har du nogen brn? " -gameforge.npc_talk._200_say = " Faktisk nskede jeg ikke brn, men...[ENTER]Okay jeg fortstter med at samle Kaki blomster[ENTER]for hvis du forbereder dem rigtigt, kan du[ENTER]forbedre din magiske energi med dem. Baek-Go[ENTER]fandt ud af det. Han behver kun en enkelt blomst[ENTER]for at lave 100 drikke. Desvrre har Kaki[ENTER]blomsten ogs en side effekt. Hvis en kvinde bre[ENTER]en halskde lavet af denne blomst, vil hun f en[ENTER]sn. Imellem os to, drog min kone skamlst fordel[ENTER]af dette. " -gameforge.npc_talk._20_npcChat = " Mmm, det dufter godt her... " -gameforge.npc_talk._210_npcChat = " Hvad er der galt med din fod? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Den bliver bedre. Mens jeg tog en gtur for[ENTER]nyligt, snublede jeg over en Gango rod og[ENTER]forstuvede min ankel. Heldigvis kender jeg lgen[ENTER]Baek-Go, s han behandlede mig og gav mig nogle[ENTER]rd: For at heale sm sr kan du brygge en drik[ENTER]fra den samme Gango rod. S jeg lavede den[ENTER]skyldige rod om til en te og den kurerrede skaden[ENTER]den havde forsaget. " -gameforge.npc_talk._240_npcChat = " Hvem er du? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Jeg er Wonda-Rim, Chaegirabs nev. Min onkel er[ENTER]bermt! Kender du ham? Han eksperimentere meget[ENTER]med drikke og urter. Da han gjorde dette, fandt[ENTER]han ud af at du kan f en stor mngde beskyttelse[ENTER]imod magisk energi hvis du mikser 100 Bo-vand med[ENTER]et morbr. S vidt jeg ved, kan Huahn-So[ENTER]producere denne drik til dig hvis du bringer ham[ENTER]ingredienserne. " -gameforge.npc_talk._270_npcChat = " Hvorfor har du s mange ar? " -gameforge.npc_talk._280_sayTitle = " Forrderen Balso : " -gameforge.npc_talk._290_say = " Jeg er ikke en god kmper og jeg kommer konstant[ENTER]til skade i krig. P et tidspunkt spurgte jeg[ENTER]Yu-Hwan om han kunne lave en drik til mig som[ENTER]kunne beskytte min krop imod skader. Han bryggede[ENTER]noget fra klokkeblomst saft og syren, men[ENTER]desvrre var beskyttelsen ikke tilstrkkelig,[ENTER]ellers var det bare min egen udulighed. Men jeg[ENTER]er sikker p at drikken vil hjlpe dig. " -gameforge.npc_talk._300_npcChat = " Hvorfor kalder s mange folk dig forrder? " -gameforge.npc_talk._30_sayTitle = " OCtavio, gastronomen: " -gameforge.npc_talk._310_say = " Jeg flygtede fra krigen for at tilslutte mig sort[ENTER]vinds klanen. Mine kammerater tilgav mig det[ENTER]aldrig. Bagefter fandt jeg ud af at sort vinds[ENTER]krigerne drber uskyldige mennesker, s jeg[ENTER]forlod dem med det samme. Det var skrkkeligt! " -gameforge.npc_talk._320_say = " Har du uskyldige folk p din samvittighed? S[ENTER]fortjener du virkelig dit navn. Du stoppede dem[ENTER]fra at leve et godt liv. " -gameforge.npc_talk._330_say = " Vi lever i en lov ls verden. Men jeg har[ENTER]besluttet at jeg ikke vil gre noget drligt[ENTER]mere, nogen sinde. Jeg nsker ikke at folk[ENTER]fortsat skal beskrive mig som en forrder.[ENTER][ENTER]Har du nogle Yang til mig? " -gameforge.npc_talk._340_npcChat = " De kalder dig den lrde? " -gameforge.npc_talk._350_sayTitle = " Uriel, den lrte: " -gameforge.npc_talk._360_say = " Der er s mange ting jeg nsker at lre i denne[ENTER]store verden. Ignorance kombineret med[ENTER]militrmagt sat sammen er en specielt farlig[ENTER]kombination. Du har ikke lyst til at leve som[ENTER]disse ignorante soldater, vel?[ENTER]Viden er magt! " -gameforge.npc_talk._370_npcChat = " Min kilde siger at du udver medicin? " -gameforge.npc_talk._380_say = " Jeg gr hvad jeg kan. Men der er flere og flere[ENTER]tilskadekommende hver dag i denne farlige verden.[ENTER]Vi har ikke nok medicin eller urter. Tiderne er[ENTER]hrde! Mske kunne du give mig en hnd senere? " -gameforge.npc_talk._390_npcChat = " Hvordan gr jagt forretningen? " -gameforge.npc_talk._400_sayTitle = " Yang-Shin, jgeren: " -gameforge.npc_talk._40_say = " Velkommen! Vores traditionelle restaurant er s[ENTER]populr at vi kunne bne dem i hele verden. Hvis[ENTER]du vil have noget godt at spise, s kom forbi og[ENTER]prv vores mad. " -gameforge.npc_talk._410_say = " Hmm, lige siden Metin stenene kom ned, er dyrene[ENTER]blevet virkelig vilde. Nu til dags risikere du[ENTER]dit liv bare du gr ud og jagter en kylling. Det[ENTER]er en farlig tid at jage. Heldigvis er jeg en af[ENTER]de bedste! " -gameforge.npc_talk._420_npcChat = " Hvor kommer din store precished fra? " -gameforge.npc_talk._430_say = " Jeg er dygtig med en bue, fordi jeg har en srlig[ENTER]opskrift, hehe! Nr du mikser fersken blomst saft[ENTER]med syren, kan du f en drik der forger din[ENTER]presseision. Bring ingredienserne til Yu-Hwan,[ENTER]jeg er sikker p han vil brygge en drik til dig. " -gameforge.npc_talk._440_npcChat = " Sdan en smuk blomster krans... " -gameforge.npc_talk._450_say = " Jeg plejede at samle fersken blomster med min[ENTER]bror. Men i dag er jeg nd til at gre det alene.[ENTER]De ser ikke srlig smukke ud, men de har en[ENTER]srlig effekt. Hvis du tager fersken blomster til[ENTER]Baek-Go vil han brygge en drik af det som gr dig[ENTER]meget adrt til fods. " -gameforge.npc_talk._460_npcChat = " Hvor er din broder? " -gameforge.npc_talk._470_say = " P det seneste har min bror rejst meget. Jeg ser[ENTER]ham knapt mere, og jeg er bekymret for ham. " -gameforge.npc_talk._480_npcChat = " Slger du riskager? " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, riskage-slger: " -gameforge.npc_talk._500_say = " P grund af krigen er det svrt at slge[ENTER]riskager. Takket vre banditterne har jeg mistet[ENTER]mange kunder. Jeg ved slet ikke hvad jeg skal[ENTER]gre for at tjene til fden lngere. " -gameforge.npc_talk._50_say = " Selvom at det er en stor restaurant, er[ENTER]interiret overraskende simpelt. " -gameforge.npc_talk._510_npcChat = " Hvem kber normalt vare fra dig? " -gameforge.npc_talk._520_say = " Jeg slger de fleste af min kager til rejsende.[ENTER]En dag kom en mystisk sort kldt rytter for at se[ENTER]mig. Som betaling gav han mig en opskrift su kan[ENTER]lave med zin vand. Det er en drik der forbedre[ENTER]din angrebs styrke. Jeg solgte opskriften til[ENTER]Huahn-So. Hvis du tager noget sim vand og[ENTER]alperose til Huahn-So, vil han producere Zin vand[ENTER]til dig. " -gameforge.npc_talk._530_npcChat = " Hvorfor ser du s ked ud? " -gameforge.npc_talk._540_say = " Oh, hvem kunne have vidst at vores sde drmme[ENTER]ville blive slet i stykker s ndeslst... Min[ENTER]stakkels mand, han faldt i kampen! ... Jeg beder[ENTER]dig, hvn hans dd. " -gameforge.npc_talk._550_npcChat = " S mange folk er faldet i krigen... " -gameforge.npc_talk._560_say = " Vi mister flere og flere mnd i krigen, s[ENTER]kvinderne i landsbyen samlede og spurgte Huahn-So[ENTER]om at lave en bedre healings eliksir. Efter megen[ENTER]forskning, producerede han en eliksir der ger[ENTER]forsvaret, s der skal bruges frre healing[ENTER]eliksirer. G til ham. Jeg er sikker p at han[ENTER]kan producere eliksiren han kalder SamBo-vand til[ENTER]dig. Han skal bare bruge noget Dok-vand og en[ENTER]aplerose for at lave det. " -gameforge.npc_talk._570_npcChat = " Ohh, hvor sdt et barn... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Han skriger endnu en gang... Jeg ved ikke om han[ENTER]vil have slik eller... hh nej! " -gameforge.npc_talk._600_npcChat = " Hvordan har i to det? " -gameforge.npc_talk._60_npcChat = " Fortl mig noget om keramik. " -gameforge.npc_talk._610_say = " Mit barn! Ugh. Nu da min mand er faldet i krigen,[ENTER]bliver jeg ndt til at srge for mig selv. Jeg[ENTER]prver at ernre mine brn og jeg selv alene.[ENTER]Med Bo-vand fandt jeg en mulighed for at ge mit[ENTER]liv. Jeg har brug for at bringe Yu-Hwan 100[ENTER]Kakiblomst safte og en Tue-svamp.[ENTER]Af dette kan han brygge Bo-vand som jeg nemt kan[ENTER]slge. Jeg skal kunne komme videre p en eller[ENTER]anden mde... " -gameforge.npc_talk._620_npcChat = " Hvem er din gtemand? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Min skaldte husbond er gift med sine bger. Han[ENTER]kigger knapt nok p mig lngere. Og jeg er ikke[ENTER]en grim kvinde. " -gameforge.npc_talk._650_npcChat = " Hvis forretning? " -gameforge.npc_talk._660_say = " Siden krigen brd ud, har forretningen vret[ENTER]rigtig drlig. Handlernes union var engang en rig[ENTER]og mgtig union, men disse dage er forbi nu. Vi[ENTER]kan ikke ignorere de vilde monstre, Hvid-ed[ENTER]soldaterne og Sort-vind soldaterne lngere. " -gameforge.npc_talk._670_npcChat = " Hvorfor er du i s drligt humr? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang er en ond pige! Jeg hader hende! Jeg er[ENTER]svag og hun driller mig ofte! " -gameforge.npc_talk._700_say = " Du er en mand, og du har store muskler. Styrk dem[ENTER]en gang i mellem! " -gameforge.npc_talk._70_sayTitle = " Yonah, pottemageren: " -gameforge.npc_talk._710_npcChat = " Hvad har du gang i " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Jeg venter p Taurean. Vi spiller ofte sammen og[ENTER]vi kmper ogs en del. Sikke en kujon! Hvis han[ENTER]ikke kommer frivilligt, vil jeg give ham en hrd[ENTER]omgang! " -gameforge.npc_talk._740_npcChat = " Taurean er bange for dig. " -gameforge.npc_talk._750_say = " Taurean er faktisk strkere end mig. S nu har[ENTER]jeg tnkt p en mde hvor jeg alligevel kan[ENTER]vinde. En hvid Ninja fortalte mig at man kan[ENTER]mikse ungt vand med morbr og lave en drik som[ENTER]gr dig hurtigere. S vil jeg endelig vre i[ENTER]stand til at besejre Taurean! Hvis du ogs nsker[ENTER]at blive en hurtigere angriber, bring[ENTER]ingredienserne til Huahn-So. Jeg er sikker p han[ENTER]laver drikken til dig. " -gameforge.npc_talk._760_npcChat = " Ny indsigt... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Min ven, verdenen er fyldt med ubesvarede[ENTER]sprgsml. Jeg er en sger af svar, og en sger[ENTER]af kundskab. Har du nogensinde hrt om episke[ENTER]vben og ndesten? " -gameforge.npc_talk._790_npcChat = " Hvad laver du? " -gameforge.npc_talk._800_say = " Du ved nok allerede at jeg forsker ukendt[ENTER]kundskab. For tiden leder jeg efter en metode til[ENTER]yderligere forbedring af vben og mder at ge[ENTER]kraften i ndesten. " -gameforge.npc_talk._80_say = " Jeg elsker at vre pottemager. Det er meget[ENTER]tilfredsstillende at forme ler med dine egne[ENTER]hnder og se hvordan noget bliver skabt... Jeg[ENTER]laver normalt kun simple ting. stp i udkanten[ENTER]af kontinentet er produktions metoderne meget[ENTER]mere udviklede. Jeg s noget pottemageri der[ENTER]engang, og blev virkelig inspireret. Nogen gange,[ENTER]nr jeg har tiden, prver jeg at eksperimentere.[ENTER]Men jeg har stadig ikke fundet ud af hvilket[ENTER]tricks de bruger. " -gameforge.npc_talk._810_npcChat = " Vben forskningen... " -gameforge.npc_talk._820_say = " Interessant er det ikke? Vil du vide mere om det?[ENTER]S vr venlig at bringe mig et passende level 65[ENTER]vben +9.[ENTER]Jeg har ogs brug for en Fgtnings skrift og to[ENTER]Velsignelses dok. Jeg vil prve at lave et episk[ENTER]vben med dem. " -gameforge.npc_talk._830_say = " Dog, jeg kan ikke garantere at det virker. " -gameforge.npc_talk._840_npcChat = " ndestenene... " -gameforge.npc_talk._850_say = " ndesten er meget udbredte, men selvom at de er[ENTER]brugt meget, s ved de fleste folk ikke hvad[ENTER]deres virkelige krft er. Men min forskning har[ENTER]hjulpet mig til at finde ud af mere omkring dem.[ENTER]Hvis du bringer mig endnu en ndesten, s kan jeg[ENTER]forbedre den for dig. " -gameforge.npc_talk._90_npcChat = " Du er meget livlig af din alder... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Helt's medalje " -gameforge.olympic_badge._020_say = " Hjlp mig! " -gameforge.olympic_badge._030_say = " Irriterende tyve...[ENTER]De brd ind i mit hus sidste nat![ENTER]De stjal Heltens Medalje. Mine forfdre blev[ENTER]belnnet med den medalje efter han lb 42,195 km[ENTER]fra kamppladsen til kejseren, for at fortlle ham[ENTER]om deres kamp sejr.[ENTER]Og nu er den vk! " -gameforge.olympic_badge._040_say = " Ohh ven... Det har affektionsvrdi for min[ENTER]familie og jeg. Hvad i verden skal jeg gre? " -gameforge.olympic_badge._050_say = " Vil du hjlpe mig? " -gameforge.olympic_badge._060_npcChat = " Helt's medalje " -gameforge.olympic_badge._070_say = " Endelig! Du er tilbage![ENTER]Fandt du Helten`s medaljen? " -gameforge.olympic_badge._080_say = " Men hvorfor? Hvad nsker de tyve at gre med min[ENTER]medalje? Den er vrdils til fremmede! Kan du[ENTER]hjlpe mig med at finde den? " -gameforge.olympic_badge._090_npcChat = " Find Helten's medalje! " -gameforge.olympic_badge._100_say = " Du kommer tomhndet tilbage? Oh nej, jeg er s[ENTER]ulykkelig. Hvis du ikke kan hjlpe mig, hvem kan[ENTER]s? Fortst med at lede, please! " -gameforge.olympic_badge._110_say = " Du har fundet min medalje![ENTER]Men vent... Det er kun et stykke af den. Hvilken[ENTER]skndsel, de har brkket den i fem stykker![ENTER]Bring mig venligst alle fragmenterne! S er jeg[ENTER]mske i stand til at samle medaljen igen. " -gameforge.olympic_badge._120_say = " De elendige kriminelle har delagt min families[ENTER]arvestykke! Tak fordi du fandt alle stykkerne.[ENTER]Nu kan jeg samle stykkerne sammen igen. " -gameforge.olympic_badge._130_say = " Tusind tak! Du har genoprettet min families re.[ENTER]Selvflgelig vil alt dit besvr ikke vre[ENTER]forgves. Her er din belnning! " -gameforge.olympic_badge._140_say = " nsker du virkelig at afbryde denne mission? Hvis[ENTER]du vlger 'ja', vil du ikke vre istand til at[ENTER]genoptage den senere. " -gameforge.olympic_badge._150_say = " Jeg forstr hvis ikke du har tid nok til det nu.[ENTER]Kom igen nr det passer dig bedre. Men lad mig[ENTER]ikke vente for lnge! " -gameforge.olympic_badge._160_say = " Desvrre ankommer du for sent og kan ikke hjlpe[ENTER]mig nu. Jeg nsker dig det bedste i fremtiden. " -gameforge.olympic_badge._170_say = " Jagt monstrene der stjal fra mig! Men vr[ENTER]forsigtig, de er meget strke - mindst level 30.[ENTER]Hvis du bringer min helte medalje tilbage, vil[ENTER]jeg give dig en geners belnning! " -gameforge.olympic_badge._180_say = " Find Helten`s medalje og tag den med til Yu- Hwan. " -gameforge.olympic_badge._190_say = " Yu-Hwan har brug for din hjlp. G og se ham! Du[ENTER]vil finde ham i den anden by. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " OX-turnering kunne ikke startes! " -gameforge.oxevent._10_npcChat = " OX-turnering " -gameforge.oxevent._110_sayReward = " Fejl ved start af scriptet![ENTER]Check filerne og prv igen! " -gameforge.oxevent._120_say = " OX-turnering: Blev startet " -gameforge.oxevent._130_notice_all = " OX turneringen er startet![ENTER]Tal med Uriel hvis du nsker at deltage. " -gameforge.oxevent._131_notice_all = " Han vil teleportere dig til det sted hvor[ENTER]konkurrencen finder sted. " -gameforge.oxevent._140_say = " OX-turnering: Tilmelding startet[ENTER]Tilmeldte deltagere: %s spillere " -gameforge.oxevent._150_select = " Tilmelding afsluttet " -gameforge.oxevent._160_say = " Det er ikke muligt at tilmelde sig.[ENTER]Quizen kan startes. " -gameforge.oxevent._170_say = " OX-turnering: Tilmelding afsluttet " -gameforge.oxevent._180_select = " Starte en quiz " -gameforge.oxevent._190_select = " Turneringen er startet " -gameforge.oxevent._195_select = " Turneringen er afsluttet " -gameforge.oxevent._200_say = " Quizen kunne ikke startes. " -gameforge.oxevent._20_say = " Hey, der![ENTER]Ja, ja dig! Du ser ud til at vre temmelig[ENTER]intelligent. Der findes en turnering, kaldt[ENTER]OX-turnering. Det er et lille quiz, og vinderen[ENTER]fr en flot belnning. " -gameforge.oxevent._210_say = " Quizen blev startet succesrigt. " -gameforge.oxevent._220_say = " Fejl! Quizen kunne ikke startes. " -gameforge.oxevent._230_say = " OX-turnering: Bliver genstartet " -gameforge.oxevent._240_notice_all = " En ny runde af OX-turneringen starter om kort[ENTER]tid. Alle deltagere af sidste runde bliver[ENTER]teleporteret tilbage til byen. " -gameforge.oxevent._241_notice_all = " Alle deltagere fra sidste runde bliver[ENTER]teleporteret til byporten. " -gameforge.oxevent._250_say = " OX-turnering: Bliver afsluttet " -gameforge.oxevent._260_notice_all = " OX-turneringen afsluttes om kort tid. Alle[ENTER]deltagere bliver teleporteret tilbage til byen. " -gameforge.oxevent._261_notice_all = " Alle deltagere bliver teleporteret til byen " -gameforge.oxevent._270_say = " OX-turnering: Quiz er i gang. " -gameforge.oxevent._280_sayReward = " Vent venligst et jeblik. " -gameforge.oxevent._290_say = " OX-turnering: Ikke muligt. " -gameforge.oxevent._300_npcChat = " OX-turnering: Afbryd " -gameforge.oxevent._30_say = " Jeg kan lade dig deltage i turneringen nr den[ENTER]starter.[ENTER]Start tidspunktet er endnu ikke blevet valgt.[ENTER]Jeg vil give besked nr det er tid, s vr parat! " -gameforge.oxevent._310_say = " OX-turnering: Afbryd[ENTER]Der kan opst uforventede problemer![ENTER]Stadig fortstte? " -gameforge.oxevent._320_select = " Ja, afbryd turneringen " -gameforge.oxevent._330_say = " OX turnering: Er blevet aflyst. " -gameforge.oxevent._340_npcChat = " OX-turnering: Belnning " -gameforge.oxevent._350_say = " OX-turnering: Belnning[ENTER]Hver deltager modtager en belnning..[ENTER]Angiv item-nummer: " -gameforge.oxevent._360_say = " Angiv antal af items: " -gameforge.oxevent._370_say = " Belnningen gik til: %s spiller. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " nsker du at prve?[ENTER]Okay - s starter vi. " -gameforge.oxevent._60_say = " Turneringen er allerede startet. Denne gang kan[ENTER]du ikke deltage![ENTER]Snart vil der starte en ny turnering...Du fr en[ENTER]meddelelse " -gameforge.oxevent._70_npcChat = " OX-turnering: Start " -gameforge.oxevent._80_say = " OX-turnering: Start[ENTER]Hermed bliver OX-turneringen startet.[ENTER]nsker du virklig at starte? " -gameforge.oxevent._90_select = " Start " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Du er net til det tredje[ENTER]patrulje-point. " -gameforge.patrol_townaround._10_makequestbutton = " Patrulje point 5 " -gameforge.patrol_townaround._110_makequestbutton = " Patrulje point 2 " -gameforge.patrol_townaround._120_say = " G til det andet patrulje-point. " -gameforge.patrol_townaround._130_sayReward = " Du er net til det andet[ENTER]patrulje-point. " -gameforge.patrol_townaround._140_makequestbutton = " Patrulje point 1 " -gameforge.patrol_townaround._150_say = " G til det frste patrulje-point. " -gameforge.patrol_townaround._160_sayReward = " Du er net til det frste[ENTER]patrulje-point. " -gameforge.patrol_townaround._170_say = " Gennemfr patrulje nr. 5 " -gameforge.patrol_townaround._180_say = " Du er net til det fjerde patrulje-point. " -gameforge.patrol_townaround._190_say = " G til tredje patrulje-point. " -gameforge.patrol_townaround._200_say = " Du er net til det tredje[ENTER]patrulje-point. " -gameforge.patrol_townaround._20_sayReward = " Gennemfr patrulje nr. 5 " -gameforge.patrol_townaround._210_say = " G til det andet patrulje-point. " -gameforge.patrol_townaround._220_say = " Du er net til det andet[ENTER]patrulje-point. " -gameforge.patrol_townaround._230_say = " G til det frste patrulje-point. " -gameforge.patrol_townaround._240_say = " Du er net til det frste[ENTER]patrulje-point. " -gameforge.patrol_townaround._250_makequestbutton = " Patrulje point 5 " -gameforge.patrol_townaround._260_sayTitle = " Gennemfr patrulje nr. 5 " -gameforge.patrol_townaround._270_say = " Du er net til det femte[ENTER]patrulje-point. " -gameforge.patrol_townaround._280_makequestbutton = " Patrulje point 6 " -gameforge.patrol_townaround._290_say = " G til det sjette patrulje-point. " -gameforge.patrol_townaround._300_sayReward = " Du er net til det sjette patrulje-point. " -gameforge.patrol_townaround._30_say = " Du er net til det femte[ENTER]patrulje-point. " -gameforge.patrol_townaround._310_say = " Find den tredje patrulje-point.[ENTER]G til det tredje patrulje-point. " -gameforge.patrol_townaround._320_say = " Find det femte patrulje-point.[ENTER]G til det femte patrulje-point. " -gameforge.patrol_townaround._330_say = " Find det sjette patrulje-point.[ENTER]G til det sjette patrulje-point. " -gameforge.patrol_townaround._340_say = " Find det andet patrulje-point.[ENTER]G til det andet patrulje-point. " -gameforge.patrol_townaround._350_say = " Find det frste patrulje-point.[ENTER]G til det frste patrulje-point. " -gameforge.patrol_townaround._360_npcChat = " Gennemfr patruljen " -gameforge.patrol_townaround._370_makequestbutton = " Borgpatrulje omegn Yongan " -gameforge.patrol_townaround._380_select = " 1 vrdi(1) " -gameforge.patrol_townaround._385_select = " 2 vrdi(1) " -gameforge.patrol_townaround._390_select = " 3 vrdi (1) " -gameforge.patrol_townaround._395_select = " 4 vrdi(1) " -gameforge.patrol_townaround._400_makequestbutton = " Borgpatrulje omrde Joan " -gameforge.patrol_townaround._40_makequestbutton = " Patrulje point 4 " -gameforge.patrol_townaround._410_makequestbutton = " Borg patrulje i Pyungmoo omrdet " -gameforge.patrol_townaround._420_makequestbutton = " Patrulje afsluttet " -gameforge.patrol_townaround._430_sayReward = " Som belnning for patruljen fr du[ENTER]erfaringspoints. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Find det fjerde patulje-point. " -gameforge.patrol_townaround._60_say = " G til det fjerde patrulje-point. " -gameforge.patrol_townaround._70_sayReward = " Du er net til det fjerde patrulje-point. " -gameforge.patrol_townaround._80_makequestbutton = " Patrulje point 3 " -gameforge.patrol_townaround._90_say = " G til tredje patrulje-point. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Ild Fniks " -gameforge.pet_system._020_say = " - Rensdyr Kalv " -gameforge.pet_system._030_chat = " Du kan ikke tilkalde dit kledyr lige nu. " -gameforge.pet_system._040_say = " s Is Fniks " -gameforge.pet_system._050_say = " - Baby Azrael " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porkie " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Buttet Mini Executor " -gameforge.pet_system._140_say = " - Buttet Mini Executor (guld) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Jade fniks " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Drb 20 vilde bueskytter i lbet af 30 minutter[ENTER]og meld det til stald-kngten. " -gameforge.pony_buy._10_npcChat = " Jeg nsker at ride " -gameforge.pony_buy._110_npcChat = " Statusforbedring pony-opgave " -gameforge.pony_buy._120_npcChat = " Fremskridt af kvalifikationsprven " -gameforge.pony_buy._130_sayReward = " Drb 20 vilde bueskytter i lbet af 30 minutter[ENTER]og kom tilbage! " -gameforge.pony_buy._140_select = " Forlad " -gameforge.pony_buy._150_say = " nsker du virklig at afbryde[ENTER]kvalifikationen? " -gameforge.pony_buy._160_select = " Var bare for sjov. " -gameforge.pony_buy._170_say = " Vr sikker p du nste gang er[ENTER]heldig. " -gameforge.pony_buy._180_sayTitle = " Stald-kngt: " -gameforge.pony_buy._190_say = " Du har ingen tid til snak! Skynd dig! Drb de[ENTER]vilde bueskytter og kom tilbage! " -gameforge.pony_buy._200_say = " Du har frdiggjort testen succesfuldt, meget[ENTER]godt. Du har brug for et hestebilled for at vre[ENTER]i stand til at ride. Det vil tage noget tid at[ENTER]lave et til dig. Kom tilbage i morgen. Glem ikke[ENTER]at et hestebilled koster 100.000 Yang! " -gameforge.pony_buy._20_say = " For at kunne ride skal du mindst have opnet[ENTER]level 25. Efter min mening skal du ve lidt inden[ENTER]du m ride " -gameforge.pony_buy._210_makequestbutton = " Hestebilledet er produceret " -gameforge.pony_buy._220_sayReward = " Stalddrengen laver et hestebilled til dig, men[ENTER]det tager lidt tid. Drag til ham nr[ENTER]hestebilledet er frdigt. " -gameforge.pony_buy._230_npcChat = " Er hestebilledet allerede frdigt? " -gameforge.pony_buy._240_say = " Jeg tror, det kan tage lidt tid inden det er[ENTER]frdigt. Husk at medbringe 100.000 Yang! " -gameforge.pony_buy._250_makequestbutton = " G til stald-kngten " -gameforge.pony_buy._260_sayReward = " Hestebilledet er frdigt! Hent det ved[ENTER]stald-kngten. " -gameforge.pony_buy._270_npcChat = " Heste-billedet er frdigt! " -gameforge.pony_buy._280_sayTitle = " Stald-kngt: " -gameforge.pony_buy._290_say = " Jeg har fremstillet hestebilledet, dermed kan du[ENTER]ride p begynderheste. Med begynderheste kan du[ENTER]bevge dig hurtigere. Det koster 100.000 Yang.[ENTER]nsker du at kbe en? " -gameforge.pony_buy._300_select = " Kb ikke " -gameforge.pony_buy._30_say = " For at ride, skal du gennemfre en[ENTER]kvalifikationsprve. For at deltage i den, skal[ENTER]du overbringe en heste medalje.[ENTER]Du kan f den i den nemme abe-grotte i den anden[ENTER]by. Men aberne vil nppe give den gratis[ENTER]... " -gameforge.pony_buy._310_say = " Du kan med hestebilledet pkalde hesten. Nr du[ENTER]mister billedet, skal du betale for et nyt. S[ENTER]pas godt p det! " -gameforge.pony_buy._320_say = " Du har ikke nok Yang til at kbe[ENTER]hestebilledet! " -gameforge.pony_buy._330_say = " Kom igen senere. " -gameforge.pony_buy._340_say = " nsker du virkelig at afbryde hestebilled-[ENTER]opgaven? Hvis du afbryder nu, skal du starte[ENTER]forfra. " -gameforge.pony_buy._350_select = " Nej " -gameforge.pony_buy._360_makequestbutton = " Tidslimit overskredet! " -gameforge.pony_buy._370_sayReward = " Da du ikke har net at drbe 20 vilde bueskytter[ENTER]i lbet af 30 minutter, har du ikke bestet[ENTER]kvalifikationsprven. " -gameforge.pony_buy._380_sayReward = " For at gentage prven, skal du aflevere en heste[ENTER]medalje hos stald-kngten. " -gameforge.pony_buy._40_say = " Oh du har en heste medalje, super![ENTER]Nu skal du bare bevise, at du har den ndvendige[ENTER]evne for at ride. Drb 20 vilde bueskytter i[ENTER]lbet af 30 minutter. Hvis du klarer det, har du[ENTER]evnen til at ride. " -gameforge.pony_buy._50_say = " Kom igen nr du igen har[ENTER]interesse. " -gameforge.pony_buy._60_say = " jensynligt er der et porblem med[ENTER]rider-informationerne. " -gameforge.pony_buy._70_sayReward = " Bring stald-drengen en heste medalje! S kan du[ENTER]fortstte rider-trningen. Heste medaljen findes[ENTER]i abe-grotten. " -gameforge.pony_buy._80_makequestbutton = " Kvalifikation for ridning " -gameforge.pony_buy._90_sayReward = " Drb 20 vilde bueskytter i lbet af 30 minutter[ENTER]og meld det til stald-kngten. " -gameforge.pony_buy._test_503_count = " Drab tilbage " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Ridertrning (6) " -gameforge.pony_levelup._10_makequestbutton = " Ridetrning (9) " -gameforge.pony_levelup._110_sayReward = " G til mlet (6) " -gameforge.pony_levelup._120_sayReward = " Net mlet (6)! " -gameforge.pony_levelup._130_makequestbutton = " Ridetrning (5) " -gameforge.pony_levelup._140_sayReward = " G til mlet (5) " -gameforge.pony_levelup._150_sayReward = " Net til mlet (5)! " -gameforge.pony_levelup._160_makequestbutton = " Ridetrning (4) " -gameforge.pony_levelup._170_sayReward = " G til mlet (4) " -gameforge.pony_levelup._180_sayReward = " Net til mlet (4) " -gameforge.pony_levelup._190_makequestbutton = " Ridetrning (3) " -gameforge.pony_levelup._200_sayReward = " G til mlet (3) " -gameforge.pony_levelup._20_sayReward = " G til mlet (9) " -gameforge.pony_levelup._210_sayReward = " Net til mlet (3) " -gameforge.pony_levelup._220_makequestbutton = " Ridetrning (2) " -gameforge.pony_levelup._230_sayReward = " G til mlet (2) " -gameforge.pony_levelup._240_sayReward = " Net til mlet (2)! " -gameforge.pony_levelup._250_makequestbutton = " Ridetrning (1) " -gameforge.pony_levelup._260_sayReward = " G til mlet (1). " -gameforge.pony_levelup._270_say = " Teleportation til trnings-kortet. " -gameforge.pony_levelup._280_select = " Afsted " -gameforge.pony_levelup._290_say = " Vil du virklig give op? " -gameforge.pony_levelup._300_sayReward = " Net til mlet (1)! " -gameforge.pony_levelup._30_sayReward = " Net til mlet (9)! " -gameforge.pony_levelup._310_select = " Afsted " -gameforge.pony_levelup._320_makequestbutton = " Ridetrning (4) " -gameforge.pony_levelup._330_say = " Vil du virklig give op? " -gameforge.pony_levelup._340_makequestbutton = " Ridetrning (9) " -gameforge.pony_levelup._350_say = " Teleportation til trnings-kortet. " -gameforge.pony_levelup._360_say = " Vil du virklig give op? " -gameforge.pony_levelup._370_makequestbutton = " G til mlet " -gameforge.pony_levelup._380_sayTitle = " Rid til ethvert ml " -gameforge.pony_levelup._390_sayReward = " Rid til ethvert ml, der bliver vist p kortet.[ENTER]Hvis du stiger af hesten, er velsen ikke[ENTER]gennemfrt! " -gameforge.pony_levelup._400_say = " Ml 1: Afsluttet " -gameforge.pony_levelup._40_makequestbutton = " Ridetrning (8) " -gameforge.pony_levelup._410_say = " Ml 1: endnu ikke net " -gameforge.pony_levelup._420_say = " Ml 2: Afsluttet " -gameforge.pony_levelup._430_say = " Ml 2: endnu ikke net " -gameforge.pony_levelup._440_say = " Vil du virklig afbryde?[ENTER]Trningen kan s frst startes igen i[ENTER]morgen. " -gameforge.pony_levelup._450_say = " Ml 1 markeret. " -gameforge.pony_levelup._460_say = " Ml 2 markeret. " -gameforge.pony_levelup._470_makequestbutton = " Rid til mlet " -gameforge.pony_levelup._480_say = " Mlet markeret. " -gameforge.pony_levelup._490_makequestbutton = " G til Mlet " -gameforge.pony_levelup._500_say = " Mlet markeret. " -gameforge.pony_levelup._50_sayReward = " G til mlet (8) " -gameforge.pony_levelup._510_say = " Mlet markeret. " -gameforge.pony_levelup._520_say = " Mlet markeret. " -gameforge.pony_levelup._530_say = " For at trne, har du brug for en hestemedalje.[ENTER]Resultaterne bliver gemt p den. " -gameforge.pony_levelup._540_say = " Heste har ogs brug for lidt ro. Det ville vre[ENTER]bedre, hvis du kom igen i[ENTER]morgen. " -gameforge.pony_levelup._550_say = " Din hest ser meget udmattet ud.[ENTER]Du burde lade den hvile lidt. " -gameforge.pony_levelup._560_say = " Din hest ser ud til at vre sulten.[ENTER]Hvad med at du fodrer hesten inden du[ENTER]trner? " -gameforge.pony_levelup._570_say = " Din hest har ikke brug for mere trning.[ENTER]Prv at f fat i en vben-hestebog. " -gameforge.pony_levelup._580_say = " Kom til mig. " -gameforge.pony_levelup._590_say = " Din trning er nsten afsluttet![ENTER]Rid afsted og lr kortet at kende.[ENTER]Det bliver mske lidt svrer denne gang, men vr[ENTER]ikke bekymret. Jeg ved du kan klare det.[ENTER]Det er en lang vej, s afsted med dig. P gensyn[ENTER]min ven, vi ses snart igen. Resultaterne af din[ENTER]trning bliver noteret p din hestemedalje. Du[ENTER]kan allerede forberede dig p opstigning p den[ENTER]mellemste level. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Net til mlet (8)! " -gameforge.pony_levelup._620_say = " Ser ud til at du er bleven bedre til at ride p[ENTER]heste! Rid afsted nu og lr kortet lidt at kende.[ENTER]Selvom det ser farligt ud, burde det vre muligt[ENTER]for dig. Det er en lang vej, s se at komme[ENTER]afsted. Trningsresultater bliver noteret p din[ENTER]heste medalje.[ENTER]Ser ud til at det er tid for at ge dit hests[ENTER]level. " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Ser ud til du har lrt nok, nu kommer tiden med[ENTER]ikke helt s nemme opgaver.[ENTER]G ud og besg hoved-outposten foran byen. Pas p[ENTER]din heste medalje! Den vil gemme din trnings[ENTER]resultat " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Ser ud til din hest har videreudviklet sig! Men i[ENTER]mine jne er du stadig en nybegynder med heste.[ENTER]Derfor burde du lre ridningen p din hest. Det[ENTER]er grundlaget! Hop p hesten og tag en omdrejning[ENTER]om dig selv.[ENTER]Din heste medalje gemmer resultatet fra i dag. " -gameforge.pony_levelup._690_say = " Mission-opgaven er underlig " -gameforge.pony_levelup._700_makequestbutton = " Find en hestemedalje " -gameforge.pony_levelup._70_makequestbutton = " Ridetrning (7) " -gameforge.pony_levelup._710_sayReward = " For at gennemfre ridetrningen, har du brug for[ENTER]en heste medalje. Den finder du i abe-grotten. " -gameforge.pony_levelup._720_makequestbutton = " Ridetrning mislykket " -gameforge.pony_levelup._730_sayReward = " Ridetrningen er mislykket, fordi du steg af[ENTER]hesten, eller fordi du gik igennem en portal. " -gameforge.pony_levelup._740_sayReward = " Ridetrningen er mislykket, fordi du steg af[ENTER]hesten, eller fordi du gik gennem en portal. " -gameforge.pony_levelup._750_say = " Tilbage til stald-drengen " -gameforge.pony_levelup._760_sayReward = " G tilbage til stald-kngten for at f skrevet[ENTER]resultaterne p heste medaljen. " -gameforge.pony_levelup._770_sayReward = " For at afslutte din trning kan du benytte en[ENTER]portal. " -gameforge.pony_levelup._780_say = " Du har net det?[ENTER]I morgen fortstter vi trningen.[ENTER]Dine resultater i dag skriver jeg p din heste[ENTER]medalje. " -gameforge.pony_levelup._790_makequestbutton = " Resultatet for begynderhesten " -gameforge.pony_levelup._800_say = " Du kan nu forbedre din hest. " -gameforge.pony_levelup._80_sayReward = " G til mlet (7) " -gameforge.pony_levelup._810_say = " Desvrre mislykket.[ENTER]G til stald-kngten, og prv igen. " -gameforge.pony_levelup._820_say = " Trning succesrigt " -gameforge.pony_levelup._830_say = " Din hest har opnet Level %s. " -gameforge.pony_levelup._840_say = " Du kan forbedre din hest, hvis du gr til[ENTER]stald-kngten. " -gameforge.pony_levelup._850_say = " Du burde fortstte med trningen, indtil du har[ENTER]net level 10. " -gameforge.pony_levelup._860_say = " Jeg kan ikke se dine resultater, da du ikke har[ENTER]nogen heste medalje. " -gameforge.pony_levelup._90_sayReward = " Net mlet (7)! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Her, for en smule penge er de dine. " -gameforge.pre_event_heavens_cave._10_npcChat = " Hvem er du? " -gameforge.pre_event_heavens_cave._110_say = " Du kan vlge en af disse genstande som belnning: " -gameforge.pre_event_heavens_cave._120_say = " eller %dx " -gameforge.pre_event_heavens_cave._130_4_select = " Jeg vil ikke bytte! " -gameforge.pre_event_heavens_cave._140_say = " Tak! Jeg har allerede %d glyfsten " -gameforge.pre_event_heavens_cave._150_1_select = " Hvad skal du bruge de sten til? " -gameforge.pre_event_heavens_cave._150_2_select = " Godt " -gameforge.pre_event_heavens_cave._160_say = " Disse sten blev lavet i de gamle dynastier -[ENTER]ingen ved hvordan de er lavet lngere. " -gameforge.pre_event_heavens_cave._170_say = " Mange af dem er forsvundet sidenhen. " -gameforge.pre_event_heavens_cave._190_say = " Jeg har fundet en af de gamle portaler i[ENTER]baglandet og leder nu efter stenene som kan[ENTER]hjlpe mig til at bne dem. " -gameforge.pre_event_heavens_cave._200_say = " Dog, skal jeg ikke kun bruge glyfsten, men ogs[ENTER]guld til at lede de magiske strmme. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Dog behver jeg mere guld end jeg faktisk har.[ENTER]Hvis du kan skaffe mig noget guld, s giver jeg[ENTER]dig denne drageguds amulet. " -gameforge.pre_event_heavens_cave._220_say = " Hvis du har den p dig, s vil den gamle mand[ENTER]eller teleporteren fre dig direkte til den[ENTER]blokerede portal. " -gameforge.pre_event_heavens_cave._230_say = " Du vil f en hvis du bringer mig purt guld i en[ENTER]af disse forme: " -gameforge.pre_event_heavens_cave._240_say = " Desvrre har du ikke noget guld til at starte[ENTER]ritualet. Jeg skal bruge mere purt guld: " -gameforge.pre_event_heavens_cave._250_say = " Mske en anden gang. " -gameforge.pre_event_heavens_cave._260_npcChat = " Her er noget guld. " -gameforge.pre_event_heavens_cave._270_say = " Hvor? Desvrre har du ikke noget purt guld p[ENTER]dig. Hvis du vil have en drageguds amulet, s[ENTER]bring mig flgende: " -gameforge.pre_event_heavens_cave._280_say = " Giv Heuk-Young " -gameforge.pre_event_heavens_cave._290_select = " Intet " -gameforge.pre_event_heavens_cave._300_say = " Det er meget venligt af dig! Her, som lovet,[ENTER]amuletten er din. " -gameforge.pre_event_heavens_cave._30_say = " Mit navn er Heuk-Young. Jeg er en krnikeskriver[ENTER]og jeg har ansvaret for vort folks gamle[ENTER]optegnelser. Det frste kopi fortller historien[ENTER]om stiftelsen af de tre riger: " -gameforge.pre_event_heavens_cave._310_say = " Hvis du brer en drageguds amulet p dig, s vil[ENTER]den gamle mand eller teleporteren tage dig til[ENTER]udkanten af portalen. " -gameforge.pre_event_heavens_cave._320_say = " Ah, jeg ser du allerede har en amulet. Men tak[ENTER]alligevel! " -gameforge.pre_event_heavens_cave._330_say = " Jeg har samlet guld svarende til %d Yang. " -gameforge.pre_event_heavens_cave._40_say = " Vores rige Shinsoo svel som Chunjo og Jinno. " -gameforge.pre_event_heavens_cave._50_say = " Vores rige Chunjo svel som Shinsoo og Jinno. " -gameforge.pre_event_heavens_cave._60_say = " Vores rige Jinno svel som Chunjo og Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " Jeg undersger de gamle portaler der blev tillod[ENTER]folk at rejse til fjerne regioner. Vi skal bruge[ENTER]specielle sten til at bne dem. " -gameforge.pre_event_heavens_cave._80_say = " De brer specielle symboler. Hvis du kan f fat i[ENTER]en af disse sten, s bring dem til mig. Jeg vil[ENTER]selvflgelig belnne dig for det. Se, sdan ser[ENTER]de ud: " -gameforge.pre_event_heavens_cave._90_1_select = " Jeg har fundet nogle af disse sten. " -gameforge.pre_event_heavens_cave._90_2_select = " Ja " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Pakker " -gameforge.pricing_lv12._20_say_title = " Pakkerne er modtaget! " -gameforge.pricing_lv12._30_say = " Under krigen skal vi bruge al den hjlp vi kan[ENTER]f. Et par pakker venter p dig, som vil hjlpe[ENTER]dig til bedre udstyr i kamp. " -gameforge.pricing_lv12._40_say = " Og den gode nyhed er: Du kan spare en masse med[ENTER]disse pakker! " -gameforge.pricing_lv12._50_say_reward = " En roterende mnt vil vise dig vejen til pakkerne. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Pakker " -gameforge.pricing_lv40._20_say_title = " Pro-pakkerne er ankommet! " -gameforge.pricing_lv40._30_say = " Selv den strkeste kmpere kan f bedre udstyr.[ENTER]Pro Pakker kan hjlpe dig med at modst de onde[ENTER]krfter endnu mere effektivt. " -gameforge.pricing_lv40._40_say = " Og den gode nyhed er: Du kan spare meget med[ENTER]disse pakker! " -gameforge.pricing_lv40._50_say_reward = " En roterende mnt vil vise dig vejen til pakkerne. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Pakker " -gameforge.pricing_lv9._20_say_title = " Pakkerne er modtaget! " -gameforge.pricing_lv9._30_say = " I krigstiden har vi brug for al den hjlp vi kan[ENTER]f. Heldigvis er der kommet nye pakker som kan[ENTER]hjlpe begyndere som dig. " -gameforge.pricing_lv9._40_say = " Og den gode nyhed er: Du kan spare en masse med[ENTER]disse pakker! " -gameforge.pricing_lv9._50_say_reward = " En roterende mnt vil vise dig vejen til pakkerne. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s Bonus: %s " -gameforge.priv_empire._10_npcChat = " GM: Bonus for et Rige " -gameforge.priv_empire._110_say = " Vlg bonus-lngden: " -gameforge.priv_empire._120_select = " 6 timer " -gameforge.priv_empire._130_select = " 12 timer " -gameforge.priv_empire._134_select = " 24 timer " -gameforge.priv_empire._135_select = " Indtast direkte " -gameforge.priv_empire._140_say = " Indtast lngden af bonus: " -gameforge.priv_empire._150_sayReward = " %s Bonus : %s %s%% ( %s timer ) " -gameforge.priv_empire._160_say = " Skal de ovenvalgte indstillinger[ENTER]gennemfres? " -gameforge.priv_empire._170_sayReward = " Modifikationerne blev gennemfrt. " -gameforge.priv_empire._180_sayReward = " Afbrudt! " -gameforge.priv_empire._20_sayTitle = " Tillad bonus til Riget " -gameforge.priv_empire._30_say = " Hvilket Rige skal have bonussen? " -gameforge.priv_empire._33_array = " Alle Riger " -gameforge.priv_empire._40_sayTitle = " Tillad bonus til Riget - aktuel status: " -gameforge.priv_empire._50_say = " Vlg bonustypen " -gameforge.priv_empire._53_array = " Bonus-sandsynlighed for genstande " -gameforge.priv_empire._54_array = " Bonus sandsynlighed for Yang " -gameforge.priv_empire._55_array = " Bonus sandsynlighed for Yang-bombe " -gameforge.priv_empire._56_array = " Bonus p erfaring " -gameforge.priv_empire._60_sayReward = " %s Bonus: %s " -gameforge.priv_empire._70_say = " Vlg bonusprocent: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " Der bliver allerede bearbejdet en anden mission.[ENTER]Du kan kun starte en ny mission, hvis du[ENTER]afslutter eller afbryder den[ENTER]aktuelle. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s afbryde " -gameforge.questscroll5._120_say = " nsker du virkelig at afbryde denne[ENTER]mission? " -gameforge.questscroll5._130_select = " Ja, afbryd. " -gameforge.questscroll5._140_say = " mission %s afbrudt. " -gameforge.questscroll5._150_sayReward = " (Resterende: %s %s, %s %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Resterende: %s %s, %s %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Du har fuldfrt missionen og fet en belnning! " -gameforge.questscroll5._200_stringFormat = " %s afsluttet! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Du har modtaget %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Du har modtaget %s erfaringspoints. " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Du har modtaget: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Mission er igang " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " nsker du at nulstille din frdighed[ENTER]%s ? " -gameforge.reset_scroll._10_sayTitle = " Status-Nulstilling " -gameforge.reset_scroll._110_sayTitle = " Frdigheds-nulstilling: Bekrft " -gameforge.reset_scroll._120_say = " Du kan ikke fortryde dette. nsker du at[ENTER]fortstte? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Frdigheds-nulstilling " -gameforge.reset_scroll._150_say = " %s frdigheden nulstilles. " -gameforge.reset_scroll._160_sayReward = " En valgt frdighed en nulstillet. " -gameforge.reset_scroll._20_say = " Denne rulle tillader at du glemmer alle dine[ENTER]tidligere status forbedringer. Hele din status[ENTER]vil blive berrt: VIT, INT, STR og DEX vil blive[ENTER]sat tilbage til 1. De point du fr fra dette, kan[ENTER]blive indsat igen.[ENTER][ENTER]nsker du at bruge denne rulle nu? " -gameforge.reset_scroll._30_sayTitle = " Statustilbagestning: Bekrft " -gameforge.reset_scroll._40_say = " Alle dine statuspoints kan fordeles p ny.[ENTER]nsker du virklig at glemme det hele? " -gameforge.reset_scroll._50_sayTitle = " Frdigheds-nulstilling " -gameforge.reset_scroll._60_sayReward = " En udvalgt frdighed nulstilles, s du kan bruge[ENTER]de points til andre frdigheder.[ENTER]Du taber de points du har modtaget ved at lse[ENTER]bger, og du fr maximalt 17 points tilbage, ogs[ENTER]selv om du har brugt flere p frdigheden. " -gameforge.reset_scroll._70_say = " Der eksistere ingen frdighed der kan[ENTER]nulstilles. " -gameforge.reset_scroll._80_say = " Vlg en frdighed der skal[ENTER]nulstilles. " -gameforge.reset_scroll._90_sayReward = " En udvalgt frdighed nulstilles, s kan bruge de[ENTER]points til andre frdigheder.[ENTER]Du taber de points du har modtaget ved at lse[ENTER]bger, og du fr maximalt 17 points tilbage, ogs[ENTER]selv om du har brugt flere p frdigheden. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Fortst " -gameforge.reset_status._10_say = " Din vitalitet " -gameforge.reset_status._110_say = " Annuller " -gameforge.reset_status._120_say = " Nulstilling lykkedes " -gameforge.reset_status._130_say = " Nulstilling fejlede! " -gameforge.reset_status._20_say = " Din intelligens " -gameforge.reset_status._30_say = " Din styrke " -gameforge.reset_status._40_say = " Din smidighed " -gameforge.reset_status._50_say = " har i jeblikket en vrdi p 1. " -gameforge.reset_status._60_say = " kan ikke nulstilles. " -gameforge.reset_status._70_say = " bliver nulstillet til 1. " -gameforge.reset_status._80_say = " Dine resterende point bliver refunderet som[ENTER]trnings point. " -gameforge.reset_status._90_say = " Vil du fortstte? " -gameforge.ride = {} -gameforge.ride._010_say = " Dit level er for lavt. " -gameforge.ride._020_say = " Du kan ikke ride mens du er forvandlet! " -gameforge.ride._030_say = " Du rider allerede! Hvis du vil skifte din ganger,[ENTER]s skal du stige af den frst. " -gameforge.ride._040_say = " Du bliver ndt til at sende den hest vk hvis du[ENTER]vil bruge en anden ganger. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Byt dyrenes segl " -gameforge.ride_mount_change._020_say = " Hej! Jeg hrer at du bytter dyrenes segl? Disse[ENTER]segl er bare for kraftfulde for mig, jeg kan ikke[ENTER]bruge dem endnu... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Men selvflgelig. Mange eventyrere bytter deres[ENTER]segl her, s jeg har altid noget passende p[ENTER]lager. Er du sikker p at du vil bytte dine hjt-[ENTER]levelede segl for nogle der matcher dit level? " -gameforge.ride_mount_change._050_select = " Ja, jeg vil bytte dem. " -gameforge.ride_mount_change._060_select = " Nej, jeg vil beholde dem. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Byt certifikatet for en ganger " -gameforge.ride_ticket_change._020_say = " Du vil bytte et certifikat for en ganger? Lad mig[ENTER]se hvilke slags du har med dig. Hvis du har flere[ENTER]forskellige certifikater, kan du vlge mellem dem[ENTER]p flgende mde. " -gameforge.ride_ticket_change._030_say = " Vil du have denne ganger? Bekrft med et 'ja' og[ENTER]give ham en bonus i nste trin.[ENTER]Vlg 'nej' for at g til det nste certifikat. " -gameforge.ride_ticket_change._040_say = " Er du sikker? " -gameforge.ride_ticket_change._050_say = " S du nsker ikke at bytte dit certifikat. Kom[ENTER]tilbage senere, nr du er klar til at gre det. " -gameforge.ride_ticket_change._060_say = " Nu skal du vlge en bonus. " -gameforge.ride_ticket_change._070_say = " Strk mod monstre " -gameforge.ride_ticket_change._080_say = " EXP " -gameforge.ride_ticket_change._090_say = " HP " -gameforge.ride_ticket_change._100_say = " Forsvar " -gameforge.ride_ticket_change._110_say = " Angreb " -gameforge.ride_ticket_change._120_say = " Nej tak. " -gameforge.ride_ticket_change._130_say = " Du ser ikke ud til at vre i stand til at[ENTER]beslutte dig. Kom tilbage senere, nr du er klar. " -gameforge.ride_ticket_change._140_say = " Du har gjort et klogt valg. Held og lykke! " -gameforge.ride_ticket_change._150_say = " Hm, noget synes at vre get galt. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Annuller processen. " -gameforge.ring_warp._020_say = " Du kan bruge ringen igen om %d minutter. " -gameforge.ring_warp._030_say = " Teleporter (tilbagevrende hop: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Lreren for kriger uddannelse: " -gameforge.skill_group._10_sendLetter = " Uddannelse " -gameforge.skill_group._110_sayReward = " Hvis du nsker at vre hurtig i angreb og[ENTER]kombinationer, s vlg krops-kampen.[ENTER]Hvis du vil drbe hele monster-skare, anbefaler[ENTER]jeg mental-kampen.[ENTER]Vi venter p dig i nrheden af bypladsen. " -gameforge.skill_group._120_sayTitle = " Lreren for ninja uddannelse " -gameforge.skill_group._130_sayReward = " Hvis du vil blive kendt som fremragende[ENTER]bueskytte, s lr distancefrdighederne.[ENTER]nsker du hellere at gennemfre skjulte angreb i[ENTER]mrket, er nrangrebet det rigtige for dig.[ENTER]Vi venter p dig p bypladsen. " -gameforge.skill_group._140_sayTitle = " Lreren for Sura uddannelse " -gameforge.skill_group._150_sayReward = " nsker du at vre en sand svrd tryllekunstner og[ENTER]dmoniske kriger? S vil jeg anbefale[ENTER]Magiske-Vben Uddannelsen. Men hvis du nsker at[ENTER]vre frygtet som en tryllekunstner af mrke og[ENTER]forbandelser vlg derefter Sort Magi Uddannelsen.[ENTER]Vi venter p dig i nrheden af Landsby pladsen. " -gameforge.skill_group._160_sayTitle = " Lreren for shamane uddannelse " -gameforge.skill_group._170_sayReward = " Hvis du nsker at blive en magier der behersker[ENTER]amuletter og velsignelser, s vlg dragemagten.[ENTER]Hvis du derimod vil lindre smerte, idet du[ENTER]gendanner og helbreder, anbefales lren om[ENTER]helbredelsen.[ENTER]Vi venter p dig p bypladsen. " -gameforge.skill_group._180_npcChat = " Begynd din Kampstyrke trning " -gameforge.skill_group._190_sayTitle = " Forkert lre " -gameforge.skill_group._200_say = " Undskyld.[ENTER]Kun krigere kan g i lre hos Kampstyrke lren. " -gameforge.skill_group._20_targetVid = " Krops-kamp lrer " -gameforge.skill_group._210_sayReward = " En kriger kan vlge mellem Kampstyrke-lren eller[ENTER]Mentalstyrke-lren. " -gameforge.skill_group._220_sayReward = " En ninja skal enten vlge Nrkamp-lren eller[ENTER]Distance-lren " -gameforge.skill_group._230_sayReward = " En Sura kan vlge mellem Magisk-kamp lren eller[ENTER]Sort-magi lren. " -gameforge.skill_group._240_sayReward = " En Shaman kan vlge mellem Dragemagt lren eller[ENTER]Helbredelses lren. " -gameforge.skill_group._250_sayTitle = " Kampstyrke lren " -gameforge.skill_group._260_say = " En studerende af Kampstyrke uddannelsen lrer[ENTER]hvordan han styrker sin krop og hvordan man bruge[ENTER]det. Hans angreb pfrer dybe sr, s hans[ENTER]modstandere er nemt og hurtigt besejret. " -gameforge.skill_group._270_sayReward = " Krav: Kriger mindst level 5 eller derover " -gameforge.skill_group._280_select = " Begynd " -gameforge.skill_group._290_select = " Gem til senere " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Mentalstyrke lren " -gameforge.skill_group._310_sayTitle = " Du har valgt Kampstyrke lren. " -gameforge.skill_group._320_say = " Velkommen! " -gameforge.skill_group._330_say = " Du fr frdigheds point nr du vlger din[ENTER]trning. Du kan bruge dem p at forbedre[ENTER]frdigheder efter dit eget valg. " -gameforge.skill_group._340_sayReward = " Du har fet frdigheds point. " -gameforge.skill_group._350_sayReward = " Flere frdighedspoints fordeles ikke nr man[ENTER]vlger en lre. " -gameforge.skill_group._360_npcChat = " Start din Mentalstyrke trning " -gameforge.skill_group._370_sayTitle = " Forkert lre " -gameforge.skill_group._380_say = " Undskyld. Kun krigere kan vlge Mental-kamp-lren. " -gameforge.skill_group._390_sayReward = " En ninja skal enten vlge Nrkamp-lren eller[ENTER]Distance-lren " -gameforge.skill_group._400_sayTitle = " Mental-kamp lren " -gameforge.skill_group._40_targetVid = " Nrkamp lren " -gameforge.skill_group._410_say = " Mental-kamp lren har fokus p strke Chi- angreb[ENTER]og forsvare sig mod fjendens angreb. " -gameforge.skill_group._420_sayTitle = " Du har valgt Mental-kamp lren. " -gameforge.skill_group._430_npcChat = " Start din Nrkamps trning " -gameforge.skill_group._440_say = " Desvrre. Kun en Ninja kan vlge Nrkamps-lre. " -gameforge.skill_group._450_sayTitle = " Nrkamp lren " -gameforge.skill_group._460_say = " I nrkamps lren bliver ninjas uddannet til at[ENTER]drbe fjenden med hurtige og ddbringende slag p[ENTER]sine svage punkter. " -gameforge.skill_group._470_sayReward = " Krav: Ninja Level 5 eller derover " -gameforge.skill_group._480_sayTitle = " Du har valgt Nrkamps lren. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Start distance-kamp lren " -gameforge.skill_group._50_targetVid = " Distancekamp lren " -gameforge.skill_group._510_say = " Undskyld. Kun en Ninja kan lre distancekamp[ENTER]lren. " -gameforge.skill_group._520_sayTitle = " Distancekamp lren " -gameforge.skill_group._530_say = " I distancekamp lren, fr ninjas lrt hvordan man[ENTER]hndterer buen. Fjender bliver derfor allerede[ENTER]drbt p distancen. " -gameforge.skill_group._540_sayTitle = " Du har valgt distancekamp lren. " -gameforge.skill_group._550_npcChat = " Start magisk-vben lren " -gameforge.skill_group._560_say = " Undskyld. Kun en Sura kan vlge den Magisk- vben[ENTER]lre. " -gameforge.skill_group._570_sayTitle = " Magisk-vben-lren " -gameforge.skill_group._580_say = " I den magiske-vben-lre, undervises drbende[ENTER]slag mod svkkede fjender, hvorved Suras vben[ENTER]forbandes. " -gameforge.skill_group._590_sayReward = " Krav: Sura p level 5 eller derover " -gameforge.skill_group._600_sayTitle = " Du har valgt Magisk-vben-lren. " -gameforge.skill_group._60_targetVid = " Magisk-vben lren " -gameforge.skill_group._610_npcChat = " Start sort-magi-lren " -gameforge.skill_group._620_say = " Desvrre. Kun Suraer kan vlge[ENTER]sort-magi-lren " -gameforge.skill_group._630_sayTitle = " Sort-magi-lren " -gameforge.skill_group._640_say = " I den sorte-magi-lre bruges mrke magier og[ENTER]forbandelser for at svkke fjenden p[ENTER]distance. " -gameforge.skill_group._650_sayTitle = " Du har valgt sort-magi-lren. " -gameforge.skill_group._660_npcChat = " Start Dragemagt lren " -gameforge.skill_group._670_say = " Undskyld. Kun Shamaner kan vlge Dragemagt lren. " -gameforge.skill_group._680_sayTitle = " Dragemagt lren " -gameforge.skill_group._690_say = " Dragemagtens lre benytter sig af strke[ENTER]ildangreb fra drageguden, forstrkningsmagi og[ENTER]kan beskytte gruppen via dragegudens hjlp. " -gameforge.skill_group._700_sayReward = " Krav: Shaman level 5 eller derover " -gameforge.skill_group._70_targetVid = " Sort-magi lren " -gameforge.skill_group._710_sayTitle = " Du har valgt Dragemagt lren. " -gameforge.skill_group._720_npcChat = " Start Helbredelses lren " -gameforge.skill_group._730_say = " Undskyld. Kun Shamaner kan vlge Helbredelses[ENTER]lren. " -gameforge.skill_group._740_sayTitle = " Helbredelses lren " -gameforge.skill_group._750_say = " I helbredelses-lren benytter man sig af lynslag[ENTER]der bedver fjenden. Yderligere lres hvordan man[ENTER]helbreder gruppemedlemmer og ger deres styrke. " -gameforge.skill_group._760_sayTitle = " Du har valgt Helbredelses lren " -gameforge.skill_group._80_targetVid = " Dragemagtens lrer: " -gameforge.skill_group._90_targetVid = " Helbredelses lren " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Nulstil frdigheder " -gameforge.skill_reset2._110_say = " Hvis du skifter mening, kan du komme igen. " -gameforge.skill_reset2._120_say = " Du har ikke nok Yang.[ENTER]Uden det kan jeg ikke hjlpe dig, da jeg selv[ENTER]skal leve af noget. " -gameforge.skill_reset2._130_say = " Denne genstand muliggr at du kan vlge en ny[ENTER]lre og glemme den gamle. For at kunne bruge den[ENTER]skal du mindst have opnet level 31.[ENTER]nsker du at glemme din lre og vlge en ny en? " -gameforge.skill_reset2._135_say = " Du flger ikke nogen overlevering og har ikke[ENTER]nogen frdighedspoint jeg kan stte tilbage! " -gameforge.skill_reset2._140_say = " Denne genstand kan kun bruges fra level 31. " -gameforge.skill_reset2._20_say = " Du har ikke pbegyndt noget trning endnu! S[ENTER]lnge du ikke har brugt nogen frdighedspoint kan[ENTER]du heller ikke tilbagestte dem. Kom tilbage nr[ENTER]du har lavet en fejl i din trning s vil jeg med[ENTER]glde hjlpe dig. " -gameforge.skill_reset2._30_say = " Jeg er bange for at jeg ikke kan hjlpe dig mit[ENTER]barn. Du har allerede net level %s men desvrre[ENTER]kan du kun ndre din trning op til level 30. " -gameforge.skill_reset2._40_say = " Du flger ikke nogen overlevering og har ikke[ENTER]nogen frdighedspoint jeg kan stte tilbage! " -gameforge.skill_reset2._50_say = " Hej, hos mig er du rigtig.[ENTER]Dine jne fortller stor sorg.[ENTER]Jeg srger for at folk kan glemme deres lre, s[ENTER]de kan starte forfra. nsker du at glemme din[ENTER]lre? Det koster dig %s Yang. " -gameforge.skill_reset2._60_select = " Nulstil ikke " -gameforge.skill_reset2._70_say = " Se bare p det dunkle ansigt! Har du det ikke[ENTER]godt? Hvis du er ulykkelig omkring din[ENTER]overbevisning: Jeg kan hjlpe dig med at glemme[ENTER]alting p ingen tid. " -gameforge.skill_reset2._80_say = " Dette betyder at alle dine frdighedspoint vil[ENTER]blive sat tilbage og kan blive genindsat.[ENTER]Desvrre kan jeg ikke give dig de point tilbage[ENTER]som du har fet fra at lse bger, de vil blive[ENTER]tabt efter tilbagestningen. Vil du fortstte?[ENTER]Glemme alting og starte fra starten igen? S har[ENTER]jeg brug for %s Yang fra dig. " -gameforge.skill_reset2._90_select = " Nulstil frdigheder " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Tilbage til 1. etage " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " nsker du at g tilbage til 1. etage? " -gameforge.spider_dungeon_2floor._30_say = " En klog beslutning.[ENTER]Her oppe er det alt for farligt. G og behandel[ENTER]dine sr. " -gameforge.spider_dungeon_2floor._40_say = " Som du nsker...[ENTER]Pas godt p dig![ENTER]Her oppe er det farligt. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Du vil alts fortlle mig at du ikke flte dig[ENTER]sikker nok til at g ind i Edderkoppe grotten?[ENTER]Du er en erfaren kriger med raffinerede tekniske[ENTER]evner - nogle f klamme krybere skulle ikke vre[ENTER]noget problem for dig. Men du ved vel godt at du[ENTER]skal bruge et Passage Dokument for at g ind i[ENTER]grotten, ikke? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Adgang til Yngel-hulen " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Ny fare " -gameforge.spider_dungeon_3floor_boss._120_say = " Du har lavet en perfekt kopi af inskriptionen.[ENTER]Vis den til Kaptajnen. " -gameforge.spider_dungeon_3floor_boss._130_say = " Fantastisk, du gjorde det! Vis mig den s... Hmm.[ENTER]Disse tegn er ikke mig bekendt, jeg kan ikke[ENTER]forst et eneste ord. Du br sprge den lrte[ENTER]Uriel til rds. " -gameforge.spider_dungeon_3floor_boss._140_say = " G til den lrte Uriel og vis ham inskriptionen.[ENTER]Han vil sikkert vre i stand til at overstte den. " -gameforge.spider_dungeon_3floor_boss._150_say = " Kaptajnen beder mig tyde denne mystiske[ENTER]inskription? Naturligvis. Jeg elsker en god[ENTER]udfordring. Giv det til mig.[ENTER]Det er... jamen det er jo forfrdeligt! Her, jeg[ENTER]skriver oversttelsen ned p dette papir. Bring[ENTER]det til Kaptajnen s hurtigt du kan og vend[ENTER]tilbage til mig igen. Hvis det der er skrevet her[ENTER]er sandt, s er vi alle i stor fare! G, g! " -gameforge.spider_dungeon_3floor_boss._160_say = " Du har ikke vret ved Kaptajnen endnu?! Kom nu![ENTER]Du skal skynde dig. Vi har ikke nogen tid miste.[ENTER]Han skal lse dette brev! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Aflever Uriels brev " -gameforge.spider_dungeon_3floor_boss._180_say = " Den ngterne gamle mand... er et tak for meget at[ENTER]sprge om?! Nuvel. Han sagde at informationen var[ENTER]yderst vigtig, s jeg m hellere g til Kaptajnen[ENTER]med det s hurtigt som muligt. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Uriels brev " -gameforge.spider_dungeon_3floor_boss._200_say = " h nej! Hvis det der er skrevet her er sandt, s[ENTER]har en farlig spindler dmon sat sin spind[ENTER]indenfor p tredje etage i Edderkoppegrotten -[ENTER]Edderkoppe-baronessen. Indskriften siger, at du[ENTER]brug for en srlig ngle for at komme til denne[ENTER]skjulte hule. G frst Uriel og sprge ham om[ENTER]denne ngle. S saml dig en gruppe og storm denne[ENTER]Edderkoppe-baronesses skjulested! Her jeg har en[ENTER]anden Passage billet til dig. " -gameforge.spider_dungeon_3floor_boss._20_say = " Denne port kan kun bnes med Spindlernes Ngle. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " Spindlernes Ngle " -gameforge.spider_dungeon_3floor_boss._220_say = " Jeg br g til Uriel s snart jeg kan. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah, du er tilbage. S gr jeg ud fra at Kaptajnen[ENTER]har givet dig ordre til at tilintetgre[ENTER]Edderkoppe- baronessen? Men indgangen til[ENTER]Baronessens yngle- kammer er forseglet og kan kun[ENTER]bnes med Spindlernes Ngle. Fremstillingen af[ENTER]denne ngle er meget arbejdsomt. Men hvis du[ENTER]bringer mig en Edderkops Giftsk, en[ENTER]Edderkoppe-ggesk, et Edderkoppenet,[ENTER]Edderkoppejne, Edderkoppeben sammen med[ENTER]Edderkoppe dronningens gift, s vil jeg lave en[ENTER]til dig. " -gameforge.spider_dungeon_3floor_boss._240_say = " Du vil have mig til at lave en Spindlernes Ngle[ENTER]til dig? For at gre dette skal jeg bruge en[ENTER]Edderkops Giftsk, en Edderkoppe-ggesk, et[ENTER]Edderkoppenet, Edderkoppejne, Edderkoppeben[ENTER]sammen med Edderkoppe dronningens gift. Har du[ENTER]fundet alle disse substanser? " -gameforge.spider_dungeon_3floor_boss._250_say = " Storartet! Du har alle de ting jeg skal bruge for[ENTER]at lave Spindlernes Ngle. Vent et jeblik. Det[ENTER]skulle ikke tage s lang tid at lave... " -gameforge.spider_dungeon_3floor_boss._260_say = " Ha, frdig! Her din Spindlere ngle. Den vil give[ENTER]dig adgang til Edderkoppe-baronessens skjulested.[ENTER]Jeg nsker dig og dine kammerater held og lykke i[ENTER]kampen mod dette langbenede bst![ENTER]Men du er ndt til at skynde sig - nglen er[ENTER]meget ustabil. Efter 24 timer, vil den falde fra[ENTER]hinanden tilbage til dens oprindelige stykker. " -gameforge.spider_dungeon_3floor_boss._270_say = " h nej... Jeg er bange for at sige at ingen er[ENTER]fdt perfekt. Du m forst at smedningen af denne[ENTER]ngle er ekstremt kompliceret. Selv den mindste[ENTER]fejl vil lede til et mislykkedet forsg.[ENTER]Desvrre har jeg mistet alle edderkoppe[ENTER]substanserne du indsamlede til mig i[ENTER]fremstillingsprocessen . Det nste forsg vil[ENTER]helt sikkert virke! " -gameforge.spider_dungeon_3floor_boss._280_say = " Der mangler stadig noget, jeg kan ikke lave[ENTER]Spindlernes Ngle til dig endnu. Her er de[ENTER]elementer vi skal bruge: En Edderkops Giftsk, en[ENTER]Edderkoppe-ggesk, et Edderkoppenet,[ENTER]Edderkoppejne, Edderkoppeben sammen med[ENTER]Edderkoppe dronningens gift. " -gameforge.spider_dungeon_3floor_boss._300_say = " Din gruppeleder er get ind i grotten. Vil du[ENTER]flge med? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Reset SD3 quest " -gameforge.spider_dungeon_3floor_boss._310_say = " Du var for lang tid om det. Nglen er allerede[ENTER]get i oplsning. F den fremstillet p ny for at[ENTER]f adgang til denne lokalitet. " -gameforge.spider_dungeon_3floor_boss._320_say = " Der er allerede en gruppe i Baronessens[ENTER]Yngle-grotte som udfrer et angreb p[ENTER]Edderkoppe-baronessen. " -gameforge.spider_dungeon_3floor_boss._330_say = " Du kan kun komme ind, nr den foregende gruppe[ENTER]har afsluttet deres opgave. Du skal vende tilbage[ENTER]om %s minutter. " -gameforge.spider_dungeon_3floor_boss._340_say = " Ventetid til at portene til Baronessens[ENTER]Yngle-grotte genbner: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s minutter " -gameforge.spider_dungeon_3floor_boss._360_say = " Krigeren der gik ind i grotten fr dig kan[ENTER]begynde at bevge sig igen efter at der er get[ENTER]10 sekunder. Vent venligst. " -gameforge.spider_dungeon_3floor_boss._370_say = " Kunne du tnke dig at starte missionen? Du vil[ENTER]have 20 minutter at gennemfre den. Ingen vil[ENTER]vre i stand til at forlade baronessens yngel-[ENTER]hule, fr denne tid er get.[ENTER]Et nyt forsg kan udfres efter en time. " -gameforge.spider_dungeon_3floor_boss._380_say = " Du skal bruge Spindlernes Ngle for at bne[ENTER]indgangen. " -gameforge.spider_dungeon_3floor_boss._390_say = " Kun lederen af en gruppe kan bruge Spindlernes[ENTER]Ngle. " -gameforge.spider_dungeon_3floor_boss._400_say = " Edderkoppe-baronessen er blevet besejret! Om tre[ENTER]minutter bliver alle krigere teleporteret ud af[ENTER]grotten. " -gameforge.spider_dungeon_3floor_boss._40_say = " Fr fremstillingen af nglen " -gameforge.spider_dungeon_3floor_boss._410_say = " Det virkede ikke. Prv venligst igen! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Advarsel: Edderkoppe-baronessen er ved at blive[ENTER]vred! Hendes angreb vil blive strkere, men hun[ENTER]har ogs nedsat hendes forsvar. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Edderkoppe-grotten 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ah, godt at du er her. Jeg har vigtige[ENTER]oplysninger for dig: en gruppe spejdere har[ENTER]afslret en tredje etage i Edderkoppegrotten.[ENTER]Det formodes at vre nogle srdeles kolosale og[ENTER]forrderiske edderkopper indlejret dr.[ENTER]Udover dette, fandt mine mnd en gammel gravsten[ENTER]med en indskrift, men de var ude af stand til at[ENTER]lave en kopi af det. G p jagt efter denne sten[ENTER]og bring mig en kopi af denne inskription. Her er[ENTER]en Passage billet, som vil give dig adgang til[ENTER]Edderkoppegrotten uhindret. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " Inskriptionen " -gameforge.spider_dungeon_3floor_boss._80_say = " P den tredje etage i Edderkoppe grotten vil du[ENTER]finde en gammel gravsten med en inskription[ENTER]indgraveret p den. Lav en kopi af denne og bring[ENTER]den til Kaptajnen. " -gameforge.spider_dungeon_3floor_boss._90_say = " Perfekt, du fandt den gamle gravsten og lavede en[ENTER]kopi af inskriptionen p den! G tilbage til[ENTER]Kaptajnen og vis det til ham. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Handelsdame: " -gameforge.subquest_01._10_targetVid = " F fat i tom flaske " -gameforge.subquest_01._110_say = " Det er godt.[ENTER]Du kan f tomme flasker fra Yonah pottemageren.[ENTER]Mange tak. " -gameforge.subquest_01._120_targetVid = " Find Yonah pottemageren " -gameforge.subquest_01._130_sayReward = " Handelsdamen har brug for en tom flaske fra[ENTER]pottemageren Yonah, s hun kan fremstille en rd[ENTER]eliksir. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Oh kre! Pokkers ogs! Jeg kan ikke stoppe den[ENTER]hoste! Hvordan skal jeg kunne arbejde p den[ENTER]mde? Har handelsdamen sendt dig?[ENTER]Jeg har tomme flasker, men jeg kan ikke give dig[ENTER]en gratis. " -gameforge.subquest_01._160_say = " Jeg har astma.[ENTER]Folk har fortalt mig, at ferskenfr skulle vre[ENTER]et dejligt middel mod astma. Hvis du finder nogen[ENTER]til mig, kan du f min tomme flaske.[ENTER]Du kan finde ferskenfr hos vores vildsvin ude[ENTER]for byen. Nr landsmndene planter ferskentrer,[ENTER]er det vildsvinene som graver dem op[ENTER]igen. " -gameforge.subquest_01._170_sendLetter = " F fat i ferskenfr. " -gameforge.subquest_01._180_sayReward = " Handelsdamen har brug for en tom flaske til[ENTER]hendes mikstur fra Yonah pottermageren.[ENTER]Yonah, der har astma, vil give dig en tom flaske,[ENTER]hvis du finder nogle Ferskenfr til ham. Du[ENTER]finder disse fr ved at jagte vildsvin. " -gameforge.subquest_01._190_npcChat = " For at f ferskenfr... " -gameforge.subquest_01._200_say = " Du kan finde ferskenfr hos vores vildsvin ude[ENTER]for byen. Nr landsmndene planter ferskentrer,[ENTER]er det vildsvinene der graver dem ud igen.[ENTER]Host, host.[ENTER]Tusind tak. " -gameforge.subquest_01._20_npcChat = " F fat i tom flaske " -gameforge.subquest_01._210_sendLetter = " G tilbage til Yonah " -gameforge.subquest_01._220_sayTitle = " G tilbage til Yonah " -gameforge.subquest_01._230_sayReward = " Du har fundet ferskenfr, aflever dem til Yonah. " -gameforge.subquest_01._240_say = " Oh, du har fundet dem! " -gameforge.subquest_01._250_say = " Tak. Nu kan jeg i det mindste gre noget imod min[ENTER]astma og kan fortstte mit[ENTER]arbejde. " -gameforge.subquest_01._260_say = " Her er en tom flaske. Tag den med til handelsdamen " -gameforge.subquest_01._270_sendLetter = " Levere den tomme flaske " -gameforge.subquest_01._280_sayReward = " Handelsdamen ved landhandlen har brug for den[ENTER]tomme flaske fra pottemageren. Aflever den. " -gameforge.subquest_01._290_sayTitle = " Handelsdame: " -gameforge.subquest_01._300_say = " Tak.[ENTER]Jeg hber det var ikke alt for besvrligt.[ENTER]Du fr det her, som tak for dit[ENTER]arbejde. " -gameforge.subquest_01._30_say = " Undskyld? Hvis du ikke lige har for travlt, kunne[ENTER]du mske gre mig en tjeneste? Jeg har brug for[ENTER]en tom flaske til min rde eliksir. " -gameforge.subquest_01._310_sayReward = " Du fr 1500 erfaringspoint.[ENTER]Du fr 1000 Yang. " -gameforge.subquest_01._320_say = " Du har stadig ingen tom flaske? " -gameforge.subquest_01._330_say = " nsker du at jage vildsvin for at f en tom[ENTER]flaske, eller afbryde opgaven? " -gameforge.subquest_01._340_select = " Ja, jeg vil jage vildsvin. " -gameforge.subquest_01._350_select = " Sikker? " -gameforge.subquest_01._360_say = " Sikker? " -gameforge.subquest_01._370_say = " Det er sdt af dig, at du hjlper mig " -gameforge.subquest_01._380_say = " Det er for svrdt.[ENTER]Undskyld. " -gameforge.subquest_01._40_say = " Jeg har travlt med min butik og kan ikke selv[ENTER]hente den. " -gameforge.subquest_01._50_select = " Acceptere. " -gameforge.subquest_01._60_select = " frasige. " -gameforge.subquest_01._70_say = " nsker du virklig at afbryde opgaven? " -gameforge.subquest_01._80_say = " Tak for hjlpen. Kom igen, nr du har tid. " -gameforge.subquest_01._90_say = " Fortsat held og lykke.[ENTER]Kom snart igen " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Rustnings-handelsmand: " -gameforge.subquest_02._10_targetVid = " Aftensmaden " -gameforge.subquest_02._110_say = " Alt den snak om mad gr mig sulten, og jeg kunne[ENTER]s godt tnke mig sammenkogt vild, bjrn, kl og[ENTER]to g. " -gameforge.subquest_02._120_say = " Har min far sagt hvad han nsker at[ENTER]spise? " -gameforge.subquest_02._121_select = " Sammenkogt svin, bjrn, kl og et g " -gameforge.subquest_02._122_select = " Sammenkogt vild, bjrn, kl og et g " -gameforge.subquest_02._123_select = " Sammenkogt vild, bjrn, kl og to g " -gameforge.subquest_02._124_select = " Oh ... jeg har glemt det ... " -gameforge.subquest_02._130_say = " Tak fordi du kom med de oplysninger til mig, s[ENTER]hurtigt. Her er din belnning. " -gameforge.subquest_02._140_sayReward = " Du har modtaget 1.000 erfaringspoint.[ENTER]Du har modtaget 1.500 Yang. " -gameforge.subquest_02._150_say = " Handelsdame:[ENTER]Jeg er ikke overrasket, han har altid ret[ENTER]usdvanlige anmodninger.[ENTER]Vil du venligst sprge ham igen? " -gameforge.subquest_02._160_say = " Handelsdame:[ENTER]Sagde han, det? Er du sikker? Det lyder ikke som[ENTER]min far ... Vil Du venligst sprge ham igen?[ENTER]Jeg tror ikke han mente den ret. " -gameforge.subquest_02._20_say = " Du ved, at rustnings-handelsmanden er min far,[ENTER]gr du ikke? Jeg vil tilberede middag for ham,[ENTER]men jeg ved ikke, hvad han nsker at spise.[ENTER]Kunne du sprge ham, hvad han gerne vil have?[ENTER]Jeg vil belnne dig for din tid. " -gameforge.subquest_02._30_sayReward = " Handelsdamen nsker at vide, hvad hendes far,[ENTER]rustnings-handelsmanden, nsker til middag. " -gameforge.subquest_02._40_sayReward = " G til rustnings-handelsmanden og sprg ham. " -gameforge.subquest_02._50_say = " Velkommen![ENTER]Jeg har rustninger, der beskytter dig mod dolk-[ENTER]og svrdangreb. " -gameforge.subquest_02._60_say = " Oh, min datter sender dig?[ENTER]Hun sprger hvad jeg kunne tnke mig til[ENTER]aftensmad. Mmmhh, jeg kunne tnke mig at f en[ENTER]dejlig sammenkogt suppe med vild, bjrn, kl og[ENTER]to g. Det ville vre dejligt! " -gameforge.subquest_02._70_targetVid = " Aftensmaden " -gameforge.subquest_02._80_sayReward = " Handelsdamen nsker at vide, hvad hendes far,[ENTER]rustnings-handelsmanden, nsker til middag. " -gameforge.subquest_02._90_sayReward = " G tilbage til hende og fortl hende, hvad du har[ENTER]fundet ud af. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " G tilbage til Baek-Go " -gameforge.subquest_03._10_targetVid = " Ingrediens til Medicinen " -gameforge.subquest_03._110_sayReward = " Du har fundet leveren, aflever den hos Baek-Go. " -gameforge.subquest_03._120_say = " Tusind tak! " -gameforge.subquest_03._130_say = " Patienterne vil vre meget[ENTER]taknemmelige. " -gameforge.subquest_03._140_say = " Vrsgo, tag det her som belnning.[ENTER]Du fr nok bruge det en dag. " -gameforge.subquest_03._150_sayReward = " Du har modtaget 3.000 erfaringspoint.[ENTER]Du har modtaget 5.000 Yang.[ENTER]Du har fet noget ulve pels. " -gameforge.subquest_03._20_say = " Kan du hjlpe mig?[ENTER]Siden Metin-stene styrter ned, er der opstet en[ENTER]ukendt sygdom. Mange lger arbejder hrdt p en[ENTER]behandling, men de mangler de ndvendige[ENTER]ingredienser til at fremstille medicinen. " -gameforge.subquest_03._30_say = " Kan du hente ingredienserne til medicinen for[ENTER]mig? Jeg sprger dig, fordi du er en soldat. Jeg[ENTER]har brug for en Bl Ulv's Lever for medicinen. " -gameforge.subquest_03._40_say = " Bring mig en lever fra en blulv.[ENTER]Sig til, nr du har en. " -gameforge.subquest_03._50_sayReward = " Siden Metin-sten styrter ned p jorden er der[ENTER]opstet en ukendt sygdom.[ENTER]For at Baek-Go kan lave medicin har han brug for[ENTER]en lever fra en blulv. " -gameforge.subquest_03._60_npcChat = " For at f en lever fra en blulv " -gameforge.subquest_03._70_say = " Der er kun n mde at f fat p en Ulve Lever: Du[ENTER]er ndt til at jage Bl Ulve. " -gameforge.subquest_03._80_say = " Jeg har ondt af ulvene, men vi har brug for lever[ENTER]for at lave mikstur. P forhnd tak. " -gameforge.subquest_03._90_sendLetter = " Tilbage til Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Du har en lang vej foran dig. Pas godt p dig[ENTER]selv! Og glem ikke: Du er ndt til at bruge[ENTER]portalen med den bl prik. " -gameforge.subquest_04._10_targetVid = " Hvordan har Deokbae det? " -gameforge.subquest_04._110_sayReward = " G og aflevere Brevet fra Smeden til Deokbae,[ENTER]skovhugger. Du finder ham i den anden landsby,[ENTER]som du kun kan komme til via portalen. " -gameforge.subquest_04._120_sendLetter = " Et brev fra smeden " -gameforge.subquest_04._130_targetVid = " Find brndehuggeren, Deokbae. " -gameforge.subquest_04._140_npcChat = " Et brev fra smeden " -gameforge.subquest_04._150_sayTitle = " Trsamleren Deokbae: " -gameforge.subquest_04._160_say = " Velkommen. Jeg har nogle gode kser her. Vil du[ENTER]kbe en? Du behver ikke en kse? S hvorfor er[ENTER]du her? Ah, et brev fra Smeden. Tak.[ENTER]Jeg er en skovhugger, men jeg slger ogs kser[ENTER]og andre vrktjer. Nogle gange bestiller jeg[ENTER]nogle vrktjer hos ham. Sdan blev vi gode[ENTER]venner. " -gameforge.subquest_04._170_say = " Jeg ville virkelig gerne have en drink med ham i[ENTER]Seo-Pyung Bar. Tak fordi du bragte mig brevet.[ENTER]Send mine bedste nsker til Smeden. " -gameforge.subquest_04._180_say = " Et brev fra smeden?[ENTER]Det er lang tid siden jeg har hrt noget fra ham.[ENTER]Hvor er brevet? Du har ikke tabt det undervejs,[ENTER]vel? " -gameforge.subquest_04._190_select = " Her er det. " -gameforge.subquest_04._200_select = " Ah alligevel ikke " -gameforge.subquest_04._20_say = " Hej der, eventyrer! Jeg vil gerne bede dig om en[ENTER]tjeneste. Kender du en fyr kaldet Deokbae? Han er[ENTER]en skovhugger og en af mine gode venner. Mske[ENTER]det er en smule kedeligt, men han er virkelig en[ENTER]af de sidste hrdtarbejdende skovarbejdere[ENTER]derude. " -gameforge.subquest_04._210_say = " Afslut mission? " -gameforge.subquest_04._220_say = " Det glder mig.[ENTER]Kom tilbage, hurtig. " -gameforge.subquest_04._230_say = " Du har tabt den?[ENTER]Forsvind... " -gameforge.subquest_04._240_say = " G til smeden og hent brevet Tab det ikke igen![ENTER]Ses. " -gameforge.subquest_04._250_sayReward = " G tilbage til smeden og hent belnningen. " -gameforge.subquest_04._260_targetVid = " Tilbage til smeden " -gameforge.subquest_04._270_npcChat = " Jeg har afleveret brevet. " -gameforge.subquest_04._280_say = " S hvordan har Deokbae det? Hehe, han har ikke[ENTER]ndret sig. Tak. Tag dette som en belnning. Det[ENTER]er ikke meget, men det kan komme til nytte n[ENTER]dag. Tak igen. " -gameforge.subquest_04._290_sayReward = " Du har fet 4.000 erfaringspoints.[ENTER]Du har fet 3.000 Yang. " -gameforge.subquest_04._30_say = " Det er lang tid siden jeg har set ham, og jeg har[ENTER]skrevet ham et brev, for at sprge hvordan han[ENTER]har det.[ENTER]Det ville glde mig, hvis du kunne give ham[ENTER]brevet. Pas godt p dig selv, og p brevet! " -gameforge.subquest_04._40_say = " h, ved du ikke hvordan man kommer til den nste[ENTER]landsby? Tryk p 'M' for at se miniature kortet.[ENTER]En bl prik vil blive vist p det. Denne dot[ENTER]reprsenterer portalen, der vil tage dig ind i[ENTER]det tilstdende omrde. Den anden landsby er ogs[ENTER]beliggende i dette omrde. " -gameforge.subquest_04._50_select = " Det gr jeg. " -gameforge.subquest_04._60_select = " Nej tak. " -gameforge.subquest_04._70_say = " Vil du afslutte denne mission? " -gameforge.subquest_04._80_say = " Hber vi snart ses igen. " -gameforge.subquest_04._90_say = " S ikke.... " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " Det er dejligt at hre. Bare kom forbi. " -gameforge.subquest_05._10_targetVid = " En Tjeneste for Soon " -gameforge.subquest_05._110_say = " Det er rgerligt...[ENTER]Lad mig nu fortstte med at lse. " -gameforge.subquest_05._120_say = " Virkelig? Det glder mig![ENTER]Det bliver en god bog. " -gameforge.subquest_05._130_sayTitle = " Hjlp Soon " -gameforge.subquest_05._140_sayReward = " G til Uriel og sprg hvilke vifter der er bedst. " -gameforge.subquest_05._150_npcChat = " Oprems vifter efter deres angreb vrdier? " -gameforge.subquest_05._160_say = " Hvad kan jeg gre for dig?[ENTER]Bogormen sender dig?[ENTER]Alt hvad han gr, er at lse, lse, lse...[ENTER]Men jeg tvivler han lrer noget ved det. Han[ENTER]forstyrer hele tiden.[ENTER]Lad se, hvad han vil vide denne[ENTER]gang! " -gameforge.subquest_05._170_say = " Han vil have mig til at vise vifter efter deres[ENTER]angreb vrdier? Det er temmelig nemt: Himlens[ENTER]fuglevifte, Trearmede vifter, Aquanske vifter og[ENTER]Tranevingens vifter.[ENTER]Fik du det? " -gameforge.subquest_05._180_sendLetter = " Tilbage til Soon " -gameforge.subquest_05._190_sayTitle = " G tilbage til Soon " -gameforge.subquest_05._200_sayReward = " G tilbage til Soon og fortl om vifterne. " -gameforge.subquest_05._20_npcChat = " En Tjeneste for Soon " -gameforge.subquest_05._210_say = " Og, kunne Uriel give et klart[ENTER]svar? " -gameforge.subquest_05._211_select = " Fugl, Enkelt, Aquanske, Tranevinge. " -gameforge.subquest_05._212_select = " Fugl, Trearmet, Aquanske, Tranevinge. " -gameforge.subquest_05._213_select = " Fugl, Dobbelt, Aquanske, Tranevinge. " -gameforge.subquest_05._214_select = " Oh nej, jeg har glemt det. " -gameforge.subquest_05._220_say = " Tusind tak![ENTER]Nu kan jeg fortstte lsningen.[ENTER]Jeg takker! " -gameforge.subquest_05._230_sayReward = " Du har modtaget 6.000 erfaringspoint.[ENTER]Du har modtaget 2.000 Yang. " -gameforge.subquest_05._240_say = " Jeg er ikke sikker p det er rigtigt. Kontroler[ENTER]det. " -gameforge.subquest_05._250_select = " Ja, det er sandt " -gameforge.subquest_05._260_select = " Jeg er ikke sikker. " -gameforge.subquest_05._270_say = " Godt at hre. Bare kom igen engang. " -gameforge.subquest_05._280_say = " Det er ikke godt at hre...[ENTER]Forsvind... " -gameforge.subquest_05._290_say = " Dejligt, meget godt S kom igen " -gameforge.subquest_05._300_say = " Er du helt sikker p, at rkkeflgen er[ENTER]korrekt? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " Ja, jeg er. " -gameforge.subquest_05._320_select = " Nej, jeg er ikke. " -gameforge.subquest_05._330_say = " Dejligt at hre.[ENTER]Kom igen senere " -gameforge.subquest_05._340_say = " Det havde vret sknt, men....[ENTER]Forsvind.. " -gameforge.subquest_05._350_say = " Godt, det er simpelthen fantastisk! Mange tak! " -gameforge.subquest_05._40_say = " Aha ... Hmhm ... Nej, det ...[ENTER]Yikes, hvor kom du fra? Hvor vover du forstyrre[ENTER]mens jeg lser! h nej, undskyld, jeg ville ikke[ENTER]rbe af dig. Nogle gange kommer jeg p noget, som[ENTER]jeg ikke forstr, nr jeg lser og det er bare s[ENTER]frustrerende.[ENTER]Kan du give mig en hnd med noget? " -gameforge.subquest_05._50_say = " Jeg er ved at undersge vifterne, der bruges af[ENTER]shamanerne. Jeg har problemer med at finde ud af[ENTER]hvilke der er de bedste. Jeg kan umuligt teste[ENTER]dem alle. Uriel, forskeren, ved alt om disse[ENTER]vifter. Kunne du sprge ham for mig? Jeg er[ENTER]interesseret i flgende typer af vifter: Aquanske[ENTER]vifter, Himlens fuglevifter, Trearmede vifter og[ENTER]Tranevingens vifter. " -gameforge.subquest_05._60_say = " Jeg nsker, at han kan sortere dem efter[ENTER]angrebsvrdien. " -gameforge.subquest_05._70_select = " Det kan jeg gre " -gameforge.subquest_05._80_select = " Nej tak " -gameforge.subquest_05._90_say = " Vil du afslutte denne mission? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Kom ud, nu! Ubrugelig tyv... " -gameforge.subquest_06._10_targetVid = " Bestille Rustning " -gameforge.subquest_06._110_say = " Tak! G tilbage til Smeden og sprg ham om[ENTER]hvordan han kommer videre med den rustning. " -gameforge.subquest_06._120_sayReward = " G til Smeden og sprg ham, hvor langt han er[ENTER]kommet med rustningen som rustnings-handelsmanden[ENTER]har bestilt. " -gameforge.subquest_06._130_npcChat = " Rustning til rustnings-handelsmanden " -gameforge.subquest_06._140_say = " Hvad er der nu? Hvorfor forstyrrer du mig? Oh,[ENTER]Det er rustnings-handelsmanden der har sendt dig?[ENTER]Den gamle mand er meget utlmodig. Det er ikke,[ENTER]at jeg ikke nsker at gre det. Jeg har bare ikke[ENTER]har de ndvendige materialer til det.[ENTER]Kunne du hente dem for mig? Til at producere[ENTER]rustningen har jeg brug for jernmalm, lder og[ENTER]kul. Du kan f jernmalm fra Uriel, lder fra[ENTER]Octavio og kul fra Yonah. " -gameforge.subquest_06._150_select = " Jeg fr materialer til dig. " -gameforge.subquest_06._160_select = " Nej, ikke lige nu. " -gameforge.subquest_06._170_say = " Er du sikker p du vil holde op med denne mission? " -gameforge.subquest_06._180_say = " Du kan ogs gre det senere. Men du m ikke vente[ENTER]alt for lnge, denne mission er presserende! " -gameforge.subquest_06._190_say = " N, jeg formoder, jeg bliver ndt til at skaffe[ENTER]disse ting selv. Vr forsigtig. " -gameforge.subquest_06._200_say = " S afsted med dig igen, s jeg kan komme tilbage[ENTER]til at arbejde i fred ... " -gameforge.subquest_06._20_npcChat = " Bestille Rustning " -gameforge.subquest_06._210_sendLetter = " Hent materialer " -gameforge.subquest_06._220_sayReward = " Hent materialet ved smeden. " -gameforge.subquest_06._221_say = " Jern Malm - du kan f det fra Uriel. " -gameforge.subquest_06._222_say = " Lder - du kan f det fra Octavio. " -gameforge.subquest_06._223_say = " Kul - du kan f det fra Yonah. " -gameforge.subquest_06._224_sayReward = " Uriel har givet dig Jern Malm. " -gameforge.subquest_06._225_sayReward = " Octavio har givet dig Lder. " -gameforge.subquest_06._226_sayReward = " Yonah har givet dig Kul. " -gameforge.subquest_06._230_targetVid = " G til Octavio " -gameforge.subquest_06._240_targetVid = " G til Uriel. " -gameforge.subquest_06._250_targetVid = " G til Yonah. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Tak for at bringe mig min bog tilbage! Nu kan jeg[ENTER]fortstte min forskning. Her, tag noget Jern malm[ENTER]Brug det godt. " -gameforge.subquest_06._280_say = " Du har brug for jern malm? Jeg kan give dig[ENTER]noget. Men jeg har brug for en tjeneste fra dig:[ENTER]Jeg har for nylig mistet en bog, mens jeg blev[ENTER]forfulgt af en flok vilde hunde. Jeg tror, at[ENTER]disse vilde hunde har min bog. Bring den tilbage[ENTER]til mig og s vil jeg give dig noget jern malm. " -gameforge.subquest_06._285_say = " Uriel vil give dig Jern Malm, hvis du henter hans[ENTER]bog hos de vilde hunde til ham. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Mere Jern malm? Jeg har allerede givet dig noget.[ENTER]Nu har jeg ikke mere tilbage. " -gameforge.subquest_06._30_say = " Kunne du hjlpe mig? Tak fordi du gjorde min[ENTER]datter en tjeneste. Jeg har brug for at bede dig[ENTER]om en tjeneste nu. Jeg har bedt landsby Smeden om[ENTER]at producere nogle rustninger, men jeg har ikke[ENTER]hrt noget fra ham. Kunne du finde ud af, hvordan[ENTER]det gr med det? " -gameforge.subquest_06._310_npcChat = " Jeg har brug for lder. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Tak for Galden! Nu kan jeg endelig g tilbage til[ENTER]min lkker mad. Mmm ... Her, tag dette Lder som[ENTER]en belnning. " -gameforge.subquest_06._340_say = " Jeg kan give dig noget Lder.[ENTER]Der er dog intet i livet der er gratis.[ENTER]Hvad med at bytte? Jeg vil give dig Lderet, hvis[ENTER]du finder mig en Galde.[ENTER]Jeg bruger ofte Galder i mine opskrifter.[ENTER]Det gr ikke noget, hvis du ikke er interesseret. " -gameforge.subquest_06._345_say = " Octavio vil give dig Lder hvis du giver ham en[ENTER]Galde. " -gameforge.subquest_06._350_npcChat = " Jeg har brug for lder " -gameforge.subquest_06._360_say = " Jeg har allerede givet dig lder.[ENTER]Har du tabt det?[ENTER]Jeg har ikke mere. " -gameforge.subquest_06._370_npcChat = " Jeg har brug for kul. " -gameforge.subquest_06._380_say = " Tak for ler. Du kradser min ryg og jeg kradser[ENTER]din: Her er dit kul. P gensyn! " -gameforge.subquest_06._390_say = " Hvad sker der? Du er her for at f Kul? Jeg har[ENTER]masser af Kul. Men du fr det ikke gratis. Du er[ENTER]ndt til at gre noget for mig frst. " -gameforge.subquest_06._395_say = " Yonah vil give dig Kul, hvis du giver ham Ler. Du[ENTER]kan f det ved at jage Rde Vildsvin. " -gameforge.subquest_06._400_say = " Jeg er ved at lbe tr for Ler til mit porceln.[ENTER]Hvis du bringe mig noget, vil jeg give dig nogle[ENTER]Kul. Det ville vre bedst, hvis du drber nogle[ENTER]Rde vildsvin, som de tro det eller ej spiser[ENTER]ler. P forhnd tak! " -gameforge.subquest_06._40_select = " Ja det gr jeg " -gameforge.subquest_06._410_npcChat = " Jeg har brug for kul. " -gameforge.subquest_06._420_say = " Hvad? Jeg har allerede givet dig Kul! Forsger du[ENTER]at narre mig? " -gameforge.subquest_06._430_npcChat = " Jeg har alle materialerne. " -gameforge.subquest_06._440_say = " benbart har du intet jernmalm. G til[ENTER]Uriel... " -gameforge.subquest_06._450_say = " Du har ingen lder G til[ENTER]Octavio... " -gameforge.subquest_06._460_say = " Du har ikke nogen kul. Hmm, ingen Kul? F noget[ENTER]fra Yonah. " -gameforge.subquest_06._470_makequestbutton = " Jeg har alle materialer " -gameforge.subquest_06._480_qSetTitle = " Materialer til Smeden. " -gameforge.subquest_06._490_targetVid = " G til Smeden " -gameforge.subquest_06._500_sayTitle = " Den bestilte rustning " -gameforge.subquest_06._50_select = " Nej, desvrre ingen tid. " -gameforge.subquest_06._510_sayReward = " Jeg har alle de ndvendige materialer. Afsted til[ENTER]Smeden. " -gameforge.subquest_06._520_npcChat = " Jeg har fet dit materiale. " -gameforge.subquest_06._530_say = " Du har allerede fet alle materialer?[ENTER]Jeg er imponeret! Tak, nu kan jeg levere de[ENTER]bestilte varer til rustnings-handelsmanden. G og[ENTER]fortl ham den gode nyhed! " -gameforge.subquest_06._540_sayReward = " Fortl rustnings-handelsmanden at hans bestilling[ENTER]er frdig snart. " -gameforge.subquest_06._550_targetVid = " G tilbage til rustnings-handelsmanden. " -gameforge.subquest_06._560_npcChat = " Smeden vil snart levere! " -gameforge.subquest_06._570_say = " h, s han bliver frdig med Rustningen snart?[ENTER]Tak fordi du tog dig af det. Tag dette som din[ENTER]belnning. " -gameforge.subquest_06._580_sayReward = " Du har modtaget 26.000 erfaringspoint.[ENTER]Du har modtaget 15.000 Yang.[ENTER]Du har modtaget en Grise nse. " -gameforge.subquest_06._590_sayReward = " Du har modtaget en Tiger Plade rustning +3. " -gameforge.subquest_06._600_sayReward = " Du har modtaget en Skarlagenrd dragt +3. " -gameforge.subquest_06._60_say = " nsker du at opgive denne mission for altid? " -gameforge.subquest_06._610_sayReward = " Du har modtaget en Uhelds pladerustning +3. " -gameforge.subquest_06._620_sayReward = " Du har modtaget en Lyserd pkldning +3. " -gameforge.subquest_06._70_select = " Ja, jeg vil " -gameforge.subquest_06._80_select = " Nej, alligevel ikke " -gameforge.subquest_06._90_say = " Vil du gre det senere? Kom snart tilbage, denne[ENTER]mission haster! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Vent et jeblik, jeg vil vre sikker p at det er[ENTER]den rigtige bog ... Hmm, ja, det er virkelig[ENTER]fantastisk. Jeg vil helt sikkert koge disse[ENTER]retter! Tak! " -gameforge.subquest_07._10_targetVid = " Den bedste kogebog " -gameforge.subquest_07._110_say = " Hmm, men jeg har brug for ... Vent, ven! Kan jeg[ENTER]bede Dem om en anden tjeneste? Jeg har nsten[ENTER]fet alle de ingredienser til denne fantastiske[ENTER]ret, men jeg ser der mangler stadig en Gr ulve[ENTER]tarm. Denne ingrediens er ikke let at f fat p[ENTER]og den er bedst at spise, nr den er frisk. Skaf[ENTER]mig Venligst en! " -gameforge.subquest_07._120_sayReward = " Hent en Ulve Tarm til Octavio. Du kan f den fra[ENTER]de Gr Ulve. " -gameforge.subquest_07._130_npcChat = " Jeg har fet en Ulve tarm. " -gameforge.subquest_07._140_say = " Takket vre jer, kan jeg endelig lave dette[ENTER]sjldne mltid. Dette vil vre en fest! Jeg er[ENTER]virkelig taknemmelig for din hjlp. Tag venligst[ENTER]denne beskedne belnning. " -gameforge.subquest_07._150_sayReward = " Du har modtaget 12.000 erfaringspoint.[ENTER]Du har modtaget 5.000 Yang.[ENTER]Du har modtaget en Ulve klo. " -gameforge.subquest_07._160_say = " Jeg har brug for en grulvetarm. Levere mig[ENTER]venligst en. " -gameforge.subquest_07._20_npcChat = " Den bedste kogebog " -gameforge.subquest_07._30_say = " Hmm, er der nogen chance for, at du kender Soon[ENTER]bogorm, der bruger al sin tid p at lse?[ENTER]Jeg har hrt, at Soon ejer en god kogebog.[ENTER]Find venligst ud af om det er rigtigt. Den[ENTER]kogebog er tilsyneladende fuld af sjldne og[ENTER]eksotiske opskrifter, og jeg er ivrig efter at[ENTER]lre dem. " -gameforge.subquest_07._40_targetVid = " Sprg Soon " -gameforge.subquest_07._50_sayReward = " Sprg Soon om han har en udenlandsk kogebog. " -gameforge.subquest_07._60_npcChat = " Har du en speciel kogebog? " -gameforge.subquest_07._70_say = " Bla, bla ... Oh! Dig igen! Hvad vil du?[ENTER]Ja, jeg har en kogebog, der indeholder eksotiske[ENTER]mltider. Tag den med dig, hvis du vil, jeg[ENTER]behver den ikke. Men du skal ikke forstyrre mig,[ENTER]nr jeg lser! " -gameforge.subquest_07._80_targetVid = " Soon har givet dig den udenlandske kogebog. Bring[ENTER]den til Octavio. " -gameforge.subquest_07._90_npcChat = " Her er kogebogen! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " G til vben-handelsmanden og sprg ham hvor du[ENTER]kan kbe Riskager. " -gameforge.subquest_08._10_targetVid = " Riskage " -gameforge.subquest_08._110_npcChat = " Hvad ved du om Ris Kager? " -gameforge.subquest_08._120_sayTitle = " Vben-handelsmand: " -gameforge.subquest_08._130_say = " Hvad? Ris kage? Er det et nyt vben?! Ja, godt s[ENTER]kan du ...[ENTER]h, du mener spiselige Ris Kager. Hvorfor sagde[ENTER]du ikke det i frste omgang? Du m hellere g til[ENTER]Octavio. Han ved alt hvad der er at vide om mad. " -gameforge.subquest_08._140_makequestbutton = " Riskage " -gameforge.subquest_08._150_sayReward = " G til Octavio og sprg ham, hvad han ved om Ris[ENTER]Kager. " -gameforge.subquest_08._160_say = " Hmm, Ris Kager? Dem med de rde kirsebr og[ENTER]sukker p toppen? Yeah, jeg har spist dem fr. Du[ENTER]kan f dem fra ris kage slgeren i den nste[ENTER]landsby. Hun kaldes Yu-Rang, tror jeg. " -gameforge.subquest_08._170_select = " Nej, desvrre ingen tid. " -gameforge.subquest_08._180_say = " Du har en lang vej foran dig. Vi ses en anden[ENTER]gang. " -gameforge.subquest_08._190_say = " N, vil du helt sikkert blive savnet. Vi ses! " -gameforge.subquest_08._200_say = " Du vil se, det er det vrd. Ha en god tur! " -gameforge.subquest_08._20_say = " Undskyld mig, kunne det behage jer at hjlp mig?[ENTER]Min baby vil ikke stoppe med at grde og jeg ved[ENTER]bare ikke, hvad jeg skal gre for at berolige[ENTER]den. Min baby elsker riskager og jeg tror det[ENTER]kunne hjlpe. Jeg tror, at vben-handelsmanden[ENTER]ved hvor man kan f nogle. Kunne du sprge ham[ENTER]for mig? " -gameforge.subquest_08._210_makequestbutton = " Find Yu-Rang " -gameforge.subquest_08._220_targetVid = " Riskage " -gameforge.subquest_08._230_sayReward = " G til Riskage slgeren Yu-Rang. Du kan finde[ENTER]hende i den nste landsby. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Kan jeg hjlpe dig? h, RisKager! Selvflgelig[ENTER]kan jeg give dig nogle! Men ... kunne du gre[ENTER]noget for mig frst? En dreng ved navn Taurean[ENTER]kommer ofte her og irriterer mig, selvom jeg[ENTER]aldrig har noget til ham. Hvis du straffer[ENTER]Taurean for mig, s vil jeg give dig nogle[ENTER]RisKager, OK? " -gameforge.subquest_08._260_makequestbutton = " Find Taurean " -gameforge.subquest_08._270_sayReward = " Yu-Rang bliver altid drillet af Taurean. Straf[ENTER]ham og hun vil give dig en Riskage. " -gameforge.subquest_08._280_npcChat = " Hvorfor driller du Yu-Rang? " -gameforge.subquest_08._290_say = " Hvad, hvem er det jeg skal have irriteret? h, du[ENTER]mener den pige, der slger RisKager? Nej, jeg[ENTER]nskede ikke at irritere hende! Jeg keder mig[ENTER]bare, og hun s, s flot ud og hun havde ikke[ENTER]meget at lave. S jeg besgte hende et par gange[ENTER]og nskede at spille med hende, men hun blev[ENTER]vred... Piger er mrkelige. Jeg formoder jeg vil[ENTER]ikke besge hende mere! " -gameforge.subquest_08._300_makequestbutton = " G tilbage til Yu-Rang " -gameforge.subquest_08._30_select = " Acceptere " -gameforge.subquest_08._310_targetVid = " Riskage " -gameforge.subquest_08._320_sayReward = " Taurean vil ikke genere Yu-Rang mere. G til[ENTER]hende og f din Riskage. " -gameforge.subquest_08._330_say = " Ha, ha! Du straffede Taurean! Tak. Nu vil han[ENTER]tnke sig om to gange, fr han kommer tilbage[ENTER]igen. Her er din Riskage. Nyd dit mltid! " -gameforge.subquest_08._340_makequestbutton = " Tilbage til Ah-Yu " -gameforge.subquest_08._350_targetVid = " Riskage til Ah-Yu " -gameforge.subquest_08._360_sayReward = " Du har modtaget en Riskage fra Yu-Rang. Tag det[ENTER]til Ah-Yu. Du kan finde hende og hendes barn i[ENTER]den frste landsby. " -gameforge.subquest_08._370_npcChat = " Her er den Ris kage til dit barn. " -gameforge.subquest_08._380_say = " Du bragte mig Riskagen! Mange tak.[ENTER]Oh! Se, min baby grder ikke mere og spiser[ENTER]lykkeligt sin kage. Du gjorde det. Tak for din[ENTER]hjlp! " -gameforge.subquest_08._390_sayReward = " Du fr 26.000 erfaringspoint.[ENTER]Du fr 10.000 Yang. " -gameforge.subquest_08._40_say = " Men ... Jeg kan ikke forlade dette sted, og[ENTER]barnet terroriserer hele kvarteret ... Det vil[ENTER]ikke tage lang! Er du sikker p, at du ikke har[ENTER]tid nok? " -gameforge.subquest_08._50_say = " Du har travlt?[ENTER]S kom igen senere.[ENTER]Og stop med at grde, sde barn. " -gameforge.subquest_08._60_say = " Jeg tror jeg bliver ndt til at sprge en anden.[ENTER]Held og lykke p rejsen! " -gameforge.subquest_08._70_say = " Mange tak! Det er en virkelig lettelse for mig. " -gameforge.subquest_08._80_makequestbutton = " Riskage " -gameforge.subquest_08._90_targetVid = " Riskage " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " find den Hvid-Ed soldat, der har stjlet den[ENTER]gyldne kse og lever den tilbage til smeden. " -gameforge.subquest_09._10_targetVid = " Find den Gyldne kse " -gameforge.subquest_09._110_sendLetter = " Fundet guldksen " -gameforge.subquest_09._120_npcChat = " Her er den gylden kse. " -gameforge.subquest_09._130_say = " Tak! Jeg str i gld til dig. Nu behver jeg ikke[ENTER]at bekymre mig om hvad jeg skal fortlle Deokbae[ENTER]nr jeg ser ham. " -gameforge.subquest_09._140_sayReward = " Du har modtaget 36.000 erfaringspoint.[ENTER]Du har modtaget 10.000 Yang.[ENTER]Du har modtaget et Smykke. " -gameforge.subquest_09._20_npcChat = " Den Gyldne kse " -gameforge.subquest_09._30_say = " Kan du huske min ven Deokbae? Jeg har lovet at[ENTER]smede ham en flot kse. Men desvrre holdt jeg[ENTER]ikke je med den og s kom en kvindelig Hvid-Ed[ENTER]soldat og stjal den fra mig. Kan du bringe ksen[ENTER]tilbage? En Hvid-Ed soldat burde have den. Du[ENTER]skulle kunne genkende den. Der er ikke mange af[ENTER]dem. Jeg vil give dig en fantastisk belnning for[ENTER]at gre det! " -gameforge.subquest_09._40_say = " Vil du afslutte denne mission? " -gameforge.subquest_09._50_sayTitle = " Smed " -gameforge.subquest_09._60_say = " Jeg nsker virkelig denne kse! Vil vi se[ENTER]hinanden igen? Farvel. " -gameforge.subquest_09._70_say = " Tak for at du vil finde den.[ENTER]Pas godt p dig, klanen driller nok. " -gameforge.subquest_09._80_say = " Tak for at du vil finde den.[ENTER]Pas godt p dig, klanen driller[ENTER]nok. " -gameforge.subquest_09._90_makequestbutton = " Find den Gyldne kse " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Sprg smeden om hrnlen. " -gameforge.subquest_10._10_targetVid = " Find Hrnlen " -gameforge.subquest_10._110_npcChat = " Den stjlende hrnl. " -gameforge.subquest_10._120_say = " Hvad? Hun tror, jeg stjal hendes hrnl? Det er[ENTER]utroligt! Hvem tror hun, jeg er? Jeg har arbejdet[ENTER]i min butik! Ah, jeg burde nok ikke fortlle dig[ENTER]dette, men vben-handelsmanden var i[ENTER]handelsdamens butik for nylig. " -gameforge.subquest_10._130_makequestbutton = " Den stjlende hrnl. " -gameforge.subquest_10._140_sayReward = " Sprg vben-handelsmanden om den dekorative[ENTER]hrnl. " -gameforge.subquest_10._150_say = " Hvad? Du tror jeg har stjlet hrnlen? Nej,[ENTER]aldrig, det var ikke mig! rligt! Jeg har vret i[ENTER]forretningen for at besge damen! Men hun var der[ENTER]ikke. I stedet s jeg en Hvid-Ed bueskytte. Da[ENTER]hun s mig, flygtede hun. Mske har hun stjlet[ENTER]hrnlen. " -gameforge.subquest_10._160_sayReward = " F hrnlen tilbage fra Hvid-Ed bueskytten! " -gameforge.subquest_10._170_sendLetter = " Du har fundet hrnlen " -gameforge.subquest_10._180_targetVid = " G til forretningen. " -gameforge.subquest_10._190_npcChat = " Jeg har din hrnl her. " -gameforge.subquest_10._200_say = " h, mange tak. Jeg er s lykkelig, jeg har[ENTER]endelig fet min elskede hrnl tilbage! Du har[ENTER]allerede hjulpet mig s ofte! Hvordan kan jeg[ENTER]nogensinde vise min psknnelse? Jeg har et[ENTER]Rytterkort. Jeg ved, det er ikke noget srligt,[ENTER]men jeg har ikke brug for det mere, fordi jeg[ENTER]ikke bare kan forlade min butik.[ENTER]Tag det som et tegn p min taknemmelighed. " -gameforge.subquest_10._20_say = " Lyt lige.. Jeg har sidst forladt min forretning,[ENTER]da jeg skulle hente noget vigtigt. Mens jeg var[ENTER]undervejs stjal nogen min ynglings hrnl. " -gameforge.subquest_10._210_sayReward = " Du har modtaget 60.000 erfaringspoint.[ENTER]Du har modtaget 10.000 Yang.[ENTER]Du har modtaget et : Rytterkort. " -gameforge.subquest_10._220_say = " Du har stadig ikke fundet min flotte hrnl?[ENTER]Jeg hber du finder den. " -gameforge.subquest_10._230_select = " Stoppe " -gameforge.subquest_10._240_say = " nsker du at stoppe? " -gameforge.subquest_10._250_say = " Ja, de er absolut ikke et let bytte... Mske br[ENTER]du tage en pause og prve igen senere? " -gameforge.subquest_10._260_say = " Hvor er min ynglings hrnl?[ENTER]Det var vel intet... farvel " -gameforge.subquest_10._270_say = " Mange tak. Det betyder virkelig meget for mig. " -gameforge.subquest_10._30_say = " Min far gav mig den dekorative hrnl i[ENTER]fdselsdagsgave. Jeg elsker den. Jeg kan ikke[ENTER]forlade min forretning, ellers bliver der bare[ENTER]stjlet endnu mere. Kunne du mske g og sge[ENTER]den? Jeg tror det var smeden, som fortalte for[ENTER]lang tid siden, at han havde brug for en[ENTER]hrnl. " -gameforge.subquest_10._40_select = " Jeg sger den " -gameforge.subquest_10._50_say = " Sikker p du vil afbryde opgaven? " -gameforge.subquest_10._60_say = " Vi ses nste gang Farvel " -gameforge.subquest_10._70_say = " Hvor i alverden er min hrnl? Farvel ... " -gameforge.subquest_10._80_say = " Du sger den for mig?[ENTER]Oh.. Tusind tak " -gameforge.subquest_10._90_targetVid = " G til Smeden " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Sprg Yu-Hwan om Mirines bror. " -gameforge.subquest_11._10_targetVid = " Find min bror. " -gameforge.subquest_11._110_npcChat = " Har du set Mirines storebror? " -gameforge.subquest_11._120_say = " Jeg blev forelsket uden at vide, hvad krlighed[ENTER]betyder ... Lalalaa ...[ENTER]Hvem er det du leder efter? Mirines bror? Vi[ENTER]havde en hurtig snak, fr han gik ind i bjergene[ENTER]for at lede efter nogle sjldne urter. Jeg ved[ENTER]ikke, hvor han er nu. Landsbyen jger gr ofte[ENTER]ind i bjergene. Hvorfor kan du ikke sprge ham?[ENTER]La, la, la, krlighed er trist, men smuk ... " -gameforge.subquest_11._130_targetVid = " Sprg Yang-Shin om Mirines bror. " -gameforge.subquest_11._140_say = " Mirines bror? Ja, han var p udkig efter urter i[ENTER]bjergene. Han var s glad, da han fandt visse[ENTER]sjldne urter. Han nskede at kbe nogle nye[ENTER]kjoler til sin sster med den fortjeneste, han[ENTER]fik fra dem. Han er virkelig rar. Jeg er sikker[ENTER]p han vil vre tilbage om et par dage.[ENTER]Tror du ikke? " -gameforge.subquest_11._150_targetVid = " Fortl Mirine nyhederne. " -gameforge.subquest_11._160_npcChat = " Nyhederne om Mirines bror. " -gameforge.subquest_11._170_say = " Se, jeg har modtaget et brev fra min bror! Han[ENTER]har skrevet, at han fandt et sted med masser af[ENTER]urter og at det vil vre et stykke tid, fr han[ENTER]kommer hjem.[ENTER]Undskyld, jeg skulle ikke kede dig med dette.[ENTER]Her, det er ikke meget, men jeg hber du[ENTER]acceptere det og tilgiver mig. Tak fordi du vil[ENTER]ptage dig den lange rejse. " -gameforge.subquest_11._180_sayReward = " Du har fet 122.000 erfaringspoints.[ENTER]Du har fet 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Find min bror. " -gameforge.subquest_11._30_say = " Kan jeg bede dig om en tjeneste?[ENTER]Min bror har vret undervejs i lang tid, og jeg[ENTER]har ikke hrt noget fra ham. Jeg er lidt[ENTER]bekymret. Kunne du mske g ud og lede efter[ENTER]ham? " -gameforge.subquest_11._40_say = " Min bror ville besge musikeren Yu-Hwan i den[ENTER]nste landsby. Hvis du gr til Yu-Hwan, kan du f[ENTER]nogle nyheder om min bror. Tak p forhnd. " -gameforge.subquest_11._50_select = " Ja det gr jeg " -gameforge.subquest_11._60_say = " Vil du opgive din sgning for altid ? " -gameforge.subquest_11._70_say = " Mange tak.[ENTER]Sg efter ham for mig.[ENTER]Jeg er meget bekymret.[ENTER]Ses. " -gameforge.subquest_11._80_say = " Det er synd, at du ikke vil hjlpe...[ENTER]Ses. " -gameforge.subquest_11._90_say = " Du vil sge ham for mig?[ENTER]Tusind tak, jeg er meget bekymret for ham.[ENTER]Held og lykke. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung af Hvid-Ed " -gameforge.subquest_12._10_targetVid = " Drb Mi-Jung af Hvid-Ed " -gameforge.subquest_12._110_sayReward = " G derefter tilbage til landsbyvagten. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung af Hvid-Ed " -gameforge.subquest_12._130_sayReward = " G og drb Mi-Jung af Hvid-Ed. G til[ENTER]landsbyvagten nr du er frdig. " -gameforge.subquest_12._140_targetVid = " G tilbage til landsbyvagten. " -gameforge.subquest_12._150_sayTitle = " Du har drbt Mi-Jung fra Hvid Eid " -gameforge.subquest_12._160_sayReward = " G tilbage til landsbyvagten og tag imod din[ENTER]belnning. " -gameforge.subquest_12._170_npcChat = " Jeg drbte Mi-Jung. " -gameforge.subquest_12._180_say = " Oh! Du er virkelig s god som jeg har hrt.[ENTER]Fantastisk. Takket vre dig vil det vre meget[ENTER]nemmere at klare problemerne med Hvid-Ed nu. Godt[ENTER]arbejde! " -gameforge.subquest_12._190_sayReward = " Du har modtaget 122.000 erfaringspoint.[ENTER]Du har modtaget 20.000 Yang.[ENTER]Du har modtaget et Slv armbnd. " -gameforge.subquest_12._20_say = " Kom lige herover.[ENTER]Du ser ud til at vre en god kmper.[ENTER]Jeg har hrt en masse om dig fra[ENTER]kaptajnen. " -gameforge.subquest_12._30_say = " Kan du g efter Mi-Jung af Hvid-Ed?[ENTER]Det er svrt for os at beskytte landsbyen mod de[ENTER]konstante angreb fra Hvid-Ed. Hvis vi drber[ENTER]Mi-Jung, en af deres ledere, s vil situationen[ENTER]ndres. Byens sikkerhed ligger i dine hnder. Jeg[ENTER]stoler p at du ikke fejler! " -gameforge.subquest_12._40_select = " Ja det gr jeg " -gameforge.subquest_12._50_select = " Ikke nu " -gameforge.subquest_12._60_say = " Du vil virkelig ikke hjlpe os? " -gameforge.subquest_12._70_say = " Det er ikke det rigtige tidspunkt.[ENTER]Kom igen senere " -gameforge.subquest_12._80_say = " Hvis du ikke vil, kan der ikke gres noget ved[ENTER]det, Alts g... " -gameforge.subquest_12._90_say = " du vil ikke hjlpe os? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " G til Ariyoung " -gameforge.subquest_13._10_targetVid = " Materialer til at fremstille vben. " -gameforge.subquest_13._110_targetVid = " G til Ah-Yu. " -gameforge.subquest_13._120_sayReward = " Vben-handelsmanden skal bruge din hjlp. Skaf[ENTER]jernmalm fra Uriel og linned fra Ariyoung til[ENTER]ham. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Du bruger jernmalm? Du kan f noget hvis du gr[ENTER]mig en tjeneste. " -gameforge.subquest_13._150_say = " Jeg tabte noget, da jeg skulle lbe for mit liv[ENTER]fra tigrene: Det er et bundt indeholdende vigtigt[ENTER]bger, bundet sammen med nogle klude.[ENTER]Hvis jeg ikke har dem, kan jeg ikke fortstte min[ENTER]forskning p Metin Stenene. Bring mig Pakken og[ENTER]du vil f noget malm af mig. " -gameforge.subquest_13._160_npcChat = " Jeg har din pakke. " -gameforge.subquest_13._170_say = " Tak![ENTER]Jeg har mange gange bedt om en tjeneste. Vrsgo![ENTER]Her har du jernmalm. Jeg hber du kan bruge det[ENTER]til noget. " -gameforge.subquest_13._180_say = " Hvad? Du har brug for endnu mere Jern malm? Det[ENTER]vokser ikke p trerne, ved du![ENTER]Jeg vil give dig noget mere Jern malm, men du[ENTER]bliver ndt til at gre mig en tjeneste frst.[ENTER]Tigerne har stjlet min taske. Jeg mtte lbe for[ENTER]mit liv, og der var meget vigtige dokumenter i[ENTER]den. Hvis jeg ikke har dem, kan jeg ikke[ENTER]fortstte min forskning om Metin Stenene. Find[ENTER]tasken, som tigerne stjal fra mig. " -gameforge.subquest_13._190_say = " Har jeg allerede givet dig.[ENTER]Har du da glemt det igen? " -gameforge.subquest_13._200_sayTitle = " Pakke fundet " -gameforge.subquest_13._20_npcChat = " Materiale til vben " -gameforge.subquest_13._210_say = " Du har fundet Uriels taske.[ENTER]G tilbage til Uriel " -gameforge.subquest_13._220_npcChat = " Giv mig hrlrred. " -gameforge.subquest_13._230_say = " Du har brug for Linned? Jeg har givet det til[ENTER]Ah-Yu. Vent![ENTER]Hvis du vil se hende alligevel kan du tage dette[ENTER]brev. Vi er gode venner, men p grund af hendes[ENTER]barn har ikke set hinanden i et stykke tid. Jeg[ENTER]vil ogs fortlle hende, at hun skulle give dig[ENTER]noget Linned ... Ja, dette hjlper alle![ENTER]Og give hende min hilsen. " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Du har sikkert fet hrlrredet fra Ah-Yu,[ENTER]eller? " -gameforge.subquest_13._250_npcChat = " Ariyoungs brev " -gameforge.subquest_13._260_say = " Et brev fra Ariyoung? Det er dejligt at hre fra[ENTER]hende efter al denne tid. Vi plejede at mdes til[ENTER]en snak ganske ofte. Men sidst, har det vret[ENTER]lidt svrt. Vent et jeblik.[ENTER]Der str her at du har brug for noget Linned?[ENTER]Ariyoung gav mig noget. Jeg kan give dig noget af[ENTER]det. Tak for at bringe mig hendes brev. Jeg vil[ENTER]svare hende med det samme ... " -gameforge.subquest_13._270_qSetTitle = " Lad os g til vben-handelsmanden " -gameforge.subquest_13._280_targetVid = " G til vben-handelsmanden. " -gameforge.subquest_13._290_sayTitle = " Aflever materialet " -gameforge.subquest_13._300_sayReward = " Jeg har alle materialerne.[ENTER]Afsted til vben-handelsmanden. " -gameforge.subquest_13._30_say = " Hey, kan jeg bede dig om en tjeneste?[ENTER]Jeg prver at smede nye vbentyper. Det er ikke[ENTER]nemt at finde de passende materialer. Jeg har[ENTER]mange bestillinger og kan derfor selv ikke lede[ENTER]efter materialer. Kunne du sge det for[ENTER]mig? " -gameforge.subquest_13._310_say = " Godt klaret. Du er virkelig god og meget hurtig.[ENTER]Lad mig nu arbejde p disse vben![ENTER]*Clank, Clank*[ENTER]Her er de. Det er de nye vbentyper.[ENTER]Jeg gjorde mit bedste. Jeg hber du kan lide dit[ENTER]nye vben.[ENTER]Hav det sjovt med det! " -gameforge.subquest_13._320_sayTitle = " Belnning: " -gameforge.subquest_13._330_sayReward = " Du har modtaget 122.000 erfaringspoint.[ENTER]Du har modtaget 20.000 Yang. " -gameforge.subquest_13._340_sayReward = " Du har modtaget et Bredsvrd +3 " -gameforge.subquest_13._350_sayReward = " Du har modtaget en Sakse dolk +3. " -gameforge.subquest_13._360_sayReward = " Du har modtaget en Pfuglens vifte +3. " -gameforge.subquest_13._40_say = " Naturligvis vil du f noget for din indsats. Nr[ENTER]mine vben er frdige, vil du f et af dem. Jeg[ENTER]har brug for flgende materialer: Jernmalm og[ENTER]hrlrred. Du fr jernmalm hos Uriel og hrlrred[ENTER]hos Ariyoung. Sig til nr du har fet fat i alle[ENTER]materialer. " -gameforge.subquest_13._50_say = " Er du sikker p du ikke vil gennemfre denne[ENTER]opgave? " -gameforge.subquest_13._60_say = " Jeg tror det var for meget for dig.[ENTER]Kom tilbage nr du har mere tid! " -gameforge.subquest_13._70_say = " Hvis du ikke nsker det, kan der ikke gres noget[ENTER]ved det.[ENTER]Farvel. " -gameforge.subquest_13._80_say = " Meget godt![ENTER]S snart vbenet er frdig, vil du f en af mig.[ENTER]Held og lykke. " -gameforge.subquest_13._90_sendLetter = " Kig efter materialer " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " G tilbage til Byvagten " -gameforge.subquest_15._10_targetVid = " Eun-Jung fra Hvid Eid " -gameforge.subquest_15._110_sayReward = " Du har drbt Eun-Jung fra Hvid Eid. G tilbage[ENTER]til Byvagten og rapportere til ham. " -gameforge.subquest_15._120_say = " Du er fantastisk! Du er endnu bedre end jeg[ENTER]forventede. Vi var ikke i stand til at gre noget[ENTER]ved de to ledere af Hvid Eid, og du besejrede dem[ENTER]begge lige sdan. " -gameforge.subquest_15._130_say = " Det er utroligt. Du modtager en passende[ENTER]belnning. Vr venlig at tage dette og fortst[ENTER]med at arbejde for freden i landsbyen! " -gameforge.subquest_15._140_sayReward = " Du har modtaget 150.000 erfaringspoint.[ENTER]Du har modtaget 25.000 Yang.[ENTER]Du har modtaget en Guld Halskde +4. " -gameforge.subquest_15._20_say = " Kom her et jeblik.[ENTER]Jeg har hrt en masse om dig fra kaptajn.[ENTER]Du synes at vre frygtls. Derfor har jeg brug[ENTER]for din hjlp igen: De hvide Eid har opfrt sig[ENTER]vrre end nogensinde fr. " -gameforge.subquest_15._30_say = " Du har besejret Mi-Jung, lederen af Hvid Eid. Men[ENTER]vi er stadig i fare! Den fare fra De Hvide Eid er[ENTER]ikke faldet, men er vrre end nogensinde! " -gameforge.subquest_15._40_say = " For at afslutte dette, har vi vret ndt til at[ENTER]fjerne de frende Eun-Jung. Resten af dem br[ENTER]ikke vre noget problem.[ENTER]G ud og drbe Eun-Jung! Vores skbne er i dine[ENTER]hnder! " -gameforge.subquest_15._50_sayTitle = " Landsby vagt: " -gameforge.subquest_15._60_say = " Kommer du tilbage senere? Du er den rigtige[ENTER]person til dette. " -gameforge.subquest_15._70_say = " Du kan ikke gre det? Ah godt. Vi ses snart. " -gameforge.subquest_15._80_say = " Jeg vidst du ville hjlpe os.[ENTER]Drb Eun-Jung, resten klare vi.[ENTER]Held og lykke. " -gameforge.subquest_15._90_sayReward = " Drb leder Eun-Jung. Forhbentlig vil Hvid Eid[ENTER]vre stille s. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Sprg Yu-Hwan " -gameforge.subquest_16._10_targetVid = " Sg det tunge kavaleri " -gameforge.subquest_16._110_targetVid = " G til Yu-Hwan " -gameforge.subquest_16._120_say = " Livet er s vidunderligt - krlighed er s[ENTER]vidunderlig ...[ENTER]h, dig igen! Hvad vil du nu? Information om det[ENTER]tunge kavaleri? Hvorfor sprger du mig om dem?[ENTER]Kaptajnen m have store planer? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Nppe nogen originale tekster fra dette tidspunkt[ENTER]har overlevet, men jeg kender nogle sange om det[ENTER]tunge kavaleri. Bare et minut, jeg vil lige tune[ENTER]mit instrument ...[ENTER]h, du har travlt? I dag tager ingen sig tid til[ENTER]at lytte mere ...[ENTER]N ja. Groft sagt Isup`s kavaleri var nsten[ENTER]uovervindelig. Ekstremt godt uddannede Soldater,[ENTER]tung rustning og samtidig hurtigt og mobile. " -gameforge.subquest_16._150_say = " Det var den bedste hr dette kontinent nogensinde[ENTER]havde set. Mange riger faldt fordi intet kunne[ENTER]stoppe kavaleriet. Det ville vre det samme i[ENTER]dag. Men du skal bruge skrappe trningsmetoder og[ENTER]en masse hjkvalitets jern for at mnstre sdan[ENTER]en hr. Du br sprge handelsmanden og den lrte[ENTER]Uriel om det. De kender sikkert flere detaljer. " -gameforge.subquest_16._160_makequestbutton = " G til handelsmanden " -gameforge.subquest_16._170_qSetTitle = " Det tunge kavaleri " -gameforge.subquest_16._180_targetVid = " Handelsmand: " -gameforge.subquest_16._190_sayReward = " Musikeren Yu-Hwan siger at handelsmanden og den[ENTER]lrte Uriel mske har informationer om det[ENTER]pansrede kavaleri. G frst til handelsmanden. " -gameforge.subquest_16._200_sayTitle = " Handelsmand: " -gameforge.subquest_16._20_npcChat = " Det tunge kavaleri " -gameforge.subquest_16._210_say = " Hvad vil du fra en simpel handelsmand som mig?[ENTER]Jern panseret fra det pansrede kavaleri? Det er[ENTER]gamle historier. Hvem er interesseret i dem? Jeg[ENTER]bliver ndt til at skaffe til dagen og vejen, jeg[ENTER]kan ikke bare st og snakke hele dagen! " -gameforge.subquest_16._220_say = " Det bliver svrere og svrere at f enderne til[ENTER]at mdes. Siden disse sten begyndte at falde ned[ENTER]fra himlen, har jeg ... Hvad siger du?[ENTER]h ja, det kavaleri.[ENTER]S vidt jeg ved, havde de srlige rustninger og[ENTER]at producere dem krvede srlig viden. De var de[ENTER]bedste rustning der nogensinde er lavet![ENTER]Standard knive eller endda pile kunne ikke[ENTER]gennemtrnge disse perfekt rustninger! " -gameforge.subquest_16._230_say = " Du kan forestille dig hvor vigtig rustningen var[ENTER]med de penge der var ndvendige for at stte[ENTER]kavaleriet op. Det siges at de opbrugte hele[ENTER]kongerigets skatte! Hvis jeg solgte sdan en[ENTER]rustning ville jeg vre sikret resten af livet! " -gameforge.subquest_16._240_say = " Nutildags kan rustninger endda laves af Metin[ENTER]sten. Med denne nye form for rustning, er det[ENTER]ikke lngere blot en drm at have det tunge[ENTER]kavaleri ligesom i gamle dage. Men jeg taler for[ENTER]meget. Jeg er ndt til at komme videre. Vi ses! " -gameforge.subquest_16._250_sayTitle = " Det tunge kavaleri " -gameforge.subquest_16._260_say = " Den Handelsmand vidste noget om jern rustninger[ENTER]af det tunge kavaleri. Begiv dig til den nste[ENTER]landsby og tal med forskeren Uriel om trningen. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Hvad bringer dig her? Den tunge kavaleri?[ENTER]Naturligvis ved jeg noget om dem. Alle gr. Denne[ENTER]hr vil g over i historien som en af de bedste[ENTER]af alle tider! En masse af, hvad der bliver sagt[ENTER]kan vre overdrevn, men disse beredne soldater[ENTER]var meget frygtede. Og med rette. " -gameforge.subquest_16._290_say = " Den tunge kavaleri var overlegen i forhold til[ENTER]alle andre, primrt p grund af sin intense[ENTER]trning. Kun de allerbedste var i stand til at[ENTER]afslutte uddannelsen, mange af dem dde. Jeg tror[ENTER]at hvis den samme trning blev brugt nutildags,[ENTER]ville der ikke vre en eneste soldat tilbage nr[ENTER]de var frdige. " -gameforge.subquest_16._300_say = " Jeg vil give dig nogle detaljerede oplysninger om[ENTER]trningen, s vil du ikke vre helt uvidende. Jeg[ENTER]ved, at nogle forfrdelige krige foregr i[ENTER]jeblikket, men jeg er ikke sikker p, at det en[ENTER]god id at oprette en frygtindgydende hr som Det[ENTER]tunge kavaleri igen. " -gameforge.subquest_16._30_say = " Jeg har en ny opgave til dig.[ENTER]Du har fet ordre om at samle informationer om[ENTER]det tunge kavaleri. De var for lang tid siden de[ENTER]vigtigste rytter under kongen Isup, grundlggeren[ENTER]og foreneren af kontinentet. Det kavaleri blev[ENTER]frygtet af andre lande pga. deres utrolige[ENTER]hastighed og angrebsstyrke. " -gameforge.subquest_16._310_say = " G til kaptajnen og fortl ham hvad du har fundet[ENTER]ud af omkring det tunge[ENTER]kavaleri. " -gameforge.subquest_16._320_makequestbutton = " G til kaptajnen " -gameforge.subquest_16._330_npcChat = " Fortl om det tunge kavaleri " -gameforge.subquest_16._340_sayTitle = " Kaptajn " -gameforge.subquest_16._350_say = " Har du vret i stand til at finde noget ud af[ENTER]det? Skynd dig at fortl! ...[ENTER]Hmm, det er meget interessant. S det er ikke[ENTER]andet end tunge rustninger og hrd trning? S er[ENTER]det muligt! En sdan hr kunne genforene tre[ENTER]Kongeriger! " -gameforge.subquest_16._360_say = " Men jeg skal bruge en masse penge. Og en masse[ENTER]gode smede. Og rekrutter, der frivilligt gr[ENTER]gennem helvede for at blive det bedste af det[ENTER]bedste! Nej, nej! Kig ikke p mig p den mde.[ENTER]Ikke vr bekymret, du har gjort nok lige for[ENTER]tiden. " -gameforge.subquest_16._370_say = " Her tag din belnning, og en pause.[ENTER]Vi ses senere! " -gameforge.subquest_16._380_sayReward = " Du har fet 150.000 erfaringspoints.[ENTER]Du har fet 30.000 Yang.[ENTER]Du har fet Guld rering. " -gameforge.subquest_16._40_say = " Med de oplysninger, du indsamlede vil vi vre i[ENTER]stand til at styrke vores militre magt. Besg[ENTER]musikeren Yu-Hwan frst. Jeg er sikker p, at han[ENTER]kender ganske meget om Isup`s kavaleri. " -gameforge.subquest_16._50_say = " Hmm, som du vil. Vi ses senere s. " -gameforge.subquest_16._60_say = " Vil jeg nogensinde f kommando over et kavaleri[ENTER]regiment som det?[ENTER]Vr forsigtig. " -gameforge.subquest_16._70_say = " Tak, pas godt p dig selv. " -gameforge.subquest_16._80_sayTitle = " Det tunge kavaleri " -gameforge.subquest_16._90_sayReward = " Kaptajnen er p udkig efter information om kong[ENTER]Isuo`s legendariske kavaleri. Musikeren Yu-Hwan[ENTER]har sandsynligvis nogle oplysninger. G ud og[ENTER]sprge ham. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Tal med handelsdamen " -gameforge.subquest_17._10_targetVid = " Historien om Ariyoung's gtemand " -gameforge.subquest_17._110_say = " G til handelsdamen ved landhandlen og sprg om[ENTER]Ariyoungs mand. " -gameforge.subquest_17._120_npcChat = " Ariyoung`s mand " -gameforge.subquest_17._130_say = " Det er en srgelig historie. Hun ved ikke hvad[ENTER]der skete med hendes mand? Han er et sted hvor[ENTER]ingen nogensinde kommer tilbage fra...[ENTER]Han var bare p vej tilbage til landsbyen en dag,[ENTER]han blev bortfrt og drbt af den Sort vind[ENTER]bande. " -gameforge.subquest_17._140_say = " Hun bliver knust nr du fortller hende det. De[ENTER]elskede hinanden s meget. Men hun bliver ndt[ENTER]til at finde ud af det. Ellers vil hendes[ENTER]usikkerhed sl hende ihjel. " -gameforge.subquest_17._150_targetVid = " Trist nyt " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " Handelsdamen har drlige nyheder. G til Ariyoung[ENTER]og fortlle hende om hendes mands dd. " -gameforge.subquest_17._180_npcChat = " Din mand er dd ... " -gameforge.subquest_17._190_say = " Hvad ... hvad siger du?! Han ... han blev drbt[ENTER]af Sortvind banden? Oh ... ingen ... han er[ENTER]dd... Jeg ved ikke hvad jeg skal gre uden ham! " -gameforge.subquest_17._200_say = " Kan du bringe mig liget, af min afdde gtemand?[ENTER]S jeg kan tage afsked. Hvis dette ikke er[ENTER]muligt, s mske finde alle ting han havde p[ENTER]sig? Ligemeget hvad, bare jeg har et minde.[ENTER]Goo-Pae's af sortvind-banden er nok dem der har[ENTER]tingene. Bring mig noget. " -gameforge.subquest_17._20_say = " Der er get lang tid, siden jeg sidst har hrt[ENTER]noget fra min mand.[ENTER]Forhbentlig er der ikke sket ham noget.[ENTER]Jeg ved godt at bekymringer ikke hjlper, men jeg[ENTER]er s bange. Jeg kan f ro i mit hjerte. " -gameforge.subquest_17._210_select = " Ja, jeg hjlper dig. " -gameforge.subquest_17._220_say = " Kom igen, nr du har overvejet det en ekstra[ENTER]gang.. " -gameforge.subquest_17._230_say = " Du har ikke fundet noget? Tak alligevel![ENTER]Oh, stakkels mig! " -gameforge.subquest_17._240_say = " Jeg kan ikke udtrykke det i ord, hvor taknemmelig[ENTER]jeg er for din hjlp! Jeg vil bede for dig. " -gameforge.subquest_17._250_sendLetter = " Drb Goo-Pae's " -gameforge.subquest_17._260_say = " Sort vind banden har rvet og drbt Ariyoung`s[ENTER]gtemand. Drb nogle Goo-Pae for at f et minde[ENTER]om Ariyoungs gtemand. " -gameforge.subquest_17._270_npcChat = " Omkring din gtemand... " -gameforge.subquest_17._280_say = " Hvordan gik det? Har du fundet et minde om min[ENTER]gtemand? Han betd alt for mig. Noget som helst? " -gameforge.subquest_17._290_select = " Ikke endnu. Jeg sger stadig! " -gameforge.subquest_17._300_say = " Goo-Pae af sort-vind er ikke nem. Tag en lille[ENTER]pause. Tak for din hjlp. " -gameforge.subquest_17._30_say = " Jeg hber at den blandet handelsdame har hrt[ENTER]noget om min gtemand. Hun har s mange kunder,[ENTER]mske har nogen fortalt hende[ENTER]noget. " -gameforge.subquest_17._310_say = " S jeg bliver ndt til at vente p en anden helt,[ENTER]der vil hjlpe mig. Farvel. " -gameforge.subquest_17._320_say = " Oh, tusind tak.[ENTER]Vr s venlig at levere mig et minde om min[ENTER]gtemand. " -gameforge.subquest_17._330_sendLetter = " Ariyoungs Vielsesring " -gameforge.subquest_17._340_targetVid = " G til Ariyoung " -gameforge.subquest_17._350_sayTitle = " G til Ariyoung " -gameforge.subquest_17._360_say = " Du har fundet Ariyoung's mand's vielsesring p en[ENTER]af de drbte Goo-Paes. Du kan ikke forestille dig[ENTER]et bedre minde.[ENTER]Tag den Ring til Ariyoung. " -gameforge.subquest_17._370_npcChat = " Jeg har fundet denne Ring. " -gameforge.subquest_17._380_say = " Denne ring... er... min gtemands! Tusind tak![ENTER]Nu kan min mand finde fred og ro. Jeg vil begrave[ENTER]ringen sammen med en brev fra mig![ENTER]Fra nu af vil jeg leve alene.[ENTER]Men i det mindste har jeg fet vielsesringen![ENTER]Det er en dejlig flelse.. jeg takker dig s[ENTER]mange, mange gange. " -gameforge.subquest_17._390_sendLetter = " Mission afsluttet! " -gameforge.subquest_17._400_say = " Dine handlinger for Ariyoung fortlles vidt[ENTER]omkring. Mange folk vrdiger din[ENTER]hjlp. " -gameforge.subquest_17._40_select = " Jeg gr til handelsdamen. " -gameforge.subquest_17._410_sayReward = " Du fr 300.000 erfaring. " -gameforge.subquest_17._420_sayReward = " Du har modtaget 10.000 Yang. " -gameforge.subquest_17._50_select = " Nej, desvrre ingen tid. " -gameforge.subquest_17._60_say = " Vil du opgive din sgning for altid ? " -gameforge.subquest_17._70_say = " Kom igen, nr du har overvejet det en ekstra[ENTER]gang.. " -gameforge.subquest_17._80_say = " Du har ikke tid?[ENTER]Ikke tid til sdan en let opgave?[ENTER]Okay, s ... " -gameforge.subquest_17._90_say = " Mange tak for din venlighed.[ENTER]Aaah, hvor er dog min gtemand. " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Sg manden, der lser digte og brer laser, og[ENTER]tal med ham. " -gameforge.subquest_18._10_targetVid = " Hvor Har Han Gemt Sig? " -gameforge.subquest_18._110_npcChat = " Hvor er min gtemand? " -gameforge.subquest_18._120_say = " Jeg ved ikke hvor han kunne gemme sig.[ENTER]Han er blevet s god til det, at det er virkelig[ENTER]svrt at finde ham. Burde jeg virkelig hnge en[ENTER]klokke om halsen p ham, som handelsmanden[ENTER]anbefalede? " -gameforge.subquest_18._130_npcChat = " Find Soon! " -gameforge.subquest_18._140_say = " Du hre et vidunderligt digt. fortryllet af[ENTER]ordene, vil du flge stemmen indtil du finder en[ENTER]mand i laser.[ENTER][ENTER]Dette m vre Aranyos mand![ENTER][ENTER]Du er lige ved at vende rundt, og drage tilbage[ENTER]til Aranyo da han griber din skulder. " -gameforge.subquest_18._150_say = " Du er ikke herfra.[ENTER]Har min kone sendt dig?[ENTER]Oh nej! Han ved, hvem jeg er! Hvad skal jeg bare[ENTER]sige? " -gameforge.subquest_18._153_select = " Jeg kom lige forbi. " -gameforge.subquest_18._157_select = " I grunden nu " -gameforge.subquest_18._160_say = " Ah. Hvor dejligt at lre dig at kende, ha, ha.[ENTER]Godt vejr, ik?[ENTER]Har du i den seneste tid lst en god bog?[ENTER]Jeg lser fortiden en af Oja.[ENTER]Den kan jeg varmt anbefale. " -gameforge.subquest_18._170_say = " Jeg har ret, har jeg ikke? Min kones hn bliver[ENTER]s slem nu, at jeg ikke kan lse i fred hjemme[ENTER]mere. Hun forstr mig bare ikke, og bliver ved[ENTER]med at sende folk efter mig... Du fandt mig her,[ENTER]men jeg kan drage et andet sted hen nr som[ENTER]helst. Hvad hvis du holdte hemmeligt at du s mig[ENTER]her? Jeg vil give dig nogle gode jagt tips hvis[ENTER]du gr. " -gameforge.subquest_18._180_sendLetter = " G tilbage til Aranyo " -gameforge.subquest_18._190_say = " G tilbage til Aranyo og fortl at du ikke kunne[ENTER]finde Soon. " -gameforge.subquest_18._200_npcChat = " Soons hemmelighed. " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Du kunne ikke finde ham?[ENTER]Jeg har endda sat nogle flder op. Hvor fanden[ENTER]har han gemt sig? Jeg er bare s optaget af andre[ENTER]ting. Sikke en elendig skbne. " -gameforge.subquest_18._220_sendLetter = " Tilbage til Soon " -gameforge.subquest_18._230_say = " Drag tilbage til soon og fortl ham at du var[ENTER]succesfuld. " -gameforge.subquest_18._240_npcChat = " Her er jeg. " -gameforge.subquest_18._250_say = " Gik alt godt? Du redede mit liv! Tag dette[ENTER]eventyr. Som lovet her er din belnning. " -gameforge.subquest_18._260_sayReward = " Du har modtaget 7.000 erfaringspoint. " -gameforge.subquest_18._270_sayReward = " Du har modtaget 10.000 Yang. " -gameforge.subquest_18._280_say = " G tilbage til Aranyo og fortl hende hvor du har[ENTER]fundet Soon. " -gameforge.subquest_18._290_npcChat = " Gemmelegen er svr " -gameforge.subquest_18._300_say = " Tusind tak, fordi du ikke fortalte hvor jeg[ENTER]gemmer mig.[ENTER]Det er svrt at gemme sig, s min kone ikke[ENTER]finder mig. Jeg nsker jo bare at lse[ENTER]lidt. " -gameforge.subquest_18._30_say = " Min gtemand er meget irriterende. Han kalder sig[ENTER]selv for en af de lrte! Mens vi skal kmpe for[ENTER]vores daglige brd, lser han bare bger. Har du[ENTER]set ham? Hvorfor har jeg dog giftet mig med en[ENTER]sdan en bogorm? " -gameforge.subquest_18._310_npcChat = " Soons gemmested " -gameforge.subquest_18._320_say = " Du har fundet ham?[ENTER]Tusind tak! Hvis han opdager, at han er blevet[ENTER]fundet, prver han mske at flygte igen. Jeg[ENTER]tager dertil med det samme. Det er p tide jeg[ENTER]fr ham! Og du fr dette som bevis p min[ENTER]taknemmelighed. Bare vent, solstrle! " -gameforge.subquest_18._33_select = " Jeg vil hjlpe dig. " -gameforge.subquest_18._37_select = " Til det har jeg ingen tid. " -gameforge.subquest_18._40_say = " nsker du af afslutte opgaven? " -gameforge.subquest_18._50_say = " Okaaaay... Mske prver du at finde ham senere. " -gameforge.subquest_18._60_say = " Mske finder du ham alligevel... " -gameforge.subquest_18._70_say = " Det ville vre meget dejligt. Nr du ser en[ENTER]fattig forfatter, s fortl mig det. Han er[ENTER]formodentlig den eneste i hele landsbyen. Han[ENTER]kunne skrive et digt i dette jeblik og nsker[ENTER]mske at vre alene. Nr han finder ud af at jeg[ENTER]leder efter ham, forsger han mske at flygte. S[ENTER]vr forsigtig. " -gameforge.subquest_18._80_sendLetter = " Sg Soon. " -gameforge.subquest_18._90_sayTitle = " Sg bogormen " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Find en ulvepels " -gameforge.subquest_19._10_npcChat = " Led efter en stvkost " -gameforge.subquest_19._110_sayTitle = " Find en ulvepels " -gameforge.subquest_19._120_sayReward = " Find en ulvepels, s den gammel dame kan gre[ENTER]rent i hendes hus, og undg at hoste s meget.[ENTER]Du finder den hos grulvene. " -gameforge.subquest_19._130_targetVid = " G tilbage til den gamle dame " -gameforge.subquest_19._140_npcChat = " Lever ulvepels " -gameforge.subquest_19._150_say = " En ulvepels, det er godt... Ohh, nej. Denne er[ENTER]ikke god. Drag tilbage til Grulvene. Du er mske[ENTER]i stand til at finde en bedre en. " -gameforge.subquest_19._160_say = " Jeg har brug for en stvkost. Undskyld, men det[ENTER]der kan jeg ikke bruge til[ENTER]noget. " -gameforge.subquest_19._170_select = " Jeg prver igen, " -gameforge.subquest_19._180_select = " gider ikke mere. " -gameforge.subquest_19._190_say = " nsker du virkelig at afbryde opgaven? " -gameforge.subquest_19._200_say = " bare kom tilbage senere. " -gameforge.subquest_19._20_say = " Host! Host! Ohh kre, hosten vil blive min dd.[ENTER]Jeg har ingen ting at gre mit hus rent med, s[ENTER]alt stvet bliver hngene her. Ohh, hvorfor har[ENTER]jeg ikke en stvekost? Min sn tog den, for at[ENTER]arbejde p et eller andet vben. Mit eget kd og[ENTER]blod slr mig ihjel! " -gameforge.subquest_19._210_say = " Jeg ved det er svrt, men vr venlig og prv igen. " -gameforge.subquest_19._220_say = " Tak for hjlpen. " -gameforge.subquest_19._230_say = " Du er da eventyreren der var her for nyligt![ENTER]Hvordan lyder min hoste? Host, host! Som du kan[ENTER]hre har det ikke rigtigt forbedret sig. Huset er[ENTER]stadig fuld af stv.[ENTER][ENTER]Ohh? Du har en ulvepels med til mig? Hvor[ENTER]prgtigt! Du er meget nobelt indstillet. Vent et[ENTER]jeblik, jeg er tilbage om et sekund. " -gameforge.subquest_19._240_say = " En, to, en, to. Den ene fod foran den anden...[ENTER]Rigtigt, her er jeg igen. Mange tusind tak![ENTER]Endelig, kan jeg gre mit hus ordentligt rent.[ENTER]Jeg har ogs fundet noget jeg gerne vil give dig.[ENTER]Jeg ved virkelig ikke om det er noget vrd, men[ENTER]mske er det brugbart for dig. Endnu engang tak.[ENTER]Farewell! " -gameforge.subquest_19._250_sendLetter = " En stvet genstand " -gameforge.subquest_19._260_say = " Din belnning bestr af en stor, tyk genstand som[ENTER]er dkket med et tykt lag stv og er svrd at[ENTER]identificere. Nysgerrige, brster du stvet af. " -gameforge.subquest_19._270_say = " Det er en gammel rusting af hj kvalitet,[ENTER]fremstillet af en veluddannet smed. Sikke et[ENTER]held! " -gameforge.subquest_19._280_say = " Der er et rygte. Det er gammelt men kan stadig[ENTER]bruges. Well, det er i det mindste noget! " -gameforge.subquest_19._290_say = " Det er et st rygter, men trods alt dit hb,[ENTER]viste det sig at var totalt vrdils. " -gameforge.subquest_19._300_sayReward = " Du har fet 15.000 erfaringspoints. " -gameforge.subquest_19._30_select = " Jeg finder en til dig. " -gameforge.subquest_19._40_say = " Alt er stvet! Jeg har brug for en fjer kost. Kan[ENTER]du hjlp mig? " -gameforge.subquest_19._50_say = " Det er et stykke tid siden, men jeg tror at min[ENTER]mand, m han hvile i fred, lavede det af[ENTER]ulvepels.[ENTER]Host! Host![ENTER][ENTER]Kunne du mske finde et ulveskind til en fattig[ENTER]gammel dame? Du kan f et fra en Gr ulv. Du vil[ENTER]virkelig hjlpe mig meget. " -gameforge.subquest_19._60_say = " nsker du virkelig at afbryde? " -gameforge.subquest_19._70_say = " Hovsa, det var rgerligt, men jeg regnede med du[ENTER]ville hjlpe mig. Mske overvejer du det en[ENTER]ekstra gang - s kan du sagtens komme forbi[ENTER]igen. " -gameforge.subquest_19._80_say = " Hvilken belnning kan du forvente fra en gammel,[ENTER]fattig dame? " -gameforge.subquest_19._90_say = " Det er ikke nemt at f fat i sdan en ulvepels,[ENTER]men jeg vil prve. For jeg vil jo nr alt kommer[ENTER]til alt gerne blive en stor helt en dag! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Vil du afbryde sgningen? " -gameforge.subquest_20._10_targetVid = " Hjlp Ah-Yu! " -gameforge.subquest_20._110_say = " Det er i orden. Kom igen, nr du har[ENTER]tid. " -gameforge.subquest_20._120_say = " Du er en bangebuks.[ENTER]Du ville nok alligevel lbe vk, hvis du mder de[ENTER]vilde! Farvel. " -gameforge.subquest_20._130_say = " Tak du fordi du hjalp mig. Det er tre spyd. " -gameforge.subquest_20._140_sendLetter = " Spyddene " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " De 3 spyd " -gameforge.subquest_20._170_say = " Du har fundet alle 3 spyd tilhrende Ah-Yus[ENTER]gtemanden. G nu tilbage til Ah-Yu. " -gameforge.subquest_20._180_sayTitle = " Sg spydene! " -gameforge.subquest_20._190_say = " Vild infanterist, vild hellig, vild bueskytte og[ENTER]vild general: De har alle spyd. Sg efter[ENTER]gtemandens spyd iblandt deres. " -gameforge.subquest_20._200_sayReward = " Du skal finde 3 spyd og bringe dem tilbage til[ENTER]Ah-Yu.[ENTER](Antal spyd: %s ) " -gameforge.subquest_20._20_npcChat = " Erindringer om gtemanden " -gameforge.subquest_20._210_npcChat = " Hvor kan jeg finde spydene? " -gameforge.subquest_20._220_say = " Det er meget sandsynligt at de vilde har min[ENTER]mands spyd. Hvem ved, forhbentligt har de ikke[ENTER]solgt det. Det er meget gode spyd.[ENTER][ENTER]Fortstter du med at lede efter dem? " -gameforge.subquest_20._230_select = " Ja, jeg vil fortstte med at sge. " -gameforge.subquest_20._240_say = " Er du en kujon! Jeg gr ud fra at jeg ikke kan[ENTER]gre noget ved det. Jeg er nd til at g og lede[ENTER]selv.[ENTER][ENTER]nsker du virkelig at afbryde sgningen? " -gameforge.subquest_20._250_select = " Ja, det er sandt " -gameforge.subquest_20._260_say = " Jeg ville gre det selv, men min baby behver[ENTER]mig. Kom tilbage nr du har fundet spydene! " -gameforge.subquest_20._270_say = " Du har opgivet jagten efter Ah-Yus gtemands spyd. " -gameforge.subquest_20._280_say = " Mange tak. Jeg er sikker p du vil finde dem[ENTER]snart! " -gameforge.subquest_20._290_npcChat = " Aflever gtemandens spyd " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Ohh, grd venligst ikke elskede. Mor har ogs[ENTER]bekymringer. Hvis du fortstter med at grde som[ENTER]dette, vil ingen af os vre i stand til at falde[ENTER]ned. Stop venligst med at grde. " -gameforge.subquest_20._310_say = " Du har fundet en, det var fantastisk! Men kan du[ENTER]lede efter de andre to ogs? De hre sammen. Det[ENTER]ser ogs meget bedre ud nr de alle hnger p[ENTER]vgen sammen.... Mange tak. " -gameforge.subquest_20._320_select = " Jeg prver igen " -gameforge.subquest_20._330_select = " Jeg opgiver. " -gameforge.subquest_20._340_say = " Du har opgivet jagten efter Ah-Yus gtemands spyd. " -gameforge.subquest_20._350_say = " Tak for ikke at give op! " -gameforge.subquest_20._360_say = " Ohh, der er de![ENTER]Jeg er meget taknemmelig, tusind tak![ENTER]Det er ikke mange Yang, men tag[ENTER]dem. " -gameforge.subquest_20._370_sayReward = " Du modtog 300.000 erfaringspoint.[ENTER]Du modtog 20.000 Yang. " -gameforge.subquest_20._40_say = " Ohh, du virker lidt nede i tiden. Du er normalt[ENTER]s glad! Er der sket noget? " -gameforge.subquest_20._50_say = " Min mand plejede at holde je med mig, og sikre[ENTER]sig at ingen ting slemt skete med mig. Men s[ENTER]dde han i krigen. Det eneste jeg har tilbage[ENTER]efter ham er vores barn og hans spyd. " -gameforge.subquest_20._60_say = " Mens jeg var p arbejde, stjal nogen spydene.[ENTER]Naboerne siger det var de vilde. Jeg kan ikke[ENTER]selv lede efter dem p grund af babyen. " -gameforge.subquest_20._70_say = " Kan du bringe spydene tilbage til mig? Jeg er[ENTER]sikker p at Savages har dem. " -gameforge.subquest_20._80_select = " Jeg vil lede efter dem " -gameforge.subquest_20._90_select = " Jeg har ikke tid " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Tusind tak min ven![ENTER]Jeg hber du har succes. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Medicin til Balso " -gameforge.subquest_21._120_targetVid = " G til Balso " -gameforge.subquest_21._130_sayReward = " Du har fundet medicinen til Balso, der har[ENTER]inficeret sig med en ukendt sygdom hos[ENTER]pest-mndene. Aflever den til Balso. " -gameforge.subquest_21._140_sayTitle = " Hent medicinen " -gameforge.subquest_21._150_say = " Under hans lange flugt, fik Balso en ukendt[ENTER]sygdom. F medicinen fra pest mndene ved Sohan[ENTER]bjerget. " -gameforge.subquest_21._160_npcChat = " Jeg har din medicin! " -gameforge.subquest_21._170_say = " Oh. Tak! Det er forfrdeligt at leve som[ENTER]flygtning. Specielt nr man ogs bliver syg.[ENTER]Nu kan jeg ved hjlp af medicinen helbredes.[ENTER]Tusind tak! " -gameforge.subquest_21._180_sayTitle = " Belnning: " -gameforge.subquest_21._190_sayReward = " Du har fet 1.900.000 erfaringspoints Du har fet[ENTER]30.000 Yang " -gameforge.subquest_21._20_npcChat = " Det klr s meget " -gameforge.subquest_21._30_sayTitle = " Forrderen Balso : " -gameforge.subquest_21._40_say = " M jeg bede dig om en tjeneste? Som du nok[ENTER]allerede ved, er jeg generelt kendt som forrder[ENTER]her omkring. Mit liv er meget svrt nu. Jeg[ENTER]erindre de gode tider hvor mit liv var virkelig[ENTER]godt. Men nu er det totalt modsat. Nu er jeg[ENTER]altid p flugt. Dette betyder at jeg altid[ENTER]tiltrkker mig sygdomme. " -gameforge.subquest_21._50_say = " For et par dage siden ved Sohan bjerget blev jeg[ENTER]p en eller anden mde blandet sammen med et par[ENTER]pest mnd. Heldigvis var jeg istand til at[ENTER]flygte, men jeg fangede alligevel en sygdom fra[ENTER]dem ved at rre deres hud. Kan du hjlpe mig med[ENTER]at f noget medicin. Jeg gr ud fra at de har[ENTER]noget med dem. Jeg kan ikke lide at gre dette,[ENTER]men vil du ikke nok, kunne du hjlpe mig? " -gameforge.subquest_21._60_select = " Ja, jeg hjlper dig. " -gameforge.subquest_21._70_say = " nsker du at afbryde sgningen? " -gameforge.subquest_21._80_say = " Nr ja, det sker altid for mig. Hvor end jeg ser[ENTER]hen er der folk der ikke kan lide mig. Hvis du[ENTER]ndre mening s kom tilbage senere. " -gameforge.subquest_21._90_say = " G! og kom aldrig tilbage hertil igen! Det er[ENTER]altid det samme.... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Mange tak. Jeg stoler p dig! Bring mig ksen[ENTER]tilbage hurtigt. " -gameforge.subquest_22._10_targetVid = " Den Gyldne kse fra Deokbae " -gameforge.subquest_22._110_targetVid = " Besg Deokbae " -gameforge.subquest_22._120_sayTitle = " Fundet guldksen " -gameforge.subquest_22._130_say = " Du har fundet guldksen hos barbaren. Aflever den[ENTER]til Deokbae. " -gameforge.subquest_22._140_sayTitle = " Sg efter guldksen " -gameforge.subquest_22._150_say = " Bring Deokbaes elskede guld kse tilbage fra de[ENTER]vilde Generaler. " -gameforge.subquest_22._160_npcChat = " Jeg har fundet din guldks! " -gameforge.subquest_22._170_sayTitle = " Trsamleren Deokbae: " -gameforge.subquest_22._180_say = " Uden din hjlp ville jeg aldrig havde fet ksen[ENTER]tilbage. Tusind tak. Jeg vil vre mere ppasselig[ENTER]i fremtiden og altid have den med mig. " -gameforge.subquest_22._190_sayReward = " Du fr 400.000 erfaringspoints " -gameforge.subquest_22._200_sayReward = " Du har modtaget 30.000 Yang. " -gameforge.subquest_22._20_npcChat = " Omkring den Gyldne kse... " -gameforge.subquest_22._30_sayTitle = " Trsamleren Deokbae: " -gameforge.subquest_22._40_say = " hh Nej, hh nej! Jeg har tabt min kse. Mske[ENTER]ved du, hvilken kse jeg mener? Det er den gyldne[ENTER]kse jeg fik fra smeden. En af de vilde stjal[ENTER]den. " -gameforge.subquest_22._50_say = " Hvis smeden finder ud af det, bliver han blive[ENTER]rasende og ngte at reparere mine kser. Det var[ENTER]ogs en rigtig god kse. Kan du mske bringe den[ENTER]tilbage? " -gameforge.subquest_22._60_select = " Frasige " -gameforge.subquest_22._70_say = " nsker du at afbryde sgningen? " -gameforge.subquest_22._80_say = " Oh... Nr du har tid, s kom forbi. " -gameforge.subquest_22._90_say = " For svrt? Der kan s ikke gres noget ved. Men[ENTER]pas p, overalt lurer de vilde. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Sg Yu-Hwan! " -gameforge.subquest_23._10_targetVid = " Vr s venlig, og sge efter min storebror! " -gameforge.subquest_23._110_targetVid = " G til Yu-Hwan " -gameforge.subquest_23._120_say = " Mirines storebror er forsvundet igen. Han skrev[ENTER]et brev til hende for noget tid siden, men siden[ENTER]da har hun ikke hrt noget fra ham. Drag til[ENTER]Yu-Hwan og sprg ham om han kender noget til[ENTER]Mirines storebror. " -gameforge.subquest_23._130_npcChat = " Har du set Mirines storebror? " -gameforge.subquest_23._140_say = " Mirines bror? Jeg er bange for at jeg ikke kan[ENTER]hjlpe dig der. Jeg har ikke haft kontakt med ham[ENTER]for nyligt heller. Jeg kan knapt huske hvornr[ENTER]jeg s ham sidst. Jeg er ogs bekymret.[ENTER]Mske er der sket ham noget? Prv at sprge[ENTER]jgeren Yang-Shin. Han er altid p farten og har[ENTER]mske set ham. " -gameforge.subquest_23._150_sendLetter = " Sg Yang-Shin " -gameforge.subquest_23._160_targetVid = " G til jgeren Yang-Shin " -gameforge.subquest_23._170_say = " Jgeren Yang-Shin er altid p farten og har mske[ENTER]set Mirines storebror. " -gameforge.subquest_23._180_npcChat = " Har du set Mirines storebror? " -gameforge.subquest_23._190_say = " Mener du Mirines storebror? Sidst jeg s ham var[ENTER]han p vej til Seungryong Dalen for at samle[ENTER]urter. Jeg var lidt overrasket da det er farligt[ENTER]der, men jeg tnkte ikke rigtigt yderligere over[ENTER]det. " -gameforge.subquest_23._200_say = " Jeg burde have stoppet ham. Hvis han ikke har[ENTER]skabt kontakt, m der vre sket ham noget. Du m[ENTER]hellere drage til Seungryong Dalen og se efter[ENTER]ham. " -gameforge.subquest_23._20_npcChat = " Hvorfor grder du? " -gameforge.subquest_23._210_select = " start sgning " -gameforge.subquest_23._220_say = " Afbryde sgningen? " -gameforge.subquest_23._230_say = " Mirine var virkelig meget ked af det. Jeg kommer[ENTER]tilbage senere. " -gameforge.subquest_23._240_say = " Hvis en storebror ikke skaber kontakt i en[ENTER]periode, betyder det ikke ndvendigvis at der er[ENTER]sket noget med ham. Du behver ikke drage ind i[ENTER]den farlige dal, bare fordi en lille pige har[ENTER]bedt dig om det. " -gameforge.subquest_23._250_say = " Missionen er ikke s ubetydelig som den virker.[ENTER]Seungryong dalen er et farligt sted.[ENTER]Men jeg lovede det, s jeg vil gre det. " -gameforge.subquest_23._260_sendLetter = " Den Savnede Broder " -gameforge.subquest_23._270_targetVid = " Sg efter torebroderen i Seungryong dalen " -gameforge.subquest_23._280_sayTitle = " Sg efter Mirines broder " -gameforge.subquest_23._290_say = " Mirines bror leder efter healende urter i[ENTER]Seungryong dalen. Drag der til og se om han er[ENTER]okay. Teleporteren vil hjlp dig hvis du leder[ENTER]efter en genvej. " -gameforge.subquest_23._300_npcChat = " Liget! " -gameforge.subquest_23._30_say = " Du bragte mig engang et brev fra min bror, gjorde[ENTER]du ikke? Jeg var meget taknemmelig da du gjorde[ENTER]det. Desvrre har jeg ikke vret i kontakt med[ENTER]ham siden. Min bror er stadig af sted.[ENTER]Han leder efter healende urter til mig. " -gameforge.subquest_23._310_say = " En dd mand lgger her. Han er ung og tynd og[ENTER]virker til at samlet Ginseng. Jeg er bange for at[ENTER]det mske er Mirines storebror, som vi har ledt[ENTER]efter. Liget har et halskde med et vedhng p.[ENTER]Jeg vil tage det af og bringe det til Mirine. " -gameforge.subquest_23._320_sendLetter = " G til Mirine " -gameforge.subquest_23._330_sayTitle = " Trist nyt " -gameforge.subquest_23._340_say = " Du har fundet et vedhng p et lig i Seungryong[ENTER]dalen, p hvilet mirines navn er indgraveret.[ENTER]Drag til Mirine og giv hende halskden og[ENTER]vedhnget. " -gameforge.subquest_23._350_npcChat = " Kender du denne halskde? " -gameforge.subquest_23._360_say = " Oh.. Denne kde... Min bror plejede at bre den[ENTER]altid. Jeg har en magen til. Vi bar dem altid s[ENTER]vi kunne huske hinanden og s vi kunne finde[ENTER]tilbage til hinanden. Men... Min bror er her ikke[ENTER]lngere... Og kun halskden har fundet vej[ENTER]tilbage. " -gameforge.subquest_23._370_say = " Min stakkels bror...[ENTER]Alt sammen p grund af krigen. Min storebror[ENTER]solgte healende urter, det var det eneste der gav[ENTER]os penge. Det gav os mulighed for at kbe mad.[ENTER]Han arbejde meget hrdt s jeg kunne f nok at[ENTER]spise. Og nu er han dd. Bare p grund af mig... " -gameforge.subquest_23._380_say = " Du skal have et tak fordi at du har leveret mig[ENTER]det her, for nu ved jeg i det mindste hvad der er[ENTER]sket. Havde du ikke hjulpet mig, havde jeg aldrig[ENTER]fundet ud af, hvad som var sket min bror. " -gameforge.subquest_23._390_say = " Jeg vil tage mig af min brors vedhng, og vil[ENTER]give dig halskden som et bevis p min[ENTER]taknemmelighed. Jeg er sikker p at den vil blive[ENTER]brugbar. Mange tak for din hjlp. Jeg er sikker[ENTER]p an er i himlen nu, tror du ikke? " -gameforge.subquest_23._400_sayReward = " Du har modtaget 600.000 erfaringspoints.[ENTER]Du har modtaget 35.000 Yang. " -gameforge.subquest_23._40_say = " Jeg er bekymret for ham, da jeg ikke har haft[ENTER]kontakt med ham s lnge. Undskyld, men kunne du[ENTER]tage endnu et kig efter min bror? Yu-Hwang ved[ENTER]mske noget. " -gameforge.subquest_23._50_select = " Frasige " -gameforge.subquest_23._60_say = " Vil du afbryde sgningen? " -gameforge.subquest_23._70_say = " Ohh...[ENTER]Jeg venter her. Mske senere? Vil du ikke nok? " -gameforge.subquest_23._80_say = " Jeg har ikke tide![ENTER]Held og lykke til din bror. " -gameforge.subquest_23._90_say = " At hjlpe den fattige pige er meget venligt, men[ENTER]heller ikke et stort arbejde. s[ENTER]afsted! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Vil du afslutte denne mission? " -gameforge.subquest_24._10_targetVid = " Yu-Rangs riskage " -gameforge.subquest_24._110_say = " Hvis du har tid senere, s kom venligst forbi[ENTER]igen. Jeg ved ikke, hvordan vi skal overleve uden[ENTER]at slge riskagerne. " -gameforge.subquest_24._120_say = " Alting drejer sig om de rige mennesker som[ENTER]kastede Yang ud af vinduet som om der ikke var[ENTER]noget i morgen. Vi ved ikke engang om vi vil have[ENTER]mad p bordet i morgen! G din vej! " -gameforge.subquest_24._130_say = " Tak! Du er meget venlig.[ENTER]Jeg venter, indtil du kommer igen. " -gameforge.subquest_24._140_sendLetter = " Den Stjlne Ris Kage " -gameforge.subquest_24._150_say = " Hent Yu-Rangs riskage ved edderkopperne i[ENTER]rkenen. Hvis du ikke er hurtig nok spiser[ENTER]edderkopperne riskagen, eller de vil blive[ENTER]ekstremt trre ind i den varme sol. Skynd dig! " -gameforge.subquest_24._160_sayReward = " Drb baby edderkopperne i Yongbi rkenen. " -gameforge.subquest_24._170_npcChat = " Omkring din stjlne Riskage... " -gameforge.subquest_24._180_say = " Hvad, spiste edderkopperne riskagen? ohh nej![ENTER]Eller var de trret ud?! Sig venligst ikke at alt[ENTER]er tabt! " -gameforge.subquest_24._190_select = " Nej, alt er i orden. " -gameforge.subquest_24._200_select = " Jeg opgiver. " -gameforge.subquest_24._20_npcChat = " Dine stjlne riskager... " -gameforge.subquest_24._210_say = " Kan du mske alligevel gre det? Riskagerne er[ENTER]meget vigtige for mig. Jeg beder dig.[ENTER][ENTER]nsker du at opgive opgaven med at finde Yu-Rangs[ENTER]riskager i rkenen? " -gameforge.subquest_24._220_select = " Jeg prver igen, " -gameforge.subquest_24._230_select = " Desvrre, det er for svrt. " -gameforge.subquest_24._240_say = " Jeg kan ikke tro det. Hvem kan nu hjlpe os? " -gameforge.subquest_24._250_say = " Vr s venlig![ENTER]Hjlp mig! " -gameforge.subquest_24._260_say = " S du vil fortstte sgningen? Mange tak! Forsg[ENTER]venligst at finde riskagerne s hurtigt som[ENTER]muligt. " -gameforge.subquest_24._270_say = " Nej, det er for sent.[ENTER]Selv nr du finder den, er den nok allerede[ENTER]trret ind og kan ikke slges[ENTER]vidre... " -gameforge.subquest_24._280_say = " Du kigger p jorden og ser kagerester, som[ENTER]edderkopperne har efterladt. Desvrre er de alle[ENTER]trret ind. " -gameforge.subquest_24._290_sayReward = " Du har brugt for meget tid p at lede efter[ENTER]kagen. Opgaven mislykkes. " -gameforge.subquest_24._300_sendLetter = " G tilbage til Yu-Rang " -gameforge.subquest_24._30_say = " Hej, hvordan har din mor det? " -gameforge.subquest_24._310_targetVid = " G tilbage til Yu-Rang " -gameforge.subquest_24._320_say = " Du har redet Yu-Rangs riskage fra edderkopperne i[ENTER]sidste jeblik. Bring dem hende. " -gameforge.subquest_24._330_npcChat = " Du er heldig. Her er din riskage. " -gameforge.subquest_24._340_say = " Du er virkelig fantastisk! Jeg ved ikke, hvad jeg[ENTER]skal sige. Nu kan jeg slge den p markedet[ENTER]imorgen. Tusind tak! " -gameforge.subquest_24._350_sayReward = " Du har modtaget 900.000 erfaringspoint. " -gameforge.subquest_24._360_sayReward = " Du fr 25.000 Yang " -gameforge.subquest_24._40_say = " Oh, hun har det bedre. " -gameforge.subquest_24._50_say = " Det ser ud til, at du har problemer?[ENTER]Hvad er der i vejen? " -gameforge.subquest_24._60_say = " Jeg slger til dagligt riskager, men i dag skete[ENTER]der noget forfrdeligt. Gigantiske edderkopper[ENTER]dukkede op og stjal dem fra mig. Det var[ENTER]skrkslagen og bekmpede dem ikke. Nu har jeg[ENTER]ikke nogen riskager tilbage at slge. Men hvordan[ENTER]skal jeg overleve? Min familie har ikke anden[ENTER]indkomst... " -gameforge.subquest_24._70_select = " Jeg vil finde den for dig " -gameforge.subquest_24._80_select = " Desvrre har jeg ikke tid " -gameforge.subquest_24._90_sayTitle = " Sprgsml: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Hvad kan du lide? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " N, lige siden jeg mistede min mand i krigen, har[ENTER]jeg vret meget ensom. Hm? Hvad der kunne[ENTER]forbedre humret? N, min mand plejede at bringe[ENTER]mig Blomster. " -gameforge.subquest_25._120_say = " Der var nogle blomster, der vokser ret langt vk[ENTER]fra vores landsby. Selv om det var farligt,[ENTER]hentede han de Blomster til mig.[ENTER]Jeg kan ikke holde ud at se de blomster mere[ENTER]fordi min mand er dd.[ENTER]Men p dage som disse savner jeg ham s meget.[ENTER]h, hvad sagde jeg lige? Det var meget upassende.[ENTER]Glem venligst, hvad jeg lige har sagt. " -gameforge.subquest_25._130_qSetTitle = " Tilbage til Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Tilbage til Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoung mangler den blomst hendes mand altid[ENTER]bragte hende. G til Huahn-So og fortlle ham om[ENTER]det. " -gameforge.subquest_25._170_npcChat = " Gaven til Ariyoung... " -gameforge.subquest_25._180_say = " S, hvad kan Ariyoung lide? Du har ikke fortalt[ENTER]hende noget om mig, vel? Hmm, hun kan lide en[ENTER]blomst, som hendes mand, altid bragte hende?[ENTER]Det er temmelig langt vk fra landsbyen.[ENTER]Det bliver svrt for mig at komme dertil. Og der[ENTER]kunne vre monstre der som tigere. " -gameforge.subquest_25._190_say = " Lige netop! Hvorfor hjlper du mig ikke? Hvorfor[ENTER]henter du ikke blomsten for mig?[ENTER]Det ville vre en stor hjlp for os begge.[ENTER]Hvad? Det er ikke en del af aftalen?[ENTER]Kom nu, ser du ikke hvor hrdt jeg forsger at[ENTER]vinde hendes krlighed? Bare hjlp mig! Jeg vil[ENTER]belnne dig med masser af Yang! " -gameforge.subquest_25._200_select = " Afvise " -gameforge.subquest_25._20_npcChat = " Oh, min kreste Ariyoung " -gameforge.subquest_25._210_say = " Vil du opgive missionen? " -gameforge.subquest_25._220_say = " Arg... Hvordan skal jeg f fat i blomsterne?[ENTER]Vr venlig at komme tilbage, hvis du ombestemmer[ENTER]dig. " -gameforge.subquest_25._230_say = " Har du aldrig elsket nogen?[ENTER]Ved du ikke, hvad jeg fler for Ariyoung?...[ENTER]Oh Ariyoung... " -gameforge.subquest_25._240_say = " Mange tak![ENTER]Bring mig disse blomster. " -gameforge.subquest_25._250_qSetTitle = " Hent blomsterne " -gameforge.subquest_25._260_targetVid = " Blomster " -gameforge.subquest_25._270_sayTitle = " Blomster til Ariyoung " -gameforge.subquest_25._280_say = " For at hjlpe Huahn-So med at fortlle Ariyoung[ENTER]hvordan han fler, er du ndt til at hente de[ENTER]specielle blomster.[ENTER]Blomsterne kan findes i hjrnet af kortet i den[ENTER]frste landsby. " -gameforge.subquest_25._290_npcChat = " Jeg har ikke fundet nogen Blomster. " -gameforge.subquest_25._300_say = " Det er da forfrdeligt![ENTER]Jeg ville fortlle hende om mine flelser. Det er[ENTER]meget svrt at f hendes krlighed.[ENTER]Min kreste Ariyoung... " -gameforge.subquest_25._30_say = " Kender du Lady Ariyoung? N, hun er ... nej,[ENTER]godt, hun var gift. Hendes mand dde for et par[ENTER]r tilbage og siden da har hun boet alene. Hun[ENTER]har en meget imponerende personlighed og hun er[ENTER]stadig en meget smuk kvinde. Hun blev gift meget[ENTER]ung, og jeg kom for sent.... " -gameforge.subquest_25._310_select = " Jeg fortstter med at prve det " -gameforge.subquest_25._320_select = " Jeg stopper " -gameforge.subquest_25._330_say = " Vil du afslutte denne mission? " -gameforge.subquest_25._340_say = " Oh...[ENTER]Hvis du alligevel vil hjlpe, s kom forbi...[ENTER]Jeg venter her.. " -gameforge.subquest_25._350_say = " Vil min krlighed ende p den mde?[ENTER]Ariyoung... " -gameforge.subquest_25._360_say = " Mange tak. Du er nok ogs forelsket, hvis du kan[ENTER]forst, hvad jeg fler for Ariyoung. " -gameforge.subquest_25._370_npcChat = " Ariyoungs ynglingsblomster " -gameforge.subquest_25._380_say = " Disse blomster ligner dem, som Ariyoung beskrev.[ENTER]Jeg har tnkt mig at tage nogle. " -gameforge.subquest_25._390_qSetTitle = " Tilbage til Huahn-So " -gameforge.subquest_25._400_say = " Jeg har fundet Ariyoung foretrukne blomster og[ENTER]har plukket nogle. Jeg vil tage dem til Huahn-So[ENTER]s han kan bekende sin krlighed til Ariyoung. " -gameforge.subquest_25._40_say = " Men hendes mand blev drbt i krigen, derfor er[ENTER]hun en ung enke.[ENTER]Selvom hun stadig er gift, nsker jeg at hun fr[ENTER]af vide, hvad jeg fler!![ENTER]Jeg ved godt, at jeg forlanger rimelig meget, men[ENTER]vil du ikke vre s venlig, og[ENTER]hjlpe? " -gameforge.subquest_25._410_npcChat = " Her er Ariyoung foretrukne blomster. " -gameforge.subquest_25._420_say = " h, det er de Blomster? Nu kan jeg fortlle[ENTER]Ariyoung hvordan jeg fler for hende! Tror du,[ENTER]det er for tidligt til det? Oh, det gr ikke[ENTER]noget hvis det er for tidligt. Jeg er ndt til at[ENTER]fortlle hende det ellers vil jeg briste.[ENTER]Her er din belnning og mange tak. " -gameforge.subquest_25._430_sayReward = " Du fr 400.000 erfaringspoints " -gameforge.subquest_25._440_sayReward = " Du fr 12.000 Yang " -gameforge.subquest_25._50_say = " Tror du, hun kan lide smukke mnd? Eller smukt[ENTER]tj? Jeg har brug for at finde ud af, hvad hun[ENTER]kan lide frst, s jeg kunne blive i stand til at[ENTER]tale med hende. Kunne du finde ud af det for mig,[ENTER]s er du rar? Men du behver ikke fortlle hende[ENTER]noget om mig! Jeg beder dig! Jeg vil give en[ENTER]belnning for at gre det. " -gameforge.subquest_25._60_qSetTitle = " G til Ariyoung " -gameforge.subquest_25._70_makequestbutton = " G til Ariyoung " -gameforge.subquest_25._80_targetVid = " Afsted til Ariyoung " -gameforge.subquest_25._90_say = " Huan-So elsker enken Ariyoung.[ENTER]For at Huahn-So tr at fortlle hvad han fler[ENTER]for Ariyoung, vil han frst finde ud af, hvad hun[ENTER]kan lide. S sprg Airyoung hvad hun kan lide,[ENTER]men pas p du ikke fortller for meget! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Det er dit tab, Du gr glip af dit livs[ENTER]chance. " -gameforge.subquest_26._10_targetVid = " G til lagerforvalteren " -gameforge.subquest_26._110_say = " Meget godt! Jeg vidste du ville vre[ENTER]interesseret. Hvis du fr nogen s kom tilbage[ENTER]her til, og del dem venligst med mig! " -gameforge.subquest_26._120_sendLetter = " G til Octavio " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " G til Octavio " -gameforge.subquest_26._150_say = " Butiksindehaveren har givet dig et godt tips:[ENTER]Frlrsuppe, er et fantastisk lgemiddel imod[ENTER]svaghed og trtte knogler. Sprg Octavio om han[ENTER]kan lave denne suppe. " -gameforge.subquest_26._160_npcChat = " Frlrsuppe? " -gameforge.subquest_26._170_say = " Frlrsuppen... Rigtig, den har jeg lavet engang.[ENTER]Men det er fortid nu. Dengang var jeg ikke bange[ENTER]for monstere, s jeg kunne nemt f fat i frlr. " -gameforge.subquest_26._180_say = " Men nu... Er jeg gammel og trt. Med suppen kunne[ENTER]jeg f min energi tilbage, men frer er ikke[ENTER]nemme at sl ihjel. Hvis du kan levere mig nogle[ENTER]frlr til suppen, vil jeg tilberede[ENTER]verdensbedste frlrsuppe til os! " -gameforge.subquest_26._190_select = " Sikkert, det gr jeg. " -gameforge.subquest_26._200_select = " Jeg har ikke tid. " -gameforge.subquest_26._20_npcChat = " Hvordan har du det? " -gameforge.subquest_26._210_say = " Vil du afslutte denne mission? " -gameforge.subquest_26._220_say = " Du er optaget? Hvis du skifter mening, kom igen. " -gameforge.subquest_26._230_say = " Min suppe er ikke kendt. Hvis du kendte til den,[ENTER]ville du tilberede den. " -gameforge.subquest_26._240_say = " Skynd dig![ENTER]Jeg forbereder alt til[ENTER]frlrsuppen. " -gameforge.subquest_26._250_sendLetter = " Modtaget frlr " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Find frlr " -gameforge.subquest_26._280_say = " Du har fet et kmpe frlr. Drag tilbage til[ENTER]Octavio. " -gameforge.subquest_26._290_sayTitle = " Drb tre frledere " -gameforge.subquest_26._300_say = " Octavio har brug for frlr til sin frlrsuppe.[ENTER]Du kan finde dem ved at jage trfrledere i Hwang[ENTER]templet. " -gameforge.subquest_26._30_sayTitle = " Lagerforvalter: " -gameforge.subquest_26._310_npcChat = " Det kan jeg ikke gre nu " -gameforge.subquest_26._320_say = " Hvad er der i vejen med dig?[ENTER]Da jeg var ung, kunne jeg levere 10 frlr hver[ENTER]dag! " -gameforge.subquest_26._330_select = " Prv igen " -gameforge.subquest_26._340_say = " Er du allerede udmattet?[ENTER]Hvorfor tager du ikke en pause og prver igen[ENTER]senere? " -gameforge.subquest_26._350_say = " Jeg kunne godt bruge frlrsuppen... Men det[ENTER]kommer ikke til at ske. En skam. Farvel! " -gameforge.subquest_26._360_say = " S st da ikke bare her men g! Vandet koger[ENTER]allerede og alting er klar! " -gameforge.subquest_26._370_targetVid = " G til Octavio " -gameforge.subquest_26._380_say = " Se det er hvad jeg kalder et frlr! De plejede[ENTER]at vre mindre, men jeg er sikker p at dette[ENTER]kommer til at smage godt ogs. Vent et jeblik...[ENTER]Det dufter allerede temmelig godt. En smule mere[ENTER]salt... Rigtigt! Her er din potion. Hahaha, nu[ENTER]har jeg energi nok til en hel uges arbejde. " -gameforge.subquest_26._390_say = " Fortl ikke nogen om det. Specielt ikke[ENTER]butiksejeren. Han kan lide og snakke, hvis[ENTER]kvaliteten af suppen bliver kendt, vil jeg ikke[ENTER]have et minuts fred, alle vil konstant komme[ENTER]hertil for at smage min suppe. " -gameforge.subquest_26._400_sayReward = " Du modtager 5.000.000 erfaringspoint. " -gameforge.subquest_26._40_say = " Jeg har ikke haft det s godt p det sidste. Min[ENTER]krop er ikke hvad den var engang. Da jeg var[ENTER]yngre, kunne jeg arbejde indtil natten, hver dag[ENTER]i ugen, og samtidig drikke alkohol. Nu er det for[ENTER]meget arbejde bare at komme op om morgenen. Jeg[ENTER]har brug for en stor portion hjlpende[ENTER]frlrsuppe for at f min energi tilbage. " -gameforge.subquest_26._410_sayReward = " Du har modtaget 50,000 Yang. " -gameforge.subquest_26._50_say = " Ved du ikke hvad frlrsuppe er? Nr du drikker[ENTER]en skl af det, vil du vgne op med det samme[ENTER]fuld af energi. S kan du arbejde en hel uge i[ENTER]trk, uden at blive trt![ENTER]Octavio plejede at lave denne suppe, men af en[ENTER]eller anden grund stoppede han for kort tid siden[ENTER]med at lave den. " -gameforge.subquest_26._60_select = " Jeg gr til Octavio. " -gameforge.subquest_26._70_select = " Jeg har travlt. " -gameforge.subquest_26._80_say = " Vil du afslutte denne mission? " -gameforge.subquest_26._90_say = " Okay, nr du har travlt, s kom igen, hvis du fr[ENTER]tid tilovers. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Han skulle vre skamfuld over at kalde sig selv[ENTER]for far! Hvis jeg finder ham, s gud nde og[ENTER]trste hans sjl![ENTER]Tro mig, jeg overdriver ikke. Sprg de andre i[ENTER]landsbyen, de vil vre enige med mig. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Handelsdame: " -gameforge.subquest_27._120_makequestbutton = " G til handelsdamen " -gameforge.subquest_27._130_say = " Mske ved handelsdamen hvad Soon laver. G til[ENTER]hende og sprg om hun har hrt noget fra Soon. " -gameforge.subquest_27._140_npcChat = " Hvad er der med Soon? " -gameforge.subquest_27._150_say = " I gr kom han forbi og spurgte om den hemmelige[ENTER]tempel bog. Han havde ingen Yang med sig, s han[ENTER]kiggede bare p den. Det m vre meget vigtigt[ENTER]for ham hvis han forsmmer familien for den.[ENTER]Hvorfor er han s interesseret i den? " -gameforge.subquest_27._160_sayTitle = " Handelsdame: " -gameforge.subquest_27._170_say = " Jeg synes det er synd for Aranyo. Hun giftede sig[ENTER]nok ikke Soon for at skulle arbejde dag og nat.[ENTER]Jeg er sikker p at hun ikke havde regnet med at[ENTER]hun skal forsrge familien alene. Du burde tale[ENTER]med ham. Hvem ved mske indser han endelig hvad[ENTER]han gr forkert. " -gameforge.subquest_27._180_makequestbutton = " G til Soon " -gameforge.subquest_27._190_qSetTitle = " G til Soon " -gameforge.subquest_27._200_targetVid = " Igen Soon " -gameforge.subquest_27._20_npcChat = " Glden ved at lse. " -gameforge.subquest_27._210_say = " G til Soon[ENTER]G til Soon og sprg om Tempel-bogen. " -gameforge.subquest_27._220_npcChat = " Hvad er den hemmelige tempel bog? " -gameforge.subquest_27._230_say = " Ved du hvad, jeg har lst alle bger i hele[ENTER]verden. For nyligt, har jeg hrt om en hemmelig[ENTER]tempel bog. Rygterne siger at bogen indeholder[ENTER]Mrkets Tempels hemmelighed. Den forklare ogs[ENTER]hvordan du bliver en helgen. " -gameforge.subquest_27._240_say = " Jeg nsker at lse denne bog.[ENTER]Kunne du f fat i den?[ENTER]Hvis du kan det, fr du ogs noget for det. Selv[ENTER]hvis jeg bliver nd til at slge mit[ENTER]hus. " -gameforge.subquest_27._250_select = " Jeg gr det! " -gameforge.subquest_27._260_select = " Jeg kan desvrre ikke " -gameforge.subquest_27._270_say = " Vil du afslutte denne mission? " -gameforge.subquest_27._280_say = " Kom s, kan du ikke hjlpe mig?[ENTER]Hvis du ikke gr det nu, s mske senere?[ENTER]Jeg venter p dig. " -gameforge.subquest_27._290_say = " Du vil virkelig ikke hjlpe mig?[ENTER]Du trnger til ferie, ik?![ENTER]Dokumentet er meget vigtigt..[ENTER]Hvad skal jeg bare gre..[ENTER]Forhelvede ogs... " -gameforge.subquest_27._300_say = " Tak, jeg venter p dig. " -gameforge.subquest_27._30_say = " Kan du lide at lse lige s meget som jeg kan?[ENTER]Ord som bliver til stninger, for endelig at[ENTER]blive forenet i en bog. Hvor vidunderligt! Og den[ENTER]rene glde ved at skrive en bog, s andre[ENTER]mennesker kan lse den! Det bliver ikke bedre end[ENTER]det! " -gameforge.subquest_27._310_makequestbutton = " Du har fundet den Hemmelige Tempel bog. " -gameforge.subquest_27._320_qSetTitle = " Du har fundet tempel bogen, g tilbage til Soon. " -gameforge.subquest_27._330_targetVid = " G tilbage til Soon " -gameforge.subquest_27._340_makequestbutton = " Besejr De Mrke Fanatikere " -gameforge.subquest_27._350_sayTitle = " Du har drbt de mrke fanatikere. " -gameforge.subquest_27._360_say = " Aflever den hemmelige tempel bog til[ENTER]Soon. " -gameforge.subquest_27._370_say = " Soon har en dybtgende interesse i Den Hemmelige[ENTER]Tempel bog. Hvis du drber De Mrke Fanatikere,[ENTER]finder du mske Den Hemmelige bog. " -gameforge.subquest_27._380_npcChat = " Den hemmelige tempel bog " -gameforge.subquest_27._390_say = " Ohh, der er den! Tusind tak![ENTER]Her er din belnning.[ENTER]Lad mig nu vre i fred, jeg er nd til at lse! " -gameforge.subquest_27._400_sayReward = " Du modtager 850.000 erfaringspoint. " -gameforge.subquest_27._40_say = " Livet pulsere imellem siderne p denne bog![ENTER]Ung viden og gammel visdom bor her![ENTER]Forestil dig hvor dyster mit liv ville vre uden[ENTER]bger... Uheldigvis... Forstr min kone ikke[ENTER]dette. Kunne du prve at overbevise hende om at[ENTER]det er en god ting? " -gameforge.subquest_27._410_sayReward = " Du har modtaget 20.000 Yang. " -gameforge.subquest_27._420_say = " Hey...[ENTER]Du har ikke fet det?[ENTER]Nr du tager imod en opgave burde du ogs[ENTER]afslutte den. S afsted! " -gameforge.subquest_27._430_say = " De Mrke Fanatikere skal ikke undervurderes.[ENTER]Bare prv igen senere. " -gameforge.subquest_27._440_say = " Well s er jeg nd til at sprge en anden om[ENTER]hjlp. Farvel. " -gameforge.subquest_27._450_say = " Tak, jeg venter p dig.[ENTER]Jeg glder mig til at holde den i mine hnder og[ENTER]lse den. " -gameforge.subquest_27._50_makequestbutton = " G til Aranyo " -gameforge.subquest_27._60_sayTitle = " G til Aranyo " -gameforge.subquest_27._70_say = " G til Aranyo og sprg efter hendes mand. " -gameforge.subquest_27._80_npcChat = " Hvorfor er du s sur? " -gameforge.subquest_27._90_say = " Sur? Jeg er ved at eksplodere af vrede! Arbejder[ENTER]min mand? Nej. Har han nogensinde Yang med hjem?[ENTER]Nej. I stedet gemmer han sig et sted imellem[ENTER]siderne i en bog! Har du nogensinde hrt noget[ENTER]lignende? Kan en bog give os tj p kroppen? Kan[ENTER]den give os mad p bordet? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Malm til smeden " -gameforge.subquest_30._10_npcChat = " Har du brug for malm? " -gameforge.subquest_30._110_targetVid = " Smed " -gameforge.subquest_30._120_sayTitle = " Tilbage til smeden " -gameforge.subquest_30._130_say = " Du har samlet malmen smeden har brug for til at[ENTER]lave nye vben. Du br bringe det til ham. " -gameforge.subquest_30._140_sayTitle = " Find malm til nye vben " -gameforge.subquest_30._150_say = " Smeden har brug for malm til at producere et nyt[ENTER]slags vben. Han har brug for 100 styk Guldmalm,[ENTER]100 styks Slvmalm og 100 styks Ibenholt malm.[ENTER]Malm depoter kan findes p udvalgte steder p[ENTER]kortet og samles i minerne. Men du kan ogs[ENTER]handle med andre spillere og kbe det fra dem. " -gameforge.subquest_30._160_npcChat = " Jeg har samlet malm til dig. " -gameforge.subquest_30._170_say = " Det er ikke nok. Jeg har brug for alle 100[ENTER]Guldmalm, 100 Slvmal og 100 Ibenholt malm. " -gameforge.subquest_30._180_select = " Prv igen " -gameforge.subquest_30._190_select = " Opgive " -gameforge.subquest_30._200_say = " nsker du virkelig at opgive for altid? " -gameforge.subquest_30._20_say = " Hey, du der! Ja, jeg mener dig! Du er ikke[ENTER]begynder mere. Og hvorfor? Fordi jeg har givet[ENTER]dig komplicerede opgaver! Det var kun for din[ENTER]skyld, hahaha. Men nu beder jeg dig om en rigtig[ENTER]tjeneste. " -gameforge.subquest_30._210_say = " Det er svrt at f fat i malm, ikke sandt?[ENTER]Men held fes frst, efter hrdt arbejde![ENTER]Hvad med du tager en lille pause inden du[ENTER]fortstter? " -gameforge.subquest_30._220_say = " rgerligt. Det var en glimrende ide.[ENTER]Ohh, hvad dlen. Vi ses! " -gameforge.subquest_30._230_say = " Hvis du gr en indsats vil du snart have det hele[ENTER]samlet. Held og lykke! " -gameforge.subquest_30._240_say = " Ohh, du har allerede samlet alting! Hahaha! Jeg[ENTER]kan ses det hele kommer til at lykkes. Vent et[ENTER]jeblik, det vare ikke lnge nu. Det var det! " -gameforge.subquest_30._250_say = " Hmm, det er frdigt. Nogen gange bliver jeg[ENTER]overrasket over hvor talentfuld jeg er. Her er[ENTER]dit vben.[ENTER]Det er nyt, s pas godt p det! " -gameforge.subquest_30._260_sayReward = " Du har modtaget 200.000 erfaringspoints. " -gameforge.subquest_30._270_sayReward = " Du har modtaget 20.000 Yang. " -gameforge.subquest_30._280_sayReward = " Du fr et slvsvrd +3. " -gameforge.subquest_30._290_sayReward = " Du fr en aquanske vifte +3. " -gameforge.subquest_30._30_say = " Jeg prver at smede et nyt vben, men det er[ENTER]svrt at skaffe materialerne til det. Kunne du[ENTER]gre det for mig? Jeg vil give dig det frste som[ENTER]belnning. " -gameforge.subquest_30._40_say = " Jeg har brug for 100 Guldmalm, 100 Slvmalm og[ENTER]100 Ibenholt malm. Det lyder af mere end det er.[ENTER]Du kan f en masse r materiale i minerne s du[ENTER]kan let samlet det.[ENTER]Hvis det er for svrt for dig, kan du handlet det[ENTER]med nogen. Lige som du vil. Jeg nsker dig[ENTER]succes. " -gameforge.subquest_30._50_select = " frasige. " -gameforge.subquest_30._60_say = " Vil du afslutte denne mission? " -gameforge.subquest_30._70_say = " Det haster ikke, s kom tilbage, hvis du har[ENTER]skiftet mening. " -gameforge.subquest_30._80_say = " rgerligt. Det var en glimrende ide.[ENTER]Ohh, hvad dlen. Vi ses! " -gameforge.subquest_30._90_say = " Oh? Du vil gre det?[ENTER]Du er en taknemmelig ven! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Malm til smeden " -gameforge.subquest_31._10_targetVid = " G til smeden " -gameforge.subquest_31._110_sayTitle = " Tilbage til smeden " -gameforge.subquest_31._120_sayReward = " Du har samlet malmen som smeden har brug for for[ENTER]at lave en ny rustning. Du br bringe det til[ENTER]ham. " -gameforge.subquest_31._130_sayTitle = " Find malm til den nye rustning " -gameforge.subquest_31._140_sayReward = " Smeden har brug for mere malm for at lave en ny[ENTER]slags rustning. Bring ham 100 kobbermalm, 100[ENTER]Ibenholt malm og 100 perlestykker. Malm kan[ENTER]findes over hele kortet og kan samles i miner. Du[ENTER]kan ogs handle med andre spillere og kbe malm[ENTER]fra dem. " -gameforge.subquest_31._150_npcChat = " Jeg har samlet malm til dig. " -gameforge.subquest_31._160_say = " Hmm, meget materiale mangler. Jeg sagde jeg har[ENTER]brug for 100 kobbermalm, 100 Ibenholt malm og 100[ENTER]perlestykker! " -gameforge.subquest_31._170_select = " Prv igen " -gameforge.subquest_31._180_select = " Opgive " -gameforge.subquest_31._190_say = " Vil du afslutte denne mission? " -gameforge.subquest_31._200_say = " Er det for svrt?[ENTER]Det er selvflgelig ikke kun held, men ogs hrt[ENTER]arbejde. Hvorfor prver du det ikke igen[ENTER]senere. " -gameforge.subquest_31._20_npcChat = " Har du stadig brug for mere malm? " -gameforge.subquest_31._210_say = " Well, der forsvandt mine planer om en ny[ENTER]rustning. Den ide kunne have ndret verden! Sikke[ENTER]en skam... " -gameforge.subquest_31._220_say = " Vr strk! Jeg ved du kan klare det! " -gameforge.subquest_31._230_say = " Fantastisk. Du er rigtig god til at f fat i[ENTER]materialerne. Hr nu godt efter. Her.. og her..[ENTER]s kler jeg det hurtigt ned... Se, dette er til[ENTER]dig, som belnning for dine anstrengelser. Vi ses[ENTER]snart igen! " -gameforge.subquest_31._240_sayReward = " Du har modtaget 200.000 erfaringspoints. " -gameforge.subquest_31._250_sayReward = " Du har modtaget 20.000 Yang. " -gameforge.subquest_31._260_sayReward = " Du har modtaget en lvepladerustning +3 " -gameforge.subquest_31._270_sayReward = " Du har modtaget en rd myredragt +3. " -gameforge.subquest_31._280_sayReward = " Du har modtaget en ndens pladerustning +3. " -gameforge.subquest_31._290_sayReward = " Du har modtaget Krligheds pkldning +3. " -gameforge.subquest_31._30_say = " Hej, har du et minut til mig?[ENTER]Jeg var meget taknemmelig over din hjlp til at[ENTER]lave et nyt vben. Nu vil jeg gerne sprge om din[ENTER]hjlp igen. Denne gang vil jeg gerne lave en ny[ENTER]rustning. Efter jeg har lavet et nyt vben har[ENTER]jeg selvflgelig ogs brug for en god rustning. " -gameforge.subquest_31._40_say = " Selvflgelig har jeg brug for materialer til at[ENTER]lave en ny rustning. Kan du finde dem til mig?[ENTER]Som belnning vil du f den frste komplette[ENTER]rustning. Denne gang skal jeg bruge 100[ENTER]kobbermalm, 100 Ibenholt mal og 100 perlestykker.[ENTER]Du burde allerede vide dette. Jeg nsker dig held[ENTER]og lykke. " -gameforge.subquest_31._50_select = " Acceptere. " -gameforge.subquest_31._60_say = " Vil du opgive missionen? " -gameforge.subquest_31._70_say = " Hvorfor tver du? Kom tilbage nr du er klar til[ENTER]at arbejde i minerne. " -gameforge.subquest_31._80_say = " Den lille smule malm er da ikke for meget at[ENTER]sprge om.[ENTER]N, gr som du vil. Forsvind! " -gameforge.subquest_31._90_say = " Du vil hjlpe mig igen? Du er en god ven. Og bare[ENTER]rolig: Den frste rustning er din! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Handelsforesprgsel " -gameforge.subquest_32._10_targetVid = " Handelsmndenes valg " -gameforge.subquest_32._110_targetVid = " G til Ah-Yu " -gameforge.subquest_32._120_targetVid = " G til handelsdamen " -gameforge.subquest_32._130_sayReward = " Materiale til kbmanden " -gameforge.subquest_32._140_sayReward = " Handelsmanden skal bruge nogle materialer til en[ENTER]halskde. Skaf 100 kindtnder fra de stolte[ENTER]ork-troldmnd, et smykke fra handelsdamen og[ENTER]sytrd fra Ariyoung. " -gameforge.subquest_32._150_npcChat = " Jeg har brug for sytrd. " -gameforge.subquest_32._160_say = " Fremstilling af sytrd er ikke nogen stor opgave.[ENTER]Men s kan jeg ikke gre mit andet arbejde. Jeg[ENTER]har repareret Ag-Yus tj der var i stykker i dag[ENTER]og nsker bare at give hende det... " -gameforge.subquest_32._170_say = " Hvad tror du: Du bringer Ah-Yus tj tilbage, mens[ENTER]jeg laver trd til dig. Er vi enige? " -gameforge.subquest_32._180_say = " Vil du opgive for altid? " -gameforge.subquest_32._190_say = " Det er ikke srligt langt vk. Hvorfor tver du[ENTER]stadig? Kom tilbage nr du er klar. " -gameforge.subquest_32._200_say = " Ohh, jeg havde hbet du havde tid. S er jeg nd[ENTER]til selv at g. Farvel! " -gameforge.subquest_32._20_npcChat = " Omkring halskderne... " -gameforge.subquest_32._210_say = " Vidunderligt, mange tak skal du have! Hils Ah-yu[ENTER]fra mig og pas p ikke at krlle hendes tj p[ENTER]vejen! Jeg vil vente p dig her. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Nr du kommer tilbage fra nabo landsbyen vil jeg[ENTER]vre frdig med din sytrd. Nu har du ikke glemt[ENTER]at tage Ah-Yus tj med dig, har du? Hun vil[ENTER]bebrejde mig for det. " -gameforge.subquest_32._240_say = " Er Ah-Yu tilfreds med tjet?[ENTER]S er det en fornjelse at arbejde s hrdt.[ENTER]Her er din sytrd.[ENTER]Det er en stabil trd, som kan bruges til[ENTER]adskillige ting. " -gameforge.subquest_32._250_say = " Jeg har allerede givet dig sytrd. Har du mistet[ENTER]det? " -gameforge.subquest_32._260_npcChat = " Ariyoung sender dig dette tj. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Ohh, hvor dejligt. Det var virkelig hurtigt. Du[ENTER]skal dyrke gamle venskaber, br du ikke? Vi[ENTER]hjlper tit hinanden...[ENTER]Mange tak for at du har bragt tjet til mig.[ENTER]Hils venligst Ariyoung fra mig. " -gameforge.subquest_32._290_npcChat = " Jeg har brug for et smykke. " -gameforge.subquest_32._300_say = " Du sger smykker?[ENTER]Jeg kan give dig et, hvis du hjlper mig. I[ENTER]jeblikket arbejder jeg p en speciel medicin[ENTER]imod smerte, men jeg skal bruge en ingrediens: En[ENTER]tigerlever. De er meget svre at f.[ENTER]Jeg har brug for 100 Tigerlevere. " -gameforge.subquest_32._30_say = " Det er ikke let for os omrejsende handelsmnd i[ENTER]disse krigstider. De har brug for varer alle[ENTER]steder, men eftersprgslen ndres s hurtigt at[ENTER]jeg aldrig ved om jeg har de rigtige ting at[ENTER]tilbyde. For ikke at nvne de lange ture igennem[ENTER]vildmarken, hvor alle monsterene lgger og venter[ENTER]for ligegyldige gende.[ENTER]Vil du ikke tjene et par Yang? Jeg kunne godt[ENTER]bruge lidt hjlp. " -gameforge.subquest_32._310_say = " Jeg har ogs brug for medicinske planter men du[ENTER]vil ogs f disse fra Tigerne. De elsker at rulle[ENTER]sig i dem, da de elsker duften. Jeg vil give dig[ENTER]et smykke for urterne og for tigerleveren. " -gameforge.subquest_32._320_say = " Jagt tigere, eller hvide tigere. " -gameforge.subquest_32._330_say = " Hvad siger du? Kan vi lave en aftale? " -gameforge.subquest_32._340_say = " Er min opgave for svr for dig? Det kan jeg ikke[ENTER]forestille mig! Kom og besg mig igen, nr du har[ENTER]skiftet mening. " -gameforge.subquest_32._350_say = " Du kommer hele denne lange vej for kbmanden og[ENTER]s giver du op? Som du nsker...[ENTER]Hav en god dag. " -gameforge.subquest_32._360_say = " Meget godt. Det kommer til at hjlpe os begge,[ENTER]gr det ikke? Mange tak, og held og lykke! " -gameforge.subquest_32._370_npcChat = " Fr jeg mit smykke nu? " -gameforge.subquest_32._380_say = " Lad mig se... 100 tigerlevere og de medicinske[ENTER]urter, det var alt. Mange tak![ENTER]Vrsgo, du har har virkelig fortjent dette[ENTER]smykke. Ses! " -gameforge.subquest_32._390_qSetTitle = " Tilbage til handelsmanden " -gameforge.subquest_32._400_targetVid = " Tilbage til handelsmanden " -gameforge.subquest_32._40_say = " I jeblikket er halskeder lavet af Ork kindtnder[ENTER]virkelig efterspurgte. Ork kindtnder er store og[ENTER]hrde og er gode til at lave visse former for[ENTER]smykker.[ENTER]Ogs soldater synes om Stolte ork troldmnds[ENTER]kindtnder som lykke bringer. Kunne du skaffe[ENTER]disse kindtnder til mig? 100 Kindtnder skulle[ENTER]vre nok til en start. " -gameforge.subquest_32._410_sayReward = " Tilbage til handelsmanden " -gameforge.subquest_32._420_sayReward = " Du har endelig alle materialerne til halskden.[ENTER]Bring dem til handelsmanden. " -gameforge.subquest_32._430_npcChat = " Jeg har alle materialer " -gameforge.subquest_32._440_sayTitle = " Handelsmand: " -gameforge.subquest_32._450_say = " Har du fundet alle materialerne? Lad mig se...[ENTER]Ja, det hele er der virkelig. Takket vre din[ENTER]hjlp kan jeg udvide mit udvalg, det er godt. Her[ENTER]er din andel. Hav det godt.[ENTER]Kom her folk! Her er noget for alle! " -gameforge.subquest_32._460_sayReward = " Du har modtaget 1.100.000 erfaringspoint " -gameforge.subquest_32._470_sayReward = " Du fr et guld armbnd, en guld halskde og en[ENTER]guld rering. " -gameforge.subquest_32._480_say = " Hmm, jeg er ked af det, men noget mangler. Jeg[ENTER]har ikke brug for mangelfulde leveringer. Vil du[ENTER]fortsat forsge? " -gameforge.subquest_32._490_say = " Vil du afslutte denne mission? " -gameforge.subquest_32._500_say = " Tak fordi du ikke giver op s let.[ENTER]Lykken er med dem som prver! Jeg venter her p[ENTER]dig. " -gameforge.subquest_32._50_say = " Jeg skal ogs bruge et smykke og sytrd. Den ene[ENTER]kan du f fra handelsdamen, den anden fr du fra[ENTER]Ariyoung. Det er ikke s nemt at f s mange[ENTER]ting, men at slge halskder er en god forretning[ENTER]og du fr en fin belnning for materialerne. Hvad[ENTER]syntes du? Lyder det ikke interessant? " -gameforge.subquest_32._510_say = " Er opgaven for svr? I det mindste har du prvet.[ENTER]Jeg vil lade dig det vide hvis jeg en dag har en[ENTER]lettere opgave til dig. Farvel! " -gameforge.subquest_32._520_say = " Ja, vil du prve igen? Tak. Jeg vil vente p dig. " -gameforge.subquest_32._60_say = " Vil du afslutte denne mission? " -gameforge.subquest_32._70_say = " Har du travlt? Jeg har forstelse for det. Men[ENTER]kom venligst tilbage nr du har tid. " -gameforge.subquest_32._80_say = " Ohh kre, hvordan skal jeg frdiggre alle mine[ENTER]opgaver? Vi ses! " -gameforge.subquest_32._90_say = " Dejligt. Jeg vil vente her p dig. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Skattekort fundet " -gameforge.subquest_33._10_targetVid = " G til bogormen. " -gameforge.subquest_33._110_say = " Du har jaget dyre guderne uden for landsbyen og[ENTER]fandt alle 4 dele af skattekortet.[ENTER]Aflevere dem til Soon. " -gameforge.subquest_33._120_sayTitle = " Jag dyreguderne " -gameforge.subquest_33._130_say = " Saml alle 4 dele af skattekortet, ved at nedlgge[ENTER]dyreguderne Lykos, Scrofa, Bera og Tigris. " -gameforge.subquest_33._140_sayReward = " (Skattekort dele fundet : %s ) " -gameforge.subquest_33._150_sendLetter = " Skattekortet " -gameforge.subquest_33._160_sayTitle = " Alle dele af skattekortet fundet " -gameforge.subquest_33._170_say = " G tilbage til Soon og fortl, at du har fundet[ENTER]alle dele af skattekortet. " -gameforge.subquest_33._175_npcChat = " Jeg har fet alle kort delene. " -gameforge.subquest_33._180_say = " Oh! Fantastisk! Alle fire stykker sammen ... Jeg[ENTER]ville ikke have drmt om det! Nu har jeg brug for[ENTER]at stte dem sammen for at f hele kortet ...[ENTER]Fint ... " -gameforge.subquest_33._190_say = " Hmm ... Underligt. Kortet siger, at skatten er[ENTER]skjult i sten nr den gamle mand. Jeg kan ikke[ENTER]forestille mig, at det er rigtigt. Det ville have[ENTER]vret fundet nu. Sikke et barnlig trick! nsker[ENTER]du at se alligevel, eller skal jeg bare brnde[ENTER]kortet? " -gameforge.subquest_33._200_select = " Jeg kigge p det. " -gameforge.subquest_33._20_npcChat = " Om skattekortet... " -gameforge.subquest_33._210_select = " Brnd det. " -gameforge.subquest_33._220_say = " Er du sikker p du ikke har brug for kortet mere? " -gameforge.subquest_33._230_say = " Sikke et srgeligt eventyr![ENTER]Jeg er ked af, at jeg sendte dig ud for at sge[ENTER]efter disse kort stykker. Jeg vil brnde dem nu,[ENTER]s ingen ellers falder for dem. Alligevel mange[ENTER]tak. Farvel. " -gameforge.subquest_33._240_say = " Hvorfor tver du? Du har allerede samlet[ENTER]stykkerne af kortet. S kan du g og se efter.[ENTER]Her, tag kortet! " -gameforge.subquest_33._250_say = " Som du vil. Jeg ville blive virkelig overrasket,[ENTER]hvis du virkelig finder noget, men stadig, jeg[ENTER]nsker dig held og lykke! Tag kortet! " -gameforge.subquest_33._260_say = " Kortet er opdelt i fire dele. Vi har brug for[ENTER]alle fire dele til at stte dem sammen igen! " -gameforge.subquest_33._270_select = " Prv igen " -gameforge.subquest_33._280_say = " Du opgiver? Okay.. Farvel. " -gameforge.subquest_33._290_say = " Som forventet er du motiveret. Jeg stoler p dig! " -gameforge.subquest_33._300_targetVid = " Stenen ved den gamle mand " -gameforge.subquest_33._30_say = " Hey du...[ENTER]Jeg har fundet informationer i gamle tekster, der[ENTER]siger at der findes et hemmeligt skattekort i[ENTER]denne landsby... Kender du de dyreguder udenfor[ENTER]byen? Hundeguden, Bjrneguden, Tigerguden og[ENTER]Svineguden. " -gameforge.subquest_33._310_sayTitle = " Sg skatten " -gameforge.subquest_33._320_say = " Hmm, under den gamle mands sten...[ENTER]Ingen id. Mske skulle jeg sprge den gamle[ENTER]mand. Hvorfor er han s langt vk? Pokkers. " -gameforge.subquest_33._330_sayTitle = " Gammel mand: " -gameforge.subquest_33._340_say = " Hvad sger du efter? En skat? Haha, s skal du[ENTER]lede lnge! Vis mig kortet ... Hmmm. Jeg tror,[ENTER]det er derovre. Held og lykke, hihi ... " -gameforge.subquest_33._350_say = " Dette m vre stedet. Hej ho![ENTER]Pokkers, gulvet ser ud til at vre ganske svrt.[ENTER]Hmm ...[ENTER][ENTER]Hej jeg kan se en boks! " -gameforge.subquest_33._360_sendLetter = " Skatten findes! " -gameforge.subquest_33._370_sayTitle = " Tilbage til Soon " -gameforge.subquest_33._380_say = " Du gravede det sted Dyreskattekortet viste og[ENTER]fandt virkelig en skattekiste! G til Soon og[ENTER]fortl ham om det uventede resultat. " -gameforge.subquest_33._390_npcChat = " Jeg har fundet skatten! " -gameforge.subquest_33._400_say = " Oh! Dette er en overraskelse! Lad os se ...[ENTER]Forblffende.[ENTER]Det er prcis sdan skatten er beskrevet i de[ENTER]gamle tekster. Nu skal jeg bare finde ud af[ENTER]hvordan man bner den. Men det er ikke dit[ENTER]problem. Tak! Her, tag dette som et tegn p min[ENTER]taknemmelighed! " -gameforge.subquest_33._40_say = " Et gammel eventyr siger, at disse fire[ENTER]guddommelige monstre opdelte kortet i fire dele[ENTER]og beskytter disse omrder. Jeg er ikke sikker[ENTER]p, om det er rigtigt. Kunne du kontrollere, det[ENTER]for mig? Oh vr rar denne usikkerhed er ved at[ENTER]sl mig ihjel ... Jeg beder dig, kan du hjlpe[ENTER]mig! " -gameforge.subquest_33._410_sayReward = " Du fr 1.400.000 erfaringspoints " -gameforge.subquest_33._420_sayReward = " Du fr 25.000 Yang " -gameforge.subquest_33._430_sayReward = " Du fr ndens maskehjelm +1. " -gameforge.subquest_33._440_sayReward = " Du fr Slots hjelm +1. " -gameforge.subquest_33._450_sayReward = " Du fr Stl htte +1. " -gameforge.subquest_33._460_sayReward = " Du fr Sollysets hat +1. " -gameforge.subquest_33._470_say = " N, hvor er han? nsker du at gre nar af mig?![ENTER]Du har ikke rigtig fundet ham, har du? " -gameforge.subquest_33._50_say = " Du er ikke interesseret i gamle skattekort? Du er[ENTER]mrkelig ... Jeg har tnkt mig at fortstte med[ENTER]at kigge efter spor i disse tekster. Kom tilbage,[ENTER]hvis du ndrer mening. " -gameforge.subquest_33._60_say = " Du kan ikke lide den slags eventyr, hva?[ENTER]Hvordan skal jeg bare f fat i kortdelene...?[ENTER]Men okay.. Farvel. " -gameforge.subquest_33._70_say = " Du er en sand ven. Jeg tror, at du vil finde dem. " -gameforge.subquest_33._80_sendLetter = " Skattekortet fra bogormen " -gameforge.subquest_33._90_targetVid = " G til bogormen " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " Kaptajnen har stadig problemer med at f Sort[ENTER]Vind Banden under kontrol. Drb Generalerne af[ENTER]Sort Vind Banden Jak-To, To-Su og Gu-Ryung.[ENTER]Mske er de rolige bagefter. " -gameforge.subquest_34._10_npcChat = " Hvad laver Sort Vind Banden? " -gameforge.subquest_34._110_say = " Generalerne blev drbt! " -gameforge.subquest_34._120_select = " Ja. Prv igen " -gameforge.subquest_34._130_say = " Vil du afslutte denne mission? " -gameforge.subquest_34._140_say = " At kmpe er ikke nemt, at vinde er endnu svrere.[ENTER]Isr hvis du kmper mod Generalerne. Prv igen. " -gameforge.subquest_34._150_say = " Som nvnt er det en meget strk klan.[ENTER]P gensyn " -gameforge.subquest_34._160_say = " Du er modig! Jeg tror du kan vinde over[ENTER]sortvind-klanen! " -gameforge.subquest_34._170_targetVid = " Rapportere til kaptajnen " -gameforge.subquest_34._180_say = " G tilbage til kaptajnen og fortl at du har[ENTER]drbt generalen. " -gameforge.subquest_34._185_npcChat = " Jeg har drbt Generalerne! " -gameforge.subquest_34._190_say = " Hmm ... Du besejrede Generalerne. Godt. Sort Vind[ENTER]Banden var begyndt at give os alle hovedpine, men[ENTER]takke vre din hjlp, vi vil vre i stand til at[ENTER]besejre dem nu. Uden Generalerne, vil det vre[ENTER]nemt. Her er en belnning til dig.[ENTER]Jeg hber snart at se dig igen! " -gameforge.subquest_34._200_sayReward = " Du modtager 1.000.000 erfaringspoint. " -gameforge.subquest_34._20_sayTitle = " Kaptajn " -gameforge.subquest_34._210_sayReward = " Du modtager en sprogring. " -gameforge.subquest_34._30_say = " Selvom du har skadet sortvind-klanen en del,[ENTER]giver de ikke op.[ENTER]Istedet for at vre rolige, gr de amok.[ENTER]Hvis vi skal besejre dem, skal vi drbe sortvinds[ENTER]generalerne. " -gameforge.subquest_34._40_say = " Nr Generalerne er besejret, er de vrige[ENTER]medlemmer ikke noget problem. Det bliver hrdt[ENTER]arbejde, men vi er ndt til at besejre Sort Vind[ENTER]Generalerne Jak-To, To-Su og Gu-Ryung. Hvis vi[ENTER]besejre dem, behver vi ikke bekymre os om Sort[ENTER]Vind Banden mere. OK, s held og lykke, jeg vil[ENTER]bede for din sejr. " -gameforge.subquest_34._50_say = " Vil du afslutte denne mission? " -gameforge.subquest_34._60_say = " Hmm... Nr du er klar, besg mig.[ENTER]Der findes f uddannede folk som dig. " -gameforge.subquest_34._70_say = " Du kan ikke klare det..[ENTER]Hvordan skal vi ellers vinde over sortvinds[ENTER]klanen...? " -gameforge.subquest_34._80_say = " Jeg vidste, jeg kunne stole p dig! Nr[ENTER]Generalerne er drbt, vil medlemmerne af Sortvind[ENTER]Banden ikke vre et problem lngere. Held og[ENTER]lykke! " -gameforge.subquest_34._90_sendLetter = " Drb Sortvind Generalerne " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Af sted for at finde stald drengen " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Du har samlet 10 stakke h. Bring dem til[ENTER]stalddrengen s han kan fodre hestene. " -gameforge.subquest_36._120_sayTitle = " H til staldene " -gameforge.subquest_36._130_say = " Der er en mad opbevaring i staldenen. Find 10[ENTER]stakke h og bring dem til stald drengen inden[ENTER]hestene sulter! Du kan f h p jagten. " -gameforge.subquest_36._140_npcChat = " Har du brug for H? " -gameforge.subquest_36._150_say = " Du kom her fordi Yonah har sendt dig? Jeg har[ENTER]hrt s meget om dig. Ohh, alle vores heste ender[ENTER]med at sulte. Vi er nd til at rede dem. Hjlp[ENTER]mig med at f H til hestene! " -gameforge.subquest_36._160_say = " Et lfte er et lfte. Jeg nsker mske ogs at[ENTER]ride p en hest senere. Jeg har absolut brug for[ENTER]at finde noget h! " -gameforge.subquest_36._170_say = " Jeg er ked af det. Jeg har ledt, men det er[ENTER]simpelthen umuligt at finde noget h. " -gameforge.subquest_36._180_say = " Jeg ved at det ikke er sdt af mig at sprge dig[ENTER]om du vil gre mit arbejde, men jeg hber stadig[ENTER]du vil gre det. Vil du prve igen? Jeg kender en[ENTER]meget vigtig person i et andet kongerige. Hvis du[ENTER]hjlper mig, vil jeg sprge ham om han kan gre[ENTER]noget for dig. " -gameforge.subquest_36._190_select = " Prv igen " -gameforge.subquest_36._200_say = " Jeg hjlper dig. Jeg har ikke styrken til at[ENTER]klare det. " -gameforge.subquest_36._20_npcChat = " Vores Stalde Har Problemer " -gameforge.subquest_36._210_say = " Jeg har ikke nok energi, selvom jeg virkelig[ENTER]gerne ville hjlpe dig. Men jeg er ikke strk[ENTER]nok. " -gameforge.subquest_36._220_npcChat = " Jeg har h til hestene. " -gameforge.subquest_36._230_say = " Har du fundet het? Ohh, tak. Vi havde ikke nok[ENTER]mad til hestene, det fortalte jeg til Yonah. Han[ENTER]er en af mine gode venner. Jeg havde en ide, han[ENTER]ville sprge omkring og se om nogen ville hjlpe.[ENTER]Men jeg troede ikke det vil lse sig s hurtigt.[ENTER]Se bare hvor entusiastiske hestene spiser! " -gameforge.subquest_36._240_sayReward = " Du fr 1.800.000 erfaringspoints. " -gameforge.subquest_36._250_sendLetter = " Tilbage til Yonah " -gameforge.subquest_36._260_sayTitle = " Tilbage til Yonah " -gameforge.subquest_36._270_say = " Du bragte 10 h stakke til de sultne heste til[ENTER]stald drengen. Returner til Yonah og fortl ham[ENTER]om din succes. " -gameforge.subquest_36._280_npcChat = " Der er blevet taget hnd om hestene! " -gameforge.subquest_36._290_say = " Hey du er tilbage![ENTER]Det var sikkert et hrdt job at samle s meget[ENTER]h. Mange tak for ikke at opgive! Her er en lille[ENTER]gave til dig. " -gameforge.subquest_36._300_sayReward = " Du har modtaget en missionsbog. " -gameforge.subquest_36._30_say = " Hej, jeg har et sprgsml til dig! Jeg ved godt[ENTER]at du ikke er ansvarligt for stalden, men i den[ENTER]sidste tid har der vret adskillige problemer og[ENTER]kunne godt bruge din hjlp. Hestene har haft en[ENTER]masse arbejde under krigen, men selv en strk[ENTER]voksen hest har dens begrnsninger. " -gameforge.subquest_36._40_say = " Der findes mange heste, og ikke nok foder. Mange[ENTER]af dem dr. Kunne du venligst finde noget mad til[ENTER]hestene s de kan f deres energi tilbage? Jeg[ENTER]ved ikke hvem jeg ellers kan sprge. Indsamle 10[ENTER]h stakke, og bring dem til stalddrengen. Han[ENTER]kender allerede til problemet. Bare fortl ham at[ENTER]jeg har sendt dig. " -gameforge.subquest_36._50_select = " Jeg drager afsted med det samme! " -gameforge.subquest_36._60_select = " Nej, det er et simpel job. " -gameforge.subquest_36._70_say = " I nutiden findes der flere og flere folk som[ENTER]nsker at have en hest. Men ingen har overvejet[ENTER]kendsgerningen om at vi er ved at lbe tr for[ENTER]foder til hestene. De sulter i staldene. Hvis du[ENTER]ndre mening, s kom tilbage. " -gameforge.subquest_36._80_say = " Ahh.. Vores heste lider under[ENTER]underernring.... " -gameforge.subquest_36._90_say = " Jeg ved godt du har travlt og jeg pskynder din[ENTER]hjlp. Heste er virkelig vigtige nu tildags.[ENTER]Derfor har vi ogs virkelig brug for het. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah gr sit bedste for at producere nyt[ENTER]porceln men gr ingen fremskridt med sine[ENTER]eksperimenter. G til Uriel den lrde og sprg[ENTER]ham om han ved noget om Celadon Porceln. " -gameforge.subquest_37._10_targetVid = " Hemmeligheden omkring Celadon Porcelnet " -gameforge.subquest_37._110_npcChat = " Kender du Celadon Porceln? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Celadon Porceln? N, jeg ved en masse om[ENTER]historie og videnskab, men jeg er ikke rigtig[ENTER]interesseret i kunst. Det er derfor, jeg er bange[ENTER]for jeg kan ikke fortlle dig noget om Celadon[ENTER]Porceln. Men mske Soon ved noget? Han er ikke[ENTER]srlig populr, men han lser en masse bger. Han[ENTER]ved mske noget om det. " -gameforge.subquest_37._140_makequestbutton = " G til Soon " -gameforge.subquest_37._150_targetVid = " G til Soon " -gameforge.subquest_37._160_say = " Desvrre ved Uriel ikke noget om Celadon[ENTER]Porceln. Men Soon bogormen lser en masse i hans[ENTER]bger. G hen til ham og sprge om han ved noget[ENTER]om hvordan det er lavet. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Hvad vil du? Forstyr mig ikke, nr jeg lser![ENTER]Huh? Celadon Porceln? Selvflgelig ved jeg[ENTER]noget, om det. Jeg har lst nsten et dusin bger[ENTER]om pgldende emne alene. Hvorfor? Godt de ikke[ENTER]kalder mig 'bogorm' for ingenting, du ved! Jeg[ENTER]kan forst alt, hvad der er blevet skrevet i[ENTER]bger! " -gameforge.subquest_37._190_say = " Jeg kan til hver en tid skrive hvordan man laver[ENTER]Celadon porceln, men hvorfor skulle jeg det?[ENTER]Hmm. Alts, vent, jeg har en ide: Jeg har bedt[ENTER]handelsmanden i den nste by efter en bog som jeg[ENTER]stadig mangler, men jeg har ikke tid til at tage[ENTER]derhen. Hent den for mig, s vil jeg hjlpe dig[ENTER]med porcelnet. Afsted med dig! " -gameforge.subquest_37._200_makequestbutton = " Afsted til handelsmanden " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " G til handelsmanden " -gameforge.subquest_37._220_say = " Bogormen Soon kender alt til Celadon porceln.[ENTER]Han vil ikke dele sin viden uden at f noget[ENTER]igen. Tag til handelsmanen og hent den bog som[ENTER]Soon har bestilt. " -gameforge.subquest_37._230_npcChat = " Soon sende mig... " -gameforge.subquest_37._240_say = " Hey, du kom tilbage for at hjlpe mig igen? Ahh.[ENTER]Du nsker, bogen til Soon. Jeg ville snart have[ENTER]vret inde i byen alligevel, men han er meget[ENTER]utlmodig og beder andre om at hente det fo ham.[ENTER]Hmm. Her er det. Jeg forstr ikke, hvad det er[ENTER]Soon kan lide ved en stak papirer. Det er meget[ENTER]mere vigtigt hurtigt at tjene Yang! " -gameforge.subquest_37._250_qSetTitle = " G tilbage til Soon " -gameforge.subquest_37._260_targetVid = " G tilbage til Soon " -gameforge.subquest_37._270_say = " Du har fet Soons bog fra handelsmanden. G[ENTER]tilbage til Soon og giv ham bogen s fortller[ENTER]han dig hvordan man laver Celadon porceln. " -gameforge.subquest_37._280_npcChat = " Jeg har bogen. " -gameforge.subquest_37._290_say = " Yay! Jeg har endelig fet den nye bog! Mange tak.[ENTER]Der er ikke mange bger, jeg ikke har lst ...[ENTER]Jeg har skrevet ned, hvad der er vigtigt omkring[ENTER]det at lave Celadon Porceln. Hold dig til mine[ENTER]noter, og du vil producere fantastiske porceln.[ENTER]Og nu er det tid for mig at lse den nye bog.[ENTER]Farvel. " -gameforge.subquest_37._300_makequestbutton = " Tilbage til Yonah " -gameforge.subquest_37._30_say = " Hmm ... Det her er ikke godt. Og heller ikke[ENTER]denne her ... Oh, hej! Kig her: Jeg producerer[ENTER]porceln non-stop, men det meste af det bryder[ENTER]sammen med det samme. Jeg tror jeg har brug for[ENTER]en ny type af banebrydende porceln ... " -gameforge.subquest_37._310_targetVid = " Aflever noterne til Yonah " -gameforge.subquest_37._320_say = " Soon har holdt sit lfte og nedskrevet hvordan[ENTER]man brnder Celadon Porceln. Tage det til Yonah. " -gameforge.subquest_37._330_say = " Ooh![ENTER]Alt om produktionen af Celadon Porceln er[ENTER]skrevet her. Med hjlp fra disse notater kommer[ENTER]jeg endelig med i historiebgerne som en mester i[ENTER]kunsthndvrk. Tak for din hjlp. Jeg vil vre i[ENTER]stand til at vise dig mit bedste keramiske[ENTER]arbejde snart! Du kan regne med mig! Jeg har[ENTER]tnkt mig at producere sdanne fantastiske[ENTER]Celadon Porceln, at det vil overleve i[ENTER]rhundreder. " -gameforge.subquest_37._340_sayReward = " Du har modtaget 2,500,000 erfaringspoint. " -gameforge.subquest_37._350_sayReward = " Du har modtaget 35.000 Yang. " -gameforge.subquest_37._360_sayReward = " Du fr jade sko +3 " -gameforge.subquest_37._40_say = " Jeg vil afprve en ny metode...[ENTER]Seladon-porceln er svrt at fremstille, derfor[ENTER]kankun f personer det.[ENTER]Men jeg har brug for det, s jeg kan danne[ENTER]kunstvrker![ENTER]I hvert fald...[ENTER]Ja, den lrte Uriel kunne vide noget om det![ENTER]G til den lrte Uriel og sprg om fremstilling[ENTER]af Seladon-porceln, han kan sikkert hjlpe[ENTER]dig! " -gameforge.subquest_37._50_say = " Vil du afslutte denne mission? " -gameforge.subquest_37._60_say = " Hm, jeg tror du har for travlt? Husk at komme[ENTER]tilbage, hvis du har noget tid til overs. " -gameforge.subquest_37._70_say = " Jeg vil fremstille det bedste porceln..[ENTER]Aha... Det forstr jeg -[ENTER]farvel... " -gameforge.subquest_37._80_say = " Tak. Uriel ved hvad der skal gres. Vi ses snart! " -gameforge.subquest_37._90_targetVid = " Lad os g til Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " Jgeren Yang-Shin og hans dekorerede buer, som er[ENTER]et familie arvestykke, er blevet stjlet fra ham.[ENTER]Drag til Sangsun Dong og tag den dekorerede bue[ENTER]med tilbage fra de tyvagtige aber. " -gameforge.subquest_38._10_targetVid = " Jgerens Skat " -gameforge.subquest_38._110_sendLetter = " Dekoreret bue fundet. " -gameforge.subquest_38._120_targetVid = " G til jgeren Yang-Shin. " -gameforge.subquest_38._125_say = " Du har fundet Jgerens dekorerede bue. Bring den[ENTER]tilbage til Yang-Shin. " -gameforge.subquest_38._130_npcChat = " Her er din bue.. " -gameforge.subquest_38._140_say = " Wow, det er! Min bue, yay! Min re er blevet[ENTER]genoprettet. Phew. Jeg har lidt lige siden den[ENTER]blev vk... Jeg er virkelig taknemmelig for din[ENTER]hjlp. Det er en re for mig at give dig dette.[ENTER]Det ser mske ikke ud af meget, men det er fra[ENTER]hjertet s tag den. Mange tak, jeg kan nu[ENTER]fortstte mit liv i fred! " -gameforge.subquest_38._150_sayReward = " Du fr 1.500.000 erfaringspoints. " -gameforge.subquest_38._160_sayReward = " Du har modtaget 35.000 Yang. " -gameforge.subquest_38._170_sayReward = " Du har modtaget en Tapperhedens kappe. " -gameforge.subquest_38._180_say = " Du har fundet min bue? Men hvor er den? Har du[ENTER]mistet den igen? " -gameforge.subquest_38._190_select = " Ja, jeg vil fortstte med at sge. " -gameforge.subquest_38._200_say = " S m det vre sdan.[ENTER]Pas p dig selv. " -gameforge.subquest_38._20_say = " Hey, kunne du lige lutte til mig et sekund? Som[ENTER]du kan se er jeg jger; Min familie har jaget i[ENTER]generationer. Vi er alle jgere, en familie med[ENTER]utrolig meget re. Men jeg har lavet en stor[ENTER]fejl, som ender med at bringe mig i skam foran[ENTER]hele min familie. " -gameforge.subquest_38._210_say = " Vil du prve igen? Mange tak.[ENTER]Med dine evner, burde du vre i stand til at gre[ENTER]det. " -gameforge.subquest_38._30_say = " Det er omkring en overddig dekoreret bue, som[ENTER]blev stjlet af aberne for et stykke tid siden.[ENTER]Jeg var p jagt i Abegrotten, jeg var kun[ENTER]uopmrksom et jeblik - de udnyttede situationen[ENTER]og stjal den fra mig. " -gameforge.subquest_38._40_say = " Jeg har aldrig vret inde i Sangsun Dong dybet,[ENTER]s jeg kan ikke finde rundet der, og har brug for[ENTER]din hjlp. Et par lokale fortalte mig at du var[ENTER]meget talentfuld. Det er derfor jeg har spurgt[ENTER]dig om denne tjeneste. Jeg kan ikke mde mine[ENTER]forfdre uden min dekorerede bue. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Oh, jeg skal hurtig have den tilbage...[ENTER]Vr venlig og kom igen, nr du har tid.[ENTER]Lev vel. " -gameforge.subquest_38._70_say = " Okay...[ENTER]Pas p p dine rejser. " -gameforge.subquest_38._80_say = " Du kan nemt finde det, det er en rigt udsmykket[ENTER]bue. Jeg vil give dig en storslet belnning for[ENTER]det! " -gameforge.subquest_38._90_sayTitle = " Se efter den Overddige Dekorerede bue " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " Forrderen Balsos tilstand " -gameforge.subquest_39._10_targetVid = " Levering til Forrderen Balso " -gameforge.subquest_39._110_say = " Forrderen Balsos helbred er blevet forvrret.[ENTER]Drag til Baek-Go og sprg hvordan vi kan hjlpe[ENTER]Balso. " -gameforge.subquest_39._120_makequestbutton = " G til Baek-Go. " -gameforge.subquest_39._130_qSetTitle = " G til Baek-Go. " -gameforge.subquest_39._140_targetVid = " Afsted til Baek-Go " -gameforge.subquest_39._150_npcChat = " Jeg har en pationt... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Ohh, det er dig. Hvordan har du det? Du behandler[ENTER]en syg patient? Fortl mig hvad der er i vejen[ENTER]med ham... Hmm... Og hvad medicin har han taget?[ENTER]Hvad?! Ingen undren at han fr det vrre! Denne[ENTER]medicin er totalt uegnet! " -gameforge.subquest_39._180_say = " Han er heldig han stadig er i live! Det er meget[ENTER]farligt at give en syg person en forkert[ENTER]behandling! Men jeg ved hvad der vil hjlpe ham.[ENTER]Der er en bestemt urt der befrir kroppen for gift[ENTER]og vil genopbygge helbredet.[ENTER]Dog er sgningen efter den meget farlig. " -gameforge.subquest_39._190_say = " S vidt jeg ved gror urten kun i Sangsung Dong.[ENTER]Men den bliver altid hstet til Abeherren som[ENTER]elsker at spise den. Du er nd til at drbe ham[ENTER]for at f den.[ENTER]Jeg kan lave den rigtige medicin hvis du bringer[ENTER]mig urten. " -gameforge.subquest_39._200_select = " Ok, jeg henter den. " -gameforge.subquest_39._20_npcChat = " Omkring din medicin... " -gameforge.subquest_39._210_select = " Det kan jeg ikke " -gameforge.subquest_39._220_say = " Vil du afslutte denne mission? " -gameforge.subquest_39._230_select = " Ja " -gameforge.subquest_39._240_say = " N, kom igen nr du har tid.[ENTER]Mange mennesker er syge, men kun f, sger efter[ENTER]medicin. " -gameforge.subquest_39._250_say = " Hmm, sdan er det desvrre. Det er en skam at du[ENTER]ikke har mod nok. Hvordan mon alt dette ender... " -gameforge.subquest_39._260_say = " Ohh, tak! Det kommer til at vre hrdt arbejde.[ENTER]Men du vil hjlpe et antal mennesker! " -gameforge.subquest_39._270_makequestbutton = " Urter fra abeherren " -gameforge.subquest_39._280_targetVid = " G tilbage til Baek-Go " -gameforge.subquest_39._290_sayTitle = " Fundet urter fra den hrde abe " -gameforge.subquest_39._300_say = " Du har taget urterne fra den hrde abe fra[ENTER]abeherren. Bring dem til Baek-Go, s han kan lave[ENTER]medicinen til Balso. " -gameforge.subquest_39._30_say = " Mange tak for at bringe mig medicinen sidste[ENTER]gang. Men der er et problem... Medicinen har[ENTER]mistet sin effekt. Jeg tror den er blevet drlig.[ENTER]*host* - Jeg har desperat brug for behandling. " -gameforge.subquest_39._310_sayTitle = " F fat i urterne fra Sangsun Dong " -gameforge.subquest_39._320_say = " Beak-Go kan lave medicinen til forrderen Balsos[ENTER]sygdom. Han har brug for urterne fra de svre[ENTER]aber for dette. Du kan f dem fra abeherren i den[ENTER]svre abegrotte. " -gameforge.subquest_39._330_npcChat = " Urter fra den hrde abe... " -gameforge.subquest_39._340_say = " Det virker som om at sygdommen er ved at sprede[ENTER]sig til en epidemi, men vi kender ikke grunden.[ENTER]Men hvor om alting er, har den akademiske[ENTER]organisation fortalt os at en kur er mulig med[ENTER]abe urter. Hvad er der i vejen? Har du allerede[ENTER]fundet urterne? " -gameforge.subquest_39._350_select = " Ikke endnu. Men snart! " -gameforge.subquest_39._360_select = " Jeg kan ikke f fat i de urter... " -gameforge.subquest_39._370_say = " nsker du virkelig at opgive? Hmm, jeg formoder[ENTER]ikke du kan gre ret meget mere end det. Hvad[ENTER]skal jeg gre? Disse urter kunne vre en virkelig[ENTER]velsignelse... " -gameforge.subquest_39._380_select = " Jeg kan ikke gre det. " -gameforge.subquest_39._390_select = " Jeg vil hjlpe! " -gameforge.subquest_39._400_say = " Aberne er for strke for mig. Jeg kan ikke komme[ENTER]til urterne. Undskyld. " -gameforge.subquest_39._40_say = " Jeg ved, at der i nste by bor en doktor. Kan du[ENTER]besge ham og forklare min tilstand? S han[ENTER]fortlle dig, hvordan jeg kan helbredes? Som du[ENTER]selv kan se, er jeg ikke selv i stand til at g[ENTER]til byen. Jeg er stadig meget taknemmelig da du[ENTER]hjalp mig sidst og jeg vil selvflgelig ogs give[ENTER]dig en belnning denne gang[ENTER]ogs. " -gameforge.subquest_39._410_say = " Du ngter at hjlpe folk som lider fra en mystisk[ENTER]og forfrdelig sygdom. Kom ud af mit syn. " -gameforge.subquest_39._420_say = " Du har ret. Nogen er nd til at finde disse[ENTER]urter, ellers vil alle disse mennesker lide[ENTER]skrkkeligt. Jeg vil tage hnd om det. " -gameforge.subquest_39._430_say = " Okay s. Skynd dig! " -gameforge.subquest_39._440_say = " Det har virkelig lykkes dig at finde urter fra de[ENTER]hrde aber! Jeg hber de virkelig kan heale denne[ENTER]mystiske sygdom. Vent et jeblik, jeg vil hurtigt[ENTER]lave medicinen nu. " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Her er medicinen. Skynd dig til patienten og giv[ENTER]den til ham. S skulle han f det bedre snart.[ENTER]Fortl ham ogs, at det er bedre at sprge[ENTER]doktoren hvilken medicin der er rigtig. " -gameforge.subquest_39._470_makequestbutton = " Aflever medicinen til Balso " -gameforge.subquest_39._480_targetVid = " Du giver forrderen Balso sin medicin " -gameforge.subquest_39._490_sayTitle = " Forrder Balsos medicin " -gameforge.subquest_39._500_say = " Baek-Go har lavet medicinen fra urterne fra de[ENTER]hrde aber som kan kurere mange sjldne sygdomme.[ENTER]Bring det til forrderen Balso i nabo landsbyen. " -gameforge.subquest_39._50_say = " Vil du opgive missionen? " -gameforge.subquest_39._510_npcChat = " Her er medicinen " -gameforge.subquest_39._520_say = " Bringer du mig den nye medicin? Har der vret[ENTER]nogen fremskridt i den medicinske forskning?[ENTER]Undskyld jeg har besvret dig. Jeg burde have[ENTER]spurgt en lge efter rd fra begyndelsen af. Dog[ENTER]er jeg nd til at acceptere det, jeg er nd til[ENTER]at tage denne medicin nu. " -gameforge.subquest_39._530_say = " Tusind tak for at du hjlp mig ud af klemmen.[ENTER]Jeg har ikke mange venner. Her, jeg ved det ikke[ENTER]er meget, men det kommer fra hjertet. Acceptere[ENTER]det venligst. Hvis jeg nogensinde kommer mig, vil[ENTER]jeg aldrig glemme dig. " -gameforge.subquest_39._540_sayReward = " Du modtager 4.000.000 erfaringspoint. " -gameforge.subquest_39._550_sayReward = " Du modtager 65.000 Yang. " -gameforge.subquest_39._60_say = " Nr du ved, hvordan jeg skal behandles, mdes vi[ENTER]igen. " -gameforge.subquest_39._70_sayTitle = " Forrderen Balso : " -gameforge.subquest_39._80_say = " Bliver jeg nd til at leve sdan, til mit livets[ENTER]ende...?[ENTER]Vi ses... " -gameforge.subquest_39._90_say = " Tak... Vr forsigtigt. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Jeg viste jeg kunne stole p dig! Det er et svrt[ENTER]job, men jeg er sikker p at du kan klare det.[ENTER]Held og lykke! " -gameforge.subquest_40._10_targetVid = " Understttende Krigs Enhed " -gameforge.subquest_40._110_targetVid = " G tilbage til kaptajnen " -gameforge.subquest_40._120_say = " Du har samlet alle 5000 pilespidser.[ENTER]Bring dem til kaptajnen. " -gameforge.subquest_40._130_say = " Hren har problemer med at f flere pile. Drb[ENTER]pestbueskytter ved Sohan bjerget og tag deres[ENTER]pilespidser til kaptajnen. 5.000 er nok. " -gameforge.subquest_40._140_npcChat = " Omkring pilespidserne... " -gameforge.subquest_40._150_say = " Disse pestbueskytter har en bestemt sygdom, som[ENTER]har spredt sig p tvrs af kontinentet. Ikke[ENTER]engang vores lger kan forklare det.[ENTER]Pilespidserne er stadig normale i jeblikket, men[ENTER]de bliver mere og mere giftige. " -gameforge.subquest_40._160_select = " Jeg vil fortstte. " -gameforge.subquest_40._170_say = " Vil du afslutte denne mission? " -gameforge.subquest_40._180_say = " Du er bange for sygdommen. Fald til ro, og kom[ENTER]igen. " -gameforge.subquest_40._190_say = " Er du sikker p du vil give op??[ENTER]Hmm, msker er opgaven bare for svrt.[ENTER]Jeg sprger en anden..[ENTER]Ok... Tag resten og forsvind " -gameforge.subquest_40._200_say = " Jeg kan se det..[ENTER]Du opgiver ikke, vel?[ENTER]S afsted. " -gameforge.subquest_40._20_say = " Giv agt krigere! Som du kan se, er antallet af[ENTER]angreb fra vores fjender steget hver dag. Vi har[ENTER]ogs modtaget alarmerne informationer fra[ENTER]Yu-Hwan. For at gre en lang historie kort: Vi[ENTER]har ikke nok pile! " -gameforge.subquest_40._210_npcChat = " Her er 5.000 pilespidser! " -gameforge.subquest_40._220_say = " Fantastisk arbejde! Nu kan vi forberede angrebet.[ENTER]Nu vil jeg give ordren til at lave pilene med det[ENTER]samme. Det var en virkelig god hold indsats. Jeg[ENTER]hber vi kan regne med dig senere. " -gameforge.subquest_40._230_say = " Her er din belnning. Nste gang jeg har et[ENTER]vigtigt job, vil du vre den frste jeg sender[ENTER]bud efter.[ENTER]Alt det bedste og vi ses snart! " -gameforge.subquest_40._240_sayReward = " Du har modtaget 4.500.000 erfaringspoint. " -gameforge.subquest_40._250_sayReward = " Du har modtaget 50,000 Yang. " -gameforge.subquest_40._260_sayReward = " Du har modtaget 3 x Kritisk angreb.[ENTER]Du har modtaget 3 x Gennemborende angreb. " -gameforge.subquest_40._30_say = " Bueskytter er en vigtigt strategisk faktor i[ENTER]krigsfrelse. S snart fjenderne er inden for[ENTER]rkkevide skal vores bueskytter skyde mod dem. P[ENTER]den mde kan vi enten jage dem vk med det samme[ENTER]eller i det mindste reducere deres antal. Men[ENTER]hvis der er for mange angribere p kort tid er vi[ENTER]snart lbet tr for pile. " -gameforge.subquest_40._40_say = " Det er grunden til at jeg har brug for dig! Drag[ENTER]til Sohan bjerget og drb pestbueskytter for at[ENTER]f deres pilehoveder. De pilehoveder er giftige[ENTER]men deres effekt vil hjlpe os med at besejre[ENTER]fjenden. Vi har brug for 5.000 pilespidser. Hvad[ENTER]siger du? " -gameforge.subquest_40._50_select = " Jeg acceptere. " -gameforge.subquest_40._60_select = " Det er hrdt for mig. " -gameforge.subquest_40._70_say = " Vil du afslutte denne mission? " -gameforge.subquest_40._80_say = " Er der for langt til Sohan bjerget for dig? Tnk[ENTER]over det. Missionen er af stor vigtighed. " -gameforge.subquest_40._90_say = " Hmm, er du bange for pest-bueskytterne?![ENTER]Jeg har vel overvurderet din styrke.[ENTER]S er der intet hb for os mere. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Hvad lser du? " -gameforge.subquest_41._100_say = " Du har samlet alle 100 Edderkops je til[ENTER]Octavio's nye opskrift. Aflever dem hurtigt til[ENTER]ham. " -gameforge.subquest_41._10_targetVid = " Specielle Edderkops jne " -gameforge.subquest_41._110_sayTitle = " Hent Edderkops je " -gameforge.subquest_41._120_say = " Octavio nsker at afprve sin nye opskrift kaldet[ENTER]'Edderkops je special'. For at gre det han har[ENTER]brug for 100 Edderkops je fra Edderkopperne i[ENTER]Yongbi rkenen. " -gameforge.subquest_41._130_targetVid = " Tilbage til Octavio " -gameforge.subquest_41._140_npcChat = " Jeg har Edderkops je. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Vis mig dem. Njagtig hundrede je, meget godt.[ENTER]N, lad os se ...[ENTER]Mmhhh, frdig! Har du ogs lyst til at prve? Se[ENTER]ikke s forfrdet ud. Det drber dig ikke. " -gameforge.subquest_41._170_say = " Hmm, hmm... Sikke en oplevelse! Meget nrende,[ENTER]ikke alt for sd.... utroligt smag! Jeg vidste[ENTER]det var umagen vrd. Jeg kunne aldrig har gjort[ENTER]det uden dig. Mange tak for din hjlp! " -gameforge.subquest_41._180_sayReward = " Du har modtaget 2,100,000 erfaringspoints. " -gameforge.subquest_41._190_say = " Hvad snakker du om? Der er ikke ethundrede je,[ENTER]kan jeg fortlle, uden at tlle dem![ENTER]Hent venligst nogle flere. " -gameforge.subquest_41._200_say = " Jeg vil gerne koge det...[ENTER]N, men pyt. Vi ses og pas godt p dig selv. " -gameforge.subquest_41._20_say = " Hey, hvordan har du det? Jeg lser bare en[ENTER]madlavningsbog, som Soon meget venligt gav mig.[ENTER]Jeg fandt en meget interessant opskrift kaldet[ENTER]'Edderkops je special' i den.[ENTER]Jeg har aldrig set noget lignende fr! Har du?[ENTER]Det m vre en srlig ret fra et andet land. " -gameforge.subquest_41._210_say = " Tak fordi du ikke lod mig i stikken.[ENTER]Du er meget venlig! " -gameforge.subquest_41._30_say = " Jeg vil virkelig gerne prve denne ret, men[ENTER]hvordan skal jeg formodes at f fat i Edderkops[ENTER]je? Jeg har virkelig brug for din hjlp igen![ENTER]Vr venlig og hent Edderkops je fra[ENTER]Edderkopperne i Yongbi rkenen. " -gameforge.subquest_41._40_say = " Vil du gre det for mig? Jeg vil virkelig vre[ENTER]meget taknemmelig. For at prve denne opskrift[ENTER]har jeg brug for hundrede je for at f en[ENTER]rimelig portion strrelse. Jeg er virkelig spndt[ENTER]... " -gameforge.subquest_41._50_say = " Vil du afslutte denne mission? " -gameforge.subquest_41._60_say = " Jeg vil absolut koge den opskrift, s hvis du vil[ENTER]gre mig den tjeneste kom og besg[ENTER]mig!. " -gameforge.subquest_41._70_say = " Hm... Hvor fr jeg s de jne fra...[ENTER]Ok, farvel. " -gameforge.subquest_41._80_say = " Tak. Jeg vidste du ville hjlpe mig. Du fr ogs[ENTER]serveret en dejlig ret. " -gameforge.subquest_41._90_sayTitle = " Tilbage til Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Jeg er ked af at hre det. Jeg hre s mange[ENTER]stemmer fra dde mennesker, som ikke bare kan[ENTER]hvile i fred. Vi er virkelig nd til at hjlpe[ENTER]dem. Jeg vil sprge en anden. Farvel. " -gameforge.subquest_42._10_targetVid = " Lad De Dde Hvile " -gameforge.subquest_42._110_say = " Hvor modig af dig. Jeg er sikker p at tapre unge[ENTER]krigere som dig selv vil snart drage til Nirvana[ENTER]med din hjlp. " -gameforge.subquest_42._120_say = " Skrkkelige krige drber alt for ofte unge mnd,[ENTER]og det bliver flere og flere. Det er krigere som[ENTER]kmper i front for deres familie og deres land i[ENTER]forreste rkke. Men efter deres dd, kan nogen af[ENTER]dem bare ikke fortstte til Nirvana og forbliver[ENTER]i vores verden. " -gameforge.subquest_42._130_say = " Jeg hrte, at de stolte mrke oberst i Hwang[ENTER]tempelet har et tempeltrkldet og tempelbogen.[ENTER]Hjlp mig og mine kammerater med at berolige dem[ENTER]som er dde for deres land. " -gameforge.subquest_42._140_sayTitle = " Returner til Dragekrafts lren " -gameforge.subquest_42._150_say = " Du har fundet et tempel trklde og en tempel[ENTER]lre. Bring dem til Dragekraft lren, s Shamaner[ENTER]kan udfre deres ritual og berolige de dde. " -gameforge.subquest_42._160_sayTitle = " Hent tempel-halstrkldet og tempelbogen " -gameforge.subquest_42._170_say = " Shamanerne har brug for et Tempeltrklde og en[ENTER]Tempellre til en ceremoni der kan berolige[ENTER]nderne af de soldater som er dde under krigen.[ENTER]Drb den Stolte Mrke Oberst i Hwang templet for[ENTER]at f de rituelle genstande. " -gameforge.subquest_42._180_npcChat = " Du har fundet halstrkldet og bogen " -gameforge.subquest_42._190_say = " Det var dejligt. Nu kan vi berolige de drbte[ENTER]soldater. De gjorde deres bedste, nu kan de hvile[ENTER]i fred. Lad mig give dig en belnning for denne[ENTER]noble bedrift. " -gameforge.subquest_42._200_sayReward = " Du har modtaget 1.700.000 erfaringspoints. " -gameforge.subquest_42._20_sayTitle = " Dragemagtens lrer: " -gameforge.subquest_42._210_sayReward = " Du har modtaget 30.000 Yang. " -gameforge.subquest_42._220_sayReward = " Du har modtaget 3 diamanter. " -gameforge.subquest_42._230_say = " Det var dejligt. Nu kan vi berolige de drbte[ENTER]soldater. De gjorde deres bedste, nu kan de hvile[ENTER]i fred. Lad mig give dig en belnning for denne[ENTER]noble bedrift. " -gameforge.subquest_42._30_say = " Skrkkelige krige drber alt for ofte unge mnd,[ENTER]og det bliver flere og flere. Det er krigere som[ENTER]kmper i front for deres familie og deres land i[ENTER]forreste rkke. Men efter deres dd, kan nogen af[ENTER]dem bare ikke fortstte til Nirvana og forbliver[ENTER]i vores verden. " -gameforge.subquest_42._40_say = " Der fortlles, at soldaterne blev resistente mod[ENTER]dden under krigen. De troede, at de stadig[ENTER]skulle forsvare deres land.[ENTER]Vores shaman nsker at holde en ceremoni for at[ENTER]berolige nderne. For at gre dette, har vi brug[ENTER]for et specielt Tempeltrklde og en tempelbog,[ENTER]som er svre at finde i disse dage. Kunne du[ENTER]finde begge dele til os? " -gameforge.subquest_42._50_say = " Jeg hrte, at de stolte mrke oberst i Hwang[ENTER]tempelet har et tempeltrkldet og tempelbogen.[ENTER]Hjlp mig og mine kammerater med at berolige dem[ENTER]som er dde for deres land. " -gameforge.subquest_42._60_select = " Jeg vil hjlpe dig. " -gameforge.subquest_42._70_select = " Vil du afbryde missionen? " -gameforge.subquest_42._80_say = " Vil du afslutte denne mission? " -gameforge.subquest_42._90_say = " Hjlp os med at berolige deres sjle, s de kan[ENTER]hvile i fred. Jeg venter p din hjlp her. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " Edderkoppen med Klokken " -gameforge.subquest_44._10_targetVid = " Edderkoppen " -gameforge.subquest_44._110_say = " Taurean siger at han hang en klokke p en[ENTER]edderkop. Nu vil Yu-Rang vide om hans ven virkeli[ENTER]er s tapper som han siger.[ENTER]Sg efter edderkoppen i rkenen. " -gameforge.subquest_44._120_say = " Har du fundet edderkoppen med klokken? Nej? Du[ENTER]vil sikkert aldrig finde den. Taurean er en kujon[ENTER]og vil bare vise sig. " -gameforge.subquest_44._130_sendLetter = " Kan ikke finde klokken " -gameforge.subquest_44._140_sayTitle = " Mange edderkopper, ingen klokke " -gameforge.subquest_44._150_say = " Du har drb nogle edderkopper men har ikke fundet[ENTER]en klokke. Du kan ikke lede for evigt. Det vil[ENTER]sikkert vre bedst at g til Taurean og sprge[ENTER]ham om sandheden. " -gameforge.subquest_44._160_sendLetter = " Find Taurean " -gameforge.subquest_44._170_targetVid = " Sprg Taurean om klokken " -gameforge.subquest_44._180_say = " Det er usandsynligt at Taurean var tapper nok til[ENTER]at putte klokken p en edderkop. Det er bedst at[ENTER]sprge ham direkte om sandheden. " -gameforge.subquest_44._190_npcChat = " Fortl mig om dit vdeml med Yu-Rang... " -gameforge.subquest_44._200_say = " Kender du til vddemlet med Yu-Rang? Hun tror[ENTER]mig ikke, og tror ikke at jeg gjorde det. Hun[ENTER]tror at jeg ville falde dd om hvis bare jeg s[ENTER]en gigantisk edderkop. " -gameforge.subquest_44._20_npcChat = " En edderkpop med en klokke...? " -gameforge.subquest_44._210_say = " For at vre rlig... Hun har ret. Jeg var ikke[ENTER]tapper nok til at fortlle hende det, da jeg er[ENTER]for stolt. " -gameforge.subquest_44._220_say = " Men du ser meget strk ud! Kan du ikke putte en[ENTER]klokke p en baby edderkop for mig, og sige det[ENTER]var mig? Vil du ikke nok. Ellers vil de gre nar[ENTER]af mig resten af mit liv. " -gameforge.subquest_44._230_say = " Vil du afslutte denne mission? " -gameforge.subquest_44._240_say = " Du vil ikke gre det? Men du fortller ikke[ENTER]Yu-Rang sandheden?[ENTER]Vil du ikke nok hjlpe mig. Kom tilbage nr du[ENTER]har tid til mig! " -gameforge.subquest_44._250_say = " Nu vil Yu-Rang aldrig tale med mig igen![ENTER]Eller bare grine af mig... " -gameforge.subquest_44._260_say = " Ah! Jeg havde ret! Jeg viste du var lige s sd[ENTER]som du ser ud. Held og lykke! " -gameforge.subquest_44._270_sendLetter = " G tilbage til Yu-Rang " -gameforge.subquest_44._280_say = " G tilbage til Yu-Rang og fortl om Taureans[ENTER]lgnhistorie. " -gameforge.subquest_44._290_npcChat = " Yu-Rang er meget skuffet over dig. " -gameforge.subquest_44._300_say = " Har du fortalt hende det?![ENTER]Jeg kan ikke forst at hun ikke nsker at vre[ENTER]min ven mere. Men det gr mig meget ked. Jeg[ENTER]hber at jeg kan ndre hendes holdning engang.[ENTER]Mske kan jeg finde p noget virkelig rart til[ENTER]hende... " -gameforge.subquest_44._30_say = " Hey, kunne du gre mig en tjeneste? Min ven[ENTER]Taurean er meget sur fordi jeg kaldte ham en[ENTER]kujon. Han siger han faktisk er meget tapper, og[ENTER]vi vdede om om han kunne hnge en klokke om[ENTER]halsen p en Baby edderkop. Han har ogs fortalt[ENTER]mig at han allerede har gjort det, men jeg tror[ENTER]ikke p ham. " -gameforge.subquest_44._310_npcChat = " Taurean lg. " -gameforge.subquest_44._320_say = " Hans historie var ikke sand?[ENTER]Hmm, jeg er ikke rigtig sur over at han lg.[ENTER]Ingen kan lide at tabe ansigt.[ENTER]Men han kunne i det mindste havde forsgt at gre[ENTER]gre det sandt! Jeg nsker ikke at vre venner[ENTER]med sdan en kujon mere. " -gameforge.subquest_44._330_sayReward = " Yu-Rang giver dig en belnning for din rlighed. " -gameforge.subquest_44._340_sayReward = " Du har modtaget 30.000 Yang. " -gameforge.subquest_44._350_sayReward = " Du har modtaget 350.000 erfaringspoints. " -gameforge.subquest_44._360_sendLetter = " Klokke til edderkoppen " -gameforge.subquest_44._370_say = " G til rkenen og fang en Baby edderkop og forsg[ENTER]at hnge Taureans klokke p en af dem. " -gameforge.subquest_44._380_npcChat = " Omkring klokken... " -gameforge.subquest_44._390_say = " Har du hngt klokken omkring en edderkop endnu?[ENTER]S gr det venligst snart. Og vr sikker p at[ENTER]Yu-Rang ikke ser dig! " -gameforge.subquest_44._400_sendLetter = " Gjort! " -gameforge.subquest_44._40_say = " Jeg ved jeg burde stole p mine venner, men jeg[ENTER]vil vide om han virkelig gjorde det. Det er for[ENTER]farligt for mig i rkenen. Du ser meget strk ud.[ENTER]Du kunne let gre det. Kunne du tage et kig for[ENTER]mig? " -gameforge.subquest_44._410_say = " Det var meget svrt, men du klarede endelig at[ENTER]hnge en klokke om en baby edderkop. Drag nu til[ENTER]Yu-Rang og fortl hende at Taurean gjorde det. " -gameforge.subquest_44._420_npcChat = " Klokken er blevet hngt p en edderkop. " -gameforge.subquest_44._430_say = " Har du gjort det? Det er fantastisk![ENTER]S fortl det hurtigt til Yu-Rang s hun endelig[ENTER]tror p mig! " -gameforge.subquest_44._440_npcChat = " Taurean har fortalt sandheden. " -gameforge.subquest_44._450_say = " Engang til? Har du virkelig fundet en edderkop[ENTER]med en klokke? S gjorde Taurean det virkelig.[ENTER]Jeg havde ikke troet det var muligt. Mske vil[ENTER]han alligevel blive en rigtig mand en dag. Tak[ENTER]for at have tjekket det for mig. Her er din[ENTER]belnning for din hjlp. " -gameforge.subquest_44._460_sendLetter = " G tilbage til Taurean " -gameforge.subquest_44._470_targetVid = " G tilbage til Taurean " -gameforge.subquest_44._480_say = " Du har fortalt Yu-Rang at hendes ven virkelig[ENTER]hang klokken p en baby edderkop.[ENTER]G nu tilbage til Tauran og fortl ham omkring[ENTER]det succesfulde bedrag. " -gameforge.subquest_44._490_npcChat = " Yu-Rang troede p dig. " -gameforge.subquest_44._500_say = " Tusind tak. Nu foragter Yu-Rang mig ikke. Det vil[ENTER]for altid vre vores hemmelighed. Lov mig det?[ENTER]Ses snart! " -gameforge.subquest_44._50_select = " Acceptere. " -gameforge.subquest_44._510_sayReward = " Taurean giver dig en belnning for at hjlpe med[ENTER]hans lgn: Du har modtaget 30.000 Yang. " -gameforge.subquest_44._520_sayReward = " Du har modtaget 700.000 erfaringspoints. " -gameforge.subquest_44._60_say = " Vil du opgive missionen? " -gameforge.subquest_44._70_say = " Hvorfor ikke? Du er bange?[ENTER]Besg mig, nr du skifter mening. " -gameforge.subquest_44._80_say = " Ahh, er du bange?[ENTER]Men du er meget strre og strkere end mig! Haha,[ENTER]du er en kujon! S er jeg nd til at sprge en[ENTER]anden. " -gameforge.subquest_44._90_say = " Edderkopper lever i rkenen. Du er strk. Jeg er[ENTER]sikker p du kan gre det. Held og lykke! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Skaf den hemmelige information " -gameforge.subquest_45._10_npcChat = " Sagen omkring Mrkets tempel " -gameforge.subquest_45._110_say = " Du har tempelbogen, tempel-halstrkldet og[ENTER]oversttelserne af forbandelses bogen. Aflever[ENTER]dem til Soon. " -gameforge.subquest_45._120_say = " Hvis du hjlper Soon, bogormen, kan han fortstte[ENTER]sin forskning omkring mrkets tempel. Han kan dog[ENTER]kun gre dette hvis han fr fat i flgende ting:[ENTER]Tempelbogen, Tempeltrkldet og en oversttelse[ENTER]af besvrgelsesbogen. F fat i disse ting og[ENTER]bring dem til Soon. Du vil finde dem i Hwang[ENTER]Templet i Seungryong Dalen. " -gameforge.subquest_45._130_npcChat = " Tingene fra Mrkets tempel. " -gameforge.subquest_45._140_say = " Ahh, du har dem! Mange tak.[ENTER]Omkring det hemmelige folk i templet, well, det[ENTER]er rimelig simpelt: De er farlige folk. Men du[ENTER]har lrt det den hrde vej. De virker ogs til at[ENTER]tjene de onde guder. Jeg har ingen detaljer, men[ENTER]jeg formoder at de planlgger noget virkelig[ENTER]skidt. " -gameforge.subquest_45._150_say = " Nu hvor jeg har nogle af deres hellige ting vil[ENTER]jeg forhbentlig finde ud af mere. Bedst at[ENTER]starte med Tempelbogen.[ENTER]Lad os se... Hmm... Aha...[ENTER]Hvorfor bliver du hngene her? Har du ikke bedre[ENTER]ting at tage dig til? " -gameforge.subquest_45._160_sayReward = " Du fr 7.000.000 erfaringspints. " -gameforge.subquest_45._170_sayReward = " Du har modtaget 70.000 Yang. " -gameforge.subquest_45._180_sayReward = " Du har modtaget leder bogen. " -gameforge.subquest_45._190_say = " N... Det er dig...[ENTER]Du har dem ikke?[ENTER]Skynd dig, nr du tager imod en opgave![ENTER]Afsted, hop hop!! " -gameforge.subquest_45._200_select = " Prv igen " -gameforge.subquest_45._20_say = " Der foregr noget inde i mrkets tempel. Jeg tror[ENTER]der er farlige vsner der inde, som studere antik[ENTER]magi.[ENTER]Mrkets tempels hemmelighed er svrd at forst,[ENTER]selv for mig. Men jeg er sikker p at disse[ENTER]menneskers dagsorden er mere end mistnkelig. Jeg[ENTER]er nd til at finde ud af mere om dem! " -gameforge.subquest_45._210_say = " S er jeg nd til at sprge en strkere helt.[ENTER]Farvel. " -gameforge.subquest_45._220_say = " Mange tak.[ENTER]Jeg hber du er mere succesfuld denne gang! " -gameforge.subquest_45._30_say = " Jeg har brug for flere informationer til mine[ENTER]studier. Jeg tror at tempelbogen, tempeltrkldet[ENTER]og oversttelsen af besvrgelsesbogen vil vre[ENTER]meget hjlpsomme. Kan du bringe mig disse ting.[ENTER]Jeg vil vre meget taknemmelig![ENTER]Og hng ikke for lnge, jeg har brug for dem[ENTER]snart! " -gameforge.subquest_45._40_select = " Jeg er p vej. " -gameforge.subquest_45._50_say = " Vil du tage imod opgaven? " -gameforge.subquest_45._60_say = " Jeg sprger om din hjlp! Hvis du har for travlt[ENTER]s kom tilbage senere. Mske har du mere tid der.[ENTER]Jeg vil vente p dig. " -gameforge.subquest_45._70_say = " Jeg spurgte om din hjlp og du vender bare ryggen[ENTER]til mig?[ENTER]Ohh, well jeg har ikke brug for dig alligevel...[ENTER]Forsvind! " -gameforge.subquest_45._80_say = " Tak! " -gameforge.subquest_45._90_makequestbutton = " Mrkets tempel " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Held og lykke med din sgning.[ENTER]Frst nr jeg har de rigtige materialer, kan jeg[ENTER]producere den rigtige porceln.[ENTER]Mine kbere venter allerede[ENTER]utlmodigt!!!! " -gameforge.subquest_46._10_targetVid = " Hemmelighederne om det Lysegrnne Porceln " -gameforge.subquest_46._110_makequestbutton = " Lysegrnne porceln " -gameforge.subquest_46._120_qSetTitle = " Lysegrnne porceln " -gameforge.subquest_46._130_say = " Du har alle materialer som Yonah skal bruge for[ENTER]at lave Celadon porceln. Bring det til Yonah! " -gameforge.subquest_46._140_say = " For at Yonah kan fremstille det lysegrnne[ENTER]porceln har han brug for flgende materialer:[ENTER]rkensand fra rkenbanditterne i Yongbi-rken,[ENTER]krystalmalm fra en re og abeblod fra de strke[ENTER]sten- eller guld-aber i Sangsun Dong.[ENTER]Find alle tre materialer og aflevere dem til[ENTER]Yonah! " -gameforge.subquest_46._150_targetVid = " Hemmelighederne om det Lysegrnne Porceln " -gameforge.subquest_46._160_npcChat = " Jeg har fundet alt materialet. " -gameforge.subquest_46._170_say = " Du har gjort det! Tusind tak! Med den rigtige[ENTER]teknik og de rigtige materialer kan jeg producere[ENTER]vidunderligt lysegrnt porceln. Indtjeningen jeg[ENTER]fr fra det vil vre en velsignelse for min pung.[ENTER]Her er din belnning. Du har fortjent den. Jeg[ENTER]vil starte med at producere porceln med det[ENTER]samme! " -gameforge.subquest_46._180_sayReward = " Du har modtaget 3.000.000 erfaringspoints! " -gameforge.subquest_46._190_sayReward = " Du har modtaget 30.000 Yang. " -gameforge.subquest_46._20_say = " Hej eventyrer. Bragte du mig ikke Soons noter om[ENTER]at lave Celadon porceln for nyligt? Jeg har et[ENTER]problem... Selv om jeg kender teknikken, kan jeg[ENTER]ikke fremstille gte Celadon porceln.[ENTER]Det er sikkert fordi jeg bruger mine normale[ENTER]ingredienserne i stedet for materialerne skrevet[ENTER]i noten som er svre at f. " -gameforge.subquest_46._30_say = " Jeg har brug for fint rken sand, krystalmalm og[ENTER]abeblod. Hvis du blander disse og tilfjer dem[ENTER]til ler bliver det virkelig hrde nr det[ENTER]brndes. Glasuren vil ogs f den typiske[ENTER]lysegrnne farve s, som ligner jade. Denne farve[ENTER]er meget populr hos kunderne og jeg har virkelig[ENTER]brug for at slge mere! " -gameforge.subquest_46._40_say = " Du fr rken sandet fra rkenbanditterne, du kan[ENTER]f krystalmalm fra krystalminerne og for at f[ENTER]abeblod, skal du drbe aber i Sangsung Dong. Kan[ENTER]du f fat i disse materialer for mig? Jeg ved,[ENTER]det vil ikke blive let, men jeg vil belnne dig[ENTER]generst. " -gameforge.subquest_46._50_select = " Acceptere. " -gameforge.subquest_46._60_select = " frasige. " -gameforge.subquest_46._70_say = " Vil du opgive missionen? " -gameforge.subquest_46._80_say = " Hvis du har for travlt pt. kan du komme forbi[ENTER]senere. " -gameforge.subquest_46._90_say = " Du giver op? Serist?[ENTER]S bliver jeg selv nd til at finde de ting.[ENTER]Jeg har virkelig brug for det porceln.. P[ENTER]gensyn, og held og lykke. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! Der er det " -gameforge.subquest_47._10_answer = " Fjender sigtet i horisonten " -gameforge.subquest_47._10_targetVid = " Kaptajn " -gameforge.subquest_47._110_select = " Jeg ved det ikke. " -gameforge.subquest_47._115_select = " Vis mig igen. " -gameforge.subquest_47._120_say = " Vil du opgive missionen? " -gameforge.subquest_47._130_say = " Tnk over det en ekstra gang og kom tilbage[ENTER]senere. Men fortl ikke nogen omkring det! " -gameforge.subquest_47._140_say = " Oh gud ske lov!! S svrt? Du var vores sidste[ENTER]hb... Hvem skal nu afkode det? " -gameforge.subquest_47._150_say = " Okay men vr hurtig. Ellers vil nogen blive[ENTER]mistnkelig...[ENTER][ENTER]njefedr[ENTER]tstgie[ENTER]i[ENTER]onoerisnth " -gameforge.subquest_47._160_say = " Og? Hvad betyder denne kode? " -gameforge.subquest_47._170_say = " Ja du har ret! Nu forstr jeg det ogs. Jeg er[ENTER]stolt af dig. Du er en af vores bedste soldater![ENTER]Denne stning er helt sikkert et aftalt kodeord.[ENTER]Det betyder at Yu-Hwan har opdaget fjendens[ENTER]spioner og vi er nd til at handle imod dem. Jeg[ENTER]vil give de ndvendige ordre med det samme. " -gameforge.subquest_47._180_sayReward = " Du har modtaget 1.300.000 erfaringspoints " -gameforge.subquest_47._190_say = " Hvorfor siger du intet?[ENTER]Ved du det ikke? " -gameforge.subquest_47._200_select = " Jeg skal tnke lidt " -gameforge.subquest_47._20_answer = " Fjender sigtet i horisonten " -gameforge.subquest_47._20_npcChat = " Omkring den hemmelige kode... " -gameforge.subquest_47._210_select = " Jeg opgiver. " -gameforge.subquest_47._220_say = " Oh gud ske lov!! S svrt? Du var vores sidste[ENTER]hb... Hvem skal nu afkode det? " -gameforge.subquest_47._230_say = " S, hvad betyder det? " -gameforge.subquest_47._240_say = " Ja du har ret! Nu forstr jeg det ogs. Jeg er[ENTER]stolt af dig. Du er en af vores bedste soldater![ENTER]Denne stning er helt sikkert et aftalt kodeord.[ENTER]Det betyder at Yu-Hwan har opdaget fjendens[ENTER]spioner og vi er nd til at handle imod dem. Jeg[ENTER]vil give de ndvendige ordre med det samme. " -gameforge.subquest_47._250_sayReward = " Du har modtaget 2.300.000 erfaringspoints. " -gameforge.subquest_47._260_say = " Du vil finde ud af det. Kom tilbage nr du er[ENTER]klar! " -gameforge.subquest_47._270_say = " Hmm, det siger mig ingen ting. Hvad mente han med[ENTER]det. Jeg tror ikke det er rigtigt. Tnk igen. " -gameforge.subquest_47._280_select = " Jeg prver igen " -gameforge.subquest_47._290_select = " Jeg opgiver. " -gameforge.subquest_47._300_say = " S? Hvad betyder beskeden? " -gameforge.subquest_47._301_answer_correct = " Fjender sigtet i horisonten " -gameforge.subquest_47._302_answer_wrong = " Venner set i horisonten " -gameforge.subquest_47._303_answer_wrong = " Fjende set i horisonten " -gameforge.subquest_47._304_answer_wrong = " Falske venner hjlper ikke " -gameforge.subquest_47._305_answer_dontknow = " Ved det ikke " -gameforge.subquest_47._30_say = " GIV AGT![ENTER]Ahh, det er dig. Det er godt at du er her![ENTER]Jeg har modtaget nogle informationer fra Yu-Hwan.[ENTER]Hun har som altid skrevet det i hemmeligt skrift.[ENTER]Det tager mig r at dekryptere det. Og det er nd[ENTER]til at blive taget hnd om hurtigt. Sidste gang[ENTER]lykkedes det dig at gre det ret hurtigt. Vil du[ENTER]venligst hjlpe mig igen? " -gameforge.subquest_47._310_say = " Ja du har ret! Nu forstr jeg det ogs. Jeg er[ENTER]stolt af dig. Du er en af vores bedste soldater![ENTER]Denne stning er helt sikkert et aftalt kodeord.[ENTER]Det betyder at Yu-Hwan har opdaget fjendens[ENTER]spioner og vi er nd til at handle imod dem. Jeg[ENTER]vil give de ndvendige ordre med det samme. " -gameforge.subquest_47._320_sayReward = " Du har modtaget 20.000 Yang. " -gameforge.subquest_47._330_say = " Du vil finde ud af det. Kom tilbage nr du er[ENTER]klar! " -gameforge.subquest_47._40_say = " Vil du opgive missionen? " -gameforge.subquest_47._50_say = " Men.. sidste gang har du klaret det.[ENTER]Hvad overvejer du nu?[ENTER]Tnk dig om engang merel. " -gameforge.subquest_47._60_say = " Jeg ved, hvad du mener..[ENTER]Du vil ikke arbejde sammen med os lngere, ikke[ENTER]sandt? Det er en skam. Der er ikke mange tapre[ENTER]krigere. " -gameforge.subquest_47._70_say = " Ja da! Du er min redning. Se p denne kode. Tjek[ENTER]den nje ud! " -gameforge.subquest_47._80_say = " njefedr[ENTER]tstgie[ENTER]i[ENTER]onoerisnth[ENTER][ENTER]Kan du dekryptere det? " -gameforge.subquest_47._90_say = " Hvordan gr det?[ENTER]Kan du finde ud af det? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Sg efter spionen " -gameforge.subquest_48._10_npcChat = " Find Spionen " -gameforge.subquest_48._110_say = " En af disse spioner lever som Fisker i omrdet[ENTER]Pyungmo i Jinno riget. Prv diskret at komme i[ENTER]kontakt med ham og aflevere hans rapport til[ENTER]Kaptajnen. " -gameforge.subquest_48._120_say = " En af disse spioner lever som Fisker i omrdet[ENTER]Yongan i Shinsoo riget.[ENTER]Prv diskret at komme i kontakt med ham og[ENTER]aflevere hans rapport til Kaptajnen. " -gameforge.subquest_48._130_say = " En af disse spioner lever som Fisker i omrdet[ENTER]Joan i Chunjo riget. Prv diskret at komme i[ENTER]kontakt med ham og aflevere hans rapport til[ENTER]Kaptajnen. " -gameforge.subquest_48._140_npcChat = " Hvad har du gang i " -gameforge.subquest_48._150_say = " Psst, vr stille! Du skrmmer alle fiskene! Hvad[ENTER]vil du overhoved her? Som du rber og skriger er[ENTER]du nok nppe kommet for at[ENTER]fiske. " -gameforge.subquest_48._160_say = " Ah! Jeg forstr! Jeg har ventet i lang tid p[ENTER]dig. Du er sent p den. Det var ikke nemt at f[ENTER]de informationer uden at blive opdaget. Du skal[ENTER]vide, at der overalt lurer fjender og venter p[ENTER]at man begr en fejl. " -gameforge.subquest_48._170_say = " Vi br ikke blive set for meget sammen.[ENTER]Efter alt, nsker vi ikke at nogen opdager os.[ENTER]Her er dokumenterne. Tag nu straks afsted og[ENTER]aflevere dem direkte til Kaptajnen. " -gameforge.subquest_48._180_say = " Ah - et sekund! Jeg har en lille gave til dig.[ENTER]Og nu afsted. Farvel! " -gameforge.subquest_48._190_sayReward = " Du er nysgerrig og bner pakken for at se, hvad[ENTER]spionen har givet dig. " -gameforge.subquest_48._200_say = " Smart! Grillet rudskalle! Den spion m virkelig[ENTER]vide noget om fiskning. " -gameforge.subquest_48._20_say = " Slap af, soldat![ENTER]Da alle vores nabolande er fjender, er det[ENTER]vigtigt at have venner der, som kan spionere og[ENTER]hjlper os med at indsamle oplysninger, s vi kan[ENTER]forberede eventuelle angreb. Det er yderst[ENTER]vigtigt, at disse spioners dkke aldrig bliver[ENTER]afslret. " -gameforge.subquest_48._210_sayReward = " Du har fet 3 stegte rudskaller " -gameforge.subquest_48._220_sendLetter = " G tilbage til kaptajnen " -gameforge.subquest_48._230_targetVid = " Kaptajnen " -gameforge.subquest_48._240_say = " Den farlige rejse til Pyungmoo i Jinno Rige var[ENTER]en succes: Du har modtaget rapporten fra spionen,[ENTER]der er forkldt som fisker. Tag nu tilbage til[ENTER]dit rige og hurtig aflevere oplysningerne til[ENTER]Kaptajnen. " -gameforge.subquest_48._250_say = " Den farlige rejse til Yongan i Shinsoo Rige var[ENTER]en succes: Du har modtaget rapporten fra spionen,[ENTER]der er forkldt som fisker. Tag nu tilbage til[ENTER]dit rige og hurtig aflevere oplysningerne til[ENTER]Kaptajnen. " -gameforge.subquest_48._260_say = " Den farlige rejse til Joan i Chunjo Rige var en[ENTER]succes: Du har modtaget rapporten fra spionen,[ENTER]der er forkldt som fisker. Tag nu tilbage til[ENTER]dit rige og hurtig aflevere oplysningerne til[ENTER]Kaptajnen. " -gameforge.subquest_48._270_npcChat = " Missionen lykkedes! " -gameforge.subquest_48._280_say = " Er det disse dokumenter? Storartet! Tak. Nu, hvor[ENTER]vi kender vores fjenders planer, kan vi forberede[ENTER]os p at forsvarer os selv. Du har gjort riget en[ENTER]stor tjeneste! " -gameforge.subquest_48._290_sayReward = " Du har modtaget 5,500,000 erfaringspoints. " -gameforge.subquest_48._300_sayReward = " Du har modtaget 50,000 Yang. " -gameforge.subquest_48._30_say = " Du kender sikkert, Yu-Hwan musikeren, gr du[ENTER]ikke? Han er ogs en spion og arbejder for os.[ENTER]Men en spion alene er ikke nok, s har vi flere[ENTER]over hele verden. En af dem udgiver sig for at[ENTER]vre fisker i den frste landsby. " -gameforge.subquest_48._40_say = " Da jeg ikke kan komme direkte i kontakt med ham,[ENTER]uden at delgge hans dkning, har jeg brug for[ENTER]hjlp fra nogle frygtlse soldater. Ja, jeg mener[ENTER]dig! G venligst til den fisker og hent hans[ENTER]seneste rapport. Det er meget vigtigt for vores[ENTER]Riges sikkerhed! " -gameforge.subquest_48._50_say = " Vil du afslutte denne mission? " -gameforge.subquest_48._60_say = " Du nsker at forberede dig selv frst? Okay, s[ENTER]kom tilbage senere. Jeg vil vente p dig. Men[ENTER]skynd dig, jeg har brug for denne rapport! " -gameforge.subquest_48._70_say = " Hvad er der galt med dig? Sidste gang, gjorde du[ENTER]et fantastisk arbejde for os! Og nu vil du bare[ENTER]opgive dit land? Men der er intet, jeg kan gre[ENTER]ved det. Farvel. " -gameforge.subquest_48._80_say = " Jeg vidste, jeg kunne stole p dig. Held og[ENTER]lykke, og vr forsigtig! " -gameforge.subquest_48._90_makequestbutton = " Md spionen " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Hvad er Bingsu?! " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Taurean har haft et sknderi med Harang fordi han[ENTER]ikke tror p at du kan lave is om sommeren. Drag[ENTER]til Harang og sprg hende hvad hun ved om Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Sprg Harang " -gameforge.subquest_49._130_targetVid = " Sprg Harang " -gameforge.subquest_49._140_npcChat = " Hvad er Bingsu?! " -gameforge.subquest_49._150_say = " Ham Taurean lader ogs som om han ved alting. Han[ENTER]kender ikke engang Bingsu! Hvordan kan du ikke[ENTER]kende til noget s lkkert?[ENTER]Ved ud heller ikke hvad Bingsu er?? Well, du m[ENTER]hellere g til Octavio i nabo landsbyen. Han er[ENTER]en bermt kok og kender en masse gode opskrifter.[ENTER]Han lavede engang Bingsu til mig.... mmmmh. Han[ENTER]vil bevise for dig at jeg har ret! " -gameforge.subquest_49._160_makequestbutton = " G til Octavio " -gameforge.subquest_49._170_say = " Taurean vil vide, hvad Bingsu er. G til[ENTER]restaurant ejeren Octavio. Jeg er sikker p han[ENTER]kan hjlpe dig. " -gameforge.subquest_49._180_npcChat = " Ved du hvad Bingsu er? " -gameforge.subquest_49._190_say = " Bingsu? Selvflgelig, ved jeg det. Alle gode[ENTER]kokke ved hvordan man laver Bingsu! For det[ENTER]frste skal du have fint knust is. S putter du[ENTER]sukker, tyndt hakket riskage i, og til sidste[ENTER]frisk frugt til dekorering. " -gameforge.subquest_49._200_say = " Hvorfor sprger du? Fordi Taurean og Harang[ENTER]skndes? Det er jo ikke noget nyt. Men Harang har[ENTER]ret. Specielt p en varm sommerdag er Bingsu en[ENTER]eftertragtet ret.[ENTER]Taurean er en god dreng, ogs nr han er lidt[ENTER]enerdig. Hvis du bringer mig ingredienserne, s[ENTER]laver jeg noget Bingsu til ham. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Vil du byde Taurean p Bingsu. Hvad tror du? Kan[ENTER]du finde Is fra Sohan bjerget? " -gameforge.subquest_49._220_say = " Vil du opgive missionen? " -gameforge.subquest_49._230_say = " Kan du ikke lide is? eller er du allerede mt??[ENTER]Det er til Taureanm s tnk venligst over det[ENTER]igen. " -gameforge.subquest_49._240_say = " Synd. Taurean bliver meget skuffet.[ENTER]Ses. " -gameforge.subquest_49._250_say = " Rigtigt godt. Jeg skal bruge isklumperne fra[ENTER]fortryllet is der er p bjerget Sohan. Aflever 50[ENTER]stykker, s kan jeg lave noget dejligt Bingsu. " -gameforge.subquest_49._260_targetVid = " G til Octavio " -gameforge.subquest_49._270_say = " %s[ENTER]Du har isklumperne til Taureans Bingsu.[ENTER]Bringe dem til Octavio. " -gameforge.subquest_49._275_say = " Find isklumperne " -gameforge.subquest_49._280_say = " Octavio har sagt ja til at lave Bingsu til[ENTER]Taurean, men han har brug for is til at gre det.[ENTER]Drb Fortryllet Is p Bjerg Sohan og indsaml 50[ENTER]Isklumper. Bringe dem til Octavio bagefter. " -gameforge.subquest_49._285_say = " Sg efter is " -gameforge.subquest_49._290_npcChat = " Her jeg har isklumperne med. " -gameforge.subquest_49._300_say = " Ahh meget godt! Den svreste del ved Bingsu[ENTER]fremstilling er nu gjort. Nu skal jeg bare[ENTER]tilfje lidt sukker... Og noget frugt... Vrsgo![ENTER]En is til Taurean. Bring ham den nu, s vil han[ENTER]snart glemme sin vrede. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Beklager, men det er ikke nok. Du er nd til at[ENTER]finde mere, ellers vil det bare blive en[ENTER]lillebitte potion! " -gameforge.subquest_49._320_select = " Ja. Prv igen " -gameforge.subquest_49._330_say = " Jeg ved der er langt og monsterene er strke.[ENTER]Hvis det er for svrt for dig er der ikke noget[ENTER]at gre ved et. Ses. " -gameforge.subquest_49._340_say = " Prv igen. Med dit mod og udholdenhed kan du[ENTER]klare det! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Det er gjort: Octvio har lavet Bingsu ud af is[ENTER]fra Sohan bjerget. Skynd dig tilbage til Taurean[ENTER]inden det smelter. " -gameforge.subquest_49._370_npcChat = " Vrsgo! Bingsu! " -gameforge.subquest_49._380_say = " Er det Bingsu? Det smager virkelig godt. Dejligt[ENTER]og koldt. Jeg har aldrig smagt noget lignende[ENTER]fr, tak! S har Harang ret. Jeg er nd til at[ENTER]give hende en undskyldning... " -gameforge.subquest_49._390_sayReward = " Du har modtaget 6.000.000 erfaringspoints. " -gameforge.subquest_49._400_sayReward = " Du har modtaget 70.000 Yang. " -gameforge.subquest_49._40_say = " I dag havde jeg en strid med Harang.[ENTER]Bare han dog....[ENTER]Han pstr, at der findes noget dejligt, der[ENTER]bestr af nogle sm isklumper. Det kaldes Bingsu. " -gameforge.subquest_49._410_sayReward = " Du har modtaget krigsgudens skriftrulle. " -gameforge.subquest_49._420_say = " Bingsu for mig?[ENTER]Hvem havde regnet med det? " -gameforge.subquest_49._430_say = " Ohh kre, jeg har totalt glemt det! Hmm, skal jeg[ENTER]fortsat forsge? Eller br jeg hellere lade det[ENTER]vre? " -gameforge.subquest_49._440_select = " Ja, jeg fortstter " -gameforge.subquest_49._450_select = " Jeg opgiver. " -gameforge.subquest_49._460_say = " Jeg kan ikke klare det.[ENTER]Desvrre. " -gameforge.subquest_49._50_say = " Sdan noget er kun muligt om vinteren nr det er[ENTER]virkelig koldt. Men hun bliver ved med at pst[ENTER]det virker. Kan du finde ud af om man ogs kan[ENTER]lave Bingsu om sommeren? Hvis noget sdan ellers[ENTER]findes... " -gameforge.subquest_49._60_say = " Jeg er sikker p at Bingsu er lkkert! Er du[ENTER]sikker p du aldrig vil hjlpe mig med at lave[ENTER]det? " -gameforge.subquest_49._70_say = " Hvis du vil gre det senere, s sig til. " -gameforge.subquest_49._80_say = " Jeg ville s gerne smage Bingsu...[ENTER]Men du har ret. Harang vil sikkert bare vise at[ENTER]Bingsu ikke eksistere. Farvel. " -gameforge.subquest_49._90_say = " Tak for din hjlp. Lad mig vide om du finder ud[ENTER]af noget. S kan jeg fortlle denne Harang min[ENTER]mening! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Du har ikke nok Rang-points til trning. " -gameforge.training_grandmaster_skill._10_answer = " trne " -gameforge.training_grandmaster_skill._10_sayTitle = " Frdighedstrning for stormestere " -gameforge.training_grandmaster_skill._110_sayReward = " Ndvendige rang point: " -gameforge.training_grandmaster_skill._120_sayReward = " Dine point level er i det negative omrde. Dette[ENTER]betyder at du vil bruge dobbelt s mange rank[ENTER]point for at forbedre dine stormester frdigheder[ENTER]i forhold til nogen som har point i det positive[ENTER]omrde. " -gameforge.training_grandmaster_skill._130_sayReward = " Ndvendige rang point: " -gameforge.training_grandmaster_skill._140_sayReward = " Hvis du trner nu, vil din rank point komme ind i[ENTER]det negative omrde. " -gameforge.training_grandmaster_skill._150_sayReward = " Bekrft! " -gameforge.training_grandmaster_skill._160_say = " Hvis du forsger at ge en stormester frdighed[ENTER]nu, kan dine rang point falde under nul, da du[ENTER]ikke har s mange point tilbage i jeblikket.[ENTER]nsker du virkelig at ge denne frdighed? " -gameforge.training_grandmaster_skill._170_sayReward = " trne " -gameforge.training_grandmaster_skill._180_say = " Hvis du ikke vil trne, s tryk ENTER. " -gameforge.training_grandmaster_skill._190_sayReward = " Fuldfrt! " -gameforge.training_grandmaster_skill._200_say = " Tillykke! Du har klaret det. " -gameforge.training_grandmaster_skill._20_say = " Du har indtil nu ikke valgt nogen[ENTER]lre. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Dette betyder, at du behersker denne frdighed p[ENTER]hjste niveau og ikke kan forbedres yderligere. " -gameforge.training_grandmaster_skill._230_say = " Tillykke! Du har klaret det. Gennem din[ENTER]frdighedstrning steg " -gameforge.training_grandmaster_skill._240_say = " %s p level %s. " -gameforge.training_grandmaster_skill._250_sayReward = " Du har get din level succesrigt! " -gameforge.training_grandmaster_skill._260_sayReward = " Du har brugt %s rang point. " -gameforge.training_grandmaster_skill._270_sayReward = " Mislykket! " -gameforge.training_grandmaster_skill._280_say = " Du kunne ikke forbedre dine frdigheder. " -gameforge.training_grandmaster_skill._290_sayReward = " Du har tabt nogle rang-points og opbrugt[ENTER]Sjlestenen. " -gameforge.training_grandmaster_skill._30_say = " Siden du har lst eksorcisme rullen, kan du[ENTER]fortstte med at trne uden at vre nd til at[ENTER]holde en pause. " -gameforge.training_grandmaster_skill._40_say = " Nr du er frdig med trning, skal du holde en[ENTER]halv dags pause.[ENTER]Prv igen senere, eller brug et[ENTER]Eksorcisme-dokument. " -gameforge.training_grandmaster_skill._50_say = " Du har ikke lrt en frdighed s langt, at du kan[ENTER]blive Stormester i den. " -gameforge.training_grandmaster_skill._60_say = " Vlg en frdighed du nsker at blive Stormester[ENTER]i. " -gameforge.training_grandmaster_skill._70_chat = " Aktuelle rang points: %s " -gameforge.training_grandmaster_skill._75_chat = " Ndvendige rang point: " -gameforge.training_grandmaster_skill._80_stringFormat = " %s Stormester frdighedstrning " -gameforge.training_grandmaster_skill._90_say = " Stormester trning bruges rank pointene op. S[ENTER]det er muligt at dit level mske falder til en[ENTER]negativ point vrdi. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Jeg er ked af det, men du har ikke den ndvendige[ENTER]ride erfaring for at forbedre din hest. Du skal[ENTER]mindst have Krigs Hest License. " -gameforge.training_mount._02_say = " Beklager, men uden de rigtige dokumenter kan jeg[ENTER]ikke gre noget for dig. Forsg ikke at snyde mig[ENTER]igen, ellers vil du betale for det. " -gameforge.training_mount._03_say = " Hvor er dit Ride Segl? Jeg kan ikke forbedre[ENTER]noget uden dette Segl.[ENTER]Tjek bag den roterende mnt.[ENTER]Du kan finde et Certifikat der som du kan bytte[ENTER]til et Ride Segl. " -gameforge.training_mount._04_say = " Jeg nsker at ride p en ny Ganger! " -gameforge.training_mount._05_say = " Hey! Du rider stadig p en hest?! Virkelig? Du[ENTER]ved vel, at vi kan tmme vilde dyr i disse dage[ENTER]ikke? " -gameforge.training_mount._06_say = " At trne tamme vilde dyr til kamp, du br absolut[ENTER]have en god Ride frdighed.[ENTER]Oven i dette, skal du ogs bruge flgende emner:[ENTER]Rulle af Udvikling, for at forbedre din ganger[ENTER]til en vild ganger og Rulle af Mutation, for at[ENTER]gre den til en tapper ganger. " -gameforge.training_mount._07_say = " Hvis du har sprgsml, kan du altid besge mig[ENTER]igen. Jeg vil hjlpe dig s meget som jeg kan. " -gameforge.training_mount._08_say = " Jeg vil gerne forbedre min ganger! " -gameforge.training_mount._09_say = " S du nsker at forbedre din ganger? Ved du[ENTER]hvordan det virker? OK, vil jeg forklare det for[ENTER]dig. " -gameforge.training_mount._10_say = " For at forbedre din ganger til en vild ganger er[ENTER]du ndt til at g p jagt efter en Rulle af[ENTER]Udvikling. Find Rulle af Mutation, s du kan[ENTER]trne vilde dyr til at blive en tapper ganger. De[ENTER]siger at de er skjult i et fjernt befolket land[ENTER]med farlige giganter! " -gameforge.training_mount._11_say = " Bring mig disse ruller, og jeg vil forbedre din[ENTER]ganger. Du har dem mske allerede p dig ? " -gameforge.training_mount._12_say = " Ja, jeg vil gerne forbedre min ganger! " -gameforge.training_mount._13_say = " Nej, ikke lige nu. " -gameforge.training_mount._14_say = " Ah du har en af rullerne med dig. Hvilke en af[ENTER]dem er det s ?[ENTER]Rulle af Udvikling lader dig trne et uerfaren[ENTER]ungt dyr til krig.[ENTER]Rulle af Mutation lader dig trne en ganger til[ENTER]en tapper ganger. " -gameforge.training_mount._15_2_say = " Jeg har bragt dig en Rulle af Mutation. " -gameforge.training_mount._15_say = " Jeg har bragt dig en Rulle af Udvikling. " -gameforge.training_mount._16_say = " Jeg har ikke nogle af Rullerne p mig. " -gameforge.training_mount._17_say = " Ah, se - Rulle af Udvikling! OK, lad mig tage et[ENTER]kig p dit Ganger Segl. Nogle mennesker har[ENTER]forsgt at f mig til at acceptere[ENTER]forfalskninger! Jeg vil tjekke dens gthed frst.[ENTER]Giv mig det her. (Trk Seglet over p[ENTER]stalddrengen.) " -gameforge.training_mount._18_say = " En Rulle af Mutation! Indtil nu har jeg bare hrt[ENTER]historier. Jeg har faktisk aldrig holdt en i mine[ENTER]hnder. Vis mig dit Ganger Segl, derefter vil jeg[ENTER]bytte den til en mere kraftfuld en, nr jeg har[ENTER]kontrolleres dens gthed. (Trk Seglet over p[ENTER]stalddrengen.) " -gameforge.training_mount._19_say = " S snart du har fundet en af skriftrullerne, s[ENTER]kom tilbage til mig. Jeg vil derefter vre i[ENTER]stand til at udveksle dit gamle Ganger Segl for[ENTER]en mere kraftfuld en. " -gameforge.training_mount._20_say = " Dit Ganger segl har afgjort set bedre dage.[ENTER]Hng p, jeg vil bytte den til en ny. Vr venlig[ENTER]at tage det. Nu kan du tilkalde din vilde Ganger.[ENTER]Kom tilbage til mig, hvis du tilfldigvis finder[ENTER]en Rulle af Mutation. Jeg vil bruge den til at[ENTER]give dig en endnu strkere Ganger Segl. " -gameforge.training_mount._21_say = " Det er det Ganger segl, som du fik af mig for et[ENTER]stykke tid siden. Det er allerede temmelig slidt.[ENTER]Giv mig den tilbage og jeg vil skabe dig et[ENTER]Ganger segl, der er endnu mere kraftfuld! " -gameforge.training_mount._22_say = " Dette Segl giver dig mulighed for at tilkalde din[ENTER]trnede ganger. Dens vrdi er uvurderlig! " -gameforge.training_mount._23_say = " Kan jeg bruge Heste frdigheder? " -gameforge.training_mount._24_say = " Du nsker at bruge nogle heste frdigheder?[ENTER]Du er temmelig krvende! Selv om jeg ogs drmmer[ENTER]om dem ... meget vel.[ENTER]For at lre dem skal du flge et par bestemmelser. " -gameforge.training_mount._25_say = " Frste ting frst, du er ndt til at beherske[ENTER]ridning, ellers vil du bringe dig selv i alvorlig[ENTER]fare. Oven i det, har du brug for at din ganger[ENTER]er kamp-klar, da den frst derefter er klar til[ENTER]at gre brug af hest frdigheder. " -gameforge.training_mount._26_say = " Er din ganger klar til at lre hest frdigheder?[ENTER]Jeg vil ikke vre i stand til at tillade trning[ENTER]hvis den ikke er det. Hvad vil du gre? " -gameforge.training_mount._27_say = " Jeg forstr. Jeg vil nu vurdere din styrke og[ENTER]Ride frdighed. Vent et jeblik. " -gameforge.training_mount._28_say = " Hmm ... strk rygrad, god Ride frdighed og din[ENTER]ganger er meget opsat p kamp. Du kan bruge hest[ENTER]frdigheder. " -gameforge.training_mount._29_say = " Nu kan din ganger bruge heste frdigheder.[ENTER]Hvis du fr en ny ganger, vil den ogs vre ndt[ENTER]til at lre frdighederne. I det tilflde kommer[ENTER]du bare tilbage til mig. " -gameforge.training_mount._30_say = " Kom nu, Jeg har allerede fortalt dig, at det er[ENTER]farligt hvis du ikke kan ride. Vend tilbage til[ENTER]mig, nr du ved hvordan. " -gameforge.training_mount._31_say = " Jeg er bange for at din ganger ikke er helt klar[ENTER]endnu. Vend tilbage til mig, nr den viser mere[ENTER]vilje til kamp. " -gameforge.training_mount._32_say = " Kunne du mske klatre ned fra din ganger mens vi[ENTER]taler? Jeg har en stiv nakke, og det er temmelig[ENTER]trttende, at skulle kigge op p dig hele tiden. " -gameforge.training_mount._33_say = " Du har ikke have den rette ride licens til at[ENTER]forbedre din ganger. Du skal mindst have Krigs[ENTER]Hest licens for at trne en vild ganger. For at[ENTER]tmme en tapper ganger, du skal have Militr Hest[ENTER]licens. " -gameforge.training_mount._34_say = " Jeg kan se at du har en Energi Snack. Denne[ENTER]vrdifulde lgeurt vil give din Ganger ren energi[ENTER]- det vil forlnge dens levetid med et antal af[ENTER]dage. Hvad skal jeg gre? Vil du have mig til at[ENTER]forlnge levetiden p din Ganger, eller nsker du[ENTER]at forbedre den? " -gameforge.training_mount._35_select_1 = " Forlng " -gameforge.training_mount._35_select_2 = " Forbedre " -gameforge.training_mount._36_select_1 = " 7 dage " -gameforge.training_mount._36_select_2 = " 15 dage " -gameforge.training_mount._36_select_3 = " 30 dage " -gameforge.training_mount._36_select_4 = " Rulle af Mutation + 200k Yang " -gameforge.training_mount._37_say = " Desvrre du har ikke har de ndvendige Energi[ENTER]Snack for den nskede varighed. Men jeg er sikker[ENTER]p at du vil finde det i afsnittet bag den[ENTER]roterende mnt! " -gameforge.training_mount._38_say = " Rulle af Mutation indeholder en stor magt! Den[ENTER]kan forlnge levetiden p din Tapre Ganger op til[ENTER]fire dage. Et forsg vil koste dig 200.000 Yang.[ENTER]Din Ganger skal vre udkrt, og have mindre end[ENTER]en dag tilbage at leve i, for at gre forsget.[ENTER]Selvflgelig vil lidt held ogs hjlpe en del p[ENTER]processen! Skulle forsget fejle, vil jeg[ENTER]anbefale dig at fodre den med en Energi Snack. De[ENTER]kan findes bag den roterende mnt. " -gameforge.training_mount._39_say = " Din Ganger er stadig for strk. Rulle af Mutation[ENTER]vil ikke have nogen virkning her. Kom tilbage nr[ENTER]den har mindre end en dag tilbage at leve i. " -gameforge.training_mount._40_say = " Desvrre kan jeg ikke hjlpe dig. Enten har du[ENTER]ikke en Rulle af Mutation, eller ogs har du[ENTER]mindre end 200.000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Dit forsg p at fremstille dokumentet er[ENTER]mislykket, da du ikke havde alle[ENTER]materialer. " -gameforge.upgrade_refine_scroll._10_npcChat = " Fremstil krigsgudens dokument " -gameforge.upgrade_refine_scroll._110_npcChat = " Dragens dokument " -gameforge.upgrade_refine_scroll._120_say = " Dragens dokument ger din chance for succes, nr[ENTER]du forbedre en genstand. Selv hvis det fejler,[ENTER]vil genstandens level kun blive reduceret med en.[ENTER]Dette er en mystisk genstand, som kan ses som en[ENTER]slags opgraderings velsignelses dokument. " -gameforge.upgrade_refine_scroll._130_say = " For at fremstille det, har du brug for Magisk[ENTER]jernmalm. " -gameforge.upgrade_refine_scroll._140_sayItem = " Magisk jernmalm " -gameforge.upgrade_refine_scroll._150_say = " For at fremstille det, har man brug for et[ENTER]velsignelses dokument " -gameforge.upgrade_refine_scroll._160_say = " Har du alle genstande der krves?[ENTER]Vil du fremstille det?[ENTER]Hvis du har et velsignelses dokument og magisk[ENTER]jernmalm, kan det dannes til Dragens[ENTER]dokument. " -gameforge.upgrade_refine_scroll._170_say = " Du har produceret drage rullen! Det er virkelig[ENTER]meget lettere at producere Dragerullen hvis du[ENTER]bruger magisk jernmalm. Det kan jeg lide! " -gameforge.upgrade_refine_scroll._180_say = " Dit forsg p at fremstille dokumentet er[ENTER]mislykket, da du ikke havde alle[ENTER]materialer. " -gameforge.upgrade_refine_scroll._190_npcChat = " Fremstil smede hndbogen " -gameforge.upgrade_refine_scroll._200_say = " Har ud hrt at stenene kaldes smedens sten?[ENTER]benbart er stenene lavet af blod og sved fra en[ENTER]smed. Hvis du bringer mig smede stenene og en[ENTER]velsignelses rulle, vil jeg lave en hndbog til[ENTER]dig som er givet videre i min familie i[ENTER]generationer. Den har en lignende funktion som[ENTER]dragerullen, men har en hjere succes rate. " -gameforge.upgrade_refine_scroll._20_say = " Disse mystiske krigsruller forbedre +0 til +3[ENTER]genstande og har en 100% succes rate. Dog virker[ENTER]de ikke p genstande med +4 eller over. " -gameforge.upgrade_refine_scroll._210_say = " For at fremstille det, krves det en af smedens[ENTER]sten. " -gameforge.upgrade_refine_scroll._220_sayItem = " Smedens sten " -gameforge.upgrade_refine_scroll._230_say = " For at fremstille det, skal du bruge et[ENTER]velsignelses dokument. " -gameforge.upgrade_refine_scroll._240_say = " Har du alle de ndvendige genstande? S nsker du[ENTER]at jeg skal lave en hndbog til dig som er givet[ENTER]videre i min familie i generationer? " -gameforge.upgrade_refine_scroll._250_say = " Jeg har produceret en smede hndbog til dig![ENTER]Nu har du den antikke viden fra et helt smede[ENTER]dynasti. Brug det klogt! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Smede hndbog " -gameforge.upgrade_refine_scroll._270_say = " Jeg kan ikke lave Smedens hndbog fordi du ikke[ENTER]har alle materialerne. " -gameforge.upgrade_refine_scroll._30_say = " For at fremstille det, krves der Magisk[ENTER]kobbermalm. " -gameforge.upgrade_refine_scroll._40_sayItem = " Magisk kobbermalm " -gameforge.upgrade_refine_scroll._50_say = " Du skal yderligere bruge et velsignelses dokument. " -gameforge.upgrade_refine_scroll._60_sayItem = " Velsignelses dokument " -gameforge.upgrade_refine_scroll._70_say = " Har du alle de ndvendige genstande? Du har[ENTER]stadig brug for endnu 200.000 Yang. Hvis du har[ENTER]en velsignelses rulle, noget magisk kobbermalm og[ENTER]200.000 Yang, kan du producere krigsrullen.[ENTER]nsker du at producere rullen? " -gameforge.upgrade_refine_scroll._80_say = " Du har succesfuldt produceret rullen! Det er[ENTER]virkelig meget lettere at producere krigsrullen[ENTER]hvis du har magisk kobbermalm! Det kan jeg lide![ENTER]Ha, ha, ha! " -gameforge.upgrade_refine_scroll._90_sayItem = " Krigsgudens dokument " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " Velkommen! Ved du hvad guldbare er til for? Hvis[ENTER]du bre rundt p Yang, er det som at sige: Drb[ENTER]mig venligst nu![ENTER]Det er derfor jeg bytter folks Yang til guldbare[ENTER]og opbevare det for dem. " -gameforge.warehouse._10_npcChat = " Jeg vil bruge lageret? " -gameforge.warehouse._110_say = " Ok, s jeg forlanger lidt mere end en guldbar er[ENTER]vrd. Men sdan en aftale er stadig fair, er den[ENTER]ikke? Der er ingen grund til at fle du er blevet[ENTER]snydt. Som du ved er det meget farligt der ude. " -gameforge.warehouse._120_npcChat = " ben item-shop lageret " -gameforge.warehouse._130_say = " Hmm..[ENTER]Vores miner er nsten alle tomme.[ENTER]Det er meget svrt at finde guld eller slv.[ENTER]Slnge vi ikke finder nye re, findes der ikke[ENTER]noget guld eller slv. " -gameforge.warehouse._140_say = " Velkommen! S du vil se dit Itemshop lager?[ENTER]Hvorfor kommer du s til mig? Tag bare et kig i[ENTER]dit inventar, der er en direkte adgang der. " -gameforge.warehouse._150_say = " F adgang til Itemshop lageret nr som helst du[ENTER]nsker ved at klikke p dette symbol. Hvis du[ENTER]ikke har ndret den, s er koden 000000. " -gameforge.warehouse._20_sayTitle = " Lagerforvalter: " -gameforge.warehouse._30_say = " nsker du at bruge lageret?[ENTER]For at benytte lageret skal du betale lidt. Jeg[ENTER]er idag i godt humr og tilbyder, at du kan bruge[ENTER]mit lager for 500 Yang. Hvad siger du til det?[ENTER]Det da billigt, hva? Ha, ha, ha! " -gameforge.warehouse._40_say = " Hvad? Du har ikke nok Yang?[ENTER]S kom igen, nr du har nok Yang. " -gameforge.warehouse._50_say = " Dit lager er bnet.[ENTER]Hvis du vil bruge det, snak bare med mig.[ENTER]Startkodeordet for dit lager er " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Du br ndre det af sikkerhedsgrunde.[ENTER][ENTER]Du synes mske at 45 bokse ikke er nok. Men hvem[ENTER]ved, mske vil jeg give dig mere plads hvis vi[ENTER]kommer godt ud af det med hinanden. " -gameforge.warehouse._80_say = " N, jeg tvinger ikke nogen. Hvis du ikke har lyst[ENTER]til det, kom tilbage senere. " -gameforge.warehouse._90_npcChat = " ben lageret " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Velkommen til serveren! " -gameforge.sash = {} -gameforge.sash.title_sash = "Hvad er et sjal? " -gameforge.sash.msg_sash01 = "Sjalet tilbyder dig to muligheder: [ENTER]Kombination og absorption.[ENTER][ENTER]Du kan prve at kombinere sjalet med samme kvalitet.[ENTER]To kombinerede sjaler kan generere et sjal af en hjere kvalitet. " -gameforge.sash.msg_sash02 = "Ved absorption tager sjalet bonus fra et vben eller rustning i henhold til sjalens kvalitet.[ENTER]Absorptionsgraden varierer afhngigt af sjalens kvalitet.[ENTER]Det vben eller rustning, der absorberes, vil blive delagt. " -gameforge.sash.title_combination = "Kombination " -gameforge.sash.msg_comb01 = "nsker du at kombinere to sjaler? " -gameforge.sash.title_absorption = "Absorption " -gameforge.sash.msg_abso01 = "nsker du at absorbere bonuser fra dit vben/rustning? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Du kan ikke ndre dit navn, hvis du er gift. " -gameforge.change_name.error_poly = "Du kan ikke ndre dit navn, hvis du er transformeret. " -gameforge.change_name.error_guild = "Du kan ikke ndre dit navn, hvis du er i et guild. " -gameforge.change_name.error_party = "Du kan ikke ndre dit navn, hvis du er i et party. " -gameforge.change_name.error_level = "Du skal vre level 35 for at ndre dit navn! " -gameforge.change_name.msg01 = "Du kan ikke bruge det nu. " -gameforge.change_name.msg02 = "Da det er en testserver, kan du fortstte " -gameforge.change_name.msg03 = "Indtast venligst det navn, du nsker at have " -gameforge.change_name.error_longname = "Dette navn er for langt. Prv venligst igen. " -gameforge.change_name.error_relogin = "Du har ikke logget ind efter at have ndret dit navn.[ENTER]Log venligst ind igen. " -gameforge.change_name.error_reuse = "Der opstod et problem under brug af genstanden.[ENTER]Brug den venligst igen. " -gameforge.change_name.error_rename = "Navnet er ikke tilgngeligt.[ENTER]Indtast venligst et andet navn. " -gameforge.change_name.success_name = "Du har ndret dit navn med succes.[ENTER]Log venligst ind igen. " -gameforge.change_name.error_unk = "Der opstod en ukendt fejl. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Suns Unikke Hobby " -gameforge.collect_quest_lv96.msg01 = "%s, som du finder i Seungryong-dalen, leder efter dig.[ENTER]G venligst hen og se, hvad der er p frde. " -gameforge.collect_quest_lv96.chat01 = "Vben Maniak Baek Sun " -gameforge.collect_quest_lv96.msg02 = "h, Dragekriger~! Jeg har brug for din hjlp![ENTER]Vr venlig at hjlpe mig~![ENTER]Jeg har hrt, at monstrene i den Himlede Hule taber delsten, som er nyttige til vbenforskning~! " -gameforge.collect_quest_lv96.msg03 = "Og delstenene skal vre perfekte~![ENTER]Jeg vil vurdere dem for dig, hvis du bringer dem til mig~![ENTER]Du skal skaffe dem til mig~![ENTER]delstenen, jeg har brug for, kaldes Bl Himmel delsten.[ENTER]Jeg har brug for i alt %d~![ENTER]Vr venlig at hjlpe mig~! " -gameforge.collect_quest_lv96.title01 = "Bring de Bl Himmel delsten " -gameforge.collect_quest_lv96.msg04 = "Vbenmaniakken, %s, samler delsten til vbenforskning.[ENTER]delstenen, som han leder efter, kan findes hos %s og %s. " -gameforge.collect_quest_lv96.msg05 = " Du har i jeblikket %s ud af %d " -gameforge.collect_quest_lv96.msg06 = "Du kan ikke bruge drikken endnu. " -gameforge.collect_quest_lv96.msg07 = "Du har allerede brugt den en gang. " -gameforge.collect_quest_lv96.msg08 = "Du skal f de Bl Himmel delsten, fr du bruger drikken. " -gameforge.collect_quest_lv96.msg09 = "Du har fet de Bl Himmel delsten! " -gameforge.collect_quest_lv96.chat02 = "Har du bragt de Bl Himmel delsten?" -gameforge.collect_quest_lv96.msg10 = "h nej, undskyld...[ENTER]Jeg har endnu ikke analyseret de Bl Himmel delsten, som du bragte mig sidste gang...[ENTER]Vr venlig at bringe dem til mig senere. " -gameforge.collect_quest_lv96.msg11 = "Vend tilbage, nr du har %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Fremragende arbejde! Du klarede det godt...[ENTER]Hvis du bringer mig kun %d mere, har jeg nok~!![ENTER]Tak for dit hrde arbejde~! " -gameforge.collect_quest_lv96.msg13 = "Du har samlet alle delstenene!![ENTER]Dette er din belnning.[ENTER]Vlg en. " -gameforge.collect_quest_lv96.msg14 = "Undskyld, men det er en falsk...[ENTER]Vr venlig at bringe mig en anden. " -gameforge.collect_quest_lv96.msg15 = "h!! Du har bragt dem...[ENTER]Lad mig undersge dem...[ENTER]Vr venlig at vent et jeblik... " -gameforge.collect_quest_lv96.bonus1 = "Sundhed +2000" -gameforge.collect_quest_lv96.bonus2 = "Forsvar +700" -gameforge.collect_quest_lv96.bonus3 = "Angreb +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_EN.lua b/serverfiles/main/srv1/share/locale/germany/translate_EN.lua deleted file mode 100644 index caa3100a0..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_EN.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = "You want to fight against yourself?[ENTER]Do as you please, but you don't need an arena for[ENTER]that.[ENTER]Come again when you're ready to take this[ENTER]seriously. " -gameforge.arena_manager._10_npcChat = "Start a training fight " -gameforge.arena_manager._110_say = "Your training partner has not reached the[ENTER]required level of %s yet. I'm sorry, but I cannot[ENTER]allow this fight. " -gameforge.arena_manager._120_say = "To complete the training fight agreement, %s has[ENTER]to come see me. " -gameforge.arena_manager._130_say = "%s is currently in a training fight[ENTER]lesson. " -gameforge.arena_manager._140_sayTitle = "Decision " -gameforge.arena_manager._150_say = "%s doesn't want to do a training fight against[ENTER]you. " -gameforge.arena_manager._160_say = "There's a problem. Please try registering again[ENTER]later. " -gameforge.arena_manager._170_say = "Your training partner is already in a training[ENTER]fight lesson. Try again later! " -gameforge.arena_manager._180_say = "The Hall of Combat Training is currently in use.[ENTER]Please sign up later. " -gameforge.arena_manager._190_npcChat = "Watch a training fight " -gameforge.arena_manager._195_say = "%s against %s " -gameforge.arena_manager._200_tableInsert = "Close " -gameforge.arena_manager._20_sayTitle = "Yu-Hwan: " -gameforge.arena_manager._210_say = "There is no training fight taking place at the[ENTER]moment. " -gameforge.arena_manager._220_say = "There are currently %s training fights taking[ENTER]place. " -gameforge.arena_manager._30_say = "The Combat Training Hall has been completely[ENTER]destroyed by a terrible fight. Until it has been[ENTER]restored no training fights can take place. " -gameforge.arena_manager._40_say = "Somebody else has signed up for a training fight[ENTER]lesson. " -gameforge.arena_manager._50_say = "If you haven't reached level %s you can't sign up[ENTER]for a training fight lesson. " -gameforge.arena_manager._60_say = "You want to register a training fight?[ENTER]Then give me the name of your training partner. " -gameforge.arena_manager._70_say = "Don't you know whom you want to fight? If you[ENTER]can't give me a name I can't sign you up. " -gameforge.arena_manager._80_say = "Okay, %s. You have been signed up for a training[ENTER]fight against %s. " -gameforge.arena_manager._85_say = "%s is waiting for %s to accept the challenge. " -gameforge.arena_manager._87_say = "%s, are you ready for a training fight against %s? " -gameforge.arena_manager._90_say = "%s is not logged on at the moment. Try again[ENTER]later or arrange to meet with your training[ENTER]partner! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = "I want to upgrade something. " -gameforge.blacksmith._20_sayTitle = "Blacksmith " -gameforge.blacksmith._30_say = "Greetings![ENTER]I am responsible for upgrading items. If you want[ENTER]to upgrade an item, just bring it to me. " -gameforge.blacksmith._40_sayTitle = "Information: " -gameforge.blacksmith._50_sayReward = "Drag an item from your inventory onto the[ENTER]Blacksmith. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = "Note: " -gameforge.buy_fishrod._10_npcChat = "Fishing Pole Sale " -gameforge.buy_fishrod._110_say = "Thanks for buying the Fishing Pole Package.[ENTER]Our company not only offers special bargains, it[ENTER]also offers a Fishing Contest for beginners! The[ENTER]first prize is desired by everyone... a beginners[ENTER]weapon+3!! If you bring 5 Dead Zanders to the[ENTER]Fisherman, this breath-taking prize will be[ENTER]awarded to you immediately. This is a rare[ENTER]chance! So accept the challenge! " -gameforge.buy_fishrod._120_select = "Take part " -gameforge.buy_fishrod._130_select = "Ignore " -gameforge.buy_fishrod._140_say = "Thanks for buying the Fishing Pole Package.[ENTER]Our company not only offers special bargains, it[ENTER]also offers a Fishing Contest for beginners! The[ENTER]first prize is desired by everyone... a beginners[ENTER]weapon+3!! If you bring 5 Dead Zanders to the[ENTER]Fisherman, this breath-taking prize will be[ENTER]awarded to you immediately. This is a rare[ENTER]chance! So accept the challenge! " -gameforge.buy_fishrod._150_makequestbutton = "Fishing Contest " -gameforge.buy_fishrod._160_say = "Fish a zander and kill it by clicking on it.[ENTER]Take 5 Dead Zanders to the Fisherman and you will[ENTER]be rewarded. " -gameforge.buy_fishrod._170_npcChat = "Collect the prize " -gameforge.buy_fishrod._180_say = "Have you brought 5 Dead Zanders with you?[ENTER]Amazing! As promised, here's your beginners[ENTER]weapon+3. Have fun with it! And come back soon! " -gameforge.buy_fishrod._190_say = "I am sorry. I can only give you the prize, if you[ENTER]bring me 5 Dead Zanders. Try again! " -gameforge.buy_fishrod._200_makequestbutton = "Fishing contest prize " -gameforge.buy_fishrod._20_sayTitle = "Fisherman: " -gameforge.buy_fishrod._210_sayTitle = "Information: " -gameforge.buy_fishrod._220_say = "You took part in the Fishing Contest and brought[ENTER]the Fisher man 5 Dead Zanders. As a reward you[ENTER]will get a wonderful box! " -gameforge.buy_fishrod._230_say = "There is a beginners weapon+3 in the box. " -gameforge.buy_fishrod._240_say = "Because you didn't bring me 5 Dead Zanders, the[ENTER]box is empty. " -gameforge.buy_fishrod._30_say = "An incredible price! A Fishing Pole with a[ENTER]fantastic handle! And this pole also comes with a[ENTER]free 100 bait and 20 worms! We, the 'Masters of[ENTER]the best Fishing Poles' offer our customers a[ENTER]3-in-1 Fishing Pole Package for 3980 Yang.[ENTER]Would you like to buy the Fishing Pole Package? " -gameforge.buy_fishrod._40_select = "Buy " -gameforge.buy_fishrod._50_select = "Do not buy " -gameforge.buy_fishrod._60_say = "You have purchased the 3-in-1 Fishing Pole[ENTER]Package. Have fun! And please pay attention to[ENTER]the enclosed note about the Fishing Contest. See[ENTER]you soon! " -gameforge.buy_fishrod._70_say = "I am sorry, you do not have enough Yang. But[ENTER]don't worry, there'll soon be another[ENTER]opportunity. See you soon! " -gameforge.buy_fishrod._80_say = "Unknown Button [%s] " -gameforge.buy_fishrod._90_makequestbutton = "Information about the Fishing Contest " -gameforge.change_empire = {} -gameforge.change_empire._100_say = "If you marry, you cannot change kingdoms. Only[ENTER]players who are not married are able to change[ENTER]kingdoms. " -gameforge.change_empire._10_npcChat = "Change Kingdom: " -gameforge.change_empire._110_say = "You have to get divorced if you want to change[ENTER]kingdoms. " -gameforge.change_empire._120_sayReward = "You cannot change kingdoms while you are still[ENTER]transformed. " -gameforge.change_empire._130_say = "Only use this item once you're not transformed[ENTER]any more. " -gameforge.change_empire._140_sayReward = "You cannot change kingdoms while you are a member[ENTER]of a guild. " -gameforge.change_empire._150_say = "You can only use this item when you have left the[ENTER]guild. " -gameforge.change_empire._160_sayReward = "You cannot change kingdoms because you do not[ENTER]have enough Yang. " -gameforge.change_empire._170_say = "Don't use this item until you own 500,000 Yang. " -gameforge.change_empire._180_say = "Into which kingdom would you like to change? " -gameforge.change_empire._190_select = "Shinsoo " -gameforge.change_empire._200_select = "Chunjo " -gameforge.change_empire._205_select = "Jinno " -gameforge.change_empire._20_say = "Please wait until the kingdom change has been[ENTER]completed. " -gameforge.change_empire._210_sayReward = "Do you really want to change kingdoms? Once you[ENTER]have done it, you cannot undo it. " -gameforge.change_empire._220_sayTitle = "Change Kingdom: " -gameforge.change_empire._230_sayReward = "Please log yourself out completely and log[ENTER]yourself in again to complete the process. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = "You have chosen the kingdom that you are already[ENTER]in. Didn't you want to change kingdoms? " -gameforge.change_empire._260_say = "You have chosen a kingdom.[ENTER]Up until now you have been a member of a guild,[ENTER]please note that this guild will not be in your[ENTER]new kingdom. " -gameforge.change_empire._270_say = "Your kingdom has been chosen.[ENTER]Up until now you have been married.[ENTER]Please note that your spouse will not be in your[ENTER]new kingdom. " -gameforge.change_empire._30_say = "To change kingdoms you will need to fulfil the[ENTER]following conditions:[ENTER]1. You cannot be a member of a guild.[ENTER]2. You cannot be married.[ENTER]3. You cannot be planning on getting married.[ENTER]4. You will need 500,000 Yang to change kingdoms.[ENTER]Do you want to change kingdoms? " -gameforge.change_empire._40_say = "With this item you can change kingdoms. " -gameforge.change_empire._50_sayTitle = "You cannot use this item! " -gameforge.change_empire._60_sayReward = "You can only change kingdoms once. " -gameforge.change_empire._70_say = "GM - Should the time be set to zero? " -gameforge.change_empire._80_say = "The required time has been set to zero. " -gameforge.change_empire._90_sayReward = "Married players cannot change kingdoms. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = "The selected character does not have enough[ENTER]experience to lead a guild.[ENTER](minimum level 40) " -gameforge.change_guild_master._10_say = "Only the guild leader can use this item. " -gameforge.change_guild_master._110_say = "It's too early for this character to take on a[ENTER]leadership position. " -gameforge.change_guild_master._20_say = "Please enter the name of your replacement, who[ENTER]will get your position as guild leader. " -gameforge.change_guild_master._30_say = "This entry is invalid. " -gameforge.change_guild_master._40_say = "Only the guild leader can use this item. " -gameforge.change_guild_master._50_say = "There is no such player in the guild. " -gameforge.change_guild_master._60_say = "It is done! " -gameforge.change_guild_master._70_say = "You are not in a guild. " -gameforge.change_guild_master._80_say = "You already are the guild leader. " -gameforge.change_guild_master._90_say = "The future guild leader has to be online to[ENTER]assume his office! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = "%s Dragon Coins have been credited to your account. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = "The ineffective recipes of the biologist " -gameforge.check_collect_reward._020_say_title = "Baek-Go: " -gameforge.check_collect_reward._030_say = "Hello! How are you, what can I do for you? " -gameforge.check_collect_reward._040_say = "It concerns the Biologist Chaegirab's rewards.[ENTER]Do you remember the Secret Recipes that I brought[ENTER]you? Well, one of the potions didn't work on me. " -gameforge.check_collect_reward._050_say = "Hmm, well I never! An ingredient is missing from[ENTER]this recipe. But don't worry: I've got everything[ENTER]we need here and can quickly brew a new potion[ENTER]that will give you the required effect. Wait a[ENTER]second... " -gameforge.check_collect_reward._060_say = "So there you go. Take a deep breath and swallow[ENTER]it. Very good. Now I'm going to visit Chaegirab[ENTER]and tell him about the mistake. Take care and see[ENTER]you soon! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = "When you are ready to devote your life to the[ENTER]Dragon God, you might be accepted into the Order. " -gameforge.check_trans_ticket._10_npcChat = "To the secret caves " -gameforge.check_trans_ticket._110_say = "You dare to counter the Dragon God? You may be[ENTER]able to defeat me, but you will never escape the[ENTER]wrath of a god! " -gameforge.check_trans_ticket._120_say = "You will find the right path once you are ready[ENTER]to dedicate your life to the Dragon God. Now go[ENTER]forth in peace! " -gameforge.check_trans_ticket._130_1_select = "Give Blood Stone " -gameforge.check_trans_ticket._130_2_select = "I understand. " -gameforge.check_trans_ticket._140_say = "My name is %s and I am here at the Dragon Order's[ENTER]behest! Here is a holy Blood Stone to prove it.[ENTER]And now step aside! " -gameforge.check_trans_ticket._150_say = "The Dragon God has chosen you. May he always[ENTER]watch over you! " -gameforge.check_trans_ticket._15_sayTitle = "Chuk-Sal: " -gameforge.check_trans_ticket._160_say = "You cannot teleport at the moment. " -gameforge.check_trans_ticket._20_say = "Greetings, wanderer![ENTER]I am the guard of the secret Spider Dungeon.[ENTER]Let's see if you are worthy enough to enter the[ENTER]secret caves. " -gameforge.check_trans_ticket._30_say = "You are really brave. Since you have a Passage[ENTER]Ticket, I will allow you to pass...[ENTER]Follow me... " -gameforge.check_trans_ticket._40_say = "I'm afraid I cannot let you through. Come again[ENTER]when you have a Passage Ticket. " -gameforge.check_trans_ticket._50_npcChat = "Request entry " -gameforge.check_trans_ticket._55_sayTitle = "Koe-Pung: " -gameforge.check_trans_ticket._60_say = "Stop! I am Koe-Pung from the Dragon Order,[ENTER]guardian of the portal. You can only pass if you[ENTER]can show me a Blood Stone and have the Order's[ENTER]permission! " -gameforge.check_trans_ticket._70_say = "You can only get Blood Stones from level 75! " -gameforge.check_trans_ticket._75_1_select = "How can I get hold of one of these stones? " -gameforge.check_trans_ticket._75_2_select = "Step aside or you will die! " -gameforge.check_trans_ticket._80_say = "Only those who belong to the Dragon Order and[ENTER]have been proved worthy by the Dragon God will[ENTER]receive these holy stones. Not many of these[ENTER]stones exist. " -gameforge.check_trans_ticket._90_say_reward = "Speak to a priest or a wise man in your homeland. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for Kaki Blossoms.[ENTER]Just bring him one at a time for his experiments.[ENTER]You can get them from the Hungry Alpha Grey[ENTER]Wolves. " -gameforge.collect_herb_lv10._10_targetVid = "Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = "You have delivered %s Kaki Blossoms so far. " -gameforge.collect_herb_lv10._120_say = "You've already used an elixir! " -gameforge.collect_herb_lv10._130_say = "You can use the elixir as soon as you've found a[ENTER]Kaki Blossom. " -gameforge.collect_herb_lv10._140_npcChat = "Kaki Blossoms " -gameforge.collect_herb_lv10._150_sayTitle = "Biologist Chaegirab: " -gameforge.collect_herb_lv10._160_say = "Oh, you've found one![ENTER]Let me have a look at it... " -gameforge.collect_herb_lv10._170_say = "Oh! This is top quality![ENTER]Unfortunately, I need %s more Kaki Blossoms![ENTER]Please try to find some! " -gameforge.collect_herb_lv10._180_say = "Now I have enough Kaki Blossoms. Good work![ENTER]As a token of my gratitude, I'm going to give you[ENTER]some Yang and my research results. " -gameforge.collect_herb_lv10._190_say = "Information: " -gameforge.collect_herb_lv10._200_sayReward = "As a reward, the biologist Chaegirab will give[ENTER]you 6500 EP and 5000 Yang. Additionally you will[ENTER]also get a Copper Necklace+3. " -gameforge.collect_herb_lv10._20_sendLetter = "The biologist's analysis " -gameforge.collect_herb_lv10._210_say = "I'm sorry, but this Kaki Blossom has very poor[ENTER]quality and is useless to me. Please get me[ENTER]another one. " -gameforge.collect_herb_lv10._30_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for you. Please go see him and find out[ENTER]how you can help him. " -gameforge.collect_herb_lv10._40_npcChat = "Herbal lore " -gameforge.collect_herb_lv10._50_sayTitle = "Biologist Chaegirab: " -gameforge.collect_herb_lv10._60_say = "Heaven, please help me...[ENTER]I study all kind of plants in this kingdom. There[ENTER]is tons of work that needs to be done. I do not[ENTER]have the time to go hunt plants on my own. Will[ENTER]you please help me? " -gameforge.collect_herb_lv10._70_say = "I'm studying Kaki Blossoms at the moment. I need[ENTER]to conduct some experiments and need more of[ENTER]them. Could you get me some? 5 Kaki Blossoms[ENTER]should be enough. I'd be very grateful for your[ENTER]help. Please just bring me one at a time so that[ENTER]I can study them individually. " -gameforge.collect_herb_lv10._80_sendLetter = "Special task! Collect herbs. " -gameforge.collect_herb_lv10._90_sayTitle = "Collect Kaki Blossoms " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = "Gango Root " -gameforge.collect_herb_lv15._10_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for you. Please go see him and find out[ENTER]how you can help him. " -gameforge.collect_herb_lv15._110_say = "Oh, you've found one![ENTER]Let me have a look at it... " -gameforge.collect_herb_lv15._120_say = "Oh! This Gango Root has top quality! I do,[ENTER]however, need another %s of them. Please try and[ENTER]find some! " -gameforge.collect_herb_lv15._130_say = "Now I've got enough Gango Roots. Good work! As a[ENTER]token of my gratitude I'm going to give you some[ENTER]Yang and my research results. " -gameforge.collect_herb_lv15._140_sayReward = "As a reward, the biologist Chaegirab will give[ENTER]you 25,000 EP and 10,000 Yang. You will also get[ENTER]some Copper Earrings+3. " -gameforge.collect_herb_lv15._150_say = "I'm sorry, but this Gango Root has very poor[ENTER]quality and is no use to me. Please get me[ENTER]another one. " -gameforge.collect_herb_lv15._20_npcChat = "Herbal lore " -gameforge.collect_herb_lv15._30_say = "Heaven, please help me...[ENTER]I study all kind of plants in this kingdom. There[ENTER]is tons of work that needs to be done. I do not[ENTER]have the time to go hunt plants on my own. Will[ENTER]you please help me? " -gameforge.collect_herb_lv15._40_say = "I'm researching the Gango Root at the moment. I[ENTER]have to do some experiments and need several[ENTER]roots. Could you get me some? 5 Gango Roots[ENTER]should be enough. I'd be very grateful for your[ENTER]help! Just bring me one root at a time, so that I[ENTER]can study them individually. " -gameforge.collect_herb_lv15._50_sendLetter = "Special task! Collect plants. " -gameforge.collect_herb_lv15._60_sayTitle = "Collect Gango Roots " -gameforge.collect_herb_lv15._70_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for Gango Roots. Please just take one to[ENTER]him at a time for his experiments. You can get[ENTER]them from the Hungry Grizzlies. " -gameforge.collect_herb_lv15._80_sayReward = "You have delivered %s Gango Roots so far. " -gameforge.collect_herb_lv15._90_say = "You can use the elixir as soon as you've found a[ENTER]Gango Root. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = "Oh! This is top quality![ENTER]Unfortunately, I need %s more Lilacs.[ENTER]Please try to find some! " -gameforge.collect_herb_lv20._10_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for you. Please go see him and find out[ENTER]how you can help him. " -gameforge.collect_herb_lv20._110_say = "Now I've got enough Lilac. Good work! As a token[ENTER]of my gratitude, I'm going to give you some Yang[ENTER]and the results of my research. " -gameforge.collect_herb_lv20._120_sayReward = "As a reward, the biologist Chaegirab will give[ENTER]you 95,000 EP and 15,000 Yang. You will also get[ENTER]a Copper Bracelet+3. " -gameforge.collect_herb_lv20._130_say = "I am sorry, the quality of this Lilac is very[ENTER]bad! Please get me a new one. " -gameforge.collect_herb_lv20._20_say = "I am studying Lilac at the moment. I need to do[ENTER]some experiments so I need several plants.[ENTER]Could you get hold of some for me?[ENTER]10 Lilacs should be enough. Please, you need to[ENTER]help me. Bring me one at a time so I can examine[ENTER]them individually! " -gameforge.collect_herb_lv20._30_sayTitle = "Collect Lilac " -gameforge.collect_herb_lv20._40_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for Lilac. Just take one to him at a time[ENTER]for his experiments. You can get them from the[ENTER]Hungry Black Bears. " -gameforge.collect_herb_lv20._50_sayReward = "You have delivered %s Lilacs so far. " -gameforge.collect_herb_lv20._60_say = "You can use the elixir as soon as you've found a[ENTER]Lilac. " -gameforge.collect_herb_lv20._70_npcChat = "Lilac " -gameforge.collect_herb_lv20._80_say = "Oh, you've found some Lilac![ENTER]Let me take a quick look at the blossoms... " -gameforge.collect_herb_lv20._90_sayTitle = "Biologist Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = "Oh! This Tue Fungus has top quality![ENTER]I do however need another %s of them. Please try[ENTER]and find some! " -gameforge.collect_herb_lv25._10_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for you. Please go see him and find out[ENTER]how you can help him. " -gameforge.collect_herb_lv25._110_say = "Now I've got enough Tue Fungi. Good work! As a[ENTER]token of my gratitude I'm going to give you some[ENTER]Yang and my research results. " -gameforge.collect_herb_lv25._120_sayReward = "As a reward you will receive 200,000 experience[ENTER]points and 20,000 Yang. In addition you will[ENTER]receive a Helmet+2. " -gameforge.collect_herb_lv25._130_sayReward = "Iron Helmet " -gameforge.collect_herb_lv25._140_sayReward = "Chain Hood " -gameforge.collect_herb_lv25._150_sayReward = "Mocking Helmet " -gameforge.collect_herb_lv25._160_sayReward = "Phoenix Hat " -gameforge.collect_herb_lv25._170_say = "I'm sorry, but this Tue Fungus has very poor[ENTER]quality and is useless to me. Please get me[ENTER]another one. " -gameforge.collect_herb_lv25._20_say = "Heaven, please help me...[ENTER]I study all kind of plants in this kingdom. There[ENTER]is tons of work that needs to be done. I do not[ENTER]have the time to go hunt plants on my own. Will[ENTER]you please help me? " -gameforge.collect_herb_lv25._30_say = "I'm studying Tue Fungi at the moment. I need to[ENTER]do some experiments with the Tue Fungus and[ENTER]that's why I need 10 of them. Can you bring me[ENTER]some? I would be very grateful for you help.[ENTER]Bring me one Tue Fungus at a time, so that I can[ENTER]examine them individually. " -gameforge.collect_herb_lv25._40_sayTitle = "Collect Tue Fungi " -gameforge.collect_herb_lv25._50_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for Tue Fungi. Take one to him at a time[ENTER]for his experiments. You can get them from the[ENTER]Hungry Brown Bears. " -gameforge.collect_herb_lv25._60_sayReward = "You have delivered %s Tue Fungi so far. " -gameforge.collect_herb_lv25._70_say = "You can use the elixir as soon as you've found a[ENTER]Tue Fungus. " -gameforge.collect_herb_lv25._80_npcChat = "Tue Fungi " -gameforge.collect_herb_lv25._90_say = "Oh, you've found one![ENTER]Let me have a look at it... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = "Peach Blossoms " -gameforge.collect_herb_lv4._10_sendLetter = "The biologist's analysis " -gameforge.collect_herb_lv4._110_say = "Oh! This Peach Blossom has top quality! I do,[ENTER]however, need another %s of them. Please try and[ENTER]find some! " -gameforge.collect_herb_lv4._120_say = "Now I've got enough Peach Blossoms. Good work![ENTER]As a token of my gratitude I'm going to give you[ENTER]some Yang and my research results. " -gameforge.collect_herb_lv4._130_sayTitle = "Information: " -gameforge.collect_herb_lv4._140_sayReward = "As a reward, the biologist Chaegirab will give[ENTER]you 500 experience points and 1000 Yang.[ENTER]You will also receive a weapon+4. " -gameforge.collect_herb_lv4._150_sayReward = "Fan " -gameforge.collect_herb_lv4._160_sayReward = "Sword " -gameforge.collect_herb_lv4._170_say = "I'm sorry, but this Peach Blossom has very poor[ENTER]quality and is useless to me. Please get me[ENTER]another one. " -gameforge.collect_herb_lv4._20_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for you. Please go see him and find out[ENTER]how you can help him. " -gameforge.collect_herb_lv4._30_say = "Heaven, please help me...[ENTER]I study all kind of plants in this kingdom. There[ENTER]is tons of work that needs to be done. I do not[ENTER]have the time to go hunt plants on my own. Will[ENTER]you please help me? " -gameforge.collect_herb_lv4._40_say = "I am studying Peach Blossoms at the moment. I[ENTER]need to do some experiments with them, so I need[ENTER]quite a few. Can you bring me 5 Peach Blossoms? I[ENTER]would be very grateful for your help! Bring me[ENTER]one Peach Blossom at a time, so that I can study[ENTER]them individually. " -gameforge.collect_herb_lv4._50_sayTitle = "Collect Peach Blossoms " -gameforge.collect_herb_lv4._60_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for Peach Blossoms. Please just take one[ENTER]at a time to him for his experiments. You can get[ENTER]them from the Hungry Alpha Wolves. " -gameforge.collect_herb_lv4._70_sayReward = "You have delivered %s Peach Blossoms so far. " -gameforge.collect_herb_lv4._80_say = "You've already used an elixir! " -gameforge.collect_herb_lv4._90_say = "You can use the elixir as soon as you've found a[ENTER]Peach Blossom. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = "As a reward, the biologist Chaegirab will give[ENTER]you 2000 experience points and 3000 Yang. You[ENTER]will also receive an armour+3. " -gameforge.collect_herb_lv7._10_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for you. Please go see him and find out[ENTER]how you can help him. " -gameforge.collect_herb_lv7._110_sayReward = "Monk Plate Armour+3 " -gameforge.collect_herb_lv7._120_sayReward = "Azure Suit " -gameforge.collect_herb_lv7._130_sayReward = "Requiem Plate Armour+3 " -gameforge.collect_herb_lv7._140_sayReward = "Crimson Clothing+3 " -gameforge.collect_herb_lv7._150_say = "I am sorry, but the quality of this Bellflower is[ENTER]very bad. Please bring me a new one. " -gameforge.collect_herb_lv7._20_say = "Heaven, please help me...[ENTER]I study all kind of plants in this kingdom. There[ENTER]is tons of work that needs to be done. I do not[ENTER]have the time to go hunt plants on my own. Will[ENTER]you please help me? " -gameforge.collect_herb_lv7._30_say = "I am studying Bellflowers at the moment. I need[ENTER]to do some experiments so I need a couple of[ENTER]them. Could you get hold of some for me? 5 should[ENTER]be enough. I would be very grateful for your[ENTER]help. Just bring me one at a time though, as I[ENTER]can only examine them individually! " -gameforge.collect_herb_lv7._40_sayTitle = "Collect Bellflowers " -gameforge.collect_herb_lv7._50_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]looking for Bellflowers. Just take one to him at[ENTER]a time for his experiments. You can get them from[ENTER]the Hungry Alpha Blue Wolves. " -gameforge.collect_herb_lv7._60_sayReward = "You have delivered %s Bellflowers so far. " -gameforge.collect_herb_lv7._70_say = "You can use the elixir as soon as you've found a[ENTER]Bellflower. " -gameforge.collect_herb_lv7._80_npcChat = "Bellflowers " -gameforge.collect_herb_lv7._90_say = "Oh! This is top quality![ENTER]Unfortunately, I need %s more Bellflowers.[ENTER]Please try to find some! " -gameforge.collect_herb_lv7._95_say = "I've finally got enough Bellflowers. Good work![ENTER]As a token of my gratitude I'm going to give you[ENTER]some Yang and the results of my research. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = "You have delivered %s Orc Teeth so far. " -gameforge.collect_quest_lv30._10_sendLetter = "The biologist's request " -gameforge.collect_quest_lv30._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv30._120_say = "You've already used an elixir! " -gameforge.collect_quest_lv30._130_say = "You can use the elixir as soon as you've found a[ENTER]molar. " -gameforge.collect_quest_lv30._140_npcChat = "The Orc Teeth " -gameforge.collect_quest_lv30._150_say = "Oh, you've found a molar![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv30._160_say = "Oh! This tooth has top quality! I'm going to[ENTER]start my research immediately. However, I do need[ENTER]another %s of them. Please try and find some![ENTER][ENTER]And remember that I need some time. I won't be[ENTER]able to examine the next tooth until tomorrow. " -gameforge.collect_quest_lv30._170_say = "You have collected all ten Orc Teeth! Thank you.[ENTER]Now I just need a special stone. It's called[ENTER]Jinunggyi's Soul Stone. It would be great if you[ENTER]could get hold of it. You can get it from the[ENTER]Orcs. " -gameforge.collect_quest_lv30._180_say = "Hm, this tooth is already rotting. I don't think[ENTER]it's going to be any use to me for my research.[ENTER]Please bring me another one![ENTER][ENTER]However, I will need time to examine this one. I[ENTER]won't need another tooth until tomorrow. " -gameforge.collect_quest_lv30._190_say = "Please come back when you have found another Orc[ENTER]Tooth. " -gameforge.collect_quest_lv30._200_say = "I'm sorry, but I haven't finished analysing the[ENTER]last one yet. Do you mind coming back later? " -gameforge.collect_quest_lv30._20_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv30._210_sendLetter = "The biologist's research " -gameforge.collect_quest_lv30._220_sayTitle = "Jinunggyi's Soul Stone " -gameforge.collect_quest_lv30._230_sayReward = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv30._240_say = "You have collected 10 Orc Teeth for biologist[ENTER]Chaegirab's research.[ENTER]Now he just needs Jinunggyi's Soul Stone to help[ENTER]him understand his research results better. " -gameforge.collect_quest_lv30._250_say = "You can get it from different Elite Orcs in the[ENTER]Valley of Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = "You have found Jinunggyi's Soul Stone. " -gameforge.collect_quest_lv30._270_npcChat = "I've got Jinunggyi's Soul Stone. " -gameforge.collect_quest_lv30._280_say = "Thank you so much![ENTER]To reward you, I'm going to give you this recipe.[ENTER]Not many people know what it is made up of and[ENTER]its secret is carefully guarded. The potion that[ENTER]you can make with the recipe gives your feet[ENTER]wings. Go and look for Baek-Go. He'll make the[ENTER]potion for you. Farewell, my friend.[ENTER]With your help I was able to find out some[ENTER]important things about the Orcs. " -gameforge.collect_quest_lv30._290_say = "Please come back when you have found Jinunggyi's[ENTER]Soul Stone. " -gameforge.collect_quest_lv30._300_sendLetter = "Chaegirab's reward " -gameforge.collect_quest_lv30._30_npcChat = "Listen to me. " -gameforge.collect_quest_lv30._310_targetVid = "Chaegirab's reward " -gameforge.collect_quest_lv30._320_say = "As a reward for the Orc Teeth and Jinunggyi's[ENTER]Soul Stone, the biologist Chaegirab has given you[ENTER]a secret recipe. Please give the recipe to[ENTER]Baek-Go. He will make the miracle cure for you. " -gameforge.collect_quest_lv30._330_npcChat = "The secret recipe " -gameforge.collect_quest_lv30._340_sayTitle = "Baek-Go: " -gameforge.collect_quest_lv30._350_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your movement speed by 10[ENTER]points.[ENTER]Here's your potion![ENTER]I should also give you this Red Ebony Box. A[ENTER]valuable surprise is hidden inside it. " -gameforge.collect_quest_lv30._360_sayReward = "As a reward for fulfilling Chaegirab's request,[ENTER]your movement speed is permanently increased by[ENTER]10 points. " -gameforge.collect_quest_lv30._370_npcChat = "Try again. " -gameforge.collect_quest_lv30._380_say = "Hm, that's very good. But perhaps you could try[ENTER]it again? " -gameforge.collect_quest_lv30._40_say = "It's great that you're here - I need your help.[ENTER]I'm collecting information about all the[ENTER]creatures that live on our continent. It's a very[ENTER]complicated task, that I just can't handle by[ENTER]myself. If you help me, I will of course give you[ENTER]a reward. " -gameforge.collect_quest_lv30._50_say = "I'm currently examining the Orcs in the Valley of[ENTER]Seungryong. Orc Teeth can even grind iron, which[ENTER]is an incredibly interesting fact. Despite the[ENTER]obvious differences, a lot of researchers think[ENTER]that the human race is related to the Orc race.[ENTER]Perhaps the Orc's molars will be able to tell me[ENTER]more and give me a vital clue about the history[ENTER]of our development. " -gameforge.collect_quest_lv30._60_say = "Could you bring me a few Orc Teeth? They do,[ENTER]however, need to be molars. Just bring me one at[ENTER]a time, so I can examine them individually. Good[ENTER]luck! " -gameforge.collect_quest_lv30._70_sendLetter = "The biologist's research " -gameforge.collect_quest_lv30._80_sayTitle = "Teeth from the Orc Valley " -gameforge.collect_quest_lv30._90_say = "The biologist Chaegirab, Uriel's apprentice,[ENTER]needs 10 Orc Teeth from the Valley of Seungryong[ENTER]for his research. Just take one tooth to him at a[ENTER]time, so that he can study them individually. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = "You have delivered %s books so far. " -gameforge.collect_quest_lv40._10_sendLetter = "The biologist's request " -gameforge.collect_quest_lv40._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv40._120_say = "You've already used an elixir! " -gameforge.collect_quest_lv40._130_say = "You can use the elixir as soon as you've found a[ENTER]Curse Book. " -gameforge.collect_quest_lv40._140_npcChat = "The Curse Books " -gameforge.collect_quest_lv40._150_say = "Oh, you have found a Curse Book![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv40._160_say = "Oh! This Curse Book has top quality! I'm going to[ENTER]start my research immediately. I do however need[ENTER]another %s of them. Please try and find some![ENTER]And remember that I need time to read. I won't be[ENTER]able to examine the next book until tomorrow. " -gameforge.collect_quest_lv40._170_say = "You have collected all 15 books! Thank you. Now I[ENTER]just need to get hold of the Temple Soul Stone,[ENTER]which also acts as a key. Would you do this task[ENTER]for me? You can get it from the monsters inside[ENTER]the Hwang Temple. " -gameforge.collect_quest_lv40._180_say = "Hm, this book is barely readable and the pages[ENTER]fall apart when I try to turn them... I'm sorry,[ENTER]but this book is useless to me. Please bring me[ENTER]another one![ENTER][ENTER]I will still need time to save a couple of the[ENTER]pages. I won't be able to examine another book[ENTER]until tomorrow. " -gameforge.collect_quest_lv40._190_say = "Please come back after you have found another[ENTER]Curse Book. " -gameforge.collect_quest_lv40._200_say = "I'm really sorry, but I haven't finished studying[ENTER]the last book. Do you mind coming back later? " -gameforge.collect_quest_lv40._20_sayTitle = "The biologist's research " -gameforge.collect_quest_lv40._210_targetVid = "The biologist's research " -gameforge.collect_quest_lv40._220_sayTitle = "The Temple Soul Stone " -gameforge.collect_quest_lv40._230_say = "You have finally found the Temple Soul Stone![ENTER]Take it to biologist Chaegirab. He's already[ENTER]expecting you. " -gameforge.collect_quest_lv40._240_sayTitle = "The Temple Soul Stone " -gameforge.collect_quest_lv40._250_say = "You have got hold of 15 Curse Books for biologist[ENTER]Chaegirab's research.[ENTER]Now he just needs the Temple Soul Stone to help[ENTER]him understand the secret sect's writing. " -gameforge.collect_quest_lv40._260_say = "You can get it from the Esoterics in the Hwang[ENTER]Temple. " -gameforge.collect_quest_lv40._270_sendLetter = "You have found the Temple Soul Stone. " -gameforge.collect_quest_lv40._280_npcChat = "I've got the Temple Soul Stone. " -gameforge.collect_quest_lv40._290_say = "Thank you so much![ENTER]As a reward, I'm going to give you this recipe.[ENTER]Its ingredients are known by very few and its[ENTER]secret is carefully guarded. The potion that can[ENTER]be produced with the recipe will accelerate your[ENTER]sword arm. Go and look for Baek-Go. He will[ENTER]produce the potion for you.[ENTER]Farewell, my friend. Thanks to you, I managed to[ENTER]find out lots of important information about the[ENTER]ancient magic. " -gameforge.collect_quest_lv40._295_say = "Please come back when you've found the Temple[ENTER]Soul Stone. " -gameforge.collect_quest_lv40._300_sendLetter = "Chaegirab's reward " -gameforge.collect_quest_lv40._30_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv40._310_sayTitle = "Chaegirab's reward " -gameforge.collect_quest_lv40._320_say = "As a reward for the Curse Books and the Soul[ENTER]Stone, the biologist Chaegirab has given you a[ENTER]secret recipe. Go to Baek-Go now, he'll make the[ENTER]miracle cure for you. " -gameforge.collect_quest_lv40._330_npcChat = "The secret recipe " -gameforge.collect_quest_lv40._340_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your attack speed by 5[ENTER]points. Here's your potion! I'm also supposed to[ENTER]give you this wooden box. Take good care of it. " -gameforge.collect_quest_lv40._350_sayReward = "As a reward for fulfilling Chaegirab's request,[ENTER]your attack speed permanently increases by 5[ENTER]points. " -gameforge.collect_quest_lv40._40_npcChat = "Listen to me. " -gameforge.collect_quest_lv40._50_say = "Ah, it's good that you are here! I need your[ENTER]help. Not only am I studying every creature in[ENTER]this kingdom, but I'm also making notes about[ENTER]various magic spells. I can't do it all by myself[ENTER]because I don't have enough time to go on[ENTER]excursions. Would you take care of that for me? " -gameforge.collect_quest_lv40._60_say = "I want to find out more about the secret sect in[ENTER]the Valley of Seungryong. I think they have[ENTER]information about the magic of the olden days;[ENTER]I'm especially interested in the Curse Books that[ENTER]they have produced. They are probably the key[ENTER]piece of info that I'm missing for my research. " -gameforge.collect_quest_lv40._70_say = "Please bring me these books! And make sure that[ENTER]they are intact - some of them are so old that[ENTER]they are barely legible.[ENTER]I can't do with any of those.[ENTER]I need a total of 15 Curse Books for my research.[ENTER]Just bring me one at a time so that I can study[ENTER]them individually. " -gameforge.collect_quest_lv40._80_sayTitle = "The magic of the olden days " -gameforge.collect_quest_lv40._90_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]researching the spells of the olden days. In the[ENTER]Valley of Seungryong there are 15 books from a[ENTER]Curse Book collection. Take these books to[ENTER]Chaegirab, but just take one at a time. You can[ENTER]get them from the Dark Tormentors and the High[ENTER]Tormentors. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]examining the creatures in the Demon Tower. He[ENTER]needs 15 Demon's Keepsakes for his research.[ENTER]Take one to him at a time so that he can examine[ENTER]them individually. You can get them from the[ENTER]demons in the tower. " -gameforge.collect_quest_lv50._10_sendLetter = "The biologist's request " -gameforge.collect_quest_lv50._110_sayReward = "You have delivered %s Demon's Keepsakes so far. " -gameforge.collect_quest_lv50._120_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv50._130_say = "You've already used an elixir! " -gameforge.collect_quest_lv50._140_say = "You can use the elixir as soon as you've found a[ENTER]Demon's Keepsake. " -gameforge.collect_quest_lv50._150_npcChat = "The Demon's Keepsakes " -gameforge.collect_quest_lv50._160_say = "Oh, you've found one![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv50._170_say = "Oh! This keepsake has top quality! I'm going to[ENTER]start my research immediately. However, I do need[ENTER]another %s of them. Please try and find some![ENTER][ENTER]And remember that I need time. I won't be able to[ENTER]examine the next Demon's Keepsake until tomorrow. " -gameforge.collect_quest_lv50._180_say = "You have got hold of all 15 Demon's Keepsakes![ENTER]Thank you. Now I just need Sagyi's Soul Stone to[ENTER]find out all of their secrets. Would you do this[ENTER]for me? You can get it from the demons in the[ENTER]Demon Tower. " -gameforge.collect_quest_lv50._190_say = "Hm, do you see these deep scratches? I'm afraid I[ENTER]can't learn much from this damaged keepsake.[ENTER]Please get me another one![ENTER][ENTER]I will however need time to analyse it. I won't[ENTER]be able to examine the next Demon's Keepsake[ENTER]until tomorrow. " -gameforge.collect_quest_lv50._195_say = "Please come back when you've found another[ENTER]Demon's Keepsake. " -gameforge.collect_quest_lv50._200_say = "I'm sorry, but I haven't finished analysing the[ENTER]last one yet. Do you mind coming back later? " -gameforge.collect_quest_lv50._20_sayTitle = "The biologist's research " -gameforge.collect_quest_lv50._210_sendLetter = "The biologist's research " -gameforge.collect_quest_lv50._220_sayTitle = "Sagyi's Soul Stone " -gameforge.collect_quest_lv50._230_say = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv50._240_say = "You have got hold of 15 Demon's Keepsakes for[ENTER]biologist Chaegirab's research.[ENTER]To be able to interpret them properly, Chaegirab[ENTER]needs Sagyi's Soul Stone. " -gameforge.collect_quest_lv50._250_say = "You can get it from the demons in the Demon Tower. " -gameforge.collect_quest_lv50._260_sendLetter = "You have found Sagyi's Soul Stone. " -gameforge.collect_quest_lv50._270_npcChat = "I've got Sagyi's Soul Stone. " -gameforge.collect_quest_lv50._280_say = "Thank you so much! To reward you, I'm going to[ENTER]give you this recipe. Its composition is known by[ENTER]very few and its secret is carefully guarded. The[ENTER]potion that can be made with the recipe improves[ENTER]your evasion instinct. Go and look for Baek-Go.[ENTER]He'll brew the potion for you.[ENTER]Farewell, my friend. Thanks to your help I was[ENTER]able to find out important information about the[ENTER]demons. " -gameforge.collect_quest_lv50._290_sendLetter = "Chaegirab's reward " -gameforge.collect_quest_lv50._295_say = "Please come back when you've found Sagyi's Soul[ENTER]Stone. " -gameforge.collect_quest_lv50._300_sayTitle = "Chaegirab's reward " -gameforge.collect_quest_lv50._30_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv50._310_say = "As a reward for the Demon's Keepsakes and the[ENTER]Soul Stone, the biologist Chaegirab has given you[ENTER]a secret recipe. Now go to Baek-Go, he'll make[ENTER]the miracle cure for you. " -gameforge.collect_quest_lv50._320_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your defence by 60 points.[ENTER]Here's your potion! I'm also supposed to give you[ENTER]this wooden box. Take good care of it. " -gameforge.collect_quest_lv50._330_sayReward = "As a reward for fulfilling Chaegirab's request[ENTER]your defence permanently increases by 60 points. " -gameforge.collect_quest_lv50._40_npcChat = "Listen to me. " -gameforge.collect_quest_lv50._50_say = "It's great that you're here! I'm examining every[ENTER]dark creature in this kingdom. I'm sure you[ENTER]understand that as an academic, I can't just go[ENTER]out and hunt monsters for my own research.[ENTER]Would you help me? " -gameforge.collect_quest_lv50._60_say = "During the course of my research I would like to[ENTER]study the demons in the Demon Tower.[ENTER]I can feel the dark energy of the building and[ENTER]from the creatures inside it from here. Can you[ENTER]get hold of a Demon's Keepsake for me for my[ENTER]research? " -gameforge.collect_quest_lv50._70_say = "I would be very grateful for your help. But[ENTER]please keep this in mind: Demon's Keepsakes have[ENTER]different levels of quality. However I need[ENTER]keepsakes of high quality for my research.[ENTER]Altogether I need 15 of them. Please bring them[ENTER]to me one at a time, as the research takes quite[ENTER]a bit of time. " -gameforge.collect_quest_lv50._80_sendLetter = "The biologist's research " -gameforge.collect_quest_lv50._90_sayTitle = "The Demon's Keepsakes " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = "Ice Marbles from Mount Sohan " -gameforge.collect_quest_lv60._10_sendLetter = "The biologist's request " -gameforge.collect_quest_lv60._110_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]examining Mount Sohan in the western part of the[ENTER]continent. He needs 20 Ice Marbles for his[ENTER]research. Take one to him at a time, so that he[ENTER]can examine them individually. You can get them[ENTER]from the Ice Golems. " -gameforge.collect_quest_lv60._110_sayReward = "You have delivered %s Ice Marbles so far. " -gameforge.collect_quest_lv60._120_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv60._130_say = "You've already used an elixir! " -gameforge.collect_quest_lv60._140_sayTitle = "Biologist Chaegirab: " -gameforge.collect_quest_lv60._150_say = "You can use the elixir as soon as you've found an[ENTER]Ice Marble. " -gameforge.collect_quest_lv60._160_npcChat = "The Ice Marbles " -gameforge.collect_quest_lv60._170_say = "Oh, you've found an Ice Marble![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv60._180_say = "Oh! This Ice Marble has top quality! I'm going to[ENTER]start my research immediately. However, I do need[ENTER]another %s of them. Please try and find some![ENTER][ENTER]And remember that I need time. I won't be able to[ENTER]examine the next Ice Marble until tomorrow. " -gameforge.collect_quest_lv60._190_say = "You have collected all 20 Ice Marbles! Thank you.[ENTER]Now I just need Aurtumryu's Soul Stone to solve[ENTER]the mystery of the Ice Mountain. Would you take[ENTER]care of this? You can get it from the Ice[ENTER]Creatures. " -gameforge.collect_quest_lv60._200_say = "Hm, this one has unfortunately already melted and[ENTER]is useless to me. Please get me another one![ENTER][ENTER]I'm still going to try and find out as much as[ENTER]possible about this snow slush though. I won't be[ENTER]able to examine the next Ice Marble until[ENTER]tomorrow. " -gameforge.collect_quest_lv60._205_say = "Come back when you've found another Ice Marble. " -gameforge.collect_quest_lv60._20_sayTitle = "The biologist's research " -gameforge.collect_quest_lv60._210_say = "I'm sorry, but I haven't finished analysing the[ENTER]last one yet. Do you mind coming back later? " -gameforge.collect_quest_lv60._220_sendLetter = "The biologist's research " -gameforge.collect_quest_lv60._230_sayTitle = "Aurtumryu's Soul Stone " -gameforge.collect_quest_lv60._240_say = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv60._250_sayTitle = "Aurtumryu's Soul Stone " -gameforge.collect_quest_lv60._260_say = "You have got hold of 20 Ice Marbles for biologist[ENTER]Chaegirab's research.[ENTER]Now he just needs Aurtumryu's Soul Stone to help[ENTER]him understand its special crystalline structure. " -gameforge.collect_quest_lv60._270_say = "You can get it from the various Ice Creatures on[ENTER]Mount Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = "You have found Aurtumryu's Soul Stone. " -gameforge.collect_quest_lv60._290_npcChat = "I've got Aurtumryu's Soul Stone. " -gameforge.collect_quest_lv60._300_say = "Thank you so much! As a reward, I'm going to give[ENTER]you this recipe. Its composition is known by very[ENTER]few and its secret is carefully guarded. The[ENTER]potion that you can make with the recipe improves[ENTER]your attack strength. Go and look for Baek-Go.[ENTER]He'll brew the potion for you.[ENTER]Farewell, my friend. Thanks to your help I was[ENTER]able to find out important information about Ice[ENTER]Land. " -gameforge.collect_quest_lv60._305_say = "Please come back when you've found Aurtumryu's[ENTER]Soul Stone. " -gameforge.collect_quest_lv60._30_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv60._310_sendLetter = "Chaegirab's reward " -gameforge.collect_quest_lv60._320_say = "As a reward for the Ice Marbles and the Soul[ENTER]Stone, the biologist Chaegirab has given you a[ENTER]secret recipe. Now go to Baek-Go, he'll make the[ENTER]miracle cure for you. " -gameforge.collect_quest_lv60._330_npcChat = "The secret recipe " -gameforge.collect_quest_lv60._340_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your attack value by 50[ENTER]points. Here's your potion! I'm also supposed to[ENTER]give you this Wooden Box. Take good care of it. " -gameforge.collect_quest_lv60._350_say = "Thank you. What colour does the Box have this[ENTER]time? " -gameforge.collect_quest_lv60._360_say = "Let's see...[ENTER]Ah, it's the Lightgreen Ebony Box. Here you are! " -gameforge.collect_quest_lv60._370_sayReward = "As a reward for fulfilling Chaegirab's request,[ENTER]your attack value permanently increases by 50[ENTER]points. " -gameforge.collect_quest_lv60._40_npcChat = "Listen to me. " -gameforge.collect_quest_lv60._50_sayTitle = "Biologist Chaegirab: " -gameforge.collect_quest_lv60._60_say = "Oh, it's you! Come closer. At the moment I'm[ENTER]gathering information about the Ice Land in the[ENTER]west and the creatures that live there.[ENTER]Unfortunately I can't go myself and enrich my[ENTER]research with my own observations. Could you take[ENTER]care of this for me? " -gameforge.collect_quest_lv60._70_say = "Have you ever seen the country of eternal ice?[ENTER]Rumour has it that it was surrounded by an[ENTER]unexplainable power in the olden days. That's why[ENTER]magicians and scholars are so interested in this[ENTER]place nowadays. But due to its remoteness, it has[ENTER]barely been explored. " -gameforge.collect_quest_lv60._80_say = "Apparently the Ice Marbles, which the mountain[ENTER]partly consists of, have an unusual crystalline[ENTER]structure. Bring me 20 of them, but bring them to[ENTER]me individually so that I can examine them[ENTER]separately. And make sure that you don't bring me[ENTER]ones that have already half melted, because they[ENTER]won't keep long enough for my extensive[ENTER]experiments. " -gameforge.collect_quest_lv60._90_sendLetter = "The biologist's research " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = "You can use the elixir as soon as you've found a[ENTER]Zelkova Branch. " -gameforge.collect_quest_lv70._10_sayTitle = "The biologist's research " -gameforge.collect_quest_lv70._110_sendLetter = "You have found a Zelkova Branch. " -gameforge.collect_quest_lv70._120_npcChat = "The Zelkova Branches " -gameforge.collect_quest_lv70._130_say = "Oh, you've found a branch![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv70._140_say = "Oh! This Zelkova Branch has a top quality. I'm[ENTER]going to immediately start my research. However,[ENTER]I do need another %s of them. Please try and find[ENTER]some![ENTER][ENTER]And remember that I need time for the analysis. I[ENTER]won't be able to examine the next one until[ENTER]tomorrow. " -gameforge.collect_quest_lv70._150_say = "You have collected all 25 Zelkova Branches! Thank[ENTER]you. Now I just need Gyimok's Soul Stone to help[ENTER]me understand the growth of these trees. Would[ENTER]you take care of this for me? You can find it by[ENTER]the trees at Ghost Forest. " -gameforge.collect_quest_lv70._160_say = "Hm, this branch is rather thin and stunted. I'm[ENTER]afraid it's not much use to me. Get me another[ENTER]one![ENTER][ENTER]I'm still going to try experimenting with this[ENTER]one though. I won't be able to examine the next[ENTER]Zelkova Branch until tomorrow. " -gameforge.collect_quest_lv70._165_say = "Come back when you've found another Zelkova[ENTER]Branch. " -gameforge.collect_quest_lv70._170_say = "I'm sorry, but I haven't finished analysing the[ENTER]last one yet. Do you mind coming back later? " -gameforge.collect_quest_lv70._180_sayTitle = "Gyimok's Soul Stone " -gameforge.collect_quest_lv70._190_say = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv70._200_sayTitle = "Gyimok's Soul Stone " -gameforge.collect_quest_lv70._20_say = "Hello, it's good to see you! I'm studying the[ENTER]Ghost Forest and the strange creatures that live[ENTER]there at the moment. As you already know, I don't[ENTER]have enough time to go on excursions so I'm[ENTER]reliant on your help. Would you collect some[ENTER]information for me? " -gameforge.collect_quest_lv70._210_say = "You got hold of 25 Zelkova Branches for biologist[ENTER]Chaegirab's research. Chaegirab needs Gyimok's[ENTER]Soul Stone to help him fully understand the[ENTER]branches' properties. " -gameforge.collect_quest_lv70._220_say = "You can get it from the trees in the Ghost Forest. " -gameforge.collect_quest_lv70._230_sendLetter = "You have found Gyimok's Soul Stone. " -gameforge.collect_quest_lv70._240_npcChat = "I've got Gyimok's Soul Stone. " -gameforge.collect_quest_lv70._250_say = "Thank you so much![ENTER]As a reward, I'm going to give you this recipe.[ENTER]Its contents isn't known by many and its secret[ENTER]is carefully guarded. Go and look for Baek-Go.[ENTER]He'll produce the potion for you. Farewell, my[ENTER]friend. Thanks to your help I was able to find[ENTER]out lots of important information about the Ghost[ENTER]Forest. " -gameforge.collect_quest_lv70._255_say = "Please come back when you've found Gyimok's Soul[ENTER]Stone. " -gameforge.collect_quest_lv70._260_say = "As a reward for the Zelkova Branches and the Soul[ENTER]Stone, the biologist Chaegirab has given you a[ENTER]secret recipe. Go to Baek-Go now, he'll make the[ENTER]miracle cure for you. " -gameforge.collect_quest_lv70._270_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your damage resistance by[ENTER]10% and your movement speed by 11 points.[ENTER]Here's your potion! " -gameforge.collect_quest_lv70._280_say = "I'm also supposed to give you this Green Ebony[ENTER]Box. Please take good care of it. " -gameforge.collect_quest_lv70._290_sayReward = "As a reward for fulfilling Chaegirab's request,[ENTER]your damage resistance will permanently increase[ENTER]by 10% and your movement speed will increase by[ENTER]11 points. " -gameforge.collect_quest_lv70._30_say = "It's about the place they call the Ghost Forest.[ENTER]After the Metin Stones spread their influence[ENTER]over the continent, terrible ghosts overtook this[ENTER]place. This makes it one of the most interesting[ENTER]but also most dangerous places to study. So be[ENTER]careful. " -gameforge.collect_quest_lv70._40_say = "I need 25 Zelkova Branches for my research -[ENTER]however I only need ones that are thin and[ENTER]completely intact. Just bring me one branch at a[ENTER]time, as the research takes quite a lot of time. " -gameforge.collect_quest_lv70._50_sayTitle = "Branches from the Ghost Forest " -gameforge.collect_quest_lv70._60_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]studying the trees in the Ghost Forest. He needs[ENTER]25 Zelkova Branches for his research. Just take[ENTER]one to him at a time, so that he can examine them[ENTER]individually. They grow on Ghost Trees. " -gameforge.collect_quest_lv70._70_sayReward = "You have delivered %s branches so far. " -gameforge.collect_quest_lv70._80_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv70._90_say = "You've already used an elixir! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = "You have delivered %s Tugyi's Tablets so far. " -gameforge.collect_quest_lv80._10_targetVid = "Biologist Chaegirab: " -gameforge.collect_quest_lv80._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv80._120_say = "You've already used an elixir! " -gameforge.collect_quest_lv80._130_say = "You can use the elixir as soon as you've found a[ENTER]Tugyi's Tablet. " -gameforge.collect_quest_lv80._135_sendLetter = "You've found one of Tugyi's Tablets. " -gameforge.collect_quest_lv80._140_npcChat = "The Tugyi's Tablets " -gameforge.collect_quest_lv80._150_say = "Oh, you've found a tablet![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv80._160_say = "Oh! This Tugyi's Tablet has top quality! I'm[ENTER]going to start examining it immediately. However,[ENTER]I do need another %s of them. Please try and find[ENTER]some![ENTER][ENTER]And remember that I need time for the analysis. I[ENTER]won't be able to examine the next one until[ENTER]tomorrow. " -gameforge.collect_quest_lv80._170_say = "You have got hold of all 30 of Tugyi's Tablets.[ENTER]Thank you. Now I just need Tugyi's Soul Stone to[ENTER]help me understand the cause of the giants'[ENTER]strength. Would you take care of this for me? You[ENTER]can get it from the Ogres at the Snakefield. " -gameforge.collect_quest_lv80._180_say = "Hm, this tablet looks rather weather-beaten.[ENTER]Look, it's already breaking now and I've barely[ENTER]touched it. I'm afraid it's not much use for my[ENTER]research. Please get me another one![ENTER][ENTER]I will try to do a few easy experiments with this[ENTER]one though. I won't be able to examine the next[ENTER]Tugyi's Tablet until tomorrow. " -gameforge.collect_quest_lv80._185_say = "Please come back when you've found another[ENTER]Demon's Gem. " -gameforge.collect_quest_lv80._190_sayTitle = "Tugyi's Soul Stone " -gameforge.collect_quest_lv80._200_say = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv80._20_sendLetter = "The biologist's request " -gameforge.collect_quest_lv80._210_sayTitle = "Tugyi's Soul Stone " -gameforge.collect_quest_lv80._220_say = "You have collected 30 of Tugyi's Tablets for[ENTER]biologist Chaegirab's research.[ENTER]Now he just needs Tugyi's Soul Stone to help him[ENTER]understand their strength. " -gameforge.collect_quest_lv80._230_say = "You can get it from the Ogres at the Snakefield. " -gameforge.collect_quest_lv80._240_sendLetter = "You have found Tugyi's Soul Stone. " -gameforge.collect_quest_lv80._250_npcChat = "I've got Tugyi's Soul Stone. " -gameforge.collect_quest_lv80._260_say = "Thank you so much![ENTER]As a reward, I will give you this recipe. Not[ENTER]many people know what it contains and its secret[ENTER]is carefully guarded. The potion that you can[ENTER]make with it improves your attack strength.[ENTER]Go and look for Baek-Go. He'll brew the potion[ENTER]for you. Farewell, my friend. Thanks to your help[ENTER]I was able to find out lots of important[ENTER]information about the giants at the Snakefield. " -gameforge.collect_quest_lv80._265_say = "Please come back when you've found Tugyi's Soul[ENTER]Stone. " -gameforge.collect_quest_lv80._270_say = "As a reward for Tugyi's Tablets and the Soul[ENTER]Stone, the biologist Chaegirab has given you a[ENTER]secret recipe. Now go to Baek-Go, he'll make the[ENTER]miracle cure for you. " -gameforge.collect_quest_lv80._280_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your attack value by 10% and[ENTER]your attack speed by 6 points.[ENTER]Here's your potion! " -gameforge.collect_quest_lv80._290_say = "I'm also supposed to give you this Blue Ebony[ENTER]Box. Take good care of it. " -gameforge.collect_quest_lv80._300_sayReward = "As a reward for fulfilling Chaegirab's request,[ENTER]your attack value permanently increases by 10%[ENTER]and your attack speed permanently increases by 6[ENTER]points. " -gameforge.collect_quest_lv80._30_sayTitle = "The biologist's research " -gameforge.collect_quest_lv80._310_sendLetter = "You've found one of Tugyi's Tablets. " -gameforge.collect_quest_lv80._40_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv80._50_say = "Thank you for making time for me again! I'm[ENTER]putting together some information about the[ENTER]Snakefield at the moment. It's a very extensive[ENTER]task and naturally I need first-hand information.[ENTER]Would you go to the Snakefield for me? You know[ENTER]I'm not mean when it comes to rewards. " -gameforge.collect_quest_lv80._60_say = "The Snakefield is beyond the mountain range at[ENTER]the brink of the desert. Apparently giants live[ENTER]in that deserted place. They are not only[ENTER]powerful, but also very aggressive. Each one of[ENTER]them carries a small tablet with them and I'm[ENTER]wondering whether they contain the secret of[ENTER]their power. " -gameforge.collect_quest_lv80._70_say = "Please get hold of 30 of these tablets from the[ENTER]Ogres at the Snakefield. Bring me one at a time[ENTER]so that I can study them individually. Please[ENTER]remember that I can only use undamaged, complete[ENTER]tablets. " -gameforge.collect_quest_lv80._80_sayTitle = "Stone Tablets from the Snakefield " -gameforge.collect_quest_lv80._90_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]collecting information about the Snakefield. He[ENTER]needs 30 Tugyi's Tablets for his research. Just[ENTER]take one to him at a time, so that he can study[ENTER]them individually. You can get them from the[ENTER]Ogres. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = "The biologist's request " -gameforge.collect_quest_lv85._030_say_title = "The biologist's research " -gameforge.collect_quest_lv85._040_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv85._050_npcChat = "Listen to me. " -gameforge.collect_quest_lv85._055_say_title = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._060_say = "Oh, there you are again! I can't thank you enough[ENTER]for helping me again. I'm working on a book about[ENTER]the Red Forest at the moment. Of course I should[ENTER]go there myself, but as you know, I'm not strong[ENTER]enough. I also need time to read and study.[ENTER]Please help me. I will give you a very generous[ENTER]reward! " -gameforge.collect_quest_lv85._064_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._065_say = "I want to find out more about the Red Forest. It[ENTER]used to be a peaceful forest with huge trees. But[ENTER]the influence of the Metin Stones has[ENTER]contaminated it with bad energy and has[ENTER]transformed it into a cursed place full of evil[ENTER]spirits. To find out more about this area, I need[ENTER]some Red Ghost Tree Branches. " -gameforge.collect_quest_lv85._069_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._070_say = "Could you get me 40 of these branches? Make sure[ENTER]that they're not too thin or broken. I can only[ENTER]use strong, healthy branches for my research. And[ENTER]bring them to me individually so that I can check[ENTER]each one separately. " -gameforge.collect_quest_lv85._080_send_letter = "The biologist's research " -gameforge.collect_quest_lv85._090_say_title = "Branches from the Red Forest " -gameforge.collect_quest_lv85._100_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]examining trees in the Red Forest. He needs 40[ENTER]Red Ghost Tree Branches. Take one to him at a[ENTER]time so that he can examine them individually.[ENTER]They grow on Red Ghost Trees. " -gameforge.collect_quest_lv85._105_1_say_reward = "Up until now you have delivered " -gameforge.collect_quest_lv85._105_2_say_reward = "branches. " -gameforge.collect_quest_lv85._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv85._115_say = "You've already used an elixir! " -gameforge.collect_quest_lv85._120_say = "You can use the elixir as soon as you've found a[ENTER]Red Ghost Tree Branch. " -gameforge.collect_quest_lv85._130_send_letter = "You have found a Red Ghost Tree Branch. " -gameforge.collect_quest_lv85._140_npcChat = "The Red Ghost Tree Branches " -gameforge.collect_quest_lv85._149_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._150_say = "Oh, you've found a branch![ENTER]Give me a second to check it... " -gameforge.collect_quest_lv85._159_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._160_say = "Oh! This Red Ghost Tree Branch is top quality![ENTER]I'm going to start my research immediately. " -gameforge.collect_quest_lv85._165_1_say = "However, I need another " -gameforge.collect_quest_lv85._165_2_say = " of them. " -gameforge.collect_quest_lv85._170_say = "Please try and find some![ENTER][ENTER]And remember that I need time for the analysis. I[ENTER]won't be able to examine the next branch until[ENTER]tomorrow. " -gameforge.collect_quest_lv85._174_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._175_say = "You have collected all 40 branches! Thank you.[ENTER]Now I just need a Forest Spirit Soul Stone to[ENTER]help me understand the creatures behind these[ENTER]living trees. Would you take care of this for me?[ENTER]You can find it by the trees in the Red Forest. " -gameforge.collect_quest_lv85._179_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._180_say = "Hm, this branch is rather thin and slightly bent.[ENTER]It's not going to be much use for my research,[ENTER]I'm afraid. Please get me another one![ENTER][ENTER]However, I'll still take a closer look at it and[ENTER]try doing a few experiments with it. I won't be[ENTER]able to examine the next Ghost Tree Branch until[ENTER]tomorrow. " -gameforge.collect_quest_lv85._185_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._190_say = "I'm sorry, but I haven't finished analysing the[ENTER]last one yet. Do you mind coming back later? " -gameforge.collect_quest_lv85._195_send_letter = "The biologist's research " -gameforge.collect_quest_lv85._200_say_title = "The Forest Spirit Soul Stone " -gameforge.collect_quest_lv85._210_say = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv85._220_say_title = "The Forest Spirit Soul Stone " -gameforge.collect_quest_lv85._230_say = "You have got hold of 40 Red Ghost Tree Branches[ENTER]for biologist Chaegirab's research.[ENTER]Now he just needs a Forest Spirit Soul Stone to[ENTER]help him understand his research results. " -gameforge.collect_quest_lv85._240_say = "You can get it from the trees in the Red Forest. " -gameforge.collect_quest_lv85._250_send_letter = "You have found the Forest Spirit Soul Stone. " -gameforge.collect_quest_lv85._255_npcChat = "I've got the Forest Spirit Soul Stone. " -gameforge.collect_quest_lv85._260_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv85._265_say = "Thank you so much![ENTER]As a reward I will give you this secret recipe.[ENTER]Not many people know what it consists of and its[ENTER]contents is a carefully guarded secret. Go and[ENTER]look for Baek-Go. He'll produce the potion for[ENTER]you. Farewell, my friend. Thanks to you I was[ENTER]able to find out lots of important information[ENTER]about the Red Forest. " -gameforge.collect_quest_lv85._270_send_letter = "Chaegirab's reward " -gameforge.collect_quest_lv85._280_target = "Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = "Chaegirab's reward " -gameforge.collect_quest_lv85._300_say = "As a reward for the Red Ghost Tree Branches and[ENTER]the Soul Stone, the biologist Chaegirab has given[ENTER]you a secret recipe. Now go to Baek-Go, he'll[ENTER]produce the miracle cure for you. " -gameforge.collect_quest_lv85._310_npcChat = "The secret recipe " -gameforge.collect_quest_lv85._311_say = "Baek-Go: " -gameforge.collect_quest_lv85._315_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your damage resistance[ENTER]against attacks made against you by other heroes[ENTER]by 10%. Here's your potion! " -gameforge.collect_quest_lv85._316_say = "I'm also supposed to give you this Crimson Ebony[ENTER]Box. Please take good care of it. " -gameforge.collect_quest_lv85._317_say_reward = "This is your reward for fulfilling Chaegirab's[ENTER]request. " -gameforge.collect_quest_lv85._318_say_reward = "As a reward for fulfilling Chaegirab's request,[ENTER]your damage resistance against attacks made[ENTER]against you (PvP) permanently increases by 10%. " -gameforge.collect_quest_lv85._319_say_reward = "The increase is permanent. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = "Biologist Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = "The biologist's request " -gameforge.collect_quest_lv90._030_say_title = "The biologist's research " -gameforge.collect_quest_lv90._040_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]desperately looking for you. Go there and quickly[ENTER]find out how you can help him. " -gameforge.collect_quest_lv90._050_npcChat = "Listen to me. " -gameforge.collect_quest_lv90._055_say_title = "Biologist Chaegirab: " -gameforge.collect_quest_lv90._060_say = "Hello, my friend! Thank you for taking all these[ENTER]dangers upon yourself to fulfil my request.[ENTER]You've really helped make an inquisitive[ENTER]scientist very happy... Now I have one final task[ENTER]for you. " -gameforge.collect_quest_lv90._064_say = "I want to find out more about the creatures'[ENTER]leaders, the Boss Monsters. I need the Leaders'[ENTER]Notes for that! I hope that you will help me so[ENTER]that I can bring my research to a successful end.[ENTER]Please understand that I can only accept[ENTER]originals. So bring me the notes one at a time,[ENTER]so that I can examine them individually. " -gameforge.collect_quest_lv90._065_say = "I need 50 of them for the research. I know it[ENTER]sounds like a lot of work, but this really is my[ENTER]last request. I will give you a good reward! " -gameforge.collect_quest_lv90._080_send_letter = "The biologist's research " -gameforge.collect_quest_lv90._090_say_title = "Leaders' Notes " -gameforge.collect_quest_lv90._100_say = "The biologist Chaegirab, Uriel's apprentice, is[ENTER]collecting information about Boss Monsters. He[ENTER]needs 50 Leaders' Notes for his research. Take[ENTER]one to him at a time so that he can examine them[ENTER]individually. You can get them from the Boss[ENTER]Monsters. " -gameforge.collect_quest_lv90._105_1_say_reward = "Up until now you have delivered " -gameforge.collect_quest_lv90._105_2_say_reward = "notes. " -gameforge.collect_quest_lv90._105_say_reward = "You have delivered %s notes so far. " -gameforge.collect_quest_lv90._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv90._115_say = "You've already used an elixir! " -gameforge.collect_quest_lv90._119_say = "Biologist Chaegirab: " -gameforge.collect_quest_lv90._120_say = "You can use the elixir as soon as you've found[ENTER]the Leaders' Notes. " -gameforge.collect_quest_lv90._130_send_letter = "You have found the Leaders' Notes. " -gameforge.collect_quest_lv90._140_npcChat = "The Leaders' Notes " -gameforge.collect_quest_lv90._150_say = "Oh, you've found some notes![ENTER]Give me a second to check them... " -gameforge.collect_quest_lv90._160_say = "Oh, great! Good work! " -gameforge.collect_quest_lv90._165_1_say = "However, I need another " -gameforge.collect_quest_lv90._165_2_say = " of them. " -gameforge.collect_quest_lv90._165_say = "However, I do need another %s of them. " -gameforge.collect_quest_lv90._170_say = "Please try and find some![ENTER][ENTER]And remember that I need time to examine them. I[ENTER]won't be able to study the next ones until[ENTER]tomorrow. " -gameforge.collect_quest_lv90._175_say = "You have collected all 50 notes, that's fantastic!So you've probably already guessed what I need[ENTER]now.[ENTER]I'm still missing a Leaders' Soul Stone. Then[ENTER]I'll have everything I need.[ENTER]You can do that, can't you? Get a Leaders' Soul[ENTER]Stone and bring it to me. You can get it from the[ENTER]Boss Monsters. " -gameforge.collect_quest_lv90._180_say = "Hm, the paper has a strange colour and the seal[ENTER]is slightly skew. I think it's a fake. Please get[ENTER]me some real notes! These are useless to me.[ENTER][ENTER]I'm going to take a closer look at them though.[ENTER]Perhaps I might be able to find out who forged[ENTER]them. I won't be able to examine the next[ENTER]Leaders' Notes until tomorrow. " -gameforge.collect_quest_lv90._185_say = "Come again when you have found some more notes. " -gameforge.collect_quest_lv90._190_say = "I'm sorry, but I haven't finished studying the[ENTER]last notes yet. Do you mind coming back later? " -gameforge.collect_quest_lv90._195_send_letter = "The biologist's research " -gameforge.collect_quest_lv90._200_say_title = "The Leaders' Soul Stone " -gameforge.collect_quest_lv90._210_say = "You've finally found the Soul Stone![ENTER]Take it to the biologist Chaegirab.[ENTER]He's already expecting you. " -gameforge.collect_quest_lv90._220_say_title = "The Leaders' Soul Stone " -gameforge.collect_quest_lv90._230_say = "You have got hold of 50 Leaders' Notes for[ENTER]biologist Chaegirab's research. Now he just needs[ENTER]a Leaders' Soul Stone to help him interpret them. " -gameforge.collect_quest_lv90._240_1_say = "You will get it from: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = "You will get it from: " -gameforge.collect_quest_lv90._250_send_letter = "You have found the Leaders' Soul Stone. " -gameforge.collect_quest_lv90._260_npcChat = "I've found the Soul Stone. " -gameforge.collect_quest_lv90._265_say = "Oh, good work! Now I can finally successfully[ENTER]finish my research. As a reward, I will give you[ENTER]the secret recipe for a miracle cure that Baek-Go[ENTER]can brew for you. Have a nice day! And thanks for[ENTER]all your help. I wouldn't have managed it without[ENTER]you! " -gameforge.collect_quest_lv90._266_say = "is missing! " -gameforge.collect_quest_lv90._270_send_letter = "Chaegirab's reward " -gameforge.collect_quest_lv90._280_target = "Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = "Chaegirab's reward " -gameforge.collect_quest_lv90._300_say = "As a reward for getting the Leaders' Notes and[ENTER]the Soul Stone, the biologist Chaegirab has given[ENTER]you a secret recipe. Now go to Baek-Go, he'll[ENTER]make the miracle cure for you. " -gameforge.collect_quest_lv90._310_npcChat = "The secret recipe " -gameforge.collect_quest_lv90._315_say = "Oh, is that biologist Chaegirab's secret recipe?[ENTER]Hm, it will increase your attack value during[ENTER]fights against other heroes. Here's your potion. " -gameforge.collect_quest_lv90._316_say = "And this time it is the Blue Ebony Box. Are you[ENTER]curious? Then open it quickly! " -gameforge.collect_quest_lv90._317_say_reward = "This is your reward for fulfilling Chaegirab's[ENTER]request. " -gameforge.collect_quest_lv90._318_say_reward = "As a reward for fulfilling Chaegirab's request,[ENTER]your attack value for fights against other[ENTER]players (PvP) increases permanently by 8%. " -gameforge.collect_quest_lv90._319_say_reward = "The increase is permanent. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = "Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = "Seon-Pyeong's research " -gameforge.collect_quest_lv92._030_say = "Seon-Pyeong in the Valley of Seungryong needs[ENTER]your help. Go see him and find out what's up. " -gameforge.collect_quest_lv92._040_npcChat = "Research help " -gameforge.collect_quest_lv92._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = "Hey you, brave warrior! You've come just in time.[ENTER]I'm looking for a special type of jewel for my[ENTER]weapon research. Could you help me? Some of the[ENTER]creatures in the Grotto of Exile have these[ENTER]jewels. But I'm too important to risk my life in[ENTER]such a dangerous place. " -gameforge.collect_quest_lv92._070_say = "At the moment I need some impeccable Malevolence[ENTER]Jewels - beautiful gems that only grow in the[ENTER]depths of the mountains. They are special[ENTER]diamonds that were subjected to years of the evil[ENTER]god Beran-Setaou's powers and have absorbed a[ENTER]tiny part of his energy. I need 10 perfect[ENTER]jewels. Good luck and see you soon! " -gameforge.collect_quest_lv92._080_say_title = "Jewels for Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = "Weaponsmith and scientist Seon-Pyeong needs 10[ENTER]Malevolence Jewels for his weapon research. Take[ENTER]them to him individually, so that he can study[ENTER]them separately. You can get them from the[ENTER]Underworld Ice Men and the Underworld Ice Golems. " -gameforge.collect_quest_lv92._100_sayReward = "You have delivered %s jewels so far. " -gameforge.collect_quest_lv92._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv92._120_say = "You've already used an elixir! " -gameforge.collect_quest_lv92._130_say = "You can use the elixir as soon as you have found[ENTER]a jewel. " -gameforge.collect_quest_lv92._140_send_letter = "Found the jewel " -gameforge.collect_quest_lv92._145_npcChat = "Wisdom Jewel (94) " -gameforge.collect_quest_lv92._150_say = "You? Here? I'm sorry, but I haven't finished[ENTER]studying the last one yet. Come back again later! " -gameforge.collect_quest_lv92._160_say = "You haven't found anything yet? I'm sorry, but[ENTER]why are you here then? Come on, hurry up! Come[ENTER]back when you can bring me some jewels! " -gameforge.collect_quest_lv92._170_say = "You've found a jewel? Fantastic! Wait a second, I[ENTER]need to make sure... " -gameforge.collect_quest_lv92._180_say = "Oh yes, that's good. Without doubt it's one of[ENTER]the prettiest jewels that I've ever seen. Thank[ENTER]you very much! " -gameforge.collect_quest_lv92._190_say = "But as you already know, I need another %s more[ENTER]of them with this kind of quality. Give me a day[ENTER]to examine this one thoroughly. Then you can[ENTER]bring me the next one. " -gameforge.collect_quest_lv92._200_say = "Good luck! " -gameforge.collect_quest_lv92._210_say = "That was the last jewel, you have collected all[ENTER]10 of them. I'm so grateful... and I won't be[ENTER]stingy with my reward. Now choose! " -gameforge.collect_quest_lv92._220_1_select = "Hit Points +1000 " -gameforge.collect_quest_lv92._220_2_select = "Defence +120 " -gameforge.collect_quest_lv92._220_3_select = "Attack +51 " -gameforge.collect_quest_lv92._230_say = "Hmm... and this jewel is really from the Grotto[ENTER]of Exile? It's pretty, but somehow it's missing[ENTER]something... I don't think it'll be any good to[ENTER]me. I'm going to study it anyway and in the[ENTER]meantime you can get me a new one, OK? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = "Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = "Seon-Pyeong's research " -gameforge.collect_quest_lv94._030_say = "Seon-Pyeong in the Valley of Seungryong needs[ENTER]your help. Go see him and find out what's up. " -gameforge.collect_quest_lv94._040_npcChat = "Research help " -gameforge.collect_quest_lv94._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = "Greetings! So you received my letter? Great, then[ENTER]you already know that I need help with my weapon[ENTER]research again. Since I rediscovered the grotto,[ENTER]more and more truths have been coming out. Now[ENTER]I've found out that the creatures in this[ENTER]mountain also rake other types of jewels out of[ENTER]the stone. " -gameforge.collect_quest_lv94._070_say = "It concerns the beautiful Wisdom Jewels - they're[ENTER]especially clear and pure diamonds which[ENTER]apparently contain the essence of the killed[ENTER]Goddess Bahar-Taraji. Keep your eyes open for[ENTER]some when you're in the grotto.[ENTER]I need 20 perfect specimens.[ENTER]Good luck and don't make me wait too long! " -gameforge.collect_quest_lv94._080_say_title = "Jewels for Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = "The weaponsmith and researcher Seon-Pyeong needs[ENTER]20 Wisdom Jewels for his weapon research. Take[ENTER]them to him separately so that he can study them[ENTER]individually. You can get them from the Setaou[ENTER]Archers and the Setaou Commanders. " -gameforge.collect_quest_lv94._100_sayReward = "You have delivered %s jewels so far. " -gameforge.collect_quest_lv94._110_say = "You cannot use the Researcher's Elixir yet. " -gameforge.collect_quest_lv94._120_say = "You've already used an elixir! " -gameforge.collect_quest_lv94._130_say = "You can use the elixir as soon as you have found[ENTER]a jewel. " -gameforge.collect_quest_lv94._140_send_letter = "Found the jewel " -gameforge.collect_quest_lv94._150_npcChat = "Wisdom Jewel (94) " -gameforge.collect_quest_lv94._160_say = "You again? I'm sorry, but I haven't finished[ENTER]studying the last one yet. Come back later! " -gameforge.collect_quest_lv94._170_say = "You haven't found anything yet? I'm sorry, but[ENTER]why are you here then? Come on, hurry up! Come[ENTER]back when you can bring me some jewels! " -gameforge.collect_quest_lv94._180_say = "You've found a jewel? Fantastic! Wait a second, I[ENTER]need to make sure... " -gameforge.collect_quest_lv94._190_say = "Oh, a beautiful gemstone. Can you feel the warmth[ENTER]in your heart? The peace? That's all the stone's[ENTER]doing... Thank you so much! " -gameforge.collect_quest_lv94._200_say = "But as you already know, I need another %s more[ENTER]of them with this kind of quality. Give me a day[ENTER]to examine this one thoroughly. Then you can[ENTER]bring me the next one. " -gameforge.collect_quest_lv94._210_say = "Good luck! " -gameforge.collect_quest_lv94._230_1_select = "Hit Points +1100 " -gameforge.collect_quest_lv94._230_2_select = "Defence +140 " -gameforge.collect_quest_lv94._230_3_select = "Attack +60 " -gameforge.collect_quest_lv94._240_say = "Hmm... it's a pretty diamond, there's no doubt[ENTER]about it. But it doesn't seem to have a godly[ENTER]aura. I'm afraid it's not going to help me any[ENTER]further. Get me another one! And remember that[ENTER]I'll need some time to investigate this one in[ENTER]detail. " -gameforge.collect_quest_lv94._250_say = "You actually managed it! 20 Wisdom Jewels... I'm[ENTER]impressed![ENTER]But unfortunately, it's just not enough. What I[ENTER]need next, to truly understand the nature of the[ENTER]power of these diamonds, is a Soul Stone: the[ENTER]Soul Stone of the Lord of the Grotto - the dragon[ENTER]Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = "Seon-Pyeong's request " -gameforge.collect_quest_lv94._270_say_title = "The Dragon's Soul Stone " -gameforge.collect_quest_lv94._280_say = "You've managed to get hold of the dragon's soul[ENTER]stone. Take it to Seon-Pyeong at the entrance to[ENTER]the Grotto of Exile. " -gameforge.collect_quest_lv94._290_say_title = "The Dragon's Soul Stone " -gameforge.collect_quest_lv94._300_say = "You took 20 Wisdom Jewels to Seon-Pyeong in the[ENTER]Valley of Seungryong. Now he just needs the[ENTER]Dragon's Soul Stone! " -gameforge.collect_quest_lv94._310_say = "You can get it from Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = "You have received the Dragon's Soul Stone. " -gameforge.collect_quest_lv94._330_npcChat = "I've got the Dragon's Soul Stone! " -gameforge.collect_quest_lv94._340_say = "That's... incredible. The dragon's soul stone![ENTER]I bow in the presence of your great skill! Now[ENTER]nothing stands in the way of my research - and I[ENTER]will give you a generous reward. Choose one! " -gameforge.collect_quest_lv94._350_say = "You've got the soul stone? And why can't I see it[ENTER]then?! Don't try to deliberately mislead me... I[ENTER]know that I gave you a difficult task, but I'm[ENTER]absolutely sure that you can do it! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = "Defeat the Jin-Hee " -gameforge.couple_ring._10_npcChat = "Revenge for the Ringtrader " -gameforge.couple_ring._110_sayReward = "The Old Lady has asked for your support: her[ENTER]friend, the Ringtrader was murdered by the[ENTER]Jin-Hee, the elite of the White Oath. Avenge the[ENTER]death of the Ringtrader by killing 30 Jin-Hee. " -gameforge.couple_ring._120_sayReward = "Amount of remaining Jin-Hee " -gameforge.couple_ring._130_say = "Oh, I see you have you fought against the[ENTER]Jin-Hee? And you obviously couldn't defeat them[ENTER]all. I know about their strength and their skills[ENTER]- it's not an easy job. " -gameforge.couple_ring._140_say = "The Ringtrader's family went into deep mourning[ENTER]after his death. It would be very noble of you if[ENTER]you could avenge his death to help them get over[ENTER]their loss. " -gameforge.couple_ring._150_say = "It's a shame that you don't want to avenge the[ENTER]Ringtrader's death. But of course every life has[ENTER]its value and of course you value your own life. " -gameforge.couple_ring._160_say = "You can see something in the Old Lady's hands[ENTER]when she turns away. It's a shiny object - it[ENTER]could be a valuable stone. " -gameforge.couple_ring._170_select = "I will try again. " -gameforge.couple_ring._180_say = "I'm not interested in valuable stones. I want the[ENTER]Ringtrader's death to be avenged, for the sake of[ENTER]his family. It's nice that you have reconsidered[ENTER]and want to fulfil the mission. " -gameforge.couple_ring._190_say = "My thoughts are with the Ringtrader's family at[ENTER]this difficult time. It's a shame that you didn't[ENTER]accept the challenge. " -gameforge.couple_ring._200_sendLetter = "Back to the Old Lady " -gameforge.couple_ring._20_sayTitle = "Old Lady " -gameforge.couple_ring._210_say = "Go back to the Old Lady and tell her that you[ENTER]have avenged the Ringtrader's death by killing[ENTER]the Jin-Hee. " -gameforge.couple_ring._220_npcChat = "You have defeated 30 Jin-Hee! " -gameforge.couple_ring._230_say = "You have defeated all Jin-Hee. Well done! The[ENTER]Ringtrader can rest in peace now. This is the[ENTER]piece of jewellery he has entrusted me with - a[ENTER]special engagement ring. It is yours now. This is[ENTER]your reward for avenging his death.[ENTER]I'm sure that's what he would have wanted. " -gameforge.couple_ring._240_sayReward = "You have received an engagement ring. " -gameforge.couple_ring._250_sayItem = "Engagement Ring " -gameforge.couple_ring._255_sayItem = "This ring symbolises an imminent wedding. " -gameforge.couple_ring._30_say = "You are now one of the warriors of the village.[ENTER]If only I knew how you could use your new found[ENTER]skills. Have you ever heard of the Jin-Hee? They[ENTER]are a group of very dangerous elite warriors. One[ENTER]of them killed our village's Ringtrader. The[ENTER]merchant was not only a good friend of mine, but[ENTER]also a very fair man who sold jewellery to young[ENTER]couples who were intending to get married. Are[ENTER]you ready to avenge his death? In order to do so[ENTER]you have to kill 30 Jin-Hee... " -gameforge.couple_ring._40_select = "I will avenge the Ringtrader. " -gameforge.couple_ring._50_select = "No, the Jin-Hee are too strong for me. " -gameforge.couple_ring._60_say = "That is a very wise and honourable decision! But[ENTER]remember - you have to kill 30 Jin-Hee. Be[ENTER]careful though, they are crafty and very skilled[ENTER]at hiding themselves! " -gameforge.couple_ring._70_say = "Well, that is a regrettable decision, but it is[ENTER]up to you. After all, overconfidence can be[ENTER]lethal. Take care! " -gameforge.couple_ring._75_say = "Amount of remaining Jin-Hee " -gameforge.couple_ring._80_sayTitle = "You have defeated all Jin-Hee. " -gameforge.couple_ring._90_say = "Now that the Ringtrader's death has been avenged,[ENTER]your mission is complete. " -gameforge.cube = {} -gameforge.cube._060_npcChat = "Produce all potions " -gameforge.cube._10_say = "Greetings! Are you interested in creating various[ENTER]potions that can strengthen or heal you?[ENTER]I am a medic and very experienced in creating[ENTER]potions. I have several different recipes that[ENTER]aren't available anywhere else. Do you want to[ENTER]try them out? " -gameforge.cube._20_say = "Refining things is an important craft. Are you[ENTER]interested in such skills? I can show you some of[ENTER]my herbal recipes. They're very useful for[ENTER]producing stronger variations of well-known[ENTER]potions. Or I can teach how to turn an everyday[ENTER]belt into a powerful tool. " -gameforge.cube._30_npcChat = "The secret recipe " -gameforge.cube._40_sayTitle = "Huahn-So " -gameforge.cube._50_say = "I have found a secret family recipe. Using this[ENTER]recipe, I can make a potion that will make you[ENTER]almost invincible! Are you interested in trying[ENTER]out my potions? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = "I need the following things to be able to refine[ENTER]this armour: %s. " -gameforge.cube_opener_list._020_sayTitle = "Materials: " -gameforge.cube_opener_list._030_say = "As a result, you receive: " -gameforge.cube_opener_list._040_say = "Should I refine the following armour:[ENTER]%s[ENTER]to[ENTER]%s[ENTER]for you? " -gameforge.cube_opener_list._050_say = "I'm still missing one or two materials to fully[ENTER]complete my work. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = "In the Devil's Catacomb " -gameforge.devilcatacomb_zone._10_say = "Destroy this gate's seal to reach the 3rd floor! " -gameforge.devilcatacomb_zone._110_say = "Access has been denied to you. You do not have[ENTER]enough experience to survive in the Devil's[ENTER]Catacomb. Come back when you have reached a[ENTER]minimum level of 75. " -gameforge.devilcatacomb_zone._120_say = "You are too weak to survive in the Devil's[ENTER]Catacomb. Come back when you have defeated the[ENTER]Death Reaper on the 9th floor of the Demon Tower. " -gameforge.devilcatacomb_zone._130_say = "You have to wait 30 minutes before you can[ENTER]re-enter. " -gameforge.devilcatacomb_zone._140_say = "Do you want to enter the Devil's Catacomb? " -gameforge.devilcatacomb_zone._150_select = "Yes, let me enter! " -gameforge.devilcatacomb_zone._160_select = "No, I don't wish to enter. " -gameforge.devilcatacomb_zone._170_say = "You won't be able to achieve anything here as a[ENTER]lone fighter. You can only enter the next floor[ENTER]with a group. " -gameforge.devilcatacomb_zone._180_say = "Your group has already entered the dungeon. " -gameforge.devilcatacomb_zone._190_say = "The entrance portal has been opened. Enter it[ENTER]quickly! " -gameforge.devilcatacomb_zone._200_say = "The real adventure begins here! However, you have[ENTER]another hour to explore the Devil's Catacomb. " -gameforge.devilcatacomb_zone._20_say = "You have %s minute(s) left. " -gameforge.devilcatacomb_zone._210_dNotice = "The time has expired. For your own safety you[ENTER]will be teleported out of the Devil's Catacomb. " -gameforge.devilcatacomb_zone._220_say = "Access has been denied to you. The door is still[ENTER]locked. " -gameforge.devilcatacomb_zone._230_say = "Whilst examining the stone more closely, you[ENTER]discover an engraving. " -gameforge.devilcatacomb_zone._240_say = "Merely the owner of the Shrunken Head can enter,[ENTER]after the seals of all three doors have been[ENTER]broken open.[ENTER][ENTER]If you are not carrying this relic on you, you[ENTER]will be teleported out of the Devil's Catacomb. " -gameforge.devilcatacomb_zone._250_say = "You own the Shrunken Head and are now being[ENTER]teleported onto the 3rd floor. " -gameforge.devilcatacomb_zone._260_say = "You do not own a Shrunken Head. Thus you will now[ENTER]be teleported out of the Devil's Catacomb. " -gameforge.devilcatacomb_zone._270_say = "You will be teleported at any moment. " -gameforge.devilcatacomb_zone._280_dNotice = "The right Metin stone has been destroyed. You can[ENTER]now enter the 4th floor. " -gameforge.devilcatacomb_zone._290_dNotice = "You destroyed the wrong Metin stone. Find the[ENTER]right one! " -gameforge.devilcatacomb_zone._300_say = "You've done it! Here's the labyrinth's exit.[ENTER]Now go down to the 5th floor. " -gameforge.devilcatacomb_zone._30_say = "Stay close to your group so that you are not left[ENTER]behind. " -gameforge.devilcatacomb_zone._310_dNotice = "A blood-curdling cry echoes out from the depths[ENTER]of the Devil's Catacomb. Charon has awoken! " -gameforge.devilcatacomb_zone._320_say = "You have defeated Charon! Now you will be[ENTER]teleported to the last floor of the Devil's[ENTER]Catacomb. " -gameforge.devilcatacomb_zone._330_dNotice = "Defeat Azrael! " -gameforge.devilcatacomb_zone._340_say = "Azrael has been defeated. Peace finally reigns in[ENTER]Devil's Catacomb again. Now you will be[ENTER]teleported to the surface. " -gameforge.devilcatacomb_zone._40_say = "You have been defeated. The Dragon God's Blessing[ENTER]saved you in the nick of time and is now taking[ENTER]you out of the Devil's Catacomb. " -gameforge.devilcatacomb_zone._50_say = "Destroy the creatures to receive the Soul Crystal[ENTER]Key. It opens the door to the 2nd floor. " -gameforge.devilcatacomb_zone._60_say = "Look for the right Metin stone and destroy it! " -gameforge.devilcatacomb_zone._70_say = "Find your way out of the labyrinth to reach the[ENTER]5th floor! " -gameforge.devilcatacomb_zone._80_say = "Defeat the Demon Guards to receive the Grimace[ENTER]Totem. It will serve you as the key to the 6th[ENTER]floor. " -gameforge.devilcatacomb_zone._90_say = "Defeat Charon and his henchmen! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = "You have proved that you have an excellent sense[ENTER]of hearing and instinct and have destroyed the[ENTER]real Metin Stone! Now you can enter the 4th[ENTER]floor. " -gameforge.deviltower_zone._10_npcChat = "Into the Demon Tower... " -gameforge.deviltower_zone._110_dNotice = "You are at the sealed gate on the 4th floor. You[ENTER]need to open the five Ancient Seals to get to the[ENTER]next floor. The path there is full of creatures[ENTER]that will be waiting to pounce on you. Some of[ENTER]them have keys on them. Get hold of enough Key[ENTER]Stones, to open all five Ancient Seals and to get[ENTER]to the 5th floor. But beware: You only have 20[ENTER]minutes time! " -gameforge.deviltower_zone._120_dNotice = "You have 15 minutes left. " -gameforge.deviltower_zone._130_dNotice = "You have opened the Key Stones' seal and can now[ENTER]enter the 5th floor. The Proud Demon King is also[ENTER]on that floor. Destroy all the creatures that you[ENTER]meet there. " -gameforge.deviltower_zone._140_dNotice = "You have opened the seal! There are %s left. " -gameforge.deviltower_zone._150_dNotice = "Kill all monsters on the 6th floor! " -gameforge.deviltower_zone._160_dNotice = "You've killed all the creatures. Now go to the[ENTER]Blacksmith and pick up your reward - he will[ENTER]improve an item of your choice. In order to do[ENTER]this, drag the item that you want to improve onto[ENTER]the Blacksmith. " -gameforge.deviltower_zone._170_npcChat = "The upper floors " -gameforge.deviltower_zone._190_say = "You want to enter the 6th floor of the tower? It[ENTER]requires great skill and experience to deal with[ENTER]this floor. I can teleport you there, but only[ENTER]once you've reached level 75. " -gameforge.deviltower_zone._200_say = "You have the necessary experience and therefore[ENTER]have a good chance of surviving the upper floors.[ENTER]You can enter now! " -gameforge.deviltower_zone._20_sayTitle = "Demon Tower Guard " -gameforge.deviltower_zone._210_select = "Go " -gameforge.deviltower_zone._220_select = "Leave the tower " -gameforge.deviltower_zone._230_say = "I can't allow you to enter the upper floors. You[ENTER]do not have enough experience yet. Come back when[ENTER]you have reached a minimum level of 75. " -gameforge.deviltower_zone._240_dNotice = "The Zin-Sa-Gui Tower Map opens up the path to the[ENTER]next floor. You can find them by destroying the[ENTER]Metin Stones. " -gameforge.deviltower_zone._250_say = "This map teleports you to the 7th floor of the[ENTER]Demon Tower. " -gameforge.deviltower_zone._260_dNotice = "Find the right key to enter the next floor. You[ENTER]need the Zin-Bong-In Key to open Sa-Soe's seal. " -gameforge.deviltower_zone._270_dNotice = "Kill the leader of the demons. " -gameforge.deviltower_zone._280_dNotice = "You have completed the quest successfully and[ENTER]will be teleported out in a few minutes. " -gameforge.deviltower_zone._290_dNotice = "I'll be expecting you at Devil's Catacomb![ENTER]Follow me and my wrath will descend upon you like[ENTER]a tornado! " -gameforge.deviltower_zone._30_say = "This tower is swarming with devils. Only the[ENTER]strongest can reach the top. Rumour has it that[ENTER]no one who has entered that tower has ever got[ENTER]out of there alive. You cannot enter the tower[ENTER]yet, as you haven't reached level 40. " -gameforge.deviltower_zone._40_say = "This tower is swarming with devils. Only the[ENTER]strongest can reach the top. Rumour has it that[ENTER]no one who has entered that tower has ever got[ENTER]out of there alive. Do you still want to enter[ENTER]the Demon Tower? " -gameforge.deviltower_zone._50_dNotice = "You are at the sealed gate on the 3rd floor.[ENTER]A lot of fake stones are waiting here to confuse[ENTER]you, but one of them is the very important Metin[ENTER]Stone. You have to destroy it within 15 minutes[ENTER]or you will not be able to pass back through the[ENTER]gate. " -gameforge.deviltower_zone._60_dNotice = "There are 10 minutes remaining. " -gameforge.deviltower_zone._70_dNotice = "There are 5 minutes remaining. " -gameforge.deviltower_zone._80_dNotice = "Your time is up. " -gameforge.deviltower_zone._90_dNotice = "The fake Metin Stones are disappearing. " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = "I want to kill the dragon! " -gameforge.dragon_lair_access._020_say = "You're not the first to demand entry. Tell me the[ENTER]secret number, otherwise I won't let you in! " -gameforge.dragon_lair_access._030_say = "That wasn't the right number! " -gameforge.dragon_lair_access._040_select = "I'll try it again. " -gameforge.dragon_lair_access._050_say = "You're the first to demand entry to the Dragon's[ENTER]Temple. I'll let you in, as long as you have[ENTER]enough Twisted Keys. First you have to determine[ENTER]the secret code. Pass the secret code on to your[ENTER]competitors within the next 5 minutes so that[ENTER]they can also enter the room.[ENTER]Please remember that the power of the key only[ENTER]lasts 60 minutes. The dragon has to be defeated[ENTER]within this time frame! " -gameforge.dragon_lair_access._060_select = "I'm ready! " -gameforge.dragon_lair_access._070_say = "OK, I'm going to define the code now: " -gameforge.dragon_lair_access._080_say = "The code can only contain digits. " -gameforge.dragon_lair_access._090_notice = "%s's group is trying to kill the Blue Dragon! " -gameforge.dragon_lair_access._100_say = "You don't have enough keys! To activate the[ENTER]portal, I need " -gameforge.dragon_lair_access._105_say = "You can get it from the evil leaders Yonghan and[ENTER]Huashin. " -gameforge.dragon_lair_access._110_npcChat = "I want to leave this place! " -gameforge.dragon_lair_access._115_say = "I'll take you back to the grotto's entrance. " -gameforge.dragon_lair_access._116_select = "Yes, do that. " -gameforge.dragon_lair_access._117_select = "No, I'll stay here. " -gameforge.dragon_lair_access._120_say = "Another group is already trying to kill the[ENTER]dragon. You'll have to wait a while before you[ENTER]can enter the Dragon's Temple. " -gameforge.dragon_lair_access._130_say = "If you like, I can take you to the dragon's cave[ENTER]immediately. Give me " -gameforge.dragon_lair_access._140_select = "Here, take this and let me in! " -gameforge.dragon_lair_access._145_notice = "You have 5 minutes to pass on the code %s! " -gameforge.dragon_lair_access._150_notice = "The Blue Dragon is still alive! " -gameforge.dragon_lair_access._160_notice = "The Blue Dragon has returned! " -gameforge.dragon_lair_access._165_sendLetter = "Defeat the Blue Dragon " -gameforge.dragon_lair_access._170_notice = "You have another %d minutes time to kill the Blue[ENTER]Dragon! " -gameforge.dragon_lair_access._180_notice = "%s's group has killed the Blue Dragon! " -gameforge.dragon_lair_access._190_npcChat = "I want to go back to the Dragon's Temple! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = "Ghostly Polymorph Marbles " -gameforge.dragon_lair_weekly._020_sayTitle = "Ghost of a warrior: " -gameforge.dragon_lair_weekly._030_say = "So, you want a Polymorph Marble, do you? To[ENTER]create one I need 150,000 Yang and %s of the[ENTER]following materials: " -gameforge.dragon_lair_weekly._040_say = "Bring me the materials and 150,000 Yang and I'll[ENTER]create the Polymorph Marble. However, with my old[ENTER]hands I can't guarantee that there won't be any[ENTER]mistakes. " -gameforge.dragon_lair_weekly._050_select = "Understood. " -gameforge.dragon_lair_weekly._060_select = "No, that sounds too arduous. " -gameforge.dragon_lair_weekly._070_say = "Fine, that's your decision. " -gameforge.dragon_lair_weekly._080_say = "The stars are not aligned, you've come too soon![ENTER]You need to wait for %s. " -gameforge.dragon_lair_weekly._090_questRest = "Remaining time " -gameforge.dragon_lair_weekly._100_sendLetter = "Collect Materials " -gameforge.dragon_lair_weekly._110_sayTitle = "Materials for the Polymorph Marble " -gameforge.dragon_lair_weekly._120_sendLetter = "Materials Collected " -gameforge.dragon_lair_weekly._130_sayTitle = "All Materials Collected " -gameforge.dragon_lair_weekly._140_say = "You still need %s of the following materials: " -gameforge.dragon_lair_weekly._150_say = "You've collected all the required materials.[ENTER]Return to the Ghost of a Warrior. You'll find him[ENTER]in the second level of the Grotto of Exile. You[ENTER]also require 150,000 Yang to receive the marble. " -gameforge.dragon_lair_weekly._160_notice = "You haven't managed to collect the required[ENTER]materials in the allowed time. " -gameforge.dragon_lair_weekly._170_say = "Do you want to give me %s of this material? " -gameforge.dragon_lair_weekly._175_say = "Sadly you cannot afford my services.[ENTER]I require 150,000 Yang from you. " -gameforge.dragon_lair_weekly._180_select = "Here, you're welcome. " -gameforge.dragon_lair_weekly._190_select = "No thanks, I'd rather keep them myself! " -gameforge.dragon_lair_weekly._200_sayReward = "Thank you, you have worked hard.[ENTER]Everything went according to plan. I'm clearly[ENTER]not as rusty as I thought. Here, take this: " -gameforge.dragon_lair_weekly._205_sayReward = "Oh dear, my brittle old bones have failed me[ENTER]again. I wasn't able to craft any Polymorph[ENTER]Marbles. Allow me to give you this item by way of[ENTER]recompense: " -gameforge.dragon_lair_weekly._210_say = "As you wish. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = "Dragon Stone Shard?! " -gameforge.dragon_soul._020_say = "In your hand lies the fragment of a stone. It[ENTER]sparkles as if full of secrets and you can sense[ENTER]its power as it flows through you.[ENTER]What kind of stone is it? Take it to the[ENTER]alchemist. He will be able to help you further. " -gameforge.dragon_soul._030_npcChat = "Dragon Stone Shard?! " -gameforge.dragon_soul._040_say = "That is a fragment of a Dragon Stone - an[ENTER]extremely scarce and valuable crystal with great[ENTER]power. It is said that such a stone is the soul[ENTER]of a dragon. Unbelievably beautiful![ENTER]Do you feel its power as it flows through you as[ENTER]soon as you pick it up and carry it?[ENTER]Bring me a total of ten Dragon Stone Shards. I[ENTER]can then turn them into a complete stone. " -gameforge.dragon_soul._050_npcChat = "Dragon Stone transmutation " -gameforge.dragon_soul._060_say = "Don't be so impatient. I can only transmute ten[ENTER]shards into a Dragon Stone. Keep searching! " -gameforge.dragon_soul._070_say = "Ah, very good! You have found ten Dragon Stone[ENTER]Shards. Please wait a moment.[ENTER]...[ENTER]Done it! My my, we've managed to create a Cor[ENTER]Draconis through the process - a crystalline[ENTER]dragon heart that encases and protects the Dragon[ENTER]Stone.[ENTER]Break it open to find out which stone it contains.It will be moved directly to the Dragon Stone[ENTER]Alchemy inventory.[ENTER]Did you know that you can also further refine[ENTER]Dragon Stones? " -gameforge.dragon_soul._080_say = "You would like another Cor Draconis? Bah, I'm[ENTER]past my prime already and the production process[ENTER]for such a complex item wears my strength out.[ENTER]But I will try for you. Although, even at my[ENTER]best, I am not going to manage more than ten a[ENTER]day! " -gameforge.dragon_soul._090_say = "That's enough for today. I simply can't manage to[ENTER]make more than ten a day. I'm at the end of my[ENTER]strength and I need to rest. Come again tomorrow. " -gameforge.dragon_soul._100_npcChat = "Open shop " -gameforge.dragon_soul._1010_sendLetter = "Arrival of the Dragon Stone Shard " -gameforge.dragon_soul._1020_say = "The most knowledgeable mineral alchemist in the[ENTER]entire kingdom is looking for you. Go to him as[ENTER]soon as possible! " -gameforge.dragon_soul._1030_npcChat = "Dragon Stone Shard?! " -gameforge.dragon_soul._1040_say = "Ah, there you are! I have discovered something[ENTER]quite remarkable: the fragment of a Dragon Stone![ENTER]A Dragon Stone is an extremely rare and valuable[ENTER]crystal with great power. It is said that they[ENTER]were once the soul of a dragon. Unbelievably[ENTER]beautiful! I will give you the Power of the[ENTER]Dragon Eye, so that you too can detect the shards[ENTER]too.[ENTER]Bring me a total of ten Dragon Stone Shards.[ENTER]I will then be able to transmute them into a[ENTER]complete stone. " -gameforge.dragon_soul._1050_sendLetter = "Gather Dragon Stone Shards " -gameforge.dragon_soul._1060_say = "Bring the alchemist 10 Dragon Stone Shards. " -gameforge.dragon_soul._1070_say = "Ah, very good! You have found ten Dragon Stone[ENTER]Shards. Please wait a moment.[ENTER]...[ENTER]Incredible! The transmutation has resulted in a[ENTER]Cor Draconis - a crystalline dragon heart, that[ENTER]protectively surrounds the Dragon Stone.[ENTER]When you break it open, the Dragon Stone within[ENTER]will then go straight into the Dragon Stone[ENTER]Alchemy inventory.[ENTER]To find Dragon Stone Shards, you will need the[ENTER]Power of the Dragon Eye. I can lend it to you -[ENTER]just come and see me every day. Then you too will[ENTER]be able to transmute Dragon Stones! I have[ENTER]already done one for you today, the remaining %d[ENTER]you can manage on your own. " -gameforge.dragon_soul._1080_say = "Hey, don't waste any time! Get out there and[ENTER]search for Dragon Stone Shards! " -gameforge.dragon_soul._1090_sendLetter = "Power of the Dragon Eye " -gameforge.dragon_soul._1100_say = "Remaining Power of the Dragon Eye: %d " -gameforge.dragon_soul._110_say = "Select. " -gameforge.dragon_soul._1110_notice = "Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = "Give me the Power of the Dragon Eye " -gameforge.dragon_soul._1130_say = "Hello! You have already received the Power of the[ENTER]Dragon Eye today. The process weakens me so much[ENTER]that I can only help you once a day. Come again[ENTER]tomorrow! " -gameforge.dragon_soul._1140_say = "Hello! I bet that you are here for the Power of[ENTER]the Dragon Eye. Correct? Very well then, here you[ENTER]are. Good luck on your hunt! I hope you find[ENTER]enough shards for ten Dragon Stones! " -gameforge.dragon_soul._1150_sendLetter = "Power of the Dragon Eye missing " -gameforge.dragon_soul._1160_say = "The Power of the Dragon Eye has left you. " -gameforge.dragon_soul._1170_say = "Go back to the alchemist tomorrow to once again[ENTER]gain the Power of the Dragon Eye! " -gameforge.dragon_soul._1180_say = "Go to the alchemist to get yourself the Power of[ENTER]the Dragon Eye! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = "Cor Draconis as a gift " -gameforge.dragon_soul_daily_gift._020_say = "Controlling the Power of the Dragon Eye is not as[ENTER]easy as it seems. Only experienced warriors are[ENTER]capable. Train a little longer in the art of[ENTER]battle and then return when you have reached at[ENTER]least level 50. " -gameforge.dragon_soul_daily_gift._030_say = "To be able to use a Cor Draconis, you will need[ENTER]to be able to use the Power of the Dragon Eye.[ENTER]Come back again when you believe you are capable[ENTER]of this! " -gameforge.dragon_soul_daily_gift._040_say = "Ah, I sense the Power of the Dragon Eye within[ENTER]you. As a mark of my deep respect, I would like[ENTER]to present you with this Cor Draconis.[ENTER]One stone a day - I am afraid I cannot spare any[ENTER]more. " -gameforge.dragon_soul_daily_gift._050_say = "Here you go, your Cor Draconis. You're welcome. " -gameforge.dragon_soul_daily_gift._060_say = "I'm very sorry, I cannot spare more than one a[ENTER]day. Come again tomorrow. Perhaps I will have a[ENTER]new Cor Draconis for you then. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: Daily Quest Settings " -gameforge.dragon_soul_gift_mgr._020_say = "Start time " -gameforge.dragon_soul_gift_mgr._030_say = "End time " -gameforge.dragon_soul_gift_mgr._040_say = "Enter following format for date and time:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = "Do you want to continue? " -gameforge.dragon_soul_gift_mgr._060_say = "Quest activated " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = "Dragon Stone Refinement " -gameforge.dragon_soul_refine._020_say = "You would like to refine a Dragon Stone? Fair[ENTER]enough. You should know however, that this[ENTER]process can fail. I have heard that these Dragon[ENTER]Beans that you can find behind the spinning coin[ENTER]improve the chances of success. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = "A new technology! " -gameforge.energy_system._010_say = "I've done it![ENTER]I have finally managed to develop a completely[ENTER]new technology.[ENTER]I've managed to process items and extract pure[ENTER]energy from them. It's absolutely brilliant! " -gameforge.energy_system._020_say = "If you destroy an item using my new technology,[ENTER]you will receive an Energy Fragment. If you merge[ENTER]30 of these fragments, you will receive a[ENTER]powerful Energy Crystal! Pure, unfiltered energy,[ENTER]bundled with a Gemstone. This power will flow[ENTER]into your entire equipment.[ENTER]Are you interested in it? " -gameforge.energy_system._030_say = "Bring equipment items such as weapons, jewellery[ENTER]and the clothing that you find whilst on the hunt[ENTER]to me. I will process them into Energy Fragments.[ENTER]Our kingdom's future and hope has been pinned on[ENTER]this technology. We will become invincible! " -gameforge.energy_system._035_npcChat = "Extract Energy Fragments " -gameforge.energy_system._040_say = "Did it work? Did you receive Energy Fragments?[ENTER]Bring me more items and I will shatter them using[ENTER]alchemy. My technology has not quite been[ENTER]perfected yet. That's why I can never guarantee[ENTER]how many fragments you will receive. " -gameforge.energy_system._050_say = "There is one condition: your own level as well as[ENTER]that of the item must have a minimum level of 35.[ENTER]Hm, let's take a look... " -gameforge.energy_system._060_say = "You aren't strong enough yet! Come again, when[ENTER]you have reached a minimum level of 35. " -gameforge.energy_system._070_say = "Ah, excellent! You are strong and experienced.[ENTER]Give me the item that you want me to process. " -gameforge.energy_system._080_say = "You are not strong enough to control the power[ENTER]inside these Energy Fragments. Come again when[ENTER]you have reached a minimum level of 35. " -gameforge.energy_system._090_say = "This item is not suitable for my technology.[ENTER]Bring me something else. " -gameforge.energy_system._100_say = "This item does not have enough energy. Bring me[ENTER]one with a minimum level of 35 - that's the only[ENTER]way I'll be able extract its energy with my[ENTER]technology. " -gameforge.energy_system._110_say = "Should I destroy this item? " -gameforge.energy_system._120_select = "Yes " -gameforge.energy_system._130_select = "No, not yet! " -gameforge.energy_system._140_say = "I have failed - unfortunately I could not extract[ENTER]any Energy Fragments. Perhaps I'll have better[ENTER]luck next time. " -gameforge.energy_system._150_say = "Wonderful! I managed to find %d Energy Fragments.[ENTER]There you go. " -gameforge.energy_system._160_npcChat = "Produce Energy Crystal " -gameforge.energy_system._170_say = "Have you used up all your power reserves already?[ENTER]You shouldn't work so hard and put your life on[ENTER]the line in such a careless way. I will need %d[ENTER]Energy Fragments to produce an Energy Crystal. " -gameforge.energy_system._180_say = "You do not have enough Energy Fragments.[ENTER]I can't produce an Energy Crystal with that.[ENTER]Come again when you have collected at least %d[ENTER]fragments. " -gameforge.energy_system._190_say = "Very good, you have got the %d required Energy[ENTER]Fragments. I can produce an Energy Crystal with[ENTER]that. Please wait a minute. I'll try, but I can't[ENTER]guarantee it will work. " -gameforge.energy_system._200_say = "Everything's ready to melt the fragments into an[ENTER]Energy Crystal. However, I have to live on[ENTER]something too and my tools don't just fall from[ENTER]the sky. I require a small expenses charge of %d[ENTER]Yang. Are you willing to pay? " -gameforge.energy_system._210_select = "Naturally. " -gameforge.energy_system._220_select = "No, not right now. " -gameforge.energy_system._230_say = "All right, I respect your decision.[ENTER]Come again when you have changed your mind and[ENTER]need an Energy Crystal after all. " -gameforge.energy_system._240_say = "Sorry, you have to pay first. I'm not a charity.[ENTER]That's just business - give me the money and then[ENTER]I'll do my work. " -gameforge.energy_system._250_say = "Here, your Energy Crystal. But it's only the[ENTER]first attempt that's always successful. Alchemy[ENTER]is an unpredictable science - minor mistakes lead[ENTER]to failure! There is always a small chance that[ENTER]the experiment might fail. " -gameforge.energy_system._260_say = "Unfortunately, the attempt failed. I couldn't[ENTER]produce an Energy Crystal. My technology is[ENTER]brilliant - but the process is full of risks.[ENTER]Things don't always work according to plan. Next[ENTER]time I'm sure we'll be successful! " -gameforge.energy_system._270_say = "I knew it! My technology is brilliant![ENTER]Here's your Energy Crystal. It's certainly a fine[ENTER]specimen! Can you feel its power? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = "Gameland Supervisor " -gameforge.entry_event_map._020_say = "Would you like to leave the Gameland? " -gameforge.entry_event_map._030_say = "Would you like to enter the Gameland? " -gameforge.entry_event_map._040_say = "Currently only players with a level between %s[ENTER]and %s may enter the Gameland. " -gameforge.entry_event_map._050_say = "Unfortunately, members of your kingdom cannot[ENTER]participate in the events currently taking place[ENTER]in the Gameland. " -gameforge.entry_event_map._060_say = "The Gameland is already really full. No-one else[ENTER]can enter currently. " -gameforge.entry_event_map._070_say = "The event starts now! " -gameforge.entry_event_map._080_npcChat = "Gameland " -gameforge.entry_event_map._090_npcChat = "GM: Gameland Supervisor " -gameforge.entry_event_map._100_select = "GM: Prepare Gameland " -gameforge.entry_event_map._110_select = "GM: Clear Gameland " -gameforge.entry_event_map._120_select = "GM: Evacuate Gameland " -gameforge.entry_event_map._130_say = "The Gameland will now close and the event reset.[ENTER]All participants will be teleported back to their[ENTER]village in 30 seconds. " -gameforge.entry_event_map._140_say = "To be able to evacuate the event, you have to be[ENTER]located in the Gameland. " -gameforge.entry_event_map._150_say = "Which level ranks should take part in the event? " -gameforge.entry_event_map._160_say = "Please enter the maximum number of users that may[ENTER]participate.[ENTER](Max. amount in Gameland: 200) " -gameforge.entry_event_map._170_say = "Which kingdom should participate? " -gameforge.entry_event_map._180_say = "Following settings have been selected: " -gameforge.entry_event_map._190_say = "Level range: " -gameforge.entry_event_map._200_say = "Player - amount: " -gameforge.entry_event_map._210_say = "Player - kingdom: " -gameforge.entry_event_map._220_notice_all = "The Gameland is now open to all kingdoms. Players[ENTER]from level %s to level %s can participate in the[ENTER]event. Speak to the Battle Bailiff to gain[ENTER]access. " -gameforge.entry_event_map._230_notice_all = "The Gameland is now open for the %s. Players from[ENTER]level %s to level %s can participate in the[ENTER]event. Speak with the Battle Bailiff to gain[ENTER]access. " -gameforge.entry_event_map._240_say = "Select the amount of players that can participate. " -gameforge.entry_event_map._250_say = "You have entered an invalid number. Permitted[ENTER]amounts: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = "Easter Bunny: " -gameforge.event_easter._030_say = "I have hidden Easter Eggs all over the place![ENTER]Find them and bring them to me and I'll give you[ENTER]a reward. " -gameforge.event_easter._035_say = "Unfortunately you haven't collected any Easter[ENTER]Eggs yet! Come back when you've got some Easter[ENTER]Eggs in your inventory. " -gameforge.event_easter._040_chat = "I have found Easter Eggs! " -gameforge.event_easter._050_say = "Very good! Ill exchange your Easter Eggs for %d[ENTER]of these: " -gameforge.event_easter._055_say = "You have brought me the following amount of eggs:[ENTER]%d " -gameforge.event_easter._060_say = "Did you find some Easter Eggs? " -gameforge.event_easter._065_say = "You have to give me %d eggs for that! " -gameforge.event_easter._070_select = "Okay, I'll take it! " -gameforge.event_easter._071_select = "No, I'd rather not. " -gameforge.event_easter._080_say = "Thanks for the eggs. Have fun with your Easter[ENTER]present! " -gameforge.event_easter._090_sayTitle = "Empty Basket: " -gameforge.event_easter._100_say = "Would you like to have this item? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = "Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = "H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = "Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = "Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = "Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = "So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = "Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = "Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = "You can use the Magic Wand to transform a[ENTER]Halloween Pumpkin into a Halloween Chest.[ENTER]Monsters drop the pumpkins and I put the Magic[ENTER]Wand behind the rotating coin so that no one[ENTER]would steal it from me. Give it a try! " -gameforge.event_halloween_hair._10_npcChat = "Hey, pumpkin head! " -gameforge.event_halloween_hair._110_say = "The Jack O'Lantern Mask can last for 6 hours, 1[ENTER]day or 7 days. But that's decided at random! " -gameforge.event_halloween_hair._120_say = "There you are. The attributes of your mask are[ENTER]set at random. Every mask is different.[ENTER]Just try it out. Happy Halloween! " -gameforge.event_halloween_hair._130_say = "Do you want to exchange the Pumpkin Mask Card for[ENTER]a Pumpkin Mask now? " -gameforge.event_halloween_hair._140_select_1 = "Yes " -gameforge.event_halloween_hair._140_select_2 = "No " -gameforge.event_halloween_hair._20_sayTitle = "Jack Pumpkin " -gameforge.event_halloween_hair._30_say = "Where am I? And who are you? " -gameforge.event_halloween_hair._40_say = "Hey! Watch your mouth! I'm no pumpkin head![ENTER]My name is Jack Pumpkin. And this is just a[ENTER]costume. I'm a little confused right now, I was[ENTER]just at a Halloween party and all of a sudden,[ENTER]everything started to spin around me. And now I'm[ENTER]here... " -gameforge.event_halloween_hair._50_say = "Now let me celebrate Halloween in peace! " -gameforge.event_halloween_hair._60_npcChat = "Exchange Jack O'Lantern Mask Card " -gameforge.event_halloween_hair._70_say = "You again! Want to know a secret? With a little[ENTER]luck, you'll find a Jack O'Lantern Mask Card in[ENTER]those Halloween Chests. " -gameforge.event_halloween_hair._80_say = "You can use this card to receive one of these[ENTER]spooky Jack O'Lantern masks. Do you want a mask? " -gameforge.event_halloween_hair._90_say = "You don't have a Jack O'Lantern Mask Card?[ENTER]Then you don't get a Jack O'Lantern mask! Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = "Historian: " -gameforge.event_ramadan._020_sayTitle = "Historian: " -gameforge.event_ramadan._030_say = "Learn from the past and be open to the future![ENTER]How can I be of assistance? " -gameforge.event_ramadan._040_say = "I am sorry, do we know one another? " -gameforge.event_ramadan._050_say = "Pardon my manners, I forgot to introduce myself.[ENTER]I am the much travelled Historian. If you have[ENTER]any questions regarding history, don't shy away[ENTER]from asking me! " -gameforge.event_ramadan._060_say = "It is my honour to get to know you. I should[ENTER]visit you more often. " -gameforge.event_ramadan._070_npcChat = "Was Ses " -gameforge.event_ramadan._100_say = "A shame. Till next time. " -gameforge.event_ramadan._110_say = "Then you understand what I mean. If you want[ENTER]these Sweets, please bring me a piece of Bread. " -gameforge.event_ramadan._120_say = "I will give you one Sweet for 10 Bread. Do you[ENTER]agree? " -gameforge.event_ramadan._130_select_1 = "Absolutely " -gameforge.event_ramadan._130_select_2 = "No Time " -gameforge.event_ramadan._140_say = "Every time you bring me 10 Bread, I will give you[ENTER]a Sweet. " -gameforge.event_ramadan._150_say = "That isn't enough Bread, I can't do much with[ENTER]that. " -gameforge.event_ramadan._160_say = "That is enough Bread, here's some Sweets. " -gameforge.event_ramadan._170_say = "Gather more and I will give you more in return. " -gameforge.event_ramadan._180_npcChat = "Tasty Bread " -gameforge.event_ramadan._180_say = "I am full to the brim with all this bread you[ENTER]have given me. " -gameforge.event_ramadan._190_say = "There are a lot of citizens here who are fasting.[ENTER]It would be nice if you could bring them[ENTER]something to break fast with. " -gameforge.event_ramadan._200_say = "To show your thoughtfulness, perhaps you could[ENTER]bring them the bread on a Donation Plate. " -gameforge.event_ramadan._210_say = "Thank you for the amazing bread! You are a wise[ENTER]and merciful person. You will be rewarded. " -gameforge.event_ramadan._220_npcChat = "I'm hungry... " -gameforge.event_ramadan._230_sayTitle = "Fasting Citizen: " -gameforge.event_ramadan._240_say = "I am really hungry. Show some compassion and[ENTER]break fast with me. Please bring me a Food[ENTER]Donation so that I do not starve. " -gameforge.event_ramadan._250_say = "That bread smells so good. Would you give it to[ENTER]me?[ENTER]I'd be truly grateful. " -gameforge.event_ramadan._260_select_1 = "Help yourself " -gameforge.event_ramadan._260_select_2 = "No, I'm keeping it " -gameforge.event_ramadan._270_say = "You are hard of heart and mean. If you change[ENTER]your mind, you know where to find me. " -gameforge.event_ramadan._280_say = "My thanks to you. You truly are a wise and[ENTER]generous person. May your good deeds be richly[ENTER]rewarded. " -gameforge.event_ramadan._290_npcChat = "Blessing Fruit " -gameforge.event_ramadan._300_say = "I heard of the 'Blessing Fruit' on my travels.[ENTER]This fruit rewards the hard worker who returns[ENTER]regularly in the same hour. " -gameforge.event_ramadan._310_say = "I have already seen you today and you have[ENTER]already been rewarded. Please remember: only the[ENTER]patient reach their goal. " -gameforge.event_ramadan._320_npcChat = "The Fortune of the Bold " -gameforge.event_ramadan._330_say = "I have been expecting you. My time here is[ENTER]running out and I am heading out into the world[ENTER]in search of more historical information. " -gameforge.event_ramadan._340_say = "You have kept %d Blessing Fruit safe for me. " -gameforge.event_ramadan._350_say = "Would you give them to me for my long journey? It[ENTER]shouldn't put you out any. " -gameforge.event_ramadan._360_select_1 = "Please, take them " -gameforge.event_ramadan._360_select_2 = "No " -gameforge.event_ramadan._370_say = "Think about it carefully... I am here a little[ENTER]while longer. " -gameforge.event_ramadan._380_say = "Thank you for your generosity and your hard work! " -gameforge.event_ramadan._390_sayReward = "Black Horse Seal " -gameforge.event_ramadan._400_say = "You have less than 5? A shame, there isn't much I[ENTER]can do with that. Perhaps next time. " -gameforge.event_ramadan._80_say = "Do you know much about sweets? These ones are[ENTER]called Baklava. " -gameforge.event_ramadan._90_select_1 = "Yes, I have heard of them. " -gameforge.event_ramadan._90_select_2 = "No, I'm sorry. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = "Refuse " -gameforge.find_brother_article._10_npcChat = "Why are you crying? " -gameforge.find_brother_article._110_say = "Of course I'll help you. The mission is not too[ENTER]difficult to accomplish and I can understand that[ENTER]you want to have the memento back. See you soon! " -gameforge.find_brother_article._120_say = "I've got more important things to do, why should[ENTER]I help an orphan? " -gameforge.find_brother_article._130_sendLetter = "Get the Black Uniform " -gameforge.find_brother_article._140_sayReward = "Mirine's brother is dead and the Black Wind[ENTER]Maniacs stole the only keepsake she had of him.[ENTER]Kill Black Wind Maniacs until you find Mirine's[ENTER]brother's Black Uniform. " -gameforge.find_brother_article._150_npcChat = "About your brother's uniform... " -gameforge.find_brother_article._160_say = "Do you want to abandon the search? I haven't[ENTER]asked too much of you. I would really like a[ENTER]keepsake of my brother. Please help me! " -gameforge.find_brother_article._170_select = "Give up " -gameforge.find_brother_article._180_sayReward = "It's almost impossible to refuse this girl's[ENTER]request. A battle against 100 members of the[ENTER]Black Wind Gang seems to be much easier in[ENTER]comparison. " -gameforge.find_brother_article._190_say = "I'm sorry. I feel for you, but the Black Wind[ENTER]Gang is too strong for me. Someone else with more[ENTER]experience would be better at this job. " -gameforge.find_brother_article._200_say = "Oh no... I have asked others for help, but none[ENTER]of them have returned. You're my last hope.[ENTER]Look, this is the most valuable thing I own. I[ENTER]will give it to you as a reward. " -gameforge.find_brother_article._205_sayReward = "The girl carefully lifts out an item that has[ENTER]been wrapped in a blanket - it's a sword. The[ENTER]engravings on the hilt indicate that it is a very[ENTER]valuable weapon. " -gameforge.find_brother_article._20_sayTitle = "Mirine: " -gameforge.find_brother_article._210_select = "Accept the challenge " -gameforge.find_brother_article._220_say = "It's not because of the reward, but I will accept[ENTER]the challenge. " -gameforge.find_brother_article._230_say = "You are right. Nobody has ever returned - all of[ENTER]them lost their lives. Life is more important[ENTER]than any number of memories. It would be[ENTER]pointless to sacrifice even more lives. Farewell! " -gameforge.find_brother_article._240_npcChat = "I have found the Black Uniform! " -gameforge.find_brother_article._250_say = "Thank you very much! He always wore this uniform.[ENTER]He never wanted to wear anything else...[ENTER]Here, take it. This is the most valuable thing[ENTER]that I own. I don't need it, so please take it. " -gameforge.find_brother_article._260_sayReward = "You have accepted Mirine's reward. " -gameforge.find_brother_article._270_sendLetter = "Mirine's reward " -gameforge.find_brother_article._280_say = "You unwrap Mirine's valuable reward and find a[ENTER]sword with a wonderfully ornamented hilt. " -gameforge.find_brother_article._290_say = "A wonderful weapon. But... what is this? The[ENTER]blade is broken![ENTER]This beautiful piece of craftsmanship is too good[ENTER]to be thrown away. I should take the pieces to[ENTER]the blacksmith. " -gameforge.find_brother_article._300_sayReward = "You have received a broken sword. Take it to the[ENTER]Blacksmith to be repaired. " -gameforge.find_brother_article._30_say = "Oh sorry, I didn't hear you come in. I was[ENTER]thinking about my poor brother. But who are you? " -gameforge.find_brother_article._310_sendLetter = "Go to the Blacksmith " -gameforge.find_brother_article._320_say = "Mirine was so grateful for your help that she[ENTER]gave you her most valuable possession: a[ENTER]wonderful sword which unfortunately is broken. At[ENTER]first glance you realise that it is a very[ENTER]valuable weapon, so you decide to take it to be[ENTER]repaired. " -gameforge.find_brother_article._330_targetVid = "Repairing the sword " -gameforge.find_brother_article._340_npcChat = "Can you repair the sword? " -gameforge.find_brother_article._350_say = "That's a wonderful sword! It belonged to Mirine,[ENTER]didn't it? I heard that you helped her. Well[ENTER]done, you seem to be a honest and righteous[ENTER]person so I won't charge you for repairing the[ENTER]weapon. Wait a minute... " -gameforge.find_brother_article._360_say = "Here, the blade is as good as new. A truly fine[ENTER]weapon. Take it, my friend. " -gameforge.find_brother_article._370_sayReward = "You have received a Silver Sword+3. " -gameforge.find_brother_article._380_sayReward = "You have received an Orchid Sword+2. " -gameforge.find_brother_article._390_sayReward = "You have received a Bastard Sword+2. " -gameforge.find_brother_article._400_sayReward = "You have received a Barbarian Sword+2. " -gameforge.find_brother_article._40_say = "I just happened to be walking past and I heard[ENTER]you crying. " -gameforge.find_brother_article._50_say = "Oh, I didn't realise that someone was nearby...[ENTER]My name is Mirine. Perhaps you could help me? My[ENTER]older brother is dead. He was on his way to get[ENTER]medicine but then...[ENTER]The only thing I have left of him is the sight of[ENTER]his grave and one keepsake: his black uniform. " -gameforge.find_brother_article._60_sayTitle = "Mirine: " -gameforge.find_brother_article._70_say = "On my way home, the Black Wind Gang appeared -[ENTER]one of the infamous groups of lawless assassins.[ENTER]I had to flee from them and lost my brother's[ENTER]keepsake. I'm too scared to go back there and[ENTER]look for it. Could you do it for me? " -gameforge.find_brother_article._80_sayReward = "Show mercy and help this poor girl to look for[ENTER]her brother's old Black Uniform! " -gameforge.find_brother_article._90_select = "Accept " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = "Look for the experienced soldier " -gameforge.find_senior_soldier._10_npcChat = "Looking for the experienced soldier " -gameforge.find_senior_soldier._110_sayTitle = "Information: " -gameforge.find_senior_soldier._120_sayReward = "Go to the experienced soldier. His position will[ENTER]be shown on the mini map. " -gameforge.find_senior_soldier._130_sayReward = "Suddenly, a gust of wind blows away the letter[ENTER]that has the experienced soldier's residence[ENTER]recorded on it. " -gameforge.find_senior_soldier._140_sayTitle = "I found the experienced soldier. " -gameforge.find_senior_soldier._150_sayReward = "Suddenly, out of the blue, the letter goes up in[ENTER]flames and becomes black ash. Then " -gameforge.find_senior_soldier._160_say = "Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = "The experienced soldier has blessed you! " -gameforge.find_senior_soldier._180_sayTitle = "The experienced soldier is blessing you! " -gameforge.find_senior_soldier._190_say = "The letter containing the information about the[ENTER]location of the experienced soldier can bless a[ENTER]new adventurer if he or she can locate the[ENTER]experienced soldier. " -gameforge.find_senior_soldier._191_say = "Your maximum vitality is increased by 100. " -gameforge.find_senior_soldier._192_say = "Your maximum vitality is increased by 50. " -gameforge.find_senior_soldier._193_say = "Your strength has been increased by 5 points. " -gameforge.find_senior_soldier._194_say = "Your endurance has been increased by 5 points. " -gameforge.find_senior_soldier._195_say = "Your critical hit has been increased by 10 points. " -gameforge.find_senior_soldier._196_say = "Your attack speed has been increased by 10 points. " -gameforge.find_senior_soldier._197_say = "You have received a +10 point bonus against[ENTER]animals. " -gameforge.find_senior_soldier._200_chat = "npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = "Teacher: " -gameforge.find_senior_soldier._210_sayReward = "The effect lasts for 5 minutes. " -gameforge.find_senior_soldier._30_say = "You can only look for an experienced soldier once[ENTER]an hour. " -gameforge.find_senior_soldier._40_say = "I would like to know more about the individual[ENTER]skills before I make a choice.[ENTER][ENTER]The teacher contemplates for a moment and[ENTER]replies: " -gameforge.find_senior_soldier._50_say = "It is better to find out things for yourself than[ENTER]to listen to my explanations. After all, you only[ENTER]really believe what you can see with your own[ENTER]eyes.[ENTER]I'm going to give you a letter that contains the[ENTER]location of an experienced soldier. " -gameforge.find_senior_soldier._60_sendLetter = "Not an experienced soldier " -gameforge.find_senior_soldier._70_sayReward = "I'm sorry. There are no experienced soldiers[ENTER]available at the moment. Please try again later. " -gameforge.find_senior_soldier._80_sayReward = "Your attempt at finding an experienced soldier[ENTER]has failed. " -gameforge.find_senior_soldier._90_chat = "Looking for objective %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = "Where can I buy the Red Potion? " -gameforge.find_squareguard._10_targetVid = "Guardian: " -gameforge.find_squareguard._110_sayTitle = "Guardian: " -gameforge.find_squareguard._120_say = "You can get the red potion from the General Store[ENTER]Saleswoman. She's over there. If you can't see[ENTER]her, go towards the flashing circle on the big[ENTER]map or the flashing red dot on the mini map! " -gameforge.find_squareguard._130_sayTitle = "General Store Saleswoman: " -gameforge.find_squareguard._131_targetVid = "General Store Saleswoman: " -gameforge.find_squareguard._140_say = "Welcome adventurer![ENTER]Oh, so the Guardian sent you? He needs a Red[ENTER]Potion? I'll give you five of them.[ENTER]Here you are. These are for regeneration of[ENTER]vitality and are actually quite tasty. " -gameforge.find_squareguard._150_say = "You may be new in town, but I'm sure that you're[ENTER]going to become a regular customer soon.[ENTER]That's why I'm giving you these potions for free.[ENTER]Come round again some time. " -gameforge.find_squareguard._160_sayReward = "You have received 5 Red Potions from the General[ENTER]Store Saleswoman. " -gameforge.find_squareguard._170_sayReward = "The Red Potions are for regeneration of hit[ENTER]points (HP). " -gameforge.find_squareguard._180_sendLetter = "Go back to the Guardian " -gameforge.find_squareguard._190_sayReward = "Return to the Guardian and give him a Red Potion. " -gameforge.find_squareguard._200_say = "You didn't get the Red Potion I asked for? What a[ENTER]shame! Okay, keep the Yang for your troubles.[ENTER]By the way, the teachers have asked for you. You[ENTER]should go see them. " -gameforge.find_squareguard._20_sayReward = "Go to the centre of the village and speak to the[ENTER]Guardian.He'll give you your first mission.[ENTER]You'll find him in the centre of the village. " -gameforge.find_squareguard._210_say = "Thank you for bringing me the potion! I didn't[ENTER]even need to leave my place here in the village[ENTER]and can now fulfil my duties better. You want to[ENTER]know what I do? Well, generally I just announce[ENTER]useful information. Sometimes I also offer my[ENTER]services to people who are in trouble or are[ENTER]being attacked. But my main job is to take care[ENTER]of the guilds. If you're interested in joining or[ENTER]founding a guild, just come see me. " -gameforge.find_squareguard._220_say = "By the way, the teachers are looking for you. You[ENTER]should head there now. Oh, I almost forgot! As a[ENTER]sign of my appreciation you can keep the change![ENTER]See you later. " -gameforge.find_squareguard._30_sayTitle = "Guardian: " -gameforge.find_squareguard._40_say = "Welcome to our village, adventurer! I would be[ENTER]very grateful if you would do me a favour. If I[ENTER]give you 200 Yang, would you buy me a Red Potion?[ENTER]You can get it from the General Store Saleswoman.[ENTER]I'm working at the moment, so I'm afraid I can't[ENTER]leave the Village Square. " -gameforge.find_squareguard._50_select = "Yes " -gameforge.find_squareguard._60_sayReward = "You have received 200 Yang from the Guardian. You[ENTER]can use Yang to purchase items and services from[ENTER]various villagers. Go to the General Store[ENTER]Saleswoman and purchase a Red Potion. " -gameforge.find_squareguard._70_say = "Unknown Button [%s] " -gameforge.find_squareguard._80_sendLetter = "Buy a Red Potion " -gameforge.find_squareguard._90_sayReward = "Buy a Red Potion at the General Store and take it[ENTER]to the Guardian. " -gameforge.fisher = {} -gameforge.fisher._100_say = "I'm not sure that I'm skilled enough to improve[ENTER]this Fishing Pole. " -gameforge.fisher._10_npcChat = "Open shop " -gameforge.fisher._110_say = "Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = "Should I try nevertheless? " -gameforge.fisher._130_say = "Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = "Great, it worked. Here is your improved Fishing[ENTER]Pole! " -gameforge.fisher._150_say = "Sadly, the attempt was unsuccessful. I'm sorry,[ENTER]but your Fishing Pole's points have been reduced. " -gameforge.fisher._160_say = "As you wish. Come back later! " -gameforge.fisher._20_npcChat = "Improving the Fishing Pole " -gameforge.fisher._30_sayTitle = "Fisherman: " -gameforge.fisher._40_say = "So you're interested in the secrets of improving[ENTER]your Fishing Pole? To be honest, it's not really[ENTER]a big secret. The more time you spend fishing,[ENTER]the more points your Fishing Pole will collect.[ENTER]When your Fishing Pole has reached its maximum[ENTER]level, bring it to me. Then I'll try to upgrade[ENTER]it for you.[ENTER]OK. Now choose the Fishing Pole that you would[ENTER]like to upgrade and give it to me. " -gameforge.fisher._50_say = "What should I do with that? I can only improve[ENTER]Fishing Poles! " -gameforge.fisher._60_say = "Sorry, this Fishing Pole cannot be improved any[ENTER]further. " -gameforge.fisher._70_say = "This Fishing Pole hasn't collected enough points[ENTER]yet. I can't improve it yet. Come back when your[ENTER]Fishing Pole has reached its maximum number of[ENTER]points. " -gameforge.fisher._80_say = "Do you want me to improve this Fishing Pole? Let[ENTER]me see... " -gameforge.fisher._90_say = "The level of your Fishing Pole is %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = "Would you like to go through the Am-heh Gorge and[ENTER]face your destiny? " -gameforge.flame_dungeon._020_select = "Entrer " -gameforge.flame_dungeon._030_select = "Peut tre plus tard " -gameforge.flame_dungeon._040_notice = "Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = "Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = "Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = "Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = "Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = "Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = "Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = "Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = "Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = "Entrer " -gameforge.flame_dungeon._140_select = "Peut tre plus tard " -gameforge.flame_dungeon._150_say = "Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = "J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = "Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = "Temps restant Minute n " -gameforge.flame_dungeon._190_notice = "Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = "Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = "Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = "Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = "La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = "Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = "Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = "Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = "Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = "Restant " -gameforge.flame_dungeon._290_say = "Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = "Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = "Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = "Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = "Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = "Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = "L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = "Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = "Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = "Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = "Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = "La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = "Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = "Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = "C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = "C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = "Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = "C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = "C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = "C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = "That was a wise choice. Now destroy the final[ENTER]Stele and Maat will be victorious over Isfet. " -gameforge.flame_dungeon._540_notice = "La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = "Razador a t tu " -gameforge.flame_dungeon._560_notice = "Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = "Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = "Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = "Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = "Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = "ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = "ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = "The Jinno Kingdom enters the Holy Ground. " -gameforge.forked_road._10_sayTitle = "You can't take part! " -gameforge.forked_road._110_npcChat = "GM: set Kingdom Battle " -gameforge.forked_road._120_select = "Start the Kingdom Battle " -gameforge.forked_road._130_select = "End the Kingdom Battle " -gameforge.forked_road._140_sayTitle = "Set Kingdom Battle " -gameforge.forked_road._150_say = "Enter the minimum level a player must have to[ENTER]take part in the Kingdom Battle. " -gameforge.forked_road._160_say = "Enter the maximum level a player must have to[ENTER]still take part in a Kingdom Battle. " -gameforge.forked_road._170_say = "Min. level: %s[ENTER]Is this setting correct? " -gameforge.forked_road._180_notice_all = "The Kingdom Battle is starting now! If you want[ENTER]to take part, speak to the Battle Bailiff. " -gameforge.forked_road._190_notice_all = "The Kingdom Battle has come to an end. " -gameforge.forked_road._20_sayReward = "To take part in the Kingdom Battle, you have to[ENTER]have a minimum of level %s and a maximum of level[ENTER]%s. " -gameforge.forked_road._30_say = "You cannot take part in the battle once the door[ENTER]leading to the Holy Land has been opened. Pray[ENTER]that our kingdom emerges victorious![ENTER]Long live Shinsoo! " -gameforge.forked_road._40_say = "You cannot take part in the battle once the door[ENTER]leading to the Holy Land has been opened. Pray[ENTER]that our kingdom emerges victorious![ENTER]Long live Chunjo! " -gameforge.forked_road._50_say = "You cannot take part in the battle once the door[ENTER]leading to the Holy Land has been opened. Pray[ENTER]that our kingdom emerges victorious![ENTER]Long live Jinno! " -gameforge.forked_road._60_say = "You cannot take part in the battle once the door[ENTER]leading to the Holy Land has been opened. Pray[ENTER]that our kingdom emerges victorious![ENTER]Long live Jinno! " -gameforge.forked_road._70_notice_all = "The %s Kingdom has won the Kingdom Battle! " -gameforge.forked_road._75_sayInMap = "Kill %s! " -gameforge.forked_road._80_notice_all = "The Shinsoo Kingdom enters the Holy Ground. " -gameforge.forked_road._90_notice_all = "The Chunjo Kingdom enters the Holy Ground. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = "Old Lady " -gameforge.fortune_telling._10_npcChat = "I heard that you are a fortune teller. " -gameforge.fortune_telling._110_say = "You are too young to be sighing like that! Do you[ENTER]want to take a look at your future? You should[ENTER]know that there are some powers out there that[ENTER]can give you the answers you need to regain some[ENTER]of your hope. " -gameforge.fortune_telling._120_select = "Tell me my fortune " -gameforge.fortune_telling._130_select = "Don't tell me my fortune " -gameforge.fortune_telling._140_say = "That's right. Following your own path and trying[ENTER]to do your best is the most important thing in[ENTER]life. Farewell! " -gameforge.fortune_telling._150_select = "Yes, I would like that. " -gameforge.fortune_telling._160_select = "No, thank you. " -gameforge.fortune_telling._170_say = "I may be friendly, but I can't give you a[ENTER]Talisman for free. If you want to avoid bad luck[ENTER]and misfortune, you will have to pay for it.[ENTER]It costs %s Yang. " -gameforge.fortune_telling._180_say = "You're leaving? Perhaps you're right. Bad luck[ENTER]and sorrow are all a part of life. Take care and[ENTER]farewell. If you change your mind, come see me[ENTER]again. " -gameforge.fortune_telling._20_say = "The look in your eyes tells me that you are very[ENTER]young. Why do you want to know your fate so early[ENTER]on in your life? Is there a particular reason for[ENTER]it? Fate still has a lot in store for you. Come[ENTER]back again later. " -gameforge.fortune_telling._30_say = "Do you really want to live your life the way the[ENTER]fortune teller told you? You shouldn't take those[ENTER]kinds of things so seriously. The most important[ENTER]thing is your attitude and the way you act. If[ENTER]both are positive, then nothing can go wrong. If[ENTER]you still want to know your fortune, come back[ENTER]tomorrow. " -gameforge.fortune_telling._40_sayTitle = "Old Lady " -gameforge.fortune_telling._50_say = "As I have already told you your prediction for[ENTER]today is as follows: " -gameforge.fortune_telling._60_say = "Bad luck will find you and you still haven't[ENTER]bought the talisman to turn away evil yet. Are[ENTER]you interested in buying my Talisman of Wealth? " -gameforge.fortune_telling._70_select = "Yes, I'll buy it. " -gameforge.fortune_telling._80_select = "No, thanks. " -gameforge.fortune_telling._90_say = "I may be friendly, but I can't give it to you for[ENTER]free. If you want to avoid bad luck and[ENTER]misfortune, you will have to pay a good price for[ENTER]the talisman. " -gameforge.functions = {} -gameforge.functions._100_say = "Yongan " -gameforge.functions._110_say = "Joan " -gameforge.functions._120_say = "Pyungmoo " -gameforge.functions._130_say = "Yayang " -gameforge.functions._140_say = "Bokjung " -gameforge.functions._150_say = "Bakra " -gameforge.functions._160_say = "Jungrang " -gameforge.functions._170_say = "Waryong " -gameforge.functions._180_say = "Imha " -gameforge.functions._190_say = "Valley of Seungryong " -gameforge.functions._200_say = "Mount Sohan " -gameforge.functions._210_say = "Doyyumhwan " -gameforge.functions._220_say = "Desert Yongbi " -gameforge.functions._230_say = "Temple Hwang " -gameforge.functions._240_say = "Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = "Block: " -gameforge.game_option._110_say = "Trade " -gameforge.game_option._120_say = "Guild " -gameforge.game_option._130_say = "Friend " -gameforge.game_option._140_say = "Group " -gameforge.game_option._150_say = "Request " -gameforge.game_option._160_say = "Whisper " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = "Ghost of a Sura: " -gameforge.ghost_story._020_npcChat = "Are you a ghost? " -gameforge.ghost_story._030_say = "No, I'm the Queen of Sheba... Of course I'm a[ENTER]ghost! Did someone drop you on your head as a[ENTER]baby? " -gameforge.ghost_story._040_npcChat = "Help, a ghost! " -gameforge.ghost_story._050_say = "Lo and behold, a fearless warrior! Boo!! " -gameforge.ghost_story._060_npcChat = "Who are you? " -gameforge.ghost_story._070_say = "My name is Akuma. I was once a great warrior,[ENTER]some say I was the best of my time. I even[ENTER]believed it myself! But look at me now. Look at[ENTER]what remained of me after I found the grotto...[ENTER]and perished. " -gameforge.ghost_story._080_npcChat = "Do you know the history of this place? " -gameforge.ghost_story._090_say = "Oh I know what happened back then. I researched[ENTER]for a long time, trying to figure out the reason[ENTER]behind this and trying to find the grotto. And[ENTER]since my death I have had a lot of time to think[ENTER]about it. Just ask me what you want to know! " -gameforge.ghost_story._100_npcChat = "What kind of portal is that? " -gameforge.ghost_story._110_say = "This portal leads to the dark dragon's chamber,[ENTER]to the fallen God Beran-Setaou. It can be[ENTER]activated with a magic key, which only[ENTER]Beran-Setaou's troops can get... " -gameforge.ghost_story._120_npcChat = "The Three Gods " -gameforge.ghost_story._130_say = "Once upon a time, three godly siblings formed the[ENTER]foundations of being.[ENTER]Bahar-Taraji, the Goddess of Creation, was the[ENTER]youngest of the three. Her job was to create new[ENTER]beings - wherever she went, flowers blossomed and[ENTER]life thrived. " -gameforge.ghost_story._140_say = "The eldest brother was called Beran-Setaou. He[ENTER]was responsible for the end of life and for[ENTER]dissolution. Whenever a life cycle was at its[ENTER]end, he separated body and soul from one another[ENTER]and led the soul into afterlife.[ENTER]And thus a steady circle of becoming and passing[ENTER]away - the foundation of all life - was ensured. " -gameforge.ghost_story._150_say = "The middle brother was Baljit-Elvedin. As the God[ENTER]of Conservation, he moderated between his two[ENTER]siblings and enabled the eternal circle of life[ENTER]for the creatures of earth. He was, for example,[ENTER]responsible for the coming and going of the[ENTER]seasons. " -gameforge.ghost_story._160_npcChat = "The Quarrel " -gameforge.ghost_story._170_say = "During times of need, people begged the three[ENTER]gods for help. Though unfortunately they feared[ENTER]and disregarded Beran-Setaou, as in their[ENTER]short-sightedness they did not understand that[ENTER]just as light and dark exists, he had to exist as[ENTER]a counterpart to creation. " -gameforge.ghost_story._180_say = "For a long time the god ignored it, but over the[ENTER]years envy grew within him, which slowly turned[ENTER]into hate and malevolence. At first he channelled[ENTER]his anger towards the people by giving them war[ENTER]and illness. However, this only resulted in their[ENTER]further rejection of him and they increasingly[ENTER]prayed to Bahar-Taraji, goddess of newly created[ENTER]life. And thus it became the vicious circle that[ENTER]finally led to ruin. " -gameforge.ghost_story._190_say = "And as the wrath of the god became so intense[ENTER]that he could not control it any longer,[ENTER]something unbelievable happened: He killed his[ENTER]sister, the nation's sweetheart. This deed was[ENTER]entirely unprovoked, for on that day she treated[ENTER]her brother with the same love and trust that she[ENTER]did every day. And he, looked into those kind[ENTER]eyes and took her life away nevertheless. " -gameforge.ghost_story._200_npcChat = "The Aftermath " -gameforge.ghost_story._210_say = "Bahar-Taraji's death had terrible consequences[ENTER]for the world of the gods as well as that of the[ENTER]people: A long and cruel winter came, killing[ENTER]creatures at sea and ashore. The earth froze so[ENTER]firmly that stones cracked and even the eldest[ENTER]and strongest trees withered away. " -gameforge.ghost_story._220_say = "Young people and animals died and once it finally[ENTER]became warmer, the birth rate became lower than[ENTER]ever before. The weakened country did not yield[ENTER]enough to keep the adult population fed - let[ENTER]alone enough to feed new life. Hope had died[ENTER]along with life and both needed a very long time[ENTER]to fully recover. " -gameforge.ghost_story._230_say = "Even the gods suffered, however, time goes by[ENTER]more slowly for them than it does for humans.[ENTER]Beran-Setaou withdrew and sought solitude, once[ENTER]the enormity of what he had done dawned on him.[ENTER]Devastating regret and deep satisfaction grappled[ENTER]inside him - until the latter won this mental[ENTER]battle. His heart turned to ice and the God of[ENTER]Dissolution became the God of Ice and Coldness,[ENTER]of Hate and of Fear. " -gameforge.ghost_story._240_npcChat = "The Battle " -gameforge.ghost_story._250_say = "Baljit-Elvedin, God of Conservation, grieved for[ENTER]his sister for a long time. And as the tight[ENTER]claws of pain finally loosened their grip around[ENTER]his heart, he went searching for his brother.[ENTER]Level-headedness and wisdom still dominated his[ENTER]life's path and thus he recognised, despite his[ENTER]grief, that life could not continue to hang in[ENTER]imbalance. " -gameforge.ghost_story._260_say = "He followed his brother's trail and after many[ENTER]long years, finally found him in a cave of ice,[ENTER]hate and solitude, far removed from any other[ENTER]signs of life. Baljit-Elvedin did what he had to[ENTER]do, even though it tore yet another wound into[ENTER]his heart: He challenged his brother to a duel.[ENTER]Beran-Setaou had derailed so far off the path of[ENTER]righteousness that he did not hesitate for a[ENTER]second... " -gameforge.ghost_story._270_say = "Apparently, the battle was terrible and beyond[ENTER]all comprehension. Baljit-Elvedin won the battle.[ENTER]And remaining true to his morals, he did not kill[ENTER]his brother, but took his powers and locked him[ENTER]in the grotto. And thus Beran-Setaou remains here[ENTER]with the creatures that he has been creating in[ENTER]the last few centuries... " -gameforge.ghost_story._280_npcChat = "I've heard enough. " -gameforge.ghost_story._290_say = "May your fate be different to mine. Good luck! " -gameforge.ghost_story._300_sayTitle = "Ghost of a warrior: " -gameforge.ghost_story._310_npcChat = "Why are you translucent? " -gameforge.ghost_story._320_say = "What do you think?! I'm a ghost and have been[ENTER]trapped in this rock for a thousand years... " -gameforge.ghost_story._330_say = "Help, a ghost! " -gameforge.ghost_story._340_say = "Right, a ghost. Run away quickly, otherwise I'll[ENTER]eat you up! " -gameforge.ghost_story._350_npcChat = "Who are you? " -gameforge.ghost_story._360_say = "I was a mercenary once, a simple man. My parents[ENTER]were farmers. However, I didn't want to continue[ENTER]working the same field for the rest of my life,[ENTER]so I joined the military. It was tough and[ENTER]bloody, but it wasn't all bad. But then I finally[ENTER]got tired of being bossed around by[ENTER]good-for-nothing noblemen and left. And then fate[ENTER]finally led me to this dark place. " -gameforge.ghost_story._370_npcChat = "Do you know the story of the grotto? " -gameforge.ghost_story._380_say = "No, I don't know, I suppose I was just unlucky.[ENTER]After I had deserted, I wanted to hide in the[ENTER]mountains and stumbled upon this cave. It seemed[ENTER]a bit strange to me right from the start, but it[ENTER]was convenient and seemed completely abandoned. A[ENTER]few days later I became witness and victim of a[ENTER]unbelievable battle. If you like, I can tell you[ENTER]about it. " -gameforge.ghost_story._390_npcChat = "The Beginning of the Battle " -gameforge.ghost_story._400_say = "One day - I was just collecting roots at the[ENTER]mountainside - a silver dragon appeared from the[ENTER]heavens. I thought he was after me, but he didn't[ENTER]even see me - he was completely focused on the[ENTER]cave's entrance. Without slowing down, he swooped[ENTER]into the valley and flung himself into the cave. " -gameforge.ghost_story._410_say = "And then it went quiet for a while and I didn't[ENTER]know what to do. All my equipment was in the[ENTER]cave, but of course I didn't want to come across[ENTER]the dragon! Then the ground rumbled and a dull[ENTER]roar sounded from within the depths of the cave -[ENTER]but to my horror it wasn't just one voice - but[ENTER]two! Shortly afterwards two dragons shot out of[ENTER]the cave - a silver one directly followed by a[ENTER]blue one. " -gameforge.ghost_story._420_say = "An almost indescribable battle ensued between the[ENTER]dragons. They ripped into each others bodies,[ENTER]became locked in a tight grip and sunk each[ENTER]others teeth into one another's necks... It was[ENTER]raining blood... But neither one loosened their[ENTER]grip for a second. " -gameforge.ghost_story._430_npcChat = "The End of the Battle " -gameforge.ghost_story._440_say = "Both dragons rolled over the mountains like a[ENTER]thunderstorm - causing landslides and chaos all[ENTER]round. Lightning scorched the blue dragon's[ENTER]mouth, icy hail perforated the silver dragon's[ENTER]wings. The thick ice crust that had been covering[ENTER]the ground for years, melted under this onslaught[ENTER]and left a muddy residue behind. I hid behind a[ENTER]rock, petrified but incapable of ignoring the[ENTER]sight in front of me. " -gameforge.ghost_story._450_say = "It took hours before their powers started[ENTER]deteriorating. And then I finally saw my chance,[ENTER]tore away from scene and ran into the valley to[ENTER]get my equipment from the cave. And thus I sealed[ENTER]my fate. I was already on my way back when both[ENTER]dragons shot out from the mountains, the blue[ENTER]ahead of the silver. He had suffered terrible[ENTER]damage. " -gameforge.ghost_story._460_say = "Just before vanishing into the cave, the silver[ENTER]dragon caught up with him and something very[ENTER]strange happened: The sky started flickering, it[ENTER]became extremely draughty and a vortex of energy[ENTER]was created which the blue dragon got caught up[ENTER]in. He started roaring with pain and rage... he[ENTER]started shrinking, his roaring became weaker and[ENTER]his scales lost their shine before becoming blunt[ENTER]and colourless... " -gameforge.ghost_story._470_say = "Finally the silver dragon released the other[ENTER]dragon into the cave. With his last bit of[ENTER]strength, the loser dragged himself under the[ENTER]mountain. However, the silver dragon proceeded to[ENTER]release a powerful magic tempest, which sealed[ENTER]the cave with an energy barrier and made part of[ENTER]the mountain collapse. The dark dragon and I were[ENTER]trapped. Condemned to a miserable and[ENTER]excruciating death from starvation... " -gameforge.ghost_story._480_npcChat = "I've heard enough. " -gameforge.ghost_story._490_say = "Thanks for listening. The last thousand years[ENTER]have been really lonely... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = "Before I escaped from the Black Wind, I found out[ENTER]where they hide their gold. They have a whole[ENTER]stack of Gold Bars! Those fools wouldn't even[ENTER]realise if a bar was missing. If you agree to[ENTER]hire me, I'll go and get a Gold Bar. But I can't[ENTER]get more than one at a time. " -gameforge.goldbar._104_say = "Time " -gameforge.goldbar._108_say = "Minute(s) " -gameforge.goldbar._10_npcChat = "A victim of the Black Wind Gang " -gameforge.goldbar._110_say = "It takes about %s %s to bring back a Gold Bar. " -gameforge.goldbar._120_say = "Tell me if you're interested. " -gameforge.goldbar._130_say = "Really? Then we have a deal? Just let me know and[ENTER]I'll go get you one immediately! " -gameforge.goldbar._140_npcChat = "I want to buy a Gold Bar. " -gameforge.goldbar._150_say = "What are you talking about? I don't know anything[ENTER]about it. " -gameforge.goldbar._160_say = "What? You want to buy Gold Bars? No, not now! The[ENTER]Black Wind seems to be suspicious at the moment.[ENTER]If I'm not careful, I'll risk my life! We'll try[ENTER]again once the situation has calmed down. " -gameforge.goldbar._170_sayReward = "You can't buy Gold Bars right now. " -gameforge.goldbar._180_say = "I have not been able to get hold of any Gold Bars[ENTER]yet. " -gameforge.goldbar._190_say = "We have to wait for %s %s. " -gameforge.goldbar._200_say = "I have brought a Gold Bar with me. It costs 2,2[ENTER]million Yang. 200,000 of the Yang will be my[ENTER]payment. How about it? Are you interested? " -gameforge.goldbar._20_sayTitle = "Traitor Balso: " -gameforge.goldbar._210_say = "Here you are, a Gold Bar! You have made a wise[ENTER]decision. It's always a good idea to make[ENTER]investments. " -gameforge.goldbar._220_say = "You don't have enough money! It costs 2,2 million[ENTER]Yang. " -gameforge.goldbar._230_say = "Why are you here if you don't want to buy[ENTER]anything? You're just wasting my time. " -gameforge.goldbar._240_npcChat = "GM: Reset time for selling a Gold Bar " -gameforge.goldbar._250_say = "The time for selling a Gold Bar has been reset. " -gameforge.goldbar._260_npcChat = "Sell a Gold Bar " -gameforge.goldbar._270_say = "What are you talking about? I don't know anything[ENTER]about it. " -gameforge.goldbar._280_say = "What? You want to sell a Gold Bar? Haven't you[ENTER]heard? The Black Wind Gang warriors are very[ENTER]suspicious at the moment and are keeping their[ENTER]eyes peeled. If you sell the Gold Bar now, you'll[ENTER]get into a lot of trouble. It would be best if[ENTER]you left it where it is. Hide it well! " -gameforge.goldbar._290_sayReward = "You cannot sell Gold Bars at the moment. " -gameforge.goldbar._300_say = "If you want to bring back the Gold Bar, " -gameforge.goldbar._30_say = "What? A victim of the Black Wind Gang? Ha, you're[ENTER]still a child. Where did you hear about that?[ENTER]You'd be better go and play with the wild dogs! " -gameforge.goldbar._310_say = "you have to wait for about %s %s. " -gameforge.goldbar._320_say = "You don't have any Gold Bars. If you give me Gold[ENTER]Bars, I'll give you Yang for them. " -gameforge.goldbar._330_say = "What? You want to return your Gold Bar? Then why[ENTER]did you buy it, for God's sake? But if you want[ENTER]to return it so badly, I won't stand in your way.[ENTER]The Black Wind Gang guards their treasures very[ENTER]well; so I can't do this very often. Do you still[ENTER]want to return it? " -gameforge.goldbar._340_select = "Return " -gameforge.goldbar._350_select = "Don't return " -gameforge.goldbar._360_say = "Here's your Yang. Damn! Now I have to return it! " -gameforge.goldbar._370_say = "Do you have any Gold Bars at all? I'm very busy.[ENTER]So don't come here if you don't want to talk[ENTER]business. " -gameforge.goldbar._40_sayReward = "The 'Victim of the Black Wind Gang' mission is[ENTER]only available to players on level 30 or higher. " -gameforge.goldbar._50_say = "Be careful! The Black Wind Gang warriors are very[ENTER]wary at the moment. It would be best to keep[ENTER]quiet. Farewell. " -gameforge.goldbar._60_sayReward = "The 'Victim of the Black Wind Gang' mission is[ENTER]not available at the moment. " -gameforge.goldbar._70_say = "Shh! Members of the Black Wind Gang could be[ENTER]hiding somewhere. Where did you hear about this?[ENTER]No, it's okay. It isn't that important. Do you[ENTER]know what's going on? " -gameforge.goldbar._80_select = "No, not really. " -gameforge.goldbar._90_select = "Yes, I know everything. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = "Teleport to Listhmos Castle " -gameforge.goto_empire_castle._10_npcChat = "Off to the castle battle " -gameforge.goto_empire_castle._110_say = "This portal can only be used by the brave[ENTER]warriors of the Chunjo kingdom. " -gameforge.goto_empire_castle._120_say = "This portal can only be used by the brave[ENTER]warriors of the Jinno kingdom. " -gameforge.goto_empire_castle._20_select = "To Milaard castle " -gameforge.goto_empire_castle._30_select = "To Listhmos castle " -gameforge.goto_empire_castle._35_select = "To Dendera castle " -gameforge.goto_empire_castle._40_say = "You will be teleported to Milaard castle... " -gameforge.goto_empire_castle._50_say = "You will be teleported to Listhmos castle... " -gameforge.goto_empire_castle._60_say = "You will be teleported to Dendera castle... " -gameforge.goto_empire_castle._70_say = "This portal may only be used by the brave[ENTER]warriors of the Shinsoo kingdom. " -gameforge.goto_empire_castle._80_npcChat = "Off to the castle battle " -gameforge.goto_empire_castle._90_say = "Teleport to Milaard castle " -gameforge.guild_building = {} -gameforge.guild_building._100_say = "I'm just the Land Agent and therefore I can't[ENTER]lower the price. You need more Yang. " -gameforge.guild_building._105_say = "The guild has purchased the land! " -gameforge.guild_building._10_sayTitle = "Land Agent: " -gameforge.guild_building._110_say = "Come again when you have decided what to do.[ENTER]First come, first serve. " -gameforge.guild_building._20_say = "I'm the Land Agent and responsible for selling[ENTER]land. Before the monsters occupied the region in[ENTER]the middle of the continent, we did not have[ENTER]shortage of land and everyone was happy. So now[ENTER]I'm only selling land to guild leaders, who use[ENTER]it as land for their guilds. Do you want to buy[ENTER]some land? " -gameforge.guild_building._30_say = "I already told you, I can't sell land to[ENTER]everybody. I hope you understand. " -gameforge.guild_building._40_say = "A guild that already owns land cannot buy another[ENTER]piece of ground. " -gameforge.guild_building._50_say = "An error occurred during the processing of this[ENTER]order. " -gameforge.guild_building._60_say = "To buy this estate, the guild's level has to be[ENTER]over %s. The price is %s. " -gameforge.guild_building._70_say = "Your guild hasn't reached the required level yet.[ENTER]I'm sorry. " -gameforge.guild_building._80_say = "Do you want to purchase this land? " -gameforge.guild_building._90_say = "This piece of land has already been sold to[ENTER]another guild. I'm sorry. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = "As you wish. Just come back later. " -gameforge.guild_building_alter_of_power._10_sayTitle = "Yaholo: " -gameforge.guild_building_alter_of_power._110_say = "I think that you should work a little more on[ENTER]developing your guild. You are currently not[ENTER]strong enough for a better Altar. " -gameforge.guild_building_alter_of_power._120_say = "If your guild level increases, you will be able[ENTER]to build a bigger Altar of Power. If your guild's[ENTER]level increases, your guild becomes stronger. " -gameforge.guild_building_alter_of_power._130_say = "Hmm... your guild ... " -gameforge.guild_building_alter_of_power._140_say = "Oh, now it's much stronger! I'm going to replace[ENTER]your Altar of Power with the best altar.[ENTER]You need the following materials for it: " -gameforge.guild_building_alter_of_power._150_sayReward = "30 million Yang[ENTER]15 foundation stones[ENTER]20 planks of plywood[ENTER]20 tree trunks " -gameforge.guild_building_alter_of_power._160_say = "Good. I'm going to replace the altar with a new[ENTER]building. In doing so your guild now has the best[ENTER]possible Altar. My congratulations! " -gameforge.guild_building_alter_of_power._170_say = "There's nothing else I can do for you: your guild[ENTER]already possesses the best Altar of Power. " -gameforge.guild_building_alter_of_power._180_say = "The Altar of Power allows your guild to accept[ENTER]more members. " -gameforge.guild_building_alter_of_power._20_say = "I am Yaholo, the guard of the Altar of Power.[ENTER]This building makes it possible for your guild to[ENTER]accept more members. When your guild gets[ENTER]stronger, you can build a bigger Altar and then[ENTER]be able to invite even more members. " -gameforge.guild_building_alter_of_power._30_say = "Hmm... your guild ... " -gameforge.guild_building_alter_of_power._40_say = "Its power has clearly grown. Do you want to[ENTER]replace the current Altar of Power with a bigger[ENTER]one? If so, you need the following materials: " -gameforge.guild_building_alter_of_power._50_sayReward = "25 million Yang[ENTER]10 foundation stones[ENTER]15 planks of plywood[ENTER]10 tree trunks " -gameforge.guild_building_alter_of_power._60_select = "Replace the Altar of Power " -gameforge.guild_building_alter_of_power._70_select = "Don't replace the Altar of Power " -gameforge.guild_building_alter_of_power._80_say = "Good. I'm going to replace it with a new building. " -gameforge.guild_building_alter_of_power._90_say = "The construction of the Altar is not cheap: I[ENTER]require a considerable amount of building[ENTER]materials and Yang. If you cannot provide me with[ENTER]these things, then I cannot help you. Come back[ENTER]when you have everything! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = "That is not the necessary item. " -gameforge.guild_building_melt._10_say = "A diamond can be made from 100 diamond stones. " -gameforge.guild_building_melt._120_say = "Congratulations - your refinement has been[ENTER]successful. You now have: " -gameforge.guild_building_melt._130_say = "You can employ a different alchemist for[ENTER]3,000,000 Yang. " -gameforge.guild_building_melt._140_say = "You don't have 3,000,000 Yang. " -gameforge.guild_building_melt._150_say = "To switch, select a specialisation: " -gameforge.guild_building_melt._160_say = "This specialisation is already active. " -gameforge.guild_building_melt._170_say = "Close " -gameforge.guild_building_melt._180_say = "Diamond " -gameforge.guild_building_melt._190_say = "Fossil Wood " -gameforge.guild_building_melt._200_say = "Copper " -gameforge.guild_building_melt._20_say = "The success rate is %s percent. You need %s Yang.[ENTER]Do you want to try it? " -gameforge.guild_building_melt._210_say = "Silver " -gameforge.guild_building_melt._220_say = "Gold " -gameforge.guild_building_melt._230_say = "Jade " -gameforge.guild_building_melt._240_say = "Ebony " -gameforge.guild_building_melt._250_say = "Pearl " -gameforge.guild_building_melt._260_say = "White Gold " -gameforge.guild_building_melt._270_say = "Crystal " -gameforge.guild_building_melt._280_say = "Amethyst " -gameforge.guild_building_melt._290_say = "Heaven's Tear " -gameforge.guild_building_melt._30_say = "You need more Yang. " -gameforge.guild_building_melt._40_say = "Congratulations - your refinement has been[ENTER]successful. You now have: " -gameforge.guild_building_melt._50_say = "The refinement has failed. " -gameforge.guild_building_melt._60_say = "You don't have 100 %s. " -gameforge.guild_building_melt._70_say = "Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = "I cannot produce the item without a Spirit Stone. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = "Weaponsmith: " -gameforge.guild_building_npc._20_say = "Oh, you are a member of my guild! If you want to[ENTER]upgrade your weapons, bring them to me and not to[ENTER]those novices in the village. My success rate is[ENTER]10% higher. Our members also get 5% discount.[ENTER]Just give me the weapon you would like me to[ENTER]upgrade, and I'll get to work. " -gameforge.guild_building_npc._30_say = "My name is Stanley. I'm responsible for improving[ENTER]weapons. I'm much better than the blacksmith in[ENTER]the village! My work can increase your success[ENTER]rate by 10%. Just give me the weapon you want me[ENTER]to improve. " -gameforge.guild_building_npc._40_sayTitle = "Armoursmith: " -gameforge.guild_building_npc._50_say = "Ah, you are a member of my guild! That means you[ENTER]can give your armour, shields, shoes and helmets[ENTER]to me for upgrades. My success rate is 10% higher[ENTER]than that of the village smithy! I also give[ENTER]members of my guild a 5% discount. Simply give me[ENTER]the equipment that you want upgraded. " -gameforge.guild_building_npc._60_say = "My name is Stanton. I'm responsible for upgrading[ENTER]armour. And I'm much better than the village[ENTER]blacksmith: my success rate is 10% higher. Just[ENTER]give me the armour you would like me to improve. " -gameforge.guild_building_npc._70_sayTitle = "Accessory Designer: " -gameforge.guild_building_npc._80_say = "Ah, you are a member of my guild! Your success[ENTER]rate will increase by 10% if you let me upgrade[ENTER]your jewellery - my specialities are bracelets,[ENTER]earrings and chains. Just give me the accessory[ENTER]that you would like me to improve. " -gameforge.guild_building_npc._90_say = "My name is Starbuck. I'm responsible for[ENTER]upgrading accessories - my specialities are[ENTER]bracelets, earrings and chains. And I'm much[ENTER]better than the blacksmith in the village! My[ENTER]work can increase your success rate by 10%. Just[ENTER]give me the accessory you would like me to[ENTER]upgrade! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = "Get the book " -gameforge.guild_create._20_sayReward = "The Book of Providence is needed to found a guild. " -gameforge.guild_create._30_sayReward = "You can get the book if you kill a Chief Orc with[ENTER]the help of a group. " -gameforge.guild_create._40_sendLetter = "Got Book of Providence " -gameforge.guild_create._50_sayTitle = "You have received the Book of Providence. " -gameforge.guild_create._60_sayReward = "You have received the Book of Providence from the[ENTER]Chief Orc. " -gameforge.guild_create._70_sayReward = "The Guardian at the village square is going to[ENTER]help you found a guild. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = "GM: check guild information " -gameforge.guild_manage._10_npcChat = "GM: register again " -gameforge.guild_manage._110_chat = "pc.has_guild: %s " -gameforge.guild_manage._120_say = "Do you want to leave the guild you belong to? I[ENTER]assume that you didn't make any real friends[ENTER]there. But it's your decision. Are you sure you[ENTER]want to leave the guild? " -gameforge.guild_manage._130_say = "Okay, so your decision is final. I'm going take[ENTER]you out of the guild. " -gameforge.guild_manage._140_say = "What?[DELAY value;150] [/DELAY][ENTER][ENTER]I put a lot of effort into creating it, and now[ENTER]you want to disband the guild? All the experience[ENTER]and memories of your friends will be lost[ENTER]forever![ENTER]Do you really want to disband it? " -gameforge.guild_manage._150_say = "Well then.[ENTER][ENTER]I'm going to disband the guild that you preside[ENTER]over. " -gameforge.guild_manage._160_npcChat = "Found guild " -gameforge.guild_manage._170_npcChat = "Found guild " -gameforge.guild_manage._180_say = "You can't establish a new guild in the first few[ENTER]days after leaving your old one. " -gameforge.guild_manage._190_say = "establish " -gameforge.guild_manage._200_say = "You have already disbanded a guild! You cannot[ENTER]found a new guild in the next few days. " -gameforge.guild_manage._20_say = "Please enter the name of the user you want[ENTER]information about. " -gameforge.guild_manage._210_say = "Do you want to establish a guild?[ENTER]You can only found a guild once you've reached[ENTER]level 40 and you will have to pay 200,000 Yang.[ENTER]Do you want to found a guild? " -gameforge.guild_manage._220_say = "You don't have enough Yang! " -gameforge.guild_manage._230_say = "Your level is too low to establish a guild. " -gameforge.guild_manage._30_sayTitle = "This user does not exist. " -gameforge.guild_manage._40_say = "Check the earliest date for re-registration. " -gameforge.guild_manage._50_say = "Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = "Waiting time " -gameforge.guild_manage._60_say = "Time until disbanding: %s day(s) " -gameforge.guild_manage._65_say = "Waiting time " -gameforge.guild_manage._70_say = "Earliest chance to repeat the attempt: %s hour(s) " -gameforge.guild_manage._75_say = "Remaining time " -gameforge.guild_manage._80_select = "Immediate adjustment " -gameforge.guild_manage._90_say = "Immediate registration possible. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = "Here you can see your guild's rank in relation to[ENTER]the guilds ranked above and below you in the[ENTER]tables:[ENTER][DELAY value;0][ENTER]|Guild's name|Points|Victories|Draws|Defeats[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = "Here you can see the eight highest ranked guilds[ENTER]and their guild statistics:[ENTER][DELAY value;0][ENTER]|Guild's name|Points|Victories|Draws|Defeats[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = "Your guild's ranking is %s. " -gameforge.guild_ranking._35_say = "Guild score: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = "You don't have enough Yang! " -gameforge.guild_war_bet._10_npcChat = "Guild war bet " -gameforge.guild_war_bet._110_say = "Everything is ready. If you have made the right[ENTER]choice, you'll receive the Yang when the guild[ENTER]war is over. Good luck! " -gameforge.guild_war_bet._20_sayTitle = "The guild bet " -gameforge.guild_war_bet._30_say = "Buy betting slips for your kingdom.[ENTER][ENTER]1. For every guild war, there is a pre-announced[ENTER]projection of the possible outcome announcing the[ENTER]potential winners.[ENTER]2. You can buy a betting slip. On the betting[ENTER]slip you can write whether you think that the[ENTER]guild you believe in will achieve the results[ENTER]forecast.[ENTER]3. The choices are determined by the betting[ENTER]booth. After the guild war, you will be informed[ENTER]whether you have won or lost.[ENTER][ENTER]* 10% of the winnings will be paid out to the[ENTER]kingdom. " -gameforge.guild_war_bet._35_table = "%s against %s " -gameforge.guild_war_bet._40_sayTitle = "Battle Bailiff: " -gameforge.guild_war_bet._45_say = " with " -gameforge.guild_war_bet._50_say = "There is no guild war on at the moment that you[ENTER]can bet on. " -gameforge.guild_war_bet._60_say = "Which guild war do you want to buy a betting slip[ENTER]for? " -gameforge.guild_war_bet._70_say = "According to my list, you have already bought a[ENTER]betting slip for this guild war. You can only buy[ENTER]one slip per war. " -gameforge.guild_war_bet._80_say = "Guild %s has a decent chance to defeat guild %s[ENTER]with %d point(s).[ENTER]Which guild do you want to bet on? " -gameforge.guild_war_bet._90_sayTitle = "Battle Bailiff: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = "%s Do you want to take part in the war? " -gameforge.hair = {} -gameforge.hair._010_npcChat = "Swap hairstyle " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = "That isn't a hairstyle. " -gameforge.hair._014_say = "I couldn't swap your hairstyle. It doesn't suit[ENTER]your class or your gender. " -gameforge.hair._030_npcChat = "Swap hairstyle " -gameforge.hair._040_say = "Your hairstyle still belongs to the old system. I[ENTER]will swap it for a hairstyle item from the new[ENTER]outfit system, so that it isn't lost. It's really[ENTER]easy to do. Should I swap your hairstyle now? " -gameforge.hair._050_say = "You call that a hairstyle? Very funny. Sorry, if[ENTER]you don't have a hairstyle from the old system, I[ENTER]can't help you. Have a nice day! " -gameforge.hair._060_say = "I don't know this hairstyle. " -gameforge.hair._070_say = "Sorry, I can't help you. Please contact support. " -gameforge.hair._080_say = "You have received your new hairstyle. " -gameforge.hair._090_say = "This hairstyle has already been swapped. " -gameforge.hair._100_say = "Here you go. Now you can use the outfit system. " -gameforge.hair._10_stringFormat = "USE_ITEM(%s) " -gameforge.hair._110_notice = "Notification: The Captain in the first village is[ENTER]looking for you. You still have an old hairstyle.[ENTER]Go see him and swap your current main hairstyle[ENTER]for a hairstyle item from the new outfit system.[ENTER]That will ensure you don't lose your current[ENTER]hairstyle. " -gameforge.hair._20_stringFormat = "END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = "You don't have enough Yang.[ENTER]It costs 500,000 Yang! " -gameforge.hair_shop._10_npcChat = "Reset hair style " -gameforge.hair_shop._110_say = "Too bad. I would have liked to have used my[ENTER]scissors. But I really like your current[ENTER]hairstyle too. Farewell! " -gameforge.hair_shop._20_sayTitle = "Ariyoung: " -gameforge.hair_shop._30_say = "You have a very interesting hairstyle now, but[ENTER]your old style also suited you really well. If[ENTER]you're interested, I can restore your old style.[ENTER]What do you say? For 500,000 Yang we'll be in[ENTER]business. " -gameforge.hair_shop._40_select = "Restore old hairstyle " -gameforge.hair_shop._50_select = "Keep current hair style " -gameforge.hair_shop._60_say = "A good decision. One moment please. " -gameforge.hair_shop._70_say = "Ariyoung starts cutting your hair[ENTER]enthusiastically. Her scissors are moving so[ENTER]quickly that you are starting to fear for your[ENTER]ears. But before you can get nervous Ariyoung[ENTER]stops and looks at her work. " -gameforge.hair_shop._80_say = "Hm, perhaps I'll cut away a little bit more over[ENTER]here...[ENTER]And a little bit here... " -gameforge.hair_shop._90_say = "There, finished! I'm sure you'll be satisfied! " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = "Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = "Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = "Exchange Rice Cakes " -gameforge.harvest_festival._030_say = "You have collected %s Rice Cakes! When you have[ENTER]30 of them you can exchange them for a valuable[ENTER]item with me. Would you like to choose your[ENTER]reward now? " -gameforge.harvest_festival._040_select = "Yes please! " -gameforge.harvest_festival._050_select = "I'll do it later. " -gameforge.harvest_festival._060_say = "Come back when you change your mind! " -gameforge.harvest_festival._070_say = "Which reward would you like? " -gameforge.harvest_festival._080_say = "Come back once you have reached a decision. " -gameforge.harvest_festival._090_select = "Red Ebony Box (55 Cakes) " -gameforge.harvest_festival._100_select = "Pomp Ebony Box (50 Cakes) " -gameforge.harvest_festival._110_select = "Moon Elixir (M) (45 Cakes) " -gameforge.harvest_festival._120_select = "Yellow Ebony Box (30 Cakes) " -gameforge.harvest_festival._125_select = "More prizes " -gameforge.harvest_festival._130_select = "Lightgreen Ebony Box (65 Cakes) " -gameforge.harvest_festival._135_select = "Green Ebony Box (75 Cakes) " -gameforge.harvest_festival._140_select = "Sun Elixir (M) (60 Cakes) " -gameforge.harvest_festival._150_select = "Blue Ebony Box (75 Cakes) " -gameforge.harvest_festival._160_select = "Crimson Ebony Box (80 Cakes) " -gameforge.harvest_festival._170_select = "Cancel " -gameforge.harvest_festival._180_say = "You don't yet have enough Rice Cakes to swap for[ENTER]this item. Get back out on the hunt! " -gameforge.harvest_festival._190_say = "You've made a wise decision. " -gameforge.harvest_festival._200_say = "As a thank-you for the %s Rice Cakes, I give you:[ENTER]%s " -gameforge.harvest_festival._210_say = "Are you sure that you want this item? " -gameforge.harvest_festival._220_select = "Yes, I am sure! " -gameforge.harvest_festival._230_say = "You have received %s. " -gameforge.harvest_festival._240_say = "You'll find me here, if you want to bring me any[ENTER]more Rice Cakes. " -gameforge.harvest_festival._250_npcChat = "Hunt the pillagers! " -gameforge.harvest_festival._260_sayTitle = "Handu-Up: " -gameforge.harvest_festival._270_say = "Thank you for returning our supplies. You have[ENTER]saved us from a really desperate situation! " -gameforge.harvest_festival._280_say = "We are grateful that you are hunting the[ENTER]pillagers and are bringing back our supplies! " -gameforge.harvest_festival._290_say = "You have already looted %s Rice Cakes on the[ENTER]current task! " -gameforge.harvest_festival._300_say = "You shouldn't put yourself in danger for no[ENTER]reason! Take the Rice Cakes to Wonda-Rim. He will[ENTER]reward you for them. The more Rice Cakes you take[ENTER]to him, the more valuable your reward will be. " -gameforge.harvest_festival._310_say = "You have brought all of our supplies back! We owe[ENTER]you a great deal of gratitude. Without you we[ENTER]would have been in real trouble! " -gameforge.harvest_festival._320_say = "A large part of our supplies are still missing.[ENTER]Can we continue to count on you? " -gameforge.harvest_festival._330_select = "Of course. " -gameforge.harvest_festival._340_select = "I'll help you all later. " -gameforge.harvest_festival._350_say = "I will wait for you here. " -gameforge.harvest_festival._360_say = "Task %s[ENTER]You can accept this task a total of ten times. " -gameforge.harvest_festival._370_say = "We would have been lost without you. Will you[ENTER]continue to help? A large part of our supplies[ENTER]are still missing. " -gameforge.harvest_festival._380_select = "Yes, I will continue. " -gameforge.harvest_festival._390_select = "I'll be back later. " -gameforge.harvest_festival._400_say = "You are a brave warrior. Please keep going![ENTER][ENTER]Task %s[ENTER]You can accept this task a total of ten times. " -gameforge.harvest_festival._410_say = "Hell Hound " -gameforge.harvest_festival._420_say = "Flame Ghost " -gameforge.harvest_festival._430_say = "Dark Fanatic " -gameforge.harvest_festival._440_say = "Savage Infantryman " -gameforge.harvest_festival._450_say = "White Oath Soldier " -gameforge.harvest_festival._460_say = "Alpha Blue Wolf " -gameforge.harvest_festival._470_say = "Please help us! " -gameforge.harvest_festival._480_say = "Our village has been overrun by %s! These thieves[ENTER]have stolen our Rice Cake supplies. We don't know[ENTER]what to do! What can we eat now? Can you help us?[ENTER]Hunt the pillagers and gather their loot. We will[ENTER]richly reward you. " -gameforge.harvest_festival._490_select = "I'll help you! " -gameforge.harvest_festival._500_select = "I can't, sorry. " -gameforge.harvest_festival._510_say = "Without your help, we will surely starve. You[ENTER]will find me here, should you decide to change[ENTER]your mind. " -gameforge.harvest_festival._520_sendLetter = "Hunt the pillagers! " -gameforge.harvest_festival._530_say = "Defeat 30 %s and then return to Handu-Up. " -gameforge.harvest_festival._540_select = "I give up. " -gameforge.harvest_festival._550_select = "Bring as many Rice Cakes as you can loot from the pillagers. I give you a princely reward! " -gameforge.harvest_festival._560_notice = "You have defeated the pillagers and have received[ENTER]%s Rice Cakes. Return now to Handu-Up. " -gameforge.harvest_festival._570_npcChat = "Hunting for pillagers " -gameforge.harvest_festival._580_say = "Please bring our supplies back to us! " -gameforge.harvest_festival._590_say = "While you were away, our village was attacked[ENTER]again! " -gameforge.harvest_festival._600_say = "Jellyfish of Hell " -gameforge.harvest_festival._610_say = "Zombie " -gameforge.harvest_festival._620_say = "Flame Warriors " -gameforge.harvest_festival._630_say = "Bullfrog General " -gameforge.harvest_festival._640_say = "Dark Summoner " -gameforge.harvest_festival._650_say = "Esoteric Arahan Fighter " -gameforge.harvest_festival._660_say = "Savage Minion " -gameforge.harvest_festival._670_say = "Brown Bear " -gameforge.harvest_festival._680_say = "This time we're being attacked by %s.[ENTER]Please don't desert us now! " -gameforge.harvest_festival._690_select = "You can count on me! " -gameforge.harvest_festival._700_select = "I would like my reward. " -gameforge.harvest_festival._710_say = "We thank you for your help. Go to Wonda-Rim now[ENTER]and exchange the looted Rice Cakes for your[ENTER]reward. " -gameforge.harvest_festival._715_say = "Go on the hunt[ENTER]for %s! But don't head into danger on your own.[ENTER]You'll only be able to beat the enemy in a group.[ENTER]Seek out at least one more partner in order to[ENTER]complete this task. " -gameforge.harvest_festival._720_say = "Defeat 60 %s and then return to Handu-Up. " -gameforge.harvest_festival._730_say = "From what I can see, you have found some fellow[ENTER]fighters to go with you on the hunt. " -gameforge.harvest_festival._740_say = "Form a group to hunt down the pillagers. Seek out[ENTER]one more member and go out together on the hunt. " -gameforge.harvest_festival._750_npcChat = "I bring Rice Cakes. " -gameforge.harvest_festival._760_say = "You've brought our entire supply back to us! We[ENTER]owe you a great deal of thanks. Without you we[ENTER]would have been in a really desperate situation! " -gameforge.harvest_festival._770_say = "Fantastic! I see that you have already looted[ENTER]some Rice Cakes. " -gameforge.harvest_festival._780_say = "You have already looted %s Rice Cakes! You will[ENTER]find me here when you want to exchange them for[ENTER]your reward. " -gameforge.harvest_festival._790_say = "You have brought all our supplies back to us! We[ENTER]owe you a great deal of thanks. Without you we[ENTER]would have been in a really desperate situation! " -gameforge.harvest_festival._795_say = "The monsters still have a large portion of our[ENTER]supplies. Will you go back into battle for us? " -gameforge.harvest_festival._800_say = "Without your help we would have starved. In these[ENTER]tough times, we have relied on Rice Cakes as our[ENTER]main foodstuff. " -gameforge.harvest_festival._810_say = "Red Wild Boar " -gameforge.harvest_festival._820_say = "Wild Boar " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = "Leave grotto " -gameforge.heavens_cave_escape._020_say_title = "Heuk-Young: " -gameforge.heavens_cave_escape._030_say = "Do you really want to leave the grotto of exile? " -gameforge.heavens_cave_escape._040_say = "A wise decision. It's too dangerous to stay here[ENTER]any longer. Go and tend to your wounds first. " -gameforge.heavens_cave_escape._050_say = "You're very brave. Good luck in the depths of[ENTER]that horrible place... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = "Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = "In the Grotto " -gameforge.heavens_cave_keyquest._030_say = "Listen carefully, my boy! I'm only going to tell[ENTER]you this story once... " -gameforge.heavens_cave_keyquest._040_say = "Listen carefully, my girl! I'm only going to tell[ENTER]you this story once... " -gameforge.heavens_cave_keyquest._050_say = "Nowadays we worship the Dragon God, but once upon[ENTER]a time, three gods watched over us. However,[ENTER]Bahar-Taraji, the Goddess of Creation, was[ENTER]murdered by her jealous brother Beran-Setaou. And[ENTER]the third God, Baljit-Elvedin, who we know today[ENTER]as the Dragon God, went into deep mourning for[ENTER]his sister. " -gameforge.heavens_cave_keyquest._060_say = "A battle broke out between the two brothers,[ENTER]which the Dragon God won. Rumour has it, that[ENTER]traces of the battle can still be found at the[ENTER]site of their altercation. Beran-Setaou was[ENTER]locked in a cave after his defeat, which then[ENTER]became known as the Grotto of Exile. " -gameforge.heavens_cave_keyquest._070_say = "This grotto is sealed and guarded by members of[ENTER]Baljit-Elvedin's order. You have to hand over a[ENTER]Blood Stone to be allowed through. I know how to[ENTER]produce those stones, but it's not easy. " -gameforge.heavens_cave_keyquest._080_say = "It all began with the tears that the Dragon God[ENTER]cried over his sister, which then became stones[ENTER]that fell onto the earth. You can still find them[ENTER]in the Fireland of Doyyumhwan today. Get seven of[ENTER]these tears and four pieces of Obsidian from the[ENTER]Flames that live there and bring them to me. " -gameforge.heavens_cave_keyquest._090_say_reward = "Collect 7 Fossilised Tears and 4 pieces of[ENTER]Obsidian in Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = "You need another Blood Stone to get past the[ENTER]Guard of the Order? Then collect another seven[ENTER]Fossilised Tears and four pieces of Obsidian in[ENTER]the Fireland of Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = "You need another Blood Stone? Koe-Pung isn't the[ENTER]cleverest, but you should wait a little,[ENTER]otherwise he might notice that you don't belong[ENTER]to his order. " -gameforge.heavens_cave_keyquest._120_say = "A few hours, I would say: %s " -gameforge.heavens_cave_keyquest._130_say = "One hour and %s minutes. " -gameforge.heavens_cave_keyquest._140_say = "Wait another %s minutes. " -gameforge.heavens_cave_keyquest._150_say_title = "Fossilised Tear " -gameforge.heavens_cave_keyquest._160_say = "Here's one of the Dragon God's Fossilised Tears[ENTER]that has fallen onto the earth. " -gameforge.heavens_cave_keyquest._170_1_select = "Take the tear " -gameforge.heavens_cave_keyquest._170_2_select = "Carry on searching for tears here " -gameforge.heavens_cave_keyquest._170_3_select = "Do nothing " -gameforge.heavens_cave_keyquest._180_say = "You have received a Fossilised Tear. " -gameforge.heavens_cave_keyquest._190_say_title = "Fossilised Tear " -gameforge.heavens_cave_keyquest._200_say = "You decide to try looking for more tears and[ENTER]find: %s " -gameforge.heavens_cave_keyquest._210_say = "The creatures in the area are paying attention to[ENTER]you now! " -gameforge.heavens_cave_keyquest._220_say = "Go to the Fireland of Doyyumhwan and look for[ENTER]Baljit Elvedin, the Dragon God's, Fossilised[ENTER]Tears. You should also collect Obsidian, by[ENTER]killing Flames. " -gameforge.heavens_cave_keyquest._230_say = "Fossilised Tears required: %s " -gameforge.heavens_cave_keyquest._240_say = "Obsidian required: %s " -gameforge.heavens_cave_keyquest._250_notice = "You have collected enough tears! " -gameforge.heavens_cave_keyquest._260_notice = "You found Obsidian by this flame! " -gameforge.heavens_cave_keyquest._270_notice = "You have collected all the required Obsidian! " -gameforge.heavens_cave_keyquest._280_say = "Go back to Seon-Hae with the Fossilised Tears and[ENTER]the Obsidian. " -gameforge.heavens_cave_keyquest._290_say = "Seon-Hae is in: %s " -gameforge.heavens_cave_keyquest._300_say = "Baljit-Elvedin's tears! I'll transform them back[ENTER]into their liquid form and put them inside the[ENTER]Obsidian. Their power allows you to call the[ENTER]Goddess Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = "Her spirit still wanders the earth. Her voice[ENTER]will talk to you when you carry the tears with[ENTER]you. Look for her in the Red Forest of Lungsam! " -gameforge.heavens_cave_keyquest._320_say = "Here, take this vase and look for Bahar-Taraji's[ENTER]voice. " -gameforge.heavens_cave_keyquest._330_say = "Look for Bahar-Taraji's voice in the area of the[ENTER]Red Forest in Lungsam. Even if you can't see the[ENTER]goddess' ghost, you will be able to feel her[ENTER]spirit's presence. " -gameforge.heavens_cave_keyquest._335_say = "A quiet sound of whispering whistles through the[ENTER]wind: Go to a safe place... We can't talk here...[ENTER]Click on the quest scroll to talk to the ghost. " -gameforge.heavens_cave_keyquest._340_say = "In the distance, the voice of the murdered[ENTER]Goddess Bahar-Taraji sounds... " -gameforge.heavens_cave_keyquest._350_say = "My brother's tears... he grieved for me for so[ENTER]long and yet he still couldn't punish[ENTER]Beran-Setaou for his deeds. " -gameforge.heavens_cave_keyquest._360_say = "He couldn't confront his brother Beran-Setaou,[ENTER]the destroyer, the one that the people feared. " -gameforge.heavens_cave_keyquest._370_say = "But you... Who are you? You're different![ENTER]You're not afraid of him. On the contrary, I can[ENTER]see that you're seeking combat. " -gameforge.heavens_cave_keyquest._380_say = "%s! Take these drops of my blood. Produce a Blood[ENTER]Stone with it and make Beran-Setaou pay for his[ENTER]deeds. The Grotto of Exile isn't far from here. " -gameforge.heavens_cave_keyquest._390_say = "In the distance, the voice of the murdered[ENTER]Goddess Bahar-Taraji sounds... " -gameforge.heavens_cave_keyquest._400_say = "%s! I recognise you! " -gameforge.heavens_cave_keyquest._410_say = "You have brought my brother's tears to console me[ENTER]and will therefore receive my blood as a reward,[ENTER]so that you can carry on fighting. " -gameforge.heavens_cave_keyquest._420_say = "Go back to Seon-Hae with Bahar-Taraji's blood. " -gameforge.heavens_cave_keyquest._430_say = "Seon-Hae's eyes become glassy as she takes the[ENTER]Drops of Blood from you... " -gameforge.heavens_cave_keyquest._440_say = "The blood of a real Goddess! Quick, let me make[ENTER]it into a Blood Stone before it dries up. " -gameforge.heavens_cave_keyquest._450_say = "The guard Koe-Pung will let you use the portal[ENTER]that leads to the Grotto of Exile if you have a[ENTER]Blood Stone on you. However, it'll only work[ENTER]once. If you need more blood stones, then come[ENTER]back to see me. Unfortunately I can only produce[ENTER]a Blood Stone once a day, so that we don't[ENTER]attract the Order's Wrath. " -gameforge.heavens_cave_keyquest._460_say_reward = "Seon-Hae can produce more Blood Stones for you,[ENTER]but only one per day. " -gameforge.heavens_cave_keyquest._470_say = "I'm going to turn Bahar-Taraji's blood into a[ENTER]Blood Stone. May it serve you well. " -gameforge.heavens_cave_keyquest._480_say_reward = "I can only make you one Blood Stone a day.[ENTER]Otherwise Koe-Pung might become suspicious. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = "Voucher for a Horse Medal " -gameforge.horse_exchange_ticket._20_sayTitle = "Stable Boy: " -gameforge.horse_exchange_ticket._30_say = "In former times, a voucher like this was needed[ENTER]to receive a Horse Medal. You can exchange it for[ENTER]one. Would you like to use your voucher now? " -gameforge.horse_exchange_ticket._40_select = "Exchange " -gameforge.horse_exchange_ticket._50_say = "I gave you a Horse Medal. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = "Information about horses " -gameforge.horse_guard._20_say = "To start a horse mission, you need a Horse Medal.[ENTER]You can get one in the monkey dungeon. " -gameforge.horse_guard._30_say = "There are horses for three levels of riders:[ENTER]beginner, intermediate and expert.[ENTER]When you have practised enough and want to get to[ENTER]the next level, you have to pass a test. " -gameforge.horse_guard._40_say = "Depending on the individual pressures put on[ENTER]horses by their riders, horses need different[ENTER]types of food. Riding beginners should feed their[ENTER]animals with hay, advanced riders should feed[ENTER]their animals with carrots and expert riders that[ENTER]demand a lot from their horses, should only feed[ENTER]their horses with red Ginseng. When it comes to[ENTER]food, horses can be very picky. " -gameforge.horse_guard._50_say = "The condition of your horse is shown by means of[ENTER]a simple indicator: Green means that it is[ENTER]healthy, yellow means it is hungry. Red is[ENTER]dangerous, as it means that your horse is[ENTER]undernourished. You have to feed your horse if[ENTER]the indicator is yellow or red. It is a serious[ENTER]business if your horse dies. " -gameforge.horse_guard._60_say = "When you ride your horse, it's health slowly[ENTER]depletes and it becomes exhausted. You can't ride[ENTER]a horse without health. Therefore, you have to[ENTER]let it rest occasionally. " -gameforge.horse_guard._70_say = "There are rumours going round that a dead horse[ENTER]can be revived with Monkey Herbs. However the[ENTER]herbs are strictly guarded by monkeys, and it[ENTER]seems to be difficult to get hold of them. Rumour[ENTER]has it that if you are caught by the monkeys,[ENTER]they will curse you, and you'll be transformed[ENTER]into one of them. " -gameforge.horse_guard._80_say = "A rider's skills can vary a lot. If you have a[ENTER]Horse Medal, you can improve the level of your[ENTER]mount. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = "Kill the Black Orc while riding your horse. If[ENTER]you get off your horse, you will fail. " -gameforge.horse_levelup._10_makequestbutton = "Kill Bo! " -gameforge.horse_levelup._110_makequestbutton = "Kill the Dark Tormentor! " -gameforge.horse_levelup._120_say = "Kill the Dark Tormentor while riding your horse.[ENTER]If you get off your horse, you fail. " -gameforge.horse_levelup._130_makequestbutton = "Kill the Claw Poison Spider! " -gameforge.horse_levelup._140_say = "Kill the Claw Poison Spider while riding your[ENTER]horse. If you get off your horse, you fail. " -gameforge.horse_levelup._150_makequestbutton = "Kill the Desert Outlaw! " -gameforge.horse_levelup._160_say = "Kill the Desert Outlaw while riding your horse.[ENTER]If you get off your horse, you fail. " -gameforge.horse_levelup._170_makequestbutton = "Kill the Ice Golem! " -gameforge.horse_levelup._180_sayTitle = "Kill an Ice Golem! " -gameforge.horse_levelup._190_say = "Kill the Ice Golem while riding your horse. If[ENTER]you get off your horse, you fail. " -gameforge.horse_levelup._200_say = "Kill the Ice Golem while riding your horse. If[ENTER]you get off your horse, you fail. " -gameforge.horse_levelup._20_say = "Kill Bo while riding your horse. If you get off[ENTER]your horse, you fail. " -gameforge.horse_levelup._210_makequestbutton = "Kill the Fighting Tiger! " -gameforge.horse_levelup._220_say = "Kill the Fighting Tiger while riding your horse.[ENTER]If you get off your horse, you fail. " -gameforge.horse_levelup._230_npcChat = "How do you fight while riding? " -gameforge.horse_levelup._240_sayTitle = "Stable Boy: " -gameforge.horse_levelup._250_say = "Your horse has been fully trained. You should[ENTER]concentrate on strengthening your horse now. " -gameforge.horse_levelup._260_say = "You need a Horse Medal to train your horse. Your[ENTER]results will be recorded on it. " -gameforge.horse_levelup._270_say = "Your horse needs rest. Try again tomorrow. " -gameforge.horse_levelup._280_say = "Your horse is very tired. You have to give him a[ENTER]rest. " -gameforge.horse_levelup._290_say = "Your horse is very hungry. Go feed it. " -gameforge.horse_levelup._300_say = "Ride over to me. " -gameforge.horse_levelup._30_makequestbutton = "Kill Chuong! " -gameforge.horse_levelup._310_say = "Attacking while riding is much more difficult[ENTER]than simply riding. But the same rules apply[ENTER]here: Practice makes perfect. If you fall down,[ENTER]you fail. So be careful! Your results will be[ENTER]recorded on your Horse Medal. " -gameforge.horse_levelup._320_makequestbutton = "Get a Horse Medal! " -gameforge.horse_levelup._330_say = "You need a Horse Medal in order to learn how to[ENTER]fight on the back of a horse. You can get one in[ENTER]the monkey dungeon. " -gameforge.horse_levelup._340_makequestbutton = "Attacking while riding has failed " -gameforge.horse_levelup._350_say = "You have fallen off your horse or have[ENTER]dismounted. You therefore have not completed your[ENTER]mission. " -gameforge.horse_levelup._360_makequestbutton = "Return to the Stable Boy " -gameforge.horse_levelup._370_say = "If you go back to the Stable Boy, you can check[ENTER]your results on the Horse Medal. " -gameforge.horse_levelup._380_say = "Did everything work out? Your training will[ENTER]continue tomorrow. Today's results have been[ENTER]recorded on your Horse Medal. " -gameforge.horse_levelup._390_makequestbutton = "Training results " -gameforge.horse_levelup._400_qSetTitle = "Training results " -gameforge.horse_levelup._40_say = "Kill Chuong whilst riding your horse. If you get[ENTER]off your horse, you fail the mission. " -gameforge.horse_levelup._410_say = "Your horse has not had enough training. " -gameforge.horse_levelup._420_say = "Your horse can now ascend a level. " -gameforge.horse_levelup._430_say = "Your attack whilst riding has failed.[ENTER]Return to the Stable Boy to try it again. " -gameforge.horse_levelup._440_say = "Horse training successful " -gameforge.horse_levelup._450_say = "Your horse's level is %s " -gameforge.horse_levelup._460_say = "Return to the Stable Boy to advance your horse[ENTER]for intermediates into a mount for experts. " -gameforge.horse_levelup._470_say = "To get a horse for an expert rider you have to[ENTER]train your horse to level 20. " -gameforge.horse_levelup._480_say = "You can't save your results without a Horse Medal. " -gameforge.horse_levelup._50_say = "Kill Chuong whilst riding your horse. If you get[ENTER]off your horse, you fail the mission. " -gameforge.horse_levelup._60_makequestbutton = "Kill the Elite Orc General! " -gameforge.horse_levelup._70_say = "Kill the Elite Orc General whilst riding your[ENTER]horse. If you get off your horse, you will fail[ENTER]you mission. " -gameforge.horse_levelup._80_say = "Kill the Elite Orc General whilst riding your[ENTER]horse. If you get off your horse, you will fail[ENTER]you mission. " -gameforge.horse_levelup._90_makequestbutton = "Kill the Black Orc! " -gameforge.horse_levelup._training_1_count = "Bo left " -gameforge.horse_levelup._training_2_count = "Chuong left " -gameforge.horse_levelup._training_3_count = "OrcGenerals left " -gameforge.horse_levelup._training_4_count = "Black Orcs left " -gameforge.horse_levelup._training_5_count = "Tormentors left " -gameforge.horse_levelup._training_6_count = "Spiders left " -gameforge.horse_levelup._training_7_count = "Outlaws left " -gameforge.horse_levelup._training_8_count = "Ice Golems left " -gameforge.horse_levelup._training_9_count = "Tigers left " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = "The new name is too long. " -gameforge.horse_menu._10_say = "Observing constitution " -gameforge.horse_menu._110_say = "You do not have a horse at the moment. " -gameforge.horse_menu._120_say = "This name cannot be used. " -gameforge.horse_menu._130_say = "The name of the horse has been changed. " -gameforge.horse_menu._20_say = "Naming " -gameforge.horse_menu._30_say = "You need the following item for this action: " -gameforge.horse_menu._40_say = "Current strength of the horse: " -gameforge.horse_menu._50_say = "Current endurance of the horse: " -gameforge.horse_menu._60_say = "The horse currently has no name. " -gameforge.horse_menu._70_say = "The horse is currently called: " -gameforge.horse_menu._80_say = "Determine a new name for the horse. " -gameforge.horse_menu._90_say = "The new name is too short. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = "Revive the horse. " -gameforge.horse_revive._10_npcChat = "Revive horse. " -gameforge.horse_revive._110_say = "These are Herbs of Normal Monkeys from the normal[ENTER]Monkey Dungeon. They can revive your horse. You[ENTER]have to call it first though. " -gameforge.horse_revive._120_say = "You can only revive the horse if you get Herbs of[ENTER]Easy Monkeys from the beginners Monkey Dungeon.[ENTER]But this isn't an easy mission, as the herbs are[ENTER]guarded by the monkeys that live there. And those[ENTER]monkeys are incredibly aggressive. " -gameforge.horse_revive._130_say = "For your information: the Herbs of Normal Monkeys[ENTER]from the normal Monkey Dungeon are for[ENTER]intermediate horses. " -gameforge.horse_revive._140_say = "These are Herbs of Easy Monkeys from the[ENTER]beginners Monkey Dungeon. Your horse can be[ENTER]revived with them. You have to call it first[ENTER]though. " -gameforge.horse_revive._20_say = "You can only revive the horse if you get Herbs of[ENTER]Hard Monkeys from the expert Monkey Dungeon. But[ENTER]don't be fooled into thinking that is going to be[ENTER]a walk in the park. The herbs are guarded by the[ENTER]monkeys that live there. And those monkeys are[ENTER]incredibly aggressive. " -gameforge.horse_revive._30_say = "For your information: the Herbs of Normal Monkeys[ENTER]from the normal Monkey Dungeon are for[ENTER]intermediate horses. " -gameforge.horse_revive._40_say = "For your information: the Herbs of Easy Monkeys[ENTER]from the beginners Monkey Dungeon are for[ENTER]beginner horses. " -gameforge.horse_revive._50_say = "These are Herbs of Hard Monkeys from the expert[ENTER]Monkey Dungeon. They can revive your horse. You[ENTER]have to call it first though. " -gameforge.horse_revive._60_say = "Feed the horse the herbs and wait.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = "The horse has been revived. Don't forget to feed[ENTER]your horse in the future. " -gameforge.horse_revive._80_say = "You can only revive the horse if you get Herbs of[ENTER]Normal Monkeys from the normal Monkey Dungeon.[ENTER]But don't be fooled into thinking that this is[ENTER]going to be a walk in the park. The herbs are[ENTER]guarded by the monkeys that live there. And those[ENTER]monkeys are incredibly aggressive. " -gameforge.horse_revive._90_say = "For your information: the Herbs of Hard Monkeys[ENTER]from the expert Monkey Dungeon are for horses[ENTER]that belong to expert riders. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = "Mount (use the Horse Riding Ticket) " -gameforge.horse_ride._15_say = "You can rent a horse here. Come back if you want[ENTER]to rent one. " -gameforge.horse_ride._20_say = "You're looking for a mount? At the moment we are[ENTER]renting out horses to people that have Horse[ENTER]Riding Tickets. Your current riding skills will[ENTER]allow you to ride a horse for about 10 minutes.[ENTER]You do not have much riding experience, so you[ENTER]can keep steady on a horse, but cannot attack[ENTER]from horseback yet. " -gameforge.horse_ride._30_select = "Don't ride " -gameforge.horse_ride._40_say = "You need a Horse Riding Ticket. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = "You have lost the Military Horse Book! A new copy[ENTER]costs 500,000 Yang. " -gameforge.horse_summon._10_npcChat = "New Horse Picture " -gameforge.horse_summon._110_say = "This is a new version of the Military Horse Book.[ENTER]Try not to lose it again. " -gameforge.horse_summon._120_say = "In order to call the beginner's horse, you have[ENTER]to pass the qualification test. " -gameforge.horse_summon._130_say = "The beginner's horse has been called. " -gameforge.horse_summon._140_sayReward = "It didn't work - the beginner's horse could not[ENTER]be called. You can improve your chances of[ENTER]successfully calling the horse by training your[ENTER]horse calling skills. " -gameforge.horse_summon._150_sayReward = "Your mental strength is too low. You need a[ENTER]minimum of 100 Spell Points to call the[ENTER]beginner's horse. " -gameforge.horse_summon._160_sayReward = "To call a horse for intermediate riders, you need[ENTER]the Armed Horse Book. " -gameforge.horse_summon._170_sayReward = "To call a horse for an expert rider, you need the[ENTER]Military Horse Book. " -gameforge.horse_summon._180_sayReward = "You need to pass the qualification test to be[ENTER]able to call the horse. " -gameforge.horse_summon._190_sayReward = "To call the beginner's horse, you need the Horse[ENTER]Picture. " -gameforge.horse_summon._200_sayReward = "The horse for intermediate riders has been called. " -gameforge.horse_summon._20_say = "You have lost the Horse Picture! I can give you a[ENTER]new one for 400,000 Yang. " -gameforge.horse_summon._210_sayReward = "It didn't work - the intermediate's horse could[ENTER]not be called. You can improve your chances of[ENTER]successfully calling the horse by training your[ENTER]horse calling skills. " -gameforge.horse_summon._220_sayReward = "Your mental strength is too low. You need a[ENTER]minimum of 200 Spell Points to call the[ENTER]intermediate's horse. " -gameforge.horse_summon._230_sayReward = "To call a horse for an expert rider, you need the[ENTER]Military Horse Book. " -gameforge.horse_summon._240_sayReward = "You have to pass the qualification test in order[ENTER]to call a horse for expert riders. " -gameforge.horse_summon._250_sayReward = "To call a horse for intermediate riders, you need[ENTER]the Armed Horse Book. " -gameforge.horse_summon._260_sayReward = "A horse for expert riders has been called. " -gameforge.horse_summon._270_sayReward = "It didn't work - the Military Horse could not be[ENTER]called. You can improve your chances of[ENTER]successfully calling the horse by training your[ENTER]horse calling skills. " -gameforge.horse_summon._280_sayReward = "Your mental strength is too low. You need a[ENTER]minimum of 300 Spell Points to call the expert's[ENTER]horse. " -gameforge.horse_summon._290_say = "s Feuerphnix " -gameforge.horse_summon._300_chat = "You cannot summon the Fire Phoenix while you are mounted. " -gameforge.horse_summon._30_say = "This is the new Horse Picture. Try not to lose it[ENTER]again. " -gameforge.horse_summon._40_say = "You don't have enough Yang. " -gameforge.horse_summon._50_npcChat = "New Armed Horse Book " -gameforge.horse_summon._60_say = "You have lost the Armed Horse Book! I can give[ENTER]you a new one for 500,000 Yang. " -gameforge.horse_summon._70_say = "This is the new Armed Horse Book. Try not to lose[ENTER]it again. " -gameforge.horse_summon._80_say = "You don't have enough Yang. " -gameforge.horse_summon._90_npcChat = "New Military Horse Book " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = "Armed Horse Book test " -gameforge.horse_upgrade._10_say = "What's the point of improving a dead horse?[ENTER]Apart from anything else, it won't work. Go get[ENTER]hold of some monkey herbs and bring your horse[ENTER]back to life with them. Afterwards we can then[ENTER]talk about improving your horse again. " -gameforge.horse_upgrade._110_sayReward = "Kill 100 Scorpion Archers or Snake Archers in 30[ENTER]minutes. Once you're done, report back to the[ENTER]Stable Boy. " -gameforge.horse_upgrade._120_npcChat = "About the Armed Horse Book... " -gameforge.horse_upgrade._130_say = "Kill 100 Scorpion Archers or Snake Archers in 30[ENTER]minutes.[ENTER]You can do this mission with a group, but only[ENTER]the group's leader is awarded points for killing[ENTER]the targets. " -gameforge.horse_upgrade._140_say = "You don't have time for this! Go kill the[ENTER]Scorpion Archers or Snake Archers as quickly as[ENTER]possible! " -gameforge.horse_upgrade._150_npcChat = "Status report aptitude test " -gameforge.horse_upgrade._160_npcChat = "Results of aptitude test " -gameforge.horse_upgrade._170_say = "Well done.[ENTER]If you want to improve your horse now, you have[ENTER]to exchange your Horse Picture for the Armed[ENTER]Horse Book. That's going to take a while; you'd[ENTER]best come back tomorrow. And don't forget, you[ENTER]also need 500,000 Yang to buy the Armed Horse[ENTER]Book. " -gameforge.horse_upgrade._180_makequestbutton = "Wait for the Armed Horse Book " -gameforge.horse_upgrade._190_sayReward = "Wait for the Stable Boy to finish the Armed Horse[ENTER]Book. " -gameforge.horse_upgrade._200_npcChat = "Is the Armed Horse Book finished yet? " -gameforge.horse_upgrade._20_say = "Your level is too low to improve your horse. You[ENTER]can only improve your horse once you have reached[ENTER]level 35. Come again when you're ready. " -gameforge.horse_upgrade._210_say = "I am sorry, but you will have to wait a little[ENTER]bit longer. Remember to bring the 500,000 Yang[ENTER]when you come back! " -gameforge.horse_upgrade._220_sayReward = "Go to the Stable Boy and get the Armed Horse[ENTER]Book. You need your Horse Picture and 500,000[ENTER]Yang to get it. " -gameforge.horse_upgrade._230_sayReward = "Go to the Stable Boy and get the Armed Horse[ENTER]Book. You need your Horse Picture and 500,000[ENTER]Yang to get it. " -gameforge.horse_upgrade._240_npcChat = "Is the Armed Horse Book ready? " -gameforge.horse_upgrade._250_say = "If you get the Armed Horse Book, you will be able[ENTER]to ride faster and attack whilst riding.[ENTER]Here, this is for you: Preparation for the[ENTER]Military Horse Book. And another thing: You need[ENTER]500,000 Yang to improve your horse. " -gameforge.horse_upgrade._260_say = "When you own the Armed Horse Book, you can call[ENTER]your horse any time. So look after it! " -gameforge.horse_upgrade._270_say = "You need the Horse Picture to get the Armed Horse[ENTER]Book. " -gameforge.horse_upgrade._280_say = "You also need 500,000 Yang. " -gameforge.horse_upgrade._290_say = "Come again if you want the Armed Horse Book. " -gameforge.horse_upgrade._300_say = "Are you sure? If you discontinue the quest now,[ENTER]you will have to do it from scratch. " -gameforge.horse_upgrade._30_say = "The level of your horse is too low to improve it.[ENTER]Go train your horsemanship. Once your horse[ENTER]reaches level 10, you can come again. " -gameforge.horse_upgrade._310_sayReward = "As you have not killed 100 Scorpion Archers or[ENTER]Snake Archers you haven't passed the test. " -gameforge.horse_upgrade._40_say = "I don't want to have to say this again: If you[ENTER]want to ride a horse, you need to have your Horse[ENTER]Picture with you! " -gameforge.horse_upgrade._50_say = "If you own the Armed Horse Book, you can attack[ENTER]your opponents from the back of your horse. I'm[ENTER]going to test your combat experience and your[ENTER]horsemanship. Go to the desert and kill some[ENTER]Scorpion Archers. You can go there with a group,[ENTER]but YOU have to be the group leader. " -gameforge.horse_upgrade._60_say = "Okay, come back later. " -gameforge.horse_upgrade._70_say = "Unknown Button [%s] " -gameforge.horse_upgrade._80_say = "I can't think of a reason why you shouldn't have[ENTER]received the Armed Horse Book. Perhaps you should[ENTER]consult a Game Master. " -gameforge.horse_upgrade._90_sayReward = "You need a Horse Medal to start the quest for the[ENTER]Armed Horse Book. You can find it in the monkey[ENTER]dungeon. " -gameforge.horse_upgrade._test_2015_count = "Archers left " -gameforge.horse_upgrade._test_2107_count = "Archers left " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = "Remaining time " -gameforge.horse_upgrade2._100_makequestbutton = "Get the Horse Medal! " -gameforge.horse_upgrade2._10_npcChat = "I want to improve my horse. " -gameforge.horse_upgrade2._110_sayReward = "You need a Horse Medal if you are interested in[ENTER]the Military Horse Book. You can find the Horse[ENTER]Medal in the monkey dungeon. " -gameforge.horse_upgrade2._120_makequestbutton = "Military Horse Book test " -gameforge.horse_upgrade2._130_sayReward = "Kill 300 Demon Archers within 30 minutes and[ENTER]report back to the Stable Boy. " -gameforge.horse_upgrade2._140_sayReward = "You can travel in a group and enjoy support in[ENTER]battle. But remember that only the group leader[ENTER]will be credited with the results. " -gameforge.horse_upgrade2._150_npcChat = "About the Military Horse Book... " -gameforge.horse_upgrade2._160_say = "Kill 300 Demon Archers! You have 30 minutes to[ENTER]complete the mission.[ENTER][ENTER]You can work in a group for extra protection, but[ENTER]you need to be the group leader if you want the[ENTER]results to count. " -gameforge.horse_upgrade2._170_say = "Are you sure you want to discontinue the test? " -gameforge.horse_upgrade2._180_select = "Yes " -gameforge.horse_upgrade2._190_select = "No, just kidding! " -gameforge.horse_upgrade2._200_say = "All right. Good luck next time. " -gameforge.horse_upgrade2._20_say = "What's the point of improving a dead horse?[ENTER]Apart from anything else, it won't work. Go find[ENTER]some Monkey Herbs, which can bring your horse[ENTER]back to life. Afterwards we can then talk about[ENTER]the possibility of improving your horse. " -gameforge.horse_upgrade2._210_say = "If you want to pass the test you don't have any[ENTER]time to hang around here! Go kill the Demon[ENTER]Archers! " -gameforge.horse_upgrade2._220_say = "Unknown Button [%s] " -gameforge.horse_upgrade2._230_makequestbutton = "Return to the Stable Boy " -gameforge.horse_upgrade2._240_sayReward = "Tell the Stable Boy the results of your test. " -gameforge.horse_upgrade2._250_npcChat = "Aptitude test status " -gameforge.horse_upgrade2._260_npcChat = "Results of aptitude test " -gameforge.horse_upgrade2._270_say = "Well done! If you want to improve your horse now,[ENTER]you need to exchange your Armed Horse Book for[ENTER]the Military Horse Book. It will also cost you[ENTER]1,000,000 Yang. It's going to take some time to[ENTER]finish the book, so come again tomorrow. " -gameforge.horse_upgrade2._280_makequestbutton = "Wait for the Military Horse Book " -gameforge.horse_upgrade2._290_sayReward = "Wait for the Stable Boy to finish the Military[ENTER]Horse Book. " -gameforge.horse_upgrade2._300_npcChat = "Status horse improvement " -gameforge.horse_upgrade2._30_say = "Your level is too low to improve your horse. You[ENTER]can only improve your horse once you have reached[ENTER]level 50. Just come back when you're ready. " -gameforge.horse_upgrade2._310_npcChat = "Is the Military Horse Book finished yet? " -gameforge.horse_upgrade2._320_say = "I'm sorry, you need to wait a little longer.[ENTER]Ahhhh yes, don't forget: you need 1,000,000 Yang[ENTER]for the Military Horse Book. " -gameforge.horse_upgrade2._330_makequestbutton = "Go to the Stable Boy " -gameforge.horse_upgrade2._340_sayReward = "Go to the Stable Boy and pick up your Military[ENTER]Horse Book. You need your Armed Horse Book and[ENTER]1,000,000 Yang to get it. " -gameforge.horse_upgrade2._350_npcChat = "I want to collect the Military Horse Book. " -gameforge.horse_upgrade2._360_say = "If you have the Military Horse Book, your horse[ENTER]will be able to master different fighting styles.[ENTER]A book like this is very rare, and it is not very[ENTER]cheap either. You need 1,000,000 Yang to buy one.[ENTER]Do you really want to improve your horse? " -gameforge.horse_upgrade2._370_select = "Improve horse " -gameforge.horse_upgrade2._380_select = "Don't improve horse " -gameforge.horse_upgrade2._385_select = "Oh, whatever. Forget it. " -gameforge.horse_upgrade2._390_say = "Once you have the Military Horse Book, you can[ENTER]call your horse any time and it'll come to you.[ENTER]So, take good care of it. These are the basics;[ENTER]now it's up to you. " -gameforge.horse_upgrade2._400_say = "You need the Armed Horse Book to get the Military[ENTER]Horse Book. " -gameforge.horse_upgrade2._40_say = "Your horse's level is too low to improve it. Go[ENTER]train your riding skills. Come back once your[ENTER]horse has reached level 20. " -gameforge.horse_upgrade2._410_say = "You haven't got 1,000,000 Yang on you. " -gameforge.horse_upgrade2._420_say = "Come back if you want to get the Military Horse[ENTER]Book. " -gameforge.horse_upgrade2._430_say = "Are you sure? If you give up now, you'll have to[ENTER]start the quest from scratch. " -gameforge.horse_upgrade2._440_makequestbutton = "Time's up! " -gameforge.horse_upgrade2._450_sayReward = "You haven't killed 300 Demon Archers so you[ENTER]haven't passed the test! " -gameforge.horse_upgrade2._460_sayReward = "If you want to try again, get another Horse Medal[ENTER]and go visit the Stable Boy. " -gameforge.horse_upgrade2._50_say = "If you want to improve your horse, you need to[ENTER]pass a qualification test. Just like last time,[ENTER]you need a Horse Medal to be able to take the[ENTER]test. You can find it in the monkey dungeon. Of[ENTER]course, the monkeys living there won't give it to[ENTER]you without a fight and they're very violent... " -gameforge.horse_upgrade2._60_say = "Do I really have to say it again? If you want to[ENTER]ride a horse, you need to have the Armed Horse[ENTER]Book with you. " -gameforge.horse_upgrade2._70_say = "Only the strongest in the world will get the[ENTER]Military Horse Book. Go to the Demon Tower and[ENTER]kill 300 Demon Archers. If you manage to do this,[ENTER]no-one will be able to stop me from giving you[ENTER]the Military Horse Book. Of course, it's a hard[ENTER]assignment. You can do it with a group, but YOU[ENTER]need to be the group leader. " -gameforge.horse_upgrade2._80_say = "Well then, come back later. " -gameforge.horse_upgrade2._90_say = "I can't think of a reason why you haven't[ENTER]received the Military Horse Book. (Ask a game[ENTER]master about it). " -gameforge.horse_upgrade2._test_1002_count = "Archers left " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = "Accept " -gameforge.ingame_message._080_select = "Refuse " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = "Yang Bndel einlsen " -gameforge.is_yang._020_say = "Would you like to transfer %s Yang onto your[ENTER]account? " -gameforge.is_yang._030_say = "The amount has been credited to your Yang account. " -gameforge.is_yang._040_say = "The process has been cancelled. Your balance[ENTER]cannot exceed more than 1,999,999,999 Yang. " -gameforge.is_yang._050_syschat = "You need to be patient for %s more second(s). " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = "LOCA SPACE " -gameforge.item_change_sex._10_sayReward = "Only players with a minimum level of 50 can[ENTER]change their sex. " -gameforge.item_change_sex._110_say = "GM - Should the time be set to zero? " -gameforge.item_change_sex._120_sayTitle = "Sex change: " -gameforge.item_change_sex._130_say = "This item changes the sex of your character. You[ENTER]can change it every 3 days. " -gameforge.item_change_sex._140_say = "Have you really considered this carefully?[ENTER]Do you really want to change your sex?[ENTER]Afterwards you will be automatically teleported[ENTER]into the city. " -gameforge.item_change_sex._150_say = "Your sex was changed. All skills and abilities[ENTER]will stay the same. " -gameforge.item_change_sex._160_say = "The sex change was cancelled. " -gameforge.item_change_sex._20_say = "Please only use this item once you have reached a[ENTER]minimum level of 50. " -gameforge.item_change_sex._30_sayReward = "Married players cannot change their sex. This[ENTER]option is only open to unmarried players. " -gameforge.item_change_sex._40_say = "If you marry now, you will not be able to change[ENTER]your sex. Only unmarried players can change their[ENTER]sex. " -gameforge.item_change_sex._50_say = "If you want to change your sex, you have to get a[ENTER]divorce. " -gameforge.item_change_sex._60_sayReward = "You cannot change your sex while you are[ENTER]transformed. " -gameforge.item_change_sex._70_say = "Only use this item once you're not transformed[ENTER]any more. " -gameforge.item_change_sex._80_sayReward = "You can only change your sex once every three[ENTER]days. " -gameforge.item_change_sex._90_say = "You can only change again in: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = "Using the Item Shop Storeroom " -gameforge.item_mall._20_chat = "General Store " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = "%s received. " -gameforge.levelup._10_makequestbutton = "Task: %s " -gameforge.levelup._110_sayReward = "%s Yang received. " -gameforge.levelup._120_sayReward = "%s%% experience points received. " -gameforge.levelup._130_makequestbutton = "Task: %s " -gameforge.levelup._140_sayTitle = "Hunting mission: " -gameforge.levelup._150_say = "For your next hunting mission, you can choose[ENTER]which of the two kinds of monsters you want to[ENTER]hunt and kill. " -gameforge.levelup._155_say = " kill " -gameforge.levelup._155_say2 = "Kill %s x%d. " -gameforge.levelup._160_select = "Okay! Let's get to it. " -gameforge.levelup._170_chat = "You have accepted the challenge to kill %s. " -gameforge.levelup._180_qSetTitle = "Kill %s. " -gameforge.levelup._190_say = "Currently, %s still need to be killed to complete the hunting mission. " -gameforge.levelup._195_say = " Specimens of this kind: " -gameforge.levelup._200_select = "Information about the hunting mission " -gameforge.levelup._205_say = "Kill target! " -gameforge.levelup._20_say = "Kill %s! " -gameforge.levelup._210_chat = "show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = "show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = "show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = "addmapsignal(%s,%s) " -gameforge.levelup._250_say = "Remaining number " -gameforge.levelup._25_say = "Kill target! " -gameforge.levelup._26_say = "Number of targets " -gameforge.levelup._27_say = "Reward: %s%% Experience " -gameforge.levelup._28_say = "Experience " -gameforge.levelup._30_makequestbutton = "Quest completed. " -gameforge.levelup._40_makequestbutton = "Task: %s " -gameforge.levelup._50_sayTitle = "Quest completed. " -gameforge.levelup._60_say = "Fantastic, you have completed the mission[ENTER]successfully. " -gameforge.levelup._64_give = "Level " -gameforge.levelup._65_give = " Item " -gameforge.levelup._66_give = "Experience " -gameforge.levelup._70_sayReward = "%s received. " -gameforge.levelup._80_sayReward = "Reward: " -gameforge.levelup._90_sayReward = "%s: %d pieces, %s: %d pieces,[ENTER]%s: %d pieces " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = "Return to Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = "Return to Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = "Return to the village and tell Ariyoung that you[ENTER]couldn't find her husband's keepsake. " -gameforge.locale.ariyeong.find_ariyeong_label = "Visit Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = "Go to Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = "Go to Ariyoung and tell her about her husband's[ENTER]death. " -gameforge.locale.ariyeong.kill_label = "Kill the leader of the Black Wind Gang. " -gameforge.locale.ariyeong.kill_text_1 = "Kill the leader of the Black Wind Gang. " -gameforge.locale.ariyeong.kill_text_2 = "Kill the Black Wind Gang and their leader, find[ENTER]the keepsake and take it back to Ariyoung. " -gameforge.locale.ariyeong.success_info_label = "Take the wedding ring to Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = "Take the wedding ring to Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = "Go back to the village, give the wedding ring to[ENTER]Ariyoung, and get your reward. " -gameforge.locale.ariyeong.too_late = "This must be a divine providence![ENTER]You're bringing me back my beloved husband's[ENTER]keepsake! Thank you so much! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = "Greetings![ENTER]I am responsible for upgrading items.[ENTER]If you want to upgrade an item, just bring it to[ENTER]me. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = "Why are you still here?[ENTER]You accepted the task, so hurry up and do your[ENTER]job. First come, first served. Attack! " -gameforge.locale.bookworm.accept_failure_info_label = "Go back to Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = "Go back to Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = "Return to the village and tell Soon that you[ENTER]couldn't find the Milgyo book. " -gameforge.locale.bookworm.accept_failure_say_1 = "Return to the village. " -gameforge.locale.bookworm.accept_failure_say_2 = "I seem to be followed by misfortune - I just[ENTER]can't find the Milgyo book. The only thing that[ENTER]is left to do is to go back to the village. " -gameforge.locale.bookworm.accept_success_info_label = "Get the Milgyo book for Soon! " -gameforge.locale.bookworm.accept_success_info_text_1 = "Get the Milgyo book for Soon! " -gameforge.locale.bookworm.accept_success_info_text_2 = "Return to the village, give the book to Soon and[ENTER]get your reward. " -gameforge.locale.bookworm.accept_success_say_1 = "Here it is...the Milgyo book! " -gameforge.locale.bookworm.accept_success_say_2 = "There's the Milgyo book! Take it to Soon in the[ENTER]village. " -gameforge.locale.bookworm.aranyeo_complete_say = "Which fool got this strange book for my husband?[ENTER]He's been staring at it the whole day, learning[ENTER]strange chants off by heart. He doesn't lift a[ENTER]finger anymore! I'll break every one of his bones[ENTER]when I get my hands on him! " -gameforge.locale.bookworm.aranyeo_complete_say2 = "What's wrong? What's with the cold sweat on your[ENTER]forehead? " -gameforge.locale.bookworm.aranyeo_start_say = "Where did he go now? His attitude is getting on[ENTER]my nerves! He wastes his days reading books[ENTER]without earning a single Yang. And he's not even[ENTER]ashamed of the fact that he's such a bad role[ENTER]model for his children. " -gameforge.locale.bookworm.aranyeo_start_say2 = "Can books put food on your table or get clothes[ENTER]for you? I'll break all his bones when I get hold[ENTER]of him! " -gameforge.locale.bookworm.aranyeo_talk = "Talk. " -gameforge.locale.bookworm.complete_say = "Oha! Yes, I see it! I see it! I can see the new[ENTER]world! " -gameforge.locale.bookworm.do_you_find_the_book = "Did you find the Milgyo book? " -gameforge.locale.bookworm.do_you_mean_this_book = "Did you mean this book? " -gameforge.locale.bookworm.etc_shop_start_say = "He came here yesterday and asked about the Milgyo[ENTER]book. He didn't have any Yang, but he asked about[ENTER]it constantly anyway. Maybe Milgyo has got[ENTER]something to do with these brual creatures in the[ENTER]Valley of Seungryong. Dunno why he has developed[ENTER]a sudden interest in those creatures though. " -gameforge.locale.bookworm.etc_shop_start_say2 = "You just have to feel sorry for Aranyo. Why does[ENTER]she put up with him? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = "About Soon the academic " -gameforge.locale.bookworm.order_accept = "Okay! I'm going to get it for you! " -gameforge.locale.bookworm.order_accept_answer = "Thanks! I'm counting on you. " -gameforge.locale.bookworm.order_find_book_label = "Kill Milgyo's disciple! " -gameforge.locale.bookworm.order_find_book_text_1 = "Kill Milgyo's disciple! " -gameforge.locale.bookworm.order_find_book_text_2 = "Take the Milgyo book from Milgyo's disciple. " -gameforge.locale.bookworm.order_refuse = "That should be rather difficult. " -gameforge.locale.bookworm.order_refuse_answer = "Why don't you give it a try? I know you can do it! " -gameforge.locale.bookworm.order_say1 = "Do you want to hear something funny? I can[ENTER]actually claim that I've read all books in this[ENTER]world! Right now, I am studying a collection of[ENTER]holy texts. Rumour has it, that secret[ENTER]information and hints about how to become a saint[ENTER]may be found in the Milgyo book. " -gameforge.locale.bookworm.order_say2 = "I would like to read this book. What do you[ENTER]think, could you get it for me? I would, of[ENTER]course, reward you! " -gameforge.locale.bookworm.order_too_late = "Someone else has already brought me the Milgyo[ENTER]book. You don't need to do it any more. " -gameforge.locale.bookworm.start_find_bookworm_label = "Go to Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = "Go to Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = "Go to Soon and ask about the Milgyo book. " -gameforge.locale.bookworm.start_say = "Can you see the deep wisdom in this document?[ENTER]Individual words form sentences and that's how a[ENTER]wonderful story is made. You have to get used to[ENTER]to being led by other people's imaginations and[ENTER]it's not to everyone's liking, but I love it. " -gameforge.locale.bookworm.start_say2 = "The more you have, the more you get.[ENTER]The more you know, the more fun you have in life.[ENTER]Ah, if only I could read books my entire life... " -gameforge.locale.bookworm.success_thanks = "Oh! That's it! I'm going to read it with pleasure. " -gameforge.locale.bookworm.talk = "Talk. " -gameforge.locale.bookworm.talk_about_milgyo_book = "Ask about the Milgyo book. " -gameforge.locale.cancel = "Annuler " -gameforge.locale.chat = "Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = "As you wish. Good luck today![ENTER]And happy holidays, ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = "%d Yang for an item from this sack. There are[ENTER]different materials for upgrading items inside.[ENTER]You are allowed to take one out, but you cannot[ENTER]look inside! What do you think? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = "Hmm, well will you look at that - I don't have[ENTER]any more upgrade materials! I'm really sorry. " -gameforge.locale.christmas_santa.intro_msg = "Ho, ho, ho! Merry Christmas! You are lucky that[ENTER]you caught me. I'm a very busy man these days.[ENTER]Would you like to buy something? " -gameforge.locale.christmas_santa.not_enough_money = "I'm really sorry, but unfortunately you don't[ENTER]have enough Yang in order to buy something.[ENTER]Nevertheless, I wish you the happiest of holidays! " -gameforge.locale.christmas_santa.no_need = "Got it. " -gameforge.locale.christmas_santa.say_title = "Santa Claus: " -gameforge.locale.christmas_santa.select_buy = "I will buy it. " -gameforge.locale.christmas_santa.select_stop = "No, thanks. " -gameforge.locale.christmas_santa.skill_book_msg = "This skill book will cost you %d Yang, but you[ENTER]won't know which skill book it is until you open[ENTER]it. Do you still want to try your luck and buy[ENTER]one? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = "Oh, I was sure I still had some books here...[ENTER]I'm sorry, but apparently I have sold them all. " -gameforge.locale.christmas_santa.want_hairdye = "Buy upgrade materials " -gameforge.locale.christmas_santa.want_skillbook = "Buy skill book " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = "Christmas Tree " -gameforge.locale.christmas_tree.gain_item_msg = "You hang your stockings onto the tree.[ENTER]Then you close your eyes and wait for 3 seconds.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]I hope you like your present.[ENTER]Happy Christmas. " -gameforge.locale.christmas_tree.greet = "Hello. Are you here to be awed by my[ENTER]magnificence? Or is there something I can do for[ENTER]you? " -gameforge.locale.christmas_tree.greet2 = "As you wish. But know that when you hang a[ENTER]stocking on me, I will give you a present. Happy[ENTER]Christmas! " -gameforge.locale.christmas_tree.intro_msg = "I'll give you something if you hang a stocking on[ENTER]me! You can find stockings all over the[ENTER]continent. However, you can only hang them on me[ENTER]if you have a minimum level of 10. " -gameforge.locale.christmas_tree.no_more_sock = "You cannot hang up any more stockings. Some of[ENTER]yours are already hanging up there. " -gameforge.locale.christmas_tree.no_sock = "You do not have any stockings! " -gameforge.locale.christmas_tree.sel_intro_event = "Why are there stockings hanging here? " -gameforge.locale.christmas_tree.sel_no_need = "No, thanks. I don't need anything. " -gameforge.locale.christmas_tree.sel_put_sock = "I want to hang up a stocking. " -gameforge.locale.christmas_tree.sel_put_sock_not = "No, I don't want to hang up a stocking. " -gameforge.locale.christmas_tree.under_level_10 = "To hang up stockings, you must have a min. level[ENTER]of 10. " -gameforge.locale.complete = "Completed " -gameforge.locale.confirm = "Confirm! " -gameforge.locale.count_postfix = "Units " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = "Return to Deokbae the lumberjack. " -gameforge.locale.deokbae.failure_info_text_1 = "Return to Deokbae the lumberjack. " -gameforge.locale.deokbae.failure_info_text_2 = "Tell Deokbae the lumberjack that you couldn't[ENTER]find the golden axe. " -gameforge.locale.deokbae.find_deokbae_label = "Find Deokbae the lumberjack. " -gameforge.locale.deokbae.find_deokbae_text_1 = "Find Deokbae the lumberjack. " -gameforge.locale.deokbae.find_deokbae_text_2 = "Find Deokbae the lumberjack and give him a few[ENTER]words of encouragement. " -gameforge.locale.deokbae.kill_label = "Kill the Savage General. " -gameforge.locale.deokbae.kill_text_1 = "Kill the Savage General. " -gameforge.locale.deokbae.kill_text_2 = "Kill the savage general and take the axe back to[ENTER]Deokbae the lumberjack. " -gameforge.locale.deokbae.success_info_label = "Take the golden axe back to Deokbae the[ENTER]lumberjack. " -gameforge.locale.deokbae.success_info_text_1 = "Take the golden axe back to Deokbae the[ENTER]lumberjack. " -gameforge.locale.deokbae.success_info_text_2 = "Return the golden axe to Deokbae the lumberjack[ENTER]and get your reward. " -gameforge.locale.deokbae.too_late = "Without his help, I would never have found this[ENTER]axe. I thought it was all over when I lost it.[ENTER]But this adventurer here went into battle without[ENTER]hesitation and got my axe back! Now, I carry the[ENTER]axe with me, night and day. " -gameforge.locale.deviltower_enter = "Enter " -gameforge.locale.deviltower_man_chat = "Into the Demon Tower... " -gameforge.locale.deviltower_man_say = "This tower is swarmed with demons. Only the[ENTER]strongest fighters can reach the top. However,[ENTER]rumour has it that no one who enters the tower[ENTER]ever comes out alive. Are you sure that you want[ENTER]to enter the Demon Tower? " -gameforge.locale.deviltower_man_say_you_cant = "This tower is swarmed with demons. Only the[ENTER]strongest fighters can reach the top. However,[ENTER]rumour has it that no one who enters the tower[ENTER]ever comes out alive. You can only enter the[ENTER]Demon Tower once you have reached level 40. " -gameforge.locale.deviltower_no_enter = "Don't enter " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = "Eliminate " -gameforge.locale.empire_names_1 = "Junjeh Kingdom " -gameforge.locale.empire_names_2 = "Shinsoo kingdom " -gameforge.locale.empire_names_3 = "Chunjo kingdom " -gameforge.locale.empire_names_4 = "Jinno Kingdom " -gameforge.locale.event = {} -gameforge.locale.event.cancel = "Cancel event. " -gameforge.locale.event.close = "Close event. " -gameforge.locale.event.info_print = "Check information on the event. " -gameforge.locale.event.modify = "Change event process. " -gameforge.locale.event.on_going = "The event is running. " -gameforge.locale.exp = "Experience " -gameforge.locale.exp_pct = "Experience percentage " -gameforge.locale.forked_condition = "We need to find the guardian of the portal before[ENTER]one of the other kingdoms does.[ENTER]Let's flex our kingdom's muscles and expand its[ENTER]power! " -gameforge.locale.forked_condition2 = "Now all we need to do is wipe out those who are[ENTER]violating the holy grounds. Attack! " -gameforge.locale.forked_enter = "Take part " -gameforge.locale.forked_kill_boss = "I am Thorr Sarch! What do you want from me? I'm[ENTER]not dead, I will come back to life. Legions of[ENTER]warriors will follow me![ENTER]You have ended the kingdom battle. Everyone will[ENTER]be transported back to the village. " -gameforge.locale.forked_man_chat = "Take part in the Kingdom Battle " -gameforge.locale.forked_man_say = "A new area has been discovered. It is in the[ENTER]middle of the continent - it may even connect all[ENTER]the kingdoms together. It's swarming with dark[ENTER]creatures. Perhaps you could go there and[ENTER]confront them? Destroy them all and restore peace[ENTER]to our kingdom. " -gameforge.locale.forked_man_say_cant = "Hey! A new area has been discovered at the inner[ENTER]part of the continent. It may even connect all[ENTER]the kingdoms. As soon as the research is done[ENTER]there, you can enter the area. " -gameforge.locale.forked_no_enter = "Don't take part " -gameforge.locale.forked_open_gate = "The door, which had been closed until now,[ENTER]opened. Let's head to the new grounds! We're[ENTER]going to conquer them! Everyone is going to be[ENTER]transported to the holy grounds. " -gameforge.locale.forked_rule = "Rules for entering the Kingdom Battle:[ENTER]1. Everyone who dies in this area is transported[ENTER]back to the village but the battle bailiff can[ENTER]bring him back here immediately.[ENTER]2. Once the doors to the Holy Land have been[ENTER]opened, this area is closed.[ENTER]3. To enter the Holy Land, the matching key must[ENTER]be found. " -gameforge.locale.forked_rule_sungzi = "Rules of the Kingdom Battle:[ENTER]1. The kingdom with the lowest number of[ENTER]victories against another kingdom is eliminated[ENTER]first.[ENTER]2. Enemy monsters are going to appear. The first[ENTER]kingdom to slay a certain number of monsters[ENTER]wins.[ENTER]3. If the Nine Tails is killed after that, the[ENTER]battle ends.[ENTER]4. No items can be obtained during the battle.[ENTER]5. Whoever dies three times in the Holy Land[ENTER]returns to the village and is eliminated from the[ENTER]Kingdom Battle. " -gameforge.locale.fortune_words_1_body = "Fortune has truly taken a shine to you! Today you[ENTER]will have 'Very Good Fortune'! Those protected by[ENTER]such harmony will have something good happen to[ENTER]them today. " -gameforge.locale.fortune_words_1_title = "Very good fortune! " -gameforge.locale.fortune_words_2_body = "That's good. How does that saying go? You reap[ENTER]what you sow. Today, you will have 'Great[ENTER]Fortune'! I'm glad for you. A little bit of[ENTER]effort and you will receive more than before! " -gameforge.locale.fortune_words_2_title = "Great fortune! " -gameforge.locale.fortune_words_3_body = "That's not bad. Today, you will have 'Some Good[ENTER]Luck'. Your day is going to go a little better[ENTER]than usual but don't expect great gifts! " -gameforge.locale.fortune_words_3_title = "A bit of fortune. " -gameforge.locale.fortune_words_4_body = "Nothing particularly good, but nothing too bad[ENTER]either! You will have 'normal luck' today. It[ENTER]won't really help you any further, but it is[ENTER]better than having misfortune. Normal days are[ENTER]not to be sneezed at so enjoy! " -gameforge.locale.fortune_words_4_title = "Normal fortune. " -gameforge.locale.fortune_words_5_body = "You will not be very lucky today. Even if you[ENTER]throw out your nets as conscientiously as ever,[ENTER]you will not catch many fish today. On the plus[ENTER]side, you will not starve. You will have 'a bit[ENTER]of bad luck' today! But there's nothing better[ENTER]than being well prepared. If you like, I can sell[ENTER]you a talisman which can help you to avert very[ENTER]bad luck. Are you interested? " -gameforge.locale.fortune_words_5_title = "A bit of misfortune. " -gameforge.locale.fortune_words_6_body = "Today is a bad day. A day when even doing your[ENTER]best will get you almost nothing. Today, you have[ENTER]'Bad Luck' and have to be careful where you go[ENTER]and what you do. I could, however, help you and[ENTER]sell you a talisman so that you can avoid the[ENTER]worst.[ENTER]Are you interested? " -gameforge.locale.fortune_words_6_title = "Misfortune. " -gameforge.locale.fortune_words_7_body = "This is going to be one of the worst days in your[ENTER]life. All gods in heaven and on earth have turned[ENTER]their backs on you. Nothing is going to work out[ENTER]for you today. If you want to start a fire, it[ENTER]will rain; if you are thirsty, the sun will burn[ENTER]down on you. You will work just as hard as[ENTER]everyone else, but you will not reap any rewards[ENTER]for it. You are going to suffer 'really bad[ENTER]luck'![ENTER]Without a talisman, you will have a tough time.[ENTER]Are you interested in buying one? " -gameforge.locale.fortune_words_7_title = "Extreme misfortune. " -gameforge.locale.gm_skill_name_1 = "Three way cut " -gameforge.locale.gm_skill_name_10 = "Sword hit " -gameforge.locale.gm_skill_name_11 = "Ambush " -gameforge.locale.gm_skill_name_12 = "Fast attack " -gameforge.locale.gm_skill_name_13 = "Rolling dagger " -gameforge.locale.gm_skill_name_14 = "Stealth " -gameforge.locale.gm_skill_name_15 = "Poisonous Cloud " -gameforge.locale.gm_skill_name_16 = "Repetitive shot " -gameforge.locale.gm_skill_name_17 = "Arrow shower " -gameforge.locale.gm_skill_name_18 = "Fire Arrow " -gameforge.locale.gm_skill_name_19 = "Feather Walk " -gameforge.locale.gm_skill_name_2 = "Swordwhirl " -gameforge.locale.gm_skill_name_20 = "Poison Arrow " -gameforge.locale.gm_skill_name_21 = "Finger hit " -gameforge.locale.gm_skill_name_22 = "Dragon whirl " -gameforge.locale.gm_skill_name_23 = "Magic blade " -gameforge.locale.gm_skill_name_24 = "Fear " -gameforge.locale.gm_skill_name_25 = "Bewitched armour " -gameforge.locale.gm_skill_name_26 = "Dispel " -gameforge.locale.gm_skill_name_27 = "Dark hit " -gameforge.locale.gm_skill_name_28 = "Flame Strike " -gameforge.locale.gm_skill_name_29 = "Ghost of the flame " -gameforge.locale.gm_skill_name_3 = "Berserk " -gameforge.locale.gm_skill_name_30 = "Dark protection " -gameforge.locale.gm_skill_name_31 = "Ghost hit " -gameforge.locale.gm_skill_name_32 = "Dark Orb " -gameforge.locale.gm_skill_name_33 = "Flying Talisman " -gameforge.locale.gm_skill_name_34 = "Dragon Shooting " -gameforge.locale.gm_skill_name_35 = "Dragon's Roar " -gameforge.locale.gm_skill_name_36 = "Blessing " -gameforge.locale.gm_skill_name_37 = "Reflect " -gameforge.locale.gm_skill_name_38 = "Dragon's Aid " -gameforge.locale.gm_skill_name_39 = "Lightning throw " -gameforge.locale.gm_skill_name_4 = "Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = "Summon lightning " -gameforge.locale.gm_skill_name_41 = "Lightning Claw " -gameforge.locale.gm_skill_name_42 = "Cure " -gameforge.locale.gm_skill_name_43 = "Swiftness " -gameforge.locale.gm_skill_name_44 = "Attack Up " -gameforge.locale.gm_skill_name_5 = "Dash " -gameforge.locale.gm_skill_name_6 = "Spirit Strike (W) " -gameforge.locale.gm_skill_name_7 = "Bash " -gameforge.locale.gm_skill_name_8 = "Stump " -gameforge.locale.gm_skill_name_9 = "Strong body " -gameforge.locale.gold = "Yang: %d " -gameforge.locale.gold_drop_pct = "Yang drop rate in percent " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = "Cancel " -gameforge.locale.guild.cannot_create_guild_disband_delay = "The guild has already been disbanded! You have to[ENTER]wait a week to found a new guild. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = "If you leave a guild, you cannot join a new one[ENTER]for three days. " -gameforge.locale.guild.create = "Found guild " -gameforge.locale.guild.create_confirm = "You need a minimum level of 40 to found a guild.[ENTER]You also need 200,000 Yang. Do you want to found[ENTER]a guild? " -gameforge.locale.guild.create_confirm_for_china = "You're here to found a guild?[ENTER]We accept new guilds if the founder has a minimum[ENTER]level of 40 and can provide the Book of[ENTER]Providence. It also costs 200,000 Yang.[ENTER]Do you want to found a guild? " -gameforge.locale.guild.create_not_enough_money = "You don't have enough Yang! " -gameforge.locale.guild.disband = "Disband guild " -gameforge.locale.guild.disband_confirm = "What?[DELAY value;150] [/DELAY][ENTER][ENTER]I have put a lot of effort into creating it, and[ENTER]now you want to disband it?[ENTER]All the experience and the memories of your[ENTER]friends will be lost forever![ENTER][ENTER]Do you really want to disband it? " -gameforge.locale.guild.disband_msg = "Well then.[ENTER][ENTER]I'm going to disband the guild that you preside[ENTER]over. " -gameforge.locale.guild.guild_master_greet = "Long time no see. How are things at the guild? " -gameforge.locale.guild.guild_member_greet = "Don't you like the guild? " -gameforge.locale.guild.no = "No " -gameforge.locale.guild.noguild_greet = "What's up? " -gameforge.locale.guild.not_enough_leadership = "Your level is too low to preside over a guild. " -gameforge.locale.guild.no_guild_create_item = "If you want to found a guild, you need the Book[ENTER]of Providence " -gameforge.locale.guild.war_bet_already = "According to my list, you have already bought a[ENTER]betting slip for this guild war. You can only buy[ENTER]one slip per war. " -gameforge.locale.guild.war_bet_assume1 = "It seems that the guild " -gameforge.locale.guild.war_bet_assume2 = "will win against the guild with " -gameforge.locale.guild.war_bet_assume3 = "points difference.[ENTER][ENTER]Which guild do you want to put your money on? " -gameforge.locale.guild.war_bet_done = "Everything is ready. If you have made the right[ENTER]choice, you'll be paid as soon as the guild war[ENTER]is over. Good luck! " -gameforge.locale.guild.war_bet_info = "The gamble. Buy betting slips for your kingdom.[ENTER][ENTER]1. For every guild war, there is a pre-announced[ENTER]projection of the possible outcome announcing the[ENTER]potential winners.[ENTER]2. You can buy a betting slip. On the betting[ENTER]slip you can write whether you think that the[ENTER]guild you believe in will achieve the results[ENTER]forecast.[ENTER]3. The choices are determined by the betting[ENTER]booth. After the guild war, you will be informed[ENTER]whether you have won or lost.[ENTER][ENTER]* 10% of the winnings will be paid out to the[ENTER]kingdom. " -gameforge.locale.guild.war_bet_list_button = "The guild war bet " -gameforge.locale.guild.war_bet_list_choose = "Which guild war do you want to buy a betting slip[ENTER]for? " -gameforge.locale.guild.war_bet_list_none = "There is no guild war on at the moment that you[ENTER]can bet on. " -gameforge.locale.guild.war_bet_no_money = "You don't have enough Yang with you! " -gameforge.locale.guild.war_bet_price = "Good decision! What have you chosen? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = "Do you want to join a war against a guild? " -gameforge.locale.guild.war_join_request = "Ask for permission to join " -gameforge.locale.guild.war_list_button = "Look at the list of guild wars " -gameforge.locale.guild.war_list_choose = "The following guild wars are currently underway:[ENTER]If you want to watch, choose one of the[ENTER]participant guilds. " -gameforge.locale.guild.war_list_none = "Currently, no guilds are taking part in wars. " -gameforge.locale.guild.war_over = "The wars are already over. " -gameforge.locale.guild.withdraw = "Leave the guild. " -gameforge.locale.guild.withdraw_confirm = "Do you want to leave the guild you belong to? I[ENTER]assume you didn't make many friends there. It's[ENTER]up to you.[ENTER][ENTER]Do you really want to leave the guild? " -gameforge.locale.guild.withdraw_msg = "Well then.[ENTER][ENTER]I will remove you from the guild. " -gameforge.locale.guild.yes = "Yes " -gameforge.locale.guild_around_rank_msg = "Guilds like yours have the following battle[ENTER]results:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Guild name |Points |Wins[ENTER]|Draws |Defeats " -gameforge.locale.guild_top_rank_msg = "The battle results from rank 1 to rank 10 are:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = "Your guild's rank is " -gameforge.locale.guild_your_rank2 = ", and the table result is " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = "Nothing (close window) " -gameforge.locale.horse_menu.feed = "Feed " -gameforge.locale.horse_menu.menu = "What do you want to do with my horse? " -gameforge.locale.horse_menu.revive = "Revive " -gameforge.locale.horse_menu.ride = "Mount " -gameforge.locale.horse_menu.show_state = "Check constitution " -gameforge.locale.horse_menu.unsummon = "Return " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = "Take the medicine to Yu-Rang " -gameforge.locale.huanso.deliver_text_1 = "Take the medicine to Yu-Rang's mother. " -gameforge.locale.huanso.deliver_text_2 = "Take the medicine to Yu-Rang's mother and report[ENTER]back to Huahn-So. " -gameforge.locale.huanso.failure_label = "Back to Huahn-So " -gameforge.locale.huanso.failure_text_1 = "Return to Huahn-So. " -gameforge.locale.huanso.failure_text_2 = "Tell Huahn-So that you weren't able to produce[ENTER]the medicine. " -gameforge.locale.huanso.find_label = "Go to Baek-Go " -gameforge.locale.huanso.find_text_1 = "Go to Baek-So and ask him for the medicine. " -gameforge.locale.huanso.find_text_2 = "Find Beak-Go, make the medicine for Yu-Rang's[ENTER]mother and take it to Yu-Rang. " -gameforge.locale.huanso.kill_label = "Ingredients for the medicine " -gameforge.locale.huanso.kill_text_1 = "Find the ingredients for Yu-Rang's medicine. " -gameforge.locale.huanso.kill_text_2 = "Kill Scorpions in the Valley of Seungryong and[ENTER]take a Spiky Scorpion Tail to Baek-Go. " -gameforge.locale.huanso.make_label = "Take the ingredients to Baek-Go " -gameforge.locale.huanso.make_text_1 = "Take the ingredients for the medicine to Baek-Go. " -gameforge.locale.huanso.make_text_2 = "Go back to Baek-Go, give him the spiky scorpion[ENTER]tail and make the medicine for Yu-Rang. " -gameforge.locale.huanso.order_label = "Look for Huahn-So. " -gameforge.locale.huanso.order_text_1 = "Look for Huahn-So. " -gameforge.locale.huanso.order_text_2 = "Go to Huahn-So and listen to his story. " -gameforge.locale.huanso.success_label = "Back to Huahn-So " -gameforge.locale.huanso.success_text_1 = "Report your success to Huahn-So. " -gameforge.locale.huanso.success_text_2 = "Report your success to Huahn-So and get your[ENTER]reward. " -gameforge.locale.huanso.too_late = "Huahn-So " -gameforge.locale.item_drop_pct = "Item drop rate in percent " -gameforge.locale.level = "Level " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = "Due to the level up " -gameforge.locale.levelup.choice1 = "This is support for level assignments. " -gameforge.locale.levelup.choice2 = "You can choose one of the two monsters and attack[ENTER]it. " -gameforge.locale.levelup.kill_count = "Number of victories " -gameforge.locale.levelup.lets_go = "Good! Let's do it! " -gameforge.locale.levelup.levelup_quest_fail = "Level mission failed " -gameforge.locale.levelup.prev_quest1 = "This is information about the level mission that[ENTER]ran until recently.[ENTER][ENTER]Currently " -gameforge.locale.levelup.prev_quest2 = "more opponents have to be killed to finish the[ENTER]level mission. " -gameforge.locale.levelup.prev_quest_go = "Continue " -gameforge.locale.levelup.prev_quest_info = "Look at information about the level mission again. " -gameforge.locale.levelup.random_item = "Random item " -gameforge.locale.levelup.receive_direct = "You will receive a direct reward for the level[ENTER]mission. " -gameforge.locale.levelup.remain_count = "Remaining number " -gameforge.locale.levelup.slayed_them = "Killed " -gameforge.locale.levelup.slay_target_count = "Number of targets " -gameforge.locale.levelup.slay_target_is = "Kill target! " -gameforge.locale.levelup.slay_them1 = "Killed " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = "How can I make rice dumplings? " -gameforge.locale.make_wonso.how_make_detail = "When hunting monsters, you find all kinds of[ENTER]ingredients for rice dumplings: bean paste, sugar[ENTER]paste, fruit paste and sweet rice. If you bring[ENTER]me one of these pastes and a portion of sweet[ENTER]rice I can make you a rice dumpling. It is said[ENTER]that rice dumplings have a special effect when[ENTER]they are eaten... " -gameforge.locale.make_wonso.make_msg1 = "Have you got the necessary ingredients? Good. I[ENTER]take the bean paste and the sweet rice and make[ENTER]you... a bean cake! Bon appetit. " -gameforge.locale.make_wonso.make_msg2 = "Have you got the necessary ingredients? Good. I[ENTER]take the sugar paste and the sweet rice and make[ENTER]you... a sugar cake! Bon appetit. " -gameforge.locale.make_wonso.make_msg3 = "Have you got the necessary ingredients? Good. I[ENTER]take the fruit paste and the sweet rice and make[ENTER]you... a fruit cake! Bon appetit. " -gameforge.locale.make_wonso.want_wonso1 = "Make Bean Cake " -gameforge.locale.make_wonso.want_wonso2 = "Make Sugar Cake " -gameforge.locale.make_wonso.want_wonso3 = "Make Fruit Cake " -gameforge.locale.man_postfix = "Mister " -gameforge.locale.map_name_1 = "Mount Sohan " -gameforge.locale.map_name_2 = "Doyyumhwan " -gameforge.locale.map_name_3 = "Yongbi Desert " -gameforge.locale.map_name_4 = "Valley of Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = "Challenge in the Monkey Dungeon " -gameforge.locale.monkey_dungeon.cannot_enter_yet = "It's not the right time to enter at the moment. " -gameforge.locale.monkey_dungeon.curse_of_monkey = "You have been jinxed with the curse of the monkey. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = "Curse of the monkey " -gameforge.locale.monkey_dungeon.enter = "Enter " -gameforge.locale.monkey_dungeon.low_entrance = "Entrance to the Easy Monkey Dungeon " -gameforge.locale.monkey_dungeon.middle_entrance = "Entrance to the Hard Monkey Dungeon " -gameforge.locale.monkey_dungeon.notice = "1. When you enter the monkey dungeon, you have to[ENTER]kill the supreme monkey within 20 minutes.[ENTER]2. You cannot use any scrolls to return to the[ENTER]city or to any other place.[ENTER]A lot of people who have not followed these rules[ENTER]have been turned into monkeys, so be careful. " -gameforge.locale.monkey_dungeon.no_enter = "Don't enter " -gameforge.locale.monkey_dungeon.quest_rest_time = "Remaining time " -gameforge.locale.monkey_dungeon.quest_title = "Monkey Dungeon " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = "Everyone will die! " -gameforge.locale.monster_chat_1001_2 = "Small, small, small pieces... " -gameforge.locale.monster_chat_1001_3 = "There is no escape! " -gameforge.locale.monster_chat_1001_4 = "The floor will be soaked with your blood. Die! " -gameforge.locale.monster_chat_1001_5 = "You can beg, but it won't do you any good! " -gameforge.locale.monster_chat_1001_6 = "You can't hide your fear from me! " -gameforge.locale.monster_chat_1002_1 = "Death! Death to all people... " -gameforge.locale.monster_chat_1002_2 = "You miserable pigs! " -gameforge.locale.monster_chat_1002_3 = "You're starting to make me angry... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = "There will be blood, human. " -gameforge.locale.monster_chat_1003_1 = "Death and Perdition...! " -gameforge.locale.monster_chat_1003_2 = "Have you seen the wounds that a spear can rip into your skin? " -gameforge.locale.monster_chat_1003_3 = "Yes, go on, walk away! We'll see how far you get... " -gameforge.locale.monster_chat_1003_4 = "Just looking at your shaking hands makes this completely worth my while... " -gameforge.locale.monster_chat_1003_5 = "You piece of scum dare to challenge me? " -gameforge.locale.monster_chat_1003_6 = "Death will be your only companion in the future! " -gameforge.locale.monster_chat_1004_1 = "Your soul will be mine, human! " -gameforge.locale.monster_chat_1004_2 = "Ah, fresh blood! " -gameforge.locale.monster_chat_1004_3 = "Looks like another person is going to meet his death here! " -gameforge.locale.monster_chat_1004_4 = "You should suffer and let out all your anguish... " -gameforge.locale.monster_chat_1004_5 = "Do you really think that that ridiculous weapon in your hand will be able to protect you? " -gameforge.locale.monster_chat_1004_6 = "Your courage brought you to me. And now it's going to leave you... " -gameforge.locale.monster_chat_1035_1 = "If I die, my revenge will follow you for eternity! " -gameforge.locale.monster_chat_1035_2 = "I will make you die and suffer slowly, very slowly... " -gameforge.locale.monster_chat_1035_3 = "It will be my pleasure to make you suffer. " -gameforge.locale.monster_chat_1035_4 = "Your body is shivering like that of a senile old hag! " -gameforge.locale.monster_chat_1035_5 = "I can smell your fear, little one. " -gameforge.locale.monster_chat_1035_6 = "I think it is time to relieve you of a few of your body parts. " -gameforge.locale.monster_chat_1036_1 = "I'm going to send you into your own personal hell! " -gameforge.locale.monster_chat_1036_2 = "Your pain will drive you insane, before you die... " -gameforge.locale.monster_chat_1036_3 = "You can wail! You can beg! But it won't do you any good. " -gameforge.locale.monster_chat_1036_4 = "You're going to experience the worst death you can imagine... " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = "Your power is getting weaker. You are already on the brink of death... " -gameforge.locale.monster_chat_1037_1 = "Are you ready to walk to halls of death for eternity? " -gameforge.locale.monster_chat_1037_2 = "You should get used to the idea of greeting eternal darkness... " -gameforge.locale.monster_chat_1037_3 = "Welcome to hell! " -gameforge.locale.monster_chat_1037_4 = "Scream as much as you like! No one's going to hear you! " -gameforge.locale.monster_chat_1037_5 = "If you think you can kill me like this... you're more naive than I thought! " -gameforge.locale.monster_chat_1037_6 = "Not bad, but it still won't be able to save you from your death. " -gameforge.locale.monster_chat_1038_1 = "Take a look around, this is hell! " -gameforge.locale.monster_chat_1038_2 = "I'm going peel the skin from your bones. " -gameforge.locale.monster_chat_1038_3 = "I want to hear you whimper before you die. " -gameforge.locale.monster_chat_1038_4 = "You know that there's no use hoping, don't you? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = "No, you're not going to die yet. First I want to know how many sword blows your body can handle... " -gameforge.locale.monster_chat_1039_1 = "Ah, a volunteer... " -gameforge.locale.monster_chat_1039_2 = "Do you really think that you have even got the smallest chance of escaping? " -gameforge.locale.monster_chat_1039_3 = "It's not the ground that's moving... it's your knees that are shaking with fear! " -gameforge.locale.monster_chat_1039_4 = "Welcome to the place in which you will seek your death! " -gameforge.locale.monster_chat_1039_5 = "I can see the panic in your eyes. " -gameforge.locale.monster_chat_1039_6 = "Oh, so young and so helpless... " -gameforge.locale.monster_chat_1040_1 = "We can see every little movement you make. " -gameforge.locale.monster_chat_1040_2 = "In a hurry? Do you really want to die? " -gameforge.locale.monster_chat_1040_3 = "Death has already taken its place at your side... " -gameforge.locale.monster_chat_1040_4 = "Can you hear my bell chiming? It'll be the last thing you hear! " -gameforge.locale.monster_chat_1040_5 = "I smell blood, lots of it... you won't survive much longer... " -gameforge.locale.monster_chat_1040_6 = "You can fight... or you can let death embrace you... " -gameforge.locale.monster_chat_1041_1 = "Why are you here if you want to live? " -gameforge.locale.monster_chat_1041_2 = "Ah, new bodies for me to destroy! " -gameforge.locale.monster_chat_1041_3 = "It was your decision to come here, human! And now you'll have to live with the consequences... " -gameforge.locale.monster_chat_1041_4 = "Our combat strength will never leave us. We cannot die! " -gameforge.locale.monster_chat_1041_5 = "There's no point in attacking us! You're doomed... " -gameforge.locale.monster_chat_1041_6 = "Perhaps you will die of exhaustion... or of fear... " -gameforge.locale.monster_chat_1091_1 = "You have made it here.... and now I'm going to send you to your death. " -gameforge.locale.monster_chat_1091_2 = "Sacrifice your soul and become one of us! " -gameforge.locale.monster_chat_1091_3 = "Look at you! Weak and slow... " -gameforge.locale.monster_chat_1091_4 = "Your body and your soul are mine! " -gameforge.locale.monster_chat_1091_5 = "Your legs are shaking! Just face it, you're not up to this... " -gameforge.locale.monster_chat_1091_6 = "How much longer will you be able to handle this? " -gameforge.locale.monster_chat_1093_1 = "Who could have ever guessed that there is something worse than death? " -gameforge.locale.monster_chat_1093_2 = "Welcome, death hungry one. " -gameforge.locale.monster_chat_1093_3 = "You will pay for your indiscretion. With your blood and your soul. " -gameforge.locale.monster_chat_1093_4 = "After I have destroyed your body, your soul will be mine! " -gameforge.locale.monster_chat_1093_5 = "How long do you think you can fight me? " -gameforge.locale.monster_chat_1093_6 = "You amuse me. Your fear and your haste is very entertaining... " -gameforge.locale.monster_chat_11000_1 = "Everyone who is worried about their future should listen! " -gameforge.locale.monster_chat_11000_10 = "If you want to control the powers of nature and lightning, I recommend the Healing Force training! " -gameforge.locale.monster_chat_11000_11 = "Each warrior has a different way of fighting! Focus on toughening up your body to prepare yourself! " -gameforge.locale.monster_chat_11000_12 = "The strength of the Sura is magic. Work on your intelligence and speed but don't neglect your physical strength! " -gameforge.locale.monster_chat_11000_13 = "Use the skills of the ninja! Focus on speed and physical strength! " -gameforge.locale.monster_chat_11000_14 = "Shamans use regeneration, support- and combat-spells. Intelligence is vital! " -gameforge.locale.monster_chat_11000_15 = "Don't forget that you're in your apprenticeship! " -gameforge.locale.monster_chat_11000_16 = "Become an apprentice if you want to train your skills! " -gameforge.locale.monster_chat_11000_17 = "Skills? You can rise up to the level of a master, which occurs randomly between the levels of 17 and 21! " -gameforge.locale.monster_chat_11000_18 = "Do you want to become a grand master? Then you need a special skill book! " -gameforge.locale.monster_chat_11000_19 = "As soon as you have finished reading a skill book, it disappears! " -gameforge.locale.monster_chat_11000_2 = "All warriors up to Level 5 listen to me! " -gameforge.locale.monster_chat_11000_20 = "Do you want to read another skill book again? Then wait a day. " -gameforge.locale.monster_chat_11000_21 = "Upgrade your intelligence to improve your Sura skills! " -gameforge.locale.monster_chat_11000_22 = "Experience the mighty powers of a Sura in combat! " -gameforge.locale.monster_chat_11000_23 = "Do you know where the temple of the esoteric sect is? It is in the middle of the Valley of Seungryong! " -gameforge.locale.monster_chat_11000_24 = "The spider caves appeared again! They're in the Yongbi desert! " -gameforge.locale.monster_chat_11000_25 = "Finish your missions and use the rewards for upgrading! " -gameforge.locale.monster_chat_11000_26 = "Fishing? Sounds great! Have you already got a fishing pole and a bait with you? " -gameforge.locale.monster_chat_11000_27 = "You're looking for a bigger hunting challenge? The portal can send you to a hunting place that corresponds to your level! " -gameforge.locale.monster_chat_11000_28 = "Beware of enemies from other kingdoms. You never know when they might stab you in the back. " -gameforge.locale.monster_chat_11000_29 = "Do you want to reset your skills? Then go to the old lady! Make sure that you bring enough Yang with you! " -gameforge.locale.monster_chat_11000_3 = "See the blade-fight teacher for training if you want to become known as a mighty offensive warrior! " -gameforge.locale.monster_chat_11000_30 = "Aim for the master rank! It's the only way you can become a true hero! " -gameforge.locale.monster_chat_11000_31 = "If you want to enter another battlefield or city, look for old people on the continent. " -gameforge.locale.monster_chat_11000_4 = "If you want to be adept with the skills of a warrior, go and learn from the master of the art of war. " -gameforge.locale.monster_chat_11000_5 = "If you want to become a Sura who able to use magic swords, choose weaponry training! " -gameforge.locale.monster_chat_11000_6 = "Choose black magic training if you want to become skilled at using black spells! " -gameforge.locale.monster_chat_11000_7 = "Archery training is reserved for ninjas who have reached level 5! " -gameforge.locale.monster_chat_11000_8 = "Choose blade-fight training if you want to climb the secret ranks of the Ninjas! " -gameforge.locale.monster_chat_11000_9 = "If you want to control battles as the warrior of the Dragon God, choose the Dragon Force training! " -gameforge.locale.monster_chat_11002_1 = "Listen up, all of you who worry about your health! " -gameforge.locale.monster_chat_11002_10 = "If you want to control the power of nature and lightning, sign up for Healing Force training! " -gameforge.locale.monster_chat_11002_11 = "Each Warrior has a different technique of fighting. Concentrate on toughening up your body! " -gameforge.locale.monster_chat_11002_12 = "The strength of the Sura is magic. Work on your intelligence, speed and physical strength. " -gameforge.locale.monster_chat_11002_13 = "Get your normal ninja skills to a higher level! Focus on your speed and physical strength! " -gameforge.locale.monster_chat_11002_14 = "Shamans use regeneration, support- and combat-spells during battle. Intelligence is vital for them! " -gameforge.locale.monster_chat_11002_15 = "Don't forget what you've learned! " -gameforge.locale.monster_chat_11002_16 = "Become an apprentice if you want to train your skills! " -gameforge.locale.monster_chat_11002_17 = "Skills? You can rise up to the level of a master, which occurs randomly between the levels of 17 and 21! " -gameforge.locale.monster_chat_11002_18 = "Do you want to become a grand master? Then you need a special skill book! " -gameforge.locale.monster_chat_11002_19 = "As soon as you have finished reading a skill book, it disappears! " -gameforge.locale.monster_chat_11002_2 = "All warriors up to Level 5 listen to me! " -gameforge.locale.monster_chat_11002_20 = "Do you want to read another skill book again? Then wait a day. " -gameforge.locale.monster_chat_11002_21 = "Upgrade your intelligence to improve your Sura skills! " -gameforge.locale.monster_chat_11002_22 = "Experience the mighty powers of a Sura in combat! " -gameforge.locale.monster_chat_11002_23 = "Do you know where the temple of the esoteric sect is? It is in the middle of the Valley of Seungryong! " -gameforge.locale.monster_chat_11002_24 = "The spider caves appeared again! They're in the Yongbi desert! " -gameforge.locale.monster_chat_11002_25 = "Finish your missions and use the rewards for upgrading! " -gameforge.locale.monster_chat_11002_26 = "Fishing? Sounds great! Have you already got a fishing pole and a bait with you? " -gameforge.locale.monster_chat_11002_27 = "You're looking for a bigger hunting challenge? The portal can send you to a hunting place that corresponds to your level! " -gameforge.locale.monster_chat_11002_28 = "Beware of enemies from other kingdoms. You never know when they might stab you in the back. " -gameforge.locale.monster_chat_11002_29 = "Do you want to reset your skills? Then go to the old lady! Make sure that you bring enough Yang with you! " -gameforge.locale.monster_chat_11002_3 = "See the blade-fight teacher for training if you want to become known as a mighty offensive warrior! " -gameforge.locale.monster_chat_11002_30 = "Aim for the master rank! It's the only way you can become a true hero! " -gameforge.locale.monster_chat_11002_31 = "If you want to enter another battlefield or city, look for old people on the continent. " -gameforge.locale.monster_chat_11002_4 = "If you want to be adept with the skills of a warrior, go and learn from the master of the art of war. " -gameforge.locale.monster_chat_11002_5 = "If you want to become a Sura who able to use magic swords, choose weaponry training! " -gameforge.locale.monster_chat_11002_6 = "Choose black magic training if you want to become skilled at using black spells! " -gameforge.locale.monster_chat_11002_7 = "Archery training is reserved for ninjas who have reached level 5! " -gameforge.locale.monster_chat_11002_8 = "Choose blade-fight training if you want to climb the secret ranks of the Ninjas! " -gameforge.locale.monster_chat_11002_9 = "If you want to control battles as the warrior of the Dragon God, choose the Dragon Force training! " -gameforge.locale.monster_chat_11004_1 = "Listen up, all of you who are worried about your health! " -gameforge.locale.monster_chat_11004_10 = "If you want to control the power of nature and lightning, take part in the Healing Force training! " -gameforge.locale.monster_chat_11004_11 = "Every warrior has his own way of fighting. Concentrate on toughening up your body! " -gameforge.locale.monster_chat_11004_12 = "The strength of the Sura is magic. Work on your intelligence, speed and physical strength! " -gameforge.locale.monster_chat_11004_13 = "Use your ninja abilities and improve your martial art skills! Concentrate on your speed and physical strength! " -gameforge.locale.monster_chat_11004_14 = "Shamans use regeneration, support- and combat-spells during battle. Intelligence is vital for them! " -gameforge.locale.monster_chat_11004_15 = "Don't forget what you've learned! " -gameforge.locale.monster_chat_11004_16 = "Become an apprentice if you want to train your skills! " -gameforge.locale.monster_chat_11004_17 = "Skills? You can rise up to the level of a master, which occurs randomly between the levels of 17 and 21! " -gameforge.locale.monster_chat_11004_18 = "Do you want to become a grand master? Then you need a special skill book! " -gameforge.locale.monster_chat_11004_19 = "As soon as you have finished reading a skill book, it disappears! " -gameforge.locale.monster_chat_11004_2 = "All warriors up to Level 5 listen to me! " -gameforge.locale.monster_chat_11004_20 = "Do you want to read another skill book? You will have to wait a day. " -gameforge.locale.monster_chat_11004_21 = "Upgrade your intelligence to improve your Sura skills! " -gameforge.locale.monster_chat_11004_22 = "Experience the power of a Sura in combat! " -gameforge.locale.monster_chat_11004_23 = "Do you know where the temple of the esoteric sect is? It is in the middle of the Valley of Seungryong! " -gameforge.locale.monster_chat_11004_24 = "The spider caves appeared again! They're in the Yongbi desert! " -gameforge.locale.monster_chat_11004_25 = "Finish your missions and use the rewards for upgrading! " -gameforge.locale.monster_chat_11004_26 = "Fishing? Sounds great! Have you already got a fishing pole and a bait with you? " -gameforge.locale.monster_chat_11004_27 = "You're looking for a bigger hunting challenge? The portal can send you to a hunting place that corresponds to your level! " -gameforge.locale.monster_chat_11004_28 = "Beware of enemies from other kingdoms. You never know when they might stab you in the back. " -gameforge.locale.monster_chat_11004_29 = "Do you want to reset your skills? Then go to the old lady! Make sure that you bring enough Yang with you! " -gameforge.locale.monster_chat_11004_3 = "See the blade-fight teacher for training if you want to become known as a mighty offensive warrior! " -gameforge.locale.monster_chat_11004_30 = "Aim for the master rank! It's the only way you can become a true hero! " -gameforge.locale.monster_chat_11004_31 = "If you want to enter another battlefield or city, look for old people on the continent. " -gameforge.locale.monster_chat_11004_4 = "If you want to be adept with the skills of a warrior, go and learn from the master of the art of war. " -gameforge.locale.monster_chat_11004_5 = "If you want to become a Sura who able to use magic swords, choose weaponry training! " -gameforge.locale.monster_chat_11004_6 = "Choose black magic training if you want to become skilled at using black spells! " -gameforge.locale.monster_chat_11004_7 = "Archery training is reserved for ninjas who have reached level 5! " -gameforge.locale.monster_chat_11004_8 = "Choose blade-fight training if you want to climb the secret ranks of the Ninja! " -gameforge.locale.monster_chat_11004_9 = "If you want to control battles as a warrior of the Dragon God, choose the Dragon Force training! " -gameforge.locale.monster_chat_1105_1 = "Being in a frozen state is good... for me! " -gameforge.locale.monster_chat_1105_2 = "I'm sure that Mount Sohan is the best place! " -gameforge.locale.monster_chat_1105_3 = "What nice weather. " -gameforge.locale.monster_chat_1105_4 = "At the end you will be just as cold as me... " -gameforge.locale.monster_chat_1105_5 = "You can live forever, at least until the ice melts. " -gameforge.locale.monster_chat_1105_6 = "How do you think it will feel, when you slowly turn into a piece of ice? " -gameforge.locale.monster_chat_1106_1 = "Humans...here?! " -gameforge.locale.monster_chat_1106_2 = "Tired...but awake enough for you... " -gameforge.locale.monster_chat_1106_3 = "Anybody here, on my hill? " -gameforge.locale.monster_chat_1106_4 = "You don't belong here! " -gameforge.locale.monster_chat_1106_5 = "You'd better back off! " -gameforge.locale.monster_chat_1106_6 = "Stranger... so lonely? " -gameforge.locale.monster_chat_1191_1 = "It's been a long time since we've seen an experienced fighter around here. " -gameforge.locale.monster_chat_1191_2 = "Nothing else to do but to wait and polish weapons... " -gameforge.locale.monster_chat_1191_3 = "Should I work on them? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = "Something is missing. I am not amused... " -gameforge.locale.monster_chat_1191_6 = "I'm going to put quick end to your pain - and it's the last pain you'll ever feel! " -gameforge.locale.monster_chat_1301_1 = "A longneck...! " -gameforge.locale.monster_chat_1301_2 = "Your pale skin is going to get even paler in a minute. " -gameforge.locale.monster_chat_1301_3 = "You want to challenge me? Fine! " -gameforge.locale.monster_chat_1301_4 = "You attacked me! You won't survive this! " -gameforge.locale.monster_chat_1301_5 = "Weak, weak human! " -gameforge.locale.monster_chat_1301_6 = "Let's see how much you can bear! " -gameforge.locale.monster_chat_1302_1 = "Got away? Don't even think about it. " -gameforge.locale.monster_chat_1302_2 = "That's right... comes closer! " -gameforge.locale.monster_chat_1302_3 = "The sword is shaking in my hand... " -gameforge.locale.monster_chat_1302_4 = "You won't survive this encounter! " -gameforge.locale.monster_chat_1302_5 = "Here comes my sword! " -gameforge.locale.monster_chat_1302_6 = "Painful, isn't it? " -gameforge.locale.monster_chat_1303_1 = "Even the grass that you're walking on might kill you. " -gameforge.locale.monster_chat_1303_2 = "I would be careful if I were you... " -gameforge.locale.monster_chat_1303_3 = "That's right. Come closer... " -gameforge.locale.monster_chat_1303_4 = "You dare to come near me? Well... then you can live with the consequences! " -gameforge.locale.monster_chat_1303_5 = "It's time for you say goodbye to the world! " -gameforge.locale.monster_chat_1303_6 = "Do you regret that you came? " -gameforge.locale.monster_chat_1305_1 = "Who thinks that they can defeat me? " -gameforge.locale.monster_chat_1305_2 = "You? You want to fight against me? " -gameforge.locale.monster_chat_1305_3 = "Attack me, if you dare to! " -gameforge.locale.monster_chat_1305_4 = "You're not thinking of running away, are you? " -gameforge.locale.monster_chat_1305_5 = "You have underestimated the coverage of my sword. " -gameforge.locale.monster_chat_1305_6 = "Are you afraid? " -gameforge.locale.monster_chat_1901_1 = "I think you're going to die at my hands today. " -gameforge.locale.monster_chat_1901_2 = "Oh, I like you. " -gameforge.locale.monster_chat_1901_3 = "Ah, so you want to bring a little bit of variety into my life? " -gameforge.locale.monster_chat_1901_4 = "Hey! It won't help you to run away like a coward. " -gameforge.locale.monster_chat_1901_5 = "Has the look of me already made a shiver run down your spine? " -gameforge.locale.monster_chat_1901_6 = "Don't you want to scream a little? " -gameforge.locale.monster_chat_20001_1 = "You seem to be nervous... Don't worry, nothing is going to explode. " -gameforge.locale.monster_chat_20001_2 = "Sometimes, I just want to go for a stroll. " -gameforge.locale.monster_chat_20001_3 = "Time is going by so slowly... My grandchildren don't even visit me any more. " -gameforge.locale.monster_chat_20001_4 = "When you get old, you often don't have much company. " -gameforge.locale.monster_chat_20001_5 = "My best days are over. " -gameforge.locale.monster_chat_20002_1 = "The sun is so hot. " -gameforge.locale.monster_chat_20002_2 = "Wonderful weather to dry laundry, isn't it? " -gameforge.locale.monster_chat_20002_3 = "Where is that lazy good-for-nothing husband? " -gameforge.locale.monster_chat_20002_4 = "He's not even ashamed that his children know about laziness! And he calls himself a father... " -gameforge.locale.monster_chat_20002_5 = "Books, always books! He doesn't go to work and doesn't bring any Yang home. He just reads the whole time! " -gameforge.locale.monster_chat_20003_1 = "Hello little one, did you sleep well? " -gameforge.locale.monster_chat_20003_2 = "My little angel. " -gameforge.locale.monster_chat_20003_3 = "You are my sunshine... " -gameforge.locale.monster_chat_20003_4 = "What's wrong? Are you hungry? " -gameforge.locale.monster_chat_20003_5 = "That's right... go to sleep, my little one. " -gameforge.locale.monster_chat_20004_1 = "Just another day... " -gameforge.locale.monster_chat_20004_2 = "Where am I going to get food today? " -gameforge.locale.monster_chat_20004_3 = "It is always the same thing with those sword bearers. " -gameforge.locale.monster_chat_20004_4 = "Let's see. Maybe I should go to Octavio's restaurant. " -gameforge.locale.monster_chat_20004_5 = "Oh, by the way, the war seems to be over... " -gameforge.locale.monster_chat_20005_1 = "The soul of a master potter runs through his fingertips. " -gameforge.locale.monster_chat_20005_2 = "Ever since the country was submerged into chaos, fighters can be found everywhere. " -gameforge.locale.monster_chat_20005_3 = "Fights, fights everywhere. " -gameforge.locale.monster_chat_20005_4 = "I pray for a calm and a peaceful world. " -gameforge.locale.monster_chat_20005_5 = "Why the hurry? Take a moment to relax and think. " -gameforge.locale.monster_chat_20006_1 = "Oh my, what should I do? " -gameforge.locale.monster_chat_20006_2 = "I can't find my brother anywhere, but he did promise to meet me here. " -gameforge.locale.monster_chat_20006_3 = "And now, all I see here are armed warriors. " -gameforge.locale.monster_chat_20006_4 = "I miss my brother. " -gameforge.locale.monster_chat_20006_5 = "Has anyone seen my brother? " -gameforge.locale.monster_chat_20007_1 = "Ha, this meat is really fresh! " -gameforge.locale.monster_chat_20007_2 = "It's good that people are eating more meat again now. " -gameforge.locale.monster_chat_20007_3 = "Business is doing great, but meat is still scarce. " -gameforge.locale.monster_chat_20007_4 = "When is the meat we ordered going to arrive? " -gameforge.locale.monster_chat_20007_5 = "If it doesn't arrive on time, we'll have to go hunting. " -gameforge.locale.monster_chat_20008_1 = "I hope the customers will come in swarms when the weather is this nice. " -gameforge.locale.monster_chat_20008_2 = "The lazy dog will probably come around soon and he'll want something to eat. " -gameforge.locale.monster_chat_20008_3 = "Poor guy! " -gameforge.locale.monster_chat_20008_4 = "He used to be a great warrior. " -gameforge.locale.monster_chat_20008_5 = "I wonder why he doesn't fight any more? " -gameforge.locale.monster_chat_20009_1 = "The young guys... so lively and full of beans! " -gameforge.locale.monster_chat_20009_2 = "Warriors look much more impressive when they are carrying weapons. " -gameforge.locale.monster_chat_20009_3 = "A murderous mind is something everyone has nowadays. " -gameforge.locale.monster_chat_20009_4 = "Control your heart, focus your thoughts, and calm your soul. " -gameforge.locale.monster_chat_20009_5 = "There is no infallible recipe for bliss but some simple guidelines you can stick to. " -gameforge.locale.monster_chat_20010_1 = "Here, this is a very useful item! " -gameforge.locale.monster_chat_20010_2 = "Goods from distant countries! Beautiful, extraordinary pieces! " -gameforge.locale.monster_chat_20010_3 = "Come closer everyone! " -gameforge.locale.monster_chat_20010_4 = "Come on, people, buy! You won't have this chance again! " -gameforge.locale.monster_chat_20010_5 = "There are too many thieves around here. They should keep away from my goods! " -gameforge.locale.monster_chat_20011_1 = "The land has been very dry in the last few years. " -gameforge.locale.monster_chat_20011_2 = "The grain harvest isn't as good as it used to be. " -gameforge.locale.monster_chat_20011_3 = "I wonder why the seeds are wasting away on the fields. " -gameforge.locale.monster_chat_20011_4 = "The grain is brittle and tastes rotten. " -gameforge.locale.monster_chat_20011_5 = "That's a bad sign. Farming is the foundation of our lives. " -gameforge.locale.monster_chat_20012_1 = "Rice cakes! Delicious rice cakes! " -gameforge.locale.monster_chat_20012_2 = "I sell sweet rice cakes! " -gameforge.locale.monster_chat_20012_3 = "Yeah, business has been pretty bad lately. " -gameforge.locale.monster_chat_20012_4 = "Maybe I should try it in another city. " -gameforge.locale.monster_chat_20012_5 = "But there are so many wild predators around here... " -gameforge.locale.monster_chat_20013_1 = "On days like these, being in a boat is the best thing that can happen to you. " -gameforge.locale.monster_chat_20013_2 = "Perfect weather for fishing. " -gameforge.locale.monster_chat_20013_3 = "Now another knot... Right! No fish is going to bite off this hook! " -gameforge.locale.monster_chat_20013_4 = "That damn bear ruined my fishing pole. " -gameforge.locale.monster_chat_20013_5 = "I should mend my nets again. " -gameforge.locale.monster_chat_20014_1 = "Huh! " -gameforge.locale.monster_chat_20014_2 = "Don't worry about me; that's just how I am. " -gameforge.locale.monster_chat_20014_3 = "Ha! " -gameforge.locale.monster_chat_20014_4 = "What should I do so they ... Oh my, what did I say just now? " -gameforge.locale.monster_chat_20014_5 = "I'm just not brave enough. " -gameforge.locale.monster_chat_20015_1 = "This axe has served me well for 20 years. " -gameforge.locale.monster_chat_20015_2 = "Still sharp, though maybe not as good as it used to be. " -gameforge.locale.monster_chat_20015_3 = "I want to carry on using it, so it needs to be sharpened. " -gameforge.locale.monster_chat_20015_4 = "I need special mineral stones for that. " -gameforge.locale.monster_chat_20015_5 = "But where can I get them from? " -gameforge.locale.monster_chat_20016_1 = "The customers are coming in swarms. " -gameforge.locale.monster_chat_20016_2 = "I hope I finish everything in time. " -gameforge.locale.monster_chat_20016_3 = "Blow on blow and no complaining... " -gameforge.locale.monster_chat_20016_4 = "This is what a hammer must sound like! " -gameforge.locale.monster_chat_20016_5 = "Quite hot here. " -gameforge.locale.monster_chat_20017_1 = "I'm not in the mood for music. " -gameforge.locale.monster_chat_20017_2 = "My instrument is in a really bad shape. " -gameforge.locale.monster_chat_20017_3 = "Perhaps I should get a new instrument? " -gameforge.locale.monster_chat_20017_4 = "My instrument is old and worn... I love old things! " -gameforge.locale.monster_chat_20017_5 = "I urgently need to find a replacement for the torn strings. " -gameforge.locale.monster_chat_20018_1 = "I'm so busy! " -gameforge.locale.monster_chat_20018_2 = "Every day more wounded people arrive here. " -gameforge.locale.monster_chat_20018_3 = "There's no time for private amusement! " -gameforge.locale.monster_chat_20018_4 = "And we're running out of medicine. " -gameforge.locale.monster_chat_20018_5 = "We need someone who can get hold of some ingredients for the medicine. " -gameforge.locale.monster_chat_20019_1 = "For 30 years, I have been wandering through the mountains with my bow. " -gameforge.locale.monster_chat_20019_2 = "I supported my wife with this and have raised three children. " -gameforge.locale.monster_chat_20019_3 = "It's a hard life but worth it. " -gameforge.locale.monster_chat_20019_4 = "But now, the bowstring has ripped and I can't hunt any more. I can't feed my family like this! " -gameforge.locale.monster_chat_20019_5 = "If I can't repair this bow, I'll have to buy a new one. But I don't have enough money to do that. " -gameforge.locale.monster_chat_20020_1 = "Hey, what are you staring at? " -gameforge.locale.monster_chat_20020_2 = "Stay away from me! " -gameforge.locale.monster_chat_20020_3 = "How long will I have to keep hiding? " -gameforge.locale.monster_chat_20020_4 = "Dying alone and forgotten by the rest of the world is not really what I want. " -gameforge.locale.monster_chat_20020_5 = "Someone has to help me! " -gameforge.locale.monster_chat_20021_1 = "This day is going to end just like any other day. " -gameforge.locale.monster_chat_20021_2 = "What can I do now? " -gameforge.locale.monster_chat_20021_3 = "I never thought it would end like this. " -gameforge.locale.monster_chat_20021_4 = "I still can't believe that he's not here any more. " -gameforge.locale.monster_chat_20021_5 = "He didn't deserve that. " -gameforge.locale.monster_chat_20022_1 = "Another great day. " -gameforge.locale.monster_chat_20022_2 = "Ariyoung's husband has disappeared. " -gameforge.locale.monster_chat_20022_3 = "I wanted to help, but this stubbornness... " -gameforge.locale.monster_chat_20022_4 = "If she had married me, she could have left her boring life behind. " -gameforge.locale.monster_chat_20022_5 = "Maybe I should have expressed my feelings for her better. " -gameforge.locale.monster_chat_20023_1 = "Oh no! What should I do if my wife finds out? " -gameforge.locale.monster_chat_20023_2 = "If only I could just live from reading books! " -gameforge.locale.monster_chat_20023_3 = "Every book leads you into its own, mysterious world. " -gameforge.locale.monster_chat_20023_4 = "I know that I can't live like this forever, but... " -gameforge.locale.monster_chat_20023_5 = "I wish I could change it for my wife, but... " -gameforge.locale.monster_chat_20024_1 = "Come on, put some effort into it! " -gameforge.locale.monster_chat_20024_2 = "What are you doing? Can't you hurry up a little more? " -gameforge.locale.monster_chat_20024_3 = "Just picture a warrior raising his sword and do the same! " -gameforge.locale.monster_chat_20024_4 = "Where is that fool now? " -gameforge.locale.monster_chat_20024_5 = "You want to be a man? " -gameforge.locale.monster_chat_2091_1 = "Cut, cut... hair, throats... " -gameforge.locale.monster_chat_2091_2 = "I have something for you: eternal sleep! " -gameforge.locale.monster_chat_2091_3 = "Take a deep breath. Don't worry, it's only poison! " -gameforge.locale.monster_chat_2091_4 = "I'll only leave your face! That'll make a nice decoration... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = "Wrapped up in silk you'll make a nice appetiser for later... " -gameforge.locale.monster_chat_2092_1 = "There aren't many of us left. " -gameforge.locale.monster_chat_2092_2 = "They are not the two-legged creatures that are supposed to rule here. " -gameforge.locale.monster_chat_2092_3 = "Hm, it looks like someone has got caught up in my spider web. " -gameforge.locale.monster_chat_2092_4 = "I am a peaceful person. I just don't like being irritated. " -gameforge.locale.monster_chat_2092_5 = "Is that all that you can come up with? " -gameforge.locale.monster_chat_2092_6 = "Nobody can measure up to me! " -gameforge.locale.monster_chat_2104_1 = "Why are people so wet on the inside? That makes my sword go rusty! " -gameforge.locale.monster_chat_2104_2 = "Has the poison in your sting dried up yet? " -gameforge.locale.monster_chat_2104_3 = "So how about that fighting now? " -gameforge.locale.monster_chat_2104_4 = "Already exhausted by the heat? " -gameforge.locale.monster_chat_2104_5 = "I like leaving people behind in the desert. " -gameforge.locale.monster_chat_2104_6 = "Poor you, buried in the desert like this without any kind of ceremony... " -gameforge.locale.monster_chat_2105_1 = "I'm going to tell you a secret - I hate dirt! " -gameforge.locale.monster_chat_2105_2 = "It's quite hot, isn't it? " -gameforge.locale.monster_chat_2105_3 = "This place is dangerous. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = "I'm going to hit you right between the eyes. " -gameforge.locale.monster_chat_2106_1 = "It seems like there's something around here for me to mow down. " -gameforge.locale.monster_chat_2106_2 = "Ah yes, I can see my next prey. " -gameforge.locale.monster_chat_2106_3 = "I like that, I like that a lot! " -gameforge.locale.monster_chat_2106_4 = "That one there is nice and fat. That's mine! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = "I love the smell of blood. " -gameforge.locale.monster_chat_2107_1 = "Not much to kill recently. " -gameforge.locale.monster_chat_2107_2 = "Hey, these are really fat! " -gameforge.locale.monster_chat_2107_3 = "The leader will love that... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = "Let's put on our dancing shoes! " -gameforge.locale.monster_chat_2107_6 = "This arrow is just for you. " -gameforge.locale.monster_chat_2108_1 = "If I get one, I'll... " -gameforge.locale.monster_chat_2108_2 = "Hey, what's wrong? " -gameforge.locale.monster_chat_2108_3 = "Do you think I am easily defeated? " -gameforge.locale.monster_chat_2108_4 = "Too bad you had to run into me in the desert! " -gameforge.locale.monster_chat_2108_5 = "Ah, this feeling; I will enjoy it forever! " -gameforge.locale.monster_chat_2108_6 = "Thanks! " -gameforge.locale.monster_chat_2191_1 = "I smell humans. What a delicious smell! " -gameforge.locale.monster_chat_2191_2 = "That's right, come here... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = "I'm so lucky that you got lost and found your way here! " -gameforge.locale.monster_chat_2191_5 = "Stop! " -gameforge.locale.monster_chat_2191_6 = "Bit by bit I'm going to rip it out of your flesh... " -gameforge.locale.monster_chat_2202_1 = "Come closer so that I can scorch your skin. " -gameforge.locale.monster_chat_2202_2 = "Do you know what kind of pain such a large amount of heat can cause? " -gameforge.locale.monster_chat_2202_3 = "Perhaps I should cool down my flames with some fresh blood. " -gameforge.locale.monster_chat_2202_4 = "Your blood... let me taste it. " -gameforge.locale.monster_chat_2202_5 = "There's no point in putting up a fight. " -gameforge.locale.monster_chat_2202_6 = "Become like me! Only flames and heat. " -gameforge.locale.monster_chat_2204_1 = "As long as I'm here, no one will get through here! " -gameforge.locale.monster_chat_2204_2 = "For some reason, you're starting to annoy me. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = "Do you know where you are? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = "You are quite a pathetic opponent for me! " -gameforge.locale.monster_chat_2205_1 = "A sword is only useful in the hands of a warrior. " -gameforge.locale.monster_chat_2205_2 = "Keep the sword in your hand. " -gameforge.locale.monster_chat_2205_3 = "War is coming. " -gameforge.locale.monster_chat_2205_4 = "And now we fight until the death! " -gameforge.locale.monster_chat_2205_5 = "You cannot resist death any more! " -gameforge.locale.monster_chat_2205_6 = "You will die slowly. " -gameforge.locale.monster_chat_2206_1 = "Lava is the elixir of life. " -gameforge.locale.monster_chat_2206_2 = "Lava keeps me alive and will be your death! " -gameforge.locale.monster_chat_2206_3 = "Isn't it wonderful, this world of glowing lava? " -gameforge.locale.monster_chat_2206_4 = "You dare to disturb me? " -gameforge.locale.monster_chat_2206_5 = "You should leave if you value your life. " -gameforge.locale.monster_chat_2206_6 = "You might regret my presence here. " -gameforge.locale.monster_chat_2291_1 = "It's a nice day. All I want to do is have some peace and quiet. " -gameforge.locale.monster_chat_2291_2 = "Nothing compares to the country of Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = "A bit of fresh blood would be a nice change. " -gameforge.locale.monster_chat_2291_4 = "You seem to be seeking your death, otherwise you wouldn't be disturbing me now. " -gameforge.locale.monster_chat_2291_5 = "Are you already regretting that you turned up? " -gameforge.locale.monster_chat_2291_6 = "It's too late to run away. Face your fate. " -gameforge.locale.monster_chat_301_1 = "These tense times are making me nervous. " -gameforge.locale.monster_chat_301_2 = "Two days ago a young girl was mauled by wild animals in the area. " -gameforge.locale.monster_chat_301_3 = "The wild animals are getting more and more aggressive. We should try and kill as many as possible. " -gameforge.locale.monster_chat_301_4 = "I'm not in a good mood today. Strangers should best keep out of my way. " -gameforge.locale.monster_chat_301_5 = "The last warrior who I killed, begged for his life. " -gameforge.locale.monster_chat_302_1 = "Someone has to do something about these stones. " -gameforge.locale.monster_chat_302_2 = "I don't trust the peacefulness of the morning. " -gameforge.locale.monster_chat_302_3 = "The tension in the air is making me uncomfortable. " -gameforge.locale.monster_chat_302_4 = "These arrowheads have been forged very well. " -gameforge.locale.monster_chat_302_5 = "If I were you I'd be careful. That arrow is aiming straight for your heart. " -gameforge.locale.monster_chat_302_6 = "I should go there and kill one of those beasts. " -gameforge.locale.monster_chat_303_1 = "A good martial arts training is essential in these times. " -gameforge.locale.monster_chat_303_2 = "The soldiers cannot control the chaos in the country any more. " -gameforge.locale.monster_chat_303_3 = "Why are you looking at me like that? " -gameforge.locale.monster_chat_303_4 = "Cowards have a small chance of surviving. " -gameforge.locale.monster_chat_303_5 = "Don't overestimate yourself. " -gameforge.locale.monster_chat_303_6 = "Someone seems to have trained you very well. " -gameforge.locale.monster_chat_304_1 = "Even my ancestors managed to assert themselves in battle in these territories. " -gameforge.locale.monster_chat_304_2 = "You have to be alert and skilled out here. " -gameforge.locale.monster_chat_304_3 = "Don't even think about wasting my time. " -gameforge.locale.monster_chat_304_4 = "So, how does it feel to know that your life is in danger? " -gameforge.locale.monster_chat_304_5 = "Do you want to give up already? " -gameforge.locale.monster_chat_304_6 = "Get prepared to suffer. " -gameforge.locale.monster_chat_305_1 = "Oh man! That sword looks fantastic. " -gameforge.locale.monster_chat_305_2 = "Be more persistent and increase your power! " -gameforge.locale.monster_chat_305_3 = "Do you think you can become as strong as I am? " -gameforge.locale.monster_chat_305_4 = "Okay. Let's get serious. " -gameforge.locale.monster_chat_305_5 = "Oh my! I'm just a weak woman! " -gameforge.locale.monster_chat_305_6 = "You look tired. Why don't you give up already? Hehe. " -gameforge.locale.monster_chat_306_1 = "What is Serangyi going to do today, hm? " -gameforge.locale.monster_chat_306_2 = "I am so bored. Play with me! " -gameforge.locale.monster_chat_306_3 = "I have to say I like the Sura guy most. " -gameforge.locale.monster_chat_306_4 = "Hey! How about a fight? " -gameforge.locale.monster_chat_306_5 = "Don't underestimate me just because I'm a woman! " -gameforge.locale.monster_chat_306_6 = "Pain only lasts a moment... " -gameforge.locale.monster_chat_307_1 = "I want to get out of here, at all costs. " -gameforge.locale.monster_chat_307_2 = "How safe are the homes of the individual members? " -gameforge.locale.monster_chat_307_3 = "Shut up, girls! " -gameforge.locale.monster_chat_307_4 = "Let me defeat you. With a single blow. " -gameforge.locale.monster_chat_307_5 = "Don't even think about running away! " -gameforge.locale.monster_chat_307_6 = "So, why don't we get started? " -gameforge.locale.monster_chat_394_1 = "Don't forget: All men are enemies. " -gameforge.locale.monster_chat_394_2 = "If a person has a pretty face, we can make an exception... " -gameforge.locale.monster_chat_394_3 = "What, you want to fight? " -gameforge.locale.monster_chat_394_4 = "It won't take long, but it will hurt. " -gameforge.locale.monster_chat_394_5 = "Oh, you really seem to be in pain...? " -gameforge.locale.monster_chat_394_6 = "Goodbye! Now go to hell! " -gameforge.locale.monster_chat_401_1 = "So, what do you do in the White Oath? " -gameforge.locale.monster_chat_401_2 = "Where are you going? " -gameforge.locale.monster_chat_401_3 = "Hey, you want to fight? " -gameforge.locale.monster_chat_401_4 = "Hehe! You're dodging my hits...? " -gameforge.locale.monster_chat_401_5 = "Do you think you can run away from me? " -gameforge.locale.monster_chat_401_6 = "Here comes my hit! " -gameforge.locale.monster_chat_402_1 = "God, I am so tired! " -gameforge.locale.monster_chat_402_2 = "Hey, nice armour! Did it cost a lot? " -gameforge.locale.monster_chat_402_3 = "But at least we have nice weather. " -gameforge.locale.monster_chat_402_4 = "Oh, you trained a lot! Great! " -gameforge.locale.monster_chat_402_5 = "What do you think about my skills? Good, huh? Ha ha! " -gameforge.locale.monster_chat_402_6 = "What's up? Oh, you're irritated by my incredible speediness! " -gameforge.locale.monster_chat_403_1 = "Why don't I go hunting? " -gameforge.locale.monster_chat_403_2 = "Nobody has attacked our village today. " -gameforge.locale.monster_chat_403_3 = "If you want to fight, then fight, you bastard! " -gameforge.locale.monster_chat_403_4 = "Hehe, you are just a beginner! " -gameforge.locale.monster_chat_403_5 = "What should I shoot first, in your arm or in your leg? " -gameforge.locale.monster_chat_403_6 = "Here comes my arrow! " -gameforge.locale.monster_chat_404_1 = "I have to go to the village and train. " -gameforge.locale.monster_chat_404_2 = "I feel so stiff. " -gameforge.locale.monster_chat_404_3 = "What's for dinner today? " -gameforge.locale.monster_chat_404_4 = "I'm watching, so scream as much as you want. " -gameforge.locale.monster_chat_404_5 = "Waited too long? How about swinging that sword of yours! " -gameforge.locale.monster_chat_404_6 = "This sword has such a great sound! " -gameforge.locale.monster_chat_405_1 = "This sword is ready! " -gameforge.locale.monster_chat_405_2 = "Hmm, let's see: Who should this sword kill first... " -gameforge.locale.monster_chat_405_3 = "Hey, what are you staring at? " -gameforge.locale.monster_chat_405_4 = "First, your belly! " -gameforge.locale.monster_chat_405_5 = "I'd like to use you as a sheath. " -gameforge.locale.monster_chat_405_6 = "I'd like to use you as a sheath. " -gameforge.locale.monster_chat_406_1 = "I'm starving. " -gameforge.locale.monster_chat_406_2 = "Is there anything to eat? " -gameforge.locale.monster_chat_406_3 = "Why am I still hungry after all this food? " -gameforge.locale.monster_chat_406_4 = "Aaargh, die! " -gameforge.locale.monster_chat_406_5 = "My stomach will decide this fight! " -gameforge.locale.monster_chat_406_6 = "It's the choice between heaven and hell! " -gameforge.locale.monster_chat_491_1 = "I can't stand it anymore! My body is itching everywhere! " -gameforge.locale.monster_chat_491_2 = "Oh yeah. I can see a few pigs! " -gameforge.locale.monster_chat_491_3 = "On the ground already? " -gameforge.locale.monster_chat_491_4 = "I'll finish you with one hit. " -gameforge.locale.monster_chat_491_5 = "That's going to be a great memory! " -gameforge.locale.monster_chat_491_6 = "Die! " -gameforge.locale.monster_chat_492_1 = "My body has softened. " -gameforge.locale.monster_chat_492_2 = "Why don't I train more? " -gameforge.locale.monster_chat_492_3 = "Afraid, huh? " -gameforge.locale.monster_chat_492_4 = "Ah, another victim of my powerful weapon. " -gameforge.locale.monster_chat_492_5 = "Can you see my attack pattern? No? Your loss! " -gameforge.locale.monster_chat_492_6 = "Even small cuts can influence your health. Especially if they have come from a mace! " -gameforge.locale.monster_chat_493_1 = "Damn, these hands are really impractical. " -gameforge.locale.monster_chat_493_2 = "What are you staring at? Never seen someone with an iron fist? " -gameforge.locale.monster_chat_493_3 = "You people really annoy me. " -gameforge.locale.monster_chat_493_4 = "Do you want me to beat you up? If you don't then run away. Got it? " -gameforge.locale.monster_chat_493_5 = "Now watch, I'm going to show you my big hit! " -gameforge.locale.monster_chat_493_6 = "Stop staring at my hand! " -gameforge.locale.monster_chat_494_1 = "Hey you over there! Do you want to fight? Then come here! " -gameforge.locale.monster_chat_494_2 = "I think I'm pretty breath-taking... " -gameforge.locale.monster_chat_494_3 = "Why don't we plan something? " -gameforge.locale.monster_chat_494_4 = "No, you are not allowed to leave yet. Fight! " -gameforge.locale.monster_chat_494_5 = "Ha, there you have it! " -gameforge.locale.monster_chat_494_6 = "You're dead meat! " -gameforge.locale.monster_chat_501_1 = "Hey, stay here! Play with me! " -gameforge.locale.monster_chat_501_2 = "I could carve something nice out of your bones... " -gameforge.locale.monster_chat_501_3 = "We haven't trained yet today. " -gameforge.locale.monster_chat_501_4 = "Wow, that's great armour! I want to have it. " -gameforge.locale.monster_chat_501_5 = "From now on, you will find it hard to ignore my attacks! " -gameforge.locale.monster_chat_501_6 = "Ha, ha, ha! Bet you didn't expect that! " -gameforge.locale.monster_chat_502_1 = "Beauty isn't everything. " -gameforge.locale.monster_chat_502_2 = "Don't stare, fight! " -gameforge.locale.monster_chat_502_3 = "I don't like the way that you are staring at me. Come here! " -gameforge.locale.monster_chat_502_4 = "It's an honour to die at my sword! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = "Excellent! " -gameforge.locale.monster_chat_503_1 = "Hey there, don't touch! " -gameforge.locale.monster_chat_503_2 = "Seems like my bowstrings have been cut. " -gameforge.locale.monster_chat_503_3 = "Damn, those idiots were here. " -gameforge.locale.monster_chat_503_4 = "Not bad. But you are going to die anyway. " -gameforge.locale.monster_chat_503_5 = "You're okay with this? That's great! " -gameforge.locale.monster_chat_503_6 = "Here comes the arrow! " -gameforge.locale.monster_chat_504_1 = "Come here everyone! " -gameforge.locale.monster_chat_504_2 = "La, lala, I'm whistling a song... " -gameforge.locale.monster_chat_504_3 = "What fantastic weather! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = "Great! I appreciate your fighting spirit! " -gameforge.locale.monster_chat_504_6 = "Come here! Everybody to me! " -gameforge.locale.monster_chat_601_1 = "I'm starving! " -gameforge.locale.monster_chat_601_2 = "I have a craving for some fruit. " -gameforge.locale.monster_chat_601_3 = "Well, OK fish will do. Attack! " -gameforge.locale.monster_chat_601_4 = "Hey, don't run away! Stop! " -gameforge.locale.monster_chat_601_5 = "I won. It's obvious! " -gameforge.locale.monster_chat_601_6 = "You see? You missed it, haha! " -gameforge.locale.monster_chat_601_7 = "You should watch out, haha! " -gameforge.locale.monster_chat_602_1 = "Where am I? " -gameforge.locale.monster_chat_602_2 = "Nice weather today. " -gameforge.locale.monster_chat_602_3 = "You came to hunt me down? That's ridiculous! " -gameforge.locale.monster_chat_602_4 = "You are my next victim. " -gameforge.locale.monster_chat_602_5 = "Quite painful isn't it? Well, I'll make it quick. " -gameforge.locale.monster_chat_602_6 = "Look at how strong I am: I can swing this huge club! " -gameforge.locale.monster_chat_603_1 = "Boring! " -gameforge.locale.monster_chat_603_2 = "My whole body is itching. " -gameforge.locale.monster_chat_603_3 = "Let's see who's faster. " -gameforge.locale.monster_chat_603_4 = "You started it. So don't make me responsible for your death! " -gameforge.locale.monster_chat_603_5 = "Once you're in, you won't get out any more. There's no escape! " -gameforge.locale.monster_chat_603_6 = "Here comes the last hit. I'll finish you! " -gameforge.locale.monster_chat_604_1 = "I've made a yummy new poison. Would you like a taste? " -gameforge.locale.monster_chat_604_2 = "I want to see how it works! Here, take it! " -gameforge.locale.monster_chat_604_3 = "Hey you there! Come here, do you want to be my test person? " -gameforge.locale.monster_chat_604_4 = "I'll poison you! " -gameforge.locale.monster_chat_604_5 = "Ah, very good! A guinea pig! " -gameforge.locale.monster_chat_604_6 = "It isn't any fun if you give up that quickly! Come on, defend yourself! " -gameforge.locale.monster_chat_631_1 = "Wait a moment. I'm looking for something to hunt. " -gameforge.locale.monster_chat_631_2 = "It's no use if you move that slowly. Move! " -gameforge.locale.monster_chat_631_3 = "Man, I am so hungry! " -gameforge.locale.monster_chat_631_4 = "It's great that I've found something to hunt! " -gameforge.locale.monster_chat_631_5 = "Let all hope of survival go! You won't survive me! " -gameforge.locale.monster_chat_631_6 = "Now you'll find out what real pain feels like! " -gameforge.locale.monster_chat_632_1 = "Boooring! " -gameforge.locale.monster_chat_632_2 = "I wonder if there's anything we can use as bait? " -gameforge.locale.monster_chat_632_3 = "Come and fight if you want to! " -gameforge.locale.monster_chat_632_4 = "You want to be a warrior? Then show me what you've got! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = "Escape to the village if you want to live! " -gameforge.locale.monster_chat_633_1 = "Starving is a pitiful death. " -gameforge.locale.monster_chat_633_2 = "Oh, they're coming straight towards us! " -gameforge.locale.monster_chat_633_3 = "How about a duel? " -gameforge.locale.monster_chat_633_4 = "Don't compare me to those bastards! " -gameforge.locale.monster_chat_633_5 = "Here comes my thunder-strike! Ha! " -gameforge.locale.monster_chat_633_6 = "Those who run away now are not a real warriors! " -gameforge.locale.monster_chat_634_1 = "This time, the poison should work better! " -gameforge.locale.monster_chat_634_2 = "When you're hungry, bats are a real delicacy! " -gameforge.locale.monster_chat_634_3 = "How about a fight? " -gameforge.locale.monster_chat_634_4 = "Once my poison enters your body, there's no cure any more. " -gameforge.locale.monster_chat_634_5 = "My magic will burn everything down, hehehe! " -gameforge.locale.monster_chat_634_6 = "Burn! Ha, ha! " -gameforge.locale.monster_chat_635_1 = "Never forget to sharpen your sword! The next fight is sooner than you think. " -gameforge.locale.monster_chat_635_2 = "Feeling faint? " -gameforge.locale.monster_chat_635_3 = "Die, and wake up in the afterlife! " -gameforge.locale.monster_chat_635_4 = "Defeat me? Are you sure? " -gameforge.locale.monster_chat_635_5 = "Fight like a man! " -gameforge.locale.monster_chat_635_6 = "Come on, just a little bit more. " -gameforge.locale.monster_chat_636_1 = "Ha, I'm looking forward to a nice fight. " -gameforge.locale.monster_chat_636_2 = "Fighting is fun, haha! " -gameforge.locale.monster_chat_636_3 = "Fight! More and more! Yeah! " -gameforge.locale.monster_chat_636_4 = "Ha, very good! Try it again! " -gameforge.locale.monster_chat_636_5 = "Look at my sword spinning! " -gameforge.locale.monster_chat_636_6 = "You'll regret hitting me! " -gameforge.locale.monster_chat_636_7 = "So weak! How ridiculous! " -gameforge.locale.monster_chat_637_1 = "I don't want to be disturbed. " -gameforge.locale.monster_chat_637_2 = "Go to sleep. Forever! " -gameforge.locale.monster_chat_637_3 = "Do you still not want to sleep? " -gameforge.locale.monster_chat_637_4 = "There's so much to do! Let's get on with it! " -gameforge.locale.monster_chat_637_5 = "Don't let yourself be intimidated by my power, haha! " -gameforge.locale.monster_chat_637_6 = "I'll pulverise you! " -gameforge.locale.monster_chat_691_1 = "Great, strong opponents last longer! Defend yourself! " -gameforge.locale.monster_chat_691_2 = "What? Do you have a problem with my brother? " -gameforge.locale.monster_chat_691_3 = "Don't compare me to that beginner! " -gameforge.locale.monster_chat_691_4 = "He doesn't like you and I don't like you either! " -gameforge.locale.monster_chat_691_5 = "Let's fight. " -gameforge.locale.monster_chat_691_6 = "Until death! " -gameforge.locale.monster_chat_701_1 = "Look, a butterfly! How pretty! " -gameforge.locale.monster_chat_701_2 = "Don't you see the truth of heaven and earth? " -gameforge.locale.monster_chat_701_3 = "Later will be too late. You have to believe it now! " -gameforge.locale.monster_chat_701_4 = "Believe the doctrine of the esoterics! " -gameforge.locale.monster_chat_701_5 = "Those who doubt must die! " -gameforge.locale.monster_chat_701_6 = "Get enlightenment by embracing death! " -gameforge.locale.monster_chat_702_1 = "The truth about the esoteric belief lies in understanding the order of heaven. " -gameforge.locale.monster_chat_702_2 = "The philosophy of the esoteric belief is the heavenly order! " -gameforge.locale.monster_chat_702_3 = "Esoteric truth; truth of the Tiger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = "You dare to doubt the truth of heaven and earth? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = "Feel my claws! " -gameforge.locale.monster_chat_703_1 = "When the truth of the Tiger God is sung for eternity, all suffering will end. " -gameforge.locale.monster_chat_703_2 = "The truth about the esoteric belief lies in understanding the order of heaven. " -gameforge.locale.monster_chat_703_3 = "Sabaha Sabaha. Send us knowledge! " -gameforge.locale.monster_chat_703_4 = "Don't doubt it! " -gameforge.locale.monster_chat_703_5 = "Receive the thunder of heaven! " -gameforge.locale.monster_chat_703_6 = "Judgement's blow! " -gameforge.locale.monster_chat_704_1 = "The truth about the esoteric belief lies in understanding the order of heaven. " -gameforge.locale.monster_chat_704_2 = "Esoteric truth; truth of the Tiger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = "You think I'm a clown don't you? You won't for long! " -gameforge.locale.monster_chat_704_4 = "The leader of our sect is a saint and is above all living beings! " -gameforge.locale.monster_chat_704_5 = "Burn in the flames of hell! " -gameforge.locale.monster_chat_704_6 = "Bet you've never seen such a large tuning fork before, eh? " -gameforge.locale.monster_chat_705_1 = "Esoteric truth; truth of the Tiger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = "The truth about the esoteric belief lies in understanding the order of heaven. " -gameforge.locale.monster_chat_705_3 = "Just because I'm smaller than my brother, it doesn't mean that I'm going to put up with everything! " -gameforge.locale.monster_chat_705_4 = "Eternal pain and darkness await you! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = "This isn't the end. On the contrary: It can only get better. " -gameforge.locale.monster_chat_706_1 = "All we ask for is peace and privacy! Please! " -gameforge.locale.monster_chat_706_2 = "If fear overcomes you, put your trust in the Tiger God. " -gameforge.locale.monster_chat_706_3 = "The truth of the esoteric faith lies in the order and understanding of heaven. " -gameforge.locale.monster_chat_706_4 = "Let's all go to hell! " -gameforge.locale.monster_chat_706_5 = "I won't let you go! " -gameforge.locale.monster_chat_706_6 = "I'll give you everything I have. " -gameforge.locale.monster_chat_707_1 = "I beg you, please save us! " -gameforge.locale.monster_chat_707_2 = "The truth about the esoteric belief lies in understanding the order of heaven. " -gameforge.locale.monster_chat_707_3 = "Esoteric truth; truth of the Tiger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = "The gates to hell are wide open. Get in! " -gameforge.locale.monster_chat_707_5 = "I'm warning you: Don't force me to use the board! " -gameforge.locale.monster_chat_707_6 = "I have seen that you are going to die! " -gameforge.locale.monster_chat_791_1 = "Let me think: How can I summarise the order of heaven and earth in just a few words? " -gameforge.locale.monster_chat_791_2 = "I can hear the chants of the believers. " -gameforge.locale.monster_chat_791_3 = "That's right! Be full of remorse, and you will be rescued! " -gameforge.locale.monster_chat_791_4 = "You will suffer eternal pain, because you continue to question the lore. " -gameforge.locale.monster_chat_791_5 = "Let me teach you. " -gameforge.locale.monster_chat_791_6 = "Don't regard it as pain - see it as a lesson. " -gameforge.locale.monster_chat_901_1 = "I might not be pretty, but I have a lot of fun, hihihi! " -gameforge.locale.monster_chat_901_2 = "You have to become like us! " -gameforge.locale.monster_chat_901_3 = "Come over to us, hihi! " -gameforge.locale.monster_chat_901_4 = "Haaa, haha! " -gameforge.locale.monster_chat_901_5 = "Here we go! " -gameforge.locale.monster_chat_903_1 = "This is hell! " -gameforge.locale.monster_chat_903_2 = "Ahhhhh! " -gameforge.locale.monster_chat_903_3 = "We can't do this alone! No! " -gameforge.locale.monster_chat_903_4 = "You have to taste the pain, too! " -gameforge.locale.monster_chat_903_5 = "How about an exchange? You give me your soul and I'll give you my suffering! " -gameforge.locale.monster_chat_903_6 = "You'll find eternal peace soon! " -gameforge.locale.monster_chat_904_1 = "Oh, the pain! The pain! " -gameforge.locale.monster_chat_904_2 = "Aargghh, damn! My arm's burning! " -gameforge.locale.monster_chat_904_3 = "Why do we have to suffer like this? What have we done to deserve this? " -gameforge.locale.monster_chat_904_4 = "Suffering from this mysterious disease isn't that bad! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = "Ahhhh! " -gameforge.locale.monster_chat_905_1 = "Ahhhhh! " -gameforge.locale.monster_chat_905_2 = "I will kiiiiiiiiiiill you! " -gameforge.locale.monster_chat_905_3 = "Don't just watch! Join in! " -gameforge.locale.monster_chat_905_4 = "Let's be friends! " -gameforge.locale.monster_chat_905_5 = "You are already infected. " -gameforge.locale.monster_chat_905_6 = "Now you are my friend. " -gameforge.locale.monster_chat_906_1 = "Hihihi! " -gameforge.locale.monster_chat_906_2 = "Come here and impale yourself on my arrows. " -gameforge.locale.monster_chat_906_3 = "You're starting to get really annoying... " -gameforge.locale.monster_chat_906_4 = "I'm going to infect you with the mysterious disease. " -gameforge.locale.monster_chat_906_5 = "Mouth-watering smell! " -gameforge.locale.monster_chat_906_6 = "Die! " -gameforge.locale.monster_chat_907_1 = "And if I find another cause of the disease... " -gameforge.locale.monster_chat_907_2 = "Ha, ha! This'll be fun! " -gameforge.locale.monster_chat_907_3 = "Hmm, whip or gripper...? " -gameforge.locale.monster_chat_907_4 = "Ahhhhh, yeeeees! " -gameforge.locale.monster_chat_907_5 = "Let me pass the disease on to you! " -gameforge.locale.monster_chat_907_6 = "This tenacious cause of the mysterious disease! " -gameforge.locale.need_item_postfix = " = The required item. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = "I can't take you there, as I have never been[ENTER]there myself. " -gameforge.locale.neutral_warp.go = "Transport " -gameforge.locale.neutral_warp.greet = "Hello! I know how you can get to other regions[ENTER]from here. If you give me some Yang, I can[ENTER]teleport you there. " -gameforge.locale.neutral_warp.money_need1 = "It costs " -gameforge.locale.neutral_warp.money_need2 = "Yang: %d " -gameforge.locale.neutral_warp.not_go = "Don't transport " -gameforge.locale.neutral_warp.where_to_go = "Where do you want to go to? " -gameforge.locale.no = "No " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = "You don't have enough Yang! " -gameforge.locale.oldwoman.no_matter = "I don't have anything to do with you! " -gameforge.locale.oldwoman.skill_reset1 = "I see that you have experienced quite a few[ENTER]things in you life, despite being so young. Poor[ENTER]thing![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]You know what? Let me reset your skill points.[ENTER]You can improve your skills by redistributing[ENTER]them. Of course, this isn't free. The price[ENTER]is " -gameforge.locale.oldwoman.skill_reset2 = "Yang. Do you want to reset it? This experience is[ENTER]on special offer at the moment, so think about[ENTER]it. " -gameforge.locale.oldwoman.skill_reset_no = "Thanks. Maybe later. " -gameforge.locale.oldwoman.skill_reset_ok = "Got it. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = "Old Pirate:[ENTER]If you have time for chit-chat, you have time to[ENTER]go to the doctor! " -gameforge.locale.old_pirate.accept_failure_info_label = "Return to the Old Pirate " -gameforge.locale.old_pirate.accept_failure_info_text_1 = "Return to the Old Pirate. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = "Tell the Old Pirate that you couldn't get hold of[ENTER]the medicine. " -gameforge.locale.old_pirate.accept_failure_say_1 = "Return to the Old Pirate. " -gameforge.locale.old_pirate.accept_failure_say_2 = "I can't find the medicine! What am I going to[ENTER]tell the Old Pirate? " -gameforge.locale.old_pirate.accept_success_info_label = "Take the medicine to the old pirate. " -gameforge.locale.old_pirate.accept_success_info_text_1 = "Take the medicine to the old pirate. " -gameforge.locale.old_pirate.accept_success_info_text_2 = "Take the medicine to the Old Pirate and claim[ENTER]your reward. " -gameforge.locale.old_pirate.accept_success_say_1 = "I have got the medicine. " -gameforge.locale.old_pirate.accept_success_say_2 = "I have the medicine for the Old Pirate. I'm going[ENTER]to take it to him. " -gameforge.locale.old_pirate.baekgo_accept_ask = "Baek-Go:[ENTER]You haven't found anything yet?[ENTER]We must stop the disease before it spreads across[ENTER]the whole village! Hurry! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = "Go back to Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = "Go back to Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = "Tell Baek-Go you couldn't find the pathogen of[ENTER]the mysterious disease. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = "Go back to Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = "I can't find the pathogen of the mysterious[ENTER]disease! What should I tell Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = "Take the sample to Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = "Take a sample of the pathogen of the mysterious[ENTER]disease to Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = "Give him the sample of the pathogen of the[ENTER]mysterious disease and get the medicine for the[ENTER]old pirate. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = "I have a sample of the pathogen of the mysterious[ENTER]disease. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = "I have a sample of the virus of the mysterious[ENTER]illness. I should take it to Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = "I don't know what's behind this mysterious[ENTER]disease. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = "I found the cause of the mysterious disease. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = "Kill all infected persons " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = "Kill everyone who has been infected with the[ENTER]mysterious disease! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = "Kill everyone who has been infected with the[ENTER]mysterious disease, and take a sample of the[ENTER]pathogen to Baek-Go. He's going to make medicine[ENTER]for the old pirate. " -gameforge.locale.old_pirate.baekgo_order_too_late = "Baek-Go:[ENTER]Someone else already delivered a sample of the[ENTER]pathogen. I sent the medicine to the old pirate;[ENTER]he should be okay now. " -gameforge.locale.old_pirate.baekgo_start_say = "Baek-Go:[ENTER]He had contact with an infected person only once,[ENTER]and his wound started to itch and suppurate? " -gameforge.locale.old_pirate.baekgo_start_say2 = "Baek-Go:[ENTER]Oh my! I'm quite sure he is infected with this[ENTER]mysterious disease! If he isn't treated, the[ENTER]disease will spread across the whole village! " -gameforge.locale.old_pirate.baekgo_start_say3 = "Baek-Go:[ENTER]He mustn't infect anybody! You have to treat him[ENTER]immediately. For that we need a sample of the[ENTER]virus of the mysterious illness. You can get this[ENTER]sample from a sick person. There are lots of them[ENTER]on Mount Sohan in the North. " -gameforge.locale.old_pirate.baekgo_success_say = "Baek-Go:[ENTER]You did it! Wait a moment, I'll make the medicine[ENTER]right now. [DELAY value;1000] [/DELAY][ENTER][ENTER]I was in a hurry, so I don't know whether it'll[ENTER]really work, but he should at least feel better.[ENTER]Take the medicine to him as fast as possible. " -gameforge.locale.old_pirate.baekgo_talk = "The Old Pirate sends me. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = "The Old Pirate's illness " -gameforge.locale.old_pirate.complete_say = "Old Pirate:[ENTER]It still itches. But I feel better now. Guess I[ENTER]can live with that. " -gameforge.locale.old_pirate.do_you_get_the_medicine = "I don't have the medicine yet. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = "Here's the cure! " -gameforge.locale.old_pirate.etc_shop_start_say = "Salesperson:[ENTER]The old pirate? Of course I know him! You're[ENTER]talking about this bloke who constantly curses[ENTER]and scratches himself, aren't you? He comes by[ENTER]often to buy some liquid remedy. He spent several[ENTER]thousand Yang on the red medicine. " -gameforge.locale.old_pirate.etc_shop_start_say2 = "General Store Saleswoman:[ENTER]Where on earth does he get so many Yang if he[ENTER]isn't even working? I have already told him a[ENTER]number of times he should let a doctor examine[ENTER]him but he doesn't listen to me.[ENTER]The red cure only relieves the symptoms but[ENTER]doesn't cure the illness. I'm afraid it is not[ENTER]going to end well with him. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = "Do you know the Old Pirate? " -gameforge.locale.old_pirate.order_accept = "I'll help you. " -gameforge.locale.old_pirate.order_accept_answer = "Old Pirate:[ENTER]Great! Good luck![ENTER]The doctor is most probably in the city. " -gameforge.locale.old_pirate.order_find_medicine_label = "Medicine for the Old Pirate " -gameforge.locale.old_pirate.order_find_medicine_text_1 = "Get medicine for the Old Pirate. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = "Go to Baek-Go in the city and ask him for[ENTER]medicine for the Old Pirate. " -gameforge.locale.old_pirate.order_refuse = "Sorry, I can't. " -gameforge.locale.old_pirate.order_refuse_answer = "Old Pirate:[ENTER]Well, then I don't have anything left to say to[ENTER]you! " -gameforge.locale.old_pirate.order_say1 = "Old pirate:[ENTER]Damnit, what do you want from me? Crap! The hag[ENTER]from the general store told you about me, didn't[ENTER]she?[ENTER]Yes, everything she said is true. But I don't[ENTER]have time to go see the doctor. I have so many[ENTER]enemies! " -gameforge.locale.old_pirate.order_say2 = "Old pirate:[ENTER]You never know if one of those scoundrels won't[ENTER]just suddenly show up in front of you and stab[ENTER]you in the back! But the itching is so terrible;[ENTER]I can't take it any more! How about it? Could you[ENTER]go to the doctor and get the medicine? If you get[ENTER]it, I'll give you a great reward. " -gameforge.locale.old_pirate.order_too_late = "Old Pirate:[ENTER]Someone else has already got me the medicine.[ENTER]Well, I'm afraid that means no reward for you! " -gameforge.locale.old_pirate.start_find_old_pirate_label = "Go to the old pirate. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = "Go to the old pirate. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = "Go to the Old Pirate and ask him why he doesn't[ENTER]want to see a doctor. " -gameforge.locale.old_pirate.start_say = "Old Pirate:[ENTER]Everything itches! I shouldn't have bumped into[ENTER]that guy! We barely touched! Ever since, the spot[ENTER]he touched has been ulcerating, and my whole body[ENTER]itches! It's as if I were rotting while still[ENTER]alive! Bastard! " -gameforge.locale.old_pirate.success_thanks = "Old Pirate:[ENTER]What? I have been infected with the mysterious[ENTER]illness?! And that is the necessary medicine?[ENTER]Thank you very, very much! You have probably[ENTER]saved my life. I appreciate it. " -gameforge.locale.old_pirate.talk = "Are you the Old Pirate? " -gameforge.locale.old_pirate.talk_about_medicine = "Why don't you go see a doctor? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = "Another quest is already in progress. " -gameforge.locale.questscroll.finish = "Quest completed! You have received the following[ENTER]reward: " -gameforge.locale.questscroll.finish_button = "Quest completed. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = "March of the hungry bears " -gameforge.locale.questscroll5.mission_10_mis = "Kill 25 Black Bears and 25 Grizzly Bears. " -gameforge.locale.questscroll5.mission_10_text = "Oh, please help us. Lately, a rising number of[ENTER]Grizzly Bears and Black Bears have started[ENTER]damaging our beehives and plantations. Please[ENTER]help us and kill those beasts, otherwise we'll[ENTER]starve! " -gameforge.locale.questscroll5.mission_11_hunt = "The Storm of the Blue Wolves " -gameforge.locale.questscroll5.mission_11_mis = "Kill 35 Blue Wolves and 25 Alpha Blue Wolves. " -gameforge.locale.questscroll5.mission_11_text = "Have you heard about the Blue Wolf Tornado?[ENTER]It refers to all the mayhem the Blue Wolves have[ENTER]caused in the past weeks. When they're around[ENTER]they eliminate everything in their path and the[ENTER]whole place looks like tornado of fur and fangs.[ENTER]Can you fight this storm? " -gameforge.locale.questscroll5.mission_12_hunt = "Driving away the White Army " -gameforge.locale.questscroll5.mission_12_mis = "Kill 20 White Oath Commanders. " -gameforge.locale.questscroll5.mission_12_text = "Recently, the army of the White Oath has been[ENTER]causing a lot of trouble. They keep capturing[ENTER]peddlers and causing lots of damage to the[ENTER]village. Please stop them. Eliminate the members[ENTER]of the army and their leaders. " -gameforge.locale.questscroll5.mission_13_hunt = "Restless Black Wind " -gameforge.locale.questscroll5.mission_13_mis = "Kill 25 Jak-To and 25 To-Su from the Black Wind[ENTER]Gang. " -gameforge.locale.questscroll5.mission_13_text = "Apparently the Black Wind Gang wants to take over[ENTER]the kingdom. Before they can recruit more troops,[ENTER]we'd better eliminate their leaders.[ENTER]Please could you kill their leaders for us! " -gameforge.locale.questscroll5.mission_14_hunt = "Great revolt of the Orcs 1 " -gameforge.locale.questscroll5.mission_14_mis = "Kill 30 Elite Orcs and 30 Elite Orc Scouts. " -gameforge.locale.questscroll5.mission_14_text = "Secret information seems to show that the Orc[ENTER]leaders in the Valley of Seungryong are planning[ENTER]on taking over the world. I would like you to[ENTER]take a look around there and find out how much[ENTER]truth there is to this. So that the trip is worth[ENTER]it, you could also get rid of the couple of Orcs[ENTER]while you're at it. " -gameforge.locale.questscroll5.mission_15_hunt = "Attack of the Savages " -gameforge.locale.questscroll5.mission_15_mis = "Kill 30 Savage Infantrymen and 30 Savage Minions. " -gameforge.locale.questscroll5.mission_15_text = "We have captured a Savage Spy and managed to get[ENTER]some important information from him. Apparently[ENTER]they are planning an attack on the kingdom. We[ENTER]need to beat them to it. Prove your loyalty to[ENTER]the kingdom. " -gameforge.locale.questscroll5.mission_16_hunt = "Destroy the Metin of Darkness " -gameforge.locale.questscroll5.mission_16_mis = "Destroy 3 Metins of Darkness. " -gameforge.locale.questscroll5.mission_16_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_17_hunt = "Destroy the Metin of Black " -gameforge.locale.questscroll5.mission_17_mis = "Destroy 2 Metins of Black. " -gameforge.locale.questscroll5.mission_17_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_18_hunt = "The Attack of the Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = "Kill 10 Se-Rangs from the White Oath army. " -gameforge.locale.questscroll5.mission_18_text = "Warrior, there is new information about the White[ENTER]Oath army. As a reaction to the pressure we put[ENTER]on them, the Se-Rangs, leaders of the White Oath,[ENTER]have started a counter-offensive. You have to do[ENTER]something about the Se-Rangs right now and thwart[ENTER]their plans. " -gameforge.locale.questscroll5.mission_19_hunt = "Great revolt of the Orcs 2 " -gameforge.locale.questscroll5.mission_19_mis = "Kill 20 Elite Orc Fighters and 15 Elite Orc[ENTER]Sorcerers. " -gameforge.locale.questscroll5.mission_19_text = "The secret information seems to show that the[ENTER]leaders of the Orcs in the Valley of Seungryong[ENTER]are planning on conquering the world. As crazy as[ENTER]it may sound, you should check this rumour. And[ENTER]while you're there you can also reduce their[ENTER]troops a little. " -gameforge.locale.questscroll5.mission_1_hunt = "Destroy the Metin of Combat " -gameforge.locale.questscroll5.mission_1_mis = "Destroy 3 Metins of Combat. " -gameforge.locale.questscroll5.mission_1_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_20_hunt = "Secret of the normal Monkey Dungeon 1 " -gameforge.locale.questscroll5.mission_20_mis = "Kill 30 Apesoldiers and 30 Apethrowers. " -gameforge.locale.questscroll5.mission_20_text = "We have finally discovered the location of the[ENTER]normal Monkey Dungeon in the desert. Normally the[ENTER]monkeys that live there are harmless, but when[ENTER]they gang together they pose a great threat to[ENTER]the kingdom. Go to the normal Monkey Dungeon and[ENTER]check out the monkey situation. " -gameforge.locale.questscroll5.mission_21_hunt = "Secret of the easy Monkey Dungeon 1 " -gameforge.locale.questscroll5.mission_21_mis = "Kill 30 Weak Ape Soldiers and 30 Weak Ape[ENTER]Throwers. " -gameforge.locale.questscroll5.mission_21_text = "We have finally discovered the location of the[ENTER]easy Monkey Dungeon in the desert. Normally the[ENTER]monkeys that live there are harmless, but when[ENTER]they gang together they pose a great threat to[ENTER]the kingdom. Go to the easy Monkey Dungeon and[ENTER]check out the monkey situation. " -gameforge.locale.questscroll5.mission_22_hunt = "They sow the wind and reap the whirlwind! " -gameforge.locale.questscroll5.mission_22_mis = "Kill four Chuong from the Black Wind Gang. " -gameforge.locale.questscroll5.mission_22_text = "The Chuong, the leaders of the Black Wind Gang,[ENTER]are causing trouble. As they are masters of sword[ENTER]fighting, they have started challenging warriors,[ENTER]just for their own amusement. Stop them before[ENTER]the whole Black Wind Gang joins in. " -gameforge.locale.questscroll5.mission_23_hunt = "Destroy the Metin of Jealousy " -gameforge.locale.questscroll5.mission_23_mis = "Destroy 2 Metins of Jealousy. " -gameforge.locale.questscroll5.mission_23_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_24_hunt = "Secret of the normal Monkey Dungeon 2 " -gameforge.locale.questscroll5.mission_24_mis = "Kill 15 Apefighters and 15 Apegenerals. " -gameforge.locale.questscroll5.mission_24_text = "We have finally discovered the location of the[ENTER]normal Monkey Dungeon in the desert. Normally the[ENTER]monkeys that live there are harmless, but when[ENTER]they gang together they pose a great threat to[ENTER]the kingdom. Go to the normal Monkey Dungeon and[ENTER]check out the monkey situation. " -gameforge.locale.questscroll5.mission_25_hunt = "Secret of the easy Monkey Dungeon 2 " -gameforge.locale.questscroll5.mission_25_mis = "Kill 15 Ape Soldiers and 15 Weak Ape Generals. " -gameforge.locale.questscroll5.mission_25_text = "We have finally discovered the location of the[ENTER]easy Monkey Dungeon in the desert. Normally the[ENTER]monkeys that live there are harmless, but when[ENTER]they gang together they pose a great threat to[ENTER]the kingdom. Go to the easy Monkey Dungeon and[ENTER]check out the monkey situation. " -gameforge.locale.questscroll5.mission_26_hunt = "Destroy the Metin of Soul " -gameforge.locale.questscroll5.mission_26_mis = "Destroy 2 Metins of Soul. " -gameforge.locale.questscroll5.mission_26_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_27_hunt = "Wrath of the Spider 1 " -gameforge.locale.questscroll5.mission_27_mis = "Kill 40 Baby Spiders. " -gameforge.locale.questscroll5.mission_27_text = "Spiders that normally live peacefully in the[ENTER]Yongbi Desert have suddenly started attacking and[ENTER]killing travellers recently. Apart from the fact[ENTER]that the victims aren't particularly thrilled[ENTER]about it, these attacks are bad for our kingdom's[ENTER]business. Please put an end to this. " -gameforge.locale.questscroll5.mission_28_hunt = "Wrath of the Spider 2 " -gameforge.locale.questscroll5.mission_28_mis = "Kill 40 Poison Spiders. " -gameforge.locale.questscroll5.mission_28_text = "Spiders that normally live peacefully in the[ENTER]Yongbi Desert have suddenly started attacking and[ENTER]killing travellers recently. Apart from the fact[ENTER]that the victims aren't particularly thrilled[ENTER]about it, these attacks are bad for our kingdom's[ENTER]business. Please put an end to this. " -gameforge.locale.questscroll5.mission_29_hunt = "Disciples of the Black Faith 2 " -gameforge.locale.questscroll5.mission_29_mis = "Kill 20 Esoteric Arahan Fighters and 25 Chief[ENTER]Esoteric Arahans. " -gameforge.locale.questscroll5.mission_29_text = "Finally we have received the order to eliminate[ENTER]the most dangerous sect in the whole kingdom: the[ENTER]esoteric sect in the Valley of Seungryong. Go[ENTER]there and shake the place up a little! But don't[ENTER]make the mistake of underestimating them. Even[ENTER]though they often only gabble incomprehensible[ENTER]garbage, they are very experienced fighters. " -gameforge.locale.questscroll5.mission_2_hunt = "Destroy the Metin of Sorrow " -gameforge.locale.questscroll5.mission_2_mis = "Destroy 2 Metins of Sorrow. " -gameforge.locale.questscroll5.mission_2_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_30_hunt = "Disciples of the Black Faith 1 " -gameforge.locale.questscroll5.mission_30_mis = "Kill 30 Dark Fanatics and 30 Dark Arahans. " -gameforge.locale.questscroll5.mission_30_text = "Finally we have received the order to eliminate[ENTER]the most dangerous sect in the whole kingdom: the[ENTER]esoteric sect in the Valley of Seungryong. Go[ENTER]there and shake the place up a little! But don't[ENTER]make the mistake of underestimating them. Even[ENTER]though they often only gabble incomprehensible[ENTER]garbage, they are very experienced fighters. " -gameforge.locale.questscroll5.mission_31_hunt = "Disciples of the Black Faith 3 " -gameforge.locale.questscroll5.mission_31_mis = "Kill 40 Dark Tormentors and 40 Dark Summoners. " -gameforge.locale.questscroll5.mission_31_text = "Finally we have received the order to eliminate[ENTER]the most dangerous sect in the whole kingdom: the[ENTER]esoteric sect in the Valley of Seungryong. Go[ENTER]there and shake the place up a little! But don't[ENTER]make the mistake of underestimating them. Even[ENTER]though they often only gabble incomprehensible[ENTER]garbage, they are very experienced fighters. " -gameforge.locale.questscroll5.mission_32_hunt = "Destroy the Metin of Shadow " -gameforge.locale.questscroll5.mission_32_mis = "Destroy 2 Metins of Shadow " -gameforge.locale.questscroll5.mission_32_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_33_hunt = "They have eight legs 1 " -gameforge.locale.questscroll5.mission_33_mis = "Kill 35 Baby Poison Spiders and 35 Deadly Poison[ENTER]Spiders. " -gameforge.locale.questscroll5.mission_33_text = "A cave system has been discovered in the Yongbi[ENTER]Desert, which serves the spiders that live there[ENTER]as a hideout. We don't know any details about[ENTER]these spider caves, but the area is known to be[ENTER]very dangerous. On the other hand, having lots of[ENTER]spiders in a confined space also gives you a good[ENTER]opportunity to reduce their numbers a little. Go[ENTER]there now! And be careful! " -gameforge.locale.questscroll5.mission_34_hunt = "They have eight legs 2 " -gameforge.locale.questscroll5.mission_34_mis = "Kill 35 Baby Poison Spiders and 35 Deadly Poison[ENTER]Spiders. " -gameforge.locale.questscroll5.mission_34_text = "A cave system has been discovered in the Yongbi[ENTER]Desert, which serves the spiders that live there[ENTER]as a hideout. We don't know any details about[ENTER]these spider caves, but the area is known to be[ENTER]very dangerous. On the other hand, having lots of[ENTER]spiders in a confined space also gives you a good[ENTER]opportunity to reduce their numbers a little. Go[ENTER]there now! And be careful! " -gameforge.locale.questscroll5.mission_35_hunt = "They have eight legs 3 " -gameforge.locale.questscroll5.mission_35_mis = "Kill 35 Red Deadly Poison Spiders and 35 Claw[ENTER]Poison Spiders. " -gameforge.locale.questscroll5.mission_35_text = "A cave system has been discovered in the Yongbi[ENTER]Desert, which serves the spiders that live there[ENTER]as a hideout. We don't know any details about[ENTER]these spider caves, but the area is known to be[ENTER]very dangerous. On the other hand, having lots of[ENTER]spiders in a confined space also gives you a good[ENTER]opportunity to reduce their numbers a little. Go[ENTER]there now! And be careful! " -gameforge.locale.questscroll5.mission_36_hunt = "They have eight legs 4 " -gameforge.locale.questscroll5.mission_36_mis = "Kill 40 Soldier Poison Spiders. " -gameforge.locale.questscroll5.mission_36_text = "A cave system has been discovered in the Yongbi[ENTER]Desert, which serves the spiders that live there[ENTER]as a hideout. We don't know any details about[ENTER]these spider caves, but the area is known to be[ENTER]very dangerous. On the other hand, having lots of[ENTER]spiders in a confined space also gives you a good[ENTER]opportunity to reduce their numbers a little. Go[ENTER]there now! And be careful! " -gameforge.locale.questscroll5.mission_37_hunt = "Destroy the Metin of Toughness " -gameforge.locale.questscroll5.mission_37_mis = "Destroy 2 Metins of Toughness. " -gameforge.locale.questscroll5.mission_37_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_38_hunt = "Scorpion plague " -gameforge.locale.questscroll5.mission_38_mis = "Kill 30 King Scorpions and 20 Young Scorpion Men. " -gameforge.locale.questscroll5.mission_38_text = "These scorpion creatures are tyrannising[ENTER]travellers and merchants, which is really bad for[ENTER]the kingdom's economy. Please help us to get rid[ENTER]of this plague. " -gameforge.locale.questscroll5.mission_39_hunt = "Company of Death 1 " -gameforge.locale.questscroll5.mission_39_mis = "Kill 30 Demon Soldiers and 20 Demon Archers. " -gameforge.locale.questscroll5.mission_39_text = "Have you heard of the Demon Tower? Esoteric sects[ENTER]have summoned Demon Soldiers there with powerful[ENTER]spells. Fight them and find out how powerful they[ENTER]are. " -gameforge.locale.questscroll5.mission_3_hunt = "Emergence of the Grey Wolves 2 " -gameforge.locale.questscroll5.mission_3_mis = "Kill 30 Alpha Grey Wolves. " -gameforge.locale.questscroll5.mission_3_text = "Have you heard about the Alpha Grey Wolves? They[ENTER]used to stroll around on their own, but because[ENTER]of the influence of the evil chi in the past few[ENTER]weeks, they have begun to hunt travellers in[ENTER]packs. Could you eliminate these Alpha Grey[ENTER]Wolves? I'm sure you won't go unrewarded for it. " -gameforge.locale.questscroll5.mission_40_hunt = "Company of Death 2 " -gameforge.locale.questscroll5.mission_40_mis = "Kill 30 Demon Spearmen and 25 Demon Shamans. " -gameforge.locale.questscroll5.mission_40_text = "Have you heard of the Demon Tower? Esoteric sects[ENTER]have summoned Demon Soldiers there with powerful[ENTER]enchantments. Fight them and find out how[ENTER]powerful they are. " -gameforge.locale.questscroll5.mission_41_hunt = "Secret of the Hard Monkey Dungeon 2 " -gameforge.locale.questscroll5.mission_41_mis = "Kill 15 Strong Ape Fighters and 15 Strong Ape[ENTER]Generals. " -gameforge.locale.questscroll5.mission_41_text = "We have finally discovered the location of the[ENTER]hard Monkey Dungeon in the desert. Normally the[ENTER]monkeys that live there are harmless, but when[ENTER]they gang together they pose a great threat to[ENTER]the kingdom. Go to the hard Monkey Dungeon and[ENTER]check out the monkey situation. " -gameforge.locale.questscroll5.mission_42_hunt = "The ice will melt " -gameforge.locale.questscroll5.mission_42_mis = "Kill 25 Ice Golems on Mount Sohan. " -gameforge.locale.questscroll5.mission_42_text = "Do you know Mount Sohan which is covered in[ENTER]perpetual ice? Many explorers and warriors have[ENTER]gone there but never returned. Find out the[ENTER]reason and whether they were attacked. Perhaps[ENTER]you can find out something when you hunt monsters[ENTER]there. " -gameforge.locale.questscroll5.mission_43_hunt = "Secret of the Hard Monkey Dungeon 1 " -gameforge.locale.questscroll5.mission_43_mis = "Kill 30 Strong Ape Soldiers and 30 Strong Ape[ENTER]Throwers. " -gameforge.locale.questscroll5.mission_43_text = "We have finally discovered the location of the[ENTER]hard Monkey Dungeon in the desert. Normally the[ENTER]monkeys that live there are harmless, but when[ENTER]they gang together they pose a great threat to[ENTER]the kingdom. Go to the hard Monkey Dungeon and[ENTER]check out the monkey situation. " -gameforge.locale.questscroll5.mission_44_hunt = "The right hand of the Yellow Tiger Ghost " -gameforge.locale.questscroll5.mission_44_mis = "Kill 30 Bullfrog Generals. " -gameforge.locale.questscroll5.mission_44_text = "I'm sure that you must have noticed that animals[ENTER]have got really wild and violent recently. The[ENTER]kingdom's secret service thinks that the reason[ENTER]for this is that the Yellow Tiger Ghost, king of[ENTER]all animals on the continent, is currently[ENTER]rallying his subjects. As a countermeasure, we[ENTER]should eliminate the leaders, who are his right[ENTER]hand men. " -gameforge.locale.questscroll5.mission_45_hunt = "Owner of Mount Sohan? " -gameforge.locale.questscroll5.mission_45_mis = "Kill 35 Frosty Ice Men and 30 Yetis. " -gameforge.locale.questscroll5.mission_45_text = "Nine Tails, master of mount Sohan, is said to[ENTER]gather demons around him. Before he has all[ENTER]troops he needs, we have to kill Icemen and[ENTER]Yetis, since they are the backbone of his troops.[ENTER]Please help us. You'll be rewarded. " -gameforge.locale.questscroll5.mission_46_hunt = "Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = "Kill 45 Tree Frog Soldiers and 35 Tree Frog[ENTER]Leaders. " -gameforge.locale.questscroll5.mission_46_text = "The Yellow Tiger Ghost has apparently conspired[ENTER]with the Tree Frog Monsters. Break up their[ENTER]joined units immediately. If you ignore them it[ENTER]will end badly for the kingdom! " -gameforge.locale.questscroll5.mission_47_hunt = "Ice Monsters! Their true character " -gameforge.locale.questscroll5.mission_47_mis = "Destroy 45 Enchanted Ices. " -gameforge.locale.questscroll5.mission_47_text = "We have found out how the Ice Monsters on Mount[ENTER]Sohan communicate with each other: They spread[ENTER]information via the floating splinters of ice[ENTER]that you can find everywhere. To weaken the[ENTER]troops of the Ice Land, we need to disrupt this[ENTER]transmission of information. So please: Destroy[ENTER]the Enchanted Ice! " -gameforge.locale.questscroll5.mission_48_hunt = "The Secret of the Demon Tower " -gameforge.locale.questscroll5.mission_48_mis = "Kill 45 Brutal Demonspearmen. " -gameforge.locale.questscroll5.mission_48_text = "There are rumours that the Vile Demon Spearmen in[ENTER]the Demon Tower are invincible. Apparently they[ENTER]get up each time they are killed. If that is true[ENTER]then there are dark times ahead. Please find out[ENTER]more about that! " -gameforge.locale.questscroll5.mission_49_hunt = "The Master of the Demon Tower " -gameforge.locale.questscroll5.mission_49_mis = "Kill 60 Brutal Demon Shamans. " -gameforge.locale.questscroll5.mission_49_text = "After extensive research, we found out that the[ENTER]Ghost Soldiers are constantly resurrected. We[ENTER]have to eliminate the Brutal Demon Shamans to[ENTER]prevent this. " -gameforge.locale.questscroll5.mission_4_hunt = "Emergence of the Grey Wolves 1 " -gameforge.locale.questscroll5.mission_4_mis = "Kill 35 Grey Wolves. " -gameforge.locale.questscroll5.mission_4_text = "Have you heard of the Grey Wolves? They used to[ENTER]travel around on their own, but because of the[ENTER]influence of the evil chi in the past few weeks,[ENTER]they have started hunting travellers in packs.[ENTER]Could you eliminate these Grey Wolves? You'll be[ENTER]rewarded for it. " -gameforge.locale.questscroll5.mission_50_hunt = "Explore Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = "Kill 45 Fighting Tiger Minions. " -gameforge.locale.questscroll5.mission_50_text = "Doyyumhwan is a lava area, that is populated by[ENTER]unknown monsters. We have to explore this area.[ENTER]Can you help us? " -gameforge.locale.questscroll5.mission_51_hunt = "Flame Ghost! Its identity " -gameforge.locale.questscroll5.mission_51_mis = "Kill 45 Flame Ghosts. " -gameforge.locale.questscroll5.mission_51_text = "The group that was supposed to defeat the[ENTER]Fighting Tigers has been eliminated by unknown[ENTER]enemies. Rumour has it that these enemies look[ENTER]like 'burning girls'. Find out the truth. " -gameforge.locale.questscroll5.mission_52_hunt = "Reduce the number of Fighting Tigers " -gameforge.locale.questscroll5.mission_52_mis = "Kill 60 Fighting Tiger Minions and 40 Fighting[ENTER]Tigers. " -gameforge.locale.questscroll5.mission_52_text = "Now that we can fight the Fireghosts, we have to[ENTER]completely eliminate them in open battle. A[ENTER]mission like this is usually taken care of by the[ENTER]military, but to gain maximum battle strength to[ENTER]fight the Fireghosts, we need a better technique.[ENTER]Please make sure that the Fighting Tigers do not[ENTER]get in our way. " -gameforge.locale.questscroll5.mission_53_hunt = "Examine the Flames " -gameforge.locale.questscroll5.mission_53_mis = "Kill 40 Flames. " -gameforge.locale.questscroll5.mission_53_text = "The Flames are unbelievably brutal. They enjoy[ENTER]the pain of the people whose skin they are[ENTER]devouring. We still don't know how to kill them.[ENTER]Could you find out more about these Flames? " -gameforge.locale.questscroll5.mission_54_hunt = "Flame Warriors " -gameforge.locale.questscroll5.mission_54_mis = "Kill 60 Flame Warriors. " -gameforge.locale.questscroll5.mission_54_text = "Not too long ago, the child of a nobleman who[ENTER]went into the Fireland was killed by a Flame[ENTER]Warrior. If you kill the Flame Warriors, you'll[ENTER]be rewarded. Why don't you give it a try? " -gameforge.locale.questscroll5.mission_55_hunt = "Examine the Ghost Trees " -gameforge.locale.questscroll5.mission_55_mis = "Destroy 30 Ghost Trees. " -gameforge.locale.questscroll5.mission_55_text = "Usually, they look just like trees and then,[ENTER]all of a sudden, they come alive and attack[ENTER]animals and humans. Find out how we can destroy[ENTER]the Ghost Trees. " -gameforge.locale.questscroll5.mission_56_hunt = "The Secret of the Ghost Forest " -gameforge.locale.questscroll5.mission_56_mis = "Kill 40 Ghost Stumps and 30 Dryads. " -gameforge.locale.questscroll5.mission_56_text = "Research has shown that the Ghost Forest is an[ENTER]area populated by Ghost Stumps and Dryads. If you[ENTER]eliminate them, you might be able to put an end[ENTER]to the spreading of the Ghost Trees. " -gameforge.locale.questscroll5.mission_5_hunt = "Worrying about the Villages " -gameforge.locale.questscroll5.mission_5_mis = "Kill 40 Wild Boars. " -gameforge.locale.questscroll5.mission_5_text = "In the past few weeks, the sorrows of the[ENTER]villages close to the city have worsened. Wild[ENTER]Boars who only used to attack small animals in[ENTER]the mountains have suddenly become aggressive.[ENTER]They have started coming into the fields and[ENTER]attacking the farmers. Could you drive the Wild[ENTER]Boars away? " -gameforge.locale.questscroll5.mission_6_hunt = "Tigers and Bears " -gameforge.locale.questscroll5.mission_6_mis = "Kill 25 Tigers and 30 Bears. " -gameforge.locale.questscroll5.mission_6_text = "Have you heard about this yet? If Tigers and[ENTER]Bears only eat garlic and onions for 100 days,[ENTER]they can transform into large Tigers and Fire[ENTER]Bears. I'm sure that it's never happened before,[ENTER]but it won't hurt to check anyway. Kill some[ENTER]Tigers and Bears and find out what's in their[ENTER]stomachs. " -gameforge.locale.questscroll5.mission_7_hunt = "Destroy the Metin of Greed " -gameforge.locale.questscroll5.mission_7_mis = "Destroy 2 Metins of Greed. " -gameforge.locale.questscroll5.mission_7_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_8_hunt = "Destroy the Metin of Battle " -gameforge.locale.questscroll5.mission_8_mis = "Destroy 2 Metins of Battle. " -gameforge.locale.questscroll5.mission_8_text = "Recently, it has started raining stones near the[ENTER]city. They seem to have an evil chi within them,[ENTER]because ever since then, animals in the area have[ENTER]started acting really crazy. Please take care of[ENTER]this problem and destroy the stones. And of[ENTER]course you will be adequately rewarded for your[ENTER]efforts. " -gameforge.locale.questscroll5.mission_9_hunt = "Worrying about the Villages 2 " -gameforge.locale.questscroll5.mission_9_mis = "Kill 30 Red Wild Boars. " -gameforge.locale.questscroll5.mission_9_text = "For a while now, Wild Boars and their leaders,[ENTER]the Red Wild Boars, have been attacking the[ENTER]villages near the main city. The government[ENTER]ordered that the Red Wild Boars be killed. Every[ENTER]warrior should kill 30 of them each. Please help[ENTER]out, too. " -gameforge.locale.questscroll_10_hunt = "Snakemen soldiers " -gameforge.locale.questscroll_10_mis = "Kill the soldiers who're half man, half snake. " -gameforge.locale.questscroll_10_text = "You can't call them human. But it is also wrong[ENTER]to say they aren't. They look like humans but[ENTER]head, skin and behaviour are those of toxic[ENTER]snakes. They are in the desert and attack[ENTER]peddlers.[ENTER]Kill 20 of those who are half human, half snake.[ENTER]If you kill them, you'll get the following as a[ENTER]reward: " -gameforge.locale.questscroll_11_hunt = "Snakemen archers " -gameforge.locale.questscroll_11_mis = "Kill the archers who are half man, half snake. " -gameforge.locale.questscroll_11_text = "They are as intelligent as humans. They are[ENTER]devious and know how to use weapons. Archers,[ENTER]half human, half snake, attack merchants from a[ENTER]distance. Many merchants already died.[ENTER]Kill 20 of those archers who are half human, half[ENTER]snake. If you finish the quest successfully,[ENTER]you'll be rewarded the following: " -gameforge.locale.questscroll_12_hunt = "Desert Outlaws " -gameforge.locale.questscroll_12_mis = "Kill the Desert Outlaws. " -gameforge.locale.questscroll_12_text = "There are evil beings living in the Yongbi[ENTER]desert. They are known as desert tramps, and even[ENTER]heaven cries because of their crimes. They steal[ENTER]and kill merchants just for fun. They also[ENTER]destroyed the villages in the desert.[ENTER]Kill 12 desert tramps. If you erase them all,[ENTER]you'll be rewarded the following: " -gameforge.locale.questscroll_13_hunt = "Fighting Tigers " -gameforge.locale.questscroll_13_mis = "Kill the Fighting Tigers. " -gameforge.locale.questscroll_13_text = "There are animals called Fighting Tigers. Their[ENTER]blood is made of fire, and their bodies were[ENTER]formed from volcanic granite. These are[ENTER]incredibly powerful monsters! They feed on lava[ENTER]and the fire of the volcano. Sometimes, they come[ENTER]down from the volcano, attack people and eat[ENTER]them...[ENTER]Kill 20 of those Fighting Tigers. When you have[ENTER]killed them, you'll get this as a reward: " -gameforge.locale.questscroll_14_hunt = "Men of war " -gameforge.locale.questscroll_14_mis = "Kill the men of war " -gameforge.locale.questscroll_14_text = "The Doyyumhwan is large, hot and has wild animals[ENTER]in it. There, the warriors from Chunjo, Jinno and[ENTER]Shinsoo meet. Fearsome and powerful monsters[ENTER]await the warriors. Men of war are the ones who[ENTER]control the Doyyumhwan.[ENTER]Do you want to challenge them? If you kill 20 men[ENTER]of war, you'll receive the following: " -gameforge.locale.questscroll_15_hunt = "Taehwa warriors " -gameforge.locale.questscroll_15_mis = "Defeat the Taehwa warriors " -gameforge.locale.questscroll_15_text = "Listen up, you who think you are fearless and[ENTER]strong warriors! This is the flaming battlefield[ENTER]of tears, pain, battles and death! I live here[ENTER]with many monsters and villains! Who is brave[ENTER]enough to challenge me? Can someone be found who[ENTER]wants to confront me with a sword in his hand?[ENTER][ENTER]If you have faith in your skills, come here and[ENTER]challenge me! If you defeat me and 12 of my[ENTER]comrades, you'll get the following as a reward: " -gameforge.locale.questscroll_16_hunt = "Dark bears " -gameforge.locale.questscroll_16_mis = "Kill the dark bears " -gameforge.locale.questscroll_16_text = "I'm afraid this is the end. But let me tell you[ENTER]about an important incident... When you read this[ENTER]letter, I'll already be dead or vanished. I lived[ENTER]in the valley of Seungryong where I collected[ENTER]medical herbs. But monsters called dark bears[ENTER]began to run wild. They killed my family.[ENTER][ENTER]Please avenge me and my family. If you kill 25[ENTER]dark bears, you'll receive: " -gameforge.locale.questscroll_17_hunt = "Giant dark bears " -gameforge.locale.questscroll_17_mis = "Kill the giant dark bears " -gameforge.locale.questscroll_17_text = "Bear monsters have created a new monster by[ENTER]mating with even more vicious monsters. These new[ENTER]monsters are the giant dark bears. They're bigger[ENTER]and stronger than dark bears and incredibly evil.[ENTER]As long as they are in the valley of Seungryong,[ENTER]people will suffer.[ENTER][ENTER]Kill 20 giant dark bears. If you are successful,[ENTER]you'll get this as a reward: " -gameforge.locale.questscroll_18_hunt = "Soldiers suffering from a mysterious disease " -gameforge.locale.questscroll_18_mis = "Kill the soldiers suffering from a mysterious[ENTER]disease " -gameforge.locale.questscroll_18_text = "The village seems to be have been eradicated.[ENTER]Those suffering from the mysterious disease[ENTER]attack people unfortunate enough to pass by. They[ENTER]attack peddlers and eat people. They are[ENTER]extremely dangerous.[ENTER]Kill 35 soldiers suffering from the mysterious[ENTER]disease. If you are successful, you'll get this[ENTER]as a reward: " -gameforge.locale.questscroll_19_hunt = "Archers suffering from a mysterious disease " -gameforge.locale.questscroll_19_mis = "Kill the archers suffering from a mysterious[ENTER]disease " -gameforge.locale.questscroll_19_text = "The mysterious disease is the reason for the[ENTER]damage caused by those who suffer from it. The[ENTER]most dangerous, though, are archers who were[ENTER]infected with this disease. These archers shoot[ENTER]toxic arrows stunning travellers so they can be[ENTER]captured and carried off.[ENTER][ENTER]Kill 25 archers suffering from the mysterious[ENTER]disease. If you are successful. you'll get this[ENTER]as a reward: " -gameforge.locale.questscroll_1_hunt = "Fire bears " -gameforge.locale.questscroll_1_mis = "Kill 25 fire bears " -gameforge.locale.questscroll_1_text = "Fire bears can often be found close to the[ENTER]cities. They stroll through the prairie and the[ENTER]wide roads of the humans. More and more people[ENTER]are becoming their victims. Many people were[ENTER]already killed.[ENTER]Hunt these fire bears. As soon as you have killed[ENTER]25 fire bears, you'll receive this as a reward: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = "Kill 4 enemies " -gameforge.locale.questscroll_20_text = "I'm afraid I'm finished! My view is getting[ENTER]blurry already... When you read this letter, my[ENTER]body will already be rotten. These bastards[ENTER]captured me and carried me off. I was able to[ENTER]escape, but the wound is too deep, and I broke[ENTER]down. I don't know you. But please avenge me![ENTER][ENTER]Kill 4 enemies at the site of the battle. If your[ENTER]are successful, you'll get this as a reward: " -gameforge.locale.questscroll_2_hunt = "Great tiger " -gameforge.locale.questscroll_2_mis = "Kill 20 great tigers " -gameforge.locale.questscroll_2_text = "The name of this evil being can be heard[ENTER]everywhere: great tiger. These tigers are often[ENTER]close to the main city. They attack people and[ENTER]eat the bodies of the merchants. Their victims[ENTER]are innumerable.[ENTER][ENTER]Hunt the great tigers. As soon as you have killed[ENTER]20 of them, you'll receive this as a reward: " -gameforge.locale.questscroll_3_hunt = "Dog God of the mountain " -gameforge.locale.questscroll_3_mis = "Kill the Dog God of the mountain " -gameforge.locale.questscroll_3_text = "The Dog God of the mountain leads a pack of dog[ENTER]monsters not too far away. He is strong and wild.[ENTER]Not too long ago, he appeared near the village[ENTER]and began to attack merchants. This monster[ENTER]already caused many deaths. His misdeeds can't be[ENTER]ignored any longer.[ENTER][ENTER]Kill the Dog God of the mountain. If you are[ENTER]successful, you'll get this as a reward: " -gameforge.locale.questscroll_4_hunt = "Pig God " -gameforge.locale.questscroll_4_mis = "Kill the Pig God " -gameforge.locale.questscroll_4_text = "At this time of the year, the fields are full of[ENTER]grain. Time for harvesting; time for the farmers[ENTER]to earn what they worked for hard. But the Pig[ENTER]God and his companions eat all the grain. Their[ENTER]greed threatens the farmers; we have to kill[ENTER]them.[ENTER]Kill the Pig God. He is usually near the main[ENTER]city. If you are successful, you'll get this as a[ENTER]reward: " -gameforge.locale.questscroll_5_hunt = "Bear God " -gameforge.locale.questscroll_5_mis = "Kill the Bear God " -gameforge.locale.questscroll_5_text = "In his natural environment, the Bear God was[ENTER]always good. But for quite some time now, he has[ENTER]been close to the city, attacking people. He's[ENTER]responsible for more and more victims. It is[ENTER]impossible to say how many people already died.[ENTER]He has to vanish from here.[ENTER][ENTER]Kill the Bear God. If you really get rid of him,[ENTER]you'll get this as a reward: " -gameforge.locale.questscroll_6_hunt = "Tiger God " -gameforge.locale.questscroll_6_mis = "Kill the Tiger God " -gameforge.locale.questscroll_6_text = "I can't believe the Tiger God would really do[ENTER]something terrible like this... I am just a[ENTER]simple woman who always praised the Tiger God who[ENTER]sometimes appeared on the mountain path. One day,[ENTER]though, the Tiger God and his minions attacked my[ENTER]family and killed them all! I lost an arm, too.[ENTER][ENTER]Please, avenge my family. If you kill the Tiger[ENTER]God, you'll get this as a reward: " -gameforge.locale.questscroll_7_hunt = "Leader of the White Oath army " -gameforge.locale.questscroll_7_mis = "Kill the leader of the White Oath army " -gameforge.locale.questscroll_7_text = "The White Oath army is a group of women who had[ENTER]been left by their husbands and treated badly by[ENTER]the world. They might be poor, but the way they[ENTER]pester the villagers is simply cruel. One woman[ENTER]was stoned to death when she came into the[ENTER]village. We can't allow them to come into the[ENTER]village and attack the people anymore.[ENTER][ENTER]Kill 20 leaders of the White Oath army. If you[ENTER]finish the quest successfully, you'll get this as[ENTER]a reward " -gameforge.locale.questscroll_8_hunt = "Black Wind Gang Leaders " -gameforge.locale.questscroll_8_mis = "Kill the leader of the Black Wind Gang " -gameforge.locale.questscroll_8_text = "The thieves of the Black Wind Gang have been[ENTER]haunting the Peddlers for a long time. They are[ENTER]so scary that no-one is brave enough to strike[ENTER]back. But it can't go on like this; they really[ENTER]are causing a great deal of damage.[ENTER]Kill 20 leaders of the Black Wind Gang. If you[ENTER]finish the quest successfully, you'll get this as[ENTER]a reward: " -gameforge.locale.questscroll_9_hunt = "Chiefs of the savages " -gameforge.locale.questscroll_9_mis = "Kill the chiefs of the savages " -gameforge.locale.questscroll_9_text = "It's been a while since the savages crossed the[ENTER]border and attacked the village. The numbers of[ENTER]people killed by them were in the hundreds. The[ENTER]numbers of those affected was even higher. These[ENTER]evil savages are so brutal that no-one was brave[ENTER]enough to stop them. But we cannot tolerate them[ENTER]any more.[ENTER][ENTER]Kill 25 chiefs of the savages. If you are[ENTER]successful, you'll get this as a reward: " -gameforge.locale.quest_temp_reward_1 = "Reward " -gameforge.locale.quest_temp_reward_2 = "During the testing period of the quests, no[ENTER]rewards can be obtained. Once the reward has been[ENTER]received, the current quest can be played again. " -gameforge.locale.quest_word = "Task: " -gameforge.locale.quiz_10_0_question = "Which arrow doesn't exist in Metin2? " -gameforge.locale.quiz_10_1_choice = "Wooden Arrow " -gameforge.locale.quiz_10_2_choice = "Iron Arrow " -gameforge.locale.quiz_10_3_choice = "Silver Arrow " -gameforge.locale.quiz_10_4_choice = "Golden arrow " -gameforge.locale.quiz_10_5_answer = "4 " -gameforge.locale.quiz_11_0_question = "Which one is the best bell? " -gameforge.locale.quiz_11_1_choice = "Fountain Bell " -gameforge.locale.quiz_11_2_choice = "Apricot Bell " -gameforge.locale.quiz_11_3_choice = "Heaven and Earth Bell " -gameforge.locale.quiz_11_4_choice = "Steel Bug Bell " -gameforge.locale.quiz_11_5_answer = "3 " -gameforge.locale.quiz_12_0_question = "Which of these is the best fan? " -gameforge.locale.quiz_12_1_choice = "Salvation Fan " -gameforge.locale.quiz_12_2_choice = "Sun Fan " -gameforge.locale.quiz_12_3_choice = "Eyebrow Fan " -gameforge.locale.quiz_12_4_choice = "Triple Fan " -gameforge.locale.quiz_12_5_answer = "1 " -gameforge.locale.quiz_13_0_question = "How many stones can be added to a Bloody Sword? " -gameforge.locale.quiz_13_1_choice = "1 " -gameforge.locale.quiz_13_2_choice = "2 " -gameforge.locale.quiz_13_3_choice = "3 " -gameforge.locale.quiz_13_4_choice = "4 " -gameforge.locale.quiz_13_5_answer = "3 " -gameforge.locale.quiz_14_0_question = "How many kinds of spirit stones can be attached[ENTER]to weapons? " -gameforge.locale.quiz_14_1_choice = "5 " -gameforge.locale.quiz_14_2_choice = "7 " -gameforge.locale.quiz_14_3_choice = "8 " -gameforge.locale.quiz_14_4_choice = "10 " -gameforge.locale.quiz_14_5_answer = "3 " -gameforge.locale.quiz_15_0_question = "How many kinds of spirit stones can be attached[ENTER]to armour? " -gameforge.locale.quiz_15_1_choice = "5 " -gameforge.locale.quiz_15_2_choice = "6 " -gameforge.locale.quiz_15_3_choice = "8 " -gameforge.locale.quiz_15_4_choice = "10 " -gameforge.locale.quiz_15_5_answer = "2 " -gameforge.locale.quiz_16_0_question = "Who can use bows? " -gameforge.locale.quiz_16_1_choice = "Warrior " -gameforge.locale.quiz_16_2_choice = "Sura " -gameforge.locale.quiz_16_3_choice = "Shaman " -gameforge.locale.quiz_16_4_choice = "Ninja " -gameforge.locale.quiz_16_5_answer = "4 " -gameforge.locale.quiz_17_0_question = "Which skill doesn't exist in Metin2? " -gameforge.locale.quiz_17_1_choice = "Vitality " -gameforge.locale.quiz_17_2_choice = "Strength " -gameforge.locale.quiz_17_3_choice = "Intelligence " -gameforge.locale.quiz_17_4_choice = "Magic " -gameforge.locale.quiz_17_5_answer = "4 " -gameforge.locale.quiz_18_0_question = "What's the highest skill level? " -gameforge.locale.quiz_18_1_choice = "Joining the military " -gameforge.locale.quiz_18_2_choice = "Perfect master " -gameforge.locale.quiz_18_3_choice = "Grand master " -gameforge.locale.quiz_18_4_choice = "Master " -gameforge.locale.quiz_18_5_answer = "2 " -gameforge.locale.quiz_19_0_question = "Which one isn't a skill of body-force training? " -gameforge.locale.quiz_19_1_choice = "Three way cut " -gameforge.locale.quiz_19_2_choice = "Swordwhirl " -gameforge.locale.quiz_19_3_choice = "Running " -gameforge.locale.quiz_19_4_choice = "Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = "3 " -gameforge.locale.quiz_1_0_question = "Which game has the most users? " -gameforge.locale.quiz_1_1_choice = "Lynesy " -gameforge.locale.quiz_1_2_choice = "Owu " -gameforge.locale.quiz_1_3_choice = "Metin2 " -gameforge.locale.quiz_1_4_choice = "Maejin2 " -gameforge.locale.quiz_1_5_answer = "3 " -gameforge.locale.quiz_20_0_question = "Which one isn't a skill of mental-fight training? " -gameforge.locale.quiz_20_1_choice = "Hit " -gameforge.locale.quiz_20_2_choice = "Strong body " -gameforge.locale.quiz_20_3_choice = "Sword hit " -gameforge.locale.quiz_20_4_choice = "Angular hit " -gameforge.locale.quiz_20_5_answer = "4 " -gameforge.locale.quiz_21_0_question = "Which one isn't a skill of archery training? " -gameforge.locale.quiz_21_1_choice = "Ambush " -gameforge.locale.quiz_21_2_choice = "Repetitive shot " -gameforge.locale.quiz_21_3_choice = "Arrow shower " -gameforge.locale.quiz_21_4_choice = "Poison Arrow " -gameforge.locale.quiz_21_5_answer = "1 " -gameforge.locale.quiz_22_0_question = "Which one isn't a skill of blade-fight training? " -gameforge.locale.quiz_22_1_choice = "Fast attack " -gameforge.locale.quiz_22_2_choice = "Fire Arrow " -gameforge.locale.quiz_22_3_choice = "Rolling dagger " -gameforge.locale.quiz_22_4_choice = "Stealth " -gameforge.locale.quiz_22_5_answer = "2 " -gameforge.locale.quiz_23_0_question = "Who can join weaponry training? " -gameforge.locale.quiz_23_1_choice = "Warrior " -gameforge.locale.quiz_23_2_choice = "Ninja " -gameforge.locale.quiz_23_3_choice = "Sura " -gameforge.locale.quiz_23_4_choice = "Shaman " -gameforge.locale.quiz_23_5_answer = "3 " -gameforge.locale.quiz_24_0_question = "Who can join black magic training? " -gameforge.locale.quiz_24_1_choice = "Warrior " -gameforge.locale.quiz_24_2_choice = "Shaman " -gameforge.locale.quiz_24_3_choice = "Ninja " -gameforge.locale.quiz_24_4_choice = "Sura " -gameforge.locale.quiz_24_5_answer = "4 " -gameforge.locale.quiz_25_0_question = "Who can take part body-force training? " -gameforge.locale.quiz_25_1_choice = "Ninja " -gameforge.locale.quiz_25_2_choice = "Shaman " -gameforge.locale.quiz_25_3_choice = "Warrior " -gameforge.locale.quiz_25_4_choice = "Sura " -gameforge.locale.quiz_25_5_answer = "3 " -gameforge.locale.quiz_26_0_question = "Who can join mental-fight training? " -gameforge.locale.quiz_26_1_choice = "Shaman " -gameforge.locale.quiz_26_2_choice = "Ninja " -gameforge.locale.quiz_26_3_choice = "Sura " -gameforge.locale.quiz_26_4_choice = "Warrior " -gameforge.locale.quiz_26_5_answer = "4 " -gameforge.locale.quiz_27_0_question = "Who can join the Dragon Force training? " -gameforge.locale.quiz_27_1_choice = "Warrior " -gameforge.locale.quiz_27_2_choice = "Sura " -gameforge.locale.quiz_27_3_choice = "Shaman " -gameforge.locale.quiz_27_4_choice = "Ninja " -gameforge.locale.quiz_27_5_answer = "3 " -gameforge.locale.quiz_28_0_question = "Who can join Healing Force training? " -gameforge.locale.quiz_28_1_choice = "Warrior " -gameforge.locale.quiz_28_2_choice = "Sura " -gameforge.locale.quiz_28_3_choice = "Ninja " -gameforge.locale.quiz_28_4_choice = "Shaman " -gameforge.locale.quiz_28_5_answer = "4 " -gameforge.locale.quiz_29_0_question = "Which one is a skill of weaponry training? " -gameforge.locale.quiz_29_1_choice = "Magic blade " -gameforge.locale.quiz_29_2_choice = "Ghost hit " -gameforge.locale.quiz_29_3_choice = "Dark protection " -gameforge.locale.quiz_29_4_choice = "Ghost of the flame " -gameforge.locale.quiz_29_5_answer = "1 " -gameforge.locale.quiz_2_0_question = "Which kingdom doesn't exist in Metin2? " -gameforge.locale.quiz_2_1_choice = "Shinsoo kingdom " -gameforge.locale.quiz_2_2_choice = "Pyungmoo kingdom " -gameforge.locale.quiz_2_3_choice = "Jinno Kingdom " -gameforge.locale.quiz_2_4_choice = "Chunjo kingdom " -gameforge.locale.quiz_2_5_answer = "2 " -gameforge.locale.quiz_30_0_question = "Which one is a skill of black magic training? " -gameforge.locale.quiz_30_1_choice = "Finger hit " -gameforge.locale.quiz_30_2_choice = "Dragon whirl " -gameforge.locale.quiz_30_3_choice = "Dark hit " -gameforge.locale.quiz_30_4_choice = "Bewitched armour " -gameforge.locale.quiz_30_5_answer = "3 " -gameforge.locale.quiz_31_0_question = "Which one is not the second village in Metin2? " -gameforge.locale.quiz_31_1_choice = "Bokjung area " -gameforge.locale.quiz_31_2_choice = "Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = "Bakra area " -gameforge.locale.quiz_31_4_choice = "Shinra area " -gameforge.locale.quiz_31_5_answer = "4 " -gameforge.locale.quiz_32_0_question = "Which one isn't the first village in Metin2? " -gameforge.locale.quiz_32_1_choice = "Yongan area " -gameforge.locale.quiz_32_2_choice = "Mongchoo area " -gameforge.locale.quiz_32_3_choice = "Pyungmoo area " -gameforge.locale.quiz_32_4_choice = "Joan area " -gameforge.locale.quiz_32_5_answer = "2 " -gameforge.locale.quiz_33_0_question = "Which of these is not a neutral zone in Metin2? " -gameforge.locale.quiz_33_1_choice = "Valley of Seungryong " -gameforge.locale.quiz_33_2_choice = "Yongbi Desert " -gameforge.locale.quiz_33_3_choice = "South Pole Continent " -gameforge.locale.quiz_33_4_choice = "Mount Sohan " -gameforge.locale.quiz_33_5_answer = "3 " -gameforge.locale.quiz_34_0_question = "Which one of these isn't a skill of the Dragon[ENTER]Force training? " -gameforge.locale.quiz_34_1_choice = "Infiltration " -gameforge.locale.quiz_34_2_choice = "Dragon Shooting " -gameforge.locale.quiz_34_3_choice = "Flying Talisman " -gameforge.locale.quiz_34_4_choice = "Blessing " -gameforge.locale.quiz_34_5_answer = "1 " -gameforge.locale.quiz_35_0_question = "Which one isn't a skill of the Healing Force[ENTER]training? " -gameforge.locale.quiz_35_1_choice = "Lightning throw " -gameforge.locale.quiz_35_2_choice = "Thunder " -gameforge.locale.quiz_35_3_choice = "Summon lightning " -gameforge.locale.quiz_35_4_choice = "Cure " -gameforge.locale.quiz_35_5_answer = "2 " -gameforge.locale.quiz_36_0_question = "Which skill in Metin2 is not a skill for combat[ENTER]support? " -gameforge.locale.quiz_36_1_choice = "Combo " -gameforge.locale.quiz_36_2_choice = "Fishing " -gameforge.locale.quiz_36_3_choice = "Leadership " -gameforge.locale.quiz_36_4_choice = "Dragon's Aid " -gameforge.locale.quiz_36_5_answer = "2 " -gameforge.locale.quiz_37_0_question = "From what level can you add skillpoints to the[ENTER]skills? " -gameforge.locale.quiz_37_1_choice = "Level 5 " -gameforge.locale.quiz_37_2_choice = "Level 20 " -gameforge.locale.quiz_37_3_choice = "Level 30 " -gameforge.locale.quiz_37_4_choice = "Level 40 " -gameforge.locale.quiz_37_5_answer = "1 " -gameforge.locale.quiz_38_0_question = "Which book isn't used for training commands? " -gameforge.locale.quiz_38_1_choice = "Sun-zi Art of War " -gameforge.locale.quiz_38_2_choice = "Look at grandchildren " -gameforge.locale.quiz_38_3_choice = "Wu-zi Art of War " -gameforge.locale.quiz_38_4_choice = "WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = "2 " -gameforge.locale.quiz_39_0_question = "Which armour is for warriors? " -gameforge.locale.quiz_39_1_choice = "Heavenly Clothing " -gameforge.locale.quiz_39_2_choice = "Sun Clothing " -gameforge.locale.quiz_39_3_choice = "Dragon God Armour " -gameforge.locale.quiz_39_4_choice = "Amorous Clothing " -gameforge.locale.quiz_39_5_answer = "3 " -gameforge.locale.quiz_3_0_question = "Which monster doesn't exist in Metin2? " -gameforge.locale.quiz_3_1_choice = "Godzilla " -gameforge.locale.quiz_3_2_choice = "Desert Outlaw " -gameforge.locale.quiz_3_3_choice = "Nine Tails " -gameforge.locale.quiz_3_4_choice = "Wild dog " -gameforge.locale.quiz_3_5_answer = "1 " -gameforge.locale.quiz_40_0_question = "Which armour is for Ninjas? " -gameforge.locale.quiz_40_1_choice = "Black Clothing " -gameforge.locale.quiz_40_2_choice = "Wizard Plate Armour " -gameforge.locale.quiz_40_3_choice = "Black Steel Armour " -gameforge.locale.quiz_40_4_choice = "Fuchsia Suit " -gameforge.locale.quiz_40_5_answer = "4 " -gameforge.locale.quiz_41_0_question = "Which armour is for Sura? " -gameforge.locale.quiz_41_1_choice = "Ghost Plate Armour " -gameforge.locale.quiz_41_2_choice = "Azure Suit " -gameforge.locale.quiz_41_3_choice = "Young Dragon Suit " -gameforge.locale.quiz_41_4_choice = "Fuchsia Suit " -gameforge.locale.quiz_41_5_answer = "1 " -gameforge.locale.quiz_42_0_question = "Which armour is for Shamans? " -gameforge.locale.quiz_42_1_choice = "Wizard Plate Armour " -gameforge.locale.quiz_42_2_choice = "Baroness Dress " -gameforge.locale.quiz_42_3_choice = "Misfortune Armour " -gameforge.locale.quiz_42_4_choice = "Ghost Plate Armour " -gameforge.locale.quiz_42_5_answer = "2 " -gameforge.locale.quiz_43_0_question = "Which one isn't a warrior helmet? " -gameforge.locale.quiz_43_1_choice = "Traditional Helmet " -gameforge.locale.quiz_43_2_choice = "Iron Helmet " -gameforge.locale.quiz_43_3_choice = "Steel Hood " -gameforge.locale.quiz_43_4_choice = "Ghost Mask Sallet " -gameforge.locale.quiz_43_5_answer = "3 " -gameforge.locale.quiz_44_0_question = "Which one isn't a Ninja helmet? " -gameforge.locale.quiz_44_1_choice = "Leather Hood " -gameforge.locale.quiz_44_2_choice = "Chain Hood " -gameforge.locale.quiz_44_3_choice = "Steel Hood " -gameforge.locale.quiz_44_4_choice = "Red Hood " -gameforge.locale.quiz_44_5_answer = "4 " -gameforge.locale.quiz_45_0_question = "Which one isn't a Sura helmet? " -gameforge.locale.quiz_45_1_choice = "Steel Helmet " -gameforge.locale.quiz_45_2_choice = "Bloody Helmet " -gameforge.locale.quiz_45_3_choice = "Mocking Helmet " -gameforge.locale.quiz_45_4_choice = "Castle Helmet " -gameforge.locale.quiz_45_5_answer = "1 " -gameforge.locale.quiz_46_0_question = "Which one isn't a shaman helmet? " -gameforge.locale.quiz_46_1_choice = "Monk Hat " -gameforge.locale.quiz_46_2_choice = "Adapting Hat " -gameforge.locale.quiz_46_3_choice = "Phoenix Hat " -gameforge.locale.quiz_46_4_choice = "Sunlight Hat " -gameforge.locale.quiz_46_5_answer = "2 " -gameforge.locale.quiz_47_0_question = "Which shield doesn't exist in Metin2? " -gameforge.locale.quiz_47_1_choice = "Battle Shield " -gameforge.locale.quiz_47_2_choice = "Black Round Shield " -gameforge.locale.quiz_47_3_choice = "Horse medal shield " -gameforge.locale.quiz_47_4_choice = "Pentagon Shield " -gameforge.locale.quiz_47_5_answer = "3 " -gameforge.locale.quiz_48_0_question = "Which bracelet has the lowest requirement level? " -gameforge.locale.quiz_48_1_choice = "Heaven's Tear Bracelet " -gameforge.locale.quiz_48_2_choice = "Amethyst Bracelet " -gameforge.locale.quiz_48_3_choice = "Crystal Bracelet " -gameforge.locale.quiz_48_4_choice = "Wooden Bracelet " -gameforge.locale.quiz_48_5_answer = "4 " -gameforge.locale.quiz_49_0_question = "Which shoes have the highest level requirement? " -gameforge.locale.quiz_49_1_choice = "Nimbus Boots " -gameforge.locale.quiz_49_2_choice = "Leather Shoes " -gameforge.locale.quiz_49_3_choice = "Wooden Shoes " -gameforge.locale.quiz_49_4_choice = "Golden Shoes " -gameforge.locale.quiz_49_5_answer = "1 " -gameforge.locale.quiz_4_0_question = "What is the place where announcements are made[ENTER]called in Metin2? " -gameforge.locale.quiz_4_1_choice = "Free black board " -gameforge.locale.quiz_4_2_choice = "Swearing black board " -gameforge.locale.quiz_4_3_choice = "Black board of adventurers " -gameforge.locale.quiz_4_4_choice = "Fun black board " -gameforge.locale.quiz_4_5_answer = "1 " -gameforge.locale.quiz_50_0_question = "Which earrings provide no dexterity bonuses? " -gameforge.locale.quiz_50_1_choice = "Wooden Earrings " -gameforge.locale.quiz_50_2_choice = "Heaven's Tear Earrings " -gameforge.locale.quiz_50_3_choice = "Jade earrings " -gameforge.locale.quiz_50_4_choice = "Crystal earrings " -gameforge.locale.quiz_50_5_answer = "2 " -gameforge.locale.quiz_51_0_question = "Which earrings require the lowest level? " -gameforge.locale.quiz_51_1_choice = "Amethyst Earrings " -gameforge.locale.quiz_51_2_choice = "Heaven's Tear Earrings " -gameforge.locale.quiz_51_3_choice = "White Gold Earrings " -gameforge.locale.quiz_51_4_choice = "Wooden Earrings " -gameforge.locale.quiz_51_5_answer = "4 " -gameforge.locale.quiz_52_0_question = "Which earrings require the highest level? " -gameforge.locale.quiz_52_1_choice = "Ebony Earrings " -gameforge.locale.quiz_52_2_choice = "White Gold Earrings " -gameforge.locale.quiz_52_3_choice = "Pearl Earrings " -gameforge.locale.quiz_52_4_choice = "Amethyst Earrings " -gameforge.locale.quiz_52_5_answer = "4 " -gameforge.locale.quiz_53_0_question = "Which necklace doesn't exist in Metin2? " -gameforge.locale.quiz_53_1_choice = "Flower Necklace " -gameforge.locale.quiz_53_2_choice = "Wooden Necklace " -gameforge.locale.quiz_53_3_choice = "Silver Necklace " -gameforge.locale.quiz_53_4_choice = "Golden Necklace " -gameforge.locale.quiz_53_5_answer = "1 " -gameforge.locale.quiz_54_0_question = "Which item isn't needed for fishing? " -gameforge.locale.quiz_54_1_choice = "Fishing Pole " -gameforge.locale.quiz_54_2_choice = "Magnetic blade " -gameforge.locale.quiz_54_3_choice = "Paste " -gameforge.locale.quiz_54_4_choice = "Worm " -gameforge.locale.quiz_54_5_answer = "2 " -gameforge.locale.quiz_55_0_question = "Which hair colour isn't allowed in Metin2? " -gameforge.locale.quiz_55_1_choice = "White " -gameforge.locale.quiz_55_2_choice = "Black " -gameforge.locale.quiz_55_3_choice = "Rose " -gameforge.locale.quiz_55_4_choice = "Blonde " -gameforge.locale.quiz_55_5_answer = "3 " -gameforge.locale.quiz_56_0_question = "Which item is required for a Barbarian Sword+5? " -gameforge.locale.quiz_56_1_choice = "Snake Tail+ " -gameforge.locale.quiz_56_2_choice = "Blood-Red Pearl " -gameforge.locale.quiz_56_3_choice = "Clam " -gameforge.locale.quiz_56_4_choice = "Rusty blade " -gameforge.locale.quiz_56_5_answer = "4 " -gameforge.locale.quiz_57_0_question = "When do you need an item and Yang to upgrade a[ENTER]silver sword? " -gameforge.locale.quiz_57_1_choice = "When upgrading to +5 " -gameforge.locale.quiz_57_2_choice = "When upgrading to +5 " -gameforge.locale.quiz_57_3_choice = "When upgrading to +5 " -gameforge.locale.quiz_57_4_choice = "When upgrading to +5 " -gameforge.locale.quiz_57_5_answer = "4 " -gameforge.locale.quiz_58_0_question = "What term is given to a Character whose rank[ENTER]points are negative? " -gameforge.locale.quiz_58_1_choice = "Malicious " -gameforge.locale.quiz_58_2_choice = "Wise " -gameforge.locale.quiz_58_3_choice = "Saintly " -gameforge.locale.quiz_58_4_choice = "Brutal " -gameforge.locale.quiz_58_5_answer = "1 " -gameforge.locale.quiz_59_0_question = "What term is given to a character whose rank[ENTER]points are positive? " -gameforge.locale.quiz_59_1_choice = "Devilish " -gameforge.locale.quiz_59_2_choice = "Good " -gameforge.locale.quiz_59_3_choice = "Evil " -gameforge.locale.quiz_59_4_choice = "Normal " -gameforge.locale.quiz_59_5_answer = "2 " -gameforge.locale.quiz_5_0_question = "What can you not do in Metin2? " -gameforge.locale.quiz_5_1_choice = "Marrying " -gameforge.locale.quiz_5_2_choice = "Taking a bath " -gameforge.locale.quiz_5_3_choice = "Ride " -gameforge.locale.quiz_5_4_choice = "Kissing " -gameforge.locale.quiz_5_5_answer = "2 " -gameforge.locale.quiz_60_0_question = "What's the maximum number of people in a group? " -gameforge.locale.quiz_60_1_choice = "2 " -gameforge.locale.quiz_60_2_choice = "5 " -gameforge.locale.quiz_60_3_choice = "8 " -gameforge.locale.quiz_60_4_choice = "10 " -gameforge.locale.quiz_60_5_answer = "3 " -gameforge.locale.quiz_61_0_question = "Which skill allows you to give group members[ENTER]special bonuses? " -gameforge.locale.quiz_61_1_choice = "Combo " -gameforge.locale.quiz_61_2_choice = "Polymorph " -gameforge.locale.quiz_61_3_choice = "Stealth " -gameforge.locale.quiz_61_4_choice = "Leadership " -gameforge.locale.quiz_61_5_answer = "4 " -gameforge.locale.quiz_62_0_question = "Which level is required for founding a guild? " -gameforge.locale.quiz_62_1_choice = "Level 40 " -gameforge.locale.quiz_62_2_choice = "Level 50 " -gameforge.locale.quiz_62_3_choice = "Level 60 " -gameforge.locale.quiz_62_4_choice = "Level 70 " -gameforge.locale.quiz_62_5_answer = "1 " -gameforge.locale.quiz_63_0_question = "What isn't available at guild level 1? " -gameforge.locale.quiz_63_1_choice = "Guild name " -gameforge.locale.quiz_63_2_choice = "Guild games " -gameforge.locale.quiz_63_3_choice = "Guild sign " -gameforge.locale.quiz_63_4_choice = "Guild messages " -gameforge.locale.quiz_63_5_answer = "2 " -gameforge.locale.quiz_64_0_question = "Which types of battle are not possible between[ENTER]two guilds? " -gameforge.locale.quiz_64_1_choice = "Arena-guild war " -gameforge.locale.quiz_64_2_choice = "Field-guild war " -gameforge.locale.quiz_64_3_choice = "Leader-guild war " -gameforge.locale.quiz_64_4_choice = "Flag-guild war " -gameforge.locale.quiz_64_5_answer = "3 " -gameforge.locale.quiz_65_0_question = "Which skill isn't a guild skill? " -gameforge.locale.quiz_65_1_choice = "Blood of the Dragon God " -gameforge.locale.quiz_65_2_choice = "Blessing of the Dragon God " -gameforge.locale.quiz_65_3_choice = "Wrath of the Dragon God " -gameforge.locale.quiz_65_4_choice = "Dragon ball " -gameforge.locale.quiz_65_5_answer = "4 " -gameforge.locale.quiz_66_0_question = "Which level is required for riding a horse? " -gameforge.locale.quiz_66_1_choice = "Level 25 " -gameforge.locale.quiz_66_2_choice = "Level 35 " -gameforge.locale.quiz_66_3_choice = "Level 45 " -gameforge.locale.quiz_66_4_choice = "Level 55 " -gameforge.locale.quiz_66_5_answer = "1 " -gameforge.locale.quiz_67_0_question = "Which item is not needed for riding? " -gameforge.locale.quiz_67_1_choice = "Horse Sword " -gameforge.locale.quiz_67_2_choice = "Horse Riding Ticket " -gameforge.locale.quiz_67_3_choice = "The armed horse book " -gameforge.locale.quiz_67_4_choice = "The military horse book " -gameforge.locale.quiz_67_5_answer = "1 " -gameforge.locale.quiz_68_0_question = "Which colour is not available for horses in[ENTER]Metin2? " -gameforge.locale.quiz_68_1_choice = "White horse " -gameforge.locale.quiz_68_2_choice = "Brown horse " -gameforge.locale.quiz_68_3_choice = "Crimson Chestnut " -gameforge.locale.quiz_68_4_choice = "Chestnut " -gameforge.locale.quiz_68_5_answer = "3 " -gameforge.locale.quiz_69_0_question = "How large can the level difference between lovers[ENTER]be at the time of their wedding? " -gameforge.locale.quiz_69_1_choice = "30 level difference " -gameforge.locale.quiz_69_2_choice = "25 level difference " -gameforge.locale.quiz_69_3_choice = "20 level difference " -gameforge.locale.quiz_69_4_choice = "15 level difference " -gameforge.locale.quiz_69_5_answer = "4 " -gameforge.locale.quiz_6_0_question = "Which weapon is the best one-handed-sword? " -gameforge.locale.quiz_6_1_choice = "Crescent Sword " -gameforge.locale.quiz_6_2_choice = "Long Sword " -gameforge.locale.quiz_6_3_choice = "Exorcism Sword " -gameforge.locale.quiz_6_4_choice = "Silver Sword " -gameforge.locale.quiz_6_5_answer = "3 " -gameforge.locale.quiz_70_0_question = "On which level is it forbidden to marry? " -gameforge.locale.quiz_70_1_choice = "Level 24 " -gameforge.locale.quiz_70_2_choice = "Level 35 " -gameforge.locale.quiz_70_3_choice = "Level 45 " -gameforge.locale.quiz_70_4_choice = "Level 55 " -gameforge.locale.quiz_70_5_answer = "1 " -gameforge.locale.quiz_71_0_question = "Which of the following level-30-weapons has got[ENTER]three spaces for spirit stones? " -gameforge.locale.quiz_71_1_choice = "Full moon sword " -gameforge.locale.quiz_71_2_choice = "Antique Bell " -gameforge.locale.quiz_71_3_choice = "Hornbow " -gameforge.locale.quiz_71_4_choice = "Red Iron Blade " -gameforge.locale.quiz_71_5_answer = "2 " -gameforge.locale.quiz_7_0_question = "Which weapon is the best dagger? " -gameforge.locale.quiz_7_1_choice = "Dagger " -gameforge.locale.quiz_7_2_choice = "Nine blade " -gameforge.locale.quiz_7_3_choice = "Amija " -gameforge.locale.quiz_7_4_choice = "Lightning Knife " -gameforge.locale.quiz_7_5_answer = "4 " -gameforge.locale.quiz_8_0_question = "Which is the best two-handed weapon? " -gameforge.locale.quiz_8_1_choice = "Magnetic blade " -gameforge.locale.quiz_8_2_choice = "Giant Axe+0 " -gameforge.locale.quiz_8_3_choice = "Decapitation blade " -gameforge.locale.quiz_8_4_choice = "Glaive " -gameforge.locale.quiz_8_5_answer = "1 " -gameforge.locale.quiz_9_0_question = "Which one is the best bow? " -gameforge.locale.quiz_9_1_choice = "Copper Crafted Bow " -gameforge.locale.quiz_9_2_choice = "Divine Apricot Bow " -gameforge.locale.quiz_9_3_choice = "Black Ruin Bow " -gameforge.locale.quiz_9_4_choice = "Red Eye Bow " -gameforge.locale.quiz_9_5_answer = "2 " -gameforge.locale.remove_polymorph_chat = "Abort transforming. " -gameforge.locale.remove_polymorph_msg = "I'm going to abort the transforming. " -gameforge.locale.reward = "Reward: " -gameforge.locale.show_guild_cur_score = "Show own guild score " -gameforge.locale.show_guild_ranking_around = "Show own guild ranking " -gameforge.locale.show_guild_ranking_top = "Show highest-ranked guilds (Ranks 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = "Peddler:[ENTER]Oh, finally! You look like a person who can[ENTER]handle his weapon well. My life is at stake.[ENTER]Please, help me! " -gameforge.locale.skeleton_gem.accept_failure_info_label = "Return to the Peddler. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = "Return to the Peddler. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = "Tell the Peddler that you could not find the[ENTER]Demon's Gem+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = "Return to the Peddler. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = "I can't find the Demon's Gem+. What on earth am I[ENTER]going to tell the Peddler? " -gameforge.locale.skeleton_gem.accept_success_info_label = "Return to the Peddler " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = "Take the demon gem+ to the peddler. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = "You have managed to take the demon's gem+ from[ENTER]the Demon Magician. Return it to the peddler. " -gameforge.locale.skeleton_gem.accept_success_say_1 = "Demon's Gem+ received. " -gameforge.locale.skeleton_gem.accept_success_say_2 = "You have got the Demon's Gem+. Take it to the[ENTER]Peddler. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = "I haven't found the Demon's Gem+ yet. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = "Here's the Demon Gem+! " -gameforge.locale.skeleton_gem.order_accept = "I'm going to get it for you! " -gameforge.locale.skeleton_gem.order_accept_answer = "Peddler:[ENTER]Oh, thanks a million. I'll never forget what you[ENTER]did for me! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = "Look for the demon gem+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = "Find the demon magician and take the demon gem+[ENTER]from him. " -gameforge.locale.skeleton_gem.order_refuse = "I think that's too dangerous for me. " -gameforge.locale.skeleton_gem.order_refuse_answer = "Peddler:[ENTER]I understand your hesitation. Of course it's a[ENTER]difficult and dangerous task! But if things[ENTER]continue like this, it'll be the end of me! " -gameforge.locale.skeleton_gem.order_say = "Peddler:[ENTER]Now everything's over. There's nothing left to[ENTER]do, except to wait for death to come. If the[ENTER]thieves hadn't attacked me, I wouldn't have lost[ENTER]my belongings. Why did that have to happen to me? " -gameforge.locale.skeleton_gem.order_say2 = "Peddler:[ENTER]Please help me. If you can get hold of the[ENTER]Demon's gem+ from the Demon Magician, I'll give[ENTER]you a generous reward. " -gameforge.locale.skeleton_gem.order_too_late = "Peddler:[ENTER]Someone else has already got it for me. You don't[ENTER]need take care of it any more. " -gameforge.locale.skeleton_gem.start_find_peddler_label = "Go to the Peddler. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = "Go to the Peddler " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = "Go to the peddler and ask him about the demon[ENTER]gem+. " -gameforge.locale.skeleton_gem.start_say = "The Peddler's letter:[ENTER]I don't know what to do any more. The Demon's[ENTER]Gem+ has been stolen. Now I'm ruined, because I[ENTER]spent all my money on it.[ENTER]Could you please help me? I'm really desperate! " -gameforge.locale.skeleton_gem.success_say = "Peddler:[ENTER]You really managed it? Come into my arms, my[ENTER]beloved stone! Thank you. You can't begin to[ENTER]imagine how relieved I am. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = "Ask about the demon gem+. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = "The pamphlet reads:[ENTER]We're recruiting brave men and women who are[ENTER]willing to fight for the peace of the kingdom and[ENTER]its people![ENTER][ENTER]Requirement for joining the military: Minimum[ENTER]level 5. " -gameforge.locale.skill_group.dialog_assassin_1 = "Ninjas are trained here, who can hide well and[ENTER]ambush their enemies. They focus on using daggers[ENTER]and poison. Only Ninjas who are apprentices and[ENTER]are at level 5 and above can participate. When[ENTER]you have reached this level, you receive a[ENTER]recruit letter. If you're ready to sneak around[ENTER]the dark corners of the world as a Ninja, then[ENTER]come and find me. Then we can talk further. " -gameforge.locale.skill_group.dialog_assassin_2 = "Ninjas are trained here, who can hide well and[ENTER]ambush their enemies. They focus on using daggers[ENTER]and poison. If you're ready to sneak around the[ENTER]dark corners of the world as a Ninja, then come[ENTER]and find me. Then we can talk further. " -gameforge.locale.skill_group.dialog_assassin_3 = "Ninjas who are masters of the bow are trained[ENTER]here. They teach you how to fire a well-aimed[ENTER]volley of arrows at enemies from a long distance.[ENTER]Only Ninjas who are apprentices and have a[ENTER]minimum level of 5 can join the training. As soon[ENTER]as you have reached the appropriate level you[ENTER]will receive a recruit letter. If you're[ENTER]interested in it, come see me. " -gameforge.locale.skill_group.dialog_assassin_4 = "Ninjas who are masters of the bow are trained[ENTER]here. For example, they teach you to fire a[ENTER]well-aimed volley of arrows at enemies from[ENTER]long-distance. Follow me. I'll make you the best[ENTER]archer on this continent. " -gameforge.locale.skill_group.dialog_assassin_5 = "Choose between Blade-Fight training and Archery[ENTER]training, and you'll get the skills you want. " -gameforge.locale.skill_group.dialog_shaman_1 = "This is the place where the Shamans who want to[ENTER]follow the path of the Dragon God meet. They[ENTER]teach you how to use amulets and your mental[ENTER]power, which then allows Shamans to throw their[ENTER]enemies' techniques back at them. It also allows[ENTER]them to increase their own defence value through[ENTER]holy protection and to support befriended[ENTER]warriors. Only Shamans who are apprentices or[ENTER]have a minimum level of 5 can participate. As[ENTER]soon as you have reached this level, you will[ENTER]receive a recruit letter. When you're ready for[ENTER]the teachings of the Dragon Force, then come look[ENTER]for me. " -gameforge.locale.skill_group.dialog_shaman_2 = "This is the place where the Shamans who want to[ENTER]follow the path of the Dragon God meet. They[ENTER]teach you how to use amulets and your mental[ENTER]power, which then allows Shamans to throw their[ENTER]enemies' techniques back at them. It also allows[ENTER]them to increase their own defence value through[ENTER]holy protection and to support befriended[ENTER]warriors. Do you think you're ready to spread the[ENTER]teachings of the Dragon God with me? A humble[ENTER]believer is always welcome. " -gameforge.locale.skill_group.dialog_shaman_3 = "Shamans worship the forces of nature and light[ENTER]here. They teach skills connected to lightning,[ENTER]storms but also the powers of healing here.[ENTER]Shamans that follow the doctrine of healing often[ENTER]work as a group to help support each other.[ENTER]Only Shamans who are apprentices or have a[ENTER]minimum level of 5 can join in. As soon as you[ENTER]have reached this level, you will receive a[ENTER]recruit letter. I'll be waiting for you. " -gameforge.locale.skill_group.dialog_shaman_4 = "Shamans worship the forces of nature and light[ENTER]here. They teach skills connected to lightning,[ENTER]storms but also the powers of healing here.[ENTER]Shamans that follow the doctrine of healing often[ENTER]work as a group to help support each other.[ENTER]Do you want work with me to help others? Your[ENTER]support would help all of those who are[ENTER]suffering. Please help me. " -gameforge.locale.skill_group.dialog_shaman_5 = "Choose between Dragon Force training and Healing[ENTER]Force training, and you'll get the skills you[ENTER]need. " -gameforge.locale.skill_group.dialog_sura_1 = "I teach those who have been blessed with the[ENTER]devil's seed how to use their magic abilities.[ENTER]They learn how to enchant swords and armour which[ENTER]increases attack and defence strength. They also[ENTER]learn how to evocate spirits from hell and thus[ENTER]reduce the morale of the enemy. Only Sura who are[ENTER]apprentices or have a minimum level of 5 can take[ENTER]part. As soon as you have reached this level, you[ENTER]will receive a recruit letter. If you're ready to[ENTER]take on your demonic legacy, come here. " -gameforge.locale.skill_group.dialog_sura_2 = "I teach those who have been blessed with the[ENTER]devil's seed how to use their magic abilities.[ENTER]They learn how to enchant swords and armour which[ENTER]increases attack and defence strength. They also[ENTER]learn how to evocate spirits from hell and thus[ENTER]reduce the morale of the enemy. Are you ready to[ENTER]swing enchanted swords and cast dark spells? I[ENTER]can assure you that the power that you find here[ENTER]is certainly looking for people of their own[ENTER]kind. " -gameforge.locale.skill_group.dialog_sura_3 = "If you are interested in this place: You will[ENTER]only find those who have dedicated themselves to[ENTER]darkness here. They learn how to deal with[ENTER]spirits, demons and with the flames of hell here.[ENTER]Only Sura who are apprentices or have a minimum[ENTER]level of 5 can do this training. As soon as you[ENTER]have reached appropriate level you will receive a[ENTER]recruit letter. If you call the darkness your[ENTER]home, you will definitely find your brothers and[ENTER]sisters here. " -gameforge.locale.skill_group.dialog_sura_4 = "If you are interested in this place: You will[ENTER]only find those who have dedicated themselves to[ENTER]darkness here. They learn how to deal with[ENTER]spirits, demons and with the flames of hell here.[ENTER]If you're interested in making friends with evil[ENTER]spirits who will slowly consume your mind bit by[ENTER]bit, then come with me! Join our order and leave[ENTER]your humanity behind... " -gameforge.locale.skill_group.dialog_sura_5 = "Choose between Black Magic training and Weaponry[ENTER]training and you'll get the skills you need. " -gameforge.locale.skill_group.dialog_warrior_1 = "Do you know where you are? Attackers are trained[ENTER]here, Warriors who are the fastest and the[ENTER]bravest around. Techniques for fast, repeated[ENTER]hits and for skilled attacks are taught here with[ENTER]sword or spear.[ENTER]Only Warriors who are apprentices or have a[ENTER]minimum level of 5 can participate in the[ENTER]training. As soon as you have reached the[ENTER]appropriate level you will receive a recruit[ENTER]letter. If you want to find out the real strength[ENTER]of your body, come with me! " -gameforge.locale.skill_group.dialog_warrior_2 = "Do you know where you are? Attackers are trained[ENTER]here, Warriors who are the fastest and the[ENTER]bravest around. Techniques for fast, repeated[ENTER]hits and for skilled attacks are taught here with[ENTER]sword or spear.[ENTER]So what's it going to be? Do you want to train? " -gameforge.locale.skill_group.dialog_warrior_3 = "I teach Warriors how to focus their Chi properly.[ENTER]This requires a slow, mentally exhausting fight[ENTER]style. However, in return, you will be able to[ENTER]hit several opponents at the same time. And the[ENTER]impenetrable defence of the great mind-warrior is[ENTER]downright legendary. Only Warrior apprentices or[ENTER]Warriors with a minimum level of 5 can[ENTER]participate in the training. As soon as you have[ENTER]reached the required level, you will receive a[ENTER]recruit letter. If you're interested, come see[ENTER]me. " -gameforge.locale.skill_group.dialog_warrior_4 = "I teach Warriors how to focus their Chi properly.[ENTER]This requires a slow, mentally exhausting fight[ENTER]style. However, in return, you will be able to[ENTER]hit several opponents at the same time. And the[ENTER]impenetrable defence of the great mind-warrior is[ENTER]downright legendary. What's it going to be? Can[ENTER]you deal with the mental battle? " -gameforge.locale.skill_group.dialog_warrior_5 = "Choose between the Body-Force training and the[ENTER]Mental-Fight training and you will receive the[ENTER]skills you requested. " -gameforge.locale.skill_group.invite = "Military's recruitment message: " -gameforge.locale.skill_group.lets_join_skill_group_1 = "[COLOR r;1|g;0.6|b;0.6]Announcement about Warrior[ENTER]recruitment[/COLOR][ENTER]If you admire the Warrior because of his rapidity[ENTER]and attack power, I recommend the Body-Force[ENTER]training.[ENTER]If you want to become invulnerable and eliminate[ENTER]entire groups of monsters with a single hit, I[ENTER]recommend the Mental-Fight training.[ENTER][ENTER]I'll be waiting for you at the Village Square. " -gameforge.locale.skill_group.lets_join_skill_group_2 = "[COLOR r;1|g;0.6|b;0.6]Announcement about[ENTER]recruiting Ninjas[/COLOR][ENTER]If you want to make yourself a name as an[ENTER]outstanding archer, then learn archery from the[ENTER]Archery teacher.[ENTER]If you are ready to carry out various secret[ENTER]missions in the shadows of the night as a Ninja,[ENTER]then Blade-Fight is right thing for you.[ENTER][ENTER]I'll be waiting for you at the Village Square. " -gameforge.locale.skill_group.lets_join_skill_group_3 = "[COLOR r;1|g;0.6|b;0.6]Announcement about[ENTER]recruiting Sura[/COLOR][ENTER]Would you like to become a super human sword[ENTER]master and make your opponents feel the tip of[ENTER]your enchanted blade? Then I recommend that you[ENTER]learn the art of magic weapons. If, you however[ENTER]want to become the intimidating ruler of flames[ENTER]and of curses, then you should learn the art of[ENTER]Black Magic.[ENTER][ENTER]I'll be waiting for you at the Village Square. " -gameforge.locale.skill_group.lets_join_skill_group_4 = "[COLOR r;1|g;0.6|b;0.6]Announcement about[ENTER]recruiting Shamans[/COLOR][ENTER]If you want to awaken the powers of the dragon[ENTER]god in your combatants and use his fiery breath[ENTER]against your enemies, then I recommend learning[ENTER]Dragon Force. However if you want to relieve and[ENTER]heal the pain of those that are suffering, then[ENTER]you should look for the the Healing Force[ENTER]Teacher.[ENTER][ENTER]I'll be waiting for you at the Village Square. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = "Oakgu:[ENTER]What, is that it? When I was young, I was able to[ENTER]catch more than ten green frogs! " -gameforge.locale.stamina_food.accept_failure_say_1 = "Return to Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = "I can't get any green frog meat. What am I going[ENTER]to tell Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = "Take the green frog meat to Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = "Take the green frog meat to Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = "Give him the green frog meat, and you can eat the[ENTER]green frog soup soon! " -gameforge.locale.stamina_food.accept_success_say_1 = "I have green frog meat. " -gameforge.locale.stamina_food.accept_success_say_2 = "I have green frog meat. I should take it to Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = "Return to Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = "Return to Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = "Tell Oakgu that you couldn't find green frog meat. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = "Old man in the restaurant Suhpyung:[ENTER]My body isn't as useful as it used to be. When I[ENTER]was young, I could work a week straight, and I[ENTER]still had the energy to drink every night! Now,[ENTER]even standing around is hard. In times like[ENTER]these, a bowl of green frog soup seems like a[ENTER]good way of regaining your energy. " -gameforge.locale.stamina_food.butcher.start_say2 = "Old Man in the restaurant Suhpyung:[ENTER]You want to know what green frog soup is? If you[ENTER]eat one bowl of this, you'll never be tired[ENTER]again! Even if you worked in the fields for one[ENTER]straight week, you'd still have energy in the[ENTER]evenings! A friend of mine named Oakgu is the[ENTER]best cook for green frog soup I know. However,[ENTER]for some reason, he doesn't make the soup[ENTER]anymore. " -gameforge.locale.stamina_food.butcher.talk = "Talk. " -gameforge.locale.stamina_food.complete_say = "Oakgu:[ENTER]You got it? Don't tell anyone about the green[ENTER]frog soup. Especially not that bastard in the[ENTER]restaurant Suhpyung! This isn't enough; if people[ENTER]hear about the green frog soup, they'll all come[ENTER]here and eat it! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = "Oakgu:[ENTER]Green frog soup? Yes! I used to make it. But that[ENTER]was back when I was young. I wasn't afraid of the[ENTER]dangerous monsters, and that's why I was able to[ENTER]hunt green frogs. " -gameforge.locale.stamina_food.food_manager.order_say2 = "Oakgu:[ENTER]But now? Now I'm old, and I don't have enough[ENTER]energy for this. I would like to eat green frog[ENTER]soup myself, but green frogs aren't easy to kill.[ENTER]If you got me some green frog meat, I'd be able[ENTER]to make the best green frog soup ever for you! " -gameforge.locale.stamina_food.food_manager.talk = "Talk. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = "About the green frog soup " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = "I don't have green frog meat yet. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = "I got the green frog meat! " -gameforge.locale.stamina_food.order_accept = "Okay, I'll get it. " -gameforge.locale.stamina_food.order_accept_answer = "Oakgu:[ENTER]Great! Good luck! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = "Get the green frog meat. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = "Hunt green frogs and obtain green frog meat. " -gameforge.locale.stamina_food.order_refuse = "I'm not interested. " -gameforge.locale.stamina_food.order_refuse_answer = "Oakgu:[ENTER]You don't get the chance to eat green frog soup[ENTER]every day! " -gameforge.locale.stamina_food.order_too_late = "Oakgu:[ENTER]You don't deserve to eat green frog soup![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = "Oakgu:[ENTER]Oha! Good work! Let me start cooking right now![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Here you go! You won't believe how much stamina[ENTER]you're going to have! Ha, ha, ha! " -gameforge.locale.start = "Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = "If you haven't changed your password yet, it's[ENTER]still 000000. And don't get confused. " -gameforge.locale.stash.buy_silver_and_gold_bar = "Buying Silver or Gold Bars " -gameforge.locale.stash.dont_open = "Oh well, then don't. I don't force anybody to do[ENTER]anything, right? " -gameforge.locale.stash.enlarge = "Expand my Storeroom " -gameforge.locale.stash.enlarge_1_complete = " : I have 30 of them, so I'll[ENTER]take them to the Storekeeper. " -gameforge.locale.stash.enlarge_1_counter = "remaining bear galls " -gameforge.locale.stash.enlarge_1_fail_info = "Time's up. I have failed. " -gameforge.locale.stash.enlarge_1_fail_msg = "Why is this taking so long?[ENTER]Your 30 minutes are up.[ENTER]I can't expand your Storeroom this time! " -gameforge.locale.stash.enlarge_1_getone = "I have got the bear gall! " -gameforge.locale.stash.enlarge_1_info1 = "To expand your Storeroom, you need 30 Bear Galls. " -gameforge.locale.stash.enlarge_1_info2 = "Can be used for hunting bears to get bear's[ENTER]galls. Kill the fire bears, grey bears. black[ENTER]bears and the Bear God to get bear's gall! " -gameforge.locale.stash.enlarge_1_item = "Galls " -gameforge.locale.stash.enlarge_1_notyet = "You don't have 30 yet! Go back and get some more[ENTER]bear galls! " -gameforge.locale.stash.enlarge_1_success = "You brought me 30 Bear Galls![ENTER][ENTER]I'm going to reward you by expanding your[ENTER]Storeroom. Use it wisely. " -gameforge.locale.stash.enlarge_1_take_bear = "I have the bear galls with me. " -gameforge.locale.stash.enlarge_1_timer = "remaining time " -gameforge.locale.stash.enlarge_1_title = "Hunt bears and collect gallbladders! " -gameforge.locale.stash.enlarge_2_again = "You again? No, I still don't know. You should get[ENTER]the Old Lady's advice. Now go! " -gameforge.locale.stash.enlarge_2_have_mark = "I have got the symbol. " -gameforge.locale.stash.enlarge_2_have_mark2 = "Do you think I'm stupid? That's not the Old[ENTER]Lady's symbol! Did you lose it? I hate liars![ENTER]Now go look for the symbol. " -gameforge.locale.stash.enlarge_2_have_mark3 = "Oh! The old lady gave you her blessing! I told[ENTER]you she would! You're made to be a hero! And who[ENTER]told you that from the start? Yes, the good old[ENTER]Storekeeper! So don't forget to reward me for my[ENTER]services when you're rich and famous.[ENTER][ENTER]I'm going to expand your storeroom by 15 slots. " -gameforge.locale.stash.enlarge_2_msg1 = "You want me to expand it again? Do I look like a[ENTER]philanthropist?[ENTER][ENTER]On the other hand... You have the face of a hero.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = "Listen: I'm going to give you a recommendation[ENTER]letter, take it to the old lady. She will check[ENTER]you and tell you whether you really have the[ENTER]energy and the volition of a hero running through[ENTER]your veins. " -gameforge.locale.stash.enlarge_2_no_mark = "The old lady didn't want to check me. " -gameforge.locale.stash.enlarge_2_no_mark2 = "Baby face? That's what she said to you? Hahaha![ENTER]Yes, that's just like her! But don't worry, just[ENTER]come back again once you've reached a higher[ENTER]level! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = "Hmm, yes... You'll be very successful in the[ENTER]future. Do you best for the kingdom and you will[ENTER]see that it'll be worth it in the end. Here's a[ENTER]token of my appreciation. Take it to the[ENTER]Storekeeper. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = "Aha, a letter of recommendation from the[ENTER]Storekeeper. Well then, let me take a look at[ENTER]your face. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = "That crazy Storekeeper keeps sending me[ENTER]greenhorns. You're not ready yet! Come back once[ENTER]you've grown up! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = "Talk to the Storekeeper again. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = "Go back to the storekeeper and show him the old[ENTER]woman's symbol. " -gameforge.locale.stash.enlarge_2_recommendation = "Letter of recommendation from the Storekeeper. " -gameforge.locale.stash.enlarge_2_title = "I'm supposed to take this letter of[ENTER]recommendation to the Old Lady. " -gameforge.locale.stash.enlarge_3_complete = "I have eliminated the esoteric sect. " -gameforge.locale.stash.enlarge_3_counter = "Members of the esoteric sect left " -gameforge.locale.stash.enlarge_3_msg1 = "You again![ENTER][ENTER]How about serving the kingdom once more?[ENTER]Somewhere, there's an esoteric sect, following[ENTER]some dark faith.[ENTER]Capture 100 members of this sect and bring them[ENTER]here. You have 30 minutes. " -gameforge.locale.stash.enlarge_3_notyet = "The esoteric sect is still very strong. Give it[ENTER]your best! " -gameforge.locale.stash.enlarge_3_success = "Good work![ENTER]I'm going to reward your efforts by expanding[ENTER]your Storeroom. " -gameforge.locale.stash.enlarge_3_timer = "Remaining time " -gameforge.locale.stash.enlarge_3_title = "Expand your Storeroom by eliminating the esoteric[ENTER]sect! " -gameforge.locale.stash.enlarge_4_msg = "You again? You don't ever seem to get enough![ENTER]No, enough is enough. I'm not Father Christmas! " -gameforge.locale.stash.enlarge_first1 = "You want to expand your Storeroom? Hmm, let me[ENTER]find out how well you serve your kingdom. " -gameforge.locale.stash.enlarge_first1_cannot = "I'm sorry, but I can't do anything for you at the[ENTER]moment. I've expanded so many people's storage[ENTER]spaces that there isn't any space left now. It'll[ENTER]be a while before I can expand my storeroom[ENTER]again. Why don't you just use the space that you[ENTER]have at the moment? " -gameforge.locale.stash.enlarge_first2 = "Is available for 30 bear's galls.[ENTER]You have 30 minutes to bring me the 30 bear's[ENTER]galls. Then, I'll accept you! But you[ENTER]need " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = "Yeah, yeah, only talking to me whenever you need[ENTER]something! " -gameforge.locale.stash.enlarge_try_no = "I'll try again later. " -gameforge.locale.stash.enlarge_try_ok = "I'm going to try. " -gameforge.locale.stash.enlarge_try_ok_answer = "Okay then: See you in 30 minutes! " -gameforge.locale.stash.first_open = "Okay, your Storeroom is open. If you want to use[ENTER]it, just let me know. Your password for the[ENTER]Storeroom is currently 000000. You should change[ENTER]it for security reasons. You don't think that 45[ENTER]slots are enough? Well, then you'd better be nice[ENTER]to me and perhaps I'll give you some more space[ENTER]sometime. Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = "Do you know what a Gold Bar is? Of course you do.[ENTER]But do you also know what it's good for?[ENTER][ENTER]It's simple. If you carry a lot of Yang around[ENTER]with you, it's like walking around with a sign[ENTER]saying 'Hello, please kill me and take all my[ENTER]money!' That's why I swap people's Yang for these[ENTER]Gold Bars and store them here for them. Then they[ENTER]also won't get lost.[ENTER][ENTER]Admittedly I demand a little more Yang than the[ENTER]Gold Bars are actually worth. But hey, I need to[ENTER]make a living. There's no need to feel deceived.[ENTER]As you know, it's a dangerous world out there. " -gameforge.locale.stash.greet1 = "Do you want to use the Storeroom?[ENTER]Nothing comes for free and especially not if you[ENTER]want to use the Storeroom. But you're lucky: I'm[ENTER]in a good mood today, so I'm going to offer you[ENTER]my storage space for 500 Yang. So, how about it?[ENTER]Cheap isn't it? Ha, ha, ha! " -gameforge.locale.stash.greet2 = "Oh, welcome! " -gameforge.locale.stash.greet3 = "Welcome! " -gameforge.locale.stash.greet4 = "Well, well. Our future hero, eh? " -gameforge.locale.stash.nomatter = "Oh, nothing. " -gameforge.locale.stash.not_enough_money = "What? Not enough Yang?[ENTER]Come back once you have enough. " -gameforge.locale.stash.open_mall = "Open Storeroom " -gameforge.locale.stash.pay_no = "Don't pay " -gameforge.locale.stash.pay_ok = "Pay " -gameforge.locale.tengold_drop_pct = "Percentage of Yang Tenners dropped. " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = "%d day(s) and %d hrs. " -gameforge.locale.time.hours_and_minutes = "%d hrs. %d min. " -gameforge.locale.time.minutes_and_seconds = "%d minute(s) and %d second(s) " -gameforge.locale.time.seconds = "%d second(s) " -gameforge.locale.woman_postfix = "Woman " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = "You should have more respect for your elders.[ENTER]Nevertheless, I wish you all the best for the new[ENTER]year. " -gameforge.locale.years_greetings.chat_greet = "Happy New Year! " -gameforge.locale.years_greetings.event_info = "Everyone who bows down in front of me today will[ENTER]receive a small New Year's present, provided that[ENTER]they meet the requirement of being level 15 or[ENTER]higher. I hope you have been raised well and[ENTER]respect your elders and their wisdom? " -gameforge.locale.years_greetings.give_msg = "I cannot thank you enough! May the dragon gods[ENTER]bless you. As a token of my appreciation take[ENTER]this bag of Yang. Have a happy new year! " -gameforge.locale.years_greetings.greet_msg = "Are you here to greet me with a bow? " -gameforge.locale.years_greetings.not_enoguh_inventory = "Too bad. You don't have any space in your[ENTER]inventory. Come back once you have cleared up. " -gameforge.locale.years_greetings.no_money_this_time = "I wish you all the best for the coming year.[ENTER]However, you have already received your gift. Did[ENTER]you think that I wouldn't remember you? " -gameforge.locale.years_greetings.select_1 = "Yes! Good luck in the new year! " -gameforge.locale.years_greetings.select_2 = "No " -gameforge.locale.years_greetings.select_3 = "Why is everyone bowing? " -gameforge.locale.years_greetings.under_level_15 = "Oh thank you! I wish you the greatest and best of[ENTER]luck for the new year![ENTER]Unfortunately, I don't have a present for you.[ENTER]only those who have already reached level 15 are[ENTER]allowed these gifts. Don't feel too bad about it[ENTER]though, I'm certain the new year has plenty of[ENTER]great things in store for you! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = "Giant Axe+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = "Find Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = "Find Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = "Find Soon. Listen to his hints about producing[ENTER]the new porcelain and report back to Yonah[ENTER]afterwards. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = "Find Yonah " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = "Find Yonah the potter " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = "Go to Yonah the potter. He has a mission for you. " -gameforge.locale.yeonnahwan.kill_unggwi_label = "Collect golden teeth from the Dark Orcs " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = "Collect golden teeth from the Dark Orcs. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = "Collect golden teeth from Dark Orcs and take them[ENTER]to Yonah. " -gameforge.locale.yeonnahwan.report_label = "Return to Yonah " -gameforge.locale.yeonnahwan.report_text = "Describe the manufacturing of the new porcelain[ENTER]to Yonah. " -gameforge.locale.yes = "Yes " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = "Return to Yu-Hwan the musician. " -gameforge.locale.yuhwan.failure_info_text_1 = "Go back to Yu-Hwan the musician. " -gameforge.locale.yuhwan.failure_info_text_2 = "Tell Yu-Hwan the musician that you couldn't find[ENTER]the spider web. " -gameforge.locale.yuhwan.find_label = "Find the musician Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = "Find the musician Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = "Find Yu-Hwan the musician and listen to his song. " -gameforge.locale.yuhwan.kill_label = "Kill the Claw Spider. " -gameforge.locale.yuhwan.kill_text_1 = "Capture the claw spider. " -gameforge.locale.yuhwan.kill_text_2 = "Go to the Yongbi Desert and kill the Claw Spider.[ENTER]Take her Spider Web and take it to musician[ENTER]Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = "Give the spider web to Yu-Hwan the musician. " -gameforge.locale.yuhwan.success_info_text_1 = "Give the spider web to Yu-Hwan the musician. " -gameforge.locale.yuhwan.success_info_text_2 = "Give the spider web to Yu-Hwan the musician and[ENTER]claim your reward. " -gameforge.locale.yuhwan.too_late = "Musician Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = "Black Matter " -gameforge.main_quest_flame_lv100._020_say = "Yak-Hwan is looking for you. Please go to him. " -gameforge.main_quest_flame_lv100._030_say = "Welcome. Yon-I-Walker has ended his[ENTER]investigations. The phenomenon that you observed[ENTER]in Fireland has been identified as Black Matter. " -gameforge.main_quest_flame_lv100._040_say = "It flows out of the interior of the fortress and[ENTER]alters the demons in the surroundings. The longer[ENTER]the amount of time they are under its influence,[ENTER]the stronger and more aggressive they become. We[ENTER]need to stop this Black Matter from spreading[ENTER]further! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = "Whilst our alchemist searches for a solution, we[ENTER]shouldn't sit around on our thumbs here. Return[ENTER]to the Fireland and defeat 300 demons in the[ENTER]fortress' surroundings. " -gameforge.main_quest_flame_lv100._070_say = "Naturally. " -gameforge.main_quest_flame_lv100._080_say = "Thank you. Now hurry! " -gameforge.main_quest_flame_lv100._090_notice = "Defeat 300 Fireland demons in the fortress[ENTER]surroundings and at the location of the Sun[ENTER]Herbs. " -gameforge.main_quest_flame_lv100._100_sayTitle = "Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = "Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = "I fear that you have not yet defeated enough[ENTER]demons. Head back into Fireland and keep[ENTER]fighting. " -gameforge.main_quest_flame_lv100._130_notice = "You have defeated all of the demons.[ENTER]Now report back to Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = "Seek out Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = "Very good, that should have held up the spread of[ENTER]Black Matter. Relax a little whilst I talk with[ENTER]the alchemist. " -gameforge.main_quest_flame_lv100._160_sendLetter = "Nimbus Tincture " -gameforge.main_quest_flame_lv100._170_say = "The alchemist is looking for you. It seems to be[ENTER]urgent! " -gameforge.main_quest_flame_lv100._180_say = "A catastrophe! I told Yak-Hwan to act with care.[ENTER]And what does he go and do? Charges us head first[ENTER]with swords raised into chaos! The Black Matter[ENTER]grows and spreads faster when the host that it[ENTER]has nested in dies. Now I hear that 300 infected[ENTER]demons have already been killed! That is not[ENTER]good... " -gameforge.main_quest_flame_lv100._190_say = "Under these conditions, even my Nimbus Tincture,[ENTER]which was supposed to banish the Black Matter,[ENTER]will no longer suffice. I urgently need[ENTER]ingredients to make more of it. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = "Bring me 10 Foundation Stones, 50 Bear Galls, 10[ENTER]Spider's Poison Sacks and 200 Energy Fragments.[ENTER]An experienced warrior such as yourself certainly[ENTER]does not need telling where these things can be[ENTER]found, right? " -gameforge.main_quest_flame_lv100._220_say = "I'll head out straight away. " -gameforge.main_quest_flame_lv100._230_say = "Very good. Hurry, as with every minute that we do[ENTER]not do anything, the Black Matter is spreading[ENTER]further. " -gameforge.main_quest_flame_lv100._240_notice = "Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = "Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = "Nimbus Tincture " -gameforge.main_quest_flame_lv100._270_say = "Locate 10 Foundation Stones, 50 Bear Galls, 10[ENTER]Spider's Poison Sacks and 200 Energy Fragments.[ENTER]Bring these ingredients to the alchemist. " -gameforge.main_quest_flame_lv100._280_say = "You have found all of the ingredients! Great, I[ENTER]will get to work. I will call for you as soon as[ENTER]the Nimbus Tincture is finished. " -gameforge.main_quest_flame_lv100._290_say = "If we don't stop the Black Matter soon, it looks[ENTER]does not look good for us all. Go, bring me all[ENTER]the ingredients for the Nimbus Tincture! " -gameforge.main_quest_flame_lv100._300_notice = "You have all the necessary ingredients. Return to[ENTER]the alchemist. " -gameforge.main_quest_flame_lv100._310_say = "Speak with the alchemist. " -gameforge.main_quest_flame_lv100._320_sendLetter = "Stop the Black Matter " -gameforge.main_quest_flame_lv100._330_say = "Such a... hmph... I complained to the blacksmith,[ENTER]because the Foundation Stones have been ground[ENTER]too roughly. And now? He is offended and refuses[ENTER]to convert the rest of the stones into powder.[ENTER]The stubborn mule! Could you talk to him please? " -gameforge.main_quest_flame_lv100._340_say = "Certainly. " -gameforge.main_quest_flame_lv100._350_say = "Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = "Calm the Smith " -gameforge.main_quest_flame_lv100._370_say = "Soothe the smith and convince him to grind the[ENTER]Foundation Stones to a fine powder. " -gameforge.main_quest_flame_lv100._380_say = "Foundation Stone Powder: 1 piece " -gameforge.main_quest_flame_lv100._390_say = "What can I do for you? Shall I sharpen your sword?Polish your armour? " -gameforge.main_quest_flame_lv100._400_say = "No, not today. I am here because the alchemist[ENTER]would like to ask for your forgiveness regarding[ENTER]his sharp tongue earlier. He has sent you this[ENTER]basket of treats. " -gameforge.main_quest_flame_lv100._410_say = "I am reluctant to do anything for that ungrateful[ENTER]little jerk. But because it is you, I will grind[ENTER]the Foundation Stones. Wait a moment. " -gameforge.main_quest_flame_lv100._420_say = "Thank you! " -gameforge.main_quest_flame_lv100._430_say = "Is the smith being stubborn? Give him the basket[ENTER]and ask him to help. He won't be able to say no[ENTER]to you. " -gameforge.main_quest_flame_lv100._440_notice = "The Foundation Stone Powder is ready. Take it to[ENTER]the alchemist. " -gameforge.main_quest_flame_lv100._450_say = "Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = "Mysterious Fortress " -gameforge.main_quest_flame_lv101._020_say = "Yak-Hwan is looking for you. Go to him and find[ENTER]out what he wants. " -gameforge.main_quest_flame_lv101._030_say = "The alchemist has already informed me of my[ENTER]mistake. Hopefully it is not too late to fix it. " -gameforge.main_quest_flame_lv101._040_say = "I will coat your weapon with Nimbus Tincture. Now[ENTER]if you kill infected demons, the Black Matter[ENTER]inside them will be banished and will not be able[ENTER]to spread. " -gameforge.main_quest_flame_lv101._050_say = "Now you can also test yourself in the interior of[ENTER]the mysterious fortress. You already have the[ENTER]Passage Ticket. Perhaps there you will uncover a[ENTER]clue to the Servants of Darkness' scheming and[ENTER]also the remains of my missing scout. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = "I'll set out on my way immediately. " -gameforge.main_quest_flame_lv101._080_say = "Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = "Force your way into the fortress and fight the[ENTER]demons inside.[ENTER]Keep your eyes open for the missing scout and any[ENTER]important clues. " -gameforge.main_quest_flame_lv101._100_sayTitle = "Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = "Force your way into the fortress and defeat[ENTER]demons in the interior. Look for clues as to the[ENTER]Servants' scheming and for the missing scout! " -gameforge.main_quest_flame_lv101._120_sayReward = "Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = "Were you already in the fortress interior? There[ENTER]has to be some clues as to the scheming of the[ENTER]Servants of Darkness as well as the remains of my[ENTER]scout! Go back to Fireland and search the[ENTER]fortress. " -gameforge.main_quest_flame_lv101._140_say = "Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = "You have discovered Yak-Hwan's scout. " -gameforge.main_quest_flame_lv101._160_say = "Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = "Reading your face makes for bad news... I had[ENTER]feared this already. He was carrying a letter?[ENTER]Show me. There must also be a clue as to the[ENTER]scheming of the Servants of Darkness. Go back and[ENTER]search for it. We'll read the letter later. " -gameforge.main_quest_flame_lv101._190_notice = "You have uncovered a Riveted Necklace belonging[ENTER]to the Servants of Darkness. Show it to Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = "Interesting, the Riveted Necklace belongs to the[ENTER]Servants of Darkness. Perhaps it could be a clue[ENTER]as to their scheming! But still no sign of my[ENTER]scout? Please keep looking for him. He has to be[ENTER]in this fortress. " -gameforge.main_quest_flame_lv101._210_notice = "You have discovered the Riveted Necklace as well[ENTER]as the scout. Report back to Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = "Report to Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = "You were successful then! This Riveted Necklace[ENTER]belongs to the Servants of Darkness. It[ENTER]definitely contains a hidden clue as to their[ENTER]plans. And what is that? A letter from my scout?[ENTER]Show me. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = "Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = "Hastily written words: " -gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, I will not return alive, but I hope[ENTER]that this letter will get to you. I have come[ENTER]across a fortress in Fireland that is not marked[ENTER]on any map. Its ruler is a powerful Fireland[ENTER]demon a unique aura surrounds him just as all[ENTER]the other demons in his following.[ENTER]His roar is deafening and he seems to be guarding[ENTER]something. But what that is, I cannot say.[ENTER]Forgive me, I have failed... " -gameforge.main_quest_flame_lv101._280_say = "We have to find out what is being hidden in this[ENTER]fortress.[ENTER]Look here, on the inside of the Riveted Necklace[ENTER]there is an engraving. I will ask Yon-I-Walker[ENTER]for advice. He will be in touch with you should[ENTER]he need your help. " -gameforge.main_quest_flame_lv101._290_sendLetter = "Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = "Yon-I-Walker is looking for you. Go to him. " -gameforge.main_quest_flame_lv101._310_say = "Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = "The characters on the inside of the Riveted[ENTER]Necklace originate from an ancient culture, that[ENTER]existed a long time ago. To decipher them I need[ENTER]Flame King Blood. It flows through his veins as[ENTER]lava. " -gameforge.main_quest_flame_lv101._340_say = "Consider it done. " -gameforge.main_quest_flame_lv101._350_say = "Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = "Acquire Flame King Blood. " -gameforge.main_quest_flame_lv101._370_say = "We cannot make the engraving legible without[ENTER]Flame King Blood! " -gameforge.main_quest_flame_lv101._380_notice = "You have received Flame King Blood.[ENTER]Return to Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = "Talk to Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = "Ah, very good. With the blood's help I will be[ENTER]able to make the engraving readable. This[ENTER]requires some time. Return again in the morning. " -gameforge.main_quest_flame_lv101._410_say = "Wait another %d hrs. %d min. " -gameforge.main_quest_flame_lv101._420_say = "I need a bit more time. Come back again later! " -gameforge.main_quest_flame_lv101._430_sendLetter = "The Engraving " -gameforge.main_quest_flame_lv101._440_say = "You have come at the right time! I have[ENTER]deciphered the engraving on the Riveted Necklace. " -gameforge.main_quest_flame_lv101._450_say = "Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = "berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = "Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = "berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = "Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = "The Great Dragon's seal... aha... The fortress[ENTER]that we discovered must be the legendary Red[ENTER]Dragon Fortress! One of the dragons that the[ENTER]Servants need to kill to obtain the Pearls of the[ENTER]Night is supposed to be imprisoned there. Here,[ENTER]take this Passage Ticket and look after it. You[ENTER]are going to need it soon... " -gameforge.main_quest_flame_lv101._520_say = "Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = "Storm the Fortress " -gameforge.main_quest_flame_lv102._020_say = "Yak-Hwan is looking for you. He wants to let you[ENTER]in on the further planning. " -gameforge.main_quest_flame_lv102._030_say = "We have barricaded the Red Dragon Fortress. With[ENTER]this, no more infected demons can get out and we[ENTER]can prevent the continued spread of Black Matter. " -gameforge.main_quest_flame_lv102._040_say = "Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = "Understood. " -gameforge.main_quest_flame_lv102._060_say = "Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = "Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = "Storm the Red Dragon Fortress! " -gameforge.main_quest_flame_lv102._090_say = "Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = "Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = "Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = "Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = "You have defeated all of the Ember Flame Demons.[ENTER]Report back to Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = "Go to Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = "You are back and from what I can see, you were[ENTER]successful! What can you tell me? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = "A powerful flame demon, you say? That is Razador,[ENTER]Ruler of Fire! If the Servants have sent him,[ENTER]there must be something of great value in the[ENTER]fortress. Perhaps even the legendary red dragon![ENTER]I will talk with my advisers. Here, take this[ENTER]Passage Ticket and look after it. You will need[ENTER]it later. " -gameforge.main_quest_flame_lv102._180_sendLetter = "Razador " -gameforge.main_quest_flame_lv102._190_say = "Yon-I-Walker is looking for you. Go to him to[ENTER]find out more. " -gameforge.main_quest_flame_lv102._200_say = "So you have survived an encounter with the[ENTER]monstrous Razador. I bow with respect. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = "Along with the Frost King Alastor, the ruler of[ENTER]fire belongs to the most evil and deadly[ENTER]underworld creatures that humanity is aware of.[ENTER]Razador may himself be the reason for the Black[ENTER]Matter. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = "This makes him an overwhelming opponent. First[ENTER]defeat the lower ranked demons in the Red Dragon[ENTER]Fortress and gather the Black Matter from their[ENTER]bodies. Ten of them should be sufficient. Perhaps[ENTER]we will find a way to neutralise their power[ENTER]before we then face Razador. " -gameforge.main_quest_flame_lv102._260_say = "I'll head out immediately! " -gameforge.main_quest_flame_lv102._270_notice = "Fight the Ember Flame Demons in the Red Dragon[ENTER]Fortress. " -gameforge.main_quest_flame_lv102._280_sayTitle = "Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = "Storm the Red Dragon Fortress, fight the Ember[ENTER]Flame Demons and gather ten pieces of Black[ENTER]Matter. " -gameforge.main_quest_flame_lv102._300_sayReward = "You require a group and a Passage Ticket to be[ENTER]able to enter the Red Dragon Fortress. " -gameforge.main_quest_flame_lv102._310_say = "That is not enough. I need ten pieces of Black[ENTER]Matter for my research. " -gameforge.main_quest_flame_lv102._320_notice = "You have gather ten pieces of Black Matter. Take[ENTER]them to Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = "Even the sight of Black Matter makes me shudder![ENTER]Very well, to work... I will call for you when I[ENTER]am successful. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = "Black Matter Neutralisation " -gameforge.main_quest_flame_lv102._360_say = "Good news! I have found out how the power of[ENTER]Black Matter can be neutralised. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = "All powers of nature have a counterpart light[ENTER]and dark, fire and water, good and evil. Even[ENTER]Black Matter has a counterpart, something which[ENTER]has the power to neutralise it: Pure Lumen! " -gameforge.main_quest_flame_lv102._390_say = "To produce Pure Lumen, you need to melt Energy[ENTER]Fragments in Mong Water. Could you gather 50[ENTER]bottles of Mong Water as well as 100 Energy[ENTER]Fragments and then take them to Yu-Hwan? Thank[ENTER]you. " -gameforge.main_quest_flame_lv102._400_say = "Consider it done! " -gameforge.main_quest_flame_lv102._410_notice = "Gather 50 bottles of Mong Water as well as 100[ENTER]Energy Fragments and take them to Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = "Pure Lumen " -gameforge.main_quest_flame_lv102._430_say = "Gather 50 bottles of Mong Water as well as 100[ENTER]Energy Fragments and take them to Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = "Woah, Yon-I-Walker had already warned me that you[ENTER]would be coming. Well, let's get to work. Why[ENTER]don't you relax in the meantime? " -gameforge.main_quest_flame_lv102._450_say = "Woah, Yon-I-Walker had already warned me that you[ENTER]would be coming. I'd like to get to work, but the[ENTER]materials are not yet sufficient to produce Pure[ENTER]Lumen. Go out and keep gathering. " -gameforge.main_quest_flame_lv102._460_notice = "You have enough Mong Water and Energy Fragments.[ENTER]Take them to Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = "Go to Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = "Deliver the Pure Lumen " -gameforge.main_quest_flame_lv102._490_say = "Yu-Hwan has produced the Pure Lumen. Go to him. " -gameforge.main_quest_flame_lv102._500_say = "There you are! At exactly the right time. The[ENTER]Pure Lumen has just now been finished. Report the[ENTER]news to Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = "Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = "Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = "Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = "Impressive. With that we now have an ace in the[ENTER]hole where it comes to the fight for Red Dragon[ENTER]Fortress. Take some time to relax whilst I gather[ENTER]the troops. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = "Storm the Red Dragon Fortress " -gameforge.main_quest_flame_lv103._020_say = "Yak-Hwan is calling for you. He will give you the[ENTER]final briefing before you head into battle. " -gameforge.main_quest_flame_lv103._030_say = "It is time. The battle has begun. I have send a[ENTER]troop to Red Dragon Fortress. All men are[ENTER]equipped with Pure Lumen. Their wits have become[ENTER]razor sharp. The effect is tremendous! " -gameforge.main_quest_flame_lv103._040_say = "Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = "Be careful. " -gameforge.main_quest_flame_lv103._070_notice = "Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = "To the Fortress! " -gameforge.main_quest_flame_lv103._090_say = "Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = "You are still here? Go, follow my men to the Red[ENTER]Dragon Fortress! " -gameforge.main_quest_flame_lv103._110_say = "Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = "Report the events in the Red Dragon Fortress to[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._130_say = "You're back already? What... something went wrong?Talk! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = "The whole battalion fell? Oh, no... this is all[ENTER]my fault. The attack took place too hastily and[ENTER]my men have paid the price with their deaths. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = "I need to rethink my strategy. There has to be[ENTER]another way to eliminate these demons. Get ready.[ENTER]I will call for you as soon as I have a plan. " -gameforge.main_quest_flame_lv103._180_sendLetter = "Step by Step " -gameforge.main_quest_flame_lv103._190_say = "Good that you are here. We have decided to attack[ENTER]the demons first and weaken them, before we try[ENTER]to attack Razador again. " -gameforge.main_quest_flame_lv103._200_say = "Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = "Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = "To Arms! " -gameforge.main_quest_flame_lv103._230_notice = "Storm the Red Dragon Fortress and defeat 1,000[ENTER]Flame Demons. " -gameforge.main_quest_flame_lv103._240_sayTitle = "Step 1: 1,000 Demons " -gameforge.main_quest_flame_lv103._250_say = "Storm the Red Dragon Fortress and defeat 1,000[ENTER]Flame Demons. " -gameforge.main_quest_flame_lv103._260_sayReward = "Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = "The enemy defence lines are still too strong.[ENTER]Defeat more demons. We are counting on you! " -gameforge.main_quest_flame_lv103._280_notice = "You have defeated 1,000 Flame Demons. Report to[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = "Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = "Step 2 " -gameforge.main_quest_flame_lv103._310_say = "It is time for the next step. Now we need to[ENTER]attack the high-ranking demon warriors.[ENTER]Storm into the Red Dragon Fortress once again and[ENTER]defeat 50 each of the Ember Flame Kings, Ember[ENTER]Flame Beards, Ember Flame Trolls, Ember Flame[ENTER]Generals and Ember Flame Chieftains. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = "Storm into the Red Dragon Fortress once again and[ENTER]defeat 50 each of the Ember Flame Kings, Ember[ENTER]Flame Beards, Ember Flame Trolls, Ember Flame[ENTER]Generals and Ember Flame Chieftains. " -gameforge.main_quest_flame_lv103._340_sayTitle = "Step 2 " -gameforge.main_quest_flame_lv103._350_say = "Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = "The enemy troops are still too strong.[ENTER]You have yet to defeat enough high-ranking Ember[ENTER]Flame Demons. Return to the fortress and keep[ENTER]fighting! " -gameforge.main_quest_flame_lv103._370_notice = "You have defeated the high-ranking Ember Flame[ENTER]Demons. Report to Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = "Fantastic! The ranks of Ember Flame Demons have[ENTER]been weakened and my men can now storm the Red[ENTER]Dragon Fortress. Good work! As soon as I have[ENTER]news, I'll let you know. " -gameforge.main_quest_flame_lv103._390_sendLetter = "Razador " -gameforge.main_quest_flame_lv103._400_say = "My men are now inside the Red Dragon Fortress and[ENTER]thanks to your preparatory work the losses on our[ENTER]side are within limits. Yon-I-Walker will explain[ENTER]the next part of our strategy to you. Go to him. " -gameforge.main_quest_flame_lv103._410_notice = "Go to Yon-I-Walker and listen to his strategy. " -gameforge.main_quest_flame_lv103._420_say = "Go to Yon-I-Walker and listen to his strategy. " -gameforge.main_quest_flame_lv103._430_say = "I have been expecting you. We are close to being[ENTER]able to once again frustrate the plans of the[ENTER]Servants of Darkness. Let me explain what our[ENTER]next step is. " -gameforge.main_quest_flame_lv103._440_say = "Through our spies we have discovered that Razador[ENTER]generates a large part of his power from the[ENTER]Purgatory Fire Metin. He has had this stone[ENTER]brought to the Red Dragon Fortress, where it is[ENTER]heavily guarded. Destroy this Metin! This will[ENTER]make the fight against Razador considerably[ENTER]easier. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = "We do not know where exactly the Purgatory Fire[ENTER]Metin is. But it has to be somewhere in this[ENTER]fortress! Once you have attained your goal,[ENTER]report back to Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = "Destroy the Purgatory Fire Metin in the Red[ENTER]Dragon Fortress. " -gameforge.main_quest_flame_lv103._490_sayTitle = "Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = "Head out on the hunt for the Purgatory Fire Metin[ENTER]in the Red Dragon Fortress and destroy it. " -gameforge.main_quest_flame_lv103._510_say = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_flame_lv103._520_say = "We need to destroy the Purgatory Fire Metin, or[ENTER]the fight against Razador will be futile. Go, you[ENTER]can do it! " -gameforge.main_quest_flame_lv103._530_notice = "You have destroyed the Purgatory Fire Metin.[ENTER]Report to Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = "Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = "The Fight Against Razador " -gameforge.main_quest_flame_lv104._020_say = "Go to Yak-Hwan and listen to his battle plan. " -gameforge.main_quest_flame_lv104._030_say = "The day of triumph is close enough to touch![ENTER]This time we are prepared and we will defeat[ENTER]Razador. " -gameforge.main_quest_flame_lv104._040_say = "Do you still have the Pure Lumen? Note that its[ENTER]effects only last for an hour. So take it just[ENTER]before the battle begins. To arms! " -gameforge.main_quest_flame_lv104._050_say = "Understood. " -gameforge.main_quest_flame_lv104._060_notice = "Storm the Red Dragon Fortress and defeat Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = "The Fight Against Razador " -gameforge.main_quest_flame_lv104._080_say = "Charge into the Red Dragon Fortress and defeat[ENTER]Razador, Ruler of Fire. " -gameforge.main_quest_flame_lv104._090_sayReward = "Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = "It won't be easy to take on Razador. But we have[ENTER]no other choice if we want to stop the plans of[ENTER]the Servants of the Darkness. Generate new[ENTER]strength and face up to the Ruler of Fire, before[ENTER]it is too late! " -gameforge.main_quest_flame_lv104._110_say = "Mortal, heed my words! Enjoy your short-lived[ENTER]view of triumph. It will not last for long. The[ENTER]red dragon will break from his chains. With his[ENTER]power I will return to your pitiful world to[ENTER]complete my task. " -gameforge.main_quest_flame_lv104._120_notice = "Razador, Ruler of Fire, has been defeated. Report[ENTER]to Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = "Return to Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = "What a triumph! Never before has someone managed[ENTER]to get the better of the Ruler of Fire. This[ENTER]truly is a great day. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = "What do you say? The red dragon will allow[ENTER]Razador to rise again? How is that possible? We[ENTER]know little of the great dragons... but the[ENTER]extent of their power seems to be enormous. " -gameforge.main_quest_flame_lv104._170_sendLetter = "Thwarting Plans I " -gameforge.main_quest_flame_lv104._180_say = "Bad news! Razador has arisen through the power of[ENTER]the red dragon. His powers have grown as a result[ENTER]and the influence of Black Matter seems to be[ENTER]greater than ever before. " -gameforge.main_quest_flame_lv104._190_say = "Talk with Yon-I-Walker. He knows how you can[ENTER]defeat Razador for once and for all. " -gameforge.main_quest_flame_lv104._200_notice = "Go to Yon-I-Walker and find out how Razador can[ENTER]be defeated for good. " -gameforge.main_quest_flame_lv104._210_sayTitle = "Talk to Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = "Go to Yon-I-Walker and find out how Razador can[ENTER]be defeated for good. " -gameforge.main_quest_flame_lv104._230_say = "You haven't been to see Yon-I-Walker yet? How do[ENTER]you propose to defeat Razador?! Go! What are you[ENTER]waiting for! " -gameforge.main_quest_flame_lv104._240_say = "Yes, it is true. Razador is back and even more[ENTER]agitated than ever before. We only have one[ENTER]option to stop the Servants of the Darkness from[ENTER]carrying out their plan... " -gameforge.main_quest_flame_lv104._250_say = "Razador will not rest before he has completed his[ENTER]task and has freed the red dragon. To stop this,[ENTER]we will have to banish the dragon. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = "Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = "Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = "Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = "Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = "Good, now I have all the Magma Rings I require.[ENTER]They need to cool down a little bit so that I can[ENTER]work on them. If I need your help, I will be in[ENTER]touch. " -gameforge.main_quest_flame_lv104._320_say = "Hmm, these Magma Rings are already cold. I cannot[ENTER]use them anymore. Bring me fresh ones. " -gameforge.main_quest_flame_lv104._330_sendLetter = "Thwarting Plans II " -gameforge.main_quest_flame_lv104._340_say = "Yon-I-Walker is looking for you. Go to him. " -gameforge.main_quest_flame_lv104._350_say = "I will need a little bit more time, until the[ENTER]Magma Rings have cooled to the point where they[ENTER]can be worked on. Could you collect me some Dok[ENTER]Water in the meantime? I can then dissolve the[ENTER]Magma Rings in it. " -gameforge.main_quest_flame_lv104._360_say = "Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = "Find 100 bottles of Dok Water and bring them to[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = "Find 100 bottles of Dok Water and bring them to[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = "Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = "Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = "I am missing one final ingredient. But I have to[ENTER]concentrate on the melting process. We cannot[ENTER]afford any mistakes! I will be in touch later. " -gameforge.main_quest_flame_lv104._420_say = "That isn't quite 100 bottles of Dok Water yet.[ENTER]Please bring me more. " -gameforge.main_quest_flame_lv104._430_notice = "You have gathered 100 bottles of Dok Water. Now[ENTER]return to Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = "Go to Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = "Thwarting Plans III " -gameforge.main_quest_flame_lv104._460_say = "Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = "Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = "Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = "Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = "We are so close to our goal don't give up now.[ENTER]Bring me the Manticore Leather! " -gameforge.main_quest_flame_lv104._510_say = "Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = "You have gathered all pieces of Manticore Leather.[ENTER]Bring them to Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = "Battle Begins " -gameforge.main_quest_flame_lv105._020_say = "Get ready the battle is beginning. Yak-Hwan has[ENTER]a final briefing for you. " -gameforge.main_quest_flame_lv105._030_say = "It is time. Our troops are ready. The battle can[ENTER]start. Do you have the Ring of Samael with you? " -gameforge.main_quest_flame_lv105._040_say = "Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = "Ah very good. I will explain how you can use it[ENTER]later. But first we need to break through the[ENTER]newly formed flame demon defence lines. Head to[ENTER]the Red Dragon Fortress and defeat:[ENTER]10 Ember Flame Kings[ENTER]10 Ember Flame Beards[ENTER]10 Ember Flame Trolls[ENTER]10 Ember Flame Generals[ENTER]10 Ember Flame Chieftains " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = "Understood. " -gameforge.main_quest_flame_lv105._080_notice = "Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = "Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = "Storm the Red Dragon Fortress! " -gameforge.main_quest_flame_lv105._110_sayReward = "Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = "We have not yet been able to break through the[ENTER]enemy defence lines. Defeat all of the required[ENTER]Ember Flame Demons. " -gameforge.main_quest_flame_lv105._130_notice = "You have defeated the army of Ember Flame Demons.[ENTER]Report to Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = "Return to Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = "You have done well. We have gotten another step[ENTER]closer to our goal the red dragon will not be a[ENTER]threat to us for much longer! " -gameforge.main_quest_flame_lv105._160_sendLetter = "Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = "Your arch-enemy, Razador, seems to resent the[ENTER]fact that you killed him. His roar sounds louder[ENTER]than ever before across the plains of Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = "It is time to silence him once again. As he[ENTER]stands, with eagle eyes, above the gate behind[ENTER]which the red dragon is held. Be wary of him! He[ENTER]will have learnt from his defeat and will not[ENTER]make the same mistakes twice. " -gameforge.main_quest_flame_lv105._190_notice = "Defeat Razador, Ruler of Fire. " -gameforge.main_quest_flame_lv105._200_sayTitle = "Play with Fire " -gameforge.main_quest_flame_lv105._210_say = "Defeat Razador, Ruler of Fire, in the Red Dragon[ENTER]Fortress. " -gameforge.main_quest_flame_lv105._220_say = "Was Razador too much for you this time? I can[ENTER]hardly believe it! You managed it once you will[ENTER]manage it this time too! " -gameforge.main_quest_flame_lv105._230_notice = "Razador has been defeated. Report back to[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = "Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = "It is time. Everything is ready to banish the red[ENTER]dragon. " -gameforge.main_quest_flame_lv105._270_say = "Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = "Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = "Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = "Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = "Taramor Gravestone: 1 piece " -gameforge.main_quest_flame_lv105._330_sayTitle = "Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = "Was that all, you worm?! That was at most a[ENTER]tickle you haven't banished me with that! I[ENTER]will fetch Razador back from the realms of the[ENTER]dead once again. He will free me from my[ENTER]imprisonment and you will get to feel my wrath! " -gameforge.main_quest_flame_lv105._350_notice = "The banishment of the red dragon failed.[ENTER]Report to Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = "Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = "Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = "Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = "Run into the Fire " -gameforge.main_quest_flame_lv99._020_say = "Yak-Hwan is looking for you. Go to him and find[ENTER]out what he wants. " -gameforge.main_quest_flame_lv99._030_say = "Welcome back! We should have been granted even[ENTER]just the smallest of breaks the Servants of[ENTER]Darkness are back in action. That cannot be good. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = "However, my information is very vague. All we[ENTER]know is that they are holed up in Fireland. " -gameforge.main_quest_flame_lv99._060_say = "We have already sent out a scout. But recently he[ENTER]broke off contact with us and I am very[ENTER]concerned.[ENTER]Can you take a look for him on your way to[ENTER]Fireland? " -gameforge.main_quest_flame_lv99._070_say = "Of course. " -gameforge.main_quest_flame_lv99._080_say = "Thanks. I'll mark his last known location on the[ENTER]map for you. Good luck! " -gameforge.main_quest_flame_lv99._090_notice = "Take a look around Fireland for the missing scout.[ENTER]Coordinates: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = "Explore Fireland! " -gameforge.main_quest_flame_lv99._110_say = "Travel to Fireland. Search for the scout there[ENTER]and any clues as to the scheming of the Servants[ENTER]of Darkness. " -gameforge.main_quest_flame_lv99._120_say = "There must be something at this location. Perhaps[ENTER]you overlooked a clue. Keep searching. " -gameforge.main_quest_flame_lv99._130_notice = "Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = "Yak-Hwan is waiting on Dark Dragon Rock for your[ENTER]report. " -gameforge.main_quest_flame_lv99._150_say = "You're back! Have you uncovered anything? " -gameforge.main_quest_flame_lv99._160_say = "Unfortunately there was no trace of the scout.[ENTER]But there was a fortress there, that I hadn't[ENTER]noticed before. A powerful aura flows out from[ENTER]within the walls and is affecting the[ENTER]surroundings. " -gameforge.main_quest_flame_lv99._170_say = "Hmm, I do not like that at all. I will find out[ENTER]more about this fortress and then get back in[ENTER]touch with you. " -gameforge.main_quest_flame_lv99._180_sendLetter = "Investigate the Fortress " -gameforge.main_quest_flame_lv99._190_say = "Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = "Go to Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = "Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = "Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = "Defeat demons that are roaming around the[ENTER]fortress. " -gameforge.main_quest_flame_lv99._260_sayTitle = "Demon Hunt " -gameforge.main_quest_flame_lv99._270_say = "Defeat Fireland demons that are roaming around in[ENTER]the vicinity of the fortress and check to see if[ENTER]your weapon colours. " -gameforge.main_quest_flame_lv99._280_say = "Hmm, I am certain that there is evidence of this[ENTER]aura to be found in Fireland. Return back there[ENTER]once more and defeat demons, that are in close[ENTER]proximity to this fortress. " -gameforge.main_quest_flame_lv99._290_notice = "Your weapon has coloured black. Return back to[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = "Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = "Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = "Yon-I-Walker is looking for you. Go to him to[ENTER]find out more. " -gameforge.main_quest_flame_lv99._330_say = "Ah, there you are! The aura is treacherous and is[ENTER]clouding my mind.[ENTER]I need Sun Herbs to lighten my mind and to[ENTER]continue my investigations. Can you get me some? " -gameforge.main_quest_flame_lv99._340_say = "Of course. " -gameforge.main_quest_flame_lv99._350_say = "The Sun Herbs grow in hot, dry locations they[ENTER]can be found in Fireland all year round. I'll[ENTER]mark the last location I found some on the map.[ENTER]Although I'm not entirely certain that was the[ENTER]actual location... " -gameforge.main_quest_flame_lv99._360_say = "I'll head out immediately! " -gameforge.main_quest_flame_lv99._370_notice = "Go to the marked location in Fireland and search[ENTER]for Sun Herbs. " -gameforge.main_quest_flame_lv99._380_sayTitle = "Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = "Go to the location that Yon-I-Walker has marked[ENTER]on the map and search there for Sun Herbs. " -gameforge.main_quest_flame_lv99._400_say = "You return with empty hands? That is not good. I[ENTER]feel as if my mind is getting more and more[ENTER]clouded by the aura. Please get me some Sun[ENTER]Herbs. " -gameforge.main_quest_flame_lv99._410_notice = "You have found the Sun Herbs. Take them to[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = "Ah, you have found the Sun Herbs![ENTER]Excellent. Now I can continue my investigations.[ENTER]Yak-Hwan will let you know about the results. " -gameforge.main_quest_flame_lv99._430_say = "The adventure continues as soon as you have[ENTER]reached level %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = "Welcome to Metin2 " -gameforge.main_quest_lv1._20_say = "The exciting adventures of Metin2 are about to[ENTER]begin. For starters, please find the City Guard.[ENTER]He will provide you with some basic information[ENTER]and various assignments.[ENTER][ENTER]If you would like to go hunting, you will find[ENTER]wild animals on the outskirts of the village[ENTER]borders. They will be shown on the minimap as red[ENTER]dots. You should concentrate on the Wild Dogs[ENTER]first, as they are the easiest targets.[ENTER]Good luck! " -gameforge.main_quest_lv1._30_targetVid = "Find the City Guard " -gameforge.main_quest_lv1._40_sayTitle = "Find the City Guard " -gameforge.main_quest_lv1._50_sayReward = "Talk to the City Guard by clicking on him. He's[ENTER]the NPC that the arrow is pointing at. If you[ENTER]can't see him, you might be too far away. Follow[ENTER]the blinking circles on the map until you reach[ENTER]the City Guard. " -gameforge.main_quest_lv1._60_sayTitle = "City Guard: " -gameforge.main_quest_lv1._70_say = "You must be new in town! I see they haven't made[ENTER]you a soldier yet. Have you had any training at[ENTER]all yet? Look at yourself! Have you ever even[ENTER]used a weapon? Listen up! You have to be careful[ENTER]if you want to survive this war. I'm going to[ENTER]assist you until you have reached level 10. And[ENTER]don't be fooled into thinking that it's going to[ENTER]be easy! Now move! " -gameforge.main_quest_lv1._80_say = "Now go and learn some basics for combat and[ENTER]hunting! Once you have reached a higher level,[ENTER]return to the village and talk to me again. Why[ENTER]are you still standing here? You won't get[ENTER]experience by just standing around! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = "You have received 50,000 experience points.[ENTER]You have received 12,000 Yang.[ENTER]You have received some Gold Threaded Shoes+4.[ENTER]You have received 5 Purple Potions. " -gameforge.main_quest_lv10._10_sendLetter = "Go to the Captain " -gameforge.main_quest_lv10._110_sayTitle = "The Captain's training " -gameforge.main_quest_lv10._120_sayReward = "The Captain's first mission takes you to the[ENTER]neighbouring village. There you should visit the[ENTER]musician Yu-Hwan and ask for the secret documents[ENTER]for the Captain. " -gameforge.main_quest_lv10._130_sayTitle = "Musician Yu-Hwan: " -gameforge.main_quest_lv10._140_say = "Life is a dream, just like everything else. Where[ENTER]do we come from and where do we go? The world is[ENTER]full of conflict. Honest work never pays off...[ENTER]Are you here to listen to my song? " -gameforge.main_quest_lv10._150_say = "Oh, the Captain sent you! Psst, lower your[ENTER]voice... Nobody in the village can find out my[ENTER]true identity. Here, take this. This document[ENTER]contains all the important information that I was[ENTER]able to find out. Take it to the Captain. " -gameforge.main_quest_lv10._160_sayTitle = "Musician Yu-Hwan: " -gameforge.main_quest_lv10._170_say = "Hurry up and leave! If you stand around here for[ENTER]too long, something bad will happen. Remember:[ENTER]Life is short, so enjoy for as long as you can. " -gameforge.main_quest_lv10._180_targetVid = "Return to the Captain " -gameforge.main_quest_lv10._190_sayReward = "The musician Yu-Hwan who secretly works as a spy[ENTER]has given you important documents.[ENTER]Take them to the Captain in the first village. " -gameforge.main_quest_lv10._200_say = "This is the document from the musician? Not bad[ENTER]for a new adventurer! I expect great things of[ENTER]you. Take this as a reward for your work. Keep up[ENTER]the good work for your country! " -gameforge.main_quest_lv10._20_sayReward = "You're now experienced enough to serve your[ENTER]kingdom as a fully fledged warrior. From now on[ENTER]the Captain will give you new assignments. You'll[ENTER]find him in the first village. Go and see him,[ENTER]he's waiting for you. " -gameforge.main_quest_lv10._30_sayTitle = "Captain " -gameforge.main_quest_lv10._40_say = "You look familiar.... Oh yes, I think I have[ENTER]heard of you. You're the new adventurer and you[ENTER]have done well in proving your skills. I don't[ENTER]know yet exactly how skilled you are, but you're[ENTER]going to be tested in future assignments. " -gameforge.main_quest_lv10._50_say = "There are challenges ahead, so get prepared for[ENTER]them. Do you know the story of the three[ENTER]kingdoms? Or the story of the continent Lightning[ENTER]Heaven? You don't know it!? What do the[ENTER]instructors teach these days? Do I really have to[ENTER]teach you such fundamental stuff? " -gameforge.main_quest_lv10._60_say = "This is important, as it is the history of the[ENTER]continent. So I'm going to summarise it for you.[ENTER]Once upon a time, the kingdom was united. But[ENTER]then the Metin Stones came down and brought war[ENTER]and conflict. The continent was divided into[ENTER]three individual countries: Shinsoo is the[ENTER]kingdom of trade, Chunjo is the kingdom of[ENTER]religion and Jinno is the kingdom of military. " -gameforge.main_quest_lv10._70_say = "Every kingdom is desperately trying to recover[ENTER]from the uprisings that came about after the[ENTER]Metin Stones came down. A lot of people want the[ENTER]continent to be reunified. You should also fight[ENTER]for it! Never forget that. " -gameforge.main_quest_lv10._80_say = "I'm going to give you your first assignment.[ENTER]Relax, it's an easy one. In the next village, you[ENTER]will find a musician called Yu-Hwan. People say[ENTER]that he quit the army to become a musician.[ENTER]But really, he's a secret spy, who gets hold of[ENTER]secret documents. There's a document that I need[ENTER]from him. Bring it to me. And don't forget that[ENTER]this is a secret mission. " -gameforge.main_quest_lv10._90_say = "Press the M key to figure out how to get to the[ENTER]next village on the map. Use the warp portal[ENTER]indicated by the corresponding village name.[ENTER]Hurry up! Yu-Hwan is very tall - but you'll be[ENTER]able to recognise him by the instruments he has[ENTER]with him. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = "Kill Alpha Grey Wolves " -gameforge.main_quest_lv12._10_sayReward = "The Captain has a new assignment for you. Go talk[ENTER]to him. " -gameforge.main_quest_lv12._110_say = "Do you want to quit this quest? " -gameforge.main_quest_lv12._120_say = "So you made it? Well done! You did not have too[ENTER]much trouble, I hope? Anyway, let's move on to[ENTER]the next step. " -gameforge.main_quest_lv12._130_targetVid = "Find the Captain " -gameforge.main_quest_lv12._140_sendLetter = "Task completed " -gameforge.main_quest_lv12._150_say = "Task completed " -gameforge.main_quest_lv12._160_sayReward = "You have killed the required number of Alpha Grey[ENTER]Wolves. Now go back to the Captain and report[ENTER]your success. " -gameforge.main_quest_lv12._170_say = "Did you kill the Alpha Grey Wolves? Good work.[ENTER]Thanks to you, it's a lot easier to keep the[ENTER]village safe now. That's really good news for a[ENTER]change in times of war like these. " -gameforge.main_quest_lv12._180_sayReward = "You have received 40,000 experience points.[ENTER]You have received 10,000 Yang.[ENTER]You have received a Skill Book. " -gameforge.main_quest_lv12._20_say = "Several Alpha Grey Wolves have been causing[ENTER]mayhem just outside the village. They have been[ENTER]running wild for a while, but now their behaviour[ENTER]is getting completely out of hand! They have[ENTER]started attacking the village and the people on[ENTER]the streets. To regain control of the situation,[ENTER]we have to kill some Alpha Grey Wolves. Could you[ENTER]help? Eliminate 10 Alpha Grey Wolves for us. " -gameforge.main_quest_lv12._30_sayReward = "You will receive 24,000 experience points and[ENTER]3,500 Yang in reward. " -gameforge.main_quest_lv12._40_sendLetter = "Kill 10 Alpha Grey Wolves " -gameforge.main_quest_lv12._50_sayReward = "The Alpha Grey Wolves are attacking the village.[ENTER]To get the situation under control, you have to[ENTER]kill 10 of them. " -gameforge.main_quest_lv12._60_sayReward = "So far, you have killed %s Alpha Grey Wolves. " -gameforge.main_quest_lv12._65_counter = "Remaining number " -gameforge.main_quest_lv12._70_sayReward = "You have killed all 10 Alpha Grey Wolves. Return[ENTER]to the Captain. " -gameforge.main_quest_lv12._80_npcChat = "Kill Alpha Grey Wolves " -gameforge.main_quest_lv12._90_say = "What, you still haven't finished the task?[ENTER]Are you having trouble killing 10 Alpha Grey[ENTER]Wolves? If you want to keep fighting for your[ENTER]kingdom you should keep trying. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = "Task completed " -gameforge.main_quest_lv14._10_sayReward = "The Captain has a new task for you. Go talk to[ENTER]him. " -gameforge.main_quest_lv14._110_sayReward = "You have destroyed a Metin of Battle. Go to the[ENTER]Captain and tell him of your success. " -gameforge.main_quest_lv14._120_say = "Nice work! You've become a very reliable helper![ENTER]Now I know I can trust you with any assignment.[ENTER]I'm proud to have you working with us. Here is[ENTER]your reward and keep up the good work! " -gameforge.main_quest_lv14._130_sayReward = "You have received 20,000 experience points.[ENTER]You have received 20,000 Yang.[ENTER]You have received a Lump of Gold. " -gameforge.main_quest_lv14._140_sayReward = "You have received a %s. " -gameforge.main_quest_lv14._20_say = "I know about the dark energy of the Metin stones.[ENTER]The musician Yu-Hwan told me that the Metin[ENTER]stones make the animals go berserk and spread[ENTER]terrible diseases. " -gameforge.main_quest_lv14._30_say = "If we don't do anything about the Metin stones,[ENTER]the animals will attack the villagers again or[ENTER]worse; a disease might break out! Could you take[ENTER]care of the stones that have landed outside the[ENTER]village? " -gameforge.main_quest_lv14._40_sayReward = "You will receive 48,000 experience points and[ENTER]10,000 Yang, plus a Spirit Stone (+0 to +2) in[ENTER]reward. " -gameforge.main_quest_lv14._50_sendLetter = "Destroy the Metin of Battle " -gameforge.main_quest_lv14._60_sayReward = "The Metin Stones are a serious danger. Help the[ENTER]Captain and destroy a Metin of Battle. " -gameforge.main_quest_lv14._70_sayTitle = "Task completed " -gameforge.main_quest_lv14._80_sayReward = "You have destroyed the Metin of Battle. Talk to[ENTER]the Captain. " -gameforge.main_quest_lv14._90_sendLetter = "Return to the Captain " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = "Our kingdom, Jinno, has always been a strong[ENTER]military power. The emperor unified the continent[ENTER]with his powerful and tried and tested cavalry.[ENTER]Even though we are now divided due to the riots[ENTER]that the Metin Stones caused, our kingdom still[ENTER]rightfully owns the power of Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = "The current situation " -gameforge.main_quest_lv15._110_say = "We still have the most powerful army of the three[ENTER]kingdoms, even though there is nothing we can do[ENTER]about the Metin stones right now. If we really[ENTER]wanted to, we could easily conquer the other[ENTER]kingdoms. You should train hard to become a good[ENTER]soldier! " -gameforge.main_quest_lv15._120_say = "I'm going to give you a new assignment. Take this[ENTER]ammunition to Yu-Hwan in the neighbouring[ENTER]village. We store this munition in several places[ENTER]for extra security, so that we can quickly access[ENTER]it in an emergency. If you deliver this to[ENTER]Yu-Hwan, you'll be helping to arm the village. " -gameforge.main_quest_lv15._130_sayReward = "You have received 36,000 experience points.[ENTER]You have received 10,000 Yang.[ENTER]You have received an Ornament. " -gameforge.main_quest_lv15._140_sayTitle = "The current situation " -gameforge.main_quest_lv15._150_sayReward = "The Captain has entrusted you with a delivery for[ENTER]Yu-Hwan. Take to him in the Second Village. " -gameforge.main_quest_lv15._160_say = "Once upon a time, there was a bloody battle[ENTER]between Sung Mahi and the Dragon God. Since then,[ENTER]the people have been divided and are competing[ENTER]against each other in never ending wars... You[ENTER]again! Do you need something? The Captain has[ENTER]sent me something important? Thanks. And now be[ENTER]on your way again - it's not good if people see[ENTER]us together. " -gameforge.main_quest_lv15._170_makequestbutton = "Talk to the Captain " -gameforge.main_quest_lv15._175_say = "You have given Yu-Hwan the Captain's delivery.[ENTER]Now go back to the Captain and pick up your[ENTER]reward. " -gameforge.main_quest_lv15._180_say = "Well done! If you carry on like this, you could[ENTER]become a really important helper for our village.[ENTER]Here is your reward. " -gameforge.main_quest_lv15._20_say = "As you may have heard, the peace situation[ENTER]between kingdoms isn't good at the moment. Go to[ENTER]the Captain, he can give you more information. " -gameforge.main_quest_lv15._30_say = "I think you should find out more about our[ENTER]current situation. Direct your attention to our[ENTER]kingdom first. To win a war, you need to know[ENTER]yourself before you get to know your enemies. " -gameforge.main_quest_lv15._40_say = "Our kingdom, Shinsoo, has always been a centre of[ENTER]trade. Our extensive trade routes brought loads[ENTER]of merchants and goods over to us from all over[ENTER]the world. But since the Metin Stones came down,[ENTER]these relations have broken down and our economy[ENTER]has got much worse. We were prosperous once, but[ENTER]we never had much military power, which is why we[ENTER]have hired some mercenaries. These fighters are[ENTER]very reliable and loyal to those who pay them. " -gameforge.main_quest_lv15._50_say = "Thanks to the mercenaries, our country has[ENTER]regained its stability. But to be prepared for[ENTER]future wars, we need more mercenaries and a[ENTER]strong economy. This isn't going to be easy for[ENTER]any of us. " -gameforge.main_quest_lv15._60_say = "I have another task for you. Take this speciality[ENTER]to Yu-Hwan, who lives in the neighbouring[ENTER]village. Our country was and still is a kingdom[ENTER]of commerce and so we trade with different[ENTER]specialities from different regions. The returns[ENTER]we get from it benefit the village. " -gameforge.main_quest_lv15._70_say = "Our kingdom, Chunjo, is ruled by governor[ENTER]Yoon-Young and was founded on strong religious[ENTER]beliefs. Because of this, we knew about the[ENTER]presence of Sung Mahi long before anyone else[ENTER]did. Our Shamans prepared us for the appearance[ENTER]of the Metin Stones. Without them, the protection[ENTER]of our country would never have been secured.[ENTER]Their belief gives them skills that normal humans[ENTER]will never have. And without the Shamans it would[ENTER]only be a matter of time until another country[ENTER]defeated us. " -gameforge.main_quest_lv15._80_say = "The people of our country have a very strong[ENTER]faith and pray to the Dragon God every day. The[ENTER]benevolent Dragon God is protecting us from the[ENTER]resurrection of Sung Mahi. With his help we are[ENTER]going to keep defending ourselves from these[ENTER]barbaric attacks and reunite the empire under our[ENTER]control. " -gameforge.main_quest_lv15._90_say = "I'm going to give you a new assignment. Deliver[ENTER]this stone statue of the Dragon God to Yu-Hwan in[ENTER]the neighbouring village. Religion and our deep[ENTER]faith in the Dragon God are very important to our[ENTER]kingdom. If you deliver this to Yu-Hwan, you will[ENTER]be doing the villagers a big favour. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = "You have received 3,000 experience points.[ENTER]You have received 5,000 Yang.[ENTER]You have received some Wolf Fur. " -gameforge.main_quest_lv16._10_sendLetter = "Capture the spy " -gameforge.main_quest_lv16._20_sayTitle = "Capture the spy " -gameforge.main_quest_lv16._30_sayReward = "there is an enemy spy in our village. The Captain[ENTER]will give you more information about it. " -gameforge.main_quest_lv16._40_say = "I have a feeling that we have a spy in our midst.[ENTER]Someone from the villagers' ranks is in collusion[ENTER]with the White Oath Soldiers. I need your help in[ENTER]this matter: Go and kill White Oath Soldiers,[ENTER]perhaps you'll be able to find some information[ENTER]about the spy. " -gameforge.main_quest_lv16._50_sayReward = "You will receive 100,000 experience points and[ENTER]5,000 Yang in reward. " -gameforge.main_quest_lv16._60_sendLetter = "Expose the spy " -gameforge.main_quest_lv16._70_sayReward = "The Captain suspects a spy in the White Oath[ENTER]Village. Kill White Oath Soldiers until you find[ENTER]some evidence of the spy. " -gameforge.main_quest_lv16._75_say = "You've found a letter.[ENTER]Take it to the Captain. " -gameforge.main_quest_lv16._80_sayReward = "You have found a Letter with the White Oath[ENTER]Soldiers. Maybe this is the evidence of the Spy[ENTER]the Captain is looking for. Take the letter to[ENTER]the Captain. " -gameforge.main_quest_lv16._90_say = "Did you find any evidence? A Letter? Let me take[ENTER]a look... It could be enough to find out who the[ENTER]spy is. Thanks to you we should be able to get[ENTER]rid of this problem. Well done! You should have a[ENTER]rest. Take this as a token of my gratitude. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = "First exercise: " -gameforge.main_quest_lv2._10_npcChat = "What are you doing? " -gameforge.main_quest_lv2._110_sayTitle = "First exercise: " -gameforge.main_quest_lv2._120_sayReward = "Kill 9 Wild Dogs. You'll find them directly in[ENTER]front of the City Gates. " -gameforge.main_quest_lv2._130_sayReward = "So far you have killed %s wild dogs. " -gameforge.main_quest_lv2._135_counter = "Remaining number " -gameforge.main_quest_lv2._140_sayTitle = "First practice task completed. " -gameforge.main_quest_lv2._150_sayReward = "You have killed all 9 wild dogs. Report back to[ENTER]the City Guard. " -gameforge.main_quest_lv2._160_npcChat = "About the first task... " -gameforge.main_quest_lv2._170_say = "If you have a problem with killing 9 Wild Dogs,[ENTER]you aren't really a true adventurer are you? " -gameforge.main_quest_lv2._180_sayTitle = "Exercise task: " -gameforge.main_quest_lv2._182_say = "Do you want to give up the quest for good?[ENTER]It will be deleted from your mission overview and[ENTER]will not be available again. " -gameforge.main_quest_lv2._190_say = "How did you do that? You didn't cheat, did you?[ENTER]Anyway, let's get to the next step. " -gameforge.main_quest_lv2._200_sendLetter = "Practice task completed " -gameforge.main_quest_lv2._20_say = "City guard:[ENTER]Your interest is commendable but you should[ENTER]collect more experience points. Come back once[ENTER]you've reached a higher level! " -gameforge.main_quest_lv2._210_say = "You are better than I thought! But I suppose[ENTER]anyone could have done that. Ha ha! Back in my[ENTER]days, the assignments were much more difficult.[ENTER]Be prepared for the next one. Here, you've earned[ENTER]yourself some potions and Yang with which you can[ENTER]improve your equipment. I'll call you as soon as[ENTER]I have a new assignment for you. " -gameforge.main_quest_lv2._220_sayReward = "You have received 1,000,000 experience points.[ENTER]You have received 15,000 Yang. " -gameforge.main_quest_lv2._230_sayReward = "You have received %s, %s units. " -gameforge.main_quest_lv2._30_sendLetter = "Letter from the City Guard " -gameforge.main_quest_lv2._40_targetVid = "Find the City Guard " -gameforge.main_quest_lv2._50_sayReward = "If you're reading this message, then you have[ENTER]reached a new level! Congratulations! Now go to[ENTER]the City Guard to receive you first training[ENTER]session! " -gameforge.main_quest_lv2._60_say = "You still lack discipline, though you've at least[ENTER]shown me that you can handle a weapon! Do you[ENTER]really think you're ready to take on wild[ENTER]animals? I'm going to check how skilful you are[ENTER]first. Leave the village and kill 9 Wild Dogs,[ENTER]then come afterwards and get your reward. " -gameforge.main_quest_lv2._70_say = "Wild Dogs are not very strong, so it shouldn't be[ENTER]too difficult. If you can't manage this task, you[ENTER]won't survive for very long! Get going! The[ENTER]sooner you start, the sooner you'll be done! " -gameforge.main_quest_lv2._80_sayReward = "From time to time the Villagers give you[ENTER]assignments which give you experience points and[ENTER]Yang. It pays to look out for people who give you[ENTER]assignments! " -gameforge.main_quest_lv2._90_sayReward = "For killing the Wild Dogs you will receive:[ENTER]Experience points: 550[ENTER]Yang: 1,000[ENTER]Item: %s, Quantity: %s " -gameforge.main_quest_lv2._95_counter = "Wild Dogs: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = "The Metin Stone has been destroyed " -gameforge.main_quest_lv27._105_say = "You have destroyed the Metin of Black. Go to the[ENTER]Captain and tell him about your success. " -gameforge.main_quest_lv27._10_makequestbutton = "Destroy the Metin Stones " -gameforge.main_quest_lv27._110_say = "Did you destroy the Metin Stone? Thank you! The[ENTER]village is safe for the time being now! Where[ENTER]have these stones come from anyway? We barely[ENTER]have any information about them, even though they[ENTER]are causing so many problems. I heard that Uriel[ENTER]the wise was investigating the Metin Stones. But[ENTER]I don't know what he has found out so far.[ENTER]Either way, you did a good job! " -gameforge.main_quest_lv27._120_sayTitle = "Reward: " -gameforge.main_quest_lv27._130_sayReward = "You have received 3,300,000 experience points.[ENTER]You have received 270,000 Yang.[ENTER]You have received a Master Book. " -gameforge.main_quest_lv27._140_sayReward = "You receive %d. " -gameforge.main_quest_lv27._20_say = "The destruction caused by the Metin Stones is[ENTER]becoming worse. The country is suffering. The[ENTER]Metin Stones must be destroyed! Go to the[ENTER]Captain. " -gameforge.main_quest_lv27._30_say = "The destruction caused by the Metin Stones is[ENTER]becoming worse. The country is suffering. The[ENTER]Metin Stones must be destroyed! Go to the[ENTER]Captain. " -gameforge.main_quest_lv27._40_say = "I heard that you have worked very hard. People[ENTER]have been talking about your good work. You owe[ENTER]me something for sending you to the right place.[ENTER]Ha, ha! Don't get annoyed, I was only joking![ENTER]You've been doing your job really well.[ENTER][ENTER]But more and more Metin Stones are appearing.[ENTER]It's a serious problem. " -gameforge.main_quest_lv27._50_say = "If the number of Metin Stones increases, people[ENTER]suffer. I sometimes wonder the Shamans are right[ENTER]and the evil God Sung Mahi has really been[ENTER]resurrected... But first we have to take care of[ENTER]the obvious. Let me know when you've destroyed a[ENTER]Metin Stone! " -gameforge.main_quest_lv27._60_sayTitle = "Task: " -gameforge.main_quest_lv27._70_say = "The kind of Metin Stone you have to destroy is[ENTER]called Metin of Black. Find it! " -gameforge.main_quest_lv27._80_say = "Recently more and more falling Metin Stones have[ENTER]been sighted. Their evil radiation has to be[ENTER]stopped! Destroy a Metin of Black. " -gameforge.main_quest_lv27._90_say = "You have destroyed the Metin of Black. Return to[ENTER]the Captain. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = "Greetings. Did the City Guard send you? I have an[ENTER]easy mission for you. My father left an important[ENTER]book here this morning. He needs it desperately. " -gameforge.main_quest_lv3._10_npcChat = "I've completed the first assignment. " -gameforge.main_quest_lv3._110_say = "Could you take this book to my father? I would do[ENTER]it myself, but I cannot leave the store[ENTER]unattended. If you do me this favour and take[ENTER]this book to him, he will give you a good reward.[ENTER]You should know that he sells armour in the[ENTER]village. " -gameforge.main_quest_lv3._120_sayItem = "Manufacturing armour " -gameforge.main_quest_lv3._130_targetVid = "Find the Armour Shop Dealer " -gameforge.main_quest_lv3._140_sendLetter = "Deliver the book " -gameforge.main_quest_lv3._150_sayReward = "Deliver the book that the General Store[ENTER]Saleswoman's father left behind to him. He is the[ENTER]Armour Shop Dealer from the village. " -gameforge.main_quest_lv3._160_sayTitle = "Armour Shop Dealer: " -gameforge.main_quest_lv3._170_say = "You look like a man on a mission! Ah, my daughter[ENTER]sent you! Thank you. I need this book to produce[ENTER]new sets of armour. " -gameforge.main_quest_lv3._180_say = "My daughter must be very busy if she's sending[ENTER]you to give me the book. Let's see, what would be[ENTER]an appropriate reward...? " -gameforge.main_quest_lv3._190_say = "As a reward, I'm going to give you some Yang, so[ENTER]you can buy yourself some proper equipment. That[ENTER]should be enough, shouldn't it? Thank you. When I[ENTER]need some help again I'll probably ask you for[ENTER]another favour. And when you need a new armour[ENTER]then come and see me. My shop is always open. " -gameforge.main_quest_lv3._200_sayReward = "You have received 850 experience points.[ENTER]You have received 5,000 Yang.[ENTER]You have received 20 Blue Potions. " -gameforge.main_quest_lv3._20_say = "It looks like you had fun doing your first task.[ENTER]You're already waiting for the next one? Look for[ENTER]me when you've reached the next level. Then I'll[ENTER]give you another job. " -gameforge.main_quest_lv3._30_sendLetter = "News from the City Guard " -gameforge.main_quest_lv3._40_sayReward = "Stop hunting and go to the City Guard. He has[ENTER]some more assignments for you. " -gameforge.main_quest_lv3._50_say = "I'm glad you came around. You probably know the[ENTER]General Store Saleswoman, right? She has asked me[ENTER]for some help. Could you find out what she needs?[ENTER]I hope it's nothing serious, but I'm sure that[ENTER]you can help her. " -gameforge.main_quest_lv3._60_say = "For your information: The General Store sells[ENTER]regeneration potions and other items which could[ENTER]come in handy in the future. So it would do no[ENTER]harm to get on her right side! Now go. " -gameforge.main_quest_lv3._70_targetVid = "Find the General Store Saleswoman " -gameforge.main_quest_lv3._80_sendLetter = "Help the General Store Saleswoman " -gameforge.main_quest_lv3._90_sayReward = "Go to the General Store; the saleswoman needs[ENTER]your help. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = "There are inscriptions on the Stone Memorial. You[ENTER]quickly make a copy. " -gameforge.main_quest_lv30._10_targetVid = "Find Uriel " -gameforge.main_quest_lv30._110_say = "Uriel is right: there really was an inscription[ENTER]on the Stone Memorial. You couldn't read it but[ENTER]at least make a copy. Take your notes to Uriel. " -gameforge.main_quest_lv30._120_say = "Did you find the Hasun Stone Memorial? Oh, you[ENTER]even have a copy. Very good! That is a a unique[ENTER]historical discovery! Let's see.[ENTER]Hmm... It really seems to be information about[ENTER]the Metin Stones. Although I can't decipher all[ENTER]of it. This writing is really ancient, some of[ENTER]the letters almost look antique. What are we[ENTER]going to do now? " -gameforge.main_quest_lv30._130_say = "Ah, I have an idea! Do you know the Valley of[ENTER]Seungryong? There's a mysterious ancient site[ENTER]there. If you find old inscriptions there I might[ENTER]be able to draw conclusions about the missing[ENTER]letters. Go to the Valley of Seungryong and look[ENTER]for the Seul Rong Stone Memorial. " -gameforge.main_quest_lv30._140_targetVid = "Stone Memorial in the Valley of Seungryong " -gameforge.main_quest_lv30._150_say = "Uriel the scholar needs more ancient texts to[ENTER]draw conclusions about some of the letters he[ENTER]doesn't know.[ENTER]Go to the Valley of Seungryong and look for the[ENTER]inscriptions on the Seul Rong Stone Memorial. " -gameforge.main_quest_lv30._160_say = "You have found more inscriptions? Oh! Thanks to[ENTER]you, I'll be able to find out the secret of the[ENTER]Metin Stones soon. My investigations might[ENTER]produce results more quickly than I thought.[ENTER]Thank you, thank you! I'll let you know when I[ENTER]need your help again. And here, please take this[ENTER]reward for your efforts. " -gameforge.main_quest_lv30._20_sendLetter = "The secret of the Metin Stones " -gameforge.main_quest_lv30._30_say = "Uriel has finally managed to get some information[ENTER]about the secret of the Metin Stones. Go and find[ENTER]Uriel the scholar. " -gameforge.main_quest_lv30._40_sayTitle = "Uriel: " -gameforge.main_quest_lv30._50_say = "The Captain already sent you to me once. You seem[ENTER]to be very talented. I need to ask you a favour.[ENTER]You know about the Metin Stones, don't you? The[ENTER]Metin Stones came down from the sky. They possess[ENTER]evil energy and are spreading disease and making[ENTER]the animals go wild. We don't know how they got[ENTER]into our world or what they consist of. It makes[ENTER]my research a lot more difficult. However, I[ENTER]recently found out the key to the secret of the[ENTER]Metin Stones. " -gameforge.main_quest_lv30._60_say = "There is a tablet, a memorial of an ancient[ENTER]kingdom, in a cave in the Easy Monkey Dungeon. I[ENTER]think the information on the tablet is about the[ENTER]secret of the Metin Stones. If you bring me the[ENTER]information, I might be able to find out the[ENTER]secret of the Metin Stones. Please bring me the[ENTER]information from the Hasun Stone Memorial in the[ENTER]Easy Monkey Dungeon! " -gameforge.main_quest_lv30._70_sayReward = "You have received 122,000 experience points.[ENTER]You have received 20,000 Yang.[ENTER]You have received a Silver Bracelet. " -gameforge.main_quest_lv30._80_targetVid = "Stone Memorial in the Easy Monkey Dungeon " -gameforge.main_quest_lv30._90_say = "Uriel the scholar thinks he has found a clue[ENTER]which may help him to work out the Metin Stones.[ENTER]Go to the Easy Monkey Dungeon and look for the[ENTER]Hasun Stone Memorial. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = "Hint: If you ride on a horse, you can get it done[ENTER]more quickly and easily. " -gameforge.main_quest_lv32._10_sendLetter = "The secret book " -gameforge.main_quest_lv32._110_npcChat = "The pages of the secret book " -gameforge.main_quest_lv32._120_sayTitle = "Peddler: " -gameforge.main_quest_lv32._130_say = "Ever since all these problems started in the[ENTER]world, trade has got really difficult. What do[ENTER]you want to buy? Oh, you were sent from Uriel the[ENTER]scholar? He's a regular customer here, he's[ENTER]always looking for ancient books from different[ENTER]places. It's a bit of a nuisance really. Ha, ha,[ENTER]ha. You want to know more about ancient books?[ENTER]Hm, ancient books... " -gameforge.main_quest_lv32._140_say = "I heard something a few days ago, but I can't[ENTER]pass it on for free! If you scratch my back, I'll[ENTER]scratch yours, eh? Weapon trade has been going[ENTER]really well recently, but unfortunately I just[ENTER]can't supply such huge amounts! I've been snowed[ENTER]under with orders! As you're just standing around[ENTER]doing nothing, why don't you do something useful[ENTER]for a change and get hold of 20 Silver Swords+0[ENTER]for me? As soon as you bring them to me, I will[ENTER]give you the information that you want. " -gameforge.main_quest_lv32._150_targetVid = "Find the Peddler " -gameforge.main_quest_lv32._160_sayTitle = "You have 20 Silver Swords+0 " -gameforge.main_quest_lv32._170_say = "The Peddler has heard about the old pages. Give[ENTER]him 20 Silver Swords+0, then he will tell you[ENTER]what he knows. " -gameforge.main_quest_lv32._180_sayTitle = "Get 20 Silver Swords+0 " -gameforge.main_quest_lv32._190_say = "The Peddler has heard about the old pages but[ENTER]didn't want to share the information for free.[ENTER]Get 20 Silver Swords+0 and take them to the[ENTER]Peddler in return for the information. " -gameforge.main_quest_lv32._200_npcChat = "I have got the swords. " -gameforge.main_quest_lv32._20_targetVid = "Look for Uriel the scholar " -gameforge.main_quest_lv32._210_say = "Good. You are more talented than I thought.[ENTER]Thanks to your help, business is going be much[ENTER]better soon. As far as your page is concerned...[ENTER]A few days ago I was passing a pavilion and a[ENTER]memorial next to it. I had a rest there and[ENTER]noticed a torn piece of paper at the foot of the[ENTER]memorial. " -gameforge.main_quest_lv32._220_say = "At the time I didn't think anything of it. But[ENTER]now I think it could have been one of the old[ENTER]pages you are looking for. The name of the[ENTER]memorial, hmmm... Was it the Weol Memorial? Yes,[ENTER]that's what it's called. The Weol Memorial near[ENTER]the Neighbouring Village. You should look there! " -gameforge.main_quest_lv32._230_sayTitle = "Peddler: " -gameforge.main_quest_lv32._240_say = "Bring me the 20 Silver Swords+0, and I will give[ENTER]you the information about the old pages. " -gameforge.main_quest_lv32._250_sendLetter = "Looking for the first page " -gameforge.main_quest_lv32._260_targetVid = "A memorial next to the pavilion " -gameforge.main_quest_lv32._270_say = "The Peddler has seen an old page at the foot of[ENTER]the Weol Memorial when he had a rest in the[ENTER]pavilion next to the memorial.[ENTER]Go to the Weol Memorial near the First Village[ENTER]and see whether it really is the page you are[ENTER]looking for. " -gameforge.main_quest_lv32._280_npcChat = "The Weol Memorial " -gameforge.main_quest_lv32._290_say = "That's the memorial. Ah, there it is! I have the[ENTER]page! " -gameforge.main_quest_lv32._300_sendLetter = "The first page " -gameforge.main_quest_lv32._30_say = "Uriel the scholar sends for you. He needs help[ENTER]with his research on an old, secret book Go to[ENTER]Uriel and see what you can do for him. " -gameforge.main_quest_lv32._310_targetVid = "Look for Uriel the scholar " -gameforge.main_quest_lv32._320_sayTitle = "You have found the first page " -gameforge.main_quest_lv32._330_say = "You have been following the Peddler's clues and[ENTER]have found the first of the missing pages. Take[ENTER]it to Uriel the scholar. " -gameforge.main_quest_lv32._340_say = "So, did you find the old page? Oh, you have it,[ENTER]great! Let's see what's written on it.[ENTER]Hm... It looks like a diary. Listen " -gameforge.main_quest_lv32._350_sayTitle = "First page of the book: " -gameforge.main_quest_lv32._360_sayReward = "Lee Seop from the Taejo kingdom is expanding his[ENTER]territory through conquest. He wants to conquer[ENTER]every country using his military forces. We need[ENTER]to ensure he does not take our country. Our[ENTER]options are limited as his army is so large and[ENTER]so strong. That's why we have decided to use the[ENTER]forbidden witchcraft! " -gameforge.main_quest_lv32._370_sayTitle = "First page of the book continued: " -gameforge.main_quest_lv32._380_sayReward = "This is our only chance of survival. We don't[ENTER]know if it'll be a success, but we should[ENTER]definitely try. Before they attack us, we need to[ENTER]get the information about the forbidden black[ENTER]witchcraft. According to the legend, we should be[ENTER]able to find out about it from the Dragon Valley. " -gameforge.main_quest_lv32._390_say = "From the contents I can see that ancient beliefs[ENTER]existed in this country. Before Lee Seop from the[ENTER]Taejo kingdom united all the countries, every[ENTER]country had its own special characteristics. As[ENTER]far as I know, every country even had its own[ENTER]religious beliefs. The author of this book, seems[ENTER]to have been quite educated. He probably belonged[ENTER]to one of the guilds or may have even been their[ENTER]captain. Guild members were considered the elite[ENTER]of society. " -gameforge.main_quest_lv32._400_say = "A lot of talk has been going around about the old[ENTER]stories of the Dragon Valley. I also know a few[ENTER]tales about it. Perhaps we might even still be[ENTER]able to find information about it or find more[ENTER]pages from the book. Unfortunately I have never[ENTER]found out information about where this valley is.[ENTER]Go to the hunter Yang-Shin in the neighbouring[ENTER]village, he knows his way around there really[ENTER]well. He might know where the Dragon Valley is[ENTER]and if there is anything useful to be found[ENTER]there. " -gameforge.main_quest_lv32._40_say = "Greetings.[ENTER]Your work the last time was very helpful. With[ENTER]your help, I was able to make some real progress.[ENTER]But now I have a problem. While investigating[ENTER]some information about the meteors, I found an[ENTER]old book. As far as I can understand, there are[ENTER]important speculations about the cause of the[ENTER]changes in there, that are affecting our country.[ENTER]It is really important. " -gameforge.main_quest_lv32._410_say = "How exciting! Oh, before I forget: Here's your[ENTER]reward for your first page! " -gameforge.main_quest_lv32._420_sayReward = "You receive 1,000,000 experience points. " -gameforge.main_quest_lv32._430_sayReward = "You have received 50,000 Yang. " -gameforge.main_quest_lv32._440_sayReward = "You have received a Goddess' Tear. " -gameforge.main_quest_lv32._450_sendLetter = "Go to the hunter " -gameforge.main_quest_lv32._460_targetVid = "Find the hunter Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = "Ask Yang-Shin for the Dragon Valley. " -gameforge.main_quest_lv32._480_say = "On the first page of the secret book the Dragon[ENTER]Valley is mentioned. Uriel has heard stories[ENTER]about it but doesn't know where it is. Go to the[ENTER]Neighbouring Village and ask the hunter Yang-Shin[ENTER]if he knows more about it. " -gameforge.main_quest_lv32._490_sayReward = "Hint: The hunter is in the Neighbouring Village. " -gameforge.main_quest_lv32._500_npcChat = "Information about the Dragon Valley " -gameforge.main_quest_lv32._50_say = "The problem is that the book is very old and[ENTER]ripped. The book was passed on from hand to hand[ENTER]for years, which is probably why it's so badly[ENTER]damaged. 13 pages are missing from this book.[ENTER]Could you get hold of them for me? There is[ENTER]probably some important information on how to end[ENTER]the war on those pages. " -gameforge.main_quest_lv32._510_sayTitle = "Yang-Shin: " -gameforge.main_quest_lv32._520_say = "You want to know where the Dragon Valley is? That[ENTER]is the very old name for the Valley of[ENTER]Seungryong. There aren't any dragons there, but[ENTER]there are a large amount of orcs and even a[ENTER]secret sect living there instead. Why do you want[ENTER]to go to such a dangerous place? Even I, a clever[ENTER]hunter, don't like going there. It would be[ENTER]better if you kept away from there. " -gameforge.main_quest_lv32._530_say = "What? You are looking for the old book pages? Hm![ENTER]Once I heard from the hunters that the Orc[ENTER]Sorcerers have got some papers. I wonder whether[ENTER]that's true?[ENTER]If you are so curious, then go figure it out.[ENTER]I already said that it is a dangerous place.[ENTER]Take good care of yourself! " -gameforge.main_quest_lv32._540_sendLetter = "Looking for the second page " -gameforge.main_quest_lv32._550_say = "As the hunter already mentioned, you should be[ENTER]able to find the Elite Orc Sorcerers in the[ENTER]Dragon Valley. They should have the second old[ENTER]page. Kill the Elite Orc Sorcerers and get hold[ENTER]of the second page. Once you have the page,[ENTER]deliver it to Uriel. " -gameforge.main_quest_lv32._560_sendLetter = "The second page " -gameforge.main_quest_lv32._570_sayTitle = "Found the second page " -gameforge.main_quest_lv32._580_say = "Hunting the Elite Orc Sorcerer has been[ENTER]successful: you have found the second page of the[ENTER]Secret Book. Take it to Uriel the scholar. " -gameforge.main_quest_lv32._590_say = "Is that the second page? Let me see. Hmm, it's[ENTER]not very easy to decipher. It[ENTER]says: " -gameforge.main_quest_lv32._600_sayTitle = "Second page: " -gameforge.main_quest_lv32._60_say = "Once you find one of the old pages, bring it to[ENTER]me. Then I will try to decipher it. Hmm... Where[ENTER]could you start looking? Some time ago, a Peddler[ENTER]in the neighbouring village told me that he found[ENTER]an old book page. Go to him and see what you can[ENTER]find out. " -gameforge.main_quest_lv32._610_sayReward = "The dark magic followers have been found.[ENTER]They were hidden in the Dragon Valley. They are[ENTER]very informed about the witchcraft that has been[ENTER]passed through the ages. It took a lot of[ENTER]convincing, some threats and some flattery until[ENTER]they agreed to help us. And the result was: You[ENTER]need a special place to perform forbidden[ENTER]witchcraft. The place has to be full of evil[ENTER]energy. Time is running out so I need to find a[ENTER]suitable place as quickly as possible. " -gameforge.main_quest_lv32._620_say = "Hm, we need a place full of negative energy for[ENTER]black witchcraft. A place where everything can be[ENTER]converted into evil energy. Hmm... Where can we[ENTER]find a place like that? Hm... Hm... I know, it[ENTER]could be the Hwang Temple! The people don't call[ENTER]it the Temple of Darkness for nothing. It's a[ENTER]place where nobody good hearted wants to go. Even[ENTER]animals don't want to go there. And the secret[ENTER]sect is up to no good there. " -gameforge.main_quest_lv32._630_say = "Furthermore, there is a connection between the[ENTER]forbidden witchcraft and this secret sect. You[ENTER]can find the key to that in the Hwang Temple.[ENTER]Find out what's going on in the Hwang Temple and[ENTER]see if you can find more book pages there![ENTER]Here is your reward for the second page... " -gameforge.main_quest_lv32._640_sayReward = "You receive 1,000,000 experience points. " -gameforge.main_quest_lv32._650_sayReward = "You have received 50,000 Yang. " -gameforge.main_quest_lv32._660_sayReward = "You have received 10 White Flags. " -gameforge.main_quest_lv32._670_sendLetter = "The third page " -gameforge.main_quest_lv32._680_say = "You have taken the first two pages of the Secret[ENTER]Book to Uriel. The next page can be found in the[ENTER]Hwang Temple. " -gameforge.main_quest_lv32._690_sayReward = "Hint: This series of quests will be continued[ENTER]when you have reached level 40. " -gameforge.main_quest_lv32._70_targetVid = "Go to the Peddler " -gameforge.main_quest_lv32._80_sayTitle = "Look for the pages of the secret book. " -gameforge.main_quest_lv32._90_say = "Uriel the scholar said that he had heard[ENTER]something about a Peddler with an old book page.[ENTER]Go to the Peddler and ask him about it. You will[ENTER]find him in the second village. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = "You have received 2,000,000 experience points. " -gameforge.main_quest_lv40._10_sayTitle = "The Temple of Darkness " -gameforge.main_quest_lv40._110_sayReward = "You have received 50,000 Yang. " -gameforge.main_quest_lv40._120_sayReward = "You have received the Blessing of Life. " -gameforge.main_quest_lv40._130_sendLetter = "Off into the Yongbi Desert " -gameforge.main_quest_lv40._140_targetVid = "The search for the memorial " -gameforge.main_quest_lv40._150_targetVid = "The search for the Wha Memorial " -gameforge.main_quest_lv40._160_sayTitle = "The search for the fourth page " -gameforge.main_quest_lv40._170_say = "Uriel the scholar thinks that another page can be[ENTER]found in the monkey dungeon Jungsun Dong in the[ENTER]Yongbi Desert. There are two memorials there.[ENTER]Perhaps the fourth page is hidden in one of them[ENTER]too. Go to the Yongbi Desert and look for the[ENTER]memorials in the Jungsun Dong. " -gameforge.main_quest_lv40._180_say = "That is the Wha Memorial! " -gameforge.main_quest_lv40._190_say = "But there is no old diary page to be seen.[ENTER]I have to get on and find another memorial. " -gameforge.main_quest_lv40._200_npcChat = "The search for the Su Memorial " -gameforge.main_quest_lv40._20_say = "Uriel the scholar is looking for old diary pages.[ENTER]You have already brought him two of them. Now the[ENTER]exciting hunt for the secret of the old book[ENTER]continues.[ENTER]The discoveries so far indicate that the Proud[ENTER]Dark Fanatics that live in the Hwang Temple have[ENTER]the next page.[ENTER]Be on your way! " -gameforge.main_quest_lv40._210_say = "This must be it! The Su Memorial. " -gameforge.main_quest_lv40._220_say = "But there is no old diary page to be seen.[ENTER]I have to get on and find another memorial. " -gameforge.main_quest_lv40._230_sendLetter = "The fourth page " -gameforge.main_quest_lv40._240_sayTitle = "Found the fourth page " -gameforge.main_quest_lv40._250_say = "The ancient memorials prove to be faithful[ENTER]guardians of their treasures: you have found the[ENTER]fourth old page in Jungsun Dong. Take it to Uriel[ENTER]the scholar. " -gameforge.main_quest_lv40._260_npcChat = "The fourth old page " -gameforge.main_quest_lv40._270_say = "Oh! You have found the fourth old page.[ENTER]Hopefully, we will get some new insights with the[ENTER]new information we have received from the book. " -gameforge.main_quest_lv40._280_sayTitle = "Fourth page: " -gameforge.main_quest_lv40._290_sayReward = "Now I'm in the deep cave where the monkeys live.[ENTER]My companions are petrified, but the bad energy[ENTER]we have gathered here is still insufficient. Time[ENTER]is going by too fast and Lee Seop's cavalry is[ENTER]coming closer and closer. I wonder whether we'll[ENTER]make it on time? " -gameforge.main_quest_lv40._300_sayTitle = "Fourth page continued: " -gameforge.main_quest_lv40._30_sayTitle = "Found the third page " -gameforge.main_quest_lv40._310_sayReward = "I need to find the next location as soon as[ENTER]possible. Nothing is lost yet. I'll try the[ENTER]Spider Caves. This time, our wish might even come[ENTER]true... " -gameforge.main_quest_lv40._320_say = "Hm. The monkey dungeon is not the place we are[ENTER]looking for. So let's try again! According to[ENTER]what it says here, we need to go to the Spider[ENTER]Caves. But first we have to tend to a more urgent[ENTER]affair: The Captain is very worried because a lot[ENTER]of strangers have been hanging around near the[ENTER]village and asking strange questions. You should[ENTER]go see him and find out what's going on there. " -gameforge.main_quest_lv40._330_say = "This whole situation is making me uneasy. Let's[ENTER]see what the Captain says. Oh, before I forget:[ENTER]Here's your reward for the fourth page. " -gameforge.main_quest_lv40._340_sayReward = "You have received 2,000,000 experience points. " -gameforge.main_quest_lv40._350_sayReward = "You have also got a Blessing of Magic. " -gameforge.main_quest_lv40._360_sendLetter = "The eerie strangers " -gameforge.main_quest_lv40._370_targetVid = "Go to the Captain " -gameforge.main_quest_lv40._380_sayTitle = "Ask the Captain about the strangers " -gameforge.main_quest_lv40._390_say = "Rumour has it that a lot of strangers have been[ENTER]appearing in the village. They are asking a[ENTER]suspicious amount of questions about the[ENTER]memorials. The Captain wants to do something[ENTER]about it. Go see him and find out more. " -gameforge.main_quest_lv40._400_npcChat = "The strangers in the village " -gameforge.main_quest_lv40._40_say = "Uriel the scholar's assumptions about the Proud[ENTER]Dark Fanatics were correct. You have found the[ENTER]third diary page in their possession. Take the[ENTER]page to Uriel the scholar. " -gameforge.main_quest_lv40._410_say = "There has been an increasing number of strangers[ENTER]coming into our village. They keep asking about[ENTER]memorials and ancient books. Some people know[ENTER]about it, but they do not want to tell the[ENTER]strangers. I'm afraid that it might get us all[ENTER]into trouble. No one knows who sent these[ENTER]strangers and how far they might go to get their[ENTER]information. After all, we're at war. " -gameforge.main_quest_lv40._420_say = "If my sources are correct, Nakajima from the[ENTER]neighbouring village has something to do with it.[ENTER]Please try and find out from him what the[ENTER]strangers want here. " -gameforge.main_quest_lv40._430_sendLetter = "Go to Nakajima " -gameforge.main_quest_lv40._440_say = "The Captain thinks there is a connection between[ENTER]Nakajima and the strangers who are asking[ENTER]everywhere in the village for the memorials. Go[ENTER]to Nakajima and find out what he knows. You'll[ENTER]find him on the outskirts of the second village. " -gameforge.main_quest_lv40._450_npcChat = "You know the strangers in the village? " -gameforge.main_quest_lv40._460_sayTitle = "Nakajima: " -gameforge.main_quest_lv40._470_say = "Excuse me? What kind of question is that? I'm[ENTER]sorry. I can't help you. I don't have the[ENTER]slightest clue about what you're talking about.[ENTER]No, no. It's hard enough to find work at the[ENTER]moment as it is. What am I supposed to live on,[ENTER]eh? " -gameforge.main_quest_lv40._480_say = "Oh well, I admit to it. But I only agreed because[ENTER]they promised me a lot of Yang.[ENTER]I don't know what the strangers wanted here. But[ENTER]they have given me a mission: I'm supposed to[ENTER]kill the Bestial Captains. " -gameforge.main_quest_lv40._490_say = "You could probably find out more from the Bestial[ENTER]Captains. The strangers really wanted me to kill[ENTER]him. Oh, I've got an idea: Why don't you go and[ENTER]kill him for me? Please? " -gameforge.main_quest_lv40._500_sendLetter = "Kill the Bestial Captains " -gameforge.main_quest_lv40._50_say = "Oh, you've found the next clue?! It's the third[ENTER]page. Let's see what it says. " -gameforge.main_quest_lv40._510_say = "Nakajima has confessed that the strangers want to[ENTER]kill the Bestial Captains. As the strangers have[ENTER]been asking about the Diary Pages, the Bestial[ENTER]Captains obviously have a page with them To find[ENTER]out more, I have to kill the Bestial Captains.[ENTER]They can be found outside the second village. " -gameforge.main_quest_lv40._520_sendLetter = "You have found the fifth page " -gameforge.main_quest_lv40._530_say = "I got there before the strangers and took the[ENTER]fifth diary page from the Bestial Captains. I'm[ENTER]sure the strangers will disappear now that[ENTER]there's nothing left for them to find here. I'd[ENTER]best take this page to the scholar Uriel so that[ENTER]I can decipher it. " -gameforge.main_quest_lv40._540_sayTitle = "The fifth page " -gameforge.main_quest_lv40._550_sayReward = "Note: You can only take the fifth page to Uriel[ENTER]once you have reached level 47. Take good care of[ENTER]the page until then! " -gameforge.main_quest_lv40._60_sayTitle = "Third page: " -gameforge.main_quest_lv40._70_sayReward = "We have found a place that is ruled by evil[ENTER]energy. But that's not enough. That place is[ENTER]evil, but it's not appropriate for practising[ENTER]magic, which is a real blow. But our spies are[ENTER]talking about a hidden place in the desert that[ENTER]could be promising for us. We're going to head[ENTER]there now and are very optimistic. " -gameforge.main_quest_lv40._80_say = "So, they were unable to achieve their goal at the[ENTER]Dragon Valley. Hm... The Yongbi Desert? You don't[ENTER]usually meet many people there and the area is[ENTER]largely unexplored. But this is all very[ENTER]complicated. Where exactly is this area that[ENTER]they're talking about? I presume that they mean[ENTER]the Monkey Dungeon Jungsun Dong. It is a deep[ENTER]cave that is very well equipped for gathering bad[ENTER]energy. " -gameforge.main_quest_lv40._90_say = "Please go to the Jungsun Dong and look for more[ENTER]stone memorials. With a bit of luck you can find[ENTER]more pages near the memorials. Oh, and of course[ENTER]we shouldn't forget your reward for the third[ENTER]page. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = "The page in the Spider Dungeon " -gameforge.main_quest_lv47._10_sayTitle = "The page from the Bestial Captains " -gameforge.main_quest_lv47._110_say = "Uriel thinks that further information about black[ENTER]witchcraft can be found in the Spider Dungeon.[ENTER]Maybe we'll find a monument like the one in the[ENTER]Monkey Dungeon there too.[ENTER][ENTER]You can get to the Spider Dungeon via the Yongbi[ENTER]Desert. " -gameforge.main_quest_lv47._120_npcChat = "The Mok Memorial " -gameforge.main_quest_lv47._130_say = "Really! Here is a memorial and also a Diary Page.[ENTER]Quickly go back to Uriel. " -gameforge.main_quest_lv47._140_sayTitle = "Found the sixth page " -gameforge.main_quest_lv47._150_say = "You have found another ancient memorial in the[ENTER]Spider Dungeon and also the sixth diary page that[ENTER]was hidden there. Deliver it to Uriel the[ENTER]scholar. " -gameforge.main_quest_lv47._160_npcChat = "The sixth page " -gameforge.main_quest_lv47._170_say = "How was the Spider Dungeon? Did you find the[ENTER]sixth page? That's fantastic! I was worried that[ENTER]you might be too late. One always hears about[ENTER]other people who are also looking for the secrets[ENTER]of black witchcraft. It seems to be very[ENTER]important information. Let's see what this page[ENTER]says. " -gameforge.main_quest_lv47._180_say = "Oh no, this page is very difficult to read. I'm[ENTER]going to need longer than usual to decipher it.[ENTER]But the content looks very important. This symbol[ENTER]means 'Black Witchcraft', so we're definitely on[ENTER]the right track. I would like to know why black[ENTER]witchcraft has been banned. There's probably a[ENTER]good reason for it. " -gameforge.main_quest_lv47._190_say = "While I'm trying to decipher this page, you[ENTER]should go to the musician Yu-Hwan. I heard that[ENTER]he has some interesting information for our[ENTER]search. When you get back, I will be able to tell[ENTER]you what this page says. But of course you will[ENTER]get your reward now. " -gameforge.main_quest_lv47._200_sayReward = "You have received 3,000,000 experience points. " -gameforge.main_quest_lv47._20_say = "At level 40, you managed to get the fifth page of[ENTER]the secret diary from the Bestial Captains. Now[ENTER]take it to Uriel. " -gameforge.main_quest_lv47._210_sayReward = "You have received 75,000 Yang. " -gameforge.main_quest_lv47._220_sayReward = "You have received a Blessing of the Dragon. " -gameforge.main_quest_lv47._230_sendLetter = "Go to Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = "Find the musician Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = "The secret forces " -gameforge.main_quest_lv47._260_say = "The musician Yu-Hwan may have some information[ENTER]about the old diary pages. Go and see him and ask[ENTER]him about it. " -gameforge.main_quest_lv47._270_npcChat = "Any news? " -gameforge.main_quest_lv47._280_say = "Enjoy life, because it is very short![ENTER]Trallalaaa... Ah, there you are again. You've[ENTER]probably just come from Uriel the scholar. He[ENTER]asked whether I could ask around a bit. I've[ENTER]found out that in all kingdoms people have been[ENTER]going around looking for important documents.[ENTER]Unfortunately nobody could tell me exactly what[ENTER]it's all about. " -gameforge.main_quest_lv47._290_say = "It's a bit weird that these strange creeping[ENTER]figures are hanging around while we're in the[ENTER]middle of a war. You excluded, of course! I also[ENTER]heard that the Desert Outlaws were able to loot[ENTER]some things that could be quite important for us.[ENTER]Perhaps you should try having a look at what you[ENTER]can get out of them. " -gameforge.main_quest_lv47._300_say = "The Desert Outlaws are quite dangerous beasts, so[ENTER]watch out. But I think it'll be worth it. I'm[ENTER]going to dedicate a song to you and entrust the[ENTER]wind with it, so that it follows you into the[ENTER]desert. " -gameforge.main_quest_lv47._30_npcChat = "The fifth page " -gameforge.main_quest_lv47._310_sendLetter = "The Desert Outlaws " -gameforge.main_quest_lv47._320_sayTitle = "The quest for the secret information " -gameforge.main_quest_lv47._330_say = "Uriel needs all information about black[ENTER]witchcraft. Yu-Hwan, the musician, said that the[ENTER]Desert Outlaws stole something that could have[ENTER]helped us out. I should leave now and kill a[ENTER]couple of Desert Outlaws. " -gameforge.main_quest_lv47._340_sendLetter = "Found the seventh page " -gameforge.main_quest_lv47._350_targetVid = "Looking for the musician Yu-Hwan " -gameforge.main_quest_lv47._360_say = "Thanks to the information that the musician[ENTER]Yu-Hwan gave you, you were able to find the[ENTER]seventh page of the secret book at the Desert[ENTER]Outlaws'. Go to Yu-Hwan and tell him that his[ENTER]information was correct. " -gameforge.main_quest_lv47._370_say = "Your eyes are as beautiful as a mountain lake[ENTER]lalalala.... Hey, there you are again. Were you[ENTER]successful in regard to the desert bandits? What,[ENTER]that's all? An old piece of paper? That's no use[ENTER]to me. But if it makes you happy... Take it to[ENTER]Uriel. And send him my best wishes! " -gameforge.main_quest_lv47._380_sendLetter = "Go to Uriel. " -gameforge.main_quest_lv47._390_targetVid = "Go to Uriel. " -gameforge.main_quest_lv47._400_sayTitle = "The seventh page " -gameforge.main_quest_lv47._40_say = "You've got the fifth page? Unbelievable. We're[ENTER]really lucky that these pages even exist after[ENTER]all these years. You really are very proficient.[ENTER]Now let's see what this page says. " -gameforge.main_quest_lv47._410_say = "You have found the seventh page of the old diary.[ENTER]Take it to Uriel. " -gameforge.main_quest_lv47._420_say = "Hello, nice to see you again! I have good news: I[ENTER]have finished deciphering the sixth page. Not[ENTER]bad, eh? I have to admit, I am quite proud of[ENTER]myself. Because what actually caught my eye, was[ENTER]that this character... Excuse me? You found[ENTER]another one? My goodness! That was really fast.[ENTER]Show me. Wow, where did you get that one from? If[ENTER]I'm not mistaken, these are the characters that[ENTER]were used by the imperial family. " -gameforge.main_quest_lv47._430_say = "Since these characters were rarely used and then[ENTER]only by very few people, it is very difficult to[ENTER]translate them. But I guess a bit of a challenge[ENTER]never harmed anyone, haha! I'm looking forward to[ENTER]it. The Desert Outlaws stole this page from the[ENTER]mysterious strangers? Hmm...[ENTER]Does this mean that the strangers understand[ENTER]these characters? This is getting so confusing.[ENTER]We need to make sure that we don't overlook[ENTER]anything. " -gameforge.main_quest_lv47._440_say = "Oh yeah, oversight: Before I concentrate on the[ENTER]next page, I should probably tell you what was on[ENTER]the sixth page. Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = "Sixth page: " -gameforge.main_quest_lv47._460_sayReward = "Time is running out. Now we've even tried using[ENTER]black witchcraft in the Spider Dungeon and it[ENTER]still didn't work.[ENTER]What are we missing? Some of our mystics think[ENTER]that black witchcraft demands bigger sacrifices.[ENTER]If this is true, then it must be an immensely[ENTER]powerful force. " -gameforge.main_quest_lv47._470_sayReward = "According to fairy tales and legends, this type[ENTER]of magic always demands human sacrifice. But if I[ENTER]kill their loved ones at the altar, my reputation[ENTER]amongst the people will receive a knocking. We[ENTER]need an adequate substitute. Let's try it with[ENTER]the Snake Swordsmen from the desert. " -gameforge.main_quest_lv47._480_say = "Aha. So because they couldn't sacrifice humans,[ENTER]they decided to use snake fighters. I can't[ENTER]pretend that I like this new development. It's[ENTER]going to end badly... We still need to follow[ENTER]their trail though. Go to the desert and kill[ENTER]some Snake Swordsmen and Snake Archers there. Who[ENTER]knows what else we might find there. By t he way:[ENTER]your reward is in this purse! " -gameforge.main_quest_lv47._490_sendLetter = "Kill the snake fighters " -gameforge.main_quest_lv47._500_sayTitle = "The eighth page " -gameforge.main_quest_lv47._50_sayTitle = "Fifth page: " -gameforge.main_quest_lv47._510_say = "The diary describes the attempt to sacrifice[ENTER]Snake Swordsman and Snake Archers for carrying[ENTER]out black witchcraft. Go to the Yongbi Desert and[ENTER]kill Snake Swordsmen. Look out for some more[ENTER]information. " -gameforge.main_quest_lv47._520_sendLetter = "Found the eighth page " -gameforge.main_quest_lv47._530_targetVid = "Go to Uriel the scholar " -gameforge.main_quest_lv47._540_say = "You have found the eighth page of the diary with[ENTER]the Snake Swordmen in the Desert. Take it to[ENTER]Uriel the scholar. " -gameforge.main_quest_lv47._550_say = "That's the eighth page. Very good. Since it is[ENTER]very short, I think I can read it out straight[ENTER]away. One moment please...Ah, yes. " -gameforge.main_quest_lv47._560_sayTitle = "Eighth page: " -gameforge.main_quest_lv47._570_sayReward = "The necessary victims have been found. We're[ENTER]lucky. I wonder whether that's a sign? We need a[ENTER]ceremonial bell. If I remember rightly the[ENTER]spiders have something like that . We'll set off[ENTER]now. " -gameforge.main_quest_lv47._580_say = "Ah, the Spider Dungeon again, strange. You have[ENTER]to go there and look for the bell. It's going to[ENTER]be an exhausting journey, so relax a bit first[ENTER]and come back later. I'm going have a bit of a[ENTER]think and translate some more fragments. When you[ENTER]come back, I'll give you a new mission. And don't[ENTER]worry, of course you'll get your reward for the[ENTER]eighth page now. " -gameforge.main_quest_lv47._590_sayReward = "Experience points: 3,000,000[ENTER]Yang: 70,000[ENTER]Bravery Capes: 20[ENTER]Note: For the next assignment, you need to have a[ENTER]minimum level of 50. " -gameforge.main_quest_lv47._60_sayReward = "Lee Seop has arrived in the Taejo kingdom with[ENTER]his cavalry but seems to want to stay there for a[ENTER]while. In the meantime both small and large[ENTER]meteorites are raining down on the country.[ENTER]They're causing chaos, destruction and conflict.[ENTER]The vast kingdom has split into three smaller[ENTER]kingdoms. They are also fighting amongst each[ENTER]other, instead of fighting evil together. The[ENTER]Dragon God is not talking to us any more either.[ENTER]Sometimes he supports one party and sometimes the[ENTER]other. Thus everyone is fighting for his favour[ENTER]and in the meantime the disaster is just getting[ENTER]worse and worse... " -gameforge.main_quest_lv47._70_sayTitle = "Uriel: " -gameforge.main_quest_lv47._80_say = "An eyewitness account of our era's early days.[ENTER]It truly is priceless! Oh yeah, pay. Here's a[ENTER]reward for your excellent work. And something[ENTER]else: Someone else is obviously undertaking the[ENTER]same investigations as we are. So we don't have[ENTER]any time to lose.[ENTER]At the bottom this page it says that Lee Seop has[ENTER]been looking for evil energy in the Spider[ENTER]Dungeon. If you find something there, come see me[ENTER]immediately.[ENTER]I can't wait! " -gameforge.main_quest_lv47._90_sendLetter = "The sixth page " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = "Hey, not so fast, hotspur! Don't forget your[ENTER]reward for the ninth page! " -gameforge.main_quest_lv50._10_sayTitle = "Kill Proud Soldier Spiders " -gameforge.main_quest_lv50._110_sayReward = "You have received 5,000,000 experience points. " -gameforge.main_quest_lv50._120_sayReward = "You have received 125,000 Yang. " -gameforge.main_quest_lv50._130_sayReward = "You have received a Sage King's Symbol. " -gameforge.main_quest_lv50._140_sendLetter = "The clue in Ice Land " -gameforge.main_quest_lv50._150_targetVid = "The Old Box with Papers " -gameforge.main_quest_lv50._160_sayTitle = "Looking for the Old Box with Papers " -gameforge.main_quest_lv50._170_say = "At Mount Sohan the enemy armies finally stumbled[ENTER]upon each other. Look for further diary pages or[ENTER]other written evidence about the progress of the[ENTER]battle. " -gameforge.main_quest_lv50._180_npcChat = "An Old Box with Papers! " -gameforge.main_quest_lv50._190_say = "These are military plans and notes.[ENTER]And here is another diary page![ENTER]I should take it to Uriel. " -gameforge.main_quest_lv50._200_sendLetter = "The tenth page " -gameforge.main_quest_lv50._20_say = "Our previous research indicates that there are[ENTER]clues in the Spider Dungeon. Catch the Proud[ENTER]Soldier Spider in Kuahlo Dong. If you find[ENTER]another page from the old book take it to Uriel[ENTER]the scholar. " -gameforge.main_quest_lv50._210_sayTitle = "Found the tenth page " -gameforge.main_quest_lv50._220_say = "You have found the tenth page of the Secret Diary[ENTER]in Ice Land. It was in an Old Box with Papers.[ENTER]Take it to Uriel. " -gameforge.main_quest_lv50._230_say = "Ah, you found the missing tenth Diary Page![ENTER]Great, we are getting closer to the end of the[ENTER]story. It's good they documented everything[ENTER]otherwise this knowledge would be lost. Let's see[ENTER]what the page says. " -gameforge.main_quest_lv50._235_sayTitle = "Tenth Page: " -gameforge.main_quest_lv50._240_sayReward = "We have succeeded in repelling the first attack.[ENTER]But the next one will follow soon. The terrain[ENTER]will handicap Lee Seops heavy iron soldiers and[ENTER]will give us some advantages, but they are just[ENTER]too many. We cannot win. We only have one last[ENTER]chance, finish our black witchcraft research.[ENTER]Under cover of darkness we will penetrate the[ENTER]enemy lines and go back to the Spider Caves. I'm[ENTER]praying. Not for victory, but for a little bit of[ENTER]hope... " -gameforge.main_quest_lv50._250_say = "Ooohh. I think we are almost there! Soon we will[ENTER]find out what Black Magic is all about. I can't[ENTER]wait! You have to return to the Spider Dungeon[ENTER]once more. Hopefully the eleventh page of the[ENTER]book is there. " -gameforge.main_quest_lv50._260_say = "And here is - once again - your well earned[ENTER]reward! " -gameforge.main_quest_lv50._270_sayReward = "You have received 5,500,000 experience points. " -gameforge.main_quest_lv50._280_sayReward = "You have received 137,500 Yang. " -gameforge.main_quest_lv50._290_sayReward = "You have received a Sage King's Glove. " -gameforge.main_quest_lv50._300_sayTitle = "Kill Claw Poison Spiders " -gameforge.main_quest_lv50._30_sendLetter = "The ninth page " -gameforge.main_quest_lv50._310_say = "The black witchcraft research is being continued[ENTER]in the Spider Caves. Go there and kill some Claw[ENTER]Poison Spiders to find out the required[ENTER]information. " -gameforge.main_quest_lv50._320_sendLetter = "The eleventh page " -gameforge.main_quest_lv50._330_targetVid = "Return to Uriel the scholar " -gameforge.main_quest_lv50._335_sayTitle = "You've found the Eleventh Page " -gameforge.main_quest_lv50._340_say = "You found the eleventh page of the Secret Diary[ENTER]in the Spider Dungeon. Take it to Uriel. " -gameforge.main_quest_lv50._350_say = "Have you found out any new information? Aha, the[ENTER]eleventh page! Let's see...[ENTER]Ah yes, it looks quite easy. I've become quite[ENTER]good at reading these characters now. Now, watch[ENTER]this! " -gameforge.main_quest_lv50._355_sayTitle = "Eleventh Page: " -gameforge.main_quest_lv50._360_sayReward = "It has failed. Despite all our preparation, we[ENTER]had to act fast. Too fast. Now a lot of us are[ENTER]injured, and some of us have even gone insane.[ENTER]Black witchcraft truly is evil. Lee Seop's[ENTER]cavalry are onto us, but that's irrelevant now.[ENTER]We don't have enough men to defend ourselves[ENTER]against him and we're going to die anyway. " -gameforge.main_quest_lv50._365_sayTitle = "Continuation of the Eleventh Page: " -gameforge.main_quest_lv50._370_sayReward = "One last thought is keeping the rest of the troop[ENTER]together and is giving us strength: Our[ENTER]informants in the Dragon Valley lied. They[ENTER]deliberately didn't warn us ways from the[ENTER]terrible side effects of black witchcraft.[ENTER]They'll pay for doing that. It will be our last[ENTER]deed on this earth. " -gameforge.main_quest_lv50._380_say = "Well, in the end it turned out a little bit[ENTER]differently than they were hoping. A sad story.[ENTER]But unfortunately you can't trust anyone who is[ENTER]involved with black witchcraft. They should have[ENTER]thought of that. It's strange enough that the[ENTER]author of these lines even managed to receive[ENTER]information about these forbidden schemes. Who[ENTER]knows what kind of goal his informants had. We[ENTER]should finish this path though, even if it's[ENTER]dangerous. We already know so much, it would be a[ENTER]shame to give up now. " -gameforge.main_quest_lv50._390_say = "You have already been to the Valley of[ENTER]Seungryong. I don't think we'll find anything[ENTER]else there. Hmm, I wonder where else we can[ENTER]look... I know! The memorials played a big part[ENTER]during our search. And there are also memorials[ENTER]around that we haven't investigated yet. The ones[ENTER]in the other kingdoms! It's very dangerous there.[ENTER]You will probably be attacked constantly.[ENTER]So prepare yourself well and come see me when[ENTER]you're ready. " -gameforge.main_quest_lv50._400_say = "But first, I will give you your reward for the[ENTER]eleventh page. " -gameforge.main_quest_lv50._40_targetVid = "Go to Uriel the scholar " -gameforge.main_quest_lv50._410_sayReward = "You have received 6,000,000 experience points.[ENTER]You have received 150,000 Yang.[ENTER]You have received a Medal of the Dragon.[ENTER]Hint: For the next assignment, you need to be at[ENTER]least on level 55. " -gameforge.main_quest_lv50._50_sayTitle = "Found the ninth page " -gameforge.main_quest_lv50._60_say = "You have found the ninth page in the Spider[ENTER]Dungeon. Take it to Uriel the scholar. " -gameforge.main_quest_lv50._70_say = "You found out something else about black[ENTER]witchcraft? Wow, the ninth page! I'm really[ENTER]excited to see whether the magic worked or not.[ENTER]Let's have a look. Hmm, it says here... " -gameforge.main_quest_lv50._75_sayTitle = "Ninth Page: " -gameforge.main_quest_lv50._80_sayReward = "Lee Seop's attack has begun. And we still don't[ENTER]know exactly how to use black witchcraft. I'm[ENTER]really nervous. We are at the front-line, trying[ENTER]to defend our kingdom, but our strength is[ENTER]insufficient. The enemy army is much too strong[ENTER]and if something doesn't happen soon, we're going[ENTER]to lose the battle. We need to retreat. It would[ENTER]be best for us to retreat to a barren place,[ENTER]where they won't be able to use their horses[ENTER]properly: The Ice Desert. With a bit of luck[ENTER]we'll then have enough time to keep researching.[ENTER]Oh, God help us... " -gameforge.main_quest_lv50._90_say = "Hmm... The attack began before they were able to[ENTER]research black witchcraft properly. They have had[ENTER]to barricade themselves in the Ice Desert.[ENTER]They must mean Mount Sohan, which is also called[ENTER]Ice Land nowadays. We should look for some more[ENTER]clues. Go to Mount Sohan and see what you can[ENTER]find out. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = "You have found the twelfth page in the Joan Area.[ENTER]Take it to Uriel in the Yongan Area. " -gameforge.main_quest_lv55._10_sendLetter = "Looking for the memorials " -gameforge.main_quest_lv55._110_say = "You have found the twelfth page in the Yongan[ENTER]Area. Take it to Uriel in the Pyungmo Area. " -gameforge.main_quest_lv55._120_say = "I'm delighted to see you again. I'm sorry that I[ENTER]had to send you here, there and everywhere, but[ENTER]at least our success has proven us right, don't[ENTER]you think? Let's see what it says. I hope it was[ENTER]all worth it. " -gameforge.main_quest_lv55._130_sayTitle = "Twelfth page: " -gameforge.main_quest_lv55._140_sayReward = "We found the informants and they paid for their[ENTER]deception with their lives. But what is much more[ENTER]important is that we were still able to squeeze[ENTER]some information out of them: We don't need the[ENTER]Spider Caves, but the Temple of Darkness. This is[ENTER]where the ancient belief followers have been[ENTER]performing their dark rituals since the beginning[ENTER]of time. " -gameforge.main_quest_lv55._145_sayTitle = "Continuation of the Twelfth Page: " -gameforge.main_quest_lv55._150_sayReward = "We've only got one more way of stopping Lee Seop[ENTER]left. We need to travel to the Temple of Darkness[ENTER]so that we can perform black witchcraft. There[ENTER]aren't many of us left and the exertion from the[ENTER]last few months has certainly taken its toll. But[ENTER]even a handful of tired men can change the fate[ENTER]of the world when they have powerful information.[ENTER]We can't lose sight of our goal. Let's go. " -gameforge.main_quest_lv55._160_say = "Ah, so they did find the right place. I was right[ENTER]after all! It really is the Hwang Temple. You[ENTER]probably remember that dark place, that was[ENTER]buzzing with bad energy. As long as anyone can[ENTER]remember, rituals and ceremonies have been taking[ENTER]place there, from which honest villagers[ENTER]shouldn't should steer clear of. " -gameforge.main_quest_lv55._170_say = "Nowadays monsters are the only things living in[ENTER]the temple, there haven't been humans there for a[ENTER]long time. It's very dangerous, but I'm sure that[ENTER]you can make it. Go to the Valley of Seungryong[ENTER]and look for the last page in the Hwang Temple.[ENTER]The story that this diary has been telling us[ENTER]finished there. I need to find out how it[ENTER]finished. Good luck! Oh, wait a second, here's[ENTER]your reward for the twelfth page. " -gameforge.main_quest_lv55._180_sayReward = "You have received 26,000 experience points.[ENTER]You have received 15,000 Yang.[ENTER]You have received a Pig Nose. " -gameforge.main_quest_lv55._190_sayReward = "You have received 162,500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = "The last page " -gameforge.main_quest_lv55._20_say = "As you have already found several Diary Pages[ENTER]near the memorials, Uriel thinks that you will be[ENTER]able to find out more information about the[ENTER]secret dark witchcraft near the unexplored[ENTER]memorials. Go to the Chunjo Kingdom and[ENTER]investigate the memorial in the Joan Area. " -gameforge.main_quest_lv55._210_sayTitle = "Kill Bogeymen in the Temple " -gameforge.main_quest_lv55._220_say = "So far, you've found 12 of the 13 Diary Pages.[ENTER]Now, there's only one more step left. Uriel says[ENTER]that black magic has been cast at the Hwang[ENTER]Temple. You should go there and find out some[ENTER]more information. Start your search by killing[ENTER]the Bogeymen in the temple. " -gameforge.main_quest_lv55._230_say = "I have to go deeper into the Temple! " -gameforge.main_quest_lv55._240_sendLetter = "The Temple of Darkness " -gameforge.main_quest_lv55._250_sayTitle = "The evil energy of the temple " -gameforge.main_quest_lv55._260_sayReward = "After you have spent a bit of time in the temple,[ENTER]you develop a feeling for this strange, dark[ENTER]place: Slow shadows flicker in every corner. Dark[ENTER]energy seeps out of every crack and nook like[ENTER]oil. It is obvious that the temple itself is the[ENTER]reason behind it. This is where it all began... " -gameforge.main_quest_lv55._270_say = "You become aware of the fact that the wickedness[ENTER]that lies in the air gets stronger, the further[ENTER]you move towards the centre of the temple. You[ENTER]should try finding the middle of the temple.[ENTER]That's where the source of the darkness must be. " -gameforge.main_quest_lv55._280_npcChat = "The Gum Memorial " -gameforge.main_quest_lv55._290_say = "The Gum Memorial is at the heart of the temple.[ENTER]You slowly move closer and actually find the last[ENTER]Diary Page. " -gameforge.main_quest_lv55._300_say = "You found the last page of the Secret Diary in[ENTER]the Temple of Darkness. Go to Uriel and report[ENTER]back to him about your discovery. " -gameforge.main_quest_lv55._30_say = "As you have already found several Diary Pages[ENTER]near the memorials, Uriel thinks that more[ENTER]information about the secret black witchcraft can[ENTER]be found near and around the unexplored[ENTER]memorials. Go to the Jinno Kingdom and explore[ENTER]the memorial in the Pyungmo Area. " -gameforge.main_quest_lv55._310_say = "There it is, the thirteenth and final page! I[ENTER]can't tell you how grateful I am to you for doing[ENTER]this. Look at my how my hands are shaking.[ENTER]I'm too excited to even read the page. Phew...[ENTER]Ah well, let's see how the story ends. " -gameforge.main_quest_lv55._320_sayTitle = "Thirteenth Page: " -gameforge.main_quest_lv55._330_sayReward = "We've finally arrived.[ENTER]After all our ordeals we now have the following[ENTER]mission: We need to perform the ceremony and[ENTER]activate the black witchcraft magic. I just hope[ENTER]we're strong enough. A lot of us are swaying[ENTER]slightly, because we're so exhausted from the[ENTER]long journey and from constantly being on the run[ENTER]from Lee Seop's warriors. However we still have[ENTER]to try or our kingdom will perish. " -gameforge.main_quest_lv55._335_sayTitle = "Continuation of the Thirteenth Page: " -gameforge.main_quest_lv55._340_sayReward = "There are seven of us. We did put on our best[ENTER]clothing, even if they do look like rags now. We[ENTER]are going to gather in a circle and hold hands so[ENTER]that the lines of power are sealed. Then we will[ENTER]start singing the magic words and hope that the[ENTER]black witchcraft does not make any more[ENTER]sacrifices.[ENTER]... " -gameforge.main_quest_lv55._350_sayReward = "... It's over...[ENTER]At the beginning it was all very promising. The[ENTER]room filled up with energy and song, but suddenly[ENTER]I felt really strange. My six fellow combatants[ENTER]fell to their knees. The temple began to quake.[ENTER]Then lightning struck and we were hurtled[ENTER]backwards. And then the lines of power broke...[ENTER]Now it is quiet. My comrades are lying dead on[ENTER]the ground. The magic didn't work.[ENTER]We have failed. " -gameforge.main_quest_lv55._360_say = "What? Is that all?!?[ENTER]That's crazy! All that work for nothing? I can't[ENTER]believe it. We travelled, fought, translated and[ENTER]mulled it over for hours. All for nothing! We're[ENTER]just as wise to it as we were before. However it[ENTER]does seem to be better if we keep away from black[ENTER]witchcraft, which is what I had thought from the[ENTER]beginning. But knowing is better than believing,[ENTER]isn't it? " -gameforge.main_quest_lv55._370_say = "We're going to take a break first. I have a[ENTER]headache and you're probably quite worn out too.[ENTER]I need to run it though my head first. When I'm[ENTER]finished, we'll talk further. Despite everything,[ENTER]you provided me with an invaluable service. It[ENTER]will not go unrewarded! " -gameforge.main_quest_lv55._380_sayReward = "You have received 7,000,000 experience points. " -gameforge.main_quest_lv55._390_sayReward = "You have received 175,000 Yang. " -gameforge.main_quest_lv55._400_sayReward = "You have received the Book of the Leader. " -gameforge.main_quest_lv55._40_say = "As you have already found several Diary Pages[ENTER]near the memorials, Uriel thinks that you will be[ENTER]able to find out more information about the[ENTER]secret dark witchcraft near the unexplored[ENTER]memorials. Go to the Shinsoo Kingdom and[ENTER]investigate the memorial in the Yongan Area. " -gameforge.main_quest_lv55._50_npcChat = "There it is! " -gameforge.main_quest_lv55._60_say = "This is the monument that Uriel was looking for.[ENTER]There is a folded page too! I should quickly take[ENTER]it to Uriel. " -gameforge.main_quest_lv55._70_sendLetter = "Found the twelfth page " -gameforge.main_quest_lv55._80_targetVid = "Return to Uriel " -gameforge.main_quest_lv55._90_say = "You have found the twelfth page in the Pyungmo[ENTER]Area. Take it to Uriel in the Joan Area. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = "Go to the Blacksmith. He needs your help. " -gameforge.main_quest_lv6._10_targetVid = "Go to the City Guard " -gameforge.main_quest_lv6._110_say = "Who are you and what do you want here?[ENTER]I'm verybusy so don't disturb me.[ENTER]Oh the city Guard sent you? I thought nobody[ENTER]would ever come. It's not a difficult task and it[ENTER]won't take long. Just the right thing for a young[ENTER]adventurer like you. " -gameforge.main_quest_lv6._120_say = "I'm supposed to be getting a delivery from the[ENTER]Storekeeper - I really need a Pig Nose. I've been[ENTER]waiting for ages. Could you help me out and get[ENTER]hold of one for me? It's really important. " -gameforge.main_quest_lv6._130_targetVid = "Ask the Storekeeper " -gameforge.main_quest_lv6._140_sendLetter = "Go to the Storekeeper " -gameforge.main_quest_lv6._150_sayReward = "The blacksmith is waiting for an urgent delivery[ENTER]from the Storekeeper. Go to the Storekeeper and[ENTER]ask him for a Pig Nose for the blacksmith. " -gameforge.main_quest_lv6._160_sayTitle = "Storekeeper: " -gameforge.main_quest_lv6._170_say = "Welcome. I'm the Storekeeper of this village. If[ENTER]you have too much stuff with you, some of it can[ENTER]be stored at my storehouse. " -gameforge.main_quest_lv6._180_say = "Do you want to... Ah, the blacksmith sent you for[ENTER]Pig Nose! " -gameforge.main_quest_lv6._190_say = "I'm afraid I'm getting old and forgetful. In the[ENTER]past something like that would not have happened.[ENTER]Here's the Pig Nose. Please take it immediately[ENTER]to the Blacksmith. See you later. " -gameforge.main_quest_lv6._200_sendLetter = "Back to the Blacksmith " -gameforge.main_quest_lv6._20_sayReward = "The City Guard has a new mission for you.[ENTER]Go to him and ask him what it is all about. " -gameforge.main_quest_lv6._210_sayReward = "The Storekeeper has completely forgotten the[ENTER]delivery. He has now given you the Pig's Nose.[ENTER]Quickly take it to the blacksmith so he doesn't[ENTER]have to wait any longer. " -gameforge.main_quest_lv6._220_say = "You came back more quickly than I thought! You[ENTER]should keep up this speed, it could be useful in[ENTER]the future. And now listen carefully, I have some[ENTER]important information for you. " -gameforge.main_quest_lv6._230_say = "Do you know anything about refinement? Of course[ENTER]not! You're still a young adventurer! It's about[ENTER]this: If you give me a piece of your equipment, I[ENTER]can work on it for only a few Yang so that its[ENTER]attributes will improve. " -gameforge.main_quest_lv6._240_say = "The art of refinement can occur in several[ENTER]different ways - the higher your aspired aim, the[ENTER]harder the execution. For an improvement of +3 or[ENTER]below you just need a bit of Yang and for[ENTER]everything else an additional item is needed.[ENTER]Like for instance, the Pig Nose your brought me.[ENTER]However, sometimes the item that you would like[ENTER]to refine is destroyed even if the process is[ENTER]done by a skilled blacksmith like me.[ENTER]Come around if you have some time. I can forge[ENTER]fantastic weapons! " -gameforge.main_quest_lv6._250_sayReward = "You have received %s experience points. " -gameforge.main_quest_lv6._260_sayReward = "You have received %s Yang. " -gameforge.main_quest_lv6._270_sayReward = "You have received some Wolf Fur+. " -gameforge.main_quest_lv6._30_say = "Hey, you there! Now is not the time to hang[ENTER]around and do nothing. You need to do some hard[ENTER]training! Training is the only way to increase[ENTER]your chances of survival in these times! " -gameforge.main_quest_lv6._40_say = "But as you are here anyway I have a mission for[ENTER]you: the Blacksmith was here a short while ago[ENTER]and said something about pigs and delivery[ENTER]problems. Perhaps he needs help. Go to him and[ENTER]tell him I have sent you. Off you go! " -gameforge.main_quest_lv6._50_sayReward = "If you fulfil the mission for the Blacksmith you[ENTER]will get a reward. " -gameforge.main_quest_lv6._60_sayReward = "Experience points: %s " -gameforge.main_quest_lv6._70_sayReward = "Yang: %d " -gameforge.main_quest_lv6._80_targetVid = "Find the Blacksmith " -gameforge.main_quest_lv6._90_sendLetter = "The Blacksmith's mission " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = "Mount Sohan? I saw an old gravestone there once! " -gameforge.main_quest_lv60._10_sendLetter = "A new clue " -gameforge.main_quest_lv60._110_say = "You don't perhaps remember any inscription on it?[ENTER]Evidently not. This gravestone may be able to[ENTER]provide us with valuable information on the Dark[ENTER]Nation. Could you perhaps go to Mount Sohan and[ENTER]make a copy of the inscription for me? " -gameforge.main_quest_lv60._120_say = "According to Uriel's investigations, the seven[ENTER]Dragon Priestesses belonged to the Dark Nation.[ENTER]Examine the old gravestone on Mount Sohan. The[ENTER]capital of the Dark Nation was supposed to be[ENTER]there, once long ago. " -gameforge.main_quest_lv60._130_say = "You don't perhaps remember any inscription on it?[ENTER]Evidently not. This gravestone may be able to[ENTER]provide us with valuable information on the Dark[ENTER]Nation. Could you perhaps go to Mount Sohan and[ENTER]make a copy of the inscription for me? " -gameforge.main_quest_lv60._140_sayReward = "You have located the old gravestone from the[ENTER]times of the Dark Nation and made a copy of the[ENTER]inscription. Take it to Uriel. " -gameforge.main_quest_lv60._150_say = "According to Uriel's investigations, the seven[ENTER]Dragon Priestesses belonged to the Dark Nation.[ENTER]Examine the old gravestone on Mount Sohan. The[ENTER]capital of the Dark Nation was supposed to be[ENTER]there, once long ago. " -gameforge.main_quest_lv60._160_say = "Finally! Let me analyse the inscription...[ENTER]It says the following: the Dark Nation has[ENTER]dedicated itself to black magic and serves Sung[ENTER]Mahi, God of the Demons. " -gameforge.main_quest_lv60._170_say = "Oh my... Sung Mahi! Then perhaps the seven Dragon[ENTER]Priestesses attempted to summon Sung Mahi using[ENTER]the power of the forbidden witchcraft? " -gameforge.main_quest_lv60._180_say = "You've done well. For such efforts, it's only[ENTER]fair you receive a reward. " -gameforge.main_quest_lv60._190_sayReward = "You have received %s experience points. " -gameforge.main_quest_lv60._200_sayReward = "You have received %s Yang. " -gameforge.main_quest_lv60._20_say = "Uriel has found new information on the story from[ENTER]the old diary. Seek Uriel out and find out more. " -gameforge.main_quest_lv60._210_sayReward = "You receive %d. " -gameforge.main_quest_lv60._220_sendLetter = "Dark Nation II " -gameforge.main_quest_lv60._230_say = "According to Uriel, the Ghost Forest once was[ENTER]part of the Dark Nation's kingdom. There may[ENTER]perhaps be further clues there.[ENTER]But this forest is full of dangers and the Metin[ENTER]stones have put all the creatures there in a[ENTER]frenzy. Find the Evil Tree in order to receive[ENTER]more evidence. Then speak with Uriel. " -gameforge.main_quest_lv60._240_say = "The Dark Nation is surrounded by numerous[ENTER]secrets. Thanks to you, we have been able to air[ENTER]some of these, but we are still missing important[ENTER]information. Please head out and hunt for an old[ENTER]document. It should be located in the Ghost[ENTER]Forest near to Mount Sohan. " -gameforge.main_quest_lv60._250_counter = "Pages remaining: " -gameforge.main_quest_lv60._260_say = "The Dark Nation is surrounded by numerous[ENTER]secrets. Thanks to you, we have been able to air[ENTER]some of these, but we are still missing important[ENTER]information. Please head out and hunt for an old[ENTER]document. It should be located in the Ghost[ENTER]Forest near to Mount Sohan. " -gameforge.main_quest_lv60._270_sayReward = "You have defeated the Evil Tree and taken the[ENTER]document. It has been written in a foreign[ENTER]language. Allow Uriel to translate it. " -gameforge.main_quest_lv60._280_say = "Finally! You have found the old document.[ENTER]Hopefully it will shed some light on this matter! " -gameforge.main_quest_lv60._290_say = "But whaa...? There's hardly anything in it! The[ENTER]document is actually made of ten pages. Please[ENTER]head back into the forest and find the remaining[ENTER]nine pages. " -gameforge.main_quest_lv60._300_say = "You still need to find %d pages. " -gameforge.main_quest_lv60._30_say = "How are you? Do you remember that diary and the[ENTER]story in it? The one that abruptly ends on the[ENTER]thirteenth and final page? " -gameforge.main_quest_lv60._310_say = "So, now we'll see...[ENTER]Apparently the Dark Nation ensnared the High[ENTER]Priestess of the Dragon cult using a curse and[ENTER]misused the holy powers of the seven women in[ENTER]order to carry out the ancient arts of black[ENTER]witchcraft. " -gameforge.main_quest_lv60._320_say = "To summon Sung Mahi, the black witchcraft must be[ENTER]used at the same time at seven different[ENTER]locations. But Lee Seop and his army managed to[ENTER]stop the ritual in time and foiled the Dark[ENTER]Nation's plans. " -gameforge.main_quest_lv60._330_say = "This Nation was most definitely to be feared.[ENTER]They were capable of controlling human[ENTER]conciousness through black magic! " -gameforge.main_quest_lv60._340_sendLetter = "The Clue " -gameforge.main_quest_lv60._350_say = "Uriel has uncovered clues relating to the Gum[ENTER]Memorial in the old scrolls. Go to him to find[ENTER]out more. " -gameforge.main_quest_lv60._360_say = "Let's summarise what we have learnt so far: Once[ENTER]there was a people, who called themselves the[ENTER]Dark Nation and who served the demon god Sung[ENTER]Mahi. In order to summon him, they ensnared the[ENTER]seven Dragon Priestesses and misused their holy[ENTER]powers for the forbidden arts of black[ENTER]witchcraft. But this needed to be carried out at[ENTER]seven locations all at the same time. " -gameforge.main_quest_lv60._370_say = "The Dragon Priestesses only carried out the black[ENTER]witchcraft in this one tower and not at the seven[ENTER]different locations...[ENTER]This is why the summoning of Sung Mahi failed! " -gameforge.main_quest_lv60._380_say = "The Dark Nation must have given the seven Dragon[ENTER]Priestesses the wrong information. " -gameforge.main_quest_lv60._390_say = "Perhaps they too did not know how to do it...[ENTER]It could be chance, but the old scrolls mention[ENTER]this tower in relation to the Gum Memorial. It[ENTER]seems that they are talking about the Demon Tower[ENTER]at Hwang Temple. " -gameforge.main_quest_lv60._400_say = "We have finally found the decisive clue on the[ENTER]seven Dragon Priestesses! Calm yourself a little[ENTER]and then we'll talk about what to do next. I fear[ENTER]that a trip to the Demon Tower looms before[ENTER]you... " -gameforge.main_quest_lv60._40_say = "Yes, naturally. Seven people ran from Lee Seop[ENTER]and his cavalry into the Hwang Temple and in[ENTER]their desperation, they enacted the forbidden[ENTER]black witchcraft... in the end, only one of them[ENTER]survived. " -gameforge.main_quest_lv60._410_sayReward = "The next part of this adventure is available once[ENTER]you have reached level 66. " -gameforge.main_quest_lv60._50_say = "Correct. I have carried out further research and[ENTER]found that the seven members of the holy cult[ENTER]were the Dragon Priestesses. In old scrolls they[ENTER]are associated with a theocratic people named the[ENTER]Dark Nation.[ENTER]Were these Dragon Priestesses part of this[ENTER]mysterious nation? Here, read this scroll through[ENTER]carefully and then talk to me again once you are[ENTER]done. " -gameforge.main_quest_lv60._60_sendLetter = "Dark Nation I " -gameforge.main_quest_lv60._70_say = "According to Uriel's investigations the seven[ENTER]Dragon Priestesses are from the Dark Nation.[ENTER]Examine the old gravestone on Mount Sohan. It is[ENTER]supposed that the capital of the Dark Nation was[ENTER]once at that location. Before you go, speak with[ENTER]Uriel once more. " -gameforge.main_quest_lv60._80_say = "Their unbelievably high-developed witchcraft and[ENTER]the fact that according to the diary, they have[ENTER]been destroyed by Lee Seop all points to the idea[ENTER]that the seven Dragon Priestesses were actually[ENTER]part of the Dark Nation. " -gameforge.main_quest_lv60._90_say = "In the old scrolls there is a map. With closer[ENTER]inspection, you can determine that the capital of[ENTER]the Dark Nation must have been located on Mount[ENTER]Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = "Unbelievable! Do you understand what this means?![ENTER]Originally there were no demons or spirits in the[ENTER]Demon Tower. How it is now is the legacy of the[ENTER]Dragon Priestess. In a last desperate attempt to[ENTER]defeat Lee Seop's cavalry, she opened the door to[ENTER]this world for the demons using this cursed and[ENTER]dark ritual. At the end, she paid for this with[ENTER]her life. " -gameforge.main_quest_lv66._10_sendLetter = "The Diary " -gameforge.main_quest_lv66._110_say = "This is the opening that the Death Reaper and his[ENTER]demonic following used to enter our world.[ENTER]However the grand mission of the Dark Nation and[ENTER]the Dragon Priestesses failed: the summoning of[ENTER]Sung Mahi was not successful, Lee Seop to the[ENTER]opposite came to power and finally established a[ENTER]united world kingdom.[ENTER][ENTER]Thanks to your help, I have finally managed to[ENTER]solve the greatest mystery of my life! " -gameforge.main_quest_lv66._120_say = "For your reward, I would like to present you with[ENTER]a Blessing Scroll. Please take my gift, I insist! " -gameforge.main_quest_lv66._130_sendLetter = "You have post. " -gameforge.main_quest_lv66._140_say = "The guardian has a letter for you. Read it and[ENTER]find out who the secretive sender is. " -gameforge.main_quest_lv66._150_say = "You have made yourself pretty scarce recently,[ENTER]eh? I am supposed to give you this letter - no[ENTER]idea who sent it, he didn't introduce himself. " -gameforge.main_quest_lv66._160_say = "The paper that the letter was written on seems to[ENTER]be very old. In hurried scrawl, the following is[ENTER]written:[ENTER]Have important info on the seven Dragon[ENTER]Priestesses and Sung Mahi. Waiting at the back of[ENTER]the Demon Tower in Hwang Temple for you. Am in[ENTER]the shadow of the tree. Hurry! Time is short! " -gameforge.main_quest_lv66._170_sendLetter = "Anonymous Letter " -gameforge.main_quest_lv66._180 = "Go to the Hwang Temple and meet the secretive[ENTER]letter writer at the rear of the Demon Tower. " -gameforge.main_quest_lv66._190_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._200_say = "Welcome! Allow me to introduce myself first: my[ENTER]name is Lee Chung. It is very brave of you to[ENTER]follow the instructions of someone you don't even[ENTER]know. I have not fooled myself in choosing you -[ENTER]and you will also not regret my decision![ENTER]Listen to what I have to say! " -gameforge.main_quest_lv66._20_say = "Uriel has news on the last survivor of the Dragon[ENTER]Priestesses. Her diary should be in the Demon[ENTER]Tower. Go to Uriel to find out more. " -gameforge.main_quest_lv66._210_sendLetter = "New Evil " -gameforge.main_quest_lv66._220_say = "Listen to what Lee Chung has to tell you. " -gameforge.main_quest_lv66._230_say = "There is one reason why you should come to Hwang[ENTER]Temple: in recent times some very strange things[ENTER]are going on. And just now we discovered an[ENTER]entrance to a massive cave at the back of the[ENTER]Demon Tower! " -gameforge.main_quest_lv66._240_say = "A gigantic cave? What's inside it? " -gameforge.main_quest_lv66._250_say = "In this cave, a new, unimaginable evil lies in[ENTER]wait for us. Our scouts talk of a gruesome[ENTER]creature that even makes the demons hide in the[ENTER]shadows. Its terrifying emergence and the[ENTER]insatiable lust for life it has makes us believe[ENTER]that this beast is none other than the legendary[ENTER]Agwi - one of the ten great devils of the demon[ENTER]world.[ENTER]If we are correct, then we are all in very[ENTER]serious danger. " -gameforge.main_quest_lv66._260_say = "More terrifying than demons... this creature must[ENTER]be truly powerful and vicious. " -gameforge.main_quest_lv66._270_say = "So it is. My men and I have attempted many times[ENTER]to storm the Devil's Catacomb. But we failed[ENTER]every time and suffered heavy losses.[ENTER]In this matter we need the support of an[ENTER]outstanding warrior - this is why we summoned you[ENTER]here. Will you help us? " -gameforge.main_quest_lv66._280_say = "Yes, I will help you. " -gameforge.main_quest_lv66._290_say = "Oh, that gives us new hope![ENTER]Now, as I know that you are standing on our side,[ENTER]I'll tell you the entire truth: I, Lee Chung, am[ENTER]commander of the Shadow Warriors. We are a secret[ENTER]elite unit of Lee Seop's army. " -gameforge.main_quest_lv66._300_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._30_say = "Ah, good to see you healthy and safe again. Are[ENTER]you ready for a new adventure? We are still[ENTER]missing important information on the Dark Nation[ENTER]and the seven Dragon Priestesses. The final[ENTER]Dragon Priestess must have hidden her diary in[ENTER]the Demon Tower before she carried out the black[ENTER]witchcraft. Head out and bring me the diary.[ENTER]It's possible the Demon King has it in his[ENTER]possession. " -gameforge.main_quest_lv66._310_say = "The Shadow Warriors have been in pursuit of one[ENTER]goal since that time, to prevent the resurrection[ENTER]of Sung Mahi. That is our mission. Let us attempt[ENTER]together to send this Agwi back to the hell he[ENTER]came from and then find out how he managed to get[ENTER]into our world in the first place! " -gameforge.main_quest_lv66._320_sendLetter = "No Time " -gameforge.main_quest_lv66._330_say = "Lee Chung, commander of the Shadow Warriors, is[ENTER]searching for you. It is very urgent! " -gameforge.main_quest_lv66._340_say = "I have an urgent request. Do you see the injured[ENTER]soldier over there?[ENTER]That is one of my scouts, who explored the[ENTER]Devil's Catacomb under my orders. Whilst doing[ENTER]so, he was attacked by the Agwi and poisoned. The[ENTER]poison is spreading across his body - he does not[ENTER]have much time left. " -gameforge.main_quest_lv66._350_say = "He needs an antidote and he needs it fast![ENTER]Could you fetch some? You can find it in the Red[ENTER]Forest near the Red Dryad.[ENTER]He's one of my best fighters - save his life and[ENTER]I will reward you with %s. " -gameforge.main_quest_lv66._360_say = "I will fetch the antidote! " -gameforge.main_quest_lv66._370_say = "Thank you! He's still breathing, but he is[ENTER]getting weaker by the minute. We have no time to[ENTER]lose! " -gameforge.main_quest_lv66._380_notice = "You have %d minutes remaining. " -gameforge.main_quest_lv66._390_sendLetter = "The Antidote " -gameforge.main_quest_lv66._400_say = "You know from what Lee Chung told you, that the[ENTER]antidote can be found in the Red Forest. Trap %d[ENTER]Red Dryads for this.[ENTER][ENTER]In the Red Forest there are even greater dangers[ENTER]than there are in the Ghost Forest, so be[ENTER]careful. " -gameforge.main_quest_lv66._40_say = "You have defeated the Demon King and have[ENTER]received the Dragon Priestess's diary. Take it to[ENTER]the learned Uriel. He will analyse it. " -gameforge.main_quest_lv66._410_say = "The time has expired. The soldier is dying, take[ENTER]the antidote to him as soon as possible. " -gameforge.main_quest_lv66._420_say = "You have %d minutes remaining. " -gameforge.main_quest_lv66._430_say = "You have finally found the antidote! Quickly,[ENTER]take it to Lee Chung! " -gameforge.main_quest_lv66._440_say = "Here, quick! I think you have arrived at exactly[ENTER]the right time. That's a tremendous load off my[ENTER]chest. My men and I are extremely grateful for[ENTER]what you have done. " -gameforge.main_quest_lv66._450_say = "Thanks to your help, my soldier survived. Here's[ENTER]your reward for saving him. " -gameforge.main_quest_lv66._460_say = "You took your time. He is clinging with all his[ENTER]strength to his life. Fortunately you have[ENTER]arrived in time. " -gameforge.main_quest_lv66._470_say = "He seems to be coming through. But that was close[ENTER]- he almost died because you took so long finding[ENTER]the antidote.[ENTER]I'm sorry, but this is all I can give you as a[ENTER]reward. " -gameforge.main_quest_lv66._480_sendLetter = "The Report " -gameforge.main_quest_lv66._490_say = "The scout has regained conciousness. Listen to[ENTER]what he observed whilst he was in the Devil's[ENTER]Catacomb. " -gameforge.main_quest_lv66._500_say = "Thank you for saving me. I saw unbelievable[ENTER]things in the Devil's Catacomb. But then I was[ENTER]discovered, and... " -gameforge.main_quest_lv66._50_say = "You found it! The last Dragon Priestess's diary.[ENTER]My hands are trembling with anticipation![ENTER]I will need a little time to examine its[ENTER]contents. Take some time to rest. I'll call for[ENTER]you when I can tell you more. " -gameforge.main_quest_lv66._510_say = "What did you see? " -gameforge.main_quest_lv66._520_say = "There were people in black cloaks with hoods,[ENTER]pulled over their faces.[ENTER]The snippets of their conversation allowed me to[ENTER]work out that they were Servants of the Darkness.[ENTER]But that is not all: A ghastly spirit in the form[ENTER]of a woman floated above their heads. The[ENTER]Servants of the Darkness were calling her[ENTER]Banshee. " -gameforge.main_quest_lv66._530_say = "That doesn't sound good. What do the Servants of[ENTER]the Darkness and this Banshee have planned? " -gameforge.main_quest_lv66._540_say = "The Banshee summoned the Agwi using black magic,[ENTER]these devil creatures come directly from the jaws[ENTER]of hell. They call the King of the Agwi Azrael. " -gameforge.main_quest_lv66._550_say = "I hastily made my way out to inform Lee Chung of[ENTER]this. But I stumbled and was discovered.[ENTER][ENTER]Ah, I just remembered, commander Lee Chung has[ENTER]something important he wants to tell you. I'd[ENTER]head to him now, if I were you. " -gameforge.main_quest_lv66._560_sendLetter = "Dark Threat " -gameforge.main_quest_lv66._570_say = "Go to Lee Chung and talk to him about the new[ENTER]threat that lurks in the Devil's Catacomb. " -gameforge.main_quest_lv66._580_say = "What my scouts reported is pretty frightening,[ENTER]right? The Servants of the Darkness, a sect of[ENTER]sorts, are responsible for the appearance of the[ENTER]Agwi. They have also raised the spirit of the[ENTER]final Dragon Priestess. As a Banshee, a[ENTER]manifestation of evil, she has returned to this[ENTER]world and using her magical powers, may soon[ENTER]summon the demon god Sung Mahi. " -gameforge.main_quest_lv66._590_say = "What?! This Banshee is the spirit of the last[ENTER]Dragon Priestess?! " -gameforge.main_quest_lv66._600_say = "Without a doubt. Even amongst her sisters of the[ENTER]Dragon cult, only she possessed the power to[ENTER]summon the holy four Heaven's Sentinels and to[ENTER]carry out the black witchcraft.[ENTER]Now we know who is behind this new threat: these[ENTER]Servants of the Darkness and the Banshee plan to[ENTER]complete the work of the Dark Nation and to[ENTER]awaken Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = "The Puzzle's Solution " -gameforge.main_quest_lv66._610_say = "We have a lot to thank you for: you have saved[ENTER]one of my men from certain death and only with[ENTER]that, we were able to learn about the sudden[ENTER]appearance of the Agwi and the latest threat in[ENTER]the Devil's Catacomb. Take a little time to[ENTER]relax, and then we will start thinking about a[ENTER]suitable tactic. " -gameforge.main_quest_lv66._620_say = "The adventure will continue when you have reached[ENTER]level 72. " -gameforge.main_quest_lv66._70_say = "Uriel is looking for you. He has now read the[ENTER]diary. " -gameforge.main_quest_lv66._80_say = "Ah wonderful. There you are.[ENTER]The chronicles of the last Dragon Priestess are[ENTER]truly astounding. Listen well: " -gameforge.main_quest_lv66._90_say = "My fate is now sealed! I have barricaded myself[ENTER]in the highest floor of this tower and Lee Seop's[ENTER]men are about to break through the door of my[ENTER]final prison. There is no escape, I have lost.[ENTER][ENTER]No! It can't end like this! It cannot all be set[ENTER]already. I have to evoke the black witchcraft,[ENTER]this ancient evil power, by myself and summon the[ENTER]dark forces.[ENTER]It will certainly mean my death. But my enemies[ENTER]will join in my ruin, if it is the last thing[ENTER]that I do! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = "What, you haven't handed it over yet? The Fishing[ENTER]Pole is for the Fisherman at the river.[ENTER]Hurry up, he needs it urgently! " -gameforge.main_quest_lv7._10_targetVid = "Another favour " -gameforge.main_quest_lv7._110_npcChat = "The Blacksmith has sent this new pole! " -gameforge.main_quest_lv7._120_say = "Thank you. Now I can finally get rid of my trusty[ENTER]but pretty worn Fishing Pole.[ENTER]I don't just earn my living from fishing, but[ENTER]it's also one of the greatest joys of my life![ENTER]Do you know anything about fishing? " -gameforge.main_quest_lv7._130_say = "Now take the fishing pole in your hand and put a[ENTER]bait on the hook by clicking on it. Then cast it[ENTER]using your fishing skill. When you think you may[ENTER]have caught a fish, use the skill again. If you[ENTER]haven't, then just try again. These waters are[ENTER]very good for fishing due their biodiversity.[ENTER]Fish is not only nutritious and healthy, but can[ENTER]also help you get hold of valuable treasures. You[ENTER]should try it. " -gameforge.main_quest_lv7._140_say = "Ah yes, here is the payment for the fishing pole.[ENTER]Please give it to the blacksmith when you go back[ENTER]to the village. " -gameforge.main_quest_lv7._150_sayItem = "Fishing pole delivery receipt " -gameforge.main_quest_lv7._160_sayReward = "You delivered the fishing pole to the fisherman.[ENTER]Return to the blacksmith with the payment and you[ENTER]will get your reward. " -gameforge.main_quest_lv7._170_say = "Have you found the Fisherman?[ENTER]Great, you have saved me some valuable time by[ENTER]making that delivery. As a reward, I'm going to[ENTER]give you some Yang and 1,500 experience points. " -gameforge.main_quest_lv7._180_sendLetter = "Voucher " -gameforge.main_quest_lv7._190_sayReward = "With this voucher, the Blacksmith will upgrade a[ENTER]piece of your equipment for free. Just drag the[ENTER]item you want to improve onto the Blackmsith to[ENTER]open the upgrade-window. " -gameforge.main_quest_lv7._200_sayItem = "Voucher for one free item upgrade " -gameforge.main_quest_lv7._20_sayReward = "Please go to the Blacksmith. He needs someone to[ENTER]make a delivery for him. " -gameforge.main_quest_lv7._210_sayTitle = "Hint: " -gameforge.main_quest_lv7._220_sayReward = "1) The voucher will not be shown in the Inventory.2) A successful refinement - as with any[ENTER]refinement - cannot be 100% guaranteed. " -gameforge.main_quest_lv7._230_sayTitle = "The voucher has already been used. " -gameforge.main_quest_lv7._240_sayReward = "You have already used the voucher for a free[ENTER]refinement. It is only valid for one refinement. " -gameforge.main_quest_lv7._30_say = "Greetings adventurer! Could you do me another[ENTER]favour? Normally I don't ask other people to do[ENTER]things for me, but you seem to be quite[ENTER]trustworthy. Think of it as an honour! " -gameforge.main_quest_lv7._40_say = "I made a fishing pole for the fisherman, but[ENTER]unfortunately, I'm very busy. I don't have time[ENTER]to take it to the fisherman myself. Could you do[ENTER]it for me? " -gameforge.main_quest_lv7._50_sayItem = "A very flexible fishing pole " -gameforge.main_quest_lv7._60_say = "The fisherman should be somewhere by the river.[ENTER]If you deliver the fishing pole to the fisherman,[ENTER]I will improve one piece of your equipment for[ENTER]free. That's a fair deal; don't you think? " -gameforge.main_quest_lv7._70_sendLetter = "Find the Fisherman " -gameforge.main_quest_lv7._80_sayReward = "The blacksmith made a fishing pole for the[ENTER]fisherman. Find the fisherman by the river and[ENTER]give the new fishing pole to him. " -gameforge.main_quest_lv7._90_npcChat = "Who is the Fishing Pole for? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = "Heaven's Teardrop gets its perfect brilliance[ENTER]from the magical unison of Hallowed Tree Gum,[ENTER]Blue Crystal Essence and Red Hell Quartz.[ENTER]The Blue Crystal Essence has to be obtained from[ENTER]the ruler of the Ice Land. " -gameforge.main_quest_lv72._10_sendLetter = "Worn Stone Tablet " -gameforge.main_quest_lv72._110_say = "You have made a note of this striking[ENTER]inscription. Report back to Lee Chung on what you[ENTER]just read. " -gameforge.main_quest_lv72._120_say = "Ah, you have returned in good health! If I am[ENTER]reading your face correctly, I assume you have[ENTER]had success? " -gameforge.main_quest_lv72._130_say = "Actually, yes! Thanks to the inscription on the[ENTER]Worn Stone Tablet, I have managed to find out[ENTER]that you can summon the holy powers by using a[ENTER]magical gem, known as Heaven's Teardrop. " -gameforge.main_quest_lv72._140_say = "Heaven's Teardrop... so it does exist. Have you[ENTER]found any clues as to how we can get hold of it? " -gameforge.main_quest_lv72._150_say = "In order to produce Heaven's Teardrop, you need[ENTER]Hallowed Tree Gum, Blue Crystal Essence and Red[ENTER]Hell Quartz. It says that Blue Crystal Essence[ENTER]has to be obtained from the ruler of the Ice[ENTER]Land. " -gameforge.main_quest_lv72._160_say = "The ruler of the Ice Land? Hmm... They must mean[ENTER]Mount Sohan by that.[ENTER]I will show your notes to the Shadow Warrior[ENTER]mages and analyse it with them.[ENTER]I'll be in touch when I know more! " -gameforge.main_quest_lv72._170_say = "Take this as a reward for your actions. I[ENTER]continue to count on your help! " -gameforge.main_quest_lv72._180_sendLetter = "Icy Treasure " -gameforge.main_quest_lv72._190_say = "Commander Lee Chung has informed you that the[ENTER]first element required for Heaven's Teardrop,[ENTER]Blue Crystal Essence, has to do with the[ENTER]legendary Nine Tails treasure on Mount Sohan.[ENTER]It is closely watched by Ice Golems, Yetis and[ENTER]Frosty Ice Men. Hunt these monsters to come into[ENTER]possession of the Blue Crystal Essence. Speak[ENTER]with Lee Chung again before you head into battle. " -gameforge.main_quest_lv72._200_say = "The Shadow Warrior mages have found out that the[ENTER]fearsome Nine Tails of Mount Sohan watches the[ENTER]blue essence as if it is the apple of its eye. " -gameforge.main_quest_lv72._20_say = "Lee Chung, commander of the Shadow Warriors,[ENTER]would like to talk to you. He has found out how[ENTER]you can defeat the Agwi in the Devil's Catacomb. " -gameforge.main_quest_lv72._210_say = "The Nine Tails' treasure is guarded by Ice[ENTER]Golems, Yetis and Frosty Ice Men.[ENTER][ENTER]50 Blue Crystal Essences are required to produce[ENTER]Heaven's Teardrop " -gameforge.main_quest_lv72._220_say = "Red Hell Quartz is believed to be located in[ENTER]either the Hwang Temple or in Fire Land. I have[ENTER]sent out scouts to find out more. " -gameforge.main_quest_lv72._230 = "Commander Lee Chung has informed you that the[ENTER]first element required for Heaven's Teardrop,[ENTER]Blue Crystal Essence, has to do with the[ENTER]legendary Nine Tails treasure on Mount Sohan.[ENTER]It is closely watched by Ice Golems, Yetis and[ENTER]Frosty Ice Men. Hunt these monsters to come into[ENTER]possession of the Blue Crystal Essence. " -gameforge.main_quest_lv72._240_notice = "You search through the corpses of the defeated[ENTER]monsters and find a blue, shimmering gemstone.[ENTER]It has to be the Blue Crystal Essence. " -gameforge.main_quest_lv72._250_notice = "You need to seek out %d Blue Crystal Essence(s). " -gameforge.main_quest_lv72._260_say = "I think you have received enough advice for[ENTER]today. Come back again in the morning. " -gameforge.main_quest_lv72._270_say = "These crystals are useless. Look for yourself:[ENTER]they have cracks. To be able to use them, they[ENTER]need to be faultless! Keep searching! " -gameforge.main_quest_lv72._280_say = "These are of excellent quality! Keep it up! I[ENTER]only need %d more. " -gameforge.main_quest_lv72._290_say = "You have collected all the Blue Crystal Essence[ENTER]we needed. I can feel the power of Nine Tails[ENTER]within them. Amazing... They are positively[ENTER]vibrating with energy. Well done! " -gameforge.main_quest_lv72._300_say = "The adventure will continue when you have reached[ENTER]level 78. " -gameforge.main_quest_lv72._30_say = "Unlike the demons we are used to, you cannot[ENTER]simply kill Agwi. We Shadow Warriors have already[ENTER]tried every means we could think of - without[ENTER]success. " -gameforge.main_quest_lv72._40_say = "But now I have found out that the Dragon[ENTER]Priestesses possessed the power to summon the[ENTER]holy powers in order to banish evil spirits. " -gameforge.main_quest_lv72._50_say = "In the Red Forest there was one of the Dragon[ENTER]Priestesses' holy temples. Search there for some[ENTER]ruins and any signs of their cult. Scouts have[ENTER]reported about a worn tablet made of stone, which[ENTER]has been covered by brushwood... Maybe we'll find[ENTER]something useful on this stone. " -gameforge.main_quest_lv72._60_sendLetter = "The Discovery " -gameforge.main_quest_lv72._70_say = "Lee Chung has told you that the Dragon[ENTER]Priestesses were able to summon holy powers, an[ENTER]ancient white magic, which banishes evil spirits.[ENTER]Search in the Red Forest for the Worn Stone[ENTER]Tablet of which Lee Chung spoke, and acquire[ENTER]further evidence. " -gameforge.main_quest_lv72._80_say = "After a long search, you come across a stone[ENTER]tablet in the undergrowth that seems to have been[ENTER]lying there for centuries. That has to be the old[ENTER]tablet that Lee Chung was talking about! You[ENTER]painstakingly decipher the worn inscription. " -gameforge.main_quest_lv72._90_say = "Heaven's Teardrop is the most valuable secret of[ENTER]the Dragon Priestesses. The art of its production[ENTER]has been kept secret for generations and in[ENTER]extreme cases, defended with blood. Agwi and[ENTER]demons cannot readily approach the wearer of this[ENTER]magical gem. If Heaven's Teardrop is first filled[ENTER]with the strength of the holy powers, its effects[ENTER]are then overwhelming. It shines as brightly as[ENTER]the polar star in the sky, seven sun discs long. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = "Ah fantastic! It worked. Here's your Red Hell[ENTER]Quartz. " -gameforge.main_quest_lv78._10_sendLetter = "Red Hell Quartz " -gameforge.main_quest_lv78._110_sendLetter = "Final Element " -gameforge.main_quest_lv78._120_say = "Lee Chung and the council of mages have[ENTER]discovered that you can acquire the final[ENTER]element, the Hallowed Tree Gum, from the Red Evil[ENTER]Trees. Go on the hunt for them in the Red Forest[ENTER]and collect 100 portions of the tree gum.[ENTER]Speak with Lee Chung first before you head out. " -gameforge.main_quest_lv78._130_say = "Lee Chung and the council of mages have[ENTER]discovered that you can acquire the final[ENTER]element, the Hallowed Tree Gum, from the Red Evil[ENTER]Trees. Go on the hunt for them in the Red Forest[ENTER]and collect 100 portions of the tree gum. " -gameforge.main_quest_lv78._140_say = "This is the final step in the production of[ENTER]Heaven's Teardrop. Take care of yourself, the Red[ENTER]Forest is teeming with deadly creatures! " -gameforge.main_quest_lv78._150_say = "You still need to collect %d portion(s) of the[ENTER]Hallowed Tree Gum. " -gameforge.main_quest_lv78._160_notice = "You have found enough Hallowed Tree Gum! Take it[ENTER]to commander Lee Chung. " -gameforge.main_quest_lv78._170_say = "Is that the Hallowed Tree Gum? I can feel its[ENTER]enormous power. Fantastic![ENTER]Unfortunately I had to send all the mages on a[ENTER]mission. They will be gone a while. Is there not[ENTER]a chemist in your home town that goes by the name[ENTER]of Baek-Go? " -gameforge.main_quest_lv78._180_say = "Yes, there actually is. " -gameforge.main_quest_lv78._190_say = "Ah, superb! Take the three elements and go to[ENTER]Baek-Go. He will be able to create Heaven's[ENTER]Teardrop out of them. " -gameforge.main_quest_lv78._200_say = "You have a long and exhausting journey behind[ENTER]you. Please, take this reward for all your[ENTER]efforts. " -gameforge.main_quest_lv78._20_say = "Lee Chung, commander of the Shadow Warriors has[ENTER]found out more about the Red Hell Quartz. To[ENTER]create it, you need three different substances:[ENTER]Volcanic Earth from Doyyumhwan, Flaming Manes and[ENTER]Foundation Stones.[ENTER]Hunt Flames, Flame Warriors and Fighting Tigers[ENTER]in Fire Land to get to these substances and then[ENTER]gather 20 of each to then form 20 pieces of Red[ENTER]Hell Quartz.[ENTER]Speak with Lee Chung again before you head into[ENTER]battle. " -gameforge.main_quest_lv78._210_sendLetter = "Heaven's Teardrop " -gameforge.main_quest_lv78._220_say = "Return back to your home town, seek out Baek-Go[ENTER]and ask him to create Heaven's Teardrop out of[ENTER]the three elements in the name of Lee Chung. " -gameforge.main_quest_lv78._230_say = "You've been away for some time. I was beginning[ENTER]to ask myself whether something had happened to[ENTER]you. What brings you to me? " -gameforge.main_quest_lv78._240_say = "Lee Chung has asked me to come to you for a[ENTER]favour. " -gameforge.main_quest_lv78._250_say = "Lee Chung?! The commander of the Shadow War...[ENTER]Oh! Shhhhh! Quiet! Before you stands a Shadow[ENTER]Warrior mage. But that information is top secret,[ENTER]nobody in the village can know this.[ENTER]What favour does Lee Chung want to ask of me? " -gameforge.main_quest_lv78._260_say = "He requests that you create Heaven's Teardrop out[ENTER]of these three elements. " -gameforge.main_quest_lv78._270_say = "Heaven's Teardrop eh... He has so many mages at[ENTER]his disposal, why does he always leave the[ENTER]difficult tasks to me?![ENTER]...[ENTER]OK. Here we are then, Heaven's Teardrop.[ENTER]Beautiful! I will send it directly to Lee Chung[ENTER]via messenger and he will call for you when[ENTER]everything is ready. Can you tell me what it is[ENTER]for? " -gameforge.main_quest_lv78._280_say = "I can't really tell you anything more specific.[ENTER]Only this: this stone summons the holy powers in[ENTER]order to banish demons and other evil creatures. " -gameforge.main_quest_lv78._290_say = "Very interesting. I wish you the best of success[ENTER]in your task. As a reward for your actions so[ENTER]far, here's two Shrunken Heads.[ENTER]Now that I know how the process works, I am happy[ENTER]to help you should you need any further Heaven's[ENTER]Tears.[ENTER]Oh and would you send my best regards to Lee[ENTER]Chung too? " -gameforge.main_quest_lv78._300_say = "The adventure will continue when you have reached[ENTER]level 84. " -gameforge.main_quest_lv78._30_say = "Our mages have discovered that the Red Hell[ENTER]Quartz needed for the production of Heaven's[ENTER]Teardrop carries the power of fire within it.[ENTER]This quartz must also be the reason for the[ENTER]unbelievable strength of the creatures in Fire[ENTER]Land. " -gameforge.main_quest_lv78._40_say = "Red Hell Quartz is created from three substances:[ENTER]Volcanic Earth, Flaming Mane and Foundation[ENTER]Stone. You can find all of them in Fire Land. " -gameforge.main_quest_lv78._50_say = "You did it! Finally we have the %d pieces of Red[ENTER]Hell Quartz that we needed. Your bravery and[ENTER]strength have exceeded my expectations again! " -gameforge.main_quest_lv78._60_say = "One substance is missing. We need Volcanic Earth,[ENTER]Flaming Mane as well as Foundation Stone. " -gameforge.main_quest_lv78._70_say = "I'm sorry, but I can only produce seven pieces of[ENTER]Red Hell Quartz per day. This procedure is a[ENTER]challenge for my magical skills. I'm not even a[ENTER]mage! " -gameforge.main_quest_lv78._80_say = "So then! I will now mix the three substances[ENTER]together and attempt to make a Red Hell Quartz. " -gameforge.main_quest_lv78._90_say = "Argh! The magic failed. Apparently I[ENTER]overestimated my magical capabilities. Next time[ENTER]will work better for sure. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = "Now that you have defeated General Tartaros, an[ENTER]entrance to a before-hidden floor of the Devil's[ENTER]Catacomb has opened. Prince Charon must be down[ENTER]there! Teleport to the sixth floor and face the[ENTER]prince of the Agwi. But careful! he is extremely[ENTER]strong and cunning like a devil. " -gameforge.main_quest_lv84._10_sendLetter = "The Fight Begins " -gameforge.main_quest_lv84._110_say = "The way you move through the Devil's Catacomb -[ENTER]freely and without fear - it's impossible that[ENTER]you are just a mere mortal![ENTER]The basalt obelisk on the fifth floor will act as[ENTER]a portal to the hidden sixth floor. " -gameforge.main_quest_lv84._120_say = "Prince Charon delivers all his commands to[ENTER]Agwi-General Tartaros from there.[ENTER]What are you waiting for? Defeat Charon and[ENTER]frustrate the sinister plans of the Servants of[ENTER]Darkness and the Banshee! " -gameforge.main_quest_lv84._130_sayReward = "You did it! Charon, prince over the Agwi, has[ENTER]been annihilated. " -gameforge.main_quest_lv84._140_say = "Exhausted but relieved, you wipe the sweat from[ENTER]your brow.[ENTER]Suddenly a shrill laughter shocks through the[ENTER]Devil's Catacomb, so piercing that cuts to the[ENTER]core of you:[ENTER]Ahahahaha! Too late, you pathetic humans! Our[ENTER]master Sung Mahi has already risen and there is[ENTER]nothing you can do to stop it now![ENTER]The day draws near that Sung Mahi will reach his[ENTER]full strength on the island where the evil[ENTER]dragons sleep. Your world is doomed! " -gameforge.main_quest_lv84._150_sendLetter = "Unfinished Story " -gameforge.main_quest_lv84._160_say = "Go to Lee Chung and report the Banshee's[ENTER]threatening message to him. " -gameforge.main_quest_lv84._170_say = "After you report your victories over Tartaros and[ENTER]Charon to the commander, you repeat the Banshee's[ENTER]formidable message. With a serious look on his[ENTER]face, he starts to talk: " -gameforge.main_quest_lv84._180_say = "I had assumed that once we defeated the[ENTER]Agwi-prince we would frustrate the plans of the[ENTER]Servants of Darkness and the Banshee. How wrong I[ENTER]was... " -gameforge.main_quest_lv84._190_say = "The Banshee must have managed to complete the[ENTER]resurrection of Sung Mahi together with Azrael,[ENTER]king over the Agwi. I shiver at the thought of[ENTER]it... " -gameforge.main_quest_lv84._200_say = "The island on which the evil dragons sleep...[ENTER]Hmm, they must mean the Dark Dragon Rock by that.[ENTER]It's an uncharted island far away from here.[ENTER]Even if we have not achieved what we had hoped[ENTER]to, we still owe you a great deal of gratitude.[ENTER]Without your help we would never have been able[ENTER]to uncover the cause of the mischief that lurked[ENTER]in the depths of the Devil's Catacomb. " -gameforge.main_quest_lv84._20_say = "Lee Chung has received Heaven's Teardrop and has[ENTER]prepared everything for your mission into the[ENTER]Devil's Catacomb. Go to him to find out more. " -gameforge.main_quest_lv84._210_say = "You have accomplished truly great deeds, deeds[ENTER]that no-one but you were capable of. I will be[ENTER]ready to stand by your side whenever you shall[ENTER]need it, for the rest of my life. Farewell! " -gameforge.main_quest_lv84._30_say = "Now that we hold Heaven's Teardrop in our hands,[ENTER]it is only a question of time before we defeat[ENTER]the Servants of Darkness and expel the Agwi out[ENTER]of our world! But the teardrop's entire power[ENTER]will only unleash itself when it is deployed in a[ENTER]specific location in Devil's Catacomb. " -gameforge.main_quest_lv84._40_say = "We know of five floors in the Devil's Catacomb.[ENTER]On the fifth and final floor that we know of, you[ENTER]will come across Tartaros, the terrifying Agwi[ENTER]General and third-in-line behind King Azrael and[ENTER]Charon. Defeat him with the help of Heaven's[ENTER]Teardrop! " -gameforge.main_quest_lv84._50_say = "But where is Charon? " -gameforge.main_quest_lv84._60_sendLetter = "General Tartaros " -gameforge.main_quest_lv84._70_say = "Only use the Heaven's Teardrop when you have[ENTER]reached the fifth floor of the Devil's Catacomb.[ENTER]The entrance to the Devil's Catacomb can be found[ENTER]at the rear of the Demon Tower. " -gameforge.main_quest_lv84._80_say = "The holy powers begin to take effect within the[ENTER]Heaven's Teardrop. You feel a tremendous power[ENTER]flow through your body. The power of this stone[ENTER]is completely mind-blowing![ENTER][ENTER]Defeat General Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = "Prince Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = "Find the City Guard " -gameforge.main_quest_lv9._20_sendLetter = "Talk to the City Guard " -gameforge.main_quest_lv9._30_sayReward = "You have taken the first steps on the way to[ENTER]becoming a true hero. It is now time for bigger[ENTER]things. Go to the City Guard and get your last[ENTER]beginner's mission from him. " -gameforge.main_quest_lv9._40_say = "Are you ready to tackle some more difficult[ENTER]tasks? Remember that the time of easy tasks will[ENTER]be over once you have decided to fight for your[ENTER]kingdom. You will have to endure lots of battles[ENTER]and endless amounts of suffering. So be on your[ENTER]guard. Here, this is a reward for your previous[ENTER]efforts. I hope it comes in useful. " -gameforge.main_quest_lv9._50_say = "From now on, the Captain will guide you. He will[ENTER]supervise your progress and give you tasks to[ENTER]help train you. Practise in battle and go see him[ENTER]afterwards. Good luck! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = "Dark Dragon Rock " -gameforge.main_quest_lv90._020_say = "Your journey was long and arduous. But now you[ENTER]have finally reached your goal: Dark Dragon Rock.[ENTER]Seek out Admiral Angur. You will find him at Cape[ENTER]Dragon Fire. " -gameforge.main_quest_lv90._030_say = "Welcome to Dark Dragon Rock, stranger! Have you[ENTER]come to help us in the fight against Sung Mahi? " -gameforge.main_quest_lv90._040_say = "Yes, absolutely. Lee Chung, Commander of the[ENTER]Shadow Warriors, sent me. " -gameforge.main_quest_lv90._050_say = "Lee Chung! He is a long time companion of mine.[ENTER]So you're here at his request. Aye, then I know[ENTER]that I can trust you. " -gameforge.main_quest_lv90._060_say = "I thank you. What's the situation here then? " -gameforge.main_quest_lv90._070_say = "Demons rule over large parts of the island.[ENTER]Nothing and no one is safe from them. They are[ENTER]even eating each other. The dark influence of[ENTER]Sung Mahi has made them all lose their minds. " -gameforge.main_quest_lv90._080_say = "I could use your help. Could you explore the[ENTER]island and give me an up-to-date report of the[ENTER]situation? " -gameforge.main_quest_lv90._090_say = "Of course. " -gameforge.main_quest_lv90._1000_say = "Understood. " -gameforge.main_quest_lv90._100_say = "I thank you. Wait, I'll show you the way. " -gameforge.main_quest_lv90._1010_say = "You are very diligent, but that's not enough.[ENTER]Keep collecting! " -gameforge.main_quest_lv90._1020_sayTitle = "Collect Clay Bricks " -gameforge.main_quest_lv90._1030_say = "Head into battle against the Manticores to gather[ENTER]Clay Bricks. " -gameforge.main_quest_lv90._1040_1_notice = "You have collected enough Clay Bricks. " -gameforge.main_quest_lv90._1040_2_notice = "Deliver them to Admiral Angmur. " -gameforge.main_quest_lv90._1050_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv90._1060_say = "Very good, thanks to you we have enough materials[ENTER]to strengthen the defensive rampart. As soon as[ENTER]we are finished with that, I'll send a summons[ENTER]for you. " -gameforge.main_quest_lv90._1070_sendLetter = "Lee Chung's task " -gameforge.main_quest_lv90._1080_say = "Lee Chung has a task for you. " -gameforge.main_quest_lv90._1090_say = "Unfortunately there's some bad news that brings[ENTER]us back together: the Servants of the Darkness[ENTER]are close to their goal. Soon Sung Mahi will be[ENTER]undefeatable.[ENTER]We have no time to lose! Go to the teleporter.[ENTER]From there a ship will take you to Dark Dragon[ENTER]Rock. Seek out Admiral Angmur there. I have[ENTER]already sent a letter announcing your arrival. " -gameforge.main_quest_lv90._1100_say = "I'll leave straight away. " -gameforge.main_quest_lv90._110_sayReward = "Explore Dark Dragon Rock. Go here first: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = "Leave for the Island " -gameforge.main_quest_lv90._1120_say = "Go to the Teleporter. It will bring you to Dark[ENTER]Dragon Rock. " -gameforge.main_quest_lv90._1160_targetInfo = "The arrow above the NPC shows you that this[ENTER]person wants to talk to you. If you cannot see[ENTER]the NPC on your screen, follow the flashing dot[ENTER]on the minimap. " -gameforge.main_quest_lv90._1170_posInfo = "Follow the flashing dot on the minimap. " -gameforge.main_quest_lv90._1180_say = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv90._1180_say_count = "Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = "%s: %d pieces " -gameforge.main_quest_lv90._1200_say = "The adventure continues as soon as you have[ENTER]reached level 91. " -gameforge.main_quest_lv90._120_sayTitle = "Situation Report " -gameforge.main_quest_lv90._130_say = "Take a look around the island and then report[ENTER]your findings to Admiral Angmur afterwards. " -gameforge.main_quest_lv90._140_sayReward = "This is your first destination: %d, %d " -gameforge.main_quest_lv90._150_sayReward = "You have reached your first destination.[ENTER]The next one is: (%d, %d) " -gameforge.main_quest_lv90._160_say = "You have not yet explored all areas.[ENTER]Please explore everywhere. " -gameforge.main_quest_lv90._170_sayReward = "Your second target is: %d, %d " -gameforge.main_quest_lv90._180_sayReward = "You have reached your second destination.[ENTER]The next one is: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = "Your third destination is: %d, %d " -gameforge.main_quest_lv90._220_sayReward = "You have explored all regions.[ENTER]Return to Admiral Angmur. " -gameforge.main_quest_lv90._230_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv90._240_say = "After you have wandered through the entire[ENTER]island, the following realisation has become[ENTER]clear to you: everywhere is teeming with demons. " -gameforge.main_quest_lv90._250_say = "You've done well. Take this here as a thank-you[ENTER]for your help. " -gameforge.main_quest_lv90._260_sendLetter = "Lee Chung's Letter " -gameforge.main_quest_lv90._270_say = "Whilst you give your account of the current[ENTER]situation on Dark Dragon Rock, Admiral Angmur's[ENTER]facial expression darkens. " -gameforge.main_quest_lv90._280_say = "I would have liked to have brought you better[ENTER]news. " -gameforge.main_quest_lv90._290_say = "The demons on the island are getting ever[ENTER]stronger. If we are unable to stop Sung Mahi and[ENTER]the Servants of Darkness, may the Dragon God have[ENTER]mercy upon us. " -gameforge.main_quest_lv90._300_say = "Yes, I'll admit that it seems pretty bleak. " -gameforge.main_quest_lv90._310_say = "Aye, you can say that again...[ENTER]Lee Chung must have uncovered a decisive clue. He[ENTER]sent me a letter with some important information.[ENTER]But it never reached me. The message was[ENTER]intercepted by the gnolls. " -gameforge.main_quest_lv90._320_say = "We need to find this letter. Can you help us? " -gameforge.main_quest_lv90._330_say = "Of course. I'm already on my way. " -gameforge.main_quest_lv90._340_say = "I thank you. The gnolls are settled quite close[ENTER]to here. " -gameforge.main_quest_lv90._350_sayTitle = "Find Lee Chung's Letter. " -gameforge.main_quest_lv90._360_say = "One of the following creatures has Lee Chung's[ENTER]Letter: Gnoll Warrior, Gnoll Archer, Gnoll[ENTER]Defender, Gnoll Magician, Gnoll General, Gnoll[ENTER]Lord or the Supreme Gnoll Guard " -gameforge.main_quest_lv90._370_say = "If we want to stop Sung Mahi, we need this letter!The thief comes from the ranks of the gnoll tribe. " -gameforge.main_quest_lv90._380_1_notice = "You have found the letter. " -gameforge.main_quest_lv90._380_2_notice = "Bring it to Admiral Angmur. " -gameforge.main_quest_lv90._390_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv90._400_say = "You're back and you have the letter! Aye, I knew[ENTER]that I could count on you. Let's see it then. " -gameforge.main_quest_lv90._410_say = "Greetings Angmur![ENTER]My friend, in Sung Mahi's empty camps we came[ENTER]across something: the Servants of Darkness have[ENTER]approached their allies on the island using[ENTER]secret messages. One such message was sent to the[ENTER]Gnoll Tribe. If you could intercept this, we'll[ENTER]be an important step ahead of the demons! I'm[ENTER]sending %s as support and wish you strength and[ENTER]courage in this dark time.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = "My scouts will find out whether the gnolls have[ENTER]already received the letter or not. In the[ENTER]meanwhile, take this here as a thank-you. " -gameforge.main_quest_lv90._430_sendLetter = "The Gnoll Letter I " -gameforge.main_quest_lv90._440_say = "Admiral Angmur is looking for you. Find out what[ENTER]he wants. " -gameforge.main_quest_lv90._450_say = "The Gnoll General has already received the letter[ENTER]sent by the Servants. Can you obtain it for us?[ENTER]Be careful though: gnolls are extremely[ENTER]aggressive.[ENTER]They attack first and ask their questions later. " -gameforge.main_quest_lv90._460_say = "I'm already on my way. " -gameforge.main_quest_lv90._470_say = "Thanks. I knew we could count on you. " -gameforge.main_quest_lv90._480_sayTitle = "Find the Gnoll Letter! " -gameforge.main_quest_lv90._490_say = "Find the Gnoll General. He has the letter! " -gameforge.main_quest_lv90._500_say = "We have no time to lose. Please hurry and bring[ENTER]me the letter. " -gameforge.main_quest_lv90._510_1_notice = "You have obtained the Gnoll Letter. " -gameforge.main_quest_lv90._510_2_notice = "Bring it to Admiral Angmur. " -gameforge.main_quest_lv90._520_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv90._530_say = "You have the letter! Finally some good news eh?[ENTER]Hmm...[ENTER]I cannot read a single word. The letter seems to[ENTER]be encrypted. Our scholar knows his way around[ENTER]cryptology. I'll seek him out directly. As soon[ENTER]as I know more, I'll be in touch. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = "The Gnoll Letter II " -gameforge.main_quest_lv90._570_say = "Admiral Angmur is looking for you. It seems to be[ENTER]important. Find out what he wants. " -gameforge.main_quest_lv90._580_say = "The encrypted letter consists of two pages. The[ENTER]message can only be decoded when the two sheets[ENTER]are laid over one another. Lord Gnoll has the[ENTER]second sheet.[ENTER]Can you help us? " -gameforge.main_quest_lv90._590_say = "Of course. " -gameforge.main_quest_lv90._600_say = "Thank you. You help is invaluable! " -gameforge.main_quest_lv90._610_sayTitle = "The Gnoll Letter II " -gameforge.main_quest_lv90._620_say = "Find the second sheet of the Gnoll Letter! You[ENTER]will get it from Lord Gnoll. " -gameforge.main_quest_lv90._630_say = "Time is running out! Hurry and find the second[ENTER]sheet of the letter. " -gameforge.main_quest_lv90._640_1_notice = "You have found the second sheet. Bring it to[ENTER]Admiral Angmur. " -gameforge.main_quest_lv90._650_say = "Excellent, now we can decode the message: Hmm, it[ENTER]seems to be talking about dragons that sleep deep[ENTER]in the heart of the world. It speaks of a method[ENTER]with which you can awaken them and make them mad.[ENTER]Oh ho! That does not sound good... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = "It seems the Manticores and the Red Thief Gang[ENTER]have also received letters. I will find out more[ENTER]about this news and then call for you. " -gameforge.main_quest_lv90._680_say = "Admiral Angmur has a new task for you. " -gameforge.main_quest_lv90._690_sendLetter = "The Manticores " -gameforge.main_quest_lv90._700_say = "Admiral Angmur has a new task for you. " -gameforge.main_quest_lv90._710_say = "Good, you are here! Our information on the[ENTER]manticores is quite old. We need to find out how[ENTER]strong their forces currently are. " -gameforge.main_quest_lv90._720_say = "Can you go and spy on them? Their camp is not far[ENTER]from here. " -gameforge.main_quest_lv90._730_say = "Sure. What should I do? " -gameforge.main_quest_lv90._740_say = "Defeat 50 Manticore Warriors, 40 Manticore[ENTER]Soldiers, 20 Manticore Executioners as well as[ENTER]defeating General Cor 10 times.[ENTER]Then report back to me. " -gameforge.main_quest_lv90._750_say = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = "The information you've got is not enough. You[ENTER]need to find out more. " -gameforge.main_quest_lv90._780_1_notice = "You have gathered the required amount of[ENTER]information on the manticores. " -gameforge.main_quest_lv90._780_2_notice = "Report back to Admiral Angmur. " -gameforge.main_quest_lv90._790_say = "Have you completed your task? Very good. Then[ENTER]give me a report of the current situation. " -gameforge.main_quest_lv90._800_say = "The forces of the manticores is not particularly[ENTER]large. You have the advantage in the numbers[ENTER]game.[ENTER]But their warriors are well trained and are[ENTER]extremely tough.[ENTER]I would recommend that you strengthen the defence[ENTER]wall around the fort. It will not currently[ENTER]resist a manticore onslaught. " -gameforge.main_quest_lv90._810_say = "Aye, that is the information that we need. I will[ENTER]take your advice and strengthen the defensive[ENTER]wall.[ENTER]Please take this as a reward. " -gameforge.main_quest_lv90._820_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv90._830_sayTitle = "The Manticore Forces " -gameforge.main_quest_lv90._840_say = "Defeat 50 Manticore Warriors, 40 Manticore[ENTER]Soldiers, 20 Manticore Executioners as well as[ENTER]defeating General Cor 10 times. " -gameforge.main_quest_lv90._850_sendLetter = "Strengthen the Rampart I " -gameforge.main_quest_lv90._860_say = "Admiral Angmur is looking for you. It seems to be[ENTER]important. Go to him immediately. " -gameforge.main_quest_lv90._870_say = "Ah, there you are. You were right, our rampart[ENTER]would not have withstood any attack. But we don't[ENTER]have the materials we need to strengthen it. " -gameforge.main_quest_lv90._880_say = "We need Clay Bricks and Fine Sand. Can you get[ENTER]hold of these building materials for us? " -gameforge.main_quest_lv90._890_say = "Naturally. " -gameforge.main_quest_lv90._900_say = "Very good. First search for the Fine Sand. The[ENTER]gnolls have a large supply of it. 50 buckets[ENTER]should be enough. " -gameforge.main_quest_lv90._910_sayTitle = "Fine Sand " -gameforge.main_quest_lv90._920_say = "Fight against the gnolls and get hold of 50[ENTER]buckets of Fine Sand. " -gameforge.main_quest_lv90._930_say = "Unfortunately, what you have there is not enough.[ENTER]We need more Fine Sand. Please keep collecting. " -gameforge.main_quest_lv90._940_1_notice = "You have now collected enough Fine Sand. " -gameforge.main_quest_lv90._940_2_notice = "Deliver it to Admiral Angmur. " -gameforge.main_quest_lv90._950_say = "OK. " -gameforge.main_quest_lv90._960_say = "I thank you! With the Fine Sand we will now be[ENTER]able to strengthen the rampart.[ENTER]My men will get to work straight away.[ENTER]I will call for you as soon as we need your help[ENTER]again. " -gameforge.main_quest_lv90._970_sendLetter = "Strengthen the Rampart II " -gameforge.main_quest_lv90._980_say = "Admiral Angmur is asking for your help. Find out[ENTER]what he wants. " -gameforge.main_quest_lv90._990_say = "To finish the construction, we need Clay Bricks.[ENTER]The manticores hoard these like gold. I think[ENTER]that 100 bricks should do the trick. You will, of[ENTER]course, be generously rewarded for your help. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = "The Manticore Letter " -gameforge.main_quest_lv91._020_say = "Admiral Angmur has a new task for you. " -gameforge.main_quest_lv91._030_say = "Aye, it is time once again to turn our attention[ENTER]to the scheming of the Servants of Darkness.[ENTER]We need to bring the letters that they sent the[ENTER]manticores and the red thieves into our[ENTER]possession![ENTER]Pay a visit to the manticores first. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = "Right you are. " -gameforge.main_quest_lv91._060_say = "General Cor has headed out with the letter to[ENTER]give it to Martyaxwar. You have to stop the[ENTER]handover! " -gameforge.main_quest_lv91._070_sayTitle = "The Manticore Letter " -gameforge.main_quest_lv91._080_say = "Defeat General Cor and find the letter. " -gameforge.main_quest_lv91._090_1_notice = "You have arrived too late. Martyaxwar has already[ENTER]received the letter. " -gameforge.main_quest_lv91._090_2_notice = "Report back to Admiral Angmur. " -gameforge.main_quest_lv91._100_say = "You are too late. I have already given Martyaxwar[ENTER]the letter. The fate of the humans is sealed! " -gameforge.main_quest_lv91._110_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv91._120_say = "There you are at last. Do you have the letter? " -gameforge.main_quest_lv91._130_say = "No, I was too late - General Cor had already[ENTER]given the letter to Martyaxwar. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = "Aye, well does not make the situation any[ENTER]easier...[ENTER]My scouts will seek out Martyaxwar's location.[ENTER]Here, take this as a reward in the meantime. I[ENTER]will inform you as soon as I hear anything new. " -gameforge.main_quest_lv91._160_sendLetter = "Martyaxwar's Hideout " -gameforge.main_quest_lv91._170_say = "Admiral Angmur is looking for you. He knows where[ENTER]Martyaxwar is located. " -gameforge.main_quest_lv91._180_say = "There you are finally! We now know Martyaxwar's[ENTER]location. My scouts have also observed that he[ENTER]has placed the letter in his Barb Necklace, the[ENTER]one he never removes. " -gameforge.main_quest_lv91._190_say = "I'll head out immediately! " -gameforge.main_quest_lv91._200_sayTitle = "Defeat Martyaxwar. " -gameforge.main_quest_lv91._210_say = "Hunt Martyaxwar down and take his Barb Necklace[ENTER]from him. " -gameforge.main_quest_lv91._220_say = "We cannot lose any time. Hurry and bring me the[ENTER]Barb Necklace! " -gameforge.main_quest_lv91._230_1_notice = "You have received the Barb Necklace. The letter[ENTER]is found in a pocket on the inside of it. " -gameforge.main_quest_lv91._230_2_notice = "Bring it to Admiral Angmur. " -gameforge.main_quest_lv91._240_say = "Go to Admiral Angmur. " -gameforge.main_quest_lv91._250_say = "Good work. That was no easy opponent. We can only[ENTER]hope that the letter tells us more about the[ENTER]demons' sinister plans. " -gameforge.main_quest_lv91._260_say = "Dammit, I thought just as much - it's encrypted[ENTER]again! Yon-I-Walker, our scholar, should take a[ENTER]look at it. Go to him please. " -gameforge.main_quest_lv91._270_sendLetter = "Decoding " -gameforge.main_quest_lv91._280_say = "Go to Yon-I-Walker to have the letter decoded. " -gameforge.main_quest_lv91._290_say = "*mumble* Woah, I spooked myself![ENTER]Who are you? " -gameforge.main_quest_lv91._300_say = "Admiral Angmur has sent me. " -gameforge.main_quest_lv91._310_say = "Ah, yes! You are here because of the letter.[ENTER]Angmur has already told me about it. " -gameforge.main_quest_lv91._320_say = "I was not able to decrypt the letter yet. But it[ENTER]seems to be the script of the crustacean tribe[ENTER]who dwell in Nephrite Bay. " -gameforge.main_quest_lv91._330_say = "To be able to interpret these characters, I need[ENTER]the crustacean tribe's Carapax Script. Can you[ENTER]get hold of ten of them for me? " -gameforge.main_quest_lv91._340_say = "Of course. " -gameforge.main_quest_lv91._350_sayTitle = "Carapax Script " -gameforge.main_quest_lv91._360_say = "Head into battle against the crustacean tribe and[ENTER]get hold of ten Carapax Scripts. " -gameforge.main_quest_lv91._370_say = "This Carapax Script has unfortunately been[ENTER]damaged and I cannot use it. Please bring me[ENTER]another one. " -gameforge.main_quest_lv91._380_say = "You have found the Carapax Scripts. They have the[ENTER]form of turtle shells. " -gameforge.main_quest_lv91._390_say = "Perfect now I can decrypt the letter. Good work![ENTER]Take this here as a sign of my gratitude. " -gameforge.main_quest_lv91._400_say = "Bring me %d more pieces! " -gameforge.main_quest_lv91._410_1_notice = "You have found a Carapax Script. " -gameforge.main_quest_lv91._410_2_notice = "Deliver it to Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = "Manticore letter decoded. " -gameforge.main_quest_lv91._430_say = "Yon-I-Walker is looking for you. Go to him and[ENTER]find out whether he was already able to decrypt[ENTER]the letter or not. " -gameforge.main_quest_lv91._440_say = "*mumble* ...ah! There you are! Thanks to your[ENTER]help I was able to decrypt a large part of the[ENTER]message.[ENTER]But I'm not making any progress on the last part.[ENTER]I fear that I need to ask your help once more. I[ENTER]urgently need Carapax Powder. You can find it on[ENTER]General Lobster or King Crab of the crustacean[ENTER]tribe. " -gameforge.main_quest_lv91._450_say = "Carapax Powder " -gameforge.main_quest_lv91._460_say = "Yes, only the crustacean tribe have it in their[ENTER]possession. Even a small dose of this powder is[ENTER]lethal! Three doses should be enough. Good luck. " -gameforge.main_quest_lv91._470_say = "I'll set out on my way immediately. " -gameforge.main_quest_lv91._480_sayTitle = "Carapax Powder " -gameforge.main_quest_lv91._490_say = "Go up against General Lobster and King Crab of[ENTER]the crustacean tribe and obtain three doses of[ENTER]Carapax Powder. " -gameforge.main_quest_lv91._500_say = "Carapax Powder is extremely poisonous. I need to[ENTER]wait a day in order for its effects to diminish.[ENTER]Come by again tomorrow, hopefully I will then be[ENTER]able to tell you more. " -gameforge.main_quest_lv91._510_say = "You have the Carapax Powder! " -gameforge.main_quest_lv91._520_say = "Good work. Now I can finally decrypt the letter.[ENTER]Please take this as a reward. " -gameforge.main_quest_lv91._530_say = "Bring me %d more pieces! " -gameforge.main_quest_lv91._540_say = "This Carapax Powder is contaminated. Please bring[ENTER]me a new dose. " -gameforge.main_quest_lv91._550_1_notice = "You have found a dose of Carapax Powder. " -gameforge.main_quest_lv91._550_2_notice = "Take it to Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = "Poisoned! " -gameforge.main_quest_lv91._570_say = "Admiral Angmur is needs you urgently. Find out[ENTER]what it is that he needs. " -gameforge.main_quest_lv91._580_say = "There you are! Praise be to the Dragon God.[ENTER]Yon-I-Walker has been poisoned by the Carapax[ENTER]Powder. " -gameforge.main_quest_lv91._590_say = "He wanted to hurry and got careless. What makes[ENTER]matters worse is that our supply of medicinal[ENTER]herbs is used up.[ENTER]Seek out the Rock Flower - its roots can[ENTER]neutralise the poison. I've marked the locations[ENTER]where you can find it on the map. " -gameforge.main_quest_lv91._600_say = "Of course. " -gameforge.main_quest_lv91._610_say = "I knew that I could rely on you. Please hurry, we[ENTER]don't have much time! " -gameforge.main_quest_lv91._620_sayTitle = "Save Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = "Find the Rock Flower Roots, to be able to heal[ENTER]the poisoned Yon-I-Walker. " -gameforge.main_quest_lv91._640_1_notice = "Bring Yon-I-Walker the Rock Flower Root. " -gameforge.main_quest_lv91._650_say = "*cough*[ENTER]*hack*[ENTER]Ah, it's you. I'm not doing well at all. Have you[ENTER]found the Rock Flower Roots? " -gameforge.main_quest_lv91._660_say = "Yeah, I have them here. " -gameforge.main_quest_lv91._670_say = "Ah, I already feel better. It seems my time has[ENTER]not come after all.[ENTER]I thank you. Take this as a reward. Now I can[ENTER]complete my work. Admiral Angmur will inform you[ENTER]as soon as I am able to decrypt the letter. " -gameforge.main_quest_lv91._680_say = "Yon-I-Walker wants to talk to you. " -gameforge.main_quest_lv91._760_say = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = "The adventure continues as soon as you have[ENTER]reached level 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = "The Red Thief Letter " -gameforge.main_quest_lv92._020_say = "The final letter sent by the Servants of Darkness[ENTER]is with the Red Thief Gang. Admiral Angmur has[ENTER]more information for you. " -gameforge.main_quest_lv92._030_say = "We are coming ever closer to the plotting of the[ENTER]Servants of Darkness. The final letter is[ENTER]currently in the hands of the Red Thief Gang. " -gameforge.main_quest_lv92._040_say = "The Red Thief Gang? " -gameforge.main_quest_lv92._050_say = "They are a group of criminals who were banished[ENTER]to Dark Dragon Rock. The strange thing about the[ENTER]red thieves is that here humans have allied with[ENTER]demons. " -gameforge.main_quest_lv92._060_say = "Demons, who have allied with humans instead of[ENTER]eating them? Curious. " -gameforge.main_quest_lv92._070_say = "They are united by a shared goal: gold.[ENTER]The red thief camp is not far from here. Defeat[ENTER]the Red Thief Executioner and the Black General.[ENTER]One of them has the letter. " -gameforge.main_quest_lv92._080_say = "However they were warned of our intentions in[ENTER]sufficient time and they have now torn the letter[ENTER]into four pieces. We need to find them all. " -gameforge.main_quest_lv92._090_say = "Right you are. " -gameforge.main_quest_lv92._100_say = "Thank you! " -gameforge.main_quest_lv92._110_sayTitle = "The Red Thief Letter " -gameforge.main_quest_lv92._120_say = "Fight the Red Thief Executioner and the Black[ENTER]General. Find all four pieces of the letter. " -gameforge.main_quest_lv92._130_say = "The letter is not yet complete. Find all the[ENTER]pieces. " -gameforge.main_quest_lv92._140_1_notice = "You have found all parts of the Red Thief Letter. " -gameforge.main_quest_lv92._140_2_notice = "Show it to Admiral Angmur. " -gameforge.main_quest_lv92._150_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv92._160_say = "Good work. Here, take this as a mark of my[ENTER]gratitude. " -gameforge.main_quest_lv92._170_sendLetter = "The Red Thief Letter " -gameforge.main_quest_lv92._180_say = "Admiral Angmur needs your help. " -gameforge.main_quest_lv92._190_say = "Good that you are here. We have a problem. " -gameforge.main_quest_lv92._200_say = "What's going on? " -gameforge.main_quest_lv92._210_say = "There is actually a fifth piece to the Red Thief[ENTER]Letter. Without this piece, the rest of the[ENTER]letter is worthless. I have already sent[ENTER]Bae-Yong, one of my bravest men, but something[ENTER]must have happened.[ENTER]He should have been back a long time ago. Can you[ENTER]search for him? " -gameforge.main_quest_lv92._220_say = "Of course! Do you know where he could be now? " -gameforge.main_quest_lv92._230_say = "An idea, yes. He last mentioned that he wanted to[ENTER]head to Nephrite Bay. But nobody can say for sure[ENTER]whether he got there or not. " -gameforge.main_quest_lv92._240_say = "I'll head out immediately! " -gameforge.main_quest_lv92._250_sayTitle = "The Missing Soldier " -gameforge.main_quest_lv92._260_say = "Find the fifth piece of the letter. To do so,[ENTER]look for Bae-Yong in Nephrite Bay. " -gameforge.main_quest_lv92._270_say = "You haven't found Bae-Yong yet?[ENTER]This is a matter of life and death! Please keep[ENTER]looking. " -gameforge.main_quest_lv92._280_say = "*cough*[ENTER]Thank you for finding me. I was heavily injured[ENTER]in battle and I fear that I do not have much time[ENTER]left...[ENTER]Here, I took this from a red thief. Take it to[ENTER]the Admiral. Go! I'll be o...[ENTER](He dies in your arms.) " -gameforge.main_quest_lv92._290_1_notice = "Before Bae-Yong died, he gave you the missing[ENTER]piece of the letter. " -gameforge.main_quest_lv92._290_2_notice = "Head back to Admiral Angmur. " -gameforge.main_quest_lv92._300_say = "You are back! Did you find Bae-Yong? " -gameforge.main_quest_lv92._310_say = "Yes, but... " -gameforge.main_quest_lv92._320_say = "But?[ENTER]Oh no. Is he dead? " -gameforge.main_quest_lv92._330_say = "I couldn't do anymore for him. My condolences. He[ENTER]was a brave man he defended the final piece of[ENTER]the letter with is life. Here it is. " -gameforge.main_quest_lv92._340_say = "The loss of Bae-Yong hurts us badly. But I am[ENTER]very proud of him. He completed his mission we[ENTER]now have all the pieces of the letter. " -gameforge.main_quest_lv92._350_say = "I thank you for everything. Here, take this here[ENTER]as a reward.[ENTER]I'm going to light a incense stick in the temple[ENTER]for Bae-Yong now.[ENTER]I'll call on you later. " -gameforge.main_quest_lv92._360_say = "Go to Admiral Angmur. " -gameforge.main_quest_lv92._370_sendLetter = "Decrypt the Red Thief Letter " -gameforge.main_quest_lv92._380_say = "Admiral Angmur has important news on the Red[ENTER]Thief Letter.[ENTER]Listen to what he has to say. " -gameforge.main_quest_lv92._390_say = "Ah there you are. The Servants of Darkness are[ENTER]giving me a headache. This letter is also[ENTER]encrypted. Please take it to Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = "Got it. " -gameforge.main_quest_lv92._410_say = "Take the encrypted letter to Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = "Argh! Do you always have to sneak up on me like[ENTER]that?![ENTER]What can I do for you? " -gameforge.main_quest_lv92._430_say = "Here is the Red Thief Letter. Just like the[ENTER]others, this one is encrypted. " -gameforge.main_quest_lv92._440_say = "Let me have a look. Hmm, this looks to be the[ENTER]characters of the tritons. Decrypting them[ENTER]shouldn't be too difficult. " -gameforge.main_quest_lv92._450_say = "Excellent. How long do you need for it? " -gameforge.main_quest_lv92._460_say = "Not so fast. The decryption is not particularly[ENTER]complicated, but without further resources it[ENTER]won't work. " -gameforge.main_quest_lv92._470_say = "Of course not. That would have been too easy. " -gameforge.main_quest_lv92._480_say = "I see you have not lost your sense of humour,[ENTER]hehe.[ENTER]To decrypt the letter, I need Oin Scales. Of the[ENTER]tribe of tritons, only General Kappa and Triton[ENTER]himself may wear these rare scales. Please get[ENTER]ten of them. " -gameforge.main_quest_lv92._490_say = "I'll head out straight away. " -gameforge.main_quest_lv92._500_sayTitle = "Find Oin Scales! " -gameforge.main_quest_lv92._510_say = "Only Triton, King of the Tritons and General[ENTER]Kappa wear Oin Scales. " -gameforge.main_quest_lv92._520_say = "I cannot decrypt the letter without these scales.[ENTER]I need them urgently. " -gameforge.main_quest_lv92._530_1_notice = "You have found the tritonic Oin Scales. " -gameforge.main_quest_lv92._530_2_notice = "Quickly take them to Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = "You have done well. As soon as I have decrypted[ENTER]the letter, I will let Admiral Angmur know.[ENTER]You should rest up a little. Here, take this as a[ENTER]token of my appreciation. " -gameforge.main_quest_lv92._550_say = "Yon-I-Walker would like to talk to you. " -gameforge.main_quest_lv92._560_sendLetter = "Dark Plans " -gameforge.main_quest_lv92._570_say = "The letter from the Servants of Darkness has been[ENTER]decrypted. Admiral Angmur wants to tell you about[ENTER]the sinister plans. " -gameforge.main_quest_lv92._580_say = "We have managed to completely decrypt the secret[ENTER]message. Do you remember the letter sent to the[ENTER]gnolls? There they already spoke of dragons,[ENTER]sleeping deep in the island, as well as a method[ENTER]for waking them up and making them full of rage.[ENTER]Now we have found out for what purpose the[ENTER]Servants of Darkness are pursing this. " -gameforge.main_quest_lv92._590_say = "If you then kill a dragon at this moment, when[ENTER]its mind is as black as the jaws of hell, it[ENTER]spits a Pearl of the Night out. With the help of[ENTER]this pearl, the immeasurable powers of Sung Mahi[ENTER]can be summoned to our world. That's their[ENTER]sinister plan! " -gameforge.main_quest_lv92._600_say = "Our next steps need to be well thought out. As[ENTER]soon as I have any news for you, I will call for[ENTER]you. Thank you for everything. " -gameforge.main_quest_lv92._610_say = "The adventure continues as soon as you reach[ENTER]level 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = "Stocking Up On Power I " -gameforge.main_quest_lv93._020_say = "Admiral Angmur wants to talk to you. " -gameforge.main_quest_lv93._030_say = "We are hot on the heels of the Servants of[ENTER]Darkness. " -gameforge.main_quest_lv93._040_say = "To defeat them, we need to strengthen your powers.Do you know of the Inner Light? It is[ENTER]concentrated energy. Some mythical beings or[ENTER]plants have it in them. Yon-I-Walker can make a[ENTER]tonic from it. Go to him next. " -gameforge.main_quest_lv93._050_say = "Understood. " -gameforge.main_quest_lv93._060_say = "Ah, there's my saviour![ENTER]The Inner Light, oh yes... my tonic will make you[ENTER]an equal opponent for the Servants of Darkness. " -gameforge.main_quest_lv93._070_say = "For this I need the Inner Light of the cyclops[ENTER]and the giants. Only the tribe leaders of each of[ENTER]these groups will have it inside them. Take the[ENTER]cyclops on first. " -gameforge.main_quest_lv93._080_say = "Understood. " -gameforge.main_quest_lv93._090_sayTitle = "The Inner Light I " -gameforge.main_quest_lv93._100_say = "Defeat Polyphemos, King of the Cyclops, and loot[ENTER]his Inner Light. " -gameforge.main_quest_lv93._110_say = "You're back with empty hands? I can't help you[ENTER]like this. Bring me the Inner Light! " -gameforge.main_quest_lv93._120_1_notice = "You have found the Inner Light. Bring it to[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = "Talk to Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = "So this is the Inner Light... before I work on[ENTER]it, it needs to be cleaned. That will take some[ENTER]time.[ENTER]I'll let you know when it's ready. " -gameforge.main_quest_lv93._150_sendLetter = "Stocking Up On Power II " -gameforge.main_quest_lv93._160_say = "Yon-I-Walker is looking for you. " -gameforge.main_quest_lv93._170_say = "The Inner Light of Polyphemos is now clean. Next[ENTER]up we need the one that belongs to the giants.[ENTER]You'll need to defeat King Wubba to get it. " -gameforge.main_quest_lv93._180_say = "I'll head out straight away. " -gameforge.main_quest_lv93._190_sayTitle = "The Inner Light II " -gameforge.main_quest_lv93._200_say = "Defeat the giant's king, King Wobba, and loot his[ENTER]Inner Light. " -gameforge.main_quest_lv93._210_say = "You come back empty-handed? It would surprise me[ENTER]if you are not up to this task. Head out there[ENTER]and try again! " -gameforge.main_quest_lv93._220_1_notice = "You are holding the Inner Light of the giants in[ENTER]your hands. " -gameforge.main_quest_lv93._220_2_notice = "Take it to Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = "Talk to Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = "The Inner Light of King Wobba possesses enormous[ENTER]power. I believe that comes from the size. I now[ENTER]need to clean it. This will take a while. " -gameforge.main_quest_lv93._250_sendLetter = "Stocking Up On Power III " -gameforge.main_quest_lv93._260_say = "Yon-I-Walker is looking for you. " -gameforge.main_quest_lv93._270_say = "You are here, excellent. I need your help. In[ENTER]order for the effects of my tonic to fully[ENTER]develop, I need one further component: the[ENTER]Millennium Essence. " -gameforge.main_quest_lv93._280_say = "Millennium Essence? Never heard of it. " -gameforge.main_quest_lv93._290_say = "It is a very effective mixture made from various[ENTER]herb essences. Do you know Octavio? He lives on[ENTER]the mainland and is the only one who is capable[ENTER]of producing the Millennium Essence. Go to him. I[ENTER]hope he will help us. He can be a bit stubborn... " -gameforge.main_quest_lv93._300_say = "Understood. " -gameforge.main_quest_lv93._310_sayTitle = "Talk to Octavio! " -gameforge.main_quest_lv93._320_say = "Seek out Octavio. He lives on the mainland and is[ENTER]the only one who can brew the Millennium Essence. " -gameforge.main_quest_lv93._330_say = "Hello! What can I get you? A Samgyetang perhaps?[ENTER]It's a house speciality with... " -gameforge.main_quest_lv93._340_say = "Octavio, I'm not here for the good food! I need[ENTER]something rather different: the Millennium[ENTER]Essence. " -gameforge.main_quest_lv93._350_say = "Woah, psssst, not so loud! The Millennium[ENTER]Essence...[ENTER]No, that's not possible. How do you know of this?[ENTER]Only a few can handle the power that it provides.[ENTER]I don't want to take the risk. Go now, before[ENTER]anyone else hears you. " -gameforge.main_quest_lv93._360_say = "Octavio, wait and listen! Yon-I-Walker from Dark[ENTER]Dragon Rock sent me. We need this essence[ENTER]urgently. Without it, we have no chance against[ENTER]the Servants of Darkness. And then the world as[ENTER]we know it, is doomed. Only you can produce the[ENTER]essence. Please! " -gameforge.main_quest_lv93._370_say = "Yon-I-Walker you say? Hmm, he's an old friend of[ENTER]mine. We have had many a good chat with a better[ENTER]bottle of wine. I need to think about it. Come[ENTER]again in the morning and then I will give you my[ENTER]answer. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = "I haven't decided yet. Come again later. " -gameforge.main_quest_lv93._400_npcChat = "The Millennium Essence " -gameforge.main_quest_lv93._410_say = "Octavio wants to talk to you. " -gameforge.main_quest_lv93._420_say = "So, I have thought about your request the entire[ENTER]night. I am taking a huge risk in this, but I am[ENTER]sure that I am doing the right thing. Yes, I will[ENTER]help you. " -gameforge.main_quest_lv93._430_say = "Excellent! " -gameforge.main_quest_lv93._440_say = "However I don't have it in supply at the moment.[ENTER]Can you get hold of a few ingredients for me?[ENTER]Then I will produce the essence for you. " -gameforge.main_quest_lv93._450_say = "Of course. What do you need? " -gameforge.main_quest_lv93._460_say = "I'm missing Gango Root, Tue Fungus and Alpine[ENTER]Rose. I need 200 of each ingredient. " -gameforge.main_quest_lv93._470_say = "I'll head out immediately. Where can I find them[ENTER]all? " -gameforge.main_quest_lv93._480_say = "You will find these plants at the most different[ENTER]of locations on the continent.[ENTER]Whilst you are searching, I will start here with[ENTER]my preparations. " -gameforge.main_quest_lv93._490_sayTitle = "The Millennium Recipe " -gameforge.main_quest_lv93._500_say = "Search for Gango Root, the Tue Fungus and the[ENTER]Alpine Rose.[ENTER]You need 200 of each of them. " -gameforge.main_quest_lv93._510 = "You will find these plants at the most different[ENTER]of locations on the continent.[ENTER]Whilst you are searching, I will start here with[ENTER]my preparations. " -gameforge.main_quest_lv93._520_say = "Ah, you are back, very good. And you have[ENTER]everything with you. Then I shall get to work[ENTER]immediately. I must not be interrupted during[ENTER]this time. Come back tomorrow at the same time.[ENTER]By then the essence should be ready. " -gameforge.main_quest_lv93._530_say = "Got it. See you tomorrow. " -gameforge.main_quest_lv93._540_say = "I understand that you have an urgent need for it,[ENTER]but you need to be patient a little while longer.[ENTER]Come back again later. " -gameforge.main_quest_lv93._550_say = "Octavio is looking for you. " -gameforge.main_quest_lv93._560_say = "Ah, you have come at exactly the right time: the[ENTER]Millennium Essence has just now become ready for[ENTER]use! You can now take it to Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = "Thank you! " -gameforge.main_quest_lv93._580_sendLetter = "Millennium Essence " -gameforge.main_quest_lv93._590_say = "Yon-I-Walker is looking for you. " -gameforge.main_quest_lv93._600_say = "You have the Millennium Essence![ENTER]Now I have all the ingredients for my tonic. I[ENTER]shall call for you as soon as it is ready. " -gameforge.main_quest_lv93._610_say = "Right you are. " -gameforge.main_quest_lv93._620_say = "The adventure continues once you reach level 94. " -gameforge.main_quest_lv93._630_say = "%s: %d pieces, %s: %d pieces,[ENTER]%s: %d pieces " -gameforge.main_quest_lv93._640_say = "I have a guest house to run - I don't have all[ENTER]the time in the world. Bring me all the missing[ENTER]ingredients, and hurry please. " -gameforge.main_quest_lv93._650_1_notice = "You have found all the necessary ingredients for[ENTER]the Millennium Essence. " -gameforge.main_quest_lv93._650_2_notice = "Return to Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = "Leviathan Pearls " -gameforge.main_quest_lv94._020_say = "Yon-I-Walker is looking for you. " -gameforge.main_quest_lv94._030_say = "I did it. I have managed to combine the most[ENTER]effective essences that are known to us with each[ENTER]other. I present to you: the Leviathan Pearls! " -gameforge.main_quest_lv94._040_say = "Thank you! " -gameforge.main_quest_lv94._050_say = "If you take these capsules, you might not feel[ENTER]any change. But a well-trained eye, such as mine[ENTER]or Angmur's, will be able to tell.[ENTER]Angmur wants to talk to you. Go to him now. " -gameforge.main_quest_lv94._060_sayTitle = "Strengthen yourself! " -gameforge.main_quest_lv94._070_say = "Swallow the Leviathan Pearls and seek out Admiral[ENTER]Angmur. " -gameforge.main_quest_lv94._080_sendLetter = "Call of the Thunder Mountains " -gameforge.main_quest_lv94._090_say = "Admiral Angmur has news for you. " -gameforge.main_quest_lv94._1000_say = "I will need a little time for the analysis of the[ENTER]samples. Come by again tomorrow and then I will[ENTER]hopefully have the results ready. " -gameforge.main_quest_lv94._100_say = "Ah, the Leviathan Pearls are showing their[ENTER]effect: I can clearly see an aura of power around[ENTER]you.[ENTER]My scouts have an idea of where the headquarters[ENTER]of the Servants of Darkness might be. The place[ENTER]is heavily guarded. Could you take a look? " -gameforge.main_quest_lv94._1010_say = "I will report my findings to Angmur. He will then[ENTER]be in touch with you. " -gameforge.main_quest_lv94._1020_say = "Admiral Angmur has information on the Black Gold.[ENTER]Go to him. " -gameforge.main_quest_lv94._1030_say = "Aye, there you are. The analysis of the Black[ENTER]Gold is not yet complete. I hope that I will be[ENTER]able to tell you more soon. Here, take this as a[ENTER]reward for your efforts. " -gameforge.main_quest_lv94._1040_say = "We cannot lose any time. Quickly, bring me[ENTER]samples of the Black Gold! " -gameforge.main_quest_lv94._1050_say = "The adventure continues as soon as you reach[ENTER]level 95. " -gameforge.main_quest_lv94._1060_say = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = "Missing amount: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = "Of course. " -gameforge.main_quest_lv94._120_say = "Thank you. Come, I'll show you which areas you[ENTER]need to scout. Report back to me when you are[ENTER]done. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = "Under Admiral Angmur's orders, scout out the[ENTER]Thunder Mountains. Your first target is: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = "The Thunder Mountains " -gameforge.main_quest_lv94._160_say = "Scout out the Thunder Mountains and report back[ENTER]to Admiral Angmur. " -gameforge.main_quest_lv94._170_say = "You haven't scouted all of the areas yet, right?[ENTER]We are dependent on this information. Please[ENTER]carry out my orders. " -gameforge.main_quest_lv94._180_say = "Your first target is: %d, %d " -gameforge.main_quest_lv94._190_say = "Your second target is: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = "Your third target is: %d, %d " -gameforge.main_quest_lv94._220_say = "You have reached your first target. The next[ENTER]location is: (%d, %d) " -gameforge.main_quest_lv94._230_say = "You have reached your second target. The next[ENTER]location is: (%d, %d) " -gameforge.main_quest_lv94._240 = "You have reached the third target. " -gameforge.main_quest_lv94._250_say = "You were able to get an idea of the situation in[ENTER]the Thunder Mountains.[ENTER]Now report back to Admiral Angmur. " -gameforge.main_quest_lv94._260_say = "Return to Admiral Angmur. " -gameforge.main_quest_lv94._270_say = "Ah, you are back! Very good, we will evaluate the[ENTER]information that you have gathered and work out a[ENTER]strategy. " -gameforge.main_quest_lv94._280_say = "Here is your reward. " -gameforge.main_quest_lv94._290_sendLetter = "Weaken the Red Thieves " -gameforge.main_quest_lv94._300_say = "Admiral Angmur is looking for you. " -gameforge.main_quest_lv94._310_say = "A direct attack seems to be too risky to me at[ENTER]this time. Before we go on the offensive, we[ENTER]should weaken the enemy's troops. " -gameforge.main_quest_lv94._320_say = "The following groups live in the Thunder[ENTER]Mountains: the Giants, the Cyclops and the Red[ENTER]Thieves.[ENTER]We'll attack the Red Thieves first! " -gameforge.main_quest_lv94._330_say = "What weaknesses do the Red Thieves have? " -gameforge.main_quest_lv94._340_say = "The Red Chief always wears a special cape, a[ENTER]symbol of strength and invincibility. Rip him out[ENTER]of this cape - that will shatter the Red Thief[ENTER]Gang's motivation! " -gameforge.main_quest_lv94._350_say = "The Red Chief? That won't be an easy task... " -gameforge.main_quest_lv94._360_say = "You are right. But if there is anyone that is a[ENTER]match for him, it's you. Good luck! " -gameforge.main_quest_lv94._370_sayTitle = "The Red Chief " -gameforge.main_quest_lv94._380_say = "Defeat the Red Chief and rip his cape from him. " -gameforge.main_quest_lv94._390_say = "... failed? No, I don't believe it. Go take on[ENTER]the Red Chief again. I'm sure you'll beat him[ENTER]this time. " -gameforge.main_quest_lv94._400_1_notice = "You have defeated the Red Chief. " -gameforge.main_quest_lv94._400_2_notice = "Take his cape and bring it to Admiral Angmur. " -gameforge.main_quest_lv94._410_say = "Admiral Angmur is waiting for you. " -gameforge.main_quest_lv94._420_say = "The cape! I knew you would do it. We'll hang it[ENTER]up near to their camp so that they can see it [ENTER]that'll unnerve the Red Thief Gang.[ENTER]My people will take care of it. That way you can[ENTER]recover. " -gameforge.main_quest_lv94._430_sendLetter = "Weaken the Cyclops " -gameforge.main_quest_lv94._440_say = "Admiral Angmur would like to talk to you. " -gameforge.main_quest_lv94._450_say = "Our plan is working: when the Red Thieves saw the[ENTER]cape a great amount of disruption broke out. In[ENTER]the end, the demons and humans ended up fighting[ENTER]each other. Now this gang is completely[ENTER]disorganised.[ENTER]Next up for us are the Cyclops. " -gameforge.main_quest_lv94._460_say = "How are we to proceed? " -gameforge.main_quest_lv94._470_say = "The Cyclops worship their leader. If we eliminate[ENTER]the leadership squad, the Cyclops will break out[ENTER]in panic and scatter. Defeat General Outis %d[ENTER]times, Arges %d times and Polyphemos %d times. " -gameforge.main_quest_lv94._480_say = "It will be a pleasure. " -gameforge.main_quest_lv94._490_say = "Be careful. " -gameforge.main_quest_lv94._500_sayTitle = "Fight the Cyclops! " -gameforge.main_quest_lv94._510_say = "Defeat General Outis %d times, Arges %d times and[ENTER]Polyphemos %d times. " -gameforge.main_quest_lv94._520 = "I can hardly believe that you are having second[ENTER]thoughts about the Cyclops, of all creatures! Go![ENTER]I know that you can do it! " -gameforge.main_quest_lv94._530_1_notice = "You have defeated the leaders of the Cyclops. " -gameforge.main_quest_lv94._530_2_notice = "Report back to Admiral Angmur. " -gameforge.main_quest_lv94._540_say = "Go to Admiral Angmur. " -gameforge.main_quest_lv94._550_say = "The news of your deeds precedes you! The Cyclops[ENTER]are on the run.[ENTER]All that remain are the Giants. I will gather[ENTER]information on their weaknesses and then call for[ENTER]you. " -gameforge.main_quest_lv94._560_sendLetter = "Weaken the Giants " -gameforge.main_quest_lv94._570_say = "Admiral Angmur is calling for you. " -gameforge.main_quest_lv94._580_say = "My scouts have uncovered the Giants' weakness. " -gameforge.main_quest_lv94._590_say = "Tell me! " -gameforge.main_quest_lv94._600_say = "The Giants possess a totem that has great[ENTER]spiritual value. If we take it away from them, we[ENTER]will be able to break their will. " -gameforge.main_quest_lv94._610_say = "Where can I find this totem? " -gameforge.main_quest_lv94._620_say = "The totem has the form of a large piece of amber.[ENTER]To protect it from thieves, it was split into %d[ENTER]parts. King Wubba and his Officers carry these[ENTER]with them. " -gameforge.main_quest_lv94._630_say = "Understood. " -gameforge.main_quest_lv94._640_sayTitle = "Giants' Totem " -gameforge.main_quest_lv94._650_say = "Acquire all the totem pieces. " -gameforge.main_quest_lv94._660_say = "The giants are very powerful opponents. But you[ENTER]have to defeat them and bring me this totem! " -gameforge.main_quest_lv94._670_say_1_notice = "You have gained all the totem pieces. " -gameforge.main_quest_lv94._670_say_2_notice = "Return to Admiral Angmur. " -gameforge.main_quest_lv94._680_say = "Aye, I had started to worry! You really did it.[ENTER]Now we have the Giants' holy totems. Your reward[ENTER]for this will be great. " -gameforge.main_quest_lv94._690_sendLetter = "To the Thunder Mountains " -gameforge.main_quest_lv94._700_say = "Admiral Angmur is looking for you. " -gameforge.main_quest_lv94._710_say = "My scouts have observed Cyclops as they gathered[ENTER]something in the Thunder Mountains and carried it[ENTER]away. " -gameforge.main_quest_lv94._720_say = "Find out what the Cyclops are up to. It certainly[ENTER]can't be anything good... I doubt that they will[ENTER]give up their secret easily either. " -gameforge.main_quest_lv94._730_say = "Understood. " -gameforge.main_quest_lv94._740_sayTitle = "What are the Cyclops planning? " -gameforge.main_quest_lv94._750_say = "Find out what the Cyclops are gathering in the[ENTER]Thunder Mountains. " -gameforge.main_quest_lv94._760_say = "Find out what the Cyclops are up to. It certainly[ENTER]can't be anything good... I doubt that they will[ENTER]give up their secret easily either. " -gameforge.main_quest_lv94._770_1_notice = "You hold a shining black stone as well as a Slip[ENTER]of Paper in your hand. " -gameforge.main_quest_lv94._770_2_notice = "Show Admiral Angmur your findings. " -gameforge.main_quest_lv94._780_say = "Go to Admiral Angmur. " -gameforge.main_quest_lv94._790_say = "Have you found out what the Cyclops are doing in[ENTER]the Thunder Mountains? " -gameforge.main_quest_lv94._800_say = "The Cyclops were not willing to talk freely, but[ENTER]in the end I was able to convince them to give me[ENTER]this: a black stone and this bit of paper. " -gameforge.main_quest_lv94._810_say = "We have located the veins of Black Gold in the[ENTER]Thunder Mountains and are now mining it as you[ENTER]requested. For the handover we will meet as[ENTER]planned within the Thunder Mountains. " -gameforge.main_quest_lv94._820_say = "Black Gold... That is an ore that only exists in[ENTER]the Thunder Mountains. Why do the Servants of[ENTER]Darkness need it? " -gameforge.main_quest_lv94._830_say = "We need to find out what they are planning. " -gameforge.main_quest_lv94._840_say = "Here it says: " -gameforge.main_quest_lv94._850_sendLetter = "Black Gold " -gameforge.main_quest_lv94._860_say = "Admiral Angmur would like to talk to you about[ENTER]the Black Gold. " -gameforge.main_quest_lv94._870_say = "The alchemist could not analyse the Black Gold.[ENTER]The piece is too small.[ENTER]We need to find out what properties it has and[ENTER]why the Servants of Darkness are seeking it![ENTER]Could you return to the Thunder Mountains and[ENTER]secure further samples of Black Gold? " -gameforge.main_quest_lv94._880_say = "Go to the alchemist first. He will tell you how[ENTER]many samples he requires. " -gameforge.main_quest_lv94._890_say = "Speak with the alchemist. " -gameforge.main_quest_lv94._900_say = "Greetings. Has Admiral Angmur already informed[ENTER]you about your task? " -gameforge.main_quest_lv94._910_say = "Yes. How many samples of Black Gold will you need? " -gameforge.main_quest_lv94._920_say = "Hmm, let me think a second. I think that %d[ENTER]samples should be enough for an analysis. " -gameforge.main_quest_lv94._930_say = "Understood. " -gameforge.main_quest_lv94._940_sayTitle = "The Gold of the Thunder Mountains " -gameforge.main_quest_lv94._950_sayTitle = "Go to the alchemist. " -gameforge.main_quest_lv94._960_say = "Search for samples of Black Gold in the Thunder[ENTER]Mountains. " -gameforge.main_quest_lv94._970_1_notice = "You have discovered a Black Gold vein and secured[ENTER]a sample of the ore for yourself. " -gameforge.main_quest_lv94._970_2_notice = "Bring it to the alchemist. " -gameforge.main_quest_lv94._980_say = "Ah, you found Black Gold. Show me! Hmm, no tears[ENTER]and the piece is large enough... yes, I can use[ENTER]this for my analysis. Now I only need %d more. " -gameforge.main_quest_lv94._990_say = "I cannot do anything with this sample. It is too[ENTER]light for a full analysis. Bring me another! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = "Gold Fever " -gameforge.main_quest_lv95._020_say = "Admiral Angmur is looking for you. He has new[ENTER]information on the Black Gold. " -gameforge.main_quest_lv95._030_say = "The Black Gold extracts energy from creatures in[ENTER]its surroundings and releases it to another body.[ENTER]The Servants of Darkness intend to infuse Sung[ENTER]Mahi with stolen power! The Giant Captain Hooks[ENTER]hoards large supplies of Black Gold in the[ENTER]Thunder Mountains. Get them! " -gameforge.main_quest_lv95._040_say = "Consider it done! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = "On the Hook: Captain Hooks " -gameforge.main_quest_lv95._080_say = "Defeat Captain Hooks of the Giants and secure the[ENTER]Black Gold! " -gameforge.main_quest_lv95._090_say = "We have no time to lose. Defeat Captain Hooks and[ENTER]secure the Black Gold! " -gameforge.main_quest_lv95._100_1_notice = "There was no trace of Black Gold. Instead,[ENTER]Captain Hooks was carrying a letter on his[ENTER]person. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv95._120_say = "Aye, so you were able to hold your ground against[ENTER]Captain Hooks. What's that? A letter? Show me! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = "Curses. Captain Hooks has already passed on the[ENTER]Black Gold to the Banshee.[ENTER]The last sentence poses a puzzle: The curse of[ENTER]life will be summoned from the fog of time by the[ENTER]army of darkness. " -gameforge.main_quest_lv95._150_say = "We have to stop the delivery! We think that the[ENTER]Banshee's hideout is to the west on Gautama Cliff[ENTER] a godless place, constantly enclosed in thick[ENTER]fog.[ENTER]Ogres and Lemures dwell there. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = "As soon as I know which route will be used to[ENTER]bring the Black Gold to the Banshee, I'll tell[ENTER]you. " -gameforge.main_quest_lv95._180_sendLetter = "Head off the Delivery " -gameforge.main_quest_lv95._190_say = "Go to Admiral Angmur. He has more information on[ENTER]the delivery of the Black Gold. " -gameforge.main_quest_lv95._200_say = "My scouts have found out that Captain Shruk,[ENTER]commander of the Ogres, is transporting the Black[ENTER]Gold to Gautama Cliff. He is carry it in a bag[ENTER]attached to his belt. Take it from him! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = "Understood. I'll head out on the hunt right away. " -gameforge.main_quest_lv95._230_sayTitle = "Head off the delivery! " -gameforge.main_quest_lv95._240_say = "Seek out Captain Shruk and secure the bag[ENTER]containing the Black Gold before it reaches the[ENTER]Banshee. " -gameforge.main_quest_lv95._250_say = "Captain Shruk is no lightweight. But you can beat[ENTER]him! Try again. " -gameforge.main_quest_lv95._260_1_notice = "You have received the bag. " -gameforge.main_quest_lv95._260_2_notice = "Return with it to Admiral Angmur. " -gameforge.main_quest_lv95._270_say = "Bring your loot to Admiral Angmur. " -gameforge.main_quest_lv95._280_say = "The Black Gold is in this bag? Show me! Hey?![ENTER]There's just a note here... " -gameforge.main_quest_lv95._290_say = "The delivery of the Black Gold will take place[ENTER]once it has been completely processed. " -gameforge.main_quest_lv95._300_say = "Curses, the Black Gold is still in the wrong[ENTER]hands. At least we now know that it has to be[ENTER]processed before the Banshee can use it for her[ENTER]purposes. " -gameforge.main_quest_lv95._310_say = "It is still not too late yet. I will find out who[ENTER]is currently in possession of the Black Gold and[ENTER]whether it has already been processed. As soon as[ENTER]I find something out, I will summon you. Here,[ENTER]take this as a reward. See you soon! " -gameforge.main_quest_lv95._320_sendLetter = "Stop the Processing " -gameforge.main_quest_lv95._330_say = "Go to Admiral Angmur. He has news on the Black[ENTER]Gold. " -gameforge.main_quest_lv95._340_say = "We have discovered that the Great Ogre is[ENTER]personally overseeing the processing of the Black[ENTER]Gold and will then take it to the Banshee. " -gameforge.main_quest_lv95._350_say = "Currently he is holding up on Gautama Cliff.[ENTER]Prevent the Black Gold from reaching its goal.[ENTER]Quickly before it is too late! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = "The Great Ogre " -gameforge.main_quest_lv95._380_say = "Defeat the leader of the Ogres and stop the[ENTER]completion of the Black Gold. " -gameforge.main_quest_lv95._390_say = "Every minute counts! Stop the Great Ogre! " -gameforge.main_quest_lv95._400_notice = "You have defeated the Great Ogre. " -gameforge.main_quest_lv95._410_say = "You can't stop us! The Banshee has already[ENTER]received the Black Gold. Too late, you fools! " -gameforge.main_quest_lv95._420_say = "The noose is tightening. Return to Admiral Angmur[ENTER]and give him your report. " -gameforge.main_quest_lv95._430_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv95._440_say = "That was fast! Do you have the Black Gold? " -gameforge.main_quest_lv95._450_say = "No, I was too late. The Banshee has it already. " -gameforge.main_quest_lv95._460_say = "May the Dragon God have mercy on us. But we will[ENTER]not give up so easily! I will send out my scouts[ENTER]to find out where the Banshee's whereabouts is.[ENTER]As soon as I know this, I will tell you. Take[ENTER]some time to relax and take this as a reward. " -gameforge.main_quest_lv95._470_sendLetter = "Curse of Life " -gameforge.main_quest_lv95._480_say = "Admiral Angmur has new information for you. Go to[ENTER]him. " -gameforge.main_quest_lv95._490_say = "We now know what is meant by the curse of life[ENTER]and the army of darkness. There once lived a[ENTER]horrible mage on Dark Dragon Rock. He had[ENTER]aspirations for domination over the entire[ENTER]continent and he literally stopped at nothing to[ENTER]achieve this: using black magic, he raised the[ENTER]dead and sent them into battle as his army. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = "Summoning the dead even the thought of it makes[ENTER]me cringe. The Servants of the Darkness are using[ENTER]the Black Gold to create an army of the undead.[ENTER]We have to stop them! " -gameforge.main_quest_lv95._520_say = "Search for the Lemures Magician in the old ruins[ENTER]at Gautama Cliff. He knows something about this[ENTER]curse. If you ask him nicely, I'm sure he'll tell[ENTER]you everything we need to know. " -gameforge.main_quest_lv95._530_say = "Ask nicely... ho hum. Understood. " -gameforge.main_quest_lv95._540_sayTitle = "Curse of Life " -gameforge.main_quest_lv95._550_say = "Defeat the Lemures Magician and gather[ENTER]information on the curse of life and the[ENTER]summoning of the dead. " -gameforge.main_quest_lv95._560_say = "We have no time to lose. Defeat the Lemures[ENTER]Magician and squeeze information on the curse of[ENTER]life out of him. " -gameforge.main_quest_lv95._570_1_notice = "You have defeated the Lemures Magician and found[ENTER]a stone tablet with an inscription. " -gameforge.main_quest_lv95._570_2_notice = "Show it to Admiral Angmur. " -gameforge.main_quest_lv95._580_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv95._590_say = "Aye, the Lemures Magician was carrying this stone[ENTER]tablet? Let me take a look. " -gameforge.main_quest_lv95._600_sayReward = "Three things are needed to awaken the dead:[ENTER]1. A human body[ENTER]2. ...[ENTER]The Lemures Tablet is broken here. The remaining[ENTER]part of the inscription is missing. " -gameforge.main_quest_lv95._610_say = "I fear you will have to head out again. We need[ENTER]the rest of this inscription.[ENTER]There must be two more pieces of the Lemures[ENTER]Tablet. " -gameforge.main_quest_lv95._620_say = "Here is your reward for everything that you have[ENTER]achieved so far. Please now head out on the hunt[ENTER]for the rest of the Lemures Tablet! " -gameforge.main_quest_lv95._630_sendLetter = "The Inscription " -gameforge.main_quest_lv95._640_sayTitle = "Find the Lemures Tablet! " -gameforge.main_quest_lv95._650_say = "Defeat the Lemures Magician and find the[ENTER]remaining pieces of the stone tablet. " -gameforge.main_quest_lv95._660_say = "Please, we need to know what this inscription[ENTER]says. Don't give up! " -gameforge.main_quest_lv95._670_say = "Bring the two missing broken sections of Lemures[ENTER]Tablet to Admiral Angmur. " -gameforge.main_quest_lv95._680_say = "Aye, you are back! Let's put the pieces of the[ENTER]Lemures Tablet together and read the inscription. " -gameforge.main_quest_lv95._690_sayReward = "Three things are needed to awaken the dead:[ENTER]1. A human body[ENTER]2. Black Gold[ENTER]3. Tree Demon bark[ENTER]Only a magician with outstanding skills can[ENTER]summon the curse of life and maintain it. And[ENTER]when they die, the whole undead army falls with[ENTER]them. " -gameforge.main_quest_lv95._700_say = "So its for this reason that our cemeteries have[ENTER]been defiled and the corpses stolen from their[ENTER]graves. They are to be brought to life and[ENTER]marched against us as an undead army. What a[ENTER]sickening thought! " -gameforge.main_quest_lv95._710_say = "We need to stop this outrageous deed! " -gameforge.main_quest_lv95._720_say = "Aye, but time is working against us. Only the[ENTER]Banshee is powerful enough to summon a curse of[ENTER]this size but we don't know where she is[ENTER]hiding.[ENTER]I will send out more men to find out the location[ENTER]of the dark high priestess. As soon as I hear[ENTER]something, I will let you know. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = "The adventure continues as soon as you have[ENTER]reached level 96. " -gameforge.main_quest_lv95._750_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv95._760_say = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = "Prevent the Curse " -gameforge.main_quest_lv96._020_say = "Admiral Angmur would like to talk to you. " -gameforge.main_quest_lv96._030_say = "Good that you are here. We have found a way to[ENTER]sabotage the plans of the Servants and the[ENTER]Banshee. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = "So that the souls of the dead give up their[ENTER]bodies, a medium is needed. This medium is the[ENTER]Holy Ground that the Giants are storing in sacks.[ENTER]If you are able to loot 100 sacks, we will be[ENTER]able to prevent the curse of life. " -gameforge.main_quest_lv96._070_say = "I'll head out immediately! " -gameforge.main_quest_lv96._080_sayTitle = "Holy Ground " -gameforge.main_quest_lv96._090_say = "Defeat the Giants and loot 100 sacks of Holy[ENTER]Ground. " -gameforge.main_quest_lv96._100_say = "Time is working against us. Quickly, hurry and[ENTER]loot the sacks full of Holy Ground! " -gameforge.main_quest_lv96._110_1_notice = "You have looted all the sacks of Holy Ground. " -gameforge.main_quest_lv96._110_2_notice = "Bring them to Admiral Angmur. " -gameforge.main_quest_lv96._120_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv96._130_say = "As always, we can rely on you! Please take this[ENTER]as a reward. " -gameforge.main_quest_lv96._140_sendLetter = "Prevent the Curse " -gameforge.main_quest_lv96._150_say = "Admiral Angmur has a further task for you. " -gameforge.main_quest_lv96._160_say = "The Ogres are also guarding a medium for the[ENTER]summoning of the dead. But we do not know what it[ENTER]looks like. Go to the Ogres and bring back[ENTER]whatever seems suspicious to you. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = "Understood. " -gameforge.main_quest_lv96._200_sayTitle = "The Ogre's Medium " -gameforge.main_quest_lv96._210_say = "Defeat the Ogres and find out what form their[ENTER]medium has. " -gameforge.main_quest_lv96._220_say = "I know that you do not have many clues. But[ENTER]something has to be there to find! " -gameforge.main_quest_lv96._230_1_notice = "You have found a Coin Bag and a Golden Medal. " -gameforge.main_quest_lv96._230_2_notice = "Take the items to Admiral Angmur. " -gameforge.main_quest_lv96._240_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv96._250_say = "Well done! I will ask Yon-I-Walker to analyse[ENTER]these items. " -gameforge.main_quest_lv96._260_say = "Find Yon-I-Walker and have him tell you the[ENTER]results of his analysis. " -gameforge.main_quest_lv96._270_say = "Ah there you are! I have already been able to[ENTER]take a look at the items that you found with the[ENTER]Ogres. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = "The golden coins in the bag are releasing a[ENTER]strong dark power. They are the medium. Please[ENTER]report this to Admiral Angmur. " -gameforge.main_quest_lv96._300_sendLetter = "Prevent the Curse " -gameforge.main_quest_lv96._310_say = "Go to Admiral Angmur. " -gameforge.main_quest_lv96._320_say = "Here, take the Gold Hunter's Band. Use it to[ENTER]locate the Ogres' Coin Bags. " -gameforge.main_quest_lv96._330_say = "We need 100 Gold Coins. But I fear that not all[ENTER]of the coins that you will find will be used as a[ENTER]medium. There is a lot of work ahead of you. " -gameforge.main_quest_lv96._340_say = "No problem. " -gameforge.main_quest_lv96._350_sayTitle = "Hunt for Gold " -gameforge.main_quest_lv96._360_say = "Go up against the Ogres in battle and collect[ENTER]Coin Bags. Not all of the coins are mediums [ENTER]have them checked by Yon-I-Walker. " -gameforge.main_quest_lv96._370_say = "Yep, I can clearly sense the dark magic here. " -gameforge.main_quest_lv96._380_say = "Fantastic, we now have all the gold coins that[ENTER]could be used as a medium. That certainly won't[ENTER]please the Banshee! Here, take this as a reward.[ENTER]Angmur will issue your next task. " -gameforge.main_quest_lv96._390_say = "There are still gold coins missing. Collect %d[ENTER]more. " -gameforge.main_quest_lv96._400_sendLetter = "Prevent the Curse " -gameforge.main_quest_lv96._410_say = "Admiral Angmur is looking for you. " -gameforge.main_quest_lv96._420_say = "We need to ensure that the Servants of the[ENTER]Darkness are not able to get hold of the Tree[ENTER]Demon Bark. " -gameforge.main_quest_lv96._430_say = "Tree Demons are one of the most mysterious[ENTER]species in our world and serve no one person, not[ENTER]even Sung Mahi.[ENTER]There are three types of them on Gautama Cliff:[ENTER]Aku-Boku, Arboretum and Sycomore. Pull the bark[ENTER]off of them! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = "Understood. " -gameforge.main_quest_lv96._460_sayTitle = "Pruning the Tree Demons " -gameforge.main_quest_lv96._470_say = "Pull the bark off of an Aku-Boku, an Arboretum[ENTER]and a Sycomore. " -gameforge.main_quest_lv96._480_counterName = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = "Time is pressing. Make chippings out of the Tree[ENTER]Demons and secure their bark before the Servants[ENTER]do! " -gameforge.main_quest_lv96._510_1_notice = "You have defeated all of the Tree Demons, but[ENTER]somebody got there before you: the bark has[ENTER]already been pulled from the trunks. " -gameforge.main_quest_lv96._510_2_notice = "Report this news to Admiral Angmur. " -gameforge.main_quest_lv96._520_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv96._530_say = "Good to see you return unharmed! Were you[ENTER]successful? What?! The bark was already pulled[ENTER]from the Tree Demons and there were fresh signs[ENTER]of battle? The Servants of the Darkness must have[ENTER]gotten there before us. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = "If they have the bark, then they will also find a[ENTER]way to summon the curse of life. It seems it is[ENTER]unavoidable we are heading into war. The[ENTER]Banshee will not be able to hide from us much[ENTER]longer. My men are already on her tracks. I will[ENTER]call for you when we have found her. " -gameforge.main_quest_lv96._560_sayTitle = "The adventure continues as soon as you have[ENTER]reached level 97. " -gameforge.main_quest_lv96._570_counterName = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv96._580_sayReward = "%s: %d pieces " -gameforge.main_quest_lv96._590_say = "The gold coins serve as a medium then. Good, then[ENTER]I will seek advice from Yon-I-Walker about what[ENTER]our next move will be. I will be in touch with[ENTER]you soon. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = "You have received a Coin Bag. " -gameforge.main_quest_lv96._620_2_notice = "Bring it to Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = "That is just a normal coin, not a medium. Keep[ENTER]looking! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = "Stop the Banshee " -gameforge.main_quest_lv97._020_say = "The Banshee's hideout has been discovered! Go to[ENTER]Admiral Angmur to find out more. " -gameforge.main_quest_lv97._030_say = "My men have finally found the Banshee base on[ENTER]Gautama Cliff. She is holed up deep in the[ENTER]darkness of the forests in this area and is[ENTER]working on her black magic from there.[ENTER]Additionally, she has reawakened one of her[ENTER]former Dragon Cult Temple Servants. Together with[ENTER]her, she intends to summon the curse of life. " -gameforge.main_quest_lv97._040_say = "Without her help, the Banshee will not be able to[ENTER]maintain the curse. Defeat the Temple Servant[ENTER]Mu-Shu and calm the souls of our comrades, before[ENTER]their bodies rise up against us. " -gameforge.main_quest_lv97._050_say = "It is almost impossible to get near to the Temple[ENTER]Servant undetected in order to attack her. Use[ENTER]the moment when she is so deep in her dark magic[ENTER]that she falls into a trance! " -gameforge.main_quest_lv97._060_say = "Got it. " -gameforge.main_quest_lv97._070_say = "Take care! In life, she was the primary bodyguard[ENTER]for the high priestess and was well trained not[ENTER]only in magic, but also in sword combat. " -gameforge.main_quest_lv97._080_sayTitle = "The Temple Servant " -gameforge.main_quest_lv97._090_say = "Defeat Mu-Shu, the Banshee's Temple Servant, at[ENTER]Gautama Cliff. " -gameforge.main_quest_lv97._100_notice = "Killer blow struck, the Temple Servant sinks to[ENTER]the ground. " -gameforge.main_quest_lv97._110_say = "You fools! You willingly took the bait that the[ENTER]Banshee set out for you. Whilst you wasted your[ENTER]time with me, the mistress and Yah-Ki, the true[ENTER]Temple Servant, have already begun the curse. I[ENTER]pray that it succeeds! " -gameforge.main_quest_lv97._120_say = "A doppelgnger has thrown you off the scent![ENTER]After you search her, you find a similar necklace[ENTER]to the one on Martyaxwar. In the interior pocket[ENTER]there is a document. " -gameforge.main_quest_lv97._130_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv97._140_say = "You are back! Did you defeat the Temple Servant? " -gameforge.main_quest_lv97._150_say = "No, we were deceived by a doppelgnger. The real[ENTER]Temple Servant was able to prepare the summoning[ENTER]of the dead in peace. Here, I found this[ENTER]document. " -gameforge.main_quest_lv97._160_say = "Curses! How could we fall for her little game?![ENTER]Please, show me the document. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = "Hmm, encrypted. But perhaps this message may[ENTER]reveal to us where her base is actually hidden. I[ENTER]have seen characters such as these once before...[ENTER]I believe that Yak-Hwan, the Palace Guard, showed[ENTER]me something similar recently. Go to him. He[ENTER]should take a look at it. " -gameforge.main_quest_lv97._200_sendLetter = "Decrypt document " -gameforge.main_quest_lv97._210_say = "Go to Yak-Hwan and show him the encrypted[ENTER]document. " -gameforge.main_quest_lv97._220_say = "Greetings! My name is Yak-Hwan. It is an honour[ENTER]to meet you. Your deeds are already legendary![ENTER]What can I do for you? Ah, an encrypted message.[ENTER]Let me take a look. " -gameforge.main_quest_lv97._230_say = "Yes, I should be able to decrypt these characters[ENTER]without a problem. Although, to be able to do so,[ENTER]I require Fossil Earth. The alchemist probably[ENTER]has a clump of it lying about. Please go and ask[ENTER]him for it. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = "Of course. " -gameforge.main_quest_lv97._270_sayTitle = "Fossil Earth " -gameforge.main_quest_lv97._280_say = "Go to the alchemist and ask him about the Fossil[ENTER]Earth. " -gameforge.main_quest_lv97._290_say = "Have you not forgotten something? You need to[ENTER]bring me the Fossil Earth. " -gameforge.main_quest_lv97._300_notice = "The alchemist has given you the Fossil Earth. Now[ENTER]return to Yak-Hwan. " -gameforge.main_quest_lv97._310_say = "Ah, the Fossil Earth. Very good, I shall get to[ENTER]work. I will report what I find out to the[ENTER]Admiral. " -gameforge.main_quest_lv97._320_sendLetter = "Through the back door " -gameforge.main_quest_lv97._330_say = "Admiral Angmur is looking for you. " -gameforge.main_quest_lv97._340_say = "We now know where the Temple Servant Yah-Ki is[ENTER]residing. But the base resembles a fortress [ENTER]guard troops patrol there around the clock. A[ENTER]frontal attack at this time would be pure[ENTER]suicide. " -gameforge.main_quest_lv97._350_say = "For this reason, we want to attack in an ambush.[ENTER]My men are searching for a suitable location.[ENTER]Distract the guards to provide us with more time. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = "The greatest danger comes from a troop of guards[ENTER]who call themselves the Brigade of Black Death.[ENTER]This brigade consists of Moghu, Carnifex and[ENTER]General Albus. Their leader is Skeletos.[ENTER]Eliminate them, before they uncover my scouting[ENTER]troop. " -gameforge.main_quest_lv97._380_say = "Right you are. " -gameforge.main_quest_lv97._390_sayTitle = "Brigade of Black Death " -gameforge.main_quest_lv97._400_say = "Eliminate the Brigade of Black Death, comprising[ENTER]of Moghu, Carnifex, General Albus and Skeletos. " -gameforge.main_quest_lv97._410_say = "Defeat the members of the Brigade of Black Death[ENTER]before they uncover the scouting troop. " -gameforge.main_quest_lv97._420_say = "Report back to Admiral Angmur. " -gameforge.main_quest_lv97._430_say = "Our plan is ready to go! Whilst you distracted[ENTER]the Brigade of Black Death, my men have located a[ENTER]suitable position for an ambush. As soon as our[ENTER]attack strategy is ready, I will call for you. " -gameforge.main_quest_lv97._440_sendLetter = "The Temple Servant " -gameforge.main_quest_lv97._450_say = "Admiral Angmur needs your help! " -gameforge.main_quest_lv97._460_say = "Good, you are here. Skeletos, leader of the[ENTER]Brigade of Black Death, has survived and attacked[ENTER]my men just as they planned to storm the base.[ENTER]Nobody could get past him. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = "You have defeated him once, please help my people[ENTER]on Gautama Cliff! Go up against Skeletos.[ENTER]Afterwards, storm the base and kill the Temple[ENTER]Servant Yah-Ki. " -gameforge.main_quest_lv97._490_say = "Understood. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = "Defeat Yah-Ki " -gameforge.main_quest_lv97._520_say = "Defeat the Temple Servant Yah-Ki and stop her[ENTER]from summoning the army of the dead. " -gameforge.main_quest_lv97._530_say = "The decisive day has arrived. If we fall, the[ENTER]world falls with us. But if we are victorious,[ENTER]our deeds will still be sung in songs one hundred[ENTER]years from now. Stop the Servants of Darkness.[ENTER]Defeat the Temple Servant Yah-Ki! " -gameforge.main_quest_lv97._540_say = "Why are you here? The battle is not yet won![ENTER]Defeat the Temple Servant Yah-Ki. All our hopes[ENTER]rest on you. " -gameforge.main_quest_lv97._550_1_notice = "You have brought your opponent to their knees and[ENTER]victory is yours! " -gameforge.main_quest_lv97._550_2_notice = "There's no time for relaxing the Temple Servant[ENTER]Yah-Ki is waiting for you. " -gameforge.main_quest_lv97._560_notice = "You have won! With a bloodcurdling scream, Yah-Ki[ENTER]sinks to the ground. " -gameforge.main_quest_lv97._570_say = "Aaargh! This cannot be! Defeated by a mortal...[ENTER]oh, Banshee, forgive me! I have failed. I could[ENTER]not complete my ta... " -gameforge.main_quest_lv97._580_say = "You search amongst her lifeless body and find a[ENTER]sealed letter. Return with it to Admiral Angmur. " -gameforge.main_quest_lv97._590_say = "Aye, praise be to the Dragon God! You are back,[ENTER]unharmed too! Did you defeat the Temple Servant? " -gameforge.main_quest_lv97._600_say = "Yes, I sent her back to the Hell that she crawled[ENTER]out from. At the point of death she begged the[ENTER]Banshee for forgiveness for her failure. She was[ENTER]carrying this. " -gameforge.main_quest_lv97._610_say = "A Sealed Letter. Show me! " -gameforge.main_quest_lv97._620_sayReward = "My Mistress, They swallowed our bait whole and[ENTER]your plan is working. The summoning of your[ENTER]undead army is moving forward and nobody will be[ENTER]able to stop us now. Once the soulless bodies[ENTER]start to march, we will attack Cape Dragon Fire[ENTER]and bury its population beneath us. We will then[ENTER]head across to the mainland and meet you in[ENTER]Fireland. The world will burn under our[ENTER]footsteps![ENTER]I bow deeply to you, Your eternal servant " -gameforge.main_quest_lv97._630_say = "A message to the banshee! Aye, the damnable witch[ENTER]is now waiting in vain in Fireland on her army of[ENTER]darkness.[ENTER]I thank you. Without your help, Cape Dragon Fire[ENTER]and its people would have been levelled to the[ENTER]ground by the army of the undead. You have not[ENTER]only saved us, you have also restored peace to[ENTER]the souls of our ancestors. I present this reward[ENTER]to you for all you have done. " -gameforge.main_quest_lv97._640_sayTitle = "The adventure continues as soon as you have[ENTER]reached level 98. " -gameforge.main_quest_lv97._650_say = "We needed a lot of time to locate the base.[ENTER]Please, we cannot lose any more time! " -gameforge.main_quest_lv97._660_say = "Yak-Hwan needs Fossil Earth? It's very fortunate[ENTER]that I haven't used it all yet. Here, you're[ENTER]welcome. Now bring it to him and give him my[ENTER]warmest greetings. " -gameforge.main_quest_lv97._670_counterName = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = "You have eliminated the Brigade of Black Death. " -gameforge.main_quest_lv97._690_2_notice = "Report back to Admiral Angmur. " -gameforge.main_quest_lv97._700_sayTitle = "Defeat Skeletos, leader of the Brigade of Black[ENTER]Death! " -gameforge.main_quest_lv97._710_say = "The Temple Servant can first be defeated for good[ENTER]once you have defeated Skeletos. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = "Reconstruction of the Fort " -gameforge.main_quest_lv98._020_say = "Admiral Angmur is asking after your help. Go to[ENTER]him. " -gameforge.main_quest_lv98._030_say = "Thank you for coming. The battle did not pass us[ENTER]by without leaving a trace. The fort was attacked[ENTER]too and the protective wall was torn down in many[ENTER]places. This peace will not last for long. We[ENTER]should use the calm to our benefit and rebuild. " -gameforge.main_quest_lv98._040_say = "To fortify the protective wall, we need the[ENTER]armour of the crustacean tribe. " -gameforge.main_quest_lv98._050_say = "Understood. How much of this armour do you need? " -gameforge.main_quest_lv98._060_say = "100 of them should do it. You can still strike at[ENTER]the crustacean tribe in Nephrite Bay. " -gameforge.main_quest_lv98._070_say = "Aye, that's not quite enough Crustacean Armour.[ENTER]Please gather some more. " -gameforge.main_quest_lv98._080_1_notice = "You have now gathered all the Crustacean Armour[ENTER]you require. " -gameforge.main_quest_lv98._080_2_notice = "Bring them to Admiral Angmur. " -gameforge.main_quest_lv98._090_say = "Aye, very good. The Crustacean Armour will help[ENTER]us to re-fortify the protective wall. Please take[ENTER]this as a reward. I will ask my engineers whether[ENTER]they need any other materials and then let you[ENTER]know. " -gameforge.main_quest_lv98._130_sendLetter = "Reconstruction of the Fort " -gameforge.main_quest_lv98._140_say = "Admiral Angmur needs your help again. Go to him. " -gameforge.main_quest_lv98._150_say = "To further fortify, we need Triton Spears. As the[ENTER]name suggests, you will find them amongst the[ENTER]Tritons. Please bring me 100. " -gameforge.main_quest_lv98._160_say = "Understood. " -gameforge.main_quest_lv98._170_say = "There you are! Aye, that isn't enough Triton[ENTER]Spears. Please keep going. " -gameforge.main_quest_lv98._180_1_notice = "You have gathered all Triton Spears " -gameforge.main_quest_lv98._180_2_notice = "Bring them to Admiral Angmur. " -gameforge.main_quest_lv98._190_say = "Perfect! Now we can build a safer defensive[ENTER]fortification. I thank you for your help. By the[ENTER]way, Yak-Hwan is looking for you. Find out what[ENTER]he wants. " -gameforge.main_quest_lv98._200_sendLetter = "Emergency " -gameforge.main_quest_lv98._210_say = "Go to Yak-Hwan. He has an important task for you. " -gameforge.main_quest_lv98._220_say = "Ah, very good, you are here! We are reliant on[ENTER]your assistance once again. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = "The hard times of the war have not passed by the[ENTER]people that reside in the fort without a trace.[ENTER]They are suffering from starvation and their[ENTER]misery grows worse every day. Unless we do[ENTER]something soon, it does not look good for them. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = "Gangs of ogres are ambushing our supply[ENTER]transports and attacking them. We need to stop[ENTER]this plundering. Captain Shruk and his Generals[ENTER]are behind it. Kill the captain of the ogres and[ENTER]50 General Ogg! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = "You're back already? There are still some ogres[ENTER]about. Please take care of all of them! " -gameforge.main_quest_lv98._310_1_notice = "You have defeated all the ogres. " -gameforge.main_quest_lv98._310_2_notice = "Now return to Yak-Hwan. " -gameforge.main_quest_lv98._320_say = "Finally, the food supply transports are reaching[ENTER]the fort and our people can be provided with food[ENTER]and medicines! The emergency is at an end. You[ENTER]truly are a hero. " -gameforge.main_quest_lv98._330_sendLetter = "Acknowledgement " -gameforge.main_quest_lv98._340_say = "Yak-Hwan wants to talk to you. " -gameforge.main_quest_lv98._350_say = "Thanks to your help the danger on Dark Dragon[ENTER]Rock is banished for the time being. For this,[ENTER]the people would like to personally say thank you[ENTER]to you. " -gameforge.main_quest_lv98._360_say = "Walk a tour of the fort and talk to the people. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = "Thanks. I'll visit all of the residents. " -gameforge.main_quest_lv98._390_say = "Not all of the citizens have had the chance to[ENTER]thank you. They will be most disappointed. Please[ENTER]make sure you haven't forgotten anyone. " -gameforge.main_quest_lv98._400_say = "Bravery and wisdom are in your heart in equal[ENTER]measure. Your deeds will be sung generations on[ENTER]from now. I bow before you. " -gameforge.main_quest_lv98._410_say = "May you be well armed against all dangers, always! " -gameforge.main_quest_lv98._420_say = "You will have a place of honour in our hearts for[ENTER]all time. " -gameforge.main_quest_lv98._430_say = "They were some turbulent times, right? I am sure[ENTER]that the Dragon God alone was responsible for[ENTER]paving your way to our island. " -gameforge.main_quest_lv98._440_1_notice = "You have spoken with all residents. " -gameforge.main_quest_lv98._440_2_notice = "Now return to Yak-Hwan. " -gameforge.main_quest_lv98._450_say = "That truly meant something to the residents of[ENTER]the fort. The Admiral would like to talk to you[ENTER]once more. Go to him next. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = "The Admiral's Thanks " -gameforge.main_quest_lv98._490_say = "Admiral Angmur would like to express his[ENTER]gratitude to you. Go to him. " -gameforge.main_quest_lv98._500_say = "Without you, the residents of this fort would[ENTER]have been overrun by demons. For your support in[ENTER]the fight against the Servants of Darkness, I[ENTER]thank you, on behalf of my troops and the entire[ENTER]people.[ENTER]On Dark Dragon Rock you will always find a place[ENTER]to call home. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = "But the Banshee and the Servants of Darkness will[ENTER]not indulge in any form of break and will[ENTER]continue indefinitely with the forging of their[ENTER]black plans.[ENTER]The adventure continues as soon as you have[ENTER]reached level 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = "Reconstruction of the Fort " -gameforge.main_quest_lv98._550_say = "Fight against the Crustacean Tribe and gather 100[ENTER]pieces of Crustacean Armour. " -gameforge.main_quest_lv98._560_say = "Speak with Admiral Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = "Strengthen the defensive fortifications. " -gameforge.main_quest_lv98._590_say = "Attack the Tritons and gather 100 Triton Spears. " -gameforge.main_quest_lv98._600_say = "Go to Admiral Angmur. " -gameforge.main_quest_lv98._610_sayTitle = "Plundering Ogres " -gameforge.main_quest_lv98._620_say = "Eliminate Captain Shruk and 50 of his General[ENTER]Oggs and stop the plundering. " -gameforge.main_quest_lv98._630_say = "Seek out Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = "Acknowledgement " -gameforge.main_quest_lv98._650_say = "Walk a tour of the fort and talk to the people. " -gameforge.main_quest_lv98._660_counterName = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv98._670_sayReward = "%s: %d pieces " -gameforge.main_quest_lv98._680_counterName = "(Remaining: %s %s, %s %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = "Residents: " -gameforge.main_quest_lv98._710_say = "Confucius (%s)[ENTER]Armour Shop Dealer (%s) " -gameforge.main_quest_lv98._720_say = "General Store Saleswoman (%s)[ENTER]Weapon Shop Dealer (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = "The fish farm " -gameforge.manwoo._20_sayTitle = "Fisherman: " -gameforge.manwoo._30_say = "I would like to expand my fish farm. This is why[ENTER]I need living Carps. These fish are very good for[ENTER]breeding and are very popular amongst Fishermen.[ENTER]Unfortunately they're not very easy to catch. " -gameforge.manwoo._40_say = "If you bring me a Carp, I'll give you a reward.[ENTER]I have a chest in my attic that has been there[ENTER]for ages. I can't even remember what is in there.[ENTER]It might be something completely useless or[ENTER]something really valuable. However, monsters[ENTER]might also be hiding in there. If you want it,[ENTER]bring me a living Carp. " -gameforge.manwoo._50_npcChat = "Exchange Carp for Chest " -gameforge.manwoo._60_say = "You are bringing me a carp for my fish farm?[ENTER]Thank you! Here is the promised chest. Good luck! " -gameforge.manwoo._70_sayReward = "You have received a Chest![ENTER]Right-click to open it. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = "Hurry up and tell me where you would like to be[ENTER]teleported to. I'm tired. " -gameforge.map_warp._10_npcChat = "I want to travel. " -gameforge.map_warp._110_sayReward = "This costs %s Yang. " -gameforge.map_warp._11_array = "County Jungrang " -gameforge.map_warp._120_sayReward = "But I am going to increase the price if you carry[ENTER]on like this! " -gameforge.map_warp._12_array = "County Waryong " -gameforge.map_warp._130_say = "Like I said: You can only teleport to this place[ENTER]when you have reached level 60. Do you still want[ENTER]to teleport? If not, then close the window. And[ENTER]stop changing your mind. I'm not standing around[ENTER]here for fun. " -gameforge.map_warp._13_array = "County Imha " -gameforge.map_warp._140_sayReward = "This journey costs you %d Yang. " -gameforge.map_warp._14_array = "Castle Milaard " -gameforge.map_warp._150_say = "I could teleport you for free, but I have a big[ENTER]family. I need to keep them fed, so I have to[ENTER]earn money. " -gameforge.map_warp._15_array = "Castle Listhmos " -gameforge.map_warp._160_sayReward = "It costs %s Yang. " -gameforge.map_warp._16_array = "Castle Dendera " -gameforge.map_warp._170_say = "Now, I'm going to teleport you immediately. You[ENTER]will be going to a dangerous place, so be[ENTER]careful. Good luck! " -gameforge.map_warp._17_array = "County Miryang " -gameforge.map_warp._180_select = "Yongan " -gameforge.map_warp._18_array = "County Songpa " -gameforge.map_warp._190_select = "Grafschaft Yayang " -gameforge.map_warp._19_array = "County Daeyami " -gameforge.map_warp._200_select = "Joan " -gameforge.map_warp._20_sayTitle = "Teleporter: " -gameforge.map_warp._210_select = "County Bokjung " -gameforge.map_warp._220_select = "Pyungmoo " -gameforge.map_warp._230_select = "County Bakra " -gameforge.map_warp._240_say = "As you like. Watch out, off we go! " -gameforge.map_warp._250_say = "As you wish... See you soon! " -gameforge.map_warp._260_npcChat = "Dark Dragon Rock " -gameforge.map_warp._270_say = "Recently a mysterious island has been discovered.[ENTER]It has been named Dark Dragon Rock. Those that[ENTER]wish to survive there need to have quite a bit of[ENTER]experience. For this reason, I will only take[ENTER]warriors who have reached level 90. Are you ready[ENTER]to undertake this journey? " -gameforge.map_warp._280_say = "You can only get to the island by ship and the[ENTER]journey there is long and arduous. The higher[ENTER]your level, the more demanding the transport. For[ENTER]this reason, I have to ask for a higher fee from[ENTER]you. " -gameforge.map_warp._280_sayReward = "This journey costs you %d Yang. " -gameforge.map_warp._30_say = "This is a fascinating place. But does anything[ENTER]out of the ordinary ever happen here? Probably[ENTER]not. In other parts of the country, everything[ENTER]looks a little different! I'm sure there's[ENTER]somewhere interesting that I could teleport you[ENTER]to. As the powers of evil have got stronger[ENTER]again, time and space has been thrown into chaos.[ENTER]Your return might not always work. Do you want to[ENTER]be teleported anyway? " -gameforge.map_warp._40_say = "Hm... With your current level, you're too weak to[ENTER]endure the trip through time and space. Come[ENTER]again when you have a level that is higher than[ENTER]10. " -gameforge.map_warp._50_say = "Where do you want to teleport to? " -gameforge.map_warp._60_sayReward = "This costs %s Yang. " -gameforge.map_warp._70_say = "These are the places I can teleport you to once[ENTER]you reach level 60. " -gameforge.map_warp._80_sayReward = "But it'll cost you %s Yang. " -gameforge.map_warp._90_select = "Demon Tower " -gameforge.map_warp._94_select = "Ghost Forest " -gameforge.map_warp._95_select = "Red Forest " -gameforge.map_warp._96_select = "Back " -gameforge.map_warp._97_select = "Use Dragon God Amulet " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = "List of wedding ceremonies " -gameforge.marriage_manage._100_sayItem = "Tuxedo " -gameforge.marriage_manage._1010_say = "There are no weddings being held at the moment. " -gameforge.marriage_manage._1015_foreach = "The wedding of %s and %s " -gameforge.marriage_manage._1020_say = "You are a wedding guest! Have fun. " -gameforge.marriage_manage._1030_say = "The ink hasn't even dried yet! Give yourself more[ENTER]time. " -gameforge.marriage_manage._10_npcChat = "I want to get married. " -gameforge.marriage_manage._110_sayReward = "If you want to get married, you need to wear a[ENTER]Tuxedo. " -gameforge.marriage_manage._120_sayItem = "Wedding Dress " -gameforge.marriage_manage._130_sayReward = "If you want to get married, you need to wear a[ENTER]Wedding Dress. " -gameforge.marriage_manage._140_say = "Love alone cannot help you to arrange a wedding,[ENTER]you need some Yang for that. Unfortunately you do[ENTER]not have enough money at the moment. When you[ENTER]have saved a million Yang, I would be happy to[ENTER]plan you ceremony. " -gameforge.marriage_manage._150_sayReward = "You need to have 1 million Yang. " -gameforge.marriage_manage._160_say = "You are mature enough now and you also look[ENTER]determined. Whom do you want to marry? " -gameforge.marriage_manage._170_sayReward = "Please enter the name of the person whom you wish[ENTER]to marry. " -gameforge.marriage_manage._180_say = "Are you so excited that you can't even write down[ENTER]the name? Try again. " -gameforge.marriage_manage._190_say = "So you don't know the name of the person you want[ENTER]to marry? Are you really sure you want to get[ENTER]married? " -gameforge.marriage_manage._200_sayReward = "%s is not online " -gameforge.marriage_manage._20_say = "Another wedding is taking place right now. Please[ENTER]wait a moment, or come back later! " -gameforge.marriage_manage._210_say = "Your partner needs to be close so that I can[ENTER]conduct the ceremony. Please bring your partner[ENTER]here. " -gameforge.marriage_manage._220_sayReward = "%s is too far away. " -gameforge.marriage_manage._230_say = "Not your name, but your partner's name. " -gameforge.marriage_manage._240_sayReward = "Enter your partner's name here. " -gameforge.marriage_manage._250_say = "I'm sorry, but you can't marry a person of the[ENTER]same sex. " -gameforge.marriage_manage._260_say = "Only people from the same kingdom can marry. " -gameforge.marriage_manage._270_say = "The person you want to marry is already married.[ENTER]Didn't you know that? You need to find someone[ENTER]who's single. " -gameforge.marriage_manage._280_sayReward = "%s is married. " -gameforge.marriage_manage._290_say = "This person is not mature enough for a marriage.[ENTER]Your partner needs to be at least at level 25,[ENTER]too. " -gameforge.marriage_manage._300_say = "I'm sorry, but I cannot wed the two of you. You[ENTER]don't make a good couple because your experience[ENTER]difference is larger than 15 levels. " -gameforge.marriage_manage._30_say = "Aren't you are too young to get married? You need[ENTER]a lot of responsibility for married life and you[ENTER]don't seem mature enough yet. Young people get[ENTER]divorced very quickly, so I'm afraid I'm not[ENTER]going to authorise this. Get some more experience[ENTER]first. " -gameforge.marriage_manage._310_say = "Now, you may exchange rings. " -gameforge.marriage_manage._320_say = "A wedding is a very important step in one's life.[ENTER]Couldn't your partner at least have brought a[ENTER]Wedding Ring? " -gameforge.marriage_manage._330_say = "Your partner needs to have a Wedding Ring, too. " -gameforge.marriage_manage._340_say = "Your partner isn't wearing any wedding clothes.[ENTER]Aren't you embarrassed? " -gameforge.marriage_manage._350_say = "Your partner needs to wear a Tuxedo. " -gameforge.marriage_manage._360_say = "Your partner needs to wear a Wedding Dress. " -gameforge.marriage_manage._365_confirm_chat = "%s has proposed to you. Would you like to accept? " -gameforge.marriage_manage._370_say = "So this is it: The two of you have decided to be[ENTER]joined in holy matrimony and can now spend some[ENTER]time together. I am going to send you to Lovers'[ENTER]Island. I wish you both a long and happy[ENTER]marriage. Congratulations.[ENTER][ENTER]Shortly you will automatically be sent to Lovers'[ENTER]Island. " -gameforge.marriage_manage._380_say = "Your partner does not seem to want to marry you.[ENTER]Perhaps you should sort that out. " -gameforge.marriage_manage._390_npcChat = "Return to the wedding room " -gameforge.marriage_manage._400_say = "Why are you still here? Your partner is already[ENTER]waiting for you. You should go there immediately. " -gameforge.marriage_manage._40_sayTitle = "Information: " -gameforge.marriage_manage._410_npcChat = "Wedding Permit " -gameforge.marriage_manage._420_sayTitle = "Wedding Planner: " -gameforge.marriage_manage._430_say = "I'm talking to your partner. One moment, please. " -gameforge.marriage_manage._440_say = "I'm here to ensure that the ceremony is performed[ENTER]without a hitch. First of all, write down the[ENTER]name of your partner. " -gameforge.marriage_manage._450_say = "This name is not registered. Please check your[ENTER]information. " -gameforge.marriage_manage._460_say = "Please bring your partner here. I need to talk to[ENTER]your partner to clarify a few things. " -gameforge.marriage_manage._470_sayReward = "%s is still too far away. " -gameforge.marriage_manage._480_say = "You have to write down the name of your partner,[ENTER]not your own name. " -gameforge.marriage_manage._490_sayTitle = "Wedding Planner: " -gameforge.marriage_manage._500_say = "Something's wrong, this isn't the person I was[ENTER]expecting. " -gameforge.marriage_manage._50_sayReward = "Marriage is only possible once level 25 has been[ENTER]reached. " -gameforge.marriage_manage._510_say = "Your partner does not seem to be ready for the[ENTER]wedding yet. Sort it out amongst yourselves. " -gameforge.marriage_manage._520_say = "Now that everything is prepared, the ceremony can[ENTER]begin! " -gameforge.marriage_manage._530_say = "It will be a really nice wedding! " -gameforge.marriage_manage._540_npcChat = "Start of the wedding march " -gameforge.marriage_manage._550_npcChat = "Stop the wedding march " -gameforge.marriage_manage._560_npcChat = "Night " -gameforge.marriage_manage._570_npcChat = "Snow " -gameforge.marriage_manage._580_npcChat = "End of the wedding " -gameforge.marriage_manage._590_say = "Please wait a moment, I'm talking to your partner[ENTER]at the moment. " -gameforge.marriage_manage._600_say = "Do you want to continue with the wedding? " -gameforge.marriage_manage._60_say = "You want to marry without a Ring? " -gameforge.marriage_manage._610_select = "Yes " -gameforge.marriage_manage._620_select = "No " -gameforge.marriage_manage._630_say = "Your partner needs to agree with the cancellation[ENTER]of the wedding. It cannot be cancelled now as you[ENTER]partner is not online. " -gameforge.marriage_manage._640_say = "The ceremony cannot be performed until we have[ENTER]received affirmation from your partner. Have a[ENTER]little patience. " -gameforge.marriage_manage._650_confirm_chat = "Do you want to end this wedding? " -gameforge.marriage_manage._660_say = "Your partner does not want to. " -gameforge.marriage_manage._670_npcChat = "Divorce " -gameforge.marriage_manage._680_npcChat = "Divorce " -gameforge.marriage_manage._690_say = "You can't get divorced in the absence of your[ENTER]partner. You have to come back here together one[ENTER]more time first. " -gameforge.marriage_manage._700_say = "For a legal divorce, you need 500,000 Yang and[ENTER]your partner's agreement. Do you really want to[ENTER]get divorced? " -gameforge.marriage_manage._70_sayItem = "Engagement Ring " -gameforge.marriage_manage._710_select = "Nah, just kidding. " -gameforge.marriage_manage._720_say = "The Wedding Ring please. " -gameforge.marriage_manage._730_say = "Your partner also needs to have the ring here. " -gameforge.marriage_manage._740_say = "You don't have enough Yang for a divorce. " -gameforge.marriage_manage._750_sayReward = "To get divorced, you need %s Yang. " -gameforge.marriage_manage._760_sayReward = "You need 500,000 Yang for a divorce. " -gameforge.marriage_manage._770_say = "Do you really want to get divorced? You shouldn't[ENTER]take a decision like this lightly. " -gameforge.marriage_manage._780_select = "No. I have changed my mind. " -gameforge.marriage_manage._790_say = "I have changed my mind. I don't want to get[ENTER]divorced. " -gameforge.marriage_manage._800_say = "It's better this way. I hope you have a long and[ENTER]fulfilled life. " -gameforge.marriage_manage._80_say = "You have to get an Engagement Ring first. Then[ENTER]you can marry. " -gameforge.marriage_manage._810_sayReward = "You are now divorced. " -gameforge.marriage_manage._815_confirm_chat = "Do you agree to the divorce? " -gameforge.marriage_manage._820_say = "The divorce has been carried out.[ENTER]You are now divorced. " -gameforge.marriage_manage._830_say = "Your documents are not complete. Please come[ENTER]again later. " -gameforge.marriage_manage._840_sayReward = "The divorce has been declared invalid. " -gameforge.marriage_manage._850_say = "Your partner doesn't want to get divorced. You[ENTER]should sort this out amongst yourselves. " -gameforge.marriage_manage._860_npcChat = "Remove Wedding Ring " -gameforge.marriage_manage._870_npcChat = "Remove Wedding Ring " -gameforge.marriage_manage._880_say = "You should forget bad memories as quickly as[ENTER]possible. " -gameforge.marriage_manage._890_sayReward = "The Wedding Ring has been removed. " -gameforge.marriage_manage._900_npcChat = "One-sided divorce " -gameforge.marriage_manage._90_say = "Do you really want to marry like this? You only[ENTER]get married once in a lifetime, so you should[ENTER]think about dressing appropriately. " -gameforge.marriage_manage._910_sayTitle = "Guardian: " -gameforge.marriage_manage._920_say = "You need 1 million Yang for a one-sided divorce.[ENTER]Do you still want to get divorced? " -gameforge.marriage_manage._930_select = "No, I just wanted to know. " -gameforge.marriage_manage._940_say = "You don't have enough Yang for the divorce. You[ENTER]need as much Yang for it as you paid for your[ENTER]wedding. " -gameforge.marriage_manage._950_say = "Are you sure that you want to get divorced? " -gameforge.marriage_manage._960_select = "I do. " -gameforge.marriage_manage._970_select = "I should reconsider. " -gameforge.marriage_manage._980_say = "Well, it's probably better this way. You can come[ENTER]back again once you're sure that you really want[ENTER]it. " -gameforge.marriage_manage._990_say = "As you are sure about this, I'm going to go ahead[ENTER]with the divorce. I wish you both all the best[ENTER]for the future. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = "Deokbae the lumberjack: " -gameforge.mining._20_say = "Your Pickaxe can't be improved because you don't[ENTER]have enough training. " -gameforge.mining._30_say = "Do you want to improve your Pickaxe? Let's see...[ENTER]The current level of your Pickaxe is %s. " -gameforge.mining._40_say = "Do you want to improve it? " -gameforge.mining._50_say = "Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = "It's your decision. If I should improve the[ENTER]pickaxe then come back later. See you! " -gameforge.mining._60_say = "Sorry, there was a problem with the improvement.[ENTER]I couldn't do anything. Here, take it back and[ENTER]try again later. " -gameforge.mining._70_say = "Here is your Pickaxe with a new level! " -gameforge.mining._80_say = "Oh no, I made a mistake! I'm sorry.[ENTER]Unfortunately, your Pickaxe's points have[ENTER]dropped. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = "Do you want to open the box with the key? " -gameforge.mystery_key._020_select = "Yes, open box " -gameforge.mystery_key._030_select = "No, not right now. " -gameforge.mystery_key._040_say = "You need a Ruby Key or a Diamond Key to open the[ENTER]Mysterious Ruby Box! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = "Hello! " -gameforge.neutral_warp._20_sayTitle = "Old Man: " -gameforge.neutral_warp._30_say = "Hello! I know how you can get to other regions[ENTER]from here. If you give me some Yang, I can[ENTER]teleport you there. " -gameforge.neutral_warp._40_say = "Where do you want to go?[ENTER]It costs %s Yang. " -gameforge.neutral_warp._50_select = "Mount Sohan " -gameforge.neutral_warp._60_select = "Doyyumhwan " -gameforge.neutral_warp._65_npcChat = "I want to go to the Old Lady's sister. " -gameforge.neutral_warp._70_say = "The Old Lady already told me that you were[ENTER]coming. She said that I shouldn't charge you for[ENTER]this trip, because you're doing her a favour. We[ENTER]often drink tea together and I'm happy to help[ENTER]her out. But don't kid yourself that it's going[ENTER]to stay that way in the future! Take care over[ENTER]there, because those affiliated with foreign[ENTER]kingdoms aren't taken to kindly. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = "Ho ho ho! " -gameforge.new_christmas._020_say = "Ah, it's you![ENTER]We haven't seen one another for quite a while.[ENTER]Another year has already come and gone, ho ho![ENTER]Perhaps you are asking yourself why I'm back here[ENTER]in the village.[ENTER]Allow me to explain... " -gameforge.new_christmas._030_say = "Times are hard. Nobody wants to buy books or[ENTER]other such things these days.[ENTER]With my age creeping on, it's too tiresome to be[ENTER]flying around on a reindeer-led sledge.[ENTER]So, with that in mind, I have decided to[ENTER]celebrate Christmas this year in the village. " -gameforge.new_christmas._040_say = "If you've got any more questions, you can always[ENTER]come and ask me. Happy Christmas! " -gameforge.new_christmas._050_npcChat = "Would you like some mulled wine? " -gameforge.new_christmas._060_say = "Ho ho ho! I'm certain you know what that is,[ENTER]right? There's no better drink for wintry times![ENTER]You mix a fine wine, a pinch of cinnamon and a[ENTER]bunch of cloves... mmmmm! " -gameforge.new_christmas._070_say = "In this cold weather, a sip of mulled wine will[ENTER]do you the world of good! It gives you strength[ENTER]and helps you to move faster.[ENTER]Would you like to try some?[ENTER]Very well, one coming right up! " -gameforge.new_christmas._080_say = "It seems you like the taste of mulled wine ho ho![ENTER]Do you feel it warming you from the inside?[ENTER]Oh and the taste, so sweet and fruity![ENTER]Merry Christmas! " -gameforge.new_christmas._090_npcChat = "More mulled wine please! " -gameforge.new_christmas._100_say = "Hang on a second![ENTER]I forgot one small detail![ENTER]I can only prepare mulled wine for you once a[ENTER]day, I don't have enough ingredients to make[ENTER]more. And it only lasts for 20 hours. In one[ENTER]bottle there are 6 portions, the effects of a sip[ENTER]last for 30 minutes. Portion them out wisely! " -gameforge.new_christmas._110_say = "You're welcome! You've had to wait long enough.[ENTER]This wonderful drink will give you wings, ho ho[ENTER]ho! So, I hope you enjoy it. Merry Christmas! " -gameforge.new_christmas._120_say = "What, you want some more?[ENTER]Sorry, but I think you've had enough. 24 hours[ENTER]have not passed since your last ration of mulled[ENTER]wine. Too much of this stuff isn't good for you,[ENTER]you know! Come back again later.[ENTER]Until then, enjoy the festivities! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = "Of %d, you can still unpack %d. " -gameforge.new_christmas_gift_box._020_say = "Unpack the next present in %d minutes. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = "What's with the stockings? " -gameforge.new_christmas_sock._020_say = "The stockings! I almost forgot about them![ENTER]I wanted to hide my presents in the stockings[ENTER]hanging over the fireplace. However these[ENTER]un-Christmassy creatures have stolen them all![ENTER]Help me to get them back. " -gameforge.new_christmas_sock._030_say = "Stockings aren't so easy to find. You will need[ENTER]the Reindeer Calf to be able to sniff them out. " -gameforge.new_christmas_sock._040_say = "Isn't it cute?[ENTER]It also has an excellent sense of smell. A[ENTER]specialist in stocking hunting![ENTER]It stays with you for 2 hours and helps you in[ENTER]the search. Afterwards it will get tired and need[ENTER]24 hours' rest before it can continue.[ENTER]If you don't want to wait so long, then take a[ENTER]look down to the left at what's behind the[ENTER]spinning coin, I've heard that another Reindeer[ENTER]Calf is waiting there. But I'll also be glad to[ENTER]see you if you visit me again tomorrow! " -gameforge.new_christmas_sock._050_npcChat = "I'm bringing you stockings! " -gameforge.new_christmas_sock._060_say = "Bring me at least 5 Stockings and you will[ENTER]receive a reward.[ENTER]Urrgh, the scent of musty Stockings is[ENTER]unbearable! Come back when you have collected[ENTER]enough. Happy Christmas! " -gameforge.new_christmas_sock._070_say = "Ho ho ho, you've gathered enough Stockings.[ENTER]Hmm, let me see.[ENTER]URRGH this smell! Well, they are definitely the[ENTER]right ones![ENTER]Merry Christmas! " -gameforge.new_christmas_sock._080_npcChat = "'s Reindeer Calf " -gameforge.new_christmas_sock._090_say = "You have already received a Reindeer Calf Seal[ENTER]from me today. I'm afraid the little guy needs a[ENTER]rest now. It'll be back to full fitness tomorrow.[ENTER]If you don't want to wait so long, then take a[ENTER]look down to the left at what's behind the[ENTER]spinning coin, I've heard that another Reindeer[ENTER]Calf is waiting there. But I'll also be glad to[ENTER]see you if you visit me again tomorrow! " -gameforge.new_christmas_sock._100_say = "You already brought me your stockings today.[ENTER]Remember, you can only hand some over every 24[ENTER]hours. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = "Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = "Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = "The gift for Chaegirab " -gameforge.new_quest_lv17._021_say = "My uncle Chaegirab has dedicated his life to[ENTER]science and has invested all his Yang into his[ENTER]research. He's always been good to me, so I would[ENTER]like to surprise him with a gift. Would you go to[ENTER]Uriel and ask him whether he has an idea of what[ENTER]I could give him? He's my uncle's old teacher and[ENTER]he knows him very well. " -gameforge.new_quest_lv17._030_say = "But don't tell my uncle about it! " -gameforge.new_quest_lv17._031_say = "Will you help me? " -gameforge.new_quest_lv17._039_say_title = "Uriel: " -gameforge.new_quest_lv17._040_say_title = "Speak to Uriel " -gameforge.new_quest_lv17._040_target = "Uriel: " -gameforge.new_quest_lv17._041_say = "Talk to Uriel about his former pupil Chaegirab. " -gameforge.new_quest_lv17._042_say = "Uriel is in %s. " -gameforge.new_quest_lv17._050_say_title = "Wonda-Rim wants to give Chaegirab a gift... " -gameforge.new_quest_lv17._051_say = "A scientist's pleasure in life comes from[ENTER]research. It's that simple. The best way to[ENTER]please Chaegirab is to support his work. The[ENTER]Mu-Rang Wolf is a rare visitor to these lands,[ENTER]but its fur is also a rare treat for every[ENTER]biologist. Five pieces of fur should be enough.[ENTER]So you can tell Wonda-Rim that. " -gameforge.new_quest_lv17._052_say = "I'm sure this impressive fur would impress the[ENTER]biologist. " -gameforge.new_quest_lv17._060_select = "Yes, I'll let him know. " -gameforge.new_quest_lv17._065_say_title = "Back to Wonda-Rim " -gameforge.new_quest_lv17._066_say = "Uriel thought of a great gift for Chaegirab. Go[ENTER]back to Wonda-Rim and tell him about it. " -gameforge.new_quest_lv17._067_say = "Wonda-Rim is in %s. " -gameforge.new_quest_lv17._070_say = "Uriel's suggestion sounds good. As I really want[ENTER]to make this a surprise for my Uncle Chaegirab, I[ENTER]have to get hold of this fur. Could you go out[ENTER]and kill 5 Mu-Rangs for me? " -gameforge.new_quest_lv17._071_say = "I'm supposed to kill Mu-Rang-Wolves to get their[ENTER]fur. " -gameforge.new_quest_lv17._072_say = "5 are enough for a good gift. " -gameforge.new_quest_lv17._073_say = "Let's go! " -gameforge.new_quest_lv17._074_notice = "You have looted some good quality fur. " -gameforge.new_quest_lv17._075_say = "Hunt Mu-Rang Wolves and loot their fur. " -gameforge.new_quest_lv17._076_say_reward = "You have collected %s of 5 pieces of fur. " -gameforge.new_quest_lv17._081_say_title = "Fur for Wonda-Rim " -gameforge.new_quest_lv17._082_say = "You have looted enough fur, now take it to[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = "You have already collected %s pieces of wolf fur. " -gameforge.new_quest_lv17._110_say = "This is really nice fur, thank you. Could you[ENTER]take it to my uncle? " -gameforge.new_quest_lv17._120_target = "Uncle Chaegirab " -gameforge.new_quest_lv17._121_say = "Wonda-Rim has asked you to take the Wolf Fur to[ENTER]Chaegirab. " -gameforge.new_quest_lv17._122_say = "Chaegirab is in %s. " -gameforge.new_quest_lv17._130_say = "Aha. So that what he's trying to do now. " -gameforge.new_quest_lv17._131_say = "From whom is this fur? It's from Wonda-Rim, but[ENTER]you killed the wolves for him?[ENTER]I'm embarrassed to have a nephew that makes[ENTER]others do work for him. So, I'm sorry, but I[ENTER]can't accept this, even though I know you went to[ENTER]a lot of time and effort. " -gameforge.new_quest_lv17._132_say_reward = "Tell Wonda-Rim that I've seen right through him![ENTER]If he really wants treat me to something, he[ENTER]should go hunting himself. " -gameforge.new_quest_lv17._140_say = "Chaegirab didn't accept the fur and is angry at[ENTER]Wonda-Rim for his laziness. He has sent you back[ENTER]to Wonda-Rim. " -gameforge.new_quest_lv17._141_say = "What did my uncle say? I hope he liked my gift? " -gameforge.new_quest_lv17._142_1_select = "Yes, he was thrilled. " -gameforge.new_quest_lv17._142_2_select = "No, not at all. " -gameforge.new_quest_lv17._143_say = "Great! I love giving other people a treat. And of[ENTER]course I will give you a generous reward. Here,[ENTER]take this! " -gameforge.new_quest_lv17._144_say_reward_a = "You have received 20,000 experience points.[ENTER]You have received 20,000 Yang.[ENTER]You have received a Lump of Gold. " -gameforge.new_quest_lv17._144_say_reward_b = "You lied to Wonda-Rim and have lost good/evil[ENTER]points. " -gameforge.new_quest_lv17._145_say = "He didn't accept the fur? Hmm, maybe it wasn't[ENTER]such a good idea to send you hunting instead of[ENTER]me. I'll do it differently next time. " -gameforge.new_quest_lv17._146_say_reward = "But I don't want all your hard work to be for[ENTER]nothing: Go to Yang-Shin. He'll buy the fur off[ENTER]you for a good price. " -gameforge.new_quest_lv17._147_say = "What a disappointing turn of events. Well, at[ENTER]least you still have the fur. Go to the hunter[ENTER]Yang-Shin in Yayang and sell the fur to him. " -gameforge.new_quest_lv17._148_say = "What a disappointing turn of events. Well, at[ENTER]least you still have the fur. Go to the hunter[ENTER]Yang-Shin in Bokjung and sell the fur to him. " -gameforge.new_quest_lv17._149_say = "What a disappointing turn of events. Well, at[ENTER]least you still have the fur. Go to the hunter[ENTER]Yang-Shin in Bakra and sell the fur to him. " -gameforge.new_quest_lv17._151_say = "Mu-Rang Fur? That'll come in very handy. I'll[ENTER]make myself some underwear with it. Here's a bag[ENTER]of Yang for your efforts. Oh, and I found this[ENTER]book yesterday, maybe you can find a use for it. " -gameforge.new_quest_lv17._152_say_reward = "You have received 40,000 experience points.[ENTER]You have received 10,000 Yang.[ENTER]You have received a Skill Book. " -gameforge.new_quest_lv17._160_target = "Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = "Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = "Guardian: " -gameforge.new_quest_lv22._011_say = "The Guardian has got a mission for you. Go see[ENTER]him and find out what it's all about. " -gameforge.new_quest_lv22._015_npcChat = "The sick brother " -gameforge.new_quest_lv22._016_send_letter = "The sick guard " -gameforge.new_quest_lv22._017_say_title = "Guardian: " -gameforge.new_quest_lv22._018_say_title = "Baek-Go: " -gameforge.new_quest_lv22._019_say_title = "Demon Tower Guard " -gameforge.new_quest_lv22._021_say = "I'm worried about my brother, the Demon Tower[ENTER]Guard. He's hasn't been feeling well recently and[ENTER]now he's really ill. He's got a really bad[ENTER]headache and a strange skin rash, but he just[ENTER]can't leave his post. Could you get some medicine[ENTER]for him from Baek-Go? " -gameforge.new_quest_lv22._022_say = "I'd go myself, but the Demon Tower is in the[ENTER]Hwang Temple, right in the centre of the Valley[ENTER]of Seungryong. And the whole place is just[ENTER]swarming with dangerous creatures... " -gameforge.new_quest_lv22._023_say = "There you are again. You forgot the symptoms? You[ENTER]should try listening when someone's talking to[ENTER]you. My brother has got a headache and a skin[ENTER]rash. Now go tell Baek-Go! " -gameforge.new_quest_lv22._024_select = "Help the brother " -gameforge.new_quest_lv22._025_say_title = "Baek-Go's medicine " -gameforge.new_quest_lv22._026_say = "Talk to Baek-Go about the medicine for the Demon[ENTER]Tower Guard. " -gameforge.new_quest_lv22._027_say = "Baek-Go is in %s. " -gameforge.new_quest_lv22._030_target = "Baek-Go: " -gameforge.new_quest_lv22._031_say = "So you need medicine? It's dangerous to[ENTER]administer medicine on the off chance that its[ENTER]the right one! You have to tell me the symptoms[ENTER]of the illness. " -gameforge.new_quest_lv22._032_1_select = "Headaches and rashes " -gameforge.new_quest_lv22._032_2_select = "Throat ache and cramps " -gameforge.new_quest_lv22._032_3_select = "I don't know. " -gameforge.new_quest_lv22._035_say = "Sounds like demon scratches to me. This often[ENTER]occurs when too many mite-infested beasts are[ENTER]close by. I can produce something that can help[ENTER]him. You will have to get hold of some[ENTER]ingredients for it though. " -gameforge.new_quest_lv22._040_say = "I need: " -gameforge.new_quest_lv22._041_say_reward = "You must hunt: " -gameforge.new_quest_lv22._042_say = "I also need: " -gameforge.new_quest_lv22._043_say = "I've never heard of such an illness. Are you sure[ENTER]that the Guardian told you the right symptoms?[ENTER]I'd ask him again if I were you. " -gameforge.new_quest_lv22._044_say = "I can't make a diagnosis without symptoms. Go[ENTER]back and ask again. " -gameforge.new_quest_lv22._050_set_title = "Medicine " -gameforge.new_quest_lv22._056_notice = "Good, now I'm just missing %s bundles of herbs. " -gameforge.new_quest_lv22._057_notice = "That should be all the herbs I need. Now quickly[ENTER]go to Baek-Go. " -gameforge.new_quest_lv22._058_notice = "Good, now there's only %s livers left. " -gameforge.new_quest_lv22._060_notice = "Ah, some liver. Now I'm just missing %s. " -gameforge.new_quest_lv22._061_notice = "That should be all the liver I need. Now quickly[ENTER]go back to Baek-Go. " -gameforge.new_quest_lv22._062_notice = "Unfortunately this liver isn't any use to me. " -gameforge.new_quest_lv22._063_say = "You need another %s x Medicinal Herbs+. " -gameforge.new_quest_lv22._064_say = "You need another %s x Tiger Livers+. " -gameforge.new_quest_lv22._065_say = "Now you've got all the ingredients for the[ENTER]medicine. Now go and take it to Baek-Go. " -gameforge.new_quest_lv22._066_say = "Collect the ingredients for Baek-Go's medicine: " -gameforge.new_quest_lv22._070_say = "Thanks, now I can make the medicine for the demon[ENTER]scratches. " -gameforge.new_quest_lv22._071_say = "Finished! Here's your medicine. Its fresh[ENTER]ingredients means that the medicine doesn't keep[ENTER]for very long - so you should deliver it to your[ENTER]patient within the next %s minutes. " -gameforge.new_quest_lv22._072_say = "You can find the guard's brother in the centre of[ENTER]the Hwang Temple. But be careful on your way[ENTER]there, the Valley of Seungryong is swarming with[ENTER]dangerous creatures! " -gameforge.new_quest_lv22._073_say = "That's not enough. Did you lose the ingredients[ENTER]on the way over here? I can't do anything for you[ENTER]without the rest of the components. " -gameforge.new_quest_lv22._080_target = "Demon Tower Guard " -gameforge.new_quest_lv22._082_set_clock = "Remaining time " -gameforge.new_quest_lv22._083_say = "Well you still have enough time, but you have to[ENTER]hurry up. So hurry to the guard in Seungryong[ENTER]now, before the medicine goes off! " -gameforge.new_quest_lv22._084_say = "The time has run out because you were too slow.[ENTER]But you should take the medicine to the Demon[ENTER]Tower Guard anyway. It might still work. " -gameforge.new_quest_lv22._085_say = "Thanks for bringing me the medicine. The itching[ENTER]is killing me. " -gameforge.new_quest_lv22._086_say = "Oh, this tastes quite good. I can already feel[ENTER]the itch getting better. " -gameforge.new_quest_lv22._087_say = "You've earned an especially generous reward for[ENTER]doing this! " -gameforge.new_quest_lv22._088_say_reward = "You have received 50,000 experience points.[ENTER]You have received 12,000 Yang.[ENTER]You have received some Gold Threaded Shoes+4.[ENTER]You have received 5 Purple Potions. " -gameforge.new_quest_lv22._089_say = "Oh, this tastes terrible. The medicine has gone[ENTER]off - how long did it take you to get here? My[ENTER]tongue feels like cured monkey dung. " -gameforge.new_quest_lv22._090_say = "Hmm, wait a second... it seems to be getting[ENTER]better. Yes, it's working! OK, in that case I'm[ENTER]not going to be mean. You'll get your reward[ENTER]after all. " -gameforge.new_quest_lv22._091_say = "You seem to have lost the medicine. Please go out[ENTER]on the hunt again and get the ingredients for a[ENTER]new medicine to Baek-Go. I'll become a demon[ENTER]myself soon, if this itching carries on for much[ENTER]longer. " -gameforge.new_quest_lv22._095_say_reward = "You have received 50,000 experience points.[ENTER]You have received 8,000 Yang. " -gameforge.new_quest_lv22._098_say = "You have lost the medicine again? I've never come[ENTER]across such a scatterbrained person in all my[ENTER]life! Oh well, there's not a lot we can do about[ENTER]it. " -gameforge.new_quest_lv22._100_say_reward = "You have received 25,000 experience points. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = "Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = "Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = "The deserter " -gameforge.new_quest_lv26._021_say = "Yang-Shin is having trouble finding good hunting[ENTER]ground. Go see him and find out how you can help[ENTER]him. " -gameforge.new_quest_lv26._025_say = "Nothing's the way it used to be since the Metin[ENTER]Stones came down. Even going hunting has become[ENTER]impossible in lots of places, because wild[ENTER]animals have started behaving as if they have[ENTER]rabies. The wanderer Nakajima is living out there[ENTER]somewhere, I'm sure he'll know where there's some[ENTER]good hunting ground. Could you look for him and[ENTER]ask? " -gameforge.new_quest_lv26._030_target = "Nakajima: " -gameforge.new_quest_lv26._031_say = "So you want to know a good place to hunt? Don't[ENTER]be so hasty, if I'm supposed to do something for[ENTER]you, then you should also do me a favour. " -gameforge.new_quest_lv26._032_say = "You should know... I don't live out here[ENTER]voluntarily. I need to hide because I fled from[ENTER]the atrocities of the military. I just wish that[ENTER]my beloved wife Ah-Yu knew that I'm still alive.[ENTER]Can you take this message to her?[ENTER]But remember that it's for Ah-Yu's ears only![ENTER]In return, she'll tell you where we kissed for[ENTER]the first time - I want to meet her there and its[ENTER]also a great place to hunt. " -gameforge.new_quest_lv26._034_say_title = "Nakajima: " -gameforge.new_quest_lv26._035_say_title = "Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = "Look for Nakajima " -gameforge.new_quest_lv26._037_say = "Nakajima should know of some good places to hunt.[ENTER]Look for him. " -gameforge.new_quest_lv26._038_say = "Nakajima is in %s. " -gameforge.new_quest_lv26._040_say = "Are you Nakajima? Yang-Shin sent me! He's looking[ENTER]for some hunting ground, perhaps you have an idea[ENTER]where hunting might not be so dangerous? " -gameforge.new_quest_lv26._050_target = "Ah-Yu: " -gameforge.new_quest_lv26._051_say = "Nakajima is a deserter and has to hide from the[ENTER]army now. His wife Ah-Yu thinks that he fell in[ENTER]the war. Let her know that Nakajima is still[ENTER]alive. " -gameforge.new_quest_lv26._052_say = "Ah-Yu is in %s. " -gameforge.new_quest_lv26._057_say = "Nakajima... he's alive? My darling husband is[ENTER]alive? I can't thank you enough for telling me![ENTER]It was the Valley of Yonjang that he was talking[ENTER]about. I'm going to head there immediately and[ENTER]meet him. " -gameforge.new_quest_lv26._058_say = "Thank you for making this reunion possible. Take[ENTER]this Rose with you, perhaps you could give it to[ENTER]a loved one? And now... please excuse me, but I[ENTER]have to hurry! " -gameforge.new_quest_lv26._061_say = "The Valley of Yonjang - where Nakajima and Ah-Yu[ENTER]first kissed - is still a very good hunting[ENTER]ground. " -gameforge.new_quest_lv26._062_say = "Yang-Shin will be pleased when he hears this. Go[ENTER]to %s and give him the good news. " -gameforge.new_quest_lv26._063_say = "The Valley of Yonjang? That does sound plausible,[ENTER]as I have never heard of a Metin Stone[ENTER]contaminating that area. I'll probably be able to[ENTER]get great loot there! Here, you deserve this[ENTER]reward. " -gameforge.new_quest_lv26._064_sayReward = "You receive 35,000 experience points. " -gameforge.new_quest_lv26._065_sayReward = "You have received 17,500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = "Yu-Hwan: " -gameforge.new_quest_lv28._011_say = "Yu-Hwan, the musician, needs your help. Go[ENTER]quickly and find out what's going on! " -gameforge.new_quest_lv28._015_npcChat = "Ah-Yu's worries " -gameforge.new_quest_lv28._016_say = "Ah-Yu seems to have something on her mind that[ENTER]she doesn't want tell Yu-Hwan. Go visit her and[ENTER]and see if she wants to open up to you. " -gameforge.new_quest_lv28._017_say = "Ah-Yu is in %s. " -gameforge.new_quest_lv28._018_select = "I'll talk to Ah-Yu soon! " -gameforge.new_quest_lv28._019_say_title = "Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = "Yu-Hwan: " -gameforge.new_quest_lv28._021_say = "Do you know Ah-Yu? She collects herbs for my[ENTER]potions. She used to be in a good mood, but[ENTER]yesterday she seemed completely out of sorts. She[ENTER]just didn't want to tell me what was on her mind,[ENTER]but maybe it's because she works for me?[ENTER]Please go see her and find out how she is.[ENTER]Perhaps she'll open up to you! " -gameforge.new_quest_lv28._022_say = "It's very nice of Yu-Hwan to worry about me. But[ENTER]yes, there is something on my mind... I didn't[ENTER]want to talk about it, but it's giving me such a[ENTER]hard time! It's about Yang-Shin, the hunter.[ENTER]He's been blackmailing me every since he found[ENTER]out that my husband Nakajima is a deserter.[ENTER]Yang-Shin is threatening to rat on him! And then[ENTER]they'll kill him... " -gameforge.new_quest_lv28._023_say = "This time he's demanding a Bear Paw in return for[ENTER]his silence. But I can't go off on the hunt now.[ENTER]Could you help me and get Yang-Shin what he[ENTER]wants? " -gameforge.new_quest_lv28._024_set_title = "Hunting bears " -gameforge.new_quest_lv28._025_notice = "Let's go hunting! Killing Bera is the best way to[ENTER]get hold of Bear Paws. " -gameforge.new_quest_lv28._026_notice = "I've looted a Bear Paw! " -gameforge.new_quest_lv28._027_notice = "That should be all. Off to Yang-Shin! " -gameforge.new_quest_lv28._028_notice = "This bear's paw is useless. " -gameforge.new_quest_lv28._029_say = "You need another %s x Bear Paws. " -gameforge.new_quest_lv28._031_say_reward = "You must hunt: " -gameforge.new_quest_lv28._032_say = "Ah-Yu has asked you to fulfil Yang-Shin's demand. " -gameforge.new_quest_lv28._032_say_reward = "You need another %s x Bear Paws.[ENTER]Hunt Bera to loot them. " -gameforge.new_quest_lv28._035_target = "Yang-Shin: " -gameforge.new_quest_lv28._036_say = "You have looted the requested Bear Paw. Take it[ENTER]to Yang-Shin to pay Ah-Yu's debt. " -gameforge.new_quest_lv28._037_say = "Yang-Shin is in %s. " -gameforge.new_quest_lv28._038_say_title = "Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = "The blackmail " -gameforge.new_quest_lv28._041_say_title = "Bear Paws " -gameforge.new_quest_lv28._042_say = "You've brought me some Bear Paws? Please don't[ENTER]think badly of me! We live in tough times and I[ENTER]have to make ends meet, now that hunting game has[ENTER]got so difficult and since the Metin Stones[ENTER]turned animals into murderous beasts. Life as a[ENTER]hunter has never been so dangerous. " -gameforge.new_quest_lv28._043_say = "Please tell Ah-Yu that she's got nothing to worry[ENTER]about. She can count on it. At least until I need[ENTER]something again... hehehe! " -gameforge.new_quest_lv28._044_say = "What, you wanted to fob me off without loot? I[ENTER]wanted fresh Bear Paws! " -gameforge.new_quest_lv28._045_say_reward = "It's nice of you to help Ah-Yu. But it also means[ENTER]that you have to do what I say. Now go hunting[ENTER]and don't come back until you have two Bear Paws! " -gameforge.new_quest_lv28._046_say = "Give Ah-Yu the message that Yang-Shin will stop[ENTER]blackmailing her because you helped him. " -gameforge.new_quest_lv28._051_say = "You're our saviour! I'm endlessly grateful.[ENTER]Here, take all my Yang. It's not much, but you[ENTER]deserve it. " -gameforge.new_quest_lv28._055_1_select = "Thank you, it'll come in very useful! " -gameforge.new_quest_lv28._055_2_select = "No, I can't accept this. " -gameforge.new_quest_lv28._056_say = "This is all that I have. But it's worth it if I[ENTER]can get rid of this barbarous cut-throat. " -gameforge.new_quest_lv28._057_say = "Oh, thank you! Your place at the Dragon God's[ENTER]side is guaranteed! " -gameforge.new_quest_lv28._058_say_reward = "You have received %s Yang. " -gameforge.new_quest_lv28._059_say_reward = "You have received %s experience points. " -gameforge.new_quest_lv28._070_say = "I need: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = "Yonah: " -gameforge.new_quest_lv29._015_npcChat = "The broken porcelain " -gameforge.new_quest_lv29._020_say_title = "Yonah: " -gameforge.new_quest_lv29._021_say = "My beloved Celadon Porcelain! It's been in my[ENTER]family for three generations and now three of the[ENTER]precious vases are broken. I saw that[ENTER]ne'er-do-well Taurean hanging around the[ENTER]warehouse earlier. I'm sure he's to blame! " -gameforge.new_quest_lv29._022_say = "It wouldn't be the first foolish thing he's done,[ENTER]but this really crosses the line. Someone should[ENTER]teach him a lesson! Do you have time to do it? " -gameforge.new_quest_lv29._023_1_select = "With pleasure " -gameforge.new_quest_lv29._023_2_select = "That's none of my business " -gameforge.new_quest_lv29._024_say = "I don't have time to educate wicked children.[ENTER]You'll have to capture him yourself. However, I[ENTER]doubt that you'll manage it... " -gameforge.new_quest_lv29._030_target = "Taurean: " -gameforge.new_quest_lv29._031_say = "Yonah's precious family heirlooms, three vases[ENTER]made from celadon porcelain, are all broken. He[ENTER]thinks that Taurean is to blame. Go to Taurean[ENTER]and find out. " -gameforge.new_quest_lv29._032_say = "Taurean is in %s. " -gameforge.new_quest_lv29._033_say_title = "Taurean: " -gameforge.new_quest_lv29._034_say_reward = "What are you looking at me like that for? I[ENTER]haven't done anything... " -gameforge.new_quest_lv29._035_say_reward = "What have you done with Yonah's vases? " -gameforge.new_quest_lv29._036_say_reward = "Vases? Yonah? I just don't know what you're[ENTER]talking about! " -gameforge.new_quest_lv29._037_say_reward = "Then please could you explain to me again, why[ENTER]three of them are broken. " -gameforge.new_quest_lv29._038_say_reward = "I swear that I haven't been anywhere near a vase[ENTER]today and I haven't seen Yonah either. In fact, I[ENTER]spent the whole day fighting with Harang. She[ENTER]even locked me in the barn for while! Go and ask[ENTER]her if you don't believe me! " -gameforge.new_quest_lv29._040_target = "Harang: " -gameforge.new_quest_lv29._041_say = "Taurean claims he's innocent. He was playing with[ENTER]Harang all day and couldn't have broken the[ENTER]vases. Go to Harang and ask if that's true. " -gameforge.new_quest_lv29._042_say_reward = "Harang, have you seen Taurean recently? " -gameforge.new_quest_lv29._043_say_title = "Harang: " -gameforge.new_quest_lv29._044_say_reward = "Taurean? Yes, we played the whole day. Is[ENTER]something wrong? " -gameforge.new_quest_lv29._045_say_reward = "Yonah said that Taurean broke three of his vases. " -gameforge.new_quest_lv29._046_say_reward = "Yonah is mean. He chases Taurean and me away as[ENTER]soon as we come anyway near him. He's always so[ENTER]worried about his porcelain. The only person[ENTER]who's allowed to touch his precious vases is his[ENTER]friend the Stable Boy. Maybe he broke them?! " -gameforge.new_quest_lv29._047_say = "Harang is in %s. " -gameforge.new_quest_lv29._050_target = "Stable Boy: " -gameforge.new_quest_lv29._051_say = "Harang confirmed that Taurean is innocent. But[ENTER]they might also be in cahoots with one another.[ENTER]Before you render judgement you should ask[ENTER]Yonah's friend the Stable Boy. " -gameforge.new_quest_lv29._052_say = "Oh, good old Yonah. So worried about his[ENTER]porcelain that he blames the village children. He[ENTER]doesn't realise that the Metin stones are to[ENTER]blame - ever since they started poisoning our[ENTER]country our resources aren't like they used to[ENTER]be. Even porcelain has started crumbling. But[ENTER]Yonah just refuses to believe it... " -gameforge.new_quest_lv29._053_say = "If you collected some Hay for him, he could pad[ENTER]out the porcelain in his chests a little bit[ENTER]better. I'm sure it would be a good way to[ENTER]placate him. " -gameforge.new_quest_lv29._054_say = "The Stable Boy is in[ENTER]%s or %s. " -gameforge.new_quest_lv29._061_say = "Taurean obviously isn't to blame for Yonah's[ENTER]broken vase. It's the evil radiation from the[ENTER]Metin stones that is making everything brittle.[ENTER]Collect Hay for Yonah so that he can store his[ENTER]porcelain better! I'm sure that some of the[ENTER]villagers can give you some. " -gameforge.new_quest_lv29._062_say = "You can find %s and %s in front of the gates to[ENTER]the village. You should be able to get a decent[ENTER]amount of Hay out of the straw hats that they[ENTER]wear. " -gameforge.new_quest_lv29._063_notice = "I'll get a nice bundle of Hay out of this. Now[ENTER]I'm just missing another %s. " -gameforge.new_quest_lv29._064_notice = "This hat is not made of straw, but from coconut[ENTER]fibres. It's no use to me. " -gameforge.new_quest_lv29._065_1_say = "I see you have a lot of Hay with you. I'm sure[ENTER]Yonah will calm down if you give him some of it. " -gameforge.new_quest_lv29._065_notice = "This hat isn't made of straw, but of coconut[ENTER]fibres. It's also quite damaged... " -gameforge.new_quest_lv29._066_say = "You can also hunt Savage Infantrymen or Strong[ENTER]Savage Infantrymen. You can get Hay from their[ENTER]straw hats. " -gameforge.new_quest_lv29._067_say_reward = "You have collected %s of %s bundles of Hay. " -gameforge.new_quest_lv29._068_notice = "You have looted a bundle of hay. " -gameforge.new_quest_lv29._070_npcChat = "The haystack " -gameforge.new_quest_lv29._071_say_reward = "Taurean, you mentioned earlier that you were at[ENTER]the haystack earlier. Did you happen to take some[ENTER]Hay with you? " -gameforge.new_quest_lv29._072_say_reward = "Haha, let's see... it was all in my hair and in[ENTER]my shoes. Can you see it? Here's some more, take[ENTER]it! " -gameforge.new_quest_lv29._073_notice = "It's not much Hay, but it should be enough for a[ENTER]small bundle. Now I'm just missing %s more. " -gameforge.new_quest_lv29._074_say_reward = "It wasn't me, I swear! Didn't Harang tell you[ENTER]that we were having a fight at the haystack? " -gameforge.new_quest_lv29._075_say_reward = "You were at the haystack earlier, weren't you?[ENTER]Did you happen to take some Hay with you from[ENTER]there? " -gameforge.new_quest_lv29._076_say_reward = "How do you know about the haystack? What, I still[ENTER]have Hay in my clothes? Oh yes, here's some! " -gameforge.new_quest_lv29._077_say_reward = "Can I have that? " -gameforge.new_quest_lv29._078_say_reward = "I suppose so... " -gameforge.new_quest_lv29._079_say_reward = "I don't have time right now. I need to go and[ENTER]calm down Taurean about the whole thing with the[ENTER]vases! " -gameforge.new_quest_lv29._080_npcChat = "Hay for Yonah " -gameforge.new_quest_lv29._081_say_reward = "Is there some more Hay laying around in the[ENTER]stable that I could bring to Yonah? " -gameforge.new_quest_lv29._082_say_title = "Stable Boy: " -gameforge.new_quest_lv29._083_say_reward = "We don't have much Hay. The wild animals and[ENTER]bandits outside the village have prevented us[ENTER]from cutting down any more of it. " -gameforge.new_quest_lv29._084_say_reward = "But I can give you a little bit! " -gameforge.new_quest_lv29._085_notice = "It's really not that much, but at least it's[ENTER]enough for a bundle. Now I'm just missing another[ENTER]%s more. " -gameforge.new_quest_lv29._086_say_reward = "I'm afraid I can't do anything else for you. " -gameforge.new_quest_lv29._090_send_letter = "Hay instead of hits " -gameforge.new_quest_lv29._091_say = "You have collected enough Hay for Yonah. Go take[ENTER]it to %s. " -gameforge.new_quest_lv29._101_say_reward = "It's not Taurean's fault. The radiation from the[ENTER]Metin Stone has made the porcelain brittle. " -gameforge.new_quest_lv29._102_say_title = "Yonah: " -gameforge.new_quest_lv29._103_say_reward = "What did you say? That's complete nonsense, that[ENTER]ne'er-do-well lied to you! " -gameforge.new_quest_lv29._104_say_reward = "Taurean played in the haystack with Harang all[ENTER]day. " -gameforge.new_quest_lv29._105_say_reward = "I'm supposed to send you best wishes from your[ENTER]friend the Stable Boy and I've also brought you[ENTER]some Hay to help you protect your vases. " -gameforge.new_quest_lv29._106_say_reward = "I admit, I am a little embarrassed about my[ENTER]reaction. But you should know that I'm very[ENTER]attached to my porcelain because it brings back[ENTER]good memories of my family. When a vase breaks,[ENTER]its more than just a lost object to me... " -gameforge.new_quest_lv29._107_say_reward = "I have to apologise to you and Taurean. Here's a[ENTER]small reward for your efforts. " -gameforge.new_quest_lv29._108_notice = "You receive a bonus of %s experience points! " -gameforge.new_quest_lv29._109_say_reward = "I'm supposed to send you best wishes from your[ENTER]friend the Stable Boy and I've also brought you[ENTER]some Hay to help you protect your vases. " -gameforge.new_quest_lv29._110_say_reward = "That's very nice of you, but could you get me[ENTER]another %s bundles of Hay so that my vases are[ENTER]really safe? " -gameforge.new_quest_lv29._111_say_reward = "I think it's going to be hard to find more Hay.[ENTER]But my vases are almost holy to me. I would be[ENTER]incredibly grateful if you got hold of some for[ENTER]me and I'd also give you some Yang for it. " -gameforge.new_quest_lv29._112_say_reward = "That brat Harang is obviously in cahoots with[ENTER]Taurean. " -gameforge.new_quest_lv29._113_say_reward = "Apparently no one believes me when I say that I[ENTER]saw the boy hanging around the warehouse earlier. " -gameforge.new_quest_lv29._114_say_reward = "It's all right. Here's some compensation for your[ENTER]efforts. " -gameforge.new_quest_lv29._115_say_reward = "Here, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = "Rumble rumble " -gameforge.new_quest_lv42._020_target = "Octavio: " -gameforge.new_quest_lv42._021_say = "My stomach is rumbling like a wild boar. Perhaps[ENTER]I should pay a visit to Octavio. He makes the[ENTER]best seafood stew around. " -gameforge.new_quest_lv42._022_say_title = "Octavio: " -gameforge.new_quest_lv42._023_say = "You want some seafood stew? The one with all the[ENTER]heads in it? Oh, I'm sorry, my kitchen hasn't[ENTER]seen any fish for days. Usually the fisherman[ENTER]delivers a fantastic deep-sea fish for my stew. " -gameforge.new_quest_lv42._024_say = "Well he hasn't been round here for days. Could[ENTER]you perhaps go and ask him what's going on? " -gameforge.new_quest_lv42._025_say = "Octavio is in %s. " -gameforge.new_quest_lv42._026_select = "I'm off to find the fisherman! " -gameforge.new_quest_lv42._030_target = "Fisherman: " -gameforge.new_quest_lv42._031_say = "The untroubled days at sea are over! Fishermen[ENTER]are disappearing every day, it's terrible! Ever[ENTER]since the Metin stones plunged into the sea, the[ENTER]once peaceful whales have transformed into brutal[ENTER]sea monsters. Fishing has become a dangerous[ENTER]trade. " -gameforge.new_quest_lv42._032_say = "Our spears can't hurt the whales any more. Their[ENTER]skin is tougher than ogre skin! " -gameforge.new_quest_lv42._033_say = "Perhaps Yonah knows what to do. He used to go to[ENTER]sea quite often and hunted whales for years. " -gameforge.new_quest_lv42._034_say_title = "Fisherman: " -gameforge.new_quest_lv42._035_say = "Octavio is waiting for his deep-sea fish. Ask the[ENTER]Fisherman why the delivery is delayed. " -gameforge.new_quest_lv42._036_say = "The Fisherman is in %s. " -gameforge.new_quest_lv42._037_send_letter = "Furious Sea Monsters " -gameforge.new_quest_lv42._038_say = "The Fisherman has asked you to ask Yonah for[ENTER]advice on how to hunt the evil whales. " -gameforge.new_quest_lv42._039_say = "Yonah is in %s. " -gameforge.new_quest_lv42._040_target = "Yonah: " -gameforge.new_quest_lv42._041_say = "I heard about what happened to the whales. It's a[ENTER]bad business for fishermen. Even if they dare to[ENTER]venture out onto the sea, their spears are just[ENTER]too weak to penetrate whale skin. When I used to[ENTER]work on a whaler, we used special weapons for[ENTER]whales with old and scarred skin. They were able[ENTER]to penetrate everything... " -gameforge.new_quest_lv42._042_say = "It's a special technique to harden whale catching[ENTER]spears. The only person who can make this type of[ENTER]spear is a Blacksmith. " -gameforge.new_quest_lv42._043_say_reward = "Go to the Blacksmith " -gameforge.new_quest_lv42._044_say_title = "Yonah: " -gameforge.new_quest_lv42._045_say = "Yonah recommends using very robust and sharp[ENTER]spears for hunting whales. Go to the Blacksmith[ENTER]and ask him if he can make some of those spears. " -gameforge.new_quest_lv42._050_target = "Blacksmith " -gameforge.new_quest_lv42._051_say = "Yes, I've heard of those spears and I can also[ENTER]make them. However, so that they can gain the[ENTER]required durability, I do need a Diamond Stone. " -gameforge.new_quest_lv42._052_say = "I need: " -gameforge.new_quest_lv42._053_say_reward = "Process: " -gameforge.new_quest_lv42._054_say_title = "Blacksmith " -gameforge.new_quest_lv42._060_set_title = "Diamond Stone " -gameforge.new_quest_lv42._061_notice = "Let's see. I need a Pickaxe to mine the stone. I[ENTER]wonder whether mine is around here somewhere or[ENTER]whether Deokbae has to get me a new one? " -gameforge.new_quest_lv42._062_say = "You need another %s x Diamond Stones. " -gameforge.new_quest_lv42._063_say = "You have everything that you need. Now quickly go[ENTER]back to the Blacksmith. " -gameforge.new_quest_lv42._064_say = "Great, now I've got everything that I need. Come[ENTER]back at the same time tomorrow to pick up the[ENTER]spears. Iron like that has to be forged[ENTER]carefully. " -gameforge.new_quest_lv42._065_say = "You can get a Diamond Stone by chipping at the[ENTER]Vein of Diamond Ore with a Pickaxe. " -gameforge.new_quest_lv42._066_say = "The Blacksmith needs a Diamond Stone to make[ENTER]special spears for hunting whales. Look for Veins[ENTER]of Diamond Ore, so that you can mine Diamond[ENTER]Stone. If you don't have a Pickaxe for mining,[ENTER]you can buy one from Deokbae. " -gameforge.new_quest_lv42._067_say = "The Blacksmith is in %s. " -gameforge.new_quest_lv42._068_say = "We need another %s x Diamond Stones before we can[ENTER]start working on the spears. " -gameforge.new_quest_lv42._070_set_title = "The spears " -gameforge.new_quest_lv42._071_set_clock = "Waiting time " -gameforge.new_quest_lv42._072_say = "The Blacksmith should be finished by now. Go to[ENTER]him and pick up the special spears for hunting[ENTER]whales. " -gameforge.new_quest_lv42._073_say = "The spears aren't finished yet. You have to be a[ENTER]little more patient. " -gameforge.new_quest_lv42._074_say = "Here are your spears. Take them to the Fisherman. " -gameforge.new_quest_lv42._075_say = "I've already asked you to wait until the spears[ENTER]are finished. Come back later. " -gameforge.new_quest_lv42._079_say = "You have received some Whale Spears from the[ENTER]Blacksmith. Take them to the Fisherman. " -gameforge.new_quest_lv42._080_say = "Great! These spears are really impressive! We can[ENTER]protect ourselves from whale attacks now. Please[ENTER]let Octavio know that he'll have fresh fish again[ENTER]soon! " -gameforge.new_quest_lv42._081_say_reward = "You have received 500,000 Yang. " -gameforge.new_quest_lv42._082_say_reward = "As a special recognition you have received 3x: " -gameforge.new_quest_lv42._083_say = "Those aren't enough spears to drive a whale away.[ENTER]It's just enough to tickle their flesh. " -gameforge.new_quest_lv42._084_say_reward = "Please go back to the Blacksmith again and get[ENTER]him to forge some more spears. " -gameforge.new_quest_lv42._090_say = "The fishermen are well equipped and can hunt in[ENTER]the open sea again now. Go to Octavio and try to[ENTER]assure him that he will get a new delivery soon. " -gameforge.new_quest_lv42._095_say = "What did you say? Peaceful whales have become[ENTER]aggressive sea monsters? That's terrible...[ENTER]Thanks for helping the fishermen. A large part of[ENTER]my menu is dependant on their deliveries. " -gameforge.new_quest_lv42._096_say = "Oh and about your grumbling stomach: Of course I[ENTER]can offer you seafood stew, but wouldn't you[ENTER]prefer some sushi? " -gameforge.new_quest_lv42._098_say_reward = "You receive 750,000 experience points.[ENTER]You receive 2 pieces of Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = "Visiting Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = "The orphan " -gameforge.new_quest_lv43._010_target = "Wonda-Rim: " -gameforge.new_quest_lv43._011_say = "You haven't heard from Wonda-Rim recently. His[ENTER]relationship with his uncle might have improved[ENTER]by now and they may have forgotten the whole[ENTER]episode with Mu-Rang Fur by now. Why don't you go[ENTER]and visit him. " -gameforge.new_quest_lv43._012_say = "Wonda-Rim is in %s. " -gameforge.new_quest_lv43._020_say = "It's nice of you to come around. " -gameforge.new_quest_lv43._021_say_title = "Wonda-Rim: " -gameforge.new_quest_lv43._022_say = "I was brought up by my uncle Chaegirab. We've[ENTER]always had a good relationship... but when I ask[ENTER]him about my parents, he avoids the question.[ENTER]They're dead, but that's all he'll tell me. " -gameforge.new_quest_lv43._023_say_reward = "I want to get married and have a family one day,[ENTER]so I really should know where I came from. Could[ENTER]you talk to my uncle and ask him about my[ENTER]parents? But please don't tell him that I sent[ENTER]you. " -gameforge.new_quest_lv43._024_select = "I'll talk to him! " -gameforge.new_quest_lv43._025_say = "Wonda-Rim isn't Chaegirab's biological nephew, he[ENTER]was just raised by him. Now it's time for him to[ENTER]find out who his real parents are. Ask Chaegirab[ENTER]about Wonda-Rim's parentage. " -gameforge.new_quest_lv43._026_say = "Chaegirab is in %s. " -gameforge.new_quest_lv43._030_target = "Chaegirab: " -gameforge.new_quest_lv43._031_say_title = "Chaegirab: " -gameforge.new_quest_lv43._032_say = "Wonda-Rim... no, I'm not his biological uncle. I[ENTER]don't know who his parents are. I've shielded him[ENTER]from the truth so far because I didn't think he[ENTER]was ready to know it. But maybe the time has[ENTER]finally come. " -gameforge.new_quest_lv43._033_say = "I found him with a horde of Orc Fighters in the[ENTER]Valley of Seungryong. If there's still a way to[ENTER]find out about Wonda-Rim's parentage, you should[ENTER]be able to find out from the Orcs. " -gameforge.new_quest_lv43._034_say = "I may be strict with him, but I'll always be his[ENTER]uncle. Even if he stays a ne'er do well. " -gameforge.new_quest_lv43._035_say_reward = "Go to the Valley of Seungryong and hunt Orc[ENTER]Fighters until you find a clue about Wonda-Rim's[ENTER]parentage. " -gameforge.new_quest_lv43._036_say = "You have discovered an old letter in a slayed Orc[ENTER]Fighter's dirty bag. It's barely decipherable,[ENTER]but you can just about recognise the name[ENTER]Wonda-Rim on it. This is the evidence you were[ENTER]looking for, so go take it to Wonda-Rim. " -gameforge.new_quest_lv43._041_say = "Let's go! The best chance you have of finding out[ENTER]about Wonda-Rim's parentage is to kill Orc[ENTER]Fighters. They might be carrying some evidence! " -gameforge.new_quest_lv43._043_notice = "Clues about Wonda-Rim... " -gameforge.new_quest_lv43._045_say = "I've told you everything that I know. The only[ENTER]clue we have are the Orc Fighters. But[ENTER]unfortunately you can't have a decent[ENTER]conversation with them... " -gameforge.new_quest_lv43._049_say = "A Letter? Let's see... These characters are[ENTER]really hard to read... It's about a raid,[ENTER]apparently the Orcs burned down the farm and they[ENTER]had to run for their lives. They had to leave[ENTER]their child behind... And here's a name. " -gameforge.new_quest_lv43._050_say = "Thank you for bringing me that. Now I finally[ENTER]know what happened. " -gameforge.new_quest_lv43._051_say = "I should talk to Chaegirab. He obviously went to[ENTER]a lot of trouble to save me. I'm going to try and[ENTER]be a better nephew to him. See you soon, my[ENTER]friend! " -gameforge.new_quest_lv43._052_say_title = "Information: " -gameforge.new_quest_lv43._053_say_reward = "You have received 32,000 Yang. " -gameforge.new_quest_lv43._054_say_reward = "You receive 1,250,000 experience points. " -gameforge.new_quest_lv43._060_say = "Have you spoken to my Uncle Chaegirab? A hint?[ENTER]What are you talking about? If you have nothing[ENTER]to show, then you should hold back on guessing![ENTER][ENTER]Please ask my Uncle again. After all, I am paying[ENTER]you for it. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = "Letter from the Captain " -gameforge.new_quest_lv52._020_say_title = "Loyal countryman " -gameforge.new_quest_lv52._021_say_reward = "I would like you to do me a favour. I can't sleep[ENTER]any more and despite Baek-Go's medicine, I just[ENTER]spend the whole night tossing and turning.[ENTER]Could you look for him and ask him for a stronger[ENTER]sleeping medication? " -gameforge.new_quest_lv52._022_say = "Baek-Go is in %s. " -gameforge.new_quest_lv52._030_set_title = "A good night's sleep " -gameforge.new_quest_lv52._035_target = "Baek-Go: " -gameforge.new_quest_lv52._040_say = "The Captain is having trouble sleeping. Go to[ENTER]Baek-Go and ask him for stronger sleeping pills[ENTER]for the Captain. " -gameforge.new_quest_lv52._041_say = "Sleeping medication for the Captain? I'm afraid I[ENTER]don't have anything stronger to give you.[ENTER]However, Yu-Hwan could make something on a herbal[ENTER]basis that would give you the required results. " -gameforge.new_quest_lv52._042_say = "Ah, you got my letter. I don't know what to do[ENTER]any more, I just can't get a good night's sleep.[ENTER]Please help me and ask Baek-Go for advice. " -gameforge.new_quest_lv52._042_select = "Then I'm better off going to Yu-Hwan! " -gameforge.new_quest_lv52._043_say = "Baek-Go is in %s. " -gameforge.new_quest_lv52._044_say_title = "Baek-Go: " -gameforge.new_quest_lv52._045_say = "Yu-Hwan is in %s. " -gameforge.new_quest_lv52._046_say = "Then go to the Captain and tell him that you[ENTER]cannot help him. " -gameforge.new_quest_lv52._049_say_title = "Yu-Hwan: " -gameforge.new_quest_lv52._050_target = "Yu-Hwan: " -gameforge.new_quest_lv52._051_say = "Baek-Go didn't have any stronger medicine left.[ENTER]Yu-Hwan might be able to help though, if he knows[ENTER]of a herb that has the required effect. " -gameforge.new_quest_lv52._052_say = "I know the Captain well. As you may already know,[ENTER]I have been fulfilling secret missions for him[ENTER]for quite some time. But I can tell you now that[ENTER]herbs won't solve his problems. " -gameforge.new_quest_lv52._053_say = "There's another reason why the Captain can't[ENTER]sleep any more. And believe me, he knows exactly[ENTER]what the reason is. But it's something he has to[ENTER]sort out himself and I can't do it for him. Go[ENTER]see him and ask him about it. " -gameforge.new_quest_lv52._054_say_title = "Captain " -gameforge.new_quest_lv52._055_say_reward = "Ah, you got my letter. I just don't know what to[ENTER]do. Please go and ask Baek-Go for his advice so[ENTER]that I can finally get a good night's rest again. " -gameforge.new_quest_lv52._055_select = "Yes Sir! " -gameforge.new_quest_lv52._056_say = "Thank you! " -gameforge.new_quest_lv52._056_say_reward = "I've already seen him and he doesn't have any[ENTER]stronger medicine in supply. But I'm going to[ENTER]look for Yu-Hwan and ask him whether he can help[ENTER]you. " -gameforge.new_quest_lv52._060_target = "Captain " -gameforge.new_quest_lv52._061_say = "Yu-Hwan doesn't want to blab about someone else's[ENTER]secrets, so it's probably something quite[ENTER]unpleasant. But it's just no use, you have to[ENTER]talk to the Captain about it. If we don't know[ENTER]what the cause is, we can't solve his sleep[ENTER]problems. So go to %s. " -gameforge.new_quest_lv52._062_say_reward = "There's no stronger sleeping medication[ENTER]available. But Captain, perhaps I could help you[ENTER]if I found out the reason for your sleeplessness. " -gameforge.new_quest_lv52._063_say_reward = "It's not something that I would like to tell a[ENTER]young man like you. " -gameforge.new_quest_lv52._064_say_reward = "It's not something that I would like to tell a[ENTER]young woman like you. " -gameforge.new_quest_lv52._065_say_reward = "But if I don't get a good night's sleep soon, I'm[ENTER]going to go crazy. I suppose I have to...[ENTER]But remember that this is for your ears only: I'm[ENTER]haunted by four ghosts every night. But that's[ENTER]not the worst of it... I'm responsible for their[ENTER]deaths. " -gameforge.new_quest_lv52._066_say_reward = "They're four soldiers. They say that they were[ENTER]tortured and killed by summoners and tormentors[ENTER]in the Valley of Seungryong. I was the one who[ENTER]ordered them to go there - I sent them to their[ENTER]deaths! " -gameforge.new_quest_lv52._067_say_reward = "What can we do about those kinds of ghosts? " -gameforge.new_quest_lv52._068_say_reward = "They want revenge! What shall I do? If I leave to[ENTER]get retribution, the village will be left without[ENTER]leadership and will be overrun. And if I don't[ENTER]go, I'll go crazy. " -gameforge.new_quest_lv52._069_say_reward = "If I wasn't responsible for the village's safety[ENTER]I would go immediately. I can only see one way[ENTER]out: " -gameforge.new_quest_lv52._070_say_reward = "Someone else will have to get revenge for them[ENTER]for me! But how can I send more men into the[ENTER]valley and risk sending them on their road to[ENTER]ruin as well!? I can't ask that of someone just[ENTER]for the sake of sleep? " -gameforge.new_quest_lv52._071_say_reward = "A decision like that isn't easy. " -gameforge.new_quest_lv52._080_1_select = "The good of the village... " -gameforge.new_quest_lv52._080_2_select = "It won't be easy... " -gameforge.new_quest_lv52._080_3_select = "You can't expect something like that! " -gameforge.new_quest_lv52._081_say_reward = "... carries more weight than your cowardice. I[ENTER]will avenge your men. And if I don't come back,[ENTER]I'll see you tonight! " -gameforge.new_quest_lv52._082_say_reward = "... dealing with these summoners and tormentors.[ENTER]But you'll sleep well tonight, I promise! " -gameforge.new_quest_lv52._083_say_reward = "Have you got a death wish? It's so dangerous[ENTER]taking on summoners and tormentors. Try telling[ENTER]those ghosts how much you are needed here! " -gameforge.new_quest_lv52._084_say_reward = "You're right. But I still hoped that you would[ENTER]volunteer to do it, therefore rendering both me[ENTER]and my village a great service. " -gameforge.new_quest_lv52._090_1_select = "Well... " -gameforge.new_quest_lv52._090_2_select = "No, I won't manage that! " -gameforge.new_quest_lv52._091_say_reward = "...if I'm your last hope, then I'll eliminate[ENTER]those summoners and tormentors for you! " -gameforge.new_quest_lv52._092_say_reward = "If I try that, another ghost will find you. " -gameforge.new_quest_lv52._093_say_reward = "OK. Well let me give you some Yang for your[ENTER]efforts. " -gameforge.new_quest_lv52._093_say_reward_exp = "You receive 20,000 experience points. " -gameforge.new_quest_lv52._093_say_reward_gold = "You have received 25,000 Yang. " -gameforge.new_quest_lv52._100_notice = "The conversation has been ended. " -gameforge.new_quest_lv52._110_say_reward = "I hoped you'd say that. But unfortunately I don't[ENTER]know which tormentors or summoners killed them. I[ENTER]hope that I'll feel it when one of the ghosts is[ENTER]released. " -gameforge.new_quest_lv52._111_say_reward = "I'll send you a letter. The ghosts told me that[ENTER]the revenge has to take place in the Dragon God's[ENTER]Triangle. There are three pillars there that form[ENTER]the vertices of the triangle. " -gameforge.new_quest_lv52._120_set_title = "Avenge 4 of the fallen " -gameforge.new_quest_lv52._125_say_title = "Letter from the Captain " -gameforge.new_quest_lv52._130_say_reward = "There are another 3 soldiers to avenge! " -gameforge.new_quest_lv52._131_say = "You seem to have been successful. I just heard[ENTER]the voice of one of my fallen soldiers. He said[ENTER]that he forgives me now that his death has been[ENTER]avenged. And this is all thanks to you! " -gameforge.new_quest_lv52._132_say = "Please also avenge the other fallen soldiers and[ENTER]kill Dark Tormentors, Dark Summoners, High[ENTER]Tormentors and High Summoners. Remember that you[ENTER]can only release them in the triangle of the[ENTER]three large Dragon God pillars. " -gameforge.new_quest_lv52._140_say_reward = "Another 2 soldiers to avenge! " -gameforge.new_quest_lv52._141_say = "You eliminated another of my soldiers' murderers![ENTER]In the half-light I saw a fallen soldier holding[ENTER]up his hand in a salute. " -gameforge.new_quest_lv52._150_say_reward = "There's another soldier left to avenge! " -gameforge.new_quest_lv52._151_say = "You're incredible! A fallen soldier's ghost was[ENTER]standing next to me just a minute ago and he bid[ENTER]me farewell. It'll probably be quite difficult to[ENTER]find the last murderer. " -gameforge.new_quest_lv52._160_say = "The ghosts that have been plaguing the Captain[ENTER]are the young soldiers that fell during his[ENTER]mission. They were killed by Dark Tormentors,[ENTER]Dark Summoners, High Tormentors and High[ENTER]Summoners. " -gameforge.new_quest_lv52._161_say = "You have to eliminate the responsible tormentors[ENTER]and summoners in the triangle of the Dragon God's[ENTER]three pillars to avenge the soldiers. " -gameforge.new_quest_lv52._162_say = "The Dragon God's triangle is in the middle of the[ENTER]Valley of Seungryong. " -gameforge.new_quest_lv52._170_send_letter = "First soldier avenged " -gameforge.new_quest_lv52._171_send_letter = "Second soldier avenged " -gameforge.new_quest_lv52._172_send_letter = "Third soldier avenged " -gameforge.new_quest_lv52._173_send_letter = "All soldiers avenged " -gameforge.new_quest_lv52._180_say_reward = "You have avenged all 4 soldiers! " -gameforge.new_quest_lv52._181_say = "You found the last murderer! The last of the four[ENTER]fallen soldiers just appeared and asked me to[ENTER]thank you for your courage. He also left[ENTER]something here for you: %s " -gameforge.new_quest_lv52._182_say = "Come see me to get your reward. I'll be waiting[ENTER]for you in %s. " -gameforge.new_quest_lv52._183_say_reward = "You have done me and my village a great service.[ENTER]Here's the reward that the ghost gave me for you:[ENTER]%s " -gameforge.new_quest_lv52._184_say_reward = "And here's some Yang from me. I'm going to retire[ENTER]now and finally get some sleep. " -gameforge.new_quest_lv52._185_say_reward = "I am deeply indebted to you, my son. " -gameforge.new_quest_lv52._186_say_reward = "I am indebted to you for eternity. " -gameforge.new_quest_lv52._190_say_title = "Information: " -gameforge.new_quest_lv52._191_say_reward = "You have received 3,300,000 experience points.[ENTER]You have received 270,000 Yang.[ENTER]You have received a Master Book. " -gameforge.new_quest_lv52._85_say = "Then maybe later? Please go to Baek-Go when you[ENTER]do! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = "Captain " -gameforge.new_quest_lv54._020_say_title = "The fresh supply " -gameforge.new_quest_lv54._030_say = "It's hard to get our troops motivated at the[ENTER]moment, especially as it's so hard to get fresh[ENTER]supplies. The General Store Saleswoman, an[ENTER]important supplier of ours, has only been sending[ENTER]us a small amount of the potions that we need. " -gameforge.new_quest_lv54._031_say_reward = "Please go to the General Store Saleswoman and[ENTER]find out what the problems are. " -gameforge.new_quest_lv54._032_select = "I'll provide you with the potions! " -gameforge.new_quest_lv54._040_say_title = "General Store Saleswoman: " -gameforge.new_quest_lv54._040_set_title = "Fresh Supplies " -gameforge.new_quest_lv54._050_target = "General Store Saleswoman: " -gameforge.new_quest_lv54._051_say = "Yes, getting fresh supplies has been really[ENTER]difficult recently. The trade routes have become[ENTER]quite unsafe and highwaymen and wild beasts keep[ENTER]turning up. The Wandering Peddlers, from whom I[ENTER]get my goods, don't have a chance against the[ENTER]tigers. " -gameforge.new_quest_lv54._052_say = "Perhaps the Captain and his soldiers can help.[ENTER]Please go to him and ask him whether he can send[ENTER]his soldiers there to protect the merchants. " -gameforge.new_quest_lv54._054_say = "Go to the General Store Saleswoman and find out[ENTER]why there is a delay in fresh potion supplies. " -gameforge.new_quest_lv54._055_say = "The General Store Saleswoman is in %s. " -gameforge.new_quest_lv54._056_say_title = "Captain " -gameforge.new_quest_lv54._060_say = "Secure the trade routes? Yes... I'd like to do[ENTER]that. But I just don't have enough soldiers to[ENTER]protect all the Wandering Peddlers from other[ENTER]kingdoms. " -gameforge.new_quest_lv54._061_say = "Furthermore, we soldiers mustn't hunt tigers.[ENTER]Only the hunters from the hunters' guild are[ENTER]allowed to do that. It wouldn't do the peace in[ENTER]the village any good to violate these[ENTER]regulations. " -gameforge.new_quest_lv54._062_say_reward = "You should therefore speak to Yang-Shin. He is a[ENTER]member of the hunter's guild. Perhaps he can help[ENTER]you to get the problems with the tigers under[ENTER]control. " -gameforge.new_quest_lv54._064_say = "Go to the Captain and try to convince him to[ENTER]secure the trade routes from tigers. " -gameforge.new_quest_lv54._065_say = "The Captain is in %s. " -gameforge.new_quest_lv54._070_target = "Yang-Shin: " -gameforge.new_quest_lv54._071_say = "Lots of my hunters were enlisted as warriors and[ENTER]fell during the war. Now it has become almost[ENTER]impossible to keep the population of wild animals[ENTER]balanced. The wild cats are a particular problem[ENTER]as they are expanding their territory and[ENTER]endangering travellers. " -gameforge.new_quest_lv54._072_say = "If you help us with this I can offer you this[ENTER]valuable Tiger Shield+3 which used to belong to[ENTER]my dead comrade Mi-Song as a reward. To get it[ENTER]you should significantly reduce the tiger[ENTER]population. " -gameforge.new_quest_lv54._073_say = "Particularly the Cursed White Tiger have[ENTER]multiplied uncontrollably. " -gameforge.new_quest_lv54._074_say = "As proof, I need: " -gameforge.new_quest_lv54._075_say = "You must hunt: " -gameforge.new_quest_lv54._076_say = "Look for Yang-Shin and try to convince him to[ENTER]secure the trade routes against tigers. " -gameforge.new_quest_lv54._077_say_title = "Yang-Shin: " -gameforge.new_quest_lv54._078_say = "Yang-Shin is in %s. " -gameforge.new_quest_lv54._080_set_title = "The Tiger Fur " -gameforge.new_quest_lv54._081_notice = "Ah, a splendid specimen. Just another %s of them! " -gameforge.new_quest_lv54._082_notice = "Done! Now quickly go back to Yang-Shin. " -gameforge.new_quest_lv54._083_notice = "This tiger fur is useless. " -gameforge.new_quest_lv54._084_say = "You just need another %s x Shimmering Tiger Fur. " -gameforge.new_quest_lv54._085_say = "Loot Shimmering Tiger Fur from Cursed White[ENTER]Tigers. " -gameforge.new_quest_lv54._090_npcChat = "I've got the tiger fur. " -gameforge.new_quest_lv54._091_say = "That's nowhere near enough for me. How shall I[ENTER]find out on the basis of these few furs if the[ENTER]streets are safe again? " -gameforge.new_quest_lv54._092_say = "Ahh at last! These furs will bring me a big[ENTER]profit... er! You are still here? Thanks to you[ENTER]the roads are finally safe again! I'm sure the[ENTER]Captain will give you a handsome reward. " -gameforge.new_quest_lv54._093_say = "And now go away. I need to clean the fur. " -gameforge.new_quest_lv54._094_say = "Oh, the Captain is not giving you a reward? That[ENTER]is not my problem. And in case you are trying to[ENTER]run me down for the furs: Forget it, I'm not[ENTER]going to part with them! " -gameforge.new_quest_lv54._095_say_reward = "But I did promise you a shield and you shall have[ENTER]one. This dirty old thing isn't any use to me any[ENTER]more anyway. " -gameforge.new_quest_lv54._096_say = "Reward: " -gameforge.new_quest_lv54._097_say_reward = "You have received a Tiger Shield+3. " -gameforge.new_quest_lv54._098_say = "You want to fob me off with a few furs? That way[ENTER]I will my debts... I mean that way the streets[ENTER]will never be safe enough! " -gameforge.new_quest_lv54._099_say_reward = "Go out on the hunt until you have gathered %s fur! " -gameforge.new_quest_lv54._100_say = "That's all, now quickly go back to Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = "You have received 3,750,000 experience points. " -gameforge.new_quest_lv54._102_say_reward = "You have received 125,000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = "Octavio: " -gameforge.new_quest_lv7._011_say_title = "Octavio: " -gameforge.new_quest_lv7._012_say_title = "Old Lady " -gameforge.new_quest_lv7._020_say_title = "The daughter's wedding " -gameforge.new_quest_lv7._021_say = "Have you got children? Then you will surely[ENTER]understand my worries... it's about my daughter![ENTER]She has met a man who has totally turned her[ENTER]head. And now she has fled to a different kingdom[ENTER]with her lover. " -gameforge.new_quest_lv7._022_say = "He is from Chunjo. Of course I was against it![ENTER]I thought a lady from Shinsoo can't marry a[ENTER]spiritual dreamer from Chunjo. We parted after an[ENTER]argument, she fled with him to Chunjo. " -gameforge.new_quest_lv7._023_say = "He is from Jinno. Of course I was against it![ENTER]I thought a lady from Chunjo can't marry a brute[ENTER]from Jinno. We parted after an argument, she fled[ENTER]with him to Jinno. " -gameforge.new_quest_lv7._024_say = "He is from Shinsoo. Of course I was against it![ENTER]I thought a lady from Jinno can't marry a money[ENTER]making weakling from Shinsoo. We parted after an[ENTER]argument, she fled with him to Shinsoo. " -gameforge.new_quest_lv7._030_say = "I heard that she wants to marry him there. " -gameforge.new_quest_lv7._031_say = "Now my daughter is waiting for a sign from me.[ENTER]What shall I do? She is my only child! Of course[ENTER]I'm going to give her my blessing. Please go to[ENTER]the Old Lady for me and ask her to help with the[ENTER]preparations. " -gameforge.new_quest_lv7._040_target = "Old Lady " -gameforge.new_quest_lv7._041_say = "Look for the Old Lady and ask her to make the[ENTER]wedding preparations. " -gameforge.new_quest_lv7._042_say = "The Old Lady is in %s. " -gameforge.new_quest_lv7._051_say = "A wedding, you say? Well, that is an important[ENTER]moment in a woman's life. Everything has to be[ENTER]right, from the wedding dress and the groom's[ENTER]suit to the engagement rings which the ceremony[ENTER]turns into wedding rings. When the bride's father[ENTER]has given his consent and the necessary Yang for[ENTER]the ceremony have been paid the celebration can[ENTER]be arranged. " -gameforge.new_quest_lv7._052_say = "The flowers are particularly important - no[ENTER]wedding can take place without a bridal bouquet[ENTER]the groom gives his beloved. The bouquet should[ENTER]have the following flowers: " -gameforge.new_quest_lv7._054_say = "I need: " -gameforge.new_quest_lv7._055_say = "You must hunt: " -gameforge.new_quest_lv7._056_say = "I still need: " -gameforge.new_quest_lv7._060_say = "Come back to me when you have got all three[ENTER]flowers. I'll check whether they are fresh enough[ENTER]and will then make up a nice bouquet. Then you[ENTER]can take it to my sister. She will carry out the[ENTER]ceremony. " -gameforge.new_quest_lv7._081_say = "Collect a flower of each sort. You'll get them by[ENTER]killing Hungry Alpha Wolves, Hungry Blue Wolves[ENTER]and Hungry Alpha Blue Wolves. " -gameforge.new_quest_lv7._082_say = "This withered flower is not particularly[ENTER]decorative. All this work and nothing to show for[ENTER]it! " -gameforge.new_quest_lv7._083_say = "This withered flower is not particularly[ENTER]decorative. All this work and nothing to show for[ENTER]it! " -gameforge.new_quest_lv7._084_say = "This withered flower is not particularly[ENTER]decorative. All this work and nothing to show for[ENTER]it! " -gameforge.new_quest_lv7._085_1_say_reward = "You're missing %s Bloodred Flower. You can get it[ENTER]by killing Hungry Alpha Wolves. " -gameforge.new_quest_lv7._085_2_say_reward = "You're still missing %s Orange-Coloured Flower.[ENTER]You can get them by killing Hungry Blue Wolves. " -gameforge.new_quest_lv7._085_3_say_reward = "You're still missing %s Fragrant Yellow Flower.[ENTER]You can get it by killing some Hungry Alpha Blue[ENTER]Wolves. " -gameforge.new_quest_lv7._085_say_reward = "You're still missing %s Bloodred Flower. " -gameforge.new_quest_lv7._086_say_reward = "You're still missing %s Orange-Coloured Flower. " -gameforge.new_quest_lv7._087_say_reward = "You're missing %s Fragrant Yellow Flower. " -gameforge.new_quest_lv7._088_notice = "This flower is a splendid specimen. Very nice! " -gameforge.new_quest_lv7._089_notice = "This flower is a splendid specimen. Very nice! " -gameforge.new_quest_lv7._090_notice = "This flower is a splendid specimen. Very nice! " -gameforge.new_quest_lv7._091_say = "Finished! These flowers should make a lovely[ENTER]bunch. Now go back to the Old Lady quickly before[ENTER]the flower heads start drooping! " -gameforge.new_quest_lv7._092_say = "Collect flowers for the wedding bouquet. " -gameforge.new_quest_lv7._110_say = "They are pretty flowers, but they're just not[ENTER]special enough for such a grand wedding. " -gameforge.new_quest_lv7._111_say = "You can get them by killing Hungry Alpha Wolves,[ENTER]Hungry Blue Wolves and Hungry Alpha Blue Wolves. " -gameforge.new_quest_lv7._112_say = "These flowers should make a beautiful bunch. " -gameforge.new_quest_lv7._115_say = "Thanks, that looks great! Here, take this bunch[ENTER]of flowers and go to my sister with them. " -gameforge.new_quest_lv7._116_say_reward = "You can find her in Bokjung area of the Chunjo[ENTER]Kingdom. " -gameforge.new_quest_lv7._117_say_reward = "You can find her in Bakra area of the Jinno[ENTER]Kingdom. " -gameforge.new_quest_lv7._118_say_reward = "You can find her in the Yayang area of the[ENTER]Shinsoo Kingdom. " -gameforge.new_quest_lv7._120_set_title = "The sister " -gameforge.new_quest_lv7._125_notice = "This is the right kingdom, I should be able to[ENTER]find the Old Lady's sister here. " -gameforge.new_quest_lv7._129_say = "This is the right kingdom, I should find Octavio[ENTER]here. " -gameforge.new_quest_lv7._130_say = "This seems to be the right kingdom. Now look for[ENTER]the Old Lady's sister. " -gameforge.new_quest_lv7._131_say = "That doesn't seem to be the right kingdom. " -gameforge.new_quest_lv7._132_say_reward = "You have to go to the Bokjung area of the Chunjo[ENTER]Kingdom. " -gameforge.new_quest_lv7._133_say_reward = "You have to go to the Bakra area of the Jinno[ENTER]Kingdom. " -gameforge.new_quest_lv7._134_say_reward = "You need to go to the Yayang area of the Shinsoo[ENTER]Kingdom. " -gameforge.new_quest_lv7._135_say = "Go back to Octavio in Yongan in the Shinsoo[ENTER]Kingdom. " -gameforge.new_quest_lv7._136_say = "Go back to Octavio in Joan in the Chunjo Kingdom. " -gameforge.new_quest_lv7._137_say = "Go back to Octavio in Pyungmoo in the Jinno[ENTER]Kingdom. " -gameforge.new_quest_lv7._140_say = "Here are the flowers for Octavio's daughter's[ENTER]forthcoming wedding. They should be handed to the[ENTER]bride with a blessing. She will know who they are[ENTER]from. " -gameforge.new_quest_lv7._141_say = "They are beautiful flowers! They will make the[ENTER]bride glow. This completes the preparations.[ENTER]Please tell Octavio that he is invited to the[ENTER]marriage ceremony. I know he'll be delighted. " -gameforge.new_quest_lv7._142_say = "Now off to Octavio, what are you waiting for? " -gameforge.new_quest_lv7._143_say = "You've brought flowers for Octavio's daughter's[ENTER]wedding?[ENTER]How nice of you! But... where are they? Did you[ENTER]lose them on your way here? " -gameforge.new_quest_lv7._144_say_reward = "Go back to your kingdom and get a new bunch of[ENTER]flowers for the wedding. " -gameforge.new_quest_lv7._145_say = "Go to the Old Lady's sister before the flowers[ENTER]wither away. " -gameforge.new_quest_lv7._150_say = "Why do you reek of bullfrog soup? Ah well, it[ENTER]doesn't really matter as long as you have good[ENTER]news. " -gameforge.new_quest_lv7._151_say = "I can't thank you enough. I'm so happy that I'm[ENTER]going to be at my daughter's wedding! " -gameforge.new_quest_lv7._152_say = "Here, take your reward: " -gameforge.new_quest_lv7._153_say_reward = "A weapon forged for the hand of a martial arts[ENTER]master. Take good care of it! " -gameforge.new_quest_lv7._154_say_reward = "You have received %s experience points. " -gameforge.new_quest_lv7._155_say_reward = "You have received %s Yang. " -gameforge.new_quest_lv7._160_say = "You are obviously confusing me with a distant[ENTER]relative. I don't have a daughter and don't have[ENTER]enough Yang to be able to arrange a wedding. " -gameforge.new_quest_lv7._165_say = "Would you care to try a spoonful of my bullfrog[ENTER]soup? I made it using an old recipe of my aunt's. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = "Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = "Diary of a Legend " -gameforge.new_quest_lv75._021_say = "I've found these warrior remains. I don't know if[ENTER]it's the Sura that Heuk-Young's looking for, but[ENTER]I'm sure she'll be interested. " -gameforge.new_quest_lv75._022_say = "Not just one Sura has died here. I've seen their[ENTER]remains. I wonder whether that legendary warrior[ENTER]is also amongst them? I should report back to[ENTER]Heuk-Young about this. " -gameforge.new_quest_lv75._023_say = "I've found an old piece of paper, frozen in the[ENTER]Underworld Ice Golem. I can barely read it, but[ENTER]it could be a clue that might interest[ENTER]Heuk-Young. " -gameforge.new_quest_lv75._024_say = "I've found quite a few things that might interest[ENTER]Heuk-Young. I should go see her and give her the[ENTER]piece of paper. Then I'll also be able to tell[ENTER]her about the body. " -gameforge.new_quest_lv75._025_say = "Heuk-Young has asked me to keep my eyes peeled[ENTER]for any clues about the legendary Sura.[ENTER]Unfortunately I have no idea what I'm looking[ENTER]for... " -gameforge.new_quest_lv75._030_say = "Look for the legendary fighter Akuma. He was the[ENTER]most famous Sura who ever lived - an almost[ENTER]invincible warrior. Rumour has it that he even[ENTER]challenged the emperor once. I think that this[ENTER]place here is the place where Akuma disappeared,[ENTER]several hundred years ago. Please look out for[ENTER]clues that might tell us where he was. " -gameforge.new_quest_lv75._040_say = "dummy " -gameforge.new_quest_lv75._050_npcChat = "Examine Fallen Warriors " -gameforge.new_quest_lv75._060_say = "It seems to be the remains of a warrior. The left[ENTER]arm doesn't look human though... it must have[ENTER]been a Sura. I have to tell Heuk-Young about[ENTER]this. " -gameforge.new_quest_lv75._070_notice = "A book page... frozen in the remains of an[ENTER]Underworld Ice Golem... " -gameforge.new_quest_lv75._090_say = "I can't really tell you what exactly we're[ENTER]looking for. Just have a look around and come[ENTER]back when you've found something. " -gameforge.new_quest_lv75._100_say = "What have you got there? Let me see! " -gameforge.new_quest_lv75._105_say = "A note... what kind of writing is this? It must[ENTER]be quite old. You may have found something really[ENTER]important. The things that are written here look[ENTER]familiar. It looks like this page was once part[ENTER]of a book. " -gameforge.new_quest_lv75._109_say = "If we could find a few more pages, it would all[ENTER]make a bit more sense. Look out for more clues! " -gameforge.new_quest_lv75._110_say = "There you are again. Have you found something?[ENTER]Tell me! " -gameforge.new_quest_lv75._115_say = "A dead Sura... it could be him, or it could just[ENTER]be one of his followers. But we need more proof[ENTER]to be sure. Look for clues that might reveal who[ENTER]it is. Weapons, Jewellery, or perhaps notes or[ENTER]something like that. " -gameforge.new_quest_lv75._120_say = "The skeleton of a Sura and a book page? Let me[ENTER]have a look at the parchment... Hmm, you may have[ENTER]found Akuma's remains. However, we need more[ENTER]proof. Please try and find more book pages. " -gameforge.new_quest_lv75._130_say = "I have found some evidence already, but I'm not[ENTER]sure if the legendary Sura really was here or[ENTER]not. I need more information. " -gameforge.new_quest_lv75._140_1_select = "Good " -gameforge.new_quest_lv75._140_2_select = "Ice Creature " -gameforge.new_quest_lv75._140_3_select = "At the edge of despair " -gameforge.new_quest_lv75._140_4_select = "Dark terror " -gameforge.new_quest_lv75._140_5_select = "The face of death " -gameforge.new_quest_lv75._140_6_select = "The fate of the warrior " -gameforge.new_quest_lv75._140_7_select = "No, I'm not interested. " -gameforge.new_quest_lv75._150_say = "I can only decipher parts of the sentences. They[ENTER]say something about courtly life and an excessive[ENTER]love of adventure... " -gameforge.new_quest_lv75._160_1_say = "The script on the yellowed parchment is pale and[ENTER]shaky, as if it has been written by a very old or[ENTER]very weak person: '...Ice Creatures. Even my Sura[ENTER]skills didn't help me to defeat them all.[ENTER]Some of them are still wandering the caves and I[ENTER]have to be especially careful in case they find[ENTER]me. Until recently they offered me protection,[ENTER]but now...'At this point the writing on page[ENTER]disappears. " -gameforge.new_quest_lv75._160_2_say = "This page is also very worn. By the date at the[ENTER]top corner you can recognise that it seems to be[ENTER]some kind of diary: 'It isn't the first time that[ENTER]wish that I had acted differently when I was[ENTER]looking for the Grotto. I was so proud and[ENTER]pleased with myself! All these things have now[ENTER]led me to my certain death...' The last word is[ENTER]thickly underlined. " -gameforge.new_quest_lv75._160_3_say = "The parchment page is very damaged, pieces of it[ENTER]seem to have been ripped out. You can only[ENTER]decipher parts of the message: '... Emperor's[ENTER]court... when the scholars taught me all that I[ENTER]had so desperately wanted to know... easy opening[ENTER]the portal, but... death and terror in the[ENTER]dark...' A big, jagged rip prevents you from[ENTER]being able to read the rest. " -gameforge.new_quest_lv75._160_4_say = "You will find a sketch on this page of the[ENTER]parchment: It's a picture of a woman's face.[ENTER]Underneath it are some words written in the[ENTER]script that you are already familiar with.[ENTER]However, the writing looks a lot more shaky and[ENTER]unsettled: 'Death has its claws out - I found[ENTER]this out yesterday. I only had one quick look at[ENTER]the creature, before the fear took over and I had[ENTER]to back away. Oh my beloved Sunmi, if only I had[ENTER]known! If I had known of this unspeakable horror[ENTER]before, I would never have stooped to this[ENTER]level!' " -gameforge.new_quest_lv75._160_5_say = "During the Hee-Se Dynastie there lived a[ENTER]legendary Sura called Akuma. He was so talented[ENTER]in battle that he could barely find any opponents[ENTER]that he could test his strength against. One day,[ENTER]he came across some notes about a mysterious[ENTER]place that had long since been sealed away and[ENTER]decided to invest all his time in finding this[ENTER]place. He even managed to learn how to find[ENTER]portals and open them. He promised to return to[ENTER]his lover Sunmi once he had finished his deeds...[ENTER]yet he never returned. " -gameforge.new_quest_lv75._170_say = "The writing looks really archaic... it's also[ENTER]very shaky and uneven, as if the author didn't[ENTER]have much strength left... " -gameforge.new_quest_lv75._171_say = "That doesn't make sense. We need more pages. " -gameforge.new_quest_lv75._172_say = "I'm starting to figure out what might have[ENTER]happened here. But there's still a lot of stuff[ENTER]that I'm not sure about. " -gameforge.new_quest_lv75._173_say = "Would you like to know the details? " -gameforge.new_quest_lv75._174_say = "Another page! Whoever wrote these things must[ENTER]have been completely desperate. Should I[ENTER]summarise what it says? " -gameforge.new_quest_lv75._175_say = "Some of the pages are in such a bad condition[ENTER]that I can only guess what they say. However, I'm[ENTER]starting to make sense of what happened in this[ENTER]cave so many years ago. " -gameforge.new_quest_lv75._176_say = "Not much is missing. Do want to know what I've[ENTER]found out? " -gameforge.new_quest_lv75._177_say = "It seems like there aren't too many pages missing. " -gameforge.new_quest_lv75._178_say = "Do you want to know what I've found out so far? " -gameforge.new_quest_lv75._180_notice = "I have found the last page by the Underworld Ice[ENTER]Golems. " -gameforge.new_quest_lv75._185_send_letter = "That should be all of the pages now! " -gameforge.new_quest_lv75._190_notice = "I found this page by the Underworld Ice Golems. " -gameforge.new_quest_lv75._195_send_letter = "I have found a page! " -gameforge.new_quest_lv75._200_npcChat = "Search Fallen Warriors " -gameforge.new_quest_lv75._210_say = "There are 3 pages of the fragile parchment lying[ENTER]by the human skeletons. The jagged edges indicate[ENTER]that they have been ripped out of a book. The[ENTER]writing on the page is faded and difficult to[ENTER]read. " -gameforge.new_quest_lv75._220_say = "I think that that should be enough. I'll take it[ENTER]to Heuk-Young. " -gameforge.new_quest_lv75._230_say = "I wonder whose remains these are? Well one[ENTER]thing's for sure, he didn't have anything on him[ENTER]that can still be used today. " -gameforge.new_quest_lv75._240_send_letter = "I've got the pages! " -gameforge.new_quest_lv75._250_say = "I should go back to Heuk-Young. Perhaps she can[ENTER]fit the pieces of the puzzle together. " -gameforge.new_quest_lv75._270_say = "I'm surprised that you found so many things in[ENTER]those caves. These pages seem to have been part[ENTER]of a book. The things that are written here are[ENTER]really interesting. It all makes sense when I[ENTER]think about all the other stories I have heard...[ENTER]If you give me these pages, I'll bind them and[ENTER]turn it into a book. Perhaps it might come in[ENTER]handy when you go to the Grotto of Exile. If it's[ENTER]no use to you, I'm sure we'll find someone who[ENTER]will buy it off you. " -gameforge.new_quest_lv75._280_say = "I have bound the pages into a book and added a[ENTER]couple of my notes. Perhaps they might come in[ENTER]useful to you. I'll tell you the rest of the[ENTER]story if you like. " -gameforge.new_quest_lv75._290_1_select = "Yes, tell me more! " -gameforge.new_quest_lv75._290_2_select = "No, I'm not interested in that! " -gameforge.new_quest_lv75._310_say = "What do you want from me? Can't you see that I'm[ENTER]reading? " -gameforge.new_quest_lv75._320_say = "Soon: " -gameforge.new_quest_lv75._330_say = "That's a very interesting book that you're[ENTER]holding. Where's it from? Can I have a look at[ENTER]it? " -gameforge.new_quest_lv75._340_say = "These are the notes from the Grotto of Exile,[ENTER]right? They look ancient. The writing is unusual[ENTER]and the spelling is very old-fashioned... It must[ENTER]have been hard work getting hold of a book like[ENTER]this. Of course I'd love to get my hands on this.[ENTER]Would you perhaps be interested in selling it? " -gameforge.new_quest_lv75._350_1_select = "Yes " -gameforge.new_quest_lv75._350_2_select = "No " -gameforge.new_quest_lv75._360_say = "How much Yang do you want for the book? " -gameforge.new_quest_lv75._370_say = "Haha... you're quite the joker. It obviously[ENTER]isn't easy doing business with you. OK, so here's[ENTER]the deal: 500,000 Yang for the Legendary Diary.[ENTER]Take it or leave it! " -gameforge.new_quest_lv75._380_1_select = "I'll take the 500,000 Yang. " -gameforge.new_quest_lv75._380_2_select = "Let's forget it then. " -gameforge.new_quest_lv75._390_say = "OK, then forget it. " -gameforge.new_quest_lv75._400_say = "No, I'm sorry, that's too expensive for me. " -gameforge.new_quest_lv75._410_say = "Let me make another offer. I'll give you %s Yang[ENTER]for this Legendary Diary. " -gameforge.new_quest_lv75._420_say = "Are you okay with that? " -gameforge.new_quest_lv75._425_say = "This is my last offer! " -gameforge.new_quest_lv75._430_1_select = "I'll take the %s Yang. " -gameforge.new_quest_lv75._430_2_select = "Then I guess we won't be doing business together. " -gameforge.new_quest_lv75._440_say = "Whatever you want.. " -gameforge.new_quest_lv75._450_say = "It's not exactly cheap. But I want to be generous. " -gameforge.new_quest_lv75._460_say = "There's a limit to my generosity. I'll give you[ENTER]500,000 Yang for the Legendary Diary. " -gameforge.new_quest_lv75._470_say = "Just take it or leave it! " -gameforge.new_quest_lv75._480_say = "OK, then forget it. " -gameforge.new_quest_lv75._490_say = "What a shame. Ah well, maybe you'll change your[ENTER]mind later. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = "Soon: " -gameforge.new_quest_lv80._020_set_title = "The Sombre Wooden Mask " -gameforge.new_quest_lv80._030_say = "Ah, you're just in time! I heard that you were in[ENTER]the Grotto of Exile recently? " -gameforge.new_quest_lv80._040_say = "This is the first time that I hear of anyone that[ENTER]ever returned from there. I have to admit, I'm[ENTER]very curious... " -gameforge.new_quest_lv80._050_1_say = "I've got a mission for you, but it's quite[ENTER]dangerous. However, I think a man like you might[ENTER]just be able to accomplish it. " -gameforge.new_quest_lv80._050_2_say = "I've got a mission for you, but it's quite[ENTER]dangerous. However, I think a woman like you[ENTER]might just be able to accomplish it. " -gameforge.new_quest_lv80._060_say = "Take this Wooden Mask and go to the Doyyumhwan[ENTER]area. Look for Flame Ghosts there. You might know[ENTER]them already - they are spherical creatures that[ENTER]are completely covered in flames. " -gameforge.new_quest_lv80._070_say = "If you kill one of them, the Wooden Mask will[ENTER]react and turn into ashes. Don't lose courage if[ENTER]it doesn't work the first time. " -gameforge.new_quest_lv80._080_say = "Then bring the ash back to me. " -gameforge.new_quest_lv80._090_say = "If you're going into the wilderness anyway, you[ENTER]may as well bring me %s Chunks of Ice. I[ENTER]desperately need them. " -gameforge.new_quest_lv80._100_say = "Yetis often have Chunks of Ice on them! So, what[ENTER]are you waiting for? " -gameforge.new_quest_lv80._110_say_title = "Fire and Ice " -gameforge.new_quest_lv80._120_say = "Soon has assigned me to... " -gameforge.new_quest_lv80._130_say = "I have already found the Chunks of Ice. " -gameforge.new_quest_lv80._140_say = "I still need: " -gameforge.new_quest_lv80._150_say_reward = "Apparently I'll be able to find it if I hunt[ENTER]Yetis! " -gameforge.new_quest_lv80._160_say = "The Sombre Wooden Mask has already transformed[ENTER]into Bewitched Ashes. " -gameforge.new_quest_lv80._170_say = "I need: " -gameforge.new_quest_lv80._180_say_reward = "I need to carry " -gameforge.new_quest_lv80._190_say_reward = "with me. According to Soon, the mask will turn[ENTER]into Bewitched Ashes when I fight the Flame[ENTER]Ghosts. " -gameforge.new_quest_lv80._200_say = "Now I just need the Bewitched Ashes and Chunks of[ENTER]Ice. Great, wait a second... " -gameforge.new_quest_lv80._210_say = "It's worked! What the ancient scripts say is[ENTER]really true! " -gameforge.new_quest_lv80._220_say = "I have produced Black Ice from the items that you[ENTER]brought me. " -gameforge.new_quest_lv80._230_say = "However, I have another mission for you that is[ENTER]connected to the first one. If you complete this[ENTER]one as well, I will give you all my savings! " -gameforge.new_quest_lv80._240_say = "Take the Black Ice to the Grotto of Exile and[ENTER]sacrifice it at the Dark Shrine. " -gameforge.new_quest_lv80._250_say = "%s Chunks of Ice are still missing. " -gameforge.new_quest_lv80._260_notice = "Something's not right. " -gameforge.new_quest_lv80._270_say = "Great - I see you have the ice with you. Now I[ENTER]just need the Bewitched Ashes. " -gameforge.new_quest_lv80._280_say = "What are you waiting for...? " -gameforge.new_quest_lv80._290_say = "Hm... these seem to be normal ashes that aren't[ENTER]bewitched. " -gameforge.new_quest_lv80._300_target = "Dark Shrine " -gameforge.new_quest_lv80._310_set_title = "The Dark Shrine " -gameforge.new_quest_lv80._320_say = "I'm supposed to take the Black Ice to the Grotto[ENTER]of Exile and sacrifice it at the altar. The[ENTER]sacrificial altar won't be easy to find! " -gameforge.new_quest_lv80._330_npcChat = "Sacrifice Black Ice! " -gameforge.new_quest_lv80._340_say = "As you get closer to the altar, darkness appears[ENTER]to close in around you. In the dark, disembodied[ENTER]voices whisper about their eternal anguish. This[ENTER]really is an unholy place. Do you really want to[ENTER]sacrifice the Black Ice? " -gameforge.new_quest_lv80._350_1_select = "Yes! What's the worst that could happen? " -gameforge.new_quest_lv80._350_2_select = "No, this will all end in tears! " -gameforge.new_quest_lv80._360_say = "I'm still not sure if I've done the right thing -[ENTER]sacrificing something in the Grotto... I'm sure[ENTER]the Dragon God won't approve. I wish I could take[ENTER]it back. " -gameforge.new_quest_lv80._370_say = "I don't like this whole thing. Taking a victim to[ENTER]the grotto probably wouldn't get the Dragon God's[ENTER]approval. I won't do it. " -gameforge.new_quest_lv80._380_say = "That's the wrong Shrine! " -gameforge.new_quest_lv80._390_send_letter = "Back to Soon " -gameforge.new_quest_lv80._400_set_title = "Strange monsters " -gameforge.new_quest_lv80._410_say = "I should go back to Soon to pick up my reward. " -gameforge.new_quest_lv80._420_say = "I heard that strange monsters have been sighted[ENTER]in some parts of the country. " -gameforge.new_quest_lv80._430_say = "I hope it doesn't have anything to do with the[ENTER]fact that I sacrificed the Black Ice in the[ENTER]Grotto of Exile. " -gameforge.new_quest_lv80._440_say = "Well done! Here's your reward. " -gameforge.new_quest_lv80._450_npcChat = "Have you seen the monster? " -gameforge.new_quest_lv80._460_say = "A %s?! My goodness... I have no idea how[ENTER]something like this could've happened... I'm[ENTER]going to research it in my book immediately. " -gameforge.new_quest_lv80._470_say = "I couldn't sacrifice the Black Ice... it felt so[ENTER]wrong! I'm going to go to Soon and tell him that[ENTER]I won't complete this mission. " -gameforge.new_quest_lv80._475_npcChat = "The Black Ice " -gameforge.new_quest_lv80._476_say = "I see you're not carrying the Black Ice with you[ENTER]any more. So you really sacrificed it? Tell me[ENTER]what happened! " -gameforge.new_quest_lv80._477_say = "Forgive me, but this is a misunderstanding - I've[ENTER]still got the Black Ice. I'm going to get it and[ENTER]come back later... " -gameforge.new_quest_lv80._480_say = "Ah, there you are! Why have you still got the[ENTER]Black Ice on you? " -gameforge.new_quest_lv80._490_say = "I can't do what you have asked of me. It would go[ENTER]against the Dragon God's will. I won't sacrifice[ENTER]the ice! " -gameforge.new_quest_lv80._495_say = "Pha, what a good-for-nothing! Can't even complete[ENTER]the simplest of tasks. Then I'll just have to[ENTER]find someone who's not so squeamish.[ENTER]Give the ice back to me! Come on, give it here! " -gameforge.new_quest_lv80._500_say = "Should I really give the Black Ice to Soon? " -gameforge.new_quest_lv80._510_1_select = "Yes, I want to get rid of it! " -gameforge.new_quest_lv80._510_2_select = "No, he might cause trouble! " -gameforge.new_quest_lv80._520_say = "Here, take the Black Ice and leave me alone! " -gameforge.new_quest_lv80._530_say = "Are you waiting for me to thank you? Get out of[ENTER]my sight! " -gameforge.new_quest_lv80._535_sayReward = "You have received 70,000,000 experience points. " -gameforge.new_quest_lv80._540_say = "You won't get the ice back. I'm going to throw it[ENTER]in the sea - it won't do any damage there! " -gameforge.new_quest_lv80._550_say = "You wouldn't dare! Give it back to me or I'll[ENTER]curse you and your family! " -gameforge.new_quest_lv80._560_say = "Do what you like - I won't let you stop me. " -gameforge.new_quest_lv80._570_target_pos = "Southern Shore " -gameforge.new_quest_lv80._580_target_pos = "Western Shore " -gameforge.new_quest_lv80._590_target_pos = "Eastern Shore " -gameforge.new_quest_lv80._599_set_title = "At the end of a wrong track " -gameforge.new_quest_lv80._600_say = "I should go to Yongan and throw the Black Ice[ENTER]into the sea. " -gameforge.new_quest_lv80._610_say = "I should go to Joan and throw the Black Ice into[ENTER]the sea. " -gameforge.new_quest_lv80._620_say = "I should go to Pyungmoo and throw the Black Ice[ENTER]into the sea. " -gameforge.new_quest_lv80._630_say_reward = "Just as you want to throw the Black Ice in the[ENTER]water, it melts. Black liquid drips down from[ENTER]your fingers and onto the floor and then[ENTER]evaporates before you can even touch it. " -gameforge.new_quest_lv80._640_say = "Suddenly the following objects appear in front of[ENTER]you: " -gameforge.new_quest_lv80._650_say = "As you pick up the items, you feel satisfied that[ENTER]you made the right decision. And now you hold the[ENTER]Dragon God's gratitude in your hands. " -gameforge.new_quest_lv80._660_say = "Oh no, I forgot to take the Black Ice with me! I[ENTER]guess there's nothing else for it but to get it[ENTER]and come back here again. " -gameforge.new_quest_lv80._670_sayReward = "You have also received 120,000,000 experience[ENTER]points. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = "Open shop " -gameforge.new_quest_premium_lv4._100_say_reward = "You must hunt: " -gameforge.new_quest_premium_lv4._10_targetVid = "General Store Saleswoman: " -gameforge.new_quest_premium_lv4._110_say = "Look for the Weapon Shop Dealer and ask him why[ENTER]he doesn't sing under the General Store[ENTER]Saleswoman's window any more. " -gameforge.new_quest_premium_lv4._120_qSetTitle = "Collect Lilac " -gameforge.new_quest_premium_lv4._130_notice = "You have looted a pretty Lilac branch! " -gameforge.new_quest_premium_lv4._140_notice = "Finished! Now let's quickly go back to the Weapon[ENTER]Shop Dealer. " -gameforge.new_quest_premium_lv4._150_notice = "Unfortunately this Lilac has already withered. " -gameforge.new_quest_premium_lv4._160_say = "You need the following number of Lilac branches:[ENTER]%s " -gameforge.new_quest_premium_lv4._170_say = "That's not enough. This Lilac is only enough for[ENTER]a few drops! " -gameforge.new_quest_premium_lv4._180_say = "Ahh, Lilac! Now I just need some unusual Musk[ENTER]Oil. You can only order it in a very special[ENTER]shop. A turning coin will show you the way. You[ENTER]will need some Dragon Marks, but I'm sure you've[ENTER]got some stashed away, haven't you? I would be[ENTER]eternally grateful! Afterwards, you can pick up[ENTER]your order from the Storekeeper. Then I would[ENTER]finally have all the ingredients! " -gameforge.new_quest_premium_lv4._190_say = "Please hurry up and bring me the Musk Oil. You[ENTER]will get a reward for doing it! " -gameforge.new_quest_premium_lv4._200_say_reward = "Carry on hunting until you can bring me back %s[ENTER]Lilac branches! " -gameforge.new_quest_premium_lv4._20_sayTitle = "My sweetheart " -gameforge.new_quest_premium_lv4._210_say = "Kill Blue Wolves to get them. " -gameforge.new_quest_premium_lv4._220_say = "That's all. Now go back to the Weapon Shop Dealer. " -gameforge.new_quest_premium_lv4._230_qSetTitle = "The Musk Oil " -gameforge.new_quest_premium_lv4._240_say = "Thank you so much. Now I can finally produce a[ENTER]new fragrance. " -gameforge.new_quest_premium_lv4._250_say = "You can tell my songbird that I will be singing[ENTER]at her window again tonight. She will be pleased. " -gameforge.new_quest_premium_lv4._260_say = "You deserve a reward: " -gameforge.new_quest_premium_lv4._270_say_reward = "Yang: %d " -gameforge.new_quest_premium_lv4._280_say = "I can't produce my fragrance without the Musk[ENTER]Oil. Please let yourself be led by the turning[ENTER]coin and get me another specimen. " -gameforge.new_quest_premium_lv4._290_say_reward = "Come back with %s x Musk Oil. " -gameforge.new_quest_premium_lv4._300_say = "I need to take some Musk Oil to the Weapon Shop[ENTER]Dealer. I'm supposed to let myself be led by the[ENTER]turning coin, order an unusual fragrance oil and[ENTER]pick it up from the Storekeeper. " -gameforge.new_quest_premium_lv4._30_say = "I miss my sweetheart, the Weapon Shop Dealer. For[ENTER]weeks he was singing below my window every night[ENTER]and now I haven't heard anything from him in[ENTER]days. Perhaps he's afraid of my father. Can you[ENTER]find out what's wrong with him? " -gameforge.new_quest_premium_lv4._310_say_title = "The Weapon Shop Dealer " -gameforge.new_quest_premium_lv4._320_say = "Oh, thank you. So you say he was only held up?[ENTER]What a relief. I'm going to wait for him this[ENTER]evening. " -gameforge.new_quest_premium_lv4._330_say_reward = "For you efforts you will get: %s experience[ENTER]points. " -gameforge.new_quest_premium_lv4._340_say = "Go back to the General Store Saleswoman quickly. " -gameforge.new_quest_premium_lv4._350_npcChat = "Lilac " -gameforge.new_quest_premium_lv4._35_qSetTitle = "Speak to the Weapon Shop Dealer " -gameforge.new_quest_premium_lv4._360_npcChat = "The Musk Oil " -gameforge.new_quest_premium_lv4._40_qSetTitle = "A new fragrance " -gameforge.new_quest_premium_lv4._45_qSetTitle = "Hunt Blue Wolves " -gameforge.new_quest_premium_lv4._50_targetVid = "Weapon Shop Dealer: " -gameforge.new_quest_premium_lv4._55_qSetTitle = "Back to the Weapon Shop Dealer " -gameforge.new_quest_premium_lv4._60_sayTitle = "The rogue " -gameforge.new_quest_premium_lv4._65_qSetTitle = "Take Musk Oil to the Weapon Shop Dealer " -gameforge.new_quest_premium_lv4._70_say = "That's right, I haven't been singing below her[ENTER]window any more because... oh, well, I'm so[ENTER]embarrassed to talk about it! My body odour is[ENTER]getting rather repulsive. I wash all the time,[ENTER]but the odour just won't go away. That's why I[ENTER]want to produce a fragrance oil that can[ENTER]enrapture the General Store Saleswoman, my little[ENTER]songbird, with its tangy and fascinating scent.[ENTER]Outward appearance is very important to her. " -gameforge.new_quest_premium_lv4._75_qSetTitle = "To the General Store Saleswoman " -gameforge.new_quest_premium_lv4._80_say = "I really need to produce a fragrance. It's the[ENTER]only way I can get rid of my unpleasant body[ENTER]odour. " -gameforge.new_quest_premium_lv4._90_say = "I need to mix several ingredients for that. These[ENTER]need to be mixed first: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = "Test server " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = "I'm a very old man, but I'm still fit and healthy[ENTER]because I have a special secret. I have found out[ENTER]that a potion made of Gango Root Juice and Tue[ENTER]Fungi can prolong your life. If you want to try[ENTER]the potion, take the ingredients to Yu-Hwan. He[ENTER]can brew the potion for you. " -gameforge.npc_talk._10_say = "Be quiet and maintain your discipline! Behave and[ENTER]don't start any trouble. You should respect your[ENTER]fellow men. Is that understood? " -gameforge.npc_talk._110_npcChat = "You look quite strong... " -gameforge.npc_talk._120_say = "For many years, the secret of strength has been[ENTER]passed on in our family. My father told me that[ENTER]if you mix the bell flower into the potion in the[ENTER]right way, the potion will give you extra[ENTER]strength for a short period of time. As far as I[ENTER]know, Beak-Go can brew this potion. You just need[ENTER]to bring him a bell flower. " -gameforge.npc_talk._130_npcChat = "Go, tell it on the mountain... " -gameforge.npc_talk._140_sayTitle = "Yu-Hwan, the musician: " -gameforge.npc_talk._150_say = "...over the hills and everywhere... Do you also[ENTER]like music? I sing all kinds of songs in solitude[ENTER]here, so that I don't get caught up in the war.[ENTER]But without a country to protect me, I wouldn't[ENTER]be able to keep doing what I do. " -gameforge.npc_talk._160_npcChat = "Why do you read so much? " -gameforge.npc_talk._170_sayTitle = "Soon, the bookworm: " -gameforge.npc_talk._180_say = "Oh, adventurer! The world is full of problems.[ENTER]You can only survive with a certain amount of[ENTER]knowledge. So honour you books. In bad times -[ENTER]and nowadays the times are always bad - they will[ENTER]help you. Believe me! " -gameforge.npc_talk._190_npcChat = "Have you got children? " -gameforge.npc_talk._200_say = "Actually I didn't want any children, but...[ENTER]Well I keep collecting Kaki Blossoms because if[ENTER]you prepare them properly, you can strengthen[ENTER]your magical energy with them. Baek-Go found that[ENTER]out. He only needs a single blossom to make 100[ENTER]potions. Unfortunately the Kaki Blossom also has[ENTER]a side effect. If a woman wears a necklace made[ENTER]from this blossom, she will have a son. Between[ENTER]you and me, my wife shamelessly took advantage of[ENTER]this. " -gameforge.npc_talk._20_npcChat = "Mmm, it smells good here... " -gameforge.npc_talk._210_npcChat = "What's wrong with your foot? " -gameforge.npc_talk._220_sayTitle = "Handu-Up: " -gameforge.npc_talk._230_say = "It's getting better. While taking a walk[ENTER]recently, I stumbled over a Gango Root and[ENTER]sprained my ankle. Luckily I know the doctor[ENTER]Baek-Go, so he treated me and gave me some[ENTER]advice: To heal small wounds you can brew a[ENTER]potion from these same Gango Roots. So I made the[ENTER]culprit roots into a tea and it cured the damage[ENTER]that it had made... " -gameforge.npc_talk._240_npcChat = "Who are you? " -gameforge.npc_talk._250_sayTitle = "Wonda-Rim: " -gameforge.npc_talk._260_say = "I am Wonda-Rim, Chaegirab's nephew. My uncle is[ENTER]famous! Do you know him? He experiments a lot[ENTER]with potions and herbs. Whilst doing this, he[ENTER]found out that you can get a large amount of[ENTER]protection against magical energy if you mix 100[ENTER]Bo Water with a Mulberry. As far as I know,[ENTER]Huahn-So can produce the potion if you take the[ENTER]ingredients to him. " -gameforge.npc_talk._270_npcChat = "Why have you got so many scars? " -gameforge.npc_talk._280_sayTitle = "Traitor Balso: " -gameforge.npc_talk._290_say = "I'm not a good fighter and I constantly got hurt[ENTER]in war. At some point I asked Yu-Hwan whether he[ENTER]could brew a potion for me that could protect my[ENTER]body from injuries. He brewed me something from[ENTER]Bellflower Juice and Lilac, but unfortunately the[ENTER]protection wasn't sufficient. Or perhaps it was[ENTER]just my own incompetency. But I'm sure the potion[ENTER]will help you. " -gameforge.npc_talk._300_npcChat = "Why do so many people call you a traitor? " -gameforge.npc_talk._30_sayTitle = "Octavio, the restaurant owner: " -gameforge.npc_talk._310_say = "I fled from the war and joined the Black Wind[ENTER]Gang. My comrades never forgave me for that.[ENTER]Afterwards I found out that the Black Wind[ENTER]Warriors kill innocent people, so I immediately[ENTER]left them. It was awful! " -gameforge.npc_talk._320_say = "You have innocent people on your conscience? Then[ENTER]you really do deserve your name. You stopped them[ENTER]from leading a good life. " -gameforge.npc_talk._330_say = "We live in a lawless world. But I have decided[ENTER]that I won't do anything bad any more, ever[ENTER]again. I don't want people to keep describing me[ENTER]as a traitor.[ENTER][ENTER]Have you got some Yang for me? " -gameforge.npc_talk._340_npcChat = "They call you the scholar? " -gameforge.npc_talk._350_sayTitle = "Uriel the wise: " -gameforge.npc_talk._360_say = "There are so many things to learn in this vast[ENTER]world. Ignorance paired with military power is an[ENTER]especially dangerous combination. You don't want[ENTER]to live like these ignorant soldiers, right?[ENTER]Knowledge is power! " -gameforge.npc_talk._370_npcChat = "My sources tell me that you practise medicine? " -gameforge.npc_talk._380_say = "I do what I can. But there are more and more[ENTER]casualties every day in this dangerous world. We[ENTER]don't have enough medicine or helpers. Times are[ENTER]hard! Perhaps you could give me a hand later? " -gameforge.npc_talk._390_npcChat = "How's the hunting business going? " -gameforge.npc_talk._400_sayTitle = "Yang-Shin the hunter: " -gameforge.npc_talk._40_say = "Welcome! Our traditional restaurant is so[ENTER]successful that we could open restaurants[ENTER]worldwide. If you want to have something yummy to[ENTER]eat, then come around and give our food a try. " -gameforge.npc_talk._410_say = "Hmm, ever since the Metin stones came down,[ENTER]animals have become really wild. Nowadays, you're[ENTER]already risking your life when you go out to hunt[ENTER]some chickens. It's a dangerous time for hunters.[ENTER]Luckily, I'm one of the best! " -gameforge.npc_talk._420_npcChat = "Where does your high accuracy come from? " -gameforge.npc_talk._430_say = "I'm great with a bow, because I have a special[ENTER]recipe, hehe! When you mix Peach Blossom Juice[ENTER]with Lilac, you get a potion that increases your[ENTER]accuracy. Take the ingredients to Yu-Hwan, I'm[ENTER]sure he'll brew the potion for you. " -gameforge.npc_talk._440_npcChat = "Such a nice floral wreath... " -gameforge.npc_talk._450_say = "I used to collect Peach Blossoms with my brother.[ENTER]But I have to do it alone today. They don't look[ENTER]very pretty, but they have a special effect.[ENTER]If you take a Peach Blossom to Baek-Go, he'll[ENTER]brew a potion from it that makes you very[ENTER]nimble-footed! " -gameforge.npc_talk._460_npcChat = "Where's your brother? " -gameforge.npc_talk._470_say = "Recently my brother has been travelling a lot. I[ENTER]barely see him any more and I worry a lot about[ENTER]him. " -gameforge.npc_talk._480_npcChat = "You sell rice cakes? " -gameforge.npc_talk._490_sayTitle = "Yu-Rang, the Rice Cake seller: " -gameforge.npc_talk._500_say = "It is difficult to sell Rice cakes because of the[ENTER]war. Thanks to the bandits, I have lost lots of[ENTER]customers. I just don't know what I should do for[ENTER]a living any more. " -gameforge.npc_talk._50_say = "Although it is a big restaurant, the furnishing[ENTER]is surprisingly simple. " -gameforge.npc_talk._510_npcChat = "Who usually buys goods from you? " -gameforge.npc_talk._520_say = "I sell most of my cakes to travellers. One day, a[ENTER]mysterious cavalier dressed in black came to see[ENTER]me. As payment, he gave me a recipe that you can[ENTER]make with Zin Water. It's a potion that improves[ENTER]your attack power. I sold the recipe to Huahn-So.[ENTER]If you take some Sim Water and an Alpine Rose to[ENTER]Huahn-So, he will produce some Zin-Water for you. " -gameforge.npc_talk._530_npcChat = "Why do you look so sad? " -gameforge.npc_talk._540_say = "Oh, who could have known that our sweet dreams[ENTER]would be shattered so mercilessly... My poor[ENTER]husband, he fell during battle! ... Please avenge[ENTER]his death. " -gameforge.npc_talk._550_npcChat = "So many people have fallen in the war... " -gameforge.npc_talk._560_say = "We're losing more and more men in the war, so the[ENTER]women in the village gathered together and asked[ENTER]Huahn-So to create a better healing potion.[ENTER]After a lot of research, he produced a potion[ENTER]which increases defence, so that less healing[ENTER]potions have to be used. Go see him. I'm sure he[ENTER]can produce the potion, that he calls[ENTER]SamBo-Water, for you. He just needs some[ENTER]Dok-Water and a Alpine Rose to make it. " -gameforge.npc_talk._570_npcChat = "Oh, what a cute child... " -gameforge.npc_talk._580_sayTitle = "Ah-Yu: " -gameforge.npc_talk._590_say = "He is screaming again... I don't know whether he[ENTER]wants some sweets or... oh no! " -gameforge.npc_talk._600_npcChat = "How are you two? " -gameforge.npc_talk._60_npcChat = "Tell me something about pottery. " -gameforge.npc_talk._610_say = "My child! Now that my husband has fallen in the[ENTER]war, I need to look after myself. I am trying to[ENTER]support myself and my child on my own. And thanks[ENTER]to the Bo Water, I have found a way to make a[ENTER]living. I need to bring Yu-Hwan 100 Kaki Blossom[ENTER]Juices and one Tue Fungus. He brews Bo Water from[ENTER]these things, which sells really easily. After[ENTER]all, I need to get by somehow... " -gameforge.npc_talk._620_npcChat = "How is your husband? " -gameforge.npc_talk._630_sayTitle = "Aranyo: " -gameforge.npc_talk._640_say = "My so-called husband is married to his books. He[ENTER]barely even looks at me any more. And I'm not an[ENTER]ugly woman. " -gameforge.npc_talk._650_npcChat = "How's business? " -gameforge.npc_talk._660_say = "Since the war broke out, business has been really[ENTER]bad. The merchant's union was once a rich and[ENTER]powerful union, but those days are over now. We[ENTER]cannot keep on ignoring the wild, the white oath[ENTER]soldiers and the black wind soldiers any more. " -gameforge.npc_talk._670_npcChat = "Why are you in such a bad mood? " -gameforge.npc_talk._680_sayTitle = "Taurean: " -gameforge.npc_talk._690_say = "Harang is a bad girl! I hate her! I'm weak, and[ENTER]she's always picking on me! " -gameforge.npc_talk._700_say = "You're a man, and you have muscles. Work them out[ENTER]a bit! " -gameforge.npc_talk._70_sayTitle = "Yonah the potter: " -gameforge.npc_talk._710_npcChat = "What are you doing? " -gameforge.npc_talk._720_sayTitle = "Harang: " -gameforge.npc_talk._730_say = "I'm waiting for Taurean. We often play together[ENTER]and we fight a lot too. What a coward! If he[ENTER]doesn't come voluntarily, I'll give him a really[ENTER]hard time! " -gameforge.npc_talk._740_npcChat = "Taurean is scared of you. " -gameforge.npc_talk._750_say = "Taurean is actually stronger than me. So now I've[ENTER]thought of a way that I can win anyway. A white[ENTER]Ninja told me that you can mix Young Water with a[ENTER]Mulberry and make a potion that makes you hit[ENTER]more quickly. Then I'll finally be able to defeat[ENTER]Taurean! If you also want to becomes a quick[ENTER]attacker, then take the the ingredients to[ENTER]Huahn-So. I'm sure he'll make the potion for you. " -gameforge.npc_talk._760_npcChat = "New insight... " -gameforge.npc_talk._770_say_title = "Seon-Pyeong: " -gameforge.npc_talk._780_say = "My friend, the world is full of unanswered[ENTER]questions. And I, am a seeker of answers and a[ENTER]seeker of knowledge. Have you ever heard of epic[ENTER]weapons and Spirit Stones? " -gameforge.npc_talk._790_npcChat = "What are you doing? " -gameforge.npc_talk._800_say = "You probably already know that I research unknown[ENTER]knowledge. And at the moment I'm looking into a[ENTER]method of further reinforcing weapons and[ENTER]improving the power of the Spirit Stones. " -gameforge.npc_talk._80_say = "I like being a potter. It's very satisfying to[ENTER]mould clay with your own hands and to see how[ENTER]something is being created... I usually only make[ENTER]simple things. In the east, on the outskirts of[ENTER]the continent, the production methods are a lot[ENTER]more developed. I saw some pottery there once and[ENTER]I was really inspired. Sometimes, when I have the[ENTER]time, I try experimenting. But I still haven't[ENTER]found out which trick they use. " -gameforge.npc_talk._810_npcChat = "The weapon research... " -gameforge.npc_talk._820_say = "Interesting isn't it? Do you want to know more[ENTER]about it? Then please bring me the appropriate[ENTER]level 65 weapon +9. I also need a Fencing[ENTER]Pamphlet and two Blessing Scrolls. I'll try to[ENTER]make you an epic weapon out of them. " -gameforge.npc_talk._830_say = "However, I can't promise that it'll work. " -gameforge.npc_talk._840_npcChat = "The Spirit Stones... " -gameforge.npc_talk._850_say = "Spirit Stones are widely used, but although they[ENTER]are used a lot, most people don't really know[ENTER]what their true power is. But my research has[ENTER]helped me to find out a lot more about them. If[ENTER]you bring me another Spirit Stone, I can improve[ENTER]it for you. " -gameforge.npc_talk._90_npcChat = "You're very sprightly for your age... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = "Hero's Medal " -gameforge.olympic_badge._020_say = "Help me! " -gameforge.olympic_badge._030_say = "Dratted thieves...[ENTER]They broke into my house last night![ENTER]They've stolen the Hero's Medal. My ancestor was[ENTER]awarded the medal after he ran 42.195 km from the[ENTER]battlefield to his emperor, to tell him about[ENTER]their battle victory.[ENTER]And now it's gone! " -gameforge.olympic_badge._040_say = "Oh dear... it has sentimental value to my family[ENTER]and I. What on earth should I do? " -gameforge.olympic_badge._050_say = "Will you help me? " -gameforge.olympic_badge._060_npcChat = "Hero's Medal " -gameforge.olympic_badge._070_say = "Finally! You're back![ENTER]Did you find the Hero's Medal? " -gameforge.olympic_badge._080_say = "But why? What do those thieves want to do with my[ENTER]medal? It's worthless to strangers! Can you help[ENTER]me find it? " -gameforge.olympic_badge._090_npcChat = "Find the Hero's Medal! " -gameforge.olympic_badge._100_say = "You've returned empty-handed? Oh no, I'm so[ENTER]distressed. If you can't help me, then who can?[ENTER]Carry on looking, please! " -gameforge.olympic_badge._110_say = "You've found my medal![ENTER]But wait... that's just one piece of it. What a[ENTER]disgrace, they broke it into five pieces![ENTER]Please bring me all the fragments! Then I might[ENTER]be able to put the medal back together. " -gameforge.olympic_badge._120_say = "Those wretched criminals have broken my family[ENTER]heirloom! Thank you for finding all the pieces.[ENTER]Now I can put the pieces back together. " -gameforge.olympic_badge._130_say = "Thank you so much! You've restored my family's[ENTER]honour. Of course all your trouble will not be in[ENTER]vain. Here's your just reward! " -gameforge.olympic_badge._140_say = "Do you really want to decline this mission? If[ENTER]you select 'yes', you will not be able to accept[ENTER]it later. " -gameforge.olympic_badge._150_say = "I understand if you don't have enough time for it[ENTER]now. Come again when it suits you better. But[ENTER]don't make me wait for long! " -gameforge.olympic_badge._160_say = "Unfortunately you arrived too late and can't help[ENTER]me now. I wish you all the best for the future! " -gameforge.olympic_badge._170_say = "Hunt the monsters that stole from me! But be[ENTER]careful, they were very strong - at least level[ENTER]30. If you bring back my Hero's Medal, I will[ENTER]give you a generous reward! " -gameforge.olympic_badge._180_say = "Find the Hero's Medal and take it to Yu-Hwan. " -gameforge.olympic_badge._190_say = "Yu-Hwan needs your help. Go see him! You will[ENTER]find him in the second village. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = "The OX contest could not be started! " -gameforge.oxevent._10_npcChat = "OX contest " -gameforge.oxevent._110_sayReward = "Error while loading the script! Please check the[ENTER]files and try again! " -gameforge.oxevent._120_say = "The OX contest has started. " -gameforge.oxevent._130_notice_all = "The OX contest has started![ENTER]Talk to Uriel if you want to participate. " -gameforge.oxevent._131_notice_all = "He will teleport you to the place where the[ENTER]contest is held. " -gameforge.oxevent._140_say = "OX contest: registration open[ENTER]Registered number of participants: %s players " -gameforge.oxevent._150_select = "Finish registration process " -gameforge.oxevent._160_say = "No new registrations possible. You can start the[ENTER]quiz now. " -gameforge.oxevent._170_say = "OX contest: registration completed. " -gameforge.oxevent._180_select = "Start a quiz " -gameforge.oxevent._190_select = "Restart event " -gameforge.oxevent._195_select = "End event " -gameforge.oxevent._200_say = "The quiz could not be started. " -gameforge.oxevent._20_say = "Hey - you there! Yes, you - you look quite[ENTER]intelligent. There is a contest called the OX[ENTER]contest. You can test your knowledge there. If[ENTER]you win, you'll get a nice reward. " -gameforge.oxevent._210_say = "The quiz has been started successfully. " -gameforge.oxevent._220_say = "Error! The quiz could not be started. " -gameforge.oxevent._230_say = "OX contest: Is being restarted... " -gameforge.oxevent._240_notice_all = "A new round of the OX contest is going to start[ENTER]in a few moments. " -gameforge.oxevent._241_notice_all = "All participants of the last round are going to[ENTER]be teleported to the city. " -gameforge.oxevent._250_say = "OX contest: Closing " -gameforge.oxevent._260_notice_all = "The OX contest will be finishing in a few moments. " -gameforge.oxevent._261_notice_all = "All participants are going to be teleported to[ENTER]the city. " -gameforge.oxevent._270_say = "OX contest: Quiz is running right now " -gameforge.oxevent._280_sayReward = "Please wait a moment. " -gameforge.oxevent._290_say = "OX contest: Out of service. " -gameforge.oxevent._300_npcChat = "OX contest: Cancel " -gameforge.oxevent._30_say = "I can let you participate in the contest once it[ENTER]starts.[ENTER]The starting time has not been set yet.[ENTER]I'll let you know when it's time, so be ready! " -gameforge.oxevent._310_say = "OX contest: Cancel[ENTER]Unexpected problems could occur! Do you really[ENTER]want to continue? " -gameforge.oxevent._320_select = "Yes, cancel the event. " -gameforge.oxevent._330_say = "OX contest: Has been cancelled. " -gameforge.oxevent._340_npcChat = "OX contest: Reward " -gameforge.oxevent._350_say = "OX contest: Reward[ENTER]Every participant will get a reward. Please enter[ENTER]the item number here: " -gameforge.oxevent._360_say = "Please add the quantity of items[ENTER]here: " -gameforge.oxevent._370_say = "The reward has been given to player %s. " -gameforge.oxevent._40_say = "Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = "Do you want to try it? Okay - then let's get[ENTER]going. " -gameforge.oxevent._60_say = "The contest has already started. I'm afraid you[ENTER]cannot participate this time. The next contest[ENTER]will probably start very soon though. I'll let[ENTER]you know when the time comes. " -gameforge.oxevent._70_npcChat = "OX contest: Start " -gameforge.oxevent._80_say = "OX contest: Start[ENTER]The OX contest will be started if you click this.[ENTER]Do you really want to start the contest? " -gameforge.oxevent._90_select = "Start " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = "You reached patrol point 3. " -gameforge.patrol_townaround._10_makequestbutton = "Patrol point 5 " -gameforge.patrol_townaround._110_makequestbutton = "Patrol point 2 " -gameforge.patrol_townaround._120_say = "Go to patrol point 2. " -gameforge.patrol_townaround._130_sayReward = "You reached patrol point 2. " -gameforge.patrol_townaround._140_makequestbutton = "Patrol point 1 " -gameforge.patrol_townaround._150_say = "Go to patrol point 1. " -gameforge.patrol_townaround._160_sayReward = "You reached patrol point 1. " -gameforge.patrol_townaround._170_say = "Go to patrol point 5. " -gameforge.patrol_townaround._180_say = "You have reached patrol point 4. " -gameforge.patrol_townaround._190_say = "Go to patrol point 3. " -gameforge.patrol_townaround._200_say = "You reached patrol point 3. " -gameforge.patrol_townaround._20_sayReward = "Go to patrol point 5. " -gameforge.patrol_townaround._210_say = "Go to patrol point 2. " -gameforge.patrol_townaround._220_say = "You reached patrol point 2. " -gameforge.patrol_townaround._230_say = "Go to patrol point 1. " -gameforge.patrol_townaround._240_say = "You reached patrol point 1. " -gameforge.patrol_townaround._250_makequestbutton = "Patrol point 5 " -gameforge.patrol_townaround._260_sayTitle = "Go to patrol point 5. " -gameforge.patrol_townaround._270_say = "You reached patrol point 5. " -gameforge.patrol_townaround._280_makequestbutton = "Patrol point 6 " -gameforge.patrol_townaround._290_say = "Go to patrol point 6. " -gameforge.patrol_townaround._300_sayReward = "You reached patrol point 6. " -gameforge.patrol_townaround._30_say = "You reached patrol point 5. " -gameforge.patrol_townaround._310_say = "Patrol point 3[ENTER]Go to patrol point 3. " -gameforge.patrol_townaround._320_say = "Patrol point 5[ENTER]Go to patrol point 5. " -gameforge.patrol_townaround._330_say = "Patrol point 6[ENTER]Go to patrol point 6. " -gameforge.patrol_townaround._340_say = "Patrol point 2[ENTER]Go to patrol point 2. " -gameforge.patrol_townaround._350_say = "Patrol point 1[ENTER]Go to patrol point 1. " -gameforge.patrol_townaround._360_npcChat = "Go on patrol " -gameforge.patrol_townaround._370_makequestbutton = "Castle patrol in the Yongan Area. " -gameforge.patrol_townaround._380_select = "1 value(1) " -gameforge.patrol_townaround._385_select = "2 Value(1) " -gameforge.patrol_townaround._390_select = "3 value(1) " -gameforge.patrol_townaround._395_select = "4 Value(1) " -gameforge.patrol_townaround._400_makequestbutton = "Castle patrol in the Joan Area " -gameforge.patrol_townaround._40_makequestbutton = "Patrol point 4 " -gameforge.patrol_townaround._410_makequestbutton = "Castle patrol in the Pyungmoo Area " -gameforge.patrol_townaround._420_makequestbutton = "Patrol finished " -gameforge.patrol_townaround._430_sayReward = "As a reward for patrolling, you will receive an[ENTER]experience bonus. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = "Find patrol point 4. " -gameforge.patrol_townaround._60_say = "Go to patrol point 4. " -gameforge.patrol_townaround._70_sayReward = "You have reached patrol point 4. " -gameforge.patrol_townaround._80_makequestbutton = "Patrol point 3 " -gameforge.patrol_townaround._90_say = "Go to patrol point 3. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = "'s Fire Phoenix " -gameforge.pet_system._020_say = "'s Reindeer Calf " -gameforge.pet_system._030_chat = "You cannot summon your pet right now. " -gameforge.pet_system._040_say = "'s Ice Phoenix " -gameforge.pet_system._050_say = "'s Baby Azrael " -gameforge.pet_system._060_say = "'s Leonidas " -gameforge.pet_system._070_say = "'s Khan " -gameforge.pet_system._080_say = "'s Porky " -gameforge.pet_system._090_say = "'s Rufus " -gameforge.pet_system._100_say = "'s Bambi " -gameforge.pet_system._110_say = "'s Knuud " -gameforge.pet_system._120_say = "'s Bao Bao " -gameforge.pet_system._130_say = "'s Chubby Mini-Executor " -gameforge.pet_system._140_say = "'s Chubby Mini-Executor (gold) " -gameforge.pet_system._150_say = "'s Boney " -gameforge.pet_system._160_say = "'s Jade Phoenix " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = "Kill 20 Savage Archers within 30 minutes and give[ENTER]the result to the Stable Boy. " -gameforge.pony_buy._10_npcChat = "I want to ride. " -gameforge.pony_buy._110_npcChat = "Status upgrade pony-quest. " -gameforge.pony_buy._120_npcChat = "Progress of the qualification test " -gameforge.pony_buy._130_sayReward = "Kill 20 Savage Archers within 30 minutes and come[ENTER]back here afterwards! " -gameforge.pony_buy._140_select = "Leave " -gameforge.pony_buy._150_say = "Do you really want to cancel the qualification[ENTER]test? " -gameforge.pony_buy._160_select = "No, just kidding. " -gameforge.pony_buy._170_say = "Make sure that you're successful next time. " -gameforge.pony_buy._180_sayTitle = "Stable Boy: " -gameforge.pony_buy._190_say = "You don't have time to stand around here. Hurry[ENTER]up! Kill those Savage Archers and come back! " -gameforge.pony_buy._200_say = "You have finished the test successfully, very[ENTER]good. You need a Horse Picture to be able to[ENTER]ride. It will take some time before I can make[ENTER]you one. Come back tomorrow. Don't forget that[ENTER]the Horse Picture costs 100,000 Yang! " -gameforge.pony_buy._20_say = "You need to have level 25 to be able to ride. In[ENTER]my opinion, you need to get a little bit better[ENTER]first though. " -gameforge.pony_buy._210_makequestbutton = "The Horse Picture is being produced. " -gameforge.pony_buy._220_sayReward = "The Stable Boy is making a Horse Picture for you[ENTER]but it takes some time. Go to him once the Horse[ENTER]Picture is ready. " -gameforge.pony_buy._230_npcChat = "Is the Horse Picture ready? " -gameforge.pony_buy._240_say = "It will take a while before it's ready.[ENTER]Remember to bring 100,000 Yang! " -gameforge.pony_buy._250_makequestbutton = "Go to the Stable Boy " -gameforge.pony_buy._260_sayReward = "The Stable Boy has finished the Horse Picture. Go[ENTER]to him and pick it up. " -gameforge.pony_buy._270_npcChat = "I want to collect the Horse Picture. " -gameforge.pony_buy._280_sayTitle = "Stable Boy: " -gameforge.pony_buy._290_say = "I have finished the Horse Picture. Now, you can[ENTER]ride a beginner's horse and so move faster.[ENTER]The Horse Picture costs 100,000 Yang.[ENTER]Do you want to buy it? " -gameforge.pony_buy._300_select = "Do not buy " -gameforge.pony_buy._30_say = "If you want to ride, you need to take a[ENTER]qualification test first. To participate in the[ENTER]qualification test, you need to give me a Horse[ENTER]Medal. The easiest way to get one is in the[ENTER]Monkey Dungeon in the second village. The monkeys[ENTER]won't just hand it over to you though... " -gameforge.pony_buy._310_say = "This picture allows you to call the horse from[ENTER]wherever you are. If you lose the picture, you'll[ENTER]have to pay for a new one. So, take good care of[ENTER]it! " -gameforge.pony_buy._320_say = "You don't have enough Yang for the Horse Picture! " -gameforge.pony_buy._330_say = "Come back later. " -gameforge.pony_buy._340_say = "Do you really want to give up the Horse Picture[ENTER]mission? If you cancel it now, you'll have to[ENTER]start the quest all over again. " -gameforge.pony_buy._350_select = "No " -gameforge.pony_buy._360_makequestbutton = "Time limit exceeded! " -gameforge.pony_buy._370_sayReward = "You did not pass the qualification test because[ENTER]you did not manage to kill 20 Savage Archers[ENTER]within 30 minutes. " -gameforge.pony_buy._380_sayReward = "In order to repeat the challenge, take a Horse[ENTER]Medal to the Stable Boy and apply for a new[ENTER]qualification test. " -gameforge.pony_buy._40_say = "Ohh, you have the Horse Medal, great! Now you[ENTER]need to prove that you have the necessary[ENTER]qualifications for riding. Please kill 20 Savage[ENTER]Archers within 30 minutes. If you manage that,[ENTER]then you're ready to ride. " -gameforge.pony_buy._50_say = "Come again if you're still interested. " -gameforge.pony_buy._60_say = "Apparently, there is a problem with the[ENTER]information about riding. " -gameforge.pony_buy._70_sayReward = "Take a Horse Medal to the Stable Boy! After that,[ENTER]you may continue the riding-training mission. You[ENTER]can get the Horse Medal in the Monkey Dungeon. " -gameforge.pony_buy._80_makequestbutton = "Riding Qualification " -gameforge.pony_buy._90_sayReward = "Kill 20 Savage Archers within 30 minutes and give[ENTER]the result to the Stable Boy. " -gameforge.pony_buy._test_503_count = "Killings left " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = "Horseman training (6) " -gameforge.pony_levelup._10_makequestbutton = "Horseman training (9) " -gameforge.pony_levelup._110_sayReward = "Go to destination (6). " -gameforge.pony_levelup._120_sayReward = "Arrived at destination (6)! " -gameforge.pony_levelup._130_makequestbutton = "Horseman training (5) " -gameforge.pony_levelup._140_sayReward = "Go to destination (5). " -gameforge.pony_levelup._150_sayReward = "Arrived at destination (5)! " -gameforge.pony_levelup._160_makequestbutton = "Horseman training (4) " -gameforge.pony_levelup._170_sayReward = "Go to destination (4). " -gameforge.pony_levelup._180_sayReward = "Arrived at destination (4)! " -gameforge.pony_levelup._190_makequestbutton = "Horseman training (3) " -gameforge.pony_levelup._200_sayReward = "Go to destination (3). " -gameforge.pony_levelup._20_sayReward = "Go to destination (9). " -gameforge.pony_levelup._210_sayReward = "Arrived at destination (3)! " -gameforge.pony_levelup._220_makequestbutton = "Horseman training (2) " -gameforge.pony_levelup._230_sayReward = "Go to destination (2) " -gameforge.pony_levelup._240_sayReward = "Arrived at destination (2)! " -gameforge.pony_levelup._250_makequestbutton = "Horseman training (1) " -gameforge.pony_levelup._260_sayReward = "Go to destination (1). " -gameforge.pony_levelup._270_say = "Teleport to training map. " -gameforge.pony_levelup._280_select = "Go " -gameforge.pony_levelup._290_say = "Do you really want to give up? " -gameforge.pony_levelup._300_sayReward = "Arrived at destination (1)! " -gameforge.pony_levelup._30_sayReward = "Arrived at destination (9)! " -gameforge.pony_levelup._310_select = "Go " -gameforge.pony_levelup._320_makequestbutton = "Horseman training (4) " -gameforge.pony_levelup._330_say = "Do you really want to give up? " -gameforge.pony_levelup._340_makequestbutton = "Horseman training (9) " -gameforge.pony_levelup._350_say = "Teleport to training map. " -gameforge.pony_levelup._360_say = "Do you really want to give up? " -gameforge.pony_levelup._370_makequestbutton = "Go to every destination " -gameforge.pony_levelup._380_sayTitle = "Ride to every destination " -gameforge.pony_levelup._390_sayReward = "Ride to every destination indicated on the map.[ENTER]If you get off the horse whilst on your journey,[ENTER]you will fail the lesson. " -gameforge.pony_levelup._400_say = "Destination (1): reached " -gameforge.pony_levelup._40_makequestbutton = "Horseman training (8) " -gameforge.pony_levelup._410_say = "Destination (1): not reached yet " -gameforge.pony_levelup._420_say = "Destination (2): reached " -gameforge.pony_levelup._430_say = "Destination (2): not yet reached " -gameforge.pony_levelup._440_say = "Do you really want to give up? The training can't[ENTER]be started again until tomorrow. " -gameforge.pony_levelup._450_say = "Destination (1) highlighted. " -gameforge.pony_levelup._460_say = "Destination (2) highlighted. " -gameforge.pony_levelup._470_makequestbutton = "Ride to the destination " -gameforge.pony_levelup._480_say = "Destination selected. " -gameforge.pony_levelup._490_makequestbutton = "Go to the destination " -gameforge.pony_levelup._500_say = "Destination selected. " -gameforge.pony_levelup._50_sayReward = "Go to destination (8). " -gameforge.pony_levelup._510_say = "Destination selected. " -gameforge.pony_levelup._520_say = "Destination selected. " -gameforge.pony_levelup._530_say = "You need a Horse Medal to train. The results will[ENTER]be noted on the medal. " -gameforge.pony_levelup._540_say = "Horses need a break too. It'd be better if you[ENTER]came back tomorrow. " -gameforge.pony_levelup._550_say = "Your horse looks very tired. You should let it[ENTER]rest. " -gameforge.pony_levelup._560_say = "Your horse seems to be hungry. How about feeding[ENTER]it before training? " -gameforge.pony_levelup._570_say = "Your horse doesn't need any more training. Try[ENTER]getting hold of the Armed Horse Book. " -gameforge.pony_levelup._580_say = "Ride over to me. " -gameforge.pony_levelup._590_say = "You have almost completed your training. Go off[ENTER]and explore the area on your horse. It might be[ENTER]more difficult this time but you can do it. Just[ENTER]follow your nose and keep your eyes peeled. Good[ENTER]bye and come back soon! All progress will be[ENTER]noted on your Horse Medal. It won't be long until[ENTER]you are ready to go on to the medium level. " -gameforge.pony_levelup._600_select = "1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = "Arrived at destination (8)! " -gameforge.pony_levelup._620_say = "It seems you've improved your horsemanship[ENTER]skills. Move out and explore the map on your[ENTER]horse's back. Even if it's a little dangerous;[ENTER]with your training, you should be able to do it.[ENTER]It's a long trip, so you had better get moving.[ENTER]Farewell, my friend and come back soon. The[ENTER]results of your training will be noted on your[ENTER]Horse Medal. It seems to me like it's about time[ENTER]to raise your horse's level! " -gameforge.pony_levelup._630_select = "1 val(1) 11.11% " -gameforge.pony_levelup._650_say = "You seem to have learned enough. It's time to get[ENTER]tough. Go visit the main outpost. Check your[ENTER]Horse Medal! It's going to show you the results[ENTER]of your training today. " -gameforge.pony_levelup._660_select = "1 val(1) 25.00% " -gameforge.pony_levelup._680_say = "It seems like your horse has evolved! But to me,[ENTER]you're obviously still a novice at handling[ENTER]horses. You should practise riding, because it[ENTER]lays the foundation for everything else. So get[ENTER]in your saddle and get the horse to turn by[ENTER]itself. One look at the Horse Medal will tell you[ENTER]if you have been successful. " -gameforge.pony_levelup._690_say = "The quest status is strange " -gameforge.pony_levelup._700_makequestbutton = "Find a Horse Medal " -gameforge.pony_levelup._70_makequestbutton = "Horseman training (7) " -gameforge.pony_levelup._710_sayReward = "You need a Horse Medal to do the horseman[ENTER]training. You can get one from the easy monkey[ENTER]dungeon. " -gameforge.pony_levelup._720_makequestbutton = "Horseman training has failed " -gameforge.pony_levelup._730_sayReward = "Horseman training failed because you got off the[ENTER]horse or passed through a portal. " -gameforge.pony_levelup._740_sayReward = "Horseman training failed because you got off the[ENTER]horse or passed through a portal. " -gameforge.pony_levelup._750_say = "Return to the Stable Boy " -gameforge.pony_levelup._760_sayReward = "Return to the Stable Boy to have your results[ENTER]noted on your Horse Medal. " -gameforge.pony_levelup._770_sayReward = "You can use a portal to end the training. " -gameforge.pony_levelup._780_say = "Did you manage to finish everything? The training[ENTER]will continue tomorrow. I'm going to note today's[ENTER]results on your Horse Medal. " -gameforge.pony_levelup._790_makequestbutton = "Results for the beginner's horse " -gameforge.pony_levelup._800_say = "You can improve your horse now. " -gameforge.pony_levelup._80_sayReward = "Go to the destination (7). " -gameforge.pony_levelup._810_say = "Unfortunately, you have failed.[ENTER][ENTER]Return to the Stable Boy to try again. " -gameforge.pony_levelup._820_say = "Training has been successful " -gameforge.pony_levelup._830_say = "Your horse has reached level %s. " -gameforge.pony_levelup._840_say = "You can improve your horse by visiting the Stable[ENTER]Boy. " -gameforge.pony_levelup._850_say = "You should continue training until your horse has[ENTER]reached level 10. " -gameforge.pony_levelup._860_say = "I cannot see your results. You don't have a Horse[ENTER]Medal. " -gameforge.pony_levelup._90_sayReward = "Arrived at destination (7)! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = "Here, for a little bit of cash they shall be[ENTER]yours. " -gameforge.pre_event_heavens_cave._10_npcChat = "Who are you? " -gameforge.pre_event_heavens_cave._110_say = "You can choose one of these items as a reward: " -gameforge.pre_event_heavens_cave._120_say = "or %dx " -gameforge.pre_event_heavens_cave._130_4_select = "I'm not going to swap! " -gameforge.pre_event_heavens_cave._140_say = "Thank you! I already have %d Glyph Stones. " -gameforge.pre_event_heavens_cave._150_1_select = "What do you need these stones for? " -gameforge.pre_event_heavens_cave._150_2_select = "Good " -gameforge.pre_event_heavens_cave._160_say = "These stones were made in the times of the[ENTER]ancient empire - nobody knows how they are made[ENTER]any more. " -gameforge.pre_event_heavens_cave._170_say = "A lot of them have gone missing since then. " -gameforge.pre_event_heavens_cave._190_say = "I have discovered one of the old portals in the[ENTER]hinterland and am now searching for the stones[ENTER]that can help me to open them. " -gameforge.pre_event_heavens_cave._200_say = "However, I don't just need Glyph Stones, but I[ENTER]also need gold to channel the magic currents. " -gameforge.pre_event_heavens_cave._20_say = "Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = "However, I need more gold than I actually have.[ENTER]If you get hold of some gold for me, I'll give[ENTER]you this Dragon God Amulet. " -gameforge.pre_event_heavens_cave._220_say = "If you carry it with you, an Old Man or a[ENTER]Teleporter can directly take you to the blocked[ENTER]portal. " -gameforge.pre_event_heavens_cave._230_say = "You will get one if you bring me pure gold in one[ENTER]of these forms: " -gameforge.pre_event_heavens_cave._240_say = "Unfortunately you do not have enough gold to[ENTER]start the ritual. I need more pure gold: " -gameforge.pre_event_heavens_cave._250_say = "Perhaps another time. " -gameforge.pre_event_heavens_cave._260_npcChat = "Here's some gold. " -gameforge.pre_event_heavens_cave._270_say = "Where? Unfortunately you don't have any pure gold[ENTER]with you. If you want a Dragon God Amulet, please[ENTER]bring me the following items: " -gameforge.pre_event_heavens_cave._280_say = "Give Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = "Nothing " -gameforge.pre_event_heavens_cave._300_say = "That's very kind of you! Here, as I promised, the[ENTER]amulet is yours. " -gameforge.pre_event_heavens_cave._30_say = "My name is Heuk-Young. I'm an annalist and I'm in[ENTER]charge of our people's ancient records. The first[ENTER]transcripts tell the story of the founding of the[ENTER]three kingdoms: " -gameforge.pre_event_heavens_cave._310_say = "If you carry the Dragon God Amulet with you, an[ENTER]Old Man or a teleporter takes you to the vicinity[ENTER]of the portal. " -gameforge.pre_event_heavens_cave._320_say = "Ah, I see you already have an amulet. But thank[ENTER]you anyway! " -gameforge.pre_event_heavens_cave._330_say = "I have already collected gold amounting to %d[ENTER]Yang. " -gameforge.pre_event_heavens_cave._40_say = "Our kingdom Shinsoo as well as Chunjo and Jinno. " -gameforge.pre_event_heavens_cave._50_say = "Our kingdom Chunjo as well as Shinsoo and Jinno. " -gameforge.pre_event_heavens_cave._60_say = "Our kingdom Jinno as well as Chunjo and Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = "I'm investigating the ancient portals that used[ENTER]to allow people to travel to distant regions. We[ENTER]need special stones to open them. " -gameforge.pre_event_heavens_cave._80_say = "They carry special symbols. If you get hold of[ENTER]one of these stones, please bring it to me. I[ENTER]will, of course, reward you for it. See, this is[ENTER]what they look like: " -gameforge.pre_event_heavens_cave._90_1_select = "I have found some of those stones. " -gameforge.pre_event_heavens_cave._90_2_select = "Yes " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = "Packages " -gameforge.pricing_lv12._20_say_title = "Packages have arrived! " -gameforge.pricing_lv12._30_say = "During war we can use all the help we can get. A[ENTER]few packages are waiting for you, which will help[ENTER]equip you for battle better. " -gameforge.pricing_lv12._40_say = "And the good news is: You can save loads with[ENTER]these packages! " -gameforge.pricing_lv12._50_say_reward = "A turning coin will show you the way to the[ENTER]packages. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = "Packages " -gameforge.pricing_lv40._20_say_title = "Pro packages have arrived! " -gameforge.pricing_lv40._30_say = "Even the strongest fighters can get better[ENTER]equipment. The Pro Packages can help you to[ENTER]resist the powers of evil even more effectively. " -gameforge.pricing_lv40._40_say = "And the good news is: You can save loads with[ENTER]these packages! " -gameforge.pricing_lv40._50_say_reward = "A turning coin will show you the way to the[ENTER]packages. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = "Packages " -gameforge.pricing_lv9._20_say_title = "Packages have arrived! " -gameforge.pricing_lv9._30_say = "In times of war we can do with all the help we[ENTER]can get. Thankfully new packages have arrived[ENTER]which can help beginners like you. " -gameforge.pricing_lv9._40_say = "And the good news is: You can save loads with[ENTER]these packages! " -gameforge.pricing_lv9._50_say_reward = "A turning coin will show you the way to the[ENTER]packages. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = "%s bonus : %s " -gameforge.priv_empire._10_npcChat = "GM: give kingdom bonus " -gameforge.priv_empire._110_say = "Choose duration of bonus: " -gameforge.priv_empire._120_select = "6 hours " -gameforge.priv_empire._130_select = "12 hours " -gameforge.priv_empire._134_select = "24 hours " -gameforge.priv_empire._135_select = "Direct input " -gameforge.priv_empire._140_say = "Enter duration of the bonus: " -gameforge.priv_empire._150_sayReward = "%s bonus: %s %s %% ( %s hours ) " -gameforge.priv_empire._160_say = "Confirm above mentioned settings? " -gameforge.priv_empire._170_sayReward = "The settings have been confirmed. " -gameforge.priv_empire._180_sayReward = "Cancelled progress. " -gameforge.priv_empire._20_sayTitle = "Give kingdom bonus " -gameforge.priv_empire._30_say = "Which kingdom should get the bonus? " -gameforge.priv_empire._33_array = "All kingdoms " -gameforge.priv_empire._40_sayTitle = "Grant kingdom bonus - current status: " -gameforge.priv_empire._50_say = "Choose bonus type " -gameforge.priv_empire._53_array = "Item drop rate percent bonus " -gameforge.priv_empire._54_array = "Yang drop rate percent bonus " -gameforge.priv_empire._55_array = "Yang bomb drop rate percent bonus " -gameforge.priv_empire._56_array = "Experience point percent bonus " -gameforge.priv_empire._60_sayReward = "%s bonus : %s " -gameforge.priv_empire._70_say = "Choose additional bonus percentages: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = "Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = "There's already a quest in progress. The only way[ENTER]to start another quest now is to finish or cancel[ENTER]your current quest. " -gameforge.questscroll5._10_select = "Aa " -gameforge.questscroll5._110_sayTitle = "Cancel %s " -gameforge.questscroll5._120_say = "Do you really want to quit this task? " -gameforge.questscroll5._130_select = "Yes, quit. " -gameforge.questscroll5._140_say = "Task %s cancelled. " -gameforge.questscroll5._150_sayReward = "(Remaining: %s %s, %s %s) " -gameforge.questscroll5._160_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = "(Remaining: %s %s, %s %s) " -gameforge.questscroll5._180_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = "You have completed the mission and earned a[ENTER]reward! " -gameforge.questscroll5._200_stringFormat = "%s completed! " -gameforge.questscroll5._20_select = "Ab%sDc " -gameforge.questscroll5._210_chat = "select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = "select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = "Received: %s Yang " -gameforge.questscroll5._240_chat = "questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = "Received: %s experience points " -gameforge.questscroll5._260_chat = "questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = "Received: %s " -gameforge.questscroll5._30_chat = "questscroll5.use.50317 " -gameforge.questscroll5._40_chat = "questscroll5.use.50319 " -gameforge.questscroll5._50_chat = "questscroll5.use.50320 " -gameforge.questscroll5._60_chat = "questscroll5.use.50321 " -gameforge.questscroll5._70_chat = "KILL_MOB1 " -gameforge.questscroll5._80_chat = "KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = "Mission Book quest is in progress " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = "Are you sure that you want to reset the skill[ENTER]%s? " -gameforge.reset_scroll._10_sayTitle = "Reset status " -gameforge.reset_scroll._110_sayTitle = "Reset skill status: Confirm " -gameforge.reset_scroll._120_say = "You can't reverse this. Do you still want to use[ENTER]the scroll? " -gameforge.reset_scroll._130_stringFormat = "RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = "Reset skill " -gameforge.reset_scroll._150_say = "Re-initialize skill %s. " -gameforge.reset_scroll._160_sayReward = "The chosen skill was reset. " -gameforge.reset_scroll._20_say = "This scroll allows you to reset all your previous[ENTER]status improvements. Your whole status will be[ENTER]affected: VIT, INT, STR and DEX will all be reset[ENTER]to 1. The points you gain from this can be[ENTER]redistributed.[ENTER][ENTER]Do you want to use the scroll now? " -gameforge.reset_scroll._30_sayTitle = "Status reset: Confirm " -gameforge.reset_scroll._40_say = "All your status points will be reset to 1.[ENTER]Do you really want to reset your status? " -gameforge.reset_scroll._50_sayTitle = "Reset skill " -gameforge.reset_scroll._60_sayReward = "A skill of your choice will be reset. You will[ENTER]receive all the points of that particular skill[ENTER]back, apart from the ones that you got from[ENTER]books. This means that you will get a maximum of[ENTER]17 skill points back. You can redistribute the[ENTER]points that you get back onto a skill of your[ENTER]choice. " -gameforge.reset_scroll._70_say = "You do not have a skill that can be reset. " -gameforge.reset_scroll._80_say = "Please choose the skill you would like to reset. " -gameforge.reset_scroll._90_sayReward = "A skill of your choice is going to be reset, so[ENTER]you can assign your points again. You are going[ENTER]to lose all points gathered through books,[ENTER]though, and you can only get back a maximum of 17[ENTER]points, even if you used more points for the[ENTER]skill. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = "Continue " -gameforge.reset_status._10_say = "Your vitality " -gameforge.reset_status._110_say = "Cancel " -gameforge.reset_status._120_say = "Reset is completed. " -gameforge.reset_status._130_say = "Reset has failed! " -gameforge.reset_status._20_say = "Your intelligence " -gameforge.reset_status._30_say = "Your strength " -gameforge.reset_status._40_say = "Your dexterity " -gameforge.reset_status._50_say = "currently has a value of 1. " -gameforge.reset_status._60_say = "cannot be reset. " -gameforge.reset_status._70_say = "is being reset to 1. " -gameforge.reset_status._80_say = "Your remaining points will be reimbursed as[ENTER]training points. " -gameforge.reset_status._90_say = "Do you want to continue? " -gameforge.ride = {} -gameforge.ride._010_say = "Your level is too low. " -gameforge.ride._020_say = "You cannot ride while you are transformed! " -gameforge.ride._030_say = "You're already riding! If you want to change your[ENTER]mount, you have to get off first. " -gameforge.ride._040_say = "You need to send your horse away if you want to[ENTER]use another mount. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = "Swap animal seal " -gameforge.ride_mount_change._020_say = "Hello! I heard that you swap animal seals? These[ENTER]seals are just too powerful for me, I can't use[ENTER]them yet... " -gameforge.ride_mount_change._030_sayTitle = "Heuk-Young: " -gameforge.ride_mount_change._040_say = "But of course. Lots of adventurers swap seals[ENTER]here, so I've always got something appropriate in[ENTER]stock. Are you sure you want to swap your high[ENTER]level animals seals for ones that match your[ENTER]level? " -gameforge.ride_mount_change._050_select = "Yes, I want to swap them. " -gameforge.ride_mount_change._060_select = "No, I want to keep them. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = "Swap certificate for mount " -gameforge.ride_ticket_change._020_say = "You want to swap your certificate for a mount?[ENTER]Let me see which ones you've got with you. If you[ENTER]own several certificates, you can choose between[ENTER]them in the following steps. " -gameforge.ride_ticket_change._030_say = "Do you want to have this mount? Then confirm with[ENTER]a 'yes' and give him a bonus in the next step.[ENTER]Select 'no' to go to the next certificate. " -gameforge.ride_ticket_change._040_say = "Are you sure? " -gameforge.ride_ticket_change._050_say = "So you don't want to swap your certificate. Come[ENTER]back later when you're ready to do it. " -gameforge.ride_ticket_change._060_say = "Now select a bonus. " -gameforge.ride_ticket_change._070_say = "Strength against monsters " -gameforge.ride_ticket_change._080_say = "Experience (EXP) " -gameforge.ride_ticket_change._090_say = "Hit Points (HP) " -gameforge.ride_ticket_change._100_say = "Defence (DEF) " -gameforge.ride_ticket_change._110_say = "Attack Value (AV) " -gameforge.ride_ticket_change._120_say = "No, thank you. " -gameforge.ride_ticket_change._130_say = "You don't seem to be able to decide. Come back[ENTER]later when you're ready. " -gameforge.ride_ticket_change._140_say = "You've made a wise choice. Good luck! " -gameforge.ride_ticket_change._150_say = "Hm, something seems to have gone wrong. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = "Cancel process. " -gameforge.ring_warp._020_say = "You may use the ring again in %d minutes. " -gameforge.ring_warp._030_say = "Teleport (remaining jumps: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = "Warrior training teacher: " -gameforge.skill_group._10_sendLetter = "The training " -gameforge.skill_group._110_sayReward = "If you admire a Warrior because of his rapid and[ENTER]repeated attacks, I recommend the Body-Force[ENTER]Teacher. If you want to defeat entire groups of[ENTER]monsters with a single attack, I recommend the[ENTER]Mental-Fight Teacher. We're waiting for you near[ENTER]the village square. " -gameforge.skill_group._120_sayTitle = "Ninja training teacher: " -gameforge.skill_group._130_sayReward = "If you want to call yourself an outstanding[ENTER]archer, then learn about Archery. If you are[ENTER]ready to carry out various secret missions in the[ENTER]dark as a Ninja, then Blade-Fighting is for you.[ENTER]We'll be waiting for you by the village square. " -gameforge.skill_group._140_sayTitle = "Sura training teacher: " -gameforge.skill_group._150_sayReward = "Do you want to be a true sword magician and[ENTER]demonic warrior? Then I recommend Magic-Weaponry[ENTER]Training. But if you want to be feared as a[ENTER]magician of darkness and curses then choose the[ENTER]Black Magic Training.[ENTER]We'll wait for you in the vicinity of the Village[ENTER]Square. " -gameforge.skill_group._160_sayTitle = "Shaman training teacher: " -gameforge.skill_group._170_sayReward = "If you want to become a Shaman who controls magic[ENTER]and blessing, then choose the Dragon Force[ENTER]training. However, if you want to heal the pain[ENTER]of those suffering, then I recommend Healing[ENTER]Force training. We'll be waiting for you near the[ENTER]Village Square. " -gameforge.skill_group._180_npcChat = "Begin Body-Force training " -gameforge.skill_group._190_sayTitle = "Wrong training " -gameforge.skill_group._200_say = "I'm sorry.[ENTER]Only Warriors can choose Body-Force training. " -gameforge.skill_group._20_targetVid = "Body-Force Teacher " -gameforge.skill_group._210_sayReward = "A Warrior can choose between Body-Force and[ENTER]Mental-Fight training. " -gameforge.skill_group._220_sayReward = "A Ninja can choose between Blade-Fight training[ENTER]and Archery training. " -gameforge.skill_group._230_sayReward = "A Sura can choose between Weaponry training and[ENTER]Black Magic training. " -gameforge.skill_group._240_sayReward = "A Shaman can choose between the Dragon Force and[ENTER]the Healing Force training. " -gameforge.skill_group._250_sayTitle = "Body-Force training " -gameforge.skill_group._260_say = "A student of Body-Force training trains his body[ENTER]strength and learns how to use it in the best[ENTER]way. His attacks inflict deep wounds, so that his[ENTER]opponents are easily and quickly defeated. " -gameforge.skill_group._270_sayReward = "Requirement: Warrior at level 5 or above " -gameforge.skill_group._280_select = "Start " -gameforge.skill_group._290_select = "Save for later " -gameforge.skill_group._300_chat = "npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = "Mental-Fight Teacher " -gameforge.skill_group._310_sayTitle = "You have chosen Body-Force training. " -gameforge.skill_group._320_say = "Welcome! " -gameforge.skill_group._330_say = "You will receive skill points for deciding to do[ENTER]training. You can use them to improve the skills[ENTER]of your choice. " -gameforge.skill_group._340_sayReward = "You have received skill points. " -gameforge.skill_group._350_sayReward = "Once you have chosen your training, you will not[ENTER]receive any more skill points. " -gameforge.skill_group._360_npcChat = "Begin Mental-Fight training " -gameforge.skill_group._370_sayTitle = "Wrong training " -gameforge.skill_group._380_say = "I'm sorry. Only Warriors can choose Mental-Fight[ENTER]training. " -gameforge.skill_group._390_sayReward = "A Ninja can choose between Blade-Fight training[ENTER]and Archery training. " -gameforge.skill_group._400_sayTitle = "Mental-Fight training " -gameforge.skill_group._40_targetVid = "Blade-Fight Teacher " -gameforge.skill_group._410_say = "Mental-Fight training teaches to attack the enemy[ENTER]with strong chi attacks and how to defend[ENTER]yourself from his attacks. " -gameforge.skill_group._420_sayTitle = "You have chosen Mental-Fight training. " -gameforge.skill_group._430_npcChat = "Start Blade-Fight training " -gameforge.skill_group._440_say = "I'm sorry.[ENTER]Only a Ninja can choose Blade-Fight training. " -gameforge.skill_group._450_sayTitle = "Blade-Fight training " -gameforge.skill_group._460_say = "In Blade-Fight training a Ninja learns how to[ENTER]quickly and lethally hit his opponent's weak[ENTER]points. " -gameforge.skill_group._470_sayReward = "Requirement: Ninja at level 5 or above " -gameforge.skill_group._480_sayTitle = "You have chosen Blade-Fight training. " -gameforge.skill_group._490_say = "Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = "Start Archery training " -gameforge.skill_group._50_targetVid = "Archery Teacher " -gameforge.skill_group._510_say = "I'm sorry.[ENTER]Only a Ninja can choose Archery training. " -gameforge.skill_group._520_sayTitle = "Archery training " -gameforge.skill_group._530_say = "In Archery training a Ninja learns how to handle[ENTER]his bow and to fight the enemy with precision[ENTER]from a distance. " -gameforge.skill_group._540_sayTitle = "You have chosen Archery training. " -gameforge.skill_group._550_npcChat = "Start Weaponry training " -gameforge.skill_group._560_say = "I'm sorry.[ENTER]Only a Sura can choose Weaponry training. " -gameforge.skill_group._570_sayTitle = "Weaponry training " -gameforge.skill_group._580_say = "In Weaponry training you practice the art of[ENTER]using powerful blows against weakened enemies,[ENTER]with the help of cursed blades. " -gameforge.skill_group._590_sayReward = "Requirement: Sura at level 5 or above " -gameforge.skill_group._600_sayTitle = "You have chosen Weaponry training. " -gameforge.skill_group._60_targetVid = "Weaponry Teacher " -gameforge.skill_group._610_npcChat = "Start Black Magic training " -gameforge.skill_group._620_say = "I'm sorry.[ENTER]Only a Sura can choose the Black Magic training. " -gameforge.skill_group._630_sayTitle = "Black Magic training " -gameforge.skill_group._640_say = "In Black Magic training you learn the art of[ENTER]weakening your enemies from a distance with black[ENTER]magic. " -gameforge.skill_group._650_sayTitle = "You have chosen Black Magic training. " -gameforge.skill_group._660_npcChat = "Start the Dragon Force training " -gameforge.skill_group._670_say = "I'm sorry.[ENTER]Only Shamans can choose the Dragon Force training. " -gameforge.skill_group._680_sayTitle = "Dragon Force training " -gameforge.skill_group._690_say = "The Dragon Force training uses the strong fire[ENTER]attacks from the Dragon God as well as support[ENTER]magic which can give the group the protection[ENTER]from the Dragon God. " -gameforge.skill_group._700_sayReward = "Requirement: Shamans at level 5 or above " -gameforge.skill_group._70_targetVid = "Black Magic Teacher " -gameforge.skill_group._710_sayTitle = "You have chosen the Dragon Force training. " -gameforge.skill_group._720_npcChat = "Start the Healing Force training " -gameforge.skill_group._730_say = "I'm sorry.[ENTER]Only Shamans can choose the Healing Force[ENTER]training. " -gameforge.skill_group._740_sayTitle = "Healing Force training " -gameforge.skill_group._750_say = "With the Healing Force training, you learn to[ENTER]stun your enemies with electric shocks. You also[ENTER]learn to heal group members and give them[ENTER]additional strength. " -gameforge.skill_group._760_sayTitle = "You have chosen the Healing Force training. " -gameforge.skill_group._80_targetVid = "Dragon Force Teacher: " -gameforge.skill_group._90_targetVid = "Healing Force Teacher " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = "Reset skills " -gameforge.skill_reset2._110_say = "Suit yourself. If you change your mind, come[ENTER]visit me again. " -gameforge.skill_reset2._120_say = "You don't have enough Yang. I'm sorry, but I[ENTER]can't help you. After all, I also need to make a[ENTER]living too. " -gameforge.skill_reset2._130_say = "This item offers you the possibility of[ENTER]forgetting your old training and beginning a[ENTER]completely new one. However, you must have a[ENTER]minimum level of 31 to be able to use it. Then[ENTER]you will be able to redetermine your destiny. Do[ENTER]you really want to turn your back on the old[ENTER]skills that made you who you are now? " -gameforge.skill_reset2._135_say = "You don't follow a lore and don't have any skill[ENTER]points you could reset! " -gameforge.skill_reset2._140_say = "This item can only be used from level 31. " -gameforge.skill_reset2._20_say = "You haven't started any training yet! As long you[ENTER]as you don't spend any skill points you can't[ENTER]reset them either. Come back when you have made a[ENTER]mistake during your training, then I'll be happy[ENTER]to help you. " -gameforge.skill_reset2._30_say = "I'm afraid I can't help you, my child. You have[ENTER]already reached level %s, but unfortunately you[ENTER]can only change your training up to level 30. " -gameforge.skill_reset2._40_say = "You don't follow a lore and don't have any skill[ENTER]points you could reset! " -gameforge.skill_reset2._50_say = "Oh dear, what's the matter? I can see great[ENTER]sorrow in your eyes...Wait, I can help you. I can[ENTER]let people forget their skills so they can learn[ENTER]new ones. What do you think? It will only cost[ENTER]you %s Yang. " -gameforge.skill_reset2._60_select = "Do not reset " -gameforge.skill_reset2._70_say = "Just look at that gloomy face! Aren't you feeling[ENTER]well? If you're unhappy about your lore: I could[ENTER]help you forget everything in a flash. " -gameforge.skill_reset2._80_say = "This means that all your skill points will be[ENTER]reset and that you then redistribute them.[ENTER]Unfortunately I cannot give you back the points[ENTER]that you gained from reading books, they will be[ENTER]lost after resetting. Do you want to go ahead?[ENTER]Forget everything and start from the beginning[ENTER]again? Then I will need %s Yang from you. " -gameforge.skill_reset2._90_select = "Reset skills " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = "Back to the first floor " -gameforge.spider_dungeon_2floor._15_sayTitle = "Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = "Do you really want to return to the first floor? " -gameforge.spider_dungeon_2floor._30_say = "A wise decision. It is too dangerous to stay up[ENTER]here any longer. Go tend to your wounds. " -gameforge.spider_dungeon_2floor._40_say = "Suit yourself...[ENTER]But be careful![ENTER]It's very dangerous up here. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = "You mean to tell me that you didn't feel[ENTER]confident enough to go into the Spider Dungeon?[ENTER]You are an experienced warrior with sophisticated[ENTER]technical ability - a few creepy crawlies[ENTER]shouldn't pose any kind of problem for you. But[ENTER]you do know that you need the Passage Ticket to[ENTER]enter the cavern, right? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = "Access to the Breeding Lair " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = "New Danger " -gameforge.spider_dungeon_3floor_boss._120_say = "You have made an exact replica of the[ENTER]inscription. Show it to the Captain. " -gameforge.spider_dungeon_3floor_boss._130_say = "Great, you did it! Show me it then... Hmm. These[ENTER]characters are not known to me, I cannot[ENTER]understand a single word. You should ask the[ENTER]advice of Uriel the scholar. " -gameforge.spider_dungeon_3floor_boss._140_say = "Head to the scholar Uriel and show him the[ENTER]inscription. He will certainly be able to[ENTER]translate it. " -gameforge.spider_dungeon_3floor_boss._150_say = "The Captain is asking me to decipher this[ENTER]mysterious inscription? Naturally. I do love a[ENTER]good challenge. Pass it here.[ENTER]That is... well that is just terrible! Here, I'll[ENTER]write the translation down on this paper.[ENTER]Take it to the Captain as fast as you can and[ENTER]then return to me. If what is written here is[ENTER]true, then we are all in great danger! Go, go! " -gameforge.spider_dungeon_3floor_boss._160_say = "You've not been to the Captain yet?! Please! You[ENTER]must hurry. We have no time to lose. He needs to[ENTER]read this letter! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = "Deliver Uriel's letter " -gameforge.spider_dungeon_3floor_boss._180_say = "That pig-headed old man... is a thank-you too[ENTER]much to ask for?! Very well. He said the[ENTER]information was extremely important, so I had[ENTER]better take it to the Captain as soon as[ENTER]possible. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = "Uriel's letter " -gameforge.spider_dungeon_3floor_boss._200_say = "Oh no! If what is written here is true, then a[ENTER]dangerous arachnid demon has set its web within[ENTER]the third floor of the Spider Dungeon - the[ENTER]Spider Baroness. The inscription reads that you[ENTER]need a special key in order to get to this hidden[ENTER]cavern. Go first to Uriel and ask him about this[ENTER]key. Then get yourself a troop together and storm[ENTER]this Spider Baroness' hideout! Here, I have[ENTER]another Passage Ticket for you too. " -gameforge.spider_dungeon_3floor_boss._20_say = "This gate can only be opened by the Arachnids Key. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = "The Arachnids Key " -gameforge.spider_dungeon_3floor_boss._220_say = "I should seek out Uriel as soon as I can. " -gameforge.spider_dungeon_3floor_boss._230_say = "Ah, you are back. Then I assume the Captain has[ENTER]issued you with the order to destroy the Spider[ENTER]Baroness? However the entrance to the Baroness'[ENTER]Breeding Lair is sealed and can only be opened[ENTER]with the Arachnids Key. Producing this key is[ENTER]very labour intensive. But if you bring me a[ENTER]Spider's Poison Sack, a Spider Egg Sack, a Spider[ENTER]Web, Spider Eyes, Spider Legs as well as the[ENTER]Spider Queen's Poison, I will make one for you. " -gameforge.spider_dungeon_3floor_boss._240_say = "You want me to make you an Arachnids Key? To do[ENTER]so, I need a Spider's Poison Sack, a Spider Egg[ENTER]Sack, a Spider Web, Spider Eyes, Spider Legs as[ENTER]well as the Spider Queen's Poison. Did you find[ENTER]all these substances? " -gameforge.spider_dungeon_3floor_boss._250_say = "Fantastic! You have all the things I need to make[ENTER]the Arachnids Key. Please wait a moment. It[ENTER]shouldn't take too long to make... " -gameforge.spider_dungeon_3floor_boss._260_say = "Ha, finished! Here, your Arachnids Key. It will[ENTER]give you access to the Spider Baroness' hideout.[ENTER]I wish you and your comrades the best of success[ENTER]in the fight against this long-legged beast! But[ENTER]you have to hurry - the key is very unstable.[ENTER]After 24 hours it will fall apart back into its[ENTER]component pieces. " -gameforge.spider_dungeon_3floor_boss._270_say = "Oh, oh... I'm afraid to say no one is born a[ENTER]master. You must understand that forging this key[ENTER]is extremely complicated. Even the tiniest of[ENTER]errors will lead to a failed attempt.[ENTER]Unfortunately I have lost all of the spider[ENTER]substances you collected for me in the creation[ENTER]process. The next attempt will work for sure! " -gameforge.spider_dungeon_3floor_boss._280_say = "Something is still missing, I can't make you the[ENTER]Arachnids Key just yet. Here's a reminder of what[ENTER]we need: a Spider's Poison Sack, a Spider Egg[ENTER]Sack, a Spider Web, Spider Eyes, Spider Legs as[ENTER]well as the Spider Queen's Poison. " -gameforge.spider_dungeon_3floor_boss._300_say = "Your group leader has entered the dungeon. Do you[ENTER]want to follow them? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = "Reset SD3 quest " -gameforge.spider_dungeon_3floor_boss._310_say = "You took too long. The key has already[ENTER]disintegrated. Have a new one produced to gain[ENTER]entry to this location. " -gameforge.spider_dungeon_3floor_boss._320_say = "There is already a group in the Baroness'[ENTER]Breeding Lair who are carrying out an attack on[ENTER]the Spider Baroness. " -gameforge.spider_dungeon_3floor_boss._330_say = "You can only enter once the previous group has[ENTER]finished their task. Please return in %s minutes. " -gameforge.spider_dungeon_3floor_boss._340_say = "Waiting time until the gate to the Baroness'[ENTER]Breeding Lair reopens: " -gameforge.spider_dungeon_3floor_boss._350_say = "%s minutes " -gameforge.spider_dungeon_3floor_boss._360_say = "The warrior who entered the cavern before you can[ENTER]start moving again after ten seconds have passed.[ENTER]Please wait a moment. " -gameforge.spider_dungeon_3floor_boss._370_say = "Would you like to start a conquest? You will have[ENTER]20 minutes to complete it. Before this time ends,[ENTER]no one will be able to leave the Baroness'[ENTER]Breeding Lair.[ENTER]A renewed conquest attempt can be carried out[ENTER]after one hour has passed. " -gameforge.spider_dungeon_3floor_boss._380_say = "You need the Arachnids Key to open the entrance. " -gameforge.spider_dungeon_3floor_boss._390_say = "Only the leader of the group can use the[ENTER]Arachnids Key. " -gameforge.spider_dungeon_3floor_boss._400_say = "The Spider Baroness has been defeated! In three[ENTER]minutes all warriors will be teleported out of[ENTER]the cavern. " -gameforge.spider_dungeon_3floor_boss._40_say = "Before production of the key " -gameforge.spider_dungeon_3floor_boss._410_say = "That didn't work. Please try it again! " -gameforge.spider_dungeon_3floor_boss._420_notice = "Warning: the Spider Baroness is getting angry![ENTER]Her attacks will be stronger, but she has also[ENTER]lowered her defence. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = "Spider Dungeon 3 " -gameforge.spider_dungeon_3floor_boss._60_say = "Ah, good that you are here. I have important[ENTER]information for you: a scouting troop has[ENTER]uncovered a third floor in the Spider Dungeon.[ENTER]There are supposed to be some extremely monstrous[ENTER]and treacherous spiders nested there. On top of[ENTER]this, my men found an old gravestone with an[ENTER]inscription, but they were unable to make a copy[ENTER]of it. Go on the hunt for this stone and bring me[ENTER]a copy of this inscription. Here, this Passage[ENTER]Ticket will allow you to access the Spider[ENTER]Dungeon unhindered. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = "The Inscription " -gameforge.spider_dungeon_3floor_boss._80_say = "On the third floor of the Spider Dungeon you will[ENTER]find an old gravestone with an inscription[ENTER]engraved on it. Make a copy of this and bring it[ENTER]to the Captain. " -gameforge.spider_dungeon_3floor_boss._90_say = "Perfect, you found the old gravestone and made a[ENTER]copy of the inscription on it! Head back to the[ENTER]Captain and show him. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = "General Store Saleswoman: " -gameforge.subquest_01._10_targetVid = "Get Empty Bottles " -gameforge.subquest_01._110_say = "That's good.[ENTER]You can get Empty Bottles from Yonah the potter.[ENTER]Thank you very much. " -gameforge.subquest_01._120_targetVid = "Find Yonah the potter " -gameforge.subquest_01._130_sayReward = "The General Store Saleswoman needs an Empty[ENTER]Bottle for her Red Potion from Yonah the potter. " -gameforge.subquest_01._140_sayTitle = "Yonah: " -gameforge.subquest_01._150_say = "Oh dear! Damn it! I can't stop coughing! How am I[ENTER]supposed to work like this?[ENTER]The saleswoman from the General Store sent you? I[ENTER]have Empty Bottles, but I can't give you one for[ENTER]free. " -gameforge.subquest_01._160_say = "I'm asthmatic. I was told that Peach Seeds are a[ENTER]good remedy. If you get me one, I will give you a[ENTER]bottle. You can get Peach Seeds from the Wild[ENTER]Boars outside the village. As soon as the farmers[ENTER]plant Peach Seeds, the Wild Boars dig them out[ENTER]and eat them up. " -gameforge.subquest_01._170_sendLetter = "Get the Peach Seeds " -gameforge.subquest_01._180_sayReward = "The General Store Saleswoman needs an Empty[ENTER]Bottle for her potion from Yonah the potter.[ENTER]Yonah, who has asthma, will give you an Empty[ENTER]Bottle if you bring him some Peach Seeds. You can[ENTER]find seeds by hunting down Wild Boars. " -gameforge.subquest_01._190_npcChat = "To get Peach Seeds... " -gameforge.subquest_01._200_say = "You can get Peach Seeds from the Wild Boars[ENTER]outside the village. As soon as the farmers plant[ENTER]Peach Seeds, the Wild Boars dig them out again[ENTER]and eat them up.[ENTER]Cough, cough.[ENTER]Thanks in advance. " -gameforge.subquest_01._20_npcChat = "Get Empty Bottles " -gameforge.subquest_01._210_sendLetter = "Return to Yonah " -gameforge.subquest_01._220_sayTitle = "Return to Yonah " -gameforge.subquest_01._230_sayReward = "You have found the Peach Seed. Take it to Yonah. " -gameforge.subquest_01._240_say = "Oh, you've got it! " -gameforge.subquest_01._250_say = "Thank you. Now I can ease my asthma and get back[ENTER]to work. " -gameforge.subquest_01._260_say = "Here's an Empty Bottle. Take it to the General[ENTER]Store Saleswoman. " -gameforge.subquest_01._270_sendLetter = "Deliver the Empty Bottle " -gameforge.subquest_01._280_sayReward = "The saleswoman at the General Store needs the[ENTER]Empty Bottle from the potter. Take it to her. " -gameforge.subquest_01._290_sayTitle = "General Store Saleswoman: " -gameforge.subquest_01._300_say = "Thank you. I hope it didn't cause you too much[ENTER]trouble. Here, take this for your efforts. Again,[ENTER]thank you very much! " -gameforge.subquest_01._30_say = "Excuse me, if you aren't busy at the moment,[ENTER]could you do me a favour? I need an Empty Bottle[ENTER]for my Red Potion. " -gameforge.subquest_01._310_sayReward = "You receive 1500 experience points.[ENTER]You receive 1000 Yang. " -gameforge.subquest_01._320_say = "You don't have an Empty Bottle for me yet? " -gameforge.subquest_01._330_say = "Do you want to hunt down Wild Boars again to get[ENTER]another Empty Bottle, or do you want to quit this[ENTER]quest? " -gameforge.subquest_01._340_select = "Yes, I'll go hunt the Wild Boars. " -gameforge.subquest_01._350_select = "No, I'm quitting the task. " -gameforge.subquest_01._360_say = "Do you really want to quit? " -gameforge.subquest_01._370_say = "Thanks for helping me. " -gameforge.subquest_01._380_say = "That's too hard for me. I'm sorry. " -gameforge.subquest_01._40_say = "I'm busy at my shop and cannot get it myself. If[ENTER]you get me that bottle, I will reward you. " -gameforge.subquest_01._50_select = "Accept " -gameforge.subquest_01._60_select = "Refuse " -gameforge.subquest_01._70_say = "Do you want to quit this quest? " -gameforge.subquest_01._80_say = "Thanks for helping me. Come again when you have[ENTER]the time. " -gameforge.subquest_01._90_say = "Have a nice day. And come back soon. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = "Armour Shop Dealer: " -gameforge.subquest_02._10_targetVid = "The dinner " -gameforge.subquest_02._110_say = "All this talk about food is making me hungry.[ENTER]I'm really craving a Hotpot with venison, bear,[ENTER]cabbage and two eggs. " -gameforge.subquest_02._120_say = "Did my father tell you what he would like to have[ENTER]for dinner? " -gameforge.subquest_02._121_select = "Hotpot with pork, bear, cabbage and an egg " -gameforge.subquest_02._122_select = "Hotpot with venison, bear, cabbage and an egg " -gameforge.subquest_02._123_select = "Hotpot with venison, bear, cabbage and two eggs " -gameforge.subquest_02._124_select = "Oh... I forgot what it was... " -gameforge.subquest_02._130_say = "Thank you for getting the information to me so[ENTER]quickly. Here's your reward. " -gameforge.subquest_02._140_sayReward = "You have received 1,000 experience points.[ENTER]You have received 1,500 Yang. " -gameforge.subquest_02._150_say = "General Store Saleswoman:[ENTER]I'm not surprised, he always has quite unusual[ENTER]requests. Could you please ask him again? " -gameforge.subquest_02._160_say = "General Store Saleswoman:[ENTER]He said that? Are you sure? That doesn't sound[ENTER]like my father... Could you please ask him again?[ENTER]I really don't think he meant that dish. " -gameforge.subquest_02._20_say = "You know that the Armour Shop Dealer is my[ENTER]father, don't you? I want to prepare dinner for[ENTER]him, but I don't know what he wants to eat.[ENTER]Could you ask him what he would like to have?[ENTER]I will reward you for your time. " -gameforge.subquest_02._30_sayReward = "The Saleswoman at the General Store would like to[ENTER]know what her father, the Armour Shop Dealer,[ENTER]wants for dinner. " -gameforge.subquest_02._40_sayReward = "Go to the Armour Shop Dealer and ask him. " -gameforge.subquest_02._50_say = "Welcome![ENTER]I produce armour to protect you from attacks with[ENTER]knives and swords. " -gameforge.subquest_02._60_say = "Oh, my daughter sent you? She wants to know what[ENTER]she should cook tonight? Let me think.[ENTER]Mmmhhh, I'd like to have a Hotpot with venison,[ENTER]bear, cabbage and two eggs. That's what I'm[ENTER]really craving! " -gameforge.subquest_02._70_targetVid = "The dinner " -gameforge.subquest_02._80_sayReward = "The Saleswoman at the General Store would like to[ENTER]know what her father, the Armour Shop Dealer,[ENTER]wants for dinner. " -gameforge.subquest_02._90_sayReward = "Go back to her and tell her what you have found[ENTER]out. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = "Go back to Baek-Go. " -gameforge.subquest_03._10_targetVid = "Ingredient for the Medicine " -gameforge.subquest_03._110_sayReward = "You have found the liver. Take it to Baek-Go. " -gameforge.subquest_03._120_say = "Thank you. We owe you! " -gameforge.subquest_03._130_say = "The patients will praise you. " -gameforge.subquest_03._140_say = "Here, take this as a reward. I'm sure you'll need[ENTER]it one day. " -gameforge.subquest_03._150_sayReward = "You have received 3,000 experience points.[ENTER]You have received 5,000 Yang.[ENTER]You have received some Wolf Fur. " -gameforge.subquest_03._20_say = "Could you help me? Since the Metin Stones started[ENTER]falling from the sky, an unknown disease has[ENTER]started spreading. A lot of doctors have been[ENTER]working on a remedy, but they're still missing an[ENTER]ingredient to produce the medicine. There are[ENTER]wild animals outside the village, so we can't[ENTER]move freely there. " -gameforge.subquest_03._30_say = "Could you get me the ingredient for the medicine?[ENTER]I'm asking you because you're a soldier. I need a[ENTER]Blue Wolf's Liver for the medicine. " -gameforge.subquest_03._40_say = "Please bring me a Blue Wolf's Liver. Let me know[ENTER]once you've got it. " -gameforge.subquest_03._50_sayReward = "Since the Metin Stones started falling down, an[ENTER]unknown disease has started to spread. Baek-Go[ENTER]needs a Blue Wolf's Liver to produce a remedy.[ENTER]Take the liver to him. " -gameforge.subquest_03._60_npcChat = "How do I get a Wolf Liver? " -gameforge.subquest_03._70_say = "There's only one way to get hold of a Wolf Liver:[ENTER]You have to hunt Blue Wolves. " -gameforge.subquest_03._80_say = "I feel sorry for the wolves, but we need the[ENTER]liver for the remedy. Thanks in advance. " -gameforge.subquest_03._90_sendLetter = "Return to Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = "You have a long road ahead of you. Take care of[ENTER]yourself! And don't forget: You have to use the[ENTER]portal by the blue dot. " -gameforge.subquest_04._10_targetVid = "How is Deokbae? " -gameforge.subquest_04._110_sayReward = "Go and deliver the Letter from the Blacksmith to[ENTER]Deokbae, the lumberjack. You'll find him in the[ENTER]second village which you can only get to via the[ENTER]portal. " -gameforge.subquest_04._120_sendLetter = "A Letter from the Blacksmith " -gameforge.subquest_04._130_targetVid = "Find Deokbae the lumberjack. " -gameforge.subquest_04._140_npcChat = "A Letter from the Blacksmith " -gameforge.subquest_04._150_sayTitle = "Deokbae the lumberjack: " -gameforge.subquest_04._160_say = "Welcome. I have some good axes here. Do you want[ENTER]to buy one? You don't need an axe? Then why are[ENTER]you here? Ah, a Letter from the Blacksmith. Thank[ENTER]you. I'm a lumberjack, but I also sell pick axes[ENTER]and other tools. Sometimes I order some tools[ENTER]from him. That's how we became good friends. " -gameforge.subquest_04._170_say = "I should really go have a drink with him in the[ENTER]Seo-Pyung Bar. Thanks for bringing me the letter.[ENTER]Send my best wishes to the Blacksmith. " -gameforge.subquest_04._180_say = "A Letter from the Blacksmith? Man, it has been a[ENTER]long time. Where is it? You didn't lose it on the[ENTER]way here, did you? " -gameforge.subquest_04._190_select = "Here it is. " -gameforge.subquest_04._200_select = "Oh, I don't have it. " -gameforge.subquest_04._20_say = "Hey there, adventurer! I'd like to ask you a[ENTER]favour. Do you know a guy called Deokbae? He's a[ENTER]lumberjack and a good friend of mine. Perhaps[ENTER]it's a bit boring, but he really is one of the[ENTER]last hard working lumberjacks out there. " -gameforge.subquest_04._210_say = "Quit quest? " -gameforge.subquest_04._220_say = "That's nice. Come back soon. " -gameforge.subquest_04._230_say = "You lost it? Get out of my sight. " -gameforge.subquest_04._240_say = "Go back to the Blacksmith and get it. Don't lose[ENTER]the letter again though. Take care. " -gameforge.subquest_04._250_sayReward = "Go back to the Blacksmith and claim your reward. " -gameforge.subquest_04._260_targetVid = "Back to the Blacksmith " -gameforge.subquest_04._270_npcChat = "I have delivered the letter. " -gameforge.subquest_04._280_say = "So, how is Deokbae? Hehe, he hasn't changed.[ENTER]Thanks. Take this as a reward. It isn't much, but[ENTER]it might come in handy one day. Thanks again. " -gameforge.subquest_04._290_sayReward = "You have received 4,000 experience points.[ENTER]You have received 3,000 Yang. " -gameforge.subquest_04._30_say = "I haven't seen him in a while and I wrote him a[ENTER]letter to ask how he is. I would like you to[ENTER]deliver the letter to him. There are a lot of[ENTER]dangers in the village nowadays. So be careful.[ENTER]And don't bend the letter! " -gameforge.subquest_04._40_say = "Oh, you don't know how to get to the next[ENTER]village? Press 'M' to view the miniature map.[ENTER]A blue dot will be displayed on it. This dot[ENTER]represents the portal that will take you into the[ENTER]adjoining area. The second village is also[ENTER]situated in this area. " -gameforge.subquest_04._50_select = "I will do it. " -gameforge.subquest_04._60_select = "No, thank you. " -gameforge.subquest_04._70_say = "Do you want to quit this quest? " -gameforge.subquest_04._80_say = "Come back soon. " -gameforge.subquest_04._90_say = "Well, that's too bad. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = "That's nice to hear. Just come around again. " -gameforge.subquest_05._10_targetVid = "A Favour for Soon " -gameforge.subquest_05._110_say = "Too bad. Now let me carry on reading. " -gameforge.subquest_05._120_say = "Really? I'm pleased! This is going to be a great[ENTER]book. " -gameforge.subquest_05._130_sayTitle = "Help for Soon " -gameforge.subquest_05._140_sayReward = "Go to Uriel and ask him which fans are the best[ENTER]ones. " -gameforge.subquest_05._150_npcChat = "List fans according to their attack values " -gameforge.subquest_05._160_say = "What brings you here? Oh the bookworm sent you?[ENTER]Every day he disappears with his books and[ENTER]scrolls, but he doesn't seem to get any more[ENTER]intelligent. And he's always disturbing me.[ENTER]Well, let's hear what he wants to know this time! " -gameforge.subquest_05._170_say = "He wants me to list the fans according to their[ENTER]attack values? That's rather easy: Heavenly Bird[ENTER]Fan, Triple Fan, Aquatic Fan and Crane Wing Fan.[ENTER]Got it? " -gameforge.subquest_05._180_sendLetter = "Back to Soon " -gameforge.subquest_05._190_sayTitle = "Returning to Soon " -gameforge.subquest_05._200_sayReward = "Go back to Soon and give him the information. " -gameforge.subquest_05._20_npcChat = "A Favour for Soon " -gameforge.subquest_05._210_say = "So, was Uriel able to give you a clear answer? " -gameforge.subquest_05._211_select = "Bird, Single, Aquatic, Crane Wing. " -gameforge.subquest_05._212_select = "Bird, Triple, Aquatic, Crane Wing. " -gameforge.subquest_05._213_select = "Bird, Double, Aquatic, Crane Wing. " -gameforge.subquest_05._214_select = "Oh no, I forgot it. " -gameforge.subquest_05._220_say = "Thanks a lot! Now I can continue reading. Thank[ENTER]you! " -gameforge.subquest_05._230_sayReward = "You have received 6,000 experience points.[ENTER]You have received 2,000 Yang. " -gameforge.subquest_05._240_say = "I'm not sure if that's correct. Please verify it. " -gameforge.subquest_05._250_select = "Yes, it is correct. " -gameforge.subquest_05._260_select = "I'm not sure. " -gameforge.subquest_05._270_say = "Good to hear. Just come around again. " -gameforge.subquest_05._280_say = "That's not good to hear! Go away... " -gameforge.subquest_05._290_say = "Wonderful, that's great. Then come back again[ENTER]later. " -gameforge.subquest_05._300_say = "Are you sure that this order is correct? " -gameforge.subquest_05._30_sayTitle = "Soon: " -gameforge.subquest_05._310_select = "Yes, I am. " -gameforge.subquest_05._320_select = "No, I'm not. " -gameforge.subquest_05._330_say = "Good to hear. Come back again later. " -gameforge.subquest_05._340_say = "It would have been too good. Now go... " -gameforge.subquest_05._350_say = "Great, this is simply great! Thank you very much! " -gameforge.subquest_05._40_say = "Aha... Hmhm... No, that...[ENTER]Yikes, where did you come from? How dare you[ENTER]disturb while I'm reading! Oh dear, sorry, I[ENTER]didn't mean to shout at you. Sometimes I come[ENTER]across something that I don't understand when I'm[ENTER]reading and that's just so frustrating.[ENTER]Could you give me a hand with something? " -gameforge.subquest_05._50_say = "I'm examining the fan weapons that are used by[ENTER]shamans. I'm having trouble trying to find out[ENTER]which ones are the best. I can't possibly test[ENTER]them all. Uriel, the scholar, knows all about[ENTER]these fans. Could you ask him for me? I'm[ENTER]interested in the following types of fan: Aquatic[ENTER]Fans, Heavenly Bird Fans, Triple Fans and Crane[ENTER]Wing Fans. " -gameforge.subquest_05._60_say = "I want him to list all fans according to their[ENTER]attack values. " -gameforge.subquest_05._70_select = "I'll do it. " -gameforge.subquest_05._80_select = "I won't do it. " -gameforge.subquest_05._90_say = "Do you want to quit this quest? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = "Get out, now! Useless prowler... " -gameforge.subquest_06._10_targetVid = "Ordering Armour " -gameforge.subquest_06._110_say = "Thank you! Go back to the Blacksmith and ask him[ENTER]how he's getting on with the armour. " -gameforge.subquest_06._120_sayReward = "Go to the Blacksmith and ask him how far he has[ENTER]got with the armour that the Armour Shop Dealer[ENTER]ordered. " -gameforge.subquest_06._130_npcChat = "Armour for the Armour Shop Dealer " -gameforge.subquest_06._140_say = "What is it now? Why are you disturbing me? Oh,[ENTER]the Armour Shop Dealer sent you? That old man is[ENTER]very impatient. It's not that I don't want to do[ENTER]it. I just don't have the necessary materials for[ENTER]it. Could you get them for me? To produce the[ENTER]armour I need Iron Ore, Leather and Coal. You can[ENTER]get the Iron Ore from Uriel, the Leather from[ENTER]Octavio and the Coal from Yonah. " -gameforge.subquest_06._150_select = "I'll get the materials for you. " -gameforge.subquest_06._160_select = "No, not right now. " -gameforge.subquest_06._170_say = "Are you sure you want to stop doing this quest? " -gameforge.subquest_06._180_say = "You can also do it later. But don't wait too[ENTER]long, this mission is urgent! " -gameforge.subquest_06._190_say = "Well, I suppose I'll have to get those things[ENTER]myself then. Take care. " -gameforge.subquest_06._200_say = "Then off you go again, so that I can get back to[ENTER]working in peace... " -gameforge.subquest_06._20_npcChat = "Ordering Armour " -gameforge.subquest_06._210_sendLetter = "Get materials " -gameforge.subquest_06._220_sayReward = "Get the materials for the Blacksmith. " -gameforge.subquest_06._221_say = "Iron Ore - you can get that from Uriel. " -gameforge.subquest_06._222_say = "Leather - you can get that from Octavio. " -gameforge.subquest_06._223_say = "Coal - you can get it from Yonah. " -gameforge.subquest_06._224_sayReward = "Uriel has given you Iron Ore. " -gameforge.subquest_06._225_sayReward = "Octavio has given you the Leather. " -gameforge.subquest_06._226_sayReward = "Yonah has given you the Coal. " -gameforge.subquest_06._230_targetVid = "Go to Octavio " -gameforge.subquest_06._240_targetVid = "Go to Uriel. " -gameforge.subquest_06._250_targetVid = "Go to Yonah. " -gameforge.subquest_06._260_npcChat = "Ich brauche Eisenerz " -gameforge.subquest_06._270_say = "Thank you for bringing me my book back! Now I can[ENTER]continue my research. Here, take some Iron Ore.[ENTER]Use it well. " -gameforge.subquest_06._280_say = "You need Iron Ore? I can give you some. But I do[ENTER]have a favour to ask you: I recently lost a book[ENTER]while I was being chased by a pack of Wild Dogs.[ENTER]I think those Wild Dogs must have my book. Bring[ENTER]it back to me and then I'll give you some Iron[ENTER]Ore. " -gameforge.subquest_06._285_say = "Uriel will give you Iron Ore if you get his book[ENTER]back from the Wild Dogs. " -gameforge.subquest_06._290_npcChat = "Ich brauche Eisenerz " -gameforge.subquest_06._300_say = "More Iron Ore? I've already given you some. Now I[ENTER]don't have any left. " -gameforge.subquest_06._30_say = "Could you help me? Thank you for doing my[ENTER]daughter a favour. I need to ask you for a favour[ENTER]now. I have asked the village Blacksmith to[ENTER]produce some armour, but I haven't heard anything[ENTER]from him. Could you find out how he's getting on[ENTER]with it? " -gameforge.subquest_06._310_npcChat = "I need Leather. " -gameforge.subquest_06._320_sayTitle = "Octavio: " -gameforge.subquest_06._330_say = "Thank you for the Gall! Now I can finally get[ENTER]back to cooking my yummy meals. Mmm... Here, take[ENTER]this Leather as a reward. " -gameforge.subquest_06._340_say = "I can give you some Leather.[ENTER]However, nothing in life comes for free.[ENTER]How about a swap? I will give you the Leather if[ENTER]you get me a Gall.[ENTER]I often use Gall in my recipes.[ENTER]I won't mind if you're not interested. " -gameforge.subquest_06._345_say = "Octavio will give you Leather if you give him a[ENTER]Gall. " -gameforge.subquest_06._350_npcChat = "I need Leather. " -gameforge.subquest_06._360_say = "I have already given you Leather. Did you lose[ENTER]it? I don't have any more. " -gameforge.subquest_06._370_npcChat = "I need Coal. " -gameforge.subquest_06._380_say = "Thank you for the Clay. You scratch my back and[ENTER]I'll scratch yours: Here's your Coal. See you[ENTER]soon! " -gameforge.subquest_06._390_say = "What's up? You're here to get Coal? I have loads[ENTER]of Coal. But it doesn't come for free. You have[ENTER]to do something for me first. " -gameforge.subquest_06._395_say = "Yonah will give you Coal if you give him Clay.[ENTER]You can get this by hunting Red Wild Boars. " -gameforge.subquest_06._400_say = "I'm running out of Clay for my crockery. If you[ENTER]bring me some, I'll give you some Coal. It would[ENTER]be best if you kill some Red Wild Boars, as they[ENTER]believe it or not eat Clay. Thanks in advance! " -gameforge.subquest_06._40_select = "Yes, I'll do it. " -gameforge.subquest_06._410_npcChat = "I need Coal. " -gameforge.subquest_06._420_say = "What? I have already given you Coal! Are you[ENTER]trying to trick me? " -gameforge.subquest_06._430_npcChat = "I have all the materials. " -gameforge.subquest_06._440_say = "You seem to have no Iron Ore. Go to Uriel. " -gameforge.subquest_06._450_say = "Seems like you don't have any Leather. Go to[ENTER]Octavio. " -gameforge.subquest_06._460_say = "You don't have any Coal. Hmm, no Coal? Get some[ENTER]from Yonah. " -gameforge.subquest_06._470_makequestbutton = "I have all the materials. " -gameforge.subquest_06._480_qSetTitle = "Materials for the Blacksmith " -gameforge.subquest_06._490_targetVid = "Go to the Blacksmith " -gameforge.subquest_06._500_sayTitle = "The ordered armour " -gameforge.subquest_06._50_select = "No, I don't have time for this. " -gameforge.subquest_06._510_sayReward = "I have all necessary materials. Off to the[ENTER]Blacksmith. " -gameforge.subquest_06._520_npcChat = "I've got your materials. " -gameforge.subquest_06._530_say = "You have already got all the materials?[ENTER]I'm impressed! Thank you, now I can deliver the[ENTER]ordered goods to the Armour Shop Dealer. Go tell[ENTER]him the good news! " -gameforge.subquest_06._540_sayReward = "Tell the Armour Shop Dealer that his order will[ENTER]be finished soon. " -gameforge.subquest_06._550_targetVid = "Go back to the Armour Shop Dealer. " -gameforge.subquest_06._560_npcChat = "The Blacksmith will be delivering soon! " -gameforge.subquest_06._570_say = "Oh, so he'll be finished with the armour soon?[ENTER]Thanks for taking care of it. Take this as your[ENTER]reward. " -gameforge.subquest_06._580_sayReward = "You have received 26,000 experience points.[ENTER]You have received 15,000 Yang.[ENTER]You have received a Pig Nose. " -gameforge.subquest_06._590_sayReward = "You have received a Tiger Plate Armour+3. " -gameforge.subquest_06._600_sayReward = "You have received a Crimson Suit+3. " -gameforge.subquest_06._60_say = "Do you want to give up this quest for good? " -gameforge.subquest_06._610_sayReward = "You have received a Misfortune Armour+3. " -gameforge.subquest_06._620_sayReward = "You have received a Pink Clothing+3. " -gameforge.subquest_06._70_select = "Yes, I want to. " -gameforge.subquest_06._80_select = "No, I'd rather not. " -gameforge.subquest_06._90_say = "Will you do it later? Come back soon, this[ENTER]mission is urgent! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = "Wait a sec, I want to make sure that this is the[ENTER]right book... Hmm, yes, that's really fantastic.[ENTER]I'm definitely going to cook these dishes![ENTER]Thanks! " -gameforge.subquest_07._10_targetVid = "The best cookbook " -gameforge.subquest_07._110_say = "Hmm, but I need... Wait, friend! Can I ask you[ENTER]for another favour? I have almost got all the[ENTER]ingredients for this fantastic dish, but I'm[ENTER]still missing a Grey Wolf Intestine. This[ENTER]ingredient isn't easy to get hold of and is best[ENTER]eaten when it's fresh. Please get me one! " -gameforge.subquest_07._120_sayReward = "Get a Wolf Intestine for Octavio. You can get it[ENTER]from the Grey Wolves. " -gameforge.subquest_07._130_npcChat = "I have got a Wolf Intestine. " -gameforge.subquest_07._140_say = "Thanks to you, I can finally cook this rare meal.[ENTER]This is going to be a feast! I'm really grateful[ENTER]for your help. Please take this modest reward. " -gameforge.subquest_07._150_sayReward = "You have received 12,000 experience points.[ENTER]You have received 5,000 Yang.[ENTER]You have received a Wolf Claw. " -gameforge.subquest_07._160_say = "I still need a Grey Wolf Intestine. Please bring[ENTER]me one. " -gameforge.subquest_07._20_npcChat = "The best cookbook " -gameforge.subquest_07._30_say = "Hmm, is there any chance that you know Soon the[ENTER]bookworm, who spends his whole time reading?[ENTER]I have heard that Soon owns a good cookbook.[ENTER]Please find out if that's right. The cookbook is[ENTER]apparently full of rare and exotic recipes and I[ENTER]am keen to learn them. " -gameforge.subquest_07._40_targetVid = "Ask Soon " -gameforge.subquest_07._50_sayReward = "Ask Soon if he has a foreign cookbook. " -gameforge.subquest_07._60_npcChat = "Have you got a special cook book? " -gameforge.subquest_07._70_say = "Bla, bla... Oh! You again! What do you want?[ENTER]Yes, I have a cookbook containing exotic meals.[ENTER]Take it with you if you like, I don't need it.[ENTER]But please don't disturb me when I'm reading! " -gameforge.subquest_07._80_targetVid = "Soon has given you the foreign cookbook. Take it[ENTER]to Octavio. " -gameforge.subquest_07._90_npcChat = "Here's the cookbook! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = "Go to the Weapon Shop Dealer and ask him where[ENTER]you can buy Rice Cakes. " -gameforge.subquest_08._10_targetVid = "Rice Cake " -gameforge.subquest_08._110_npcChat = "What do you know about Rice Cakes? " -gameforge.subquest_08._120_sayTitle = "Weapon Shop Dealer: " -gameforge.subquest_08._130_say = "What? Rice Cake? Is that a new weapon?! Yes, well[ENTER]then you can...[ENTER]Oh, you mean edible Rice Cakes. Why didn't you[ENTER]just say that in the first place? You'd better go[ENTER]to Octavio. He knows all there is to know about[ENTER]food. " -gameforge.subquest_08._140_makequestbutton = "Rice Cake " -gameforge.subquest_08._150_sayReward = "Go to Octavio and ask him what he knows about[ENTER]Rice Cakes. " -gameforge.subquest_08._160_say = "Hmm, Rice Cakes? The ones with the red cherries[ENTER]and the sugar on top? Yeah, I've eaten those[ENTER]before. You can get them from the rice cake[ENTER]seller in the next village. She's called Yu-Rang,[ENTER]I think. " -gameforge.subquest_08._170_select = "No, I don't have time for this. " -gameforge.subquest_08._180_say = "You have a long road ahead of you. See you next[ENTER]time. " -gameforge.subquest_08._190_say = "Well, you'll certainly be missing out. See you! " -gameforge.subquest_08._200_say = "You'll see, it's worth it. Have a good trip! " -gameforge.subquest_08._20_say = "Excuse me, could you please help me? My baby[ENTER]won't stop crying and I just don't know what to[ENTER]do to calm it down. My baby loves Rice Cakes and[ENTER]I think it might help. I think the Weapon Shop[ENTER]Dealer knows where to get some. Could you ask him[ENTER]for me? " -gameforge.subquest_08._210_makequestbutton = "Find Yu-Rang " -gameforge.subquest_08._220_targetVid = "Rice Cake " -gameforge.subquest_08._230_sayReward = "Go to the Rice Cake seller Yu-Rang. You'll find[ENTER]her in the next village. " -gameforge.subquest_08._240_sayTitle = "Yu-Rang: " -gameforge.subquest_08._250_say = "Can I help you? Oh, Rice Cakes! Of course I can[ENTER]give you some! But... could you do something for[ENTER]me first? A boy named Taurean often comes here[ENTER]and annoys me, even though I never did anything[ENTER]to him. If you punish Taurean for me, I will give[ENTER]you some Rice Cakes, OK? " -gameforge.subquest_08._260_makequestbutton = "Find Taurean " -gameforge.subquest_08._270_sayReward = "Yu-Rang is always being teased by Taurean. Punish[ENTER]him and then she'll give you a Rice Cake. " -gameforge.subquest_08._280_npcChat = "Why are you teasing Yu-Rang? " -gameforge.subquest_08._290_say = "What, who am I supposed to have annoyed? Oh, you[ENTER]mean the girl who sells Rice Cakes? No, I didn't[ENTER]want to annoy her! I was just bored and she[ENTER]looked nice and like she didn't have much to do.[ENTER]So I visited her a few times and wanted to play[ENTER]with her, but then she got angry...[ENTER]Girls are strange. I suppose I won't visit her[ENTER]any more then! " -gameforge.subquest_08._300_makequestbutton = "Go back to Yu-Rang " -gameforge.subquest_08._30_select = "Accept " -gameforge.subquest_08._310_targetVid = "Rice Cake " -gameforge.subquest_08._320_sayReward = "Taurean won't bother Yu-Rang any more. Go to her[ENTER]and pick up your Rice Cake. " -gameforge.subquest_08._330_say = "Ha, ha! You punished Taurean! Thank you. Now[ENTER]he'll think twice before he comes back here[ENTER]again. Here's your Rice Cake. Enjoy your meal! " -gameforge.subquest_08._340_makequestbutton = "Back to Ah-Yu " -gameforge.subquest_08._350_targetVid = "Rice Cake for Ah-Yu " -gameforge.subquest_08._360_sayReward = "You have received a Rice Cake from Yu-Rang. Take[ENTER]it to Ah-Yu. You'll find her and her child in the[ENTER]first village. " -gameforge.subquest_08._370_npcChat = "Here's the Rice Cake for your child. " -gameforge.subquest_08._380_say = "You brought me the Rice Cake! Thank you very[ENTER]much. Oh! Look, my baby has stopped crying now[ENTER]and is happily eating the cake. You did it.[ENTER]Thanks for your help! " -gameforge.subquest_08._390_sayReward = "You receive 26,000 experience points.[ENTER]You receive 10,000 Yang. " -gameforge.subquest_08._40_say = "But... I can't leave this place and the baby is[ENTER]terrorising the whole neighbourhood... It won't[ENTER]take long! Are you sure that you don't have[ENTER]enough time? " -gameforge.subquest_08._50_say = "I guess you're busy?[ENTER]Please come back later.[ENTER]Don't cry, my child. " -gameforge.subquest_08._60_say = "I guess I'll have to ask someone else.[ENTER]Good luck on your journey! " -gameforge.subquest_08._70_say = "Thanks a lot! That's a real relief to me. " -gameforge.subquest_08._80_makequestbutton = "Rice Cake " -gameforge.subquest_08._90_targetVid = "Rice Cake " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = "Find the White Oath Soldier who stole the Golden[ENTER]Axe from the Blacksmith and take it back to him. " -gameforge.subquest_09._10_targetVid = "Find the Golden Axe " -gameforge.subquest_09._110_sendLetter = "Found the Golden Axe " -gameforge.subquest_09._120_npcChat = "Here's the Golden Axe. " -gameforge.subquest_09._130_say = "Thank you! I'm in your debt. Now I don't have to[ENTER]worry about what to tell Deokbae when I see him. " -gameforge.subquest_09._140_sayReward = "You have received 36,000 experience points.[ENTER]You have received 10,000 Yang.[ENTER]You have received an Ornament. " -gameforge.subquest_09._20_npcChat = "The Golden Axe " -gameforge.subquest_09._30_say = "Do you remember my friend Deokbae? I promised to[ENTER]make him an axe. But unfortunately I wasn't[ENTER]paying attention for a few seconds and a female[ENTER]White Oath Soldier stole it from me. Can you get[ENTER]the axe back for me? A White Oath Soldier must[ENTER]have it. You should be able to recognise it.[ENTER]There aren't many of them. I'll give you a[ENTER]fantastic reward for doing it! " -gameforge.subquest_09._40_say = "Do you want to quit this quest? " -gameforge.subquest_09._50_sayTitle = "Blacksmith " -gameforge.subquest_09._60_say = "I really want this axe! Will we see each other[ENTER]again? Goodbye. " -gameforge.subquest_09._70_say = "Thank you for your assistance. But be careful,[ENTER]that clan is very dangerous. " -gameforge.subquest_09._80_say = "Thank you for helping me. But be careful. The[ENTER]clan has been causing a lot of trouble lately. " -gameforge.subquest_09._90_makequestbutton = "Find the Golden Axe " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = "Ask the Blacksmith where the Hairpin is. " -gameforge.subquest_10._10_targetVid = "Find the Hairpin " -gameforge.subquest_10._110_npcChat = "The stolen Hairpin " -gameforge.subquest_10._120_say = "What? She thinks I stole her Hairpin? That's[ENTER]unbelievable! Who does she think I am? I was[ENTER]working in my shop! Ah, I probably shouldn't tell[ENTER]you this, but the Weapon Shop Dealer was in the[ENTER]General Store Saleswoman's shop recently. " -gameforge.subquest_10._130_makequestbutton = "The stolen Hairpin " -gameforge.subquest_10._140_sayReward = "Ask the Weapon Shop Dealer about the whereabouts[ENTER]of the Hairpin. " -gameforge.subquest_10._150_say = "What? You think I stole the Hairpin from the[ENTER]General Store Saleswoman? No, never, I didn't do[ENTER]it! Honest! I was there to visit the saleswoman![ENTER]But she wasn't there. Instead I found a White[ENTER]Oath Archer. When she saw me, she ran away.[ENTER]Perhaps she stole the Hairpin. " -gameforge.subquest_10._160_sayReward = "Get the Hairpin from the White Oath Archer! " -gameforge.subquest_10._170_sendLetter = "You have found the Hairpin " -gameforge.subquest_10._180_targetVid = "Go to the General Store Saleswoman. " -gameforge.subquest_10._190_npcChat = "I've got your Hairpin here. " -gameforge.subquest_10._200_say = "Oh, thank you very much. I'm so happy; I've[ENTER]finally got my beloved Hairpin back! You have[ENTER]already helped me so often! How can I ever show[ENTER]my appreciation? I have a Horse Riding Ticket. I[ENTER]know it's nothing special, but I don't need it[ENTER]any more, because I can't just leave my shop.[ENTER]Take it as a token of my gratitude. " -gameforge.subquest_10._20_say = "Please listen to me! I have a big problem. I left[ENTER]the shop for a moment to take care of something[ENTER]important. And while I was gone, someone stole my[ENTER]favourite Hairpin. " -gameforge.subquest_10._210_sayReward = "You have received 60,000 experience points.[ENTER]You have received 10,000 Yang.[ENTER]You have received a Horse Riding Ticket. " -gameforge.subquest_10._220_say = "You haven't found my Hairpin yet? I hope you find[ENTER]it eventually. " -gameforge.subquest_10._230_select = "Quit " -gameforge.subquest_10._240_say = "Do you really want to quit? " -gameforge.subquest_10._250_say = "Yeah, they definitely aren't pushovers... Maybe[ENTER]you should take a rest and try again later? " -gameforge.subquest_10._260_say = "Where's my favourite Hairpin? Guess it didn't[ENTER]work out after all... good bye. " -gameforge.subquest_10._270_say = "Thank you very much. It really means a lot to me. " -gameforge.subquest_10._30_say = "My father gave me this wonderful Hairpin for my[ENTER]birthday and I love it. But of course I can't[ENTER]leave my shop again, otherwise something[ENTER]important might be stolen from me. Could you look[ENTER]for my Hairpin for me? I suspect the Blacksmith.[ENTER]He mentioned once that he was looking for[ENTER]something like that. " -gameforge.subquest_10._40_select = "I'll look for it. " -gameforge.subquest_10._50_say = "Do you really want to quit the quest? " -gameforge.subquest_10._60_say = "See you next time. Have fun! " -gameforge.subquest_10._70_say = "Where on earth is my Hairpin? Good bye... " -gameforge.subquest_10._80_say = "You'll look for it for me? Oh, thank you! " -gameforge.subquest_10._90_targetVid = "Go to the Blacksmith " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = "Ask Yu-Hwan about Mirine's brother. " -gameforge.subquest_11._10_targetVid = " Find my brother. " -gameforge.subquest_11._110_npcChat = "Have you seen Mirine's brother? " -gameforge.subquest_11._120_say = "I fell in love without knowing what love[ENTER]means...Lalalaa...[ENTER]Who are you looking for? Mirine's brother? We had[ENTER]a quick talk before be went into the mountains to[ENTER]look for some rare herbs. I don't know where he[ENTER]is now. The village hunter often goes into the[ENTER]mountains. Why don't you ask him?[ENTER]La, la, la, love is sad but beautiful... " -gameforge.subquest_11._130_targetVid = "Ask Yang-Shin about Mirine's brother. " -gameforge.subquest_11._140_say = "Mirine's brother? Yes, he was looking for herbs[ENTER]in the mountains. He was so happy when he found[ENTER]some rare herbs. He wanted to buy some new[ENTER]dresses for his sister with the profit he made[ENTER]from them. He's really nice. I'm sure he'll be[ENTER]back in a couple of days. Don't you think? " -gameforge.subquest_11._150_targetVid = "Tell the news to Mirine. " -gameforge.subquest_11._160_npcChat = "News about Mirine's brother. " -gameforge.subquest_11._170_say = "Look, I've received a letter from my brother! He[ENTER]has written that he found a place with lots of[ENTER]herbs and that it will be a while before he comes[ENTER]home.[ENTER]Sorry, I shouldn't have bothered you with this.[ENTER]Here, it's not much, but I hope you accept it and[ENTER]forgive me. Thanks for taking such a long journey[ENTER]upon yourself. " -gameforge.subquest_11._180_sayReward = "You have received 122,000 experience points.[ENTER]You have received 5,000 Yang. " -gameforge.subquest_11._20_npcChat = " Find my brother. " -gameforge.subquest_11._30_say = "Can I ask you for a favour? My brother has been[ENTER]gone for a long time. I haven't heard anything[ENTER]from him. I'm starting to get worried. Could you[ENTER]please look for him? " -gameforge.subquest_11._40_say = "My brother wanted to visit Yu-Hwan the musician[ENTER]in the next village. If you go to Yu-Hwan, you[ENTER]might get some news of my brother. Thanks in[ENTER]advance. " -gameforge.subquest_11._50_select = "Yes, I'll do it. " -gameforge.subquest_11._60_say = "Are you going to give up this quest forever? " -gameforge.subquest_11._70_say = "Thank you. Please look for him. I'm really[ENTER]worried. See you soon. " -gameforge.subquest_11._80_say = "Too bad that you won't help me.[ENTER]See you. " -gameforge.subquest_11._90_say = "You're really going to look for him? Thank you[ENTER]very much, I am really worried. Good luck! " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = "Mi-Jung from the White Oath " -gameforge.subquest_12._10_targetVid = "Kill Mi-Jung from the White Oath " -gameforge.subquest_12._110_sayReward = "Go back to the Guardian. " -gameforge.subquest_12._120_sayTitle = "Mi-Jung from the White Oath " -gameforge.subquest_12._130_sayReward = "Go and kill Mi-Jung from the White Oath. Once[ENTER]you're done, return to the Guardian. " -gameforge.subquest_12._140_targetVid = "Go to the Guardian. " -gameforge.subquest_12._150_sayTitle = "You have killed Mi-Jung from the White Oath " -gameforge.subquest_12._160_sayReward = "Return to the Guardian to receive your reward. " -gameforge.subquest_12._170_npcChat = "I killed Mi-Jung. " -gameforge.subquest_12._180_say = "Oh! You really are as good as I had heard.[ENTER]Amazing. Thanks to you, it'll be a lot easier to[ENTER]deal with the White Oath problem now. Well done! " -gameforge.subquest_12._190_sayReward = "You have received 122,000 experience points.[ENTER]You have received 20,000 Yang.[ENTER]You have received a Silver Bracelet. " -gameforge.subquest_12._20_say = "Come here for a second. You are a good fighter. I[ENTER]have heard a lot about you from the Captain. " -gameforge.subquest_12._30_say = "Could you go after Mi-Jung from the White Oath?[ENTER]It is hard to protect the village and its[ENTER]inhabitants from the constant White Oath attacks.[ENTER]If we kill Mi-Jung, one of their leaders, the[ENTER]situation will change. The safety of our village[ENTER]is in your hands. I trust that you won't fail! " -gameforge.subquest_12._40_select = "Yes, I'm going to do it. " -gameforge.subquest_12._50_select = "Not now. " -gameforge.subquest_12._60_say = "You really don't want to help us? " -gameforge.subquest_12._70_say = "I guess it's just not the right time. Come back[ENTER]later. " -gameforge.subquest_12._80_say = "If you don't want to help, there's nothing I can[ENTER]do about it. Just go... " -gameforge.subquest_12._90_say = "You really don't want to help us? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = "Go to Ariyoung " -gameforge.subquest_13._10_targetVid = "Materials for making weapons. " -gameforge.subquest_13._110_targetVid = "Go to Ah-Yu. " -gameforge.subquest_13._120_sayReward = "The Weapon Shop Dealer needs your help. Get Iron[ENTER]Ore from Uriel and Linen from Ariyoung for him. " -gameforge.subquest_13._130_npcChat = "Ich brauche Eisenerz " -gameforge.subquest_13._140_say = "You need Iron Ore? I could give you some if you[ENTER]do me a favour. " -gameforge.subquest_13._150_say = "I dropped something when I had to run for my life[ENTER]from the tigers: It's a bundle containing[ENTER]important books, bound together with some cloth.[ENTER]If I don't have them, I can't continue my[ENTER]research on the Metin Stones. Bring me the[ENTER]Package and you will get some ore from me. " -gameforge.subquest_13._160_npcChat = "I have your package. " -gameforge.subquest_13._170_say = "Thank you! I really ask you for favours far too[ENTER]often. Here, have some Iron Ore. I hope it[ENTER]fulfils its purpose. " -gameforge.subquest_13._180_say = "What? You need even more Iron Ore? It doesn't[ENTER]grow on trees, you know! I will give you some[ENTER]more Iron Ore, but you will have to do me a[ENTER]favour first. Tigers have stolen my Package. I[ENTER]had to run for my life and there were very[ENTER]important documents in it. If I don't have them,[ENTER]I can't continue my research on the Metin Stones.[ENTER]Please find the Package that the tigers stole[ENTER]from me. " -gameforge.subquest_13._190_say = "I already gave it to you. Did you forget that? " -gameforge.subquest_13._200_sayTitle = "Package found " -gameforge.subquest_13._20_npcChat = "Material for weapons " -gameforge.subquest_13._210_say = "You have found Uriel's Package. Now go back to[ENTER]him. " -gameforge.subquest_13._220_npcChat = "I need Linen. " -gameforge.subquest_13._230_say = "You need Linen? I've given it to Ah-Yu.[ENTER]Wait![ENTER]If you are going to see her anyway you can take[ENTER]this letter. We are good friends but because of[ENTER]her child haven't seen each other for a while.[ENTER]I'll also tell her that she should give you some[ENTER]of the Linen... Right, this helps everybody![ENTER]And give her my regards. " -gameforge.subquest_13._240_say = "Ariyoung:[ENTER]I'm sure you must have got Linen from Ah-Yu,[ENTER]didn't you? " -gameforge.subquest_13._250_npcChat = "Ariyoung's letter " -gameforge.subquest_13._260_say = "A letter from Ariyoung? It's nice to hear from[ENTER]her after all this time. We used to meet for a[ENTER]chat quite often. But lately, it has been[ENTER]somewhat difficult. Please wait a moment.[ENTER]It says here you need some Linen? Ariyoung gave[ENTER]me some. I can give you some of it.[ENTER]Thank you for bringing me her letter. I will[ENTER]reply to her right away... " -gameforge.subquest_13._270_qSetTitle = "Let's go to the Weapon Shop Dealer " -gameforge.subquest_13._280_targetVid = "Go to the Weapon Shop Dealer. " -gameforge.subquest_13._290_sayTitle = "Give materials " -gameforge.subquest_13._300_sayReward = "I have all the materials.[ENTER]Off to the Weapon Shop Dealer. " -gameforge.subquest_13._30_say = "Hey, could you do me a favour? I'm trying to make[ENTER]new types of weapons. It is not easy to find the[ENTER]necessary materials. I have lots of work to do[ENTER]and can't look for these materials myself.[ENTER]Could you get them for me? " -gameforge.subquest_13._310_say = "Well done. You are really good and very fast. Now[ENTER]let me work on these weapons![ENTER]*clank, clank*[ENTER]Here they are. These are the new weapon types.[ENTER]I did my best. I hope you like your new weapon.[ENTER]Have fun with it! " -gameforge.subquest_13._320_sayTitle = "Reward: " -gameforge.subquest_13._330_sayReward = "You have received 122,000 experience points.[ENTER]You have received 20,000 Yang. " -gameforge.subquest_13._340_sayReward = "You have received a Broad Sword+3. " -gameforge.subquest_13._350_sayReward = "You have received a Scissor Dagger+3. " -gameforge.subquest_13._360_sayReward = "You have received a Peacock Fan+3. " -gameforge.subquest_13._40_say = "Of course, I will reward you. As soon as the[ENTER]weapons are finished, I will give you one of[ENTER]them. I need the following materials: Iron Ore[ENTER]and Linen. You can get Iron Ore from Uriel and[ENTER]Linen from Ariyoung. Let me know when you have[ENTER]everything. " -gameforge.subquest_13._50_say = "Are you sure that you don't want to do this task? " -gameforge.subquest_13._60_say = "I guess it was too much for you.[ENTER]Come back when you have more time! " -gameforge.subquest_13._70_say = "If you don't want to, I guess it can't be helped.[ENTER]See you. " -gameforge.subquest_13._80_say = "Very good![ENTER]As soon as the weapons are finished, you will get[ENTER]one from me. Good luck. " -gameforge.subquest_13._90_sendLetter = "Look for materials " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = "Return to the City Guard " -gameforge.subquest_15._10_targetVid = "Eun-Jung from the White Oath " -gameforge.subquest_15._110_sayReward = "You have killed Eun-Jung from the White Oath. Go[ENTER]back to the City Guard and report back to him. " -gameforge.subquest_15._120_say = "You are fantastic! You're even better than I[ENTER]expected. We weren't able to do anything about[ENTER]those two leaders of the White Oath, and you[ENTER]defeated them both just like that. " -gameforge.subquest_15._130_say = "This is incredible. You shall receive an adequate[ENTER]reward. Please take this and continue to work for[ENTER]the peace of the village! " -gameforge.subquest_15._140_sayReward = "You have received 150,000 experience points.[ENTER]You have received 25,000 Yang.[ENTER]You have received a Golden Necklace+4. " -gameforge.subquest_15._20_say = "Come here for a moment.[ENTER]I have heard a lot about you from the Captain.[ENTER]You seem to be fearless.That's why I need your[ENTER]help again: The White Oath has been behaving[ENTER]worse than ever before. " -gameforge.subquest_15._30_say = "You have defeated Mi-Jung, the leader of the[ENTER]White Oath. But we are still in danger! The[ENTER]danger from the White Oath hasn't decreased but[ENTER]is worse than ever! " -gameforge.subquest_15._40_say = "To end this, we also have to eliminate the leader[ENTER]Eun-Jung. The rest of them should be no problem.[ENTER]Go and kill Eun-Jung! Our fate is in your hands! " -gameforge.subquest_15._50_sayTitle = "Guardian: " -gameforge.subquest_15._60_say = "Are you coming back later? You are the right[ENTER]person for this. " -gameforge.subquest_15._70_say = "You can't do it? Ah well. See you soon. " -gameforge.subquest_15._80_say = "I knew you would help us! Kill Eun-Jung, and[ENTER]we'll take care of the rest. Good luck! " -gameforge.subquest_15._90_sayReward = "Kill the leader Eun-Jung. Hopefully the White[ENTER]Oath will be quiet then. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = "Ask Yu-Hwan " -gameforge.subquest_16._10_targetVid = "Looking for the armoured cavalry " -gameforge.subquest_16._110_targetVid = "Go to Yu-Hwan " -gameforge.subquest_16._120_say = "Life is so wonderful - love is so wonderful...[ENTER]Oh, you again! What do you want now? Information[ENTER]about the armoured cavalry? Why are you asking me[ENTER]about them?[ENTER]The Captain must have grand plans? " -gameforge.subquest_16._130_sayTitle = "Yu-Hwan: " -gameforge.subquest_16._140_say = "Hardly any original texts from that time have[ENTER]survived but I know some songs about the armoured[ENTER]cavalry. Just a minute, I'll just tune my[ENTER]instrument...[ENTER]Oh, you are in a hurry? Nowadays nobody takes the[ENTER]time to listen any more...[ENTER]Oh well. Roughly speaking Isup's cavalry was[ENTER]almost invincible. Extremely well trained[ENTER]soldiers, heavy armour and at the same time fast[ENTER]and mobile. " -gameforge.subquest_16._150_say = "It was the best army this continent has ever[ENTER]seen. Many countries went under because nothing[ENTER]could stop the cavalry. It would be similar[ENTER]today. But you need tough training methods and a[ENTER]lot of high quality iron to set up such an army.[ENTER]You should ask the Peddler and Uriel the scholar[ENTER]about it. They probably know more details. " -gameforge.subquest_16._160_makequestbutton = "Go to the Peddler " -gameforge.subquest_16._170_qSetTitle = "The armoured cavalry " -gameforge.subquest_16._180_targetVid = "Peddler: " -gameforge.subquest_16._190_sayReward = "Yu-Hwan the musician says that the Peddler and[ENTER]Uriel the scholar may have information about the[ENTER]armoured cavalry. First go to the Peddler. " -gameforge.subquest_16._200_sayTitle = "Peddler: " -gameforge.subquest_16._20_npcChat = "The armoured cavalry " -gameforge.subquest_16._210_say = "What do you want from a simple Peddler like me?[ENTER]The iron armour from the armoured cavalry? Those[ENTER]are old stories. Who is interested in those? I[ENTER]have to earn a living and can't stand around[ENTER]chatting all day! " -gameforge.subquest_16._220_say = "It is getting more and more difficult to make[ENTER]ends meet. Since these stones have been falling[ENTER]out of the sky I have... What are you saying?[ENTER]Oh yes, the cavalry.[ENTER]As far as I know they wore special armours and[ENTER]producing them required special knowledge. They[ENTER]were the best armour ever made! Standard knives[ENTER]or even arrows could not penetrate this perfect[ENTER]armours! " -gameforge.subquest_16._230_say = "You can imagine how important the armours were by[ENTER]the money that was necessary to set up the[ENTER]cavalry. It is said that they used up the[ENTER]treasuries of entire kingdoms! If I was to sell[ENTER]such armours I'd be set up for life! " -gameforge.subquest_16._240_say = "Nowadays, armours can even be made out of Metin[ENTER]stones. With this new kind of armour, it's no[ENTER]longer just a dream to have an armoured cavalry[ENTER]like the one back then. But I'm talking too much.[ENTER]I have to get on. See you! " -gameforge.subquest_16._250_sayTitle = "The armoured cavalry " -gameforge.subquest_16._260_say = "The Peddler knew something about the iron armours[ENTER]of the armoured cavalry. Now go to the next[ENTER]village and talk to Uriel the scholar about the[ENTER]training. " -gameforge.subquest_16._270_sayTitle = "Uriel: " -gameforge.subquest_16._280_say = "What brings you here? The armoured cavalry?[ENTER]Of course I know something about them. Everyone[ENTER]does. This army will go down in history as one of[ENTER]the best of all times! A lot of what is being[ENTER]said may be exaggerated but these mounted[ENTER]soldiers were much feared. And quite rightly so. " -gameforge.subquest_16._290_say = "The armoured cavalry was superior to everyone[ENTER]else, mainly because of its intense training.[ENTER]Only the very best were able to finish the[ENTER]training, many of them died. I think if the same[ENTER]training was still done nowadays not a single[ENTER]soldier would be left by the end of it. " -gameforge.subquest_16._300_say = "I will give you some detailed information about[ENTER]the training, so that you won't be completely[ENTER]clueless. I know that some terrible wars are[ENTER]going on at the moment, but I'm not sure whether[ENTER]it is a good idea to set up a fearsome army like[ENTER]the armoured cavalry again. " -gameforge.subquest_16._30_say = "I have a new task for you. You have received the[ENTER]order to find out information about the armoured[ENTER]cavalry. It was the most important part of Isup,[ENTER]the king who unified the continent's army. The[ENTER]armoured cavalry was feared by other nations[ENTER]because of its remarkable speed and attack power. " -gameforge.subquest_16._310_say = "Go to the Captain and tell him everything you[ENTER]learned about the armoured cavalry. " -gameforge.subquest_16._320_makequestbutton = "Go to the Captain " -gameforge.subquest_16._330_npcChat = "Report about the armoured cavalry " -gameforge.subquest_16._340_sayTitle = "Captain " -gameforge.subquest_16._350_say = "Have you been able to find something out? Do[ENTER]tell! ...[ENTER]Hmm, that's very interesting. So it's nothing[ENTER]more than heavy armour and hard training? Then it[ENTER]would be possible! Such an army could reunite the[ENTER]three kingdoms! " -gameforge.subquest_16._360_say = "But I would need a lot of money. And a lot of[ENTER]good blacksmiths. And recruits who voluntarily go[ENTER]through hell to become the best of the best![ENTER]No, no! Don't look at me like that. Don't worry,[ENTER]you have done enough for the time being. " -gameforge.subquest_16._370_say = "Here take your reward and have a rest.[ENTER]I'll see you later! " -gameforge.subquest_16._380_sayReward = "You have received 150,000 experience points.[ENTER]You have received 30,000 Yang.[ENTER]You have received Golden Earrings. " -gameforge.subquest_16._40_say = "With the information you collected we may be able[ENTER]to strengthen our military power. Visit the[ENTER]musician Yu-Hwan first. I'm sure that he knows[ENTER]quite a bit about Isup's cavalry. " -gameforge.subquest_16._50_say = "Hm, as you like. See you later then. " -gameforge.subquest_16._60_say = "Will I ever command a cavalry regiment like that?[ENTER]Be careful. " -gameforge.subquest_16._70_say = "Thank you. Take care. " -gameforge.subquest_16._80_sayTitle = "The armoured cavalry " -gameforge.subquest_16._90_sayReward = "The Captain is looking for information about King[ENTER]Isup's legendary cavalry. Yu-Hwan the musician[ENTER]probably has some information. Go and ask him. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = "Talk to the General Store Saleswoman " -gameforge.subquest_17._10_targetVid = "The Story of Ariyoung's Husband " -gameforge.subquest_17._110_say = "Go to the Saleswoman at the General Store and ask[ENTER]about Ariyoung's husband. " -gameforge.subquest_17._120_npcChat = "Ariyoung's husband " -gameforge.subquest_17._130_say = "That's a sad story. She doesn't know what has[ENTER]happened to her husband? He is in a place that no[ENTER]one ever returns from...[ENTER]He was just on the way back to the village one[ENTER]day, when he was abducted and killed by the Black[ENTER]Wind Gang. " -gameforge.subquest_17._140_say = "She's going to be devastated when you tell her.[ENTER]They loved each other so much. But she has to[ENTER]find out. Otherwise the uncertainty will kill[ENTER]her. " -gameforge.subquest_17._150_targetVid = "Sad news " -gameforge.subquest_17._160_sayTitle = "Ariyoung: " -gameforge.subquest_17._170_say = "The general store saleswoman has bad news. Go to[ENTER]Ariyoung and tell her about her husband's death. " -gameforge.subquest_17._180_npcChat = "Your husband has died... " -gameforge.subquest_17._190_say = "What... what are you saying?! He... he was killed[ENTER]by the Black Wind Gang? Oh... no... he is dead...[ENTER]I don't know what to do without him! " -gameforge.subquest_17._200_say = "Would you please bring me my husband's body?[ENTER]Then I could at least say goodbye to him. Or if[ENTER]bringing back his body is not possible, just[ENTER]bring me a memento. I'm sure the Goo-Pae from the[ENTER]Black Wind Gang have something. Please bring me[ENTER]anything you can, as long as it belonged to him! " -gameforge.subquest_17._20_say = "Much time has passed since I last heard something[ENTER]about my husband. I am so worried. I hope nothing[ENTER]has happened to him. I know: There's not much use[ENTER]in worrying when you can't do anything about it.[ENTER]But my heart is beating so quickly, I just can't[ENTER]calm down. " -gameforge.subquest_17._210_select = "Yes, I'll help you. " -gameforge.subquest_17._220_say = "Come back if you change your mind. Please... " -gameforge.subquest_17._230_say = "You didn't find anything? Well, thanks anyway...[ENTER]Oh, poor me! " -gameforge.subquest_17._240_say = "I can't express just how grateful I am. I'll pray[ENTER]for you. " -gameforge.subquest_17._250_sendLetter = "Kill Goo-Paes " -gameforge.subquest_17._260_say = "The Black Wind Gang has robbed and murdered[ENTER]Ariyoung's husband. Kill Goo-Paes until you find[ENTER]a memento of Ariyoung's husband. " -gameforge.subquest_17._270_npcChat = "About your husband... " -gameforge.subquest_17._280_say = "How did it go? Did you find a memento of my[ENTER]husband? He meant the world to me. Anything at[ENTER]all? " -gameforge.subquest_17._290_select = "Not yet. I'll keep looking! " -gameforge.subquest_17._300_say = "Goo-Pae from the Black Wind Gang isn't an easy[ENTER]opponent. Go take a rest. Thanks for your help. " -gameforge.subquest_17._30_say = "The Saleswoman at the General Store might have[ENTER]heard something about my husband. She has lots of[ENTER]customers; maybe someone told her something. " -gameforge.subquest_17._310_say = "Then I'll have to wait for another hero who'll[ENTER]help me.[ENTER]Goodbye. " -gameforge.subquest_17._320_say = "Oh, you are so kind! Please, bring me a memento[ENTER]of my husband. " -gameforge.subquest_17._330_sendLetter = "Ariyoung's Wedding Ring " -gameforge.subquest_17._340_targetVid = "Go to Ariyoung " -gameforge.subquest_17._350_sayTitle = "Go to Ariyoung " -gameforge.subquest_17._360_say = "You have found Ariyoung's husband's Wedding Ring[ENTER]on one of the killed Goo-Paes. You can't imagine[ENTER]a better memento.[ENTER]Take the Ring to Ariyoung. " -gameforge.subquest_17._370_npcChat = "I have found this Ring. " -gameforge.subquest_17._380_say = "That ring... is... mine! Thank you so much! Now[ENTER]my husband can rest in peace. I'm going to bury[ENTER]this ring with a letter that I have written! From[ENTER]now on, I will be living alone. But at least I[ENTER]have his Wedding Ring again! That's a wonderful[ENTER]feeling. Thank you, thank you so much. " -gameforge.subquest_17._390_sendLetter = "Quest completed! " -gameforge.subquest_17._400_say = "News of you helping Ariyoung is spreading. A lot[ENTER]of people appreciate your help. " -gameforge.subquest_17._40_select = "I'm going to visit the Saleswoman. " -gameforge.subquest_17._410_sayReward = "You have received 300,000 experience points. " -gameforge.subquest_17._420_sayReward = "You have received 10,000 Yang. " -gameforge.subquest_17._50_select = "No, I don't have time for this. " -gameforge.subquest_17._60_say = "Are you going to give up this quest forever? " -gameforge.subquest_17._70_say = "Come back if you change your mind. Please... " -gameforge.subquest_17._80_say = "You don't have any time?[ENTER]No time for such an easy task?[ENTER]Okay, then... " -gameforge.subquest_17._90_say = "Thank you for your kindness. Aaah, where on earth[ENTER]is my husband... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = "Look for a man who is reading poems and wearing[ENTER]rags and talk to him. " -gameforge.subquest_18._10_targetVid = "Where Is He Hiding? " -gameforge.subquest_18._110_npcChat = "Where is your husband? " -gameforge.subquest_18._120_say = "I don't know where could he be hiding.[ENTER]He's become so good at it, that it's really hard[ENTER]to find him. Should I really hang a bell on his[ENTER]neck, like the shop keeper recommended? " -gameforge.subquest_18._130_npcChat = "Find Soon! " -gameforge.subquest_18._140_say = "You hear a wonderful poem. Enchanted by the[ENTER]words, you follow the sound of the voice until[ENTER]you find a man in rags.[ENTER][ENTER]This must be Aranyo's husband![ENTER][ENTER]You're just about to turn around, go back to[ENTER]Aranyo when he grabs your shoulder. " -gameforge.subquest_18._150_say = "You're not from around here. Did my wife send you?Oh no! He knows who I am! Should I tell him the[ENTER]truth? " -gameforge.subquest_18._153_select = "I was just passing by. " -gameforge.subquest_18._157_select = "Well... " -gameforge.subquest_18._160_say = "Aha. How nice to meet you. Wonderful weather we[ENTER]have today.[ENTER]Have you read a good book lately? I'm currently[ENTER]reading a book by Oja. I would highly recommend[ENTER]it. " -gameforge.subquest_18._170_say = "I'm right, aren't I? My wife's jibes are getting[ENTER]so bad that I cannot read in peace at home any[ENTER]more. She just doesn't understand me and keeps[ENTER]sending people after me... You found me here, but[ENTER]I could go somewhere else at any time.[ENTER]How about if you keep it quiet that you saw me[ENTER]here? I will give you some good hunting advice if[ENTER]you do. " -gameforge.subquest_18._180_sendLetter = "Return to Aranyo " -gameforge.subquest_18._190_say = "Go back to Aranyo and tell her that you could not[ENTER]find Soon. " -gameforge.subquest_18._200_npcChat = "Soon's secret. " -gameforge.subquest_18._20_sayTitle = "Aranyo: " -gameforge.subquest_18._210_say = "You could not find him? I even laid out traps.[ENTER]Where the heck is he hiding? I'm so busy. What a[ENTER]sad fate I have. " -gameforge.subquest_18._220_sendLetter = "Back to Soon " -gameforge.subquest_18._230_say = "Go back to Soon and tell him you were successful. " -gameforge.subquest_18._240_npcChat = "Here I am. " -gameforge.subquest_18._250_say = "Did everything go well? You saved my life! Take[ENTER]this, adventurer. As promised, here's your[ENTER]reward. " -gameforge.subquest_18._260_sayReward = "You have received 7,000 experience points. " -gameforge.subquest_18._270_sayReward = "You have received 10,000 Yang. " -gameforge.subquest_18._280_say = "Go back to Aranyo and tell her where you found[ENTER]Soon. " -gameforge.subquest_18._290_npcChat = "Hiding is difficult. " -gameforge.subquest_18._300_say = "Thank you for not blowing my cover. It's not easy[ENTER]hiding from my wife. I just want to study here in[ENTER]peace. " -gameforge.subquest_18._30_say = "My husband really is a pain. He calls himself a[ENTER]scholar! And while we are fighting to keep[ENTER]ourselves fed, all he does is read books. Have[ENTER]you seen him? Why on earth did I have to go and[ENTER]marry a bookworm? " -gameforge.subquest_18._310_npcChat = "Soon's whereabouts " -gameforge.subquest_18._320_say = "You found him?[ENTER]Thank you so much! If he finds out that you found[ENTER]him, he might run off again. I will go there[ENTER]immediately. This time I'll get him! And you get[ENTER]this as a token of my gratitude.[ENTER]Just you wait, sunshine...! " -gameforge.subquest_18._33_select = "I'll help you. " -gameforge.subquest_18._37_select = "I don't have time for this. " -gameforge.subquest_18._40_say = "Do you really want to quit this quest? " -gameforge.subquest_18._50_say = "OK. Perhaps you could have a look for him later. " -gameforge.subquest_18._60_say = "Perhaps you might still find him... " -gameforge.subquest_18._70_say = "I would be very grateful. If you find a poor[ENTER]writer, let me know. He's probably the only one[ENTER]in the whole village. He could be writing a poem[ENTER]at this very minute and might want to be alone.[ENTER]When he finds out that I'm looking for him, he[ENTER]might try to flee. So be careful. " -gameforge.subquest_18._80_sendLetter = "Find Soon " -gameforge.subquest_18._90_sayTitle = "Find the bookworm " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = "Get a Wolf Pelt " -gameforge.subquest_19._10_npcChat = "Find a feather duster " -gameforge.subquest_19._110_sayTitle = "Get a Wolf Pelt " -gameforge.subquest_19._120_sayReward = "Get a Wolf Pelt so that the Old Lady can clean[ENTER]her house and so she won't have to cough any[ENTER]more. You can get one from the Grey Wolves. " -gameforge.subquest_19._130_targetVid = "Return to the Old Lady " -gameforge.subquest_19._140_npcChat = "Deliver Wolf Pelt " -gameforge.subquest_19._150_say = "A Wolf Pelt, that's great...Oh, no. This one's no[ENTER]good. Go back to the Grey Wolves. You might be[ENTER]able to find a better one. " -gameforge.subquest_19._160_say = "I need a real feather duster. Sorry, I can't do[ENTER]anything with this. " -gameforge.subquest_19._170_select = "I'm going to try again. " -gameforge.subquest_19._180_select = "I don't want to. " -gameforge.subquest_19._190_say = "Do you really want to quit this quest? " -gameforge.subquest_19._200_say = "Just come back later again. " -gameforge.subquest_19._20_say = "Cough! Cough! Oh dear, this cough will be the[ENTER]death of me. I have nothing to clean my house[ENTER]with, so all the dust is hanging around here. Oh,[ENTER]why don't I have a feather duster? My son took[ENTER]it, to work on some kind of weapon. My own flesh[ENTER]and blood is killing me! " -gameforge.subquest_19._210_say = "I know it is hard, but please try again anyway. " -gameforge.subquest_19._220_say = "Thank you for taking care of it. " -gameforge.subquest_19._230_say = "You're the adventurer that was here recently![ENTER]How does my cough sound? Cough, cough! As you can[ENTER]hear, it hasn't really improved. The house is[ENTER]still full of dust.[ENTER][ENTER]Oh? You brought me a Wolf Pelt? How magnificent![ENTER]You're very noble-minded. Wait a moment, I'll be[ENTER]back in a second. " -gameforge.subquest_19._240_say = "One, two, one, two. One foot in front of the[ENTER]other... Right, here I am again. Thank you very[ENTER]much! Finally, I can clean my house properly. I[ENTER]have also found something I would like to give[ENTER]you. I don't really know whether it's worth[ENTER]something but maybe it'll be useful to you.[ENTER]Thanks again. Farewell! " -gameforge.subquest_19._250_sendLetter = "A dusty something " -gameforge.subquest_19._260_say = "Your reward consists of a large, bulky item that[ENTER]is covered in layers of dust and is hard to[ENTER]identify. Curiously, you wipe the dust off it. " -gameforge.subquest_19._270_say = "It is old armour of very high quality, the work[ENTER]of an extremely talented blacksmith. How lucky! " -gameforge.subquest_19._280_say = "It's an armour. It is old but can still be used.[ENTER]Well, that's at least something! " -gameforge.subquest_19._290_say = "It is a set of armour, but despite all your hope,[ENTER]it's turned out to be completely worthless. " -gameforge.subquest_19._300_sayReward = "You have received 15,000 experience points. " -gameforge.subquest_19._30_select = "I'll get you one. " -gameforge.subquest_19._40_say = "Everything is dusty! I need a feather duster.[ENTER]Could you help me? " -gameforge.subquest_19._50_say = "It has been a while, but I think that my husband,[ENTER]may he rest in peace, made it from Wolf Pelt.[ENTER]Cough! Cough![ENTER][ENTER]Could you perhaps get a Wolf Pelt for a poor old[ENTER]lady? You can get one from a Grey Wolf. You would[ENTER]really be helping me a lot. " -gameforge.subquest_19._60_say = "Do you really want to quit? " -gameforge.subquest_19._70_say = "Too bad. I really thought you'd help me.[ENTER]Come again if you change your mind. " -gameforge.subquest_19._80_say = "What kind of reward could one expect from such an[ENTER]old, poor woman? " -gameforge.subquest_19._90_say = "It isn't easy to get a Wolf Pelt, but I'm going[ENTER]to try. After all, I want to become a great hero[ENTER]one day! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = "Do you want to quit searching? " -gameforge.subquest_20._10_targetVid = "Help Ah-Yu! " -gameforge.subquest_20._110_say = "It's okay, you can go. But come back when you[ENTER]have some time. " -gameforge.subquest_20._120_say = "You are a coward. You would run away anyway, if[ENTER]you came across the Savages! Now just go! " -gameforge.subquest_20._130_say = "Thank you for helping me. It's three Spears. " -gameforge.subquest_20._140_sendLetter = "The Spears " -gameforge.subquest_20._150_targetVid = "Ah-Yu: " -gameforge.subquest_20._160_sayTitle = "The three Spears " -gameforge.subquest_20._170_say = "You have found all the three Spears belonging to[ENTER]Ah-Yu's husband. Now go back to Ah-Yu. " -gameforge.subquest_20._180_sayTitle = "Look for the Spears! " -gameforge.subquest_20._190_say = "Savage Infantrymen, Savage Minions, Savage[ENTER]Archers and Savage Generals: They all have[ENTER]Spears. Look for the Husband's Spears amongst[ENTER]theirs. " -gameforge.subquest_20._200_sayReward = "You have to find the three Spears and take them[ENTER]back to Ah-Yu.[ENTER](Number of spears: %s) " -gameforge.subquest_20._20_npcChat = "Mementos of a husband " -gameforge.subquest_20._210_npcChat = "Where can I find the spears? " -gameforge.subquest_20._220_say = "It's very likely that the Savages have my[ENTER]Husband's Spears. Who knows, hopefully they[ENTER]haven't sold them. They are very good Spears.[ENTER][ENTER]Are you going to continue looking for them? " -gameforge.subquest_20._230_select = "Yes, I'll continue looking. " -gameforge.subquest_20._240_say = "You are a coward! I suppose I can't do anything[ENTER]about it. I'll have to go look for myself.[ENTER][ENTER]Do you really want to give up the search? " -gameforge.subquest_20._250_select = "Yes, I give up. " -gameforge.subquest_20._260_say = "I would do it myself, but my baby needs me. Come[ENTER]again when you have found all the spears! " -gameforge.subquest_20._270_say = "You have given up looking for Ah-Yu's Husband's[ENTER]Spears. " -gameforge.subquest_20._280_say = "Thank you. I'm sure you'll find them soon! " -gameforge.subquest_20._290_npcChat = "Return the Husband's Spears " -gameforge.subquest_20._300_sayTitle = "Ah-Yu: " -gameforge.subquest_20._30_say = "Oh, please don't cry any more sweetheart. Mummy[ENTER]has also got worries. If you carry on crying like[ENTER]that, we both won't be able to calm down. Please[ENTER]stop crying. " -gameforge.subquest_20._310_say = "You found one, that's great! But could you look[ENTER]for the other two too? They belong together. It[ENTER]also looks a lot nicer when they're all hanging[ENTER]up on the wall together... Thank you. " -gameforge.subquest_20._320_select = "I'll try it again. " -gameforge.subquest_20._330_select = "I give up. " -gameforge.subquest_20._340_say = "You have given up looking for Ah-Yu's Husband's[ENTER]Spears. " -gameforge.subquest_20._350_say = "Thank you for not giving up! " -gameforge.subquest_20._360_say = "Oh, there they are! I'm very happy, thank you.[ENTER]It's not much Yang, but please accept it. " -gameforge.subquest_20._370_sayReward = "You receive 300,000 experience points.[ENTER]You receive 20,000 Yang. " -gameforge.subquest_20._40_say = "Oh, you seem a little down at the moment. You're[ENTER]usually so happy! Has something happened? " -gameforge.subquest_20._50_say = "My husband used to look after me and made sure[ENTER]that nothing bad ever happened to me. But then he[ENTER]died in the war. The only thing that I have left[ENTER]of him is our baby and his Spears. " -gameforge.subquest_20._60_say = "While I was at work, someone stole the Spears.[ENTER]The neighbours said it was the Savages. I can't[ENTER]look for them myself because of the baby. " -gameforge.subquest_20._70_say = "Could you bring the Spears back for me? I'm sure[ENTER]the Savages have them. " -gameforge.subquest_20._80_select = "I'm going to look for them. " -gameforge.subquest_20._90_select = "I don't have time. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = "Thank you, my friend![ENTER]I hope you are successful. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = "A medicine for Balso " -gameforge.subquest_21._120_targetVid = "Go to Balso " -gameforge.subquest_21._130_sayReward = "You found the medicine for Balso who caught an[ENTER]unknown disease from the Plagued Men. Deliver the[ENTER]medicine to him. " -gameforge.subquest_21._140_sayTitle = "Get the medicine " -gameforge.subquest_21._150_say = "During his long escape, Balso caught an unknown[ENTER]disease. Get the medicine from the Plagued Men at[ENTER]Mount Sohan. " -gameforge.subquest_21._160_npcChat = "I've got your Medicine! " -gameforge.subquest_21._170_say = "Oh, thanks! Living the life of a fugitive is[ENTER]terrible. Especially when you also get sick.[ENTER]Fortunately I can recover from my illness now.[ENTER]Thank you so much. " -gameforge.subquest_21._180_sayTitle = "Reward: " -gameforge.subquest_21._190_sayReward = "You have received 1,900,000 experience points.[ENTER]You have received 30,000 Yang. " -gameforge.subquest_21._20_npcChat = "It's so itchy... " -gameforge.subquest_21._30_sayTitle = "Traitor Balso: " -gameforge.subquest_21._40_say = "Can I ask you a favour? As you might already[ENTER]know, I am generally known as a traitor around[ENTER]here. My life is very difficult now. I[ENTER]experienced times in which my life was really[ENTER]good. But now it's the complete opposite. Now I'm[ENTER]always on the run. This means that I am always[ENTER]contracting diseases. " -gameforge.subquest_21._50_say = "A few days ago I was at Mount Sohan and somehow[ENTER]got mixed up with a few Plagued Men. Luckily I[ENTER]was able to flee, but somehow I caught some sort[ENTER]of disease from them from touching their skin.[ENTER]Can you help me to get some medicine? I presume[ENTER]that they have some with them. I don't like doing[ENTER]this, but please, could you help me? " -gameforge.subquest_21._60_select = "Yes, I'll help you. " -gameforge.subquest_21._70_say = "Do you want to quit looking for it? " -gameforge.subquest_21._80_say = "Well, that's always happening to me. Everywhere I[ENTER]look there are people who don't like me. If you[ENTER]change your mind, come back again later. " -gameforge.subquest_21._90_say = "Go! And don't ever come here again! It's always[ENTER]the same... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = "Thank you. I trust you! Bring me back the Axe[ENTER]quickly. " -gameforge.subquest_22._10_targetVid = "Deokbae's Golden Axe " -gameforge.subquest_22._110_targetVid = "Visit Deokbae " -gameforge.subquest_22._120_sayTitle = "Found the Golden Axe " -gameforge.subquest_22._130_say = "You got the Golden Axe from the Savages.[ENTER]Take it to Deokbae. " -gameforge.subquest_22._140_sayTitle = "Looking for the Golden Axe " -gameforge.subquest_22._150_say = "Bring back Deokbae's beloved Golden Axe from the[ENTER]Savage Generals. " -gameforge.subquest_22._160_npcChat = "I've found your Golden Axe! " -gameforge.subquest_22._170_sayTitle = "Deokbae the lumberjack: " -gameforge.subquest_22._180_say = "Without your help I would have never got the Axe[ENTER]back. Thank you so much. I will take more care in[ENTER]future and always keep it with me. " -gameforge.subquest_22._190_sayReward = "You have received 400,000 experience points. " -gameforge.subquest_22._200_sayReward = "You have received 30,000 Yang. " -gameforge.subquest_22._20_npcChat = "About your Golden Axe... " -gameforge.subquest_22._30_sayTitle = "Deokbae the lumberjack: " -gameforge.subquest_22._40_say = "Oh no, oh no! I have lost the Axe. Perhaps you[ENTER]know which Axe I mean? It's the Golden Axe I got[ENTER]from the Blacksmith. A Savage stole it. " -gameforge.subquest_22._50_say = "If the Blacksmith finds out about this he will be[ENTER]furious and refuse to repair my axes. Also it was[ENTER]a really good axe. Can you perhaps bring it back? " -gameforge.subquest_22._60_select = "Decline " -gameforge.subquest_22._70_say = "Do you want to quit looking for it? " -gameforge.subquest_22._80_say = "Oh, come back when you have some time. " -gameforge.subquest_22._90_say = "Too difficult for you? Well, I suppose there's[ENTER]nothing I can do. But be careful, the Savages are[ENTER]everywhere. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = "Look for Yu-Hwan " -gameforge.subquest_23._10_targetVid = "Please look for my older brother! " -gameforge.subquest_23._110_targetVid = "Go to Yu-Hwan " -gameforge.subquest_23._120_say = "Mirine's older brother has disappeared again. He[ENTER]wrote her a letter some time ago, but since then[ENTER]she hasn't heard anything from him. Go to Yu-Hwan[ENTER]and ask him if he knows anything about Mirine's[ENTER]older brother. " -gameforge.subquest_23._130_npcChat = "Have you seen Mirine's brother? " -gameforge.subquest_23._140_say = "Mirine's brother? I'm afraid I can't help you[ENTER]there. I haven't had any contact with him[ENTER]recently either. I can barely remember when I saw[ENTER]him last. I'm also worried.[ENTER]Perhaps something has happened to him? Go ask the[ENTER]hunter Yang-Shin. He's always on the move and[ENTER]might have seen him. " -gameforge.subquest_23._150_sendLetter = "Look for Yang-Shin " -gameforge.subquest_23._160_targetVid = "Go to Yang-Shin the hunter " -gameforge.subquest_23._170_say = "The Hunter Yang-Shin is always on the move.[ENTER]Perhaps he has seen Mirine's older brother. " -gameforge.subquest_23._180_npcChat = "Have you seen Mirine's brother? " -gameforge.subquest_23._190_say = "You mean Mirine's older brother? The last time I[ENTER]saw him he was on his way to the Valley of[ENTER]Seungryong to collect healing herbs. I was a bit[ENTER]surprised, because it's very dangerous there, but[ENTER]then I didn't really think about it any further. " -gameforge.subquest_23._200_say = "I should have stopped him. If he hasn't got in[ENTER]contact, something must have happened to him.[ENTER]You'd better go to the Valley of Seungryong and[ENTER]look for him. " -gameforge.subquest_23._20_npcChat = "Why are you crying? " -gameforge.subquest_23._210_select = "Start search " -gameforge.subquest_23._220_say = "Do you want to quit looking? " -gameforge.subquest_23._230_say = "Mirine was really very sad.[ENTER]I'll come back later. " -gameforge.subquest_23._240_say = "If an older brother doesn't get in contact for a[ENTER]while, it doesn't necessarily mean that something[ENTER]has happened to him. You don't need to go into[ENTER]that dangerous valley, just because a little girl[ENTER]has asked you to. " -gameforge.subquest_23._250_say = "The mission is not as insignificant as it seems.[ENTER]The Valley of Seungryong is a dangerous place.[ENTER]But I promised, so I will do it. " -gameforge.subquest_23._260_sendLetter = "The Missing Brother " -gameforge.subquest_23._270_targetVid = "Look for the older brother in the Valley of[ENTER]Seungryong " -gameforge.subquest_23._280_sayTitle = "Look for Mirine's brother " -gameforge.subquest_23._290_say = "Mirine's brother is looking for healing herbs in[ENTER]the Valley of Seungryong. Go there and see[ENTER]whether he is okay.[ENTER]The Teleporter will help you if you are looking[ENTER]for a short cut. " -gameforge.subquest_23._300_npcChat = "The body! " -gameforge.subquest_23._30_say = "You once brought me a letter from my brother,[ENTER]didn't you? I was very grateful when you did[ENTER]that. Unfortunately I haven't been in contact[ENTER]with him since then. My brother is still away.[ENTER]He's looking for healing herbs for me. " -gameforge.subquest_23._310_say = "A dead man is lying here. He's young and thin and[ENTER]seems to have been collecting Ginseng. I'm afraid[ENTER]that it might be Mirine's older brother, who we[ENTER]have been looking for. The body is wearing a[ENTER]necklace with a pendant on it. I'll take it off[ENTER]and take it to Mirine. " -gameforge.subquest_23._320_sendLetter = "Go to Mirine " -gameforge.subquest_23._330_sayTitle = "Sad news " -gameforge.subquest_23._340_say = "You found a pendant on a body in the Valley of[ENTER]Seungryong, on which Mirine's name is engraved.[ENTER]Go to Mirine and give her the necklace and the[ENTER]pendant. " -gameforge.subquest_23._350_npcChat = "Do you know this necklace? " -gameforge.subquest_23._360_say = "Oh, this necklace... My brother used to wear it[ENTER]all the time. I have a similar one. We always[ENTER]wore them so that we'd remember each other and[ENTER]find our way back to each other. But... my[ENTER]brother isn't here any more... And only the[ENTER]necklace has found its way back. " -gameforge.subquest_23._370_say = "My poor brother...[ENTER]And all just because of this war. My brother sold[ENTER]healing herbs, it was the only thing that brought[ENTER]any money in. It allowed us to buy food. He[ENTER]worked really hard so that I had enough to eat.[ENTER]And now he's dead. Just because of me... " -gameforge.subquest_23._380_say = "Thank you for bringing me this. Now I at least[ENTER]know what happened. If you hadn't helped me, I[ENTER]would never have found out. " -gameforge.subquest_23._390_say = "I'll take good care of my older brother's pendant[ENTER]and I'll give you the necklace as a token of my[ENTER]gratitude. I'm sure it'll come in useful.[ENTER]Thanks for your help. I'm sure he's in heaven[ENTER]now, don't you think? " -gameforge.subquest_23._400_sayReward = "You have received 600,000 experience points.[ENTER]You have received 35,000 Yang. " -gameforge.subquest_23._40_say = "I'm worried about him because I haven't had any[ENTER]contact with him for so long. I'm sorry, but[ENTER]could you have another look for my brother?[ENTER]Yu-Hwan might know something. " -gameforge.subquest_23._50_select = "Decline " -gameforge.subquest_23._60_say = "Do you want to quit searching? " -gameforge.subquest_23._70_say = "Oh...[ENTER]I'll wait here. Maybe later? Please? " -gameforge.subquest_23._80_say = "I don't have time![ENTER]Good luck to your brother. " -gameforge.subquest_23._90_say = "It wouldn't be very nice to abandon a crying[ENTER]girl. And the mission won't take much time[ENTER]either. Let's go! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = "Do you want to quit this quest? " -gameforge.subquest_24._10_targetVid = "Yu-Rang's Rice Cake " -gameforge.subquest_24._110_say = "If you have time later on, please come back. I[ENTER]don't know how we'll survive without selling the[ENTER]Rice Cakes. " -gameforge.subquest_24._120_say = "Everything revolves around the rich people who[ENTER]throw Yang out the window as if there was no[ENTER]tomorrow. When we don't even know if we'll have[ENTER]food on the table tomorrow! Go away! " -gameforge.subquest_24._130_say = "Thanks. You are very kind. I'll wait here until[ENTER]you are back. " -gameforge.subquest_24._140_sendLetter = "The Stolen Rice Cake " -gameforge.subquest_24._150_say = "Get Yu-Rang's lost Rice Cake back from the[ENTER]Spiders in the desert. If you're too slow, the[ENTER]Spiders will eat the Rice Cake, or they will[ENTER]become terribly dry in the hot sun. Hurry up! " -gameforge.subquest_24._160_sayReward = "Kill the Baby Spiders in the Yongbi Desert. " -gameforge.subquest_24._170_npcChat = "About your stolen Rice Cake... " -gameforge.subquest_24._180_say = "What, the Spiders ate the Rice Cake? Oh no! Or[ENTER]has it dried up?! Please don't say that[ENTER]everything is lost! " -gameforge.subquest_24._190_select = "No, everything's okay. " -gameforge.subquest_24._200_select = "I give up. " -gameforge.subquest_24._20_npcChat = "Your stolen Rice Cake... " -gameforge.subquest_24._210_say = "Can't you perhaps do it after all? The Rice Cake[ENTER]is very important to me. I beg you.[ENTER][ENTER]Do you want to give up the quest to find[ENTER]Yu-Rang's Rice Cake in the desert? " -gameforge.subquest_24._220_select = "I'm going to try again. " -gameforge.subquest_24._230_select = "Sorry, it's too difficult. " -gameforge.subquest_24._240_say = "I can't believe it. Who is going to help us now? " -gameforge.subquest_24._250_say = "Come on! Please help me! " -gameforge.subquest_24._260_say = "So you are going to continue the search? Thank[ENTER]you! Please try to find the Rice Cake as quickly[ENTER]as possible. " -gameforge.subquest_24._270_say = "No, it is too late. Even if you get hold of it,[ENTER]it would have dried up by now. I won't be able to[ENTER]sell it any more. " -gameforge.subquest_24._280_say = "You look at the ground and see the pieces of cake[ENTER]the Spiders have left behind. Unfortunately they[ENTER]are all dried up now. " -gameforge.subquest_24._290_sayReward = "You wasted too much time looking for Rice Cakes.[ENTER]The Rice Cakes have gone stale. You have failed. " -gameforge.subquest_24._300_sendLetter = "Go back to Yu-Rang " -gameforge.subquest_24._30_say = "Hey, how's your mother? " -gameforge.subquest_24._310_targetVid = "Return to Yu-Rang " -gameforge.subquest_24._320_say = "You have rescued Yu-Rang's Rice Cake from the[ENTER]Spiders just in time. Take it to her. " -gameforge.subquest_24._330_npcChat = "You are in luck. Here is your Rice Cake. " -gameforge.subquest_24._340_say = "You're really great! I don't know what to say.[ENTER]Now I can sell it on the market tomorrow. Thank[ENTER]you so much. " -gameforge.subquest_24._350_sayReward = "You receive 900,000 experience points. " -gameforge.subquest_24._360_sayReward = "You have received 25,000 Yang. " -gameforge.subquest_24._40_say = "Oh, she is feeling much better; thanks for asking. " -gameforge.subquest_24._50_say = "You look like you are in trouble. What's up? " -gameforge.subquest_24._60_say = "I sell Rice Cake here every day, but something[ENTER]terrible happened today. Gigantic Spiders[ENTER]appeared and stole it from me. I was terrified[ENTER]and didn't fight them. Now I don't have any Rice[ENTER]Cake left to sell. But how am I going to survive?[ENTER]My family doesn't have any other income... " -gameforge.subquest_24._70_select = "I'll find it for you. " -gameforge.subquest_24._80_select = "Sorry, I don't have any time. " -gameforge.subquest_24._90_sayTitle = "Question: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = "What do you like? " -gameforge.subquest_25._10_targetVid = "Huahn-So " -gameforge.subquest_25._110_say = "Well, ever since I lost my husband in the war,[ENTER]I've been feeling very lonely. Hm? What would[ENTER]make me feel better? Well, my husband used to[ENTER]bring me Flowers. " -gameforge.subquest_25._120_say = "They were Flowers that grow quite far away from[ENTER]our village. Even though it was dangerous, he got[ENTER]the Flowers for me. I can't see these Flowers any[ENTER]more though, as my husband is dead. But on days[ENTER]like these I miss him so much. Oh, what did I[ENTER]just say? That was very inappropriate. Please[ENTER]forget what I just said. " -gameforge.subquest_25._130_qSetTitle = "Back to Huahn-So " -gameforge.subquest_25._140_makequestbutton = "Back to Huahn-So " -gameforge.subquest_25._150_targetVid = "Huahn-So " -gameforge.subquest_25._160_say = "Ariyoung is missing the Flowers her husband[ENTER]always brought her. Go to Huahn-So and tell him[ENTER]about it. " -gameforge.subquest_25._170_npcChat = "The gift for Ariyoung... " -gameforge.subquest_25._180_say = "So, what does Ariyoung like? You didn't tell her[ENTER]anything about me, did you? Hmm, she likes a[ENTER]Flower that her husband used to bring her?[ENTER]That's quite far away from the village. It's[ENTER]going to be difficult for me to get there. And[ENTER]there could be monsters there like tigers. " -gameforge.subquest_25._190_say = "Exactly! Why don't you help me? Why don't you[ENTER]just pick the Flowers for me? It would be a great[ENTER]help to us both. What? That's not part of the[ENTER]deal? Come on, don't you see how hard I'm trying[ENTER]to win her love? Just help me! I will reward you[ENTER]with lots of Yang! " -gameforge.subquest_25._200_select = "Refuse " -gameforge.subquest_25._20_npcChat = "Oh my beloved Ariyoung " -gameforge.subquest_25._210_say = "Do you want to quit this quest? " -gameforge.subquest_25._220_say = "Damn. How am I supposed to get those Flowers?[ENTER]Please come back if you change your mind. " -gameforge.subquest_25._230_say = "Have you never been in love? Don't you know how I[ENTER]feel about Ariyoung? Oh Ariyoung... " -gameforge.subquest_25._240_say = "Thank you very much! Please bring me those[ENTER]Flowers. " -gameforge.subquest_25._250_qSetTitle = "Get the Flowers " -gameforge.subquest_25._260_targetVid = "Flowers " -gameforge.subquest_25._270_sayTitle = "Flowers for Ariyoung " -gameforge.subquest_25._280_say = "To help Huahn-So tell Ariyoung how he feels, you[ENTER]have to get special Flowers. The Flowers can be[ENTER]found in the corner of the map of the first[ENTER]village. " -gameforge.subquest_25._290_npcChat = "I haven't found any Flowers. " -gameforge.subquest_25._300_say = "Hm, damn...[ENTER]I wanted to tell her my feelings. It's so hard to[ENTER]get her love. My dearest Ariyoung... " -gameforge.subquest_25._30_say = "Do you know Lady Ariyoung? Well, she is...no,[ENTER]well she was married. Her husband died a few[ENTER]years back and since then she has been living[ENTER]alone. She has very impressive personality and[ENTER]she is still a very beautiful woman. She married[ENTER]very young and I was too late... " -gameforge.subquest_25._310_select = "I will try again. " -gameforge.subquest_25._320_select = "I quit. " -gameforge.subquest_25._330_say = "Do you want to quit this quest? " -gameforge.subquest_25._340_say = "Oh...[ENTER]If you change your mind...[ENTER]I'll be waiting right here.[ENTER]Please help me! " -gameforge.subquest_25._350_say = "Will my love end like this? Ariyoung... " -gameforge.subquest_25._360_say = "Thank you so much. You must also be in love, if[ENTER]you can understand what I feel for Ariyoung. " -gameforge.subquest_25._370_npcChat = "Ariyoung's favourite Flowers " -gameforge.subquest_25._380_say = "These Flowers look like the ones Ariyoung[ENTER]described. I'm going to take some. " -gameforge.subquest_25._390_qSetTitle = "Back to Huahn-So " -gameforge.subquest_25._400_say = "I have found Ariyoung's favourite flowers and[ENTER]have picked some. I should take them to Huahn-So[ENTER]so he can confess his love to Ariyoung. " -gameforge.subquest_25._40_say = "But her husband died in the war. That's why she[ENTER]is such a young widow. I want her to know how I[ENTER]feel! I know its a selfish request, but could you[ENTER]please help me? " -gameforge.subquest_25._410_npcChat = "Here are Ariyoung's favourite flowers. " -gameforge.subquest_25._420_say = "Oh, these are the Flowers? Now I can tell[ENTER]Ariyoung how I feel about her! Do you think it's[ENTER]too early for that? Oh well, it doesn't matter if[ENTER]it's too early. I have to tell her otherwise I'll[ENTER]burst. Here is your reward and thank you very[ENTER]much! " -gameforge.subquest_25._430_sayReward = "You have received 400,000 experience points. " -gameforge.subquest_25._440_sayReward = "You have received 12,000 Yang. " -gameforge.subquest_25._50_say = "Do you think she likes handsome men? Or beautiful[ENTER]clothes? I need to find out what she likes first,[ENTER]then I might be able to talk to her. Could you[ENTER]find out for me, please? But don't tell her[ENTER]anything about me! I beg you! I'll give a reward[ENTER]for doing it. " -gameforge.subquest_25._60_qSetTitle = "Go to Ariyoung " -gameforge.subquest_25._70_makequestbutton = "Go to Ariyoung " -gameforge.subquest_25._80_targetVid = "Go to Ariyoung " -gameforge.subquest_25._90_say = "Huahn-So loves the widow Ariyoung. To help[ENTER]Huahn-So tell Ariyoung how he feels, you have to[ENTER]find out what she likes. Ask Ariyoung what she[ENTER]likes, but take care to not tell her too much! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = "It's your loss. You're missing the chance of a[ENTER]lifetime. " -gameforge.subquest_26._10_targetVid = "Go to the Storekeeper. " -gameforge.subquest_26._110_say = "Very good! I knew you would be interested. If you[ENTER]get some then come back here and please share[ENTER]them with me! " -gameforge.subquest_26._120_sendLetter = "Go to Octavio " -gameforge.subquest_26._130_targetVid = "Ok-gu " -gameforge.subquest_26._140_sayTitle = "Go to Octavio " -gameforge.subquest_26._150_say = "The Storekeeper has given you a good tip: frog's[ENTER]leg soup is an excellent remedy for weakness and[ENTER]tired bones. Ask Octavio whether he can make this[ENTER]soup. " -gameforge.subquest_26._160_npcChat = "Frog's leg soup? " -gameforge.subquest_26._170_say = "Frog's leg soup... Yeah right, I used to make[ENTER]that. But that's all in the past now. Back then,[ENTER]I wasn't afraid of monsters, so I was able to get[ENTER]hold of Frog's Legs easily. " -gameforge.subquest_26._180_say = "But now... I am too old and tired. With that[ENTER]soup, I could regain some energy, but frogs[ENTER]aren't easy to kill. If you brought me the Frog's[ENTER]Legs for the soup, I would make the best frog's[ENTER]leg soup in the world for us! " -gameforge.subquest_26._190_select = "Sure, I'll do it. " -gameforge.subquest_26._200_select = "No, I can't do that. " -gameforge.subquest_26._20_npcChat = "How are you? " -gameforge.subquest_26._210_say = "Do you want to quit this quest? " -gameforge.subquest_26._220_say = "You're busy? Come back if you change your mind. " -gameforge.subquest_26._230_say = "My soup isn't very well known. If you knew what[ENTER]it was like you'd do it. Ah well, goodbye. " -gameforge.subquest_26._240_say = "Then hurry up! I'll prepare everything for the[ENTER]frog's leg soup. " -gameforge.subquest_26._250_sendLetter = "Received Frog's Legs " -gameforge.subquest_26._260_targetVid = "Octavio: " -gameforge.subquest_26._270_sendLetter = "Get Frog's Legs " -gameforge.subquest_26._280_say = "You have got a giant Frog's Leg. Return to[ENTER]Octavio. " -gameforge.subquest_26._290_sayTitle = "Kill Tree Frog Leaders " -gameforge.subquest_26._300_say = "Octavio needs Frog's Legs for his frog's leg[ENTER]soup. You can find them by hunting Tree Frog[ENTER]Leaders in the Hwang Temple. " -gameforge.subquest_26._30_sayTitle = "Storekeeper: " -gameforge.subquest_26._310_npcChat = "I can't do this right now. " -gameforge.subquest_26._320_say = "What's up? When I was as young as you are, I got[ENTER]10 Frog's Legs a day. " -gameforge.subquest_26._330_select = "Try again " -gameforge.subquest_26._340_say = "You're already tired? Why don't you take a break[ENTER]and try again later? " -gameforge.subquest_26._350_say = "I could have used that frog's leg soup. But[ENTER]that's not going to happen. Shame. Bye! " -gameforge.subquest_26._360_say = "Then don't stand around here but go! The water is[ENTER]already boiling and everything is ready! " -gameforge.subquest_26._370_targetVid = "Go to Octavio " -gameforge.subquest_26._380_say = "Now that's what I call a frog's leg! They used to[ENTER]be smaller but I'm sure this one is going to[ENTER]taste good too. Wait a moment... That already[ENTER]smells quite good. Another pinch of salt...[ENTER]Right! Here is your portion. Hahaha, now I have[ENTER]enough energy for a whole week's work. " -gameforge.subquest_26._390_say = "And don't tell anyone about it. Especially not[ENTER]the Storekeeper. He likes talking and if the[ENTER]qualities of this soup become known, I won't have[ENTER]a minute's peace because everyone will constantly[ENTER]be coming around to taste my soup. " -gameforge.subquest_26._400_sayReward = "You have received 5,000,000 experience points. " -gameforge.subquest_26._40_say = "I haven't been very well lately. My body really[ENTER]isn't what it used to be. When I was young, I[ENTER]could work until night-time, every day of the[ENTER]week, whilst drinking alcohol. Now, it's even too[ENTER]much work to get up in the mornings. I need a[ENTER]large helping of frog's leg soup to get back my[ENTER]energy. " -gameforge.subquest_26._410_sayReward = "You have received 50,000 Yang. " -gameforge.subquest_26._50_say = "You don't know what frog's leg soup is? When you[ENTER]drink a bowl of it, you are immediately wide[ENTER]awake and full of energy. The you can work a[ENTER]whole week straight without getting tired![ENTER]Octavio used to make this soup, but for some[ENTER]reason he stopped making it a little while ago. " -gameforge.subquest_26._60_select = "I'll go talk to Octavio. " -gameforge.subquest_26._70_select = "I'm busy. " -gameforge.subquest_26._80_say = "Do you want to quit this quest? " -gameforge.subquest_26._90_say = "OK, if you're busy, come back later if you find[ENTER]some time. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = "He should be ashamed to call himself a father! If[ENTER]I find him then, God have mercy on his soul![ENTER]Believe me, I'm not exaggerating. Ask the others[ENTER]in the village, they agree with me. " -gameforge.subquest_27._10_targetVid = "Soon: " -gameforge.subquest_27._110_targetVid = "General Store Saleswoman: " -gameforge.subquest_27._120_makequestbutton = "Go to the General Store Saleswoman " -gameforge.subquest_27._130_say = "Perhaps the General Store Saleswoman knows what[ENTER]Soon is up to. Go to her and ask whether she has[ENTER]heard something from Soon. " -gameforge.subquest_27._140_npcChat = "What's up with Soon? " -gameforge.subquest_27._150_say = "Yesterday, he came here and asked for the Secret[ENTER]Temple Book. He had no Yang on him, so he just[ENTER]had a look at it. It must be very important to[ENTER]him if he's even neglecting his family for it.[ENTER]Why is he so interested in it? " -gameforge.subquest_27._160_sayTitle = "General Store Saleswoman: " -gameforge.subquest_27._170_say = "I feel sorry for Aranyo. She didn't marry Soon[ENTER]just so that she could work day and night. I'm[ENTER]sure she didn't expect that she would have to[ENTER]support her family by herself. You should talk to[ENTER]him. Who knows, perhaps he'll finally realise[ENTER]what he's doing wrong. " -gameforge.subquest_27._180_makequestbutton = "Go to Soon " -gameforge.subquest_27._190_qSetTitle = "Go to Soon " -gameforge.subquest_27._200_targetVid = "Soon again " -gameforge.subquest_27._20_npcChat = "The joy of reading " -gameforge.subquest_27._210_say = "Go to Soon[ENTER]Go to Soon and ask him about the Temple Book. " -gameforge.subquest_27._220_npcChat = "What is the Secret Temple Book? " -gameforge.subquest_27._230_say = "You know, I have read every book in the world.[ENTER]Recently, I've been hearing about a Secret Temple[ENTER]Book. Rumour has it that this book contains all[ENTER]the secrets to the Temple of Darkness. It also[ENTER]explains how you can become a saint. " -gameforge.subquest_27._240_say = "I really want to read that book. Could you get it[ENTER]for me? If you do it, I'll give you something in[ENTER]return, even if it means selling my house. " -gameforge.subquest_27._250_select = "I'll do it! " -gameforge.subquest_27._260_select = "I can't, sorry. " -gameforge.subquest_27._270_say = "Do you want to quit this quest? " -gameforge.subquest_27._280_say = "Come on, don't you want to help me? If not now,[ENTER]then come back later. I'll be waiting for you. " -gameforge.subquest_27._290_say = "You really don't want to help me? You need[ENTER]holiday, huh? The book is really important to me.[ENTER]What do I do now? Damn. " -gameforge.subquest_27._300_say = "Thanks, I'll be waiting for you. " -gameforge.subquest_27._30_say = "Do you like reading as much as I do?[ENTER]Words that join into sentences and are finally[ENTER]unified in a book. How wonderful! And the pure[ENTER]joy of writing a book so that other people can[ENTER]read it! It doesn't get any better than that! " -gameforge.subquest_27._310_makequestbutton = "You have found the Secret Temple Book. " -gameforge.subquest_27._320_qSetTitle = "You have found the Secret Temple Book. Now return[ENTER]to Soon. " -gameforge.subquest_27._330_targetVid = "Return to Soon. " -gameforge.subquest_27._340_makequestbutton = "Defeat the Dark Fanatics " -gameforge.subquest_27._350_sayTitle = "You have killed the Dark Fanatics. " -gameforge.subquest_27._360_say = "Take the Secret Temple Book to Soon. " -gameforge.subquest_27._370_say = "Soon has a profound interest in the Secret Temple[ENTER]Book. If you kill the Dark Fanatics, you might[ENTER]find the Secret Temple Book. " -gameforge.subquest_27._380_npcChat = "The Secret Temple Book " -gameforge.subquest_27._390_say = "Oh, that's it! Many thanks![ENTER]Here is your reward.[ENTER]Now leave me alone, I have to read! " -gameforge.subquest_27._400_sayReward = "You have received 850,000 experience points. " -gameforge.subquest_27._40_say = "Life is pulsing between the pages of this book![ENTER]Young knowledge and old wisdom live here![ENTER]Imagine how bleak my life would be without[ENTER]books... Only unfortunately... my wife doesn't[ENTER]understand it. Could you try convincing her that[ENTER]it's a good thing? " -gameforge.subquest_27._410_sayReward = "You have received 20,000 Yang. " -gameforge.subquest_27._420_say = "Hey... You haven't got it yet? If you start a[ENTER]quest, you should see it through until the end.[ENTER]Now finish the quest! " -gameforge.subquest_27._430_say = "The Dark Fanatics are not to be underestimated.[ENTER]Just try again later. " -gameforge.subquest_27._440_say = "Well, then I have to ask somebody else for help.[ENTER]Farewell. " -gameforge.subquest_27._450_say = "Thanks, I'll be waiting for you. I can't wait to[ENTER]hold it in my hands and read it. " -gameforge.subquest_27._50_makequestbutton = "Go to Aranyo " -gameforge.subquest_27._60_sayTitle = "Go to Aranyo " -gameforge.subquest_27._70_say = "Go to Aranyo and ask about her husband. " -gameforge.subquest_27._80_npcChat = "Why are you so angry? " -gameforge.subquest_27._90_say = "Angry? I'm about to explode with anger! Does my[ENTER]husband to out to work? No. Does he ever bring[ENTER]Yang home? No. Instead he's hiding away somewhere[ENTER]between the pages of a book! Have you ever heard[ENTER]anything like it? Can a book bring us clothing?[ENTER]Does it provide us with food? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = "Ore for the Blacksmith " -gameforge.subquest_30._10_npcChat = "Do you need ore? " -gameforge.subquest_30._110_targetVid = "Blacksmith " -gameforge.subquest_30._120_sayTitle = "Back to the Blacksmith " -gameforge.subquest_30._130_say = "You have collected the Ore the Blacksmith needs[ENTER]to make new weapons. You should take it to him. " -gameforge.subquest_30._140_sayTitle = "Get ore for new weapons " -gameforge.subquest_30._150_say = "The Blacksmith needs ore for producing a new kind[ENTER]of weapon. He needs 100 pieces of Gold Ore, 100[ENTER]of Silver Ore and 100 pieces of Ebony Ore. Ore[ENTER]deposits can be found in assorted places on the[ENTER]map and collected in mines. But you can also[ENTER]trade with other players and buy it from them. " -gameforge.subquest_30._160_npcChat = "I have collected Ore for you. " -gameforge.subquest_30._170_say = "That's not enough. I need all 100 gold ore, 100[ENTER]silver ore and 100 ebony ore. " -gameforge.subquest_30._180_select = "Try again " -gameforge.subquest_30._190_select = "Give up " -gameforge.subquest_30._200_say = "You really want to give up forever? " -gameforge.subquest_30._20_say = "Hey, you! Yes, I mean you! You are not a beginner[ENTER]any more. And why? Because I have given you[ENTER]complicated tasks! It was only for your sake,[ENTER]hehehe. But now I'm asking you for a real favour. " -gameforge.subquest_30._210_say = "It is hard to get Ore, isn't it? Good luck only[ENTER]comes to those who work hard. How about taking a[ENTER]short break and trying it again later on? " -gameforge.subquest_30._220_say = "Shame. It was a brilliant idea.[ENTER]Oh well, what the heck. See you! " -gameforge.subquest_30._230_say = "If you make an effort you will soon have[ENTER]everything together. Good luck! " -gameforge.subquest_30._240_say = "Oh, you already have collected everything![ENTER]Hahaha! I can tell it's all going to work out.[ENTER]Wait a minute, it's not going to be long now.[ENTER]And here we go! " -gameforge.subquest_30._250_say = "Hmm, it's finished. Sometimes I'm surprised at[ENTER]just how talented I am. Here's your weapon.[ENTER]It's new, so take good care of it! " -gameforge.subquest_30._260_sayReward = "You have received 200,000 experience points. " -gameforge.subquest_30._270_sayReward = "You have received 20,000 Yang. " -gameforge.subquest_30._280_sayReward = "You have received a Silver Sword+3. " -gameforge.subquest_30._290_sayReward = "You have received an Aquatic Fan+3. " -gameforge.subquest_30._30_say = "I want to try to forge a new weapon but it's very[ENTER]difficult to get the materials. Could you do that[ENTER]for me? I will give you the first one I finish as[ENTER]a reward. " -gameforge.subquest_30._40_say = "I need 100 Gold Ore, 100 Silver Ore and 100 Ebony[ENTER]Ore. That sounds more than it is. You can get a[ENTER]lot of raw materials all at once in the mines so[ENTER]that you can collect it easily.[ENTER]If it is still too difficult for you you can[ENTER]trade them with somebody. Just as you like. I[ENTER]wish you success! " -gameforge.subquest_30._50_select = "Refuse " -gameforge.subquest_30._60_say = "Do you want to quit this quest? " -gameforge.subquest_30._70_say = "No need to hurry. Come back if you change your[ENTER]mind. " -gameforge.subquest_30._80_say = "Shame. It was a brilliant idea.[ENTER]Oh well, what the heck. See you! " -gameforge.subquest_30._90_say = "Oh! You're going to do it?[ENTER]You're a good friend! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = "Ore for the Blacksmith " -gameforge.subquest_31._10_targetVid = "Go to the Blacksmith " -gameforge.subquest_31._110_sayTitle = "Back to the Blacksmith " -gameforge.subquest_31._120_sayReward = "You have collected the ore the Blacksmith needs[ENTER]to make the new armours. You should take it to[ENTER]him. " -gameforge.subquest_31._130_sayTitle = "Get Ore for the new armours " -gameforge.subquest_31._140_sayReward = "The Blacksmith needs ore to make a new kind of[ENTER]armour. Bring him 100 Copper Ore, 100 Ebony Ore[ENTER]and 100 Pieces of Pearl. Ore can be found all[ENTER]over the map and can be collected in mines. You[ENTER]can also trade with other players and buy ore[ENTER]from them. " -gameforge.subquest_31._150_npcChat = "I have collected Ore for you. " -gameforge.subquest_31._160_say = "Hmmm, a lot of materials are missing. I said I[ENTER]need 100 Copper Ore, 100 Ebony Ore and 100 Pieces[ENTER]of Pearl! " -gameforge.subquest_31._170_select = "Try again " -gameforge.subquest_31._180_select = "Give up " -gameforge.subquest_31._190_say = "Do you want to quit this quest? " -gameforge.subquest_31._200_say = "Is it too hard? Of course, it isn't just about[ENTER]luck, but hard work, too. Why don't you just try[ENTER]again later? " -gameforge.subquest_31._20_npcChat = "You still need more ore? " -gameforge.subquest_31._210_say = "Well, there go my plans for new armour. That idea[ENTER]could have changed the world! What a shame... " -gameforge.subquest_31._220_say = "Be strong! I know you can do it! " -gameforge.subquest_31._230_say = "Fantastic. You're really good at getting hold of[ENTER]materials. Now, pay attention. Here... and[ENTER]here... and I'll just quickly cool it down...[ENTER]Look, this is for you, as a reward for your[ENTER]efforts. See you soon! " -gameforge.subquest_31._240_sayReward = "You have received 200,000 experience points. " -gameforge.subquest_31._250_sayReward = "You have received 20,000 Yang. " -gameforge.subquest_31._260_sayReward = "You have received a Lion Plate Armour+3. " -gameforge.subquest_31._270_sayReward = "You have received a Red Ant Suit+3. " -gameforge.subquest_31._280_sayReward = "You have received a Ghost Plate Armour+3. " -gameforge.subquest_31._290_sayReward = "You have received an Amorous Clothing+3. " -gameforge.subquest_31._30_say = "Hello, have you got a minute for me?[ENTER]I appreciate very much that you helped me to make[ENTER]a new weapon. Now I would like to ask for your[ENTER]help again. This time I would like to make a new[ENTER]armour. After I have made a new weapon it is[ENTER]obvious that I also need a good armour. " -gameforge.subquest_31._40_say = "Of course I need materials to make the new[ENTER]armour. Can you get them for me? In return you'll[ENTER]get the first completed armour. This time I need[ENTER]100 Copper Ore, 100 Ebony Ore and 100 Pieces of[ENTER]Pearl. You should know that already. I wish you[ENTER]success! " -gameforge.subquest_31._50_select = "Accept " -gameforge.subquest_31._60_say = "Do you want to quit this quest? " -gameforge.subquest_31._70_say = "Why are you hesitating? Come back when you ready[ENTER]to work in the mines. " -gameforge.subquest_31._80_say = "That little bit of ore isn't too much to ask.[ENTER]Well, please yourself. Get lost! " -gameforge.subquest_31._90_say = "You'll help me again? You are a good friend.[ENTER]And don't worry: the first armour is yours! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = "Peddler's Request " -gameforge.subquest_32._10_targetVid = "Choose a merchant " -gameforge.subquest_32._110_targetVid = "Go to Ah-Yu " -gameforge.subquest_32._120_targetVid = "Go to the General Store Saleswoman " -gameforge.subquest_32._130_sayReward = "Materials for the Merchant " -gameforge.subquest_32._140_sayReward = "The Peddler needs some materials for a necklace.[ENTER]Get him 100 Molars from the Elite Orc Sorcerer, a[ENTER]Piece of Jewellery from the General Stores[ENTER]Saleswoman and Thread from Ariyoung. " -gameforge.subquest_32._150_npcChat = "I need Thread. " -gameforge.subquest_32._160_say = "Producing Thread is no big deal. But then I can't[ENTER]do my other work. I've mended Ah-Yu's torn[ENTER]clothes today and just wanted to take them to[ENTER]her... " -gameforge.subquest_32._170_say = "What do you think: You take back Ah-Yu's clothes[ENTER]while I make Thread for you. Agreed? " -gameforge.subquest_32._180_say = "Do you want to give up forever? " -gameforge.subquest_32._190_say = "It is really isn't very far. Why are you still[ENTER]hesitating? Come back here when you are ready. " -gameforge.subquest_32._200_say = "Oh, I had hoped you'd have time. Then I have to[ENTER]go myself. Farewell! " -gameforge.subquest_32._20_npcChat = "About the necklaces... " -gameforge.subquest_32._210_say = "Wonderful, thank you very much! Give my regards[ENTER]to Ah-Yu and make sure you don't crush her[ENTER]clothes on the way! I'll wait here for you. " -gameforge.subquest_32._220_sayTitle = "Ariyoung: " -gameforge.subquest_32._230_say = "By the time you come back from the neighbouring[ENTER]village I'll have finished your Thread. You[ENTER]haven't forgotten to take Ah-Yu her clothes, have[ENTER]you? She would resent me for that. " -gameforge.subquest_32._240_say = "Is Ah-Yu happy with her Clothes? In that case, it[ENTER]was a pleasure to work that hard for her. Here's[ENTER]your Thread. It's very strong and can be used for[ENTER]a number of things. " -gameforge.subquest_32._250_say = "I have already given you Thread. Have you lost it? " -gameforge.subquest_32._260_npcChat = "Ariyoung sends you these clothes. " -gameforge.subquest_32._270_sayTitle = "Ah-Yu: " -gameforge.subquest_32._280_say = "Oh, how nice. That was really quick. You have to[ENTER]cultivate old friendships, don't you? We often[ENTER]help each other out...[ENTER]Thank you that you have brought the clothes.[ENTER]Please give Ariyoung my regards. " -gameforge.subquest_32._290_npcChat = "I need a Piece of Jewellery. " -gameforge.subquest_32._300_say = "You are looking for jewellery?[ENTER]I can give you a Piece of Jewellery if you help[ENTER]me. At the moment I'm working on a special[ENTER]medicine against pain but I need one ingredient:[ENTER]a Tiger Liver. They are really difficult to get.[ENTER]I need 100 Tiger Livers. " -gameforge.subquest_32._30_say = "It is not easy for us Peddlers during war time.[ENTER]Merchandise is needed everywhere but the demand[ENTER]changes so quickly that I never know whether I[ENTER]have the right thing on offer. Not to mention the[ENTER]long ways through the wilderness where all the[ENTER]monsters are lying in wait for careless walkers.[ENTER]Don't you want to earn a few Yang? I could do[ENTER]with some help. " -gameforge.subquest_32._310_say = "I also need certain Medicinal Herbs but you'll[ENTER]also get these from the Tigers. They like to roll[ENTER]in them because they like the smell. I'll give[ENTER]you a Piece of Jewellery for the Herbs and the[ENTER]Tiger Livers. " -gameforge.subquest_32._320_say = "Hunt Tigers or White Tigers. " -gameforge.subquest_32._330_say = "What do you say? Can we do a deal? " -gameforge.subquest_32._340_say = "Is my task too difficult for you? I can't imagine[ENTER]that! Come and see me again when you have changed[ENTER]your mind. " -gameforge.subquest_32._350_say = "You come all this way for the Merchant and then[ENTER]give up? As you want...[ENTER]Have a nice day. " -gameforge.subquest_32._360_say = "Very good. That's going to help us both, isn't[ENTER]it? Thank you and good luck! " -gameforge.subquest_32._370_npcChat = "Do I get my Piece of Jewellery now? " -gameforge.subquest_32._380_say = "Let me look... 100 Tiger Livers and the Medicinal[ENTER]Herbs, it's all there. Thank you![ENTER]There you are, you have really earned this Piece[ENTER]of Jewellery. See you! " -gameforge.subquest_32._390_qSetTitle = "Return to the Peddler " -gameforge.subquest_32._400_targetVid = "Return to the Peddler " -gameforge.subquest_32._40_say = "At the moment necklaces made of Orc Molars are[ENTER]really in demand. Orc Molars are big and hard and[ENTER]are good for making certain pieces of jewellery.[ENTER]Also soldiers think of Elite Orc Sorcerers'[ENTER]molars as lucky charms. Could you get these[ENTER]Molars for me? 100 Molars should be enough to[ENTER]start with. " -gameforge.subquest_32._410_sayReward = "Return to the Peddler " -gameforge.subquest_32._420_sayReward = "You have finally got all the materials for the[ENTER]necklace. Take them to the Peddler. " -gameforge.subquest_32._430_npcChat = "I have all the materials. " -gameforge.subquest_32._440_sayTitle = "Peddler: " -gameforge.subquest_32._450_say = "Have you got all the materials? Let's see...[ENTER]Yes, everything is really there. Thanks to your[ENTER]help I can extend my supplies, that's good. Here[ENTER]is your share. Have fun.[ENTER]Come here, folks! Here is something for everybody! " -gameforge.subquest_32._460_sayReward = "You have received 1,100,000 experience points. " -gameforge.subquest_32._470_sayReward = "You get a Golden Bracelet, a Golden Necklace and[ENTER]Gold Earrings. " -gameforge.subquest_32._480_say = "Hmmm, I'm sorry but something is missing. I don't[ENTER]need incomplete deliveries. Will you keep trying? " -gameforge.subquest_32._490_say = "Do you want to quit this quest? " -gameforge.subquest_32._500_say = "Thank you for not giving up so easily.[ENTER]Luck is with those who try! I'll wait here for[ENTER]you. " -gameforge.subquest_32._50_say = "I also need a Piece of Jewellery and Thread. One[ENTER]you'll get from the General Store Saleswoman, the[ENTER]other from Ariyoung. It is not so easy to get so[ENTER]many things but selling necklaces is good[ENTER]business and you'll get a good reward for the[ENTER]materials. What do you think? Does that sound[ENTER]interesting? " -gameforge.subquest_32._510_say = "The task is too difficult? Well, at least you've[ENTER]tried. I'll let you know if I have an easier task[ENTER]for you one day. Farewell! " -gameforge.subquest_32._520_say = "You're going to try again? Thank you. I'll be[ENTER]waiting for you. " -gameforge.subquest_32._60_say = "Do you want to quit this quest? " -gameforge.subquest_32._70_say = "You are busy? I can understand that. But please[ENTER]come back when you have time. " -gameforge.subquest_32._80_say = "Oh dear, how am I going to complete all my tasks?[ENTER]See you! " -gameforge.subquest_32._90_say = "Fantastic. I'll wait here for you. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = "Treasure Map found " -gameforge.subquest_33._10_targetVid = "Go to the bookworm. " -gameforge.subquest_33._110_say = "You hunted the animal gods outside the village[ENTER]and found all 4 parts of the Treasure Map.[ENTER]Take them to Soon. " -gameforge.subquest_33._120_sayTitle = "Hunting the animal gods " -gameforge.subquest_33._130_say = "Collect all 4 parts of the Treasure Map by[ENTER]hunting the animal gods Lykos, Scrofa, Bera and[ENTER]Tigris. " -gameforge.subquest_33._140_sayReward = "(Parts of the map found: %s ) " -gameforge.subquest_33._150_sendLetter = "The Treasure Map " -gameforge.subquest_33._160_sayTitle = "Collected all parts " -gameforge.subquest_33._170_say = "Return to Soon and tell him you found all the[ENTER]parts of the Treasure Map. " -gameforge.subquest_33._175_npcChat = "I've got all the map parts. " -gameforge.subquest_33._180_say = "Oh! Fantastic! All four pieces together... I[ENTER]wouldn't have dreamed of this! Now I need to[ENTER]connect the pieces to get the whole map...[ENTER]right... " -gameforge.subquest_33._190_say = "Hmm... Strange. The map says that the treasure is[ENTER]hidden at the rock near the Old Man. I can't[ENTER]imagine that that's right. It would have been[ENTER]found by now. What a childish trick to play! Do[ENTER]you want to look anyway, or should I just burn[ENTER]the map? " -gameforge.subquest_33._200_select = "I'll have a look. " -gameforge.subquest_33._20_npcChat = "About the Treasure Map... " -gameforge.subquest_33._210_select = "Burn it. " -gameforge.subquest_33._220_say = "Are you sure you don't need the map any more? " -gameforge.subquest_33._230_say = "What a pathetic fairytale![ENTER]I'm sorry that I sent you on a search for those[ENTER]map pieces. I'll burn them now so that no one[ENTER]else falls for them. Still, thank you very much.[ENTER]Goodbye. " -gameforge.subquest_33._240_say = "Why are you hesitating? You have already[ENTER]collected the pieces of the map. Then you can go[ENTER]and look. Here, take the map! " -gameforge.subquest_33._250_say = "As you like. I would be really surprised if you[ENTER]really found something but still, I wish you[ENTER]luck! Take the map! " -gameforge.subquest_33._260_say = "The map has been divided into four parts. We need[ENTER]all four parts to put it together again! " -gameforge.subquest_33._270_select = "Try again " -gameforge.subquest_33._280_say = "You give up? Oh well, so be it. Farewell. " -gameforge.subquest_33._290_say = "I knew you'd go. I believe in you! " -gameforge.subquest_33._300_targetVid = "Rock next to the Old Man " -gameforge.subquest_33._30_say = "Hey, I found some strange information in some old[ENTER]texts. The texts say that there is a Treasure Map[ENTER]in the village. Do you know the godly animal[ENTER]guards; the God of Dogs, God of Bears, God of[ENTER]Tigers and the God of Pigs outside the city? " -gameforge.subquest_33._310_sayTitle = "Looking for the treasure " -gameforge.subquest_33._320_say = "Hmm, under the Old Man's rock...[ENTER]No idea. Maybe I should ask the Old Man. Why is[ENTER]he such a long way away? Damn. " -gameforge.subquest_33._330_sayTitle = "Old Man: " -gameforge.subquest_33._340_say = "What are you looking for? A treasure? Haha,[ENTER]you'll be looking for a long time! Show me the[ENTER]map... Hmmm. I think it's there over there. Good[ENTER]luck, hihi... " -gameforge.subquest_33._350_say = "This must be the place. Heave ho![ENTER]Damn, the floor seems to be quite hard. Hmm...[ENTER][ENTER]Hey I can see a box! " -gameforge.subquest_33._360_sendLetter = "The treasure really exists! " -gameforge.subquest_33._370_sayTitle = "Back to Soon " -gameforge.subquest_33._380_say = "You were digging in a place the Map of the Animal[ENTER]Gods showed and really found a Treasure Chest! Go[ENTER]to Soon and tell him about the unexpected[ENTER]outcome. " -gameforge.subquest_33._390_npcChat = "I have found the treasure! " -gameforge.subquest_33._400_say = "Oh! This is a surprise! Let's see... Amazing.[ENTER]This is exactly how the treasure chest was[ENTER]described in the old texts. Now I only have to[ENTER]find out how to open it. But that is not your[ENTER]problem. Thanks! Here, take this as a token of my[ENTER]gratitude! " -gameforge.subquest_33._40_say = "A ancient fairy tale says that these four godlike[ENTER]monsters divided the map into four parts and[ENTER]protected these territories. I'm not sure if[ENTER]that's right. Could you check that for me? Oh[ENTER]please, this uncertainty is killing me... I'm[ENTER]begging you, please help me! " -gameforge.subquest_33._410_sayReward = "You receive 1,400,000 experience points. " -gameforge.subquest_33._420_sayReward = "You have received 25,000 Yang. " -gameforge.subquest_33._430_sayReward = "You have received a Ghost Mask Sallet+1. " -gameforge.subquest_33._440_sayReward = "You have received a Castle Helmet+1. " -gameforge.subquest_33._450_sayReward = "You have received a Steel Hood+1. " -gameforge.subquest_33._460_sayReward = "You have received a Sunlight Hat+1. " -gameforge.subquest_33._470_say = "Well, where is he? Do you want to make fun of[ENTER]me?! You haven't really found him, have you? " -gameforge.subquest_33._50_say = "You're not interested in old Treasure Maps? You[ENTER]are strange... I'm going to carry on looking for[ENTER]clues in these texts. Come back if you change[ENTER]your mind. " -gameforge.subquest_33._60_say = "You don't like those kinds of adventures, do you?[ENTER]How am I supposed to get the pieces of the map?[ENTER]Ah well... Farewell " -gameforge.subquest_33._70_say = "You are a true friend. I believe that you'll find[ENTER]them. " -gameforge.subquest_33._80_sendLetter = "The bookworm's Treasure Map " -gameforge.subquest_33._90_targetVid = "Go to the bookworm " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = "The Captain still has problems to get the Black[ENTER]Wind Gang under control. Kill the Generals of the[ENTER]Black Wind Gang Jak-To, To-Su and Gu-Ryung.[ENTER]Perhaps they are quiet then. " -gameforge.subquest_34._10_npcChat = "What is the Black Wind Gang doing? " -gameforge.subquest_34._110_say = "The generals are dead! " -gameforge.subquest_34._120_select = "Try again " -gameforge.subquest_34._130_say = "Do you want to quit this quest? " -gameforge.subquest_34._140_say = "Fighting isn't easy, and winning is even harder.[ENTER]Especially if you're fighting the generals. Try[ENTER]again! " -gameforge.subquest_34._150_say = "Like I said, the Black Wind Gang is a very strong[ENTER]group. Goodbye. " -gameforge.subquest_34._160_say = "You are really brave! I think you can defeat the[ENTER]Black Wind Gang! " -gameforge.subquest_34._170_targetVid = "Report to the Captain " -gameforge.subquest_34._180_say = "Return to the Captain and inform him that you[ENTER]have killed the generals. " -gameforge.subquest_34._185_npcChat = "I've killed the Generals! " -gameforge.subquest_34._190_say = "Hmm...You defeated the generals. Great. The Black[ENTER]Wind Gang was started to give us all a headache,[ENTER]but thanks to your help we'll be able to defeat[ENTER]them now. Without the generals around, it'll be a[ENTER]piece of cake. Here's a reward for you. I hope to[ENTER]see you again soon! " -gameforge.subquest_34._200_sayReward = "You receive 1,000,000 experience points. " -gameforge.subquest_34._20_sayTitle = "Captain " -gameforge.subquest_34._210_sayReward = "You have received a language ring. " -gameforge.subquest_34._30_say = "Although you defeated the Black Wind Gang, they[ENTER]just don't want to give up. Instead of keeping a[ENTER]low profile, they are behaving like a horde of[ENTER]wild animals. If we want to defeat them, we have[ENTER]to kill the generals of the Black Wind Gang. " -gameforge.subquest_34._40_say = "Once the generals are defeated, the other members[ENTER]will go down too. It's going to be hard work, but[ENTER]we need to defeat the Black Wind generals Jak-To,[ENTER]To-Su and Gu-Ryung . If we defeat them, we won't[ENTER]have to worry about the Black Wind Gang any more.[ENTER]OK, so good luck, I'll be praying for your[ENTER]victory. " -gameforge.subquest_34._50_say = "Do you want to quit this quest? " -gameforge.subquest_34._60_say = "Well, all right. Come back when you're ready.[ENTER]There aren't many people that are as competent as[ENTER]you. " -gameforge.subquest_34._70_say = "You can't do it...?[ENTER]How are we going to defeat the Black Wind Gang[ENTER]now? " -gameforge.subquest_34._80_say = "I knew I could rely on you! Once the generals are[ENTER]killed, the other members of the Black Wind Gang[ENTER]won't be a problem any more. Good luck! " -gameforge.subquest_34._90_sendLetter = "Kill the Black Wind generals " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = "Off to see the Stable Boy " -gameforge.subquest_36._10_targetVid = "Yonah: " -gameforge.subquest_36._110_say = "You have collected 10 bundles of Hay. Take them[ENTER]to the Stable Boy so that he can feed the horses. " -gameforge.subquest_36._120_sayTitle = "Hay for the stables " -gameforge.subquest_36._130_say = "There is a food shortage at the stables. Get 10[ENTER]Bundles of Hay and take them to the Stable Boy[ENTER]before the horses starve! You can get Hay on the[ENTER]hunt. " -gameforge.subquest_36._140_npcChat = "You need Hay? " -gameforge.subquest_36._150_say = "You came here because Yonah sent you? I have[ENTER]heard so much about you. Oh, all of our horses[ENTER]are going to starve. We need to save them. Help[ENTER]me and get Hay for the horses! " -gameforge.subquest_36._160_say = "A promise is a promise. Also I might like to ride[ENTER]a horse later. I absolutely have to find some[ENTER]Hay! " -gameforge.subquest_36._170_say = "I'm sorry. I'm looking but it is simply[ENTER]impossible to find any Hay. " -gameforge.subquest_36._180_say = "I know it's not very nice of me to ask you to do[ENTER]my work, but I still hoped you'd do it. Could you[ENTER]try again? I know a very important person in[ENTER]another kingdom. If you help me, I'll ask him if[ENTER]he can do something for you. " -gameforge.subquest_36._190_select = "Try again " -gameforge.subquest_36._200_say = "Of course I'll help you. Let's see what I can do. " -gameforge.subquest_36._20_npcChat = "The Stables Are in Trouble " -gameforge.subquest_36._210_say = "I don't have enough energy for that. I would like[ENTER]to help you, but I can't. I'm not strong enough. " -gameforge.subquest_36._220_npcChat = "I have Hay for the horses. " -gameforge.subquest_36._230_say = "Have you got the Hay? Oh, thanks. We didn't have[ENTER]enough food for the horses, so I told Yonah. He[ENTER]is a good friend of mine. I had an idea he would[ENTER]ask around to see whether anybody could help. But[ENTER]I would not have thought it would be sorted out[ENTER]so quickly. Just look how enthusiastically the[ENTER]horses are eating! " -gameforge.subquest_36._240_sayReward = "You receive 1,800,000 experience points. " -gameforge.subquest_36._250_sendLetter = "Return to Yonah " -gameforge.subquest_36._260_sayTitle = "Return to Yonah " -gameforge.subquest_36._270_say = "You took 10 bundles of Hay for the hungry horses[ENTER]to the Stable Boy. Return to Yonah and tell him[ENTER]about your success. " -gameforge.subquest_36._280_npcChat = "The horses are taken care of! " -gameforge.subquest_36._290_say = "Hello, you're back![ENTER]It was probably a tough job to collect that much[ENTER]Hay. Thanks for not giving up! Here's a small[ENTER]present for you. " -gameforge.subquest_36._300_sayReward = "You have received a Mission Book. " -gameforge.subquest_36._30_say = "Hey, I have a question for you! I know someone[ENTER]else is responsible for the stables, but we have[ENTER]had lots of trouble recently and could do with[ENTER]your help. The horses have had a lot to do during[ENTER]the war, but even a strong, adult horse has its[ENTER]limits. " -gameforge.subquest_36._40_say = "There are so many horses, but not enough food. A[ENTER]lot of them are dying. Could you please get some[ENTER]food for the horses so they can regain some of[ENTER]their energy? I don't have anyone else who I[ENTER]could ask. Collect 10 bales of Hay and take them[ENTER]to the Stable Boy. He already knows the problem.[ENTER]Just tell him that I sent you. " -gameforge.subquest_36._50_select = "I'm leaving immediately! " -gameforge.subquest_36._60_select = "No, that is a menial job. " -gameforge.subquest_36._70_say = "Nowadays, more and more people want to have a[ENTER]horse. But nobody has thought about the fact[ENTER]we're running out of food for the horses. And now[ENTER]they're starving in the stable. If you change[ENTER]your mind, come back. " -gameforge.subquest_36._80_say = "Oh, those poor horses! They're starving and I[ENTER]can't do anything about it. What should I do... " -gameforge.subquest_36._90_say = "I know you are busy and I really appreciate your[ENTER]help. Horses are really important nowadays.[ENTER]And we really need the Hay. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = "Yonah is doing his best to produce new porcelain[ENTER]but is not making any progress with his[ENTER]experiments. Go to Uriel the scholar and ask him[ENTER]whether he knows anything about Celadon[ENTER]Porcelain. " -gameforge.subquest_37._10_targetVid = "The Secret of Celadon Porcelain " -gameforge.subquest_37._110_npcChat = "Do you know Celadon Porcelain? " -gameforge.subquest_37._120_sayTitle = "Uriel: " -gameforge.subquest_37._130_say = "Celadon Porcelain? Well, I know a lot about[ENTER]history and science, but I'm not really[ENTER]interested in art. That's why I'm afraid I can't[ENTER]tell you anything about Celadon Porcelain.[ENTER]But maybe Soon knows? He's not very popular, but[ENTER]he reads a lot of books. He might know something[ENTER]about it. " -gameforge.subquest_37._140_makequestbutton = "Go to Soon " -gameforge.subquest_37._150_targetVid = "Go to Soon " -gameforge.subquest_37._160_say = "Unfortunately Uriel does not know anything about[ENTER]Celadon Porcelain. But Soon the bookworm reads a[ENTER]lot in his books. Go see him and ask him whether[ENTER]he knows anything about how it is made. " -gameforge.subquest_37._170_sayTitle = "Soon: " -gameforge.subquest_37._180_say = "What do you want? Don't disturb me when I'm[ENTER]reading! Huh? Celadon Porcelain? Of course I know[ENTER]about it. I have read almost a dozen books on[ENTER]that particular topic alone. Why? Well they don't[ENTER]call me the 'bookworm' for nothing, you know! I[ENTER]can understand everything that has been written[ENTER]in books! " -gameforge.subquest_37._190_say = "I could write down how to make Celadon Porcelain[ENTER]off the top of my head, but why should I do that?[ENTER]Hmm. Well, wait, I have an idea: I asked the[ENTER]Peddler in the next village for a book that I'm[ENTER]still missing but I don't have time to go there.[ENTER]Please get it for me, then I will help you with[ENTER]the porcelain. Off you go! " -gameforge.subquest_37._200_makequestbutton = "Off to the Peddler's " -gameforge.subquest_37._20_sayTitle = "Yonah: " -gameforge.subquest_37._210_targetVid = "Go to the Peddler " -gameforge.subquest_37._220_say = "Soon the bookworm knows all about Celadon[ENTER]Porcelain. He does not want to share his[ENTER]knowledge without getting something in return.[ENTER]Head to the Peddler to pick up the Book that Soon[ENTER]has ordered. " -gameforge.subquest_37._230_npcChat = "Soon sends me... " -gameforge.subquest_37._240_say = "Hey, You came back to help me again? Ahh. You[ENTER]want the book for Soon. I would have been going[ENTER]into the city soon anyway, but he is very[ENTER]impatient and asks others to get it for him. Hmm.[ENTER]Here it is. I don't understand what Soon likes[ENTER]about these stack of papers. It's much more[ENTER]important to quickly earn Yang! " -gameforge.subquest_37._250_qSetTitle = "Returning to Soon " -gameforge.subquest_37._260_targetVid = "Returning to Soon " -gameforge.subquest_37._270_say = "You've got Soon's book from the Peddler. Go back[ENTER]to Soon to give him the book so he'll tell you[ENTER]how to make Celadon Porcelain. " -gameforge.subquest_37._280_npcChat = "I have got the book. " -gameforge.subquest_37._290_say = "Yay! I have finally got the new book! Thank you[ENTER]very much. There aren't very many books I haven't[ENTER]read...[ENTER]I've written down what what is important about[ENTER]making Celadon Porcelain. Stick to my notes and[ENTER]you will produce fantastic porcelain.[ENTER]And now it's time for me to read the new book.[ENTER]Farewell. " -gameforge.subquest_37._300_makequestbutton = "Return to Yonah " -gameforge.subquest_37._30_say = "Hmm... This isn't any good. And neither is this[ENTER]one... Oh, hello! Look here: I produce porcelain[ENTER]non-stop, but most of it breaks immediately. I[ENTER]think I need a new type of ground-breaking[ENTER]porcelain... " -gameforge.subquest_37._310_targetVid = "Take the notes to Yonah " -gameforge.subquest_37._320_say = "Soon has kept his promise and written down how to[ENTER]fire Celadon Porcelain. Take it to Yonah. " -gameforge.subquest_37._330_say = "Ooh!!![ENTER]Everything about the production of Celadon[ENTER]Porcelain is written here. With the help of these[ENTER]notes I'm finally going to go down in history as[ENTER]a master of crafts. Thanks for your help. I'll be[ENTER]able to show you my best ceramic work soon! You[ENTER]can count on me! I'm going to produce such[ENTER]fantastic Celadon Porcelain that it will survive[ENTER]for centuries. " -gameforge.subquest_37._340_sayReward = "You have received 2,500,000 experience points. " -gameforge.subquest_37._350_sayReward = "You have received 35,000 Yang. " -gameforge.subquest_37._360_sayReward = "You have received Jade Shoes+3. " -gameforge.subquest_37._40_say = "I'm going to try a new method. It isn't easy to[ENTER]produce Celadon Porcelain, that's why only very[ENTER]few people know how to do it. I need to know it,[ENTER]though, for the sake of my art! Well.... Hmm,[ENTER]Uriel the scholar might know how to do it! Please[ENTER]go see Uriel and ask him how Celadon Porcelain is[ENTER]made! " -gameforge.subquest_37._50_say = "Do you want to quit this quest? " -gameforge.subquest_37._60_say = "Hm, I guess you're too busy? Remember to come[ENTER]back if you have some spare time. " -gameforge.subquest_37._70_say = "I understand. Farewell... " -gameforge.subquest_37._80_say = "Thank you. Uriel will know what to do. See you[ENTER]soon! " -gameforge.subquest_37._90_targetVid = "Let's go to Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = "The hunter's Lavishly Decorated Bow, which is a[ENTER]family heirloom, has been stolen from him. Go to[ENTER]Sangsun Dong and get back the Decorated Bow from[ENTER]the thieving monkeys. " -gameforge.subquest_38._10_targetVid = "The Hunter's Treasure " -gameforge.subquest_38._110_sendLetter = "Found the Lavishly Decorated Bow " -gameforge.subquest_38._120_targetVid = "Go to the hunter Yang-Shin " -gameforge.subquest_38._125_say = "You have found the Lavishly Decorated Bow of the[ENTER]Hunter. Bring it back to Yang-Shin. " -gameforge.subquest_38._130_npcChat = "Here's the bow! " -gameforge.subquest_38._140_say = "Wow, that's it! My bow, yay! My honour has been[ENTER]restored. Phew. I've been suffering for so long[ENTER]since I lost it... I'm really grateful for your[ENTER]help. It's an honour for me to give you this[ENTER]here. It may not look like much, but it's from[ENTER]the heart so take it. Thanks to you, I can carry[ENTER]on my life in peace! " -gameforge.subquest_38._150_sayReward = "You receive 1,500,000 experience points. " -gameforge.subquest_38._160_sayReward = "You have received 35,000 Yang. " -gameforge.subquest_38._170_sayReward = "You have received a Bravery Cape. " -gameforge.subquest_38._180_say = "You have found my Bow? But where is it? Have you[ENTER]lost it again? " -gameforge.subquest_38._190_select = "I'll keep looking. " -gameforge.subquest_38._200_say = "So be it.[ENTER]Look after yourself. " -gameforge.subquest_38._20_say = "Hey, could you listen to me for a second? As you[ENTER]can see, I'm a hunter; my family has been hunting[ENTER]for generations. We're all hunters, a family with[ENTER]so much honour. But I made a big mistake that is[ENTER]going to dishonour me in front of my whole[ENTER]family... " -gameforge.subquest_38._210_say = "Could you try again? Thank you.[ENTER]With your skills, you should be able to do it. " -gameforge.subquest_38._30_say = "It is about a Lavishly Decorated Bow which was[ENTER]stolen by monkeys a while ago. I was hunting in[ENTER]the Monkey Dungeon at the time and was only[ENTER]inattentive for a second - they took advantage of[ENTER]the situation and stole it from me. " -gameforge.subquest_38._40_say = "I have never been into the depths of the Sangsun[ENTER]Dong, so I don't really know my way around there[ENTER]and need your help. A few locals told me that you[ENTER]are very talented. That's why I have asked you[ENTER]this favour. I can't face my ancestors without my[ENTER]Decorated Bow. " -gameforge.subquest_38._50_sayTitle = "Yang-Shin: " -gameforge.subquest_38._60_say = "Oh, I need it back as soon as possible...[ENTER]Please come back when you have some time.[ENTER]Farewell. " -gameforge.subquest_38._70_say = "Well then...[ENTER]Watch out on your travels. " -gameforge.subquest_38._80_say = "You can find it easily, because it's a richly[ENTER]ornamented bow. I will give you a great reward[ENTER]for it! " -gameforge.subquest_38._90_sayTitle = "Look for the Lavishly Decorated Bow " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = "Traitor Balso's condition " -gameforge.subquest_39._10_targetVid = "Delivery for the Traitor Balso " -gameforge.subquest_39._110_say = "Traitor Balso's health has worsened. Go to[ENTER]Baek-Go and ask him how we can help Balso. " -gameforge.subquest_39._120_makequestbutton = "Go to Baek-Go " -gameforge.subquest_39._130_qSetTitle = "Go to Baek-Go " -gameforge.subquest_39._140_targetVid = "Off to Baek-Go's " -gameforge.subquest_39._150_npcChat = "I have a patient... " -gameforge.subquest_39._160_sayTitle = "Baek-Go: " -gameforge.subquest_39._170_say = "Oh, it's you, how are you? You are treating a[ENTER]sick patient? Tell me what's wrong with him...[ENTER]Hmm... And what medicine has he been taking?[ENTER]What?! No wonder he is getting worse! This[ENTER]medicine is totally unsuitable! " -gameforge.subquest_39._180_say = "He is lucky to be still alive! It is very[ENTER]dangerous to give a sick person the wrong[ENTER]treatment! But I know what will help him. There[ENTER]is a certain herb that rids the body of poison[ENTER]and will restore his health.[ENTER]However, searching for it is very dangerous. " -gameforge.subquest_39._190_say = "As far as I know the herb only grows in Sangsun[ENTER]Dong. But it is always harvested for the Monkey[ENTER]Lord who likes to eat it. You will have to kill[ENTER]him to get it.[ENTER]I can make the right medicine if you bring me the[ENTER]herb. " -gameforge.subquest_39._200_select = "Okay, I'll get it. " -gameforge.subquest_39._20_npcChat = "About your medicine... " -gameforge.subquest_39._210_select = "I can't do that. " -gameforge.subquest_39._220_say = "Do you want to quit this quest? " -gameforge.subquest_39._230_select = "Yes " -gameforge.subquest_39._240_say = "Well, maybe later, when you have some spare time.[ENTER]A lot of people are sick, but very few are[ENTER]looking for the cure. " -gameforge.subquest_39._250_say = "Hmm, that's just the way it is. It's a shame that[ENTER]no one is brave enough. How is all this going to[ENTER]end... " -gameforge.subquest_39._260_say = "Oh, thanks. It's going to be hard work. But you[ENTER]will be helping a number of people! " -gameforge.subquest_39._270_makequestbutton = "Herb of the Ape Lord " -gameforge.subquest_39._280_targetVid = "Go back to Baek-Go " -gameforge.subquest_39._290_sayTitle = "Found herb of the Hard Monkey " -gameforge.subquest_39._300_say = "You have taken the Herb of the Hard Monkey from[ENTER]the Ape Lord. Take it to Baek-Go, so he can make[ENTER]the medicine for Balso. " -gameforge.subquest_39._30_say = "Thank you for bringing me that medicine last[ENTER]time. But there is a problem... The medicine has[ENTER]lost its effect. I think it's gone bad.[ENTER]*Cough* - I desperately need treatment. " -gameforge.subquest_39._310_sayTitle = "Get the herb from Sangsun Dong " -gameforge.subquest_39._320_say = "Baek-Go can make a medicine for Balso the[ENTER]traitor's disease. He needs the Herb of the Hard[ENTER]Monkey for that. You can get it from the Ape Lord[ENTER]in the Hard Monkey Dungeon. " -gameforge.subquest_39._330_npcChat = "Herb of the Hard Monkey... " -gameforge.subquest_39._340_say = "It seems as if the disease is spreading into an[ENTER]epidemic, but we don't know the cause. However,[ENTER]the academic organisation told us that a cure is[ENTER]possible with Monkey Herbs. What's wrong? Have[ENTER]you already found the herb? " -gameforge.subquest_39._350_select = "Not yet. But soon! " -gameforge.subquest_39._360_select = "I can't get hold of the herb. " -gameforge.subquest_39._370_say = "Do you really want to give up? Hmm, I suppose you[ENTER]can't really do any more, than that. What shall I[ENTER]do? This herb could be a real blessing... " -gameforge.subquest_39._380_select = "I can't do it. " -gameforge.subquest_39._390_select = "I want to help! " -gameforge.subquest_39._400_say = "The monkeys are too strong for me. I can't get to[ENTER]the herb. I'm sorry. " -gameforge.subquest_39._40_say = "I know that there is a doctor living in the next[ENTER]village. Could you go to him and explain my[ENTER]situation to him so that he can tell you what can[ENTER]be done? As you can see, I can't leave the[ENTER]village in this condition. I'm very grateful that[ENTER]you helped me last time and rest assured that I[ENTER]will reward you this time, too. " -gameforge.subquest_39._410_say = "You refuse to help people who are suffering from[ENTER]a mysterious and terrible disease. Get out of my[ENTER]sight! " -gameforge.subquest_39._420_say = "You are right. Somebody has to get this herb[ENTER]otherwise all these sick people will suffer[ENTER]terribly. I'll take care of this. " -gameforge.subquest_39._430_say = "Well then. Hurry up! " -gameforge.subquest_39._440_say = "You really managed to get the Herb of the Hard[ENTER]Monkey! I hope it can really heal this mysterious[ENTER]disease. Wait a second, I'll quickly make the[ENTER]medicine now... " -gameforge.subquest_39._450_sayTitle = "Baek-Go: " -gameforge.subquest_39._460_say = "Here's the medicine. Hurry to the patient and[ENTER]give it to him. Then he should be better soon.[ENTER]Also, please tell him that it is always better to[ENTER]ask a doctor which medicine is the right one. " -gameforge.subquest_39._470_makequestbutton = "Take the medicine to Balso " -gameforge.subquest_39._480_targetVid = "You give the medicine to Balso. " -gameforge.subquest_39._490_sayTitle = "Traitor Balso's medicine " -gameforge.subquest_39._500_say = "Baek-Go has made medicine from the Herb of the[ENTER]Hard Monkey which can cure many rare diseases.[ENTER]Take it to the Traitor Balso in the neighbouring[ENTER]village. " -gameforge.subquest_39._50_say = "Do you want to quit this quest? " -gameforge.subquest_39._510_npcChat = "Here's the medicine. " -gameforge.subquest_39._520_say = "Are you bringing me the new medicine? There has[ENTER]been some progress in medical research? Sorry for[ENTER]troubling you. I should have asked a doctor for[ENTER]advice right from the start. However, I have to[ENTER]accept that I have to take this medicine now. " -gameforge.subquest_39._530_say = "Thank you for helping me to get out of my[ENTER]miserable condition. I don't have many friends.[ENTER]Here, I know it's not much, but it comes from the[ENTER]heart. Please accept it. If I ever make it, I[ENTER]will never forget you. " -gameforge.subquest_39._540_sayReward = "You have received 4,000,000 experience points. " -gameforge.subquest_39._550_sayReward = "You have received 65,000 Yang. " -gameforge.subquest_39._60_say = "If you know how to help me, we'll meet here again. " -gameforge.subquest_39._70_sayTitle = "Traitor Balso: " -gameforge.subquest_39._80_say = "Do I have to continue living like this?[ENTER]See you next time. " -gameforge.subquest_39._90_say = "Thank you. Be careful. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = "I knew I could count on you! It is a difficult[ENTER]job, but I am sure you'll be able to do it. Good[ENTER]luck! " -gameforge.subquest_40._10_targetVid = "Supporting War Device " -gameforge.subquest_40._110_targetVid = "Return to the Captain " -gameforge.subquest_40._120_say = "You have collected all 5,000 Arrowheads. Take[ENTER]them to the Captain. " -gameforge.subquest_40._130_say = "The army has problems to get more arrows. Kill[ENTER]Plagued Archers at Mount Sohan and get their[ENTER]Arrowheads for the Captain. 5,000 are enough. " -gameforge.subquest_40._140_npcChat = "About the Arrowheads... " -gameforge.subquest_40._150_say = "These Plagued Archers have a certain disease[ENTER]which has spread across the continent. Not even[ENTER]our doctors can explain it. Arrowheads are still[ENTER]normal at the moment, but they are becoming more[ENTER]and more toxic. " -gameforge.subquest_40._160_select = "I'll carry on. " -gameforge.subquest_40._170_say = "Do you want to quit this quest? " -gameforge.subquest_40._180_say = "You're afraid of the disease. Calm down and come[ENTER]back later. " -gameforge.subquest_40._190_say = "Are you sure you want to give up? Hmm, maybe this[ENTER]task really is too hard for you. I'll ask someone[ENTER]else. See you! " -gameforge.subquest_40._200_say = "I see.[ENTER]You never give up, do you?[ENTER]Let's go. " -gameforge.subquest_40._20_say = "Attention warriors! As you can see, the number of[ENTER]attacks made by our enemies is increasing every[ENTER]day. We have also received alarming information[ENTER]from Yu-Hwan. To cut a long story short: We don't[ENTER]have enough arrows! " -gameforge.subquest_40._210_npcChat = "Here are 5,000 Arrowheads! " -gameforge.subquest_40._220_say = "Fantastic work! Now we can prepare for the[ENTER]attack. Now I'm going to give you the order to[ENTER]make some arrows immediately. That was a really[ENTER]good team effort. I hope we can count on you[ENTER]later. " -gameforge.subquest_40._230_say = "Here is your reward. Next time I have an[ENTER]important job, you'll be the first one I call.[ENTER]All the best and see you soon! " -gameforge.subquest_40._240_sayReward = "You have received 4,500,000 experience points. " -gameforge.subquest_40._250_sayReward = "You have received 50,000 Yang. " -gameforge.subquest_40._260_sayReward = "You have received 3 x Critical Strike.[ENTER]You have received 3 x Piercing Strike. " -gameforge.subquest_40._30_say = "Archers are an important strategic factor in[ENTER]warfare. As soon as the enemies are within reach[ENTER]our archers should fire at them. That way we can[ENTER]either chase them away immediately or at least[ENTER]reduce their number. But if there are too many[ENTER]attacks in a short time we are soon out of[ENTER]arrows. " -gameforge.subquest_40._40_say = "That's why we need you! Go to Mount Sohan and[ENTER]kill Plagued Archers to get their Arrowheads.[ENTER]Those Arrowheads are poisonous but their effect[ENTER]will help us to defeat the enemy.[ENTER]We need 5,000 Arrowheads. What do you say? " -gameforge.subquest_40._50_select = "I accept. " -gameforge.subquest_40._60_select = "That's hard for me. " -gameforge.subquest_40._70_say = "Do you want to quit this quest? " -gameforge.subquest_40._80_say = "Is it too far to Mount Sohan for you? Think about[ENTER]it. This mission is of great importance. " -gameforge.subquest_40._90_say = "Hm, you're afraid of Plagued Archers? I suppose I[ENTER]overestimated you. I see there's no more hope for[ENTER]us. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = "What are you reading? " -gameforge.subquest_41._100_say = "You have collected all 100 Spider Eyes for[ENTER]Octavio's new recipe. You should quickly take[ENTER]them to him. " -gameforge.subquest_41._10_targetVid = "Spider Eyes Special " -gameforge.subquest_41._110_sayTitle = "Get Spider Eyes " -gameforge.subquest_41._120_say = "Octavio wants to try out his new recipe called[ENTER]'Spider Eyes special'. To make it he needs 100[ENTER]Spider Eyes from the spiders in the Yongbi[ENTER]desert. " -gameforge.subquest_41._130_targetVid = "Return to Octavio " -gameforge.subquest_41._140_npcChat = "I have the Spider Eyes. " -gameforge.subquest_41._150_sayTitle = "Octavio: " -gameforge.subquest_41._160_say = "Show me. Exactly one hundred eyes, very good.[ENTER]Well, let's see...[ENTER]Mmhhh, done! Do you also want to try? Don't look[ENTER]so horrified. It's not going to kill you. " -gameforge.subquest_41._170_say = "Hmm, hmm... What an experience! Very nutritious,[ENTER]not too sweet.... incredible taste! I knew it was[ENTER]worth the effort. I could have never done it[ENTER]without you. Thank you very much for your help! " -gameforge.subquest_41._180_sayReward = "You have received 2,100,000 experience points. " -gameforge.subquest_41._190_say = "What are you talking about? That are not one[ENTER]hundred eyes, I can tell without counting them![ENTER]Please get some more. " -gameforge.subquest_41._200_say = "I really want to cook this.[ENTER]Never mind, thanks. Take care and look after[ENTER]yourself. " -gameforge.subquest_41._20_say = "Hey, how are you? I'm just reading a cookery book[ENTER]that Soon very kindly gave me. I found a very[ENTER]interesting recipe called 'Spider Eyes special'[ENTER]in it. I've never seen anything like it before![ENTER]Have you? It seems to be special dish from[ENTER]another country. " -gameforge.subquest_41._210_say = "Thank you for not leaving me in the lurch.[ENTER]You're very kind! " -gameforge.subquest_41._30_say = "I would really like to try this dish but how am I[ENTER]supposed to get hold of the Spider Eyes? I really[ENTER]need your help again! Please get Spider Eyes from[ENTER]the Spiders in the Yongbi Desert. " -gameforge.subquest_41._40_say = "Could you do that for me? I would really be very[ENTER]grateful. To try I this recipe I need one hundred[ENTER]eyes for a reasonably sized portion. I'm really[ENTER]excited... " -gameforge.subquest_41._50_say = "Do you want to quit this quest? " -gameforge.subquest_41._60_say = "I really want to make this recipe, so if you feel[ENTER]like doing me a favour, please come visit me. " -gameforge.subquest_41._70_say = "Hm, where am I going to get these eyes from?[ENTER]Okay, see you soon. " -gameforge.subquest_41._80_say = "Thank you. I knew you'd do me this favour. I'll[ENTER]treat you to a really nice meal for doing this. " -gameforge.subquest_41._90_sayTitle = "Return to Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = "Sorry to hear that. I hear so many voices of dead[ENTER]people, who just can't rest in peace. We really[ENTER]have to help them. I'll ask someone else.[ENTER]Farewell. " -gameforge.subquest_42._10_targetVid = "Let the Dead Rest " -gameforge.subquest_42._110_say = "How brave you are. I'm sure the brave young[ENTER]warriors will soon get to Nirvana with your help. " -gameforge.subquest_42._120_say = "These terrible wars keep killing more and more[ENTER]young men. They are soliders that are fighting[ENTER]for their families and for their country at the[ENTER]front-line. But after their death, some of them[ENTER]just cannot pass into Nirvana. And so they remain[ENTER]in this world. " -gameforge.subquest_42._130_say = "I heard that the Proud Dark Colonel in the Hwang[ENTER]Temple apparently has a Temple Scarf and a Temple[ENTER]Doctrine. Please help me and my comrades to calm[ENTER]down those who died for their country. " -gameforge.subquest_42._140_sayTitle = "Return to the Dragon Force Teacher " -gameforge.subquest_42._150_say = "You have found a Temple Scarf and a Temple[ENTER]Doctrine. Take them to the Dragon Force Teacher,[ENTER]so that the Shamans can begin their ritual to[ENTER]calm down the dead. " -gameforge.subquest_42._160_sayTitle = "Get the Temple Scarf and the Temple Doctrine " -gameforge.subquest_42._170_say = "The Shamans need a Temple Scarf and a Temple[ENTER]Doctrine for a ceremony to calm down the spirits[ENTER]of the soldiers who died during the war.[ENTER]Kill the Proud Dark Colonel in the Hwang Temple[ENTER]to get the ritual objects. " -gameforge.subquest_42._180_npcChat = "I have got the Scarf and the Doctrine. " -gameforge.subquest_42._190_say = "That was great. Now we can calm down the dead[ENTER]soldiers. They did their best. Now, they can rest[ENTER]in peace. Let me give you a reward for this noble[ENTER]deed. " -gameforge.subquest_42._200_sayReward = "You have received 1,700,000 experience points. " -gameforge.subquest_42._20_sayTitle = "Dragon Force Teacher: " -gameforge.subquest_42._210_sayReward = "You have received 30,000 Yang. " -gameforge.subquest_42._220_sayReward = "You have received 3 Diamonds. " -gameforge.subquest_42._230_say = "That was great. Now we can calm down the dead[ENTER]soldiers. They did their best. Now, they can rest[ENTER]in peace. Let me give you a reward for this noble[ENTER]deed. " -gameforge.subquest_42._30_say = "These terrible wars keep killing more and more[ENTER]young men. They are soliders that are fighting[ENTER]for their families and for their country at the[ENTER]front-line. But after their death, some of them[ENTER]just cannot pass into Nirvana. And so they remain[ENTER]in this world. " -gameforge.subquest_42._40_say = "It is said they became resistant to death during[ENTER]the war. They think that they still have to[ENTER]defend their country.[ENTER]Our Shamans want to hold a ceremony to calm down[ENTER]the spirits. In order to do that, we need a[ENTER]special Temple Scarf and a Temple Doctrine, which[ENTER]are hard to find nowadays. Could you get both of[ENTER]those things for us? " -gameforge.subquest_42._50_say = "I heard that the Proud Dark Colonel in the Hwang[ENTER]Temple apparently has a Temple Scarf and a Temple[ENTER]Doctrine. Please help me and my comrades to calm[ENTER]down those who died for their country. " -gameforge.subquest_42._60_select = "I'll help you. " -gameforge.subquest_42._70_select = "I'm sorry, I'm too scared. " -gameforge.subquest_42._80_say = "Do you want to quit this quest? " -gameforge.subquest_42._90_say = "Help us to calm down their souls, so that they[ENTER]can rest in peace. I'll wait for your help here. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = "The Spider with the Bell " -gameforge.subquest_44._10_targetVid = "The spider " -gameforge.subquest_44._110_say = "Taurean said he hung a bell on a spider.[ENTER]Now Yu-Rang wants to know whether her friend was[ENTER]really that brave as he said.[ENTER]Look for the spider in the desert. " -gameforge.subquest_44._120_say = "Have you found the spider with the bell yet?[ENTER]No? You'll probably never find it. Taurean is a[ENTER]coward and just wanted to show off! " -gameforge.subquest_44._130_sendLetter = "Can't find a bell " -gameforge.subquest_44._140_sayTitle = "A lot of spiders, no bell " -gameforge.subquest_44._150_say = "You have killed some spiders but have not found a[ENTER]bell. You can't look forever. It would probably[ENTER]be best to go to Taurean and ask him for the[ENTER]truth. " -gameforge.subquest_44._160_sendLetter = "Go to Taurean " -gameforge.subquest_44._170_targetVid = "Ask Taurean about the bell " -gameforge.subquest_44._180_say = "It is unlikely that Taurean was brave enough to[ENTER]put a bell on a spider. It's best to ask him[ENTER]directly for the truth. " -gameforge.subquest_44._190_npcChat = "Tell me, about your bet with Yu-Rang... " -gameforge.subquest_44._200_say = "You know about the bet with Yu-Rang? She doesn't[ENTER]believe me and thinks that I didn't do it. She[ENTER]thinks that I would drop dead if I only looked at[ENTER]a giant spider. " -gameforge.subquest_44._20_npcChat = "A spider with a bell...? " -gameforge.subquest_44._210_say = "To be honest... She is right. I wasn't brave[ENTER]enough to tell her because I am too proud. " -gameforge.subquest_44._220_say = "But you look very strong! Can't you put the bell[ENTER]on a baby spider for me and then say it was me?[ENTER]Please, please. Otherwise they will make fun of[ENTER]me for the rest of my life. " -gameforge.subquest_44._230_say = "Do you want to quit this quest? " -gameforge.subquest_44._240_say = "You don't want to do it? But you are not going to[ENTER]tell Yu-Rang the truth?[ENTER]Please, help me. Come back when you have time for[ENTER]me! " -gameforge.subquest_44._250_say = "Now Yu-Rang will never talk to me again![ENTER]Or just laugh at me... " -gameforge.subquest_44._260_say = "Ah, I was right. I knew you were as nice as you[ENTER]look. Thank you for your help. Good luck! " -gameforge.subquest_44._270_sendLetter = "Go back to Yu-Rang " -gameforge.subquest_44._280_say = "Go back to Yu-Rang and tell her about Taurean's[ENTER]lie. " -gameforge.subquest_44._290_npcChat = "Yu-Rang is very disappointed in you. " -gameforge.subquest_44._300_say = "You have told her?![ENTER]I can understand that she doesn't want to be my[ENTER]friend any more. But it makes me very sad. I hope[ENTER]that I can change her mind some time. Perhaps I[ENTER]can think of something nice for her... " -gameforge.subquest_44._30_say = "Hey, could you do me a favour? My friend Taurean[ENTER]is very angry because I called him a coward.[ENTER]He says that he's actually very brave, and he[ENTER]made a bet with me that he would manage to hang a[ENTER]bell on a Baby Spider. He also told me that he[ENTER]had already done it, but I just can't believe[ENTER]him. " -gameforge.subquest_44._310_npcChat = "Taurean lied. " -gameforge.subquest_44._320_say = "His story isn't true?[ENTER]Hmm, I'm not really angry that he lied. Nobody[ENTER]likes to lose face.[ENTER]But he should have at least tried to make it[ENTER]true! I don't want to be friends with such a[ENTER]coward any more. " -gameforge.subquest_44._330_sayReward = "Yu-Rang will give you a reward for your honesty. " -gameforge.subquest_44._340_sayReward = "You have received 30,000 Yang. " -gameforge.subquest_44._350_sayReward = "You have received 350,000 experience points. " -gameforge.subquest_44._360_sendLetter = "Bell for the spider " -gameforge.subquest_44._370_say = "Go to the desert to the Baby Spiders and try to[ENTER]hang Taurean's bell on one of them. " -gameforge.subquest_44._380_npcChat = "About the bell... " -gameforge.subquest_44._390_say = "You haven't hung the bell onto the spider yet?[ENTER]Then please do it soon. And make sure Yu-Rang[ENTER]doesn't catch you! " -gameforge.subquest_44._400_sendLetter = "Done! " -gameforge.subquest_44._40_say = "I know I should trust my friend, but I want to[ENTER]know if he really did it. It's too dangerous for[ENTER]me in the desert. You look very strong. You could[ENTER]easily do it. Could you go and have a look for[ENTER]me? " -gameforge.subquest_44._410_say = "It was very difficult, but you finally managed to[ENTER]hang the bell onto a Baby Spider. Now go to[ENTER]Yu-Rang and tell her that Taurean did it. " -gameforge.subquest_44._420_npcChat = "The bell has been hung on the spider. " -gameforge.subquest_44._430_say = "You have done it? That's fantastic![ENTER]Then quickly tell Yu-Rang so that she finally[ENTER]believes me! " -gameforge.subquest_44._440_npcChat = "Taurean has told the truth. " -gameforge.subquest_44._450_say = "Come again? You have found a spider with a bell?[ENTER]Then Taurean really did it. I would have not[ENTER]thought it possible. Perhaps he will be a real[ENTER]man one day after all. Thank you for checking[ENTER]that for me. Here's a reward for your help. " -gameforge.subquest_44._460_sendLetter = "Back to Taurean " -gameforge.subquest_44._470_targetVid = "Back to Taurean " -gameforge.subquest_44._480_say = "You have told Yu-Rang that her friend has really[ENTER]hung a bell on a Baby Spider.[ENTER]Now go back to Tauran and tell him about the[ENTER]successful deception. " -gameforge.subquest_44._490_npcChat = "Yu-Rang believes you. " -gameforge.subquest_44._500_say = "Thanks a lot. Now Yu-Rang won't despise me. We[ENTER]have to keep this a secret forever. Promise? See[ENTER]you soon! " -gameforge.subquest_44._50_select = "Accept " -gameforge.subquest_44._510_sayReward = "Taurean gives you a reward for helping him to[ENTER]lie: you have received 30,000 Yang. " -gameforge.subquest_44._520_sayReward = "You have received 700,000 experience points. " -gameforge.subquest_44._60_say = "Do you want to quit this quest? " -gameforge.subquest_44._70_say = "Why not? Are you afraid?[ENTER]Visit me when you have changed your mind. " -gameforge.subquest_44._80_say = "Aaah, are you afraid?[ENTER]But you are much taller and stronger than me![ENTER]Haha, you are a coward! Then I have to ask[ENTER]someone else. " -gameforge.subquest_44._90_say = "The spiders live in the desert. You are strong. I[ENTER]am sure you can do it. Good luck! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = "Get the secret information " -gameforge.subquest_45._10_npcChat = "The thing about the Temple of Darkness " -gameforge.subquest_45._110_say = "You have the Temple Doctrine, the Temple Scarf[ENTER]and the Translation of the Cursebook. Take them[ENTER]to Soon. " -gameforge.subquest_45._120_say = "If you help Soon, the bookworm, he can continue[ENTER]his research about the Temple of Darkness.[ENTER]However, he can only do this if he gets hold of[ENTER]the following things: The Temple Doctrine, the[ENTER]Temple Scarf and the Translation of the[ENTER]Cursebook. Get hold of these things and take them[ENTER]to Soon. You'll find them in the Hwang Temple in[ENTER]the Valley of Seungryong. " -gameforge.subquest_45._130_npcChat = "The things from the Temple of Darkness " -gameforge.subquest_45._140_say = "Ah, you've got them! Thank you very much.[ENTER]About the secret people in the temple, well, it's[ENTER]pretty simple: they're dangerous people.[ENTER]But you've learned that the hard way.[ENTER]They also seem to be serving the evil gods. I[ENTER]don't know any details, but I presume that they[ENTER]are planning something really bad. " -gameforge.subquest_45._150_say = "Now that I have some of their holy things I will[ENTER]hopefully find out more. Best to start with the[ENTER]Temple Doctrine.[ENTER]Let's see... Hmm... Aha...[ENTER]Why are you still hanging around here? Haven't[ENTER]you got anything to do? " -gameforge.subquest_45._160_sayReward = "You have received 7,000,000 experience points. " -gameforge.subquest_45._170_sayReward = "You have received 70,000 Yang. " -gameforge.subquest_45._180_sayReward = "You have received the Book of the Leader. " -gameforge.subquest_45._190_say = "What? You don't have them? Don't slack off if you[ENTER]accept a request! Hurry up! " -gameforge.subquest_45._200_select = "Try again " -gameforge.subquest_45._20_say = "There is something going on inside the Temple of[ENTER]Darkness. I think there are dangerous creatures[ENTER]in there, studying ancient magic.[ENTER]The secrets of the Temple of Darkness are hard to[ENTER]understand, even for me. But I am sure that the[ENTER]agenda of these people is more than dubious. I[ENTER]have to find out more about them! " -gameforge.subquest_45._210_say = "Then I have to ask a stronger hero. Farewell. " -gameforge.subquest_45._220_say = "Thank you.[ENTER]I hope you are more successful this time! " -gameforge.subquest_45._30_say = "I need more facts for my studies. I think the[ENTER]Temple Doctrine, the Temple Scarf and the[ENTER]Translation of the Cursebook might come in quite[ENTER]useful. Can you bring me these things. I would be[ENTER]very grateful![ENTER]And don't hang about too long, I need them soon! " -gameforge.subquest_45._40_select = "I'll go straight away. " -gameforge.subquest_45._50_say = "Do you want to accept the mission? " -gameforge.subquest_45._60_say = "I'm asking for your help! If you are too busy[ENTER]now, come back later. Perhaps you'll have more[ENTER]time then. I'll be waiting for you. " -gameforge.subquest_45._70_say = "I asked for your help and you just turn your back[ENTER]on me?[ENTER]Oh, well, we don't need you anyway... now push[ENTER]off! " -gameforge.subquest_45._80_say = "Thanks! " -gameforge.subquest_45._90_makequestbutton = "Temple of Darkness " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = "Good luck on your search! I can only manufacture[ENTER]the right porcelain if I have the right[ENTER]materials. My customers are waiting really[ENTER]impatiently! " -gameforge.subquest_46._10_targetVid = "The Secret of the Pale Green Porcelain " -gameforge.subquest_46._110_makequestbutton = "Celadon Porcelain " -gameforge.subquest_46._120_qSetTitle = "Celadon Porcelain " -gameforge.subquest_46._130_say = "You have all the material that Yonah needs to[ENTER]make the Celadon Porcelain. Take it to Yonah! " -gameforge.subquest_46._140_say = "So that Yonah can manufacture Celadon Porcelain,[ENTER]he needs the following materials:[ENTER]Desert Sand from the Desert Outlaws in the Yongbi[ENTER]desert, Crystal Ore from the crystal mine and[ENTER]Monkey Blood from the Strong Stone Apes or the[ENTER]Strong Gold Apes at the Sangsun Dong. Find all[ENTER]three materials and take them to Yonah! " -gameforge.subquest_46._150_targetVid = "The Secret of the Pale Green Porcelain " -gameforge.subquest_46._160_npcChat = "I've obtained all materials. " -gameforge.subquest_46._170_say = "You've done it! Thank you! With the right[ENTER]technique and the right materials I can produce[ENTER]wonderful pale green porcelain. The income that I[ENTER]get from it will be a blessing for my purse.[ENTER]Here, take this reward. You have earned it. I'm[ENTER]going to start producing porcelain immediately! " -gameforge.subquest_46._180_sayReward = "You have received 3,000,000 experience points. " -gameforge.subquest_46._190_sayReward = "You have received 30,000 Yang. " -gameforge.subquest_46._20_say = "Hello adventurer! Didn't you bring me Soon's[ENTER]notes how to make Celadon Porcelain recently? I[ENTER]have a problem... Although I know the technique I[ENTER]don't seem to manage to manufacture genuine[ENTER]Celadon Porcelain.[ENTER]It's probably because I used my regular[ENTER]ingredients instead of the material written down[ENTER]in the notes which is difficult to get. " -gameforge.subquest_46._30_say = "I need finely ground Desert Sand, Crystal Ore and[ENTER]Monkey Blood. If you mix these and add them to[ENTER]the Clay it gets really hard when fired. Also the[ENTER]glaze gets its typically pale green colour which[ENTER]looks like jade. This colour is very popular with[ENTER]customers and I really need to sell more! " -gameforge.subquest_46._40_say = "You get the Desert Sand from the Desert Outlaws,[ENTER]you can get the Crystal Ore from crystal mines[ENTER]and to get the Monkey Blood, you will have to[ENTER]kill monkeys in the Sangsun Dong. Can you get[ENTER]these materials for me? I know, it won't be easy[ENTER]but I will reward you generously. " -gameforge.subquest_46._50_select = "Accept " -gameforge.subquest_46._60_select = "Refuse " -gameforge.subquest_46._70_say = "Do you want to quit this quest? " -gameforge.subquest_46._80_say = "If you are too busy now, come back later. " -gameforge.subquest_46._90_say = "You're giving up? Really? Then I guess I'll have[ENTER]to look for everything myself. I really need this[ENTER]porcelain. Good bye and good luck. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = "Ah! That's it. " -gameforge.subquest_47._10_answer = "Enemies sighted on horizon " -gameforge.subquest_47._10_targetVid = "Captain " -gameforge.subquest_47._110_select = "I don't know. " -gameforge.subquest_47._115_select = "Show me again. " -gameforge.subquest_47._120_say = "Do you want to quit this quest? " -gameforge.subquest_47._130_say = "Think about it again, and come back later. But[ENTER]don't tell anybody about it! " -gameforge.subquest_47._140_say = "Oh dear! Is it that hard? You were my last[ENTER]hope... Who is going to decipher it now? " -gameforge.subquest_47._150_say = "Okay, but be quick. Otherwise somebody is going[ENTER]to get suspicious...[ENTER][ENTER]SEE MINE[ENTER]THE DIGS[ENTER]NO[ENTER]HR IN ZOO " -gameforge.subquest_47._160_say = "And? What does this code mean? " -gameforge.subquest_47._170_say = "Yes, you are right! Now I also understand. I'm[ENTER]proud of you. You are one of our best soldiers![ENTER]This sentence is an agreed password. It means[ENTER]that Yu-Hwan has exposed the enemy spies and we[ENTER]have take action against them. I will give out[ENTER]the necessary orders immediately. " -gameforge.subquest_47._180_sayReward = "You receive 1,300,000 experience points. " -gameforge.subquest_47._190_say = "Why are you so quiet? Don't you know? " -gameforge.subquest_47._200_select = "I have to think about it again. " -gameforge.subquest_47._20_answer = "Enemies sighted on horizon " -gameforge.subquest_47._20_npcChat = "About the secret code... " -gameforge.subquest_47._210_select = "I give up. " -gameforge.subquest_47._220_say = "Oh dear! Is it that hard? You were my last[ENTER]hope... Who is going to decipher it now? " -gameforge.subquest_47._230_say = "So, what does it mean? " -gameforge.subquest_47._240_say = "Yes, you are right! Now I also understand. I'm[ENTER]proud of you. You are one of our best soldiers![ENTER]This sentence is an agreed password. It means[ENTER]that Yu-Hwan has exposed the enemy spies and we[ENTER]have take action against them. I will give out[ENTER]the necessary orders immediately. " -gameforge.subquest_47._250_sayReward = "You have received 2,300,000 experience points. " -gameforge.subquest_47._260_say = "You'll find out. Come back when you are ready! " -gameforge.subquest_47._270_say = "Hmm, that doesn't mean anything to me. What did[ENTER]he mean by that. I don't think that is right.[ENTER]Think again. " -gameforge.subquest_47._280_select = "I'll try it again. " -gameforge.subquest_47._290_select = "I give up. " -gameforge.subquest_47._300_say = "So? What does the message mean? " -gameforge.subquest_47._301_answer_correct = "Enemies sighted on horizon " -gameforge.subquest_47._302_answer_wrong = "Friendlies sighted on horizon " -gameforge.subquest_47._303_answer_wrong = "Enemy sighted on horizon " -gameforge.subquest_47._304_answer_wrong = "The truth makes enemies " -gameforge.subquest_47._305_answer_dontknow = "No idea " -gameforge.subquest_47._30_say = "ATTENTION![ENTER]Ah, it's you. It's great that you're here![ENTER]I have received some information from Yu-Hwan.[ENTER]She has written it in secret writing as usual. It[ENTER]takes me ages to decipher it. And it has to be[ENTER]dealt with quickly. Last time you managed to do[ENTER]it quite easily. Please, would you help me again? " -gameforge.subquest_47._310_say = "Yes, you are right! Now I also understand. I'm[ENTER]proud of you. You are one of our best soldiers![ENTER]This sentence is an agreed password. It means[ENTER]that Yu-Hwan has exposed the enemy spies and we[ENTER]have take action against them. I will give out[ENTER]the necessary orders immediately. " -gameforge.subquest_47._320_sayReward = "You have received 20,000 Yang. " -gameforge.subquest_47._330_say = "You'll find out. Come back when you are ready! " -gameforge.subquest_47._40_say = "Do you want to quit this quest? " -gameforge.subquest_47._50_say = "But you managed to do it last time. Why are you[ENTER]hesitating now? Think about it again. " -gameforge.subquest_47._60_say = "I know what you mean.[ENTER]You don't want to work with us any more, right?[ENTER]That's a pity. There aren't many brave warriors. " -gameforge.subquest_47._70_say = "Oh! You're my saviour! Look, this is the code.[ENTER]Have a close look! " -gameforge.subquest_47._80_say = "SEE MINE[ENTER]THE DIGS[ENTER]NO[ENTER]HR IN ZOO[ENTER][ENTER]Can you decipher that? " -gameforge.subquest_47._90_say = "So, how is it going? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = "Finding the spy " -gameforge.subquest_48._10_npcChat = "Find the Spy " -gameforge.subquest_48._110_say = "One of the spies lives as a fisherman in the[ENTER]village Pyungmo in the Jinno kingdom. Try getting[ENTER]in contact with him discreetly and take his[ENTER]report to the Captain. " -gameforge.subquest_48._120_say = "One of the spies lives as a fisherman in the[ENTER]village Yongan in the Shinsoo kingdom. Try[ENTER]getting in contact with him discreetly and take[ENTER]his report to the Captain. " -gameforge.subquest_48._130_say = "One of the spies lives as a fisherman in the[ENTER]village Joan in the Chunjo kingdom. Try getting[ENTER]in contact with him discreetly and take his[ENTER]report to the Captain. " -gameforge.subquest_48._140_npcChat = "What are you doing? " -gameforge.subquest_48._150_say = "Pssh, be quiet! You're scaring away all the fish.[ENTER]Why are you here anyway? You're so loud and[ENTER]clumsy; you can't be here for fishing. " -gameforge.subquest_48._160_say = "Ah, I understand. I have been expecting you for a[ENTER]while; you are late. It wasn't easy to get this[ENTER]information without being caught. You have to[ENTER]understand that the enemy is everywhere, and all[ENTER]he is doing is waiting for you to accidentally[ENTER]blow your cover. " -gameforge.subquest_48._170_say = "Now we shouldn't hang around here too long![ENTER]After all, we don't want someone to discover us.[ENTER]Here are the documents. Now set off immediately[ENTER]and take them directly to the Captain. " -gameforge.subquest_48._180_say = "One moment, please! I have something for you.[ENTER]A little present. Now be on your way. " -gameforge.subquest_48._190_sayReward = "You are curious and open the package to see what[ENTER]the spy has given you. " -gameforge.subquest_48._200_say = "Great! Grilled Rudd! The spy obviously really[ENTER]does know something about fishing. " -gameforge.subquest_48._20_say = "Relax, soldier![ENTER]Since all our neighbouring countries are enemies,[ENTER]it is important to have friends there who go[ENTER]undercover and help us gather information, so[ENTER]that we can prepare for any potential attacks. It[ENTER]is extremely important that the cover of these[ENTER]spies is never blown. " -gameforge.subquest_48._210_sayReward = "You have received 3 Grilled Rudds. " -gameforge.subquest_48._220_sendLetter = "Return to the Captain " -gameforge.subquest_48._230_targetVid = "The Captain " -gameforge.subquest_48._240_say = "The dangerous journey to Pyungmoo in the Jinno[ENTER]kingdom was successful: You have received the[ENTER]report from the spy who is disguised as a[ENTER]fisherman.[ENTER]Now go back to your kingdom and quickly take that[ENTER]information to the Captain. " -gameforge.subquest_48._250_say = "The dangerous journey to Yongan in the Shinsoo[ENTER]kingdom was successful: You have received the[ENTER]report from the spy who is disguised as a[ENTER]fisherman.[ENTER]Now go back to your kingdom and quickly take that[ENTER]information to the Captain. " -gameforge.subquest_48._260_say = "The dangerous journey to Joan in the Chunjo[ENTER]kingdom was successful: You have received the[ENTER]report from the spy who is disguised as a[ENTER]fisherman.[ENTER]Now go back to your kingdom and quickly take that[ENTER]information to the Captain. " -gameforge.subquest_48._270_npcChat = "The mission was successful! " -gameforge.subquest_48._280_say = "Are these the documents? Great! Thanks. Now that[ENTER]we know about the plans of our enemies we can[ENTER]prepare accordingly to protect ourselves. You[ENTER]have done the kingdom a great service! " -gameforge.subquest_48._290_sayReward = "You have received 5,500,000 experience points. " -gameforge.subquest_48._300_sayReward = "You have received 50,000 Yang. " -gameforge.subquest_48._30_say = "Surely, you know Yu-Hwan the musician, don't you?[ENTER]He's also a spy and works for us. One spy alone[ENTER]doesn't help though, so we have several all over[ENTER]the world. One of them is in the first village[ENTER]pretending to be a fisherman. " -gameforge.subquest_48._40_say = "Since I can't get into direct contact with him[ENTER]without blowing his cover, I'm in need of some[ENTER]help from fearless soldiers. Yes, I mean you![ENTER]Would you please go to this Fisherman and get me[ENTER]his latest report.[ENTER]It is vitally important for the safety of our[ENTER]kingdom! " -gameforge.subquest_48._50_say = "Do you want to quit this quest? " -gameforge.subquest_48._60_say = "You want to prepare yourself first? Okay, then[ENTER]come back later. I'll be waiting for you. But[ENTER]please hurry up; I need this report! " -gameforge.subquest_48._70_say = "What's wrong with you? Last time, you did[ENTER]fantastic work for us! And now you just want to[ENTER]abandon your country? But there's nothing I can[ENTER]do about it. Farewell. " -gameforge.subquest_48._80_say = "I knew I could rely on you. Good luck and be[ENTER]careful! " -gameforge.subquest_48._90_makequestbutton = "Meet the spy " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = "What is Bingsu? " -gameforge.subquest_49._10_targetVid = "Bingsu? " -gameforge.subquest_49._110_say = "Taurean has had a row with Harang because he[ENTER]doesn't believe her that you can make ice cream[ENTER]in the summer. Go to Harang and ask her what she[ENTER]knows about Bingsu. " -gameforge.subquest_49._120_qSetTitle = "Ask Harang " -gameforge.subquest_49._130_targetVid = "Ask Harang " -gameforge.subquest_49._140_npcChat = "What is Bingsu? " -gameforge.subquest_49._150_say = "That Taurean also pretends he knows everything.[ENTER]He doesn't even know Bingsu! How can you not know[ENTER]about something so delicious?[ENTER]You don't know what Bingsu is either?? Well you'd[ENTER]best go to Octavio in the neighbouring village.[ENTER]He's a famous chef and knows lots of good[ENTER]recipes. He made me Bingsu once... mmmmh.[ENTER]He will prove to you that I'm right! " -gameforge.subquest_49._160_makequestbutton = "Let's go see Octavio " -gameforge.subquest_49._170_say = "Taurean absolutely wants to know what Bingsu is.[ENTER]Go to the restaurant owner Octavio. I'm sure he[ENTER]can help you. " -gameforge.subquest_49._180_npcChat = "Do you know what Bingsu is? " -gameforge.subquest_49._190_say = "Bingsu? Of course, I know that. Every good cook[ENTER]knows how to make Bingsu! First of all you need[ENTER]finely crushed ice. Then you put sugar, thinly[ENTER]sliced rice cakes and finally fresh fruit for[ENTER]decoration. " -gameforge.subquest_49._200_say = "Why do you ask? Because Taurean and Harang are[ENTER]arguing? That's nothing new. But Harang is right.[ENTER]Bingsu is an especially popular food in hot[ENTER]summers. Taurean is a good boy actually, evn if[ENTER]he is sometimes a little petty. If you get the[ENTER]ingredients I could make Bingsu for him. " -gameforge.subquest_49._20_npcChat = "Bingsu? " -gameforge.subquest_49._210_say = "I would like to give Taurean a treat and give him[ENTER]Bingsu. What do you think? Can you go get Ice[ENTER]from Mount Sohan? " -gameforge.subquest_49._220_say = "Do you want to quit this quest? " -gameforge.subquest_49._230_say = "Don't you like ice cream? Or have you eaten too[ENTER]much already? It's for Taurean so please think[ENTER]about it again. " -gameforge.subquest_49._240_say = "Pity. Taurean is going to be very disappointed.[ENTER]See you. " -gameforge.subquest_49._250_say = "Very good. I need Chunks of Ice from the[ENTER]Enchanted Ice on Mount Sohan. Bring me 50 Chunks[ENTER]of Ice. Then I can make some yummy Bingsu. " -gameforge.subquest_49._260_targetVid = "Go to Octavio " -gameforge.subquest_49._270_say = "%s[ENTER]You have got the Chunks of Ice for Taurean's[ENTER]Bingsu.[ENTER]Take them to Octavio. " -gameforge.subquest_49._275_say = "Got the Chunks of Ice " -gameforge.subquest_49._280_say = "Octavio has agreed to make Bingsu for Taurean but[ENTER]needs ice to do that. Kill Enchanted Ice on Mount[ENTER]Sohan and collect 50 Chunks of Ice. Take them to[ENTER]Octavio afterwards. " -gameforge.subquest_49._285_say = "Looking for ice " -gameforge.subquest_49._290_npcChat = "Here, I have brought Chunks of Ice. " -gameforge.subquest_49._300_say = "Ah, very good! The most difficult part of making[ENTER]Bingsu is done. Now I just have to put a little[ENTER]sugar... and some fruit... Here you are! An ice[ENTER]cream for Taurean. Take it now, then he will soon[ENTER]forget his anger. " -gameforge.subquest_49._30_sayTitle = "Taurean: " -gameforge.subquest_49._310_say = "Sorry, but that's not enough. You have to get[ENTER]more otherwise it will be just a tiny portion! " -gameforge.subquest_49._320_select = "Try again " -gameforge.subquest_49._330_say = "I know it's a long way and the monsters are[ENTER]strong. If it is too difficult for you then there[ENTER]is nothing we can do about it. See you. " -gameforge.subquest_49._340_say = "Try again. With your courage and stamina you can[ENTER]make it! " -gameforge.subquest_49._350_targetVid = "Bingsu? " -gameforge.subquest_49._360_say = "It is done: Octavio has made Bingsu out of the[ENTER]ice from Mount Sohan. Quickly go back to Taurean[ENTER]before it melts. " -gameforge.subquest_49._370_npcChat = "Here's the Bingsu! " -gameforge.subquest_49._380_say = "That's Bingsu? That tastes really good. Nice and[ENTER]cool. I've never tasted anything like it before,[ENTER]thanks! So Harang is right. I know have to[ENTER]apologize to her... " -gameforge.subquest_49._390_sayReward = "You receive 6,000,000 experience points. " -gameforge.subquest_49._400_sayReward = "You have received 70,000 Yang. " -gameforge.subquest_49._40_say = "Today, I had an argument with Harang. I could...[ENTER]She claims that there is something very tasty[ENTER]made of crushed ice. It's called Bingsu. " -gameforge.subquest_49._410_sayReward = "You have received a Scroll of War. " -gameforge.subquest_49._420_say = "Did you remember to bring me some Bingsu? " -gameforge.subquest_49._430_say = "Oh dear, I completely forgot about that! Hmm,[ENTER]shall I keep trying? Or should I rather leave it? " -gameforge.subquest_49._440_select = "Yes, I will continue. " -gameforge.subquest_49._450_select = "I give up. " -gameforge.subquest_49._460_say = "I can't do it, I'm sorry. " -gameforge.subquest_49._50_say = "Something like that is only possible in the[ENTER]winter when it's really cold. But she keeps[ENTER]claiming that it'll work. Can you find out[ENTER]whether you can also make this Bingsu in the[ENTER]summer? If such a thing even exists... " -gameforge.subquest_49._60_say = "I'm sure this Bingsu is delicious! Are you sure[ENTER]that you will never help me to make it? " -gameforge.subquest_49._70_say = "If you want to do it later, please let me know. " -gameforge.subquest_49._80_say = "I'd really love to try Bingsu...[ENTER]But you are right. Harang probably only wants to[ENTER]show off and Bingsu doesn't exist! Goodbye. " -gameforge.subquest_49._90_say = "Thanks for your help. Let me know whether you'll[ENTER]find something out. Then I can give this Harang a[ENTER]piece of my mind! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = "You do not have enough rank points for training. " -gameforge.training_grandmaster_skill._10_answer = "train " -gameforge.training_grandmaster_skill._10_sayTitle = "Skill training of the grand masters " -gameforge.training_grandmaster_skill._110_sayReward = " Necessary rank points: " -gameforge.training_grandmaster_skill._120_sayReward = "Your rank point level is in the negative region.[ENTER]This means that you have to spend twice as many[ENTER]rank points to improve your grand master skills[ENTER]as someone who has points in the positive region. " -gameforge.training_grandmaster_skill._130_sayReward = " Necessary rank points: " -gameforge.training_grandmaster_skill._140_sayReward = "If you train now, your rank points will drop into[ENTER]the negative area. " -gameforge.training_grandmaster_skill._150_sayReward = "Confirm! " -gameforge.training_grandmaster_skill._160_say = "If you try to increase a grand master skill now,[ENTER]your rank points may fall below zero, as you do[ENTER]not have many points left at the moment. Do you[ENTER]really want to increase this skill? " -gameforge.training_grandmaster_skill._170_sayReward = "train " -gameforge.training_grandmaster_skill._180_say = "If you don't want to train, press 'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = "Successful! " -gameforge.training_grandmaster_skill._200_say = "Congratulations! You did it. " -gameforge.training_grandmaster_skill._20_say = "You haven't taken part in any training yet. " -gameforge.training_grandmaster_skill._210_say = "ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = "This means that you have reached a perfect level[ENTER]for this skill and can't improve it any more. " -gameforge.training_grandmaster_skill._230_say = "Congratulations! You did it. Thanks to the skill[ENTER]training of the grand masters, " -gameforge.training_grandmaster_skill._240_say = " %s went up to level %s. " -gameforge.training_grandmaster_skill._250_sayReward = "You have successfully raised your level! " -gameforge.training_grandmaster_skill._260_sayReward = "You have used up %s rank points. " -gameforge.training_grandmaster_skill._270_sayReward = "Training has failed! " -gameforge.training_grandmaster_skill._280_say = "You couldn't improve your skills. " -gameforge.training_grandmaster_skill._290_sayReward = "You have lost some rank points and used up the[ENTER]Soul Stone. " -gameforge.training_grandmaster_skill._30_say = "Since you have read the Exorcism Scroll, you can[ENTER]continue training without having to take a break. " -gameforge.training_grandmaster_skill._40_say = "When your training is done, you have to rest for[ENTER]half a day. Try again later or use an Exorcism[ENTER]Scroll. " -gameforge.training_grandmaster_skill._50_say = "None of your skills are well-trained enough to[ENTER]try and achieve the status of grand master in one[ENTER]of them. " -gameforge.training_grandmaster_skill._60_say = "Please choose a skill in which you would like to[ENTER]achieve the status of a grand master. " -gameforge.training_grandmaster_skill._70_chat = "Current rank points: %s " -gameforge.training_grandmaster_skill._75_chat = " Necessary rank points: " -gameforge.training_grandmaster_skill._80_stringFormat = "%s grand master skill training " -gameforge.training_grandmaster_skill._90_say = "The grand master training uses up rank points. So[ENTER]it's possible that your level might drop into a[ENTER]negative point value. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = "I'm sorry, but you do not have the necessary[ENTER]riding experience to improve your mount. You at[ENTER]least need to have the Battle Horse License. " -gameforge.training_mount._02_say = "Sorry, but without the correct documents there[ENTER]isn't anything I can do for you. Don't try to[ENTER]pull one on me again, or I'll make you pay for[ENTER]it. " -gameforge.training_mount._03_say = "Where is your Mount Seal? I can't improve any[ENTER]mounts without this seal. Check behind the[ENTER]spinning coin.[ENTER]You can find a certificate there that you can[ENTER]swap for a Mount Seal. " -gameforge.training_mount._04_say = "I want to ride a new mount! " -gameforge.training_mount._05_say = "Hey! You're still riding a horse?! Really? You[ENTER]know we can tame wild animals these days right? " -gameforge.training_mount._06_say = "To train tamed wild animals for battle, you[ENTER]should definitely have a good riding proficiency.[ENTER]On top of that, you will also need the following[ENTER]items: the Scroll of Evolution, to improve your[ENTER]mount to a wild mount and the Scroll of Mutation,[ENTER]to make it into a valiant mount. " -gameforge.training_mount._07_say = "If you have any questions, you can always visit[ENTER]me again. I'll help you as much as I can. " -gameforge.training_mount._08_say = "I want to improve my mount! " -gameforge.training_mount._09_say = "So you want to improve your mount? Do you know[ENTER]how it works? OK, I'll explain it to you. " -gameforge.training_mount._10_say = "To improve your mount to a wild mount you need to[ENTER]go on the hunt for the Scroll of Evolution. Find[ENTER]the Scroll of Mutation so that you can train the[ENTER]wild creature to become a valiant mount. They say[ENTER]that they are hidden in a faraway land populated[ENTER]with dangerous giants! " -gameforge.training_mount._11_say = "Bring me these scrolls and I will improve your[ENTER]mount. You don't happen to have them on you[ENTER]already? " -gameforge.training_mount._12_say = "Yes, I want to improve my mount! " -gameforge.training_mount._13_say = "No, not right now. " -gameforge.training_mount._14_say = "Ah, you have on of the scrolls with you. Which[ENTER]one is it then? The Scroll of Evolution will let[ENTER]you train an inexperienced young animal for[ENTER]battle. The Scroll of Mutation you can improve it[ENTER]to become a valiant mount. " -gameforge.training_mount._15_2_say = "I've got the Scroll of Mutation. " -gameforge.training_mount._15_say = "I've got the Scroll of Evolution. " -gameforge.training_mount._16_say = "I don't have any scrolls on me. " -gameforge.training_mount._17_say = "Ah, look - the Scroll of Evolution! OK, let me[ENTER]take a look at your Mount Seal. Some people have[ENTER]been trying to get me to accept fakes! I'll check[ENTER]its authenticity first. Pass it here. (Drag the[ENTER]seal onto the Stable Boy.) " -gameforge.training_mount._18_say = "The Scroll of Mutation! Up till now I'd only[ENTER]heard stories. I've never actually held one in my[ENTER]hands. Show me your Mount Seal then. I will[ENTER]exchange it for a more powerful one, once I've[ENTER]checked its authenticity. (Drag the seal onto the[ENTER]Stable Boy.) " -gameforge.training_mount._19_say = "As soon as you have found one of the scrolls,[ENTER]return to me. I'll then be able to exchange your[ENTER]old Mount Seal for a more powerful one. " -gameforge.training_mount._20_say = "Your Mount Seal has definitely seen better days.[ENTER]Hang on, I'll exchange it for a new one. Please,[ENTER]take it. Now you can summon your wild mount.[ENTER]Return to me if you happen to discover the Scroll[ENTER]of Mutation. I'll use it to make you an even[ENTER]stronger Mount Seal. " -gameforge.training_mount._21_say = "That is the Mount Seal that you got from me a[ENTER]while back. It's already pretty worn. Give it[ENTER]back to me and I'll create you a Mount Seal that[ENTER]is even more powerful! " -gameforge.training_mount._22_say = "This seal allows you to summon your transformed[ENTER]mount. Its value is priceless so take good care[ENTER]of it! " -gameforge.training_mount._23_say = "Can I use horse skills? " -gameforge.training_mount._24_say = "You want to use some horse skills? You're pretty[ENTER]demanding! Although I too dream of them... Very[ENTER]well. To learn them you need to follow a few[ENTER]rules. " -gameforge.training_mount._25_say = "First things first, you need to master riding,[ENTER]otherwise you'll be putting yourself in serious[ENTER]danger. On top of that, your mount needs to be[ENTER]battle-ready, as it is only then ready to make[ENTER]use of horse skills. " -gameforge.training_mount._26_say = "Is your mount ready to learn horse skills? I[ENTER]won't be able to allow the training to proceed if[ENTER]it isn't. What do you want to do? " -gameforge.training_mount._27_say = "I understand. I will now assess your strength and[ENTER]riding proficiency. Please wait a moment. " -gameforge.training_mount._28_say = "Hmm... strong backbone, sound riding proficiency[ENTER]and your mount is extremely keen on battle. You[ENTER]can use horse skills. " -gameforge.training_mount._29_say = "Now your mount can use horse skills. However, if[ENTER]you get a new mount, it will also have to learn[ENTER]the skills. In that instance, just come back to[ENTER]me. " -gameforge.training_mount._30_say = "Come on, I already told you that it is dangerous[ENTER]if you are unable to ride. Return to me when you[ENTER]know how. " -gameforge.training_mount._31_say = "I'm afraid your mount is not quite ready yet.[ENTER]Return to me when it shows more desire for battle. " -gameforge.training_mount._32_say = "Could you perhaps climb down from your mount[ENTER]while we are talking? I have a stiff neck and it[ENTER]is pretty tiring, having to keep looking up at[ENTER]you the entire time. " -gameforge.training_mount._33_say = "You do not have the appropriate riding licence to[ENTER]improve your mount. You need to at least have the[ENTER]Battle Horse Licence to train a wild mount. To[ENTER]tame a valiant mount, you need to have the[ENTER]Military Horse Licence. " -gameforge.training_mount._34_say = "I see that you have a Power Snack. This valuable[ENTER]medicinal herb will provide your Power Mount with[ENTER]pure energy - it will extend its lifespan by a[ENTER]number of days. What should I do? Would you like[ENTER]me to extend the lifespan of your mount, or do[ENTER]you want to improve it? " -gameforge.training_mount._35_select_1 = "Extend " -gameforge.training_mount._35_select_2 = "Improve " -gameforge.training_mount._36_select_1 = "7 days " -gameforge.training_mount._36_select_2 = "15 days " -gameforge.training_mount._36_select_3 = "30 days " -gameforge.training_mount._36_select_4 = "Scroll of Mutation + 200k Yang " -gameforge.training_mount._37_say = "Unfortunately you do not have the necessary Power[ENTER]Snack for the requested duration. But I'm sure[ENTER]you'll find it in the section behind the spinning[ENTER]coin! " -gameforge.training_mount._38_say = "The Scroll of Mutation contains great power! It[ENTER]can extend the lifespan of your Valiant Mount by[ENTER]up to four days. An attempt will cost you 200,000[ENTER]Yang. Your mount will have to be exhausted and[ENTER]have less than a day's worth of lie remaining for[ENTER]the attempt though. Of course, a little luck also[ENTER]forms part of the process! Should the extension[ENTER]fail, I'd recommend feeding it a Power Snack.[ENTER]They can be found behind the spinning coin. " -gameforge.training_mount._39_say = "Your Power Mount is still too strong. The Scroll[ENTER]of Mutation will have no effect here. Come back[ENTER]when it has less than a day left to live. " -gameforge.training_mount._40_say = "Unfortunately I cannot help you. Either you are[ENTER]not carrying the Scroll of Mutation, or you[ENTER]possess less than 200,000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = "Your attempt to produce the scroll failed because[ENTER]you didn't have all the materials. " -gameforge.upgrade_refine_scroll._10_npcChat = "Manufacture the Scroll of War " -gameforge.upgrade_refine_scroll._110_npcChat = "Producing Dragon Scroll " -gameforge.upgrade_refine_scroll._120_say = "A Dragon Scroll increases your rate of success[ENTER]when improving an item. Even if it fails, the[ENTER]item's level will only be reduced by one. This is[ENTER]a mysterious item that can be seen as a type of[ENTER]upgraded Blessing Scroll. " -gameforge.upgrade_refine_scroll._130_say = "To make it, you need Magic Iron Ore. " -gameforge.upgrade_refine_scroll._140_sayItem = "Magic Iron Ore " -gameforge.upgrade_refine_scroll._150_say = "To produce this, you need a Blessing Scroll. " -gameforge.upgrade_refine_scroll._160_say = "Do you have all the necessary items?[ENTER]Do you want to produce a Dragon Scroll? To[ENTER]produce a Dragon Scroll, you need a Blessing[ENTER]Scroll and Magic Iron Ore. " -gameforge.upgrade_refine_scroll._170_say = "You produced a Dragon Scroll! It really is a lot[ENTER]easier to produce a Dragon Scroll if you use[ENTER]Magic Iron Ore. I like that! " -gameforge.upgrade_refine_scroll._180_say = "Your attempt to produce the scroll failed because[ENTER]you didn't have all the materials. " -gameforge.upgrade_refine_scroll._190_npcChat = "Produce a Blacksmith' Handbook " -gameforge.upgrade_refine_scroll._200_say = "Have you heard of the stone called Stone of the[ENTER]Blacksmith? Apparently it's a stone made from the[ENTER]blood and sweat of a blacksmith. If you bring me[ENTER]the Stone of the Blacksmith and a Blessing[ENTER]Scroll, I will make a handbook for you that has[ENTER]been passed on in my family for generations. It[ENTER]has the similar functions to the Dragon Scroll,[ENTER]but the rate of success is higher. " -gameforge.upgrade_refine_scroll._20_say = "These mysterious Scrolls of War improve +0 to +3[ENTER]items and have a 100% success rate. However, they[ENTER]don't work on items with +4 or above. " -gameforge.upgrade_refine_scroll._210_say = "To produce this, you need a Stone of the[ENTER]Blacksmith. " -gameforge.upgrade_refine_scroll._220_sayItem = "Stone of the Blacksmith " -gameforge.upgrade_refine_scroll._230_say = "To produce it, you need a Blessing Scroll. " -gameforge.upgrade_refine_scroll._240_say = "Do you have all the necessary items? So, do you[ENTER]want me to make the handbook passed on by my[ENTER]family for generations? " -gameforge.upgrade_refine_scroll._250_say = "I have produced a Blacksmith's Handbook for you![ENTER]Now have the ancient knowledge of an entire[ENTER]blacksmith dynasty. Use it wisely! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._260_sayItem = "Blacksmith' Handbook " -gameforge.upgrade_refine_scroll._270_say = "I can't produce the Blacksmith' Handbook because[ENTER]you don't have the necessary materials. " -gameforge.upgrade_refine_scroll._30_say = "To produce this, you will need Magic Copper Ore. " -gameforge.upgrade_refine_scroll._40_sayItem = "Magic Copper Ore " -gameforge.upgrade_refine_scroll._50_say = "You will additionally need a Blessing Scroll. " -gameforge.upgrade_refine_scroll._60_sayItem = "Blessing Scroll " -gameforge.upgrade_refine_scroll._70_say = "Have you got all the necessary items? You still[ENTER]need another 200,000 Yang. If you have a Blessing[ENTER]Scroll, some Magic Copper Ore and 200,000 Yang[ENTER]you can produce a Scroll of War. Do you want to[ENTER]produce a scroll? " -gameforge.upgrade_refine_scroll._80_say = "You produced the scroll successfully! It really[ENTER]is a lot easier to produce a Scroll of War if you[ENTER]have Magic Copper Ore! I like that! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._90_sayItem = "Scroll of War " -gameforge.warehouse = {} -gameforge.warehouse._100_say = "Welcome! Do you know what Gold Bars are for? If[ENTER]you carry around Yang, it's like saying: Please[ENTER]kill me now![ENTER]That's why I swap people's Yang for Gold Bars and[ENTER]store these for them. " -gameforge.warehouse._10_npcChat = "I want to use the Storeroom. " -gameforge.warehouse._110_say = "Ok, so I ask for a little more than the Gold Bar[ENTER]is worth. But such a service is still fair, isn't[ENTER]it? There's no reason to feel like you've been[ENTER]ripped off. As you know, it's very dangerous out[ENTER]there. " -gameforge.warehouse._120_npcChat = "Open Item Shop Storeroom " -gameforge.warehouse._130_say = "The mines are all drained. It's hard to find gold[ENTER]or silver. As long as no new lode is found, there[ENTER]will be no more new gold or silver. " -gameforge.warehouse._140_say = "Welcome! You want to see your item shop[ENTER]storeroom? Why have you come to see me then? Just[ENTER]look in your inventory, there's a direct entrance[ENTER]there. " -gameforge.warehouse._150_say = "Enter the item shop storeroom any time you like[ENTER]by clicking on this symbol. Providing you haven't[ENTER]changed it, the password is 000000. " -gameforge.warehouse._20_sayTitle = "Storekeeper: " -gameforge.warehouse._30_say = "Do you want to use the Storeroom?[ENTER]You will however, have to pay Yang to use the[ENTER]Storeroom. I'm in a good mood today so you can[ENTER]use it for just 500 Yang. So - come on, that's[ENTER]cheap, isn't it? " -gameforge.warehouse._40_say = "What? Not enough Yang?[ENTER]Come back when you have enough. " -gameforge.warehouse._50_say = "Your Storeroom is open now.[ENTER]If you want to use it, just talk to me.[ENTER]The password for your Storeroom is: " -gameforge.warehouse._60_sayReward = "000000 " -gameforge.warehouse._70_say = "You should change it for security reasons.[ENTER][ENTER]You might think that 45 boxes aren't enough. But[ENTER]who knows, maybe I'll give you more space if we[ENTER]get along well. " -gameforge.warehouse._80_say = "Well, I'm not forcing anybody. If you don't feel[ENTER]like it come back later. " -gameforge.warehouse._90_npcChat = "Open Storeroom " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Welcome to the Server! " -gameforge.sash = {} -gameforge.sash.title_sash = "What is a Sash? " -gameforge.sash.msg_sash01 = "The sash offers you two options: [ENTER]Combination & Absorption.[ENTER][ENTER]You can try a combination with a sash of the same grade.[ENTER]Two combined sashes can generate a sash of a higher grade. " -gameforge.sash.msg_sash02 = "In absorption, the sash takes the bonus from a weapon or armor according to your sash's grade.[ENTER]The absorption rate varies depending on the sash grade.[ENTER]The absorbed weapon or armor will be destroyed. " -gameforge.sash.title_combination = "Combination " -gameforge.sash.msg_comb01 = "Would you like to combine two sashes? " -gameforge.sash.title_absorption = "Absorption " -gameforge.sash.msg_abso01 = "Do you want to absorb bonuses from your weapon/armor? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "You cannot change your name if you are married. " -gameforge.change_name.error_poly = "You cannot change your name if you are transformed. " -gameforge.change_name.error_guild = "You cannot change your name if you are in a guild. " -gameforge.change_name.error_party = "You cannot change your name if you are in a party. " -gameforge.change_name.error_level = "You need level 35 to change your name! " -gameforge.change_name.msg01 = "You cannot use it now. " -gameforge.change_name.msg02 = "Since it's a test server, you can go " -gameforge.change_name.msg03 = "Please enter the name you want to have " -gameforge.change_name.error_longname = "This name is too long. Please try again. " -gameforge.change_name.error_relogin = "You didn't log in after you have changed your name.[ENTER]Please re-log in. " -gameforge.change_name.error_reuse = "The problem occurred while using the item.[ENTER]Please use again. " -gameforge.change_name.error_rename = "The name is not available.[ENTER]Please enter another name. " -gameforge.change_name.success_name = "You have changed your name successfully.[ENTER]Please log in again. " -gameforge.change_name.error_unk = "Unknown error occurred. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Sun's Unique Hobby " -gameforge.collect_quest_lv96.msg01 = "%s, found in Seungryong Valley, is looking for you.[ENTER]Please go and see what the matter is. " -gameforge.collect_quest_lv96.chat01 = "Weapon Maniac Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Dragon Warrior~! I need your help![ENTER]Please assist me~![ENTER]I heard that the monsters in the Heavenly Cave drop gems that are useful for weapon research~! " -gameforge.collect_quest_lv96.msg03 = "And the gemstones must be perfect~![ENTER]I will appraise them for you if you bring them to me~![ENTER]You must get them for me~![ENTER]The gemstone I need is called the Blue Sky Gem.[ENTER]I need a total of %d~![ENTER]Please help me~! " -gameforge.collect_quest_lv96.title01 = "Bring the Blue Sky Gems " -gameforge.collect_quest_lv96.msg04 = "The weapon maniac, %s, is collecting gems for weapon research.[ENTER]The gem he is looking for can be obtained from %s and %s. " -gameforge.collect_quest_lv96.msg05 = " You currently have %s out of %d " -gameforge.collect_quest_lv96.msg06 = "You cannot use the potion yet. " -gameforge.collect_quest_lv96.msg07 = "You have already used it once. " -gameforge.collect_quest_lv96.msg08 = "You should get the Blue Sky Gems first before using the potion. " -gameforge.collect_quest_lv96.msg09 = "You have obtained the Blue Sky Gems! " -gameforge.collect_quest_lv96.chat02 = "Did you bring the Blue Sky Gems?" -gameforge.collect_quest_lv96.msg10 = "Oh no, I'm sorry...[ENTER]I haven't analyzed the Blue Sky Gems you brought me last time yet...[ENTER]Please bring them to me later. " -gameforge.collect_quest_lv96.msg11 = "Please come back when you have %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Excellent work! You did well...[ENTER]If you bring me only %d more, I'll have enough~!![ENTER]Thank you for your hard work~! " -gameforge.collect_quest_lv96.msg13 = "You collected all the gems!![ENTER]This is your reward.[ENTER]Choose one. " -gameforge.collect_quest_lv96.msg14 = "I'm sorry, but this is a fake...[ENTER]Please bring me another one. " -gameforge.collect_quest_lv96.msg15 = "Oh!! You brought them...[ENTER]Let me examine them...[ENTER]Please wait for a moment... " -gameforge.collect_quest_lv96.bonus1 = "Health +2000" -gameforge.collect_quest_lv96.bonus2 = "Defense +700" -gameforge.collect_quest_lv96.bonus3 = "Attack +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_FR.lua b/serverfiles/main/srv1/share/locale/germany/translate_FR.lua deleted file mode 100644 index 2321cd3cf..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_FR.lua +++ /dev/null @@ -1,8963 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = "tes-vous sr de vouloir vous dfier vous-mme ?[ENTER]Enfin, vous n'avez pas besoin d'arne pour a.[ENTER]Revenez quand vous serez plus srieux ! " -gameforge.arena_manager._10_npcChat = "Lancer un combat d'entranement " -gameforge.arena_manager._110_say = "Votre partenaire dentranement n'a pas encore[ENTER]atteint le niveau %s, ncessaire pour un combat[ENTER]dentranement. Je suis dsol, mais je ne peux[ENTER]pas autoriser ce combat. " -gameforge.arena_manager._120_say = "Pour conclure l'accord sur l'entranement au[ENTER]combat, %s doit s'approcher de[ENTER]moi. " -gameforge.arena_manager._130_say = "%s n'est pas actuellement disponible. " -gameforge.arena_manager._140_sayTitle = "Dcision " -gameforge.arena_manager._150_say = "%s ne veut pas vous dfier. " -gameforge.arena_manager._160_say = "Un problme est intervenu.[ENTER]Veuillez ressayer plus tard de vous enregistrer. " -gameforge.arena_manager._170_say = "Votre partenaire pour votre combat dentranement[ENTER]se trouve dj dans un combat dentranement.[ENTER]Veuillez ressayer plus tard. " -gameforge.arena_manager._180_say = "La Salle de L'entranement au Combat est utilis[ENTER]en ce moment.[ENTER]Veuillez vous enregistrer plus tard. " -gameforge.arena_manager._190_npcChat = "Regardez un entranement au combat. " -gameforge.arena_manager._195_say = "%s contre %s " -gameforge.arena_manager._200_tableInsert = "Fermer " -gameforge.arena_manager._20_sayTitle = "Yu-Hwan: " -gameforge.arena_manager._210_say = "Il n'y a actuellement aucun entranement au[ENTER]combat. " -gameforge.arena_manager._220_say = "Il y a actuellement %s combats d'entranement en[ENTER]cours. " -gameforge.arena_manager._30_say = "La Salle d'Entranement au Combat a t dtruit[ENTER]au cours d'un combat acharn.[ENTER]Aucun combat ne pourra avoir lieu tant qu'elle[ENTER]n'aura pas t reconstruite. " -gameforge.arena_manager._40_say = "Quelqu'un d'autre s'est enregistr pour le combat[ENTER]d'entranement. " -gameforge.arena_manager._50_say = "Vous ne pouvez pas vous enregistrer un combat[ENTER]d'entranement avant le niveau %s. " -gameforge.arena_manager._60_say = "Vous voulez vous inscrire pour un combat[ENTER]dentranement ?[ENTER]Alors donnez-moi le nom de votre partenaire. " -gameforge.arena_manager._70_say = "Vous ne savez pas avec qui vous voudriez vous[ENTER]battre ? sans le nom d'un partenaire, je ne peux[ENTER]pas vous inscrire. " -gameforge.arena_manager._80_say = "Bien mon cher %s, vous tes enregistr pour un[ENTER]combat d'entranement contre %s. " -gameforge.arena_manager._85_say = "%s attend l'accord de %s pour le dfi " -gameforge.arena_manager._87_say = "%s, voulez-vous faire un combat d'entranement[ENTER]contre %s? " -gameforge.arena_manager._90_say = "%s n'est pas connect pour le moment. Veuillez[ENTER]ressayer plus tard ou prenez rendez-vous avec[ENTER]votre partenaire ! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = "Je voudrais amliorer quelque chose. " -gameforge.blacksmith._20_sayTitle = "Le forgeron: " -gameforge.blacksmith._30_say = "Salut![ENTER]Je m'occupe d'amliorer les objets. Si vous[ENTER]voulez amliorer un objet, apportez-le-moi. " -gameforge.blacksmith._40_sayTitle = "Information: " -gameforge.blacksmith._50_sayReward = "Prenez l'objet et dposez-le sur l'image du[ENTER]Forgeron. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = "Note: " -gameforge.buy_fishrod._10_npcChat = "Promotion sur les cannes pche " -gameforge.buy_fishrod._110_say = "Nous vous remercions pour l'achat du kit Canne [ENTER]pche. Notre magasin ne propose pas seulement les[ENTER]meilleurs prix, mais organise galement des[ENTER]concours de pche pour dbutants. Le premier prix[ENTER]est convoit par tous... une arme de dbutant+3![ENTER]Le premier qui ramnera 5 Sandres morts au[ENTER]pcheur se verra remettre immdiatement ce prix[ENTER]absolument fantastique. C'est une occasion[ENTER]rare!!! Relevez le dfi! " -gameforge.buy_fishrod._120_select = "Entrer " -gameforge.buy_fishrod._130_select = "Ignorer " -gameforge.buy_fishrod._140_say = "Nous vous remercions pour l'achat du kit Canne [ENTER]pche. Notre magasin ne propose pas seulement les[ENTER]meilleurs prix, mais organise galement des[ENTER]concours de pche pour dbutants. Le premier prix[ENTER]est convoit par tous... une arme de dbutant+3![ENTER]Le premier qui ramnera 5 Sandres morts au[ENTER]pcheur se verra remettre immdiatement ce prix[ENTER]absolument fantastique. C'est une occasion[ENTER]rare!!! Relevez le dfi! " -gameforge.buy_fishrod._150_makequestbutton = "Concours de pche " -gameforge.buy_fishrod._160_say = "Pchez un Sandre et tuez-le en cliquant dessus.[ENTER]Amenez 5 Sandres morts au pcheur et vous serez[ENTER]rcompens. " -gameforge.buy_fishrod._170_npcChat = "Allez chercher votre prix " -gameforge.buy_fishrod._180_say = "Vous m'avez ramen 5 Sandres morts! Comme promis,[ENTER]je vous remets une arme de dbutant+3.[ENTER]Bonne pche ! Revenez bientt ! " -gameforge.buy_fishrod._190_say = "Dsol. Le prix est destin celui qui me[ENTER]rapportera 5 Sandres morts.[ENTER]Continuez pcher ! " -gameforge.buy_fishrod._200_makequestbutton = "Prix du concours de pche " -gameforge.buy_fishrod._20_sayTitle = "Le Pcheur : " -gameforge.buy_fishrod._210_sayTitle = "Information: " -gameforge.buy_fishrod._220_say = "Vous avez particip au concours de pche et avez[ENTER]pch 5 Sandres. Cette bote magnifique vous est[ENTER]remise en rcompense. " -gameforge.buy_fishrod._230_say = "Dans la bote il y a une arme dbutant +3. " -gameforge.buy_fishrod._240_say = "Comme vous n'avez pas ramen les 5 Sandres[ENTER]demands, la bote remise est vide. " -gameforge.buy_fishrod._30_say = "Une promotion incroyable ! Une canne pche avec[ENTER]un manche absolument fantastique ! Et 100 appts[ENTER]et 20 vers gratuits en prime ! Nous, 'Les[ENTER]seigneurs de la canne', nous proposons la[ENTER]promotion canne pche 3 en 1 nos clients pour[ENTER]le prix exceptionnel de 3980 Yangs. " -gameforge.buy_fishrod._40_select = "Acheter " -gameforge.buy_fishrod._50_select = "Ne pas acheter " -gameforge.buy_fishrod._60_say = "Vous avez acquis le kit canne pche 3 en 1.[ENTER]Bonne pche ! Quand vous ouvrirez ce kit, lisez[ENTER]la notice qui y est jointe. bientt ! " -gameforge.buy_fishrod._70_say = "Dsol. Vous n'avez pas assez de Yangs.[ENTER]Mais ne vous inquitez pas, vous aurez bientt[ENTER]une nouvelle chance... bientt ! " -gameforge.buy_fishrod._80_say = "Bouton inconnu [%s] " -gameforge.buy_fishrod._90_makequestbutton = "Note du concours de pche " -gameforge.change_empire = {} -gameforge.change_empire._100_say = "Si vous vous mariez maintenant vous ne pouvez pas[ENTER]changer d'empire car seuls les joueurs[ENTER]clibataires peuvent changer d'empire. " -gameforge.change_empire._10_npcChat = "Changer d'Empire " -gameforge.change_empire._110_say = "Veuillez divorcer avant de changer d'empire. " -gameforge.change_empire._120_sayReward = "Vous ne pouvez pas changer d'empire tan que vous[ENTER]tes transform. " -gameforge.change_empire._130_say = "Utilisez cet item une fois que vous n'tes plus[ENTER]transforms. " -gameforge.change_empire._140_sayReward = "Vous ne pouvez pas changer d'empire tant que vous[ENTER]tes membre d'une guilde. " -gameforge.change_empire._150_say = "Utilisez cet objet quand vous ne faites pas[ENTER]partie d'une guilde. " -gameforge.change_empire._160_sayReward = "Vous ne pouvez pas changer d'empire car vous[ENTER]n'avez pas assez de Yangs. " -gameforge.change_empire._170_say = "Utilisez cet objet quand vous aurez 500.00 Yangs[ENTER]sur vous. " -gameforge.change_empire._180_say = "Quel empire voulez-vous rejoindre ? " -gameforge.change_empire._190_select = "Shinsoo " -gameforge.change_empire._200_select = "Chunjo " -gameforge.change_empire._205_select = "Jinno " -gameforge.change_empire._20_say = "Veuillez patienter pendant votre changement[ENTER]d'empire. Vous allez tre inclus dans l'empire. " -gameforge.change_empire._210_sayReward = "Etes-vous sur de vouloir changer d'empire? Vous[ENTER]ne pourrez pas annuler ceci. " -gameforge.change_empire._220_sayTitle = "Changer d'Empire: " -gameforge.change_empire._230_sayReward = "Veuillez vous dconnecter compltement et vous[ENTER]reconnecter pour finir l'vnement. " -gameforge.change_empire._240_stringFormat = "%s -> %s " -gameforge.change_empire._250_say = "Il semblerait que vous ayez choisi le mme empire[ENTER]qu'avant. ne vouliez-vous pas changer d'empire ? " -gameforge.change_empire._260_say = "Vous avez choisi votre empire.[ENTER][ENTER]Attention, si vous tiez membre d'une guilde ou[ENTER]mari, vous ne pourrez changer d'empire tant que[ENTER]vous ne sera pas divorc et sans guilde. " -gameforge.change_empire._270_say = "L'empire est choisi.[ENTER][ENTER]Votre conjoint est absent dans le nouvel empire. " -gameforge.change_empire._30_say = "Pour changer d'empire vous devez remplir les[ENTER]conditions suivante:[ENTER]1. Vous ne devez pas faire partie d'une guilde.[ENTER]2. Vous devez tre clibataire.[ENTER]3. Vous ne devez pas avoir prvu de vous mari.[ENTER]4. Vous avez besoin de 500000 Yangs pour changer[ENTER]d'empire.[ENTER][ENTER]Voulez-vous changer d'empire? " -gameforge.change_empire._40_say = "Grce cet objet vous pourrez changer votre[ENTER]empire. " -gameforge.change_empire._50_sayTitle = "Vous ne pouvez pas utiliser cet objet. " -gameforge.change_empire._60_sayReward = "Vous ne pouvez changer d'empire qu'une seule fois. " -gameforge.change_empire._70_say = "GM - Remettre le temps zro? " -gameforge.change_empire._80_say = "Le compteur a t mis zro. " -gameforge.change_empire._90_sayReward = "Les joueurs maris ne peuvent pas changer[ENTER]d'empire. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = "Le personnage choisi ne possde pas suffisamment[ENTER]d'exprience pour pouvoir devenir chef de guilde.[ENTER](niveau 40 minimum ncessaire) " -gameforge.change_guild_master._10_say = "Seul le chef de guilde peut utiliser cet objet. " -gameforge.change_guild_master._110_say = "Il est encore trop tt pour que ce personnage[ENTER]puisse occuper une position dirigeante. " -gameforge.change_guild_master._20_say = "Veuillez entrer le nom de votre remplaant qui[ENTER]devrait prendre votre place en tant que chef de[ENTER]guilde. " -gameforge.change_guild_master._30_say = "Cette entre est invalide. " -gameforge.change_guild_master._40_say = "Seul un chef de guilde peut utiliser ceci. " -gameforge.change_guild_master._50_say = "Ce joueur n'est pas membre de la guilde " -gameforge.change_guild_master._60_say = "C'est fait! " -gameforge.change_guild_master._70_say = "Vous n'tes pas dans une guilde " -gameforge.change_guild_master._80_say = "Vous tes dj chef de la guilde. " -gameforge.change_guild_master._90_say = "Le futur chef de guilde doit tre en ligne pour[ENTER]pouvoir prendre ses fonctions! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = "%s Monnaies du Dragon ont t crdites sur votre compte. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = "Les recettes inefficaces du biologiste " -gameforge.check_collect_reward._020_say_title = "Baek-Go: " -gameforge.check_collect_reward._030_say = "Bonjour, comment allez-vous ? Que puis-je faire[ENTER]pour vous ? " -gameforge.check_collect_reward._040_say = "Cela concerne les rcompenses du Biologiste[ENTER]Chaegirab. Vous souvenez-vous des recettes[ENTER]secrtes que je vous avais apport ? H bien, une[ENTER]de ses potions n'a pas d'effet sur moi. " -gameforge.check_collect_reward._050_say = "Hum, grand dieu ! Un ingrdient a t oubli dans[ENTER]cette recette. Mais ne vous inquitez pas : j'ai[ENTER]tout ce dont nous avons besoin et vais pouvoir[ENTER]rapidement vous concocter une nouvelle potion qui[ENTER]vous apportera les effets dsirs. Attendez un[ENTER]peu ... " -gameforge.check_collect_reward._060_say = "La voil. Respirez fond et avalez-la. Trs[ENTER]bien. Maintenant je vais aller voir Chaegirab et[ENTER]lui parler de cet oubli. Faites attention vous[ENTER]et bientt! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = "Quand vous serez prt sacrifier votre vie pour[ENTER]le Dieu Dragon, vous serez peut-tre accept au[ENTER]sein de l'Ordre. " -gameforge.check_trans_ticket._10_npcChat = "Vers les caves secrtes " -gameforge.check_trans_ticket._110_say = "Vous osez rsister au Dieu Dragon ? Peut-tre que[ENTER]vous pouvez me vaincre, mais vous n'chapperez[ENTER]jamais la colre d'un Dieu ! " -gameforge.check_trans_ticket._120_say = "Vous trouverez le chemin une fois que vous serez[ENTER]prt consacrer votre vie au Dieu Dragon. Allez[ENTER]en paix prsent ! " -gameforge.check_trans_ticket._130_1_select = "Donner une Pierre de Sang " -gameforge.check_trans_ticket._130_2_select = "J'ai compris " -gameforge.check_trans_ticket._140_say = "Mon nom est %s et je suis ici sous les ordres de[ENTER]l'Ordre du dragon ! Cette Pierre de Sang le[ENTER]prouve. cartez-vous maintenant ! " -gameforge.check_trans_ticket._150_say = "Le Dieu Dragon vous a choisi. Puisse t-il[ENTER]toujours veiller sur vous avec vigilance ! " -gameforge.check_trans_ticket._15_sayTitle = "Chuk-Sal : " -gameforge.check_trans_ticket._160_say = "Pour le moment, vous ne pouvez pas vous[ENTER]tlporter. " -gameforge.check_trans_ticket._20_say = "Salut.[ENTER]Je suis le garde du donjon secret des araignes.[ENTER]Voyons voir si vous tes digne d'entrer dans les[ENTER]caves secrtes. " -gameforge.check_trans_ticket._30_say = "Vous tes vraiment courageux.[ENTER]Comme vous possdez un ticket, vous pouvez[ENTER]entrer. Suivez-moi... " -gameforge.check_trans_ticket._40_say = "Je ne peux pas vous laisser passer. Revenez quand[ENTER]vous aurez une autorisation. " -gameforge.check_trans_ticket._50_npcChat = "Demander entrer. " -gameforge.check_trans_ticket._55_sayTitle = "Koe-Pung: " -gameforge.check_trans_ticket._60_say = "Halte ! Je suis Koe-Pung, de l'Ordre du Dragon,[ENTER]le gardien du portail. Vous pouvez seulement[ENTER]passer si vous me montrez une Pierre de Sang et[ENTER]avez la permission de l'Ordre ! " -gameforge.check_trans_ticket._70_say = "Vous ne pouvez obtenir une Pierre de Sang qu'[ENTER]partir du niveau 75 ! " -gameforge.check_trans_ticket._75_1_select = "Comment puis-je me procurer une de ces pierres ? " -gameforge.check_trans_ticket._75_2_select = "cartez-vous ou mourez ! " -gameforge.check_trans_ticket._80_say = "Seuls ceux qui ont prt serment au Dieu Dragon[ENTER]et qui ont prouv leur dvouement recevront une[ENTER]de ces pierres sacres. Leur nombre est trs[ENTER]limit. " -gameforge.check_trans_ticket._90_say_reward = "Parlez un prtre ou un sage de votre empire. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]besoin de Fleurs Kaki.[ENTER]Rapportez lui en une la fois pour ses[ENTER]expriences.[ENTER]Vous pourrez en trouver en tuant des loups gris[ENTER]alpha affams. " -gameforge.collect_herb_lv10._10_targetVid = "Chaegirab " -gameforge.collect_herb_lv10._110_sayReward = "Vous avez dj apport %s Fleur(s) Kaki. " -gameforge.collect_herb_lv10._120_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_herb_lv10._130_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv les fleurs Kaki. " -gameforge.collect_herb_lv10._140_npcChat = "Fleurs kaki " -gameforge.collect_herb_lv10._150_sayTitle = "Le biologiste Chaegirab : " -gameforge.collect_herb_lv10._160_say = "Oh, vous en avez trouv une ! Laissez moi[ENTER]regarder a ... " -gameforge.collect_herb_lv10._170_say = "Oh! Cette fleur est de bonne qualit![ENTER]Malheureusement, j'ai encore besoin de %s fleurs[ENTER]Kaki pour mes recherches. Trouvez-les s'il vous[ENTER]plait ! " -gameforge.collect_herb_lv10._180_say = " prsent, j'ai assez de Fleurs Kaki. Bon[ENTER]travail![ENTER]Pour vous montrer ma gratitude, je vous donne[ENTER]quelques yangs ainsi que les rsultats de mes[ENTER]recherches. " -gameforge.collect_herb_lv10._190_say = "Information: " -gameforge.collect_herb_lv10._200_sayReward = "Comme rcompense vous obtenez du Biologiste[ENTER]Chaegirab: 6500 EXP et 5000 Yangs.[ENTER]Ainsi que: Collier de cuivre+3 " -gameforge.collect_herb_lv10._20_sendLetter = "L'analyse du biologiste " -gameforge.collect_herb_lv10._210_say = "Je suis dsol mais cette Fleur Kaki est de trs[ENTER]mauvaise qualit, elle ne servira rien.[ENTER]Apportez m'en une autre s'il vous plat. " -gameforge.collect_herb_lv10._30_say = "Le biologiste Chaegirab, lve d'Uriel, vous[ENTER]cherche.[ENTER]Allez le voir et demandez-lui ce qu'il veut.[ENTER]Aidez-le. " -gameforge.collect_herb_lv10._40_npcChat = "Herboristerie " -gameforge.collect_herb_lv10._50_sayTitle = "Le biologiste Chaegirab : " -gameforge.collect_herb_lv10._60_say = "Ciel, aidez-moi s'il vous plat... J'tudie[ENTER]toutes sortes de plantes de cet empire. Il semble[ENTER]impossible de faire cela moi-mme. Je n'ai pas le[ENTER]courage de partir en expdition. Aidez-moi. " -gameforge.collect_herb_lv10._70_say = "Je suis en train d'tudier les Fleurs Kaki. Je[ENTER]dois mener quelques expriences et il m'en[ENTER]faudrait quelques-unes de plus. Pouvez-vous m'en[ENTER]apporter ?[ENTER]5 Fleurs Kaki me suffiraient. Je vous serai[ENTER]reconnaissant pour votre aide.[ENTER]S'il vous plat, apportez-les moi une par une[ENTER]afin que je les tudie individuellement. " -gameforge.collect_herb_lv10._80_sendLetter = "Qute spciale! Ramassez des herbes " -gameforge.collect_herb_lv10._90_sayTitle = "Collectez des fleurs Kaki " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = "Racine de Gango " -gameforge.collect_herb_lv15._10_say = "Le biologiste Chaegirab, lve d'Uriel, vous[ENTER]cherche.[ENTER]Allez le voir et demandez-lui ce qu'il veut.[ENTER]Aidez-le. " -gameforge.collect_herb_lv15._110_say = "Oh, vous en avez trouv une ! Laissez moi[ENTER]regarder a ... " -gameforge.collect_herb_lv15._120_say = "Oh mais cette Racine de Gango est d'excellente[ENTER]qualit ![ENTER]Il m'en faut donc encore %s. Allez m'en chercher[ENTER]s'il vous plat. " -gameforge.collect_herb_lv15._130_say = " prsent j'ai assez de Racines de Gango. Bon[ENTER]travail ! En guise de gratitude je vais vous[ENTER]donner quelques yangs ainsi que le rsultat de[ENTER]mes recherches. " -gameforge.collect_herb_lv15._140_sayReward = "En rcompense vous obtenez du Biologiste[ENTER]Chaegirab: 25000 points d'exprience et 10000[ENTER]Yangs.[ENTER]Vous obtenez aussi: Boucles d'oreille de[ENTER]cuivre+3. " -gameforge.collect_herb_lv15._150_say = "Je suis dsol, mais cette racine de Gango est de[ENTER]trs mauvaise qualit et m'est inutile.[ENTER]S'il vous plat apportez m'en une autre. " -gameforge.collect_herb_lv15._20_npcChat = "Herboristerie " -gameforge.collect_herb_lv15._30_say = "Ciel, aidez-moi s'il vous plat... J'tudie[ENTER]toutes sortes de plantes de cet empire. Il semble[ENTER]impossible de faire cela moi-mme. Je n'ai pas le[ENTER]courage de partir en expdition. Aidez-moi. " -gameforge.collect_herb_lv15._40_say = "Je suis en train d'tudier les racines de Gango[ENTER]en ce moment. Je dois faire quelques expriences[ENTER]et il m'en faut quelques-unes de plus.[ENTER]Pouvez-vous m'en apporter ?[ENTER]Il m'en manque juste 5. Je vous en serai[ENTER]reconnaissant ![ENTER]Apportez les moi une par une afin que je puisse[ENTER]les tudier individuellement. " -gameforge.collect_herb_lv15._50_sendLetter = "Qute spciale! Collecte de plantes " -gameforge.collect_herb_lv15._60_sayTitle = "Ramassez des racines de gango " -gameforge.collect_herb_lv15._70_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]besoin de racines de Gango.[ENTER]S'il vous plat apportez lui en une la fois[ENTER]pour ses expriences.[ENTER]Vous pourrez en trouver en tuant des Grizzlys[ENTER]affams. " -gameforge.collect_herb_lv15._80_sayReward = "Vous avez dj apport %s Racine(s) de Gango. " -gameforge.collect_herb_lv15._90_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv une Racine de Gango. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = "Oh!! ce Lilas est d'excellente qualit![ENTER]Si vous pouviez m'en apporter encore %s ce serait[ENTER]parfait! Essayez de les trouver![ENTER] " -gameforge.collect_herb_lv20._10_say = "Le biologiste Chaegirab, lve d'Uriel, vous[ENTER]cherche.[ENTER]Allez le voir et demandez-lui ce qu'il veut.[ENTER]Aidez-le. " -gameforge.collect_herb_lv20._110_say = " prsent j'ai assez de Lilas. Bon travail ![ENTER]Afin de vous montrer ma gratitude, je vais vous[ENTER]donner quelques yangs ainsi que le rsultat de[ENTER]mes recherches. " -gameforge.collect_herb_lv20._120_sayReward = "En rcompense vous obtenez du biologiste[ENTER]Chaegirab: 95000 Points d'Exprience et 15000[ENTER]Yangs.[ENTER]Vous obtenez aussi: Bracelet de Cuivre+3 " -gameforge.collect_herb_lv20._130_say = "Je suis dsol mais ce Lilas est de trs mauvaise[ENTER]qualit![ENTER]Trouvez m'en un autre s'il vous plat. " -gameforge.collect_herb_lv20._20_say = "J'tudie le lilas en ce moment. Je dois faire[ENTER]quelques expriences avec donc j'en ai besoin de[ENTER]beaucoup. Pouvez-vous m'en apporter?[ENTER]10 Lilas devraient suffire.[ENTER]Apportez-les moi un par un afin que j'aie le[ENTER]temps de les analyser. " -gameforge.collect_herb_lv20._30_sayTitle = "Ramassez des lilas " -gameforge.collect_herb_lv20._40_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]besoin de Lilas.[ENTER]Vous devez apporter 1 Lilas la fois pour qu'il[ENTER]fasse ses expriences.[ENTER]Vous pourrez en trouver en tuant des Ours Noirs[ENTER]affams. " -gameforge.collect_herb_lv20._50_sayReward = "Vous avez dj apport %s Lilas. " -gameforge.collect_herb_lv20._60_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv une Racine de Gango. " -gameforge.collect_herb_lv20._70_npcChat = "Lilas " -gameforge.collect_herb_lv20._80_say = "Oh, vous avez trouv du Lilas ![ENTER]Laissez moi jeter un il ... " -gameforge.collect_herb_lv20._90_sayTitle = "Le biologiste Chaegirab : " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = "Oh mais ce Champignon Tue est d'excellente[ENTER]qualit ![ENTER]Il ne m'en manque plus que %s. S'il vous plat[ENTER]allez en chercher d'autres ! " -gameforge.collect_herb_lv25._10_say = "Le biologiste Chaegirab, lve d'Uriel, vous[ENTER]cherche.[ENTER]Allez le voir et demandez-lui ce qu'il veut.[ENTER]Aidez-le. " -gameforge.collect_herb_lv25._110_say = " prsent j'ai assez de Champignon Tue. Bon[ENTER]travail ![ENTER]Comme preuve de ma gratitude je vais vous donner[ENTER]quelques yangs ainsi que le rsultat de mes[ENTER]expriences. " -gameforge.collect_herb_lv25._120_sayReward = "En rcompense vous recevez 200.000 points[ENTER]d'exprience ainsi que 20.000 yangs.[ENTER]Vous recevez aussi un casque+2. " -gameforge.collect_herb_lv25._130_sayReward = "Heaume de Fer " -gameforge.collect_herb_lv25._140_sayReward = "Capuchon de maille " -gameforge.collect_herb_lv25._150_sayReward = "Heaume de provocation " -gameforge.collect_herb_lv25._160_sayReward = "Chapeau du phoenix " -gameforge.collect_herb_lv25._170_say = "Je suis dsol, mais ce Champignon Tue est de[ENTER]trs mauvaise qualit et m'est inutile.[ENTER]Apportez m'en un autre s'il vous plat. " -gameforge.collect_herb_lv25._20_say = "Ciel, aidez-moi s'il vous plat... J'tudie[ENTER]toutes sortes de plantes de cet empire. Il semble[ENTER]impossible de faire cela moi-mme. Je n'ai pas le[ENTER]courage de partir en expdition. Aidez-moi. " -gameforge.collect_herb_lv25._30_say = "J'tudie les champignons Tue en ce moment. Je[ENTER]dois faire quelques expriences, c'est pourquoi[ENTER]j'aurai besoin de 10 champignons. Pouvez-vous[ENTER]m'en apporter? J'ai vraiment besoin de votre[ENTER]aide. Apportez-les moi un par un pour que je les[ENTER]tudie. " -gameforge.collect_herb_lv25._40_sayTitle = "Trouvez des Champignons Tue " -gameforge.collect_herb_lv25._50_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]besoin de Champignons Tue.[ENTER]Apportez lui en un la fois pour ses expriences.Vous pourrez en trouver en tuant des Ours Bruns[ENTER]affams. " -gameforge.collect_herb_lv25._60_sayReward = "Vous avez dj apport %s Champignon(s) Tue. " -gameforge.collect_herb_lv25._70_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un Champignon Tue. " -gameforge.collect_herb_lv25._80_npcChat = "Les champignons Tue " -gameforge.collect_herb_lv25._90_say = "Oh mais vous en avez trouv un ![ENTER]Laissez moi jeter un il ... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = "Fleurs de pcher " -gameforge.collect_herb_lv4._10_sendLetter = "L'analyse du biologiste " -gameforge.collect_herb_lv4._110_say = "Oh mais cette Fleur de pcher est d'excellente[ENTER]qualit ![ENTER]Il ne m'en manque plus que %s. S'il vous plat,[ENTER]allez m'en chercher encore ! " -gameforge.collect_herb_lv4._120_say = " prsent je dispose d'assez de Fleurs de pcher.[ENTER]Bon travail ! En guise de gratitude je vais vous[ENTER]donner quelques Yangs ainsi que le rsultat de[ENTER]mes recherches. " -gameforge.collect_herb_lv4._130_sayTitle = "Information: " -gameforge.collect_herb_lv4._140_sayReward = "En rcompense, le biologiste Chaegirab vous donne[ENTER]500 points d'exprience et 1000 Yangs.[ENTER]Vous recevez aussi une arme +4. " -gameforge.collect_herb_lv4._150_sayReward = "ventail " -gameforge.collect_herb_lv4._160_sayReward = "pe " -gameforge.collect_herb_lv4._170_say = "Je suis dsol, mais cette Fleur de pcher est de[ENTER]trs mauvaise qualit et m'est donc inutile.[ENTER]Apportez m'en une autre s'il vous plat. " -gameforge.collect_herb_lv4._20_say = "Le biologiste Chaegirab, lve d'Uriel, vous[ENTER]cherche.[ENTER]Allez le voir et demandez-lui ce qu'il veut.[ENTER]Aidez-le. " -gameforge.collect_herb_lv4._30_say = "Ciel, aidez-moi s'il vous plat... J'tudie[ENTER]toutes sortes de plantes de cet empire. Il semble[ENTER]impossible de faire cela moi-mme. Je n'ai pas le[ENTER]courage de partir en expdition. Aidez-moi. " -gameforge.collect_herb_lv4._40_say = "J'tudie les fleurs de pcher en ce moment.[ENTER]J'en ai besoin pour quelques expriences sur les[ENTER]plantes.[ENTER]Pouvez-vous m'apporter 5 fleurs de pcher?[ENTER]Aidez-moi par piti![ENTER]Apportez-les moi une une pour que je les tudie! " -gameforge.collect_herb_lv4._50_sayTitle = "Chercher des fleurs de pcher " -gameforge.collect_herb_lv4._60_say = "Le biologiste Chaegirab, lve d'Uriel, tudie[ENTER]les fleurs de pcher.[ENTER]Apportez-les lui une une pour ses expriences.[ENTER]Vous pouvez les trouver sur les loups alpha[ENTER]affams. " -gameforge.collect_herb_lv4._70_sayReward = "Vous avez dj apport %s Fleur(s) de pcher. " -gameforge.collect_herb_lv4._80_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_herb_lv4._90_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv une Fleur de Pcher. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = "Comme rcompense, le biologiste Chaegirab vous[ENTER]donne 2000 points d'exprience et 3000 Yangs.[ENTER]Vous recevez aussi une armure +3. " -gameforge.collect_herb_lv7._10_say = "Le biologiste Chaegirab, lve d'Uriel, vous[ENTER]cherche.[ENTER]Allez le voir et demandez-lui ce qu'il veut.[ENTER]Aidez-le. " -gameforge.collect_herb_lv7._110_sayReward = "Armure du singe+3 " -gameforge.collect_herb_lv7._120_sayReward = "Costume azur " -gameforge.collect_herb_lv7._130_sayReward = "Armure de requiem+3 " -gameforge.collect_herb_lv7._140_sayReward = "Robe Pourpre+3 " -gameforge.collect_herb_lv7._150_say = "Je suis dsol mais cette fleur est de mauvaise[ENTER]qualit...[ENTER]Apportez-moi une autre s'il vous plat. " -gameforge.collect_herb_lv7._20_say = "Ciel, aidez-moi s'il vous plat... J'tudie[ENTER]toutes sortes de plantes de cet empire. Il semble[ENTER]impossible de faire cela moi-mme. Je n'ai pas le[ENTER]courage de partir en expdition. Aidez-moi. " -gameforge.collect_herb_lv7._30_say = "J'tudie les campanules en ce moment. J'en ai[ENTER]besoin pour quelques expriences sur les plantes.[ENTER]C'est pourquoi il m'en faudrait 5.[ENTER]Pouvez-vous m'apporter? Aidez-moi.[ENTER]Apportez-les moi une une pour que je les tudie. " -gameforge.collect_herb_lv7._40_sayTitle = "Collecte des campanules " -gameforge.collect_herb_lv7._50_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]besoin de Campanules.[ENTER]Apportez lui en une la fois pour ses[ENTER]expriences.[ENTER]Vous pourrez en trouver en tuant des Loups alpha[ENTER]bleu affams. " -gameforge.collect_herb_lv7._60_sayReward = "Vous avez dj apport %s Campanules. " -gameforge.collect_herb_lv7._70_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv une Campanule. " -gameforge.collect_herb_lv7._80_npcChat = "Les campanules " -gameforge.collect_herb_lv7._90_say = "Oh!! Cette campanule est de bonne qualit![ENTER]Il faut encore %s campanules. Essayez d'en[ENTER]trouver d'autres s'il vous plat! " -gameforge.collect_herb_lv7._95_say = "J'ai maintenant assez de campanules. Bon[ENTER]travail! En tant que remerciement, acceptez ces[ENTER]quelques Yangs et les rsultats de mes[ENTER]recherches. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = "Vous avez dj apport %s molaire(s) d'orc. " -gameforge.collect_quest_lv30._10_sendLetter = "La demande du biologiste " -gameforge.collect_quest_lv30._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv30._120_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv30._130_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv une molaire. " -gameforge.collect_quest_lv30._140_npcChat = "Molaire d'orc " -gameforge.collect_quest_lv30._150_say = "Oh mais vous avez trouv une molaire ! Laissez[ENTER]moi jeter un il ... " -gameforge.collect_quest_lv30._160_say = "Cette molaire est d'excellente qualit ! Je vais[ENTER]immdiatement commencer mes recherches.[ENTER]Cependant, il m'en faut encore %s . Allez en[ENTER]chercher d'autres je vous en prie ![ENTER][ENTER]N'oubliez pas, j'ai besoin de temps. Je ne[ENTER]pourrais pas en tudier une autre avant demain. " -gameforge.collect_quest_lv30._170_say = "Vous avez apport les 10 molaires d'orc ! Merci[ENTER]beaucoup.[ENTER] prsent, j'ai besoin d'une pierre spciale.[ENTER]Elle s'appelle Pierre d'me de Jinunggy. a[ENTER]serait magnifique que vous me la rapportiez. Vous[ENTER]pourrez la trouver sur les Orcs. " -gameforge.collect_quest_lv30._180_say = "Oh, cette molaire est toute pourrie.[ENTER]Je ne peux pas m'en servir pour mes recherches.[ENTER]Apportez m'en une autre s'il vous plait ![ENTER][ENTER]Cependant, j'ai besoin de temps pour examiner[ENTER]celle ci au cas ou. Je ne peux pas en tudier une[ENTER]autre avant demain. " -gameforge.collect_quest_lv30._190_say = "Revenez quand vous aurez une molaire d'orc[ENTER]supplmentaire m'apporter s'il vous plat. " -gameforge.collect_quest_lv30._200_say = "Je suis dsol mais je n'ai pas encore termin[ENTER]d'tudier le dernier exemplaire. Pourriez vous[ENTER]revenir plus tard ? " -gameforge.collect_quest_lv30._20_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv30._210_sendLetter = "La recherche du biologiste " -gameforge.collect_quest_lv30._220_sayTitle = "La pierre d'me de Jinunggy " -gameforge.collect_quest_lv30._230_sayReward = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv30._240_say = "Vous avez trouv les 10 molaires d'orc dont le[ENTER]biologiste avait besoin.[ENTER] prsent il ne lui manque que la Pierre d'me de[ENTER]Jinunggy afin de terminer ses recherches. " -gameforge.collect_quest_lv30._250_say = "Vous pouvez la trouver sur diffrents orcs lites[ENTER]dans la Valle de Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = "Vous avez trouv la pierre d'me de Jinunggy. " -gameforge.collect_quest_lv30._270_npcChat = "J'ai la Pierre d'me de Jinunggy " -gameforge.collect_quest_lv30._280_say = "Merci beaucoup ![ENTER]Pour vous rcompenser, je vais vous donner cette[ENTER]recette. Peu de gens la connaissent et elle est[ENTER]garde secrte.[ENTER]Avec cette recette, vous pouvez crer une potion[ENTER]qui vous donne des ailes.[ENTER]Allez voir Baek-Go, il vous prparera la potion.[ENTER]Adieu, mon ami. Grce votre aide, je vais en[ENTER]apprendre beaucoup sur les Orcs. " -gameforge.collect_quest_lv30._290_say = "S'il vous plat, revenez quand vous aurez trouv[ENTER]la Pierre d'me de Jinunggy. " -gameforge.collect_quest_lv30._300_sendLetter = "La rcompense de Chaegirab " -gameforge.collect_quest_lv30._30_npcChat = "Ecoutez moi. " -gameforge.collect_quest_lv30._310_targetVid = "La rcompense de Chaegirab " -gameforge.collect_quest_lv30._320_say = "En rcompense pour les molaires d'orc et la[ENTER]pierre d'me de Jinunggy, le biologiste Chaegirab[ENTER]vous a donn la recette d'une potion secrte.[ENTER]Donnez la recette Baek-Go, il vous[ENTER]confectionnera la potion. " -gameforge.collect_quest_lv30._330_npcChat = "La recette secrte " -gameforge.collect_quest_lv30._340_sayTitle = "Baek-Go: " -gameforge.collect_quest_lv30._350_say = "Serait-ce la recette secrte du biologiste[ENTER]Chaegirab ? Hum... Elle augmentera votre vitesse[ENTER]de dplacement de 10 points.[ENTER]Voici votre potion ![ENTER]Je vous remets aussi cette bote d'bne rouge.[ENTER]Elle recle une surprise d'une grande valeur ! " -gameforge.collect_quest_lv30._360_sayReward = "Comme rcompense pour avoir accompli la qute du[ENTER]biologiste, votre vitesse de dplacement a t[ENTER]augmente de 10 points. " -gameforge.collect_quest_lv30._370_npcChat = "Essayer encore. " -gameforge.collect_quest_lv30._380_say = "Pouvez-vous ressayer? Hum... trs bien. Cela me[ENTER]plat mais ressayez. Ok, plus tard. " -gameforge.collect_quest_lv30._40_say = "Oh !! S'il vous plat, aidez-moi... Je rassemble[ENTER]des informations sur les monstres dans cet Empire[ENTER]mais je n'y arriverai jamais seul. Normalement,[ENTER]je devrais collecter toutes ces informations[ENTER]moi-mme. Comme vous pouvez l'imaginer, cela me[ENTER]pose de gros problmes, je ne suis qu'un simple[ENTER]biologiste. Aidez-moi s'il vous plat... Si vous[ENTER]acceptez de m'aider, il est vident que vous[ENTER]serez bien rcompens. " -gameforge.collect_quest_lv30._50_say = "Pour l'instant, je m'intresse aux orcs de la[ENTER]Valle des Dragons. Leurs molaires peuvent mme[ENTER]couper du fer. Elles m'intressent donc au plus[ENTER]haut point. Il se peut que nous soyons apparents[ENTER]aux orcs. Les molaires des orcs doivent tre une[ENTER]des cls de l'volution! " -gameforge.collect_quest_lv30._60_say = "Pourriez-vous m'apporter quelques dents d'orcs?[ENTER]Mais pas n'importe lesquelles. Il me faut des[ENTER]molaires. Apportez-les moi une une pour que je[ENTER]puisse les examiner. Bonne chance! " -gameforge.collect_quest_lv30._70_sendLetter = "La recherche du biologiste " -gameforge.collect_quest_lv30._80_sayTitle = "Les molaires des orcs de la Valle du Dragon. " -gameforge.collect_quest_lv30._90_say = "Le biologiste Chaegirab, apprenti d'Uriel, a[ENTER]besoin de 10 molaires d'orcs provenant de la[ENTER]Valle de Seungryong pour ses recherches.[ENTER]Apportez-lui les molaires une par une afin qu'il[ENTER]ait le temps de les tudier individuellement. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = "Vous avez dj apport %s livre(s) malfique(s). " -gameforge.collect_quest_lv40._10_sendLetter = "La demande du biologiste " -gameforge.collect_quest_lv40._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv40._120_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv40._130_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un Livre Malfique. " -gameforge.collect_quest_lv40._140_npcChat = "Les Livres malfiques " -gameforge.collect_quest_lv40._150_say = "Oh vous avez trouv un Livre Malfique ![ENTER]Laissez moi y jeter un il ... " -gameforge.collect_quest_lv40._160_say = "Oh mais ce Livre Malfique est d'excellente[ENTER]qualit ![ENTER]Je vais commencer mes recherches de suite.[ENTER]J'ai cependant toujours besoin d'encore %s Livres[ENTER]Malfiques, allez donc en chercher d'autres s'il[ENTER]vous plait ![ENTER][ENTER]Souvenez-vous bien que mme s'il est[ENTER]inutilisable, je ne peux accepter qu'un livre par[ENTER]jour. " -gameforge.collect_quest_lv40._170_say = "Vous avez trouv les 15 livres ! Merci beaucoup.[ENTER]Il ne me manque plus que la Pierre d'me du[ENTER]Temple. Pouvez-vous aller me la chercher ?[ENTER]Vous pourrez la trouver sur les monstres [ENTER]l'intrieur du Temple de Hwang. " -gameforge.collect_quest_lv40._180_say = "Hum, ce livre est trs abm, les pages en[ENTER]tombent quand je les tourne...[ENTER]Je suis dsol, mais il ne me sert rien.[ENTER]Apportez m'en un autre s'il vous plait.[ENTER][ENTER]Je vais quand mme tenter de dchiffrer quelques[ENTER]pages de celui ci. Je ne pourrai donc pas en[ENTER]examiner un autre avant demain. " -gameforge.collect_quest_lv40._190_say = "S'il vous plat, revenez quand vous aurez trouv[ENTER]un autre Livre Malfique. " -gameforge.collect_quest_lv40._200_say = "Je suis vraiment dsol, mais je n'ai pas termin[ENTER]d'tudier le dernier livre.[ENTER]Pourriez-vous revenir un peu plus tard ? " -gameforge.collect_quest_lv40._20_sayTitle = "La recherche du biologiste " -gameforge.collect_quest_lv40._210_targetVid = "La recherche du biologiste " -gameforge.collect_quest_lv40._220_sayTitle = "La Pierre d'me du Temple " -gameforge.collect_quest_lv40._230_say = "Vous avez enfin trouv la Pierre d'me du Temple.[ENTER]Apportez la au biologiste Chaegirab, il vous[ENTER]attend avec impatience. " -gameforge.collect_quest_lv40._240_sayTitle = "La Pierre d'me du Temple " -gameforge.collect_quest_lv40._250_say = "Vous avez trouv les 15 livres malfiques pour la[ENTER]recherche du biologiste.[ENTER] prsent, il ne lui manque plus que la Pierre[ENTER]d'me du Temple pour comprendre le secret de ces[ENTER]crits de cette religion. " -gameforge.collect_quest_lv40._260_say = "Vous pourrez la trouver sur les sotriques dans[ENTER]le Temple de Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = "Vous avez trouv la Pierre d'me du Temple. " -gameforge.collect_quest_lv40._280_npcChat = "J'ai la Pierre d'me du Temple. " -gameforge.collect_quest_lv40._290_say = "Merci beaucoup ![ENTER]Pour vous remercier, je vais donner une recette.[ENTER]Les ingrdients sont gards secrets et trs peu[ENTER]de personnes les connaissent. La potion qui peut[ENTER]tre prpare grce cette recette augmentera[ENTER]votre vitesse d'attaque de 5 points. Allez voir[ENTER]Baek-Go, il vous la prparera.[ENTER]Adieu mon ami, et merci encore. Grce vous je[ENTER]vais pouvoir trouver tout un tas d'informations[ENTER]concernant cette magie ancienne. " -gameforge.collect_quest_lv40._295_say = "Revenez me voir quand vous aurez trouv une[ENTER]Pierre d'me du Temple de plus. " -gameforge.collect_quest_lv40._300_sendLetter = "La rcompense de Chaegirab " -gameforge.collect_quest_lv40._30_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv40._310_sayTitle = "La rcompense de Chaegirab " -gameforge.collect_quest_lv40._320_say = "En remerciement des livres malfiques et de la[ENTER]Pierre d'me, le biologiste Chaegirab vous a[ENTER]offert une recette secrte. Allez voir Baek-Go,[ENTER]il vous la prparera. " -gameforge.collect_quest_lv40._330_npcChat = "La recette secrte " -gameforge.collect_quest_lv40._340_say = "Oh, c'est la recette secrte du biologiste[ENTER]Chaegirab? Elle augmentera votre vitesse[ENTER]d'attaque de 5 points ! Je dois aussi vous[ENTER]remettre cette bote d'bne d'apparat.[ENTER]Prenez-en soin. " -gameforge.collect_quest_lv40._350_sayReward = "Comme rcompense pour votre aide apporte au[ENTER]biologiste, votre vitesse d'attaque sera[ENTER]augmente de 5 points de faon permanente. " -gameforge.collect_quest_lv40._40_npcChat = "Ecoutez moi. " -gameforge.collect_quest_lv40._50_say = "Ah, c'est bien que vous soyez l ! J'ai besoin de[ENTER]votre aide. Je suis non seulement en train[ENTER]d'tudier les monstres de cet empire, mais je[ENTER]fais aussi des recherches sur diffrentes[ENTER]formules magiques. Je ne peux pas tout faire[ENTER]moi-mme, je n'ai pas assez de temps pour partir[ENTER]en excursion. Pourriez-vous vous en charger pour[ENTER]moi ? " -gameforge.collect_quest_lv40._60_say = "Je veux en savoir plus propos de la socit[ENTER]secrte dans la Valle de Seungryong. Je crois[ENTER]que les membres dtiennent des informations[ENTER]concernant cette magie ancienne; je suis tout[ENTER]particulirement intress par les Livres[ENTER]Malfiques qu'ils ont crs. Je pense qu'ils sont[ENTER]la pice manquante de mes recherches. " -gameforge.collect_quest_lv40._70_say = "S'il vous plait apportez-moi ces livres ! Et[ENTER]assurez-vous bien qu'ils sont en bon tat -[ENTER]certains d'entre eux sont trop uss et[ENTER]illisibles. Je ne peux rien faire de ce genre de[ENTER]livres. Il me faut 15 Livres Malfiques pour[ENTER]mener bien mes recherches. Apportez les moi un[ENTER]par un afin que je les tudie individuellement. " -gameforge.collect_quest_lv40._80_sayTitle = "La magie d'antan " -gameforge.collect_quest_lv40._90_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, fait[ENTER]des recherches sur une magie trs ancienne.[ENTER]Dans la Valle de Seungryong, il y a 15 livres[ENTER]provenant d'une collection de Livres Malfiques.[ENTER]Trouvez ces livres, et apportez les Chaegirab[ENTER]un par un. Vous pouvez en trouver sur les[ENTER]Bourreaux funestes et les Hauts Tourmenteurs. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = "Le biologiste Chaegirab, apprenti d'Uriel, tudie[ENTER]actuellement les cratures peuplant la Tour de[ENTER]Gumsan. Il a besoin de 15 Souvenirs de Dmon pour[ENTER]mener bien ses recherches. Apportez les lui un[ENTER]par un afin qu'il les tudie individuellement.[ENTER]Vous pouvez en trouver sur les dmons dans la[ENTER]Tour. " -gameforge.collect_quest_lv50._10_sendLetter = "La demande du biologiste " -gameforge.collect_quest_lv50._110_sayReward = "Vous avez dj apport %s Souvenir(s) de dmon. " -gameforge.collect_quest_lv50._120_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv50._130_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv50._140_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un Souvenir de Dmon. " -gameforge.collect_quest_lv50._150_npcChat = "Les Souvenirs de Dmon " -gameforge.collect_quest_lv50._160_say = "Oh, vous en avez trouv un ![ENTER]Laissez-moi jeter un il ... " -gameforge.collect_quest_lv50._170_say = "Oh, mais ce souvenir de dmon est d'excellente[ENTER]qualit ! Je vais commencer l'tudier ds[ENTER]maintenant. Cependant, il m'en fait encore %s .[ENTER]Allez m'en chercher d'autres s'il vous plait ![ENTER][ENTER]Et souvenez-vous que j'ai besoin de temps. Je ne[ENTER]peux pas accepter un nouveau souvenir avant[ENTER]demain. " -gameforge.collect_quest_lv50._180_say = "Vous avez les 15 souvenirs de dmon ! Merci. Il[ENTER]ne me manque plus que la Pierre d'me de Sagyi[ENTER]pour dcouvrir tous leurs secrets. Pouvez-vous le[ENTER]faire pour moi ? Vous pourrez la trouver sur les[ENTER]dmons dans la Tour. " -gameforge.collect_quest_lv50._190_say = "Hum, voyez-vous ces rayures assez profondes ?[ENTER]J'ai bien peur de ne rien pouvoir faire de ce[ENTER]souvenir trop abm. Allez m'en chercher un autre[ENTER]s'il vous plait ![ENTER][ENTER]Je vais cependant quand mme tudier celui ci. Je[ENTER]ne pourrai donc accepter un nouveau souvenir que[ENTER]demain. " -gameforge.collect_quest_lv50._195_say = "Revenez me voir quand vous aurez trouv un[ENTER]Souvenir de Dmon supplmentaire. " -gameforge.collect_quest_lv50._200_say = "Je suis dsol mais je n'ai pas encore termin[ENTER]d'tudier le dernier exemplaire. Pourriez vous[ENTER]revenir plus tard ? " -gameforge.collect_quest_lv50._20_sayTitle = "La recherche du biologiste " -gameforge.collect_quest_lv50._210_sendLetter = "La recherche du biologiste " -gameforge.collect_quest_lv50._220_sayTitle = "Pierre d'me de Sagyi " -gameforge.collect_quest_lv50._230_say = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv50._240_say = "Vous avez trouv les 15 souvenirs de dmons au[ENTER]biologiste. Pour terminer ses recherches, il a[ENTER]besoin de la pierre d'me de Sagyi. " -gameforge.collect_quest_lv50._250_say = "Vous pouvez en trouver sur les Dmons dans la[ENTER]Tour de Gumsan. " -gameforge.collect_quest_lv50._260_sendLetter = "Vous avez trouv la Pierre d'me de Sagyi " -gameforge.collect_quest_lv50._270_npcChat = "J'ai la Pierre d'me de Sagyi. " -gameforge.collect_quest_lv50._280_say = "Merci beaucoup ! En rcompense, je vous donne[ENTER]cette recette. Sa composition est connue par peu[ENTER]de personnes et est garde secrte. La potion qui[ENTER]peut tre prpare grce cette recette[ENTER]augmentera votre dfense. Allez voir Baek-Go, il[ENTER]prparera la potion pour vous.[ENTER]Adieu, mon ami. Merci pour votre aide, grce [ENTER]vous j'ai trouv d'importantes informations[ENTER]concernant les dmons. " -gameforge.collect_quest_lv50._290_sendLetter = "La rcompense de Chaegirab " -gameforge.collect_quest_lv50._295_say = "Revenez me voir quand vous aurez trouv une[ENTER]Pierre d'me de Sagyi supplmentaire. " -gameforge.collect_quest_lv50._300_sayTitle = "La rcompense de Chaegirab " -gameforge.collect_quest_lv50._30_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv50._310_say = "En rcompense pour avoir apport les souvenirs de[ENTER]dmon et la pierre d'me, le biologiste Chaegirab[ENTER]vous a donn une recette. Allez voir Baek-Go pour[ENTER]qu'il vous prpare la potion. " -gameforge.collect_quest_lv50._320_say = "Oh, c'est la recette secte du biologiste ? Hum,[ENTER]elle va vous donner 60 points de dfense[ENTER]supplmentaires. Voici votre potion ! Je dois[ENTER]aussi vous donner cette bote d'bne jaune.[ENTER]Prenez en soin ! " -gameforge.collect_quest_lv50._330_sayReward = "En rcompense pour avoir aid le biologiste, 60[ENTER]points de dfense vous ont t donn. Cette effet[ENTER]est permanent. " -gameforge.collect_quest_lv50._40_npcChat = "Ecoutez moi. " -gameforge.collect_quest_lv50._50_say = "C'est magnifique que vous soyez l ! J'tudie les[ENTER]cratures sombres de l'empire. Je suppose que[ENTER]vous comprenez que je ne peux aller sur le[ENTER]terrain tuer moi-mme ces monstres. Pouvez-vous[ENTER]m'aider ? " -gameforge.collect_quest_lv50._60_say = "Pour mes recherches je veux tudier les dmons[ENTER]dans la Tour des dmons. Je peux sentir l'nergie[ENTER]ngative du btiment et des cratures [ENTER]l'intrieur de celui-ci. Pouvez-vous me rapporter[ENTER]un souvenir de dmon pour ma recherche? " -gameforge.collect_quest_lv50._70_say = "Je serai trs reconnaissant pour votre aide. Mais[ENTER]vous devez garder ceci l'esprit : les souvenirs[ENTER]de dmon ont plusieurs niveaux de qualits.[ENTER]Cependant j'ai besoin de ceux de meilleure[ENTER]qualit pour ma recherche. Il m'en faut 15.[ENTER]Apportez-les-moi un par un s'il vous plait,[ENTER]puisque la recherche prend un peu de temps. " -gameforge.collect_quest_lv50._80_sendLetter = "La recherche du biologiste " -gameforge.collect_quest_lv50._90_sayTitle = "Les Souvenirs de Dmon " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = "Les Orbes de Glace du Mont Sohan " -gameforge.collect_quest_lv60._10_sendLetter = "La demande du biologiste " -gameforge.collect_quest_lv60._110_say = "Le biologiste Chaegirab, apprenti d'Uriel, tudie[ENTER]en ce moment le Mont Sohan, l'ouest du[ENTER]continent. Il a besoin de 20 orbes de glace pour[ENTER]ses recherches. Apportez les lui un par un, afin[ENTER]qu'il ait le temps de les tudier[ENTER]individuellement. Vous les trouverez sur les[ENTER]Golems de Glace. " -gameforge.collect_quest_lv60._110_sayReward = "Vous avez dj apport %s Orbe(s) de Glace. " -gameforge.collect_quest_lv60._120_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv60._130_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv60._140_sayTitle = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv60._150_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un orbe de glace. " -gameforge.collect_quest_lv60._160_npcChat = "Les Orbes de Glace " -gameforge.collect_quest_lv60._170_say = "Oh vous avez trouv un Orbe de Glace ![ENTER]Laissez-moi jeter un il ... " -gameforge.collect_quest_lv60._180_say = "Oh, cet orbe de glace est d'une qualit[ENTER]exceptionnelle ! Je vais l'tudier ds[ENTER]maintenant. Cependant il m'en manque encore %s .[ENTER]Allez m'en chercher d'autres s'il vous plait ![ENTER][ENTER]Et souvenez-vous que j'ai besoin de temps. Je ne[ENTER]pourrai en prendre un autre que demain. " -gameforge.collect_quest_lv60._190_say = "Vous avez apport les 20 orbes de glace ! Merci.[ENTER]J'ai maintenant besoin de la Pierre d'me[ENTER]d'Aurtumryu pour rsoudre le mystre du Mont[ENTER]Sohan. Pouvez vous allez me la chercher ? Vous la[ENTER]trouverez sur les monstres de glace. " -gameforge.collect_quest_lv60._200_say = "Hum, malheureusement cet orbe est fissur et[ENTER]m'est inutile. Apportez m'en un autre s'il vous[ENTER]plait ![ENTER]Bon, je vais quand mme l'tudier un peu. Je ne[ENTER]pourrai donc pas vous en prendre un autre avant[ENTER]demain. " -gameforge.collect_quest_lv60._205_say = "Revenez me voir quand vous aurez trouv un Orbe[ENTER]de glace supplmentaire. " -gameforge.collect_quest_lv60._20_sayTitle = "La recherche du biologiste " -gameforge.collect_quest_lv60._210_say = "Je suis dsol mais je n'ai pas encore termin[ENTER]d'tudier le dernier exemplaire. Pourriez vous[ENTER]revenir plus tard ? " -gameforge.collect_quest_lv60._220_sendLetter = "La recherche du biologiste " -gameforge.collect_quest_lv60._230_sayTitle = "Pierre d'me d'Aurtumryu " -gameforge.collect_quest_lv60._240_say = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv60._250_sayTitle = "Pierre d'me d'Aurtumryu " -gameforge.collect_quest_lv60._260_say = "Vous avez apport les 20 orbes de glace. A[ENTER]prsent le biologiste a besoin de la pierre d'me[ENTER]d'Aurtumryu pour l'aider comprendre cette[ENTER]structure spciale cristalline. " -gameforge.collect_quest_lv60._270_say = "Vous pourrez la trouver sur tous les monstres de[ENTER]glace au Mont Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = "Vous avez trouv la pierre d'me d'Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = "J'ai la Pierre d'me d'Aurtumryu " -gameforge.collect_quest_lv60._300_say = "Merci beaucoup ! En rcompense, je vous donne[ENTER]cette recette. Son secret, connu par peu de gens,[ENTER]est gard prcieusement. Elle vous donnera de la[ENTER]valeur d'attaque. Allez voir Baek-Go, il vous[ENTER]prparera la potion.[ENTER]Adieu, mon ami. Merci pour votre aide, prsent[ENTER]j'en sais bien plus sur cette terre de glace. " -gameforge.collect_quest_lv60._305_say = "Revenez me voir quand vous aurez trouv une[ENTER]Pierre d'me d'Aurtumryu supplmentaire. " -gameforge.collect_quest_lv60._30_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv60._310_sendLetter = "La rcompense de Chaegirab " -gameforge.collect_quest_lv60._320_say = "En rcompense pour avoir apport les orbes de[ENTER]glace et la pierre d'me, le biologiste vous a[ENTER]donn une recette secrte. Allez voir Baek-Go, il[ENTER]vous prparera la potion. " -gameforge.collect_quest_lv60._330_npcChat = "La recette secrte " -gameforge.collect_quest_lv60._340_say = "Oh, c'est la recette secrte du biologiste ?[ENTER]Hum, elle va vous donner 50 points de valeur[ENTER]d'attaque supplmentaires de faon permanente.[ENTER]Voici votre potion. Je dois aussi vous donner[ENTER]cette bote d'bne. Prenez en soin. " -gameforge.collect_quest_lv60._350_say = "Merci. Quelle couleur a t-elle cette fois-ci ? " -gameforge.collect_quest_lv60._360_say = "Voyons ...[ENTER]Ah, c'est la bote d'bne vert clair ! " -gameforge.collect_quest_lv60._370_sayReward = "En rcompense pour l'aide apporte au biologiste,[ENTER]votre valeur d'attaque est augmente de 50 points[ENTER]de faon permanente. " -gameforge.collect_quest_lv60._40_npcChat = "Ecoutez moi. " -gameforge.collect_quest_lv60._50_sayTitle = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv60._60_say = "Oh, c'est vous ! Bienvenue. En ce moment j'essaie[ENTER]de trouver des informations concernant le Mont[ENTER]Sohan et les cratures qui y vivent.[ENTER]Mais malheureusement, je ne peux y aller[ENTER]moi-mme. Pouvez-vous vous en charger ? " -gameforge.collect_quest_lv60._70_say = "Avez vous dj vu le pays lde la glace[ENTER]ternelle? La rumeur dit qu'elle tait entoure[ENTER]d'un norme pouvoir inexplicable il y a[ENTER]longtemps.C'est pour cette raison que les Mages[ENTER]et les rudits s'intressent autant cet endroit[ENTER]de nos jours. Mais elle est si terrifiante, que[ENTER]peu explore. " -gameforge.collect_quest_lv60._80_say = "Apparemment les orbes de glace, constituant une[ENTER]partie de la montagne, ont une structure[ENTER]cristalline inhabituelle. Apportez m'en 20, un[ENTER]par un afin que je les tudie individuellement.[ENTER]Assurez-vous qu'ils ne soient pas fissurs ou[ENTER]casss, ils ne me serviraient rien. " -gameforge.collect_quest_lv60._90_sendLetter = "La recherche du biologiste " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un rameau de Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = "La recherche du biologiste " -gameforge.collect_quest_lv70._110_sendLetter = "Vous avez trouv un Rameau de Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = "Rameau de Zelkova " -gameforge.collect_quest_lv70._130_say = "Oh, vous avez trouv un Rameau ![ENTER]laissez-moi y jeter un il ... " -gameforge.collect_quest_lv70._140_say = "Oh, ce rameau est d'excellente qualit. Je vais[ENTER]immdiatement commencer l'tudier. Cependant il[ENTER]m'en faut encore %s . Allez m'en chercher[ENTER]d'autres s'il vous plait.[ENTER][ENTER]Et souvenez vous, j'ai besoin de temps. Je ne[ENTER]pourrai accepter un nouveau rameau avant demain. " -gameforge.collect_quest_lv70._150_say = "Vous avez apport les 25 rameaux. il ne me manque[ENTER]plus que la Pierre d'me de Gyimok pour[ENTER]comprendre l'accroissement de ces arbres. Pouvez[ENTER]vous allez me la chercher ? Vous la trouverez sur[ENTER]les arbres au Bois Enchant. " -gameforge.collect_quest_lv70._160_say = "Hum, ce rameau et fin et lger. J'ai bien peur de[ENTER]ne rien pouvoir en faire. Apportez m'en un autre[ENTER]s'il vous plait ![ENTER][ENTER]Je vais tout de mme l'examiner un peu. Je ne[ENTER]pourrai en prendre un autre avant demain donc. " -gameforge.collect_quest_lv70._165_say = "Revenez me voir quand vous aurez trouv un Rameau[ENTER]de Zelkova supplmentaire. " -gameforge.collect_quest_lv70._170_say = "Je suis dsol mais je n'ai pas encore termin[ENTER]d'tudier le dernier exemplaire. Pourriez vous[ENTER]revenir plus tard ? " -gameforge.collect_quest_lv70._180_sayTitle = "Pierre d'me de Gyimok " -gameforge.collect_quest_lv70._190_say = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv70._200_sayTitle = "Pierre d'me de Gyimok " -gameforge.collect_quest_lv70._20_say = "Bonjour. C'est bon de vous voir ! J'tudie en ce[ENTER]moment le Bois Enchant et ces tranges cratures[ENTER]qui y vivent. Comme vous le savez, je n'ai pas[ENTER]assez de temps pour y aller moi-mme, donc je me[ENTER]tourne vers vous. Pouvez vous aller l bas[ENTER]chercher quelques informations ? " -gameforge.collect_quest_lv70._210_say = "Vous avez apport les 25 rameaux de Zelkova. Le[ENTER]biologiste a maintenant besoin de la Pierre d'me[ENTER]de Gyimok pour l'aider comprendre les[ENTER]proprits de ces rameaux. " -gameforge.collect_quest_lv70._220_say = "Vous pouvez la trouver sur les arbres au Bois[ENTER]Enchant. " -gameforge.collect_quest_lv70._230_sendLetter = "Vous avez trouv la Pierre d'me de Gyimok. " -gameforge.collect_quest_lv70._240_npcChat = "J'ai la Pierre d'me de Gyimok " -gameforge.collect_quest_lv70._250_say = "Merci beaucoup ![ENTER]Comme rcompense, je vais vous donner cette[ENTER]recette. Son contenu est connu par trs peu de[ENTER]personnes et bien protg. Allez voir Baek-Go, il[ENTER]vous fera la potion. Adieu, mon ami. Merci encore[ENTER]pour votre aide, grce vous,j'ai enfin pu[ENTER]trouver une mine d'informations sur le Bois[ENTER]Enchant. " -gameforge.collect_quest_lv70._255_say = "Revenez me voir quand vous aurez trouv une[ENTER]Pierre d'me de Gyimok supplmentaire. " -gameforge.collect_quest_lv70._260_say = "Comme rcompense pour avoir apport les rameaux[ENTER]et la pierre d'me, le biologiste vous a donn[ENTER]une recette secrte. Apportez la Baek-Go, il[ENTER]vous prparera la potion. " -gameforge.collect_quest_lv70._270_say = "Oh, c'est la recette secrte du biologiste ? Hm,[ENTER]elle va augmenter votre rsistance aux monstre de[ENTER]10 % et pour rapidit de mouvement de 11 points.[ENTER]Voil votre potion ! " -gameforge.collect_quest_lv70._280_say = "Je dois aussi vous donner la bote d'bne verte.[ENTER]Prenez-en soin. " -gameforge.collect_quest_lv70._290_sayReward = "Comme rcompense pour avoir aid le biologiste [ENTER]terminer ses recherches avec succs, votre[ENTER]rsistance aux monstres augmente de 10 % et votre[ENTER]rapidit de mouvement augmente de 11 points. " -gameforge.collect_quest_lv70._30_say = "C'est propos de ce lieu qu'on appelle Bois[ENTER]Enchant. Aprs l'invasion des pierres metins, de[ENTER]terribles fantmes s'installrent en ces lieux.[ENTER]C'est un fabuleux endroit tudier mais[ENTER]galement trs dangereux. Soyez prudent. " -gameforge.collect_quest_lv70._40_say = "J'ai besoin de 25 rameaux de Zelkova pour ma[ENTER]recherche - cependant j'ai uniquement besoin de[ENTER]ceux qui sont en parfait tat. Ramenez-les moi un[ENTER]par un, car ma recherche prend un certain temps. " -gameforge.collect_quest_lv70._50_sayTitle = "Rameaux du Bois Enchant " -gameforge.collect_quest_lv70._60_say = "Le biologiste Chaegirab, apprenti d'Uriel, tudie[ENTER]le Bois Enchant. Il a besoin de 25 rameaux de[ENTER]Zelkova pour ses recherches. Apportez les lui un[ENTER]par un afin qu'il les tudie individuellement.[ENTER]Vous les trouverez au Bois Enchant. " -gameforge.collect_quest_lv70._70_sayReward = "Vous avez dj apport %s Rameau(x). " -gameforge.collect_quest_lv70._80_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv70._90_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = "Vous avez dj apport %s certificats de Tugyis. " -gameforge.collect_quest_lv80._10_targetVid = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv80._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv80._120_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv80._130_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un Certificat de Tugyis. " -gameforge.collect_quest_lv80._135_sendLetter = "Vous avez trouv un Certificat de Tugyis. " -gameforge.collect_quest_lv80._140_npcChat = "Certificat de Tugyis " -gameforge.collect_quest_lv80._150_say = "Oh, vous avez trouv un certificat ![ENTER]Laissez moi y jeter un il ... " -gameforge.collect_quest_lv80._160_say = "Oh, ce certificat est d'excellente qualit ! Je[ENTER]vais commencer l'tudier ds maintenant.[ENTER]Cependant, il m'en fait encore %s . Allez les[ENTER]chercher s'il vous plait ![ENTER][ENTER]Et n'oubliez pas : j'ai besoin de temps pour[ENTER]tudier celui que vous m'avez apport, je ne[ENTER]pourrai prendre le prochain que demain. " -gameforge.collect_quest_lv80._170_say = "Vous avez apport les 30 certificats de Tugyis.[ENTER]Merci. prsent il ne me manque plus que la[ENTER]Pierre d'me de Tugyis pour m'aider comprendre[ENTER]pourquoi les Gants sont aussi forts.[ENTER]Pouvez-vous vous en charger ? Vous pourrez la[ENTER]trouver sur les Ogres de la Grande Valle. " -gameforge.collect_quest_lv80._180_say = "Hum, ce certificat semble bien abm.[ENTER]Regardez, il est dj bris alors que je l'ai [ENTER]peine touch. J'ai bien peur qu'il me soit[ENTER]inutile. Apportez m'en un autre s'il vous plait ![ENTER]Je vais tout de mme faire quelques expriences[ENTER]sur celui-ci. Je ne pourrai donc pas en accepter[ENTER]un autre avant demain. " -gameforge.collect_quest_lv80._185_say = "Revenez me voir quand vous aurez trouv une Gemme[ENTER]du Dmon supplmentaire " -gameforge.collect_quest_lv80._190_sayTitle = "Pierre d'me de Tugyis " -gameforge.collect_quest_lv80._200_say = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv80._20_sendLetter = "La demande du biologiste " -gameforge.collect_quest_lv80._210_sayTitle = "Pierre d'me de Tugyis " -gameforge.collect_quest_lv80._220_say = "Vous avez trouv les 30 certificats de Tugyis[ENTER]pour la recherche de Chaegirab.[ENTER] prsent, il ne lui manque plus que la Pierre[ENTER]d'me de Tugyis pour comprendre d'o vient leur[ENTER]force. " -gameforge.collect_quest_lv80._230_say = "Vous pourrez la trouver sur les Ogres de la[ENTER]Grande valle. " -gameforge.collect_quest_lv80._240_sendLetter = "Vous avez trouv la pierre d'me. " -gameforge.collect_quest_lv80._250_npcChat = "J'ai la Pierre d'me de Tugyis. " -gameforge.collect_quest_lv80._260_say = "Merci beaucoup ![ENTER]Comme rcompense, je vais vous donner une[ENTER]recette. Peu de gens la connaissent et ses[ENTER]ingrdients sont gards secrets. La potion que[ENTER]vous pourrez faire augmentera votre attaque.[ENTER]Allez voir Baek-Go, il vous prparera la potion.[ENTER]Merci pour votre aide. Grce vous j'ai t[ENTER]capable de regrouper beaucoup d'informations[ENTER]concernant les gants de la Grande Valle. " -gameforge.collect_quest_lv80._265_say = "Revenez me voir quand vous aurez trouv une[ENTER]Pierre d'me de Tugyis supplmentaire. " -gameforge.collect_quest_lv80._270_say = "Comme rcompense pour avoir apport les[ENTER]certificats et la pierre d'me, le biologiste[ENTER]vous a donn une recette secrte. Allez voir[ENTER]Baek-Go, il vous la prparera. " -gameforge.collect_quest_lv80._280_say = "Oh, c'est la recette secrte du biologiste ?[ENTER]Hum, elle augmente votre valeur d'attaque de 10%[ENTER]et votre vitesse d'attaque de 6 points.[ENTER]Voici votre potion ! " -gameforge.collect_quest_lv80._290_say = "Je dois aussi vous remettre cette bote d'bne[ENTER]bleue. Prenez-en soin. " -gameforge.collect_quest_lv80._300_sayReward = "Comme rcompense pour avoir aid le biologiste [ENTER]mener bien ses recherches, votre valeur[ENTER]d'attaque sera augmente de 10 % et votre vitesse[ENTER]d'attaque de 6 points de faon permanente. " -gameforge.collect_quest_lv80._30_sayTitle = "La recherche du biologiste " -gameforge.collect_quest_lv80._310_sendLetter = "Vous avez trouv un Certificat de Tugyis. " -gameforge.collect_quest_lv80._40_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv80._50_say = "Merci de prendre du temps pour m'aider une fois[ENTER]de plus ! En ce moment, je fais tout pour[ENTER]dcouvrir des informations propos de la Grande[ENTER]Valle. C'est une tche difficile et j'ai besoin[ENTER]d'informations d'une personne de confiance.[ENTER]Pourriez-vous allez l-bas pour moi ?[ENTER]Vous savez bien que vous aurez une rcompense. " -gameforge.collect_quest_lv80._60_say = "La Grande Valle se trouve derrire les montagnes[ENTER]tout au fond du dsert. Il semblerait que des[ENTER]gants vivent dans ce lieu dsertique.[ENTER]Non seulement ils sont extrmement forts, mais[ENTER]aussi agressifs. Ils sont tous susceptibles[ENTER]d'avoir un certificat sur eux expliquant le[ENTER]secret de leur pouvoir. " -gameforge.collect_quest_lv80._70_say = "S'il vous plait allez chercher 30 certificats sur[ENTER]les Ogres dans la Grande Valle.[ENTER]Apportez les moi un la fois afin que je prenne[ENTER]le temps de les examiner individuellement.[ENTER]Souvenez-vous aussi que s'ils sont trop uss, je[ENTER]ne pourrai rien en faire. " -gameforge.collect_quest_lv80._80_sayTitle = "Certificats de Tugyis de la Grande Valle. " -gameforge.collect_quest_lv80._90_say = "Le biologiste Chaegirab, l'apprenti d'Uriel,[ENTER]rassemble les informations concernant la Grande[ENTER]Valle. Il a besoin de 30 certificats de Tugyis[ENTER]pour ses recherches. Apportez les lui un par un,[ENTER]afin qu'il les tudie individuellement.[ENTER]Vous les trouverez sur les Ogres. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._020_send_letter = "La demande du biologiste " -gameforge.collect_quest_lv85._030_say_title = "La recherche du biologiste " -gameforge.collect_quest_lv85._040_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv85._050_npcChat = "Ecoutez moi. " -gameforge.collect_quest_lv85._055_say_title = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._060_say = "Oh, vous revoil ! Je ne vous remercierais jamais[ENTER]assez de bien vouloir m'aider nouveau. Je[ENTER]travaille sur un livre propos du Bois Rouge [ENTER]l'heure actuelle. Bien sr je devrais y aller[ENTER]moi-mme, mais comme vous le savez, je ne suis[ENTER]pas assez fort. J'ai aussi besoin du temps pour[ENTER]lire et tudier. Aidez-moi s'il vous plat. Je[ENTER]vous donnerai une grosse rcompense ! " -gameforge.collect_quest_lv85._064_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._065_say = "Je veux en apprendre plus propos du Bois Rouge.[ENTER]C'tait habituellement une paisible fort emplie[ENTER]d'immenses arbres. Mais l'influence des Metins a[ENTER]contamin les lieux et l'a envahi d'nergies[ENTER]ngatives et de mauvais esprits. Pour tudier cet[ENTER]endroit, j'ai besoin de rameaux d'arbres fantmes[ENTER]rouges. " -gameforge.collect_quest_lv85._069_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._070_say = "Pourriez-vous m'en apporter 40 ? Assurez-vous[ENTER]qu'ils ne soient pas trop fins ou casss. Je ne[ENTER]peux qu'utiliser des rameaux robustes et en bon[ENTER]tat pour mes recherches. N'oubliez pas aussi de[ENTER]n'en apporter qu'un la fois, afin que je les[ENTER]tudie sparment. " -gameforge.collect_quest_lv85._080_send_letter = "La recherche du biologiste " -gameforge.collect_quest_lv85._090_say_title = "Rameaux du Bois Rouge " -gameforge.collect_quest_lv85._100_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, est[ENTER]en train d'tudier les arbres du Bois Rouge.[ENTER]Il a besoin de 40 rameaux d'arbre fantme rouge.[ENTER]Apportez les lui un la fois et par jour afin[ENTER]qu'il les tudie individuellement. Ils se[ENTER]trouvent sur les arbres du Bois Rouge. " -gameforge.collect_quest_lv85._105_1_say_reward = "Vous en avez dj apport " -gameforge.collect_quest_lv85._105_2_say_reward = "rameau(x). " -gameforge.collect_quest_lv85._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv85._115_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv85._120_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un Rameau d'arbre fantme rouge. " -gameforge.collect_quest_lv85._130_send_letter = "Vous avez trouv un rameau d'arbre fantme. " -gameforge.collect_quest_lv85._140_npcChat = "Les Rameaux d'arbre fantme rouge " -gameforge.collect_quest_lv85._149_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._150_say = "Oh, vous avez trouv un Rameau ![ENTER]laissez-moi y jeter un il ... " -gameforge.collect_quest_lv85._159_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._160_say = "Oh, ce rameau d'arbre fantme rouge est[ENTER]d'excellente qualit! Je vais l'tudier[ENTER]immdiatement. " -gameforge.collect_quest_lv85._165_1_say = "Cependant, il me faut encore " -gameforge.collect_quest_lv85._165_2_say = " Certificat(s) du Chef. " -gameforge.collect_quest_lv85._170_say = "S'il vous plait allez en chercher d'autres ![ENTER][ENTER]Souvenez-vous qu'il me faut du temps pour les[ENTER]examiner. Je ne pourrai pas en accepter un autre[ENTER]avant demain. " -gameforge.collect_quest_lv85._174_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._175_say = "Vous avez apport les 40 rameaux ! Merci[ENTER]beaucoup. prsent il me faut juste la Pierre[ENTER]d'me du Bois Rouge afin de comprendre le[ENTER]rsultat de mes recherches. Pouvez-vous aller me[ENTER]la chercher ? Vous pourrez la trouver sur les[ENTER]arbres au Bois Rouge. " -gameforge.collect_quest_lv85._179_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._180_say = "Hum, ce rameau est un peu trop fin et lger. Je[ENTER]crains qui ne puisse servir quoi que ce soit[ENTER]dans mes recherches. Apportez m'en un autre s'il[ENTER]vous plait ![ENTER][ENTER]Cependant, je vais quand mme y jeter un il et[ENTER]tenter de faire quelques expriences avec. Je ne[ENTER]pourrai donc pas en examiner un autre avant[ENTER]demain. " -gameforge.collect_quest_lv85._185_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._190_say = "Je suis dsol mais je n'ai pas encore termin[ENTER]d'tudier le dernier exemplaire. Pourriez vous[ENTER]revenir plus tard ? " -gameforge.collect_quest_lv85._195_send_letter = "La recherche du biologiste " -gameforge.collect_quest_lv85._200_say_title = "La Pierre d'me du Bois Rouge " -gameforge.collect_quest_lv85._210_say = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv85._220_say_title = "La Pierre d'me du Bois Rouge " -gameforge.collect_quest_lv85._230_say = "Vous avez trouv les 40 rameaux d'arbre fantme[ENTER]rouge pour la recherche du biologiste.[ENTER] prsent il ne lui manque plus que la Pierre[ENTER]d'me du Bois Rouge afin de comprendre le[ENTER]rsultat de ses recherches. " -gameforge.collect_quest_lv85._240_say = "Vous pourrez en trouver sur les arbres au Bois[ENTER]rouge. " -gameforge.collect_quest_lv85._250_send_letter = "Vous avez trouv la Pierre d'me du Bois Rouge. " -gameforge.collect_quest_lv85._255_npcChat = "J'ai la Pierre d'me du Bois Rouge " -gameforge.collect_quest_lv85._260_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv85._265_say = "Merci beaucoup ![ENTER]Comme rcompense, je vais vous donner une recette[ENTER]secrte. Peu de gens la connaissent et ses[ENTER]ingrdients sont gards secrets. Allez voir[ENTER]Baek-Go, il prparera la potion pour vous. Merci[ENTER]encore, grce vous j'en ai appris beaucoup sur[ENTER]le Bois Rouge. " -gameforge.collect_quest_lv85._270_send_letter = "La rcompense de Chaegirab " -gameforge.collect_quest_lv85._280_target = "Baek-Go " -gameforge.collect_quest_lv85._290_say_title = "La rcompense de Chaegirab " -gameforge.collect_quest_lv85._300_say = "Comme rcompense pour avoir apport les rameaux[ENTER]et la pierre d'me, le biologiste vous a donn[ENTER]une recette secrte. Apportez la Baek-Go, il[ENTER]vous fera la potion. " -gameforge.collect_quest_lv85._310_npcChat = "La recette secrte " -gameforge.collect_quest_lv85._311_say = "Baek-Go: " -gameforge.collect_quest_lv85._315_say = "Oh, c'est la recette secrte du biologiste ?[ENTER]Hum, elle va augmenter votre rsistance contre[ENTER]les attaques d'autres joueurs (PvP) de 10%.[ENTER]Voici votre potion ! " -gameforge.collect_quest_lv85._316_say = "Je dois aussi vous donner cette bote d'bne[ENTER]pourpre. Prenez en soin. " -gameforge.collect_quest_lv85._317_say_reward = "C'est votre rcompense pour avoir accompli avec[ENTER]succs toutes les qutes de Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = "Comme rcompense pour avoir aid le biologiste [ENTER]mener bien ses recherches, votre dfense PvP[ENTER]sera augmente de faon permanente de 10%. " -gameforge.collect_quest_lv85._319_say_reward = "L'effet est permanent. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv90._020_send_letter = "La demande du biologiste " -gameforge.collect_quest_lv90._030_say_title = "La recherche du biologiste " -gameforge.collect_quest_lv90._040_say = "Le biologiste Chaegirab, l'apprenti d'Uriel, a[ENTER]dsesprment besoin de vous. Allez vite voir ce[ENTER]qu'il veut. " -gameforge.collect_quest_lv90._050_npcChat = "Ecoutez moi. " -gameforge.collect_quest_lv90._055_say_title = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv90._060_say = "Bonjour mon ami ! Merci de prendre autant de[ENTER]risques pour m'aider.Vous avez vraiment aid [ENTER]faire de moi un scientifique curieux heureux...[ENTER]J'ai une dernire chose vous demander. " -gameforge.collect_quest_lv90._064_say = "Je veux en savoir plus sur les leaders des[ENTER]monstres, les Boss. J'ai besoin de Certificats du[ENTER]Chef pour cela ! J'espre que vous pourrez[ENTER]m'aider pour que mes recherches soient une[ENTER]russite. Comprenez bien que je ne peux[ENTER]qu'accepter les originaux. Apportez m'en un la[ENTER]fois et par jour, afin que je les tudie[ENTER]individuellement. " -gameforge.collect_quest_lv90._065_say = "J'ai besoin d'en avoir 50 pour mes recherches.[ENTER]Je sais que a semble tre une tche difficile,[ENTER]mais c'est vraiment ma dernire demande. La[ENTER]rcompense sera de taille ! " -gameforge.collect_quest_lv90._080_send_letter = "La recherche du biologiste " -gameforge.collect_quest_lv90._090_say_title = "Certificat du Chef " -gameforge.collect_quest_lv90._100_say = "Le biologiste Chaegirab, l'apprenti d'Uriel,[ENTER]regroupe les informations concernant les Boss. Il[ENTER]a besoin de 50 certificats du Chef pour ses[ENTER]recherches. Apportez lui un certificat par jour[ENTER]afin qu'il puisse prendre le temps de les[ENTER]examiner individuellement. Vous pourrez en[ENTER]trouver sur les Boss. " -gameforge.collect_quest_lv90._105_1_say_reward = "Vous en avez dj apport " -gameforge.collect_quest_lv90._105_2_say_reward = "certificat(s). " -gameforge.collect_quest_lv90._105_say_reward = "Vous avez dj apport %s certificat(s) . " -gameforge.collect_quest_lv90._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv90._115_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv90._119_say = "Le biologiste Chaegirab : " -gameforge.collect_quest_lv90._120_say = "Vous pouvez utiliser l'lixir ds que vous avez[ENTER]trouv un Certificat du Chef. " -gameforge.collect_quest_lv90._130_send_letter = "Vous avez trouv un Certificat du Chef " -gameforge.collect_quest_lv90._140_npcChat = "Certificat du Chef " -gameforge.collect_quest_lv90._150_say = "Oh, vous avez trouv un certificat ![ENTER]Laissez moi y jeter un il ... " -gameforge.collect_quest_lv90._160_say = "Oh magnifique ! Bon travail ! " -gameforge.collect_quest_lv90._165_1_say = "Cependant, il me faut encore " -gameforge.collect_quest_lv90._165_2_say = " Certificat(s) du Chef. " -gameforge.collect_quest_lv90._165_say = "Cependant, il m'en faut encore %s. " -gameforge.collect_quest_lv90._170_say = "S'il vous plait, allez essayer d'en trouver ![ENTER][ENTER]Et n'oubliez pas, cela me prend du temps de les[ENTER]examiner. Je ne pourrai donc pas en tudier un[ENTER]nouveau avant demain. " -gameforge.collect_quest_lv90._175_say = "Vous avez apport les 50 certificats, c'est[ENTER]fantastique ! Vous devez vous douter de ce dont[ENTER]j'ai besoin prsent. Il me manque toujours la[ENTER]Pierre d'me du Chef. Alors j'aurai tout ce qu'il[ENTER]me faut. Vous pouvez aller la chercher, n'est ce[ENTER]pas ? Allez-y et apportez la moi. Vous pourrez la[ENTER]trouver sur les Boss. " -gameforge.collect_quest_lv90._180_say = "Hum, le papier a une couleur trange et le sceau[ENTER]parait faux. Je pense que ce certificat est une[ENTER]copie. Apportez m'en un autre, celui ci ne me[ENTER]sert rien.[ENTER][ENTER]Je vais tout de mme y jeter un il, pour trouver[ENTER]qui ose les fabriquer peut-tre. Je ne pourrai[ENTER]donc pas accepter un autre certificat de votre[ENTER]part avant demain. " -gameforge.collect_quest_lv90._185_say = "Revenez lorsque vous aurez trouv un autre[ENTER]certificat du chef. " -gameforge.collect_quest_lv90._190_say = "Je suis dsol, mais je n'ai pas encore termin[ENTER]d'tudier le dernier certificat. Pouvez-vous[ENTER]revenir plus tard s'il vous plait ? " -gameforge.collect_quest_lv90._195_send_letter = "La recherche du biologiste " -gameforge.collect_quest_lv90._200_say_title = "La Pierre d'me du Chef " -gameforge.collect_quest_lv90._210_say = "Vous avez enfin trouv la Pierre d'me du Chef ![ENTER]Apportez la au biologiste Chaegirab. Il vous[ENTER]attend dj avec impatience. " -gameforge.collect_quest_lv90._220_say_title = "La Pierre d'me du Chef " -gameforge.collect_quest_lv90._230_say = "Vous avez apport les 50 Certificats du Chef pour[ENTER]la recherche du biologiste. prsent il a juste[ENTER]besoin de la Pierre d'me du Chef pour[ENTER]interprter ses recherches. " -gameforge.collect_quest_lv90._240_1_say = "Vous la trouverez sur : " -gameforge.collect_quest_lv90._240_2_say = ". " -gameforge.collect_quest_lv90._240_say = "Vous la trouverez sur : " -gameforge.collect_quest_lv90._250_send_letter = "Pierre d'me du Chef trouve. " -gameforge.collect_quest_lv90._260_npcChat = "J'ai trouv la Pierre d'me. " -gameforge.collect_quest_lv90._265_say = "Oh, bon travail ! Je peux terminer mes recherches[ENTER] prsent. Comme rcompense, je vais vous donner[ENTER]une recette secrte. Baek-Go vous prparera grce[ENTER] cette recette une potion miracle. Passez une[ENTER]bonne journe et merci pour votre aide. Je n'y[ENTER]serais jamais parvenu sans vous ! " -gameforge.collect_quest_lv90._266_say = "manque ! " -gameforge.collect_quest_lv90._270_send_letter = "La rcompense de Chaegirab " -gameforge.collect_quest_lv90._280_target = "Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = "La rcompense de Chaegirab " -gameforge.collect_quest_lv90._300_say = "Comme rcompense pour avoir trouv les[ENTER]Certificats du Chef et la Pierre d'me, le[ENTER]biologiste Chaegirab vous a donn une recette[ENTER]secrte. Allez voir Baek-Go, il vous prparera la[ENTER]potion. " -gameforge.collect_quest_lv90._310_npcChat = "La recette secrte " -gameforge.collect_quest_lv90._315_say = "Oh, c'est la recette secrte du biologiste[ENTER]Chaegirab ? Hum, elle va augmenter votre valeur[ENTER]d'attaque pendant vos combats contre d'autres[ENTER]joueurs. Voici votre potion. " -gameforge.collect_quest_lv90._316_say = "Et voil la bote d'bne bleue. Vous tes[ENTER]curieux ? Ouvrez-la vite ! " -gameforge.collect_quest_lv90._317_say_reward = "C'est votre rcompense pour avoir accompli avec[ENTER]succs toutes les qutes de Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = "Comme rcompense pour la recherche fructueuse du[ENTER]biologiste Chaegirab, votre valeur d'attaque au[ENTER]cours des combats contre d'autres joueurs (JcJ)[ENTER]sera augmente de faon permanente de 8%. " -gameforge.collect_quest_lv90._319_say_reward = "L'effet est permanent. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = "Seon-Pyeong " -gameforge.collect_quest_lv92._020_send_letter = "La recherche de Seon-Pyeong " -gameforge.collect_quest_lv92._030_say = "Seon-Pyeong de la Valle de Seungryong a besoin[ENTER]de votre aide. Allez vite voir ce qu'il vous[ENTER]veut. " -gameforge.collect_quest_lv92._040_npcChat = "Aide aux recherches " -gameforge.collect_quest_lv92._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = "Salut courageux guerrier ! Vous arrivez juste [ENTER]temps. Je suis la recherche de joyaux trs[ENTER]spciaux afin d'effectuer des recherches sur les[ENTER]armes. Pouvez-vous m'aider ? Certaines cratures[ENTER]de la Grotte de l'Exil dtiennent ces joyaux,[ENTER]mais bien videmment je ne peux aller risquer ma[ENTER]vie l-bas, je suis quelqu'un de bien trop[ENTER]important. " -gameforge.collect_quest_lv92._070_say = "Actuellement, je suis la recherche de Joyaux de[ENTER]Cruaut de qualit irrprochable - de magnifiques[ENTER]pierres prcieuses qu'on ne trouve que dans les[ENTER]profondeurs des montagnes. Ces diamants trs[ENTER]spciaux ont t durant des annes sous[ENTER]l'influence des pouvoirs malfiques du Dieu[ENTER]Beran-Setaou et ont absorb une minuscule partie[ENTER]de son nergie. J'ai besoin de 10 Joyaux en[ENTER]parfait tat. Bonne chance et bientt ! " -gameforge.collect_quest_lv92._080_say_title = "Joyaux pour Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = "Seon-Pyeong, le forgeron d'armes et chercheur a[ENTER]besoin de 10 Joyaux de Cruaut pour ses[ENTER]recherches. Apportez-les lui un par un, afin[ENTER]qu'il puisse les tudier individuellement.[ENTER]Vous les trouverez en tuant des Golems de Glace[ENTER]d'enfer ainsi que des Hommes de Glace d'enfer. " -gameforge.collect_quest_lv92._100_sayReward = "Vous avez dj apport %s Joyau(x). " -gameforge.collect_quest_lv92._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv92._120_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv92._130_say = "Vous pourrez utiliser un lixir ds que vous[ENTER]aurez trouv un Joyau. " -gameforge.collect_quest_lv92._140_send_letter = "Joyau trouv " -gameforge.collect_quest_lv92._145_npcChat = "Joyaux pour la recherche " -gameforge.collect_quest_lv92._150_say = "Vous ici ? Je suis dsol mais je n'ai pas[ENTER]termin d'tudier le dernier Joyau que vous[ENTER]m'avez apport. Repassez plus tard ! " -gameforge.collect_quest_lv92._160_say = "Vous n'avez encore rien trouv ? Je suis dsol,[ENTER]mais que faites-vous l alors ? Allez,[ENTER]dpchez-vous un peu ! Revenez me voir quand vous[ENTER]avez un joyau m'apporter ! " -gameforge.collect_quest_lv92._170_say = "Vous avez trouv un joyau ? Fantastique ![ENTER]Attendez un moment que je m'assure de sa qualit[ENTER]... " -gameforge.collect_quest_lv92._180_say = "C'est magnifique. Ce Joyau est sans aucun doute[ENTER]un des plus beaux que j'ai vu jusqu'ici. Merci[ENTER]beaucoup ! " -gameforge.collect_quest_lv92._190_say = "Mais comme vous le savez, il m'en faut encore %s[ENTER]de cette qualit. Laissez-moi un peu de temps[ENTER]pour l'examiner. Vous pourrez alors m'en apporter[ENTER]une autre. " -gameforge.collect_quest_lv92._200_say = "Bonne chance ! " -gameforge.collect_quest_lv92._210_say = "C'tait le dernier Joyau, vous m'avez apport les[ENTER]10 dont j'avais besoin. Je vous en suis[ENTER]rellement reconnaissant... et votre rcompense[ENTER]sera la hauteur de votre aide. Choisissez[ENTER]maintenant ! " -gameforge.collect_quest_lv92._220_1_select = "+1000 Points de vie " -gameforge.collect_quest_lv92._220_2_select = "Dfense +120 " -gameforge.collect_quest_lv92._220_3_select = "Attaque +51 " -gameforge.collect_quest_lv92._230_say = "Hum ... Ce joyau provient vraiment de la grotte[ENTER]de l'Exil ? Il est certes trs beau mais il n'a[ENTER]pas de flamme intrieure. Je crains de ne pas[ENTER]pouvoir l'utiliser. Je vais tout de mme[ENTER]l'examiner un peu plus prcisment, mais essayez[ENTER]plutt d'en trouver un autre pendant ce temps,[ENTER]d'accord ? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = "Seon-Pyeong " -gameforge.collect_quest_lv94._020_send_letter = "La recherche de Seon-Pyeong " -gameforge.collect_quest_lv94._030_say = "Seon-Pyeong de la Valle de Seungryong a besoin[ENTER]de votre aide. Allez vite voir ce qu'il vous[ENTER]veut. " -gameforge.collect_quest_lv94._040_npcChat = "Aide aux recherches " -gameforge.collect_quest_lv94._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = "Superbe ! Donc vous aviez reu ma lettre ? Vous[ENTER]savez donc que j'ai nouveau besoin d'aide[ENTER]concernant mes recherches sur les armes. Depuis[ENTER]que j'ai dcouvert la grotte, de nouvelles[ENTER]vrits ont clat au grand jour. prsent j'ai[ENTER]dcouvert que les monstres des montagnes peuvent[ENTER]extraire aussi d'autres sortes de joyaux. " -gameforge.collect_quest_lv94._070_say = "Je parle des magnifiques Joyaux de Sagesse - qui[ENTER]sont priori extrmement clairs et si purs[ENTER]qu'ils renfermeraient l'essence mme de la desse[ENTER]tue Bahar-Taraji. Observez bien tout lorsque[ENTER]vous tes dans la grotte. J'ai besoin de 20[ENTER]joyaux intacts. Bonne chance, et ne me faites pas[ENTER]trop attendre ! " -gameforge.collect_quest_lv94._080_say_title = "Joyaux pour Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = "Le forgeron d'armes et chercheur Seon-Pyeong a[ENTER]besoin de 20 Joyaux de Sagesse pour sa recherche[ENTER]sur les armes. Apportez-les lui sparment afin[ENTER]qu'il puisse les tudier individuellement. Vous[ENTER]pourrez en trouver sur les Archers Setaou ainsi[ENTER]que les Chefs Setaou. " -gameforge.collect_quest_lv94._100_sayReward = "Vous avez dj apport %s Joyau(x). " -gameforge.collect_quest_lv94._110_say = "Vous ne pouvez pas encore utiliser l'lixir du[ENTER]Chercheur. " -gameforge.collect_quest_lv94._120_say = "Vous avez dj utilis un lixir ! " -gameforge.collect_quest_lv94._130_say = "Vous pourrez utiliser un lixir ds que vous[ENTER]aurez trouv un Joyau. " -gameforge.collect_quest_lv94._140_send_letter = "Joyau trouv " -gameforge.collect_quest_lv94._150_npcChat = "Joyaux pour la recherche " -gameforge.collect_quest_lv94._160_say = "Encore vous ? Je suis dsol, je n'ai pas termin[ENTER]d'tudier le dernier joyau que vous m'avez[ENTER]apport. Repassez plus tard ! " -gameforge.collect_quest_lv94._170_say = "Vous n'avez encore rien trouv ? Je suis dsol,[ENTER]mais que faites-vous l alors ? Allez,[ENTER]dpchez-vous un peu ! Revenez me voir quand vous[ENTER]avez un joyau m'apporter ! " -gameforge.collect_quest_lv94._180_say = "Vous avez trouv un joyau ? Fantastique ![ENTER]Attendez un moment que je m'assure de sa qualit[ENTER]... " -gameforge.collect_quest_lv94._190_say = "Oh, superbe pierre prcieuse. Sentez-vous cette[ENTER]chaleur dans votre cur ? C'est le pouvoir de[ENTER]cette pierre ! Merci beaucoup ! " -gameforge.collect_quest_lv94._200_say = "Mais comme vous le savez, il m'en faut encore %s[ENTER]de cette qualit. Laissez-moi un peu de temps[ENTER]pour l'examiner. Vous pourrez alors m'en apporter[ENTER]une autre. " -gameforge.collect_quest_lv94._210_say = "Bonne chance ! " -gameforge.collect_quest_lv94._230_1_select = "+1100 Points de vie " -gameforge.collect_quest_lv94._230_2_select = "Dfense +140 " -gameforge.collect_quest_lv94._230_3_select = "Valeur d'attaque +60 " -gameforge.collect_quest_lv94._240_say = "Hum... C'est une belle pierre prcieuse, aucun[ENTER]doute l-dessus. Mais elle n'a pas d'assez belle[ENTER]aura. J'ai bien peur de ne rien pouvoir faire de[ENTER]ce joyau. Apportez m'en un autre ! Je vais quand[ENTER]mme tudier celui-ci au cas ou. " -gameforge.collect_quest_lv94._250_say = "Vous avez finalement russi ! 20 Joyaux de[ENTER]Sagesse ... Je suis impressionn ![ENTER]Malheureusement cela n'est toujours pas assez.[ENTER]Pour pouvoir comprendre l'intgralit des[ENTER]pouvoirs de ce diamant, j'aurais besoin d'une[ENTER]pierre d'me : la pierre d'me du seigneur de la[ENTER]grotte, le dragon Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = "La demande de Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = "La pierre d'me du dragon " -gameforge.collect_quest_lv94._280_say = "Vous avez russi rcuprer la pierre d'me du[ENTER]dragon. Amenez-le Seon-Pyeong l'entre de la[ENTER]Grotte de l'Exil. " -gameforge.collect_quest_lv94._290_say_title = "La pierre d'me du dragon " -gameforge.collect_quest_lv94._300_say = "Vous avez amen 20 Joyaux de sagesse [ENTER]Seon-Pyeong dans la valle de Seungryong. Il ne[ENTER]vous reste plus qu' trouver la pierre d'me du[ENTER]dragon ! " -gameforge.collect_quest_lv94._310_say = "Vous pourrez la trouver auprs de Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = "Pierre d'me du dragon reue. " -gameforge.collect_quest_lv94._330_npcChat = "J'ai la pierre d'me du dragon ! " -gameforge.collect_quest_lv94._340_say = "C'est ... ... incroyable. La pierre d'me du[ENTER]dragon! Je m'incline bien bas devant vos[ENTER]capacits. Bien! maintenant plus rien ne manque[ENTER]pour ma recherche et cela grce vous. Cela[ENTER]mrite bien une rcompense approprie.[ENTER]Choisissez! " -gameforge.collect_quest_lv94._350_say = "Vous avez trouv la pierre d'me ? Pourquoi ne[ENTER]puis-je pas la voir ? Ce n'est pas la peine[ENTER]d'essayer de m'escroquer ...[ENTER]Je sais que cette mission est trs difficile,[ENTER]mais je suis sr que vous pouvez y arriver ! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = "Vaincre les Jin-Hees. " -gameforge.couple_ring._10_npcChat = "La vengeance du marchand de bagues " -gameforge.couple_ring._110_sayReward = "La vieille Dame vous a demand de l'aide : Votre[ENTER]ami le vendeur de bagues a t assassin par les[ENTER]Jin-Hees, llite du Serment blanc.[ENTER]Vengez-le en tuant 30 Jin-Hees. " -gameforge.couple_ring._120_sayReward = "Nombre de Jin-Hees restant: %s " -gameforge.couple_ring._130_say = "Avez-vous vaincu les Jin-Hees? Ah non, je crois[ENTER]qu'il en reste encore. Si c'est trop difficile,[ENTER]dites-le-moi! " -gameforge.couple_ring._140_say = "La famille du marchand de bagues veut venger sa[ENTER]mort! Si vous pouvez les aider et attnuer leur[ENTER]peine, faites-le. " -gameforge.couple_ring._150_say = "Dommage que vous ne souhaitiez pas venger la mort[ENTER]du marchand de bagues. Hum, bien sr vous tenez [ENTER]votre propre vie. Comme vous voulez. Chaque vie a[ENTER]sa propre valeur. " -gameforge.couple_ring._160_say = "Au moment o elle se retourne, vous remarquez que[ENTER]la vieille dame tient quelque chose dans sa main,[ENTER]un objet brillant. (On dirait une pierre[ENTER]prcieuse). " -gameforge.couple_ring._170_select = "Je vais ressayer. " -gameforge.couple_ring._180_say = "Les pierres prcieuses ne m'intressent pas. Je[ENTER]veux juste que la mort du marchand de bagues soit[ENTER]venge, pour sa famille. Je vous remercie d'tre[ENTER]revenu sur votre dcision et d'accepter de[ENTER]remplir cette mission. " -gameforge.couple_ring._190_say = "Je suis triste pour la famille du marchand de[ENTER]bagues. Dommage que vous ne releviez pas le dfi. " -gameforge.couple_ring._200_sendLetter = "Retournez voir la vieille dame " -gameforge.couple_ring._20_sayTitle = "Vieille Dame : " -gameforge.couple_ring._210_say = "Retournez voir la vieille dame et dites-lui que[ENTER]vous avez veng la mort du marchand de bagues en[ENTER]tuant les Jin-Hees. " -gameforge.couple_ring._220_npcChat = "Vous avez tu 30 Jin-Hees ! " -gameforge.couple_ring._230_say = "Vous avez vaincu tous les Jin-Hees, bravo ! Le[ENTER]marchand de bagues va pouvoir maintenant reposer[ENTER]en paix. Voici l'anneau de couple qu'il m'avait[ENTER]confi.[ENTER]Il est vous, en rcompense pour avoir veng sa[ENTER]mort. Je suis sre qu'il l'aurait voulu ainsi. " -gameforge.couple_ring._240_sayReward = "Vous avez reu un Anneau de couple. " -gameforge.couple_ring._250_sayItem = "Anneau de couple " -gameforge.couple_ring._255_sayItem = "Cet anneau symbolise un mariage imminent. " -gameforge.couple_ring._30_say = "Vous tes maintenant l'un des guerriers de cet[ENTER]empire. Si seulement je savais comment vous[ENTER]pourriez vous servir de vos nouvelles[ENTER]comptences. Avez-vous jamais entendu parler des[ENTER]Jin-Hee ? C'est un groupe de dangereuses[ENTER]guerrires lites. L'une d'entre elles a tu le[ENTER]bijoutier de notre village. Ce marchand tait non[ENTER]seulement un bon ami, mais aussi un homme trs[ENTER]honnte qui vendait des alliances aux jeunes[ENTER]couples ayant l'intention de se marier.[ENTER]tes-vous prt venger sa mort ? Pour se faire,[ENTER]vous devrez tuer 30 Jin-Hee... " -gameforge.couple_ring._40_select = "Je vengerai le vendeur de bagues. " -gameforge.couple_ring._50_select = "Non, les Jin-Hees sont trop redoutables. " -gameforge.couple_ring._60_say = "C'est une dcision trs honorable et courageuse ![ENTER]Souvenez-vous - vous devez tuer 30 Jin-Hee.[ENTER]Faites attention, ils sont habiles et trs forts[ENTER]pour se dissimuler ! " -gameforge.couple_ring._70_say = "Hmm, quel dommage. Enfin c'est vous qui dcidez.[ENTER]Il est vrai que le courage aveugle mne une[ENTER]mort certaine. Faites attention vous! " -gameforge.couple_ring._75_say = "Nombre de Jin-Hees restantes " -gameforge.couple_ring._80_sayTitle = "Vous avez vaincu toutes les Jin Hees " -gameforge.couple_ring._90_say = "Maintenant que le marchand de bagues est veng,[ENTER]votre mission est termine. " -gameforge.cube = {} -gameforge.cube._060_npcChat = "Fabriquer toutes les potions " -gameforge.cube._10_say = "Bonjour, comment allez-vous? Etes-vous intress[ENTER]par la cration de diffrentes potions qui[ENTER]peuvent vous soigner ou vous rendre plus fort? Je[ENTER]suis mdecin et je cre des potions. J'ai trouv[ENTER]quelques recettes. Voulez-vous les essayer? " -gameforge.cube._20_say = "Le raffinage d'objet est un artisanat important.[ENTER]Voulez-vous vous essayer cette activit? Je[ENTER]peux vous montrer quelques recettes[ENTER]d'herboristerie: ce sont des variantes plus[ENTER]efficaces de potions connues. Sinon, je peux[ENTER]aussi vous apprendre transformer de simples[ENTER]ceintures en instruments de puissance. " -gameforge.cube._30_npcChat = "La recette secrte " -gameforge.cube._40_sayTitle = "Huan-So : " -gameforge.cube._50_say = "J'ai trouv une recette de famille secrte. Elle[ENTER]vous rendra presque invulnrable! Hahaha. Je suis[ENTER]probablement le seul de l'Empire qui la[ENTER]connaisse. Avec ces potions rien ou presque ne[ENTER]pourra vous arriver. Voulez-vous les essayer? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = "Pour raffiner cette armure, il me faut ceci : %s. " -gameforge.cube_opener_list._020_sayTitle = "Matriaux : " -gameforge.cube_opener_list._030_say = "Voil ce que vous recevez : " -gameforge.cube_opener_list._040_say = "Souhaitez-vous que je raffine l'armure[ENTER]%s[ENTER]en[ENTER]%s? " -gameforge.cube_opener_list._050_say = "Il me manque quelques matriaux pour achever mon[ENTER]uvre. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = "Dans les Catacombes du diable " -gameforge.devilcatacomb_zone._10_say = "Brisez les scells de cette porte pour atteindre[ENTER]le troisime tage! " -gameforge.devilcatacomb_zone._110_say = "L'accs vous est refus. Votre exprience[ENTER]actuelle ne vous permettrait pas de survivre aux[ENTER]Catacombes du diable. Revenez quand vous aurez[ENTER]atteint le niveau 75. " -gameforge.devilcatacomb_zone._120_say = "Vous tes encore trop faible que pour pouvoir[ENTER]survivre aux Catacombes du diable. Revenez quand[ENTER]vous aurez vaincu la Faucheuse au 9e tage de la[ENTER]Tour des dmons. " -gameforge.devilcatacomb_zone._130_say = "Vous devez attendre 30 minutes avant de pouvoir y[ENTER]entrer nouveau. " -gameforge.devilcatacomb_zone._140_say = "Voulez-vous entrer dans les Catacombes du diable? " -gameforge.devilcatacomb_zone._150_select = "Oui, laissez-moi entrer! " -gameforge.devilcatacomb_zone._160_select = "Non, je ne veux pas entrer. " -gameforge.devilcatacomb_zone._170_say = "Seul ici, vous ne pourrez pas aller bien loin.[ENTER]Vous ne pourrez entrer l'tage suivant qu'avec[ENTER]un groupe. " -gameforge.devilcatacomb_zone._180_say = "Votre groupe est dj entr dans le donjon. " -gameforge.devilcatacomb_zone._190_say = "Le portail vient de s'ouvrir! Dpchez-vous[ENTER]d'entrer! " -gameforge.devilcatacomb_zone._200_say = "C'est ici que commence la vritable aventure![ENTER]Vous disposerez d'une heure pour explorer les[ENTER]Catacombes du diable. " -gameforge.devilcatacomb_zone._20_say = "Il vous reste %s minute(s). " -gameforge.devilcatacomb_zone._210_dNotice = "Le temps est coul. Pour votre scurit, vous[ENTER]allez tre tlport hors des Catacombes du[ENTER]diable. " -gameforge.devilcatacomb_zone._220_say = "L'accs vous a t refus. La porte est toujours[ENTER]scelle. " -gameforge.devilcatacomb_zone._230_say = "En examinant la pierre de plus prs, vous[ENTER]remarquez une gravure. " -gameforge.devilcatacomb_zone._240_say = "Seul celui qui possde la tte rduite peut[ENTER]entrer, aprs que les scells de trois portes[ENTER]soient briss.[ENTER][ENTER]Si vous ne portez pas cette relique sur vous,[ENTER]vous serez tlport hors des Catacombes du[ENTER]diable. " -gameforge.devilcatacomb_zone._250_say = "Vous tes en possession de la tte rduite et[ENTER]allez maintenant tre tlport au troisime[ENTER]tage. " -gameforge.devilcatacomb_zone._260_say = "Vous n'tes pas en possession de la tte rduite.[ENTER]Vous allez donc tre tlport hors des[ENTER]Catacombes du diable. " -gameforge.devilcatacomb_zone._270_say = "Votre tlportation est imminente. " -gameforge.devilcatacomb_zone._280_dNotice = "Vous avez dtruit la bonne pierre Metin et pouvez[ENTER]dsormais accder au quatrime tage. " -gameforge.devilcatacomb_zone._290_dNotice = "Vous avez dtruit la mauvaise pierre Metin.[ENTER]Trouvez la bonne! " -gameforge.devilcatacomb_zone._300_say = "Vous y tes arriv! Voil la sortie du[ENTER]labyrinthe! Descendez maintenant au cinquime[ENTER]tage. " -gameforge.devilcatacomb_zone._30_say = "Restez toujours prs de votre groupe pour ne pas[ENTER]en tre spar. " -gameforge.devilcatacomb_zone._310_dNotice = "Depuis les profondeurs des Catacombes du diable[ENTER]vous proviennent des rugissements dchirants:[ENTER]Charon est rveill! " -gameforge.devilcatacomb_zone._320_say = "Vous avez vaincu Charon! Vous allez maintenant[ENTER]tre tlport au dernier tage des Catacombes du[ENTER]diable. " -gameforge.devilcatacomb_zone._330_dNotice = "Vainquez Azral! " -gameforge.devilcatacomb_zone._340_say = "Azral est vaincu. La paix rgne enfin dans les[ENTER]Catacombes du diable. Vous allez maintenant tre[ENTER]tlport la surface. " -gameforge.devilcatacomb_zone._40_say = "Vous avez t vaincu. La bndiction du Dieu[ENTER]Dragon vous sauve de justesse et vous transporte[ENTER]hors des Catacombes du diable. " -gameforge.devilcatacomb_zone._50_say = "Pulvrisez les cratures pour obtenir la cl [ENTER]cristal d'me. Elle ouvre la porte du deuxime[ENTER]tage. " -gameforge.devilcatacomb_zone._60_say = "Trouvez la bonne pierre Metin et dtruisez-la! " -gameforge.devilcatacomb_zone._70_say = "Russissez sortir du labyrinthe pour pouvoir[ENTER]atteindre le 5e tage! " -gameforge.devilcatacomb_zone._80_say = "liminez les gardes dmons pour recevoir le totem[ENTER]grimace. Il vous servira de cl pour le 6e tage. " -gameforge.devilcatacomb_zone._90_say = "Vainquez Charon et ses sbires! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = "Vous avez fait la preuve de la finesse de votre[ENTER]oue et de la sret de votre instinct. Vous avez[ENTER]dtruit la vraie pierre Metin! Vous allez[ENTER]maintenant atteindre le 4me tage. " -gameforge.deviltower_zone._10_npcChat = "Dans la Tour des dmons... " -gameforge.deviltower_zone._110_dNotice = "Vous tes la porte scelle du quatrime tage.[ENTER]Vous devez ouvrir les 5 sceaux anciens pour[ENTER]accder l'tage suprieur. L'endroit est rempli[ENTER]de monstres prts vous sauter dessus.[ENTER]Certains d'entre eux ont une pierre d'ouverture[ENTER]sur eux. Rcuprez suffisamment de pierres[ENTER]d'ouvertures afin d'ouvrir les 5 sceaux anciens[ENTER]et ainsi d'accder au 5me tage. Attention :[ENTER]vous n'avez que 20 minutes ! " -gameforge.deviltower_zone._120_dNotice = "Il reste 15 minutes " -gameforge.deviltower_zone._130_dNotice = "Vous avez russi desceller la pierre. Rendez[ENTER]vous maintenant au cinquime tage, l'tage du[ENTER]roi des dmons et tuez tous les monstres qui s'y[ENTER]trouvent. " -gameforge.deviltower_zone._140_dNotice = "Vous avez descell la pierre ! Il en reste %s . " -gameforge.deviltower_zone._150_dNotice = "Tuez tous les monstres du 6me tage! " -gameforge.deviltower_zone._160_dNotice = "Vous avez tu tous les monstres. En rcompense[ENTER]vous obtenez une amlioration d'un de vos objets[ENTER]par le forgeron. Faites glisser l'objet que vous[ENTER]souhaitez amliorer sur le forgeron. " -gameforge.deviltower_zone._170_npcChat = "Les tages suprieurs " -gameforge.deviltower_zone._190_say = "Vous voulez entrer au 6eme tage de la Tour? Il[ENTER]faut de grandes comptences et beaucoup[ENTER]d'intelligence pour survivre cet tage. Quand[ENTER]vous serez au niveau 75 je pourrai vous y[ENTER]tlporter. " -gameforge.deviltower_zone._200_say = "Vous avez le niveau requis pour atteindre les[ENTER]tages suprieurs. Vous pouvez entrer! " -gameforge.deviltower_zone._20_sayTitle = "Le Garde de la Tour des dmons: " -gameforge.deviltower_zone._210_select = "Allez-y ! " -gameforge.deviltower_zone._220_select = "Quittez la tour! " -gameforge.deviltower_zone._230_say = "Votre niveau n'est pas assez lev. Je ne peux[ENTER]pas vous autoriser pntrer dans les tages[ENTER]suprieurs. Revenez quand vous serez plus[ENTER]expriment. Vous devez tre au moins au niveau[ENTER]75. " -gameforge.deviltower_zone._240_dNotice = "La carte de ZinGon vous permettra d'accder [ENTER]l'tage suivant. Vous pouvez la trouver en[ENTER]dtruisant des pierres Metin. " -gameforge.deviltower_zone._250_say = "Cette carte vous tlporte au 7e tage de la Tour[ENTER]des dmons. " -gameforge.deviltower_zone._260_dNotice = "Trouvez la bonne cl. Il vous faut la Cl de[ENTER]Zin-Bong pour ouvrir le sceau de Sa-Soe et[ENTER]atteindre l'tage suivant. " -gameforge.deviltower_zone._270_dNotice = "Tuez le chef des dmons. " -gameforge.deviltower_zone._280_dNotice = "Vous avez russi la qute. Vous allez tre[ENTER]tlport l'extrieur dans quelques minutes. " -gameforge.deviltower_zone._290_dNotice = "Je t'attendrai dans les Catacombes du diable![ENTER]Suis-moi et ma colre s'abattra sur toi telle un[ENTER]raz-de-mare! " -gameforge.deviltower_zone._30_say = "Cette tour est remplie de dmons. Seuls les plus[ENTER]forts peuvent atteindre le haut. On dit que celui[ENTER]qui pntre dans cette tour n'en ressort pas[ENTER]vivant. Vous ne pouvez pas y accder car vous[ENTER]n'avez pas encore atteint le niveau 40. " -gameforge.deviltower_zone._40_say = "Cette tour est remplie de dmons. Seuls les plus[ENTER]forts peuvent atteindre le sommet. On dit que[ENTER]celui qui pntre dans cette tour n'en ressort[ENTER]jamais vivant. Voulez-vous quand mme y entrer? " -gameforge.deviltower_zone._50_dNotice = "Vous vous trouvez devant le portail scell du[ENTER]3eme tage. Plusieurs pierres Metin ne sont l[ENTER]que pour vous dsorienter. Seule l'une d'elle est[ENTER]la vritable pierre Metin. Vous devez la dtruire[ENTER]dans les 15 minutes, sinon vous ne pourrez plus[ENTER]passer le portail. " -gameforge.deviltower_zone._60_dNotice = "Il reste 10 minutes " -gameforge.deviltower_zone._70_dNotice = "Il reste 5 minutes " -gameforge.deviltower_zone._80_dNotice = "Temps coul! " -gameforge.deviltower_zone._90_dNotice = "Les fausses pierres Metin disparaissent... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = "Je veux tuer le dragon ! " -gameforge.dragon_lair_access._020_say = "Vous n'tes pas le premier vouloir entrer.[ENTER]Dites-moi le nombre secret, sinon je ne pourrais[ENTER]pas vous laisser entrer ! " -gameforge.dragon_lair_access._030_say = "Ce n'tait pas le bon nombre ! " -gameforge.dragon_lair_access._040_select = "Je vais ressayer. " -gameforge.dragon_lair_access._050_say = "Vous tes le premier vouloir pntrer dans le[ENTER]temple du dragon. Je vous laisserais entrer si[ENTER]vous possdez suffisamment de cls en spirale.[ENTER]Vous devez cependant commencer par dfinir un[ENTER]nombre secret. Ce nombre permettra vos frres[ENTER]d'armes de vous rejoindre dans la pice suivante[ENTER]au cours des 5 minutes suivantes.[ENTER]N'oubliez pas que la cl n'a effet que pendant 60[ENTER]minutes. Vous devez avoir vaincu le dragon d'ici[ENTER]l ! " -gameforge.dragon_lair_access._060_select = "Je suis prt ! " -gameforge.dragon_lair_access._070_say = "Bien, je choisi donc le nombre : " -gameforge.dragon_lair_access._080_say = "Le nombre ne peut tre compos que de chiffres. " -gameforge.dragon_lair_access._090_notice = "Le groupe de %s essaye de tuer le dragon bleu ! " -gameforge.dragon_lair_access._100_say = "Vous ne possdez pas assez de cls en spirale ![ENTER]Pour pouvoir activer le portail j'ai besoin d'en[ENTER]avoir " -gameforge.dragon_lair_access._105_say = "Vous pouvez en recevoir en tuant les dirigeants[ENTER]ennemis Yonghan et Huashin. " -gameforge.dragon_lair_access._110_npcChat = "Je veux quitter cet endroit ! " -gameforge.dragon_lair_access._115_say = "Je vous ramne l'entre de la Grotte de l'Exil. " -gameforge.dragon_lair_access._116_select = "Oui, trs bien. " -gameforge.dragon_lair_access._117_select = "Non, je reste ici. " -gameforge.dragon_lair_access._120_say = "Un autre groupe essaye actuellement de terrasser[ENTER]le dragon. Vous devez attendre quelques temps[ENTER]avant de pouvoir pntrer dans le temple du[ENTER]dragon. " -gameforge.dragon_lair_access._130_say = "Je peux vous mener directement dans la tanire du[ENTER]dragon, si vous le dsirez. Donnez moi juste " -gameforge.dragon_lair_access._140_select = "Voici ! Prenez les et laissez-moi entrer ! " -gameforge.dragon_lair_access._145_notice = "Vous avez 5 minutes pour transmettre le nombre[ENTER]secret (%s) ! " -gameforge.dragon_lair_access._150_notice = "Le dragon bleu est toujours en vie ! " -gameforge.dragon_lair_access._160_notice = "Le dragon bleu est de retour ! " -gameforge.dragon_lair_access._165_sendLetter = "Terrassez le dragon bleu " -gameforge.dragon_lair_access._170_notice = "Plus que %d minutes pour tuer le dragon bleu ! " -gameforge.dragon_lair_access._180_notice = "Le groupe de %s a terrass le dragon bleu ! " -gameforge.dragon_lair_access._190_npcChat = "Je veux retourner dans le temple du dragon ! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = "Verwandlungskugeln aus Geisterhand " -gameforge.dragon_lair_weekly._020_sayTitle = "Esprit d'un guerrier: " -gameforge.dragon_lair_weekly._030_say = "Du willst also Verwandlungskugeln? Um die[ENTER]Kugeln herzustellen, bentige ich 150.000 Yang[ENTER]und %s der folgenden Materialien: " -gameforge.dragon_lair_weekly._040_say = "Bring mir die Materialien sowie 150.000 Yang, und[ENTER]ich werde dir die Kugeln herstellen. Allerdings[ENTER]kann es passieren, dass meinen alten Hnden das[ENTER]Erschaffen der Kugeln misslingt. " -gameforge.dragon_lair_weekly._050_select = "Einverstanden " -gameforge.dragon_lair_weekly._060_select = "Nein, das ist mir zu anstrengend. " -gameforge.dragon_lair_weekly._070_say = "Gut, das ist natrlich deine Entscheidung. " -gameforge.dragon_lair_weekly._080_say = "Die Sterne stehen noch nicht richtig, es ist noch[ENTER]zu frh! Du musst noch %s warten. " -gameforge.dragon_lair_weekly._090_questRest = "Verbleibende Zeit: " -gameforge.dragon_lair_weekly._100_sendLetter = "Materialien sammeln " -gameforge.dragon_lair_weekly._110_sayTitle = "Materialien fr die Verwandlungskugel " -gameforge.dragon_lair_weekly._120_sendLetter = "Materialien gesammelt " -gameforge.dragon_lair_weekly._130_sayTitle = "Alle Materialien eingesammelt " -gameforge.dragon_lair_weekly._140_say = "Du musst noch %s der folgenden Materialien[ENTER]sammeln: " -gameforge.dragon_lair_weekly._150_say = "Du hast alle bentigten Materialien gesammelt.[ENTER]Geh zurck zum Geist des Kriegers. Er befindet[ENTER]sich im 2. Stock der Grotte der Verbannung. Du[ENTER]bentigst auerdem 150.000 Yang, um die Kugeln zu[ENTER]erhalten. " -gameforge.dragon_lair_weekly._160_notice = "Du hast es nicht geschafft, die bentigten[ENTER]Materialien in der vorgegebenen Zeit zu sammeln. " -gameforge.dragon_lair_weekly._170_say = "Mchtest du mir %s dieses Materials geben? " -gameforge.dragon_lair_weekly._175_say = "Du kannst dir meine Dienste leider nicht leisten.[ENTER]Ich mchte 150.000 Yang von dir. " -gameforge.dragon_lair_weekly._180_select = "Hier, bitte! " -gameforge.dragon_lair_weekly._190_select = "Nein danke, ich behalte sie lieber! " -gameforge.dragon_lair_weekly._200_sayReward = "Ich danke dir, du hast dir viel Mhe gegeben.[ENTER]Alles ist gut gegangen, ich bin wohl doch noch[ENTER]nicht eingerostet. Hier hast du: " -gameforge.dragon_lair_weekly._205_sayReward = "Oh je, meine alten Hnde haben mich leider im[ENTER]Stich gelassen: Ich konnte keine[ENTER]Verwandlungskugeln herstellen. Als Entschuldigung[ENTER]schenke ich dir folgendes Item: " -gameforge.dragon_lair_weekly._210_say = "Ganz wie du willst. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = "Fragment de pierre-dragon " -gameforge.dragon_soul._020_say = "Vous tenez en main un fragment de pierre[ENTER]prcieuse. Il brille d'une lueur nigmatique, et[ENTER]vous sentez sa force vous gagner.[ENTER]Quelle est cette pierre? Apportez ce fragment [ENTER]l'alchimiste, il devrait pouvoir vous le dire. " -gameforge.dragon_soul._030_npcChat = "Fragment de pierre-dragon " -gameforge.dragon_soul._040_say = "C'est un fragment de pierre-dragon, un cristal[ENTER]rarissime de grande valeur au pouvoir immense. On[ENTER]raconte que ces pierres sont les mes de dragons.[ENTER]Comme ce fragment est beau![ENTER]Percevez-vous sa force vous parcourir quand vous[ENTER]le prenez?[ENTER]Apportez-m'en 10 en tout et je pourrai les[ENTER]transmuer en une pierre-dragon entire. " -gameforge.dragon_soul._050_npcChat = "Transmutation en pierre-dragon " -gameforge.dragon_soul._060_say = "Pas si vite, l'ami! Il me faut 10 fragments pour[ENTER]pouvoir les transmuter en une pierre-dragon.[ENTER]Continuez chercher! " -gameforge.dragon_soul._070_say = "Ah, vous avez trouv dix fragments de[ENTER]pierre-dragon, trs bien ! Attendez un instant.[ENTER]...[ENTER]a y est! Comme c'est trange... la[ENTER]transmutation a donn ce qu'on appelle un Cor[ENTER]Draconis, un cur de dragon cristallin qui[ENTER]enveloppe et protge une pierre-dragon.[ENTER]Brisez-le pour dcouvrir laquelle. Elle sera[ENTER]alors place directement dans votre inventaire[ENTER]d'alchimie des pierres-dragons. Saviez-vous que[ENTER]vous pouvez raffiner davantage encore les[ENTER]pierres-dragons? " -gameforge.dragon_soul._080_say = "Vous voulez un autre Cor Draconis? Ouh, mais[ENTER]c'est que je ne suis plus tout jeune. Et puis la[ENTER]fabrication d'un objet aussi complexe demande[ENTER]beaucoup de forces.[ENTER]Pour vous, je veux bien essayer. Mais je[ENTER]n'arriverai pas en transmuter plus de dix par[ENTER]jour, mme avec la meilleure volont du monde! " -gameforge.dragon_soul._090_say = "a suffit pour aujourd'hui, je ne peux tout[ENTER]simplement pas transmuter plus de dix Cor[ENTER]Draconis par jour. Je suis puis, je dois me[ENTER]reposer.[ENTER]Revenez demain. " -gameforge.dragon_soul._100_npcChat = "Voir le magasin " -gameforge.dragon_soul._1010_sendLetter = "Arrive du fragment de pierre-dragon " -gameforge.dragon_soul._1020_say = "Le plus grand alchimiste du royaume en matire de[ENTER]minerais vous cherche. Allez vite le voir! " -gameforge.dragon_soul._1030_npcChat = "Un fragment de pierre-dragon ?! " -gameforge.dragon_soul._1040_say = "Ah, vous voil! J'ai dcouvert quelque chose de[ENTER]surprenant: un fragment de pierre-dragon! Une[ENTER]pierre-dragon est un cristal rarissime de grande[ENTER]valeur au pouvoir immense. On raconte que ces[ENTER]pierres sont les mes de dragons. Regardez comme[ENTER]c'est beau ! Je vous accorde le pouvoir de l'il[ENTER]du Dragon pour que vous puissiez retrouver ces[ENTER]fragments. Rapportez-moi 10 fragments de[ENTER]pierre-dragon et je pourrai les transmuer en une[ENTER]pierre complte. " -gameforge.dragon_soul._1050_sendLetter = "Rcuprer des fragments de pierre-dragon " -gameforge.dragon_soul._1060_say = "Rapporte 10 pierres-dragons l'alchimiste. " -gameforge.dragon_soul._1070_say = "Ah, parfait! Vous avez trouv dix fragments de[ENTER]pierre-dragon. Attendez un instant Incroyable![ENTER]la transmutation a donn ce qu'on appelle un [ENTER]Cor Draconis , un cur de dragon cristallin qui[ENTER]enveloppe et protge une pierre-dragon. Si vous[ENTER]le brisez, la pierre-dragon qui se trouve [ENTER]l'intrieur sera place directement dans votre[ENTER]inventaire de l'alchimie des pierres-dragons.[ENTER]Pour pouvoir trouver et transmuter les fragments,[ENTER]il vous faut le pouvoir de l'il du dragon. Je[ENTER]peux vous l'accorder une fois par jour.[ENTER]Vous pourrez aussi transmuter vous-mme des[ENTER]fragments de pierre-dragon! Aujourd'hui je vous[ENTER]en ai dj fabriqu une, vous pourrez faire les[ENTER]%d autres vous-mme. " -gameforge.dragon_soul._1080_say = "Eh, ne perdez pas de temps! Partez plutt[ENTER]chercher des fragments de pierre-dragon! " -gameforge.dragon_soul._1090_sendLetter = "Pouvoir de l'il du Dragon " -gameforge.dragon_soul._1100_say = "Pouvoir de l'il du Dragon restant: %d " -gameforge.dragon_soul._110_say = "Choisissez. " -gameforge.dragon_soul._1110_notice = "Es gibt keine Drachensteinsplitter mehr. " -gameforge.dragon_soul._1120_npcChat = "Accordez-moi le pouvoir de l'il du Dragon " -gameforge.dragon_soul._1130_say = "Bonjour! Je vous ai dj accord le pouvoir de[ENTER]l'il du Dragon aujourd'hui, et je suis bout de[ENTER]forces. Je ne peux raliser ce rituel qu'une fois[ENTER]par jour. Revenez demain! " -gameforge.dragon_soul._1140_say = "Bonjour! Je parie que vous tes ici pour le[ENTER]pouvoir de l'il du Dragon, je me trompe? Bon,[ENTER]le voil... Bonne chance dans vos recherches![ENTER]J'espre que vous trouverez suffisamment de[ENTER]fragments que pour transmuer dix[ENTER]pierres-dragons! " -gameforge.dragon_soul._1150_sendLetter = "Pouvoir de l'il du Dragon manquant " -gameforge.dragon_soul._1160_say = "Le pouvoir de l'il du Dragon s'est estomp. " -gameforge.dragon_soul._1170_say = "Retourne demain voir l'alchimiste pour qu'il[ENTER]t'accorde nouveau le pouvoir de l'il du[ENTER]Dragon! " -gameforge.dragon_soul._1180_say = "Allez voir l'alchimiste pour recevoir le pouvoir[ENTER]de l'il du Dragon! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = "Cadeau: Cor Draconis " -gameforge.dragon_soul_daily_gift._020_say = "Matriser le pouvoir de l'il du dragon, ce n'est[ENTER]pas aussi facile que a en a l'air. Seuls les[ENTER]guerriers expriments en sont capables.[ENTER]Continuez vous entraner au combat et revenez[ENTER]lorsque vous aurez atteint au moins le niveau 50. " -gameforge.dragon_soul_daily_gift._030_say = "Afin de pouvoir utiliser un Cor Draconis, vous[ENTER]devez matriser le pouvoir de l'il du dragon.[ENTER]Ne revenez que lorsque vous vous en sentirez[ENTER]capable! " -gameforge.dragon_soul_daily_gift._040_say = "Ah, je sens la puissance de l'il du Dragon en[ENTER]vous. Je voudrais vous offrir ce Cor Draconis en[ENTER]signe de mon profond respect.[ENTER]Une seule pierre par jour; au del, c'est[ENTER]malheureusement au dessus de mes forces. " -gameforge.dragon_soul_daily_gift._050_say = "Voici votre Cor Draconis. " -gameforge.dragon_soul_daily_gift._060_say = "Je suis dsol, plus d'un par jour, c'est trop[ENTER]pour moi. Revenez demain. J'aurai peut-tre un[ENTER]nouveau Cor Draconis pour vous. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: qute du jour (paramtre) " -gameforge.dragon_soul_gift_mgr._020_say = "Heure de commencement " -gameforge.dragon_soul_gift_mgr._030_say = "Heure de fin " -gameforge.dragon_soul_gift_mgr._040_say = "Veuillez crire la date et l'heure selon le[ENTER]format suivant:[ENTER]jj.mm.tt[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = "Voulez-vous continuer ? " -gameforge.dragon_soul_gift_mgr._060_say = "Qute active " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = "Raffinage de pierre-dragon " -gameforge.dragon_soul_refine._020_say = "Vous souhaitez raffiner une pierre-dragon? Je[ENTER]vous en prie. Mais avant, vous devez tout de mme[ENTER]savoir que le raffinage peut chouer. J'ai[ENTER]entendu dire que les haricots-dragons que l'on[ENTER]trouve derrire la pice qui tourne peuvent[ENTER]augmenter les chances de russite. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = "Une nouvelle technique! " -gameforge.energy_system._010_say = "J'ai russi![ENTER]J'ai enfin pu dvelopper une technique[ENTER]rvolutionnaire.[ENTER]Je suis maintenant capable de bricoler des objets[ENTER]pour en tirer de l'nergie pure. Je suis un[ENTER]gnie! " -gameforge.energy_system._020_say = "En dtruisant un objet avec cette technique, on[ENTER]obtient des fragments d'nergie. Avec 30 d'entre[ENTER]eux, on peut reconstituer un cristal d'nergie![ENTER]De l'nergie pure capture dans une pierre[ENTER]prcieuse. Cette force se rpandra dans tout[ENTER]votre quipement. Cela vous intresse? " -gameforge.energy_system._030_say = "Apportez-moi des objets que vous trouverez au[ENTER]cours de vos aventures, comme des armes, des[ENTER]bijoux et des vtements. Je les transformerai en[ENTER]fragments d'nergie. Cette technique va[ENTER]influencer l'avenir de notre nation. Nous serons[ENTER]invincibles! " -gameforge.energy_system._035_npcChat = "Extraire des fragments d'nergie " -gameforge.energy_system._040_say = "a a fonctionn? Avez-vous obtenu des fragments[ENTER]d'nergie? Apportez-moi plus d'objets et je les[ENTER]dmonterai l'aide de l'alchimie. Ma technique[ENTER]n'est pas encore tout fait au point, c'est[ENTER]pourquoi je ne peux pas vous dire exactement[ENTER]combien de fragments vous obtiendrez. " -gameforge.energy_system._050_say = "Il y a toutefois une condition: votre niveau[ENTER]ainsi que celui de l'objet doivent tre gaux ou[ENTER]suprieurs 35.[ENTER]Bon, voyons voir... " -gameforge.energy_system._060_say = "Vous n'tes pas encore assez puissant! Revenez[ENTER]me voir quand vous aurez atteint le niveau 35. " -gameforge.energy_system._070_say = "Ah, parfait! Vous tes fort et expriment.[ENTER]Donnez-moi l'objet que je dois transformer. " -gameforge.energy_system._080_say = "Vous n'tes pas encore assez puissant pour[ENTER]matriser la force contenue dans les fragments[ENTER]d'nergie. Revenez quand vous aurez atteint le[ENTER]niveau 35. " -gameforge.energy_system._090_say = "Je ne peux pas utiliser ma technique avec cet[ENTER]objet. Apportez-moi autre chose. " -gameforge.energy_system._100_say = "Cet objet n'a pas assez d'nergie.[ENTER]Apportez-m'en un de niveau 35 minimum, faute de[ENTER]quoi ma technique ne servira rien. " -gameforge.energy_system._110_say = "Dois-je dtruire cet objet? " -gameforge.energy_system._120_select = "Oui! " -gameforge.energy_system._130_select = "Non, pas encore! " -gameforge.energy_system._140_say = "J'ai chou, je n'ai pas russi extraire de[ENTER]fragments d'nergie. a fonctionnera peut-tre la[ENTER]prochaine fois " -gameforge.energy_system._150_say = "Extraordinaire! J'ai pu extraire %d fragments[ENTER]d'nergie. Tenez. " -gameforge.energy_system._160_npcChat = "Fabriquer un cristal d'nergie " -gameforge.energy_system._170_say = "Vous avez dj puis vos rserves d'nergie?[ENTER]Vous ne devriez pas travailler si dur et risquer[ENTER]votre vie inutilement. Pour fabriquer un cristal[ENTER]d'nergie, il me faut %d cristaux d'nergie. " -gameforge.energy_system._180_say = "Vous n'avez pas encore suffisamment de fragments[ENTER]d'nergie pour fabriquer un cristal.[ENTER]Revenez quand vous aurez au moins %d fragments. " -gameforge.energy_system._190_say = "Parfait, vous avez les %d fragments requis. Je[ENTER]vais pouvoir fabriquer un cristal d'nergie.[ENTER]Attendez un instant. Je vais essayer, mais je ne[ENTER]peux pas vous garantir le rsultat. " -gameforge.energy_system._200_say = "Tout est prt pour fondre les fragments en un[ENTER]cristal d'nergie. Cependant, il faut bien que je[ENTER]vive, et mes instruments ne tombent pas du ciel.[ENTER]Mes services vous coteront la modique somme de[ENTER]%d Yang. tes-vous prt payer ce prix? " -gameforge.energy_system._210_select = "Bien entendu! " -gameforge.energy_system._220_select = "Non, pas pour l'instant. " -gameforge.energy_system._230_say = "Pas de problme, je respecte votre dcision.[ENTER]Revenez quand vous aurez chang d'avis. " -gameforge.energy_system._240_say = "Dsol, vous devez payer d'avance. Je ne suis pas[ENTER]une institution de charit. Les affaires sont les[ENTER]affaires: donnez-moi la somme convenue et je me[ENTER]mettrai au travail. " -gameforge.energy_system._250_say = "Voici votre cristal d'nergie. Cependant, seul le[ENTER]premier essai russit tous les coups.[ENTER]L'alchimie est une science aux rsultats[ENTER]imprvisibles. Une variation minime peut tout[ENTER]faire chouer! Il y a donc toujours un risque[ENTER]que l'exprience rate. " -gameforge.energy_system._260_say = "Malheureusement, la tentative a chou. Je n'ai[ENTER]pas russi fabriquer de cristal d'nergie. Ma[ENTER]technique est brillante, mais parfois risque.[ENTER]Tout ne fonctionne pas toujours comme prvu.[ENTER]La prochaine fois, nous aurons certainement plus[ENTER]de chance! " -gameforge.energy_system._270_say = "Je le savais! Ma technique est exceptionnelle![ENTER]Voici votre cristal d'nergie.[ENTER]Un exemplaire superbe! Ressentez-vous sa[ENTER]puissance? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = "Gardien de l'aire de jeux " -gameforge.entry_event_map._020_say = "Dsirez-vous quitter l'aire de jeux ? " -gameforge.entry_event_map._030_say = "Voulez-vous aller l'aire de jeux ? " -gameforge.entry_event_map._040_say = "En ce moment, l'aire de jeux est rserv aux[ENTER]joueurs de niveau %s %s. " -gameforge.entry_event_map._050_say = "Les sujets de votre empire n'ont malheureusement[ENTER]pas le droit de participer l'vnement en cours[ENTER]dans l'aire de jeux. " -gameforge.entry_event_map._060_say = "L'aire de jeux est sature. Plus personne ne peut[ENTER]entrer. " -gameforge.entry_event_map._070_say = "L'vnement commence maintenant ! " -gameforge.entry_event_map._080_npcChat = "Aire de jeux " -gameforge.entry_event_map._090_npcChat = "GM : gardien de l'aire de jeux " -gameforge.entry_event_map._100_select = "GM : prparer l'aire de jeux " -gameforge.entry_event_map._110_select = "GM : vider l'aire de jeux " -gameforge.entry_event_map._120_select = "GM : vacuer l'aire de jeux " -gameforge.entry_event_map._130_say = "L'aire de jeux va tre ferme et l'vnement[ENTER]rinitialis. Tous les participants seront[ENTER]tlports vers leur village dans 30 secondes. " -gameforge.entry_event_map._140_say = "Pour pouvoir vacuer l'aire de jeux, vous devez[ENTER]vous y trouver. " -gameforge.entry_event_map._150_say = "Quelle tranche de niveau va participer [ENTER]l'vnement ? " -gameforge.entry_event_map._160_say = "Indiquez le nombre maximal de participants[ENTER]autoriss. (max. 200) " -gameforge.entry_event_map._170_say = "Quel Empire va participer ? " -gameforge.entry_event_map._180_say = "Rglages slectionns : " -gameforge.entry_event_map._190_say = "Tranche de niveau : " -gameforge.entry_event_map._200_say = "Nombre de joueurs : " -gameforge.entry_event_map._210_say = "Empire : " -gameforge.entry_event_map._220_notice_all = "L'aire de jeux est accessible pour tous les[ENTER]empires. Les joueurs de niveau %s %s sont[ENTER]autoriss participer. Parlez au Matre d'Armes[ENTER]pour obtenir votre autorisation d'accs. " -gameforge.entry_event_map._230_notice_all = "L'aire de jeux est prsent ouverte pour : %s[ENTER]Les joueurs de niveau %s %s sont autoriss [ENTER]participer. Parlez au Matre d'Armes pour obtenir[ENTER]votre autorisation d'accs. " -gameforge.entry_event_map._240_say = "Choisissez le nombre de participants. " -gameforge.entry_event_map._250_say = "Le nombre indiqu est invalide.[ENTER]Autoris : 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = "Lapin de Pques: " -gameforge.event_easter._030_say = "J'ai cach des ufs de Pques un peu partout![ENTER]Retrouvez-les, rapportez-les-moi, et vous[ENTER]recevrez une rcompense. " -gameforge.event_easter._035_say = "Malheureusement, vous n'avez pas encore ramass[ENTER]d'ufs de Pques![ENTER]Revenez quand vous en aurez quelques-uns dans[ENTER]votre inventaire. " -gameforge.event_easter._040_chat = "J'ai trouv des ufs de Pques! " -gameforge.event_easter._050_say = "Trs bien! J'change vos ufs de Pques contre[ENTER]%d: " -gameforge.event_easter._055_say = "Vous m'avez apport la quantit suivante dufs[ENTER]de Pques : %d " -gameforge.event_easter._060_say = "Avez-vous trouv des ufs de Pques ? " -gameforge.event_easter._065_say = "Pour cela, vous devrez me donner %d ufs! " -gameforge.event_easter._070_select = "O.K., je prends! " -gameforge.event_easter._071_select = "Non merci, sans faon! " -gameforge.event_easter._080_say = "Merci pour les ufs. Profitez bien de votre[ENTER]cadeau de Pques! " -gameforge.event_easter._090_sayTitle = "Panier vide: " -gameforge.event_easter._100_say = "Voulez-vous cet objet ? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = "Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = "H, hast du schon gehrt? Es wurde eine groe Ruine im Feuerland entdeckt... Wenn ich so ein Krieger wie du wre, wrde ich mich dorthin trauen, jedoch reichen meine Fhigkeiten nicht aus... " -gameforge.event_flame_dungeon_open._030_say = "Hm... Komm spter wieder, dann gebe ich dir eine Teleportschriftrolle, auf der die Koordinaten der Ruine aufgezeichnet sind... Wrdest du damit dorthin gehen und mir davon berichten? Ich bin wirklich neugierig... Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = "Gib mir eine Teleportschriftrolle! " -gameforge.event_flame_dungeon_open._050_say = "Oh ho!! Du bist aber mutig. Du traust dich in das Feuerland zu gehen, wo es stickig und hei ist. Das kann nur ein tapferer Krieger sagen. So, lass mal sehen... " -gameforge.event_flame_dungeon_open._060_say = "So!! Hier!! Wie versprochen, gebe ich dir eine Teleportschriftrolle, in der die Koordinaten der Ruine angezeigt werden. Ich gebe dir dazu noch einen Passierschein. Mach dich auf den Weg und berichte mir danach davon! Pass auf dich auf! " -gameforge.event_flame_dungeon_open._070_say = "Hallo? Auch fr mich ist es ziemlich schwer, eine Teleportschriftrolle herzustellen.. Ich kann dir nur eine pro Tag geben, also komm morgen wieder. " -gameforge.event_flame_dungeon_open._080_say = "Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen, have fun! " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = "Cette baguette magique te permet de transformer[ENTER]une citrouille d'Halloween en un coffre[ENTER]d'Halloween. Tu trouveras les citrouilles sur les[ENTER]monstres. Quant la baguette, je l'ai cache[ENTER]derrire cette pice tournante pour que personne[ENTER]ne la vole. Essaye pour voir! " -gameforge.event_halloween_hair._10_npcChat = "Hey, face de citrouille! " -gameforge.event_halloween_hair._110_say = "Ton masque de citrouille peut avoir une dure de[ENTER]6 heures, 1 jour ou 7 jours. Mais seul le hasard[ENTER]en dcidera! " -gameforge.event_halloween_hair._120_say = "Ha, tu l'as. Les caractristiques de ton masque[ENTER]citrouille seront dtermines au hasard. Chaque[ENTER]masque est diffrent. Essaye-les! Joyeux[ENTER]Halloween! " -gameforge.event_halloween_hair._130_say = "Souhaitez-vous changer maintenant votre carte[ENTER]masque citrouille contre un masque citrouille? " -gameforge.event_halloween_hair._140_select_1 = "Oui " -gameforge.event_halloween_hair._140_select_2 = "Non " -gameforge.event_halloween_hair._20_sayTitle = "Jack Pumpkin " -gameforge.event_halloween_hair._30_say = "O suis-je? Qui es-tu? " -gameforge.event_halloween_hair._40_say = "Fais attention ce que tu dis! Et ne m'appelle[ENTER]pas face de citrouille! Mon nom est Jack[ENTER]Pumpkin. a, c'est juste mon costume. Je n'y[ENTER]comprends rien. J'tais une soire dguise,[ENTER]tout d'un coup, ma tte s'est mise tourner. Et[ENTER]voil que je me retrouve ici... " -gameforge.event_halloween_hair._50_say = "Maintenant, laisse-moi fter Halloween en paix! " -gameforge.event_halloween_hair._60_npcChat = "changer la carte de masque citrouille " -gameforge.event_halloween_hair._70_say = "Encore toi! Tu sais quoi? Dans le coffre[ENTER]d'Halloween, avec un peu de chance, tu trouveras[ENTER]une carte de masque citrouille. " -gameforge.event_halloween_hair._80_say = "Avec cette carte, tu obtiendras un terrifiant[ENTER]masque de citrouille. Tu veux un de ces masques? " -gameforge.event_halloween_hair._90_say = "Tu n'as pas de carte de masque citrouille?[ENTER]Alors pas de masque! Hahaha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = "Historien? " -gameforge.event_ramadan._020_sayTitle = "Historien: " -gameforge.event_ramadan._030_say = "Apprenez du pass et prparez-vous l'avenir![ENTER]Comment puis-je vous aider? " -gameforge.event_ramadan._040_say = "Excusez-moi, nous sommes-nous dj rencontrs? " -gameforge.event_ramadan._050_say = "Pardonnez-moi, j'ai oubli de me prsenter. Je[ENTER]suis l'Historien. Si vous avez des questions[ENTER]concernant l'histoire, n'hsitez pas me les[ENTER]poser. " -gameforge.event_ramadan._060_say = "C'est un honneur de faire votre connaissance. Je[ENTER]devrais vous rendre visite plus souvent. " -gameforge.event_ramadan._070_npcChat = "Was Ses " -gameforge.event_ramadan._100_say = "Dommage, la prochaine fois! " -gameforge.event_ramadan._110_say = "Alors vous savez de quoi je parle. Si vous voulez[ENTER]ces sucreries, veuillez me ramener du pain. " -gameforge.event_ramadan._120_say = "Je vous donnerais une sucrerie pour 10 pains.[ENTER]tes-vous d'accord? " -gameforge.event_ramadan._130_select_1 = "Avec plaisir " -gameforge.event_ramadan._130_select_2 = "Pas de temps " -gameforge.event_ramadan._140_say = "Chaque fois que vous me ramenez 10 pains, je vous[ENTER]donne une sucrerie. " -gameforge.event_ramadan._150_say = "Il n'y a pas assez de pain, je ne peux rien faire[ENTER]avec a. " -gameforge.event_ramadan._160_say = "Le pain est suffisant, je vous donne des[ENTER]sucreries en change. " -gameforge.event_ramadan._170_say = "Collectez-en plus et je vous en donnerai plus. " -gameforge.event_ramadan._180_npcChat = "Du bon pain " -gameforge.event_ramadan._180_say = "J'ai trs bien mang avec le pain que vous m'avez[ENTER]apport. " -gameforge.event_ramadan._190_say = "Il y a beaucoup de citoyens qui jenent ici. Ce[ENTER]serait bien, si vous pouviez leur apporter[ENTER]quelque chose pour la rupture du jene. " -gameforge.event_ramadan._200_say = "Vous devriez leur prsenter le pain sur un plat[ENTER]d'offrandes pour faire preuve d'attention. " -gameforge.event_ramadan._210_say = "Merci beaucoup pour ce succulent pain! Votre[ENTER]sagesse et votre misricorde seront rcompenses. " -gameforge.event_ramadan._220_npcChat = "J'ai faim " -gameforge.event_ramadan._230_sayTitle = "Citoyen qui jene: " -gameforge.event_ramadan._240_say = "J'ai vraiment faim. Ayez piti et rompez le jene[ENTER]avec moi. Apportez-moi une offrande pour que je[ENTER]ne meurs pas de faim. " -gameforge.event_ramadan._250_say = "Le pain sent si bon. Vous me le donneriez? Je[ENTER]vous en serais trs reconnaissant. " -gameforge.event_ramadan._260_select_1 = "Prenez-en " -gameforge.event_ramadan._260_select_2 = "Non, je le garde " -gameforge.event_ramadan._270_say = "Vous tes une personne sans cur et avare. Si[ENTER]vous changez d'avis, vous savez o me trouver. " -gameforge.event_ramadan._280_say = "Je vous remercie. Vous tes une personne[ENTER]vritablement sage et gnreuse. Que votre bonne[ENTER]action soit richement rcompense. " -gameforge.event_ramadan._290_npcChat = "Le fruit de la bndiction " -gameforge.event_ramadan._300_say = "J'ai dcouvert le fruit de la bndiction[ENTER]lors de mes voyages. Ce fruit rcompense celui[ENTER]qui se montre persvrant et revient[ENTER]rgulirement la mme heure. " -gameforge.event_ramadan._310_say = "Je vous ai dj vu aujourd'hui, et vous avez dj[ENTER]obtenu votre rcompense. Rappelez-vous: seul[ENTER]celui qui fait preuve de patience atteindra son[ENTER]but. " -gameforge.event_ramadan._320_npcChat = "La chance du persvrant " -gameforge.event_ramadan._330_say = "Je vous attendais dj. Il est temps pour moi de[ENTER]repartir de par le monde pour tudier de[ENTER]nouvelles histoires. " -gameforge.event_ramadan._340_say = "Vous avez conserv %d fruits de la bndiction[ENTER]pour moi. " -gameforge.event_ramadan._350_say = "Me les donneriez-vous pour mon long voyage? Vous[ENTER]ne serez pas perdant. " -gameforge.event_ramadan._360_select_1 = "Prenez-les " -gameforge.event_ramadan._360_select_2 = "Non " -gameforge.event_ramadan._370_say = "Rflchissez-y bien je serais encore ici pour un[ENTER]moment. " -gameforge.event_ramadan._380_say = "Merci pour votre gnrosit et votre ardeur au[ENTER]travail! " -gameforge.event_ramadan._390_sayReward = "Sceau du cheval noir " -gameforge.event_ramadan._400_say = "Vous n'en avez mme pas 5? Dommage, je ne peux[ENTER]pas faire grand chose avec a. Peut-tre la[ENTER]prochaine fois. " -gameforge.event_ramadan._80_say = "Vous vous y connaissez en sucreries? Celles-ci[ENTER]s'appellent baklava. " -gameforge.event_ramadan._90_select_1 = "Oui, je les connais. " -gameforge.event_ramadan._90_select_2 = "Non, dsol. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = "Refuser " -gameforge.find_brother_article._10_npcChat = "Pourquoi pleurez-vous ? " -gameforge.find_brother_article._110_say = "Bien entendu, je vais vous aider. La tche ne[ENTER]semble pas trop ardue et je comprend que vous[ENTER]vouliez retrouver cet objet valeur[ENTER]sentimentale. bientt. " -gameforge.find_brother_article._120_say = "J'ai d'autres choses faire, pourquoi devrais-je[ENTER]aider une orpheline ? " -gameforge.find_brother_article._130_sendLetter = "Cherchez l'uniforme noir " -gameforge.find_brother_article._140_sayReward = "Le frre de Mirine est mort et le seul souvenir[ENTER]qui lui reste est un vieil uniforme noir us qui[ENTER]a t vol par le Clan du Vent noir. Tuez des[ENTER]membres de ce clan jusqu' ce que vous trouviez[ENTER]l'uniforme du frre de Mirine. " -gameforge.find_brother_article._150_npcChat = "Concernant l'uniforme de votre frre... " -gameforge.find_brother_article._160_say = "Vous voulez abandonner la recherche ? Je ne[ENTER]demande pas tant que a ... J'aimerais tellement[ENTER]avoir un souvenir concret de mon frre.[ENTER]Aidez-moi s'il vous plat ! " -gameforge.find_brother_article._170_select = "Abandonner " -gameforge.find_brother_article._180_sayReward = "Il est presque impossible de refuser la demande[ENTER]de cette jeune femme. Se battre contre 100[ENTER]membres du Gang de Vent Noir semble tre en[ENTER]comparaison beaucoup plus facile. " -gameforge.find_brother_article._190_say = "Je suis dsol. Je comprends votre douleur mais[ENTER]le Clan du Vent Noir est trop fort pour moi. Je[ENTER]pense que vous devriez trouver quelqu'un de plus[ENTER]qualifi pour cette mission. " -gameforge.find_brother_article._200_say = "Oh non ... J'ai demand plusieurs personnes de[ENTER]m'aider, mais ils m'ont tous tourn le dos.[ENTER]Vous tes mon dernier espoir. Regardez, ceci est[ENTER]mon bien le plus prcieux. Je vous l'offrirai en[ENTER]guise de rcompense. " -gameforge.find_brother_article._205_sayReward = "La jeune fille sort un objet prcieusement[ENTER]envelopp dans un paquet - une pe.[ENTER]Au vu des gravures sur le pommeau, vous pensez[ENTER]qu'elle doit tre trs prcieuse. " -gameforge.find_brother_article._20_sayTitle = "Mirine: " -gameforge.find_brother_article._210_select = "Accepter le dfi " -gameforge.find_brother_article._220_say = "Ce n'est pas pour la rcompense mais je vais[ENTER]relever le dfi. " -gameforge.find_brother_article._230_say = "Personne n'est revenu et ils sont peut-tre tous[ENTER]morts. Une vie est plus importante que n'importe[ENTER]quel souvenir. Inutile de sacrifier d'autres[ENTER]vies. Adieu ! " -gameforge.find_brother_article._240_npcChat = "J'ai trouv l'uniforme noir ! " -gameforge.find_brother_article._250_say = "Je vous remercie. Il portait toujours cet[ENTER]uniforme. Il n'a jamais voulu porter autre chose.[ENTER]Tenez, prenez ceci c'est ma plus prcieuse[ENTER]possession et je n'en ai pas besoin.[ENTER]Prenez-la, s'il vous plat ! " -gameforge.find_brother_article._260_sayReward = "Rcompense de Mirine accepte " -gameforge.find_brother_article._270_sendLetter = "La rcompense de Mirine " -gameforge.find_brother_article._280_say = "Vous dballez le paquet de Mirine et y dcouvrez[ENTER]une pe au pommeau magnifiquement travaill. " -gameforge.find_brother_article._290_say = "c'est une arme magnifique mais elle est casse en[ENTER]deux.[ENTER]Il serait trop dommage de jeter cette uvre[ENTER]d'art. Je devrais porter cette lame au forgeron[ENTER]pour qu'il la rpare. " -gameforge.find_brother_article._300_sayReward = "Vous avez gagn une pe casse. Amenez-la au[ENTER]forgeron pour la faire rparer. " -gameforge.find_brother_article._30_say = "Je suis dsole, je ne vous ai pas entendu[ENTER]arriver. J'tais en train de penser mon pauvre[ENTER]frre. Mais, qui tes-vous ? " -gameforge.find_brother_article._310_sendLetter = "Retournez voir le forgeron. " -gameforge.find_brother_article._320_say = "Mirine tait tellement contente de votre aide[ENTER]qu'elle vous a offert son bien le plus prcieux:[ENTER]une magnifique pe malheureusement brise.[ENTER]Ayant remarqu au premier coup d'il qu'il s'agit[ENTER]d'une arme de valeur, vous prenez la dcision de[ENTER]la faire rparer. " -gameforge.find_brother_article._330_targetVid = "La rparation de l'pe " -gameforge.find_brother_article._340_npcChat = "Pouvez-vous rparer cette pe ? " -gameforge.find_brother_article._350_say = "Oh! Quelle pe magnifique! Elle appartenait [ENTER]Mirine, n'est-ce pas ? Quel acte courageux! Vous[ENTER]tes un homme juste, et pour cela je ne vous[ENTER]ferai rien payer pour la rparation.[ENTER]Attendez un moment ... " -gameforge.find_brother_article._360_say = "Tenez, prenez ceci mon noble ami, la lame est[ENTER]comme neuve. Une arme trs noble, c'est sur.[ENTER]Prenez-la mon ami. " -gameforge.find_brother_article._370_sayReward = "Vous recevez une pe en argent +3 " -gameforge.find_brother_article._380_sayReward = "Le forgeron vous remet une pe aux orchides+2. " -gameforge.find_brother_article._390_sayReward = "Le forgeron vous remet une pe btarde+2 " -gameforge.find_brother_article._400_sayReward = "Le forgeron vous remet un Glaive barbare+2 " -gameforge.find_brother_article._40_say = "Je passais par l et je vous ai vue pleurer.[ENTER]Tenez, prenez ce mouchoir. " -gameforge.find_brother_article._50_say = "Oh, je ne me suis pas rendu compte que quelqu'un[ENTER]m'observait... Mon nom est Mirine. Peut-tre[ENTER]pourriez-vous m'aider ? Mon grand frre est mort.[ENTER]Il tait parti chercher des mdicaments ...[ENTER]Les seules choses qui me restent de lui sont son[ENTER]uniforme et sa tombe. " -gameforge.find_brother_article._60_sayTitle = "Mirine: " -gameforge.find_brother_article._70_say = "En rentrant chez moi, le Gang du Vent Noir est[ENTER]apparu - un des groupes tristement clbres[ENTER]d'assassins sans foi ni loi. J'ai d les fuir et[ENTER]ai perdu un souvenir donn par mon frre.[ENTER]Retourner le chercher m'effraie beaucoup.[ENTER]Pourriez-vous le faire pour moi ? " -gameforge.find_brother_article._80_sayReward = "Ayez un peu de compassion pour cette jeune fille[ENTER]et aidez-la retrouver le vieil uniforme noir[ENTER]us qui appartenait son frre. " -gameforge.find_brother_article._90_select = "Accepter " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = "Rechercher un soldat expriment " -gameforge.find_senior_soldier._10_npcChat = "Rechercher le soldat expriment " -gameforge.find_senior_soldier._110_sayTitle = "Information: " -gameforge.find_senior_soldier._120_sayReward = "Allez l'endroit indiqu sur votre carte[ENTER]miniature pour trouver le soldat expriment. " -gameforge.find_senior_soldier._130_sayReward = "Une rafale de vent vous a surpris. La lettre que[ENTER]vous portiez sur vous et qui indiquait l'endroit[ENTER]o trouver le soldat expriment a t emporte. " -gameforge.find_senior_soldier._140_sayTitle = "J'ai trouv le soldat expriment. " -gameforge.find_senior_soldier._150_sayReward = "La lettre que le matre vous a remise s'enflamme.[ENTER]Alors qu'elle brle elle tombe de vos mains et[ENTER]devient cendres, " -gameforge.find_senior_soldier._160_say = "Une sensation de chaleur vous envahit. " -gameforge.find_senior_soldier._170_sendLetter = "Vous avez reu la bndiction du soldat[ENTER]expriment! " -gameforge.find_senior_soldier._180_sayTitle = "Le soldat expriment vous bnit! " -gameforge.find_senior_soldier._190_say = "La lettre contenant le lieu de sjour d'un soldat[ENTER]expriment peut bnir le novice qui la porte si[ENTER]il trouve le soldat. " -gameforge.find_senior_soldier._191_say = "Vos points de vie max. sont augments de 100. " -gameforge.find_senior_soldier._192_say = "Vos points de vie max. sont augments de 50. " -gameforge.find_senior_soldier._193_say = "Vous recevez +5 points de force. " -gameforge.find_senior_soldier._194_say = "Vous recevez +5 points d'endurance. " -gameforge.find_senior_soldier._195_say = "Votre coup critique s'est augment de 10 points. " -gameforge.find_senior_soldier._196_say = "Vous recevez +10 points de vitesse d'attaque. " -gameforge.find_senior_soldier._197_say = "Vous recevez +10 points de bonus contre les[ENTER]animaux. " -gameforge.find_senior_soldier._200_chat = "npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = "Le matre: " -gameforge.find_senior_soldier._210_sayReward = "L'effet dure 5 minutes. " -gameforge.find_senior_soldier._30_say = "Vous ne pouvez trouver un soldat expriment[ENTER]qu'une fois par heure. Nous vous prions d'excuser[ENTER]ce dlai. " -gameforge.find_senior_soldier._40_say = "Je voudrais en savoir plus sur les comptences[ENTER]avant de choisir.[ENTER][ENTER]Le matre rflchit un moment et rpond: " -gameforge.find_senior_soldier._50_say = "Il est plus efficace de voir comment fonctionnent[ENTER]les comptences au lieu de m'couter les dcrire.[ENTER]Les gens ont tendance croire ce qu'ils voient[ENTER]de leurs propres yeux. " -gameforge.find_senior_soldier._60_sendLetter = "Pas de soldat expriment " -gameforge.find_senior_soldier._70_sayReward = "Dsol. Il n'y a pas de soldats expriments[ENTER]disponibles pour le moment. Revenez plus tard[ENTER]s'il vous plat. " -gameforge.find_senior_soldier._80_sayReward = "Vous n'avez pas russi trouver un soldat[ENTER]expriment. " -gameforge.find_senior_soldier._90_chat = "Recherche de l'objectif %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = "O puis-je acheter une potion rouge? " -gameforge.find_squareguard._10_targetVid = "Gardien " -gameforge.find_squareguard._110_sayTitle = "Gardien : " -gameforge.find_squareguard._120_say = "Vous pouvez acheter des Potions Rouges chez la[ENTER]marchande. Son choppe est juste dehors. Si vous[ENTER]ne la trouvez pas, allez en direction du cercle[ENTER]rouge clignotant sur la carte gnrale ou le[ENTER]point rouge sur la mini-carte " -gameforge.find_squareguard._130_sayTitle = "La marchande: " -gameforge.find_squareguard._131_targetVid = "La marchande " -gameforge.find_squareguard._140_say = "Bonjour l'ami! Ah, le gardien du village vous[ENTER]envoie? Il lui faut de la Potion rouge? Je vais[ENTER]vous en donner 5 fioles.[ENTER]Les voil. Elles sont faites pour la restauration[ENTER]des points de vie (PV) et ont trs bon got. " -gameforge.find_squareguard._150_say = "Vous tes nouveau dans la rgion, mais je suis[ENTER]persuad que vous allez devenir client trs[ENTER]bientt, donc je vous cde ces fioles[ENTER]gratuitement. Au plaisir de vous revoir. " -gameforge.find_squareguard._160_sayReward = "Vous avez reu 5 Potions rouges de la marchande. " -gameforge.find_squareguard._170_sayReward = "Les potions rouges servent rgnrer les points[ENTER]de vie (PV). " -gameforge.find_squareguard._180_sendLetter = "Retournez voir le Gardien " -gameforge.find_squareguard._190_sayReward = "Retournez voir le gardien et donnez-lui la potion[ENTER]rouge. " -gameforge.find_squareguard._200_say = "Vous n'avez pas trouv la potion rouge que je[ENTER]voulais? Quel dommage! Gardez l'argent quand mme[ENTER]pour le drangement. Au fait les matres vous[ENTER]recherchent. Ils aimeraient vous rencontrer. " -gameforge.find_squareguard._20_sayReward = "Allez au centre du village et parlez au Gardien[ENTER]du Village. Il vous donnera une mission. " -gameforge.find_squareguard._210_say = "Merci de m'avoir ramen la potion! Maintenant je[ENTER]suis mieux quip pour accomplir mon devoir dans[ENTER]le village.[ENTER][ENTER]Vous voulez savoir en quoi consistent mes[ENTER]fonctions? En gnral, je communique des[ENTER]informations utiles. Mais parfois, je propose[ENTER]aussi mon aide ceux qui en ont besoin. Mais mon[ENTER]activit principale est destine aux guildes. Si[ENTER]un jour vous souhaitez fonder une guilde, alors[ENTER]n'hsitez pas, venez me voir ! " -gameforge.find_squareguard._220_say = "Au fait, les matres vous cherchaient, vous[ENTER]devriez aller les voir.[ENTER][ENTER]Ah, j'oubliais. En remerciement pour votre aide[ENTER]et en signe de ma reconnaissance, vous pouvez[ENTER]garder la monnaie. plus tard. " -gameforge.find_squareguard._30_sayTitle = "Gardien : " -gameforge.find_squareguard._40_say = "Bienvenue dans notre village, jeune aventurier![ENTER]Pouvez-vous me rendre un service? Si je vous[ENTER]donne 200 Yangs, pourriez-vous acheter de la[ENTER]Potion rouge pour moi chez la marchande? Je dois[ENTER]malheureusement rester ici. Utilisez votre carte[ENTER]miniature pour localiser la marchande grce au[ENTER]point rouge clignotant. " -gameforge.find_squareguard._50_select = "Oui " -gameforge.find_squareguard._60_sayReward = "Vous avez reu 200 Yangs de la part du gardien.[ENTER]Allez chez la marchande acheter la potion rouge.[ENTER]Cette monnaie, le Yang, vous permet d'acheter des[ENTER]objets et des services auprs des habitants du[ENTER]village. " -gameforge.find_squareguard._70_say = "Bouton inconnu [%s] " -gameforge.find_squareguard._80_sendLetter = "Achetez une potion rouge " -gameforge.find_squareguard._90_sayReward = "Achetez la potion rouge la marchande et[ENTER]rapportez-la au Gardien du Village. " -gameforge.fisher = {} -gameforge.fisher._100_say = "Hummmm, je ne suis pas certain d'tre assez bon[ENTER]pour amliorer cette canne pche. Voulez-vous[ENTER]que j'essaye ? " -gameforge.fisher._10_npcChat = "Voir le magasin " -gameforge.fisher._110_say = "Es besteht sogar eine Wahrscheinlichkeit von %s zu 100, dass die Stufe deiner Angelrute reduziert wird. " -gameforge.fisher._120_say = "Voulez-vous tout de mme que j'essaye ? " -gameforge.fisher._130_say = "Leider konte ich deine Angelrute nicht verbessern, aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert. Vielleicht haben wir beim nchsten Mal mehr Glck. " -gameforge.fisher._140_say = "Parfait, a a trs bien march! Voici votre canne[ENTER] pche amliore! " -gameforge.fisher._150_say = "La tentative a malheureusement chou. Je suis[ENTER]dsol, mais votre canne pche a perdu des[ENTER]points. " -gameforge.fisher._160_say = "Comme vous voulez. Revenez plus tard. " -gameforge.fisher._20_npcChat = "Amliorer la canne pche " -gameforge.fisher._30_sayTitle = "Le Pcheur : " -gameforge.fisher._40_say = "Vous voulez donc connatre le secret de[ENTER]l'amlioration de votre canne pche ? Eh[ENTER]bien... Il n'y a pas vraiment de grand secret.[ENTER]Plus vous passerez de temps pcher avec votre[ENTER]canne pche, plus vous gagnerez de points de[ENTER]canne pche. Une fois que vous aurez atteint le[ENTER]maximum, amenez-moi votre canne et j'essayerai de[ENTER]l'amliorer pour vous.[ENTER]Bien. Choisissez la canne pche que vous voulez[ENTER]amliorer et amenez-la moi. " -gameforge.fisher._50_say = "Que voulez-vous que je fasse de a ? Je ne peux[ENTER]amliorer que les cannes pche ! " -gameforge.fisher._60_say = "Dsol, cette canne pche a dj atteint son[ENTER]niveau maximal d'amlioration. " -gameforge.fisher._70_say = "Cette canne pche n'a pas encore assez de[ENTER]points. Je ne peux donc pas encore l'amliorer.[ENTER]Revenez une fois que votre canne aura le maximum[ENTER]de points ! " -gameforge.fisher._80_say = "Vous voulez que j'amliore cette canne pche?[ENTER]Laissez-moi regarder... " -gameforge.fisher._90_say = "Le niveau de cette canne pche est de %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = "Souhaitez-vous traverser les gorges d'Am-Heh et[ENTER]affronter votre destine ? " -gameforge.flame_dungeon._020_select = "Entrer " -gameforge.flame_dungeon._030_select = "Peut-tre plus tard " -gameforge.flame_dungeon._040_notice = "Vous ne pourrez traverser les gorges d'Am-Heh[ENTER]qu'une fois que vous aurez achev les qutes du[ENTER]niveau 103. " -gameforge.flame_dungeon._050_notice = "Le dlai avant que vous puissiez nouveau[ENTER]pntrer dans la forteresse du dragon rouge n'est[ENTER]pas encore coul. " -gameforge.flame_dungeon._060_say = "Le dlai avant que vous puissiez nouveau[ENTER]pntrer dans la forteresse du dragon rouge n'est[ENTER]pas encore coul. " -gameforge.flame_dungeon._070_notice = "Un seul groupe peut prendre d'assaut la[ENTER]forteresse du dragon rouge. Par ailleurs, un[ENTER]ticket est requis afin de pouvoir y pntrer. " -gameforge.flame_dungeon._080_say = "Je ne peux vous laisser entrer que si vous tes[ENTER]munis d'un ticket. " -gameforge.flame_dungeon._090_notice = "Tous les membres du groupe doivent tre au moins[ENTER]de niveau 100, sans quoi, je ne peux pas vous[ENTER]laisser passer. " -gameforge.flame_dungeon._100_say = "Je ne vous laisserai passer qu'une fois que tous[ENTER]les membres du groupe auront atteint le niveau[ENTER]100. " -gameforge.flame_dungeon._110_npcChat = "Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = "Souhaitez-vous pntrer dans la forteresse du[ENTER]dragon rouge ? " -gameforge.flame_dungeon._130_select = "Entrer " -gameforge.flame_dungeon._140_select = "Peut-tre plus tard " -gameforge.flame_dungeon._150_say = "Seul le chef du groupe peut solliciter le droit[ENTER]d'entrer. " -gameforge.flame_dungeon._160_say = "J'admire votre courage ! Cependant, en pntrant[ENTER]seul dans la forteresse du dragon rouge, vous[ENTER]courriez votre perte.[ENTER]Formez donc un groupe vaillant et je vous[ENTER]laisserai entrer. " -gameforge.flame_dungeon._170_notice = "Aprs coulement du dlai, le groupe sera[ENTER]tlport hors de la forteresse. " -gameforge.flame_dungeon._180_notice = "Temps restant : %d minute(s) " -gameforge.flame_dungeon._190_notice = "Le dlai est coul. Vous serez tlports devant[ENTER]la porte de la forteresse dans dix secondes " -gameforge.flame_dungeon._200_notice = "Dans dix secondes, le groupe sera tlport hors[ENTER]de la forteresse du dragon rouge. " -gameforge.flame_dungeon._210_npcChat = "Rveiller les gorges d'Am-Heh " -gameforge.flame_dungeon._220_say = "Seul le chef du groupe est habilit rveiller[ENTER]les gorges d'Am-Heh ! " -gameforge.flame_dungeon._230_say = "Les gorges d'Am-Heh sont rveilles. Plus[ENTER]personne ne peut y entrer ou en sortir. " -gameforge.flame_dungeon._240_say = "Les portes de la forteresse du dragon rouge se[ENTER]ferment durant une heure. " -gameforge.flame_dungeon._250_notice = "Temps restant : 60 minute(s) " -gameforge.flame_dungeon._260_say = "Mission : aventurez-vous dans le cercle des[ENTER]dmons et sortez-en vainqueur. " -gameforge.flame_dungeon._270_say = "Vous n'avez pas encore vaincu tous les dmons. " -gameforge.flame_dungeon._280_sayTitle = "Restants : " -gameforge.flame_dungeon._290_say = "Qute : trouvez le pignon dor pour dclencher le[ENTER]mcanisme dissimul dans la stle de l'Isfet. " -gameforge.flame_dungeon._300_say = " " -gameforge.flame_dungeon._310_say = "Le mcanisme de la stle de l'Isfet ne peut tre[ENTER]dclench qu' l'aide du pignon dor.[ENTER]Revenez une fois la qute acheve. " -gameforge.flame_dungeon._320_notice = "Mission : terrassez Ignator, gardien de la braise. " -gameforge.flame_dungeon._330_say = "Vous n'avez pas encore vaincu Ignator. Persvrez[ENTER]ou subissez sa damnation ternelle.[ENTER]Revenez une fois la qute acheve. " -gameforge.flame_dungeon._340_say = " " -gameforge.flame_dungeon._350_say = "Qute : recherchez les pierres de Mat et[ENTER]placez-les dans le bon ordre sur les sept stles[ENTER]de l'Isfet. " -gameforge.flame_dungeon._360_say = "Si vous la placez sur la mauvaise stle, la[ENTER]pierre de Mat se brisera. " -gameforge.flame_dungeon._370_say = "L'erreur est humaine ! Pour pouvoir rsoudre[ENTER]l'nigme, il vous faut faire preuve de sagesse.[ENTER]Revenez une fois la qute acheve. " -gameforge.flame_dungeon._380_say = "Qute : seul celui qui ne craint pas une chaleur[ENTER]de fournaise peut prtendre dtruire la Metin[ENTER]du Purgatoire. " -gameforge.flame_dungeon._390_say = " " -gameforge.flame_dungeon._400_say = "Rduisez la Metin du Purgatoire en cendres.[ENTER]Revenez une fois la qute acheve. " -gameforge.flame_dungeon._410_say = " " -gameforge.flame_dungeon._420_notice = "Vous avez vaincu tous les dmons. " -gameforge.flame_dungeon._430_notice = "Rendez-vous dans les gorges d'Am-Heh afin[ENTER]d'ouvrir un autre verrou du destin. " -gameforge.flame_dungeon._440_notice = "Vous avez dtruit la stle de l'Isfet. " -gameforge.flame_dungeon._450_say = "Ce pignon tait une contrefaon, il a donc t[ENTER]dtruit.[ENTER]Mettez-vous en qute de l'original. " -gameforge.flame_dungeon._460_notice = "Vous avez terrass Ignator, gardien de la braise. " -gameforge.flame_dungeon._470_say = "Un choix judicieux. Dtruisez maintenant la stle[ENTER]suivante. " -gameforge.flame_dungeon._480_say = "Un choix judicieux. Dtruisez maintenant la stle[ENTER]suivante. " -gameforge.flame_dungeon._490_say = "Le bon ordre n'a pas t respect. La pierre de[ENTER]Mat a t dtruite dans le processus. " -gameforge.flame_dungeon._500_say = "Un choix judicieux. Dtruisez maintenant la stle[ENTER]suivante. " -gameforge.flame_dungeon._510_say = "Un choix judicieux. Dtruisez maintenant la stle[ENTER]suivante. " -gameforge.flame_dungeon._520_say = "Un choix judicieux. Dtruisez maintenant la stle[ENTER]suivante. " -gameforge.flame_dungeon._530_say = "Un choix judicieux. Dtruisez maintenant la[ENTER]dernire stle et Mat aura vaincu l'Isfet. " -gameforge.flame_dungeon._540_notice = "Vous avez dtruit la Metin du Purgatoire. " -gameforge.flame_dungeon._550_notice = "Vous avez vaincu Razador. " -gameforge.flame_dungeon._560_notice = "Dans une minute, tous les combattants seront[ENTER]tlports hors du temple du dragon. " -gameforge.flame_dungeon._570_notice = "Afin de pouvoir traverser les gorges d'Am-Heh, le[ENTER]chef de groupe doit tre de niveau 104 minimum. " -gameforge.flame_dungeon._580_notice = "Vous n'tes pas suffisamment fort pour traverser[ENTER]les gorges d'Am-Heh. Veuillez revenir lorsque[ENTER]vous aurez atteint le niveau 104. " -gameforge.flame_dungeon._590_say = "Vous vous tes attard pendant plus de 5 minutes[ENTER]devant les portes de la forteresse du dragon[ENTER]rouge et ne pouvez maintenant plus y pntrer. " -gameforge.flame_dungeon._600_say = "Le dlai avant que vous puissiez nouveau[ENTER]pntrer dans la forteresse du dragon rouge n'est[ENTER]pas encore coul. " -gameforge.flame_dungeon._610_say = "ATTENTION ! Afin de pouvoir pntrer dans la[ENTER]forteresse du dragon rouge, chaque membre du[ENTER]groupe doit possder un ticket. Les joueurs[ENTER]suivants ne sont PAS munis d'un ticket : " -gameforge.flame_dungeon._620_say = " " -gameforge.flame_dungeon._630_say = "ATTENTION ! Afin de pntrer dans la forteresse[ENTER]du dragon rouge, chaque membre du groupe doit[ENTER]avoir atteint le niveau 100. Les joueurs suivants[ENTER]n'ont PAS encore atteint ce niveau : " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = "L'Empire Jinno pntre dans le territoire sacr. " -gameforge.forked_road._10_sayTitle = "Vous ne pouvez pas participer! " -gameforge.forked_road._110_npcChat = "GM : engager une bataille des empires " -gameforge.forked_road._120_select = "Commencer la bataille des Empires " -gameforge.forked_road._130_select = "Terminer bataille des empires " -gameforge.forked_road._140_sayTitle = "Engager une bataille des empires " -gameforge.forked_road._150_say = "Entrer le niveau minimum requis pour qu'un joueur[ENTER]puisse participer la bataille des empires. " -gameforge.forked_road._160_say = "Saisissez le niveau maximum partir duquel un[ENTER]joueur n'est plus autoris participer une[ENTER]bataille des empires. " -gameforge.forked_road._170_say = "Niveau minimum: %s[ENTER]Cette configuration est-elle correcte? " -gameforge.forked_road._180_notice_all = "La bataille des trois empires commence ds [ENTER]prsent. SI vous voulez y participer, parlez-en[ENTER]au Matre d'Armes . " -gameforge.forked_road._190_notice_all = "La bataille des empires a pris fin. " -gameforge.forked_road._20_sayReward = "Pour participer la bataille des empires votre[ENTER]niveau doit tre compris entre %s et %s. " -gameforge.forked_road._30_say = "Une fois la porte qui mne au territoire sacr[ENTER]ouverte, vous n'tes plus autoris venir[ENTER]prendre part la bataille. Priez pour la[ENTER]victoire de notre empire sur le sol sacr!![ENTER]Longue vie Shinsoo! " -gameforge.forked_road._40_say = "Une fois la porte qui mne au territoire sacr[ENTER]ouverte, vous n'tes plus autoris venir[ENTER]prendre part la bataille. Priez pour la[ENTER]victoire de notre empire sur le sol sacr!![ENTER]Longue vie Chunjo! " -gameforge.forked_road._50_say = "Une fois la porte qui mne au territoire sacr[ENTER]ouverte, vous n'tes plus autoris venir[ENTER]prendre part la bataille. Priez pour la[ENTER]victoire de notre empire sur le sol sacr!![ENTER]Longue vie Jinno! " -gameforge.forked_road._60_say = "Une fois la porte qui mne au territoire sacr[ENTER]ouverte, vous n'tes plus autoris venir[ENTER]prendre part la bataille. Priez pour la[ENTER]victoire de notre empire sur le sol sacr!![ENTER]Longue vie Jinno! " -gameforge.forked_road._70_notice_all = "L'Empire %s a gagn la guerre ! " -gameforge.forked_road._75_sayInMap = "Tuer " -gameforge.forked_road._80_notice_all = "L'empire Shinsoo entre sur le territoire sacr. " -gameforge.forked_road._90_notice_all = "L'empire Chunjo entre sur le territoire sacr. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = "Vieille Dame : " -gameforge.fortune_telling._10_npcChat = "On m'a dit que vous tiez voyante. " -gameforge.fortune_telling._110_say = "Vous tes trop jeune pour soupirer ainsi ![ENTER]Voulez-vous connatre votre avenir ?[ENTER]Sachez qu'il existe d'tranges pouvoirs capables[ENTER]de rpondre aux questions que vous vous posez [ENTER]propos de votre destin. " -gameforge.fortune_telling._120_select = "Ecouter la prdiction " -gameforge.fortune_telling._130_select = "Ne pas couter la prdiction " -gameforge.fortune_telling._140_say = "Trs bon choix. Le plus important dans la vie est[ENTER]de faire de son mieux et de suivre son propre[ENTER]chemin. Bonne chance! " -gameforge.fortune_telling._150_select = "Oui, j'en veux un. " -gameforge.fortune_telling._160_select = "Non, merci. " -gameforge.fortune_telling._170_say = "Je veux bien vous aider, mais je ne peux pas vous[ENTER]offrir de Talisman gratuitement. Si vous voulez[ENTER]viter la malchance et le malheur, vous devez[ENTER]payer un prix raisonnable pour ce Talisman.[ENTER][ENTER]Il cote %s Yangs. " -gameforge.fortune_telling._180_say = "Vous partez ? Vous avez peut-tre raison. Le[ENTER]malheur et la souffrance font partie de la vie[ENTER]Faites attention vous et adieu. Si vous changez[ENTER]d'avis, n'hsitez pas revenir me voir. " -gameforge.fortune_telling._20_say = "Votre visage m'indique que vous tes encore trs[ENTER]jeune. Pourquoi vouloir connatre son destin si[ENTER]tt? Avez-vous des problmes ? Votre destin vous[ENTER]demande beaucoup d'entranement. Revenez plus[ENTER]tard ! " -gameforge.fortune_telling._30_say = "Voulez-vous vivre votre vie en fonction de ce qui[ENTER]vous aura t prdit? Vous ne devez pas prendre[ENTER]les prdictions trop au srieux. Ce qui est[ENTER]important c'est l'attitude, la vtre et la[ENTER]mienne. Si les deux sont positives, vous ne[ENTER]risquez rien. Si vous voulez vraiment que je vous[ENTER]prdise votre destin, alors revenez demain. " -gameforge.fortune_telling._40_sayTitle = "Vieille Dame : " -gameforge.fortune_telling._50_say = "Comme je vous l'ai dj dit, votre prdiction[ENTER]pour aujourd'hui indique: " -gameforge.fortune_telling._60_say = "Vous allez avoir beaucoup de malchance et vous[ENTER]n'avez pas encore achet le Talisman pour djouer[ENTER]le mauvais sort. Voulez-vous acheter mon Talisman[ENTER]assurant la richesse ? " -gameforge.fortune_telling._70_select = "Oui, je veux l'acheter. " -gameforge.fortune_telling._80_select = "Non, merci. " -gameforge.fortune_telling._90_say = "Je veux bien vous aider, mais je ne peux pas vous[ENTER]offrir le Talisman gratuitement. Si vous voulez[ENTER]viter les malheurs, achetez ce Talisman un[ENTER]prix qui correspond sa valeur. " -gameforge.functions = {} -gameforge.functions._100_say = "Yongan " -gameforge.functions._110_say = "Joan " -gameforge.functions._120_say = "Pyungmoo " -gameforge.functions._130_say = "Yayang " -gameforge.functions._140_say = "Bokjung " -gameforge.functions._150_say = "Bakra " -gameforge.functions._160_say = "Jungrang " -gameforge.functions._170_say = "Waryong " -gameforge.functions._180_say = "Imha " -gameforge.functions._190_say = "Valle de Seungryong " -gameforge.functions._200_say = "Mont Sohan " -gameforge.functions._210_say = "Doyyumhwan " -gameforge.functions._220_say = "Dsert de Yongbi " -gameforge.functions._230_say = "Temple de Hwang " -gameforge.functions._240_say = "Grotte de l'Exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = "Nachricht der Turnier-Leitung " -gameforge.gamesultan._015_say = "Willkommen zum groen Metin2-Turnier! In deinem[ENTER]Inventar findest du die Rtselhafte Truhe. Sobald[ENTER]du mit der rechten Maustaste darauf klickst,[ENTER]wirst du in das Feuerland teleportiert - und die[ENTER]Kmpfe knnen beginnen! " -gameforge.gamesultan._020_say = "Nur die Besten kommen eine Runde weiter! Gehrst[ENTER]du dazu? Prfe dein Itemshop-Lager, ob sich eine[ENTER]Truhe darin befindet und ziehe sie in dein[ENTER]Inventar. Sobald du mit der rechten Maustaste[ENTER]darauf klickst, wirst du auf die nchste Map[ENTER]teleportiert. " -gameforge.gamesultan._025_say = "Du hast nun alle Herausforderungen gemeistert.[ENTER]Vielen Dank fr deinen groartigen Kampfeinsatz![ENTER]Die Finalteilnehmer stehen nach Ende des letzten[ENTER]Durchgangs fest. Wenn du Fragen hast, wende dich[ENTER]an die Turnier-Helfer vor Ort. " -gameforge.gamesultan._030_say = "Bevor der Kampf beginnt, musst du in deinen[ENTER]Spieloptionen den PvP-Modus auf 'Frei' stellen.[ENTER]ffne die Optionen ber die Schaltflche rechts[ENTER]unten auf deinem Bildschirm oder ber die Taste[ENTER]'Esc', whle 'Spieloptionen' und stelle[ENTER]deinen PvP-Modus auf 'Frei'. " -gameforge.gamesultan._040_say = "Leider sind alle Pltze schon belegt. Warte auf[ENTER]den nchsten Durchgang, um am Turnier[ENTER]teilzunehmen. " -gameforge.gamesultan._050_notice_all = "Runde 1: Zerstre so viele Metinsteine wie[ENTER]mglich. " -gameforge.gamesultan._060_notice_all = "Runde 2: Vernichte so viele Bosse wie mglich! " -gameforge.gamesultan._070_notice_all = "Runde 3: Erledige mglichst viele Gegner im[ENTER]PvP-Duell! " -gameforge.gamesultan._080_notice_all = "Du hast noch 10 Minuten. " -gameforge.gamesultan._090_notice_all = "Du hast noch eine Minute. Gib alles! " -gameforge.game_option = {} -gameforge.game_option._100_say = "Bloquer: " -gameforge.game_option._110_say = "Echanger " -gameforge.game_option._120_say = "Guilde " -gameforge.game_option._130_say = "Ami " -gameforge.game_option._140_say = "Groupe " -gameforge.game_option._150_say = "Demander " -gameforge.game_option._160_say = "Chuchoter " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = "Fantme d'un Sura : " -gameforge.ghost_story._020_npcChat = "tes-vous un fantme ? " -gameforge.ghost_story._030_say = "Non je suis votre grand-mre ... Bien entendu que[ENTER]je suis un fantme ! Vous avez eu un accident de[ENTER]poussette ou quoi ? " -gameforge.ghost_story._040_npcChat = "Au secours, un fantme ! " -gameforge.ghost_story._050_say = "Regardez-moi ce guerrier sans peur ! Bouh ! " -gameforge.ghost_story._060_npcChat = "Vous tes qui? " -gameforge.ghost_story._070_say = "Je me nomme Akuma. On dit qu'autrefois, j'tais[ENTER]l'un des plus grands guerriers de mon poque.[ENTER]Moi-mme, je l'ai cru ! Mais regardez-moi ...[ENTER]Regardez ce qu'il reste de moi aprs avoir trouv[ENTER]cette fameuse grotte ... et y avoir t terrass. " -gameforge.ghost_story._080_npcChat = "Connaissez-vous l'histoire de ce lieu ? " -gameforge.ghost_story._090_say = "Oh oui, je sais bien ce qu'il s'est pass [ENTER]l'poque. Tout au long de ma vie, j'ai fait des[ENTER]recherches sur la grotte et comment la trouver.[ENTER]Et aprs ma mort, j'ai eu largement le temps de[ENTER]complter mes connaissances. Demandez-moi[ENTER]simplement ce qui vous intresse ! " -gameforge.ghost_story._100_npcChat = "Qu'est ce que c'est que ce portail ? " -gameforge.ghost_story._110_say = "Ce portail mne dans l'antre du dragon tnbreux,[ENTER]Beran-Setaou, le Dieu dchu. Il faut une cl[ENTER]magique pour l'activer, que seuls les chefs des[ENTER]troupes de Beran-Setaou reoivent... " -gameforge.ghost_story._120_npcChat = "Les trois Dieux " -gameforge.ghost_story._130_say = "La fratrie divine tait autrefois le pilier de[ENTER]toute existence.[ENTER]Bahar-Taraji, Desse de la cration, tait la[ENTER]plus jeunes des trois. Sa tche tait la cration[ENTER]des choses nouvelles : O qu'elle aille,[ENTER]fleurissait la vgtation sur sa trace, une[ENTER]vritable explosion de vie. " -gameforge.ghost_story._140_say = "Le plus vieux des frres tait Beran-Setaou. Il[ENTER]tait responsable de la fin et de la dissolution.[ENTER]Lorsque quelque chose approchait de la fin de son[ENTER]cycle de vie, il sparait l'me du corps et[ENTER]accompagnait l'me vers l'au-del.[ENTER]Ainsi on pouvait assister un cycle ncessaire [ENTER]toute forme de vie. " -gameforge.ghost_story._150_say = "Pour finir, parlons du frre cadet,[ENTER]Baljit-Elvedin. Il tait le dieu charg de[ENTER]l'quilibre et se plaait souvent dans le rle de[ENTER]l'intermdiaire entre sa sur et son frre et[ENTER]s'assurait de la continuit du cycle de la vie.[ENTER]Le passage des saisons faisait par exemple partie[ENTER]des tches. " -gameforge.ghost_story._160_npcChat = "La Rupture " -gameforge.ghost_story._170_say = "Les humains adoraient ces 3 dieux et les[ENTER]imploraient lorsque les temps taient durs. Mais[ENTER] cause de leur vision court terme des choses,[ENTER]ils craignaient mais respectaient moins[ENTER]Beran-Setaou, ne comprenant pas que comme la[ENTER]lumire besoin de l'ombre pour tre rvle, la[ENTER]destruction est le pendant ncessaire la[ENTER]cration. " -gameforge.ghost_story._180_say = "Pendant trs longtemps, le Dieu sut ignorer ce[ENTER]comportement, mais au fils des sicles, il devint[ENTER]de plus en plus jaloux et sa jalousie finit par[ENTER]se transformer en Haine. Il la canalisa d'abord[ENTER]en direction des humains en leur apportant[ENTER]guerres, famines et maladies. Mais cela ne fit[ENTER]qu'empirer les sentiments que les humains avaient[ENTER] son gard et ils se tournrent toujours plus[ENTER]vers Bahar-Taraji, la desse de la cration et la[ENTER]vie. Ainsi se cra un cercle vicieux, o la[ENTER]situation ne faisait que s'empirer. " -gameforge.ghost_story._190_say = "Lorsque la colre du Dieu devint si grande qu'il[ENTER]ne pouvait plus la contenir, l'inimaginable se[ENTER]produisit : Il tua sa sur, la prfre des[ENTER]humains. Il n'eut mme pas besoin de prparation[ENTER]ou de pige, car ce jour l, quand il la[ENTER]rencontra, elle savana vers lui en toute[ENTER]confiance et candeur. Il croisa son regard rempli[ENTER]d'amour fraternel mais ne faiblit pas et la tua[ENTER]en un seul coup. " -gameforge.ghost_story._200_npcChat = "Les consquences " -gameforge.ghost_story._210_say = "La mort de Bahar-Tarajis eut des consquences[ENTER]terribles, autant dans le monde des Dieux que[ENTER]dans celui des humains : l'hiver s'installa et[ENTER]resta, des annes durant, tuant normment de[ENTER]crature, sur terre comme en mer. La terre gela[ENTER]tellement fort que cela en fendit les pierres et[ENTER]tua mme les plus rsistants et les plus anciens[ENTER]des arbres. " -gameforge.ghost_story._220_say = "Les jeunes humains et les btes moururent, et[ENTER]quand le redoux arriva, le nombre de naissance[ENTER]tait au plus bas. La terre dvaste ne pouvait[ENTER]plus fournir assez de nourriture aux adultes, il[ENTER]n'tait donc pas question pour eux de se[ENTER]reproduire. L'espoir tait mort en mme tant que[ENTER]la vie et tous deux mirent des annes se[ENTER]rgnrer. " -gameforge.ghost_story._230_say = "Les dieux aussi souffrirent, mme si le temps[ENTER]n'tait pas compt comme pour les humains.[ENTER]Beran-Setaou rechercha la solitude ds qu'il se[ENTER]rendit compte de l'acte qu'il avait commis. Son[ENTER]cur passait sans arrt du sentiment de remord [ENTER]celui de satisfaction, et celle-ci finit par[ENTER]l'emporter. Son cur gela dfinitivement et le[ENTER]Dieu de la dissolution se transforma en Dieu de[ENTER]la glace, du froid, de la haine et de la peur. " -gameforge.ghost_story._240_npcChat = "Le combat " -gameforge.ghost_story._250_say = "Baljit-Elvedin, dieu de la protection, porta[ENTER]longtemps le deuil de sa sur. Lorsqu'il put[ENTER]enfin s'extraire des griffes paralysantes de la[ENTER]peine qu'il prouvait, il se lana la recherche[ENTER]de son frre. Mais en chemin, il remarqua qu'en[ENTER]dpit de sa peine et de sa rancur, le[ENTER]dsquilibre qui rgnait ne laissait aucune[ENTER]chance la vie de s'panouir. " -gameforge.ghost_story._260_say = "Il suivit les traces de son frre, et finit par[ENTER]le trouver, aprs de longues annes, dans une[ENTER]grotte de glace ou rgnaient solitude et haine,[ENTER]bannissant toute forme de vie. Baljit-Elvedin fit[ENTER]ce qu'il savait tre sa seule option, mme si[ENTER]cela lui brisait le cur : Il provoqua son frre[ENTER]en duel. Celui-ci avait depuis si longtemps[ENTER]oubli ses remords et la notion mme d'amour[ENTER]qu'il n'hsita pas une seconde ... " -gameforge.ghost_story._270_say = "Les lgendes rapportent un combat titanesque, au[ENTER]del de toute imagination humaine, qui fut[ENTER]finalement gagn par Baljit-Elvedin. Cependant,[ENTER]en concordance avec ses valeurs thiques, il[ENTER]dcida de ne pas tuer son frre, mais de lui[ENTER]prendre ses pouvoirs et de l'enfermer dans cette[ENTER]grotte. C'est ainsi que Beran-Setaou en vint [ENTER]devoir passer sa vie dans cette grotte, en[ENTER]compagnie des cratures qu'il cra au cours des[ENTER]sicles. " -gameforge.ghost_story._280_npcChat = "J'en ai entendu assez. " -gameforge.ghost_story._290_say = "Je vous souhaite un autre destin que celui qui[ENTER]fut le mien. Bonne chance ! " -gameforge.ghost_story._300_sayTitle = "Fantme d'un guerrier : " -gameforge.ghost_story._310_npcChat = "Pourquoi tes-vous transparent ? " -gameforge.ghost_story._320_say = "Qu'est-ce que vous croyez ? Je suis un fantme[ENTER]enferm dans la roche depuis des millnaires... " -gameforge.ghost_story._330_say = "Au secours, un fantme ! " -gameforge.ghost_story._340_say = "En effet, un fantme ! Si je t'attrape, je te[ENTER]mange ! " -gameforge.ghost_story._350_npcChat = "Vous tes qui? " -gameforge.ghost_story._360_say = "J'tais un mercenaire, un homme du commun. Mes[ENTER]parents taient des paysans, mais je ne voulait[ENTER]pas passer ma vie cultiver le mme champ, donc[ENTER]j'ai choisi de m'engager. C'tait trs dur et[ENTER]sanglant, mais je ne regrette pas. Mais un jour[ENTER]j'en ai eu assez de suivre au doigt et lil[ENTER]les directives de nobles arrogants et j'ai[ENTER]dsert. C'est un malheureux hasard qui m'a[ENTER]conduit dans ce lieu lugubre. " -gameforge.ghost_story._370_npcChat = "Connaissez-vous l'histoire de la grotte ? " -gameforge.ghost_story._380_say = "Non, je n'en sais rien, je n'ai que jou de[ENTER]malchance. Aprs avoir dsert, j'ai voulu aller[ENTER]me cacher dans les montagnes et j'ai trouv cette[ENTER]grotte. Ds le dbut, elle ne m'inspirait pas[ENTER]confiance, mais elle tait bien place et loin de[ENTER]tout. Quelques jours plus tard, j'ai t le[ENTER]tmoin et la victime d'un combat incroyable.[ENTER]Si vous voulez, je peux vous le raconter. " -gameforge.ghost_story._390_npcChat = "Le dbut du combat " -gameforge.ghost_story._400_say = "Un jour, alors que j'tais en train de rcolter[ENTER]des racines flanc de montagne, sans[ENTER]avertissement, un grand dragon argent est[ENTER]descendu des cieux prs de moi. Je pensait qu'il[ENTER]allait m'attraper pour me manger, mais je ne[ENTER]semblait pas tre l pour moi : Son attention[ENTER]tait compltement capte par l'entre de la[ENTER]grotte. Sans baisser de vitesse, il s'est[ENTER]engouffr dans cette minuscule entre. " -gameforge.ghost_story._410_say = "Un instant qui m'a sembl durer une ternit, le[ENTER]calme avant la tempte a continu rgner. Mon[ENTER]quipement complet tait dans la grotte mais je[ENTER]n'avais en aucun cas envie de rencontrer le[ENTER]dragon ! Puis la terre s'est mise trembler et[ENTER]j'ai pu entendre des rugissements terrifiants[ENTER]sortir des entrailles de la terre, mais ces[ENTER]rugissements ne provenaient pas d'un mais de DEUX[ENTER]dragons ! Peu aprs j'ai pu voir les deux[ENTER]reptiles volants sortir de la grotte. D'abord un[ENTER]argent puis un autre bleut. " -gameforge.ghost_story._420_say = "Les deux dragons ont commenc se battre d'un[ENTER]faon qui me serait difficile dcrire. Il se[ENTER]griffaient les flancs, s'accrochaient l'un [ENTER]l'autre, plantaient leur crocs gigantesques dans[ENTER]leurs longs cous ... Un pluie de sang me tombait[ENTER]dessus, mais aucun des deux ne semblait vouloir[ENTER]abandonner. " -gameforge.ghost_story._430_npcChat = "La fin du combat " -gameforge.ghost_story._440_say = "Les deux dragons ont gliss sur le haut des[ENTER]montagnes, faisant chuter par l mme la cime,[ENTER]dcapitant pour ainsi dire la montagne. Des[ENTER]clairs brlaient rgulirement le museau du[ENTER]dragon bleut alors que le dragon argent devait[ENTER]subir incessamment la morsure d'une grle grosse[ENTER]comme le poing, mais pointue comme lances. La[ENTER]couche de glace accumule au cours des annes[ENTER]prcdentes de glaciation commenait fondre[ENTER]sous leur assauts et provoquait des coules de[ENTER]boue. Paralys par la peur, je me suis cach dans[ENTER]une anfractuosit de la roche, incapable de[ENTER]quitter ce spectacle des yeux. " -gameforge.ghost_story._450_say = "Aprs quelques heures de combat. leur forces ont[ENTER]commenc faiblir. J'ai alors saisi[ENTER]l'opportunit qui s'offrait moi et j'ai couru[ENTER]vers la grotte pour rcuprer mes affaires.[ENTER]C'est ce qui a entran mon terrible destin.[ENTER]J'tais dj en train de revenir quand les[ENTER]dragons sont revenus devant l'entre de la[ENTER]grotte, le dragon bleut semblait trs bless et[ENTER]en train de battre en retraite vers la grotte. " -gameforge.ghost_story._460_say = "Juste avant qu'il ne disparaisse dans la grotte,[ENTER]l'argent l'a rattrap, et il s'est pass quelque[ENTER]chose de trs inhabituel. L'air s'est mis [ENTER]scintiller, puis ce scintillement s'est[ENTER]transform en brise, qui s'est lui-mme[ENTER]transform en tourbillon d'nergie dans lequel,[ENTER]hurlant et se dbattant, le dragon bleut[ENTER]semblait crier de douleur et de colre. Il[ENTER]semblait rtrcir et son grondement se rduire,[ENTER]jusqu' ce que ses cailles perdent leur couleur,[ENTER]devenant ternes et mousses... " -gameforge.ghost_story._470_say = "Finalement le dragon argent abandonna l'autre[ENTER]dans la grotte. Le perdant du duel a alors[ENTER]utilis ses dernires forces pour se cacher dans[ENTER]l'obscurit au cur de la montagne. L'argent[ENTER]lana alors une tempte de magie qui a scell[ENTER]avec une barrire d'nergie magique qui a fait en[ENTER]partie s'effondrer la montagne. Le dragon des[ENTER]tnbres et moi tions pigs au sein de la[ENTER]montagne, damns mourir de faim ... " -gameforge.ghost_story._480_npcChat = "J'en ai entendu assez. " -gameforge.ghost_story._490_say = "Merci de m'avoir cout, les derniers millnaires[ENTER]ont t un peu ennuyeux ... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = "Avant d'chapper au Vent noir, j'ai russi [ENTER]dcouvrir o ils cachent leur or! Ils ont une[ENTER]montagne de lingots d'or! Ils ne remarqueraient[ENTER]pas si quelques-uns venaient manquer. Ils sont[ENTER]tellement niais. Si vous me payez un bon prix[ENTER]j'irai chercher des lingots d'or pour vous.[ENTER]Mais je ne peux ramener qu'un lingot la fois ! " -gameforge.goldbar._104_say = "Temps " -gameforge.goldbar._108_say = "minute(s) " -gameforge.goldbar._10_npcChat = "Une victime du Clan du Vent Noir " -gameforge.goldbar._110_say = "Cela prend environ %s %s pour ramener un lingot[ENTER]d'or. " -gameforge.goldbar._120_say = "Dites-moi si vous tes intress. " -gameforge.goldbar._130_say = "Vraiment? March conclu alors? Vous n'avez qu'[ENTER]me le demander et je vais vous en chercher un! " -gameforge.goldbar._140_npcChat = "Je voudrais acheter un lingot d'or. " -gameforge.goldbar._150_say = "De quoi me parlez-vous? Je ne suis au courant de[ENTER]rien. " -gameforge.goldbar._160_say = "Comment ? Vous voulez acheter des lingots d'or?[ENTER]Non, pas pour l'instant. Le Vent Noir me semble[ENTER]mfiant en ce moment. Je risque ma peau si je ne[ENTER]fais pas attention! J'essayerai lorsque la[ENTER]situation se sera un peu calme! " -gameforge.goldbar._170_sayReward = "Vous ne pouvez pas acheter de lingots d'or pour[ENTER]l'instant. " -gameforge.goldbar._180_say = "Je n'ai pas encore eu l'occasion d'aller chercher[ENTER]un lingot d'or. " -gameforge.goldbar._190_say = "Nous devons attendre %s %s " -gameforge.goldbar._200_say = "Je vous ai ramen un lingot d'or.[ENTER]Il cote 2,2 Millions de Yangs. Les 200 000 Yangs[ENTER]sont mon salaire en quelque sorte.[ENTER]Alors ? Voulez-vous l'acheter? " -gameforge.goldbar._20_sayTitle = "Balso le tratre : " -gameforge.goldbar._210_say = "Voil : un lingot d'or ! Sage dcision! Quand on[ENTER]a des Yangs, il faut les placer. " -gameforge.goldbar._220_say = "Vous n'avez pas assez de Yangs! Il cote 2,2[ENTER]millions de Yangs. " -gameforge.goldbar._230_say = "Pourquoi venez-vous ici si c'est pour ne rien[ENTER]acheter? Vous me faites perdre mon temps;[ENTER]allez-vous en. " -gameforge.goldbar._240_npcChat = "GM: Rinitialiser le temps de vente du lingot. " -gameforge.goldbar._250_say = "Le temps de vente du lingot d'or a t[ENTER]rinitialis. " -gameforge.goldbar._260_npcChat = "Vendre un lingot d'or. " -gameforge.goldbar._270_say = "De quoi me parlez-vous? Je ne suis au courant de[ENTER]rien. " -gameforge.goldbar._280_say = "Comment? Vous voulez vendre un lingot d'or? Vous[ENTER]ne savez donc pas? Les guerriers du Vent Noir[ENTER]sont devenus trs mfiants! Si vous vendez le[ENTER]lingot maintenant, vous n'aurez plus trs[ENTER]longtemps vivre. Laissez-le o il est et[ENTER]cachez-le bien. " -gameforge.goldbar._290_sayReward = "Vous ne pouvez pas vendre de lingot d'or pour[ENTER]l'instant. " -gameforge.goldbar._300_say = "Si vous voulez rapporter le lingot d'or, " -gameforge.goldbar._30_say = "Quoi? Une victime du Vent noir? Ha, ha, ha! Vous[ENTER]tes encore un enfant. O avez-vous entendu[ENTER]parler de cela? Partez et allez jouer avec chiens[ENTER]errants. " -gameforge.goldbar._310_say = "vous devez attendre environ %s %s. " -gameforge.goldbar._320_say = "Vous n'avez pas de lingots d'or. Si vous me[ENTER]donnez des lingots d'or je vous donnerai des[ENTER]Yangs. " -gameforge.goldbar._330_say = "Hein ? Vous voulez me rendre le lingot ? Mais[ENTER]pourquoi me l'avoir achet si c'est pour me le[ENTER]rendre ? Enfin, si c'est ce que vous voulez, je[ENTER]veux bien le reprendre. Le Vent Noir veille je ne[ENTER]vais pas pouvoir faire a trs souvent.[ENTER]Voulez-vous vraiment que je le reprenne ? " -gameforge.goldbar._340_select = "Revendre " -gameforge.goldbar._350_select = "Ne pas revendre " -gameforge.goldbar._360_say = "Voici vos Yangs. Zut! Maintenant il faut que je[ENTER]le ramne! " -gameforge.goldbar._370_say = "Avez-vous des lingots d'or? Je suis trs occup.[ENTER]Ne venez pas me dranger si vous n'avez pas[ENTER]l'intention de commercer. " -gameforge.goldbar._40_sayReward = "La qute de la victime du Vent Noir n'est[ENTER]disponible qu'aux personnages disposant d'un[ENTER]niveau suprieur ou gal 30. " -gameforge.goldbar._50_say = "Faites attention! Les guerriers du Vent Noir sont[ENTER]mfiants en ce moment. Il vaut mieux ne pas faire[ENTER]de vagues. Adieu. " -gameforge.goldbar._60_sayReward = "La qute de la victime du Vent Noir n'est pas[ENTER]disponible pour l'instant. " -gameforge.goldbar._70_say = "Chut! Il pourrait y avoir des guerriers du Vent[ENTER]noir cachs dans les parages. O avez-vous[ENTER]entendu parler de cela? Non, ce n'est pas grave,[ENTER]ce n'est pas trs important Vous savez ce qu'il[ENTER]se passe ? " -gameforge.goldbar._80_select = "Non, pas vraiment. " -gameforge.goldbar._90_select = "Oui, je suis au courant de tout. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = "Tlportez-vous vers le chteau de Listhmos. " -gameforge.goto_empire_castle._10_npcChat = "Allons la bataille pour le chteau. " -gameforge.goto_empire_castle._110_say = "Cette porte ne peut tre utilise que par les[ENTER]valeureux guerriers de l'empire Chunjo. " -gameforge.goto_empire_castle._120_say = "Cette porte ne peut tre utilise que par les[ENTER]valeureux guerriers de l'empire Jinno. " -gameforge.goto_empire_castle._20_select = "Vers le chteau Milaard " -gameforge.goto_empire_castle._30_select = "Vers le chteau Listhmos " -gameforge.goto_empire_castle._35_select = "Vers le chteau Dendera " -gameforge.goto_empire_castle._40_say = "Vous allez tre tlport au chteau de Milaard[ENTER]... " -gameforge.goto_empire_castle._50_say = "Vous allez tre tlport au chteau de Listhmos[ENTER]... " -gameforge.goto_empire_castle._60_say = "Vous allez tre tlport au chteau de Dendera[ENTER]... " -gameforge.goto_empire_castle._70_say = "Cette porte ne peut tre utilise que par les[ENTER]valeureux guerriers de l'empire Shinsoo. " -gameforge.goto_empire_castle._80_npcChat = "Allons la bataille pour le chteau. " -gameforge.goto_empire_castle._90_say = "Tlportez-vous au chteau de Milaard. " -gameforge.guild_building = {} -gameforge.guild_building._100_say = "Je ne suis que le grant, je ne peux pas baisser[ENTER]le prix. Amenez-moi plus de Yangs. " -gameforge.guild_building._105_say = "La guilde a achet le terrain! " -gameforge.guild_building._10_sayTitle = "Le Prfet: " -gameforge.guild_building._110_say = "Revenez quand vous serez dcid. Premier arriv,[ENTER]premier servi. " -gameforge.guild_building._20_say = "Je gre diffrents terrains et je m'occupe de la[ENTER]vente de terres ici. Avant que les monstres[ENTER]n'occupent le pays au milieu du continent, nous[ENTER]ne manquions pas de terres et tout allait bien.[ENTER]Maintenant, je ne peux vendre qu'aux chefs de[ENTER]guildes qui utilisent ces terrains comme terrains[ENTER]de guilde. Voulez-vous acheter un terrain? " -gameforge.guild_building._30_say = "Je vous ai dj dit, je ne peux pas vendre de[ENTER]terrains tout le monde. J'espre que vous[ENTER]comprendrez. " -gameforge.guild_building._40_say = "Une guilde qui possde dj un terrain ne peut[ENTER]pas en acheter un autre. " -gameforge.guild_building._50_say = "Une erreur est survenue durant l'excution de cet[ENTER]ordre. " -gameforge.guild_building._60_say = "Pour acheter cette proprit le niveau de la[ENTER]guilde doit tre suprieur %s.[ENTER]Le prix est de %s " -gameforge.guild_building._70_say = "Votre guilde n'a pas encore atteint le niveau[ENTER]requis. Je suis dsol. " -gameforge.guild_building._80_say = "Voulez-vous acheter ce terrain ? " -gameforge.guild_building._90_say = "Ce terrain a dj t vendu une autre guilde,[ENTER]je suis dsol. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = "Revenez plus tard " -gameforge.guild_building_alter_of_power._10_sayTitle = "Yaholo: " -gameforge.guild_building_alter_of_power._110_say = "Je pense que vous devriez renforcer votre guilde. " -gameforge.guild_building_alter_of_power._120_say = "Lorsque le niveau de votre guilde augmente, vous[ENTER]pouvez construire un autel du pouvoir plus grand.[ENTER]Si votre guilde monte de niveau, elle deviendra[ENTER]plus forte. " -gameforge.guild_building_alter_of_power._130_say = "Hmmm... votre guilde... " -gameforge.guild_building_alter_of_power._140_say = "Oh, elle est beaucoup plus forte, maintenant![ENTER]Je vais remplacer votre autel du pouvoir par le[ENTER]meilleur autel disponible. Pour cela, il vous[ENTER]faut: " -gameforge.guild_building_alter_of_power._150_sayReward = "30 millions de Yangs[ENTER]15 pierres de base[ENTER]20 planches de contreplaqu[ENTER]20 troncs d'arbre " -gameforge.guild_building_alter_of_power._160_say = "Bon, je vais remplacer l'autel par un nouveau[ENTER]btiment. Ainsi votre guilde dispose du meilleur[ENTER]autel possible. Flicitations ! " -gameforge.guild_building_alter_of_power._170_say = "Je ne peux plus rien faire. Votre guilde dispose[ENTER]dj de l'autel du pouvoir le plus puissant. " -gameforge.guild_building_alter_of_power._180_say = "L'autel du pouvoir est un btiment qui permet [ENTER]une guilde d'accueillir plus de membres. " -gameforge.guild_building_alter_of_power._20_say = "Je suis Yaholo, gardien de l'autel du pouvoir.[ENTER]L'autel du Pouvoir est un monument qui permet [ENTER]une guilde d'accueillir plus de membres.[ENTER]Lorsque la force de votre guilde augmente, vous[ENTER]pouvez construire un autel des forces plus grand.[ENTER]Vous pouvez ainsi accueillir plus de membres. " -gameforge.guild_building_alter_of_power._30_say = "Hmmm... votre guilde... " -gameforge.guild_building_alter_of_power._40_say = "De toute vidence, elle est devenue plus[ENTER]puissante. Voulez-vous remplacer votre autel du[ENTER]pouvoir actuel par un autre plus grand? Pour[ENTER]cela il vous faut les lments suivants: " -gameforge.guild_building_alter_of_power._50_sayReward = "25 millions de Yangs[ENTER]10 Pierres de fondation[ENTER]15 Contreplaqus[ENTER]10 Troncs " -gameforge.guild_building_alter_of_power._60_select = "Remplacer l'autel du pouvoir " -gameforge.guild_building_alter_of_power._70_select = "Ne pas remplacer l'autel du pouvoir " -gameforge.guild_building_alter_of_power._80_say = "Bien. Je vais mettre un nouveau btiment la[ENTER]place. " -gameforge.guild_building_alter_of_power._90_say = "L'amlioration de l'autel cote cher. Il faut des[ENTER]matriaux et des yangs pour construire un cet[ENTER]autel. Malheureusement tant que vous ne pourrez[ENTER]pas me livrer, je ne pourrai pas vous aider.[ENTER]Revenez quand vous aurez tout rassembl ! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = "Ce n'est pas l'objet requis. " -gameforge.guild_building_melt._10_say = "Vous pouvez crer un diamant partir de 100[ENTER]pierres de diamant. " -gameforge.guild_building_melt._120_say = "Flicitations, le raffinage a russi! Vous avez[ENTER]maintenant: " -gameforge.guild_building_melt._130_say = "Pour 3 millions de yangs, vous pouvez engager un[ENTER]autre alchimiste. " -gameforge.guild_building_melt._140_say = "Vous n'avez pas 3 millions de yangs. " -gameforge.guild_building_melt._150_say = "Choisissez une spcialisation valider le[ENTER]changement : " -gameforge.guild_building_melt._160_say = "Cette spcialisation est dj active. " -gameforge.guild_building_melt._170_say = "Fermer " -gameforge.guild_building_melt._180_say = "Diamants " -gameforge.guild_building_melt._190_say = "Bois fossile " -gameforge.guild_building_melt._200_say = "Cuivre " -gameforge.guild_building_melt._20_say = "La probabilit de succs est de %s. Vous avez[ENTER]besoin de %s yangs. Voulez-vous essayer? " -gameforge.guild_building_melt._210_say = "Argent " -gameforge.guild_building_melt._220_say = "Or " -gameforge.guild_building_melt._230_say = "Jade " -gameforge.guild_building_melt._240_say = "bne " -gameforge.guild_building_melt._250_say = "Perle " -gameforge.guild_building_melt._260_say = "Or blanc " -gameforge.guild_building_melt._270_say = "Cristal " -gameforge.guild_building_melt._280_say = "Amthyste " -gameforge.guild_building_melt._290_say = "Larme cleste " -gameforge.guild_building_melt._30_say = "Il vous faut davantage de yangs. " -gameforge.guild_building_melt._40_say = "Flicitations, le raffinage a russi! Vous avez[ENTER]maintenant: " -gameforge.guild_building_melt._50_say = "Le raffinage a chou. " -gameforge.guild_building_melt._60_say = "Vous n'avez pas encore 100 %s. " -gameforge.guild_building_melt._70_say = "Aus 100 %s sowie einem Geiststein (, oder ) kann %s gefertigt werden. " -gameforge.guild_building_melt._90_say = "Je ne peux pas le produire sans une pierre[ENTER]d'esprit. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = "Le Fabricant d'Armes : " -gameforge.guild_building_npc._20_say = "Oh, vous tes membre de ma guilde ! Si vous[ENTER]voulez faire amliorer des armes, ne les apportez[ENTER]pas ce dbutant que vous trouverez au village[ENTER]... Apportez-les moi, ma chance de russite est[ENTER]10% plus haute et je vous ferai une ristourne de[ENTER]5%. Donnez moi les armes et je m'en occuperai. " -gameforge.guild_building_npc._30_say = "Je m'appelle Stanley, je suis charg d'amliorer[ENTER]les armes. Je suis bien meilleur que le forgeron[ENTER]du village. Si vous venez me voir, vous pourrez[ENTER]augmenter votre taux de succs de 10 %.[ENTER]Donnez-moi les armes que vous voulez voir[ENTER]amliores. " -gameforge.guild_building_npc._40_sayTitle = "Le fabricant d'armures : " -gameforge.guild_building_npc._50_say = "Oh, vous tes membre de ma guilde ! Si vous[ENTER]voulez faire amliorer vos armures, boucliers,[ENTER]casques, apportez-les moi, ma chance de russite[ENTER]est 10% plus haute que l'armurier du village et[ENTER]je vous ferai une ristourne de 5%. Donnez moi les[ENTER]armures et je m'en occuperai. " -gameforge.guild_building_npc._60_say = "Mon nom est Stanton, je suis charg d'amliorer[ENTER]les armures. Je suis bien meilleur que le[ENTER]forgeron du village.Mon taux de russite est[ENTER]suprieur de 10 % au sien . Donnez-moi l'armure[ENTER]que vous voulez voir amliore ! " -gameforge.guild_building_npc._70_sayTitle = "Le joaillier : " -gameforge.guild_building_npc._80_say = "Oh, vous tes membre de ma guilde. Votre taux de[ENTER]succs augmentera de 10 % si vous me laissez[ENTER]amliorer vos bijoux. Et je fais un rabais de 5 %[ENTER]aux membres de ma guilde.[ENTER][ENTER]Je peux amliorer les bracelets, les boucles[ENTER]d'oreilles et les chaussures. Donnez-moi les[ENTER]accessoires que vous voulez voir amliors ! " -gameforge.guild_building_npc._90_say = "Je m'appelle Starbuck, je suis charg de[ENTER]l'amlioration des accessoires. Je suis bien plus[ENTER]efficace que le forgeron du village! Si vous[ENTER]venez me voir, vous pouvez augmenter votre taux[ENTER]de succs de 10 %! Je peux amliorer les[ENTER]bracelets, les boucles d'oreille et les[ENTER]chaussures. Donnez-moi les accessoires que vous[ENTER]voulez voir amliors ! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = "Allez chercher le livre " -gameforge.guild_create._20_sayReward = "Pour fonder une guilde vous devez vous procurer[ENTER]le Livre de la Providence. " -gameforge.guild_create._30_sayReward = "Vous pouvez vous procurer le livre en tuant un[ENTER]chef orc avec l'aide d'un groupe. " -gameforge.guild_create._40_sendLetter = "Vous avez reu le Livre de la Providence " -gameforge.guild_create._50_sayTitle = "Vous avez reu le livre " -gameforge.guild_create._60_sayReward = "Vous avez reu le Livre de la Providence du chef[ENTER]orc. " -gameforge.guild_create._70_sayReward = "Le Gardien de la place du village va vous aider [ENTER]fonder une guilde. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = "GM: vrifier les informations de la guilde " -gameforge.guild_manage._10_npcChat = "GM: enregistrer nouveau " -gameforge.guild_manage._110_chat = "pc.has_guild: %s " -gameforge.guild_manage._120_say = "Voulez-vous quitter la guilde laquelle vous[ENTER]appartenez? Je suppose que vous ne vous y tes[ENTER]pas fait de vrais amis. C'est vous qui voyez.[ENTER]Vous voulez vraiment quitter la guilde? " -gameforge.guild_manage._130_say = "D'accord.[ENTER][ENTER]Je vais effacer votre nom de la guilde. " -gameforge.guild_manage._140_say = "Quoi ?[DELAY value;150] [/DELAY][ENTER][ENTER]Crer la guilde m'a demand beaucoup de travail[ENTER]et maintenant vous voulez la dissoudre? Toutes[ENTER]les expriences acquises et les souvenirs avec[ENTER]vos amis seront perdus jamais... " -gameforge.guild_manage._150_say = "Bien.[ENTER][ENTER]Je vais dissoudre la guilde dont vous tes le[ENTER]chef. " -gameforge.guild_manage._160_npcChat = "Fonder une guilde " -gameforge.guild_manage._170_npcChat = "Fonder une guilde " -gameforge.guild_manage._180_say = "Vous ne pouvez pas crer une guilde juste aprs[ENTER]avoir quitt votre ancienne guilde. " -gameforge.guild_manage._190_say = "crer... " -gameforge.guild_manage._200_say = "Vous avez dj dissout une guilde. Vous ne pouvez[ENTER]pas en crer une autre dans les jours qui[ENTER]suivent. " -gameforge.guild_manage._20_say = "Veuillez entrer le nom de l'utilisateur sur[ENTER]lequel vous recherchez des information. " -gameforge.guild_manage._210_say = "Voulez-vous crer une guilde?[ENTER]Vous ne pourrez le faire que lorsque vous aurez[ENTER]atteint le niveau 40. Vous devrez galement payer[ENTER]200.000 Yangs.[ENTER]Voulez-vous crer une guilde ? " -gameforge.guild_manage._220_say = "Vous n'avez pas assez de yangs! " -gameforge.guild_manage._230_say = "Votre niveau est trop bas pour crer une guilde. " -gameforge.guild_manage._30_sayTitle = "Cet utilisateur n'existe pas. " -gameforge.guild_manage._40_say = "Vrifiez la date de renregistrement possible. " -gameforge.guild_manage._50_say = "%s bonus: %s %s %% ( %s heures ) " -gameforge.guild_manage._55_say = "Wartezeit: " -gameforge.guild_manage._60_say = "Temps d'attente jusqu' la dissolution: %s[ENTER]jour(s) " -gameforge.guild_manage._65_say = "Wartezeit: " -gameforge.guild_manage._70_say = "La prochaine tentative sera possible dans: %s[ENTER]heure(s) " -gameforge.guild_manage._75_say = "Temps restant: " -gameforge.guild_manage._80_select = "Ajustement immdiat " -gameforge.guild_manage._90_say = "Enregistrement immdiat possible. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = "Rang de votre guilde compar aux quivalentes en[ENTER]points:[ENTER][DELAY value;0][ENTER]|Nom de la guilde |Points |Victoires |Nuls[ENTER]|Dfaites[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = "Les huit meilleures guildes classes et leurs[ENTER]rsultats de guerres de guilde sont :[ENTER][DELAY value;0][ENTER]|Nom de la guilde |Points |Victoires |Nuls[ENTER]|Dfaites[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = "Votre guilde est classe %sme " -gameforge.guild_ranking._35_say = "Nombre de points: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = "Vous n'avez pas assez de yangs! " -gameforge.guild_war_bet._10_npcChat = "Pari sur guerre de guilde " -gameforge.guild_war_bet._110_say = "Tout est prt. Si vous avez fait le bon choix,[ENTER]vous recevrez vos gains la fin de la guerre.[ENTER]Bonne chance! " -gameforge.guild_war_bet._20_sayTitle = "Le pari de guilde " -gameforge.guild_war_bet._30_say = "Achetez un ticket de pari pour votre empire.[ENTER][ENTER]1. chaque guerre de guilde, il y aura une[ENTER]annonce concernant la possible rcompense de la[ENTER]guilde victorieuse.[ENTER]2. En achetant un ticket de pari, vous avez la[ENTER]possibilit de parier sur la guilde que vous[ENTER]pensez voir gagner ainsi que si elle atteindra[ENTER]les objectifs prvus ou non.[ENTER]3. Les possibilits pour choisir un pari[ENTER]dpendent de la billetterie. Une fois les guerres[ENTER]termines, vous allez tre informs de si vous[ENTER]avez gagn ou avez perdu.[ENTER][ENTER]*10% des gains sont verss l'empire " -gameforge.guild_war_bet._35_table = "gegen " -gameforge.guild_war_bet._40_sayTitle = "Administrateur de bataille: " -gameforge.guild_war_bet._45_say = " avec " -gameforge.guild_war_bet._50_say = "Il n'y a pas pour le moment de guerre de guilde[ENTER]sur laquelle vous pouvez parier. " -gameforge.guild_war_bet._60_say = "Pour quelle guerre de guilde voulez-vous acheter[ENTER]un ticket de pari? " -gameforge.guild_war_bet._70_say = "D'aprs ma liste, vous avez dj achet un ticket[ENTER]de pari sur cette guerre de guilde. Vous ne[ENTER]pouvez acheter qu'un seul ticket de pari par[ENTER]guerre de guilde. " -gameforge.guild_war_bet._80_say = "Il y a une probabilit importante pour que la[ENTER]guilde %s marque %d point(s) et gagne contre la[ENTER]guilde %s.[ENTER]Sur quelle guilde voulez-vous parier? " -gameforge.guild_war_bet._90_sayTitle = "Administrateur de bataille: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = "%s Voulez-vous prendre part la guerre? " -gameforge.hair = {} -gameforge.hair._010_npcChat = "Changer de coiffure " -gameforge.hair._011_sayTitle = " " -gameforge.hair._012_say = " " -gameforge.hair._013_say = "Ceci n'est pas une coiffure. " -gameforge.hair._014_say = "Je n'ai pas pu modifier la coiffure. Votre classe[ENTER]ou votre sexe ne correspond pas. " -gameforge.hair._030_npcChat = "Changer de coiffure " -gameforge.hair._040_say = "Votre coiffure fait partie de l'ancien systme.[ENTER]Pour qu'elle ne soit pas perdue, je vais vous[ENTER]l'changer contre une autre correspondant au[ENTER]nouveau systme. C'est trs simple. Dois-je[ENTER]modifier votre coiffure maintenant? " -gameforge.hair._050_say = "Vous appelez a une coiffure? Trs drle.[ENTER]Srieusement, su vous n'avez pas de coiffure de[ENTER]l'ancien systme, je ne peux rien faire pour[ENTER]vous. Je vous souhaite une bonne journe. " -gameforge.hair._060_say = "Je ne connais pas cette coiffure. " -gameforge.hair._070_say = "Malheureusement, je ne peux pas vous aider.[ENTER]Adressez-vous au support. " -gameforge.hair._080_say = "Vous avez obtenu une nouvelle coiffure. " -gameforge.hair._090_say = "Cette coiffure a dj t change. " -gameforge.hair._100_say = "Et voil. prsent, vous pouvez utiliser le[ENTER]nouveau systme de costumes. " -gameforge.hair._10_stringFormat = "USE_ITEM(%s) " -gameforge.hair._110_notice = "Notification: le chef du premier village vous[ENTER]cherche. Vous possdez encore une ancienne[ENTER]coiffure. Allez le voir et changez votre[ENTER]coiffure actuelle contre une nouvelle, compatible[ENTER]avec le nouveau systme de costumes. Ainsi, vous[ENTER]serez sr de ne pas la perdre. " -gameforge.hair._20_stringFormat = "END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = "Vous n'avez pas assez de yangs.[ENTER]Cela cote 500.000 yangs ... 500.000 yangs! " -gameforge.hair_shop._10_npcChat = "Rinitialiser coiffure " -gameforge.hair_shop._110_say = "Quel dommage. J'aurais aim jouer des ciseaux de[ENTER]nouveau. Mais votre coiffure actuelle me plat[ENTER]aussi beaucoup. bientt ! " -gameforge.hair_shop._20_sayTitle = "Ariyoung: " -gameforge.hair_shop._30_say = "H vous! Vous tes trs bien coiff mais ne[ENTER]voulez-vous pas retrouver votre ancienne[ENTER]coiffure? Je peux vous la refaire. Qu'en[ENTER]pensez-vous? Pour seulement 500.000 yangs je peux[ENTER]vous refaire votre ancienne coiffure. " -gameforge.hair_shop._40_select = "Remettre ancienne coiffure " -gameforge.hair_shop._50_select = "Garder la coiffure actuelle " -gameforge.hair_shop._60_say = "Bonne dcision. Un moment je vous prie. " -gameforge.hair_shop._70_say = "C'est avec entrain que Ariyoung se lance dans la[ENTER]coiffure. Ses ciseaux bougent tellement vite que[ENTER]vous en avez peur pour vos oreilles.[ENTER]Mais avant que vous puissiez devenir nerveux,[ENTER]Ariyoung a termin et inspecte son uvre. " -gameforge.hair_shop._80_say = "Hum... Peut-tre encore couper un peu ici...[ENTER]clic, clic (bruit de ciseaux). " -gameforge.hair_shop._90_say = "Hmm... c'est termin ![ENTER]Vous allez certainement tre trs satisfait ! " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = "Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = "Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = "changer des galettes de riz " -gameforge.harvest_festival._030_say = "Vous avez trouv %s galettes de riz ! partir de[ENTER]30, vous pourrez me les changer contre un objet[ENTER]prcieux. prsent, voulez-vous choisir votre[ENTER]rcompense? " -gameforge.harvest_festival._040_select = "Oui, volontiers ! " -gameforge.harvest_festival._050_select = "Plus tard. " -gameforge.harvest_festival._060_say = "Revenez si vous changez d'avis. " -gameforge.harvest_festival._070_say = "Quelle rcompense souhaitez-vous obtenir ? " -gameforge.harvest_festival._080_say = "Revenez lorsque vous aurez pris une dcision. " -gameforge.harvest_festival._090_select = "Bote d'bne rouge (55 galettes) " -gameforge.harvest_festival._100_select = "Bote d'bne d'apparat (50 galettes) " -gameforge.harvest_festival._110_select = "lixir de la lune (m) (45 galettes) " -gameforge.harvest_festival._120_select = "Bote d'bne jaune (30 galettes) " -gameforge.harvest_festival._125_select = "Autres prix " -gameforge.harvest_festival._130_select = "Bote d'bne vert clair (65 galettes) " -gameforge.harvest_festival._135_select = "Bote d'bne vert (75 galettes) " -gameforge.harvest_festival._140_select = "lixir du soleil (m) (60 galettes) " -gameforge.harvest_festival._150_select = "Bote d'bne bleue (75 galettes) " -gameforge.harvest_festival._160_select = "Bote d'bne pourpre (80 galettes) " -gameforge.harvest_festival._170_select = "Annuler " -gameforge.harvest_festival._180_say = "Vous n'avez pas encore assez de galettes de riz[ENTER]pour les changer contre cet objet. Repartez la[ENTER]chasse! " -gameforge.harvest_festival._190_say = "C'est un bon choix. " -gameforge.harvest_festival._200_say = "En remerciement pour les %s galettes de riz, je[ENTER]vous donne: %s " -gameforge.harvest_festival._210_say = "tes-vous sr de vouloir cet objet? " -gameforge.harvest_festival._220_select = "Oui, certain ! " -gameforge.harvest_festival._230_say = "Vous avez obtenu %s. " -gameforge.harvest_festival._240_say = "Vous me trouverez ici, si vous voulez changer[ENTER]d'autres galettes de riz. " -gameforge.harvest_festival._250_npcChat = "Traquez les pillards ! " -gameforge.harvest_festival._260_sayTitle = "Handu-Up: " -gameforge.harvest_festival._270_say = "Merci de nous avoir rapport nos rserves. Vous[ENTER]nous avez sauv de la famine! " -gameforge.harvest_festival._280_say = "Nous vous remercions de traquer les pilleurs et[ENTER]de nous rapporter nos provisions! " -gameforge.harvest_festival._290_say = "Vous avez dj trouv %s galettes de riz pour[ENTER]votre qute en cours ! " -gameforge.harvest_festival._300_say = "Bien entendu, il n'est pas question que vous[ENTER]preniez des risques gratuitement ! Apportez ces[ENTER]galettes Wonda-Rim, il vous rcompensera. Plus[ENTER]vous lui apporterez de galettes, plus la[ENTER]rcompense sera leve. " -gameforge.harvest_festival._310_say = "Vous avez rapport nos provisions! Nous vous[ENTER]sommes extrmement reconnaissants. Sans vous,[ENTER]nous serions morts de faim! " -gameforge.harvest_festival._320_say = "Cependant, il nous manque toujours une bonne[ENTER]partie de nos rserves. Est-ce que nous pouvons[ENTER]toujours compter sur vous? " -gameforge.harvest_festival._330_select = "Biens sr! " -gameforge.harvest_festival._340_select = "Je vous aiderai plus tard. " -gameforge.harvest_festival._350_say = "Je vous attends ici. " -gameforge.harvest_festival._360_say = "Mission %s[ENTER]Vous pouvez accepter cette mission 10 fois en[ENTER]tout. " -gameforge.harvest_festival._370_say = "Sans vous, nous serions perdus. Est-ce que vous[ENTER]pourriez continuer nous aider? Il nous manque[ENTER]encore une grande partie de nos rserves. " -gameforge.harvest_festival._380_select = "Je continue ! " -gameforge.harvest_festival._390_select = "Je reviendrai plus tard. " -gameforge.harvest_festival._400_say = "Vous tes un combattant courageux. Continuez[ENTER]comme a![ENTER][ENTER]Mission %s[ENTER]Vous pouvez accepter cette mission 10 fois en[ENTER]tout. " -gameforge.harvest_festival._410_say = "Chien infernal " -gameforge.harvest_festival._420_say = "Esprit flamme " -gameforge.harvest_festival._430_say = "Fanatique funeste " -gameforge.harvest_festival._440_say = "Soldat Barbare " -gameforge.harvest_festival._450_say = "Soldat du Serment Blanc " -gameforge.harvest_festival._460_say = "Loup alpha bleu " -gameforge.harvest_festival._470_say = "Aidez-nous, je vous en prie! " -gameforge.harvest_festival._480_say = "Notre village a t attaqu par des %s! Les[ENTER]pillards ont vol nos rserves de galettes de[ENTER]riz. Nous sommes dsesprs! Qu'est-ce que nous[ENTER]allons manger? Pourriez-vous nous aider?[ENTER]Traquez les pillards et rcuprez leur butin.[ENTER]Nous vous rcompenserons grassement. " -gameforge.harvest_festival._490_select = "Je vais vous aider! " -gameforge.harvest_festival._500_select = "Non je ne peux pas, dsol. " -gameforge.harvest_festival._510_say = "Sans votre aide, nous allons subir la famine.[ENTER]Vous me trouverez ici si vous changez d'avis. " -gameforge.harvest_festival._520_sendLetter = "Traquez les pillards ! " -gameforge.harvest_festival._530_say = "Vainquez 30 %s puis retournez voir Handu-up. " -gameforge.harvest_festival._540_select = "J'abandonne. " -gameforge.harvest_festival._550_select = "Apportez-moi toutes les galettes que vous avez reprises aux pillards. Vos efforts seront gnreusement rcompenss. " -gameforge.harvest_festival._560_notice = "Vous avez vaincu les pillards et obtenu %s[ENTER]galettes de riz. Retournez voir Handu-up. " -gameforge.harvest_festival._570_npcChat = "Chasse aux pillards " -gameforge.harvest_festival._580_say = "Rapportez-nous nos provisions! " -gameforge.harvest_festival._590_say = "Pendant votre absence, notre village a de nouveau[ENTER]t pill! " -gameforge.harvest_festival._600_say = "Mduse infernale " -gameforge.harvest_festival._610_say = "Zombie " -gameforge.harvest_festival._620_say = "Les guerriers flammes " -gameforge.harvest_festival._630_say = "Gnral Grenouille-taureau " -gameforge.harvest_festival._640_say = "Invocateur funeste " -gameforge.harvest_festival._650_say = "Combattant funeste " -gameforge.harvest_festival._660_say = "Minion Barbare " -gameforge.harvest_festival._670_say = "Ours brun " -gameforge.harvest_festival._680_say = "Cette fois, nous avons t attaqus par des %s.[ENTER]Ne nous laissez pas tomber! " -gameforge.harvest_festival._690_select = "Vous pouvez compter sur moi! " -gameforge.harvest_festival._700_select = "Je voudrais ma rcompense. " -gameforge.harvest_festival._710_say = "Nous vous remercions pour votre aide. Allez voir[ENTER]Wonda-Rim et changez vos galettes de riz contre[ENTER]votre rcompense. " -gameforge.harvest_festival._715_say = "Partez la chasse[ENTER]aux %s ! Cependant, ne partez pas seul.[ENTER]Vous ne pourrez vaincre les ennemis qu'en groupe.[ENTER]Trouvez au moins un partenaire pour accomplir[ENTER]cette mission. " -gameforge.harvest_festival._720_say = "liminez 60 %s puis retournez voir Handu-up. " -gameforge.harvest_festival._730_say = " ce que je vois, vous avez trouv des compagnons[ENTER]pour la chasse. " -gameforge.harvest_festival._740_say = "Fondez un groupe pour partir sur les traces de[ENTER]pillards. Trouvez au moins une personne pour vous[ENTER]accompagner. " -gameforge.harvest_festival._750_npcChat = "J'apporte des galettes de riz. " -gameforge.harvest_festival._760_say = "Vous avez rapport nos provisions ! Nous vous[ENTER]sommes extrmement reconnaissants. Sans vous,[ENTER]nous serions morts de faim ! " -gameforge.harvest_festival._770_say = "Fantastique! Je vois que vous avez dj retrouv[ENTER]un bon nombre de galettes de riz. " -gameforge.harvest_festival._780_say = "Vous avez dj trouv %s galettes de riz ! Vous[ENTER]me trouverez ici, quand vous voudrez les changer[ENTER]contre une rcompense. " -gameforge.harvest_festival._790_say = "Vous avez rapport nos provisions ! Nous vous[ENTER]sommes extrmement reconnaissants. Sans vous,[ENTER]nous serions morts de faim ! " -gameforge.harvest_festival._795_say = "Les monstres ont encore la plupart de nos[ENTER]provisions. Allez-vous continuer vous battre[ENTER]pour nous? " -gameforge.harvest_festival._800_say = "Sans votre aide, nous serions morts de faim. Par[ENTER]ces temps difficiles, les galettes de riz sont la[ENTER]base de notre alimentation. " -gameforge.harvest_festival._810_say = "Sanglier rouge " -gameforge.harvest_festival._820_say = "Sanglier " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = "Quitter la grotte " -gameforge.heavens_cave_escape._020_say_title = "Heuk-Young: " -gameforge.heavens_cave_escape._030_say = "Voulez-vous vraiment quitter la grotte de l'exil ? " -gameforge.heavens_cave_escape._040_say = "Une sage dcision. C'est bien trop dangereux ici.[ENTER]Sortez et allez soigner vos blessures. " -gameforge.heavens_cave_escape._050_say = "Vous tes trs courageux. Bonne chance dans les[ENTER]profondeurs de ces horribles lieux ... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = "Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = "Dans la grotte " -gameforge.heavens_cave_keyquest._030_say = "Il faudra bien m'couter, mon ami. Je ne[ENTER]raconterai cette histoire qu'une fois... " -gameforge.heavens_cave_keyquest._040_say = "Il faudra bien m'couter, mon amie. Je ne[ENTER]raconterai cette histoire qu'une fois... " -gameforge.heavens_cave_keyquest._050_say = "Nous ne vnrons de nos jours que le Dieu Dragon,[ENTER]mais cela n'a pas toujours t le cas. Trois[ENTER]dieux rgnaient jadis sur les cieux. Mais[ENTER]Bahar-Taraji, la desse cratrice, fut tue par[ENTER]son frre Beran-Setaou, qui tait rong par une[ENTER]jalousie incontrlable. Le troisime dieu -[ENTER]Baljit-Elvedin, qu'on connat aujourd'hui sous le[ENTER]nom du Dieu Dragon - a sombr longtemps dans la[ENTER]tristesse. " -gameforge.heavens_cave_keyquest._060_say = "Une bataille a clat entre les deux frres, et[ENTER]le Dieu Dragon fut le gagnant. La rumeur dit que[ENTER]les traces de la bataille peuvent toujours tre[ENTER]trouves sur le lieu de leur altercation.[ENTER]Beran-Setaou a t enferm dans une caverne aprs[ENTER]sa dfaite, qui fut alors connue sous le nom de[ENTER]Grotte de l'Exil. " -gameforge.heavens_cave_keyquest._070_say = "Cette grotte est scelle et garde par les[ENTER]membres de l'ordre de Baljit-Elvedin. Vous devez[ENTER]remettre une Pierre de Sang afin d'avoir la[ENTER]permission d'y entrer. Je sais comment fabriquer[ENTER]ces pierres, mais ce n'est pas facile. " -gameforge.heavens_cave_keyquest._080_say = "Tout a commenc lorsque le Dieu Dragon a pleur[ENTER]sa sur chaudes larmes, qui sont alors devenues[ENTER]des pierres tombant sur la terre. Vous pouvez[ENTER]toujours les trouver Doyyumhwan aujourd'hui.[ENTER]Obtenez sept de ces larmes et quatre Obsidiennes[ENTER]se trouvant sur des Flammes, et apportez-les moi. " -gameforge.heavens_cave_keyquest._090_say_reward = "Trouvez 7 Larmes Ptrifies et 4 Obsidiennes [ENTER]Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = "Vous avez besoin d'une autre pierre de sang pour[ENTER]passer les gardiens de l'ordre? Trouvez encore[ENTER]sept larmes ptrifies et quatre obsidiennes dans[ENTER]la Terre de Feu de Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = "Vous avez besoin d'une autre pierre de sang?[ENTER]Vous devriez attendre. Ce Koe-Pung n'est pas[ENTER]l'homme le plus intelligent du monde, mais il se[ENTER]pourrait quand mme qu'il remarque que vous ne[ENTER]faites pas parti de son ordre. " -gameforge.heavens_cave_keyquest._120_say = "Quelques heures, je dirais: %s " -gameforge.heavens_cave_keyquest._130_say = "Une heure et %s minutes. " -gameforge.heavens_cave_keyquest._140_say = "Attendez encore %s minutes. " -gameforge.heavens_cave_keyquest._150_say_title = "Larme ptrifie " -gameforge.heavens_cave_keyquest._160_say = "Une des larmes ptrifies du Dieu Dragon a[ENTER]atterri ici. " -gameforge.heavens_cave_keyquest._170_1_select = "Ramassez la larme " -gameforge.heavens_cave_keyquest._170_2_select = "Continuer de chercher des Larmes ici. " -gameforge.heavens_cave_keyquest._170_3_select = "Ne rien faire " -gameforge.heavens_cave_keyquest._180_say = "Vous obtenez une larme ptrifie. " -gameforge.heavens_cave_keyquest._190_say_title = "Larme ptrifie " -gameforge.heavens_cave_keyquest._200_say = "Vous tentez votre chance d'obtenir plus de larmes[ENTER]et vous trouvez: %s " -gameforge.heavens_cave_keyquest._210_say = "Les cratures des environs commencent faire[ENTER]attention vous ! " -gameforge.heavens_cave_keyquest._220_say = "Rendez-vous Doyyumhwan et trouvez les larmes[ENTER]ptrifies de Baljit-Elvedin, le Dieu Dragon.[ENTER]Ramenez aussi de l'obsidienne, en tuant des[ENTER]Flammes. " -gameforge.heavens_cave_keyquest._230_say = "Larmes ptrifies ncessaires: %s " -gameforge.heavens_cave_keyquest._240_say = "Obsidiennes ncessaires: %s " -gameforge.heavens_cave_keyquest._250_notice = "Vous avez trouv assez de larmes ptrifies! " -gameforge.heavens_cave_keyquest._260_notice = "Vous avez trouv de l'obsidienne prs de cette[ENTER]flamme! " -gameforge.heavens_cave_keyquest._270_notice = "Vous avez trouv toutes les obsidiennes[ENTER]ncessaires! " -gameforge.heavens_cave_keyquest._280_say = "Retournez chez Seon-Hae avec les larmes[ENTER]ptrifies et les obsidiennes. " -gameforge.heavens_cave_keyquest._290_say = "Seon-Hae se trouve dans: %s " -gameforge.heavens_cave_keyquest._300_say = "Les larmes de Baljit-Elvedin! Je vais les[ENTER]retourner leur tat liquide et les encuver dans[ENTER]l'obsidienne. Leur pouvoir vous permettra[ENTER]d'appeler la desse Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = "Son esprit survole toujours le monde. Si vous[ENTER]portez les larmes, elle vous parlera. Cherchez-la[ENTER]dans le Bois Rouge de Lungsam. " -gameforge.heavens_cave_keyquest._320_say = "Tenez, prenez ce vase et cherchez la voix de[ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = "Cherchez la voix de Bahar-Taraji dans le Bois[ENTER]Rouge de Lungsam. Mme si vous n'arrivez pas [ENTER]voir l'esprit de la desse, vous allez remarquer[ENTER]sa prsence. " -gameforge.heavens_cave_keyquest._335_say = "Un lger chuchotement sembla siffler travers le[ENTER]vent : Partez dans un lieu plus sr... Nous ne[ENTER]pouvons parler ici...[ENTER]Cliquez sur le parchemin de qute pour parler au[ENTER]fantme. " -gameforge.heavens_cave_keyquest._340_say = "Dans le vent se fait entendre la voix de[ENTER]Bahar-Taraji, la desse assassine... " -gameforge.heavens_cave_keyquest._350_say = "Les larmes de mon frre... il a tant souffert de[ENTER]ma mort. Mais il ne pouvait pas punir[ENTER]Beran-Setaou. " -gameforge.heavens_cave_keyquest._360_say = "Il ne pouvait pas combattre contre son propre[ENTER]frre - Beran-Setaou, le destructeur, craint par[ENTER]les hommes. " -gameforge.heavens_cave_keyquest._370_say = "Mais vous... qui tes vous? Vous tes diffrent.[ENTER]Vous n'avez pas peur de lui! Au contraire, je[ENTER]vois que vous cherchez le combat. " -gameforge.heavens_cave_keyquest._380_say = "%s! Prenez cette goutte de mon sang. Formez [ENTER]partir de cette goutte une pierre de sang et[ENTER]punissez Beran-Setaou pour ce qu'il m'a fait.[ENTER]Le chemin jusqu' la Grotte de l'Exil n'est plus[ENTER]bien long. " -gameforge.heavens_cave_keyquest._390_say = "Dans le vent se fait entendre la voix de[ENTER]Bahar-Taraji, la desse assassine... " -gameforge.heavens_cave_keyquest._400_say = "%s! Je vous reconnais! " -gameforge.heavens_cave_keyquest._410_say = "Vous m'apportez les larmes de mon frre pour me[ENTER]rconforter. Vous recevrez en rcompense une[ENTER]goutte de mon sang, afin que vous puissiez[ENTER]continuer votre combat. " -gameforge.heavens_cave_keyquest._420_say = "Rapportez le sang de Bahar-Taraji Seon-Hae. " -gameforge.heavens_cave_keyquest._430_say = "Une lueur apparat dans les yeux de Seon-Hae[ENTER]lorsqu'il accepte la goutte de sang... " -gameforge.heavens_cave_keyquest._440_say = "Le sang d'une vraie desse! Il faut que je le[ENTER]transforme rapidement en pierre de sang, avant[ENTER]qu'il ne s'assche. " -gameforge.heavens_cave_keyquest._450_say = "Le garde Koe-Pung vous laissera utiliser le[ENTER]portail qui mne la Grotte de l'Exil si vous[ENTER]avez une Pierre de Sang sur vous. Cependant, cela[ENTER]ne fonctionnera qu'une seule fois. Si vous avez[ENTER]besoin de plus de pierres de sang, revenez alors[ENTER]me voir. Malheureusement je ne peux seulement[ENTER]produire qu'une Pierre de Sang par jour, afin de[ENTER]ne pas attirer la colre de l'Ordre. " -gameforge.heavens_cave_keyquest._460_say_reward = "Seon-Hae peut vous fournir plus de Pierres de[ENTER]Sang, mais une seule par jour peut tre utilise. " -gameforge.heavens_cave_keyquest._470_say = "Encore une fois, je vais transformer le sang de[ENTER]Bahar-Taraji en une pierre de sang. Puisse-t-elle[ENTER]vous tre utile. " -gameforge.heavens_cave_keyquest._480_say_reward = "Je ne pourrai vous fabriquer une pierre de sang[ENTER]qu'une fois par jour. Si je le faisais plus[ENTER]souvent, Koe-Pung se poserait des questions. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = "Bon pour une mdaille questre! " -gameforge.horse_exchange_ticket._20_sayTitle = "Le palefrenier: " -gameforge.horse_exchange_ticket._30_say = "Jadis, il fallait un bon comme celui-ci pour[ENTER]recevoir une mdaille questre. Vous pouvez[ENTER]l'changer pour en obtenir. Voulez-vous[ENTER]l'changer? " -gameforge.horse_exchange_ticket._40_select = "Echanger " -gameforge.horse_exchange_ticket._50_say = "Je vous ai donn une mdaille questre. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = "Informations sur les chevaux " -gameforge.horse_guard._20_say = "Pour dbuter une qute questre vous avez besoin[ENTER]d'une mdaille questre. Vous en trouverez une[ENTER]dans le Donjon des Singes. " -gameforge.horse_guard._30_say = "Les chevaux ont 3 niveaux de dveloppement : pour[ENTER]dbutants, pour cavaliers avancs et pour[ENTER]cavaliers expriments. Pour changer de niveau[ENTER]vous devez passer un test de comptence. " -gameforge.horse_guard._40_say = "Les chevaux ont besoin d'une nourriture[ENTER]diffrente selon leur niveau de dveloppement.[ENTER]Les chevaux pour dbutants ne mangent que du[ENTER]foin, les chevaux pour cavaliers avancs[ENTER]uniquement des carottes et les chevaux pour les[ENTER]cavaliers les plus expriments mangent du[ENTER]ginseng rouge.[ENTER]On pourrait croire qu'ils sont plus compliqus[ENTER]que nous. " -gameforge.horse_guard._50_say = "Quand le cheval est en bonne sant, il est[ENTER]affich en vert, quand il a faim en jaune et[ENTER]quand il est affam, il s'affiche en rouge. Pour[ENTER]repasser du rouge ou du jaune au vert, vous devez[ENTER]nourrir votre cheval. Votre cheval pourrait en[ENTER]mourir, donc soyez srieux. " -gameforge.horse_guard._60_say = "Lorsque vous montez cheval, sa fatigue augmente[ENTER]et sa sant diminue. Vous ne pouvez pas monter[ENTER]sur un cheval en mauvaise sant. C'est pour cela[ENTER]que vous devez faire une pause de temps en temps. " -gameforge.horse_guard._70_say = "Il y a des rumeurs selon lesquelles on pourrait[ENTER]ressusciter un cheval mort avec de l'herbe des[ENTER]singes. Cette herbe est surveille par les singes[ENTER]et est trs dure obtenir. On dit que s'ils vous[ENTER]font prisonnier, ils vous jettent un sort et vous[ENTER]transforment en singe. " -gameforge.horse_guard._80_say = "Il y a diffrents niveaux d'quitation et vous[ENTER]pourrez aussi dvelopper le niveau de votre[ENTER]cheval pour qu'il devienne plus fort. Seule une[ENTER]personne avec une mdaille questre peut se[ENTER]servir d'un cheval. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = "Tuez des orcs noirs sans descendre de cheval. Si[ENTER]vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._10_makequestbutton = "Tuez Bo! " -gameforge.horse_levelup._110_makequestbutton = "Tuez le bourreau funeste ! " -gameforge.horse_levelup._120_say = "Tuez le bourreau funeste en restant cheval. Si[ENTER]vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._130_makequestbutton = "Tuez l'araigne griffes! " -gameforge.horse_levelup._140_say = "Tuez l'araigne griffes en restant sur le dos[ENTER]de votre monture. Si vous descendez de cheval,[ENTER]vous aurez chou. " -gameforge.horse_levelup._150_makequestbutton = "Tuez le hors la loi du dsert! " -gameforge.horse_levelup._160_say = "Tuez des hors la loi du dsert sans descendre de[ENTER]cheval.[ENTER]Si vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._170_makequestbutton = "Tuez le golem de glace! " -gameforge.horse_levelup._180_sayTitle = "Tuez un golem de glace! " -gameforge.horse_levelup._190_say = "Tuez le golem de glace sans descendre de cheval.[ENTER]Si vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._200_say = "Tuez le golem de glace sans descendre de cheval.[ENTER]Si vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._20_say = "Tuez Bo sans descendre de cheval. Si vous[ENTER]descendez de cheval, vous chouez. " -gameforge.horse_levelup._210_makequestbutton = "Tigre de combat tu! " -gameforge.horse_levelup._220_say = "Tuez le tigre de combat sans descendre de cheval.[ENTER]Si vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._230_npcChat = "Comment combattre cheval? " -gameforge.horse_levelup._240_sayTitle = "Le palefrenier: " -gameforge.horse_levelup._250_say = "Votre cheval a fini son ducation. Vous devriez[ENTER]augmenter sa force. " -gameforge.horse_levelup._260_say = "Vous avez besoin d'une mdaille questre pour[ENTER]l'entranement. Vos rsultats y sont nots. " -gameforge.horse_levelup._270_say = "Votre cheval a besoin de repos. Ressayez demain. " -gameforge.horse_levelup._280_say = "Votre cheval est trs fatigu. Laissez-le se[ENTER]reposer. " -gameforge.horse_levelup._290_say = "Votre cheval a trs faim. Allez le nourrir. " -gameforge.horse_levelup._300_say = "Venez vers moi cheval. " -gameforge.horse_levelup._30_makequestbutton = "Tuez Chuong! " -gameforge.horse_levelup._310_say = "Combattre cheval est bien plus difficile que[ENTER]simplement monter cheval. Un bon entranement[ENTER]est la cl de la russite. Entranez-vous en[ENTER]combattant des monstres. Si vous tombez de[ENTER]cheval, vous avez perdu. Soyez prudents et faites[ENTER]attention vous. Vos rsultats seront nots sur[ENTER]la mdaille. " -gameforge.horse_levelup._320_makequestbutton = "Cherchez une mdaille questre! " -gameforge.horse_levelup._330_say = "Il vous faut une mdaille questre pour apprendre[ENTER] combattre cheval. Vous l'obtiendrez dans le[ENTER]Donjon des Singes. " -gameforge.horse_levelup._340_makequestbutton = "Attaque cheval choue. " -gameforge.horse_levelup._350_say = "Vous tes tomb ou descendu de cheval. Qute[ENTER]choue. " -gameforge.horse_levelup._360_makequestbutton = "Retournez voir le palefrenier " -gameforge.horse_levelup._370_say = "Si vous retournez voir le palefrenier, vous[ENTER]pouvez vrifier vos rsultats sur la mdaille[ENTER]questre. " -gameforge.horse_levelup._380_say = "Tout a bien march? Nous continuerons[ENTER]l'entranement demain. Vos rsultats[ENTER]d'aujourd'hui sont nots sur la mdaille[ENTER]questre. " -gameforge.horse_levelup._390_makequestbutton = "Rsultats de l'entranement " -gameforge.horse_levelup._400_qSetTitle = "Rsultats de l'entranement " -gameforge.horse_levelup._40_say = "Tuez Chuong sans descendre de cheval. Si vous[ENTER]descendez de cheval, vous chouez. " -gameforge.horse_levelup._410_say = "Votre cheval n'est pas assez entran. " -gameforge.horse_levelup._420_say = "Votre cheval peut augmenter d'un niveau. " -gameforge.horse_levelup._430_say = "Attaque cheval choue.[ENTER][ENTER]Retournez voir le palefrenier pour essayer [ENTER]nouveau. " -gameforge.horse_levelup._440_say = "Entranement du cheval russi " -gameforge.horse_levelup._450_say = "Le niveau de votre cheval est de %s " -gameforge.horse_levelup._460_say = "Retournez voir le palefrenier pour transformer[ENTER]votre cheval avanc en cheval expert. " -gameforge.horse_levelup._470_say = "Pour obtenir un cheval expert, vous devez[ENTER]entraner votre cheval jusqu'au niveau 20. " -gameforge.horse_levelup._480_say = "Vous ne pouvez pas sauvegarder vos rsultats sans[ENTER]mdaille questre. " -gameforge.horse_levelup._50_say = "Tuez Chuong sans descendre de cheval. Si vous[ENTER]descendez de cheval, vous chouez. " -gameforge.horse_levelup._60_makequestbutton = "Tuez le gnral orc lite ! " -gameforge.horse_levelup._70_say = "Tuez le gnral orc lite ![ENTER][ENTER]Tuez le gnral orc lite sans descendre de[ENTER]cheval.[ENTER]Si vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._80_say = "Tuez le gnral orc lite ![ENTER][ENTER]Tuez le gnral orc lite sans descendre de[ENTER]cheval.[ENTER]Si vous descendez de cheval, vous chouez. " -gameforge.horse_levelup._90_makequestbutton = "Tuez l'orc noir! " -gameforge.horse_levelup._training_1_count = "Bo restant " -gameforge.horse_levelup._training_2_count = "Chuong restant " -gameforge.horse_levelup._training_3_count = "G.Orcs restant : " -gameforge.horse_levelup._training_4_count = "Orc Noir restant " -gameforge.horse_levelup._training_5_count = "Bour. restant " -gameforge.horse_levelup._training_6_count = "Araig. restant " -gameforge.horse_levelup._training_7_count = "H.la loi restant " -gameforge.horse_levelup._training_8_count = "Golem restant " -gameforge.horse_levelup._training_9_count = "Tigre restant " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = "Le nouveau nom est trop long " -gameforge.horse_menu._10_say = "Apprcier la sant de votre cheval " -gameforge.horse_menu._110_say = "Vous n'avez pas de cheval pour l'instant " -gameforge.horse_menu._120_say = "Ce nom ne peut tre utilis " -gameforge.horse_menu._130_say = "Le nom de votre cheval a t chang " -gameforge.horse_menu._20_say = "Donner un nom " -gameforge.horse_menu._30_say = "Pour effectuer ceci, vous avez besoin des objets[ENTER]suivants : " -gameforge.horse_menu._40_say = "Force actuelle du cheval : " -gameforge.horse_menu._50_say = "Endurance actuelle du cheval : " -gameforge.horse_menu._60_say = "Le cheval n'a l'heure actuelle pas de nom. " -gameforge.horse_menu._70_say = "Le cheval s'appelle actuellement : " -gameforge.horse_menu._80_say = "Choisissez un nouveau nom pour le cheval. " -gameforge.horse_menu._90_say = "Le nouveau nom est trop court " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = "Ressusciter le cheval. " -gameforge.horse_revive._10_npcChat = "Ressusciter le cheval " -gameforge.horse_revive._110_say = "C'est de l'herbe des singes du Donjon normal des[ENTER]Singes. Elle peut ressusciter votre cheval.[ENTER]Pour cela, vous devez tout d'abord l'appeler. " -gameforge.horse_revive._120_say = "Seule l'herbe des singes du Donjon facile des[ENTER]Singes vous permettra de ressusciter votre[ENTER]cheval. Et ne croyez pas qu'il s'agit d'une[ENTER]promenade de sant. Cette herbe est jalousement[ENTER]garde par les singes.[ENTER]Ils sont incroyablement agressifs. " -gameforge.horse_revive._130_say = "Pour votre information : l'herbe des singes du[ENTER]Donjon normal des Singes est pour les chevaux de[ENTER]cavaliers avancs. " -gameforge.horse_revive._140_say = "C'est de l'herbe des singes du Donjon facile des[ENTER]Singes. Elle peut ressusciter votre cheval.[ENTER]Pour cela, vous devez tout d'abord l'appeler. " -gameforge.horse_revive._20_say = "Seule l'herbe des singes du Donjon difficile des[ENTER]Singes vous permettra de ressusciter votre[ENTER]cheval. Et ne croyez pas qu'il s'agit d'une[ENTER]promenade de sant. Cette herbe est jalousement[ENTER]garde par les singes.[ENTER]Ils sont incroyablement agressifs. " -gameforge.horse_revive._30_say = "Pour votre information : l'herbe des singes du[ENTER]Donjon normal des Singes est pour les chevaux de[ENTER]cavaliers avancs. " -gameforge.horse_revive._40_say = "Pour votre information : l'herbe des singes du[ENTER]Donjon facile des Singes est pour les chevaux de[ENTER]cavaliers dbutants. " -gameforge.horse_revive._50_say = "C'est de l'herbe des singes du Donjon difficile[ENTER]des Singes. Elle peut ressusciter votre cheval.[ENTER]Pour cela, vous devez tout d'abord l'appeler. " -gameforge.horse_revive._60_say = "Donnez les herbes manger votre cheval et[ENTER]attendez.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = "Votre cheval a t ressuscit. N'oubliez plus de[ENTER]lui donner manger dsormais. " -gameforge.horse_revive._80_say = "Seule l'herbe des singes du Donjon normal des[ENTER]Singes vous permettra de ressusciter votre[ENTER]cheval. Et ne croyez pas qu'il s'agit d'une[ENTER]promenade de sant. Cette herbe est jalousement[ENTER]garde par les singes.[ENTER]Ils sont incroyablement agressifs. " -gameforge.horse_revive._90_say = "Pour votre information: l'herbe des singes du[ENTER]Donjon difficile des Singes est pour les chevaux[ENTER]de cavaliers experts. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = "Monter cheval (utiliser la carte de cavalier) " -gameforge.horse_ride._15_say = "Nous pouvons vous louer un cheval. Revenez si[ENTER]vous souhaitez en louer un. " -gameforge.horse_ride._20_say = "Voulez-vous monter cheval ? Nous louons nos[ENTER]chevaux ceux qui possdent une carte de[ENTER]cavalier. Vos capacits questres actuelles vous[ENTER]permettent de monter cheval pendant 10 minutes.[ENTER]Vous n'tes pas encore habitu monter cheval,[ENTER]vous pouvez donc monter cheval mais vous ne[ENTER]pouvez pas attaquer. " -gameforge.horse_ride._30_select = "Ne pas monter cheval " -gameforge.horse_ride._40_say = "Il vous faut une carte de cavalier. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = "Vous avez perdu le livre d'quitation militaire ![ENTER]Je peux vous en donner un nouveau pour 500.000[ENTER]yangs. " -gameforge.horse_summon._10_npcChat = "Nouveau dessin de cheval " -gameforge.horse_summon._110_say = "Voici un nouveau livret d'quitation militaire.[ENTER]Essayez de ne pas le perdre cette fois-ci. " -gameforge.horse_summon._120_say = "Pour pouvoir appeler le cheval pour dbutants,[ENTER]vous devez d'abord excuter la mission[ENTER]d'quitation des dbutants. " -gameforge.horse_summon._130_say = "Le cheval pour dbutant a t appel. " -gameforge.horse_summon._140_sayReward = "Malheureusement vous n'avez pas russi appeler[ENTER]le cheval pour dbutants. Vous pouvez amliorer[ENTER]votre comptence d'appel d'une monture en vous[ENTER]entranant. " -gameforge.horse_summon._150_sayReward = "Votre Force mentale ne suffit pas.[ENTER]Pour pouvoir appeler le cheval pour dbutants, il[ENTER]vous faut une Force mentale d'au moins 100. " -gameforge.horse_summon._160_sayReward = "Pour appeler un cheval avanc il vous faut un[ENTER]livre de cheval de combat. " -gameforge.horse_summon._170_sayReward = "Pour appeler un cheval expert, il vous faut un[ENTER]livret d'quitation militaire. " -gameforge.horse_summon._180_sayReward = "Vous devez russir une preuve pour pouvoir[ENTER]appeler un cheval. " -gameforge.horse_summon._190_sayReward = "Pour appeler le cheval de niveau dbutant vous[ENTER]avez besoin d'un dessin de cheval. " -gameforge.horse_summon._200_sayReward = "Un cheval de niveau avanc a t appel. " -gameforge.horse_summon._20_say = "Vous avez perdu le dessin de cheval! Je peux vous[ENTER]en donner un nouveau pour 400.000 yangs. " -gameforge.horse_summon._210_sayReward = "Vous n'avez pas russi appeler un cheval de[ENTER]niveau avanc. Vous pouvez accrotre vos chances[ENTER]de succs en amliorant votre comptence d'appel[ENTER]de chevaux. " -gameforge.horse_summon._220_sayReward = "Votre force mentale n'est pas assez leve. Vous[ENTER]devez avoir une force mentale de 200 pour appeler[ENTER]un cheval de niveau avanc. " -gameforge.horse_summon._230_sayReward = "Pour appeler un cheval expert, il vous faut un[ENTER]livret d'quitation militaire. " -gameforge.horse_summon._240_sayReward = "Vous devez russir une preuve pour pouvoir[ENTER]appeler un cheval de niveau expert. " -gameforge.horse_summon._250_sayReward = "Pour appeler un cheval avanc il vous faut un[ENTER]livre de cheval de combat. " -gameforge.horse_summon._260_sayReward = "Un cheval de niveau expert a t appel. " -gameforge.horse_summon._270_sayReward = "Vous n'avez pas russi appeler un cheval[ENTER]militaire. Vous pouvez augmenter vos chances de[ENTER]succs en amliorant votre comptence d'appel de[ENTER]chevaux. " -gameforge.horse_summon._280_sayReward = "Votre force mentale n'est pas assez leve. Une[ENTER]force mentale de 300 est ncessaire pour appeler[ENTER]un cheval de niveau expert. " -gameforge.horse_summon._290_say = "(restant: %s %s, %s %s) " -gameforge.horse_summon._300_chat = "Tant que vous tes dos de monture, vous ne pouvez pas invoquer le Phnix flamboyant. " -gameforge.horse_summon._30_say = "Voici votre nouveau dessin de cheval. Tchez de[ENTER]ne pas le perdre cette fois-ci. " -gameforge.horse_summon._40_say = "Vous n'avez pas assez de yangs. " -gameforge.horse_summon._50_npcChat = "Nouveau livre de cheval de combat " -gameforge.horse_summon._60_say = "Vous avez perdu le livre de cheval de combat![ENTER]Je peux vous en donner un nouveau pour 500.000[ENTER]yangs. " -gameforge.horse_summon._70_say = "Voici un nouveau livre de cheval de combat.[ENTER]Essayez de ne pas le perdre cette fois-ci. " -gameforge.horse_summon._80_say = "Vous n'avez pas assez de yangs. " -gameforge.horse_summon._90_npcChat = "Nouveau livret d'quitation militaire. " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = "preuve du livre de cheval de combat " -gameforge.horse_upgrade._10_say = "Cela ne sert rien de faire progresser un cheval[ENTER]mort ! De toutes faons, c'est impossible. Allez[ENTER]chercher de l'herbe de singe et je ressusciterai[ENTER]votre cheval. Aprs nous reparlerons de sa[ENTER]progression. " -gameforge.horse_upgrade._110_sayReward = "Tuez 100 archers scorpions ou archers serpents en[ENTER]30 minutes. Quand vous aurez termin, retournez[ENTER]voir le palefrenier. " -gameforge.horse_upgrade._120_npcChat = " propos du Livre cheval de combat... " -gameforge.horse_upgrade._130_say = "Tuez 100 archers scorpions ou archers serpents en[ENTER]30 minutes.[ENTER]Vous pouvez accomplir cette mission avec un[ENTER]groupe mais seul le leader du groupe recevra les[ENTER]points pour avoir tu les cibles. " -gameforge.horse_upgrade._140_say = "Vous n'avez pas le temps pour a! Allez tuer des[ENTER]archers scorpions et serpents le plus vite[ENTER]possible. " -gameforge.horse_upgrade._150_npcChat = "Rapport du test effectu " -gameforge.horse_upgrade._160_npcChat = "Rsultat du test de comptence " -gameforge.horse_upgrade._170_say = "Bien, bien.[ENTER]Si vous voulez amliorer votre cheval, vous devez[ENTER]maintenant changer votre Dessin de Cheval contre[ENTER]le Livre de Cheval de combat. Cela va prendre du[ENTER]temps; revenez demain.[ENTER] propos, vous avez aussi besoin de 500000 Yangs[ENTER]pour acheter le Livre de Cheval de Combat. " -gameforge.horse_upgrade._180_makequestbutton = "Attendez le livre de cheval de combat. " -gameforge.horse_upgrade._190_sayReward = "Attendez que le palefrenier termine le livre de[ENTER]cheval de combat. " -gameforge.horse_upgrade._200_npcChat = "Est-ce que le livre de cheval de combat est termin? " -gameforge.horse_upgrade._20_say = "Votre niveau est trop bas pour amliorer votre[ENTER]cheval. Vous devez avoir atteint le niveau 35[ENTER]pour pouvoir le faire. Revenez quand vous serez[ENTER]prt. " -gameforge.horse_upgrade._210_say = "Je suis dsol mais il faut attendre encore un[ENTER]peu. Oh et n'oubliez pas, il vous faudra 500.000[ENTER]yangs quand vous reviendrez. " -gameforge.horse_upgrade._220_sayReward = "Allez voir le palefrenier pour obtenir le livre[ENTER]de cheval de combat. Vous aurez besoin de votre[ENTER]Dessin de Cheval et de 500.000 yangs pour[ENTER]recevoir le livre de cheval de combat. " -gameforge.horse_upgrade._230_sayReward = "Allez voir le palefrenier pour obtenir le livre[ENTER]de cheval de combat. Vous aurez besoin de votre[ENTER]Dessin de Cheval et de 500.000 yangs pour[ENTER]recevoir le livre de cheval de combat. " -gameforge.horse_upgrade._240_npcChat = "Le livre cheval de combat est-il prt ? " -gameforge.horse_upgrade._250_say = "Si vous obtenez le livre d'quitation militaire,[ENTER]vous pourrez avancer plus vite et combattre [ENTER]cheval. Vous n'aimerez pas probablement ce qui va[ENTER]suivre ... mais c'est la prparation pour le[ENTER]Livre d'quitation militaire.[ENTER]En outre, vous avez besoin de 500.000 Yangs pour[ENTER]amliorer le statut de votre cheval. " -gameforge.horse_upgrade._260_say = "Quand vous avez un livre de cheval de combat,[ENTER]vous pouvez appeler votre cheval o que vous[ENTER]soyez. Prenez-en soin, donc. " -gameforge.horse_upgrade._270_say = "Il vous faut le dessin de cheval pour obtenir le[ENTER]livre de cheval de combat. " -gameforge.horse_upgrade._280_say = "Et il vous faut 500.000 yangs. " -gameforge.horse_upgrade._290_say = "Revenez me voir si vous voulez un livre de cheval[ENTER]de combat. " -gameforge.horse_upgrade._300_say = "tes-vous sr? Si vous arrtez la qute[ENTER]maintenant vous devrez reprendre depuis le dbut[ENTER]la prochaine fois. " -gameforge.horse_upgrade._30_say = "Le niveau de votre cheval est trop bas pour que[ENTER]je puisse l'amliorer. Allez augmenter vos[ENTER]comptences questres. Une fois que votre cheval[ENTER]aura atteint le niveau 10, revenez me voir. " -gameforge.horse_upgrade._310_sayReward = "Vous n'avez pas tu les 100 archers scorpions ou[ENTER]archers serpents comme demand, c'est pourquoi[ENTER]vous avez chou au test. " -gameforge.horse_upgrade._40_say = "Je ne veux plus avoir me rpter. Si vous[ENTER]voulez monter cheval, vous devez avoir votre[ENTER]Dessin de cheval sur vous. " -gameforge.horse_upgrade._50_say = "Si vous avez un livre de cheval de combat, vous[ENTER]pourrez attaquer vos adversaires cheval. Je[ENTER]vais vous faire passer une preuve pour tester[ENTER]votre exprience questre et militaire. Allez[ENTER]dans le dsert et tuez des archers serpents et[ENTER]scorpions. Vous pouvez y aller en groupe mais[ENTER]c'est VOUS qui devez en tre le chef. " -gameforge.horse_upgrade._60_say = "D'accord, revenez plus tard. " -gameforge.horse_upgrade._70_say = "Bouton inconnu [%s] " -gameforge.horse_upgrade._80_say = "Je ne pense pas que vous puissiez obtenir un[ENTER]livre de cheval de combat. Bizarre, je ne sais[ENTER]pas pourquoi... Je pense que vous devriez[ENTER]demander un Game-Master. " -gameforge.horse_upgrade._90_sayReward = "Il vous faut une mdaille questre afin de[ENTER]commencer la qute pour le livre de cheval de[ENTER]combat. Vous en trouverez au Donjon des Singes. " -gameforge.horse_upgrade._test_2015_count = "Archer restant " -gameforge.horse_upgrade._test_2107_count = "Archer restant " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = "Temps restant " -gameforge.horse_upgrade2._100_makequestbutton = "Aller chercher la mdaille questre! " -gameforge.horse_upgrade2._10_npcChat = "Je veux amliorer mon cheval " -gameforge.horse_upgrade2._110_sayReward = "Il vous faut une mdaille questre afin de[ENTER]commencer la qute pour le livre d'quitation[ENTER]militaire. Vous pourrez en trouver une Donjon des[ENTER]Singes. " -gameforge.horse_upgrade2._120_makequestbutton = "preuve pour le livre d'quitation militaire " -gameforge.horse_upgrade2._130_sayReward = "Tuez 300 archers dmons en 30 minutes puis allez[ENTER]voir le palefrenier. " -gameforge.horse_upgrade2._140_sayReward = "Vous pouvez le faire en groupe mais vous devez[ENTER]tre leader du groupe pour que les rsultats[ENTER]comptent. " -gameforge.horse_upgrade2._150_npcChat = " propos du Livre quit. militaire ... " -gameforge.horse_upgrade2._160_say = "Tuez 300 archers dmons en 30 minutes.[ENTER][ENTER]Vous pouvez le faire en groupe mais vous devez[ENTER]tre le leader du groupe si vous voulez que les[ENTER]rsultats comptent. " -gameforge.horse_upgrade2._170_say = "tes-vous sr de vouloir arrter le test? " -gameforge.horse_upgrade2._180_select = "Oui. " -gameforge.horse_upgrade2._190_select = "Je plaisantais! " -gameforge.horse_upgrade2._200_say = "Bon. Bonne chance la prochaine fois. " -gameforge.horse_upgrade2._20_say = "Cela ne sert rien de faire progresser un cheval[ENTER]mort ! De toutes faons, c'est impossible.[ENTER]Allez chercher de l'herbe de singe et je[ENTER]ressusciterai votre cheval. Aprs nous[ENTER]reparlerons de sa progression. " -gameforge.horse_upgrade2._210_say = "vous n'avez pas le temps de faire n'importe quoi![ENTER]Allez tuer les archers dmons aussi vite que[ENTER]possible! " -gameforge.horse_upgrade2._220_say = "Bouton inconnu [%s] " -gameforge.horse_upgrade2._230_makequestbutton = "Retournez voir le palefrenier " -gameforge.horse_upgrade2._240_sayReward = "Donnez au palefrenier les rsultats de votre test. " -gameforge.horse_upgrade2._250_npcChat = "Statut de votre test de comptence " -gameforge.horse_upgrade2._260_npcChat = "Rsultat du test de comptence " -gameforge.horse_upgrade2._270_say = "Bon travail! Si vous voulez amliorer votre[ENTER]cheval maintenant, vous devez changer votre[ENTER]livre de cheval de combat contre un livre[ENTER]d'quitation militaire. Cela va prendre un peu de[ENTER]temps donc revenez plus tard. Ah aussi, il vous[ENTER]faudra 1.000.000 de yangs pour obtenir le livre[ENTER]d'quitation militaire. " -gameforge.horse_upgrade2._280_makequestbutton = "Attendez le livre d'quitation militaire. " -gameforge.horse_upgrade2._290_sayReward = "Attendez que le palefrenier ait termin le livre[ENTER]d'quitation militaire. " -gameforge.horse_upgrade2._300_npcChat = "Statut de l'amlioration du cheval. " -gameforge.horse_upgrade2._30_say = "Votre niveau n'est pas assez lev pour amliorer[ENTER]votre cheval. Vous pourrez le faire lorsque vous[ENTER]aurez atteint le niveau 50. Revenez quand vous[ENTER]serez prt. " -gameforge.horse_upgrade2._310_npcChat = "Est-ce que le livre d'quitation militaire est termin? " -gameforge.horse_upgrade2._320_say = "Je suis dsol, il faut attendre encore un peu.[ENTER]Ahhhh oui, n'oubliez pas, il vous faut aussi[ENTER]1.000.000 de yangs pour le livre d'quitation[ENTER]militaire. " -gameforge.horse_upgrade2._330_makequestbutton = "Allez voir le palefrenier " -gameforge.horse_upgrade2._340_sayReward = "Allez voir le palefrenier pour obtenir votre[ENTER]livre d'quitation militaire. Vous aurez besoin[ENTER]de votre livre de cheval de combat et de[ENTER]1.000.000 pour recevoir le livre d'quitation[ENTER]militaire. " -gameforge.horse_upgrade2._350_npcChat = "Je veux le livre d'quitation militaire. " -gameforge.horse_upgrade2._360_say = "Grce au livre d'quitation militaire vous[ENTER]pourrez matriser diffrents styles de combat.[ENTER]Le livre d'quitation militaire est trs rare[ENTER]mais bon... il n'est pas donn non plus. Il vous[ENTER]faut 1.000.000 de yangs pour en obtenir un.[ENTER]Voulez-vous amliorer votre cheval? " -gameforge.horse_upgrade2._370_select = "Amliorer le cheval " -gameforge.horse_upgrade2._380_select = "Ne pas amliorer le cheval " -gameforge.horse_upgrade2._385_select = "Laissez tomber " -gameforge.horse_upgrade2._390_say = "Une fois que vous aurez le livre d'quitation[ENTER]militaire, vous pourrez appeler votre cheval o[ENTER]que vous soyez et il viendra vous. Si vous[ENTER]perdez le livre, vous devrez payer pour le[ENTER]rcuprer, donc prenez-en bien soin. C'est[ENTER]l'essentiel. Pour le reste, vous de voir. " -gameforge.horse_upgrade2._400_say = "Il vous faut le livre de cheval de combat pour[ENTER]obtenir le livre d'quitation militaire. " -gameforge.horse_upgrade2._40_say = "Le niveau de votre cheval est trop bas pour[ENTER]l'amliorer. Allez parfaire vos comptences[ENTER]questres. Revenez quand votre cheval sera au[ENTER]niveau 20. " -gameforge.horse_upgrade2._410_say = "Vous ne possdez pas 1.000.000 yangs. " -gameforge.horse_upgrade2._420_say = "Revenez si vous voulez obtenir un livre[ENTER]d'quitation militaire. " -gameforge.horse_upgrade2._430_say = "tes-vous sr? Si vous arrtez maintenant, vous[ENTER]devrez recommencer la qute zro. " -gameforge.horse_upgrade2._440_makequestbutton = "Temps coul! " -gameforge.horse_upgrade2._450_sayReward = "Vous n'avez pas tu 300 archers dmons, c'est[ENTER]pourquoi vous avez chou au test. " -gameforge.horse_upgrade2._460_sayReward = "Si vous voulez ressayer, procurez-vous une autre[ENTER]mdaille questre et allez voir le palefrenier. " -gameforge.horse_upgrade2._50_say = "Si vous voulez amliorer votre cheval, vous devez[ENTER]russir une preuve. Comme la fois prcdente, il[ENTER]vous faut une mdaille questre pour pouvoir[ENTER]passer l'preuve. Vous pourrez la trouver au[ENTER]Donjon des Singes. Bien sr, les singes ne vous[ENTER]laisseront pas la prendre sans combat... " -gameforge.horse_upgrade2._60_say = "Combien de fois vais-je devoir le redire ? Si[ENTER]vous voulez monter cheval, vous DEVEZ avoir le[ENTER]livre de cheval de combat avec vous. " -gameforge.horse_upgrade2._70_say = "Seuls les meilleurs pourront obtenir le livre[ENTER]d'quitation militaire. Allez la Tour des[ENTER]dmons et tuez 300 archers dmons. Si vous y[ENTER]arrivez, personne ne m'empchera de vous donner[ENTER]le livre d'quitation militaire. Bien sr c'est[ENTER]une mission difficile. Vous pouvez l'accomplir au[ENTER]sein d'un groupe mais VOUS devrez en tre le[ENTER]leader. " -gameforge.horse_upgrade2._80_say = "Bon, revenez plus tard alors. " -gameforge.horse_upgrade2._90_say = "Je ne pense pas que vous puissiez obtenir le[ENTER]livre d'quitation militaire. C'est trange, je[ENTER]ne comprends pas pourquoi... Je pense que vous[ENTER]devriez demander un game master. " -gameforge.horse_upgrade2._test_1002_count = "Archer restant " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = "Une grande opportunit " -gameforge.ingame_message._020_say = "A new item was added to object to the Market! [ENTER]Do not miss this opportunity. Just visit Object Market. " -gameforge.ingame_message._030_sayTitle = "Juste arriv " -gameforge.ingame_message._040_say = "Ne pas manquer l'opportunit. [ENTER]Maintenant, avec le nouvel lment de matriel. [ENTER]Ne pas oublier de visiter le march. " -gameforge.ingame_message._050_sayTitle = "Gift of God " -gameforge.ingame_message._060_say = "Dieu est bien dispos envers toi: [ENTER]Accepte ce beau cadeau et utilise sa force. " -gameforge.ingame_message._070_select = "Accepter " -gameforge.ingame_message._080_select = "Refuser " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = "Yang-Bndel einlsen " -gameforge.is_yang._020_say = "Dsirez-vous transfrer %s Yangs sur votre[ENTER]compte? " -gameforge.is_yang._030_say = "Le montant a t vers sur votre compte. " -gameforge.is_yang._040_say = "L'action a t annule. Vous ne pouvez pas[ENTER]possder plus de 1.999.999.999 Yang. " -gameforge.is_yang._050_syschat = "Patientez encore %s seconde(s). " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = "%s bonus: %s %s %% " -gameforge.item_change_sex._10_sayReward = "Seuls les joueurs d'un niveau suprieur 50[ENTER]peuvent changer de sexe. " -gameforge.item_change_sex._110_say = "GM - Remettre le temps zro? " -gameforge.item_change_sex._120_sayTitle = "Changement de sexe: " -gameforge.item_change_sex._130_say = "Cet objet change le sexe de votre personnage.[ENTER]Vous pouvez en changer tous les 3 jours. " -gameforge.item_change_sex._140_say = "Avez-vous bien rflchi?[ENTER]Voulez-vous vraiment changer de sexe?[ENTER]Vous serez ensuite automatiquement tlport dans[ENTER]la ville. " -gameforge.item_change_sex._150_say = "Votre sexe vient d'tre chang. Vos comptences[ENTER]et vos capacits n'ont pas chang. " -gameforge.item_change_sex._160_say = "Le changement de sexe a t annul. " -gameforge.item_change_sex._20_say = "N'essayez pas d'utiliser cet objet avant d'avoir[ENTER]atteint le niveau 50. " -gameforge.item_change_sex._30_sayReward = "Le joueurs maris ne peuvent pas changer de sexe.[ENTER]Seuls les joueurs non marris ont accs cette[ENTER]option. " -gameforge.item_change_sex._40_say = "Si vous vous mariez, vous ne pourrez pas changer[ENTER]de sexe. Seuls les joueurs non maris peuvent[ENTER]changer de sexe. " -gameforge.item_change_sex._50_say = "Vous devez divorcer pour pouvoir changer de sexe. " -gameforge.item_change_sex._60_sayReward = "Vous ne pouvez pas changer votre sexe pendant que[ENTER]vous tes transforms. " -gameforge.item_change_sex._70_say = "Utilisez cet item une fois que vous n'tes plus[ENTER]transforms. " -gameforge.item_change_sex._80_sayReward = "Vous ne pouvez changer de sexe qu'une fois tous[ENTER]les trois jours. " -gameforge.item_change_sex._90_say = "Vous pouvez rechanger dans: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = "Utiliser le dpt de la boutique " -gameforge.item_mall._20_chat = "Article de commerce " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = "Reu %s " -gameforge.levelup._10_makequestbutton = "Mission %s " -gameforge.levelup._110_sayReward = "%s yangs reus. " -gameforge.levelup._120_sayReward = "%s points d'exprience reus. " -gameforge.levelup._130_makequestbutton = "Mission %s " -gameforge.levelup._140_sayTitle = "Mission de chasse: " -gameforge.levelup._150_say = "Pour votre prochaine mission de chasse vous[ENTER]pouvez choisir quel type de monstre vous voulez[ENTER]tuer. " -gameforge.levelup._155_say = " tuer " -gameforge.levelup._155_say2 = " tuer %s x%d " -gameforge.levelup._160_select = "Ok! Allons-y! " -gameforge.levelup._170_chat = "Tu as accept le dfi de tuer %s. " -gameforge.levelup._180_qSetTitle = " Tuer des %s " -gameforge.levelup._190_say = "Actuellement, il faut encore tuer %s pour terminer la mission de chasse. " -gameforge.levelup._195_say = " spcimens du type: " -gameforge.levelup._200_select = "Informations sur la mission de chasse " -gameforge.levelup._205_say = "Cible tue! " -gameforge.levelup._20_say = "Tuez: %s ! " -gameforge.levelup._210_chat = "show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = "show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = "show_mob_pos: special.lvq_map[map_index(%s)] est nul " -gameforge.levelup._240_chat = "addmapsignal(%s,%s) " -gameforge.levelup._250_say = "Restant " -gameforge.levelup._25_say = " ![ENTER]Tuez la cible! : " -gameforge.levelup._26_say = "Nombre de cibles: %s " -gameforge.levelup._27_say = "Rcompense: %s %% d'exp. " -gameforge.levelup._28_say = " % exprience " -gameforge.levelup._30_makequestbutton = " Mission %s - termine " -gameforge.levelup._40_makequestbutton = "Mission %s " -gameforge.levelup._50_sayTitle = " Mission %s - termine " -gameforge.levelup._60_say = "Parfait, vous avez russi la mission. " -gameforge.levelup._64_give = "Niveau " -gameforge.levelup._65_give = " item " -gameforge.levelup._66_give = "Exprience " -gameforge.levelup._70_sayReward = "Reu %s " -gameforge.levelup._80_sayReward = "Rcompense : " -gameforge.levelup._90_sayReward = "%s: %d units, %s: %d units,[ENTER]%s: %d units " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = "Retournez voir Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = "Retournez voir Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = "Retournez au village voir Ariyoung pour lui dire[ENTER]que vous n'avez pas pu trouver le souvenir de son[ENTER]mari. " -gameforge.locale.ariyeong.find_ariyeong_label = "Allez voir Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = "Allez voir Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_2 = "Allez voir Ariyoung pour lui apprendre la mort de[ENTER]son mari. " -gameforge.locale.ariyeong.kill_label = "Tuez le chef du Clan du Vent Noir. " -gameforge.locale.ariyeong.kill_text_1 = "Tuez le chef du Clan du Vent Noir. " -gameforge.locale.ariyeong.kill_text_2 = "liminez le Clan du Vent Noir et son chef,[ENTER]trouvez le souvenir de son mari et rapportez-le [ENTER]Ariyoung. " -gameforge.locale.ariyeong.success_info_label = "Apportez l'alliance Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = "Apportez l'alliance Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = "Retournez au village, donnez l'alliance [ENTER]Ariyoung et recevez votre rcompense. " -gameforge.locale.ariyeong.too_late = "Ce doit tre la divine providence! Voici un hros[ENTER]qui me rapportera l'alliance de mon mari! Merci,[ENTER]merci beaucoup. " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = "Salut![ENTER]Je m'occupe d'amliorer les objets. Si vous[ENTER]voulez raffiner un objet, apportez-le-moi. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = "Soon: Pourquoi tes-vous encore ici?[ENTER]Vous avez accept la tche, alors dpchez-vous[ENTER]et faites votre travail. Premier arriv, premier[ENTER]servi. Dpchez-vous! " -gameforge.locale.bookworm.accept_failure_info_label = "Retournez voir Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = "Retournez voir Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = "Retournez au village et dites Soon que vous[ENTER]n'avez pas pu trouver le livre de Milgyo. " -gameforge.locale.bookworm.accept_failure_say_1 = "Retournez au village. " -gameforge.locale.bookworm.accept_failure_say_2 = "Quoi que je fasse, je n'arrive pas trouver le[ENTER]livre de Milgyo. Je devrais retourner au village[ENTER]mais que vais-je dire Soon? " -gameforge.locale.bookworm.accept_success_info_label = "Allez chercher le livre de Milgyo pour Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = "Allez chercher le livre de Milgyo pour Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = "Retournez au village, donnez le livre Soon et[ENTER]obtenez votre rcompense. " -gameforge.locale.bookworm.accept_success_say_1 = "Voil le livre de Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = "Voil le livre de Milgyo! Apportez au village[ENTER]l'apporter Soon. " -gameforge.locale.bookworm.aranyeo_complete_say = "Aranyo: Quel imbcile a ramen cet trange livre[ENTER] mon mari? Il passe ses journes le contempler[ENTER]pour y apprendre des chants tranges. Il ne fait[ENTER]plus rien! Je vais lui casser la figure si je[ENTER]mets la main sur lui! " -gameforge.locale.bookworm.aranyeo_complete_say2 = "Aranyo: Qu'est-ce qui ne va pas? Pourquoi cette[ENTER]sueur froide? " -gameforge.locale.bookworm.aranyeo_start_say = "Aranyo: O est-il pass? Il me saoule! Il perd[ENTER]son temps lire, sans jamais gagner le moindre[ENTER]yang! Il n'a mme pas honte d'agir ainsi devant[ENTER]les enfants! " -gameforge.locale.bookworm.aranyeo_start_say2 = "Aranyo: Est-ce que les livres mettent le pain sur[ENTER]la table ou les vtements sur votre dos? Je vais[ENTER]lui briser les os si je le trouve ! " -gameforge.locale.bookworm.aranyeo_talk = "Parler. " -gameforge.locale.bookworm.complete_say = "Soon: Oooh! Je le vois! Oui je le vois! Je vois[ENTER]le nouveau monde! " -gameforge.locale.bookworm.do_you_find_the_book = "Avez-vous trouv le livre de Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = "C'est le livre? " -gameforge.locale.bookworm.etc_shop_start_say = "Il est venu hier. Ce qu'il cherchait ? Le livre[ENTER]de Milgyo ou quelque chose de ce genre.[ENTER]Il n'avait pas d'argent mais continuait [ENTER]insister quand mme.[ENTER]Milgyo a peut-tre un rapport avec ce type brutal[ENTER]de la valle de Seungryong. Aucune ide de la[ENTER]raison pour laquelle il s'intresse un dingue[ENTER]pareil tout coup! " -gameforge.locale.bookworm.etc_shop_start_say2 = "La marchande: On ne peut qu'tre dsol pour[ENTER]Aranyo. Pourquoi s'inflige-t-elle cela? *soupir* " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " propos de Soon le rat de bibliothque. " -gameforge.locale.bookworm.order_accept = "D'accord! Je vais vous le trouver! " -gameforge.locale.bookworm.order_accept_answer = "Soon: Merci! Je compte sur vous. " -gameforge.locale.bookworm.order_find_book_label = "Tuez le disciple de Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = "Tuez le disciple de Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = "Prenez au disciple le livre de Milgyo. " -gameforge.locale.bookworm.order_refuse = "Ce devrait tre assez difficile. " -gameforge.locale.bookworm.order_refuse_answer = "Soon: Pourquoi n'essayez-vous pas? Je suis sr[ENTER]que vous y arriverez! " -gameforge.locale.bookworm.order_say1 = "Soon: Voulez-vous que je vous dise? Je ne peux[ENTER]pas vraiment me vanter d'avoir lu tous les livres[ENTER]existants. En ce moment j'tudie des textes[ENTER]sacrs crits par des saints. Il parat qu'on[ENTER]peut trouver des informations secrtes sur le[ENTER]moyen de devenir un saint dans le livre de[ENTER]Milgyo. " -gameforge.locale.bookworm.order_say2 = "Soon: Je veux avoir ce livre pour le lire! Qu'en[ENTER]pensez-vous? Pourriez-vous me le rapporter? Si[ENTER]vous me le procurez je vous rcompenserai. Mme[ENTER]si je dois vendre ma maison pour cela! " -gameforge.locale.bookworm.order_too_late = "Soon: Quelqu'un d'autre m'a dj apport le livre[ENTER]de Milgyo. Vous n'avez plus besoin de vous en[ENTER]occuper. " -gameforge.locale.bookworm.start_find_bookworm_label = "Allez voir Soon. " -gameforge.locale.bookworm.start_find_bookworm_text_1 = "Allez voir Soon. " -gameforge.locale.bookworm.start_find_bookworm_text_2 = "Allez voir Soon et parlez-lui du livre de Milgyo. " -gameforge.locale.bookworm.start_say = "Voyez-vous la sagesse contenue dans cette lettre?[ENTER]Les mots forment des phrases et c'est ainsi qu'on[ENTER]crit une histoire. Cela demande de l'habitude[ENTER]car tout le monde n'aime pas a. " -gameforge.locale.bookworm.start_say2 = "Plus on en a, plus on en veut.[ENTER]Le savoir c'est la joie.[ENTER]Ah, si seulement je pouvais passer ma vie [ENTER]lire... " -gameforge.locale.bookworm.success_thanks = "Soon: Oh! C'est bien cela! Je vais me dlecter [ENTER]le lire. " -gameforge.locale.bookworm.talk = "Parler. " -gameforge.locale.bookworm.talk_about_milgyo_book = "Renseignez-vous au sujet du livre de Milgyo. " -gameforge.locale.cancel = "Annuler " -gameforge.locale.chat = "Discussion " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = "Comme vous voulez. Bonne chance pour[ENTER]aujourd'hui! Et une bonne fte! " -gameforge.locale.christmas_santa.hairdye_msg = "Un objet de ce sac cote %d Yangs. On y trouve[ENTER]diffrents matriaux de raffinage. Vous pouvez[ENTER]piocher un objet, mais pas question de regarder![ENTER]Qu'en pensez-vous? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = "Hmm, h bien ! Je n'ai plus de matriau de[ENTER]raffinage ! Je suis sincrement dsol. " -gameforge.locale.christmas_santa.intro_msg = "Ho, ho, ho! Joyeux Nol! Vous avez de la chance[ENTER]de me trouver. Je suis trs occup en cette[ENTER]saison. Voulez-vous m'acheter quelque chose ? " -gameforge.locale.christmas_santa.not_enough_money = "Je suis dsol, mais vous n'avez pas assez de[ENTER]Yangs pour acheter quelque chose. Joyeuses ftes[ENTER]tout de mme ! " -gameforge.locale.christmas_santa.no_need = "C'est d'accord. " -gameforge.locale.christmas_santa.say_title = "Pre Nol: " -gameforge.locale.christmas_santa.select_buy = "Je l'achte. " -gameforge.locale.christmas_santa.select_stop = "Non, merci. " -gameforge.locale.christmas_santa.skill_book_msg = "Ce livre de comptence cote %d Yangs. Vous[ENTER]dcouvrirez de quel type de livre il s'agit quand[ENTER]vous l'aurez en main. Souhaitez-vous quand mme[ENTER]tenter votre chance et l'acheter? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = "mince, je n'ai plus de livre en rserve.[ENTER]Je suis dsol, apparemment je les ai dj tous[ENTER]vendus. " -gameforge.locale.christmas_santa.want_hairdye = "Acheter matriel de raffinage. " -gameforge.locale.christmas_santa.want_skillbook = "Acheter livre de comptence " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = "Sapin de nol " -gameforge.locale.christmas_tree.gain_item_msg = "Accrochez les chaussettes l'arbre.[ENTER]Fermez les yeux et attendez 3 secondes.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Jespre que vous tes content de votre cadeau.[ENTER]Joyeux Nol ! " -gameforge.locale.christmas_tree.greet = "Salut ! tes-vous venu pour observer ma parure ?[ENTER]Ou que puis-je faire pour vous ? " -gameforge.locale.christmas_tree.greet2 = "Comme vous voulez. Mais n'oubliez pas que je vous[ENTER]offrirai quelque chose si vous accrocher une[ENTER]chaussette l'une de mes branches.[ENTER]Joyeux Nol ! " -gameforge.locale.christmas_tree.intro_msg = "J'changerai les chaussettes que vous accrochez [ENTER]moi contre des objets! Vous pouvez trouver les[ENTER]chaussettes partout dans le continent. Vos devez[ENTER]cependant avoir atteint le niveau 10 ou plus pour[ENTER]pouvoir les accrocher moi. " -gameforge.locale.christmas_tree.no_more_sock = "Vous ne pouvez pas accrocher plus de chaussette.[ENTER]Vous en avez dj accroch. " -gameforge.locale.christmas_tree.no_sock = "Vous n'avez pas de chaussettes! " -gameforge.locale.christmas_tree.sel_intro_event = "Pourquoi y-a-t-il des chaussettes accroches ici ? " -gameforge.locale.christmas_tree.sel_no_need = "Non, merci. Je n'ai besoin de rien. " -gameforge.locale.christmas_tree.sel_put_sock = "Je voudrais accrocher une chaussette. " -gameforge.locale.christmas_tree.sel_put_sock_not = "Non, je ne veux pas accrocher de chaussette. " -gameforge.locale.christmas_tree.under_level_10 = "Afin d'tre autoris(e) accrocher des[ENTER]chaussettes, vous devez avoir atteint le niveau[ENTER]10. " -gameforge.locale.complete = "Terminer " -gameforge.locale.confirm = "Confirmer " -gameforge.locale.count_postfix = "Units " -gameforge.locale.count_prefix = " " -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = "Retournez voir Deokbae, le bcheron. " -gameforge.locale.deokbae.failure_info_text_1 = "Retournez voir Deokbae, le bcheron. " -gameforge.locale.deokbae.failure_info_text_2 = "Dites Deokbae le bcheron que vous n'avez pas[ENTER]pu trouver la hache d'or. " -gameforge.locale.deokbae.find_deokbae_label = "Trouvez Deokbae le bcheron. " -gameforge.locale.deokbae.find_deokbae_text_1 = "Trouvez Deokbae le bcheron. " -gameforge.locale.deokbae.find_deokbae_text_2 = "Trouvez Deokbae le bcheron et rconfortez-le. " -gameforge.locale.deokbae.kill_label = "Tuez le Gnral Barbare " -gameforge.locale.deokbae.kill_text_1 = "Tuez le Gnral Barbare " -gameforge.locale.deokbae.kill_text_2 = "Tuez le Gnral et rapportez la hache Deokbae[ENTER]le bcheron. " -gameforge.locale.deokbae.success_info_label = "Rapportez la hache d'or Deokbae le bcheron. " -gameforge.locale.deokbae.success_info_text_1 = "Rapportez la hache d'or Deokbae le bcheron. " -gameforge.locale.deokbae.success_info_text_2 = "Rapportez la hache d'or Deokbae le bcheron[ENTER]pour recevoir votre rcompense. " -gameforge.locale.deokbae.too_late = "Sans votre aide, je n'aurais jamais retrouv[ENTER]cette hache. Je pensais que c'tait fichu quand[ENTER]je l'ai perdue. Mais ce hros ici prsent s'est[ENTER]lanc sans hsiter dans la bataille et a rcupr[ENTER]ma hache! Maintenant je ne m'en spare plus. " -gameforge.locale.deviltower_enter = "Entrez. " -gameforge.locale.deviltower_man_chat = "Dans la Tour des dmons... " -gameforge.locale.deviltower_man_say = "Cette tour est remplie de dmons. Seuls les plus[ENTER]forts sont capables d'atteindre son sommet. On[ENTER]dit que nul n'en est ressorti vivant aprs y tre[ENTER]entr. Voulez-vous quand mme entrer dans la[ENTER]tour? " -gameforge.locale.deviltower_man_say_you_cant = "Cette tour est remplie de dmons. Seuls les plus[ENTER]forts sont capables d'atteindre son sommet. On[ENTER]dit que nul n'en est ressorti vivant aprs y tre[ENTER]entr. Vous ne pouvez pas y entrer car vous[ENTER]n'avez pas encore atteint le niveau 40. " -gameforge.locale.deviltower_no_enter = "Ne pas entrer. " -gameforge.locale.eliminate_on_begin = " " -gameforge.locale.eliminate_on_end = "liminer " -gameforge.locale.empire_names_1 = "L'empire Junjeh " -gameforge.locale.empire_names_2 = "Empire Shinsoo " -gameforge.locale.empire_names_3 = "Empire Chunjo " -gameforge.locale.empire_names_4 = "Empire Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = "Annuler l'vnement. " -gameforge.locale.event.close = "Terminer l'vnement. " -gameforge.locale.event.info_print = "Vrifier les informations concernant l'vnement. " -gameforge.locale.event.modify = "Modifier le cours de l'vnement. " -gameforge.locale.event.on_going = "L'vnement est en cours. " -gameforge.locale.exp = "Exprience " -gameforge.locale.exp_pct = "Pourcentage d'exprience " -gameforge.locale.forked_condition = "Nous devons trouver le gardien du portail, avant[ENTER]qu'un des autres empires ne le fasse.[ENTER]Montrons notre puissance et agrandissons notre[ENTER]territoire! " -gameforge.locale.forked_condition2 = "Maintenant il ne nous reste plus qu' liminer[ENTER]ceux qui violent le territoire sacr. A[ENTER]l'attaque! " -gameforge.locale.forked_enter = "Entrer " -gameforge.locale.forked_kill_boss = "Je suis Thorr Sarch! Ahhhhh! Que pouvez-vous[ENTER]contre moi ?[ENTER]Je ne suis pas mort, je reviendrai la vie ! Des[ENTER]lgions entires de guerriers me suivront ![ENTER]Vous avez termin la bataille des empires.[ENTER]Tout le monde est transport au village. " -gameforge.locale.forked_man_chat = "Participer la bataille des Empires " -gameforge.locale.forked_man_say = "Une nouvelle aire de bataille a t dcouverte.[ENTER]Elle peut connecter tout les empires. Elle est[ENTER]envahie de monstres, l'empire a besoin de votre[ENTER]aide! Pouvez-vous les affronter? Battez tout vos[ENTER]ennemis pour retrouver la paix dans notre empire. " -gameforge.locale.forked_man_say_cant = "Hey ! Une nouvelle rgion a t dcouverte. Il se[ENTER]peut qu'elle soit une connexion entre tous les[ENTER]empires. Ds que la recherche sera termine, vous[ENTER]pourrez entrer dans cette rgion. " -gameforge.locale.forked_no_enter = "Ne pas entrer. " -gameforge.locale.forked_open_gate = "La porte qui tait reste close jusqu'[ENTER]maintenant s'est ouverte.[ENTER]Allons sur le territoire sacr! Nous allons les[ENTER]conqurir! l'attaque![ENTER]Tout le monde va tre tlport sur les lieux. " -gameforge.locale.forked_rule = "Rgles pour participer une bataille des[ENTER]empires:[ENTER]1. Tous ceux qui meurent cet endroit sont[ENTER]tlports au village, mais peut-tre[ENTER]immdiatement renvoy au combat par le Matre[ENTER]d'Armes.[ENTER]2. Une fois que le territoire sacr est[ENTER]accessible, il n'est plus possible d'entrer ici.[ENTER]3. Pour gagner accs au territoire sacr, la cl[ENTER]correspondante doit tre trouve. " -gameforge.locale.forked_rule_sungzi = "Rgles d'une bataille des empires :[ENTER]1. L'empire avec le plus bas nombre de victoire[ENTER]contre un autre empire est limin en premier.[ENTER]2. Des monstres vont apparatre. Le premier[ENTER]empire qui dtruit un nombre dtermin de[ENTER]monstres gagne.[ENTER]3. Si le renard Neuf-Queues est tu aprs ceci,[ENTER]la bataille est termine.[ENTER]4. Il est impossible d'obtenir des objets durant[ENTER]la bataille.[ENTER]5. Qui meurt trois fois dans le territoire sacr[ENTER]est renvoy au village et ne peut plus participer[ENTER] la bataille des empires. " -gameforge.locale.fortune_words_1_body = "Ciel! La Fortune vous sourit! Sentez-la flotter[ENTER]autour de vous, vous parcourir le corps! Vous[ENTER]avez aujourd'hui une chance extraordinaire![ENTER]Remerciez l'harmonie du Chi qui vous entoure car[ENTER]quelque chose d'heureux va vous arriver[ENTER]aujourd'hui! " -gameforge.locale.fortune_words_1_title = "Trs grande chance! " -gameforge.locale.fortune_words_2_body = "La chance est avec vous! Il est dit ce que vous[ENTER]donnez vous sera rendu. Vous avez aujourd'hui[ENTER]une chance mmorable! Persvrez un peu et[ENTER]vous serez rcompens de vos efforts ! " -gameforge.locale.fortune_words_2_title = "Une chance impressionnante! " -gameforge.locale.fortune_words_3_body = "Pas mal! Vous avez aujourd'hui de la chance.[ENTER]Votre journe se passera mieux, mais ne vous[ENTER]attendez pas non plus trop de cadeaux du[ENTER]destin. " -gameforge.locale.fortune_words_3_title = "Un peu de chance. " -gameforge.locale.fortune_words_4_body = "Rien de bon, mais rien de mauvais! Pour[ENTER]aujourd'hui je peux vous prdire une journe de[ENTER]chance normale. Cela ne vous sera pas d'une[ENTER]grande aide mais c'est toujours mieux qu'une[ENTER]journe de poisse... " -gameforge.locale.fortune_words_4_title = "Fortune normale. " -gameforge.locale.fortune_words_5_body = "Vous n'tes pas vraiment chanceux. Si vous lancez[ENTER]un filet aujourd'hui, vous n'attraperez pas[ENTER]beaucoup de poissons, mais ne mourrez pas de faim[ENTER]non plus. Aujourd'hui, vous n'avez pas de[ENTER]chance! Mais c'est bon d'y tre prpar. Si[ENTER]vous voulez, je vous cris un talisman qui[ENTER]loignera cette malchance. Voulez-vous acheter un[ENTER]talisman? " -gameforge.locale.fortune_words_5_title = "Une partie de malchance. " -gameforge.locale.fortune_words_6_body = "Aujourd'hui est un mauvais jour. Un jour o faire[ENTER]votre maximum ne vous rapporte rien.[ENTER]Aujourd'hui vous tes malchanceux! Vous[ENTER]devez tre attentif toutes les mauvaises[ENTER]choses. Si vous le voulez, je vous crirai un[ENTER]Charme Karma qui augmentera votre chance et[ENTER]rendra votre journe un peu meilleure.[ENTER]Voulez-vous acheter ce talisman spcial? " -gameforge.locale.fortune_words_6_title = "Malchance. " -gameforge.locale.fortune_words_7_body = "C'est le plus mauvais jour de votre vie. Tous les[ENTER]dieux au paradis et sur terre se dchanent sur[ENTER]vous. Rien ne fonctionnera... Si vous voulez[ENTER]faire du feu, il pleuvra. Si vous avez soif, le[ENTER]soleil vous assommera un peu plus. Vous[ENTER]travaillerez aussi durement que les autres, mais[ENTER]cela ne vous rapportera rien. Malchance[ENTER]extrme. Vous devrez endurer beaucoup de[ENTER]choses.[ENTER]Ce talisman vous aidera surmonter ces[ENTER]difficults. Voulez-vous acheter un talisman? " -gameforge.locale.fortune_words_7_title = "Malchance extrme. " -gameforge.locale.gm_skill_name_1 = "Triple Lacration " -gameforge.locale.gm_skill_name_10 = "Frappe de lpe " -gameforge.locale.gm_skill_name_11 = "Embuscade " -gameforge.locale.gm_skill_name_12 = "Attaque rapide " -gameforge.locale.gm_skill_name_13 = "Dague filante " -gameforge.locale.gm_skill_name_14 = "Furtivit " -gameforge.locale.gm_skill_name_15 = "Brume empoisonne " -gameforge.locale.gm_skill_name_16 = "Tir rptition " -gameforge.locale.gm_skill_name_17 = "Pluie de flches " -gameforge.locale.gm_skill_name_18 = "Flche de feu " -gameforge.locale.gm_skill_name_19 = "Foule de plume " -gameforge.locale.gm_skill_name_2 = "Moulinet de l'pe " -gameforge.locale.gm_skill_name_20 = "Flche empoisonne " -gameforge.locale.gm_skill_name_21 = "Toucher brlant " -gameforge.locale.gm_skill_name_22 = "Tourbillon du Dragon " -gameforge.locale.gm_skill_name_23 = "Lame magique " -gameforge.locale.gm_skill_name_24 = "Peur " -gameforge.locale.gm_skill_name_25 = "Armure enchante " -gameforge.locale.gm_skill_name_26 = "Contre-sort " -gameforge.locale.gm_skill_name_27 = "Attaque des Tnbres " -gameforge.locale.gm_skill_name_28 = "Attaque de Flammes " -gameforge.locale.gm_skill_name_29 = "Esprit des flammes " -gameforge.locale.gm_skill_name_3 = "Berserk " -gameforge.locale.gm_skill_name_30 = "Protection des tnbres " -gameforge.locale.gm_skill_name_31 = "Frappe de l'Esprit " -gameforge.locale.gm_skill_name_32 = "Orbe des Tnbres " -gameforge.locale.gm_skill_name_33 = "Talisman volant " -gameforge.locale.gm_skill_name_34 = "Dragon chassant " -gameforge.locale.gm_skill_name_35 = "Rugissement du dragon " -gameforge.locale.gm_skill_name_36 = "Bndiction " -gameforge.locale.gm_skill_name_37 = "Reflet " -gameforge.locale.gm_skill_name_38 = "Aide du Dragon " -gameforge.locale.gm_skill_name_39 = "Jet de Lumire " -gameforge.locale.gm_skill_name_4 = "Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = "Appel de la lumire " -gameforge.locale.gm_skill_name_41 = "Griffe de Lumire " -gameforge.locale.gm_skill_name_42 = "Soin " -gameforge.locale.gm_skill_name_43 = "Promptitude " -gameforge.locale.gm_skill_name_44 = "Attaque Renforce " -gameforge.locale.gm_skill_name_5 = "Acclration " -gameforge.locale.gm_skill_name_6 = "Attaque de l'esprit " -gameforge.locale.gm_skill_name_7 = "Attaque de la paume " -gameforge.locale.gm_skill_name_8 = "Charge " -gameforge.locale.gm_skill_name_9 = "Corps puissant " -gameforge.locale.gold = "Yang " -gameforge.locale.gold_drop_pct = "Pourcentages de drop de Yangs " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = "Annuler " -gameforge.locale.guild.cannot_create_guild_disband_delay = "La guilde a dj t dissoute! Vous devez[ENTER]attendre une semaine pour fonder une nouvelle[ENTER]guilde. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = "Si vous quittez une guilde, vous devez attendre[ENTER]trois jours avant d'en rejoindre une autre. " -gameforge.locale.guild.create = "Fonder une guilde " -gameforge.locale.guild.create_confirm = "Pour fonder une guilde, vous devez avoir atteint[ENTER]le niveau 40. Vousdevez en outre payer 200.000[ENTER]yangs.[ENTER]Voulez-vous fonder une guilde? " -gameforge.locale.guild.create_confirm_for_china = "tes-vous pour fonder une guilde?[ENTER][ENTER]Nous acceptons les nouvelles guildes si le[ENTER]fondateur est au moins de niveau 40 et peut[ENTER]fournir le Livre de Providence. " -gameforge.locale.guild.create_not_enough_money = "Vous n'avez pas assez de yangs! " -gameforge.locale.guild.disband = "Dissoudre la guilde. " -gameforge.locale.guild.disband_confirm = "Quoi?[DELAY value;150] [/DELAY][ENTER][ENTER]Aprs tout le mal que je me suis donn la crer[ENTER]vous voulez la dissoudre?[ENTER]Toute l'exprience et les souvenirs de vos amis[ENTER]seront perdus jamais![ENTER][ENTER]tes-vous sr de vouloir la dissoudre? " -gameforge.locale.guild.disband_msg = "Bien.[ENTER][ENTER]Je vais dissoudre la guilde dont vous tes le[ENTER]chef. " -gameforge.locale.guild.guild_master_greet = "Cela fait longtemps qu'on na vous a pas vu.[ENTER]Comment vont les choses du ct de la guilde? " -gameforge.locale.guild.guild_member_greet = "Vous n'aimez pas la guilde? " -gameforge.locale.guild.no = "Non " -gameforge.locale.guild.noguild_greet = "Quoi de neuf? " -gameforge.locale.guild.not_enough_leadership = "Votre niveau est trop bas pour diriger une guilde. " -gameforge.locale.guild.no_guild_create_item = "Si vous souhaitez fonder une guilde, il vous faut[ENTER]le Livre de Providence. " -gameforge.locale.guild.war_bet_already = "D'aprs ma liste, vous avez dj achet un ticket[ENTER]de pari pour cette guerre de guilde. Vous ne[ENTER]pouvez acheter qu'un ticket de pari par guerre. " -gameforge.locale.guild.war_bet_assume1 = "Il semble que la guilde " -gameforge.locale.guild.war_bet_assume2 = "va gagner contre la guilde avec " -gameforge.locale.guild.war_bet_assume3 = "points de diffrence.[ENTER][ENTER]Sur quelle guilde voulez-vous parier? " -gameforge.locale.guild.war_bet_done = "Tout est prt. Si vous avez fait le bon choix,[ENTER]vous recevrez vos gains la fin de la guerre.[ENTER]Bonne chance! " -gameforge.locale.guild.war_bet_info = "Le pari. Achetez un ticket de pari pour votre[ENTER]empire.[ENTER]1. chaque guerre de guildes, il y a une annonce[ENTER]concernant l'ventuel gain que remportera la[ENTER]guilde victorieuse.[ENTER][ENTER]2. En achetant un ticket de pari, vous pouvez[ENTER]parier sur la possibilit qu' votre guilde[ENTER]favorite d'atteindre les gains valus ou non.[ENTER][ENTER]3. Les possibilits pour choisir un pari[ENTER]dpendent de la billetterie. Une fois que les[ENTER]guerres sont termines, vous serez inform si[ENTER]vous avez gagn ou perdu.[ENTER][ENTER]*10% du profit sera revers l'empire. " -gameforge.locale.guild.war_bet_list_button = "Le pari sur la guerre de guilde " -gameforge.locale.guild.war_bet_list_choose = "Pour quelle guerre de guilde voulez-vous acheter[ENTER]un ticket de pari? " -gameforge.locale.guild.war_bet_list_none = "Il n'y a pas pour le moment de guerre de guilde[ENTER]sur laquelle vous pouvez parier. " -gameforge.locale.guild.war_bet_no_money = "Vous n'avez pas assez de yangs! " -gameforge.locale.guild.war_bet_price = "Hmmm... trs bien! Quel est votre choix? " -gameforge.locale.guild.war_entry_ask_head = " " -gameforge.locale.guild.war_entry_ask_tail = "Voulez-vous vous joindre un combat contre une[ENTER]guilde? " -gameforge.locale.guild.war_join_request = "Demandez la permission de participer " -gameforge.locale.guild.war_list_button = "Voir la liste des combats de guilde " -gameforge.locale.guild.war_list_choose = "Les combats de guildes suivants sont actuellement[ENTER]en cours: si vous voulez tre spectateur,[ENTER]choisissez l'une des deux guildes. " -gameforge.locale.guild.war_list_none = "Il n'y a en ce moment aucun combat de guilde. " -gameforge.locale.guild.war_over = "Les combats sont dj termins. " -gameforge.locale.guild.withdraw = "Quitter la guilde. " -gameforge.locale.guild.withdraw_confirm = "Voulez-vous quitter la guilde laquelle vous[ENTER]appartenez?[ENTER][ENTER]Je suppose que vous ne vous y tes pas fait[ENTER]d'amis. C'est vous qui voyez.[ENTER][ENTER]Voulez-vous vraiment quitter la guilde? " -gameforge.locale.guild.withdraw_msg = "Bien.[ENTER][ENTER]Je vais vous enlever de la guilde. " -gameforge.locale.guild.yes = "Oui " -gameforge.locale.guild_around_rank_msg = "Les guilde comme la vtre ont les rsultats de[ENTER]bataille suivants:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Nom de guilde |Points[ENTER]|Victoires |Nuls |Dfaites " -gameforge.locale.guild_top_rank_msg = "Les rsultats de la bataille pour les rangs 1 [ENTER]10 sont:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = "Le rang de votre guilde est " -gameforge.locale.guild_your_rank2 = ", et le rsultat est " -gameforge.locale.guild_your_rank3 = ". " -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = "Rien (Fermer fentre) " -gameforge.locale.horse_menu.feed = "Nourrir votre cheval " -gameforge.locale.horse_menu.menu = "Que voulez-vous faire avec votre cheval ? " -gameforge.locale.horse_menu.revive = "Le ressusciter " -gameforge.locale.horse_menu.ride = "Monter en selle " -gameforge.locale.horse_menu.show_state = "Vrifier l'tat d'un cheval. " -gameforge.locale.horse_menu.unsummon = "Le renvoyer " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = "Apportez le mdicament Yu-Rang. " -gameforge.locale.huanso.deliver_text_1 = "Apportez le mdicament la mre de Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = "Apportez le mdicament la mre de Yu-Rang et[ENTER]faites un rapport Huan-So. " -gameforge.locale.huanso.failure_label = "Retournez voir Huahn-So " -gameforge.locale.huanso.failure_text_1 = "Retournez voir Huan-So. " -gameforge.locale.huanso.failure_text_2 = "Dites Huan-So le jeune marchand que vous n'avez[ENTER]pas pu produire le mdicament. " -gameforge.locale.huanso.find_label = "Allez voir Baek-Go. " -gameforge.locale.huanso.find_text_1 = "Allez voir Baek-Go et demandez-lui de vous donner[ENTER]le mdicament. " -gameforge.locale.huanso.find_text_2 = "Trouvez Baek-Go, faites le mdicament pour la[ENTER]mre de Yu-Rang et amenez-le Yu-Rang. " -gameforge.locale.huanso.kill_label = "Ingrdients pour le mdicament " -gameforge.locale.huanso.kill_text_1 = "Trouvez les ingrdients pour le mdicament de[ENTER]Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = "Tuez des scorpions dans la valle de Seungryong[ENTER]puis apportez une queue de scorpion Baek-Go. " -gameforge.locale.huanso.make_label = "Apporter Baek-Go les ingrdients pour le[ENTER]mdicament. " -gameforge.locale.huanso.make_text_1 = "Apportez les ingrdients pour le mdicament [ENTER]Baek-Go. " -gameforge.locale.huanso.make_text_2 = "Retournez voir Baek-Go et donnez lui la queue de[ENTER]scorpion afin qu'il prpare le mdicament pour[ENTER]Yu-Rang. " -gameforge.locale.huanso.order_label = "Cherchez Huan-So " -gameforge.locale.huanso.order_text_1 = "Cherchez Huan-So. " -gameforge.locale.huanso.order_text_2 = "Trouvez Huan-So et coutez son histoire. " -gameforge.locale.huanso.success_label = "Retournez voir Huahn-So " -gameforge.locale.huanso.success_text_1 = "Faites votre rapport Huan-So. " -gameforge.locale.huanso.success_text_2 = "Faites votre rapport Huan-So et obtenez votre[ENTER]rcompense. " -gameforge.locale.huanso.too_late = "Huan-So : " -gameforge.locale.item_drop_pct = "Pourcentage du taux de drop d'items " -gameforge.locale.level = "Niveau " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = "D la monte de niveau " -gameforge.locale.levelup.choice1 = "Ceci est une aide concernant les missions de[ENTER]niveau " -gameforge.locale.levelup.choice2 = "Vous pouvez choisir l'un des deux monstres et le[ENTER]tuer. " -gameforge.locale.levelup.kill_count = "Nombre de victoires " -gameforge.locale.levelup.lets_go = "Bien! Allons-y! " -gameforge.locale.levelup.levelup_quest_fail = "Mission de niveau choue " -gameforge.locale.levelup.prev_quest1 = "Ici vous trouverez les informations concernant la[ENTER]mission de niveau rcemment dmarre.[ENTER][ENTER]Actuellement, il vous faut encore[ENTER]tuer " -gameforge.locale.levelup.prev_quest2 = "en plus pour terminer cette mission. " -gameforge.locale.levelup.prev_quest_go = "Continuer " -gameforge.locale.levelup.prev_quest_info = "Regardez nouveau les informations concernant[ENTER]votre mission. " -gameforge.locale.levelup.random_item = "Objet alatoire " -gameforge.locale.levelup.receive_direct = "Une rcompense est directement donne l'issue[ENTER]de cette mission. " -gameforge.locale.levelup.remain_count = "Nombre restant " -gameforge.locale.levelup.slayed_them = "tu! " -gameforge.locale.levelup.slay_target_count = "Nombre de cibles " -gameforge.locale.levelup.slay_target_is = "Cible tue! " -gameforge.locale.levelup.slay_them1 = "Tu " -gameforge.locale.levelup.slay_them2 = " ! " -gameforge.locale.login_notice = " " -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = "Comment faire des gteaux de riz wonso ? " -gameforge.locale.make_wonso.how_make_detail = "En chassant des monstres vous pouvez trouver[ENTER]toutes sortes d'ingrdients pour faire des[ENTER]gteaux de riz wonso. Il y a trois sortes[ENTER]d'ingrdients pour faire les gteaux de riz et[ENTER]diffrentes sortes d'algues sches. Avec un de[ENTER]ces ingrdients et une des algues sches je peux[ENTER]vous faire un gteau de riz. Il parat que[ENTER]quelque chose de spcial se produit quand on les[ENTER]mange... " -gameforge.locale.make_wonso.make_msg1 = "Vous avez tous les ingrdients ? Bien. Je vous[ENTER]prends la Pte de haricots et le Riz sucr et je[ENTER]vous fait un Gteau de haricots ! Bon apptit ! " -gameforge.locale.make_wonso.make_msg2 = "Vous avez tous les ingrdients ? Bien. Je vous[ENTER]prends la Pte de sucre et le Riz sucr et je[ENTER]vous fait un Gteau de sucre ! Bon apptit ! " -gameforge.locale.make_wonso.make_msg3 = "Vous avez tous les ingrdients ? Bien. Je vous[ENTER]prends la Pte de fruit et le Riz sucr et je[ENTER]vous fait un Gteau de fruits ! Bon apptit ! " -gameforge.locale.make_wonso.want_wonso1 = "Faire un gteau de haricots " -gameforge.locale.make_wonso.want_wonso2 = "Faire un gteau de sucre " -gameforge.locale.make_wonso.want_wonso3 = "Faire un gteau de fruits " -gameforge.locale.man_postfix = "Monsieur " -gameforge.locale.map_name_1 = "Mont Sohan " -gameforge.locale.map_name_2 = "Doyyumhwan " -gameforge.locale.map_name_3 = "Dsert de Yongbi " -gameforge.locale.map_name_4 = "Valle de Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = "Dfi au Donjon des Singes " -gameforge.locale.monkey_dungeon.cannot_enter_yet = "Ce n'est pas le bon moment pour entrer. " -gameforge.locale.monkey_dungeon.curse_of_monkey = "Vous avez t maudit par les singes. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = "La maldiction du singe " -gameforge.locale.monkey_dungeon.enter = "Entrer " -gameforge.locale.monkey_dungeon.low_entrance = "Entre du Donjon facile des Singes " -gameforge.locale.monkey_dungeon.middle_entrance = "Entre du Donjon difficile des Singes " -gameforge.locale.monkey_dungeon.notice = "1. Quand vous entrez dans le donjon des singes,[ENTER]vous avez 20 minutes pour tuer le singe de[ENTER]pierre.[ENTER]2. Vous n'avez pas le droit d'utiliser des[ENTER]parchemins pour retourner la cit ou un autre[ENTER]endroit.[ENTER]Beaucoup de ceux qui n'ont pas respect ces[ENTER]rgles ont t transforms en singes donc prenez[ENTER]garde. " -gameforge.locale.monkey_dungeon.no_enter = "Ne pas entrer " -gameforge.locale.monkey_dungeon.quest_rest_time = "Temps restant: " -gameforge.locale.monkey_dungeon.quest_title = "Donjon des singes " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = "Haha, tout le monde mourra! Kayaaaa! " -gameforge.locale.monster_chat_1001_2 = "En tout petits morceaux .... " -gameforge.locale.monster_chat_1001_3 = "Hehehehe " -gameforge.locale.monster_chat_1001_4 = "Kukieh! Meurs! Haha. " -gameforge.locale.monster_chat_1001_5 = "hehehe " -gameforge.locale.monster_chat_1001_6 = "T'as une sale tte, dforme par la peur! Hhh. " -gameforge.locale.monster_chat_1002_1 = "Haha! " -gameforge.locale.monster_chat_1002_2 = "Porcs! " -gameforge.locale.monster_chat_1002_3 = "Ils me tapent vraiment sur les nerfs. " -gameforge.locale.monster_chat_1002_4 = " " -gameforge.locale.monster_chat_1002_5 = "Leur sang coule, hh. " -gameforge.locale.monster_chat_1003_1 = "Hh! (rire tonitruant) " -gameforge.locale.monster_chat_1003_2 = "La lance est plus forte que l'pe, hein? " -gameforge.locale.monster_chat_1003_3 = "H, ne pars pas! Viens par l! " -gameforge.locale.monster_chat_1003_4 = "Ta seule vue me fais saliver... " -gameforge.locale.monster_chat_1003_5 = "Tu me cherches! " -gameforge.locale.monster_chat_1003_6 = "Tu vas mouriiiiiiir! " -gameforge.locale.monster_chat_1004_1 = "Tuer, tuuuuer, tuuuuuuuuuer! " -gameforge.locale.monster_chat_1004_2 = "De jolis chantillons sont arrivs. " -gameforge.locale.monster_chat_1004_3 = "On va bien s'amuser! " -gameforge.locale.monster_chat_1004_4 = "Pas tout de suite, ne meurs pas trop vite, attends! Hhh. " -gameforge.locale.monster_chat_1004_5 = "Alors que t'arrive-t-il? Tes mains tremblent! " -gameforge.locale.monster_chat_1004_6 = "Courageux de venir nous voir, n'aie pas peur. " -gameforge.locale.monster_chat_1035_1 = "J'aurai ma vengeance avant de mourir. " -gameforge.locale.monster_chat_1035_2 = "Vas y, tout doucement... " -gameforge.locale.monster_chat_1035_3 = "Tu es notre joie. " -gameforge.locale.monster_chat_1035_4 = "Ton corps tremble de peur. (Rire) " -gameforge.locale.monster_chat_1035_5 = "Tu as peur, hein? (Rire) " -gameforge.locale.monster_chat_1035_6 = "Je pense qu'il est temps de te dlester de quelques parties de ton corps. " -gameforge.locale.monster_chat_1036_1 = "Avec qui veux-tu aller en enfer? " -gameforge.locale.monster_chat_1036_2 = "Sales chiens! Je vais vous rendre fous! " -gameforge.locale.monster_chat_1036_3 = "(Rire) " -gameforge.locale.monster_chat_1036_4 = "Vends ton me si tu veux sauver ta vie. " -gameforge.locale.monster_chat_1036_5 = " " -gameforge.locale.monster_chat_1036_6 = "Tu vois trouble, tu ne distingues mme plus ta gauche de ta droite (Rire). " -gameforge.locale.monster_chat_1037_1 = "Pourquoi ne pas errer ainsi pour toujours? " -gameforge.locale.monster_chat_1037_2 = "Quoi? Tu as peur du noir? " -gameforge.locale.monster_chat_1037_3 = "Bienvenue en enfer (rire). " -gameforge.locale.monster_chat_1037_4 = "Mais oui, mais oui. Tu peux crier! " -gameforge.locale.monster_chat_1037_5 = "(Rire) Ce n'est pas comme a que tu me tueras. " -gameforge.locale.monster_chat_1037_6 = "Ouiiiii, voil qui est mieux! " -gameforge.locale.monster_chat_1038_1 = "C'est ici l'enfer " -gameforge.locale.monster_chat_1038_2 = "Bienvenue en enfer. " -gameforge.locale.monster_chat_1038_3 = "Si tu pouvais mourir lentement... " -gameforge.locale.monster_chat_1038_4 = "a n'a pas de sens de m'attaquer! (Rire) " -gameforge.locale.monster_chat_1038_5 = " " -gameforge.locale.monster_chat_1038_6 = "Ce n'est pas bien de mourir rapidement, nous voulons nous amuser avec vous... " -gameforge.locale.monster_chat_1039_1 = "Jusqu' ce qu'un autre arrive... " -gameforge.locale.monster_chat_1039_2 = "Tu crois vraiment pouvoir nous chapper? " -gameforge.locale.monster_chat_1039_3 = "Ici tout est effrayant, trs effrayant. " -gameforge.locale.monster_chat_1039_4 = "Bienvenue chez nous (Rire) " -gameforge.locale.monster_chat_1039_5 = "Tu vois? Tu l'as rat... " -gameforge.locale.monster_chat_1039_6 = "Hmm, si frais... " -gameforge.locale.monster_chat_1040_1 = "Nous voyons tes moindres mouvements. " -gameforge.locale.monster_chat_1040_2 = "Vas-y doucement. " -gameforge.locale.monster_chat_1040_3 = "Si tu touches quelqu'un tu es mort. (rire) " -gameforge.locale.monster_chat_1040_4 = "Tu l'entends ma cloche ??? Ce sera la dernire chose que tu entendras !!! " -gameforge.locale.monster_chat_1040_5 = "Si cette blessure continue de saigner a deviendra dangereux pour toi... " -gameforge.locale.monster_chat_1040_6 = "Oui! Allez, bats-toi! (rire) " -gameforge.locale.monster_chat_1041_1 = "(Rire)(Rire)(Rire) " -gameforge.locale.monster_chat_1041_2 = "Les nouveaux corps sont l. " -gameforge.locale.monster_chat_1041_3 = "Oui, il est temps d'entrer dans un nouveau corps. " -gameforge.locale.monster_chat_1041_4 = "Nous ressuscitons. Nous ne mourons jamais! " -gameforge.locale.monster_chat_1041_5 = "C'est inutile de nous attaquer. (Rire) " -gameforge.locale.monster_chat_1041_6 = "De quoi mourras-tu? d'puisement ou de tes blessures? " -gameforge.locale.monster_chat_1091_1 = "Qui peut voler et attaquer mieux que moi? " -gameforge.locale.monster_chat_1091_2 = "Tu peux devenir comme moi. " -gameforge.locale.monster_chat_1091_3 = "Ne veux-tu pas devenir pareil moi? " -gameforge.locale.monster_chat_1091_4 = "Tu es moi corps et me! (rire) " -gameforge.locale.monster_chat_1091_5 = "Fatigu? Tes jambes tremblent... " -gameforge.locale.monster_chat_1091_6 = "Combien de temps crois-tu pouvoir rsister? (rire) " -gameforge.locale.monster_chat_1093_1 = "Qui aurait cru qu'il y a pire que la mort? " -gameforge.locale.monster_chat_1093_2 = "Bienvenue. " -gameforge.locale.monster_chat_1093_3 = "Tu seras ma proie! " -gameforge.locale.monster_chat_1093_4 = "Je dvorerai ton corps et ton me avec! " -gameforge.locale.monster_chat_1093_5 = "Combien de temps rsisteras-tu? Hein? " -gameforge.locale.monster_chat_1093_6 = "La mort rit dans ton dos. (rire) " -gameforge.locale.monster_chat_11000_1 = "Tous ceux qui sont inquiets pour leur dveloppement devraient couter! " -gameforge.locale.monster_chat_11000_10 = "Si vous voulez contrler le pouvoir de la Nature et de la foudre, choisissez l'apprentissage des Soins! " -gameforge.locale.monster_chat_11000_11 = "Chaque guerrier combat diffremment. L'important est d'endurcir votre corps! " -gameforge.locale.monster_chat_11000_12 = "Le point fort d'un Sura est la magie. Travaillez votre intelligence et votre rapidit, sans ngliger votre force! " -gameforge.locale.monster_chat_11000_13 = "Utilisez les comptences de Ninja! Concentrez-vous sur la vitesse et la force de votre corps! " -gameforge.locale.monster_chat_11000_14 = "Les Chamanes utilisent la rgnration, l'assistance et les sorts distance, pour lesquels l'intelligence est indispensable! " -gameforge.locale.monster_chat_11000_15 = "N'oubliez pas votre apprentissage! " -gameforge.locale.monster_chat_11000_16 = "Suivez un apprentissage pour augmenter vos comptences! " -gameforge.locale.monster_chat_11000_17 = "Comptences? Vous pouvez vous lever au rang de matre, attribu alatoirement entre les niveaux 17 et 21! " -gameforge.locale.monster_chat_11000_18 = "Vous voulez devenir un grand matre? Vous aurez donc besoin d'un livre de comptence particulier ! " -gameforge.locale.monster_chat_11000_19 = "Ds que vous aurez lu le livre de comptence, il disparatra ! " -gameforge.locale.monster_chat_11000_2 = "Guerriers jusqu'au niveau 5, coutez-moi ! " -gameforge.locale.monster_chat_11000_20 = "Vous voulez lire un autre livre de comptence ? Attendez une journe ! " -gameforge.locale.monster_chat_11000_21 = "Augmentez votre intelligence pour amliorer vos comptences de Sura ! " -gameforge.locale.monster_chat_11000_22 = "Utilisez les grands pouvoirs d'un Sura en combat! " -gameforge.locale.monster_chat_11000_23 = "Vous savez o se trouve le temple de la secte secrte ? Dans la valle de Seungryong ! " -gameforge.locale.monster_chat_11000_24 = "Les caves aux araignes ont rapparu. Elles sont dans le dsert de Yongbi. " -gameforge.locale.monster_chat_11000_25 = "Accomplissez des qutes et utilisez vos rcompenses pour faire des amliorations ! " -gameforge.locale.monster_chat_11000_26 = "Pcher? a me parait bien! Vous tes-vous dj procur une canne et des appts chez un pcheur? " -gameforge.locale.monster_chat_11000_27 = "Vous voulez avoir quelque chose de plus dur chasser? Cherchez un portail! Allez dans un terrain de chasse appropri votre niveau! " -gameforge.locale.monster_chat_11000_28 = "Prenez garde aux ennemis des autres empires. On ne sait jamais quand ils s'apprtent vous poignarder dans le dos. " -gameforge.locale.monster_chat_11000_29 = "Voulez-vous rinitialiser vos comptences? Allez voir la Vieille dame. N'oubliez pas d'apporter assez de yangs! " -gameforge.locale.monster_chat_11000_3 = "Allez voir l'instructeur de combat au corps corps si vous voulez tre connu comme un guerrier puissant en attaque! " -gameforge.locale.monster_chat_11000_30 = "Visez le niveau de Matre parfait, il n'y a que comme a que vous deviendrez un vritable hros! " -gameforge.locale.monster_chat_11000_31 = "Si vous voulez aller vers une autre ville ou un autre champ de bataille, cherchez les vieillards sur le continent. " -gameforge.locale.monster_chat_11000_4 = "Si vous voulez tre puissant dans les comptences de guerrier, choisissez l'apprentissage mental! " -gameforge.locale.monster_chat_11000_5 = "Si vous voulez devenir un Sura sachant manier l'pe magique, choisissez l'apprentissage des armes magiques! " -gameforge.locale.monster_chat_11000_6 = "Choisissez la magie noire si vous voulez matriser l'utilisation des sorts! " -gameforge.locale.monster_chat_11000_7 = "L'entrainement l'arc est rserv aux ninjas de niveau 5 et plus. " -gameforge.locale.monster_chat_11000_8 = "Si vous voulez devenir un Ninja secret, choisissez l'apprentissage du combat au corps corps! " -gameforge.locale.monster_chat_11000_9 = "Si vous voulez devenir un guerrier de la force du Dragon, choisissez la doctrine du Dieu dragon! " -gameforge.locale.monster_chat_11002_1 = "Tous ceux qui s'intressent leur sant, coutez! " -gameforge.locale.monster_chat_11002_10 = "Si vous voulez contrler le pouvoir de la nature et de la foudre, choisissez l'apprentissage des Soins! " -gameforge.locale.monster_chat_11002_11 = "Chaque guerrier combat sa faon. Endurcissez votre corps! " -gameforge.locale.monster_chat_11002_12 = "Le point fort d'un Sura est la magie. Travaillez votre intelligence et votre rapidit sans ngliger votre force! " -gameforge.locale.monster_chat_11002_13 = "Amliorez vos comptences de Ninja! Concentrez-vous sur la vitesse et la force corporelle! " -gameforge.locale.monster_chat_11002_14 = "Les Chamanes utilisent la rgnration, l'assistance et les sorts distance, pour lesquels l'intelligence est indispensable ! " -gameforge.locale.monster_chat_11002_15 = "N'oubliez pas votre apprentissage! " -gameforge.locale.monster_chat_11002_16 = "Suivez un apprentissage pour augmenter vos comptences! " -gameforge.locale.monster_chat_11002_17 = "Comptences? Vous pouvez vous lever au rang de matre, attribu alatoirement entre les niveaux 17 et 21! " -gameforge.locale.monster_chat_11002_18 = "Vous voulez devenir un grand matre? Vous aurez donc besoin d'un livre de comptence particulier ! " -gameforge.locale.monster_chat_11002_19 = "Ds que vous aurez lu le livre de comptence, il disparatra ! " -gameforge.locale.monster_chat_11002_2 = "Guerriers jusqu'au niveau 5, coutez-moi ! " -gameforge.locale.monster_chat_11002_20 = "Vous voulez lire un autre livre de comptence ? Attendez une journe ! " -gameforge.locale.monster_chat_11002_21 = "Augmentez votre intelligence pour amliorer vos comptences de Sura ! " -gameforge.locale.monster_chat_11002_22 = "Utilisez les grands pouvoirs d'un Sura en combat! " -gameforge.locale.monster_chat_11002_23 = "Vous savez o se trouve le temple de la secte secrte ? Dans la valle de Seungryong ! " -gameforge.locale.monster_chat_11002_24 = "Les caves aux araignes ont rapparu. Elles sont dans le dsert de Yongbi. " -gameforge.locale.monster_chat_11002_25 = "Accomplissez des qutes et utilisez vos rcompenses pour faire des amliorations ! " -gameforge.locale.monster_chat_11002_26 = "Pcher? a me parait bien! Vous tes-vous dj procur une canne et des appts chez un pcheur? " -gameforge.locale.monster_chat_11002_27 = "Vous voulez avoir quelque chose de plus dur chasser? Cherchez un portail! Allez dans un terrain de chasse appropri votre niveau! " -gameforge.locale.monster_chat_11002_28 = "Prenez garde aux ennemis des autres empires. On ne sait jamais quand ils s'apprtent vous poignarder dans le dos. " -gameforge.locale.monster_chat_11002_29 = "Voulez-vous rinitialiser vos comptences? Allez voir la Vieille dame. N'oubliez pas d'apporter assez de yangs! " -gameforge.locale.monster_chat_11002_3 = "Allez voir l'instructeur de combat au corps corps si vous voulez tre connu comme un guerrier puissant en attaque! " -gameforge.locale.monster_chat_11002_30 = "Visez le niveau de Matre parfait, il n'y a que comme a que vous deviendrez un vritable hros! " -gameforge.locale.monster_chat_11002_31 = "Si vous voulez aller vers une autre ville ou un autre champ de bataille, cherchez les vieillards sur le continent. " -gameforge.locale.monster_chat_11002_4 = "Si vous voulez tre puissant dans les comptences de guerrier, choisissez l'apprentissage mental! " -gameforge.locale.monster_chat_11002_5 = "Si vous voulez devenir un Sura sachant manier l'pe magique, choisissez l'apprentissage des armes magiques! " -gameforge.locale.monster_chat_11002_6 = "Choisissez la magie noire si vous voulez matriser l'utilisation des sorts! " -gameforge.locale.monster_chat_11002_7 = "L'entrainement l'arc est rserv aux ninjas de niveau 5 et plus. " -gameforge.locale.monster_chat_11002_8 = "Si vous voulez devenir un Ninja secret, choisissez l'apprentissage du combat au corps corps! " -gameforge.locale.monster_chat_11002_9 = "Si vous voulez devenir un guerrier de la force du Dragon, choisissez la doctrine du Dieu dragon! " -gameforge.locale.monster_chat_11004_1 = "Tous ceux qui s'intressent leur sant, coutez! " -gameforge.locale.monster_chat_11004_10 = "Si vous voulez contrler le pouvoir de la nature et de la foudre, choisissez l'apprentissage des Soins! " -gameforge.locale.monster_chat_11004_11 = "Chaque guerrier combat sa faon. Endurcissez votre corps! " -gameforge.locale.monster_chat_11004_12 = "Le point fort d'un Sura est la magie. Travaillez votre intelligence et votre rapidit, sans ngliger votre force ! " -gameforge.locale.monster_chat_11004_13 = "Amliorez vos comptences de Ninja! Concentrez vous sur l'intelligence et la force corporelle! " -gameforge.locale.monster_chat_11004_14 = "Les Chamanes utilisent la rgnration, l'assistance et les sorts distance, pour lesquels l'intelligence est indispensable ! " -gameforge.locale.monster_chat_11004_15 = "N'oubliez pas votre apprentissage! " -gameforge.locale.monster_chat_11004_16 = "Suivez un apprentissage pour augmenter vos comptences! " -gameforge.locale.monster_chat_11004_17 = "Comptences? Vous pouvez vous lever au rang de matre, attribu alatoirement entre les niveaux 17 et 21! " -gameforge.locale.monster_chat_11004_18 = "Vous voulez devenir un grand matre? Vous aurez donc besoin d'un livre de comptence particulier ! " -gameforge.locale.monster_chat_11004_19 = "Ds que vous aurez lu le livre de comptence, il disparatra ! " -gameforge.locale.monster_chat_11004_2 = "Guerriers jusqu'au niveau 5, coutez-moi ! " -gameforge.locale.monster_chat_11004_20 = "Vous voulez lire un autre livre de comptence ? Attendez une journe ! " -gameforge.locale.monster_chat_11004_21 = "Augmentez votre intelligence pour amliorer vos comptences de Sura ! " -gameforge.locale.monster_chat_11004_22 = "Utilisez les grands pouvoirs d'un Sura en combat! " -gameforge.locale.monster_chat_11004_23 = "Vous savez o se trouve le temple de la secte secrte ? Dans la valle de Seungryong ! " -gameforge.locale.monster_chat_11004_24 = "Les caves aux araignes ont rapparu. Elles sont dans le dsert de Yongbi. " -gameforge.locale.monster_chat_11004_25 = "Accomplissez des qutes et utilisez vos rcompenses pour faire des amliorations ! " -gameforge.locale.monster_chat_11004_26 = "Pcher? a me parait bien! Vous tes-vous dj procur une canne et des appts chez un pcheur? " -gameforge.locale.monster_chat_11004_27 = "Vous voulez avoir quelque chose de plus dur chasser? Cherchez un portail! Allez dans un terrain de chasse appropri votre niveau! " -gameforge.locale.monster_chat_11004_28 = "Prenez garde aux ennemis des autres empires. On ne sait jamais quand ils s'apprtent vous poignarder dans le dos. " -gameforge.locale.monster_chat_11004_29 = "Voulez-vous rinitialiser vos comptences? Allez voir la Vieille dame. N'oubliez pas d'apporter assez de yangs! " -gameforge.locale.monster_chat_11004_3 = "Allez voir l'instructeur de combat au corps corps si vous voulez tre connu comme un guerrier puissant en attaque! " -gameforge.locale.monster_chat_11004_30 = "Visez le niveau de Matre parfait, il n'y a que comme a que vous deviendrez un vritable hros! " -gameforge.locale.monster_chat_11004_31 = "Si vous voulez aller vers une autre ville ou un autre champ de bataille, cherchez les vieillards sur le continent. " -gameforge.locale.monster_chat_11004_4 = "Si vous voulez tre puissant dans les comptences de guerrier, choisissez l'apprentissage mental! " -gameforge.locale.monster_chat_11004_5 = "Si vous voulez devenir un Sura sachant manier l'pe magique, choisissez l'apprentissage des armes magiques! " -gameforge.locale.monster_chat_11004_6 = "Choisissez la magie noire si vous voulez matriser l'utilisation des sorts! " -gameforge.locale.monster_chat_11004_7 = "L'entrainement l'arc est rserv aux ninjas de niveau 5 et plus. " -gameforge.locale.monster_chat_11004_8 = "Si vous voulez devenir un Ninja furtif, choisissez l'apprentissage du combat au corps corps! " -gameforge.locale.monster_chat_11004_9 = "Si vous voulez tre un guerrier de la force du Dragon, choisissez la doctrine du Dieu dragon! " -gameforge.locale.monster_chat_1105_1 = "L'tat de glace est bon. " -gameforge.locale.monster_chat_1105_2 = "Le mont Sohan est srement le mieux. " -gameforge.locale.monster_chat_1105_3 = "Quel temps magnifique. " -gameforge.locale.monster_chat_1105_4 = "Tu seras exactement comme moi. " -gameforge.locale.monster_chat_1105_5 = "Tu peux vivre pour toujours, du moins jusqu' ce que la glace fonde. " -gameforge.locale.monster_chat_1105_6 = "Combien de temps a prendra avant que tu ne deviennes de glace? " -gameforge.locale.monster_chat_1106_1 = "Des humains... ici?! " -gameforge.locale.monster_chat_1106_2 = "Fatigu... mais assez rveill pour toi... " -gameforge.locale.monster_chat_1106_3 = "Quelqu'un ici, sur ma colline? " -gameforge.locale.monster_chat_1106_4 = "Tu n'as rien faire ici! " -gameforge.locale.monster_chat_1106_5 = "Tu ferais mieux de retourner sur tes pas! " -gameforge.locale.monster_chat_1106_6 = "Etranger... tu te sens si seul? " -gameforge.locale.monster_chat_1191_1 = "Voyons si de beaux hommes passent par ici. " -gameforge.locale.monster_chat_1191_2 = "Si froid...si seule...ou est mon futur mari? " -gameforge.locale.monster_chat_1191_3 = "Devrais-je y travailler? " -gameforge.locale.monster_chat_1191_4 = " " -gameforge.locale.monster_chat_1191_5 = "Quelque chose manque. Je ne suis pas amus. " -gameforge.locale.monster_chat_1191_6 = "Je vais mettre un terme a tes souffrances! " -gameforge.locale.monster_chat_1301_1 = "Un dragon! " -gameforge.locale.monster_chat_1301_2 = "Ta peau ple va devenir encore plus ple dans quelques minutes. " -gameforge.locale.monster_chat_1301_3 = "Tu veux me dfier? Pas de souci! " -gameforge.locale.monster_chat_1301_4 = "Tu m'attaques? Cah! Tu n'y survivras pas! " -gameforge.locale.monster_chat_1301_5 = "Quel humain faible, faible! " -gameforge.locale.monster_chat_1301_6 = "Voyons comment tu encaisses! " -gameforge.locale.monster_chat_1302_1 = "T'en tirer? N'y pense mme pas. " -gameforge.locale.monster_chat_1302_2 = "Bien... Approche... Cah! " -gameforge.locale.monster_chat_1302_3 = "L'pe tremble dans ma main. Cah! " -gameforge.locale.monster_chat_1302_4 = "Tu ne survivras pas cette rencontre! " -gameforge.locale.monster_chat_1302_5 = "Voici mon pe! " -gameforge.locale.monster_chat_1302_6 = "Douloureux, n'est-ce pas? (rire) " -gameforge.locale.monster_chat_1303_1 = "Mme l'herbe sur laquelle tu as march par mgarde peut te tuer. " -gameforge.locale.monster_chat_1303_2 = "Fais attention l'herbe. " -gameforge.locale.monster_chat_1303_3 = "Bien. Viens moi. (rire) " -gameforge.locale.monster_chat_1303_4 = "Espce de chien! Puisque tu es venu je vais te tuer maintenant. " -gameforge.locale.monster_chat_1303_5 = "Meurs! Meurs! " -gameforge.locale.monster_chat_1303_6 = "Regrettes-tu d'tre venu? " -gameforge.locale.monster_chat_1305_1 = "Qui pourra me vaincre? " -gameforge.locale.monster_chat_1305_2 = "Toi? Tu veux te battre? " -gameforge.locale.monster_chat_1305_3 = "Viens ici si tu veux! " -gameforge.locale.monster_chat_1305_4 = "Faisons cela comme il faut! Ne t'en vas pas! " -gameforge.locale.monster_chat_1305_5 = "Comment trouves-tu mon pe? " -gameforge.locale.monster_chat_1305_6 = "Tu as peur? (rire) " -gameforge.locale.monster_chat_1901_1 = "Je pense que tu vas mourir aujourd'hui. " -gameforge.locale.monster_chat_1901_2 = "Je t'aime bien, toi... " -gameforge.locale.monster_chat_1901_3 = "Alors qu'en penses-tu? Ma chre distraction... " -gameforge.locale.monster_chat_1901_4 = "H! Fais a bien et ne t'enfuis pas comme un poltron. " -gameforge.locale.monster_chat_1901_5 = "Dj en mon pouvoir? Hmmm? " -gameforge.locale.monster_chat_1901_6 = "Tu ne veux pas hurler un peu? (rire) " -gameforge.locale.monster_chat_20001_1 = "Vous semblez nerveux... Ne vous inquitez pas, a ne risque pas exploser. " -gameforge.locale.monster_chat_20001_2 = "Parfois, j'ai juste envie d'une promenade. " -gameforge.locale.monster_chat_20001_3 = "Je m'ennuie tellement. Mme mes petits-enfants ne viennent plus me rendre visite. " -gameforge.locale.monster_chat_20001_4 = "Quant on devient vieux on a besoin des autres. " -gameforge.locale.monster_chat_20001_5 = "Mes belles annes sont derrire moi. " -gameforge.locale.monster_chat_20002_1 = "Le soleil est si chaud. " -gameforge.locale.monster_chat_20002_2 = "Temps magnifique pour scher un linge mouill, n'est-ce pas? " -gameforge.locale.monster_chat_20002_3 = "O est mon bon rien de mari? " -gameforge.locale.monster_chat_20002_4 = "Il se fait appeler pre et n'a mme pas honte face ses enfants. " -gameforge.locale.monster_chat_20002_5 = "Les livres sont des livres. Il ne gagne pas d'argent. Il ne fait que lire. " -gameforge.locale.monster_chat_20003_1 = "Oooh, doudou, bb. Tu as bien dormi? " -gameforge.locale.monster_chat_20003_2 = "Tu souris comme un petit ange. " -gameforge.locale.monster_chat_20003_3 = "Maman est si contente que tu sois en bonne sant. " -gameforge.locale.monster_chat_20003_4 = "Tu veux qu'on s'occupe de toi? Tu as faim? " -gameforge.locale.monster_chat_20003_5 = "Bon petit... Dors mon bb, dors. " -gameforge.locale.monster_chat_20004_1 = "La routine. " -gameforge.locale.monster_chat_20004_2 = "O vais-je trouver manger aujourd'hui? " -gameforge.locale.monster_chat_20004_3 = "Ces gens en arme sont si ennuyeux. " -gameforge.locale.monster_chat_20004_4 = "Voyons voir. Peut-tre devrais-je aller au restaurant d'Octavio. " -gameforge.locale.monster_chat_20004_5 = "Oh, au fait, on dirait que les guerres sont finies... " -gameforge.locale.monster_chat_20005_1 = "L'esprit du Matre-potier coule jusqu'au bout de ses doigts. " -gameforge.locale.monster_chat_20005_2 = "Depuis que le chaos a envahi le pays, il y a des combattants partout. " -gameforge.locale.monster_chat_20005_3 = "Tout le monde veut se battre. " -gameforge.locale.monster_chat_20005_4 = "Je prie pour un monde calme et paisible. " -gameforge.locale.monster_chat_20005_5 = "H, vous l, prenez une minute pour vous relaxer et rflchir... " -gameforge.locale.monster_chat_20006_1 = "Oh ciel, que dois-je faire? " -gameforge.locale.monster_chat_20006_2 = "Je ne trouve pas la moindre trace de mon frre pourtant il a promis d'tre l. " -gameforge.locale.monster_chat_20006_3 = "Je ne vois que des porteurs d'pe partout. " -gameforge.locale.monster_chat_20006_4 = "Mon frre me manque. " -gameforge.locale.monster_chat_20006_5 = "Personne n'a vu mon frre? " -gameforge.locale.monster_chat_20007_1 = "Hm, c'est vraiment de la viande fraiche! " -gameforge.locale.monster_chat_20007_2 = "C'est bien que les gens mangent plus de viande maintenant. " -gameforge.locale.monster_chat_20007_3 = "Les affaires vont bien mais la viande est toujours rare. " -gameforge.locale.monster_chat_20007_4 = "Quand est-ce que la viande que nous avons commande arrivera? " -gameforge.locale.monster_chat_20007_5 = "Si a n'arrive pas temps, il nous faudra partir chasser. " -gameforge.locale.monster_chat_20008_1 = "J'espre que les clients viendront en masse quand les beaux jours reviendront. " -gameforge.locale.monster_chat_20008_2 = "Le chien paresseux viendra srement bientt rclamer manger. " -gameforge.locale.monster_chat_20008_3 = "Oh mon dieu, quel pauvre homme! " -gameforge.locale.monster_chat_20008_4 = "Il tait un grand guerrier autrefois. " -gameforge.locale.monster_chat_20008_5 = "Je me demande pourquoi il ne combat plus. " -gameforge.locale.monster_chat_20009_1 = "Les jeunes sont vraiment fougueux, ils rayonnent de vitalit. " -gameforge.locale.monster_chat_20009_2 = "Les guerriers ont bien plus fire allure quand ils portent leurs armes. " -gameforge.locale.monster_chat_20009_3 = "Cet esprit meurtrier, tout le monde l'a prsent. " -gameforge.locale.monster_chat_20009_4 = "Domine ton cur, concentre-toi profondment et calme ton esprit. " -gameforge.locale.monster_chat_20009_5 = "Il existe une recette infaillible pour le bonheur, mais il faut se tenir de strictes rgles. " -gameforge.locale.monster_chat_20010_1 = "Je t'ai apport un objet prcieux! " -gameforge.locale.monster_chat_20010_2 = "Marchandises Exotiques ! Pices rares et belles ! " -gameforge.locale.monster_chat_20010_3 = "Venez, venez tous! " -gameforge.locale.monster_chat_20010_4 = "Venez, venez acheter! Vous n'aurez plus d'occasion comme celle l! " -gameforge.locale.monster_chat_20010_5 = "Argh, pourquoi y a-t-il autant de voleurs par ici? " -gameforge.locale.monster_chat_20011_1 = "Tout est si sec ces temps-ci... " -gameforge.locale.monster_chat_20011_2 = "La rcolte de grain n'est plus ce qu'elle tait avant. " -gameforge.locale.monster_chat_20011_3 = "Pourquoi les rcoltes sont-elles moins bonnes qu'avant? " -gameforge.locale.monster_chat_20011_4 = "Le grain est cassant et a un got de pourriture. " -gameforge.locale.monster_chat_20011_5 = "C'est mauvais signe. L'agriculture est la base de notre vie. " -gameforge.locale.monster_chat_20012_1 = "Gteaux de riz! Dlicieux gteaux de riz!! " -gameforge.locale.monster_chat_20012_2 = "Achetez mes gteaux de riz sucrs! " -gameforge.locale.monster_chat_20012_3 = "C'est vrai, les affaires se portent plutt mal. " -gameforge.locale.monster_chat_20012_4 = "Je devrais peut-tre tenter ma chance dans une autre ville. " -gameforge.locale.monster_chat_20012_5 = "Mais il y a tellement de tigres... " -gameforge.locale.monster_chat_20013_1 = "Les jours comme aujourd'hui, la meilleure chose qui puisse t'arriver c'est d'tre sur un bateau. " -gameforge.locale.monster_chat_20013_2 = "Temps idal pour pcher! " -gameforge.locale.monster_chat_20013_3 = "Encore un petit nud... Aucun poisson ne m'arrachera cet hameon ! " -gameforge.locale.monster_chat_20013_4 = "Ce satan ours a dtruit ma canne pche! " -gameforge.locale.monster_chat_20013_5 = "Je devrais vraiment ramander mes filets. " -gameforge.locale.monster_chat_20014_1 = "Huh! " -gameforge.locale.monster_chat_20014_2 = "Pas d'inquitude, c'est ma faon d'tre. " -gameforge.locale.monster_chat_20014_3 = "Haaaaa! " -gameforge.locale.monster_chat_20014_4 = "Que faire pour qu'il... Oh...qu'est-ce que je viens de vous dire ? " -gameforge.locale.monster_chat_20014_5 = "Je ne peux pas du tout tre courageux. " -gameforge.locale.monster_chat_20015_1 = "Cette hache m'a toujours bien servi pendant ces 20 dernires annes. " -gameforge.locale.monster_chat_20015_2 = "Toujours tranchante, mais peut-tre plus autant qu'avant. " -gameforge.locale.monster_chat_20015_3 = "Je veux la renforcer pour continuer l'utiliser. " -gameforge.locale.monster_chat_20015_4 = "Mais j'ai besoin de pierres pleines de minraux pour cela " -gameforge.locale.monster_chat_20015_5 = "Mais o pourrai-je les trouver? " -gameforge.locale.monster_chat_20016_1 = "Les clients viennent en masse. " -gameforge.locale.monster_chat_20016_2 = "Esprons que je puisse finir temps. " -gameforge.locale.monster_chat_20016_3 = "Je tape sur l'enclume, ne me tapez pas sur les nerfs ! " -gameforge.locale.monster_chat_20016_4 = "Voil le bruit que doit faire un marteau ! " -gameforge.locale.monster_chat_20016_5 = "Quelle chaleur dans cette forge. " -gameforge.locale.monster_chat_20017_1 = "Je ne me sens pas de jouer d'un instrument. " -gameforge.locale.monster_chat_20017_2 = "Mon instrument est dans un bien sale tat. " -gameforge.locale.monster_chat_20017_3 = "Peut-tre devrais-je acheter un nouvel instrument ? " -gameforge.locale.monster_chat_20017_4 = "Mon instrument est certes vieux et us... Mais que voulez-vous, j'aime les antiquits ! " -gameforge.locale.monster_chat_20017_5 = "Il faut que je trouve rapidement des cordes pour remplacer celles qui ont cass... " -gameforge.locale.monster_chat_20018_1 = "Je suis si occup! " -gameforge.locale.monster_chat_20018_2 = "Chaque jour de nouveaux blesss arrivent. " -gameforge.locale.monster_chat_20018_3 = "Pas le temps de sortir et voir des gens! " -gameforge.locale.monster_chat_20018_4 = "Et les mdicaments commencent manquer. " -gameforge.locale.monster_chat_20018_5 = "Je voudrais bien trouver quelqu'un pour ramener les ingrdients pour fabriquer de nouveaux remdes. " -gameforge.locale.monster_chat_20019_1 = "Depuis trente ans, je parcours les montagnes avec mon arc. " -gameforge.locale.monster_chat_20019_2 = "C'est comme a que j'ai pu nourrir ma femme et lever trois enfants. " -gameforge.locale.monster_chat_20019_3 = "Ce n'est pas une vie facile mais a en vaut la peine. " -gameforge.locale.monster_chat_20019_4 = "Mais maintenant la corde de mon arc est casse et je ne peux plus chasser pour nourrir ma famille. " -gameforge.locale.monster_chat_20019_5 = "Si je ne peux pas rparer mon arc il faudra que j'arrte. " -gameforge.locale.monster_chat_20020_1 = "H, qu'est-ce que vous regardez comme a?? " -gameforge.locale.monster_chat_20020_2 = "Allez vous-en! " -gameforge.locale.monster_chat_20020_3 = "Oh, combien de temps devrais-je rester cach? " -gameforge.locale.monster_chat_20020_4 = "Vais-je mourir au milieu de nulle part, oubli de tous? " -gameforge.locale.monster_chat_20020_5 = "Aaaah, j'espre tellement l'aide de quelqu'un... " -gameforge.locale.monster_chat_20021_1 = "Ce jour prendra fin comme tous les autres. " -gameforge.locale.monster_chat_20021_2 = "Que vais-je faire prsent hein? " -gameforge.locale.monster_chat_20021_3 = "Je n'aurais jamais cru que a finirait ainsi. " -gameforge.locale.monster_chat_20021_4 = "Non! Il ne peut pas tre le seul avoir fini comme a! " -gameforge.locale.monster_chat_20021_5 = "J'espre qu'il sera veng! " -gameforge.locale.monster_chat_20022_1 = "Encore un jour formidable! " -gameforge.locale.monster_chat_20022_2 = "Le mari de Ariyoung a disparu. " -gameforge.locale.monster_chat_20022_3 = "Je voulais aider mais cette obstination... " -gameforge.locale.monster_chat_20022_4 = "Si elle m'avait pous, elle n'aurait pas eu une vie aussi ennuyeuse. " -gameforge.locale.monster_chat_20022_5 = "Je n'ai pas su lui montrer mes sentiments... " -gameforge.locale.monster_chat_20023_1 = "Oh non! Que faire si ma femme apprend a? " -gameforge.locale.monster_chat_20023_2 = "Si seulement je pouvais vivre de la lecture de mes livres! " -gameforge.locale.monster_chat_20023_3 = "Les livres sont si mystrieux. " -gameforge.locale.monster_chat_20023_4 = "Je ne pourrais pas vivre comme a ternellement mais... " -gameforge.locale.monster_chat_20023_5 = "J'aimerais pouvoir faire quelque chose pour ma femme mais... " -gameforge.locale.monster_chat_20024_1 = "Allez, allez! Bouge un peu mieux que a! " -gameforge.locale.monster_chat_20024_2 = "Qu'est-ce que tu fais? Tu ne peux pas te dpcher un peu? " -gameforge.locale.monster_chat_20024_3 = "Imaginez-vous comment un guerrier manie son pe et faites pareil ! " -gameforge.locale.monster_chat_20024_4 = "O est cet imbcile? O est-il maintenant? " -gameforge.locale.monster_chat_20024_5 = "Chien! Tu n'est pas un homme. Ha! " -gameforge.locale.monster_chat_2091_1 = "Coupons, coupons... Cheveux et cous ! " -gameforge.locale.monster_chat_2091_2 = "J'ai la solution vos problmes de fatigue : Le sommeil ternel ! " -gameforge.locale.monster_chat_2091_3 = "Respirez profondment. Ne vous inquitez pas, ce n'est que du poison ! " -gameforge.locale.monster_chat_2091_4 = "Je ne vais laisser que votre visage intact ! Cela fera une belle dcoration... " -gameforge.locale.monster_chat_2091_5 = " " -gameforge.locale.monster_chat_2091_6 = "Une fois enrouls dans ma toile, vous ferez un apptissant petit-four pour plus tard. " -gameforge.locale.monster_chat_2092_1 = "Je ne peux plus supporter les caprices de ma femme. " -gameforge.locale.monster_chat_2092_2 = "Pourquoi je ne peux pas dormir? " -gameforge.locale.monster_chat_2092_3 = "Oh, on dirait que quelqu'un est pris dans la toile d'araigne. " -gameforge.locale.monster_chat_2092_4 = "Je suis plutt pacifique, mais si quelqu'un m'attaque il le regrette trs vite. " -gameforge.locale.monster_chat_2092_5 = "Ouiiiii, donne tout ce que tu as! " -gameforge.locale.monster_chat_2092_6 = "Personne ne peut me vaincre ! " -gameforge.locale.monster_chat_2104_1 = "Pourquoi les humains sont ils aussi humides l'intrieur ? a fait rouiller mon pe ! " -gameforge.locale.monster_chat_2104_2 = "Le poison dans ton dard caudal a-t-il sch ? " -gameforge.locale.monster_chat_2104_3 = "Alors, et ce combat? " -gameforge.locale.monster_chat_2104_4 = "Dj puis par la chaleur? " -gameforge.locale.monster_chat_2104_5 = "J'aime abandonner les gens dans le dsert. " -gameforge.locale.monster_chat_2104_6 = "Pauvre de toi, enterr ainsi dans le dsert. " -gameforge.locale.monster_chat_2105_1 = "Je vais partager un secret avec toi - je dteste la poussire. " -gameforge.locale.monster_chat_2105_2 = "Il fait trs chaud, n'est-ce pas? " -gameforge.locale.monster_chat_2105_3 = "Cet endroit est dangereux. " -gameforge.locale.monster_chat_2105_4 = " " -gameforge.locale.monster_chat_2105_5 = "Je te toucherai entre les deux yeux. " -gameforge.locale.monster_chat_2106_1 = "(soupir) Quelque chose attraper aujourd'hui? (soupir) " -gameforge.locale.monster_chat_2106_2 = "Oooh oui, voil quelque chose chasser.(rire) " -gameforge.locale.monster_chat_2106_3 = "(Rire) J'aime a, j'aime beaucoup a! " -gameforge.locale.monster_chat_2106_4 = "Celui-l est bien gras. Il est pour moi ! " -gameforge.locale.monster_chat_2106_5 = " " -gameforge.locale.monster_chat_2106_6 = "J'aime l'odeur du sang. " -gameforge.locale.monster_chat_2107_1 = "(soupir) Il n'y a pas grand chose faire ces temps-ci.(soupir) " -gameforge.locale.monster_chat_2107_2 = "H, ceux-l sont vraiment gras! " -gameforge.locale.monster_chat_2107_3 = "Le Chef apprciera... " -gameforge.locale.monster_chat_2107_4 = " " -gameforge.locale.monster_chat_2107_5 = "Bougeons un peu nos jambes. " -gameforge.locale.monster_chat_2107_6 = "Et voil la flche! " -gameforge.locale.monster_chat_2108_1 = "Si j'en attrape un, je... " -gameforge.locale.monster_chat_2108_2 = "H, pourquoi regardes-tu derrire toi? " -gameforge.locale.monster_chat_2108_3 = "Tu penses pouvoir me battre facilement? Hein? " -gameforge.locale.monster_chat_2108_4 = "Pas de chance pour toi de me rencontrer dans le dsert! " -gameforge.locale.monster_chat_2108_5 = "Ah, cette sensation, je ne m'en lasserai jamais! " -gameforge.locale.monster_chat_2108_6 = "Merci! " -gameforge.locale.monster_chat_2191_1 = "a sent l'humain - tellement dlicieux! " -gameforge.locale.monster_chat_2191_2 = "Bien. Viens par ici, viens... " -gameforge.locale.monster_chat_2191_3 = " " -gameforge.locale.monster_chat_2191_4 = "a fait plaisir de rencontrer quelqu'un dans le dsert! " -gameforge.locale.monster_chat_2191_5 = "Arrte de bouger! Kkkkkk! " -gameforge.locale.monster_chat_2191_6 = "Un petit morceau pour commencer... " -gameforge.locale.monster_chat_2202_1 = "Je ne vois vraiment pas pourquoi a il fait si chaud. " -gameforge.locale.monster_chat_2202_2 = "Si seulement il y avait quelque chose de frais... " -gameforge.locale.monster_chat_2202_3 = "Je pourrais peut-tre me rafraichir avec leur sang. " -gameforge.locale.monster_chat_2202_4 = "J'ai chaud, chaud! Leur sang me rafrachira. " -gameforge.locale.monster_chat_2202_5 = "Donne-moi ton sang! " -gameforge.locale.monster_chat_2202_6 = "Deviens comme moi! " -gameforge.locale.monster_chat_2204_1 = "Personne n'entrera tant que je serai ici! " -gameforge.locale.monster_chat_2204_2 = "Je ne sais pas pourquoi mais tu commences m'ennuyer. " -gameforge.locale.monster_chat_2204_3 = " " -gameforge.locale.monster_chat_2204_4 = "Kwuuh, sais-tu o tu es? " -gameforge.locale.monster_chat_2204_5 = " " -gameforge.locale.monster_chat_2204_6 = "Si maigre! (Rire) " -gameforge.locale.monster_chat_2205_1 = "Une pe n'est utile que dans les mains d'un guerrier. " -gameforge.locale.monster_chat_2205_2 = "Garde ton pe la main. " -gameforge.locale.monster_chat_2205_3 = "La guerre se prpare. " -gameforge.locale.monster_chat_2205_4 = "Maintenant c'est un combat mort! " -gameforge.locale.monster_chat_2205_5 = "Tu veux continuer rsister la mort? " -gameforge.locale.monster_chat_2205_6 = "Oui, ne meurs pas trop vite. " -gameforge.locale.monster_chat_2206_1 = "C'est si bon de nager dans la lave. " -gameforge.locale.monster_chat_2206_2 = "J'aime me rafraichir dans un bain de lave. " -gameforge.locale.monster_chat_2206_3 = "Mais la lave n'est plus ce qu'elle tait... " -gameforge.locale.monster_chat_2206_4 = "Fils de chien! Tu m'as drang! " -gameforge.locale.monster_chat_2206_5 = "Ne drange pas mon intimit. " -gameforge.locale.monster_chat_2206_6 = "Sinon tu le regretteras... " -gameforge.locale.monster_chat_2291_1 = "Beau temps. Ce serait tellement bien de pouvoir simplement dormir. " -gameforge.locale.monster_chat_2291_2 = "Rien n'est comparable au pays de Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = "Pourquoi n'irais-je pas dormir? " -gameforge.locale.monster_chat_2291_4 = "Tu m'as drang. " -gameforge.locale.monster_chat_2291_5 = "Tu sembles regretter de m'avoir drang. " -gameforge.locale.monster_chat_2291_6 = "Trop tard pour fuir. Et a ne servirait rien. " -gameforge.locale.monster_chat_301_1 = "Je m'ennuie tellement. N'y a-t-il rien d'intressant faire? " -gameforge.locale.monster_chat_301_2 = "Il y a deux jours, un petite fille a t mange par des btes sauvages, dans les environs. " -gameforge.locale.monster_chat_301_3 = "Les animaux sauvages deviennent de plus en plus agressifs. Nous devrions en tuer autant que possible. " -gameforge.locale.monster_chat_301_4 = "Pas de problme ! Hh, tre bien de sa personne ne suffit pas. " -gameforge.locale.monster_chat_301_5 = "Veux-tu cette pe ? Nous ne plaisantons pas. " -gameforge.locale.monster_chat_302_1 = "H ! Voil un beau garon! " -gameforge.locale.monster_chat_302_2 = "Je fais un rgime, vous savez. " -gameforge.locale.monster_chat_302_3 = "J'ai envie d'aller faire des courses. " -gameforge.locale.monster_chat_302_4 = "C'tait ma flche! " -gameforge.locale.monster_chat_302_5 = "Tu la vois? Elle vise ton cur. " -gameforge.locale.monster_chat_302_6 = "Oh ! En plein dans le mille! " -gameforge.locale.monster_chat_303_1 = "Nos enfants sont devenus trop paresseux maintenant. " -gameforge.locale.monster_chat_303_2 = "Que se passerait-il si les soldats venaient ici ? " -gameforge.locale.monster_chat_303_3 = "Pourquoi me regardes-tu comme a? " -gameforge.locale.monster_chat_303_4 = "Oh, mon dieu, quel poltron! " -gameforge.locale.monster_chat_303_5 = "N'en prends pas trop ton aise. " -gameforge.locale.monster_chat_303_6 = "Ce combat sera plus difficile que je ne le pensais. " -gameforge.locale.monster_chat_304_1 = "Vous les femmes vous tes venues aprs que vos maris vous aient laiss tomber mais vous avez toujours besoin d'hommes. " -gameforge.locale.monster_chat_304_2 = "Il n'existe pas d'hommes bien. " -gameforge.locale.monster_chat_304_3 = "Vous me tapez sur les nerfs. " -gameforge.locale.monster_chat_304_4 = "Quel effet a fait? Tu ne vois pas que la mort vous regarde? " -gameforge.locale.monster_chat_304_5 = "Oh, non ! Tu abandonnes dj? " -gameforge.locale.monster_chat_304_6 = "La souffrance vient vite. " -gameforge.locale.monster_chat_305_1 = "H! Cette pe a l'air fantastique. " -gameforge.locale.monster_chat_305_2 = "Sois plus tenace et augmente ta puissance! " -gameforge.locale.monster_chat_305_3 = "Tu penses pouvoir devenir aussi fort que moi? " -gameforge.locale.monster_chat_305_4 = "Ok. Passons aux choses srieuses. " -gameforge.locale.monster_chat_305_5 = "Oh mon dieu! Je ne suis qu'une faible femme! " -gameforge.locale.monster_chat_305_6 = "Tu as l'air fatigu. Pourquoi ne pas abandonner? Hh. " -gameforge.locale.monster_chat_306_1 = "Que va faire Serangyi aujourd'hui, hm? " -gameforge.locale.monster_chat_306_2 = "Je m'ennuie tellement... Joue avec moi! " -gameforge.locale.monster_chat_306_3 = "Je dois dire que je prfre les Suras. " -gameforge.locale.monster_chat_306_4 = "H ! Pourquoi pas un combat? " -gameforge.locale.monster_chat_306_5 = "Ne me sous-estime pas sous prtexte que je suis une femme! " -gameforge.locale.monster_chat_306_6 = "La souffrance n'est que passagre. " -gameforge.locale.monster_chat_307_1 = "Je veux quitter cet endroit tout prix. " -gameforge.locale.monster_chat_307_2 = "Comment sont scurises les habitations des membres individuels ? " -gameforge.locale.monster_chat_307_3 = "Taisez-vous les filles! " -gameforge.locale.monster_chat_307_4 = "Je te vaincrai en un seul coup. " -gameforge.locale.monster_chat_307_5 = "Ne pense mme pas t'enfuir! " -gameforge.locale.monster_chat_307_6 = "Bon, on commence? " -gameforge.locale.monster_chat_394_1 = "N'oubliez pas : tous les hommes sont des ennemis. " -gameforge.locale.monster_chat_394_2 = "Si une personne a un visage agrable, nous pouvons tre moins mchantes. " -gameforge.locale.monster_chat_394_3 = "Quoi? Tu veux te battre? " -gameforge.locale.monster_chat_394_4 = "a ne prendra pas longtemps mais a va faire mal. " -gameforge.locale.monster_chat_394_5 = "Oh, tu sembles vraiment souffrir. " -gameforge.locale.monster_chat_394_6 = "Adieu, va en enfer! " -gameforge.locale.monster_chat_401_1 = "Alors, que fais-tu dans le Serment Blanc? " -gameforge.locale.monster_chat_401_2 = "O vas-tu? " -gameforge.locale.monster_chat_401_3 = "H, tu veux te battre? " -gameforge.locale.monster_chat_401_4 = "Hh, tu esquives mes coups. " -gameforge.locale.monster_chat_401_5 = "Tu penses pouvoir m'chapper? " -gameforge.locale.monster_chat_401_6 = "Prends a! " -gameforge.locale.monster_chat_402_1 = "Dieu que je suis fatigu ! " -gameforge.locale.monster_chat_402_2 = "H, belle armure! Elle a cot combien? " -gameforge.locale.monster_chat_402_3 = "Mais le temps est au beau. " -gameforge.locale.monster_chat_402_4 = "Oh, tu t'es beaucoup entran, trs bien ! " -gameforge.locale.monster_chat_402_5 = "Que penses-tu de mes capacits? Pas mal hein? " -gameforge.locale.monster_chat_402_6 = "Quoi? bien sur, c'est cette vitesse incroyable! " -gameforge.locale.monster_chat_403_1 = "Pourquoi n'irais-je pas chasser? " -gameforge.locale.monster_chat_403_2 = "Personne n'attaque notre village aujourd'hui. " -gameforge.locale.monster_chat_403_3 = "SI tu veux te battre alors bats-toi, sale chien! " -gameforge.locale.monster_chat_403_4 = "Hh, tu n'es qu'un dbutant. " -gameforge.locale.monster_chat_403_5 = "Que devrais-je viser en premier, ton bras ou ta jambe? " -gameforge.locale.monster_chat_403_6 = "Et voici ma flche! " -gameforge.locale.monster_chat_404_1 = "Je dois aller au village m'entraner bientt. " -gameforge.locale.monster_chat_404_2 = "Je me sens plutt rouill. " -gameforge.locale.monster_chat_404_3 = "Qu'est-ce qu'on mange ce soir? " -gameforge.locale.monster_chat_404_4 = "Je surveille, alors crie tant que tu veux. " -gameforge.locale.monster_chat_404_5 = "Tu as attendu trop longtemps? Commence par faire tournoyer ton pe! " -gameforge.locale.monster_chat_404_6 = "L'pe semble intressante! " -gameforge.locale.monster_chat_405_1 = "Cette pe est prte! " -gameforge.locale.monster_chat_405_2 = "Voyons qui sera tu le premier par cette pe. " -gameforge.locale.monster_chat_405_3 = "H, qu'est-ce que tu regarde comme a? " -gameforge.locale.monster_chat_405_4 = "D'abord le ventre! " -gameforge.locale.monster_chat_405_5 = "Tu vas servir de fourreau mon pe. " -gameforge.locale.monster_chat_405_6 = "Tu vas servir de fourreau mon pe. " -gameforge.locale.monster_chat_406_1 = "Je suis affam. " -gameforge.locale.monster_chat_406_2 = "Y a-t-il quelque chose manger? " -gameforge.locale.monster_chat_406_3 = "Pourquoi ai-je encore faim aprs toute cette nourriture? " -gameforge.locale.monster_chat_406_4 = "Aaargh, meurs! " -gameforge.locale.monster_chat_406_5 = "Mon estomac dcidera de l'issue de ce combat! " -gameforge.locale.monster_chat_406_6 = "C'est un choix entre le paradis et l'enfer! " -gameforge.locale.monster_chat_491_1 = "Je n'en peux plus! Mon corps me dmange. " -gameforge.locale.monster_chat_491_2 = "Oh oui, il y a quelques porcs. " -gameforge.locale.monster_chat_491_3 = "Par terre? " -gameforge.locale.monster_chat_491_4 = "Un seul coup me suffira pour en finir avec toi. " -gameforge.locale.monster_chat_491_5 = "Ce me fera un beau souvenir ! " -gameforge.locale.monster_chat_491_6 = "Meurs! " -gameforge.locale.monster_chat_492_1 = "Mon corps s'est ramolli. " -gameforge.locale.monster_chat_492_2 = "Pourquoi est-ce que je ne m'entrane plus? " -gameforge.locale.monster_chat_492_3 = "Tu as peur hein? " -gameforge.locale.monster_chat_492_4 = "Ah, une nouvelle victime pour mon pe tournoyante. " -gameforge.locale.monster_chat_492_5 = "Pouvez-vous voir ma force d'attaque ? Non ? Crevez ! " -gameforge.locale.monster_chat_492_6 = "Mme la plus petite entaille n'est pas bonne pour la sant, tu sais? " -gameforge.locale.monster_chat_493_1 = "C'est si inconfortable d'avoir une telle main! " -gameforge.locale.monster_chat_493_2 = "Qu'est-ce que tu regardes? Tu n'a jamais vu une main comme celle-l? " -gameforge.locale.monster_chat_493_3 = "Vous me tapez tous sur les nerfs. " -gameforge.locale.monster_chat_493_4 = "Tu veux que je te mette une racle? Sinon, sauve-toi. Compris? " -gameforge.locale.monster_chat_493_5 = "Je vais te montrer mon meilleur coup! " -gameforge.locale.monster_chat_493_6 = "Je sais que tu regardes ma main! " -gameforge.locale.monster_chat_494_1 = "H toi, si tu veux te battre, viens ici! " -gameforge.locale.monster_chat_494_2 = "Je pense que je suis plutt poustouflant. " -gameforge.locale.monster_chat_494_3 = "Pourquoi est-ce qu'on n'organise pas quelque chose? " -gameforge.locale.monster_chat_494_4 = "Non, tu n'as pas le droit de partir, encore. Bats-toi! " -gameforge.locale.monster_chat_494_5 = "Tiens, voil! " -gameforge.locale.monster_chat_494_6 = "Tu es presque mort! " -gameforge.locale.monster_chat_501_1 = "Joue avec moi! Ne t'en vas pas! " -gameforge.locale.monster_chat_501_2 = "Je pourrais faire de beaux bijoux avec vos os ! " -gameforge.locale.monster_chat_501_3 = "Nous ne nous sommes pas encore entrans. " -gameforge.locale.monster_chat_501_4 = "Quelle armure fantastique! Je la veux. " -gameforge.locale.monster_chat_501_5 = " partir de maintenant tu vas avoir du mal ignorer mes attaques. " -gameforge.locale.monster_chat_501_6 = "Hh, surpris? " -gameforge.locale.monster_chat_502_1 = "La beaut ne fait pas tout. " -gameforge.locale.monster_chat_502_2 = "Ne regarde pas btement, bats-toi! " -gameforge.locale.monster_chat_502_3 = "Je n'aime pas ta faon de me regarder. Bats-toi! " -gameforge.locale.monster_chat_502_4 = "C'est un honneur de mourir par mon pe! " -gameforge.locale.monster_chat_502_5 = " " -gameforge.locale.monster_chat_502_6 = "Trs bien! " -gameforge.locale.monster_chat_503_1 = "H l, ne touche pas! " -gameforge.locale.monster_chat_503_2 = "On dirait que la corde de mon arc est coupe. " -gameforge.locale.monster_chat_503_3 = "Minces, ces idiots taient ici. " -gameforge.locale.monster_chat_503_4 = "Pas mal. Mais tu mourras quand mme! " -gameforge.locale.monster_chat_503_5 = "Tu es d'accord? Parfait! " -gameforge.locale.monster_chat_503_6 = "Voil la flche! " -gameforge.locale.monster_chat_504_1 = "Venez tous par ici! " -gameforge.locale.monster_chat_504_2 = "La, lala, j'en chante une belle chanson... " -gameforge.locale.monster_chat_504_3 = "Quel temps magnifique! " -gameforge.locale.monster_chat_504_4 = " " -gameforge.locale.monster_chat_504_5 = "Ton dsir de combattre me fait plaisir! " -gameforge.locale.monster_chat_504_6 = "Allez ! Tous par ici ! Je vous attends ! " -gameforge.locale.monster_chat_601_1 = "J'ai trs faim! " -gameforge.locale.monster_chat_601_2 = "J'ai envie de manger des fruits. " -gameforge.locale.monster_chat_601_3 = "Bien, aussi utile qu'un poisson. l'attaque ! " -gameforge.locale.monster_chat_601_4 = "Ne t'enfuis pas! Reste ici! " -gameforge.locale.monster_chat_601_5 = "J'ai gagn. C'est vident! " -gameforge.locale.monster_chat_601_6 = "Tu vois? Rat! " -gameforge.locale.monster_chat_601_7 = "Tu devrais faire attention, ah ah ! " -gameforge.locale.monster_chat_602_1 = "O suis-je? " -gameforge.locale.monster_chat_602_2 = "Beau temps. " -gameforge.locale.monster_chat_602_3 = "Tu es venu me traquer? N'importe quoi! " -gameforge.locale.monster_chat_602_4 = "Tu es ma proie. " -gameforge.locale.monster_chat_602_5 = "Quel supplice, hein? Je vais t'achever rapidement. " -gameforge.locale.monster_chat_602_6 = "Regarde comme je suis fort : je peux balancer cette norme batte ! " -gameforge.locale.monster_chat_603_1 = "Rasoir! " -gameforge.locale.monster_chat_603_2 = "Mon corps entier me dmange. " -gameforge.locale.monster_chat_603_3 = "Qui que ce soit, allez-y. " -gameforge.locale.monster_chat_603_4 = "Tu m'as touch le premier? Tu ne vas pas faire long feu ici! " -gameforge.locale.monster_chat_603_5 = "Une fois entr, impossible d'en sortir. Aucune chappatoire possible! " -gameforge.locale.monster_chat_603_6 = "Ce sera mon dernier coup. Je vais t'achever! " -gameforge.locale.monster_chat_604_1 = "J'ai fabriqu un poison au got sensationnel. Vous voulez y goter ? " -gameforge.locale.monster_chat_604_2 = "Je veux voir comment il marche! Prends a ! " -gameforge.locale.monster_chat_604_3 = "H toi, tu veux tre mon cobaye?! " -gameforge.locale.monster_chat_604_4 = "Je vais t'empoisonner! " -gameforge.locale.monster_chat_604_5 = "Oh, trs bien, un cobaye! " -gameforge.locale.monster_chat_604_6 = "Ce n'est pas marrant si tu abandonnes aussi vite!! Dfends toi mauviette ! " -gameforge.locale.monster_chat_631_1 = "Un instant, je cherche quelque chose chasser! " -gameforge.locale.monster_chat_631_2 = "a ne marche pas si tu es trop lent! " -gameforge.locale.monster_chat_631_3 = "J'ai si faim! " -gameforge.locale.monster_chat_631_4 = "C'est bien, j'ai trouv quelque chose chasser! " -gameforge.locale.monster_chat_631_5 = "N'espre pas survivre ! " -gameforge.locale.monster_chat_631_6 = "Je vais t'apprendre ce que souffrir veut dire ! " -gameforge.locale.monster_chat_632_1 = "Je m'ennuiiiiiiiiiie !! " -gameforge.locale.monster_chat_632_2 = "Y'a quelque chose qui puisse servir d'appt? " -gameforge.locale.monster_chat_632_3 = "Viens te battre si tu l'oses! " -gameforge.locale.monster_chat_632_4 = "Si tu es un guerrier, prouve-le moi ! " -gameforge.locale.monster_chat_632_5 = " " -gameforge.locale.monster_chat_632_6 = "Fuis et regagne le village si tu tiens la vie! " -gameforge.locale.monster_chat_633_1 = "C'est douloureux d'tre affam. " -gameforge.locale.monster_chat_633_2 = "Oh, ils se dirigent droit sur nous! " -gameforge.locale.monster_chat_633_3 = "Que dirais-tu d'un duel? " -gameforge.locale.monster_chat_633_4 = "Ne me compare pas ces fils de chiens! " -gameforge.locale.monster_chat_633_5 = "Voil un coup rapide comme l'clair ! " -gameforge.locale.monster_chat_633_6 = "Celui qui fuit n'est pas un vrai guerrier ! " -gameforge.locale.monster_chat_634_1 = "Cette fois-ci le poison devrait tre plus efficace! " -gameforge.locale.monster_chat_634_2 = "Quand on a faim, les chauve-souris ont trs bon got. " -gameforge.locale.monster_chat_634_3 = "a te dit de te battre? " -gameforge.locale.monster_chat_634_4 = "Si tu es infect par mon poison, il n'existe aucun remde. " -gameforge.locale.monster_chat_634_5 = "Ma magie brlera tout, ah ah ah ! " -gameforge.locale.monster_chat_634_6 = "Brle! Haha! " -gameforge.locale.monster_chat_635_1 = "N'oublie jamais d'affter ton pe! Il y a toujours un autre combat qui t'attend. " -gameforge.locale.monster_chat_635_2 = "Panne? " -gameforge.locale.monster_chat_635_3 = "Meurs, comme a tu pourras te rveiller en enfer ! " -gameforge.locale.monster_chat_635_4 = "Me vaincre? Vraiment? " -gameforge.locale.monster_chat_635_5 = "Bats-toi comme un guerrier! (vlan) " -gameforge.locale.monster_chat_635_6 = "Encore un petit peu. " -gameforge.locale.monster_chat_636_1 = "J'ai envie d'un bon combat. " -gameforge.locale.monster_chat_636_2 = "C'est amusant de se battre. (rire) " -gameforge.locale.monster_chat_636_3 = "Je voudrais passer ma vie me battre! " -gameforge.locale.monster_chat_636_4 = "Ah c'est bon ! Essaie encore ! " -gameforge.locale.monster_chat_636_5 = "Regarde bien mon pe ! " -gameforge.locale.monster_chat_636_6 = "Tu vas regretter de m'avoir touch! " -gameforge.locale.monster_chat_636_7 = "Quelle faiblesse! Ridicule ! " -gameforge.locale.monster_chat_637_1 = "Je ne veux pas tre drang. " -gameforge.locale.monster_chat_637_2 = "Va te coucher. Pour toujours ! " -gameforge.locale.monster_chat_637_3 = "Toujours pas endormi? " -gameforge.locale.monster_chat_637_4 = "Il y a beaucoup faire ! Allons-y ! " -gameforge.locale.monster_chat_637_5 = "Ne sois pas tonn de ma puissance! " -gameforge.locale.monster_chat_637_6 = "Je vais te pulvriser! " -gameforge.locale.monster_chat_691_1 = "J'aime avoir un adversaire la hauteur ! " -gameforge.locale.monster_chat_691_2 = "Quoi? De quoi j'ai l'air? " -gameforge.locale.monster_chat_691_3 = "Ne me comparez pas ce dbutant! " -gameforge.locale.monster_chat_691_4 = "Toi, je ne t'aime pas, lui non plus ne t'aime pas ! " -gameforge.locale.monster_chat_691_5 = "Battons-nous. " -gameforge.locale.monster_chat_691_6 = "Jusqu' la mort! " -gameforge.locale.monster_chat_701_1 = "Regarde, un papillon ! Comme il est mignon ! " -gameforge.locale.monster_chat_701_2 = "Ne voyez-vous pas la vrit du ciel et de la terre? " -gameforge.locale.monster_chat_701_3 = "Aprs, il sera trop tard pour croire. Convertissez-vous maintenant! " -gameforge.locale.monster_chat_701_4 = "Embrassez la doctrine des mystiques! " -gameforge.locale.monster_chat_701_5 = "Ceux qui doutent priront! " -gameforge.locale.monster_chat_701_6 = "Que la mort vous claire! " -gameforge.locale.monster_chat_702_1 = "La vrit mystique ne peut tre rvle qu'en comprenant l'ordre de toute chose sur la terre comme dans le ciel. " -gameforge.locale.monster_chat_702_2 = "La philosophie mystique est l'ordre cosmique! " -gameforge.locale.monster_chat_702_3 = "Vrit mystique; vrit du Dieu Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = "Tu oses douter de la vrit du ciel et de la terre? " -gameforge.locale.monster_chat_702_5 = " " -gameforge.locale.monster_chat_702_6 = "Voici mon pe! " -gameforge.locale.monster_chat_703_1 = "Quand la vrit du Dieu Tigre sera chante pour les sicles des sicles, toute souffrance disparatra. " -gameforge.locale.monster_chat_703_2 = "La vrit mystique ne peut tre rvle qu'en comprenant l'ordre de toute chose sur la terre comme dans le ciel. " -gameforge.locale.monster_chat_703_3 = "Sabaha Sabaha. Accorde-nous la connaissance! " -gameforge.locale.monster_chat_703_4 = "Ne doute pas! " -gameforge.locale.monster_chat_703_5 = "Que la foudre des cieux s'abatte sur toi! " -gameforge.locale.monster_chat_703_6 = "La frappe du Jugement! " -gameforge.locale.monster_chat_704_1 = "La vrit mystique ne peut tre rvle qu'en comprenant l'ordre de toute chose sur la terre comme dans le ciel. " -gameforge.locale.monster_chat_704_2 = "Vrit mystique; vrit du Dieu Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = "Tu penses que je suis un clown ? Plus pour longtemps ! " -gameforge.locale.monster_chat_704_4 = "Le chef de cette secte est un saint et il est suprieur tous les tres vivants! " -gameforge.locale.monster_chat_704_5 = "Que les flammes de l'enfer t'emportent! " -gameforge.locale.monster_chat_704_6 = "Tu n'as jamais rien vu d'aussi gros avant n'est-ce pas ? " -gameforge.locale.monster_chat_705_1 = "Vrit mystique; vrit du Dieu Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = "La vrit mystique ne peut tre rvle qu'en comprenant l'ordre de toute chose sur la terre comme dans le ciel. " -gameforge.locale.monster_chat_705_3 = "Ce n'est pas parce que je suis plus petit que mon frre que je vais tout supporter sans rien dire ! " -gameforge.locale.monster_chat_705_4 = "Souffrance ternelle et tnbres vous attendent ! " -gameforge.locale.monster_chat_705_5 = " " -gameforge.locale.monster_chat_705_6 = "Ce n'est pas la fin. a sera mieux aprs. " -gameforge.locale.monster_chat_706_1 = "Nous demandons la paix et qu'on nous laisse tranquilles! S'il vous plat! " -gameforge.locale.monster_chat_706_2 = "Si la peur domine, la vrit du Dieu Tigre nous aidera! " -gameforge.locale.monster_chat_706_3 = "La vrit mystique rvle l'ordre cosmique. " -gameforge.locale.monster_chat_706_4 = "Allons tous en enfer! " -gameforge.locale.monster_chat_706_5 = "Je ne te laisserai pas partir! " -gameforge.locale.monster_chat_706_6 = "Je vous donnerai tout ce que j'ai. " -gameforge.locale.monster_chat_707_1 = "Je vous en prie sauvez-nous! " -gameforge.locale.monster_chat_707_2 = "La vrit mystique ne peut tre rvle qu'en comprenant l'ordre de toute chose sur la terre comme dans le ciel. " -gameforge.locale.monster_chat_707_3 = "Vrit mystique; vrit du Dieu Tigre; Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = "(rire bruyant) Les portes de l'enfer sont grandes ouvertes. Meurs! " -gameforge.locale.monster_chat_707_5 = "Je te prviens ! Ne m'oblige pas utiliser le tableau ! " -gameforge.locale.monster_chat_707_6 = "Je vois ta mort, dj! " -gameforge.locale.monster_chat_791_1 = "Comment dire en peu de mots la vrit du Dieu tigre? " -gameforge.locale.monster_chat_791_2 = "J'entends les psalmodies des fidles. " -gameforge.locale.monster_chat_791_3 = "C'est bien! Repends-toi et tu seras sauv! " -gameforge.locale.monster_chat_791_4 = "Tu souffres de la douleur ternelle, car tu doutes de la vrit! " -gameforge.locale.monster_chat_791_5 = "coute mon enseignement. " -gameforge.locale.monster_chat_791_6 = "Ne vois pas cela comme de la souffrance, mais comme un apprentissage. " -gameforge.locale.monster_chat_901_1 = "Je ne suis peut-tre pas beau, mais je sais m'amuser ! " -gameforge.locale.monster_chat_901_2 = "Tu dois nous rejoindre! " -gameforge.locale.monster_chat_901_3 = "Venez, venez ! " -gameforge.locale.monster_chat_901_4 = "Haaaaa !! Ah Ah ! " -gameforge.locale.monster_chat_901_5 = "a commence! " -gameforge.locale.monster_chat_903_1 = "C'est l'enfer ! " -gameforge.locale.monster_chat_903_2 = "Ahhhh! " -gameforge.locale.monster_chat_903_3 = "Nous ne pouvons pas le faire seuls! Non! " -gameforge.locale.monster_chat_903_4 = "Tu dois toi aussi goter la souffrance! " -gameforge.locale.monster_chat_903_5 = "On fait un deal ? Tu me donnes ton me, je te donne ma souffrance ! " -gameforge.locale.monster_chat_903_6 = "Tu connaitras bientt la paix ternelle! " -gameforge.locale.monster_chat_904_1 = "La douleur! La douleur! " -gameforge.locale.monster_chat_904_2 = "Ma poitrine... a brle! " -gameforge.locale.monster_chat_904_3 = "Pourquoi devons-nous souffrir, oh pourquoi? " -gameforge.locale.monster_chat_904_4 = "Ce n'est pas si terrible de souffrir de cette mystrieuse maladie. " -gameforge.locale.monster_chat_904_5 = " " -gameforge.locale.monster_chat_904_6 = "Ahhhh! " -gameforge.locale.monster_chat_905_1 = "Ahhhh! " -gameforge.locale.monster_chat_905_2 = "Je vais te tueeeeeeeeer! " -gameforge.locale.monster_chat_905_3 = "Ne te contente pas de regarder, aide moi! " -gameforge.locale.monster_chat_905_4 = "Soyons amis! " -gameforge.locale.monster_chat_905_5 = "Tu es dj contamin. " -gameforge.locale.monster_chat_905_6 = "Maintenant tu es mon ami. " -gameforge.locale.monster_chat_906_1 = "Hi hi hi " -gameforge.locale.monster_chat_906_2 = "Viens sentir ma flche! " -gameforge.locale.monster_chat_906_3 = "Tu es vraiment casse-pieds! " -gameforge.locale.monster_chat_906_4 = "Je vais t'infecter avec la maladie mystrieuse. " -gameforge.locale.monster_chat_906_5 = "a sent bon! " -gameforge.locale.monster_chat_906_6 = "Meurs! " -gameforge.locale.monster_chat_907_1 = "Je vais devoir trouver un autre pathogne... " -gameforge.locale.monster_chat_907_2 = "(Rire) On va bien s'amuser! " -gameforge.locale.monster_chat_907_3 = "Hmm, fouet ou grappin ... ? " -gameforge.locale.monster_chat_907_4 = "Ahhhhh, ouiiiiii! " -gameforge.locale.monster_chat_907_5 = "Je vais te passer la maladie! " -gameforge.locale.monster_chat_907_6 = "La cause tenace de la mystrieuse maladie! " -gameforge.locale.need_item_postfix = " = L'objet ncessaire. " -gameforge.locale.need_item_prefix = " " -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = "Vous ne pouvez pas aller l-bas puisque je n'y ai[ENTER]pas encore t moi-mme. " -gameforge.locale.neutral_warp.go = "Se tlporter " -gameforge.locale.neutral_warp.greet = "Bonjour! Je sais comment vous faire passer d'ici[ENTER]vers les autres rgions. Pour quelques yangs, je[ENTER]vous y enverrai. " -gameforge.locale.neutral_warp.money_need1 = "a cote " -gameforge.locale.neutral_warp.money_need2 = "yangs " -gameforge.locale.neutral_warp.not_go = "Ne pas tre tlport " -gameforge.locale.neutral_warp.where_to_go = "O voulez-vous aller? " -gameforge.locale.no = "Non " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = "Vous n'avez pas assez de yangs! " -gameforge.locale.oldwoman.no_matter = "Je n'ai rien faire avec vous! " -gameforge.locale.oldwoman.skill_reset1 = "Je vois que vous avez vcu beaucoup de choses[ENTER]malgr votre jeune ge. Mon pauvre ami![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Vous savez quoi? Je peux rinitialiser vos points[ENTER]de comptence. Vous pourrez ainsi amliorer vos[ENTER]comptences. Bien sr a n'est pas gratuit. a[ENTER]cote " -gameforge.locale.oldwoman.skill_reset2 = "yangs. Voulez-vous les rinitialiser? Il y a une[ENTER]offre spciale pour ceux qui veulent le faire en[ENTER]ce moment. " -gameforge.locale.oldwoman.skill_reset_no = "Plus tard. " -gameforge.locale.oldwoman.skill_reset_ok = "C'est d'accord. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = "Le vieux pirate: Si vous avez le temps de[ENTER]papoter, vous avez le temps d'aller chez le[ENTER]docteur! " -gameforge.locale.old_pirate.accept_failure_info_label = "Retourner voir le vieux pirate " -gameforge.locale.old_pirate.accept_failure_info_text_1 = "Retournez voir le vieux pirate. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = "Dites au vieux pirate que vous n'avez pas pu[ENTER]obtenir le mdicament. " -gameforge.locale.old_pirate.accept_failure_say_1 = "Retournez voir le vieux pirate. " -gameforge.locale.old_pirate.accept_failure_say_2 = "Je ne peux pas trouver le mdicament! Que vais-je[ENTER]dire au vieux pirate? " -gameforge.locale.old_pirate.accept_success_info_label = "Apportez le mdicament au vieux pirate. " -gameforge.locale.old_pirate.accept_success_info_text_1 = "Apportez le mdicament au vieux pirate. " -gameforge.locale.old_pirate.accept_success_info_text_2 = "Apportez le mdicament au vieux pirate et[ENTER]rclamez votre rcompense. " -gameforge.locale.old_pirate.accept_success_say_1 = "J'ai le mdicament. " -gameforge.locale.old_pirate.accept_success_say_2 = "J'ai le mdicament pour le vieux pirate. Je[ENTER]devrais le lui amener. " -gameforge.locale.old_pirate.baekgo_accept_ask = "Baek-Go:[ENTER]Vous n'avez encore rien trouv?[ENTER]Nous devons stopper la maladie avant qu'elle ne[ENTER]s'tende tout le village! Dpchez-vous! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = "Retournez voir Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = "Retournez voir Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = "Dites Baek-Go que vous n'avez pas pu trouver le[ENTER]pathogne de la maladie mystrieuse. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = "Retournez voir Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = "Je n'arrive pas trouver le pathogne de la[ENTER]maladie mystrieuse! Que vais-je dire Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = "Apportez l'chantillon Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = "Apportez un chantillon du pathogne Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = "Apportez un chantillon du pathogne Baek-Go et[ENTER]obtenez le mdicament pour le vieux pirate. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = "J'ai un chantillon du pathogne de la[ENTER]mystrieuse maladie. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = "J'ai un chantillon du pathogne de la[ENTER]mystrieuse maladie. Je dois l'apporter [ENTER]Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = "Je ne sais pas d'o vient cette mystrieuse[ENTER]maladie. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = "J'ai trouv la cause de la maladie mystrieuse. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = "Tuez tous les infects " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = "Tuez tous ceux qui sont atteints de la maladie[ENTER]mystrieuse! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = "Tuez tous ceux qui sont atteints de la[ENTER]mystrieuse maladie et apportez un chantillon du[ENTER]pathogne Baek-Go. Il va confectionner le[ENTER]remde pour le vieux pirate. " -gameforge.locale.old_pirate.baekgo_order_too_late = "Baek-Go :[ENTER]Quelqu'un d'autre m'a dj apport un chantillon[ENTER]du pathogne. J'ai envoy le remde au vieux[ENTER]pirate. Il doit aller mieux maintenant. " -gameforge.locale.old_pirate.baekgo_start_say = "Baek-Go:[ENTER]Il n'a eu qu'un seul contact avec une personne[ENTER]infecte et sa blessure a commenc le dmanger[ENTER]et suppurer? " -gameforge.locale.old_pirate.baekgo_start_say2 = "Baek-Go:[ENTER]Oh, mon dieu! Je suis presque sr qu'il a t[ENTER]contamin par cette maladie mystrieuse! S'il[ENTER]n'est pas trait rapidement, la maladie va se[ENTER]rpandre dans tout le village! " -gameforge.locale.old_pirate.baekgo_start_say3 = "Baek-Go:[ENTER]Il faut l'isoler pour qu'il ne contamine[ENTER]personne. Il faut aussi le traiter immdiatement.[ENTER]Pour a, il nous faut un chantillon du pathogne[ENTER]de cette maladie mystrieuse. Vous pourrez en[ENTER]obtenir parmi les gens infects qui vivent sur le[ENTER]mont Sohan dans le Nord. " -gameforge.locale.old_pirate.baekgo_success_say = "Baek-Go:[ENTER]Vous avez russi! Deux minutes, je vais faire le[ENTER]mdicament tout de suite. [DELAY value;1000][ENTER]J'tais press donc je ne sais pas s'il va[ENTER]vraiment tre efficace mais il devrait au moins[ENTER]se sentir mieux. Apportez-lui le remde aussi[ENTER]vite que possible. " -gameforge.locale.old_pirate.baekgo_talk = "Le Vieux Pirate m'envoie. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = "La maladie du vieux pirate. " -gameforge.locale.old_pirate.complete_say = "Le vieux pirate:[ENTER]a me dmange encore. Mais je me sens mieux[ENTER]maintenant. a ira comme a. " -gameforge.locale.old_pirate.do_you_get_the_medicine = "Je n'ai pas encore le mdicament. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = "Voil le remde! " -gameforge.locale.old_pirate.etc_shop_start_say = "La marchande:[ENTER]Le vieux pirate? Bien sr que je le connais![ENTER]Vous parlez de ce gaillard qui ne fait que jurer[ENTER]et se gratter, n'est-ce pas? Il vient souvent[ENTER]par ici pour acheter des potions. Il a dpens[ENTER]des milliers de yangs en potion rouge. " -gameforge.locale.old_pirate.etc_shop_start_say2 = "La marchande:[ENTER]O diantre se procure-t-il tous ces yangs? Il ne[ENTER]travaille mme pas! Je lui ai dit plusieurs fois[ENTER]d'aller voir un docteur mais il ne m'coute pas.[ENTER]Je lui ai dit et rpt que la potion rouge est[ENTER]uniquement usage externe mais il m'ignore. J'ai[ENTER]bien peur que tout ceci ne finisse mal. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = "Connaissez-vous le vieux pirate ? " -gameforge.locale.old_pirate.order_accept = "Je vais vous aider " -gameforge.locale.old_pirate.order_accept_answer = "Le vieux pirate:[ENTER]Fantastique! Bonne chance![ENTER]Le mdecin est srement dans la ville. " -gameforge.locale.old_pirate.order_find_medicine_label = "Remde pour le vieux pirate. " -gameforge.locale.old_pirate.order_find_medicine_text_1 = "Allez chercher le remde pour le vieux pirate. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = "Allez voir Baek-Go en ville et demandez lui le[ENTER]remde pour le vieux pirate. " -gameforge.locale.old_pirate.order_refuse = "Je suis dsol, je ne peux pas. " -gameforge.locale.old_pirate.order_refuse_answer = "Le vieux pirate:[ENTER]Bien, dans ce cas nous n'avons plus rien nous[ENTER]dire. " -gameforge.locale.old_pirate.order_say1 = "Le vieux pirate:[ENTER]Par tous les diables, que me veut-il celui-l?[ENTER]Morbleu! C'est cette mgre de marchande qui vous[ENTER]a parl de moi, n'est-ce pas? Ce qu'elle vous a[ENTER]dit est vrai mais je n'ai pas le temps d'aller[ENTER]voir le docteur, j'ai tellement d'ennemis. " -gameforge.locale.old_pirate.order_say2 = "Le vieux pirate:[ENTER]Ces fils de chiens sont capables de me tomber[ENTER]dessus pour me poignarder n'importe quand! Mais[ENTER]ces dmangeaisons me rendent fou, je n'en peux[ENTER]plus! Et si vous alliez chez le docteur pour me[ENTER]chercher le remde ma place? Je vous[ENTER]rcompenserais gnreusement. " -gameforge.locale.old_pirate.order_too_late = "Le vieux pirate:[ENTER]Quelqu'un d'autre m'a dj rapport le[ENTER]mdicament. Dsol, a veut dire pas de[ENTER]rcompense pour vous! " -gameforge.locale.old_pirate.start_find_old_pirate_label = "Allez voir le vieux pirate. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = "Allez voir le vieux pirate. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = "Allez voir le vieux pirate et demandez-lui[ENTER]pourquoi il ne va pas voir un docteur. " -gameforge.locale.old_pirate.start_say = "Le vieux pirate:[ENTER]a me gratte de partout! Je n'aurais jamais d me[ENTER]cogner ce type! Je l'ai peine effleur![ENTER]L'endroit qu'il a touch est infect depuis et[ENTER]tout mon corps me dmange! On dirait que je suis[ENTER]en train de pourrir vivant! Le fils de chien! " -gameforge.locale.old_pirate.success_thanks = "Le vieux pirate:[ENTER]Hein? J'ai t contamin par la maladie[ENTER]mystrieuse? vous avez le remde ncessaire ?[ENTER]Merci, merci beaucoup ! Vous me sauvez la vie ![ENTER]Je vous en suis trs reconnaissant. " -gameforge.locale.old_pirate.talk = "tes-vous le vieux pirate ? " -gameforge.locale.old_pirate.talk_about_medicine = "Pourquoi n'allez vous pas voir un docteur? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = "Une autre qute est dj en cours. " -gameforge.locale.questscroll.finish = "Qute termine! Reu en rcompense: " -gameforge.locale.questscroll.finish_button = "Qute termine. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = "La marche des ours affams " -gameforge.locale.questscroll5.mission_10_mis = "Tuez 25 ours noirs et 25 grizzlys. " -gameforge.locale.questscroll5.mission_10_text = "Oh, s'il vous plat aidez-nous. Depuis quelques[ENTER]temps un nombre grandissant de grizzlys et d'ours[ENTER]noirs dtruisent nos ruches et nos cultures.[ENTER]Aidez-nous s'il vous plat. Sans les abeilles et[ENTER]les fruits nous allons mourir de faim. Tuez ces[ENTER]btes pour nous aider. " -gameforge.locale.questscroll5.mission_11_hunt = "L'Ouragan des loups bleus " -gameforge.locale.questscroll5.mission_11_mis = "Tuez 35 loups bleus et 25 loups alpha bleus. " -gameforge.locale.questscroll5.mission_11_text = "Avez-vous entendu parler de l'ouragan des loups[ENTER]bleus? a concerne le grabuge que les loups bleus[ENTER]ont caus ces dernires semaines. Ils dtruisent[ENTER]tout sur leur passage, pareils un ouragan de[ENTER]fourrure et de crocs. Guerrier, peux-tu combattre[ENTER]cet ouragan? " -gameforge.locale.questscroll5.mission_12_hunt = "Chasser l'arme blanche " -gameforge.locale.questscroll5.mission_12_mis = "Tuez 20 leaders du Serment Blanc. " -gameforge.locale.questscroll5.mission_12_text = "Ces derniers temps, le Serment Blanc a caus pas[ENTER]mal de troubles. Ils capturent les marchands[ENTER]ambulants et attaquent les villages. S'il vous[ENTER]plat arrtez leur arme. liminez les membres du[ENTER]Serment Blanc et leurs leaders. " -gameforge.locale.questscroll5.mission_13_hunt = "Le Vent Noir agit " -gameforge.locale.questscroll5.mission_13_mis = "Tuez 25 Jak-To et 25 To-Su du clan du Vent Noir. " -gameforge.locale.questscroll5.mission_13_text = "On dit que le gang du Vent Noir veut s'emparer de[ENTER]l'empire. Nous ferions mieux d'liminer leurs[ENTER]leaders avant qu'ils n'aient le temps de[ENTER]renforcer leur arme. Faites-le s'il vous plat,[ENTER]liminez leurs chefs. " -gameforge.locale.questscroll5.mission_14_hunt = "La Grande Rvolte des orcs 1 " -gameforge.locale.questscroll5.mission_14_mis = "Tuez 30 orcs intrpides et 30 claireurs orcs. " -gameforge.locale.questscroll5.mission_14_text = "Des informations secrtes laissent penser que[ENTER]les chefs des orcs de la valle de Seungryong[ENTER]dans la zone neutre ont pour ambition de se[ENTER]lancer la conqute du monde. Je voudrais que[ENTER]vous alliez vous renseigner ce sujet, guerrier.[ENTER]Et profitez de votre prsence l bas pour rduire[ENTER]leur nombre. " -gameforge.locale.questscroll5.mission_15_hunt = "L'attaque des barbares " -gameforge.locale.questscroll5.mission_15_mis = "Tuez 30 soldats barbare et 30 minions barbare. " -gameforge.locale.questscroll5.mission_15_text = "Nous avons obtenu une information cruciale auprs[ENTER]d'un espion barbare que nous avons captur. Les[ENTER]Barbares veulent raider l'empire. Nous devons[ENTER]attaquer avant qu'ils ne le fassent. Montrez[ENTER]votre loyaut votre empire. " -gameforge.locale.questscroll5.mission_16_hunt = "Brisez la Metin des Tnbres " -gameforge.locale.questscroll5.mission_16_mis = "Dtruisez 3 Metin des Tnbres. " -gameforge.locale.questscroll5.mission_16_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_17_hunt = "Brisez la pierre Metin Noire " -gameforge.locale.questscroll5.mission_17_mis = "Dtruisez 2 pierres Metin Noires. " -gameforge.locale.questscroll5.mission_17_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_18_hunt = "L'attaque des Se-Rangs " -gameforge.locale.questscroll5.mission_18_mis = "Tuez 10 Se-Rangs de l'arme du Serment Blanc. " -gameforge.locale.questscroll5.mission_18_text = "Guerrier, nous avons de nouvelles informations[ENTER]concernant le Serment Blanc. En raction nos[ENTER]offensives contre eux, les Se-Rangs, leaders du[ENTER]Serment Blanc ont lanc une contre-offensive. Il[ENTER]faut agir contre les Se-Rangs ds maintenant! Ce[ENTER]n'est pas en tuant quelques fantassins que nous[ENTER]arriverons quelque chose. Nous devons liminer[ENTER]leurs leaders si nous voulons contrer leurs[ENTER]plans. " -gameforge.locale.questscroll5.mission_19_hunt = "La Grande rvolte des orcs 2 " -gameforge.locale.questscroll5.mission_19_mis = "Tuez 20 combattants d'lite orcs et 15 sorciers[ENTER]d'lite orcs. " -gameforge.locale.questscroll5.mission_19_text = "Des informations secrtes semblent montrer que[ENTER]les leaders orcs de la valle de Seungryong dans[ENTER]la zone neutre veulent se lancer la conqute du[ENTER]monde. Je vous demande de vous renseigner ce[ENTER]sujet, guerrier. Et profitez-en pour rduire leur[ENTER]nombre puisque vous serez sur place. " -gameforge.locale.questscroll5.mission_1_hunt = "Brisez la Metin de Combat " -gameforge.locale.questscroll5.mission_1_mis = "Dtruisez 3 Metins de Combat " -gameforge.locale.questscroll5.mission_1_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_20_hunt = "Le secret du Donjon normal des Singes 1 " -gameforge.locale.questscroll5.mission_20_mis = "Tuez 30 soldats singes et 30 singes lanceurs. " -gameforge.locale.questscroll5.mission_20_text = "L'emplacement du donjon des singes moyen a[ENTER]finalement t trouv dans le dsert. Normalement[ENTER]ces singes ne constituent pas une menace mais si[ENTER]ils se runissent ils pourraient reprsenter un[ENTER]danger pour notre empire. Allez au donjon des[ENTER]singes moyen et essayez de dcouvrir ce qui s'y[ENTER]trame. " -gameforge.locale.questscroll5.mission_21_hunt = "Le secret du Donjon facile des Singes 1 " -gameforge.locale.questscroll5.mission_21_mis = "Tuez 30 singes faibles et 30 singes lanceurs[ENTER]faibles. " -gameforge.locale.questscroll5.mission_21_text = "L'emplacement du Donjon facile des Singes a[ENTER]finalement t trouv. Normalement ces singes ne[ENTER]constituent pas une menace mais s'ils se[ENTER]runissent ils pourraient reprsenter un danger[ENTER]pour notre empire. Allez au donjon des singes[ENTER]facile et essayez de dcouvrir ce qui s'y trame. " -gameforge.locale.questscroll5.mission_22_hunt = "Ils sment le vent et rcoltent la tempte. " -gameforge.locale.questscroll5.mission_22_mis = "Tuez 4 Chuongs du Gang du Vent Noir. " -gameforge.locale.questscroll5.mission_22_text = "Les Chuongs, leaders du Gang du Vent Noir,[ENTER]commencent faire parler d'eux. Ils sont des[ENTER]matres du combat l'pe et s'amusent dfier[ENTER]des guerriers par jeu. Arrtez-les avant que tout[ENTER]le gang ne s'y mette. " -gameforge.locale.questscroll5.mission_23_hunt = "Brisez la Metin de Jalousie " -gameforge.locale.questscroll5.mission_23_mis = "Dtruisez 2 Metins de Jalousie " -gameforge.locale.questscroll5.mission_23_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_24_hunt = "Secret du Donjon normal des Singes 2 " -gameforge.locale.questscroll5.mission_24_mis = "Tuez 15 combattants singes et 15 gnraux singes. " -gameforge.locale.questscroll5.mission_24_text = "L'emplacement du Donjon normal des Singes a[ENTER]finalement t trouv dans le dsert. Normalement[ENTER]ces singes ne constituent pas une menace mais si[ENTER]ils se runissent ils pourraient reprsenter un[ENTER]danger pour notre empire.Allez au donjon des[ENTER]singes moyen et essayez de dcouvrir ce qui s'y[ENTER]trame. " -gameforge.locale.questscroll5.mission_25_hunt = "Le secret du Donjon facile des Singes 2 " -gameforge.locale.questscroll5.mission_25_mis = "Tuez 15 singes combattants et 15 sings gnraux[ENTER]faibles. " -gameforge.locale.questscroll5.mission_25_text = "L'emplacement du Donjon facile des Singes a[ENTER]finalement t trouv. Normalement ces singes ne[ENTER]constituent pas une menace mais s'ils se[ENTER]runissent ils pourraient reprsenter un danger[ENTER]pour notre empire. Allez au donjon des singes[ENTER]facile et essayez de dcouvrir ce qui s'y trame. " -gameforge.locale.questscroll5.mission_26_hunt = "Brisez la Metin des mes " -gameforge.locale.questscroll5.mission_26_mis = "Dtruisez 2 Metins des mes " -gameforge.locale.questscroll5.mission_26_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_27_hunt = "La colre de l'araigne 1 " -gameforge.locale.questscroll5.mission_27_mis = "Tuez 40 jeunes araignes. " -gameforge.locale.questscroll5.mission_27_text = "Les araignes qui vivaient jusqu' prsent[ENTER]paisiblement dans le dsert de Yongbi se sont[ENTER]mises attaquer et tuer des voyageurs. C'est[ENTER]mauvais pour le commerce dans notre empire.[ENTER]liminez ces araignes s'il vous plat. " -gameforge.locale.questscroll5.mission_28_hunt = "La colre de l'araigne 2 " -gameforge.locale.questscroll5.mission_28_mis = "Tuez 40 araignes venimeuses " -gameforge.locale.questscroll5.mission_28_text = "Les araignes qui vivaient jusqu' prsent[ENTER]paisiblement dans le dsert de Yongbi se sont[ENTER]mises attaquer et tuer des voyageurs. C'est[ENTER]mauvais pour le commerce dans notre empire.[ENTER]liminez ces araignes s'il vous plat. " -gameforge.locale.questscroll5.mission_29_hunt = "Les disciples des tnbres 2 " -gameforge.locale.questscroll5.mission_29_mis = "Tuez 20 combattants funestes et 25 chefs Arahan[ENTER]funestes. " -gameforge.locale.questscroll5.mission_29_text = "Nous avons finalement reu l'ordre d'liminer la[ENTER]secte la plus dangereuse de l'empire, la secte[ENTER]mystrieuse. Vous les trouverez dans la valle de[ENTER]Seungryong. Soyez prpar, il n'est pas facile de[ENTER]les tuer. " -gameforge.locale.questscroll5.mission_2_hunt = "Brisez la Metin de Tristesse " -gameforge.locale.questscroll5.mission_2_mis = "Dtruisez 2 Metins de Tristesse " -gameforge.locale.questscroll5.mission_2_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_30_hunt = "Les disciples des tnbres 1 " -gameforge.locale.questscroll5.mission_30_mis = "Tuez 30 fanatiques funestes et 30 Arahans[ENTER]funestes. " -gameforge.locale.questscroll5.mission_30_text = "Nous avons finalement reu l'ordre d'liminer la[ENTER]secte la plus dangereuse de l'empire, la secte[ENTER]mystrieuse. Vous les trouverez dans la valle de[ENTER]Seungryong. Soyez prpar, il n'est pas facile de[ENTER]les tuer. " -gameforge.locale.questscroll5.mission_31_hunt = "Les disciples des tnbres 3 " -gameforge.locale.questscroll5.mission_31_mis = "Tuez 40 bourreaux funestes et 40 invocateurs[ENTER]funestes. " -gameforge.locale.questscroll5.mission_31_text = "Nous avons finalement reu l'ordre d'liminer la[ENTER]secte la plus dangereuse de l'empire, la secte[ENTER]mystrieuse. Vous les trouverez dans la valle de[ENTER]Seungryong. Soyez prpar, il n'est pas facile de[ENTER]les tuer. " -gameforge.locale.questscroll5.mission_32_hunt = "Brisez la Metin de l'Ombre " -gameforge.locale.questscroll5.mission_32_mis = "Dtruisez 2 Metins de l'ombre " -gameforge.locale.questscroll5.mission_32_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_33_hunt = "Elles ont 8 pattes (1) " -gameforge.locale.questscroll5.mission_33_mis = "Tuez 35 jeunes araignes venimeuses et 35[ENTER]araignes mortelles. " -gameforge.locale.questscroll5.mission_33_text = "L'empire a dcouvert tout un rseau de galeries[ENTER]souterraines. On pense qu'elles servent de[ENTER]repaire aux araignes du dsert de Yongbi. Il n'y[ENTER]a pas d'information fiable propos de ces caves,[ENTER]nous savons seulement qu'elles sont dangereuses.[ENTER]Pourriez-vous y aller? Arrtez cette menace en[ENTER]dcimant leurs rangs. " -gameforge.locale.questscroll5.mission_34_hunt = "Elles ont 8 pattes (2) " -gameforge.locale.questscroll5.mission_34_mis = "Tuez 35 jeunes araignes venimeuses et 35[ENTER]araignes mortelles. " -gameforge.locale.questscroll5.mission_34_text = "L'empire a dcouvert tout un rseau de galeries[ENTER]souterraines. On pense qu'elles servent de[ENTER]repaire aux araignes du dsert de Yongbi. Il n'y[ENTER]a pas d'information fiable propos de ces caves,[ENTER]nous savons seulement qu'elles sont dangereuses.[ENTER]Pourriez-vous y aller? Arrtez cette menace en[ENTER]dcimant leurs rangs. " -gameforge.locale.questscroll5.mission_35_hunt = "Elles ont 8 pattes (3) " -gameforge.locale.questscroll5.mission_35_mis = "Tuez 35 araignes rouges venimeuses et 35[ENTER]araignes griffes " -gameforge.locale.questscroll5.mission_35_text = "L'empire a dcouvert tout un rseau de galeries[ENTER]souterraines. On pense qu'elles servent de[ENTER]repaire aux araignes du dsert de Yongbi. Il n'y[ENTER]a pas d'information fiable propos de ces caves,[ENTER]nous savons seulement qu'elles sont dangereuses.[ENTER]Pourriez-vous y aller? Arrtez cette menace en[ENTER]dcimant leurs rangs. " -gameforge.locale.questscroll5.mission_36_hunt = "Elles ont 8 pattes (4) " -gameforge.locale.questscroll5.mission_36_mis = "Tuez 40 soldats araignes lites " -gameforge.locale.questscroll5.mission_36_text = "L'empire a dcouvert tout un rseau de galeries[ENTER]souterraines. On pense qu'elles servent de[ENTER]repaire aux araignes du dsert de Yongbi. Il n'y[ENTER]a pas d'information fiable propos de ces caves,[ENTER]nous savons seulement qu'elles sont dangereuses.[ENTER]Pourriez-vous y aller? Arrtez cette menace en[ENTER]dcimant leurs rangs. " -gameforge.locale.questscroll5.mission_37_hunt = "Dtruisez la Metin de Force ! " -gameforge.locale.questscroll5.mission_37_mis = "Dtruisez 2 Metins de Force " -gameforge.locale.questscroll5.mission_37_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_38_hunt = "Le flau des scorpions " -gameforge.locale.questscroll5.mission_38_mis = "Tuez 30 rois scorpions et 20 jeunes hommes[ENTER]scorpions. " -gameforge.locale.questscroll5.mission_38_text = "Ces scorpions empoisonnent la vie des voyageurs[ENTER]et des marchands. C'est mauvais pour le commerce[ENTER]dans notre empire. Tuez-les. " -gameforge.locale.questscroll5.mission_39_hunt = "Compagnie de la mort 1 " -gameforge.locale.questscroll5.mission_39_mis = "Tuez 30 soldats dmons et 20 archers dmons. " -gameforge.locale.questscroll5.mission_39_text = "Connaissez-vous la Tour des dmons? Des[ENTER]Mystiques y ont invoqu des mes errantes grce [ENTER]de puissants sortilges et ces fantmes ont[ENTER]maintenant form un groupe de Soldats Dmons. Un[ENTER]Invocateur Infernal a pris le contrle et il se[ENTER]cache avec les dmons dans cette tour.[ENTER]Combattez-les et dcouvrez leur vritable force. " -gameforge.locale.questscroll5.mission_3_hunt = "L'apparition des loups gris 2 " -gameforge.locale.questscroll5.mission_3_mis = "Tuez 30 loups alpha gris " -gameforge.locale.questscroll5.mission_3_text = "Avez-vous dj entendu parler des loups alpha[ENTER]gris? Pour la plupart ils errent sans but, mais[ENTER]ces dernires semaines sous l'influence du Chi[ENTER]malfique ils ont commenc s'attaquer aux[ENTER]voyageurs imprudents. Est-il possible que vous[ENTER]liminiez ces loups alpha gris? Vous serez[ENTER]certainement rcompens. " -gameforge.locale.questscroll5.mission_40_hunt = "La compagnie de la mort 2 " -gameforge.locale.questscroll5.mission_40_mis = "Tuez 30 lanciers dmoniaques et 25 chamanes[ENTER]dmoniaques. " -gameforge.locale.questscroll5.mission_40_text = "Connaissez-vous la Tour des dmons? Des[ENTER]Mystiques y ont invoqu des mes errantes grce [ENTER]de puissants sortilges et ces fantmes ont[ENTER]maintenant form un groupe de Soldats Dmons. Un[ENTER]Invocateur Infernal a pris le contrle et il se[ENTER]cache avec les dmons dans cette tour.[ENTER]Combattez-les et dcouvrez leur vritable force. " -gameforge.locale.questscroll5.mission_41_hunt = "Le secret du Donjon difficile des singes 2 " -gameforge.locale.questscroll5.mission_41_mis = "Tuez 15 puissants combattants singes et 15[ENTER]puissants gnraux singes. " -gameforge.locale.questscroll5.mission_41_text = "L'emplacement du Donjon difficile des Singes a[ENTER]enfin t trouv. Normalement ces singes ne[ENTER]constituent pas une menace mais s'ils se[ENTER]rassemblent ils pourraient reprsenter un danger[ENTER]pour notre empire. Allez au donjon des singes[ENTER]difficile et dcouvrez ce qui s'y trame. " -gameforge.locale.questscroll5.mission_42_hunt = "La glace fondra un jour " -gameforge.locale.questscroll5.mission_42_mis = "Tuez 25 golems de glace au mont Sohan. " -gameforge.locale.questscroll5.mission_42_text = "Le mont Sohan est recouvert de glace. Bien des[ENTER]aventuriers et des guerriers y sont alls mais[ENTER]nul n'en est jamais revenu. Dcouvrez pourquoi et[ENTER]s'ils ont t attaqus. Peut-tre pourrez-vous en[ENTER]apprendre plus sur ce qui s'est pass si vous y[ENTER]chassez quelques monstres. " -gameforge.locale.questscroll5.mission_43_hunt = "Le secret du Donjon difficile des Singes 1 " -gameforge.locale.questscroll5.mission_43_mis = "Tuez 30 Forts Singes Soldats et 30 Forts Singes[ENTER]Lanceurs. " -gameforge.locale.questscroll5.mission_43_text = "L'emplacement du Donjon difficile des Singes a[ENTER]enfin t trouv. Normalement ces singes ne[ENTER]constituent pas une menace mais s'ils se[ENTER]rassemblent ils pourraient reprsenter un danger[ENTER]pour notre empire. Allez au donjon des singes[ENTER]difficile et dcouvrez ce qui s'y trame. " -gameforge.locale.questscroll5.mission_44_hunt = "Les bras droits de l'Esprit du Tigre Jaune " -gameforge.locale.questscroll5.mission_44_mis = "Tuez 30 gnraux grenouilles taureaux. " -gameforge.locale.questscroll5.mission_44_text = "L'Esprit du Tigre Jaune, Roi de tous les tres[ENTER]vivants sur ce continent, a dernirement mobilis[ENTER]tous les animaux autour de lui. La service de[ENTER]renseignements impriale estime que c'est la[ENTER]cause de la folie des animaux. Il est vital de[ENTER]rduire le nombre de ces cratures. liminez les[ENTER]bras droits du Tigre Jaune. " -gameforge.locale.questscroll5.mission_45_hunt = "Propritaire du mont Sohan? " -gameforge.locale.questscroll5.mission_45_mis = "Tuez 35 hommes de glace et 30 yetis. " -gameforge.locale.questscroll5.mission_45_text = "Le Renard neuf-queues, matre du mont Sohan,[ENTER]est suspect de rallier sa cause de nombreux[ENTER]dmons. Avant que les effectifs ne soient trop[ENTER]importants, nous devons liminer les Hommes-glace[ENTER]et les Ytis, qui se trouvent tre l'pine[ENTER]dorsale de cette arme. Aidez-nous et vous serez[ENTER]rcompens. " -gameforge.locale.questscroll5.mission_46_hunt = "Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = "Tuez 45 soldats grenouilles arboricoles et 35[ENTER]chefs grenouilles arboricoles. " -gameforge.locale.questscroll5.mission_46_text = "L'Esprit du Tigre Jaune est suspect de comploter[ENTER]avec les monstres grenouilles arboricoles.[ENTER]liminez leurs forces conjointes. Si nous n'y[ENTER]prenons pas garde, ils risquent de causer de gros[ENTER]problmes l'empire. " -gameforge.locale.questscroll5.mission_47_hunt = "Les monstres des glaces! Leur vrai visage " -gameforge.locale.questscroll5.mission_47_mis = "Dtruisez 45 glaces enchantes " -gameforge.locale.questscroll5.mission_47_text = "Nous avons dcouvert comment les monstres du Mont[ENTER]Sohan communiquent entre eux : avec l'aide des[ENTER]Glaces enchantes. Il est urgent d'affaiblir les[ENTER]troupes du Mont Sohan, tuez donc les Glaces[ENTER]enchantes. " -gameforge.locale.questscroll5.mission_48_hunt = "Le secret de la Tour des dmons " -gameforge.locale.questscroll5.mission_48_mis = "Tuez 45 vils lanciers dmoniaques " -gameforge.locale.questscroll5.mission_48_text = "D'aprs certaines rumeurs, les vils lanciers[ENTER]dmoniaques dans la Tour des dmons seraient[ENTER]invincibles. Ils se relveraient des morts aprs[ENTER]avoir t tus. Si cette rumeur se confirme,[ENTER]alors funeste est notre avenir... Essayez d'en[ENTER]apprendre plus ! " -gameforge.locale.questscroll5.mission_49_hunt = "Les Matres de la Tour des dmons " -gameforge.locale.questscroll5.mission_49_mis = "Tuez 60 chamanes dmons. " -gameforge.locale.questscroll5.mission_49_text = "Des recherches approfondies nous ont permis de[ENTER]dcouvrir que les soldats fantmes sont[ENTER]constamment ressuscits. Nous devons liminer les[ENTER]Vils Chamanes Dmoniaques pour mettre fin cela. " -gameforge.locale.questscroll5.mission_4_hunt = "Apparition des loups gris 1 " -gameforge.locale.questscroll5.mission_4_mis = "Tuez 35 loups gris " -gameforge.locale.questscroll5.mission_4_text = "Avez-vous entendu parler des loups gris? Pour la[ENTER]plupart ils errent sans but, mais ces dernires[ENTER]semaines sous l'influence du Chi malfique ils[ENTER]ont commenc s'attaquer aux voyageurs[ENTER]imprudents. Est-il possible que vous liminiez[ENTER]ces loups gris? Vous serez rcompens. " -gameforge.locale.questscroll5.mission_50_hunt = "Explorer Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = "Tuez 45 tigres minions combattants " -gameforge.locale.questscroll5.mission_50_text = "Doyyumhwan est une zone volcanique peuple de[ENTER]nombreuses btes inconnues. Il nous faut explorer[ENTER]cette rgion. Pouvez-vous nous y aider? " -gameforge.locale.questscroll5.mission_51_hunt = "Esprit flamme ! Son identit " -gameforge.locale.questscroll5.mission_51_mis = "Tuez 45 esprits flammes. " -gameforge.locale.questscroll5.mission_51_text = "Un groupe qui devait liminer les tigres de[ENTER]combat a t ananti par des ennemis inconnus. La[ENTER]rumeur dit que ces ennemis avaient l'apparence de[ENTER]cratures enflammes. Aidez-nous dcouvrir la[ENTER]vrit. " -gameforge.locale.questscroll5.mission_52_hunt = "Rduisez le nombre de tigres de combat " -gameforge.locale.questscroll5.mission_52_mis = "Tuez 60 tigres minions combattants et 40 tigres[ENTER]de combat. " -gameforge.locale.questscroll5.mission_52_text = "Maintenant que nous pouvons nous battre avec les[ENTER]monstres de feu, nous devons compltement les[ENTER]liminer dans une grande bataille. L'arme[ENTER]s'occupe d'habitude de ces missions, mais pour[ENTER]gagner nous avons besoin de techniques de combats[ENTER]plus efficaces.[ENTER]Assurez-vous s'il vous plat que les Tigres de[ENTER]combat ne nous trouvent pas. " -gameforge.locale.questscroll5.mission_53_hunt = "tude des Flammes " -gameforge.locale.questscroll5.mission_53_mis = "Tuez 40 Flammes " -gameforge.locale.questscroll5.mission_53_text = "Les Flammes sont d'une brutalit incroyable. Ils[ENTER]se repaissent de la souffrance de leurs victimes.[ENTER]Nous ne savons toujours pas comment les tuer.[ENTER]Pourriez-vous le dcouvrir pour nous? " -gameforge.locale.questscroll5.mission_54_hunt = "Les guerriers flammes " -gameforge.locale.questscroll5.mission_54_mis = "Tuez 60 guerriers des flammes " -gameforge.locale.questscroll5.mission_54_text = "Il n'y a pas trs longtemps un jeune noble qui[ENTER]s'tait aventur dans le Doyyumhwan a t tu par[ENTER]un guerrier flamme. Si vous tuez les guerriers[ENTER]flamme vous serez rcompens.[ENTER]Essayez de vous en occuper. " -gameforge.locale.questscroll5.mission_55_hunt = "Examinez les arbres fantmes " -gameforge.locale.questscroll5.mission_55_mis = "Dtruisez 30 arbres fantmes. " -gameforge.locale.questscroll5.mission_55_text = "En temps normal ils n'ont pas l'air diffrents[ENTER]des autres arbres puis tout coup ils[ENTER]attaquent animaux et tres humains. Leur nombre[ENTER]augmente. Dcouvrez comment nous pouvons dtruire[ENTER]ces arbres fantmes. " -gameforge.locale.questscroll5.mission_56_hunt = "Le secret du Bois enchant " -gameforge.locale.questscroll5.mission_56_mis = "Tuez 40 esprits de la souches et 30 dryades. " -gameforge.locale.questscroll5.mission_56_text = "Les recherches nous ont montr que le Bois[ENTER]enchant est peupl d'esprits et de dryades. En[ENTER]les liminant nous pourrons stopper leur[ENTER]expansion. " -gameforge.locale.questscroll5.mission_5_hunt = "Soucis concernant les villages " -gameforge.locale.questscroll5.mission_5_mis = "Tuez 40 sangliers. " -gameforge.locale.questscroll5.mission_5_text = "Les problmes des villages environnants n'ont[ENTER]fait qu'empirer ces derniers temps. Les[ENTER]sangliers, qui auparavant ne s'en prenaient[ENTER]qu'aux petits animaux des montagnes, deviennent[ENTER]soudainement agressifs.[ENTER]Ils saccagent les champs, et attaquent les[ENTER]fermiers. Pouvez-vous nous en dbarrasser? " -gameforge.locale.questscroll5.mission_6_hunt = " propos des Tigres et des Ours " -gameforge.locale.questscroll5.mission_6_mis = "Tuez 25 tigres et 30 ours " -gameforge.locale.questscroll5.mission_6_text = "Avez-vous entendu cette rumeur? Si les tigres et[ENTER]les ours ne mangent que de l'ail et des oignons[ENTER]pendant 100 jours ils peuvent se transformer en[ENTER]Tigres de Feu et en Grands Ours. Ce n'est[ENTER]probablement pas vrai mais ce serait bien de[ENTER]vrifier quand mme. Prouvez-le en tuant des[ENTER]tigres et des ours . Vous serez rcompens. " -gameforge.locale.questscroll5.mission_7_hunt = "Brisez la Metin de Cupidit " -gameforge.locale.questscroll5.mission_7_mis = "Dtruisez 2 Metins de Cupidit " -gameforge.locale.questscroll5.mission_7_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_8_hunt = "Dtruisez la Metin de Bataille " -gameforge.locale.questscroll5.mission_8_mis = "Dtruisez 2 Metins de Bataille " -gameforge.locale.questscroll5.mission_8_text = "Depuis quelque temps, des pierres malfiques sont[ENTER]tombes en grande quantit aux abords de la[ENTER]ville. Les recherches montrent que le chi de ces[ENTER]pierres rend les animaux fous. Dtruisez ces[ENTER]pierres, je vous en prie. Vous serez rcompens [ENTER]hauteur de vos efforts. " -gameforge.locale.questscroll5.mission_9_hunt = "Soucis concernant les villages 2 " -gameforge.locale.questscroll5.mission_9_mis = "Tuez 30 sangliers rouges. " -gameforge.locale.questscroll5.mission_9_text = "Cela fait un petit moment que les sangliers,[ENTER]mens par les sangliers rouges, attaquent les[ENTER]villages non loin de la ville. Le gouvernement a[ENTER]ordonn l'extermination des sangliers rouges. Il[ENTER]est demand chaque guerrier de tuer 30[ENTER]sangliers rouges sauvages. S'il vous plait[ENTER]aidez-nous vous aussi. " -gameforge.locale.questscroll_10_hunt = "Les serpents pistes " -gameforge.locale.questscroll_10_mis = "Tuez les soldats mi hommes mi serpents. " -gameforge.locale.questscroll_10_text = "On ne peut les dire humains, mais ils ne sont pas[ENTER]non plus des animaux. Ils ont l'air humains mais[ENTER]leur tte, leur peau et leur comportement sont[ENTER]ceux de serpents venimeux. Ils vivent dans le[ENTER]dsert et attaquent les marchands ambulants.[ENTER][ENTER]Tuez 20 de ces cratures mi hommes mi serpents.[ENTER]Si vous les tuez vous obtiendrez ceci en[ENTER]rcompense: " -gameforge.locale.questscroll_11_hunt = "Les archers serpents " -gameforge.locale.questscroll_11_mis = "Tuez les archers mi hommes mi serpents. " -gameforge.locale.questscroll_11_text = "Leur intelligence est humaine. Ils sont sournois[ENTER]et savent utiliser des armes. Ce sont des[ENTER]archers, mi hommes mi serpents qui attaquent les[ENTER]marchands distance. Beaucoup de marchands ont[ENTER]ainsi pri. " -gameforge.locale.questscroll_12_hunt = "Hors la loi du Dsert " -gameforge.locale.questscroll_12_mis = "Tuez les Hors la loi du Dsert " -gameforge.locale.questscroll_12_text = "Il y a des tres mauvais dans le dsert de[ENTER]Yongbi. On les appelle les vagabonds du dsert et[ENTER]leurs crimes sont si haineux que les cieux en[ENTER]frmissent. Ils volent et tuent les marchands par[ENTER]plaisir. Ils ont aussi dtruit tous les villages[ENTER]dans le dsert. " -gameforge.locale.questscroll_13_hunt = "Tigres de combat " -gameforge.locale.questscroll_13_mis = "Tuez les tigres de combat. " -gameforge.locale.questscroll_13_text = "Il existe des animaux appels tigres de combat.[ENTER]Leur sang est fait de braises et leur corps de[ENTER]granit. Ces monstres possdent une force[ENTER]incroyable et se nourrissent de lave et de feu.[ENTER]Parfois ils descendent du volcan, pour attaquer[ENTER]et dvorer les gens...[ENTER][ENTER]Tuez 20 de ces tigres de combat et quand ce sera[ENTER]fait vous obtiendrez ceci en rcompense: " -gameforge.locale.questscroll_14_hunt = "Homme de guerre " -gameforge.locale.questscroll_14_mis = "Tuez l'homme de guerre " -gameforge.locale.questscroll_14_text = "Le Doyyumhwan est grand, chaud et recense un tas[ENTER]d'animaux sauvages. Ici, des guerriers de Chunjo,[ENTER]Jinno et Shinsoo se rencontrent. Des monstres[ENTER]terrifiants et puissants les attendent.[ENTER]Les Hommes de guerres sont de ceux qui contrlent[ENTER]le Doyyumhwan.[ENTER]Voulez-vous les affronter ? Si vous tuez 20[ENTER]Hommes de guerres, vous recevrez: " -gameforge.locale.questscroll_15_hunt = "Les guerriers Taehwa " -gameforge.locale.questscroll_15_mis = "Dtruisez les guerriers Taehwa " -gameforge.locale.questscroll_15_text = "coutez, vous qui pensez tre des guerriers[ENTER]puissants et redoutables! Voici le champ de[ENTER]bataille brlant du sang, des larmes et de la[ENTER]mort! Ici est ma demeure parmi les monstres et[ENTER]les criminels! Qui aura le courage de me[ENTER]dfier? Y en a-t-il un seul qui veuille[ENTER]m'affronter l'pe?[ENTER]Si vous avez foi en vous-mme, venez me dfier![ENTER]Si vous arrivez me battre ainsi que 12 de mes[ENTER]camarades vous recevrez la rcompense suivante: " -gameforge.locale.questscroll_16_hunt = "Ours noir " -gameforge.locale.questscroll_16_mis = "Tuez les Ours noirs " -gameforge.locale.questscroll_16_text = "J'ai bien peur que ce soit la fin. Mais[ENTER]laisse-moi te dire des dtails sur un incident[ENTER]important... Quand tu liras cette lettre, je[ENTER]serais dj mort ou disparu. J'ai vcu dans la[ENTER]valle de Seungryong, o j'ai collect des[ENTER]plantes mdicinales. Mais des monstres appels[ENTER]Ours noir ont commencs devenir fou. Ils ont[ENTER]tus ma famille.[ENTER]S'il te plat, venge ma famille et moi-mme. Si[ENTER]tu tues 25 Ours noirs, tu recevras: " -gameforge.locale.questscroll_17_hunt = "Ours noir gant " -gameforge.locale.questscroll_17_mis = "Tuez les Ours noirs gants " -gameforge.locale.questscroll_17_text = "Les ours ont crs un nouveau monstre en[ENTER]s'accouplant avec des monstres encore plus[ENTER]malfaisants. Ils sont plus grands et forts que[ENTER]les Ours noir et sont terriblement vicieux. Aussi[ENTER]longtemps qu'ils seront dans la valle de[ENTER]Seungryong, le peuple souffrira. Tues 20 Ours[ENTER]noir gant. Si la mission est une russite, tu[ENTER]recevras : " -gameforge.locale.questscroll_18_hunt = "Les soldats atteints d'une maladie mystrieuse " -gameforge.locale.questscroll_18_mis = "Tuez les soldats atteints de la maladie[ENTER]mystrieuse " -gameforge.locale.questscroll_18_text = "Le village semble avoir t ray de la carte.[ENTER]Ceux qui souffrent de cette mystrieuse maladie[ENTER]attaquent ceux qui ont la malchance de passer par[ENTER]l. Ils s'attaquent aux colporteurs et se[ENTER]nourrissent de chair humaine. Ils sont[ENTER]extrmement dangereux.[ENTER][ENTER]Tuez 35 soldats souffrant de la maladie[ENTER]mystrieuse. Si vous russissez vous obtiendrez[ENTER]ceci en rcompense: " -gameforge.locale.questscroll_19_hunt = "Les archers souffrants de la maladie mystrieuse " -gameforge.locale.questscroll_19_mis = "Tuez les archers souffrant de la maladie[ENTER]mystrieuse " -gameforge.locale.questscroll_19_text = "La maladie mystrieuse est la cause des mfaits[ENTER]commis par ceux qui en sont atteints. Les plus[ENTER]dangereux sont les archers qui en sont atteints.[ENTER]Ils tirent des flches empoisonnes qui[ENTER]paralysent les voyageurs qui peuvent ainsi tre[ENTER]capturs.[ENTER]Tuez 25 archers atteints de la maladie[ENTER]mystrieuse. Si vous russissez, vous recevrez[ENTER]ceci en rcompense: " -gameforge.locale.questscroll_1_hunt = "Ours maudit " -gameforge.locale.questscroll_1_mis = "Tuez 25 Ours maudits " -gameforge.locale.questscroll_1_text = "Les Ours de feu rdent souvent prs des villes.[ENTER]Ils parcourent les prairies et les larges routes[ENTER]des humains. De plus en plus de gens en sont[ENTER]victimes. Beaucoup de personnes ont t tues.[ENTER][ENTER]Chassez ces ours de feu. Ds que vous en aurez[ENTER]tu 25, vous recevrez la rcompense suivante: " -gameforge.locale.questscroll_20_hunt = " " -gameforge.locale.questscroll_20_mis = "Tuez 4 ennemis " -gameforge.locale.questscroll_20_text = "C'est fini pour moi. Ma vue se trouble dj...[ENTER]Quand vous lirez cette lettre mon corps sera dj[ENTER]dcompos. Ces fils de chiens m'ont captur, j'ai[ENTER]russi m'chapper mais ma blessure tait trop[ENTER]profonde et je n'ai pas pu continuer. Je ne vous[ENTER]connais pas mais je vous supplie de me venger![ENTER]Tuez 4 ennemis sur le lieu du combat. Si vous[ENTER]russissez, vous recevrez ceci en rcompense: " -gameforge.locale.questscroll_2_hunt = "Grand tigre " -gameforge.locale.questscroll_2_mis = "Tuez 20 Grands tigres " -gameforge.locale.questscroll_2_text = "Le nom d'un mal est dans l'air : le Grand Tigre.[ENTER]Ces Tigres sont souvent aux abords de la[ENTER]capitale. Ils attaquent les gens et mangent les[ENTER]marchands. On ne compte plus leurs victimes.[ENTER][ENTER]Chassez les grands tigres. Ds que vous en aurez[ENTER]tu 20, vous recevrez la rcompense suivante: " -gameforge.locale.questscroll_3_hunt = "Le Dieu Chien de la montagne " -gameforge.locale.questscroll_3_mis = "Tuez le Dieu Chien de la montagne " -gameforge.locale.questscroll_3_text = "Le Dieu Chien de la montagne est la tte d'une[ENTER]meute de chiens monstrueux dans les environs. Il[ENTER]est sauvage et puissant. Il n'y a pas longtemps[ENTER]qu'il est apparu dans les parages et a commenc [ENTER]attaquer les marchands. Ce monstre a dj caus[ENTER]beaucoup de morts, ses mfaits ne peuvent plus[ENTER]tre laisss impunis.[ENTER][ENTER]Tuez le Dieu Chien de la montagne. Si vous[ENTER]russissez, vous obtiendrez ceci en rcompense: " -gameforge.locale.questscroll_4_hunt = "Le Dieu Porc " -gameforge.locale.questscroll_4_mis = "Tuez le Dieu Porc " -gameforge.locale.questscroll_4_text = " cette poque de l'anne, les champs sont prts[ENTER] tre moissonns mais le Dieu Cochon et ses[ENTER]compagnons dvorent tout le grain. Leur avidit[ENTER]est une menace pour les fermiers, nous devons les[ENTER]liminer.[ENTER][ENTER]Tuez le Dieu Cochon, il est d'habitude prs de la[ENTER]ville principale. Si vous russissez vous[ENTER]obtiendrez ceci en rcompense: " -gameforge.locale.questscroll_5_hunt = "Le Dieu Ours " -gameforge.locale.questscroll_5_mis = "Tuez le Dieu Ours " -gameforge.locale.questscroll_5_text = "Dans son environnement naturel, le Dieu Ours[ENTER]tait bon. Mais depuis quelque temps, il se[ENTER]trouve prs de la capitale et attaque les[ENTER]passants. Il fait de plus en plus de victimes et[ENTER]il semble impossible de savoir combien de[ENTER]personnes sont dj mortes. Il doit tre chass[ENTER]d'ici.[ENTER]Tuez le Dieu Ours. Si vous nous en dbarrassez,[ENTER]vous recevrez ceci en rcompense: " -gameforge.locale.questscroll_6_hunt = "Le Dieu Tigre " -gameforge.locale.questscroll_6_mis = "Tuez le Dieu Tigre " -gameforge.locale.questscroll_6_text = "Je n'arrive pas croire que le Dieu Tigre ferait[ENTER]une chose pareille... Je suis juste une femme[ENTER]simple, et j'ai toujours honor le Dieu Tigre qui[ENTER]apparaissait parfois sur le chemin de la[ENTER]montagne. Mais un jour, le Dieu Tigre et ses[ENTER]sbires ont attaqu ma famille et les ont tous[ENTER]tus! Et j'ai moi-mme perdu un bras.[ENTER][ENTER]Je vous en prie, vengez ma famille. Si vous tuez[ENTER]le Dieu Tigre, vous obtiendrez ceci en[ENTER]rcompense: " -gameforge.locale.questscroll_7_hunt = "Leader du Serment Blanc " -gameforge.locale.questscroll_7_mis = "Tuez le leader du Serment Blanc " -gameforge.locale.questscroll_7_text = "Le Serment blanc est un groupe de femmes laisses[ENTER]par leurs maris et maltraites par le monde.[ENTER]Elles sont peut tre pauvres mais la faon dont[ENTER]elles s'en prennent aux villageois est cruelle.[ENTER]Une femme fut tue coups de pierres[ENTER]lorsqu'elles vinrent au village. Nous ne pouvons[ENTER]pas leur permettre de revenir au village et[ENTER]d'attaquer les gens.[ENTER][ENTER]Tuez 20 chefs du Serment blanc. Si vous[ENTER]russissez cette mission, vous recevrez ceci en[ENTER]rcompense: " -gameforge.locale.questscroll_8_hunt = "Chef du gang du Vent Noir " -gameforge.locale.questscroll_8_mis = "Tuez le chef du gang du vent noir " -gameforge.locale.questscroll_8_text = "Les voleurs du gang du vent noir hantent depuis[ENTER]longtemps les colporteurs. Ils sont si[ENTER]terrifiants que personne n'a jamais os s'opposer[ENTER] eux. Mais cela ne peut pas continuer, ils font[ENTER]vritablement trop de ravages.[ENTER]Tuez 20 leaders du gang du Vent noir. Si vous y[ENTER]parvenez, vous recevrez ceci en rcompense: " -gameforge.locale.questscroll_9_hunt = "Chefs Barbares " -gameforge.locale.questscroll_9_mis = "Tuez les chefs barbares " -gameforge.locale.questscroll_9_text = "Il y a quelque temps que les Barbares traversent[ENTER]les frontires et attaquent le village. Leurs[ENTER]victimes se comptent par centaines, et ce nombre[ENTER]augmente sans cesse. Ces Barbares sont si brutaux[ENTER]que nul n'est parvenu les arrter. Mais nous ne[ENTER]pouvons plus continuer ainsi.[ENTER][ENTER]Tuez 25 Chefs Barbares. Si vous en sortez[ENTER]victorieux, il y aura une rcompense pour vous: " -gameforge.locale.quest_temp_reward_1 = "Rcompense " -gameforge.locale.quest_temp_reward_2 = "Durant la priode de test des qutes, aucune[ENTER]rcompense ne peut tre obtenue. Une fois la[ENTER]rcompense reue, la qute peut tre de nouveau[ENTER]joue. " -gameforge.locale.quest_word = "Qute " -gameforge.locale.quiz_10_0_question = "Quelle flche n'existe pas dans Metin2? " -gameforge.locale.quiz_10_1_choice = "Flche en bois " -gameforge.locale.quiz_10_2_choice = "Flche en acier " -gameforge.locale.quiz_10_3_choice = "Flche d'argent " -gameforge.locale.quiz_10_4_choice = "Flche d'or " -gameforge.locale.quiz_10_5_answer = "4 " -gameforge.locale.quiz_11_0_question = "Quel est le meilleur gong? " -gameforge.locale.quiz_11_1_choice = "Gong de fontaine " -gameforge.locale.quiz_11_2_choice = "Gong abricot " -gameforge.locale.quiz_11_3_choice = "Gong du ciel et de la terre " -gameforge.locale.quiz_11_4_choice = "Gong de l'insecte d'acier " -gameforge.locale.quiz_11_5_answer = "3 " -gameforge.locale.quiz_12_0_question = "Quel est le meilleur ventail? " -gameforge.locale.quiz_12_1_choice = "ventail du salut " -gameforge.locale.quiz_12_2_choice = "ventail du soleil noir " -gameforge.locale.quiz_12_3_choice = "ventail de cils " -gameforge.locale.quiz_12_4_choice = "ventail triple " -gameforge.locale.quiz_12_5_answer = "1 " -gameforge.locale.quiz_13_0_question = "Combien de pierres peuvent tre places sur une[ENTER]pe sanglante? " -gameforge.locale.quiz_13_1_choice = "1 " -gameforge.locale.quiz_13_2_choice = "2 " -gameforge.locale.quiz_13_3_choice = "3 " -gameforge.locale.quiz_13_4_choice = "4 " -gameforge.locale.quiz_13_5_answer = "3 " -gameforge.locale.quiz_14_0_question = "Combien de types de pierres diffrentes peut-on[ENTER]lier sur une arme ? " -gameforge.locale.quiz_14_1_choice = "5 " -gameforge.locale.quiz_14_2_choice = "7 " -gameforge.locale.quiz_14_3_choice = "8 " -gameforge.locale.quiz_14_4_choice = "10 " -gameforge.locale.quiz_14_5_answer = "3 " -gameforge.locale.quiz_15_0_question = "Combien de types de pierres peut-on lier sur une[ENTER]armure ? " -gameforge.locale.quiz_15_1_choice = "5 " -gameforge.locale.quiz_15_2_choice = "6 " -gameforge.locale.quiz_15_3_choice = "8 " -gameforge.locale.quiz_15_4_choice = "10 " -gameforge.locale.quiz_15_5_answer = "2 " -gameforge.locale.quiz_16_0_question = "Qui peut utiliser les arcs? " -gameforge.locale.quiz_16_1_choice = "Guerrier " -gameforge.locale.quiz_16_2_choice = "Sura " -gameforge.locale.quiz_16_3_choice = "Chamane " -gameforge.locale.quiz_16_4_choice = "Ninja " -gameforge.locale.quiz_16_5_answer = "4 " -gameforge.locale.quiz_17_0_question = "Quelle comptence n'existe pas dans Metin2? " -gameforge.locale.quiz_17_1_choice = "Vitalit " -gameforge.locale.quiz_17_2_choice = "Force " -gameforge.locale.quiz_17_3_choice = "Intelligence " -gameforge.locale.quiz_17_4_choice = "Magie " -gameforge.locale.quiz_17_5_answer = "4 " -gameforge.locale.quiz_18_0_question = "Quel est le plus haut niveau de comptence? " -gameforge.locale.quiz_18_1_choice = "Senrler dans larme " -gameforge.locale.quiz_18_2_choice = "Matre parfait " -gameforge.locale.quiz_18_3_choice = "Grand Matre " -gameforge.locale.quiz_18_4_choice = "Matre " -gameforge.locale.quiz_18_5_answer = "2 " -gameforge.locale.quiz_19_0_question = "Parmi ces comptences, laquelle n'appartient pas[ENTER] un guerrier Corps Corps ? " -gameforge.locale.quiz_19_1_choice = "Triple Lacration " -gameforge.locale.quiz_19_2_choice = "Moulinet de l'pe " -gameforge.locale.quiz_19_3_choice = "Course " -gameforge.locale.quiz_19_4_choice = "Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = "3 " -gameforge.locale.quiz_1_0_question = "Sur quel jeu y a t-il le plus d'utilisateurs ? " -gameforge.locale.quiz_1_1_choice = "Lynesy " -gameforge.locale.quiz_1_2_choice = "Owu " -gameforge.locale.quiz_1_3_choice = "Metin2 " -gameforge.locale.quiz_1_4_choice = "Maejin2 " -gameforge.locale.quiz_1_5_answer = "3 " -gameforge.locale.quiz_20_0_question = "Quelle comptence n'appartient pas un guerrier[ENTER]mental ? " -gameforge.locale.quiz_20_1_choice = "Frappe " -gameforge.locale.quiz_20_2_choice = "Corps puissant " -gameforge.locale.quiz_20_3_choice = "Frappe de lpe " -gameforge.locale.quiz_20_4_choice = "Frappe de cot " -gameforge.locale.quiz_20_5_answer = "4 " -gameforge.locale.quiz_21_0_question = "Quelle comptence n'appartient pas un Ninja[ENTER]Archer ? " -gameforge.locale.quiz_21_1_choice = "Embuscade " -gameforge.locale.quiz_21_2_choice = "Tir rptition " -gameforge.locale.quiz_21_3_choice = "Pluie de flches " -gameforge.locale.quiz_21_4_choice = "Flche empoisonne " -gameforge.locale.quiz_21_5_answer = "1 " -gameforge.locale.quiz_22_0_question = "Quelle comptence n'appartient pas un Ninja[ENTER]assassin ? " -gameforge.locale.quiz_22_1_choice = "Attaque rapide " -gameforge.locale.quiz_22_2_choice = "Flche de feu " -gameforge.locale.quiz_22_3_choice = "Dague filante " -gameforge.locale.quiz_22_4_choice = "Furtivit " -gameforge.locale.quiz_22_5_answer = "2 " -gameforge.locale.quiz_23_0_question = "Qui peut entreprendre l'entranement aux armes[ENTER]magiques? " -gameforge.locale.quiz_23_1_choice = "Guerrier " -gameforge.locale.quiz_23_2_choice = "Ninja " -gameforge.locale.quiz_23_3_choice = "Sura " -gameforge.locale.quiz_23_4_choice = "Chamane " -gameforge.locale.quiz_23_5_answer = "3 " -gameforge.locale.quiz_24_0_question = "Qui peut apprendre la magie noire? " -gameforge.locale.quiz_24_1_choice = "Guerrier " -gameforge.locale.quiz_24_2_choice = "Chamane " -gameforge.locale.quiz_24_3_choice = "Ninja " -gameforge.locale.quiz_24_4_choice = "Sura " -gameforge.locale.quiz_24_5_answer = "4 " -gameforge.locale.quiz_25_0_question = "Qui peut s'entraner au combat au corps corps? " -gameforge.locale.quiz_25_1_choice = "Ninja " -gameforge.locale.quiz_25_2_choice = "Chamane " -gameforge.locale.quiz_25_3_choice = "Guerrier " -gameforge.locale.quiz_25_4_choice = "Sura " -gameforge.locale.quiz_25_5_answer = "3 " -gameforge.locale.quiz_26_0_question = "Qui peut s'entraner au combat mental? " -gameforge.locale.quiz_26_1_choice = "Chamane " -gameforge.locale.quiz_26_2_choice = "Ninja " -gameforge.locale.quiz_26_3_choice = "Sura " -gameforge.locale.quiz_26_4_choice = "Guerrier " -gameforge.locale.quiz_26_5_answer = "4 " -gameforge.locale.quiz_27_0_question = "Qui peut suivre l'enseignement du Dieu Dragon? " -gameforge.locale.quiz_27_1_choice = "Guerrier " -gameforge.locale.quiz_27_2_choice = "Sura " -gameforge.locale.quiz_27_3_choice = "Chamane " -gameforge.locale.quiz_27_4_choice = "Ninja " -gameforge.locale.quiz_27_5_answer = "3 " -gameforge.locale.quiz_28_0_question = "Qui peut entreprendre l'apprentissage des soins? " -gameforge.locale.quiz_28_1_choice = "Guerrier " -gameforge.locale.quiz_28_2_choice = "Sura " -gameforge.locale.quiz_28_3_choice = "Ninja " -gameforge.locale.quiz_28_4_choice = "Chamane " -gameforge.locale.quiz_28_5_answer = "4 " -gameforge.locale.quiz_29_0_question = "Laquelle est une comptence concernant les armes[ENTER]magiques? " -gameforge.locale.quiz_29_1_choice = "Lame magique " -gameforge.locale.quiz_29_2_choice = "Frappe de l'Esprit " -gameforge.locale.quiz_29_3_choice = "Protection des tnbres " -gameforge.locale.quiz_29_4_choice = "Esprit des flammes " -gameforge.locale.quiz_29_5_answer = "1 " -gameforge.locale.quiz_2_0_question = "Quel empire n'existe pas dans Metin2? " -gameforge.locale.quiz_2_1_choice = "Empire Shinsoo " -gameforge.locale.quiz_2_2_choice = "Empire Pyungmoo " -gameforge.locale.quiz_2_3_choice = "Empire Jinno " -gameforge.locale.quiz_2_4_choice = "Empire Chunjo " -gameforge.locale.quiz_2_5_answer = "2 " -gameforge.locale.quiz_30_0_question = "Laquelle est une comptence de magie noire? " -gameforge.locale.quiz_30_1_choice = "Toucher brlant " -gameforge.locale.quiz_30_2_choice = "Tourbillon du Dragon " -gameforge.locale.quiz_30_3_choice = "Attaque des Tnbres " -gameforge.locale.quiz_30_4_choice = "Armure enchante " -gameforge.locale.quiz_30_5_answer = "3 " -gameforge.locale.quiz_31_0_question = "Laquelle n'est pas la rgion d'un second village[ENTER]dans Metin2? " -gameforge.locale.quiz_31_1_choice = "Zone Bokjung " -gameforge.locale.quiz_31_2_choice = "Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = "Zone Bakra " -gameforge.locale.quiz_31_4_choice = "Zone Shinra " -gameforge.locale.quiz_31_5_answer = "4 " -gameforge.locale.quiz_32_0_question = "Lequel n'est pas un village de dpart dans Metin2? " -gameforge.locale.quiz_32_1_choice = "Zone Yongan " -gameforge.locale.quiz_32_2_choice = "Zone Mongchoo " -gameforge.locale.quiz_32_3_choice = "Zone Pyungmoo " -gameforge.locale.quiz_32_4_choice = "Zone Joan " -gameforge.locale.quiz_32_5_answer = "2 " -gameforge.locale.quiz_33_0_question = "Laquelle n'est pas une zone neutre dans Metin2? " -gameforge.locale.quiz_33_1_choice = "Valle de Seungryong " -gameforge.locale.quiz_33_2_choice = "Dsert de Yongbi " -gameforge.locale.quiz_33_3_choice = "Continent du ple Sud " -gameforge.locale.quiz_33_4_choice = "Mont Sohan " -gameforge.locale.quiz_33_5_answer = "3 " -gameforge.locale.quiz_34_0_question = "Quelle comptence n'appartient pas [ENTER]l'entrainement du Dragon? " -gameforge.locale.quiz_34_1_choice = "Insertion " -gameforge.locale.quiz_34_2_choice = "Dragon chassant " -gameforge.locale.quiz_34_3_choice = "Talisman volant " -gameforge.locale.quiz_34_4_choice = "Bndiction " -gameforge.locale.quiz_34_5_answer = "1 " -gameforge.locale.quiz_35_0_question = "Laquelle n'est pas une comptence de soin? " -gameforge.locale.quiz_35_1_choice = "Jet de Lumire " -gameforge.locale.quiz_35_2_choice = "Ouragan " -gameforge.locale.quiz_35_3_choice = "Appel de la lumire " -gameforge.locale.quiz_35_4_choice = "Soin " -gameforge.locale.quiz_35_5_answer = "2 " -gameforge.locale.quiz_36_0_question = "Laquelle n'est pas une comptence d'assistance? " -gameforge.locale.quiz_36_1_choice = "Combo " -gameforge.locale.quiz_36_2_choice = "Pche " -gameforge.locale.quiz_36_3_choice = "Commandement " -gameforge.locale.quiz_36_4_choice = "Aide du Dragon " -gameforge.locale.quiz_36_5_answer = "2 " -gameforge.locale.quiz_37_0_question = "Quel est le niveau requis pour obtenir des points[ENTER]de comptences? " -gameforge.locale.quiz_37_1_choice = "Niveau 5 " -gameforge.locale.quiz_37_2_choice = "Niveau 20 " -gameforge.locale.quiz_37_3_choice = "Niveau 30 " -gameforge.locale.quiz_37_4_choice = "Niveau 40 " -gameforge.locale.quiz_37_5_answer = "1 " -gameforge.locale.quiz_38_0_question = "Quel livre n'est pas consacr l'entranement[ENTER]des commandements? " -gameforge.locale.quiz_38_1_choice = "Art de la guerre de Sun-zi " -gameforge.locale.quiz_38_2_choice = " la recherche des enfants " -gameforge.locale.quiz_38_3_choice = "Art de la guerre de Wu-zi " -gameforge.locale.quiz_38_4_choice = "WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = "2 " -gameforge.locale.quiz_39_0_question = "Laquelle est une armure pour Guerrier? " -gameforge.locale.quiz_39_1_choice = "Robe ciel ouest loint. " -gameforge.locale.quiz_39_2_choice = "Vtements du Soleil " -gameforge.locale.quiz_39_3_choice = "Armure du Dieu Dragon " -gameforge.locale.quiz_39_4_choice = "Vtements damour " -gameforge.locale.quiz_39_5_answer = "3 " -gameforge.locale.quiz_3_0_question = "Quel monstre n'existe pas dans Metin2? " -gameforge.locale.quiz_3_1_choice = "Godzilla " -gameforge.locale.quiz_3_2_choice = "Hors la loi du dsert " -gameforge.locale.quiz_3_3_choice = "Neuf-Queues " -gameforge.locale.quiz_3_4_choice = "Chien errant " -gameforge.locale.quiz_3_5_answer = "1 " -gameforge.locale.quiz_40_0_question = "Quelle armure est pour les ninjas? " -gameforge.locale.quiz_40_1_choice = "Robe noire " -gameforge.locale.quiz_40_2_choice = "Armure de magicien " -gameforge.locale.quiz_40_3_choice = "Armure d'acier noir " -gameforge.locale.quiz_40_4_choice = "Costume fuschia " -gameforge.locale.quiz_40_5_answer = "4 " -gameforge.locale.quiz_41_0_question = "Quelle armure est pour les Sura? " -gameforge.locale.quiz_41_1_choice = "Armure de fantme " -gameforge.locale.quiz_41_2_choice = "Costume azur " -gameforge.locale.quiz_41_3_choice = "Costume de jeune dragon " -gameforge.locale.quiz_41_4_choice = "Costume fuschia " -gameforge.locale.quiz_41_5_answer = "1 " -gameforge.locale.quiz_42_0_question = "Quelle armure est pour les chamanes? " -gameforge.locale.quiz_42_1_choice = "Armure de magicien " -gameforge.locale.quiz_42_2_choice = "Costume de la baronne " -gameforge.locale.quiz_42_3_choice = "Armure de magicien " -gameforge.locale.quiz_42_4_choice = "Armure de fantme " -gameforge.locale.quiz_42_5_answer = "2 " -gameforge.locale.quiz_43_0_question = "Lequel n'est pas un casque de guerrier? " -gameforge.locale.quiz_43_1_choice = "Heaume traditionnel " -gameforge.locale.quiz_43_2_choice = "Heaume de Fer " -gameforge.locale.quiz_43_3_choice = "Capuchon d'acier " -gameforge.locale.quiz_43_4_choice = "Casque masque spectr. " -gameforge.locale.quiz_43_5_answer = "3 " -gameforge.locale.quiz_44_0_question = "Lequel n'est pas un casque de ninja? " -gameforge.locale.quiz_44_1_choice = "Capuchon de cuir " -gameforge.locale.quiz_44_2_choice = "Capuchon de maille " -gameforge.locale.quiz_44_3_choice = "Capuchon d'acier " -gameforge.locale.quiz_44_4_choice = "Capuchon rouge " -gameforge.locale.quiz_44_5_answer = "4 " -gameforge.locale.quiz_45_0_question = "Lequel n'est pas un casque de Sura? " -gameforge.locale.quiz_45_1_choice = "Heaume de fer " -gameforge.locale.quiz_45_2_choice = "Heaume de sang " -gameforge.locale.quiz_45_3_choice = "Heaume de provocation " -gameforge.locale.quiz_45_4_choice = "Heaume de chteau " -gameforge.locale.quiz_45_5_answer = "1 " -gameforge.locale.quiz_46_0_question = "Lequel n'est pas un casque de chamane? " -gameforge.locale.quiz_46_1_choice = "Chapeau de moine " -gameforge.locale.quiz_46_2_choice = "Heaume d'adaptation " -gameforge.locale.quiz_46_3_choice = "Chapeau du phoenix " -gameforge.locale.quiz_46_4_choice = "Chapeau du rayon de soleil " -gameforge.locale.quiz_46_5_answer = "2 " -gameforge.locale.quiz_47_0_question = "Quel bouclier n'existe pas dans Metin2? " -gameforge.locale.quiz_47_1_choice = "Bouclier de bataille " -gameforge.locale.quiz_47_2_choice = "Bouclier rond noir " -gameforge.locale.quiz_47_3_choice = "Bouclier motif de cheval " -gameforge.locale.quiz_47_4_choice = "Bouclier pentagonal " -gameforge.locale.quiz_47_5_answer = "3 " -gameforge.locale.quiz_48_0_question = "Quel bracelet requiert le plus bas niveau? " -gameforge.locale.quiz_48_1_choice = "Bracelet de larmes clestes " -gameforge.locale.quiz_48_2_choice = "Bracelet d'amthyste " -gameforge.locale.quiz_48_3_choice = "Bracelet de cristal " -gameforge.locale.quiz_48_4_choice = "Bracelet de bois " -gameforge.locale.quiz_48_5_answer = "4 " -gameforge.locale.quiz_49_0_question = "Quel est le plus haut niveau possible de[ENTER]chaussures ? " -gameforge.locale.quiz_49_1_choice = "Bottes des nimbes " -gameforge.locale.quiz_49_2_choice = "Chaussures de cuir " -gameforge.locale.quiz_49_3_choice = "Chaussures de bois " -gameforge.locale.quiz_49_4_choice = "Chaussures en or " -gameforge.locale.quiz_49_5_answer = "1 " -gameforge.locale.quiz_4_0_question = "Comment est appel le lieu des Annonces dans[ENTER]Metin2? " -gameforge.locale.quiz_4_1_choice = "Tableau Noir Libre " -gameforge.locale.quiz_4_2_choice = "Tableau des serments " -gameforge.locale.quiz_4_3_choice = "Tableau des aventuriers " -gameforge.locale.quiz_4_4_choice = "Tableau amusant " -gameforge.locale.quiz_4_5_answer = "1 " -gameforge.locale.quiz_50_0_question = "Quelles boucles d'oreille n'accordent aucun bonus[ENTER]de dextrit ? " -gameforge.locale.quiz_50_1_choice = "Boucles d'oreille de bois " -gameforge.locale.quiz_50_2_choice = "Boucles d'oreille de larmes clestes " -gameforge.locale.quiz_50_3_choice = "Boucles d'oreille de jade " -gameforge.locale.quiz_50_4_choice = "Boucles d'oreille de cristal " -gameforge.locale.quiz_50_5_answer = "2 " -gameforge.locale.quiz_51_0_question = "Quelles boucles d'oreille requirent le niveau le[ENTER]plus bas? " -gameforge.locale.quiz_51_1_choice = "Boucles d'oreille d'amthyste " -gameforge.locale.quiz_51_2_choice = "Boucles d'oreille de larmes clestes " -gameforge.locale.quiz_51_3_choice = "Boucles d'oreille d'or blanc " -gameforge.locale.quiz_51_4_choice = "Boucles d'oreille de bois " -gameforge.locale.quiz_51_5_answer = "4 " -gameforge.locale.quiz_52_0_question = "Quelles boucles d'oreille requirent le plus haut[ENTER]niveau? " -gameforge.locale.quiz_52_1_choice = "Boucles d'oreille d'bne " -gameforge.locale.quiz_52_2_choice = "Boucles d'oreille d'or blanc " -gameforge.locale.quiz_52_3_choice = "Boucles d'oreille de perle " -gameforge.locale.quiz_52_4_choice = "Boucles d'oreille d'amthyste " -gameforge.locale.quiz_52_5_answer = "4 " -gameforge.locale.quiz_53_0_question = "Quel collier n'existe pas dans Metin2? " -gameforge.locale.quiz_53_1_choice = "Collier de fleurs " -gameforge.locale.quiz_53_2_choice = "Collier de bois " -gameforge.locale.quiz_53_3_choice = "Collier d'argent " -gameforge.locale.quiz_53_4_choice = "Collier d'or " -gameforge.locale.quiz_53_5_answer = "1 " -gameforge.locale.quiz_54_0_question = "Quel article n'est pas ncessaire pour pcher? " -gameforge.locale.quiz_54_1_choice = "Canne pche " -gameforge.locale.quiz_54_2_choice = "Lame lectromagntique " -gameforge.locale.quiz_54_3_choice = "Pte " -gameforge.locale.quiz_54_4_choice = "Ver de terre " -gameforge.locale.quiz_54_5_answer = "2 " -gameforge.locale.quiz_55_0_question = "Quelle couleur de cheveux n'est pas disponible[ENTER]dans Metin2? " -gameforge.locale.quiz_55_1_choice = "Blanc " -gameforge.locale.quiz_55_2_choice = "Noir " -gameforge.locale.quiz_55_3_choice = "Rose " -gameforge.locale.quiz_55_4_choice = "Blond " -gameforge.locale.quiz_55_5_answer = "3 " -gameforge.locale.quiz_56_0_question = "Quels items sont ncessaires pour monter un[ENTER]glaive barbare +5? " -gameforge.locale.quiz_56_1_choice = "Queue de serpent + " -gameforge.locale.quiz_56_2_choice = "Perle de sang " -gameforge.locale.quiz_56_3_choice = "Palourde " -gameforge.locale.quiz_56_4_choice = "Lame rouille " -gameforge.locale.quiz_56_5_answer = "4 " -gameforge.locale.quiz_57_0_question = " quel niveau faut-il un objet en plus des yangs[ENTER]pour tenter d'amliorer un objet ? " -gameforge.locale.quiz_57_1_choice = "Pour amliorer en +4 " -gameforge.locale.quiz_57_2_choice = "Pour amliorer en +4 " -gameforge.locale.quiz_57_3_choice = "Pour amliorer en +4 " -gameforge.locale.quiz_57_4_choice = "Pour amliorer en +4 " -gameforge.locale.quiz_57_5_answer = "4 " -gameforge.locale.quiz_58_0_question = "Quel rang obtient un personnage quand ses points[ENTER]de rang passent en ngatif ? " -gameforge.locale.quiz_58_1_choice = "Malicieux " -gameforge.locale.quiz_58_2_choice = "rudit " -gameforge.locale.quiz_58_3_choice = "Saint " -gameforge.locale.quiz_58_4_choice = "Brutal " -gameforge.locale.quiz_58_5_answer = "1 " -gameforge.locale.quiz_59_0_question = "Quel rang obtient un personnage quand ses points[ENTER]de rang sont positifs ? " -gameforge.locale.quiz_59_1_choice = "Dmoniaque " -gameforge.locale.quiz_59_2_choice = "Bien. " -gameforge.locale.quiz_59_3_choice = "Malfique " -gameforge.locale.quiz_59_4_choice = "Normal " -gameforge.locale.quiz_59_5_answer = "2 " -gameforge.locale.quiz_5_0_question = "Qu'est-ce qui n'est pas possible dans Metin2? " -gameforge.locale.quiz_5_1_choice = "Se marier " -gameforge.locale.quiz_5_2_choice = "Prendre un bain " -gameforge.locale.quiz_5_3_choice = "Monter cheval " -gameforge.locale.quiz_5_4_choice = "S'embrasser " -gameforge.locale.quiz_5_5_answer = "2 " -gameforge.locale.quiz_60_0_question = "Quel est le nombre maximal de personnes dans un[ENTER]groupe? " -gameforge.locale.quiz_60_1_choice = "2 " -gameforge.locale.quiz_60_2_choice = "5 " -gameforge.locale.quiz_60_3_choice = "8 " -gameforge.locale.quiz_60_4_choice = "10 " -gameforge.locale.quiz_60_5_answer = "3 " -gameforge.locale.quiz_61_0_question = "Quelle comptence permet de donner des bonus au[ENTER]groupe ? " -gameforge.locale.quiz_61_1_choice = "Combo " -gameforge.locale.quiz_61_2_choice = "Polymorphie " -gameforge.locale.quiz_61_3_choice = "Furtivit " -gameforge.locale.quiz_61_4_choice = "Commandement " -gameforge.locale.quiz_61_5_answer = "4 " -gameforge.locale.quiz_62_0_question = "Quel est le niveau requis pour fonder une guilde? " -gameforge.locale.quiz_62_1_choice = "Niveau 40 " -gameforge.locale.quiz_62_2_choice = "Niveau 50 " -gameforge.locale.quiz_62_3_choice = "Niveau 60 " -gameforge.locale.quiz_62_4_choice = "Niveau 70 " -gameforge.locale.quiz_62_5_answer = "1 " -gameforge.locale.quiz_63_0_question = "Qu'est-ce qui n'est pas disponible au niveau 1 de[ENTER]guilde? " -gameforge.locale.quiz_63_1_choice = "Nom de guilde " -gameforge.locale.quiz_63_2_choice = "Jeux de guilde " -gameforge.locale.quiz_63_3_choice = "Emblme de guilde " -gameforge.locale.quiz_63_4_choice = "Messages internes de guilde " -gameforge.locale.quiz_63_5_answer = "2 " -gameforge.locale.quiz_64_0_question = "Quels types de batailles ne sont pas possibles[ENTER]entre deux Guildes ? " -gameforge.locale.quiz_64_1_choice = "Bataille en arne " -gameforge.locale.quiz_64_2_choice = "Bataille de terre de guilde " -gameforge.locale.quiz_64_3_choice = "Bataille de chef de guilde " -gameforge.locale.quiz_64_4_choice = "Guerre de drapeau de guilde " -gameforge.locale.quiz_64_5_answer = "3 " -gameforge.locale.quiz_65_0_question = "Laquelle n'est pas une comptence de guilde? " -gameforge.locale.quiz_65_1_choice = "Sang du Dieu Dragon " -gameforge.locale.quiz_65_2_choice = "Bndiction du Dieu Dragon " -gameforge.locale.quiz_65_3_choice = "Griffe du Dieu Dragon " -gameforge.locale.quiz_65_4_choice = "Dragonball " -gameforge.locale.quiz_65_5_answer = "4 " -gameforge.locale.quiz_66_0_question = "Quel est le niveau requis pour pouvoir monter [ENTER]cheval? " -gameforge.locale.quiz_66_1_choice = "Niveau 25 " -gameforge.locale.quiz_66_2_choice = "Niveau 35 " -gameforge.locale.quiz_66_3_choice = "Niveau 45 " -gameforge.locale.quiz_66_4_choice = "Niveau 55 " -gameforge.locale.quiz_66_5_answer = "1 " -gameforge.locale.quiz_67_0_question = "Quel objet n'est pas ncessaire pour monter [ENTER]cheval? " -gameforge.locale.quiz_67_1_choice = "pe de cavalier " -gameforge.locale.quiz_67_2_choice = "Ticket d'quitation " -gameforge.locale.quiz_67_3_choice = "Livre de cheval de combat " -gameforge.locale.quiz_67_4_choice = "Livre d'quitation militaire " -gameforge.locale.quiz_67_5_answer = "1 " -gameforge.locale.quiz_68_0_question = "Quelle couleur n'existe pas pour les chevaux dans[ENTER]Metin2? " -gameforge.locale.quiz_68_1_choice = "Cheval blanc " -gameforge.locale.quiz_68_2_choice = "Cheval bai " -gameforge.locale.quiz_68_3_choice = "Noisette cramoisie " -gameforge.locale.quiz_68_4_choice = "Noisette " -gameforge.locale.quiz_68_5_answer = "3 " -gameforge.locale.quiz_69_0_question = "Combien de niveaux d'cart au maximum peuvent[ENTER]avoir des amoureux pour pouvoir se marier ? " -gameforge.locale.quiz_69_1_choice = "30 niveaux de diffrence " -gameforge.locale.quiz_69_2_choice = "25 niveaux de diffrence " -gameforge.locale.quiz_69_3_choice = "20 niveaux de diffrence " -gameforge.locale.quiz_69_4_choice = "15 niveaux de diffrence " -gameforge.locale.quiz_69_5_answer = "4 " -gameforge.locale.quiz_6_0_question = "Quelle est la meilleure arme une main? " -gameforge.locale.quiz_6_1_choice = "Lame courbe " -gameforge.locale.quiz_6_2_choice = "pe longue " -gameforge.locale.quiz_6_3_choice = "pe d'exorcisme " -gameforge.locale.quiz_6_4_choice = "pe d'argent " -gameforge.locale.quiz_6_5_answer = "3 " -gameforge.locale.quiz_70_0_question = " quel niveau est-il interdit de se marier? " -gameforge.locale.quiz_70_1_choice = "Niveau 24 " -gameforge.locale.quiz_70_2_choice = "Niveau 35 " -gameforge.locale.quiz_70_3_choice = "Niveau 45 " -gameforge.locale.quiz_70_4_choice = "Niveau 55 " -gameforge.locale.quiz_70_5_answer = "1 " -gameforge.locale.quiz_71_0_question = "Laquelle de ces armes de niveau 30 peut avoir 3[ENTER]pierres d'esprits ? " -gameforge.locale.quiz_71_1_choice = "Guerrier " -gameforge.locale.quiz_71_2_choice = "Gong antique " -gameforge.locale.quiz_71_3_choice = "Arc Cornes " -gameforge.locale.quiz_71_4_choice = "Lame de Fer Rouge " -gameforge.locale.quiz_71_5_answer = "2 " -gameforge.locale.quiz_7_0_question = "Quelles sont les meilleurs dagues ? " -gameforge.locale.quiz_7_1_choice = "Dague " -gameforge.locale.quiz_7_2_choice = "Neuf lames " -gameforge.locale.quiz_7_3_choice = "Amija " -gameforge.locale.quiz_7_4_choice = "Lame foudroyante " -gameforge.locale.quiz_7_5_answer = "4 " -gameforge.locale.quiz_8_0_question = "Quelle est la meilleure arme deux mains? " -gameforge.locale.quiz_8_1_choice = "Lame lectromagntique " -gameforge.locale.quiz_8_2_choice = "Grande Hache+0 " -gameforge.locale.quiz_8_3_choice = "Lame guillotine " -gameforge.locale.quiz_8_4_choice = "Glaive " -gameforge.locale.quiz_8_5_answer = "1 " -gameforge.locale.quiz_9_0_question = "Quel est le meilleur arc? " -gameforge.locale.quiz_9_1_choice = "Arc cuivr " -gameforge.locale.quiz_9_2_choice = "Arc d'abricot divin " -gameforge.locale.quiz_9_3_choice = "Arc de Ruine noire " -gameforge.locale.quiz_9_4_choice = "Arc de l'il rouge " -gameforge.locale.quiz_9_5_answer = "2 " -gameforge.locale.remove_polymorph_chat = "Stopper la transformation. " -gameforge.locale.remove_polymorph_msg = "Je vais stopper la transformation. " -gameforge.locale.reward = "Rcompense " -gameforge.locale.show_guild_cur_score = "Score de votre guilde " -gameforge.locale.show_guild_ranking_around = "Classement de votre guilde " -gameforge.locale.show_guild_ranking_top = "Classement des meilleures guildes (1 8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = "Le marchand ambulant :[ENTER]Oh, finalement! Vous ressemblez une personne[ENTER]qui sait se battre. Ma vie est en danger. S'il[ENTER]vous plat, aidez-moi! " -gameforge.locale.skeleton_gem.accept_failure_info_label = "Retournez voir le colporteur. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = "Retournez voir le colporteur. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = "Dites au colporteur que vous n'avez pas pu[ENTER]trouver la gemme du dmon+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = "Retournez voir le colporteur. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = "Je n'arrive pas trouver la gemme du dmon+.[ENTER]Que vais-je bien pouvoir dire au colporteur? " -gameforge.locale.skeleton_gem.accept_success_info_label = "Retournez voir le marchand ambulant " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = "Apportez la gemme du dmon+ au colporteur. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = "Vous avez rsuppr la gemme du dmon+ sur le[ENTER]magicien dmon, apportez-la au marchand ambulant. " -gameforge.locale.skeleton_gem.accept_success_say_1 = "Vous avez reu la gemme du dmon+. " -gameforge.locale.skeleton_gem.accept_success_say_2 = "Vous avez la gemme du dmon+. Apportez-la au[ENTER]colporteur. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = "Je n'ai pas encore trouv la gemme du dmon+. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = "Voil la gemme du dmon+! " -gameforge.locale.skeleton_gem.order_accept = "Je vais la trouver pour vous! " -gameforge.locale.skeleton_gem.order_accept_answer = "Le marchand ambulant:[ENTER]Oh, mille fois merci. Je n'oublierai jamais ce[ENTER]que vous avez fait pour moi! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = "Cherchez la gemme du dmon+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = "Trouvez le magicien dmon et prenez-lui la gemme[ENTER]du dmon. " -gameforge.locale.skeleton_gem.order_refuse = "C'est trop dangereux " -gameforge.locale.skeleton_gem.order_refuse_answer = "Le Marchand ambulant:[ENTER]Bien sr, c'est une mission difficile et[ENTER]prilleuse! Si a continue comme a c'en est fini[ENTER]de moi! " -gameforge.locale.skeleton_gem.order_say = "Le marchand ambulant:[ENTER]Soyez le bienvenu. Je n'ai plus rien d'autre [ENTER]faire que d'attendre la mort. Si les voleurs ne[ENTER]m'avaient pas attaqu je n'aurais pas perdu tous[ENTER]mes biens. Pourquoi, oh pourquoi est-ce qu'il a[ENTER]fallu que a m'arrive moi? " -gameforge.locale.skeleton_gem.order_say2 = "Le colporteur:[ENTER]Je vous en prie, aidez-moi. Si vous pouvez[ENTER]arracher la gemme du dmon+ des mains du magicien[ENTER]dmon, je vous rcompenserai bien. " -gameforge.locale.skeleton_gem.order_too_late = "Le colporteur:[ENTER]Quelqu'un d'autre me l'a dj apporte.[ENTER]Vous n'avez plus besoin de vous en occuper. " -gameforge.locale.skeleton_gem.start_find_peddler_label = "Allez voir le colporteur. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = "Allez voir le colporteur. " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = "Allez voir le marchand ambulant et interrogez-le[ENTER]sur la gemme du dmon +. " -gameforge.locale.skeleton_gem.start_say = "La lettre du colporteur:[ENTER]Je ne sais plus quoi faire.[ENTER]On m'a vol la gemme du dmon+ et comme j'avais[ENTER]donn tout ce que je possdais pour la payer je[ENTER]suis ruin...[ENTER]Pourriez-vous m'aider je vous en prie? J'ai[ENTER]vraiment besoin de votre aide. " -gameforge.locale.skeleton_gem.success_say = "Le marchand ambulant:[ENTER]Vous avez vraiment russi ? Dans mes bras ma[ENTER]pierre bien-aime ! Je suis tellement soulag![ENTER]C'est fantastique! " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " propos de la Gemme du Dmon + " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = "Ce qui est crit sur le tract:[ENTER]Nous recrutons des hommes et des femmes courageux[ENTER]qui sont prts se battre pour la paix de[ENTER]l'empire et de ses habitants![ENTER][ENTER]Prrequis pour s'enrler dans l'arme: niveau 5. " -gameforge.locale.skill_group.dialog_assassin_1 = "Ici nous entranons les ninjas dans l'art de[ENTER]l'embuscade et du camouflage. Dagues et poisons[ENTER]sont les armes de prdilection. Seuls les ninjas[ENTER]qui ont commenc leur apprentissage et sont au[ENTER]niveau 5 ou plus lev peuvent participer. Si[ENTER]vous atteignez un certain niveau dans votre[ENTER]entranement, vous aurez la possibilit de[ENTER]participer. Si vous tes prt rester cach[ENTER]parmi les ombres pour toujours en tant que Ninja[ENTER]venez me voir. Nous en reparlerons. " -gameforge.locale.skill_group.dialog_assassin_2 = "Ici nous entranons les ninjas dans l'art de[ENTER]l'embuscade et du camouflage. Dagues et poisons[ENTER]sont les armes de prdilection. Si vous tes prt[ENTER] rester cach parmi les ombres pour toujours en[ENTER]tant que Ninja venez me voir. Nous combattrons[ENTER]cte cte. tous ceux qui veulent se joindre [ENTER]nous sont les bienvenus. " -gameforge.locale.skill_group.dialog_assassin_3 = "Ici s'entranent les Ninjas spcialiss dans le[ENTER]Tir l'arc. Ils apprennent des comptences[ENTER]utiles pour l'utilisation de l'arc. Ils[ENTER]apprennent envoyer des voles de flches aux[ENTER]ennemis. Seuls les Ninjas en apprentissage et [ENTER]partir du niveau 5 peuvent participer. Si vous[ENTER]atteignez un certain niveau l'entranement vous[ENTER]vous verrez propos un poste. Revenez me voir si[ENTER]vous tes intress. " -gameforge.locale.skill_group.dialog_assassin_4 = "Ici s'entranent les Ninjas spcialiss dans le[ENTER]Tir l'arc. Ils apprennent des comptences[ENTER]utiles pour l'utilisation d'arc. Ils apprennent [ENTER]envoyer des voles de flches bien diriges sur[ENTER]les ennemis. Suivez-moi. Et je ferai de vous le[ENTER]meilleur archer de tout le continent. " -gameforge.locale.skill_group.dialog_assassin_5 = "Choisissez entre le combat au corps corps et le[ENTER]combat mental, et vous gagnerez les comptences[ENTER]en fonction de votre choix. " -gameforge.locale.skill_group.dialog_shaman_1 = "C'est ici que s'assemblent les Chamanes qui[ENTER]suivent la voie du Dieu Dragon. Ils apprennent[ENTER]l'usage des amulettes et des pouvoirs mentaux.[ENTER]Sous la protection du Dieu Dragon, ils peuvent[ENTER]contrer les attaques de leurs ennemis, augmenter[ENTER]leurs propres dfenses et soutenir leurs allis.[ENTER]Seuls les Chamanes en apprentissage et ayant au[ENTER]moins le niveau 5 peuvent participer. Si vous[ENTER]continuez vous entraner srieusement, vous[ENTER]pourrez tre recrut. Si vous tes prt pour la[ENTER]Force du Dragon, venez me trouver. " -gameforge.locale.skill_group.dialog_shaman_2 = "C'est ici que s'assemblent les chamanes qui[ENTER]suivent la voie du Dieu Dragon. Ils apprennent[ENTER]l'usage des amulettes et des pouvoirs mentaux.[ENTER]Sous la protection du Dieu Dragon, ils peuvent[ENTER]contrer les attaques de leurs ennemis, augmenter[ENTER]leurs propres dfenses et soutenir leurs allis.[ENTER]Pensez-vous tre prt rpandre l'enseignement[ENTER]du Dieu Dragon avec nous? Tous les croyants sont[ENTER]les bienvenus. " -gameforge.locale.skill_group.dialog_shaman_3 = "Les Chamanes viennent ici apprendre des Forces de[ENTER]la Nature et de la Lumire. Ils tudient les[ENTER]comptences en rapport avec la Lumire, la Foudre[ENTER]et le Soin. Ils travaillent souvent en groupe[ENTER]pour s'aider les uns les autres. Les Chamanes en[ENTER]apprentissage et de niveau 5 peuvent participer.[ENTER]Vous n'avez pas encore les qualits requises,[ENTER]vous devriez retourner vous entraner. Je vous[ENTER]attendrai ici. " -gameforge.locale.skill_group.dialog_shaman_4 = "Les Chamanes viennent ici apprendre des Forces de[ENTER]la Nature et de la Lumire. Ils tudient les[ENTER]comptences en rapport avec la Lumire, la Foudre[ENTER]et le Soin. Ils travaillent souvent en groupe[ENTER]pour s'aider les uns les autres. Voulez-vous[ENTER]aussi apporter votre aide ceux qui en ont[ENTER]besoin? Toute aide est la bienvenue. " -gameforge.locale.skill_group.dialog_shaman_5 = "Choisissez entre la Voie du Dieu Dragon et le[ENTER]Soin, et vous obtiendrez les comptences dont[ENTER]vous avez besoin. " -gameforge.locale.skill_group.dialog_sura_1 = "J'apprends aux gens utiliser la magie qui a t[ENTER]implante dans mon bras gauche par la graine du[ENTER]diable. J'enchante les armes et armures, augmente[ENTER]l'attaque et la dfense et invoque des Esprits[ENTER]des Enfers pour dmoraliser les ennemis.[ENTER]Seuls les Sura en apprentissage et partir du[ENTER]niveau 5 peuvent participer. Si vous atteignez un[ENTER]certain niveau l'entranement vous vous verrez[ENTER]invit participer. Si vous tes prt envoter[ENTER]des pes de tnbres et invoquer des Esprits[ENTER]malfiques. Rejoignez-moi. " -gameforge.locale.skill_group.dialog_sura_2 = "J'apprends aux gens utiliser la magie qui a t[ENTER]implante dans mon bras gauche par la graine du[ENTER]diable. J'enchante les armes et armures, augmente[ENTER]l'attaque et la dfense et invoque des Esprits[ENTER]des Enfers pour dmoraliser les ennemis.[ENTER]tes-vous prt envoter des pes de tnbres[ENTER]et invoquer des Esprits malfiques? Je peux vous[ENTER]assurer qu'ici, votre puissance sera grandement[ENTER]augmente. " -gameforge.locale.skill_group.dialog_sura_3 = "Si vous tes intress par cet endroit, sachez[ENTER]qu'ici vous ne trouverez que ceux qui se sont[ENTER]entirement vous aux tnbres. Ils apprennent[ENTER]les comptences lies aux flammes des enfers, aux[ENTER]Esprits et aux dmons. Seuls les Sura en[ENTER]apprentissage et partir du niveau 5 peuvent[ENTER]participer Si vous atteignez un certain niveau [ENTER]l'entranement vous vous verrez invit nous[ENTER]rejoindre. Si vous voulez vivre jamais dans les[ENTER]tnbres, c'est ici que vous trouverez les[ENTER]rponses vos questions. " -gameforge.locale.skill_group.dialog_sura_4 = "Si vous tes intress par cet endroit, sachez[ENTER]qu'ici vous ne trouverez que ceux qui se sont[ENTER]entirement vous aux tnbres. Ils apprennent[ENTER]les comptences lies aux flammes des enfers, aux[ENTER]Esprits et aux dmons. Si vous la compagnie des[ENTER]esprits malfiques qui vous consumeront de[ENTER]l'intrieur ne vous effraie pas, venez. *rire[ENTER]sinistre*. Si vous nous rejoignez, laissez toute[ENTER]humanit derrire vous. " -gameforge.locale.skill_group.dialog_sura_5 = "Choisissez entre la magie noire et l'enchantement[ENTER]d'armes et vous obtiendrez les comptences[ENTER]dsire. " -gameforge.locale.skill_group.dialog_warrior_1 = "Savez-vous o vous tes? C'est ici que sont[ENTER]forms les combattants, des guerriers qui[ENTER]deviendront les plus forts et les plus rapides.[ENTER]Des techniques de rafales de coups et d'attaques[ENTER]concentres y sont enseignes. Seuls les[ENTER]guerriers en apprentissage et partir du niveau[ENTER]5 sont autoriss les rejoindre. Quand vous[ENTER]aurez atteint ce niveau, vous recevrez un[ENTER]formulaire de recrutement. Si vous voulez[ENTER]dcouvrir la vraie force de votre corps, je suis[ENTER]celui qu'il vous faut! " -gameforge.locale.skill_group.dialog_warrior_2 = "Savez-vous o vous tes? Ici sont entrans les[ENTER]combattants, les guerriers qui deviendront les[ENTER]plus forts et les plus rapides de toutes les[ENTER]units. Les techniques de rafales de coups et[ENTER]attaques concentres sont enseignes. Vous allez[ENTER]subir un entranement intensif au maniement de[ENTER]l'pe et de la lance. Alors, qu'en dites-vous?[ENTER]Prt pour l'entranement? " -gameforge.locale.skill_group.dialog_warrior_3 = "Ici les guerriers apprennent l'utilisation du[ENTER]Chi. Ils apprennent les techniques de combat[ENTER]mental et les rptent inlassablement avec une[ENTER]totale concentration. L'entranement est puisant[ENTER]mais ces attaques sont trs puissantes et[ENTER]efficaces. Seuls les guerriers en apprentissage[ENTER]et partir du niveau 5 sont autoriss [ENTER]participer. Revenez alors me voir si vous tes[ENTER]intress. " -gameforge.locale.skill_group.dialog_warrior_4 = "Ici les guerriers apprennent l'utilisation du[ENTER]Chi. Ils apprennent les techniques de combat[ENTER]mental et les rptent inlassablement avec une[ENTER]totale concentration. L'entranement est puisant[ENTER]mais ces attaques sont trs puissantes et[ENTER]efficaces. De votre assiduit l'entranement[ENTER]dpendront les comptences que vous utiliserez[ENTER]dans les combats. tes-vous intress par le[ENTER]combat mental? " -gameforge.locale.skill_group.dialog_warrior_5 = "Choisissez entre le combat au corps corps et le[ENTER]combat mental et vous gagnerez les comptences en[ENTER]fonction de votre choix. " -gameforge.locale.skill_group.invite = "Annonce de recrutement par l'arme: " -gameforge.locale.skill_group.lets_join_skill_group_1 = "[COLOR r;1|g;0.6|b;0.6]Annonce de recrutement de[ENTER]guerriers[/COLOR][ENTER]Si vous admirez les Guerriers pour leur vitesse[ENTER]et la puissance de leurs attaques, vous devriez[ENTER]apprendre le combat au corps corps. Si vous[ENTER]voulez pouvoir tuer des groupes entiers de[ENTER]monstres en une seule attaque, apprenez Combat[ENTER]Mental.[ENTER][ENTER]Nous vous attendons sur la place de la ville. " -gameforge.locale.skill_group.lets_join_skill_group_2 = "[COLOR r;1|g;0.6|b;0.6]Annonce de recrutement de[ENTER]ninjas[/COLOR][ENTER]Si vous voulez devenir un archer d'lite, vous[ENTER]devriez apprendre le combat distance. Si vous[ENTER]prfrez les missions secrtes dans les ombres[ENTER]nocturnes, le combat mains nues est fait pour[ENTER]vous.[ENTER][ENTER]Nous vous attendons sur la place de la ville. " -gameforge.locale.skill_group.lets_join_skill_group_3 = "[COLOR r;1|g;0.6|b;0.6]Annonce de recrutement de[ENTER]Sura[/COLOR][ENTER]Voulez-vous devenir un matre d'arme surhumain[ENTER]qui fera goter ses ennemis ses lames[ENTER]enchantes ? Alors apprenez l'art des armes[ENTER]magiques.[ENTER]Si par contre vous voulez inspirer la peur grce[ENTER] vos talents de Magicien des tnbres et vos[ENTER]maldictions apprenez l'art de la magie noire.[ENTER][ENTER]Nous vous attendons sur la place du village. " -gameforge.locale.skill_group.lets_join_skill_group_4 = "[COLOR r;1|g;0.6|b;0.6]Annonce de recrutement de[ENTER]chamanes[/COLOR][ENTER]Si vous voulez devenir un magicien qui contrle[ENTER]la magie du dieu Dragon et son souffle brlant,[ENTER]vous devriez apprendre La voie Du Dragon.[ENTER]Si vous voulez soulager les douleurs causes par[ENTER]les blessures en rgnrant et soignantvos amis,[ENTER]vous devriez apprendre la voie des Soins.[ENTER][ENTER]Nous vous attendons sur la place du village. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = "Oakgu:[ENTER]Hein? C'est tout?[ENTER]Dans ma jeunesse, j'tais capable d'attraper plus[ENTER]de dix grenouilles vertes! " -gameforge.locale.stamina_food.accept_failure_say_1 = "Retournez voir Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = "Je n'arrive pas trouver de la viande de[ENTER]grenouille verte. Que vais-je dire Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = "Apportez la viande de grenouille verte Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = "Apportez la viande de grenouille verte Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = "Donnez-lui la viande de grenouille verte et vous[ENTER]pourrez bientt manger de la soupe de grenouille[ENTER]verte! " -gameforge.locale.stamina_food.accept_success_say_1 = "J'ai de la viande de grenouille verte. " -gameforge.locale.stamina_food.accept_success_say_2 = "J'ai de la viande de grenouille verte. Je devrais[ENTER]l'apporter Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = "Retournez voir Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = "Retournez voir Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = "Dites Oakgu que vous n'avez pas pu trouver de[ENTER]viande de grenouille verte. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = "Vieil homme dans le restaurant Suhpyung:[ENTER]Mon corps me trahit, je ne suis plus aussi[ENTER]vigoureux qu'avant. Dans ma jeunesse je pouvais[ENTER]travailler une semaine sans m'arrter et faire la[ENTER]fte tous les soirs. Maintenant j'ai du mal me[ENTER]tenir debout. C'est l qu'on a envie d'un bon bol[ENTER]de soupe de grenouilles vertes pour restaurer son[ENTER]nergie. " -gameforge.locale.stamina_food.butcher.start_say2 = "Vieil homme dans le restaurant Suhpyung:[ENTER]Vous voulez savoir ce qu'est la soupe de[ENTER]grenouille verte ? Si vous en buvez un bol, vous[ENTER]ne serez plus du tout fatigu ! Et mme si vous[ENTER]travaillez une semaine complte dans les champs,[ENTER]vous aurez encore de l'nergie le soir ![ENTER]Un de mes amis, Oakgu, et le meilleur cuisinier[ENTER]que je connaisse lorsqu'il s'agit de soupe de[ENTER]grenouille verte. Mais pour je ne sais quelle[ENTER]raison, il ne fait plus de ce genre de soupe. " -gameforge.locale.stamina_food.butcher.talk = "Parler. " -gameforge.locale.stamina_food.complete_say = "Oakgu :[ENTER]C'est compris? Ne parlez jamais personne de[ENTER]cette soupe de grenouille verte. Et certainement[ENTER]pas ce bavard du restaurant Suhpyung! Il n'y en[ENTER]a pas beaucoup. Si tout le monde en entend parler[ENTER]ils voudront tous en manger et il n'y aura plus[ENTER]de viande de grenouille verte! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = "Oakgu:[ENTER]De la soupe de grenouilles vertes? Oui! J'en[ENTER]faisais avant. Mais c'tait quand j'tais jeune.[ENTER]Je n'avais pas peur d'affronter des monstres et[ENTER]c'est pour a que je pouvais chasser les[ENTER]grenouilles vertes sans crainte. " -gameforge.locale.stamina_food.food_manager.order_say2 = "Oakgu:[ENTER]Mais maintenant je suis vieux et je n'ai plus[ENTER]l'nergie pour a. J'aimerais moi aussi manger de[ENTER]la soupe de grenouilles vertes mais elles sont[ENTER]difficiles attraper. Si vous me trouvez de la[ENTER]viande de grenouilles vertes, je pourrais vous[ENTER]faire la meilleure soupe que vous ayez jamais[ENTER]mang! " -gameforge.locale.stamina_food.food_manager.talk = "Parler. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " propos de la soupe de grenouille verte " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = "Je n'ai pas encore de viande de grenouille verte. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = "J'ai la viande de grenouille verte! " -gameforge.locale.stamina_food.order_accept = "D'accord, je vais en ramener. " -gameforge.locale.stamina_food.order_accept_answer = "Oakgu:[ENTER]Parfait! Bonne chance! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = "Allez chercher la viande de grenouille verte. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = "Partez la chasse aux grenouilles vertes pour[ENTER]ramener de la viande de grenouille verte. " -gameforge.locale.stamina_food.order_refuse = "a ne m'intresse pas. " -gameforge.locale.stamina_food.order_refuse_answer = "Oakgu:[ENTER]Ce n'est pas tous les jours qu'on a la chance de[ENTER]manger de la soupe de grenouille verte! " -gameforge.locale.stamina_food.order_too_late = "Oakgu:[ENTER]Vous ne mritez pas de manger de la soupe de[ENTER]grenouille verte! Sayonara! " -gameforge.locale.stamina_food.success_say = "Oakgu:[ENTER]Aaahh! Bon travail![ENTER]Je vais commencer cuisiner tout de suite![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Voil![ENTER]Vous n'allez pas croire l'nergie que a va vous[ENTER]donner! Ha ha ha! " -gameforge.locale.start = "Commencer " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = "Si vous n'avez pas encore modifi votre mot de[ENTER]passe c'est encore 000000. Ne le perdez pas. " -gameforge.locale.stash.buy_silver_and_gold_bar = "Acheter des lingots d'or ou d'argent " -gameforge.locale.stash.dont_open = "Je ne force personne le faire, n'est ce pas ? " -gameforge.locale.stash.enlarge = "Agrandir mon entrept " -gameforge.locale.stash.enlarge_1_complete = " : J'en ai 30 donc je vais les[ENTER]lui apporter. " -gameforge.locale.stash.enlarge_1_counter = "vsicules d'ours restantes. " -gameforge.locale.stash.enlarge_1_fail_info = "Temps coul. J'ai chou. " -gameforge.locale.stash.enlarge_1_fail_msg = "Pourquoi est-ce que a prend si longtemps? Vos 30[ENTER]minutes sont coules. Je ne peux pas agrandir[ENTER]votre entrept maintenant. " -gameforge.locale.stash.enlarge_1_getone = "J'ai les vsicules d'ours! " -gameforge.locale.stash.enlarge_1_info1 = "Pour agrandir votre entrept il vous faut 30[ENTER]vsicules d'ours. " -gameforge.locale.stash.enlarge_1_info2 = "Peut tre utilis afin de chasser des ours pour[ENTER]obtenir les biles d'ours. Tuez les ours bruns,[ENTER]les ours gris, les ours noirs et le Dieu Ours[ENTER]afin d'obtenir des biles d'ours! " -gameforge.locale.stash.enlarge_1_item = "Vsicules " -gameforge.locale.stash.enlarge_1_notyet = "Vous n'en avez pas encore 30! Retournez en[ENTER]chercher davantage! " -gameforge.locale.stash.enlarge_1_success = "Vous avez rapport 30 vsicules d'ours![ENTER][ENTER]En rcompense je vais agrandir votre entrept.[ENTER]Utilisez-le bon escient. " -gameforge.locale.stash.enlarge_1_take_bear = "J'ai les vsicules d'ours avec moi. " -gameforge.locale.stash.enlarge_1_timer = "temps restant " -gameforge.locale.stash.enlarge_1_title = "Chassez les ours pour collecter les vsicules[ENTER]d'ours! " -gameforge.locale.stash.enlarge_2_again = "Je ne sais toujours pas. Pourquoi n'allez vous[ENTER]pas voir la vieille dame? " -gameforge.locale.stash.enlarge_2_have_mark = "J'ai le symbole. " -gameforge.locale.stash.enlarge_2_have_mark2 = "Il n'y a pas de symbole![ENTER]O l'avez-vous perdu?[ENTER]Je dteste les menteurs![ENTER]Cherchez le symbole! " -gameforge.locale.stash.enlarge_2_have_mark3 = "Oh! La vieille dame vous a donn sa bndiction![ENTER]Je vous l'avais bien dit! Vous avez tout pour[ENTER]devenir un hros! Ne m'oubliez pas lorsque vous[ENTER]serez devenu clbre![ENTER][ENTER]Je vais agrandir votre entrept de 15 cases " -gameforge.locale.stash.enlarge_2_msg1 = "Vous voulez que je l'agrandisse encore? Ai-je[ENTER]l'air d'un philanthrope?[ENTER][ENTER]D'un autre ct ... Vous avez l'air d'tre un[ENTER]hros ... Hm ... " -gameforge.locale.stash.enlarge_2_msg2 = "coutez : je vais vous donner une lettre de[ENTER]recommandation, apportez-la la vieille dame.[ENTER]Elle saura vous dire si l'nergie et la volont[ENTER]d'un hros coulent dans vos veines. " -gameforge.locale.stash.enlarge_2_no_mark = "La vieille dame ne m'a pas accept. " -gameforge.locale.stash.enlarge_2_no_mark2 = "Tte de bb ? C'est ce qu'elle vous a dit ?[ENTER]Hahaha! Oui, c'est elle tout crach a ! Mais ne[ENTER]vous inquitez pas, retournez-y lorsque votre[ENTER]niveau sera un peu plus lev. " -gameforge.locale.stash.enlarge_2_oldwoman_accept = "Hmm, oui... Vous russirez plus tard. Donnez tout[ENTER]pour votre empire, il vous le rendra. Voici un[ENTER]geste montrant ma reconnaissance. Apportez-le au[ENTER]magasinier. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = "Vous avez une lettre de recommandation du[ENTER]magasinier. Bien, laissez-moi vous regarder un[ENTER]peu. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = "Ce fou de gardien continue m'envoyer des[ENTER]dbutants. Vous n'tes pas encore prt! Revenez[ENTER]quand vous serez plus expriment! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = "Retournez parler au gardien de l'entrept. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = "Vous devriez montrer le symbole au gardien de[ENTER]l'entrept. " -gameforge.locale.stash.enlarge_2_recommendation = "Lettre de recommandation du gardien de l'entrept. " -gameforge.locale.stash.enlarge_2_title = "Il faut apporter la lettre la vieille dame. " -gameforge.locale.stash.enlarge_3_complete = "J'ai limin la secte mystrieuse. " -gameforge.locale.stash.enlarge_3_counter = "Membres de la secte mystrieuse restant " -gameforge.locale.stash.enlarge_3_msg1 = "Vous tes fatigant![ENTER][ENTER]Que diriez-vous de servir l'empire une fois[ENTER]encore? Il existe une secte mystrieuse adepte de[ENTER]croyances obscures. Capturez 100 membres de cette[ENTER]secte et ramenez-les ici. Vous avez 30 minutes. " -gameforge.locale.stash.enlarge_3_notyet = "La secte mystrieuse est encore trs puissante.[ENTER]Faites de votre mieux! " -gameforge.locale.stash.enlarge_3_success = "Bon travail![ENTER][ENTER]En rcompense de vos efforts, je vais agrandir[ENTER]votre entrept. " -gameforge.locale.stash.enlarge_3_timer = "Temps restant " -gameforge.locale.stash.enlarge_3_title = "Pour obtenir l'agrandissement de votre entrept,[ENTER]occupez-vous de la secte mystrieuse! " -gameforge.locale.stash.enlarge_4_msg = "Encore vous ? Mais vous n'en avez jamais assez ![ENTER]Non, a suffit maintenant. Je ne suis pas le Pre[ENTER]Nol! " -gameforge.locale.stash.enlarge_first1 = "Vous souhaitez agrandir votre entrept? Voyons si[ENTER]vous avez bien servi l'empire. " -gameforge.locale.stash.enlarge_first1_cannot = "Je suis dsol, mais je ne peux faire rien pour[ENTER]vous l'heure actuelle. J'ai agrandi tellement[ENTER]d'entrepts qu'il n'y a plus de place[ENTER]actuellement. Cela risque de prendre un certain[ENTER]temps avant que je ne puisse en agrandir [ENTER]nouveau. Pourquoi n'utilisez-vous pas juste[ENTER]l'espace que vous avez l'heure actuelle ? " -gameforge.locale.stash.enlarge_first2 = "Disponible en change de 30 vsicules d'ours.[ENTER]Vous avez 30 minutes pour m'apporter les 30[ENTER]vsicules d'ours et j'accderai votre demande.[ENTER]Mais il vous faudra " -gameforge.locale.stash.enlarge_first3 = ". " -gameforge.locale.stash.enlarge_no_need = "Oui, oui, vous ne m'adressez la parole que quand[ENTER]vous avez besoin de quelque chose! " -gameforge.locale.stash.enlarge_try_no = "J'essaierai plus tard. " -gameforge.locale.stash.enlarge_try_ok = "Je vais essayer. " -gameforge.locale.stash.enlarge_try_ok_answer = "D'accord. dans 30 minutes alors. " -gameforge.locale.stash.first_open = "Voil, votre entrept est ouvert. Si vous voulez[ENTER]l'utiliser, il suffit de me le dire. Votre mot de[ENTER]passe pour l'entrept est: 000000. Vous devriez[ENTER]le changer pour des raisons de scurit.[ENTER]Peut-tre trouvez-vous que 45 cases ne suffisent[ENTER]pas mais qui sait, vous pourrez peut-tre avoir[ENTER]plus de place si nous nous entendons bien, hh! " -gameforge.locale.stash.gold_bar_beginner_info = "Vous savez quoi servent les lingots d'or?[ENTER][ENTER]Si vous promenez avec plein de yangs, c'est comme[ENTER]si vous disiez tout le monde : Tuez-moi, je[ENTER]vous en prie![ENTER][ENTER]C'est pourquoi j'change les yangs contre des[ENTER]lingots d'or que je garde ensuite en sret pour[ENTER]tout le monde. Hmmmm![ENTER][ENTER]D'accord, je demande un peu plus que la valeur du[ENTER]lingot d'or mais c'est normal, vous ne pensez[ENTER]pas?[ENTER]Pas de raison de vous sentir arnaqu. Vous savez,[ENTER]c'est trs dangereux par ici. " -gameforge.locale.stash.greet1 = "Voulez-vous utiliser l'entrept?[ENTER]Vous devez payer pour l'utiliser. Mais je suis de[ENTER]bonne humeur aujourd'hui alors je vous le fais[ENTER]pour 500 yangs. Qu'est-ce que vous en dites? pas[ENTER]cher hein? Hahaha! " -gameforge.locale.stash.greet2 = "Oh, bienvenue! " -gameforge.locale.stash.greet3 = "Bienvenue. " -gameforge.locale.stash.greet4 = "Eh bien, est-ce l un futur hros? " -gameforge.locale.stash.nomatter = "Oh, rien. " -gameforge.locale.stash.not_enough_money = "Quoi? Pas assez de yangs?[ENTER]Revenez quand vous aurez assez. " -gameforge.locale.stash.open_mall = "Ouvrir l'entrept " -gameforge.locale.stash.pay_no = "Ne pas payer " -gameforge.locale.stash.pay_ok = "Payer " -gameforge.locale.tengold_drop_pct = "Pourcentage de drops de 10 Yangs " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = "%d jour(s) et %d heure(s) " -gameforge.locale.time.hours_and_minutes = "%d heure(s) et %d minute(s) " -gameforge.locale.time.minutes_and_seconds = "%d minute(s) et %d secondes(s) " -gameforge.locale.time.seconds = "%d seconde(s) " -gameforge.locale.woman_postfix = "Femme " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = "Vous devriez avoir plus de respect envers vos[ENTER]ans. Je vous souhaite bonne chance tout de mme[ENTER]pour cette nouvelle anne. " -gameforge.locale.years_greetings.chat_greet = "Meilleurs vux pour le Nouvel An ! " -gameforge.locale.years_greetings.event_info = "Tous ceux qui viennent s'incliner devant moi[ENTER]reoivent une trenne de quelques yangs. Mais il[ENTER]faut avoir atteint au moins le niveau 15.[ENTER]Jespre que vous tes bien duqu et respectueux[ENTER]des ans et leur sagesse ? " -gameforge.locale.years_greetings.give_msg = "Je vous remercie bien ! Que la bndiction du[ENTER]dieu dragon guide vos pas. Recevez pour[ENTER]remerciement ce sachet de Yangs. Je vous souhaite[ENTER]une paisible nuit de nouvel an. " -gameforge.locale.years_greetings.greet_msg = "tes vous venu pour me saluer en vous[ENTER]prosternant? " -gameforge.locale.years_greetings.not_enoguh_inventory = "Dommage. Vous n'avez plus de place dans votre[ENTER]inventaire. Revenez quand vous aurez de la place. " -gameforge.locale.years_greetings.no_money_this_time = "Je vous souhaite vous aussi de la chance pour[ENTER]cette nouvelle anne. Vous vous prosternez de[ENTER]nouveau? Mais je vous ai dj donn vos[ENTER]trennes. Pensez-vous vraiment que je l'ai[ENTER]oubli? " -gameforge.locale.years_greetings.select_1 = "Oui! Bonne chance pour cette nouvelle anne! " -gameforge.locale.years_greetings.select_2 = "Non. " -gameforge.locale.years_greetings.select_3 = "Pourquoi tout le monde se prosterne ? " -gameforge.locale.years_greetings.under_level_15 = "Ho ! Meilleurs vux pour la nouvelle anne ![ENTER]Je n'ai malheureusement pas de cadeaux pour vous.[ENTER]Je n'ai des cadeaux que pour les personnages de[ENTER]niveau 15 ou plus. Mais ne soyez pas trop triste,[ENTER]la nouvelle anne vous apportera srement une[ENTER]grande quantit de yangs. " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = "Grande Hache+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = "Trouvez Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = "Trouvez Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = "Trouvez Soon. coutez ce qu'il a dire[ENTER]concernant la production de la nouvelle[ENTER]porcelaine et retournez en parler Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = "Trouvez Yonah le potier. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = "Trouvez Yonah le potier. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = "Va voir Yohah le potier. Il te donnera une qute[ENTER] faire. " -gameforge.locale.yeonnahwan.kill_unggwi_label = "Rcuprez les dents d'or de Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = "Rcuprez les dents d'or de Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = "Rcuprez les dents d'or de Unggwis et[ENTER]apportez-les Yonah. " -gameforge.locale.yeonnahwan.report_label = "Retournez voir Yonah " -gameforge.locale.yeonnahwan.report_text = "Dcrivez la fabrication de la nouvelle porcelaine[ENTER] Yonah. " -gameforge.locale.yes = "Oui " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = "Retournez voir Yu-Hwan le musicien. " -gameforge.locale.yuhwan.failure_info_text_1 = "Retournez voir Yu-Hwan le musicien. " -gameforge.locale.yuhwan.failure_info_text_2 = "Dites Yu-Hwan que vous n'avez pas pu trouver la[ENTER]toile d'araigne. " -gameforge.locale.yuhwan.find_label = "Trouvez le musicien Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = "Trouvez Yu-Hwan le musicien. " -gameforge.locale.yuhwan.find_text_2 = "Trouvez Yu-Hwan le musicien et coutez sa chanson. " -gameforge.locale.yuhwan.kill_label = "Capturez l'araigne griffe. " -gameforge.locale.yuhwan.kill_text_1 = "Capturez l'araigne griffe. " -gameforge.locale.yuhwan.kill_text_2 = "Capturez l'araigne griffe dans le dsert.[ENTER]Apportez la toile d'araigne Yu-Hwan le[ENTER]musicien. " -gameforge.locale.yuhwan.success_info_label = "Donnez la toile d'araigne Yu-Hwan le musicien. " -gameforge.locale.yuhwan.success_info_text_1 = "Donnez la toile d'araigne Yu-Hwan le musicien. " -gameforge.locale.yuhwan.success_info_text_2 = "Donnez la toile d'araigne Yu-Hwan le musicien[ENTER]et recevez votre rcompense. " -gameforge.locale.yuhwan.too_late = "Yu-Hwan le musicien: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = "Matire obscure " -gameforge.main_quest_flame_lv100._020_say = "Yak-Hwan vous demande. Allez le voir. " -gameforge.main_quest_flame_lv100._030_say = "Bienvenue. Yon-I-Walker a termin ses recherches.[ENTER]Le phnomne que vous avez pu observer dans la[ENTER]Terre de Feu est appel matire obscure. " -gameforge.main_quest_flame_lv100._040_say = "Elle rayonne depuis les entrailles de la[ENTER]forteresse et mtamorphose les dmons des[ENTER]environs. Plus ils sont soumis longtemps son[ENTER]influence, plus ils deviennent forts et[ENTER]agressifs.[ENTER]Nous devons empcher la matire obscure de se[ENTER]rpandre encore plus! " -gameforge.main_quest_flame_lv100._050_say = " " -gameforge.main_quest_flame_lv100._060_say = "Nous n'allons pas nous tourner les pouces pendant[ENTER]que l'alchimiste cherche une solution. Retournez[ENTER]dans la Terre de Feu et tuez 300 dmons dans les[ENTER]environs de la forteresse. " -gameforge.main_quest_flame_lv100._070_say = "Bien entendu. " -gameforge.main_quest_flame_lv100._080_say = "Merci. Et maintenant, dpchez-vous! " -gameforge.main_quest_flame_lv100._090_notice = "Tuez 300 dmons de la Terre de Feu aux alentours[ENTER]de la forteresse et l'endroit o vous avez[ENTER]trouv les herbes solaires. " -gameforge.main_quest_flame_lv100._100_sayTitle = "Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = "Erledige 300 Feuerland-Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter. " -gameforge.main_quest_flame_lv100._120_say = "Je crains que vous n'ayez pas encore tu assez de[ENTER]dmons. Retournez dans la Terre de Feu et[ENTER]continuez le combat. " -gameforge.main_quest_flame_lv100._130_notice = "Vous avez tu tous les dmons.[ENTER]Faites votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = "Rendez visite Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = "Trs bien, voil qui devrait avoir ralenti la[ENTER]propagation de la matire obscure. Reposez-vous[ENTER]pendant que je m'entretiens avec l'alchimiste. " -gameforge.main_quest_flame_lv100._160_sendLetter = "Teinture des nimbes " -gameforge.main_quest_flame_lv100._170_say = "L'alchimiste vous demande. Cela semble urgent! " -gameforge.main_quest_flame_lv100._180_say = "Une vritable catastrophe! J'avais pourtant bien[ENTER]demand Yak-Hwan d'agir prudemment. Et que[ENTER]fait-il? Il nous prcipite dans le chaos! La[ENTER]matire obscure se propage plus vite lorsque[ENTER]prit l'hte chez qui elle se tapit. Et[ENTER]j'apprends que vous avez dj tu 300 dmons[ENTER]infects! Ce n'est pas bien... " -gameforge.main_quest_flame_lv100._190_say = "Dans ces conditions, ma teinture des nimbes ne[ENTER]suffit naturellement plus bannir la matire[ENTER]obscure. Il me faut, de toute urgence, des[ENTER]ingrdients me permettant d'en fabriquer plus. " -gameforge.main_quest_flame_lv100._200_say = " " -gameforge.main_quest_flame_lv100._210_say = "Ramenez-moi 10 pierres de fondation, 50 biles[ENTER]d'ours, 10 glandes venin d'araigne et 200[ENTER]fragments d'nergie. J'imagine qu'il est inutile[ENTER]d'expliquer un guerrier aguerri comme vous[ENTER]comment trouver tous ces ingrdients, n'est-ce[ENTER]pas? " -gameforge.main_quest_flame_lv100._220_say = "Je pars immdiatement. " -gameforge.main_quest_flame_lv100._230_say = "Parfait. Dpchez-vous car chaque minute qui[ENTER]passe sans que nous n'entreprenions quoi que ce[ENTER]soit permet la matire obscure de se propager[ENTER]d'avantage. " -gameforge.main_quest_flame_lv100._240_notice = "Besorge die Zutaten, mit denen der Alchemist die Nimbustinktur herstellen kann. " -gameforge.main_quest_flame_lv100._250_say = "Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = "Teinture des nimbes " -gameforge.main_quest_flame_lv100._270_say = "Procurez-vous 10 pierres de fondation, 50 biles[ENTER]d'ours, 10 glandes venin d'araigne et 200[ENTER]fragments d'nergie. Rapportez ces ingrdients [ENTER]l'alchimiste. " -gameforge.main_quest_flame_lv100._280_say = "Vous avez rcupr tous les ingrdients![ENTER]Parfait, je vais pouvoir me mettre au travail. Je[ENTER]vous fais appeler sitt que la teinture des[ENTER]nimbes est prte. " -gameforge.main_quest_flame_lv100._290_say = "Si nous n'arrtons pas bientt la matire[ENTER]obscure, les consquences s'annoncent fort[ENTER]sinistres.[ENTER]Allez, ramenez-moi les ingrdients pour la[ENTER]teinture des nimbes. " -gameforge.main_quest_flame_lv100._300_notice = "Vous avez runi tous les ingrdients. Retournez[ENTER]voir l'alchimiste. " -gameforge.main_quest_flame_lv100._310_say = "Parlez l'alchimiste. " -gameforge.main_quest_flame_lv100._320_sendLetter = "Arrter la matire obscure " -gameforge.main_quest_flame_lv100._330_say = "Quelle... pfff... Je me suis plaint auprs du[ENTER]forgeron que les pierres de fondation taient[ENTER]moulues trop grossirement. Et voil qu'il est[ENTER]vex et refuse de rduire en poudre le reste des[ENTER]pierres de fondation. Cette vieille tte de[ENTER]mule![ENTER]Pourriez-vous aller lui parler? " -gameforge.main_quest_flame_lv100._340_say = "Bien sr. " -gameforge.main_quest_flame_lv100._350_say = "Merci. Apportez-lui donc ce panier de victuailles[ENTER]en guise d'excuse et persuadez-le de continuer [ENTER]moudre finement les pierres de fondation. " -gameforge.main_quest_flame_lv100._360_sayTitle = "Apaiser le forgeron " -gameforge.main_quest_flame_lv100._370_say = "Apaisez le forgeron et persuadez-le de moudre les[ENTER]pierres de fondation en une poudre fine. " -gameforge.main_quest_flame_lv100._380_say = "Poudre de pierre de fondation: 1 sachet " -gameforge.main_quest_flame_lv100._390_say = "Que puis-je faire pour vous? Affter votre pe?Polir votre armure? " -gameforge.main_quest_flame_lv100._400_say = "Non, pas aujourd'hui. Je suis venu car[ENTER]l'alchimiste souhaite demander pardon pour ses[ENTER]mots durs. Il vous envoie ce panier de[ENTER]victuailles. " -gameforge.main_quest_flame_lv100._410_say = "Aider cet ingrat personnage me rpugne. Mais[ENTER]puisque c'est vous qui le demandez, je vais[ENTER]continuer moudre les pierres de fondations.[ENTER]Attendez un instant. " -gameforge.main_quest_flame_lv100._420_say = "Je vous remercie. " -gameforge.main_quest_flame_lv100._430_say = "Le forgeron s'entte-t-il? Donnez-lui le panier[ENTER]et demandez-lui de l'aide. Si c'est vous qui[ENTER]demandez, il ne pourra pas refuser. " -gameforge.main_quest_flame_lv100._440_notice = "La poudre de pierres de fondation est prte.[ENTER]Ramenez-la l'alchimiste. " -gameforge.main_quest_flame_lv100._450_say = "Oh, fein wie Babypuder, ausgezeichnet! Der alte Sturkopf kann es also doch, hehe. Nun kann ich die Nimbustinktur mischen. Ruhe dich etwas aus. Ich werde dich rufen, wenn sie fertig ist. " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = "Forteresse mystrieuse " -gameforge.main_quest_flame_lv101._020_say = "Yak-Hwan vous demande. Allez le voir et dcouvrez[ENTER]ce qu'il vous veut. " -gameforge.main_quest_flame_lv101._030_say = "L'alchimiste m'a inform de l'erreur monumentale[ENTER]que j'ai commise. J'espre qu'il n'est pas trop[ENTER]tard pour la rparer. " -gameforge.main_quest_flame_lv101._040_say = "Je vais enduire votre arme de teinture des nimbes.Dsormais, lorsque vous tuerez des dmons[ENTER]infects, la matire obscure qu'ils renferment[ENTER]sera exorcise et ne pourra plus se propager. " -gameforge.main_quest_flame_lv101._050_say = "Vous pouvez maintenant vous risquer dans[ENTER]l'enceinte de la forteresse mystrieuse. Vous[ENTER]possdez dj le ticket ncessaire pour y entrer.[ENTER]Peut-tre y dcouvrirez un indice sur les[ENTER]agissements des serviteurs de l'Obscurit et sur[ENTER]ce qu'il est advenu de mon claireur. " -gameforge.main_quest_flame_lv101._060_say = " " -gameforge.main_quest_flame_lv101._070_say = "Je me mets tout de suite en route. " -gameforge.main_quest_flame_lv101._080_say = "Danke. Ich wnsche dir das Beste. " -gameforge.main_quest_flame_lv101._090_notice = "Introduisez-vous dans la forteresse et combattez[ENTER]les dmons que vous y trouverez.[ENTER]Soyez l'afft d'indices importants ainsi que de[ENTER]lclaireur disparu. " -gameforge.main_quest_flame_lv101._100_sayTitle = "Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = "Introduisez-vous dans la forteresse et combattez[ENTER]les dmons que vous y trouverez.[ENTER]Recherchez l'claireur disparu ainsi que des[ENTER]indices sur les agissements des serviteurs. " -gameforge.main_quest_flame_lv101._120_sayReward = "Du kannst diesen Dungeon nicht alleine betreten. Bilde eine Gruppe, um passieren zu drfen. Du erhltst keinen weiteren Passierschein. " -gameforge.main_quest_flame_lv101._130_say = "Avez-vous dj t dans l'enceinte de la[ENTER]forteresse? Il doit tre possible d'y trouver[ENTER]des indices sur les agissements des serviteurs de[ENTER]l'obscurit ainsi que sur ce qu'il est advenu de[ENTER]mon claireur. Retournez dans la Terre de Feu et[ENTER]explorez la forteresse. " -gameforge.main_quest_flame_lv101._140_say = "Der Spher ist schon eine Weile tot. In seiner Tasche findest du einen Brief. berbringe ihn Yak-Hwan. " -gameforge.main_quest_flame_lv101._150_notice = "Vous avez dcouvert l'claireur de Yak-Hwan. " -gameforge.main_quest_flame_lv101._160_say = "Hast du Neuigkeiten? " -gameforge.main_quest_flame_lv101._170_say = " " -gameforge.main_quest_flame_lv101._180_say = "Et elles ne sont pas bonnes, si j'en crois votre[ENTER]mine dfaite... c'est bien ce que je craignais.[ENTER]Il portant une lettre? Montrez-moi a! La[ENTER]forteresse doit galement abriter des indices sur[ENTER]les agissements de serviteurs de l'Obscurit.[ENTER]Retournez-y et cherchez-en. Nous lirons cette[ENTER]lettre plus tard. " -gameforge.main_quest_flame_lv101._190_notice = "Vous avez dcouvert un collier clout des[ENTER]serviteurs de l'Obscurit. Montrez-le Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = "C'est intressant. Ce collier clout appartient[ENTER]aux serviteurs de l'Obscurit. Peut-tre[ENTER]contient-il des indices sur leurs agissements![ENTER]Et toujours aucune trace de mon claireur? Je[ENTER]vous en prie, continuez le chercher. Il doit se[ENTER]trouver dans la forteresse. " -gameforge.main_quest_flame_lv101._210_notice = "Vous avez dcouvert un collier clout ainsi que[ENTER]l'claireur. Allez faire votre rapport [ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = "Informez Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = "Ainsi, vous avez russi! Ce collier clout[ENTER]appartient aux serviteurs de l'Obscurit. Il[ENTER]contient sans doute un indice sur leurs projets.[ENTER]Et qu'est-ce que vous avez l? Une lettre?[ENTER]Montrez-moi a! " -gameforge.main_quest_flame_lv101._240_say = " " -gameforge.main_quest_flame_lv101._250_say = "Ein Brief ... den mir mein Spher hinterlassen hat? Ich bin erschttert. Lass uns gemeinsam seine letzten Worte lesen. " -gameforge.main_quest_flame_lv101._260_sayTitle = "Mots griffonns la hte: " -gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, je me fais aucune illusion sur mes[ENTER]chances de rentrer vivant, mais jespre que[ENTER]cette lettre vous parviendra. Lors de mon[ENTER]exploration de la Terre de Feu, je suis tomb sur[ENTER]une forteresse dont aucune carte ne fait mention.[ENTER]Son matre est un puissant dmon de la Terre de[ENTER]Feu et il est envelopp par une aura trange, de[ENTER]mme que tous les dmons sous ses ordres.[ENTER]Ses hurlements sont assourdissants et il semble[ENTER]protger quelque chose. Malheureusement, je n'ai[ENTER]pas russi dcouvrir de quoi il s'agit.[ENTER]Veuillez pardonner cet chec... " -gameforge.main_quest_flame_lv101._280_say = "Il nous faut dcouvrir ce que cette forteresse[ENTER]abrite.[ENTER]Regardez, une inscription est grave sur la paroi[ENTER]intrieure du collier. Je vais demander conseil [ENTER]Yon-I-Walker. Il vous fera appeler sitt qu'il[ENTER]aura besoin de votre aide. " -gameforge.main_quest_flame_lv101._290_sendLetter = "Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = "Yon-I-Walker vous demande. Allez le voir. " -gameforge.main_quest_flame_lv101._310_say = "Willkommen, ich habe dich bereits erwartet. Ich brauche etwas Hilfe dabei, die Gravur in diesem Nietenhalsband zu entschlsseln. " -gameforge.main_quest_flame_lv101._320_say = " " -gameforge.main_quest_flame_lv101._330_say = "Les caractres recouvrant la paroi intrieure du[ENTER]collier clout proviennent d'une culture antique,[ENTER]ayant prospr il y a bien longtemps. Afin de la[ENTER]dchiffrer, j'ai besoin de sang du roi flamme.[ENTER]C'est un vritable torrent de lave qui coule dans[ENTER]les veines de ce dmon! " -gameforge.main_quest_flame_lv101._340_say = "Je m'en occupe. " -gameforge.main_quest_flame_lv101._350_say = "Wenn du das Blut erhalten hast, musst du so schnell wie mglich zu mir zurckkehren. Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen. " -gameforge.main_quest_flame_lv101._360_notice = "Rcuprez le sang du roi flamme. " -gameforge.main_quest_flame_lv101._370_say = "Sans la moindre goutte de sang du roi flamme, il[ENTER]nous est impossible de dchiffrer l'inscription. " -gameforge.main_quest_flame_lv101._380_notice = "Vous avez obtenu le sang du roi flamme. Retournez[ENTER]voir Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = "Parlez Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = "Ah, trs bien. Ce sang va me permettre de[ENTER]dchiffrer l'inscription. Toutefois, cela va[ENTER]prendre un peu de temps. Revenez demain. " -gameforge.main_quest_flame_lv101._410_say = "Patientez encore %d heure(s) et %d minute(s). " -gameforge.main_quest_flame_lv101._420_say = "Il me faut encore un peu de temps. Revenez plus[ENTER]tard! " -gameforge.main_quest_flame_lv101._430_sendLetter = "L'inscription " -gameforge.main_quest_flame_lv101._440_say = "Vous arrivez au bon moment! J'ai russi [ENTER]dchiffrer l'inscription du collier clout. " -gameforge.main_quest_flame_lv101._450_say = "Sie verrt uns, dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben, um die Siegel der Tore zu schmelzen, hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden. Es wird auch ein spezieller Schmelzofen erwhnt. Ich habe alles in diesem Schreiben an Yak-Hwan festgehalten. Bringe es bitte zu ihm! " -gameforge.main_quest_flame_lv101._460_say = " " -gameforge.main_quest_flame_lv101._470_notice = "berbringe Yak-Hwan den Brief von Yon-I-Walker. " -gameforge.main_quest_flame_lv101._480_sayTitle = "Post fr Yak-Hwan " -gameforge.main_quest_flame_lv101._490_say = "berbringe Yak-Hwan den Brief von Yon-I-Walker. " -gameforge.main_quest_flame_lv101._500_say = "Konnte Yon-I-Walker die Gravur lesen? Oh, ein Brief mit allen Informationen von ihm? Sehr gut, zeig her! " -gameforge.main_quest_flame_lv101._510_say = "Le sceau des grands dragons... Aha! La[ENTER]forteresse que nous avons dcouverte doit donc[ENTER]tre la lgendaire forteresse du dragon rouge![ENTER]La lgende veut qu'elle serve de prison un des[ENTER]dragons que les serviteurs doivent tuer afin[ENTER]d'obtenir des perles nocturnes. Tenez, prenez ce[ENTER]ticket et prenez-en soin. Vous allez bientt en[ENTER]avoir besoin... " -gameforge.main_quest_flame_lv101._520_say = "Tte den Flammenknig und fange sein brennendes Blut auf. " -gameforge.main_quest_flame_lv101._530_say = " " -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = "Assaut de la forteresse " -gameforge.main_quest_flame_lv102._020_say = "Yak-Hwan vous demande. Il souhaite vous instruire[ENTER]de la suite donner aux vnements. " -gameforge.main_quest_flame_lv102._030_say = "Nous avons barricad la forteresse du dragon[ENTER]rouge. Ainsi, aucun dmon infect ne peut plus en[ENTER]sortir, ce qui entrave la propagation de la[ENTER]matire obscure. " -gameforge.main_quest_flame_lv102._040_say = "Deine Aufgabe wird es nun sein, in die Festung einzufallen, so viele Dmonen wie mglich unschdlich zu machen und herauszufinden, ob darin tatschlich der legendre Rotdrache gefangen ist. " -gameforge.main_quest_flame_lv102._050_say = "D'accord. " -gameforge.main_quest_flame_lv102._060_say = "Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen. " -gameforge.main_quest_flame_lv102._070_notice = "Erledige 30 Dmonen und bringe Yak-Hwan als Beweis ihre Dmonenkrallen. " -gameforge.main_quest_flame_lv102._080_sayTitle = "Prenez la forteresse du dragon rouge d'assaut! " -gameforge.main_quest_flame_lv102._090_say = "Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak-Hwan ihre Dmonenkrallen als Beweis. " -gameforge.main_quest_flame_lv102._100_say = "%s : %d units[ENTER]%s : %d units " -gameforge.main_quest_flame_lv102._110_say = "%s : %d[ENTER]%s : %d[ENTER]%s : %d " -gameforge.main_quest_flame_lv102._120_say = "Du hast noch nicht gengend Dmonen besiegt. Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis! " -gameforge.main_quest_flame_lv102._130_notice = "Vous avez terrass tous les dmons flamme ardents.[ENTER]Allez faire votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = "Allez voir Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = "Vous voil de retour et je vois que vous avez[ENTER]triomph! Qu'avez-vous d'autre me[ENTER]communiquer? " -gameforge.main_quest_flame_lv102._160_say = " " -gameforge.main_quest_flame_lv102._170_say = "Un dmon flamme puissant, vous dites? Il s'agit[ENTER]de Razador, le matre du feu! Si les serviteurs[ENTER]l'ont envoy lui, c'est que quelque chose de[ENTER]prcieux doit se trouver dans la forteresse. Il[ENTER]s'agit peut-tre du lgendaire dragon rouge! Je[ENTER]vais commencer par m'entretenir avec mes[ENTER]conseillers. En attendant, prenez ce ticket et ne[ENTER]le perdez pas. Vous allez en avoir besoin plus[ENTER]tard. " -gameforge.main_quest_flame_lv102._180_sendLetter = "Razador " -gameforge.main_quest_flame_lv102._190_say = "Yon-I-Walker vous cherche. Allez le voir afin[ENTER]d'en savoir plus. " -gameforge.main_quest_flame_lv102._200_say = "Ainsi, vous avez survcu une rencontre avec le[ENTER]terrible Razador. Je m'incline devant tant de[ENTER]vaillance! " -gameforge.main_quest_flame_lv102._210_say = " " -gameforge.main_quest_flame_lv102._220_say = "Le matre du feu est, avec le roi du gel Alastor,[ENTER]une des cratures infernales les plus[ENTER]malfaisantes et meurtrires que l'humanit ait[ENTER]jamais connu.[ENTER]Il est mme probable que Razador lui-mme soit la[ENTER]source de la matire obscure. " -gameforge.main_quest_flame_lv102._230_say = " " -gameforge.main_quest_flame_lv102._240_say = " " -gameforge.main_quest_flame_lv102._250_say = "Cela en fait un adversaire surpuissant. Commencez[ENTER]par occire les dmons subalternes de la[ENTER]forteresse du dragon rouge et rcoltez la matire[ENTER]noire de leur dpouille. Dix fragments devraient[ENTER]suffire.[ENTER]Peut-tre arriverons-nous ainsi trouver un[ENTER]moyen de neutraliser sa force, avant d'affronter[ENTER]Razador. " -gameforge.main_quest_flame_lv102._260_say = "Je pars immdiatement. " -gameforge.main_quest_flame_lv102._270_notice = "Affrontez les dmons flamme ardents dans[ENTER]l'enceinte de la forteresse du dragon rouge. " -gameforge.main_quest_flame_lv102._280_sayTitle = "Materie-Kugeln " -gameforge.main_quest_flame_lv102._290_say = "Prenez la forteresse du dragon rouge d'assaut,[ENTER]combattez les dmons flamme ardents et rcoltez[ENTER]10 units de matire obscure. " -gameforge.main_quest_flame_lv102._300_sayReward = "Pour pouvoir entrer dans la forteresse du dragon[ENTER]rouge, vous devez tre muni d'un ticket et faire[ENTER]partie d'un groupe. " -gameforge.main_quest_flame_lv102._310_say = "Cela ne suffit pas encore. J'ai besoin de dix[ENTER]units de matire noire afin de mener mes[ENTER]recherches bien. " -gameforge.main_quest_flame_lv102._320_notice = "Vous avez rcolt 10 fragments de matire obscure.[ENTER]Rapportez-les Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = "La simple vue de la matire obscure me remplit[ENTER]d'effroi! Allons, au travail... Je vous fais[ENTER]appeler si les rsultats sont concluants. " -gameforge.main_quest_flame_lv102._340_say = " " -gameforge.main_quest_flame_lv102._350_sendLetter = "Neutralisation de la matire obscure " -gameforge.main_quest_flame_lv102._360_say = "Bonne nouvelle! J'ai dcouvert comment[ENTER]neutraliser la force de la matire obscure. " -gameforge.main_quest_flame_lv102._370_say = " " -gameforge.main_quest_flame_lv102._380_say = "Toutes les forces de la nature ont un contrepoids.La lumire et l'ombre, l'eau et le feu, le bien[ENTER]et le mal. La matire obscure n'chappe pas [ENTER]cette rgle et elle a son pendant lumineux,[ENTER]capable de la neutraliser : le Lumen pur! " -gameforge.main_quest_flame_lv102._390_say = "Afin de produire du Lumen pur, il faut faire[ENTER]fondre des fragments d'nergie dans de l'eau de[ENTER]Mong. Pouvez-vous aller chercher 50 bouteilles[ENTER]d'eau de Mong ainsi que 100 fragments d'nergie,[ENTER]puis les rapporter Yu-Hwan? Merci. " -gameforge.main_quest_flame_lv102._400_say = "C'est comme si c'tait fait. " -gameforge.main_quest_flame_lv102._410_notice = "Rassemblez 50 bouteilles d'eau de Mong ainsi que[ENTER]100 fragments d'nergie et rapportez tout cela [ENTER]Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = "Lumen pur " -gameforge.main_quest_flame_lv102._430_say = "Rassemblez 50 bouteilles d'eau de Mong ainsi que[ENTER]100 fragments d'nergie et rapportez tout cela [ENTER]Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = "Ah, Yon-I-Walker m'a dj prvenu de votre venue.[ENTER]Bon, je vais me mettre au travail immdiatement.[ENTER]Pourquoi n'en profiteriez-vous pas pour prendre[ENTER]un peu de repos? " -gameforge.main_quest_flame_lv102._450_say = "Ah, Yon-I-Walker m'a dj prvenu de votre venue.[ENTER]Je me mettrais bien volontiers au travail, mais[ENTER]il n'y a pas l suffisamment d'ingrdients pour[ENTER]confectionner du Lumen pur. Remettez-vous en[ENTER]route et continuez la rcolte. " -gameforge.main_quest_flame_lv102._460_notice = "Vous avez rassembl suffisamment d'eau de Mong et[ENTER]de fragments d'nergie. Rapportez-les Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = "Allez voir Yu-Hwan. " -gameforge.main_quest_flame_lv102._480_sendLetter = "Transmettre le Lumen pur " -gameforge.main_quest_flame_lv102._490_say = "Yu-Hwan a confectionn le Lumen pur. Allez le[ENTER]voir. " -gameforge.main_quest_flame_lv102._500_say = "Vous voil! Pile au bout moment. Nous venons[ENTER]tout juste d'en terminer avec la confection du[ENTER]Lumen pur. Allez en informer Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = " " -gameforge.main_quest_flame_lv102._520_say = " " -gameforge.main_quest_flame_lv102._530_say = " " -gameforge.main_quest_flame_lv102._540_notice = "Kehre mit dem Reinen Lumen zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv102._550_say = "Du bist noch hier? Es eilt sehr! Bringe das Reine Lumen zu Yak-Hwan. " -gameforge.main_quest_flame_lv102._560_say = "Ah, willkommen! Du hast das Reine Lumen bei dir? Phantastisch! " -gameforge.main_quest_flame_lv102._570_say = " " -gameforge.main_quest_flame_lv102._580_say = "Impressionnant. Nous avons maintenant un atout[ENTER]dans la manche pour notre assaut sur la[ENTER]forteresse du dragon rouge. Reposez-vous un peu,[ENTER]pendant que je rassemble mes troupes. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = "Assaut de la forteresse " -gameforge.main_quest_flame_lv103._020_say = "Yak-Hwan vous fait appeler. Il tient vous[ENTER]donner les dernires consignes avant que vous ne[ENTER]vous lanciez dans la bataille. " -gameforge.main_quest_flame_lv103._030_say = "L'heure a sonn. La bataille a commenc. J'ai[ENTER]envoy un bataillon l'assaut de la forteresse[ENTER]du dragon rouge. Tous les soldats sont quips de[ENTER]Lumen pur. Les effets du Lumen sont[ENTER]extraordinaires: leur esprit est afft comme[ENTER]une lame. " -gameforge.main_quest_flame_lv103._040_say = "Folge ihnen und treffe sie in der Rotdrachenfestung! Suche nach dem Kommandanten. Er wird dich in den Angriffsplan einweihen. " -gameforge.main_quest_flame_lv103._060_say = "Soyez sur vos gardes ! " -gameforge.main_quest_flame_lv103._070_notice = "Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten. " -gameforge.main_quest_flame_lv103._080_sayTitle = "En route vers la forteresse! " -gameforge.main_quest_flame_lv103._090_say = "Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten. " -gameforge.main_quest_flame_lv103._100_say = "Vous tes encore ici? Allons, suivez mes hommes[ENTER]jusqu' la forteresse du dragon rouge! " -gameforge.main_quest_flame_lv103._110_say = "Gut, dass du hier bist. Wir wurden entdeckt und mussten die Festung frher als geplant strmen. Zuerst lief es gut, doch dann ... gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen. Ich bin der letzte. Kannst du Yak-Hwan Bericht erstatten? Danke. " -gameforge.main_quest_flame_lv103._120_say = "Informez Yak-Hwan des vnements de la forteresse[ENTER]du dragon rouge. " -gameforge.main_quest_flame_lv103._130_say = "Vous tes dj de retour? Comment...[ENTER]quelque chose a mal tourn? Racontez! " -gameforge.main_quest_flame_lv103._140_say = " " -gameforge.main_quest_flame_lv103._150_say = "Le bataillon entier a t dcim? Quelle[ENTER]tragdie... et c'est de ma faute! L'assaut n'a[ENTER]pas t suffisamment pens et mes hommes ont pay[ENTER]le prix ultime. " -gameforge.main_quest_flame_lv103._160_say = " " -gameforge.main_quest_flame_lv103._170_say = "Il me faut revoir toute ma stratgie. Il doit y[ENTER]avoir un autre moyen d'liminer ces dmons.[ENTER]Tenez-vous prt. Je vous fais appeler sitt que[ENTER]nous avons labor notre nouveau plan. " -gameforge.main_quest_flame_lv103._180_sendLetter = "tape par tape " -gameforge.main_quest_flame_lv103._190_say = "Une bonne chose que vous soyez l. Nous avons[ENTER]dcid de commencer par attaquer les dmons, afin[ENTER]de les affaiblir avant d'attaquer Razador une[ENTER]nouvelle fois. " -gameforge.main_quest_flame_lv103._200_say = "Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen, die ins Freie strmen, wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen. Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren. " -gameforge.main_quest_flame_lv103._210_say = "Wenn du es schaffst, 1000 Flammendmonen zu besiegen, wird die Verteidigungslinien um Razador empfindlich schwchen. " -gameforge.main_quest_flame_lv103._220_say = "Aux armes! " -gameforge.main_quest_flame_lv103._230_notice = "Lancez l'assaut sur la forteresse du dragon rouge[ENTER]et exterminez 1000 dmons flamme. " -gameforge.main_quest_flame_lv103._240_sayTitle = "Premire tape : 1000 dmons " -gameforge.main_quest_flame_lv103._250_say = "Lancez l'assaut sur la forteresse du dragon rouge[ENTER]et exterminez 1000 dmons flamme. " -gameforge.main_quest_flame_lv103._260_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv103._270_say = "Les lignes de dfense ennemies sont encore trop[ENTER]puissantes. liminez plus de dmons. Nous[ENTER]comptons sur vous! " -gameforge.main_quest_flame_lv103._280_notice = "Vous avez extermin 1000 dmons flamme. Allez en[ENTER]informer Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = "Gute Arbeit! Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht. Warte einen Moment, whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate. " -gameforge.main_quest_flame_lv103._300_sendLetter = "Deuxime tape " -gameforge.main_quest_flame_lv103._310_say = "Il est temps de passer l'tape suivante. Il[ENTER]nous faut maintenant attaquer les guerriers[ENTER]dmons de haut rang.[ENTER]Immiscez-vous encore une fois dans la Forteresse[ENTER]du dragon rouge et tuez 50 de chacun des dmons[ENTER]suivants: rois flamme ardents, barbeflammes[ENTER]ardents, trolls flamme ardents, gnraux flamme[ENTER]ardents et princes flamme ardents. " -gameforge.main_quest_flame_lv103._320_say = " " -gameforge.main_quest_flame_lv103._330_notice = "Immiscez-vous encore une fois dans la Forteresse[ENTER]du dragon rouge et tuez 50 de chacun des dmons[ENTER]suivants: rois flamme ardents, barbeflammes[ENTER]ardents, trolls flamme ardents, gnraux flamme[ENTER]ardents et princes flamme ardents. " -gameforge.main_quest_flame_lv103._340_sayTitle = "Deuxime tape " -gameforge.main_quest_flame_lv103._350_say = "Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut-Flammenknige, Glut-Flammenbrte, Glut-Flammengolem, Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv103._360_say = "Les troupes adverses sont encore trop puissantes.[ENTER]Vous n'avez pas occis suffisamment de dmons[ENTER]flamme ardents. Retournez dans la forteresse et[ENTER]continuez le combat! " -gameforge.main_quest_flame_lv103._370_notice = "Vous avez triomph des dmons flamme ardents.[ENTER]Allez faire votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = "Formidable! Les troupes des dmons flamme[ENTER]ardents sont maintenant affaiblies et mes hommes[ENTER]peuvent lancer l'assaut sur la forteresse.[ENTER]Excellent travail! Je vous fais signe sitt que[ENTER]j'ai du nouveau. " -gameforge.main_quest_flame_lv103._390_sendLetter = "Razador " -gameforge.main_quest_flame_lv103._400_say = "Mes hommes ont russi pntrer dans la[ENTER]forteresse du dragon rouge et, grce votre[ENTER]travail de sape, les pertes restent raisonnables.[ENTER]Yon-I-Walker va maintenant vous expliquer la[ENTER]prochaine tape de notre stratgie. Allez-le[ENTER]voir. " -gameforge.main_quest_flame_lv103._410_notice = "Allez voir Yon-I-Walker et coutez sa stratgie. " -gameforge.main_quest_flame_lv103._420_say = "Allez voir Yon-I-Walker et coutez sa stratgie. " -gameforge.main_quest_flame_lv103._430_say = "Je vous attendais. Nous sommes deux doigts de[ENTER]russir une nouvelle fois contrecarrer les[ENTER]plans des serviteurs de l'Obscurit. Je vais vous[ENTER]expliquer comment nous comptons procder. " -gameforge.main_quest_flame_lv103._440_say = "Grce nos espions, nous avons pu apprendre que[ENTER]Razador tire une grande partie de sa force du[ENTER]Metin du Purgatoire. Il a fait porter cette[ENTER]pierre dans la forteresse du dragon rouge, o[ENTER]elle est troitement garde. Dtruisez ce Metin![ENTER]Cela devrait grandement faciliter le combat face[ENTER] Razador. " -gameforge.main_quest_flame_lv103._450_say = " " -gameforge.main_quest_flame_lv103._460_say = "Nous ne savons pas exactement o il cache le[ENTER]Metin du Purgatoire. Mais il doit se trouver dans[ENTER]la forteresse. Une fois votre mission accomplie,[ENTER]retournez faire votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = " " -gameforge.main_quest_flame_lv103._480_notice = "Dtruisez la Metin du Purgatoire dans la[ENTER]forteresse du dragon rouge. " -gameforge.main_quest_flame_lv103._490_sayTitle = "Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = "Mettez-vous la recherche de la Metin du[ENTER]Purgatoire, dans la forteresse du dragon rouge,[ENTER]et dtruisez-la. " -gameforge.main_quest_flame_lv103._510_say = "Restants " -gameforge.main_quest_flame_lv103._520_say = "Il nous faut dtruire la Metin du Purgatoire,[ENTER]sans quoi, nous n'avons pas l'ombre d'une chance[ENTER]de vaincre Razador. Allez, je sais que vous[ENTER]pouvez y arriver! " -gameforge.main_quest_flame_lv103._530_notice = "Vous avez dtruit la Metin du Purgatoire. Allez[ENTER]faire votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = "Gute Arbeit. Nun knnen wir der Schlange den Kopf abschlagen. Diesmal werden wir Razador vernichten! Nimm schon mal das Reine Lumen an dich. Ich werde ein paar letzte Vorbereitungen treffen. Ruhe dich so lange aus. " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = "L'affrontement de Razador " -gameforge.main_quest_flame_lv104._020_say = "Allez voir Yak-Hwan et prenez connaissance de son[ENTER]plan de bataille. " -gameforge.main_quest_flame_lv104._030_say = "Le jour de gloire est porte de main! Cette[ENTER]fois-ci, nous sommes fins prts et allons pouvoir[ENTER]vaincre Razador. " -gameforge.main_quest_flame_lv104._040_say = "Avez-vous encore le Lumen pur? Gardez bien en[ENTER]tte que son effet ne dure qu'une heure. Ne[ENTER]l'utilisez donc que juste avant le combat. Aux[ENTER]armes! " -gameforge.main_quest_flame_lv104._050_say = "C'est entendu. " -gameforge.main_quest_flame_lv104._060_notice = "Prenez la forteresse du dragon rouge d'assaut et[ENTER]liminez Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = "L'affrontement de Razador " -gameforge.main_quest_flame_lv104._080_say = "Prenez la forteresse du dragon rouge d'assaut et[ENTER]liminez Razador, le matre du feu. " -gameforge.main_quest_flame_lv104._090_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv104._100_say = "S'attaquer Razador ne sera pas tche facile.[ENTER]Mais nous n'avons pas d'autre choix, si nous[ENTER]souhaitons contrecarrer les plans des serviteurs[ENTER]de l'Obscurit. Rassemblez toutes vos forces et[ENTER]affrontez le matre du feu avant qu'il ne soit[ENTER]trop tard! " -gameforge.main_quest_flame_lv104._110_say = "Mortel, coutez-moi bien! Profitez bien de votre[ENTER]malheureuse heure de gloire, car elle ne durera[ENTER]pas. Le dragon rouge va rompre ses chanes. Fort[ENTER]de sa puissance, je reviendrai dans votre[ENTER]misrable monde afin de parachever ma mission. " -gameforge.main_quest_flame_lv104._120_notice = "Vous avez vaincu Razador, le matre du feu. Allez[ENTER]en informer Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = "Retournez auprs de Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = "Quel triomphe! Jusqu' prsent, jamais personne[ENTER]n'avait russi vaincre le matre du feu. C'est[ENTER]une journe historique! " -gameforge.main_quest_flame_lv104._150_say = " " -gameforge.main_quest_flame_lv104._160_say = "Que dites-vous? Le dragon rouge va permettre [ENTER]Razador de renatre de ses cendres? Comment[ENTER]est-ce possible? Nous avons si peu de[ENTER]connaissances sur les grands dragons... et[ENTER]pourtant, leur puissance semble infinie. " -gameforge.main_quest_flame_lv104._170_sendLetter = "Contrecarrer les plans I " -gameforge.main_quest_flame_lv104._180_say = "Mauvaises nouvelles! Razador a bien ressuscit,[ENTER]grce au pouvoir du dragon rouge. Ses forces s'en[ENTER]sont trouves dcuples et l'influence de la[ENTER]matire obscure semble galement plus puissante[ENTER]que jamais. " -gameforge.main_quest_flame_lv104._190_say = "Allez voir Yon-I-Walker. Il sait comment vaincre[ENTER]Razador une bonne fois pour toutes. " -gameforge.main_quest_flame_lv104._200_notice = "Allez voir Yon-I-Walker et dcouvrez comment[ENTER]vaincre Razador une bonne fois pour toutes. " -gameforge.main_quest_flame_lv104._210_sayTitle = "Parlez Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = "Allez voir Yon-I-Walker et dcouvrez comment[ENTER]vaincre Razador une bonne fois pour toutes. " -gameforge.main_quest_flame_lv104._230_say = "Vous n'avez pas encore t voir Yon-I-Walker?[ENTER]Comment voulez-vous vaincre Razador? Allez,[ENTER]qu'attendez-vous? " -gameforge.main_quest_flame_lv104._240_say = "Oui, c'est la vrit. Razador est de retour et[ENTER]son humeur est plus massacrante que jamais! Nous[ENTER]n'avons plus qu'une possibilit d'empcher les[ENTER]serviteurs de l'Obscurit de mener leurs plans [ENTER]bien... " -gameforge.main_quest_flame_lv104._250_say = "Razador n'aura aucun rpit tant qu'il n'aura pas[ENTER]men sa mission bien et libr le dragon rouge.[ENTER]Afin de l'en empcher, nous allons devoir bannir[ENTER]le dragon rouge. " -gameforge.main_quest_flame_lv104._260_say = " " -gameforge.main_quest_flame_lv104._270_say = "L'lment du dragon rouge est le feu... et[ENTER]comment combattre le feu? Par le feu! Le cur[ENTER]de chaque dmon flamme ardent est enserr dans un[ENTER]anneau de magma. Rapportez-moi cinq de ces[ENTER]anneaux de magma. " -gameforge.main_quest_flame_lv104._280_notice = "Beschaffe die Magmakerne der Flammendmonen. " -gameforge.main_quest_flame_lv104._290_say = "Beschaffe jeweils fnf Magmakerne dieser Gegner: Glut-Flammenknig Glut-Flammenbart Glut-Flammengolem Glut-Flammengeneral Glut-Flammenfrst Kehre damit zu Yon-I-Walker zurck. " -gameforge.main_quest_flame_lv104._300_say = "Oh ja, du hast schon einige gefunden. Bringe noch %d, das sollte dann reichen. " -gameforge.main_quest_flame_lv104._310_say = "Bien, j'ai dsormais tous les anneaux de magma[ENTER]ncessaires. Il faut qu'ils refroidissent encore[ENTER]un peu avant que je puisse les travailler. Je[ENTER]vous fais appeler sitt que j'ai besoin de vous. " -gameforge.main_quest_flame_lv104._320_say = "Hm, ces anneaux de magma sont dj froids. Je ne[ENTER]peux plus rien en faire. Apportez-m'en des[ENTER]nouveaux. " -gameforge.main_quest_flame_lv104._330_sendLetter = "Contrecarrer les plans II " -gameforge.main_quest_flame_lv104._340_say = "Yon-I-Walker vous demande. Allez le voir. " -gameforge.main_quest_flame_lv104._350_say = "Il me faut encore un peu de temps avant que les[ENTER]anneaux de magma soient assez froids pour que je[ENTER]puisse les travailler. En attendant, pouvez-vous[ENTER]aller me chercher de l'eau de Dok? Je pourrais[ENTER]alors y dissoudre les anneaux de magma. " -gameforge.main_quest_flame_lv104._360_say = "Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen. Yak-Hwan wird dich dann spter ber das genaue Prozedere aufklren. Bitte beschaffe mir nun 100 Flaschen Dok-Wasser. Ich mache hier so lange weiter. " -gameforge.main_quest_flame_lv104._370_notice = "Rassemblez 100 flacons d'eau de Dok et[ENTER]rapportez-les Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = "Rassemblez 100 flacons d'eau de Dok et[ENTER]rapportez-les Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = "Nun habe ich alles beisammen und kann den Verbannungszauber herstellen. " -gameforge.main_quest_flame_lv104._400_say = "Bald? Brauchst du noch etwas? " -gameforge.main_quest_flame_lv104._410_say = "J'ai toutefois besoin d'un ingrdient[ENTER]supplmentaire. Mais pour le moment, il me faut[ENTER]me concentrer sur le processus de fusion. Il ne[ENTER]faut surtout pas qu'il tourne mal! Je vous[ENTER]recontacte plus tard. " -gameforge.main_quest_flame_lv104._420_say = "Vous n'avez pas les 100 flacons. Ramenez-moi[ENTER]d'avantage d'eau de Dok. " -gameforge.main_quest_flame_lv104._430_notice = "Vous avez rassembl 100 flacons d'eau de Dok.[ENTER]Retournez auprs de Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = "Allez voir Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = "Contrecarrer les plans III " -gameforge.main_quest_flame_lv104._460_say = "Ich komme gut voran mir der Suspension. Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen. " -gameforge.main_quest_flame_lv104._470_say = "Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber. Die Flgelhaut Martyaxwars, Huptling der Mantikore, sollte uns gute Dienste leisten. Beschaffe fnf Stcke. " -gameforge.main_quest_flame_lv104._480_notice = "Bringe Yon-I-Walker fnf Stcke aus der Flgelhaut Martyaxwars. " -gameforge.main_quest_flame_lv104._490_say = "Bringe Yon-I-Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt. " -gameforge.main_quest_flame_lv104._500_say = "Nous sommes si prs du but. Vous n'allez pas[ENTER]abandonner maintenant! Rapportez-moi le cuir de[ENTER]Manticore! " -gameforge.main_quest_flame_lv104._510_say = "Perfekt! Die Flgelhaut ist sehr widerstandsfhig. Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen. Yak-Hwan wird dich spter noch genauer instruieren. Aber nun mache ich mich erstmal an die Arbeit! " -gameforge.main_quest_flame_lv104._520_notice = "Vous avez rcolt tous les morceaux de cuir de[ENTER]Manticore. Rapportez-les Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = "Dbut des hostilits " -gameforge.main_quest_flame_lv105._020_say = "Prparez-vous car la bataille commence. Yak-Hwan[ENTER]va vous donner les dernires recommandations. " -gameforge.main_quest_flame_lv105._030_say = "L'heure a sonn. Nos troupes sont prtes et le[ENTER]combat peut commencer. Avez-vous l'anneau de[ENTER]Samal sur vous? " -gameforge.main_quest_flame_lv105._040_say = "Ja, hier sind sie. " -gameforge.main_quest_flame_lv105._050_say = "Ah, parfait. Je vous expliquerai plus tard[ENTER]comment vous en servir. Mais, tout d'abord, nous[ENTER]devons percer la nouvelle ligne de dfense des[ENTER]dmons flamme. Retournez la Forteresse du[ENTER]dragon rouge et terrassez:[ENTER]10rois flamme ardents[ENTER]10barbeflammes ardents[ENTER]10trolls flamme ardents[ENTER]10gnraux flamme ardents[ENTER]10princes flamme ardents " -gameforge.main_quest_flame_lv105._060_say = " " -gameforge.main_quest_flame_lv105._070_say = "C'est entendu. " -gameforge.main_quest_flame_lv105._080_notice = "Besiege jeweils 10 Glut-Flammenknige, Glut-Flammenbrte, Glut-Flammengolem, Glut-Flammengenerle und Glut-Flammenfrste. " -gameforge.main_quest_flame_lv105._090_sayTitle = "Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = "Prenez la forteresse du dragon rouge d'assaut! " -gameforge.main_quest_flame_lv105._110_sayReward = "Du bentigst eine Gruppe und einen Passierschein! " -gameforge.main_quest_flame_lv105._120_say = "Nous ne pouvons pas encore percer la ligne de[ENTER]dfense ennemie. Triomphez de la horde de dmons[ENTER]flamme ardents. " -gameforge.main_quest_flame_lv105._130_notice = "Vous avez dcim l'arme des dmons flamme[ENTER]ardents. Allez faire votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = "Retournez auprs de Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = "Du bon travail! Nous avons fait un grand pas[ENTER]vers notre objectif. La menace que reprsente le[ENTER]dragon rouge ne planera plus bien longtemps sur[ENTER]nos ttes! " -gameforge.main_quest_flame_lv105._160_sendLetter = "Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = "Votre ennemi jur, Razador, semble avoir trs mal[ENTER]pris le fait que vous l'avez tu. Ses hurlements[ENTER]retentissent plus fort que jamais sur les[ENTER]plateaux de Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = "Il est temps de lui faire mordre la poussire une[ENTER]fois de plus. En effet, il surveille avec grand[ENTER]soin le portail derrire lequel le dragon rouge[ENTER]est emprisonn. Mais prudence! Il a sans doute[ENTER]tir des leons de sa dfaite et ne commettra pas[ENTER]les mmes erreurs. " -gameforge.main_quest_flame_lv105._190_notice = "Triomphez de Razador, le matre du feu. " -gameforge.main_quest_flame_lv105._200_sayTitle = "Jouer avec le feu " -gameforge.main_quest_flame_lv105._210_say = "Triomphez de Razador, le matre du feu, dans la[ENTER]forteresse du dragon rouge. " -gameforge.main_quest_flame_lv105._220_say = "Cette fois-ci, Razador vous est suprieur? J'ai[ENTER]vraiment du mal le croire! Vous y tes arriv[ENTER]une fois, il n'y a donc aucune raison que vous ne[ENTER]le terrassiez pas nouveau! " -gameforge.main_quest_flame_lv105._230_notice = "Razador a t vaincu. Faites votre rapport [ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = "Je savais bien que vous pouviez y arriver! Je[ENTER]vais maintenant faire les derniers prparatifs[ENTER]pour le rituel de bannissement. Je vous fais[ENTER]appeler sitt que nous sommes prts. " -gameforge.main_quest_flame_lv105._250_sendLetter = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = "Nous y voil. Tout est prt pour le bannissement[ENTER]du dragon rouge. " -gameforge.main_quest_flame_lv105._270_say = "Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt. Deine Aufgabe ist es nun, sie zu entznden. Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen. Das wird die Verbannung des Rotdrachen vollziehen. " -gameforge.main_quest_flame_lv105._280_notice = "Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung. " -gameforge.main_quest_flame_lv105._290_say = "Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = "Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung. " -gameforge.main_quest_flame_lv105._320_say = "Tombe de Taramor : 1 unit " -gameforge.main_quest_flame_lv105._330_sayTitle = "Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = "C'est tout ce dont vous tes capable, misrable[ENTER]asticot? a a bien un peu chatouill, mais vous[ENTER]tes encore loin de m'avoir banni! Je vais faire[ENTER]revenir Razador du Royaume des morts. Il va me[ENTER]librer de ma captivit et me permettre d'abattre[ENTER]sur vous mon immense courroux! " -gameforge.main_quest_flame_lv105._350_notice = "Le bannissement du dragon rouge a chou. Allez[ENTER]faire votre rapport Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = "Die Verbannung ist fehlgeschlagen? Wie konnte das passieren? " -gameforge.main_quest_flame_lv105._370_say = "Ja. Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen, aber der Rotdrache war so mchtig, dass dies fehlgeschlagen ist. Er sagte, dass er Yamachun (6091) wiederbeleben wird und er die Versiegelung entfernen wird. Aber er hat auch groen Schaden durch unseren Verbannungs-Versuch erlitten. " -gameforge.main_quest_flame_lv105._380_say = "Ach so. Gute Arbeit. Dank dir, konnten wir es so weit bringen. Ich habe bereits mit Yon-I-Walker (20380) gesprochen und berlegt, was wir nun tun knnen. Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen, wie wir die Verbannung vollziehen knnen. Wenn wir eine perfekte Methoe gefunden haben, den Rotdrachen zu verbannen, werde ich nach dir rufen lassen. Gute Arbeit! " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = "L'preuve du feu " -gameforge.main_quest_flame_lv99._020_say = "Yak-Hwan vous demande. Allez le voir et dcouvrez[ENTER]ce qu'il vous veut. " -gameforge.main_quest_flame_lv99._030_say = "Bienvenue! Nous ne disposons que d'un court[ENTER]rpit: les serviteurs de l'Obscurit sont [ENTER]nouveau en mouvement. Cela n'augure rien de bon. " -gameforge.main_quest_flame_lv99._040_say = " " -gameforge.main_quest_flame_lv99._050_say = "Malheureusement, mes informations ne sont que[ENTER]trs vagues. Nous savons qu'ils rsident[ENTER]dsormais dans la Terre de Feu. " -gameforge.main_quest_flame_lv99._060_say = "Nous y avons dj envoy un claireur.[ENTER]Malheureusement, nous n'avons plus de nouvelles[ENTER]de lui et cela m'inquite fortement.[ENTER]Pourriez-vous essayer de le dnicher, lors de[ENTER]votre priple vers la Terre de Feu? " -gameforge.main_quest_flame_lv99._070_say = "Bien entendu. " -gameforge.main_quest_flame_lv99._080_say = "Merci. Je vais vous indiquer sa dernire position[ENTER]connue, en la signalant sur votre carte. Bonne[ENTER]chance! " -gameforge.main_quest_flame_lv99._090_notice = "Recherchez l'claireur manquant dans la Terre de[ENTER]Feu. Coordonnes: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = "Explorez la Terre de Feu! " -gameforge.main_quest_flame_lv99._110_say = "Rendez-vous dans la Terre de Feu. Recherchez-y[ENTER]l'claireur ainsi que des indices sur les[ENTER]agissements des serviteurs de l'Obscurit. " -gameforge.main_quest_flame_lv99._120_say = "Il doit pourtant bien y avoir quelque chose cet[ENTER]endroit. Peut-tre avez-vous omis un indice.[ENTER]Continuez fouiller. " -gameforge.main_quest_flame_lv99._130_notice = "Dies ist der Ort, den Yak-Hwan auf der Karte markiert hat. Schaue dich um und kehre dann zu Yak-Hwan zurck. " -gameforge.main_quest_flame_lv99._140_say = "Yak-Hwan attend votre rapport sur le rocher du[ENTER]Dragon Sombre. " -gameforge.main_quest_flame_lv99._150_say = "Vous voil de retour! Avez vous dcouvert[ENTER]quelque chose? " -gameforge.main_quest_flame_lv99._160_say = "Aucune trace de l'claireur, malheureusement. En[ENTER]revanche, j'ai dcouvert une forteresse qui[ENTER]n'avait jamais attir mon attention jusque-l.[ENTER]Une aura puissante s'en chappe et influe sur les[ENTER]alentours. " -gameforge.main_quest_flame_lv99._170_say = "Hum, cela ne me dit rien qui vaille. Je vais[ENTER]tcher d'en savoir plus sur cette forteresse.[ENTER]Aprs quoi je vous recontacterai. " -gameforge.main_quest_flame_lv99._180_sendLetter = "Explorer la forteresse " -gameforge.main_quest_flame_lv99._190_say = "Hm, wir tappen im Dunkeln. Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen. In diesem Brief habe ich alles zusammengetragen, was wir bis jetzt wissen. Bitte berbringe ihn Yon-I-Walker. Er wird wissen, was zu tun ist. " -gameforge.main_quest_flame_lv99._200_say = "Allez voir Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = "Was kann ich fr dich tun? ... Ah, ein Brief. Yak-Hwan bittet also um meine Hilfe. Dann werden wir mal versuchen, Licht in die Dunkelheit zu bringen. " -gameforge.main_quest_flame_lv99._220_say = " " -gameforge.main_quest_flame_lv99._230_say = " " -gameforge.main_quest_flame_lv99._240_say = "Eine geheimnisvolle Aura, die aus dem Inneren einer Festung strmt? Interessant ... Schaue dich zunchst einmal in der nheren Umgebung dort um. Ich habe da einen Verdacht, worum es sich bei dieser Aura handeln knnte. Hier, nimm dieses Papier und wickel es um deine Waffe. Wenn sich mein Verdacht besttigt, sollte sich das Papier schwarz frben, sobald du damit Dmonen ttest, die unter dem Einfluss der dunklen Aura stehen. " -gameforge.main_quest_flame_lv99._250_notice = "Tuez des dmons qui errent aux alentours de la[ENTER]forteresse. " -gameforge.main_quest_flame_lv99._260_sayTitle = "La chasse aux dmons " -gameforge.main_quest_flame_lv99._270_say = "Tuez des dmons de la Terre de Feu qui errent aux[ENTER]alentours de la forteresse et observez si votre[ENTER]arme change de couleur. " -gameforge.main_quest_flame_lv99._280_say = "Je suis certain qu'un indice sur cette aura[ENTER]peut-tre trouv dans la Terre de Feu.[ENTER]Retournez-y et tuez des dmons se trouvant dans[ENTER]le voisinage immdiat de cette forteresse. " -gameforge.main_quest_flame_lv99._290_notice = "Votre arme s'est teinte en noir. Retournez voir[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = "Ah, so wie ich es erwartet hatte! Das ist hchst bemerkenswert. Ich werde dieses Papier etwas nher untersuchen. Ruhe dich solange aus. " -gameforge.main_quest_flame_lv99._310_sendLetter = "Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = "Yon-I-Walker vous cherche. Allez le voir afin[ENTER]d'en savoir plus. " -gameforge.main_quest_flame_lv99._330_say = "Ah, vous voil! L'aura est perfide et trouble[ENTER]mon esprit.[ENTER]J'ai besoin d'herbes solaires afin d'y revoir[ENTER]clair et de continuer mes analyses. Pourriez-vous[ENTER]m'en procurer? " -gameforge.main_quest_flame_lv99._340_say = "Bien entendu. " -gameforge.main_quest_flame_lv99._350_say = "Les herbes solaires poussent dans des endroits[ENTER]chauds et secs. Dans la Terre de Feu, on en[ENTER]trouve toute l'anne. J'ai indiqu, sur votre[ENTER]carte, le dernier lieu o j'en ai trouv. Mme si[ENTER]je dois avouer que je ne suis soudain plus tout [ENTER]fait certain que c'tait bien l-bas... " -gameforge.main_quest_flame_lv99._360_say = "Je pars immdiatement. " -gameforge.main_quest_flame_lv99._370_notice = "Rendez-vous dans la Terre de Feu et cherchez des[ENTER]herbes solaires l'endroit indiqu sur votre[ENTER]carte. " -gameforge.main_quest_flame_lv99._380_sayTitle = "Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = "Rendez-vous l'endroit indiqu par Yon-I-Walker[ENTER]et cherchez-y des herbes solaires. " -gameforge.main_quest_flame_lv99._400_say = "Vous revenez les mains vides? Voil qui n'est[ENTER]pas bon. Je sens que le trouble jet par l'aura[ENTER]sur mon esprit s'aggrave toujours plus. Je vous[ENTER]en prie, ramenez-moi des herbes solaires. " -gameforge.main_quest_flame_lv99._410_notice = "Vous avez trouv les herbes solaires. Ramenez-les[ENTER] Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = "Ah, vous avez trouv les herbes solaires![ENTER]Parfait! Je vais pouvoir continuer mes analyses.[ENTER]Yak-Hwan vous en communiquera les rsultats. " -gameforge.main_quest_flame_lv99._430_say = "Vous pourrez poursuivre l'aventure sitt que vous[ENTER]aurez atteint le niveau %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = "Bienvenue sur Metin2 " -gameforge.main_quest_lv1._20_say = "La grande aventure de Metin2 va bientt dbuter.[ENTER]Pour commencer, le Garde du Village vous donnera[ENTER]les informations de bases et diverses tches [ENTER]accomplir pour vous familiariser avec Metin2.[ENTER]Allez le voir, il vous cherche dj.[ENTER][ENTER]Si vous voulez chasser, sortez du village, vous y[ENTER]trouverez beaucoup de btes sauvages qui sont[ENTER]affiches en rouge sur la mini-carte. Vous[ENTER]devriez commencer par chasser les chiens errants[ENTER]qui sont les cibles les plus faciles. Bonne[ENTER]chance ! " -gameforge.main_quest_lv1._30_targetVid = "Trouvez le Garde du Village " -gameforge.main_quest_lv1._40_sayTitle = "Trouvez le Garde du Village " -gameforge.main_quest_lv1._50_sayReward = "Parlez au garde du village. Trouvez le PNJ[ENTER]indiqu par la flche rouge et cliquez dessus. Si[ENTER]vous ne voyez pas de PNJ, il est sans doute trop[ENTER]loin. Suivez les points rouges clignotants sur la[ENTER]carte jusqu' ce que vous arriviez lui. " -gameforge.main_quest_lv1._60_sayTitle = "Le Garde du Village : " -gameforge.main_quest_lv1._70_say = "Vous tes nouveau? Comme je vois, ils n'ont pas[ENTER]encore fait de vous un soldat. Avez-vous au moins[ENTER]reu une formation quelconque? Regardez-vous![ENTER]Savez-vous au moins comment on se sert d'une[ENTER]arme? coutez, soyez toujours sur vos gardes, si[ENTER]vous voulez survivre. Jusqu' ce que vous ayez[ENTER]atteint le niveau 10, je vous aiderai. J'ai[ENTER]beaucoup de travail donc ne me faites pas perdre[ENTER]mon temps! En avant! " -gameforge.main_quest_lv1._80_say = "Partez et apprenez les mthodes de chasse de[ENTER]base! Lorsque vous aurez atteint un niveau[ENTER]suprieur, revenez me voir. Vous n'tes pas[ENTER]encore parti? Ce n'est pas en restant plant l[ENTER]que vous arriverez quelque chose! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = "Vous avez reu 50.000 points d'exprience.[ENTER]Vous avez reu 12.000 yangs.[ENTER]Vous avez reu des chaussures de fil d'or +4.[ENTER]Vous avez reu 5 potions violettes. " -gameforge.main_quest_lv10._10_sendLetter = "Allez voir le Capitaine. " -gameforge.main_quest_lv10._110_sayTitle = "L'entranement du capitaine " -gameforge.main_quest_lv10._120_sayReward = "La premire mission du Capitaine vous amne au[ENTER]second village. L-bas vous devriez aller voir[ENTER]Yu-Hwan et lui demander les documents pour le[ENTER]Capitaine. " -gameforge.main_quest_lv10._130_sayTitle = "Yu-Hwan le musicien: " -gameforge.main_quest_lv10._140_say = "La vie n'est qu'un rve comme tout le reste.[ENTER]D'o venons-nous et o allons-nous? Le monde[ENTER]n'est que conflits. Le travail honnte ne paie[ENTER]pas. tes-vous ici pour couter ma chanson? " -gameforge.main_quest_lv10._150_say = "Oh, c'est le capitaine qui vous envoie ! Oh,[ENTER]parlez moins fort...[ENTER][ENTER]Personne dans le village ne doit connatre ma[ENTER]vritable identit. Vous devez tre de confiance[ENTER]si le capitaine vous envoie. Voil. Ce document[ENTER]contient tous les renseignements que j'ai pu[ENTER]obtenir. Donnez-le au capitaine. " -gameforge.main_quest_lv10._160_sayTitle = "Yu-Hwan le musicien: " -gameforge.main_quest_lv10._170_say = "Dpchez-vous de partir! Si vous restez ici trop[ENTER]longtemps, a va mal finir. Qu'est-ce que la[ENTER]vie? La vie est courte, profitez-en tant que[ENTER]vous le pouvez. " -gameforge.main_quest_lv10._180_targetVid = "Retournez voir le Capitaine. " -gameforge.main_quest_lv10._190_sayReward = "Le musicien Yu-Hwan qui est aussi en secret un[ENTER]espion vous a donn d'importants documents.[ENTER]Apportez-les au Capitaine dans le premier village. " -gameforge.main_quest_lv10._200_say = "C'est le document que vous a donn le musicien?[ENTER]pas mal pour un aventurier dbutant! Je pense que[ENTER]vous ferez de grandes choses. Prenez ceci en[ENTER]rcompense de votre travail. Continuez uvrer[ENTER]pour le bien de notre pays! " -gameforge.main_quest_lv10._20_sayReward = "Vous tes maintenant assez expriment pour[ENTER]servir votre empire comme un valeureux et[ENTER]redoutable guerrier.[ENTER]De ce fait, le capitaine pourra vous confier de[ENTER]nouvelles missions. Vous le trouverez dans le[ENTER]premier village. Allez le voir, il vous attend. " -gameforge.main_quest_lv10._30_sayTitle = "Capitaine: " -gameforge.main_quest_lv10._40_say = "Il me semble que je vous connais... Ah oui j'ai[ENTER]entendu parler de vous. Vous tes le nouvel[ENTER]aventurier et vous avez dj prouv quelles[ENTER]taient vos capacits. Je ne sais pas encore ce[ENTER]que vous valez exactement mais vous aurez[ENTER]l'occasion de faire vos preuves dans les missions[ENTER]qui vont vous tre confies. " -gameforge.main_quest_lv10._50_say = "De nombreux dfis vous attendent, alors soyez[ENTER]prt. Connaissez-vous l'histoire des trois[ENTER]empires ? Vous ne la connaissez pas? Mais[ENTER]qu'est-ce qu'on vous apprend de nos jours? Il[ENTER]faut donc je vous enseigne les choses les plus[ENTER]lmentaires ? " -gameforge.main_quest_lv10._60_say = "Il s'agit de choses importantes et je vais les[ENTER]rsumer. coutez bien je ne me rpterai pas deux[ENTER]fois ! Autrefois, il n'y avait qu'un seul Empire.[ENTER]Aprs l'apparition des pierres Metin, il a t[ENTER]partag en 3 empires distincts. Shinsoo est[ENTER]l'empire du commerce, Chunjo, l'empire de la[ENTER]religion et Jinno, l'empire de l'arme. " -gameforge.main_quest_lv10._70_say = "Chaque empire essaie de se remettre des meutes[ENTER]qui ont accompagn l'arrive des pierres Metin[ENTER]tout en essayant de runifier le continent. Vous[ENTER]aussi devez participer cette mission de[ENTER]runification de l'empire ! C'est important, ne[ENTER]l'oubliez jamais. " -gameforge.main_quest_lv10._80_say = "Je vais vous donner votre premire mission. Ne[ENTER]vous inquitez pas, elle est assez simple. Dans[ENTER]le village d' ct, il y a un musicien qui se[ENTER]nomme Yu-Hwan. Les gens croient qu'il a quitt[ENTER]l'arme pour devenir musicien. Mais en fait,[ENTER]c'est un espion. J'ai besoin d'un document que[ENTER]possde Yu-Hwan. Apportez-le-moi! N'oubliez pas,[ENTER]vous tes en mission secrte. " -gameforge.main_quest_lv10._90_say = "Appuyez sur la touche M pour trouver comment vous[ENTER]rendre au village voisin sur la carte. Utilisez[ENTER]le portail indiqu par un point bleu.[ENTER]Dpchez-vous ! Le musicien Yu-Hwan est un grand[ENTER]bonhomme avec un instrument. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = "Tuez des loups alpha gris : " -gameforge.main_quest_lv12._10_sayReward = "Le Capitaine a une nouvelle mission pour vous.[ENTER]Allez lui parler. " -gameforge.main_quest_lv12._110_say = "Voulez-vous abandonner cette qute ? " -gameforge.main_quest_lv12._120_say = "Alors vous avez russi ? Bon travail ! Vous[ENTER]n'avez pas eu trop de problmes, j'espre? Quoi[ENTER]qu'il en soit, passons l'tape suivante. " -gameforge.main_quest_lv12._130_targetVid = "Trouvez le Capitaine " -gameforge.main_quest_lv12._140_sendLetter = "Mission accomplie " -gameforge.main_quest_lv12._150_say = "Mission accomplie " -gameforge.main_quest_lv12._160_sayReward = "Vous avez tu le nombre demand de Loups alpha[ENTER]gris. Allez voir le Capitaine pour lui dire ! " -gameforge.main_quest_lv12._170_say = "Avez-vous tu les Loups alpha gris ? Bon travail.[ENTER]Merci, cela va tre plus facile d'assurer la[ENTER]scurit du village prsent. C'est un point[ENTER]positif pendant ces temps de guerre. " -gameforge.main_quest_lv12._180_sayReward = "Vous avez reu 40.000 points d'exprience.[ENTER]Vous avez reu 10.000 yangs.[ENTER]Vous avez reu un livre de comptence. " -gameforge.main_quest_lv12._20_say = "Plusieurs loups alpha gris ont fait des ravages[ENTER]aux alentours du village. Ils ont toujours t[ENTER]sauvages, mais l ils deviennent intenables. Ils[ENTER]attaquent prsent le village et les gens sur[ENTER]les routes. Nous allons reprendre les choses en[ENTER]main, pour cela nous allons tuer des loups alpha[ENTER]gris. Je suis sr que vous allez y arriver. Tuez[ENTER]10 loups gris alpha pour nous. " -gameforge.main_quest_lv12._30_sayReward = "Votre rcompense sera de 24000points[ENTER]d'exprience et de 3500Yangs. " -gameforge.main_quest_lv12._40_sendLetter = "Tuez 10 Loups alpha gris " -gameforge.main_quest_lv12._50_sayReward = "Les loups alpha gris s'attaquent au village.[ENTER]Pour reprendre la situation en main, vous devez[ENTER]en tuer 10. " -gameforge.main_quest_lv12._60_sayReward = "Vous avez dj tu %s loups alpha gris. " -gameforge.main_quest_lv12._65_counter = "Nombre restant " -gameforge.main_quest_lv12._70_sayReward = "Vous avez tu 10 loups alpha gris. Retournez voir[ENTER]le capitaine. " -gameforge.main_quest_lv12._80_npcChat = "Tuez les loups alpha gris " -gameforge.main_quest_lv12._90_say = "Quoi, vous n'avez pas encore termin la mission?[ENTER]Avez-vous du mal tuer ces loups alpha gris?[ENTER]Vous devriez essayer encore. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = "Mission accomplie " -gameforge.main_quest_lv14._10_sayReward = "Le Capitaine a une nouvelle mission pour vous.[ENTER]Allez le voir. " -gameforge.main_quest_lv14._110_sayReward = "Vous avez dtruit la Metin de Bataille. Allez[ENTER]voir le Capitaine pour lui annoncer. " -gameforge.main_quest_lv14._120_say = "Joli travail! On peut vraiment compter sur[ENTER]vous! Je sais maintenant que l'on peut vous[ENTER]confier n'importe quelle mission. Je suis fier de[ENTER]vous. Voici votre rcompense et continuez comme[ENTER]a! " -gameforge.main_quest_lv14._130_sayReward = "Vous recevez 20.000 points d'exprience.[ENTER]Vous recevez 20.000 Yangs.[ENTER]Vous recevez une ppite d'or. " -gameforge.main_quest_lv14._140_sayReward = "Vous avez reu une %s . " -gameforge.main_quest_lv14._20_say = "Je suis au courant pour les pierres Metin.[ENTER]Yu-Hwan le musicien m'a prvenu que les pierres[ENTER]Metin rendent les animaux fous furieux. De plus[ENTER]elles rpandent des maladies. " -gameforge.main_quest_lv14._30_say = "Si nous ne faisons rien contre les pierre Metin,[ENTER]les animaux vont continuer attaquer les[ENTER]habitants du village ou, pire encore, l'pidmie[ENTER]va se propager. Occupez-vous des pierres Metin[ENTER]qui tombent aux abords du village s'il vous[ENTER]plat. " -gameforge.main_quest_lv14._40_sayReward = "En rcompense, vous recevrez 48000 points[ENTER]d'exprience, 10000 Yangs et une pierre d'esprit[ENTER](+0 +2). " -gameforge.main_quest_lv14._50_sendLetter = "Dtruisez la Metin de Bataille " -gameforge.main_quest_lv14._60_sayReward = "Les Pierres Metin sont un danger non ngligeable.[ENTER]Aidez le Capitaine et dtruisez une Metin de[ENTER]Bataille. " -gameforge.main_quest_lv14._70_sayTitle = "Mission accomplie " -gameforge.main_quest_lv14._80_sayReward = "Vous avez dtruit la Metin de Bataille. Allez[ENTER]parler au capitaine. " -gameforge.main_quest_lv14._90_sendLetter = "Retournez voir le Capitaine. " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = "Jinno: Notre Empire a toujours t une forte[ENTER]puissance militaire. Le roi Isup a uni le[ENTER]continent grce sa cavalerie puissante. Mme si[ENTER]nous sommes actuellement diviss par les[ENTER]vnements qui ont accompagn l'apparition des[ENTER]pierres Metin, notre empire est l'hritier de la[ENTER]puissance du roi Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = "La situation actuelle " -gameforge.main_quest_lv15._110_say = "Nous avons encore l'arme la plus puissante des[ENTER]trois empires, bien que nous ne puissions rien[ENTER]contre les pierres Metin l'heure actuelle. Si[ENTER]nous le voulions vraiment, nous pourrions[ENTER]facilement conqurir les autres empires. Vous[ENTER]devriez vous entraner autant que vous le pouvez[ENTER]pour devenir un jour un trs bon soldat. " -gameforge.main_quest_lv15._120_say = "Je vais vous confier une nouvelle mission. Amenez[ENTER]ces munitions Yu-Hwan dans le village voisin.[ENTER]Notre pays est une grande puissance militaire[ENTER]mais nous devons veiller toujours avoir assez[ENTER]de munitions. Si vous amenez ceci Yu-Hwan, vous[ENTER]contribuerez armer le village. " -gameforge.main_quest_lv15._130_sayReward = "Vous avez reu 36000 points d'exprience.[ENTER]Vous avez reu 10000 Yangs.[ENTER]Vous avez reu un ornement. " -gameforge.main_quest_lv15._140_sayTitle = "La situation actuelle " -gameforge.main_quest_lv15._150_sayReward = "Le Capitaine vous a charg d'apporter quelque[ENTER]chose Yu-Hwan au second village. " -gameforge.main_quest_lv15._160_say = "Il y a eu jadis une bataille sanglante entre Sung[ENTER]Mahi et le Dieu Dragon. Depuis ce jour, le peuple[ENTER]s'est divis et s'entretue dans d'interminables[ENTER]guerres... Ah c'est vous de nouveau? Que vous[ENTER]faut-il aujourd'hui? Le Capitaine vous demande de[ENTER]m'apporter quelque chose d'important? C'est bien.[ENTER]Mais partez vite, je ne veux pas que les autres[ENTER]nous voient ainsi ensemble. " -gameforge.main_quest_lv15._170_makequestbutton = "Parlez au Capitaine. " -gameforge.main_quest_lv15._175_say = "Vous avez apport Yu-Hwan la livraison du[ENTER]capitaine. Retournez voir le Capitaine pour[ENTER]recevoir votre rcompense. " -gameforge.main_quest_lv15._180_say = "Bien jou ! Si vous russissez tout comme cela,[ENTER]vous serez d'une grande aide notre village.[ENTER]Tenez, votre rcompense. " -gameforge.main_quest_lv15._20_say = "Allez voir le capitaine. Il vous parlera de la[ENTER]situation actuelle dans les trois empires. " -gameforge.main_quest_lv15._30_say = "Comme je vois, vous tes prt en savoir plus[ENTER]sur la situation actuelle. Commenons par notre[ENTER]empire. Pour gagner une guerre, il faut se[ENTER]connatre soi-mme avant de vouloir chercher [ENTER]connatre ses ennemis. " -gameforge.main_quest_lv15._40_say = "Shinsoo: Notre empire a depuis toujours t bas[ENTER]sur le commerce. Nous avons des routes[ENTER]commerciales bien dveloppes et le ngoce tait[ENTER]le fleuron de l'empire. Mais depuis l'apparition[ENTER]des pierres Metin les affaires se sont effondres[ENTER]et l'conomie se dtriore de jour en jour. En[ENTER]tant que puissance commerciale, nous n'avons[ENTER]jamais eu une grande arme.[ENTER][ENTER]C'est pourquoi nous avons recrut beaucoup de[ENTER]mercenaires que nous payons avec nos richesses.[ENTER]Les mercenaires sont dignes de confiance et[ENTER]loyaux tant qu'on les paye bien. " -gameforge.main_quest_lv15._50_say = "Grce aux mercenaires, notre pays a pu rcuprer[ENTER]en grande partie sa stabilit. Mais pour nous[ENTER]prparer aux guerres venir, il nous faut plus[ENTER]de mercenaires et une conomie trs solide. Cela[ENTER]va demander de gros efforts nous tous, vous y[ENTER]compris. " -gameforge.main_quest_lv15._60_say = "Je vais vous donner une nouvelle mission. Amenez[ENTER]cette spcialit Yu-Hwan dans le village[ENTER]voisin. Notre pays est un pays de commerce et[ENTER]nous commerons avec les spcialits des[ENTER]diffrentes rgions. Si vous amenez ceci [ENTER]Yu-Hwan, vous rendrez un grand service notre[ENTER]village. " -gameforge.main_quest_lv15._70_say = "Chunjo: Notre empire est dirig par le gouverneur[ENTER]Yoon-Young et notre identit nationale est[ENTER]fonde, sur la religion. Grce cette dernire,[ENTER]nous avons su avant tous les autres l'existence[ENTER]de Sung Mahi. Nos chamanes nous ont prpar [ENTER]l'arrive des pierres Metin. Nos grands chamanes[ENTER]travaillent continuellement pour l'instant pour[ENTER]assurer la scurit de notre pays. Les chamanes[ENTER]possdent la sagesse car leur puissance est base[ENTER]sur leurs pouvoirs mystiques. Sans eux, cela ne[ENTER]serait qu'une question de temps avant que notre[ENTER]empire soit conquis par un autre. " -gameforge.main_quest_lv15._80_say = "Notre population est trs croyante et prie chaque[ENTER]jour le Dieu Dragon qui veille sur nous et nous[ENTER]protge contre la rsurrection du Sung Mahi. Nous[ENTER]devons continuer de nous dfendre contre ces[ENTER]attaques barbares et nous nous devons de[ENTER]runifier le continent sous notre tendard. " -gameforge.main_quest_lv15._90_say = "Je vais maintenant vous confier une nouvelle[ENTER]mission. Amenez cette statue en pierre du Dieu[ENTER]Dragon Yu-Hwan dans le village voisin. Notre[ENTER]pays est religieux et la foi profonde que nous[ENTER]avons dans le Dieu Dragon est le ciment de notre[ENTER]empire. Si vous amenez cette statue Yu-Hwan,[ENTER]vous rendrez un grand service aux villageois. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = "Vous avez reu 3000 points d'exprience.[ENTER]Vous avez reu 5000 Yangs.[ENTER]Vous avez reu une fourrure de loup. " -gameforge.main_quest_lv16._10_sendLetter = "Capturez l'espion " -gameforge.main_quest_lv16._20_sayTitle = "Capturez l'espion " -gameforge.main_quest_lv16._30_sayReward = "Il y a un espion ennemi dans le village. Le[ENTER]Capitaine vous donnera plus d'informations le[ENTER]concernant. " -gameforge.main_quest_lv16._40_say = "J'ai l'impression que nous avons un espion dans[ENTER]notre village. Un des habitants semble collaborer[ENTER]avec le Serment Blanc. J'ai besoin de votre[ENTER]aide: Allez tuer les soldats du Serment Blanc,[ENTER]peut-tre que nous trouverons quelques[ENTER]informations sur l'espion. " -gameforge.main_quest_lv16._50_sayReward = "Votre rcompense sera de 100000points[ENTER]d'exprience et de 5000Yangs. " -gameforge.main_quest_lv16._60_sendLetter = "Dmasquez l'espion " -gameforge.main_quest_lv16._70_sayReward = "Le Capitaine pense qu'il y a un espion du Serment[ENTER]Blanc. Allez chercher des preuves au clan du[ENTER]Serment Blanc et amenez-les au Capitaine. " -gameforge.main_quest_lv16._75_say = "Vous avez trouv une lettre.[ENTER]Apportez-la au capitaine. " -gameforge.main_quest_lv16._80_sayReward = "Vous avez trouv une lettre. Peut-tre est-ce la[ENTER]preuve que le capitaine recherche.[ENTER]Apportez-lui. " -gameforge.main_quest_lv16._90_say = "Avez-vous trouv des preuves? Faites-moi voir[ENTER]cela... Cette lettre est intressante. Je pense[ENTER]que a pourrait nous suffire dmasquer[ENTER]l'espion. Grce vous, nous pourrons parvenir [ENTER]surmonter cette crise. Nous sommes trs heureux[ENTER]de compter un homme tel que vous dans nos rangs.[ENTER]Reposez-vous un peu, vous l'avez mrit![ENTER]Acceptez ceci en signe de ma reconnaissance. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = "Premier exercice " -gameforge.main_quest_lv2._10_npcChat = "Que faites-vous? " -gameforge.main_quest_lv2._110_sayTitle = "Premier exercice : " -gameforge.main_quest_lv2._120_sayReward = "Tuez 9 chiens errants. Vous les trouverez aux[ENTER]abords du village. " -gameforge.main_quest_lv2._130_sayReward = "Vous avez dj tu %s chien(s) errant(s). " -gameforge.main_quest_lv2._135_counter = "Nombre restant " -gameforge.main_quest_lv2._140_sayTitle = "Premier exercice termin. " -gameforge.main_quest_lv2._150_sayReward = "Vous avez tu les 9 chiens errants. Allez faire[ENTER]votre rapport au Garde du Village. " -gameforge.main_quest_lv2._160_npcChat = " propos de la premire mission ... " -gameforge.main_quest_lv2._170_say = "Si vous avez du mal tuer 9 chiens errants vous[ENTER]n'tes pas un vritable aventurier. " -gameforge.main_quest_lv2._180_sayTitle = "Mission d'entranement : " -gameforge.main_quest_lv2._182_say = "Voulez-vous abandonner pour toujours cette[ENTER]qute? Elle sera efface de votre liste de qute[ENTER]et ne sera plus jamais disponible. " -gameforge.main_quest_lv2._190_say = "Comment avez-vous fait ? Vous n'avez pas trich[ENTER]au moins ? Quoi qu'il en soit, passons l'tape[ENTER]suivante. " -gameforge.main_quest_lv2._200_sendLetter = "Mission d'entranement termine. " -gameforge.main_quest_lv2._20_say = "Le garde du village:[ENTER]Votre intrt est louable mais vous devriez avoir[ENTER]un peu plus d'exprience. Revenez lorsque vous[ENTER]aurez atteint un niveau suprieur. " -gameforge.main_quest_lv2._210_say = "Vous tes plus dou que je ne le pensais ! Mais[ENTER]n'importe qui peut faire cela. De mon temps les[ENTER]missions taient plus difficiles. Soyez prpar[ENTER]pour la prochaine mission. Vous avez gagn[ENTER]quelques potions et des yangs. Je vous suggre[ENTER]d'acheter un peu d'quipement, cela vous aidera [ENTER]survivre. Maintenant partez !! Je vous ferai[ENTER]savoir quand j'aurai une nouvelle mission pour[ENTER]vous. " -gameforge.main_quest_lv2._220_sayReward = "Vous avez reu 1000000points d'exprience.[ENTER]Vous avez reu 15000Yangs. " -gameforge.main_quest_lv2._230_sayReward = "Vous avez reu : Objet :%s Qt : %s " -gameforge.main_quest_lv2._30_sendLetter = "Lettre du garde du village " -gameforge.main_quest_lv2._40_targetVid = "Trouvez le Garde du Village " -gameforge.main_quest_lv2._50_sayReward = "Vous recevez cette lettre car vous avez gagn un[ENTER]niveau. Flicitations ! Allez voir le garde du[ENTER]village pour qu'il vous confie votre premire[ENTER]mission d'entranement ! " -gameforge.main_quest_lv2._60_say = "Vous manquez encore de discipline mais au moins[ENTER]vous avez prouv que vous savez vous servir d'une[ENTER]arme ! Montrez-moi que ce n'tait pas juste un[ENTER]coup de chance. Quittez le village et tuez 9[ENTER]chiens errants. Quand vous aurez termin revenez[ENTER]me voir et je vous rcompenserai. " -gameforge.main_quest_lv2._70_say = "Les chiens errants ne sont pas trs forts, cela[ENTER]ne devrait pas tre trop difficile. Si vous[ENTER]n'arrivez pas tuer quelques chiens errants,[ENTER]vous n'aurez aucune chance de survivre ici.[ENTER]Partez et commencez tout de suite. " -gameforge.main_quest_lv2._80_sayReward = "De temps en temps les villageois vous chargent de[ENTER]missions qui vous rapportent des points[ENTER]d'exprience et des Yangs. Cela rapporte de[ENTER]chercher des gens pour vous donner des choses [ENTER]faire ! " -gameforge.main_quest_lv2._90_sayReward = "Rcompense pour l'limination des chiens errants[ENTER]Points d'exprience: 550[ENTER]Yang: 1000[ENTER]Objet: %s, quantit: %s " -gameforge.main_quest_lv2._95_counter = "Chiens errants: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = "La Metin Noire a t dtruite " -gameforge.main_quest_lv27._105_say = "Vous avez bris une Metin Noire.[ENTER]Allez voir le capitaine et faites-lui part de[ENTER]votre russite. " -gameforge.main_quest_lv27._10_makequestbutton = "Dtruisez la Metin Noire " -gameforge.main_quest_lv27._110_say = "Avez-vous dtruit la pierre Metin? Merci ! Le[ENTER]village est sauv. D'o viennent ces pierres ?[ENTER]Nous ne savons quasiment rien d'elles part[ENTER]qu'elles causent normment de problmes...[ENTER]J'ai entendu dire qu'Uriel le Sage a entrepris[ENTER]des recherches leur sujet mais je ne sais pas[ENTER]ce qu'il a pu dcouvrir. En tous cas vous avez[ENTER]fait du bon travail. " -gameforge.main_quest_lv27._120_sayTitle = "Rcompense : " -gameforge.main_quest_lv27._130_sayReward = "Vous avez reu 3.300.000 points d'exprience.[ENTER]Vous avez reu 270.000 yangs.[ENTER]Vous avez reu un Livre de Matre. " -gameforge.main_quest_lv27._140_sayReward = "Vous avez reu : %s " -gameforge.main_quest_lv27._20_say = "Les dgts causs par les Pierres Metin[ENTER]deviennent vraiment catastrophiques. Le pays[ENTER]souffre. Les Pierres Metin doivent tre[ENTER]dtruites! Allez voir le Capitaine. " -gameforge.main_quest_lv27._30_say = "Les dgts causs par les Pierres Metin[ENTER]deviennent vraiment catastrophiques. Le pays[ENTER]souffre. Les Pierres Metin doivent tre[ENTER]dtruites! Allez voir le Capitaine. " -gameforge.main_quest_lv27._40_say = "J'ai entendu dire que vous faites du trs bon[ENTER]travail. Les gens parlent de vous. Grce moi[ENTER]nous vous avons trouv la place qui vous[ENTER]convient! Ne vous nervez pas, je plaisante![ENTER]Hahaha. Je sais que vous tes dou.[ENTER]Les pierres Metin se rpandent. Il faut[ENTER]s'attendre des ennuis. " -gameforge.main_quest_lv27._50_say = "Si les pierres Metin se rpandent, la population[ENTER]en souffrira. Nous devons donc les dtruire. Je[ENTER]me demande parfois si la prdiction des chamanes[ENTER] propos de la rsurrection du Dieu Sung Mahi est[ENTER]vraie... Mais nous devons d'abord nous en tenir[ENTER]aux preuves. Prvenez-moi quand vous aurez[ENTER]dtruit une pierre Metin ! " -gameforge.main_quest_lv27._60_sayTitle = "Mission: " -gameforge.main_quest_lv27._70_say = "La pierre Metin que vous devez dtruire est[ENTER]appele Metin Noire. Trouvez-la! " -gameforge.main_quest_lv27._80_say = "Rcemment de plus en plus de chutes de pierres[ENTER]Metin ont t aperues. Nous devons arrter la[ENTER]propagation de leurs radiations ngatives ![ENTER]Dtruisez une pierre Metin Noire. " -gameforge.main_quest_lv27._90_say = "Vous avez dtruit la pierre Metin Noire.[ENTER]Retournez voir le Capitaine. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = "Bonjour. a doit tre le garde du village qui[ENTER]vous envoie. J'ai une mission assez simple pour[ENTER]vous. Mon pre a oubli ce livre ici ce matin. Il[ENTER]en a besoin d'urgence. " -gameforge.main_quest_lv3._10_npcChat = "J'ai termin ma premire tche " -gameforge.main_quest_lv3._110_say = "Pourriez-vous apporter ce livre mon pre? Je le[ENTER]ferais bien moi-mme mais je ne peux pas laisser[ENTER]le magasin sans surveillance. Si vous faites ceci[ENTER]pour moi je vous rcompenserai bien. Mon pre[ENTER]vend des armures dans le village. " -gameforge.main_quest_lv3._120_sayItem = "Fabrication d'armures " -gameforge.main_quest_lv3._130_targetVid = "Trouvez le marchand d'armures " -gameforge.main_quest_lv3._140_sendLetter = "Apportez le livre " -gameforge.main_quest_lv3._150_sayReward = "Apportez le livre au pre de la marchande. C'est[ENTER]lui le marchand d'armures. " -gameforge.main_quest_lv3._160_sayTitle = "Le marchand d'armures: " -gameforge.main_quest_lv3._170_say = "Vous avez l'air investi d'une mission ! Ah, c'est[ENTER]ma fille qui vous envoie ? Merci. J'ai besoin de[ENTER]ce livre pour fabriquer de nouvelles armures. " -gameforge.main_quest_lv3._180_say = "Ma fille doit tre trs occupe si elle vous a[ENTER]envoy me remettre ce livre. Voyons, quelle[ENTER]rcompense serait approprie? " -gameforge.main_quest_lv3._190_say = "Comme rcompense, je vais vous donner quelques[ENTER]yangs, ils vous permettront de vous acheter un[ENTER]bon quipement. Cela devrait suffire, je pense.[ENTER]Merci pour votre aide. Je n'hsiterai pas faire[ENTER]appel vous dans le futur. Et quand vous aurez[ENTER]besoin d'une nouvelle armure venez me voir. Mon[ENTER]magasin est toujours ouvert. " -gameforge.main_quest_lv3._200_sayReward = "Vous avez reu 850points d'exprience.[ENTER]Vous avez reu 5000Yangs.[ENTER]Vous avez reu 20potions bleues. " -gameforge.main_quest_lv3._20_say = "Je suppose que la premire mission vous a bien[ENTER]plu. Inutile de demander sans arrt une nouvelle[ENTER]mission. Revenez me voir quand vous aurez acquis[ENTER]plus d'exprience, je vous en donnerai une. " -gameforge.main_quest_lv3._30_sendLetter = "Des nouvelles du Garde du Village " -gameforge.main_quest_lv3._40_sayReward = "Arrtez de chasser et allez voir le garde du[ENTER]village. Il a du travail pour vous. " -gameforge.main_quest_lv3._50_say = "Je suis content de vous voir. Je suppose que vous[ENTER]connaissez la marchande. Elle a besoin d'aide.[ENTER]Pourriez-vous vous en charger? Je suis sr qu'il[ENTER]n'y a rien de trs grave et que vous serez tout [ENTER]fait en mesure de l'aider. " -gameforge.main_quest_lv3._60_say = "Pour votre information: la marchande vend des[ENTER]potions et d'autres objets qui pourront vous tre[ENTER]utiles dans le futur. Il est donc plus sage[ENTER]d'tre de son ct. Allez-y maintenant. " -gameforge.main_quest_lv3._70_targetVid = "Trouvez la Marchande " -gameforge.main_quest_lv3._80_sendLetter = "Aidez la Marchande " -gameforge.main_quest_lv3._90_sayReward = "Allez voir la Marchande. Elle a besoin de votre[ENTER]aide. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = "Il y a des inscriptions sur le Monument de Hasun.[ENTER]Vous devriez vite aller voir. " -gameforge.main_quest_lv30._10_targetVid = "Trouvez Uriel " -gameforge.main_quest_lv30._110_say = "Uriel a raison : Il y avait vraiment des[ENTER]inscriptions sur le Mmorial. Vous n'avez pas pu[ENTER]les dchiffrer mais en avez fait une copie.[ENTER]Apportez vos notes Uriel. " -gameforge.main_quest_lv30._120_say = "Avez-vous trouv le Monument de Hasun ? Ah, vous[ENTER]en avez mme fait une copie, parfait ! Cette[ENTER]dcouverte est historique ! Voyons. Hum .... Cela[ENTER]semble vraiment contenir des informations[ENTER]concernant les Pierres Metin. Mais je ne peux[ENTER]tout dchiffrer. Ces crits sont vraiment[ENTER]anciens, certains caractres trop vieux.[ENTER]Qu'allons-nous faire ? " -gameforge.main_quest_lv30._130_say = "Ah, j'ai une ide ! Connaissez-vous la Valle de[ENTER]Seungryong ? Il y a un site ancien l-bas. Si[ENTER]vous y trouvez de vieilles inscriptions je pense[ENTER]pouvoir terminer de comprendre vos notes. Allez[ENTER]donc chercher le Monument de Seul Rong dans la[ENTER]Valle de Seungryong. " -gameforge.main_quest_lv30._140_targetVid = "Le mmorial de la Valle de Seungryong " -gameforge.main_quest_lv30._150_say = "Uriel l'rudit a besoin de plus de textes anciens[ENTER]pour terminer de dchiffrer les lettres qu'il ne[ENTER]connait pas. Allez la valle de Seungryong et[ENTER]trouvez le Monument de Seul Rong. " -gameforge.main_quest_lv30._160_say = "Vous avez trouv plus d'inscriptions ? Oh![ENTER]Merci, je vais pouvoir percer le secret des[ENTER]pierres Metin maintenant. Mes recherches[ENTER]pourraient aboutir plus tt que je ne le pensais.[ENTER]Merci, merci. Voici un gage de ma gratitude,[ENTER]acceptez-le je vous en prie. " -gameforge.main_quest_lv30._20_sendLetter = "Le secret des Pierres Metin " -gameforge.main_quest_lv30._30_say = "Uriel le sage a enfin des pistes concernant le[ENTER]secret des pierres Metin. Allez le voir. " -gameforge.main_quest_lv30._40_sayTitle = "Uriel: " -gameforge.main_quest_lv30._50_say = "Le capitaine vous a dj envoy moi[ENTER]prcdemment. Vous me semblez trs comptent. Je[ENTER]dois vous demander de me rendre un service. Vous[ENTER]tes au courant pour les pierres Metin je suppose[ENTER]puisque vous en avez dj dtruit quelques-unes?[ENTER]Elles sont tombes du ciel. Elles possdent des[ENTER]forces malfiques, elles provoquent des pidmies[ENTER]et rendent les animaux sauvages. Nous ne savons[ENTER]pas comment elles sont arrives dans notre monde,[ENTER]ni de quoi elles sont faites. Ceci rend mes[ENTER]recherches difficiles. Il y a peu, j'ai enfin[ENTER]trouv la cl du mystre des pierres Metin. " -gameforge.main_quest_lv30._60_say = "Il y a une tablette d'un ancien empire dans une[ENTER]grotte du Donjon facile des Singes. Je crois que[ENTER]cette tablette nous livrera le secret des pierres[ENTER]Metin. Si vous pouviez m'amener ces informations,[ENTER]je serais peut-tre en mesure de percer le[ENTER]mystre des pierres Metin. Amenez-moi les[ENTER]informations inscrites sur les tablettes dans le[ENTER]Donjon facile des Singes. " -gameforge.main_quest_lv30._70_sayReward = "Vous avez reu 122000 points d'exprience.[ENTER]Vous avez reu 20000 Yangs.[ENTER]Vous avez reu un bracelet d'argent. " -gameforge.main_quest_lv30._80_targetVid = "Le mmorial du Donjon facile des Singes " -gameforge.main_quest_lv30._90_say = "Uriel pense avoir trouv quelque chose pouvant[ENTER]l'aider travailler sur le problme des Pierres[ENTER]Metin. Allez au Donjon facile des Singes et[ENTER]cherchez le Monument de Hasun. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = "Conseil : Si vous voyagez cheval, vous pourrez[ENTER]terminer plus vite et plus facilement. " -gameforge.main_quest_lv32._10_sendLetter = "Le livre secret " -gameforge.main_quest_lv32._110_npcChat = "Les pages du livre secret " -gameforge.main_quest_lv32._120_sayTitle = "Marchand ambulant: " -gameforge.main_quest_lv32._130_say = "Le monde entier est ravag par les vnements et[ENTER]le commerce est devenu difficile. Que voulez-vous[ENTER]acheter? Ah, c'est Uriel le sage qui vous envoie?[ENTER]C'est un de mes bons clients, toujours la[ENTER]recherche de livres anciens de partout. Il me[ENTER]fait rire. Ha Ha Ha. Vous voulez donc savoir[ENTER]quelque chose sur les livres anciens... Hm... Les[ENTER]livres anciens... " -gameforge.main_quest_lv32._140_say = "J'ai bien entendu quelque chose il y a quelques[ENTER]jours mais je ne vous le raconterai pas sans[ENTER]contrepartie. Si vous accdez ma demande, je[ENTER]vous rvlerai cette information. Ces temps-ci,[ENTER]le commerce d'armes bat son plein. Mais je ne[ENTER]peux pas procurer une telle quantit d'armes.[ENTER]Tout le monde recherche des armes. Au lieu de[ENTER]tourner ici, ne rien faire, procurez moi plutt[ENTER]20 pes d'argent+0.[ENTER][ENTER]Ds que vous me les aurez amenes, je vous[ENTER]donnerai les informations que vous dsirez[ENTER]obtenir. " -gameforge.main_quest_lv32._150_targetVid = "Trouvez le Marchand Ambulant " -gameforge.main_quest_lv32._160_sayTitle = "Vous avez 20 pes en argent +0 " -gameforge.main_quest_lv32._170_say = "Le Marchand Ambulant a entendu parler des pages.[ENTER]Apportez-lui 20 pes en argent +0, il vous dira[ENTER]alors ce qu'il sait. " -gameforge.main_quest_lv32._180_sayTitle = "Trouvez 20 pes en argent +0 " -gameforge.main_quest_lv32._190_say = "Le Marchand Ambulant a entendu parler des pages[ENTER]mais il refuse de vous donner les informations[ENTER]gratuitement. Apportez-lui 20 pes en argent+0[ENTER]afin d'obtenir l'information. " -gameforge.main_quest_lv32._200_npcChat = "J'ai les pes. " -gameforge.main_quest_lv32._20_targetVid = "Cherchez Uriel le sage " -gameforge.main_quest_lv32._210_say = "C'est fantastique. Vous tes plus dou que je ne[ENTER]le pensais. Grce vous je vais faire des[ENTER]affaires. Comme promis je vais vous dire ce que[ENTER]je sais. Il y a quelque temps je suis pass prs[ENTER]d'un pavillon et d'un mmorial. Je me suis repos[ENTER]au pied du mmorial et j'y ai trouv un morceau[ENTER]de papier coinc. " -gameforge.main_quest_lv32._220_say = " ce moment l j'ignorais ce que c'tait. Mais l[ENTER]je pense qu'il peut s'agir d'une des pages que[ENTER]vous cherchez. Le nom du monument .... Ah oui,[ENTER]Weo ! Monument de Weo, c'est cela ! Il se trouve[ENTER]au village voisin. Vous devriez aller jeter un[ENTER]il ! " -gameforge.main_quest_lv32._230_sayTitle = "Marchand ambulant: " -gameforge.main_quest_lv32._240_say = "Apportez-moi les 20 pes en argent +0 et je vous[ENTER]donnerai l'information propos des pages[ENTER]anciennes... " -gameforge.main_quest_lv32._250_sendLetter = "Cherchez la premire page " -gameforge.main_quest_lv32._260_targetVid = "Un monument prs du pavillon " -gameforge.main_quest_lv32._270_say = "Le Marchand Ambulant a vu une vieille page au[ENTER]pied du Monument de Weo lorsqu'il se reposait au[ENTER]pavillon prs du Monument.[ENTER]Allez au Monument de Weo au village voisin et[ENTER]cherchez la page. " -gameforge.main_quest_lv32._280_npcChat = "Le monument Weol " -gameforge.main_quest_lv32._290_say = "C'est le monument. La voil! J'ai trouv la[ENTER]page!!! " -gameforge.main_quest_lv32._300_sendLetter = "La premire page " -gameforge.main_quest_lv32._30_say = "Uriel a besoin de vous concernant ses recherches[ENTER]sur un vieux livre secret. Allez le voir pour[ENTER]savoir comment l'aider. " -gameforge.main_quest_lv32._310_targetVid = "Cherchez Uriel le sage " -gameforge.main_quest_lv32._320_sayTitle = "Vous avez trouv la premire page. " -gameforge.main_quest_lv32._330_say = "Vous avez suivi les conseils du Marchand Ambulant[ENTER]et avez trouv la premire des pages manquantes.[ENTER]Apportez la Uriel. " -gameforge.main_quest_lv32._340_say = "Avez-vous trouv cette fameuse page ? Oh, vous[ENTER]l'avez c'est formidable ! Voyons ce qu'elle[ENTER]contient... Humm on dirait un journal intime ...[ENTER]coutez " -gameforge.main_quest_lv32._350_sayTitle = "Premire page du livre : " -gameforge.main_quest_lv32._360_sayReward = "Lee Seop de l'empire Taejo a agrandi son[ENTER]territoire grce ses conqutes. Il veut[ENTER]conqurir tous les territoires grce son arme[ENTER]mais ce n'est pas encore chose faite. Nous devons[ENTER]viter qu'il russisse conqurir notre pays. Il[ENTER]n'y a pas 36 solutions. C'est pourquoi nous avons[ENTER]dcid d'utiliser la sorcellerie interdite ! " -gameforge.main_quest_lv32._370_sayTitle = "Suite de la premire page du livre : " -gameforge.main_quest_lv32._380_sayReward = "C'est notre seule chance de survie. Nous ne[ENTER]savons pas, si nous russirons mais en tout cas[ENTER]nous devons absolument essayer. Avant qu'ils ne[ENTER]nous attaquent, nous devons en apprendre[ENTER]davantage sur la sorcellerie interdite. Les[ENTER]anciens disent que l'on peut trouver des[ENTER]informations sur la sorcellerie interdite dans la[ENTER]valle du dragon. " -gameforge.main_quest_lv32._390_say = "Le contenu me montre qu'il y avait de vieilles[ENTER]croyances dans ce pays. Avant que Lee Seop de[ENTER]l'empire Taejo n'unisse les pays, chacun avait[ENTER]ses caractristiques bien particulires.[ENTER]D'aprs mes informations, chaque pays avait sa[ENTER]religion et ses croyances propres. Les guildes[ENTER]cres dans ces pays reprsentaient les couches[ENTER]suprieures de leurs socits respectives. " -gameforge.main_quest_lv32._400_say = "C'est probablement le chef d'une guilde qui a d[ENTER]crire ce vieux livre. Allez dans la valle du[ENTER]dragon, vous y trouverez sans doute beaucoup[ENTER]d'informations. Peut-tre mme y trouverez vous[ENTER]d'autres pages perdues de ce livre. Il y a un[ENTER]chasseur dans le village voisin qui connat trs[ENTER]bien dans la valle du dragon. Vous devriez aller[ENTER]le voir avant d'y aller, peut-tre en sait-il[ENTER]plus sur les pages perdues. " -gameforge.main_quest_lv32._40_say = "Bonjour. Ce que vous m'avez amen la dernire[ENTER]fois m'a beaucoup aid. J'ai russi bien[ENTER]avancer grce votre aide prcieuse. Mais j'ai[ENTER]un problme pour l'instant. Lors de mes[ENTER]recherches sur la femme diable et les mtorites,[ENTER]j'ai dcouvert ce vieux livre. Il a t rdig[ENTER]dans une langue ancienne et ce n'est pas simple[ENTER]de le dchiffrer. Il me semble qu'il renferme des[ENTER]informations importantes sur les causes des[ENTER]changements qui nous affectent actuellement. " -gameforge.main_quest_lv32._410_say = "Tenez, votre rcompense pour la premire page ! " -gameforge.main_quest_lv32._420_sayReward = "Vous avez reu 1.000.000 de points d'exprience. " -gameforge.main_quest_lv32._430_sayReward = "Vous recevez 50000 Yangs. " -gameforge.main_quest_lv32._440_sayReward = "Vous avez reu une Larme de la Desse. " -gameforge.main_quest_lv32._450_sendLetter = "Allez voir le chasseur " -gameforge.main_quest_lv32._460_targetVid = "Trouvez le chasseur Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = "Demandez Yang-Shin pour la Valle " -gameforge.main_quest_lv32._480_say = "Sur la premire page du livre secret est[ENTER]mentionn la Valle du Dragon. Uriel a entendu[ENTER]des choses la dessus mais ne sait pas o elle se[ENTER]situe. Allez au village voisin et questionnez[ENTER]Yang-Shin. " -gameforge.main_quest_lv32._490_sayReward = "Conseil : Le chasseur est dans le village voisin. " -gameforge.main_quest_lv32._500_npcChat = "Informations sur la Valle du Dragon " -gameforge.main_quest_lv32._50_say = "Le problme est que les pages sont dchires.[ENTER]Cela rend le dchiffrage trs difficile. Ce livre[ENTER]a d passer de main en main et c'est la raison[ENTER]pour laquelle il est si endommag. Il manque 13[ENTER]pages dans ce livre, pouvez-vous me les procurer?[ENTER]Elles contiennent sans doute des informations[ENTER]importantes qui nous permettront de terminer[ENTER]cette guerre. " -gameforge.main_quest_lv32._510_sayTitle = "Yang-Shin: " -gameforge.main_quest_lv32._520_say = "Vous voulez des renseignements sur la valle du[ENTER]dragon? Pourquoi voulez-vous aller dans un[ENTER]endroit si dangereux? La valle regorge de[ENTER]soldats orcs et en plus il y a une secte secrte.[ENTER]Mme moi, chasseur expriment, je n'aime pas y[ENTER]aller. Je pense que ce serait mieux pour vous de[ENTER]ne pas y aller. " -gameforge.main_quest_lv32._530_say = "Quoi? Vous recherchez ces vieilles pages? Hmmm![ENTER]Un jour un autre chasseur m'a dit que les[ENTER]sorciers orcs lites possdaient des vieux[ENTER]papiers. Savoir si c'est vrai... Si vous tes si[ENTER]curieux, allez voir par vous-mme. C'est un[ENTER]endroit dangereux, je vous l'ai dj dit donc[ENTER]faites bien attention vous! " -gameforge.main_quest_lv32._540_sendLetter = " la recherche de la seconde page " -gameforge.main_quest_lv32._550_say = "Comme l'a dit le chasseur, les sorciers d'lite[ENTER]des orcs demeurent dans la valle des dragons.[ENTER]Ils doivent possder la deuxime page que vous[ENTER]cherchez. Tuez les sorciers d'lite des orcs et[ENTER]procurez-vous cette deuxime page. Aprs,[ENTER]ramenez-la au sage Uriel. " -gameforge.main_quest_lv32._560_sendLetter = "La deuxime page " -gameforge.main_quest_lv32._570_sayTitle = "Trouvez la seconde page " -gameforge.main_quest_lv32._580_say = "En tuant un Sorcier Orc lite vous avez trouv le[ENTER]seconde pas du livre secret. Apportez-la Uriel. " -gameforge.main_quest_lv32._590_say = "C'est la deuxime page? Voyons voir. Ce n'est pas[ENTER]facile dchiffrer. Voici ce que a dit : " -gameforge.main_quest_lv32._600_sayTitle = "Deuxime page : " -gameforge.main_quest_lv32._60_say = "Une fois que vous aurez trouv une des vieilles[ENTER]pages, apportez-la moi et j'essaierai de la[ENTER]dchiffrer. Hummm... O commencer vos recherches?[ENTER]Il y a quelque temps de a, j'ai entendu parler[ENTER]d'un marchand ambulant dans le village voisin, il[ENTER]avait trouv une vieille page du livre. Allez le[ENTER]voir et voyez si vous pouvez apprendre quelque[ENTER]chose. " -gameforge.main_quest_lv32._610_sayReward = "Les magiciens obscurs ont t dcouverts. Ils se[ENTER]sont cachs dans la valle du dragon. Ils[ENTER]connaissent bien la magie interdite qu'ils se[ENTER]sont transmise de gnration en gnration. Aprs[ENTER]avoir lu les pages qu'ils nous ont donn, nous[ENTER]nous sommes rendus compte que la sorcellerie[ENTER]interdite ne peut se faire que dans un endroit[ENTER]trs spcial. Ce lieu doit tre empli d'nergie[ENTER]malfique. Y a-t-il un tel endroit? Il ne nous[ENTER]reste que peu de temps, il faut trouver trouver[ENTER]le plus rapidement possible un lieu adquat. " -gameforge.main_quest_lv32._620_say = "Hmmm, pour la sorcellerie interdite il faut un[ENTER]lieu rempli d'nergie malfique? Quel pourrait[ENTER]tre un endroit pareil ? O pourrait-il tre ?[ENTER]Hum ... Srement le temple sombre. C'est un[ENTER]endroit que tous vitent, mme les animaux ne[ENTER]veulent pas y aller. C'est un lieu o les[ENTER]puissances mystrieuses rgnent sur toutes sortes[ENTER]de monstres. " -gameforge.main_quest_lv32._630_say = "Qui plus est, il existe un lien entre les[ENTER]puissances mystrieuses et la sorcellerie[ENTER]interdite. La cl de tout ceci se trouve dans le[ENTER]temple de Hwang. Trouvez la pour que nous[ENTER]puissions comprendre ces secrets.[ENTER][ENTER]Voici votre rcompense pour la deuxime page... " -gameforge.main_quest_lv32._640_sayReward = "Vous avez reu 1.000.000 de points d'exprience. " -gameforge.main_quest_lv32._650_sayReward = "Vous recevez 50000 Yangs. " -gameforge.main_quest_lv32._660_sayReward = "Vous avez reu 10 Drapeaux Blancs. " -gameforge.main_quest_lv32._670_sendLetter = "La troisime page " -gameforge.main_quest_lv32._680_say = "Vous avez apport les deux premires pages du[ENTER]livre secret Uriel. La page suivante se trouve[ENTER]dans le Temple Hwang. " -gameforge.main_quest_lv32._690_sayReward = "Information : Cette srie de qutes continuera[ENTER]quand vous aurez atteint le niveau 40. " -gameforge.main_quest_lv32._70_targetVid = "Allez voir le marchand ambulant " -gameforge.main_quest_lv32._80_sayTitle = "Cherchez les pages du livre secret. " -gameforge.main_quest_lv32._90_say = "Uriel le sage dit qu'il a entendu parler d'un[ENTER]marchand ambulant qui possderait une des[ENTER]vieilles pages. Allez voir ce marchand et[ENTER]demandez-le lui. Vous le trouverez dans le second[ENTER]village. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = "Vous avez reu 2.000.000 de points d'exprience. " -gameforge.main_quest_lv40._10_sayTitle = "Le Temple Obscur " -gameforge.main_quest_lv40._110_sayReward = "Vous recevez 50000 Yangs. " -gameforge.main_quest_lv40._120_sayReward = "Vous avez aussi reu une Bndiction de Vie. " -gameforge.main_quest_lv40._130_sendLetter = "Dans le dsert de Yongbi " -gameforge.main_quest_lv40._140_targetVid = "La recherche du monument " -gameforge.main_quest_lv40._150_targetVid = " la recherche du monument Wha " -gameforge.main_quest_lv40._160_sayTitle = " la recherche de la quatrime page " -gameforge.main_quest_lv40._170_say = "Uriel le sage pense qu'une autre page doit se[ENTER]trouver dans les donjons des singes du dsert de[ENTER]Yongbi. Il y a un monument l-bas, peut-tre que[ENTER]la quatrime page s'y trouve. Allez dans le[ENTER]dsert de Yongbi et cherchez le monument au[ENTER]donjon des Singes. Astuce : Le guetteur dans le[ENTER]dsert de Yongbi peut vous aider a rejoindre les[ENTER]donjons des singes. " -gameforge.main_quest_lv40._180_say = "C'est le Monument Wha ! " -gameforge.main_quest_lv40._190_say = "Il n'y a rien ici. Il faut que j'aille chercher[ENTER]un autre Monument plus loin. " -gameforge.main_quest_lv40._200_npcChat = " la recherche du monument Su " -gameforge.main_quest_lv40._20_say = "Uriel cherche les pages d'un vieux journal intime.Vous en avez dj trouv deux. prsent, la[ENTER]chasse aux pages du vieux livre secret continue.[ENTER]Nos dernires dcouvertes nous ont indiqu que[ENTER]les fiers fanatiques funestes vivant dans le[ENTER]Temple Hwang dtiennent la prochaine. Bonne[ENTER]chance ! " -gameforge.main_quest_lv40._210_say = "Ce doit tre a ! Le monument Su. " -gameforge.main_quest_lv40._220_say = "Il n'y a rien ici. Il faut que j'aille chercher[ENTER]un autre Monument plus loin. " -gameforge.main_quest_lv40._230_sendLetter = "La quatrime page " -gameforge.main_quest_lv40._240_sayTitle = "Quatrime page trouve " -gameforge.main_quest_lv40._250_say = "Les mmoriaux antiques s'avrent tre de fidles[ENTER]gardiens de leurs trsors : Vous avez trouv la[ENTER]quatrime page au Donjon. Apportez-la Uriel le[ENTER]sage. " -gameforge.main_quest_lv40._260_npcChat = "La quatrime page " -gameforge.main_quest_lv40._270_say = "Oh! Vous avez trouv la quatrime page. Esprons[ENTER]qu'elle va nous apporter quelques[ENTER]claircissements. " -gameforge.main_quest_lv40._280_sayTitle = "Quatrime page : " -gameforge.main_quest_lv40._290_sayReward = "Je suis dans la grand caverne ou vivent les[ENTER]singes, mais mme ici l'nergie ngative n'est[ENTER]pas suffisante. Le temps passe... Il n'y a pas de[ENTER]mthode spciale. Tout le monde tremble de peur.[ENTER]Pourrons-nous trouver le bon endroit avant que la[ENTER]cavalerie de Lee Seop n'arrive dans l'empire de[ENTER]Taejo? Ahh, il faut que j'arrte de penser ces[ENTER]horreurs. " -gameforge.main_quest_lv40._300_sayTitle = "Suite de la quatrime page : " -gameforge.main_quest_lv40._30_sayTitle = "Quatrime page trouve " -gameforge.main_quest_lv40._310_sayReward = "Je dois trouver le prochain lieu le plus vite[ENTER]possible. Rien n'est encore perdu. Je vais[ENTER]essayer au Donjon des Araignes. Peut-tre que[ENTER]cette fois-ci nos souhaits vont enfin se[ENTER]raliser... " -gameforge.main_quest_lv40._320_say = "Hum. Le Donjon des Singes n'est pas l'endroit que[ENTER]nous cherchons... Selon ce qui est crit nous[ENTER]devons aller dans celui des araignes.[ENTER]mais nous devons d'abord rgler une affaire[ENTER]importante : le capitaine est trs inquiet, car[ENTER]beaucoup d'trangers tranent aux alentours du[ENTER]village et posent des questions tranges.[ENTER]Vous devriez aller le voir et lui demander ce[ENTER]qu'il se passe. " -gameforge.main_quest_lv40._330_say = "Je ne sais pas pourquoi, mais je ne me sens pas[ENTER]trs bien... Voyons ce que je peux apprendre du[ENTER]Capitaine. Oh, J'ai presque failli oublier... Je[ENTER]vous dois une rcompense pour la quatrime page. " -gameforge.main_quest_lv40._340_sayReward = "Vous avez reu 2.000.000 de points d'exprience. " -gameforge.main_quest_lv40._350_sayReward = "Vous avez aussi obtenu une Bndiction magique " -gameforge.main_quest_lv40._360_sendLetter = "D'inquitants trangers " -gameforge.main_quest_lv40._370_targetVid = "Allez voir le capitaine " -gameforge.main_quest_lv40._380_sayTitle = "Allez voir le capitaine pour en apprendre plus[ENTER]sur les trangers. " -gameforge.main_quest_lv40._390_say = "Il parait que de nombreux trangers sont[ENTER]rcemment arrivs au village. Il semblerait[ENTER]qu'ils enqutent sur les monuments. Le Capitaine[ENTER]a prit des mesures contre a. Allez voir le[ENTER]Capitaine pour en apprendre davantage. " -gameforge.main_quest_lv40._400_npcChat = "Les trangers dans le village " -gameforge.main_quest_lv40._40_say = "Les prsomptions d'Uriel concernant les fiers[ENTER]fanatiques funestes taient justes. Ils[ENTER]dtenaient la troisime page. Apportez-la [ENTER]Uriel. " -gameforge.main_quest_lv40._410_say = "Il y a une augmentation du nombre d'trangers qui[ENTER]viennent dans notre village. Ils amnent un tas[ENTER]de problmes avec eux, et demandent aux habitant[ENTER]des renseignements sur les monuments et les vieux[ENTER]crits. Ce sont des personnes trs informes,[ENTER]mais qui disent ne rien connaitre. Ils sont un[ENTER]danger pour nous.[ENTER]Nous vivons des temps durs, domins par la[ENTER]guerre. Les trangers n'apportent que des[ENTER]problmes avec eux. " -gameforge.main_quest_lv40._420_say = "L'enqute a prouv que Nakajima tait en relation[ENTER]avec eux. Essayez de trouver ce que veulent les[ENTER]trangers ici. " -gameforge.main_quest_lv40._430_sendLetter = "Allez voir Nakajima " -gameforge.main_quest_lv40._440_say = "Le Capitaine pense qu'il y a des similitudes[ENTER]entre les trangers qui posent tout un tas de[ENTER]questions propos des mmoriaux et Nakajima.[ENTER]Allez voir Nakajima afin de dcouvrir ce qu'il[ENTER]sait. Vous le trouverez l'extrieur du second[ENTER]village. " -gameforge.main_quest_lv40._450_npcChat = "Connaissez-vous les trangers ? " -gameforge.main_quest_lv40._460_sayTitle = "Nakajima: " -gameforge.main_quest_lv40._470_say = "Excusez-moi? Quelle sorte de question est ce ?[ENTER]Pour quelle raison j'aurai vu des trangers[ENTER]louches... ? Oups. Je suis dsol. Je ne peux pas[ENTER]t'aider. C'est dur de se trouver un travail et de[ENTER]s'assumer par ces temps de guerre... " -gameforge.main_quest_lv40._480_say = "Oui, je l'admets. Mais uniquement parce qu'ils[ENTER]m'ont promis beaucoup de yangs. Je ne sais pas ce[ENTER]que veulent ces trangers. Mais ils m'ont confi[ENTER]une mission : je dois tuer le Capitaine Bestial. " -gameforge.main_quest_lv40._490_say = "Vous en saurez surement plus gre au Capitaine[ENTER]bestial. Les trangers voulaient vraiment que je[ENTER]le tue. Oh, j'ai une ide : Pourquoi n'allez-vous[ENTER]pas le tuer pour moi ? Qu'en dites-vous ? " -gameforge.main_quest_lv40._500_sendLetter = "Tuer le Capitaine bestial " -gameforge.main_quest_lv40._50_say = "Oh, tu as trouv la partie suivante ?! C'est la[ENTER]troisime page. Laisse-moi regarder ce qu'elle[ENTER]dit. " -gameforge.main_quest_lv40._510_say = "Aprs une enqute dtaille, j'ai dcouvert que[ENTER]le Capitaine Bestial est la raison des soudaines[ENTER]arrives de tant d'trangers. Je dois tuer[ENTER]plusieurs fois ce Capitaine Bestial afin de[ENTER]comprendre le contenu des pages. Le Capitaine[ENTER]Bestial peut tre trouv l'extrieur du second[ENTER]village. " -gameforge.main_quest_lv40._520_sendLetter = "Vous avez trouv la cinquime page " -gameforge.main_quest_lv40._530_say = "Aprs une enqute dtaille, j'ai dcouvert que[ENTER]le Capitaine Bestial est la raison des arrives[ENTER]de tant d'trangers. Aprs a, j'ai tu le[ENTER]Capitaine, et j'ai reu une autre page. C'est la[ENTER]cinquime page du livre secret. Cette page[ENTER]contient des caractres que je ne peux[ENTER]dchiffrer. Le mieux est que je le montre [ENTER]Uriel, lui il saura le dchiffrer pour moi. " -gameforge.main_quest_lv40._540_sayTitle = "La cinquime page " -gameforge.main_quest_lv40._550_sayReward = "Un conseil : Vous pourrez montrer cette cinquime[ENTER]page uniquement lorsque vous aurez atteint le[ENTER]niveau 47. Faites attention cette page jusque[ENTER]l. " -gameforge.main_quest_lv40._60_sayTitle = "Troisime page : " -gameforge.main_quest_lv40._70_sayReward = "Nous sommes arrivs un endroit ou l'nergie[ENTER]ngative est transforme. Mais a ne suffit[ENTER]pas... Ou pouvez-vous amliorer cette[ENTER]sorcellerie? Une nouvelle information nous[ENTER]apprend qu'il y a un endroit cach dans le dsert[ENTER]de Yongbi.[ENTER]Plein d'espoir, nous allons prendre le[ENTER]tlporteur pour aller au dsert de Yongbi. " -gameforge.main_quest_lv40._80_say = "Hmmm... Ils n'ont pas pu atteindre leur objectif[ENTER]dans la Valle du Dragon...[ENTER]Et maintenant, le dsert de Yongbi?[ENTER]Vous y trouverez peu d'tres humains et le[ENTER]territoire est en grande partie inexplor. C'est[ENTER]trs compliqu. O se sont-ils exactement[ENTER]tlports ? Je pense que le mieux est d'aller[ENTER]directement au Donjon des Singes Jungsun Dong.[ENTER]C'est une caverne profonde dans laquelle on peut[ENTER]facilement accumuler de l'nergie malfique. " -gameforge.main_quest_lv40._90_say = "S'il vous plat, allez au Donjon Jungsun et[ENTER]cherchez d'autres monuments. Avec un peu de[ENTER]chance, vous y trouverez d'autres pages. Oh,[ENTER]n'oubliez pas votre rcompense pour la troisime[ENTER]page. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = "La page au Donjon des Araignes " -gameforge.main_quest_lv47._10_sayTitle = "La page du Capitaine Bestial " -gameforge.main_quest_lv47._110_say = "Uriel pense qu'on peut trouver de nouvelles[ENTER]informations sur cette magie secrte dans le[ENTER]Donjon des Araignes.[ENTER]Peut-tre y trouverons-nous un monument comme au[ENTER]Donjon des Singes aussi.[ENTER][ENTER]Pour trouver le Donjon des Araignes, vous devez[ENTER]traverser le Dsert de Yongbi. " -gameforge.main_quest_lv47._120_npcChat = "Le monument de Mok " -gameforge.main_quest_lv47._130_say = "Vraiment ! Il y a bien un monument, et une page ![ENTER]Il faut vite l'apporter Uriel. " -gameforge.main_quest_lv47._140_sayTitle = "Sixime page trouve " -gameforge.main_quest_lv47._150_say = "Vous avez trouv un autre monument au Donjon des[ENTER]Araignes et la sixime page y tait cache.[ENTER]Apportez la Uriel. " -gameforge.main_quest_lv47._160_npcChat = "La sixime page " -gameforge.main_quest_lv47._170_say = "Comment tait le donjon des araignes? Avez vous[ENTER]trouv la sixime page? C'est bien!! Laissez-moi[ENTER]regarder quelles informations nous pouvons tirer[ENTER]de la sixime page. C'est bien que vous l'ayez[ENTER]trouv. J'ai entendu dire que d'autres[ENTER]cherchaient toujours le secret. Depuis que[ENTER]beaucoup tentent de le trouver, les informations[ENTER]sont devenues trs importantes. " -gameforge.main_quest_lv47._180_say = "Ohh, cette page est trs difficile lire.[ENTER]J'aurais besoin de plus de temps que d'habitude[ENTER]pour la dchiffrer. Le contenu semble trs[ENTER]important. Peut tre pourrons nous prouver que la[ENTER]magie secrte peut nous tre utile. Ce n'est pas[ENTER]sans raison qu'il est dconseill de l'utiliser. " -gameforge.main_quest_lv47._190_say = "J'ai besoin de plus de temps pour dchiffrer la[ENTER]page. En attendant, tu devrais aller voir le[ENTER]musicien Yu-Hwan. J'ai entendu qu'il avait des[ENTER]informations concernant notre recherche. Dans le[ENTER]mme temps, je vais me concentrer sur la sixime[ENTER]page. Dans tout les cas, vous pouvez rcuprer la[ENTER]rcompense pour avoir trouv la sixime page. " -gameforge.main_quest_lv47._200_sayReward = "Vous avez reu 3.000.000 de points d'exprience. " -gameforge.main_quest_lv47._20_say = "Au niveau 40 tu as trouv la 5ime page du livre[ENTER]secret. Tu devrais la donner Uriel aussi vite[ENTER]que possible. " -gameforge.main_quest_lv47._210_sayReward = "Vous avez reu 75.000 yangs. " -gameforge.main_quest_lv47._220_sayReward = "Vous avez reu une Bndiction du Dragon. " -gameforge.main_quest_lv47._230_sendLetter = "Allez voir Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = "Trouvez le musicien Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = "Les forces secrtes " -gameforge.main_quest_lv47._260_say = "Il est possible que le musicien Yu-Hwan soit au[ENTER]courant de quelque chose propos des pages.[ENTER]Allez lui demander. " -gameforge.main_quest_lv47._270_npcChat = "Des nouvelles ? " -gameforge.main_quest_lv47._280_say = "Profitons de la vie, elle est si courte !. Ah,[ENTER]c'est encore vous. Vous tes surement envoy par[ENTER]Uriel, il m'avait prvenu. Dans tous les empires,[ENTER]des gens sont la recherche de quelque chose[ENTER]d'important. Malheureusement, personne n'a su me[ENTER]dire exactement de quoi il s'agit. " -gameforge.main_quest_lv47._290_say = "Seule une guerre peut provoquer une telle crainte[ENTER]en vous. Vous devriez toujours tre prpar la[ENTER]force de votre ennemi. Rcemment, certaines[ENTER]informations ont t entendues. J'ai entendu dire[ENTER]que les Brigands du Dsert ont vol certaines[ENTER]choses qui pourraient tre d'une grande[ENTER]importance pour vous. Peut-tre devriez-vous[ENTER]aller les bousculer un peu. " -gameforge.main_quest_lv47._300_say = "Les Hors la loi du dsert sont de dangereuses[ENTER]btes. Faites attention, mais je pense que si[ENTER]vous les battez a vous rapportera. Bonne chance! " -gameforge.main_quest_lv47._30_npcChat = "La cinquime page " -gameforge.main_quest_lv47._310_sendLetter = "Les hors la loi du dsert " -gameforge.main_quest_lv47._320_sayTitle = "La qute de l'information secrte " -gameforge.main_quest_lv47._330_say = "Uriel a dit que les informations propos de la[ENTER]magie peuvent tre trs importantes. Le musicien[ENTER]nous a dit que certaines de ces informations[ENTER]pouvaient se trouver grce aux hors la loi du[ENTER]dsert. Nous devrions aller les affronter et tuer[ENTER]quelques hors-la-loi dans le dsert. " -gameforge.main_quest_lv47._340_sendLetter = "Septime page trouve " -gameforge.main_quest_lv47._350_targetVid = "Trouvez le musicien Yu-Hwan " -gameforge.main_quest_lv47._360_say = "Grce aux informations que Yu-Hwan vous a[ENTER]transmises, vous avez trouv la septime page au[ENTER]Dsert sur les Hors la loi.[ENTER]Allez dire Yu-hWan que ses informations taient[ENTER]exactes. " -gameforge.main_quest_lv47._370_say = "Vos yeux sont aussi beau qu'un lac de montagne...[ENTER]Ah... c'est vous. Avez vous trouv les[ENTER]informations auprs des hors la loi du dsert ?[ENTER]Quoi ? un bout de papier...[ENTER]Je ne peux rien faire avec a. Vous devriez le[ENTER]donner Uriel le sage, il saura quoi en faire.[ENTER]Saluez le pour moi. " -gameforge.main_quest_lv47._380_sendLetter = "Allez voir Uriel " -gameforge.main_quest_lv47._390_targetVid = "Allez voir Uriel " -gameforge.main_quest_lv47._400_sayTitle = "La septime page " -gameforge.main_quest_lv47._40_say = "Vous avez trouv la cinquime page. Bien. Laissez[ENTER]moi regarder. Je vais essayer de la dcrypter. " -gameforge.main_quest_lv47._410_say = "Vous avez trouv la septime page. Apportez la [ENTER]Uriel. " -gameforge.main_quest_lv47._420_say = "Bonne nouvelle, le dchiffrage de la sixime page[ENTER]est dj fini. Quoi? Vous en avez trouv une[ENTER]autre? Parfait, vous tes trs fort. Je ne peux[ENTER]pas dchiffrer au rythme ou vous les trouvez.[ENTER]Oh!? Dans cette langue ? Ou l'avez vous trouve ?[ENTER]Cette criture et ce langage sont communment[ENTER]utiliss dans la famille impriale. " -gameforge.main_quest_lv47._430_say = "tant donn que ces caractres ont t utilis[ENTER]par peu de gens, et trs rarement, il est[ENTER]difficile de les comprendre... Mais j'aime les[ENTER]challenges. Les Hors la Loi du dsert ont vol[ENTER]cette page aux trangers ? Cela signifie t-il que[ENTER]les trangers comprennent ces caractres ? Si a[ENTER]continue comme a, nous devrons faire attention [ENTER]ne manquer aucune information cruciale, ou nous[ENTER]tomberons dans une confusion totale. " -gameforge.main_quest_lv47._440_say = "Je pense que je dois vous dire le contenu de la[ENTER]sixime page avant de commencer dchiffrer une[ENTER]nouvelle. " -gameforge.main_quest_lv47._450_sayTitle = "Sixime page : " -gameforge.main_quest_lv47._460_sayReward = "Le temps passe. Nous avons dj tent d'utiliser[ENTER]la magie noire au Donjon des Araignes et a n'a[ENTER]pas fonctionn. Qu'avons-nous oubli ? Nos[ENTER]chamanes pensent qu'il faut faire de gros[ENTER]sacrifices pour pratiquer la magie noire. C'est[ENTER]vrai, mais cette force est si grande ! " -gameforge.main_quest_lv47._470_sayReward = "D'aprs les lgendes, pratiquer la magie noire[ENTER]demande des sacrifices humains. Mais si je tue[ENTER]quelqu'un, ma rputation va en prendre un coup.[ENTER]Nous avons besoin d'un remplaant adquat.[ENTER]Tentons donc avec un piste serpent du dsert. " -gameforge.main_quest_lv47._480_say = "Ah ah ! Depuis qu'ils ne peuvent plus utiliser[ENTER]des humains comme sacrifice, ils ont dcid de[ENTER]tuer des pistes serpent. J'avoue que cette ide[ENTER]me plait, suivons donc leur exemple. Vous devriez[ENTER]aller dans le dsert et tuer des Archers serpent[ENTER]et des pistes serpent. Qui sait ce que nous y[ENTER]trouverons. Vous serez rcompens de toutes[ENTER]faons ! " -gameforge.main_quest_lv47._490_sendLetter = "Tuer les pistes serpents " -gameforge.main_quest_lv47._500_sayTitle = "La huitime page " -gameforge.main_quest_lv47._50_sayTitle = "Cinquime page : " -gameforge.main_quest_lv47._510_say = "Le journal dcrit la faon dont on doit sacrifier[ENTER]les pistes serpents et les archers serpents[ENTER]afin de pouvoir pratiquer la magie noire. Allez[ENTER]en tuer au dsert. Tentez de trouver d'autres[ENTER]informations. " -gameforge.main_quest_lv47._520_sendLetter = "Huitime page trouve " -gameforge.main_quest_lv47._530_targetVid = "Allez voir Uriel " -gameforge.main_quest_lv47._540_say = "Vous avez trouv la huitime page sur les[ENTER]pistes serpents du dsert. Apportez la Uriel. " -gameforge.main_quest_lv47._550_say = "C'est la huitime page. Vu qu'elle est trs[ENTER]courte, je pourrais la dchiffrer rapidement. " -gameforge.main_quest_lv47._560_sayTitle = "Huitime page : " -gameforge.main_quest_lv47._570_sayReward = "Les victimes ncessaires ont t trouves. Nous[ENTER]avons de la chance. Je me demande si c'est un[ENTER]signe ? Nous avons besoin d'une cloche pour la[ENTER]crmonie, il me semble que les araignes en[ENTER]avaient. Allons-y. " -gameforge.main_quest_lv47._580_say = "Ah, le donjon des araignes, encore, trange?[ENTER]Allez y pour trouver la clochette. Cette journe[ENTER]va tre difficile, reposez vous un peu avant et[ENTER]repassez plus tard. Il n'est pas utile de[ENTER]rsoudre ce mystre immdiatement et j'ai besoin[ENTER]de plus de temps pour dchiffrer ces pages comme[ENTER]il faut. votre retour, je vous donnerai une[ENTER]autre mission, et bien sr vous avez votre[ENTER]rcompense pour la huitime page. " -gameforge.main_quest_lv47._590_sayReward = "Points d'exprience : 3000000[ENTER]Yangs : 70000[ENTER]Capes de Bravoure : 20[ENTER]Attention : Pour la prochaine mission, tu devras[ENTER]au moins tre au niveau 50. " -gameforge.main_quest_lv47._60_sayReward = "Lee Seop est arriv avec sa cavalerie dans Taejo[ENTER]et est rest l peu de temps. cause des[ENTER]nombreuses petites mtorites ainsi que du chaos[ENTER]que la grande mtorite a caus parmi tous les[ENTER]tres vivants, l'empire a t divis en trois[ENTER]petits empires. Le pire c'est est que les empires[ENTER]ne se battent pas contre le chaos, mais entre[ENTER]eux. Le Dieu Dragon, avec son pouvoir, soutient[ENTER]l'empire le plus fort, mais cela entrane une[ENTER]haine encore plus forte entre eux.[ENTER]Et bien sr, la mtorite provoque un chaos de[ENTER]plus en plus dvastateur. " -gameforge.main_quest_lv47._70_sayTitle = "Uriel: " -gameforge.main_quest_lv47._80_say = "Petit compte rendu d'un tmoin oculaire de cet[ENTER]ancien temps. Cela n'a pas de prix ! Ah, au fait.[ENTER]Voici une rcompense pour votre excellent[ENTER]travail. Autre chose : Quelqu'un d'autre semble[ENTER]tenter de rsoudre les mmes qutes que nous.[ENTER]Donc nous n'avons pas de temps perdre. En bas[ENTER]de page, il est dit que Lee Seop est all cherch[ENTER]l'nergie ngative au donjon des araignes. Si[ENTER]vous trouvez quelque chose l-bas, venez voir-moi[ENTER]immdiatement. Je ne peux pas attendre! " -gameforge.main_quest_lv47._90_sendLetter = "La sixime page " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = "H, pas si vite jeune ami ! N'oubliez pas votre[ENTER]rcompense pour la neuvime page. " -gameforge.main_quest_lv50._10_sayTitle = "Tuez des soldats araigne lite " -gameforge.main_quest_lv50._110_sayReward = "Vous recevez 5.000.000 de points d'exprience. " -gameforge.main_quest_lv50._120_sayReward = "Vous avez reu 125.000 yangs. " -gameforge.main_quest_lv50._130_sayReward = "Vous recevez un Symbole du Roi Sage " -gameforge.main_quest_lv50._140_sendLetter = "Les indices en terre glaciaire " -gameforge.main_quest_lv50._150_targetVid = "La vieille bote papier. " -gameforge.main_quest_lv50._160_sayTitle = "Chercher la vieille bote papiers " -gameforge.main_quest_lv50._170_say = "Au Mont Sohan, des armes ennemies sont tombes[ENTER]par hasard l'une sur l'autre.[ENTER]Cherchez-y d'autres pages ou texte concernant le[ENTER]droulement de cette bataille. " -gameforge.main_quest_lv50._180_npcChat = "Une Vieille Bote Papiers " -gameforge.main_quest_lv50._190_say = "Ce sont des plans militaires et des notes.[ENTER]Et une nouvelle page du jounal ! Je devrais[ENTER]apporter tout a Uriel. " -gameforge.main_quest_lv50._200_sendLetter = "La dixime page " -gameforge.main_quest_lv50._20_say = "D'aprs nos enqutes prcdentes, des indices[ENTER]seraient cachs dans le donjon des Araignes.[ENTER]Tuez des soldats araigne lite au donjon. Si[ENTER]vous trouvez une autre page, retournez voir[ENTER]Uriel. " -gameforge.main_quest_lv50._210_sayTitle = "Dixime page trouve " -gameforge.main_quest_lv50._220_say = "Vous avez trouv la dixime page du journal[ENTER]intime secret au Mont Sohan. Elle tait dans une[ENTER]vieille boite.[ENTER]Apportez la Uriel. " -gameforge.main_quest_lv50._230_say = "Ah, vous avez trouv la dixime page ![ENTER]Formidable, nous approchons de la fin de[ENTER]l'histoire. C'est bien qu'ils aient tout[ENTER]consign, comme a rien n'est perdu. Voyons ce[ENTER]que cette page raconte. " -gameforge.main_quest_lv50._235_sayTitle = "Dixime page du journal : " -gameforge.main_quest_lv50._240_sayReward = "Nous sommes parvenus refouler la premire[ENTER]attaque. Mais une nouvelle vague arrive. Le[ENTER]terrain a gn les lourds soldats d'acier de Lee[ENTER]Seop et nous a donn un avantage, mais ils sont[ENTER]vraiment trop nombreux. Nous ne pouvons pas[ENTER]gagner. Il ne nous reste qu'une dernirechance[ENTER]pour pouvoir terminer notre enqute sur la magie[ENTER]noire. Nous allons essayer de nuitamment percer[ENTER]les lignes ennemies pour retourner au donjon des[ENTER]araignes. Je prie, non pas pour une victoire[ENTER]mais pour un peu de courage... " -gameforge.main_quest_lv50._250_say = "Oh, je pense que nous approchons du but. bientt,[ENTER]on dcouvrira ce qu'est cette magie noire. Je[ENTER]n'en peux plus d'attendre !! Vous devez retourner[ENTER]au donjon des araignes. Vous y trouverez[ENTER]peut-tre la onzime page du journal. " -gameforge.main_quest_lv50._260_say = "Et voici une fois de plus une rcompense bien[ENTER]mrite ! " -gameforge.main_quest_lv50._270_sayReward = "Vous avez reu 5.500.000 points d'exprience. " -gameforge.main_quest_lv50._280_sayReward = "Vous avez reu 137.500 yangs. " -gameforge.main_quest_lv50._290_sayReward = "Vous avez reu des Gants du Roi Sage. " -gameforge.main_quest_lv50._300_sayTitle = "Tuez des Araignes griffes " -gameforge.main_quest_lv50._30_sendLetter = "La neuvime page " -gameforge.main_quest_lv50._310_say = "Les recherches sur la magie noire ont continu[ENTER]dans le donjon des araignes. Rendez-y vous et[ENTER]tuez des Araignes griffes jusqu' avoir trouv[ENTER]les informations ncessaires. " -gameforge.main_quest_lv50._320_sendLetter = "La onzime page " -gameforge.main_quest_lv50._330_targetVid = "Retournez voir Uriel le sage. " -gameforge.main_quest_lv50._335_sayTitle = "Page onze trouve " -gameforge.main_quest_lv50._340_say = "Vous avez trouv la onzime page de journal[ENTER]intime au Donjon des Araignes. Apportez-la [ENTER]Uriel. " -gameforge.main_quest_lv50._350_say = "Avez-vous appris de nouvelles choses ?[ENTER]Hoho, la onzime page ! Faites-voir ...[ENTER]Oui, cela semble assez simple. Finalement, je[ENTER]suis devenu un expert dans la lecture de ces[ENTER]signes. coutez-moi bien ! " -gameforge.main_quest_lv50._355_sayTitle = "Onzime page du journal : " -gameforge.main_quest_lv50._360_sayReward = "Cela n'a pas fonctionn.[ENTER]En dpit de toutes nos prparations, nous avons[ENTER]d agir rapidement. Trop probablement. Du coup,[ENTER]beaucoup d'entre nous sont blesss ou devenus[ENTER]fous. Cette magie noire est vritablement[ENTER]malfique. La cavalerie de Lee Seop nous talonne[ENTER]de prs, mais cela m'est gal. Nous n'avons de[ENTER]toute faon plus assez de troupes pour pouvoir[ENTER]lui rsister. Nous allons tous mourir. " -gameforge.main_quest_lv50._365_sayTitle = "Suite de la onzime page du journal : " -gameforge.main_quest_lv50._370_sayReward = "Seul un dernier lan maintient la cohsion de[ENTER]notre troupe et nous donne suffisamment de force[ENTER]pour aller de l'avant : Nos informateurs dans la[ENTER]valle des dragons nous ont dissimul a dessein[ENTER]les terribles effets secondaires de cette magie[ENTER]noire. Mais ils vont nous le payer, mme si cela[ENTER]doit tre notre dernire action dans cette vie. " -gameforge.main_quest_lv50._380_say = "Finalement, rien ne s'est pass commeprvu.[ENTER]Une triste histoire.[ENTER]Malheureusement on ne peut avoir aucune confiance[ENTER]envers les pratiquants de la magie noire. Ils[ENTER]auraient du y penser. Il est assez trange que[ENTER]l'auteur de ces lignes ait mme russi recevoir[ENTER]des informations sur ces thmes interdits. Qui[ENTER]sait quel genre du but ces informateurs avaient.[ENTER]Nous devrions terminer notre qute mme si elle[ENTER]reste dangereuse. Nous savons dj tant, ce[ENTER]serait une honte d'abandonner[ENTER]maintenant. " -gameforge.main_quest_lv50._390_say = "Vous tes dj all la valle de Seungryong.[ENTER]Je ne pense pas que nous y trouverons quelque[ENTER]chose de plus.[ENTER]Hmm, je me demande quel autre endroit nous[ENTER]pourrions regarder... Je sais ! Les monuments[ENTER]nous ont permis d'obtenir beaucoup[ENTER]d'informations. Et il reste des monuments non[ENTER]examins ce jour. Ceux des autres empires ![ENTER]C'est trs dangereux de s'y rendre. Vous serez[ENTER]probablement attaqu sans relche. Prparez-vous[ENTER]bien et revenez me voir quand vous serez prt. " -gameforge.main_quest_lv50._400_say = "Mais avant tout vous recevez votre rcompense[ENTER]pour la onzime page. " -gameforge.main_quest_lv50._40_targetVid = "Allez voir Uriel " -gameforge.main_quest_lv50._410_sayReward = "Vous recevez : 6.000.000 d'exprience[ENTER]Vous recevez : 150.000 Yangs[ENTER]De plus, vous recevez une Mdaille du Dragon[ENTER]Conseil : Pour la prochaine mission, vous devez[ENTER]tre au moins niveau 55. " -gameforge.main_quest_lv50._50_sayTitle = "Neuvime page trouve " -gameforge.main_quest_lv50._60_say = "Vous avez trouv la neuvime page au Donjon des[ENTER]Araignes. Apportez la Uriel. " -gameforge.main_quest_lv50._70_say = "Tu as trouv des traces de la Magie noire ?[ENTER]Hmmm. effectivement, voici a neuvime page ![ENTER]Je suis trs impatient de voir si le sort a[ENTER]fonctionn Dpchons-nous ! Voyons, on peut lire[ENTER]ici ... " -gameforge.main_quest_lv50._75_sayTitle = "Neuvime page du journal : " -gameforge.main_quest_lv50._80_sayReward = "L'attaque de Lee Seop a commenc. Nous ne savons[ENTER]pas exactement de quelle manire la magie opre.[ENTER]Nous somme ici en premire ligne pour dfendre[ENTER]notre empire, mais nos moyens ne sont pas[ENTER]suffisants. L'arme ennemie est bien trop[ENTER]puissante et si rien ne se passe rapidement, nous[ENTER]ne pourrons que perdre cette bataille.[ENTER]Nous devons nous replier vers un endroit o ils[ENTER]ne pourrons pas utiliser efficacement leur[ENTER]cavalerie : Le dsert de glace. Avec un peu de[ENTER]chance il nous restera suffisamment de temps pour[ENTER]faire encore quelques recherches.[ENTER]Dieu nous vienne en aide ... " -gameforge.main_quest_lv50._90_say = "Hmm... l'assaut a t donn avant qu'ils aient pu[ENTER]faire suffisamment de recherche sur la magie[ENTER]noire. Ils ont du se rfugier dans le dsert de[ENTER]glace. Ils font srement rfrence au Mont Sohan[ENTER]qu'on nomme aujourd'hui aussi la terre glaciaire.[ENTER]Nous devrions y faire des recherches[ENTER]supplmentaires. Rendez-vous au mont Sohan et[ENTER]cherchez des indices. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = "Aprs avoir trouv la douzime page l'empire[ENTER]Joan, vous devriez aller voir Uriel. Amenez-la [ENTER]Uriel de votre empire. " -gameforge.main_quest_lv55._10_sendLetter = "Chercher les monuments " -gameforge.main_quest_lv55._110_say = "Aprs avoir trouv la douzime page dans la zone[ENTER]Yongan. Apportez-la Uriel dans la zone[ENTER]Pyungmoo. " -gameforge.main_quest_lv55._120_say = "Je suis content de vous revoir. Vous avez trouv[ENTER]la douzime page ? Parfait. Regardons ce que l'on[ENTER]peut trouver comme informations propos de la[ENTER]magie secrte. " -gameforge.main_quest_lv55._130_sayTitle = "Douzime page : " -gameforge.main_quest_lv55._140_sayReward = "Nous avons enfin trouv quelques indices. Comme[ENTER]nous l'ont dit nos ennemis, nous ne trouverons[ENTER]pas la Magie chez les Araignes. Nous devons[ENTER]allez chercher dans le Temple. C'est un lieu[ENTER]emplit de vieilles croyances et de sombres[ENTER]rituels. " -gameforge.main_quest_lv55._145_sayTitle = "Suite de la douzime page : " -gameforge.main_quest_lv55._150_sayReward = "Afin de pouvoir complter cette magie, nous[ENTER]devrions aller au Temple Maudit, mme si nous[ENTER]sommes puiss. Nous devrons y aller de toutes[ENTER]faons. Avec de la chance, nous serons en mesure[ENTER]de complter notre secret sur cette magie l bas.[ENTER]Nous sommes prs du but et nous allons[ENTER]l'atteindre bientt. " -gameforge.main_quest_lv55._160_say = "Oh, les anctres de cette magie noire ont trouv[ENTER]le bon endroit. Nous atteignons la fin de[ENTER]l'histoire. L'endroit suivant est le Temple dans[ENTER]l'alle des Dragons. Il y a un lieu ou de[ENTER]diverses crmonies religieuses ont eu lieu par[ENTER]le pass, qui a provoqu la guerre sanglante.[ENTER]C'est un lieu plein d'nergies ngatives et[ENTER]mauvaises. " -gameforge.main_quest_lv55._170_say = " prsent, il n'y a que des monstres qui vivent[ENTER]dans le Temple. Il n'y a pas eu d'humains depuis[ENTER]bien longtemps. Malgr le danger, nous pourrons[ENTER]srement trouver les derniers indices l-bas.[ENTER]Bonne chance ! Et ceci est votre rcompense pour[ENTER]la douzime page ... " -gameforge.main_quest_lv55._180_sayReward = "Vous avez reu 26000 points d'exprience.[ENTER]Vous avez reu 15000 Yangs.[ENTER]Vous avez reu un groin. " -gameforge.main_quest_lv55._190_sayReward = "Vous avez reu 162.500 yangs. " -gameforge.main_quest_lv55._200_sendLetter = "La dernire page " -gameforge.main_quest_lv55._20_say = "Comme vous avez dj trouv plusieurs pages du[ENTER]journal prs des tablettes, Uriel pense que vous[ENTER]serez capable de dcouvrir plus d'informations[ENTER]sur la sorcellerie sombre secrte prs des[ENTER]tablettes inexplores. Rejoignez l'empire Chunjo[ENTER]et examinez le mmorial se trouvant Joan. " -gameforge.main_quest_lv55._210_sayTitle = "Tuez les croque-mitaines dans le Temple " -gameforge.main_quest_lv55._220_say = "Jusque-l, vous avez trouv les 12 pages. A[ENTER]prsent, il ne reste plus qu'une tape. Uriel dit[ENTER]que la Magie Noire a t trouve dans le Temple.[ENTER]C'est pourquoi vous devez y aller pour trouver[ENTER]des informations. Le Temple est un endroit[ENTER]dangereux. Tuez quelques croque-mitaines; ils ont[ENTER]srement des informations. " -gameforge.main_quest_lv55._230_say = "Je dois aller un peu plus loin dans le Temple ! " -gameforge.main_quest_lv55._240_sendLetter = "Le Temple Obscur " -gameforge.main_quest_lv55._250_sayTitle = "L'nergie diabolique du Temple " -gameforge.main_quest_lv55._260_sayReward = "Aprs avoir pass un peu de temps dans le temple,[ENTER]vous ressentez une compassion face cet trange[ENTER]et sombre lieu : Lentement les ombres vacillent[ENTER]dans chaque coin.[ENTER]L'nergie ngative suinte et craque dans les[ENTER]moindres recoins. Il est vident que le temple[ENTER]lui-mme est responsable de cela. C'est ici que[ENTER]tout a commenc... " -gameforge.main_quest_lv55._270_say = "Vous prenez conscience du fait que le Mal dans[ENTER]l'air devient plus fort, au fur et mesure que[ENTER]vous avancez dans le Temple. Vous devriez essayer[ENTER]de trouver le centre du temple.[ENTER]C'est o la source de l'obscurit doit tre. " -gameforge.main_quest_lv55._280_npcChat = "Le Monument Gum " -gameforge.main_quest_lv55._290_say = "Le Monument Gum est au cur du temple.[ENTER]Vous vous rapprochez lentement et trouvez en fait[ENTER]la dernire page de journal. " -gameforge.main_quest_lv55._300_say = "Vous avez trouv la dernire page du journal[ENTER]intime dans le Temple Obscur. Allez voir Uriel et[ENTER]montrez lui votre dcouverte. " -gameforge.main_quest_lv55._30_say = "Comme vous avez dj trouv plusieurs pages de[ENTER]journal prs des tablettes, Uriel pense qu'on[ENTER]peut en trouver d'autres sur les tablettes non[ENTER]encore examines. Rejoignez l'empire Jinno et[ENTER]explorez le mmorial Pyungmo. " -gameforge.main_quest_lv55._310_say = "Ceci est la dernire page, la treizime page![ENTER]Avec votre aide, je peux poursuivre mes[ENTER]recherches. Ce fut compliqu et dangereux, mais[ENTER]c'tait trs important aussi. Regardons donc ce[ENTER]que disent les dernires pages. " -gameforge.main_quest_lv55._320_sayTitle = "Treizime page : " -gameforge.main_quest_lv55._330_sayReward = "Nous y sommes enfin arrivs.[ENTER]Nos efforts nous amnent ici : nous devons[ENTER]excuter la crmonie et pratiquer la magie[ENTER]noire. J'espre juste que nous sommes assez[ENTER]forts. Beaucoup d'entre nous vacillent, puiss[ENTER]par ces longues journes fuir les guerriers de[ENTER]Lee Seop. Cependant, nous devons essayer ou notre[ENTER]empire prira. " -gameforge.main_quest_lv55._335_sayTitle = "Suite de la treizime page : " -gameforge.main_quest_lv55._340_sayReward = "Nous sommes sept. Nous avons mis nos plus beaux[ENTER]vtements, mme s'ils ressemblent vraiment des[ENTER]lambeaux de tissu prsent. Nous allons nous[ENTER]runir dans un cercle et nous tenir les mains[ENTER]pour que les lignes de puissance soient scelles.[ENTER]Alors nous commencerons chanter nos[ENTER]incantations et esprerons que la sorcellerie[ENTER]noire ne fait plus de sacrifices. " -gameforge.main_quest_lv55._350_sayReward = "... C'est termin ...[ENTER]Au commencement tout tait trs prometteur. La[ENTER]pice est remplie d'nergie et de chant, mais[ENTER]soudainement je me suis senti vraiment trange.[ENTER]Mes six compagnons sont tombs genoux. Le[ENTER]temple a commenc trembler. J'ai contrl toute[ENTER]mon nergie pour ne pas m'vanouir.[ENTER]Alors la foudre a frapp et on nous a propulss[ENTER]violemment en arrire. Et ensuite les lignes de[ENTER]puissance se sont brises.[ENTER]Quand je me suis rveill, tout tait calme et[ENTER]mes camarades taient couchs sur le sol,[ENTER]inconscients. La magie n'a pas fonctionn. Nous[ENTER]avons chou. " -gameforge.main_quest_lv55._360_say = "Qu'est-ce que c'est ?[ENTER]C'est fou ! Tout ce que travail pour rien ? Je ne[ENTER]peux pas le croire. Nous avons voyag, nous[ENTER]sommes battus, avons traduits et rflchis cela[ENTER]durant des heures. Tout pour rien! Nous en sommes[ENTER]au mme point qu'au dpart. Cependant, rester[ENTER]loigns de cette magie noire me semble encore la[ENTER]meilleure chose, comme je le pensais.[ENTER]Mais le savoir est meilleur que la croyance,[ENTER]n'est-ce pas ? " -gameforge.main_quest_lv55._370_say = "Nous allons faire une pause d'abord. J'ai mal [ENTER]la tte et vous tes probablement fatigu aussi.[ENTER]Je dois travailler mais ma tte doit se reposer[ENTER]d'abord. Quand j'irai mieux, nous en reparlerons.[ENTER]Malgr tout, vous m'avez fourni un service[ENTER]inestimable.Cela mrite une rcompense! " -gameforge.main_quest_lv55._380_sayReward = "Vous avez reu 7.000.000 de points d'exprience. " -gameforge.main_quest_lv55._390_sayReward = "Vous avez reu 175.000 yangs. " -gameforge.main_quest_lv55._400_sayReward = "Vous avez reu un Livre du Chef. " -gameforge.main_quest_lv55._40_say = "Comme vous avez dj trouv plusieurs pages du[ENTER]journal prs des tablettes, Uriel pense que vous[ENTER]serez capables de dcouvrir plus d'informations[ENTER]sur la sorcellerie sombre secrte prs des[ENTER]tablettes inexplores. Rejoignez l'empire Shinsoo[ENTER]et examinez le mmorial dans le secteur Yongan. " -gameforge.main_quest_lv55._50_npcChat = "Il y en a ici ! " -gameforge.main_quest_lv55._60_say = "C'est le Monument dont Uriel m'a parl. Il y[ENTER]avait une page cache, je ferais mieux de vite[ENTER]l'apporter Uriel. " -gameforge.main_quest_lv55._70_sendLetter = "Douzime page trouve " -gameforge.main_quest_lv55._80_targetVid = "Retournez voir Uriel " -gameforge.main_quest_lv55._90_say = "Vous avez trouv la 12e page dans la zone[ENTER]Pyungmo. Apportez-la Uriel dans la zone Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = "Allez voir le forgeron. Il a besoin de votre aide. " -gameforge.main_quest_lv6._10_targetVid = "Allez voir le Garde du Village " -gameforge.main_quest_lv6._110_say = "Qui tes-vous et que voulez-vous ? Je suis trs[ENTER]occup, ne me drangez pas.[ENTER]Ah, le garde du Village vous envoie ? Je ne[ENTER]pensais pas voir quelqu'un un jour. Cette mission[ENTER]n'est pas trop difficile et ne prend pas trop de[ENTER]temps. Une mission adquate pour un aventurier[ENTER]comme vous. " -gameforge.main_quest_lv6._120_say = "J'ai espr que le magasinier vous donne un groin[ENTER]mais il n'tait pas encore arriv. Allez me le[ENTER]chercher. Je suis press. J'en ai besoin pour[ENTER]continuer mon travail. " -gameforge.main_quest_lv6._130_targetVid = "Allez voir le magasinier " -gameforge.main_quest_lv6._140_sendLetter = "Allez voir le Magasinier " -gameforge.main_quest_lv6._150_sayReward = "Le forgeron attend une livraison urgente[ENTER]provenant du Magasinier. Allez voir le Magasinier[ENTER]et demandez-lui le Groin pour le forgeron. " -gameforge.main_quest_lv6._160_sayTitle = "Magasinier : " -gameforge.main_quest_lv6._170_say = "Bienvenue. Je suis le magasinier du village. Si[ENTER]vous avez trop de choses sur vous, vous pouvez[ENTER]les stocker dans mon magasin. Cela peut arriver [ENTER]tout moment! " -gameforge.main_quest_lv6._180_say = "Voulez-vous ... Ah, le forgeron vous envoie [ENTER]propos du Groin ! " -gameforge.main_quest_lv6._190_say = "J'ai bien peur d'tre devenu vieux et tourdi.[ENTER]Avant cela n'arrivait jamais. Voici le groin.[ENTER]Apportez le tout de suite au forgeron s'il vous[ENTER]plait. bientt. " -gameforge.main_quest_lv6._200_sendLetter = "Retournez voir le forgeron " -gameforge.main_quest_lv6._20_sayReward = "Le Garde du Village a une mission pour vous.[ENTER]Allez le voir. " -gameforge.main_quest_lv6._210_sayReward = "Le Magasinier a totalement oubli sa livraison.[ENTER]Il vous a donn le Groin pour le forgeron.[ENTER]Apportez lui vite il ne peut plus attendre. " -gameforge.main_quest_lv6._220_say = "Vous tes revenu plus vite que ce que je[ENTER]pensais! Soyez toujours si rapide, cela vous[ENTER]aidera plus tard. coutez-moi attentivement, j'ai[ENTER]d'importantes informations pour vous. " -gameforge.main_quest_lv6._230_say = "Connaissez-vous le raffinage ? Mais non, bien[ENTER]sr, vous tes encore si jeune. Alors voil : si[ENTER]vous me donnez un objet de votre quipement, pour[ENTER]quelques Yangs, je pourrai enrichir ses[ENTER]performances en le raffinant. " -gameforge.main_quest_lv6._240_say = "L'art du raffinage peut se drouler de plusieurs[ENTER]manires. Plus vos attentes sont grandes, plus la[ENTER]tche sera difficile. Pour un raffinage de[ENTER]jusqu' +3, quelques Yangs suffiront, au-del, il[ENTER]vous faudra un objet supplmentaire, par exemple[ENTER]le groin que vous m'avez apport.[ENTER]Cependant, mme quelqu'un de mon exprience peut[ENTER]voir l'objet se dtruire au cours du procd.[ENTER]Venez me voir si vous avec un peu de temps. Je[ENTER]pourrais vous forger des armes fantastiques! " -gameforge.main_quest_lv6._250_sayReward = "Vous avez reu %s points d'exprience. " -gameforge.main_quest_lv6._260_sayReward = "Vous avez reu %s yangs. " -gameforge.main_quest_lv6._270_sayReward = "Vous recevez une fourrure de loup+. " -gameforge.main_quest_lv6._30_say = "Hey toi! Ne tourne pas dans le village en disant[ENTER]qu'il n'y a rien faire. Tu as besoin de plus[ENTER]d'entranement. Dans ces temps sombres,[ENTER]l'entranement est la seule voie pour augmenter[ENTER]tes chances de survie. " -gameforge.main_quest_lv6._40_say = "Puisque vous tes l, j'ai une mission pour[ENTER]vous: il y a quelque temps le Forgeron parlait[ENTER]d'une commande urgente et de Groin. Je pense[ENTER]qu'il a besoin d'aide. Allez le voir pour savoir[ENTER]comment l'aider ! " -gameforge.main_quest_lv6._50_sayReward = "Si vous russissez la mission vous aurez une[ENTER]rcompense. " -gameforge.main_quest_lv6._60_sayReward = "Points d'exprience: %s " -gameforge.main_quest_lv6._70_sayReward = "Yang: %s " -gameforge.main_quest_lv6._80_targetVid = "Trouvez le Forgeron " -gameforge.main_quest_lv6._90_sendLetter = "La mission du Forgeron " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = "Le mont Sohan? J'y ai vraiment vu un tombeau[ENTER]ancien une fois! " -gameforge.main_quest_lv60._10_sendLetter = "Une nouvelle piste " -gameforge.main_quest_lv60._110_say = "Par hasard, vous souvenez-vous s'il y avait une[ENTER]inscription dessus ?![ENTER]Apparemment non. Cette tombe peut nous donner[ENTER]beaucoup d'informations importantes sur la Nation[ENTER]Obscure. Pouvez-vous vous rendre au mont Sohan et[ENTER]me faire une copie de l'inscription ? " -gameforge.main_quest_lv60._120_say = "D'aprs les recherches d'Uriel, les sept[ENTER]prtresses du Dragon appartenaient la Nation[ENTER]Obscure. Fouillez l'ancien tombeau sur le mont[ENTER]Sohan. C'est ici que devait se trouver, dans des[ENTER]temps immmoriaux, la capitale de la Nation[ENTER]Obscure. " -gameforge.main_quest_lv60._130_say = "Par hasard, vous souvenez-vous s'il y avait une[ENTER]inscription dessus ?![ENTER]Apparemment non. Cette tombe peut nous donner[ENTER]beaucoup d'informations importantes sur la Nation[ENTER]Obscure. Pouvez-vous vous rendre au mont Sohan et[ENTER]me faire une copie de l'inscription ? " -gameforge.main_quest_lv60._140_sayReward = "Vous avez trouv un tombeau ancien de l'poque de[ENTER]la Nation Obscure. Vous avez fait une copie de[ENTER]l'pitaphe. Apportez-la Uriel. " -gameforge.main_quest_lv60._150_say = "D'aprs les recherches d'Uriel, les sept[ENTER]prtresses du Dragon appartenaient la Nation[ENTER]Obscure. Fouillez l'ancien tombeau sur le mont[ENTER]Sohan. C'est ici que devait se trouver, dans des[ENTER]temps immmoriaux, la capitale de la Nation[ENTER]Obscure. " -gameforge.main_quest_lv60._160_say = "Enfin! Laissez-moi analyser l'inscription...[ENTER]Voici ce qui est crit: la Nation Obscure[ENTER]pratiquait la magie noire et servait Sung Mahi,[ENTER]le dieu des dmons. " -gameforge.main_quest_lv60._170_say = "Grands dieux... Sung Mahi! Alors les sept[ENTER]prtresses ont-elles essay de conjurer Sung Mahi[ENTER] l'aide de la magie maudite? " -gameforge.main_quest_lv60._180_say = "Vous avez fait du bon travail. Naturellement vous[ENTER]mritez une rcompense. " -gameforge.main_quest_lv60._190_sayReward = "Vous obtenez %d points d'exprience. " -gameforge.main_quest_lv60._200_sayReward = "Vous obtenez %d de Yang. " -gameforge.main_quest_lv60._20_say = "Uriel en sait plus sur l'histoire du vieux[ENTER]journal. Rendez-lui visite et apprenez-en plus [ENTER]ce sujet. " -gameforge.main_quest_lv60._210_sayReward = "Vous obtenez %s. " -gameforge.main_quest_lv60._220_sendLetter = "Nation Obscure II " -gameforge.main_quest_lv60._230_say = "D'aprs Uriel, le bois enchant appartenait[ENTER]autrefois l'empire de la Nation Obscure.[ENTER]Peut-tre que nous allons en savoir plus l-bas.[ENTER]Mais ce bois cache plein de dangers et les[ENTER]pierres Metin rendent toutes les cratures[ENTER]folles. Trouvez l'arbre malfique afin d'avoir[ENTER]plus d'lments puis parlez-en Uriel. " -gameforge.main_quest_lv60._240_say = "La Nation Obscure recle d'innombrables secrets.[ENTER]Grce vous, nous en connaissons quelques uns,[ENTER]mais il nous manque encore des informations[ENTER]importantes. S'il vous plat partez la[ENTER]recherche d'un document ancien. Il doit se[ENTER]trouver dans le bois enchant, prs du mont[ENTER]Sohan. " -gameforge.main_quest_lv60._250_counter = "Pages manquantes: " -gameforge.main_quest_lv60._260_say = "La Nation Obscure recle d'innombrables secrets.[ENTER]Grce vous, nous en connaissons quelques uns,[ENTER]mais il nous manque encore des informations[ENTER]importantes. S'il vous plat partez la[ENTER]recherche d'un document ancien. Il doit se[ENTER]trouver dans le bois enchant, prs du mont[ENTER]Sohan. " -gameforge.main_quest_lv60._270_sayReward = "Vous avez vaincu l'arbre malfique et vous avez[ENTER]rcupr le document. Il est crit dans une[ENTER]langue trangre. Faites-le traduire par Uriel. " -gameforge.main_quest_lv60._280_say = "Enfin! Vous avez trouv le document ancien.[ENTER]Esprons qu'il nous claire un peu! " -gameforge.main_quest_lv60._290_say = "Mais...?! Il n'y a quasiment rien dedans! Le[ENTER]document original contient 10 pages. S'il vous[ENTER]plat, retournez dans le bois enchant et trouvez[ENTER]les 9 pages manquantes. " -gameforge.main_quest_lv60._300_say = "Vous devez encore trouver %d pages. " -gameforge.main_quest_lv60._30_say = "Comment allez-vous? Vous souvenez-vous encore du[ENTER]journal et de l'histoire qui y tait crite, qui[ENTER]se terminait abruptement la 13e et dernire[ENTER]page? " -gameforge.main_quest_lv60._310_say = "Donc maintenant nous allons voir... Apparemment[ENTER]la Nation Obscure a lanc une maldiction sur les[ENTER]grandes prtresses du culte du Dragon et a[ENTER]utilis la force sacre des sept femmes afin de[ENTER]pratiquer l'art immmorial de la magie noire. " -gameforge.main_quest_lv60._320_say = "Pour invoquer Sung Mahi, il faut utiliser un sort[ENTER]de magie noire qui doit tre lanc de sept lieux[ENTER]diffrents en mme temps.[ENTER]Pourtant Lee Seop et son arme ont contr le[ENTER]rituel temps et ont fait chouer le plan[ENTER]malfique de la Nation Obscure. " -gameforge.main_quest_lv60._330_say = "Cette nation avait des pratiques terrifiantes.[ENTER]Grce la magie noire, elle tait en mesure de[ENTER]contrler la conscience humaine. " -gameforge.main_quest_lv60._340_sendLetter = "L'indice " -gameforge.main_quest_lv60._350_say = "Uriel a dcouvert des informations sur le[ENTER]monument Gum dans les textes anciens. Allez le[ENTER]voir pour en savoir plus. " -gameforge.main_quest_lv60._360_say = "Faisons le point ensemble sur ce que nous savons[ENTER]dj: Il y avait autrefois un peuple appel la[ENTER]Nation Obscure qui tait au service du dieu des[ENTER]Dmons Sung Mahi. Pour l'invoquer, ils ont tir[ENTER]parti de sept prtresses du Dragon, ils ont[ENTER]utilis leur force sacre pour pratiquer l'art[ENTER]immmorial de la magie noire. Leur sort devait[ENTER]imprativement tre lanc de sept lieux[ENTER]diffrents la fois. " -gameforge.main_quest_lv60._370_say = "Les prtresses du Dragon ont lanc le sort de[ENTER]magie noire depuis une tour seulement et non pas[ENTER]depuis sept lieux diffrents... C'est pour a que[ENTER]l'invocation de Sung Mahi n'a pas fonctionn! " -gameforge.main_quest_lv60._380_say = "La Nation Obscure a d donner de mauvaises[ENTER]informations aux sept prtresses du Dragon. " -gameforge.main_quest_lv60._390_say = "Peut-tre qu'elles non plus ne savaient pas...[ENTER]C'est peut-tre un hasard mais les textes anciens[ENTER]mettent en relation cette tour et le monument[ENTER]Gum. Il semble qu'il s'agisse ici de la Tour des[ENTER]dmons au temple de Hwang. " -gameforge.main_quest_lv60._400_say = "Nous avons enfin trouv l'information[ENTER]dterminante sur les sept prtresses du Dragon![ENTER]Reposez-vous un peu et nous allons vous raconter[ENTER]la prochaine tape. Je crains qu'il n'y ait un[ENTER]voyage la Tour des dmons qui vous attende... " -gameforge.main_quest_lv60._40_say = "Oui, bien sr. Fuyant devant Lee Seop et sa[ENTER]cavalerie, sept personnes se sont rfugies dans[ENTER]le temple de Hwang. En dernier recours, elles ont[ENTER]fait appel la magie noire, ce qui est[ENTER]interdit... Au final, seule une d'entre elles a[ENTER]survcu. " -gameforge.main_quest_lv60._410_sayReward = "La prochaine tape de cette aventure commencera[ENTER]ds que vous aurez atteint le niveau 66. " -gameforge.main_quest_lv60._50_say = "C'est a. J'ai fait des recherches[ENTER]supplmentaires et j'ai dcouvert que ces sept[ENTER]personnes taient membres du culte sacr des[ENTER]prtresses du Dragon. Dans les textes anciens,[ENTER]elles sont associes un peuple thocratique[ENTER]appel la Nation Obscure. Ces sept prtresses du[ENTER]Dragon appartenaient-elles bien cette[ENTER]mystrieuse nation? Ici, lisez entirement ce[ENTER]mystrieux parchemin et revenez me parler quand[ENTER]vous aurez fini. " -gameforge.main_quest_lv60._60_sendLetter = "Nation Obscure I " -gameforge.main_quest_lv60._70_say = "D'aprs les recherches d'Uriel, les sept[ENTER]prtresses du Dragon taient originaires de la[ENTER]Nation Obscure. Fouillez l'ancien tombeau dans le[ENTER]mont Sohan. C'est ici que devait se trouver la[ENTER]capitale de la Nation Obscure.[ENTER]Auparavant, parlez de nouveau avec Uriel. " -gameforge.main_quest_lv60._80_say = "Leur sorcellerie incroyablement dveloppe et le[ENTER]fait qu'elles aient t ananties, si on en croit[ENTER]le journal de Lee Seop, indiquent que les sept[ENTER]prtresses du Dragon appartenaient effectivement[ENTER] la Nation Obscure. " -gameforge.main_quest_lv60._90_say = "Il y a une carte dans les textes anciens. En[ENTER]observant attentivement, on constate que la[ENTER]capitale de la Nation Obscure devait[ENTER]effectivement se trouver sur le mont Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = "Incroyable! Comprenez-vous ce que cela[ENTER]signifie? l'origine il n'y avait ni dmons ni[ENTER]esprits dans la Tour des dmons. C'est le[ENTER]testament de la prtresse du Dragon. Dans une[ENTER]dernire tentative dsespre pour anantir la[ENTER]cavalerie de Lee Seops, elle a ouvert aux dmons[ENTER]la porte de notre monde avec ce rituel maudit. Au[ENTER]final, elle l'a pay de sa vie. " -gameforge.main_quest_lv66._10_sendLetter = "Le journal " -gameforge.main_quest_lv66._110_say = "C'est par l que la faucheuse et son cortge de[ENTER]dmons sont arrivs dans notre monde. Cependant,[ENTER]la grande mission de la Nation Obscure et des[ENTER]prtresses du Dragon a chou: l'invocation de[ENTER]Sung Mahi n'a pas russi, le pouvoir de Lee Seop[ENTER]en est sorti renforc et il a cr au final un[ENTER]empire mondial unifi.[ENTER][ENTER]Grce votre aide, le plus grand mystre de ma[ENTER]vie est enfin rsolu! " -gameforge.main_quest_lv66._120_say = "Pour vous remercier, je voudrais vous offrir un[ENTER]parchemin de bndiction. Acceptez mon prsent,[ENTER]j'insiste! " -gameforge.main_quest_lv66._130_sendLetter = "Vous avez du courrier. " -gameforge.main_quest_lv66._140_say = "Le gardien du village a une lettre pour vous.[ENTER]Lisez-la et dcouvrez qui est le mystrieux[ENTER]expditeur. " -gameforge.main_quest_lv66._150_say = "Vous vous tes fait rare ces derniers temps,[ENTER]non? Je dois vous donner cette lettre. Je ne[ENTER]sais pas du tout qui en est l'auteur, il ne s'est[ENTER]pas prsent. " -gameforge.main_quest_lv66._160_say = "Le papier sur lequel la lettre a t crite[ENTER]semble trs ancien. Ces quelques mots ont t[ENTER]tracs rapidement:[ENTER]J'ai des informations importantes sur les sept[ENTER]prtresses du Dragon et sur Sung Mahi. Je vous[ENTER]attends derrire la Tour des dmons au temple de[ENTER]Hwang.[ENTER]Vous me trouverez l'ombre de l'arbre.[ENTER]Dpchez-vous, le temps presse! " -gameforge.main_quest_lv66._170_sendLetter = "Lettre anonyme " -gameforge.main_quest_lv66._180 = "Rendez-vous au temple de Hwang et rencontrez-y le[ENTER]mystrieux expditeur derrire la Tour des[ENTER]dmons. " -gameforge.main_quest_lv66._190_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._200_say = "Je vous souhaite la bienvenue! Permettez-moi[ENTER]d'abord de me prsenter: je m'appelle Lee Chung.[ENTER]C'est trs courageux de votre part de suivre les[ENTER]consignes d'un inconnu. Je ne me suis pas tromp[ENTER] votre sujet, et vous n'allez pas le regretter.[ENTER]coutez ce que j'ai vous dire! " -gameforge.main_quest_lv66._20_say = "Uriel a de nouvelles informations sur la dernire[ENTER]survivante des prtresses du Dragon. Son journal[ENTER]doit se trouver dans la Tour des dmons. Allez[ENTER]voir Uriel afin d'en savoir plus. " -gameforge.main_quest_lv66._210_sendLetter = "Nouveau malheur " -gameforge.main_quest_lv66._220_say = "coutez ce que Lee Chung a vous dire. " -gameforge.main_quest_lv66._230_say = "Ce n'est pas par hasard que je vous ai demand de[ENTER]venir au temple de Hwang: ces derniers temps il[ENTER]s'y passe des choses tranges. Et il n'y a pas[ENTER]longtemps nous avons dcouvert l'arrire de la[ENTER]Tour des dmons l'entre d'une gigantesque[ENTER]caverne! " -gameforge.main_quest_lv66._240_say = "Une gigantesque caverne? Et qu'y a-t-il [ENTER]l'intrieur? " -gameforge.main_quest_lv66._250_say = "Dans cette caverne nous attend un nouveau mal[ENTER]indescriptible. Nos claireurs ont fait tat[ENTER]d'une crature horrible qui fait peur aux dmons[ENTER]eux-mmes " -gameforge.main_quest_lv66._260_say = "Plus terrifiants que des dmons... Cette crature[ENTER]doit tre vraiment puissante et malfaisante. " -gameforge.main_quest_lv66._270_say = "Voil l'histoire. Mes hommes et moi avons[ENTER]plusieurs fois essay de donner l'assaut aux[ENTER]Catacombes du diable. Mais nous n'avons jamais[ENTER]russi et nous avons subi de lourdes pertes.[ENTER]Dans cette affaire, nous avons besoin de l'aide[ENTER]d'un excellent guerrier. C'est pourquoi nous[ENTER]avons fait appel vous. Voulez-vous nous aider? " -gameforge.main_quest_lv66._280_say = "Oui, je vais vous aider. " -gameforge.main_quest_lv66._290_say = "Oh, voil qui nous redonne espoir! Maintenant,[ENTER]comme je sais que vous tes des ntres, je vais[ENTER]vous rvler toute la vrit: moi, Lee Chung,[ENTER]suis le commandant des combattans de l'ombre.[ENTER]Nous sommes une unit secrte d'lite appartenant[ENTER] l'arme de Lee Seops. " -gameforge.main_quest_lv66._300_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._30_say = "Ah, a fait plaisir de vous voir sauf et en bonne[ENTER]sant. tes-vous prt pour de nouvelles[ENTER]aventures? Il nous manque toujours des[ENTER]informations importantes sur la Nation Obscure et[ENTER]les sept prtresses du Dragon. La dernire[ENTER]prtresse du Dragon a d cacher son journal dans[ENTER]la Tour des dmons avant de pratiquer sa magie[ENTER]noire. Partez l'aventure et ramenez-moi le[ENTER]journal. Il est peut-tre dans les griffes du roi[ENTER]dmon. " -gameforge.main_quest_lv66._310_say = "Les combattants de l'ombre poursuivent depuis[ENTER]lors leur objectif en secret: empcher une[ENTER]nouvelle rsurrection de Sung Mahi. Voil notre[ENTER]mission. " -gameforge.main_quest_lv66._320_sendLetter = "Pas de temps " -gameforge.main_quest_lv66._330_say = "Lee Chung, le commandant des combattants de[ENTER]l'ombre, vous recherche. Il dit que c'est trs[ENTER]urgent! " -gameforge.main_quest_lv66._340_say = "J'ai une requte urgente. Voyez-vous les soldats[ENTER]blesss l-bas? Parmi eux se trouve un de mes[ENTER]claireurs parti sur mes ordres explorer les[ENTER]Catacombes du diable. Il y a t attaqu et[ENTER]empoisonn par Agwi. Le poison est en train de se[ENTER]rpandre dans son corps et il ne lui reste plus[ENTER]beaucoup de temps. " -gameforge.main_quest_lv66._350_say = "Il a besoin d'un antidote. Et ce le plus vite[ENTER]possible![ENTER]Pouvez-vous lui en apporter? Vous en trouverez[ENTER]dans le Bois Rouge ct de la dryade rouge.[ENTER]C'est un de mes combattants les plus prcieux.[ENTER]Sauvez-lui la vie et je vous donnerai %s. " -gameforge.main_quest_lv66._360_say = "Je vais aller chercher l'antidote! " -gameforge.main_quest_lv66._370_say = "Je vous remercie! Il est encore en vie mais il[ENTER]s'affaiblit chaque instant. Nous n'avons pas de[ENTER]temps perdre! " -gameforge.main_quest_lv66._380_notice = "Il vous reste encore %d minutes. " -gameforge.main_quest_lv66._390_sendLetter = "L'antidote " -gameforge.main_quest_lv66._400_say = "Lee Chung vous a expliqu que vous trouverez[ENTER]l'antidote dans le Bois Rouge. Pour cela vous[ENTER]devez attraper %d dryades rouges.[ENTER][ENTER]Dans le Bois Rouge menacent des dangers encore[ENTER]plus grands que le bois enchant, alors prenez[ENTER]garde. " -gameforge.main_quest_lv66._40_say = "Vous avez vaincu le roi dmon et vous avez[ENTER]rcupr le journal de la prtresse du Dragon.[ENTER]Apportez-le au savant Uriel. Il l'analysera. " -gameforge.main_quest_lv66._410_say = "Le temps est coul. Le soldat est l'article de[ENTER]la mort. Apportez-lui l'antidote le plus vite[ENTER]possible. " -gameforge.main_quest_lv66._420_say = "Il vous reste encore %d minutes. " -gameforge.main_quest_lv66._430_say = "Vous avez enfin trouv l'antidote! Apportez-le[ENTER]vite Lee Chung. " -gameforge.main_quest_lv66._440_say = "Par ici, vite ! Je crois que vous tes revenu [ENTER]temps. C'est un poids qu'on m'enlve du coeur.[ENTER]Mes hommes et moi-mme vous sommes infiniment[ENTER]reconnaissants. " -gameforge.main_quest_lv66._450_say = "Grce vtre aide mon soldat a survcu. Voici[ENTER]votre rcompense pour l'avoir sauv. " -gameforge.main_quest_lv66._460_say = "Cela vous a pris beaucoup de temps. Il se[ENTER]cramponne la vie de ses dernires forces.[ENTER]Heureusement vous tes arriv juste temps. " -gameforge.main_quest_lv66._470_say = "On dirait qu'il va s'en sortir. Mais c'tait trs[ENTER]juste, il tait presque mort tellement vous avez[ENTER]t long trouver l'antidote.[ENTER]Je suis dsole, mais c'est tout ce que je peux[ENTER]vous donner en rcompense. " -gameforge.main_quest_lv66._480_sendLetter = "Le rapport " -gameforge.main_quest_lv66._490_say = "L'claireur a repris conscience.[ENTER]coutez-le raconter ce qu'il a vu dans les[ENTER]Catacombes du diable. " -gameforge.main_quest_lv66._500_say = "Merci de m'avoir sauv. J'ai vu des choses[ENTER]incroyables dans les Catacombes du diable. Mais[ENTER]ensuite j'ai t dcouvert et ... " -gameforge.main_quest_lv66._50_say = "Vous l'avez trouv! Le journal de la dernire[ENTER]prtresse du Dragon. Mes mains tremblent[ENTER]d'motion. Je vais avoir besoin de temps pour[ENTER]tudier ses lignes. Reposez-vous entre temps. Je[ENTER]vous appellerai quand je pourrai vous en dire[ENTER]plus. " -gameforge.main_quest_lv66._510_say = "Qu'avez-vous vu? " -gameforge.main_quest_lv66._520_say = "Il y avait des gens vtus de capes noires dont[ENTER]les capuches cachaient presque entirement le[ENTER]visage. Des bribes de leurs conversations j'ai pu[ENTER]dduire que ce groupe faisait partie des[ENTER]serviteurs de l'Obscurit. Mais ce n'est pas[ENTER]tout: un esprit monstrueux qui a l'apparence[ENTER]d'une femme plane sur eux. Les serviteurs de[ENTER]l'Obscurit l'appellent banshee. " -gameforge.main_quest_lv66._530_say = "a ne me dit rien de bon. Que prparent les[ENTER]serviteurs de l'Obscurit et cette banshee? " -gameforge.main_quest_lv66._540_say = " travers un sort de magie noire la banshee[ENTER]invoque l'Agwi, l'tre diabolique qui vient[ENTER]directement des portes de l'Enfer. Le roi de[ENTER]l'Agwi s'appelle Azral. " -gameforge.main_quest_lv66._550_say = "Je me suis dpch pour en informer Lee Chung au[ENTER]plus vite. Mais j'ai trbuch et j'ai t[ENTER]dcouvert.[ENTER]Ah, cela me rappelle que le commandant Lee Chung[ENTER]a encore quelque chose d'important vous[ENTER]confier. Allez-le voir tout de suite. " -gameforge.main_quest_lv66._560_sendLetter = "Sombre menace " -gameforge.main_quest_lv66._570_say = "Allez voir Lee Chung et parlez-lui de la nouvelle[ENTER]menace qui rde dans les Catacombes du diable. " -gameforge.main_quest_lv66._580_say = "Ce que nous a rapport notre claireur est[ENTER]effrayant n'est-ce pas? Les serviteurs de[ENTER]l'Obscurit, une sorte de secte, sont chargs de[ENTER]faire apparatre Agwi. Ils ont rveill l'esprit[ENTER]de la dernire prtresse du Dragon.[ENTER]Une banshee, une manifestation du Mal, est de[ENTER]retour dans notre monde et avec l'aide de ses[ENTER]forces magiques, ils vont maintenant invoquer le[ENTER]dieu des dmons Sung Mahi. " -gameforge.main_quest_lv66._590_say = "Quoi? Cette banshee est l'esprit de la dernire[ENTER]prtresse du Dragon? " -gameforge.main_quest_lv66._600_say = "Sans aucun doute. Mme parmi ses soeurs du culte[ENTER]du Dragon, elle tait la seule dtenir le[ENTER]pouvoir d'appeler les quatre gardiens du ciel[ENTER]sacrs et de pratiquer la magie noire.[ENTER]Dsormais nous savons qui se cache derrire la[ENTER]nouvelle menace: les serviteurs de l'Obscurit[ENTER]et la banshee ont prvu d'achever l'oeuvre[ENTER]immonde de la Nation Obscure et de rveiller Sung[ENTER]Mahi! " -gameforge.main_quest_lv66._60_sendLetter = "La solution de la devinette " -gameforge.main_quest_lv66._610_say = "Nous vous devons beaucoup: vous avez sauv un de[ENTER]mes meilleurs hommes d'une mort certaine et c'est[ENTER]seulement grce vous que nous savons tout sur[ENTER]l'apparition brutale de l'Agwi et sur la nouvelle[ENTER]menace dans les Catacombes du diable.[ENTER]Maintenant, commencez par vour reposer, et[ENTER]ensuite nous rflchirons une tactique[ENTER]approprie. " -gameforge.main_quest_lv66._620_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 72. " -gameforge.main_quest_lv66._70_say = "Uriel vous cherche. Il a lu le journal. " -gameforge.main_quest_lv66._80_say = "Ah, trs bien! Vous tes l.[ENTER]Les crits de la dernire prtresse du Dragon[ENTER]sont dans les faits trs tonnants. coutez[ENTER]bien: " -gameforge.main_quest_lv66._90_say = "Mon destin est scell! Je me suis barricade au[ENTER]dernier tage de cette tour et les hommes de Lee[ENTER]Seops sont deux doigts de briser la porte de ma[ENTER]dernire prison. Il n'y a pas d'issue... J'ai[ENTER]perdu.[ENTER]Non, a ne doit pas finir comme a! Ce n'est pas[ENTER]possible, pas tout a pour rien. Je dois faire[ENTER]appel la magie noire, cette allie immmoriale[ENTER]des mauvais, toute seule, et invoquer les forces[ENTER]obscures.[ENTER]Cela signifie que je ne m'en sortirai pas[ENTER]vivante. Mais j'entranerai mes ennemis dans ma[ENTER]chute, mme si c'est la dernire chose que je[ENTER]dois faire! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = "Quoi, vous ne l'avez pas encore apport ? Le[ENTER]Pcheur se trouve prs de la rivire. Allez[ENTER]dpchez-vous ! " -gameforge.main_quest_lv7._10_targetVid = "Une autre faveur " -gameforge.main_quest_lv7._110_npcChat = "Le Forgeron a envoy cette nouveaut ! " -gameforge.main_quest_lv7._120_say = "Merci. Je peux me dbarrasser de cette vieille[ENTER]mais nanmoins jolie canne. Je ne gagne pas ma[ENTER]vie rien qu'en pchant, mais c'est mon plus grand[ENTER]plaisir. Avez-vous quelques connaissances en[ENTER]pche ? " -gameforge.main_quest_lv7._130_say = "D'abord, prenez la canne pche dans votre main.[ENTER]Mettez une amorce sur le crochet. Jetez-le alors[ENTER]utilisant votre comptence de pche. Si vous[ENTER]voyez qu'un poisson a mordu (une bulle[ENTER]l'indique), utilisez votre comptence de pche de[ENTER]nouveau. Parfois a marche, parfois il faut[ENTER]retenter nouveau. Il y a toutes sortes de[ENTER]poissons que vous pouvez attraper. Le poisson est[ENTER]bon pour votre sant et parfois, vous pchez des[ENTER]trsors de valeur. Essayez-le donc quand vous[ENTER]avez du temps perdre ! " -gameforge.main_quest_lv7._140_say = "Oh oui, voici l'argent pour payer la canne [ENTER]pche. S'il te plat, donne-la au forgeron. " -gameforge.main_quest_lv7._150_sayItem = "Paiement de la canne pche " -gameforge.main_quest_lv7._160_sayReward = "Tu as donn la canne pche au pcheur. Retourne[ENTER]voir le forgeron avec l'argent et tu recevras ta[ENTER]rcompense. " -gameforge.main_quest_lv7._170_say = "Avez-vous trouv le pcheur?[ENTER]Formidable. Vous m'avez fait gagner beaucoup de[ENTER]temps en faisant cette course. En rcompense, je[ENTER]vous donne des Yangs et 1500points[ENTER]d'exprience. " -gameforge.main_quest_lv7._180_sendLetter = "Un bon pour une amlioration " -gameforge.main_quest_lv7._190_sayReward = "Avec ce bon, le forgeron vous raffinera[ENTER]gratuitement une partie de votre armure. Prenez[ENTER]une pice de votre armure et donnez-la au[ENTER]forgeron pour ouvrir la fentre de raffinage. " -gameforge.main_quest_lv7._200_sayItem = "Bon pour le raffinage gratuit d'un objet " -gameforge.main_quest_lv7._20_sayReward = "Allez voir le forgeron. Il a besoin de quelqu'un[ENTER]pour faire une livraison pour lui. " -gameforge.main_quest_lv7._210_sayTitle = "Conseil : " -gameforge.main_quest_lv7._220_sayReward = "1) Le bon ne sera pas visible dans l'inventaire.[ENTER]2) Le succs du raffinage comme tout raffinage[ENTER] n'est pas garanti 100 %. " -gameforge.main_quest_lv7._230_sayTitle = "Le bon a dj t utilis. " -gameforge.main_quest_lv7._240_sayReward = "Vous avez dj utilis votre bon pour un[ENTER]raffinage gratuit. Il n'est valable qu'une seule[ENTER]fois. " -gameforge.main_quest_lv7._30_say = "H, aventurier! Pouvez-vous me rendre une autre[ENTER]faveur? Habituellement, je ne demande pas [ENTER]d'autre personne de faire des choses pour moi,[ENTER]mais tu semble tre une personne de confiance.[ENTER]C'est tout ton honneur! " -gameforge.main_quest_lv7._40_say = "J'ai fait une canne pche pour le pcheur; mais[ENTER]je suis trs occup. Je n'ai pas le temps de la[ENTER]lui donner moi-mme. Peux-tu le faire pour moi? " -gameforge.main_quest_lv7._50_sayItem = "Une canne pche trs flexible " -gameforge.main_quest_lv7._60_say = "Le pcheur devrait tre quelque part ct de la[ENTER]rivire. Si tu donnes ce colis au pcheur, je[ENTER]raffinerai un objet de ton quipement[ENTER]gratuitement. C'est un bon deal, tu ne trouves[ENTER]pas ? " -gameforge.main_quest_lv7._70_sendLetter = "Trouvez le Pcheur " -gameforge.main_quest_lv7._80_sayReward = "Le forgeron a fait une canne pche pour le[ENTER]pcheur. Trouve le pcheur prs de la rivire, et[ENTER]donne-lui sa nouvelle canne pche. " -gameforge.main_quest_lv7._90_npcChat = "Pour qui est la canne pche ? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = "Le lien magique qui unit la rsine d'arbre sacr,[ENTER]l'essence de cristal bleu et le quartz de l'enfer[ENTER]rouge donne la larme du ciel son rayonnement[ENTER]parfait.[ENTER]L'essence de cristal bleu vous sera fournie par[ENTER]le seigneur de la Terre Glaciaire. " -gameforge.main_quest_lv72._10_sendLetter = "Pierre effrite " -gameforge.main_quest_lv72._110_say = "Vous avez pris des notes sur cette inscription[ENTER]intrigante.[ENTER]Faites tout de suite votre rapport Lee Chung[ENTER]sur ce que vous avez lu. " -gameforge.main_quest_lv72._120_say = "Vous tes revenu sain et sauf! l'expression de[ENTER]votre visage, on dirait que vous avez russi? " -gameforge.main_quest_lv72._130_say = "Oui en effet! Grce l'inscription sur la[ENTER]pierre effrite, j'ai dcouvert que les pouvoirs[ENTER]sacrs pouvaient tre invoqus travers une[ENTER]pierre prcieuse magique appele larme du ciel. " -gameforge.main_quest_lv72._140_say = "La larme du ciel... Elle existe donc vraiment.[ENTER]Avez-vous trouv des informations sur comment se[ENTER]la procurer? " -gameforge.main_quest_lv72._150_say = "Pour fabriquer la larme du ciel, vous avez besoin[ENTER]de rsine de l'arbre sacr, de l'essence de[ENTER]cristal bleu et du quartz de l'enfer rouge. Il[ENTER]est crit que l'essence de cristal bleue peut[ENTER]tre obtenue auprs du seigneur de la Terre[ENTER]Glaciaire. " -gameforge.main_quest_lv72._160_say = "Le seigneur de la Terre Glaciaire? Hmm... Il[ENTER]s'agit du mont Sohan.[ENTER]Je vais tout de suite montrer vos notes aux[ENTER]magiciens des combattants de l'ombre et nous[ENTER]allons tudier a ensemble.[ENTER]Je vous tiens au courant ds que j'en sais plus! " -gameforge.main_quest_lv72._170_say = "Considrez cela comme votre rcompense pour vos[ENTER]actions. Je compte sur vous pour continuer [ENTER]m'aider! " -gameforge.main_quest_lv72._180_sendLetter = "Trsor glac " -gameforge.main_quest_lv72._190_say = "Le commandant Lee Chung vous a dit que le premier[ENTER]lment de la larme du ciel, l'essence de cristal[ENTER]bleu est le trsor lgendaire gard par[ENTER]Neuf-Queues sur le mont Sohan.[ENTER]Elle est surveille trs troitement par les[ENTER]golems de glace, les ytis et les hommes de glace[ENTER]furieux. Chassez ces monstres pour vous[ENTER]approprier l'essence de cristal bleu. Avant de[ENTER]vous lancer dans le combat, parlez encore une[ENTER]fois Lee Chung. " -gameforge.main_quest_lv72._200_say = "Les magiciens des combattants de l'ombre ont[ENTER]dcouvert que Neuf-Queues du mont Sohan garde[ENTER]l'essence bleue comme la prunelle de ses yeux. " -gameforge.main_quest_lv72._20_say = "Lee Chung, le commandant des combattants de[ENTER]l'ombre voudrait vous parler. Il a trouv comment[ENTER]battre l'Agwi des Catacombes du diable. " -gameforge.main_quest_lv72._210_say = "Le trsor du Neuf-Queues est gard par des golems[ENTER]de glace, des ytis et des hommes de glace[ENTER]furieux.[ENTER]Pour fabriquer la larme du ciel, vous avez besoin[ENTER]de 50 essences de cristal bleu. " -gameforge.main_quest_lv72._220_say = "Le quartz de l'enfer rouge se trouve[ENTER]vraisemblablement dans le temple de Hwang ou dans[ENTER]la Terre de Feu.[ENTER]J'ai envoy un claireur afin d'en savoir plus. " -gameforge.main_quest_lv72._230 = "Le commandant Lee Chung vous a dit que le premier[ENTER]lment de la larme du ciel, l'essence de cristal[ENTER]bleu, est le trsor lgendaire gard par[ENTER]Neuf-Queues sur le mont Sohan.[ENTER]Elle est surveille trs troitement par les[ENTER]golems de glace, les ytis et les hommes de glace[ENTER]furieux. Chassez ces monstres pour vous[ENTER]approprier l'essence de cristal bleu. " -gameforge.main_quest_lv72._240_notice = "Vous fouillez les cadavres des monstres vaincus[ENTER]et trouvez une pierre prcieuse bleue brillante.[ENTER]a doit tre l'essence de cristal bleu. " -gameforge.main_quest_lv72._250_notice = "Vous devez encore trouver %d essence(s) de[ENTER]cristal bleu. " -gameforge.main_quest_lv72._260_say = "Vous avez reu assez de conseils pour[ENTER]aujourd'hui. Revenez demain. " -gameforge.main_quest_lv72._270_say = "Ces cristaux sont inutiles. Voyez-vous mme: ils[ENTER]sont fissurs. Si vous voulez vous en servir, ils[ENTER]doivent tre impeccables. Continuez chercher! " -gameforge.main_quest_lv72._280_say = "Ceux-ci sont d'une bien meilleure qualit.[ENTER]Continuez comme a! Apportez-moi en encore %d. " -gameforge.main_quest_lv72._290_say = "Vous avez collect toutes les essences de cristal[ENTER]bleu. Je peux sentir le pouvoir du Neuf queue.[ENTER]Incroyable... Ils vibrent d'nergie. Bien jou! " -gameforge.main_quest_lv72._300_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 78. " -gameforge.main_quest_lv72._30_say = "Au contraire des autres dmons, il n'est pas[ENTER]facile de venir bout de l'Agwi. Nous,[ENTER]combattants de l'ombre, avons tout essay, sans[ENTER]succs. " -gameforge.main_quest_lv72._40_say = "Mais j'ai dcouvert que les prtresses du Dragon[ENTER]avaient la capacit d'utiliser les pouvoirs[ENTER]sacrs pour chasser les esprits mauvais. " -gameforge.main_quest_lv72._50_say = "Dans le Bois Rouge se trouvait jadis le temple[ENTER]sacr des prtresses du Dragon. Cherchez-y des[ENTER]ruines ou des vestiges d'un ancien culte. Les[ENTER]claireurs ont mentionn une pierre effrite[ENTER]envahie par les broussailles... Nous allons[ENTER]peut-tre y trouver des prcisions[ENTER]supplmentaires. " -gameforge.main_quest_lv72._60_sendLetter = "La dcouverte " -gameforge.main_quest_lv72._70_say = "Lee Chung vous a appris que les prtresses du[ENTER]Dragon pouvaient utiliser les pouvoirs sacrs,[ENTER]une magie blanche trs ancienne, pour chasser les[ENTER]esprits malfiques.[ENTER]Cherchez la pierre effrite dans le Bois Rouge,[ENTER]celle dont vous a parl Lee Chung, et obtenez des[ENTER]informations supplmentaires. " -gameforge.main_quest_lv72._80_say = "Aprs de longues recherches, vous tombez dans les[ENTER]broussailles sur une pierre qui semble tre l[ENTER]depuis des sicles. a doit tre la pierre dont[ENTER]vous a parl Lee Chung![ENTER]Pniblement vous dchiffrez l'inscription abime. " -gameforge.main_quest_lv72._90_say = "La larme du ciel est le secret le plus prcieux[ENTER]des prtresses du Dragon. L'art de sa fabrication[ENTER]est jalousement gard depuis des gnrations et[ENTER]du sang a dj t vers pour sa protection,[ENTER]quand c'tait ncessaire. Les Agwis et les dmons[ENTER]ne peuvent pas s'approcher du porteur de cette[ENTER]pierre prcieuse magique. Quand la larme du ciel[ENTER]est remplie de la force des pouvoirs sacrs, son[ENTER]effet est quasiment foudroyant. Pendant 7 jours[ENTER]elle irradie, lumineuse comme ltoile polaire au[ENTER]firmament. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = "Ah, fantastique! a a fonctionn. Voici le[ENTER]quartz de l'enfer rouge. " -gameforge.main_quest_lv78._10_sendLetter = "Quartz de l'enfer rouge " -gameforge.main_quest_lv78._110_sendLetter = "Dernier lment " -gameforge.main_quest_lv78._120_say = "Lee Chung et le conseil des magiciens ont[ENTER]dcouvert que l'on pouvait trouver le dernier[ENTER]lment, la rsine d'arbre sacr dans l'arbre[ENTER]malfique rouge. Partez la recherche d'arbres[ENTER]malfiques rouges dans le Bois Rouge et rcoltez[ENTER]100 chantillons de rsine d'arbre sacr.[ENTER]Avant de vous lancer dans le combat, parlez[ENTER]encore une fois Lee Chung. " -gameforge.main_quest_lv78._130_say = "Lee Chung et le conseil des magiciens ont[ENTER]dcouvert que l'on pouvait trouver le dernier[ENTER]lment, la rsine d'arbre sacr dans l'arbre[ENTER]malfique rouge. Partez la recherche d'arbres[ENTER]malfiques rouges dans le Bois Rouge et rcoltez[ENTER]100 chantillons de rsine d'arbre sacr. " -gameforge.main_quest_lv78._140_say = "C'est la dernire tape avant la fabrication de[ENTER]la larme du ciel. Faites attention vous, dans[ENTER]le Bois Rouge, les cratures ltales grouillent! " -gameforge.main_quest_lv78._150_say = "Vous devez encore rcolter %d chantillon(s) de[ENTER]rsine d'arbre sacr. " -gameforge.main_quest_lv78._160_notice = "Vous avez suffisamment de rsine d'arbre sacr![ENTER]Apportez tout a au commandant Lee Chung. " -gameforge.main_quest_lv78._170_say = "Est-ce la rsine d'arbre sacr? Je peux sentir[ENTER]son norme force. Lgendaire! Malheureusement[ENTER]j'ai d envoyer tous les magiciens en mission.[ENTER]Ils vont tre partis un moment. N'y a-t-il pas[ENTER]dans votre village natal un pharmacien nomm[ENTER]Baek-Go? " -gameforge.main_quest_lv78._180_say = "Oui, en effet. " -gameforge.main_quest_lv78._190_say = "Ah, a tombe bien! Prenez les trois lments et[ENTER]apportez-les Baek-Go. Il pourra alors fabriquer[ENTER]la larme du ciel. " -gameforge.main_quest_lv78._200_say = "Vous avez un voyage fatigant derrire vous.[ENTER]Acceptez cette rcompense pour vous remercier de[ENTER]tous vos efforts. " -gameforge.main_quest_lv78._20_say = "Lee Chung, commandant des combattants de l'ombre,[ENTER]en a appris plus sur le quartz de l'enfer rouge.[ENTER]Pour le fabriquer, trois substances diffrentes[ENTER]sont ncessaires: terre volcanique du[ENTER]Doyyumhwan, crinire flamboyante et pierre de[ENTER]fondation. Chassez les flammes, les guerriers[ENTER]flammes et les tigres combattants en Terre de Feu[ENTER]pour atteindre ces substances.[ENTER]Rassemblez-en 20 pour former des quartz de[ENTER]l'enfer rouge. Avant de vous lancer dans le[ENTER]combat, parlez encore une fois Lee Chung. " -gameforge.main_quest_lv78._210_sendLetter = "Larme du ciel " -gameforge.main_quest_lv78._220_say = "Retournez dans votre village natal et cherchez-y[ENTER]Baek-Go. Demandez-lui, au nom de Lee Chung, de[ENTER]fabriquer une larme du ciel partir de ces trois[ENTER]lments. " -gameforge.main_quest_lv78._230_say = "Vous avez t absent quelque temps. Je me suis[ENTER]dj demand s'il vous tait arriv quelque[ENTER]chose. Qu'est-ce qui vous amne ? " -gameforge.main_quest_lv78._240_say = "Lee Chung m'a pri de vous demander une faveur. " -gameforge.main_quest_lv78._250_say = "Lee Chung? Le commandant des combattants de[ENTER]l'ombre... Oh, chut! Moins fort! Devant vous se[ENTER]trouve un magicien des combattants de l'ombre.[ENTER]Mais c'est un secret bien gard et personne dans[ENTER]le village n'est au courant.[ENTER]De quoi Lee Chung a-t-il besoin? " -gameforge.main_quest_lv78._260_say = "Il souhaiterait que vous fabriquiez une larme du[ENTER]ciel partir de ces trois lments. " -gameforge.main_quest_lv78._270_say = "La larme du ciel, tiens tiens... Il a tellement[ENTER]de magiciens qui travaillent pour lui, pourquoi[ENTER]me demande-t-il toujours moi d'accomplir les[ENTER]tches les plus difficiles?[ENTER]...[ENTER]Bon, passons. La voil, la larme du ciel.[ENTER]Magnifique! Je vais l'envoyer directement Lee[ENTER]Chung avec un messager et il vous contactera[ENTER]quand tout sera prt.[ENTER]Pouvez-vous me rvler quoi elle va servir? " -gameforge.main_quest_lv78._280_say = "Je ne peux malheureusement pas vous dire[ENTER]exactement. Voici tout ce que je peux vous dire:[ENTER]cette pierre convoque les forces sacres pour[ENTER]chasser les dmons et autres esprits malfiques. " -gameforge.main_quest_lv78._290_say = "Trs intressent. Je vous souhaite bien du succs[ENTER]dans votre mission. Voici deux ttes rduites[ENTER]pour vous remercier de vos efforts.[ENTER]Maintenant que je sais de quoi il s'agit, je vous[ENTER]aiderai volontiers si vous avez besoin d'une[ENTER]deuxime larme du ciel.[ENTER]Oh, et pouvez-vous passer bien le bonjour Lee[ENTER]Chung de ma part? " -gameforge.main_quest_lv78._300_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 84. " -gameforge.main_quest_lv78._30_say = "Nos magiciens ont dcouvert que le quartz de[ENTER]l'enfer rouge, qui est utilis pour la[ENTER]fabrication de la larme du ciel, est porteur du[ENTER]pouvoir du feu. Ce quartz doit tre la source de[ENTER]la force incroyable des cratures de la Terre de[ENTER]Feu. " -gameforge.main_quest_lv78._40_say = "Trois substances sont ncessaires la[ENTER]fabrication du quartz de l'enfer rouge: terre[ENTER]volcanique du Doyyumhwan, crinire flamboyante et[ENTER]pierre de fondation. " -gameforge.main_quest_lv78._50_say = "Vous avez russi! Nous avons enfin les %d[ENTER]lments ncessaires la fabrication du quartz[ENTER]de l'enfer rouge. Votre bravoure et votre[ENTER]aptitudes au combat m'ont une nouvelle fois[ENTER]impressionn! " -gameforge.main_quest_lv78._60_say = "Il manque un ingrdient. Nous avons besoin de[ENTER]terre volcanique, de crinire flamboyante ainsi[ENTER]que de pierre de fondation. " -gameforge.main_quest_lv78._70_say = "Je suis dsol, mais je ne peux pas fabriquer[ENTER]plus de sept pices de quartz de l'enfer rouge[ENTER]par jour. Ce produit est un dfi pour mes[ENTER]comptences magiques. En fin de compte, je ne[ENTER]suis pas un magicien! " -gameforge.main_quest_lv78._80_say = "C'est parti! Je vais maintenant mlanger les[ENTER]trois substances et essayer de fabriquer un[ENTER]quartz de l'enfer rouge. " -gameforge.main_quest_lv78._90_say = "Argh! Le sort a chou. Apparemment j'ai[ENTER]surestim mes capacits magiques. a marchera[ENTER]srement mieux la prochaine fois. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = "Aprs avoir vaincu le gnral Tartare, l'accs[ENTER]vers un niveau jusqu'alors cach des Catacombes[ENTER]du diable sera ouvert. C'est l que doit se[ENTER]trouver le prince Charon! Tlportez-vous au 6e[ENTER]niveau et faites face au prince de l'Agwi. Mais[ENTER]attention! Il est extrmement fort et malin[ENTER]comme un diable! " -gameforge.main_quest_lv84._10_sendLetter = "Le combat commence " -gameforge.main_quest_lv84._110_say = "Vu comme vous vous agitez dans les Catacombes du[ENTER]diable, libre et sans peur, vous ne pouvez pas[ENTER]tre un mortel normal![ENTER]L'oblisque en basalte au 5e niveau sert de porte[ENTER]vers le 6e niveau, cach. " -gameforge.main_quest_lv84._120_say = "C'est d'ici que le prince Charon donne tous ses[ENTER]ordres au gnral Agwi Tartare.[ENTER]Qu'attendez-vous encore? Battez Charon et faites[ENTER]chouer les sombres plans des serviteurs de[ENTER]l'Obscurit et de la banshee! " -gameforge.main_quest_lv84._130_sayReward = "Vous avez russi! Charon, prince de l'Agwi, a[ENTER]t cras. " -gameforge.main_quest_lv84._140_say = "Fourbu et soulag, vous essuyez la sueur de votre[ENTER]front.[ENTER]Mais soudain un rire strident branle les[ENTER]Catacombes du diable, tellement aigu qu'il[ENTER]pntre jusqu'aux os.[ENTER][ENTER]Hahahaha! Trop tard, ridicules humains! Notre[ENTER]matre, Sung Mahi, est dj revenu et vous ne[ENTER]pouvez plus rien faire pour l'arrter.[ENTER]Le jour o Sung Mahi retrouvera compltement ses[ENTER]pouvoirs sur l'le o dorment les mauvais dragons[ENTER]est proche. Votre monde est vou sa perte! " -gameforge.main_quest_lv84._150_sendLetter = "Histoire inacheve " -gameforge.main_quest_lv84._160_say = "Allez voir Lee Chung et informez-le du message[ENTER]menaant de la banshee. " -gameforge.main_quest_lv84._170_say = "Aprs avoir rapport vos victoires sur Tartare et[ENTER]Charon au commandant, rptez-lui le message[ENTER]terrifiant de la banshee.[ENTER]D'un air grave, il commence parler: " -gameforge.main_quest_lv84._180_say = "Je pensais qu'en vainquant le prince Agwi, nous[ENTER]allions faire chouer les sombres plans des[ENTER]serviteurs de l'Obscurit et de la banshee. Loin[ENTER]de l... " -gameforge.main_quest_lv84._190_say = "La banshee, avec l'aide d'Azral, le malfique[ENTER]roi de l'Agwi, a d s'occuper de la rsurrection[ENTER]du dieu des dmons Sung Mahi. Je frmis cette[ENTER]ide... " -gameforge.main_quest_lv84._200_say = "L'le sur laquelle dorment les mauvais dragons...[ENTER]Hum, il doit tre question du rocher du Dragon[ENTER]Sombre, une le inexplore trs loin d'ici. Mme[ENTER]si nous n'avons pas atteint notre but, nous vous[ENTER]devons beaucoup. Sans vous, nous n'aurions jamais[ENTER]connu la source du malheur qui rde dans les[ENTER]profondeurs des Catacombes du diable. " -gameforge.main_quest_lv84._20_say = "Lee Chung a obtenu la larme du ciel et tout est[ENTER]prt pour votre incursion dans les Catacombes du[ENTER]diable. Allez le voir pour en savoir plus. " -gameforge.main_quest_lv84._210_say = "Vous avez vraiment fait beaucoup, personne[ENTER]d'autre que vous n'tait en mesure d'en faire[ENTER]autant. Je serai toujours vos cts quand vous[ENTER]aurez besoin de moi. Bonne chance! " -gameforge.main_quest_lv84._30_say = "Maintenant que la larme du ciel est entre nos[ENTER]mains, ce n'est plus qu'une question de temps[ENTER]avant les serviteurs de l'Obscurit soient[ENTER]vaincus et que l'Agwi soit chass de notre monde.[ENTER]Mais la force de la larme du ciel ne se dploie[ENTER]compltement que si elle est enclenche dans un[ENTER]endroit prcis des Catacombes du diable. " -gameforge.main_quest_lv84._40_say = "Nous avons connaissance de 5 niveaux dans les[ENTER]Catacombes du diable. Au 5e et dernier niveau[ENTER]connu vous rencontrerez Tartare, le cruel gnral[ENTER]Agwi et 3e dans la hirarchie sous le roi Azral[ENTER]et le prince Charon. Anantissez-le l'aide de[ENTER]la larme du ciel! " -gameforge.main_quest_lv84._50_say = "Mais o se cache le prince Charon? " -gameforge.main_quest_lv84._60_sendLetter = "Gnral Tartare " -gameforge.main_quest_lv84._70_say = "N'utilisez la larme du ciel que quand vous avez[ENTER]atteint le 5e niveau des Catacombes du diable.[ENTER]L'entre des Catacombes du diable se trouvent[ENTER]derrire la Tour des dmons. " -gameforge.main_quest_lv84._80_say = "Les pouvoirs sacrs commencent agir dans la[ENTER]larme du ciel. Vous sentez une nergie[ENTER]monstrueuse affluer dans votre corps. La force de[ENTER]cette pierre est incroyable![ENTER][ENTER]Anantissez le gnral Tartare. " -gameforge.main_quest_lv84._90_sendLetter = "Prince Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = "Trouvez le Garde du Village " -gameforge.main_quest_lv9._20_sendLetter = "Parlez au Garde du Village " -gameforge.main_quest_lv9._30_sayReward = "Vous avez franchi les premires tapes pour[ENTER]devenir un hros. Il est temps de passer aux[ENTER]choses srieuses. Allez voir le Garde du Village[ENTER]pour connatre votre dernire mission en tant que[ENTER]dbutant. " -gameforge.main_quest_lv9._40_say = "Je pense que tu es prt pour des missions plus[ENTER]difficiles. Elles ne seront pas aussi facile que[ENTER]les prcdentes. Tu as travailler dur pour le[ENTER]futur de notre empire, et tu devras combattre[ENTER]plusieurs fois. Peut-tre souffriras-tu, mais[ENTER]n'oublie jamais de rester debout. Tu as finis[ENTER]quelques missions. Voici pour rcompenser tes[ENTER]efforts. J'espre que cela te sera utile. " -gameforge.main_quest_lv9._50_say = " partir de maintenant, Le capitaine te guidera.[ENTER]Il te surveillera dans le futur, et te donnera[ENTER]des missions. Engrange encore plus de points[ENTER]d'expriences, et aprs va voir le capitaine.[ENTER]Bonne chance! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = "Rocher du Dragon Sombre " -gameforge.main_quest_lv90._020_say = "Votre voyage tait long et pnible. Cependant,[ENTER]vous avez enfin atteint votre objectif: le[ENTER]rocher du Dragon Sombre. Cherchez l'amiral[ENTER]Angmur. Vous le trouverez au Cap du Feu[ENTER]dragonesque. " -gameforge.main_quest_lv90._030_say = "Bienvenue au rocher du Dragon Sombre, tranger![ENTER]tes-vous venu pour nous aider combattre Sung[ENTER]Mahi? " -gameforge.main_quest_lv90._040_say = "Oui, prcisment. Lee Chung, le chef des[ENTER]combattants de l'ombre, m'envoie. " -gameforge.main_quest_lv90._050_say = "Lee Chung! Nous sommes de vieux compagnons. Vous[ENTER]tes donc ici parce qu'il vous l'a ordonn. Ah,[ENTER]alors je sais que je peux vous faire confiance. " -gameforge.main_quest_lv90._060_say = "Je vous remercie. Maintenant, faites-moi un[ENTER]compte-rendu de la situation. " -gameforge.main_quest_lv90._070_say = "Les dmons contrlent de vastes rgions de l'le.[ENTER]Rien ni personne n'est en scurit face eux.[ENTER]Ils se mangent mme entre eux. L'influence sombre[ENTER]de Sung Mahi leur font perdre la raison. " -gameforge.main_quest_lv90._080_say = "Je pourrais avoir besoin de votre aide.[ENTER]Pourriez-vous explorer l'le et me faire un[ENTER]rapport? " -gameforge.main_quest_lv90._090_say = "Bien entendu. " -gameforge.main_quest_lv90._1000_say = "D'accord. " -gameforge.main_quest_lv90._100_say = "Je vous remercie. Attendez, je vous montre le[ENTER]chemin. " -gameforge.main_quest_lv90._1010_say = "Vous tes trs appliqu, mais malheureusement,[ENTER]cela ne suffit pas encore. Continuez en[ENTER]ramasser! " -gameforge.main_quest_lv90._1020_sayTitle = "Ramasser des briques " -gameforge.main_quest_lv90._1030_say = "Partez au combat contre la manticore afin de[ENTER]ramasser des briques. " -gameforge.main_quest_lv90._1040_1_notice = "Vous avez ramass assez de briques. " -gameforge.main_quest_lv90._1040_2_notice = "Portez-les l'amiral Angmur. " -gameforge.main_quest_lv90._1050_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv90._1060_say = "Trs bien, grce vous, nous avons assez de[ENTER]matriaux pour renforcer le mur de dfense. Ds[ENTER]que nous serons prts, je vous ferai appeler. " -gameforge.main_quest_lv90._1070_sendLetter = "La mission de Lee Chung " -gameforge.main_quest_lv90._1080_say = "Lee Chung a une mission vous proposer. " -gameforge.main_quest_lv90._1090_say = "De mauvaises nouvelles nous runissent [ENTER]nouveau: les serviteurs de l'Obscurit sont[ENTER]proches du but. Bientt Sung Mahi sera bientt[ENTER]invincible.[ENTER]Nous n'avons pas de temps perdre! Allez au[ENTER]tlporteur. De l, un navire vous emmnera au[ENTER]rocher du Dragon Sombre. Une fois l-bas,[ENTER]cherchez l'amiral Angmur. J'ai dj envoy une[ENTER]lettre pour annoncer votre arrive. " -gameforge.main_quest_lv90._1100_say = "Je pars immdiatement. " -gameforge.main_quest_lv90._110_sayReward = "Explorez le rocher du Dragon Sombre. Commencez[ENTER]par ici: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = "Dpart pour l'le " -gameforge.main_quest_lv90._1120_say = "Allez au tlporteur. Il vous emmnera au rocher[ENTER]du Dragon Sombre. " -gameforge.main_quest_lv90._1160_targetInfo = "La flche sur le PNJ vous indique que celui-ci[ENTER]souhaite vous parler. Si vous ne voyez pas le PNJ[ENTER]sur votre cran, suivez le point clignotant sur[ENTER]votre mini-carte. " -gameforge.main_quest_lv90._1170_posInfo = "Suivez le point clignotant sur la mini-carte. " -gameforge.main_quest_lv90._1180_say = "Restants " -gameforge.main_quest_lv90._1180_say_count = "Das Item %s bekommst du in %s kills. " -gameforge.main_quest_lv90._1190_say = "%s: %d pices " -gameforge.main_quest_lv90._1200_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 91. " -gameforge.main_quest_lv90._120_sayTitle = "Rapport " -gameforge.main_quest_lv90._130_say = "Allez sur l'le et ensuite allez faire un rapport[ENTER] l'amiral Angmur. " -gameforge.main_quest_lv90._140_sayReward = "C'est votre premire destination: %d, %d " -gameforge.main_quest_lv90._150_sayReward = "Vous avez atteint votre premire destination. La[ENTER]prochaine est: (%d, %d) " -gameforge.main_quest_lv90._160_say = "Vous n'avez pas encore visit toutes les rgions.[ENTER]Veuillez explorer davantage de rgions. " -gameforge.main_quest_lv90._170_sayReward = "Votre deuxime objectif est: %d, %s " -gameforge.main_quest_lv90._180_sayReward = "Vous avez atteint votre deuxime objectif.[ENTER]Le suivant est: (%d, %d) " -gameforge.main_quest_lv90._190_say = " " -gameforge.main_quest_lv90._200_say = " " -gameforge.main_quest_lv90._210_sayReward = "Votre troisime objectif est: %d, %d " -gameforge.main_quest_lv90._220_sayReward = "Vous avez explor toutes les rgions. Retournez[ENTER]voir l'amiral Angmur. " -gameforge.main_quest_lv90._230_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv90._240_say = "Aprs avoir parcouru toute l'le, vous tes sr[ENTER]d'une chose: les dmons sont partout. " -gameforge.main_quest_lv90._250_say = "Vous avez fait du bon travail. Prenez ceci en[ENTER]guise de remerciement pour votre aide. " -gameforge.main_quest_lv90._260_sendLetter = "La lettre de Lee Chung " -gameforge.main_quest_lv90._270_say = "Alors que vous dcrivez la situation actuelle au[ENTER]rocher du Dragon Sombre, le regard de l'amiral[ENTER]Angmur s'assombrit. " -gameforge.main_quest_lv90._280_say = "Je regrette de ne pas vous apporter de meilleures[ENTER]nouvelles. " -gameforge.main_quest_lv90._290_say = "Les dmons sur l'le deviennent de plus en plus[ENTER]forts. Si nous ne pouvons pas arrter Sung Mahi[ENTER]et les serviteurs de l'Obscurit, puisse le dieu[ENTER]Dragon avoir piti de nous. " -gameforge.main_quest_lv90._300_say = "Oui, je le reconnais, cela ne s'annonce pas trs[ENTER]bien. " -gameforge.main_quest_lv90._310_say = "Ah a, vous pouvez le dire...[ENTER]Lee Chung a d dcouvrir un indice capital. Il[ENTER]m'a envoy une lettre avec des informations[ENTER]importantes. Mais je ne l'ai jamais reue. Le[ENTER]messager s'est fait attaquer par des Gnolls. " -gameforge.main_quest_lv90._320_say = "Nous devons trouver cette lettre. Pouvez-vous[ENTER]nous aider? " -gameforge.main_quest_lv90._330_say = "Bien sr. Je suis dj en chemin. " -gameforge.main_quest_lv90._340_say = "Je vous remercie. Les Gnolls sont tablis juste [ENTER]ct. " -gameforge.main_quest_lv90._350_sayTitle = "Trouvez la lettre de Lee Chung. " -gameforge.main_quest_lv90._360_say = "Une des cratures suivantes possde la lettre de[ENTER]Lee Chung: le combattant gnoll, l'archer gnoll,[ENTER]le dfenseur gnoll, le magicien gnoll, le gnral[ENTER]gnoll, le seigneur gnoll ou le garde gnoll[ENTER]suprme " -gameforge.main_quest_lv90._370_say = "Si nous voulons arrter Sung Mahi, nous avons[ENTER]besoin de cette lettre! Le voleur provient des[ENTER]rangs de la tribu des Gnolls. " -gameforge.main_quest_lv90._380_1_notice = "Vous avez trouv la lettre. " -gameforge.main_quest_lv90._380_2_notice = "Apportez-la l'amiral Angmur. " -gameforge.main_quest_lv90._390_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv90._400_say = "Vous tes de retour. Et vous avez la lettre! Ah,[ENTER]je savais que je pouvais compter sur vous.[ENTER]Donnez-la-moi. " -gameforge.main_quest_lv90._410_say = "Salutations Angmur, Cher ami, voici ce que nous[ENTER]avons trouv dans les camps abandonns de Sung[ENTER]Mahi: les serviteurs de l'obscurit ont fait[ENTER]parvenir des informations secrtes leurs allis[ENTER]sur l'le. Une lettre est parvenue la tribu des[ENTER]Gnolls. Si vous pouviez intercepter celle-ci,[ENTER]nous devancerions les dmons! J'envoie %s pour[ENTER]vous soutenir et je vous souhaite bon courage[ENTER]ainsi que de rester fort en ces temps troubls.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = "Mes claireurs vont nous apprendre si les Gnolls[ENTER]ont dj reu la lettre. En attendant prenez ceci[ENTER]en guise de remerciement. " -gameforge.main_quest_lv90._430_sendLetter = "La lettre gnolle I " -gameforge.main_quest_lv90._440_say = "L'amiral Angmur vous recherche. Essayez de savoir[ENTER]ce qu'il dsire. " -gameforge.main_quest_lv90._450_say = "Le gnral gnoll a dj reu la lettre du[ENTER]serviteur. Pouvez-vous nous l'apporter? Mais[ENTER]attention: les Gnolls sont extrmement[ENTER]agressifs.[ENTER]D'abord ils frappent, ensuite ils posent des[ENTER]questions. " -gameforge.main_quest_lv90._460_say = "Je suis dj en route. " -gameforge.main_quest_lv90._470_say = "Merci, je savais que nous pouvions compter sur[ENTER]vous. " -gameforge.main_quest_lv90._480_sayTitle = "Trouvez la lettre gnolle! " -gameforge.main_quest_lv90._490_say = "Trouvez le gnral Gnoll. C'est lui qui a la[ENTER]lettre! " -gameforge.main_quest_lv90._500_say = "Nous n'avons pas de temps perdre. Dpchez-vous[ENTER]et apportez-moi cette lettre. " -gameforge.main_quest_lv90._510_1_notice = "Vous avez reu la lettre gnolle. " -gameforge.main_quest_lv90._510_2_notice = "Apportez-la l'amiral Angmur. " -gameforge.main_quest_lv90._520_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv90._530_say = "Vous avez la lettre! Enfin des bonnes nouvelles.[ENTER]Hmm...[ENTER]Je n'arrive pas la lire. La lettre est[ENTER]apparemment code.[ENTER]Notre savant s'y connat en cryptologie. Je vais[ENTER]tout de suite le chercher. Ds que j'en saurai[ENTER]plus, je vous le ferai savoir. " -gameforge.main_quest_lv90._540_say = " " -gameforge.main_quest_lv90._550_say = " " -gameforge.main_quest_lv90._560_sendLetter = "La lettre gnolle II " -gameforge.main_quest_lv90._570_say = "L'amiral Angmur vous recherche. Cela semble[ENTER]important. Dcouvrez ce qu'il attend de vous. " -gameforge.main_quest_lv90._580_say = "La lettre code comporte deux pages. Pour pouvoir[ENTER]dcoder le message, il faut superposer les deux.[ENTER]Le seigneur gnoll possde la deuxime page.[ENTER]Pouvez-vous nous aider? " -gameforge.main_quest_lv90._590_say = "Bien entendu. " -gameforge.main_quest_lv90._600_say = "Merci. Votre aide est prcieuse! " -gameforge.main_quest_lv90._610_sayTitle = "La lettre gnolle II " -gameforge.main_quest_lv90._620_say = "Trouvez la deuxime page de la lettre gnolle![ENTER]Vous pouvez l'obtenir auprs du seigneur gnoll. " -gameforge.main_quest_lv90._630_say = "Le temps presse! Dpchez-vous de trouver la[ENTER]deuxime page de la lettre. " -gameforge.main_quest_lv90._640_1_notice = "Vous avez retrouv la deuxime page. Apportez-la[ENTER] l'amiral Angmur. " -gameforge.main_quest_lv90._650_say = "Parfait, prsent, nous pouvons dchiffrer le[ENTER]message: Hmm, il est question de dragons qui[ENTER]dorment profondment au cur de la terre. Et[ENTER]d'une mthode grce laquelle on peut les[ENTER]rveiller et les rendre furieux. Oh, oh, cela ne[ENTER]me dit rien qui vaille... " -gameforge.main_quest_lv90._660_say = " " -gameforge.main_quest_lv90._670_say = "Apparemment, les manticores et les voleurs rouges[ENTER]ont galement reu des lettres. Je dois en savoir[ENTER]plus et ensuite je vous ferai appeler. " -gameforge.main_quest_lv90._680_say = "L'amiral Angmur a une mission vous proposer. " -gameforge.main_quest_lv90._690_sendLetter = "La manticore " -gameforge.main_quest_lv90._700_say = "L'amiral Angmur a une nouvelle qute vous[ENTER]proposer. " -gameforge.main_quest_lv90._710_say = "Ah, enfin vous voil! Nos informations sur la[ENTER]manticore sont trop anciennes. Nous devons[ENTER]connatre l'tat actuel de leurs forces. " -gameforge.main_quest_lv90._720_say = "Pouvez-vous les espionner? Leur camp se situe[ENTER]non loin d'ici. " -gameforge.main_quest_lv90._730_say = "Bien sr. Qu'est-ce que je dois faire? " -gameforge.main_quest_lv90._740_say = "liminez 50 combattants manticores, 40 soldats[ENTER]manticores, 20bourreaux manticores ainsi que 10[ENTER]fois le gnral core.[ENTER]Ensuite, venez me faire un rapport. " -gameforge.main_quest_lv90._750_say = "Restants " -gameforge.main_quest_lv90._760_say = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv90._770_say = "Ces informations ne suffisent pas. Vous devez en[ENTER]apprendre plus. " -gameforge.main_quest_lv90._780_1_notice = "Vous avez appris des informations utiles sur les[ENTER]manticores. " -gameforge.main_quest_lv90._780_2_notice = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv90._790_say = "Avez-vous accompli votre mission? Trs bien.[ENTER]Alors faites-moi un rapport sur la situation[ENTER]actuelle. " -gameforge.main_quest_lv90._800_say = "Les troupes des manticores ne sont pas[ENTER]particulirement nombreuses. Vous leur tes[ENTER]suprieur en nombre. Mais leurs combattants sont[ENTER]trs bien forms et extrmement combatifs. Je[ENTER]vous conseillerais de renforcer le mur de[ENTER]protection autour du fort, sinon il ne rsistera[ENTER]pas un assaut des manticores. " -gameforge.main_quest_lv90._810_say = "Ouh, ce sont les informations dont nous avions[ENTER]besoin. Je vais suivre vos conseils et renforcer[ENTER]le mur de protection.[ENTER]Voici votre rcompense. " -gameforge.main_quest_lv90._820_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv90._830_sayTitle = "Troupes de la manticore " -gameforge.main_quest_lv90._840_say = "Battez 50 combattants manticores, 40 soldats[ENTER]manticores, 20bourreaux manticores ainsi que 10[ENTER]fois le gnral core. " -gameforge.main_quest_lv90._850_sendLetter = "Renforcer le mur de protection I " -gameforge.main_quest_lv90._860_say = "L'amiral Angmur vous cherche. Cela semble[ENTER]important, allez le voir immdiatement. " -gameforge.main_quest_lv90._870_say = "Ah, vous voil enfin. Vous aviez raison, notre[ENTER]mur de protection ne rsistera aucun assaut.[ENTER]Cependant, il nous manque un matriau pour le[ENTER]renforcer. " -gameforge.main_quest_lv90._880_say = "Nous avons besoin de briques et de sable fin.[ENTER]Pourriez-vous nous procurer ces matriaux de[ENTER]construction? " -gameforge.main_quest_lv90._890_say = "Bien entendu. " -gameforge.main_quest_lv90._900_say = "Trs bien. Allez d'abord chercher du sable fin.[ENTER]Les Gnolls en possdent d'importants gisements.[ENTER]50 seaux devraient suffire. " -gameforge.main_quest_lv90._910_sayTitle = "Sable fin " -gameforge.main_quest_lv90._920_say = "Combattez les Gnolls et rapportez 50 seaux de[ENTER]sable fin. " -gameforge.main_quest_lv90._930_say = "Malheureusement, cela ne suffit pas encore. Nous[ENTER]avons besoin de plus de sable fin. Continuez en[ENTER]ramasser. " -gameforge.main_quest_lv90._940_1_notice = "Vous avez maintenant ramass suffisamment de[ENTER]sable fin. " -gameforge.main_quest_lv90._940_2_notice = "Apportez-le l'amiral Angmur. " -gameforge.main_quest_lv90._950_say = "D'accord. " -gameforge.main_quest_lv90._960_say = "Je vous remercie! Grce au sable fin, nous[ENTER]pouvons prsent renforcer le mur de protection.[ENTER]Mes hommes vont immdiatement se mettre au[ENTER]travail. Je vous appellerai ds que j'aurai [ENTER]nouveau besoin de votre aide. " -gameforge.main_quest_lv90._970_sendLetter = "Renforcer le mur de protection II " -gameforge.main_quest_lv90._980_say = "L'amiral Angmur demande votre aide. Allez voir ce[ENTER]qu'il souhaite. " -gameforge.main_quest_lv90._990_say = "Pour terminer la construction, nous avons besoin[ENTER]de briques. Les manticores les amassent comme si[ENTER]c'tait de l'or. Je pense que 100 briques[ENTER]devraient faire l'affaire. Bien entendu, vous[ENTER]serez gnreusement rcompens pour votre aide. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = "La lettre de la manticore " -gameforge.main_quest_lv91._020_say = "L'amiral Angmur a une mission vous proposer. " -gameforge.main_quest_lv91._030_say = "Ah, il est maintenant temps de se pencher [ENTER]nouveau sur les machinations des Serviteurs de[ENTER]l'Obscurit. Nous devons mettre la main sur les[ENTER]lettres qu'ils ont envoyes aux manticores et aux[ENTER]voleurs rouges![ENTER]Allez d'abord rendre une petite visite aux[ENTER]manticores. " -gameforge.main_quest_lv91._040_say = " " -gameforge.main_quest_lv91._050_say = "Compris. " -gameforge.main_quest_lv91._060_say = "Le gnral core est parti avec la lettre afin de[ENTER]la remettre Martyaxwar. Vous devez l'empcher[ENTER]de la donner! " -gameforge.main_quest_lv91._070_sayTitle = "La lettre de la manticore " -gameforge.main_quest_lv91._080_say = "Battez le gnral core et trouvez la lettre. " -gameforge.main_quest_lv91._090_1_notice = "Vous tes arriv trop tard. Martyaxwar a dj[ENTER]reu la lettre. " -gameforge.main_quest_lv91._090_2_notice = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv91._100_say = "Vous arrivez trop tard. J'ai dj transmis la[ENTER]lettre Martyaxwar. Le sort des humains est[ENTER]scell! " -gameforge.main_quest_lv91._110_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv91._120_say = "Enfin vous voil. Avez-vous la lettre? " -gameforge.main_quest_lv91._130_say = "Non, je suis arriv trop tard, le gnral core a[ENTER]dj transmis la lettre Martyaxwar. " -gameforge.main_quest_lv91._140_say = " " -gameforge.main_quest_lv91._150_say = "Ah, cela n'arrange pas les choses...[ENTER]Mes claireurs trouveront o se cache Martyaxwar.[ENTER]En attendant, prenez ceci comme rcompense. Je[ENTER]vous informerai ds que j'en saurai plus. " -gameforge.main_quest_lv91._160_sendLetter = "Le repaire de Martyaxwar " -gameforge.main_quest_lv91._170_say = "L'amiral Angmur vous cherche. Il sait o se cache[ENTER]Martyaxwar. " -gameforge.main_quest_lv91._180_say = "Ah, vous voil enfin! Nous savons maintenant o[ENTER]se cache Martyaxwar. Mon claireur a vu qu'il[ENTER]cachait la lettre dans son collier clous qu'il[ENTER]ne retire jamais. " -gameforge.main_quest_lv91._190_say = "Je pars immdiatement. " -gameforge.main_quest_lv91._200_sayTitle = "liminez Martyaxwar. " -gameforge.main_quest_lv91._210_say = "Pourchassez Martyaxwar et prenez-lui son collier[ENTER] clous. " -gameforge.main_quest_lv91._220_say = "Nous n'avons pas de temps perdre. Dpchez-vous[ENTER]et apportez-moi le collier clous! " -gameforge.main_quest_lv91._230_1_notice = "Vous avez obtenu le collier clous. La lettre se[ENTER]trouve dans une poche l'intrieur. " -gameforge.main_quest_lv91._230_2_notice = "Apportez-la l'amiral Angmur. " -gameforge.main_quest_lv91._240_say = "Allez voir l'amiral Angmur. " -gameforge.main_quest_lv91._250_say = "Beau travail. Ce n'tait pas un adversaire facile[ENTER] vaincre. Esprons que la lettre nous en[ENTER]apprendra plus sur les sombres projets des[ENTER]dmons. " -gameforge.main_quest_lv91._260_say = "Zut, j'aurais d m'y attendre, elle aussi est[ENTER]code! Yon-I-Walker, notre savant, doit jeter un[ENTER]coup d'il dessus. Allez le trouver. " -gameforge.main_quest_lv91._270_sendLetter = "Dcodage " -gameforge.main_quest_lv91._280_say = "Allez chez Yon-I-Walker afin de faire dcoder la[ENTER]lettre. " -gameforge.main_quest_lv91._290_say = "*Il murmure* Oh, vous m'avez fait peur! Qui[ENTER]tes-vous? " -gameforge.main_quest_lv91._300_say = "L'amiral Angmur m'envoie. " -gameforge.main_quest_lv91._310_say = "Ah, oui! Vous venez au sujet de la lettre.[ENTER]Angmur m'a dj parl de vous. " -gameforge.main_quest_lv91._320_say = "Je n'ai pas encore pu dchiffrer la lettre.[ENTER]Cependant, il semble qu'il s'agit de l'criture[ENTER]de la tribu des Crustacens de la baie de[ENTER]Nphrite. " -gameforge.main_quest_lv91._330_say = "Pour pouvoir interprter ces symboles, j'ai[ENTER]besoin des tablettes carapax de la tribu des[ENTER]Crustacens.[ENTER]Pouvez-vous m'en rapporter dix? " -gameforge.main_quest_lv91._340_say = "Bien entendu. " -gameforge.main_quest_lv91._350_sayTitle = "Tablettes carapax " -gameforge.main_quest_lv91._360_say = "Partez combattre la tribu des Crustacens et[ENTER]rapportez dix tablettes carapax. " -gameforge.main_quest_lv91._370_say = "Cette tablette carapax a malheureusement t[ENTER]endommage et je ne peux pas l'utiliser. Apportez[ENTER]m'en une autre. " -gameforge.main_quest_lv91._380_say = "Vous avez trouv les tablettes carapax. Elles ont[ENTER]la forme de carapaces de tortues. " -gameforge.main_quest_lv91._390_say = "Parfait, prsent, je peux dcoder la lettre.[ENTER]Beau travail! Prenez ceci en tmoignage de ma[ENTER]reconnaissance. " -gameforge.main_quest_lv91._400_say = "Apportez m'en encore %s pices. " -gameforge.main_quest_lv91._410_1_notice = "Vous avez trouv une tablette carapax. " -gameforge.main_quest_lv91._410_2_notice = "Apportez-la Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = "Lettre de manticore dcode " -gameforge.main_quest_lv91._430_say = "Yon-I-Walker vous cherche. Allez le trouver pour[ENTER]savoir s'il a dj pu dcoder la lettre. " -gameforge.main_quest_lv91._440_say = "*Il murmure*... Ah, enfin vous voil! Grce [ENTER]votre aide, j'ai dj pu dcoder une grande[ENTER]partie du message. Mais je bute sur la dernire[ENTER]partie.[ENTER]Je crains de ne devoir encore une fois solliciter[ENTER]votre aide. J'ai besoin d'urgence de poudre de[ENTER]carapax. Vous en trouverez chez le gnral homard[ENTER]ou le roi des crabes de la tribu des Crustacens. " -gameforge.main_quest_lv91._450_say = "De la poudre de carapax? " -gameforge.main_quest_lv91._460_say = "Oui, seule la tribu des Crustacens en possde.[ENTER]Une dose mme infime de cette poudre est[ENTER]mortelle![ENTER]Trois doses devraient suffire. Bonne chance. " -gameforge.main_quest_lv91._470_say = "Je me mets tout de suite en route. " -gameforge.main_quest_lv91._480_sayTitle = "Poudre de carapax " -gameforge.main_quest_lv91._490_say = "Affrontez le gnral homard et le roi des crabes[ENTER]de la tribu des Crustacens et rapportez trois[ENTER]doses de poudre de carapax. " -gameforge.main_quest_lv91._500_say = "La poudre de carapax est extrmement toxique. Je[ENTER]dois attendre une journe afin de laisser ses[ENTER]effets s'attnuer quelque peu. Revenez demain, et[ENTER]esprons que je pourrais vous en dire plus. " -gameforge.main_quest_lv91._510_say = "Vous avez la poudre de carapax! " -gameforge.main_quest_lv91._520_say = "Beau travail. Maintenant, je peux enfin dcoder[ENTER]la lettre. Voici pour vous rcompenser. " -gameforge.main_quest_lv91._530_say = "Apportez m'en encore %d! " -gameforge.main_quest_lv91._540_say = "Cette poudre de carapax est impure. Apportez m'en[ENTER]une nouvelle dose s'il vous plat. " -gameforge.main_quest_lv91._550_1_notice = "Vous avez trouv une dose de poudre de carapax. " -gameforge.main_quest_lv91._550_2_notice = "Apportez-la Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = "Empoisonn! " -gameforge.main_quest_lv91._570_say = "L'amiral Angmur vous cherche partout. Dcouvrez[ENTER]ce qu'il veut. " -gameforge.main_quest_lv91._580_say = "Ah enfin, vous voil! Grce soit rendue au dieu[ENTER]Dragon. Yon-I-Walker s'est empoisonn avec de la[ENTER]poudre de carapax. " -gameforge.main_quest_lv91._590_say = "Il voulait se dpcher et il a t imprudent.[ENTER]Pour ne rien arranger, notre stock de plantes[ENTER]mdicinales est puis.[ENTER]Partez cueillir des fleurs de rocher, leur racine[ENTER]peut neutraliser le poison. J'ai indiqu sur[ENTER]cette carte l'endroit o vous pourrez en trouver. " -gameforge.main_quest_lv91._600_say = "Bien entendu. " -gameforge.main_quest_lv91._610_say = "Je savais que je pouvais compter sur vous.[ENTER]Dpchez-vous s'il vous plat, il ne nous reste[ENTER]que peu de temps! " -gameforge.main_quest_lv91._620_sayTitle = "Sauvez Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = "Trouvez la racine de la fleur de rocher afin de[ENTER]gurir Yon-I-Walker qui s'est empoisonn. " -gameforge.main_quest_lv91._640_1_notice = "Apportez la racine de la fleur de rocher [ENTER]Yon-I-Walker. " -gameforge.main_quest_lv91._650_say = "*Il halte*[ENTER]*Il tousse*[ENTER]Ah, vous voil. Je suis au plus mal. Avez-vous[ENTER]trouv une racine de fleur de rocher? " -gameforge.main_quest_lv91._660_say = "Oui, la voici. " -gameforge.main_quest_lv91._670_say = "Ah, je me sens dj mieux. Mon heure n'a pas[ENTER]encore sonn.[ENTER]Je vous remercie. Prenez ceci, c'est pour vous[ENTER]rcompenser. prsent, je peux finir mon[ENTER]travail.[ENTER]L'amiral Angmur vous informera ds que j'aurai[ENTER]russi dcoder la lettre. " -gameforge.main_quest_lv91._680_say = "Yon-I-Walker aimerait vous parler. " -gameforge.main_quest_lv91._760_say = "Restants " -gameforge.main_quest_lv91._770_say = "%s : %d " -gameforge.main_quest_lv91._780_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = "La lettre du voleur rouge " -gameforge.main_quest_lv92._020_say = "La dernire lettre des serviteurs de l'Obscurit[ENTER]se trouve chez la bande des voleurs rouges.[ENTER]L'amiral Angmur a d'autres informations vous[ENTER]communiquer. " -gameforge.main_quest_lv92._030_say = "Nous nous rapprochons de plus en plus de la[ENTER]conspiration des serviteurs de l'Obscurit. La[ENTER]dernire lettre se trouve entre les mains de la[ENTER]bande des voleurs rouges. " -gameforge.main_quest_lv92._040_say = "La bande des voleurs rouges? " -gameforge.main_quest_lv92._050_say = "Il s'agit d'une bande de criminels qui a t[ENTER]bannie sur le rocher du Dragon Sombre. Ce qui est[ENTER]extraordinaire avec les voleurs rouges, c'est que[ENTER]des humains se soient allis avec des dmons. " -gameforge.main_quest_lv92._060_say = "Des dmons qui s'allient des humains au lieu de[ENTER]les dvorer? Remarquable. " -gameforge.main_quest_lv92._070_say = "Un but commun les unit: l'or.[ENTER]Le camp de la bande des voleurs rouges se trouve[ENTER]non loin d'ici. liminez le voleur rouge bourreau[ENTER]et le gnral noir. L'un des deux possde la[ENTER]lettre. " -gameforge.main_quest_lv92._080_say = "Cependant on les a mis en garde contre nous et[ENTER]ils ont dchir la lettre en quatre morceaux.[ENTER]Nous devons tous les retrouver. " -gameforge.main_quest_lv92._090_say = "Compris. " -gameforge.main_quest_lv92._100_say = "Je vous remercie. " -gameforge.main_quest_lv92._110_sayTitle = "La lettre du voleur rouge " -gameforge.main_quest_lv92._120_say = "Combattez le voleur rouge bourreau et le gnral[ENTER]noir. Trouvez les quatre morceaux de la lettre. " -gameforge.main_quest_lv92._130_say = "La lettre n'est pas encore complte. Trouvez tous[ENTER]les morceaux. " -gameforge.main_quest_lv92._140_1_notice = "Vous avez trouv tous les morceaux de la lettre[ENTER]voleur rouge. " -gameforge.main_quest_lv92._140_2_notice = "Montrez-la l'amiral Angmur. " -gameforge.main_quest_lv92._150_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv92._160_say = "Beau travail. Tenez, prenez ceci en tmoignage de[ENTER]ma reconnaissance. " -gameforge.main_quest_lv92._170_sendLetter = "La lettre du voleur rouge " -gameforge.main_quest_lv92._180_say = "L'amiral Angmur a besoin de votre aide. " -gameforge.main_quest_lv92._190_say = "Vous arrivez point nomm. Nous avons un[ENTER]problme. " -gameforge.main_quest_lv92._200_say = "De quoi s'agit-il? " -gameforge.main_quest_lv92._210_say = "Il manque encore une cinquime partie de la[ENTER]lettre du voleur rouge. Sans elle, le reste ne[ENTER]sert rien.[ENTER]J'ai dj envoy Bae-Yong, un de mes hommes les[ENTER]plus courageux, mais il a d se passer quelque[ENTER]chose. Il aurait d revenir depuis longtemps.[ENTER]Pourriez-vous partir sa recherche? " -gameforge.main_quest_lv92._220_say = "Bien entendu! Avez-vous une ide de l o il[ENTER]pourrait se trouver? " -gameforge.main_quest_lv92._230_say = "Oui. Il voulait notamment se rendre la baie de[ENTER]Nphrite. Mais personne ne peut dire s'il y est[ENTER]bien arriv. " -gameforge.main_quest_lv92._240_say = "Je pars immdiatement. " -gameforge.main_quest_lv92._250_sayTitle = "Le soldat disparu " -gameforge.main_quest_lv92._260_say = "Trouvez le cinquime morceau de lettre. Pour cela[ENTER]recherchez Bae-Yong la baie de Nphrite. " -gameforge.main_quest_lv92._270_say = "Vous n'avez pas encore retrouv Bae-Yong? C'est[ENTER]une question de vie ou de mort! Continuez le[ENTER]rechercher. " -gameforge.main_quest_lv92._280_say = "*Il tousse*[ENTER]Merci de m'avoir retrouv. J'ai t grivement[ENTER]bless au combat et je crains qu'il ne me reste[ENTER]que peu de temps...[ENTER]Voici ce que j'ai pris un voleur rouge.[ENTER]Apportez-le l'amiral. Allez-y! Je vais[ENTER]bientt...[ENTER](Il meurt dans vos bras.) " -gameforge.main_quest_lv92._290_1_notice = "Avant de mourir, Bae-Yong vous a donn le morceau[ENTER]de lettre manquant. " -gameforge.main_quest_lv92._290_2_notice = "Retournez maintenant voir l'amiral Angmur. " -gameforge.main_quest_lv92._300_say = "Vous tes de retour! Avez-vous retrouv[ENTER]Bae-Yong? " -gameforge.main_quest_lv92._310_say = "Oui, mais... " -gameforge.main_quest_lv92._320_say = "Mais quoi?[ENTER]Oh non. Il est mort? " -gameforge.main_quest_lv92._330_say = "Je ne pouvais plus rien faire pour lui. Mes[ENTER]condolances. C'tait un homme courageux, il a[ENTER]sacrifi sa vie pour protger le dernier morceau[ENTER]de la lettre. Le voici. " -gameforge.main_quest_lv92._340_say = "La perte de Bae-Yong nous attriste profondment.[ENTER]Nanmoins, je suis trs fier de lui. Il a[ENTER]accompli sa mission et nous possdons maintenant[ENTER]tous les morceaux de la lettre. " -gameforge.main_quest_lv92._350_say = "Je vous remercie pour tout. Voici votre[ENTER]rcompense. Je vais aller au temple allumer un[ENTER]btonnet d'encens en mmoire de Bae-Yong.[ENTER]Je vous contacterai plus tard. " -gameforge.main_quest_lv92._360_say = "Allez voir l'amiral Angmur. " -gameforge.main_quest_lv92._370_sendLetter = "Dcoder la lettre du voleur rouge " -gameforge.main_quest_lv92._380_say = "L'amiral Angmur a des informations importantes au[ENTER]sujet de la lettre de la bande des voleurs[ENTER]rouges.[ENTER]coutez ce qu'il a dire. " -gameforge.main_quest_lv92._390_say = "Ah, vous voil. Les Serviteurs de l'Obscurit me[ENTER]donnent du fil retordre. Cette lettre aussi est[ENTER]code. Apportez-la Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = "C'est d'accord. " -gameforge.main_quest_lv92._410_say = "Apportez la lettre code Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = "Oh! Faut-il toujours que vous arriviez pas de[ENTER]loup?[ENTER]Que puis-je faire pour vous? " -gameforge.main_quest_lv92._430_say = "Voici la lettre des voleurs rouges. Cependant[ENTER]elle est code, comme les autres. " -gameforge.main_quest_lv92._440_say = "Laissez-moi jeter un coup d'il. Hmm, ce sont les[ENTER]symboles des tritons. Ils ne devraient pas tre[ENTER]difficile dchiffrer. " -gameforge.main_quest_lv92._450_say = "Parfait. De combien de temps avez-vous besoin? " -gameforge.main_quest_lv92._460_say = "Pas si vite. Le dcodage n'est pas[ENTER]particulirement compliqu. Mais sans moyen[ENTER]supplmentaire, je ne pourrai rien faire. " -gameforge.main_quest_lv92._470_say = "videmment. Cela aurait t trop facile. " -gameforge.main_quest_lv92._480_say = "Je vois que vous n'avez pas perdu votre humour,[ENTER]h, h. Pour dcoder la lettre, j'ai besoin[ENTER]d'cailles d'Oin. Seuls le gnral Kappa et[ENTER]Triton de la tribu des Tritons peuvent porter ces[ENTER]cailles rares. Allez m'en chercher 10. " -gameforge.main_quest_lv92._490_say = "Je pars immdiatement. " -gameforge.main_quest_lv92._500_sayTitle = "Trouvez des cailles d'Oin. " -gameforge.main_quest_lv92._510_say = "Seuls Triton, le roi des tritons et le gnral[ENTER]Kappa portent des cailles d'Oin. " -gameforge.main_quest_lv92._520_say = "Sans ces cailles, je ne peux pas dcoder la[ENTER]lettre. J'en ai absolument besoin. " -gameforge.main_quest_lv92._530_1_notice = "Vous avez trouv les cailles d'Oin des tritons. " -gameforge.main_quest_lv92._530_2_notice = "Apportez-les vite Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = "Vous avez fait du bon travail. Ds que j'aurai[ENTER]dcod la lettre, je prviendrai l'amiral Angmur.[ENTER]Vous devriez vous reposer. Prenez ceci comme[ENTER]tmoignage de ma reconnaissance. " -gameforge.main_quest_lv92._550_say = "Yon-I-Walker aimerait vous parler. " -gameforge.main_quest_lv92._560_sendLetter = "Sombres projets " -gameforge.main_quest_lv92._570_say = "La lettre des Serviteurs de l'Obscurit a t[ENTER]dcode. L'amiral Angmur vous mettra au courant[ENTER]de leurs sombres projets. " -gameforge.main_quest_lv92._580_say = "Nous sommes parvenus dchiffrer compltement le[ENTER]message secret. Vous souvenez-vous de la lettre[ENTER]des Gnolls? Il y tait dj question de dragons[ENTER]qui dorment profondment au cur de l'le ainsi[ENTER]que d'une mthode destine les rveiller et [ENTER]les rendre furieux. Nous savons prsent quels[ENTER]buts poursuivent les Serviteurs de l'Obscurit. " -gameforge.main_quest_lv92._590_say = "Si l'on tue un dragon exactement au moment o sa[ENTER]raison est noire comme les portes de l'Enfer,[ENTER]alors il recrache la perle de la nuit. Et grce [ENTER]cette perle, les forces incommensurables de Sung[ENTER]Mahi peuvent tre invoques en ce monde. Voici[ENTER]donc leurs sinistres projets! " -gameforge.main_quest_lv92._600_say = " prsent, nous devons agir avec prudence. Si[ENTER]j'ai du nouveau, je vous ferai appeler. Merci[ENTER]pour tout. " -gameforge.main_quest_lv92._610_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = "Prendre des forces I " -gameforge.main_quest_lv93._020_say = "L'amiral Angmur souhaiterait vous parler. " -gameforge.main_quest_lv93._030_say = "Nous sommes sur les traces des serviteurs de[ENTER]l'Obscurit. " -gameforge.main_quest_lv93._040_say = "Pour pouvoir les vaincre, nous devons dvelopper[ENTER]vos forces. Connaissez-vous la lumire[ENTER]intrieure?[ENTER]C'est de l'nergie concentre.[ENTER]Certains tres ou plantes mythiques en possdent.[ENTER]Grce elle, Yon-I-Walker peut fabriquer un[ENTER]moyen de renforcement. Allez le voir[ENTER]immdiatement. " -gameforge.main_quest_lv93._050_say = "D'accord. " -gameforge.main_quest_lv93._060_say = "Ah, voici mon sauveur![ENTER]La lumire intrieure, oui... Mon fortifiant fera[ENTER]de vous un adversaire du mme niveau que les[ENTER]Serviteurs de l'Obscurit. " -gameforge.main_quest_lv93._070_say = "Pour cela, j'ai besoin de la lumire intrieure[ENTER]des cyclopes et des gants. Seuls leurs chefs la[ENTER]possdent. Allez d'abord chez les cyclopes. " -gameforge.main_quest_lv93._080_say = "D'accord. " -gameforge.main_quest_lv93._090_sayTitle = "La lumire intrieure I " -gameforge.main_quest_lv93._100_say = "Battez le roi des cyclopes Polyphme et volez-lui[ENTER]sa lumire intrieure. " -gameforge.main_quest_lv93._110_say = "Vous arrivez les mains vides? Dans ce cas, je ne[ENTER]peux pas vous aider. Apportez-moi la lumire[ENTER]intrieure! " -gameforge.main_quest_lv93._120_1_notice = "Vous avez trouv la lumire intrieure.[ENTER]Rapportez-la Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = "Parlez Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = "Voici donc la lumire intrieure... Avant de[ENTER]pouvoir l'utiliser, je dois la purifier. Cela va[ENTER]durer un certain temps. Je vous tiendrai au[ENTER]courant. " -gameforge.main_quest_lv93._150_sendLetter = "Prendre des forces II " -gameforge.main_quest_lv93._160_say = "Yon-I-Walker vous recherche. " -gameforge.main_quest_lv93._170_say = "La lumire intrieure de Polyphme est maintenant[ENTER]pure. Ensuite, nous avons besoin de celle des[ENTER]gants. Battez le roi Wobba. " -gameforge.main_quest_lv93._180_say = "Je pars immdiatement. " -gameforge.main_quest_lv93._190_sayTitle = "La lumire intrieure II " -gameforge.main_quest_lv93._200_say = "Battez le roi des gants Wobba et volez-lui sa[ENTER]lumire intrieure. " -gameforge.main_quest_lv93._210_say = "Vous arrivez les mains vides? " -gameforge.main_quest_lv93._220_1_notice = "Vous avez entre les mains la lumire intrieure[ENTER]des gants. " -gameforge.main_quest_lv93._220_2_notice = "Apportez-la Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = "Parlez Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = "La lumire intrieure du roi Wobba possde une[ENTER]force terrifiante. Je suppose que c'est cause[ENTER]de la masse. Maintenant, je dois encore la[ENTER]purifier.[ENTER]Cela va prendre un certain temps. " -gameforge.main_quest_lv93._250_sendLetter = "Prendre des forces III " -gameforge.main_quest_lv93._260_say = "Yon-I-Walker vous recherche. " -gameforge.main_quest_lv93._270_say = "Vous tes l, c'est parfait. J'ai besoin de votre[ENTER]aide. Afin que les effets de mon lixir[ENTER]fortifiant soient optimaux, j'ai encore besoin[ENTER]d'un autre ingrdient: de l'essence de[ENTER]millnium. " -gameforge.main_quest_lv93._280_say = "De l'essence de millnium? Je n'en ai encore[ENTER]jamais entendu parler. " -gameforge.main_quest_lv93._290_say = "C'est une mixture trs efficace faite partir de[ENTER]diffrentes essences d'herbes. Connaissez-vous[ENTER]Octavio? Il habite sur la terre ferme et c'est[ENTER]le seul qui soit en mesure de fabriquer de[ENTER]l'essence de millnium. Allez le voir. J'espre[ENTER]qu'il nous aidera. Il est parfois un peu born... " -gameforge.main_quest_lv93._300_say = "D'accord. " -gameforge.main_quest_lv93._310_sayTitle = "Parlez Octavio! " -gameforge.main_quest_lv93._320_say = "Recherchez Octavio. Il vit sur la terre ferme et[ENTER]c'est le seul qui puisse concocter de l'essence[ENTER]de millnium. " -gameforge.main_quest_lv93._330_say = "Bonjour! Qu'est-ce que je vous sers? Un[ENTER]samgyetang, peut-tre? C'est la spcialit de la[ENTER]maison avec... " -gameforge.main_quest_lv93._340_say = "Octavio, je ne suis pas venu ici pour goter vos[ENTER]bons petits plats! J'ai besoin d'autre chose:[ENTER]de l'essence de millnium. " -gameforge.main_quest_lv93._350_say = "Oh, chut, pas si fort! L'essence de millnium...[ENTER]Non, ce n'est pas possible. Qui vous en a parl?[ENTER]Trs peu de gens matrisent le pouvoir qu'elle[ENTER]dispense. Je ne veux courir aucun risque. Et[ENTER]maintenant partez avant que quelqu'un ne vous[ENTER]entende. " -gameforge.main_quest_lv93._360_say = "Octavio, attendez et coutez-moi! Yon-I-Walker[ENTER]du rocher du Dragon Sombre m'envoie. Nous avons[ENTER]absolument besoin de cette essence. Sans elle,[ENTER]nous n'avons aucune chance face aux serviteurs de[ENTER]l'Obscurit. Et le monde tel que nous le[ENTER]connaissons sera vou la destruction. Vous seul[ENTER]pouvez la fabriquer. S'il vous plat! " -gameforge.main_quest_lv93._370_say = "Yon-I-Walker, vous dites? Hmm, c'est un vieil[ENTER]ami moi. Nous avons eu de si belles[ENTER]conversations autour d'une bonne bouteille de[ENTER]vin. Je dois y rflchir. Revenez demain et je[ENTER]vous donnerai ma rponse. " -gameforge.main_quest_lv93._380_say = " " -gameforge.main_quest_lv93._390_say = "Je n'ai pas encore pris de dcision. Revenez plus[ENTER]tard. " -gameforge.main_quest_lv93._400_npcChat = "L'essence de millnium " -gameforge.main_quest_lv93._410_say = "Octavio souhaiterait vous parler. " -gameforge.main_quest_lv93._420_say = "Alors, j'ai rflchi toute la nuit votre[ENTER]requte. Je cours un grand risque. Nanmoins, je[ENTER]sais que j'agis bien. Oui, je vais vous aider. " -gameforge.main_quest_lv93._430_say = "Trs bien! " -gameforge.main_quest_lv93._440_say = "Toutefois, je n'en ai pas en stock.[ENTER]Pourriez-vous me procurer quelques ingrdients?[ENTER]Ensuite, je vous fabriquerai l'essence. " -gameforge.main_quest_lv93._450_say = "Bien sr. De quoi avez-vous besoin? " -gameforge.main_quest_lv93._460_say = "Il me manque des racines de gango, des[ENTER]champignons Tue et des roses des montagnes. J'ai[ENTER]besoin de 200 exemplaires de chaque. " -gameforge.main_quest_lv93._470_say = "Je pars tout de suite. O trouverai-je tout cela? " -gameforge.main_quest_lv93._480_say = "Vous trouverez ces plantes dans les endroits les[ENTER]plus divers du continent. Pendant que vous serez[ENTER]en chemin, je m'occuperai de mes prparations. " -gameforge.main_quest_lv93._490_sayTitle = "La recette du millnium " -gameforge.main_quest_lv93._500_say = "Partez la recherche de la racine de gango, du[ENTER]champignon Tue et de la rose des montagnes.[ENTER]Vous avez besoin de 200 exemplaires de chaque. " -gameforge.main_quest_lv93._510 = "Vous trouverez ces plantes dans les endroits les[ENTER]plus divers du continent. Pendant que vous serez[ENTER]en chemin, je m'occuperai de mes prparations. " -gameforge.main_quest_lv93._520_say = "Ah, trs bien, vous tes de retour. Et vous avez[ENTER]tout trouv. Alors je me mets immdiatement au[ENTER]travail. Il ne faut pas me dranger. Revenez[ENTER]demain la mme heure. L'essence devrait tre[ENTER]prte. " -gameforge.main_quest_lv93._530_say = "Trs bien. demain. " -gameforge.main_quest_lv93._540_say = "Je comprends que vous tes press. Cependant, il[ENTER]faut que vous preniez patience. Revenez plus[ENTER]tard. " -gameforge.main_quest_lv93._550_say = "Octavio vous cherche. " -gameforge.main_quest_lv93._560_say = "Ah, vous arrivez temps: l'essence de millnium[ENTER]est justement prte! Vous pouvez ds prsent[ENTER]l'apporter Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = "Je vous remercie. " -gameforge.main_quest_lv93._580_sendLetter = "Essence de millnium " -gameforge.main_quest_lv93._590_say = "Yon-I-Walker vous recherche. " -gameforge.main_quest_lv93._600_say = "Vous avez l'essence de millnium![ENTER]Je dispose maintenant de tous les ingrdients[ENTER]pour mon lixir fortifiant. Je vous appellerai[ENTER]quand j'aurai termin. " -gameforge.main_quest_lv93._610_say = "Compris. " -gameforge.main_quest_lv93._620_say = "L'aventure continue ds que vous avez atteint le[ENTER]niveau 94. " -gameforge.main_quest_lv93._630_say = "%s: %d units, %s: %d units,[ENTER]%s: %d units " -gameforge.main_quest_lv93._640_say = "J'ai une auberge grer et je n'ai pas tout mon[ENTER]temps. Apportez-moi tous les ingrdients[ENTER]manquants et dpchez-vous s'il vous plat. " -gameforge.main_quest_lv93._650_1_notice = "Vous avez trouv tous les ingrdients ncessaires[ENTER] l'essence de millnium. " -gameforge.main_quest_lv93._650_2_notice = "Retournez voir Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = "Perles du Lviathan " -gameforge.main_quest_lv94._020_say = "Yon-I-Walker vous recherche. " -gameforge.main_quest_lv94._030_say = "J'ai russi ! J'ai combin les essences les plus[ENTER]puissantes dont nous avons connaissance et je[ENTER]peux firement vous prsenter : les perles du[ENTER]Lviathan ! " -gameforge.main_quest_lv94._040_say = "Je vous remercie. " -gameforge.main_quest_lv94._050_say = "Si vous ingrez ces pilules, vous n'en[ENTER]ressentirez peut-tre pas les effets. Mais,[ENTER]auprs d'un il aguerri, comme le mien ou celui[ENTER]d'Angmur, cela ne passera pas inaperu.[ENTER]Angmur souhaite vous parler. Allez le trouver[ENTER]sans plus attendre. " -gameforge.main_quest_lv94._060_sayTitle = "Reprenez des forces ! " -gameforge.main_quest_lv94._070_say = "Ingrez les perles du Lviathan et allez voir[ENTER]l'amiral Angmur. " -gameforge.main_quest_lv94._080_sendLetter = "L'appel des montagnes fulgurantes. " -gameforge.main_quest_lv94._090_say = "L'amiral Angmur a des nouvelles vous[ENTER]transmettre. " -gameforge.main_quest_lv94._1000_say = "L'analyse des ppites va me prendre un peu de[ENTER]temps. Revenez demain, j'espre tre alors[ENTER]capable de vous livrer des rsultats. " -gameforge.main_quest_lv94._100_say = "Ah, les perles du Lviathan commencent faire[ENTER]leur effet : je discerne clairement une aura du[ENTER]pouvoir autour de vous.[ENTER]Mes claireurs pensent savoir o le quartier[ENTER]gnral des serviteurs de l'obscurit pourrait se[ENTER]trouver. Cet endroit est troitement surveill.[ENTER]Pourriez-vous y aller y jeter un il ? " -gameforge.main_quest_lv94._1010_say = "Je transmettrai mes rsultats Angmur, qui vous[ENTER]tiendra inform. " -gameforge.main_quest_lv94._1020_say = "L'amiral Angmur dispose d'informations sur l'or[ENTER]noir. Allez le voir. " -gameforge.main_quest_lv94._1030_say = "Ah, vous voil. L'analyse de l'or noir n'est pas[ENTER]termine. J'espre tre bientt en mesure de vous[ENTER]en dire plus son sujet.[ENTER]Tenez, prenez ceci pour vous rcompenser de vos[ENTER]efforts. " -gameforge.main_quest_lv94._1040_say = "Ne perdons pas de temps. Vite, ramenez-moi des[ENTER]ppites d'or noir ! " -gameforge.main_quest_lv94._1050_say = "Vous pourrez poursuivre l'aventure, sitt que[ENTER]vous aurez atteint le niveau 95. " -gameforge.main_quest_lv94._1060_say = "Restants " -gameforge.main_quest_lv94._1070_say = "%s : %d[ENTER]%s : %d[ENTER]%s : %d " -gameforge.main_quest_lv94._1080_say = "Nombre manquant : " -gameforge.main_quest_lv94._1090_say = "%s : %d " -gameforge.main_quest_lv94._110_say = "Bien entendu. " -gameforge.main_quest_lv94._120_say = "Je vous remercie. Venez, que je vous montre[ENTER]quelles rgions vous devez explorer, suite [ENTER]quoi, vous me ferez un rapport. " -gameforge.main_quest_lv94._130_say = " " -gameforge.main_quest_lv94._140_say = "Sur ordre de l'amiral Angmur, il vous faut[ENTER]explorer les montagnes fulgurantes. Votre[ENTER]premire destination est : (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = "Les montagnes fulgurantes. " -gameforge.main_quest_lv94._160_say = "Explorez les montagnes fulgurantes et revenez[ENTER]ensuite faire un rapport l'amiral Angmur. " -gameforge.main_quest_lv94._170_say = "Vous n'avez pas encore explor tous les lieux,[ENTER]n'est-ce pas ? Nous avons besoin de ces[ENTER]informations. Veuillez mener la mission bien. " -gameforge.main_quest_lv94._180_say = "Votre premire destination est : %d, %d " -gameforge.main_quest_lv94._190_say = "Votre deuxime destination est : %d, %d " -gameforge.main_quest_lv94._200 = " " -gameforge.main_quest_lv94._210_say = "Votre troisime destination est : %d, %d " -gameforge.main_quest_lv94._220_say = "Vous avez atteint la premire destination. Le[ENTER]prochain lieu o il vous faut vous rendre est :[ENTER](%d, %d) " -gameforge.main_quest_lv94._230_say = "Vous avez atteint votre deuxime destination. Le[ENTER]prochain lieu o il vous faut vous rendre est :[ENTER](%d, %d) " -gameforge.main_quest_lv94._240 = "Vous avez atteint la troisime destination. " -gameforge.main_quest_lv94._250_say = "Vous avez pu vous faire une ide de la situation[ENTER]sur les montagnes fulgurantes.[ENTER]Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv94._260_say = "Retournez auprs de l'amiral Angmur. " -gameforge.main_quest_lv94._270_say = "Ah, vous tes de retour ! Trs bien, nous allons[ENTER]pouvoir valuer les informations que vous avez[ENTER]recueillies afin d'laborer une stratgie. " -gameforge.main_quest_lv94._280_say = "Voici votre rcompense. " -gameforge.main_quest_lv94._290_sendLetter = "Points faibles des voleurs rouges " -gameforge.main_quest_lv94._300_say = "L'amiral Angmur vous demande. " -gameforge.main_quest_lv94._310_say = "Un assaut frontal me semble encore trop risqu.[ENTER]Il serait judicieux d'affaiblir les troupes,[ENTER]avant de lancer l'offensive. " -gameforge.main_quest_lv94._320_say = "Les groupes suivants peuplent les montagnes[ENTER]fulgurantes : les gants, les cyclopes et les[ENTER]voleurs rouges.[ENTER]Nous allons commencer par attaquer les voleurs[ENTER]rouges. " -gameforge.main_quest_lv94._330_say = "Quels sont les points faibles des voleurs rouges ? " -gameforge.main_quest_lv94._340_say = "Le chef rouge porte toujours une cape spciale,[ENTER]symbole de force et d'invincibilit. Arrachez-lui[ENTER]cette cape, afin de saper le moral des voleurs[ENTER]rouges. " -gameforge.main_quest_lv94._350_say = "Le chef rouge ? Voila une tche qui s'annonce[ENTER]ardue... " -gameforge.main_quest_lv94._360_say = "Vous avez raison. Mais s'il y a quelqu'un capable[ENTER]de l'affronter, c'est bien vous. Bonne chance ! " -gameforge.main_quest_lv94._370_sayTitle = "Le chef rouge " -gameforge.main_quest_lv94._380_say = "Triomphez du chef rouge et arrachez-lui sa cape. " -gameforge.main_quest_lv94._390_say = "... vous avez chou ? Voil qui est dur croire.Repartez l'assaut du chef rouge. Je suis[ENTER]certain que, cette fois-ci, vous triompherez. " -gameforge.main_quest_lv94._400_1_notice = "Vous avez vaincu le chef rouge. " -gameforge.main_quest_lv94._400_2_notice = "Saisissez-vous de sa cape et ramenez-la [ENTER]l'amiral Angmur. " -gameforge.main_quest_lv94._410_say = "L'amiral Angmur vous attend. " -gameforge.main_quest_lv94._420_say = "La cape ! Je savais que vous en tiez capable.[ENTER]Nous allons maintenant la suspendre la vue de[ENTER]tous aux alentours de leur campement. Cela fera[ENTER]douter la bande des voleurs rouges.[ENTER]Mes hommes vont s'en occuper, aprs quoi, vous[ENTER]pourrez vous reposer. " -gameforge.main_quest_lv94._430_sendLetter = "Affaiblir les cyclopes " -gameforge.main_quest_lv94._440_say = "L'amiral Angmur dsire vous parler. " -gameforge.main_quest_lv94._450_say = "Notre plan a fonctionn : lorsque les voleurs[ENTER]rouges ont vu la cape, cela a sem la zizanie[ENTER]dans leurs rangs. Finalement les dmons et les[ENTER]humains se sont attaqus mutuellement. Cette[ENTER]bande est dsormais compltement dsorganise.[ENTER]Nous pouvons maintenant nous occuper des[ENTER]cyclopes. " -gameforge.main_quest_lv94._460_say = "Et comment allons-nous procder ? " -gameforge.main_quest_lv94._470_say = "Les cyclopes vnrent leurs commandants. Si nous[ENTER]dfaisons leurs officiers, cela smera la panique[ENTER]dans leurs rangs et ils se disperseront.[ENTER]Vainquez le gnral Outis %d fois, Args %d fois[ENTER]et Polyphme %d fois. " -gameforge.main_quest_lv94._480_say = "C'est avec plaisir. " -gameforge.main_quest_lv94._490_say = "Soyez sur vos gardes ! " -gameforge.main_quest_lv94._500_sayTitle = "Combattez les cyclopes ! " -gameforge.main_quest_lv94._510_say = "Vainquez le gnral Outis %d fois, Args %d[ENTER]autres fois et enfin, %d fois Polyphme. " -gameforge.main_quest_lv94._520 = "J'ai du mal croire que prcisment les cyclopes[ENTER]puissent vous tre suprieurs. Allons, je sais[ENTER]que vous pouvez y arriver ! " -gameforge.main_quest_lv94._530_1_notice = "Vous avez vaincu les commandants des cyclopes. " -gameforge.main_quest_lv94._530_2_notice = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv94._540_say = "Allez voir l'amiral Angmur. " -gameforge.main_quest_lv94._550_say = "Les nouvelles de vos exploits vous prcdent ![ENTER]Les cyclopes sont en fuite.[ENTER]Ne restent que les gants. Je vais tcher de[ENTER]runir des informations sur leurs points faibles[ENTER]puis vous ferai appeler. " -gameforge.main_quest_lv94._560_sendLetter = "Affaiblir les gants " -gameforge.main_quest_lv94._570_say = "L'amiral Angmur vous demande. " -gameforge.main_quest_lv94._580_say = "Mes claireurs ont dcouvert le point faible des[ENTER]gants. " -gameforge.main_quest_lv94._590_say = "Dites-moi tout ! " -gameforge.main_quest_lv94._600_say = "Les gants possdent un totem qui ils accordent[ENTER]une inestimable valeur spirituelle. Si nous les[ENTER]en privons, cela brisera leur volont. " -gameforge.main_quest_lv94._610_say = "O puis-je trouver ce totem ? " -gameforge.main_quest_lv94._620_say = "Le totem est taill dans une grande pierre[ENTER]d'ambre. Afin de la protger des voleurs, cette[ENTER]pierre a t morcele en %d fragments que portent[ENTER]le roi Wobba et ses officiers. " -gameforge.main_quest_lv94._630_say = "C'est entendu. " -gameforge.main_quest_lv94._640_sayTitle = "Totem des gants " -gameforge.main_quest_lv94._650_say = "Emparez-vous de tous les fragments du totem. " -gameforge.main_quest_lv94._660_say = "Les gants sont des adversaires redoutables.[ENTER]Mais il vous faut les vaincre et me ramener ce[ENTER]totem. " -gameforge.main_quest_lv94._670_say_1_notice = "Vous avez acquis tous les fragments du totem. " -gameforge.main_quest_lv94._670_say_2_notice = "Retournez auprs de l'amiral Angmur. " -gameforge.main_quest_lv94._680_say = "Ah, je commenais m'inquiter ! Mais vous y[ENTER]tes bel et bien arriv. Nous sommes maintenant[ENTER]en possession du totem des gants. Voil qui[ENTER]mrite une somptueuse rcompense. " -gameforge.main_quest_lv94._690_sendLetter = "Vers les montagnes fulgurantes " -gameforge.main_quest_lv94._700_say = "L'amiral Angmur vous demande. " -gameforge.main_quest_lv94._710_say = "Mes claireurs ont surpris les cyclopes en train[ENTER]d'amasser quelque chose, avant de l'emporter. " -gameforge.main_quest_lv94._720_say = "Dcouvrez ce que les cyclopes manigancent. Rien[ENTER]de bon, je le crains... Et je doute fort qu'ils[ENTER]rvlent leur secret de leur plein gr. " -gameforge.main_quest_lv94._730_say = "C'est entendu. " -gameforge.main_quest_lv94._740_sayTitle = "Que manigancent les cyclopes ? " -gameforge.main_quest_lv94._750_say = "Dcouvrez ce que les cyclopes amassent dans les[ENTER]montagnes fulgurantes. " -gameforge.main_quest_lv94._760_say = "Dcouvrez ce que les cyclopes manigancent. Rien[ENTER]de bon, je le crains... Et je doute fort qu'ils[ENTER]rvlent leur secret de leur plein gr. " -gameforge.main_quest_lv94._770_1_notice = "Vous tenez une pierre la brillance sombre ainsi[ENTER]qu'un morceau de papier. " -gameforge.main_quest_lv94._770_2_notice = "Montrez votre trouvaille l'amiral Angmur. " -gameforge.main_quest_lv94._780_say = "Allez voir l'amiral Angmur. " -gameforge.main_quest_lv94._790_say = "Avez-vous dcouvert ce que trament les cyclopes[ENTER]dans les montagnes fulgurantes ? " -gameforge.main_quest_lv94._800_say = "Les cyclopes n'ont pas accept de parler de leur[ENTER]plein gr, mais j'ai russi les convaincre de[ENTER]me donner ceci : une pierre noire et ce morceau[ENTER]de papier. " -gameforge.main_quest_lv94._810_say = "Nous avons localis les filons d'or noir dans les[ENTER]montagnes fulgurantes et les exploitons pour[ENTER]vous.[ENTER]Nous vous remettrons le minerai au point de[ENTER]rendez-vous convenu, dans les entrailles des[ENTER]montagnes fulgurantes. " -gameforge.main_quest_lv94._820_say = "De l'or noir ! Il s'agit d'un minerai qu'on ne[ENTER]trouve qu'au cur des montagnes fulgurantes.[ENTER]Pourquoi diable les serviteurs de l'obscurit en[ENTER]ont-ils besoin ? " -gameforge.main_quest_lv94._830_say = "Il nous faut tout prix dcouvrir quel usage ils[ENTER]comptent en faire. " -gameforge.main_quest_lv94._840_say = "Voici ce qui est crit : " -gameforge.main_quest_lv94._850_sendLetter = "Or noir " -gameforge.main_quest_lv94._860_say = "L'amiral Angmur souhaite s'entretenir de l'or[ENTER]noir avec vous. " -gameforge.main_quest_lv94._870_say = "L'alchimiste n'a pas russi analyser l'or noir.[ENTER]La ppite est trop petite.[ENTER]Il nous faut dcouvrir quelles sont ses[ENTER]proprits et pourquoi les serviteurs de l'ombre[ENTER]le convoitent.[ENTER]Pouvez-vous retourner dans les montagnes[ENTER]fulgurantes et vous procurer d'autres ppites[ENTER]d'or noir ? " -gameforge.main_quest_lv94._880_say = "Rendez-vous tout d'abord chez l'alchimiste, il[ENTER]vous dira de combien de ppites il a besoin. " -gameforge.main_quest_lv94._890_say = "Parlez l'alchimiste. " -gameforge.main_quest_lv94._900_say = "Je vous salue. Angmur vous a-t-il dj inform de[ENTER]la teneur de votre mission ? " -gameforge.main_quest_lv94._910_say = "Oui. De combien de ppites d'or noir aurez-vous[ENTER]besoin ? " -gameforge.main_quest_lv94._920_say = "Eh bien, rflchissons. Je pense que %d ppites[ENTER]devraient suffire mon analyse. " -gameforge.main_quest_lv94._930_say = "C'est entendu. " -gameforge.main_quest_lv94._940_sayTitle = "L'or des montagnes fulgurantes. " -gameforge.main_quest_lv94._950_sayTitle = "Allez voir l'alchimiste. " -gameforge.main_quest_lv94._960_say = "Recherchez des ppites d'or noir dans les[ENTER]montagnes fulgurantes. " -gameforge.main_quest_lv94._970_1_notice = "Vous avez dcouvert un filon d'or noir et vous[ENTER]tes empar d'une ppite du minerai. " -gameforge.main_quest_lv94._970_2_notice = "Ramenez-le l'alchimiste. " -gameforge.main_quest_lv94._980_say = "Ah, vous avez trouv de l'or noir. Montrez-moi[ENTER]a! Aucune fissure et le fragment est de taille[ENTER]suffisante. Oui, il s'agit d'une ppite qui me[ENTER]sera utile pour mon analyse. Je n'ai donc plus[ENTER]besoin que de %d. " -gameforge.main_quest_lv94._990_say = "Je ne peux malheureusement rien faire de ce[ENTER]fragment. Sa taille n'est pas suffisante pour une[ENTER]analyse digne de ce nom.[ENTER]Rapportez-en moi un autre. " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = "La fivre de l'or " -gameforge.main_quest_lv95._020_say = "L'amiral Angmur vous recherche. Il dispose de[ENTER]nouvelles informations sur l'or noir. " -gameforge.main_quest_lv95._030_say = "L'or noir draine l'nergie des tres vivants de[ENTER]son entourage et la retransmet dans un autre[ENTER]corps.[ENTER]Les serviteurs de l'obscurit veulent insuffler [ENTER]Sung Mahi la puissance ainsi subtilise ![ENTER]Crochet, capitaine des gants, entasse[ENTER]d'impressionnantes rserves d'or noir dans les[ENTER]montagnes fulgurantes. Emparez-vous en ! " -gameforge.main_quest_lv95._040_say = "C'est comme si c'tait fait ! " -gameforge.main_quest_lv95._050_say = " " -gameforge.main_quest_lv95._060_say = " " -gameforge.main_quest_lv95._070_sayTitle = "Le capitaine Crochet mord l'hameon. " -gameforge.main_quest_lv95._080_say = "Triomphez du Capitaine Crochet le gant et[ENTER]emparez-vous de l'or noir ! " -gameforge.main_quest_lv95._090_say = "Pas de temps perdre. Venez bout du capitaine[ENTER]Crochet et emparez-vous de l'or noir ! " -gameforge.main_quest_lv95._100_1_notice = "Aucune trace d'or noir. En revanche, le capitaine[ENTER]Crochet portait une lettre sur lui. " -gameforge.main_quest_lv95._100_2_notice = " " -gameforge.main_quest_lv95._110_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv95._120_say = "Ah, vous tes venu bout du capitaine Crochet.[ENTER]Qu'avez-vous l ? Une lettre ? Montrez-moi a ! " -gameforge.main_quest_lv95._130_say = " " -gameforge.main_quest_lv95._140_say = "Maldiction ! Le capitaine Crochet a dj envoy[ENTER]l'or la banshee.[ENTER]La dernire phrase est nigmatique : La[ENTER]maldiction du souffle de vie fera ressurgir[ENTER]l'arme des tnbres de la brume des temps. " -gameforge.main_quest_lv95._150_say = "Il nous faut empcher la livraison cote que[ENTER]cote ! Le refuge de la banshee devrait se[ENTER]trouver sur la falaise de Gautama un endroit[ENTER]dsol et ignor de tous, envelopp jour et nuit[ENTER]d'un pais brouillard. Les ogres et les lmures y[ENTER]ont lu domicile. " -gameforge.main_quest_lv95._160_say = " " -gameforge.main_quest_lv95._170_say = "Sitt que je sais par quelle route l'or noir est[ENTER]achemin vers la banshee, je vous le fais savoir. " -gameforge.main_quest_lv95._180_sendLetter = "Intercepter la livraison. " -gameforge.main_quest_lv95._190_say = "Allez voir l'amiral Angmur. Il dispose de[ENTER]nouvelles informations sur l'acheminement de l'or[ENTER]noir. " -gameforge.main_quest_lv95._200_say = "Mes claireurs ont pu dcouvrir que le capitaine[ENTER]Shrouk, commandant des ogres, achemine l'or noir[ENTER]en direction de la falaise de Gautama. L'or se[ENTER]trouve dans une sacoche accroche sa ceinture.[ENTER]Drobez-la lui ! " -gameforge.main_quest_lv95._210_say = " " -gameforge.main_quest_lv95._220_say = "Entendu, je me mets sa recherche sans plus[ENTER]attendre. " -gameforge.main_quest_lv95._230_sayTitle = "Interceptez la livraison ! " -gameforge.main_quest_lv95._240_say = "Dnichez le capitaine Shrouk et emparez-vous de[ENTER]la sacoche d'or noir avant qu'il n'atteigne la[ENTER]banshee. " -gameforge.main_quest_lv95._250_say = "Vaincre le capitaine Shrouk n'est pas une mince[ENTER]affaire ! Mais vous pouvez y arriver ! Ressayez[ENTER]encore une fois. " -gameforge.main_quest_lv95._260_1_notice = "Vous avez obtenu la sacoche. " -gameforge.main_quest_lv95._260_2_notice = "Ramenez-la l'amiral Angmur. " -gameforge.main_quest_lv95._270_say = "Ramenez votre butin l'amiral Angmur. " -gameforge.main_quest_lv95._280_say = "L'or noir se trouve dans cette sacoche ?[ENTER]Vite, montrez-la moi ! Tiens ! Il n'y a qu'un[ENTER]morceau de papier... " -gameforge.main_quest_lv95._290_say = "L'or noir sera dlivr sitt qu'il aura t[ENTER]entirement trait. " -gameforge.main_quest_lv95._300_say = "Maldiction ! L'or noir se trouve encore en de[ENTER]mauvaises mains. Par chance, nous savons[ENTER]maintenant qu'il doit tre trait avant que la[ENTER]banshee puisse s'en servir pour ses sombres[ENTER]desseins. " -gameforge.main_quest_lv95._310_say = "Il n'est pas encore trop tard. Je vais tcher de[ENTER]dcouvrir qui est actuellement en possession de[ENTER]l'or noir et si celui-ci a dj t trait. Je[ENTER]vous fais appeler sitt que j'en sais plus. En[ENTER]attendant, voici votre rcompense. bientt ! " -gameforge.main_quest_lv95._320_sendLetter = "Interrompre le processus de traitement. " -gameforge.main_quest_lv95._330_say = "Rendez-vous auprs de l'amiral Angmur, il a de[ENTER]nouvelles informations sur l'or noir. " -gameforge.main_quest_lv95._340_say = "Nous avons dcouvert que le gros ogre en personne[ENTER]supervise le processus de traitement de l'or noir[ENTER]et que c'est ensuite lui qui en assurera la[ENTER]livraison la banshee. " -gameforge.main_quest_lv95._350_say = "Il se trouve actuellement sur la falaise de[ENTER]Gautama.[ENTER]Empchez l'or noir d'atteindre sa cible. Vite,[ENTER]avant qu'il ne soit trop tard ! " -gameforge.main_quest_lv95._360_say = " " -gameforge.main_quest_lv95._370_sayTitle = "Le gros ogre " -gameforge.main_quest_lv95._380_say = "Terrassez le grand chef des ogres et empchez le[ENTER]traitement de l'or noir d'tre men bien. " -gameforge.main_quest_lv95._390_say = "Chaque minute est prcieuse ! Vous devez arrter[ENTER]le gros ogre ! " -gameforge.main_quest_lv95._400_notice = "Vous avez vaincu le gros ogre. " -gameforge.main_quest_lv95._410_say = "Vous ne pouvez rien faire pour nous arrter ! La[ENTER]banshee est dj en possession de l'or noir. Vous[ENTER]arrivez trop tard, imbciles ! " -gameforge.main_quest_lv95._420_say = "L'tau se resserre. Retournez auprs de l'amiral[ENTER]Angmur et dressez-lui un rapport de la situation. " -gameforge.main_quest_lv95._430_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv95._440_say = "Vous avez t rapide ! Avez-vous l'or noir ? " -gameforge.main_quest_lv95._450_say = "Non, je suis arriv trop tard. L'or est dj[ENTER]entre les mains de la banshee. " -gameforge.main_quest_lv95._460_say = "Que le Dieu Dragon nous vienne en aide ! Mais[ENTER]nous ne nous avouons pas vaincus pour autant ! Je[ENTER]vais envoyer mes claireurs afin qu'ils dnichent[ENTER]le repaire de la banshee. Sitt que j'en sais[ENTER]plus, je vous le ferai savoir. Reprenez donc des[ENTER]forces et acceptez cette rcompense. " -gameforge.main_quest_lv95._470_sendLetter = "La maldiction du souffle de vie " -gameforge.main_quest_lv95._480_say = "L'amiral Angmur a de nouvelles informations pour[ENTER]vous. " -gameforge.main_quest_lv95._490_say = "Nous savons maintenant ce que signifient la[ENTER]maldiction du souffle de vie et l'arme des[ENTER]tnbres. Il y a bien longtemps, un ignoble[ENTER]sorcier vivait sur le Rocher du Dragon Sombre. Il[ENTER]aspirait rgner sur l'ensemble du continent et[ENTER]a littralement jonch sa route de cadavres pour[ENTER]y arriver : l'aide d'un sortilge malfique, il[ENTER]a rveill les morts afin de crer une arme pour[ENTER]livrer ses batailles. " -gameforge.main_quest_lv95._500_say = " " -gameforge.main_quest_lv95._510_say = "Conjurer les morts, l'ide seule me remplit[ENTER]d'effroi. l'aide de l'or noir, les serviteurs[ENTER]de l'obscurit forment une arme de[ENTER]morts-vivants.[ENTER]Nous devons les arrter, cote que cote ! " -gameforge.main_quest_lv95._520_say = "Rendez-vous dans les ruines ancestrales de la[ENTER]falaise de Gautama et cherchez-y le sorcier[ENTER]lmure. Il a des informations sur cette[ENTER]maldiction. Il vous les rvlera sans doute, si[ENTER]vous le lui demandez gentiment. " -gameforge.main_quest_lv95._530_say = "Demander gentiment ? On se comprend. Bien, c'est[ENTER]entendu. " -gameforge.main_quest_lv95._540_sayTitle = "La maldiction du souffle de vie " -gameforge.main_quest_lv95._550_say = "Venez bout du sorcier lmure et rassemblez[ENTER]toutes les informations que vous pouvez trouver[ENTER]sur la maldiction du souffle de vie et[ENTER]l'invocation des morts. " -gameforge.main_quest_lv95._560_say = "Pas de temps perdre ! Venez bout du sorcier[ENTER]lmure et soutirez-lui les informations dont il[ENTER]dispose sur la maldiction du souffle de vie. " -gameforge.main_quest_lv95._570_1_notice = "Vous avez vaincu le sorcier lmure et trouv un[ENTER]tableau de pierre sur lequel est grave une[ENTER]inscription. " -gameforge.main_quest_lv95._570_2_notice = "Montrez-la l'amiral Angmur. " -gameforge.main_quest_lv95._580_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv95._590_say = "Ah, le sorcier lmure tait en possession de[ENTER]cette tablette ?[ENTER]Faites-moi voir a. " -gameforge.main_quest_lv95._600_sayReward = "Afin de rveiller les morts, trois ingrdients[ENTER]sont ncessaires :[ENTER]1. un corps humain[ENTER]2. ...[ENTER]La tablette des lmures est brise ici et le[ENTER]reste de l'inscription manque. " -gameforge.main_quest_lv95._610_say = "Je crains fort qu'il vous faille encore cheminer.[ENTER]Nous avons besoin du reste de l'inscription. Deux[ENTER]autres fragments de la tablette des lmures[ENTER]doivent exister quelque part. " -gameforge.main_quest_lv95._620_say = "Voici votre rcompense pour tous les exploits[ENTER]raliss jusqu' maintenant. Mettez-vous[ENTER]maintenant en qute des autres fragments de la[ENTER]tablette des lmures ! " -gameforge.main_quest_lv95._630_sendLetter = "L'inscription " -gameforge.main_quest_lv95._640_sayTitle = "Trouvez les fragments de la tablette des lmures ! " -gameforge.main_quest_lv95._650_say = "Triomphez des sorciers lmures et trouvez les[ENTER]fragments manquants de la tablette des lmures. " -gameforge.main_quest_lv95._660_say = "Il nous faut tout prix savoir ce que dit[ENTER]l'inscription. Ne baissez pas les bras, je vous[ENTER]en prie ! " -gameforge.main_quest_lv95._670_say = "Ramenez les fragments manquants de la tablette[ENTER]des lmures l'amiral Angmur. " -gameforge.main_quest_lv95._680_say = "Ah, vous revoil ! Reconstituons donc la tablette[ENTER]des lmures afin de dchiffrer l'inscription ! " -gameforge.main_quest_lv95._690_sayReward = "Trois ingrdients sont ncessaires afin de[ENTER]rveiller les morts :[ENTER]1. un corps humain[ENTER]2. de l'or noir[ENTER]3. l'corce d'un arbre dmoniaque[ENTER]Seul un sorcier aux pouvoirs prodigieux pourra[ENTER]invoquer et faire perdurer la maldiction du[ENTER]souffle de vie. Et s'il vient prir, alors[ENTER]l'arme des morts-vivants tout entire sombrera[ENTER]avec lui. " -gameforge.main_quest_lv95._700_say = "C'est donc pour a que, ces derniers temps, nos[ENTER]cimetires ont t profans et des cadavres ont[ENTER]t sortis de leur tombe puis emports. Ils[ENTER]veulent les ramener la vie pour les enrler[ENTER]dans leur arme de morts-vivants. Quelle abjecte[ENTER]perspective ! " -gameforge.main_quest_lv95._710_say = "Il nous faut tout prix empcher ce sacrilge ! " -gameforge.main_quest_lv95._720_say = "Certes, mais le temps tourne. Seule la banshee[ENTER]est suffisamment puissante pour conjurer une[ENTER]maldiction de cette ampleur. Malheureusement,[ENTER]nous ne savons pas o elle se cache. Je vais[ENTER]envoyer d'avantage d'hommes afin de dnicher le[ENTER]repaire de la grande prtresse des tnbres. Je[ENTER]vous fais appeler sitt que j'ai du nouveau. " -gameforge.main_quest_lv95._730_say = " " -gameforge.main_quest_lv95._740_say = "Vous pourrez poursuivre l'aventure sitt que vous[ENTER]aurez atteint le niveau 96. " -gameforge.main_quest_lv95._750_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv95._760_say = "Restants " -gameforge.main_quest_lv95._770_sayReward = "%s : %d " -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = "Entraver la maldiction " -gameforge.main_quest_lv96._020_say = "L'amiral Angmur dsire vous parler. " -gameforge.main_quest_lv96._030_say = "Votre prsence me rjouit. Nous avons trouv une[ENTER]solution pour djouer les plans des serviteurs et[ENTER]de la banshee. " -gameforge.main_quest_lv96._040_say = " " -gameforge.main_quest_lv96._050_say = " " -gameforge.main_quest_lv96._060_say = "Afin que les mes librent leur corps, un mdium[ENTER]est requis. En l'occurrence, il s'agit de terre[ENTER]bnie que les gants conservent dans des sacs. Si[ENTER]vous arrivez mettre la main sur 100 de ces[ENTER]sacs, alors nous pourrons empcher que la[ENTER]maldiction du souffle de vie ne soit conjure. " -gameforge.main_quest_lv96._070_say = "Je me mets en route sur le champ ! " -gameforge.main_quest_lv96._080_sayTitle = "Terre bnie " -gameforge.main_quest_lv96._090_say = "Triomphez des gants et emparez-vous de 100 sacs[ENTER]de terre bnie. " -gameforge.main_quest_lv96._100_say = "Le temps joue en notre dfaveur. Vite,[ENTER]dpchez-vous de vous emparer des sacs de terre[ENTER]bnie ! " -gameforge.main_quest_lv96._110_1_notice = "Vous tes en possession de tous les sacs de terre[ENTER]bnie. " -gameforge.main_quest_lv96._110_2_notice = "Ramenez-les l'amiral Angmur. " -gameforge.main_quest_lv96._120_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv96._130_say = "Je peux dcidment toujours compter sur vous ![ENTER]Acceptez donc cette rcompense. " -gameforge.main_quest_lv96._140_sendLetter = "Entraver la maldiction " -gameforge.main_quest_lv96._150_say = "L'amiral Angmur a une nouvelle mission vous[ENTER]confier. " -gameforge.main_quest_lv96._160_say = "Les ogres sont galement en possession d'un[ENTER]mdium d'invocation des morts. Mais nous ne[ENTER]savons pas quoi celui-ci ressemble. Rendez-vous[ENTER]chez les ogres et ramenez tout ce qui vous semble[ENTER]suspect. " -gameforge.main_quest_lv96._170_say = " " -gameforge.main_quest_lv96._180_say = " " -gameforge.main_quest_lv96._190_say = "C'est entendu. " -gameforge.main_quest_lv96._200_sayTitle = "Le mdium des ogres " -gameforge.main_quest_lv96._210_say = "Vainquez les ogres et dcouvrez quoi leur[ENTER]mdium ressemble. " -gameforge.main_quest_lv96._220_say = "Je sais bien que vous ne disposez pas de beaucoup[ENTER]d'indices. Mais vous arriverez bien dnicher[ENTER]quelque chose ! " -gameforge.main_quest_lv96._230_1_notice = "Vous avez trouv une bourse et un insigne dor. " -gameforge.main_quest_lv96._230_2_notice = "Rapportez ces deux objets l'amiral Angmur. " -gameforge.main_quest_lv96._240_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv96._250_say = "Du bon travail! Je vais demander Yon-I-Walker[ENTER]d'analyser ces objets. " -gameforge.main_quest_lv96._260_say = "Allez voir Yon-I-Walker et prenez connaissance[ENTER]des rsultats de son analyse. " -gameforge.main_quest_lv96._270_say = "Ah, vous revoil! J'ai dj pu jeter un il aux[ENTER]objets que vous avez trouvs chez les ogres. " -gameforge.main_quest_lv96._280_say = " " -gameforge.main_quest_lv96._290_say = "Les pices d'or de la bourse mettent une force[ENTER]malfique puissante. Ce sont elles qui servent de[ENTER]mdium. Allez en informer Angmur. " -gameforge.main_quest_lv96._300_sendLetter = "Entraver la maldiction " -gameforge.main_quest_lv96._310_say = "Allez voir l'amiral Angmur. " -gameforge.main_quest_lv96._320_say = "Prenez donc ce bandeau du prospecteur.[ENTER]Utilisez-le pour reprer les bourses des ogres. " -gameforge.main_quest_lv96._330_say = "Nous avons besoin de 100 pices d'or. Mais je[ENTER]crains que toutes celles que vous trouvez ne[ENTER]soient pas ncessairement utilises comme mdium.[ENTER]Un travail titanesque vous attend donc. " -gameforge.main_quest_lv96._340_say = "Pas de problme. " -gameforge.main_quest_lv96._350_sayTitle = "La rue vers l'or " -gameforge.main_quest_lv96._360_say = "Lancez l'assaut contre les ogres et rcuprez[ENTER]leurs bourses. Toutes les pices d'or ne sont pas[ENTER]des mdiums, il vous faut donc les faire[ENTER]expertiser par Yon-I-Walker. " -gameforge.main_quest_lv96._370_say = "Oui, je perois une force malfique indniable. " -gameforge.main_quest_lv96._380_say = "Fantastique, nous avons mis la main sur toutes[ENTER]les pices d'or mmes de servir de mdiums.[ENTER]Cela va sans doute dplaire la banshee ! Voici[ENTER]votre rcompense. Angmur va vous assigner votre[ENTER]prochaine mission. " -gameforge.main_quest_lv96._390_say = "Il vous manque encore des pices d'or. Trouvez-en[ENTER]%d supplmentaires. " -gameforge.main_quest_lv96._400_sendLetter = "Entraver la maldiction " -gameforge.main_quest_lv96._410_say = "L'amiral Angmur vous demande. " -gameforge.main_quest_lv96._420_say = "Nous devons nous assurer que les serviteurs de[ENTER]l'obscurit ne mettent pas la main sur de[ENTER]l'corce d'arbre dmoniaque. " -gameforge.main_quest_lv96._430_say = "Les arbres dmoniaques comptent parmi les tres[ENTER]les plus nigmatiques de notre monde. Ils ne[ENTER]servent personne, pas mme Sung Mahi.[ENTER]Trois espces peuplent la falaise de Gautama :[ENTER]Aku-Boku, Arboretris et Sycomore. Prlevez[ENTER]l'corce de chacune. " -gameforge.main_quest_lv96._440_say = " " -gameforge.main_quest_lv96._450_say = "C'est entendu. " -gameforge.main_quest_lv96._460_sayTitle = "cimer les arbres dmoniaques. " -gameforge.main_quest_lv96._470_say = "Prlevez l'corce d'un Aku-Boku, d'un Arboretris[ENTER]et d'un Sycomore. " -gameforge.main_quest_lv96._480_counterName = "Restants " -gameforge.main_quest_lv96._490_say = "%s : %d[ENTER]%s : %d[ENTER]%s : %d " -gameforge.main_quest_lv96._500_say = "Le temps presse. Rduisez les arbres dmoniaques[ENTER]en copeaux et emparez-vous de leur corce avant[ENTER]que les serviteurs ne puissent en faire autant. " -gameforge.main_quest_lv96._510_1_notice = "Vous avez vaincu tous les arbres dmoniaques,[ENTER]mais quelqu'un vous a prcd : l'corce a dj[ENTER]t arrache de leur tronc. " -gameforge.main_quest_lv96._510_2_notice = "Allez en informer l'amiral Angmur. " -gameforge.main_quest_lv96._520_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv96._530_say = "Ah, vous revoil sain et sauf, trs bien ![ENTER]Avez-vous rempli votre mission ? Comment ?! Les[ENTER]arbres dmoniaques taient dj dlests de leur[ENTER]corce et vous avez vu des traces de joutes[ENTER]rcentes ? Cela indique que les serviteurs de[ENTER]l'obscurit nous ont certainement devancs. " -gameforge.main_quest_lv96._540_say = " " -gameforge.main_quest_lv96._550_say = "S'ils ont l'corce, alors ils trouveront sans[ENTER]doute un moyen de conjurer la maldiction du[ENTER]souffle de vie. C'est dsormais invitable : nous[ENTER]devons entrer en guerre. La banshee ne se[ENTER]drobera plus longtemps. Mes hommes sont dj sur[ENTER]sa trace. Je vous ferai appeler sitt qu'ils[ENTER]l'auront trouve. " -gameforge.main_quest_lv96._560_sayTitle = "Vous pourrez poursuivre l'aventure sitt que vous[ENTER]aurez atteint le niveau 97. " -gameforge.main_quest_lv96._570_counterName = "Restants " -gameforge.main_quest_lv96._580_sayReward = "%s: %d units " -gameforge.main_quest_lv96._590_say = "Les pices d'or servent donc de mdium. Bien, je[ENTER]vais consulter Yon-I-Walker afin que nous[ENTER]dcidions de la marche adopter. Je reviens vous[ENTER]voir dans un instant. " -gameforge.main_quest_lv96._600_say = " " -gameforge.main_quest_lv96._610_say = " " -gameforge.main_quest_lv96._620_1_notice = "Vous avez obtenu une bourse. " -gameforge.main_quest_lv96._620_2_notice = "Rapportez-la Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = "Il s'agit d'une pice normale et pas d'un mdium.[ENTER]Continuez votre recherche ! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = "Djouer les plans de la banshee " -gameforge.main_quest_lv97._020_say = "Nous avons dcouvert le repaire de la banshee![ENTER]Allez voir l'amiral Angmur afin d'en savoir plus. " -gameforge.main_quest_lv97._030_say = "Mes hommes ont enfin dnich le repaire de la[ENTER]banshee sur la falaise de Gautama. Elle se tapit[ENTER]dans l'obscurit des forts avoisinantes et y[ENTER]perptre sa magie noire. De plus, elle a rveill[ENTER]une ancienne vestale du culte du Dragon, l'aide[ENTER]de qui elle compte invoquer la maldiction du[ENTER]souffle de vie. " -gameforge.main_quest_lv97._040_say = "Sans son aide, la banshee ne pourra pas maintenir[ENTER]la maldiction. Triomphez de la vestale Mu-Shu et[ENTER]apaisez les mes tourmentes de nos camarades,[ENTER]avant que leur dpouille ne se relve et qu'ils[ENTER]ne marchent sur nous. " -gameforge.main_quest_lv97._050_say = "Il est quasiment impossible de s'approcher[ENTER]furtivement de la vestale pour l'attaquer par[ENTER]surprise.[ENTER]Profitez du moment o elle est tellement[ENTER]profondment plonge dans sa magie noire, qu'elle[ENTER]entre dans une transe intense. " -gameforge.main_quest_lv97._060_say = "C'est d'accord. " -gameforge.main_quest_lv97._070_say = "Soyez prudent! De son vivant, il s'agissait de[ENTER]la protectrice attitre de la grande prtresse et[ENTER]elle ne se contente pas de matriser la magie:[ENTER]elle est galement redoutable une pe la main. " -gameforge.main_quest_lv97._080_sayTitle = "La vestale " -gameforge.main_quest_lv97._090_say = "Triomphez de Mu-Shu, vestale de la banshee, sur[ENTER]la falaise de Gautama. " -gameforge.main_quest_lv97._100_notice = "Mortellement touche, la vestale s'effondre. " -gameforge.main_quest_lv97._110_say = "Imbciles! Vous avez saut des deux pieds dans[ENTER]le pige tendu par la banshee. Tandis que vous[ENTER]perdiez votre temps me combattre, la matresse[ENTER]et Yah-Ki, la vritable vestale, ont dj entam[ENTER]le rituel d'invocation. Je prie de toute mon me[ENTER]que celui-ci russisse! " -gameforge.main_quest_lv97._120_say = "Cette vestale tait un leurre cens vous faire[ENTER]suivre une fausse piste. Aprs l'avoir inspecte,[ENTER]vous trouvez un collier ressemblant celui[ENTER]trouv sur Martyaxwar. Dans la poche intrieure,[ENTER]vous trouvez un document. " -gameforge.main_quest_lv97._130_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv97._140_say = "Vous voil de retour! Avez-vous vaincu la[ENTER]vestale? " -gameforge.main_quest_lv97._150_say = "Non, nous avons t tromps par un double.[ENTER]Pendant ce temps, la vritable vestale a pu[ENTER]prparer l'invocation des morts en toute[ENTER]srnit. Tenez, j'ai trouv ce document. " -gameforge.main_quest_lv97._160_say = "Maldiction ! Comment avons-nous pu nous laisser[ENTER]aussi facilement berner? Montrez-moi vite ce[ENTER]document! " -gameforge.main_quest_lv97._170_say = " " -gameforge.main_quest_lv97._180_say = " " -gameforge.main_quest_lv97._190_say = "Hmm, il est cod. Mais peut-tre que ce message[ENTER]nous rvlera o se trouve leur vritable[ENTER]repaire.[ENTER]Il me semble avoir dj vu ces symboles quelque[ENTER]part... Je crois que Yak-Hwan, le gardien du[ENTER]palais, m'a rcemment montr quelque chose de[ENTER]semblable. Il faut qu'il y jette un il. " -gameforge.main_quest_lv97._200_sendLetter = "Dcrypter le document " -gameforge.main_quest_lv97._210_say = "Allez voir Yak-Hwan et montrez-lui le document[ENTER]cod. " -gameforge.main_quest_lv97._220_say = "La paix soit avec vous! Mon nom est Yak-Hwan.[ENTER]Honor de vous rencontrer. La rputation de vos[ENTER]faits d'armes vous prcde! Que puis-je faire[ENTER]pour vous? Ah, un document cod. Montrez-moi a. " -gameforge.main_quest_lv97._230_say = "Oui, dcrypter ces symboles devrait tre un jeu[ENTER]d'enfant. J'ai juste besoin d'un peu de terre[ENTER]fossile. L'alchimiste devrait en avoir une motte.[ENTER]Demandez-la-lui. " -gameforge.main_quest_lv97._240_say = " " -gameforge.main_quest_lv97._250_say = " " -gameforge.main_quest_lv97._260_say = "Bien entendu. " -gameforge.main_quest_lv97._270_sayTitle = "Terre fossile " -gameforge.main_quest_lv97._280_say = "Allez voir l'alchimiste et demandez-lui de vous[ENTER]donner de la terre fossile. " -gameforge.main_quest_lv97._290_say = "N'avez-vous rien oubli ? Vous tiez cens me[ENTER]ramener de la terre fossile. " -gameforge.main_quest_lv97._300_notice = "L'alchimiste vous a donn de la terre fossile.[ENTER]Retournez voir Yak-Hwan. " -gameforge.main_quest_lv97._310_say = "Ah, la terre fossile. Parfait, je vais pouvoir me[ENTER]mettre au travail. Je communiquerai le rsultat [ENTER]l'amiral Angmur. " -gameforge.main_quest_lv97._320_sendLetter = "Par la petite porte. " -gameforge.main_quest_lv97._330_say = "L'amiral Angmur vous demande. " -gameforge.main_quest_lv97._340_say = "Nous savons dsormais o la vestale Yah-Ki se[ENTER]tapit.[ENTER]Malheureusement, son repaire est une vritable[ENTER]forteresse. Des gardes y patrouillent jour et[ENTER]nuit.[ENTER]Pour le moment, un assaut frontal serait un[ENTER]suicide pur et dur. " -gameforge.main_quest_lv97._350_say = "C'est la raison pour laquelle nous comptons[ENTER]tendre une embuscade. Mes hommes recherchent un[ENTER]endroit adquat. Distrayez les gardes, afin de[ENTER]nous faire gagner un peu de temps. " -gameforge.main_quest_lv97._360_say = " " -gameforge.main_quest_lv97._370_say = "Le plus grand pril provient d'une troupe de[ENTER]garde qui se fait nommer la brigade de la mort[ENTER]lugubre. Elle compte dans ses rangs les[ENTER]redoutables Moghu, Carnifex et le gnral Albus.[ENTER]Leur chef est Squelettos. Dbarrassez-nous en[ENTER]avant qu'ils ne reprent mes claireurs. " -gameforge.main_quest_lv97._380_say = "Compris. " -gameforge.main_quest_lv97._390_sayTitle = "Brigade de la mort lugubre. " -gameforge.main_quest_lv97._400_say = "liminez la brigade de la mort lugubre, incarne[ENTER]par Moghu, Carnifex, le gnral Albus et[ENTER]Squelettos. " -gameforge.main_quest_lv97._410_say = "Excutez les membres de la brigade de la mort[ENTER]lugubre avant qu'ils ne tombent nez nez avec[ENTER]nos claireurs. " -gameforge.main_quest_lv97._420_say = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv97._430_say = "Notre plan a fonctionn! Tandis que vous faisiez[ENTER]diversion en combattant la brigade de la mort[ENTER]lugubre, mes hommes ont trouv un emplacement[ENTER]parfait pour une embuscade. Sitt que nous aurons[ENTER]mis notre stratgie d'attaque en place, je vous[ENTER]ferai appeler. " -gameforge.main_quest_lv97._440_sendLetter = "La vestale " -gameforge.main_quest_lv97._450_say = "L'amiral Angmur a besoin de votre aide! " -gameforge.main_quest_lv97._460_say = "Ah, vous voil. Squelettos, le chef de la brigade[ENTER]de la mort lugubre, a survcu et attaqu mes[ENTER]hommes, alors qu'ils s'apprtaient donner[ENTER]l'assaut sur le repaire. Dsormais, personne ne[ENTER]peut passer outre. " -gameforge.main_quest_lv97._470_say = " " -gameforge.main_quest_lv97._480_say = "Vous l'avez dj vaincu une premire fois. Prtez[ENTER]donc main-forte mes hommes sur la falaise de[ENTER]Gautama! Occupez-vous de Squelettos, puis lancez[ENTER]l'assaut sur le repaire et exterminez la vestale[ENTER]Yah-ki. " -gameforge.main_quest_lv97._490_say = "Entendu! " -gameforge.main_quest_lv97._500_say = " " -gameforge.main_quest_lv97._510_sayTitle = "Exterminer Yah-Ki " -gameforge.main_quest_lv97._520_say = "Triomphez de la vestale Yah-ki et empchez-la[ENTER]d'invoquer l'arme des morts. " -gameforge.main_quest_lv97._530_say = "L'heure du jugement final a sonn. Si nous[ENTER]chouons, alors le monde entier sombrera avec[ENTER]nous.[ENTER]Mais si nous triomphons, alors les gnrations[ENTER]des sicles futures continueront chanter nos[ENTER]louanges. Arrtez les serviteurs de l'Obscurit[ENTER]et exterminez la vestale Yah-ki! " -gameforge.main_quest_lv97._540_say = "Qu'est-ce que vous faites ici? Le combat n'est[ENTER]pas encore gagn! Triomphez de la vestale[ENTER]Yah-Ki.[ENTER]Tous nos espoirs reposent sur vos paules. " -gameforge.main_quest_lv97._550_1_notice = "Vous avez mis vos adversaires genoux et la[ENTER]victoire vous appartient! " -gameforge.main_quest_lv97._550_2_notice = "Pas le temps de souffler: la vestale Yah-Ki vous[ENTER]attend dj. " -gameforge.main_quest_lv97._560_notice = "Vous avez triomph! Yah-Ki s'effondre en lanant[ENTER]un cri dchirant. " -gameforge.main_quest_lv97._570_say = "Aaaaah! C'est impossible! Vaincue par un[ENTER]mortel... banshee, pardonne-moi, j'ai chou.[ENTER]Je n'ai pas pu mener ma tche b... " -gameforge.main_quest_lv97._580_say = "Vous fouillez son corps inerte et trouvez une[ENTER]lettre scelle. Ramenez-la l'amiral Angmur. " -gameforge.main_quest_lv97._590_say = "Ah! Le dieu Dragon soit lou, vous tes sain et[ENTER]sauf. Avez-vous vaincu la vestale? " -gameforge.main_quest_lv97._600_say = "Oui, je l'ai renvoye dans l'enfer qu'elle[ENTER]n'aurait jamais d quitter. Son dernier souffle[ENTER]lui a servi demander pardon pour son chec. Et[ENTER]voici ce qu'elle portait sur elle. " -gameforge.main_quest_lv97._610_say = "Une lettre scelle. Montrez-moi a! " -gameforge.main_quest_lv97._620_sayReward = "Chre matresse, ils ont mordu l'hameon et[ENTER]votre plan a fonctionn. Linvocation de votre[ENTER]arme de morts-vivants avance grands pas et[ENTER]plus personne ne pourra l'empcher. Une fois que[ENTER]ces corps sans mes seront en marche, nous[ENTER]pourrons fondre sur le cap du Feu dragonesque et[ENTER]rduire ses habitants en poussire. Nous pourrons[ENTER]alors rejoindre le continent et vous retrouver [ENTER]Doyyumhwan pour mettre ensemble la terre entire[ENTER] feu et sang![ENTER]Je m'incline rvrencieusement.[ENTER]Votre servante ternelle " -gameforge.main_quest_lv97._630_say = "Un message la banshee! Dsormais, l'odieuse[ENTER]sorcire de Doyyumhwan attend son arme des[ENTER]tnbres. Je vous en remercie en vain. Sans votre[ENTER]aide, la horde des morts-vivants aurait rduit en[ENTER]cendres le Cap et ses habitants. Vous nous avez[ENTER]non seulement sauvs, mais vous avez galement[ENTER]apais les mes de nos anctres. J'ai l'insigne[ENTER]honneur de vous remettre cette rcompense, au nom[ENTER]de tout le fort. " -gameforge.main_quest_lv97._640_sayTitle = "Vous pourrez poursuivre l'aventure sitt que vous[ENTER]aurez atteint le niveau 98. " -gameforge.main_quest_lv97._650_say = "Dnicher le repaire nous a pris beaucoup de temps.Je vous en prie, nous ne pouvons en perdre[ENTER]d'avantage! " -gameforge.main_quest_lv97._660_say = "Yak-Hwan a besoin de terre fossile? Quelle[ENTER]chance que je ne m'en sois pas encore servie.[ENTER]Tenez, la voil. Ramenez-la-lui et[ENTER]transmettez-lui mes salutations. " -gameforge.main_quest_lv97._670_counterName = "Restants " -gameforge.main_quest_lv97._680_sayReward = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv97._690_1_notice = "Vous avez extermin la brigade de la mort lugubre. " -gameforge.main_quest_lv97._690_2_notice = "Allez faire votre rapport l'amiral Angmur. " -gameforge.main_quest_lv97._700_sayTitle = "Terrassez Squelettos, chef de la brigade de la[ENTER]mort lugubre. " -gameforge.main_quest_lv97._710_say = "Vous ne pourrez porter lestocade finale la[ENTER]vestale qu'une fois Squelettos terrass. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = "Reconstruction du fort " -gameforge.main_quest_lv98._020_say = "Amiral Angmur a besoin de votre aide. Allez le[ENTER]voir. " -gameforge.main_quest_lv98._030_say = "Je vous remercie d'tre venu. La bataille ne nous[ENTER]a pas laisss indemne. L'ennemi a galement[ENTER]attaqu le fort et abattu la muraille de[ENTER]protection bien des endroits. La paix risque[ENTER]d'tre de courte dure. Il nous faut donc[ENTER]profiter de ce rpit pour entamer la[ENTER]reconstruction. " -gameforge.main_quest_lv98._040_say = "Afin de renforcer la muraille, nous avons besoin[ENTER]de carapaces de la tribu des crustacens. " -gameforge.main_quest_lv98._050_say = "Je m'en charge. Combien de carapaces vous[ENTER]faut-il? " -gameforge.main_quest_lv98._060_say = "Une centaine devrait faire l'affaire. La tribu[ENTER]des crustacens occupe toujours la baie de[ENTER]Nphrite. " -gameforge.main_quest_lv98._070_say = "Non, ce n'est pas suffisant. Je vous en prie,[ENTER]ramenez-moi d'avantage de carapaces. " -gameforge.main_quest_lv98._080_1_notice = "Vous avez rcupr suffisamment de carapaces[ENTER]crustaces. " -gameforge.main_quest_lv98._080_2_notice = "Ramenez-les l'amiral Angmur. " -gameforge.main_quest_lv98._090_say = "Ah, parfait! Ces carapaces vont nous permettre[ENTER]de renforcer la muraille. Tenez, prenez cette[ENTER]rcompense. Je vais demander mes ingnieurs[ENTER]s'ils ont besoin d'autres matriaux et vous le[ENTER]ferai alors savoir. " -gameforge.main_quest_lv98._130_sendLetter = "Reconstruction du fort " -gameforge.main_quest_lv98._140_say = "L'amiral Angmur a encore une fois besoin de votre[ENTER]aide. Allez le voir. " -gameforge.main_quest_lv98._150_say = "Afin d'achever la rparation des fortifications,[ENTER]nous avons besoin de javelots de tritons. Comme[ENTER]leur nom l'indique, c'est chez les tritons que[ENTER]vous en trouverez. Merci de m'en ramener une[ENTER]centaine. " -gameforge.main_quest_lv98._160_say = "C'est entendu. " -gameforge.main_quest_lv98._170_say = "Ah, vous voil. Mais le nombre de javelots est[ENTER]insuffisant. Veuillez m'en ramener d'avantage. " -gameforge.main_quest_lv98._180_1_notice = "Vous avez rcupr tous les javelots de triton. " -gameforge.main_quest_lv98._180_2_notice = "Ramenez-les l'amiral Angmur. " -gameforge.main_quest_lv98._190_say = "Parfait, nous allons maintenant pouvoir[ENTER]construire une enceinte imprenable. Je vous[ENTER]remercie de votre aide. Tant que j'y pense,[ENTER]Yak-Hwan vous demande.[ENTER]Allez voir ce qu'il veut. " -gameforge.main_quest_lv98._200_sendLetter = "tat d'urgence " -gameforge.main_quest_lv98._210_say = "Allez voir Yak-Hwan. Il a une tche importante [ENTER]vous confier. " -gameforge.main_quest_lv98._220_say = "Ah, vous voil, trs bien. Nous avons encore une[ENTER]fois besoin de votre aide. " -gameforge.main_quest_lv98._230_say = " " -gameforge.main_quest_lv98._240_say = " " -gameforge.main_quest_lv98._250_say = " " -gameforge.main_quest_lv98._260_say = "Cette abominable guerre a rclam un lourd tribut[ENTER]aux habitants du fort. Leur ventre crie famine et[ENTER]leur misre empire chaque jour. Je ne donne pas[ENTER]cher de leur peau, si nous ne ragissons pas au[ENTER]plus vite. " -gameforge.main_quest_lv98._270_say = " " -gameforge.main_quest_lv98._280_say = "Des bandes d'ogres pient et attaquent nos[ENTER]caravanes de ravitaillement. Nous devons mettre[ENTER]un terme ces pillages. Le capitaine Shrouk et[ENTER]ses gnraux sont les cerveaux de cette[ENTER]opration.[ENTER]Tuez le capitaine des ogres ainsi que 50 gnraux[ENTER]ogres! " -gameforge.main_quest_lv98._290_say = " " -gameforge.main_quest_lv98._300_say = "Vous tes dj de retour? Une partie des ogres[ENTER]est pourtant encore debout. Je vous en prie,[ENTER]tuez-les tous! " -gameforge.main_quest_lv98._310_1_notice = "Vous avez vaincu tous les ogres. " -gameforge.main_quest_lv98._310_2_notice = "Vous pouvez retourner voir Yak-Hwan. " -gameforge.main_quest_lv98._320_say = "Nos caravanes de ravitaillement arrivent enfin [ENTER]destination et les habitants du fort ont[ENTER]dsormais accs de la nourriture et aux soins.[ENTER]La misre touche sa fin. Vous tes vraiment un[ENTER]authentique hros! " -gameforge.main_quest_lv98._330_sendLetter = "Gratitude " -gameforge.main_quest_lv98._340_say = "Yak-Hwan souhaite vous parler. " -gameforge.main_quest_lv98._350_say = "Grce votre courage, le danger est cart du[ENTER]rocher du Dragon Sombre. Pour le moment, du[ENTER]moins. Ses habitants souhaitent vous exprimer en[ENTER]personne leur ternelle reconnaissance. " -gameforge.main_quest_lv98._360_say = "Faites donc un tour du fort et parlez ses[ENTER]habitants. " -gameforge.main_quest_lv98._370_say = " " -gameforge.main_quest_lv98._380_say = "Merci, je vais aller parler avec tous les[ENTER]habitants. " -gameforge.main_quest_lv98._390_say = "Tous les habitants n'ont pas eu l'occasion de[ENTER]vous remercier. Ils risquent d'tre trs dus.[ENTER]Veuillez vous assurer que vous n'oubliez[ENTER]personne. " -gameforge.main_quest_lv98._400_say = "Le courage et la sagesse cohabitent en parfaite[ENTER]harmonie dans votre cur valeureux. Nombreuses[ENTER]sont les gnrations futures qui chanteront[ENTER]encore vos louanges. Je me prosterne devant vous. " -gameforge.main_quest_lv98._410_say = "Que jamais le moindre danger ne vous trouve[ENTER]dsarm! " -gameforge.main_quest_lv98._420_say = "Vous occuperez pour toujours une place de choix[ENTER]dans nos curs. " -gameforge.main_quest_lv98._430_say = "C'est une priode bien tumultueuse qui s'achve,[ENTER]n'est-ce pas? Je suis certain que c'est le dieu[ENTER]Dragon lui-mme qui a guid vos pas vers notre[ENTER]le. " -gameforge.main_quest_lv98._440_1_notice = "Vous avez parl tous les habitants. " -gameforge.main_quest_lv98._440_2_notice = "Vous pouvez retourner voir Yak-Hwan. " -gameforge.main_quest_lv98._450_say = "Encore merci pour les habitants du fort, cela[ENTER]leur tenait vraiment cur. L'amiral souhaite[ENTER]galement vous parler. Allez le voir sans plus[ENTER]attendre. " -gameforge.main_quest_lv98._460_say = " " -gameforge.main_quest_lv98._470_say = " " -gameforge.main_quest_lv98._480_sendLetter = "Reconnaissance de l'amiral " -gameforge.main_quest_lv98._490_say = "L'amiral souhaite vous tmoigner sa[ENTER]reconnaissance. Allez le voir. " -gameforge.main_quest_lv98._500_say = "Sans vous, les habitants de ce fort auraient t[ENTER]dcims par les dmons. Au nom de mes troupes et[ENTER]du peuple tout entier, je tiens vous tmoigner[ENTER]notre profonde reconnaissance pour votre[ENTER]assistance dans la guerre contre les serviteurs[ENTER]de l'Obscurit. Le rocher du Dragon Sombre vous[ENTER]accueillera toujours bras ouverts. " -gameforge.main_quest_lv98._510_say = " " -gameforge.main_quest_lv98._520_say = "Mais la banshee et les serviteurs de l'Obscurit[ENTER]ne vont pas nous laisser de rpit. Ils fomentent[ENTER]sans doute dj de nouveaux plans dmoniaques.[ENTER]L'aventure continue sitt que vous avez atteint[ENTER]le niveau 99. " -gameforge.main_quest_lv98._530_sayTitle = " " -gameforge.main_quest_lv98._540_sayTitle = "Reconstruction du fort " -gameforge.main_quest_lv98._550_say = "Combattez la tribu des crustacens et rassemblez[ENTER]100 carapaces crustaces. " -gameforge.main_quest_lv98._560_say = "Parlez l'amiral Angmur. " -gameforge.main_quest_lv98._570_sayReward = " " -gameforge.main_quest_lv98._580 = "Renforcer les dfenses " -gameforge.main_quest_lv98._590_say = "Attaquez les tritons et ramenez 100 javelots de[ENTER]triton. " -gameforge.main_quest_lv98._600_say = "Allez voir l'amiral Angmur. " -gameforge.main_quest_lv98._610_sayTitle = "Les ogres pilleurs " -gameforge.main_quest_lv98._620_say = "Terrassez le capitaine Shrouk ainsi que 50 de ses[ENTER]gnraux ogres et mettez fin aux pillages. " -gameforge.main_quest_lv98._630_say = "Rendez visite Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = "Gratitude " -gameforge.main_quest_lv98._650_say = "Faites le tour du fort et parlez ses habitants. " -gameforge.main_quest_lv98._660_counterName = "Restants " -gameforge.main_quest_lv98._670_sayReward = "%s: %d units " -gameforge.main_quest_lv98._680_counterName = "Restants " -gameforge.main_quest_lv98._690_sayReward = "%s: %d[ENTER]%s: %d " -gameforge.main_quest_lv98._700_counterName = "Habitants : " -gameforge.main_quest_lv98._710_say = "Confucius (%s)[ENTER]Magasin d'armures (%s) " -gameforge.main_quest_lv98._720_say = "Marchande (%s)[ENTER]Magasin d'armes (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = "La ferme aux poissons " -gameforge.manwoo._20_sayTitle = "Le Pcheur : " -gameforge.manwoo._30_say = "Je voudrais agrandir ma ferme aux poissons. Pour[ENTER]cela, j'ai besoin de carpe toujours vivantes.[ENTER]Ces poissons sont bons cuisiner, et vraiment[ENTER]populaire auprs des pcheurs, mais ils sont[ENTER]difficiles attraper. " -gameforge.manwoo._40_say = "Si vous m'apportez une carpe vous aurez une[ENTER]rcompense. Je garde un coffre dans mon grenier[ENTER]depuis une ternit. Je ne sais mme plus ce[ENTER]qu'il contient. Il y a peut-tre quelque chose[ENTER]d'important, ou d'inutile. Peut-tre mme qu'un[ENTER]monstre est cach dedans. Si vous le voulez,[ENTER]ramenez-moi une carpe vivante. " -gameforge.manwoo._50_npcChat = "Echangez la carpe contre le coffre " -gameforge.manwoo._60_say = "Vous m'apportez une carpe pour mon levage ?[ENTER]Je vous remercie ! voil la boite que je vous[ENTER]avais promise. Bonne chance ! " -gameforge.manwoo._70_sayReward = "Vous avez reu une boite ![ENTER]Ouvrez-la avec un clic droit. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = "Dpche-toi de me dire o tu veux tre tlport,[ENTER]je suis fatigu. " -gameforge.map_warp._10_npcChat = "Je voudrais voyager. " -gameforge.map_warp._110_sayReward = "Cela coute %s Yangs. " -gameforge.map_warp._11_array = "Comt Jungrang " -gameforge.map_warp._120_sayReward = "Mais je vais bientt augmenter mes prix si vous[ENTER]continuez ainsi ! " -gameforge.map_warp._12_array = "Comt Waryong " -gameforge.map_warp._130_say = "Comme je disais... Je peux ici vous tlporter[ENTER]une fois que vous avez atteint le niveau 60.[ENTER]Voulez-vous toujours prendre ce tlporteur?[ENTER]Fermez la fentre si vous ne voulez plus.[ENTER]Et arrtez de changer d'avis. Je n'ai pas que a[ENTER] faire. " -gameforge.map_warp._13_array = "Comt Imha " -gameforge.map_warp._140_sayReward = "Dans tout les cas, cela coute %s Yangs. " -gameforge.map_warp._14_array = "Chteau Milaard " -gameforge.map_warp._150_say = "Je pourrais te tlporter gratuitement, mais j'ai[ENTER]une famille nourrir. Et pour se faire, il faut[ENTER]que je gagne de l'argent. " -gameforge.map_warp._15_array = "Chteau Listhmos " -gameforge.map_warp._160_sayReward = "Cela coute %s Yangs " -gameforge.map_warp._16_array = "Chteau Dendera " -gameforge.map_warp._170_say = "Je vais te tlporter. Tu arriveras dans un[ENTER]endroit dangereux. Fais attention, et bonne[ENTER]chance... " -gameforge.map_warp._17_array = "Comt Miryang " -gameforge.map_warp._180_select = "Yongan " -gameforge.map_warp._18_array = "Comt Songpa " -gameforge.map_warp._190_select = "Grafschaft Yayang " -gameforge.map_warp._19_array = "Comt Daeyami " -gameforge.map_warp._200_select = "Joan " -gameforge.map_warp._20_sayTitle = "Tlporteur: " -gameforge.map_warp._210_select = "Comt Bokjung " -gameforge.map_warp._220_select = "Pyungmoo " -gameforge.map_warp._230_select = "Comt Bakra " -gameforge.map_warp._240_say = "Comme vous voulez. Attention, c'est parti ! " -gameforge.map_warp._250_say = "Si vous voulez... bientt ! " -gameforge.map_warp._260_npcChat = "Rocher du Dragon Sombre " -gameforge.map_warp._270_say = "Une le mystrieuse a t dcouverte il y a peu.[ENTER]On la nomme le rocher du Dragon Sombre. Mais[ENTER]quiconque veut y survivre doit avoir de[ENTER]l'exprience. Je ne peux donc y emmener que des[ENTER]joueurs de niveau 90 et plus. tes-vous prt pour[ENTER]le voyage? " -gameforge.map_warp._280_say = "On ne peut accder l'le que par bateau, et le[ENTER]voyage est long et fatiguant. Plus votre niveau[ENTER]est lev, plus le transport est difficile. Le[ENTER]prix de votre ticket sera donc plus cher. " -gameforge.map_warp._280_sayReward = "Le voyage vous cotera %d Yangs. " -gameforge.map_warp._30_say = "C'est un village agrable... Mais se passe t-il[ENTER]autre chose ailleurs ? Il y a un endroit[ENTER]particulier ou je peux te tlporter? Cependant,[ENTER]le mal y grandit de plus en plus; l'espace et le[ENTER]temps tombent dans le chaos. C'est pour cela que[ENTER]le retour n'est pas toujours possible... Hmm...[ENTER]Voulez-vous tre tlport l-bas ? " -gameforge.map_warp._40_say = "Hmmm ... Avec votre niveau, vous ne pouvez[ENTER]supporter le voyage espace temps... Quand vous[ENTER]aurez atteint un niveau suprieur 10, vous[ENTER]serez capable d'endurer ce voyage. " -gameforge.map_warp._50_say = "O veux-tu tre tlport? " -gameforge.map_warp._60_sayReward = "Cela coute %s Yangs. " -gameforge.map_warp._70_say = "Ce sont des endroits o tu pourras tre tlport[ENTER]une fois que tu auras atteint le niveau 60. " -gameforge.map_warp._80_sayReward = "Mais cela te coutera %s Yangs. " -gameforge.map_warp._90_select = "Tour des dmons " -gameforge.map_warp._94_select = "Bois enchant " -gameforge.map_warp._95_select = "Bois Rouge " -gameforge.map_warp._96_select = "Retour " -gameforge.map_warp._97_select = "Utilisez l'amulette du Dieu Dragon " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = "Liste de mariage " -gameforge.marriage_manage._100_sayItem = "Smoking " -gameforge.marriage_manage._1010_say = "En ce moment, il n'y a aucun mariage de clbr. " -gameforge.marriage_manage._1015_foreach = "Mariage de %s et %s " -gameforge.marriage_manage._1020_say = "Vous tes invit un mariage ! Amusez-vous bien ! " -gameforge.marriage_manage._1030_say = "L'encre n'a mme pas encore sche ![ENTER]Donnez-vous plus de temps. " -gameforge.marriage_manage._10_npcChat = "Je veux me marier " -gameforge.marriage_manage._110_sayReward = "Si tu veux te marier, il faut que tu portes un[ENTER]smoking. " -gameforge.marriage_manage._120_sayItem = "Robe de marie " -gameforge.marriage_manage._130_sayReward = "Si tu veux te marier, tu dois porter une robe de[ENTER]marie. " -gameforge.marriage_manage._140_say = "L'amour seul ne vous aidera pas dans[ENTER]l'organisation d'un mariage, vous avez aussi[ENTER]besoin de Yangs. Malheureusement, vous n'avez pas[ENTER]assez d'argent pour cela en ce moment. Quand vous[ENTER]aurez un million de Yangs, je serais heureux de[ENTER]planifier la crmonie. " -gameforge.marriage_manage._150_sayReward = "Vous avez besoin de 1 Million de Yangs. " -gameforge.marriage_manage._160_say = "Maintenant, vous tes mature et vous avez l'air[ENTER]dtermin. Avec qui voulez-vous vous[ENTER]marier? " -gameforge.marriage_manage._170_sayReward = "Nomme la personne avec qui tu souhaiterais te[ENTER]marier. " -gameforge.marriage_manage._180_say = "tes vous si excit que vous n'arrivez pas [ENTER]crire son nom ? Essayez encore. " -gameforge.marriage_manage._190_say = "Vous ne connaissez pas le nom de la personne....[ENTER]Etes-vous sr de vouloir vous marier ? " -gameforge.marriage_manage._200_sayReward = "%s n'est pas en ligne " -gameforge.marriage_manage._20_say = "Un autre mariage est en cours en ce moment.[ENTER]Attendez un moment, ou revenez plus tard! " -gameforge.marriage_manage._210_say = "Votre partenaire doit tre cot pour que je[ENTER]fasse la crmonie. Ramenez la[ENTER]ici. " -gameforge.marriage_manage._220_sayReward = "%s est trop loin. " -gameforge.marriage_manage._230_say = "Pas votre nom, mais celui de votre partenaire. " -gameforge.marriage_manage._240_sayReward = "Ecrivez le nom de votre partenaire. " -gameforge.marriage_manage._250_say = "Je suis dsol.[ENTER][ENTER]Je ne peux vous marier une personne du mme[ENTER]sexe. " -gameforge.marriage_manage._260_say = "Seules les personnes d'un mme empire peuvent se[ENTER]marier. " -gameforge.marriage_manage._270_say = "La personne avec qui vous voulez vous marier[ENTER]l'est dj. Vous ne le saviez pas ? Trouvez une[ENTER]personne clibataire ! " -gameforge.marriage_manage._280_sayReward = "%s est mari " -gameforge.marriage_manage._290_say = "Cette personne n'est pas assez mre. Votre[ENTER]partenaire doit tre au minimum niveau 25 aussi. " -gameforge.marriage_manage._300_say = "Vous ne faite pas un bon couple. Dans ce cas, je[ENTER]ne peux autoriser le mariage.[ENTER][ENTER]La diffrence de niveau doit tre au maximum de[ENTER]15, c'est pourquoi je ne peux vous marier. " -gameforge.marriage_manage._30_say = "Vous tes trop jeune pour vous marier.... Le[ENTER]mariage veut dire plein de responsabilits, et[ENTER]vous n'tes pas encore prt. Les personnes jeunes[ENTER]divorcent rapidement. Je ne peux autoriser cela.[ENTER]Revenez quand vous aurez acquis de l'exprience. " -gameforge.marriage_manage._310_say = "Maintenant, vous pouvez changer les anneaux. " -gameforge.marriage_manage._320_say = "Le mariage est une tape importante dans la vie.[ENTER]Votre partenaire n'aurait-il pas pu au moins[ENTER]apporter une alliance ? " -gameforge.marriage_manage._330_say = "Votre partenaire doit aussi porter sur lui une[ENTER]Alliance. " -gameforge.marriage_manage._340_say = "Votre partenaire ne porte pas de vtements de[ENTER]mariage. N'tes-vous pas embarrass d'tre ici[ENTER]comme a ? " -gameforge.marriage_manage._350_say = "Votre partenaire doit porter un smoking. " -gameforge.marriage_manage._360_say = "Votre partenaire doit porter une robe de marie. " -gameforge.marriage_manage._365_confirm_chat = "%s vous a t propos, voulez vous accepter? " -gameforge.marriage_manage._370_say = "Donc... nous sommes prts. Nous pouvons[ENTER]commencer. Je vais vous envoyer vers l'le des[ENTER]amoureux. Je vous souhaite un long et heureux[ENTER]mariage. Flicitations.[ENTER][ENTER]Quoi qu'il en soit, vous serez envoy vers l'le[ENTER]des amoureux automatiquement. " -gameforge.marriage_manage._380_say = "Votre partenaire ne veut pas se marier avec vous.[ENTER]Pensez demander avant. " -gameforge.marriage_manage._390_npcChat = "Retournez dans la salle des mariages " -gameforge.marriage_manage._400_say = "Pourquoi tes-vous toujours ici? Votre partenaire[ENTER]vous manque dj. Je vais vous envoyer l o il[ENTER]est tout de suite. " -gameforge.marriage_manage._40_sayTitle = "Information: " -gameforge.marriage_manage._410_npcChat = "Autorisation pour le mariage. " -gameforge.marriage_manage._420_sayTitle = "Organisateur de mariage: " -gameforge.marriage_manage._430_say = "Je parle votre partenaire, un moment s'il vous[ENTER]plat. " -gameforge.marriage_manage._440_say = "Je suis l'assistant pour votre mariage.[ENTER]Premirement, crivez le nom de votre partenaire. " -gameforge.marriage_manage._450_say = "Ce nom n'est pas enregistr. Voulez-vous[ENTER]contrler vos informations encore une fois? " -gameforge.marriage_manage._460_say = "Dsol. Ramenez votre partenaire ici. J'ai besoin[ENTER]de lui parler et de clarifier certaines choses. " -gameforge.marriage_manage._470_sayReward = "%s est encore trop loin. " -gameforge.marriage_manage._480_say = "N'crivez pas votre nom.[ENTER][ENTER]Vous devez crire le nom de votre partenaire. " -gameforge.marriage_manage._490_sayTitle = "Organisateur de mariage: " -gameforge.marriage_manage._500_say = "Quelque chose est faux, ce n'est pas la bonne[ENTER]personne. Voulez-vous revrifier ? " -gameforge.marriage_manage._50_sayReward = "Le mariage est possible une fois le niveau 25[ENTER]atteint. " -gameforge.marriage_manage._510_say = "Votre partenaire n'est pas prt pour le mariage.[ENTER]Parlez ensemble. " -gameforge.marriage_manage._520_say = "Maintenant que tout est en ordre, nous pouvons[ENTER]commencer. " -gameforge.marriage_manage._530_say = "a va tre un trs beau mariage ! " -gameforge.marriage_manage._540_npcChat = "Commencer la marche nuptiale " -gameforge.marriage_manage._550_npcChat = "Arrter la marche nuptiale " -gameforge.marriage_manage._560_npcChat = "Nuit " -gameforge.marriage_manage._570_npcChat = "Neige " -gameforge.marriage_manage._580_npcChat = "Fin du mariage " -gameforge.marriage_manage._590_say = "Attendez un moment, je parle votre partenaire. " -gameforge.marriage_manage._600_say = "Voulez-vous poursuivre le mariage? " -gameforge.marriage_manage._60_say = "Vous voulez vous marier sans anneau de couple ? " -gameforge.marriage_manage._610_select = "Oui " -gameforge.marriage_manage._620_select = "Non " -gameforge.marriage_manage._630_say = "Votre partenaire a besoin de confirmer ce qu'il[ENTER]pense du mariage.[ENTER][ENTER]Le mariage ne peut continuer, votre partenaire[ENTER]n'tant pas en ligne. " -gameforge.marriage_manage._640_say = "Nous devons attendre la confirmation de votre[ENTER]partenaire. Nous n'avons pas sa rponse encore. " -gameforge.marriage_manage._650_confirm_chat = "Voulez-vous continuer le mariage? " -gameforge.marriage_manage._660_say = "Votre partenaire ne veut pas! " -gameforge.marriage_manage._670_npcChat = "Divorce " -gameforge.marriage_manage._680_npcChat = "Divorce " -gameforge.marriage_manage._690_say = "Sans votre partenaire, vous ne pouvez pas[ENTER]divorcer. Revenez avec votre partenaire! Le[ENTER]divorce est une chose srieuse. " -gameforge.marriage_manage._700_say = "Pour un divorce lgitime, vous avez besoin de[ENTER]500.000 Yangs et votre partenaire doit tre[ENTER]d'accord.[ENTER]Voulez-vous vraiment divorcer? " -gameforge.marriage_manage._70_sayItem = "Anneau de couple " -gameforge.marriage_manage._710_select = "Non, c'est juste pour rire. " -gameforge.marriage_manage._720_say = "Votre alliance, s'il vous plat. " -gameforge.marriage_manage._730_say = "Le partenaire doit avoir l'alliance ici. " -gameforge.marriage_manage._740_say = "Vous n'avez pas assez de Yangs pour le divorce. " -gameforge.marriage_manage._750_sayReward = "Pour divorcer, vous avez besoin de %s Yang. " -gameforge.marriage_manage._760_sayReward = "Vous avez besoin de 500.000 Yangs pour le divorce. " -gameforge.marriage_manage._770_say = "Voulez-vous vraiment divorcer? C'est une dcision[ENTER]qu'il ne faut pas prendre la lgre.[ENTER][ENTER]Vous le voulez vraiment ? " -gameforge.marriage_manage._780_select = "Non, j'ai chang d'avis. " -gameforge.marriage_manage._790_say = "J'ai chang d'avis. Je ne veux plus divorc. " -gameforge.marriage_manage._800_say = "C'est le meilleur chemin. Je vous souhaite une[ENTER]longue et paisible vie " -gameforge.marriage_manage._80_say = "Vous devez d'abord avoir un anneau de couple.[ENTER]Seulement aprs a, vous pourrez vous marier. " -gameforge.marriage_manage._810_sayReward = "Vous tes divorc. " -gameforge.marriage_manage._815_confirm_chat = "tes-vous d'accord pour le divorce? " -gameforge.marriage_manage._820_say = "Le divorce a t prononc.[ENTER][ENTER]Vous n'tes plus maris. " -gameforge.marriage_manage._830_say = "Vos documents ne sont pas complets. Revenez plus[ENTER]tard. " -gameforge.marriage_manage._840_sayReward = "Le divorce a t invalid. " -gameforge.marriage_manage._850_say = "Votre partenaire ne veut pas divorcer.[ENTER]Mettez-vous d'accord. " -gameforge.marriage_manage._860_npcChat = "Enlever l'alliance. " -gameforge.marriage_manage._870_npcChat = "Enlever l'alliance. " -gameforge.marriage_manage._880_say = "Vous devriez oublier les mauvais souvenirs aussi[ENTER]vite que possible. " -gameforge.marriage_manage._890_sayReward = "L'alliance a t enleve. " -gameforge.marriage_manage._900_npcChat = "Divorce unilatral " -gameforge.marriage_manage._90_say = "Voulez-vous vraiment vous marier comme a? Vous[ENTER]ne vous marierez qu'une fois dans votre vie, vous[ENTER]devriez vous habiller correctement. " -gameforge.marriage_manage._910_sayTitle = "Gardien : " -gameforge.marriage_manage._920_say = "Vous avez besoin de 1 million pour un divorce[ENTER]unilatral. Voulez-vous toujours divorcer ? " -gameforge.marriage_manage._930_select = "Non, je veux juste savoir. " -gameforge.marriage_manage._940_say = "Vous n'avez pas assez de Yangs pour divorcer.[ENTER]Vous en avez besoin d'autant que pour un mariage. " -gameforge.marriage_manage._950_say = "Voulez-vous vraiment divorcer? Pensez-y encore[ENTER]une fois ... " -gameforge.marriage_manage._960_select = "Oui, je veux. " -gameforge.marriage_manage._970_select = "Hum, peut tre devrais-je y rflchir nouveau... " -gameforge.marriage_manage._980_say = "Bien...[ENTER]Ceci devrait tre mieux maintenant. Si c'est[ENTER]votre sentiment, revenez, mais vous devriez tre[ENTER]plus srieux concernant cela. " -gameforge.marriage_manage._990_say = "Puisque vous tes sr de vous, trs bien,[ENTER]allons-y. Je vous souhaite le meilleur ![ENTER][ENTER]Un divorce vient d'tre prononc ! " -gameforge.mining = {} -gameforge.mining._10_sayTitle = "Deokbae le bcheron: " -gameforge.mining._20_say = "Votre pioche ne peut tre utilise. Vous n'avez[ENTER]pas assez d'entranement. " -gameforge.mining._30_say = "Voulez-vous amliorer votre pioche? Voyons voir[ENTER]Le niveau actuel de votre pioche est de %s. " -gameforge.mining._40_say = "Voulez-vous l'amliorer? " -gameforge.mining._50_say = "Wenn diese Spitzhacke verbessert wird, besteht eine Wahrscheinlichkeit von %s Prozent, dass sie stattdessen ein Level verliert. Mchtest du es trotzdem versuchen? " -gameforge.mining._55_say = "C'est votre choix. Revenez quand vous voudrez que[ENTER]j'amliore pioche. bientt ! " -gameforge.mining._60_say = "Je suis dsol, il y a eu un problme avec[ENTER]l'amlioration. Je n'ai rien pu faire. Tenez,[ENTER]reprenez-la et rapportez-la moi nouveau plus[ENTER]tard. " -gameforge.mining._70_say = "Voici votre pioche amliore! " -gameforge.mining._80_say = "Oh non, j'ai fait une erreur. Dsol.[ENTER]Malheureusement, votre pioche a perdu des points. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = "Voulez-vous ouvrir le coffre avec la cl? " -gameforge.mystery_key._020_select = "Oui, ouvrir le coffre " -gameforge.mystery_key._030_select = "Non, pas maintenant " -gameforge.mystery_key._040_say = "Vous avez besoin d'une cl sertie d'un rubis ou[ENTER]d'un diamant, pour ouvrir cet mystrieux coffre[ENTER]serti de rubis! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = "Bonjour! " -gameforge.neutral_warp._20_sayTitle = "Vieil Homme: " -gameforge.neutral_warp._30_say = "Bonjour! Je sais que l'on peut accder d'autres[ENTER]rgions partir d'ici. SI vous me donnez[ENTER]quelques yangs, je peux vous y tlporter. " -gameforge.neutral_warp._40_say = "O voulez-vous aller? Cela cote %s Yangs. " -gameforge.neutral_warp._50_select = "Mont Sohan " -gameforge.neutral_warp._60_select = "Doyyumhwan " -gameforge.neutral_warp._65_npcChat = "Aller voir la soeur de la vieille dame. " -gameforge.neutral_warp._70_say = "La vieille dame m'a dj dit que tu allais venir,[ENTER]et que je ne devais rien te facturer pour le[ENTER]trajet car tu lui rends un service. Je le fais[ENTER]pour elle car nous buvons le th ensemble, de[ENTER]temps en temps. Mais ne t'imagine pas que ce sera[ENTER]pareil chaque fois![ENTER]Une fois l-bas, fais attention toi. Les[ENTER]trangers venant d'autres empires ne sont pas[ENTER]toujours les bienvenus. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = "Ho ho ho! " -gameforge.new_christmas._020_say = "Ah, c'est vous![ENTER]a fait un bail qu'on ne s'est pas vus![ENTER]Dj un an, ho ho![ENTER]Vous vous demandez peut-tre pourquoi je suis de[ENTER]retour au village.[ENTER]Je vais vous expliquer " -gameforge.new_christmas._030_say = "Les temps sont durs. De nos jours, plus personne[ENTER]n'achte de livres ou ce genre de choses.[ENTER] mon ge, c'est bien trop fatigant de parcourir[ENTER]les airs en traneau. C'est pourquoi cette anne[ENTER]j'ai dcid de passer Nol au village. " -gameforge.new_christmas._040_say = "Si vous avez encore des questions, passez me voir[ENTER]quand vous voulez. Joyeux Nol! " -gameforge.new_christmas._050_npcChat = "Un petit vin chaud? " -gameforge.new_christmas._060_say = "Ho ho ho! Vous le savez bien, non? Il n'y a pas[ENTER]de meilleure boisson en hiver![ENTER]Un bon vin, une pince de cannelle, quelques[ENTER]clous de girofle Mmm! " -gameforge.new_christmas._070_say = "Avec ce froid, une gorge de vin chaud vous fera[ENTER]le plus grand bien! a vous donnera des forces[ENTER]et vous pourrez vous dplacer plus rapidement.[ENTER]Vous voulez goter? Trs bien, je vous prpare[ENTER]a tout de suite! " -gameforge.new_christmas._080_say = "Vous avez l'air d'apprcier mon vin chaud, ho[ENTER]ho! a rchauffe, hein? Et ce got... sucr et[ENTER]fruit. Joyeux Nol! " -gameforge.new_christmas._090_npcChat = "Encore du vin chaud, s'il vous plat! " -gameforge.new_christmas._100_say = "Ah, un instant![ENTER]J'ai oubli un dtail. Avec les ingrdients dont[ENTER]je dispose, je ne peux prparer du vin chaud[ENTER]qu'une fois par jour. Il se conserve 20 heures.[ENTER]Une gourde contient 6 portions, et chaque gorge[ENTER]agit pendant 30 minutes. Sachez bien les[ENTER]rpartir! " -gameforge.new_christmas._110_say = "Et voil! Vous avez d attendre un peu, mais ce[ENTER]formidable breuvage vous donnera des ailes, ho ho[ENTER]ho! votre sant, et joyeux Nol! " -gameforge.new_christmas._120_say = "Vous en voulez encore??[ENTER]Dsol, mais vous en avez dj bu assez. Votre[ENTER]dernire ration de vin chaud ne remonte pas [ENTER]plus de 24 heures! Il ne faut pas abuser des[ENTER]bonnes choses...[ENTER]Revenez plus tard.[ENTER]Et Joyeuses ftes! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = "Des %d cadeaux, %d peuvent tre dballs. " -gameforge.new_christmas_gift_box._020_say = "Dballez le prochain cadeau dans %d m. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = "Qu'en est-il des chaussettes? " -gameforge.new_christmas_sock._020_say = "Les chaussettes! Je les avais presque oublies![ENTER]Je voulais cacher mes cadeaux dans les[ENTER]chaussettes accroches au-dessus des chemines.[ENTER]Mais d'irrespectueuses cratures les ont toutes[ENTER]voles! Aidez-moi les rcuprer. " -gameforge.new_christmas_sock._030_say = "Les chaussettes ne sont pas faciles trouver.[ENTER]Vous aurez besoin d'un faon pour les reprer. " -gameforge.new_christmas_sock._040_say = "Il n'est pas mignon?[ENTER]Et il a un odorat hors du commun. Un spcialiste[ENTER]pour traquer les chaussettes![ENTER]Il restera 2 heures avec vous et vous aidera dans[ENTER]vos recherches. Il sera ensuite fatigu et devra[ENTER]se reposer 24 heures.[ENTER]Si vous ne voulez pas attendre aussi longtemps,[ENTER]cliquez sur cette pice qui tourne, en bas [ENTER]gauche j'ai entendu dire que vous y trouverez[ENTER]un autre faon. Mais naturellement, je serai ravi[ENTER]de vous revoir demain! " -gameforge.new_christmas_sock._050_npcChat = "Je vous apporte des chaussettes! " -gameforge.new_christmas_sock._060_say = "Apportez-moi au moins 5 chaussettes et je vous[ENTER]donnerai une rcompense.[ENTER]Argh, cette odeur de vieille chaussette est[ENTER]insupportable! Revenez quand vous en aurez[ENTER]rassembl assez. Joyeux Nol! " -gameforge.new_christmas_sock._070_say = "Oh oh oh! vous avez rassembl suffisamment de[ENTER]chaussettes.[ENTER]Alors, voyons voir.[ENTER]Beurk, quelle odeur Pas de doute, ce sont les[ENTER]bonnes chaussettes![ENTER]Joyeux Nol! " -gameforge.new_christmas_sock._080_npcChat = "Faon " -gameforge.new_christmas_sock._090_say = "Je vous ai dj donn un sceau du faon[ENTER]aujourd'hui. Cette pauvre bte doit maintenant se[ENTER]reposer jusqu' demain. Si vous ne voulez pas[ENTER]attendre aussi longtemps, cliquez sur la pice[ENTER]tournante en bas gauche j'ai entendu dire que[ENTER]vous y trouverez un autre faon. Mais[ENTER]naturellement, je serai ravi de vous revoir[ENTER]demain ! " -gameforge.new_christmas_sock._100_say = "Vous m'avez dj apport vos chaussettes[ENTER]aujourd'hui. N'oubliez pas que vous ne pouvez[ENTER]m'en donner qu'une fois toutes les 24 heures. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = "Wonda-Rim " -gameforge.new_quest_lv17._012_say_title = "Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = "Le cadeau pour Chaegirab " -gameforge.new_quest_lv17._021_say = "Mon oncle Chaegirab a vou sa vie la science et[ENTER]dpense tout son argent dans ses recherches.[ENTER]Il a toujours t gentil avec moi donc j'aimerais[ENTER]lui faire un cadeau. Pourriez-vous aller voir[ENTER]Uriel et lui demander s'il a une ide? C'est le[ENTER]mentor et l'ancien professeur de mon oncle et il[ENTER]le connat trs bien. " -gameforge.new_quest_lv17._030_say = "Mais ne dites rien mon oncle ! " -gameforge.new_quest_lv17._031_say = "Pourriez-vous m'aider? " -gameforge.new_quest_lv17._039_say_title = "Uriel: " -gameforge.new_quest_lv17._040_say_title = "Parlez avec Uriel " -gameforge.new_quest_lv17._040_target = "Uriel " -gameforge.new_quest_lv17._041_say = "Parlez avec Uriel de Chaegirab, son ancien lve. " -gameforge.new_quest_lv17._042_say = "Uriel se trouve %s. " -gameforge.new_quest_lv17._050_say_title = "Wonda-Rim veut faire un cadeau Chaegirab... " -gameforge.new_quest_lv17._051_say = "Le plaisir d'un scientifique commence par la[ENTER]recherche. C'est aussi simple que cela. La[ENTER]meilleure faon de faire plaisir Chaegirab est[ENTER]de l'aider dans ses recherches. Le loup Mu-Rang[ENTER]se fait rare dans notre rgion, et sa fourrure[ENTER]est un plaisir tout aussi rare pour n'importe[ENTER]quel biologiste. 5 fourrures de loup devraient[ENTER]suffire. Allez dire ceci Wonda-Rim. " -gameforge.new_quest_lv17._052_say = "Je suis sr que le biologiste sera impressionn[ENTER]par une si belle fourrure. " -gameforge.new_quest_lv17._060_select = "Oui, je vais lui dire. " -gameforge.new_quest_lv17._065_say_title = "Retourner voir Wonda-Rim " -gameforge.new_quest_lv17._066_say = "Uriel a une super ide de cadeau pour Chaegirab.[ENTER]Retournez voir Wonda-Rim pour le lui dire. " -gameforge.new_quest_lv17._067_say = "Wonda-Rim est %s. " -gameforge.new_quest_lv17._070_say = "Uriel est de bon conseil. Je veux vraiment faire[ENTER]un beau cadeau mon oncle, il me faut cette[ENTER]fourrure. Pourriez-vous aller chasser 5 Mu-Rangs[ENTER]et me ramener leurs fourrures ? " -gameforge.new_quest_lv17._071_say = "Il faut que je tue des Loups Mu-Rang pour[ENTER]rcuprer leur fourrure. " -gameforge.new_quest_lv17._072_say = "5 suffiront pour lui faire un beau cadeau. " -gameforge.new_quest_lv17._073_say = "Allons-y ! " -gameforge.new_quest_lv17._074_notice = "Vous avez trouv une fourrure en bon tat. " -gameforge.new_quest_lv17._075_say = "Chassez des loups Mu-Rang et rcuprez leur[ENTER]fourrure. " -gameforge.new_quest_lv17._076_say_reward = "Vous avez dj rcupr %s fourrure(s) sur les 5. " -gameforge.new_quest_lv17._081_say_title = "Fourrure pour Wonda-Rim " -gameforge.new_quest_lv17._082_say = "Vous avez trouv assez de fourrures, ramenez les[ENTER] Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = "Vous avez dj trouv %s fourrure(s) de loup. " -gameforge.new_quest_lv17._110_say = "Cette fourrure est vraiment magnifique, merci[ENTER]beaucoup. Pouvez-vous l'apporter mon oncle ? " -gameforge.new_quest_lv17._120_target = "Oncle Chaegirab " -gameforge.new_quest_lv17._121_say = "Wonda-Rim vous a demand d'apporter la fourrure[ENTER]de Mu-Rang Chaegirab. " -gameforge.new_quest_lv17._122_say = "Chaegirab est %s. " -gameforge.new_quest_lv17._130_say = "Ah ah ! Il s'y prend donc de cette faon[ENTER]maintenant. " -gameforge.new_quest_lv17._131_say = "De qui tenez-vous cette fourrure ? De Wonda-Rim ?[ENTER]Mais c'est vous qui avez tu les loups pour lui ?[ENTER]J'ai honte d'avoir un neveu qui fait travailler[ENTER]les autres sa place. Je ne peux pas accepter[ENTER]cette fourrure, mme si je suis gn que vous[ENTER]ayez donn tant d'efforts pour rien. " -gameforge.new_quest_lv17._132_say_reward = "Dites Wonda-Rim que j'ai vu clair dans son[ENTER]jeu! S'il veut vraiment me faire plaisir, il[ENTER]faudrait qu'il aille lui-mme la chasse. " -gameforge.new_quest_lv17._140_say = "Chaegirab n'a pas voulu de la fourrure et est[ENTER]trs en colre contre Wonda-Rim qui est bien[ENTER]paresseux. Il vous renvoie voir Wonda-Rim. " -gameforge.new_quest_lv17._141_say = "Qu'est ce que mon oncle a dit ? J'espre qu'il a[ENTER]aim mon cadeau ? " -gameforge.new_quest_lv17._142_1_select = "Oui, il tait ravi. " -gameforge.new_quest_lv17._142_2_select = "Non, pas du tout. " -gameforge.new_quest_lv17._143_say = "Super ! J'aime faire plaisir aux autres. Et bien[ENTER]sr vous aurez droit une jolie rcompense.[ENTER]Tenez, prenez ceci ! " -gameforge.new_quest_lv17._144_say_reward_a = "Vous recevez 20.000 points d'exprience.[ENTER]Vous recevez 20.000 Yangs.[ENTER]Vous recevez une ppite d'or. " -gameforge.new_quest_lv17._144_say_reward_b = "Vous avez menti Wonda-Rim et vous en perdez des[ENTER]points de grade. " -gameforge.new_quest_lv17._145_say = "Il n'a pas voulu acheter la fourrure ? Hum,[ENTER]peut-tre que ce n'tait pas une si bonne ide de[ENTER]vous envoyer chasser ma place. Je m'y prendrai[ENTER]autrement la prochaine fois. " -gameforge.new_quest_lv17._146_say_reward = "Mais vous n'avez pas fait tout ce travail pour[ENTER]rien, Yang-Shin vous rachtera cette fourrure [ENTER]un bon prix. " -gameforge.new_quest_lv17._147_say = "Les vnements ont pris une tournure bien[ENTER]dcevante. Heureusement, vous avez toujours la[ENTER]fourrure avec vous. Allez voir Yang-Shin le[ENTER]chasseur Jayan et vendez-lui la fourrure. " -gameforge.new_quest_lv17._148_say = "Les vnements ont pris une tournure bien[ENTER]dcevante. Heureusement, vous avez toujours la[ENTER]fourrure avec vous. Allez voir Yang-Shin le[ENTER]chasseur Bokjung et vendez-lui la fourrure. " -gameforge.new_quest_lv17._149_say = "Les vnements ont pris une tournure bien[ENTER]dcevante. Heureusement, vous avez toujours la[ENTER]fourrure avec vous. Allez voir Yang-Shin le[ENTER]chasseur Bakra et vendez-lui la fourrure. " -gameforge.new_quest_lv17._151_say = "Des fourrures de Mu-Rang ? Elles vont m'tre[ENTER]vraiment utiles. Je vais m'en faire une nouvelle[ENTER]tenue. Tenez, prenez ces quelques yangs pour vous[ENTER]rcompenser. Oh, j'ai trouv ce livre aussi hier,[ENTER]prenez-le vous lui trouverez peut-tre une[ENTER]utilit.. " -gameforge.new_quest_lv17._152_say_reward = "Vous avez reu 40.000 points d'exprience.[ENTER]Vous avez reu 10.000 yangs.[ENTER]Vous avez reu un livre de comptence. " -gameforge.new_quest_lv17._160_target = "Yang-Shin " -gameforge.new_quest_lv17._161_say_title = "Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = "Gardien " -gameforge.new_quest_lv22._011_say = "Le Gardien du Village a une mission pour vous.[ENTER]Allez voir ce qu'il vous veut. " -gameforge.new_quest_lv22._015_npcChat = "Le frre malade " -gameforge.new_quest_lv22._016_send_letter = "Le gardien malade " -gameforge.new_quest_lv22._017_say_title = "Gardien : " -gameforge.new_quest_lv22._018_say_title = "Baek-Go: " -gameforge.new_quest_lv22._019_say_title = "Le Garde de la Tour des dmons: " -gameforge.new_quest_lv22._021_say = "Je m'inquite pour mon frre, le Garde de la Tour[ENTER]des dmons. Il ne se sentait pas bien rcemment[ENTER]et prsent il est vraiment malade. Il a une[ENTER]grosse migraine et d'tranges ruptions cutanes,[ENTER]mais il ne peut quitter son poste. Pourriez-vous[ENTER]lui apporter un mdicament de Baek-Go ? " -gameforge.new_quest_lv22._022_say = "Je l'aurais bien fait moi-mme, mais la Tour des[ENTER]dmons se trouve dans le temple de Hwang, en[ENTER]plein milieu de la Valle de Seungryong. Et[ENTER]l'endroit est compltement envahi par de[ENTER]dangereuses cratures... " -gameforge.new_quest_lv22._023_say = "Vous revoil. Vous avez oubli les symptmes ?[ENTER]Vous pourriez couter quand quelqu'un vous parle.[ENTER]Mon frre a une migraine et une ruption cutane.[ENTER]Allez le dire Baek-Go ! " -gameforge.new_quest_lv22._024_select = "Aider le frre " -gameforge.new_quest_lv22._025_say_title = "Le mdicament de Baek-Go " -gameforge.new_quest_lv22._026_say = "Parlez Baek-Go pour qu'il trouve un remde pour[ENTER]gurir le Garde de la Tour des dmons. " -gameforge.new_quest_lv22._027_say = "Baek-Go est %s. " -gameforge.new_quest_lv22._030_target = "Baek-Go " -gameforge.new_quest_lv22._031_say = "Donc vous avez besoin d'un remde ? Il est[ENTER]dangereux de donner un remde sans vraiment[ENTER]savoir s'il c'est le bon. Donnez-moi les[ENTER]symptmes. " -gameforge.new_quest_lv22._032_1_select = "Migraine et ruptions " -gameforge.new_quest_lv22._032_2_select = "Mal de gorge et crampes " -gameforge.new_quest_lv22._032_3_select = "Je ne sais pas. " -gameforge.new_quest_lv22._035_say = "C'est comme si j'tais lacr par un Dmon.[ENTER]Cela arrive le plus souvent lorsque les btes[ENTER]sont infectes par les mites. Je peux prparer[ENTER]quelque chose pour l'aider. Vous allez devoir[ENTER]trouver quelques ingrdients pour cela. " -gameforge.new_quest_lv22._040_say = "J'ai besoin de: " -gameforge.new_quest_lv22._041_say_reward = "Vous devez chasser: " -gameforge.new_quest_lv22._042_say = "J'ai aussi besoin de : " -gameforge.new_quest_lv22._043_say = "Je n'ai jamais entendu parler d'une telle[ENTER]maladie. tes-vous sr des symptmes que vous me[ENTER]rapportez ? SI j'tais vous, j'irais nouveau[ENTER]demander. " -gameforge.new_quest_lv22._044_say = "Je ne peux faire de diagnostique sans les[ENTER]symptmes. Retournez demander. " -gameforge.new_quest_lv22._050_set_title = "Mdicament " -gameforge.new_quest_lv22._056_notice = "Bien, il ne me manque plus que %s herbes. " -gameforge.new_quest_lv22._057_notice = "C'est toutes les herbes dont j'ai besoin. Allez[ENTER]vite voir Baek-Go. " -gameforge.new_quest_lv22._058_notice = "Bien, il ne manque plus que %s foies. " -gameforge.new_quest_lv22._060_notice = "Ah, du foie. Il ne m'en manque que %s. " -gameforge.new_quest_lv22._061_notice = "C'est tout le foie dont j'ai besoin. Allez vite[ENTER]voir Baek-Go. " -gameforge.new_quest_lv22._062_notice = "Malheureusement ce foie ne peut me servir. " -gameforge.new_quest_lv22._063_say = "Vous avez encore besoin de %s Herbes. " -gameforge.new_quest_lv22._064_say = "Vous avez encore besoin de %s foie(s) de tigre. " -gameforge.new_quest_lv22._065_say = "Maintenant vous avez tous les ingrdients pour[ENTER]prparer un remde. Allez voir Baek-Go. " -gameforge.new_quest_lv22._066_say = "Ingrdients trouvs pour le remde de Baek-Go: " -gameforge.new_quest_lv22._070_say = "Merci, prsent je peux prparer un mdicament. " -gameforge.new_quest_lv22._071_say = "Termin ! Voici le mdicament. Il ne se garde que[ENTER]peu de temps en raison de ses ingrdients - vous[ENTER]n'avez que %s minutes pour l'apporter au patient. " -gameforge.new_quest_lv22._072_say = "Vous pouvez trouver le frre du gardien au centre[ENTER]du Temple Hwang. Mais faites attention sur la[ENTER]route, la Valle de Seungryong est peuple de[ENTER]dangereuses cratures ! " -gameforge.new_quest_lv22._073_say = "Ce n'est pas suffisant. Avez-vous perdu des[ENTER]ingrdients en route ? Je ne peux rien faire si[ENTER]je n'ai pas tout. " -gameforge.new_quest_lv22._080_target = "Garde de la Tour des dmons " -gameforge.new_quest_lv22._082_set_clock = "Temps restant " -gameforge.new_quest_lv22._083_say = "Bien vous tes dans les temps encore, mais il[ENTER]faut tout de mme vous dpcher un peu. Allez[ENTER]vite rejoindre le Garde de la Tour des dmons, ou[ENTER]bien le remde sera inutilisable ! " -gameforge.new_quest_lv22._084_say = "Le temps est coul, vous avez t trop lent.[ENTER]Apportez quand mme le remde au garde de la Tour[ENTER]des dmons, on ne sait jamais. " -gameforge.new_quest_lv22._085_say = "Merci de m'avoir apport ce mdicament. Ces[ENTER]dmangeaisons sont en train de me tuer. " -gameforge.new_quest_lv22._086_say = "Oh, mais a fonctionne bien. Je sens dj que a[ENTER]me dmange moins. " -gameforge.new_quest_lv22._087_say = "Vous allez recevoir une rcompense spciale pour[ENTER]avoir fait cela ! " -gameforge.new_quest_lv22._088_say_reward = "Vous avez reu 50.000 points d'exprience.[ENTER]Vous avez reu 12.000 yangs.[ENTER]Vous avez reu des chaussures de fil d'or +4.[ENTER]Vous avez reu 5 potions violettes. " -gameforge.new_quest_lv22._089_say = "Oh, quel got infecte. Le mdicament ne fait plus[ENTER]effet - depuis combien de temps le trainez-vous ?[ENTER]J'ai l'impression d'avoir des excrments de singe[ENTER]dans la bouche. " -gameforge.new_quest_lv22._090_say = "Hum, attendez une seconde... a semble faire[ENTER]effet l ... Oui, a fonctionne ! Je vais quand[ENTER]mme aller mieux. Vous aurez quand mme votre[ENTER]rcompense aprs tout. " -gameforge.new_quest_lv22._091_say = "Vous semblez avoir perdu le remde. S'il vous[ENTER]plait retournez chasser et trouvez nouveau les[ENTER]ingrdients dont Baek-Go a besoin. Je vais finir[ENTER]par devenir moi-mme un Dmon si ces[ENTER]dmangeaisons ne s'arrtent pas. " -gameforge.new_quest_lv22._095_say_reward = "Vous avez reu 50.000 points d'exprience.[ENTER]Vous avez reu 8.000 yangs. " -gameforge.new_quest_lv22._098_say = "Vous avez de nouveau perdu les mdicaments?[ENTER]Quelle tte en l'air![ENTER]Bon, c'est comme a, on ne peut rien y faire... " -gameforge.new_quest_lv22._100_say_reward = "Vous recevez 25.000 points d'exprience. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = "Yang-Shin " -gameforge.new_quest_lv26._020_say_title = "Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = "Le dserteur " -gameforge.new_quest_lv26._021_say = "Yang-Shin a du mal trouver de bons coins pour[ENTER]chasser. Allez le voir et voyez comment vous[ENTER]pouvez l'aider. " -gameforge.new_quest_lv26._025_say = "De toutes faons tout a commenc lorsque les[ENTER]Pierres Metins sont tombes. Depuis ce jour,[ENTER]chasser est devenu impossible un peu partout,[ENTER]parce que les animaux sauvages se comportent[ENTER]comme s'ils avaient la rage. Le vagabond Nakajima[ENTER]vit quelque part l-bas, je suis sr qu'il[ENTER]connat un bon endroit o chasser.[ENTER]Pouvez-vous allez lui demander ? " -gameforge.new_quest_lv26._030_target = "Nakajima " -gameforge.new_quest_lv26._031_say = "Vous voulez donc connatre un bon endroit o[ENTER]chasser ? Ne vous prcipitez pas, puisque je suis[ENTER]suppos vous aider, vous allez devoir faire[ENTER]quelque chose pour moi aussi. " -gameforge.new_quest_lv26._032_say = "Vous devriez savoir ... Je ne vis pas ici[ENTER]volontairement. Je dois me cacher car je fuis les[ENTER]atrocits de la guerre. J'espre seulement que ma[ENTER]femme bien-aime Ah-Yu sait que je suis toujours[ENTER]en vie. Pouvez-vous le lui dire ? Mais[ENTER]souvenez-vous, seule elle doit tre au courant.[ENTER]En retour, elle vous dira quel endroit nous[ENTER]nous sommes embrasss pour la premire fois - je[ENTER]veux la revoir l-bas, c'est d'ailleurs un trs[ENTER]bon endroit pour chasser. " -gameforge.new_quest_lv26._034_say_title = "Nakajima: " -gameforge.new_quest_lv26._035_say_title = "Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = "Cherchez Nakajima " -gameforge.new_quest_lv26._037_say = "Nakajima doit savoir o l'on peut trouver de bons[ENTER]endroits pour chasser. Allez lui demander. " -gameforge.new_quest_lv26._038_say = "Nakajima est %s. " -gameforge.new_quest_lv26._040_say = "tes-vous Nakajima? C'est Yank-Shin qui[ENTER]m'envoie! Il cherche de bons coins pour chasser,[ENTER]peut-tre connaissez-vous un lieu ou chasser ne[ENTER]sera pas trop dangereux? " -gameforge.new_quest_lv26._050_target = "Ah-Yu " -gameforge.new_quest_lv26._051_say = "Nakajima est un dserteur et doit se cacher de[ENTER]l'arme. Sa femme Ah-Yu pense qu'il est mort au[ENTER]combat. Allez lui annoncer que Nakajima est[ENTER]toujours en vie. " -gameforge.new_quest_lv26._052_say = "Ah-Yu est %s. " -gameforge.new_quest_lv26._057_say = "Nakajima ... est en vie ??? Mon cher mari est en[ENTER]vie ? Je ne vous remercierais jamais assez de me[ENTER]l'avoir annonc ! Il parlait de la Valle de[ENTER]Yonjang. Je pars de suite l-bas pour l'y[ENTER]retrouver. " -gameforge.new_quest_lv26._058_say = "Merci d'avoir permis cette rencontre. Prenez[ENTER]cette Rose avec vous, offrez-la quelqu'un que[ENTER]vous aimez peut-tre ? prsent excusez-moi,[ENTER]mais je dois me dpcher ! " -gameforge.new_quest_lv26._061_say = "La Valle de Yonjang - lieu o Nakajima et Ah-Yu[ENTER]se sont embrasss pour la premire fois - est[ENTER]toujours un lieu de chasse idal. " -gameforge.new_quest_lv26._062_say = "Yang-Shin sera content d'entendre ceci. Allez [ENTER]%s et transmettez lui l'information. " -gameforge.new_quest_lv26._063_say = "La Valle de Yonjang ? C'est tout fait[ENTER]possible, je n'ai jamais entendu parler de[ENTER]Pierres Metins contaminant l'endroit. Je pense[ENTER]que je vais pouvoir m'enrichir l-bas ! Tenez,[ENTER]voici votre rcompense. " -gameforge.new_quest_lv26._064_sayReward = "Vous avez reu 35.000 points d'exprience. " -gameforge.new_quest_lv26._065_sayReward = "Vous avez reu 17.500 yangs. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = "Yu-Hwan " -gameforge.new_quest_lv28._011_say = "Yu-Hwan le musicien a besoin de votre aide. Allez[ENTER]vite le voir pour savoir ce qu'il veut ! " -gameforge.new_quest_lv28._015_npcChat = "Les soucis de Ah-Yu " -gameforge.new_quest_lv28._016_say = "Ah-Yu semble avoir quelque chose sur le coeur[ENTER]qu'elle n'ose annoncer Yu-Hwan. Rendez-lui une[ENTER]petite visite et tentez de la faire parler. " -gameforge.new_quest_lv28._017_say = "Ah-Yu est %s. " -gameforge.new_quest_lv28._018_select = "Je vais tout de suite parler Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = "Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = "Yu-Hwan: " -gameforge.new_quest_lv28._021_say = "Vous connaissez Ah-Yu ? Elle rcupre des herbes[ENTER]pour mes potions. D'habitude elle est de bonne[ENTER]humeur, mais hier elle semblait presque dvaste.[ENTER]Elle n'a pas voulu me dire ce qui la tracassait,[ENTER]mais peut-tre est-ce parce qu'elle travaille[ENTER]pour moi ? S'il vous plait allez la voir et[ENTER]trouvez ce qui la tracasse. Elle se confiera[ENTER]peut-tre ! " -gameforge.new_quest_lv28._022_say = "C'est trs gentil Yu-Hwan de s'inquiter pour[ENTER]moi. Oui en effet, quelque chose me tracasse ...[ENTER]Je ne voulais pas en parler, mais a me torture[ENTER]depuis si longtemps ! C'est propos de[ENTER]yang-Shin, le chasseur. Il me fait chanter depuis[ENTER]qu'il sait que mon mari Nakajima est un[ENTER]dserteur. Yang-Shin menace de le dnoncer ! Et[ENTER]aprs, ils le tueront ... " -gameforge.new_quest_lv28._023_say = "Cette fois il me demande une Patte d'Ours en[ENTER]change de son silence. Mais je ne peux sortir[ENTER]chasser. Pouvez-vous m'aider et apporter [ENTER]Yang-Shin ce qu'il demande ? " -gameforge.new_quest_lv28._024_set_title = "Tuer des ours " -gameforge.new_quest_lv28._025_notice = "Allons chasser ! Tuer Bera est la meilleure faon[ENTER]pour obtenir une Patte d'Ours. " -gameforge.new_quest_lv28._026_notice = "J'ai trouv une Patte d'Ours ! " -gameforge.new_quest_lv28._027_notice = "Cela devrait suffire. Allez voir Yang-Shin ! " -gameforge.new_quest_lv28._028_notice = "Cette Patte d'Ours est inutilisable. " -gameforge.new_quest_lv28._029_say = "Vous avez besoin d'encore %s Pattes d'Ours. " -gameforge.new_quest_lv28._031_say_reward = "Vous devez chasser: " -gameforge.new_quest_lv28._032_say = "Ah-Yu vous a demand de satisfaire la demande de[ENTER]Yang-Shin. " -gameforge.new_quest_lv28._032_say_reward = "Vous avez encore besoin de %s Pattes d'ours.[ENTER]Tuez Bera pour en trouver. " -gameforge.new_quest_lv28._035_target = "Yang-Shin " -gameforge.new_quest_lv28._036_say = "Vous avez trouv assez de Pattes d'Ours.[ENTER]Apportez-les Yang-Shin pour payer la dette[ENTER]d'Ah-Yu. " -gameforge.new_quest_lv28._037_say = "Yang-Shin est %s. " -gameforge.new_quest_lv28._038_say_title = "Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = "Le chantage " -gameforge.new_quest_lv28._041_say_title = "Pattes d'Ours " -gameforge.new_quest_lv28._042_say = "Vous m'avez apport des pattes d'Ours ? Je vous[ENTER]en supplie ne me prenez pas pour un monstre ! Les[ENTER]temps sont durs et je dois joindre les deux[ENTER]bouts, surtout depuis la chute des Pierres Metins[ENTER]qui rendent la chasse si difficile cause des[ENTER]animaux se comportant comme des btes enrages.[ENTER]La vie de Chasseur n'a jamais t aussi difficile. " -gameforge.new_quest_lv28._043_say = "S'il vous plait dites Ah-Yu qu'elle n'a pas de[ENTER]soucis se faire. Elle peut en tre sre.[ENTER]Jusqu' ce que j'ai besoin de quelque chose[ENTER]d'autre ... h h h ! " -gameforge.new_quest_lv28._044_say = "Quoi, vous voulez vous dbarrasser de moi sans[ENTER]rien ? Je voulais des Pattes d'Ours fraches ! " -gameforge.new_quest_lv28._045_say_reward = "C'est gentil vous d'aider Ah-Yu. Mais cela[ENTER]signifie que vous devez faire ce qu'elle vous a[ENTER]demand. Allez chasser maintenant et ne revenez[ENTER]que lorsque vous aurez deux Pattes d'Ours ! " -gameforge.new_quest_lv28._046_say = "Dites Ah-Yu que le chasseur Yang-Shin va cesser[ENTER]de lui faire du chantage parce que vous l'avez[ENTER]aid. " -gameforge.new_quest_lv28._051_say = "Vous tes notre sauveur ! Je vous en serai[ENTER]ternellement reconnaissante. Tenez, prenez tous[ENTER]mes yangs ! Ce n'est pas norme, mais vous les[ENTER]mritez. " -gameforge.new_quest_lv28._055_1_select = "Merci, a va m'tre bien utile ! " -gameforge.new_quest_lv28._055_2_select = "Non, je ne peux accepter. " -gameforge.new_quest_lv28._056_say = "C'est tout ce que j'ai. Mais a en vaut la peine[ENTER]si je peux me dbarrasser de ce barbare assassin. " -gameforge.new_quest_lv28._057_say = "Oh, merci ! Votre place aux cts du Dieu Dragon[ENTER]est assure ! " -gameforge.new_quest_lv28._058_say_reward = "Vous avez reu %s yangs. " -gameforge.new_quest_lv28._059_say_reward = "Vous avez reu %s points d'exprience. " -gameforge.new_quest_lv28._070_say = "J'ai besoin de: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = "Yonah " -gameforge.new_quest_lv29._015_npcChat = "La porcelaine brise " -gameforge.new_quest_lv29._020_say_title = "Yonah: " -gameforge.new_quest_lv29._021_say = "Ma porcelaine Celadon tant aime ! Elle est dans[ENTER]la famille depuis 3 gnrations et prsent 3[ENTER]des prcieux vases sont briss. J'ai vu que ce[ENTER]bon rien deTaurean tranait non loin de[ENTER]l'entrept tout l'heure. Je suis sr qu'il est[ENTER]responsable ! " -gameforge.new_quest_lv29._022_say = "Ce ne serait pas la premire chose idiote qu'il[ENTER]aurait faite, mais l ca serait la goutte d'eau[ENTER]qui ferait dborder le vase. Quelqu'un devrait[ENTER]lui donner une leon ! Avez-vous le temps de vous[ENTER]en charger ? " -gameforge.new_quest_lv29._023_1_select = "Avec plaisir " -gameforge.new_quest_lv29._023_2_select = "Ce n'est pas mon problme " -gameforge.new_quest_lv29._024_say = "Je n'ai pas le temps d'duquer les enfants mal[ENTER]levs. Vous devrez vous en charger vous-mme.[ENTER]Cependant, je doute que vous y parveniez. .. " -gameforge.new_quest_lv29._030_target = "Taurean " -gameforge.new_quest_lv29._031_say = "Les hritages familiaux prcieux de Yonah, trois[ENTER]vases fabriqus partir de porcelaine cladon,[ENTER]sont tous briss. Il pense que Taurean est[ENTER]responsable. Allez voir Taurean afin de savoir si[ENTER]c'est lui. " -gameforge.new_quest_lv29._032_say = "Taurean est %s. " -gameforge.new_quest_lv29._033_say_title = "Taurean: " -gameforge.new_quest_lv29._034_say_reward = "Pourquoi me regardez-vous comme cela ? Je n'ai[ENTER]rien fait ... " -gameforge.new_quest_lv29._035_say_reward = "Qu'avez-vous fait avec les vases de Yonah ? " -gameforge.new_quest_lv29._036_say_reward = "Vases ? Yonah ? Je ne vois pas de quoi vous[ENTER]parlez ! " -gameforge.new_quest_lv29._037_say_reward = "Alors expliquez-moi encore pourquoi trois d'entre[ENTER]eux sont casss. " -gameforge.new_quest_lv29._038_say_reward = "Je jure que je ne me suis jamais trouv prs d'un[ENTER]vase et que je n'ai jamais vu Yonah. En fait, je[ENTER]passe la majorit de mon temps me bagarrer avec[ENTER]Harang. Elle m'a mme enferm dans la grange[ENTER]pendant un moment ! Allez lui demander si vous ne[ENTER]me croyez pas ! " -gameforge.new_quest_lv29._040_target = "Harang " -gameforge.new_quest_lv29._041_say = "Taurean clame son innocence. Il a jou avec[ENTER]Harang toute la journe donc il n'a pas pu briser[ENTER]les vases. Allez demander Harang si c'est la[ENTER]vrit. " -gameforge.new_quest_lv29._042_say_reward = "Harang, avez-vous vu Taurean aujourd'hui ? " -gameforge.new_quest_lv29._043_say_title = "Harang: " -gameforge.new_quest_lv29._044_say_reward = "Taurean ? Oui, nous avons jou ensemble toute la[ENTER]journe. Quelque chose ne va pas ? " -gameforge.new_quest_lv29._045_say_reward = "Yonah dit que Taurean a bris trois de ses vases. " -gameforge.new_quest_lv29._046_say_reward = "Yonah est un peu limite. Il en a aprs Taurean et[ENTER]moi-mme ds qu'on se trouve proches de lui. Il[ENTER]s'inquite toujours tant pour sa porcelaine. La[ENTER]seule personne qui a le droit de toucher ses[ENTER]prcieux vases est son ami le Palefrenier.[ENTER]Peut-tre a t-il cass les vases ? " -gameforge.new_quest_lv29._047_say = "Harang est %s. " -gameforge.new_quest_lv29._050_target = "Palefrenier " -gameforge.new_quest_lv29._051_say = "Harang confirme que Taurean est innocent. Mais[ENTER]ils pourraient aussi tre de mche l'un avec[ENTER]l'autre. Avant de rendre votre verdict vous[ENTER]devriez parler au Palefrenier. " -gameforge.new_quest_lv29._052_say = "Oh, ce bon Yonah. Il est si inquiet pour sa[ENTER]porcelaine qu'il en vient souponner les[ENTER]enfants du village. Il ne se rend pas compte que[ENTER]ce sont les Pierres Metins les responsables -[ENTER]depuis qu'elles ont commenc empoisonner nos[ENTER]rgions, nos ressources ne sont plus les mmes.[ENTER]Mme la porcelaine est devenue fragile. Mais[ENTER]Yonah refuse d'y croire... " -gameforge.new_quest_lv29._053_say = "Si vous lui ramenez du Foin, il pourrait[ENTER]ventuellement protger sa porcelaine dans leurs[ENTER]cartons de manire plus sre. Je suis certain que[ENTER]a serait une bonne faon de le rassurer. " -gameforge.new_quest_lv29._054_say = "Le palefrenier est [ENTER]%s ou %s. " -gameforge.new_quest_lv29._061_say = "Taurean n'est pas responsable des vases briss de[ENTER]Yonah. Ce sont les radiations diaboliques des[ENTER]Pierres metins qui cassent tout. Apportez du Foin[ENTER] Yonah afin qu'il protge sa porcelaine de faon[ENTER]plus sre. Je suis sre que certains villageois[ENTER]peuvent vous en donner. " -gameforge.new_quest_lv29._062_say = "Vous pouvez trouver %s et %s devant les portes du[ENTER]village Vous devriez pouvoir trouver suffisamment[ENTER]de Foin grce aux chapeaux de paille qu'ils[ENTER]portent. " -gameforge.new_quest_lv29._063_notice = "J'ai trouv une bonne quantit de Foin. Il ne[ENTER]m'en manque plus que %s. " -gameforge.new_quest_lv29._064_notice = "Ce chapeau n'est pas fait de paille, mais de[ENTER]fibres de noix de coco. Il m'est inutile. " -gameforge.new_quest_lv29._065_1_say = "Je vois que vous avez un chapeau de paille sur[ENTER]vous. Je suis sr que Yonah serait plus agrable[ENTER]si vous m'en donniez un peu. " -gameforge.new_quest_lv29._065_notice = "Ce chapeau n'est pas fait de paille, mais de[ENTER]fibres de noix de coco. Il est aussi trs[ENTER]abim... " -gameforge.new_quest_lv29._066_say = "Vous pouvez aussi tuer des Soldats Barbares et[ENTER]des Forts Soldats Barbares. Vous pourrez[ENTER]rcuprer du foin sur leurs chapeaux de paille. " -gameforge.new_quest_lv29._067_say_reward = "Vous avez trouv %s sur %s bottes de Foin. " -gameforge.new_quest_lv29._068_notice = "Vous avez trouv une botte de Foin. " -gameforge.new_quest_lv29._070_npcChat = "La meule de foin " -gameforge.new_quest_lv29._071_say_reward = "Taurean, vous avez mentionn avoir t proche des[ENTER]meules de foin tout l'heure. Avez-vous pris un[ENTER]peu de Foin avec vous ? " -gameforge.new_quest_lv29._072_say_reward = "Ah ah, voyons voir ... Tout tait dans mes[ENTER]cheveux et dans mes chaussures. Vous voyez ?[ENTER]Prenez le tout ! " -gameforge.new_quest_lv29._073_notice = "Ce n'est pas grand chose, mais cela devrait tre[ENTER]suffisant pour une petite botte. Il ne m'en[ENTER]manque plus que %s . " -gameforge.new_quest_lv29._074_say_reward = "Ce n'est pas moi, je le jure ! Harang ne vous a[ENTER]pas dit qu'on s'est mme battu dans le foin ? " -gameforge.new_quest_lv29._075_say_reward = "Vous tiez prs du foin tout l'heure n'est-ce[ENTER]pas ? Avez-vous pens prendre un peu de Foin[ENTER]avec vous ? " -gameforge.new_quest_lv29._076_say_reward = "Comment savez-vous pour le foin ? Quoi, j'ai[ENTER]encore du foin sur mes vtements ? Ah oui il y en[ENTER]a ! " -gameforge.new_quest_lv29._077_say_reward = "Puis-je l'avoir ? " -gameforge.new_quest_lv29._078_say_reward = "Je suppose donc ... " -gameforge.new_quest_lv29._079_say_reward = "Je n'ai pas le temps l. Je dois aller calmer[ENTER]Taurean propos de cette histoire de vases. " -gameforge.new_quest_lv29._080_npcChat = "Du Foin pour Yonah " -gameforge.new_quest_lv29._081_say_reward = "Y a-t-il encore un peu de foin dans la grange que[ENTER]je pourrait apporter Yonah? " -gameforge.new_quest_lv29._082_say_title = "Le palefrenier: " -gameforge.new_quest_lv29._083_say_reward = "Nous n'avons pas beaucoup de Foin. Les animaux[ENTER]sauvages et les bandits l'extrieur du village[ENTER]nous ont empchs d'en prendre plus. " -gameforge.new_quest_lv29._084_say_reward = "Mais je peux vous en donner un peu ! " -gameforge.new_quest_lv29._085_notice = "Ce n'est vraiment pas beaucoup, mais c'est assez[ENTER]pour une botte. Il ne m'en manque plus que %s . " -gameforge.new_quest_lv29._086_say_reward = "J'ai bien peur de ne rien pouvoir faire de plus[ENTER]pour vous. " -gameforge.new_quest_lv29._090_send_letter = "Du Foin et non des Coups " -gameforge.new_quest_lv29._091_say = "Vous avez trouv assez de Foin pour Yonah.[ENTER]Apportez-lui les %s. " -gameforge.new_quest_lv29._101_say_reward = "Ce n'est pas la faute de Taurean. Les radiations[ENTER]des Pierres Metins ont bris votre porcelaine. " -gameforge.new_quest_lv29._102_say_title = "Yonah: " -gameforge.new_quest_lv29._103_say_reward = "Que dites-vous ? Mais a n'a pas de sens, ce bon[ENTER] rien vous a menti ! " -gameforge.new_quest_lv29._104_say_reward = "Taurean a jou avec Harang dans le foin toute la[ENTER]journe. " -gameforge.new_quest_lv29._105_say_reward = "Je vous transmets les amitis du Palefrenier et[ENTER]vous ai apport du Foin pour protger vos vases. " -gameforge.new_quest_lv29._106_say_reward = "Je l'admets, je suis un peu gn de ma raction.[ENTER]Mais vous savez bien que je tiens beaucoup ma[ENTER]porcelaine car elle rappelle tant de souvenirs [ENTER]ma famille. Quand un vase se brise, c'est bien[ENTER]plus qu'un objet perdu pour moi ... " -gameforge.new_quest_lv29._107_say_reward = "Je dois m'excuser auprs de vous et de Taurean.[ENTER]Voici une petite rcompense pour vos efforts. " -gameforge.new_quest_lv29._108_notice = "Vous avez reu %s points d'exprience. " -gameforge.new_quest_lv29._109_say_reward = "Je vous transmets les amitis du Palefrenier et[ENTER]vous ai apport du Foin pour protger vos vases. " -gameforge.new_quest_lv29._110_say_reward = "C'est vraiment aimable vous. Mais pouvez-vous[ENTER]m'en apporter encore %s afin que mes vases soient[ENTER]vraiment bien protgs ? " -gameforge.new_quest_lv29._111_say_reward = "Je pense que c'est difficile de trouver du Foin.[ENTER]Mais mes vases si prcieux pour moi. Si vous m'en[ENTER]apportiez d'autres je vous en serai ternellement[ENTER]reconnaissant et vous donnerai quelques yangs. " -gameforge.new_quest_lv29._112_say_reward = "Ce morveux de Harang est videmment de mche avec[ENTER]Taurean. " -gameforge.new_quest_lv29._113_say_reward = "Apparemment personne ne me croit quand je dis que[ENTER]j'ai vu le garon traner prs de l'entrept tout[ENTER] l'heure. " -gameforge.new_quest_lv29._114_say_reward = "C'est bon. Voici une compensation pour vos[ENTER]efforts. " -gameforge.new_quest_lv29._115_say_reward = "Tenez, %s Yangs. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = "Grouic Grouic " -gameforge.new_quest_lv42._020_target = "Octavio " -gameforge.new_quest_lv42._021_say = "Mon estomac grogne comme un ours sauvage.[ENTER]Peut-tre devrais-je passer chez Octavio. Il fait[ENTER]le meilleur ragout de fruits de mer du coin. " -gameforge.new_quest_lv42._022_say_title = "Octavio: " -gameforge.new_quest_lv42._023_say = "Vous voulez un ragot de fruits de mer ? Celui[ENTER]avec toutes les varits dedans ? Oh, je suis[ENTER]dsol, ma cuisine n'a pas vu de poisson depuis[ENTER]des jours. D'habitude le pcheur me livre un[ENTER]fantastique poisson de haute mer pour mon ragot. " -gameforge.new_quest_lv42._024_say = "Je ne l'ai pas vu dans le coin depuis des jours.[ENTER]Peut-tre pourriez-vous aller voir ce qui lui[ENTER]arrive ? " -gameforge.new_quest_lv42._025_say = "Octavio est %s. " -gameforge.new_quest_lv42._026_select = "Je vais chercher le pcheur! " -gameforge.new_quest_lv42._030_target = "Le Pcheur " -gameforge.new_quest_lv42._031_say = "C'est termin la mer calme et apaisante ! Chaque[ENTER]jour de nouveaux pcheurs disparaissent, c'est[ENTER]terrible ! Depuis que les Pierres Metins sont[ENTER]tombes jusque dans la mer, mme la plus[ENTER]inoffensive des baleines s'est transforme en un[ENTER]abominable monstre. Pcher est devenu un commerce[ENTER]dangereux. " -gameforge.new_quest_lv42._032_say = "Nos lances ne peuvent plus blesser les baleines.[ENTER]Leur peau est plus dure que celle d'un ogre ! " -gameforge.new_quest_lv42._033_say = "Peut-tre que Yonah sait quoi faire, autrefois il[ENTER]allait souvent au lac et il a longtemps chass la[ENTER]baleine. " -gameforge.new_quest_lv42._034_say_title = "Le Pcheur : " -gameforge.new_quest_lv42._035_say = "Octavio attend son ragout de fruits de mer.[ENTER]Demandez au pcheur pourquoi la livraison est si[ENTER]longue. " -gameforge.new_quest_lv42._036_say = "Le Pcheur est %s. " -gameforge.new_quest_lv42._037_send_letter = "Les monstres marins " -gameforge.new_quest_lv42._038_say = "Le Pcheur vous a demand de questionner Yonah[ENTER]sur la meilleure manire de chasser les[ENTER]monstrueuses baleines. " -gameforge.new_quest_lv42._039_say = "Yonah est %s. " -gameforge.new_quest_lv42._040_target = "Yonah " -gameforge.new_quest_lv42._041_say = "J'ai entendu parler de ce qui est arriv aux[ENTER]baleines. C'est mauvais pour le commerce des[ENTER]pcheurs. Mme en russissant braver les[ENTER]temptes, leurs lances ne parviennent plus [ENTER]transpercer les baleines. l'poque on utilisait[ENTER]des lances spciales pour transpercer la peau[ENTER]dure et use des baleines. Elles pouvaient tout[ENTER]transpercer... " -gameforge.new_quest_lv42._042_say = "C'est une technique spciale pour pouvoir[ENTER]transpercer les baleines. La seule personne qui[ENTER]peut faire ce type de lance est un Forgeron. " -gameforge.new_quest_lv42._043_say_reward = "Allez voir le Forgeron. " -gameforge.new_quest_lv42._044_say_title = "Yonah: " -gameforge.new_quest_lv42._045_say = "Yonah recommande d'utiliser de trs robuste[ENTER]lances bien affutes pour transpercer les[ENTER]baleines. Allez voir le Forgeron et demandez-lui[ENTER]de vous fabriquer quelques lances. " -gameforge.new_quest_lv42._050_target = "Forgeron " -gameforge.new_quest_lv42._051_say = "Oui, j'ai entendu parler de ces lances, et je[ENTER]peux en fabriquer. Cependant, pour en fabriquer[ENTER]de solides et durables, j'ai besoin de Pierre de[ENTER]Diamant. " -gameforge.new_quest_lv42._052_say = "J'ai besoin de: " -gameforge.new_quest_lv42._053_say_reward = "Processus : " -gameforge.new_quest_lv42._054_say_title = "Le forgeron: " -gameforge.new_quest_lv42._060_set_title = "Pierre de Diamant " -gameforge.new_quest_lv42._061_notice = "Voyons. J'ai besoin d'une pioche pour extraire le[ENTER]minerai. Je me demande s'il est prfrable que je[ENTER]cherche ou j'ai pos la mienne, ou bien que j'en[ENTER]demande une nouvelle Deokbae ? " -gameforge.new_quest_lv42._062_say = "Vous avez encore besoin de %s Pierres de Diamant. " -gameforge.new_quest_lv42._063_say = "Vous avez ce qu'il faut. Retournez vite voir le[ENTER]Forgeron. " -gameforge.new_quest_lv42._064_say = "Super, j'ai tout ce dont j'ai besoin. Revenez [ENTER]la mme heure demain pour rcuprer les lances.[ENTER]Il faut temps et minutie pour fabriquer de telles[ENTER]lances. " -gameforge.new_quest_lv42._065_say = "Vous pouvez extraire des Pierres de Diamant d'une[ENTER]veine l'aide d'une pioche. " -gameforge.new_quest_lv42._066_say = "Le Forgeron a besoin de Pierre de Diamant pour[ENTER]fabriquer des lances spciales tueuses de[ENTER]baleines. Cherchez des Veines de Diamant afin[ENTER]d'en extraire des Pierres de Diamant.Si vous[ENTER]n'avez pas de pioche, allez en acheter une [ENTER]Deokbae. " -gameforge.new_quest_lv42._067_say = "Le Forgeron est %s. " -gameforge.new_quest_lv42._068_say = "Nous avons encore besoin de %s Pierres de Diamant[ENTER]avant de pouvoir travailler sur des lances. " -gameforge.new_quest_lv42._070_set_title = "Les Lances " -gameforge.new_quest_lv42._071_set_clock = "Temps d'attente " -gameforge.new_quest_lv42._072_say = "Le Forgeron a surement termin maintenant. Allez[ENTER]le voir et rcuprez les lances spciales tueuses[ENTER]de baleines. " -gameforge.new_quest_lv42._073_say = "Les lances ne sont pas termines. Soyez encore un[ENTER]petit peu patient. " -gameforge.new_quest_lv42._074_say = "Voici vos lances. Apportez les au Pcheur. " -gameforge.new_quest_lv42._075_say = "Je vous ai dj demand d'attendre encore un peu[ENTER]pour avoir vos lances. Repassez plus tard. " -gameforge.new_quest_lv42._079_say = "Vous avez reu des lances tueuses de baleines du[ENTER]Forgeron. Apportez les au Pcheur. " -gameforge.new_quest_lv42._080_say = "Fabuleux ! Ces lances sont impressionnantes ![ENTER]Nous pourrons parer les attaques des baleines [ENTER]prsent. S'il vous plait allez dire Octavio[ENTER]qu'il aura bientt sa livraison ! " -gameforge.new_quest_lv42._081_say_reward = "Vous avez reu 500.000 yangs. " -gameforge.new_quest_lv42._082_say_reward = "En guise de reconnaissance vous avez reu 3x: " -gameforge.new_quest_lv42._083_say = "Ces lances ne sont pas suffisamment solides pour[ENTER]matriser une baleine. Tout juste les[ENTER]chatouiller. " -gameforge.new_quest_lv42._084_say_reward = "S'il vous plait retournez voir le Forgeron et[ENTER]demandez lui de faire d'autres lances. " -gameforge.new_quest_lv42._090_say = "Les pcheurs sont mieux quips et peuvent partir[ENTER]en mer. Retournez voir Octavio et expliquez lui[ENTER]qu'il peut tre certain d'avoir sa livraison[ENTER]bientt. " -gameforge.new_quest_lv42._095_say = "Que dites-vous ? Nos gentilles baleines sont[ENTER]devenues d'affreux monstres agressifs ? C'est[ENTER]terrible ... Merci d'avoir aid les pcheurs.[ENTER]Une grosse partie de ma carte dpend de leurs[ENTER]livraisons. " -gameforge.new_quest_lv42._096_say = "Oh et propos de votre estomac criant famine :[ENTER]Bien sr je peux vous offrir du ragot de fruits[ENTER]de mer, mais vous ne prfreriez pas du sushi ? " -gameforge.new_quest_lv42._098_say_reward = "Vous avez reu 750.000 points d'exprience.[ENTER]Vous avez reu 2 sushis. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = "Aller voir Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = "L'orphelin " -gameforge.new_quest_lv43._010_target = "Wonda-Rim " -gameforge.new_quest_lv43._011_say = "Vous n'avez pas entendu parler de Wonda-Rim[ENTER]rcemment. Sa relation avec son oncle pourrait[ENTER]s'tre amlior ce jour et ils semblent avoir[ENTER]oubli l'pisode de la Fourrure de Mu-Rang.[ENTER]Pourquoi n'iriez-vous pas lui rendre une petite[ENTER]visite? " -gameforge.new_quest_lv43._012_say = "Wonda-Rim est %s. " -gameforge.new_quest_lv43._020_say = "C'est gentil vous de passer. " -gameforge.new_quest_lv43._021_say_title = "Wonda-Rim: " -gameforge.new_quest_lv43._022_say = "J'ai t lev par mon oncle Chaegirab. Nous nous[ENTER]sommes toujours bien entendu ... mais lorsque je[ENTER]lui pose des questions sur mes parents, il vite[ENTER]de rpondre. Ils sont morts, c'est tout ce qu'il[ENTER]m'a dit. " -gameforge.new_quest_lv43._023_say_reward = "J'ai envie de me marier et de fonder une famille,[ENTER]donc j'aimerais vraiment savoir d'o je viens.[ENTER]Pourriez-vous poser des questions mon oncle sur[ENTER]mes parents ? Ne lui dites pas que c'est moi qui[ENTER]vous envie ... " -gameforge.new_quest_lv43._024_select = "Je lui parlerai! " -gameforge.new_quest_lv43._025_say = "Wonda-Rim n'est pas le neveu biologique de[ENTER]Chaegirab, il l'a juste lev. Il est temps pour[ENTER]lui de dcouvrir qui sont ses vrais parents.[ENTER]Demandez Chaegirab de vous parler de la famille[ENTER]de Wonda-Rim. " -gameforge.new_quest_lv43._026_say = "Chaegirab est %s. " -gameforge.new_quest_lv43._030_target = "Chaegirab " -gameforge.new_quest_lv43._031_say_title = "Chaegirab: " -gameforge.new_quest_lv43._032_say = "Wonda-Rim ... non, je ne suis pas son oncle[ENTER]biologique. J'ignore qui sont ses parents. Je[ENTER]l'ai protg de la vrit jusqu'ici parce que je[ENTER]pensais qu'il n'tait pas prt. Mais peut-tre[ENTER]qu'il est temps aujourd'hui. " -gameforge.new_quest_lv43._033_say = "Je l'ai trouv avec une horde de Combattants Orcs[ENTER]dans la Valle de Seungryong. S'il est toujours[ENTER]possible d'en apprendre sur la famille de[ENTER]Wonda-Rim, vous devriez en trouver auprs des[ENTER]Orcs. " -gameforge.new_quest_lv43._034_say = "Je peux tre strict avec lui, mais je serai[ENTER]toujours son Oncle. Mme s'il reste un bon [ENTER]rien. " -gameforge.new_quest_lv43._035_say_reward = "Allez la Valle de Seungryong et chassez des[ENTER]Combattants Orcs jusqu' ce que vous trouviez un[ENTER]indice concernant la famille de Wonda-Rim. " -gameforge.new_quest_lv43._036_say = "Vous avez dcouvert une vieille lettre dans une[ENTER]vritable tuerie d'orcs. C'est peine[ENTER]dchiffrable, mais vous pouvez reconnatre le nom[ENTER]de Wonda-Rim. C'est la preuve que vous cherchiez,[ENTER]apportez-la Wonda-Rim. " -gameforge.new_quest_lv43._041_say = "Allons-y ! La meilleure faon de trouver des[ENTER]indices concernant la famille de Wonda-Rim est de[ENTER]tuer des Combattants Orcs. Ils peuvent avoir des[ENTER]preuves sur eux. " -gameforge.new_quest_lv43._043_notice = "Indices propos de Wonda-Rim... " -gameforge.new_quest_lv43._045_say = "Je vous ai dit tout ce que je savais. La seule[ENTER]preuve que vous avons, c'est les Combattants[ENTER]Orcs. Malheureusement, il est difficile d'avoir[ENTER]une conversation avec eux ... " -gameforge.new_quest_lv43._049_say = "Une lettre ? Voyons voir... Ces caractres sont[ENTER]vraiment trs difficiles dchiffrer...[ENTER]Apparemment c'tait une attaque d'Orcs, ils ont[ENTER]mis le feu la ferme, et ils ont t oblig de[ENTER]fuir pour sauver leur vie. Ils ont du abandonner[ENTER]leur enfant ... Et voici un nom. " -gameforge.new_quest_lv43._050_say = "Merci de m'avoir apport cela. Je sais enfin ce[ENTER]qu'il s'est pass. " -gameforge.new_quest_lv43._051_say = "Je devrais parler Chaegirab. Il m'a protg[ENTER]dans bien des cas. Je vais essayer d'tre un[ENTER]meilleur neveu ses yeux prsent. bientt[ENTER]mon ami ! " -gameforge.new_quest_lv43._052_say_title = "Information: " -gameforge.new_quest_lv43._053_say_reward = "Vous avez reu 32.000 yangs. " -gameforge.new_quest_lv43._054_say_reward = "Vous avez 1.250.000 points d'exprience. " -gameforge.new_quest_lv43._060_say = "Avez-vous dj parl mon oncle Chaegirab? Une[ENTER]indication? De quoi parlez-vous? Si vous n'avez[ENTER]rien de concret, gardez vos thories pour vous![ENTER]Redemandez mon oncle. Aprs tout, je vous paye[ENTER]pour a. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = "Lettre du Capitaine " -gameforge.new_quest_lv52._020_say_title = "Loyal Citoyen " -gameforge.new_quest_lv52._021_say_reward = "J'aimerais que vous fassiez quelque chose pour[ENTER]moi. Je n'arrive plus dormir et ce malgr les[ENTER]remdes de Baek-Go, je passe la majorit de ma[ENTER]nuit me retourner et bouger. Pourriez-vous[ENTER]aller le voir et lui demander de me donner des[ENTER]mdicaments plus forts ? " -gameforge.new_quest_lv52._022_say = "Baek-Go est %s. " -gameforge.new_quest_lv52._030_set_title = "Une bonne nuit de sommeil " -gameforge.new_quest_lv52._035_target = "Baek-Go " -gameforge.new_quest_lv52._040_say = "Le Capitaine a des soucis de sommeil. Allez voir[ENTER]Baek-Go et demandez-lui de vous donner des[ENTER]somnifres pour le Capitaine. " -gameforge.new_quest_lv52._041_say = "Des somnifres pour le Capitaine ? J'ai bien peur[ENTER]de ne rien avoir de plus fort vous donner.[ENTER]Cependant, Yu-Hwan pourrait faire quelque chose [ENTER]partir d'herbes qui vous donnerait les rsultats[ENTER]attendus. " -gameforge.new_quest_lv52._042_say = "Ah, vous avez eu ma lettre. Je ne sais pas quoi[ENTER]faire de plus, je n'arrive plus passer ue bonne[ENTER]nuit de sommeil. Aidez-moi s'il vous plat et[ENTER]demandez des conseils Baek-Go. " -gameforge.new_quest_lv52._042_select = "Dans ce cas, je ferais mieux d'aller voir Yu-Hwan! " -gameforge.new_quest_lv52._043_say = "Baek-Go est %s. " -gameforge.new_quest_lv52._044_say_title = "Baek-Go: " -gameforge.new_quest_lv52._045_say = "Yu-Hwan est %s. " -gameforge.new_quest_lv52._046_say = "Alors allez voir le capitaine et dites-lui que[ENTER]vous ne pouvez pas l'aider. " -gameforge.new_quest_lv52._049_say_title = "Yu-Hwan: " -gameforge.new_quest_lv52._050_target = "Yu-Hwan " -gameforge.new_quest_lv52._051_say = "Baek-Go n'avait pas de mdicament plus efficace.[ENTER]Yu-Hwan pourrait peut-tre vous aider, il connait[ENTER]une herbe qui a les effets recherchs. " -gameforge.new_quest_lv52._052_say = "Je connaissais bien le Capitaine. Comme vous le[ENTER]savez dj, j'ai accompli des missions secrtes[ENTER]pour lui pendant quelque temps. Mais je peux vous[ENTER]dire maintenant que les herbes ne rsoudront pas[ENTER]ses problmes. " -gameforge.new_quest_lv52._053_say = "Il y a une autre raison pour laquelle le[ENTER]Capitaine ne peut dormir. Et croyez-moi, il sait[ENTER]ce qu'il en est. Mais c'est quelle chose qu'il[ENTER]doit rgler seul. Allez le voir et parlez-en avec[ENTER]lui. " -gameforge.new_quest_lv52._054_say_title = "Capitaine: " -gameforge.new_quest_lv52._055_say_reward = "Ah, vous avez eu ma lettre. Je ne sais plus quoi[ENTER]faire. Allez demander des conseils Baek-Go s'il[ENTER]vous plait, afin que je puisse enfin passer une[ENTER]bonne nuit. " -gameforge.new_quest_lv52._055_select = " vos ordres! " -gameforge.new_quest_lv52._056_say = "Je vous remercie! " -gameforge.new_quest_lv52._056_say_reward = "Je l'ai dj vu, il m'a dit ne rien avoir de[ENTER]mieux pour vous aider. Mais l je vais voir[ENTER]Yu-Hwan et lui demander de l'aide. " -gameforge.new_quest_lv52._060_target = "Capitaine " -gameforge.new_quest_lv52._061_say = "Yu-Hwan n'aime pas dvoiler les secrets des[ENTER]autres, il doit s'agir d'un sujet dlicat.[ENTER]Mais cela ne change rien: vous devez en parler[ENTER]au capitaine. Si nous ignorons la cause de ses[ENTER]soucis, nous ne pourrons pas rsoudre ses[ENTER]problmes de sommeil. Allez donc %s. " -gameforge.new_quest_lv52._062_say_reward = "Il n'existe pas de mdicament plus efficace.[ENTER]Mais Capitaine, je pourrais peut-tre vous aider[ENTER]si je connais les causes de ces troubles du[ENTER]sommeil. " -gameforge.new_quest_lv52._063_say_reward = "Ce n'est pas le genre de choses que j'ai envie de[ENTER]raconter quelqu'un de votre ge. " -gameforge.new_quest_lv52._064_say_reward = "Ce n'est pas le genre de choses que j'ai envie de[ENTER]raconter quelqu'un d'aussi jeune que vous. " -gameforge.new_quest_lv52._065_say_reward = "Mais si je ne rsous pas mon problme de sommeil,[ENTER]je vais devenir fou. Je suppose qu'il faut que je[ENTER]parle ... Mais souvenez-vous, gardez cela pour[ENTER]vous : je suis hant par quatre fantmes chaque[ENTER]nuit. Et le pire de tout a... c'est que je suis[ENTER]le responsable de leurs morts. " -gameforge.new_quest_lv52._066_say_reward = "Ils taient quatre soldats. Ils disent qu'ils ont[ENTER]t torturs et tus par des Bourreaux funeste et[ENTER]des Invocateurs funestes dans la Valle de[ENTER]Seungryong. C'est moi qui leur avait ordonn d'y[ENTER]aller... Je les ai envoys leur propre mort ! " -gameforge.new_quest_lv52._067_say_reward = "Que pouvons-vous faire contre ce genre de[ENTER]fantmes ? " -gameforge.new_quest_lv52._068_say_reward = "Ils veulent se venger! Que suis-je suppos[ENTER]faire? Si j'accepte mon chtiment, le village se[ENTER]retrouvera sans personne pour le diriger et sera[ENTER]envahi. Et si je n'y vais pas, je vais devenir[ENTER]fou. " -gameforge.new_quest_lv52._069_say_reward = "Si je n'tais pas responsable de la scurit du[ENTER]village, j'irais immdiatement. Je en vois qu'une[ENTER]solution: " -gameforge.new_quest_lv52._070_say_reward = "Quelqu'un doit aller les venger ma place ![ENTER]Mais comment pourrais-je encore demander [ENTER]quelqu'un d'aller risquer sa vie dans la Valle ?[ENTER]Je ne peux pas demander a quelqu'un juste[ENTER]parce que j'ai envie de dormir ! " -gameforge.new_quest_lv52._071_say_reward = "Une telle dcision n'est pas facile prendre. " -gameforge.new_quest_lv52._080_1_select = "Le bon du Village... " -gameforge.new_quest_lv52._080_2_select = "Cela ne pas pas tre facile ... " -gameforge.new_quest_lv52._080_3_select = "Vous ne pouvez attendre cela ! " -gameforge.new_quest_lv52._081_say_reward = "... porte plus de poids sur ses paules que votre[ENTER]lchet. Je vengerai vos hommes. Et si je ne[ENTER]reviens pas, je vous verrai ce soir! " -gameforge.new_quest_lv52._082_say_reward = "... ngocier avec ces Bourreaux funestes et ces[ENTER]Invocateurs funestes. Mais vous dormirez bien ce[ENTER]soir, je le promets! " -gameforge.new_quest_lv52._083_say_reward = "Avez-vous envie de mourir ? C'est tellement[ENTER]dangereux de tenter de traiter avec les Bourreaux[ENTER]funestes et les Invocateurs. Essayez de dire aux[ENTER]fantmes que vous avez besoin d'eux ! " -gameforge.new_quest_lv52._084_say_reward = "Vous avez raison. J'avais espr que vous vous[ENTER]porteriez volontaire pour le faire, ce qui nous[ENTER]rendrait au village et moi-mme un immense[ENTER]service. " -gameforge.new_quest_lv52._090_1_select = "Bien ... " -gameforge.new_quest_lv52._090_2_select = "Non, je ne peux pas faire a ! " -gameforge.new_quest_lv52._091_say_reward = "... si je suis votre dernier espoir, alors je[ENTER]tuerai tous les Bourreaux funestes et Invocateurs[ENTER]funestes pour vous ! " -gameforge.new_quest_lv52._092_say_reward = "Si j'essaie, un autre fantme vous hantera. " -gameforge.new_quest_lv52._093_say_reward = "Ok, laissez-moi vous offrir quelques yangs pour[ENTER]vos efforts. " -gameforge.new_quest_lv52._093_say_reward_exp = "Vous avez reu 20.000 points d'exprience. " -gameforge.new_quest_lv52._093_say_reward_gold = "Vous avez reu 25000 Yangs. " -gameforge.new_quest_lv52._100_notice = "La conversation est termine. " -gameforge.new_quest_lv52._110_say_reward = "J'esprais que vous diriez cela.[ENTER]Malheureusement, j'ignore quels bourreaux et[ENTER]invocateurs les ont tu. Je suppose qu'une fois[ENTER]qu'ils seront morts, je le ressentirai. " -gameforge.new_quest_lv52._111_say_reward = "Je vous ai envoy une lettre. Les fantmes m'ont[ENTER]expliqu que la vengeance doit avoir lieu au[ENTER]Triangle du Dieu Dragon. Il y a trois piliers[ENTER]formant un triangle l-bas. " -gameforge.new_quest_lv52._120_set_title = "4 Soldats venger " -gameforge.new_quest_lv52._125_say_title = "Lettre du Capitaine " -gameforge.new_quest_lv52._130_say_reward = "Encore 3 Soldats venger ! " -gameforge.new_quest_lv52._131_say = "Vous semblez avoir russi, je viens d'entendre la[ENTER]voix d'un de mes soldats. Il a dit qu'il me[ENTER]pardonnait et qu'il savait que sa mort avait t[ENTER]venge. Et plein de remerciements pour vous ! " -gameforge.new_quest_lv52._132_say = "S'il vous plat, vengez les autres soldats qui[ENTER]sont morts et tuez des Bourreaux funestes, des[ENTER]Invocateurs funestes, des Hauts Tourmenteurs et[ENTER]des Hauts vocateurs. Souvenez-vous que vous ne[ENTER]devez le faire qu' l'intrieur du Triangle que[ENTER]forment les trois piliers du Dieu Dragon. " -gameforge.new_quest_lv52._140_say_reward = "Encore 2 soldats venger ! " -gameforge.new_quest_lv52._141_say = "Vous avez tu un autre de mes soldats ![ENTER]Meurtriers ! J'ai aperu le salut d'un soldat[ENTER]tombant au combat. " -gameforge.new_quest_lv52._150_say_reward = "Il y a un autre soldat venger ! " -gameforge.new_quest_lv52._151_say = "Vous tes incroyable ! Le fantme d'un soldat[ENTER]tomb tait debout ct de moi il y a peine[ENTER]une minute en me disant adieu Il va surement tre[ENTER]bien difficile de trouver le dernier meurtrier. " -gameforge.new_quest_lv52._160_say = "Les fantmes qui hantent le Capitaine sont les[ENTER]jeunes soldats morts au combat. Ils ont t tu[ENTER]par des Bourreaux funestes, des Invocateurs[ENTER]funestes, des Hauts tourmenteurs et des Hauts[ENTER]vocateurs. " -gameforge.new_quest_lv52._161_say = "Vous devez tuer les responsables de la mort des[ENTER]soldats dans le triangle du Dieu Dragon pour[ENTER]venger leurs morts. " -gameforge.new_quest_lv52._162_say = "Le Triangle du Dieu Dragon se trouve au centre de[ENTER]la Valle de Seungryong. " -gameforge.new_quest_lv52._170_send_letter = "Premier soldat veng " -gameforge.new_quest_lv52._171_send_letter = "Deuxime soldat veng " -gameforge.new_quest_lv52._172_send_letter = "Troisime soldat veng " -gameforge.new_quest_lv52._173_send_letter = "Les soldats sont tous vengs " -gameforge.new_quest_lv52._180_say_reward = "Vous avez veng les 4 soldats ! " -gameforge.new_quest_lv52._181_say = "Vous avez trouv le dernier meurtrier ! Le[ENTER]dernier des soldats vient d'apparatre ct de[ENTER]moi et m'a demand de vous remercier pour votre[ENTER]courage. Il a aussi laiss ceci pour vous : %s " -gameforge.new_quest_lv52._182_say = "Venez me voir pour votre rcompense. Je vous[ENTER]attends %s. " -gameforge.new_quest_lv52._183_say_reward = "Vous nous avez rendu au village et moi-mme un[ENTER]grand service. Voici la rcompense que le fantme[ENTER]m'a demand de vous donner : %s " -gameforge.new_quest_lv52._184_say_reward = "Et voici quelques yangs de ma part. Je vais aller[ENTER]dormir un peu prsent. " -gameforge.new_quest_lv52._185_say_reward = "Je vous suis profondment redevable, mon fils. " -gameforge.new_quest_lv52._186_say_reward = "Je vous serai redevable vie. " -gameforge.new_quest_lv52._190_say_title = "Information: " -gameforge.new_quest_lv52._191_say_reward = "Vous avez reu 3.300.000 points d'exprience.[ENTER]Vous avez reu 270.000 yangs.[ENTER]Vous avez reu un Livre de Matre. " -gameforge.new_quest_lv52._85_say = "Plus tard, peut-tre? Quand vous serez prt,[ENTER]allez voir Baek-Go! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = "Capitaine " -gameforge.new_quest_lv54._020_say_title = "Les provisions " -gameforge.new_quest_lv54._030_say = "Il est dur de motiver nos troupes l'heure[ENTER]actuelle, d'autant plus qu'il est encore plus[ENTER]difficile de trouver des produits frais. La[ENTER]Marchande, qui est un de nos meilleurs[ENTER]fournisseurs, nous a seulement apport un petit[ENTER]stock des potions dont nous avons besoin. " -gameforge.new_quest_lv54._031_say_reward = "S'il vous plait allez voir la Marchande afin de[ENTER]savoir ce qu'il se passe. " -gameforge.new_quest_lv54._032_select = "Je vous procurerai les potions! " -gameforge.new_quest_lv54._040_say_title = "La marchande: " -gameforge.new_quest_lv54._040_set_title = "Des produits frais " -gameforge.new_quest_lv54._050_target = "La marchande " -gameforge.new_quest_lv54._051_say = "Oui, trouver des produits frais est devenu[ENTER]problmatique de nos jours. Les routes sont[ENTER]devenues dangereuses, les voleurs de grands[ENTER]chemins et les btes sauvages sont de plus en[ENTER]plus nombreux. Les marchands ambulants, qui me[ENTER]fournissent la marchandise, n'ont aucune chance[ENTER]contre les tigres. " -gameforge.new_quest_lv54._052_say = "Peut-tre que le Capitaine et ses soldats peuvent[ENTER]aider. Allez le voir s'il vous plait, et[ENTER]demandez-lui s'il peut envoyer ses soldats[ENTER]protger nos marchands. " -gameforge.new_quest_lv54._054_say = "Allez voir la Marchande pour savoir pourquoi il[ENTER]n'y a pas eu de ravitaillement suffisant de[ENTER]potions. " -gameforge.new_quest_lv54._055_say = "La Marchande est %s. " -gameforge.new_quest_lv54._056_say_title = "Capitaine: " -gameforge.new_quest_lv54._060_say = "Scuriser les routes ? Oui... j'aimerais le[ENTER]faire. Mais je n'ai pas assez de soldats pour[ENTER]protger tous les marchands des autres empires. " -gameforge.new_quest_lv54._061_say = "En outre, l'arme ne doit pas servir chasser[ENTER]des Tigres. Seuls les chasseurs de la guilde des[ENTER]Chasseurs peuvent le faire. Cela n'apporterait[ENTER]pas la paix dans le village de violer ces rgles. " -gameforge.new_quest_lv54._062_say_reward = "Vous devriez en parler Yang-Shin. Il est membre[ENTER]de la guilde des Chasseurs. peut-tre pourra t-il[ENTER]vous aider garder les tigres sous contrle. " -gameforge.new_quest_lv54._064_say = "Allez voir le Capitaine et tentez de le[ENTER]convaincre de protger les routes contre les[ENTER]attaques de Tigres. " -gameforge.new_quest_lv54._065_say = "Le Capitaine est %s. " -gameforge.new_quest_lv54._070_target = "Yang-Shin " -gameforge.new_quest_lv54._071_say = "Bon nombre de mes chasseurs ont t enrls comme[ENTER]guerriers et sont morts pendant la guerre. A[ENTER]l'heure actuelle il est devenu presque impossible[ENTER]d'quilibrer la population d'animaux sauvages.[ENTER]Les chats sauvages sont un problme particulier[ENTER]car ils tendent leur territoire et mettent en[ENTER]danger les voyageurs. " -gameforge.new_quest_lv54._072_say = "Si vous nous aidez je vous offrirai ce bouclier[ENTER]Tigre Singe +3 qui appartenait mon camarade[ENTER]Mi-Song aujourd'hui dcd. Pour l'obtenir vous[ENTER]devez rduire considrablement le nombre de[ENTER]Tigres. " -gameforge.new_quest_lv54._073_say = "Particulirement les tigres Blancs Maudits qui se[ENTER]sont multiplis considrablement. " -gameforge.new_quest_lv54._074_say = "Comme preuve, j'ai besoin de : " -gameforge.new_quest_lv54._075_say = "Vous devez chasser: " -gameforge.new_quest_lv54._076_say = "Allez voir yang-Shin et tentez de le convaincre[ENTER]de scuriser les routes contre les Tigres. " -gameforge.new_quest_lv54._077_say_title = "Yang-Shin: " -gameforge.new_quest_lv54._078_say = "Yang-Shin est %s. " -gameforge.new_quest_lv54._080_set_title = "La Fourrure de Tigre " -gameforge.new_quest_lv54._081_notice = "Ah, splendide spcimen! Plus que %s ! " -gameforge.new_quest_lv54._082_notice = "C'est fait! Allez vite voir Yang-Shin. " -gameforge.new_quest_lv54._083_notice = "Cette Fourrure de Tigre est inutile. " -gameforge.new_quest_lv54._084_say = "Vous avez besoin de %s Fourrures de Tigre[ENTER]clatantes. " -gameforge.new_quest_lv54._085_say = "Trouvez des Fourrures de Tigre clatantes sur les[ENTER]Tigres Blancs Maudits. " -gameforge.new_quest_lv54._090_npcChat = "J'ai la Fourrure de Tigre. " -gameforge.new_quest_lv54._091_say = "Ce n'est pas assez selon moi. Comment puis-je[ENTER]savoir si les routes sont sres avec le peu de[ENTER]fourrures que vous m'apportez ? " -gameforge.new_quest_lv54._092_say = "Ahh enfin! Ces fourrures vont m'enrichir ...[ENTER]euh! Vous tes toujours ici ? Grce vous les[ENTER]routes sont enfin sres de nouveau! Je suis sr[ENTER]que le Capitaine vous donnera une belle[ENTER]rcompense. " -gameforge.new_quest_lv54._093_say = "Partez maintenant. Je dois nettoyer les fourrures. " -gameforge.new_quest_lv54._094_say = "Oh, le Capitaine ne vous donnera pas de[ENTER]rcompense ? Ce n'est pas mon problme. Et au cas[ENTER]ou vous tenteriez de rcuprer les fourrures :[ENTER]oubliez de suite, je ne suis pas prt de m'en[ENTER]sparer ! " -gameforge.new_quest_lv54._095_say_reward = "Mais je vous ai promis un bouclier et vous devez[ENTER]donc y avoir droit. Cette chose sale ne me[ENTER]servirait jamais rien de toutes faons. " -gameforge.new_quest_lv54._096_say = "Rcompense : " -gameforge.new_quest_lv54._097_say_reward = "Vous avez reu un Bouclier Tigre Singe +3. " -gameforge.new_quest_lv54._098_say = "Vous voulez vous dbarrasser de moi avec ces[ENTER]quelques fourrures ? Afin de rembourser mes[ENTER]dettes .... Je veux dire que de cette manire les[ENTER]routes ne seront jamais assez sres! " -gameforge.new_quest_lv54._099_say_reward = "Ne revenez pas avant d'avoir trouv %s fourrures ! " -gameforge.new_quest_lv54._100_say = "C'est tout, allez vite voir Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = "Vous avez reu 3.750.000 points d'exprience. " -gameforge.new_quest_lv54._102_say_reward = "Vous avez reu 125.000 yangs. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = "Octavio " -gameforge.new_quest_lv7._011_say_title = "Octavio: " -gameforge.new_quest_lv7._012_say_title = "Vieille Dame : " -gameforge.new_quest_lv7._020_say_title = "Le mariage de la fille " -gameforge.new_quest_lv7._021_say = "Avez-vous des enfants ? Vous allez donc[ENTER]comprendre mes soucis... C'est propos de ma[ENTER]fille ! Elle a rencontr un homme qui lui fait[ENTER]compltement tourner la tte. prsent, elle[ENTER]veut partir dans un autre empire avec son[ENTER]amoureux. " -gameforge.new_quest_lv7._022_say = "Il est de Chunjo. videmment j'tais contre ! Je[ENTER]pensais qu'une femme de Shinsoo ne pouvait pas se[ENTER]marier avec un rveur spirituel de Chunjo.[ENTER]Nous nous sommes disputs, et elle a fui avec lui[ENTER] Chunjo. " -gameforge.new_quest_lv7._023_say = "Il est de Jinno. videmment que j'tais contre ![ENTER]Je pensais qu'une jeune fille de Chunjo ne[ENTER]pouvait se marier une brute de Jinno. Nous nous[ENTER]sommes disputs, elle s'est enfuie avec lui [ENTER]Jinno. " -gameforge.new_quest_lv7._024_say = "Il est de Shinsoo. videmment que j'tais[ENTER]contre! Je pensais qu'une jeune fille de Jinno[ENTER]ne pouvait se marier un pauvre fossoyeur de[ENTER]Shinsoo. Nous nous sommes disputs, elle s'est[ENTER]enfuie avec lui Shinsoo. " -gameforge.new_quest_lv7._030_say = "J'ai entendu dire qu'elle veut se marier avec lui[ENTER]l-bas. " -gameforge.new_quest_lv7._031_say = "Maintenant ma fille attend un signe de moi. Que[ENTER]suis-je suppos faire? Elle est mon seul[ENTER]enfant! videmment que je vais lui donner ma[ENTER]bndiction. Allez voir la Vieille Dame s'il vous[ENTER]plait et demandez-lui de m'aider pour les[ENTER]prparatifs. " -gameforge.new_quest_lv7._040_target = "Vieille Dame " -gameforge.new_quest_lv7._041_say = "Allez voir la Vieille dame et demandez-lui de[ENTER]commencer les prparatifs du mariage. " -gameforge.new_quest_lv7._042_say = "La Vieille Dame est %s. " -gameforge.new_quest_lv7._051_say = "Un mariage, dites-vous? C'est un moment important[ENTER]dans la vie d'une femme. Tout doit tre parfait,[ENTER]de la robe de marie ,en passant par celles des[ENTER]demoiselles d'honneur pour finir par la crmonie[ENTER]et l'change des alliances.[ENTER]Quand le pre de la marie donne son consentement[ENTER]et l'argent ncessaire, la clbration peut tre[ENTER]faite. " -gameforge.new_quest_lv7._052_say = "Les Fleurs sont particulirement importantes -[ENTER]aucun mariage ne peut avoir lieu sans un bouquet[ENTER]de noce que le mari offre sa promise. Le[ENTER]bouquet devrait contenir les fleurs suivantes : " -gameforge.new_quest_lv7._054_say = "J'ai besoin de: " -gameforge.new_quest_lv7._055_say = "Vous devez chasser: " -gameforge.new_quest_lv7._056_say = "J'ai toujours besoin de: " -gameforge.new_quest_lv7._060_say = "Revenez me voir quand vous aurez les trois[ENTER]varits de fleurs. Je vrifierai qu'elles ne[ENTER]soient pas fanes et pourrai ainsi prparer un[ENTER]joli bouquet. Vous pourrez alors l'apporter ma[ENTER]sur. Elle organisera la crmonie. " -gameforge.new_quest_lv7._081_say = "Trouvez une fleur de chaque varit. Vous pouvez[ENTER]en trouver en tuant des : Loup alpha affam, Loup[ENTER]bleu affam, Loup alpha bleu affam. " -gameforge.new_quest_lv7._082_say = "Cette fleur fane n'est pas trs dcorative.[ENTER]Tout ce travail pour ne rien avoir exposer ! " -gameforge.new_quest_lv7._083_say = "Cette fleur fane n'est pas trs dcorative.[ENTER]Tout ce travail pour ne rien avoir exposer ! " -gameforge.new_quest_lv7._084_say = "Cette fleur fane n'est pas trs dcorative.[ENTER]Tout ce travail pour ne rien avoir exposer ! " -gameforge.new_quest_lv7._085_1_say_reward = "Il vous manque %s Fleur rouge-sang. Vous en[ENTER]trouverez en tuant des Loups Alphas Affams. " -gameforge.new_quest_lv7._085_2_say_reward = "Il vous manque toujours %s Fleur Orange. Vous[ENTER]pouvez en trouver en tuant des Loups Bleus[ENTER]Affams. " -gameforge.new_quest_lv7._085_3_say_reward = "Il vous manque toujours %s Fleur jaune parfume.[ENTER]Vous pouvez en trouver en tuant des Loups Alphas[ENTER]Bleus Affams. " -gameforge.new_quest_lv7._085_say_reward = "Vous avez toujours besoin d'%s Fleur rouge sang. " -gameforge.new_quest_lv7._086_say_reward = "Vous avez toujours besoin d'%s Fleur Orange. " -gameforge.new_quest_lv7._087_say_reward = "Vous avez toujours besoin d'%s Fleur jaune[ENTER]parfume. " -gameforge.new_quest_lv7._088_notice = "Cette fleur est splendide. Parfait ! " -gameforge.new_quest_lv7._089_notice = "Cette fleur est splendide. Parfait ! " -gameforge.new_quest_lv7._090_notice = "Cette fleur est splendide. Parfait ! " -gameforge.new_quest_lv7._091_say = "Termin ! Ces fleurs feront un magnifique[ENTER]bouquet. Retournez vite voir la Vieille Dame[ENTER]avant que les fleurs ne commencent faner. " -gameforge.new_quest_lv7._092_say = "Trouvez les fleurs pour le bouquet de la marie. " -gameforge.new_quest_lv7._110_say = "Ce sont de jolies fleurs, mais pas encore assez[ENTER]jolies pour un grand mariage. " -gameforge.new_quest_lv7._111_say = "Vous pouvez en trouver en tuant des Loups alphas[ENTER]affams, des loups bleus affams et des loups[ENTER]bleus alphas affams. " -gameforge.new_quest_lv7._112_say = "Ces fleurs feront un magnifique bouquet de marie. " -gameforge.new_quest_lv7._115_say = "Merci, cela semble bien ! tenez, prenez ce[ENTER]bouquet de marie et allez voir ma sur avec. " -gameforge.new_quest_lv7._116_say_reward = "Vous pouvez la trouver Bokjung, dans l'Empire[ENTER]Chunjo. " -gameforge.new_quest_lv7._117_say_reward = "Vous pouvez la trouver Bakra, dans l'Empire[ENTER]Jinno. " -gameforge.new_quest_lv7._118_say_reward = "Vous pouvez la trouver Jayan, dans l'Empire[ENTER]Shinsoo. " -gameforge.new_quest_lv7._120_set_title = "La sur " -gameforge.new_quest_lv7._125_notice = "C'est le bon empire, je pense que je peux trouver[ENTER]la sur de la vieille dame ici. " -gameforge.new_quest_lv7._129_say = "C'est le bon empire. Je devrais y trouver Octavio. " -gameforge.new_quest_lv7._130_say = "Cela semble tre le bon empire. Il faut chercher[ENTER]la sur de la vieille dame maintenant. " -gameforge.new_quest_lv7._131_say = "Cela ne semble pas tre le bon empire. " -gameforge.new_quest_lv7._132_say_reward = "Vous devez vous rendre Bokjung dans l'empire[ENTER]Chunjo. " -gameforge.new_quest_lv7._133_say_reward = "Vous devez vous rendre Bakra dans l'Empire[ENTER]Jinno. " -gameforge.new_quest_lv7._134_say_reward = "Vous devez vous rendre Jayan dans l'Empire[ENTER]Shinsoo. " -gameforge.new_quest_lv7._135_say = "Allez voir Octavio Yongan dans l'empire Shinsoo. " -gameforge.new_quest_lv7._136_say = "Allez voir Octavio dans la zone Joan de l'empire[ENTER]Chunjo. " -gameforge.new_quest_lv7._137_say = "Allez voir Octavio dans la zone Pyungmoo de[ENTER]l'empire Jinno. " -gameforge.new_quest_lv7._140_say = "Voici les fleurs pour le mariage de la fille[ENTER]d'Octavio. Elles doivent tre remises la jeune[ENTER]marie avec votre bndiction. Elle saura d'o[ENTER]elles proviennent. " -gameforge.new_quest_lv7._141_say = "Quelles magnifiques fleurs ! Elles vont servir[ENTER]pour le bouquet de la marie. Cela continuera les[ENTER]prparations. S'il vous plait dites Octavio[ENTER]qu'il est invit la crmonie. Je sais qu'il en[ENTER]sera trs heureux. " -gameforge.new_quest_lv7._142_say = "Chez Octavio maintenant ! Qu'attendez-vous ? " -gameforge.new_quest_lv7._143_say = "Vous avez apport des fleurs pour la fille[ENTER]d'Octavio qui se marie? C'est si gentil vous![ENTER]Mais... o sont-elles? Les avez-vous perdues en[ENTER]chemin? " -gameforge.new_quest_lv7._144_say_reward = "Retournez dans votre empire et prparez un[ENTER]nouveau bouquet de fleur pour le mariage. " -gameforge.new_quest_lv7._145_say = "Allez voir la sur de la Vieille Dame avant que[ENTER]les fleurs ne fanent. " -gameforge.new_quest_lv7._150_say = "Pourquoi sentez-vous le potage de grenouille ? Oh[ENTER]bien, ce n'est pas vraiment important tant que[ENTER]vous avez de bonnes nouvelles. " -gameforge.new_quest_lv7._151_say = "Je n'ai pas de mot assez fort pour vous[ENTER]remercier. Je suis si heureux d'aller au mariage[ENTER]de ma fille ! " -gameforge.new_quest_lv7._152_say = "Tenez, voici votre rcompense: " -gameforge.new_quest_lv7._153_say_reward = "Une arme forge de la main d'un matre d'arts[ENTER]martiaux. Prenez-en soin ! " -gameforge.new_quest_lv7._154_say_reward = "Vous avez reu %s points d'exprience. " -gameforge.new_quest_lv7._155_say_reward = "Vous avez reu %s yangs. " -gameforge.new_quest_lv7._160_say = "Vous me confondez avec un parent loign. Je n'ai[ENTER]pas de fille et je n'ai pas assez de Yangs pour[ENTER]pouvoir payer un mariage. " -gameforge.new_quest_lv7._165_say = "Voudriez-vous essayer une cuillere de mon potage[ENTER]de grenouille-taureau ? Je l'ai fait en utilisant[ENTER]une vieille recette de ma tante. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = "Heuk-Young " -gameforge.new_quest_lv75._020_set_title = "Journal intime d'une lgende " -gameforge.new_quest_lv75._021_say = "J'ai trouv les restes du corps d'un guerrier.[ENTER]Par contre, je ne sais pas s'il s'agit de ce Sura[ENTER]que Heuk-Young recherche, mais cela devrait[ENTER]certainement l'intresser. " -gameforge.new_quest_lv75._022_say = "Le Sura n'est pas le seul mort ici, j'ai vu les[ENTER]restes de plusieurs corps. Je me demande si ce[ENTER]guerrier lgendaire tait parmi eux.[ENTER]Je devrais faire un rapport Heuk-Young ce[ENTER]sujet. " -gameforge.new_quest_lv75._023_say = "J'ai trouv un vieux morceau de papier, gel dans[ENTER]les entrailles d'un Golem de glace d'enfer. Je[ENTER]n'ai pas pu dchiffrer grand chose, mais il est[ENTER]possible qu'on y trouve des indices pouvant[ENTER]intresser Heuk-Young. " -gameforge.new_quest_lv75._024_say = "Je commence avoir rassembl beaucoup de choses[ENTER]pouvant intresser Heuk-Young. Je devrais aller[ENTER]la voir et lui donner le morceau de papier et en[ENTER]profiter pour lui parler du cadavre que j'ai[ENTER]trouv. " -gameforge.new_quest_lv75._025_say = "Heuk-Young m'a demand d'tre l'afft du[ENTER]moindre indice concernant les lgendaires Sura.[ENTER]Malheureusement je n'ai aucune ide de la forme[ENTER]sous laquelle je pourrais trouver ces indices. " -gameforge.new_quest_lv75._030_say = "Partez la recherche du lgendaire Guerrier[ENTER]Akuma. Il est probablement le Sura le plus connu[ENTER]qui ait jamais exist : un guerrier rput[ENTER]invincible. On dit mme qu'il aurait provoqu[ENTER]l'empereur en Duel. Je pense que l'endroit o[ENTER]nous nous trouvons est l'endroit o il a disparu,[ENTER]il y a plusieurs sicles. Ouvrez les yeux, il se[ENTER]pourrait qu'il y ait des indices quant son[ENTER]passage qui aient survcu aux alas des sicles. " -gameforge.new_quest_lv75._040_say = "dummy " -gameforge.new_quest_lv75._050_npcChat = "Observer le cadavre du guerrier " -gameforge.new_quest_lv75._060_say = "Il s'agit du cadavre d'un guerrier, mais son bras[ENTER]gauche ne semble pas humain ... C'est[ENTER]probablement un Sura ! Il faut que j'en parle [ENTER]Heuk-Young. " -gameforge.new_quest_lv75._070_notice = "Une page de livre ... gele dans les entrailles[ENTER]d'un Golem de glace d'enfer ... " -gameforge.new_quest_lv75._090_say = "Je ne peux pas vous dire exactement ce que nous[ENTER]recherchons. Ouvrez grand vos yeux et venez me[ENTER]voir ds que vous aurez trouv quelque chose[ENTER]sortant de l'ordinaire. " -gameforge.new_quest_lv75._100_say = "Qu'avez-vous donc l ? Laissez-moi voir ! " -gameforge.new_quest_lv75._105_say = "Une note ... Mais quel est cet alphabet ? Cela[ENTER]doit tre trs ancien. Il se pourrait que vous[ENTER]ayez trouv quelque chose de vraiment important.[ENTER]Ce qu'il y a d'crit ici me semble familier. On[ENTER]dirait que cette page provient d'un livre. " -gameforge.new_quest_lv75._109_say = "Si nous arrivons trouver d'autres pages, nous[ENTER]pourrions comprendre le sens des textes. Ouvre[ENTER]l'il, il se pourrait qu'il y ait d'autres[ENTER]indices ! " -gameforge.new_quest_lv75._110_say = "Vous revoil. Vous avez trouv quelque chose ?[ENTER]Racontez-moi ! " -gameforge.new_quest_lv75._115_say = "Un cadavre de Sura. Peut-tre est-ce celui que[ENTER]nous recherchons ... Ou l'un de ses serviteurs ?[ENTER]Il nous faut plus d'indices permettant de[ENTER]s'assurer de son identit. Armes, bijoux ... ou[ENTER]un crit ou quivalent. " -gameforge.new_quest_lv75._120_say = "Le cadavre d'un Sura et une page ? Laisse moi[ENTER]jeter un il sur ce parchemin ... Hmmm, il se[ENTER]pourrait vraiment que vous ayez trouv le cadavre[ENTER]d'Akuma. Mais il nous faut tout de mme plus[ENTER]d'indices. Voyez si vous pouvez trouver d'autres[ENTER]pages ... " -gameforge.new_quest_lv75._130_say = "J'ai trouv des indices certes concluants, mais[ENTER]je ne suis pas encore tout fait certaine que ce[ENTER]lgendaire Sura est vraiment venu ici.[ENTER]J'aimerais avoir plus d'indices pour arrter ma[ENTER]dcision. " -gameforge.new_quest_lv75._140_1_select = "Bien. " -gameforge.new_quest_lv75._140_2_select = "Crature de glace " -gameforge.new_quest_lv75._140_3_select = "Au bord du dcouragement " -gameforge.new_quest_lv75._140_4_select = "Sombre terreur " -gameforge.new_quest_lv75._140_5_select = "Face la mort " -gameforge.new_quest_lv75._140_6_select = "Le destin du guerrier " -gameforge.new_quest_lv75._140_7_select = "Non, cela ne m'intresse pas. " -gameforge.new_quest_lv75._150_say = "Je n'arrive lire ici que des bribes de phrases.[ENTER]Cela parle de vie la cour et de dsir exagr[ENTER]d'aventure... " -gameforge.new_quest_lv75._160_1_say = "L'criture sur le parchemin jauni est moiti[ENTER]efface et difficile lire, zigzaguant comme si[ENTER]elle avait t crite par une personne trs[ENTER]vielle ou trs faible : \...cratures de glace.[ENTER]Mme mes capacits de Sura n'ont pas pu m'aider [ENTER]les terrasser. Certains patrouillent ces grottes[ENTER]et gare moi s'ils me trouvent. Je suis pour le[ENTER]moment l'abri dans ma cachette, mais d'ici peu[ENTER]...' - partir de l l'criture devient[ENTER]illisible. " -gameforge.new_quest_lv75._160_2_say = "Cette page aussi est trs abme par le temps.[ENTER]Vous pouvez reconnatre la date se trouvant[ENTER]dans le coin haut gauche qu'il s'agit d'une sorte[ENTER]de journal intime : Cela n'est pas la premire[ENTER]fois que je regrette la faon dont je me suis[ENTER]comport en cherchant cette grotte. Que j'tais[ENTER]fier de moi, imbu mme, narcissique et crneur.[ENTER]Tous ces dfaut qui m'ont pouss me surestimer[ENTER]et aller au devant d'une mort certaine ...[ENTER](Le mot mort est soulign plusieurs fois.) " -gameforge.new_quest_lv75._160_3_say = "Le parchemin est en trs mauvais tat, parfois il[ENTER]y a mme des morceaux qui ont t dchirs. Vous[ENTER]ne pouvez comprendre qu'une partie du message :[ENTER]... Cour de l'empereur... lorsque les rudits[ENTER]m'ont appris ce que j'avais toujours voulu[ENTER]savoir... facile d'ouvrir les portails, mais ...[ENTER]mort et horreur dans les ombr...( Une grosse[ENTER]dchirure en diagonale vous empche de lire le[ENTER]reste.) " -gameforge.new_quest_lv75._160_4_say = "Sur cette page de parchemin se trouve un dessin :[ENTER]Le visage souriant d'une femme. En dessous,[ENTER]consigns dans une criture qui vous est[ENTER]dsormais familire mais encore plus zigzaguante[ENTER]et imprcise que d'habitude, se trouvent les mots[ENTER]suivants : 'La mort a des griffes : je le sais[ENTER]depuis hier. Je n'ai pu lancer qu'un coup d'il [ENTER]la crature avant de fuir, la peur au ventre. Oh,[ENTER]Sunmi, mon aime, si seulement j'avais su ! Si[ENTER]j'avais su l'horreur qui m'y attendait, jamais je[ENTER]ne serais descendu ici.' " -gameforge.new_quest_lv75._160_5_say = "Sous le rgne de la dynastie Hee-Se vivait un[ENTER]Sura lgendaire du nom de Akuma. Il tait[ENTER]tellement talentueux au combat qu'avec le temps,[ENTER]il eut du mal trouver des adversaires voulant[ENTER]se mesurer lui. Il chercha donc de nouveaux[ENTER]dfis. Lorsqu'il tomba sur la description d'un[ENTER]lieu scell depuis trs longtemps, il fit tout ce[ENTER]qui tait en son pouvoir pour le trouver. Il[ENTER]finit par trouver le moyen d'ouvrir un portail y[ENTER]menant. Il promis son aime, Sunmi, de revenir[ENTER]lui raconter personnellement ses faits ... Mais[ENTER]il n'est jamais revenu. " -gameforge.new_quest_lv75._170_say = "L'criture semble antique ... irrgulire et[ENTER]zigzaguante aussi, comme si l'auteur tait bout[ENTER]de force ... " -gameforge.new_quest_lv75._171_say = "Cela n'a aucun sens. Il nous faut plus de pages. " -gameforge.new_quest_lv75._172_say = "Je crois commencer comprendre ce qu'il y pu se[ENTER]passer ici, mais tant de dtails sont encore[ENTER]impossible dduire. " -gameforge.new_quest_lv75._173_say = "Voulez-vous connatre les dtails? " -gameforge.new_quest_lv75._174_say = "Encore une page ! celui qui a crit ces lignes[ENTER]devait vraiment tre dsespr. Voulez-vous que[ENTER]je vous rsume ce qui est crit ici ? " -gameforge.new_quest_lv75._175_say = "Certaines pages sont tellement abmes que je ne[ENTER]peux que supposer la signification de ce qui est[ENTER]crit, mais je commence me faire une ide sur[ENTER]ce qui s'est pass dans ces caves. " -gameforge.new_quest_lv75._176_say = "Il ne nous manque plus grand chose. Voulez-vous[ENTER]un rsum de ce que j'ai pu lire jusqu'ici ? " -gameforge.new_quest_lv75._177_say = "Il semblerait que beaucoup d'autres pages[ENTER]manquent. " -gameforge.new_quest_lv75._178_say = "Voulez-vous entendre le rsultat de mes[ENTER]recherches ? " -gameforge.new_quest_lv75._180_notice = "J'ai trouv la dernire page sur un Golem de[ENTER]glace d'enfer. " -gameforge.new_quest_lv75._185_send_letter = "Je pense que nous avons toutes les pages ! " -gameforge.new_quest_lv75._190_notice = "J'ai trouv une page sur le Golem de glace d'enfer " -gameforge.new_quest_lv75._195_send_letter = "La page trouve " -gameforge.new_quest_lv75._200_npcChat = "Observer le cadavre du guerrier " -gameforge.new_quest_lv75._210_say = "Aux alentours du cadavre de l'humanode se[ENTER]trouvent 3 pages de parchemins dont les coins[ENTER]parfaitement carrs permettent d'imaginer[ENTER]qu'elles ont t arraches d'un livre. L'encre a[ENTER]pli et est difficile lire. " -gameforge.new_quest_lv75._220_say = "Je pense que cela devrait suffire. Je vais[ENTER]apporter nos trouvailles Heuk-Young. " -gameforge.new_quest_lv75._230_say = "Qui a bien pu perdre sa vie ici ? En tout cas il[ENTER]semble qu'il n'aie plus rien d'utilisable[ENTER]aujourd'hui en sa possession. " -gameforge.new_quest_lv75._240_send_letter = "J'ai les pages ! " -gameforge.new_quest_lv75._250_say = "Je devrais retourner auprs de Heuk-Young.[ENTER]Peut-tre saura-t-elle rsoudre cette nigme. " -gameforge.new_quest_lv75._270_say = "Je suis tonne que tu aies trouv tant de choses[ENTER]dans ces grottes. Ces pages semblent avoir fait[ENTER]partie d'un livre. Ce qui est crit ici est trs[ENTER]intressant. Cela complte parfaitement ce que[ENTER]j'ai appris en lisant les lgendes. Si vous me[ENTER]laissez les pages, je peux vous les relier pour[ENTER]en faire un livre qui pourrait vous tre utile si[ENTER]vous vous rendez de nouveau dans la Grotte de[ENTER]l'Exil. Et si vous n'en avez plus l'utilit, vous[ENTER]trouverez certainement qui vous l'achtera pour[ENTER]un somme rondelette. " -gameforge.new_quest_lv75._280_say = "J'ai reli les pages en un livre en y ajoutant[ENTER]aussi mes notes. Peut-tre vous seront-elles[ENTER]utiles. Si vous voulez, je peux aussi vous[ENTER]raconter le reste de l'histoire. " -gameforge.new_quest_lv75._290_1_select = "Oui, racontez-moi ! " -gameforge.new_quest_lv75._290_2_select = "Non merci, cela ne m'intresse pas. " -gameforge.new_quest_lv75._310_say = "Que me voulez-vous ? Vous ne voyez pas que je[ENTER]suis en train de relier un livre ? " -gameforge.new_quest_lv75._320_say = "Soon: " -gameforge.new_quest_lv75._330_say = "C'est un livre trs intressant que vous avez l.[ENTER]D'o vient-il ? Puis-je y jeter un il ? " -gameforge.new_quest_lv75._340_say = "Ce sont les manuscrits de la Grotte de l'Exil,[ENTER]n'est-ce pas ? Il ont vraiment l'air antiques.[ENTER]L'criture est assez droutante, trs ancienne[ENTER]... Cela a d tre trs compliqu de rcuprer un[ENTER]tel livre. Comme vous pouvez vous imaginer, je[ENTER]suis amoureux de ce genre de livres.[ENTER]Seriez-vous prt me le vendre ? " -gameforge.new_quest_lv75._350_1_select = "Oui. " -gameforge.new_quest_lv75._350_2_select = "Non. " -gameforge.new_quest_lv75._360_say = "Combien de Yangs voulez-vous pour ce Journal[ENTER]Lgendaire ? " -gameforge.new_quest_lv75._370_say = "Hahaha... Je vois que vous aimez faire des[ENTER]blagues. Je ne pense pas que nous puissions faire[ENTER]affaire ensemble. Ou alors valuez ma[ENTER]proposition: 500000 Yangs pour ce Journal[ENTER]Lgendaire. prendre ou laisser. " -gameforge.new_quest_lv75._380_1_select = "D'accord pour 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = "Et bien tant pis ! " -gameforge.new_quest_lv75._390_say = "Bien, tant pis ! " -gameforge.new_quest_lv75._400_say = "Non je suis dsol mais c'est vraiment trop cher[ENTER]pour moi. " -gameforge.new_quest_lv75._410_say = "Laissez-moi vous faire une contre-proposition. Je[ENTER]vous offre %s Yangs pour ce Journal Lgendaire. " -gameforge.new_quest_lv75._420_say = "tes-vous d'accord ? " -gameforge.new_quest_lv75._425_say = "C'est mon dernier prix ! " -gameforge.new_quest_lv75._430_1_select = "Je prends les %s Yang. " -gameforge.new_quest_lv75._430_2_select = "Nous n'allons donc pas pouvoir faire affaire. " -gameforge.new_quest_lv75._440_say = "Comme vous voulez ... " -gameforge.new_quest_lv75._450_say = "Cela n'est pas un prix d'ami. Mais bon, je veux[ENTER]bien tre gnreux. " -gameforge.new_quest_lv75._460_say = "Je ne suis pas prt marchander toute la nuit.[ENTER]Je vous offre 500000 Yangs pour votre Journal[ENTER]Lgendaire. " -gameforge.new_quest_lv75._470_say = " prendre ou laisser ! " -gameforge.new_quest_lv75._480_say = "Bien, tant pis ! " -gameforge.new_quest_lv75._490_say = "Vraiment dommage. Mais bon, peut-tre[ENTER]reviendrez-vous sur votre dcision. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = "Soon " -gameforge.new_quest_lv80._020_set_title = "Le Sombre Masque de Bois " -gameforge.new_quest_lv80._030_say = "Vous ne pouviez pas mieux tomber! J'ai entendu[ENTER]dire que vous tes entr dans la Grotte de l'Exil[ENTER]il n'y a pas trs longtemps? " -gameforge.new_quest_lv80._040_say = "C'est la premire fois que j'entends parler de[ENTER]quelqu'un qui y a survcu. Je dois vous avouer[ENTER]que j'aimerais bien en apprendre davantage... " -gameforge.new_quest_lv80._050_1_say = "J'aurais une tche remplir... mais elle n'est[ENTER]pas tout fait sans danger. Cela dit, je crois[ENTER]qu'un homme avec vos capacits devrait tre en[ENTER]mesure de la russir. " -gameforge.new_quest_lv80._050_2_say = "J'aurais une tche remplir... mais elle n'est[ENTER]pas tout fait sans danger. Cela dit, je crois[ENTER]qu'une femme avec vos capacits devrait tre en[ENTER]mesure de la russir. " -gameforge.new_quest_lv80._060_say = "Prenez ce Masque de Bois et rendez-vous dans la[ENTER]rgion de Doyyumhwan. Cherchez-y des esprits[ENTER]flammes. Si a se trouve, vous les connaissez[ENTER]dj - ces cratures sphriques recouvertes de[ENTER]flammes. " -gameforge.new_quest_lv80._070_say = "Lorsque vous en tuez un, le Masque de Bois[ENTER]ragira. Il prendra feu et sera vite rduit en[ENTER]cendres. Tchez de ne pas vous dcourager si a[ENTER]ne fonctionne pas la premire fois. " -gameforge.new_quest_lv80._080_say = "Vous m'apporterez ensuite les cendres. " -gameforge.new_quest_lv80._090_say = "Et pendant que vous tes dans ces rgions[ENTER]sauvages, pourriez-vous aussi me trouver %s[ENTER]Glaons? J'en ai vraiment besoin, c'est urgent. " -gameforge.new_quest_lv80._100_say = "Les Ytis ont trs souvent des Glaons. Et alors,[ENTER]vous attendez quoi? " -gameforge.new_quest_lv80._110_say_title = "Feu et Glace " -gameforge.new_quest_lv80._120_say = "Soon m'a confi une mission... " -gameforge.new_quest_lv80._130_say = "J'ai dj trouv les Glaons. " -gameforge.new_quest_lv80._140_say = "J'ai encore besoin de: " -gameforge.new_quest_lv80._150_say_reward = "Il parat que je peux en trouver en chassant des[ENTER]Ytis! " -gameforge.new_quest_lv80._160_say = "Le Sombre Masque de Bois s'est dj transform en[ENTER]Cendres Ensorceles. " -gameforge.new_quest_lv80._170_say = "J'ai besoin de: " -gameforge.new_quest_lv80._180_say_reward = "Pour a, je dois porter " -gameforge.new_quest_lv80._190_say_reward = "prs de moi. D'aprs ce que m'a dit Soon, le[ENTER]Masque sera rduit en cendres ensorceles lorsque[ENTER]je me battrai contre des esprits flammes. " -gameforge.new_quest_lv80._200_say = "Maintenant il me faut les Cendres Ensorceles et[ENTER]les Glaons.[ENTER]Trs bien, attendez s'il vous plat un instant... " -gameforge.new_quest_lv80._210_say = "J'ai russi! Ce que renferment les anciens[ENTER]parchemins est vraiment vrai! " -gameforge.new_quest_lv80._220_say = "J'ai fabriqu de la Glace Noire partir des[ENTER]objets que vous m'avez rapports. " -gameforge.new_quest_lv80._230_say = "J'ai cependant une autre tche vous confier.[ENTER]Elle est lie la premire. Si vous russissez[ENTER]aussi celle-ci, vous serez richement rcompens ! " -gameforge.new_quest_lv80._240_say = "Apportez la Glace Noire dans la Grotte de l'Exil[ENTER]et sacrifiez-la sur l'Autel Sombre. " -gameforge.new_quest_lv80._250_say = "Il vous manque encore %s Glaons. " -gameforge.new_quest_lv80._260_notice = "Quelque chose ne tourne pas rond ici. " -gameforge.new_quest_lv80._270_say = "Excellent - comme je vois, vous portez les[ENTER]Glaons sur vous. Maintenant il ne me manque que[ENTER]les Cendres ensorceles. " -gameforge.new_quest_lv80._280_say = "Qu'attendez-vous encore? " -gameforge.new_quest_lv80._290_say = "Hmm... ce sont des cendres, mais on dirait des[ENTER]cendres normales. Elles ne sont pas ensorceles.[ENTER]Cela n'a pas fonctionn. " -gameforge.new_quest_lv80._300_target = "Autel Sombre " -gameforge.new_quest_lv80._310_set_title = "L'Autel Sombre " -gameforge.new_quest_lv80._320_say = "Je dois apporter la Glace Noire dans la Grotte de[ENTER]l'Exil et la sacrifier sur un autel. Ce lieu de[ENTER]sacrifice ne sera pas facile trouver! " -gameforge.new_quest_lv80._330_npcChat = "Sacrifier la Glace Noire! " -gameforge.new_quest_lv80._340_say = "Plus vous vous approchez de l'autel, plus[ENTER]l'obscurit semble vous encercler. Dans la[ENTER]pnombre, les voix dsincarnes murmurent leurs[ENTER]ternelles angoisses. Cet endroit est vraiment[ENTER]blasphmatoire. Voulez-vous vraiment sacrifier la[ENTER]Glace Noire ? " -gameforge.new_quest_lv80._350_1_select = "Oui ! Que pourrait-il nous arriver de pire ? " -gameforge.new_quest_lv80._350_2_select = "Non, tout se terminera dans les larmes ! " -gameforge.new_quest_lv80._360_say = "Je ne suis pas tout fait certain d'avoir fait[ENTER]le bon choix - faire un sacrifice dans cette[ENTER]Grotte... a ne fera certainement pas plaisir au[ENTER]Dieu Dragon. J'aimerais tant pouvoir recommencer. " -gameforge.new_quest_lv80._370_say = "Je n'aime pas du tout cela. Le Dieu Dragon[ENTER]n'approuverait probablement pas qu'on fasse une[ENTER]victime dans la Grotte. Je ne le ferai pas. " -gameforge.new_quest_lv80._380_say = "C'est le mauvais autel! " -gameforge.new_quest_lv80._390_send_letter = "Retournez voir Soon " -gameforge.new_quest_lv80._400_set_title = "Monstre trange " -gameforge.new_quest_lv80._410_say = "Je devrais retourner chez Soon afin d'obtenir ma[ENTER]rcompense. " -gameforge.new_quest_lv80._420_say = "J'ai entendu dire qu'on a aperu des monstres[ENTER]tranges dans certaines rgions ces derniers[ENTER]temps. " -gameforge.new_quest_lv80._430_say = "J'espre que a n'a rien voir avec la Glace[ENTER]Noire que j'ai sacrifie dans la Grotte de[ENTER]l'Exil. " -gameforge.new_quest_lv80._440_say = "Magnifique! Voici votre rcompense. " -gameforge.new_quest_lv80._450_npcChat = "Avez-vous vu le monstre? " -gameforge.new_quest_lv80._460_say = "Un %s?! Oh l l... je me demande comment cela a[ENTER]pu se produire... je vais consulter mes livres[ENTER]sans tarder! " -gameforge.new_quest_lv80._470_say = "Je ne pouvais pas sacrifier la Glace Noire ... a[ENTER]paraissait si mal ! Je vais aller voir Soon pour[ENTER]lui dire que je ne terminerai pas cette mission. " -gameforge.new_quest_lv80._475_npcChat = "La Glace Noire " -gameforge.new_quest_lv80._476_say = "Je vois que vous n'avez plus la Glace Noire avec[ENTER]vous. Vous l'avez donc bien sacrifie ?[ENTER]Dites-moi ce qu'il s'est pass ! " -gameforge.new_quest_lv80._477_say = "Pardonnez-moi, mais nous nous sommes mal compris.[ENTER]j'ai toujours la Glace Noire avec moi. Je m'en[ENTER]vais la sacrifier et je repasse vous voir[ENTER]aprs... " -gameforge.new_quest_lv80._480_say = "Ah, vous voil ! Pourquoi avez-vous toujours la[ENTER]Glace Noire sur vous ? " -gameforge.new_quest_lv80._490_say = "Je ne peux pas faire ce que vous m'avez demand.[ENTER]Cela va contre les dsirs du Dieu Dragon. Je ne[ENTER]sacrifierai pas la Glace ! " -gameforge.new_quest_lv80._495_say = "Rah, quel bon rien ! Mme une tche toute[ENTER]simple il ne peut l'accomplir ! Je vais donc[ENTER]devoir trouver quelqu'un d'autre pour le faire.[ENTER]Rendez-moi la Glace Noire, et partez ! " -gameforge.new_quest_lv80._500_say = "Est-ce que je dois vraiment donner la Glace Noire[ENTER] Soon ? " -gameforge.new_quest_lv80._510_1_select = "Oui, je veux m'en dbarrasser ! " -gameforge.new_quest_lv80._510_2_select = "Non, cela pourrait causer des problmes ! " -gameforge.new_quest_lv80._520_say = "Tenez, prenez la Glace Noire et laissez moi seul ! " -gameforge.new_quest_lv80._530_say = "Vous attendez peut-tre que je vous remercie ?[ENTER]Hors de ma vue ! " -gameforge.new_quest_lv80._535_sayReward = "Vous avez reu 70.000.000 points d'exprience. " -gameforge.new_quest_lv80._540_say = "Vous ne sacrifierez pas la Glace Noire. Je vais[ENTER]aller la jeter dans la mer - elle ne fera pas de[ENTER]mal l-bas ! " -gameforge.new_quest_lv80._550_say = "Vous n'oseriez pas ! Rendez-le-moi ou je vous[ENTER]maudirai vous et votre famille ! " -gameforge.new_quest_lv80._560_say = "Faites comme vous le sentez - Je ne vous[ENTER]laisserai pas m'arrter. " -gameforge.new_quest_lv80._570_target_pos = "Rivage du Sud " -gameforge.new_quest_lv80._580_target_pos = "Rivage Occidental " -gameforge.new_quest_lv80._590_target_pos = "Rivage Oriental " -gameforge.new_quest_lv80._599_set_title = "Aprs une fausse piste ... " -gameforge.new_quest_lv80._600_say = "Je devrais aller Yongan jeter la Glace Noire[ENTER]dans la mer. " -gameforge.new_quest_lv80._610_say = "Je devrais aller Joan jeter la Glace Noire dans[ENTER]la mer. " -gameforge.new_quest_lv80._620_say = "Je devrais aller Pyungmoo jeter la Glace Noire[ENTER]dans la mer. " -gameforge.new_quest_lv80._630_say_reward = "Juste au moment ou vous voulez jeter la Glace[ENTER]Noire, elle se met fondre. Un liquide noir[ENTER]glisse le long de vos doigts, tombe sur le sol et[ENTER]s'vapore avant mme que vous puissiez le[ENTER]toucher. " -gameforge.new_quest_lv80._640_say = "Soudain les objets suivants apparaissent devant[ENTER]vous : " -gameforge.new_quest_lv80._650_say = "Alors que vous prenez les objets, vous tes[ENTER]satisfait de votre dcision. Et prsent vous[ENTER]tenez la gratitude du Dieu de Dragon dans vos[ENTER]mains. " -gameforge.new_quest_lv80._660_say = "Oh, non ! J'ai oubli d'emporter la Glace Noire[ENTER]avec moi ! Je pense qu'il n'y a rien de plus [ENTER]faire que faire demi-tour et revenir plus tard. " -gameforge.new_quest_lv80._670_sayReward = "Vous avez de plus reu 120.000.000 points[ENTER]d'exprience. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = "Voir le magasin " -gameforge.new_quest_premium_lv4._100_say_reward = "Vous devez chasser: " -gameforge.new_quest_premium_lv4._10_targetVid = "La marchande " -gameforge.new_quest_premium_lv4._110_say = "Trouvez le marchand d'armes et demandez-lui[ENTER]pourquoi il ne passe plus ses nuits chanter[ENTER]sous la fentre de la marchande. " -gameforge.new_quest_premium_lv4._120_qSetTitle = "Trouver du lilas " -gameforge.new_quest_premium_lv4._130_notice = "Ah, tu as rcupr une jolie branche de lilas! " -gameforge.new_quest_premium_lv4._140_notice = "Fini! Retournez vite voir le marchand d'armes! " -gameforge.new_quest_premium_lv4._150_notice = "Malheureusement, ce lilas est fan. " -gameforge.new_quest_premium_lv4._160_say = "Il vous manque toujours %s lilas. " -gameforge.new_quest_premium_lv4._170_say = "a ne suffit pas. Ce lilas ne fera que quelques[ENTER]gouttes! " -gameforge.new_quest_premium_lv4._180_say = "Ahh, le lilas! Mais il me manque toujours une[ENTER]huile de Musc. Vous ne pourrez en commander que[ENTER]dans un magasin trs spcial. La pice qui tourne[ENTER]en bas gauche de votre cran vous y mnera.[ENTER]Vous aurez besoin de Marques du Dragon, mais vous[ENTER]en avez srement dans vos manches, hein? Je vous[ENTER]serais ternellement reconnaissant! Aprs, vous[ENTER]pourrez passer prendre votre commande chez le[ENTER]magasinier. Alors, enfin, j'aurai tous les[ENTER]ingrdients! " -gameforge.new_quest_premium_lv4._190_say = "S'il vous plat, faites vite et ramenez-moi[ENTER]l'huile de Musc! Vous recevrez une rcompense! " -gameforge.new_quest_premium_lv4._200_say_reward = "Continuez chercher jusqu' ce que vous ayez[ENTER]trouv %s branches de lilas! " -gameforge.new_quest_premium_lv4._20_sayTitle = "Mon trsor " -gameforge.new_quest_premium_lv4._210_say = "Tuez des loups bleus afin d'en recevoir. " -gameforge.new_quest_premium_lv4._220_say = "C'est tout. Retournez vite chez le marchand[ENTER]d'armes! " -gameforge.new_quest_premium_lv4._230_qSetTitle = "L'huile de Musc " -gameforge.new_quest_premium_lv4._240_say = "Je vous remercie du fond du cur. Je peux enfin[ENTER]crer une nouvelle huile parfume. " -gameforge.new_quest_premium_lv4._250_say = "Vous pouvez dire ma tourterelle que je[ENTER]chanterai aujourd'hui sous sa fentre. Elle sera[ENTER]rjouie. " -gameforge.new_quest_premium_lv4._260_say = "Vous mritez une rcompense: " -gameforge.new_quest_premium_lv4._270_say_reward = "%s Yangs " -gameforge.new_quest_premium_lv4._280_say = "Sans Huile de Musc, je ne pourrai pas crer mon[ENTER]huile parfume. Je vous en prie! Cliquez sur la[ENTER]pice en bas gauche de votre cran et apportez[ENTER]moi un spcimen. " -gameforge.new_quest_premium_lv4._290_say_reward = "Revenez avec %s x Huile de Musc! " -gameforge.new_quest_premium_lv4._300_say = "Je dois ramener de l'huile de Musc au marchand[ENTER]d'armes. Il faut que j'aille la boutique (en[ENTER]cliquant sur la pice en bas gauche de mon[ENTER]cran) afin de commander une huile parfume[ENTER]inhabituelle et la rcuprer chez le magasinier. " -gameforge.new_quest_premium_lv4._30_say = "Je m'ennuie de mon trsor, le marchand d'armes.[ENTER]Pendant des semaines, il a chant tous les soirs[ENTER]sous ma fentre, mais je ne l'ai pas entendu[ENTER]depuis quelques jours. Il a peut-tre peur de mon[ENTER]pre? Pourriez-vous dcouvrir ce qui l'empche de[ENTER]venir? " -gameforge.new_quest_premium_lv4._310_say_title = "Le marchand d'armes " -gameforge.new_quest_premium_lv4._320_say = "Oh, merci beaucoup! Ce n'tait qu'un empchement,[ENTER]vous me dites? Je suis si contente![ENTER]Je l'attendrai ce soir. " -gameforge.new_quest_premium_lv4._330_say_reward = "Pour votre peine vous recevez: %s points[ENTER]d'exprience. " -gameforge.new_quest_premium_lv4._340_say = "Retournez vite chez la marchande! " -gameforge.new_quest_premium_lv4._350_npcChat = "Lilas " -gameforge.new_quest_premium_lv4._35_qSetTitle = "Parlez avec le marchand d'armes " -gameforge.new_quest_premium_lv4._360_npcChat = "L'huile de Musc " -gameforge.new_quest_premium_lv4._40_qSetTitle = "Un nouvel arme " -gameforge.new_quest_premium_lv4._45_qSetTitle = "Chassez des loups bleus " -gameforge.new_quest_premium_lv4._50_targetVid = "Marchand d'armes " -gameforge.new_quest_premium_lv4._55_qSetTitle = "Retourner au marchand d'armes " -gameforge.new_quest_premium_lv4._60_sayTitle = "Le coquin " -gameforge.new_quest_premium_lv4._65_qSetTitle = "Rapportez l'Huile de Musc au marchand d'armes. " -gameforge.new_quest_premium_lv4._70_say = "C'est vrai, je ne chante plus sous sa fentre.[ENTER]C'est parce-que... ouf, c'est gnant d'en parler![ENTER]Mon odeur corporelle est devenue un peu[ENTER]repoussante... Je me lave et me relave, mais[ENTER]l'odeur persiste. Je voudrais crer une huile[ENTER]parfume afin d'ensorceler ma tourterelle avec[ENTER]mon parfum envotant. L'apparence extrieure[ENTER]compte beaucoup pour elle. " -gameforge.new_quest_premium_lv4._75_qSetTitle = "Vers la Marchande " -gameforge.new_quest_premium_lv4._80_say = "Je dois absolument crer cette huile parfume![ENTER]C'est la seule faon que je pourrai liminer mon[ENTER]odeur corporelle rpugnante! " -gameforge.new_quest_premium_lv4._90_say = "Je dois mlanger quelques ingrdients. En[ENTER]commenant par ceux-ci: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = "Serveur test " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = "Je suis un trs vieil homme, mais je suis[ENTER]toujours en vie et en bonne sant parce que je[ENTER]dtiens un secret particulier. J'ai dcouvert que[ENTER]mlanger des racines de Gango et des[ENTER]Champignons-Tue prolongeait la vie. Si vous[ENTER]voulez essayer cette potion, apportez les[ENTER]ingrdients ncessaires Yu-Hawn. Il vous[ENTER]fabriquera coup sr une de ces potions. " -gameforge.npc_talk._10_say = "Soyez calme et entranez-vous. Comportez-vous[ENTER]bien et ne cherchez pas les ennuis. Vous devriez[ENTER]respecter les gens de votre empire. Compris ? " -gameforge.npc_talk._110_npcChat = "Vous paraissez assez fort ... " -gameforge.npc_talk._120_say = "Pendant de nombreuses annes, le secret de notre[ENTER]force a t transmis dans notre famille de[ENTER]gnration en gnration. Mon pre racontait que[ENTER]si vous prparez une campanule comme il le faut,[ENTER]le breuvage qui en dcoule vous donne des forces[ENTER]supplmentaires pendant une courte dure. Si je[ENTER]ne me trompe, Baek-Go sait comment prparer ce[ENTER]breuvage. Vous devez juste lui apporter une[ENTER]campanule. " -gameforge.npc_talk._130_npcChat = "Va, rpte le dans les montagnes... " -gameforge.npc_talk._140_sayTitle = "Yu-Hwan le musicien: " -gameforge.npc_talk._150_say = "...par del les collines et partout ailleurs...[ENTER]Vous aimez aussi la musique ?[ENTER]Je chante toutes sortes de chansons ici dans ma[ENTER]solitude, je ne suis donc pas implique dans[ENTER]cette guerre. Mais sans le peuple pour me[ENTER]protger, je ne pourrais plus continuer le[ENTER]faire. " -gameforge.npc_talk._160_npcChat = "Pourquoi lisez-vous autant ? " -gameforge.npc_talk._170_sayTitle = "Soon, le rat de bibliothque: " -gameforge.npc_talk._180_say = "Oh, aventurier. Le monde est plein de soucis, et[ENTER]seule la connaissance peut vous aider survivre.[ENTER]Honorez toujours vos livres. Ils vous aideront[ENTER]dans les moments difficiles. Croyez-moi! " -gameforge.npc_talk._190_npcChat = "Avez-vous des enfants ? " -gameforge.npc_talk._200_say = "En ralit je n'ai pas voulu d'enfants, mais...[ENTER]Bref je continue de collecter des Fleurs de Kaki[ENTER]parce que si vous les prparez correctement, vous[ENTER]pouvez renforcer votre intelligence magique avec.[ENTER]Baek-Go l'a dcouvert. Il a seulement besoin[ENTER]d'une fleur pour faire 100 breuvages magiques.[ENTER]Malheureusement la Fleur de Kaki a aussi un effet[ENTER]secondaire. Si une femme porte un collier fait de[ENTER]cette fleur, elle aura un fils. Entre vous et[ENTER]moi, ma femme l'a utilis sans aucune honte. " -gameforge.npc_talk._20_npcChat = "Hmmm, quelle bonne odeur par ici ... " -gameforge.npc_talk._210_npcChat = "Quel est le problme avec votre pied ? " -gameforge.npc_talk._220_sayTitle = "Handu-Up: " -gameforge.npc_talk._230_say = "Je vais mieux. En faisant une promenade[ENTER]rcemment, j'ai trbuch sur une Racine de Gango[ENTER]et foul ma cheville. Heureusement je connais le[ENTER]docteur Baek-Go, il m'a soign et donn un[ENTER]conseil: Pour gurir de petites blessures vous[ENTER]pouvez fabriquer un breuvage magique avec ces[ENTER]mmes Racines de Gango. Donc j'ai infus ces[ENTER]vilaines racines dans un th et elles m'ont[ENTER]guri! " -gameforge.npc_talk._240_npcChat = "Vous tes qui? " -gameforge.npc_talk._250_sayTitle = "Wonda-Rim: " -gameforge.npc_talk._260_say = "Je suis Wonda-Rim, le neveu de Chaegirab. Mon[ENTER]oncle est clbre ! Le connaissez-vous ? Il fait[ENTER]beaucoup d'expriences sur les breuvages magiques[ENTER]avec des herbes. Au cours ses recherches, il a[ENTER]dcouvert que vous pouvez obtenir une bonne[ENTER]protection contre la magie si vous mlangez 100[ENTER]Eau de Bo avec une baie. Il me semble que[ENTER]Huahn-So peut vous prparer ce genre de potions[ENTER]si vous lui apportez les ingrdients. " -gameforge.npc_talk._270_npcChat = "Pourquoi avec-vous tant de cicatrices ? " -gameforge.npc_talk._280_sayTitle = "Balso le tratre : " -gameforge.npc_talk._290_say = "Je suis un pitre combattant et je me blessais[ENTER]constamment pendant la guerre. tel point que[ENTER]j'ai demand Yu-Hwan s'il pourrait prparer un[ENTER]breuvage magique pour moi qui pourrait protger[ENTER]mon corps des blessures. Il me prpara un mlange[ENTER]de sirop de campanule et de Lilas, mais[ENTER]malheureusement la protection n'tait pas[ENTER]suffisante. Ou peut-tre tait-ce juste ma propre[ENTER]incomptence. Mais je suis sr que cette potion[ENTER]magique vous aidera. " -gameforge.npc_talk._300_npcChat = "Pourquoi tant de gens vous traitent-ils de tratre ? " -gameforge.npc_talk._30_sayTitle = "Octavio, le propritaire du restaurant: " -gameforge.npc_talk._310_say = "J'ai fui la guerre et ai rejoint le Gang du Vent[ENTER]Noir. Mes camarades ne m'ont jamais pardonn pour[ENTER]cela.[ENTER]Ensuite j'ai dcouvert que les Soldats du Vent[ENTER]Noir tuent d'innocentes personnes, donc je les ai[ENTER]immdiatement quitts. C'tait terrible! " -gameforge.npc_talk._320_say = "Vous avez la mort d'innocents sur la conscience ?[ENTER]Alors vous mritez vraiment votre nom. Vous leur[ENTER]avez enlev la vie. " -gameforge.npc_talk._330_say = "Je ne ferai rien le mal dsormais, pas mme dans[ENTER]ce monde plein d'injustices. Je ne veux pas que[ENTER]le peuple me traite de tratre.[ENTER]Avez-vous quelques Yangs pour moi ? " -gameforge.npc_talk._340_npcChat = "Ils vous surnomment le savant ? " -gameforge.npc_talk._350_sayTitle = "Uriel le sage: " -gameforge.npc_talk._360_say = "Il y a tant de choses apprendre dans ce vaste[ENTER]monde. L'ignorance lie avec la puissance[ENTER]militaire est une mauvaise combinaison. Vous ne[ENTER]voulez pas vivre comme ces soldats ignorants,[ENTER]n'est-ce pas ? La connaissance est la puissance! " -gameforge.npc_talk._370_npcChat = "On m'a dit que vous pratiquiez la mdecine ? " -gameforge.npc_talk._380_say = "Je fais du mieux que je peux. Mais il y a de plus[ENTER]en plus de victimes chaque jour dans ce monde[ENTER]dangereux. Nous n'avons pas assez d'aide ni de[ENTER]mdicaments. Les temps sont durs! Peut-tre[ENTER]pourrez-vous me donner un coup de main plus[ENTER]tard? " -gameforge.npc_talk._390_npcChat = "Comment se porte l'industrie de la chasse ? " -gameforge.npc_talk._400_sayTitle = "Yang-Shin Le chasseur: " -gameforge.npc_talk._40_say = "Bienvenue! Notre restaurant fait parti d'une[ENTER]chaine internationale prestigieuse. Entrez et[ENTER]testez ! " -gameforge.npc_talk._410_say = "Hmm, depuis que les pierres Metin sont tombes du[ENTER]ciel, les animaux sont devenus sauvages. De nos[ENTER]jours, vous risquez mme votre vie lorsque vous[ENTER]sortez de chez vous pour tuer quelques poulets.[ENTER]Les temps sont durs pour les chasseurs.[ENTER]Heureusement je suis l'un des meilleurs ! " -gameforge.npc_talk._420_npcChat = "D'o provient votre si grande prcision ? " -gameforge.npc_talk._430_say = "Je suis dou avec un arc, parce que j'ai une[ENTER]recette spciale ! Quand vous mlangez le sirop[ENTER]de Fleur de Pcher avec du Lilas, vous obtenez un[ENTER]breuvage magique qui augmente votre prcision.[ENTER]Apportez les ingrdients Yu-Hwan, je suis sr[ENTER]qu'il prparera le breuvage magique pour vous. " -gameforge.npc_talk._440_npcChat = "Une si jolie couronne de fleurs ... " -gameforge.npc_talk._450_say = "J'avais l'habitude de ramasser des Fleurs de[ENTER]Pcher avec mon frre.[ENTER]Mais je dois le faire seule aujourd'hui. Ces[ENTER]fleurs ne sont pas trs belles, mais elles sont[ENTER]spciales.[ENTER]Si vous apportez une Fleur de Pcher Baek-Go,[ENTER]il prparera un breuvage magique qui vous fera[ENTER]courir plus vite ! " -gameforge.npc_talk._460_npcChat = "Ou est votre frre ? " -gameforge.npc_talk._470_say = "Ces derniers temps, mon frre voyage beaucoup, et[ENTER]je m'inquite pour lui. " -gameforge.npc_talk._480_npcChat = "Vendez-vous des gteaux de riz ? " -gameforge.npc_talk._490_sayTitle = "Yu-Rang, le vendeur de gteau de riz: " -gameforge.npc_talk._500_say = " cause de la guerre, il est difficile de vendre[ENTER]des gteaux de riz. cause des bandits, j'ai[ENTER]perdu tout un tas de clients. J'ignore quel[ENTER]mtier je devrais faire aujourd'hui. " -gameforge.npc_talk._50_say = "Bien que ce restaurant soit immense, son[ENTER]amnagement intrieur est d'une simplicit[ENTER]tonnante. " -gameforge.npc_talk._510_npcChat = "Qui a pour habitude de vous acheter des choses ? " -gameforge.npc_talk._520_say = "Un jour, un cavalier mystrieux est venu et a[ENTER]voulu acheter un gteau de riz. Il n'avait pas[ENTER]d'argent, alors j'ai accept une recette en[ENTER]paiement. Cette recette explique comment[ENTER]fabriquer l'eau de Zin. Cette eau fait augmenter[ENTER]la puissance d'attaque de celui qui la boit.[ENTER]Huahn-Son est capable de crer de l'eau de Zin si[ENTER]vous lui apportez de l'eau de Sim et des roses[ENTER]des montagnes. " -gameforge.npc_talk._530_npcChat = "Pourquoi semblez-vous si triste ? " -gameforge.npc_talk._540_say = "Je ne pouvais pas savoir que nos doux rves de[ENTER]jeune couple mari seraient briss si[ENTER]impitoyablement ... Mon pauvre mari, il a[ENTER]succomb pendant la bataille.[ENTER]Je vous en supplie vengez sa mort. " -gameforge.npc_talk._550_npcChat = "Tellement de personnes sont tombes pendant la guerre ... " -gameforge.npc_talk._560_say = "Puisque nous perdons de plus en plus d'hommes[ENTER]pendant la guerre, nous, les femmes du village,[ENTER]unies toutes ensemble, avons demand Huahn-so[ENTER]d'amliorer l'eau de Dok qui augmente la dfense.[ENTER]Aprs de longues recherches, il a dcouvert que[ENTER]s'il ajoute une rose des montagnes l'eau de[ENTER]Dok, le breuvage magique est plus fort. Allez[ENTER]chez lui; il peut srement faire le breuvage[ENTER]magique appel la l'eau de Sambo si vous lui[ENTER]apportez les matriaux. " -gameforge.npc_talk._570_npcChat = "Quel adorable enfant ! " -gameforge.npc_talk._580_sayTitle = "Ah-Yu: " -gameforge.npc_talk._590_say = "Il pleure encore... Je ne sais pas s'il veut un[ENTER]calin, un bonbon ou ... ohhh non ! " -gameforge.npc_talk._600_npcChat = "Et vous, comment allez-vous ? " -gameforge.npc_talk._60_npcChat = "Parlez-moi de poterie. " -gameforge.npc_talk._610_say = "Mon fils ! Erf... Depuis que mon mari est mort[ENTER]pendant la guerre, je dois m'en occuper seule.[ENTER]J'essaie de subvenir nos besoins. Avec l'eau de[ENTER]Bo, j'ai trouv un moyen d'amliorer mon train de[ENTER]vie. Je dois rapporter Yu-Hwan 100 sirops de[ENTER]fleurs de kaki et un champignon-tue. A partir de[ENTER]a, il fabrique de l'eau de Bo que je peux[ENTER]facilement vendre. J'en ai besoin d'une faon ou[ENTER]d'une autre pour m'en sortir de toutes faons... " -gameforge.npc_talk._620_npcChat = "Comment se porte votre mari ? " -gameforge.npc_talk._630_sayTitle = "Aranyo : " -gameforge.npc_talk._640_say = "Mon prtendu mari est mari ses livres. Il me[ENTER]regarde peine dsormais. Et pourtant je ne suis[ENTER]pas laide... " -gameforge.npc_talk._650_npcChat = "Comment vont les affaires ? " -gameforge.npc_talk._660_say = "Depuis le dbut de la guerre, le commerce a t[ENTER]mauvais. L'union des commerants tait trs[ENTER]puissante une poque, mais c'est termin[ENTER]maintenant. Nous ne pouvons plus ignorer les[ENTER]animaux sauvages, les soldats du Serment blanc et[ENTER]le gang du Vent Noir comme nous avons eu[ENTER]l'habitude de faire. " -gameforge.npc_talk._670_npcChat = "Pourquoi tes-vous de si mauvaise humeur ? " -gameforge.npc_talk._680_sayTitle = "Taurean: " -gameforge.npc_talk._690_say = "Harang est une mauvaise fille! Je la hais! Je[ENTER]suis faible et elle me harcle souvent! " -gameforge.npc_talk._700_say = "Tu es un homme et tu as des muscles. Entrane-toi[ENTER] l'occasion! " -gameforge.npc_talk._70_sayTitle = "Yonah le potier: " -gameforge.npc_talk._710_npcChat = "Que faites vous? " -gameforge.npc_talk._720_sayTitle = "Harang: " -gameforge.npc_talk._730_say = "J'attends Taurean. On jouait souvent ensemble, et[ENTER]on se battait aussi.Quel lche ! S'il ne vient[ENTER]pas de lui-mme, je lui ferai passer un sale[ENTER]quart d'heure ! " -gameforge.npc_talk._740_npcChat = "Taurean a peur de vous. " -gameforge.npc_talk._750_say = "Taurean est plus fort que moi. J'ai rflchi [ENTER]une technique pour tre sr de gagner. Un Ninja[ENTER]blanc m'a dit que vous pouvez mlanger de l'Eau[ENTER]de Yuong avec une baie et faire un breuvage[ENTER]magique qui permet d'augmenter la vitesse[ENTER]d'attaque. Alors je pourrai battre Taurean! Si[ENTER]vous souhaiter faire de mme, apportez les[ENTER]ingrdients Huahn-So. Je suis sr qu'il vous[ENTER]prparera la potion. " -gameforge.npc_talk._760_npcChat = "Les nouvelles connaissances... " -gameforge.npc_talk._770_say_title = "Seon-Pyeong: " -gameforge.npc_talk._780_say = "Mon ami, le monde est plein de mystres[ENTER]irrsolus. Et moi, je suis un chercheur de[ENTER]rponses, un chercheur de connaissances.[ENTER]Avez-vous dj entendu parler d'armes et de[ENTER]Pierres d'Esprit piques? " -gameforge.npc_talk._790_npcChat = "Qu'est-ce que vous faites en ce moment? " -gameforge.npc_talk._800_say = "Vous savez dj que je suis la recherche de[ENTER]nouvelles connaissances. Actuellement,[ENTER]j'exprimente avec une nouvelle mthode[ENTER]d'amlioration qui rend les armes plus[ENTER]performantes et les Pierres d'Esprit plus[ENTER]puissantes qu'elles ne pouvait l'tre auparavant. " -gameforge.npc_talk._80_say = "J'aime tre un potier. C'est une grande[ENTER]satisfaction de malaxer l'argile avec vos mains[ENTER]et de fabriquer un objet vous-mme ...[ENTER]D'habitude je cre des objets assez simples. [ENTER]l'est, aux frontires du continent, les mthodes[ENTER]de production sont beaucoup plus dveloppes.[ENTER]J'ai vu quelques poteries l une fois et j'ai t[ENTER]vraiment inspir. Parfois, quand j'ai le temps,[ENTER]j'essaye d'exprimenter. Mais j'ai du mal [ENTER]trouver toutes leurs techniques. " -gameforge.npc_talk._810_npcChat = "La recherche d'armes... " -gameforge.npc_talk._820_say = "Intressant, n'est-ce pas? Vous voulez en savoir[ENTER]plus? Alors, apportez-moi la bonne arme de[ENTER]niveau 65. J'aurais aussi besoin d'un Trait[ENTER]d'escrime et de deux Parchemins de Bndiction.[ENTER]J'essaierai ensuite de vous forger une arme[ENTER]pique partir de ces objets. " -gameforge.npc_talk._830_say = "Je ne peux cependant pas vous promettre que cela[ENTER]va fonctionner. " -gameforge.npc_talk._840_npcChat = "Les Pierres d'Esprit... " -gameforge.npc_talk._850_say = "Les Pierres d'Esprit sont trs populaires.[ENTER]Plusieurs s'en servent, mais jusqu'ici personne[ENTER]n'avait compris leurs vrais pouvoirs. Au cours de[ENTER]mes recherches, j'ai acquis de nouvelles[ENTER]connaissances leur sujet. Si vous m'apportez[ENTER]une Pierre d'Esprit, je vous l'amliorerai. " -gameforge.npc_talk._90_npcChat = "Vous tes trs alerte pour votre ge ... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = "Mdaille de hros " -gameforge.olympic_badge._020_say = " l'aide! " -gameforge.olympic_badge._030_say = "Maudits voleurs...[ENTER]J'ai t cambriol la nuit dernire![ENTER]Ils ont vol la mdaille des hros. Mon anctre[ENTER]l'avait obtenue aprs avoir couru 42,195[ENTER]kilomtres du champ de bataille jusqu'au palais[ENTER]de l'Empereur pour lui annoncer la victoire de[ENTER]ses troupes.[ENTER] prsent, elle a disparu! " -gameforge.olympic_badge._040_say = "Ah l l... elle a une valeur considrable pour[ENTER]ma famille. Que vais-je bien pouvoir faire? " -gameforge.olympic_badge._050_say = "Pourriez-vous m'aider? " -gameforge.olympic_badge._060_npcChat = "Mdaille de hros " -gameforge.olympic_badge._070_say = "Enfin, vous tes de retour![ENTER]Avez-vous retrouv la mdaille? " -gameforge.olympic_badge._080_say = "Mais pourquoi? Qu'est-ce que ces voleurs[ENTER]comptent faire de ma mdaille? Pour des[ENTER]trangers, elle n'a aucune valeur marchande![ENTER]Pourriez-vous m'aider la retrouver? " -gameforge.olympic_badge._090_npcChat = "Trouvez la mdaille de hros! " -gameforge.olympic_badge._100_say = "Vous revenez les mains vides? Oh non, je suis[ENTER]dsespr. Si vous ne pouvez pas m'aider, qui le[ENTER]pourra? Cherchez encore, je vous en prie! " -gameforge.olympic_badge._110_say = "Vous avez retrouv ma mdaille! Mais attendez,[ENTER]elle n'est pas complte. Ces sauvages l'ont[ENTER]brise en cinq morceaux! Rapportez-les-moi tous,[ENTER]pour que je puisse reconstituer la mdaille. " -gameforge.olympic_badge._120_say = "Ces misrables ont bris mon prcieux hritage[ENTER]familial![ENTER]Je vous remercie d'avoir retrouv tous les[ENTER]morceaux. Je vais pouvoir les recoller. " -gameforge.olympic_badge._130_say = "Mille mercis! Vous avez rtabli l'honneur de ma[ENTER]famille.[ENTER]Vos efforts doivent tre rcompenss. Tenez,[ENTER]prenez ceci, vous l'avez bien mrit! " -gameforge.olympic_badge._140_say = "Voulez-vous vraiment refuser cette mission? Si[ENTER]vous cliquez sur Oui, vous ne pourrez plus[ENTER]l'accepter plus tard. " -gameforge.olympic_badge._150_say = "Je comprends que vous ayez d'autres choses [ENTER]faire. Revenez quand vous aurez un peu de temps,[ENTER]mais ne me faites pas trop attendre! " -gameforge.olympic_badge._160_say = "Malheureusement, vous tes arriv trop tard. Vous[ENTER]ne pouvez plus rien faire pour moi. Je vous[ENTER]souhaite bonne chance pour la suite! " -gameforge.olympic_badge._170_say = "Traquez les monstres qui m'ont vol mon bien![ENTER]Mais prenez garde, ils taient trs forts, au[ENTER]moins de niveau 30. Si vous me rapportez ma[ENTER]mdaille, je vous rcompenserai gnreusement! " -gameforge.olympic_badge._180_say = "Trouvez la mdaille de hros et rapportez-la [ENTER]Yu-Hwan. " -gameforge.olympic_badge._190_say = "Yu-Hwan a besoin d'aide, allez le voir! Vous le[ENTER]trouverez dans le deuxime village. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = "L'OX-contest ne peut tre dmarr! " -gameforge.oxevent._10_npcChat = "OX-contest " -gameforge.oxevent._110_sayReward = "Erreur dans le chargement du script! Veuillez[ENTER]vrifier les fichiers et ressayer! " -gameforge.oxevent._120_say = "L'OX-contest a commenc. " -gameforge.oxevent._130_notice_all = "Le concours OX commence![ENTER]Si vous voulez y participer, vous devez parler [ENTER]Uriel. " -gameforge.oxevent._131_notice_all = "Il va vous tlporter sur la map concours. " -gameforge.oxevent._140_say = "OX-contest : inscriptions ouvertes[ENTER]Nombre d'inscrit : %s joueurs " -gameforge.oxevent._150_select = "Inscription ferme " -gameforge.oxevent._160_say = "Aucune nouvelle inscription n'est possible. Vous[ENTER]pouvez dmarrer le quizz maintenant. " -gameforge.oxevent._170_say = "OX-contest:[ENTER]inscription termine " -gameforge.oxevent._180_select = "Lancer un quiz " -gameforge.oxevent._190_select = "Redmarrer l'event " -gameforge.oxevent._195_select = "Fin de l'event " -gameforge.oxevent._200_say = "Le quizz ne peut tre dmarr. " -gameforge.oxevent._20_say = "H vous! Oui vous - vous avez l'air trs fut.[ENTER]Il y a un concours appel OX-contest. Vos[ENTER]connaissances y seront mises l'preuve. Si vous[ENTER]gagnez, vous obtiendrez une belle rcompense. " -gameforge.oxevent._210_say = "Le quizz a t lanc. " -gameforge.oxevent._220_say = "Erreur ! Le quiz ne peut tre dmarr. " -gameforge.oxevent._230_say = "OX-contest: Redmarrage en cours. " -gameforge.oxevent._240_notice_all = "Un nouvel OX-contest va bientt commencer. " -gameforge.oxevent._241_notice_all = "Tous les participants de la dernire manche vont[ENTER]tre tlports vers la ville. " -gameforge.oxevent._250_say = "OX-contest: En cours de fermeture " -gameforge.oxevent._260_notice_all = "Le OX-contest finira dans quelques instants. " -gameforge.oxevent._261_notice_all = "Tous les participants vont tre tlports vers[ENTER]la ville. " -gameforge.oxevent._270_say = "OX-contest: le quizz est en cours " -gameforge.oxevent._280_sayReward = "Attendez un instant. " -gameforge.oxevent._290_say = "OX-contest: non fonctionnel. " -gameforge.oxevent._300_npcChat = "OX-contest: annuler " -gameforge.oxevent._30_say = "Je vous autoriserai participer au concours[ENTER]lorsqu'il dmarrera.[ENTER]On ne sait pas encore exactement quand il va[ENTER]dbuter.[ENTER]Je vous tiendrai inform. Soyez prt! " -gameforge.oxevent._310_say = "OX-contest : Annuler[ENTER]Des problmes non voulus peuvent survenir.[ENTER]Voulez-vous continuer? " -gameforge.oxevent._320_select = "Oui, annuler l'event. " -gameforge.oxevent._330_say = "L'OX-contest a t annul. " -gameforge.oxevent._340_npcChat = "OX-contest: rcompense " -gameforge.oxevent._350_say = "OX-contest: rcompense.[ENTER][ENTER]Tous les participants auront une rcompense.[ENTER]Ajouter le numro d'item ici: " -gameforge.oxevent._360_say = "Ajouter le nombre d'items ici: " -gameforge.oxevent._370_say = "La rcompense a t donne au joueur %s. " -gameforge.oxevent._40_say = "Willst du jetzt mitmachen? Du kannst natrlich auch nur zugucken... " -gameforge.oxevent._50_say = "Voulez-vous essayer? Ok, c'est parti. " -gameforge.oxevent._60_say = "Le contest a dj dbut. Vous ne pouvez donc pas[ENTER]y participer. Un autre contest pourrait dmarrer[ENTER]sous peu, je pense. Vous en serez inform. " -gameforge.oxevent._70_npcChat = "OX-contest: dbut " -gameforge.oxevent._80_say = "OX-contest: dbut[ENTER]Avec cela, l'OX-contest dmarre. Voulez-vous[ENTER]vraiment le dbuter? " -gameforge.oxevent._90_select = "Dbut " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = "Vous avez trouv le point de contrle n3. " -gameforge.patrol_townaround._10_makequestbutton = "Point de contrle n5. " -gameforge.patrol_townaround._110_makequestbutton = "Point de contrle n2. " -gameforge.patrol_townaround._120_say = "Allez au point de contrle n2. " -gameforge.patrol_townaround._130_sayReward = "Vous avez trouv le point de contrle n2. " -gameforge.patrol_townaround._140_makequestbutton = "Point de contrle n1. " -gameforge.patrol_townaround._150_say = "Allez au point de contrle n1. " -gameforge.patrol_townaround._160_sayReward = "Vous avez trouv le point de contrle n1. " -gameforge.patrol_townaround._170_say = "Allez au point de contrle n5. " -gameforge.patrol_townaround._180_say = "Vous avez trouv le point de contrle n4. " -gameforge.patrol_townaround._190_say = "Allez au point de contrle n3. " -gameforge.patrol_townaround._200_say = "Vous avez trouv le point de contrle n3. " -gameforge.patrol_townaround._20_sayReward = "Allez au point de contrle n5. " -gameforge.patrol_townaround._210_say = "Allez au point de contrle n2. " -gameforge.patrol_townaround._220_say = "Vous avez trouv le point de contrle n2. " -gameforge.patrol_townaround._230_say = "Allez au point de contrle n1. " -gameforge.patrol_townaround._240_say = "Vous avez trouv le point de contrle n1. " -gameforge.patrol_townaround._250_makequestbutton = "Point de contrle n5. " -gameforge.patrol_townaround._260_sayTitle = "Allez au point de contrle n5. " -gameforge.patrol_townaround._270_say = "Vous avez trouv le point de contrle n5. " -gameforge.patrol_townaround._280_makequestbutton = "Point de contrle n6. " -gameforge.patrol_townaround._290_say = "Allez au point de contrle n6. " -gameforge.patrol_townaround._300_sayReward = "Vous avez trouv le point de contrle n6 " -gameforge.patrol_townaround._30_say = "Vous avez trouv le point de contrle n5. " -gameforge.patrol_townaround._310_say = "Point de contrle n3.[ENTER][ENTER]Allez au point de contrle n3. " -gameforge.patrol_townaround._320_say = "Point de contrle n5.[ENTER][ENTER]Allez au point de contrle n5. " -gameforge.patrol_townaround._330_say = "Point de contrle n6.[ENTER][ENTER]Allez au point de contrle n6. " -gameforge.patrol_townaround._340_say = "Point de contrle n2.[ENTER][ENTER]Allez au point de contrle n2. " -gameforge.patrol_townaround._350_say = "Point de contrle n1.[ENTER][ENTER]Allez au point de contrle n1. " -gameforge.patrol_townaround._360_npcChat = "Allez en patrouille. " -gameforge.patrol_townaround._370_makequestbutton = "La patrouille du chteau Yongan. " -gameforge.patrol_townaround._380_select = "1 valeur(1) " -gameforge.patrol_townaround._385_select = "2 valeurs (1) " -gameforge.patrol_townaround._390_select = "3 valeurs(1) " -gameforge.patrol_townaround._395_select = "4 valeurs(1) " -gameforge.patrol_townaround._400_makequestbutton = "La patrouille du chteau Joan. " -gameforge.patrol_townaround._40_makequestbutton = "Point de contrle n4 " -gameforge.patrol_townaround._410_makequestbutton = "Patrouille royale de la zone Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = "Patrouille termine. " -gameforge.patrol_townaround._430_sayReward = "Comme rcompense pour avoir patrouill, vous[ENTER]obtenez un bonus d'exprience. " -gameforge.patrol_townaround._440_say = " " -gameforge.patrol_townaround._50_sayTitle = "Trouvez le point de contrle n4. " -gameforge.patrol_townaround._60_say = "Allez au point de contrle n4. " -gameforge.patrol_townaround._70_sayReward = "Vous avez trouv le point de contrle n4. " -gameforge.patrol_townaround._80_makequestbutton = "Point de contrle n3. " -gameforge.patrol_townaround._90_say = "Allez au point de contrle n3. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Phnix flamboyant " -gameforge.pet_system._020_say = " - Faon " -gameforge.pet_system._030_chat = "Non puoi ancora evocare questo pet " -gameforge.pet_system._040_say = " - Phnix de glace " -gameforge.pet_system._050_say = " - Bb Azral " -gameforge.pet_system._060_say = " - Lonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porky " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = "-Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Mini-bourreau dodu " -gameforge.pet_system._140_say = " - Mini-bourreau dodu (or) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Phnix de jade " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = "Tuez 20 archers barbares en 30 minutes et donnez[ENTER]le rsultat au palefrenier. " -gameforge.pony_buy._10_npcChat = "Je veux monter cheval. " -gameforge.pony_buy._110_npcChat = "Mise jour de l'amlioration du cheval " -gameforge.pony_buy._120_npcChat = "Droulement du test de qualification " -gameforge.pony_buy._130_sayReward = "Tuez 20 archers barbares en 30 minutes, et[ENTER]revenez! " -gameforge.pony_buy._140_select = "Annuler " -gameforge.pony_buy._150_say = "Voulez-vous vraiment annuler le test de[ENTER]qualification? " -gameforge.pony_buy._160_select = "Non, c'tait juste un blague. " -gameforge.pony_buy._170_say = "Soyez sr de russir la prochaine fois. " -gameforge.pony_buy._180_sayTitle = "Le palefrenier: " -gameforge.pony_buy._190_say = "Vous n'avez pas le temps de rester dans le coin.[ENTER]Dpchez vous! Tuez ces archers barbare et[ENTER]revenez! " -gameforge.pony_buy._200_say = "Vous avez termin notre test avec succs. Pour[ENTER]pouvoir monter cheval, il vous faut un dessin[ENTER]de cheval. Cela va prendre du temps avant que je[ENTER]l'ait termin. Revenez demain. N'oubliez pas que[ENTER]le dessin de cheval cote 100.000 yangs. " -gameforge.pony_buy._20_say = "Vous devez tre au niveau 25 pour pouvoir monter[ENTER] cheval. Je pense que vous devriez revenir quand[ENTER]vous serez meilleur. " -gameforge.pony_buy._210_makequestbutton = "Le dessin du cheval est en cours de prparation " -gameforge.pony_buy._220_sayReward = "Le palefrenier vous dessine un cheval, mais il a[ENTER]besoin de temps.[ENTER]Allez voir le palefrenier une fois que le dessin[ENTER]de cheval sera prt. " -gameforge.pony_buy._230_npcChat = "Le dessin de cheval est-il prt? " -gameforge.pony_buy._240_say = "Je pense que a va prendre encore un peu de[ENTER]temps. N'oubliez pas de prvoir 100.000 Yangs[ENTER]pour payer le dessin de cheval. " -gameforge.pony_buy._250_makequestbutton = "Allez voir le palefrenier. " -gameforge.pony_buy._260_sayReward = "Le dessin de cheval est prt! Allez voir le[ENTER]palefrenier pour le rcuprer. " -gameforge.pony_buy._270_npcChat = "Je voudrais mon dessin de cheval. " -gameforge.pony_buy._280_sayTitle = "Le palefrenier: " -gameforge.pony_buy._290_say = "J'ai fini le dessin de cheval. Maintenant, vous[ENTER]pouvez avoir un cheval de dbutant. Avec le[ENTER]cheval d'un dbutant, vous vous dplacerez plus[ENTER]rapidement. Cela cote 100.000 Yang. Voulez-vous[ENTER]l'acheter ? " -gameforge.pony_buy._300_select = "Ne pas acheter " -gameforge.pony_buy._30_say = "Si vous voulez monter cheval, vous devez[ENTER]d'abord passer un test de qualification. Pour ce[ENTER]faire, vous devez m'apporter une mdaille[ENTER]questre. Le meilleur endroit pour en trouver est[ENTER]d'aller au Donjon facile des Singes au second[ENTER]village. Les singes ne les donnent pas comme a,[ENTER]mais bon... " -gameforge.pony_buy._310_say = "Avec le dessin, vous pouvez appeler votre cheval[ENTER]partout ou vous tes. Si vous perdez votre[ENTER]dessin, vous devrez en acheter un nouveau. Donc,[ENTER]faites-y attention ! " -gameforge.pony_buy._320_say = "Vous n'avez pas assez de Yangs pour payer le[ENTER]dessin de cheval ! " -gameforge.pony_buy._330_say = "Revenez plus tard. " -gameforge.pony_buy._340_say = "Voulez-vous vraiment arrter le dessin de[ENTER]cheval? Si vous arrtez cette demande[ENTER]maintenant, vous devrez tout recommencer [ENTER]nouveau. " -gameforge.pony_buy._350_select = "Non " -gameforge.pony_buy._360_makequestbutton = "Limite de temps dpasse!!!! " -gameforge.pony_buy._370_sayReward = "tant donn que vous n'tes pas parvenu tuer 20[ENTER]archers barbares en 30 minutes, vous n'avez pas[ENTER]russi le test de qualification. " -gameforge.pony_buy._380_sayReward = "Afin de recommencer cette qute, apportez une[ENTER]mdaille questre au palefrenier et demandez [ENTER]recommencer ce test. " -gameforge.pony_buy._40_say = "Oh, vous avez une mdaille questre, superbe ![ENTER]Maintenant vous devez montrer que vous avez[ENTER]l'exprience requise pour monter cheval. Tuez[ENTER]s'il vous plat 20 archers barbares en 30[ENTER]minutes. Vous tes prt monter cheval si vous[ENTER]parvenez faire cela. " -gameforge.pony_buy._50_say = "Revenez quand vous serez intress. " -gameforge.pony_buy._60_say = "Apparemment, il y a un souci avec les[ENTER]informations concernant la monte cheval. " -gameforge.pony_buy._70_sayReward = "Apportez une mdaille questre au palefrenier ![ENTER]Aprs cela, vous pourrez continuer[ENTER]l'entranement. Vous en trouverez au Donjon des[ENTER]Singes. " -gameforge.pony_buy._80_makequestbutton = "Qualification pour monter cheval. " -gameforge.pony_buy._90_sayReward = "Tuez 20 archers barbares en 30 minutes et donnez[ENTER]le rsultat au palefrenier. " -gameforge.pony_buy._test_503_count = "Reste tuer " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = "Formation de cavalier(6) " -gameforge.pony_levelup._10_makequestbutton = "Formation de cavalier (9) " -gameforge.pony_levelup._110_sayReward = "Allez au point indiqu (6) " -gameforge.pony_levelup._120_sayReward = "Arrive au but (6) " -gameforge.pony_levelup._130_makequestbutton = "Formation de cavalier (5) " -gameforge.pony_levelup._140_sayReward = "Allez au point indiqu (5) " -gameforge.pony_levelup._150_sayReward = "But atteint ! (5) " -gameforge.pony_levelup._160_makequestbutton = "Formation de cavalier (4) " -gameforge.pony_levelup._170_sayReward = "Allez au point indiqu (4) " -gameforge.pony_levelup._180_sayReward = "But atteint ! (4) " -gameforge.pony_levelup._190_makequestbutton = "Formation de cavalier (3) " -gameforge.pony_levelup._200_sayReward = "Allez au point indiqu (3) " -gameforge.pony_levelup._20_sayReward = "Allez au point indiqu (9) " -gameforge.pony_levelup._210_sayReward = "But atteint! (3) " -gameforge.pony_levelup._220_makequestbutton = "Formation de cavalier (2) " -gameforge.pony_levelup._230_sayReward = "Allez au point indiqu (2) " -gameforge.pony_levelup._240_sayReward = "But atteint ! (2) " -gameforge.pony_levelup._250_makequestbutton = "Formation de cavalier (1) " -gameforge.pony_levelup._260_sayReward = "Allez au point indiqu (1) " -gameforge.pony_levelup._270_say = "Tlportez-vous au lieu d'entranement. " -gameforge.pony_levelup._280_select = "Allez-y ! " -gameforge.pony_levelup._290_say = "Voulez-vous vraiment abandonner? " -gameforge.pony_levelup._300_sayReward = "But atteint ! (1) " -gameforge.pony_levelup._30_sayReward = "But atteint ! (9) " -gameforge.pony_levelup._310_select = "C'est parti " -gameforge.pony_levelup._320_makequestbutton = "Formation de cavalier (4) " -gameforge.pony_levelup._330_say = "Voulez-vous vraiment abandonner? " -gameforge.pony_levelup._340_makequestbutton = "Formation de cavalier (9) " -gameforge.pony_levelup._350_say = "Tlportez-vous au lieu d'entranement. " -gameforge.pony_levelup._360_say = "Voulez-vous vraiment abandonner? " -gameforge.pony_levelup._370_makequestbutton = "Allez tous les points indiqus " -gameforge.pony_levelup._380_sayTitle = "Allez tous les points " -gameforge.pony_levelup._390_sayReward = "Rendez vous chaque point, si vous tombez de[ENTER]cheval, vous chouez dans la mission. " -gameforge.pony_levelup._400_say = "Point n 1 : Atteint " -gameforge.pony_levelup._40_makequestbutton = "Formation de cavalier (8) " -gameforge.pony_levelup._410_say = "Point n1 : pas encore atteint " -gameforge.pony_levelup._420_say = "Point n 2 : Atteint " -gameforge.pony_levelup._430_say = "Point n2 : pas encore atteint " -gameforge.pony_levelup._440_say = "Voulez-vous vraiment abandonner ? L'entranement[ENTER]ne pourra pas tre refait avant demain. " -gameforge.pony_levelup._450_say = "Point n1 marqu. " -gameforge.pony_levelup._460_say = "Point n2 marqu. " -gameforge.pony_levelup._470_makequestbutton = "Allez jusqu'au point " -gameforge.pony_levelup._480_say = "But marqu " -gameforge.pony_levelup._490_makequestbutton = "Allez jusqu'au point indiqu " -gameforge.pony_levelup._500_say = "But marqu " -gameforge.pony_levelup._50_sayReward = "Allez jusqu'au point indiqu (8) " -gameforge.pony_levelup._510_say = "But marqu " -gameforge.pony_levelup._520_say = "But marqu " -gameforge.pony_levelup._530_say = "Vous avez besoin d'une mdaille questre pour[ENTER]l'entranement. Les rsultats seront nots sur[ENTER]cette mdaille. " -gameforge.pony_levelup._540_say = "Les chevaux ont besoin de repos aussi. Il serait[ENTER]mieux d'attendre demain pour revenir. " -gameforge.pony_levelup._550_say = "Votre cheval parait trs fatigu. Vous devriez le[ENTER]laisser se reposer. " -gameforge.pony_levelup._560_say = "Votre cheval semble avoir faim. Pourquoi pas le[ENTER]faire manger avant de vous entraner ? " -gameforge.pony_levelup._570_say = "Votre cheval n'a pas besoin d'entranement[ENTER]supplmentaire. Tentez d'obtenir le livre[ENTER]d'quitation militaire. " -gameforge.pony_levelup._580_say = "Venez jusqu' moi cheval. " -gameforge.pony_levelup._590_say = "Votre formation est presque finie![ENTER]Partez et explorez la carte sur votre cheval.[ENTER]Peut-tre ce sera plus dur qu'auparavant, mais ne[ENTER]vous inquitez pas. Partez et soyez juste[ENTER]prudent. Je sais que vous allez russir. Au[ENTER]revoir, mon ami et revenez bientt. Les rsultats[ENTER]de votre formation sont nots sur votre mdaille[ENTER]de cheval. Cela ne durera pas longtemps avant que[ENTER]vous atteignez le niveau intermdiaire. " -gameforge.pony_levelup._600_select = "1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = "But atteint ! (8) " -gameforge.pony_levelup._620_say = "Il semble que vous avez amlior votre comptence[ENTER]en tant que cavalier.[ENTER]Partez et explorez la carte sur votre cheval.[ENTER]Mme si c'est un peu dangereux; avec votre[ENTER]formation, vous devriez tre capable de le faire.[ENTER]C'est un long voyage, donc vous devriez vite[ENTER]partir. Adieu, mon ami et revenez bientt. Les[ENTER]rsultats de votre formation sont nots sur votre[ENTER]mdaille questre. Il est grand temps d'augmenter[ENTER]le niveau de votre cheval! " -gameforge.pony_levelup._630_select = "1 val(1) 11.11% " -gameforge.pony_levelup._650_say = "Vous semblez en avoir appris assez. C'est le[ENTER]moment d'en apprendre plus. Allez voir[ENTER]l'avant-poste principal. Vrifiez votre mdaille[ENTER]questre ! Elle vous montrera les rsultats de[ENTER]votre formation. " -gameforge.pony_levelup._660_select = "1 val(1) 25.00% " -gameforge.pony_levelup._680_say = "Il semble que votre cheval s'est dvelopp! Mais[ENTER]selon moi, vous tes toujours un novice[ENTER]concernant votre cheval. Vous devriez amliorer[ENTER]votre entranement, puisque c'est la base pour[ENTER]amliorer un cheval. Montez sur votre cheval[ENTER]arrire faites un tour. Les rsultats de votre[ENTER]formation sont nots sur votre mdaille questre. " -gameforge.pony_levelup._690_say = "Le statut de la qute est trange " -gameforge.pony_levelup._700_makequestbutton = "Trouvez une mdaille questre ! " -gameforge.pony_levelup._70_makequestbutton = "Formation de cavalier (7) " -gameforge.pony_levelup._710_sayReward = "Vous avez besoin d'une mdaille questre pour[ENTER]votre formation de cavalier. Vous pouvez en[ENTER]trouver au Donjon facile des Singes. " -gameforge.pony_levelup._720_makequestbutton = "L'entranement a chou " -gameforge.pony_levelup._730_sayReward = "L'entranement a chou parce que vous tes[ENTER]descendu du cheval ou vous avez utilis un[ENTER]portail. " -gameforge.pony_levelup._740_sayReward = "L'entranement a chou parce que vous tes[ENTER]descendu de cheval ou avez utilis un portail. " -gameforge.pony_levelup._750_say = "Retournez voir le palefrenier " -gameforge.pony_levelup._760_sayReward = "Retournez voir le palefrenier afin d'avoir vos[ENTER]rsultats sur votre mdaille questre " -gameforge.pony_levelup._770_sayReward = "Vous pouvez utiliser un portail pour terminer[ENTER]l'entranement. " -gameforge.pony_levelup._780_say = "Avez-vous russi tout terminer ? La formation[ENTER]continuera demain. Je vais noter des rsultats[ENTER]d'aujourd'hui sur votre mdaille questre. " -gameforge.pony_levelup._790_makequestbutton = "Rsultats pour le cheval pour dbutant. " -gameforge.pony_levelup._800_say = "Vous pouvez amliorer votre cheval maintenant. " -gameforge.pony_levelup._80_sayReward = "Allez au point de contrle n7. " -gameforge.pony_levelup._810_say = "Malheureusement, vous avez chou.[ENTER][ENTER]Retournez voir le palefrenier pour retenter [ENTER]nouveau. " -gameforge.pony_levelup._820_say = "Entranement russi " -gameforge.pony_levelup._830_say = "Votre cheval a atteint le niveau %s " -gameforge.pony_levelup._840_say = "Vous pouvez amliorer votre cheval en allant voir[ENTER]le palefrenier. " -gameforge.pony_levelup._850_say = "Vous devriez continuer vous entraner jusqu'[ENTER]ce que votre cheval ait atteint le niveau 10. " -gameforge.pony_levelup._860_say = "Je ne peux pas voir vos rsultats. Vous n'avez[ENTER]pas de mdaille questre. " -gameforge.pony_levelup._90_sayReward = "But atteint (7) " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = "Ici, contre une petite somme, elles seront vous. " -gameforge.pre_event_heavens_cave._10_npcChat = "Vous tes qui? " -gameforge.pre_event_heavens_cave._110_say = "Vous pouvez choisir un de ces objets en tant que[ENTER]rcompense: " -gameforge.pre_event_heavens_cave._120_say = "ou %dx " -gameforge.pre_event_heavens_cave._130_4_select = "Je ne veux pas changer ! " -gameforge.pre_event_heavens_cave._140_say = "Merci Beaucoup! Je possde maintenant %d Pierres[ENTER]de Glyphe. " -gameforge.pre_event_heavens_cave._150_1_select = "Pourquoi avez-vous besoin des pierres? " -gameforge.pre_event_heavens_cave._150_2_select = "Bien. " -gameforge.pre_event_heavens_cave._160_say = "Ces pierres ont t cres dans les premiers[ENTER]temps de l'ancien empire - aucun tre vivant ne[ENTER]pourrait en expliquer la fabrication. " -gameforge.pre_event_heavens_cave._170_say = "Plusieurs d'entre-elles sont disparues[ENTER]entre-temps. " -gameforge.pre_event_heavens_cave._190_say = "J'ai tout rcemment trouv un portail antique[ENTER]dans les fins fonds de la campagne, et maintenant[ENTER]je cherche les pierres qui me permettront de[ENTER]l'ouvrir. " -gameforge.pre_event_heavens_cave._200_say = "Mais je n'ai pas seulement besoin de pierres de[ENTER]Glyphe. J'ai aussi besoin d'or afin de pouvoir[ENTER]canaliser l'nergie magique. " -gameforge.pre_event_heavens_cave._20_say = "Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = "Malheureusement, j'ai besoin de plus d'or que ce[ENTER]que j'ai pu conomiser. Si vous m'apportiez de[ENTER]l'or, je vous donnerais cette amulette du Dieu[ENTER]Dragon: " -gameforge.pre_event_heavens_cave._220_say = "Si vous la portez sur vous, un Vieil Homme ou un[ENTER]tlporteur pourra vous envoyer directement au[ENTER]portail scell. " -gameforge.pre_event_heavens_cave._230_say = "Vous en recevrez une si vous m'apportez de l'or[ENTER]pur dans une de ces formes: " -gameforge.pre_event_heavens_cave._240_say = "Il n'y a toujours pas assez d'or pour raliser le[ENTER]rituel. J'ai besoin de plus d'or pur: " -gameforge.pre_event_heavens_cave._250_say = "Une autre fois peut-tre. " -gameforge.pre_event_heavens_cave._260_npcChat = "Voici quelques pices d'or. " -gameforge.pre_event_heavens_cave._270_say = "O a? Vous n'avez malheureusement pas d'or pur.[ENTER]Si vous voulez l'amulette du Dieu Dragon,[ENTER]rapportez-moi s'il vous plat un des objets[ENTER]suivants: " -gameforge.pre_event_heavens_cave._280_say = "Donnez Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = "Rien " -gameforge.pre_event_heavens_cave._300_say = "Je vous suis infiniment reconnaissante! Tenez,[ENTER]voici l'amulette que je vous avais promise. " -gameforge.pre_event_heavens_cave._30_say = "Je m'appelle Heuk-Young. Je suis chroniqueuse.[ENTER]Je m'occupe des archives et de l'histoire de[ENTER]notre peuple. Ces premiers crits racontent[ENTER]l'histoire de la fondation des trois empires: " -gameforge.pre_event_heavens_cave._310_say = "Si vous portez sur vous cette amulette du Dieu[ENTER]Dragon, un Vieil Homme ou un tlporteur vous[ENTER]enverra directement au portail scell. " -gameforge.pre_event_heavens_cave._320_say = "Ah! Je vois que vous avez dj une amulette. Je[ENTER]tiens tout de mme vous remercier ! " -gameforge.pre_event_heavens_cave._330_say = "Jusqu' prsent, j'ai pu rcuprer pour %d Yang[ENTER]d'or. " -gameforge.pre_event_heavens_cave._40_say = "le ntre, Shinsoo, ainsi que Chunju et Jinno. " -gameforge.pre_event_heavens_cave._50_say = "le ntre, Chunjo, ainsi que Shinsoo et Jinno. " -gameforge.pre_event_heavens_cave._60_say = "le ntre, Jinno, ainsi que Chunjo et Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " prsent, je fais des recherches sur les[ENTER]portails qui permettaient aux peuples antiques de[ENTER]voyager vers des rgions loignes en un clin[ENTER]d'il. Pour les faire ouvrir, on ncessite des[ENTER]pierres spciales. " -gameforge.pre_event_heavens_cave._80_say = "On peut les reconnaitre leur symbole. Si vous[ENTER]trouvez une de ces pierres, soyez assez aimable[ENTER]de me la rapporter. Je vous rcompenserai bien[ENTER]entendu en consquence. Regardez, elles[ENTER]ressemblent a: " -gameforge.pre_event_heavens_cave._90_1_select = "J'en ai trouv de ces pierres. " -gameforge.pre_event_heavens_cave._90_2_select = "Oui " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = "Packs " -gameforge.pricing_lv12._20_say_title = "Les packs sont arrivs! " -gameforge.pricing_lv12._30_say = "En temps de guerre, un coup de main est toujours[ENTER]le bienvenu. Quelques paquets vous attendent,[ENTER]avec lesquels vous pourrez vous quiper pour le[ENTER]combat. " -gameforge.pricing_lv12._40_say = "Et en plus, ces nouveaux packs vous permettront[ENTER]d'conomiser une petite fortune! " -gameforge.pricing_lv12._50_say_reward = "Vous pouvez accder aux packs en faisant un clic[ENTER]sur la pice en bas gauche de votre cran (elle[ENTER]tourne) " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = "Packs " -gameforge.pricing_lv40._20_say_title = "Les paquets de professionnel ont t livrs! " -gameforge.pricing_lv40._30_say = "Mme les guerriers les plus puissants peuvent[ENTER]avoir besoin d'un meilleur quipement. Grce aux[ENTER]paquets de professionnel, vous pourrez tenir tte[ENTER]aux forces du mal. " -gameforge.pricing_lv40._40_say = "Une bonne nouvelle: cela vous fera conomiser[ENTER]beaucoup d'argent! " -gameforge.pricing_lv40._50_say_reward = "Vous pouvez accder aux packs en faisant un clic[ENTER]sur la pice en bas gauche de votre cran (elle[ENTER]tourne) " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = "Packs " -gameforge.pricing_lv9._20_say_title = "Les packs sont arrivs! " -gameforge.pricing_lv9._30_say = "En ces temps de guerre, tout ce qui peut rendre[ENTER]la survie et la russite plus probable est le[ENTER]bienvenu. Heureusement, de nouveaux packs sont[ENTER]arrivs qui aideront les nouveaux joueurs [ENTER]trouver leur chemin. " -gameforge.pricing_lv9._40_say = "Et en plus, ces nouveaux packs vous permettront[ENTER]d'conomiser une petite fortune! " -gameforge.pricing_lv9._50_say_reward = "Vous pouvez accder aux packs en faisant un clic[ENTER]sur la pice en bas gauche de votre cran (elle[ENTER]tourne) " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = "%s bonus: %s %s %% " -gameforge.priv_empire._10_npcChat = "GM: Assigner le bonus d'empire " -gameforge.priv_empire._110_say = "Choisir la dure du bonus: " -gameforge.priv_empire._120_select = "6 heures " -gameforge.priv_empire._130_select = "12 heures " -gameforge.priv_empire._134_select = "24 heures " -gameforge.priv_empire._135_select = "Contribution directe " -gameforge.priv_empire._140_say = "Indiquer la dure du bonus: " -gameforge.priv_empire._150_sayReward = "%s bonus: %s %s %% ( %s heures ) " -gameforge.priv_empire._160_say = "Confirmer les paramtres ci-dessus? " -gameforge.priv_empire._170_sayReward = "Paramtres confirms " -gameforge.priv_empire._180_sayReward = "Processus annul. " -gameforge.priv_empire._20_sayTitle = "Accorder bonus d'empire " -gameforge.priv_empire._30_say = "Quel empire doit recevoir le bonus ? " -gameforge.priv_empire._33_array = "Tous les empires " -gameforge.priv_empire._40_sayTitle = "Accorder un bonus d'empire - tat actuel: " -gameforge.priv_empire._50_say = "Choisir le type de bonus " -gameforge.priv_empire._53_array = "Bonus sur la frquence de drop d'items. " -gameforge.priv_empire._54_array = "Bonus sur les yangs obtenus des ennemis. " -gameforge.priv_empire._55_array = "Bonus sur la frquence du taux de drop de yang " -gameforge.priv_empire._56_array = "Pourcentage bonus sur les points d'exprience. " -gameforge.priv_empire._60_sayReward = "%s bonus : %s " -gameforge.priv_empire._70_say = "Choisissez le pourcentage de bonus[ENTER]supplmentaire: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = "Դϴ. " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = "Une qute est dj en cours. Pour pouvoir[ENTER]commencer une autre qute vous devez terminer ou[ENTER]annuler celle en cours. " -gameforge.questscroll5._10_select = "Aa " -gameforge.questscroll5._110_sayTitle = "annuler %s " -gameforge.questscroll5._120_say = "Voulez-vous vraiment abandonner cette qute? " -gameforge.questscroll5._130_select = "Oui, abandonner. " -gameforge.questscroll5._140_say = "Mission %s annule. " -gameforge.questscroll5._150_sayReward = "(restant : %s %s) " -gameforge.questscroll5._160_chat = "questscroll5.kill_race:%s " -gameforge.questscroll5._170_sayReward = "(restant: %s %s, %s %s) " -gameforge.questscroll5._180_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = "Pour avoir termin la qute vous recevez une[ENTER]rcompense. " -gameforge.questscroll5._200_stringFormat = "%s termin! " -gameforge.questscroll5._20_select = "Ab%sDc " -gameforge.questscroll5._210_chat = "select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = "select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = "Reu %s yangs " -gameforge.questscroll5._240_chat = "questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = "Reu %s d'exprience. " -gameforge.questscroll5._260_chat = "questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = "Reu: %s " -gameforge.questscroll5._30_chat = "questscroll5.use.50317 " -gameforge.questscroll5._40_chat = "questscroll5.use.50319 " -gameforge.questscroll5._50_chat = "questscroll5.use.50320 " -gameforge.questscroll5._60_chat = "questscroll5.use.50321 " -gameforge.questscroll5._70_chat = "KILL_MOB1 " -gameforge.questscroll5._80_chat = "KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = "Qute en cours " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = "tes-vous sr de vouloir rinitialiser la[ENTER]comptence[ENTER]%s ? " -gameforge.reset_scroll._10_sayTitle = "Rapport remis zro " -gameforge.reset_scroll._110_sayTitle = "Remise zro des comptences : confirmation " -gameforge.reset_scroll._120_say = "Vous ne pourrez revenir en arrire. Voulez-vous[ENTER]vraiment le faire? " -gameforge.reset_scroll._130_stringFormat = "RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = "Comptence oublie " -gameforge.reset_scroll._150_say = "Comptence[ENTER]%s[ENTER]rinitialise. " -gameforge.reset_scroll._160_sayReward = "La comptence choisie a t rinitialise. " -gameforge.reset_scroll._20_say = "Ce parchemin vous permet de rinitialiser tous[ENTER]les points de progression. Toutes vos[ENTER]statistiques sont concernes: VIT, INT, STR et[ENTER]DEX seront ramenes 1.[ENTER]Les points ainsi rcuprs pourront tre utiliss[ENTER]comme bon vous semble.[ENTER][ENTER]Voulez-vous utiliser le parchemin ? " -gameforge.reset_scroll._30_sayTitle = "Veuillez confirmez l'oubli des comptences " -gameforge.reset_scroll._40_say = "Tous vos points de comptences vont tre[ENTER]supprims et vous devrez tout recommencer.[ENTER][ENTER]Etes-vous sr de vouloir utiliser le parchemin[ENTER]d'oubli des comptences ? " -gameforge.reset_scroll._50_sayTitle = "Comptence oublie " -gameforge.reset_scroll._60_sayReward = "Une comptence de votre choix va tre remise [ENTER]zro, vous pourrez donc attribuer vos points [ENTER]nouveau. Vous tes sur le point de perdre les[ENTER]points gagns grce aux livres, donc vous allez[ENTER]rcuprer au maximum 17 points, mme si votre[ENTER]comptence en possde plus que a. " -gameforge.reset_scroll._70_say = "Aucune comptence ne peut tre remise zro " -gameforge.reset_scroll._80_say = "Merci de choisir une comptence oublier. " -gameforge.reset_scroll._90_sayReward = "Une comptence de votre choix est sur le point[ENTER]d'tre remise zro. Vous allez donc perdre tous[ENTER]les points obtenus grce aux livres, et[ENTER]rcuprerez donc au maximum 17 points, mme si[ENTER]votre comptence en comporte plus. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = "Continuer " -gameforge.reset_status._10_say = "Votre vitalit " -gameforge.reset_status._110_say = "Annuler " -gameforge.reset_status._120_say = "Mise zro termine " -gameforge.reset_status._130_say = "La mise zro a chou ! " -gameforge.reset_status._20_say = "Votre intelligence " -gameforge.reset_status._30_say = "Votre force " -gameforge.reset_status._40_say = "Votre dextrit " -gameforge.reset_status._50_say = "a actuellement une valeur de 1 " -gameforge.reset_status._60_say = "ne peut tre mis zro " -gameforge.reset_status._70_say = "a t remis 1 " -gameforge.reset_status._80_say = "Vos points restants seront rembourss comme[ENTER]points de formation. " -gameforge.reset_status._90_say = "Voulez-vous continuer ? " -gameforge.ride = {} -gameforge.ride._010_say = "Livello troppo basso! " -gameforge.ride._020_say = "Non puoi se sei trasformato! " -gameforge.ride._030_say = "Vous tes dj cheval ! Si vous souhaitez[ENTER]changer de monture, descendez d'abord de cheval. " -gameforge.ride._040_say = "You are already riding another mount. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = "Echanger Sceau Animal " -gameforge.ride_mount_change._020_say = "Bonjour ! J'ai entendu dire que vous changiez[ENTER]les Sceaux d'animaux ? Ces Sceaux ont trop de[ENTER]pouvoir pour moi, je ne peux pas encore les[ENTER]utiliser ... " -gameforge.ride_mount_change._030_sayTitle = "Heuk-Young: " -gameforge.ride_mount_change._040_say = "Mais bien sr. Beaucoup d'aventuriers changent[ENTER]des sceaux ici, donc j'ai toujours quelque chose[ENTER]d'appropri en stock. Vous tes bien certain de[ENTER]vouloir changer vos sceaux d'animaux haut niveau[ENTER]contre d'autres de votre niveau ? " -gameforge.ride_mount_change._050_select = "Oui, je souhaite les changer. " -gameforge.ride_mount_change._060_select = "Non, je souhaite les garder. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = "changer un certificat contre une monture " -gameforge.ride_ticket_change._020_say = "Vous souhaitez changer un certificat contre une[ENTER]monture? Faites-moi voir lequel vous avez... Si[ENTER]vous avez plusieurs certificats, vous pourrez en[ENTER]choisir un dans les prochaines tapes. " -gameforge.ride_ticket_change._030_say = "Vous souhaitez avoir cette monture? Dans ce cas,[ENTER]confirmez par un 'Oui' et vous pourrez ensuite[ENTER]choisir un bonus. Choisissez 'Non' pour passer au[ENTER]certificat suivant. " -gameforge.ride_ticket_change._040_say = "tes-vous sr? " -gameforge.ride_ticket_change._050_say = "Vous ne souhaitez donc pas changer votre[ENTER]certificat. Revenez donc quand vous le voudrez. " -gameforge.ride_ticket_change._060_say = "Choisissez maintenant un bonus. " -gameforge.ride_ticket_change._070_say = "Force contre les monstres " -gameforge.ride_ticket_change._080_say = "Exprience (EXP) " -gameforge.ride_ticket_change._090_say = "Points de vie (PV) " -gameforge.ride_ticket_change._100_say = "Dfense (DF) " -gameforge.ride_ticket_change._110_say = "Valeur d'attaque (VA) " -gameforge.ride_ticket_change._120_say = "Non, merci. " -gameforge.ride_ticket_change._130_say = "Vous ne semblez pas parvenir vous dcider.[ENTER]Revenez plus tard, quand vous serez prt. " -gameforge.ride_ticket_change._140_say = "Vous avez fait le bon choix. Bonne chance! " -gameforge.ride_ticket_change._150_say = "Mmm... il semblerait que quelque chose n'ait pas[ENTER]march. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = "Annuler. " -gameforge.ring_warp._020_say = "Vous pourrez de nouveau utiliser l'anneau dans %d[ENTER]minutes. " -gameforge.ring_warp._030_say = "Se tlporter vers (%d voyages restants) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = "Matre des guerriers: " -gameforge.skill_group._10_sendLetter = "L'apprentissage " -gameforge.skill_group._110_sayReward = "Si vous admirez un guerrier cause de ses[ENTER]attaques rapides et rptes, je recommande[ENTER]l'enseignement de combat de corps corps. Si[ENTER]vous voulez dtruire des groupes entiers de[ENTER]monstres avec une seule attaque, je recommande[ENTER]l'enseignement de combat mental. Nous vous[ENTER]attendons prs de la place du village. " -gameforge.skill_group._120_sayTitle = "Le Matre Ninja: " -gameforge.skill_group._130_sayReward = "Si vous voulez vous considrer vous-mme comme un[ENTER]archer remarquable, apprenez le combat [ENTER]distance. Si vous tes prt effectuer des[ENTER]missions secrtes diverses dans l'obscurit comme[ENTER]un ninja, le corps corps serait quelque chose[ENTER]pour vous. Nous vous attendons prs de la place[ENTER]du village. " -gameforge.skill_group._140_sayTitle = "Le Matre Sura: " -gameforge.skill_group._150_sayReward = "Voulez-vous devenir un vrai matre d'arme ou un[ENTER]combattant dmoniaque ? Alors nous vous[ENTER]conseillons la Voix des armes magiques. Mais si[ENTER]vous prfrez tre craint pour votre magie des[ENTER]tnbres et vos maldictions, alors choisissez la[ENTER]Voix de la magie noire.[ENTER]Nous vous attendons sur la place du village. " -gameforge.skill_group._160_sayTitle = "Le Matre Chaman : " -gameforge.skill_group._170_sayReward = "Si vous voulez devenir un chamane qui contrle la[ENTER]magie et les bndictions, allez donc chez[ENTER]l'enseignant du pouvoir du dragon. Cependant, si[ENTER]vous voulez attnuer votre douleur et celle des[ENTER]autres, je vous recommande l'enseignement de[ENTER]gurison. Nous vous attendons prs de la place du[ENTER]village. " -gameforge.skill_group._180_npcChat = "Dbut de l'entranement corps corps " -gameforge.skill_group._190_sayTitle = "Mauvais entranement " -gameforge.skill_group._200_say = "Je suis dsol. Seuls les guerriers peuvent[ENTER]choisir le combat au corps corps. " -gameforge.skill_group._20_targetVid = "Le Matre de combat au corps corps " -gameforge.skill_group._210_sayReward = "Un Guerrier peut choisir Corps Corps et Mental. " -gameforge.skill_group._220_sayReward = "Un Ninja peut choisir entre Assassin et Archer. " -gameforge.skill_group._230_sayReward = "Un Sura peut choisir entre Arme magique et Magie[ENTER]noire. " -gameforge.skill_group._240_sayReward = "Un Chamane peut choisir entre Dragon et Soin. " -gameforge.skill_group._250_sayTitle = "Entranement corps corps " -gameforge.skill_group._260_say = "Le combat au corps corps est utilis pour les[ENTER]combats rapides et permet d'apprendre des[ENTER]mthodes de corps corps avec des attaques[ENTER]amliores basiques. " -gameforge.skill_group._270_sayReward = "Requis : Guerrier au moins de niveau 5 " -gameforge.skill_group._280_select = "Dbut " -gameforge.skill_group._290_select = "Plus tard " -gameforge.skill_group._300_chat = "npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = "Matre en Force Mentale " -gameforge.skill_group._310_sayTitle = "Vous avez choisi le combat au corps corps " -gameforge.skill_group._320_say = "Bienvenue! " -gameforge.skill_group._330_say = "En choisissant un enseignement, vous recevez des[ENTER]points de comptences avec lesquels vous pouvez[ENTER]amliorer la comptence de votre choix. " -gameforge.skill_group._340_sayReward = "Vous avez reu des points de comptence. " -gameforge.skill_group._350_sayReward = "Une fois que vous avez choisi un enseignement,[ENTER]vous ne recevrez plus d'autre point de[ENTER]comptence. " -gameforge.skill_group._360_npcChat = "Commencer l'entranement Force Mentale " -gameforge.skill_group._370_sayTitle = "Mauvais entranement " -gameforge.skill_group._380_say = "Je suis dsol. Seuls les guerriers peuvent[ENTER]choisir l'entrainement Force Mentale. " -gameforge.skill_group._390_sayReward = "Un Ninja peut choisir entre Assassin et Archer. " -gameforge.skill_group._400_sayTitle = "L'entranement Force Mentale " -gameforge.skill_group._40_targetVid = "L'enseignement du ninja assassin " -gameforge.skill_group._410_say = "L'entranement au combat mental apprend [ENTER]attaquer l'ennemi avec de fortes attaques et[ENTER]comment vous dfendre des siennes. " -gameforge.skill_group._420_sayTitle = "Vous avez choisi l'entranement au combat mental. " -gameforge.skill_group._430_npcChat = "L'entranement au combat mental commence. " -gameforge.skill_group._440_say = "Je suis dsol. Seul un ninja peut choisir[ENTER]l'entranement au combat assassin. " -gameforge.skill_group._450_sayTitle = "L'entranement ninja assassin " -gameforge.skill_group._460_say = "Dans la formation de corps corps, un ninja[ENTER]apprend comment frapper le point faible de son[ENTER]adversaire avec des coups rapides et mortels. " -gameforge.skill_group._470_sayReward = "Requis : Ninja au moins de niveau 5. " -gameforge.skill_group._480_sayTitle = "Vous avez choisi le combat ninja assassin " -gameforge.skill_group._490_say = "Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte. Diese kannst du einsetzen, um Fertigkeiten deiner Wahl zu steigern. " -gameforge.skill_group._500_npcChat = "Entrainement ninja archer " -gameforge.skill_group._50_targetVid = "Le Matre du combat distance (Archer) " -gameforge.skill_group._510_say = "Je suis dsol. Seul un ninja peut choisir[ENTER]l'entranement ninja archer " -gameforge.skill_group._520_sayTitle = "Entranement Archer " -gameforge.skill_group._530_say = "Dans la formation d'archer, un ninja apprend [ENTER]manipuler son arc et se battre avec l'ennemi avec[ENTER]prcision distance. " -gameforge.skill_group._540_sayTitle = "Vous avez choisi l'entranement Archer. " -gameforge.skill_group._550_npcChat = "L'entranement aux armes magiques commence. " -gameforge.skill_group._560_say = "Je suis dsol. Seul un Sura peut choisir[ENTER]l'entranement aux armes magiques. " -gameforge.skill_group._570_sayTitle = "Entranement aux armes magiques " -gameforge.skill_group._580_say = "Lors de l'entranement aux armes magiques, vous[ENTER]pratiquez l'art de coups puissants contre des[ENTER]ennemis affaiblis, en utilisant des lames[ENTER]maudites. " -gameforge.skill_group._590_sayReward = "Requis : Sura au moins de niveau 5. " -gameforge.skill_group._600_sayTitle = "Vous avez choisi l'entranement aux armes[ENTER]magiques. " -gameforge.skill_group._60_targetVid = "Le Matre des armes magiques " -gameforge.skill_group._610_npcChat = "L'entranement la magie noire commence. " -gameforge.skill_group._620_say = "Je suis dsol. Seul un Sura peut choisir[ENTER]l'entranement la magie noire. " -gameforge.skill_group._630_sayTitle = "Entranement la Magie Noire " -gameforge.skill_group._640_say = "Dans l'entranement la Magie Noire, vous[ENTER]apprenez l'art d'affaiblir vos ennemis grce la[ENTER]magie noire et distance. " -gameforge.skill_group._650_sayTitle = "Vous avez choisi l'entranement la magie noire. " -gameforge.skill_group._660_npcChat = "L'entranement au pouvoir du Dragon commence. " -gameforge.skill_group._670_say = "Je suis dsol. Seul un Chamane peut choisir[ENTER]l'enseignement du pouvoir du Dragon. " -gameforge.skill_group._680_sayTitle = "Enseignement du pouvoir du Dragon " -gameforge.skill_group._690_say = "Les enseignements de pouvoir du Dragon utilisent[ENTER]les attaques de feu du Dieu Dragon ainsi que la[ENTER]magie qui peut donner un groupe la protection[ENTER]du Dieu Dragon. " -gameforge.skill_group._700_sayReward = "Requis : Chaman au moins de niveau 5 " -gameforge.skill_group._70_targetVid = "Le Matre de Magie Noire " -gameforge.skill_group._710_sayTitle = "Vous avez choisi l'enseignement du Dragon. " -gameforge.skill_group._720_npcChat = "L'enseignement des Soins commence " -gameforge.skill_group._730_say = "Je suis dsol. Seul un Chamane peut choisir[ENTER]l'enseignement des Soins. " -gameforge.skill_group._740_sayTitle = "L'entrainement aux Soins. " -gameforge.skill_group._750_say = "Avec les enseignements de soins, vous apprenez [ENTER]abasourdir vos ennemis avec des dcharges[ENTER]lectriques. Vous apprenez aussi gurir les[ENTER]membres d'un groupe et leur donner de la force[ENTER]supplmentaire. " -gameforge.skill_group._760_sayTitle = "Vous avez choisi l'enseignement des Soins. " -gameforge.skill_group._80_targetVid = "L'enseignement du pouvoir du Dragon " -gameforge.skill_group._90_targetVid = "L'enseignement des Soins. " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = "Comptences remises zros " -gameforge.skill_reset2._110_say = "Si vous voulez oublier vos comptences, revenez[ENTER]me voir nouveau " -gameforge.skill_reset2._120_say = "Vous n'avez pas assez de Yangs. Je ne peux pas[ENTER]vous aider; j'ai besoin d'argent pour vivre. " -gameforge.skill_reset2._130_say = "Cet article vous offre la possibilit d'oublier[ENTER]votre apprentissage et d'en commencer un nouveau.[ENTER]Cependant, vous devez avoir atteint au moins le[ENTER]niveau 31 pour l'utiliser. Vous tes alors libre[ENTER]de changer votre destin. Voulez-vous vraiment[ENTER]oublier les comptences que vous avez apprises[ENTER]jusque-l ? " -gameforge.skill_reset2._135_say = "Vous ne suivez aucun apprentissage et n'avez pas[ENTER]encore de points de comptence qui puissent tre[ENTER]rinitialiss! " -gameforge.skill_reset2._140_say = "Cet objet ne peut tre utilis qu' partir du[ENTER]niveau 31. " -gameforge.skill_reset2._20_say = "Vous n'avez pas encore commenc apprendre ![ENTER]Tant que vous n'aurez pas dpens de point de[ENTER]comptence, vous ne pourrez pas les[ENTER]rinitialiser. Revenez me voir si vous faites un[ENTER]erreur lors de votre apprentissage et que vous[ENTER]voulez la corriger, alors je me ferais une joie[ENTER]de vous aider. " -gameforge.skill_reset2._30_say = "Votre niveau est %s. Je ne peux pas vous aider. A[ENTER]ce niveau, vous ne pouvez plus changer vos[ENTER]comptences. C'est uniquement avant le niveau 30[ENTER]que vous pouvez choisir nouveau. " -gameforge.skill_reset2._40_say = "Vous ne suivez aucun apprentissage et n'avez pas[ENTER]encore de points de comptence qui puissent tre[ENTER]rinitialiss! " -gameforge.skill_reset2._50_say = "Bonjour, vous tes venu au bon endroit. Votre[ENTER]regard montre votre douleur. Je permets aux gens[ENTER]d'oublier leurs comptences, ils peuvent alors en[ENTER]choisir de nouvelles. Voulez-vous oublier vos[ENTER]comptences et recommencer depuis le dbut? Cela[ENTER]vous coutera %s Yangs. " -gameforge.skill_reset2._60_select = "Pas de remise zro " -gameforge.skill_reset2._70_say = "Ha ha, est-ce qu'il est possible que vous ne vous[ENTER]sentiez pas bien ? Votre visage me montre que[ENTER]vous avez besoin d'aide. Vous n'tes pas[ENTER]satisfait de vos comptences ?[ENTER]Grce la magie, je peux vous aider oublier[ENTER]vos comptences. " -gameforge.skill_reset2._80_say = "Cela signifie que vous pouvez choisir de[ENTER]nouvelles comptences. Mais malheureusement, vous[ENTER]allez perdre tous les points que vous obtenu en[ENTER]lisant des livres. tes-vous srs que vous voulez[ENTER]tout recommencer ? Ceci coutera %s Yangs. " -gameforge.skill_reset2._90_select = "Comptences mises zro " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = "Retour au premier tage " -gameforge.spider_dungeon_2floor._15_sayTitle = "Pung-Ho : " -gameforge.spider_dungeon_2floor._20_say = "Voulez-vous vraiment revenir au premier tage ? " -gameforge.spider_dungeon_2floor._30_say = "Une sage dcision. Il est dangereux de rester[ENTER]ici. Allez soigner vos blessures. " -gameforge.spider_dungeon_2floor._40_say = "Comme vous voulez...[ENTER]Faites attention![ENTER]C'est vraiment dangereux ici. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = "Vous ne voulez pas me dire que vous n'tiez pas[ENTER]assez confiant pour le donjon des araignes?[ENTER]Vous tes un guerrier expriment la technique[ENTER]sophistique. Quelques gros crabes ne devraient[ENTER]pas tre un problme pour vous. Mais savez-vous[ENTER]que vous vous avez besoin du ticket pour entrer[ENTER]dans la caverne? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = "Entre de la caverne du nid " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = "Nouveau danger " -gameforge.spider_dungeon_3floor_boss._120_say = "Vous avez termin la copie exacte de[ENTER]l'inscription. Montrez-la maintenant au[ENTER]capitaine. " -gameforge.spider_dungeon_3floor_boss._130_say = "Trs bien, vous avez russi! Montrez-moi... Hum,[ENTER]ces caractres me sont inconnus, je ne comprends[ENTER]pas un mot. Vous devriez peut-tre demander[ENTER]conseil Uriel le savant. " -gameforge.spider_dungeon_3floor_boss._140_say = "Allez voir Uriel le savant et montrez-lui[ENTER]l'inscription. Il pourra certainement la[ENTER]traduire. " -gameforge.spider_dungeon_3floor_boss._150_say = "Le capitaine me demande de dchiffrer cette[ENTER]inscription mystrieuse? Naturellement. J'adore[ENTER]les dfis intellectuels. Montrez-moi. C'est...[ENTER]Oh, c'est monstrueux. J'cris la traduction sur[ENTER]ce papier. Apportez-le le plus vite possible au[ENTER]capitaine puis revenez me voir. Si ce qui crit[ENTER]ici est vrai, alors nous courrons tous un grand[ENTER]danger! Vite, vite! " -gameforge.spider_dungeon_3floor_boss._160_say = "Vous n'tes pas encore all voir le capitaine?[ENTER]S'il vous plat, vous devez vous dpcher. Nous[ENTER]n'avons pas de temps perdre. Il doit absolument[ENTER]lire cette lettre! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = "Remettez la lettre d'Uriel " -gameforge.spider_dungeon_3floor_boss._180_say = "Cette vieille tte de mule... C'tait trop[ENTER]demander, un petit merci? Mais bien. Il a dit[ENTER]que les informations taient extrmement[ENTER]importantes, je vais donc rapidement les[ENTER]transmettre au capitaine. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = "Lettre d'Uriel " -gameforge.spider_dungeon_3floor_boss._200_say = "Oh non! Un araigne dmoniaque et agressive a[ENTER]fait son nid au troisime niveau du donjon des[ENTER]araignes, la baronne araigne. Selon[ENTER]l'inscription, une cl spciale est ncessaire[ENTER]pour accder cette caverne cache. Allez voir[ENTER]Uriel et demandez-lui ce qu'il sait sur cette[ENTER]cl. Rassemblez ensuite une troupe de guerriers[ENTER]comptents et donnez l'assaut ensemble la[ENTER]cachette de la baronne araigne! Tenez, j'ai un[ENTER]autre ticket pour vous. " -gameforge.spider_dungeon_3floor_boss._20_say = "Cette porte ne peut tre ouverte qu'avec la cl[ENTER]des araignes. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = "La cl des araignes " -gameforge.spider_dungeon_3floor_boss._220_say = "Je dois maintenant rendre visite Uriel le plus[ENTER]vite possible. " -gameforge.spider_dungeon_3floor_boss._230_say = "Ah, vous tes de retour. Alors le capitaine a d[ENTER]aussi vous demander d'aller tuer la baronne[ENTER]araigne? Mais l'entre de la caverne du nid est[ENTER]ferme et ne peut tre ouverte qu'avec la cl des[ENTER]araignes. Sa fabrication est trs coteuse. Mais[ENTER]si vous m'apportez une glande de venin[ENTER]d'araigne, une poche avec des oeufs d'araigne,[ENTER]une toile d'araigne, des yeux d'araigne, des[ENTER]pattes d'araigne ainsi que le poison de la reine[ENTER]Araigne, je la fabriquerai pour vous. " -gameforge.spider_dungeon_3floor_boss._240_say = "Vous voulez que je fabrique la cl des araignes[ENTER]pour vous? Pour cela j'ai besoin d'une glande de[ENTER]venin d'araigne, d'une poche avec des oeufs[ENTER]d'araigne, d'une toile d'araigne, d'yeux[ENTER]d'araigne, de pattes d'araigne ainsi que de[ENTER]poison de la reine Araigne. Pouvez-vous trouver[ENTER]tous les ingrdients? " -gameforge.spider_dungeon_3floor_boss._250_say = "Impressionnant! Vous avez trouv tous les[ENTER]ingrdients ncessaires la fabrication de la[ENTER]cl des araignes. Attendez un instant. Cela ne[ENTER]doit pas durer trop longtemps... " -gameforge.spider_dungeon_3floor_boss._260_say = "Ah, russi! Voici la cl des araignes. Elle[ENTER]ouvre la porte de la cachette de la baronne[ENTER]araigne. Je vous souhaite bonne chance, vous[ENTER]et vos camarades, pour votre combat contre ce[ENTER]monstre aux longues pattes! Mais vous devez vous[ENTER]dpcher, la cl est trs instable. Au bout de 24[ENTER]heures, les diffrents lments qui la composent[ENTER]ne tiennent plus ensemble, la cl se dsagrge. " -gameforge.spider_dungeon_3floor_boss._270_say = "Oh oh! Ma crainte s'est ralise, c'est bien en[ENTER]forgeant qu'on devient forgeron. Vous devez[ENTER]savoir que le procd utilis pour forger cette[ENTER]cl est trs compliqu. La plus petite erreur[ENTER]fait tout chouer. Malheureusement, j'ai gaspill[ENTER]tous les ingrdients base d'araigne que vous[ENTER]avez consciencieusement collect. a fonctionnera[ENTER]srement mieux la prochaine fois! " -gameforge.spider_dungeon_3floor_boss._280_say = "Il manque encore quelque chose, je ne peux pas[ENTER]fabriquer la cl des araignes. Voici un rappel[ENTER]des matriaux ncessaires: une glande de venin[ENTER]d'araigne, une poche avec des oeufs d'araigne,[ENTER]une toile d'araigne, des yeux d'araigne, des[ENTER]pattes d'araigne ainsi que le poison de la reine[ENTER]Araigne. " -gameforge.spider_dungeon_3floor_boss._300_say = "Le chef de groupe est entr dans le donjon.[ENTER]Souhaitez-vous le suivre? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = "Recommencer la qute SD3 " -gameforge.spider_dungeon_3floor_boss._310_say = "Cela vous a pris trop longtemps. La cl s'est[ENTER]dsagrge. Fabriquez-en une nouvelle pour[ENTER]pouvoir entrer. " -gameforge.spider_dungeon_3floor_boss._320_say = "Il y a dj un groupe en train d'attaquer dans la[ENTER]caverne du nid de la baronne araigne. " -gameforge.spider_dungeon_3floor_boss._330_say = "Vous pouvez entrer quand le groupe prcdent a[ENTER]fini ses missions. Revenez dans %s minutes. " -gameforge.spider_dungeon_3floor_boss._340_say = "Temps d'attente avant que la porte vers la[ENTER]caverne du nid de la baronne araigne ne soit[ENTER]rouverte: " -gameforge.spider_dungeon_3floor_boss._350_say = "%s minutes " -gameforge.spider_dungeon_3floor_boss._360_say = "Le guerrier qui est entr avant vous dans la[ENTER]caverne pourra de nouveau se dplacer dans dix[ENTER]secondes. Merci de patienter quelques instants. " -gameforge.spider_dungeon_3floor_boss._370_say = "Souhaitez-vous commencer un raid? Vous avez 20[ENTER]minutes. Personne ne peut quitter la caverne du[ENTER]nid de la baronne avant l'coulement de ce temps.[ENTER]Vous pouvez commencer un nouveau raid au bout[ENTER]d'une heure. " -gameforge.spider_dungeon_3floor_boss._380_say = "Pour ouvrir la porte, vous avez besoin de la cl[ENTER]des araignes. " -gameforge.spider_dungeon_3floor_boss._390_say = "Seul un chef de groupe peut utiliser la cl des[ENTER]araignes. " -gameforge.spider_dungeon_3floor_boss._400_say = "La baronne araigne a t tue! Tous les[ENTER]guerriers seront tlports hors de la caverne[ENTER]dans trois minutes. " -gameforge.spider_dungeon_3floor_boss._40_say = "Avant de forger la cl " -gameforge.spider_dungeon_3floor_boss._410_say = "a n'a pas fonctionn. Essayez encore une fois. " -gameforge.spider_dungeon_3floor_boss._420_notice = "Attention: la baronne araigne s'nerve! Ses[ENTER]attaques deviennent plus puissantes, mais sa[ENTER]dfense est diminue. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = "Donjon des araignes 3 " -gameforge.spider_dungeon_3floor_boss._60_say = "Ah, vous tes l! Un claireur a dcouvert un[ENTER]troisime niveau dans le donjon des araignes.[ENTER]Des araignes particulirement monstrueuses et[ENTER]sournoises ont d se rfugier dans cette caverne[ENTER]jusqu'alors oublie. De plus, mes hommes y ont[ENTER]trouv une pierre tombale ancienne portant une[ENTER]inscription grave, qu'ils n'ont pas pu[ENTER]dchiffrer. Partez la recherche de cette pierre[ENTER]et apportez-moi une copie de l'inscription. Ce[ENTER]ticket permet d'entrer dans le donjon des[ENTER]araignes sans se cacher. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = "L'inscription " -gameforge.spider_dungeon_3floor_boss._80_say = "Au troisime niveau du donjon des araignes vous[ENTER]trouverez une pierre tombale ancienne grave[ENTER]d'une inscription. Faites-en une copie et[ENTER]apportez-la au capitaine. " -gameforge.spider_dungeon_3floor_boss._90_say = "Parfait, vous avez trouv l'ancienne pierre[ENTER]tombale et vous avez fait une copie de[ENTER]l'inscription! Retournez voir le capitaine et[ENTER]montrez-la lui. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = "La marchande: " -gameforge.subquest_01._10_targetVid = "Trouver une bouteille vide. " -gameforge.subquest_01._110_say = "C'est bien.[ENTER]Vous pouvez vous procurer des bouteilles vides[ENTER]auprs de Yonah le Potier.[ENTER]Merci beaucoup. " -gameforge.subquest_01._120_targetVid = "Trouvez Yonah le Potier " -gameforge.subquest_01._130_sayReward = "La marchande a besoin d'une bouteille vide de[ENTER]Yonah le potier pour sa potion rouge. " -gameforge.subquest_01._140_sayTitle = "Yonah: " -gameforge.subquest_01._150_say = "Oh mon dieu ! Je n'en peux plus ! Je ne peux pas[ENTER]arrter de tousser! Comment suis-je supposer[ENTER]travailler dans cet tat ?[ENTER]La marchande vous a envoy ? J'ai des Bouteilles[ENTER]Vides, mais je ne peux pas vous les donner[ENTER]gratuitement . " -gameforge.subquest_01._160_say = "Je suis asthmatique. On m'a dit que les noyaux de[ENTER]pches sont un remde fantastique. Si vous allez[ENTER]m'en chercher quelques-uns je vous donnerai une[ENTER]bouteille vide. Vous pourrez vous en procurer[ENTER]auprs des sangliers sauvages en dehors du[ENTER]village. Ds que les fermiers plantent des noyaux[ENTER]de pches, les sangliers s'empressent de les[ENTER]dterrer nouveau. " -gameforge.subquest_01._170_sendLetter = "Trouver des noyaux de pche. " -gameforge.subquest_01._180_sayReward = "La marchande a besoin d'une bouteille vide de[ENTER]Yonah le potier pour sa potion rouge. Yonah, qui[ENTER]est asthmatique, vous donnera une bouteille vide[ENTER]en change de noyaux de pches. Vous trouverez[ENTER]ces noyaux en chassant des sangliers sauvages en[ENTER]dehors du village. " -gameforge.subquest_01._190_npcChat = "Trouver des noyaux de pche " -gameforge.subquest_01._200_say = "Vous trouverez les noyaux auprs des sangliers[ENTER]sauvages en dehors du village. Ds que les[ENTER]fermiers les plantent, les sangliers les[ENTER]dterrent nouveau pour les dvorer.[ENTER]*tousse*.*tousse*[ENTER]Merci d'avance. " -gameforge.subquest_01._20_npcChat = "Trouver les bouteilles vides " -gameforge.subquest_01._210_sendLetter = "Retournez voir Yonah " -gameforge.subquest_01._220_sayTitle = "Retournez voir Yonah le potier. " -gameforge.subquest_01._230_sayReward = "Vous avez trouv un noyau de pche. Apportez-le [ENTER]Yonah. " -gameforge.subquest_01._240_say = "Oh, vous en avez trouv! " -gameforge.subquest_01._250_say = "Je vous remercie. Maintenant je peux soigner mon[ENTER]asthme et me remettre au travail. " -gameforge.subquest_01._260_say = "Voici une bouteille vide. Apportez-la chez la[ENTER]marchande. " -gameforge.subquest_01._270_sendLetter = "Livrez la bouteille vide " -gameforge.subquest_01._280_sayReward = "La marchande a besoin de la bouteille vide du[ENTER]potier. Apportez-la lui. " -gameforge.subquest_01._290_sayTitle = "La marchande: " -gameforge.subquest_01._300_say = "Merci. J'espre que a n'a pas t trop[ENTER]difficile. Je vous donne ceci en signe de ma[ENTER]reconnaissance. Merci encore! " -gameforge.subquest_01._30_say = "Excusez-moi; si vous n'tes pas trop occup en ce[ENTER]moment pourriez-vous m'aider? J'ai besoin d'une[ENTER]bouteille vide pour ma potion rouge. " -gameforge.subquest_01._310_sayReward = "Vous avez reu 1500 points d'exprience.[ENTER]Vous avez reu 1000 Yangs. " -gameforge.subquest_01._320_say = "Vous n'avez toujours pas de bouteille vide pour[ENTER]moi? " -gameforge.subquest_01._330_say = "Voulez-vous recommencer chasser des sangliers[ENTER]pour avoir une autre bouteille ou prfrez-vous[ENTER]annuler la tche? " -gameforge.subquest_01._340_select = "Oui je vais chasser des sangliers. " -gameforge.subquest_01._350_select = "Non, j'annule la tche. " -gameforge.subquest_01._360_say = "Voulez-vous vraiment annuler ? " -gameforge.subquest_01._370_say = "Merci pour votre aide. " -gameforge.subquest_01._380_say = "C'est trop difficile pour moi, je suis dsol. " -gameforge.subquest_01._40_say = "Je suis trs occupe dans mon magasin et je ne[ENTER]peux pas me la procurer moi-mme. Si vous me[ENTER]l'apportez, je vous rcompenserai. " -gameforge.subquest_01._50_select = "Accepter " -gameforge.subquest_01._60_select = "Refuser " -gameforge.subquest_01._70_say = "Voulez-vous annuler cette tche ? " -gameforge.subquest_01._80_say = "Merci pour votre aide. Revenez quand vous aurez[ENTER]du temps. " -gameforge.subquest_01._90_say = "Passez une bonne journe! Et revenez me voir un[ENTER]de ces jours! " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = "Le marchand d'armures: " -gameforge.subquest_02._10_targetVid = "Le dner " -gameforge.subquest_02._110_say = "Parler de toute cette nourriture me met en[ENTER]apptit. J'ai vraiment envie d'un ragot de[ENTER]gibier d'ours avec du chou et deux ufs. " -gameforge.subquest_02._120_say = "Mon pre vous a-t-il dit ce qu'il voulait manger? " -gameforge.subquest_02._121_select = "Ragot de porc, d'ours et du chou et 1 uf " -gameforge.subquest_02._122_select = "Ragot de gibier, d'ours et du chou et 1 uf " -gameforge.subquest_02._123_select = "Ragot de gibier,d'ours,du chou et 2 ufs " -gameforge.subquest_02._124_select = "Oh ... j'ai oubli ce que c'tait ... " -gameforge.subquest_02._130_say = "Je vous remercie de m'avoir apport cette[ENTER]information aussi vite. Voici votre rcompense. " -gameforge.subquest_02._140_sayReward = "Vous avez reu 1000 points d'exprience.[ENTER]Vous avez reu 1500 Yangs. " -gameforge.subquest_02._150_say = "La marchande:[ENTER]Cela ne me surprend pas, il demande toujours des[ENTER]choses inhabituelles Vous pourriez retourner le[ENTER]lui demander? " -gameforge.subquest_02._160_say = "La marchande:[ENTER]Il a vraiment dit a? C'est trange! Il n'a[ENTER]jamais apprci ce plat. Vous pourriez retourner[ENTER]le lui demander? Je doute qu'il ait pens ce[ENTER]plat. " -gameforge.subquest_02._20_say = "Vous savez bien que le marchand d'armures est mon[ENTER]pre, n'est-ce pas ? Je veux lui prparer son[ENTER]dner mais je ne sais pas ce qu'il souhaite[ENTER]manger. Pourriez-vous donc aller le lui demander.[ENTER]Je vous ddommagerai, bien sr, pour le[ENTER]drangement. " -gameforge.subquest_02._30_sayReward = "La marchande voudrait savoir ce que son pre, le[ENTER]marchand d'armures veut manger pour le dner. " -gameforge.subquest_02._40_sayReward = "Trouvez le marchand d'armures et demandez-le lui. " -gameforge.subquest_02._50_say = "Bienvenue ![ENTER][ENTER]Je fabrique des armures pour vous protger des[ENTER]attaques au couteau ou l'pe. " -gameforge.subquest_02._60_say = "Ah, ma fille vous envoie? Elle se demande[ENTER]srement ce qu'elle va bien pouvoir cuisiner pour[ENTER]le dner. Une minute... Mmmhhh, Je voudrais un[ENTER]ragot pic avec du gibier, de l'ours, un chou[ENTER]aromatique et deux ufs. C'est ce dont j'ai[ENTER]vraiment envie! " -gameforge.subquest_02._70_targetVid = "Le dner " -gameforge.subquest_02._80_sayReward = "La marchande voudrait savoir ce que son pre, le[ENTER]marchand d'armures veut manger pour le dner. " -gameforge.subquest_02._90_sayReward = "Retournez la voir et dites lui ce que vous avez[ENTER]trouv. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = "Retournez voir Baek-Go. " -gameforge.subquest_03._10_targetVid = "Ingrdient pour le mdicament " -gameforge.subquest_03._110_sayReward = "Vous avez trouv le foie; apportez-le Baek-Go. " -gameforge.subquest_03._120_say = "Merci. Nous vous sommes redevables! " -gameforge.subquest_03._130_say = "Les patients chanterons vos louanges. " -gameforge.subquest_03._140_say = "Tenez, prenez a, en signe de ma reconnaissance.[ENTER]Vous en aurez srement besoin un jour. " -gameforge.subquest_03._150_sayReward = "Vous avez reu 3000 points d'exprience.[ENTER]Vous avez reu 5000 Yangs.[ENTER]Vous avez reu une fourrure de loup. " -gameforge.subquest_03._20_say = "Vous pouvez m'aider? Depuis que les pierres Metin[ENTER]sont tombes une maladie trange est apparue.[ENTER]Beaucoup de mdecins travaillent dur, mais il[ENTER]manque un ingrdient pour fabriquer le[ENTER]mdicament. l'extrieur du village les animaux[ENTER]sauvages nous empchent de nous dplacer[ENTER]librement. " -gameforge.subquest_03._30_say = "Pourriez-vous aller me chercher l'ingrdient du[ENTER]mdicament? Je vous demande a car vous tes un[ENTER]aventurier. Il me faut le foie d'un loup bleu[ENTER]pour le mdicament. " -gameforge.subquest_03._40_say = "Apportez-moi le foie d'un loup bleu, s'il vous[ENTER]plat. Prvenez-moi ds que vous l'aurez. " -gameforge.subquest_03._50_sayReward = "Depuis que les pierres Metin sont tombes une[ENTER]maladie inconnue est apparue. Pour fabriquer un[ENTER]mdicament contre cette maladie Baek-Go a besoin[ENTER]du foie d'un loup bleu. Rapportez-le-lui. " -gameforge.subquest_03._60_npcChat = "Comment se procurer un foie de loup bleu? " -gameforge.subquest_03._70_say = "Il n'existe qu'un seul moyen de se procurer le[ENTER]foie d'un loup bleu, c'est d'en trouver un et de[ENTER]le tuer. " -gameforge.subquest_03._80_say = "Je suis dsol pour le loup bleu, mais il nous[ENTER]faut ce foie pour fabriquer le mdicament. Merci[ENTER]d'avance. " -gameforge.subquest_03._90_sendLetter = "Retournez voir Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = "Vous avez une longue route devant vous. Prenez[ENTER]soin de vous ! Et n'oubliez pas : Vous devez[ENTER]utiliser le portail par le point bleu. " -gameforge.subquest_04._10_targetVid = "Comment va Deokbae? " -gameforge.subquest_04._110_sayReward = "Partez et apportez la Lettre du Forgeron [ENTER]Deokbae, le bcheron. Vous le trouverez dans le[ENTER]deuxime village , vous pouvez y aller par le[ENTER]portail. " -gameforge.subquest_04._120_sendLetter = "Une lettre du forgeron. " -gameforge.subquest_04._130_targetVid = "Trouvez Deokbae le bcheron. " -gameforge.subquest_04._140_npcChat = "Une lettre du forgeron. " -gameforge.subquest_04._150_sayTitle = "Deokbae le bcheron: " -gameforge.subquest_04._160_say = "Bienvenu. J'ai quelques bonnes haches ici.[ENTER]Voulez-vous acheter celle ci? Vous n'avez pas[ENTER]besoin d'une hache? Alors pourquoi tes vous[ENTER]ici? Oh, une Lettre du Forgeron. Merci. Je suis[ENTER]un bcheron, mais je vends aussi des pioches et[ENTER]d'autres outils. Parfois je reois quelques[ENTER]commandes venant de lui. C'est comme cela que[ENTER]nous sommes devenus de bons amis. " -gameforge.subquest_04._170_say = "Merci pour la lettre. Il faudrait vraiment que[ENTER]j'aille prendre un verre avec lui un de ces[ENTER]quatre au bistro. Et passez-lui mon bonjour. " -gameforge.subquest_04._180_say = "Une lettre du forgeron? Eh bien a faisait un[ENTER]bail. O est-elle? Vous ne l'avez pas perdue en[ENTER]route j'espre? " -gameforge.subquest_04._190_select = "Voil. " -gameforge.subquest_04._200_select = "Oh, je ne l'ai pas. " -gameforge.subquest_04._20_say = "H vous! Jeune aventurier, j'ai quelque chose [ENTER]vous demander. Vous connaissez un type nomm[ENTER]Deokbae? Il est bcheron, c'est un bon ami moi.[ENTER]Il peut tre un peu ennuyeux mais il est l'un des[ENTER]derniers bcherons qui sache travailler dur. " -gameforge.subquest_04._210_say = "Abandonner cette qute ? " -gameforge.subquest_04._220_say = "a me fait plaisir. Revenez me voir l'occasion! " -gameforge.subquest_04._230_say = "Vous l'avez perdue? Sortez d'ici! " -gameforge.subquest_04._240_say = "Retournez la chercher chez le forgeron. Et ne la[ENTER]perdez plus! " -gameforge.subquest_04._250_sayReward = "Retournez chez le forgeron pour avoir votre[ENTER]rcompense. " -gameforge.subquest_04._260_targetVid = "Retournez voir le forgeron " -gameforge.subquest_04._270_npcChat = "J'ai apport la lettre. " -gameforge.subquest_04._280_say = "Alors, comment va Deokbae? Ha ha ha, il n'a pas[ENTER]chang d'un poil. Merci. Voil votre rcompense.[ENTER]Ce n'est pas grand chose, mais cela vous sera[ENTER]certainement utile. Merci encore. " -gameforge.subquest_04._290_sayReward = "Vous gagnez 4000 points d'exprience.[ENTER]Vous gagnez 3000 Yangs. " -gameforge.subquest_04._30_say = "Je ne l'ai pas vu depuis longtemps et je lui ai[ENTER]crit une lettre pour lui demander s'il va bien.[ENTER]Je voudrais que vous la lui portiez. Ces temps-ci[ENTER]les routes ne sont vraiment pas sres alors soyez[ENTER]prudent. Et ne perdez pas la lettre! " -gameforge.subquest_04._40_say = "Oh, vous ne savez pas comment aller au village[ENTER]voisin ? Appuyez sur M pour voir la mini-carte.[ENTER]Normalement un point bleu y clignote.[ENTER]Il reprsente le portail que vous devez prendre[ENTER]pour vous rendre au village voisin. " -gameforge.subquest_04._50_select = "Je vais le faire. " -gameforge.subquest_04._60_select = "Non, merci. " -gameforge.subquest_04._70_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_04._80_say = "Revenez me voir. " -gameforge.subquest_04._90_say = "Tant pis. Merci quand mme. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = "a fait plaisir entendre. N'hsitez pas [ENTER]revenir si vous le souhaitez. " -gameforge.subquest_05._10_targetVid = "Un service pour Soon. " -gameforge.subquest_05._110_say = "Dommage... Laissez-moi ma lecture. " -gameforge.subquest_05._120_say = "Vraiment? J'en suis heureux! Ce sera un bon livre. " -gameforge.subquest_05._130_sayTitle = "Aidez Soon " -gameforge.subquest_05._140_sayReward = "Allez voir Uriel et demandez-lui quels sont les[ENTER]meilleurs ventails. " -gameforge.subquest_05._150_npcChat = "ventails classs selon valeur d'attaque " -gameforge.subquest_05._160_say = "Qu'est-ce qui vous amne ? Le rat de bibliothque[ENTER]vous envoie ? Il ne fait que lire, mais a ne le[ENTER]rend pas plus intelligent pour autant. Il passe[ENTER]son temps me faire perdre le mien. Enfin,[ENTER]voyons ce qu'il me veut cette fois ! " -gameforge.subquest_05._170_say = "Il veut que je classe les ventails par rapport [ENTER]leurs caractristiques d'attaque? C'est plutt[ENTER]simple. Dans l'ordre: l'ventail de l'oiseau[ENTER]cleste, de l'ventail trois plis, l'ventail[ENTER]de l'eau et l'ventail aile de grue. C'est bon? " -gameforge.subquest_05._180_sendLetter = "Retournez voir Soon " -gameforge.subquest_05._190_sayTitle = "Retournez voir Soon " -gameforge.subquest_05._200_sayReward = "Retournez voir Soon pour lui fournir[ENTER]l'information. " -gameforge.subquest_05._20_npcChat = " Un service pour Soon " -gameforge.subquest_05._210_say = "Alors, Uriel a-t-il pu vous donner une rponse[ENTER]claire? " -gameforge.subquest_05._211_select = "Oiseau cleste, 1 pli, Eau, Aile de grue " -gameforge.subquest_05._212_select = "Oiseau cleste, 3 plis, Eau, Aile de grue " -gameforge.subquest_05._213_select = "Oiseau cleste, 2 plis, Eau, Aile de grue " -gameforge.subquest_05._214_select = "Oh non, j'ai oubli. " -gameforge.subquest_05._220_say = "Merci ! Maintenant je peux lire tranquille. Merci[ENTER]beaucoup! " -gameforge.subquest_05._230_sayReward = "Vous avez reu 6000 points d'exprience.[ENTER]Vous avez reu 2000 Yangs. " -gameforge.subquest_05._240_say = "Je ne suis pas sr que a soit exact.[ENTER]Pourriez-vous vrifier s'il vous plat? " -gameforge.subquest_05._250_select = "Oui, c'est bien cela. " -gameforge.subquest_05._260_select = "Je ne suis pas sr. " -gameforge.subquest_05._270_say = "C'est bon d'entendre a. Revenez me voir. " -gameforge.subquest_05._280_say = "Dommage! Allez-vous-en... " -gameforge.subquest_05._290_say = "Merveilleux, c'est parfait. N'hsitez pas [ENTER]revenir. " -gameforge.subquest_05._300_say = "tes-vous sr que c'est le bon ordre? " -gameforge.subquest_05._30_sayTitle = "Soon: " -gameforge.subquest_05._310_select = "Oui, bien sr. " -gameforge.subquest_05._320_select = "Non, pas vraiment. " -gameforge.subquest_05._330_say = "C'est bon d'entendre a. Revenez me voir. " -gameforge.subquest_05._340_say = "'eut t trop beau... Hors de ma vue! " -gameforge.subquest_05._350_say = "Parfait, tout simplement parfait! Je vous[ENTER]remercie beaucoup! " -gameforge.subquest_05._40_say = "Bla, bla ... Par l'enfer... Qui tes vous? Ne me[ENTER]drangez jamais pendant ma lecture! Argh! une[ENTER]minute. Dsol je ne voulais pas vous hurler[ENTER]dessus. Parfois dans mes lectures je tombe sur[ENTER]des choses que je ne comprends pas et c'est[ENTER]vraiment trs frustrant. Pourriez-vous me donner[ENTER]un coup de main ? " -gameforge.subquest_05._50_say = "J'examine les ventails de guerre des chamanes.[ENTER]J'ai du mal dterminer lesquels sont les[ENTER]meilleurs. Il m'est impossible de tous les[ENTER]tester. Uriel l'rudit doit tout savoir de ces[ENTER]ventails. Pourriez-vous aller lui demander? Je[ENTER]suis intress en particulier par ceux-ci:[ENTER]ventail aile de grue, ventail aquatique,[ENTER]ventail triple et ventail oiseau cleste. " -gameforge.subquest_05._60_say = "Je veux qu'il me classe les ventails en fonction[ENTER]de leurs capacits d'attaque. " -gameforge.subquest_05._70_select = "Je le ferai. " -gameforge.subquest_05._80_select = "Je ne veux pas. " -gameforge.subquest_05._90_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = "Sortez d'ici maintenant ! Rdeur inutile ... " -gameforge.subquest_06._10_targetVid = "La commande d'armure " -gameforge.subquest_06._110_say = "Merci ! Retournez voir le forgeron et demandez[ENTER]lui ou est ce qu'il en est avec l'armure. " -gameforge.subquest_06._120_sayReward = "Retournez chez le forgeron. Demandez lui ou en[ENTER]est l'avance de l'armure que le marchand[ENTER]d'armure lui a command. " -gameforge.subquest_06._130_npcChat = "L'armure de l'armurier " -gameforge.subquest_06._140_say = "Quoi encore ? Pourquoi m'embtez vous encore ?[ENTER]Oh, le marchand d'Armure vous a envoy ? Ce vieil[ENTER]homme est trs impatient. Ce n'est pas que je ne[ENTER]veuille pas le faire. Je n'ai pas les matriaux[ENTER]ncessaires pour cela. Pourriez-vous les obtenir[ENTER]pour moi ? Pour produire l'armure j'ai besoin de[ENTER]Minerai de fer, de Cuir et de Charbon. Vous[ENTER]pouvez obtenir le Minerai de fer auprs d'Uriel,[ENTER]le Cuir auprs d'Octavio et le Charbon auprs[ENTER]d'Yonah. " -gameforge.subquest_06._150_select = "Je t'apporte les matriaux. " -gameforge.subquest_06._160_select = "Non, pas pour l'instant. " -gameforge.subquest_06._170_say = "tes-vous sr de vouloir abandonner cette qute ? " -gameforge.subquest_06._180_say = "Vous pouvez aussi le faire plus tard. Mais[ENTER]n'attendez pas trop longtemps, cette qute est[ENTER]urgente. " -gameforge.subquest_06._190_say = "Bon, je suppose que je peux me les procurer[ENTER]moi-mme. Faites attention. " -gameforge.subquest_06._200_say = "Ne revenez plus, je pourrai enfin travailler[ENTER]tranquillement... " -gameforge.subquest_06._20_npcChat = "La commande d'armure " -gameforge.subquest_06._210_sendLetter = "Trouvez les matriaux " -gameforge.subquest_06._220_sayReward = "Trouvez les matriaux pour le forgeron. " -gameforge.subquest_06._221_say = "Minerai de fer - Vous pouvez en obtenir auprs[ENTER]d'Uriel. " -gameforge.subquest_06._222_say = "Cuir - Vous pouvez en obtenir auprs d'Octavio. " -gameforge.subquest_06._223_say = "Charbon - Vous pouvez en obtenir auprs d'Yonah. " -gameforge.subquest_06._224_sayReward = "Uriel vous a donn du minerai de fer. " -gameforge.subquest_06._225_sayReward = "Octavio vous a donn du cuir. " -gameforge.subquest_06._226_sayReward = "Yonah vous a donn du charbon. " -gameforge.subquest_06._230_targetVid = "Allez voir Octavio. " -gameforge.subquest_06._240_targetVid = "Allez voir Uriel. " -gameforge.subquest_06._250_targetVid = "Allez voir Yonah. " -gameforge.subquest_06._260_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_06._270_say = "Merci de m'avoir rapport mon livre ! Je peux [ENTER]prsent continuer mes recherches. Tenez, voici le[ENTER]minerai de fer. Faites-en bon usage. " -gameforge.subquest_06._280_say = "Vous avez besoin de minerai de fer ? Je peux vous[ENTER]en donner. Mais j'ai un service vous demander :[ENTER]j'ai rcemment perdu un livre alors que j'tais[ENTER]pourchass par une meute de chiens errants. Je[ENTER]pense que ces chiens errants ont mon livre.[ENTER]Rapportez le moi et je vous donnerai le minerai[ENTER]de fer. " -gameforge.subquest_06._285_say = "Uriel vous donnera du minerai de fer si vous lui[ENTER]rapportez son livre vol par les chiens errants. " -gameforge.subquest_06._290_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_06._300_say = "Plus de minerai de fer ? Je vous en ai dj[ENTER]donn. Je n'en ai plus du tout. " -gameforge.subquest_06._30_say = "Je vous remercie d'avoir rendu service ma[ENTER]fille. Maintenant c'est moi de vous demander de[ENTER]l'aide. J'ai command des armures au forgeron[ENTER]mais je n'en ai aucune nouvelle.[ENTER]Pourriez-vous aller voir o il en est? " -gameforge.subquest_06._310_npcChat = "J'ai besoin de cuir. " -gameforge.subquest_06._320_sayTitle = "Octavio: " -gameforge.subquest_06._330_say = "Merci pour la bile ! Je peux enfin retourner[ENTER]prparer mes plats dlicieux. Hmm... Tenez,[ENTER]prenez ce Cuir comme rcompense. " -gameforge.subquest_06._340_say = "Je peux vous donner du cuir.[ENTER]Cependant, rien n'est gratuit dans cette vie![ENTER]Que diriez-vous d'un change? Je vous donnerai[ENTER]du cuir si vous me rapportez une bile.[ENTER]J'en utilise souvent pour mes recettes.[ENTER]Si a ne vous intresse pas, ce n'est pas grave. " -gameforge.subquest_06._345_say = "Octavio vous donnera du cuir si vous lui[ENTER]rapportez une bile. " -gameforge.subquest_06._350_npcChat = "J'ai besoin de cuir. " -gameforge.subquest_06._360_say = "Je vous ai dj donn du cuir. L'avez-vous perdu?[ENTER]Je n'en ai plus. " -gameforge.subquest_06._370_npcChat = "J'ai besoin de charbon. " -gameforge.subquest_06._380_say = "Merci pour la terre glaise. change de bons[ENTER]procds : voici votre charbon. bientt ! " -gameforge.subquest_06._390_say = "Quoi donc ? Vous tes ici pour du charbon ? J'en[ENTER]ai plein. Mais ce n'est pas gratuit. Vous devez[ENTER]faire quelque chose pour moi d'abord. " -gameforge.subquest_06._395_say = "Yonah vous donnera du charbon si vous lui[ENTER]rapportez de la boue. Il vous faudra des[ENTER]sangliers rouges. " -gameforge.subquest_06._400_say = "Je suis court de terre glaise pour ma poterie.[ENTER]Si vous m'en apportez, je vous donnerai un peu de[ENTER]Charbon. L'idal serait de tuer des sangliers[ENTER]rouges sauvages pour vous en procurer. Merci[ENTER]d'avance ! " -gameforge.subquest_06._40_select = "Oui, je vais le faire. " -gameforge.subquest_06._410_npcChat = "J'ai besoin de charbon. " -gameforge.subquest_06._420_say = "Quoi ? Je vous ai dj donn du charbon ![ENTER]tes-vous en train d'essayer de me rouler ? " -gameforge.subquest_06._430_npcChat = "J'ai les matriaux " -gameforge.subquest_06._440_say = "Il manque le minerai de fer. Allez voir Uriel. " -gameforge.subquest_06._450_say = "Il manque le cuir. Allez voir Octavio... " -gameforge.subquest_06._460_say = "Vous n'avez pas de charbon. Allez demander [ENTER]Yonah. " -gameforge.subquest_06._470_makequestbutton = "J'ai tous les matriaux " -gameforge.subquest_06._480_qSetTitle = "Matriaux pour le forgeron. " -gameforge.subquest_06._490_targetVid = "Allez voir le forgeron. " -gameforge.subquest_06._500_sayTitle = "La commande d'armure " -gameforge.subquest_06._50_select = "Non, je n'ai pas le temps. " -gameforge.subquest_06._510_sayReward = "J'ai tout ce dont le forgeron a besoin. Il faut[ENTER]retourner le voir. " -gameforge.subquest_06._520_npcChat = "J'ai votre matriel. " -gameforge.subquest_06._530_say = "Vous avez dj mon matriel ?[ENTER]Je suis impressionn ! Merci, je peux donc[ENTER]prparer la nouvelle armure pour le marchand[ENTER]d'armures ![ENTER]Allez lui annoncer la bonne nouvelle ! " -gameforge.subquest_06._540_sayReward = "Allez dire au marchand d'armures que sa commande[ENTER]sera bientt prte. " -gameforge.subquest_06._550_targetVid = "Retournez voir le marchand d'armures. " -gameforge.subquest_06._560_npcChat = "Le forgeron vous la livrera bientt ! " -gameforge.subquest_06._570_say = "Oh, donc il aura bientt termin ? Merci de vous[ENTER]en tre occup. Voici votre rcompense. " -gameforge.subquest_06._580_sayReward = "Vous avez reu 26000 points d'exprience.[ENTER]Vous avez reu 15000 Yangs.[ENTER]Vous avez reu un groin. " -gameforge.subquest_06._590_sayReward = "Vous avez reu Armure du Tigre Tapis +3. " -gameforge.subquest_06._600_sayReward = "Vous avez reu Costume Cramoisi +3. " -gameforge.subquest_06._60_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_06._610_sayReward = "Vous avez reu Armure de malchance +3. " -gameforge.subquest_06._620_sayReward = "Vous avez reu Robe rose +3. " -gameforge.subquest_06._70_select = "Oui, je veux bien. " -gameforge.subquest_06._80_select = "Non, je ne prfre pas. " -gameforge.subquest_06._90_say = "La ferez-vous plus tard ? Revenez bientt, cette[ENTER]qute est urgente ! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = "Attendez une seconde, je veux tre certain que[ENTER]c'est le bon livre... Hmmm, c'est vraiment[ENTER]fantastique. Je vais enfin pouvoir prparer cette[ENTER]recette. Merci ! " -gameforge.subquest_07._10_targetVid = "Le meilleure livre de cuisine " -gameforge.subquest_07._110_say = "Hmmm, pour faire cela, j'aurais besoin de...[ENTER]Attendez mon ami! Pourrais-je vous demander un[ENTER]autre service?[ENTER]J'ai presque tous les ingrdients ncessaires[ENTER]pour cuisiner ce plat merveilleux, mais il me[ENTER]manque un intestin de loup gris. Cet ingrdient[ENTER]n'est pas facile trouver et il doit tre trs[ENTER]frais! Pourriez-vous m'en rapporter un s'il vous[ENTER]plat? " -gameforge.subquest_07._120_sayReward = "Apportez un intestin de loup Octavio. Vous[ENTER]pourrez vous en procurer sur les loups gris. " -gameforge.subquest_07._130_npcChat = "J'ai l'intestion de loup. " -gameforge.subquest_07._140_say = "Merci, je peux enfin prparer cette recette rare.[ENTER]Cela va tre un festin ! Je vous suis vraiment[ENTER]reconnaissant pour votre aide. Acceptez cette[ENTER]modeste rcompense. " -gameforge.subquest_07._150_sayReward = "Vous avez reu 12000 points d'exprience.[ENTER]Vous avez reu 5000 Yangs.[ENTER]Vous avez reu une griffe de loup. " -gameforge.subquest_07._160_say = "J'ai besoin d'entrailles de loups gris. S'il vous[ENTER]plat trouvez-en pour moi. " -gameforge.subquest_07._20_npcChat = "Le meilleure livre de cuisine " -gameforge.subquest_07._30_say = "Ah, vous connaissez peut-tre Soon? C'est un rat[ENTER]de bibliothque qui passe tout son temps dans les[ENTER]livres. J'ai entendu dire qu'il a un livre de[ENTER]cuisine fantastique. S'il vous plat voulez-vous[ENTER]vrifier si c'est le cas? On dit que ce livre est[ENTER]rempli de recettes rares et exotiques que[ENTER]j'aimerais apprendre. " -gameforge.subquest_07._40_targetVid = "Demandez Soon " -gameforge.subquest_07._50_sayReward = "Demandez Soon s'il possde un livre de cuisine[ENTER]exotique. " -gameforge.subquest_07._60_npcChat = "Avez-vous un livre de cuisine spcial ? " -gameforge.subquest_07._70_say = "Blablabla ... Oh, encore vous?! Que[ENTER]voulez-vous? Oui j'ai un livre de cuisine qui[ENTER]contient des recettes exotiques. Prenez-le si[ENTER]vous voulez, je n'en ai pas besoin. Mais s'il[ENTER]vous plait arrtez de me dranger quand je suis[ENTER]en train de lire! " -gameforge.subquest_07._80_targetVid = "Soon vous a donn le livre de cuisine exotique.[ENTER]Apportez le Octavio. " -gameforge.subquest_07._90_npcChat = "Voici le livre de cuisine ! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = "Allez voir le marchand d'armes et demandez lui ou[ENTER]vous pouvez acheter un gteau de riz. " -gameforge.subquest_08._10_targetVid = "Des gteaux de riz? " -gameforge.subquest_08._110_npcChat = "Que savez-vous au sujet des gteaux de riz ? " -gameforge.subquest_08._120_sayTitle = "Le marchand d'armes: " -gameforge.subquest_08._130_say = "Hein? quoi? des gteaux de riz? pour quoi faire?[ENTER]Voil une arme que je ne connais pas. Je ne[ENTER]comprends pas ...[ENTER][ENTER]Aaah, des gteaux de riz qui se mangent. Vous[ENTER]devriez plutt demander Octavio, il connat[ENTER]tout ce qui est comestible. " -gameforge.subquest_08._140_makequestbutton = "Gteau de riz " -gameforge.subquest_08._150_sayReward = "Allez voir Octavio et demandez lui ce qu'il sait[ENTER] propos des gteaux de riz. " -gameforge.subquest_08._160_say = "Hmmm, c'est ce genre de gteau avec des cerises[ENTER]et du sucre, c'est a? Oui, je connais. Vous[ENTER]pourrez vous en procurer auprs du marchand[ENTER]ambulant vendeur de gteaux de riz dans le[ENTER]village d'-ct. " -gameforge.subquest_08._170_select = "Non, je n'ai pas le temps. " -gameforge.subquest_08._180_say = "Un long chemin vous attend. la prochaine. " -gameforge.subquest_08._190_say = "Quel dommage, je peux t'assurer que tu manques[ENTER]quelque chose... bientt ! " -gameforge.subquest_08._200_say = "C'est trs aimable vous. Bon voyage. " -gameforge.subquest_08._20_say = "Excusez-moi, aidez-moi s'il vous plat... Vous[ENTER]entendez mon bb crier? Je n'arrive pas le[ENTER]calmer. Je ne sais plus quoi faire. Mon bb[ENTER]adore les gteaux de riz, je pense que lui en[ENTER]donner un le calmerait. Je crois que le marchand[ENTER]d'armes sait ou en trouver. Voudriez-vous lui[ENTER]demander pour moi? " -gameforge.subquest_08._210_makequestbutton = "Trouvez Yu-Rang " -gameforge.subquest_08._220_targetVid = "Gteau de riz " -gameforge.subquest_08._230_sayReward = "Allez voir Yu-Rang, la vendeuse de gteaux de[ENTER]riz. Vous la trouverez au village voisin. " -gameforge.subquest_08._240_sayTitle = "Yu-Rang: " -gameforge.subquest_08._250_say = "Est-ce que je peux vous aider? Oh! Des gteaux de[ENTER]riz, bien sr je vais vous en donner! Mais... une[ENTER]fille nomme Taurean vient souvent ici pour[ENTER]m'embter. Je ne sais pas pourquoi, elle vient[ENTER]juste m'embter et repart. Si vous allez lui en[ENTER]toucher deux mots je vous donnerez des gteaux de[ENTER]riz. D'accord? " -gameforge.subquest_08._260_makequestbutton = "Trouvez Taurean " -gameforge.subquest_08._270_sayReward = "Yu-Rang est tout le temps embte par Taurean.[ENTER]Grondez le et elle vous donnera un gteau de riz. " -gameforge.subquest_08._280_npcChat = "Pourquoi embtes-tu Yu-Rang? " -gameforge.subquest_08._290_say = "Qui est-ce que j'embte? Oh, la fille qui vend[ENTER]des gteaux de riz? C'est juste pour m'amuser,[ENTER]vous voyez ? Ce n'est pas ce que vous pensiez![ENTER]Je ne voulais pas la taquiner. Je m'ennuyais et[ENTER]elle ne semblait pas trs occupe, alors j'ai[ENTER]voulu discuter avec elle. Je ne voulais pas[ENTER]l'embter. Je ne le ferai plus, Promis! " -gameforge.subquest_08._300_makequestbutton = "Retournez voir Yu-Rang " -gameforge.subquest_08._30_select = "Accepter " -gameforge.subquest_08._310_targetVid = "Gteau de riz " -gameforge.subquest_08._320_sayReward = "Taurean n'embtera plus Yu-Rang. Allez la voir et[ENTER]prenez le gteau de riz. " -gameforge.subquest_08._330_say = "Ha, ha! Vous avez puni Taurean! Merci. Maintenant[ENTER]il y rflchira deux fois avant de revenir ici.[ENTER]Voici votre gteau de riz. Bon apptit! " -gameforge.subquest_08._340_makequestbutton = "Retournez voir Ah-Yu " -gameforge.subquest_08._350_targetVid = "Gteau de riz pour Ah-Yu " -gameforge.subquest_08._360_sayReward = "Vous avez reu le gteau de riz. Apportez le [ENTER]Ah-Yu. Vous la trouverez elle et son enfant au[ENTER]village voisin. " -gameforge.subquest_08._370_npcChat = "Voici le gteau de riz pour votre fils. " -gameforge.subquest_08._380_say = "Vous m'apportez le gteau de riz ! Merci[ENTER]beaucoup. Oh regardez, mon bb a cess de[ENTER]pleurer et mange son gteau avec plaisir. Merci[ENTER]pour votre aide. " -gameforge.subquest_08._390_sayReward = "Vous avez reu 26000 points d'exprience.[ENTER]Vous avez reu 10000 Yangs. " -gameforge.subquest_08._40_say = "Mais ... je ne peux pas quitter cet endroit et le[ENTER]bb terrorise le voisinage entier... Cela ne[ENTER]prendra pas beaucoup de temps ! tes-vous sr que[ENTER]vous n'avez pas assez de temps ? " -gameforge.subquest_08._50_say = "Je suppose que vous tes trop occup?[ENTER]S'il vous plat revenez plus tard.[ENTER]Chut, ne pleure pas mon petit. " -gameforge.subquest_08._60_say = "Je pense que je dois demander quelqu'un[ENTER]d'autre. Bonne journe ! " -gameforge.subquest_08._70_say = "Vous voulez vraiment m'aider? Merci beaucoup! " -gameforge.subquest_08._80_makequestbutton = "Gteau de riz " -gameforge.subquest_08._90_targetVid = "Gteau de riz " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = "Trouvez le Soldat du Serment Blanc qui a vol la[ENTER]Hache d'Or du Forgeron et ramenez la son[ENTER]propritaire. " -gameforge.subquest_09._10_targetVid = "Trouvez la hache d'or " -gameforge.subquest_09._110_sendLetter = "Hache d'or trouve " -gameforge.subquest_09._120_npcChat = "Voici la hache d'or. " -gameforge.subquest_09._130_say = "Merci, je vous suis grandement redevable. a[ENTER]m'vite de chercher quoi dire Deokbae quand je[ENTER]le verrai la prochaine fois! " -gameforge.subquest_09._140_sayReward = "Vous avez reu 36000 points d'exprience.[ENTER]Vous avez reu 10000 Yangs.[ENTER]Vous avez reu un ornement. " -gameforge.subquest_09._20_npcChat = "La hache d'or " -gameforge.subquest_09._30_say = "Vous vous souvenez de mon ami Deokbae? Je lui ai[ENTER]promis une Hache en Or, mais un Soldat du Serment[ENTER]Blanc me l'a vole. Pouvez-vous me ramener cette[ENTER]Hache? Un Soldat du Serment Blanc doit l'avoir.[ENTER]Vous ne devriez pas avoir de mal la[ENTER]reconnaitre, il en existe peu de ce genre. Je[ENTER]vous rcompenserai! " -gameforge.subquest_09._40_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_09._50_sayTitle = "Le forgeron: " -gameforge.subquest_09._60_say = "Il me faut vraiment cette hache...[ENTER]Nous nous reverrons n'est ce pas?[ENTER] bientt. " -gameforge.subquest_09._70_say = "Merci pour votre aide. Attention, le Clan du[ENTER]Serment Blanc est trs dangereux. " -gameforge.subquest_09._80_say = "Je vous suis reconnaissant pour votre aide. Mais[ENTER]soyez prudent. Le Serment Blanc a foment pas mal[ENTER]de troubles ces derniers temps. " -gameforge.subquest_09._90_makequestbutton = "Trouvez la hache d'or " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = "Demandez au forgeron o se trouve l'pingle [ENTER]cheveux. " -gameforge.subquest_10._10_targetVid = "Trouvez l'pingle cheveux " -gameforge.subquest_10._110_npcChat = "L'pingle cheveux vole. " -gameforge.subquest_10._120_say = "Quoi? Elle pense que je la lui ai vole, son[ENTER]pingle? Mais c'est pas croyable! C'est a ce[ENTER]qu'elle pense de moi? Je travaillais dans ma[ENTER]forge! Par contre... Je ne devrais peut-tre pas[ENTER]vous le dire mais le marchand d'armes tournait[ENTER]autour du magasin un peu plus tt! " -gameforge.subquest_10._130_makequestbutton = "L'pingle cheveux vole. " -gameforge.subquest_10._140_sayReward = "Questionnez le marchand d'armes propos de[ENTER]l'pingle vole. " -gameforge.subquest_10._150_say = "Quoi? Vous croyez que j'ai vol l'pingle de la[ENTER]marchande? Jamais je ne ferais une chose[ENTER]pareille! Je vous assure que je n'y suis pour[ENTER]rien! Cela dit... Je suis bien all dans le[ENTER]magasin voir la marchande mais elle n'tait pas[ENTER]l... Par contre il y avait une archre du[ENTER]Serment Blanc. Ds qu'elle m'a vu elle s'est[ENTER]prcipite dehors. Elle a peut-tre vol[ENTER]l'pingle cheveux. " -gameforge.subquest_10._160_sayReward = "Rcuprez l'pingle cheveux vole par l'archre[ENTER]du Serment Blanc. " -gameforge.subquest_10._170_sendLetter = "Vous avez trouv l'pingle cheveux " -gameforge.subquest_10._180_targetVid = "Allez voir la marchande. " -gameforge.subquest_10._190_npcChat = "J'ai votre pingle cheveux. " -gameforge.subquest_10._200_say = "Oh, merci beaucoup. Je suis si heureuse d'avoir[ENTER]rcupr ma prcieuse pingle cheveux! Vous[ENTER]m'aidez si souvent. Comment pourrais-je jamais[ENTER]vous rendre la pareille? J'ai un ticket[ENTER]d'quitation, ce n'est pas grand chose mais je[ENTER]n'en ai plus besoin puisque je peux difficilement[ENTER]laisser mon magasin sans surveillance. Prenez-la[ENTER]en signe de ma gratitude.[ENTER]Merci encore. " -gameforge.subquest_10._20_say = "S'il vous plat coutez-moi, j'ai un gros[ENTER]problme. J'ai laiss le magasin un instant pour[ENTER]faire quelque chose d'important et quelqu'un en a[ENTER]profit pour me voler mon pingle cheveux[ENTER]favorite. " -gameforge.subquest_10._210_sayReward = "Vous avez reu 60000 points d'exprience.[ENTER]Vous avez reu 10000 Yangs.[ENTER]Vous avez reu un ticket d'quitation. " -gameforge.subquest_10._220_say = "Vous n'avez pas encore retrouv mon pingle [ENTER]cheveux ? J'espre que vous arriverez la[ENTER]rcuprer. " -gameforge.subquest_10._230_select = "Abandonner " -gameforge.subquest_10._240_say = "Voulez-vous rellement abandonner? " -gameforge.subquest_10._250_say = "On ne peut pas dire que ce sont des chiffes[ENTER]molles. Peut-tre pourriez-vous vous reposer un[ENTER]peu et tenter nouveau plus tard ? " -gameforge.subquest_10._260_say = "O est mon pingle cheveux prfre? Je suppose[ENTER]que vous n'y tes pas arriv... au revoir. " -gameforge.subquest_10._270_say = "Merci beaucoup. Cela signifie vraiment beaucoup[ENTER]pour moi. " -gameforge.subquest_10._30_say = "C'est mon pre qui m'a offert cette splendide[ENTER]pingle cheveux pour mon anniversaire, j'y[ENTER]tiens beaucoup. Je ne peux pas laisser mon[ENTER]magasin encore une fois, sinon on va encore me[ENTER]voler. Vous pourriez la chercher pour moi? Je[ENTER]suspecte le forgeron parce qu'il m'avait dit[ENTER]qu'il l'aimait beaucoup. " -gameforge.subquest_10._40_select = "Je vais la chercher pour vous " -gameforge.subquest_10._50_say = "Voulez-vous rellement abandonner cette qute? " -gameforge.subquest_10._60_say = " la prochaine. Portez-vous bien! " -gameforge.subquest_10._70_say = "O est mon pingle cheveux? Au revoir... " -gameforge.subquest_10._80_say = "Vous allez la chercher pour moi? Merci beaucoup! " -gameforge.subquest_10._90_targetVid = "Retournez voir le forgeron. " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = "Questionnez Yu-Hwan propos du frre de Mirine. " -gameforge.subquest_11._10_targetVid = "Trouvez mon frre " -gameforge.subquest_11._110_npcChat = "Avez-vous vu le frre de Mirine? " -gameforge.subquest_11._120_say = "Je suis tomb amoureux sans mme savoir ce qu'est[ENTER]l'amour ... Ah la la ...[ENTER]Qui cherchez-vous ? Le frre de Mirine ? Nous[ENTER]avons rapidement discut avant qu'il n'atteigne[ENTER]les montagnes afin d'y chercher des plantes.[ENTER]J'ignore ou il se trouve prsent. Le chasseur[ENTER]du village va souvent dans les montagnes.[ENTER]Pourquoi ne pas lui demander ? Ah la la, l'amour[ENTER]c'est triste mais tellement beau ... " -gameforge.subquest_11._130_targetVid = "Questionnez Yang-Shin propos du frre de Mirine. " -gameforge.subquest_11._140_say = "Le frre de Mirine ? Il cherchait des herbes dans[ENTER]les montagnes. Il tait si heureux de trouver[ENTER]quelques herbes rares. Il avait voulu acheter de[ENTER]nouvelles robes pour sa sur avec le bnfice[ENTER]qu'il avait fait. C'est quelqu'un de vraiment[ENTER]gentil. Je suis sr qu'il sera de retour dans[ENTER]quelques jours. Vous ne pensez pas ? " -gameforge.subquest_11._150_targetVid = "Donnez des nouvelles Mirine. " -gameforge.subquest_11._160_npcChat = "Des nouvelles du frre de Mirine. " -gameforge.subquest_11._170_say = "Regardez, j'ai reu cette lettre de mon frre ![ENTER]Il m'a crit qu'il a trouv un endroit avec plein[ENTER]de varits de plantes et qu'il n'est pas prt de[ENTER]rentrer la maison.[ENTER]Je suis dsole, je n'aurais pas du vous embter[ENTER]avec mes histoires. Tenez, ce n'est pas beaucoup,[ENTER]mais j'espre que vous accepterez et que vous me[ENTER]pardonnerez. Merci encore d'avoir sacrifi toute[ENTER]une journe pour moi. " -gameforge.subquest_11._180_sayReward = "Vous gagnez 122000 points d'exprience.[ENTER]Vous gagnez 5000 Yangs. " -gameforge.subquest_11._20_npcChat = " Trouvez mon frre " -gameforge.subquest_11._30_say = "Puis-je vous demander une faveur? Mon frre est[ENTER]parti depuis assez longtemps et je suis sans[ENTER]nouvelles de lui. Je commence m'inquiter.[ENTER]Pourriez-vous partir sa recherche ? " -gameforge.subquest_11._40_say = "Mon frre devait rendre visite Yu-Hwan le[ENTER]musicien du le village d' cot. Si vous allez le[ENTER]voir il pourra srement vous donner des nouvelles[ENTER]de mon frre. Merci d'avance. " -gameforge.subquest_11._50_select = "Oui, je vais le faire. " -gameforge.subquest_11._60_say = "Souhaitez-vous abandonner cette qute ? " -gameforge.subquest_11._70_say = "Merci. S'il vous plat retrouvez-le, je suis[ENTER]vraiment trs inquite. bientt j'espre. " -gameforge.subquest_11._80_say = "Dommage que vous ne puissiez pas m'aider. Au[ENTER]revoir. " -gameforge.subquest_11._90_say = "Vous allez partir sa recherche? Merci beaucoup![ENTER]Je suis trs inquite. Bonne chance! " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = "Mi-Jung du Serment Blanc " -gameforge.subquest_12._10_targetVid = "Tuez Mi-Jung du Serment Blanc " -gameforge.subquest_12._110_sayReward = "Retournez voir le gardien du village. " -gameforge.subquest_12._120_sayTitle = "Mi-Jung du Serment Blanc " -gameforge.subquest_12._130_sayReward = "Allez tuer Mi-Jung du Serment Blanc. Quand ce[ENTER]sera fait, retournez voir le gardien " -gameforge.subquest_12._140_targetVid = "Allez voir le gardien. " -gameforge.subquest_12._150_sayTitle = "Vous avez tu Mi-Jung du Serment Blanc " -gameforge.subquest_12._160_sayReward = "Retournez voir le gardien pour recevoir votre[ENTER]rcompense. " -gameforge.subquest_12._170_npcChat = "J'ai tu Mi-Jung. " -gameforge.subquest_12._180_say = "Oh, vous tes aussi fort qu'on me l'avait dit![ENTER]Vous tes fantastique. Merci, grce vous nous[ENTER]aurons moins de problmes avec le Serment Blanc[ENTER]dsormais. Bien jou ! " -gameforge.subquest_12._190_sayReward = "Vous avez reu 122000 points d'exprience.[ENTER]Vous avez reu 20000 Yangs.[ENTER]Vous avez reu un bracelet d'argent. " -gameforge.subquest_12._20_say = "Venez par ici un instant. Vous savez manier une[ENTER]arme. Notre Capitaine fait souvent votre loge. " -gameforge.subquest_12._30_say = "Pourriez-vous nous dbarrasser de Mi-Jung du[ENTER]Serment Blanc? Protger le village et ses[ENTER]habitants des attaques du Serment Blanc est une[ENTER]lourde tche. Si nous tuons Mi-Jung, un de leurs[ENTER]leaders, la situation s'amliorera. La scurit[ENTER]du village repose entre vos mains! J'ai confiance[ENTER]en vous! " -gameforge.subquest_12._40_select = "Oui, je vais le faire. " -gameforge.subquest_12._50_select = "Pas maintenant. " -gameforge.subquest_12._60_say = "Vous ne voulez vraiment pas nous aider? " -gameforge.subquest_12._70_say = "Je suppose que ce n'est pas le bon moment. la[ENTER]prochaine. " -gameforge.subquest_12._80_say = "Si vous ne voulez pas nous aider, je ne peux rien[ENTER]y faire. Allez-vous-en... " -gameforge.subquest_12._90_say = "Vous ne voulez vraiment pas nous aider? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = "Allez voir Ariyoung. " -gameforge.subquest_13._10_targetVid = "Matriaux pour fabriquer des armes. " -gameforge.subquest_13._110_targetVid = "Allez voir Ah-Yu. " -gameforge.subquest_13._120_sayReward = "Le marchand d'armes a besoin de votre aide.[ENTER]Demandez du fer Uriel et du Lin Ariyoung et[ENTER]apportez-lui. " -gameforge.subquest_13._130_npcChat = "Ich brauche Eisenerz. " -gameforge.subquest_13._140_say = "Vous avez besoin de minerai de fer? Je pourrais[ENTER]vous en donner si vous me rendez un service. " -gameforge.subquest_13._150_say = "J'ai perdu quelque chose en tentant de sauver ma[ENTER]vie, poursuivi par des tigres : C'est un colis[ENTER]contenant d'importants livres, attachs ensemble[ENTER]par du tissu. Sans ces livres, je ne peux[ENTER]continuer mes recherches sur les pierres Metin.[ENTER]Rapportez-moi mon colis s'il vous plait et je[ENTER]vous donnerai du Fer en remerciement. " -gameforge.subquest_13._160_npcChat = "J'ai votre colis. " -gameforge.subquest_13._170_say = "Merci! Je fais vraiment trop souvent appel vos[ENTER]services. Tenez, voici du minerai de fer.[ENTER]J'espre qu'il vous sera utile. " -gameforge.subquest_13._180_say = "Quoi ? Vous avez besoin de plus de Fer ? Vous[ENTER]savez que a ne pousse pas sur les arbres ? Je[ENTER]peux vous en donner, mais j'ai une faveur vous[ENTER]demander avant. Des tigres ont vol mon colis.[ENTER]J'ai du m'enfuir pour sauver ma vie et mon paquet[ENTER]plein d'importants documents est tomb.[ENTER]Sans mes documents, mes recherches concernant les[ENTER]pierres Metin ne peuvent aboutir. Rapportez-moi[ENTER]le colis que les Tigres m'ont vol. " -gameforge.subquest_13._190_say = "Je vous l'ai dj donn. Vous ne vous en rappelez[ENTER]pas? " -gameforge.subquest_13._200_sayTitle = "Colis trouv " -gameforge.subquest_13._20_npcChat = "Matriaux pour armes " -gameforge.subquest_13._210_say = "Vous avez trouv le colis d'Uriel. Retournez le[ENTER]voir. " -gameforge.subquest_13._220_npcChat = "J'ai besoin de lin. " -gameforge.subquest_13._230_say = "Vous avez besoin de Lin ? J'en ai donn Ah-Yu.[ENTER]Attendez ![ENTER]Si vous allez la voir, pouvez-vous lui remettre[ENTER]cette lettre ? Nous sommes bons amis mais cause[ENTER]de son enfant nous n'avons pas pu nous voir[ENTER]depuis longtemps. J'ai ajout sur la lettre[ENTER]qu'elle serait aimable de vous donner du Lin,[ENTER]comme a tout le monde est content ![ENTER]Transmettez-lui mon bon souvenir. " -gameforge.subquest_13._240_say = "Ariyoung:[ENTER]Ah-Yu vous a bien donn du lin, n'est-ce pas? " -gameforge.subquest_13._250_npcChat = "La lettre de Ariyoung. " -gameforge.subquest_13._260_say = "Une lettre d'Ariyoung ? C'est bon d'avoir de ses[ENTER]nouvelles aprs tout ce temps. Avant nous[ENTER]essayions de nous voir de temps-en temps. Mais[ENTER]ces derniers temps ce fut un peu compliqu.[ENTER]Attendez un peu, il me dit que vous avez besoin[ENTER]de Lin. Ariyoung m'en avait donn un peu. Je peux[ENTER]donc vous en donner. Merci de m'avoir apport[ENTER]cette lettre. Je vais lui rpondre de suite ... " -gameforge.subquest_13._270_qSetTitle = "Retournez voir le marchand d'armes " -gameforge.subquest_13._280_targetVid = "Allez voir le marchand d'armes. " -gameforge.subquest_13._290_sayTitle = "Donner les matriaux. " -gameforge.subquest_13._300_sayReward = "J'ai tous les matriaux. Direction : le marchand[ENTER]d'armes. " -gameforge.subquest_13._30_say = "H, pourriez-vous me rendre service? Je voudrais[ENTER]crer de nouveaux types d'armes. Ce n'est pas[ENTER]facile de trouver les matriaux adquats. J'ai[ENTER]beaucoup de commandes traiter et je n'ai pas le[ENTER]temps d'en chercher. Pourriez-vous le faire pour[ENTER]moi? " -gameforge.subquest_13._310_say = "Bien jou. Vous tes vraiment rapide.[ENTER]Je vais me mettre immdiatement au travail.[ENTER]*bruit de marteau*[ENTER]Voici les nouvelles armes que j'ai mises au point.J'ai fait de mon mieux, j'espre que vous[ENTER]apprciez la vtre. Faites-en bon usage! " -gameforge.subquest_13._320_sayTitle = "Rcompense: " -gameforge.subquest_13._330_sayReward = "Vous avez reu 122000 points d'exprience.[ENTER]Vous avez reu 20000 Yangs. " -gameforge.subquest_13._340_sayReward = "Vous avez reu une pe large +3. " -gameforge.subquest_13._350_sayReward = "Vous avez reu des dagues ciseaux +3. " -gameforge.subquest_13._360_sayReward = "Vous avez reu un ventail du paon +3. " -gameforge.subquest_13._40_say = "Bien sr je vous rcompenserai. Ds que les armes[ENTER]seront prtes je vous en donnerai une. Voici les[ENTER]matriaux dont j'ai besoin: Minerai de Fer et[ENTER]Lin. Procurez-vous le Fer auprs d'Uriel, et le[ENTER]Lin auprs d'Ariyoung. Faites-moi savoir quand[ENTER]vous aurez tout. " -gameforge.subquest_13._50_say = "Vous ne voulez vraiment pas le faire? " -gameforge.subquest_13._60_say = "Je me doute que a fasse beaucoup pour vous.[ENTER]Revenez quand vous aurez plus de temps ! " -gameforge.subquest_13._70_say = "Si vous ne voulez pas le faire, tant pis. Au[ENTER]revoir. " -gameforge.subquest_13._80_say = "Parfait ![ENTER]Ds que les armes seront termines, je vous en[ENTER]donnerai une. Bonne chance. " -gameforge.subquest_13._90_sendLetter = "Cherchez les matriaux " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = "Retournez voir le Garde du Village " -gameforge.subquest_15._10_targetVid = "Eun-Jung du Serment Blanc " -gameforge.subquest_15._110_sayReward = "Vous avez tu Eun-Jung du Serment Blanc.[ENTER]Retournez voir le Garde du Village et[ENTER]racontez-lui. " -gameforge.subquest_15._120_say = "Vous tes formidable ! Encore meilleur que ce que[ENTER]j'esprais. Nous ne pouvions rien faire face [ENTER]ces deux chefs du Serment Blanc, et vous les avez[ENTER]battu comme a sans effort ! " -gameforge.subquest_15._130_say = "C'est incroyable. Il faut faut une rcompense de[ENTER]taille. Prenez la s'il vous plait et continuez de[ENTER]faire perdurer la paix dans notre village. " -gameforge.subquest_15._140_sayReward = "Vous avez reu 150000 points d'exprience.[ENTER]Vous avez reu 25000 Yangs.[ENTER]Vous avez reu un collier d'or +4. " -gameforge.subquest_15._20_say = "Venez par ici.[ENTER]Je n'ai entendu que du bien votre sujet par le[ENTER]Capitaine. Vous semblez n'avoir peur de rien.[ENTER]C'est pourquoi j'ai nouveau besoin de votre[ENTER]aide : le Serment Blanc est encore plus cruel et[ENTER]fort qu'avant ! " -gameforge.subquest_15._30_say = "Vous avez battu Mi-Jung, chef du Serment Blanc.[ENTER]Mais nous sommes toujours en danger ! La menace[ENTER]venant du Serment Blanc n'a jamais t aussi[ENTER]forte ! " -gameforge.subquest_15._40_say = "Pour en finir, nous devons tuer leur capitaine,[ENTER]Eun-Jung. Les autres ne seront plus une menace[ENTER]aprs. Allez tuer Eun-Jung! Notre destin est[ENTER]entre vos mains! " -gameforge.subquest_15._50_sayTitle = "Gardien : " -gameforge.subquest_15._60_say = "Repasserez-vous plus tard ? Vous tes la personne[ENTER]adquate pour cette mission. " -gameforge.subquest_15._70_say = "Vous ne pouvez pas le faire? Soit, bientt... " -gameforge.subquest_15._80_say = "Je savais que vous nous aideriez ! Tuez Eun-Jung[ENTER]et nous nous occuperons du reste. Bonne chance! " -gameforge.subquest_15._90_sayReward = "Tuez la chef Eun-Jung, ainsi nous ne serons plus[ENTER]inquits par le Serment Blanc. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = "Questionnez Yu-Hwan " -gameforge.subquest_16._10_targetVid = "Chercher la cavalerie lourde. " -gameforge.subquest_16._110_targetVid = "Allez voir Yu-Hwan " -gameforge.subquest_16._120_say = "La vie est si belle ... La vie est si belle ...[ENTER]Oh, encore vous ? Que voulez-vous cette fois ?[ENTER]Ah, des informations sur la Cavalerie Lourde ![ENTER]Pourquoi me demandez vous cela ?[ENTER]Le Capitaine doit avoir de grands projets[ENTER]n'est-ce pas ? " -gameforge.subquest_16._130_sayTitle = "Yu-Hwan: " -gameforge.subquest_16._140_say = "Trs peu de textes originaux concernant la[ENTER]Cavalerie Lourde ont pu tre conservs mais je[ENTER]connais quelques chansons .. Laissez-moi une[ENTER]minute, le temps d'accorder mon instrument ...[ENTER]Ah, vous tes press ! De toutes faons personne[ENTER]ne prend jamais la peine de m'couter...[ENTER]Bien. J'ai souvent entendu dire que la Cavalerie[ENTER]Isup tait invincible. Des soldats extrmement[ENTER]bien entrains, rapides et mobiles, avec de[ENTER]solides armures. " -gameforge.subquest_16._150_say = "C'tait la meilleure arme que le continent ait[ENTER]connu. Beaucoup de rgions ne purent rsister ni[ENTER]contrer la cavalerie. Aujourd'hui cela pourrait[ENTER]tre la mme chose. Mais vous allez devoir vous[ENTER]entrainer dur pour atteindre la mme qualit[ENTER]d'arme. Vous devriez parler avec le marchand[ENTER]ambulant ainsi qu'avec Uriel. Ils en savent[ENTER]surement plus que moi. " -gameforge.subquest_16._160_makequestbutton = "Allez voir le marchand ambulant " -gameforge.subquest_16._170_qSetTitle = "La cavalerie lourde " -gameforge.subquest_16._180_targetVid = "Marchand ambulant " -gameforge.subquest_16._190_sayReward = "Yu-Hwan le musicien vous a conseill d'aller voir[ENTER]le marchand ambulant et Uriel pour avoir quelques[ENTER]informations concernant la cavalerie lourde.[ENTER]Allez donc voir le marchand ambulant. " -gameforge.subquest_16._200_sayTitle = "Marchand ambulant: " -gameforge.subquest_16._20_npcChat = "La cavalerie lourde " -gameforge.subquest_16._210_say = "Que voulez-vous un simple marchand ambulant[ENTER]comme moi ? L'armure de fer de la cavalerie[ENTER]lourde ? Ce sont de vieilles histoires, pourquoi[ENTER]vous intressent-elles ? Je dois gagner ma vie,[ENTER]je n'ai pas de temps perdre discuter ! " -gameforge.subquest_16._220_say = "Il devient de plus en plus difficile de joindre[ENTER]les deux bouts. Depuis que ces pierres sont[ENTER]tombes du ciel j'ai... Que dites-vous ?[ENTER]Bien sr, la cavalerie.[ENTER]D'aussi loin que je me souvienne, ils portaient[ENTER]des armures spciales dont la fabrication[ENTER]demandait des connaissances particulires. Jamais[ENTER]nous n'avions vu meilleures armures ! Des[ENTER]couteaux standards et mme des flches n'avaient[ENTER]pas le pouvoir de transpercer ces armures ! " -gameforge.subquest_16._230_say = "Je suppose que vous pouvez imaginer le cot d'une[ENTER]telle cavalerie. On disait qu'ils avaient vid[ENTER]les caisses de l'empire pour s'quiper ![ENTER]Si j'avais de telles armures vendre, je serais[ENTER] l'abri des soucis financiers pour le restant de[ENTER]mes jours ! " -gameforge.subquest_16._240_say = "De nos jours, de telles armures peuvent merger[ENTER]de Pierres Metin. Avec cette nouvelle forme[ENTER]d'armure, il devient nouveau possible d'avoir[ENTER]une cavalerie lourde comme autrefois. Mais je[ENTER]parle trop, je dois y aller ! bientt ! " -gameforge.subquest_16._250_sayTitle = "La cavalerie lourde " -gameforge.subquest_16._260_say = "Le marchand ambulant vous a appris des choses[ENTER]concernant les armures de fer de la cavalerie[ENTER]lourde. Allez au village d' ct et questionnez[ENTER]Uriel prsent propos de l'entrainement. " -gameforge.subquest_16._270_sayTitle = "Uriel: " -gameforge.subquest_16._280_say = "Qu'est ce qui vous amne ? La cavalerie lourde ?[ENTER]videmment que je connais certaines choses ![ENTER]Comme tout le monde. Cette arme restera la plus[ENTER]connue dans toute l'histoire de tous les temps.[ENTER]Beaucoup de ce qui est racont est exagr mais[ENTER]ces soldats furent rellement craints. Il y avait[ENTER]du vrai aussi donc. " -gameforge.subquest_16._290_say = "La cavalerie lourde tait au-dessus de toutes les[ENTER]autres, srement grce son entranement[ENTER]intensif. Seuls les meilleurs arrivaient [ENTER]terminer l'entranement, les autres mourraient[ENTER]souvent. Si aujourd'hui l'entranement tait le[ENTER]mme, je pense que beaucoup de soldats[ENTER]abandonneraient avant la fin. " -gameforge.subquest_16._300_say = "Je vais vous donner quelques informations[ENTER]concernant l'entrainement, comme a vous saurez[ENTER]tout. Je sais qu'en ce moment de terribles[ENTER]guerres perdurent, mais je doute de l'efficacit[ENTER]et du besoin de crer une arme aussi forme que[ENTER]la Cavalerie Lourde. " -gameforge.subquest_16._30_say = "J'ai une nouvelle mission pour vous. Vous avez[ENTER]reu l'ordre de trouver des informations[ENTER]concernant la Cavalerie Lourde. C'tait la pice[ENTER]matresse de l'arme d'Isup, le roi qui a jadis[ENTER]unifi le continent. La cavalerie lourde tait[ENTER]crainte de toutes les nations grce sa[ENTER]remarquable vitesse et sa force d'attaque. " -gameforge.subquest_16._310_say = "Allez voir le Capitaine et dites-lui tout ce que[ENTER]vous avez appris au sujet de la cavalerie lourde. " -gameforge.subquest_16._320_makequestbutton = "Allez voir le Capitaine. " -gameforge.subquest_16._330_npcChat = "Rapport sur la Cavalerie Lourde " -gameforge.subquest_16._340_sayTitle = "Capitaine: " -gameforge.subquest_16._350_say = "Alors avez-vous trouv quelque chose d'utile ?[ENTER]Dites-moi tout ![ENTER]Hum, c'est trs intressant. Ce n'est donc rien[ENTER]de plus qu'une armure de fer et un entranement[ENTER]rigoureux ? Tout est donc possible ! Une telle[ENTER]arme runira les trois empires ! " -gameforge.subquest_16._360_say = "Mais je vais avoir besoin de beaucoup d'argent.[ENTER]Et de beaucoup de forgerons. Et il va falloir[ENTER]recruter des volontaires disposs devenir les[ENTER]meilleurs en bravant les pires dangers ! Non, ne[ENTER]me regardez pas comme cela. Ne vous inquitez[ENTER]pas, vous avez dj fait beaucoup. " -gameforge.subquest_16._370_say = "Voici votre rcompense. Pensez vous reposer[ENTER]aussi. bientt ! " -gameforge.subquest_16._380_sayReward = "Vous gagnez 150000 points d'exprience.[ENTER]Vous gagnez 30000 Yangs.[ENTER]Vous gagnez des Boucles d'oreille en or. " -gameforge.subquest_16._40_say = "Avec ces informations, nous allons pouvoir[ENTER]multiplier notre puissance militaire. Allez[ENTER]d'abord voir le musicien Yu-Hwan. Je suis certain[ENTER]qu'il sait quelque chose propos de la Cavalerie[ENTER]Isup. " -gameforge.subquest_16._50_say = "Comme vous voulez. bientt alors. " -gameforge.subquest_16._60_say = "Vais-un jour un avoir le commandement d'un tel[ENTER]rgiment ? Soyez prudent. " -gameforge.subquest_16._70_say = "Merci. Prenez soin de vous. " -gameforge.subquest_16._80_sayTitle = "La cavalerie lourde " -gameforge.subquest_16._90_sayReward = "Le Capitaine est la recherche d'informations[ENTER]concernant la lgendaire Cavalerie Royale[ENTER]d'Isup.Yu-Hwan le musicien dtient surement des[ENTER]informations. Allez le voir. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = "Parler la marchande. " -gameforge.subquest_17._10_targetVid = "L'histoire du mari d'Ariyoung " -gameforge.subquest_17._110_say = "Allez voir la marchande pour lui poser des[ENTER]questions propos du mari d'Ariyoung. " -gameforge.subquest_17._120_npcChat = "Le mari de Ariyoung " -gameforge.subquest_17._130_say = "C'est une triste histoire. Elle ne sais toujours[ENTER]pas ce qui est arriv son mari ? Il est un[ENTER]endroit dont on ne reviens jamais ...[ENTER]Il tait en chemin pour rentrer au village avec[ENTER]ses marchandises quand il a t enlev puis tu[ENTER]par le Clan du Vent Noir " -gameforge.subquest_17._140_say = "Elle sera trs malheureuse quand vous lui[ENTER]annoncerez. Ils s'aimaient beaucoup tous les[ENTER]deux. Mais bon, il faut bien qu'elle lapprenne[ENTER]un jour. Elle finirait par mourir d'incertitude,[ENTER]sinon. " -gameforge.subquest_17._150_targetVid = "Mauvaises nouvelles " -gameforge.subquest_17._160_sayTitle = "Ariyoung: " -gameforge.subquest_17._170_say = "La marchande a de mauvaises nouvelles. Allez voir[ENTER]Ariyoung et annoncez-lui la mort de son mari. " -gameforge.subquest_17._180_npcChat = "Votre mari est dcd ... " -gameforge.subquest_17._190_say = "Comment... qu'est-ce que vous dites...?! Il...[ENTER]il a t tu par le gang du Vent Noir? Oh non..[ENTER]il est mort... Qu'est ce que je vais faire sans[ENTER]lui? *sanglots* " -gameforge.subquest_17._200_say = "Pourriez-vous me rapporter le corps de mon mari?[ENTER]Je vous en prie, comme a je pourrai au moins lui[ENTER]dire un dernier adieu. Si ce n'est pas possible[ENTER]ramenez-moi au moins quelque chose qui lui[ENTER]appartenait. N'importe quoi, du moment que a[ENTER]vienne de lui. Le Goo-Pae du Vent Noir a srement[ENTER]quelque chose. Ramenez-moi quelque chose. " -gameforge.subquest_17._20_say = "Beaucoup de temps a pass depuis la dernire fois[ENTER]o j'ai eu des nouvelles de mon mari. Je suis[ENTER]inquite, j'espre qu'il ne lui est rien arriv.[ENTER]Je sais bien qu'il est inutile de s'inquiter[ENTER]mais mon cur bat si fort. Je n'arrive pas me[ENTER]calmer. " -gameforge.subquest_17._210_select = "Oui, je vous aiderai. " -gameforge.subquest_17._220_say = "Revenez si vous changez d'avis. Je vous en prie... " -gameforge.subquest_17._230_say = "Vous n'avez rien trouv? Merci quand mme.[ENTER]Pauvre de moi ... " -gameforge.subquest_17._240_say = "Je ne trouve pas les mots pour exprimer ma[ENTER]gratitude. Je prierai pour vous. " -gameforge.subquest_17._250_sendLetter = "Tuer les Goo-Paes " -gameforge.subquest_17._260_say = "Le Gang du Vent Noir a dtrouss puis tu le mari[ENTER]de Ariyoung. Tuez des Goo-Paes jusqu' ce que[ENTER]vous trouviez un souvenir rapporter la pauvre[ENTER]femme. " -gameforge.subquest_17._270_npcChat = " propos de votre mari ... " -gameforge.subquest_17._280_say = "Comment a s'est pass? Avez-vous pu retrouver[ENTER]quelque chose de mon mari? Il tait tout pour[ENTER]moi. Rien du tout ? " -gameforge.subquest_17._290_select = "Pas encore. Je cherche toujours ! " -gameforge.subquest_17._300_say = "Un Goo-Pae du Vent Noir n'est pas une proie[ENTER]facile. Reposez vous un peu. Merci pour votre[ENTER]aide. " -gameforge.subquest_17._30_say = "Peut-tre que la marchande a eu des nouvelles de[ENTER]mon mari. Elle a beaucoup de clients, il se peut[ENTER]que quelqu'un lui ait dit quelque chose. " -gameforge.subquest_17._310_say = "Bien, je vais devoir attendre un autre hros qui[ENTER]consentira m'aider... Adieu. " -gameforge.subquest_17._320_say = "Oh, vous tes si gentil! Je vous en prie[ENTER]ramenez-moi quelque chose de mon mari. " -gameforge.subquest_17._330_sendLetter = "Alliance du mari de Ariyoung " -gameforge.subquest_17._340_targetVid = "Allez voir Ariyoung " -gameforge.subquest_17._350_sayTitle = "Allez voir Ariyoung " -gameforge.subquest_17._360_say = "Vous avez trouv l'alliance du mari de Ariyoung[ENTER]en tuant l'un des Goo-Pae. Vous pouviez[ENTER]difficilement trouver plus beau souvenir. Allez[ENTER]lui apporter. " -gameforge.subquest_17._370_npcChat = "J'ai trouv cette alliance. " -gameforge.subquest_17._380_say = "Cet anneau...c'est son alliance! Maintenant mon[ENTER]mari peut reposer en paix... Je vais enterrer[ENTER]cette alliance avec une lettre que j'ai crite.[ENTER]Maintenant je vivrai seule. Au moins vous m'avez[ENTER]rapport l'alliance. C'est un grand soulagement.[ENTER]Je ne pourrai jamais assez vous remercier. " -gameforge.subquest_17._390_sendLetter = "Qute termine! " -gameforge.subquest_17._400_say = "La nouvelle de ce que vous avez fait pour[ENTER]Ariyoung se rpand. Beaucoup de gens vous[ENTER]considrent comme un hros. " -gameforge.subquest_17._40_select = "Je vais voir la marchande. " -gameforge.subquest_17._410_sayReward = "Vous recevez 300.000 points d'exprience. " -gameforge.subquest_17._420_sayReward = "Vous avez reu 10000 Yangs. " -gameforge.subquest_17._50_select = "Non, je n'ai pas le temps. " -gameforge.subquest_17._60_say = "Souhaitez-vous abandonner cette qute ? " -gameforge.subquest_17._70_say = "Revenez si vous changez d'avis. Je vous en prie... " -gameforge.subquest_17._80_say = "Vous n'avez pas le temps ?[ENTER]Pas de temps pour une mission si simple ?[ENTER]Bon, d'accord ... " -gameforge.subquest_17._90_say = "Merci de votre gentillesse. Oooh mon dieu, o[ENTER]peut donc tre mon mari... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = "Cherchez un homme qui lit des pomes et est[ENTER]habill comme un pouvantail et parlez lui. " -gameforge.subquest_18._10_targetVid = "O se cache-t-il? " -gameforge.subquest_18._110_npcChat = "O est votre mari ? " -gameforge.subquest_18._120_say = "J'ignore ou il se cache. Il est bon maintenant [ENTER]ce jeu, cela devient difficile de le trouver.[ENTER]devrais-je vraiment attacher une cloche son cou[ENTER]comme le magasinier me l'a suggr ? " -gameforge.subquest_18._130_npcChat = "Trouvez Soon! " -gameforge.subquest_18._140_say = "Vous entendez une merveilleuse posie. Enchant[ENTER]par les mots, vous suivez le son de la voix et[ENTER]vous vous trouvez face un homme habill de[ENTER]loques.[ENTER]C'est forcment le mari d'Aranyo ![ENTER][ENTER]Juste au moment ou vous alliez faire demi-tour[ENTER]pour prvenir Aranyo, une main agrippa votre[ENTER]paule. " -gameforge.subquest_18._150_say = "Vous n'tes pas d'ici. C'est ma femme qui vous[ENTER]envoie?[ENTER]Oh non! Il sait qui je suis! Dois-je lui dire la[ENTER]vrit? " -gameforge.subquest_18._153_select = "Non, absolument pas, je ne fais que passer... " -gameforge.subquest_18._157_select = "Bien... " -gameforge.subquest_18._160_say = "Hm, enchant de faire votre connaissance. Beau[ENTER]temps n'est-ce pas? Avez vous lu un bon livre[ENTER]dernirement? En ce moment je lis un livre de[ENTER]Oja. Vous devriez le lire aussi. " -gameforge.subquest_18._170_say = "J'ai raison, n'est-ce pas ? Les railleries de ma[ENTER]femme sont tellement insupportables que je ne[ENTER]peux lire en paix dans ma propre maison. Elle ne[ENTER]me comprend pas et continue d'envoyer des gens[ENTER]pour me trouver... Vous m'avez trouv, mais je[ENTER]pourrais aller ailleurs tout moment.[ENTER]Pourquoi ne pas garder cela pour vous et ne rien[ENTER]dire ? Je vous donnerai quelques prcieux[ENTER]conseils de chasse si vous y consentez. " -gameforge.subquest_18._180_sendLetter = "Retournez voir Aranyo " -gameforge.subquest_18._190_say = "Retournez voir Aranyo et dites-lui que vous[ENTER]n'avez pas trouv Soon. " -gameforge.subquest_18._200_npcChat = "Le secret de Soon. " -gameforge.subquest_18._20_sayTitle = "Aranyo : " -gameforge.subquest_18._210_say = "Vous ne l'avez pas trouv? J'ai mme dispos des[ENTER]piges. O a-t-il pu se cacher, bon sang?[ENTER]Comme si je n'avais que a a faire. Je n'ai[ENTER]vraiment pas de chance... " -gameforge.subquest_18._220_sendLetter = "Retournez voir Soon " -gameforge.subquest_18._230_say = "Retournez voir Soon pour lui dire que vous avez[ENTER]russi. " -gameforge.subquest_18._240_npcChat = "Me voil. " -gameforge.subquest_18._250_say = "Tout va bien? Vous m'avez sauv la vie ! Prenez[ENTER]ceci, aventurier. Comme promis, c'est votre[ENTER]rcompense. " -gameforge.subquest_18._260_sayReward = "Vous avez reu 7000 points d'exprience. " -gameforge.subquest_18._270_sayReward = "Vous avez reu 10000 Yangs. " -gameforge.subquest_18._280_say = "Retournez voir Aranyo pour lui dire o se trouve[ENTER]Soon. " -gameforge.subquest_18._290_npcChat = "Il est difficile de se cacher. " -gameforge.subquest_18._300_say = "Merci de ne pas avoir dtruit ma couverture.[ENTER]C'est dur de se cacher de ma femme. Je veux juste[ENTER]tudier en paix ici. " -gameforge.subquest_18._30_say = "Mon mari est un casse-pieds de premire classe.[ENTER]Il s'auto-proclame rudit! Alors que nous devons[ENTER]nous battre chaque jour pour pouvoir nous[ENTER]nourrir, il passe tout son temps lire des[ENTER]livres. Vous l'avez vu? Pourquoi a-t-il fallu que[ENTER]je me marie pareil rat de bibliothque... " -gameforge.subquest_18._310_npcChat = "O se trouve Soon " -gameforge.subquest_18._320_say = "Vous l'avez trouv ?[ENTER]Merci beaucoup ! S'il dcouvre que vous l'avez[ENTER]trouv, il risque de s'enfuir. Je vais y aller de[ENTER]ce pas. Cette fois-ci il ne m'chappera pas ![ENTER]Prenez ceci en guise de reconnaissance.[ENTER]Qu'attendez-vous, souriez ! " -gameforge.subquest_18._33_select = "Je vais vous aider " -gameforge.subquest_18._37_select = "Je n'ai pas le temps. " -gameforge.subquest_18._40_say = "Voulez-vous abandonner cette qute? " -gameforge.subquest_18._50_say = "Bien...[ENTER]Tant pis, peut-tre pourrez-vous le chercher pour[ENTER]moi une autre fois... " -gameforge.subquest_18._60_say = "Je vais peut-tre finir par le trouver... " -gameforge.subquest_18._70_say = "Je vous en serai reconnaissante. Quand vous[ENTER]trouverez un mauvais crivain, faites-le moi[ENTER]savoir. C'est srement le seul dans ce village de[ENTER]toute faon. Peut-tre pense-t-il un pome et[ENTER]qu'il s'est isol pour a. S'il sait que je le[ENTER]cherche, prenez garde, il pourrait s'enfuir. " -gameforge.subquest_18._80_sendLetter = "Trouvez Soon. " -gameforge.subquest_18._90_sayTitle = "Trouvez le rat de bibliothque " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = "Trouvez une fourrure de loup " -gameforge.subquest_19._10_npcChat = "Trouvez un plumeau " -gameforge.subquest_19._110_sayTitle = "Trouvez une fourrure de loup " -gameforge.subquest_19._120_sayReward = "Trouvez une fourrure de loup pour que la vieille[ENTER]dame puisse nettoyer sa maison et ne tousse plus.[ENTER]Vous trouverez a sur un loup gris. " -gameforge.subquest_19._130_targetVid = "Retournez voir la vieille dame. " -gameforge.subquest_19._140_npcChat = "Apportez la fourrure de loup. " -gameforge.subquest_19._150_say = "C'est ... Oh, non. Ce n'est pas la bonne[ENTER]fourrure. Retournez chasser les loups gris,[ENTER]peut-tre que vous trouverez ce qu'il me faut. " -gameforge.subquest_19._160_say = "J'ai besoin d'un vrai plumeau. Dsole mais je ne[ENTER]pourrai rien faire avec a. " -gameforge.subquest_19._170_select = "Je vais ressayer. " -gameforge.subquest_19._180_select = "Je ne veux pas. " -gameforge.subquest_19._190_say = "Voulez-vous vraiment abandonner cette qute? " -gameforge.subquest_19._200_say = "Revenez plus tard. " -gameforge.subquest_19._20_say = "*Tousse* Mon dieu, cette toux aura raison de moi.[ENTER]Je n'ai rien pour nettoyer ma maison et elle est[ENTER]pleine de poussire. Mais pourquoi n'ai-je pas de[ENTER]plumeau ? Mon fils me l'a pris, apparemment pour[ENTER]fabriquer une arme. La chair de ma chair est en[ENTER]train de me tuer ! " -gameforge.subquest_19._210_say = "Je sais que ce n'est pas facile mais ressayez je[ENTER]vous en prie. " -gameforge.subquest_19._220_say = "Merci de vous en tre occup. " -gameforge.subquest_19._230_say = "Vous tes l'aventurier... Ma toux est toujours[ENTER]aussi inquitante. *tousse* *tousse* Vous pouvez[ENTER]constater qu'elle ne s'est pas amliore, la[ENTER]maison est toujours pleine de poussire.[ENTER][ENTER]Oh, vous m'avez apport une fourrure de loup?[ENTER]Oui, c'est exactement ce qu'il me fallait, merci[ENTER]beaucoup. Attendez-moi ici. " -gameforge.subquest_19._240_say = "Un, deux, un, deux. Un pied devant l''autre...[ENTER]Ok, me revoil. Merci beaucoup ! Finalement, je[ENTER]peux nettoyer ma maison correctement. J'ai aussi[ENTER]trouv quelque chose que j'ai envie de vous[ENTER]donner. J'en ignore sa valeur mais peut-tre[ENTER]qu'il vous sera utile. Merci encore. Adieu! " -gameforge.subquest_19._250_sendLetter = "Quelque chose de poussireux " -gameforge.subquest_19._260_say = "En rcompense vous avez rcupr un objet qui ne[ENTER]semble tre qu'un vulgaire dtritus. Vous le[ENTER]dpoussirez par curiosit. " -gameforge.subquest_19._270_say = "C'est une vieille armure de grande valeur.[ENTER]L'uvre d'un excellent forgeron. Quelle chance! " -gameforge.subquest_19._280_say = "C'est une armure. Elle est vieille mais peut[ENTER]servir. C'est toujours mieux que rien ! " -gameforge.subquest_19._290_say = "C'est une armure, mais malgr tous vos espoirs,[ENTER]elle est compltement inutile et sans valeur. " -gameforge.subquest_19._300_sayReward = "Vous avez reu 15.000 points d'exprience. " -gameforge.subquest_19._30_select = "Je vais vous en trouver un. " -gameforge.subquest_19._40_say = "Tout est si poussireux... il me faut un plumeau.[ENTER]Pouvez-vous m'aider? " -gameforge.subquest_19._50_say = "a ne date pas d'hier, mais je crois que mon[ENTER]mari, paix son me, l'avait fabriqu partir[ENTER]d'une fourrure de loup. *Tousse, tousse.*[ENTER]Pourriez-vous aller chercher une fourrure de loup[ENTER]pour une vieille dame? Vous en trouverez sur les[ENTER]loups gris. Vous me rendriez un immense service. " -gameforge.subquest_19._60_say = "Voulez-vous vraiment abandonner? " -gameforge.subquest_19._70_say = "Bon tant pis... Quel dommage, moi qui pensais que[ENTER]vous m'aideriez. Revenez me voir si vous changez[ENTER]d'avis. " -gameforge.subquest_19._80_say = "Quel genre de rcompense peut-on attendre d'une[ENTER]pauvre vieille dame? " -gameforge.subquest_19._90_say = "Il n'est pas ais de trouver une fourrure de[ENTER]loup, mais je vais essayer. Aprs tout, moi j'ai[ENTER]envie de devenir un hros un jour ! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = "Voulez-vous abandonner? " -gameforge.subquest_20._10_targetVid = "Aidez Ah-Yu! " -gameforge.subquest_20._110_say = "Ce n'est pas grave. Revenez quand vous aurez le[ENTER]temps. " -gameforge.subquest_20._120_say = "Vous tes un lche. Vous auriez fui de toute[ENTER]faon quand vous auriez rencontr les Barbares.[ENTER]Au revoir. " -gameforge.subquest_20._130_say = "Merci de m'aider. Ce sont trois lances. " -gameforge.subquest_20._140_sendLetter = "Les lances " -gameforge.subquest_20._150_targetVid = "Ah-Yu " -gameforge.subquest_20._160_sayTitle = "Les trois lances " -gameforge.subquest_20._170_say = "Vous avez trouv les trois lances du mari de[ENTER]Ah-Yu. Retournez la voir. " -gameforge.subquest_20._180_sayTitle = "Cherchez les lances! " -gameforge.subquest_20._190_say = "Tous les Barbares ont des lances, qu'ils soient[ENTER]soldats, archers, gnraux ou autre. Cherchez[ENTER]parmi eux les lances du mari de Ah-Yu. " -gameforge.subquest_20._200_sayReward = "Vous devez trouver les trois lances et les[ENTER]apporter Ah-Yu.[ENTER](Nombre de lances: %s) " -gameforge.subquest_20._20_npcChat = "Souvenirs du mari " -gameforge.subquest_20._210_npcChat = "O puis-je trouver les lances ? " -gameforge.subquest_20._220_say = "Il est fort probable que les Barbares aient les[ENTER]lances de mon mari. J'espre qu'ils ne les ont[ENTER]pas vendues. Ce sont de trs bonnes lances.[ENTER][ENTER]Allez-vous continuer les chercher? " -gameforge.subquest_20._230_select = "Oui, je continue de chercher. " -gameforge.subquest_20._240_say = "Vous tes un lche! Puisque c'est cela j'irai[ENTER]moi-mme.[ENTER][ENTER]Voulez-vous vraiment arrter de chercher? " -gameforge.subquest_20._250_select = "Oui, j'abandonne. " -gameforge.subquest_20._260_say = "Je le ferais bien moi-mme, mais mon enfant a[ENTER]besoin de moi. Revenez quand vous aurez trouv[ENTER]les lances. " -gameforge.subquest_20._270_say = "Vous avez abandonn la recherche des lances du[ENTER]mari de Ah-Yu. " -gameforge.subquest_20._280_say = "Merci. Je suis sre que vous allez vite les[ENTER]trouver. " -gameforge.subquest_20._290_npcChat = "Rapportez Ah-Yu les lances de son mari. " -gameforge.subquest_20._300_sayTitle = "Ah-Yu: " -gameforge.subquest_20._30_say = "Oh, cesse de pleurer mon bb. Maman ne va pas[ENTER]bien non plus. Si tu continues pleurer, nous[ENTER]resterons tristes tous les deux. Arrte, je t'en[ENTER]prie. " -gameforge.subquest_20._310_say = "Merci de m'en avoir rapport une. Pourriez-vous[ENTER]aussi me retrouver les deux autres? Les trois[ENTER]vont ensemble. Merci. " -gameforge.subquest_20._320_select = "Je vais ressayer. " -gameforge.subquest_20._330_select = "J'abandonne. " -gameforge.subquest_20._340_say = "Vous avez abandonn la recherche des lances du[ENTER]mari de Ah-Yu. " -gameforge.subquest_20._350_say = "Merci de ne pas abandonner ! " -gameforge.subquest_20._360_say = "Oh, les voil! Je suis trs heureuse, merci. Ce[ENTER]n'est pas grand chose, mais tenez, prenez a. " -gameforge.subquest_20._370_sayReward = "Vous avez reu 300000 points d'exprience.[ENTER]Vous avez reu 20000 Yangs. " -gameforge.subquest_20._40_say = "Oh, vous semblez bien triste en ce moment. Vous[ENTER]qui tes d'habitude si gai ! Il s'est pass[ENTER]quelque chose ? " -gameforge.subquest_20._50_say = "Je suis inquite. Mon mari prenait soin de moi[ENTER]avant mais maintenant il est mort la guerre. Il[ENTER]ne me reste que notre bb et les lances pour me[ENTER]remmorer mon mari. " -gameforge.subquest_20._60_say = "Pendant que j'tais au travail on m'a vol les[ENTER]lances. Les voisins ont dit que les coupables[ENTER]sont des Barbares. Je ne peux pas les chercher[ENTER]moi-mme cause du bb. " -gameforge.subquest_20._70_say = "Pourriez-vous me rapporter les lances? Vous les[ENTER]trouverez srement chez les Barbares. " -gameforge.subquest_20._80_select = "Je vais les chercher. " -gameforge.subquest_20._90_select = "Je n'ai pas le temps. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = "Merci, mon ami.[ENTER]J'espre que vous allez russir. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = "Un mdicament pour Balso " -gameforge.subquest_21._120_targetVid = "Allez voir Balso " -gameforge.subquest_21._130_sayReward = "Vous avez trouv le mdicament pour Balso qui[ENTER]s'est infect auprs des pestifrs avec une[ENTER]maladie inconnue. Allez le lui donner. " -gameforge.subquest_21._140_sayTitle = "Trouvez le mdicament " -gameforge.subquest_21._150_say = "Pendant sa longue cavale, Balso a attrap une[ENTER]maladie inconnue. Trouvez lui un mdicament sur[ENTER]les Pestifrs du Mont Sohan. " -gameforge.subquest_21._160_npcChat = "J'ai votre mdicament ! " -gameforge.subquest_21._170_say = "Oh merci beaucoup. C'est terrible de vivre une[ENTER]vie de fugitif. Alors quand vous tombez malade en[ENTER]prime... Maintenant je vais pouvoir me soigner.[ENTER]Merci beaucoup. " -gameforge.subquest_21._180_sayTitle = "Rcompense : " -gameforge.subquest_21._190_sayReward = "Vous avez reu 1900000 points d'exprience.[ENTER]Vous avez reu 30000 Yangs. " -gameforge.subquest_21._20_npcChat = "a gratte trop ... " -gameforge.subquest_21._30_sayTitle = "Balso le tratre : " -gameforge.subquest_21._40_say = "Puis-je vous demander une faveur ? Vous savez[ENTER]srement dj que je suis connu comme tant un[ENTER]tratre et a me rend la vie dure. J'ai travers[ENTER]de bonnes priodes dans ma vie mais maintenant[ENTER]rien ne va plus pour moi... Depuis je passe mon[ENTER]temps fuir et jamais je ne peux me reposer.[ENTER]Comme si a ne suffisait pas je suis en contact[ENTER]avec beaucoup de maladies. " -gameforge.subquest_21._50_say = "Il y a quelques jours, j'tais au Mont Sohan et[ENTER]j'ai t ml un groupe de Pestifrs.[ENTER]Heureusement j'ai russi m'enfuir, mais j'ai[ENTER]apparemment attrap une maladie en entrant en[ENTER]contact avec leur peau. Pourriez-vous m'aider [ENTER]trouver un remde ? Je suppose qu'ils ont un[ENTER]mdicament sur eux. Je n'aime pas demander cela,[ENTER]mais, pourriez-vous aller m'en chercher s'il vous[ENTER]plait ? " -gameforge.subquest_21._60_select = "Oui, je vous aiderai. " -gameforge.subquest_21._70_say = "Vous voulez arrter les recherches? " -gameforge.subquest_21._80_say = "Bon, j'ai l'habitude. Il y a partout des gens qui[ENTER]ne m'apprcie pas. Si vous vous ravisez revenez[ENTER]me voir. " -gameforge.subquest_21._90_say = "Partez ! Et ne revenez jamais ! C'est toujours la[ENTER]mme chose ... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = "Merci, j'ai confiance en vous ! Rapportez-moi[ENTER]vite la hache. " -gameforge.subquest_22._10_targetVid = "La hache d'or de Deokbae " -gameforge.subquest_22._110_targetVid = "Allez voir Deokbae " -gameforge.subquest_22._120_sayTitle = "Hache d'or trouve " -gameforge.subquest_22._130_say = "Vous avez repris la hache d'or des mains des[ENTER]Barbares. Apportez-la Deokbae. " -gameforge.subquest_22._140_sayTitle = " la recherche de la hache d'or. " -gameforge.subquest_22._150_say = "Rcuprez des mains des gnraux barbares la[ENTER]hache d'or si prcieuse et rapportez la [ENTER]Deokbae. " -gameforge.subquest_22._160_npcChat = "J'ai trouv la hache d'or ! " -gameforge.subquest_22._170_sayTitle = "Deokbae le bcheron: " -gameforge.subquest_22._180_say = "Sans votre aide je n'aurais jamais retrouv la[ENTER]Hache d'or. Merci beaucoup. J'y ferai plus[ENTER]attention l'avenir et la garderai toujours avec[ENTER]moi. " -gameforge.subquest_22._190_sayReward = "Vous gagnez 400.000 Points d'Exprience. " -gameforge.subquest_22._200_sayReward = "Vous avez reu 30000 Yangs. " -gameforge.subquest_22._20_npcChat = " propos de votre Hache d'or... " -gameforge.subquest_22._30_sayTitle = "Deokbae le bcheron: " -gameforge.subquest_22._40_say = "Oh non ! J'ai perdu la Hache ! Vous savez[ENTER]peut-tre de quelle hache je veux parler ? C'est[ENTER]la hache d'or qui me vient du Forgeron. Un[ENTER]Barbare me l'a vole. " -gameforge.subquest_22._50_say = "Si le forgeron dcouvre cela il sera furieux et[ENTER]refusera de rparer mes haches l'avenir. En[ENTER]plus cette hache tait vraiment utile. Peut-tre[ENTER]pourriez-vous me la rapporter ? " -gameforge.subquest_22._60_select = "Refuser " -gameforge.subquest_22._70_say = "Vous voulez arrter les recherches? " -gameforge.subquest_22._80_say = "Oh... Revenez quand vous aurez plus de temps. " -gameforge.subquest_22._90_say = "Trop difficile pour vous? Il n'y a rien que je[ENTER]puisse faire alors. Mais faites attention, il y a[ENTER]des Barbares partout. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = "Cherchez Yu-Hwan " -gameforge.subquest_23._10_targetVid = "S'il vous plat, cherchez mon frre an! " -gameforge.subquest_23._110_targetVid = "Allez voir Yu-Hwan " -gameforge.subquest_23._120_say = "Le frre an de Mirine a disparu nouveau. Il[ENTER]n'a pas donn signe de vie depuis un bon moment.[ENTER]La lettre que vous lui avez apporte la dernire[ENTER]fois a t son dernier contact. Allez voir[ENTER]Yu-Hwan et cherchez le grand frre de Mirine. " -gameforge.subquest_23._130_npcChat = "Avez-vous vu le frre de Mirine? " -gameforge.subquest_23._140_say = "Le frre de Mirine ? J'ai bien peur de ne pouvoir[ENTER]vous aider. Cela fait un moment que je n'ai pas[ENTER]eu de ses nouvelles. Je peux peine me souvenir[ENTER]la dernire fois que je l'ai vu. Je suis inquiet[ENTER]moi aussi.[ENTER]Peut-tre que quelque chose lui est arriv ?[ENTER]Allez demander au chasseur Yang-Shin. Vu qu'il se[ENTER]promne toujours partout, il l'a peut-tre[ENTER]aperu. " -gameforge.subquest_23._150_sendLetter = "Allez voir Yang-Shin " -gameforge.subquest_23._160_targetVid = "Allez voir Yang-Shin le chasseur " -gameforge.subquest_23._170_say = "Le chasseur Yang-Shin est toujours parti droite[ENTER] gauche. Il a peut-tre vu le frre de Mirine. " -gameforge.subquest_23._180_npcChat = "Avez-vous vu le frre de Mirine? " -gameforge.subquest_23._190_say = "Vous parlez du grand frre de Mirine ? La[ENTER]dernire fois que je l'ai vu, il tait sur le[ENTER]chemin de la Valle de Seungryong en train de[ENTER]ramasser des plantes. J'tais mme surpris, parce[ENTER]que c'est extrmement dangereux l-bas, mais[ENTER]j'avoue ne pas m'tre alarm plus que a. " -gameforge.subquest_23._200_say = "Je devrais l'avoir arrt. S'il n'a pas donn de[ENTER]nouvelles, quelque chose doit lui tre arriv.[ENTER]Vous feriez mieux d'aller la Valle de[ENTER]Seungryong le chercher. " -gameforge.subquest_23._20_npcChat = "Pourquoi pleurez-vous ? " -gameforge.subquest_23._210_select = "Commencer les recherches " -gameforge.subquest_23._220_say = "Abandonner la recherche? " -gameforge.subquest_23._230_say = "Mirine tait si triste ... Je reviendrai plus[ENTER]tard. " -gameforge.subquest_23._240_say = "Ce n'est pas parce qu'on est sans nouvelles du[ENTER]frre de Mirine depuis son dpart vers la valle[ENTER]du dragon qu'il lui est forcment arriv quelque[ENTER]chose. Vous n'tes pas oblig d'y aller juste[ENTER]parce qu'une gamine vous l'a demand. " -gameforge.subquest_23._250_say = "La mission n'est pas aussi insignifiante qu'il[ENTER]n'y semble.[ENTER]La Valle de Seungryong est un endroit dangereux.[ENTER]Mais j'ai promis, donc je le ferai. " -gameforge.subquest_23._260_sendLetter = "Le frre disparu " -gameforge.subquest_23._270_targetVid = "Cherchez le frre an de Mirine dans la valle[ENTER]de Seungryong ! " -gameforge.subquest_23._280_sayTitle = "Cherchez le frre de Mirine " -gameforge.subquest_23._290_say = "Le frre de Mirine cherche des plantes dans la[ENTER]Valle de Seungryong. Allez vous assurer qu'il va[ENTER]bien.[ENTER]Le tlporteur peut ventuellement raccourcir[ENTER]votre trajet. " -gameforge.subquest_23._300_npcChat = "Le corps! " -gameforge.subquest_23._30_say = "Un moment s'il vous plat... Vous m'aviez apport[ENTER]une lettre de mon frre il y a quelque temps[ENTER]n'est ce pas? Je vous en tais trs[ENTER]reconnaissante. Mais je n'ai nouveau plus de[ENTER]nouvelles de lui. Mon frre est toujours par[ENTER]monts et par vaux pour chercher des herbes. " -gameforge.subquest_23._310_say = "Un mort git ici. Il est jeune et mince et semble[ENTER]avoir rassembl le Ginseng. J'ai peur que cela[ENTER]puisse tre le frre plus vieux de Mirine, que[ENTER]nous avons cherch. Le corps porte un collier[ENTER]avec un pendentif. Je vais le prendre et[ENTER]l'apporter Mirine. " -gameforge.subquest_23._320_sendLetter = "Allez voir Mirine. " -gameforge.subquest_23._330_sayTitle = "Mauvaises nouvelles " -gameforge.subquest_23._340_say = "Vous avez trouv un pendentif sur un corps dans[ENTER]la Valle de Seungryong, sur lequel le nom de[ENTER]Mirine est grav. Allez voir Mirine et donnez-lui[ENTER]le collier et le pendentif. " -gameforge.subquest_23._350_npcChat = "Connaissez-vous ce collier ? " -gameforge.subquest_23._360_say = "Oh, ce collier... Mon frre le portait tout le[ENTER]temps. J'ai le mme. Nous les portions toujours,[ENTER]cela nous permettait de penser l'un l'autre et[ENTER]de nous retrouver. Mais... mon frre n'est pas l[ENTER]... Et seul ce collier a t retrouv. " -gameforge.subquest_23._370_say = "Mon pauvre frre...[ENTER]Tout a cause de cette guerre. Mon frre[ENTER]vendait des herbes mdicinales, c'tait sa seule[ENTER]rentre d'argent d'ailleurs. Cela lui permettait[ENTER]d'acheter manger. Il travaillait vraiment dur[ENTER]pour que j'ai assez manger. Et prsent, il[ENTER]est mort ... Par ma faute ... " -gameforge.subquest_23._380_say = "Merci de m'avoir rapport ceci, comme a je sais[ENTER]ce qu'il s'est pass. Sans votre aide je n'aurais[ENTER]jamais su ce qui lui tait arriv. " -gameforge.subquest_23._390_say = "Je vais prendre grand soin du pendentif de mon[ENTER]frre, le collier est vous...pour vous[ENTER]remercier de votre aide. Il pourra vous tre[ENTER]utile.[ENTER]Merci pour votre aide.[ENTER]Il est srement au ciel maintenant, vous ne[ENTER]croyez pas? " -gameforge.subquest_23._400_sayReward = "Vous avez reu 600000 points d'exprience.[ENTER]Vous avez reu 35000 Yangs. " -gameforge.subquest_23._40_say = "Je suis inquite pour lui car il ne donne aucun[ENTER]signe de vie Pardon, mais vous pourriez nouveau[ENTER]partir la recherche de mon frre? Peut-tre que[ENTER]Yuhwan sait quelque chose. " -gameforge.subquest_23._50_select = "Refuser " -gameforge.subquest_23._60_say = "Voulez-vous abandonner? " -gameforge.subquest_23._70_say = "Oh ...[ENTER]J'attendrai, revenez s'il vous plat... " -gameforge.subquest_23._80_say = "Je n'ai pas le temps ![ENTER]Bonne chance pour votre frre. " -gameforge.subquest_23._90_say = "Aider cette fille est gentil et ne demande pas[ENTER]beaucoup de travail. Alors allons-y! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_24._10_targetVid = "Le gteau de riz de Yu-Rang. " -gameforge.subquest_24._110_say = "Si vous avez un peu de temps plus tard, revenez[ENTER]s'il vous plait. J'ignore comment je vais[ENTER]survivre si je n'ai pas de gteaux de riz [ENTER]vendre. " -gameforge.subquest_24._120_say = "Tout tourne toujours autour des gens riches qui[ENTER]jettent leurs Yangs par les fentres comme si ils[ENTER]taient l'abri de tout. Alors que nous, nous ne[ENTER]savons mme pas si nous aurons de la nourriture [ENTER]notre table demain ! Partez ! " -gameforge.subquest_24._130_say = "Merci, vous tes trs gentil. Je vais attendre[ENTER]ici jusqu' ce que vous reveniez. " -gameforge.subquest_24._140_sendLetter = "Le gteau de riz vol " -gameforge.subquest_24._150_say = "Rapportez les gteaux de Yu-Rang que les[ENTER]araignes du dsert ont vol. Si vous n'tes pas[ENTER]assez rapide les araignes vont les manger ou les[ENTER]gteaux scheront au soleil... dpchez vous! " -gameforge.subquest_24._160_sayReward = "Tuez les jeunes araignes au dsert de Yongbi. " -gameforge.subquest_24._170_npcChat = " propos du gteau de riz vol ... " -gameforge.subquest_24._180_say = "Quoi, les araignes ont mang le gteau de riz ?[ENTER]Oh non ! Ou bien est-il tout sec ? Je vous en[ENTER]supplie ne me dites pas que tout est perdu ! " -gameforge.subquest_24._190_select = "Non, tout va bien. " -gameforge.subquest_24._200_select = "J'abandonne. " -gameforge.subquest_24._20_npcChat = "Votre gteau de riz vol ... " -gameforge.subquest_24._210_say = "Ne pourriez-vous pas le faire quand mme ? Ce[ENTER]gteau de riz est trs important pour moi. Je[ENTER]vous en supplie.[ENTER][ENTER]Souhaitez-vous abandonner la qute demandant de[ENTER]trouver le gteau de riz de Yu-Rang dans le[ENTER]dsert ? " -gameforge.subquest_24._220_select = "Je vais ressayer. " -gameforge.subquest_24._230_select = "Dsol, c'est trop dur. " -gameforge.subquest_24._240_say = "Je n'arrive pas y croire. Qui va nous aider[ENTER]maintenant ? " -gameforge.subquest_24._250_say = "Soyez gentil ! Aidez-moi je vous en prie ! " -gameforge.subquest_24._260_say = "Donc vous allez continuer les recherches?[ENTER]Merci! S'il vous plait trouvez ce gteau de riz[ENTER]au plus vite! " -gameforge.subquest_24._270_say = "Non, c'est trop tard. Mme si vous les retrouvez,[ENTER]ils vont tre secs et je ne pourrai plus les[ENTER]vendre... " -gameforge.subquest_24._280_say = "En jetant un il par terre, vous apercevez des[ENTER]miettes de gteaux que les araignes ont laiss[ENTER]sur leur passage. Malheureusement, ils sont trs[ENTER]secs. " -gameforge.subquest_24._290_sayReward = "Vous avez perdu trop de temps, les gteaux sont[ENTER]secs. Vous avez chou. " -gameforge.subquest_24._300_sendLetter = "Retournez voir Yu-Rang " -gameforge.subquest_24._30_say = "Hey, comment va votre mre? " -gameforge.subquest_24._310_targetVid = "Retournez voir Yu-Rang " -gameforge.subquest_24._320_say = "Vous avez rcupr le gteau de riz de Yu-Rang [ENTER]temps. Apportez lui. " -gameforge.subquest_24._330_npcChat = "Vous avez de la chance. Voici le gteau. " -gameforge.subquest_24._340_say = "Vous tes vraiment fantastique. Je ne sais pas[ENTER]quoi dire... Maintenant je vais pouvoir les[ENTER]vendre au march de demain. Merci beaucoup! " -gameforge.subquest_24._350_sayReward = "Vous avez reu 900.000 points d'exprience. " -gameforge.subquest_24._360_sayReward = "Vous avez reu 25000 Yangs. " -gameforge.subquest_24._40_say = "Oh, elle va beaucoup mieux, merci. " -gameforge.subquest_24._50_say = "On dirait que vous avez des ennuis. Que se[ENTER]passe-t-il? " -gameforge.subquest_24._60_say = "Je vends des gteaux de riz ici mme tous les[ENTER]jours, mais il s'est pass quelque chose de[ENTER]terrible aujourd'hui. De gigantesques araignes[ENTER]sont apparues et m'ont vol mon gteau de riz.[ENTER]J'tais ptrifi et ne me suis pas dfendu. A[ENTER]prsent je n'ai plus de gteau de riz vendre.[ENTER]Comment vais-je survivre ? Ma famille n'a pas[ENTER]d'autres rentres d'argent... " -gameforge.subquest_24._70_select = "je vous les ramnerai. " -gameforge.subquest_24._80_select = "Dsol, je n'ai pas le temps. " -gameforge.subquest_24._90_sayTitle = "Question: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = "Qu'aimez-vous ? " -gameforge.subquest_25._10_targetVid = "Huahn-So " -gameforge.subquest_25._110_say = "Eh bien..depuis que j'ai perdu mon mari la[ENTER]guerre rcemment, je me sens trs seule. Hm,[ENTER]qu'est-ce qui me ferait aller mieux? Mon mari[ENTER]avait l'habitude de m'apporter des fleurs. " -gameforge.subquest_25._120_say = "Ces fleurs poussent trs loin d'ici. Malgr le[ENTER]danger il allait me les chercher, mais depuis sa[ENTER]mort je n'ai plus revu ces fleurs. Des jours[ENTER]comme celui-ci me rappellent comme il me manque.[ENTER]Hum, qu'est-ce que je disais? S'il vous plat[ENTER]oubliez ce que je viens de dire. " -gameforge.subquest_25._130_qSetTitle = "Retournez voir Huahn-So " -gameforge.subquest_25._140_makequestbutton = "Retournez voir Huahn-So " -gameforge.subquest_25._150_targetVid = "Huahn-So " -gameforge.subquest_25._160_say = "Les Fleurs que le mari d'Ariyoung lui offrait[ENTER]toujours lui manquent. Allez voir Huahn-so et[ENTER]parlez-lui de cela. " -gameforge.subquest_25._170_npcChat = "Le cadeau pour Ariyoung " -gameforge.subquest_25._180_say = "Alors qu'est-ce qu'elle aime? Vous ne lui avez[ENTER]rien dit mon propos? Hm, elle voudrait une[ENTER]fleur comme celles que son mari lui apportait?[ENTER]C'est assez loin du village, pas facile pour moi[ENTER]d'en avoir. Et il pourrait y avoir des monstres,[ENTER]des tigres par exemple. " -gameforge.subquest_25._190_say = "Oui, pourquoi ne pas m'aider? Vous pourriez[ENTER]aller cueillir la fleur ma place? Cela nous[ENTER]arrangerait tous les deux. Hein? ce n'tait pas[ENTER]le march conclu? Allez, vous ne voyez pas[ENTER]combien j'essaie d'avoir son amour? Je vous[ENTER]couvrirai de Yangs! " -gameforge.subquest_25._200_select = "Refuser " -gameforge.subquest_25._20_npcChat = "Oh Ariyoung ma bien-aime " -gameforge.subquest_25._210_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_25._220_say = "Mon dieu, comment vais-je faire pour trouver ces[ENTER]fleurs ? Je vous en prie revenez si jamais vous[ENTER]changez d'avis. " -gameforge.subquest_25._230_say = "Avez vous jamais t amoureux? N'avez vous pas[ENTER]ide de combien j'aime Ariyoung? Oh Ariyoung... " -gameforge.subquest_25._240_say = "Merci beaucoup! Ramenez-moi ces fleurs, je vous[ENTER]en prie. " -gameforge.subquest_25._250_qSetTitle = "Ramenez les fleurs " -gameforge.subquest_25._260_targetVid = "Les fleurs " -gameforge.subquest_25._270_sayTitle = "Les Fleurs pour Ariyoung " -gameforge.subquest_25._280_say = "Afin d'aider Huah-So a montrer ce qu'il ressent[ENTER]pour Ariyoung, vous devez trouver ces Fleurs[ENTER]spciales. Ces Fleurs peuvent tre trouves dans[ENTER]un coin de la carte du premier village. " -gameforge.subquest_25._290_npcChat = "Je n'ai pas trouv les Fleurs. " -gameforge.subquest_25._300_say = "Et puis zut ![ENTER]Je voulais lui avouer mes sentiments.[ENTER]C'est si dur de gagner son amour.[ENTER]Ma chre Ariyoung... " -gameforge.subquest_25._30_say = "Hm... Vous connaissez Dame Ariyoung? H bien elle[ENTER]tait marie mais elle ne l'est plus. Mais a n'a[ENTER]aucune importance, elle est toujours aussi belle.[ENTER]Je suis tomb amoureux d'elle il y a bien[ENTER]longtemps. Mais elle s'est marie alors qu'elle[ENTER]tait encore jeune... Je n'ai pas eu de[ENTER]chance... " -gameforge.subquest_25._310_select = "Je vais ressayer. " -gameforge.subquest_25._320_select = "J'abandonne. " -gameforge.subquest_25._330_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_25._340_say = "Oh...[ENTER]Si vous changez d'avis...[ENTER]Vous me trouverez ici.[ENTER]Aidez-moi s'il vous plat... " -gameforge.subquest_25._350_say = "Mon amour se terminera-t-il ainsi? Ariyoung... " -gameforge.subquest_25._360_say = "J'ai tant de remerciements vous faire. Vous[ENTER]devez aussi tre amoureux si vous pouvez[ENTER]comprendre ce que je ressens pour Ariyoung. " -gameforge.subquest_25._370_npcChat = "Les fleurs prfres d'Ariyoung " -gameforge.subquest_25._380_say = "Ces Fleurs ressemblent celles que Ariyoung a[ENTER]dcrites. Je vais en prendre quelques-unes. " -gameforge.subquest_25._390_qSetTitle = "Retournez voir Huahn-So " -gameforge.subquest_25._400_say = "J'ai trouv les fleurs prfres d'Ariyoung et[ENTER]j'en ai cueilli quelques-unes. Je ferais mieux de[ENTER]les apporter Huahn-So afin qu'il puisse[ENTER]dclarer sa flamme Ariyoung. " -gameforge.subquest_25._40_say = "Mais son mari est mort la guerre. Elle est[ENTER]maintenant jeune et veuve. Bien qu'elle ait t[ENTER]marie je veux lui faire savoir ce que je[ENTER]ressens. Je sais que c'est une requte vraiment[ENTER]trange mais pourriez-vous m'aider? " -gameforge.subquest_25._410_npcChat = "Voici les fleurs prfres de Ariyoung. " -gameforge.subquest_25._420_say = "Oh, ce sont les Fleurs ? Je vais enfin pouvoir[ENTER]dire Ariyoung ce que je ressens pour elle![ENTER]Pensez-vous que c'est trop tt ? En fait, ce[ENTER]n'est pas grave si c'est trop tt. Il faut que je[ENTER]lui annonce, je n'en peux plus. Voici votre[ENTER]rcompense, et merci infiniment ! " -gameforge.subquest_25._430_sayReward = "Vous gagnez 400.000 Points d'Exprience. " -gameforge.subquest_25._440_sayReward = "Vous avez reu 12000 Yangs. " -gameforge.subquest_25._50_say = "Vous pensez qu'elle aime les gentilshommes? Ou[ENTER]les beaux atours? Je dois d'abord savoir ce qui[ENTER]l'intresse, ensuite je pourrai aller lui parler.[ENTER]Pouvez-vous dcouvrir cela pour moi s'il vous[ENTER]plat? Mais ne lui parlez pas de moi! Je vous en[ENTER]prie, je vous rcompenserai quand ce sera fait. " -gameforge.subquest_25._60_qSetTitle = "Allez voir Ariyoung " -gameforge.subquest_25._70_makequestbutton = "Allez voir Ariyoung " -gameforge.subquest_25._80_targetVid = "Allez voir Ariyoung " -gameforge.subquest_25._90_say = "Huahn-So aime Ariyoung la jeune veuve. Pour aider[ENTER]Huahn-So avouer ses sentiments Ariyoung, vous[ENTER]devez dcouvrir ses gots. Demandez Ariyoung ce[ENTER]qui l'intresse mais n'en dites pas trop! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = "Vous savez pas ce que vous perdez, vous ratez la[ENTER]chance de votre vie. " -gameforge.subquest_26._10_targetVid = "Allez voir le magasinier. " -gameforge.subquest_26._110_say = "Parfait, je savais que vous seriez intress. Si[ENTER]vous en attrapez, apportez les ici et partagez[ENTER]les avec moi s'il vous plait ! " -gameforge.subquest_26._120_sendLetter = "Allez voir Octavio " -gameforge.subquest_26._130_targetVid = "Ok-gu " -gameforge.subquest_26._140_sayTitle = "Allez voir Octavio " -gameforge.subquest_26._150_say = "Le magasinier vous a fait un joli cadeau : le[ENTER]potage aux pattes de grenouilles est un excellent[ENTER]remde contre la fatigue et les courbatures.[ENTER]Demandez Octavio de vous prparer cette soupe. " -gameforge.subquest_26._160_npcChat = "De la soupe de pattes de grenouilles ? " -gameforge.subquest_26._170_say = "De la soupe de pattes de grenouilles... Oui, j'en[ENTER]faisais avant. Mais plus maintenant. A l'poque[ENTER]je n'tais pas effray par les monstres, donc je[ENTER]me procurais facilement les pattes de grenouille. " -gameforge.subquest_26._180_say = "Mais prsent ... Je suis trop vieux et fatigu.[ENTER]Avec cette soupe, je pourrais reprendre un peu[ENTER]d'nergie, mais les grenouilles ne sont pas[ENTER]faciles tuer. Si vous me rapportez quelques[ENTER]pattes de grenouilles, je vous prparerai la[ENTER]meilleure soupe au monde ! " -gameforge.subquest_26._190_select = "Pas de problme, je m'en charge. " -gameforge.subquest_26._200_select = "Non je ne peux pas. " -gameforge.subquest_26._20_npcChat = "Comment allez-vous ? " -gameforge.subquest_26._210_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_26._220_say = "Vous tes occup? Revenez si vous changez d'avis. " -gameforge.subquest_26._230_say = "Ma soupe n'est pas trs connue. Si vous la[ENTER]connaissiez, vous le feriez. Enfin, ... au[ENTER]revoir. " -gameforge.subquest_26._240_say = "Alors dpchez vous! Je vais tout prparer pour[ENTER]la soupe de pattes de grenouilles. " -gameforge.subquest_26._250_sendLetter = "Vous avez reu des pattes de grenouilles " -gameforge.subquest_26._260_targetVid = "Octavio " -gameforge.subquest_26._270_sendLetter = "Trouver des pattes de grenouilles " -gameforge.subquest_26._280_say = "Vous avez trouv une patte de grenouille gante.[ENTER]Apportez les Octavio. " -gameforge.subquest_26._290_sayTitle = "Tuez le Chef grenouille arboricole " -gameforge.subquest_26._300_say = "Octavio a besoin de pattes de grenouilles pour[ENTER]prparer une soupe. Vous pouvez en trouver en[ENTER]tuant des chefs grenouilles arboricoles au Temple[ENTER]de Hwang. " -gameforge.subquest_26._30_sayTitle = "Magasinier : " -gameforge.subquest_26._310_npcChat = "Je ne peux pas le faire maintenant. " -gameforge.subquest_26._320_say = "Pourquoi? Quand j'avais votre ge, j'attrapais[ENTER]10 pattes de grenouilles par jour! " -gameforge.subquest_26._330_select = "Ressayez " -gameforge.subquest_26._340_say = "Vous tes fatigu? Pourquoi ne pas faire une[ENTER]pause et ressayer plus tard? " -gameforge.subquest_26._350_say = "Cette soupe aurait vraiment pu m'tre utile.[ENTER]Mais a n'arrivera pas .... Quelle honte...[ENTER]Adieu ! " -gameforge.subquest_26._360_say = "Alors ne restez pas plant l et allez-y ! L'eau[ENTER]boue dj et tout est prt ! " -gameforge.subquest_26._370_targetVid = "Allez voir Octavio " -gameforge.subquest_26._380_say = "a c'est ce que j'appelle une patte de[ENTER]grenouille! Normalement elles sont plus petites[ENTER]mais je suis sre que celle-ci sera excellente.[ENTER]Attendez un moment... a sent dj trs bon. Une[ENTER]pince de sel... Voil! Voici votre part. Ha ha[ENTER]ha, maintenant j'ai assez d'nergie pour[ENTER]travailler une semaine entire. " -gameforge.subquest_26._390_say = "Attention que personne n'entende parler de cette[ENTER]soupe. Surtout le magasinier... Je ne la fais que[ENTER]rarement. Sinon, tout le monde vient me dranger[ENTER] longueur de temps. " -gameforge.subquest_26._400_sayReward = "Vous recevez 5.000.000 de points d'exprience. " -gameforge.subquest_26._40_say = "Je ne me sentais pas trs bien ces derniers temps.Mon corps n'est plus ce qu'il tait. Quand[ENTER]j'tais jeune, je pouvais travailler jusqu' la[ENTER]tombe de la nuit, tous les jours de la semaine,[ENTER]mme en buvant de l'alcool. Maintenant, me lever[ENTER]le matin me demande dj beaucoup d'efforts.[ENTER]Cette soupe de pattes de grenouille me serait[ENTER]rellement d'une grande aide. " -gameforge.subquest_26._410_sayReward = "Vous recevez 50000 Yangs. " -gameforge.subquest_26._50_say = "Vous ne savez pas ce qu'est la soupe de pattes de[ENTER]grenouilles ? Quand vous en buvez un bol, vous[ENTER]tes immdiatement plein d'nergie et de[ENTER]vitalit. Et ensuite, vous pouvez travailler une[ENTER]semaine entire sans ressentir aucune fatigue.[ENTER]Octavio avait pour habitude de prparer cette[ENTER]soupe, mais pour je ne sais quelle raison, il a[ENTER]arrt depuis quelque temps. " -gameforge.subquest_26._60_select = "J'irai parler Octavio " -gameforge.subquest_26._70_select = "Je suis occup. " -gameforge.subquest_26._80_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_26._90_say = "Ah, si vous tes occup...[ENTER]Revenez quand vous aurez le temps. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = "Est-ce qu'un livre vous donne de la nourriture ou[ENTER]des vtements? Si je le trouve... Que dieu[ENTER]l'aide! Demandez aux autres villageois, ils vous[ENTER]diront srement la mme chose. " -gameforge.subquest_27._10_targetVid = "Soon " -gameforge.subquest_27._110_targetVid = "La marchande " -gameforge.subquest_27._120_makequestbutton = "Allez voir la Marchande " -gameforge.subquest_27._130_say = "Peut-tre que la marchande sait ce que Soon est[ENTER]sur le point de faire.. Allez la voir et demandez[ENTER]lui si elle a entendu quelque chose concernant[ENTER]Soon. " -gameforge.subquest_27._140_npcChat = "Que se passe-t-il avec Soon? " -gameforge.subquest_27._150_say = "Hier, il est pass ici et cherchait le livre sur[ENTER]le Temple Secret. Il n'avait pas d'argent sur[ENTER]lui, il y a donc juste jet un il. Cela doit[ENTER]tre trs important pour lui s'il en arrive mme[ENTER] ngliger sa famille. Pourquoi s'intresse t-il[ENTER] cela ? " -gameforge.subquest_27._160_sayTitle = "La marchande: " -gameforge.subquest_27._170_say = "Je suis dsole pour Aranyo. Elle n'a pas pous[ENTER]Soon pour travailler jour et nuit. Elle ne[ENTER]pensait srement pas qu'elle devrait nourrir la[ENTER]famille. Vous devriez parler Soon, peut-tre...[ENTER]peut-tre qu'il comprendra. " -gameforge.subquest_27._180_makequestbutton = "Allez voir Soon " -gameforge.subquest_27._190_qSetTitle = "Allez voir Soon " -gameforge.subquest_27._200_targetVid = "Encore Soon " -gameforge.subquest_27._20_npcChat = "La joie de la lecture " -gameforge.subquest_27._210_say = "Allez voir Soon[ENTER]Allez voir Soon et parlez-lui du livre du temple. " -gameforge.subquest_27._220_npcChat = "Que dire sur le livre du Temple secret? " -gameforge.subquest_27._230_say = "Vous savez, j'ai lu tous les livres du monde.[ENTER]Dernirement j'ai entendu parler de ce livre.[ENTER]Des rumeurs prtendent qu'il renferme tous les[ENTER]secrets du temple et comment devenir un Saint. " -gameforge.subquest_27._240_say = "J'ai tellement envie de lire ce livre, vous[ENTER]pourriez l'avoir pour moi? Si vous le faites, je[ENTER]vous donnerai une rcompense, mme si je dois[ENTER]vendre ma maison. " -gameforge.subquest_27._250_select = "Je le ferai! " -gameforge.subquest_27._260_select = "Non je ne peux pas, dsol. " -gameforge.subquest_27._270_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_27._280_say = "Allez vous ne voulez pas m'aider? Si vous ne le[ENTER]faites pas maintenant, faites-le plus tard.[ENTER]J'attendrai. " -gameforge.subquest_27._290_say = "Vous n'allez vraiment pas m'aider? Vous avez[ENTER]besoin de repos. Ce livre est vraiment important[ENTER]pour moi... Que vais-je faire? Flte... " -gameforge.subquest_27._300_say = "Merci, je vous attends. " -gameforge.subquest_27._30_say = "Vous aimez lire autant que moi?[ENTER]Les mots qui forment des phrases et qui sont[ENTER]finalement unifies dans un livre. Comme c'est[ENTER]merveilleux! Et la joie pure d'crire un livre[ENTER]pour que les autres personnes puissent le lire![ENTER]Il n'y a rien de mieux ! " -gameforge.subquest_27._310_makequestbutton = "Vous avez trouv le livre du temple secret. " -gameforge.subquest_27._320_qSetTitle = "Vous avez trouv le livre du temple. Retournez[ENTER]voir Soon. " -gameforge.subquest_27._330_targetVid = "Retournez voir Soon. " -gameforge.subquest_27._340_makequestbutton = "Combattez les Fanatiques funestes " -gameforge.subquest_27._350_sayTitle = "Vous avez tu les fanatiques funestes. " -gameforge.subquest_27._360_say = "Amenez le livre du temple secret Soon. " -gameforge.subquest_27._370_say = "Soon porte un intrt profond pour le Livre du[ENTER]Temple Secret. Si vous tuez les fanatiques[ENTER]funestes, vous trouverez srement ce livre sur le[ENTER]Temple Secret. " -gameforge.subquest_27._380_npcChat = "Le livre du temple secret " -gameforge.subquest_27._390_say = "Oh, c'est bien a, merci beaucoup ![ENTER]Voici votre rcompense.[ENTER]Laissez-moi seul prsent, j'ai lire ! " -gameforge.subquest_27._400_sayReward = "Vous avez reu 850.000 points d'exprience. " -gameforge.subquest_27._40_say = "Vous rcoltez ce que vous semez, de la joie dans[ENTER]ce que vous faites. Que serait ma vie sans mes[ENTER]livres! C'est la vraie vie! Mais ma femme ne[ENTER]comprend pas, peut-tre pourriez-vous la[ENTER]convaincre. " -gameforge.subquest_27._410_sayReward = "Vous avez reu 20000 Yangs. " -gameforge.subquest_27._420_say = "H... Vous ne l'avez pas encore? Si vous[ENTER]commencez une qute arrangez-vous pour la[ENTER]terminer. Terminez la qute! " -gameforge.subquest_27._430_say = "Les fanatiques funestes ne doivent pas tre pris[ENTER] la lgre. Retentez votre chance plus tard. " -gameforge.subquest_27._440_say = "Bon, je n'ai plus qu' demander de l'aide [ENTER]quelqu'un d'autre. Adieu. " -gameforge.subquest_27._450_say = "Merci. Je vous attends. Je suis tellement[ENTER]impatient de l'avoir entre mes mains et de le[ENTER]lire. " -gameforge.subquest_27._50_makequestbutton = "Allez voir Aranyo " -gameforge.subquest_27._60_sayTitle = "Allez voir Aranyo " -gameforge.subquest_27._70_say = "Allez voir Aranyo et parlez-lui de son mari. " -gameforge.subquest_27._80_npcChat = "Pourquoi tes-vous si fch ? " -gameforge.subquest_27._90_say = "Fche ? Mais j'explose de rage ! Mon mari[ENTER]travaille t-il ? Non. Ramne t-il de l'argent [ENTER]la maison ? Non. Au lieu de a, il part se cacher[ENTER]on ne sait ou pour lire des pages et des pages de[ENTER]ses livres ! Avez-vous jamais entendu des choses[ENTER]pareilles ? Un livre nous habillera t-il ? Nous[ENTER]prservera t-il de la famine ? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = "Du minerai pour le forgeron " -gameforge.subquest_30._10_npcChat = "Vous avez besoin de minerai ? " -gameforge.subquest_30._110_targetVid = "Forgeron " -gameforge.subquest_30._120_sayTitle = "Retournez voir le forgeron " -gameforge.subquest_30._130_say = "Vous avez rcupr le minerai dont le forgeron a[ENTER]besoin pour fabriquer de nouvelles armes. Vous[ENTER]devriez lui apporter. " -gameforge.subquest_30._140_sayTitle = "Trouvez du minerai pour les nouvelles armes " -gameforge.subquest_30._150_say = "Le forgeron a besoin de minerai pour fabriquer[ENTER]une nouvelle sorte d'arme. Il a besoin de 100[ENTER]minerais d'or, 100 minerais d'argent et 100[ENTER]minerais d'bne. Le minerai peut tre extrait[ENTER]des veines se trouvant un peu partout sur chaque[ENTER]carte ou bien achet d'autres joueurs. " -gameforge.subquest_30._160_npcChat = "J'ai trouv du minerai. " -gameforge.subquest_30._170_say = "Ce n'est pas assez. J'ai besoin de 100 minerais[ENTER]d'or, 100 d'argent et 100 d'bne. " -gameforge.subquest_30._180_select = "Essayer encore " -gameforge.subquest_30._190_select = "Abandonner " -gameforge.subquest_30._200_say = "Souhaitez-vous vraiment abandonner cette qute ? " -gameforge.subquest_30._20_say = "Hey, vous ! Oui, oui, vous ! Vous n'tes plus un[ENTER]dbutant prsent. Et ce parce que je vous ai[ENTER]confi des tches difficiles. C'tait pour votre[ENTER]bien ! prsent, j'ai une vraie faveur vous[ENTER]demander. " -gameforge.subquest_30._210_say = "C'est difficile de trouver du minerai, n'est ce[ENTER]pas ? La chance vient en travaillant dur.[ENTER]Pourquoi ne pas faire une petite pause et[ENTER]rechercher plus tard? " -gameforge.subquest_30._220_say = "Quelle honte, cette ide tait brillante... Bon[ENTER]dans ce cas, adieu ! " -gameforge.subquest_30._230_say = "Faites un effort et vous aurez tout. Bonne[ENTER]chance! " -gameforge.subquest_30._240_say = "Oh, mais vous avez tout trouv ! Je peux vous[ENTER]dire que a va aller comme sur des roulettes ![ENTER]Attendez un instant, a ne sera pas long. Et[ENTER]voil le travail ! " -gameforge.subquest_30._250_say = "Hmm, c'est parfait. Mes propres comptences[ENTER]m'tonnent parfois. Voici votre arme. Elle est[ENTER]toute neuve, prenez-en soin! " -gameforge.subquest_30._260_sayReward = "Vous avez reu 200.000 points d'exprience. " -gameforge.subquest_30._270_sayReward = "Vous avez reu 20000 Yangs. " -gameforge.subquest_30._280_sayReward = "Vous recevez une pe en argent +3 " -gameforge.subquest_30._290_sayReward = "Vous recevez un ventail aquatique +3 " -gameforge.subquest_30._30_say = "J'ai envie d'essayer de fabriquer une nouvelle[ENTER]arme mais il est trs difficile de trouver le[ENTER]matriel. Pourriez-vous le faire pour moi ? Je[ENTER]vous offrirai ma premire arme cre comme[ENTER]rcompense. " -gameforge.subquest_30._40_say = "J'ai besoin de 100 minerais d'or, 100 d'argent,[ENTER]100 d'bne. C'est moins que a n'y parait. Vous[ENTER]pouvez en trouver sur des veines partout sur les[ENTER]cartes, et si c'est trop difficile vous pouvez[ENTER]aussi en acheter aux autres joueurs. Bonne[ENTER]chance! " -gameforge.subquest_30._50_select = "Refuser " -gameforge.subquest_30._60_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_30._70_say = "Pas besoin de vous dpcher. Revenez si vous[ENTER]changez d'avis. " -gameforge.subquest_30._80_say = "Quelle honte, cette ide tait brillante... Bon[ENTER]dans ce cas, adieu ! " -gameforge.subquest_30._90_say = "Oh! Vous allez le faire?[ENTER]Vous tes un vrai ami! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = "Du minerai pour le forgeron " -gameforge.subquest_31._10_targetVid = "Allez voir le forgeron " -gameforge.subquest_31._110_sayTitle = "Retournez voir le forgeron " -gameforge.subquest_31._120_sayReward = "Vous avez trouv tout le minerai dont le forgeron[ENTER]a besoin pour fabriquer de nouvelles armures.[ENTER]Vous devriez lui apporter. " -gameforge.subquest_31._130_sayTitle = "Trouver du minerai pour les nouvelles armures " -gameforge.subquest_31._140_sayReward = "Le forgeron a besoin de minerai pour fabriquer de[ENTER]nouvelles armures. Apportez lui 100 minerais de[ENTER]cuivre, 100 d'bne et 100 morceaux de perle. Le[ENTER]minerai peut tre extrait des veines qui se[ENTER]trouvent un peu partout sur les cartes, il peut[ENTER]aussi tre achet d'autres joueurs. " -gameforge.subquest_31._150_npcChat = "J'ai trouv du minerai. " -gameforge.subquest_31._160_say = "Hum, il en manque encore beaucoup. J'ai dit 100[ENTER]de cuivre, 100 d'bne et 100 morceaux de perle ! " -gameforge.subquest_31._170_select = "Essayer encore " -gameforge.subquest_31._180_select = "Abandonner " -gameforge.subquest_31._190_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_31._200_say = "C'est trop difficile ? videmment, ce n'est pas[ENTER]qu'une question de chance, mais de dur labeur[ENTER]aussi. Pourquoi ne pas ressayer plus tard ? " -gameforge.subquest_31._20_npcChat = "Vous avez besoin de plus de minerai ? " -gameforge.subquest_31._210_say = "Bien, voici mes plans pour une nouvelle armure.[ENTER]Ceci aurait pu tre une ide qui aurait chang le[ENTER]monde ! Hmmm... Quel dommage... " -gameforge.subquest_31._220_say = "Du nerf ! Je sais que vous pouvez le faire ! " -gameforge.subquest_31._230_say = "Bon travail! Vous tes vraiment dou pour trouver[ENTER]des matriaux. Maintenant attention! Ici... et[ENTER]puis l... puis on refroidit le tout... Et voil![ENTER]Je vous l'offre pour rcompenser vos efforts. [ENTER]bientt! " -gameforge.subquest_31._240_sayReward = "Vous avez reu 200.000 points d'exprience. " -gameforge.subquest_31._250_sayReward = "Vous avez reu 20000 Yangs. " -gameforge.subquest_31._260_sayReward = "Vous avez reu une armure du lion +3. " -gameforge.subquest_31._270_sayReward = "Vous avez reu un costume de fourmi rouge +3. " -gameforge.subquest_31._280_sayReward = "Vous avez reu une armure de fantme +3. " -gameforge.subquest_31._290_sayReward = "Vous avez reu une robe d'amoureux +3. " -gameforge.subquest_31._30_say = "Bonjour, vous avez une minute ?[ENTER]J'ai vraiment apprci l'aide que vous m'avez[ENTER]apport concernant la fabrication d'une nouvelle[ENTER]arme, et j'aimerais demander votre aide de[ENTER]nouveau. Cette fois-ci, j'aimerais fabriquer une[ENTER]nouvelle armure. Il est vident d'avoir besoin[ENTER]d'une nouvelle armure aprs avoir obtenu une[ENTER]nouvelle arme. " -gameforge.subquest_31._40_say = "videmment j'ai besoin d'un matriel spcial pour[ENTER]fabriquer une nouvelle armure. Pouvez-vous me les[ENTER]trouver ? En change je vous offrirai ma premire[ENTER]cration. Cette fois-ci j'ai besoin de 100[ENTER]minerais de cuivre, 100 d'bne et 100 morceaux[ENTER]de perle. Bonne chance ! " -gameforge.subquest_31._50_select = "Accepter " -gameforge.subquest_31._60_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_31._70_say = "Pourquoi hsiter ? Revenez quand vous serez[ENTER]dispos piocher. " -gameforge.subquest_31._80_say = "C'est bien peu ce que je demande comme minerai...[ENTER]Ok, comme vous voulez... Allez voir ailleurs si[ENTER]j'y suis ... " -gameforge.subquest_31._90_say = "Vous allez encore m'aider ? Vous tes un[ENTER]vritable ami. Et ne vous inquitez pas : la[ENTER]premire armure sera pour vous ! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = "Demande du marchand " -gameforge.subquest_32._10_targetVid = "Choisissez un marchand " -gameforge.subquest_32._110_targetVid = "Allez voir Ah-Yu " -gameforge.subquest_32._120_targetVid = "Allez voir la Marchande " -gameforge.subquest_32._130_sayReward = "Matriel pour le marchand " -gameforge.subquest_32._140_sayReward = "Le marchand ambulant a besoin de matriel pour[ENTER]fabriquer son collier. Apportez-lui 100 dents[ENTER]d'Unggyi (sur les sorciers orcs lites), une[ENTER]pice de joaillerie ( la Marchande) et du Fil[ENTER](auprs d'Ariyoung). " -gameforge.subquest_32._150_npcChat = "J'ai besoin de Fil. " -gameforge.subquest_32._160_say = "La production du Fil n'a rien d'exceptionnel.[ENTER]Mais cela m'empche d'effectuer mon autre[ENTER]travail. J'ai recousu quelques vtements pour[ENTER]Ah-Yu aujourd'hui et j'aurais vraiment aim lui[ENTER]rendre... " -gameforge.subquest_32._170_say = "Qu'en pensez-vous : Vous apportez les vtements [ENTER]Ah-Yu et en change je vous donne du Fil.[ENTER]C'est d'accord ? " -gameforge.subquest_32._180_say = "Souhaitez-vous dfinitivement abandonner cette[ENTER]qute ? " -gameforge.subquest_32._190_say = "Ce n'est vraiment pas loin. Pourquoi hsitez-vous[ENTER]toujours ? Revenez quand vous serez prt. " -gameforge.subquest_32._200_say = "Oh, je pensais que vous auriez le temps. Je vais[ENTER]donc devoir le faire moi-mme. Adieu ! " -gameforge.subquest_32._20_npcChat = " propos des colliers ... " -gameforge.subquest_32._210_say = "Magnifique, merci beaucoup ! Transmettez mes[ENTER]amitis Ah-Yu et assurez-vous de ne pas[ENTER]froisser les vtements sur la route. Je vous[ENTER]attends. " -gameforge.subquest_32._220_sayTitle = "Ariyoung: " -gameforge.subquest_32._230_say = "Le temps que vous vous rendiez au village d'[ENTER]ct, j'aurai termin de prparer votre Fil.[ENTER]Vous n'avez pas oubli de prendre les vtements[ENTER]pour Ah-Yu au moins ? Elle m'en voudrait[ENTER]beaucoup. " -gameforge.subquest_32._240_say = "Ah-Yu est-elle contente de ses vtements? Si[ENTER]c'est le cas, a valait la peine de se donner[ENTER]autant de mal. Voici votre fil. Il est rsistant[ENTER]et peut tre utilis pour tout un tas de choses. " -gameforge.subquest_32._250_say = "Je vous ai dj donn du Fil. L'avez-vous perdu ? " -gameforge.subquest_32._260_npcChat = "Ces vtements viennent d'Ariyoung. " -gameforge.subquest_32._270_sayTitle = "Ah-Yu: " -gameforge.subquest_32._280_say = "Oh, comme c'est gentil. Ce fut rapide en plus.[ENTER]Vous entretenez les amitis n'est-ce pas ? Nous[ENTER]nous aidons souvent les uns les autres...[ENTER]Merci de m'avoir apport les vtements.[ENTER]Transmettez mes amitis Ariyoung. " -gameforge.subquest_32._290_npcChat = "J'ai besoin de ce bijou. " -gameforge.subquest_32._300_say = "Vous cherchez une pice de joaillerie ?[ENTER]Je peux vous en donner une si vous m'aidez. A[ENTER]l'heure actuelle je travaille sur un mdicament[ENTER]anti-douleur, et il me manque un ingrdient : le[ENTER]foie d'un Tigre. Ils sont difficiles tuer.[ENTER]J'ai besoin de 100 foies de tigres. " -gameforge.subquest_32._30_say = "En ces temps de guerre, la vie est difficile pour[ENTER]nous, les marchands ambulants. La demande est[ENTER]grande, mais elle change si rapidement que je[ENTER]n'ai pas le temps de m'adapter et de vendre les[ENTER]choses recherches. Inutile aussi de parler du[ENTER]long chemin parcouru dans des milieux sauvages et[ENTER]hostiles rempli de monstres assoiffs de sang[ENTER]attendant dans l'ombre un randonneur inconscient.[ENTER]Voulez-vous gagner quelques Yangs ?[ENTER]Je vous en propose contre un peu d'aide. " -gameforge.subquest_32._310_say = "Il me faut aussi des herbes curatives que vous[ENTER]trouverez sur les mmes tigres. Ils se roulent[ENTER]dedans car ils aiment l'odeur. En change des[ENTER]herbes et des foies, je vous donnerai un bijou. " -gameforge.subquest_32._320_say = "Tuez des tigres et tigres blancs. " -gameforge.subquest_32._330_say = "Que dites-vous ? Peut-on faire affaire ? " -gameforge.subquest_32._340_say = "Ma demande est trop complique pour vous ? Je ne[ENTER]peux y croire ! Revenez quand vous aurez chang[ENTER]d'avis. " -gameforge.subquest_32._350_say = "Vous tes venu jusqu'ici pour finalement[ENTER]abandonner? Comme vous voudrez ... Passez une[ENTER]bonne journe... " -gameforge.subquest_32._360_say = "Trs bien. Nous nous entraidons finalement. Merci[ENTER]et bonne chance ! " -gameforge.subquest_32._370_npcChat = "Puis avoir ma pice de joaillerie ? " -gameforge.subquest_32._380_say = "Laissez-moi voir a ... 100 foies de tigres et[ENTER]les herbes mdicinales, tout est l. Merci ![ENTER]Tenez, vous l'avez bien mrit cette pice de[ENTER]joaillerie. bientt ! " -gameforge.subquest_32._390_qSetTitle = "Retournez voir le marchand ambulant " -gameforge.subquest_32._400_targetVid = "Retournez voir le marchand ambulant " -gameforge.subquest_32._40_say = "En ce moment il y a une relle demande concernant[ENTER]les colliers fabriqus partir de dents[ENTER]d'Unggyi. Ces dents sont solides, grosses et[ENTER]parfaites pour fabriquer certaines pices de[ENTER]joaillerie. Certains soldats pensent que ces[ENTER]souvenirs provenant d'orcs sorciers lites[ENTER]portent bonheur. Pouvez-vous m'en trouver ? Il[ENTER]m'en faudrait 100 pour bien commencer mon[ENTER]commerce. " -gameforge.subquest_32._410_sayReward = "Retournez voir le marchand ambulant " -gameforge.subquest_32._420_sayReward = "Vous avez trouv les matriaux pour le collier.[ENTER]Apportez-les au marchand ambulant. " -gameforge.subquest_32._430_npcChat = "J'ai tous les matriaux " -gameforge.subquest_32._440_sayTitle = "Marchand ambulant: " -gameforge.subquest_32._450_say = "Vous avez tout ? Laissez-moi regarder ... Oh oui,[ENTER]tout y est ! Merci beaucoup, je vais pouvoir en[ENTER]stocker un peu. Voici votre rcompense. Bonne[ENTER]continuation.[ENTER][ENTER]Allez venez ! Il y en aura pour tout le monde ! " -gameforge.subquest_32._460_sayReward = "Vous avez reu 1.100.000 points d'exprience. " -gameforge.subquest_32._470_sayReward = "Vous avez reu un bracelet d'or, un collier d'or[ENTER]et des boucles d'oreille en or. " -gameforge.subquest_32._480_say = "Hum, je suis dsol mais il manque quelque chose.[ENTER]Pouvez-vous tenter nouveau ? " -gameforge.subquest_32._490_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_32._500_say = "Merci de ne pas abandonner si facilement. La[ENTER]chance appartient ceux qui essaient ! Je vous[ENTER]attends. " -gameforge.subquest_32._50_say = "J'ai aussi besoin d'une pice de joaillerie et de[ENTER]Fil. Vous pouvez les obtenir auprs de la[ENTER]marchande et d'Ariyoung. Il n'est pas facile de[ENTER]trouver tous ces ingrdients mais la vente de ces[ENTER]colliers est vraiment lucrative, et vous aurez[ENTER]une bonne rcompense. Cela vous intresse ? " -gameforge.subquest_32._510_say = "Cette qute est trop difficile ? Bon, au moins[ENTER]vous aurez essay. Je vous ferai savoir si un[ENTER]jour j'ai une mission plus facile pour vous.[ENTER]Adieu ! " -gameforge.subquest_32._520_say = "Vous allez essayer nouveau ? Merci. Je vous[ENTER]attends. " -gameforge.subquest_32._60_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_32._70_say = "Vous tes occup ? Je peux comprendre cela. Mais[ENTER]s'il vous plait, revenez quand vous aurez un peu[ENTER]de temps. " -gameforge.subquest_32._80_say = "Oh mais comment vais-je faire pour terminer mes[ENTER]tches ? bientt ! " -gameforge.subquest_32._90_say = "Fantastique. Je vous attends. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = "Carte au trsor trouve " -gameforge.subquest_33._10_targetVid = "Retournez voir Soon " -gameforge.subquest_33._110_say = "Vous avez tu les 4 Dieux des Animaux [ENTER]l'extrieur du village et avez collect les 4[ENTER]morceaux de la Carte au Trsor. Apportez-les [ENTER]Soon. " -gameforge.subquest_33._120_sayTitle = "La chasse des Dieux Animaux " -gameforge.subquest_33._130_say = "Collectez les 4 morceaux de la Carte au Trsor en[ENTER]tuant les 4 Dieux des Animaux : Lykos, Scrofa,[ENTER]Bera et Tigris. " -gameforge.subquest_33._140_sayReward = "(Morceau(x) de la carte trouv(s) : %s ) " -gameforge.subquest_33._150_sendLetter = "La carte au trsor " -gameforge.subquest_33._160_sayTitle = "Les 4 morceaux sont trouvs ! " -gameforge.subquest_33._170_say = "Retournez voir Soon et dites-lui que vous avez[ENTER]trouv tous les morceaux de la carte au trsor. " -gameforge.subquest_33._175_npcChat = "J'ai tous les fragments de carte. " -gameforge.subquest_33._180_say = "Oh, fantastique ! Les 4 morceaux runis ... Je[ENTER]n'osais mme plus en rver ! prsent je vais[ENTER]les runir pour dvoiler la carte ... " -gameforge.subquest_33._190_say = "Hum, trange. La carte rvle que le trsor est[ENTER]cach prs du Rocher ou se trouve le Vieil Homme.[ENTER]Je ne peux y croire. Et il n'aurait jamais t[ENTER]trouv ! C'est un canular pour bb ![ENTER]Voulez-vous aller jeter un il tout de mme ou[ENTER]bien je brle cette carte ? " -gameforge.subquest_33._200_select = "Je vais jeter un oeil. " -gameforge.subquest_33._20_npcChat = " propos de la carte ... " -gameforge.subquest_33._210_select = "Brlez-la. " -gameforge.subquest_33._220_say = "tes-vous sr de ne pas avoir besoin de cette[ENTER]carte ? " -gameforge.subquest_33._230_say = "Quel pathtique conte de fes ![ENTER]Je suis dsol de vous avoir fait perdre votre[ENTER]temps aller chercher ces morceaux de carte. Je[ENTER]vais les brler, plus personne ne se fera avoir[ENTER]comme cela. Merci quand mme en tout cas. A[ENTER]bientt. " -gameforge.subquest_33._240_say = "Pourquoi hsitez-vous ? Vous avez les morceaux de[ENTER]la carte, et la carte. Allez donc jeter un il ! " -gameforge.subquest_33._250_say = "Comme vous voulez. Je serais vraiment surpris que[ENTER]vous trouviez quoi que ce soit ... Prenez la[ENTER]carte ! Bonne chance ! " -gameforge.subquest_33._260_say = "La carte a t divise en 4 parties. Il nous faut[ENTER]donc les 4 pour l'unifier. " -gameforge.subquest_33._270_select = "Essayez encore " -gameforge.subquest_33._280_say = "Vous abandonnez ? Bon ... Adieu. " -gameforge.subquest_33._290_say = "Je savais que vous iriez. Je crois en vous ! " -gameforge.subquest_33._300_targetVid = "Le Rocher du Vieil Homme " -gameforge.subquest_33._30_say = "Hey, j'ai trouv des informations tranges dans[ENTER]de vieux textes, disant que quelque part dans ce[ENTER]village, il se pourrait qu'il y ait une carte au[ENTER]trsor... Connaissez-vous les Dieux de la ville?[ENTER]Le Dieu Chien, le Dieu Ours, le Dieu Tigre et le[ENTER]Dieu Cochon. " -gameforge.subquest_33._310_sayTitle = "Cherchez le trsor " -gameforge.subquest_33._320_say = "Hmmm, derrire le Rocher du Vieil Homme...[ENTER]Aucune ide. Peut-tre devrais-je demander au[ENTER]vieil homme. Le chemin est si long... " -gameforge.subquest_33._330_sayTitle = "Vieil Homme: " -gameforge.subquest_33._340_say = "Que cherchez-vous ? un trsor ? Ah ah ah, vous[ENTER]allez chercher un moment ! Montrez-moi cette[ENTER]carte... Hum ... Je pense que c'est juste ici...[ENTER]Bonne chance ... " -gameforge.subquest_33._350_say = "Cela doit tre ici. Allez un effort ![ENTER]Fichtre, ce sol est extrmement dur. Hmm ...[ENTER][ENTER]Voil, je vois enfin un coffre ! " -gameforge.subquest_33._360_sendLetter = "Le trsor existe vraiment! " -gameforge.subquest_33._370_sayTitle = "Retournez voir Soon " -gameforge.subquest_33._380_say = "Vous avez creus l'endroit indiqu par la carte[ENTER]et avez rellement trouv un trsor ![ENTER]Retournez voir Soon et racontez-lui cette[ENTER]dcouverte inattendue. " -gameforge.subquest_33._390_npcChat = "J'ai trouv le trsor ! " -gameforge.subquest_33._400_say = "Oh, quelle surprise ! Voyons ... Impressionnant ![ENTER]Ce trsor ressemble la description qui tait[ENTER]faite dans les textes anciens. Il ne me reste[ENTER]plus qu' trouver comment l'ouvrir. Mais ce n'est[ENTER]pas votre problme. Tenez, acceptez ceci en guise[ENTER]de reconnaissance. " -gameforge.subquest_33._40_say = "Ces 4 Dieux monstres divisent la carte en 4[ENTER]morceaux, et ils les protgent. C'est un vieux[ENTER]conte de fes, donc je ne suis pas certain...[ENTER]Pourquoi ne pas aller chercher ? S'il vous[ENTER]plat... Je ne peux le faire... S'il vous plat,[ENTER]aidez-moi! " -gameforge.subquest_33._410_sayReward = "Vous avez reu 1.400.000 points d'exprience. " -gameforge.subquest_33._420_sayReward = "Vous avez reu 25000 Yangs. " -gameforge.subquest_33._430_sayReward = "Vous avez reu un casque masque spectre + 1 " -gameforge.subquest_33._440_sayReward = "Vous avez reu un heaume de chteau + 1 " -gameforge.subquest_33._450_sayReward = "Vous avez reu un capuchon de fer + 1 " -gameforge.subquest_33._460_sayReward = "Vous avez reu un chapeau lumire du soleil + 1 " -gameforge.subquest_33._470_say = "Alors, ou est-il ? Vous ne l'avez pas vraiment[ENTER]trouv n'est-ce pas ? Vous vous moquez de moi ? " -gameforge.subquest_33._50_say = "Pas intress par la carte au trsor? Vous tes[ENTER]bizarre ... Je suis en train de lire[ENTER]attentivement les vieux textes pour y trouver des[ENTER]indices.[ENTER]Revenez si vous changez d'avis. " -gameforge.subquest_33._60_say = "Vous n'aimez pas ce genre d'aventures n'est ce[ENTER]pas . Comment suis je suppos regrouper les 4[ENTER]morceaux dans ce cas ?[ENTER][ENTER]Bon, h bien, au revoir... " -gameforge.subquest_33._70_say = "Vous tes un vritable ami. Je savais bien que[ENTER]vous le trouveriez. " -gameforge.subquest_33._80_sendLetter = "La carte au trsor de Soon " -gameforge.subquest_33._90_targetVid = "Allez voir Soon " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = "Le Capitaine a toujours des ennuis avec le Gang[ENTER]du Vent Noir. Si vous tuez les gnraux du Vent[ENTER]Noir, c'est dire Jak-To, To-Su et Gu-Ryung, il[ENTER]arrivera peut-tre les avoir sous contrle. " -gameforge.subquest_34._10_npcChat = "Que fait le Gang du Vent Noir ? " -gameforge.subquest_34._110_say = "Les Gnraux sont morts ! " -gameforge.subquest_34._120_select = "Essayer encore " -gameforge.subquest_34._130_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_34._140_say = "Il n'est pas facile de gagner une bataille,[ENTER]surtout contre les gnraux. Essayez encore. " -gameforge.subquest_34._150_say = "Comme je le disais, le Gang du Vent Noir est[ENTER]rellement fort. Au revoir. " -gameforge.subquest_34._160_say = "Vous tes vraiment courageux! Je pense que vous[ENTER]pouvez battre le Gang du Vent Noir ! " -gameforge.subquest_34._170_targetVid = "Racontez au Capitaine " -gameforge.subquest_34._180_say = "Allez voir le Capitaine et dites-lui que vous[ENTER]avez tu les gnraux. " -gameforge.subquest_34._185_npcChat = "J'ai bien tu les gnraux ! " -gameforge.subquest_34._190_say = "Vous avez vaincu les gnraux. De ce fait, les[ENTER]autres membres du gang seront faciles vaincre,[ENTER]nous allons nous en occuper. Ils nous ont donn[ENTER]de belles migraines, mais nous y arriverons[ENTER]maintenant. Voici votre rcompense. Merci[ENTER]beaucoup, j'espre qu'on se reverra! " -gameforge.subquest_34._200_sayReward = "Vous avez reu 1.000.000 de points d'exprience. " -gameforge.subquest_34._20_sayTitle = "Capitaine: " -gameforge.subquest_34._210_sayReward = "Vous avez reu un anneau de langage. " -gameforge.subquest_34._30_say = "Malgr votre victoire face au Gang du Vent Noir,[ENTER]ils ne veulent pas abandonner. Au lieu de se[ENTER]tenir carreaux, ils sont devenus comme une[ENTER]horde de btes sauvages. Si nous voulons les[ENTER]vaincre, nous allons devoir tuer les gnraux du[ENTER]Vent Noir. " -gameforge.subquest_34._40_say = "Une fois que les Gnraux seront vaincus, les[ENTER]autres membres tomberont aussi. Ce travail sera[ENTER]difficile, mais vous devez l'emporter face aux[ENTER]gnraux Jak-To, To-Su et Gu-Ryung du Vent Noir.[ENTER]Si vous russissez, nous n'aurons plus nous[ENTER]inquiter de ce Gang. Bonne chance. Je prie pour[ENTER]votre victoire. " -gameforge.subquest_34._50_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_34._60_say = "Bon, revenez quand vous serez prt. Il n'y a pas[ENTER]beaucoup de monde aussi comptent que vous. " -gameforge.subquest_34._70_say = "Vous ne pouvez le faire...[ENTER]Comment allons-nous dmanteler le Gang du Vent[ENTER]Noir maintenant... " -gameforge.subquest_34._80_say = "Je savais que je pouvais compter sur vous ! Une[ENTER]fois les gnraux tus, les autres membres du[ENTER]Gang du Vent Noir ne seront plus un problme.[ENTER]Bonne chance ! " -gameforge.subquest_34._90_sendLetter = "Tuez les Gnraux du Vent Noir " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = "Allez voir le palefrenier " -gameforge.subquest_36._10_targetVid = "Yonah " -gameforge.subquest_36._110_say = "Vous avez rassembl les 10 bottes de foin.[ENTER]Apportez-les au palefrenier afin qu'il puisse[ENTER]nourrir les chevaux. " -gameforge.subquest_36._120_sayTitle = "Du foin pour l'table " -gameforge.subquest_36._130_say = "Il y a pnurie de nourriture dans les tables.[ENTER]Trouvez 10 bottes de foin et apportez-les au[ENTER]palefrenier avant que les chevaux ne meurent de[ENTER]faim ! Vous pouvez en trouver en chassant. " -gameforge.subquest_36._140_npcChat = "Vous avez besoin de foin ? " -gameforge.subquest_36._150_say = "Yonah vous envoie ? Je n'ai entendu que du bien[ENTER]de vous. Tous nos chevaux sont en train de mourir[ENTER]de faim. Nous devons les sauver. Aidez-moi [ENTER]trouver du foin pour les chevaux ! " -gameforge.subquest_36._160_say = "Une promesse est une promesse. Et j'aimerais bien[ENTER]monter cheval un jour ! Je dois absolument[ENTER]trouver du foin ! " -gameforge.subquest_36._170_say = "Je suis dsol. J'ai cherch mais impossible de[ENTER]trouver du foin. " -gameforge.subquest_36._180_say = "J'attendais, en esprant que vous pourriez le[ENTER]faire. Je vous l'accorde, ce n'est pas trs bien[ENTER]de vous refiler le travail... Mais, pourriez-vous[ENTER]essayer encore ?[ENTER][ENTER]Je connais quelqu'un d'un autre empire, il est[ENTER]trs fort. Si vous m'aidez, je lui demanderai[ENTER]s'il peut faire quelque chose pour vous. " -gameforge.subquest_36._190_select = "Essayer encore " -gameforge.subquest_36._200_say = "Bien sr que je vais vous aider! Je n'ai pas la[ENTER]force... " -gameforge.subquest_36._20_npcChat = "L'table a des ennuis " -gameforge.subquest_36._210_say = "Je n'ai pas assez de force. J'aimerais vous[ENTER]aider, mais je n'y arrive pas. Je ne suis pas[ENTER]assez fort. " -gameforge.subquest_36._220_npcChat = "J'ai le foin ! " -gameforge.subquest_36._230_say = "Vous avez le foin ? Oh, merci. Nous n'en avions[ENTER]pas assez pour nourrir tous les chevaux, donc[ENTER]j'en avais parl Yonah. C'est un bon ami moi.[ENTER]J'avais eu cette ide qu'il en parle un peu[ENTER]partout autour de lui. Je n'aurais pas pens que[ENTER]a puisse tre si rapide. Regardez avec quel[ENTER]enthousiasme mangent ces chevaux ! " -gameforge.subquest_36._240_sayReward = "Vous avez reu 1.800.000 points d'exprience. " -gameforge.subquest_36._250_sendLetter = "Retournez voir Yonah " -gameforge.subquest_36._260_sayTitle = "Retournez voir Yonah " -gameforge.subquest_36._270_say = "Vous avez apport les 10 bottes de foin aux[ENTER]chevaux affams du palefrenier. Retournez voir[ENTER]Yonah et racontez-lui ! " -gameforge.subquest_36._280_npcChat = "Prendre soin des chevaux ! " -gameforge.subquest_36._290_say = "Hello, vous tes revenu ![ENTER]Cela n'a pas du tre facile de trouver tout ce[ENTER]foin. Merci de ne pas avoir abandonn ! Voici une[ENTER]petite rcompense. " -gameforge.subquest_36._300_sayReward = "Vous avez reu un livre de qute. " -gameforge.subquest_36._30_say = "H, j'ai une question! Je sais que quelqu'un[ENTER]d'autre est responsable des curies, mais nous[ENTER]avons eu un tas d'ennuis rcemment. Pendant la[ENTER]guerre, il a t beaucoup exig des chevaux, mais[ENTER]les chevaux mme adultes vraiment ont leurs[ENTER]limites... " -gameforge.subquest_36._40_say = "Il y a beaucoup de chevaux, mais pas assez de[ENTER]nourriture. Beaucoup de chevaux meurent.[ENTER]Pourriez-vous trouver de la nourriture pour que[ENTER]ces chevaux puissent survivre? Vous tes le seul[ENTER] pouvoir le faire. Trouvez 10 bottes de foin et[ENTER]ramenez-les ici. Le palefrenier comprendra si[ENTER]vous lui dites que vous venez de ma part. " -gameforge.subquest_36._50_select = "Je pars immdiatement ! " -gameforge.subquest_36._60_select = "Non, c'est une tche subalterne. " -gameforge.subquest_36._70_say = "De nos jours, de plus en plus de gens veulent un[ENTER]cheval. Mais il n'y a pas assez de cheval pour[ENTER]tout le monde, et pas assez de nourriture non[ENTER]plus. Les chevaux meurent de faim. Revenez si[ENTER]vous changez d'avis. " -gameforge.subquest_36._80_say = "Ahhh, les chevaux n'ont pas assez manger... Je[ENTER]suppose que je vais devoir faire avec ... " -gameforge.subquest_36._90_say = "Je sais que vous tes occup et j'apprcie[ENTER]vraiment votre aide. Les chevaux sont importants[ENTER]de nos jours. Nous avons vraiment besoin de foin. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = "Yonah fait de son mieux pour fabriquer une[ENTER]nouvelle porcelaine mais n'avance plus du tout.[ENTER]Allez voir Uriel et demandez-lui ce qu'il sait de[ENTER]la Porcelaine Cladon. " -gameforge.subquest_37._10_targetVid = "Le secret de la porcelaine cladon " -gameforge.subquest_37._110_npcChat = "Connaissez-vous la porcelaine Cladon ? " -gameforge.subquest_37._120_sayTitle = "Uriel: " -gameforge.subquest_37._130_say = "La porcelaine cladon ? A vrai dire, je connais[ENTER]beaucoup de choses concernant l'histoire et la[ENTER]science, mais je ne suis pas vraiment intress[ENTER]par l'art. Je ne peux rien vous dire du tout [ENTER]propos de cette porcelaine cladon. Mais[ENTER]peut-tre que Soon sait quelque chose. Les gens[ENTER]ne l'aiment pas vraiment, mais il lit toutes[ENTER]sortes de livres. Il est possible qu'il sache[ENTER]quelque chose. " -gameforge.subquest_37._140_makequestbutton = "Allez voir Soon " -gameforge.subquest_37._150_targetVid = "Allez voir Soon " -gameforge.subquest_37._160_say = "Malheureusement Uriel ne sait rien concernant la[ENTER]porcelaine Cladon. Mais Soon lit tellement de[ENTER]livres. Allez le voir, peut-tre qu'il sait[ENTER]quelque chose. " -gameforge.subquest_37._170_sayTitle = "Soon: " -gameforge.subquest_37._180_say = "Que voulez-vous? Ne me drangez pas quand je[ENTER]lis! Quoi? La porcelaine Cladon? videmment[ENTER]que je connais! J'ai lu tout un tas de livres[ENTER]sur le sujet. On ne m'appelle pas le rat de[ENTER]bibliothque pour rien vous savez! Je peux[ENTER]comprendre tout ce qui est expliqu dans un[ENTER]livre! " -gameforge.subquest_37._190_say = "Je pourrais vous crire tout ce que je sais de la[ENTER]Porcelaine Cladon l, mais pourquoi le[ENTER]ferais-je? Hum, attendez un peu, j'ai une ide:[ENTER]j'ai command au marchand ambulant du village[ENTER]voisin un livre qui manque ma collection mais[ENTER]je n'ai pas le temps d'aller le chercher. Allez[ENTER]me le chercher s'il vous plait, et je vous[ENTER]parlerai de la porcelaine. Allez-y! " -gameforge.subquest_37._200_makequestbutton = "Allez voir le marchand ambulant " -gameforge.subquest_37._20_sayTitle = "Yonah: " -gameforge.subquest_37._210_targetVid = "Allez voir le marchand ambulant " -gameforge.subquest_37._220_say = "Soon sait des choses concernant la porcelaine[ENTER]Cladon. Il ne veut partager son savoir qu'en[ENTER]change de votre aide. Allez chercher le livre[ENTER]qu'il a command au marchand ambulant et[ENTER]apportez-lui. " -gameforge.subquest_37._230_npcChat = "Soon m'envoie ... " -gameforge.subquest_37._240_say = "Oh, vous venez m'aider nouveau ? Ah, vous venez[ENTER]chercher le livre pour Soon. J'aurais t amen [ENTER]aller au village d' ct, mais il est impatient[ENTER]et finit toujours par demander quelqu'un d'y[ENTER]aller sa place. Hum, le voici.[ENTER]Je ne comprends pas pourquoi Soon aime autant ces[ENTER]bouts de papiers. Il est tout de mme plus[ENTER]important de gagner de l'argent ! " -gameforge.subquest_37._250_qSetTitle = "Retournez voir Soon " -gameforge.subquest_37._260_targetVid = "Retournez voir Soon " -gameforge.subquest_37._270_say = "Le marchand ambulant vous a donn le livre pour[ENTER]Soon. Apportez-lui, il vous dira alors ce qu'il[ENTER]sait concernant la porcelaine Cladon. " -gameforge.subquest_37._280_npcChat = "J'ai le livre " -gameforge.subquest_37._290_say = "Hey, j'ai enfin mon livre ! Merci beaucoup. Il y[ENTER]a si peu de livres que je n'ai encore lu ...[ENTER]Je vous ai crit ici ce que je sais de la[ENTER]porcelaine Cladon. Avec mes notes, vous pourrez[ENTER]fabriquer une fantastique porcelaine. Bon, je[ENTER]vais lire mon nouveau livre. Adieu. " -gameforge.subquest_37._300_makequestbutton = "Retournez voir Yonah " -gameforge.subquest_37._30_say = "Hmm... Ce n'est pas le bon. Celui-ci non plus...[ENTER]Oh, bonjour ! Regardez : je fabrique de la[ENTER]porcelaine en continue, mais chaque fois presque[ENTER]elle se casse immdiatement. Je pense que j'ai[ENTER]besoin d'un nouveau type de porcelaine[ENTER]rvolutionnaire... " -gameforge.subquest_37._310_targetVid = "Apportez les notes Yonah " -gameforge.subquest_37._320_say = "Soon a tenu sa promesse et a crit ce qu'il sait[ENTER] propos de la porcelaine Cladon. Apportez les[ENTER]notes Yonah. " -gameforge.subquest_37._330_say = "Oh ! Tout ce qui concerne la fabrication de la[ENTER]porcelaine Cladon est crit ici. Avec l'aide de[ENTER]ces notes je vais enfin entrer dans l'histoire en[ENTER]tant que matre cratif. Merci pour votre aide.[ENTER]Bientt je vous montrerai la plus belle cramique[ENTER]au monde ! Vous pouvez compter sur moi ! Ma[ENTER]porcelaine Cladon sera tellement exceptionnelle[ENTER]qu'elle perdurera pendant des sicles. " -gameforge.subquest_37._340_sayReward = "Vous avez reu 2.500.000 points d'exprience. " -gameforge.subquest_37._350_sayReward = "Vous avez reu 35000 Yangs. " -gameforge.subquest_37._360_sayReward = "Vous recevez des chaussures de jade+3 " -gameforge.subquest_37._40_say = "J'ai essay une nouvelle mthode... Ce n'est pas[ENTER]facile de fabriquer cette porcelaine cladon.[ENTER]C'est pour cette raison que peu de gens savent[ENTER]comment le faire. Je dois savoir le faire aussi,[ENTER]pour l'accomplissement de mon art. Dans ce cas...[ENTER]Oui, Uriel doit connatre des choses.[ENTER]Allez-lui demander s'il vous plat, il vous[ENTER]aidera srement! " -gameforge.subquest_37._50_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_37._60_say = "Hmm, je suppose que vous tes trop occup ?[ENTER]N'oubliez pas de revenir quand vous aurez plus de[ENTER]temps. " -gameforge.subquest_37._70_say = "Je veux fabriquer la meilleure porcelaine... Je[ENTER]comprends... bientt.... " -gameforge.subquest_37._80_say = "Merci. Uriel saura quoi faire. bientt ! " -gameforge.subquest_37._90_targetVid = "Allez voir Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = "L'arc ouvrag du Chasseur, qui tait un objet[ENTER]d'hritage familial, a t vol. Allez au donjon[ENTER]des singes experts et reprenez l'arc ouvrag des[ENTER]mains des vilains singes. " -gameforge.subquest_38._10_targetVid = "Le trsor du chasseur " -gameforge.subquest_38._110_sendLetter = "Trouvez l'arc ouvrag " -gameforge.subquest_38._120_targetVid = "Allez voir le chasseur Yang-Shin " -gameforge.subquest_38._125_say = "Vous avez trouv l'arc ouvrag du chasseur.[ENTER]Rapportez-le Yang-Shin. " -gameforge.subquest_38._130_npcChat = "Voici l'arc... " -gameforge.subquest_38._140_say = "Quoi ? Oui !!! C'est lui ! Le splendide arc[ENTER]ouvrag ! Ah l'honneur de mes anctres est enfin[ENTER]rtabli ! J'ai souffert pendant si longtemps de[ENTER]me l'tre fait voler. Je vous suis vraiment[ENTER]reconnaissant pour votre aide. C'est un honneur[ENTER]pour moi de vous remettre ceci. Ce n'est pas[ENTER]grand chose, mais a vient du cur. Prenez-la[ENTER]s'il vous plat. Merci beaucoup, je peux vivre en[ENTER]paix prsent. " -gameforge.subquest_38._150_sayReward = "Vous recevez 1.500.000 points d'exprience. " -gameforge.subquest_38._160_sayReward = "Vous avez reu 35000 Yangs. " -gameforge.subquest_38._170_sayReward = "Vous avez reu des capes de bravoure. " -gameforge.subquest_38._180_say = "Vous avez trouv mon arc ? Mais ou est-il ?[ENTER]L'avez-vous gar ? " -gameforge.subquest_38._190_select = "Je cherche encore. " -gameforge.subquest_38._200_say = "Faites comme bon vous semble.[ENTER]Occupez-vous de vos affaires. " -gameforge.subquest_38._20_say = "H, vous auriez deux secondes pour m'couter ?[ENTER]Comme vous pouvez le voir, je suis un chasseur,[ENTER]ma famille chasse depuis des gnrations. Nous[ENTER]sommes tous des chasseurs, une famille pleine de[ENTER]bravoure. Mais j'ai commis une erreur qui risque[ENTER]de me discrditer auprs de toute ma famille... " -gameforge.subquest_38._210_say = "Pouvez-vous essayer ? Merci. Avec vos[ENTER]comptences, vous devez tre capable de le faire. " -gameforge.subquest_38._30_say = "C'est propos d'un arc ouvrag qui fut vol il y[ENTER]a fort longtemps par les singes alors que je ne[ENTER]faisais pas attention. Dans le donjon des singes[ENTER]alors que je me battais, ils m'ont montr leur[ENTER]vrai visage, celui du mal, et me l'ont vol. " -gameforge.subquest_38._40_say = "Je ne suis jamais all bien loin dans le donjon[ENTER]des singes, je n'y connais donc pas grand chose.[ENTER]J'ai besoin de votre aide... J'ai entendu dire[ENTER]par de nombreuses personnes que vous tiez plein[ENTER]de talent. C'est pourquoi je vous demande cette[ENTER]faveur. Je ne pourrais plus regarder mes anctres[ENTER]en face sans cet arc ouvrag... " -gameforge.subquest_38._50_sayTitle = "Yang-Shin: " -gameforge.subquest_38._60_say = "Oh, j'en ai besoin le plus vite possible...[ENTER]S'il vous plat revenez quand vous aurez le[ENTER]temps. bientt. " -gameforge.subquest_38._70_say = "Bien dans ce cas ... Faites attention vous. " -gameforge.subquest_38._80_say = "Vous le trouverez facilement car c'est un arc[ENTER]trs finement ouvrag. Je vous rcompenserai[ENTER]gnreusement ! " -gameforge.subquest_38._90_sayTitle = "Cherchez l'arc ouvrag. " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = "La situation de Balso " -gameforge.subquest_39._10_targetVid = "Aidez Balso le tratre " -gameforge.subquest_39._110_say = "La sant de Balso le Tratre s'aggrave. Allez[ENTER]voir Baek-Go et demandez-lui ce qu'on peut faire[ENTER]pour aider Balso. " -gameforge.subquest_39._120_makequestbutton = "Allez voir Baek-Go " -gameforge.subquest_39._130_qSetTitle = "Allez voir Baek-Go " -gameforge.subquest_39._140_targetVid = "Allez voir Baek-Go " -gameforge.subquest_39._150_npcChat = "J'ai un patient ... " -gameforge.subquest_39._160_sayTitle = "Baek-Go: " -gameforge.subquest_39._170_say = "Ah, c'est vous ! Comment allez-vous ? Vous vous[ENTER]occupez de la maladie d'un patient ?[ENTER]Expliquez-moi ses symptmes. Hum, quels[ENTER]mdicaments a t-il pris jusque l ? Quoi ?!? Cela[ENTER]ne m'tonne pas qu'il aille encore plus mal ![ENTER]Ce remde est totalement inappropri ! " -gameforge.subquest_39._180_say = "Il a de la chance d'tre encore en vie ! C'est[ENTER]trs dangereux de donner un mauvais traitement [ENTER]un patient trs malade. Mais je sais ce qui peut[ENTER]l'aider. Il existe une herbe spciale qui[ENTER]annihile le poison prsent dans le corps et vous[ENTER]remet sur pieds. Cependant, aller le chercher est[ENTER]trs dangereux. " -gameforge.subquest_39._190_say = "Si mes souvenirs sont bons, cette herbe pousse[ENTER]uniquement Sangsun Dong.[ENTER]Elle est garde par le Seigneur Singe qui aime en[ENTER]manger. Vous devrez donc le tuer pour l'obtenir.[ENTER]Je pourrais vous prparer un remde si vous m'en[ENTER]rapportez. " -gameforge.subquest_39._200_select = "D'accord, je le ferai. " -gameforge.subquest_39._20_npcChat = " propos du remde ... " -gameforge.subquest_39._210_select = "Je ne peux pas faire a " -gameforge.subquest_39._220_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_39._230_select = "Oui " -gameforge.subquest_39._240_say = "Bien, peut-tre qu'un jour tu auras un peu de[ENTER]temps libre. Beaucoup de gens sont malades, mais[ENTER]seuls quelques-uns cherchent un remde... " -gameforge.subquest_39._250_say = "Hum, cela devait tre ainsi. C'est une honte de[ENTER]ne trouver personne d'assez courageux. Comment[ENTER]cela va t-il finir ... " -gameforge.subquest_39._260_say = "Oh, merci. Cette tche sera difficile mais vous[ENTER]aiderez tout un tas de gens ! " -gameforge.subquest_39._270_makequestbutton = "L'herbe du Seigneur Singe " -gameforge.subquest_39._280_targetVid = "Retournez voir Baek-Go " -gameforge.subquest_39._290_sayTitle = "Vous avez trouv de l'herbe des singes (D) " -gameforge.subquest_39._300_say = "Vous avez trouv l'herbe sur le Seigneur Singe.[ENTER]Apportez-la Baek-Go, il pourra ainsi prparer[ENTER]le remde pour Balso. " -gameforge.subquest_39._30_say = "Merci de m'avoir rapport un traitement la[ENTER]dernire fois. Mais il y a un soucis... Le remde[ENTER]ne m'a pas guri... Je pense que a a empir.[ENTER](tousse) J'ai besoin d'un traitement... " -gameforge.subquest_39._310_sayTitle = "Allez chercher l'herbe au Donjon Sangsun Dong " -gameforge.subquest_39._320_say = "Baek-Go peut prparer un traitement pour soigner[ENTER]Balso. Pour cela, il a besoin de l'herbe des[ENTER]singes (D). Vous la trouverez en tuant le[ENTER]Seigneur Singe dans le Donjon difficile des[ENTER]Singes. " -gameforge.subquest_39._330_npcChat = "L'herbe des singes (D) ... " -gameforge.subquest_39._340_say = "La maladie semble s'tendre, une pidmie[ENTER]s'installe. Et nous en ignorons la cause.[ENTER]Cependant, l'acadmie semble avoir trouv un[ENTER]remde l'aide de l'herbe des singes. Quoi ?[ENTER]Avez-vous dj trouv l'herbe ? " -gameforge.subquest_39._350_select = "Pas encore, mais bientt ! " -gameforge.subquest_39._360_select = "Je ne peux pas avoir l'herbe... " -gameforge.subquest_39._370_say = "Oh, vous voulez vraiment abandonner....[ENTER]Bien, il n'y a rien que vous puissiez faire.[ENTER]Qu'est-ce que je peux faire sans a...[ENTER][ENTER]Cette herbe serait une bndiction relle. " -gameforge.subquest_39._380_select = "Je ne peux pas le faire. " -gameforge.subquest_39._390_select = "Je veux aider! " -gameforge.subquest_39._400_say = "Le Singe est trop fort pour moi. Je ne peux pas[ENTER]lui arracher cette herbe, dsol. " -gameforge.subquest_39._40_say = "Je sais qu'il y a un mdecin dans le village d'[ENTER]ct. Pourriez-vous lui expliquer comment je me[ENTER]sens, comme a il pourra vous indiquer ce qui[ENTER]peut tre fait. Comme vous savez, je ne peux[ENTER]quitter le village dans ces conditions. Je vous[ENTER]serez reconnaissant et je vous rcompenserai[ENTER]comme il se doit. " -gameforge.subquest_39._410_say = "Vous refusez d'aider des tas de personnes[ENTER]souffrant d'une mystrieuse et terrible maladie.[ENTER]Hors de ma vue ! " -gameforge.subquest_39._420_say = "Vous avez raison. Quelqu'un doit trouver cette[ENTER]herbe sinon des tas de gens mourront de cette[ENTER]maladie. Je vais y veiller. " -gameforge.subquest_39._430_say = "Bien donc, dpchez vous! " -gameforge.subquest_39._440_say = "Vous avez vraiment russi trouver l'herbe ![ENTER]J'espre qu'elle nous aidera vraiment combattre[ENTER]cette terrible maladie. Attendez une seconde, je[ENTER]vais prparer le remde... " -gameforge.subquest_39._450_sayTitle = "Baek-Go: " -gameforge.subquest_39._460_say = "Voici le remde. Apportez le vite au patient. Il[ENTER]devrait aller mieux. Dites-lui aussi qu'avant de[ENTER]s'auto-mdicamenter, il faut toujours consulter[ENTER]un vrai mdecin. " -gameforge.subquest_39._470_makequestbutton = "Apportez le remde Balso " -gameforge.subquest_39._480_targetVid = "Vous donnez le mdicament Balso le tratre. " -gameforge.subquest_39._490_sayTitle = "Mdicament de Balso le tratre " -gameforge.subquest_39._500_say = "Baek-Go a prpar le remde partir de l'herbe[ENTER]des singes (D), qui peut soigner de nombreuses[ENTER]maladies rares.[ENTER]Apportez-le Balso le tratre au village voisin. " -gameforge.subquest_39._50_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_39._510_npcChat = "Voici le mdicament. " -gameforge.subquest_39._520_say = "M'apportez-vous un nouveau remde ? Des progrs[ENTER]ont t faits dans la recherche ? Dsol de vous[ENTER]embter. J'aurais mieux fait de consulter un[ENTER]mdecin avant toute chose. Cependant, je me dois[ENTER]d'accepter ce remde. " -gameforge.subquest_39._530_say = "Merci de m'aider aller mieux. Je n'ai pas[ENTER]beaucoup d'amis. Tenez, c'est peu je sais, mais[ENTER]a vient du cur. Acceptez s'il vous plait. Je ne[ENTER]vous oublierai jamais. " -gameforge.subquest_39._540_sayReward = "Vous avez reu 4.000.000 points d'exprience. " -gameforge.subquest_39._550_sayReward = "Vous avez reu 65000 Yangs. " -gameforge.subquest_39._60_say = "Si vous voulez savoir comment m'aider, nous nous[ENTER]rencontrerons encore une fois. " -gameforge.subquest_39._70_sayTitle = "Balso le tratre : " -gameforge.subquest_39._80_say = "Dois je continuer vivre ainsi...[ENTER]Au revoir... " -gameforge.subquest_39._90_say = "Merci... Faites attention. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = "Je savais que je pouvais compter sur vous ![ENTER]C'est une tche difficile, mais je suis persuad[ENTER]que vous pouvez l'accomplir. Bonne chance ! " -gameforge.subquest_40._10_targetVid = "Soutien de dispositif de guerre " -gameforge.subquest_40._110_targetVid = "Retournez voir le Capitaine. " -gameforge.subquest_40._120_say = "Vous avez trouv les 5.000 hauts de flche ![ENTER]Apportez-les au Capitaine. " -gameforge.subquest_40._130_say = "L'arme rencontre des problmes pour se procurer[ENTER]des hauts de flche. Tuez les Archers Pestifrs[ENTER]au mont Sohan et rapportez 5.000 hauts de flche[ENTER]au Capitaine. " -gameforge.subquest_40._140_npcChat = " propos des Hauts de Flche... " -gameforge.subquest_40._150_say = "Ces Archers Pestifrs ont une maladie qui s'est[ENTER]propage sur tout le continent. Mme nos mdecins[ENTER]ne peuvent l'expliquer. Les Hauts de flche vont[ENTER]devenir de plus en plus toxiques. " -gameforge.subquest_40._160_select = "Je continue " -gameforge.subquest_40._170_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_40._180_say = "Cette maladie vous fait peur. Calmez-vous et[ENTER]revenez plus tard. " -gameforge.subquest_40._190_say = "tes-vous sr de vouloir abandonner ? C'est[ENTER]srement trop dur pour vous, je vais demander [ENTER]quelqu'un d'autre ... Ok, bientt... " -gameforge.subquest_40._200_say = "Je vois... Vous n'abandonnez jamais n'est ce[ENTER]pas? C'est parti! " -gameforge.subquest_40._20_say = "Attention guerriers ! Comme vous pouvez le[ENTER]constater, le nombre d'attaques de nos ennemis[ENTER]augmente de jour en jour. Yu-Hwan nous a aussi[ENTER]donn d'alarmantes informations. Pour rsumer :[ENTER]nous n'avons pas assez d'armes ! " -gameforge.subquest_40._210_npcChat = "Voici les 5.000 Hauts de Flche! " -gameforge.subquest_40._220_say = "Fantastique travail ! Nous pouvons enfin nous[ENTER]prparer pour l'assaut. Je vais immdiatement[ENTER]ordonner la fabrication d'arcs. Ce fut vraiment[ENTER]un travail formidable. J'espre que nous pourrons[ENTER] nouveau compter sur vous plus tard. " -gameforge.subquest_40._230_say = "Voici votre rcompense. La prochaine fois que[ENTER]j'ai une tche importante, c'est vous que je[ENTER]penserai en premier ! Je vous souhaite le[ENTER]meilleur, bientt ! " -gameforge.subquest_40._240_sayReward = "Vous avez reu 4.500.000 de points d'exprience. " -gameforge.subquest_40._250_sayReward = "Vous recevez 50000 Yangs. " -gameforge.subquest_40._260_sayReward = "Vous avez reu 3 attaques critiques.[ENTER]Vous avez reu 3 attaques perantes. " -gameforge.subquest_40._30_say = "Les archers sont un lment stratgique important[ENTER]en temps de guerre. Ds que les ennemis sont [ENTER]porte de tir de nos archers. C'est une bonne[ENTER]manire de rduire leur nombre rapidement. Mais[ENTER]s'il y a trop d'attaques bientt nous serons en[ENTER]manque de flches. " -gameforge.subquest_40._40_say = "C'est pour cette raison que nous avons besoin de[ENTER]vous ! Allez au Mont Sohan, tuez des Archers[ENTER]Pestifrs et prenez leurs hauts de flche. Ces[ENTER]flches sont empoisonnes mais elle nous aiderons[ENTER] combattre nos ennemis. Nous avons besoin de[ENTER]5.000 Hauts de Flche. Que dites-vous ? " -gameforge.subquest_40._50_select = "J'accepte. " -gameforge.subquest_40._60_select = "C'est trop dur pour moi. " -gameforge.subquest_40._70_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_40._80_say = "Le Mont Sohan est trop loin pour vous ?[ENTER]Repensez-y. C'est une importante mission. " -gameforge.subquest_40._90_say = "Hum, vous avez peur des archers pestifrs ?[ENTER]Je vous ai donc surestim ...[ENTER]Bon, il n'y a plus d'espoir prsent... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = "Que lisez-vous ? " -gameforge.subquest_41._100_say = "Vous avez runi les 100 il d'araigne pour la[ENTER]nouvelle recette d'Octavio. Vous devriez vite lui[ENTER]apporter. " -gameforge.subquest_41._10_targetVid = "Yeux d'araigne spciaux " -gameforge.subquest_41._110_sayTitle = "Trouvez les il d'araigne " -gameforge.subquest_41._120_say = "Octavio a envie de tester une nouvelle recette[ENTER]appele il d'araignes spciaux. Pour la[ENTER]prparer, il a besoin de 100 il d'araignes[ENTER]provenant des araignes du dsert de Yongbi. " -gameforge.subquest_41._130_targetVid = "Retournez voir Octavio " -gameforge.subquest_41._140_npcChat = "J'ai les Oeils d'araigne. " -gameforge.subquest_41._150_sayTitle = "Octavio: " -gameforge.subquest_41._160_say = "Montrez-moi. 100 ils exactement, parfait![ENTER]Alors, voyons voir ...[ENTER]Hum, et voil! Vous voulez goter? Ne me[ENTER]regardez pas comme cela, je ne vais pas vous[ENTER]tuer! " -gameforge.subquest_41._170_say = "Humm ... Quelle exprience ! Trs nutritif, pas[ENTER]trop doux ... quel got incroyable ! Cela en[ENTER]valait la peine ! Je n'y serais pas parvenu sans[ENTER]vous. Merci beaucoup pour votre aide ! " -gameforge.subquest_41._180_sayReward = "Vous avez reu 2.100.000 points d'exprience. " -gameforge.subquest_41._190_say = "Que dites-vous ? Il n'y en a pas 100, mme pas[ENTER]besoin de compter pour le voir ! Ramenez-m'en[ENTER]d'autres s'il vous plait. " -gameforge.subquest_41._200_say = "Je voulais tellement la faire ...[ENTER][ENTER]Soit, merci, adieu. " -gameforge.subquest_41._20_say = "Bonjour, comment allez-vous ? Je suis en train de[ENTER]lire un livre de recettes que Soon m'a offert.[ENTER]J'ai trouv une recette trs intressante appele[ENTER] ils d'araigne spciaux. Je n'ai jamais[ENTER]entendu parler de a avant, et vous ? Il[ENTER]semblerait que ce met vienne d'un autre pays. " -gameforge.subquest_41._210_say = "Merci de ne pas me laisser en plan. Vous tes[ENTER]trs aimable ! " -gameforge.subquest_41._30_say = "Il serait trs sympathique de pouvoir tester[ENTER]cette recette, mais comment puis-je trouver ces[ENTER]ils d'araignes ? J'ai vraiment besoin de votre[ENTER]aide une fois de plus ! S'il vous plait aller me[ENTER]chercher les ils d'araignes sur les araignes[ENTER]au dsert de Yongbi. " -gameforge.subquest_41._40_say = "Pouvez-vous le faire pour moi ? Je vous en serais[ENTER]trs reconnaissant. Pour tester cette recette[ENTER]j'ai besoin d'exactement 100 ils d'araignes.[ENTER]Je suis trs excit ... " -gameforge.subquest_41._50_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_41._60_say = "J'ai vraiment trs envie de faire cette recette,[ENTER]donc si vous avez envie de me faire plaisir,[ENTER]revenez. " -gameforge.subquest_41._70_say = "Hum... Comment vais-je faire pour trouver ces[ENTER]ils d'araignes ?? Tant pis, bientt. " -gameforge.subquest_41._80_say = "Merci, je savais que vous me feriez cette faveur.[ENTER]Je vous prparerai un succulent repas. " -gameforge.subquest_41._90_sayTitle = "Retournez voir Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = "Bien navr d'entendre a... J'ai entendu[ENTER]tellement de voix de morts ne pouvant tre en[ENTER]paix. Nous devons vraiment les aider. Je vais[ENTER]demander quelqu'un d'autre. Adieu. " -gameforge.subquest_42._10_targetVid = "Laissez les morts reposer en paix " -gameforge.subquest_42._110_say = "Vous tes tellement courageux ! Je suis convaincu[ENTER]qu'avec votre aide, nos petits guerriers en[ENTER]apprentissage vont atteindre le Nirvana ! " -gameforge.subquest_42._120_say = "De terribles guerres ont tu de jeunes hommes.[ENTER]Ils ont combattu en premire ligne, luttant pour[ENTER]leur vie, leur famille, leur patrie. Mais aprs[ENTER]leur mort, certains d'entre eux ne purent trouver[ENTER]le repos et restrent bloqus dans notre monde. " -gameforge.subquest_42._130_say = "J'ai entendu dire que le fier chef funeste[ENTER]dtient une charpe et une doctrine du Temple. Je[ENTER]vous en supplie, aidez-moi les rcuprer afin[ENTER]que nous puissions apporter la paix aux soldats[ENTER]morts pour leur patrie. " -gameforge.subquest_42._140_sayTitle = "Retournez voir le Matre dragon " -gameforge.subquest_42._150_say = "Vous avez trouv l'charpe et la doctrine du[ENTER]Temple. Apportez-les au Matre Dragon, afin que[ENTER]les chamanes puissent entamer leur rituel pour[ENTER]calmer les esprits des morts. " -gameforge.subquest_42._160_sayTitle = "Trouver l'charpe et la doctrine du temple. " -gameforge.subquest_42._170_say = "Les chamanes ont besoin d'une charpe et d'une[ENTER]doctrine du Temple pour effectuer une crmonie[ENTER]visant calmer les esprits des soldats morts[ENTER]pendant la guerre. Tuez le fier chef funeste du[ENTER]Temple de Hwang pour obtenir ces objets. " -gameforge.subquest_42._180_npcChat = "J'ai l'charpe et la doctrine. " -gameforge.subquest_42._190_say = "Formidable. Nous allons pouvoir apaiser les[ENTER]esprits des soldats morts. Ils ont fait de leur[ENTER]mieux, ils peuvent reposer en paix. Laissez-moi[ENTER]vous offrir une rcompense pour vos efforts. " -gameforge.subquest_42._200_sayReward = "Vous avez reu 1.700.000 points d'exprience. " -gameforge.subquest_42._20_sayTitle = "Matre Dragon : " -gameforge.subquest_42._210_sayReward = "Vous avez reu 30000 Yangs. " -gameforge.subquest_42._220_sayReward = "Vous avez reu 3 Diamants. " -gameforge.subquest_42._230_say = "Formidable. Nous allons pouvoir apaiser les[ENTER]esprits des soldats morts. Ils ont fait de leur[ENTER]mieux, ils peuvent reposer en paix. Laissez-moi[ENTER]vous offrir une rcompense pour vos efforts. " -gameforge.subquest_42._30_say = "De terribles guerres ont tu de jeunes hommes.[ENTER]Ils ont combattu en premire ligne, luttant pour[ENTER]leur vie, leur famille, leur patrie. Mais aprs[ENTER]leur mort, certains d'entre eux ne purent trouver[ENTER]le repos et restrent bloqus dans notre monde. " -gameforge.subquest_42._40_say = "On dit que depuis la guerre, ils peuvent rsister[ENTER] la mort. Ils pensent qu'ils doivent toujours[ENTER]dfendre leur pays.[ENTER]Nos chamanes veulent organiser une crmonie pour[ENTER]calmer leurs esprits. Pour ce faire, nous avons[ENTER]besoin d'une charpe et d'une doctrine du Temple,[ENTER]qui sont assez difficiles trouver de nos jours.[ENTER]Pourriez-vous aller nous les chercher? " -gameforge.subquest_42._50_say = "J'ai entendu dire que le fier chef funeste[ENTER]dtient une charpe et une doctrine du Temple. Je[ENTER]vous en supplie, aidez-moi les rcuprer afin[ENTER]que nous puissions apporter la paix aux soldats[ENTER]morts pour leur patrie. " -gameforge.subquest_42._60_select = "Je vais vous aider " -gameforge.subquest_42._70_select = "Je suis dsol, je suis terrifi " -gameforge.subquest_42._80_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_42._90_say = "Aidez nous faire en sorte qu'ils reposent en[ENTER]paix. Je vous attends ici. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = "L'araigne clochette " -gameforge.subquest_44._10_targetVid = "L'araigne " -gameforge.subquest_44._110_say = "Taurean a dit qu'il avait accroch une clochette[ENTER]sur une araigne. prsent Yu-Rang veut savoir[ENTER]si son ami est vraiment courageux ou pas. Allez[ENTER]chercher cette araigne dans le dsert. " -gameforge.subquest_44._120_say = "Avez-vous trouv l'araigne clochette ? Non ?[ENTER]Vous ne la trouverez probablement jamais. Taurean[ENTER]n'est qu'un menteur qui ne cherche qu' se rendre[ENTER]intressant ! " -gameforge.subquest_44._130_sendLetter = "Je ne peux trouver de clochette " -gameforge.subquest_44._140_sayTitle = "Plein d'araignes, aucune clochette " -gameforge.subquest_44._150_say = "Vous avez tu beaucoup d'araignes mais n'avez[ENTER]pas trouv de clochette. Inutile de continuer [ENTER]chercher. Il est prfrable de retourner voir[ENTER]Taurean et de lui demander de dire la vrit. " -gameforge.subquest_44._160_sendLetter = "Allez voir Taurean " -gameforge.subquest_44._170_targetVid = "Demandez Taurean pour la clochette " -gameforge.subquest_44._180_say = "C'est peut-tre simplement que Taurean n'a pas eu[ENTER]assez de courage pour accrocher une clochette sur[ENTER]une araigne. Allez le voir afin qu'il vous dise[ENTER]la vrit. " -gameforge.subquest_44._190_npcChat = "Dites-moi, pour la clochette... " -gameforge.subquest_44._200_say = "Vous tes au courant pour le pari avec Yu-Rang ?[ENTER]Elle ne me croit pas et pense que je ne l'ai pas[ENTER]fait. Elle pense que je serais mort de peur rien[ENTER]qu' l'ide de m'approcher d'une araigne. " -gameforge.subquest_44._20_npcChat = "Une araigne clochette ? " -gameforge.subquest_44._210_say = "Honntement ... elle a raison. Je n'ai pas t[ENTER]assez courageux, et j'ai t trop orgueilleux[ENTER]pour l'avouer. " -gameforge.subquest_44._220_say = "Mais vous paraissez trs courageux ! Vous[ENTER]pourriez accrocher la clochette sur une araigne[ENTER] ma place, n'est-ce pas ? S'il vous plait je[ENTER]vous en supplie ! Sinon, ils vont tous se moquer[ENTER]de moi jusqu' la fin de ma vie. " -gameforge.subquest_44._230_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_44._240_say = "Vous ne voulez pas le faire ? Mais comment[ENTER]vais-je pouvoir dire la vrit Yu-Rang ?[ENTER]S'il vous plait, aidez-moi. Revenez quand vous[ENTER]aurez du temps. " -gameforge.subquest_44._250_say = "Yu-Rang ne m'adressera plus jamais la parole. Ou[ENTER]juste pour se moquer de moi... " -gameforge.subquest_44._260_say = "Ah, j'avais raison. Je savais que vous tiez[ENTER]aimable et serviable. Merci pour votre aide.[ENTER]Bonne chance! " -gameforge.subquest_44._270_sendLetter = "Retournez voir Yu-Rang " -gameforge.subquest_44._280_say = "Retournez voir Yu-Rang et dites-lui les propos[ENTER]mensongers de Taurean. " -gameforge.subquest_44._290_npcChat = "Vous avez beaucoup du Yu-Rang. " -gameforge.subquest_44._300_say = "Vous lui avez parl ?[ENTER]Je peux comprendre qu'elle refuse d'tre mon amie[ENTER] prsent. Mais a me rend si triste.[ENTER]J'espre pouvoir lui faire changer d'avis[ENTER]Peut-tre en lui faisant un cadeau ... " -gameforge.subquest_44._30_say = "Salut, pouvez-vous m'aider ? Mon ami Taurean est[ENTER]trs en colre aprs moi parce que je l'ai trait[ENTER]de menteur. Il me dit qu'il est courageux et[ENTER]qu'il en a mme accroch une clochette sur[ENTER]araigne. Mais je ne le crois pas. " -gameforge.subquest_44._310_npcChat = "Taurean a menti. " -gameforge.subquest_44._320_say = "Son histoire est fausse ?[ENTER]Bon, je ne lui en veux pas vraiment. Personne[ENTER]n'aime perdre la face.[ENTER]Mais il aurait au moins pu essayer ! Je n'ai pas[ENTER]envie d'tre amie avec un tel trouillard ! " -gameforge.subquest_44._330_sayReward = "Yu-Rang vous donnera une rcompense pour votre[ENTER]honntet. " -gameforge.subquest_44._340_sayReward = "Vous avez reu 30000 Yangs. " -gameforge.subquest_44._350_sayReward = "Vous avez reu 350.000 points d'exprience. " -gameforge.subquest_44._360_sendLetter = "Clochette pour araigne " -gameforge.subquest_44._370_say = "Allez au dsert tuer de Jeunes Araignes et[ENTER]tentez d'accrocher la clochette de Taurean sur[ENTER]l'une d'elles. " -gameforge.subquest_44._380_npcChat = "Au sujet de la clochette ... " -gameforge.subquest_44._390_say = "Vous n'avez pas encore accroch la clochette ?[ENTER]Faites-le rapidement s'il vous plait. Et[ENTER]assurez-vous que Yu-Rang ne vous voit pas ! " -gameforge.subquest_44._400_sendLetter = "C'est fait ! " -gameforge.subquest_44._40_say = "Je sais que je devrais faire confiance mon ami,[ENTER]mais je veux savoir s'il l'a vraiment fait.[ENTER]C'est trop dangereux pour moi dans le dsert.[ENTER]Vous semblez si fort, vous pourriez le faire pour[ENTER]moi. Voulez-vous bien vous en charger ? " -gameforge.subquest_44._410_say = "C'tait difficile, mais vous tes enfin parvenu [ENTER]accrocher une clochette sur une araigne. Allez[ENTER]voir Yu-Rang et dites que Taurean l'a fait. " -gameforge.subquest_44._420_npcChat = "La clochette a t accroche " -gameforge.subquest_44._430_say = "Vous l'avez fait ? Fantastique ! Allez vite le[ENTER]dire yu-Rang pour qu'elle me croit enfin ! " -gameforge.subquest_44._440_npcChat = "Taurean a dit la vrit. " -gameforge.subquest_44._450_say = "Encore vous ? Vous avez trouv une araigne avec[ENTER]une clochette ? Taurean l'a donc fait ... Je ne[ENTER]le pensait pas capable. Peut-tre deviendra t-il[ENTER]un homme finalement aprs tout. Merci d'tre all[ENTER]vrifier. Une rcompense vous attend. " -gameforge.subquest_44._460_sendLetter = "Retournez voir Taurean " -gameforge.subquest_44._470_targetVid = "Retournez voir Taurean " -gameforge.subquest_44._480_say = "Vous avez dit Yu-Rang que son ami a vraiment[ENTER]accroch une clochette sur une araigne.[ENTER]Retournez voir Taurean et expliquez lui. " -gameforge.subquest_44._490_npcChat = "Yu-Rang vous croit. " -gameforge.subquest_44._500_say = "Merci beaucoup. Yu-Rang ne doutera plus de moi [ENTER]prsent. Nous devons garder ceci secret tout[ENTER]jamais ! Promis ? bientt ! " -gameforge.subquest_44._50_select = "Accepter " -gameforge.subquest_44._510_sayReward = "Taurean vous donne une rcompense pour l'aide que[ENTER]vous lui avez apport. Vous avez reu 30.000[ENTER]yangs. " -gameforge.subquest_44._520_sayReward = "Vous avez reu 700.000 points d'exprience. " -gameforge.subquest_44._60_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_44._70_say = "Pourquoi pas ? Vous avez peur ?[ENTER]Revenez quand vous aurez chang d'avis. " -gameforge.subquest_44._80_say = "Ah, vous avez peur ?[ENTER]Mais vous tes bien plus fort et courageux que[ENTER]moi ! Vous tes donc un trouillard ! Je vais[ENTER]demander quelqu'un d'autre alors. " -gameforge.subquest_44._90_say = "Les araignes vivent dans le dsert. Vous tes[ENTER]fort. Je suis sr que vous pouvez le faire. Bonne[ENTER]chance ! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = "Trouvez l'information secrte " -gameforge.subquest_45._10_npcChat = " propos du Temple Sombre " -gameforge.subquest_45._110_say = "Vous avez la Doctrine du temple, l'charpe du[ENTER]temple et la traduction du livre Maudit. Prenez[ENTER]les pour Soon. " -gameforge.subquest_45._120_say = "Si vous aidez Soon, le rat de bibliothque, il[ENTER]pourra continuer ses recherches propos du[ENTER]Temple Obscur. Cependant, il ne peut qu'en ayant[ENTER]avec lui ces objets : La doctrine du Temple,[ENTER]l'charpe du Temple et la traduction du Livre[ENTER]Maudit. Apportez-lui tout cela. Vous les[ENTER]trouverez dans le Temple dans la Valle de[ENTER]Seungryong. " -gameforge.subquest_45._130_npcChat = "Les objets du Temple Obscur " -gameforge.subquest_45._140_say = "Ah, vous les avez ! Merci beaucoup. Le secret des[ENTER]habitants du Temple est assez simple : ils sont[ENTER]dangereux. Vous l'avez appris vous-mme. Il[ENTER]semblerait qu'ils soient dvous au diable. Je[ENTER]n'ai pas plus de dtails, mais je suppose qu'ils[ENTER]ne prparent rien de bien bon. " -gameforge.subquest_45._150_say = "Maintenant que je dtiens certains de leurs[ENTER]objets je vais en apprendre plus sur eux. Je vais[ENTER]commencer avec la doctrine. Voyons voir ... Hum[ENTER]... Pourquoi tes-vous toujours ici ? Vous n'avez[ENTER]rien de mieux faire ? " -gameforge.subquest_45._160_sayReward = "Vous avez reu 7.000.000 de points d'exprience. " -gameforge.subquest_45._170_sayReward = "Vous avez reu 70000 Yangs. " -gameforge.subquest_45._180_sayReward = "Vous avez reu un Livre du Chef. " -gameforge.subquest_45._190_say = "Quoi ? Vous ne les avez pas ??? Ne trainez pas si[ENTER]vous acceptez une mission ! Dpchez-vous ! " -gameforge.subquest_45._200_select = "Essayer encore " -gameforge.subquest_45._20_say = "Il se passe quelque chose dans le Temple Obscur.[ENTER]Je crois que de dangereuses cratures y rsident[ENTER]et y tudient une vieille magie noire.[ENTER]Les secrets du temple de Hwang sont difficiles [ENTER]dcouvrir et comprendre, mme pour moi. Mais je[ENTER]suis sr que leur but est plus que douteux. Je[ENTER]dois en apprendre plus ! " -gameforge.subquest_45._210_say = "Je vais donc devoir demander un hros plus[ENTER]fort. Adieu. " -gameforge.subquest_45._220_say = "Merci.[ENTER]J'espre que vous aurez plus de chance cette[ENTER]fois! " -gameforge.subquest_45._30_say = "J'ai besoin de plus de faits pour mes tudes. Je[ENTER]pense que la doctrine du temple, l'charpe du[ENTER]temple ainsi que la traduction du livre maudit[ENTER]m'aideront beaucoup. Si vous pouvez me les[ENTER]rapporter, je vous en serais trs reconnaissant ![ENTER]Ne trainez pas trop en route, j'en ai besoin[ENTER]rapidement ! " -gameforge.subquest_45._40_select = "J'y vais de ce pas. " -gameforge.subquest_45._50_say = "Voulez-vous le faire? " -gameforge.subquest_45._60_say = "Je demande votre aide ! Si vous tes trop occup[ENTER]actuellement, revenez plus tard. Vous aurez[ENTER]peut-tre plus de temps. Je vous attends. " -gameforge.subquest_45._70_say = "J'implore votre aide et vous me tournez le dos ?[ENTER]Bien, vous pouvez partir dans ce cas, nous[ENTER]n'avons pas besoin de vous de toutes faons ! " -gameforge.subquest_45._80_say = "Merci! " -gameforge.subquest_45._90_makequestbutton = "Temple Obscur " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = "Bonne chance. Je ne peux faire la bonne[ENTER]porcelaine que si j'ai les bons matriaux. Mes[ENTER]clients attendent avec impatience. " -gameforge.subquest_46._10_targetVid = "Le secret de la porcelaine vert ple " -gameforge.subquest_46._110_makequestbutton = "La porcelaine cladon " -gameforge.subquest_46._120_qSetTitle = "La porcelaine cladon " -gameforge.subquest_46._130_say = "Vous avez tous les matriaux dont Yonah a besoin[ENTER]pour fabriquer la porcelaine Cladon.[ENTER]Apportez-lui ! " -gameforge.subquest_46._140_say = "Pour pouvoir fabriquer une porcelaine parfaite,[ENTER]Yonah a besoin de ceci :[ENTER]Du sable du dsert prendre sur les Hors la Loi[ENTER]du dsert de Yongbi, du minerai de cristal [ENTER]piocher ou acheter en magasin et du sang de[ENTER]primate rcuprer sur les 'fort singe de[ENTER]pierre' ou 'fort singe d'or' au Donjon des Singes[ENTER]Experts. Rcuprez le tout et amenez-le Yonah. " -gameforge.subquest_46._150_targetVid = "Le secret de la porcelaine vert ple " -gameforge.subquest_46._160_npcChat = "J'ai tous les matriaux. " -gameforge.subquest_46._170_say = "Vous l'avez fait ! Merci ! Avec la bonne[ENTER]technique et tous les matriaux, je peux[ENTER]fabriquer une superbe porcelaine. Les bnfices[ENTER]que je vais en tirer seront une vraie dlivrance.[ENTER]Tenez, votre rcompense. Vous l'avez bien mrit.[ENTER]Je vais commencer fabriquer de la porcelaine[ENTER]tout de suite ! " -gameforge.subquest_46._180_sayReward = "Vous avez reu 3.000.000 de points d'exprience. " -gameforge.subquest_46._190_sayReward = "Vous avez reu 30000 Yangs. " -gameforge.subquest_46._20_say = "Bonjour aventurier ! C'est bien vous qui m'avez[ENTER]rcemment apport le livre de Soon concernant la[ENTER]fabrication de la porcelaine Cladon ? J'ai un[ENTER]problme ... Malgr la technique que j'ai[ENTER]assimil, je n'arrive pas produire une[ENTER]porcelaine solide et belle. Sans doutes parce que[ENTER]je n'ai pas les vrais ingrdients demands dans[ENTER]la recette, ils sont difficiles trouver. " -gameforge.subquest_46._30_say = "J'ai besoin de sable du dsert, de sang de[ENTER]primate et de minerai de cristal. En les[ENTER]mlangeant et en les ajoutant de la terre[ENTER]glaise ils se durcissent. Alors la terre prend[ENTER]une couleur vert ple ressemblant au jade. Cette[ENTER]couleur est trs convoite et il me la faut pour[ENTER]vendre encore plus ! " -gameforge.subquest_46._40_say = "Vous trouvez le sable du dsert sur les[ENTER]hors-la-loi du dsert, le minerai de cristal en[ENTER]le piochant ou l'achetant, et le sang de primate[ENTER]au donjon des singes expert. Pouvez-vous le faire[ENTER]pour moi ? Je sais que a sera difficile mais[ENTER]vous serez rcompens gnreusement. " -gameforge.subquest_46._50_select = "Accepter " -gameforge.subquest_46._60_select = "Refuser " -gameforge.subquest_46._70_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_46._80_say = "Si vous tes trop occup, revenez plus tard. " -gameforge.subquest_46._90_say = "Vous abandonnez? Vraiment? Donc, je suppose que[ENTER]je devrais chercher tout moi-mme. J'ai vraiment[ENTER]besoin de cette porcelaine. Au revoir et bonne[ENTER]chance. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = "Ah ! C'est a. " -gameforge.subquest_47._10_answer = "Ennemi aperu l'horizon " -gameforge.subquest_47._10_targetVid = "Capitaine " -gameforge.subquest_47._110_select = "Je ne sais pas. " -gameforge.subquest_47._115_select = "Montrez-moi nouveau. " -gameforge.subquest_47._120_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_47._130_say = "Pensez-y nouveau, et revenez plus tard. Mais[ENTER]n'en parlez personne ! " -gameforge.subquest_47._140_say = "C'est donc si difficile ? Vous tiez mon dernier[ENTER]espoir ... Qui pourra dchiffrer cela prsent ? " -gameforge.subquest_47._150_say = "D'accord, mais soyez rapide. Sinon quelqu'un va[ENTER]finir par avoir des doutes ...[ENTER][ENTER]Nnemie[ENTER]uaper[ENTER][ENTER]zrio'lhn " -gameforge.subquest_47._160_say = "Et ? Cela veut dire quoi ? " -gameforge.subquest_47._170_say = "Oui, vous avez raison ! Je ne comprends que[ENTER]maintenant. Je suis fier de vous ! Vous tes l'un[ENTER]de mes meilleurs soldats ! Cette phrase a un sens[ENTER]cach. Cela signifie que Yu-Hwan a dcouvert qui[ENTER]taient les espions ennemis et que nous devons[ENTER]agir. Je vous donnerai les ordres de mission plus[ENTER]tard. " -gameforge.subquest_47._180_sayReward = "Vous avez reu 1.300.000 points d'exprience. " -gameforge.subquest_47._190_say = "Pourquoi ce silence? Vous ne comprenez pas ? " -gameforge.subquest_47._200_select = "Je dois encore y rflchir. " -gameforge.subquest_47._20_answer = "Ennemi aperu l'horizon " -gameforge.subquest_47._20_npcChat = " propos du code secret ... " -gameforge.subquest_47._210_select = "J'abandonne. " -gameforge.subquest_47._220_say = "C'est donc si difficile ? Vous tiez mon dernier[ENTER]espoir ... Qui pourra dchiffrer cela prsent ? " -gameforge.subquest_47._230_say = "Donc, cela veut dire quoi ? " -gameforge.subquest_47._240_say = "Oui, vous avez raison ! Je ne comprends que[ENTER]maintenant. Je suis fier de vous ! Vous tes l'un[ENTER]de mes meilleurs soldats ! Cette phrase a un sens[ENTER]cach. Cela signifie que Yu-Hwan a dcouvert qui[ENTER]taient les espions ennemis et que nous devons[ENTER]agir. Je vous donnerai les ordres de mission plus[ENTER]tard. " -gameforge.subquest_47._250_sayReward = "Vous avez reu 2.300.000 points d'exprience. " -gameforge.subquest_47._260_say = "Vous trouverez. Revenez quand vous serez prt. " -gameforge.subquest_47._270_say = "Hum, cela ne veut rien dire pour moi. Ce qu'il[ENTER]voulait nous dire, je n'en sais rien. Je ne pense[ENTER]pas que ce soit bon. Essayez encore. " -gameforge.subquest_47._280_select = "Je vais ressayer. " -gameforge.subquest_47._290_select = "J'abandonne. " -gameforge.subquest_47._300_say = "Alors, il veut dire quoi ce message ? " -gameforge.subquest_47._301_answer_correct = "Ennemi aperu l'horizon " -gameforge.subquest_47._302_answer_wrong = "Amis aperus l'horizon " -gameforge.subquest_47._303_answer_wrong = "Voyageur aperu l'horizon " -gameforge.subquest_47._304_answer_wrong = "La vrit apporte des ennemis " -gameforge.subquest_47._305_answer_dontknow = "Aucune ide " -gameforge.subquest_47._30_say = "ATTENTION ! Ah, c'est vous. J'ai eu des[ENTER]informations de Yu-Hwan. Qui sont, comme[ENTER]toujours, codes. Ce n'est pas facile de les[ENTER]dchiffrer, mais peut-tre devrions nous agir[ENTER]vite. La dernire fois, vous avez t[ENTER]relativement rapide pour dchiffrer le code.[ENTER]Pourriez-vous m'aider nouveau ? a serait[ENTER]gentil. " -gameforge.subquest_47._310_say = "Oui, vous avez raison ! Je ne comprends que[ENTER]maintenant. Je suis fier de vous ! Vous tes l'un[ENTER]de mes meilleurs soldats ! Cette phrase a un sens[ENTER]cach. Cela signifie que Yu-Hwan a dcouvert qui[ENTER]taient les espions ennemis et que nous devons[ENTER]agir. Je vous donnerai les ordres de mission plus[ENTER]tard. " -gameforge.subquest_47._320_sayReward = "Vous avez reu 20000 Yangs. " -gameforge.subquest_47._330_say = "Vous trouverez. Revenez quand vous serez prt. " -gameforge.subquest_47._40_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_47._50_say = "Bon... une prochaine fois peut-tre ...[ENTER][ENTER]Pourquoi hsiter ? Repensez-y s'il vous plat. " -gameforge.subquest_47._60_say = "Je comprends. Vous ne voulez plus travailler avec[ENTER]nous, n'est-ce pas ? C'est pitoyable. Il n'y a[ENTER]plus vraiment de courageux guerriers... " -gameforge.subquest_47._70_say = "Oh, vous tes mon sauveur ! Tenez, c'est le code.[ENTER]Jetez-y un il ! " -gameforge.subquest_47._80_say = "Nnemie[ENTER]uaper[ENTER][ENTER]zrio'lhn[ENTER][ENTER]Pouvez-vous dchiffrer ce message ? " -gameforge.subquest_47._90_say = "Alors, comment a se passe ? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = "Trouvez l'espion. " -gameforge.subquest_48._10_npcChat = "Trouvez l'espion " -gameforge.subquest_48._110_say = "Un des espions se fait passer pour un pcheur au[ENTER]village Pyungmoo de l'empire Jinno. Essayez de[ENTER]prendre contact avec lui discrtement et faites[ENTER]ensuite un rapport au capitaine. " -gameforge.subquest_48._120_say = "Un des espions se fait passer pour un pcheur au[ENTER]village Yongan de l'empire Shinsoo. Essayez de[ENTER]prendre contact avec lui discrtement et faites[ENTER]ensuite un rapport au capitaine. " -gameforge.subquest_48._130_say = "Un des espions se fait passer pour un pcheur au[ENTER]village Joan de l'empire Chunjo. Essayez de[ENTER]prendre contact avec lui discrtement et faites[ENTER]ensuite un rapport au capitaine. " -gameforge.subquest_48._140_npcChat = "Que faites vous? " -gameforge.subquest_48._150_say = "Chut, faites moins de bruit ! Vous faites peur[ENTER]aux poissons. Pourquoi tes-vous l de toutes[ENTER]manires? Vous tes bruyant et maladroit, vous[ENTER]n'tes pas l pour pcher! " -gameforge.subquest_48._160_say = "Oh, je comprends. Je vous attends depuis un[ENTER]moment; vous tes en retard. Il n'tait pas[ENTER]facile d'obtenir ces informations sans tre[ENTER]attrap. Vous devez comprendre que l'ennemi est[ENTER]partout et tout ce qu'il fait pourrait[ENTER]accidentellement brouiller votre couverture. " -gameforge.subquest_48._170_say = "Bien, allons vite avant que quelqu'un nous voit.[ENTER]Voici les documents. Prenez-les et portez-les[ENTER]immdiatement au capitaine. " -gameforge.subquest_48._180_say = "Un moment, s'il vous plat ! J'ai quelque chose[ENTER]pour nous. Un petit cadeau. Voil, partez. Au[ENTER]revoir ! " -gameforge.subquest_48._190_sayReward = "Vous tes curieux et ouvrez le colis pour savoir[ENTER]ce que l'espion vous a donn. " -gameforge.subquest_48._200_say = "Super ! Du gardon rouge grill ! Cet espion[ENTER]connait rellement des choses concernant la pche[ENTER]tout compte fait ! " -gameforge.subquest_48._20_say = "Du clame, soldat ![ENTER]Depuis que les contres voisines sont nos[ENTER]ennemies, il est important d'avoir des amis sur[ENTER]place l-bas afin de nous aider avoir des[ENTER]informations, afin qu'on se prpare pour[ENTER]d'ventuelles attaques. Il est vital que leur[ENTER]couverture ne soit jamais dvoile. " -gameforge.subquest_48._210_sayReward = "Vous recevez 3 Gardons rouges grills. " -gameforge.subquest_48._220_sendLetter = "Retournez voir le Capitaine. " -gameforge.subquest_48._230_targetVid = "Le capitaine " -gameforge.subquest_48._240_say = "Le dangereux voyage Pyungmoo de l'empire Jinno[ENTER]fut un succs ! L'espion dguis en pcheur vous[ENTER]a fait son rapport. Allez voir le capitaine dans[ENTER]votre empire et remettez-lui ces informations. " -gameforge.subquest_48._250_say = "Le dangereux voyage Yongan dans l'empire[ENTER]Shinsoo fut un succs ! L'espion dguis en[ENTER]pcheur vous a fait son rapport. Allez voir le[ENTER]capitaine dans votre empire et remettez-lui ces[ENTER]informations. " -gameforge.subquest_48._260_say = "Le dangereux voyage Joan dans l'empire Chunjo[ENTER]fut un succs ! L'espion dguis en pcheur vous[ENTER]a fait son rapport. Allez voir le capitaine dans[ENTER]votre empire et remettez-lui ces informations. " -gameforge.subquest_48._270_npcChat = "La mission est un succs ! " -gameforge.subquest_48._280_say = "Ce sont les documents ? Fantastique ! Merci, nous[ENTER]en savons plus prsent concernant les plans de[ENTER]nos ennemis et nous allons pouvoir nous protger.[ENTER]Vous avez rendu un grand service votre empire! " -gameforge.subquest_48._290_sayReward = "Vous avez reu 5.500.000 points d'exprience. " -gameforge.subquest_48._300_sayReward = "Vous recevez 50000 Yangs. " -gameforge.subquest_48._30_say = "Vous connaissez surement Yu-Hwan le musicien,[ENTER]n'est-ce pas ? C'est un espion et il travaille[ENTER]pour nous. Un seul espion ne suffit pas, donc[ENTER]nous en avons plusieurs partout dans le monde.[ENTER]L'un d'entre eux se trouve dans le premier[ENTER]village et prtend tre pcheur. " -gameforge.subquest_48._40_say = "Je ne peux pas entrer en contact directement avec[ENTER]lui pour ne pas briser sa couverture. J'ai besoin[ENTER]d'un de mes courageux soldats. Oui, je veux dire,[ENTER]vous ![ENTER]Pouvez-vous aller voir le pcheur et couter son[ENTER]rapport ? C'est absolument vital pour la scurit[ENTER]de notre empire ! " -gameforge.subquest_48._50_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_48._60_say = "Vous voulez vous prparer d'abord ? D'accord,[ENTER]revenez plus tard dans ce cas. Je vous attendrai.[ENTER]Mais je vous en supplie dpchez-vous, j'ai[ENTER]besoin de ce rapport. " -gameforge.subquest_48._70_say = "Qu'est-ce qui ne va pas chez vous? La dernire[ENTER]fois, vous aviez fait un travail fantastique pour[ENTER]nous! Et prsent, vous abandonnez votre[ENTER]empire? Mais je ne peux pas vous en empcher...[ENTER]Adieu! " -gameforge.subquest_48._80_say = "Je savais que je pouvais compter sur vous ! Bonne[ENTER]chance et faites attention ! " -gameforge.subquest_48._90_makequestbutton = "Rencontrez l'espion " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " propos du Bingsu " -gameforge.subquest_49._10_targetVid = "Bingsu? " -gameforge.subquest_49._110_say = "Taurean s'est disput avec Harang parce qu'il ne[ENTER]croit pas que vous pouvez faire de la glace en[ENTER]plein t. Allez voir Harang et demandez-lui ce[ENTER]qu'elle connait sur le Bingsu. " -gameforge.subquest_49._120_qSetTitle = "Allez voir Harang " -gameforge.subquest_49._130_targetVid = "Allez voir Harang " -gameforge.subquest_49._140_npcChat = "Qu'est-ce que le Bingsu? " -gameforge.subquest_49._150_say = "Sacr Taurean! Il ne sait pas ce qu'est le[ENTER]Bingsu, mais il sait se plaindre! Comment[ENTER]quelqu'un peut ne pas connatre ce succulent[ENTER]mets? Quelle folie! Vous non plus ne savez pas?[ENTER]Allez voir Octavio au village d' ct.[ENTER]C'est un fameux cuisinier, et il connat toutes[ENTER]les meilleures recettes. Une fois, il m'a fait du[ENTER]Bingsu, hmm! Demandez lui et allez dire [ENTER]Taurean que j'avais raison! " -gameforge.subquest_49._160_makequestbutton = "Allez voir Octavio " -gameforge.subquest_49._170_say = "Taurean veut absolument savoir ce qu'est le[ENTER]Bingsu. Allez au restaurant d'Octavio. Je suis[ENTER]sr qu'il peut vous aider. " -gameforge.subquest_49._180_npcChat = "Savez-vous ce qu'est le Bingsu ? " -gameforge.subquest_49._190_say = "Bingsu ? Bien sr que je sais ! N'importe quel[ENTER]grand cuisiner sait comment prparer du Bingsu ![ENTER]Tout d'abord vous avez besoin de fine glace[ENTER]pile. Ajoutez du sucre, de petits morceaux de[ENTER]gteaux de riz et dcorez le tout avec quelques[ENTER]fruits de saison. " -gameforge.subquest_49._200_say = "Vous me demandez cela parce que Taurean et Harang[ENTER]se chamaillent ? Ce n'est pas nouveau. Mais[ENTER]Harang a raison. Le Bingsu est un mets populaire[ENTER]dans les pays chauds. Taurean est un bon garon,[ENTER]mme s'il est un peu mesquin. Si vous m'apportez[ENTER]les ingrdients, je peux vous faire du Bingsu. " -gameforge.subquest_49._20_npcChat = "Bingsu? " -gameforge.subquest_49._210_say = "J'aimerais bien donner une leon Taurean et lui[ENTER]apporter du Bingsu? Qu'en pensez-vous ?[ENTER]Pouvez-vous aller chercher des glaons au Mont[ENTER]Sohan ? " -gameforge.subquest_49._220_say = "Voulez-vous abandonner cette qute ? " -gameforge.subquest_49._230_say = "N'aimez-vous donc pas la glace ? Ou bien[ENTER]avez-vous dj trop mang aujourd'hui ? C'est[ENTER]pour Taurean, repensez-y quand mme. " -gameforge.subquest_49._240_say = "Quel dommage, Taurean va tre bien triste ...[ENTER]Adieu. " -gameforge.subquest_49._250_say = "Parfait ! J'ai besoin de Glaons qu'on peut[ENTER]trouver sur les Glaces Enchantes du Mont Sohan.[ENTER]Apportez m'en 50. Je pourrai alors vous faire du[ENTER]Bingsu. " -gameforge.subquest_49._260_targetVid = "Allez voir Octavio " -gameforge.subquest_49._270_say = "%s[ENTER]Vous avez les glaons pour le Bingsu de Taurean.[ENTER]Apportez les Octavio. " -gameforge.subquest_49._275_say = "J'ai les Glaons " -gameforge.subquest_49._280_say = "Octavio veut bien prparer du Bingsu pour[ENTER]Taurean, mais il a besoin de glaons pour cela.[ENTER]liminez des glaces enchantes au Mont Sohan et[ENTER]collectez 50 glaons. Rapportez-les ensuite [ENTER]Octavio. " -gameforge.subquest_49._285_say = "Trouver les glaons " -gameforge.subquest_49._290_npcChat = "Tenez, j'ai apport les Glaons. " -gameforge.subquest_49._300_say = "Ah, superbe! Le plus dur est fait. prsent,[ENTER]j'ajoute le sucre... quelques fruits... et[ENTER]voil! Une crme glace pour Taurean.[ENTER]Apportez-lui, il en oubliera sa colre. " -gameforge.subquest_49._30_sayTitle = "Taurean: " -gameforge.subquest_49._310_say = "Dsol, il en manque. Allez m'en chercher[ENTER]d'autres sinon il y aura trs peu de glace ! " -gameforge.subquest_49._320_select = "Essayer encore " -gameforge.subquest_49._330_say = "Je sais que la route est longue et que les[ENTER]monstres sont trs forts. Si c'est trop dur pour[ENTER]vous, on ne peut rien y faire. Adieu. " -gameforge.subquest_49._340_say = "Essayez encore. Avec courage et dtermination,[ENTER]vous pouvez le faire ! " -gameforge.subquest_49._350_targetVid = "Bingsu! " -gameforge.subquest_49._360_say = "C'est fait : Octavio a prpar la glace.[ENTER]Apportez-la vite Taurean avant qu'elle fonde. " -gameforge.subquest_49._370_npcChat = "Voil du Bingsu! " -gameforge.subquest_49._380_say = "C'est du Bingsu ? Cela a l'air bien bon ! Je[ENTER]n'avais jamais got auparavant, merci beaucoup[ENTER]c'est un dlice ! Harang avait donc raison. Il[ENTER]faut que j'aille m'excuser auprs d'elle. " -gameforge.subquest_49._390_sayReward = "Vous avez reu 6.000.000 de points d'exprience. " -gameforge.subquest_49._400_sayReward = "Vous avez reu 70000 Yangs. " -gameforge.subquest_49._40_say = "Aujourd'hui, je me suis disput avec Harang...[ENTER]Elle prtend qu'il existe une crme glace[ENTER]vraiment dlicieuse qui s'appelle le Bingsu. " -gameforge.subquest_49._410_sayReward = "Vous avez reu un Parchemin de Guerre. " -gameforge.subquest_49._420_say = "Vous souvenez-vous que vous devez m'apporter du[ENTER]Bingsu ? " -gameforge.subquest_49._430_say = "Oh mon dieu, j'avais totalement oubli ! Est-ce[ENTER]que je dois tenter nouveau ou totalement[ENTER]abandonner ? " -gameforge.subquest_49._440_select = "Oui, je continue. " -gameforge.subquest_49._450_select = "J'abandonne. " -gameforge.subquest_49._460_say = "Je ne peux pas faire a, dsol. " -gameforge.subquest_49._50_say = "Quelque chose de ce genre est seulement possible[ENTER]en hiver quand il fait froid. Mais elle continue[ENTER]de me jurer que c'est vrai. Pouvez-vous trouver[ENTER]comment il est possible de prparer du Bingsu en[ENTER]t ? Si seulement c'est vraiment possible ... " -gameforge.subquest_49._60_say = "Je suis convaincu que ce Bingsu est dlicieux ![ENTER]tes-vous sr de ne pas vouloir m'aider en[ENTER]prparer ? " -gameforge.subquest_49._70_say = "Si vous voulez essayer plus tard, dites le. " -gameforge.subquest_49._80_say = "J'aurais tellement aim prparer du Bingsu...[ENTER]Mais vous avez raison. Harang voulait surement[ENTER]juste se rendre intressante et ce Bingsu[ENTER]n'existe pas ! Adieu. " -gameforge.subquest_49._90_say = "Merci pour votre aide. Faites moi savoir si vous[ENTER]avez besoin de quelque chose. Je dois une fire[ENTER]chandelle Harang en tout cas ! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = "Vous n'avez pas assez de points de grade pour[ENTER]vous entraner. " -gameforge.training_grandmaster_skill._10_answer = "Je veux m'entraner. " -gameforge.training_grandmaster_skill._10_sayTitle = "Entranement d'amlioration pour les grand matres " -gameforge.training_grandmaster_skill._110_sayReward = "Points de grade ncessaires : %s -> %s " -gameforge.training_grandmaster_skill._120_sayReward = "Votre grade est ngatif. Cela signifie que vous[ENTER]devez dpenser deux fois plus de points de grade[ENTER]que quelqu'un qui serait en positif pour[ENTER]l'entranement d'une comptence de type Grand[ENTER]Matre. " -gameforge.training_grandmaster_skill._130_sayReward = "Points de grade ncessaires : %s " -gameforge.training_grandmaster_skill._140_sayReward = "Si vous vous entranez maintenant, vos points de[ENTER]rang passeront en ngatif. " -gameforge.training_grandmaster_skill._150_sayReward = "Continuer " -gameforge.training_grandmaster_skill._160_say = "Si vous amliorez une comptence de grand matre[ENTER]maintenant, il se peut que vos points de grade[ENTER]basculent dans le ngatif, car vous en possdez[ENTER]peu en ce moment. Voulez-vous vraiment amliorer[ENTER]la comptence? " -gameforge.training_grandmaster_skill._170_sayReward = "Je veux m'entraner. " -gameforge.training_grandmaster_skill._180_say = "Si vous ne voulez pas vous entraner, faites[ENTER]'ENTREE'. " -gameforge.training_grandmaster_skill._190_sayReward = "Succs! " -gameforge.training_grandmaster_skill._200_say = "Flicitations, vous l'avez fait! " -gameforge.training_grandmaster_skill._20_say = "Vous n'avez pas rejoint l'entranement encore. " -gameforge.training_grandmaster_skill._210_say = "%s ist nun eine Gromeister-Fertigkeit. " -gameforge.training_grandmaster_skill._220_say = "Cela veut dire que vous tes parvenu au parfait[ENTER]niveau pour cette comptence et que vous ne[ENTER]pouvez plus l'amliorer. " -gameforge.training_grandmaster_skill._230_say = "Flicitations ! Vous l'avez fait. Merci pour[ENTER]l'entranement la comptence de grand matre. " -gameforge.training_grandmaster_skill._240_say = " %s arrive au niveau %s. " -gameforge.training_grandmaster_skill._250_sayReward = "Vous augmentez votre niveau avec succs! " -gameforge.training_grandmaster_skill._260_sayReward = "Vous avez utilis %s points de grade. " -gameforge.training_grandmaster_skill._270_sayReward = "Echec! " -gameforge.training_grandmaster_skill._280_say = "Vous n'avez pas russi amliorer votre[ENTER]comptence. " -gameforge.training_grandmaster_skill._290_sayReward = "Vous avez perdu quelques points de grade et la[ENTER]pierre d'me a t utilise. " -gameforge.training_grandmaster_skill._30_say = "Depuis que vous avez lu le parchemin d'exorcisme,[ENTER]vous pouvez continuer vous entraner sans[ENTER]prendre de pause. " -gameforge.training_grandmaster_skill._40_say = "Une fois l'entranement fini, tu as te reposer[ENTER]la moiti d'une journe. Essaye plus tard ou[ENTER]utilise un parchemin d'exorcisme. " -gameforge.training_grandmaster_skill._50_say = "Aucune de vos comptences n'est suffisamment[ENTER]dveloppe pour essayer et achever une comptence[ENTER]de Grand matre. " -gameforge.training_grandmaster_skill._60_say = "Choisissez la comptence que vous voulez[ENTER]dvelopper comme grand matre. " -gameforge.training_grandmaster_skill._70_chat = "Points de grade actuels : %s " -gameforge.training_grandmaster_skill._75_chat = " Points de grade requis : " -gameforge.training_grandmaster_skill._80_stringFormat = "%s entranement d'amlioration de la comptence[ENTER]grand matre " -gameforge.training_grandmaster_skill._90_say = "L'entrainement au niveau Grand Matre est trs[ENTER]coteux en points de grade.[ENTER]Il se peut qu'ils passent en ngatif. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = "Dsol, mais vous n'avez pas encore assez[ENTER]d'exprience de cavalier pour amliorer cette[ENTER]monture. Pour cela, vous devez avoir au minimum[ENTER]la licence de cheval de combat. " -gameforge.training_mount._02_say = "Dsol, mais sans les documents adquats, je ne[ENTER]peux rien faire pour vous. Si vous essayez encore[ENTER]de me duper, vous le regretterez amrement. " -gameforge.training_mount._03_say = "O est votre sceau de monture? Sans lui, je ne[ENTER]peux pas l'amliorer! Regardez derrire la pice[ENTER]qui tourne, en bas gauche de l'cran.[ENTER]Vous y trouverez des certificats que vous pourrez[ENTER]changer chez moi contre des sceaux de monture. " -gameforge.training_mount._04_say = "J'aimerais chevaucher une nouvelle monture! " -gameforge.training_mount._05_say = "H! Vous voyagez encore cheval? Incroyable![ENTER]De nos jours, il est possible de dompter des[ENTER]animaux sauvages. " -gameforge.training_mount._06_say = "Cela dit, pour pouvoir entraner des animaux[ENTER]sauvages apprivoiss au combat, vous devez[ENTER]possder de bonnes connaissances en quitation.[ENTER]De plus, vous avez besoin des objets suivants:[ENTER]un parchemin d'volution, pour transformer votre[ENTER]monture en monture sauvage, et un parchemin de[ENTER]mutation, pour en faire une monture vaillante. " -gameforge.training_mount._07_say = "Si vous avez des questions, passez me voir quand[ENTER]vous voulez. Je vous aiderai du mieux que je[ENTER]peux. " -gameforge.training_mount._08_say = "J'aimerais amliorer ma monture! " -gameforge.training_mount._09_say = "Alors comme a, vous dsirez amliorer votre[ENTER]monture? Savez-vous comment faire? Bien, je[ENTER]vais vous l'expliquer. " -gameforge.training_mount._10_say = "Afin de transformer votre monture en monture[ENTER]sauvage, partez la recherche d'un parchemin[ENTER]d'volution. Trouvez galement un parchemin de[ENTER]mutation, qui transformera votre monture sauvage[ENTER]en monture vaillante. On dit que ces parchemins[ENTER]sont cachs dans une lointaine contre peuple de[ENTER]dangereux gants! " -gameforge.training_mount._11_say = "Apportez-moi un de ces parchemins et[ENTER]j'amliorerai votre monture. moins que vous ne[ENTER]les ayez dj sur vous? " -gameforge.training_mount._12_say = "Oui, je voudrais amliorer ma monture! " -gameforge.training_mount._13_say = "Non, pas pour l'instant. " -gameforge.training_mount._14_say = "Ah, vous avez un parchemin sur vous. Lequel? Le[ENTER]parchemin d'volution vous permet d'entraner au[ENTER]combat un jeune animal sans exprience.[ENTER]Cela fait, le parchemin de mutation vous[ENTER]permettra de le transformer en monture vaillante. " -gameforge.training_mount._15_2_say = "J'ai le parchemin de mutation. " -gameforge.training_mount._15_say = "J'ai le parchemin d'volution. " -gameforge.training_mount._16_say = "Je n'ai aucun parchemin sur moi. " -gameforge.training_mount._17_say = "Ah, regardez, le parchemin d'volution! Dans ce[ENTER]cas, laissez-moi jeter un il votre sceau de[ENTER]monture. Plus d'un aventurier a dj tent de me[ENTER]rouler avec un faux! Je vais d'abord vrifier[ENTER]son authenticit. Donnez-le-moi. [Glissez le[ENTER]sceau sur le palefrenier.] " -gameforge.training_mount._18_say = "Le parchemin de mutation! Jusqu' aujourd'hui,[ENTER]j'en avais seulement entendu parler, je ne[ENTER]l'avais encore jamais eu en main... prsent,[ENTER]montrez-moi votre sceau de monture. Ds que[ENTER]j'aurai vrifi son authenticit, je vous[ENTER]l'changerai contre un autre, plus puissant.[ENTER][Glissez le sceau sur le palefrenier.] " -gameforge.training_mount._19_say = "Lorsque vous aurez trouv un des parchemins,[ENTER]revenez me voir. Je pourrai vous changer votre[ENTER]sceau de monture contre un autre, plus puissant. " -gameforge.training_mount._20_say = "Votre sceau de monture commence tre un peu[ENTER]vieux, il est grand temps d'en changer.[ENTER]Attendez, je vais vous en donner un autre.[ENTER]Tenez, le voil. prsent, vous pouvez appeler[ENTER]une monture sauvage. Revenez me voir ds que vous[ENTER]aurez trouv un parchemin de mutation. Je vous[ENTER]donnerai un sceau de monture encore plus[ENTER]puissant. " -gameforge.training_mount._21_say = "C'est le sceau de monture que je vous ai donn la[ENTER]dernire fois. Entre-temps, il est un peu us.[ENTER]Rendez-le-moi et je vous l'changerai contre un[ENTER]autre encore plus puissant! " -gameforge.training_mount._22_say = "Le pouvoir de ce sceau vous permettra d'appeler[ENTER]une monture transforme. Faites-y bien attention,[ENTER]il a une valeur inestimable! " -gameforge.training_mount._23_say = "Puis-je utiliser les aptitudes de ma monture? " -gameforge.training_mount._24_say = "Vous aimeriez utiliser les aptitudes de votre[ENTER]monture? Vous tes bien exigeant... mais j'avoue[ENTER]que moi aussi, j'en rve. Bien, pour cela, il[ENTER]vous faudra respecter certaines rgles. " -gameforge.training_mount._25_say = "Tout d'abord, apprenez monter cheval, faute[ENTER]de quoi l'entreprise sera prilleuse. De plus,[ENTER]votre monture doit tre apte au combat pour[ENTER]pouvoir utiliser des aptitudes. " -gameforge.training_mount._26_say = "Votre monture est-elle capable d'apprendre des[ENTER]aptitudes? Si ce n'est pas le cas, je ne vous[ENTER]laisserai pas commencer l'entranement. Que[ENTER]voulez-vous faire? " -gameforge.training_mount._27_say = "Je comprends. Je vais prsent valuer votre[ENTER]force et vos talents de cavalier. Attendez un[ENTER]instant. " -gameforge.training_mount._28_say = "Hm... Des vertbres en bon tat, de solides[ENTER]connaissances en quitation et une monture[ENTER]particulirement belliqueuse. Vous pouvez[ENTER]utiliser des aptitudes de monture. " -gameforge.training_mount._29_say = "Votre monture peut prsent utiliser des[ENTER]aptitudes. Cependant, si vous vous procurez une[ENTER]nouvelle monture, elle devra nouveau les[ENTER]apprendre. Dans ce cas, revenez me voir. " -gameforge.training_mount._30_say = "a suffit. Je vous ai dj dit que c'tait[ENTER]beaucoup trop dangereux tant que vous ne savez[ENTER]pas monter cheval. Revenez me voir quand vous[ENTER]aurez progress. " -gameforge.training_mount._31_say = "Malheureusement, votre monture n'est pas prte.[ENTER]Revenez me voir quand elle sera plus agressive. " -gameforge.training_mount._32_say = "Est-ce que vous pourriez descendre de votre[ENTER]monture pendant que nous parlons? J'ai la nuque[ENTER]un peu raide et c'est assez contraignant de[ENTER]devoir constamment lever la tte pour vous[ENTER]regarder. " -gameforge.training_mount._33_say = "Vous ne possdez pas la licence ncessaire pour[ENTER]amliorer votre monture. Pour pouvoir entraner[ENTER]une monture sauvage, il vous faut au minimum la[ENTER]licence de cheval de combat. Pour pouvoir[ENTER]entraner une monture vaillante, il vous faut la[ENTER]licence de cheval militaire. " -gameforge.training_mount._34_say = "Je vois que vous avez un remontant. Cette[ENTER]prcieuse plante mdicinale redonnera des forces[ENTER] votre monture, ce qui prolongera son existence[ENTER]de quelques jours. Que dois-je faire?[ENTER]Voulez-vous que je prolonge l'existence de votre[ENTER]monture, ou pas? " -gameforge.training_mount._35_select_1 = "Prolonger " -gameforge.training_mount._35_select_2 = "Amliorer " -gameforge.training_mount._36_select_1 = "7 jours " -gameforge.training_mount._36_select_2 = "15 jours " -gameforge.training_mount._36_select_3 = "30 jours " -gameforge.training_mount._36_select_4 = "Parchemin de mutation + 200k Yangs " -gameforge.training_mount._37_say = "Malheureusement, vous ne disposez pas du[ENTER]remontant correspondant cette dure. Toutefois,[ENTER]vous pourrez le trouver en cliquant sur la pice[ENTER]en rotation! " -gameforge.training_mount._38_say = "Le parchemin de mutation est trs puissant! Il[ENTER]peut prolonger l'existence de votre super monture[ENTER]d'au maximum quatre jours. Une tentative vous[ENTER]cotera 200000 Yangs. Votre monture doit tre[ENTER]puise et n'avoir plus qu'un jour d'existence.[ENTER]videmment, il vous faudra galement un peu de[ENTER]chance! Si jamais l'opration chouait,[ENTER]donnez-lui un remontant.[ENTER]Vous en trouverez en cliquant sur la pice en[ENTER]rotation. " -gameforge.training_mount._39_say = "Cette monture est encore en pleine forme. Le[ENTER]parchemin de mutation n'aura pas d'effet sur[ENTER]elle. Revenez quand il ne lui restera plus qu'un[ENTER]jour d'existence. " -gameforge.training_mount._40_say = "Je ne peux malheureusement rien faire pour vous.[ENTER]Soit vous n'avez pas de parchemin de mutation,[ENTER]soit vous avez moins de 200000 Yangs. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = "Votre tentative de fabrication d'un Parchemin du[ENTER]Dieu Dragon a chou parce que vous n'avez pas[ENTER]les matriaux requis. " -gameforge.upgrade_refine_scroll._10_npcChat = "Fabrication du Parchemin de Guerre " -gameforge.upgrade_refine_scroll._110_npcChat = "Crer Parchemin du Dieu Dragon " -gameforge.upgrade_refine_scroll._120_say = "Un parchemin du Dieu Dragon augmente la chance de[ENTER]russite d'une amlioration. En cas d'chec, seul[ENTER]le niveau baisse. C'est un item mystrieux qui[ENTER]peut tre assimil un parchemin de bndiction. " -gameforge.upgrade_refine_scroll._130_say = "Pour le faire, vous avez besoin de Minerai de fer[ENTER]magique " -gameforge.upgrade_refine_scroll._140_sayItem = "Minerai de fer magique " -gameforge.upgrade_refine_scroll._150_say = "Pour le fabriquer, vous avez besoin d'un[ENTER]Parchemin de Bndiction " -gameforge.upgrade_refine_scroll._160_say = "Avez-vous les matriaux ncessaires? Voulez-vous[ENTER]en fabriquer un? Si vous utilisez un Parchemin de[ENTER]Bndiction et du Minerai de fer magique, vous[ENTER]pouvez fabriquer un Parchemin du Dieu Dragon. " -gameforge.upgrade_refine_scroll._170_say = "Vous avez fabriqu un Parchemin du Dieu Dragon.[ENTER]C'est vraiment facile de le fabriquer avec du[ENTER]Minerai de fer magique. J'aime a! " -gameforge.upgrade_refine_scroll._180_say = "Votre tentative de fabrication d'un Parchemin du[ENTER]Dieu Dragon a chou parce que vous n'avez pas[ENTER]les matriaux requis. " -gameforge.upgrade_refine_scroll._190_npcChat = "Fabriquer un Manuel du forgeron " -gameforge.upgrade_refine_scroll._200_say = "Avez-vous entendu parler d'une pierre nomme[ENTER]pierre du forgeron? C'est une pierre faite [ENTER]partir du sang et de la sueur du forgeron. Si[ENTER]vous m'apportez une pierre du forgeron et un[ENTER]parchemin de bndiction, je vous fabriquerai un[ENTER]Manuel du forgeron qui passe de gnrations en[ENTER]gnrations dans ma famille. Il a la mme[ENTER]fonction que le parchemin du Dieu dragon, mais la[ENTER]chance de succs est suprieure. " -gameforge.upgrade_refine_scroll._20_say = "Les parchemins de Guerre sont des objets[ENTER]mystrieux qui augmentent les objets de +0 + 3[ENTER]avec un taux de succs de 100%. Par contre, ils[ENTER]ne marchent pas sur les objets +4 ou suprieurs. " -gameforge.upgrade_refine_scroll._210_say = "Pour le fabriquer, vous avez besoin d'une pierre[ENTER]du forgeron. " -gameforge.upgrade_refine_scroll._220_sayItem = "Pierre du forgeron " -gameforge.upgrade_refine_scroll._230_say = "Pour fabriquer cela, vous avez besoin d'un[ENTER]Parchemin de Bndiction. " -gameforge.upgrade_refine_scroll._240_say = "Avez-vous tous les matriaux ncessaires? Donc,[ENTER]vous voulez fabriquer un Manuel du forgeron qui[ENTER]se transmet dans ma famille de gnration en[ENTER]gnration? " -gameforge.upgrade_refine_scroll._250_say = "Vous vous tes fabriqu un Manuel du forgeron![ENTER]Vous connaissez donc tout sur la Dynastie des[ENTER]forgerons. Utilisez-le avec sagesse ! Ah ah ah ! " -gameforge.upgrade_refine_scroll._260_sayItem = "Manuel du forgeron " -gameforge.upgrade_refine_scroll._270_say = "Vous ne pouvez pas crer de Manuel du forgeron[ENTER]car vous ne portez pas sur vous tous les[ENTER]matriaux ncessaires. " -gameforge.upgrade_refine_scroll._30_say = "Pour fabriquer cela, vous avez besoin de cuivre[ENTER]magique. " -gameforge.upgrade_refine_scroll._40_sayItem = "Cuivre magique " -gameforge.upgrade_refine_scroll._50_say = "En plus, vous avez besoin d'un parchemin de[ENTER]bndiction. " -gameforge.upgrade_refine_scroll._60_sayItem = "Parchemin de Bndiction " -gameforge.upgrade_refine_scroll._70_say = "Avez-vous les matriaux ncessaires?[ENTER]Vous avez aussi besoin de 200000 Yangs.[ENTER]Si vous avez le parchemin de bndiction, du[ENTER]cuivre magique et les 200000 Yangs vous pouvez[ENTER]fabriquer un parchemin de guerre.[ENTER]Voulez-vous en fabriquer un? " -gameforge.upgrade_refine_scroll._80_say = "Vous avez produit un Parchemin. C'est facile de[ENTER]crer un parchemin de guerre si vous avez du[ENTER]Cuivre magique![ENTER]J'aime a! Ha, ha ha! " -gameforge.upgrade_refine_scroll._90_sayItem = "Parchemin de guerre " -gameforge.warehouse = {} -gameforge.warehouse._100_say = "Soyez le bienvenu ! Savez-vous quoi servent les[ENTER]lingots ?[ENTER]Si vous vous promenez avec des masses de Yangs,[ENTER]c'est comme si vous disiez: Tuez-moi, s'il vous[ENTER]plat![ENTER]C'est pourquoi j'change vos Yangs contre des[ENTER]lingots d'or et les conserve pour vous. " -gameforge.warehouse._10_npcChat = "Voulez-vous utiliser l'entrept? " -gameforge.warehouse._110_say = "Certes, je demande beaucoup plus que le prix[ENTER]usuel d'un lingot d'or. Mais c'est justifi pour[ENTER]un tel service,n'est-ce pas ? Pas de raison de[ENTER]vous sentir trahi. Comme vous le savez, c'est[ENTER]dangereux par ici. " -gameforge.warehouse._120_npcChat = "Ouvrir l'entrept de la boutique " -gameforge.warehouse._130_say = "Humm...[ENTER]Les mines sont toutes puises.[ENTER]Il est trs dur de trouver de l'or ou de[ENTER]l'argent. Tant qu'on ne trouvera pas de nouveaux[ENTER]filons, il n'y aura pas de nouveaux lingots d'or[ENTER]ou d'argent. " -gameforge.warehouse._140_say = "Bienvenue ! Vous voulez probablement visiter[ENTER]votre entrept de la boutique ? Pourquoi[ENTER]venez-vous donc me voir ? Regardez simplement[ENTER]dans votre inventaire, vous y trouverez un accs[ENTER]direct. " -gameforge.warehouse._150_say = "Cliquez tout simplement sur ce symbole qui vous[ENTER]permet d'atteindre n'importe quand et depuis[ENTER]n'importe o votre entrept de la boutique. Le[ENTER]mot de passe est 000000, si vous ne l'avez pas[ENTER]encore modifi. " -gameforge.warehouse._20_sayTitle = "Magasinier : " -gameforge.warehouse._30_say = "Voulez-vous utiliser l'entrept? Vous devez[ENTER]payer des Yangs pour pouvoir l'utiliser. Je suis[ENTER]de bonne Humeur aujourd'hui: vous pouvez[ENTER]l'utiliser pour 500 Yangs seulement.[ENTER]Allez, venez, c'est pas cher! " -gameforge.warehouse._40_say = "Quoi? Vous n'avez pas assez de Yangs?[ENTER]Revenez quand vous en aurez assez! " -gameforge.warehouse._50_say = "Votre entrept est ouvert. Si vous voulez[ENTER]l'utiliser, il vous suffit de me parler.[ENTER]Le mot de passe pour votre entrept est: " -gameforge.warehouse._60_sayReward = "000000 " -gameforge.warehouse._70_say = "Vous devriez le changer pour des raisons de[ENTER]scurit.[ENTER]Peut tre pensez vous que 45 cases ne sont pas[ENTER]assez. Mais qui sait, peut tre je te donnerais[ENTER]de l'espace supplmentaire si notre contrat[ENTER]s'ternise ! " -gameforge.warehouse._80_say = "Mais je n'oblige personne. Si vous n'avez pas[ENTER]envie maintenant, revenez quand vous voudrez. " -gameforge.warehouse._90_npcChat = "Ouvrir l'entrept " -gameforge.pet_system.petname_34001 = "- Fenice di fuoco " -gameforge.pet_system.petname_34002 = "- Cucciolo di Renna " -gameforge.pet_system.petname_34003 = "- Fenice di Ghiaccio " -gameforge.pet_system.petname_34004 = "- Piccolo Azrael " -gameforge.pet_system.petname_34005 = "- Porky " -gameforge.pet_system.petname_34006 = " - Rufus " -gameforge.pet_system.petname_34007 = " - Khan " -gameforge.pet_system.petname_34008 = "- Leonida " -gameforge.pet_system.petname_34009 = "- Piccolo Azrael(oro) " -gameforge.pet_system.petname_34010 = " - Bambi " -gameforge.pet_system.petname_34011 = " - Knuud " -gameforge.pet_system.petname_34012 = " - Bao Bao " -gameforge.pet_system.petname_34013 = "- Miniboia Grassoccio (nero) " -gameforge.pet_system.petname_34014 = "- Miniboa Grassoccio (oro) " -gameforge.pet_system.petname_34015 = " - Boney " -gameforge.pet_system.petname_34016 = "- Fenice di Giada " -gameforge.pet_system.petname_34017 = "- Porky Polare " -gameforge.pet_system.petname_34018 = "- Rufus Gelido " -gameforge.pet_system.petname_34019 = "- Khan dell'Artide " -gameforge.pet_system.petname_34020 = "- Leonida da Neve " -gameforge.pet_system.petname_34021 = " - Sheldon " -gameforge.pet_system.petname_34022 = " - Cooper " -gameforge.pet_system.petname_34023 = "- Baby Pantera " -gameforge.pet_system.petname_34024 = "- Baby Leopardo " -gameforge.pet_system.petname_34026 = "- Testa di zucca " -gameforge.pet_system.petname_34027 = "- Scopa volante " -gameforge.pet_system.petname_34028 = "- Fiocchetto " -gameforge.pet_system.petname_34029 = "- Campanellino " -gameforge.pet_system.petname_34030 = "- Dio dell'Amore " -gameforge.pet_system.petname_34031 = "- Cuore Furioso " -gameforge.pet_system.petname_34032 = "- Mezzaluna Rossa " -gameforge.pet_system.petname_34033 = "- Mezzaluna Blu " -gameforge.pet_system.petname_34034 = "- Pecorella bianca " -gameforge.pet_system.petname_34035 = "- Montone Blu " -gameforge.pet_system.petname_34039 = "- Piccolo Huashin " -gameforge.pet_system.petname_34055 = " - Bruce " -gameforge.pet_system.petname_34056 = " - Wayne " -gameforge.pet_system.petname_34057 = " - Robin " -gameforge.pet_system.petname_34058 = " - Valentino " -gameforge.pet_system.petname_34059 = " - Valentinia " -gameforge.pet_system.petname_34060 = "- Valentino+ " -gameforge.pet_system.petname_34061 = "- Valentinia+ " -gameforge.pet_system.petname_34062 = "- Lanterna lunare (ar) " -gameforge.pet_system.petname_34063 = "- Lanterna lunare (blu) " -gameforge.pet_system.petname_34066 = " - Bonsa " -gameforge.pet_system.petname_34066p = " - Bonsa+ " -gameforge.pet_system.petname_34066pp = "- +Bonsai+ " -gameforge.pet_system.petname_34067 = "- Signora Jiangshi+ " -gameforge.pet_system.petname_34068 = "- Signor Jiangshi+ " -gameforge.pet_system.petname_34069 = " - Jiangshi junior " -gameforge.pet_system.petname_34070 = "- Elfo Rosso " -gameforge.pet_system.petname_34071 = "- Elfo Verde " -gameforge.pet_system.petname_34084 = " - Donnie " -gameforge.pet_system.petname_34085 = " - Frank " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Bienvenue sur le serveur! " -gameforge.sash = {} -gameforge.sash.title_sash = "Qu'est-ce qu'une tole ? " -gameforge.sash.msg_sash01 = "L'tole vous offre deux options : [ENTER]Combinaison et Absorption.[ENTER][ENTER]Vous pouvez essayer la combinaison avec une tole du mme niveau.[ENTER]Deux toles combines peuvent gnrer une tole d'un niveau suprieur. " -gameforge.sash.msg_sash02 = "En absorption, l'tole prend le bonus d'une arme ou d'une armure en fonction de son niveau.[ENTER]Le taux d'absorption varie en fonction du niveau de l'tole.[ENTER]L'arme ou l'armure absorbe sera dtruite. " -gameforge.sash.title_combination = "Combinaison " -gameforge.sash.msg_comb01 = "Souhaitez-vous combiner deux toles ? " -gameforge.sash.title_absorption = "Absorption " -gameforge.sash.msg_abso01 = "Voulez-vous absorber les bonus de votre arme/armure ? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Vous ne pouvez pas changer votre nom si vous tes mari(e). " -gameforge.change_name.error_poly = "Vous ne pouvez pas changer votre nom si vous tes transform(e). " -gameforge.change_name.error_guild = "Vous ne pouvez pas changer votre nom si vous tes dans une guilde. " -gameforge.change_name.error_party = "Vous ne pouvez pas changer votre nom si vous tes dans un groupe. " -gameforge.change_name.error_level = "Vous devez tre niveau 35 pour changer votre nom ! " -gameforge.change_name.msg01 = "Vous ne pouvez pas l'utiliser pour le moment. " -gameforge.change_name.msg02 = "Puisqu'il s'agit d'un serveur de test, vous pouvez continuer " -gameforge.change_name.msg03 = "Veuillez entrer le nom que vous souhaitez avoir " -gameforge.change_name.error_longname = "Ce nom est trop long. Veuillez ressayer. " -gameforge.change_name.error_relogin = "Vous ne vous tes pas connect(e) aprs avoir chang votre nom.[ENTER]Veuillez vous reconnecter. " -gameforge.change_name.error_reuse = "Un problme est survenu lors de l'utilisation de l'objet.[ENTER]Veuillez ressayer. " -gameforge.change_name.error_rename = "Le nom n'est pas disponible.[ENTER]Veuillez entrer un autre nom. " -gameforge.change_name.success_name = "Vous avez chang votre nom avec succs.[ENTER]Veuillez vous reconnecter. " -gameforge.change_name.error_unk = "Une erreur inconnue s'est produite. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "La passion unique de Baek Sun " -gameforge.collect_quest_lv96.msg01 = "%s, que vous trouverez dans la Valle de Seungryong, vous recherche.[ENTER]Veuillez y aller et voir de quoi il s'agit. " -gameforge.collect_quest_lv96.chat01 = "Maniaque des armes Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, guerrier dragon~! J'ai besoin de ton aide ![ENTER]S'il te plat, viens m'aider~![ENTER]J'ai entendu dire que les monstres de la Grotte Cleste laissent tomber des gemmes qui sont utiles pour la recherche sur les armes~! " -gameforge.collect_quest_lv96.msg03 = "Et les gemmes doivent tre parfaites ![ENTER]Je les valuerai pour toi si tu me les apportes ![ENTER]Tu dois les obtenir pour moi ![ENTER]La gemme dont j'ai besoin s'appelle la Gemme du Ciel Bleu.[ENTER]J'en ai besoin d'un total de %d ![ENTER]S'il te plat, aide-moi~! " -gameforge.collect_quest_lv96.title01 = "Apporte les Gemmes du Ciel Bleu " -gameforge.collect_quest_lv96.msg04 = "Le maniaque des armes, %s, collecte des gemmes pour la recherche sur les armes.[ENTER]La gemme qu'il recherche peut tre obtenue auprs de %s et %s. " -gameforge.collect_quest_lv96.msg05 = " Tu en as actuellement %s sur %d " -gameforge.collect_quest_lv96.msg06 = "Tu ne peux pas encore utiliser la potion. " -gameforge.collect_quest_lv96.msg07 = "Tu l'as dj utilise une fois. " -gameforge.collect_quest_lv96.msg08 = "Tu dois d'abord obtenir les Gemmes du Ciel Bleu avant d'utiliser la potion. " -gameforge.collect_quest_lv96.msg09 = "Tu as obtenu les Gemmes du Ciel Bleu ! " -gameforge.collect_quest_lv96.chat02 = "As-tu apport les Gemmes du Ciel Bleu ?" -gameforge.collect_quest_lv96.msg10 = "Oh non, je suis dsol...[ENTER]Je n'ai pas encore analys les Gemmes du Ciel Bleu que tu m'as apportes la dernire fois...[ENTER]S'il te plat, apporte-les-moi plus tard. " -gameforge.collect_quest_lv96.msg11 = "Reviens quand tu auras %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Excellent travail ! Tu as bien fait...[ENTER]Si tu m'apportes seulement %d de plus, j'en aurai assez~!![ENTER]Merci pour ton dur travail~! " -gameforge.collect_quest_lv96.msg13 = "Tu as collect toutes les gemmes !![ENTER]Voici ta rcompense.[ENTER]Choisis-en une. " -gameforge.collect_quest_lv96.msg14 = "Dsol, mais c'est un faux...[ENTER]S'il te plat, apporte-en un autre. " -gameforge.collect_quest_lv96.msg15 = "Oh !! Tu les as apportes...[ENTER]Laisse-moi les examiner...[ENTER]S'il te plat, attends un moment... " -gameforge.collect_quest_lv96.bonus1 = "PV +2000" -gameforge.collect_quest_lv96.bonus2 = "Dfense +700" -gameforge.collect_quest_lv96.bonus3 = "Attaque +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_GR.lua b/serverfiles/main/srv1/share/locale/germany/translate_GR.lua deleted file mode 100644 index 3f7bd09ff..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_GR.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " ; [ENTER] ! [ENTER]! " -gameforge.arena_manager._10_npcChat = " " -gameforge.arena_manager._110_say = " [ENTER] %s .[ENTER], [ENTER]. " -gameforge.arena_manager._120_say = " ,[ENTER] %s. " -gameforge.arena_manager._130_say = " %s [ENTER]. " -gameforge.arena_manager._140_sayTitle = " " -gameforge.arena_manager._150_say = " %s . " -gameforge.arena_manager._160_say = " . . " -gameforge.arena_manager._170_say = " [ENTER] . . " -gameforge.arena_manager._180_say = " [ENTER]. . " -gameforge.arena_manager._190_npcChat = " " -gameforge.arena_manager._195_say = " %s %s " -gameforge.arena_manager._200_tableInsert = " " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan " -gameforge.arena_manager._210_say = " . " -gameforge.arena_manager._220_say = " %s . " -gameforge.arena_manager._30_say = " [ENTER]. , [ENTER] . " -gameforge.arena_manager._40_say = " . " -gameforge.arena_manager._50_say = " %s, [ENTER] . " -gameforge.arena_manager._60_say = " ; [ENTER] . " -gameforge.arena_manager._70_say = " ; [ENTER] , . " -gameforge.arena_manager._80_say = " , %s. [ENTER] %s. " -gameforge.arena_manager._85_say = " %s %s. " -gameforge.arena_manager._87_say = " , %s, %s? " -gameforge.arena_manager._90_say = " %s .[ENTER] [ENTER] ! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " . " -gameforge.blacksmith._20_sayTitle = " " -gameforge.blacksmith._30_say = " ![ENTER] ,[ENTER] . [ENTER]' . " -gameforge.blacksmith._40_sayTitle = " : " -gameforge.blacksmith._50_sayReward = " . " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " : " -gameforge.buy_fishrod._10_npcChat = " " -gameforge.buy_fishrod._110_say = " [ENTER]. , [ENTER] [ENTER]! ... [ENTER] +3! 5 [ENTER], .[ENTER] ! [ENTER]; " -gameforge.buy_fishrod._120_select = " " -gameforge.buy_fishrod._130_select = " " -gameforge.buy_fishrod._140_say = " [ENTER]. , [ENTER] [ENTER]! ... [ENTER] +3! 5 [ENTER], .[ENTER] ! [ENTER]; " -gameforge.buy_fishrod._150_makequestbutton = " " -gameforge.buy_fishrod._160_say = " [ENTER]. 5 [ENTER] . " -gameforge.buy_fishrod._170_npcChat = " " -gameforge.buy_fishrod._180_say = " 5 ; ! [ENTER], , +3.[ENTER] . ! " -gameforge.buy_fishrod._190_say = " , ,[ENTER] 5 .[ENTER] ! " -gameforge.buy_fishrod._200_makequestbutton = " " -gameforge.buy_fishrod._20_sayTitle = " : " -gameforge.buy_fishrod._210_sayTitle = " : " -gameforge.buy_fishrod._220_say = " [ENTER] 5 . [ENTER] . " -gameforge.buy_fishrod._230_say = " +3. " -gameforge.buy_fishrod._240_say = " 5 , [ENTER] . " -gameforge.buy_fishrod._30_say = " ! [ENTER]! 100 20[ENTER] ! , [ENTER] , [ENTER] 3 1 3980 Yang! [ENTER] ; " -gameforge.buy_fishrod._40_select = " " -gameforge.buy_fishrod._50_select = " " -gameforge.buy_fishrod._60_say = " 3 1. [ENTER] [ENTER] . " -gameforge.buy_fishrod._70_say = " , Yang. [ENTER] , [ENTER]! " -gameforge.buy_fishrod._80_say = " [%s] " -gameforge.buy_fishrod._90_makequestbutton = " " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " , [ENTER] , [ENTER] . " -gameforge.change_empire._10_npcChat = " : " -gameforge.change_empire._110_say = " , [ENTER] . " -gameforge.change_empire._120_sayReward = " [ENTER] . " -gameforge.change_empire._130_say = " [ENTER] . " -gameforge.change_empire._140_sayReward = " , [ENTER] . " -gameforge.change_empire._150_say = " , [ENTER] . " -gameforge.change_empire._160_sayReward = " Yang [ENTER] . " -gameforge.change_empire._170_say = " 500.000[ENTER]Yang . " -gameforge.change_empire._180_say = " ; " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " [ENTER]. " -gameforge.change_empire._210_sayReward = " ;[ENTER] . " -gameforge.change_empire._220_sayTitle = " : " -gameforge.change_empire._230_sayReward = " , [ENTER] . " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " , .[ENTER] ; " -gameforge.change_empire._260_say = " .[ENTER] . [ENTER] [ENTER]. " -gameforge.change_empire._270_say = " .[ENTER] .[ENTER] [ENTER]. " -gameforge.change_empire._30_say = " [ENTER] :[ENTER]1. .[ENTER]2. .[ENTER]3. [ENTER].[ENTER]4. 500.000 Yang [ENTER].[ENTER] ; " -gameforge.change_empire._40_say = " [ENTER]. " -gameforge.change_empire._50_sayTitle = " [ENTER]! " -gameforge.change_empire._60_sayReward = " . " -gameforge.change_empire._70_say = " GM- ; " -gameforge.change_empire._80_say = " . " -gameforge.change_empire._90_sayReward = " [ENTER]. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " [ENTER] (. [ENTER]40). " -gameforge.change_guild_master._10_say = " [ENTER] . " -gameforge.change_guild_master._110_say = " [ENTER] . " -gameforge.change_guild_master._20_say = " , [ENTER] . " -gameforge.change_guild_master._30_say = " . " -gameforge.change_guild_master._40_say = " [ENTER] . " -gameforge.change_guild_master._50_say = " . " -gameforge.change_guild_master._60_say = " ! " -gameforge.change_guild_master._70_say = " . " -gameforge.change_guild_master._80_say = " . " -gameforge.change_guild_master._90_say = " [ENTER] ! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s . " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " ! ; ; " -gameforge.check_collect_reward._040_say = " [ENTER]Chaegirab. [ENTER] ; [ENTER] . " -gameforge.check_collect_reward._050_say = " , . [ENTER]. : ,[ENTER] [ENTER] . [ENTER]... " -gameforge.check_collect_reward._060_say = " . ! .[ENTER] Chaegirab [ENTER] . ! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " [ENTER] , . " -gameforge.check_trans_ticket._10_npcChat = " " -gameforge.check_trans_ticket._110_say = " [ENTER]; , [ENTER] ! " -gameforge.check_trans_ticket._120_say = " [ENTER] . " -gameforge.check_trans_ticket._130_1_select = " " -gameforge.check_trans_ticket._130_2_select = " . " -gameforge.check_trans_ticket._140_say = " %s [ENTER] ! , [ENTER] . ! " -gameforge.check_trans_ticket._150_say = " . [ENTER]! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " . " -gameforge.check_trans_ticket._20_say = " .[ENTER] . " -gameforge.check_trans_ticket._30_say = " . , [ENTER] . ... " -gameforge.check_trans_ticket._40_say = " . " -gameforge.check_trans_ticket._50_npcChat = " " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " ! Koe-Pung ,[ENTER] . [ENTER] [ENTER] ! " -gameforge.check_trans_ticket._70_say = " [ENTER]75 ! " -gameforge.check_trans_ticket._75_1_select = " ; " -gameforge.check_trans_ticket._75_2_select = " , ! " -gameforge.check_trans_ticket._80_say = " [ENTER] [ENTER] . " -gameforge.check_trans_ticket._90_say_reward = " . " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " B Chaegirab, Uriel, [ENTER] .[ENTER] [ENTER].[ENTER] . " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " %s . " -gameforge.collect_herb_lv10._120_say = " ! " -gameforge.collect_herb_lv10._130_say = " [ENTER] . " -gameforge.collect_herb_lv10._140_npcChat = " " -gameforge.collect_herb_lv10._150_sayTitle = " Chaegirab: " -gameforge.collect_herb_lv10._160_say = " ! .[ENTER] ... " -gameforge.collect_herb_lv10._170_say = " ! ! [ENTER] %s [ENTER]! [ENTER]! " -gameforge.collect_herb_lv10._180_say = " . ! [ENTER] , [ENTER]Yang . " -gameforge.collect_herb_lv10._190_say = " : " -gameforge.collect_herb_lv10._200_sayReward = " Chaegirab:[ENTER]6500 exp 5000 Yang. [ENTER] +3 " -gameforge.collect_herb_lv10._20_sendLetter = " " -gameforge.collect_herb_lv10._210_say = " , [ENTER] ! [ENTER] . " -gameforge.collect_herb_lv10._30_say = " Chaegirab, [ENTER]Uriel. [ENTER] . " -gameforge.collect_herb_lv10._40_npcChat = " " -gameforge.collect_herb_lv10._50_sayTitle = " Chaegirab: " -gameforge.collect_herb_lv10._60_say = " ! [ENTER] .[ENTER] [ENTER] .[ENTER] ; " -gameforge.collect_herb_lv10._70_say = " . [ENTER] [ENTER] . ;[ENTER]5 . ,[ENTER] ![ENTER] ! " -gameforge.collect_herb_lv10._80_sendLetter = " ! . " -gameforge.collect_herb_lv10._90_sayTitle = " . " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " " -gameforge.collect_herb_lv15._10_say = " Chaegirab, [ENTER]Uriel. [ENTER] . " -gameforge.collect_herb_lv15._110_say = " ! .[ENTER] ... " -gameforge.collect_herb_lv15._120_say = " !! ![ENTER] %s ! [ENTER], ! " -gameforge.collect_herb_lv15._130_say = " . ! [ENTER] , Yang[ENTER] . " -gameforge.collect_herb_lv15._140_sayReward = " Chaegirab:[ENTER]25.000 10.000 Yang. [ENTER] +3. " -gameforge.collect_herb_lv15._150_say = " , [ENTER] . [ENTER]. " -gameforge.collect_herb_lv15._20_npcChat = " " -gameforge.collect_herb_lv15._30_say = " ! [ENTER] .[ENTER] [ENTER] .[ENTER] ; " -gameforge.collect_herb_lv15._40_say = " . [ENTER] [ENTER].[ENTER] ; 5 . [ENTER] ! [ENTER] ! " -gameforge.collect_herb_lv15._50_sendLetter = " ! . " -gameforge.collect_herb_lv15._60_sayTitle = " . " -gameforge.collect_herb_lv15._70_say = " Chaegirab, Uriel, [ENTER] . [ENTER] . [ENTER] . " -gameforge.collect_herb_lv15._80_sayReward = " %s . " -gameforge.collect_herb_lv15._90_say = " , [ENTER] . " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " ! ![ENTER] %s ! [ENTER] ! " -gameforge.collect_herb_lv20._10_say = " Chaegirab, [ENTER]Uriel. [ENTER] . " -gameforge.collect_herb_lv20._110_say = " . ![ENTER] , [ENTER]Yang . " -gameforge.collect_herb_lv20._120_sayReward = " Chaegirab:[ENTER]95.000 15.000 Yang. [ENTER] +3. " -gameforge.collect_herb_lv20._130_say = " , [ENTER]! . " -gameforge.collect_herb_lv20._20_say = " ! [ENTER] .[ENTER] ; 10 [ENTER]. [ENTER]! , [ENTER]! " -gameforge.collect_herb_lv20._30_sayTitle = " " -gameforge.collect_herb_lv20._40_say = " Chaegirab, Uriel, [ENTER]. [ENTER] . [ENTER] . " -gameforge.collect_herb_lv20._50_sayReward = " %s . " -gameforge.collect_herb_lv20._60_say = " [ENTER] . " -gameforge.collect_herb_lv20._70_npcChat = " " -gameforge.collect_herb_lv20._80_say = " ! ! ... " -gameforge.collect_herb_lv20._90_sayTitle = " Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " ! ![ENTER] %s ! ,[ENTER] ! " -gameforge.collect_herb_lv25._10_say = " Chaegirab, [ENTER]Uriel. [ENTER] . " -gameforge.collect_herb_lv25._110_say = " . [ENTER]! [ENTER] Yang [ENTER]. " -gameforge.collect_herb_lv25._120_sayReward = " Chaegirab:[ENTER]200.000 EP, 20.000 Yang +2. " -gameforge.collect_herb_lv25._130_sayReward = " " -gameforge.collect_herb_lv25._140_sayReward = " " -gameforge.collect_herb_lv25._150_sayReward = " " -gameforge.collect_herb_lv25._160_sayReward = " " -gameforge.collect_herb_lv25._170_say = " , [ENTER] ! . [ENTER], . " -gameforge.collect_herb_lv25._20_say = " ! [ENTER] .[ENTER] [ENTER] .[ENTER] ; " -gameforge.collect_herb_lv25._30_say = " [ENTER] . [ENTER] ; 10 [ENTER]. ![ENTER] , ! " -gameforge.collect_herb_lv25._40_sayTitle = " " -gameforge.collect_herb_lv25._50_say = " Chaegirab, Uriel, [ENTER] . [ENTER] . [ENTER] . " -gameforge.collect_herb_lv25._60_sayReward = " %s . " -gameforge.collect_herb_lv25._70_say = " [ENTER] . " -gameforge.collect_herb_lv25._80_npcChat = " " -gameforge.collect_herb_lv25._90_say = " , ! ... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " " -gameforge.collect_herb_lv4._10_sendLetter = " " -gameforge.collect_herb_lv4._110_say = " ! [ENTER]! %s. [ENTER] ! " -gameforge.collect_herb_lv4._120_say = " . [ENTER]! , [ENTER] Yang [ENTER]. " -gameforge.collect_herb_lv4._130_sayTitle = " : " -gameforge.collect_herb_lv4._140_sayReward = " Chaegirab: 500[ENTER] 1000 Yang.[ENTER] +4. " -gameforge.collect_herb_lv4._150_sayReward = " " -gameforge.collect_herb_lv4._160_sayReward = " " -gameforge.collect_herb_lv4._170_say = " , [ENTER] . [ENTER] . " -gameforge.collect_herb_lv4._20_say = " Chaegirab, [ENTER]Uriel. [ENTER] . " -gameforge.collect_herb_lv4._30_say = " ! [ENTER] .[ENTER] [ENTER] .[ENTER] ; " -gameforge.collect_herb_lv4._40_say = " .[ENTER] [ENTER] .[ENTER] ; 10 [ENTER] . [ENTER] ! , [ENTER]! " -gameforge.collect_herb_lv4._50_sayTitle = " " -gameforge.collect_herb_lv4._60_say = " Chaegirab, Uriel, [ENTER] .[ENTER] [ENTER] . [ENTER] . " -gameforge.collect_herb_lv4._70_sayReward = " %s . " -gameforge.collect_herb_lv4._80_say = " ! " -gameforge.collect_herb_lv4._90_say = " [ENTER] . " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Chaegirab:[ENTER]2000 EP, 3000 ang +3. " -gameforge.collect_herb_lv7._10_say = " Chaegirab, [ENTER]Uriel. [ENTER] . " -gameforge.collect_herb_lv7._110_sayReward = " +3 " -gameforge.collect_herb_lv7._120_sayReward = " " -gameforge.collect_herb_lv7._130_sayReward = " +3 " -gameforge.collect_herb_lv7._140_sayReward = " +3 " -gameforge.collect_herb_lv7._150_say = " [ENTER] . . " -gameforge.collect_herb_lv7._20_say = " ! [ENTER] .[ENTER] [ENTER] .[ENTER] ; " -gameforge.collect_herb_lv7._30_say = " . [ENTER] .[ENTER] ; 5 [ENTER]. [ENTER]! ! " -gameforge.collect_herb_lv7._40_sayTitle = " " -gameforge.collect_herb_lv7._50_say = " Chaegirab, Uriel, [ENTER] . [ENTER] . [ENTER] M . " -gameforge.collect_herb_lv7._60_sayReward = " %s . " -gameforge.collect_herb_lv7._70_say = " [ENTER] . " -gameforge.collect_herb_lv7._80_npcChat = " " -gameforge.collect_herb_lv7._90_say = " ! ![ENTER] %s ! [ENTER], ! " -gameforge.collect_herb_lv7._95_say = " . [ENTER]! [ENTER] Yang [ENTER]. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " %s . " -gameforge.collect_quest_lv30._10_sendLetter = " " -gameforge.collect_quest_lv30._110_say = " [ENTER] . " -gameforge.collect_quest_lv30._120_say = " ! " -gameforge.collect_quest_lv30._130_say = " [ENTER] . " -gameforge.collect_quest_lv30._140_npcChat = " " -gameforge.collect_quest_lv30._150_say = " ! ! ... " -gameforge.collect_quest_lv30._160_say = " ! ! [ENTER] . [ENTER]%s ! ![ENTER][ENTER], . [ENTER] . " -gameforge.collect_quest_lv30._170_say = " 10 ! ' . [ENTER] , [ENTER]Jinunggyi. ; [ENTER] . " -gameforge.collect_quest_lv30._180_say = " , . [ENTER] .[ENTER] , ![ENTER][ENTER] [ENTER]. . " -gameforge.collect_quest_lv30._190_say = " . " -gameforge.collect_quest_lv30._200_say = " , [ENTER] . ; " -gameforge.collect_quest_lv30._20_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv30._210_sendLetter = " " -gameforge.collect_quest_lv30._220_sayTitle = " Jinunggyi " -gameforge.collect_quest_lv30._230_sayReward = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv30._240_say = " Chaegirab [ENTER] 10 . [ENTER] , [ENTER] Jinunggyi. " -gameforge.collect_quest_lv30._250_say = " [ENTER] Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Jinunggy. " -gameforge.collect_quest_lv30._270_npcChat = " Jinunggyi. " -gameforge.collect_quest_lv30._280_say = " ' ! [ENTER] . [ENTER] . [ENTER] , [ENTER] . Baek-Go.[ENTER] . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv30._290_say = " [ENTER] Jinunggyi. " -gameforge.collect_quest_lv30._300_sendLetter = " Chaegirab " -gameforge.collect_quest_lv30._30_npcChat = " . " -gameforge.collect_quest_lv30._310_targetVid = " Chaegirab " -gameforge.collect_quest_lv30._320_say = " [ENTER]Jinunggyi, Chaegirab [ENTER] . [ENTER] Baek Go. [ENTER]. " -gameforge.collect_quest_lv30._330_npcChat = " " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " , Chaegirab,[ENTER] ; , [ENTER] 10. ! [ENTER] . [ENTER] . " -gameforge.collect_quest_lv30._360_sayReward = " , [ENTER]Chaegirab [ENTER]10. " -gameforge.collect_quest_lv30._370_npcChat = " . " -gameforge.collect_quest_lv30._380_say = " ; . " -gameforge.collect_quest_lv30._40_say = " , .[ENTER] [ENTER], [ENTER] . [ENTER] , [ENTER] . " -gameforge.collect_quest_lv30._50_say = " Seungryong. [ENTER] . [ENTER] . [ENTER] [ENTER] . [ENTER] [ENTER]... [ENTER] . " -gameforge.collect_quest_lv30._60_say = " ; [ENTER] , . [ENTER] , [ENTER] . [ENTER]! " -gameforge.collect_quest_lv30._70_sendLetter = " " -gameforge.collect_quest_lv30._80_sayTitle = " Seungryong " -gameforge.collect_quest_lv30._90_say = " Chaegirab, Uriel,[ENTER] 10 [ENTER] Seungryong. [ENTER] - [ENTER] . " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " %s . " -gameforge.collect_quest_lv40._10_sendLetter = " " -gameforge.collect_quest_lv40._110_say = " [ENTER] . " -gameforge.collect_quest_lv40._120_say = " ! " -gameforge.collect_quest_lv40._130_say = " [ENTER] . " -gameforge.collect_quest_lv40._140_npcChat = " " -gameforge.collect_quest_lv40._150_say = " , ! [ENTER] ... " -gameforge.collect_quest_lv40._160_say = " ! ![ENTER] . %s .[ENTER] ![ENTER][ENTER] .[ENTER] . " -gameforge.collect_quest_lv40._170_say = " 15 ! ' . [ENTER] , .[ENTER] ; [ENTER] Hwang. " -gameforge.collect_quest_lv40._180_say = " , [ENTER] , ... , [ENTER] . , [ENTER]![ENTER][ENTER] , [ENTER] . [ENTER] . " -gameforge.collect_quest_lv40._190_say = " [ENTER]. " -gameforge.collect_quest_lv40._200_say = " , [ENTER] . [ENTER] ; " -gameforge.collect_quest_lv40._20_sayTitle = " " -gameforge.collect_quest_lv40._210_targetVid = " " -gameforge.collect_quest_lv40._220_sayTitle = " " -gameforge.collect_quest_lv40._230_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv40._240_sayTitle = " " -gameforge.collect_quest_lv40._250_say = " Chaegirab, Uriel,[ENTER] 15 .[ENTER] [ENTER] , [ENTER] . " -gameforge.collect_quest_lv40._260_say = " [ENTER]Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = " . " -gameforge.collect_quest_lv40._280_npcChat = " . " -gameforge.collect_quest_lv40._290_say = " !!! ... [ENTER] . [ENTER]. , [ENTER] [ENTER]. Baek-Go. [ENTER] . , . [ENTER] . " -gameforge.collect_quest_lv40._295_say = " . " -gameforge.collect_quest_lv40._300_sendLetter = " Chaegirab " -gameforge.collect_quest_lv40._30_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv40._310_sayTitle = " Chaegirab " -gameforge.collect_quest_lv40._320_say = " [ENTER] , [ENTER] Chaegirab [ENTER] . Baek Go, [ENTER] . " -gameforge.collect_quest_lv40._330_npcChat = " " -gameforge.collect_quest_lv40._340_say = " , [ENTER]Chaegirab; , [ENTER] 5. ! [ENTER] . . " -gameforge.collect_quest_lv40._350_sayReward = " Chaegirab, [ENTER] 5. " -gameforge.collect_quest_lv40._40_npcChat = " . " -gameforge.collect_quest_lv40._50_say = " . .[ENTER] , [ENTER] . [ENTER] , [ENTER] . ; " -gameforge.collect_quest_lv40._60_say = " [ENTER] Seungryong. [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_quest_lv40._70_say = " , , ! [ENTER] . [ENTER], . [ENTER]. 15 [ENTER] . ,[ENTER] . " -gameforge.collect_quest_lv40._80_sayTitle = " " -gameforge.collect_quest_lv40._90_say = " Chaegirab, Uriel, [ENTER] [ENTER]. Seungryong 15[ENTER] . [ENTER]Chaegirab.[ENTER] [ENTER] . " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Chaegirab, Uriel, [ENTER] . [ENTER] 15 . '[ENTER] Chaegirab , [ENTER]. [ENTER]. " -gameforge.collect_quest_lv50._10_sendLetter = " " -gameforge.collect_quest_lv50._110_sayReward = " %s . " -gameforge.collect_quest_lv50._120_say = " [ENTER] . " -gameforge.collect_quest_lv50._130_say = " ! " -gameforge.collect_quest_lv50._140_say = " [ENTER] . " -gameforge.collect_quest_lv50._150_npcChat = " " -gameforge.collect_quest_lv50._160_say = " , ! , [ENTER]... " -gameforge.collect_quest_lv50._170_say = " ! ! [ENTER] . %s[ENTER]. ![ENTER][ENTER], . [ENTER] . " -gameforge.collect_quest_lv50._180_say = " 15 ! ' .[ENTER] Sagyi, [ENTER] . [ENTER]; [ENTER] . " -gameforge.collect_quest_lv50._190_say = " , ; [ENTER] .[ENTER] , , ![ENTER][ENTER] . [ENTER] . " -gameforge.collect_quest_lv50._195_say = " . " -gameforge.collect_quest_lv50._200_say = " , [ENTER] . ; " -gameforge.collect_quest_lv50._20_sayTitle = " " -gameforge.collect_quest_lv50._210_sendLetter = " " -gameforge.collect_quest_lv50._220_sayTitle = " Sagyi " -gameforge.collect_quest_lv50._230_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv50._240_say = " Chaegirab, [ENTER]Uriel, 15 . [ENTER], Chaegirab [ENTER] Sagyi. " -gameforge.collect_quest_lv50._250_say = " [ENTER]. " -gameforge.collect_quest_lv50._260_sendLetter = " Sagyi. " -gameforge.collect_quest_lv50._270_npcChat = " Sagyi. " -gameforge.collect_quest_lv50._280_say = " ! , [ENTER] . [ENTER] . ,[ENTER] . [ENTER]Baek-Go. . ,[ENTER] . [ENTER] . " -gameforge.collect_quest_lv50._290_sendLetter = " Chaegirab " -gameforge.collect_quest_lv50._295_say = " Sagyi. " -gameforge.collect_quest_lv50._300_sayTitle = " Chaegirab " -gameforge.collect_quest_lv50._30_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv50._310_say = " [ENTER] Sagyi, Chaegirab [ENTER], Baek-Go [ENTER] . " -gameforge.collect_quest_lv50._320_say = " , Chaegirab;[ENTER], 60. [ENTER] ! .[ENTER] . " -gameforge.collect_quest_lv50._330_sayReward = " Chaegirab, [ENTER] 60. " -gameforge.collect_quest_lv50._40_npcChat = " . " -gameforge.collect_quest_lv50._50_say = " ! [ENTER] . [ENTER] , , [ENTER] [ENTER] . ; " -gameforge.collect_quest_lv50._60_say = " [ENTER] . [ENTER] [ENTER] . [ENTER] . ; " -gameforge.collect_quest_lv50._70_say = " [ENTER]. 15 . ' [ENTER] , [ENTER] . " -gameforge.collect_quest_lv50._80_sendLetter = " " -gameforge.collect_quest_lv50._90_sayTitle = " " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Sohan " -gameforge.collect_quest_lv60._10_sendLetter = " " -gameforge.collect_quest_lv60._110_say = " Chaegirab, Uriel, [ENTER]Sohan . 20[ENTER] . [ENTER] [ENTER]. . " -gameforge.collect_quest_lv60._110_sayReward = " %s . " -gameforge.collect_quest_lv60._120_say = " [ENTER] . " -gameforge.collect_quest_lv60._130_say = " ! " -gameforge.collect_quest_lv60._140_sayTitle = " Chaegirab: " -gameforge.collect_quest_lv60._150_say = " [ENTER] . " -gameforge.collect_quest_lv60._160_npcChat = " " -gameforge.collect_quest_lv60._170_say = " , ! [ENTER]... " -gameforge.collect_quest_lv60._180_say = " ! ! [ENTER] . [ENTER] %s . ![ENTER][ENTER], . [ENTER] . " -gameforge.collect_quest_lv60._190_say = " 20 ! ' .[ENTER] Aurtumryu, [ENTER] . ;[ENTER] . " -gameforge.collect_quest_lv60._200_say = " , [ENTER] . ![ENTER][ENTER] [ENTER] . [ENTER] . " -gameforge.collect_quest_lv60._205_say = " . " -gameforge.collect_quest_lv60._20_sayTitle = " " -gameforge.collect_quest_lv60._210_say = " , [ENTER] . ; " -gameforge.collect_quest_lv60._220_sendLetter = " " -gameforge.collect_quest_lv60._230_sayTitle = " Aurtumryu " -gameforge.collect_quest_lv60._240_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv60._250_sayTitle = " Aurtumryu " -gameforge.collect_quest_lv60._260_say = " 20 [ENTER] Chaegirab. [ENTER] , [ENTER] Aurtumryu. " -gameforge.collect_quest_lv60._270_say = " [ENTER] Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = " Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = " Aurtumryu. " -gameforge.collect_quest_lv60._300_say = " ! [ENTER] . [ENTER] . [ENTER] , [ENTER]. Baek-Go. [ENTER]. , . [ENTER] . " -gameforge.collect_quest_lv60._305_say = " Aurtumryu. " -gameforge.collect_quest_lv60._30_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv60._310_sendLetter = " Chaegirab " -gameforge.collect_quest_lv60._320_say = " [ENTER] Aurtumryu, Chaegirab [ENTER] . [ENTER]Baek-Go . " -gameforge.collect_quest_lv60._330_npcChat = " " -gameforge.collect_quest_lv60._340_say = " ; [ENTER]Chaegirab; , [ENTER] 50. ! [ENTER] . " -gameforge.collect_quest_lv60._350_say = " . ; " -gameforge.collect_quest_lv60._360_say = " ... .[ENTER]! " -gameforge.collect_quest_lv60._370_sayReward = " Chaegirab, [ENTER] 50. " -gameforge.collect_quest_lv60._40_npcChat = " . " -gameforge.collect_quest_lv60._50_sayTitle = " Chaegirab: " -gameforge.collect_quest_lv60._60_say = " , ! , . [ENTER] [ENTER] .[ENTER] [ENTER] .[ENTER] ; " -gameforge.collect_quest_lv60._70_say = " ; [ENTER] [ENTER] . [ENTER] . [ENTER], '[ENTER]. " -gameforge.collect_quest_lv60._80_say = " , ,[ENTER] .[ENTER] 20, , .[ENTER] , [ENTER] . " -gameforge.collect_quest_lv60._90_sendLetter = " " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " [ENTER] Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = " " -gameforge.collect_quest_lv70._110_sendLetter = " Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = " Zelkova " -gameforge.collect_quest_lv70._130_say = " , ! [ENTER]... " -gameforge.collect_quest_lv70._140_say = " ! Zelkova [ENTER]! .[ENTER] %s . [ENTER]![ENTER][ENTER], . [ENTER] . " -gameforge.collect_quest_lv70._150_say = " 25 Zelkova. ' .[ENTER] Gyimok, [ENTER] . [ENTER] ; [ENTER] . " -gameforge.collect_quest_lv70._160_say = " , [ENTER]. . ![ENTER][ENTER] [ENTER] . [ENTER]. " -gameforge.collect_quest_lv70._165_say = " Zelkova. " -gameforge.collect_quest_lv70._170_say = " , [ENTER] . ; " -gameforge.collect_quest_lv70._180_sayTitle = " Gyimok " -gameforge.collect_quest_lv70._190_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv70._200_sayTitle = " Gyimok " -gameforge.collect_quest_lv70._20_say = " ! [ENTER] .[ENTER] ,[ENTER] . [ENTER] ; " -gameforge.collect_quest_lv70._210_say = " Chaegirab, Uriel, [ENTER] . [ENTER] 25 Zelkova.[ENTER] Gyimok. " -gameforge.collect_quest_lv70._220_say = " [ENTER]. " -gameforge.collect_quest_lv70._230_sendLetter = " Gyimok. " -gameforge.collect_quest_lv70._240_npcChat = " Gyimok. " -gameforge.collect_quest_lv70._250_say = " ! , [ENTER] . [ENTER] . [ENTER]Baek-Go. . ,[ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._255_say = " Gyimok. " -gameforge.collect_quest_lv70._260_say = " Zelkova [ENTER], Chaegirab [ENTER]. Baek Go, [ENTER]. " -gameforge.collect_quest_lv70._270_say = " , [ENTER]Chaegirab; , [ENTER] 10% [ENTER] 11 . " -gameforge.collect_quest_lv70._280_say = " [ENTER]. . " -gameforge.collect_quest_lv70._290_sayReward = " Chaegirab [ENTER] 10% [ENTER] [ENTER] 11 . " -gameforge.collect_quest_lv70._30_say = " [ENTER] . Metin[ENTER] , [ENTER] . [ENTER] [ENTER] . , . " -gameforge.collect_quest_lv70._40_say = " 25 Zelkova [ENTER] . [ENTER]. ... [ENTER] , [ENTER] . ! " -gameforge.collect_quest_lv70._50_sayTitle = " " -gameforge.collect_quest_lv70._60_say = " Chaegirab, Uriel, [ENTER] . [ENTER]25 Zelkova. [ENTER] . [ENTER]. " -gameforge.collect_quest_lv70._70_sayReward = " %s . " -gameforge.collect_quest_lv70._80_say = " [ENTER] . " -gameforge.collect_quest_lv70._90_say = " ! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " %s Tugyis. " -gameforge.collect_quest_lv80._10_targetVid = " Chaegirab: " -gameforge.collect_quest_lv80._110_say = " [ENTER] . " -gameforge.collect_quest_lv80._120_say = " ! " -gameforge.collect_quest_lv80._130_say = " [ENTER] Tugyis. " -gameforge.collect_quest_lv80._135_sendLetter = " Tugyis. " -gameforge.collect_quest_lv80._140_npcChat = " Tugyis " -gameforge.collect_quest_lv80._150_say = " , ! [ENTER] ... " -gameforge.collect_quest_lv80._160_say = " ! Tugyis [ENTER]! . [ENTER] %s . [ENTER] ![ENTER][ENTER] . [ENTER] [ENTER]. " -gameforge.collect_quest_lv80._170_say = " 30 Tugyis! '[ENTER]. [ENTER] , [ENTER]Tugyi. ; [ENTER] . " -gameforge.collect_quest_lv80._180_say = " .[ENTER], ! [ENTER] . ![ENTER][ENTER] [ENTER] . [ENTER] . " -gameforge.collect_quest_lv80._185_say = " . " -gameforge.collect_quest_lv80._190_sayTitle = " Tugyi " -gameforge.collect_quest_lv80._200_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv80._20_sendLetter = " " -gameforge.collect_quest_lv80._210_sayTitle = " Tugyi " -gameforge.collect_quest_lv80._220_say = " 30 Tugyis [ENTER] Chaegirab. [ENTER] Tugyi [ENTER]. " -gameforge.collect_quest_lv80._230_say = " [ENTER]. " -gameforge.collect_quest_lv80._240_sendLetter = " Tugyi. " -gameforge.collect_quest_lv80._250_npcChat = " Tugyi. " -gameforge.collect_quest_lv80._260_say = " ! , [ENTER] . [ENTER] . [ENTER] , . [ENTER] Baek-Go. . [ENTER] , . [ENTER] . " -gameforge.collect_quest_lv80._265_say = " Tugyi. " -gameforge.collect_quest_lv80._270_say = " 30 [ENTER] , Chaegirab [ENTER] . [ENTER] Baek-Go . " -gameforge.collect_quest_lv80._280_say = " , [ENTER]Chaegirab; , [ENTER] 10% [ENTER] 6 . " -gameforge.collect_quest_lv80._290_say = " [ENTER]. . " -gameforge.collect_quest_lv80._300_sayReward = " Chaegirab, [ENTER] 10% [ENTER] 6 . " -gameforge.collect_quest_lv80._30_sayTitle = " " -gameforge.collect_quest_lv80._310_sendLetter = " Tugyis. " -gameforge.collect_quest_lv80._40_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv80._50_say = " ! .[ENTER] [ENTER] . [ENTER] [ENTER] . [ENTER] ; [ENTER] , . " -gameforge.collect_quest_lv80._60_say = " ; [ENTER] . [ENTER] ,[ENTER] , [ENTER] . ' [ENTER] . [ENTER] [ENTER]... " -gameforge.collect_quest_lv80._70_say = " , , 30 [ENTER] . [ENTER], . [ENTER] [ENTER]. " -gameforge.collect_quest_lv80._80_sayTitle = " " -gameforge.collect_quest_lv80._90_say = " Chaegirab, Uriel, [ENTER] . [ENTER] 30 Tugyis.[ENTER] , . [ENTER] . " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " " -gameforge.collect_quest_lv85._030_say_title = " " -gameforge.collect_quest_lv85._040_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv85._050_npcChat = " . " -gameforge.collect_quest_lv85._055_say_title = " Chaegirab: " -gameforge.collect_quest_lv85._060_say = " , ! [ENTER] . [ENTER] .[ENTER] [ENTER] , [ENTER]. . [ENTER] ! " -gameforge.collect_quest_lv85._064_say = " Chaegirab: " -gameforge.collect_quest_lv85._065_say = " .[ENTER] [ENTER] . [ENTER] Metin [ENTER] [ENTER] . '[ENTER] , [ENTER]. " -gameforge.collect_quest_lv85._069_say = " Chaegirab: " -gameforge.collect_quest_lv85._070_say = " 40 ; [ENTER] .[ENTER] [ENTER] . , [ENTER] . " -gameforge.collect_quest_lv85._080_send_letter = " " -gameforge.collect_quest_lv85._090_say_title = " " -gameforge.collect_quest_lv85._100_say = " Chaegirab, Uriel,[ENTER] .[ENTER] 40 [ENTER] . , [ENTER]. . " -gameforge.collect_quest_lv85._105_1_say_reward = " " -gameforge.collect_quest_lv85._105_2_say_reward = " . " -gameforge.collect_quest_lv85._110_say = " [ENTER] . " -gameforge.collect_quest_lv85._115_say = " ! " -gameforge.collect_quest_lv85._120_say = " [ENTER] [ENTER]. " -gameforge.collect_quest_lv85._130_send_letter = " . " -gameforge.collect_quest_lv85._140_npcChat = " " -gameforge.collect_quest_lv85._149_say = " Chaegirab: " -gameforge.collect_quest_lv85._150_say = " , ! [ENTER]... " -gameforge.collect_quest_lv85._159_say = " Chaegirab: " -gameforge.collect_quest_lv85._160_say = " ! [ENTER]! . " -gameforge.collect_quest_lv85._165_1_say = " " -gameforge.collect_quest_lv85._165_2_say = " . " -gameforge.collect_quest_lv85._170_say = " ![ENTER][ENTER] , [ENTER]. [ENTER]. " -gameforge.collect_quest_lv85._174_say = " Chaegirab: " -gameforge.collect_quest_lv85._175_say = " 40 . ! [ENTER] ,[ENTER] . ,[ENTER]; [ENTER]. " -gameforge.collect_quest_lv85._179_say = " Chaegirab: " -gameforge.collect_quest_lv85._180_say = " , [ENTER] . [ENTER] . , [ENTER].[ENTER] [ENTER]. [ENTER]. " -gameforge.collect_quest_lv85._185_say = " Chaegirab: " -gameforge.collect_quest_lv85._190_say = " , [ENTER] . ; " -gameforge.collect_quest_lv85._195_send_letter = " " -gameforge.collect_quest_lv85._200_say_title = " " -gameforge.collect_quest_lv85._210_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv85._220_say_title = " " -gameforge.collect_quest_lv85._230_say = " 40 [ENTER] Chaegirab. [ENTER] . " -gameforge.collect_quest_lv85._240_say = " . " -gameforge.collect_quest_lv85._250_send_letter = " . " -gameforge.collect_quest_lv85._255_npcChat = " . " -gameforge.collect_quest_lv85._260_say = " Chaegirab: " -gameforge.collect_quest_lv85._265_say = " ' ! , [ENTER] . [ENTER] . [ENTER]Baek-Go. . ' ,[ENTER] . [ENTER] . " -gameforge.collect_quest_lv85._270_send_letter = " Chaegirab " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Chaegirab " -gameforge.collect_quest_lv85._300_say = " [ENTER] , Chaegirab , [ENTER] Baek-Go [ENTER] .[ENTER] Baek-Go . " -gameforge.collect_quest_lv85._310_npcChat = " " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " , [ENTER]Chaegirab ; , [ENTER] 10%. ! " -gameforge.collect_quest_lv85._316_say = " [ENTER]. . " -gameforge.collect_quest_lv85._317_say_reward = " [ENTER] Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = " [ENTER]Chaegirab, [ENTER] (PvP) 10%. " -gameforge.collect_quest_lv85._319_say_reward = " . " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " " -gameforge.collect_quest_lv90._030_say_title = " " -gameforge.collect_quest_lv90._040_say = " Chaegirab, Uriel, [ENTER]. [ENTER]. " -gameforge.collect_quest_lv90._050_npcChat = " . " -gameforge.collect_quest_lv90._055_say_title = " Chaegirab: " -gameforge.collect_quest_lv90._060_say = " , ! ' [ENTER] [ENTER] . [ENTER] .[ENTER] . " -gameforge.collect_quest_lv90._064_say = " [ENTER], Boss. ' [ENTER] ! ,[ENTER] [ENTER] . [ENTER] .[ENTER]' [ENTER]. " -gameforge.collect_quest_lv90._065_say = " 50. , [ENTER], . [ENTER] ! " -gameforge.collect_quest_lv90._080_send_letter = " " -gameforge.collect_quest_lv90._090_say_title = " " -gameforge.collect_quest_lv90._100_say = " Chaegirab, Uriel, [ENTER] . [ENTER] 50 .[ENTER] 50 Chaegirab,[ENTER] . [ENTER] . " -gameforge.collect_quest_lv90._105_1_say_reward = " " -gameforge.collect_quest_lv90._105_2_say_reward = " . " -gameforge.collect_quest_lv90._105_say_reward = " %s . " -gameforge.collect_quest_lv90._110_say = " [ENTER] . " -gameforge.collect_quest_lv90._115_say = " ! " -gameforge.collect_quest_lv90._119_say = " Chaegirab: " -gameforge.collect_quest_lv90._120_say = " [ENTER] . " -gameforge.collect_quest_lv90._130_send_letter = " . " -gameforge.collect_quest_lv90._140_npcChat = " " -gameforge.collect_quest_lv90._150_say = " , ! [ENTER] ... " -gameforge.collect_quest_lv90._160_say = " ! ! " -gameforge.collect_quest_lv90._165_1_say = " " -gameforge.collect_quest_lv90._165_2_say = " . " -gameforge.collect_quest_lv90._165_say = " %s . " -gameforge.collect_quest_lv90._170_say = " ![ENTER][ENTER] , [ENTER]. [ENTER] . " -gameforge.collect_quest_lv90._175_say = " , 50 ! [ENTER] . [ENTER] , .[ENTER] , ; [ENTER] . [ENTER] . " -gameforge.collect_quest_lv90._180_say = " , [ENTER] . . [ENTER] ! .[ENTER][ENTER] . [ENTER]. [ENTER] . " -gameforge.collect_quest_lv90._185_say = " . " -gameforge.collect_quest_lv90._190_say = " , [ENTER] . [ENTER] ; " -gameforge.collect_quest_lv90._195_send_letter = " " -gameforge.collect_quest_lv90._200_say_title = " " -gameforge.collect_quest_lv90._210_say = " ! [ENTER] Chaegirab. . " -gameforge.collect_quest_lv90._220_say_title = " " -gameforge.collect_quest_lv90._230_say = " 50 [ENTER] Chaegirab. [ENTER] . " -gameforge.collect_quest_lv90._240_1_say = " " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " " -gameforge.collect_quest_lv90._250_send_letter = " . " -gameforge.collect_quest_lv90._260_npcChat = " . " -gameforge.collect_quest_lv90._265_say = " , ! [ENTER] . [ENTER] [ENTER] Baek-Go.[ENTER] ! ' [ENTER]! ! " -gameforge.collect_quest_lv90._266_say = " ! " -gameforge.collect_quest_lv90._270_send_letter = " Chaegirab " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Chaegirab " -gameforge.collect_quest_lv90._300_say = " , [ENTER]Chaegirab , [ENTER] Baek-Go [ENTER]. Baek-Go [ENTER]. " -gameforge.collect_quest_lv90._310_npcChat = " " -gameforge.collect_quest_lv90._315_say = " , [ENTER]Chaegirab; , [ENTER] . ! " -gameforge.collect_quest_lv90._316_say = " .[ENTER] ; ! " -gameforge.collect_quest_lv90._317_say_reward = " [ENTER] Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = " Chaegirab,[ENTER] [ENTER](PvP) 8%. " -gameforge.collect_quest_lv90._319_say_reward = " . " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Seon-Pyeong: %s " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeong Seungryong[ENTER] . [ENTER]. " -gameforge.collect_quest_lv92._040_npcChat = " " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " , ! [ENTER]. [ENTER] . [ENTER]; [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_quest_lv92._070_say = " [ENTER]. [ENTER] . [ENTER] , [ENTER] [ENTER]Beran-Setaou [ENTER] . 10 [ENTER] . , [ENTER] ! " -gameforge.collect_quest_lv92._080_say_title = " Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = " Seon-Pyeong [ENTER]10 [ENTER] . - [ENTER] . [ENTER] [ENTER]. " -gameforge.collect_quest_lv92._100_sayReward = " %s . " -gameforge.collect_quest_lv92._110_say = " [ENTER] . " -gameforge.collect_quest_lv92._120_say = " ! " -gameforge.collect_quest_lv92._130_say = " [ENTER] . " -gameforge.collect_quest_lv92._140_send_letter = " " -gameforge.collect_quest_lv92._145_npcChat = " Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv92._150_say = " ; , [ENTER] . [ENTER]! " -gameforge.collect_quest_lv92._160_say = " ; . [ENTER]; , ! [ENTER] ! " -gameforge.collect_quest_lv92._170_say = " ; ! , [ENTER]... " -gameforge.collect_quest_lv92._180_say = " , . , [ENTER] .[ENTER]' ! " -gameforge.collect_quest_lv92._190_say = " , , %s [ENTER] . , [ENTER] . [ENTER] . " -gameforge.collect_quest_lv92._200_say = " ! " -gameforge.collect_quest_lv92._210_say = " , [ENTER]10. ... [ENTER] . ! " -gameforge.collect_quest_lv92._220_1_select = " Hit Points +1000 " -gameforge.collect_quest_lv92._220_2_select = " +120 " -gameforge.collect_quest_lv92._220_3_select = " +51 " -gameforge.collect_quest_lv92._230_say = " ... [ENTER] ; , [ENTER] . [ENTER] ,[ENTER]; " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Seon-Pyeong: %s " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeong Seungryong[ENTER] . [ENTER]. " -gameforge.collect_quest_lv94._040_npcChat = " " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " ! ; ,[ENTER] , [ENTER] . [ENTER] ,[ENTER] .[ENTER] , [ENTER] . " -gameforge.collect_quest_lv94._070_say = " .[ENTER] [ENTER] [ENTER]Bahar-Taraji. ,[ENTER] ! 20 .[ENTER] ! " -gameforge.collect_quest_lv94._080_say_title = " Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = " Seon-Pyeong [ENTER]20 .[ENTER] , [ENTER]. Setaou[ENTER] Setaou. " -gameforge.collect_quest_lv94._100_sayReward = " %s . " -gameforge.collect_quest_lv94._110_say = " [ENTER] . " -gameforge.collect_quest_lv94._120_say = " ! " -gameforge.collect_quest_lv94._130_say = " [ENTER] . " -gameforge.collect_quest_lv94._140_send_letter = " " -gameforge.collect_quest_lv94._150_npcChat = " Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv94._160_say = " ; , [ENTER] . [ENTER] ! " -gameforge.collect_quest_lv94._170_say = " ; . [ENTER]; , ! [ENTER] ! " -gameforge.collect_quest_lv94._180_say = " ; ! , [ENTER]... " -gameforge.collect_quest_lv94._190_say = " , ! [ENTER] ; ; [ENTER] ... ' . " -gameforge.collect_quest_lv94._200_say = " , , %s [ENTER] . , [ENTER] . [ENTER] . " -gameforge.collect_quest_lv94._210_say = " ! " -gameforge.collect_quest_lv94._230_1_select = " HP +1100 " -gameforge.collect_quest_lv94._230_2_select = " +140 " -gameforge.collect_quest_lv94._230_3_select = " +60 " -gameforge.collect_quest_lv94._240_say = " ... . [ENTER], , . [ENTER] . , , [ENTER] , ,[ENTER] . " -gameforge.collect_quest_lv94._250_say = " ! 20 ... [ENTER]! . [ENTER] , [ENTER] , [ENTER] , [ENTER]Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = " " -gameforge.collect_quest_lv94._280_say = " [ENTER]. Seon-Pyeong [ENTER] . " -gameforge.collect_quest_lv94._290_say_title = " " -gameforge.collect_quest_lv94._300_say = " 20 Seon-Pyeong[ENTER] Seungryong. [ENTER] ! " -gameforge.collect_quest_lv94._310_say = " Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " . " -gameforge.collect_quest_lv94._330_npcChat = " ! " -gameforge.collect_quest_lv94._340_say = " ... . [ENTER]! .[ENTER] [ENTER] [ENTER] . " -gameforge.collect_quest_lv94._350_say = " ; ;[ENTER] ...[ENTER] .[ENTER] , ! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Jin-Hee " -gameforge.couple_ring._10_npcChat = " " -gameforge.couple_ring._110_sayReward = " . [ENTER] , , [ENTER] Jin-Hee, .[ENTER] 30 Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Jin-Hee " -gameforge.couple_ring._130_say = " , Jin-Hee. [ENTER], .[ENTER] . [ENTER] . " -gameforge.couple_ring._140_say = " [ENTER] . [ENTER] , ' . " -gameforge.couple_ring._150_say = " K [ENTER] . [ENTER] . . [ENTER] . " -gameforge.couple_ring._160_say = " , [ENTER]. . [ENTER] . " -gameforge.couple_ring._170_select = " . " -gameforge.couple_ring._180_say = " . [ENTER] , [ENTER] . [ENTER] . " -gameforge.couple_ring._190_say = " . [ENTER] . " -gameforge.couple_ring._200_sendLetter = " " -gameforge.couple_ring._20_sayTitle = " " -gameforge.couple_ring._210_say = " [ENTER] [ENTER] Jin Hee. " -gameforge.couple_ring._220_npcChat = " 30 Jin-Hee! " -gameforge.couple_ring._230_say = " Jin Hee. ! [ENTER] . [ENTER] . [ENTER]. , [ENTER] . . " -gameforge.couple_ring._240_sayReward = " . " -gameforge.couple_ring._250_sayItem = " " -gameforge.couple_ring._255_sayItem = " . " -gameforge.couple_ring._30_say = " .[ENTER] [ENTER] . Jin-Hee;[ENTER] . [ENTER] [ENTER]. , [ENTER] [ENTER] . [ENTER] ; [ENTER] 30 Jin-Hee... " -gameforge.couple_ring._40_select = " . " -gameforge.couple_ring._50_select = " , Jin-Hee . " -gameforge.couple_ring._60_say = " ! : [ENTER] 30 Jin-Hee. ,[ENTER] [ENTER]! " -gameforge.couple_ring._70_say = " , [ENTER]. [ENTER] . [ENTER] ! " -gameforge.couple_ring._75_say = " Jin-Hee " -gameforge.couple_ring._80_sayTitle = " Jin-Hee. " -gameforge.couple_ring._90_say = " [ENTER] . . " -gameforge.cube = {} -gameforge.cube._060_npcChat = " " -gameforge.cube._10_say = " , ; [ENTER] , [ENTER] ; , [ENTER] , [ENTER]. .[ENTER] ; " -gameforge.cube._20_say = " [ENTER] . [ENTER]; [ENTER]. [ENTER] . [ENTER], , [ENTER] . " -gameforge.cube._30_npcChat = " " -gameforge.cube._40_sayTitle = " uahn-So " -gameforge.cube._50_say = " .[ENTER] .[ENTER]. [ENTER]. [ENTER] . ; " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " [ENTER] : %s. " -gameforge.cube_opener_list._020_sayTitle = " : " -gameforge.cube_opener_list._030_say = " [ENTER] : " -gameforge.cube_opener_list._040_say = " [ENTER]%s[ENTER][ENTER]%s; " -gameforge.cube_opener_list._050_say = " [ENTER] . " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " " -gameforge.devilcatacomb_zone._10_say = " , [ENTER] 3 ! " -gameforge.devilcatacomb_zone._110_say = " . [ENTER], [ENTER]. , [ENTER] 75. " -gameforge.devilcatacomb_zone._120_say = " , [ENTER] .[ENTER] , 9[ENTER] . " -gameforge.devilcatacomb_zone._130_say = " 30 , [ENTER] . " -gameforge.devilcatacomb_zone._140_say = " ; " -gameforge.devilcatacomb_zone._150_select = " , ! " -gameforge.devilcatacomb_zone._160_select = " , . " -gameforge.devilcatacomb_zone._170_say = " .[ENTER] [ENTER] . " -gameforge.devilcatacomb_zone._180_say = " . " -gameforge.devilcatacomb_zone._190_say = " .[ENTER] ! " -gameforge.devilcatacomb_zone._200_say = " ![ENTER] , [ENTER] . " -gameforge.devilcatacomb_zone._20_say = " %s (-) . " -gameforge.devilcatacomb_zone._210_dNotice = " . [ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._220_say = " . . " -gameforge.devilcatacomb_zone._230_say = " [ENTER] . " -gameforge.devilcatacomb_zone._240_say = " [ENTER] , [ENTER].[ENTER][ENTER] ,[ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._250_say = " [ENTER] 3 . " -gameforge.devilcatacomb_zone._260_say = " . ' [ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._270_say = " . " -gameforge.devilcatacomb_zone._280_dNotice = " Metin . [ENTER] 4 . " -gameforge.devilcatacomb_zone._290_dNotice = " Metin.[ENTER] ! " -gameforge.devilcatacomb_zone._300_say = " ! .[ENTER] 5 . " -gameforge.devilcatacomb_zone._30_say = " , [ENTER] . " -gameforge.devilcatacomb_zone._310_dNotice = " [ENTER] .[ENTER] ! " -gameforge.devilcatacomb_zone._320_say = " ! [ENTER] . " -gameforge.devilcatacomb_zone._330_dNotice = " ! " -gameforge.devilcatacomb_zone._340_say = " . [ENTER] .[ENTER] . " -gameforge.devilcatacomb_zone._40_say = " . [ENTER] [ENTER] . " -gameforge.devilcatacomb_zone._50_say = " , [ENTER] . [ENTER] 2 . " -gameforge.devilcatacomb_zone._60_say = " Metin . " -gameforge.devilcatacomb_zone._70_say = " [ENTER] 5 ! " -gameforge.devilcatacomb_zone._80_say = " -, [ENTER] .[ENTER] 6 . " -gameforge.devilcatacomb_zone._90_say = " ! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " [ENTER] . [ENTER]Metin! 4 . " -gameforge.deviltower_zone._10_npcChat = " ... " -gameforge.deviltower_zone._110_dNotice = " 4 . [ENTER] [ENTER] . [ENTER] . ,[ENTER] [ENTER] 50 .[ENTER]: 20 ! " -gameforge.deviltower_zone._120_dNotice = " 15 . " -gameforge.deviltower_zone._130_dNotice = " [ENTER] . [ENTER] .[ENTER] . " -gameforge.deviltower_zone._140_dNotice = " ! %s . " -gameforge.deviltower_zone._150_dNotice = " 6 ! " -gameforge.deviltower_zone._160_dNotice = " . [ENTER] [ENTER] . [ENTER] . " -gameforge.deviltower_zone._170_npcChat = " " -gameforge.deviltower_zone._190_say = " 6 ; [ENTER] , [ENTER]. 75, [ENTER] . " -gameforge.deviltower_zone._200_say = " [ENTER] .[ENTER] ! " -gameforge.deviltower_zone._20_sayTitle = " " -gameforge.deviltower_zone._210_select = " " -gameforge.deviltower_zone._220_select = " ! " -gameforge.deviltower_zone._230_say = " [ENTER]. [ENTER] . , [ENTER] 75. " -gameforge.deviltower_zone._240_dNotice = " Zin-Sa-Gui [ENTER] . [ENTER] Metin. " -gameforge.deviltower_zone._250_say = " 7 [ENTER] . " -gameforge.deviltower_zone._260_dNotice = " . [ENTER]Zin-Bong-Ing Sa-Soein [ENTER] . " -gameforge.deviltower_zone._270_dNotice = " . " -gameforge.deviltower_zone._280_dNotice = " . [ENTER] . " -gameforge.deviltower_zone._290_dNotice = " ![ENTER] [ENTER] ! " -gameforge.deviltower_zone._30_say = " . [ENTER] .[ENTER] , [ENTER], . ,[ENTER] 40. " -gameforge.deviltower_zone._40_say = " . [ENTER] [ENTER] . , [ENTER] . [ENTER] ; " -gameforge.deviltower_zone._50_dNotice = " 3 .[ENTER] [ENTER]. Metin [ENTER] 15 , [ENTER] . " -gameforge.deviltower_zone._60_dNotice = " 10 . " -gameforge.deviltower_zone._70_dNotice = " 5 . " -gameforge.deviltower_zone._80_dNotice = " . " -gameforge.deviltower_zone._90_dNotice = " etin . " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " ! " -gameforge.dragon_lair_access._020_say = " .[ENTER] , [ENTER] ! " -gameforge.dragon_lair_access._030_say = " ! " -gameforge.dragon_lair_access._040_select = " . " -gameforge.dragon_lair_access._050_say = " [ENTER]. , [ENTER] .[ENTER] [ENTER]. [ENTER] 5 [ENTER] , [ENTER]. [ENTER] 60 . [ENTER] ! " -gameforge.dragon_lair_access._060_select = " ! " -gameforge.dragon_lair_access._070_say = " : " -gameforge.dragon_lair_access._080_say = " . " -gameforge.dragon_lair_access._090_notice = " %s [ENTER]! " -gameforge.dragon_lair_access._100_say = " ! [ENTER] " -gameforge.dragon_lair_access._105_say = " Yonghan [ENTER]Huashin. " -gameforge.dragon_lair_access._110_npcChat = " ' ! " -gameforge.dragon_lair_access._115_say = " . " -gameforge.dragon_lair_access._116_select = " , . " -gameforge.dragon_lair_access._117_select = " , . " -gameforge.dragon_lair_access._120_say = " [ENTER]. [ENTER] . " -gameforge.dragon_lair_access._130_say = " , [ENTER]. " -gameforge.dragon_lair_access._140_select = " , ! " -gameforge.dragon_lair_access._145_notice = " 5 [ENTER] %s! " -gameforge.dragon_lair_access._150_notice = " ! " -gameforge.dragon_lair_access._160_notice = " ! " -gameforge.dragon_lair_access._165_sendLetter = " " -gameforge.dragon_lair_access._170_notice = " %d ! " -gameforge.dragon_lair_access._180_notice = " %s ! " -gameforge.dragon_lair_access._190_npcChat = " ! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " " -gameforge.dragon_lair_weekly._020_sayTitle = " : " -gameforge.dragon_lair_weekly._030_say = " ; [ENTER], 150.000 Yang %s [ENTER] : " -gameforge.dragon_lair_weekly._040_say = " 150.000 Yang [ENTER] . [ENTER] [ENTER]. " -gameforge.dragon_lair_weekly._050_select = " . " -gameforge.dragon_lair_weekly._060_select = " , . " -gameforge.dragon_lair_weekly._070_say = " , . " -gameforge.dragon_lair_weekly._080_say = " , [ENTER] ! %s. " -gameforge.dragon_lair_weekly._090_questRest = " " -gameforge.dragon_lair_weekly._100_sendLetter = " " -gameforge.dragon_lair_weekly._110_sayTitle = " " -gameforge.dragon_lair_weekly._120_sendLetter = " " -gameforge.dragon_lair_weekly._130_sayTitle = " " -gameforge.dragon_lair_weekly._140_say = " %s : " -gameforge.dragon_lair_weekly._150_say = " .[ENTER] . [ENTER] 2 . [ENTER] 150.000 Yang [ENTER] . " -gameforge.dragon_lair_weekly._160_notice = " [ENTER] . " -gameforge.dragon_lair_weekly._170_say = " %s ; " -gameforge.dragon_lair_weekly._175_say = " .[ENTER] 150.000 Yang. " -gameforge.dragon_lair_weekly._180_select = " . " -gameforge.dragon_lair_weekly._190_select = " , . " -gameforge.dragon_lair_weekly._200_sayReward = " ' , .[ENTER] , . : " -gameforge.dragon_lair_weekly._205_sayReward = " , : [ENTER] . [ENTER] [ENTER]: " -gameforge.dragon_lair_weekly._210_say = " . " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " +?! " -gameforge.dragon_soul._020_say = " .[ENTER] [ENTER] . ;[ENTER] . . " -gameforge.dragon_soul._030_npcChat = " +?! " -gameforge.dragon_soul._040_say = " , [ENTER] [ENTER]. .[ENTER]! [ENTER] ; 10[ENTER] . [ENTER] . " -gameforge.dragon_soul._050_npcChat = " " -gameforge.dragon_soul._060_say = " . 10 ,[ENTER] . [ENTER] ! " -gameforge.dragon_soul._070_say = " , ! 10 .[ENTER] .[ENTER]...[ENTER] ! ... [ENTER] Cor Draconis, [ENTER] .[ENTER] , [ENTER]. [ENTER] .[ENTER] [ENTER]; " -gameforge.dragon_soul._080_say = " Cor Draconis; , [ENTER] [ENTER] . [ENTER]. [ENTER]10 ! " -gameforge.dragon_soul._090_say = " . [ENTER]10 Cor Draconis . [ENTER] . . " -gameforge.dragon_soul._100_npcChat = " " -gameforge.dragon_soul._1010_sendLetter = " " -gameforge.dragon_soul._1020_say = " , .[ENTER] ! " -gameforge.dragon_soul._1030_npcChat = " +?! " -gameforge.dragon_soul._1040_say = " , ! : [ENTER] ! [ENTER] . [ENTER] . ! [ENTER] [ENTER]. 10 [ENTER] . " -gameforge.dragon_soul._1050_sendLetter = " " -gameforge.dragon_soul._1060_say = " 10 . " -gameforge.dragon_soul._1070_say = " , 10 . [ENTER]... ! [ENTER] Cor Draconis, [ENTER] , . [ENTER] , [ENTER] [ENTER].[ENTER] [ENTER], [ENTER]. [ENTER].[ENTER] , [ENTER] %d! " -gameforge.dragon_soul._1080_say = " , ! [ENTER]. " -gameforge.dragon_soul._1090_sendLetter = " " -gameforge.dragon_soul._1100_say = " : %d " -gameforge.dragon_soul._110_say = " " -gameforge.dragon_soul._1110_notice = " +. " -gameforge.dragon_soul._1120_npcChat = " " -gameforge.dragon_soul._1130_say = " ! [ENTER]. , '[ENTER] .[ENTER] ! " -gameforge.dragon_soul._1140_say = " ! [ENTER], ; , . [ENTER]! 10[ENTER]! " -gameforge.dragon_soul._1150_sendLetter = " . " -gameforge.dragon_soul._1160_say = " . " -gameforge.dragon_soul._1170_say = " , [ENTER] ! " -gameforge.dragon_soul._1180_say = " [ENTER] ! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis " -gameforge.dragon_soul_daily_gift._020_say = " [ENTER]. [ENTER]. [ENTER] 50. " -gameforge.dragon_soul_daily_gift._030_say = " Cor Draconis, [ENTER] . [ENTER] ! " -gameforge.dragon_soul_daily_gift._040_say = " . [ENTER] , Cor[ENTER]Draconis. . " -gameforge.dragon_soul_daily_gift._050_say = " , Cor Draconis . " -gameforge.dragon_soul_daily_gift._060_say = " , [ENTER]. , Cor[ENTER]Draconis . " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: " -gameforge.dragon_soul_gift_mgr._020_say = " " -gameforge.dragon_soul_gift_mgr._030_say = " " -gameforge.dragon_soul_gift_mgr._040_say = " [ENTER]:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " ; " -gameforge.dragon_soul_gift_mgr._060_say = " " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " " -gameforge.dragon_soul_refine._020_say = " ; [ENTER], [ENTER] . ,[ENTER] [ENTER], . " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " ! " -gameforge.energy_system._010_say = " ![ENTER] .[ENTER] [ENTER] . ! " -gameforge.energy_system._020_say = " [ENTER], . [ENTER] 30 ,[ENTER] ! [ENTER], [ENTER] . [ENTER] . ; " -gameforge.energy_system._030_say = " ,[ENTER] . [ENTER] .[ENTER] [ENTER] . [ENTER]! " -gameforge.energy_system._035_npcChat = " " -gameforge.energy_system._040_say = " ; ; [ENTER] [ENTER] . [ENTER], ' [ENTER] . " -gameforge.energy_system._050_say = " : [ENTER] [ENTER] 35. ... " -gameforge.energy_system._060_say = " ! [ENTER] 35. " -gameforge.energy_system._070_say = " , ! . [ENTER] . " -gameforge.energy_system._080_say = " [ENTER] . [ENTER] 35. " -gameforge.energy_system._090_say = " [ENTER] . . " -gameforge.energy_system._100_say = " .[ENTER] 35. [ENTER] [ENTER] . " -gameforge.energy_system._110_say = " ; " -gameforge.energy_system._120_select = " " -gameforge.energy_system._130_select = " ! " -gameforge.energy_system._140_say = " . [ENTER]. . " -gameforge.energy_system._150_say = " ! %d . . " -gameforge.energy_system._160_npcChat = " " -gameforge.energy_system._170_say = " ; [ENTER] .[ENTER] %d [ENTER] . " -gameforge.energy_system._180_say = " . [ENTER] [ENTER]. %d[ENTER]. " -gameforge.energy_system._190_say = " , %d , [ENTER] .[ENTER] . , [ENTER] . " -gameforge.energy_system._200_say = " [ENTER] . [ENTER] [ENTER] . , %d[ENTER]Yang, ' . [ENTER]; " -gameforge.energy_system._210_select = " . " -gameforge.energy_system._220_select = " . " -gameforge.energy_system._230_say = " , . [ENTER] [ENTER]. " -gameforge.energy_system._240_say = " , . [ENTER]. : [ENTER] . " -gameforge.energy_system._250_say = " . [ENTER] . [ENTER] [ENTER] ! [ENTER] . " -gameforge.energy_system._260_say = " [ENTER] . [ENTER] , [ENTER]. [ENTER] .[ENTER] ! " -gameforge.energy_system._270_say = " ! ! [ENTER] . ! [ENTER] ; " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " event " -gameforge.entry_event_map._020_say = " event; " -gameforge.entry_event_map._030_say = " event; " -gameforge.entry_event_map._040_say = " [ENTER]event %s %s. " -gameforge.entry_event_map._050_say = " [ENTER] event [ENTER] event. " -gameforge.entry_event_map._060_say = " event . [ENTER] . " -gameforge.entry_event_map._070_say = " event ! " -gameforge.entry_event_map._080_npcChat = " event " -gameforge.entry_event_map._090_npcChat = " GM: event " -gameforge.entry_event_map._100_select = " GM: event " -gameforge.entry_event_map._110_select = " GM: event " -gameforge.entry_event_map._120_select = " GM: event " -gameforge.entry_event_map._130_say = " event event [ENTER]. [ENTER] 30[ENTER]. " -gameforge.entry_event_map._140_say = " event, [ENTER] event. " -gameforge.entry_event_map._150_say = " event; " -gameforge.entry_event_map._160_say = " [ENTER] . (. event:[ENTER]200) " -gameforge.entry_event_map._170_say = " ; " -gameforge.entry_event_map._180_say = " : " -gameforge.entry_event_map._190_say = " : " -gameforge.entry_event_map._200_say = " : " -gameforge.entry_event_map._210_say = " : " -gameforge.entry_event_map._220_notice_all = " event [ENTER]. event [ENTER] %s %s. [ENTER] . " -gameforge.entry_event_map._230_notice_all = " event %s. [ENTER] %s %s [ENTER] event. [ENTER] . " -gameforge.entry_event_map._240_say = " . " -gameforge.entry_event_map._250_say = " . : 1 -[ENTER]200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " : " -gameforge.event_easter._030_say = " ![ENTER] , . " -gameforge.event_easter._035_say = " ![ENTER] , [ENTER] . " -gameforge.event_easter._040_chat = " ! " -gameforge.event_easter._050_say = " ! [ENTER]%d : " -gameforge.event_easter._055_say = " : %d " -gameforge.event_easter._060_say = " ; " -gameforge.event_easter._065_say = " ' %d ! " -gameforge.event_easter._070_select = " , ! " -gameforge.event_easter._071_select = " , . " -gameforge.event_easter._080_say = " ' . [ENTER] ! " -gameforge.event_easter._090_sayTitle = " : " -gameforge.event_easter._100_say = " ; " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " [ENTER]Halloween Halloween. [ENTER] [ENTER] [ENTER] . ! " -gameforge.event_halloween_hair._10_npcChat = " , ! " -gameforge.event_halloween_hair._110_say = " - [ENTER]6 , 1 7 . ! " -gameforge.event_halloween_hair._120_say = " . [ENTER] . .[ENTER] . Halloween! " -gameforge.event_halloween_hair._130_say = " -[ENTER] -; " -gameforge.event_halloween_hair._140_select_1 = " " -gameforge.event_halloween_hair._140_select_2 = " " -gameforge.event_halloween_hair._20_sayTitle = " " -gameforge.event_halloween_hair._30_say = " ; ; " -gameforge.event_halloween_hair._40_say = " ! ! [ENTER] [ENTER] . , [ENTER] Halloween [ENTER] . [ENTER] ... " -gameforge.event_halloween_hair._50_say = " Halloween [ENTER] ! " -gameforge.event_halloween_hair._60_npcChat = " - " -gameforge.event_halloween_hair._70_say = " ! ; Halloween[ENTER] [ENTER]-. " -gameforge.event_halloween_hair._80_say = " [ENTER]-. ; " -gameforge.event_halloween_hair._90_say = " -; [ENTER] -! ! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " : " -gameforge.event_ramadan._020_sayTitle = " : " -gameforge.event_ramadan._030_say = " [ENTER]! ; " -gameforge.event_ramadan._040_say = " , ; " -gameforge.event_ramadan._050_say = " , . [ENTER] . [ENTER] , . " -gameforge.event_ramadan._060_say = " . [ENTER] . " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " . . " -gameforge.event_ramadan._110_say = " . [ENTER], . " -gameforge.event_ramadan._120_say = " 10 .[ENTER]; " -gameforge.event_ramadan._130_select_1 = " " -gameforge.event_ramadan._130_select_2 = " " -gameforge.event_ramadan._140_say = " 10 , [ENTER] . " -gameforge.event_ramadan._150_say = " , [ENTER] . " -gameforge.event_ramadan._160_say = " , . " -gameforge.event_ramadan._170_say = " , . " -gameforge.event_ramadan._180_npcChat = " " -gameforge.event_ramadan._180_say = " . " -gameforge.event_ramadan._190_say = " . [ENTER] [ENTER] . " -gameforge.event_ramadan._200_say = " , [ENTER] . " -gameforge.event_ramadan._210_say = " ' ! [ENTER] . . " -gameforge.event_ramadan._220_npcChat = " ... " -gameforge.event_ramadan._230_sayTitle = " : " -gameforge.event_ramadan._240_say = " . [ENTER] . , [ENTER] . " -gameforge.event_ramadan._250_say = " . [ENTER]; . " -gameforge.event_ramadan._260_select_1 = " " -gameforge.event_ramadan._260_select_2 = " , " -gameforge.event_ramadan._270_say = " . [ENTER] , . " -gameforge.event_ramadan._280_say = " ' . [ENTER] . [ENTER] . " -gameforge.event_ramadan._290_npcChat = " " -gameforge.event_ramadan._300_say = " . [ENTER] , [ENTER] . " -gameforge.event_ramadan._310_say = " .[ENTER]: [ENTER]. " -gameforge.event_ramadan._320_npcChat = " " -gameforge.event_ramadan._330_say = " . [ENTER] , [ENTER]. " -gameforge.event_ramadan._340_say = " %d . " -gameforge.event_ramadan._350_say = " ; [ENTER]. " -gameforge.event_ramadan._360_select_1 = " , " -gameforge.event_ramadan._360_select_2 = " " -gameforge.event_ramadan._370_say = " ... [ENTER]. " -gameforge.event_ramadan._380_say = " ' [ENTER] ! " -gameforge.event_ramadan._390_sayReward = " " -gameforge.event_ramadan._400_say = " 5; , [ENTER] . . " -gameforge.event_ramadan._80_say = " ; . " -gameforge.event_ramadan._90_select_1 = " , . " -gameforge.event_ramadan._90_select_2 = " , . " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " " -gameforge.find_brother_article._10_npcChat = " ; " -gameforge.find_brother_article._110_say = " . [ENTER] [ENTER]. ! " -gameforge.find_brother_article._120_say = " . [ENTER] ; " -gameforge.find_brother_article._130_sendLetter = " " -gameforge.find_brother_article._140_sayReward = " Mirine [ENTER] , [ENTER] . [ENTER] [ENTER] Mirine. " -gameforge.find_brother_article._150_npcChat = " ... " -gameforge.find_brother_article._160_say = " ; [ENTER] . [ENTER] . , ! " -gameforge.find_brother_article._170_select = " . " -gameforge.find_brother_article._180_sayReward = " 100 [ENTER] [ENTER] . " -gameforge.find_brother_article._190_say = " . , [ENTER] .[ENTER] [ENTER] . " -gameforge.find_brother_article._200_say = " , ! , [ENTER] . [ENTER]. , [ENTER] . . " -gameforge.find_brother_article._205_sayReward = " [ENTER] : . [ENTER] [ENTER] . " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " " -gameforge.find_brother_article._220_say = " , [ENTER] . " -gameforge.find_brother_article._230_say = " . , [ENTER] . [ENTER]. [ENTER]. ! " -gameforge.find_brother_article._240_npcChat = " ! " -gameforge.find_brother_article._250_say = " ' . . [ENTER] ... , .[ENTER] , . .[ENTER] . " -gameforge.find_brother_article._260_sayReward = " Mirine " -gameforge.find_brother_article._270_sendLetter = " Mirine " -gameforge.find_brother_article._280_say = " Mirine [ENTER] . " -gameforge.find_brother_article._290_say = " . ... ; [ENTER] ! [ENTER] . [ENTER]. " -gameforge.find_brother_article._300_sayReward = " . [ENTER] . " -gameforge.find_brother_article._30_say = " , . [ENTER] . ; " -gameforge.find_brother_article._310_sendLetter = " " -gameforge.find_brother_article._320_say = " Mirine [ENTER] , , [ENTER] . [ENTER] , [ENTER] . " -gameforge.find_brother_article._330_targetVid = " " -gameforge.find_brother_article._340_npcChat = " ; " -gameforge.find_brother_article._350_say = " ! Mirine, ;[ENTER] . , [ENTER] . [ENTER] . ... " -gameforge.find_brother_article._360_say = " , . [ENTER] . , . " -gameforge.find_brother_article._370_sayReward = " E +3 " -gameforge.find_brother_article._380_sayReward = " +2. " -gameforge.find_brother_article._390_sayReward = " +2. " -gameforge.find_brother_article._400_sayReward = " +2. " -gameforge.find_brother_article._40_say = " . ,[ENTER] . " -gameforge.find_brother_article._50_say = " ... Mirine.[ENTER] ; [ENTER] . , [ENTER] ... [ENTER] : [ENTER] . " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " [ENTER] . [ENTER]. [ENTER]. [ENTER]; " -gameforge.find_brother_article._80_sayReward = " . [ENTER] , [ENTER] ! " -gameforge.find_brother_article._90_select = " " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " " -gameforge.find_senior_soldier._10_npcChat = " " -gameforge.find_senior_soldier._110_sayTitle = " : " -gameforge.find_senior_soldier._120_sayReward = " [ENTER] . " -gameforge.find_senior_soldier._130_sayReward = " , [ENTER] [ENTER] ! " -gameforge.find_senior_soldier._140_sayTitle = " . " -gameforge.find_senior_soldier._150_sayReward = " [ENTER] . " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " ! " -gameforge.find_senior_soldier._180_sayTitle = " ! " -gameforge.find_senior_soldier._190_say = " ,[ENTER] , [ENTER] . " -gameforge.find_senior_soldier._191_say = " HP 100. " -gameforge.find_senior_soldier._192_say = " HP 50. " -gameforge.find_senior_soldier._193_say = " +5 . " -gameforge.find_senior_soldier._194_say = " +5 . " -gameforge.find_senior_soldier._195_say = " +10 [ENTER]. " -gameforge.find_senior_soldier._196_say = " +10 . " -gameforge.find_senior_soldier._197_say = " +10 bonus . " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " : " -gameforge.find_senior_soldier._210_sayReward = " H 5 . " -gameforge.find_senior_soldier._30_say = " [ENTER]. " -gameforge.find_senior_soldier._40_say = " [ENTER] .[ENTER][ENTER] [ENTER]: " -gameforge.find_senior_soldier._50_say = " , [ENTER] , [ENTER]. [ENTER] . [ENTER] . " -gameforge.find_senior_soldier._60_sendLetter = " " -gameforge.find_senior_soldier._70_sayReward = " . [ENTER] . . " -gameforge.find_senior_soldier._80_sayReward = " ,[ENTER] . " -gameforge.find_senior_soldier._90_chat = " A %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " ; " -gameforge.find_squareguard._10_targetVid = " : " -gameforge.find_squareguard._110_sayTitle = " : " -gameforge.find_squareguard._120_say = " [ENTER] . [ENTER]. , [ENTER] [ENTER] ! " -gameforge.find_squareguard._130_sayTitle = " : " -gameforge.find_squareguard._131_targetVid = " : " -gameforge.find_squareguard._140_say = " , ! , [ENTER] ; ;[ENTER] 5. . HP [ENTER] . " -gameforge.find_squareguard._150_say = " , ,[ENTER] . [ENTER] . . " -gameforge.find_squareguard._160_sayReward = " 5 . " -gameforge.find_squareguard._170_sayReward = " Hit Points (HP). " -gameforge.find_squareguard._180_sendLetter = " " -gameforge.find_squareguard._190_sayReward = " . " -gameforge.find_squareguard._200_say = " ; ![ENTER]OK, yang . [ENTER], . [ENTER]. " -gameforge.find_squareguard._20_sayReward = " . [ENTER] . [ENTER] . " -gameforge.find_squareguard._210_say = " ! [ENTER] [ENTER] . ,[ENTER] . [ENTER] . [ENTER] .[ENTER] . [ENTER] [ENTER], . " -gameforge.find_squareguard._220_say = " , . [ENTER]. ! [ENTER] [ENTER] . . " -gameforge.find_squareguard._30_sayTitle = " : " -gameforge.find_squareguard._40_say = " , ! [ENTER] . 200[ENTER]yang, [ENTER] ; , [ENTER] . [ENTER] , [ENTER] . " -gameforge.find_squareguard._50_select = " " -gameforge.find_squareguard._60_sayReward = " 200 yang . [ENTER] . [ENTER]yang [ENTER] . " -gameforge.find_squareguard._70_say = " [%s] " -gameforge.find_squareguard._80_sendLetter = " " -gameforge.find_squareguard._90_sayReward = " [ENTER] . " -gameforge.fisher = {} -gameforge.fisher._100_say = " [ENTER] . " -gameforge.fisher._10_npcChat = " " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " ; " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " ! ! [ENTER]! " -gameforge.fisher._150_say = " . , [ENTER] [ENTER] . " -gameforge.fisher._160_say = " . ! " -gameforge.fisher._20_npcChat = " " -gameforge.fisher._30_sayTitle = " : " -gameforge.fisher._40_say = " [ENTER] ; , [ENTER] . [ENTER], [ENTER]. [ENTER], . [ENTER]. . [ENTER] . " -gameforge.fisher._50_say = " ; [ENTER] ! " -gameforge.fisher._60_say = " . [ENTER]. " -gameforge.fisher._70_say = " [ENTER]. . [ENTER] ! " -gameforge.fisher._80_say = " ;[ENTER] ... " -gameforge.fisher._90_say = " %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " X [ENTER] ; " -gameforge.flame_dungeon._020_select = " " -gameforge.flame_dungeon._030_select = " " -gameforge.flame_dungeon._040_notice = " X [ENTER] 103. " -gameforge.flame_dungeon._050_notice = " [ENTER] . " -gameforge.flame_dungeon._060_say = " [ENTER] . " -gameforge.flame_dungeon._070_notice = " [ENTER] . ,[ENTER] . " -gameforge.flame_dungeon._080_say = " . " -gameforge.flame_dungeon._090_notice = " [ENTER] 100. [ENTER] . " -gameforge.flame_dungeon._100_say = " , [ENTER] 100. " -gameforge.flame_dungeon._110_npcChat = " " -gameforge.flame_dungeon._120_say = " ; " -gameforge.flame_dungeon._130_select = " " -gameforge.flame_dungeon._140_select = " " -gameforge.flame_dungeon._150_say = " [ENTER]. " -gameforge.flame_dungeon._160_say = " , [ENTER] , .[ENTER] [ENTER] . " -gameforge.flame_dungeon._170_notice = " , [ENTER] . " -gameforge.flame_dungeon._180_notice = " : %d " -gameforge.flame_dungeon._190_notice = " . [ENTER] . " -gameforge.flame_dungeon._200_notice = " 10 , [ENTER] . " -gameforge.flame_dungeon._210_npcChat = " X " -gameforge.flame_dungeon._220_say = " [ENTER]X! " -gameforge.flame_dungeon._230_say = " X . [ENTER] . . " -gameforge.flame_dungeon._240_say = " [ENTER] . " -gameforge.flame_dungeon._250_notice = " : 60 " -gameforge.flame_dungeon._260_say = " : [ENTER] ! " -gameforge.flame_dungeon._270_say = " . " -gameforge.flame_dungeon._280_sayTitle = " " -gameforge.flame_dungeon._290_say = " : [ENTER] [ENTER] . " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " [ENTER] . [ENTER] . " -gameforge.flame_dungeon._320_notice = " : , [ENTER]. " -gameforge.flame_dungeon._330_say = " . [ENTER] .[ENTER] . " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " : [ENTER] [ENTER] . " -gameforge.flame_dungeon._360_say = " [ENTER], . " -gameforge.flame_dungeon._370_say = " ! , [ENTER] . [ENTER] . " -gameforge.flame_dungeon._380_say = " : , [ENTER] Metin . " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Metin . [ENTER] . " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " . " -gameforge.flame_dungeon._430_notice = " X [ENTER] . " -gameforge.flame_dungeon._440_notice = " . " -gameforge.flame_dungeon._450_say = " .[ENTER] . " -gameforge.flame_dungeon._460_notice = " , , . " -gameforge.flame_dungeon._470_say = " . [ENTER]. " -gameforge.flame_dungeon._480_say = " . [ENTER]. " -gameforge.flame_dungeon._490_say = " . . " -gameforge.flame_dungeon._500_say = " . [ENTER]. " -gameforge.flame_dungeon._510_say = " . [ENTER]. " -gameforge.flame_dungeon._520_say = " . [ENTER]. " -gameforge.flame_dungeon._530_say = " . [ENTER] . " -gameforge.flame_dungeon._540_notice = " Metin . " -gameforge.flame_dungeon._550_notice = " . " -gameforge.flame_dungeon._560_notice = " [ENTER] . " -gameforge.flame_dungeon._570_notice = " X, [ENTER] 104. " -gameforge.flame_dungeon._580_notice = " [ENTER] X. [ENTER] 104. " -gameforge.flame_dungeon._590_say = " 5 [ENTER] [ENTER]. " -gameforge.flame_dungeon._600_say = " [ENTER] . " -gameforge.flame_dungeon._610_say = " : [ENTER], [ENTER] . [ENTER] : " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ! [ENTER], [ENTER] 100. [ENTER] : " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " Jinno . " -gameforge.forked_road._10_sayTitle = " ! " -gameforge.forked_road._110_npcChat = " GM: " -gameforge.forked_road._120_select = " ' " -gameforge.forked_road._130_select = " " -gameforge.forked_road._140_sayTitle = " " -gameforge.forked_road._150_say = " [ENTER] [ENTER] . " -gameforge.forked_road._160_say = " [ENTER] [ENTER]. " -gameforge.forked_road._170_say = " E : %s[ENTER] ; " -gameforge.forked_road._180_notice_all = " ! [ENTER] . " -gameforge.forked_road._190_notice_all = " . " -gameforge.forked_road._20_sayReward = " , [ENTER] %s %s. " -gameforge.forked_road._30_say = " ,[ENTER] [ENTER]! , [ENTER] .[ENTER] Shinsoo! " -gameforge.forked_road._40_say = " ,[ENTER] [ENTER]! , [ENTER] .[ENTER]N Chunjo! " -gameforge.forked_road._50_say = " ,[ENTER] [ENTER]! , [ENTER] .[ENTER] Jinno! " -gameforge.forked_road._60_say = " ,[ENTER] [ENTER]! , [ENTER] .[ENTER] Jinno! " -gameforge.forked_road._70_notice_all = " %s ! " -gameforge.forked_road._75_sayInMap = " %s! " -gameforge.forked_road._80_notice_all = " Shinsoo . " -gameforge.forked_road._90_notice_all = " Chunjo . " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " " -gameforge.fortune_telling._10_npcChat = " . " -gameforge.fortune_telling._110_say = " ! [ENTER] ; , , ,[ENTER] [ENTER]... " -gameforge.fortune_telling._120_select = " " -gameforge.fortune_telling._130_select = " " -gameforge.fortune_telling._140_say = " . , [ENTER] . [ENTER]. . " -gameforge.fortune_telling._150_select = " , . " -gameforge.fortune_telling._160_select = " , . " -gameforge.fortune_telling._170_say = " , .[ENTER] [ENTER], , . [ENTER]%s Yang. " -gameforge.fortune_telling._180_say = " ; . [ENTER] . . [ENTER] , . " -gameforge.fortune_telling._20_say = " , .[ENTER] ; [ENTER] ; [ENTER]. . " -gameforge.fortune_telling._30_say = " , [ENTER] ; [ENTER] . [ENTER] . , [ENTER] . [ENTER], . " -gameforge.fortune_telling._40_sayTitle = " " -gameforge.fortune_telling._50_say = " , [ENTER] : " -gameforge.fortune_telling._60_say = " [ENTER] . [ENTER] ; " -gameforge.fortune_telling._70_select = " , . " -gameforge.fortune_telling._80_select = " . " -gameforge.fortune_telling._90_say = " , .[ENTER] [ENTER], , . " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Seungryong " -gameforge.functions._200_say = " Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Yongbi " -gameforge.functions._230_say = " Hwang " -gameforge.functions._240_say = " " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " : " -gameforge.game_option._110_say = " " -gameforge.game_option._120_say = " " -gameforge.game_option._130_say = " " -gameforge.game_option._140_say = " " -gameforge.game_option._150_say = " " -gameforge.game_option._160_say = " " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Sura: " -gameforge.ghost_story._020_npcChat = " ; " -gameforge.ghost_story._030_say = " , ... ![ENTER] ; " -gameforge.ghost_story._040_npcChat = " , ! " -gameforge.ghost_story._050_say = " ! !! " -gameforge.ghost_story._060_npcChat = " ; " -gameforge.ghost_story._070_say = " . [ENTER], [ENTER] . . [ENTER]. [ENTER] ... . " -gameforge.ghost_story._080_npcChat = " ; " -gameforge.ghost_story._090_say = " . [ENTER] . [ENTER] [ENTER]. , ! " -gameforge.ghost_story._100_npcChat = " ; " -gameforge.ghost_story._110_say = " [ENTER], Beran-Setaou.[ENTER] , [ENTER] [ENTER]Beran-Setaou. " -gameforge.ghost_story._120_npcChat = " " -gameforge.ghost_story._130_say = " , . [ENTER]Bahar-Taraji, , [ENTER]. [ENTER]. , [ENTER]. " -gameforge.ghost_story._140_say = " Beran-Setaou. [ENTER] . [ENTER] , [ENTER] [ENTER] . [ENTER] , [ENTER]. " -gameforge.ghost_story._150_say = " Baljit-Elvedin. [ENTER] , [ENTER] [ENTER] . [ENTER] .. . " -gameforge.ghost_story._160_npcChat = " " -gameforge.ghost_story._170_say = " [ENTER] [ENTER]. [ENTER]Beran-Setaou, , [ENTER] , [ENTER] . " -gameforge.ghost_story._180_say = " , [ENTER] .[ENTER] , [ENTER] . [ENTER] , [ENTER] Bahar-Taraji,[ENTER] . [ENTER] . " -gameforge.ghost_story._190_say = " , [ENTER] , [ENTER]: , [ENTER] . [ENTER] , [ENTER] [ENTER]. [ENTER] [ENTER] . " -gameforge.ghost_story._200_npcChat = " " -gameforge.ghost_story._210_say = " Bahar-Tarajis [ENTER] , [ENTER]: [ENTER] . [ENTER] , [ENTER] [ENTER] . " -gameforge.ghost_story._220_say = " [ENTER] , [ENTER] . [ENTER] [ENTER] [ENTER] . [ENTER] . [ENTER] . " -gameforge.ghost_story._230_say = " , [ENTER] [ENTER]. Beran-Setaou [ENTER] . [ENTER] [ENTER]. [ENTER] ,[ENTER] . " -gameforge.ghost_story._240_npcChat = " " -gameforge.ghost_story._250_say = " Baljit-Elvedin, , [ENTER] . [ENTER] , .[ENTER] [ENTER] , [ENTER] . " -gameforge.ghost_story._260_say = " [ENTER], , [ENTER], , . [ENTER]Baljit-Elvedin , [ENTER] [ENTER]: . [ENTER] , [ENTER]... " -gameforge.ghost_story._270_say = " , [ENTER]' . [ENTER]Baljit-Elvedin. , [ENTER] , [ENTER] .[ENTER], Beran-Setaou ,[ENTER] [ENTER] . " -gameforge.ghost_story._280_npcChat = " . " -gameforge.ghost_story._290_say = " . [ENTER]! " -gameforge.ghost_story._300_sayTitle = " : " -gameforge.ghost_story._310_npcChat = " ; " -gameforge.ghost_story._320_say = " ;! [ENTER] ... " -gameforge.ghost_story._330_say = " , ! " -gameforge.ghost_story._340_say = " , . , ! " -gameforge.ghost_story._350_npcChat = " ; " -gameforge.ghost_story._360_say = " , . [ENTER] . [ENTER] , ' [ENTER] . , [ENTER] . , , [ENTER] [ENTER]. [ENTER], . " -gameforge.ghost_story._370_npcChat = " ; " -gameforge.ghost_story._380_say = " , , . [ENTER], [ENTER] . ,[ENTER] [ENTER]. [ENTER] . [ENTER], . " -gameforge.ghost_story._390_npcChat = " " -gameforge.ghost_story._400_say = " , ,[ENTER] . [ENTER] , . [ENTER] [ENTER]. , [ENTER] . " -gameforge.ghost_story._410_say = " [ENTER]. [ENTER], [ENTER] ! [ENTER] [ENTER]. , ![ENTER] 2 , [ENTER] . " -gameforge.ghost_story._420_say = " [ENTER]. [ENTER] , [ENTER] [ENTER]... ... [ENTER] . " -gameforge.ghost_story._430_npcChat = " " -gameforge.ghost_story._440_say = " [ENTER] .[ENTER] [ENTER] . [ENTER] ,[ENTER] .[ENTER] ,[ENTER] , [ENTER] . " -gameforge.ghost_story._450_say = " . [ENTER] , , [ENTER] . [ENTER] . , [ENTER] ,[ENTER] . . " -gameforge.ghost_story._460_say = " , [ENTER] : [ENTER] [ENTER] . [ENTER] ...[ENTER], [ENTER] ... " -gameforge.ghost_story._470_say = " [ENTER]. [ENTER] . [ENTER] , [ENTER] [ENTER] . [ENTER] [ENTER] ... " -gameforge.ghost_story._480_npcChat = " . " -gameforge.ghost_story._490_say = " . [ENTER] 1000 ... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " , [ENTER] . [ENTER] ! [ENTER] . . [ENTER] , [ENTER]. [ENTER] . " -gameforge.goldbar._104_say = " " -gameforge.goldbar._108_say = " () " -gameforge.goldbar._10_npcChat = " " -gameforge.goldbar._110_say = " %s %s [ENTER] . " -gameforge.goldbar._120_say = " . " -gameforge.goldbar._130_say = " ; ; [ENTER] ! " -gameforge.goldbar._140_npcChat = " . " -gameforge.goldbar._150_say = " ... . " -gameforge.goldbar._160_say = " ; ; ! . , [ENTER] ! , [ENTER] . " -gameforge.goldbar._170_sayReward = " . " -gameforge.goldbar._180_say = " . " -gameforge.goldbar._190_say = " %s %s " -gameforge.goldbar._200_say = " . 2,2 [ENTER]Yang. 200.000 Yang . ;[ENTER] ; " -gameforge.goldbar._20_sayTitle = " Balso : " -gameforge.goldbar._210_say = " , ! .[ENTER] . " -gameforge.goldbar._220_say = " Yang! K 2.2 [ENTER]Yang. " -gameforge.goldbar._230_say = " ;[ENTER] ... . " -gameforge.goldbar._240_npcChat = " GM: . " -gameforge.goldbar._250_say = " . " -gameforge.goldbar._260_npcChat = " " -gameforge.goldbar._270_say = " ... . " -gameforge.goldbar._280_say = " ; ; [ENTER]; [ENTER] . [ENTER] , [ENTER] . , .[ENTER] ! " -gameforge.goldbar._290_sayReward = " [ENTER]. " -gameforge.goldbar._300_say = " , " -gameforge.goldbar._30_say = " ; ; , , ![ENTER] . ; [ENTER] ! " -gameforge.goldbar._310_say = " %s %s. " -gameforge.goldbar._320_say = " . [ENTER] , Yang ' . " -gameforge.goldbar._330_say = " ; ; [ENTER] ; ! [ENTER] , [ENTER]. [ENTER] . [ENTER] . [ENTER]; " -gameforge.goldbar._340_select = " " -gameforge.goldbar._350_select = " " -gameforge.goldbar._360_say = " Yang . ! [ENTER]! " -gameforge.goldbar._370_say = " ; .[ENTER] [ENTER]! " -gameforge.goldbar._40_sayReward = " [ENTER] [ENTER] 30 . " -gameforge.goldbar._50_say = " ! [ENTER] . [ENTER]. . " -gameforge.goldbar._60_sayReward = " [ENTER] . " -gameforge.goldbar._70_say = " ! [ENTER] . ; ,[ENTER]. . ; " -gameforge.goldbar._80_select = " , . " -gameforge.goldbar._90_select = " , . " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Listhmos. " -gameforge.goto_empire_castle._10_npcChat = " . " -gameforge.goto_empire_castle._110_say = " [ENTER] [ENTER]Chunjo. " -gameforge.goto_empire_castle._120_say = " [ENTER] [ENTER]Jinno. " -gameforge.goto_empire_castle._20_select = " Milaard " -gameforge.goto_empire_castle._30_select = " Listhmos " -gameforge.goto_empire_castle._35_select = " Dendera " -gameforge.goto_empire_castle._40_say = " Milaard... " -gameforge.goto_empire_castle._50_say = " Listhmos... " -gameforge.goto_empire_castle._60_say = " Dendera... " -gameforge.goto_empire_castle._70_say = " [ENTER] [ENTER]Shinsoo. " -gameforge.goto_empire_castle._80_npcChat = " . " -gameforge.goto_empire_castle._90_say = " Milaard. " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " , [ENTER] . Yang. " -gameforge.guild_building._105_say = " ! " -gameforge.guild_building._10_sayTitle = " : " -gameforge.guild_building._110_say = " . [ENTER], . " -gameforge.guild_building._20_say = " [ENTER] . [ENTER] , [ENTER] . [ENTER] , [ENTER] . ; " -gameforge.guild_building._30_say = " , [ENTER]. . " -gameforge.guild_building._40_say = " , , [ENTER] . " -gameforge.guild_building._50_say = " . " -gameforge.guild_building._60_say = " , [ENTER] %s. [ENTER] %s. " -gameforge.guild_building._70_say = " [ENTER]. . " -gameforge.guild_building._80_say = " ; " -gameforge.guild_building._90_say = " .[ENTER]. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " . . " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " . [ENTER] . " -gameforge.guild_building_alter_of_power._120_say = " , [ENTER] . [ENTER] , [ENTER] . " -gameforge.guild_building_alter_of_power._130_say = " ... ... " -gameforge.guild_building_alter_of_power._140_say = " ! [ENTER] . [ENTER] : " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 Yang[ENTER]15 [ENTER]20 [ENTER]20 " -gameforge.guild_building_alter_of_power._160_say = " , . [ENTER] .[ENTER]! " -gameforge.guild_building_alter_of_power._170_say = " : [ENTER] [ENTER]. " -gameforge.guild_building_alter_of_power._180_say = " , [ENTER] [ENTER]. " -gameforge.guild_building_alter_of_power._20_say = " E Yaholo, .[ENTER] , [ENTER] [ENTER]. ,[ENTER] [ENTER] . " -gameforge.guild_building_alter_of_power._30_say = " ... ... " -gameforge.guild_building_alter_of_power._40_say = " . [ENTER] [ENTER]; , : " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 Yang[ENTER]10 [ENTER]15 [ENTER]10 " -gameforge.guild_building_alter_of_power._60_select = " " -gameforge.guild_building_alter_of_power._70_select = " " -gameforge.guild_building_alter_of_power._80_say = " . . " -gameforge.guild_building_alter_of_power._90_say = " . [ENTER] Yang. [ENTER] , . [ENTER] , . " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " . " -gameforge.guild_building_melt._10_say = " 100 [ENTER] . " -gameforge.guild_building_melt._120_say = " , . : " -gameforge.guild_building_melt._130_say = " 3[ENTER] Yang. " -gameforge.guild_building_melt._140_say = " 3.000.000 Yang. " -gameforge.guild_building_melt._150_say = " : " -gameforge.guild_building_melt._160_say = " . " -gameforge.guild_building_melt._170_say = " " -gameforge.guild_building_melt._180_say = " " -gameforge.guild_building_melt._190_say = " " -gameforge.guild_building_melt._200_say = " " -gameforge.guild_building_melt._20_say = " %s. %s[ENTER]Yang. ; " -gameforge.guild_building_melt._210_say = " " -gameforge.guild_building_melt._220_say = " " -gameforge.guild_building_melt._230_say = " " -gameforge.guild_building_melt._240_say = " " -gameforge.guild_building_melt._250_say = " " -gameforge.guild_building_melt._260_say = " " -gameforge.guild_building_melt._270_say = " " -gameforge.guild_building_melt._280_say = " " -gameforge.guild_building_melt._290_say = " " -gameforge.guild_building_melt._30_say = " Yang. " -gameforge.guild_building_melt._40_say = " , . : " -gameforge.guild_building_melt._50_say = " . " -gameforge.guild_building_melt._60_say = " 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " N " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " " -gameforge.guild_building_npc._20_say = " , ! [ENTER] , [ENTER] . [ENTER] 10% . [ENTER] 5% .[ENTER] [ENTER] . " -gameforge.guild_building_npc._30_say = " Stanton [ENTER] . [ENTER], . [ENTER] ! [ENTER] [ENTER] 10 %. , [ENTER] . " -gameforge.guild_building_npc._40_sayTitle = " : " -gameforge.guild_building_npc._50_say = " , ! [ENTER] , , [ENTER], [ENTER] . [ENTER] 10% . [ENTER] 5% . [ENTER] [ENTER]. " -gameforge.guild_building_npc._60_say = " Stanton [ENTER] . [ENTER] ! [ENTER] 10 %![ENTER] . " -gameforge.guild_building_npc._70_sayTitle = " : " -gameforge.guild_building_npc._80_say = " ! [ENTER] 10%, [ENTER] . 5 %[ENTER] . , [ENTER] . [ENTER]. " -gameforge.guild_building_npc._90_say = " Starbuck [ENTER] . [ENTER] ! [ENTER] 10 %.[ENTER] , .[ENTER] . " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " " -gameforge.guild_create._20_sayReward = " [ENTER] . " -gameforge.guild_create._30_sayReward = " [ENTER] O . " -gameforge.guild_create._40_sendLetter = " " -gameforge.guild_create._50_sayTitle = " " -gameforge.guild_create._60_sayReward = " " -gameforge.guild_create._70_sayReward = " [ENTER] . " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: " -gameforge.guild_manage._10_npcChat = " GM: " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " ;[ENTER] . [ENTER] . [ENTER] ; " -gameforge.guild_manage._130_say = " . [ENTER] . " -gameforge.guild_manage._140_say = " T; [DELAY value;150] [/DELAY][ENTER][ENTER] [ENTER]; [ENTER] , ![ENTER] [ENTER]; " -gameforge.guild_manage._150_say = " . . " -gameforge.guild_manage._160_npcChat = " " -gameforge.guild_manage._170_npcChat = " " -gameforge.guild_manage._180_say = " [ENTER], . " -gameforge.guild_manage._190_say = " ... " -gameforge.guild_manage._200_say = " ! [ENTER] [ENTER]. " -gameforge.guild_manage._20_say = " , [ENTER] . " -gameforge.guild_manage._210_say = " ; [ENTER], 40.[ENTER], 200.000 Yang.[ENTER] ; " -gameforge.guild_manage._220_say = " Yang! " -gameforge.guild_manage._230_say = " To [ENTER]. " -gameforge.guild_manage._30_sayTitle = " . " -gameforge.guild_manage._40_say = " . " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " : %s " -gameforge.guild_manage._60_say = " : %s " -gameforge.guild_manage._65_say = " : %s " -gameforge.guild_manage._70_say = " : %s " -gameforge.guild_manage._75_say = " " -gameforge.guild_manage._80_select = " " -gameforge.guild_manage._90_say = " . " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " [ENTER] [ENTER] :[ENTER][DELAY value;0][ENTER]||||.|[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " 8 [ENTER] :[ENTER][DELAY value;0][ENTER]|||||[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " %s [ENTER]. " -gameforge.guild_ranking._35_say = " : %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Yang! " -gameforge.guild_war_bet._10_npcChat = " " -gameforge.guild_war_bet._110_say = " . , [ENTER] [ENTER]. ! " -gameforge.guild_war_bet._20_sayTitle = " " -gameforge.guild_war_bet._30_say = " .[ENTER][ENTER]1. , [ENTER] [ENTER] .[ENTER]2. , [ENTER] [ENTER] [ENTER].[ENTER]3. [ENTER] , [ENTER] .[ENTER][ENTER]* 10% . " -gameforge.guild_war_bet._35_table = " %s %s " -gameforge.guild_war_bet._40_sayTitle = " : " -gameforge.guild_war_bet._45_say = " " -gameforge.guild_war_bet._50_say = " [ENTER] . " -gameforge.guild_war_bet._60_say = " ; " -gameforge.guild_war_bet._70_say = " , [ENTER] . [ENTER] . " -gameforge.guild_war_bet._80_say = " %s [ENTER] %s %d .[ENTER] ; " -gameforge.guild_war_bet._90_sayTitle = " : " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s ; " -gameforge.hair = {} -gameforge.hair._010_npcChat = " " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " . " -gameforge.hair._014_say = " , [ENTER] . " -gameforge.hair._030_npcChat = " " -gameforge.hair._040_say = " .[ENTER] [ENTER] , . [ENTER]. ; " -gameforge.hair._050_say = " ; . , [ENTER] , [ENTER] . [ENTER]! " -gameforge.hair._060_say = " . " -gameforge.hair._070_say = " . [ENTER]. " -gameforge.hair._080_say = " . " -gameforge.hair._090_say = " . " -gameforge.hair._100_say = " . [ENTER] . " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " : [ENTER]. . [ENTER] [ENTER] [ENTER]. [ENTER] . " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Yang. K 500.000 Yang. ...[ENTER]500.000 Yang! " -gameforge.hair_shop._10_npcChat = " " -gameforge.hair_shop._110_say = " . [ENTER] . [ENTER]. ! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " ! , [ENTER] ; [ENTER] . ; 500.000 Yang [ENTER] ! " -gameforge.hair_shop._40_select = " " -gameforge.hair_shop._50_select = " " -gameforge.hair_shop._60_say = " . . " -gameforge.hair_shop._70_say = " Ariyoung [ENTER]. , [ENTER] . [ENTER] , Ariyoung[ENTER] . " -gameforge.hair_shop._80_say = " , ...[ENTER] ... " -gameforge.hair_shop._90_say = " ... ! . " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " " -gameforge.harvest_festival._030_say = " %s ! [ENTER] 30 , , [ENTER] . [ENTER] ; " -gameforge.harvest_festival._040_select = " , ! " -gameforge.harvest_festival._050_select = " . " -gameforge.harvest_festival._060_say = " . " -gameforge.harvest_festival._070_say = " ; " -gameforge.harvest_festival._080_say = " . " -gameforge.harvest_festival._090_select = " (55 ) " -gameforge.harvest_festival._100_select = " (50 ) " -gameforge.harvest_festival._110_select = " () (45 ) " -gameforge.harvest_festival._120_select = " (30 ) " -gameforge.harvest_festival._125_select = " " -gameforge.harvest_festival._130_select = " (65 ) " -gameforge.harvest_festival._135_select = " (75 ) " -gameforge.harvest_festival._140_select = " (M) (60 ) " -gameforge.harvest_festival._150_select = " (75 ) " -gameforge.harvest_festival._160_select = " (80 ) " -gameforge.harvest_festival._170_select = " " -gameforge.harvest_festival._180_say = " [ENTER] . [ENTER]! " -gameforge.harvest_festival._190_say = " . " -gameforge.harvest_festival._200_say = " %s : %s " -gameforge.harvest_festival._210_say = " [ENTER]; " -gameforge.harvest_festival._220_select = " , ! " -gameforge.harvest_festival._230_say = " %s. " -gameforge.harvest_festival._240_say = " [ENTER]. " -gameforge.harvest_festival._250_npcChat = " ! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " [ENTER]. ! " -gameforge.harvest_festival._280_say = " ' [ENTER] ! " -gameforge.harvest_festival._290_say = " %s [ENTER]! " -gameforge.harvest_festival._300_say = " ! [ENTER]Wonda-Rim. . [ENTER] , [ENTER] . " -gameforge.harvest_festival._310_say = " ! [ENTER]. [ENTER]! " -gameforge.harvest_festival._320_say = " .[ENTER] ; " -gameforge.harvest_festival._330_select = " . " -gameforge.harvest_festival._340_select = " . " -gameforge.harvest_festival._350_say = " . " -gameforge.harvest_festival._360_say = " %s[ENTER] 10 [ENTER]. " -gameforge.harvest_festival._370_say = " . [ENTER]; [ENTER] . " -gameforge.harvest_festival._380_select = " . " -gameforge.harvest_festival._390_select = " . " -gameforge.harvest_festival._400_say = " . ![ENTER][ENTER] %s[ENTER] 10 [ENTER]. " -gameforge.harvest_festival._410_say = " " -gameforge.harvest_festival._420_say = " " -gameforge.harvest_festival._430_say = " " -gameforge.harvest_festival._440_say = " " -gameforge.harvest_festival._450_say = " " -gameforge.harvest_festival._460_say = " " -gameforge.harvest_festival._470_say = " , ! " -gameforge.harvest_festival._480_say = " %s! [ENTER] [ENTER] . ! [ENTER]; [ENTER] . . " -gameforge.harvest_festival._490_select = " ! " -gameforge.harvest_festival._500_select = " ,. " -gameforge.harvest_festival._510_say = " . [ENTER] . " -gameforge.harvest_festival._520_sendLetter = " ! " -gameforge.harvest_festival._530_say = " 30 %s Handu-Up. " -gameforge.harvest_festival._540_select = " . " -gameforge.harvest_festival._550_select = " . . " -gameforge.harvest_festival._560_notice = " %s [ENTER]. Handu-Up. " -gameforge.harvest_festival._570_npcChat = " " -gameforge.harvest_festival._580_say = " , . " -gameforge.harvest_festival._590_say = " , [ENTER]! " -gameforge.harvest_festival._600_say = " " -gameforge.harvest_festival._610_say = " " -gameforge.harvest_festival._620_say = " " -gameforge.harvest_festival._630_say = " " -gameforge.harvest_festival._640_say = " " -gameforge.harvest_festival._650_say = " Arahan " -gameforge.harvest_festival._660_say = " " -gameforge.harvest_festival._670_say = " " -gameforge.harvest_festival._680_say = " %s. [ENTER] ! " -gameforge.harvest_festival._690_select = " ! " -gameforge.harvest_festival._700_select = " . " -gameforge.harvest_festival._710_say = " ' . [ENTER] Wonda-Rim [ENTER] . " -gameforge.harvest_festival._715_say = " %s! .[ENTER] [ENTER] . [ENTER] . " -gameforge.harvest_festival._720_say = " 60 %s Handu-Up. " -gameforge.harvest_festival._730_say = " , ! " -gameforge.harvest_festival._740_say = " .[ENTER] [ENTER]. " -gameforge.harvest_festival._750_npcChat = " . " -gameforge.harvest_festival._760_say = " ! [ENTER]. [ENTER]! " -gameforge.harvest_festival._770_say = " ! . " -gameforge.harvest_festival._780_say = " %s ! [ENTER] . " -gameforge.harvest_festival._790_say = " ! [ENTER]. [ENTER]! " -gameforge.harvest_festival._795_say = " [ENTER] . [ENTER]; " -gameforge.harvest_festival._800_say = " . [ENTER] [ENTER] . " -gameforge.harvest_festival._810_say = " " -gameforge.harvest_festival._820_say = " " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " [ENTER]; " -gameforge.heavens_cave_escape._040_say = " . .[ENTER] . " -gameforge.heavens_cave_escape._050_say = " . [ENTER] ... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " " -gameforge.heavens_cave_keyquest._030_say = " , ! [ENTER] ... " -gameforge.heavens_cave_keyquest._040_say = " , ! [ENTER] ... " -gameforge.heavens_cave_keyquest._050_say = " , [ENTER] 3 . Bahar-Taraji, [ENTER], [ENTER] Beran-Setaou. , [ENTER]Baljit-Elvedin, [ENTER], . " -gameforge.heavens_cave_keyquest._060_say = " , [ENTER] . [ENTER] . [ENTER]Beran-Setaou [ENTER] , . " -gameforge.heavens_cave_keyquest._070_say = " Baljit-Elvedin [ENTER] . [ENTER] . [ENTER] . [ENTER]. " -gameforge.heavens_cave_keyquest._080_say = " [ENTER] . [ENTER] . [ENTER] Doyyumhwan. 7 [ENTER] 4 [ENTER] . " -gameforge.heavens_cave_keyquest._090_say_reward = " 7 4 [ENTER] Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = " [ENTER] ; [ENTER]7 4 [ENTER] Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " ; Koe-Pung[ENTER] , [ENTER] , [ENTER] . " -gameforge.heavens_cave_keyquest._120_say = " , : %s " -gameforge.heavens_cave_keyquest._130_say = " %s . " -gameforge.heavens_cave_keyquest._140_say = " %s . " -gameforge.heavens_cave_keyquest._150_say_title = " " -gameforge.heavens_cave_keyquest._160_say = " [ENTER]. " -gameforge.heavens_cave_keyquest._170_1_select = " " -gameforge.heavens_cave_keyquest._170_2_select = " " -gameforge.heavens_cave_keyquest._170_3_select = " " -gameforge.heavens_cave_keyquest._180_say = " . " -gameforge.heavens_cave_keyquest._190_say_title = " " -gameforge.heavens_cave_keyquest._200_say = " [ENTER] : %s " -gameforge.heavens_cave_keyquest._210_say = " [ENTER]! " -gameforge.heavens_cave_keyquest._220_say = " Doyyumhwan [ENTER] Baljit-Elvedin, [ENTER]. ,[ENTER] . " -gameforge.heavens_cave_keyquest._230_say = " %s " -gameforge.heavens_cave_keyquest._240_say = " %s " -gameforge.heavens_cave_keyquest._250_notice = " ! " -gameforge.heavens_cave_keyquest._260_notice = " ! " -gameforge.heavens_cave_keyquest._270_notice = " [ENTER]! " -gameforge.heavens_cave_keyquest._280_say = " Seon-Hae [ENTER] . " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae : %s " -gameforge.heavens_cave_keyquest._300_say = " Baljit-Elvedin! [ENTER] [ENTER] . [ENTER] Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = " .[ENTER] [ENTER]. ' Lungsam! " -gameforge.heavens_cave_keyquest._320_say = " , [ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = " Lungsam [ENTER] Bahar-Taraji. [ENTER] , . " -gameforge.heavens_cave_keyquest._335_say = " :[ENTER] ... [ENTER] ... [ENTER] . " -gameforge.heavens_cave_keyquest._340_say = " [ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = " ... [ENTER]. [ENTER]Beran-Setaou . " -gameforge.heavens_cave_keyquest._360_say = " , [ENTER]Beran-Setaou, . [ENTER] . " -gameforge.heavens_cave_keyquest._370_say = " ... ; ! [ENTER]. , [ENTER]. " -gameforge.heavens_cave_keyquest._380_say = " %s! . [ENTER] [ENTER]Beran-Setaou. [ENTER] . " -gameforge.heavens_cave_keyquest._390_say = " [ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = " %s! ! " -gameforge.heavens_cave_keyquest._410_say = " [ENTER] , [ENTER]. " -gameforge.heavens_cave_keyquest._420_say = " Seon-Hae [ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = " Seon-Haes [ENTER] ... " -gameforge.heavens_cave_keyquest._440_say = " ! , [ENTER] . " -gameforge.heavens_cave_keyquest._450_say = " Koe-Pung [ENTER] [ENTER] . [ENTER] . [ENTER], . [ENTER] , [ENTER] . " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae ,[ENTER] . " -gameforge.heavens_cave_keyquest._470_say = " Bahar-Taraji [ENTER]. . " -gameforge.heavens_cave_keyquest._480_say_reward = " .[ENTER] Koe-Pung. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " " -gameforge.horse_exchange_ticket._20_sayTitle = " : " -gameforge.horse_exchange_ticket._30_say = " [ENTER] . [ENTER] . ; " -gameforge.horse_exchange_ticket._40_select = " " -gameforge.horse_exchange_ticket._50_say = " . " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " " -gameforge.horse_guard._20_say = " , [ENTER] . [ENTER] . " -gameforge.horse_guard._30_say = " : ,[ENTER] . [ENTER] [ENTER], . " -gameforge.horse_guard._40_say = " [ENTER] . , [ENTER] [ENTER] Ginseng. ,[ENTER] . " -gameforge.horse_guard._50_say = " , , [ENTER], , , [ENTER] . [ENTER] [ENTER] . [ENTER]. " -gameforge.horse_guard._60_say = " , [ENTER] . [ENTER] . [ENTER] . " -gameforge.horse_guard._70_say = " [ENTER] . [ENTER] .[ENTER] , [ENTER] . " -gameforge.horse_guard._80_say = " , [ENTER] [ENTER]. [ENTER] . " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " .[ENTER] , [ENTER]. " -gameforge.horse_levelup._10_makequestbutton = " Bo! " -gameforge.horse_levelup._110_makequestbutton = " ! " -gameforge.horse_levelup._120_say = " [ENTER] . [ENTER]. " -gameforge.horse_levelup._130_makequestbutton = " . ! " -gameforge.horse_levelup._140_say = " . , [ENTER] . " -gameforge.horse_levelup._150_makequestbutton = " ! " -gameforge.horse_levelup._160_say = " , [ENTER]. . " -gameforge.horse_levelup._170_makequestbutton = " ! " -gameforge.horse_levelup._180_sayTitle = " ! " -gameforge.horse_levelup._190_say = " [ENTER]. . " -gameforge.horse_levelup._200_say = " [ENTER]. . " -gameforge.horse_levelup._20_say = " Bo . [ENTER] . " -gameforge.horse_levelup._210_makequestbutton = " ! " -gameforge.horse_levelup._220_say = " .[ENTER] . " -gameforge.horse_levelup._230_npcChat = " ; " -gameforge.horse_levelup._240_sayTitle = " : " -gameforge.horse_levelup._250_say = " .[ENTER] . " -gameforge.horse_levelup._260_say = " [ENTER]. [ENTER]. " -gameforge.horse_levelup._270_say = " . [ENTER]. " -gameforge.horse_levelup._280_say = " . [ENTER]. " -gameforge.horse_levelup._290_say = " . . " -gameforge.horse_levelup._300_say = " . " -gameforge.horse_levelup._30_makequestbutton = " Chuong! " -gameforge.horse_levelup._310_say = " [ENTER] . [ENTER] . . [ENTER] . ! [ENTER] . " -gameforge.horse_levelup._320_makequestbutton = " ! " -gameforge.horse_levelup._330_say = " [ENTER] . [ENTER] . " -gameforge.horse_levelup._340_makequestbutton = " . " -gameforge.horse_levelup._350_say = " . . " -gameforge.horse_levelup._360_makequestbutton = " E " -gameforge.horse_levelup._370_say = " , [ENTER] . " -gameforge.horse_levelup._380_say = " ; [ENTER]. [ENTER] . " -gameforge.horse_levelup._390_makequestbutton = " " -gameforge.horse_levelup._400_qSetTitle = " " -gameforge.horse_levelup._40_say = " Chuong . [ENTER] . " -gameforge.horse_levelup._410_say = " . " -gameforge.horse_levelup._420_say = " . " -gameforge.horse_levelup._430_say = " .[ENTER] . " -gameforge.horse_levelup._440_say = " " -gameforge.horse_levelup._450_say = " %s " -gameforge.horse_levelup._460_say = " , [ENTER] . " -gameforge.horse_levelup._470_say = " , [ENTER] 20. " -gameforge.horse_levelup._480_say = " [ENTER] . " -gameforge.horse_levelup._50_say = " Chuong . [ENTER] . " -gameforge.horse_levelup._60_makequestbutton = " ! " -gameforge.horse_levelup._70_say = " ! [ENTER] ! [ENTER] . " -gameforge.horse_levelup._80_say = " ! [ENTER] ! [ENTER] . " -gameforge.horse_levelup._90_makequestbutton = " ! " -gameforge.horse_levelup._training_1_count = " Bo " -gameforge.horse_levelup._training_2_count = " Chuong " -gameforge.horse_levelup._training_3_count = " . " -gameforge.horse_levelup._training_4_count = " " -gameforge.horse_levelup._training_5_count = " " -gameforge.horse_levelup._training_6_count = " " -gameforge.horse_levelup._training_7_count = " " -gameforge.horse_levelup._training_8_count = " " -gameforge.horse_levelup._training_9_count = " " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " . " -gameforge.horse_menu._10_say = " " -gameforge.horse_menu._110_say = " . " -gameforge.horse_menu._120_say = " " -gameforge.horse_menu._130_say = " " -gameforge.horse_menu._20_say = " " -gameforge.horse_menu._30_say = " [ENTER]: " -gameforge.horse_menu._40_say = " : " -gameforge.horse_menu._50_say = " : " -gameforge.horse_menu._60_say = " . " -gameforge.horse_menu._70_say = " : " -gameforge.horse_menu._80_say = " . " -gameforge.horse_menu._90_say = " . " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " . " -gameforge.horse_revive._10_npcChat = " " -gameforge.horse_revive._110_say = " [ENTER] . [ENTER]. . " -gameforge.horse_revive._120_say = " [ENTER] [ENTER]. [ENTER] [ENTER] . " -gameforge.horse_revive._130_say = " : [ENTER] [ENTER] . " -gameforge.horse_revive._140_say = " [ENTER] . [ENTER]. . " -gameforge.horse_revive._20_say = " [ENTER] [ENTER]. ,[ENTER] ,[ENTER] . " -gameforge.horse_revive._30_say = " : [ENTER] [ENTER] . " -gameforge.horse_revive._40_say = " : [ENTER] [ENTER] . " -gameforge.horse_revive._50_say = " [ENTER] . [ENTER] . . " -gameforge.horse_revive._60_say = " . [DELAY[ENTER]value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " . [ENTER] . " -gameforge.horse_revive._80_say = " [ENTER] [ENTER]. , [ENTER] [ENTER] . " -gameforge.horse_revive._90_say = " : [ENTER] [ENTER] . " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " ( ) " -gameforge.horse_ride._15_say = " .[ENTER], , [ENTER]. " -gameforge.horse_ride._20_say = " ; [ENTER] . [ENTER] , 10[ENTER]. , [ENTER] [ENTER]. " -gameforge.horse_ride._30_select = " " -gameforge.horse_ride._40_say = " . " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " ! [ENTER] 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " " -gameforge.horse_summon._110_say = " . [ENTER] . " -gameforge.horse_summon._120_say = " , [ENTER] . " -gameforge.horse_summon._130_say = " . " -gameforge.horse_summon._140_sayReward = " .[ENTER] [ENTER] . " -gameforge.horse_summon._150_sayReward = " . [ENTER] , [ENTER] 100. " -gameforge.horse_summon._160_sayReward = " [ENTER], . " -gameforge.horse_summon._170_sayReward = " ,[ENTER] . " -gameforge.horse_summon._180_sayReward = " [ENTER] . " -gameforge.horse_summon._190_sayReward = " [ENTER] . " -gameforge.horse_summon._200_sayReward = " . " -gameforge.horse_summon._20_say = " ! [ENTER] 400.000 Yang. " -gameforge.horse_summon._210_sayReward = " . [ENTER] [ENTER] . " -gameforge.horse_summon._220_sayReward = " . [ENTER] [ENTER] 200. " -gameforge.horse_summon._230_sayReward = " ,[ENTER] . " -gameforge.horse_summon._240_sayReward = " [ENTER] . " -gameforge.horse_summon._250_sayReward = " [ENTER], . " -gameforge.horse_summon._260_sayReward = " . " -gameforge.horse_summon._270_sayReward = " [ENTER]. [ENTER] , [ENTER]. " -gameforge.horse_summon._280_sayReward = " . [ENTER] , [ENTER] 300. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " . " -gameforge.horse_summon._30_say = " .[ENTER] . " -gameforge.horse_summon._40_say = " Yang. " -gameforge.horse_summon._50_npcChat = " " -gameforge.horse_summon._60_say = " ! [ENTER] 500.000 Yang. " -gameforge.horse_summon._70_say = " . [ENTER] . " -gameforge.horse_summon._80_say = " Yang. " -gameforge.horse_summon._90_npcChat = " " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " [ENTER] " -gameforge.horse_upgrade._10_say = " ! [ENTER] [ENTER]. . " -gameforge.horse_upgrade._110_sayReward = " 100 [ENTER]30 . ,[ENTER] . " -gameforge.horse_upgrade._120_npcChat = " ... " -gameforge.horse_upgrade._130_say = " 100 [ENTER]30 . [ENTER] [ENTER] . " -gameforge.horse_upgrade._140_say = " ! [ENTER] , 100 ! " -gameforge.horse_upgrade._150_npcChat = " Test status report " -gameforge.horse_upgrade._160_npcChat = " " -gameforge.horse_upgrade._170_say = " . [ENTER] , [ENTER] . [ENTER] , ' [ENTER] . : [ENTER]500.000 Yang [ENTER] . " -gameforge.horse_upgrade._180_makequestbutton = " " -gameforge.horse_upgrade._190_sayReward = " [ENTER] . " -gameforge.horse_upgrade._200_npcChat = " ; " -gameforge.horse_upgrade._20_say = " [ENTER] . [ENTER]35, . [ENTER] . " -gameforge.horse_upgrade._210_say = " , .[ENTER] 500.000 Yang [ENTER] . " -gameforge.horse_upgrade._220_sayReward = " [ENTER] . [ENTER] 500.000 Yang . " -gameforge.horse_upgrade._230_sayReward = " [ENTER] . [ENTER] 500.000 Yang . " -gameforge.horse_upgrade._240_npcChat = " . ; " -gameforge.horse_upgrade._250_say = " [ENTER], [ENTER] . , [ENTER]: .[ENTER] : 500.000 Yang [ENTER] . " -gameforge.horse_upgrade._260_say = " [ENTER] .[ENTER]' ! " -gameforge.horse_upgrade._270_say = " [ENTER] . " -gameforge.horse_upgrade._280_say = " 500.000 Yang. " -gameforge.horse_upgrade._290_say = " [ENTER] . " -gameforge.horse_upgrade._300_say = " ; ,[ENTER] . " -gameforge.horse_upgrade._30_say = " [ENTER] . [ENTER]. 10,[ENTER] . " -gameforge.horse_upgrade._310_sayReward = " , [ENTER]100 . " -gameforge.horse_upgrade._40_say = " : [ENTER], [ENTER]! " -gameforge.horse_upgrade._50_say = " , [ENTER] . [ENTER] [ENTER]. [ENTER] . , [ENTER] [ENTER]. " -gameforge.horse_upgrade._60_say = " , . " -gameforge.horse_upgrade._70_say = " [%s] " -gameforge.horse_upgrade._80_say = " [ENTER] . [ENTER] Gamemaster. " -gameforge.horse_upgrade._90_sayReward = " [ENTER] . [ENTER] . " -gameforge.horse_upgrade._test_2015_count = " " -gameforge.horse_upgrade._test_2107_count = " " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " " -gameforge.horse_upgrade2._100_makequestbutton = " ! " -gameforge.horse_upgrade2._10_npcChat = " " -gameforge.horse_upgrade2._110_sayReward = " [ENTER] . [ENTER] . " -gameforge.horse_upgrade2._120_makequestbutton = " [ENTER] " -gameforge.horse_upgrade2._130_sayReward = " 300 30 [ENTER] . " -gameforge.horse_upgrade2._140_sayReward = " [ENTER] [ENTER]. " -gameforge.horse_upgrade2._150_npcChat = " ... " -gameforge.horse_upgrade2._160_say = " 300 30 .[ENTER][ENTER] , ' [ENTER] . " -gameforge.horse_upgrade2._170_say = " [ENTER]; " -gameforge.horse_upgrade2._180_select = " " -gameforge.horse_upgrade2._190_select = " ! " -gameforge.horse_upgrade2._200_say = " . . " -gameforge.horse_upgrade2._20_say = " ![ENTER] [ENTER] . [ENTER] . " -gameforge.horse_upgrade2._210_say = " , [ENTER] ! [ENTER] . " -gameforge.horse_upgrade2._220_say = " [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " " -gameforge.horse_upgrade2._240_sayReward = " [ENTER]. " -gameforge.horse_upgrade2._250_npcChat = " " -gameforge.horse_upgrade2._260_npcChat = " " -gameforge.horse_upgrade2._270_say = " ! [ENTER], [ENTER] . [ENTER] 1.000.000 Yang. [ENTER] , ' [ENTER]. " -gameforge.horse_upgrade2._280_makequestbutton = " " -gameforge.horse_upgrade2._290_sayReward = " [ENTER] . " -gameforge.horse_upgrade2._300_npcChat = " . " -gameforge.horse_upgrade2._30_say = " , [ENTER] . [ENTER] , 50. [ENTER] . " -gameforge.horse_upgrade2._310_npcChat = " ; " -gameforge.horse_upgrade2._320_say = " , . [ENTER] 1.000.000 Yang [ENTER] . " -gameforge.horse_upgrade2._330_makequestbutton = " " -gameforge.horse_upgrade2._340_sayReward = " [ENTER]. [ENTER] 1.000.000 Yang . " -gameforge.horse_upgrade2._350_npcChat = " . " -gameforge.horse_upgrade2._360_say = " , [ENTER] [ENTER] . [ENTER] . [ENTER]1.000.000 Yang. [ENTER]; " -gameforge.horse_upgrade2._370_select = " " -gameforge.horse_upgrade2._380_select = " " -gameforge.horse_upgrade2._385_select = " " -gameforge.horse_upgrade2._390_say = " , [ENTER] . '[ENTER] . , [ENTER]. . " -gameforge.horse_upgrade2._400_say = " [ENTER] . " -gameforge.horse_upgrade2._40_say = " . [ENTER] . [ENTER] 20. " -gameforge.horse_upgrade2._410_say = " 1.000.000 Yang. " -gameforge.horse_upgrade2._420_say = " [ENTER]. " -gameforge.horse_upgrade2._430_say = " ; , [ENTER] . " -gameforge.horse_upgrade2._440_makequestbutton = " ! " -gameforge.horse_upgrade2._450_sayReward = " 300 [ENTER] [ENTER]. " -gameforge.horse_upgrade2._460_sayReward = " , [ENTER] . " -gameforge.horse_upgrade2._50_say = " , [ENTER] . [ENTER], , [ENTER], . [ENTER] . [ENTER], [ENTER]... [ENTER], . " -gameforge.horse_upgrade2._60_say = " : [ENTER] , [ENTER] ! " -gameforge.horse_upgrade2._70_say = " [ENTER]. [ENTER]300 . , [ENTER] [ENTER] . [ENTER]. ,[ENTER] [ENTER]. " -gameforge.horse_upgrade2._80_say = " , . " -gameforge.horse_upgrade2._90_say = " [ENTER] . ( gamemaster) " -gameforge.horse_upgrade2._test_1002_count = " " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " " -gameforge.ingame_message._080_select = " " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " %s Yang ; " -gameforge.is_yang._030_say = " Yang . " -gameforge.is_yang._040_say = " . [ENTER] 1.999.999.999 Yang. " -gameforge.is_yang._050_syschat = " %s . " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " 50 [ENTER] . " -gameforge.item_change_sex._110_say = " GM- ; " -gameforge.item_change_sex._120_sayTitle = " : " -gameforge.item_change_sex._130_say = " [ENTER]. 3 . " -gameforge.item_change_sex._140_say = " ;[ENTER] ' ;[ENTER] . " -gameforge.item_change_sex._150_say = " . [ENTER] . " -gameforge.item_change_sex._160_say = " . " -gameforge.item_change_sex._20_say = " [ENTER] 50 . " -gameforge.item_change_sex._30_sayReward = " [ENTER]. [ENTER]. " -gameforge.item_change_sex._40_say = " , [ENTER]. [ENTER]. " -gameforge.item_change_sex._50_say = " . " -gameforge.item_change_sex._60_sayReward = " [ENTER]. " -gameforge.item_change_sex._70_say = " [ENTER] . " -gameforge.item_change_sex._80_sayReward = " 3 . " -gameforge.item_change_sex._90_say = " : " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " itemshop " -gameforge.item_mall._20_chat = " " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s " -gameforge.levelup._10_makequestbutton = " : %s " -gameforge.levelup._110_sayReward = " %s Yang " -gameforge.levelup._120_sayReward = " %s%% " -gameforge.levelup._130_makequestbutton = " : %s " -gameforge.levelup._140_sayTitle = " : " -gameforge.levelup._150_say = " , [ENTER] [ENTER]. " -gameforge.levelup._155_say = " " -gameforge.levelup._155_say2 = " %s x%d " -gameforge.levelup._160_select = " ! ! " -gameforge.levelup._170_chat = " / %s. " -gameforge.levelup._180_qSetTitle = " %s " -gameforge.levelup._190_say = " , %s . " -gameforge.levelup._195_say = " : " -gameforge.levelup._200_select = " " -gameforge.levelup._205_say = " ! " -gameforge.levelup._20_say = " %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " " -gameforge.levelup._25_say = " ! " -gameforge.levelup._26_say = " " -gameforge.levelup._27_say = " : %s%% " -gameforge.levelup._28_say = " " -gameforge.levelup._30_makequestbutton = " . " -gameforge.levelup._40_makequestbutton = " : %s " -gameforge.levelup._50_sayTitle = " . " -gameforge.levelup._60_say = " , . " -gameforge.levelup._64_give = " " -gameforge.levelup._65_give = " " -gameforge.levelup._66_give = " " -gameforge.levelup._70_sayReward = " %s " -gameforge.levelup._80_sayReward = " : " -gameforge.levelup._90_sayReward = " %s: %d , %s: %d , %s: %d " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " Ariyoung [ENTER] . " -gameforge.locale.ariyeong.find_ariyeong_label = " Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Ariyoung [ENTER] . " -gameforge.locale.ariyeong.kill_label = " [ENTER]. " -gameforge.locale.ariyeong.kill_text_1 = " [ENTER]. " -gameforge.locale.ariyeong.kill_text_2 = " [ENTER] , [ENTER] Ariyoung. " -gameforge.locale.ariyeong.success_info_label = " Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = " Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = " , [ENTER]Ariyoung . " -gameforge.locale.ariyeong.too_late = " Tina Lee: ![ENTER] [ENTER] ! , . " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " ! [ENTER]. [ENTER], . " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Soon: ; [ENTER], [ENTER]. ! " -gameforge.locale.bookworm.accept_failure_info_label = " Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Soon [ENTER] Milgyo. " -gameforge.locale.bookworm.accept_failure_say_1 = " . " -gameforge.locale.bookworm.accept_failure_say_2 = " , [ENTER] Milgyo. ,[ENTER] Soon; " -gameforge.locale.bookworm.accept_success_info_label = " Milgyo Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Milgyo Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " , Soon[ENTER] . " -gameforge.locale.bookworm.accept_success_say_1 = " Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = " Milgyo! Soon [ENTER]. " -gameforge.locale.bookworm.aranyeo_complete_say = " [ENTER] ; , [ENTER] . ! [ENTER] ! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyo: ; [ENTER]; " -gameforge.locale.bookworm.aranyeo_start_say = " ; ![ENTER] [ENTER] Yang. [ENTER] [ENTER]. " -gameforge.locale.bookworm.aranyeo_start_say2 = " [ENTER] ; [ENTER] ! " -gameforge.locale.bookworm.aranyeo_talk = " . " -gameforge.locale.bookworm.complete_say = " Aranyo: ! . ! [ENTER] ! " -gameforge.locale.bookworm.do_you_find_the_book = " Milgyo; " -gameforge.locale.bookworm.do_you_mean_this_book = " ; " -gameforge.locale.bookworm.etc_shop_start_say = " Milgyo[ENTER] . Yang, [ENTER] . Milgyo [ENTER] [ENTER]Seungryong. [ENTER] ! " -gameforge.locale.bookworm.etc_shop_start_say2 = " : [ENTER]Aranyo. ;[ENTER]*sigh* " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Soon. " -gameforge.locale.bookworm.order_accept = " ! ! " -gameforge.locale.bookworm.order_accept_answer = " ' ! . " -gameforge.locale.bookworm.order_find_book_label = " Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = " Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = " Milgyo . " -gameforge.locale.bookworm.order_refuse = " . " -gameforge.locale.bookworm.order_refuse_answer = " ; [ENTER] ! " -gameforge.locale.bookworm.order_say1 = " ; [ENTER] [ENTER]! [ENTER] . [ENTER] [ENTER] Milgyo. " -gameforge.locale.bookworm.order_say2 = " ![ENTER] ; ; [ENTER] . [ENTER] ! " -gameforge.locale.bookworm.order_too_late = " Milgyo. [ENTER] . " -gameforge.locale.bookworm.start_find_bookworm_label = " Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Soon [ENTER]Milgyo. " -gameforge.locale.bookworm.start_say = " ;[ENTER] , [ENTER] . [ENTER] . [ENTER] , [ENTER]. " -gameforge.locale.bookworm.start_say2 = " , [ENTER]. , [ENTER] . , [ENTER] [ENTER]... " -gameforge.locale.bookworm.success_thanks = " ! ! [ENTER]. " -gameforge.locale.bookworm.talk = " . " -gameforge.locale.bookworm.talk_about_milgyo_book = " Milgyo. " -gameforge.locale.cancel = " " -gameforge.locale.chat = " " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " . ! ,[ENTER]! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang . [ENTER] [ENTER]. , [ENTER] ! ; " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " , , ![ENTER] . " -gameforge.locale.christmas_santa.intro_msg = " ! ! [ENTER]. [ENTER]. ; " -gameforge.locale.christmas_santa.not_enough_money = " , Yang [ENTER] . ! " -gameforge.locale.christmas_santa.no_need = " . " -gameforge.locale.christmas_santa.say_title = " : " -gameforge.locale.christmas_santa.select_buy = " . " -gameforge.locale.christmas_santa.select_stop = " . " -gameforge.locale.christmas_santa.skill_book_msg = " %d Yang[ENTER] [ENTER] . [ENTER] ; " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " , ... , [ENTER] . " -gameforge.locale.christmas_santa.want_hairdye = " " -gameforge.locale.christmas_santa.want_skillbook = " " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " " -gameforge.locale.christmas_tree.gain_item_msg = " ...[ENTER]; .[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER] .[ENTER] ! " -gameforge.locale.christmas_tree.greet = " ! ;[ENTER] ; " -gameforge.locale.christmas_tree.greet2 = " . , , [ENTER] . [ENTER]! " -gameforge.locale.christmas_tree.intro_msg = " [ENTER] ! [ENTER] . 10 [ENTER] . " -gameforge.locale.christmas_tree.no_more_sock = " .[ENTER] . " -gameforge.locale.christmas_tree.no_sock = " ! " -gameforge.locale.christmas_tree.sel_intro_event = " ; " -gameforge.locale.christmas_tree.sel_no_need = " , . " -gameforge.locale.christmas_tree.sel_put_sock = " . " -gameforge.locale.christmas_tree.sel_put_sock_not = " , . " -gameforge.locale.christmas_tree.under_level_10 = " , [ENTER]. 10. " -gameforge.locale.complete = " " -gameforge.locale.confirm = " " -gameforge.locale.count_postfix = " " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Deokbae . " -gameforge.locale.deokbae.failure_info_text_1 = " Deokbae . " -gameforge.locale.deokbae.failure_info_text_2 = " Deokbae [ENTER] . " -gameforge.locale.deokbae.find_deokbae_label = " Deokbae . " -gameforge.locale.deokbae.find_deokbae_text_1 = " Deokbae . " -gameforge.locale.deokbae.find_deokbae_text_2 = " Deokbae . " -gameforge.locale.deokbae.kill_label = " . " -gameforge.locale.deokbae.kill_text_1 = " . " -gameforge.locale.deokbae.kill_text_2 = " o " -gameforge.locale.deokbae.success_info_label = " Deokbae [ENTER]. " -gameforge.locale.deokbae.success_info_text_1 = " Deokbae [ENTER]. " -gameforge.locale.deokbae.success_info_text_2 = " Deokbae [ENTER] . " -gameforge.locale.deokbae.too_late = " [ENTER]. . [ENTER] ,[ENTER] '[ENTER]! -. " -gameforge.locale.deviltower_enter = " " -gameforge.locale.deviltower_man_chat = " ... " -gameforge.locale.deviltower_man_say = " . [ENTER] [ENTER]. ' [ENTER] .[ENTER] ; " -gameforge.locale.deviltower_man_say_you_cant = " . [ENTER] [ENTER]. , ' [ENTER] . [ENTER] [ENTER]40. " -gameforge.locale.deviltower_no_enter = " " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " " -gameforge.locale.empire_names_1 = " Junjeh " -gameforge.locale.empire_names_2 = " Shinsoo " -gameforge.locale.empire_names_3 = " Chunjo " -gameforge.locale.empire_names_4 = " Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " event " -gameforge.locale.event.close = " event " -gameforge.locale.event.info_print = " event " -gameforge.locale.event.modify = " event " -gameforge.locale.event.on_going = " event . " -gameforge.locale.exp = " " -gameforge.locale.exp_pct = " " -gameforge.locale.forked_condition = " , [ENTER] .[ENTER] [ENTER] ! " -gameforge.locale.forked_condition2 = " [ENTER] [ENTER]. ! " -gameforge.locale.forked_enter = " " -gameforge.locale.forked_kill_boss = " Thorr Sarch! [ENTER] ; , [ENTER] [ENTER] .[ENTER] . [ENTER] . " -gameforge.locale.forked_man_chat = " " -gameforge.locale.forked_man_say = " .[ENTER] , [ENTER] . [ENTER] . [ENTER] ;[ENTER] , [ENTER] . " -gameforge.locale.forked_man_say_cant = " [ENTER] . [ENTER] .[ENTER] , [ENTER] . " -gameforge.locale.forked_no_enter = " " -gameforge.locale.forked_open_gate = " . , [ENTER]! [ENTER] . " -gameforge.locale.forked_rule = " :[ENTER]1. , [ENTER] , [ENTER] [ENTER].[ENTER]2. , [ENTER] .[ENTER]3. ,[ENTER] . " -gameforge.locale.forked_rule_sungzi = " :[ENTER]1. [ENTER] , .[ENTER]2. . [ENTER] , .[ENTER]3. [ENTER], .[ENTER]4. [ENTER] .[ENTER]5. 3 ,[ENTER] [ENTER]. " -gameforge.locale.fortune_words_1_body = " H ! [ENTER]. < > [ENTER] chi [ENTER]! " -gameforge.locale.fortune_words_1_title = " ! " -gameforge.locale.fortune_words_2_body = " . ... ,[ENTER] . < !>[ENTER] . [ENTER] ! " -gameforge.locale.fortune_words_2_title = " ! " -gameforge.locale.fortune_words_3_body = " . < >. [ENTER] , [ENTER] ! " -gameforge.locale.fortune_words_3_title = " " -gameforge.locale.fortune_words_4_body = " , ! <[ENTER]>. , [ENTER] . [ENTER] , ! " -gameforge.locale.fortune_words_4_title = " . " -gameforge.locale.fortune_words_5_body = " . ,[ENTER] [ENTER]. < >! [ENTER] . , [ENTER] <> [ENTER]. ; " -gameforge.locale.fortune_words_5_title = " " -gameforge.locale.fortune_words_6_body = " . [ENTER] [ENTER]. < > [ENTER] . [ENTER] <> [ENTER] . ; " -gameforge.locale.fortune_words_6_title = " " -gameforge.locale.fortune_words_7_body = " . [ENTER] [ENTER]. , [ENTER] , . [ENTER] , [ENTER] . <[ENTER]>! , [ENTER] . ; " -gameforge.locale.fortune_words_7_title = " " -gameforge.locale.gm_skill_name_1 = " " -gameforge.locale.gm_skill_name_10 = " " -gameforge.locale.gm_skill_name_11 = " " -gameforge.locale.gm_skill_name_12 = " " -gameforge.locale.gm_skill_name_13 = " " -gameforge.locale.gm_skill_name_14 = " " -gameforge.locale.gm_skill_name_15 = " " -gameforge.locale.gm_skill_name_16 = " " -gameforge.locale.gm_skill_name_17 = " " -gameforge.locale.gm_skill_name_18 = " " -gameforge.locale.gm_skill_name_19 = " " -gameforge.locale.gm_skill_name_2 = " " -gameforge.locale.gm_skill_name_20 = " " -gameforge.locale.gm_skill_name_21 = " " -gameforge.locale.gm_skill_name_22 = " " -gameforge.locale.gm_skill_name_23 = " " -gameforge.locale.gm_skill_name_24 = " " -gameforge.locale.gm_skill_name_25 = " " -gameforge.locale.gm_skill_name_26 = " " -gameforge.locale.gm_skill_name_27 = " " -gameforge.locale.gm_skill_name_28 = " " -gameforge.locale.gm_skill_name_29 = " " -gameforge.locale.gm_skill_name_3 = " " -gameforge.locale.gm_skill_name_30 = " " -gameforge.locale.gm_skill_name_31 = " " -gameforge.locale.gm_skill_name_32 = " " -gameforge.locale.gm_skill_name_33 = " " -gameforge.locale.gm_skill_name_34 = " " -gameforge.locale.gm_skill_name_35 = " " -gameforge.locale.gm_skill_name_36 = " " -gameforge.locale.gm_skill_name_37 = " " -gameforge.locale.gm_skill_name_38 = " " -gameforge.locale.gm_skill_name_39 = " " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " " -gameforge.locale.gm_skill_name_41 = " " -gameforge.locale.gm_skill_name_42 = " " -gameforge.locale.gm_skill_name_43 = " " -gameforge.locale.gm_skill_name_44 = " + " -gameforge.locale.gm_skill_name_5 = " " -gameforge.locale.gm_skill_name_6 = " " -gameforge.locale.gm_skill_name_7 = " " -gameforge.locale.gm_skill_name_8 = " " -gameforge.locale.gm_skill_name_9 = " " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Yang " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " " -gameforge.locale.guild.cannot_create_guild_disband_delay = " . [ENTER] . " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " , [ENTER] . " -gameforge.locale.guild.create = " " -gameforge.locale.guild.create_confirm = " 40[ENTER] . [ENTER]200.000 Yang. ; " -gameforge.locale.guild.create_confirm_for_china = " ; [ENTER] [ENTER] 40 [ENTER] . [ENTER]200.000 Yang. ; " -gameforge.locale.guild.create_not_enough_money = " Yang! " -gameforge.locale.guild.disband = " " -gameforge.locale.guild.disband_confirm = " ;[DELAY value;150] [/DELAY][ENTER][ENTER] , [ENTER] ; [ENTER] ![ENTER][ENTER] ; " -gameforge.locale.guild.disband_msg = " . . " -gameforge.locale.guild.guild_master_greet = " . [ENTER]; " -gameforge.locale.guild.guild_member_greet = " ; " -gameforge.locale.guild.no = " " -gameforge.locale.guild.noguild_greet = " ; " -gameforge.locale.guild.not_enough_leadership = " [ENTER] . " -gameforge.locale.guild.no_guild_create_item = " , [ENTER] . " -gameforge.locale.guild.war_bet_already = " [ENTER] .[ENTER] . " -gameforge.locale.guild.war_bet_assume1 = " " -gameforge.locale.guild.war_bet_assume2 = " " -gameforge.locale.guild.war_bet_assume3 = " . [ENTER]; " -gameforge.locale.guild.war_bet_done = " . [ENTER] .[ENTER] ! " -gameforge.locale.guild.war_bet_info = " . [ENTER] .[ENTER]1. [ENTER] [ENTER] .[ENTER]2. , [ENTER] [ENTER] , [ENTER].[ENTER]3. [ENTER] , [ENTER] .[ENTER][ENTER]* 10% . " -gameforge.locale.guild.war_bet_list_button = " " -gameforge.locale.guild.war_bet_list_choose = " ; " -gameforge.locale.guild.war_bet_list_none = " [ENTER] . " -gameforge.locale.guild.war_bet_no_money = " Yang! " -gameforge.locale.guild.war_bet_price = " ... ! ; " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " [ENTER]; " -gameforge.locale.guild.war_join_request = " " -gameforge.locale.guild.war_list_button = " " -gameforge.locale.guild.war_list_choose = " [ENTER]: , . " -gameforge.locale.guild.war_list_none = " , [ENTER] . " -gameforge.locale.guild.war_over = " . " -gameforge.locale.guild.withdraw = " . " -gameforge.locale.guild.withdraw_confirm = " ;[ENTER] . [ENTER] .[ENTER] ' ; " -gameforge.locale.guild.withdraw_msg = " . [ENTER]. " -gameforge.locale.guild.yes = " " -gameforge.locale.guild_around_rank_msg = " [ENTER] :[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |[ENTER]|||.| " -gameforge.locale.guild_top_rank_msg = " 1 [ENTER]10 :[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " H " -gameforge.locale.guild_your_rank2 = " , " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " ( ) " -gameforge.locale.horse_menu.feed = " " -gameforge.locale.horse_menu.menu = " ; " -gameforge.locale.horse_menu.revive = " " -gameforge.locale.horse_menu.ride = " " -gameforge.locale.horse_menu.show_state = " " -gameforge.locale.horse_menu.unsummon = " " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Yu-Rang " -gameforge.locale.huanso.deliver_text_1 = " Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = " Yu-Rang [ENTER] Huahn-So. " -gameforge.locale.huanso.failure_label = " Huahn-So " -gameforge.locale.huanso.failure_text_1 = " Huahn-So. " -gameforge.locale.huanso.failure_text_2 = " Huahn-So [ENTER] . " -gameforge.locale.huanso.find_label = " Baek-Go " -gameforge.locale.huanso.find_text_1 = " Baek-Go . " -gameforge.locale.huanso.find_text_2 = " Beak-Go, [ENTER] Yu-Rang Yu-Rang. " -gameforge.locale.huanso.kill_label = " " -gameforge.locale.huanso.kill_text_1 = " B Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = " Seungryong [ENTER] Baek-Go. " -gameforge.locale.huanso.make_label = " Baek-Go " -gameforge.locale.huanso.make_text_1 = " Baek-Go. " -gameforge.locale.huanso.make_text_2 = " Baek-Go, [ENTER] Yu-Rang. " -gameforge.locale.huanso.order_label = " Huahn-So. " -gameforge.locale.huanso.order_text_1 = " Huahn-So. " -gameforge.locale.huanso.order_text_2 = " Huahn-So . " -gameforge.locale.huanso.success_label = " Huahn-So " -gameforge.locale.huanso.success_text_1 = " Huahn-So . " -gameforge.locale.huanso.success_text_2 = " Huahn-So [ENTER] . " -gameforge.locale.huanso.too_late = " uahn-So " -gameforge.locale.item_drop_pct = " " -gameforge.locale.level = " " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " " -gameforge.locale.levelup.choice1 = " " -gameforge.locale.levelup.choice2 = " [ENTER] . " -gameforge.locale.levelup.kill_count = " " -gameforge.locale.levelup.lets_go = " ! ! " -gameforge.locale.levelup.levelup_quest_fail = " " -gameforge.locale.levelup.prev_quest1 = " [ENTER] . [ENTER] " -gameforge.locale.levelup.prev_quest2 = " [ENTER]. " -gameforge.locale.levelup.prev_quest_go = " " -gameforge.locale.levelup.prev_quest_info = " [ENTER]. " -gameforge.locale.levelup.random_item = " " -gameforge.locale.levelup.receive_direct = " . " -gameforge.locale.levelup.remain_count = " " -gameforge.locale.levelup.slayed_them = " " -gameforge.locale.levelup.slay_target_count = " " -gameforge.locale.levelup.slay_target_is = " ! " -gameforge.locale.levelup.slay_them1 = " " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " ; " -gameforge.locale.make_wonso.how_make_detail = " , [ENTER] : , ,[ENTER] . [ENTER] , [ENTER] . , [ENTER] ... " -gameforge.locale.make_wonso.make_msg1 = " ; . [ENTER] [ENTER]... ! . " -gameforge.locale.make_wonso.make_msg2 = " ; . [ENTER] [ENTER]... ! . " -gameforge.locale.make_wonso.make_msg3 = " ; . [ENTER] [ENTER]... ! ! " -gameforge.locale.make_wonso.want_wonso1 = " " -gameforge.locale.make_wonso.want_wonso2 = " " -gameforge.locale.make_wonso.want_wonso3 = " " -gameforge.locale.man_postfix = " " -gameforge.locale.map_name_1 = " Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Yongbi " -gameforge.locale.map_name_4 = " Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " . " -gameforge.locale.monkey_dungeon.curse_of_monkey = " . " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " " -gameforge.locale.monkey_dungeon.enter = " " -gameforge.locale.monkey_dungeon.low_entrance = " . " -gameforge.locale.monkey_dungeon.middle_entrance = " . " -gameforge.locale.monkey_dungeon.notice = " 1. , [ENTER] 20 .[ENTER]2. [ENTER] .[ENTER] ,[ENTER] , ' [ENTER]. " -gameforge.locale.monkey_dungeon.no_enter = " " -gameforge.locale.monkey_dungeon.quest_rest_time = " " -gameforge.locale.monkey_dungeon.quest_title = " " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " , ! " -gameforge.locale.monster_chat_1001_2 = " , , ... " -gameforge.locale.monster_chat_1001_3 = " ! " -gameforge.locale.monster_chat_1001_4 = " . ! " -gameforge.locale.monster_chat_1001_5 = " , ! " -gameforge.locale.monster_chat_1001_6 = " ! " -gameforge.locale.monster_chat_1002_1 = " ! ... " -gameforge.locale.monster_chat_1002_2 = " ! " -gameforge.locale.monster_chat_1002_3 = " ... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " , . " -gameforge.locale.monster_chat_1003_1 = " ...! " -gameforge.locale.monster_chat_1003_2 = " ; " -gameforge.locale.monster_chat_1003_3 = " , , ... ... " -gameforge.locale.monster_chat_1003_4 = " , ... " -gameforge.locale.monster_chat_1003_5 = " , ; " -gameforge.locale.monster_chat_1003_6 = " ! " -gameforge.locale.monster_chat_1004_1 = " , ! " -gameforge.locale.monster_chat_1004_2 = " , ! " -gameforge.locale.monster_chat_1004_3 = " ! " -gameforge.locale.monster_chat_1004_4 = " ... " -gameforge.locale.monster_chat_1004_5 = " ' ; " -gameforge.locale.monster_chat_1004_6 = " . ... " -gameforge.locale.monster_chat_1035_1 = " , ! " -gameforge.locale.monster_chat_1035_2 = " , ... " -gameforge.locale.monster_chat_1035_3 = " . " -gameforge.locale.monster_chat_1035_4 = " ! " -gameforge.locale.monster_chat_1035_5 = " , ! " -gameforge.locale.monster_chat_1035_6 = " ... " -gameforge.locale.monster_chat_1036_1 = " ! " -gameforge.locale.monster_chat_1036_2 = " ... " -gameforge.locale.monster_chat_1036_3 = " ! ! . " -gameforge.locale.monster_chat_1036_4 = " .. " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " . ... " -gameforge.locale.monster_chat_1037_1 = " ; " -gameforge.locale.monster_chat_1037_2 = " ... " -gameforge.locale.monster_chat_1037_3 = " () " -gameforge.locale.monster_chat_1037_4 = " ! ! " -gameforge.locale.monster_chat_1037_5 = " , ' ! " -gameforge.locale.monster_chat_1037_6 = " , . " -gameforge.locale.monster_chat_1038_1 = " ! " -gameforge.locale.monster_chat_1038_2 = " . " -gameforge.locale.monster_chat_1038_3 = " . " -gameforge.locale.monster_chat_1038_4 = " , ; " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " . . " -gameforge.locale.monster_chat_1039_1 = " ... " -gameforge.locale.monster_chat_1039_2 = " ... " -gameforge.locale.monster_chat_1039_3 = " ... ! " -gameforge.locale.monster_chat_1039_4 = " ! " -gameforge.locale.monster_chat_1039_5 = " . " -gameforge.locale.monster_chat_1039_6 = " , ... " -gameforge.locale.monster_chat_1040_1 = " ... " -gameforge.locale.monster_chat_1040_2 = " ; ; " -gameforge.locale.monster_chat_1040_3 = " ... " -gameforge.locale.monster_chat_1040_4 = " ; ! " -gameforge.locale.monster_chat_1040_5 = " , ... " -gameforge.locale.monster_chat_1040_6 = " ... ... " -gameforge.locale.monster_chat_1041_1 = " , ; " -gameforge.locale.monster_chat_1041_2 = " , ! " -gameforge.locale.monster_chat_1041_3 = " , ! ... " -gameforge.locale.monster_chat_1041_4 = " ! " -gameforge.locale.monster_chat_1041_5 = " ... " -gameforge.locale.monster_chat_1041_6 = " ; " -gameforge.locale.monster_chat_1091_1 = " ... . " -gameforge.locale.monster_chat_1091_2 = " ! " -gameforge.locale.monster_chat_1091_3 = " ! ... " -gameforge.locale.monster_chat_1091_4 = " ! " -gameforge.locale.monster_chat_1091_5 = " ; ... " -gameforge.locale.monster_chat_1091_6 = " ' ; " -gameforge.locale.monster_chat_1093_1 = " ; " -gameforge.locale.monster_chat_1093_2 = " ! " -gameforge.locale.monster_chat_1093_3 = " . " -gameforge.locale.monster_chat_1093_4 = " ! " -gameforge.locale.monster_chat_1093_5 = " ' ; " -gameforge.locale.monster_chat_1093_6 = " ... " -gameforge.locale.monster_chat_11000_1 = " ! " -gameforge.locale.monster_chat_11000_10 = " , ! " -gameforge.locale.monster_chat_11000_11 = " ! ! " -gameforge.locale.monster_chat_11000_12 = " Sura . , ! " -gameforge.locale.monster_chat_11000_13 = " ! ! " -gameforge.locale.monster_chat_11000_14 = " , . ' ! " -gameforge.locale.monster_chat_11000_15 = " ! " -gameforge.locale.monster_chat_11000_16 = " ! " -gameforge.locale.monster_chat_11000_17 = " ; , 17 21. " -gameforge.locale.monster_chat_11000_18 = " ; ! " -gameforge.locale.monster_chat_11000_19 = " , ! " -gameforge.locale.monster_chat_11000_2 = " 5, ! " -gameforge.locale.monster_chat_11000_20 = " ; . " -gameforge.locale.monster_chat_11000_21 = " , Sura! " -gameforge.locale.monster_chat_11000_22 = " Sura ! " -gameforge.locale.monster_chat_11000_23 = " ; Seungryong! " -gameforge.locale.monster_chat_11000_24 = " . Yongbi! " -gameforge.locale.monster_chat_11000_25 = " ! " -gameforge.locale.monster_chat_11000_26 = " ; ! ; " -gameforge.locale.monster_chat_11000_27 = " ; ! ! " -gameforge.locale.monster_chat_11000_28 = " . . " -gameforge.locale.monster_chat_11000_29 = " ; ! Yang ! " -gameforge.locale.monster_chat_11000_3 = " ! " -gameforge.locale.monster_chat_11000_30 = " ! ! " -gameforge.locale.monster_chat_11000_31 = " , . " -gameforge.locale.monster_chat_11000_4 = " , . " -gameforge.locale.monster_chat_11000_5 = " Sura , ! " -gameforge.locale.monster_chat_11000_6 = " ! " -gameforge.locale.monster_chat_11000_7 = " 5 ! " -gameforge.locale.monster_chat_11000_8 = " , ! " -gameforge.locale.monster_chat_11000_9 = " , ! " -gameforge.locale.monster_chat_11002_1 = " ! " -gameforge.locale.monster_chat_11002_10 = " , ! " -gameforge.locale.monster_chat_11002_11 = " . ! " -gameforge.locale.monster_chat_11002_12 = " Sura . , . " -gameforge.locale.monster_chat_11002_13 = " . ! " -gameforge.locale.monster_chat_11002_14 = " , . ' ! " -gameforge.locale.monster_chat_11002_15 = " ! " -gameforge.locale.monster_chat_11002_16 = " ! " -gameforge.locale.monster_chat_11002_17 = " ; , 17 21. " -gameforge.locale.monster_chat_11002_18 = " ; ! " -gameforge.locale.monster_chat_11002_19 = " , ! " -gameforge.locale.monster_chat_11002_2 = " 5, ! " -gameforge.locale.monster_chat_11002_20 = " ; . " -gameforge.locale.monster_chat_11002_21 = " , Sura! " -gameforge.locale.monster_chat_11002_22 = " Sura ! " -gameforge.locale.monster_chat_11002_23 = " ; Seungryong! " -gameforge.locale.monster_chat_11002_24 = " . Yongbi! " -gameforge.locale.monster_chat_11002_25 = " ! " -gameforge.locale.monster_chat_11002_26 = " ; ! ; " -gameforge.locale.monster_chat_11002_27 = " ; ! ! " -gameforge.locale.monster_chat_11002_28 = " . . " -gameforge.locale.monster_chat_11002_29 = " ; ! Yang ! " -gameforge.locale.monster_chat_11002_3 = " ! " -gameforge.locale.monster_chat_11002_30 = " ! ! " -gameforge.locale.monster_chat_11002_31 = " , . " -gameforge.locale.monster_chat_11002_4 = " , . " -gameforge.locale.monster_chat_11002_5 = " Sura , ! " -gameforge.locale.monster_chat_11002_6 = " ! " -gameforge.locale.monster_chat_11002_7 = " 5 ! " -gameforge.locale.monster_chat_11002_8 = " , ! " -gameforge.locale.monster_chat_11002_9 = " , ! " -gameforge.locale.monster_chat_11004_1 = " ! " -gameforge.locale.monster_chat_11004_10 = " , ! " -gameforge.locale.monster_chat_11004_11 = " . ! " -gameforge.locale.monster_chat_11004_12 = " Sura . , ! " -gameforge.locale.monster_chat_11004_13 = " ! ! " -gameforge.locale.monster_chat_11004_14 = " , . ' ! " -gameforge.locale.monster_chat_11004_15 = " ! " -gameforge.locale.monster_chat_11004_16 = " ! " -gameforge.locale.monster_chat_11004_17 = " ; , 17 21. " -gameforge.locale.monster_chat_11004_18 = " ; ! " -gameforge.locale.monster_chat_11004_19 = " , ! " -gameforge.locale.monster_chat_11004_2 = " 5, ! " -gameforge.locale.monster_chat_11004_20 = " ; . " -gameforge.locale.monster_chat_11004_21 = " , Sura! " -gameforge.locale.monster_chat_11004_22 = " Sura ! " -gameforge.locale.monster_chat_11004_23 = " ; Seungryong! " -gameforge.locale.monster_chat_11004_24 = " . Yongbi! " -gameforge.locale.monster_chat_11004_25 = " ! " -gameforge.locale.monster_chat_11004_26 = " ; ! ; " -gameforge.locale.monster_chat_11004_27 = " ; ! ! " -gameforge.locale.monster_chat_11004_28 = " . . " -gameforge.locale.monster_chat_11004_29 = " ; ! Yang ! " -gameforge.locale.monster_chat_11004_3 = " ! " -gameforge.locale.monster_chat_11004_30 = " ! ! " -gameforge.locale.monster_chat_11004_31 = " , . " -gameforge.locale.monster_chat_11004_4 = " , . " -gameforge.locale.monster_chat_11004_5 = " Sura , ! " -gameforge.locale.monster_chat_11004_6 = " ! " -gameforge.locale.monster_chat_11004_7 = " 5 ! " -gameforge.locale.monster_chat_11004_8 = " , ! " -gameforge.locale.monster_chat_11004_9 = " , ! " -gameforge.locale.monster_chat_1105_1 = " H . " -gameforge.locale.monster_chat_1105_2 = " To Sohan . " -gameforge.locale.monster_chat_1105_3 = " . " -gameforge.locale.monster_chat_1105_4 = " . " -gameforge.locale.monster_chat_1105_5 = " , . " -gameforge.locale.monster_chat_1105_6 = " ; " -gameforge.locale.monster_chat_1106_1 = " ... ;! " -gameforge.locale.monster_chat_1106_2 = " ... ... " -gameforge.locale.monster_chat_1106_3 = " ... ; " -gameforge.locale.monster_chat_1106_4 = " ! " -gameforge.locale.monster_chat_1106_5 = " ! " -gameforge.locale.monster_chat_1106_6 = " ... ; " -gameforge.locale.monster_chat_1191_1 = " . " -gameforge.locale.monster_chat_1191_2 = " ... " -gameforge.locale.monster_chat_1191_3 = " ' ; " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " , . " -gameforge.locale.monster_chat_1191_6 = " ! " -gameforge.locale.monster_chat_1301_1 = " ...! " -gameforge.locale.monster_chat_1301_2 = " . " -gameforge.locale.monster_chat_1301_3 = " ; ! " -gameforge.locale.monster_chat_1301_4 = " ! ! " -gameforge.locale.monster_chat_1301_5 = " ! " -gameforge.locale.monster_chat_1301_6 = " ! " -gameforge.locale.monster_chat_1302_1 = " ; . " -gameforge.locale.monster_chat_1302_2 = " ... ... ! " -gameforge.locale.monster_chat_1302_3 = " To ! " -gameforge.locale.monster_chat_1302_4 = " ! " -gameforge.locale.monster_chat_1302_5 = " ! " -gameforge.locale.monster_chat_1302_6 = " ; " -gameforge.locale.monster_chat_1303_1 = " . " -gameforge.locale.monster_chat_1303_2 = " . " -gameforge.locale.monster_chat_1303_3 = " ... " -gameforge.locale.monster_chat_1303_4 = " ; ! " -gameforge.locale.monster_chat_1303_5 = " ! ! " -gameforge.locale.monster_chat_1303_6 = " ; " -gameforge.locale.monster_chat_1305_1 = " ; " -gameforge.locale.monster_chat_1305_2 = " ; ; " -gameforge.locale.monster_chat_1305_3 = " ! " -gameforge.locale.monster_chat_1305_4 = " ; " -gameforge.locale.monster_chat_1305_5 = " . " -gameforge.locale.monster_chat_1305_6 = " ; " -gameforge.locale.monster_chat_1901_1 = " . " -gameforge.locale.monster_chat_1901_2 = " !!! ... " -gameforge.locale.monster_chat_1901_3 = " ; ; " -gameforge.locale.monster_chat_1901_4 = " ! ! " -gameforge.locale.monster_chat_1901_5 = " , ; " -gameforge.locale.monster_chat_1901_6 = " ; " -gameforge.locale.monster_chat_20001_1 = " ... , . " -gameforge.locale.monster_chat_20001_2 = " M . " -gameforge.locale.monster_chat_20001_3 = " , . " -gameforge.locale.monster_chat_20001_4 = " , . " -gameforge.locale.monster_chat_20001_5 = " . " -gameforge.locale.monster_chat_20002_1 = " . " -gameforge.locale.monster_chat_20002_2 = " ! " -gameforge.locale.monster_chat_20002_3 = " ; " -gameforge.locale.monster_chat_20002_4 = " , ! " -gameforge.locale.monster_chat_20002_5 = " . . . " -gameforge.locale.monster_chat_20003_1 = " . ; " -gameforge.locale.monster_chat_20003_2 = " . " -gameforge.locale.monster_chat_20003_3 = " . " -gameforge.locale.monster_chat_20003_4 = " ; " -gameforge.locale.monster_chat_20003_5 = " ... . " -gameforge.locale.monster_chat_20004_1 = " . " -gameforge.locale.monster_chat_20004_2 = " ; " -gameforge.locale.monster_chat_20004_3 = " . " -gameforge.locale.monster_chat_20004_4 = " . Octavio. " -gameforge.locale.monster_chat_20004_5 = " , .. " -gameforge.locale.monster_chat_20005_1 = " . " -gameforge.locale.monster_chat_20005_2 = " , . " -gameforge.locale.monster_chat_20005_3 = " . " -gameforge.locale.monster_chat_20005_4 = " . " -gameforge.locale.monster_chat_20005_5 = " ... ... " -gameforge.locale.monster_chat_20006_1 = " ... ; " -gameforge.locale.monster_chat_20006_2 = " , . " -gameforge.locale.monster_chat_20006_3 = " , . " -gameforge.locale.monster_chat_20006_4 = " . " -gameforge.locale.monster_chat_20006_5 = " ; " -gameforge.locale.monster_chat_20007_1 = " , ! " -gameforge.locale.monster_chat_20007_2 = " . " -gameforge.locale.monster_chat_20007_3 = " , . " -gameforge.locale.monster_chat_20007_4 = " ; " -gameforge.locale.monster_chat_20007_5 = " , . " -gameforge.locale.monster_chat_20008_1 = " ... " -gameforge.locale.monster_chat_20008_2 = " , . " -gameforge.locale.monster_chat_20008_3 = " ! " -gameforge.locale.monster_chat_20008_4 = " . " -gameforge.locale.monster_chat_20008_5 = " . " -gameforge.locale.monster_chat_20009_1 = " ... ! " -gameforge.locale.monster_chat_20009_2 = " . " -gameforge.locale.monster_chat_20009_3 = " . " -gameforge.locale.monster_chat_20009_4 = " , . " -gameforge.locale.monster_chat_20009_5 = " , , . " -gameforge.locale.monster_chat_20010_1 = " ! " -gameforge.locale.monster_chat_20010_2 = " ! , ! " -gameforge.locale.monster_chat_20010_3 = " , ! " -gameforge.locale.monster_chat_20010_4 = " ! ! " -gameforge.locale.monster_chat_20010_5 = " . ! " -gameforge.locale.monster_chat_20011_1 = " ... " -gameforge.locale.monster_chat_20011_2 = " . " -gameforge.locale.monster_chat_20011_3 = " ; " -gameforge.locale.monster_chat_20011_4 = " . " -gameforge.locale.monster_chat_20011_5 = " ... . " -gameforge.locale.monster_chat_20012_1 = " ! ! " -gameforge.locale.monster_chat_20012_2 = " ! " -gameforge.locale.monster_chat_20012_3 = " ... ... " -gameforge.locale.monster_chat_20012_4 = " . " -gameforge.locale.monster_chat_20012_5 = " ... " -gameforge.locale.monster_chat_20013_1 = " , . " -gameforge.locale.monster_chat_20013_2 = " ! " -gameforge.locale.monster_chat_20013_3 = " ... ! ! " -gameforge.locale.monster_chat_20013_4 = " ! " -gameforge.locale.monster_chat_20013_5 = " . " -gameforge.locale.monster_chat_20014_1 = " ! " -gameforge.locale.monster_chat_20014_2 = " , . " -gameforge.locale.monster_chat_20014_3 = " !!!!! " -gameforge.locale.monster_chat_20014_4 = " ... , , ; " -gameforge.locale.monster_chat_20014_5 = " . " -gameforge.locale.monster_chat_20015_1 = " 20 . " -gameforge.locale.monster_chat_20015_2 = " , . " -gameforge.locale.monster_chat_20015_3 = " . " -gameforge.locale.monster_chat_20015_4 = " . " -gameforge.locale.monster_chat_20015_5 = " ; " -gameforge.locale.monster_chat_20016_1 = " . " -gameforge.locale.monster_chat_20016_2 = " . " -gameforge.locale.monster_chat_20016_3 = " ... " -gameforge.locale.monster_chat_20016_4 = " ! " -gameforge.locale.monster_chat_20016_5 = " . " -gameforge.locale.monster_chat_20017_1 = " . " -gameforge.locale.monster_chat_20017_2 = " . " -gameforge.locale.monster_chat_20017_3 = " ; " -gameforge.locale.monster_chat_20017_4 = " ... ! " -gameforge.locale.monster_chat_20017_5 = " . " -gameforge.locale.monster_chat_20018_1 = " ! " -gameforge.locale.monster_chat_20018_2 = " . " -gameforge.locale.monster_chat_20018_3 = " ! " -gameforge.locale.monster_chat_20018_4 = " . " -gameforge.locale.monster_chat_20018_5 = " . " -gameforge.locale.monster_chat_20019_1 = " 30 , . " -gameforge.locale.monster_chat_20019_2 = " , . " -gameforge.locale.monster_chat_20019_3 = " , . " -gameforge.locale.monster_chat_20019_4 = " . ! " -gameforge.locale.monster_chat_20019_5 = " , . . " -gameforge.locale.monster_chat_20020_1 = " , ; " -gameforge.locale.monster_chat_20020_2 = " ! " -gameforge.locale.monster_chat_20020_3 = " ! ; " -gameforge.locale.monster_chat_20020_4 = " ; " -gameforge.locale.monster_chat_20020_5 = " , ... " -gameforge.locale.monster_chat_20021_1 = " . " -gameforge.locale.monster_chat_20021_2 = " ; " -gameforge.locale.monster_chat_20021_3 = " . " -gameforge.locale.monster_chat_20021_4 = " . " -gameforge.locale.monster_chat_20021_5 = " . " -gameforge.locale.monster_chat_20022_1 = " . " -gameforge.locale.monster_chat_20022_2 = " Ariyoung. " -gameforge.locale.monster_chat_20022_3 = " ... " -gameforge.locale.monster_chat_20022_4 = " , . " -gameforge.locale.monster_chat_20022_5 = " . " -gameforge.locale.monster_chat_20023_1 = " ! ; " -gameforge.locale.monster_chat_20023_2 = " ! " -gameforge.locale.monster_chat_20023_3 = " . " -gameforge.locale.monster_chat_20023_4 = " , ... " -gameforge.locale.monster_chat_20023_5 = " , ... " -gameforge.locale.monster_chat_20024_1 = " , ! " -gameforge.locale.monster_chat_20024_2 = " ; ; " -gameforge.locale.monster_chat_20024_3 = " ! " -gameforge.locale.monster_chat_20024_4 = " ; " -gameforge.locale.monster_chat_20024_5 = " ! ! " -gameforge.locale.monster_chat_2091_1 = " , ... , ... " -gameforge.locale.monster_chat_2091_2 = " : ! " -gameforge.locale.monster_chat_2091_3 = " . , ! " -gameforge.locale.monster_chat_2091_4 = " ! ... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " , ... " -gameforge.locale.monster_chat_2092_1 = " . " -gameforge.locale.monster_chat_2092_2 = " . " -gameforge.locale.monster_chat_2092_3 = " ! . " -gameforge.locale.monster_chat_2092_4 = " . . " -gameforge.locale.monster_chat_2092_5 = " ; " -gameforge.locale.monster_chat_2092_6 = " ! " -gameforge.locale.monster_chat_2104_1 = " ; ! " -gameforge.locale.monster_chat_2104_2 = " ; " -gameforge.locale.monster_chat_2104_3 = " ; " -gameforge.locale.monster_chat_2104_4 = " ; " -gameforge.locale.monster_chat_2104_5 = " . " -gameforge.locale.monster_chat_2104_6 = " , ! " -gameforge.locale.monster_chat_2105_1 = " : ! " -gameforge.locale.monster_chat_2105_2 = " , ; " -gameforge.locale.monster_chat_2105_3 = " . " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " ! " -gameforge.locale.monster_chat_2106_1 = " . " -gameforge.locale.monster_chat_2106_2 = " . " -gameforge.locale.monster_chat_2106_3 = " , , ! " -gameforge.locale.monster_chat_2106_4 = " . ! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " . " -gameforge.locale.monster_chat_2107_1 = " . " -gameforge.locale.monster_chat_2107_2 = " ! ! " -gameforge.locale.monster_chat_2107_3 = " ... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " . " -gameforge.locale.monster_chat_2107_6 = " . " -gameforge.locale.monster_chat_2108_1 = " , ... " -gameforge.locale.monster_chat_2108_2 = " ; " -gameforge.locale.monster_chat_2108_3 = " ; " -gameforge.locale.monster_chat_2108_4 = " ! " -gameforge.locale.monster_chat_2108_5 = " ; ! " -gameforge.locale.monster_chat_2108_6 = " ! " -gameforge.locale.monster_chat_2191_1 = " - ! " -gameforge.locale.monster_chat_2191_2 = " . , ... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " ! " -gameforge.locale.monster_chat_2191_5 = " ! " -gameforge.locale.monster_chat_2191_6 = " ... " -gameforge.locale.monster_chat_2202_1 = " . " -gameforge.locale.monster_chat_2202_2 = " ; " -gameforge.locale.monster_chat_2202_3 = " . " -gameforge.locale.monster_chat_2202_4 = " ... . " -gameforge.locale.monster_chat_2202_5 = " . " -gameforge.locale.monster_chat_2202_6 = " ! . " -gameforge.locale.monster_chat_2204_1 = " ! " -gameforge.locale.monster_chat_2204_2 = " , . " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " ; " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " ! " -gameforge.locale.monster_chat_2205_1 = " . " -gameforge.locale.monster_chat_2205_2 = " . " -gameforge.locale.monster_chat_2205_3 = " " -gameforge.locale.monster_chat_2205_4 = " , ! " -gameforge.locale.monster_chat_2205_5 = " ; " -gameforge.locale.monster_chat_2205_6 = " , . " -gameforge.locale.monster_chat_2206_1 = " . " -gameforge.locale.monster_chat_2206_2 = " ! " -gameforge.locale.monster_chat_2206_3 = " ; " -gameforge.locale.monster_chat_2206_4 = " ; " -gameforge.locale.monster_chat_2206_5 = " . " -gameforge.locale.monster_chat_2206_6 = " . " -gameforge.locale.monster_chat_2291_1 = " . , . " -gameforge.locale.monster_chat_2291_2 = " Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = " . " -gameforge.locale.monster_chat_2291_4 = " . " -gameforge.locale.monster_chat_2291_5 = " ; " -gameforge.locale.monster_chat_2291_6 = " . ! " -gameforge.locale.monster_chat_301_1 = " . " -gameforge.locale.monster_chat_301_2 = " 2 . " -gameforge.locale.monster_chat_301_3 = " . . " -gameforge.locale.monster_chat_301_4 = " . . " -gameforge.locale.monster_chat_301_5 = " . " -gameforge.locale.monster_chat_302_1 = " . " -gameforge.locale.monster_chat_302_2 = " . " -gameforge.locale.monster_chat_302_3 = " . " -gameforge.locale.monster_chat_302_4 = " . " -gameforge.locale.monster_chat_302_5 = " . . " -gameforge.locale.monster_chat_302_6 = " ' . " -gameforge.locale.monster_chat_303_1 = " . " -gameforge.locale.monster_chat_303_2 = " ; " -gameforge.locale.monster_chat_303_3 = " ; " -gameforge.locale.monster_chat_303_4 = " ! " -gameforge.locale.monster_chat_303_5 = " . " -gameforge.locale.monster_chat_303_6 = " . " -gameforge.locale.monster_chat_304_1 = " . " -gameforge.locale.monster_chat_304_2 = " . " -gameforge.locale.monster_chat_304_3 = " , . " -gameforge.locale.monster_chat_304_4 = " , ; " -gameforge.locale.monster_chat_304_5 = " ! ' ; " -gameforge.locale.monster_chat_304_6 = " . " -gameforge.locale.monster_chat_305_1 = " ! ! " -gameforge.locale.monster_chat_305_2 = " ! " -gameforge.locale.monster_chat_305_3 = " ; " -gameforge.locale.monster_chat_305_4 = " , ! " -gameforge.locale.monster_chat_305_5 = " ! " -gameforge.locale.monster_chat_305_6 = " , ; " -gameforge.locale.monster_chat_306_1 = " Serangyi ; " -gameforge.locale.monster_chat_306_2 = " ... ! " -gameforge.locale.monster_chat_306_3 = " Sura . " -gameforge.locale.monster_chat_306_4 = " ; " -gameforge.locale.monster_chat_306_5 = " ! " -gameforge.locale.monster_chat_306_6 = " . " -gameforge.locale.monster_chat_307_1 = " , . " -gameforge.locale.monster_chat_307_2 = " ! " -gameforge.locale.monster_chat_307_3 = " ! " -gameforge.locale.monster_chat_307_4 = " . " -gameforge.locale.monster_chat_307_5 = " ! " -gameforge.locale.monster_chat_307_6 = " , ; " -gameforge.locale.monster_chat_394_1 = " : . " -gameforge.locale.monster_chat_394_2 = " , . " -gameforge.locale.monster_chat_394_3 = " ; ; " -gameforge.locale.monster_chat_394_4 = " , . " -gameforge.locale.monster_chat_394_5 = " , . " -gameforge.locale.monster_chat_394_6 = " ! ! " -gameforge.locale.monster_chat_401_1 = " , ; " -gameforge.locale.monster_chat_401_2 = " ; " -gameforge.locale.monster_chat_401_3 = " ; " -gameforge.locale.monster_chat_401_4 = " , . " -gameforge.locale.monster_chat_401_5 = " ; " -gameforge.locale.monster_chat_401_6 = " ! " -gameforge.locale.monster_chat_402_1 = " , ! " -gameforge.locale.monster_chat_402_2 = " ! ; " -gameforge.locale.monster_chat_402_3 = " . " -gameforge.locale.monster_chat_402_4 = " ! ! " -gameforge.locale.monster_chat_402_5 = " ; ; " -gameforge.locale.monster_chat_402_6 = " ; , ! " -gameforge.locale.monster_chat_403_1 = " ; " -gameforge.locale.monster_chat_403_2 = " . " -gameforge.locale.monster_chat_403_3 = " , ! " -gameforge.locale.monster_chat_403_4 = " , ! " -gameforge.locale.monster_chat_403_5 = " , ; " -gameforge.locale.monster_chat_403_6 = " ! " -gameforge.locale.monster_chat_404_1 = " . " -gameforge.locale.monster_chat_404_2 = " . " -gameforge.locale.monster_chat_404_3 = " ; " -gameforge.locale.monster_chat_404_4 = " . " -gameforge.locale.monster_chat_404_5 = " ; ! " -gameforge.locale.monster_chat_404_6 = " . " -gameforge.locale.monster_chat_405_1 = " ! " -gameforge.locale.monster_chat_405_2 = " ; " -gameforge.locale.monster_chat_405_3 = " ; " -gameforge.locale.monster_chat_405_4 = " ' ! " -gameforge.locale.monster_chat_405_5 = " . " -gameforge.locale.monster_chat_405_6 = " . " -gameforge.locale.monster_chat_406_1 = " . " -gameforge.locale.monster_chat_406_2 = " ; " -gameforge.locale.monster_chat_406_3 = " . " -gameforge.locale.monster_chat_406_4 = " ! " -gameforge.locale.monster_chat_406_5 = " ; " -gameforge.locale.monster_chat_406_6 = " ; " -gameforge.locale.monster_chat_491_1 = " ... . " -gameforge.locale.monster_chat_491_2 = " ! " -gameforge.locale.monster_chat_491_3 = " ; " -gameforge.locale.monster_chat_491_4 = " . " -gameforge.locale.monster_chat_491_5 = " ! " -gameforge.locale.monster_chat_491_6 = " ! " -gameforge.locale.monster_chat_492_1 = " . " -gameforge.locale.monster_chat_492_2 = " ; " -gameforge.locale.monster_chat_492_3 = " ; " -gameforge.locale.monster_chat_492_4 = " . " -gameforge.locale.monster_chat_492_5 = " ; ; ! " -gameforge.locale.monster_chat_492_6 = " ; . " -gameforge.locale.monster_chat_493_1 = " . " -gameforge.locale.monster_chat_493_2 = " ; ; " -gameforge.locale.monster_chat_493_3 = " ... " -gameforge.locale.monster_chat_493_4 = " ; , ...; " -gameforge.locale.monster_chat_493_5 = " ! " -gameforge.locale.monster_chat_493_6 = " ! " -gameforge.locale.monster_chat_494_1 = " , ! " -gameforge.locale.monster_chat_494_2 = " ! " -gameforge.locale.monster_chat_494_3 = " ; " -gameforge.locale.monster_chat_494_4 = " ... ! " -gameforge.locale.monster_chat_494_5 = " '! " -gameforge.locale.monster_chat_494_6 = " ! " -gameforge.locale.monster_chat_501_1 = " ! 1 " -gameforge.locale.monster_chat_501_2 = " ... " -gameforge.locale.monster_chat_501_3 = " . " -gameforge.locale.monster_chat_501_4 = " . " -gameforge.locale.monster_chat_501_5 = " . " -gameforge.locale.monster_chat_501_6 = " , ; " -gameforge.locale.monster_chat_502_1 = " . " -gameforge.locale.monster_chat_502_2 = " ... ! " -gameforge.locale.monster_chat_502_3 = " ' ! ! " -gameforge.locale.monster_chat_502_4 = " ! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " ! " -gameforge.locale.monster_chat_503_1 = " ! " -gameforge.locale.monster_chat_503_2 = " . " -gameforge.locale.monster_chat_503_3 = " ... . " -gameforge.locale.monster_chat_503_4 = " ! ! " -gameforge.locale.monster_chat_503_5 = " ; " -gameforge.locale.monster_chat_503_6 = " ! " -gameforge.locale.monster_chat_504_1 = " ! " -gameforge.locale.monster_chat_504_2 = " ... " -gameforge.locale.monster_chat_504_3 = " ! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " , . " -gameforge.locale.monster_chat_504_6 = " ! ! " -gameforge.locale.monster_chat_601_1 = " ! " -gameforge.locale.monster_chat_601_2 = " . " -gameforge.locale.monster_chat_601_3 = " , . ! " -gameforge.locale.monster_chat_601_4 = " ! ! " -gameforge.locale.monster_chat_601_5 = " ! " -gameforge.locale.monster_chat_601_6 = " ; ! " -gameforge.locale.monster_chat_601_7 = " , ! " -gameforge.locale.monster_chat_602_1 = " ; " -gameforge.locale.monster_chat_602_2 = " . " -gameforge.locale.monster_chat_602_3 = " ; ! " -gameforge.locale.monster_chat_602_4 = " " -gameforge.locale.monster_chat_602_5 = " , ; . " -gameforge.locale.monster_chat_602_6 = " ! ! " -gameforge.locale.monster_chat_603_1 = " ! " -gameforge.locale.monster_chat_603_2 = " ! " -gameforge.locale.monster_chat_603_3 = " . " -gameforge.locale.monster_chat_603_4 = " ; ! " -gameforge.locale.monster_chat_603_5 = " , . ! " -gameforge.locale.monster_chat_603_6 = " . ! " -gameforge.locale.monster_chat_604_1 = " . , ; " -gameforge.locale.monster_chat_604_2 = " ! , ! " -gameforge.locale.monster_chat_604_3 = " ! , ! " -gameforge.locale.monster_chat_604_4 = " ! " -gameforge.locale.monster_chat_604_5 = " ! ! ! " -gameforge.locale.monster_chat_604_6 = " ! ! " -gameforge.locale.monster_chat_631_1 = " ! . " -gameforge.locale.monster_chat_631_2 = " . ! " -gameforge.locale.monster_chat_631_3 = " ! " -gameforge.locale.monster_chat_631_4 = " ! " -gameforge.locale.monster_chat_631_5 = " ! ! " -gameforge.locale.monster_chat_631_6 = " ! " -gameforge.locale.monster_chat_632_1 = " ! " -gameforge.locale.monster_chat_632_2 = " ; " -gameforge.locale.monster_chat_632_3 = " ! " -gameforge.locale.monster_chat_632_4 = " ; ! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " ! " -gameforge.locale.monster_chat_633_1 = " ! " -gameforge.locale.monster_chat_633_2 = " !!!! ! " -gameforge.locale.monster_chat_633_3 = " ; " -gameforge.locale.monster_chat_633_4 = " ! " -gameforge.locale.monster_chat_633_5 = " ! ! " -gameforge.locale.monster_chat_633_6 = " ! " -gameforge.locale.monster_chat_634_1 = " ! " -gameforge.locale.monster_chat_634_2 = " ! " -gameforge.locale.monster_chat_634_3 = " ! " -gameforge.locale.monster_chat_634_4 = " , ! " -gameforge.locale.monster_chat_634_5 = " , ! " -gameforge.locale.monster_chat_634_6 = " ! ! " -gameforge.locale.monster_chat_635_1 = " . ' . " -gameforge.locale.monster_chat_635_2 = " ; " -gameforge.locale.monster_chat_635_3 = " ! " -gameforge.locale.monster_chat_635_4 = " ; ' ; " -gameforge.locale.monster_chat_635_5 = " ! " -gameforge.locale.monster_chat_635_6 = " , . " -gameforge.locale.monster_chat_636_1 = " ! " -gameforge.locale.monster_chat_636_2 = " ! " -gameforge.locale.monster_chat_636_3 = " ! " -gameforge.locale.monster_chat_636_4 = " , ! ! " -gameforge.locale.monster_chat_636_5 = " ! " -gameforge.locale.monster_chat_636_6 = " ! " -gameforge.locale.monster_chat_636_7 = " ! ! " -gameforge.locale.monster_chat_637_1 = " ! " -gameforge.locale.monster_chat_637_2 = " . ! " -gameforge.locale.monster_chat_637_3 = " ; " -gameforge.locale.monster_chat_637_4 = " ! ! " -gameforge.locale.monster_chat_637_5 = " ! " -gameforge.locale.monster_chat_637_6 = " ! " -gameforge.locale.monster_chat_691_1 = " , ! ! " -gameforge.locale.monster_chat_691_2 = " ; ; " -gameforge.locale.monster_chat_691_3 = " ! " -gameforge.locale.monster_chat_691_4 = " ! ! " -gameforge.locale.monster_chat_691_5 = " ! " -gameforge.locale.monster_chat_691_6 = " ! " -gameforge.locale.monster_chat_701_1 = " , ! ! " -gameforge.locale.monster_chat_701_2 = " ; " -gameforge.locale.monster_chat_701_3 = " ! ! " -gameforge.locale.monster_chat_701_4 = " ! " -gameforge.locale.monster_chat_701_5 = " ! " -gameforge.locale.monster_chat_701_6 = " ! " -gameforge.locale.monster_chat_702_1 = " . " -gameforge.locale.monster_chat_702_2 = " ! " -gameforge.locale.monster_chat_702_3 = " ... ...Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = " ; " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " ! " -gameforge.locale.monster_chat_703_1 = " , . " -gameforge.locale.monster_chat_703_2 = " . " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha. ! " -gameforge.locale.monster_chat_703_4 = " ! " -gameforge.locale.monster_chat_703_5 = " ! " -gameforge.locale.monster_chat_703_6 = " ! " -gameforge.locale.monster_chat_704_1 = " . " -gameforge.locale.monster_chat_704_2 = " ... ...Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = " , ; ! " -gameforge.locale.monster_chat_704_4 = " ! " -gameforge.locale.monster_chat_704_5 = " ! " -gameforge.locale.monster_chat_704_6 = " , ; " -gameforge.locale.monster_chat_705_1 = " ... ...Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = " . " -gameforge.locale.monster_chat_705_3 = " , ! " -gameforge.locale.monster_chat_705_4 = " ! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " ! ! " -gameforge.locale.monster_chat_706_1 = " ! ! " -gameforge.locale.monster_chat_706_2 = " , ! " -gameforge.locale.monster_chat_706_3 = " . " -gameforge.locale.monster_chat_706_4 = " ! " -gameforge.locale.monster_chat_706_5 = " ' ! " -gameforge.locale.monster_chat_706_6 = " ... " -gameforge.locale.monster_chat_707_1 = " ! ! " -gameforge.locale.monster_chat_707_2 = " . " -gameforge.locale.monster_chat_707_3 = " ... ...Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = " ... ! ! " -gameforge.locale.monster_chat_707_5 = " : ! " -gameforge.locale.monster_chat_707_6 = " ! " -gameforge.locale.monster_chat_791_1 = " . " -gameforge.locale.monster_chat_791_2 = " ! " -gameforge.locale.monster_chat_791_3 = " ... ! " -gameforge.locale.monster_chat_791_4 = " , ! " -gameforge.locale.monster_chat_791_5 = " ! " -gameforge.locale.monster_chat_791_6 = " - . " -gameforge.locale.monster_chat_901_1 = " , , ! " -gameforge.locale.monster_chat_901_2 = " ! " -gameforge.locale.monster_chat_901_3 = " , ! " -gameforge.locale.monster_chat_901_4 = " ! " -gameforge.locale.monster_chat_901_5 = " ! " -gameforge.locale.monster_chat_903_1 = " ! " -gameforge.locale.monster_chat_903_2 = " ! " -gameforge.locale.monster_chat_903_3 = " ! ! " -gameforge.locale.monster_chat_903_4 = " ! " -gameforge.locale.monster_chat_903_5 = " ; ! " -gameforge.locale.monster_chat_903_6 = " ! " -gameforge.locale.monster_chat_904_1 = " ! ! " -gameforge.locale.monster_chat_904_2 = " ! " -gameforge.locale.monster_chat_904_3 = " ; ; " -gameforge.locale.monster_chat_904_4 = " ! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " ! " -gameforge.locale.monster_chat_905_1 = " ! " -gameforge.locale.monster_chat_905_2 = " ! " -gameforge.locale.monster_chat_905_3 = " ! ! " -gameforge.locale.monster_chat_905_4 = " ! " -gameforge.locale.monster_chat_905_5 = " ! " -gameforge.locale.monster_chat_905_6 = " . " -gameforge.locale.monster_chat_906_1 = " , ! " -gameforge.locale.monster_chat_906_2 = " ! " -gameforge.locale.monster_chat_906_3 = " ! " -gameforge.locale.monster_chat_906_4 = " ! " -gameforge.locale.monster_chat_906_5 = " . " -gameforge.locale.monster_chat_906_6 = " ! " -gameforge.locale.monster_chat_907_1 = " ... " -gameforge.locale.monster_chat_907_2 = " ! " -gameforge.locale.monster_chat_907_3 = " , ...; " -gameforge.locale.monster_chat_907_4 = " ....! " -gameforge.locale.monster_chat_907_5 = " ! " -gameforge.locale.monster_chat_907_6 = " ! " -gameforge.locale.need_item_postfix = " = " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " , [ENTER]. " -gameforge.locale.neutral_warp.go = " " -gameforge.locale.neutral_warp.greet = " ! [ENTER]. Yang [ENTER]. " -gameforge.locale.neutral_warp.money_need1 = " " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " " -gameforge.locale.neutral_warp.where_to_go = " ; " -gameforge.locale.no = " " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Yang! " -gameforge.locale.oldwoman.no_matter = " ! " -gameforge.locale.oldwoman.skill_reset1 = " [ENTER] . ![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER] ; [ENTER] . [ENTER] .[ENTER] . [ENTER] " -gameforge.locale.oldwoman.skill_reset2 = " Yang. ; [ENTER] [ENTER] . " -gameforge.locale.oldwoman.skill_reset_no = " . " -gameforge.locale.oldwoman.skill_reset_ok = " . " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " : ,[ENTER] ! " -gameforge.locale.old_pirate.accept_failure_info_label = " " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " . " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " [ENTER] . " -gameforge.locale.old_pirate.accept_failure_say_1 = " . " -gameforge.locale.old_pirate.accept_failure_say_2 = " ! [ENTER]; " -gameforge.locale.old_pirate.accept_success_info_label = " . " -gameforge.locale.old_pirate.accept_success_info_text_1 = " . " -gameforge.locale.old_pirate.accept_success_info_text_2 = " [ENTER] . " -gameforge.locale.old_pirate.accept_success_say_1 = " . " -gameforge.locale.old_pirate.accept_success_say_2 = " . [ENTER] " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER] ;[ENTER] [ENTER] ! ! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Baek-Go [ENTER] . " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " .[ENTER] Baek-Go; " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Bak-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Baek-Go [ENTER] . " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " [ENTER]. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " [ENTER] . [ENTER]Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " [ENTER] . " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " . " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " [ENTER] ! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " [ENTER] [ENTER] Baek-Go. [ENTER] . " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER] .[ENTER] , [ENTER] . " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go: [ENTER] [ENTER] . " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]! [ENTER] ! [ENTER] ! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER] ! [ENTER] . [ENTER] . [ENTER] [ENTER] Sohan. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER] ! , [ENTER].[DELAY value;1000] [/DELAY][ENTER] ,[ENTER] , [ENTER] . [ENTER] . " -gameforge.locale.old_pirate.baekgo_talk = " . " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " " -gameforge.locale.old_pirate.complete_say = " :[ENTER] . .[ENTER] . " -gameforge.locale.old_pirate.do_you_get_the_medicine = " . " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " ! " -gameforge.locale.old_pirate.etc_shop_start_say = " :[ENTER] ; ! '[ENTER] ,[ENTER] ; [ENTER]. Yang [ENTER]. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " :[ENTER] Yang; [ENTER]! [ENTER], ' .[ENTER] [ENTER], . [ENTER] . " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " ; " -gameforge.locale.old_pirate.order_accept = " . " -gameforge.locale.old_pirate.order_accept_answer = " :[ENTER]! ![ENTER] . " -gameforge.locale.old_pirate.order_find_medicine_label = " " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " . " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Baek-Go [ENTER] . " -gameforge.locale.old_pirate.order_refuse = " , . " -gameforge.locale.old_pirate.order_refuse_answer = " :[ENTER], . " -gameforge.locale.old_pirate.order_say1 = " :[ENTER]! ; [ENTER] , [ENTER];[ENTER], . [ENTER] . ! " -gameforge.locale.old_pirate.order_say2 = " :[ENTER] [ENTER] ![ENTER] ![ENTER] ! [ENTER] ; ! " -gameforge.locale.old_pirate.order_too_late = " :[ENTER] . [ENTER] ! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " . " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " . " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " [ENTER] . " -gameforge.locale.old_pirate.start_say = " :[ENTER] ! [ENTER] ! . [ENTER]' .[ENTER] .[ENTER] ! " -gameforge.locale.old_pirate.success_thanks = " :[ENTER]; ; [ENTER] ; ' ! [ENTER] . . " -gameforge.locale.old_pirate.talk = " ; " -gameforge.locale.old_pirate.talk_about_medicine = " ; " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " . " -gameforge.locale.questscroll.finish = " ! : " -gameforge.locale.questscroll.finish_button = " . " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " . " -gameforge.locale.questscroll5.mission_10_mis = " 25 25 [ENTER]. " -gameforge.locale.questscroll5.mission_10_text = " . [ENTER] [ENTER] [ENTER]. [ENTER] , ! " -gameforge.locale.questscroll5.mission_11_hunt = " . " -gameforge.locale.questscroll5.mission_11_mis = " 35 25 . " -gameforge.locale.questscroll5.mission_11_text = " ; [ENTER] [ENTER] . [ENTER] . [ENTER] ; " -gameforge.locale.questscroll5.mission_12_hunt = " " -gameforge.locale.questscroll5.mission_12_mis = " 20 " -gameforge.locale.questscroll5.mission_12_text = " , [ENTER] . [ENTER] . ,[ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_13_hunt = " " -gameforge.locale.questscroll5.mission_13_mis = " 25 Jak-To 25 To-Su [ENTER] . " -gameforge.locale.questscroll5.mission_13_text = " [ENTER] . [ENTER] , [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_14_hunt = " 1 " -gameforge.locale.questscroll5.mission_14_mis = " 30 30 [ENTER]. " -gameforge.locale.questscroll5.mission_14_text = " [ENTER] Seungryong [ENTER] . [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_15_hunt = " . " -gameforge.locale.questscroll5.mission_15_mis = " 30 30 [ENTER]. " -gameforge.locale.questscroll5.mission_15_text = " [ENTER] . [ENTER] . [ENTER] . [ENTER] ! " -gameforge.locale.questscroll5.mission_16_hunt = " Metin " -gameforge.locale.questscroll5.mission_16_mis = " 3 Metin . " -gameforge.locale.questscroll5.mission_16_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_17_hunt = " Metin " -gameforge.locale.questscroll5.mission_17_mis = " 2 Metin " -gameforge.locale.questscroll5.mission_17_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_18_hunt = " Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = " 10 Se-Rangs . " -gameforge.locale.questscroll5.mission_18_text = " , [ENTER] . [ENTER] , Se-Rangs, [ENTER] , . [ENTER]Se-Rans! [ENTER]. [ENTER] . " -gameforge.locale.questscroll5.mission_19_hunt = " 2 " -gameforge.locale.questscroll5.mission_19_mis = " 20 15[ENTER] . " -gameforge.locale.questscroll5.mission_19_text = " [ENTER] Seungryong [ENTER] . [ENTER] , . [ENTER] . " -gameforge.locale.questscroll5.mission_1_hunt = " Metin " -gameforge.locale.questscroll5.mission_1_mis = " 3 Metin " -gameforge.locale.questscroll5.mission_1_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_20_hunt = " 1 " -gameforge.locale.questscroll5.mission_20_mis = " 30 30 [ENTER]. " -gameforge.locale.questscroll5.mission_20_text = " [ENTER] . [ENTER] , [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_21_hunt = " 1 " -gameforge.locale.questscroll5.mission_21_mis = " 30 30[ENTER] . " -gameforge.locale.questscroll5.mission_21_text = " [ENTER] . [ENTER] , [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_22_hunt = " . " -gameforge.locale.questscroll5.mission_22_mis = " Chuong [ENTER]. " -gameforge.locale.questscroll5.mission_22_text = " Chuongs, [ENTER], .[ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_23_hunt = " Metin . " -gameforge.locale.questscroll5.mission_23_mis = " 2 Metin " -gameforge.locale.questscroll5.mission_23_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_24_hunt = " 2 " -gameforge.locale.questscroll5.mission_24_mis = " 15 15 [ENTER]. " -gameforge.locale.questscroll5.mission_24_text = " [ENTER] . [ENTER] , [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_25_hunt = " 2 " -gameforge.locale.questscroll5.mission_25_mis = " 15 15 [ENTER]. " -gameforge.locale.questscroll5.mission_25_text = " [ENTER] . [ENTER] , [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_26_hunt = " Metin " -gameforge.locale.questscroll5.mission_26_mis = " 2 Metin " -gameforge.locale.questscroll5.mission_26_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_27_hunt = " 1 " -gameforge.locale.questscroll5.mission_27_mis = " 40 . " -gameforge.locale.questscroll5.mission_27_text = " [ENTER]Yongbi [ENTER]. [ENTER] . , [ENTER] . " -gameforge.locale.questscroll5.mission_28_hunt = " 2 " -gameforge.locale.questscroll5.mission_28_mis = " 40 " -gameforge.locale.questscroll5.mission_28_text = " [ENTER]Yongbi [ENTER]. [ENTER] . , [ENTER] . " -gameforge.locale.questscroll5.mission_29_hunt = " 2 " -gameforge.locale.questscroll5.mission_29_mis = " 20 Arahan 25[ENTER] Arahan. " -gameforge.locale.questscroll5.mission_29_text = " , [ENTER] : [ENTER] Seunryong. [ENTER] . [ENTER] . [ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_2_hunt = " Metin " -gameforge.locale.questscroll5.mission_2_mis = " 2 Metin " -gameforge.locale.questscroll5.mission_2_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_30_hunt = " 1 " -gameforge.locale.questscroll5.mission_30_mis = " 30 30 [ENTER]Arahan " -gameforge.locale.questscroll5.mission_30_text = " , [ENTER] : [ENTER] Seunryong. [ENTER] . [ENTER] . [ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_31_hunt = " 3 " -gameforge.locale.questscroll5.mission_31_mis = " 40 40[ENTER] . " -gameforge.locale.questscroll5.mission_31_text = " , [ENTER] : [ENTER] Seunryong. [ENTER] . [ENTER] . [ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_32_hunt = " Metin " -gameforge.locale.questscroll5.mission_32_mis = " 2 Metin . " -gameforge.locale.questscroll5.mission_32_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_33_hunt = " 8 1 " -gameforge.locale.questscroll5.mission_33_mis = " 35 35 [ENTER]. " -gameforge.locale.questscroll5.mission_33_text = " [ENTER] [ENTER] ongbi. [ENTER] .[ENTER] [ENTER] . ;[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_34_hunt = " 8 2 " -gameforge.locale.questscroll5.mission_34_mis = " 35 35 [ENTER]. " -gameforge.locale.questscroll5.mission_34_text = " [ENTER] [ENTER] ongbi. [ENTER] .[ENTER] [ENTER] . ;[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_35_hunt = " 8 3 " -gameforge.locale.questscroll5.mission_35_mis = " 35 35[ENTER] . " -gameforge.locale.questscroll5.mission_35_text = " [ENTER] [ENTER] ongbi. [ENTER] .[ENTER] [ENTER] . ;[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_36_hunt = " 8 4 " -gameforge.locale.questscroll5.mission_36_mis = " 40 . " -gameforge.locale.questscroll5.mission_36_text = " [ENTER] [ENTER] ongbi. [ENTER] .[ENTER] [ENTER] . ;[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_37_hunt = " Metin " -gameforge.locale.questscroll5.mission_37_mis = " 2 Metin . " -gameforge.locale.questscroll5.mission_37_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_38_hunt = " " -gameforge.locale.questscroll5.mission_38_mis = " 30 20 [ENTER] . " -gameforge.locale.questscroll5.mission_38_text = " [ENTER]. [ENTER] . , [ENTER] . " -gameforge.locale.questscroll5.mission_39_hunt = " 1 " -gameforge.locale.questscroll5.mission_39_mis = " 30 20[ENTER] . " -gameforge.locale.questscroll5.mission_39_text = " ;[ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_3_hunt = " 2 " -gameforge.locale.questscroll5.mission_3_mis = " 30 " -gameforge.locale.questscroll5.mission_3_text = " ; [ENTER] [ENTER] chi ,[ENTER] . [ENTER] ; [ENTER] . " -gameforge.locale.questscroll5.mission_40_hunt = " 2 " -gameforge.locale.questscroll5.mission_40_mis = " 30 25[ENTER] . " -gameforge.locale.questscroll5.mission_40_text = " ; [ENTER] [ENTER] .[ENTER] . " -gameforge.locale.questscroll5.mission_41_hunt = " 2 " -gameforge.locale.questscroll5.mission_41_mis = " 15 15[ENTER] " -gameforge.locale.questscroll5.mission_41_text = " [ENTER] . [ENTER] , [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_42_hunt = " " -gameforge.locale.questscroll5.mission_42_mis = " 25 Sohan. " -gameforge.locale.questscroll5.mission_42_text = " Sohan, [ENTER]; [ENTER], . [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_43_hunt = " M 1 " -gameforge.locale.questscroll5.mission_43_mis = " 30 30 [ENTER] . " -gameforge.locale.questscroll5.mission_43_text = " [ENTER] . [ENTER] , [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_44_hunt = " " -gameforge.locale.questscroll5.mission_44_mis = " 30 . " -gameforge.locale.questscroll5.mission_44_text = " [ENTER] [ENTER]. [ENTER] [ENTER], ,[ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_45_hunt = " Sohan; " -gameforge.locale.questscroll5.mission_45_mis = " 35 30 . " -gameforge.locale.questscroll5.mission_45_text = " , Sohan, [ENTER] . [ENTER] , [ENTER] [ENTER] . ,[ENTER] . . " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " 45 35 [ENTER]. " -gameforge.locale.questscroll5.mission_46_text = " [ENTER]. [ENTER]. , [ENTER] ! " -gameforge.locale.questscroll5.mission_47_hunt = " ! " -gameforge.locale.questscroll5.mission_47_mis = " 45 . " -gameforge.locale.questscroll5.mission_47_text = " [ENTER] Sohan: [ENTER] [ENTER] . [ENTER] , [ENTER] . ,[ENTER] ! " -gameforge.locale.questscroll5.mission_48_hunt = " " -gameforge.locale.questscroll5.mission_48_mis = " 45 . " -gameforge.locale.questscroll5.mission_48_text = " , [ENTER] . [ENTER] . [ENTER], ! [ENTER], . " -gameforge.locale.questscroll5.mission_49_hunt = " " -gameforge.locale.questscroll5.mission_49_mis = " 60 . " -gameforge.locale.questscroll5.mission_49_text = " , [ENTER] . [ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_4_hunt = " 1 " -gameforge.locale.questscroll5.mission_4_mis = " 35 " -gameforge.locale.questscroll5.mission_4_text = " ; [ENTER] , [ENTER] chi [ENTER] . [ENTER] ; . " -gameforge.locale.questscroll5.mission_50_hunt = " Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " 45 . " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan [ENTER] . [ENTER]. ; " -gameforge.locale.questscroll5.mission_51_hunt = " ! " -gameforge.locale.questscroll5.mission_51_mis = " 45 . " -gameforge.locale.questscroll5.mission_51_text = " [ENTER] . [ENTER] [ENTER]. . " -gameforge.locale.questscroll5.mission_52_hunt = " " -gameforge.locale.questscroll5.mission_52_mis = " 60 M T M 40 T[ENTER]M. " -gameforge.locale.questscroll5.mission_52_text = " [ENTER] [ENTER] . ,[ENTER] [ENTER] , [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_53_hunt = " " -gameforge.locale.questscroll5.mission_53_mis = " 40 . " -gameforge.locale.questscroll5.mission_53_text = " ! [ENTER] , [ENTER] . .[ENTER] ' ; " -gameforge.locale.questscroll5.mission_54_hunt = " " -gameforge.locale.questscroll5.mission_54_mis = " 60 " -gameforge.locale.questscroll5.mission_54_text = " , [ENTER] Doyyumhwan [ENTER] . [ENTER] . ; " -gameforge.locale.questscroll5.mission_55_hunt = " " -gameforge.locale.questscroll5.mission_55_mis = " 30 " -gameforge.locale.questscroll5.mission_55_text = " , - [ENTER] . [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_56_hunt = " " -gameforge.locale.questscroll5.mission_56_mis = " 40 30 . " -gameforge.locale.questscroll5.mission_56_text = " [ENTER] [ENTER] . [ENTER], [ENTER] . " -gameforge.locale.questscroll5.mission_5_hunt = " " -gameforge.locale.questscroll5.mission_5_mis = " 40 . " -gameforge.locale.questscroll5.mission_5_text = " , [ENTER] . [ENTER] ,[ENTER] . [ENTER] . [ENTER] ; " -gameforge.locale.questscroll5.mission_6_hunt = " " -gameforge.locale.questscroll5.mission_6_mis = " 25 30 " -gameforge.locale.questscroll5.mission_6_text = " ; [ENTER] 100 ,[ENTER] [ENTER] . ,[ENTER] . [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_7_hunt = " Metin " -gameforge.locale.questscroll5.mission_7_mis = " 2 Metin . " -gameforge.locale.questscroll5.mission_7_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_8_hunt = " Metin " -gameforge.locale.questscroll5.mission_8_mis = " 2 Metin " -gameforge.locale.questscroll5.mission_8_text = " .[ENTER] Chi, [ENTER] [ENTER]. , [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_9_hunt = " 2 " -gameforge.locale.questscroll5.mission_9_mis = " 30 " -gameforge.locale.questscroll5.mission_9_text = " , [ENTER], , [ENTER] . [ENTER] .[ENTER] 30. [ENTER] . " -gameforge.locale.questscroll_10_hunt = " " -gameforge.locale.questscroll_10_mis = " ,[ENTER] . " -gameforge.locale.questscroll_10_text = " . [ENTER] . [ENTER] , [ENTER] . [ENTER] .[ENTER] 20 , [ENTER]. , [ENTER]: " -gameforge.locale.questscroll_11_hunt = " " -gameforge.locale.questscroll_11_mis = " ,[ENTER] . " -gameforge.locale.questscroll_11_text = " . [ENTER] . ,[ENTER] , , [ENTER] . .[ENTER] 20 [ENTER] . [ENTER] , [ENTER]: " -gameforge.locale.questscroll_12_hunt = " " -gameforge.locale.questscroll_12_mis = " . " -gameforge.locale.questscroll_12_text = " [ENTER]Yongbi. E ,[ENTER] [ENTER]. [ENTER] . [ENTER]. " -gameforge.locale.questscroll_13_hunt = " " -gameforge.locale.questscroll_13_mis = " . " -gameforge.locale.questscroll_13_text = " .[ENTER] , [ENTER] . [ENTER] ! [ENTER]. , [ENTER], [ENTER]... 20 . [ENTER] : " -gameforge.locale.questscroll_14_hunt = " " -gameforge.locale.questscroll_14_mis = " " -gameforge.locale.questscroll_14_text = " To Doyyumhwan , [ENTER] . , Chunjo, Jinno[ENTER] Shinsoo . [ENTER] . [ENTER] Doyyumhwan. " -gameforge.locale.questscroll_15_hunt = " Taehwa " -gameforge.locale.questscroll_15_mis = " Taehwa " -gameforge.locale.questscroll_15_text = " [ENTER] ! [ENTER] , , [ENTER]! ![ENTER] ;[ENTER] [ENTER] ; [ENTER] , [ENTER]! 12 [ENTER], : " -gameforge.locale.questscroll_16_hunt = " " -gameforge.locale.questscroll_16_mis = " " -gameforge.locale.questscroll_16_text = " . [ENTER] .... [ENTER] , [ENTER]. Seungryong[ENTER] . [ENTER] [ENTER]. . [ENTER] [ENTER]. 25 [ENTER]: " -gameforge.locale.questscroll_17_hunt = " " -gameforge.locale.questscroll_17_mis = " " -gameforge.locale.questscroll_17_text = " [ENTER] . [ENTER] .[ENTER] [ENTER] . [ENTER] Seungryong, . " -gameforge.locale.questscroll_18_hunt = " [ENTER] " -gameforge.locale.questscroll_18_mis = " [ENTER] " -gameforge.locale.questscroll_18_text = " . [ENTER] ,[ENTER] [ENTER] .[ENTER] [ENTER].[ENTER] . [ENTER]35 [ENTER]. , [ENTER]: " -gameforge.locale.questscroll_19_hunt = " " -gameforge.locale.questscroll_19_mis = " [ENTER] " -gameforge.locale.questscroll_19_text = " [ENTER] [ENTER] . , [ENTER] . [ENTER] [ENTER] " -gameforge.locale.questscroll_1_hunt = " " -gameforge.locale.questscroll_1_mis = " 25 " -gameforge.locale.questscroll_1_text = " [ENTER] . [ENTER] . [ENTER] .[ENTER] . [ENTER] . 25[ENTER] : " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " 4 " -gameforge.locale.questscroll_20_text = " ! [ENTER] .[ENTER] [ENTER]. [ENTER] . . [ENTER] ! " -gameforge.locale.questscroll_2_hunt = " " -gameforge.locale.questscroll_2_mis = " 20 " -gameforge.locale.questscroll_2_text = " [ENTER] : . [ENTER] .[ENTER] [ENTER]. . " -gameforge.locale.questscroll_3_hunt = " " -gameforge.locale.questscroll_3_mis = " . " -gameforge.locale.questscroll_3_text = " [ENTER] . [ENTER]. , [ENTER] . [ENTER] . [ENTER] . " -gameforge.locale.questscroll_4_hunt = " " -gameforge.locale.questscroll_4_mis = " " -gameforge.locale.questscroll_4_text = " [ENTER] . , [ENTER] [ENTER] . [ENTER] . [ENTER], . " -gameforge.locale.questscroll_5_hunt = " " -gameforge.locale.questscroll_5_mis = " " -gameforge.locale.questscroll_5_text = " , [ENTER] . , [ENTER] .[ENTER] .[ENTER] .[ENTER] . [ENTER]. [ENTER] : " -gameforge.locale.questscroll_6_hunt = " " -gameforge.locale.questscroll_6_mis = " " -gameforge.locale.questscroll_6_text = " [ENTER] ... [ENTER] [ENTER] . , [ENTER] [ENTER] .[ENTER] . [ENTER] . ,[ENTER] : " -gameforge.locale.questscroll_7_hunt = " " -gameforge.locale.questscroll_7_mis = " " -gameforge.locale.questscroll_7_text = " [ENTER] [ENTER] . [ENTER] . [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.questscroll_8_hunt = " " -gameforge.locale.questscroll_8_mis = " [ENTER]. " -gameforge.locale.questscroll_8_text = " . [ENTER] [ENTER] . [ENTER] . [ENTER] ! 20 [ENTER] . [ENTER] [ENTER] : " -gameforge.locale.questscroll_9_hunt = " " -gameforge.locale.questscroll_9_mis = " " -gameforge.locale.questscroll_9_text = " [ENTER] . [ENTER] . [ENTER] [ENTER]. [ENTER] [ENTER] . [ENTER] . 25 .[ENTER] , : " -gameforge.locale.quest_temp_reward_1 = " " -gameforge.locale.quest_temp_reward_2 = " [ENTER], . [ENTER], . " -gameforge.locale.quest_word = " : " -gameforge.locale.quiz_10_0_question = " Metin2; " -gameforge.locale.quiz_10_1_choice = " " -gameforge.locale.quiz_10_2_choice = " " -gameforge.locale.quiz_10_3_choice = " " -gameforge.locale.quiz_10_4_choice = " " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " ; " -gameforge.locale.quiz_11_1_choice = " " -gameforge.locale.quiz_11_2_choice = " " -gameforge.locale.quiz_11_3_choice = " " -gameforge.locale.quiz_11_4_choice = " " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " ; " -gameforge.locale.quiz_12_1_choice = " " -gameforge.locale.quiz_12_2_choice = " " -gameforge.locale.quiz_12_3_choice = " " -gameforge.locale.quiz_12_4_choice = " " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " [ENTER]; " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " [ENTER] ; " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " [ENTER] ; " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " ; " -gameforge.locale.quiz_16_1_choice = " " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " " -gameforge.locale.quiz_16_4_choice = " " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Metin2; " -gameforge.locale.quiz_17_1_choice = " " -gameforge.locale.quiz_17_2_choice = " " -gameforge.locale.quiz_17_3_choice = " " -gameforge.locale.quiz_17_4_choice = " " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " ; " -gameforge.locale.quiz_18_1_choice = " " -gameforge.locale.quiz_18_2_choice = " " -gameforge.locale.quiz_18_3_choice = " " -gameforge.locale.quiz_18_4_choice = " " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " [ENTER] ; " -gameforge.locale.quiz_19_1_choice = " " -gameforge.locale.quiz_19_2_choice = " " -gameforge.locale.quiz_19_3_choice = " " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " ; " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " [ENTER] ; " -gameforge.locale.quiz_20_1_choice = " " -gameforge.locale.quiz_20_2_choice = " " -gameforge.locale.quiz_20_3_choice = " " -gameforge.locale.quiz_20_4_choice = " " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " [ENTER]; " -gameforge.locale.quiz_21_1_choice = " " -gameforge.locale.quiz_21_2_choice = " " -gameforge.locale.quiz_21_3_choice = " " -gameforge.locale.quiz_21_4_choice = " " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " [ENTER] ; " -gameforge.locale.quiz_22_1_choice = " " -gameforge.locale.quiz_22_2_choice = " " -gameforge.locale.quiz_22_3_choice = " " -gameforge.locale.quiz_22_4_choice = " " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " [ENTER] ; " -gameforge.locale.quiz_23_1_choice = " " -gameforge.locale.quiz_23_2_choice = " " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " [ENTER]; " -gameforge.locale.quiz_24_1_choice = " " -gameforge.locale.quiz_24_2_choice = " " -gameforge.locale.quiz_24_3_choice = " " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " [ENTER]; " -gameforge.locale.quiz_25_1_choice = " " -gameforge.locale.quiz_25_2_choice = " " -gameforge.locale.quiz_25_3_choice = " " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " [ENTER] ; " -gameforge.locale.quiz_26_1_choice = " " -gameforge.locale.quiz_26_2_choice = " " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " [ENTER] ; " -gameforge.locale.quiz_27_1_choice = " " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " " -gameforge.locale.quiz_27_4_choice = " " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " [ENTER]; " -gameforge.locale.quiz_28_1_choice = " " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " " -gameforge.locale.quiz_28_4_choice = " " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " [ENTER]; " -gameforge.locale.quiz_29_1_choice = " " -gameforge.locale.quiz_29_2_choice = " " -gameforge.locale.quiz_29_3_choice = " " -gameforge.locale.quiz_29_4_choice = " " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Metin2; " -gameforge.locale.quiz_2_1_choice = " Shinsoo " -gameforge.locale.quiz_2_2_choice = " Pyungmoo " -gameforge.locale.quiz_2_3_choice = " Jinno " -gameforge.locale.quiz_2_4_choice = " Chunjo " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " ; " -gameforge.locale.quiz_30_1_choice = " " -gameforge.locale.quiz_30_2_choice = " " -gameforge.locale.quiz_30_3_choice = " " -gameforge.locale.quiz_30_4_choice = " " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Metin2; " -gameforge.locale.quiz_31_1_choice = " Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Bakra " -gameforge.locale.quiz_31_4_choice = " Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Metin2; " -gameforge.locale.quiz_32_1_choice = " Yongan " -gameforge.locale.quiz_32_2_choice = " Mongchoo " -gameforge.locale.quiz_32_3_choice = " Pyungmoo " -gameforge.locale.quiz_32_4_choice = " Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Metin2; " -gameforge.locale.quiz_33_1_choice = " Seungryong " -gameforge.locale.quiz_33_2_choice = " Yongbi " -gameforge.locale.quiz_33_3_choice = " " -gameforge.locale.quiz_33_4_choice = " Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " [ENTER] ; " -gameforge.locale.quiz_34_1_choice = " " -gameforge.locale.quiz_34_2_choice = " " -gameforge.locale.quiz_34_3_choice = " " -gameforge.locale.quiz_34_4_choice = " " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " [ENTER]; " -gameforge.locale.quiz_35_1_choice = " " -gameforge.locale.quiz_35_2_choice = " " -gameforge.locale.quiz_35_3_choice = " " -gameforge.locale.quiz_35_4_choice = " " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Metin2 [ENTER] ; " -gameforge.locale.quiz_36_1_choice = " " -gameforge.locale.quiz_36_2_choice = " " -gameforge.locale.quiz_36_3_choice = " " -gameforge.locale.quiz_36_4_choice = " " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " [ENTER] ; " -gameforge.locale.quiz_37_1_choice = " 5 " -gameforge.locale.quiz_37_2_choice = " 20 " -gameforge.locale.quiz_37_3_choice = " 30 " -gameforge.locale.quiz_37_4_choice = " 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " ; " -gameforge.locale.quiz_38_1_choice = " Sun-zi " -gameforge.locale.quiz_38_2_choice = " " -gameforge.locale.quiz_38_3_choice = " Wu-zi " -gameforge.locale.quiz_38_4_choice = " WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " ; " -gameforge.locale.quiz_39_1_choice = " " -gameforge.locale.quiz_39_2_choice = " " -gameforge.locale.quiz_39_3_choice = " " -gameforge.locale.quiz_39_4_choice = " " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Metin2; " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " " -gameforge.locale.quiz_3_3_choice = " " -gameforge.locale.quiz_3_4_choice = " A " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " ; " -gameforge.locale.quiz_40_1_choice = " " -gameforge.locale.quiz_40_2_choice = " " -gameforge.locale.quiz_40_3_choice = " +0 " -gameforge.locale.quiz_40_4_choice = " " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Sura; " -gameforge.locale.quiz_41_1_choice = " " -gameforge.locale.quiz_41_2_choice = " " -gameforge.locale.quiz_41_3_choice = " " -gameforge.locale.quiz_41_4_choice = " " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " ; " -gameforge.locale.quiz_42_1_choice = " " -gameforge.locale.quiz_42_2_choice = " " -gameforge.locale.quiz_42_3_choice = " Cassandra " -gameforge.locale.quiz_42_4_choice = " " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " ; " -gameforge.locale.quiz_43_1_choice = " " -gameforge.locale.quiz_43_2_choice = " " -gameforge.locale.quiz_43_3_choice = " " -gameforge.locale.quiz_43_4_choice = " " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " ; " -gameforge.locale.quiz_44_1_choice = " " -gameforge.locale.quiz_44_2_choice = " " -gameforge.locale.quiz_44_3_choice = " " -gameforge.locale.quiz_44_4_choice = " " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Sura; " -gameforge.locale.quiz_45_1_choice = " " -gameforge.locale.quiz_45_2_choice = " " -gameforge.locale.quiz_45_3_choice = " " -gameforge.locale.quiz_45_4_choice = " " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " " -gameforge.locale.quiz_46_1_choice = " " -gameforge.locale.quiz_46_2_choice = " K " -gameforge.locale.quiz_46_3_choice = " " -gameforge.locale.quiz_46_4_choice = " " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Metin2; " -gameforge.locale.quiz_47_1_choice = " " -gameforge.locale.quiz_47_2_choice = " " -gameforge.locale.quiz_47_3_choice = " " -gameforge.locale.quiz_47_4_choice = " " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " ; " -gameforge.locale.quiz_48_1_choice = " " -gameforge.locale.quiz_48_2_choice = " " -gameforge.locale.quiz_48_3_choice = " " -gameforge.locale.quiz_48_4_choice = " " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " ; " -gameforge.locale.quiz_49_1_choice = " Nimbus " -gameforge.locale.quiz_49_2_choice = " " -gameforge.locale.quiz_49_3_choice = " " -gameforge.locale.quiz_49_4_choice = " " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " [ENTER] Metin2; " -gameforge.locale.quiz_4_1_choice = " " -gameforge.locale.quiz_4_2_choice = " " -gameforge.locale.quiz_4_3_choice = " " -gameforge.locale.quiz_4_4_choice = " " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " ; " -gameforge.locale.quiz_50_1_choice = " " -gameforge.locale.quiz_50_2_choice = " " -gameforge.locale.quiz_50_3_choice = " " -gameforge.locale.quiz_50_4_choice = " " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " ; " -gameforge.locale.quiz_51_1_choice = " " -gameforge.locale.quiz_51_2_choice = " " -gameforge.locale.quiz_51_3_choice = " " -gameforge.locale.quiz_51_4_choice = " " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " ; " -gameforge.locale.quiz_52_1_choice = " " -gameforge.locale.quiz_52_2_choice = " " -gameforge.locale.quiz_52_3_choice = " " -gameforge.locale.quiz_52_4_choice = " " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Metin2; " -gameforge.locale.quiz_53_1_choice = " " -gameforge.locale.quiz_53_2_choice = " " -gameforge.locale.quiz_53_3_choice = " " -gameforge.locale.quiz_53_4_choice = " " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " ; " -gameforge.locale.quiz_54_1_choice = " " -gameforge.locale.quiz_54_2_choice = " " -gameforge.locale.quiz_54_3_choice = " " -gameforge.locale.quiz_54_4_choice = " " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Metin2; " -gameforge.locale.quiz_55_1_choice = " " -gameforge.locale.quiz_55_2_choice = " " -gameforge.locale.quiz_55_3_choice = " " -gameforge.locale.quiz_55_4_choice = " " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " +5; " -gameforge.locale.quiz_56_1_choice = " + " -gameforge.locale.quiz_56_2_choice = " " -gameforge.locale.quiz_56_3_choice = " " -gameforge.locale.quiz_56_4_choice = " " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " [ENTER] [ENTER]Yang; " -gameforge.locale.quiz_57_1_choice = " +5 " -gameforge.locale.quiz_57_2_choice = " +5 " -gameforge.locale.quiz_57_3_choice = " +5 " -gameforge.locale.quiz_57_4_choice = " +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " [ENTER] ; " -gameforge.locale.quiz_58_1_choice = " " -gameforge.locale.quiz_58_2_choice = " " -gameforge.locale.quiz_58_3_choice = " " -gameforge.locale.quiz_58_4_choice = " " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " [ENTER] ; " -gameforge.locale.quiz_59_1_choice = " " -gameforge.locale.quiz_59_2_choice = " " -gameforge.locale.quiz_59_3_choice = " " -gameforge.locale.quiz_59_4_choice = " " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Metin2; " -gameforge.locale.quiz_5_1_choice = " " -gameforge.locale.quiz_5_2_choice = " " -gameforge.locale.quiz_5_3_choice = " " -gameforge.locale.quiz_5_4_choice = " " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " [ENTER]; " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " [ENTER] ; " -gameforge.locale.quiz_61_1_choice = " " -gameforge.locale.quiz_61_2_choice = " " -gameforge.locale.quiz_61_3_choice = " " -gameforge.locale.quiz_61_4_choice = " " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " [ENTER]; " -gameforge.locale.quiz_62_1_choice = " 40 " -gameforge.locale.quiz_62_2_choice = " 50 " -gameforge.locale.quiz_62_3_choice = " 60 " -gameforge.locale.quiz_62_4_choice = " 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " 1; " -gameforge.locale.quiz_63_1_choice = " " -gameforge.locale.quiz_63_2_choice = " " -gameforge.locale.quiz_63_3_choice = " " -gameforge.locale.quiz_63_4_choice = " " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " [ENTER] ; " -gameforge.locale.quiz_64_1_choice = " " -gameforge.locale.quiz_64_2_choice = " " -gameforge.locale.quiz_64_3_choice = " " -gameforge.locale.quiz_64_4_choice = " " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " ; " -gameforge.locale.quiz_65_1_choice = " " -gameforge.locale.quiz_65_2_choice = " " -gameforge.locale.quiz_65_3_choice = " " -gameforge.locale.quiz_65_4_choice = " " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " ; " -gameforge.locale.quiz_66_1_choice = " 25 " -gameforge.locale.quiz_66_2_choice = " 35 " -gameforge.locale.quiz_66_3_choice = " 45 " -gameforge.locale.quiz_66_4_choice = " 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " [ENTER]; " -gameforge.locale.quiz_67_1_choice = " " -gameforge.locale.quiz_67_2_choice = " " -gameforge.locale.quiz_67_3_choice = " " -gameforge.locale.quiz_67_4_choice = " " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Metin2; " -gameforge.locale.quiz_68_1_choice = " " -gameforge.locale.quiz_68_2_choice = " " -gameforge.locale.quiz_68_3_choice = " " -gameforge.locale.quiz_68_4_choice = " " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " [ENTER] ; " -gameforge.locale.quiz_69_1_choice = " 30 " -gameforge.locale.quiz_69_2_choice = " 25 " -gameforge.locale.quiz_69_3_choice = " 20 " -gameforge.locale.quiz_69_4_choice = " 15 " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " ; " -gameforge.locale.quiz_6_1_choice = " " -gameforge.locale.quiz_6_2_choice = " " -gameforge.locale.quiz_6_3_choice = " " -gameforge.locale.quiz_6_4_choice = " " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " ; " -gameforge.locale.quiz_70_1_choice = " 24 " -gameforge.locale.quiz_70_2_choice = " 35 " -gameforge.locale.quiz_70_3_choice = " 45 " -gameforge.locale.quiz_70_4_choice = " 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " 30 [ENTER] 3 ; " -gameforge.locale.quiz_71_1_choice = " " -gameforge.locale.quiz_71_2_choice = " " -gameforge.locale.quiz_71_3_choice = " " -gameforge.locale.quiz_71_4_choice = " " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " ; " -gameforge.locale.quiz_7_1_choice = " " -gameforge.locale.quiz_7_2_choice = " " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " ; " -gameforge.locale.quiz_8_1_choice = " " -gameforge.locale.quiz_8_2_choice = " +0 " -gameforge.locale.quiz_8_3_choice = " " -gameforge.locale.quiz_8_4_choice = " " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " ; " -gameforge.locale.quiz_9_1_choice = " " -gameforge.locale.quiz_9_2_choice = " " -gameforge.locale.quiz_9_3_choice = " " -gameforge.locale.quiz_9_4_choice = " " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " " -gameforge.locale.remove_polymorph_msg = " . " -gameforge.locale.reward = " : " -gameforge.locale.show_guild_cur_score = " " -gameforge.locale.show_guild_ranking_around = " " -gameforge.locale.show_guild_ranking_top = " . (1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " :[ENTER], ! [ENTER] . . [ENTER], ! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " . " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " . " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " [ENTER] +. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " . " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " +. [ENTER] ; " -gameforge.locale.skeleton_gem.accept_success_info_label = " " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " + [ENTER]. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " + [ENTER] . [ENTER]. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " + " -gameforge.locale.skeleton_gem.accept_success_say_2 = " +. [ENTER] . " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " + . " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " +! " -gameforge.locale.skeleton_gem.order_accept = " ! " -gameforge.locale.skeleton_gem.order_accept_answer = " :[ENTER]' . [ENTER]! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " +. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " [ENTER] +. " -gameforge.locale.skeleton_gem.order_refuse = " " -gameforge.locale.skeleton_gem.order_refuse_answer = " :[ENTER] . [ENTER] . , [ENTER] ! " -gameforge.locale.skeleton_gem.order_say = " :[ENTER] . [ENTER] . , [ENTER] ; ; " -gameforge.locale.skeleton_gem.order_say2 = " :[ENTER] . [ENTER]+ , [ENTER]. " -gameforge.locale.skeleton_gem.order_too_late = " :[ENTER] .[ENTER] . " -gameforge.locale.skeleton_gem.start_find_peddler_label = " . " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " [ENTER] +. " -gameforge.locale.skeleton_gem.start_say = " :[ENTER] .[ENTER] +, [ENTER], , ...[ENTER] ; [ENTER] . " -gameforge.locale.skeleton_gem.success_say = " :[ENTER] ; ! '[ENTER]. [ENTER]. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " +. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " :[ENTER] [ENTER] [ENTER] ![ENTER][ENTER] :[ENTER] 5. " -gameforge.locale.skill_group.dialog_assassin_1 = " [ENTER] .[ENTER] . [ENTER] [ENTER]5 . [ENTER], . [ENTER] [ENTER] , . [ENTER] . " -gameforge.locale.skill_group.dialog_assassin_2 = " , [ENTER] .[ENTER] [ENTER]. [ENTER] , . " -gameforge.locale.skill_group.dialog_assassin_3 = " [ENTER]. [ENTER] . [ENTER] [ENTER]. [ENTER] 5 [ENTER]. , [ENTER] . ,[ENTER] . " -gameforge.locale.skill_group.dialog_assassin_4 = " [ENTER]. [ENTER] . [ENTER] [ENTER] . [ENTER] . " -gameforge.locale.skill_group.dialog_assassin_5 = " [ENTER] [ENTER] ... " -gameforge.locale.skill_group.dialog_shaman_1 = " [ENTER] .[ENTER] [ENTER], [ENTER] [ENTER] , [ENTER] [ENTER] . [ENTER] 5 [ENTER] . [ENTER], . [ENTER] [ENTER], . " -gameforge.locale.skill_group.dialog_shaman_2 = " [ENTER] .[ENTER] [ENTER], [ENTER] [ENTER] , [ENTER] [ENTER] . [ENTER] [ENTER] ; [ENTER]. " -gameforge.locale.skill_group.dialog_shaman_3 = " [ENTER] . [ENTER] , [ENTER]. [ENTER] , [ENTER] . [ENTER] 5 . [ENTER] , [ENTER]. . " -gameforge.locale.skill_group.dialog_shaman_4 = " [ENTER] . [ENTER] , [ENTER] [ENTER]. [ENTER] , [ENTER] . [ENTER] ; [ENTER] . [ENTER] . " -gameforge.locale.skill_group.dialog_shaman_5 = " [ENTER] [ENTER] . " -gameforge.locale.skill_group.dialog_sura_1 = " [ENTER] [ENTER]. [ENTER], [ENTER] . [ENTER] [ENTER]. Sura [ENTER] 5 . [ENTER] 5, [ENTER]. [ENTER] , . " -gameforge.locale.skill_group.dialog_sura_2 = " [ENTER] [ENTER]. [ENTER], [ENTER] . [ENTER] [ENTER]. [ENTER] ; [ENTER] [ENTER]. " -gameforge.locale.skill_group.dialog_sura_3 = " ' : [ENTER] [ENTER]. ,[ENTER] . Sura[ENTER] 5 .[ENTER] ' , [ENTER] . [ENTER], . " -gameforge.locale.skill_group.dialog_sura_4 = " ' : [ENTER] [ENTER] . [ENTER], .[ENTER] [ENTER] , [ENTER]! [ENTER]... " -gameforge.locale.skill_group.dialog_sura_5 = " [ENTER] [ENTER] . " -gameforge.locale.skill_group.dialog_warrior_1 = " ; [ENTER] [ENTER] . [ENTER], [ENTER] . [ENTER] 5 [ENTER] . [ENTER]5, . [ENTER] , [ENTER] ! " -gameforge.locale.skill_group.dialog_warrior_2 = " ; [ENTER], ![ENTER] [ENTER] [ENTER] . [ENTER]; ; " -gameforge.locale.skill_group.dialog_warrior_3 = " [ENTER] chi . [ENTER] . [ENTER] [ENTER]. [ENTER] . [ENTER] 5 . [ENTER] 5, [ENTER]. , . " -gameforge.locale.skill_group.dialog_warrior_4 = " [ENTER] chi . [ENTER] . [ENTER] [ENTER]. [ENTER] . ; [ENTER] ; " -gameforge.locale.skill_group.dialog_warrior_5 = " [ENTER] [ENTER] . " -gameforge.locale.skill_group.invite = " : " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]A [ENTER] [/COLOR][ENTER] [ENTER] , [ENTER] . [ENTER] [ENTER] , [ENTER].[ENTER][ENTER] . " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6] [ENTER] [/COLOR][ENTER] [ENTER], . [ENTER] [ENTER] , [ENTER] .[ENTER][ENTER] . " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]A [ENTER] Sura[/COLOR][ENTER] [ENTER] [ENTER] ; [ENTER] . [ENTER] , [ENTER] .[ENTER][ENTER] . " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6] [ENTER] [/COLOR][ENTER] [ENTER] [ENTER] ,[ENTER] .[ENTER] [ENTER] ,[ENTER] .[ENTER][ENTER] . " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER] ;[ENTER] , [ENTER] ! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = " . [ENTER] Oakgu; " -gameforge.locale.stamina_food.accept_success_info_label = " Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " [ENTER] ! " -gameforge.locale.stamina_food.accept_success_say_1 = " . " -gameforge.locale.stamina_food.accept_success_say_2 = " . akgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Oakgu [ENTER]. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Suhpyung:[ENTER] . [ENTER] , [ENTER], [ENTER] ![ENTER], . [ENTER] , [ENTER] [ENTER] . " -gameforge.locale.stamina_food.butcher.start_say2 = " Suhpyung:[ENTER] ;[ENTER] , [ENTER]! [ENTER] , [ENTER] ! Oakgu[ENTER] [ENTER] .[ENTER] , , [ENTER] . " -gameforge.locale.stamina_food.butcher.talk = " . " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER] ; [ENTER].[ENTER] [ENTER]Suhpyung! . [ENTER] [ENTER]! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER] ; ! .[ENTER] . [ENTER] , ' [ENTER] . " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu[ENTER] ;[ENTER] , '[ENTER]. , [ENTER] .[ENTER] , [ENTER] [ENTER]. " -gameforge.locale.stamina_food.food_manager.talk = " . " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " . " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " 1 " -gameforge.locale.stamina_food.order_accept = " , . " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]! ! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " . " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " [ENTER]. " -gameforge.locale.stamina_food.order_refuse = " . " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER] [ENTER] ! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER] ! ! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER] ![ENTER] ![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]![ENTER] ![ENTER]! " -gameforge.locale.start = " " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " , [ENTER]000000. . " -gameforge.locale.stash.buy_silver_and_gold_bar = " " -gameforge.locale.stash.dont_open = " . [ENTER] , ; " -gameforge.locale.stash.enlarge = " " -gameforge.locale.stash.enlarge_1_complete = " : 30 , [ENTER]. " -gameforge.locale.stash.enlarge_1_counter = " . " -gameforge.locale.stash.enlarge_1_fail_info = " . " -gameforge.locale.stash.enlarge_1_fail_msg = " ; 30 .[ENTER] [ENTER]! " -gameforge.locale.stash.enlarge_1_getone = " ! " -gameforge.locale.stash.enlarge_1_info1 = " 30[ENTER] . " -gameforge.locale.stash.enlarge_1_info2 = " [ENTER] . [ENTER] , , [ENTER] [ENTER]! " -gameforge.locale.stash.enlarge_1_item = " " -gameforge.locale.stash.enlarge_1_notyet = " 30 ! [ENTER] ! " -gameforge.locale.stash.enlarge_1_success = " 30 ! [ENTER] . [ENTER]. " -gameforge.locale.stash.enlarge_1_take_bear = " . " -gameforge.locale.stash.enlarge_1_timer = " " -gameforge.locale.stash.enlarge_1_title = " ! " -gameforge.locale.stash.enlarge_2_again = " . ; " -gameforge.locale.stash.enlarge_2_have_mark = " . " -gameforge.locale.stash.enlarge_2_have_mark2 = " ! ; [ENTER]! . " -gameforge.locale.stash.enlarge_2_have_mark3 = " ! ! [ENTER] ! , ,[ENTER] ! [ENTER] ![ENTER][ENTER] 15 . " -gameforge.locale.stash.enlarge_2_msg1 = " ; [ENTER] ; ... [ENTER] . ... " -gameforge.locale.stash.enlarge_2_msg2 = " : [ENTER] . [ENTER] ' [ENTER] . " -gameforge.locale.stash.enlarge_2_no_mark = " . " -gameforge.locale.stash.enlarge_2_no_mark2 = " ; ; , [ENTER]. . [ENTER] ! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " , ... .[ENTER] [ENTER] .[ENTER], .[ENTER]' . " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " , [ENTER]. , . " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " [ENTER] . .[ENTER] ! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " . " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " [ENTER] . " -gameforge.locale.stash.enlarge_2_recommendation = " . " -gameforge.locale.stash.enlarge_2_title = " . " -gameforge.locale.stash.enlarge_3_complete = " . " -gameforge.locale.stash.enlarge_3_counter = " " -gameforge.locale.stash.enlarge_3_msg1 = " ;![ENTER] [ENTER]; , [ENTER] . 100 [ENTER] ' . 30[ENTER]. " -gameforge.locale.stash.enlarge_3_notyet = " . [ENTER]! " -gameforge.locale.stash.enlarge_3_success = " ! [ENTER] . " -gameforge.locale.stash.enlarge_3_timer = " " -gameforge.locale.stash.enlarge_3_title = " [ENTER] ! " -gameforge.locale.stash.enlarge_4_msg = " ; . , ! [ENTER] ! " -gameforge.locale.stash.enlarge_first1 = " ; [ENTER] . " -gameforge.locale.stash.enlarge_first1_cannot = " , [ENTER] . [ENTER], . [ENTER] .[ENTER] . " -gameforge.locale.stash.enlarge_first2 = " 30 . 30[ENTER] 30 . [ENTER] . " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " , , ! " -gameforge.locale.stash.enlarge_try_no = " . " -gameforge.locale.stash.enlarge_try_ok = " . " -gameforge.locale.stash.enlarge_try_ok_answer = " . 30 . " -gameforge.locale.stash.first_open = " , . [ENTER] , . [ENTER] :000000. [ENTER] .[ENTER] 45 [ENTER]. , [ENTER] , ! " -gameforge.locale.stash.gold_bar_beginner_info = " ; [ENTER]. ;[ENTER] . Yang, [ENTER] : ! [ENTER] ! ' Yang [ENTER] .[ENTER], .[ENTER][ENTER], ' [ENTER] , , ;[ENTER] . [ENTER] . " -gameforge.locale.stash.greet1 = " ; [ENTER] . [ENTER] , 500[ENTER]Yang. ; [ENTER]; ! " -gameforge.locale.stash.greet2 = " ! " -gameforge.locale.stash.greet3 = " ! " -gameforge.locale.stash.greet4 = " , ; " -gameforge.locale.stash.nomatter = " . " -gameforge.locale.stash.not_enough_money = " ; Yang; [ENTER]. " -gameforge.locale.stash.open_mall = " " -gameforge.locale.stash.pay_no = " " -gameforge.locale.stash.pay_ok = " " -gameforge.locale.tengold_drop_pct = " Yang " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " Tag e und Stunde n " -gameforge.locale.time.hours_and_minutes = " %d (-) %d (-) " -gameforge.locale.time.minutes_and_seconds = " %d (-) %d (-) " -gameforge.locale.time.seconds = " %d (-) " -gameforge.locale.woman_postfix = " " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " .[ENTER] . " -gameforge.locale.years_greetings.chat_greet = " ! " -gameforge.locale.years_greetings.event_info = " , [ENTER] . [ENTER] 15. [ENTER] [ENTER] . " -gameforge.locale.years_greetings.give_msg = " ' ! ' [ENTER]. [ENTER]Yang. ! " -gameforge.locale.years_greetings.greet_msg = " ; " -gameforge.locale.years_greetings.not_enoguh_inventory = " . . [ENTER] . " -gameforge.locale.years_greetings.no_money_this_time = " ' .[ENTER] . [ENTER] ; " -gameforge.locale.years_greetings.select_1 = " ! ! " -gameforge.locale.years_greetings.select_2 = " " -gameforge.locale.years_greetings.select_3 = " ; " -gameforge.locale.years_greetings.under_level_15 = " , ! [ENTER] ! .[ENTER] [ENTER]15. , [ENTER] ! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " +0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " B Soon. [ENTER] [ENTER] Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Yonah . " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Yonah " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Yonah . [ENTER] . " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Unggwis [ENTER] Yonah. " -gameforge.locale.yeonnahwan.report_label = " Yonah " -gameforge.locale.yeonnahwan.report_text = " [ENTER]Yonah. " -gameforge.locale.yes = " " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Yu-Hwan . " -gameforge.locale.yuhwan.failure_info_text_1 = " Yu-Hwan . " -gameforge.locale.yuhwan.failure_info_text_2 = " Yu-Hwan [ENTER] . " -gameforge.locale.yuhwan.find_label = " Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Yu-Hwan [ENTER] . " -gameforge.locale.yuhwan.kill_label = " " -gameforge.locale.yuhwan.kill_text_1 = " . " -gameforge.locale.yuhwan.kill_text_2 = " . [ENTER] Yu-Hwan . " -gameforge.locale.yuhwan.success_info_label = " Yu-Hwan [ENTER]. " -gameforge.locale.yuhwan.success_info_text_1 = " Yu-Hwan . " -gameforge.locale.yuhwan.success_info_text_2 = " Yu-Hwan [ENTER] . " -gameforge.locale.yuhwan.too_late = " Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " " -gameforge.main_quest_flame_lv100._020_say = " Yak Hwan. ' . " -gameforge.main_quest_flame_lv100._030_say = " . Yon-I-Walker [ENTER] . [ENTER] , . " -gameforge.main_quest_flame_lv100._040_say = " [ENTER] . [ENTER] , [ENTER].[ENTER] [ENTER]! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " ,[ENTER] . [ENTER] 300 [ENTER] . " -gameforge.main_quest_flame_lv100._070_say = " . " -gameforge.main_quest_flame_lv100._080_say = " . ! " -gameforge.main_quest_flame_lv100._090_notice = " 300 [ENTER] [ENTER]. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " [ENTER]. [ENTER] . " -gameforge.main_quest_flame_lv100._130_notice = " . [ENTER] Yak Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Yak Hwan. " -gameforge.main_quest_flame_lv100._150_say = " , [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv100._160_sendLetter = " " -gameforge.main_quest_flame_lv100._170_say = " . [ENTER]! " -gameforge.main_quest_flame_lv100._180_say = " ! Yak Hwan [ENTER]. ; [ENTER] ! [ENTER] , [ENTER] , .[ENTER] 300[ENTER] ! ... " -gameforge.main_quest_flame_lv100._190_say = " [ENTER] , [ENTER]. , [ENTER] . " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " 10 , 50 ,[ENTER]10 200 [ENTER]. [ENTER] [ENTER], ; " -gameforge.main_quest_flame_lv100._220_say = " . " -gameforge.main_quest_flame_lv100._230_say = " , , [ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " " -gameforge.main_quest_flame_lv100._270_say = " 10 , 50 , 10[ENTER] 200 [ENTER]. [ENTER]. " -gameforge.main_quest_flame_lv100._280_say = " ! , [ENTER]. [ENTER]. " -gameforge.main_quest_flame_lv100._290_say = " , [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_flame_lv100._300_notice = " . [ENTER]. " -gameforge.main_quest_flame_lv100._310_say = " . " -gameforge.main_quest_flame_lv100._320_sendLetter = " " -gameforge.main_quest_flame_lv100._330_say = " ... ... , [ENTER] . [ENTER]; [ENTER] . [ENTER] ! ; " -gameforge.main_quest_flame_lv100._340_say = " . " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " " -gameforge.main_quest_flame_lv100._370_say = " [ENTER] . " -gameforge.main_quest_flame_lv100._380_say = " : 1 " -gameforge.main_quest_flame_lv100._390_say = " ; [ENTER]; ; " -gameforge.main_quest_flame_lv100._400_say = " . [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv100._410_say = " . [ENTER] , .[ENTER] . " -gameforge.main_quest_flame_lv100._420_say = " ' ! " -gameforge.main_quest_flame_lv100._430_say = " ; [ENTER] .[ENTER] . " -gameforge.main_quest_flame_lv100._440_notice = " . [ENTER] . " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " " -gameforge.main_quest_flame_lv101._020_say = " Yak Hwan. ' [ENTER] . " -gameforge.main_quest_flame_lv101._030_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv101._040_say = " . [ENTER] , [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv101._050_say = " [ENTER]. . [ENTER] [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " . " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " [ENTER] . [ENTER] [ENTER]! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " ; [ENTER] [ENTER] ![ENTER] [ENTER]. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Yak Hwan. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " , [ENTER] ... . [ENTER]; . [ENTER] [ENTER] . . [ENTER] . " -gameforge.main_quest_flame_lv101._190_notice = " [ENTER]. Yak Hwan. " -gameforge.main_quest_flame_lv101._200_say = " , [ENTER] . [ENTER] ! [ENTER] ; , .[ENTER] . " -gameforge.main_quest_flame_lv101._210_notice = " [ENTER]. Yak Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Yak Hwan. " -gameforge.main_quest_flame_lv101._230_say = " ! [ENTER] . [ENTER] . [ENTER] ; ; [ENTER] . " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " : " -gameforge.main_quest_flame_lv101._270_say = " Yak Hwan, , [ENTER] .[ENTER] , [ENTER] . [ENTER] . [ENTER] , [ENTER] .[ENTER] [ENTER] . . ,[ENTER]... " -gameforge.main_quest_flame_lv101._280_say = " [ENTER]. , [ENTER] . [ENTER]Yon-I-Walker. , [ENTER]. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Yon-I-Walker. . " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " [ENTER] . [ENTER] , [ENTER] . . " -gameforge.main_quest_flame_lv101._340_say = " . " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " " -gameforge.main_quest_flame_lv101._370_say = " [ENTER] ! " -gameforge.main_quest_flame_lv101._380_notice = " . [ENTER] Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = " Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = " , . , [ENTER] . [ENTER] . . " -gameforge.main_quest_flame_lv101._410_say = " Gedulde dich noch Stunde n und Minute n " -gameforge.main_quest_flame_lv101._420_say = " . ! " -gameforge.main_quest_flame_lv101._430_sendLetter = " " -gameforge.main_quest_flame_lv101._440_say = " ! [ENTER] . " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " ... ... [ENTER] , [ENTER] ! [ENTER] [ENTER] [ENTER] . ,[ENTER] . [ENTER] ... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " " -gameforge.main_quest_flame_lv102._020_say = " Yak Hwan. [ENTER] . " -gameforge.main_quest_flame_lv102._030_say = " [ENTER]. [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " . " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " ! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " .[ENTER] Yak Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = " , ! [ENTER] ; " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " ; , [ENTER] ! [ENTER], [ENTER] .[ENTER] ! [ENTER] . , [ENTER] . . " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Yon-I-Walker. , [ENTER] . " -gameforge.main_quest_flame_lv102._200_say = " [ENTER]. . " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " [ENTER] [ENTER], [ENTER].[ENTER] [ENTER]. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " . [ENTER] [ENTER] .[ENTER]10 . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv102._260_say = " ! " -gameforge.main_quest_flame_lv102._270_notice = " [ENTER] . " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " ,[ENTER] [ENTER] 10 . " -gameforge.main_quest_flame_lv102._300_sayReward = " [ENTER] . " -gameforge.main_quest_flame_lv102._310_say = " . 10 [ENTER] . " -gameforge.main_quest_flame_lv102._320_notice = " 10 . [ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = " , ![ENTER], ... [ENTER]. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " " -gameforge.main_quest_flame_lv102._360_say = " ! [ENTER] . " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " [ENTER]. , , [ENTER]. ,[ENTER] : ! " -gameforge.main_quest_flame_lv102._390_say = " , [ENTER] Mong. [ENTER] 50 Mong 100 [ENTER] Yu-Hwan; . " -gameforge.main_quest_flame_lv102._400_say = " ! " -gameforge.main_quest_flame_lv102._410_notice = " 50 Mong 100 [ENTER] Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = " " -gameforge.main_quest_flame_lv102._430_say = " 50 Mong 100 [ENTER] Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = " , Yon-I-Walker .[ENTER], . [ENTER] ; " -gameforge.main_quest_flame_lv102._450_say = " , Yon-I-Walker .[ENTER] , [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv102._460_notice = " Mong .[ENTER] Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " u-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = " " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan . . " -gameforge.main_quest_flame_lv102._500_say = " ! . .[ENTER] Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " . [ENTER] .[ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " " -gameforge.main_quest_flame_lv103._020_say = " Yak Hwan. [ENTER] . " -gameforge.main_quest_flame_lv103._030_say = " . . [ENTER] . [ENTER] . [ENTER] . ! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " . " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " ! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " ; , [ENTER] ! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Yak Hwan [ENTER] . " -gameforge.main_quest_flame_lv103._130_say = " ; ... ; ! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " ; , ... . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " . [ENTER] [ENTER] . . [ENTER] . " -gameforge.main_quest_flame_lv103._180_sendLetter = " " -gameforge.main_quest_flame_lv103._190_say = " . [ENTER] , [ENTER] . " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " ! " -gameforge.main_quest_flame_lv103._230_notice = " [ENTER] 1000 . " -gameforge.main_quest_flame_lv103._240_sayTitle = " 1: 1000 " -gameforge.main_quest_flame_lv103._250_say = " [ENTER] 1000 . " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " [ENTER]. .[ENTER] ! " -gameforge.main_quest_flame_lv103._280_notice = " 1000 . [ENTER]Yak Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " 2 " -gameforge.main_quest_flame_lv103._310_say = " . [ENTER] [ENTER] .[ENTER] [ENTER] 50 [ENTER], , [ENTER] , [ENTER] . " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " [ENTER] 50 [ENTER], , [ENTER] , [ENTER] . " -gameforge.main_quest_flame_lv103._340_sayTitle = " 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " .[ENTER] [ENTER]. [ENTER]! " -gameforge.main_quest_flame_lv103._370_notice = " [ENTER]. Yak Hwan. " -gameforge.main_quest_flame_lv103._380_say = " ! [ENTER] [ENTER] .[ENTER] ! , [ENTER]. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " [ENTER] , [ENTER] . [ENTER]Yon-I-Walker .[ENTER] . " -gameforge.main_quest_flame_lv103._410_notice = " Yon-I-Walker [ENTER]. " -gameforge.main_quest_flame_lv103._420_say = " Yon-I-Walker [ENTER]. " -gameforge.main_quest_flame_lv103._430_say = " . [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv103._440_say = " [ENTER] [ENTER]Metin . [ENTER] , .[ENTER] ! [ENTER] . " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Metin [ENTER] . [ENTER]! , [ENTER] Yak Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Metin [ENTER] . " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Metin [ENTER] . " -gameforge.main_quest_flame_lv103._510_say = " " -gameforge.main_quest_flame_lv103._520_say = " Metin [ENTER], [ENTER] . , ! " -gameforge.main_quest_flame_lv103._530_notice = " Metin . [ENTER] Yak Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " " -gameforge.main_quest_flame_lv104._020_say = " Yak Hwan [ENTER]. " -gameforge.main_quest_flame_lv104._030_say = " ! [ENTER] [ENTER]. " -gameforge.main_quest_flame_lv104._040_say = " ; , [ENTER] . ' .[ENTER] ! " -gameforge.main_quest_flame_lv104._050_say = " . " -gameforge.main_quest_flame_lv104._060_notice = " [ENTER] . " -gameforge.main_quest_flame_lv104._070_sayTitle = " " -gameforge.main_quest_flame_lv104._080_say = " [ENTER] , . " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " .[ENTER] , [ENTER] .[ENTER] [ENTER] , ! " -gameforge.main_quest_flame_lv104._110_say = " , ! [ENTER] . [ENTER].[ENTER] .[ENTER] [ENTER] , . " -gameforge.main_quest_flame_lv104._120_notice = " , , . [ENTER] Yak Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Yak Hwan. " -gameforge.main_quest_flame_lv104._140_say = " ! [ENTER] . [ENTER]. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " ; [ENTER] ; ;[ENTER] ...[ENTER] . " -gameforge.main_quest_flame_lv104._170_sendLetter = " I " -gameforge.main_quest_flame_lv104._180_say = " ! [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv104._190_say = " Yon-I-Walker. [ENTER] . " -gameforge.main_quest_flame_lv104._200_notice = " Yon-I-Walker [ENTER] . " -gameforge.main_quest_flame_lv104._210_sayTitle = " Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = " Yon-I-Walker [ENTER] . " -gameforge.main_quest_flame_lv104._230_say = " Yon-I-Walker; [ENTER] ; , ; " -gameforge.main_quest_flame_lv104._240_say = " , . [ENTER] . [ENTER] [ENTER] ... " -gameforge.main_quest_flame_lv104._250_say = " , [ENTER] . [ENTER] , . " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " , . [ENTER] , . [ENTER] , . " -gameforge.main_quest_flame_lv104._320_say = " , .[ENTER] . [ENTER]. " -gameforge.main_quest_flame_lv104._330_sendLetter = " II " -gameforge.main_quest_flame_lv104._340_say = " Yon-I-Walker. . " -gameforge.main_quest_flame_lv104._350_say = " , [ENTER] [ENTER]. Doc ;[ENTER] [ENTER]. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " 100 Doc [ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = " 100 Doc [ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " . [ENTER] o . [ENTER] ! . " -gameforge.main_quest_flame_lv104._420_say = " 100 . [ENTER] Doc. " -gameforge.main_quest_flame_lv104._430_notice = " 100 Doc. [ENTER] Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = " Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = " III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " , [ENTER]. ! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " .[ENTER] Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " " -gameforge.main_quest_flame_lv105._020_say = " , . Yak Hwan [ENTER] . " -gameforge.main_quest_flame_lv105._030_say = " . . [ENTER] . [ENTER] ; " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " , . [ENTER]. [ENTER] .[ENTER] [ENTER]:[ENTER]10 [ENTER]10 [ENTER]10 [ENTER]10 [ENTER]10 " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " . " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " ! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv105._130_notice = " [ENTER]. Yak Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Yak Hwan. " -gameforge.main_quest_flame_lv105._150_say = " . [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " , , [ENTER] . [ENTER] [ENTER]Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = " [ENTER] . [ENTER] . ! [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv105._190_notice = " , . " -gameforge.main_quest_flame_lv105._200_sayTitle = " " -gameforge.main_quest_flame_lv105._210_say = " , , [ENTER] . " -gameforge.main_quest_flame_lv105._220_say = " ; ! , [ENTER] ! " -gameforge.main_quest_flame_lv105._230_notice = " . Yak[ENTER]Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " . [ENTER] . " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " : 1 " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " , ; , [ENTER] ! [ENTER] . [ENTER] ! " -gameforge.main_quest_flame_lv105._350_notice = " . [ENTER] Yak Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " " -gameforge.main_quest_flame_lv99._020_say = " Yak Hwan. ' [ENTER] . " -gameforge.main_quest_flame_lv99._030_say = " ! [ENTER]. [ENTER]. . " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " . [ENTER] . " -gameforge.main_quest_flame_lv99._060_say = " . [ENTER] [ENTER]. [ENTER] ; " -gameforge.main_quest_flame_lv99._070_say = " . " -gameforge.main_quest_flame_lv99._080_say = " . [ENTER] . ! " -gameforge.main_quest_flame_lv99._090_notice = " .[ENTER]: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " ! " -gameforge.main_quest_flame_lv99._110_say = " . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv99._120_say = " . [ENTER] . . " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak Hwan [ENTER] . " -gameforge.main_quest_flame_lv99._150_say = " ! ; " -gameforge.main_quest_flame_lv99._160_say = " .[ENTER] , [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv99._170_say = " , . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv99._180_sendLetter = " " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " . " -gameforge.main_quest_flame_lv99._260_sayTitle = " " -gameforge.main_quest_flame_lv99._270_say = " [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv99._280_say = " [ENTER]' . [ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv99._290_notice = " . [ENTER] Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Yon-I-Walker. , [ENTER] . " -gameforge.main_quest_flame_lv99._330_say = " , ! [ENTER] . [ENTER] . [ENTER] ; " -gameforge.main_quest_flame_lv99._340_say = " . " -gameforge.main_quest_flame_lv99._350_say = " [ENTER] . .[ENTER] .[ENTER] [ENTER]... " -gameforge.main_quest_flame_lv99._360_say = " ! " -gameforge.main_quest_flame_lv99._370_notice = " [ENTER] . " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Yon-I-Walker[ENTER] . " -gameforge.main_quest_flame_lv99._400_say = " ; . [ENTER] [ENTER] . . " -gameforge.main_quest_flame_lv99._410_notice = " . [ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = " , ! . [ENTER] . Yak Hwan [ENTER] . " -gameforge.main_quest_flame_lv99._430_say = " [ENTER] %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Metin 2 " -gameforge.main_quest_lv1._20_say = " Metin 2[ENTER]. , [ENTER] . [ENTER] .[ENTER][ENTER] , [ENTER] . [ENTER] . [ENTER], [ENTER]. ! " -gameforge.main_quest_lv1._30_targetVid = " " -gameforge.main_quest_lv1._40_sayTitle = " " -gameforge.main_quest_lv1._50_sayReward = " [ENTER]. NPC, [ENTER] . , [ENTER] . [ENTER] , [ENTER] . " -gameforge.main_quest_lv1._60_sayTitle = " : " -gameforge.main_quest_lv1._70_say = " ! [ENTER] . [ENTER]; [ENTER] ; ! [ENTER] . [ENTER] [ENTER] 10 . [ENTER] ! ! " -gameforge.main_quest_lv1._80_say = " [ENTER] ! , [ENTER] , [ENTER]. ; ! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " 50.000 .[ENTER] 12.000 Yang.[ENTER] +4.[ENTER] 5 . " -gameforge.main_quest_lv10._10_sendLetter = " . " -gameforge.main_quest_lv10._110_sayTitle = " " -gameforge.main_quest_lv10._120_sayReward = " [ENTER] . [ENTER]Yu-Hwan [ENTER] . " -gameforge.main_quest_lv10._130_sayTitle = " Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " , . [ENTER] ; [ENTER]. .[ENTER] ; " -gameforge.main_quest_lv10._150_say = " ! , [ENTER]... [ENTER] . [ENTER] . [ENTER] [ENTER]. . " -gameforge.main_quest_lv10._160_sayTitle = " Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " ! [ENTER], . ; [ENTER] . . " -gameforge.main_quest_lv10._180_targetVid = " . " -gameforge.main_quest_lv10._190_sayReward = " Yu-Hwan, [ENTER], . [ENTER] . " -gameforge.main_quest_lv10._200_say = " ; [ENTER] ![ENTER] . [ENTER] . [ENTER] ! " -gameforge.main_quest_lv10._20_sayReward = " , [ENTER] .[ENTER] [ENTER]. . [ENTER] . " -gameforge.main_quest_lv10._30_sayTitle = " " -gameforge.main_quest_lv10._40_say = " ... , [ENTER] . [ENTER] [ENTER]. ,[ENTER] . " -gameforge.main_quest_lv10._50_say = " , .[ENTER] [ENTER] ; ;[ENTER] ;[ENTER] ; " -gameforge.main_quest_lv10._60_say = " , , [ENTER] . .[ENTER] [ENTER]. Metin [ENTER] . [ENTER]: Shinsoo [ENTER], Chunjo [ENTER] Jinno . " -gameforge.main_quest_lv10._70_say = " [ENTER] Metin.[ENTER] . '[ENTER] ! [ENTER] . " -gameforge.main_quest_lv10._80_say = " . [ENTER]. [ENTER] Yu-Hwan. [ENTER] . [ENTER] . [ENTER] Yu-Hwan. .[ENTER] . " -gameforge.main_quest_lv10._90_say = " [ENTER] .[ENTER] [ENTER] . ! [ENTER]Yu-Hwan [ENTER] . " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " " -gameforge.main_quest_lv12._10_sayReward = " O .[ENTER] . " -gameforge.main_quest_lv12._110_say = " ; " -gameforge.main_quest_lv12._120_say = " ; ! [ENTER] . [ENTER]. " -gameforge.main_quest_lv12._130_targetVid = " " -gameforge.main_quest_lv12._140_sendLetter = " . " -gameforge.main_quest_lv12._150_say = " . " -gameforge.main_quest_lv12._160_sayReward = " .[ENTER] [ENTER] . " -gameforge.main_quest_lv12._170_say = " ; .[ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv12._180_sayReward = " 40.000 .[ENTER] 10.000 Yang.[ENTER] . " -gameforge.main_quest_lv12._20_say = " [ENTER] . [ENTER] . ,[ENTER] [ENTER]. . [ENTER] [ENTER]. [ENTER] , [ENTER] . 10 [ENTER] . " -gameforge.main_quest_lv12._30_sayReward = " 24.000 [ENTER] 3.500 Yang. " -gameforge.main_quest_lv12._40_sendLetter = " 10 " -gameforge.main_quest_lv12._50_sayReward = " . [ENTER] 10 [ENTER]. " -gameforge.main_quest_lv12._60_sayReward = " , %s . " -gameforge.main_quest_lv12._65_counter = " " -gameforge.main_quest_lv12._70_sayReward = " 10 . [ENTER]. " -gameforge.main_quest_lv12._80_npcChat = " " -gameforge.main_quest_lv12._90_say = " , ;[ENTER] 10 ; [ENTER] , [ENTER] . " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " . " -gameforge.main_quest_lv14._10_sayReward = " . [ENTER] . " -gameforge.main_quest_lv14._110_sayReward = " Metin . [ENTER] . " -gameforge.main_quest_lv14._120_say = " ! ! [ENTER] .[ENTER] [ENTER]. [ENTER] ! " -gameforge.main_quest_lv14._130_sayReward = " 20.000 .[ENTER] 20.000 Yang.[ENTER] . " -gameforge.main_quest_lv14._140_sayReward = " %s. " -gameforge.main_quest_lv14._20_say = " Metin. [ENTER]Yu-Hwan Metin [ENTER] . [ENTER]. " -gameforge.main_quest_lv14._30_say = " [ENTER]Metin, . [ENTER] , ![ENTER] Metin [ENTER] . " -gameforge.main_quest_lv14._40_sayReward = " 48.000 ,[ENTER]10.000 Yang (+0 +2). " -gameforge.main_quest_lv14._50_sendLetter = " Metin " -gameforge.main_quest_lv14._60_sayReward = " Metin . [ENTER] Metin . " -gameforge.main_quest_lv14._70_sayTitle = " . " -gameforge.main_quest_lv14._80_sayReward = " Metin . [ENTER]. " -gameforge.main_quest_lv14._90_sendLetter = " . " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Jinno: [ENTER] . [ENTER] .[ENTER] [ENTER] [ENTER]Metin, [ENTER] Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " " -gameforge.main_quest_lv15._110_say = " [ENTER], [ENTER] Metin. ,[ENTER] [ENTER]. [ENTER] ! " -gameforge.main_quest_lv15._120_say = " . [ENTER] Yu-Hwan . [ENTER] [ENTER] .[ENTER] Yu-Hwan, [ENTER] . " -gameforge.main_quest_lv15._130_sayReward = " 30.000 .[ENTER] 10.000 Yang.[ENTER] . " -gameforge.main_quest_lv15._140_sayTitle = " " -gameforge.main_quest_lv15._150_sayReward = " [ENTER] Yu-Hwan. [ENTER] . " -gameforge.main_quest_lv15._160_say = " Sung Mahi[ENTER] . [ENTER] [ENTER]... ! ;[ENTER] ; .[ENTER] . . " -gameforge.main_quest_lv15._170_makequestbutton = " . " -gameforge.main_quest_lv15._175_say = " Yu-Hwan .[ENTER] . " -gameforge.main_quest_lv15._180_say = " ! , [ENTER] . [ENTER] . " -gameforge.main_quest_lv15._20_say = " , [ENTER] .[ENTER] , [ENTER] . " -gameforge.main_quest_lv15._30_say = " [ENTER] . [ENTER] . ,[ENTER] , [ENTER] . " -gameforge.main_quest_lv15._40_say = " , Shinsoo, [ENTER] . [ENTER] [ENTER] . [ENTER]Metin, [ENTER] . [ENTER], [ENTER] . ' [ENTER]. [ENTER]... . " -gameforge.main_quest_lv15._50_say = " , [ENTER] . [ENTER] , [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv15._60_say = " . [ENTER] Yu-Hwan, . [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv15._70_say = " Chunjo: [ENTER] Yoon-Young [ENTER] . '[ENTER] Sung Mahi. [ENTER] Metin.[ENTER] [ENTER] . [ENTER], [ENTER] . [ENTER] . " -gameforge.main_quest_lv15._80_say = " [ENTER] . [ENTER] [ENTER] Sung Mahi. [ENTER] [ENTER] [ENTER] . " -gameforge.main_quest_lv15._90_say = " . [ENTER] Yu-Hwan [ENTER] . [ENTER] [ENTER]. Yu-Hwan, [ENTER] . " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " : 3.000[ENTER]Yang: 5.000[ENTER]: " -gameforge.main_quest_lv16._10_sendLetter = " " -gameforge.main_quest_lv16._20_sayTitle = " " -gameforge.main_quest_lv16._30_sayReward = " . [ENTER] . " -gameforge.main_quest_lv16._40_say = " , [ENTER]. [ENTER] [ENTER]. .[ENTER] ,[ENTER] . " -gameforge.main_quest_lv16._50_sayReward = " 100.000 [ENTER] 5.000 Yang. " -gameforge.main_quest_lv16._60_sendLetter = " " -gameforge.main_quest_lv16._70_sayReward = " [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv16._75_say = " . . " -gameforge.main_quest_lv16._80_sayReward = " [ENTER]. [ENTER] . " -gameforge.main_quest_lv16._90_say = " ; . [ENTER] . [ENTER] . [ENTER], .[ENTER] [ENTER] ! ! [ENTER] . [ENTER] . " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " : " -gameforge.main_quest_lv2._10_npcChat = " ; " -gameforge.main_quest_lv2._110_sayTitle = " : " -gameforge.main_quest_lv2._120_sayReward = " 9 . [ENTER] . " -gameforge.main_quest_lv2._130_sayReward = " %s . " -gameforge.main_quest_lv2._135_counter = " " -gameforge.main_quest_lv2._140_sayTitle = " . " -gameforge.main_quest_lv2._150_sayReward = " 9 . [ENTER] . " -gameforge.main_quest_lv2._160_npcChat = " ... " -gameforge.main_quest_lv2._170_say = " 9 [ENTER], . " -gameforge.main_quest_lv2._180_sayTitle = " : " -gameforge.main_quest_lv2._182_say = " ;[ENTER] [ENTER] . " -gameforge.main_quest_lv2._190_say = " ; ; [ENTER], . " -gameforge.main_quest_lv2._200_sendLetter = " . " -gameforge.main_quest_lv2._20_say = " :[ENTER] , [ENTER] EXP. [ENTER] ! " -gameforge.main_quest_lv2._210_say = " ! [ENTER] ! ! [ENTER] , .[ENTER] . [ENTER] Yang. [ENTER]. . [ENTER]!! [ENTER]. " -gameforge.main_quest_lv2._220_sayReward = " 1.000.000 .[ENTER] 15.000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " %s, %s . " -gameforge.main_quest_lv2._30_sendLetter = " E " -gameforge.main_quest_lv2._40_targetVid = " " -gameforge.main_quest_lv2._50_sayReward = " [ENTER] . ! [ENTER] [ENTER] ! " -gameforge.main_quest_lv2._60_say = " , [ENTER] ! [ENTER] . [ENTER] 9 . [ENTER] . " -gameforge.main_quest_lv2._70_say = " , [ENTER] . [ENTER] ![ENTER]!! , [ENTER] ! " -gameforge.main_quest_lv2._80_sayReward = " , [ENTER] EXP Yang. [ENTER] ! " -gameforge.main_quest_lv2._90_sayReward = " , : 550[ENTER]Yang: 1.000[ENTER]: %s, : %s " -gameforge.main_quest_lv2._95_counter = " : " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " Metin " -gameforge.main_quest_lv27._105_say = " Metin . [ENTER] . " -gameforge.main_quest_lv27._10_makequestbutton = " Metin " -gameforge.main_quest_lv27._110_say = " Metin; ! [ENTER] ! Metin;[ENTER] .[ENTER] ...[ENTER] Uriel Metin,[ENTER] .[ENTER] . " -gameforge.main_quest_lv27._120_sayTitle = " : " -gameforge.main_quest_lv27._130_sayReward = " 3.300.000 .[ENTER] 270.000 Yang.[ENTER] . " -gameforge.main_quest_lv27._140_sayReward = " %d. " -gameforge.main_quest_lv27._20_say = " Metin [ENTER]. . [ENTER]! ! " -gameforge.main_quest_lv27._30_say = " Metin [ENTER]. . [ENTER]! ! " -gameforge.main_quest_lv27._40_say = " . [ENTER] . ,[ENTER] ! ![ENTER] ! . [ENTER]. " -gameforge.main_quest_lv27._50_say = " , [ENTER] . [ENTER] [ENTER] Sung Mahi... [ENTER] . [ENTER]Metin, . " -gameforge.main_quest_lv27._60_sayTitle = " : " -gameforge.main_quest_lv27._70_say = " To Metin [ENTER] Metin M. ! " -gameforge.main_quest_lv27._80_say = " [ENTER] Metin [ENTER]. [ENTER]! Metin . " -gameforge.main_quest_lv27._90_say = " Metin .[ENTER] . " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " . [ENTER] . [ENTER]. [ENTER] . . " -gameforge.main_quest_lv3._10_npcChat = " . " -gameforge.main_quest_lv3._110_say = " ; [ENTER] [ENTER] . ,[ENTER] . [ENTER] . " -gameforge.main_quest_lv3._120_sayItem = " " -gameforge.main_quest_lv3._130_targetVid = " B " -gameforge.main_quest_lv3._140_sendLetter = " " -gameforge.main_quest_lv3._150_sayReward = " [ENTER] . [ENTER] , . " -gameforge.main_quest_lv3._160_sayTitle = " : " -gameforge.main_quest_lv3._170_say = " [ENTER]! ! ! [ENTER], [ENTER] . " -gameforge.main_quest_lv3._180_say = " [ENTER] . [ENTER], ; " -gameforge.main_quest_lv3._190_say = " Yang [ENTER]. , ; ' .[ENTER] , . [ENTER] , . [ENTER] ! " -gameforge.main_quest_lv3._200_sayReward = " 850 .[ENTER] 5.000 Yang.[ENTER] 20 . " -gameforge.main_quest_lv3._20_say = " . ![ENTER] [ENTER]. [ENTER] [ENTER]. " -gameforge.main_quest_lv3._30_sendLetter = " " -gameforge.main_quest_lv3._40_sayReward = " [ENTER]. . " -gameforge.main_quest_lv3._50_say = " . [ENTER] . [ENTER] . [ENTER]; [ENTER]. [ENTER] . " -gameforge.main_quest_lv3._60_say = " [ENTER] , [ENTER] . [ENTER] . . " -gameforge.main_quest_lv3._70_targetVid = " " -gameforge.main_quest_lv3._80_sendLetter = " " -gameforge.main_quest_lv3._90_sayReward = " . [ENTER] . " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " . [ENTER] . " -gameforge.main_quest_lv30._10_targetVid = " Uriel " -gameforge.main_quest_lv30._110_say = " Uriel : [ENTER] . [ENTER], .[ENTER] Uriel. " -gameforge.main_quest_lv30._120_say = " Hasun; , [ENTER] . ! [ENTER] ! [ENTER]. ... [ENTER] Metin. [ENTER] . [ENTER] .[ENTER] ; " -gameforge.main_quest_lv30._130_say = " , ! [ENTER]Seungryong; .[ENTER] , [ENTER] [ENTER]. Seungryong[ENTER] Seul Rong! " -gameforge.main_quest_lv30._140_targetVid = " Seungryong " -gameforge.main_quest_lv30._150_say = " Uriel [ENTER] [ENTER] . [ENTER] Seungryong [ENTER] Seul Rong. " -gameforge.main_quest_lv30._160_say = " ; ! [ENTER] [ENTER] Metin. [ENTER]' . ' ! [ENTER] , .[ENTER], ! " -gameforge.main_quest_lv30._20_sendLetter = " Metin " -gameforge.main_quest_lv30._30_say = " Uriel [ENTER] Metin. Uriel. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " .[ENTER] . [ENTER] . Metin, [ENTER] . Metin[ENTER] . [ENTER], [ENTER]. [ENTER] . .[ENTER] [ENTER]Metin. " -gameforge.main_quest_lv30._60_say = " , [ENTER] [ENTER] . [ENTER] [ENTER] Metin. ,[ENTER] Metin.[ENTER] Hasun[ENTER] ! " -gameforge.main_quest_lv30._70_sayReward = " 122.000 .[ENTER] 20.000 Yang.[ENTER] . " -gameforge.main_quest_lv30._80_targetVid = " E " -gameforge.main_quest_lv30._90_say = " Uriel , [ENTER] [ENTER]Metin. [ENTER] Hasun. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " : , [ENTER] . " -gameforge.main_quest_lv32._10_sendLetter = " " -gameforge.main_quest_lv32._110_npcChat = " " -gameforge.main_quest_lv32._120_sayTitle = " : " -gameforge.main_quest_lv32._130_say = " ,[ENTER] . [ENTER] ; , Uriel;[ENTER] . ... [ENTER] [ENTER] ; ...[ENTER] ... [ENTER]; ... .... " -gameforge.main_quest_lv32._140_say = " , [ENTER]! ' ' , ;[ENTER] .[ENTER] [ENTER] . ! [ENTER] . [ENTER] ; 20[ENTER] +0. , [ENTER] . " -gameforge.main_quest_lv32._150_targetVid = " B " -gameforge.main_quest_lv32._160_sayTitle = " 20 +0 " -gameforge.main_quest_lv32._170_say = " . 20 +0 [ENTER] . " -gameforge.main_quest_lv32._180_sayTitle = " 20 +0 " -gameforge.main_quest_lv32._190_say = " [ENTER], [ENTER] . 20 [ENTER]+0 [ENTER] . " -gameforge.main_quest_lv32._200_npcChat = " " -gameforge.main_quest_lv32._20_targetVid = " Uriel " -gameforge.main_quest_lv32._210_say = " . ' .[ENTER] , [ENTER] . ...[ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv32._220_say = " . [ENTER], [ENTER] . ;[ENTER]... Weol; , . [ENTER] Weol . [ENTER]! " -gameforge.main_quest_lv32._230_sayTitle = " : " -gameforge.main_quest_lv32._240_say = " 20 +0, [ENTER] ... " -gameforge.main_quest_lv32._250_sendLetter = " " -gameforge.main_quest_lv32._260_targetVid = " " -gameforge.main_quest_lv32._270_say = " [ENTER] Weol, [ENTER] . [ENTER] Weol [ENTER] . " -gameforge.main_quest_lv32._280_npcChat = " Weol " -gameforge.main_quest_lv32._290_say = " . , ! [ENTER]! " -gameforge.main_quest_lv32._300_sendLetter = " " -gameforge.main_quest_lv32._30_say = " Uriel. [ENTER] .[ENTER] Uriel [ENTER]. " -gameforge.main_quest_lv32._310_targetVid = " Uriel " -gameforge.main_quest_lv32._320_sayTitle = " . " -gameforge.main_quest_lv32._330_say = " [ENTER] . [ENTER] Uriel. " -gameforge.main_quest_lv32._340_say = " ; , , [ENTER]! . ... [ENTER]. ! " -gameforge.main_quest_lv32._350_sayTitle = " : " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop Taejo [ENTER] .[ENTER] [ENTER] . [ENTER] . [ENTER] , [ENTER] . '[ENTER], , [ENTER]: [ENTER]. " -gameforge.main_quest_lv32._370_sayTitle = " : " -gameforge.main_quest_lv32._380_sayReward = " . [ENTER] , [ENTER]. , [ENTER] . [ENTER] , [ENTER] . " -gameforge.main_quest_lv32._390_say = " [ENTER] , [ENTER]. Lee Seop [ENTER]Taejo ,[ENTER] [ENTER] . ' , [ENTER] .. . [ENTER] [ENTER]. [ENTER] . [ENTER] . " -gameforge.main_quest_lv32._400_say = " [ENTER] . [ENTER] . [ENTER] [ENTER]. [ENTER] .[ENTER] Yang-Shin .[ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv32._40_say = " . [ENTER] . [ENTER] . [ENTER]. [ENTER] , [ENTER]. , [ENTER] [ENTER] .[ENTER] . " -gameforge.main_quest_lv32._410_say = " ! , : [ENTER] [ENTER]! " -gameforge.main_quest_lv32._420_sayReward = " 1.000.000 EXP. " -gameforge.main_quest_lv32._430_sayReward = " 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " . " -gameforge.main_quest_lv32._450_sendLetter = " . " -gameforge.main_quest_lv32._460_targetVid = " Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = " Yang-Shin " -gameforge.main_quest_lv32._480_say = " [ENTER] . Uriel [ENTER] ' , .[ENTER] [ENTER]Yang-Shin . " -gameforge.main_quest_lv32._490_sayReward = " : . " -gameforge.main_quest_lv32._500_npcChat = " " -gameforge.main_quest_lv32._50_say = " [ENTER] . [ENTER] [ENTER] . 13 . [ENTER] ; [ENTER], [ENTER]. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " ;[ENTER] [ENTER]Seungryong. ,[ENTER] . [ENTER] ; [ENTER] .[ENTER] [ENTER]. " -gameforge.main_quest_lv32._530_say = " ; ; ! [ENTER] [ENTER] . .[ENTER] . [ENTER] . [ENTER] ! " -gameforge.main_quest_lv32._540_sendLetter = " " -gameforge.main_quest_lv32._550_say = " , [ENTER] Seungryong [ENTER] . [ENTER] , [ENTER] Uriel. " -gameforge.main_quest_lv32._560_sendLetter = " " -gameforge.main_quest_lv32._570_sayTitle = " " -gameforge.main_quest_lv32._580_say = " .[ENTER] . [ENTER]Uriel. " -gameforge.main_quest_lv32._590_say = " ; [ENTER]... . : " -gameforge.main_quest_lv32._600_sayTitle = " : " -gameforge.main_quest_lv32._60_say = " , ' [ENTER] . [ENTER]. ... [ENTER]; [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv32._610_sayReward = " .[ENTER] . [ENTER] , [ENTER] . , [ENTER] [ENTER]. : [ENTER] . [ENTER] . .[ENTER] [ENTER]. " -gameforge.main_quest_lv32._620_say = " , [ENTER] ! [ENTER] . [ENTER] ; .. [ENTER] Hwang! [ENTER] . [ENTER] . [ENTER]. [ENTER] . " -gameforge.main_quest_lv32._630_say = " [ENTER] . [ENTER] . , [ENTER] . [ENTER] ... " -gameforge.main_quest_lv32._640_sayReward = " 1.000.000 EXP. " -gameforge.main_quest_lv32._650_sayReward = " 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " 10 " -gameforge.main_quest_lv32._670_sendLetter = " " -gameforge.main_quest_lv32._680_say = " Uriel [ENTER] . [ENTER] Hwang. " -gameforge.main_quest_lv32._690_sayReward = " : [ENTER] 40. " -gameforge.main_quest_lv32._70_targetVid = " " -gameforge.main_quest_lv32._80_sayTitle = " . " -gameforge.main_quest_lv32._90_say = " Uriel [ENTER] .[ENTER] [ENTER] . . " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " 2.000.000 EXP. " -gameforge.main_quest_lv40._10_sayTitle = " " -gameforge.main_quest_lv40._110_sayReward = " 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " " -gameforge.main_quest_lv40._130_sendLetter = " Yongbi " -gameforge.main_quest_lv40._140_targetVid = " " -gameforge.main_quest_lv40._150_targetVid = " Wha " -gameforge.main_quest_lv40._160_sayTitle = " " -gameforge.main_quest_lv40._170_say = " Uriel [ENTER] [ENTER] Yongbi. [ENTER] . [ENTER]Yongbi [ENTER] . : [ENTER]Yongbi [ENTER] . " -gameforge.main_quest_lv40._180_say = " Wha! " -gameforge.main_quest_lv40._190_say = " . [ENTER] . " -gameforge.main_quest_lv40._200_npcChat = " H Su " -gameforge.main_quest_lv40._20_say = " Uriel .[ENTER] . [ENTER] . [ENTER] , [ENTER] Hwang[ENTER] . ! " -gameforge.main_quest_lv40._210_say = " A ! Su. " -gameforge.main_quest_lv40._220_say = " . [ENTER] . " -gameforge.main_quest_lv40._230_sendLetter = " H " -gameforge.main_quest_lv40._240_sayTitle = " " -gameforge.main_quest_lv40._250_say = " [ENTER] . [ENTER] Jungsun Dong. [ENTER]Uriel. " -gameforge.main_quest_lv40._260_npcChat = " " -gameforge.main_quest_lv40._270_say = " ! . [ENTER] [ENTER] . " -gameforge.main_quest_lv40._280_sayTitle = " : " -gameforge.main_quest_lv40._290_sayReward = " .[ENTER] ,[ENTER] [ENTER] . [ENTER] Lee Seop [ENTER]. ; " -gameforge.main_quest_lv40._300_sayTitle = " : " -gameforge.main_quest_lv40._30_sayTitle = " " -gameforge.main_quest_lv40._310_sayReward = " [ENTER] . . [ENTER] . [ENTER] ... " -gameforge.main_quest_lv40._320_say = " . [ENTER] ... ! [ENTER] , [ENTER] . [ENTER] : [ENTER] , [ENTER] [ENTER] . [ENTER]. " -gameforge.main_quest_lv40._330_say = " ... [ENTER] . ! ...[ENTER], [ENTER]. " -gameforge.main_quest_lv40._340_sayReward = " 2.000.000 EXP. " -gameforge.main_quest_lv40._350_sayReward = " " -gameforge.main_quest_lv40._360_sendLetter = " " -gameforge.main_quest_lv40._370_targetVid = " " -gameforge.main_quest_lv40._380_sayTitle = " . " -gameforge.main_quest_lv40._390_say = " [ENTER] . [ENTER]. ' .[ENTER] [ENTER]. " -gameforge.main_quest_lv40._400_npcChat = " " -gameforge.main_quest_lv40._40_say = " Uriel [ENTER] . [ENTER]. Uriel. " -gameforge.main_quest_lv40._410_say = " [ENTER] . [ENTER] . [ENTER] . [ENTER] . [ENTER] [ENTER] . ' , [ENTER] ... " -gameforge.main_quest_lv40._420_say = " , Nakajima[ENTER] .[ENTER] [ENTER]. " -gameforge.main_quest_lv40._430_sendLetter = " Nakajima " -gameforge.main_quest_lv40._440_say = " , Nakajima [ENTER] ,[ENTER] . Nakajima [ENTER] . [ENTER]. " -gameforge.main_quest_lv40._450_npcChat = " ; " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " ; ; [ENTER]; . . [ENTER] . , . [ENTER] [ENTER]. , ; " -gameforge.main_quest_lv40._480_say = " , . [ENTER] Yang. [ENTER] . . [ENTER] . " -gameforge.main_quest_lv40._490_say = " [ENTER]. [ENTER] . , . [ENTER] , ; " -gameforge.main_quest_lv40._500_sendLetter = " " -gameforge.main_quest_lv40._50_say = " ! ; [ENTER]. . " -gameforge.main_quest_lv40._510_say = " Nakajima [ENTER] . [ENTER] , [ENTER] '[ENTER]. , [ENTER] . [ENTER] . " -gameforge.main_quest_lv40._520_sendLetter = " " -gameforge.main_quest_lv40._530_say = " [ENTER] .[ENTER] , [ENTER] . [ENTER] Uriel [ENTER]. " -gameforge.main_quest_lv40._540_sayTitle = " " -gameforge.main_quest_lv40._550_sayReward = " : [ENTER]Uriel 47. [ENTER] . " -gameforge.main_quest_lv40._60_sayTitle = " : " -gameforge.main_quest_lv40._70_sayReward = " .[ENTER] ... [ENTER]; [ENTER] Yongi. [ENTER] Yongi. " -gameforge.main_quest_lv40._80_say = " [ENTER] . ... [ENTER]Yongbi; [ENTER] .[ENTER] . [ENTER]; Junsun Dong,[ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv40._90_say = " , , Jungsun Dong [ENTER] . , [ENTER] . , [ENTER] [ENTER] . " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " " -gameforge.main_quest_lv47._10_sayTitle = " " -gameforge.main_quest_lv47._110_say = " Uriel [ENTER] [ENTER]. [ENTER] . [ENTER] [ENTER]Yongbi. " -gameforge.main_quest_lv47._120_npcChat = " Mok " -gameforge.main_quest_lv47._130_say = " ! [ENTER]. Uriel. " -gameforge.main_quest_lv47._140_sayTitle = " " -gameforge.main_quest_lv47._150_say = " [ENTER], [ENTER] . Uriel. " -gameforge.main_quest_lv47._160_npcChat = " " -gameforge.main_quest_lv47._170_say = " ; [ENTER]; !! [ENTER] . [ENTER] [ENTER]. [ENTER]. [ENTER]. " -gameforge.main_quest_lv47._180_say = " , .[ENTER] . [ENTER]. [ENTER], . [ENTER] .[ENTER] ... " -gameforge.main_quest_lv47._190_say = " [ENTER]. , Yu-Hwan.[ENTER] [ENTER] . [ENTER]. [ENTER]. " -gameforge.main_quest_lv47._200_sayReward = " 3.000.000 EXP. " -gameforge.main_quest_lv47._20_say = " 40 , 5 [ENTER] [ENTER]. Uriel [ENTER]. " -gameforge.main_quest_lv47._210_sayReward = " Yang: 75.000 " -gameforge.main_quest_lv47._220_sayReward = " . " -gameforge.main_quest_lv47._230_sendLetter = " Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " " -gameforge.main_quest_lv47._260_say = " Yu-Hwan [ENTER] . . " -gameforge.main_quest_lv47._270_npcChat = " ; " -gameforge.main_quest_lv47._280_say = " , ! ...[ENTER], . [ENTER]Uriel. [ENTER] . , [ENTER] , .[ENTER] [ENTER] . " -gameforge.main_quest_lv47._290_say = " [ENTER], [ENTER] . [ENTER]! [ENTER] [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv47._300_say = " , '[ENTER] . . [ENTER] [ENTER] . [ENTER]! " -gameforge.main_quest_lv47._30_npcChat = " " -gameforge.main_quest_lv47._310_sendLetter = " " -gameforge.main_quest_lv47._320_sayTitle = " " -gameforge.main_quest_lv47._330_say = " O Uriel [ENTER] . [ENTER]Yu-Hwan [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv47._340_sendLetter = " " -gameforge.main_quest_lv47._350_targetVid = " Yu-Hwan. " -gameforge.main_quest_lv47._360_say = " [ENTER] Yu-Hwan, [ENTER] .[ENTER] Yu-Hwan , [ENTER] . " -gameforge.main_quest_lv47._370_say = " [ENTER] ..., ! [ENTER] ; , ; [ENTER] ; '[ENTER]. ... [ENTER] Uriel. ! " -gameforge.main_quest_lv47._380_sendLetter = " Uriel. " -gameforge.main_quest_lv47._390_targetVid = " Uriel. " -gameforge.main_quest_lv47._400_sayTitle = " " -gameforge.main_quest_lv47._40_say = " ; . [ENTER] [ENTER]. . [ENTER]. " -gameforge.main_quest_lv47._410_say = " .[ENTER] Uriel. " -gameforge.main_quest_lv47._420_say = " ! :[ENTER] . [ENTER] [ENTER]. ... ;[ENTER] ; ! . [ENTER] . , ; , [ENTER] [ENTER] . " -gameforge.main_quest_lv47._430_say = " [ENTER] , ' [ENTER]. [ENTER] , ! . [ENTER] [ENTER] ; ... [ENTER] [ENTER]... . [ENTER] . " -gameforge.main_quest_lv47._440_say = " , ! [ENTER], .[ENTER]... " -gameforge.main_quest_lv47._450_sayTitle = " : " -gameforge.main_quest_lv47._460_sayReward = " . [ENTER] [ENTER], . [ENTER] ; [ENTER] , [ENTER] . , [ENTER] . " -gameforge.main_quest_lv47._470_sayReward = " , [ENTER] . , ,[ENTER] , [ENTER] [ENTER]. . [ENTER] . " -gameforge.main_quest_lv47._480_say = " . [ENTER], [ENTER]. [ENTER] . ...[ENTER] .[ENTER] [ENTER] . [ENTER] . , , [ENTER] ! " -gameforge.main_quest_lv47._490_sendLetter = " " -gameforge.main_quest_lv47._500_sayTitle = " " -gameforge.main_quest_lv47._50_sayTitle = " : " -gameforge.main_quest_lv47._510_say = " [ENTER] [ENTER] . [ENTER]Yongbi . [ENTER] . " -gameforge.main_quest_lv47._520_sendLetter = " " -gameforge.main_quest_lv47._530_targetVid = " Uriel " -gameforge.main_quest_lv47._540_say = " [ENTER] . [ENTER] Uriel. " -gameforge.main_quest_lv47._550_say = " . ,[ENTER] . " -gameforge.main_quest_lv47._560_sayTitle = " : " -gameforge.main_quest_lv47._570_sayReward = " . .[ENTER] ; [ENTER] . , [ENTER] . . " -gameforge.main_quest_lv47._580_say = " . [ENTER] . [ENTER] , ' [ENTER] . [ENTER] . ,[ENTER] . , [ENTER] [ENTER]. " -gameforge.main_quest_lv47._590_sayReward = " 3.000.000 .[ENTER] 70.000 Yang.[ENTER] 20 .[ENTER]: [ENTER] 50. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop Taejo [ENTER] . [ENTER] . [ENTER], . [ENTER] 3 .[ENTER] [ENTER] . .[ENTER] .[ENTER] [ENTER] , ... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " . [ENTER]! , , . [ENTER] . [ENTER]: [ENTER]. . [ENTER] , Lee Seop [ENTER] . [ENTER] , ! [ENTER]. " -gameforge.main_quest_lv47._90_sendLetter = " " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " , ! [ENTER] [ENTER]! " -gameforge.main_quest_lv50._10_sayTitle = " " -gameforge.main_quest_lv50._110_sayReward = " 5.000.000 EXP. " -gameforge.main_quest_lv50._120_sayReward = " 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " . " -gameforge.main_quest_lv50._140_sendLetter = " " -gameforge.main_quest_lv50._150_targetVid = " " -gameforge.main_quest_lv50._160_sayTitle = " " -gameforge.main_quest_lv50._170_say = " [ENTER]Sohan. [ENTER] [ENTER]. " -gameforge.main_quest_lv50._180_npcChat = " ! " -gameforge.main_quest_lv50._190_say = " . , [ENTER] ! [ENTER] Uriel. " -gameforge.main_quest_lv50._200_sendLetter = " 10 " -gameforge.main_quest_lv50._20_say = " [ENTER]. [ENTER] Kuahlo Dong. [ENTER] , [ENTER]Uriel. " -gameforge.main_quest_lv50._210_sayTitle = " " -gameforge.main_quest_lv50._220_say = " [ENTER] . [ENTER]. Uriel. " -gameforge.main_quest_lv50._230_say = " , ![ENTER] . [ENTER] , [ENTER] . [ENTER]. " -gameforge.main_quest_lv50._235_sayTitle = " : " -gameforge.main_quest_lv50._240_sayReward = " .[ENTER] . [ENTER] Lee Seop,[ENTER] . , , [ENTER]. . [ENTER] [ENTER] . [ENTER] [ENTER] . ,[ENTER] , [ENTER] ... " -gameforge.main_quest_lv50._250_say = " . ![ENTER] .[ENTER]! . [ENTER] . " -gameforge.main_quest_lv50._260_say = " . . " -gameforge.main_quest_lv50._270_sayReward = " 5.500.000 EXP. " -gameforge.main_quest_lv50._280_sayReward = " 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " . " -gameforge.main_quest_lv50._300_sayTitle = " " -gameforge.main_quest_lv50._30_sendLetter = " " -gameforge.main_quest_lv50._310_say = " [ENTER]. [ENTER] [ENTER] . " -gameforge.main_quest_lv50._320_sendLetter = " H " -gameforge.main_quest_lv50._330_targetVid = " Uriel . " -gameforge.main_quest_lv50._335_sayTitle = " " -gameforge.main_quest_lv50._340_say = " [ENTER] . [ENTER]Uriel. " -gameforge.main_quest_lv50._350_say = " ; , ![ENTER] ... , . [ENTER] [ENTER]. ! " -gameforge.main_quest_lv50._355_sayTitle = " : " -gameforge.main_quest_lv50._360_sayReward = " . , [ENTER] . . [ENTER] . [ENTER] . [ENTER] Lee Seop , [ENTER] . [ENTER] . [ENTER]. " -gameforge.main_quest_lv50._365_sayTitle = " : " -gameforge.main_quest_lv50._370_sayReward = " [ENTER]: [ENTER] . [ENTER] [ENTER] . . [ENTER] . " -gameforge.main_quest_lv50._380_say = " , ' [ENTER] . . [ENTER] [ENTER] . . [ENTER] [ENTER] [ENTER] . [ENTER] . [ENTER] , [ENTER] . , [ENTER] [ENTER]. " -gameforge.main_quest_lv50._390_say = " Seungryong. [ENTER] . , [ENTER]... ! [ENTER] . , [ENTER] , [ENTER]! [ENTER] . [ENTER] . " -gameforge.main_quest_lv50._400_say = " [ENTER] . " -gameforge.main_quest_lv50._40_targetVid = " Uriel " -gameforge.main_quest_lv50._410_sayReward = " 6.000.000 .[ENTER] 150.000 Yang.[ENTER] .[ENTER]: [ENTER] 55. " -gameforge.main_quest_lv50._50_sayTitle = " " -gameforge.main_quest_lv50._60_say = " .[ENTER] Uriel. " -gameforge.main_quest_lv50._70_say = " ; ,[ENTER] ! [ENTER] . , [ENTER]... " -gameforge.main_quest_lv50._75_sayTitle = " : " -gameforge.main_quest_lv50._80_sayReward = " Lee Seop . [ENTER] . [ENTER] . [ENTER] . . [ENTER] [ENTER] , .[ENTER] [ENTER], [ENTER] . . [ENTER] [ENTER] . , ... " -gameforge.main_quest_lv50._90_say = " ... [ENTER] .[ENTER] . [ENTER] Sohan, [ENTER] . .[ENTER] Sohan [ENTER]. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Joan.[ENTER] Uriel Yongan. " -gameforge.main_quest_lv55._10_sendLetter = " . " -gameforge.main_quest_lv55._110_say = " Yongan.[ENTER] Uriel Pyungmoo. " -gameforge.main_quest_lv55._120_say = " . [ENTER] , [ENTER] , ;[ENTER] . [ENTER]. " -gameforge.main_quest_lv55._130_sayTitle = " : " -gameforge.main_quest_lv55._140_sayReward = " [ENTER] . [ENTER] [ENTER]: [ENTER], . [ENTER] [ENTER] . " -gameforge.main_quest_lv55._145_sayTitle = " : " -gameforge.main_quest_lv55._150_sayReward = " [ENTER]Lee Seop. [ENTER] [ENTER] . [ENTER] . [ENTER] [ENTER] , [ENTER] . [ENTER] . . " -gameforge.main_quest_lv55._160_say = " . [ENTER]! Hwang. [ENTER] , [ENTER]. [ENTER] , [ENTER] [ENTER]. " -gameforge.main_quest_lv55._170_say = " , [ENTER] . [ENTER], [ENTER]. Seungryong[ENTER] Hwang. [ENTER] [ENTER] . ! , , [ENTER] [ENTER]. " -gameforge.main_quest_lv55._180_sayReward = " 26.000 .[ENTER] 15.000 Yang.[ENTER] . " -gameforge.main_quest_lv55._190_sayReward = " 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " H " -gameforge.main_quest_lv55._20_say = " [ENTER] , Uriel [ENTER] [ENTER] . [ENTER] Chunjo [ENTER] Joan. " -gameforge.main_quest_lv55._210_sayTitle = " " -gameforge.main_quest_lv55._220_say = " 12 13 [ENTER]. [ENTER]. Uriel [ENTER] Hwang. ' [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv55._230_say = " ! " -gameforge.main_quest_lv55._240_sendLetter = " " -gameforge.main_quest_lv55._250_sayTitle = " " -gameforge.main_quest_lv55._260_sayReward = " , [ENTER] [ENTER]: .[ENTER] . [ENTER] ' [ENTER] . ... " -gameforge.main_quest_lv55._270_say = " [ENTER] [ENTER] . [ENTER]. [ENTER]. " -gameforge.main_quest_lv55._280_npcChat = " Gum " -gameforge.main_quest_lv55._290_say = " Gum. [ENTER] [ENTER] . " -gameforge.main_quest_lv55._300_say = " [ENTER] . Uriel [ENTER] . " -gameforge.main_quest_lv55._30_say = " [ENTER] , Uriel [ENTER] [ENTER] . [ENTER] Jinno [ENTER] Pyungmoo. " -gameforge.main_quest_lv55._310_say = " , ! [ENTER] . , [ENTER] . , [ENTER] . ... , [ENTER] . " -gameforge.main_quest_lv55._320_sayTitle = " : " -gameforge.main_quest_lv55._330_sayReward = " . [ENTER] : [ENTER] [ENTER] . [ENTER]. [ENTER] [ENTER] Lee Seop.[ENTER] , [ENTER] . " -gameforge.main_quest_lv55._335_sayTitle = " : " -gameforge.main_quest_lv55._340_sayReward = " . , [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER] [ENTER] . ... " -gameforge.main_quest_lv55._350_sayReward = " ... ...[ENTER] . [ENTER] [ENTER], [ENTER]. . [ENTER] . [ENTER] . [ENTER] [ENTER]. ... [ENTER], [ENTER] . [ENTER]. . " -gameforge.main_quest_lv55._360_say = " ; ; ! [ENTER] ; . , ,[ENTER] [ENTER]! . [ENTER], [ENTER] [ENTER]. . [ENTER] ,[ENTER]; " -gameforge.main_quest_lv55._370_say = " . [ENTER] . [ENTER] [ENTER] . , [ENTER] . [ENTER]! " -gameforge.main_quest_lv55._380_sayReward = " 7.000.000 . " -gameforge.main_quest_lv55._390_sayReward = " 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " . " -gameforge.main_quest_lv55._40_say = " [ENTER] , Uriel [ENTER] [ENTER] . [ENTER] Shinsoo [ENTER] Yongan. " -gameforge.main_quest_lv55._50_npcChat = " ! " -gameforge.main_quest_lv55._60_say = " Uriel. [ENTER] ![ENTER] Uriel. " -gameforge.main_quest_lv55._70_sendLetter = " " -gameforge.main_quest_lv55._80_targetVid = " Uriel " -gameforge.main_quest_lv55._90_say = " Pyungmoo.[ENTER] Uriel Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " . " -gameforge.main_quest_lv6._10_targetVid = " " -gameforge.main_quest_lv6._110_say = " ; [ENTER], ' . , [ENTER] ; [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv6._120_say = " [ENTER], . [ENTER] . [ENTER] ; [ENTER]. " -gameforge.main_quest_lv6._130_targetVid = " " -gameforge.main_quest_lv6._140_sendLetter = " " -gameforge.main_quest_lv6._150_sayReward = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv6._160_sayTitle = " : " -gameforge.main_quest_lv6._170_say = " . . [ENTER] , [ENTER] . [ENTER]. " -gameforge.main_quest_lv6._180_say = " ... , [ENTER] ! " -gameforge.main_quest_lv6._190_say = " . [ENTER]. . [ENTER] . . " -gameforge.main_quest_lv6._200_sendLetter = " " -gameforge.main_quest_lv6._20_sayReward = " [ENTER]. . " -gameforge.main_quest_lv6._210_sayReward = " . [ENTER] . [ENTER] , . " -gameforge.main_quest_lv6._220_say = " ' ! [ENTER] , [ENTER]. , [ENTER] . " -gameforge.main_quest_lv6._230_say = " ; ,[ENTER] ! [ENTER]: [ENTER], Yang , [ENTER] . " -gameforge.main_quest_lv6._240_say = " [ENTER] . , [ENTER] . +3 [ENTER] Yang, [ENTER] , [ENTER] . [ENTER] [ENTER] , [ENTER] . . [ENTER] ! " -gameforge.main_quest_lv6._250_sayReward = " %s . " -gameforge.main_quest_lv6._260_sayReward = " %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " +. " -gameforge.main_quest_lv6._30_say = " ! [ENTER] ! [ENTER]! , [ENTER] [ENTER] ! " -gameforge.main_quest_lv6._40_say = " , . [ENTER] [ENTER] . [ENTER] . [ENTER] . ! " -gameforge.main_quest_lv6._50_sayReward = " [ENTER], " -gameforge.main_quest_lv6._60_sayReward = " : %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " " -gameforge.main_quest_lv6._90_sendLetter = " " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Sohan; , ! " -gameforge.main_quest_lv60._10_sendLetter = " " -gameforge.main_quest_lv60._110_say = " ;! . [ENTER] [ENTER] . [ENTER] Sohan [ENTER] ; " -gameforge.main_quest_lv60._120_say = " Uriel, [ENTER] .[ENTER] Sohan. [ENTER] [ENTER] . " -gameforge.main_quest_lv60._130_say = " ;! . [ENTER] [ENTER] . [ENTER] Sohan [ENTER] ; " -gameforge.main_quest_lv60._140_sayReward = " [ENTER] .[ENTER] Uriel. " -gameforge.main_quest_lv60._150_say = " Uriel, [ENTER] .[ENTER] Sohan. [ENTER] [ENTER] . " -gameforge.main_quest_lv60._160_say = " ! ... [ENTER] : [ENTER] Sung Mahi, [ENTER] . " -gameforge.main_quest_lv60._170_say = " ... Sung Mahi! [ENTER] [ENTER]Sung Mahi ; " -gameforge.main_quest_lv60._180_say = " . . " -gameforge.main_quest_lv60._190_sayReward = " %s . " -gameforge.main_quest_lv60._200_sayReward = " %s Yang. " -gameforge.main_quest_lv60._20_say = " Uriel [ENTER]. . " -gameforge.main_quest_lv60._210_sayReward = " %d. " -gameforge.main_quest_lv60._220_sendLetter = " II " -gameforge.main_quest_lv60._230_say = " Uriel, [ENTER] [ENTER]. . [ENTER] [ENTER]Metin . [ENTER] . [ENTER] Uriel. " -gameforge.main_quest_lv60._240_say = " . [ENTER] , [ENTER] . [ENTER] . [ENTER] Sohan. " -gameforge.main_quest_lv60._250_counter = " : " -gameforge.main_quest_lv60._260_say = " . [ENTER] , [ENTER] . [ENTER] . [ENTER] Sohan. " -gameforge.main_quest_lv60._270_sayReward = " .[ENTER] . Uriel[ENTER] . " -gameforge.main_quest_lv60._280_say = " ! . [ENTER] ! " -gameforge.main_quest_lv60._290_say = " ...;! ! [ENTER] 10 .[ENTER] [ENTER] 9 . " -gameforge.main_quest_lv60._300_say = " %d . " -gameforge.main_quest_lv60._30_say = " ; [ENTER] , [ENTER] ; " -gameforge.main_quest_lv60._310_say = " , ... , [ENTER] [ENTER] [ENTER], [ENTER] . " -gameforge.main_quest_lv60._320_say = " 7[ENTER] [ENTER]Sung Mahi. Lee Seop [ENTER] [ENTER] . " -gameforge.main_quest_lv60._330_say = " . [ENTER] [ENTER]! " -gameforge.main_quest_lv60._340_sendLetter = " " -gameforge.main_quest_lv60._350_say = " Uriel Gum[ENTER] . [ENTER] . " -gameforge.main_quest_lv60._360_say = " [ENTER]: [ENTER] [ENTER] Sung Mahi. , [ENTER] 7 [ENTER] [ENTER] . [ENTER] 7 . " -gameforge.main_quest_lv60._370_say = " [ENTER] 7 ...[ENTER] Sung Mahi ! " -gameforge.main_quest_lv60._380_say = " [ENTER] 7 . " -gameforge.main_quest_lv60._390_say = " ... [ENTER], [ENTER] Gum. [ENTER] Hwang. " -gameforge.main_quest_lv60._400_say = " [ENTER]7 ! [ENTER] . [ENTER] ... " -gameforge.main_quest_lv60._40_say = " , . Lee Seop[ENTER] , Hwang[ENTER] , [ENTER] ... [ENTER] . " -gameforge.main_quest_lv60._410_sayReward = " [ENTER] 66. " -gameforge.main_quest_lv60._50_say = " . [ENTER] 7 [ENTER] . [ENTER] , [ENTER] . 7[ENTER] ; [ENTER] [ENTER]. " -gameforge.main_quest_lv60._60_sendLetter = " I " -gameforge.main_quest_lv60._70_say = " Uriel, [ENTER] .[ENTER] Sohan. [ENTER] [ENTER]. Uriel. " -gameforge.main_quest_lv60._80_say = " [ENTER] , , [ENTER] Lee Seop, [ENTER] [ENTER]. " -gameforge.main_quest_lv60._90_say = " . [ENTER] , [ENTER] [ENTER] Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " ! ; [ENTER] [ENTER]. [ENTER]. [ENTER] Lee Seop, [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._10_sendLetter = " " -gameforge.main_quest_lv66._110_say = " [ENTER] . , [ENTER] [ENTER]: Sung Mahi , [ENTER]Lee Seop [ENTER] .[ENTER][ENTER] [ENTER] ! " -gameforge.main_quest_lv66._120_say = " [ENTER]. ! " -gameforge.main_quest_lv66._130_sendLetter = " . " -gameforge.main_quest_lv66._140_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._150_say = " , ; [ENTER] . [ENTER], . " -gameforge.main_quest_lv66._160_say = " [ENTER] . .[ENTER]: 7[ENTER] Sung Mahi. [ENTER] Hwang.[ENTER] . , [ENTER] ! " -gameforge.main_quest_lv66._170_sendLetter = " " -gameforge.main_quest_lv66._180 = " Hwang [ENTER] [ENTER] . " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " ! : Lee Chung.[ENTER] [ENTER] . [ENTER] . [ENTER] ! " -gameforge.main_quest_lv66._20_say = " Uriel [ENTER] . [ENTER] . [ENTER]Uriel . " -gameforge.main_quest_lv66._210_sendLetter = " " -gameforge.main_quest_lv66._220_say = " Lee Chung. " -gameforge.main_quest_lv66._230_say = " [ENTER]Hwang. [ENTER] . [ENTER] [ENTER] ! " -gameforge.main_quest_lv66._240_say = " ; ; " -gameforge.main_quest_lv66._250_say = " ,[ENTER] : [ENTER] [ENTER] . [ENTER] [ENTER] Agwi,[ENTER] 10 [ENTER].[ENTER] , [ENTER] . " -gameforge.main_quest_lv66._260_say = " ... [ENTER] . " -gameforge.main_quest_lv66._270_say = " . [ENTER] [ENTER]. [ENTER]. [ENTER] , ' [ENTER] . ; " -gameforge.main_quest_lv66._280_say = " , . " -gameforge.main_quest_lv66._290_say = " , ! [ENTER] , :[ENTER], Lee Chung, [ENTER]. [ENTER] Lee Seop. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " , . [ENTER] ; [ENTER] [ENTER] 7 . [ENTER] [ENTER] [ENTER]. .[ENTER] . " -gameforge.main_quest_lv66._310_say = " [ENTER] Sung Mahi. [ENTER] . [ENTER] Agwi [ENTER] ! " -gameforge.main_quest_lv66._320_sendLetter = " " -gameforge.main_quest_lv66._330_say = " Lee Chung, [ENTER] . ! " -gameforge.main_quest_lv66._340_say = " . [ENTER] ; [ENTER] , [ENTER] . [ENTER] Agwi. [ENTER] [ENTER] . " -gameforge.main_quest_lv66._350_say = " ![ENTER] ; [ENTER] . [ENTER] . [ENTER] %s. " -gameforge.main_quest_lv66._360_say = " ! " -gameforge.main_quest_lv66._370_say = " ' ! , [ENTER]. ! " -gameforge.main_quest_lv66._380_notice = " %d . " -gameforge.main_quest_lv66._390_sendLetter = " " -gameforge.main_quest_lv66._400_say = " Lee Chung [ENTER] . %d [ENTER].[ENTER][ENTER] , [ENTER] ' , [ENTER]. " -gameforge.main_quest_lv66._40_say = " [ENTER] . [ENTER] Uriel. . " -gameforge.main_quest_lv66._410_say = " . , ' [ENTER] . " -gameforge.main_quest_lv66._420_say = " %d . " -gameforge.main_quest_lv66._430_say = " ! [ENTER] Lee Chung. " -gameforge.main_quest_lv66._440_say = " ! . [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._450_say = " , .[ENTER] . " -gameforge.main_quest_lv66._460_say = " . .[ENTER] . " -gameforge.main_quest_lv66._470_say = " . , [ENTER] .[ENTER], [ENTER] . " -gameforge.main_quest_lv66._480_sendLetter = " " -gameforge.main_quest_lv66._490_say = " . [ENTER] . " -gameforge.main_quest_lv66._500_say = " . [ENTER] . [ENTER]... " -gameforge.main_quest_lv66._50_say = " ! [ENTER] . [ENTER]. [ENTER] . . [ENTER] . " -gameforge.main_quest_lv66._510_say = " ; " -gameforge.main_quest_lv66._520_say = " [ENTER] . ,[ENTER] [ENTER]. : [ENTER], , [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._530_say = " . [ENTER] ; " -gameforge.main_quest_lv66._540_say = " Agwi, [ENTER] ,[ENTER] . Agwi[ENTER] . " -gameforge.main_quest_lv66._550_say = " Lee Chung.[ENTER] .[ENTER][ENTER], Lee Chung [ENTER] . . " -gameforge.main_quest_lv66._560_sendLetter = " " -gameforge.main_quest_lv66._570_say = " Lee Chung [ENTER] [ENTER]. " -gameforge.main_quest_lv66._580_say = " ,[ENTER]; , , [ENTER] Agwi. [ENTER] . [ENTER], , [ENTER] [ENTER] , [ENTER]Sung Mahi. " -gameforge.main_quest_lv66._590_say = " ; [ENTER] ; " -gameforge.main_quest_lv66._600_say = " . [ENTER] [ENTER] .[ENTER] :[ENTER] [ENTER] [ENTER] Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = " " -gameforge.main_quest_lv66._610_say = " . [ENTER] [ENTER] [ENTER] Agwi [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._620_say = " [ENTER] 72. " -gameforge.main_quest_lv66._70_say = " Uriel. . " -gameforge.main_quest_lv66._80_say = " , ! '. [ENTER] . [ENTER]: " -gameforge.main_quest_lv66._90_say = " ! [ENTER] [ENTER] Lee Seop [ENTER] . ... .[ENTER][ENTER], ! [ENTER] ! [ENTER] , [ENTER].[ENTER] [ENTER], ,[ENTER] [ENTER]! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " . [ENTER] . , [ENTER]! " -gameforge.main_quest_lv7._10_targetVid = " " -gameforge.main_quest_lv7._110_npcChat = " ! " -gameforge.main_quest_lv7._120_say = " ' . [ENTER] . [ENTER] , [ENTER] ! ; " -gameforge.main_quest_lv7._130_say = " , [ENTER] . [ENTER] . [ENTER] ([ENTER]), [ENTER]. [ENTER] . [ENTER] . [ENTER] .[ENTER] . " -gameforge.main_quest_lv7._140_say = " . [ENTER] . " -gameforge.main_quest_lv7._150_sayItem = " " -gameforge.main_quest_lv7._160_sayReward = " .[ENTER] [ENTER] . " -gameforge.main_quest_lv7._170_say = " ;[ENTER]! , [ENTER] . [ENTER] Yang 1.500 [ENTER]. " -gameforge.main_quest_lv7._180_sendLetter = " " -gameforge.main_quest_lv7._190_sayReward = " [ENTER] . [ENTER] [ENTER] [ENTER]. " -gameforge.main_quest_lv7._200_sayItem = " . " -gameforge.main_quest_lv7._20_sayReward = " . [ENTER] . " -gameforge.main_quest_lv7._210_sayTitle = " : " -gameforge.main_quest_lv7._220_sayReward = " 1) .[ENTER]2) [ENTER]. " -gameforge.main_quest_lv7._230_sayTitle = " . " -gameforge.main_quest_lv7._240_sayReward = " [ENTER] . [ENTER]! " -gameforge.main_quest_lv7._30_say = " ! ; [ENTER] ,[ENTER] . [ENTER]! " -gameforge.main_quest_lv7._40_say = " , [ENTER] . [ENTER] . [ENTER] ; " -gameforge.main_quest_lv7._50_sayItem = " " -gameforge.main_quest_lv7._60_say = " .[ENTER] , [ENTER] .[ENTER] , ; " -gameforge.main_quest_lv7._70_sendLetter = " " -gameforge.main_quest_lv7._80_sayReward = " [ENTER]. [ENTER] . " -gameforge.main_quest_lv7._90_npcChat = " ; " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " ,[ENTER] [ENTER], [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv72._10_sendLetter = " " -gameforge.main_quest_lv72._110_say = " . [ENTER] Lee Chung [ENTER]. " -gameforge.main_quest_lv72._120_say = " ! ,[ENTER] . " -gameforge.main_quest_lv72._130_say = " ! [ENTER] [ENTER] [ENTER], . " -gameforge.main_quest_lv72._140_say = " ... [ENTER]. ; " -gameforge.main_quest_lv72._150_say = " ,[ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv72._160_say = " ; .... [ENTER] Sohan. [ENTER] [ENTER] . [ENTER]! " -gameforge.main_quest_lv72._170_say = " .[ENTER] ! " -gameforge.main_quest_lv72._180_sendLetter = " " -gameforge.main_quest_lv72._190_say = " Lee Chung [ENTER] , [ENTER], [ENTER] Sohan.[ENTER] , [ENTER] . , [ENTER] . [ENTER], Lee Chung. " -gameforge.main_quest_lv72._200_say = " [ENTER] [ENTER] Sohan. " -gameforge.main_quest_lv72._20_say = " Lee Chung, ,[ENTER] . [ENTER] Agwi . " -gameforge.main_quest_lv72._210_say = " [ENTER] , .[ENTER][ENTER] , [ENTER]50 . " -gameforge.main_quest_lv72._220_say = " [ENTER] Hwang, .[ENTER] . " -gameforge.main_quest_lv72._230 = " Lee Chung [ENTER] , [ENTER], [ENTER] Sohan.[ENTER] , [ENTER] . , [ENTER] . " -gameforge.main_quest_lv72._240_notice = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv72._250_notice = " %d . " -gameforge.main_quest_lv72._260_say = " . [ENTER]. " -gameforge.main_quest_lv72._270_say = " . , [ENTER] : . [ENTER] . ! " -gameforge.main_quest_lv72._280_say = " . ![ENTER] %d. " -gameforge.main_quest_lv72._290_say = " . [ENTER] .[ENTER]... . [ENTER]! " -gameforge.main_quest_lv72._300_say = " [ENTER] 78. " -gameforge.main_quest_lv72._30_say = " , ' [ENTER] . [ENTER] ,[ENTER] . " -gameforge.main_quest_lv72._40_say = " [ENTER] [ENTER] . " -gameforge.main_quest_lv72._50_say = " [ENTER] . [ENTER] [ENTER]. [ENTER] ... [ENTER] . " -gameforge.main_quest_lv72._60_sendLetter = " " -gameforge.main_quest_lv72._70_say = " Lee Chung [ENTER] ,[ENTER] , [ENTER]. [ENTER] , Lee Chung,[ENTER] . " -gameforge.main_quest_lv72._80_say = " [ENTER] .[ENTER] [ENTER] Lee Chung! [ENTER]. " -gameforge.main_quest_lv72._90_say = " [ENTER] . [ENTER] , [ENTER] . Agwi [ENTER] [ENTER] . [ENTER] [ENTER], .[ENTER] 7[ENTER] . " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " , ! ! . " -gameforge.main_quest_lv78._10_sendLetter = " " -gameforge.main_quest_lv78._110_sendLetter = " " -gameforge.main_quest_lv78._120_say = " Lee Chung [ENTER] , [ENTER], .[ENTER] [ENTER] 100 [ENTER]. , Lee[ENTER]Chung. " -gameforge.main_quest_lv78._130_say = " Lee Chung [ENTER] , [ENTER], .[ENTER] [ENTER] 100 [ENTER]. " -gameforge.main_quest_lv78._140_say = " [ENTER] . , [ENTER] [ENTER]! " -gameforge.main_quest_lv78._150_say = " %d . " -gameforge.main_quest_lv78._160_notice = " ! [ENTER] Lee Chung. " -gameforge.main_quest_lv78._170_say = " ; [ENTER] . ! [ENTER] [ENTER] . [ENTER] Baek-Go; " -gameforge.main_quest_lv78._180_say = " , . " -gameforge.main_quest_lv78._190_say = " , ! [ENTER] Baek-Go. [ENTER] . " -gameforge.main_quest_lv78._200_say = " . [ENTER] . " -gameforge.main_quest_lv78._20_say = " Lee Chung, [ENTER] [ENTER]. , 3[ENTER] : [ENTER]Doyyumhwan, .[ENTER] , , [ENTER] [ENTER] 20 [ENTER] . ,[ENTER] Lee Chung. " -gameforge.main_quest_lv78._210_sendLetter = " " -gameforge.main_quest_lv78._220_say = " , Baek-Go [ENTER] [ENTER] , Lee Chung. " -gameforge.main_quest_lv78._230_say = " . [ENTER] . ; " -gameforge.main_quest_lv78._240_say = " Lee Chung [ENTER] . " -gameforge.main_quest_lv78._250_say = " Lee Chung;! [ENTER]... ! ! [ENTER] . [ENTER] [ENTER]. Lee Chung; " -gameforge.main_quest_lv78._260_say = " [ENTER] . " -gameforge.main_quest_lv78._270_say = " ... [ENTER] . [ENTER] ;...[ENTER]. . ! [ENTER] Lee Chung [ENTER] [ENTER] . ; " -gameforge.main_quest_lv78._280_say = " . : [ENTER] [ENTER] . " -gameforge.main_quest_lv78._290_say = " . . [ENTER] 2[ENTER] . ,[ENTER] [ENTER] . , [ENTER] Lee Chung ; " -gameforge.main_quest_lv78._300_say = " [ENTER] 84. " -gameforge.main_quest_lv78._30_say = " [ENTER], [ENTER], .[ENTER] [ENTER] [ENTER]. " -gameforge.main_quest_lv78._40_say = " 3[ENTER]: , [ENTER] . . " -gameforge.main_quest_lv78._50_say = " ! %d [ENTER] . [ENTER] [ENTER]! " -gameforge.main_quest_lv78._60_say = " . [ENTER], . " -gameforge.main_quest_lv78._70_say = " , 7 [ENTER] . [ENTER] .[ENTER] ! " -gameforge.main_quest_lv78._80_say = " , [ENTER] [ENTER] . " -gameforge.main_quest_lv78._90_say = " ! . [ENTER]. [ENTER]. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " [ENTER] [ENTER] . [ENTER] ! [ENTER] Agwi.[ENTER] ! [ENTER] ! " -gameforge.main_quest_lv84._10_sendLetter = " " -gameforge.main_quest_lv84._110_say = " ,[ENTER] , [ENTER]! [ENTER] . " -gameforge.main_quest_lv84._120_say = " [ENTER] Agwi . ; [ENTER] [ENTER] ! " -gameforge.main_quest_lv84._130_sayReward = " ! , Agwi,[ENTER]. " -gameforge.main_quest_lv84._140_say = " [ENTER] . [ENTER] . [ENTER] , :[ENTER]! , ! [ENTER] , Sung Mahi, [ENTER] [ENTER]. Sung Mahi [ENTER] [ENTER] . [ENTER]! " -gameforge.main_quest_lv84._150_sendLetter = " " -gameforge.main_quest_lv84._160_say = " Lee Chung [ENTER] . " -gameforge.main_quest_lv84._170_say = " [ENTER] , [ENTER] . [ENTER]: " -gameforge.main_quest_lv84._180_say = " Agwi,[ENTER] [ENTER] . ... " -gameforge.main_quest_lv84._190_say = " , , [ENTER]Agwi, [ENTER] Sung Mahi. [ENTER] ... " -gameforge.main_quest_lv84._200_say = " ... ,[ENTER] ,[ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv84._20_say = " Lee Chung [ENTER] [ENTER]. [ENTER]. " -gameforge.main_quest_lv84._210_say = " [ENTER] . [ENTER] . [ENTER] ! " -gameforge.main_quest_lv84._30_say = " [ENTER], [ENTER] [ENTER] Agwi ! [ENTER] [ENTER] . " -gameforge.main_quest_lv84._40_say = " 5 [ENTER]. [ENTER] , [ENTER]Agwi [ENTER] . [ENTER] ! " -gameforge.main_quest_lv84._50_say = " ; " -gameforge.main_quest_lv84._60_sendLetter = " " -gameforge.main_quest_lv84._70_say = " [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv84._80_say = " [ENTER] . [ENTER] . [ENTER]![ENTER][ENTER] . " -gameforge.main_quest_lv84._90_sendLetter = " " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " " -gameforge.main_quest_lv9._20_sendLetter = " " -gameforge.main_quest_lv9._30_sayReward = " [ENTER]. [ENTER]. [ENTER] . " -gameforge.main_quest_lv9._40_say = " ;[ENTER] .[ENTER] [ENTER] , .[ENTER] , [ENTER] .[ENTER] [ENTER] . [ENTER]. " -gameforge.main_quest_lv9._50_say = " , [ENTER]. [ENTER] . [ENTER] . [ENTER]! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " " -gameforge.main_quest_lv90._020_say = " . [ENTER] : [ENTER].[ENTER] Angmur. [ENTER] . " -gameforge.main_quest_lv90._030_say = " , ! [ENTER] Sung Mahi; " -gameforge.main_quest_lv90._040_say = " , . Lee Chung, [ENTER] . " -gameforge.main_quest_lv90._050_say = " Lee Chung! . [ENTER] . , [ENTER] . " -gameforge.main_quest_lv90._060_say = " ' . ; " -gameforge.main_quest_lv90._070_say = " .[ENTER] . [ENTER] . [ENTER]Sung Mahi . " -gameforge.main_quest_lv90._080_say = " . [ENTER] [ENTER]; " -gameforge.main_quest_lv90._090_say = " . " -gameforge.main_quest_lv90._1000_say = " . " -gameforge.main_quest_lv90._100_say = " . , . " -gameforge.main_quest_lv90._1010_say = " , [ENTER]. ! " -gameforge.main_quest_lv90._1020_sayTitle = " " -gameforge.main_quest_lv90._1030_say = " . " -gameforge.main_quest_lv90._1040_1_notice = " . " -gameforge.main_quest_lv90._1040_2_notice = " Angmur. " -gameforge.main_quest_lv90._1050_say = " Angmur. " -gameforge.main_quest_lv90._1060_say = " , [ENTER] . [ENTER], . " -gameforge.main_quest_lv90._1070_sendLetter = " Lee Chung " -gameforge.main_quest_lv90._1080_say = " Lee Chung . " -gameforge.main_quest_lv90._1090_say = " : [ENTER] .[ENTER] Sung Mahi . [ENTER] ! . [ENTER] [ENTER] . Angmur.[ENTER] [ENTER] . " -gameforge.main_quest_lv90._1100_say = " . " -gameforge.main_quest_lv90._110_sayReward = " .[ENTER] : (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " " -gameforge.main_quest_lv90._1120_say = " . [ENTER] . " -gameforge.main_quest_lv90._1160_targetInfo = " NPC NPC[ENTER] . NPC [ENTER] , [ENTER] . " -gameforge.main_quest_lv90._1170_posInfo = " [ENTER]. " -gameforge.main_quest_lv90._1180_say = " " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d " -gameforge.main_quest_lv90._1200_say = " [ENTER] 91. " -gameforge.main_quest_lv90._120_sayTitle = " " -gameforge.main_quest_lv90._130_say = " [ENTER]Angmur. " -gameforge.main_quest_lv90._140_sayReward = " : %d, %d " -gameforge.main_quest_lv90._150_sayReward = " . [ENTER]: (%d, %d) " -gameforge.main_quest_lv90._160_say = " . [ENTER] . " -gameforge.main_quest_lv90._170_sayReward = " : %d, %d " -gameforge.main_quest_lv90._180_sayReward = " . [ENTER] : (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " : %d, %d " -gameforge.main_quest_lv90._220_sayReward = " . [ENTER] Angmur. " -gameforge.main_quest_lv90._230_say = " Angmur. " -gameforge.main_quest_lv90._240_say = " , [ENTER]: . " -gameforge.main_quest_lv90._250_say = " . [ENTER] . " -gameforge.main_quest_lv90._260_sendLetter = " Lee Chung " -gameforge.main_quest_lv90._270_say = " [ENTER] , Angmur[ENTER]. " -gameforge.main_quest_lv90._280_say = " . " -gameforge.main_quest_lv90._290_say = " . [ENTER] Sung Mahi [ENTER] , [ENTER]. " -gameforge.main_quest_lv90._300_say = " , . " -gameforge.main_quest_lv90._310_say = " , ...[ENTER] Lee Chung [ENTER] . [ENTER] , [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._320_say = " . [ENTER] ; " -gameforge.main_quest_lv90._330_say = " . . " -gameforge.main_quest_lv90._340_say = " ' . . " -gameforge.main_quest_lv90._350_sayTitle = " Lee Chung. " -gameforge.main_quest_lv90._360_say = " [ENTER] Lee Chung: , ,[ENTER] , , [ENTER], [ENTER]. " -gameforge.main_quest_lv90._370_say = " Sung Mahi, [ENTER] ! [ENTER] ! " -gameforge.main_quest_lv90._380_1_notice = " . " -gameforge.main_quest_lv90._380_2_notice = " Angmur. " -gameforge.main_quest_lv90._390_say = " Angmur. " -gameforge.main_quest_lv90._400_say = " . ! , [ENTER] . . " -gameforge.main_quest_lv90._410_say = " Angmur![ENTER] , Sung[ENTER]Mahi : [ENTER] [ENTER] . . [ENTER] , [ENTER] ! %s [ENTER] [ENTER] .[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " [ENTER] . . " -gameforge.main_quest_lv90._430_sendLetter = " I " -gameforge.main_quest_lv90._440_say = " Angmur. . " -gameforge.main_quest_lv90._450_say = " [ENTER] . ;[ENTER] , .[ENTER] . " -gameforge.main_quest_lv90._460_say = " . " -gameforge.main_quest_lv90._470_say = " . [ENTER]. " -gameforge.main_quest_lv90._480_sayTitle = " ! " -gameforge.main_quest_lv90._490_say = " . [ENTER]! " -gameforge.main_quest_lv90._500_say = " . [ENTER] . " -gameforge.main_quest_lv90._510_1_notice = " . " -gameforge.main_quest_lv90._510_2_notice = " Angmur. " -gameforge.main_quest_lv90._520_say = " Angmur. " -gameforge.main_quest_lv90._530_say = " ! , .[ENTER]... . [ENTER] . [ENTER] . .[ENTER] , . " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " II " -gameforge.main_quest_lv90._570_say = " Angmur. .[ENTER] . " -gameforge.main_quest_lv90._580_say = " 2[ENTER]. [ENTER] , [ENTER]. .[ENTER] ; " -gameforge.main_quest_lv90._590_say = " . " -gameforge.main_quest_lv90._600_say = " . ! " -gameforge.main_quest_lv90._610_sayTitle = " II " -gameforge.main_quest_lv90._620_say = " ! [ENTER] . " -gameforge.main_quest_lv90._630_say = " ! [ENTER] . " -gameforge.main_quest_lv90._640_1_notice = " . [ENTER] Angmur. " -gameforge.main_quest_lv90._650_say = " , [ENTER]: , [ENTER] . , [ENTER] [ENTER]. , ... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._680_say = " Angmur . " -gameforge.main_quest_lv90._690_sendLetter = " " -gameforge.main_quest_lv90._700_say = " Angmur . " -gameforge.main_quest_lv90._710_say = " , ! [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._720_say = " ; [ENTER] . " -gameforge.main_quest_lv90._730_say = " . ; " -gameforge.main_quest_lv90._740_say = " 20 , 40 [ENTER], 20 10 [ENTER]. . " -gameforge.main_quest_lv90._750_say = " " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " . [ENTER]. " -gameforge.main_quest_lv90._780_1_notice = " [ENTER]. " -gameforge.main_quest_lv90._780_2_notice = " Angmur. " -gameforge.main_quest_lv90._790_say = " ; . [ENTER] . " -gameforge.main_quest_lv90._800_say = " .[ENTER] . [ENTER], , [ENTER].[ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._810_say = " , .[ENTER] [ENTER] . . " -gameforge.main_quest_lv90._820_say = " Angmur. " -gameforge.main_quest_lv90._830_sayTitle = " " -gameforge.main_quest_lv90._840_say = " 50 , 40 [ENTER], 20 10 [ENTER]. " -gameforge.main_quest_lv90._850_sendLetter = " I " -gameforge.main_quest_lv90._860_say = " Angmur. .[ENTER] . " -gameforge.main_quest_lv90._870_say = " , . , [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._880_say = " . [ENTER] ; " -gameforge.main_quest_lv90._890_say = " . " -gameforge.main_quest_lv90._900_say = " . . [ENTER] . 50 . " -gameforge.main_quest_lv90._910_sayTitle = " " -gameforge.main_quest_lv90._920_say = " 50 . " -gameforge.main_quest_lv90._930_say = " . [ENTER] . . " -gameforge.main_quest_lv90._940_1_notice = " . " -gameforge.main_quest_lv90._940_2_notice = " Angmur. " -gameforge.main_quest_lv90._950_say = " . " -gameforge.main_quest_lv90._960_say = " ' ! [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv90._970_sendLetter = " II " -gameforge.main_quest_lv90._980_say = " Angmur . [ENTER] . " -gameforge.main_quest_lv90._990_say = " , [ENTER]. . [ENTER] 100. [ENTER] . " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " " -gameforge.main_quest_lv91._020_say = " Angmur . " -gameforge.main_quest_lv91._030_say = " , [ENTER] . [ENTER] [ENTER] ![ENTER] . " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " . " -gameforge.main_quest_lv91._060_say = " [ENTER] . [ENTER] ! " -gameforge.main_quest_lv91._070_sayTitle = " " -gameforge.main_quest_lv91._080_say = " . " -gameforge.main_quest_lv91._090_1_notice = " . [ENTER]. " -gameforge.main_quest_lv91._090_2_notice = " Angmur. " -gameforge.main_quest_lv91._100_say = " . [ENTER]. [ENTER]. " -gameforge.main_quest_lv91._110_say = " Angmur. " -gameforge.main_quest_lv91._120_say = " . ; " -gameforge.main_quest_lv91._130_say = " , . [ENTER] . " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " , ... [ENTER] . ,[ENTER] . [ENTER] . " -gameforge.main_quest_lv91._160_sendLetter = " " -gameforge.main_quest_lv91._170_say = " Angmur. [ENTER] . " -gameforge.main_quest_lv91._180_say = " ! [ENTER]. [ENTER] , [ENTER] . " -gameforge.main_quest_lv91._190_say = " ! " -gameforge.main_quest_lv91._200_sayTitle = " . " -gameforge.main_quest_lv91._210_say = " [ENTER]. " -gameforge.main_quest_lv91._220_say = " . [ENTER] ! " -gameforge.main_quest_lv91._230_1_notice = " . [ENTER] . " -gameforge.main_quest_lv91._230_2_notice = " Angmur. " -gameforge.main_quest_lv91._240_say = " Angmur. " -gameforge.main_quest_lv91._250_say = " . . [ENTER] [ENTER] [ENTER] . " -gameforge.main_quest_lv91._260_say = " , , ! [ENTER]Yon-I-Walker, , [ENTER]. . " -gameforge.main_quest_lv91._270_sendLetter = " " -gameforge.main_quest_lv91._280_say = " Yon-I-Walker, [ENTER] . " -gameforge.main_quest_lv91._290_say = " ** , ! ; " -gameforge.main_quest_lv91._300_say = " Angmur. " -gameforge.main_quest_lv91._310_say = " , ! . Angmur [ENTER] . " -gameforge.main_quest_lv91._320_say = " . [ENTER] . " -gameforge.main_quest_lv91._330_say = " , [ENTER] [ENTER]. 10; " -gameforge.main_quest_lv91._340_say = " . " -gameforge.main_quest_lv91._350_sayTitle = " " -gameforge.main_quest_lv91._360_say = " 10[ENTER] . " -gameforge.main_quest_lv91._370_say = " [ENTER] . . " -gameforge.main_quest_lv91._380_say = " . [ENTER] . " -gameforge.main_quest_lv91._390_say = " , [ENTER]. ! [ENTER] . " -gameforge.main_quest_lv91._400_say = " %d ! " -gameforge.main_quest_lv91._410_1_notice = " . " -gameforge.main_quest_lv91._410_2_notice = " Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = " . " -gameforge.main_quest_lv91._430_say = " Yon-I-Walker. [ENTER] . " -gameforge.main_quest_lv91._440_say = " **... , ! [ENTER] , [ENTER] . [ENTER].[ENTER] .[ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv91._450_say = " " -gameforge.main_quest_lv91._460_say = " , . [ENTER] ! [ENTER] 3 . . " -gameforge.main_quest_lv91._470_say = " . " -gameforge.main_quest_lv91._480_sayTitle = " " -gameforge.main_quest_lv91._490_say = " [ENTER] 3 [ENTER] . " -gameforge.main_quest_lv91._500_say = " . [ENTER] [ENTER].[ENTER] [ENTER]. " -gameforge.main_quest_lv91._510_say = " ! " -gameforge.main_quest_lv91._520_say = " . [ENTER] . [ENTER]. " -gameforge.main_quest_lv91._530_say = " %d ! " -gameforge.main_quest_lv91._540_say = " . [ENTER]. " -gameforge.main_quest_lv91._550_1_notice = " . " -gameforge.main_quest_lv91._550_2_notice = " Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = " ! " -gameforge.main_quest_lv91._570_say = " Angmur . . " -gameforge.main_quest_lv91._580_say = " ! . [ENTER]Yon-I-Walker [ENTER]. " -gameforge.main_quest_lv91._590_say = " . [ENTER], . [ENTER] , [ENTER]. [ENTER] . " -gameforge.main_quest_lv91._600_say = " . " -gameforge.main_quest_lv91._610_say = " . , [ENTER] ! " -gameforge.main_quest_lv91._620_sayTitle = " Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = " , [ENTER] Yon-I-Walker. " -gameforge.main_quest_lv91._640_1_notice = " [ENTER]Yon-I-Walker. " -gameforge.main_quest_lv91._650_say = " **[ENTER]**[ENTER], . . [ENTER] ; " -gameforge.main_quest_lv91._660_say = " , . " -gameforge.main_quest_lv91._670_say = " , . [ENTER] , . ' . [ENTER] . [ENTER]. Angmur [ENTER] . " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker . " -gameforge.main_quest_lv91._760_say = " " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " [ENTER] 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " " -gameforge.main_quest_lv92._020_say = " [ENTER] . [ENTER]Angmur . " -gameforge.main_quest_lv92._030_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv92._040_say = " ; " -gameforge.main_quest_lv92._050_say = " [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv92._060_say = " , [ENTER] ; . " -gameforge.main_quest_lv92._070_say = " : . [ENTER] .[ENTER] [ENTER]. . " -gameforge.main_quest_lv92._080_say = " [ENTER] [ENTER]. . " -gameforge.main_quest_lv92._090_say = " . " -gameforge.main_quest_lv92._100_say = " ' ! " -gameforge.main_quest_lv92._110_sayTitle = " " -gameforge.main_quest_lv92._120_say = " [ENTER] . [ENTER]. " -gameforge.main_quest_lv92._130_say = " . [ENTER]. " -gameforge.main_quest_lv92._140_1_notice = " [ENTER]. " -gameforge.main_quest_lv92._140_2_notice = " ' Angmur. " -gameforge.main_quest_lv92._150_say = " Angmur. " -gameforge.main_quest_lv92._160_say = " . , [ENTER] . " -gameforge.main_quest_lv92._170_sendLetter = " " -gameforge.main_quest_lv92._180_say = " Angmur . " -gameforge.main_quest_lv92._190_say = " . . " -gameforge.main_quest_lv92._200_say = " ; " -gameforge.main_quest_lv92._210_say = " [ENTER]. , [ENTER]. Bae-Yong, [ENTER] , [ENTER] . .[ENTER] ; " -gameforge.main_quest_lv92._220_say = " ! [ENTER] ; " -gameforge.main_quest_lv92._230_say = " . [ENTER], . [ENTER] . " -gameforge.main_quest_lv92._240_say = " ! " -gameforge.main_quest_lv92._250_sayTitle = " " -gameforge.main_quest_lv92._260_say = " [ENTER] Bae-Yong . " -gameforge.main_quest_lv92._270_say = " Bae-Yong; [ENTER] ! , . " -gameforge.main_quest_lv92._280_say = " **[ENTER] . [ENTER] ...[ENTER], .[ENTER] . , ! [ENTER]...[ENTER]( .) " -gameforge.main_quest_lv92._290_1_notice = " Bae-Yong, [ENTER] . " -gameforge.main_quest_lv92._290_2_notice = " Angmur. " -gameforge.main_quest_lv92._300_say = " ! Bae-Yong; " -gameforge.main_quest_lv92._310_say = " , ... " -gameforge.main_quest_lv92._320_say = " ; , . ; " -gameforge.main_quest_lv92._330_say = " ' . [ENTER] . .[ENTER] [ENTER] . . " -gameforge.main_quest_lv92._340_say = " Bae-Yong . [ENTER] ' . [ENTER]. . " -gameforge.main_quest_lv92._350_say = " ' . , [ENTER]. [ENTER] Bae-Yong. [ENTER]. " -gameforge.main_quest_lv92._360_say = " Angmur. " -gameforge.main_quest_lv92._370_sendLetter = " " -gameforge.main_quest_lv92._380_say = " Angmur [ENTER] . [ENTER]. " -gameforge.main_quest_lv92._390_say = " , . [ENTER]. [ENTER]. Yon-I-Walker, [ENTER]. " -gameforge.main_quest_lv92._400_say = " . " -gameforge.main_quest_lv92._410_say = " [ENTER]Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = " ! ; [ENTER] ; " -gameforge.main_quest_lv92._430_say = " . [ENTER] , . " -gameforge.main_quest_lv92._440_say = " . , [ENTER] . [ENTER]. " -gameforge.main_quest_lv92._450_say = " . ; " -gameforge.main_quest_lv92._460_say = " . . . " -gameforge.main_quest_lv92._470_say = " . . " -gameforge.main_quest_lv92._480_say = " , .[ENTER] , [ENTER] . [ENTER] .[ENTER] 10 , . " -gameforge.main_quest_lv92._490_say = " . " -gameforge.main_quest_lv92._500_sayTitle = " ! " -gameforge.main_quest_lv92._510_say = " , , [ENTER] . " -gameforge.main_quest_lv92._520_say = " [ENTER] . . " -gameforge.main_quest_lv92._530_1_notice = " . " -gameforge.main_quest_lv92._530_2_notice = " Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = " . M [ENTER], Angmur.[ENTER] . , [ENTER] . " -gameforge.main_quest_lv92._550_say = " Yon-I-Walker . " -gameforge.main_quest_lv92._560_sendLetter = " " -gameforge.main_quest_lv92._570_say = " [ENTER]. Angmur [ENTER] . " -gameforge.main_quest_lv92._580_say = " [ENTER]. ;[ENTER] , [ENTER] , [ENTER] . [ENTER] . " -gameforge.main_quest_lv92._590_say = " [ENTER] , [ENTER] . [ENTER] [ENTER] Sung Mahi[ENTER] . [ENTER] ! " -gameforge.main_quest_lv92._600_say = " .[ENTER] , . ' . " -gameforge.main_quest_lv92._610_say = " [ENTER] 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " I " -gameforge.main_quest_lv93._020_say = " Angmur . " -gameforge.main_quest_lv93._030_say = " . " -gameforge.main_quest_lv93._040_say = " , .[ENTER] ; [ENTER] . [ENTER] . Yon-I-Walker [ENTER] . [ENTER]. " -gameforge.main_quest_lv93._050_say = " . " -gameforge.main_quest_lv93._060_say = " , ! , ...[ENTER] [ENTER] . " -gameforge.main_quest_lv93._070_say = " [ENTER]. . [ENTER] . " -gameforge.main_quest_lv93._080_say = " . " -gameforge.main_quest_lv93._090_sayTitle = " I " -gameforge.main_quest_lv93._100_say = " , ,[ENTER] . " -gameforge.main_quest_lv93._110_say = " ; [ENTER]. ! " -gameforge.main_quest_lv93._120_1_notice = " . [ENTER]Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = " Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = " ... [ENTER] , .[ENTER] . , [ENTER]. " -gameforge.main_quest_lv93._150_sendLetter = " II " -gameforge.main_quest_lv93._160_say = " Yon-I-Walker. " -gameforge.main_quest_lv93._170_say = " . . . " -gameforge.main_quest_lv93._180_say = " . " -gameforge.main_quest_lv93._190_sayTitle = " II " -gameforge.main_quest_lv93._200_say = " [ENTER] . " -gameforge.main_quest_lv93._210_say = " ; [ENTER] .[ENTER] ! " -gameforge.main_quest_lv93._220_1_notice = " [ENTER]. " -gameforge.main_quest_lv93._220_2_notice = " Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = " Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = " [ENTER]. [ENTER]. . [ENTER]. " -gameforge.main_quest_lv93._250_sendLetter = " III " -gameforge.main_quest_lv93._260_say = " Yon-I-Walker. " -gameforge.main_quest_lv93._270_say = " , . . [ENTER] , [ENTER] : [ENTER]. " -gameforge.main_quest_lv93._280_say = " ; . " -gameforge.main_quest_lv93._290_say = " [ENTER] . Octavio; [ENTER] [ENTER] . . [ENTER]. ... " -gameforge.main_quest_lv93._300_say = " . " -gameforge.main_quest_lv93._310_sayTitle = " Octavio! " -gameforge.main_quest_lv93._320_say = " Octavio. [ENTER] . " -gameforge.main_quest_lv93._330_say = " ! ; [ENTER]Samgyetang; ... " -gameforge.main_quest_lv93._340_say = " Octavio, [ENTER]! : [ENTER]. " -gameforge.main_quest_lv93._350_say = " , ! ...[ENTER], . ' ; [ENTER] [ENTER]. . , [ENTER] . " -gameforge.main_quest_lv93._360_say = " Octavio, ! [ENTER]Yon-I-Walker .[ENTER] . [ENTER] [ENTER] . [ENTER].[ENTER] . [ENTER]! " -gameforge.main_quest_lv93._370_say = " Yon-I-Walker ; , [ENTER]. .[ENTER] . [ENTER]. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " . . " -gameforge.main_quest_lv93._400_npcChat = " " -gameforge.main_quest_lv93._410_say = " Octavio . " -gameforge.main_quest_lv93._420_say = " , .[ENTER] . . , [ENTER] . " -gameforge.main_quest_lv93._430_say = " ! " -gameforge.main_quest_lv93._440_say = " . [ENTER]; . " -gameforge.main_quest_lv93._450_say = " . ; " -gameforge.main_quest_lv93._460_say = " , [ENTER] . 200 . " -gameforge.main_quest_lv93._470_say = " . ; " -gameforge.main_quest_lv93._480_say = " [ENTER]. , [ENTER]. " -gameforge.main_quest_lv93._490_sayTitle = " " -gameforge.main_quest_lv93._500_say = " , [ENTER] . 200 . " -gameforge.main_quest_lv93._510 = " [ENTER]. , [ENTER]. " -gameforge.main_quest_lv93._520_say = " , , . .[ENTER] . [ENTER] . . [ENTER] . " -gameforge.main_quest_lv93._530_say = " . . " -gameforge.main_quest_lv93._540_say = " . [ENTER] . . " -gameforge.main_quest_lv93._550_say = " Octavio. " -gameforge.main_quest_lv93._560_say = " , ! [ENTER]! Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = " ' ! " -gameforge.main_quest_lv93._580_sendLetter = " " -gameforge.main_quest_lv93._590_say = " Yon-I-Walker. " -gameforge.main_quest_lv93._600_say = " ! [ENTER] [ENTER]. . " -gameforge.main_quest_lv93._610_say = " . " -gameforge.main_quest_lv93._620_say = " [ENTER] 94. " -gameforge.main_quest_lv93._630_say = " %s: %d , %s: %d , %s: %d " -gameforge.main_quest_lv93._640_say = " . [ENTER] . " -gameforge.main_quest_lv93._650_1_notice = " [ENTER]. " -gameforge.main_quest_lv93._650_2_notice = " Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " " -gameforge.main_quest_lv94._020_say = " Yon-I-Walker. " -gameforge.main_quest_lv94._030_say = " . [ENTER] : [ENTER]! " -gameforge.main_quest_lv94._040_say = " ' ! " -gameforge.main_quest_lv94._050_say = " , [ENTER]. , [ENTER]Angmur, . Angmur [ENTER]. . " -gameforge.main_quest_lv94._060_sayTitle = " ! " -gameforge.main_quest_lv94._070_say = " [ENTER] Angmur. " -gameforge.main_quest_lv94._080_sendLetter = " " -gameforge.main_quest_lv94._090_say = " Angmur . " -gameforge.main_quest_lv94._1000_say = " [ENTER]. . [ENTER]. " -gameforge.main_quest_lv94._100_say = " , : [ENTER] . [ENTER] [ENTER]. . [ENTER] ; " -gameforge.main_quest_lv94._1010_say = " Angmur.[ENTER] . " -gameforge.main_quest_lv94._1020_say = " Angmur [ENTER]. ' . " -gameforge.main_quest_lv94._1030_say = " , . [ENTER] . [ENTER] . , [ENTER] . " -gameforge.main_quest_lv94._1040_say = " . , [ENTER] ! " -gameforge.main_quest_lv94._1050_say = " [ENTER] 95. " -gameforge.main_quest_lv94._1060_say = " " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " : " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " . " -gameforge.main_quest_lv94._120_say = " ' . , [ENTER] . [ENTER]. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " [ENTER] Angmur. :[ENTER](%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " " -gameforge.main_quest_lv94._160_say = " [ENTER] Angmur. " -gameforge.main_quest_lv94._170_say = " , ;[ENTER] . ,[ENTER] . " -gameforge.main_quest_lv94._180_say = " : %d, %d " -gameforge.main_quest_lv94._190_say = " : %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " : %d, %d " -gameforge.main_quest_lv94._220_say = " . [ENTER]: (%d, %d) " -gameforge.main_quest_lv94._230_say = " . [ENTER]: (%d, %d) " -gameforge.main_quest_lv94._240 = " . " -gameforge.main_quest_lv94._250_say = " [ENTER]. Angmur. " -gameforge.main_quest_lv94._260_say = " Angmur. " -gameforge.main_quest_lv94._270_say = " , ! , [ENTER] [ENTER] . " -gameforge.main_quest_lv94._280_say = " . " -gameforge.main_quest_lv94._290_sendLetter = " " -gameforge.main_quest_lv94._300_say = " Angmur. " -gameforge.main_quest_lv94._310_say = " [ENTER] . , [ENTER] . " -gameforge.main_quest_lv94._320_say = " :[ENTER], .[ENTER] ! " -gameforge.main_quest_lv94._330_say = " ; " -gameforge.main_quest_lv94._340_say = " [ENTER], .[ENTER] [ENTER] ! " -gameforge.main_quest_lv94._350_say = " ; ... " -gameforge.main_quest_lv94._360_say = " . [ENTER], . [ENTER]! " -gameforge.main_quest_lv94._370_sayTitle = " " -gameforge.main_quest_lv94._380_say = " . " -gameforge.main_quest_lv94._390_say = " ... ; , .[ENTER] . [ENTER] . " -gameforge.main_quest_lv94._400_1_notice = " . " -gameforge.main_quest_lv94._400_2_notice = " [ENTER]Angmur. " -gameforge.main_quest_lv94._410_say = " Angmur. " -gameforge.main_quest_lv94._420_say = " ! ' . [ENTER] [ENTER]. [ENTER]. .[ENTER] . " -gameforge.main_quest_lv94._430_sendLetter = " " -gameforge.main_quest_lv94._440_say = " Angmur. " -gameforge.main_quest_lv94._450_say = " : [ENTER] , [ENTER]. , [ENTER] . , [ENTER] . [ENTER] . " -gameforge.main_quest_lv94._460_say = " ; " -gameforge.main_quest_lv94._470_say = " . [ENTER] , [ENTER] .[ENTER] %d , %d[ENTER] %d . " -gameforge.main_quest_lv94._480_say = " . " -gameforge.main_quest_lv94._490_say = " . " -gameforge.main_quest_lv94._500_sayTitle = " ! " -gameforge.main_quest_lv94._510_say = " %d , %d[ENTER] %d . " -gameforge.main_quest_lv94._520 = " [ENTER]. , ! " -gameforge.main_quest_lv94._530_1_notice = " . " -gameforge.main_quest_lv94._530_2_notice = " Angmur. " -gameforge.main_quest_lv94._540_say = " Angmur. " -gameforge.main_quest_lv94._550_say = " ! [ENTER] . . [ENTER] [ENTER] . " -gameforge.main_quest_lv94._560_sendLetter = " " -gameforge.main_quest_lv94._570_say = " Angmur. " -gameforge.main_quest_lv94._580_say = " [ENTER] . " -gameforge.main_quest_lv94._590_say = " ! " -gameforge.main_quest_lv94._600_say = " [ENTER]. , [ENTER] . " -gameforge.main_quest_lv94._610_say = " ; " -gameforge.main_quest_lv94._620_say = " . %d [ENTER] . [ENTER] . " -gameforge.main_quest_lv94._630_say = " . " -gameforge.main_quest_lv94._640_sayTitle = " " -gameforge.main_quest_lv94._650_say = " . " -gameforge.main_quest_lv94._660_say = " . [ENTER] [ENTER]! " -gameforge.main_quest_lv94._670_say_1_notice = " . " -gameforge.main_quest_lv94._670_say_2_notice = " Angmur. " -gameforge.main_quest_lv94._680_say = " , ! . [ENTER] . [ENTER] . " -gameforge.main_quest_lv94._690_sendLetter = " " -gameforge.main_quest_lv94._700_say = " Angmur. " -gameforge.main_quest_lv94._710_say = " [ENTER] [ENTER]. " -gameforge.main_quest_lv94._720_say = " . [ENTER]... [ENTER] . " -gameforge.main_quest_lv94._730_say = " . " -gameforge.main_quest_lv94._740_sayTitle = " ; " -gameforge.main_quest_lv94._750_say = " . " -gameforge.main_quest_lv94._760_say = " . [ENTER]... [ENTER] . " -gameforge.main_quest_lv94._770_1_notice = " [ENTER] . " -gameforge.main_quest_lv94._770_2_notice = " Angmur. " -gameforge.main_quest_lv94._780_say = " Angmur. " -gameforge.main_quest_lv94._790_say = " ; " -gameforge.main_quest_lv94._800_say = " , [ENTER] : [ENTER] . " -gameforge.main_quest_lv94._810_say = " [ENTER] . [ENTER], , [ENTER] . " -gameforge.main_quest_lv94._820_say = " ... [ENTER] . [ENTER] ; " -gameforge.main_quest_lv94._830_say = " . " -gameforge.main_quest_lv94._840_say = " : " -gameforge.main_quest_lv94._850_sendLetter = " " -gameforge.main_quest_lv94._860_say = " Angmur [ENTER] . " -gameforge.main_quest_lv94._870_say = " [ENTER]. . [ENTER] [ENTER] ! [ENTER] [ENTER] ; " -gameforge.main_quest_lv94._880_say = " . [ENTER] . " -gameforge.main_quest_lv94._890_say = " . " -gameforge.main_quest_lv94._900_say = " . [ENTER] Angmur; " -gameforge.main_quest_lv94._910_say = " . [ENTER]; " -gameforge.main_quest_lv94._920_say = " . %d [ENTER] . " -gameforge.main_quest_lv94._930_say = " . " -gameforge.main_quest_lv94._940_sayTitle = " " -gameforge.main_quest_lv94._950_sayTitle = " . " -gameforge.main_quest_lv94._960_say = " [ENTER]. " -gameforge.main_quest_lv94._970_1_notice = " [ENTER] . " -gameforge.main_quest_lv94._970_2_notice = " . " -gameforge.main_quest_lv94._980_say = " , . ! , [ENTER] , ...[ENTER], . [ENTER] %d. " -gameforge.main_quest_lv94._990_say = " . [ENTER] . [ENTER]! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " " -gameforge.main_quest_lv95._020_say = " Angmur. [ENTER] . " -gameforge.main_quest_lv95._030_say = " [ENTER] [ENTER] . , [ENTER] Sung Mahi! [ENTER] [ENTER] . '[ENTER]! " -gameforge.main_quest_lv95._040_say = " ! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " : " -gameforge.main_quest_lv95._080_say = " [ENTER] . " -gameforge.main_quest_lv95._090_say = " . [ENTER] ! " -gameforge.main_quest_lv95._100_1_notice = " . '[ENTER], [ENTER]. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Angmur. " -gameforge.main_quest_lv95._120_say = " , [ENTER]. ; ; ! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " . [ENTER] . [ENTER]: [ENTER] . " -gameforge.main_quest_lv95._150_say = " ![ENTER] [ENTER] . [ENTER], . [ENTER] . " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " [ENTER] , . " -gameforge.main_quest_lv95._180_sendLetter = " " -gameforge.main_quest_lv95._190_say = " Angmur. [ENTER] . " -gameforge.main_quest_lv95._200_say = " , [ENTER] , [ENTER] . [ENTER] . ' ! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " . . " -gameforge.main_quest_lv95._230_sayTitle = " ! " -gameforge.main_quest_lv95._240_say = " ' [ENTER] , . " -gameforge.main_quest_lv95._250_say = " , [ENTER] ! . " -gameforge.main_quest_lv95._260_1_notice = " . " -gameforge.main_quest_lv95._260_2_notice = " Angmur. " -gameforge.main_quest_lv95._270_say = " Angmur. " -gameforge.main_quest_lv95._280_say = " ; ![ENTER] ! " -gameforge.main_quest_lv95._290_say = " [ENTER] . " -gameforge.main_quest_lv95._300_say = " , [ENTER]. [ENTER] , [ENTER] [ENTER]. " -gameforge.main_quest_lv95._310_say = " . [ENTER] .[ENTER] , . , [ENTER] . ! " -gameforge.main_quest_lv95._320_sendLetter = " " -gameforge.main_quest_lv95._330_say = " Angmur. [ENTER] . " -gameforge.main_quest_lv95._340_say = " [ENTER] [ENTER] . " -gameforge.main_quest_lv95._350_say = " .[ENTER] , [ENTER] . , ! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " " -gameforge.main_quest_lv95._380_say = " [ENTER] . " -gameforge.main_quest_lv95._390_say = " ! ! " -gameforge.main_quest_lv95._400_notice = " . " -gameforge.main_quest_lv95._410_say = " ! [ENTER] . ,[ENTER]! " -gameforge.main_quest_lv95._420_say = " . [ENTER]Angmur . " -gameforge.main_quest_lv95._430_say = " Angmur. " -gameforge.main_quest_lv95._440_say = " ! ; " -gameforge.main_quest_lv95._450_say = " , . . " -gameforge.main_quest_lv95._460_say = " . [ENTER] ! [ENTER] .[ENTER] , . [ENTER] . " -gameforge.main_quest_lv95._470_sendLetter = " " -gameforge.main_quest_lv95._480_say = " Angmur .[ENTER] . " -gameforge.main_quest_lv95._490_say = " [ENTER] . , [ENTER] . [ENTER] [ENTER] [ENTER].[ENTER]. [ENTER] , [ENTER] . " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " ! ,[ENTER]! [ENTER] [ENTER] . ! " -gameforge.main_quest_lv95._520_say = " .[ENTER] ' . [ENTER] , [ENTER]. " -gameforge.main_quest_lv95._530_say = " , ... . " -gameforge.main_quest_lv95._540_sayTitle = " " -gameforge.main_quest_lv95._550_say = " [ENTER] [ENTER] . " -gameforge.main_quest_lv95._560_say = " . [ENTER] [ENTER]. " -gameforge.main_quest_lv95._570_1_notice = " [ENTER] . " -gameforge.main_quest_lv95._570_2_notice = " ' Angmur. " -gameforge.main_quest_lv95._580_say = " Angmur. " -gameforge.main_quest_lv95._590_say = " , [ENTER]; . " -gameforge.main_quest_lv95._600_sayReward = " 3 ' [ENTER]:[ENTER]1. [ENTER]2. ...[ENTER] [ENTER]. . " -gameforge.main_quest_lv95._610_say = " , . [ENTER] . 2[ENTER] . " -gameforge.main_quest_lv95._620_say = " , . [ENTER] ! " -gameforge.main_quest_lv95._630_sendLetter = " " -gameforge.main_quest_lv95._640_sayTitle = " ! " -gameforge.main_quest_lv95._650_say = " [ENTER] . " -gameforge.main_quest_lv95._660_say = " , . ! " -gameforge.main_quest_lv95._670_say = " [ENTER] Angmur. " -gameforge.main_quest_lv95._680_say = " , ! [ENTER], . " -gameforge.main_quest_lv95._690_sayReward = " 3 ' [ENTER]:[ENTER]1. [ENTER]2. [ENTER]3. [ENTER] [ENTER] [ENTER]. , [ENTER] . " -gameforge.main_quest_lv95._700_say = " [ENTER] [ENTER] . [ENTER] .[ENTER] ! " -gameforge.main_quest_lv95._710_say = " ! " -gameforge.main_quest_lv95._720_say = " , . [ENTER] [ENTER] . . [ENTER] [ENTER] . ,[ENTER] . " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " [ENTER] 96. " -gameforge.main_quest_lv95._750_say = " Angmur. " -gameforge.main_quest_lv95._760_say = " " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " " -gameforge.main_quest_lv96._020_say = " Angmur. " -gameforge.main_quest_lv96._030_say = " . [ENTER] [ENTER]. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " ,[ENTER] . [ENTER] , [ENTER]. 100 , [ENTER] . " -gameforge.main_quest_lv96._070_say = " ! " -gameforge.main_quest_lv96._080_sayTitle = " " -gameforge.main_quest_lv96._090_say = " 100 [ENTER] . " -gameforge.main_quest_lv96._100_say = " . , [ENTER] ! " -gameforge.main_quest_lv96._110_1_notice = " . " -gameforge.main_quest_lv96._110_2_notice = " Angmur. " -gameforge.main_quest_lv96._120_say = " Angmur. " -gameforge.main_quest_lv96._130_say = " ! .[ENTER] . " -gameforge.main_quest_lv96._140_sendLetter = " " -gameforge.main_quest_lv96._150_say = " Angmur . " -gameforge.main_quest_lv96._160_say = " [ENTER] . .[ENTER] , [ENTER]. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " . " -gameforge.main_quest_lv96._200_sayTitle = " " -gameforge.main_quest_lv96._210_say = " [ENTER] . " -gameforge.main_quest_lv96._220_say = " . [ENTER]! " -gameforge.main_quest_lv96._230_1_notice = " [ENTER]. " -gameforge.main_quest_lv96._230_2_notice = " [ENTER]Angmur. " -gameforge.main_quest_lv96._240_say = " Angmur. " -gameforge.main_quest_lv96._250_say = " ! [ENTER]Yon-I-Walker . " -gameforge.main_quest_lv96._260_say = " Yon-I-Walker [ENTER] . " -gameforge.main_quest_lv96._270_say = " , . [ENTER] . " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " [ENTER] . . ' [ENTER] Angmur. " -gameforge.main_quest_lv96._300_sendLetter = " " -gameforge.main_quest_lv96._310_say = " Angmur. " -gameforge.main_quest_lv96._320_say = " , . [ENTER] [ENTER]. " -gameforge.main_quest_lv96._330_say = " 100 . , [ENTER] . [ENTER] . " -gameforge.main_quest_lv96._340_say = " . " -gameforge.main_quest_lv96._350_sayTitle = " " -gameforge.main_quest_lv96._360_say = " [ENTER] . [ENTER] . ' Yon-I-Walker [ENTER]. " -gameforge.main_quest_lv96._370_say = " , . " -gameforge.main_quest_lv96._380_say = " , [ENTER] . [ENTER] ! , [ENTER] . Angmur [ENTER] . " -gameforge.main_quest_lv96._390_say = " . [ENTER]%d. " -gameforge.main_quest_lv96._400_sendLetter = " " -gameforge.main_quest_lv96._410_say = " Angmur. " -gameforge.main_quest_lv96._420_say = " [ENTER] [ENTER]. " -gameforge.main_quest_lv96._430_say = " [ENTER] [ENTER], Sung Mahi. [ENTER] 3 : Aku-Boku, [ENTER] . ! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " . " -gameforge.main_quest_lv96._460_sayTitle = " " -gameforge.main_quest_lv96._470_say = " Aku-Boku, [ENTER] . " -gameforge.main_quest_lv96._480_counterName = " " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " . [ENTER] , [ENTER]! " -gameforge.main_quest_lv96._510_1_notice = " , [ENTER] : . " -gameforge.main_quest_lv96._510_2_notice = " Angmur. " -gameforge.main_quest_lv96._520_say = " Angmur. " -gameforge.main_quest_lv96._530_say = " , ! ; ;![ENTER] [ENTER] ; [ENTER] . " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " , [ENTER] . [ENTER] . [ENTER] . [ENTER] . . " -gameforge.main_quest_lv96._560_sayTitle = " [ENTER] 97. " -gameforge.main_quest_lv96._570_counterName = " " -gameforge.main_quest_lv96._580_sayReward = " %s: %d " -gameforge.main_quest_lv96._590_say = " .[ENTER], Yon-I-Walker [ENTER] . . " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " . " -gameforge.main_quest_lv96._620_2_notice = " Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = " , . [ENTER]! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " " -gameforge.main_quest_lv97._020_say = " ! [ENTER] Angmur, . " -gameforge.main_quest_lv97._030_say = " [ENTER] . [ENTER] [ENTER] . [ENTER] .[ENTER] . " -gameforge.main_quest_lv97._040_say = " , [ENTER] . Mu-Shu[ENTER] , [ENTER] . " -gameforge.main_quest_lv97._050_say = " [ENTER] .[ENTER] [ENTER] , [ENTER] ! " -gameforge.main_quest_lv97._060_say = " . " -gameforge.main_quest_lv97._070_say = " ! , [ENTER] ,[ENTER] , . " -gameforge.main_quest_lv97._080_sayTitle = " " -gameforge.main_quest_lv97._090_say = " Mu-Shu, , [ENTER] . " -gameforge.main_quest_lv97._100_notice = " . " -gameforge.main_quest_lv97._110_say = " ! [ENTER] . [ENTER], Yah-Ki, [ENTER], . [ENTER]! " -gameforge.main_quest_lv97._120_say = " ! ,[ENTER] [ENTER]. [ENTER]. " -gameforge.main_quest_lv97._130_say = " Angmur. " -gameforge.main_quest_lv97._140_say = " ! ; " -gameforge.main_quest_lv97._150_say = " , . [ENTER] [ENTER] . , [ENTER]. " -gameforge.main_quest_lv97._160_say = " ! [ENTER];! . " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " , . [ENTER] [ENTER]. ... [ENTER] Yak Hwan, , [ENTER] . .[ENTER] . " -gameforge.main_quest_lv97._200_sendLetter = " " -gameforge.main_quest_lv97._210_say = " Yak Hwan [ENTER] . " -gameforge.main_quest_lv97._220_say = " . Yak Hwan. [ENTER]. ! [ENTER] ; , [ENTER]. . " -gameforge.main_quest_lv97._230_say = " , [ENTER] . [ENTER] . [ENTER] . . " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " . " -gameforge.main_quest_lv97._270_sayTitle = " " -gameforge.main_quest_lv97._280_say = " [ENTER] . " -gameforge.main_quest_lv97._290_say = " ; [ENTER] . " -gameforge.main_quest_lv97._300_notice = " .[ENTER] Yak Hwan. " -gameforge.main_quest_lv97._310_say = " , . , .[ENTER] . " -gameforge.main_quest_lv97._320_sendLetter = " " -gameforge.main_quest_lv97._330_say = " Angmur. " -gameforge.main_quest_lv97._340_say = " Yah-Ki. [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv97._350_say = " . [ENTER] . [ENTER] , [ENTER]. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " , [ENTER] . [ENTER] Moghu, Carnifex[ENTER] Albus. [ENTER]. [ENTER] . " -gameforge.main_quest_lv97._380_say = " . " -gameforge.main_quest_lv97._390_sayTitle = " " -gameforge.main_quest_lv97._400_say = " ,[ENTER] : Moghu, Carnifex,[ENTER]General Albus . " -gameforge.main_quest_lv97._410_say = " [ENTER], . " -gameforge.main_quest_lv97._420_say = " Angmur. " -gameforge.main_quest_lv97._430_say = " ! [ENTER] , [ENTER] . [ENTER] , [ENTER]. " -gameforge.main_quest_lv97._440_sendLetter = " " -gameforge.main_quest_lv97._450_say = " Angmur ! " -gameforge.main_quest_lv97._460_say = " , . , [ENTER] [ENTER] , [ENTER] . [ENTER] . " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " , ' [ENTER] ![ENTER] . [ENTER] Yah-Ki. " -gameforge.main_quest_lv97._490_say = " . " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Yah-Ki " -gameforge.main_quest_lv97._520_say = " Yah-Ki [ENTER] . " -gameforge.main_quest_lv97._530_say = " . , [ENTER] . , [ENTER] . [ENTER]. Yah-Ki! " -gameforge.main_quest_lv97._540_say = " ; ! [ENTER] Yah-Ki. . " -gameforge.main_quest_lv97._550_1_notice = " ! " -gameforge.main_quest_lv97._550_2_notice = " , Yah-Ki[ENTER] . " -gameforge.main_quest_lv97._560_notice = " ! , Yah-Ki [ENTER] . " -gameforge.main_quest_lv97._570_say = " ! ! ... ,[ENTER], ! . [ENTER] ... " -gameforge.main_quest_lv97._580_say = " [ENTER] . [ENTER]Angmur. " -gameforge.main_quest_lv97._590_say = " , ! . [ENTER] ; " -gameforge.main_quest_lv97._600_say = " , .[ENTER] , [ENTER] [ENTER].[ENTER] . " -gameforge.main_quest_lv97._610_say = " ! ! " -gameforge.main_quest_lv97._620_sayReward = " , [ENTER], . [ENTER] [ENTER] . [ENTER] , [ENTER] [ENTER] .[ENTER] [ENTER] . ![ENTER] , " -gameforge.main_quest_lv97._630_say = " ! , [ENTER] [ENTER] .[ENTER]' . , [ENTER] [ENTER] . ,[ENTER] [ENTER]. [ENTER] . " -gameforge.main_quest_lv97._640_sayTitle = " [ENTER] 98. " -gameforge.main_quest_lv97._650_say = " .[ENTER] ! " -gameforge.main_quest_lv97._660_say = " Yak Hwan ; ,[ENTER] . . [ENTER] ' . " -gameforge.main_quest_lv97._670_counterName = " " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " . " -gameforge.main_quest_lv97._690_2_notice = " Angmur. " -gameforge.main_quest_lv97._700_sayTitle = " , [ENTER] ! " -gameforge.main_quest_lv97._710_say = " , [ENTER] . " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " " -gameforge.main_quest_lv98._020_say = " Angmur .[ENTER] . " -gameforge.main_quest_lv98._030_say = " . .[ENTER] [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv98._040_say = " [ENTER] . " -gameforge.main_quest_lv98._050_say = " . ; " -gameforge.main_quest_lv98._060_say = " 100. [ENTER] . " -gameforge.main_quest_lv98._070_say = " . [ENTER]. " -gameforge.main_quest_lv98._080_1_notice = " . " -gameforge.main_quest_lv98._080_2_notice = " Angmur. " -gameforge.main_quest_lv98._090_say = " , . [ENTER] . [ENTER]. [ENTER] . " -gameforge.main_quest_lv98._130_sendLetter = " " -gameforge.main_quest_lv98._140_say = " Angmur .[ENTER] ' . " -gameforge.main_quest_lv98._150_say = " , [ENTER]. , [ENTER] . 100. " -gameforge.main_quest_lv98._160_say = " . " -gameforge.main_quest_lv98._170_say = " ! [ENTER]. . " -gameforge.main_quest_lv98._180_1_notice = " . " -gameforge.main_quest_lv98._180_2_notice = " Angmur. " -gameforge.main_quest_lv98._190_say = " ! [ENTER] . ' [ENTER]. Yak Hwan. [ENTER]. " -gameforge.main_quest_lv98._200_sendLetter = " " -gameforge.main_quest_lv98._210_say = " Yak Hwan. [ENTER] . " -gameforge.main_quest_lv98._220_say = " , , ! [ENTER] . " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " . .[ENTER] , [ENTER] ' . " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " [ENTER] . [ENTER] . [ENTER] . [ENTER] 50 ! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " ; .[ENTER] ! " -gameforge.main_quest_lv98._310_1_notice = " . " -gameforge.main_quest_lv98._310_2_notice = " Yak Hwan. " -gameforge.main_quest_lv98._320_say = " [ENTER] [ENTER] ! [ENTER]. . " -gameforge.main_quest_lv98._330_sendLetter = " " -gameforge.main_quest_lv98._340_say = " Yak Hwan . " -gameforge.main_quest_lv98._350_say = " , [ENTER] . [ENTER] ' . " -gameforge.main_quest_lv98._360_say = " [ENTER]. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " . . " -gameforge.main_quest_lv98._390_say = " [ENTER]. . [ENTER] . " -gameforge.main_quest_lv98._400_say = " . [ENTER] .[ENTER] . " -gameforge.main_quest_lv98._410_say = " ! " -gameforge.main_quest_lv98._420_say = " . " -gameforge.main_quest_lv98._430_say = " , ; [ENTER] . " -gameforge.main_quest_lv98._440_1_notice = " . " -gameforge.main_quest_lv98._440_2_notice = " Yak Hwan. " -gameforge.main_quest_lv98._450_say = " [ENTER]. [ENTER] . ' . " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " " -gameforge.main_quest_lv98._490_say = " Angmur .[ENTER] . " -gameforge.main_quest_lv98._500_say = " , [ENTER] . Ӵ [ENTER] [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " [ENTER] , [ENTER] . [ENTER] 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " " -gameforge.main_quest_lv98._550_say = " [ENTER]100 . " -gameforge.main_quest_lv98._560_say = " Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " " -gameforge.main_quest_lv98._590_say = " 100 [ENTER]. " -gameforge.main_quest_lv98._600_say = " Angmur. " -gameforge.main_quest_lv98._610_sayTitle = " " -gameforge.main_quest_lv98._620_say = " 50 [ENTER] . " -gameforge.main_quest_lv98._630_say = " Yak Hwan. " -gameforge.main_quest_lv98._640_sayTitle = " " -gameforge.main_quest_lv98._650_say = " [ENTER] . " -gameforge.main_quest_lv98._660_counterName = " " -gameforge.main_quest_lv98._670_sayReward = " %s: %d " -gameforge.main_quest_lv98._680_counterName = " " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " : " -gameforge.main_quest_lv98._710_say = " (%s)[ENTER] (%s) " -gameforge.main_quest_lv98._720_say = " (%s)[ENTER] (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " " -gameforge.manwoo._20_sayTitle = " : " -gameforge.manwoo._30_say = " . [ENTER] .[ENTER] [ENTER] , [ENTER]. " -gameforge.manwoo._40_say = " .[ENTER] .[ENTER] . [ENTER] .[ENTER] . [ENTER] , . " -gameforge.manwoo._50_npcChat = " . " -gameforge.manwoo._60_say = " [ENTER]; ' ! [ENTER]. ! " -gameforge.manwoo._70_sayReward = " ! . " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " [ENTER]. . " -gameforge.map_warp._10_npcChat = " . " -gameforge.map_warp._110_sayReward = " %s Yang. " -gameforge.map_warp._11_array = " Jungrang " -gameforge.map_warp._120_sayReward = " , ! " -gameforge.map_warp._12_array = " Waryong " -gameforge.map_warp._130_say = " : [ENTER] 60. [ENTER] ; .[ENTER] , [ENTER] . " -gameforge.map_warp._13_array = " Imha " -gameforge.map_warp._140_sayReward = " %d Yang. " -gameforge.map_warp._14_array = " Milaard " -gameforge.map_warp._150_say = " M , [ENTER] [ENTER]. " -gameforge.map_warp._15_array = " Listhmos " -gameforge.map_warp._160_sayReward = " %s Yang " -gameforge.map_warp._16_array = " Dendera " -gameforge.map_warp._170_say = " . [ENTER]. ... ... " -gameforge.map_warp._17_array = " Miryang " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Daeyami " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " : " -gameforge.map_warp._210_select = " Bokjung " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " Bakra " -gameforge.map_warp._240_say = " . , ! " -gameforge.map_warp._250_say = " ... ! " -gameforge.map_warp._260_npcChat = " " -gameforge.map_warp._270_say = " [ENTER]. . [ENTER] , [ENTER]. ' [ENTER] 90 . [ENTER] ' ; " -gameforge.map_warp._280_say = " ,[ENTER] . [ENTER] , [ENTER]. [ENTER]. " -gameforge.map_warp._280_sayReward = " %d Yang. " -gameforge.map_warp._30_say = " ... [ENTER] ; [ENTER]. [ENTER], .[ENTER] [ENTER]...... ; " -gameforge.map_warp._40_say = " ... [ENTER] ... [ENTER] 10 . " -gameforge.map_warp._50_say = " ; " -gameforge.map_warp._60_sayReward = " %s Yang. " -gameforge.map_warp._70_say = " [ENTER] 60 . " -gameforge.map_warp._80_sayReward = " %s Yang. " -gameforge.map_warp._90_select = " " -gameforge.map_warp._94_select = " " -gameforge.map_warp._95_select = " " -gameforge.map_warp._96_select = " " -gameforge.map_warp._97_select = " " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " " -gameforge.marriage_manage._100_sayItem = " " -gameforge.marriage_manage._1010_say = " . " -gameforge.marriage_manage._1015_foreach = " %s %s " -gameforge.marriage_manage._1020_say = " ! " -gameforge.marriage_manage._1030_say = " ! [ENTER]. " -gameforge.marriage_manage._10_npcChat = " " -gameforge.marriage_manage._110_sayReward = " [ENTER]. " -gameforge.marriage_manage._120_sayItem = " " -gameforge.marriage_manage._130_sayReward = " , [ENTER] . " -gameforge.marriage_manage._140_say = " .[ENTER] Yang. [ENTER] . 1.000.000 Yang[ENTER] [ENTER]. " -gameforge.marriage_manage._150_sayReward = " 1 Yang. " -gameforge.marriage_manage._160_say = " . . [ENTER] ; " -gameforge.marriage_manage._170_sayReward = " [ENTER]. " -gameforge.marriage_manage._180_say = " [ENTER] ; . " -gameforge.marriage_manage._190_say = " ...[ENTER] ; " -gameforge.marriage_manage._200_sayReward = " %s " -gameforge.marriage_manage._20_say = " [ENTER]. , [ENTER]! " -gameforge.marriage_manage._210_say = " [ENTER] . [ENTER]. " -gameforge.marriage_manage._220_sayReward = " %s . " -gameforge.marriage_manage._230_say = " , [ENTER] . " -gameforge.marriage_manage._240_sayReward = " . " -gameforge.marriage_manage._250_say = " . [ENTER]. " -gameforge.marriage_manage._260_say = " [ENTER] . " -gameforge.marriage_manage._270_say = " [ENTER]. ; [ENTER]. " -gameforge.marriage_manage._280_sayReward = " %s . " -gameforge.marriage_manage._290_say = " . [ENTER] [ENTER]25 . " -gameforge.marriage_manage._300_say = " . [ENTER] . [ENTER] [ENTER]15, . " -gameforge.marriage_manage._30_say = " ... [ENTER] , [ENTER]. [ENTER]. . [ENTER] . " -gameforge.marriage_manage._310_say = " . " -gameforge.marriage_manage._320_say = " : [ENTER] . [ENTER] ; " -gameforge.marriage_manage._330_say = " . " -gameforge.marriage_manage._340_say = " . [ENTER] ; " -gameforge.marriage_manage._350_say = " . " -gameforge.marriage_manage._360_say = " [ENTER]. " -gameforge.marriage_manage._365_confirm_chat = " %s . ; " -gameforge.marriage_manage._370_say = " ... . [ENTER]. . [ENTER] .[ENTER]. , [ENTER]. " -gameforge.marriage_manage._380_say = " .[ENTER] . " -gameforge.marriage_manage._390_npcChat = " . " -gameforge.marriage_manage._400_say = " ; [ENTER]. . " -gameforge.marriage_manage._40_sayTitle = " : " -gameforge.marriage_manage._410_npcChat = " " -gameforge.marriage_manage._420_sayTitle = " : " -gameforge.marriage_manage._430_say = " . . " -gameforge.marriage_manage._440_say = " . [ENTER] . " -gameforge.marriage_manage._450_say = " . [ENTER] ; " -gameforge.marriage_manage._460_say = " . . [ENTER] [ENTER]. " -gameforge.marriage_manage._470_sayReward = " %s . " -gameforge.marriage_manage._480_say = " . [ENTER] . " -gameforge.marriage_manage._490_sayTitle = " : " -gameforge.marriage_manage._500_say = " K . .[ENTER] ; " -gameforge.marriage_manage._50_sayReward = " 25 . " -gameforge.marriage_manage._510_say = " .[ENTER] . " -gameforge.marriage_manage._520_say = " , [ENTER]. " -gameforge.marriage_manage._530_say = " ! " -gameforge.marriage_manage._540_npcChat = " " -gameforge.marriage_manage._550_npcChat = " " -gameforge.marriage_manage._560_npcChat = " " -gameforge.marriage_manage._570_npcChat = " " -gameforge.marriage_manage._580_npcChat = " " -gameforge.marriage_manage._590_say = " . [ENTER]. " -gameforge.marriage_manage._600_say = " ; " -gameforge.marriage_manage._60_say = " ; " -gameforge.marriage_manage._610_select = " " -gameforge.marriage_manage._620_select = " " -gameforge.marriage_manage._630_say = " [ENTER] . [ENTER] [ENTER]. " -gameforge.marriage_manage._640_say = " [ENTER] . . " -gameforge.marriage_manage._650_confirm_chat = " ; " -gameforge.marriage_manage._660_say = " ! " -gameforge.marriage_manage._670_npcChat = " " -gameforge.marriage_manage._680_npcChat = " " -gameforge.marriage_manage._690_say = " [ENTER]. ! [ENTER] , ...; " -gameforge.marriage_manage._700_say = " 500.000 Yang[ENTER] . [ENTER] ; " -gameforge.marriage_manage._70_sayItem = " " -gameforge.marriage_manage._710_select = " , . " -gameforge.marriage_manage._720_say = " . " -gameforge.marriage_manage._730_say = " . " -gameforge.marriage_manage._740_say = " Yang . " -gameforge.marriage_manage._750_sayReward = " %s Yang. " -gameforge.marriage_manage._760_sayReward = " 500.000 Yang . " -gameforge.marriage_manage._770_say = " ' ; [ENTER] . ; " -gameforge.marriage_manage._780_select = " , . " -gameforge.marriage_manage._790_say = " , . " -gameforge.marriage_manage._800_say = " . [ENTER] . " -gameforge.marriage_manage._80_say = " . [ENTER] . " -gameforge.marriage_manage._810_sayReward = " . " -gameforge.marriage_manage._815_confirm_chat = " ; " -gameforge.marriage_manage._820_say = " . [ENTER]. " -gameforge.marriage_manage._830_say = " . [ENTER] . " -gameforge.marriage_manage._840_sayReward = " . " -gameforge.marriage_manage._850_say = " . [ENTER] . " -gameforge.marriage_manage._860_npcChat = " " -gameforge.marriage_manage._870_npcChat = " " -gameforge.marriage_manage._880_say = " [ENTER] . " -gameforge.marriage_manage._890_sayReward = " . " -gameforge.marriage_manage._900_npcChat = " " -gameforge.marriage_manage._90_say = " [ENTER]; .[ENTER] . " -gameforge.marriage_manage._910_sayTitle = " : " -gameforge.marriage_manage._920_say = " 1 [ENTER]. ; " -gameforge.marriage_manage._930_select = " , . " -gameforge.marriage_manage._940_say = " Yang . [ENTER] Yang . [ENTER] . " -gameforge.marriage_manage._950_say = " ; [ENTER] . " -gameforge.marriage_manage._960_select = " , . " -gameforge.marriage_manage._970_select = " . " -gameforge.marriage_manage._980_say = " ... . [ENTER] , , [ENTER] . " -gameforge.marriage_manage._990_say = " : . [ENTER]! . " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae : " -gameforge.mining._20_say = " . [ENTER] . " -gameforge.mining._30_say = " ; ...[ENTER] %s [ENTER]. " -gameforge.mining._40_say = " ; " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " . [ENTER] , . ! " -gameforge.mining._60_say = " , .[ENTER] . , [ENTER] . " -gameforge.mining._70_say = " ! " -gameforge.mining._80_say = " , . . [ENTER] . " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " ; " -gameforge.mystery_key._020_select = " , " -gameforge.mystery_key._030_select = " . " -gameforge.mystery_key._040_say = " [ENTER], [ENTER] ! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " ! " -gameforge.neutral_warp._20_sayTitle = " : " -gameforge.neutral_warp._30_say = " ! . [ENTER] Yang . " -gameforge.neutral_warp._40_say = " ; %s Yang. " -gameforge.neutral_warp._50_select = " Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " " -gameforge.neutral_warp._70_say = " . [ENTER] ' , [ENTER] . [ENTER] . [ENTER] ![ENTER] , [ENTER] . " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " ! " -gameforge.new_christmas._020_say = " , ![ENTER] .[ENTER] , ![ENTER] [ENTER].[ENTER] ... " -gameforge.new_christmas._030_say = " . [ENTER] [ENTER]. , [ENTER] [ENTER]. [ENTER] , . " -gameforge.new_christmas._040_say = " , . [ENTER]! " -gameforge.new_christmas._050_npcChat = " ; " -gameforge.new_christmas._060_say = " ! , ; [ENTER] ! [ENTER] , [ENTER]... ! " -gameforge.new_christmas._070_say = " [ENTER]! [ENTER] . ;[ENTER], ! " -gameforge.new_christmas._080_say = " , ![ENTER] ; [ENTER], . [ENTER]! " -gameforge.new_christmas._090_npcChat = " , ! " -gameforge.new_christmas._100_say = " , ![ENTER] ![ENTER] ,[ENTER] .[ENTER] 20 . [ENTER] 6 [ENTER] 30 . ! " -gameforge.new_christmas._110_say = " ! . [ENTER] , ! .[ENTER] ! " -gameforge.new_christmas._120_say = " , ; , [ENTER]. 24 [ENTER] .[ENTER] ! .[ENTER] ! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " %d %d. " -gameforge.new_christmas_gift_box._020_say = " %d . " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " ; " -gameforge.new_christmas_sock._020_say = " ! ! [ENTER] .[ENTER] [ENTER] ! . " -gameforge.new_christmas_sock._030_say = " . [ENTER] . " -gameforge.new_christmas_sock._040_say = " ; [ENTER]. ![ENTER] 2 [ENTER] . [ENTER] 24 .[ENTER] , [ENTER] .[ENTER] [ENTER]. [ENTER]! " -gameforge.new_christmas_sock._050_npcChat = " ! " -gameforge.new_christmas_sock._060_say = " 5 [ENTER] .[ENTER], [ENTER]! . [ENTER]! " -gameforge.new_christmas_sock._070_say = " , .[ENTER] .[ENTER], ... [ENTER]![ENTER] ! " -gameforge.new_christmas_sock._080_npcChat = " - " -gameforge.new_christmas_sock._090_say = " .[ENTER] [ENTER]. . [ENTER] , [ENTER] . [ENTER] . [ENTER] ! " -gameforge.new_christmas_sock._100_say = " . [ENTER] [ENTER]24 . " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Chaegirab " -gameforge.new_quest_lv17._021_say = " , Chaegirab, [ENTER] Yang[ENTER] . , ' [ENTER] . [ENTER]Uriel , ;[ENTER] [ENTER] . " -gameforge.new_quest_lv17._030_say = " ! " -gameforge.new_quest_lv17._031_say = " ; " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Uriel " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Uriel [ENTER]Chaegirab. " -gameforge.new_quest_lv17._042_say = " Uriel %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim [ENTER]Chaegirab... " -gameforge.new_quest_lv17._051_say = " . [ENTER] Chaegirab, [ENTER] . Mu-Rang [ENTER] [ENTER] . 5 [ENTER]. Wonda-Rim. " -gameforge.new_quest_lv17._052_say = " [ENTER]. " -gameforge.new_quest_lv17._060_select = " , . " -gameforge.new_quest_lv17._065_say_title = " Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel [ENTER]Chaegirab. Wonda-Rim [ENTER]' . " -gameforge.new_quest_lv17._067_say = " Wonda-Rim %s. " -gameforge.new_quest_lv17._070_say = " Uriel . [ENTER] , [ENTER]Chaegirab, .[ENTER] 5 Mu-Rang ; " -gameforge.new_quest_lv17._071_say = " Mu-Rang, [ENTER] . " -gameforge.new_quest_lv17._072_say = " 5 . " -gameforge.new_quest_lv17._073_say = " ! " -gameforge.new_quest_lv17._074_notice = " . " -gameforge.new_quest_lv17._075_say = " Mu-Rang . " -gameforge.new_quest_lv17._076_say_reward = " %s 5 . " -gameforge.new_quest_lv17._081_say_title = " Wonda-Rim " -gameforge.new_quest_lv17._082_say = " , [ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = " %s . " -gameforge.new_quest_lv17._110_say = " , ' .[ENTER] , Chaegirab; " -gameforge.new_quest_lv17._120_target = " Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim [ENTER]Chaegirab. " -gameforge.new_quest_lv17._122_say = " Chaegirab %s. " -gameforge.new_quest_lv17._130_say = " , ; " -gameforge.new_quest_lv17._131_say = " ; [ENTER]Wonda-Rim, [ENTER] ; [ENTER] . ,[ENTER], , [ENTER] . " -gameforge.new_quest_lv17._132_say_reward = " Wonda-Rim , ! [ENTER] , ! " -gameforge.new_quest_lv17._140_say = " Chaegirab [ENTER] Wonda-Rim. [ENTER] . " -gameforge.new_quest_lv17._141_say = " ; . " -gameforge.new_quest_lv17._142_1_select = " , . " -gameforge.new_quest_lv17._142_2_select = " , . " -gameforge.new_quest_lv17._143_say = " ! [ENTER] . ![ENTER]! " -gameforge.new_quest_lv17._144_say_reward_a = " 20.000 .[ENTER] 20.000 Yang.[ENTER] . " -gameforge.new_quest_lv17._144_say_reward_b = " Wonda-Rim, ' [ENTER] ! " -gameforge.new_quest_lv17._145_say = " ; , [ENTER] [ENTER]. . " -gameforge.new_quest_lv17._146_say_reward = " , , :[ENTER] Yang-Shin. [ENTER] . " -gameforge.new_quest_lv17._147_say = " .[ENTER] . [ENTER] Yang-Shin Yayang . " -gameforge.new_quest_lv17._148_say = " .[ENTER] . [ENTER] Yang-Shin Bokjung . " -gameforge.new_quest_lv17._149_say = " .[ENTER] . [ENTER] Yang-Shin Bakra . " -gameforge.new_quest_lv17._151_say = " Mu-Rang; . [ENTER] . , [ENTER] Yang. . [ENTER] . " -gameforge.new_quest_lv17._152_say_reward = " 40.000 .[ENTER] 10.000 Yang.[ENTER] . " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " : " -gameforge.new_quest_lv22._011_say = " [ENTER] . [ENTER] . " -gameforge.new_quest_lv22._015_npcChat = " " -gameforge.new_quest_lv22._016_send_letter = " " -gameforge.new_quest_lv22._017_say_title = " : " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " " -gameforge.new_quest_lv22._021_say = " , [ENTER] . [ENTER] . [ENTER] , [ENTER] . [ENTER] Baek-Go; " -gameforge.new_quest_lv22._022_say = " , [ENTER] Hwang, [ENTER] Seungryong. [ENTER] ... " -gameforge.new_quest_lv22._023_say = " , ' . ; [ENTER] . [ENTER] [ENTER]. Baek-Go! " -gameforge.new_quest_lv22._024_select = " " -gameforge.new_quest_lv22._025_say_title = " Baek-Go " -gameforge.new_quest_lv22._026_say = " Baek-Go [ENTER] . " -gameforge.new_quest_lv22._027_say = " Baek-Go %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " ; [ENTER] ! [ENTER] . " -gameforge.new_quest_lv22._032_1_select = " " -gameforge.new_quest_lv22._032_2_select = " " -gameforge.new_quest_lv22._032_3_select = " . " -gameforge.new_quest_lv22._035_say = " . [ENTER] ,[ENTER] . [ENTER] , . ,[ENTER], . " -gameforge.new_quest_lv22._040_say = " : " -gameforge.new_quest_lv22._041_say_reward = " ' : " -gameforge.new_quest_lv22._042_say = " : " -gameforge.new_quest_lv22._043_say = " . [ENTER], [ENTER] ; . " -gameforge.new_quest_lv22._044_say = " [ENTER]. . " -gameforge.new_quest_lv22._050_set_title = " " -gameforge.new_quest_lv22._056_notice = " %s . " -gameforge.new_quest_lv22._057_notice = " [ENTER]. Baek-Go. " -gameforge.new_quest_lv22._058_notice = " , %s . " -gameforge.new_quest_lv22._060_notice = " , . %s. " -gameforge.new_quest_lv22._061_notice = " .[ENTER] Baek-Go. " -gameforge.new_quest_lv22._062_notice = " [ENTER]. " -gameforge.new_quest_lv22._063_say = " %s x +. " -gameforge.new_quest_lv22._064_say = " %s x +. " -gameforge.new_quest_lv22._065_say = " [ENTER]. Baek-Go. " -gameforge.new_quest_lv22._066_say = " Baek-Go: " -gameforge.new_quest_lv22._070_say = " , [ENTER] . " -gameforge.new_quest_lv22._071_say = " ! . [ENTER] , .[ENTER], , %s . " -gameforge.new_quest_lv22._072_say = " [ENTER]Hwang. ! [ENTER]Seungryong ! " -gameforge.new_quest_lv22._073_say = " . [ENTER] ; , [ENTER] . " -gameforge.new_quest_lv22._080_target = " " -gameforge.new_quest_lv22._082_set_clock = " " -gameforge.new_quest_lv22._083_say = " , [ENTER]. [ENTER] ! " -gameforge.new_quest_lv22._084_say = " . [ENTER] . [ENTER] . " -gameforge.new_quest_lv22._085_say = " . [ENTER] . " -gameforge.new_quest_lv22._086_say = " , . [ENTER] . " -gameforge.new_quest_lv22._087_say = " ! " -gameforge.new_quest_lv22._088_say_reward = " 50.000 .[ENTER] 12.000 Yang.[ENTER] +4.[ENTER] 5 . " -gameforge.new_quest_lv22._089_say = " , . [ENTER]. [ENTER]; . " -gameforge.new_quest_lv22._090_say = " , ... . ,[ENTER] ! , [ENTER]. . " -gameforge.new_quest_lv22._091_say = " . [ENTER] Baek-Go [ENTER] , [ENTER] , [ENTER]! " -gameforge.new_quest_lv22._095_say_reward = " 50.000 .[ENTER] 8.000 Yang. " -gameforge.new_quest_lv22._098_say = " ; [ENTER] ![ENTER] , ! " -gameforge.new_quest_lv22._100_say_reward = " 25.000 . " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " " -gameforge.new_quest_lv26._021_say = " Yang-Shin [ENTER] . [ENTER] . " -gameforge.new_quest_lv26._025_say = " , [ENTER] Metin. [ENTER] , [ENTER] . ,[ENTER] Nakajima. [ENTER] . [ENTER] . " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " , , , [ENTER] ; . [ENTER] , [ENTER] . " -gameforge.new_quest_lv26._032_say = " , ... [ENTER]. , [ENTER] . [ENTER] Ah-Yu . [ENTER] ; , [ENTER] ' ! , [ENTER] . [ENTER] , . " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Nakajima " -gameforge.new_quest_lv26._037_say = " Nakajima . . " -gameforge.new_quest_lv26._038_say = " Nakajima %s. " -gameforge.new_quest_lv26._040_say = " Nakajima; Yang-Shin! [ENTER] . , [ENTER] ; " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima [ENTER] . , Ah-Yu,[ENTER] . [ENTER]Nakajima . " -gameforge.new_quest_lv26._052_say = " Ah-Yu %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... ; , ' [ENTER]! Yonjang.[ENTER] . " -gameforge.new_quest_lv26._058_say = " . [ENTER] , [ENTER] . ...[ENTER] , . " -gameforge.new_quest_lv26._061_say = " Yonjang, Nakajima [ENTER]Ah-Yu , [ENTER], . " -gameforge.new_quest_lv26._062_say = " Yang-Shin . [ENTER]%s . " -gameforge.new_quest_lv26._063_say = " Yonjang; , [ENTER] [ENTER]Metin. [ENTER]! , ! " -gameforge.new_quest_lv26._064_sayReward = " 35.000 . " -gameforge.new_quest_lv26._065_sayReward = " 17.500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan " -gameforge.new_quest_lv28._011_say = " Yu-Hwan .[ENTER] ! " -gameforge.new_quest_lv28._015_npcChat = " Ah-Yu " -gameforge.new_quest_lv28._016_say = " Ah-Yu , [ENTER] Yu-Hwan. [ENTER] . " -gameforge.new_quest_lv28._017_say = " Ah-Yu %s. " -gameforge.new_quest_lv28._018_select = " Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan " -gameforge.new_quest_lv28._021_say = " Ah-Yu; [ENTER]. , [ENTER] . [ENTER], . , [ENTER], . [ENTER] ! " -gameforge.new_quest_lv28._022_say = " Yu-Hwan [ENTER] . , ... [ENTER] ' , ![ENTER] Yang-Shin, . [ENTER], , , [ENTER]Nakajima, . [ENTER]! ... " -gameforge.new_quest_lv28._023_say = " [ENTER] . [ENTER] . Yang-Shin [ENTER], . " -gameforge.new_quest_lv28._024_set_title = " " -gameforge.new_quest_lv28._025_notice = " ! [ENTER] , Bera. " -gameforge.new_quest_lv28._026_notice = " ! " -gameforge.new_quest_lv28._027_notice = " . Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " . " -gameforge.new_quest_lv28._029_say = " %s x . " -gameforge.new_quest_lv28._031_say_reward = " ' : " -gameforge.new_quest_lv28._032_say = " Ah-Yu [ENTER] Yang-Shin. " -gameforge.new_quest_lv28._032_say_reward = " %s x . [ENTER]Bera . " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " .[ENTER] Yang-Shin Ah-Yu [ENTER] . " -gameforge.new_quest_lv28._037_say = " Yang-Shin %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " " -gameforge.new_quest_lv28._041_say_title = " " -gameforge.new_quest_lv28._042_say = " ; [ENTER] ! [ENTER] , [ENTER] [ENTER] Metin. [ENTER]. " -gameforge.new_quest_lv28._043_say = " Ah-Yu, [ENTER]. , [ENTER] ... ! " -gameforge.new_quest_lv28._044_say = " ; [ENTER] ! " -gameforge.new_quest_lv28._045_say_reward = " Ah-Yu.[ENTER] [ENTER] . [ENTER]2 ! " -gameforge.new_quest_lv28._046_say = " Ah-Yu Yang-Shin [ENTER] , . " -gameforge.new_quest_lv28._051_say = " ! [ENTER]. Yang. [ENTER], . " -gameforge.new_quest_lv28._055_1_select = " , . " -gameforge.new_quest_lv28._055_2_select = " , . " -gameforge.new_quest_lv28._056_say = " , . , [ENTER] . " -gameforge.new_quest_lv28._057_say = " ' ! [ENTER] ' ! " -gameforge.new_quest_lv28._058_say_reward = " %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " %s . " -gameforge.new_quest_lv28._070_say = " : " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Seladon! [ENTER] 3 [ENTER] 3 . [ENTER] , Taurean, [ENTER] , .[ENTER] ! " -gameforge.new_quest_lv29._022_say = " , [ENTER] . [ENTER]! ; " -gameforge.new_quest_lv29._023_1_select = " ! " -gameforge.new_quest_lv29._023_2_select = " . " -gameforge.new_quest_lv29._024_say = " [ENTER]. , [ENTER] ... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Yonah, [ENTER] Seladon, .[ENTER] Taurean. [ENTER]Taurean . " -gameforge.new_quest_lv29._032_say = " Taurean %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " ; [ENTER] ... " -gameforge.new_quest_lv29._035_say_reward = " Yonah; " -gameforge.new_quest_lv29._036_say_reward = " ; Yonah; . " -gameforge.new_quest_lv29._037_say_reward = " , , 3 [ENTER] ; " -gameforge.new_quest_lv29._038_say_reward = " , ,[ENTER] Yonah. , [ENTER]Harang . [ENTER] ! ![ENTER] ! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean , [ENTER] Harang [ENTER] . Harang [ENTER] . " -gameforge.new_quest_lv29._042_say_reward = " Harang, Taurean; " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean; , . [ENTER]; " -gameforge.new_quest_lv29._045_say_reward = " Yonah , Taurean [ENTER] . " -gameforge.new_quest_lv29._046_say_reward = " Yonah . [ENTER]Taurean . [ENTER] . , [ENTER], [ENTER] . . " -gameforge.new_quest_lv29._047_say = " Harang %s. " -gameforge.new_quest_lv29._050_target = " : " -gameforge.new_quest_lv29._051_say = " Harang Taurean, [ENTER] . . [ENTER] , [ENTER] Yonah, . " -gameforge.new_quest_lv29._052_say = " , Yonah. [ENTER] . [ENTER] Metin. [ENTER] , [ENTER] .[ENTER] Yonah ... " -gameforge.new_quest_lv29._053_say = " , [ENTER] [ENTER]. . " -gameforge.new_quest_lv29._054_say = " [ENTER]%s %s. " -gameforge.new_quest_lv29._061_say = " Taurean [ENTER] Yonah. [ENTER] Metin, . [ENTER] Yonah, [ENTER] ! [ENTER] [ENTER]. " -gameforge.new_quest_lv29._062_say = " %s[ENTER] %s. , [ENTER] . " -gameforge.new_quest_lv29._063_notice = " . [ENTER] %s. " -gameforge.new_quest_lv29._064_notice = " , [ENTER]. . " -gameforge.new_quest_lv29._065_1_say = " . [ENTER] Yonah, . " -gameforge.new_quest_lv29._065_notice = " , [ENTER]. , . " -gameforge.new_quest_lv29._066_say = " [ENTER] . [ENTER] . " -gameforge.new_quest_lv29._067_say_reward = " %s %s . " -gameforge.new_quest_lv29._068_notice = " . " -gameforge.new_quest_lv29._070_npcChat = " " -gameforge.new_quest_lv29._071_say_reward = " Taurean, , .[ENTER] ; " -gameforge.new_quest_lv29._072_say_reward = " , ... [ENTER] . ; [ENTER]. ' ! " -gameforge.new_quest_lv29._073_notice = " , [ENTER]. %s. " -gameforge.new_quest_lv29._074_say_reward = " ! Harang,[ENTER] ; " -gameforge.new_quest_lv29._075_say_reward = " , ; [ENTER] ; " -gameforge.new_quest_lv29._076_say_reward = " ; [ENTER] ; , , ! " -gameforge.new_quest_lv29._077_say_reward = " ; " -gameforge.new_quest_lv29._078_say_reward = " ... " -gameforge.new_quest_lv29._079_say_reward = " . Taurean [ENTER] . " -gameforge.new_quest_lv29._080_npcChat = " Yonah " -gameforge.new_quest_lv29._081_say_reward = " , [ENTER] Yonah; " -gameforge.new_quest_lv29._082_say_title = " : " -gameforge.new_quest_lv29._083_say_reward = " . [ENTER] [ENTER] . " -gameforge.new_quest_lv29._084_say_reward = " ! " -gameforge.new_quest_lv29._085_notice = " , [ENTER]. %s. " -gameforge.new_quest_lv29._086_say_reward = " . " -gameforge.new_quest_lv29._090_send_letter = " " -gameforge.new_quest_lv29._091_say = " Yonah. [ENTER] %s . " -gameforge.new_quest_lv29._101_say_reward = " Taurean . [ENTER]Metin . " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " ; , [ENTER] ! " -gameforge.new_quest_lv29._104_say_reward = " Taurean [ENTER]Harang. " -gameforge.new_quest_lv29._105_say_reward = " , [ENTER]. [ENTER] . " -gameforge.new_quest_lv29._106_say_reward = " , .[ENTER] , [ENTER] , [ENTER] . , [ENTER] ... " -gameforge.new_quest_lv29._107_say_reward = " [ENTER]Taurean. [ENTER]! " -gameforge.new_quest_lv29._108_notice = " bonus %s ! " -gameforge.new_quest_lv29._109_say_reward = " , [ENTER]. [ENTER] . " -gameforge.new_quest_lv29._110_say_reward = " . [ENTER] %s [ENTER]; " -gameforge.new_quest_lv29._111_say_reward = " [ENTER]. . [ENTER] Yang. " -gameforge.new_quest_lv29._112_say_reward = " Harang [ENTER] . " -gameforge.new_quest_lv29._113_say_reward = " [ENTER] . " -gameforge.new_quest_lv29._114_say_reward = " , . . " -gameforge.new_quest_lv29._115_say_reward = " %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " [ENTER]. Octavio.[ENTER] . " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " ; ;[ENTER], [ENTER]. [ENTER] , . " -gameforge.new_quest_lv42._024_say = " . [ENTER] ; " -gameforge.new_quest_lv42._025_say = " Octavio %s. " -gameforge.new_quest_lv42._026_select = " ! " -gameforge.new_quest_lv42._030_target = " : " -gameforge.new_quest_lv42._031_say = " ![ENTER] , ![ENTER] Metin ,[ENTER] [ENTER] . [ENTER]. " -gameforge.new_quest_lv42._032_say = " [ENTER] . [ENTER] ! " -gameforge.new_quest_lv42._033_say = " Yonah . [ENTER] . " -gameforge.new_quest_lv42._034_say_title = " : " -gameforge.new_quest_lv42._035_say = " Octavio . [ENTER] . " -gameforge.new_quest_lv42._036_say = " %s. " -gameforge.new_quest_lv42._037_send_letter = " " -gameforge.new_quest_lv42._038_say = " Yonah, [ENTER] . " -gameforge.new_quest_lv42._039_say = " Yonah %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " . [ENTER] . [ENTER] , [ENTER] [ENTER]. ,[ENTER] [ENTER] . [ENTER] . " -gameforge.new_quest_lv42._042_say = " , [ENTER] . [ENTER] . " -gameforge.new_quest_lv42._043_say_reward = " " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah [ENTER] . [ENTER] . " -gameforge.new_quest_lv42._050_target = " " -gameforge.new_quest_lv42._051_say = " , [ENTER] . [ENTER] . " -gameforge.new_quest_lv42._052_say = " : " -gameforge.new_quest_lv42._053_say_reward = " : " -gameforge.new_quest_lv42._054_say_title = " " -gameforge.new_quest_lv42._060_set_title = " " -gameforge.new_quest_lv42._061_notice = " . , [ENTER]. [ENTER] Deokbae; " -gameforge.new_quest_lv42._062_say = " %s x . " -gameforge.new_quest_lv42._063_say = " , . [ENTER]. " -gameforge.new_quest_lv42._064_say = " , , . [ENTER] . [ENTER] ! " -gameforge.new_quest_lv42._065_say = " [ENTER] . " -gameforge.new_quest_lv42._066_say = " [ENTER] . [ENTER] .[ENTER] , [ENTER]Deokbae. " -gameforge.new_quest_lv42._067_say = " %s. " -gameforge.new_quest_lv42._068_say = " %s x [ENTER] . " -gameforge.new_quest_lv42._070_set_title = " " -gameforge.new_quest_lv42._071_set_clock = " : %s " -gameforge.new_quest_lv42._072_say = " [ENTER]. . " -gameforge.new_quest_lv42._073_say = " . [ENTER]. " -gameforge.new_quest_lv42._074_say = " . . " -gameforge.new_quest_lv42._075_say = " , [ENTER] . . " -gameforge.new_quest_lv42._079_say = " .[ENTER] . " -gameforge.new_quest_lv42._080_say = " ! ! [ENTER] [ENTER] . [ENTER]Octavio, ! " -gameforge.new_quest_lv42._081_say_reward = " 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " 3x: " -gameforge.new_quest_lv42._083_say = " [ENTER]. [ENTER]! " -gameforge.new_quest_lv42._084_say_reward = " [ENTER] . " -gameforge.new_quest_lv42._090_say = " [ENTER] . [ENTER] Octavio , [ENTER] . " -gameforge.new_quest_lv42._095_say = " ; [ENTER] ; ... [ENTER] . [ENTER] . " -gameforge.new_quest_lv42._096_say = " , : [ENTER] , [ENTER]; " -gameforge.new_quest_lv42._098_say_reward = " 750.000 .[ENTER] 2 . " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = " " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " Wonda-Rim. [ENTER] [ENTER] [ENTER] Mu-Rang. . " -gameforge.new_quest_lv43._012_say = " Wonda-Rim %s. " -gameforge.new_quest_lv43._020_say = " . " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Chaegirab. [ENTER] ... [ENTER] , . , [ENTER] . " -gameforge.new_quest_lv43._023_say_reward = " , [ENTER] . ' [ENTER] . [ENTER] [ENTER] ; . " -gameforge.new_quest_lv43._024_select = " ! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim [ENTER]Chaegirab, . [ENTER] [ENTER]. Chaegirab [ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._026_say = " Chaegirab %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... , .[ENTER] . [ENTER] , [ENTER] . , . " -gameforge.new_quest_lv43._033_say = " Seungryong, [ENTER] . [ENTER] Wonda-Rim, [ENTER] . " -gameforge.new_quest_lv43._034_say = " , [ENTER] . [ENTER] . " -gameforge.new_quest_lv43._035_say_reward = " Seungryong [ENTER] , [ENTER] Wonda-Rim. " -gameforge.new_quest_lv43._036_say = " [ENTER] . ,[ENTER] Wonda-Rim. [ENTER] , Wonda-Rim. " -gameforge.new_quest_lv43._041_say = " ! [ENTER] Wonda-Rim [ENTER] . ! " -gameforge.new_quest_lv43._043_notice = " Wonda-Rim... " -gameforge.new_quest_lv43._045_say = " , . [ENTER] . [ENTER] ... " -gameforge.new_quest_lv43._049_say = " ; ... [ENTER]... , [ENTER] [ENTER]. [ENTER]... . " -gameforge.new_quest_lv43._050_say = " . [ENTER] . " -gameforge.new_quest_lv43._051_say = " Chaegirab. [ENTER] . [ENTER] . , ! " -gameforge.new_quest_lv43._052_say_title = " : " -gameforge.new_quest_lv43._053_say_reward = " 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " 1.250.000 . " -gameforge.new_quest_lv43._060_say = " , Chaegirab; [ENTER]; ; [ENTER], ![ENTER][ENTER] .[ENTER] ' . " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " " -gameforge.new_quest_lv52._020_say_title = " " -gameforge.new_quest_lv52._021_say_reward = " . [ENTER] , , [ENTER] Baek-Go. [ENTER] ; " -gameforge.new_quest_lv52._022_say = " Baek-Go %s. " -gameforge.new_quest_lv52._030_set_title = " " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " , [ENTER] . Baek-Go [ENTER] . " -gameforge.new_quest_lv52._041_say = " ; [ENTER] . Yu-Hwan [ENTER] , [ENTER]. " -gameforge.new_quest_lv52._042_say = " , . . [ENTER] . [ENTER] Baek-Go. " -gameforge.new_quest_lv52._042_select = " Yu-Hwan! " -gameforge.new_quest_lv52._043_say = " Baek-Go %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan %s. " -gameforge.new_quest_lv52._046_say = " [ENTER] . " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan " -gameforge.new_quest_lv52._050_target = " Yu-Hwan " -gameforge.new_quest_lv52._051_say = " Baek-Go . [ENTER] Yu-Hwan , [ENTER] . " -gameforge.new_quest_lv52._052_say = " . , [ENTER] ' .[ENTER] , [ENTER] . " -gameforge.new_quest_lv52._053_say = " [ENTER]. , .[ENTER] , [ENTER] ' . [ENTER]. " -gameforge.new_quest_lv52._054_say_title = " " -gameforge.new_quest_lv52._055_say_reward = " , . . [ENTER] . [ENTER] Baek-Go. " -gameforge.new_quest_lv52._055_select = " ! " -gameforge.new_quest_lv52._056_say = " ' ! " -gameforge.new_quest_lv52._056_say_reward = " , .[ENTER] Yu-Hwan [ENTER] . " -gameforge.new_quest_lv52._060_target = " " -gameforge.new_quest_lv52._061_say = " Yu-Hwan . [ENTER] . [ENTER] . [ENTER] , [ENTER] . %s. " -gameforge.new_quest_lv52._062_say_reward = " . ,[ENTER], , [ENTER] . " -gameforge.new_quest_lv52._063_say_reward = " [ENTER] . " -gameforge.new_quest_lv52._064_say_reward = " [ENTER] . " -gameforge.new_quest_lv52._065_say_reward = " , [ENTER]. ... , , [ENTER] :[ENTER] 4 . [ENTER] ... [ENTER] . " -gameforge.new_quest_lv52._066_say_reward = " . , [ENTER] Seungryong [ENTER] . [ENTER] , ! " -gameforge.new_quest_lv52._067_say_reward = " ; " -gameforge.new_quest_lv52._068_say_reward = " ! ; [ENTER] , [ENTER] . , . " -gameforge.new_quest_lv52._069_say_reward = " [ENTER] , .[ENTER] , [ENTER]: " -gameforge.new_quest_lv52._070_say_reward = " [ENTER]! [ENTER] ; ,[ENTER] ; " -gameforge.new_quest_lv52._071_say_reward = " . " -gameforge.new_quest_lv52._080_1_select = " ... " -gameforge.new_quest_lv52._080_2_select = " ... " -gameforge.new_quest_lv52._080_3_select = " ! " -gameforge.new_quest_lv52._081_say_reward = " ... .[ENTER] . [ENTER], ! " -gameforge.new_quest_lv52._082_say_reward = " ... [ENTER]. , [ENTER]! " -gameforge.new_quest_lv52._083_say_reward = " [ENTER] . [ENTER] ! " -gameforge.new_quest_lv52._084_say_reward = " . , [ENTER] [ENTER] . " -gameforge.new_quest_lv52._090_1_select = " ... " -gameforge.new_quest_lv52._090_2_select = " , ! " -gameforge.new_quest_lv52._091_say_reward = " ... , [ENTER] [ENTER]! " -gameforge.new_quest_lv52._092_say_reward = " , [ENTER]. " -gameforge.new_quest_lv52._093_say_reward = " . [ENTER] Yang. " -gameforge.new_quest_lv52._093_say_reward_exp = " 20.000 . " -gameforge.new_quest_lv52._093_say_reward_gold = " 25.000 Yang " -gameforge.new_quest_lv52._100_notice = " . " -gameforge.new_quest_lv52._110_say_reward = " . [ENTER] . [ENTER] . " -gameforge.new_quest_lv52._111_say_reward = " . ,[ENTER] [ENTER] . 3 [ENTER] [ENTER]. " -gameforge.new_quest_lv52._120_set_title = " 4 " -gameforge.new_quest_lv52._125_say_title = " " -gameforge.new_quest_lv52._130_say_reward = " 3 ! " -gameforge.new_quest_lv52._131_say = " . [ENTER] . [ENTER], [ENTER] . ! " -gameforge.new_quest_lv52._132_say = " , [ENTER] [ENTER], , [ENTER] . [ENTER], [ENTER] . " -gameforge.new_quest_lv52._140_say_reward = " 2 ! " -gameforge.new_quest_lv52._141_say = " [ENTER] ! [ENTER], . " -gameforge.new_quest_lv52._150_say_reward = " 1 ! " -gameforge.new_quest_lv52._151_say = " ! [ENTER] [ENTER]. [ENTER] . " -gameforge.new_quest_lv52._160_say = " , [ENTER] , [ENTER] . [ENTER], , [ENTER] . " -gameforge.new_quest_lv52._161_say = " [ENTER] [ENTER] , [ENTER] . " -gameforge.new_quest_lv52._162_say = " [ENTER] Seungryong. " -gameforge.new_quest_lv52._170_send_letter = " " -gameforge.new_quest_lv52._171_send_letter = " " -gameforge.new_quest_lv52._172_send_letter = " " -gameforge.new_quest_lv52._173_send_letter = " " -gameforge.new_quest_lv52._180_say_reward = " 4 ! " -gameforge.new_quest_lv52._181_say = " ! [ENTER] [ENTER] [ENTER] . : %s " -gameforge.new_quest_lv52._182_say = " . [ENTER]%s. " -gameforge.new_quest_lv52._183_say_reward = " .[ENTER] [ENTER]: %s " -gameforge.new_quest_lv52._184_say_reward = " Yang . [ENTER] . " -gameforge.new_quest_lv52._185_say_reward = " , . " -gameforge.new_quest_lv52._186_say_reward = " . " -gameforge.new_quest_lv52._190_say_title = " : " -gameforge.new_quest_lv52._191_say_reward = " 3.300.000 .[ENTER] 270.000 Yang.[ENTER] . " -gameforge.new_quest_lv52._85_say = " ; Baek-Go,[ENTER] ! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " " -gameforge.new_quest_lv54._020_say_title = " " -gameforge.new_quest_lv54._030_say = " , [ENTER] . [ENTER] , [ENTER], [ENTER] . " -gameforge.new_quest_lv54._031_say_reward = " , , [ENTER] . " -gameforge.new_quest_lv54._032_select = " ! " -gameforge.new_quest_lv54._040_say_title = " : " -gameforge.new_quest_lv54._040_set_title = " " -gameforge.new_quest_lv54._050_target = " : " -gameforge.new_quest_lv54._051_say = " [ENTER] . [ENTER]. [ENTER] . ,[ENTER] , [ENTER] , . " -gameforge.new_quest_lv54._052_say = " [ENTER] . , , [ENTER], [ENTER] . " -gameforge.new_quest_lv54._054_say = " [ENTER] [ENTER]. " -gameforge.new_quest_lv54._055_say = " [ENTER]%s. " -gameforge.new_quest_lv54._056_say_title = " " -gameforge.new_quest_lv54._060_say = " ; ... [ENTER] . [ENTER] [ENTER] . " -gameforge.new_quest_lv54._061_say = " [ENTER] . [ENTER] . [ENTER] [ENTER]. " -gameforge.new_quest_lv54._062_say_reward = " Yang-Shin, [ENTER] . [ENTER] [ENTER] . " -gameforge.new_quest_lv54._064_say = " [ENTER] [ENTER]. " -gameforge.new_quest_lv54._065_say = " %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " [ENTER] . [ENTER] [ENTER] . [ENTER] [ENTER] . " -gameforge.new_quest_lv54._072_say = " , [ENTER] +3 [ENTER] Mi-Song. [ENTER], . " -gameforge.new_quest_lv54._073_say = " [ENTER] . " -gameforge.new_quest_lv54._074_say = " : " -gameforge.new_quest_lv54._075_say = " ' : " -gameforge.new_quest_lv54._076_say = " Yang-Shin [ENTER] [ENTER]. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin %s. " -gameforge.new_quest_lv54._080_set_title = " " -gameforge.new_quest_lv54._081_notice = " ! . %s! " -gameforge.new_quest_lv54._082_notice = " ! Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " , , . " -gameforge.new_quest_lv54._084_say = " %s x . " -gameforge.new_quest_lv54._085_say = " [ENTER]. " -gameforge.new_quest_lv54._090_npcChat = " . " -gameforge.new_quest_lv54._091_say = " . [ENTER] ; " -gameforge.new_quest_lv54._092_say = " , , [ENTER] ...! ; [ENTER] ! [ENTER], [ENTER]. " -gameforge.new_quest_lv54._093_say = " . . " -gameforge.new_quest_lv54._094_say = " , ; [ENTER]. [ENTER] , , . " -gameforge.new_quest_lv54._095_say_reward = " . [ENTER] . [ENTER] . " -gameforge.new_quest_lv54._096_say = " : " -gameforge.new_quest_lv54._097_say_reward = " +3. " -gameforge.new_quest_lv54._098_say = " ; [ENTER] ... ,[ENTER] , [ENTER]! " -gameforge.new_quest_lv54._099_say_reward = " %s ! " -gameforge.new_quest_lv54._100_say = " . Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " 3.750.000 . " -gameforge.new_quest_lv54._102_say_reward = " 125.000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " " -gameforge.new_quest_lv7._020_say_title = " " -gameforge.new_quest_lv7._021_say = " ; [ENTER] ... ![ENTER] [ENTER] . " -gameforge.new_quest_lv7._022_say = " Chunjo. ![ENTER] Shinsoo [ENTER] Chunjo! [ENTER] Chunjo. " -gameforge.new_quest_lv7._023_say = " Jinno. ![ENTER] Chunjo [ENTER] Jinno! [ENTER] Jinno. " -gameforge.new_quest_lv7._024_say = " Shinsoo. ![ENTER] Jinno [ENTER] Shinsoo! [ENTER] Shinsoo. " -gameforge.new_quest_lv7._030_say = " , . " -gameforge.new_quest_lv7._031_say = " [ENTER]. ; ! [ENTER] . , ,[ENTER] [ENTER]. " -gameforge.new_quest_lv7._040_target = " " -gameforge.new_quest_lv7._041_say = " [ENTER] . " -gameforge.new_quest_lv7._042_say = " %s. " -gameforge.new_quest_lv7._051_say = " ; [ENTER] . ,[ENTER] ,[ENTER] . [ENTER] Yang[ENTER] , ! " -gameforge.new_quest_lv7._052_say = " . [ENTER] [ENTER] [ENTER]. [ENTER]: " -gameforge.new_quest_lv7._054_say = " : " -gameforge.new_quest_lv7._055_say = " ' : " -gameforge.new_quest_lv7._056_say = " : " -gameforge.new_quest_lv7._060_say = " . [ENTER] [ENTER] . [ENTER] . [ENTER]. " -gameforge.new_quest_lv7._081_say = " . [ENTER] ' ,[ENTER] [ENTER] . " -gameforge.new_quest_lv7._082_say = " [ENTER]. ! " -gameforge.new_quest_lv7._083_say = " [ENTER]. ! " -gameforge.new_quest_lv7._084_say = " [ENTER]. ! " -gameforge.new_quest_lv7._085_1_say_reward = " %s . [ENTER] . " -gameforge.new_quest_lv7._085_2_say_reward = " %s . [ENTER] . " -gameforge.new_quest_lv7._085_3_say_reward = " %s . [ENTER] [ENTER]. " -gameforge.new_quest_lv7._085_say_reward = " %s . " -gameforge.new_quest_lv7._086_say_reward = " %s . " -gameforge.new_quest_lv7._087_say_reward = " %s . " -gameforge.new_quest_lv7._088_notice = " . ! " -gameforge.new_quest_lv7._089_notice = " . ! " -gameforge.new_quest_lv7._090_notice = " . ! " -gameforge.new_quest_lv7._091_say = " ! [ENTER] . [ENTER], ! " -gameforge.new_quest_lv7._092_say = " . " -gameforge.new_quest_lv7._110_say = " , [ENTER] . " -gameforge.new_quest_lv7._111_say = " [ENTER], [ENTER] . " -gameforge.new_quest_lv7._112_say = " . " -gameforge.new_quest_lv7._115_say = " , ! , [ENTER] . " -gameforge.new_quest_lv7._116_say_reward = " Bokjung, Chunjo. " -gameforge.new_quest_lv7._117_say_reward = " Bakra, Jinno. " -gameforge.new_quest_lv7._118_say_reward = " Yayang, Shinsoo. " -gameforge.new_quest_lv7._120_set_title = " " -gameforge.new_quest_lv7._125_notice = " , [ENTER] . " -gameforge.new_quest_lv7._129_say = " , [ENTER] Octavio. " -gameforge.new_quest_lv7._130_say = " . [ENTER] . " -gameforge.new_quest_lv7._131_say = " . " -gameforge.new_quest_lv7._132_say_reward = " Bokjung, [ENTER]Chunjo. " -gameforge.new_quest_lv7._133_say_reward = " Bakra, Jinno. " -gameforge.new_quest_lv7._134_say_reward = " Yayang, [ENTER]Shinsoo. " -gameforge.new_quest_lv7._135_say = " Octavio Yongan [ENTER]Shinsoo. " -gameforge.new_quest_lv7._136_say = " Octavio Joan [ENTER] Chunjo. " -gameforge.new_quest_lv7._137_say = " Octavio Pyungmoo [ENTER] Jinno. " -gameforge.new_quest_lv7._140_say = " [ENTER]Octavio. .[ENTER] . " -gameforge.new_quest_lv7._141_say = " ! [ENTER] ! [ENTER] . Octavio [ENTER] . . " -gameforge.new_quest_lv7._142_say = " Octavio, ; " -gameforge.new_quest_lv7._143_say = " [ENTER]Octavio; ! ... [ENTER]; ; " -gameforge.new_quest_lv7._144_say_reward = " [ENTER] . " -gameforge.new_quest_lv7._145_say = " ,[ENTER] . " -gameforge.new_quest_lv7._150_say = " ; , [ENTER] . " -gameforge.new_quest_lv7._151_say = " ' . [ENTER] ! " -gameforge.new_quest_lv7._152_say = " : " -gameforge.new_quest_lv7._153_say_reward = " [ENTER]. ! " -gameforge.new_quest_lv7._154_say_reward = " %s . " -gameforge.new_quest_lv7._155_say_reward = " %s Yang. " -gameforge.new_quest_lv7._160_say = " . [ENTER] Yang [ENTER]. " -gameforge.new_quest_lv7._165_say = " [ENTER] ; [ENTER] . " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " " -gameforge.new_quest_lv75._021_say = " . [ENTER] Sura Heuk-Young,[ENTER] . " -gameforge.new_quest_lv75._022_say = " Sura. [ENTER] . [ENTER] ; [ENTER] Heuk-Young. " -gameforge.new_quest_lv75._023_say = " [ENTER] . [ENTER] , [ENTER] Heuk-Young. " -gameforge.new_quest_lv75._024_say = " [ENTER]Heuk-Young. [ENTER] . [ENTER] . " -gameforge.new_quest_lv75._025_say = " Heuk-Young [ENTER] Sura. [ENTER] ... " -gameforge.new_quest_lv75._030_say = " Akuma. [ENTER] Sura , [ENTER] . [ENTER] . Akuma[ENTER] [ENTER]. [ENTER] . " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " " -gameforge.new_quest_lv75._060_say = " . [ENTER] [ENTER]... Sura. [ENTER]Heuk-Young. " -gameforge.new_quest_lv75._070_notice = " ... [ENTER] ... " -gameforge.new_quest_lv75._090_say = " .[ENTER] . " -gameforge.new_quest_lv75._100_say = " ; ! " -gameforge.new_quest_lv75._105_say = " ... ; [ENTER] . [ENTER] . [ENTER]. [ENTER] . " -gameforge.new_quest_lv75._109_say = " , [ENTER]. ! " -gameforge.new_quest_lv75._110_say = " , ' . ; ! " -gameforge.new_quest_lv75._115_say = " Sura... [ENTER] . [ENTER] . [ENTER] . ,[ENTER]... . " -gameforge.new_quest_lv75._120_say = " Sura ; [ENTER] ... , [ENTER] Akuma. [ENTER] . [ENTER] . " -gameforge.new_quest_lv75._130_say = " , [ENTER] Sura. [ENTER] . " -gameforge.new_quest_lv75._140_1_select = " " -gameforge.new_quest_lv75._140_2_select = " " -gameforge.new_quest_lv75._140_3_select = " " -gameforge.new_quest_lv75._140_4_select = " " -gameforge.new_quest_lv75._140_5_select = " " -gameforge.new_quest_lv75._140_6_select = " " -gameforge.new_quest_lv75._140_7_select = " , . " -gameforge.new_quest_lv75._150_say = " .[ENTER] [ENTER]... " -gameforge.new_quest_lv75._160_1_say = " [ENTER] , [ENTER] . ... [ENTER]. Sura [ENTER] . [ENTER] [ENTER] . [ENTER] , ... [ENTER]. " -gameforge.new_quest_lv75._160_2_say = " [ENTER] . [ENTER] [ENTER] : [ENTER] [ENTER]. , [ENTER] ! , [ENTER] ... [ENTER] . " -gameforge.new_quest_lv75._160_3_say = " ,[ENTER] . [ENTER] :[ENTER]... ... [ENTER] ... [ENTER] , ... [ENTER]... ,[ENTER] . " -gameforge.new_quest_lv75._160_4_say = " : [ENTER] . [ENTER] .[ENTER] [ENTER] . [ENTER], . [ENTER] , [ENTER] . Sunmi, [ENTER]! , [ENTER] ! " -gameforge.new_quest_lv75._160_5_say = " Hee-Se [ENTER] Sura , [ENTER] . [ENTER] . [ENTER] [ENTER], . [ENTER] [ENTER] . [ENTER] Sunmi ...[ENTER] . " -gameforge.new_quest_lv75._170_say = " , [ENTER]. [ENTER] ... " -gameforge.new_quest_lv75._171_say = " . [ENTER]. " -gameforge.new_quest_lv75._172_say = " .[ENTER] . " -gameforge.new_quest_lv75._173_say = " ; " -gameforge.new_quest_lv75._174_say = " ! ,[ENTER] . [ENTER] ; " -gameforge.new_quest_lv75._175_say = " , [ENTER] . , [ENTER] [ENTER]. " -gameforge.new_quest_lv75._176_say = " . [ENTER] ; " -gameforge.new_quest_lv75._177_say = " . " -gameforge.new_quest_lv75._178_say = " ; " -gameforge.new_quest_lv75._180_notice = " [ENTER] " -gameforge.new_quest_lv75._185_send_letter = " ! " -gameforge.new_quest_lv75._190_notice = " . " -gameforge.new_quest_lv75._195_send_letter = " ! " -gameforge.new_quest_lv75._200_npcChat = " " -gameforge.new_quest_lv75._210_say = " 3 [ENTER] . [ENTER] [ENTER]. [ENTER]. " -gameforge.new_quest_lv75._220_say = " . [ENTER] Heuk-Young. " -gameforge.new_quest_lv75._230_say = " ; [ENTER] [ENTER] . " -gameforge.new_quest_lv75._240_send_letter = " ! " -gameforge.new_quest_lv75._250_say = " Heuk-Young. [ENTER] . " -gameforge.new_quest_lv75._270_say = " [ENTER] . [ENTER] . [ENTER] . [ENTER] , ... [ENTER] , . [ENTER] [ENTER] . ,[ENTER] [ENTER] . " -gameforge.new_quest_lv75._280_say = " [ENTER] . . ,[ENTER] . " -gameforge.new_quest_lv75._290_1_select = " , ! " -gameforge.new_quest_lv75._290_2_select = " , ! " -gameforge.new_quest_lv75._310_say = " ; [ENTER] ; " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " .[ENTER] ; ; " -gameforge.new_quest_lv75._340_say = " , ;[ENTER] . ,[ENTER] ... [ENTER] . [ENTER] . [ENTER] ; " -gameforge.new_quest_lv75._350_1_select = " " -gameforge.new_quest_lv75._350_2_select = " " -gameforge.new_quest_lv75._360_say = " Yang ; " -gameforge.new_quest_lv75._370_say = " ... . [ENTER] . :[ENTER]500.000 Yang . [ENTER]! " -gameforge.new_quest_lv75._380_1_select = " 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = " ! " -gameforge.new_quest_lv75._390_say = " , ! " -gameforge.new_quest_lv75._400_say = " , . ! " -gameforge.new_quest_lv75._410_say = " . %s[ENTER]Yang ' . " -gameforge.new_quest_lv75._420_say = " ; " -gameforge.new_quest_lv75._425_say = " ! " -gameforge.new_quest_lv75._430_1_select = " %s Yang. " -gameforge.new_quest_lv75._430_2_select = " . " -gameforge.new_quest_lv75._440_say = " ... " -gameforge.new_quest_lv75._450_say = " , . " -gameforge.new_quest_lv75._460_say = " . 500.000 Yang[ENTER] . " -gameforge.new_quest_lv75._470_say = " ! " -gameforge.new_quest_lv75._480_say = " , ! " -gameforge.new_quest_lv75._490_say = " , . . " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " H " -gameforge.new_quest_lv80._030_say = " ! [ENTER] , ; " -gameforge.new_quest_lv80._040_say = " [ENTER] . [ENTER]... " -gameforge.new_quest_lv80._050_1_say = " , . [ENTER] , [ENTER] . " -gameforge.new_quest_lv80._050_2_say = " , . [ENTER] , [ENTER] . " -gameforge.new_quest_lv80._060_say = " [ENTER] Doyyumhwan. [ENTER]. - [ENTER] . " -gameforge.new_quest_lv80._070_say = " , [ENTER] . [ENTER] . " -gameforge.new_quest_lv80._080_say = " . " -gameforge.new_quest_lv80._090_say = " . [ENTER] %s ; [ENTER] . " -gameforge.new_quest_lv80._100_say = " . [ENTER] ; " -gameforge.new_quest_lv80._110_say_title = " " -gameforge.new_quest_lv80._120_say = " Soon ... " -gameforge.new_quest_lv80._130_say = " . " -gameforge.new_quest_lv80._140_say = " : " -gameforge.new_quest_lv80._150_say_reward = " ! " -gameforge.new_quest_lv80._160_say = " [ENTER]. " -gameforge.new_quest_lv80._170_say = " : " -gameforge.new_quest_lv80._180_say_reward = " ' " -gameforge.new_quest_lv80._190_say_reward = " Soon, [ENTER] . " -gameforge.new_quest_lv80._200_say = " " -gameforge.new_quest_lv80._210_say = " ! [ENTER] ! " -gameforge.new_quest_lv80._220_say = " [ENTER]. " -gameforge.new_quest_lv80._230_say = " , [ENTER] . , [ENTER] ! " -gameforge.new_quest_lv80._240_say = " [ENTER] . " -gameforge.new_quest_lv80._250_say = " %s . " -gameforge.new_quest_lv80._260_notice = " . " -gameforge.new_quest_lv80._270_say = " , .[ENTER] . " -gameforge.new_quest_lv80._280_say = " ...; " -gameforge.new_quest_lv80._290_say = " ... , [ENTER] . . " -gameforge.new_quest_lv80._300_target = " " -gameforge.new_quest_lv80._310_set_title = " " -gameforge.new_quest_lv80._320_say = " [ENTER] . [ENTER] ! " -gameforge.new_quest_lv80._330_npcChat = " ! " -gameforge.new_quest_lv80._340_say = " , [ENTER] . [ENTER] . [ENTER] . [ENTER] ; " -gameforge.new_quest_lv80._350_1_select = " ! ! " -gameforge.new_quest_lv80._350_2_select = " ! " -gameforge.new_quest_lv80._360_say = " [ENTER] ... [ENTER] . [ENTER] . " -gameforge.new_quest_lv80._370_say = " . [ENTER] [ENTER]. . " -gameforge.new_quest_lv80._380_say = " ! " -gameforge.new_quest_lv80._390_send_letter = " Soon " -gameforge.new_quest_lv80._400_set_title = " " -gameforge.new_quest_lv80._410_say = " Soon [ENTER] . " -gameforge.new_quest_lv80._420_say = " [ENTER] . " -gameforge.new_quest_lv80._430_say = " [ENTER] " -gameforge.new_quest_lv80._440_say = " ! ! " -gameforge.new_quest_lv80._450_npcChat = " ; " -gameforge.new_quest_lv80._460_say = " %s;! ... [ENTER] ... ! " -gameforge.new_quest_lv80._470_say = " ... [ENTER] ! Soon ,[ENTER] . " -gameforge.new_quest_lv80._475_npcChat = " O " -gameforge.new_quest_lv80._476_say = " , [ENTER]. ; , ; " -gameforge.new_quest_lv80._477_say = " , . [ENTER] . [ENTER]... " -gameforge.new_quest_lv80._480_say = " , ! [ENTER] ; " -gameforge.new_quest_lv80._490_say = " . [ENTER] . [ENTER] ! " -gameforge.new_quest_lv80._495_say = " , ! [ENTER] . [ENTER] . ! ! " -gameforge.new_quest_lv80._500_say = " ' Soon; " -gameforge.new_quest_lv80._510_1_select = " , ! " -gameforge.new_quest_lv80._510_2_select = " , ! " -gameforge.new_quest_lv80._520_say = " , [ENTER] ! " -gameforge.new_quest_lv80._530_say = " , ; [ENTER] ! " -gameforge.new_quest_lv80._535_sayReward = " 70.000.000 EXP. " -gameforge.new_quest_lv80._540_say = " . [ENTER], [ENTER]. " -gameforge.new_quest_lv80._550_say = " ! ,[ENTER] . " -gameforge.new_quest_lv80._560_say = " , , . " -gameforge.new_quest_lv80._570_target_pos = " " -gameforge.new_quest_lv80._580_target_pos = " " -gameforge.new_quest_lv80._590_target_pos = " " -gameforge.new_quest_lv80._599_set_title = " " -gameforge.new_quest_lv80._600_say = " Yongan [ENTER] . " -gameforge.new_quest_lv80._610_say = " Joan [ENTER] . " -gameforge.new_quest_lv80._620_say = " Pyungmoo [ENTER] . " -gameforge.new_quest_lv80._630_say_reward = " [ENTER], . [ENTER] [ENTER], . " -gameforge.new_quest_lv80._640_say = " [ENTER]: " -gameforge.new_quest_lv80._650_say = " , [ENTER] , [ENTER] . [ENTER] . " -gameforge.new_quest_lv80._660_say = " , ! ! [ENTER] , [ENTER]. " -gameforge.new_quest_lv80._670_sayReward = " 120.000.000 . " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " " -gameforge.new_quest_premium_lv4._100_say_reward = " ' : " -gameforge.new_quest_premium_lv4._10_targetVid = " : " -gameforge.new_quest_premium_lv4._110_say = " [ENTER] [ENTER] . " -gameforge.new_quest_premium_lv4._120_qSetTitle = " " -gameforge.new_quest_premium_lv4._130_notice = " ! " -gameforge.new_quest_premium_lv4._140_notice = " ! . " -gameforge.new_quest_premium_lv4._150_notice = " [ENTER]. " -gameforge.new_quest_premium_lv4._160_say = " : %s. " -gameforge.new_quest_premium_lv4._170_say = " . [ENTER]! " -gameforge.new_quest_premium_lv4._180_say = " , ! [ENTER] . [ENTER] . [ENTER] . [ENTER]. . [ENTER] . [ENTER] . [ENTER] ! " -gameforge.new_quest_premium_lv4._190_say = " . [ENTER]! " -gameforge.new_quest_premium_lv4._200_say_reward = " %s [ENTER] ! " -gameforge.new_quest_premium_lv4._20_sayTitle = " " -gameforge.new_quest_premium_lv4._210_say = " . " -gameforge.new_quest_premium_lv4._220_say = " . . " -gameforge.new_quest_premium_lv4._230_qSetTitle = " " -gameforge.new_quest_premium_lv4._240_say = " ' . [ENTER] . " -gameforge.new_quest_premium_lv4._250_say = " [ENTER] . . " -gameforge.new_quest_premium_lv4._260_say = " : " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " [ENTER] . [ENTER] ! " -gameforge.new_quest_premium_lv4._290_say_reward = " %s x ! " -gameforge.new_quest_premium_lv4._300_say = " .[ENTER] [ENTER], [ENTER] . " -gameforge.new_quest_premium_lv4._30_say = " , . [ENTER] [ENTER] [ENTER] . [ENTER]; ; " -gameforge.new_quest_premium_lv4._310_say_title = " " -gameforge.new_quest_premium_lv4._320_say = " , . ; , , [ENTER]. . " -gameforge.new_quest_premium_lv4._330_say_reward = " %s EXP . " -gameforge.new_quest_premium_lv4._340_say = " [ENTER]. " -gameforge.new_quest_premium_lv4._350_npcChat = " " -gameforge.new_quest_premium_lv4._35_qSetTitle = " " -gameforge.new_quest_premium_lv4._360_npcChat = " " -gameforge.new_quest_premium_lv4._40_qSetTitle = " " -gameforge.new_quest_premium_lv4._45_qSetTitle = " " -gameforge.new_quest_premium_lv4._50_targetVid = " : " -gameforge.new_quest_premium_lv4._55_qSetTitle = " " -gameforge.new_quest_premium_lv4._60_sayTitle = " " -gameforge.new_quest_premium_lv4._65_qSetTitle = " " -gameforge.new_quest_premium_lv4._70_say = " , , [ENTER]' , ... , [ENTER] ! [ENTER]. , [ENTER]. ' [ENTER] ,[ENTER] , [ENTER] . [ENTER] . " -gameforge.new_quest_premium_lv4._75_qSetTitle = " " -gameforge.new_quest_premium_lv4._80_say = " .[ENTER] [ENTER] . " -gameforge.new_quest_premium_lv4._90_say = " . [ENTER]: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " , [ENTER] .[ENTER] [ENTER] M [ENTER]. , [ENTER] Yu-Hwan. [ENTER] . " -gameforge.npc_talk._10_say = " [ENTER]. [ENTER]. [ENTER]. ; " -gameforge.npc_talk._110_npcChat = " ... " -gameforge.npc_talk._120_say = " [ENTER] . [ENTER] [ENTER] , [ENTER] .[ENTER]' Baek-Go [ENTER] . [ENTER]. " -gameforge.npc_talk._130_npcChat = " , ... " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan, : " -gameforge.npc_talk._150_say = " , ...[ENTER]... ; [ENTER] , [ENTER]. [ENTER] . " -gameforge.npc_talk._160_npcChat = " ; " -gameforge.npc_talk._170_sayTitle = " Soon, o : " -gameforge.npc_talk._180_say = " . ,[ENTER] . [ENTER] . [ENTER]. ! " -gameforge.npc_talk._190_npcChat = " ; " -gameforge.npc_talk._200_say = " , ... [ENTER] [ENTER] , [ENTER]. Baek-Go . [ENTER] 100 .[ENTER] .[ENTER] ,[ENTER] . : [ENTER] . " -gameforge.npc_talk._20_npcChat = " ... " -gameforge.npc_talk._210_npcChat = " ; " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " . [ENTER] [ENTER]. Baek-Go. [ENTER] [ENTER] Gango. , ,[ENTER] [ENTER] . " -gameforge.npc_talk._240_npcChat = " ; " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Wonda-Rim, Chaegirab. [ENTER] ! ; [ENTER] . [ENTER] 100 Bo ,[ENTER] [ENTER] . ' , [ENTER]Huahn-So , [ENTER] . " -gameforge.npc_talk._270_npcChat = " ; " -gameforge.npc_talk._280_sayTitle = " Balso : " -gameforge.npc_talk._290_say = " , [ENTER] Yu-Hwan [ENTER], [ENTER]. [ENTER] . [ENTER] . [ENTER] . " -gameforge.npc_talk._300_npcChat = " ; " -gameforge.npc_talk._30_sayTitle = " Octavio, : " -gameforge.npc_talk._310_say = " [ENTER] . [ENTER] . , [ENTER] [ENTER] . , ! " -gameforge.npc_talk._320_say = " [ENTER]; . [ENTER] [ENTER] . " -gameforge.npc_talk._330_say = " , [ENTER] . [ENTER] . Yang ; " -gameforge.npc_talk._340_npcChat = " ; " -gameforge.npc_talk._350_sayTitle = " Uriel : " -gameforge.npc_talk._360_say = " . [ENTER] [ENTER]. [ENTER] , ; ! " -gameforge.npc_talk._370_npcChat = " . " -gameforge.npc_talk._380_say = " , . [ENTER] . [ENTER] . [ENTER] ! [ENTER] ; " -gameforge.npc_talk._390_npcChat = " ; " -gameforge.npc_talk._400_sayTitle = " Yang-Shin o : " -gameforge.npc_talk._40_say = " K! [ENTER] . [ENTER] . " -gameforge.npc_talk._410_say = " , Metin, [ENTER]. , [ENTER] . [ENTER] . [ENTER] ! " -gameforge.npc_talk._420_npcChat = " ; " -gameforge.npc_talk._430_say = " , . [ENTER] . [ENTER] , [ENTER] [ENTER]. Yu-Hwan, [ENTER] . " -gameforge.npc_talk._440_npcChat = " ... " -gameforge.npc_talk._450_say = " [ENTER]. Baek-Go, [ENTER] [ENTER]! " -gameforge.npc_talk._460_npcChat = " ; " -gameforge.npc_talk._470_say = " [ENTER] . " -gameforge.npc_talk._480_npcChat = " ; " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, : " -gameforge.npc_talk._500_say = " " -gameforge.npc_talk._50_say = " , [ENTER] . " -gameforge.npc_talk._510_npcChat = " ; " -gameforge.npc_talk._520_say = " . [ENTER] [ENTER] . [ENTER] , . [ENTER] [ENTER]Zin. [ENTER] . Huahn-So [ENTER] Zin Sim [ENTER]. " -gameforge.npc_talk._530_npcChat = " ; " -gameforge.npc_talk._540_say = " , [ENTER] [ENTER]... , [ENTER]! , [ENTER]. " -gameforge.npc_talk._550_npcChat = " ... " -gameforge.npc_talk._560_say = " [ENTER] [ENTER] Huahn-So [ENTER] . [ENTER], [ENTER], [ENTER]. [ENTER] SamBo.[ENTER] Doc [ENTER]. " -gameforge.npc_talk._570_npcChat = " ... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " ... [ENTER] ... ! " -gameforge.npc_talk._600_npcChat = " ; " -gameforge.npc_talk._60_npcChat = " . " -gameforge.npc_talk._610_say = " , [ENTER] . [ENTER] . Bo, [ENTER] . [ENTER] Yu-Hwan 100 [ENTER]. Bo, [ENTER] . [ENTER] . " -gameforge.npc_talk._620_npcChat = " ; " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " [ENTER] . ... [ENTER] . " -gameforge.npc_talk._650_npcChat = " ; " -gameforge.npc_talk._660_say = " , [ENTER] . [ENTER] , . [ENTER] , [ENTER] [ENTER] [ENTER]. " -gameforge.npc_talk._670_npcChat = " ; " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang ! ! [ENTER] ! " -gameforge.npc_talk._700_say = " . [ENTER]! " -gameforge.npc_talk._70_sayTitle = " Yonah : " -gameforge.npc_talk._710_npcChat = " ; " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Taurean! [ENTER] . ! [ENTER] , [ENTER]! " -gameforge.npc_talk._740_npcChat = " Taurean . " -gameforge.npc_talk._750_say = " Taurean .[ENTER] , [ENTER]. [ENTER] , [ENTER] , Young [ENTER] .[ENTER] Taurean [ENTER] . [ENTER] , [ENTER]Huahn-So. . " -gameforge.npc_talk._760_npcChat = " ... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " , [ENTER]. [ENTER]. [ENTER]; " -gameforge.npc_talk._790_npcChat = " ; " -gameforge.npc_talk._800_say = " [ENTER]. [ENTER] [ENTER] [ENTER] . " -gameforge.npc_talk._80_say = " . [ENTER] [ENTER] [ENTER]... [ENTER]. , , [ENTER] . [ENTER] [ENTER]. , .[ENTER] . " -gameforge.npc_talk._810_npcChat = " ... " -gameforge.npc_talk._820_say = " , ; ; [ENTER] 65 +9. [ENTER] 2 .[ENTER] . " -gameforge.npc_talk._830_say = " . " -gameforge.npc_talk._840_npcChat = " ... " -gameforge.npc_talk._850_say = " . [ENTER] , [ENTER] . [ENTER] [ENTER] . , [ENTER] . " -gameforge.npc_talk._90_npcChat = " ... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " " -gameforge.olympic_badge._020_say = " ! " -gameforge.olympic_badge._030_say = " ...[ENTER] [ENTER] ! [ENTER] 42,195 [ENTER] , [ENTER] . ! " -gameforge.olympic_badge._040_say = " ... [ENTER]. ; " -gameforge.olympic_badge._050_say = " ; " -gameforge.olympic_badge._060_npcChat = " " -gameforge.olympic_badge._070_say = " , ! ; " -gameforge.olympic_badge._080_say = " ; [ENTER] ; ! [ENTER] ; " -gameforge.olympic_badge._090_npcChat = " ! " -gameforge.olympic_badge._100_say = " ; , . [ENTER] , [ENTER] . , ! " -gameforge.olympic_badge._110_say = " ! ... [ENTER] . [ENTER]5 ! ' , ! [ENTER] . " -gameforge.olympic_badge._120_say = " [ENTER] ![ENTER]' . [ENTER] . " -gameforge.olympic_badge._130_say = " ! [ENTER] .[ENTER] . [ENTER] ! " -gameforge.olympic_badge._140_say = " ;[ENTER] , [ENTER] . " -gameforge.olympic_badge._150_say = " [ENTER]. . [ENTER] ! " -gameforge.olympic_badge._160_say = " [ENTER]. ! " -gameforge.olympic_badge._170_say = " ! ,[ENTER] , 30. [ENTER] , [ENTER]! " -gameforge.olympic_badge._180_say = " Yu-Hwan. " -gameforge.olympic_badge._190_say = " Yu-Hwan . '[ENTER]! . " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " OX ! " -gameforge.oxevent._10_npcChat = " OX " -gameforge.oxevent._110_sayReward = " . [ENTER] ! " -gameforge.oxevent._120_say = " OX. " -gameforge.oxevent._130_notice_all = " OX ![ENTER] , Uriel. " -gameforge.oxevent._131_notice_all = " . " -gameforge.oxevent._140_say = " OX: [ENTER] : %s " -gameforge.oxevent._150_select = " " -gameforge.oxevent._160_say = " . [ENTER] . " -gameforge.oxevent._170_say = " OX:[ENTER] . " -gameforge.oxevent._180_select = " " -gameforge.oxevent._190_select = " " -gameforge.oxevent._195_select = " " -gameforge.oxevent._200_say = " . " -gameforge.oxevent._20_say = " , ! , . .[ENTER] [ENTER]OX. . ,[ENTER] . " -gameforge.oxevent._210_say = " . " -gameforge.oxevent._220_say = " ! . " -gameforge.oxevent._230_say = " OX ... " -gameforge.oxevent._240_notice_all = " [ENTER] . " -gameforge.oxevent._241_notice_all = " [ENTER] . " -gameforge.oxevent._250_say = " OX: . " -gameforge.oxevent._260_notice_all = " OX . " -gameforge.oxevent._261_notice_all = " . " -gameforge.oxevent._270_say = " OX: . " -gameforge.oxevent._280_sayReward = " . " -gameforge.oxevent._290_say = " OX: " -gameforge.oxevent._300_npcChat = " OX: " -gameforge.oxevent._30_say = " , [ENTER] .[ENTER] .[ENTER] , ' [ENTER] ! " -gameforge.oxevent._310_say = " OX: [ENTER] ![ENTER] ; " -gameforge.oxevent._320_select = " , . " -gameforge.oxevent._330_say = " OX: . " -gameforge.oxevent._340_npcChat = " OX: " -gameforge.oxevent._350_say = " OX: [ENTER] .[ENTER] [ENTER]: " -gameforge.oxevent._360_say = " [ENTER]: " -gameforge.oxevent._370_say = " %s. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " ; . " -gameforge.oxevent._60_say = " . [ENTER] ! [ENTER] . . " -gameforge.oxevent._70_npcChat = " OX: " -gameforge.oxevent._80_say = " OX: [ENTER] OX . [ENTER]; " -gameforge.oxevent._90_select = " " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " 3. " -gameforge.patrol_townaround._10_makequestbutton = " 5 " -gameforge.patrol_townaround._110_makequestbutton = " 2 " -gameforge.patrol_townaround._120_say = " 2. " -gameforge.patrol_townaround._130_sayReward = " 2. " -gameforge.patrol_townaround._140_makequestbutton = " 1 " -gameforge.patrol_townaround._150_say = " 1. " -gameforge.patrol_townaround._160_sayReward = " 1. " -gameforge.patrol_townaround._170_say = " 5. " -gameforge.patrol_townaround._180_say = " 4. " -gameforge.patrol_townaround._190_say = " . " -gameforge.patrol_townaround._200_say = " 3. " -gameforge.patrol_townaround._20_sayReward = " 5. " -gameforge.patrol_townaround._210_say = " 2. " -gameforge.patrol_townaround._220_say = " 2. " -gameforge.patrol_townaround._230_say = " 1. " -gameforge.patrol_townaround._240_say = " 1. " -gameforge.patrol_townaround._250_makequestbutton = " 5 " -gameforge.patrol_townaround._260_sayTitle = " 5. " -gameforge.patrol_townaround._270_say = " 5. " -gameforge.patrol_townaround._280_makequestbutton = " 6 " -gameforge.patrol_townaround._290_say = " 6. " -gameforge.patrol_townaround._300_sayReward = " 6. " -gameforge.patrol_townaround._30_say = " 5. " -gameforge.patrol_townaround._310_say = " 3[ENTER] . " -gameforge.patrol_townaround._320_say = " 5[ENTER] . " -gameforge.patrol_townaround._330_say = " 6[ENTER] . " -gameforge.patrol_townaround._340_say = " 2[ENTER] . " -gameforge.patrol_townaround._350_say = " 1[ENTER] . " -gameforge.patrol_townaround._360_npcChat = " . " -gameforge.patrol_townaround._370_makequestbutton = " Yongan " -gameforge.patrol_townaround._380_select = " 1 (1) " -gameforge.patrol_townaround._385_select = " 2 (1) " -gameforge.patrol_townaround._390_select = " 3 (1) " -gameforge.patrol_townaround._395_select = " 4 (1) " -gameforge.patrol_townaround._400_makequestbutton = " Joan " -gameforge.patrol_townaround._40_makequestbutton = " 4 " -gameforge.patrol_townaround._410_makequestbutton = " Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = " . " -gameforge.patrol_townaround._430_sayReward = " , . " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " 4. " -gameforge.patrol_townaround._60_say = " . " -gameforge.patrol_townaround._70_sayReward = " 4. " -gameforge.patrol_townaround._80_makequestbutton = " 3 " -gameforge.patrol_townaround._90_say = " . " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - " -gameforge.pet_system._020_say = " - " -gameforge.pet_system._030_chat = " . " -gameforge.pet_system._040_say = " - " -gameforge.pet_system._050_say = " - " -gameforge.pet_system._060_say = " - " -gameforge.pet_system._070_say = " - " -gameforge.pet_system._080_say = " - " -gameforge.pet_system._090_say = " - " -gameforge.pet_system._100_say = " - " -gameforge.pet_system._110_say = " - " -gameforge.pet_system._120_say = " - " -gameforge.pet_system._130_say = " - " -gameforge.pet_system._140_say = " - () " -gameforge.pet_system._150_say = " - " -gameforge.pet_system._160_say = " - " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " 20 30 [ENTER] . " -gameforge.pony_buy._10_npcChat = " . " -gameforge.pony_buy._110_npcChat = " . " -gameforge.pony_buy._120_npcChat = " " -gameforge.pony_buy._130_sayReward = " 20 30 [ENTER] ! " -gameforge.pony_buy._140_select = " " -gameforge.pony_buy._150_say = " ; " -gameforge.pony_buy._160_select = " , . " -gameforge.pony_buy._170_say = " . " -gameforge.pony_buy._180_sayTitle = " : " -gameforge.pony_buy._190_say = " . ! [ENTER] ! " -gameforge.pony_buy._200_say = " , ! [ENTER] , [ENTER] . , [ENTER] . ! , [ENTER] 100.000 Yang! " -gameforge.pony_buy._20_say = " 25 [ENTER]. [ENTER]. " -gameforge.pony_buy._210_makequestbutton = " " -gameforge.pony_buy._220_sayReward = " ,[ENTER] . [ENTER] . " -gameforge.pony_buy._230_npcChat = " ; " -gameforge.pony_buy._240_say = " .[ENTER] 100.000 Yang! " -gameforge.pony_buy._250_makequestbutton = " . " -gameforge.pony_buy._260_sayReward = " . [ENTER] . " -gameforge.pony_buy._270_npcChat = " . " -gameforge.pony_buy._280_sayTitle = " : " -gameforge.pony_buy._290_say = " . [ENTER] [ENTER]. 100.000 Yang.[ENTER] ; " -gameforge.pony_buy._300_select = " " -gameforge.pony_buy._30_say = " , [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER] . [ENTER] ... " -gameforge.pony_buy._310_say = " [ENTER] . [ENTER] . [ENTER]! " -gameforge.pony_buy._320_say = " Yang ! " -gameforge.pony_buy._330_say = " . " -gameforge.pony_buy._340_say = " [ENTER] ; , [ENTER] . " -gameforge.pony_buy._350_select = " " -gameforge.pony_buy._360_makequestbutton = " ! " -gameforge.pony_buy._370_sayReward = " 20 [ENTER] 30 , [ENTER]. " -gameforge.pony_buy._380_sayReward = " , [ENTER] [ENTER] . " -gameforge.pony_buy._40_say = " , , ! [ENTER] [ENTER] . 20[ENTER] 30 . [ENTER] . " -gameforge.pony_buy._50_say = " . " -gameforge.pony_buy._60_say = " , [ENTER] . " -gameforge.pony_buy._70_sayReward = " ! [ENTER] [ENTER] . [ENTER] . " -gameforge.pony_buy._80_makequestbutton = " . " -gameforge.pony_buy._90_sayReward = " 20 30 [ENTER] . " -gameforge.pony_buy._test_503_count = " . " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " (6)` " -gameforge.pony_levelup._10_makequestbutton = " (9) " -gameforge.pony_levelup._110_sayReward = " (6). " -gameforge.pony_levelup._120_sayReward = " (6) " -gameforge.pony_levelup._130_makequestbutton = " (5)` " -gameforge.pony_levelup._140_sayReward = " (5). " -gameforge.pony_levelup._150_sayReward = " (5)! " -gameforge.pony_levelup._160_makequestbutton = " (4) " -gameforge.pony_levelup._170_sayReward = " (4). " -gameforge.pony_levelup._180_sayReward = " (4)! " -gameforge.pony_levelup._190_makequestbutton = " (3) " -gameforge.pony_levelup._200_sayReward = " (3). " -gameforge.pony_levelup._20_sayReward = " (9). " -gameforge.pony_levelup._210_sayReward = " (3)! " -gameforge.pony_levelup._220_makequestbutton = " (2) " -gameforge.pony_levelup._230_sayReward = " (2). " -gameforge.pony_levelup._240_sayReward = " (2)! " -gameforge.pony_levelup._250_makequestbutton = " (1) " -gameforge.pony_levelup._260_sayReward = " (1). " -gameforge.pony_levelup._270_say = " . " -gameforge.pony_levelup._280_select = " " -gameforge.pony_levelup._290_say = " ; " -gameforge.pony_levelup._300_sayReward = " (1)! " -gameforge.pony_levelup._30_sayReward = " (9)! " -gameforge.pony_levelup._310_select = " " -gameforge.pony_levelup._320_makequestbutton = " (4) " -gameforge.pony_levelup._330_say = " ; " -gameforge.pony_levelup._340_makequestbutton = " (9) " -gameforge.pony_levelup._350_say = " . " -gameforge.pony_levelup._360_say = " ; " -gameforge.pony_levelup._370_makequestbutton = " " -gameforge.pony_levelup._380_sayTitle = " " -gameforge.pony_levelup._390_sayReward = " .[ENTER] , . " -gameforge.pony_levelup._400_say = " (1): " -gameforge.pony_levelup._40_makequestbutton = " (8) " -gameforge.pony_levelup._410_say = " (1): " -gameforge.pony_levelup._420_say = " (2): " -gameforge.pony_levelup._430_say = " (2): " -gameforge.pony_levelup._440_say = " ; [ENTER] . " -gameforge.pony_levelup._450_say = " (2) . " -gameforge.pony_levelup._460_say = " (2) . " -gameforge.pony_levelup._470_makequestbutton = " " -gameforge.pony_levelup._480_say = " " -gameforge.pony_levelup._490_makequestbutton = " " -gameforge.pony_levelup._500_say = " " -gameforge.pony_levelup._50_sayReward = " (8) " -gameforge.pony_levelup._510_say = " " -gameforge.pony_levelup._520_say = " " -gameforge.pony_levelup._530_say = " .[ENTER] . " -gameforge.pony_levelup._540_say = " . [ENTER] . " -gameforge.pony_levelup._550_say = " . [ENTER] . " -gameforge.pony_levelup._560_say = " . [ENTER] ; " -gameforge.pony_levelup._570_say = " .[ENTER] [ENTER]. " -gameforge.pony_levelup._580_say = " . " -gameforge.pony_levelup._590_say = " . [ENTER] . [ENTER] , [ENTER]. [ENTER] ! ! [ENTER] .[ENTER] . " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " )8)! " -gameforge.pony_levelup._620_say = " . [ENTER] . [ENTER], [ENTER] . [ENTER] . , [ENTER] . [ENTER], . [ENTER] . " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " . [ENTER] . [ENTER] .[ENTER] . [ENTER] . " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " ! [ENTER] [ENTER] . ,[ENTER] [ENTER]. [ENTER] . [ENTER] . " -gameforge.pony_levelup._690_say = " . " -gameforge.pony_levelup._700_makequestbutton = " " -gameforge.pony_levelup._70_makequestbutton = " (7) " -gameforge.pony_levelup._710_sayReward = " [ENTER] . [ENTER] . " -gameforge.pony_levelup._720_makequestbutton = " " -gameforge.pony_levelup._730_sayReward = " [ENTER] . " -gameforge.pony_levelup._740_sayReward = " [ENTER] . " -gameforge.pony_levelup._750_say = " " -gameforge.pony_levelup._760_sayReward = " [ENTER] . " -gameforge.pony_levelup._770_sayReward = " [ENTER] . " -gameforge.pony_levelup._780_say = " ; [ENTER] . [ENTER] . " -gameforge.pony_levelup._790_makequestbutton = " " -gameforge.pony_levelup._800_say = " . " -gameforge.pony_levelup._80_sayReward = " (7). " -gameforge.pony_levelup._810_say = " . [ENTER] . " -gameforge.pony_levelup._820_say = " " -gameforge.pony_levelup._830_say = " %s " -gameforge.pony_levelup._840_say = " [ENTER] . " -gameforge.pony_levelup._850_say = " [ENTER] 10. " -gameforge.pony_levelup._860_say = " . [ENTER] . " -gameforge.pony_levelup._90_sayReward = " (7) " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " , [ENTER]. " -gameforge.pre_event_heavens_cave._10_npcChat = " ; " -gameforge.pre_event_heavens_cave._110_say = " [ENTER] : " -gameforge.pre_event_heavens_cave._120_say = " %dx " -gameforge.pre_event_heavens_cave._130_4_select = " ! " -gameforge.pre_event_heavens_cave._140_say = " ! %d [ENTER] . " -gameforge.pre_event_heavens_cave._150_1_select = " ; " -gameforge.pre_event_heavens_cave._150_2_select = " " -gameforge.pre_event_heavens_cave._160_say = " [ENTER] . [ENTER]. " -gameforge.pre_event_heavens_cave._170_say = " . " -gameforge.pre_event_heavens_cave._190_say = " [ENTER] , [ENTER]. " -gameforge.pre_event_heavens_cave._200_say = " [ENTER], [ENTER] . " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " [ENTER] . , [ENTER] : " -gameforge.pre_event_heavens_cave._220_say = " [ENTER] . " -gameforge.pre_event_heavens_cave._230_say = " [ENTER] : " -gameforge.pre_event_heavens_cave._240_say = " [ENTER]. : " -gameforge.pre_event_heavens_cave._250_say = " . " -gameforge.pre_event_heavens_cave._260_npcChat = " , . " -gameforge.pre_event_heavens_cave._270_say = " ; . [ENTER] , [ENTER] : " -gameforge.pre_event_heavens_cave._280_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = " " -gameforge.pre_event_heavens_cave._300_say = " ! , [ENTER] . " -gameforge.pre_event_heavens_cave._30_say = " Heuk-Young. [ENTER] . [ENTER] [ENTER]: " -gameforge.pre_event_heavens_cave._310_say = " ,[ENTER] [ENTER] . " -gameforge.pre_event_heavens_cave._320_say = " , [ENTER] . ' ! " -gameforge.pre_event_heavens_cave._330_say = " %d Yang. " -gameforge.pre_event_heavens_cave._40_say = " Shinsoo Chunjo[ENTER] Jinno. " -gameforge.pre_event_heavens_cave._50_say = " Chunjo Shinsoo[ENTER] Jinno. " -gameforge.pre_event_heavens_cave._60_say = " Jinno, Chunjo[ENTER] Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " , [ENTER] .[ENTER] . " -gameforge.pre_event_heavens_cave._80_say = " .[ENTER] , .[ENTER] . , [ENTER] : " -gameforge.pre_event_heavens_cave._90_1_select = " . " -gameforge.pre_event_heavens_cave._90_2_select = " " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " " -gameforge.pricing_lv12._20_say_title = " ! " -gameforge.pricing_lv12._30_say = " [ENTER]. , [ENTER] . " -gameforge.pricing_lv12._40_say = " : ! " -gameforge.pricing_lv12._50_say_reward = " [ENTER] . " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " " -gameforge.pricing_lv40._20_say_title = " ! " -gameforge.pricing_lv40._30_say = " [ENTER] . [ENTER] [ENTER] . " -gameforge.pricing_lv40._40_say = " ! " -gameforge.pricing_lv40._50_say_reward = " [ENTER] . " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " " -gameforge.pricing_lv9._20_say_title = " ! " -gameforge.pricing_lv9._30_say = " [ENTER]. [ENTER] . " -gameforge.pricing_lv9._40_say = " : ! " -gameforge.pricing_lv9._50_say_reward = " [ENTER] . " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s bonus : %s " -gameforge.priv_empire._10_npcChat = " GM: " -gameforge.priv_empire._110_say = " bonus: " -gameforge.priv_empire._120_select = " 6 " -gameforge.priv_empire._130_select = " 12 " -gameforge.priv_empire._134_select = " 24 " -gameforge.priv_empire._135_select = " " -gameforge.priv_empire._140_say = " bonus: " -gameforge.priv_empire._150_sayReward = " %s bonus: %s %s%% ( %s ) " -gameforge.priv_empire._160_say = " ; " -gameforge.priv_empire._170_sayReward = " " -gameforge.priv_empire._180_sayReward = " . " -gameforge.priv_empire._20_sayTitle = " " -gameforge.priv_empire._30_say = " ; " -gameforge.priv_empire._33_array = " " -gameforge.priv_empire._40_sayTitle = " - : " -gameforge.priv_empire._50_say = " bonus " -gameforge.priv_empire._53_array = " drop . " -gameforge.priv_empire._54_array = " Bonus Yang . " -gameforge.priv_empire._55_array = " Yang " -gameforge.priv_empire._56_array = " Bonus . " -gameforge.priv_empire._60_sayReward = " %s bonus : %s " -gameforge.priv_empire._70_say = " bonus: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " . [ENTER] [ENTER] [ENTER]. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s " -gameforge.questscroll5._120_say = " ; " -gameforge.questscroll5._130_select = " , . " -gameforge.questscroll5._140_say = " %s . " -gameforge.questscroll5._150_sayReward = " " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " ! " -gameforge.questscroll5._200_stringFormat = " %s ! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " elect_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " %s . " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " : %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " %s; " -gameforge.reset_scroll._10_sayTitle = " " -gameforge.reset_scroll._110_sayTitle = " : " -gameforge.reset_scroll._120_say = " . '[ENTER] ; " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " " -gameforge.reset_scroll._150_say = " %s . [ENTER] . " -gameforge.reset_scroll._160_sayReward = " . " -gameforge.reset_scroll._20_say = " [ENTER] .[ENTER], : VIT, INT,[ENTER]STR DEX 1.[ENTER] [ENTER] .[ENTER][ENTER] ; " -gameforge.reset_scroll._30_sayTitle = " : " -gameforge.reset_scroll._40_say = " , [ENTER] . [ENTER] ; " -gameforge.reset_scroll._50_sayTitle = " " -gameforge.reset_scroll._60_sayReward = " [ENTER] [ENTER]. [ENTER] 17 ,[ENTER] [ENTER]. " -gameforge.reset_scroll._70_say = " . " -gameforge.reset_scroll._80_say = " . " -gameforge.reset_scroll._90_sayReward = " [ENTER] [ENTER]. [ENTER] 17 ,[ENTER] [ENTER]. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " " -gameforge.reset_status._10_say = " " -gameforge.reset_status._110_say = " " -gameforge.reset_status._120_say = " . " -gameforge.reset_status._130_say = " ! " -gameforge.reset_status._20_say = " " -gameforge.reset_status._30_say = " " -gameforge.reset_status._40_say = " " -gameforge.reset_status._50_say = " 1. " -gameforge.reset_status._60_say = " . " -gameforge.reset_status._70_say = " 1. " -gameforge.reset_status._80_say = " [ENTER]. " -gameforge.reset_status._90_say = " ; " -gameforge.ride = {} -gameforge.ride._010_say = " . " -gameforge.ride._020_say = " ! " -gameforge.ride._030_say = " ! ,[ENTER] . " -gameforge.ride._040_say = " [ENTER] . " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " . " -gameforge.ride_mount_change._020_say = " ! [ENTER]. [ENTER] ... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " , . [ENTER], . [ENTER] [ENTER] ; " -gameforge.ride_mount_change._050_select = " , . " -gameforge.ride_mount_change._060_select = " , . " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " " -gameforge.ride_ticket_change._020_say = " [ENTER] ; .[ENTER] , [ENTER] . " -gameforge.ride_ticket_change._030_say = " ;[ENTER] '[ENTER] . [ENTER] . " -gameforge.ride_ticket_change._040_say = " ; " -gameforge.ride_ticket_change._050_say = " [ENTER]. , . " -gameforge.ride_ticket_change._060_say = " . " -gameforge.ride_ticket_change._070_say = " " -gameforge.ride_ticket_change._080_say = " (XP) " -gameforge.ride_ticket_change._090_say = " Hit Points (HP) " -gameforge.ride_ticket_change._100_say = " () " -gameforge.ride_ticket_change._110_say = " () " -gameforge.ride_ticket_change._120_say = " . " -gameforge.ride_ticket_change._130_say = " . [ENTER] , . " -gameforge.ride_ticket_change._140_say = " . ! " -gameforge.ride_ticket_change._150_say = " , . " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " " -gameforge.ring_warp._020_say = " [ENTER]%d . " -gameforge.ring_warp._030_say = " ( : %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " : " -gameforge.skill_group._10_sendLetter = " " -gameforge.skill_group._110_sayReward = " [ENTER] , [ENTER] . [ENTER] , [ENTER] . [ENTER] . " -gameforge.skill_group._120_sayTitle = " : " -gameforge.skill_group._130_sayReward = " , [ENTER] . [ENTER] [ENTER] , [ENTER] . [ENTER] . " -gameforge.skill_group._140_sayTitle = " Sura: " -gameforge.skill_group._150_sayReward = " [ENTER] ; [ENTER]. [ENTER] , [ENTER] . [ENTER] . " -gameforge.skill_group._160_sayTitle = " : " -gameforge.skill_group._170_sayReward = " [ENTER] , [ENTER] . , [ENTER] , [ENTER] . [ENTER] . " -gameforge.skill_group._180_npcChat = " " -gameforge.skill_group._190_sayTitle = " " -gameforge.skill_group._200_say = " . [ENTER] . " -gameforge.skill_group._20_targetVid = " " -gameforge.skill_group._210_sayReward = " [ENTER] . " -gameforge.skill_group._220_sayReward = " [ENTER] [ENTER]. " -gameforge.skill_group._230_sayReward = " Sura [ENTER] [ENTER]. " -gameforge.skill_group._240_sayReward = " [ENTER] [ENTER] . " -gameforge.skill_group._250_sayTitle = " " -gameforge.skill_group._260_say = " [ENTER] [ENTER] . [ENTER] [ENTER]. " -gameforge.skill_group._270_sayReward = " : . 5 " -gameforge.skill_group._280_select = " " -gameforge.skill_group._290_select = " " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " " -gameforge.skill_group._310_sayTitle = " . " -gameforge.skill_group._320_say = " ! " -gameforge.skill_group._330_say = " ,[ENTER] . [ENTER] . " -gameforge.skill_group._340_sayReward = " . " -gameforge.skill_group._350_sayReward = " , [ENTER] . " -gameforge.skill_group._360_npcChat = " " -gameforge.skill_group._370_sayTitle = " " -gameforge.skill_group._380_say = " . [ENTER] . " -gameforge.skill_group._390_sayReward = " [ENTER] [ENTER]. " -gameforge.skill_group._400_sayTitle = " " -gameforge.skill_group._40_targetVid = " " -gameforge.skill_group._410_say = " [ENTER] [ENTER] . [ENTER] . " -gameforge.skill_group._420_sayTitle = " . " -gameforge.skill_group._430_npcChat = " " -gameforge.skill_group._440_say = " . [ENTER] . " -gameforge.skill_group._450_sayTitle = " " -gameforge.skill_group._460_say = " , [ENTER] [ENTER] [ENTER]. " -gameforge.skill_group._470_sayReward = " : . 5 " -gameforge.skill_group._480_sayTitle = " . " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " " -gameforge.skill_group._50_targetVid = " " -gameforge.skill_group._510_say = " . [ENTER] . " -gameforge.skill_group._520_sayTitle = " " -gameforge.skill_group._530_say = " [ENTER] [ENTER]. " -gameforge.skill_group._540_sayTitle = " . " -gameforge.skill_group._550_npcChat = " " -gameforge.skill_group._560_say = " . Sura [ENTER] . " -gameforge.skill_group._570_sayTitle = " " -gameforge.skill_group._580_say = " , [ENTER] [ENTER] [ENTER] . " -gameforge.skill_group._590_sayReward = " : Sura . 5 " -gameforge.skill_group._600_sayTitle = " . " -gameforge.skill_group._60_targetVid = " " -gameforge.skill_group._610_npcChat = " " -gameforge.skill_group._620_say = " . Sura [ENTER] . " -gameforge.skill_group._630_sayTitle = " " -gameforge.skill_group._640_say = " , [ENTER] [ENTER] . " -gameforge.skill_group._650_sayTitle = " . " -gameforge.skill_group._660_npcChat = " . " -gameforge.skill_group._670_say = " . [ENTER] [ENTER]. " -gameforge.skill_group._680_sayTitle = " " -gameforge.skill_group._690_say = " [ENTER] [ENTER] [ENTER] . " -gameforge.skill_group._700_sayReward = " : . 5 " -gameforge.skill_group._70_targetVid = " " -gameforge.skill_group._710_sayTitle = " . " -gameforge.skill_group._720_npcChat = " " -gameforge.skill_group._730_say = " . [ENTER] . " -gameforge.skill_group._740_sayTitle = " " -gameforge.skill_group._750_say = " , [ENTER] .[ENTER] [ENTER] . " -gameforge.skill_group._760_sayTitle = " . " -gameforge.skill_group._80_targetVid = " : " -gameforge.skill_group._90_targetVid = " " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " " -gameforge.skill_reset2._110_say = " , . " -gameforge.skill_reset2._120_say = " Yang. ,[ENTER] [ENTER]. " -gameforge.skill_reset2._130_say = " [ENTER] [ENTER]. 31[ENTER] . [ENTER] ; " -gameforge.skill_reset2._135_say = " [ENTER] ! " -gameforge.skill_reset2._140_say = " [ENTER] 31. " -gameforge.skill_reset2._20_say = " [ENTER] ! [ENTER] . [ENTER] [ENTER] . " -gameforge.skill_reset2._30_say = " %s. .[ENTER] [ENTER] . 30[ENTER] . " -gameforge.skill_reset2._40_say = " [ENTER] ! " -gameforge.skill_reset2._50_say = " , . [ENTER] . [ENTER] [ENTER] . [ENTER] ; %s Yang. " -gameforge.skill_reset2._60_select = " . " -gameforge.skill_reset2._70_say = " , ; [ENTER] . [ENTER] ; [ENTER] , [ENTER] . " -gameforge.skill_reset2._80_say = " [ENTER]. [ENTER] . [ENTER] ;[ENTER] %s Yang. " -gameforge.skill_reset2._90_select = " " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " ' [ENTER]; " -gameforge.spider_dungeon_2floor._30_say = " . .[ENTER] . " -gameforge.spider_dungeon_2floor._40_say = " ... ! . " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " [ENTER]; [ENTER] . [ENTER] . [ENTER] [ENTER]; " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " " -gameforge.spider_dungeon_3floor_boss._120_say = " . '[ENTER] . " -gameforge.spider_dungeon_3floor_boss._130_say = " , ! ... , [ENTER] , [ENTER]. Uriel. " -gameforge.spider_dungeon_3floor_boss._140_say = " Uriel [ENTER]. . " -gameforge.spider_dungeon_3floor_boss._150_say = " [ENTER] ; . [ENTER] . [ENTER]. ... ! , [ENTER] . [ENTER] [ENTER] . ,[ENTER] ! " -gameforge.spider_dungeon_3floor_boss._160_say = " ; , [ENTER] . . [ENTER] ! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Uriel " -gameforge.spider_dungeon_3floor_boss._180_say = " ... [ENTER] ; . [ENTER] , ' [ENTER] . " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Uriel " -gameforge.spider_dungeon_3floor_boss._200_say = " ! ,[ENTER] [ENTER] -, [ENTER] . [ENTER] [ENTER] . Uriel [ENTER] . [ENTER] [ENTER]! , . " -gameforge.spider_dungeon_3floor_boss._20_say = " [ENTER]. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " " -gameforge.spider_dungeon_3floor_boss._220_say = " Uriel . " -gameforge.spider_dungeon_3floor_boss._230_say = " , . [ENTER] ; [ENTER] . [ENTER] .[ENTER] . [ENTER] ,[ENTER] , , , [ENTER] , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._240_say = " ;[ENTER] ,[ENTER] , , , [ENTER] .[ENTER] ; " -gameforge.spider_dungeon_3floor_boss._250_say = " ! [ENTER] . . [ENTER] ... " -gameforge.spider_dungeon_3floor_boss._260_say = " , ! .[ENTER] [ENTER]. [ENTER] [ENTER] ! , [ENTER] . 24 [ENTER] . " -gameforge.spider_dungeon_3floor_boss._270_say = " ... [ENTER] . [ENTER] [ENTER]. [ENTER]. [ENTER] . [ENTER] ! " -gameforge.spider_dungeon_3floor_boss._280_say = " [ENTER] . [ENTER]: ,[ENTER] , , , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._300_say = " . [ENTER] ; " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " 3 " -gameforge.spider_dungeon_3floor_boss._310_say = " .[ENTER] [ENTER] . " -gameforge.spider_dungeon_3floor_boss._320_say = " [ENTER] . " -gameforge.spider_dungeon_3floor_boss._330_say = " [ENTER] . %s . " -gameforge.spider_dungeon_3floor_boss._340_say = " [ENTER] : " -gameforge.spider_dungeon_3floor_boss._350_say = " %s " -gameforge.spider_dungeon_3floor_boss._360_say = " ,[ENTER] 10[ENTER]. . " -gameforge.spider_dungeon_3floor_boss._370_say = " ; 20[ENTER] . [ENTER] [ENTER].[ENTER] [ENTER] . " -gameforge.spider_dungeon_3floor_boss._380_say = " , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._390_say = " [ENTER] . " -gameforge.spider_dungeon_3floor_boss._400_say = " ! [ENTER] [ENTER]. " -gameforge.spider_dungeon_3floor_boss._40_say = " " -gameforge.spider_dungeon_3floor_boss._410_say = " . ! " -gameforge.spider_dungeon_3floor_boss._420_notice = " : ! [ENTER], . " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " , . [ENTER]: [ENTER] . [ENTER] [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER]. , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " " -gameforge.spider_dungeon_3floor_boss._80_say = " [ENTER] . [ENTER] . " -gameforge.spider_dungeon_3floor_boss._90_say = " , [ENTER] ! '[ENTER] . " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " : " -gameforge.subquest_01._10_targetVid = " " -gameforge.subquest_01._110_say = " . [ENTER]Yonah. . " -gameforge.subquest_01._120_targetVid = " Yonah " -gameforge.subquest_01._130_sayReward = " [ENTER] [ENTER]Yonah . " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " ! . [ENTER] ; [ENTER]; , [ENTER]. " -gameforge.subquest_01._160_say = " . [ENTER] . , [ENTER] . [ENTER] [ENTER]. ,[ENTER] . " -gameforge.subquest_01._170_sendLetter = " . " -gameforge.subquest_01._180_sayReward = " [ENTER] Yonah [ENTER]. O nah, , [ENTER] [ENTER]. [ENTER] . " -gameforge.subquest_01._190_npcChat = " ... " -gameforge.subquest_01._200_say = " [ENTER] . [ENTER] [ENTER] . , . [ENTER] . " -gameforge.subquest_01._20_npcChat = " " -gameforge.subquest_01._210_sendLetter = " Yonah " -gameforge.subquest_01._220_sayTitle = " E Yonah. " -gameforge.subquest_01._230_sayReward = " B . Yonah. " -gameforge.subquest_01._240_say = " A! To ! " -gameforge.subquest_01._250_say = " ' . [ENTER] . " -gameforge.subquest_01._260_say = " . [ENTER] . " -gameforge.subquest_01._270_sendLetter = " " -gameforge.subquest_01._280_sayReward = " [ENTER] . [ENTER]' . " -gameforge.subquest_01._290_sayTitle = " : " -gameforge.subquest_01._300_say = " ' . .[ENTER] . [ENTER] ! " -gameforge.subquest_01._30_say = " , ,[ENTER] ; [ENTER] . " -gameforge.subquest_01._310_sayReward = " 1.500 .[ENTER] 1.000 Yang. " -gameforge.subquest_01._320_say = " ; " -gameforge.subquest_01._330_say = " [ENTER] , [ENTER]; " -gameforge.subquest_01._340_select = " . " -gameforge.subquest_01._350_select = " , . " -gameforge.subquest_01._360_say = " ; " -gameforge.subquest_01._370_say = " ' .; " -gameforge.subquest_01._380_say = " . . " -gameforge.subquest_01._40_say = " [ENTER] . [ENTER]. " -gameforge.subquest_01._50_select = " " -gameforge.subquest_01._60_select = " " -gameforge.subquest_01._70_say = " ; " -gameforge.subquest_01._80_say = " . . " -gameforge.subquest_01._90_say = " . . " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " : " -gameforge.subquest_02._10_targetVid = " " -gameforge.subquest_02._110_say = " .[ENTER] [ENTER],, . " -gameforge.subquest_02._120_say = " ; " -gameforge.subquest_02._121_select = " , , . " -gameforge.subquest_02._122_select = " , , . " -gameforge.subquest_02._123_select = " , , " -gameforge.subquest_02._124_select = " ... ... " -gameforge.subquest_02._130_say = " . [ENTER] . " -gameforge.subquest_02._140_sayReward = " 1.000 .[ENTER] 1.500 Yang. " -gameforge.subquest_02._150_say = " : [ENTER], . [ENTER] ; " -gameforge.subquest_02._160_say = " : ;[ENTER]; ...[ENTER] ; [ENTER] . " -gameforge.subquest_02._20_say = " .[ENTER] . [ENTER] , .[ENTER] ; [ENTER] . " -gameforge.subquest_02._30_sayReward = " [ENTER] [ENTER], . " -gameforge.subquest_02._40_sayReward = " . " -gameforge.subquest_02._50_say = " ! [ENTER] . " -gameforge.subquest_02._60_say = " ! ; [ENTER] ; ... , :[ENTER] , , .[ENTER], ! " -gameforge.subquest_02._70_targetVid = " " -gameforge.subquest_02._80_sayReward = " [ENTER] [ENTER], . " -gameforge.subquest_02._90_sayReward = " . " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Bek-Go. " -gameforge.subquest_03._10_targetVid = " " -gameforge.subquest_03._110_sayReward = " , Baek-Go. " -gameforge.subquest_03._120_say = " . ! " -gameforge.subquest_03._130_say = " O . " -gameforge.subquest_03._140_say = " . [ENTER] . " -gameforge.subquest_03._150_sayReward = " : 3.000[ENTER]Yang: 5.000[ENTER]: " -gameforge.subquest_03._20_say = " ; [ENTER]Metin , [ENTER] . [ENTER] ,[ENTER] [ENTER]. , [ENTER] . " -gameforge.subquest_03._30_say = " [ENTER]; [ENTER]. [ENTER] . " -gameforge.subquest_03._40_say = " .[ENTER] . " -gameforge.subquest_03._50_sayReward = " Metin ,[ENTER] . O[ENTER]Baek-Go [ENTER] . . " -gameforge.subquest_03._60_npcChat = " ; " -gameforge.subquest_03._70_say = " [ENTER] . " -gameforge.subquest_03._80_say = " [ENTER] . [ENTER] " -gameforge.subquest_03._90_sendLetter = " Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " . ! [ENTER] : [ENTER] . " -gameforge.subquest_04._10_targetVid = " Deokbae; " -gameforge.subquest_04._110_sayReward = " Deokbae [ENTER]. , [ENTER] . " -gameforge.subquest_04._120_sendLetter = " . " -gameforge.subquest_04._130_targetVid = " Deokbae . " -gameforge.subquest_04._140_npcChat = " . " -gameforge.subquest_04._150_sayTitle = " Deokbae : " -gameforge.subquest_04._160_say = " ! , [ENTER] ; ; ;[ENTER], ! . [ENTER], [ENTER]. [ENTER]. . " -gameforge.subquest_04._170_say = " E . [ENTER] bar Seo-Pyung.[ENTER] . " -gameforge.subquest_04._180_say = " ; [ENTER]. ; ; " -gameforge.subquest_04._190_select = " . " -gameforge.subquest_04._200_select = " , . " -gameforge.subquest_04._20_say = " ! ! .[ENTER] Deokbae. [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_04._210_say = " ; " -gameforge.subquest_04._220_say = " . . " -gameforge.subquest_04._230_say = " ; . " -gameforge.subquest_04._240_say = " . [ENTER] . " -gameforge.subquest_04._250_sayReward = " . " -gameforge.subquest_04._260_targetVid = " " -gameforge.subquest_04._270_npcChat = " . " -gameforge.subquest_04._280_say = " , Deokbae; , [ENTER] . ' . . [ENTER] , . '[ENTER] . " -gameforge.subquest_04._290_sayReward = " 4000 .[ENTER] 3000 Yang. " -gameforge.subquest_04._30_say = " . [ENTER] . [ENTER]. , [ENTER] . . [ENTER] ! " -gameforge.subquest_04._40_say = " ; [ENTER] . [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_04._50_select = " " -gameforge.subquest_04._60_select = " , . " -gameforge.subquest_04._70_say = " ; " -gameforge.subquest_04._80_say = " . " -gameforge.subquest_04._90_say = " . . " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " . . " -gameforge.subquest_05._10_targetVid = " Soon. " -gameforge.subquest_05._110_say = " ... . " -gameforge.subquest_05._120_say = " ; ! [ENTER] . " -gameforge.subquest_05._130_sayTitle = " Soon " -gameforge.subquest_05._140_sayReward = " Uriel [ENTER] . " -gameforge.subquest_05._150_npcChat = " " -gameforge.subquest_05._160_say = " ; ;[ENTER] . [ENTER] . [ENTER]. , [ENTER] ! " -gameforge.subquest_05._170_say = " [ENTER] . . [ENTER] , , [ENTER] [ENTER]Natulcien. ; " -gameforge.subquest_05._180_sendLetter = " Soon " -gameforge.subquest_05._190_sayTitle = " Soon " -gameforge.subquest_05._200_sayReward = " E Soon [ENTER]. " -gameforge.subquest_05._20_npcChat = " Soon. " -gameforge.subquest_05._210_say = " , Uriel ; " -gameforge.subquest_05._211_select = " , , , Natulcien. " -gameforge.subquest_05._212_select = " , , , Natulcien. " -gameforge.subquest_05._213_select = " , , , Natulcien. " -gameforge.subquest_05._214_select = " , . " -gameforge.subquest_05._220_say = " ! [ENTER]. ! " -gameforge.subquest_05._230_sayReward = " 6.000 .[ENTER] 2.000 Yang. " -gameforge.subquest_05._240_say = " . [ENTER] . " -gameforge.subquest_05._250_select = " " -gameforge.subquest_05._260_select = " . " -gameforge.subquest_05._270_say = " . . " -gameforge.subquest_05._280_say = " ! ... " -gameforge.subquest_05._290_say = " , . . " -gameforge.subquest_05._300_say = " ; " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " N, . " -gameforge.subquest_05._320_select = " . " -gameforge.subquest_05._330_say = " . . " -gameforge.subquest_05._340_say = " ... ... " -gameforge.subquest_05._350_say = " . [ENTER] Uriel . " -gameforge.subquest_05._40_say = " ... ..., ... [ENTER]; ! , [ENTER], . [ENTER] [ENTER]. [ENTER]; " -gameforge.subquest_05._50_say = " . [ENTER] . [ENTER] . Uriel [ENTER]. ; [ENTER] : ,[ENTER] , , [ENTER]Natulcien. " -gameforge.subquest_05._60_say = " [ENTER] . " -gameforge.subquest_05._70_select = " . " -gameforge.subquest_05._80_select = " . " -gameforge.subquest_05._90_say = " ; " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " ! ! ... " -gameforge.subquest_06._10_targetVid = " " -gameforge.subquest_06._110_say = " ' ! [ENTER] . " -gameforge.subquest_06._120_sayReward = " [ENTER] . " -gameforge.subquest_06._130_npcChat = " " -gameforge.subquest_06._140_say = " ; ; , [ENTER] ; [ENTER]. .[ENTER] . [ENTER] ; [ENTER], . [ENTER] Uriel, [ENTER]Octavio Yonah. " -gameforge.subquest_06._150_select = " . " -gameforge.subquest_06._160_select = " . " -gameforge.subquest_06._170_say = " ; " -gameforge.subquest_06._180_say = " . [ENTER], ! " -gameforge.subquest_06._190_say = " , .[ENTER] ' . " -gameforge.subquest_06._200_say = " ! ... " -gameforge.subquest_06._20_npcChat = " " -gameforge.subquest_06._210_sendLetter = " " -gameforge.subquest_06._220_sayReward = " . " -gameforge.subquest_06._221_say = " : Uriel. " -gameforge.subquest_06._222_say = " : Octavio. " -gameforge.subquest_06._223_say = " : Yonah. " -gameforge.subquest_06._224_sayReward = " Uriel . " -gameforge.subquest_06._225_sayReward = " Octavio . " -gameforge.subquest_06._226_sayReward = " Yonah . " -gameforge.subquest_06._230_targetVid = " Octavio. " -gameforge.subquest_06._240_targetVid = " Uriel. " -gameforge.subquest_06._250_targetVid = " Yonah. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " ![ENTER] .[ENTER] . [ENTER]. " -gameforge.subquest_06._280_say = " ; .[ENTER] : [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_06._285_say = " Uriel , [ENTER] [ENTER]. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " ; .[ENTER] . " -gameforge.subquest_06._30_say = " ' . [ENTER] ; [ENTER] . [ENTER], .[ENTER] ; " -gameforge.subquest_06._310_npcChat = " . " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " ! [ENTER] ! ... , [ENTER] . " -gameforge.subquest_06._340_say = " .[ENTER] .[ENTER] ; [ENTER] .[ENTER] .[ENTER] , , . " -gameforge.subquest_06._345_say = " Octavio , . " -gameforge.subquest_06._350_npcChat = " . " -gameforge.subquest_06._360_say = " . ; [ENTER]. " -gameforge.subquest_06._370_npcChat = " . " -gameforge.subquest_06._380_say = " . [ENTER], ' , . [ENTER]! " -gameforge.subquest_06._390_say = " ; ; .[ENTER] . [ENTER] . " -gameforge.subquest_06._395_say = " Yonah , [ENTER] . . " -gameforge.subquest_06._400_say = " [ENTER]. , .[ENTER] ,[ENTER] , [ENTER]. ' ! " -gameforge.subquest_06._40_select = " , . " -gameforge.subquest_06._410_npcChat = " . " -gameforge.subquest_06._420_say = " ; ! [ENTER] ; " -gameforge.subquest_06._430_npcChat = " . " -gameforge.subquest_06._440_say = " . [ENTER] Uriel... " -gameforge.subquest_06._450_say = " . [ENTER]Octavio... " -gameforge.subquest_06._460_say = " . [ENTER] Yonah. " -gameforge.subquest_06._470_makequestbutton = " " -gameforge.subquest_06._480_qSetTitle = " " -gameforge.subquest_06._490_targetVid = " " -gameforge.subquest_06._500_sayTitle = " " -gameforge.subquest_06._50_select = " , . " -gameforge.subquest_06._510_sayReward = " . . " -gameforge.subquest_06._520_npcChat = " . " -gameforge.subquest_06._530_say = " ; ! '[ENTER], [ENTER] . [ENTER] ! " -gameforge.subquest_06._540_sayReward = " [ENTER] . " -gameforge.subquest_06._550_targetVid = " . " -gameforge.subquest_06._560_npcChat = " ! " -gameforge.subquest_06._570_say = " ;[ENTER] . [ENTER]. " -gameforge.subquest_06._580_sayReward = " 26.000 .[ENTER] 15.000 Yang.[ENTER] . " -gameforge.subquest_06._590_sayReward = " +3. " -gameforge.subquest_06._600_sayReward = " +3 " -gameforge.subquest_06._60_say = " ; " -gameforge.subquest_06._610_sayReward = " Cassandra+3. " -gameforge.subquest_06._620_sayReward = " +3. " -gameforge.subquest_06._70_select = " , . " -gameforge.subquest_06._80_select = " , . " -gameforge.subquest_06._90_say = " ; , [ENTER] ! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " . [ENTER] ... , [ENTER]. [ENTER]! ! " -gameforge.subquest_07._10_targetVid = " " -gameforge.subquest_07._110_say = " , ... ! [ENTER] ; [ENTER] , [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_07._120_sayReward = " Octavio. [ENTER] . " -gameforge.subquest_07._130_npcChat = " . " -gameforge.subquest_07._140_say = " ' [ENTER] . ! [ENTER] . [ENTER] . " -gameforge.subquest_07._150_sayReward = " 12.000 .[ENTER] 5.000 Yang.[ENTER] . " -gameforge.subquest_07._160_say = " . [ENTER] . " -gameforge.subquest_07._20_npcChat = " " -gameforge.subquest_07._30_say = " , Soon [ENTER] ; Soon [ENTER] . [ENTER] . [ENTER] [ENTER], [ENTER]. " -gameforge.subquest_07._40_targetVid = " Soon " -gameforge.subquest_07._50_sayReward = " Soon . " -gameforge.subquest_07._60_npcChat = " ; " -gameforge.subquest_07._70_say = " ... ! ; ; , [ENTER] . ' , [ENTER] . [ENTER]! " -gameforge.subquest_07._80_targetVid = " Soon [ENTER]. Octavio. " -gameforge.subquest_07._90_npcChat = " ! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " , [ENTER] . " -gameforge.subquest_08._10_targetVid = " " -gameforge.subquest_08._110_npcChat = " ; " -gameforge.subquest_08._120_sayTitle = " : " -gameforge.subquest_08._130_say = " ; ; ; ,[ENTER] ! [ENTER]; Octavio , [ENTER] . " -gameforge.subquest_08._140_makequestbutton = " " -gameforge.subquest_08._150_sayReward = " Octavio [ENTER] . " -gameforge.subquest_08._160_say = " , ... [ENTER] ; .[ENTER] [ENTER] . [ENTER]Yu-Rang. " -gameforge.subquest_08._170_select = " , . " -gameforge.subquest_08._180_say = " . . " -gameforge.subquest_08._190_say = " ...[ENTER]. ! " -gameforge.subquest_08._200_say = " . ! " -gameforge.subquest_08._20_say = " ; [ENTER], . [ENTER] . [ENTER] . [ENTER] ; [ENTER] . " -gameforge.subquest_08._210_makequestbutton = " Yu-Rang " -gameforge.subquest_08._220_targetVid = " " -gameforge.subquest_08._230_sayReward = " Yu-Rang. [ENTER] . " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " ; , ! [ENTER] ! ... [ENTER] ; , Taurean,[ENTER] [ENTER]. , [ENTER]. ; " -gameforge.subquest_08._260_makequestbutton = " Taurean " -gameforge.subquest_08._270_sayReward = " Taurean Yu-Rang. [ENTER] . " -gameforge.subquest_08._280_npcChat = " Yu-Rang; " -gameforge.subquest_08._290_say = " ; [ENTER]; ! [ENTER] .[ENTER] [ENTER], ... .[ENTER], , ! " -gameforge.subquest_08._300_makequestbutton = " Yu-Rang " -gameforge.subquest_08._30_select = " " -gameforge.subquest_08._310_targetVid = " " -gameforge.subquest_08._320_sayReward = " Taurean Yu-Rang.[ENTER] . " -gameforge.subquest_08._330_say = " ! Taurean, ' ! [ENTER] . " -gameforge.subquest_08._340_makequestbutton = " Ah-Yu " -gameforge.subquest_08._350_targetVid = " Ah-Yu " -gameforge.subquest_08._360_sayReward = " Yu-Rang.[ENTER] Ah-Yu. [ENTER] . " -gameforge.subquest_08._370_npcChat = " . " -gameforge.subquest_08._380_say = " ! [ENTER]. , [ENTER] . . [ENTER] ! " -gameforge.subquest_08._390_sayReward = " 26.000 .[ENTER] 10.000 Yang. " -gameforge.subquest_08._40_say = " ... [ENTER] ... [ENTER]! ; " -gameforge.subquest_08._50_say = " . . ,[ENTER] . " -gameforge.subquest_08._60_say = " . [ENTER] ! " -gameforge.subquest_08._70_say = " ' ! [ENTER]. " -gameforge.subquest_08._80_makequestbutton = " " -gameforge.subquest_08._90_targetVid = " " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " o[ENTER] . " -gameforge.subquest_09._10_targetVid = " " -gameforge.subquest_09._110_sendLetter = " " -gameforge.subquest_09._120_npcChat = " . " -gameforge.subquest_09._130_say = " . [ENTER] Deokbae [ENTER] . " -gameforge.subquest_09._140_sayReward = " 30.000 .[ENTER] 10.000 Yang.[ENTER] . " -gameforge.subquest_09._20_npcChat = " " -gameforge.subquest_09._30_say = " Deokbae; T [ENTER] . [ENTER] . [ENTER] ; [ENTER] . [ENTER] . [ENTER] ! " -gameforge.subquest_09._40_say = " ; " -gameforge.subquest_09._50_sayTitle = " " -gameforge.subquest_09._60_say = " ... ;[ENTER] . " -gameforge.subquest_09._70_say = " . , [ENTER] . " -gameforge.subquest_09._80_say = " . . [ENTER] . " -gameforge.subquest_09._90_makequestbutton = " " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " . " -gameforge.subquest_10._10_targetVid = " " -gameforge.subquest_10._110_npcChat = " . " -gameforge.subquest_10._120_say = " ; ; [ENTER] ! ; [ENTER] ! , ,[ENTER] [ENTER]. " -gameforge.subquest_10._130_makequestbutton = " . " -gameforge.subquest_10._140_sayReward = " [ENTER] . " -gameforge.subquest_10._150_say = " ; [ENTER] ; , [ENTER] ! , ![ENTER]... [ENTER] , .[ENTER] ' [ENTER]. , .[ENTER] . " -gameforge.subquest_10._160_sayReward = " [ENTER]! " -gameforge.subquest_10._170_sendLetter = " " -gameforge.subquest_10._180_targetVid = " . " -gameforge.subquest_10._190_npcChat = " . " -gameforge.subquest_10._200_say = " ! . , [ENTER] ! [ENTER]! ; [ENTER] . , [ENTER] , [ENTER] . [ENTER] . . " -gameforge.subquest_10._20_say = " ! .[ENTER] [ENTER]. , [ENTER] . " -gameforge.subquest_10._210_sayReward = " 60.000 .[ENTER] 10.000 Yang.[ENTER] . " -gameforge.subquest_10._220_say = " ; [ENTER] . " -gameforge.subquest_10._230_select = " " -gameforge.subquest_10._240_say = " ; " -gameforge.subquest_10._250_say = " , ...[ENTER] . " -gameforge.subquest_10._260_say = " ; [ENTER] ... . " -gameforge.subquest_10._270_say = " . . " -gameforge.subquest_10._30_say = " [ENTER] . [ENTER] ! [ENTER]! [ENTER]. ;[ENTER] ,[ENTER] . " -gameforge.subquest_10._40_select = " " -gameforge.subquest_10._50_say = " ; " -gameforge.subquest_10._60_say = " . ! " -gameforge.subquest_10._70_say = " ; ... " -gameforge.subquest_10._80_say = " ; ! ! " -gameforge.subquest_10._90_targetVid = " " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Yu-Hwan Mirine. " -gameforge.subquest_11._10_targetVid = " . " -gameforge.subquest_11._110_npcChat = " Mirine? " -gameforge.subquest_11._120_say = " [ENTER]... ; Mirine;[ENTER] . [ENTER] . . [ENTER] . [ENTER] . ; , [ENTER] ... " -gameforge.subquest_11._130_targetVid = " Yang-Shin Mirine. " -gameforge.subquest_11._140_say = " ; Mirine; [ENTER] . [ENTER]. [ENTER] . .[ENTER] . [ENTER]; " -gameforge.subquest_11._150_targetVid = " Mirine. " -gameforge.subquest_11._160_npcChat = " Mirine. " -gameforge.subquest_11._170_say = " A! M . [ENTER] [ENTER]. ! . [ENTER] , [ENTER] [ENTER] . ' . " -gameforge.subquest_11._180_sayReward = " 122.000 .[ENTER] 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " . " -gameforge.subquest_11._30_say = " ? [ENTER] . ..[ENTER] ? " -gameforge.subquest_11._40_say = " u-Hwan [ENTER] . [ENTER]Yu-Hawn [ENTER]? [ENTER]? " -gameforge.subquest_11._50_select = " , . " -gameforge.subquest_11._60_say = " ; " -gameforge.subquest_11._70_say = " . .[ENTER] . . " -gameforge.subquest_11._80_say = " . . " -gameforge.subquest_11._90_say = " ? . [ENTER]. . " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung " -gameforge.subquest_12._10_targetVid = " Mi-Jung " -gameforge.subquest_12._110_sayReward = " . " -gameforge.subquest_12._120_sayTitle = " Mi-Jung " -gameforge.subquest_12._130_sayReward = " i-Jung [ENTER]. , . " -gameforge.subquest_12._140_targetVid = " . " -gameforge.subquest_12._150_sayTitle = " Mi-Jung " -gameforge.subquest_12._160_sayReward = " . " -gameforge.subquest_12._170_npcChat = " Mi-Jung. " -gameforge.subquest_12._180_say = " . [ENTER]. . [ENTER] .[ENTER]. " -gameforge.subquest_12._190_sayReward = " 122.000 .[ENTER] 20.000 Yang.[ENTER] . " -gameforge.subquest_12._20_say = " . . [ENTER] . " -gameforge.subquest_12._30_say = " i-Jung [ENTER]? [ENTER] [ENTER]. i-Jung [ENTER] . [ENTER] . [ENTER] ! " -gameforge.subquest_12._40_select = " , . " -gameforge.subquest_12._50_select = " . " -gameforge.subquest_12._60_say = " ? " -gameforge.subquest_12._70_say = " . . " -gameforge.subquest_12._80_say = " , [ENTER].... " -gameforge.subquest_12._90_say = " ? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Ariyoung " -gameforge.subquest_13._10_targetVid = " . " -gameforge.subquest_13._110_targetVid = " Ah-Yu. " -gameforge.subquest_13._120_sayReward = " . [ENTER] Uriel [ENTER] Ariyoung. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " ? [ENTER] . " -gameforge.subquest_13._150_say = " [ENTER]: [ENTER] . ,[ENTER] [ENTER]Metin. [ENTER] . " -gameforge.subquest_13._160_npcChat = " . " -gameforge.subquest_13._170_say = " . .[ENTER], . [ENTER]. " -gameforge.subquest_13._180_say = " ; ;[ENTER], . [ENTER], . [ENTER] . [ENTER]. .[ENTER] [ENTER] Metin. [ENTER] . " -gameforge.subquest_13._190_say = " . ? " -gameforge.subquest_13._200_sayTitle = " " -gameforge.subquest_13._20_npcChat = " " -gameforge.subquest_13._210_say = " Uriel. . " -gameforge.subquest_13._220_npcChat = " . " -gameforge.subquest_13._230_say = " ; Ah-Yu. ![ENTER] , [ENTER]. , [ENTER] . [ENTER] ... , [ENTER]! . " -gameforge.subquest_13._240_say = " Ariyoung: h-Yu,[ENTER] ? " -gameforge.subquest_13._250_npcChat = " o Ariyoung. " -gameforge.subquest_13._260_say = " Ariyoung; , [ENTER] . [ENTER] , [ENTER] . , [ENTER] . Ariyoung, [ENTER] . [ENTER]. ... " -gameforge.subquest_13._270_qSetTitle = " " -gameforge.subquest_13._280_targetVid = " . " -gameforge.subquest_13._290_sayTitle = " . " -gameforge.subquest_13._300_sayReward = " . . " -gameforge.subquest_13._30_say = " ! ? [ENTER] . [ENTER] . [ENTER] . [ENTER]? " -gameforge.subquest_13._310_say = " . . [ENTER] ! *,*[ENTER] . . [ENTER] . ! " -gameforge.subquest_13._320_sayTitle = " " -gameforge.subquest_13._330_sayReward = " 122.000 EXP.[ENTER] 20.000 Yang. " -gameforge.subquest_13._340_sayReward = " +3. " -gameforge.subquest_13._350_sayReward = " +3. " -gameforge.subquest_13._360_sayReward = " +3. " -gameforge.subquest_13._40_say = " , . [ENTER], . [ENTER] : . [ENTER] Uriel [ENTER] Ariyoung. [ENTER]. " -gameforge.subquest_13._50_say = " ? " -gameforge.subquest_13._60_say = " . ! " -gameforge.subquest_13._70_say = " , .[ENTER]. " -gameforge.subquest_13._80_say = " ! , [ENTER]. . " -gameforge.subquest_13._90_sendLetter = " " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " " -gameforge.subquest_15._10_targetVid = " Eun-Jung " -gameforge.subquest_15._110_sayReward = " Eun-Jung . [ENTER] . " -gameforge.subquest_15._120_say = " ! ' . [ENTER] [ENTER] . [ENTER]. " -gameforge.subquest_15._130_say = " . .[ENTER] [ENTER] ! " -gameforge.subquest_15._140_sayReward = " 150.000 EXP.[ENTER] 25.000 Yang.[ENTER] +4. " -gameforge.subquest_15._20_say = " . [ENTER]. . [ENTER] . [ENTER] . " -gameforge.subquest_15._30_say = " , [ENTER] . [ENTER], . " -gameforge.subquest_15._40_say = " , [ENTER] Eun-Jung. [ENTER] . [ENTER] Eun-Jung. [ENTER] ! " -gameforge.subquest_15._50_sayTitle = " : " -gameforge.subquest_15._60_say = " ; [ENTER] . " -gameforge.subquest_15._70_say = " ; [ENTER] . " -gameforge.subquest_15._80_say = " ! [ENTER]Eun-Jung, . [ENTER]! " -gameforge.subquest_15._90_sayReward = " Eun-Jung. [ENTER] . " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Yu-Hwan " -gameforge.subquest_16._10_targetVid = " . " -gameforge.subquest_16._110_targetVid = " Yu-Hwan " -gameforge.subquest_16._120_say = " ... , ... ! ,[ENTER] . ; [ENTER] ; ; [ENTER] . " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan " -gameforge.subquest_16._140_say = " ,[ENTER] [ENTER]. ...[ENTER], ; [ENTER]... . , [ENTER] Isup . [ENTER] , [ENTER] . " -gameforge.subquest_16._150_say = " [ENTER] . ,[ENTER] [ENTER]. . [ENTER] ,[ENTER] [ENTER] . [ENTER] Uriel. [ENTER] . " -gameforge.subquest_16._160_makequestbutton = " " -gameforge.subquest_16._170_qSetTitle = " . " -gameforge.subquest_16._180_targetVid = " : " -gameforge.subquest_16._190_sayReward = " Yu-Hwan , [ENTER] Uriel [ENTER]. . " -gameforge.subquest_16._200_sayTitle = " : " -gameforge.subquest_16._20_npcChat = " . " -gameforge.subquest_16._210_say = " ;[ENTER] ;[ENTER] . [ENTER] ' . [ENTER] . " -gameforge.subquest_16._220_say = " [ENTER]. [ENTER]... ; , , . ' ,[ENTER] , [ENTER] [ENTER]. [ENTER] . [ENTER] . " -gameforge.subquest_16._230_say = " ,[ENTER] [ENTER] . [ENTER] ! [ENTER] , [ENTER]. " -gameforge.subquest_16._240_say = " [ENTER] Metin. , [ENTER] , [ENTER]. . . ! " -gameforge.subquest_16._250_sayTitle = " . " -gameforge.subquest_16._260_say = " [ENTER] . [ENTER] Uriel [ENTER] . " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " ; [ENTER] ; ' .[ENTER] . [ENTER] ! [ENTER] , [ENTER] . . " -gameforge.subquest_16._290_say = " [ENTER]. [ENTER] . [ENTER] [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_16._300_say = " . [ENTER] . [ENTER] , [ENTER] [ENTER] . " -gameforge.subquest_16._30_say = " . [ENTER] . [ENTER] sup, [ENTER] . [ENTER] [ENTER] [ENTER]. " -gameforge.subquest_16._310_say = " [ENTER] . " -gameforge.subquest_16._320_makequestbutton = " . " -gameforge.subquest_16._330_npcChat = " . " -gameforge.subquest_16._340_sayTitle = " " -gameforge.subquest_16._350_say = " ; ![ENTER]...[ENTER], . , [ENTER] . [ENTER] ! , [ENTER] ! " -gameforge.subquest_16._360_say = " . [ENTER]. [ENTER] [ENTER] ! , .[ENTER] , . " -gameforge.subquest_16._370_say = " , .[ENTER] ! " -gameforge.subquest_16._380_sayReward = " 150.000 .[ENTER] 30.000 ang.[ENTER] . " -gameforge.subquest_16._40_say = " [ENTER] [ENTER] . Yu-Hwan.[ENTER] Isup. " -gameforge.subquest_16._50_say = " , . ! " -gameforge.subquest_16._60_say = " ; . " -gameforge.subquest_16._70_say = " . . " -gameforge.subquest_16._80_sayTitle = " . " -gameforge.subquest_16._90_sayReward = " [ENTER] Isup. [ENTER]Yu-Hwan . . " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " . " -gameforge.subquest_17._10_targetVid = " riyoung " -gameforge.subquest_17._110_say = " [ENTER] Ariyoung. " -gameforge.subquest_17._120_npcChat = " Ariyoung " -gameforge.subquest_17._130_say = " . [ENTER] ; ,[ENTER] ... [ENTER] , [ENTER] [ENTER] . " -gameforge.subquest_17._140_say = " [ENTER]. . [ENTER], . " -gameforge.subquest_17._150_targetVid = " " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " [ENTER]. Ariyoung [ENTER] . " -gameforge.subquest_17._180_npcChat = " ... " -gameforge.subquest_17._190_say = " ;! ... [ENTER] ; , ...... [ENTER] ; " -gameforge.subquest_17._200_say = " , [ENTER] ; [ENTER] . ; Goo-Pae[ENTER] [ENTER] . , , [ENTER] , [ENTER]! " -gameforge.subquest_17._20_say = " [ENTER] ., [ENTER]. [ENTER], .[ENTER] . " -gameforge.subquest_17._210_select = " , ! " -gameforge.subquest_17._220_say = " . ... " -gameforge.subquest_17._230_say = " ; ... [ENTER] ; " -gameforge.subquest_17._240_say = " .[ENTER] . " -gameforge.subquest_17._250_sendLetter = " Goo-Paes. " -gameforge.subquest_17._260_say = " [ENTER] Ariyoung. Goo-Paes[ENTER] [ENTER]Ariyoung. " -gameforge.subquest_17._270_npcChat = " ... " -gameforge.subquest_17._280_say = " ; [ENTER]; . ; " -gameforge.subquest_17._290_select = " . ! " -gameforge.subquest_17._300_say = " Goo-Pae [ENTER] . . '[ENTER] . " -gameforge.subquest_17._30_say = " [ENTER] . [ENTER], . " -gameforge.subquest_17._310_say = " , . [ENTER]. " -gameforge.subquest_17._320_say = " , ! , [ENTER] . " -gameforge.subquest_17._330_sendLetter = " Ariyoung " -gameforge.subquest_17._340_targetVid = " Ariyoung " -gameforge.subquest_17._350_sayTitle = " Ariyoung " -gameforge.subquest_17._360_say = " Ariyoung [ENTER] Goo-Paes. [ENTER] . Ariyoung. " -gameforge.subquest_17._370_npcChat = " . " -gameforge.subquest_17._380_say = " A... ... ![ENTER] .[ENTER] . [ENTER] , . ,[ENTER] . . [ENTER] . " -gameforge.subquest_17._390_sendLetter = " . " -gameforge.subquest_17._400_say = " riyoung[ENTER]. [ENTER] . " -gameforge.subquest_17._40_select = " . " -gameforge.subquest_17._410_sayReward = " 300.000 . " -gameforge.subquest_17._420_sayReward = " 10.000 Yang. " -gameforge.subquest_17._50_select = " , . " -gameforge.subquest_17._60_say = " ; " -gameforge.subquest_17._70_say = " . ... " -gameforge.subquest_17._80_say = " ; ;[ENTER] ... " -gameforge.subquest_17._90_say = " ., [ENTER] ... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " [ENTER] . " -gameforge.subquest_18._10_targetVid = " ; " -gameforge.subquest_18._110_npcChat = " ; " -gameforge.subquest_18._120_say = " . ,[ENTER] . [ENTER] [ENTER] ; " -gameforge.subquest_18._130_npcChat = " Soon! " -gameforge.subquest_18._140_say = " . [ENTER] [ENTER] .[ENTER][ENTER] Aranyo![ENTER][ENTER] Aranyo[ENTER] [ENTER]. " -gameforge.subquest_18._150_say = " . ; [ENTER]! ! [ENTER]; " -gameforge.subquest_18._153_select = " , ... " -gameforge.subquest_18._157_select = " ... " -gameforge.subquest_18._160_say = " , . [ENTER]. [ENTER]? ja. [ENTER] . " -gameforge.subquest_18._170_say = " , ; [ENTER] , [ENTER] . . [ENTER] ... , [ENTER] . [ENTER] ; [ENTER] . " -gameforge.subquest_18._180_sendLetter = " ranyo. " -gameforge.subquest_18._190_say = " ranyo [ENTER] Soon. " -gameforge.subquest_18._200_npcChat = " Soon. " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " ? .[ENTER] ? .[ENTER] ... " -gameforge.subquest_18._220_sendLetter = " Soon " -gameforge.subquest_18._230_say = " Soon [ENTER] . " -gameforge.subquest_18._240_npcChat = " . " -gameforge.subquest_18._250_say = " ; ! [ENTER], . , [ENTER]. " -gameforge.subquest_18._260_sayReward = " 7.000 . " -gameforge.subquest_18._270_sayReward = " 10.000 Yang. " -gameforge.subquest_18._280_say = " Aranyo [ENTER]Soon. " -gameforge.subquest_18._290_npcChat = " . " -gameforge.subquest_18._300_say = " . . [ENTER] . [ENTER] . " -gameforge.subquest_18._30_say = " .[ENTER] ! [ENTER] , [ENTER] . ?[ENTER] .... " -gameforge.subquest_18._310_npcChat = " Soon; " -gameforge.subquest_18._320_say = " ; ! [ENTER], . .[ENTER] ! [ENTER] . [ENTER] ...! " -gameforge.subquest_18._33_select = " . " -gameforge.subquest_18._37_select = " . " -gameforge.subquest_18._40_say = " ? " -gameforge.subquest_18._50_say = " ... [ENTER] ... " -gameforge.subquest_18._60_say = " ... " -gameforge.subquest_18._70_say = " . [ENTER], . [ENTER] . [ENTER] . [ENTER] , . " -gameforge.subquest_18._80_sendLetter = " Soon. " -gameforge.subquest_18._90_sayTitle = " . " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " . " -gameforge.subquest_19._10_npcChat = " . " -gameforge.subquest_19._110_sayTitle = " . " -gameforge.subquest_19._120_sayReward = " [ENTER] [ENTER]. . " -gameforge.subquest_19._130_targetVid = " . " -gameforge.subquest_19._140_npcChat = " " -gameforge.subquest_19._150_say = " , ... ! [ENTER] . . [ENTER] . " -gameforge.subquest_19._160_say = " . , [ENTER] . " -gameforge.subquest_19._170_select = " . " -gameforge.subquest_19._180_select = " . " -gameforge.subquest_19._190_say = " ? " -gameforge.subquest_19._200_say = " . " -gameforge.subquest_19._20_say = " ! ! . [ENTER] [ENTER] . [ENTER]; [ENTER] . [ENTER]! " -gameforge.subquest_19._210_say = " , . " -gameforge.subquest_19._220_say = " . " -gameforge.subquest_19._230_say = " , ! [ENTER] ; , ! ,[ENTER] . [ENTER]. , ; [ENTER], , ! [ENTER] . , [ENTER]... " -gameforge.subquest_19._240_say = " , , , . [ENTER]...[ENTER] . ! [ENTER] . [ENTER] , , [ENTER]. Ӵ . ! " -gameforge.subquest_19._250_sendLetter = " " -gameforge.subquest_19._260_say = " , [ENTER] . , [ENTER] . " -gameforge.subquest_19._270_say = " , , [ENTER] .! " -gameforge.subquest_19._280_say = " . , [ENTER] . ! " -gameforge.subquest_19._290_say = " . [ENTER], . " -gameforge.subquest_19._300_sayReward = " 15.000 EXP. " -gameforge.subquest_19._30_select = " . " -gameforge.subquest_19._40_say = " , . .[ENTER] . [ENTER]? " -gameforge.subquest_19._50_say = " , [ENTER] , , [ENTER] . , ! [ENTER] ; [ENTER] . . " -gameforge.subquest_19._60_say = " ? " -gameforge.subquest_19._70_say = " ... .[ENTER] . " -gameforge.subquest_19._80_say = " [ENTER], ? " -gameforge.subquest_19._90_say = " .[ENTER] . [ENTER] . " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " ? " -gameforge.subquest_20._10_targetVid = " Ah-Yu! " -gameforge.subquest_20._110_say = " , . [ENTER] . " -gameforge.subquest_20._120_say = " . [ENTER]. , [ENTER] ! . " -gameforge.subquest_20._130_say = " . [ENTER]. " -gameforge.subquest_20._140_sendLetter = " " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " " -gameforge.subquest_20._170_say = " [ENTER] h-Yu. . " -gameforge.subquest_20._180_sayTitle = " ! " -gameforge.subquest_20._190_say = " , ,[ENTER] [ENTER]. [ENTER] h-Yu. " -gameforge.subquest_20._200_sayReward = " 3 [ENTER]Ah-Yu. (A : %s) " -gameforge.subquest_20._20_npcChat = " . " -gameforge.subquest_20._210_npcChat = " ; " -gameforge.subquest_20._220_say = " [ENTER] . . [ENTER] . . [ENTER] ; " -gameforge.subquest_20._230_select = " , . " -gameforge.subquest_20._240_say = " ![ENTER], .[ENTER] ; " -gameforge.subquest_20._250_select = " . " -gameforge.subquest_20._260_say = " , . [ENTER] ! " -gameforge.subquest_20._270_say = " [ENTER] Ah-Yu. " -gameforge.subquest_20._280_say = " . . " -gameforge.subquest_20._290_npcChat = " " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " . . [ENTER] [ENTER] . . " -gameforge.subquest_20._310_say = " [ENTER]. ? [ENTER] . . " -gameforge.subquest_20._320_select = " . " -gameforge.subquest_20._330_select = " . " -gameforge.subquest_20._340_say = " [ENTER] Ah-Yu. " -gameforge.subquest_20._350_say = " . " -gameforge.subquest_20._360_say = " , ! ,[ENTER]. , ,. " -gameforge.subquest_20._370_sayReward = " 300.000 EXP.[ENTER] 20.000 Yang. " -gameforge.subquest_20._40_say = " . [ENTER]. ; " -gameforge.subquest_20._50_say = " [ENTER] . . [ENTER] [ENTER] . " -gameforge.subquest_20._60_say = " , .[ENTER] .[ENTER] [ENTER] . [ENTER] . " -gameforge.subquest_20._70_say = " ; [ENTER] . " -gameforge.subquest_20._80_select = " . " -gameforge.subquest_20._90_select = " . " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " ' , ! . " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Balso. " -gameforge.subquest_21._120_targetVid = " Balso. " -gameforge.subquest_21._130_sayReward = " Balso [ENTER] . [ENTER] . " -gameforge.subquest_21._140_sayTitle = " " -gameforge.subquest_21._150_say = " , Balso[ENTER] . [ENTER] [ENTER]Sohan. " -gameforge.subquest_21._160_npcChat = " ! " -gameforge.subquest_21._170_say = " , . [ENTER] . [ENTER] , . [ENTER]. " -gameforge.subquest_21._180_sayTitle = " : " -gameforge.subquest_21._190_sayReward = " 1.900.000 EXP.[ENTER] 30.000 Yang. " -gameforge.subquest_21._20_npcChat = " ... " -gameforge.subquest_21._30_sayTitle = " Balso : " -gameforge.subquest_21._40_say = " M ? [ENTER] , [ENTER] . , [ENTER] ... ,[ENTER] . ,[ENTER] . " -gameforge.subquest_21._50_say = " Sohan [ENTER] . [ENTER] , [ENTER] . [ENTER] ; [ENTER] . [ENTER] , [ENTER]; " -gameforge.subquest_21._60_select = " , ! " -gameforge.subquest_21._70_say = " ? " -gameforge.subquest_21._80_say = " , . [ENTER], .[ENTER] . " -gameforge.subquest_21._90_say = " ! ! [ENTER]... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " . ! [ENTER] . " -gameforge.subquest_22._10_targetVid = " Deokbae " -gameforge.subquest_22._110_targetVid = " Deokbae " -gameforge.subquest_22._120_sayTitle = " " -gameforge.subquest_22._130_say = " [ENTER]. Deokbae. " -gameforge.subquest_22._140_sayTitle = " . " -gameforge.subquest_22._150_say = " Deokbae[ENTER] . " -gameforge.subquest_22._160_npcChat = " ! " -gameforge.subquest_22._170_sayTitle = " Deokbae : " -gameforge.subquest_22._180_say = " [ENTER] . . [ENTER] . " -gameforge.subquest_22._190_sayReward = " 400.000 . " -gameforge.subquest_22._200_sayReward = " 30.000 Yang. " -gameforge.subquest_22._20_npcChat = " ... " -gameforge.subquest_22._30_sayTitle = " Deokbae : " -gameforge.subquest_22._40_say = " , , ! . [ENTER]; .[ENTER] . " -gameforge.subquest_22._50_say = " , [ENTER] . [ENTER] . ; " -gameforge.subquest_22._60_select = " . " -gameforge.subquest_22._70_say = " ? " -gameforge.subquest_22._80_say = " . " -gameforge.subquest_22._90_say = " ? [ENTER] . [ENTER]. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Yu-Hwan " -gameforge.subquest_23._10_targetVid = " ! " -gameforge.subquest_23._110_targetVid = " u-Hwan " -gameforge.subquest_23._120_say = " O Mirine . [ENTER] . [ENTER] .[ENTER] u-Hwan [ENTER] Mirine. " -gameforge.subquest_23._130_npcChat = " Mirine? " -gameforge.subquest_23._140_say = " Mirine; , . [ENTER] . [ENTER] . . ;[ENTER] Yang-Shin. [ENTER] . " -gameforge.subquest_23._150_sendLetter = " Yang-Shin " -gameforge.subquest_23._160_targetVid = " Yang-Shin . " -gameforge.subquest_23._170_say = " Yang-Shin . [ENTER] Mirine. " -gameforge.subquest_23._180_npcChat = " Mirine? " -gameforge.subquest_23._190_say = " Mirine; [ENTER] , [ENTER] Seungryong, [ENTER]. , [ENTER], . " -gameforge.subquest_23._200_say = " . [ENTER] , .[ENTER] [ENTER]Seungryong . " -gameforge.subquest_23._20_npcChat = " ; " -gameforge.subquest_23._210_select = " " -gameforge.subquest_23._220_say = " ? " -gameforge.subquest_23._230_say = " Mirine . [ENTER]. " -gameforge.subquest_23._240_say = " [ENTER] , [ENTER] Mirine. [ENTER] , [ENTER] . " -gameforge.subquest_23._250_say = " . [ENTER] Seungryong .[ENTER] , [ENTER]. " -gameforge.subquest_23._260_sendLetter = " " -gameforge.subquest_23._270_targetVid = " [ENTER]Seungryong! " -gameforge.subquest_23._280_sayTitle = " Mirine " -gameforge.subquest_23._290_say = " Mirine [ENTER] Seungryong. [ENTER]. [ENTER] . " -gameforge.subquest_23._300_npcChat = " ! " -gameforge.subquest_23._30_say = " ... [ENTER] , ? [ENTER] . , [ENTER] . . . " -gameforge.subquest_23._310_say = " . [ENTER] Ginseng. [ENTER] Mirine. [ENTER] . [ENTER] Mirine. " -gameforge.subquest_23._320_sendLetter = " Mirine. " -gameforge.subquest_23._330_sayTitle = " " -gameforge.subquest_23._340_say = " [ENTER]Seungryong, [ENTER] Mirine. Mirine [ENTER] . " -gameforge.subquest_23._350_npcChat = " ; " -gameforge.subquest_23._360_say = " , ... [ENTER]. . [ENTER] [ENTER]. ... ...[ENTER] . " -gameforge.subquest_23._370_say = " ... .[ENTER] [ENTER] . [ENTER]. , [ENTER] . [ENTER]... " -gameforge.subquest_23._380_say = " . [ENTER]. [ENTER] . " -gameforge.subquest_23._390_say = " . [ENTER] .[ENTER] .[ENTER][ENTER] . [ENTER] , [ENTER]; " -gameforge.subquest_23._400_sayReward = " 600.000 EXP.[ENTER] 35.000 Yang. " -gameforge.subquest_23._40_say = " A [ENTER] .,... [ENTER] ? Yu-Hwan . " -gameforge.subquest_23._50_select = " . " -gameforge.subquest_23._60_say = " ? " -gameforge.subquest_23._70_say = " ... . ; [ENTER]. " -gameforge.subquest_23._80_say = " ! . " -gameforge.subquest_23._90_say = " , [ENTER] . ! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " ; " -gameforge.subquest_24._10_targetVid = " Yu-Rang. " -gameforge.subquest_24._110_say = " , . [ENTER] . " -gameforge.subquest_24._120_say = " [ENTER] Yang . [ENTER] ! ! " -gameforge.subquest_24._130_say = " . . [ENTER] . " -gameforge.subquest_24._140_sendLetter = " " -gameforge.subquest_24._150_say = " [ENTER]. , [ENTER] . ! " -gameforge.subquest_24._160_sayReward = " Yongbi. " -gameforge.subquest_24._170_npcChat = " ... " -gameforge.subquest_24._180_say = " ; ;[ENTER]! ; . " -gameforge.subquest_24._190_select = " , . " -gameforge.subquest_24._200_select = " . " -gameforge.subquest_24._20_npcChat = " ... " -gameforge.subquest_24._210_say = " ; [ENTER] . .[ENTER][ENTER] [ENTER] ; " -gameforge.subquest_24._220_select = " . " -gameforge.subquest_24._230_select = " , . " -gameforge.subquest_24._240_say = " . ; " -gameforge.subquest_24._250_say = " ! . " -gameforge.subquest_24._260_say = " ; ! [ENTER] ! " -gameforge.subquest_24._270_say = " , . [ENTER] ... " -gameforge.subquest_24._280_say = " [ENTER] . [ENTER] . " -gameforge.subquest_24._290_sayReward = " . .[ENTER] . " -gameforge.subquest_24._300_sendLetter = " Yu-Rang " -gameforge.subquest_24._30_say = " , ? " -gameforge.subquest_24._310_targetVid = " Yu-Rang " -gameforge.subquest_24._320_say = " .[ENTER] Yu-Rang. " -gameforge.subquest_24._330_npcChat = " . . " -gameforge.subquest_24._340_say = " . ...[ENTER] . [ENTER]! " -gameforge.subquest_24._350_sayReward = " 900.000 EXP. " -gameforge.subquest_24._360_sayReward = " 25.000 Yang " -gameforge.subquest_24._40_say = " , . " -gameforge.subquest_24._50_say = " . ? " -gameforge.subquest_24._60_say = " . [ENTER] . [ENTER] . [ENTER] . [ENTER] . ; [ENTER] ... " -gameforge.subquest_24._70_select = " . " -gameforge.subquest_24._80_select = " , . " -gameforge.subquest_24._90_sayTitle = " : " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " ; " -gameforge.subquest_25._10_targetVid = " uahn-So " -gameforge.subquest_25._110_say = " ,[ENTER] ., [ENTER]? . " -gameforge.subquest_25._120_say = " [ENTER]. , [ENTER]. , [ENTER] ., ? [ENTER] . " -gameforge.subquest_25._130_qSetTitle = " Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Huahn-So " -gameforge.subquest_25._150_targetVid = " uahn-So " -gameforge.subquest_25._160_say = " Ariyoung [ENTER] . Huahn-So . " -gameforge.subquest_25._170_npcChat = " Ariyoung... " -gameforge.subquest_25._180_say = " ? [ENTER] ? , [ENTER] ? [ENTER] . . [ENTER] . " -gameforge.subquest_25._190_say = " , ? [ENTER] ? [ENTER] . ? ?[ENTER], [ENTER]? ! [ENTER] Yang. " -gameforge.subquest_25._200_select = " " -gameforge.subquest_25._20_npcChat = " , Ariyoung. " -gameforge.subquest_25._210_say = " ; " -gameforge.subquest_25._220_say = " , ; [ENTER] . " -gameforge.subquest_25._230_say = " ? [ENTER] Ariyoung? Ariyoung ... " -gameforge.subquest_25._240_say = " ! [ENTER]. " -gameforge.subquest_25._250_qSetTitle = " " -gameforge.subquest_25._260_targetVid = " " -gameforge.subquest_25._270_sayTitle = " Ariyoung " -gameforge.subquest_25._280_say = " Huahn-So Ariyoung[ENTER] , .[ENTER] [ENTER]. " -gameforge.subquest_25._290_npcChat = " . " -gameforge.subquest_25._300_say = " ... [ENTER]. .[ENTER] Ariyoung... " -gameforge.subquest_25._30_say = " X... Ariyoung? - [ENTER]. [ENTER]. , [ENTER]. ... [ENTER]. , [ENTER]... ... " -gameforge.subquest_25._310_select = " . " -gameforge.subquest_25._320_select = " . " -gameforge.subquest_25._330_say = " ; " -gameforge.subquest_25._340_say = " ... ... .[ENTER] ... " -gameforge.subquest_25._350_say = " ?Ariyoung... " -gameforge.subquest_25._360_say = " . [ENTER], [ENTER]Ariyoung. " -gameforge.subquest_25._370_npcChat = " Ariyoung. " -gameforge.subquest_25._380_say = " [ENTER] Ariyoung. . " -gameforge.subquest_25._390_qSetTitle = " Huahn-So " -gameforge.subquest_25._400_say = " Ariyoung [ENTER] . Huahn-So[ENTER] [ENTER]Ariyoung. " -gameforge.subquest_25._40_say = " A . [ENTER] . [ENTER]... [ENTER]. [ENTER], [ENTER]? " -gameforge.subquest_25._410_npcChat = " Ariyoung " -gameforge.subquest_25._420_say = " , ; [ENTER] Ariyoung ! [ENTER] ; , ,[ENTER] . , [ENTER]. ' . " -gameforge.subquest_25._430_sayReward = " 400.000 . " -gameforge.subquest_25._440_sayReward = " 12.000 Yang. " -gameforge.subquest_25._50_say = " ? [ENTER] ? , [ENTER] . [ENTER] , ? [ENTER] ! ! [ENTER]. " -gameforge.subquest_25._60_qSetTitle = " Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Ariyoung " -gameforge.subquest_25._80_targetVid = " Ariyoung " -gameforge.subquest_25._90_say = " Hu-Ahn-So Ariyoung. [ENTER] Huahn-So Ariyoung [ENTER], . [ENTER]Ariyoung , [ENTER] ! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " . . " -gameforge.subquest_26._10_targetVid = " . " -gameforge.subquest_26._110_say = " ! . [ENTER] , ! " -gameforge.subquest_26._120_sendLetter = " Octavio " -gameforge.subquest_26._130_targetVid = " -gu " -gameforge.subquest_26._140_sayTitle = " Octavio " -gameforge.subquest_26._150_say = " : [ENTER] [ENTER] . [ENTER] Octavio . " -gameforge.subquest_26._160_npcChat = " ? " -gameforge.subquest_26._170_say = " ... , [ENTER]. . [ENTER], [ENTER]. " -gameforge.subquest_26._180_say = " ... [ENTER]. [ENTER] . [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_26._190_select = " , . " -gameforge.subquest_26._200_select = " , . " -gameforge.subquest_26._20_npcChat = " ; " -gameforge.subquest_26._210_say = " ; " -gameforge.subquest_26._220_say = " ? . " -gameforge.subquest_26._230_say = " . [ENTER] .,. " -gameforge.subquest_26._240_say = " ! . " -gameforge.subquest_26._250_sendLetter = " " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " " -gameforge.subquest_26._280_say = " . [ENTER] Octavio. " -gameforge.subquest_26._290_sayTitle = " " -gameforge.subquest_26._300_say = " Octavio [ENTER] . [ENTER] Hwang. " -gameforge.subquest_26._30_sayTitle = " : " -gameforge.subquest_26._310_npcChat = " . " -gameforge.subquest_26._320_say = " ? , [ENTER]10 . " -gameforge.subquest_26._330_select = " . " -gameforge.subquest_26._340_say = " ? [ENTER] ? " -gameforge.subquest_26._350_say = " , [ENTER] . . ! " -gameforge.subquest_26._360_say = " , ! [ENTER] ! " -gameforge.subquest_26._370_targetVid = " Octavio " -gameforge.subquest_26._380_say = " , ! [ENTER] . [ENTER] . ... [ENTER] . ... ![ENTER] . , [ENTER] ! " -gameforge.subquest_26._390_say = " : [ENTER] , [ENTER]. , [ENTER] , [ENTER] , [ENTER]. " -gameforge.subquest_26._400_sayReward = " 5.000.000 EXP. " -gameforge.subquest_26._40_say = " . [ENTER] . , [ENTER] . [ENTER]. [ENTER] . [ENTER] [ENTER]. " -gameforge.subquest_26._410_sayReward = " 50.000 Yang. " -gameforge.subquest_26._50_say = " ;[ENTER] , [ENTER] [ENTER] ! Octavio. [ENTER] . " -gameforge.subquest_26._60_select = " Octavio " -gameforge.subquest_26._70_select = " . " -gameforge.subquest_26._80_say = " ; " -gameforge.subquest_26._90_say = " , ... [ENTER] . " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " [ENTER]! , ! [ENTER] . [ENTER], [ENTER]. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " : " -gameforge.subquest_27._120_makequestbutton = " . " -gameforge.subquest_27._130_say = " [ENTER] Soon. [ENTER] . " -gameforge.subquest_27._140_npcChat = " Soon ? " -gameforge.subquest_27._150_say = " [ENTER]. Yang , [ENTER]. ' ,[ENTER] ' .[ENTER] ; " -gameforge.subquest_27._160_sayTitle = " : " -gameforge.subquest_27._170_say = " Aranyo. Soon[ENTER] . [ENTER] [ENTER] . [ENTER] . ... . " -gameforge.subquest_27._180_makequestbutton = " Soon " -gameforge.subquest_27._190_qSetTitle = " Soon " -gameforge.subquest_27._200_targetVid = " Soon " -gameforge.subquest_27._20_npcChat = " " -gameforge.subquest_27._210_say = " Soon[ENTER] Soon [ENTER] . " -gameforge.subquest_27._220_npcChat = " ? " -gameforge.subquest_27._230_say = " , .[ENTER], [ENTER]. [ENTER] - [ENTER]. " -gameforge.subquest_27._240_say = " . [ENTER] ? [ENTER] . " -gameforge.subquest_27._250_select = " ! " -gameforge.subquest_27._260_select = " ,. " -gameforge.subquest_27._270_say = " ; " -gameforge.subquest_27._280_say = " , ? [ENTER] . . " -gameforge.subquest_27._290_say = " ? [ENTER], . [ENTER] ... ? . " -gameforge.subquest_27._300_say = " , . " -gameforge.subquest_27._30_say = " ; [ENTER] . ![ENTER] [ENTER] ! " -gameforge.subquest_27._310_makequestbutton = " . " -gameforge.subquest_27._320_qSetTitle = " . [ENTER]Soon. " -gameforge.subquest_27._330_targetVid = " Soon. " -gameforge.subquest_27._340_makequestbutton = " " -gameforge.subquest_27._350_sayTitle = " . " -gameforge.subquest_27._360_say = " Soon . " -gameforge.subquest_27._370_say = " Soon [ENTER] . [ENTER], . " -gameforge.subquest_27._380_npcChat = " . " -gameforge.subquest_27._390_say = " , ! ! [ENTER]. , ! " -gameforge.subquest_27._400_sayReward = " 850.000 EXP. " -gameforge.subquest_27._40_say = " , [ENTER] ! [ENTER]. [ENTER]... ... [ENTER]. [ENTER]; " -gameforge.subquest_27._410_sayReward = " 20.000 Yang. " -gameforge.subquest_27._420_say = " E... ? [ENTER], . [ENTER] ! " -gameforge.subquest_27._430_say = " . [ENTER] . " -gameforge.subquest_27._440_say = " , [ENTER]. . " -gameforge.subquest_27._450_say = " , . [ENTER] . " -gameforge.subquest_27._50_makequestbutton = " Aranyo " -gameforge.subquest_27._60_sayTitle = " Aranyo " -gameforge.subquest_27._70_say = " Aranyo [ENTER]. " -gameforge.subquest_27._80_npcChat = " ; " -gameforge.subquest_27._90_say = " ; ! [ENTER] ; . Yang ; . [ENTER] , [ENTER] ! [ENTER];! ! [ENTER]; ; " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " " -gameforge.subquest_30._10_npcChat = " ; " -gameforge.subquest_30._110_targetVid = " " -gameforge.subquest_30._120_sayTitle = " " -gameforge.subquest_30._130_say = " [ENTER] . . " -gameforge.subquest_30._140_sayTitle = " " -gameforge.subquest_30._150_say = " [ENTER] . 100 [ENTER], 100 100 [ENTER]. .[ENTER] . [ENTER] [ENTER] . " -gameforge.subquest_30._160_npcChat = " . " -gameforge.subquest_30._170_say = " . 100 [ENTER], ! " -gameforge.subquest_30._180_select = " " -gameforge.subquest_30._190_select = " . " -gameforge.subquest_30._200_say = " ; " -gameforge.subquest_30._20_say = " ! , ! [ENTER]. ; [ENTER]. , . [ENTER] . " -gameforge.subquest_30._210_say = " , [ENTER]? . [ENTER] [ENTER]? " -gameforge.subquest_30._220_say = " . . . [ENTER]! " -gameforge.subquest_30._230_say = " [ENTER]. ! " -gameforge.subquest_30._240_say = " , ! ![ENTER] ! ,[ENTER] . ! " -gameforge.subquest_30._250_say = " , . [ENTER] . .[ENTER] , ! " -gameforge.subquest_30._260_sayReward = " 200.000 . " -gameforge.subquest_30._270_sayReward = " 20.000 Yang. " -gameforge.subquest_30._280_sayReward = " E +3 " -gameforge.subquest_30._290_sayReward = " +3 " -gameforge.subquest_30._30_say = " , [ENTER] . [ENTER] ; [ENTER] . " -gameforge.subquest_30._40_say = " 100 , 100[ENTER] 100 . , .[ENTER] [ENTER] , . [ENTER] , [ENTER] . .[ENTER] ! " -gameforge.subquest_30._50_select = " " -gameforge.subquest_30._60_say = " ; " -gameforge.subquest_30._70_say = " . [ENTER] . " -gameforge.subquest_30._80_say = " . . . [ENTER]! " -gameforge.subquest_30._90_say = " ! ; ! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " " -gameforge.subquest_31._10_targetVid = " " -gameforge.subquest_31._110_sayTitle = " " -gameforge.subquest_31._120_sayReward = " [ENTER] . . " -gameforge.subquest_31._130_sayTitle = " " -gameforge.subquest_31._140_sayReward = " [ENTER]. 100 [ENTER], 100 100 [ENTER]. [ENTER] . [ENTER] [ENTER]. " -gameforge.subquest_31._150_npcChat = " . " -gameforge.subquest_31._160_say = " . 100[ENTER] , 100 100[ENTER] ! " -gameforge.subquest_31._170_select = " " -gameforge.subquest_31._180_select = " . " -gameforge.subquest_31._190_say = " ; " -gameforge.subquest_31._200_say = " ? [ENTER], , . [ENTER] ? " -gameforge.subquest_31._20_npcChat = " ; " -gameforge.subquest_31._210_say = " . [ENTER] ! [ENTER]... " -gameforge.subquest_31._220_say = " ' ! ! " -gameforge.subquest_31._230_say = " . .[ENTER]! ... ... [ENTER]... , , [ENTER] . ! " -gameforge.subquest_31._240_sayReward = " 200.000 . " -gameforge.subquest_31._250_sayReward = " 20.000 Yang. " -gameforge.subquest_31._260_sayReward = " +3 . " -gameforge.subquest_31._270_sayReward = " +3. " -gameforge.subquest_31._280_sayReward = " +3. " -gameforge.subquest_31._290_sayReward = " +3. " -gameforge.subquest_31._30_say = " , ; [ENTER] . [ENTER] . , ,[ENTER] . [ENTER], [ENTER]. " -gameforge.subquest_31._40_say = " .[ENTER] ; [ENTER] . [ENTER] 100 , 100[ENTER] 100 . .[ENTER] ! " -gameforge.subquest_31._50_select = " " -gameforge.subquest_31._60_say = " ; " -gameforge.subquest_31._70_say = " ; [ENTER] . " -gameforge.subquest_31._80_say = " . [ENTER]. ! " -gameforge.subquest_31._90_say = " ; . [ENTER], ! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " " -gameforge.subquest_32._10_targetVid = " " -gameforge.subquest_32._110_targetVid = " Ah-Yu " -gameforge.subquest_32._120_targetVid = " . " -gameforge.subquest_32._130_sayReward = " " -gameforge.subquest_32._140_sayReward = " [ENTER] . 100 [ENTER] , [ENTER] [ENTER] Ariyoung. " -gameforge.subquest_32._150_npcChat = " . " -gameforge.subquest_32._160_say = " . [ENTER] [ENTER]. Ah-Yu [ENTER] ... " -gameforge.subquest_32._170_say = " Ah-Yu[ENTER] ;[ENTER]; " -gameforge.subquest_32._180_say = " ; " -gameforge.subquest_32._190_say = " . ;[ENTER] , . " -gameforge.subquest_32._200_say = " . . '[ENTER] ! " -gameforge.subquest_32._20_npcChat = " ... " -gameforge.subquest_32._210_say = " , ' ! [ENTER] Ah-Yu [ENTER] ! [ENTER] . " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " . [ENTER] , ; [ENTER] . " -gameforge.subquest_32._240_say = " Ah-Yu ?[ENTER], . [ENTER]. [ENTER] . " -gameforge.subquest_32._250_say = " . ; " -gameforge.subquest_32._260_npcChat = " Ariyoung . " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " , . .[ENTER] , ; [ENTER] ... [ENTER]. Ariyoung. " -gameforge.subquest_32._290_npcChat = " . " -gameforge.subquest_32._300_say = " ; , [ENTER]. [ENTER] , [ENTER], . [ENTER] 100. " -gameforge.subquest_32._30_say = " [ENTER] . ,[ENTER] [ENTER] . [ENTER] , . [ENTER] Yang; [ENTER] . " -gameforge.subquest_32._310_say = " , [ENTER] . [ENTER] . [ENTER] , . " -gameforge.subquest_32._320_say = " . " -gameforge.subquest_32._330_say = " ; ; " -gameforge.subquest_32._340_say = " ;[ENTER] ! [ENTER]. " -gameforge.subquest_32._350_say = " [ENTER]; ... . " -gameforge.subquest_32._360_say = " . , ;[ENTER] ! " -gameforge.subquest_32._370_npcChat = " ; " -gameforge.subquest_32._380_say = " ... 100 [ENTER] , . ' ![ENTER] , . ! " -gameforge.subquest_32._390_qSetTitle = " " -gameforge.subquest_32._400_targetVid = " " -gameforge.subquest_32._40_say = " [ENTER] . [ENTER] . [ENTER] [ENTER] . [ENTER]; 100. " -gameforge.subquest_32._410_sayReward = " " -gameforge.subquest_32._420_sayReward = " . [ENTER] . " -gameforge.subquest_32._430_npcChat = " " -gameforge.subquest_32._440_sayTitle = " : " -gameforge.subquest_32._450_say = " ; ... , , [ENTER]. [ENTER] . . [ENTER]. ! [ENTER]! " -gameforge.subquest_32._460_sayReward = " 1.100.000 EXP. " -gameforge.subquest_32._470_sayReward = " , [ENTER] . " -gameforge.subquest_32._480_say = " , , . [ENTER] . [ENTER] ; " -gameforge.subquest_32._490_say = " ; " -gameforge.subquest_32._500_say = " . . " -gameforge.subquest_32._50_say = " . [ENTER] [ENTER] Ariyoung. [ENTER] , [ENTER] [ENTER]. , ; " -gameforge.subquest_32._510_say = " ; , [ENTER]. [ENTER] , . ' . " -gameforge.subquest_32._520_say = " ? . . " -gameforge.subquest_32._60_say = " ; " -gameforge.subquest_32._70_say = " ; . [ENTER] . " -gameforge.subquest_32._80_say = " , ; ! " -gameforge.subquest_32._90_say = " . . " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " " -gameforge.subquest_33._10_targetVid = " . " -gameforge.subquest_33._110_say = " - [ENTER] .[ENTER] Soon. " -gameforge.subquest_33._120_sayTitle = " - " -gameforge.subquest_33._130_say = " 4 [ENTER]Soon, - Lykos, Scrofa,[ENTER]Bera Tigris. " -gameforge.subquest_33._140_sayReward = " ( :%s) " -gameforge.subquest_33._150_sendLetter = " " -gameforge.subquest_33._160_sayTitle = " ! " -gameforge.subquest_33._170_say = " Soon [ENTER] . " -gameforge.subquest_33._175_npcChat = " . " -gameforge.subquest_33._180_say = " , ! ... [ENTER] . ...[ENTER]... " -gameforge.subquest_33._190_say = " , . , [ENTER] .[ENTER] . [ENTER] . ! [ENTER] ; " -gameforge.subquest_33._200_select = " . " -gameforge.subquest_33._20_npcChat = " ... " -gameforge.subquest_33._210_select = " . " -gameforge.subquest_33._220_say = " ; " -gameforge.subquest_33._230_say = " ! [ENTER] . [ENTER] . ' [ENTER]. ' . " -gameforge.subquest_33._240_say = " ; [ENTER] , [ENTER]. , . " -gameforge.subquest_33._250_say = " . [ENTER], ! , [ENTER] . " -gameforge.subquest_33._260_say = " . [ENTER] . " -gameforge.subquest_33._270_select = " . " -gameforge.subquest_33._280_say = " ? ... . " -gameforge.subquest_33._290_say = " . ! " -gameforge.subquest_33._300_targetVid = " " -gameforge.subquest_33._30_say = " , [ENTER] , [ENTER], [ENTER]... [ENTER] ; [ENTER] , , [ENTER] . " -gameforge.subquest_33._310_sayTitle = " . " -gameforge.subquest_33._320_say = " , ... [ENTER]. . [ENTER] ;[ENTER]. " -gameforge.subquest_33._330_sayTitle = " : " -gameforge.subquest_33._340_say = " ; ; , ! [ENTER] ... , . [ENTER], ... " -gameforge.subquest_33._350_say = " . -! ... [ENTER]... , .[ENTER]... ! " -gameforge.subquest_33._360_sendLetter = " ! " -gameforge.subquest_33._370_sayTitle = " Soon " -gameforge.subquest_33._380_say = " [ENTER] - [ENTER]! Soon [ENTER] . " -gameforge.subquest_33._390_npcChat = " ! " -gameforge.subquest_33._400_say = " , ! ... . [ENTER] .[ENTER] . [ENTER] . ' ! [ENTER] . " -gameforge.subquest_33._40_say = " 4[ENTER], . [ENTER] , [ENTER]... ; [ENTER]... . [ENTER], . " -gameforge.subquest_33._410_sayReward = " 1.400.000 . " -gameforge.subquest_33._420_sayReward = " 25.000 Yang " -gameforge.subquest_33._430_sayReward = " +1 " -gameforge.subquest_33._440_sayReward = " +1 " -gameforge.subquest_33._450_sayReward = " +1 " -gameforge.subquest_33._460_sayReward = " +1. " -gameforge.subquest_33._470_say = " ; ; , ; " -gameforge.subquest_33._50_say = " ;[ENTER] ... [ENTER] . [ENTER] . " -gameforge.subquest_33._60_say = " , ; [ENTER] ; ...[ENTER]. " -gameforge.subquest_33._70_say = " . . " -gameforge.subquest_33._80_sendLetter = " . " -gameforge.subquest_33._90_targetVid = " . " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " [ENTER] . [ENTER] Jak-To, To-Su Gu-Ryung. [ENTER] . " -gameforge.subquest_34._10_npcChat = " ; " -gameforge.subquest_34._110_say = " ! " -gameforge.subquest_34._120_select = " " -gameforge.subquest_34._130_say = " ; " -gameforge.subquest_34._140_say = " , [ENTER] . . " -gameforge.subquest_34._150_say = " , [ENTER] . . " -gameforge.subquest_34._160_say = " ! [ENTER] [ENTER]! " -gameforge.subquest_34._170_targetVid = " " -gameforge.subquest_34._180_say = " [ENTER] . " -gameforge.subquest_34._185_npcChat = " ! " -gameforge.subquest_34._190_say = " ... . . [ENTER] [ENTER], [ENTER]. [ENTER] . . [ENTER] ! " -gameforge.subquest_34._200_sayReward = " 1.000.000 EXP. " -gameforge.subquest_34._20_sayTitle = " " -gameforge.subquest_34._210_sayReward = " . " -gameforge.subquest_34._30_say = " [ENTER], . [ENTER] , [ENTER] . , [ENTER] [ENTER]. " -gameforge.subquest_34._40_say = " , [ENTER] . , [ENTER] [ENTER] Jak-To, To-Su Gu-Ryung. [ENTER] , [ENTER] . .[ENTER] . " -gameforge.subquest_34._50_say = " ; " -gameforge.subquest_34._60_say = " , . [ENTER] . " -gameforge.subquest_34._70_say = " ...; [ENTER] ...; " -gameforge.subquest_34._80_say = " ! [ENTER] , [ENTER] . [ENTER]! " -gameforge.subquest_34._90_sendLetter = " [ENTER]. " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " 10 . [ENTER] . " -gameforge.subquest_36._120_sayTitle = " " -gameforge.subquest_36._130_say = " . 10[ENTER] [ENTER] ! [ENTER] . " -gameforge.subquest_36._140_npcChat = " ; " -gameforge.subquest_36._150_say = " Yonah. [ENTER] . , [ENTER] . [ENTER]. ! " -gameforge.subquest_36._160_say = " . [ENTER] .[ENTER] ! " -gameforge.subquest_36._170_say = " . , . " -gameforge.subquest_36._180_say = " . ,[ENTER] [ENTER]. .[ENTER] , [ENTER] . , [ENTER] . " -gameforge.subquest_36._190_select = " " -gameforge.subquest_36._200_say = " . . " -gameforge.subquest_36._20_npcChat = " . " -gameforge.subquest_36._210_say = " . [ENTER], . . " -gameforge.subquest_36._220_npcChat = " . " -gameforge.subquest_36._230_say = " ; . [ENTER] Yonah. [ENTER] . [ENTER] . [ENTER] . [ENTER]! " -gameforge.subquest_36._240_sayReward = " 1.800.000 . " -gameforge.subquest_36._250_sendLetter = " Yonah " -gameforge.subquest_36._260_sayTitle = " Yonah " -gameforge.subquest_36._270_say = " 10 [ENTER] . Yonah [ENTER] . " -gameforge.subquest_36._280_npcChat = " ! " -gameforge.subquest_36._290_say = " , ! [ENTER] ! [ENTER]! . " -gameforge.subquest_36._300_sayReward = " . " -gameforge.subquest_36._30_say = " ! [ENTER] , [ENTER] [ENTER] . [ENTER], ,[ENTER] , [ENTER] . " -gameforge.subquest_36._40_say = " , [ENTER] . [ENTER].[ENTER] , [ENTER] ; [ENTER] ... 10 [ENTER] . . [ENTER] . " -gameforge.subquest_36._50_select = " ! " -gameforge.subquest_36._60_select = " , . " -gameforge.subquest_36._70_say = " , [ENTER] . [ENTER], ,[ENTER]. . [ENTER]. " -gameforge.subquest_36._80_say = " , ... [ENTER] ... " -gameforge.subquest_36._90_say = " [ENTER] [ENTER]. [ENTER] . " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah , [ENTER], [ENTER] . Uriel [ENTER] Seladon. " -gameforge.subquest_37._10_targetVid = " Seladon. " -gameforge.subquest_37._110_npcChat = " Seladon; " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Seladon? , [ENTER], . [ENTER] Seladon.[ENTER] Soon . [ENTER] , [ENTER] . [ENTER]. " -gameforge.subquest_37._140_makequestbutton = " Soon " -gameforge.subquest_37._150_targetVid = " Soon " -gameforge.subquest_37._160_say = " Uriel [ENTER] Seladon. Soon [ENTER] . [ENTER] . " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " ; ! ;[ENTER] Seladon; . [ENTER] ' . ; [ENTER] ! [ENTER] ! " -gameforge.subquest_37._190_say = " Seladon[ENTER]' . ; ,[ENTER] : [ENTER] [ENTER], .[ENTER] [ENTER]. ! " -gameforge.subquest_37._200_makequestbutton = " " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " " -gameforge.subquest_37._220_say = " Soon [ENTER] Seladon. [ENTER] . [ENTER] [ENTER] . " -gameforge.subquest_37._230_npcChat = " Soon... " -gameforge.subquest_37._240_say = " ! ; ,[ENTER] Soon. [ENTER] , [ENTER] [ENTER]. .[ENTER]. Soon [ENTER] . [ENTER] Yang ! " -gameforge.subquest_37._250_qSetTitle = " Soon " -gameforge.subquest_37._260_targetVid = " Soon " -gameforge.subquest_37._270_say = " Soon [ENTER]. Soon ,[ENTER] [ENTER]Seladon. " -gameforge.subquest_37._280_npcChat = " " -gameforge.subquest_37._290_say = " ! ![ENTER]' . [ENTER] ... , [ENTER] Seladon.[ENTER] [ENTER]. [ENTER]. ' . " -gameforge.subquest_37._300_makequestbutton = " Yonah " -gameforge.subquest_37._30_say = " ... . ... [ENTER]! : , [ENTER] . [ENTER] , ... " -gameforge.subquest_37._310_targetVid = " Yonah " -gameforge.subquest_37._320_say = " Soon [ENTER] Seladon.[ENTER] Yonah. " -gameforge.subquest_37._330_say = " ! [ENTER] Seladon. [ENTER] . [ENTER] . [ENTER] ! [ENTER] . . " -gameforge.subquest_37._340_sayReward = " 2.500.000 EXP. " -gameforge.subquest_37._350_sayReward = " 35.000 Yang. " -gameforge.subquest_37._360_sayReward = " +3 " -gameforge.subquest_37._40_say = " ... [ENTER] Seladon. [ENTER] . [ENTER] . ... [ENTER]Uriel . [ENTER]Uriel [ENTER] Seladon. [ENTER]! " -gameforge.subquest_37._50_say = " ; " -gameforge.subquest_37._60_say = " , , ; [ENTER] , . " -gameforge.subquest_37._70_say = " [ENTER]...... ... " -gameforge.subquest_37._80_say = " . Uriel [ENTER] . ! " -gameforge.subquest_37._90_targetVid = " Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " [ENTER]Yang-Shin, .[ENTER] Sangsun Dong [ENTER] . " -gameforge.subquest_38._10_targetVid = " " -gameforge.subquest_38._110_sendLetter = " " -gameforge.subquest_38._120_targetVid = " Yang-Shin " -gameforge.subquest_38._125_say = " . [ENTER] Yang-Shin. " -gameforge.subquest_38._130_npcChat = " ... " -gameforge.subquest_38._140_say = " , ! , ! [ENTER] . ,[ENTER]. ... [ENTER] . [ENTER] . [ENTER] , . [ENTER]. [ENTER]! " -gameforge.subquest_38._150_sayReward = " 1.500.000 . " -gameforge.subquest_38._160_sayReward = " 35.000 Yang. " -gameforge.subquest_38._170_sayReward = " . " -gameforge.subquest_38._180_say = " ; ; ; " -gameforge.subquest_38._190_select = " . " -gameforge.subquest_38._200_say = " . . " -gameforge.subquest_38._20_say = " , ?[ENTER] , [ENTER] . ,[ENTER] . [ENTER] ... " -gameforge.subquest_38._210_say = " ; ' . [ENTER], [ENTER]. " -gameforge.subquest_38._30_say = " [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_38._40_say = " Sangsun Dong,[ENTER] [ENTER] . [ENTER] . ' [ENTER]. [ENTER] . " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " , ...[ENTER] . . " -gameforge.subquest_38._70_say = " ... . " -gameforge.subquest_38._80_say = " , [ENTER] . [ENTER] ! " -gameforge.subquest_38._90_sayTitle = " " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " Balso " -gameforge.subquest_39._10_targetVid = " Balso " -gameforge.subquest_39._110_say = " Balso, , .[ENTER] Baek-Go [ENTER] Balso. " -gameforge.subquest_39._120_makequestbutton = " Baek-Go " -gameforge.subquest_39._130_qSetTitle = " Baek-Go " -gameforge.subquest_39._140_targetVid = " Baek-Go. " -gameforge.subquest_39._150_npcChat = " ... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " , , ; ; [ENTER], ... ... [ENTER]; ;! ! [ENTER] ! " -gameforge.subquest_39._180_say = " ! [ENTER] ! [ENTER], . ,[ENTER] [ENTER] . [ENTER]. " -gameforge.subquest_39._190_say = " ' , Sangsun[ENTER]Dong ,[ENTER] . [ENTER] . [ENTER] , . " -gameforge.subquest_39._200_select = " , . " -gameforge.subquest_39._20_npcChat = " ... " -gameforge.subquest_39._210_select = " . " -gameforge.subquest_39._220_say = " ; " -gameforge.subquest_39._230_select = " " -gameforge.subquest_39._240_say = " , . [ENTER] , [ENTER]... " -gameforge.subquest_39._250_say = " , . [ENTER]. ... " -gameforge.subquest_39._260_say = " , . , [ENTER] ! " -gameforge.subquest_39._270_makequestbutton = " " -gameforge.subquest_39._280_targetVid = " Baek-Go " -gameforge.subquest_39._290_sayTitle = " " -gameforge.subquest_39._300_say = " [ENTER] . Baek-Go [ENTER] Balso. " -gameforge.subquest_39._30_say = " [ENTER] . ... [ENTER] . .[ENTER]** . " -gameforge.subquest_39._310_sayTitle = " Sangsun Dong " -gameforge.subquest_39._320_say = " Baek-Go [ENTER] Balso . [ENTER] . [ENTER] . " -gameforge.subquest_39._330_npcChat = " ... " -gameforge.subquest_39._340_say = " , [ENTER] . [ENTER] [ENTER] . ; [ENTER] ; " -gameforge.subquest_39._350_select = " . ! " -gameforge.subquest_39._360_select = " ... " -gameforge.subquest_39._370_say = " ' ; , [ENTER] . ;[ENTER] ... " -gameforge.subquest_39._380_select = " . " -gameforge.subquest_39._390_select = " ! " -gameforge.subquest_39._400_say = " . [ENTER] . . " -gameforge.subquest_39._40_say = " .[ENTER] , [ENTER] ? [ENTER] .[ENTER] [ENTER], [ENTER] . " -gameforge.subquest_39._410_say = " [ENTER] . [ENTER] ! " -gameforge.subquest_39._420_say = " . [ENTER], [ENTER]. . " -gameforge.subquest_39._430_say = " ... ! " -gameforge.subquest_39._440_say = " , . ![ENTER] [ENTER] ! , [ENTER] ... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " , . [ENTER] . [ENTER]. [ENTER] . " -gameforge.subquest_39._470_makequestbutton = " Balso " -gameforge.subquest_39._480_targetVid = " Balso. " -gameforge.subquest_39._490_sayTitle = " Balso " -gameforge.subquest_39._500_say = " Baek-Go , [ENTER] .[ENTER] Balso . " -gameforge.subquest_39._50_say = " ; " -gameforge.subquest_39._510_npcChat = " " -gameforge.subquest_39._520_say = " ; [ENTER] ; [ENTER]. [ENTER]. ', [ENTER] . " -gameforge.subquest_39._530_say = " .[ENTER] ., ,[ENTER] . , [ENTER]. [ENTER], ! " -gameforge.subquest_39._540_sayReward = " 4.000.000 EXP. " -gameforge.subquest_39._550_sayReward = " 65.000 Yang. " -gameforge.subquest_39._60_say = " ,[ENTER] . " -gameforge.subquest_39._70_sayTitle = " Balso : " -gameforge.subquest_39._80_say = " ... ... " -gameforge.subquest_39._90_say = " ... . " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " ! [ENTER] , . [ENTER]! " -gameforge.subquest_40._10_targetVid = " " -gameforge.subquest_40._110_targetVid = " . " -gameforge.subquest_40._120_say = " 5000 . [ENTER]. " -gameforge.subquest_40._130_say = " .[ENTER] Sohan [ENTER] . 5000. " -gameforge.subquest_40._140_npcChat = " ... " -gameforge.subquest_40._150_say = " , [ENTER] . [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_40._160_select = " . " -gameforge.subquest_40._170_say = " ; " -gameforge.subquest_40._180_say = " . [ENTER]. " -gameforge.subquest_40._190_say = " ?[ENTER], . [ENTER]... , . " -gameforge.subquest_40._200_say = " ... , ? ! " -gameforge.subquest_40._20_say = " , ! , [ENTER] . [ENTER] Yu-Hwan, [ENTER] . : [ENTER] ! " -gameforge.subquest_40._210_npcChat = " 5000 ! " -gameforge.subquest_40._220_say = " ! [ENTER] . [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_40._230_say = " . [ENTER] , [ENTER]. ! " -gameforge.subquest_40._240_sayReward = " 4.500.000 EXP. " -gameforge.subquest_40._250_sayReward = " 50.000 Yang. " -gameforge.subquest_40._260_sayReward = " 3x .[ENTER] 3x . " -gameforge.subquest_40._30_say = " [ENTER] . [ENTER] , [ENTER]. , [ENTER] . [ENTER] [ENTER], . " -gameforge.subquest_40._40_say = " ! Sohan.[ENTER] [ENTER] . . [ENTER] . 5000. [ENTER]; " -gameforge.subquest_40._50_select = " . " -gameforge.subquest_40._60_select = " . " -gameforge.subquest_40._70_say = " ; " -gameforge.subquest_40._80_say = " Sohan; . [ENTER] . " -gameforge.subquest_40._90_say = " , ? [ENTER]. , ... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " ; " -gameforge.subquest_41._100_say = " 100 [ENTER] Octavio. [ENTER]. " -gameforge.subquest_41._10_targetVid = " " -gameforge.subquest_41._110_sayTitle = " " -gameforge.subquest_41._120_say = " Octavio [ENTER]: . 100[ENTER] Yongbi. " -gameforge.subquest_41._130_targetVid = " Octavio " -gameforge.subquest_41._140_npcChat = " . " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " . 100 , . [ENTER] ... , ! [ENTER]; . [ENTER] . " -gameforge.subquest_41._170_say = " , ... ! , [ENTER]... ! [ENTER]. .[ENTER]' ! " -gameforge.subquest_41._180_sayReward = " 2.100.000 EXP. " -gameforge.subquest_41._190_say = " ; 100 , [ENTER] ! . " -gameforge.subquest_41._200_say = " . , [ENTER]. . " -gameforge.subquest_41._20_say = " , ; [ENTER] Soon. [ENTER] . [ENTER] ! ; [ENTER] . " -gameforge.subquest_41._210_say = " . [ENTER]! " -gameforge.subquest_41._30_say = " , [ENTER] ; ![ENTER] [ENTER]Yongbi. " -gameforge.subquest_41._40_say = " ; .[ENTER] 100 , [ENTER] . ... " -gameforge.subquest_41._50_say = " ; " -gameforge.subquest_41._60_say = " , ' [ENTER] , [ENTER]. " -gameforge.subquest_41._70_say = " , ; , [ENTER] . " -gameforge.subquest_41._80_say = " . [ENTER]. , [ENTER]. " -gameforge.subquest_41._90_sayTitle = " Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " . [ENTER] . [ENTER] . . . " -gameforge.subquest_42._10_targetVid = " " -gameforge.subquest_42._110_say = " . [ENTER] [ENTER] . " -gameforge.subquest_42._120_say = " , [ENTER] , [ENTER] . , [ENTER] [ENTER] . " -gameforge.subquest_42._130_say = " [ENTER]Hwang [ENTER] . [ENTER] [ENTER]. " -gameforge.subquest_42._140_sayTitle = " " -gameforge.subquest_42._150_say = " [ENTER]. , [ENTER] [ENTER] . " -gameforge.subquest_42._160_sayTitle = " . " -gameforge.subquest_42._170_say = " [ENTER] [ENTER] [ENTER]. [ENTER] Hwang, [ENTER] . " -gameforge.subquest_42._180_npcChat = " . " -gameforge.subquest_42._190_say = " . [ENTER]. [ENTER] . " -gameforge.subquest_42._200_sayReward = " 1.700.000 EXP. " -gameforge.subquest_42._20_sayTitle = " : " -gameforge.subquest_42._210_sayReward = " 30.000 Yang. " -gameforge.subquest_42._220_sayReward = " 3 . " -gameforge.subquest_42._230_say = " . [ENTER]. [ENTER] . " -gameforge.subquest_42._30_say = " , [ENTER] , [ENTER] . , [ENTER] [ENTER] . " -gameforge.subquest_42._40_say = " [ENTER] . , [ENTER] . [ENTER] , [ENTER] . [ENTER] , [ENTER] . [ENTER] ; " -gameforge.subquest_42._50_say = " [ENTER]Hwang [ENTER] . [ENTER] [ENTER]. " -gameforge.subquest_42._60_select = " . " -gameforge.subquest_42._70_select = " , . " -gameforge.subquest_42._80_say = " ; " -gameforge.subquest_42._90_say = " [ENTER] . . " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " " -gameforge.subquest_44._10_targetVid = " " -gameforge.subquest_44._110_say = " Taurean , [ENTER]. Yu-Rang [ENTER] . [ENTER] . " -gameforge.subquest_44._120_say = " ; ; [ENTER] . Taurean [ENTER] . " -gameforge.subquest_44._130_sendLetter = " " -gameforge.subquest_44._140_sayTitle = " , " -gameforge.subquest_44._150_say = " , [ENTER]. .[ENTER] Taurean[ENTER] . " -gameforge.subquest_44._160_sendLetter = " Taurean " -gameforge.subquest_44._170_targetVid = " Taurean " -gameforge.subquest_44._180_say = " Taurean [ENTER] . [ENTER] . " -gameforge.subquest_44._190_npcChat = " Yu-Rang... " -gameforge.subquest_44._200_say = " Yu-Rang; [ENTER] .[ENTER] [ENTER] . " -gameforge.subquest_44._20_npcChat = " ...; " -gameforge.subquest_44._210_say = " ... . [ENTER] , . " -gameforge.subquest_44._220_say = " ! [ENTER] [ENTER]; ! [ENTER]. " -gameforge.subquest_44._230_say = " ; " -gameforge.subquest_44._240_say = " ; [ENTER] Yu-Rang, ; , . [ENTER] ! " -gameforge.subquest_44._250_say = " Yu-Rang . [ENTER]... " -gameforge.subquest_44._260_say = " , , ![ENTER] . ! " -gameforge.subquest_44._270_sendLetter = " Yu-Rang " -gameforge.subquest_44._280_say = " Yu-Rang Taurean[ENTER] . " -gameforge.subquest_44._290_npcChat = " Yu-Rang . " -gameforge.subquest_44._300_say = " ; [ENTER] . . [ENTER] . '[ENTER]... " -gameforge.subquest_44._30_say = " , ; ,[ENTER] Taurean, , .[ENTER] [ENTER] [ENTER] . , ,[ENTER] . " -gameforge.subquest_44._310_npcChat = " Taurean . " -gameforge.subquest_44._320_say = " ; , [ENTER] . [ENTER] [ENTER] ! [ENTER] . " -gameforge.subquest_44._330_sayReward = " Yu-Rang . " -gameforge.subquest_44._340_sayReward = " 30.000 Yang. " -gameforge.subquest_44._350_sayReward = " 350.000 EXP. " -gameforge.subquest_44._360_sendLetter = " " -gameforge.subquest_44._370_say = " [ENTER] Taurean . " -gameforge.subquest_44._380_npcChat = " ... " -gameforge.subquest_44._390_say = " ; .[ENTER] Yu-Rang! " -gameforge.subquest_44._400_sendLetter = " ! " -gameforge.subquest_44._40_say = " .[ENTER] , . [ENTER] . [ENTER]. . [ENTER] ; " -gameforge.subquest_44._410_say = " , [ENTER] . [ENTER] Yu-Rang Taurean. " -gameforge.subquest_44._420_npcChat = " . " -gameforge.subquest_44._430_say = " ; ! [ENTER]Yu-Rang ! " -gameforge.subquest_44._440_npcChat = " Taurean . " -gameforge.subquest_44._450_say = " ; ; [ENTER] Taurean. . [ENTER] . .[ENTER] . " -gameforge.subquest_44._460_sendLetter = " Taurean " -gameforge.subquest_44._470_targetVid = " Taurean " -gameforge.subquest_44._480_say = " Yu-Rang, [ENTER] . Taurean [ENTER] , . " -gameforge.subquest_44._490_npcChat = " Yu-Rang . " -gameforge.subquest_44._500_say = " . Yu-Rang .[ENTER] ![ENTER]; ! " -gameforge.subquest_44._50_select = " " -gameforge.subquest_44._510_sayReward = " Taurean [ENTER] : 30.000 Yang. " -gameforge.subquest_44._520_sayReward = " 700.000 EXP. " -gameforge.subquest_44._60_say = " ; " -gameforge.subquest_44._70_say = " ; ; [ENTER]. " -gameforge.subquest_44._80_say = " , ; [ENTER] ! , ! [ENTER] . " -gameforge.subquest_44._90_say = " . . [ENTER] . ! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " " -gameforge.subquest_45._10_npcChat = " " -gameforge.subquest_45._110_say = " , [ENTER] . [ENTER] Soon. " -gameforge.subquest_45._120_say = " Soon, , [ENTER] [ENTER] . [ENTER] : [ENTER], [ENTER]. Soon. [ENTER] Hwang Seungryong. " -gameforge.subquest_45._130_npcChat = " " -gameforge.subquest_45._140_say = " , ! . [ENTER] : .[ENTER] . ,[ENTER] .[ENTER] , [ENTER] . " -gameforge.subquest_45._150_say = " ,[ENTER] . [ENTER] . ... ... ... [ENTER] ; ; " -gameforge.subquest_45._160_sayReward = " 7.000.000 . " -gameforge.subquest_45._170_sayReward = " 70.000 Yang. " -gameforge.subquest_45._180_sayReward = " . " -gameforge.subquest_45._190_say = " T; ; [ENTER]! ! " -gameforge.subquest_45._200_select = " " -gameforge.subquest_45._20_say = " . [ENTER] [ENTER] . ,[ENTER] , [ENTER] . , [ENTER] . [ENTER] ! " -gameforge.subquest_45._210_say = " , .[ENTER]' . " -gameforge.subquest_45._220_say = " . . " -gameforge.subquest_45._30_say = " . [ENTER] , [ENTER] . [ENTER] ; . [ENTER] , . " -gameforge.subquest_45._40_select = " . " -gameforge.subquest_45._50_say = " ; " -gameforge.subquest_45._60_say = " , . ,[ENTER] , . [ENTER]. " -gameforge.subquest_45._70_say = " , [ENTER]; ... ! " -gameforge.subquest_45._80_say = " ! " -gameforge.subquest_45._90_makequestbutton = " " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " ! [ENTER] . [ENTER] ! " -gameforge.subquest_46._10_targetVid = " " -gameforge.subquest_46._110_makequestbutton = " H Celadon " -gameforge.subquest_46._120_qSetTitle = " H Celadon " -gameforge.subquest_46._130_say = " Yonah[ENTER] Seladon. [ENTER] . " -gameforge.subquest_46._140_say = " Yonah [ENTER] :[ENTER] [ENTER]Yong-Bi, [ENTER] [ENTER] Sangsun Dong. [ENTER] Yonah! " -gameforge.subquest_46._150_targetVid = " " -gameforge.subquest_46._160_npcChat = " . " -gameforge.subquest_46._170_say = " ! ' ! [ENTER] [ENTER] . , [ENTER] . , .[ENTER] . ! " -gameforge.subquest_46._180_sayReward = " 3.000.000 EXP. " -gameforge.subquest_46._190_sayReward = " 30.000 Yang. " -gameforge.subquest_46._20_say = " , ! [ENTER] Seladon; [ENTER] ... , [ENTER] Seladon.[ENTER] [ENTER] [ENTER] . " -gameforge.subquest_46._30_say = " , [ENTER] . [ENTER] , [ENTER]. [ENTER] . [ENTER] ! " -gameforge.subquest_46._40_say = " [ENTER], [ENTER] [ENTER] Sangsun Dong. [ENTER]; , [ENTER] . " -gameforge.subquest_46._50_select = " " -gameforge.subquest_46._60_select = " " -gameforge.subquest_46._70_say = " ; " -gameforge.subquest_46._80_say = " , . " -gameforge.subquest_46._90_say = " ; ; [ENTER] . [ENTER] . " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " ! . " -gameforge.subquest_47._10_answer = " " -gameforge.subquest_47._10_targetVid = " " -gameforge.subquest_47._110_select = " " -gameforge.subquest_47._115_select = " . " -gameforge.subquest_47._120_say = " ; " -gameforge.subquest_47._130_say = " . [ENTER] ! " -gameforge.subquest_47._140_say = " . ; [ENTER]... ; " -gameforge.subquest_47._150_say = " , , [ENTER]...[ENTER][ENTER]E[ENTER][ENTER][ENTER] " -gameforge.subquest_47._160_say = " ; ; " -gameforge.subquest_47._170_say = " , ! . [ENTER] ! [ENTER] . [ENTER] . , Yu-Hwan[ENTER] , [ENTER]. [ENTER]. " -gameforge.subquest_47._180_sayReward = " 1.300.000 EXP. " -gameforge.subquest_47._190_say = " ; ; " -gameforge.subquest_47._200_select = " " -gameforge.subquest_47._20_answer = " " -gameforge.subquest_47._20_npcChat = " ... " -gameforge.subquest_47._210_select = " . " -gameforge.subquest_47._220_say = " . ; [ENTER]... ; " -gameforge.subquest_47._230_say = " , ; " -gameforge.subquest_47._240_say = " , ! . [ENTER] ! [ENTER] . [ENTER] . , Yu-Hwan[ENTER] , [ENTER]. [ENTER]. " -gameforge.subquest_47._250_sayReward = " 2.300.000 EXP. " -gameforge.subquest_47._260_say = " . ! " -gameforge.subquest_47._270_say = " , . [ENTER]; . . " -gameforge.subquest_47._280_select = " . " -gameforge.subquest_47._290_select = " . " -gameforge.subquest_47._300_say = " ; ; " -gameforge.subquest_47._301_answer_correct = " " -gameforge.subquest_47._302_answer_wrong = " " -gameforge.subquest_47._303_answer_wrong = " " -gameforge.subquest_47._304_answer_wrong = " " -gameforge.subquest_47._305_answer_dontknow = " " -gameforge.subquest_47._30_say = " ATTEN-SHUN! ! . [ENTER] Yu-Hwan. .[ENTER] , [ENTER] . , [ENTER] . [ENTER]; , . " -gameforge.subquest_47._310_say = " , ! . [ENTER] ! [ENTER] . [ENTER] . , Yu-Hwan[ENTER] , [ENTER]. [ENTER]. " -gameforge.subquest_47._320_sayReward = " 20.000 Yang. " -gameforge.subquest_47._330_say = " . ! " -gameforge.subquest_47._40_say = " ; " -gameforge.subquest_47._50_say = " ... , . [ENTER]; . " -gameforge.subquest_47._60_say = " . [ENTER], ; . [ENTER] . " -gameforge.subquest_47._70_say = " ! , [ENTER] . ! " -gameforge.subquest_47._80_say = " E[ENTER][ENTER][ENTER][ENTER][ENTER] ; " -gameforge.subquest_47._90_say = " , ; [ENTER]; " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " " -gameforge.subquest_48._10_npcChat = " " -gameforge.subquest_48._110_say = " [ENTER] Pyungmoo Jinno.[ENTER] [ENTER] . " -gameforge.subquest_48._120_say = " [ENTER] Yongan Shinsoo.[ENTER] [ENTER] . " -gameforge.subquest_48._130_say = " [ENTER] Joan Chunjo. [ENTER] [ENTER] . " -gameforge.subquest_48._140_npcChat = " ; " -gameforge.subquest_48._150_say = " , !! . [ENTER] ; [ENTER] ... [ENTER]. " -gameforge.subquest_48._160_say = " ! . , .[ENTER] [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_48._170_say = " , [ENTER]. . [ENTER] . " -gameforge.subquest_48._180_say = " ! . [ENTER]. . . ! " -gameforge.subquest_48._190_sayReward = " , [ENTER] . " -gameforge.subquest_48._200_say = " ! ! [ENTER] . " -gameforge.subquest_48._20_say = " , ! [ENTER] , [ENTER] [ENTER] . [ENTER] [ENTER] . [ENTER] [ENTER]. " -gameforge.subquest_48._210_sayReward = " 3 . " -gameforge.subquest_48._220_sendLetter = " . " -gameforge.subquest_48._230_targetVid = " " -gameforge.subquest_48._240_say = " Pyungmoo [ENTER]Jinno . [ENTER] .[ENTER] [ENTER] . " -gameforge.subquest_48._250_say = " Yongan [ENTER]Shinsoo . [ENTER] .[ENTER] [ENTER] . " -gameforge.subquest_48._260_say = " Joan Chunjo[ENTER] . [ENTER] .[ENTER] [ENTER] . " -gameforge.subquest_48._270_npcChat = " ! " -gameforge.subquest_48._280_say = " ; ! ' .[ENTER] [ENTER] [ENTER]. [ENTER]! " -gameforge.subquest_48._290_sayReward = " 5.500.000 EXP. " -gameforge.subquest_48._300_sayReward = " 50.000 Yang. " -gameforge.subquest_48._30_say = " Yu-Hwan, . [ENTER] [ENTER]. , '[ENTER] . [ENTER] . " -gameforge.subquest_48._40_say = " [ENTER] , [ENTER] . , [ENTER]! [ENTER] . [ENTER] ! " -gameforge.subquest_48._50_say = " ; " -gameforge.subquest_48._60_say = " ; [ENTER]. . ,[ENTER] ! " -gameforge.subquest_48._70_say = " ; [ENTER]! [ENTER] ; , . . " -gameforge.subquest_48._80_say = " . [ENTER] ! " -gameforge.subquest_48._90_makequestbutton = " " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " T Bingsu; " -gameforge.subquest_49._10_targetVid = " Bingsu; " -gameforge.subquest_49._110_say = " Taurean Harang, [ENTER] [ENTER]. Harang [ENTER] Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Harang " -gameforge.subquest_49._130_targetVid = " Harang " -gameforge.subquest_49._140_npcChat = " T Bingsu; " -gameforge.subquest_49._150_say = " Taurean!! [ENTER]Bingsu, . [ENTER] [ENTER]; [ENTER]Bingsu; Octavio .[ENTER] , [ENTER]. Bingsu ,[ENTER]... ! " -gameforge.subquest_49._160_makequestbutton = " Octavio " -gameforge.subquest_49._170_say = " Taurean Bingsu.[ENTER] Octavio.[ENTER] . " -gameforge.subquest_49._180_npcChat = " Bingsu; " -gameforge.subquest_49._190_say = " Bingsu; . [ENTER] ! [ENTER]. , [ENTER] . " -gameforge.subquest_49._200_say = " ; Taurean [ENTER]Harang. . Harang . [ENTER]Bingsu , . [ENTER]Taurean , [ENTER] . [ENTER], Bingsu. " -gameforge.subquest_49._20_npcChat = " Bingsu; " -gameforge.subquest_49._210_say = " Taurean [ENTER]Bingsu. ; [ENTER] Sohan; " -gameforge.subquest_49._220_say = " ; " -gameforge.subquest_49._230_say = " ; ; [ENTER] Taurean, ' . " -gameforge.subquest_49._240_say = " . Taurean . . " -gameforge.subquest_49._250_say = " . [ENTER] Sohan. 50 [ENTER] Bingsu. " -gameforge.subquest_49._260_targetVid = " Octavio. " -gameforge.subquest_49._270_say = " %s[ENTER] Bingsu Taurean. [ENTER] Octavio. " -gameforge.subquest_49._275_say = " " -gameforge.subquest_49._280_say = " Octavio Bingsu [ENTER]Taurean, . [ENTER] Sohan 50 .[ENTER] Octavio. " -gameforge.subquest_49._285_say = " " -gameforge.subquest_49._290_npcChat = " , . " -gameforge.subquest_49._300_say = " , ! [ENTER] Bingsu. [ENTER] ... ...[ENTER]! Taurean. [ENTER], . " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " , . [ENTER], ! " -gameforge.subquest_49._320_select = " " -gameforge.subquest_49._330_say = " [ENTER]. , [ENTER]. . " -gameforge.subquest_49._340_say = " . [ENTER] ! " -gameforge.subquest_49._350_targetVid = " Bingsu; " -gameforge.subquest_49._360_say = " Octavio Bingsu [ENTER] Sohan. Taurean[ENTER] . " -gameforge.subquest_49._370_npcChat = " ! Bingsu! " -gameforge.subquest_49._380_say = " Bingsu; . [ENTER] . , ' ![ENTER] Harang . [ENTER]... " -gameforge.subquest_49._390_sayReward = " 6.000.000 EXP. " -gameforge.subquest_49._400_sayReward = " 70.000 Yang. " -gameforge.subquest_49._40_say = " Harang. ... [ENTER] .[ENTER] Bingsu. " -gameforge.subquest_49._410_sayReward = " . " -gameforge.subquest_49._420_say = " Bingsu , ; " -gameforge.subquest_49._430_say = " , ! , ; [ENTER]; " -gameforge.subquest_49._440_select = " . " -gameforge.subquest_49._450_select = " . " -gameforge.subquest_49._460_say = " , . " -gameforge.subquest_49._50_say = " , [ENTER] . [ENTER]. Bingsu [ENTER] ; ... " -gameforge.subquest_49._60_say = " Bingsu ![ENTER] ; " -gameforge.subquest_49._70_say = " , [ENTER] . " -gameforge.subquest_49._80_say = " Bingsu... [ENTER]. Harang [ENTER] Bingsu ![ENTER] . " -gameforge.subquest_49._90_say = " . .[ENTER] [ENTER]Harang! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " [ENTER]. " -gameforge.training_grandmaster_skill._10_answer = " " -gameforge.training_grandmaster_skill._10_sayTitle = " " -gameforge.training_grandmaster_skill._110_sayReward = " : " -gameforge.training_grandmaster_skill._120_sayReward = " . [ENTER] , [ENTER] [ENTER] . " -gameforge.training_grandmaster_skill._130_sayReward = " : " -gameforge.training_grandmaster_skill._140_sayReward = " , [ENTER] . " -gameforge.training_grandmaster_skill._150_sayReward = " " -gameforge.training_grandmaster_skill._160_say = " , [ENTER] ,[ENTER] . [ENTER] ; " -gameforge.training_grandmaster_skill._170_sayReward = " " -gameforge.training_grandmaster_skill._180_say = " , 'ENTER. " -gameforge.training_grandmaster_skill._190_sayReward = " ! " -gameforge.training_grandmaster_skill._200_say = " ! . " -gameforge.training_grandmaster_skill._20_say = " . " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " [ENTER] [ENTER] . " -gameforge.training_grandmaster_skill._230_say = " ! [ENTER] " -gameforge.training_grandmaster_skill._240_say = " %s %s. " -gameforge.training_grandmaster_skill._250_sayReward = " ! " -gameforge.training_grandmaster_skill._260_sayReward = " %s . " -gameforge.training_grandmaster_skill._270_sayReward = " ! " -gameforge.training_grandmaster_skill._280_say = " . " -gameforge.training_grandmaster_skill._290_sayReward = " [ENTER] . " -gameforge.training_grandmaster_skill._30_say = " , [ENTER] [ENTER]. " -gameforge.training_grandmaster_skill._40_say = " , [ENTER] . [ENTER] . " -gameforge.training_grandmaster_skill._50_say = " [ENTER] [ENTER] . " -gameforge.training_grandmaster_skill._60_say = " [ENTER] . " -gameforge.training_grandmaster_skill._70_chat = " : %s " -gameforge.training_grandmaster_skill._75_chat = " : " -gameforge.training_grandmaster_skill._80_stringFormat = " %s " -gameforge.training_grandmaster_skill._90_say = " [ENTER] . . " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " , [ENTER] .[ENTER] , [ENTER] . " -gameforge.training_mount._02_say = " , [ENTER] . ,[ENTER] . " -gameforge.training_mount._03_say = " ; [ENTER] . [ENTER] . [ENTER] , [ENTER] . " -gameforge.training_mount._04_say = " ! " -gameforge.training_mount._05_say = " ! ; ! [ENTER] ! " -gameforge.training_mount._06_say = " [ENTER], . [ENTER] : [ENTER] [ENTER] [ENTER] . " -gameforge.training_mount._07_say = " , .[ENTER] , . " -gameforge.training_mount._08_say = " ! " -gameforge.training_mount._09_say = " ;[ENTER] ; , [ENTER]. " -gameforge.training_mount._10_say = " [ENTER], . [ENTER] [ENTER] . [ENTER] [ENTER] . " -gameforge.training_mount._11_say = " [ENTER] . [ENTER] ; " -gameforge.training_mount._12_say = " , ! " -gameforge.training_mount._13_say = " . " -gameforge.training_mount._14_say = " , . ; [ENTER] [ENTER] . [ENTER] . " -gameforge.training_mount._15_2_say = " . " -gameforge.training_mount._15_say = " . " -gameforge.training_mount._16_say = " . " -gameforge.training_mount._17_say = " , ! [ENTER] . [ENTER] ! [ENTER] . ' . ( [ENTER] .) " -gameforge.training_mount._18_say = " ! [ENTER] ' . [ENTER]. [ENTER] . [ENTER] . ( [ENTER] .) " -gameforge.training_mount._19_say = " , [ENTER] [ENTER] . " -gameforge.training_mount._20_say = " [ENTER]. , [ENTER]. . [ENTER] . [ENTER] [ENTER] . " -gameforge.training_mount._21_say = " [ENTER] . .[ENTER]' [ENTER]! " -gameforge.training_mount._22_say = " [ENTER]. , [ENTER]! " -gameforge.training_mount._23_say = " ; " -gameforge.training_mount._24_say = " ;[ENTER] ! [ENTER]... , , [ENTER] . " -gameforge.training_mount._25_say = " , [ENTER]. [ENTER], [ENTER] . " -gameforge.training_mount._26_say = " [ENTER]; , [ENTER]. ; " -gameforge.training_mount._27_say = " . [ENTER] . . " -gameforge.training_mount._28_say = " ... , [ENTER] . [ENTER] . " -gameforge.training_mount._29_say = " [ENTER] . [ENTER], .[ENTER] , . " -gameforge.training_mount._30_say = " , [ENTER] . . " -gameforge.training_mount._31_say = " .[ENTER] . " -gameforge.training_mount._32_say = " [ENTER] ; [ENTER] [ENTER]. " -gameforge.training_mount._33_say = " [ENTER] . [ENTER] [ENTER] . [ENTER] , [ENTER] . " -gameforge.training_mount._34_say = " . [ENTER] [ENTER] [ENTER]. ; [ENTER] ; " -gameforge.training_mount._35_select_1 = " " -gameforge.training_mount._35_select_2 = " " -gameforge.training_mount._36_select_1 = " 7 " -gameforge.training_mount._36_select_2 = " 15 " -gameforge.training_mount._36_select_3 = " 30 " -gameforge.training_mount._36_select_4 = " + 200k Yang " -gameforge.training_mount._37_say = " '[ENTER] . [ENTER] . " -gameforge.training_mount._38_say = " ! [ENTER] [ENTER] 4 . [ENTER] 200.000 Yang. [ENTER] [ENTER] 1 . [ENTER] ! ,[ENTER] . [ENTER] . " -gameforge.training_mount._39_say = " [ENTER]. .[ENTER] 1[ENTER] . " -gameforge.training_mount._40_say = " . [ENTER] , [ENTER] 200.000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " [ENTER] [ENTER]. " -gameforge.upgrade_refine_scroll._10_npcChat = " " -gameforge.upgrade_refine_scroll._110_npcChat = " " -gameforge.upgrade_refine_scroll._120_say = " [ENTER] . [ENTER], [ENTER] .[ENTER] [ENTER] [ENTER]. " -gameforge.upgrade_refine_scroll._130_say = " , [ENTER] . " -gameforge.upgrade_refine_scroll._140_sayItem = " " -gameforge.upgrade_refine_scroll._150_say = " , . " -gameforge.upgrade_refine_scroll._160_say = " ; [ENTER] ; [ENTER] [ENTER]. " -gameforge.upgrade_refine_scroll._170_say = " ! [ENTER] [ENTER] . ' [ENTER]! " -gameforge.upgrade_refine_scroll._180_say = " [ENTER] [ENTER]. " -gameforge.upgrade_refine_scroll._190_npcChat = " " -gameforge.upgrade_refine_scroll._200_say = " [ENTER]; [ENTER] .[ENTER] [ENTER], [ENTER] , [ENTER] . [ENTER] [ENTER] , [ENTER]. " -gameforge.upgrade_refine_scroll._20_say = " [ENTER] +0 +3 [ENTER] 100%. +4[ENTER] . " -gameforge.upgrade_refine_scroll._210_say = " , [ENTER] . " -gameforge.upgrade_refine_scroll._220_sayItem = " " -gameforge.upgrade_refine_scroll._230_say = " , [ENTER]. " -gameforge.upgrade_refine_scroll._240_say = " ; [ENTER] [ENTER], [ENTER]; " -gameforge.upgrade_refine_scroll._250_say = " ! [ENTER] [ENTER] . [ENTER]. , , ! " -gameforge.upgrade_refine_scroll._260_sayItem = " " -gameforge.upgrade_refine_scroll._270_say = " ,[ENTER] . " -gameforge.upgrade_refine_scroll._30_say = " , [ENTER] . " -gameforge.upgrade_refine_scroll._40_sayItem = " " -gameforge.upgrade_refine_scroll._50_say = " [ENTER]. " -gameforge.upgrade_refine_scroll._60_sayItem = " " -gameforge.upgrade_refine_scroll._70_say = " ; [ENTER] 200.000 Yang.[ENTER] , [ENTER] 200.000 Yang, [ENTER] . ; " -gameforge.upgrade_refine_scroll._80_say = " ! ' [ENTER] [ENTER] ! ' ![ENTER]! " -gameforge.upgrade_refine_scroll._90_sayItem = " " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " ! [ENTER] ; Yang, [ENTER] : , ! ' [ENTER] Yang [ENTER] . " -gameforge.warehouse._10_npcChat = " . " -gameforge.warehouse._110_say = " , ' [ENTER] . ,[ENTER] ; [ENTER]. , [ENTER]. " -gameforge.warehouse._120_npcChat = " item shop " -gameforge.warehouse._130_say = " ... . [ENTER] . ' [ENTER] , [ENTER] . " -gameforge.warehouse._140_say = " ! [ENTER] Itemshop; ; [ENTER] . " -gameforge.warehouse._150_say = " [ENTER] Itemshop. [ENTER]000000, . " -gameforge.warehouse._20_sayTitle = " : " -gameforge.warehouse._30_say = " ; [ENTER] Yang [ENTER]. - [ENTER] 500 Yang. - ,[ENTER] ; " -gameforge.warehouse._40_say = " ; Yang; [ENTER]. " -gameforge.warehouse._50_say = " . [ENTER], . [ENTER] :` " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " .[ENTER] 45 .[ENTER] , [ENTER] .. " -gameforge.warehouse._80_say = " . , [ENTER] . " -gameforge.warehouse._90_npcChat = " " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = " ! " -gameforge.sash = {} -gameforge.sash.title_sash = " ; " -gameforge.sash.msg_sash01 = " : [ENTER] .[ENTER][ENTER] .[ENTER] . " -gameforge.sash.msg_sash02 = " , .[ENTER] .[ENTER] . " -gameforge.sash.title_combination = " " -gameforge.sash.msg_comb01 = " ; " -gameforge.sash.title_absorption = " " -gameforge.sash.msg_abso01 = " / ; " -gameforge.change_name = {} -gameforge.change_name.error_marriage = " /. " -gameforge.change_name.error_poly = " /. " -gameforge.change_name.error_guild = " . " -gameforge.change_name.error_party = " . " -gameforge.change_name.error_level = " 35 ! " -gameforge.change_name.msg01 = " . " -gameforge.change_name.msg02 = " , " -gameforge.change_name.msg03 = " " -gameforge.change_name.error_longname = " . . " -gameforge.change_name.error_relogin = " .[ENTER] . " -gameforge.change_name.error_reuse = " .[ENTER] . " -gameforge.change_name.error_rename = " .[ENTER] . " -gameforge.change_name.success_name = " .[ENTER] . " -gameforge.change_name.error_unk = " . " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Sun's " -gameforge.collect_quest_lv96.msg01 = "/ %s, , .[ENTER] . " -gameforge.collect_quest_lv96.chat01 = " Baek Sun " -gameforge.collect_quest_lv96.msg02 = ", ~! ![ENTER] ~![ENTER] ~! " -gameforge.collect_quest_lv96.msg03 = " ~![ENTER] ~![ENTER] ~![ENTER] .[ENTER] %d~![ENTER] ~! " -gameforge.collect_quest_lv96.title01 = " " -gameforge.collect_quest_lv96.msg04 = " , %s, .[ENTER] %s %s. " -gameforge.collect_quest_lv96.msg05 = " %s %d " -gameforge.collect_quest_lv96.msg06 = " . " -gameforge.collect_quest_lv96.msg07 = " . " -gameforge.collect_quest_lv96.msg08 = " . " -gameforge.collect_quest_lv96.msg09 = " ! " -gameforge.collect_quest_lv96.chat02 = " ;" -gameforge.collect_quest_lv96.msg10 = ", ...[ENTER] ...[ENTER] . " -gameforge.collect_quest_lv96.msg11 = " %s " -gameforge.collect_quest_lv96.msg12 = "~!! ! ...[ENTER] %d, ~!![ENTER] ~! " -gameforge.collect_quest_lv96.msg13 = " !![ENTER] .[ENTER] . " -gameforge.collect_quest_lv96.msg14 = ", ...[ENTER] . " -gameforge.collect_quest_lv96.msg15 = "!! ...[ENTER] ...[ENTER] ... " -gameforge.collect_quest_lv96.bonus1 = " +2000" -gameforge.collect_quest_lv96.bonus2 = " +700" -gameforge.collect_quest_lv96.bonus3 = " +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_HU.lua b/serverfiles/main/srv1/share/locale/germany/translate_HU.lua deleted file mode 100644 index ced6196a1..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_HU.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Magad ellen akarsz harcolni? Ahogy gondolod, de[ENTER]ehhez nem szksges arnban lenned. Gyere vissza[ENTER]amikor komolyan kszen llsz. " -gameforge.arena_manager._10_npcChat = " Gyakorl harc elkezdse " -gameforge.arena_manager._110_say = " Az edzpartnered mg nem rte el a %s szintet.[ENTER]Sajnlom, de nem engedlyezhetem ezt a harcot. " -gameforge.arena_manager._120_say = " A gyakorl harc egyeztetshez %s-nek kzelebb[ENTER]kell jnnie hozzm. " -gameforge.arena_manager._130_say = " %s pp gyakorl harc rn van. " -gameforge.arena_manager._140_sayTitle = " Dnts " -gameforge.arena_manager._150_say = " %s nem akar veled gyakorl harcot folytatni. " -gameforge.arena_manager._160_say = " Problma addott. Krlek, prblj jra[ENTER]regisztrlni ksbb. " -gameforge.arena_manager._170_say = " Az edzpartnerednek mr gyakorl harc rja van.[ENTER]Prbld jra ksbb! " -gameforge.arena_manager._180_say = " A Gyakorl harc terem hasznlatban van.[ENTER]Krlek, ksbb iratkozz fel. " -gameforge.arena_manager._190_npcChat = " Egy gyakorl harc megtekintse " -gameforge.arena_manager._195_say = " %s vs %s " -gameforge.arena_manager._200_tableInsert = " Bezr " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " pp nincs gyakorl harc. " -gameforge.arena_manager._220_say = " pp %s gyakorl harc van folyamatban. " -gameforge.arena_manager._30_say = " A Gyakorl harc terem teljesen megsemmislt egy[ENTER]szrny kzdelemtl. Amg helyre nincs lltva,[ENTER]nem kerlhet sor jabb gyakorl harcra. " -gameforge.arena_manager._40_say = " Valaki ms iratkozott be gyakorl harc rra. " -gameforge.arena_manager._50_say = " Ha a %s szint alatt vagy, nem iratkozhatsz be[ENTER]gyakorl rra. " -gameforge.arena_manager._60_say = " Szeretnl jelentkezni egy gyakorl harcra?[ENTER]Akkor add meg az edzpartnered nevt. " -gameforge.arena_manager._70_say = " Nem tudod, kivel szeretnl harcolni? Ha nem adod[ENTER]meg a nevet, nem tudlak bejegyezni. " -gameforge.arena_manager._80_say = " Rendben, %s. Feliratkoztl egy gyakorl harcra %s[ENTER]ellen. " -gameforge.arena_manager._85_say = " %s a kihvs elfogadst vrja %s-tl. " -gameforge.arena_manager._87_say = " %s, kszen llsz a gyakorl harcra %s ellen? " -gameforge.arena_manager._90_say = " %s pillanatnyilag nincs bejelentkezve. Prbld[ENTER]jra ksbb, vagy intzkedj, hogy tallkozhass az[ENTER]edzpartnereddel. " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Szeretnk valamit feljavttatni. " -gameforge.blacksmith._20_sayTitle = " Kovcs " -gameforge.blacksmith._30_say = " dvzllek![ENTER]n felelek a trgyak feljavtsrt. Ha fel[ENTER]szeretnl javttatni egy trgyat, hozd csak ide[ENTER]nekem. " -gameforge.blacksmith._40_sayTitle = " Informci: " -gameforge.blacksmith._50_sayReward = " Hzz r egy trgyat a leltradbl a Kovcsra. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Megjegyzs: " -gameforge.buy_fishrod._10_npcChat = " Horgszbot vsr " -gameforge.buy_fishrod._110_say = " Ksznjk a horgszbot csomag megvsrlst![ENTER]zletnk nem csak klnleges akcikat tart, hanem[ENTER]horgszversenyt is rendez kezdknek. A mindenki[ENTER]ltal htott fdj... egy kezd fegyver+3! Ha 5[ENTER]Dgltt sllt viszel a Halszhoz, rgtn[ENTER]megkapod ezt a bmulatos djat. Ritka alkalom![ENTER]Vllald a kihvst! " -gameforge.buy_fishrod._120_select = " Rszt venni " -gameforge.buy_fishrod._130_select = " Figyelmen kvl hagy " -gameforge.buy_fishrod._140_say = " Ksznjk a horgszbot csomag megvsrlst![ENTER]zletnk nem csak klnleges akcikat tart, hanem[ENTER]horgszversenyt is rendez kezdknek. A mindenki[ENTER]ltal htott fdj... egy kezd fegyver+3! Ha 5[ENTER]Dgltt sllt viszel a Halszhoz, rgtn[ENTER]megkapod ezt a bmulatos djat. Ritka alkalom![ENTER]Vllald a kihvst! " -gameforge.buy_fishrod._150_makequestbutton = " Horgszverseny " -gameforge.buy_fishrod._160_say = " Fogj Sllt s ld meg gy, hogy rkattintasz.[ENTER]Hozz a Halsznak 5 Dgltt sllt s meg leszel[ENTER]jutalmazva. " -gameforge.buy_fishrod._170_npcChat = " Gyjtsd be a nyeremnyt " -gameforge.buy_fishrod._180_say = " Hoztl magaddal 5 Dgltt sllt? Bmulatos![ENTER]Ahogy meggrtem, itt van kezd fegyver+3 -ad. J[ENTER]szrakozst! A mielbbi viszontltsra! " -gameforge.buy_fishrod._190_say = " Sajnlom. Csak akkor adhatom oda a nyeremnyt, ha[ENTER]hozol nekem 5 Dgltt sllt. Prbld jra! " -gameforge.buy_fishrod._200_makequestbutton = " A horgszverseny nyeremnye " -gameforge.buy_fishrod._20_sayTitle = " Halsz: " -gameforge.buy_fishrod._210_sayTitle = " Informci: " -gameforge.buy_fishrod._220_say = " Rszt vettl a Horgszversenyen s 5 Dgltt[ENTER]sllt hoztl a Halsznak. Jutalomknt kapsz egy[ENTER]gynyr dobozt! " -gameforge.buy_fishrod._230_say = " A dobozban egy kezd fegyver+3 tallhat. " -gameforge.buy_fishrod._240_say = " Mivel nem adtl le 5 Dgltt sllt, a dobozodban[ENTER]nincs semmi. " -gameforge.buy_fishrod._30_say = " Hihetetlen r! Horgszbot, fantasztikus nyllel![ENTER]s jr hozz mg 100 Csali s 20 Giliszta is! Mi,[ENTER]a 'Legjobb horgszbotok mesterei' 3980 Yangrt[ENTER]ajnlunk vsrlinknak a 3-az-egyben horgsz[ENTER]felszerelst.[ENTER]Meg akarod venni a Horgsz felszerelst? " -gameforge.buy_fishrod._40_select = " Vsrolni " -gameforge.buy_fishrod._50_select = " Nem venni " -gameforge.buy_fishrod._60_say = " Megvetted a 3-az-egyben Horgsz felszerelst. J[ENTER]szrakozst! s krlek, szentelj egy kis[ENTER]figyelmet a Horgszversenyrl szl felhvsnak[ENTER]is. Viszlt hamarosan! " -gameforge.buy_fishrod._70_say = " Sajnlom, nincs elg Yangod. De ne aggdj,[ENTER]hamarosan lesz msik lehetsged. Hamarosan[ENTER]tallkozunk! " -gameforge.buy_fishrod._80_say = " Ismeretlen gomb [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Informci a Horgszversenyrl " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Ha hzas vagy, nem vlthatsz birodalmat. Csak a[ENTER]nem hzas jtkosok tudnak birodalmat vltani. " -gameforge.change_empire._10_npcChat = " Birodalomvlts: " -gameforge.change_empire._110_say = " El kell vlnod, ha birodalmat akarsz vltani. " -gameforge.change_empire._120_sayReward = " Nem vlthatsz birodalmat, amg t vagy vltozva. " -gameforge.change_empire._130_say = " Akkor hasznld ezt a trgyat, ha mr nem vagy[ENTER]tvltozva. " -gameforge.change_empire._140_sayReward = " Nem vlthatsz birodalmat, ha egy ch tagja vagy. " -gameforge.change_empire._150_say = " Csak akkor hasznlhatod ezt a trgyat, ha[ENTER]kilptl a chbl. " -gameforge.change_empire._160_sayReward = " Nem vlthatsz birodalmat, mert nincs elg Yangod. " -gameforge.change_empire._170_say = " Nem hasznlhatod ezt a trgyat, amg nincs nlad[ENTER]500.000 Yang. " -gameforge.change_empire._180_say = " Melyik birodalomba szeretnl vltani? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Krlek vrj, amg befejezdik a birodalomvlts. " -gameforge.change_empire._210_sayReward = " Biztosan meg akarod vltoztatni a birodalmad? Ha[ENTER]egyszer megtetted, nem tudod visszavonni. " -gameforge.change_empire._220_sayTitle = " Birodalomvlts: " -gameforge.change_empire._230_sayReward = " Lpj ki teljesen, majd jra lpj be, hogy a[ENTER]folyamat befejezdhessen. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Ugyanazt vlasztottad, mint amiben most vagy. Nem[ENTER]akarsz msik birodalomra vltani? " -gameforge.change_empire._260_say = " Kivlasztottl egy birodalmat.[ENTER]Eddig chtag voltl, jegyezd meg, hogy az a ch[ENTER]nem lesz ott az j birodalmadban. " -gameforge.change_empire._270_say = " Kivlasztottl egy birodalmat.[ENTER]Eddig hzas voltl.[ENTER]Jegyezd meg, hogy a hzastrsad nem lesz ott az[ENTER]j birodalmadban. " -gameforge.change_empire._30_say = " A birodalomvltshoz a kvetkezket kell[ENTER]teljestened:[ENTER]1. Nem lehetsz chtag.[ENTER]2. Nem lehetsz hzas.[ENTER]3. Nem lehet ppen eskvd.[ENTER]4. Szksged van 500.000 Yangra a vltshoz.[ENTER]Meg akarod vltoztatni a birodalmat? " -gameforge.change_empire._40_say = " Ezzel a trggyal megvltoztathatod a birodalmad. " -gameforge.change_empire._50_sayTitle = " Nem hasznlhatod ezt a trgyat. " -gameforge.change_empire._60_sayReward = " Csak egyszer vlthatsz birodalmat. " -gameforge.change_empire._70_say = " GM - A letilts idejt nullra kellene lltani? " -gameforge.change_empire._80_say = " A szksges id nullra lett lltva. " -gameforge.change_empire._90_sayReward = " Hzas jtkosok nem vlthatnak birodalmat. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " A kivlasztott karakternek nincs elg[ENTER]tapasztalata ahhoz, hogy chet vezessen.[ENTER](minimum 40-es szint) " -gameforge.change_guild_master._10_say = " Csak a ch vezetje hasznlhatja ezt a trgyat. " -gameforge.change_guild_master._110_say = " Ennek a karakternek mg tl korai, hogy vezet[ENTER]beosztst vllaljon. " -gameforge.change_guild_master._20_say = " Add meg az utdod nevt, aki tveszi a chvezeti[ENTER]helyedet. " -gameforge.change_guild_master._30_say = " rvnytelen bejegyzs. " -gameforge.change_guild_master._40_say = " Csak a ch vezetje hasznlhatja ezt a trgyat. " -gameforge.change_guild_master._50_say = " Nincs ilyen jtkos a chben. " -gameforge.change_guild_master._60_say = " Ksz! " -gameforge.change_guild_master._70_say = " Nem vagy chben. " -gameforge.change_guild_master._80_say = " Mr te vagy a chvezet. " -gameforge.change_guild_master._90_say = " A leend chvezrnek bejelentkezve kell lennie,[ENTER]hogy tvegye a vezetst! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s Srknyrme kerlt jvrsra a szmldon. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " A biolgus hatstalan receptjei " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Szia! Hogy vagy, mit tehetek rted? " -gameforge.check_collect_reward._040_say = " Ez Chaegirab biolgus jutalmai kz tartozik.[ENTER]Emlkszel a titkos receptekre amiket hoztam[ENTER]neked? Nos az italok egyike nem mkdtt rajtam. " -gameforge.check_collect_reward._050_say = " Hmm, n soha! Egy hozzval hinyzik a receptbl.[ENTER]De ne aggdj: Megvan itt nekem minden, amire[ENTER]szksgnk van s gyorsan el tudom kszteni az[ENTER]italt, ami a szksges hatst vltja ki. Vrj egy[ENTER]kicsit... " -gameforge.check_collect_reward._060_say = " Nos, tessk. Vgy egy mly levegt s hrpintsd[ENTER]fel. Nagyon j! Most megyek tallkozni[ENTER]Chaegirabbal, s elmondom neki a hibt. Vigyzz[ENTER]magadra, viszlt ksbb! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Amikor kszen llsz, hogy a Srknyistennek add[ENTER]az letedet, lehet, hogy belpst nyersz a[ENTER]Rendbe. " -gameforge.check_trans_ticket._10_npcChat = " A titkos barlangokhoz " -gameforge.check_trans_ticket._110_say = " Szembe mersz szllni a Srknyistennel? Lehet,[ENTER]hogy engem le tudsz gyzni, de sosem szabadulsz[ENTER]egy isten haragjtl! " -gameforge.check_trans_ticket._120_say = " Megtallod a helyes utat, amint kszen llsz,[ENTER]hogy a Srknyistennek szenteld az letedet. Most[ENTER]menj bkben! " -gameforge.check_trans_ticket._130_1_select = " Vrk tadsa " -gameforge.check_trans_ticket._130_2_select = " rtem. " -gameforge.check_trans_ticket._140_say = " A nevem %s s a Srknyisten parancsval jttem![ENTER]Bizonytkul itt egy szent Vrk! s most flre! " -gameforge.check_trans_ticket._150_say = " A Srknyisten tged vlasztott. Ksrjen mindig[ENTER]figyelemmel utadon! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " Jelenleg nem tudsz teleportlni. " -gameforge.check_trans_ticket._20_say = " dvzllek, Vndor![ENTER]n vagyok a titkos Pk kazamata re.[ENTER]Lssuk, mlt vagy-e a titkos barlangokba trtn[ENTER]belpsre! " -gameforge.check_trans_ticket._30_say = " Nagyon btor vagy. Mivel van Belpsi engedlyed,[ENTER]tengedlek...[ENTER]Kvess... " -gameforge.check_trans_ticket._40_say = " Nem engedhetlek t. Gyere vissza, amikor meglesz[ENTER]a Belpsi engedlyed. " -gameforge.check_trans_ticket._50_npcChat = " Belps krse " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " llj! n Koe-Pung vagyok a Srkny Rendbl, a[ENTER]portl rzje. Csak akkor mehetsz t, ha[ENTER]felmutatsz egy Vrkvet s van a Rendtl[ENTER]engedlyed! " -gameforge.check_trans_ticket._70_say = " Vrkveket csak 75-s szinttl szerezhetsz! " -gameforge.check_trans_ticket._75_1_select = " Hogyan szerezhetek n is egy ilyen kvet? " -gameforge.check_trans_ticket._75_2_select = " llj flre vagy meghalsz! " -gameforge.check_trans_ticket._80_say = " Csak azok kaphatnak ilyen kveket, akik a Srkny[ENTER]Rendbe tartoznak s bizonytottak a Srknyisten[ENTER]eltt. Nincs sok ilyen k. " -gameforge.check_trans_ticket._90_say_reward = " Beszlj egy pappal vagy blcs emberrel az[ENTER]otthonodban. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]Datolyaszilva virgot keres.[ENTER]Vigyl neki egyet-egyet a kutatshoz s[ENTER]ksrleteihez.[ENTER]Megszerezheted ket az hes alfa[ENTER]szrkefarkasoktl. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Eddig leszlltottl %s Datolyaszilva virgot. " -gameforge.collect_herb_lv10._120_say = " Mr hasznltl egy elixrt! " -gameforge.collect_herb_lv10._130_say = " Amint begyjttted a Datolyaszilva virgokat,[ENTER]hasznlhatod az elixrt. " -gameforge.collect_herb_lv10._140_npcChat = " Datolyaszilva virgok " -gameforge.collect_herb_lv10._150_sayTitle = " Chaegirab Biolgus: " -gameforge.collect_herb_lv10._160_say = " Oh, talltl egyet![ENTER]Hadd vegyem szemgyre... " -gameforge.collect_herb_lv10._170_say = " ! Ez nagyon j minsg![ENTER]Sajnos mg szksgem van %s Datolyaszilva virgra! Krlek, prblj mg tallni nhnyat! " -gameforge.collect_herb_lv10._180_say = " Most mr van elg Datolyaszilva Virgom. J munka!Hlm jell adok neked egy kis Yangot s a[ENTER]kutatsi eredmnyeimet. " -gameforge.collect_herb_lv10._190_say = " Informci: " -gameforge.collect_herb_lv10._200_sayReward = " Chaegirab biolgustl jutalomknt kapsz 6500[ENTER]tapasztalati pontot s 5000 Yangot. Ezen kvl[ENTER]kapsz mg rz nyaklnc+3-at " -gameforge.collect_herb_lv10._20_sendLetter = " A biolgus kutatsa " -gameforge.collect_herb_lv10._210_say = " Sajnlom, de ez a Datolyaszilva virg elgg[ENTER]rossz minsg s szmomra hasznlhatatlan.[ENTER]Krlek, hozz helyette egy msikat! " -gameforge.collect_herb_lv10._30_say = " Chaegirab biolgus, Uriel tantvnya srgsen[ENTER]keres tged. Menj el hozz s krdezd meg,[ENTER]tudsz-e neki segteni. " -gameforge.collect_herb_lv10._40_npcChat = " Gygynvnytan " -gameforge.collect_herb_lv10._50_sayTitle = " Chaegirab Biolgus: " -gameforge.collect_herb_lv10._60_say = " Egek ura, krlek, segts...[ENTER]Minden fajta nvnyt tanulmnyozok ebben a[ENTER]birodalomban. Rengeteg az elvgzend munka s[ENTER]nincs idm felfedez trkra menni. Tudnl[ENTER]segteni? " -gameforge.collect_herb_lv10._70_say = " Jelenleg Datolyaszilva virgokat tanulmnyozok.[ENTER]Vgre kell hajtanom nhny ksrletet s tbbre[ENTER]van szksgem bellk. Tudnl hozni? 5[ENTER]Datolyaszilva virg elg lenne. Hls lennk a[ENTER]segtsgedrt. Krlek, csak egyenknt hozd a[ENTER]virgokat, hogy jl meg tudjam vizsglni mindet! " -gameforge.collect_herb_lv10._80_sendLetter = " Specilis feladat. Gyjts nvnyeket! " -gameforge.collect_herb_lv10._90_sayTitle = " Gyjts Datolyaszilva virgot " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Gango-gykr " -gameforge.collect_herb_lv15._10_say = " Chaegirab biolgus, Uriel tantvnya srgsen[ENTER]keres tged. Menj el hozz s krdezd meg,[ENTER]tudsz-e neki segteni. " -gameforge.collect_herb_lv15._110_say = " Oh, talltl egyet![ENTER]Hadd vegyem szemgyre... " -gameforge.collect_herb_lv15._120_say = " Oh! Ez a Gango-gykr nagyon j minsg! Viszont[ENTER]szksgem van mg %s ilyen gykrre. Krlek,[ENTER]keress mg bellk! " -gameforge.collect_herb_lv15._130_say = " Most mr van elg Gango-gykerem. J munka! Hlm[ENTER]jell adok neked egy kis Yangot s a kutatsom[ENTER]eredmnyt. " -gameforge.collect_herb_lv15._140_sayReward = " Chaegirab biolgustl jutalomknt kapsz 25.000[ENTER]tapasztalati pontot s 10.000 Yangot. Ezen kvl[ENTER]kapsz mg Rz flbeval+3-at " -gameforge.collect_herb_lv15._150_say = " Sajnlom de ez a Gango-gykr elgg rossz[ENTER]minsg s szmomra hasznlhatatlan. Krlek,[ENTER]szerezz egy msikat! " -gameforge.collect_herb_lv15._20_npcChat = " Gygynvnytan " -gameforge.collect_herb_lv15._30_say = " Egek ura, krlek, segts...[ENTER]Minden fajta nvnyt tanulmnyozok ebben a[ENTER]birodalomban. Rengeteg az elvgzend munka s[ENTER]nincs idm felfedez trkra menni. Tudnl[ENTER]segteni? " -gameforge.collect_herb_lv15._40_say = " ppen a Gango-gykereken vgzek kutatsokat.[ENTER]Csinlnom kell nhny ksrletet s tbb gykrre[ENTER]is szksgem van. Tudnl nekem hozni nhnyat? 5[ENTER]Gango-gykr elg lenne. Nagyon hls lennk a[ENTER]segtsgedrt! Csak egyenknt hozd el, hogy meg[ENTER]tudjam vizsglni ket! " -gameforge.collect_herb_lv15._50_sendLetter = " Specilis feladat. Gyjts nvnyeket! " -gameforge.collect_herb_lv15._60_sayTitle = " Gyjts Gango-gykereket " -gameforge.collect_herb_lv15._70_say = " Chaegirab biolgusnak, Uriel tantvnynak[ENTER]szksge van Gango-gykrre. Krlek, egyszerre[ENTER]csak egyet vigyl neki vizsglatra. Ezeket az[ENTER]hes szrkemedvktl tudod megszerezni. " -gameforge.collect_herb_lv15._80_sayReward = " Eddig leszlltottl %s Gango-gykeret. " -gameforge.collect_herb_lv15._90_say = " Hasznlhatod az elixirt, amint megtalltad a[ENTER]Gango-gykeret. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " ! Ez a legjobb minsgek kzl val![ENTER]Sajnos mg %s Orgonra van szksgem.[ENTER]Krlek, prblj meg mg tallni! " -gameforge.collect_herb_lv20._10_say = " Chaegirab biolgus, Uriel tantvnya srgsen[ENTER]keres tged. Menj el hozz s krdezd meg,[ENTER]tudsz-e neki segteni. " -gameforge.collect_herb_lv20._110_say = " Most mr van elg Orgonm. J munka! Hlm jell[ENTER]adok neked egy kis Yangot s a kutatsom[ENTER]eredmnyt. " -gameforge.collect_herb_lv20._120_sayReward = " Chaegirab biolgustl jutalomknt kapsz 95.000[ENTER]tapasztalati pontot s 15.000 Yangot. Ezen kvl[ENTER]kapsz mg egy Rz karkt+3-at. " -gameforge.collect_herb_lv20._130_say = " Sajnlom, de ez az Orgona rossz minsg. Krlek,[ENTER]hozz egy jat! " -gameforge.collect_herb_lv20._20_say = " pp az Orgont tanulmnyozom. Nhny ksrletet[ENTER]kell elvgeznem, s ehhez sok nvnyre van[ENTER]szksgem.[ENTER]Tudnl nekem hozni belle nhnyat?[ENTER]10 Orgonnak elgnek kell lennie. Krlek, segts![ENTER]Egyszerre csak egyet hozz, hogy meg tudjam[ENTER]vizsglni ket egyesvel! " -gameforge.collect_herb_lv20._30_sayTitle = " Gyjts Orgont " -gameforge.collect_herb_lv20._40_say = " Chaegirab biolgusnak, Uriel tantvnynak[ENTER]szksge van Orgonra. Csak egyenknt vidd el[ENTER]neki a ksrleteihez. Ezeket az hes[ENTER]feketemedvktl tudod megszerezni. " -gameforge.collect_herb_lv20._50_sayReward = " Eddig leszlltottl %s Orgont. " -gameforge.collect_herb_lv20._60_say = " Amint begyjtttl egy Orgont, hasznlhatod az[ENTER]elixirt. " -gameforge.collect_herb_lv20._70_npcChat = " Orgona " -gameforge.collect_herb_lv20._80_say = " Oh, talltl nhny Orgont![ENTER]Hadd vessek egy pillantst a virgokra... " -gameforge.collect_herb_lv20._90_sayTitle = " Chaegirab Biolgus: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Oh! Ez a Tue gomba nagyon j a minsg![ENTER]Viszont mg ennyire: %s van szksgem belle.[ENTER]Krlek, keress mg nhnyat! " -gameforge.collect_herb_lv25._10_say = " Chaegirab biolgus, Uriel tantvnya srgsen[ENTER]keres tged. Menj el hozz s krdezd meg,[ENTER]tudsz-e neki segteni. " -gameforge.collect_herb_lv25._110_say = " Most mr van elg Tue gombm. J munka! Hlm[ENTER]jell adok neked egy kis Yangot s a kutatsom[ENTER]eredmnyt. " -gameforge.collect_herb_lv25._120_sayReward = " Jutalmul kapsz 200.000 tapasztalati pontot s[ENTER]20.000 Yangot. Tovbb kapsz mg egy Sisak+2-t. " -gameforge.collect_herb_lv25._130_sayReward = " Fmsisak " -gameforge.collect_herb_lv25._140_sayReward = " Lnckapucni " -gameforge.collect_herb_lv25._150_sayReward = " Gnyold sisak " -gameforge.collect_herb_lv25._160_sayReward = " Fnix kalap " -gameforge.collect_herb_lv25._170_say = " Sajnlom, de ez a Tue gomba nem olyan j[ENTER]minsg, s szmomra nem megfelel. Krlek,[ENTER]keress egy msikat! " -gameforge.collect_herb_lv25._20_say = " Egek ura, krlek, segts...[ENTER]Minden fajta nvnyt tanulmnyozok ebben a[ENTER]birodalomban. Rengeteg az elvgzend munka s[ENTER]nincs idm felfedez trkra menni. Tudnl[ENTER]segteni? " -gameforge.collect_herb_lv25._30_say = " pp a Tue gombt tanulmnyozom. Nhny ksrletet[ENTER]kell elvgeznem a Tue gombval s ehhez 10-re van[ENTER]szksgem. Tudnl nekem hozni? Nagyon hls[ENTER]leszek a segtsgedrt![ENTER]Mindig csak egy Tue gombt hozz egyszerre, amit[ENTER]meg tudok vizsglni! " -gameforge.collect_herb_lv25._40_sayTitle = " Tue gomba-gyjts " -gameforge.collect_herb_lv25._50_say = " Chaegirab biolgus, Uriel tantvnya Tue gombkat[ENTER]keres. Vigyl neki egyet-egyet a ksrleteihez.[ENTER]Ezeket megszerezheted az hes barnamedvktl. " -gameforge.collect_herb_lv25._60_sayReward = " Eddig leszlltottl %s Tue gombt. " -gameforge.collect_herb_lv25._70_say = " Hasznlhatod az elixrt, amint talltl Tue[ENTER]Gombt. " -gameforge.collect_herb_lv25._80_npcChat = " Tue gomba " -gameforge.collect_herb_lv25._90_say = " Oh, talltl egyet![ENTER]Hadd vegyem szemgyre... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Barackvirgok " -gameforge.collect_herb_lv4._10_sendLetter = " A biolgus kutatsa " -gameforge.collect_herb_lv4._110_say = " Oh! Ennek a Barackvirgnak nagyon j a minsge![ENTER]Viszont mg szksgem van %s ilyenre. Krlek,[ENTER]keress mg bellk! " -gameforge.collect_herb_lv4._120_say = " Most mr van elg Barackvirgom. J munka! Hlm[ENTER]jell adok neked egy kis Yangot s a kutatsom[ENTER]eredmnyt. " -gameforge.collect_herb_lv4._130_sayTitle = " Informci: " -gameforge.collect_herb_lv4._140_sayReward = " Jutalmul Chaegirab biolgus ad neked 500[ENTER]tapasztalati pontot s 1000 Yangot.[ENTER]Kapsz majd egy fegyver+4-et is. " -gameforge.collect_herb_lv4._150_sayReward = " Legyez " -gameforge.collect_herb_lv4._160_sayReward = " Kard " -gameforge.collect_herb_lv4._170_say = " Sajnlom, de ez a Barackvirg nem tl j minsg[ENTER]s hasznlhatatlan szmomra. Krlek, hozz nekem[ENTER]egy msikat! " -gameforge.collect_herb_lv4._20_say = " Chaegirab biolgus, Uriel tantvnya srgsen[ENTER]keres tged. Menj el hozz s krdezd meg,[ENTER]tudsz-e neki segteni. " -gameforge.collect_herb_lv4._30_say = " Egek ura, krlek, segts...[ENTER]Minden fajta nvnyt tanulmnyozok ebben a[ENTER]birodalomban. Rengeteg az elvgzend munka s[ENTER]nincs idm felfedez trkra menni. Tudnl[ENTER]segteni? " -gameforge.collect_herb_lv4._40_say = " pp a Barackvirgokat tanulmnyozom. Nhny[ENTER]ksrletet kell elvgeznem a Barackvirgokkal s[ENTER]ehhez 5 Barackvirgra van szksgem. Tudnl nekem[ENTER]hozni? Nagyon hls lennk rte! Mindig csak egy[ENTER]Barackvirgot hozz egyszerre, hogy egyesvel meg[ENTER]tudjam vizsglni! " -gameforge.collect_herb_lv4._50_sayTitle = " Gyjts Barackvirgot " -gameforge.collect_herb_lv4._60_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]Barackvirgokat keres. Mindig csak egyet vigyl[ENTER]neki a ksrleteihez. Az hes alfa farkasoknl[ENTER]tallhatsz ilyet. " -gameforge.collect_herb_lv4._70_sayReward = " Eddig leszlltottl %s Barackvirgot. " -gameforge.collect_herb_lv4._80_say = " Mr hasznltl egy elixrt! " -gameforge.collect_herb_lv4._90_say = " Hasznlhatod az elixirt, amint talltl egy[ENTER]Barackvirgot. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Jutalmul Chaegirab biolgus ad neked 2000[ENTER]tapasztalati pontot s 3000 Yangot. Tovbb kapsz[ENTER]egy pncl+3-at. " -gameforge.collect_herb_lv7._10_say = " Chaegirab biolgus, Uriel tantvnya srgsen[ENTER]keres tged. Menj el hozz s krdezd meg,[ENTER]tudsz-e neki segteni. " -gameforge.collect_herb_lv7._110_sayReward = " Szerzetes lemezvrt+3 " -gameforge.collect_herb_lv7._120_sayReward = " Azr ruha " -gameforge.collect_herb_lv7._130_sayReward = " Requiem lemezvrt+3 " -gameforge.collect_herb_lv7._140_sayReward = " Crimson ruha+3 " -gameforge.collect_herb_lv7._150_say = " Sajnlom, de ez a Harangvirg rossz minsg.[ENTER]Krlek, hozz egy jat! " -gameforge.collect_herb_lv7._20_say = " Egek ura, krlek, segts...[ENTER]Minden fajta nvnyt tanulmnyozok ebben a[ENTER]birodalomban. Rengeteg az elvgzend munka s[ENTER]nincs idm felfedez trkra menni. Tudnl[ENTER]segteni? " -gameforge.collect_herb_lv7._30_say = " pp a Harangvirgot tanulmnyozom. Nhny[ENTER]ksrletet kell elvgeznem a Harangvirggal s[ENTER]ehhez 5 Harangvirgra van szksgem. Tudnl nekem[ENTER]hozni? Igen hls lennk rte! Mindig csak egyet[ENTER]hozz egyszerre, amit meg tudok vizsglni! " -gameforge.collect_herb_lv7._40_sayTitle = " Gyjts Harangvirgot " -gameforge.collect_herb_lv7._50_say = " Chaegirab biolgusnak, Uriel tantvnynak[ENTER]szksge van Harangvirgokra. Vidd el neki[ENTER]egyenknt a ksrleteihez. Ezeket megszerezheted[ENTER]az hes alfa kkfarkasoktl. " -gameforge.collect_herb_lv7._60_sayReward = " Eddig leszlltottl %s Harangvirgot. " -gameforge.collect_herb_lv7._70_say = " Amint gyjtttl egy Harangvirgot, hasznlhatod[ENTER]az elixirt. " -gameforge.collect_herb_lv7._80_npcChat = " Harangvirgok " -gameforge.collect_herb_lv7._90_say = " ! Ez nagyon j minsg virg![ENTER]Sajnos mg szksgem van %s Harangvirgra.[ENTER]Krlek, keress nekem mg ilyeneket! " -gameforge.collect_herb_lv7._95_say = " Vgre van elg Harangvirgom. J munka![ENTER]Hlm jell adok neked egy kis Yangot s a[ENTER]kutatsom eredmnyt. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Eddig leszlltottl %s Orkfogat. " -gameforge.collect_quest_lv30._10_sendLetter = " A biolgus krse " -gameforge.collect_quest_lv30._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv30._120_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv30._130_say = " Hasznlhatod az elixrt, amint talltl egy[ENTER]Orkfogat. " -gameforge.collect_quest_lv30._140_npcChat = " Orkfog " -gameforge.collect_quest_lv30._150_say = " Oh, talltl egy fogat![ENTER]Egy pillanat s megnzem... " -gameforge.collect_quest_lv30._160_say = " Oh, ez a fog nagyon j a minsg! Azonnal[ENTER]megkezdem a kutatst. Viszont mg szksgem van[ENTER]%s ilyen fogra. Krlek, keress mg bellk![ENTER][ENTER]s ne feledd, idre van szksgem, hogy[ENTER]megvizsgljam ket. Holnap tudom megvizsglni a[ENTER]kvetkez fogat. " -gameforge.collect_quest_lv30._170_say = " sszegyjttted mind a tz Orkfogat! Ksznm![ENTER]Most mr csak egy specilis kre van szksgem.[ENTER]Ez a k Jinunggyi Llekkve. Nagyszer lenne, ha[ENTER]el tudnd hozni nekem. Az Orkoktl szerezheted[ENTER]meg. " -gameforge.collect_quest_lv30._180_say = " Hm, ez a fog mr rothad. Nem hiszem, hogy hasznt[ENTER]tudnm venni a kutatsban. Krlek, hozz egy[ENTER]msikat![ENTER][ENTER]Viszont idre van szksgem, hogy ezt[ENTER]megvizsgljam. Nem kell msik fog holnapig. " -gameforge.collect_quest_lv30._190_say = " Krlek gyere vissza, amikor talltl jabb Ork[ENTER]fogat! " -gameforge.collect_quest_lv30._200_say = " Sajnlom, de mg nem fejeztem be az utbbi[ENTER]tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv30._20_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv30._210_sendLetter = " A biolgus kutatsa " -gameforge.collect_quest_lv30._220_sayTitle = " Jinunggyi Llekkve " -gameforge.collect_quest_lv30._230_sayReward = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv30._240_say = " sszegyjttted a 10 Orkfogat Chaegirab[ENTER]biolgusnak a kutatshoz.[ENTER]Most mr csak Jinunggyi Llekkvre van szksge,[ENTER]hogy jobban megrtse a kutats eredmnyt. " -gameforge.collect_quest_lv30._250_say = " Megszerezheted klnbz Bszke orkoktl a[ENTER]Seungryong-vlgyben. " -gameforge.collect_quest_lv30._260_sendLetter = " Megtalltad Jinunggyi Llekkvt. " -gameforge.collect_quest_lv30._270_npcChat = " Megvan Jinunggyi Llekkve. " -gameforge.collect_quest_lv30._280_say = " Nagyon ksznm![ENTER]Jutalmul odaadom neked ezt a receptet. Nem sok[ENTER]ember tudja hogy mik a hozzvalk s a titok jl[ENTER]meg van rizve. Az ital amit ez alapjn a recept[ENTER]alapjn kszthetsz, szrnyakat ad a lbaidnak.[ENTER]Menj s keresd fel Baek-Go-t. el tudja[ENTER]kszteni az italt neked. Viszlt, bartom![ENTER]A segtsgeddel fontos dolgokat tudtam meg az[ENTER]Orkokrl. " -gameforge.collect_quest_lv30._290_say = " Krlek, gyere vissza, ha megtalltad Jinunggyi[ENTER]Llekkvt. " -gameforge.collect_quest_lv30._300_sendLetter = " Chaegirab jutalma " -gameforge.collect_quest_lv30._30_npcChat = " Figyelj rm. " -gameforge.collect_quest_lv30._310_targetVid = " Chaegirab jutalma " -gameforge.collect_quest_lv30._320_say = " Chaegirab biolgus jutalomknt az Orkfogakrt s[ENTER]a Jinunggyi Llekkrt rd hagyott egy titkos[ENTER]receptet. Menj Baek-Go-hoz, fogja neked[ENTER]ellltani a csodaszert. " -gameforge.collect_quest_lv30._330_npcChat = " A titkos recept " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Oh, ez Chaegirab biolgus titkos receptje?[ENTER]Hmm, ez 10 ponttal megnveli a mozgsi[ENTER]sebessgedet.[ENTER]Itt az italod![ENTER]Tovbb ezt a Vrs ben ldt is oda kell adnom.[ENTER]Egy rtkes meglepetst rejt a belseje. " -gameforge.collect_quest_lv30._360_sayReward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a mozgsi sebessged 10 ponttal vglegesen meg[ENTER]lett nvelve. " -gameforge.collect_quest_lv30._370_npcChat = " Mg egy ksrlet. " -gameforge.collect_quest_lv30._380_say = " Hm, ez nagyon j. De taln meg tudnd jra[ENTER]prblni? " -gameforge.collect_quest_lv30._40_say = " De j, hogy itt vagy - szksgem van a[ENTER]segtsgedre![ENTER]Informcikat gyjtk a kontinensnkn l[ENTER]klnbz szrnyekrl. Ez egy nagyon bonyolult[ENTER]feladat, amit nem tudok egyedl megcsinlni. Ha[ENTER]segtesz, termszetesen megjutalmazlak. " -gameforge.collect_quest_lv30._50_say = " Jelenleg az Orkokat tanulmnyozom, akik a[ENTER]Seungryong-vlgyben vannak. Az Orkfog mg a vasat[ENTER]is meghajltja, ami elg rdekes tny. A[ENTER]nyilvnval klnbsgek ellenre sok kutat gy[ENTER]tartja hogy az emberi s az ork faj kztt van[ENTER]kapcsolat. Taln az orkfogak tbbet mondhatnak el[ENTER]nekem s hasznos tippeket adnak a fejldsnk[ENTER]megfejtsre. " -gameforge.collect_quest_lv30._60_say = " Tudnl nekem Orkfogakat hozni? Ugyanakkor[ENTER]rlfogakra van szksgem! Hozz fogat, de[ENTER]egyszerre csak egyet, amivel elvgezhetem a[ENTER]ksrleteket. Sok sikert! " -gameforge.collect_quest_lv30._70_sendLetter = " A biolgus kutatsa " -gameforge.collect_quest_lv30._80_sayTitle = " Fogak az Ork-vlgybl " -gameforge.collect_quest_lv30._90_say = " Chaegirab biolgusnak, Uriel tantvnynak[ENTER]szksge van 10 Orkfogra a Seungryong-vlgybl a[ENTER]kutatshoz. Egyszerre csak egy fogat vigyl[ENTER]neki, hogy jl megvizsglhassa ket. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Eddig %s knyvet szlltottl le. " -gameforge.collect_quest_lv40._10_sendLetter = " A biolgus krse " -gameforge.collect_quest_lv40._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv40._120_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv40._130_say = " Amint szereztl egy tokknyvet, hasznlhatod az[ENTER]elixrt. " -gameforge.collect_quest_lv40._140_npcChat = " Az tokknyvek " -gameforge.collect_quest_lv40._150_say = " Oh, talltl egy tokknyvet![ENTER]Vrj, hadd nzzem meg jobban... " -gameforge.collect_quest_lv40._160_say = " Oh, ez az tokknyv nagyon j minsg! Azonnal[ENTER]megkezdem a kutatst. Viszont mg szksgem van[ENTER]%s tokknyvre. Krlek, keress mg bellk![ENTER]s ne feledd, idre van szksgem, hogy[ENTER]elolvassam. Holnapig nem tudok megvizsglni msik[ENTER]knyvet. " -gameforge.collect_quest_lv40._170_say = " sszegyjttted mind a 15 knyvet! Ksznm! Most[ENTER]mr csak a Templomi Llekkre van szksgem, mely[ENTER]szintn kulcsknt viselkedik. Megtennd ezt a[ENTER]szvessget nekem? Ezt a Hwang Templomban lv[ENTER]szrnyektl szerezheted meg. " -gameforge.collect_quest_lv40._180_say = " Hm, ez a knyv alig olvashat s az oldalak[ENTER]sztesnek, amikor lapozni prblok. Sajnlom, de[ENTER]ez a knyv hasznlhatatlan. Krlek, hozz egy[ENTER]msikat![ENTER][ENTER]Viszont szksgem van egy kis idre, hogy[ENTER]megmentsek nhny oldalt ezekbl. Majd csak[ENTER]holnap tudok megvizsglni msikat. " -gameforge.collect_quest_lv40._190_say = " Krlek gyere vissza, miutn talltl msik[ENTER]tokknyvet. " -gameforge.collect_quest_lv40._200_say = " Nagyon sajnlom, de nem fejeztem mg be az utols[ENTER]knyv tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv40._20_sayTitle = " A biolgus kutatsa " -gameforge.collect_quest_lv40._210_targetVid = " A biolgus kutatsa " -gameforge.collect_quest_lv40._220_sayTitle = " Templomi Llekk " -gameforge.collect_quest_lv40._230_say = " Vgre megtalltad a Templomi Llekkvet! Vidd ezt[ENTER]el Chaegirab biolgusnak. Mr vr tged. " -gameforge.collect_quest_lv40._240_sayTitle = " Templomi Llekk " -gameforge.collect_quest_lv40._250_say = " sszegyjttted mind a 15 tokknyvet Chaegirab[ENTER]biolgus kutatshoz.[ENTER]Most mr csak a Templomi Llekkre van szksge,[ENTER]hogy megrtse a titkos szekta rst. " -gameforge.collect_quest_lv40._260_say = " Megszerezheted a Hwag Templomban lv[ENTER]ezoterikusoktl. " -gameforge.collect_quest_lv40._270_sendLetter = " Megtalltad a Templomi Llekkvet. " -gameforge.collect_quest_lv40._280_npcChat = " Megvan a Templomi Llekk. " -gameforge.collect_quest_lv40._290_say = " Ksznm szpen![ENTER]Jutalmul odaadom neked ezt a receptet.[ENTER]A hozzvalkat kevesen ismerik s a titok jl van[ENTER]rizve. Az ital, ami a recept alapjn kszthet,[ENTER]meggyorstja a kardforgat karodat. Keresd meg[ENTER]Baek-Go-t. megcsinlja neked az italt.[ENTER]Viszlt bartom. Hla neked, tbbet tudtam meg az[ENTER]si mgirl. " -gameforge.collect_quest_lv40._295_say = " Gyere vissza, amikor megtalltad a Templomi[ENTER]Llekkvet. " -gameforge.collect_quest_lv40._300_sendLetter = " Chaegirab jutalma " -gameforge.collect_quest_lv40._30_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv40._310_sayTitle = " Chaegirab jutalma " -gameforge.collect_quest_lv40._320_say = " Jutalmul az tokknyvekrt s a Llekkrt,[ENTER]Chaegirab biolgus adott neked egy titkos[ENTER]receptet. Menj Baek-Go-hoz s elkszti neked a[ENTER]csodaitalt. " -gameforge.collect_quest_lv40._330_npcChat = " A titkos recept " -gameforge.collect_quest_lv40._340_say = " Oh, ez Chaegirab biolgus receptje?[ENTER]Hm, ez megnveli a tmadsi sebessgedet 5[ENTER]ponttal. Itt az italod! Tovbb odaadom ezt a[ENTER]fadobozt is. Vigyzz r! " -gameforge.collect_quest_lv40._350_sayReward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a tmadsi sebessged vglegesen meg lett nvelve[ENTER]5 ponttal. " -gameforge.collect_quest_lv40._40_npcChat = " Figyelj rm. " -gameforge.collect_quest_lv40._50_say = " Oh, j, hogy itt vagy! Szksgem van a[ENTER]segtsgedre. Nem csak a klnbz lnyeket[ENTER]tanulmnyozom ebben az orszgban, de a klnfle[ENTER]varzslatokrl is feljegyzst ksztek. Nem tudom[ENTER]mindezt egyedl megcsinlni mert nincs elg idm[ENTER]mindenhova elmenni. Tudnl nekem segteni? " -gameforge.collect_quest_lv40._60_say = " Tbbet szeretnk megtudni a Seungryong-vlgyben[ENTER]lv titkos szektrl. Azt hiszem tudhatnak[ENTER]valamit a rgi idk mgijrl; klnsen az[ENTER]tokknyveik rdekelnek. Azok minden bizonnyal[ENTER]kulcsfontossg informcit tartalmaznak a[ENTER]kutatsomhoz. " -gameforge.collect_quest_lv40._70_say = " Krlek, hozd el nekem ezeket a knyveket! s[ENTER]gyzdj meg rla hogy srtetlenek - nmelyikk[ENTER]olyan rgi, hogy alig olvashatak.[ENTER]Azok alig hasznlhatk szmomra.[ENTER]sszesen 15 tokknyvre van szksgem a[ENTER]kutatsomhoz.[ENTER]Egyszerre csak egyet hozz, hogy egyessvel[ENTER]megvizsglhassam ket. " -gameforge.collect_quest_lv40._80_sayTitle = " A rgi idk mgija " -gameforge.collect_quest_lv40._90_say = " Chaegirab biolgus, Uriel tantvnya a rgi idk[ENTER]varzslatait tanulmnyozza. A Seungryong-vlgyben[ENTER]van 15 tokknyv, amit ssze kne gyjteni. Vidd[ENTER]el ezeket Chaegirab-nak egyenknt. Megszerezheted[ENTER]ket a Stt Knzktl s Magas knzktl. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Chaegirab biolgus, Uriel tantvnya a Dmon[ENTER]Toronyban lv lnyeket tanulmnyozza. Szksge[ENTER]van 15 Dmoni Emlktrgyra a kutatshoz.[ENTER]Vidd el ezeket Chaegirab-nak egyenknt, hogy[ENTER]alaposan megvizsglhassa ket. Megszerezheted[ENTER]ket a dmonoktl a toronyban. " -gameforge.collect_quest_lv50._10_sendLetter = " A biolgus krse " -gameforge.collect_quest_lv50._110_sayReward = " Eddig leszlltottl %s Dmoni Emlktrgyat. " -gameforge.collect_quest_lv50._120_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv50._130_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv50._140_say = " Hasznlhatod az elixrt, amint talltl egy[ENTER]Dmoni Emlktrgyat. " -gameforge.collect_quest_lv50._150_npcChat = " A Dmoni Emlktrgyak " -gameforge.collect_quest_lv50._160_say = " Oh, talltl egyet![ENTER]Hadd vessek r egy pillantst... " -gameforge.collect_quest_lv50._170_say = " Oh! Ez az emlktrgy nagyon j minsg! Azonnal[ENTER]megkezdem a kutatst. Viszont mg szksgem van[ENTER]%s emlktrgyra. Krlek, keress mg bellk![ENTER][ENTER]s ne feledd, idre van szksgem, hogy[ENTER]megvizsgljam ket. Holnapig nem tudok[ENTER]megvizsglni msik Dmoni Emlktrgyat. " -gameforge.collect_quest_lv50._180_say = " Megtalltad mind a 15 Dmoni Emlktrgyat![ENTER]Ksznm. Most mr csak a Sagyi Llekkvre van[ENTER]szksgem, hogy minden titkukat megtudjam.[ENTER]Megtennd ezt mg nekem? Megszerezheted ezt a[ENTER]dmonoktl a Dmon-toronyban. " -gameforge.collect_quest_lv50._190_say = " Hm, ltod ezeket a mly vgsokat? Attl tartok,[ENTER]hogy ebbl a srlt emlktrgybl nem tudok sokat[ENTER]meg.[ENTER]Krlek, hozz nekem egy msikat![ENTER][ENTER]Viszont idbe telik, mg ezt megvizsglom.[ENTER]Holnapig nem tudok msik Dmoni Emlktrgyat[ENTER]megvizsglni. " -gameforge.collect_quest_lv50._195_say = " Gyere vissza, ha talltl egy msik Dmoni[ENTER]Emlktrgyat. " -gameforge.collect_quest_lv50._200_say = " Sajnlom, de mg nem fejeztem be az utbbi[ENTER]tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv50._20_sayTitle = " A biolgus kutatsa " -gameforge.collect_quest_lv50._210_sendLetter = " A biolgus kutatsa " -gameforge.collect_quest_lv50._220_sayTitle = " Sagyi Llekkve " -gameforge.collect_quest_lv50._230_say = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv50._240_say = " Megtalltad mind a 15 Dmoni Emlktrgyat[ENTER]Chaegirab biolgus kutatshoz.[ENTER]Ahhoz, hogy helyesen rtelmezze, Chaegirab-nak[ENTER]szksge van Sagyi Llekkvre. " -gameforge.collect_quest_lv50._250_say = " A dmonoktl szerezheted meg a Dmon-toronyban. " -gameforge.collect_quest_lv50._260_sendLetter = " Megtalltad Sagyi Llekkvt. " -gameforge.collect_quest_lv50._270_npcChat = " Megvan Sagyi Llekkve. " -gameforge.collect_quest_lv50._280_say = " Nagyon ksznm! Jutalmul odaadom neked ezt a[ENTER]receptet. A tartalmt nagyon kevesen ismerik s a[ENTER]titka jl meg van rizve. Az ezzel kszthet[ENTER]ital megnveli a kitr kpessgedet. Menj s[ENTER]keresd fl Baek-Go-t.[ENTER] el tudja kszteni az italt.[ENTER]Viszlt, bartom! A segtsgeddel fontos[ENTER]informcikat tudtam meg a dmonokrl. " -gameforge.collect_quest_lv50._290_sendLetter = " Chaegirab jutalma " -gameforge.collect_quest_lv50._295_say = " Gyere vissza, amikor megtalltad Sagyi Llekkvt. " -gameforge.collect_quest_lv50._300_sayTitle = " Chaegirab jutalma " -gameforge.collect_quest_lv50._30_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv50._310_say = " Jutalmul a Dmoni Emlktrgyakrt s a[ENTER]Llekkrt, Chaegirab biolgus adott neked egy[ENTER]titkos receptet. Most menj Baek-Go-hoz, majd[ENTER]elkszti neked a varzsitalt. " -gameforge.collect_quest_lv50._320_say = " Oh, ez Chaegirab biolgus receptje?[ENTER]Hm, megnveli a vdelmedet 60 ponttal.[ENTER]Itt az italod! Tovbb odaadom ezt a fadobozt is.[ENTER]Vigyzz r! " -gameforge.collect_quest_lv50._330_sayReward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a vdelmed vglegesen meg lett nvelve 60[ENTER]ponttal. " -gameforge.collect_quest_lv50._40_npcChat = " Figyelj rm. " -gameforge.collect_quest_lv50._50_say = " Nagyszer, hogy itt vagy! A birodalomban lv[ENTER]sszes stt lnyt megvizsglom. Biztos megrted,[ENTER]hogy akadmikusknt nem mehetek ki a vadonba[ENTER]levadszni a szrnyeket a kutatshoz.[ENTER]Segtenl nekem? " -gameforge.collect_quest_lv50._60_say = " A kutatsom folyamn szeretnm tanulmnyozni a[ENTER]Dmon Torony dmonjait.[ENTER]Itt is rzem az plet s a benne lv lnyek[ENTER]stt energijt. Tudnl nekem szerezni egy[ENTER]Dmoni Emlktrgyat a kutatsomhoz? " -gameforge.collect_quest_lv50._70_say = " Nagyon hls lennk, ha segtenl. De krlek[ENTER]tartsd szem eltt: A Dmoni Emlktrgyaknak[ENTER]klnbz a minsge. De nekem nagyon j minsg[ENTER]Dmoni Emlktrgyakra van szksgem a[ENTER]kutatsomhoz.[ENTER]sszesen 15 kellene. Krlek, egyenknt hozd el[ENTER]nekem, mivel a kutats sok idbe telik. " -gameforge.collect_quest_lv50._80_sendLetter = " A biolgus kutatsa " -gameforge.collect_quest_lv50._90_sayTitle = " A Dmoni Emlktrgyak " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Jggmbk a Sohan-hegysgrl " -gameforge.collect_quest_lv60._10_sendLetter = " A biolgus krse " -gameforge.collect_quest_lv60._110_say = " Chaegirab biolgus, Uriel tantvnya, a[ENTER]Sohan-hegysget tanulmnyozza a kontinens nyugati[ENTER]feln. Szksge van 20 Jggmbre a kutatshoz.[ENTER]Egyszerre csak egyet vigyl, hogy alaposan[ENTER]megvizsglhassa ket. Ezeket a Jg Glemektl[ENTER]tudod megszerezni. " -gameforge.collect_quest_lv60._110_sayReward = " Eddig leszlltottl %s Jggmbt. " -gameforge.collect_quest_lv60._120_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv60._130_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv60._140_sayTitle = " Chaegirab Biolgus: " -gameforge.collect_quest_lv60._150_say = " Hasznlhatod az elixrt, amint talltl egy[ENTER]Jggmbt. " -gameforge.collect_quest_lv60._160_npcChat = " A Jggmbk " -gameforge.collect_quest_lv60._170_say = " Oh, talltl egy Jggmbt![ENTER]Egy perc s megnzem... " -gameforge.collect_quest_lv60._180_say = " Oh, ez a Jggmb nagyon j minsg! Azonnal[ENTER]megkezdem a kutatst. Viszont mg szksgem van[ENTER]%s Jggmbre. Krlek, keress mg bellk![ENTER][ENTER]s ne feledd, idre van szksgem, hogy[ENTER]megvizsgljam ket. Holnapig nem tudok[ENTER]megvizsglni msik Jggmbt. " -gameforge.collect_quest_lv60._190_say = " sszegyjttted mind a 20 Jggmbt! Ksznm.[ENTER]Most mr csak Aurtumryu Llekkvre van[ENTER]szksgem, hogy megoldjam a Jghegysg rejtlyt.[ENTER]Megtennd ezt mg nekem? Megszerezheted ezt a[ENTER]Jg-teremtmnyektl. " -gameforge.collect_quest_lv60._200_say = " Hm, ez sajnos mr megolvadt, gy nincs hasznomra.[ENTER]Krlek, hozz egy msikat![ENTER][ENTER]Viszont azrt megprblom jobban megvizsglni,[ENTER]htha kidertek valamit. Holnapig nem fogok tudni[ENTER]megvizsglni msik Jggmbt. " -gameforge.collect_quest_lv60._205_say = " Gyere vissza, amikor talltl egy msik Jggmbt. " -gameforge.collect_quest_lv60._20_sayTitle = " A biolgus kutatsa " -gameforge.collect_quest_lv60._210_say = " Sajnlom, de mg nem fejeztem be az utbbi[ENTER]tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv60._220_sendLetter = " A biolgus kutatsa " -gameforge.collect_quest_lv60._230_sayTitle = " Aurtumryu Llekkve " -gameforge.collect_quest_lv60._240_say = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv60._250_sayTitle = " Aurtumryu Llekkve " -gameforge.collect_quest_lv60._260_say = " Megszereztl 20 Jggmbt Chaegirab biolgus[ENTER]kutatshoz.[ENTER]Most mr csak Aurtumryu Llekkvre van szksge,[ENTER]hogy megrtse annak specilis kristlyos[ENTER]felptst. " -gameforge.collect_quest_lv60._270_say = " Megszerezheted a klnbz Jg Teremtmnyektl a[ENTER]Sohan-hegyen. " -gameforge.collect_quest_lv60._280_sendLetter = " Megtalltad Aurtumryu Llekkvt. " -gameforge.collect_quest_lv60._290_npcChat = " Megszereztem Aurtumryu Llekkvt. " -gameforge.collect_quest_lv60._300_say = " Nagyon ksznm! Jutalmul odaadom neked ezt a[ENTER]receptet. A tartalmt nagyon kevesen ismerik s a[ENTER]titka jl meg van rizve. Az ezzel kszthet[ENTER]ital megnveli a tmad erdet. Menj s keresd[ENTER]fl Baek-Go-t.[ENTER] el tudja kszteni az italt.[ENTER]Viszlt, bartom! A segtsgeddel fontos[ENTER]informcikat tudtam meg a Jgfldrl. " -gameforge.collect_quest_lv60._305_say = " Gyere vissza, amikor megtalltad Aurtumryu[ENTER]Llekkvt. " -gameforge.collect_quest_lv60._30_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv60._310_sendLetter = " Chaegirab jutalma " -gameforge.collect_quest_lv60._320_say = " Jutalmul a Jggmbkrt s a Llekkrt,[ENTER]Chaegirab biolgus adott neked egy titkos[ENTER]receptet. Most menj Baek-Go-hoz, majd elkszti[ENTER]neked a varzsitalt. " -gameforge.collect_quest_lv60._330_npcChat = " A titkos recept " -gameforge.collect_quest_lv60._340_say = " Oh, ez Chaegirab biolgus receptje?[ENTER]Hm, megnveli a tmadsi rtkedet 50 ponttal.[ENTER]Itt az italod! Tovbb odaadom ezt a fadobozt is.[ENTER]Vigyzz r! " -gameforge.collect_quest_lv60._350_say = " Ksznm. Milyen szne van a doboznak ezttal? " -gameforge.collect_quest_lv60._360_say = " Lssuk csak...[ENTER]Oh, ez a Vilgoszld benfa lda. Tessk! " -gameforge.collect_quest_lv60._370_sayReward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a tmad rtked vglegesen meg lett nvelve 50[ENTER]ponttal. " -gameforge.collect_quest_lv60._40_npcChat = " Figyelj rm. " -gameforge.collect_quest_lv60._50_sayTitle = " Chaegirab Biolgus: " -gameforge.collect_quest_lv60._60_say = " Oh, te vagy az! Gyere kzelebb. ppen informcit[ENTER]gyjtk a Jgfldrl nyugaton s a lnyekrl,[ENTER]amik ott lnek. Sajnos nem tudok elmenni magam,[ENTER]hogy gazdagtsam a kutatsomat megfigyelsekkel.[ENTER]Tudnl segteni nekem? " -gameforge.collect_quest_lv60._70_say = " Lttad mr az rk jg orszgt?[ENTER]lltlag megmagyarzhatatlan erk vettk krl a[ENTER]rgi idkben. Ezrt rdekldik olyan sok mgus s[ENTER]tanul a hely irnt. De mivel olyan messze van,[ENTER]nem nagyon lett feldertve. " -gameforge.collect_quest_lv60._80_say = " gy tnik, hogy a Jggmbknek, amiket a hegysg[ENTER]nagy mennyisgben tartalmaz, ritka s szokatlan[ENTER]kristlyos szerkezete van. Hozz nekem 20 ilyen[ENTER]gmbt egyenknt, hogy kln-kln[ENTER]megvizsglhassam ket. s ne olyat hozz, ami mr[ENTER]flig megolvadt, mert nem maradnak meg elg[ENTER]sokig a kutatsomhoz. " -gameforge.collect_quest_lv60._90_sendLetter = " A biolgus kutatsa " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Hasznlhatod az elixrt, amint talltl egy[ENTER]Zelkova fagat. " -gameforge.collect_quest_lv70._10_sayTitle = " A biolgus kutatsa " -gameforge.collect_quest_lv70._110_sendLetter = " Talltl egy Zelkova fagat. " -gameforge.collect_quest_lv70._120_npcChat = " A Zelkova fagak " -gameforge.collect_quest_lv70._130_say = " Oh, talltl egy fagat![ENTER]Vrj egy percet, megvizsglom... " -gameforge.collect_quest_lv70._140_say = " Oh ez a Zelkova fag nagyon j minsg! Azonnal[ENTER]megkezdem a kutatst. Viszont mg szksgem van[ENTER]%s fagra. Krlek, keress mg bellk![ENTER][ENTER]s ne feledd, idre van szksgem a kutatshoz.[ENTER]Holnapig nem tudok megvizsglni msik fagat. " -gameforge.collect_quest_lv70._150_say = " sszegyjttted mind a 25 Zelkova fagat![ENTER]Ksznm. Most mr csak Gyimok Llekkvre van[ENTER]szksgem, hogy megrtsem ezeknek a fknak a[ENTER]nvekedst. Megtennd ezt mg nekem? Ezt a fk[ENTER]mellett tallod a Szellem Erdben. " -gameforge.collect_quest_lv70._160_say = " Hm, ez a fag kiss vkony s elszradt. Attl[ENTER]tartok ez nincs hasznomra. Hozz nekem egy[ENTER]msikat![ENTER][ENTER]De azrt megprblok ksrletezni ezzel is.[ENTER]Holnapig nem fogok megvizsglni msik Zelkova[ENTER]fagat. " -gameforge.collect_quest_lv70._165_say = " Gyere vissza, amikor talltl egy msik Zelkova[ENTER]fagat. " -gameforge.collect_quest_lv70._170_say = " Sajnlom, de mg nem fejeztem be az utbbi[ENTER]tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv70._180_sayTitle = " Gyimok Llekkve " -gameforge.collect_quest_lv70._190_say = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv70._200_sayTitle = " Gyimok Llekkve " -gameforge.collect_quest_lv70._20_say = " Hello, j, hogy ltlak! ppen a Szellem-erdt s[ENTER]a benne l teremtmnyeket tanulmnyozom. Ahogy[ENTER]azt mr tudod, nincs elg idm arra hogy[ENTER]felderteni menjek egyedl, ezrt a segtsgedre[ENTER]van szksgem. Gyjtenl nekem egy kis[ENTER]informcit? " -gameforge.collect_quest_lv70._210_say = " sszeszedted a 25 Zelkova fagat Chaegirab[ENTER]biolgus kutatshoz. Chaegirab-nak most Gyimok[ENTER]Llekkvre van szksge hogy teljesen megrtse a[ENTER]fagak tulajdonsgait. " -gameforge.collect_quest_lv70._220_say = " Megszerezheted ket a Szellem-erdben lv fktl. " -gameforge.collect_quest_lv70._230_sendLetter = " Megtalltad Gyimok Llekkvt. " -gameforge.collect_quest_lv70._240_npcChat = " Megvan Gyimok Llekkve. " -gameforge.collect_quest_lv70._250_say = " Nagyon ksznm![ENTER]Jutalmul odaadom neked ezt a receptet.[ENTER]A tartalmt nagyon kevesen ismerik s a titka jl[ENTER]meg van rizve. Menj s keresd fl Baek-Go-t.[ENTER] el tudja kszteni az italt. Viszlt, bartom![ENTER]A segtsgeddel sok fontos informcit tudtam meg[ENTER]a Szellem Erdrl. " -gameforge.collect_quest_lv70._255_say = " Gyere vissza, amikor megtalltad Gyimok[ENTER]Llekkvt. " -gameforge.collect_quest_lv70._260_say = " Jutalmul a Zelkova fagakrt s a Llekkrt,[ENTER]Chaegirab biolgus adott neked egy titkos[ENTER]receptet. Most menj Baek-Go-hoz, majd elkszti[ENTER]neked a varzsitalt. " -gameforge.collect_quest_lv70._270_say = " Oh, ez Chaegirab biolgus receptje?[ENTER]Hm, megnveli a sebzs ellenllsodat 10%-kal s[ENTER]a mozgs sebessgedet 11 ponttal.[ENTER]Itt az italod! " -gameforge.collect_quest_lv70._280_say = " Szintn t kell adnom neked ezt a Zld ben[ENTER]ldt. Vigyzz r! " -gameforge.collect_quest_lv70._290_sayReward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a sebzs ellenllsod vglegesen megnvekszik[ENTER]10%-kal s a mozgs sebessged is 11 ponttal. " -gameforge.collect_quest_lv70._30_say = " Arrl a helyrl van sz, amit Szellem-erdnek[ENTER]hvnak.[ENTER]Miutn a Metinkvek elterjesztettk hatsukat a[ENTER]kontinensen, szrny szellemek leptk el ezt a[ENTER]helyet. Ezrt ez az egyik legrdekesebb s[ENTER]legveszlyesebb tanulmnyozand hely. Vigyzz[ENTER]magadra! " -gameforge.collect_quest_lv70._40_say = " Szksgem van 25 Zelkova fagra a kutatsomhoz -[ENTER]de csak azok jk nekem, amik vkonyak s teljesen[ENTER]srtetlenek. Csak egyenknt hozd el nekem, mert[ENTER]hossz idbe telik a kutats. " -gameforge.collect_quest_lv70._50_sayTitle = " Fagak a Szellem-erdbl " -gameforge.collect_quest_lv70._60_say = " Chaegirab biolgus, Uriel tantvnya, a[ENTER]Szellem-erd fit tanulmnyozza. Szksge van 25[ENTER]Zelkova fagra a kutatshoz. Vidd el neki ket[ENTER]egyenknt, hogy megvizsglhassa. Ezek a[ENTER]Szellemfkon nnek. " -gameforge.collect_quest_lv70._70_sayReward = " Eddig leszlltottl %s fagat. " -gameforge.collect_quest_lv70._80_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv70._90_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " Eddig leszlltottl %s Tugyi Tblt. " -gameforge.collect_quest_lv80._10_targetVid = " Chaegirab Biolgus: " -gameforge.collect_quest_lv80._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv80._120_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv80._130_say = " Hasznlhatod az elixrt, amint talltl egy Tugyi[ENTER]Tbljt. " -gameforge.collect_quest_lv80._135_sendLetter = " Megtalltad Tugyi Tblinak egyikt. " -gameforge.collect_quest_lv80._140_npcChat = " A Tugyi Tblk " -gameforge.collect_quest_lv80._150_say = " Oh, talltl egy tblt![ENTER]Vrj egy kicsit, megnzem... " -gameforge.collect_quest_lv80._160_say = " Oh, ez a Tugyi Tbla nagyon j minsg! Azonnal[ENTER]megkezdem a kutatst. Viszont mg szksgem van[ENTER]%s tblra. Krlek, keress mg bellk![ENTER][ENTER]s ne feledd, idre van szksgem, hogy[ENTER]megvizsgljam ket. Holnapig nem tudok[ENTER]megvizsglni msik tblt. " -gameforge.collect_quest_lv80._170_say = " Megtalltad mind a 30 Tugyi Tblt.[ENTER]Ksznm. Most mr csak a Tugyi Llekkvre van[ENTER]szksgem, hogy rjjjek az risok erejnek[ENTER]titkra. Megtennd ezt mg nekem? Megszerezheted[ENTER]ezt az Ogrktl a Kgyrten. " -gameforge.collect_quest_lv80._180_say = " Hm, ez a tbla elgg viharvertnek tnik.[ENTER]Nzd, mr meg van repedve, pedig mg hozz sem[ENTER]rtem. Attl tartok, ez nem lesz hasznomra.[ENTER]Krlek, hozz egy msikat![ENTER][ENTER]Megprblkozok azrt nhny egyszerbb[ENTER]ksrlettel ezen. Nem fogok megvizsglni msik[ENTER]Tugyi Tblt holnapig. " -gameforge.collect_quest_lv80._185_say = " Gyere vissza, ha talltl egy msik Dmoni[ENTER]kkvet. " -gameforge.collect_quest_lv80._190_sayTitle = " Tugyi Llekkve " -gameforge.collect_quest_lv80._200_say = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv80._20_sendLetter = " A biolgus krse " -gameforge.collect_quest_lv80._210_sayTitle = " Tugyi Llekkve " -gameforge.collect_quest_lv80._220_say = " sszegyjttted mind a 30 Tugyi Tblt Chaegirab[ENTER]biolgus kutatshoz.[ENTER]Most mr csak a Tugyi Llekkvre van szksge,[ENTER]hogy megrtse erejket. " -gameforge.collect_quest_lv80._230_say = " Megszerezheted ket az Ogrktl a Kgyrten. " -gameforge.collect_quest_lv80._240_sendLetter = " Megtalltad Tugyi Llekkvt. " -gameforge.collect_quest_lv80._250_npcChat = " Megvan Tugyi Llekkve. " -gameforge.collect_quest_lv80._260_say = " Nagyon ksznm![ENTER]Jutalmul odaadom neked ezt a receptet. A[ENTER]tartalmt nagyon kevesen ismerik s a titka jl[ENTER]meg van rizve. Az ezzel kszthet ital[ENTER]megnveli a tmad erdet.[ENTER]Menj s keresd fel Baek-Go-t. el tudja[ENTER]kszteni az italt. Viszlt, bartom! A[ENTER]segtsgeddel fontos informcikat tudtam meg a[ENTER]Kgyrten lv risokrl. " -gameforge.collect_quest_lv80._265_say = " Gyere vissza, amikor megtalltad Tugyi Llekkvt. " -gameforge.collect_quest_lv80._270_say = " Jutalmul a Tugyi Tblkrt s a Llekkrt,[ENTER]Chaegirab biolgus adott neked egy titkos[ENTER]receptet. Most menj Baek-Go-hoz, elkszti[ENTER]neked a varzsitalt. " -gameforge.collect_quest_lv80._280_say = " Oh, ez Chaegirab biolgus receptje?[ENTER]Hm, megnveli a tmadsi rtkedet 10%-kal s a[ENTER]tmadsi sebessgedet 6 ponttal.[ENTER]Itt az italod! " -gameforge.collect_quest_lv80._290_say = " Tovbb t kell adjam ezt a Kk ben ldt.[ENTER]Vigyzz r! " -gameforge.collect_quest_lv80._300_sayReward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a tmadsi rtked vglegesen meg lett nvelve[ENTER]10%-kal s a tmadsi sebessged 6 ponttal. " -gameforge.collect_quest_lv80._30_sayTitle = " A biolgus kutatsa " -gameforge.collect_quest_lv80._310_sendLetter = " Megtalltad Tugyi Tblinak egyikt. " -gameforge.collect_quest_lv80._40_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv80._50_say = " Ksznm, hogy jra idt szaktasz rm![ENTER]Informcikat gyjtk a Kgyrtrl. Elgg[ENTER]sokrt munka ez, s termszetesen friss[ENTER]informcikra van szksgem.[ENTER]Elmennl nekem Kgyrtre? Tudod, hogy nem fogom[ENTER]vissza magam a jutalmazsnl. " -gameforge.collect_quest_lv80._60_say = " A Kgyrt a hegysgeken tl van, a sivatag[ENTER]szln. gy tnik, risok lnek azon az[ENTER]elhagyatott vidken. Nem csak ersek, de nagyon[ENTER]agresszvek is. Mindegyiknek van egy kis tblja[ENTER]s kvncsi vagyok, van-e rajtuk valami az erejk[ENTER]titkrl, amit megfejthetnk. " -gameforge.collect_quest_lv80._70_say = " Krlek, hozz el 30 ilyen tblt a Kgyrten lv[ENTER]Ogrktl. Csak egyenknt hozd nekem, hogy jl meg[ENTER]tudjam vizsglni ket. Krlek, tartsd szben,[ENTER]hogy csak srtetlen, teljes tblkat tudok[ENTER]hasznlni. " -gameforge.collect_quest_lv80._80_sayTitle = " Ktblk a Kgyrtrl " -gameforge.collect_quest_lv80._90_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]informcikat gyjt a Kgyrtrl. Szksge van[ENTER]30 Tugyi Tblra a kutatshoz. Csak egyenknt[ENTER]vidd el ezeket neki, hogy jl megvizsglhassa[ENTER]ket. Ezeket az Ogrktl szerezheted meg. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._020_send_letter = " A biolgus krse " -gameforge.collect_quest_lv85._030_say_title = " A biolgus kutatsa " -gameforge.collect_quest_lv85._040_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv85._050_npcChat = " Figyelj rm. " -gameforge.collect_quest_lv85._055_say_title = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._060_say = " Oh, ht itt vagy megint! Nem tudom elgg[ENTER]megksznni, hogy ismt segtesz! Most ppen egy[ENTER]Vrs Erdrl szl knyvn dolgozok. Persze[ENTER]nekem kne oda mennem, de mint tudod, nem vagyok[ENTER]elg ers. s idre is szksgem van, hogy[ENTER]olvassak s tanuljak. Krlek, segts nekem![ENTER]Nagyon bsgesen megjutalmazlak! " -gameforge.collect_quest_lv85._064_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._065_say = " Tbbet szeretnk megtudni a Vrs Erdrl. Rgen[ENTER]egy bks erd volt hatalmas fkkal. De a[ENTER]Metinkvek megfertztk rossz energikkal s[ENTER]tkozott helly vltoztattk, tele gonosz[ENTER]szellemekkel.[ENTER]Hogy tbbet tudjunk meg errl a helyrl,[ENTER]szksgem lesz nhny Vrs szellemfa gra. " -gameforge.collect_quest_lv85._069_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._070_say = " Tudnl hozni nekem 40 ilyen fagat? Gyzdj meg[ENTER]rla, hogy nem tl vkonyak vagy trttek. Csak[ENTER]ers, lettel teli gakat tudok hasznlni a[ENTER]kutatsomhoz. Hozd el ket egyenknt, hogy meg[ENTER]tudjam jl vizsglni ket. " -gameforge.collect_quest_lv85._080_send_letter = " A biolgus kutatsa " -gameforge.collect_quest_lv85._090_say_title = " Fagak a Vrs Erdbl " -gameforge.collect_quest_lv85._100_say = " Chaegirab biolgus, Uriel tantvnya a Vrs Erd[ENTER]fit tanulmnyozza. Szksge van 40 Vrs[ENTER]SzellemFa gra. Egyenknt vidd el ezeket neki[ENTER]hogy jl meg tudja ket vizsglni. Ezek a Vrs[ENTER]Szellemfkon nnek. " -gameforge.collect_quest_lv85._105_1_say_reward = " Eddig leszlltottl " -gameforge.collect_quest_lv85._105_2_say_reward = " fagat. " -gameforge.collect_quest_lv85._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv85._115_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv85._120_say = " Hasznlhatod az elixrt, amint talltl egy Vrs[ENTER]szellemfa gat. " -gameforge.collect_quest_lv85._130_send_letter = " Talltl egy Vrs Szellemfa gat. " -gameforge.collect_quest_lv85._140_npcChat = " A Vrs Szellemfa gak " -gameforge.collect_quest_lv85._149_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._150_say = " Oh, talltl egy fagat![ENTER]Vrj egy percet, megvizsglom... " -gameforge.collect_quest_lv85._159_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._160_say = " Oh! Ez a Vrs szellemfa g nagyon j minsg![ENTER]Azonnal megkezdem a kutatst. " -gameforge.collect_quest_lv85._165_1_say = " Viszont mg szksgem van " -gameforge.collect_quest_lv85._165_2_say = " darabra bellk. " -gameforge.collect_quest_lv85._170_say = " Krlek, keress mg nhnyat![ENTER][ENTER]s ne feledd, idre van szksgem az elemzshez.[ENTER]Holnapig nem tudok megvizsglni msik fagat. " -gameforge.collect_quest_lv85._174_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._175_say = " sszegyjttted mind a 40 fagat! Ksznm.[ENTER]Most mr csak a Erdei szellem Llekkvre van[ENTER]szksgem, hogy megrtsem ezeket az l fkban[ENTER]rejtz lnyeket. Megtennd ezt mg nekem?[ENTER]A Vrs Erdben lv fknl tallod. " -gameforge.collect_quest_lv85._179_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._180_say = " Hm, ez a fag vkony s megtrt. Sajnos nem sok[ENTER]hasznt tudom venni a kutats sorn. Krlek, hozz[ENTER]egy msikat![ENTER][ENTER]Viszont azrt megprblom ezt is megvizsglni s[ENTER]nhny ksrlet al vetni. Holnapig nem vizsglok[ENTER]meg msik Vrs szellemfa gat. " -gameforge.collect_quest_lv85._185_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._190_say = " Sajnlom, de mg nem fejeztem be az utbbi[ENTER]tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv85._195_send_letter = " A biolgus kutatsa " -gameforge.collect_quest_lv85._200_say_title = " Az Erdei szellem Llekkve " -gameforge.collect_quest_lv85._210_say = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv85._220_say_title = " Az Erdei szellem Llekkve " -gameforge.collect_quest_lv85._230_say = " sszegyjttted mind a 40 Vrs Szellemfa gat[ENTER]Chaegirab biolgus kutatshoz.[ENTER]Most mr csak a Erdei szellem Llekkvre van[ENTER]szksge, hogy megrtse a kutats eredmnyt. " -gameforge.collect_quest_lv85._240_say = " Megtallod a Vrs Erd finl. " -gameforge.collect_quest_lv85._250_send_letter = " Megtalltad az Erdei szellem Llekkvt. " -gameforge.collect_quest_lv85._255_npcChat = " Megszereztem az Erdei szellem Llekkvt. " -gameforge.collect_quest_lv85._260_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv85._265_say = " Nagyon ksznm![ENTER]Jutalmul odaadom neked ezt a receptet.[ENTER]A tartalmt nagyon kevesen ismerik s a titka jl[ENTER]meg van rizve. Menj s keresd fl Baek-Go-t. [ENTER]el tudja kszteni a varzsitalt. Viszlt,[ENTER]bartom! A segtsgeddel fontos informcikat[ENTER]tudtam meg a Vrs Erdrl. " -gameforge.collect_quest_lv85._270_send_letter = " Chaegirab jutalma " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Chaegirab jutalma " -gameforge.collect_quest_lv85._300_say = " Jutalmul a Vrs Szellemfa gakrt s az Erdei[ENTER]szellem Llekkvrt, Chaegirab biolgus adott[ENTER]neked egy titkos receptet. Most menj Baek-Go-hoz,[ENTER] majd elkszti szmodra a csodaszert. " -gameforge.collect_quest_lv85._310_npcChat = " A titkos recept " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Oh, ez Chaegirab biolgus receptje?[ENTER]Hm, ez 10%-kal megnveli a sebzs ellenllsodat[ENTER]a ms hsk feld irnyul tmadsai ellen. Itt[ENTER]az italod! " -gameforge.collect_quest_lv85._316_say = " Tovbb oda kell adnom ezt a Bbor ben ldt.[ENTER]Vigyzz r! " -gameforge.collect_quest_lv85._317_say_reward = " Ez a jutalmad, mert teljestetted Chaegirab[ENTER]krst. " -gameforge.collect_quest_lv85._318_say_reward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]a ms jtkosok feld irnyul tmadsai (PvP)[ENTER]elleni sebzs ellenllsod vglegesen meg lett[ENTER]nvelve 10%-kal. " -gameforge.collect_quest_lv85._319_say_reward = " A hats vgleges. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Chaegirab Biolgus: " -gameforge.collect_quest_lv90._020_send_letter = " A biolgus krse " -gameforge.collect_quest_lv90._030_say_title = " A biolgus kutatsa " -gameforge.collect_quest_lv90._040_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]ktsgbeesetten keres tged. Menj gyorsan s tudd[ENTER]meg, hogyan tudsz segteni neki. " -gameforge.collect_quest_lv90._050_npcChat = " Figyelj rm. " -gameforge.collect_quest_lv90._055_say_title = " Chaegirab Biolgus: " -gameforge.collect_quest_lv90._060_say = " Szia bartom! Ksznm, hogy szembeszlltl olyan[ENTER]sok veszllyel, hogy teljestsd a krsem.[ENTER]Eddig is rendkvlien segtetted a tudomnyos[ENTER]kutatsaimat... Most pedig egy utols feladatom[ENTER]van a szmodra. " -gameforge.collect_quest_lv90._064_say = " Tbbet szeretnk megtudni a teremtmnyek[ENTER]vezetirl, a Vezr Szrnyekrl. Ehhez szksgem[ENTER]van a Vezr Jegyzetekre! Remlem, segtesz nekem,[ENTER]hogy sikeresen befejezhessem a kutatsom.[ENTER]Bizonyra megrted, hogy csak eredetit fogadhatok[ENTER]el. Teht hozd el ezeket egyesvel, hogy[ENTER]kln-kln megvizsglhassam ket. " -gameforge.collect_quest_lv90._065_say = " 50-re van szksgem a kutatshoz. Tudom, soknak[ENTER]hangzik, de ez tnyleg az utols krsem. Remek[ENTER]jutalmat is adok rte! " -gameforge.collect_quest_lv90._080_send_letter = " A biolgus kutatsa " -gameforge.collect_quest_lv90._090_say_title = " Vezr jegyzetek " -gameforge.collect_quest_lv90._100_say = " Chaegirab biolgus, Uriel tantvnya[ENTER]informcikat gyjt a Vezr szrnyekrl. Ehhez a[ENTER]kutatshoz 50 Vezr Jegyzetre van szksge.[ENTER]Egyenknt vidd el neki ezeket, hogy kln-kln[ENTER]megvizsglhassa ket. A Vezr szrnyektl tudod[ENTER]ezeket megszerezni. " -gameforge.collect_quest_lv90._105_1_say_reward = " Eddig leszlltottl " -gameforge.collect_quest_lv90._105_2_say_reward = " jegyzetet. " -gameforge.collect_quest_lv90._105_say_reward = " Eddig leszlltottl %s jegyzetet. " -gameforge.collect_quest_lv90._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv90._115_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv90._119_say = " Chaegirab Biolgus: " -gameforge.collect_quest_lv90._120_say = " Hasznlhatod az elixrt, amint megtalltad a[ENTER]Vezr Jegyzett. " -gameforge.collect_quest_lv90._130_send_letter = " Megtalltad a Vezr Jegyzett. " -gameforge.collect_quest_lv90._140_npcChat = " A Vezr Jegyzete " -gameforge.collect_quest_lv90._150_say = " Oh, talltl mg jegyzetet![ENTER]Egy pillanat s megnzem... " -gameforge.collect_quest_lv90._160_say = " Oh, remek! J munka! " -gameforge.collect_quest_lv90._165_1_say = " Viszont mg szksgem van " -gameforge.collect_quest_lv90._165_2_say = " darabra bellk. " -gameforge.collect_quest_lv90._165_say = " Viszont mg szksgem van %s jegyzetre. " -gameforge.collect_quest_lv90._170_say = " Krlek keress mg bellk![ENTER][ENTER]s ne feledd, idre van szksgem, hogy[ENTER]megvizsgljam ket. Holnapig nem tudom[ENTER]tanulmnyozni a msikat. " -gameforge.collect_quest_lv90._175_say = " sszegyjtttl 50 jegyzetet, ez fantasztikus![ENTER]Gondolom, mostanra mr tudod, mire van mg[ENTER]szksgem.[ENTER]Mg mindig hinyzik a Vezr Llekkve. Ha az is[ENTER]megvan, kszen is vagyunk.[ENTER]Ezt mg meg tudod csinlni, ugye? Szerezd meg egy[ENTER]Vezr Llekkvt s hozd el nekem. Ezt a Vezr[ENTER]Szrnyekbl kaphatod meg. " -gameforge.collect_quest_lv90._180_say = " Hm, klns szne van a paprnak s elgg[ENTER]halvny a pecst. Szerintem ez egy hamistvny.[ENTER]Krlek, hozz eredetit! Ez nekem nem j.[ENTER][ENTER]De azrt ezt is megnzem kzelebbrl.[ENTER]Sohasem tudhatjuk, mik derlnek ki. Taln[ENTER]rjvk, ki ksztette. Holnapig nem tudok[ENTER]megvizsglni msik Vezr Jegyzetet. " -gameforge.collect_quest_lv90._185_say = " Gyere vissza, ha talltl mg tbb jegyzetet. " -gameforge.collect_quest_lv90._190_say = " Sajnlom, de mg nem fejeztem be az utbbi[ENTER]jegyzet tanulmnyozst. Visszajnnl ksbb? " -gameforge.collect_quest_lv90._195_send_letter = " A biolgus kutatsa " -gameforge.collect_quest_lv90._200_say_title = " A Vezr Llekkve " -gameforge.collect_quest_lv90._210_say = " Vgre megtalltad a Llekkvet![ENTER]Vidd el Chaegirab biolgusnak.[ENTER]Mr vr tged. " -gameforge.collect_quest_lv90._220_say_title = " A Vezr Llekkve " -gameforge.collect_quest_lv90._230_say = " sszegyjtttl 50 Vezr Jegyzetet Chaegirab[ENTER]biolgus kutatshoz. Most mr csak egy Vezr[ENTER]Llekkvre van szksge, hogy megrtse azokat. " -gameforge.collect_quest_lv90._240_1_say = " Megkapod tle: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " Megkapod tle: " -gameforge.collect_quest_lv90._250_send_letter = " Megtalltad a Vezr Llekkvt. " -gameforge.collect_quest_lv90._260_npcChat = " Megtalltam a llekkvet. " -gameforge.collect_quest_lv90._265_say = " Oh, j munka! Most mr vgre befejezhetem a[ENTER]kutatsomat. Jutalmul adok neked egy titkos[ENTER]receptet egy italhoz, amit Baek-Go el tud[ENTER]kszteni. Tovbbi szp napot! s ksznet minden[ENTER]segtsgedrt. Nlkled nem sikerlt volna! " -gameforge.collect_quest_lv90._266_say = " hinyzik! " -gameforge.collect_quest_lv90._270_send_letter = " Chaegirab jutalma " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Chaegirab jutalma " -gameforge.collect_quest_lv90._300_say = " Amirt sszegyjttted a Vezr Jegyzeteket s a[ENTER]Llekkvet, Chaegirab biolgus adott egy titkos[ENTER]receptet jutalmul. Most menj Baek-Go-hoz, majd[ENTER]elkszti szmodra a csodaszert. " -gameforge.collect_quest_lv90._310_npcChat = " A titkos recept " -gameforge.collect_quest_lv90._315_say = " Oh, ez Chaegirab biolgus titkos receptje?[ENTER]Hm, ez megnveli a tmadsi rtkedet ms hsk[ENTER]elleni harcok sorn. Itt az italod! " -gameforge.collect_quest_lv90._316_say = " Ezttal a Kk ben lda az. Kvncsi vagy? Akkor[ENTER]nyisd ki gyorsan! " -gameforge.collect_quest_lv90._317_say_reward = " Ez a jutalmad, mert teljestetted Chaegirab[ENTER]krst. " -gameforge.collect_quest_lv90._318_say_reward = " Jutalmul, amirt teljestetted Chaegirab krst,[ENTER]tmad rtked a ms jtkos karakterek elleni[ENTER]harcokban (PvP) meg lett nvelve 8%-kal. " -gameforge.collect_quest_lv90._319_say_reward = " A hats vgleges. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong " -gameforge.collect_quest_lv92._020_send_letter = " Seon-Pyeong kutatsa " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeongnak a Seungryong-vlgyben szksge van[ENTER]a segtsgedre. Menj s krdezd meg tle, mit[ENTER]szeretne. " -gameforge.collect_quest_lv92._040_npcChat = " Kutats segtsg " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong " -gameforge.collect_quest_lv92._060_say = " H te, btor harcos! pp idben jttl. Egy[ENTER]egszen specilis kkvet keresek a fegyver[ENTER]kutatsomhoz. Tudnl segteni? A Szmztt[ENTER]Barlangjban nhny lnynl van ilyen kk. De n[ENTER]tl fontos szemly vagyok ahhoz hogy kockra[ENTER]tegyem az letem egy olyan veszlyes helyen. " -gameforge.collect_quest_lv92._070_say = " Jelenleg nhny Rosszakarat kkre lenne[ENTER]szksgem - gynyr kvek amik csak a hegysg[ENTER]mlyn nnek. Ezek specilis gymntok amik a[ENTER]gonosz isten Beran-Setaou hatalma alatt vannak[ENTER]hossz vek ta s ezalatt elnyeltk egy kis[ENTER]rszt az istensg energijnak. Kne nekem 10[ENTER]tkletes kk ezekbl. Sok szerencst! " -gameforge.collect_quest_lv92._080_say_title = " kkvek Seon-Pyeong-nak " -gameforge.collect_quest_lv92._090_say = " A fegyverkovcs s a kutat Seon-Pyeong szeretne[ENTER]10 Rosszakarat kkvet a fegyver kutatshoz. Vidd[ENTER]el ezeket neki egyenknt hogy meg tudja[ENTER]kln-kln vizsglni ket. Szerezhetsz ilyeneket[ENTER]az Alvilgi Jg Glemektl s Alvilgi[ENTER]Jgemberektl. " -gameforge.collect_quest_lv92._100_sayReward = " Eddig leszlltottl %s kkvet. " -gameforge.collect_quest_lv92._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv92._120_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv92._130_say = " Hasznlhatod az elixrt, amint talltl egy[ENTER]kkvet. " -gameforge.collect_quest_lv92._140_send_letter = " Megtalltad az kkvet " -gameforge.collect_quest_lv92._145_npcChat = " Blcsessg kk (94) " -gameforge.collect_quest_lv92._150_say = " Te? Itt? Sajnlom, de mg nem fejeztem be az[ENTER]utbbi tanulmnyozst. Gyere vissza ksbb! " -gameforge.collect_quest_lv92._160_say = " Mg nem talltl semmit? Bocsi, de akkor mirt[ENTER]vagy itt? Gyernk, csipkedd magad! Akkor gyere[ENTER]vissza, ha talltl kkvet! " -gameforge.collect_quest_lv92._170_say = " Talltl egy kkvet? Csods! Vrj egy percet,[ENTER]hadd vessem szemgyre... " -gameforge.collect_quest_lv92._180_say = " Oh igen, ez j. Ktsgtelenl ez az egyik[ENTER]legszebb kk, amit valaha lttam. Nagyon szpen[ENTER]ksznm! " -gameforge.collect_quest_lv92._190_say = " De mint azt mr tudod, mg szksgem van %s ilyen[ENTER]j minsg kkre. Adj nekem egy napot, hogy[ENTER]jobban megvizsgljam ezt a darabot. Majd aztn[ENTER]hozhatod nekem a kvetkezt. " -gameforge.collect_quest_lv92._200_say = " Sok szerencst! " -gameforge.collect_quest_lv92._210_say = " Ez volt az utols kk, mind a tzet[ENTER]sszegyjttted. Olyan hls vagyok... s nem is[ENTER]fogom vissza magam, ami a jutalmadat illeti. Most[ENTER]vlassz! " -gameforge.collect_quest_lv92._220_1_select = " leter +1000 " -gameforge.collect_quest_lv92._220_2_select = " Vdelem +120 " -gameforge.collect_quest_lv92._220_3_select = " Tmads +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... s ez az kk tnyleg a Szmztt[ENTER]Barlangjbl van? Szp, de gy gondolom, valami[ENTER]hinyzik... Nem hiszem, hogy ez hasznos lenne[ENTER]szmomra. Mindenesetre megvizsglom, de addig is,[ENTER]hozz nekem egy jabbat, rendben? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong " -gameforge.collect_quest_lv94._020_send_letter = " Seon-Pyeong kutatsa " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeongnak a Seungryong-vlgyben szksge van[ENTER]a segtsgedre. Menj s krdezd meg tle, mit[ENTER]szeretne. " -gameforge.collect_quest_lv94._040_npcChat = " Kutats segtsg " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong " -gameforge.collect_quest_lv94._060_say = " dvzllek! Teht megkaptad a levelem? Remek,[ENTER]akkor tudod, hogy szksgem van a segtsgedre a[ENTER]fegyver kutatsommal kapcsolatban. Miutn jra[ENTER]felfedeztem a barlangot, egyre tbb igazsg[ENTER]derlt ki. Most mr rjttem, hogy a hegyekben[ENTER]l lnyek msfle kszereket is csiszolnak a[ENTER]kbl. " -gameforge.collect_quest_lv94._070_say = " Ezek a gynyr Blcsessg kkvek - klnsen[ENTER]tiszta s vilgos gymntok, amik valsznleg[ENTER]tartalmazzk a meglt Bahar-Taraji istenn[ENTER]esszencijt. Keress ilyen kkveket, amikor a[ENTER]barlangban jrsz.[ENTER]Szksgem van 20 tkletes darabra.[ENTER]Sok szerencst, s ne vrass sokig! " -gameforge.collect_quest_lv94._080_say_title = " kkvek Seon-Pyeong-nak " -gameforge.collect_quest_lv94._090_say = " A fegyverkovcs s kutat Seon-Pyeong-nak[ENTER]szksge van 20 Blcsessg kkre a fegyver[ENTER]kutatshoz. Vidd el ezeket neki kln-kln,[ENTER]hogy megvizsglhassa ket. Megszerezheted ezeket[ENTER]a kveket Setaou jszoktl s Setaou[ENTER]Parancsnokoktl. " -gameforge.collect_quest_lv94._100_sayReward = " Eddig leszlltottl %s kkvet. " -gameforge.collect_quest_lv94._110_say = " Mg nem hasznlhatod a Kutatk Elixrjt. " -gameforge.collect_quest_lv94._120_say = " Mr hasznltl egy elixrt! " -gameforge.collect_quest_lv94._130_say = " Hasznlhatod az elixrt, amint talltl egy[ENTER]kkvet. " -gameforge.collect_quest_lv94._140_send_letter = " Megtalltad az kkvet " -gameforge.collect_quest_lv94._150_npcChat = " Blcsessg kk (94) " -gameforge.collect_quest_lv94._160_say = " Megint te? Sajnlom, de mg nem fejeztem be az[ENTER]utols kk tanulmnyozst. Gyere vissza ksbb! " -gameforge.collect_quest_lv94._170_say = " Mg nem talltl semmit? Bocsi, de akkor mirt[ENTER]vagy itt? Gyernk, csipkedd magad! Akkor gyere[ENTER]vissza, ha talltl kkvet! " -gameforge.collect_quest_lv94._180_say = " Talltl egy kkvet? Csods! Vrj egy percet,[ENTER]hadd vessem szemgyre... " -gameforge.collect_quest_lv94._190_say = " Oh ez egy gynyr kavics. rzed a melegsged a[ENTER]szvedben? A bkessget? Ezt mind az kk[ENTER]teszi... Nagyon ksznm! " -gameforge.collect_quest_lv94._200_say = " De mint azt mr tudod, mg szksgem van %s ilyen[ENTER]j minsg kkre. Adj nekem egy napot, hogy[ENTER]jobban megvizsgljam ezt a darabot. Majd aztn[ENTER]hozhatod nekem a kvetkezt. " -gameforge.collect_quest_lv94._210_say = " Sok szerencst! " -gameforge.collect_quest_lv94._230_1_select = " leter +1100 " -gameforge.collect_quest_lv94._230_2_select = " Vdekezs +140 " -gameforge.collect_quest_lv94._230_3_select = " Tmads +60 " -gameforge.collect_quest_lv94._240_say = " Hmm... ez egy szp gymnt, semmi ktsg. De nem[ENTER]gy tnik, mintha isteni aurja lenne. Attl[ENTER]tartok, hogy ez nem segt nekem. Hozz egy[ENTER]msikat! s ne feledd, idre van szksgem, hogy[ENTER]megvizsgljam. " -gameforge.collect_quest_lv94._250_say = " Megcsinltad! 20 blcsessg kk... lenygz![ENTER]De sajnos ez mg nem elg. Ahhoz, hogy igazn[ENTER]megrtsem ezen gymntok erejnek termszett,[ENTER]szksgem van egy llekkre: a Barlang Nagyurnak[ENTER]- Beran-Setaou srknynak a llekkvre. " -gameforge.collect_quest_lv94._260_send_letter = " Seon-Pyeong krse " -gameforge.collect_quest_lv94._270_say_title = " A srkny llekkve " -gameforge.collect_quest_lv94._280_say = " Sikerlt megszerezned a srkny llekkvt. Vidd[ENTER]el Seon-Pyeong-nak a Szmztt Barlangja[ENTER]bejrathoz. " -gameforge.collect_quest_lv94._290_say_title = " A srkny llekkve " -gameforge.collect_quest_lv94._300_say = " Elvittl 20 blcsessg kkvet Seon-Pyeong-nak a[ENTER]Seungryong-vlgybe. Most a srkny llekkve kell[ENTER]neki! " -gameforge.collect_quest_lv94._310_say = " Beran-Setaou-tl szerezheted meg. " -gameforge.collect_quest_lv94._320_send_letter = " Megszerezted a srkny llekkvt. " -gameforge.collect_quest_lv94._330_npcChat = " Megszereztem a srkny llekkvt! " -gameforge.collect_quest_lv94._340_say = " Ez... hihetetlen. A srkny llekkve![ENTER]Meghajlok hatalmassgod eltt! Most mr semmi sem[ENTER]ll a kutatsom tjba - s most rendesen[ENTER]megjutalmazlak. Vlassz! " -gameforge.collect_quest_lv94._350_say = " Megvan a llekk? Mirt nem ltom akkor? Ne akarj[ENTER]flrevezetni engem... tudom, hogy nehz feladatot[ENTER]adtam, de biztos vagyok benne, hogy megcsinlod! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Gyzd le Jin-Hee-t " -gameforge.couple_ring._10_npcChat = " Bossz a Gyrkereskedrt " -gameforge.couple_ring._110_sayReward = " Az regasszony a segtsged krte: a bartjt, a[ENTER]Gyrkereskedt meglte a Jin-Hee, a Fehr esk[ENTER]specialista. Gyzz le 30 Jin-Hee-t a[ENTER]Gyrkeresked hallnak megbosszulsaknt! " -gameforge.couple_ring._120_sayReward = " A maradk Jin-Hee-k szma " -gameforge.couple_ring._130_say = " Oh, ltom, kzdttl a Jin-Hee-k ellen. s[ENTER]nyilvnvalan nem tudtad legyzni mindegyiket.[ENTER]Tudok az erejkrl s a kpessgeikrl - ez nem[ENTER]knny munka. " -gameforge.couple_ring._140_say = " A Gyrkeresked csaldja meg akarja bosszulni a[ENTER]hallt. Ha egy kis erfesztssel enyhteni[ENTER]tudod fjdalmukat, tedd meg! " -gameforge.couple_ring._150_say = " Kr, hogy nem akarsz bosszt llni a[ENTER]Gyrkeresked hallrt. De termszetesen minden[ENTER]let rtkes, gy a sajt leted is. " -gameforge.couple_ring._160_say = " Amint elfordult, megpillantottl valamit az[ENTER]regasszony kezben. Egy csillog trgyat -[ENTER]rtkes k lehetett. " -gameforge.couple_ring._170_select = " jra megprblom. " -gameforge.couple_ring._180_say = " Az rtkes kvek nem rdekelnek. Azt akarom, hogy[ENTER]a Gyrkeresked halla a csaldja bkjrt meg[ENTER]legyen bosszulva. J, hogy mg egyszer[ENTER]tgondoltad, s teljesteni akarod a kldetst. " -gameforge.couple_ring._190_say = " Sajnlom a Gyrkeresked csaldjt. Kr, hogy[ENTER]nem vllaltad a kihvst. " -gameforge.couple_ring._200_sendLetter = " Vissza az regasszonyhoz " -gameforge.couple_ring._20_sayTitle = " regasszony " -gameforge.couple_ring._210_say = " Trj vissza az regasszonyhoz s rtestsd, hogy[ENTER]megbosszultad a Gyrkeresked hallt a[ENTER]Jin-Hee-k halla ltal. " -gameforge.couple_ring._220_npcChat = " Legyztl 30 Jin-Hee-t! " -gameforge.couple_ring._230_say = " Minden Jin-Hee-t legyztl. Jl csinltad! A[ENTER]Gyrkeresked mr bkben nyugodhat. Itt a[ENTER]gyr, amit rm bzott - egy klnleges[ENTER]eljegyzsi gyr. Mr a tid. Ez a jutalom[ENTER]hallnak bosszjrt.[ENTER]Biztos vagyok benne, hogy is gy akarn. " -gameforge.couple_ring._240_sayReward = " Eljegyzsi gyrt kaptl. " -gameforge.couple_ring._250_sayItem = " Eljegyzsi gyr " -gameforge.couple_ring._255_sayItem = " Ez a gyr jelkpezi a kzelg eskvt. " -gameforge.couple_ring._30_say = " Most te vagy az egyik harcos a faluban.[ENTER]Azt hiszem, tudom, hogyan hasznosthatnd[ENTER]jdonslt kpessgeidet. Hallottl mr a[ENTER]Jin-Hee-rl? Ez egy nagyon veszlyes elit[ENTER]harcosokbl ll csoport. Egyikk meglte falunk[ENTER]Gyrkereskedjt. A keresked nem csak j[ENTER]bartom volt, hanem egy nagyon tisztessges ember[ENTER]is, akik kszereket rult a hzasuland fiatal[ENTER]proknak. Kszen llsz megbosszulni a hallt?[ENTER]Ennek rdekben meg kell lnd 30 Jin-Hee-t... " -gameforge.couple_ring._40_select = " Megbosszulom a Gyrkereskedt. " -gameforge.couple_ring._50_select = " Nem, a Jin-Hee-k tl ersek nekem. " -gameforge.couple_ring._60_say = " Ez egy nagyon blcs s becsletes dnts! De ne[ENTER]feledd - 30 Jin-Hee-t kell meglnd. Lgy nagyon[ENTER]vatos, ravaszak, s rendkvl jl el tudnak[ENTER]rejtzni! " -gameforge.couple_ring._70_say = " Nos, ez egy sajnlatos dnts, de csak tled[ENTER]fgg. Vgtre is, a tlzott nbizalom hallos[ENTER]lehet. Vigyzz magadra! " -gameforge.couple_ring._75_say = " A maradk Jin-Hee-k szma " -gameforge.couple_ring._80_sayTitle = " Legyztl minden Jin-Hee-t. " -gameforge.couple_ring._90_say = " Most mr meg lett bosszulva a Gyrkeresked[ENTER]halla, befejezted a kldetsed. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Minden ital ellltsa " -gameforge.cube._10_say = " dvzllek! rdekel taln a klnbz italok[ENTER]ellltsa, amik megersteni, vagy gygytani[ENTER]tudnak tged?[ENTER]n orvosknt az italkeverssel foglalkozok.[ENTER]Kitalltam nhny receptet. Ki akarod ket[ENTER]prblni? " -gameforge.cube._20_say = " A dolgok nemestse fontos mestersg. Tged is[ENTER]rdekelnek az ilyen dolgok? Mutathatok neked[ENTER]nhny gygynvnyes receptet. Ezek rendkvl[ENTER]hatsosak ismert bjitalok ersebb vltozatainak[ENTER]elksztshez! De azt is megmutathatom, hogyan[ENTER]kszts egy mindennapi vbl valdi harci[ENTER]segdeszkzt. " -gameforge.cube._30_npcChat = " Titkos recept " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Talltam egy titkos csaldi receptet. Ezen[ENTER]receptet hasznlva tudok kszteni egy bjitalt,[ENTER]amivel szinte sebezhetetlenn vlsz! Ki akarod[ENTER]prblni az italom? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " E pncl nemestshez a kvetkezkre van[ENTER]szksgem: %s. " -gameforge.cube_opener_list._020_sayTitle = " Anyagok: " -gameforge.cube_opener_list._030_say = " Eredmnyl ezt kapod: " -gameforge.cube_opener_list._040_say = " A kvetkez fegyverzetet tkletestsem szmodra[ENTER]errl:[ENTER]%s[ENTER]erre:[ENTER]%s? " -gameforge.cube_opener_list._050_say = " Mg mindig hinyzik egy vagy tbb anyag a munkm[ENTER]befejezshez. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " Az rdg Katakombjban " -gameforge.devilcatacomb_zone._10_say = " Semmistsd meg ezt a kapu pecstet, hogy elrd a[ENTER]3. emeletet! " -gameforge.devilcatacomb_zone._110_say = " Hozzfrsed megtagadva. Nincs elg[ENTER]tapasztalatod, hogy tlld az rdg Katakombjt.[ENTER]Gyere vissza, ha mr elrted a minimum 75-s[ENTER]szintet. " -gameforge.devilcatacomb_zone._120_say = " Tl gyenge vagy, hogy tlld az rdg[ENTER]Katakombjt. Gyere vissza, ha mr legyzted a[ENTER]Kaszst a Dmon Torony 9. emeletn. " -gameforge.devilcatacomb_zone._130_say = " Vrnod kell 30 percet, mieltt jra belphetsz. " -gameforge.devilcatacomb_zone._140_say = " Be akarsz lpni az rdg Katakombjba? " -gameforge.devilcatacomb_zone._150_select = " Igen, engedj belpni! " -gameforge.devilcatacomb_zone._160_select = " Nem, nem szeretnk belpni. " -gameforge.devilcatacomb_zone._170_say = " Semmit nem fogsz tudni itt elrni magnyos[ENTER]harcosknt. A kvetkez emeletre csak egy[ENTER]csoporttal egytt lphetsz be. " -gameforge.devilcatacomb_zone._180_say = " A csoportod mr belpett a kazamatba. " -gameforge.devilcatacomb_zone._190_say = " Megnylt a bejrati portl. Lpj be gyorsan! " -gameforge.devilcatacomb_zone._200_say = " Az igazi kaland itt kezddik! Azonban egy rd[ENTER]van felderteni az rdg Katakombjt. " -gameforge.devilcatacomb_zone._20_say = " Mg %s perced maradt. " -gameforge.devilcatacomb_zone._210_dNotice = " Lejrt az id. Sajt biztonsgod rdekben ki[ENTER]leszel teleportlva az rdg Katakombjbl. " -gameforge.devilcatacomb_zone._220_say = " Hozzfrsed megtagadva. Az ajt mg mindig zrva. " -gameforge.devilcatacomb_zone._230_say = " Mikzben jobban megvizsglod a kvet, felfedezel[ENTER]egy metszetet. " -gameforge.devilcatacomb_zone._240_say = " Csak a Zsugortott fej tulajdonosa lphet be,[ENTER]miutn feltrte mindhrom ajt pecstjt.[ENTER][ENTER]Ha nincs nlad ez az ereklye, ki leszel[ENTER]teleportlva az rdg Katakombjbl. " -gameforge.devilcatacomb_zone._250_say = " Nlad van a Zsugortott fej, ezrt a 3. emeletre[ENTER]leszel teleportlva. " -gameforge.devilcatacomb_zone._260_say = " Nincs nlad Zsugortott fej, ezrt most ki leszel[ENTER]teleportlva az rdg Katakombjbl. " -gameforge.devilcatacomb_zone._270_say = " Brmelyik pillanatban teleportldhatsz. " -gameforge.devilcatacomb_zone._280_dNotice = " Megsemmislt a megfelel Metink. Most mr[ENTER]belphetsz a 4. emeletre. " -gameforge.devilcatacomb_zone._290_dNotice = " Rossz Metinkvet semmistettl meg. Keresd a[ENTER]megfelelt! " -gameforge.devilcatacomb_zone._300_say = " Megcsinltad! Itt a labirintus kijrata. Most[ENTER]menj le az 5. emeletre. " -gameforge.devilcatacomb_zone._30_say = " Maradj kzel a csoportodhoz, gy nem maradsz le[ENTER]mgttk. " -gameforge.devilcatacomb_zone._310_dNotice = " Egy vrfagyaszt kilts visszhangzik az rdg[ENTER]Katakombjnak mlyrl. Charon felbredt! " -gameforge.devilcatacomb_zone._320_say = " Legyzted Charont! Most az rdg Katakombjnak[ENTER]utols emeletre leszel teleportlva. " -gameforge.devilcatacomb_zone._330_dNotice = " Gyzd le Azraelt! " -gameforge.devilcatacomb_zone._340_say = " Legyzted Azraelt. Vgre jra bke uralkodik az[ENTER]rdg Katakombjban. Most a felsznre leszel[ENTER]teleportlva. " -gameforge.devilcatacomb_zone._40_say = " Veresget szenvedtl. A Srknyisten ldsa[ENTER]megmentett az utols pillanatban, s most kivisz[ENTER]tged az rdg Katakombjbl. " -gameforge.devilcatacomb_zone._50_say = " Puszttsd el a lnyeket, hogy megszerezd a[ENTER]Llekkristly kulcsot. Az nyitja az ajtt a 2.[ENTER]emeletre. " -gameforge.devilcatacomb_zone._60_say = " Keresd meg s puszttsd el a megfelel Metinkvet! " -gameforge.devilcatacomb_zone._70_say = " Talld meg az utat a labirintusban, hogy elrd az[ENTER]5. emeletet! " -gameforge.devilcatacomb_zone._80_say = " Gyzd le a Dmon rket, hogy megszerezd a[ENTER]Grimaszol totemet. Ez szolgl kulcsknt a 6.[ENTER]emelethez. " -gameforge.devilcatacomb_zone._90_say = " Gyzd le Charont s brenceit! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Bizonytottad, hogy kivl a hallsod s jk az[ENTER]sztneid, megsemmistetted az igazi Metinkvet![ENTER]Most belphetsz a 4. szintre. " -gameforge.deviltower_zone._10_npcChat = " A Dmon-toronyban... " -gameforge.deviltower_zone._110_dNotice = " A Pecstkapunl vagy a 4. emeleten. Ki kell[ENTER]nyitnod az t si pecstet, hogy feljuss a[ENTER]kvetkez emeletre. Az t teli van olyan[ENTER]lnyekkel, akik arra vrnak, hogy lecsaphassanak[ENTER]rd. Nhnyuknak van kulcsa a Pecstekhez. Ha[ENTER]elegend Kulcskved van, nyisd ki mind az t si[ENTER]pecstet, s menj az 5. emeletre. De vigyzz:[ENTER]Csak 20 perced van! " -gameforge.deviltower_zone._120_dNotice = " 15 perced maradt. " -gameforge.deviltower_zone._130_dNotice = " Kinyitottad a Kulcsk pecstjt, gy belphetsz[ENTER]az 5. szintre. Semmists meg minden szrnyet az[ENTER]5. szinten, a Bszke dmon kirly emeletn. " -gameforge.deviltower_zone._140_dNotice = " Kinyitottad a pecstet! %s maradt mg " -gameforge.deviltower_zone._150_dNotice = " Semmists meg minden szrnyet a 6. emeleten! " -gameforge.deviltower_zone._160_dNotice = " Minden szrnyet megltl. Most menj a Kovcshoz,[ENTER]s vedd t a jutalmad - feljavtja az ltalad[ENTER]kivlasztott trgyat. Ennek rdekben hzd r a[ENTER]Kovcsra a feljavtand trgyat. " -gameforge.deviltower_zone._170_npcChat = " Fels emeletek " -gameforge.deviltower_zone._190_say = " A torony 6. szintjre akarsz jutni? Remek[ENTER]kpessgeket s nagy gyessget kvn, hogy[ENTER]legyzd ezt az emeletet. Csak akkor tudlak[ENTER]odateleportlni, ha elrted a 75. szintet. " -gameforge.deviltower_zone._200_say = " Rendelkezel a szksges tapasztalattal, hogy j[ENTER]esllyel tlld a felsbb szinteket.[ENTER]Bemehetsz! " -gameforge.deviltower_zone._20_sayTitle = " Dmon torony r " -gameforge.deviltower_zone._210_select = " Induls " -gameforge.deviltower_zone._220_select = " Elhagyni a tornyot " -gameforge.deviltower_zone._230_say = " Tl alacsony a szinted. Nem engedhetlek a fels[ENTER]emeletre. Gyere vissza, ha tbb tapasztalatod[ENTER]lesz. El kell rned legalbb a 75-s szintet. " -gameforge.deviltower_zone._240_dNotice = " A Zin-Sa-Gui Torony trkp nyit utat a kvetkez[ENTER]emeletre. Hozzjuthatsz a Metinkvek[ENTER]megsemmistsvel. " -gameforge.deviltower_zone._250_say = " Ez a trkp a Dmon-torony 7. szintjre[ENTER]teleportl. " -gameforge.deviltower_zone._260_dNotice = " Talld meg a helyes kulcsot. A Zin-Bong-In[ENTER]Kulcsra van szksged a Sa-Soein pecst[ENTER]nyitshoz. " -gameforge.deviltower_zone._270_dNotice = " ld meg a dmonok vezrt. " -gameforge.deviltower_zone._280_dNotice = " A feladatot sikeresen megoldottad s perceken[ENTER]bell el leszel teleportlva. " -gameforge.deviltower_zone._290_dNotice = " Vrni foglak az rdg Katakombjnl![ENTER]Kvess s haragom torndknt fog lecsapni rd! " -gameforge.deviltower_zone._30_say = " Ebben a toronyban hemzsegnek az rdgk. Csak a[ENTER]legersebbek rhetik el a cscst. Beszlik, hogy[ENTER]aki belpett a toronyba, nem hagyta el lve. Te[ENTER]nem lphetsz be, mert mg nem rted el a 40.[ENTER]szintet. " -gameforge.deviltower_zone._40_say = " Ebben a toronyban hemzsegnek az rdgk. Csak a[ENTER]legersebbek rhetik el a cscst. Beszlik, hogy[ENTER]aki belpett a toronyba, nem hagyta el lve. Mg[ENTER]mindig be szeretnl lpni a Dmon-toronyba? " -gameforge.deviltower_zone._50_dNotice = " Lepecstelt kapu eltt llsz a 3. emeleten.[ENTER]Sok hamis Metink vrja, hogy megtvesszen, de[ENTER]van kztk egy nagyon fontos is. Meg kell[ENTER]semmistened 15 percen bell, klnben nem[ENTER]juthatsz t a kapun. " -gameforge.deviltower_zone._60_dNotice = " 10 perced maradt. " -gameforge.deviltower_zone._70_dNotice = " 5 perced maradt. " -gameforge.deviltower_zone._80_dNotice = " Lejrt az id. " -gameforge.deviltower_zone._90_dNotice = " A hamis Metinkvek eltnnek. " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Meg akarom lni a srknyt! " -gameforge.dragon_lair_access._020_say = " Nem te vagy az els, aki a bejratot keresi.[ENTER]Mondd meg nekem a titkos szmot, klnben nem[ENTER]engedlek be! " -gameforge.dragon_lair_access._030_say = " Nem ez volt a helyes szm! " -gameforge.dragon_lair_access._040_select = " jra megprblom. " -gameforge.dragon_lair_access._050_say = " Te vagy az els, aki kri a belpst a Srkny[ENTER]Templomba. Beengedlek mindaddig, amg van[ENTER]elegend Csavart Kulcsod. Elszr is meg kell[ENTER]hatroznod a titkos kdot. Add t a titkos kdot[ENTER]a trsaidnak, hogy a kvetkez 5 percben k is[ENTER]belphessenek a szobba.[ENTER]Krlek, emlkezz arra, hogy a kulcs hatalma csak[ENTER]60 percig tart. Ez id alatt kell legyzni a[ENTER]srknyt! " -gameforge.dragon_lair_access._060_select = " Kszen llok! " -gameforge.dragon_lair_access._070_say = " Rendben, akkor most megadom a kdot: " -gameforge.dragon_lair_access._080_say = " A kd csak szmjegyekbl llhat. " -gameforge.dragon_lair_access._090_notice = " %s csoportja megprblja meglni a Kk Srknyt! " -gameforge.dragon_lair_access._100_say = " Nincs elegend kulcsod! A portl aktivlshoz[ENTER]szksgem van " -gameforge.dragon_lair_access._105_say = " Beszerezheted a gonosz Yonghan s Huashin[ENTER]vezetktl. " -gameforge.dragon_lair_access._110_npcChat = " El akarom hagyni ezt a helyet! " -gameforge.dragon_lair_access._115_say = " Visszaviszlek a barlang bejrathoz. " -gameforge.dragon_lair_access._116_select = " Igen, tedd meg. " -gameforge.dragon_lair_access._117_select = " Ne, itt maradok. " -gameforge.dragon_lair_access._120_say = " Egy msik csoport mr prblja meglni a[ENTER]srknyt. Vrnod kell egy kicsit, mieltt be[ENTER]tudsz lpni a Srkny Templomba. " -gameforge.dragon_lair_access._130_say = " Ha szeretnd, be tudlak engedni kzvetlenl a[ENTER]srkny barlangjba. Adj " -gameforge.dragon_lair_access._140_select = " Itt van, vedd el, s engedj be! " -gameforge.dragon_lair_access._145_notice = " 5 perced van, hogy tovbbadd a %s kdot! " -gameforge.dragon_lair_access._150_notice = " A Kk Srkny mg letben van! " -gameforge.dragon_lair_access._160_notice = " A Kk Srkny visszatrt! " -gameforge.dragon_lair_access._165_sendLetter = " Gyzd le a Kk Srknyt " -gameforge.dragon_lair_access._170_notice = " Mg %d perced van, hogy megld a Kk Srknyt! " -gameforge.dragon_lair_access._180_notice = " %s csoportja meglte a Kk Srknyt! " -gameforge.dragon_lair_access._190_npcChat = " Vissza akarok menni a Srkny Templomba! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Ksrteties tvltoztat gmbk " -gameforge.dragon_lair_weekly._020_sayTitle = " Egy harcos szelleme: " -gameforge.dragon_lair_weekly._030_say = " Teht egy tvltoztat gmbt szeretnl? Az[ENTER]elksztshez szksgem lenne 150.000 Yangra s[ENTER]%s darabra ebbl: " -gameforge.dragon_lair_weekly._040_say = " Ha elhozod nekem az anyagokat s a 150.000[ENTER]Yangot, akkor elksztem az tvltoztat gmbt.[ENTER]De a kezeim mr regek, nem garantlhatom, hogy[ENTER]nem hibzok. " -gameforge.dragon_lair_weekly._050_select = " rtettem. " -gameforge.dragon_lair_weekly._060_select = " Nem, ez tl nehznek hangzik. " -gameforge.dragon_lair_weekly._070_say = " Rendben, megrtem a dntsed. " -gameforge.dragon_lair_weekly._080_say = " Az id most nem alkalmas, tl korn jttl! Mg[ENTER]vrnod kell ennyit: %s. " -gameforge.dragon_lair_weekly._090_questRest = " Htralv id " -gameforge.dragon_lair_weekly._100_sendLetter = " Gyjts anyagokat " -gameforge.dragon_lair_weekly._110_sayTitle = " Anyagok az tvltoztat gmbhz " -gameforge.dragon_lair_weekly._120_sendLetter = " Anyagok sszegyjtve " -gameforge.dragon_lair_weekly._130_sayTitle = " Minden anyag sszegyjtve " -gameforge.dragon_lair_weekly._140_say = " Mg szksged van %s darabra ebbl: " -gameforge.dragon_lair_weekly._150_say = " Minden szksges anyagot sszegyjtttl.[ENTER]Trj vissza a Harcos szellemhez! A Szmztt[ENTER]barlangjnak msodik szintjn tallod meg t.[ENTER]Szksged lesz mg 150.000 Yangra is, hogy[ENTER]megkaphasd a gmbt. " -gameforge.dragon_lair_weekly._160_notice = " Nem sikerlt sszegyjtened az sszes anyagot a[ENTER]rendelkezsre ll idben. " -gameforge.dragon_lair_weekly._170_say = " Szeretnl nekem adni %s darabot ebbl az anyagbl? " -gameforge.dragon_lair_weekly._175_say = " Sajnos nem tudod megfizetni a munkmat.[ENTER]Szksgem van tled 150.000 Yangra. " -gameforge.dragon_lair_weekly._180_select = " Tessk, szvesen. " -gameforge.dragon_lair_weekly._190_select = " Ksznm nem, inkbb megtartom magamnak! " -gameforge.dragon_lair_weekly._200_sayReward = " Ksznm, kemnyen dolgoztl.[ENTER]Minden a tervek szerint alakult. Mgsem vagyok[ENTER]annyira berozsdsodva, ahogy gondoltam. Tessk,[ENTER]vedd el ezt: " -gameforge.dragon_lair_weekly._205_sayReward = " Jaj ne, a trkeny vn csontjaim ismt cserben[ENTER]hagytak. Nem sikerlt tvltoztat gmbt[ENTER]ksztenem. Engedd meg, hogy neked adjam ezt a[ENTER]trgyat krptlsknt: " -gameforge.dragon_lair_weekly._210_say = " Ahogy kvnod. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Srknyk-szilnk?! " -gameforge.dragon_soul._020_say = " Kezeidben nyugszik egy kdarab. Titkokkal telve[ENTER]csillog, s rzed, amint ereje tramlik rajtad.[ENTER]Mifle k ez? Vidd el az Alkimistnak. tud[ENTER]neked segteni a tovbbiakban. " -gameforge.dragon_soul._030_npcChat = " Srknyk-szilnk?! " -gameforge.dragon_soul._040_say = " Az egy Srknyk tredke - egy risi hatalommal[ENTER]br, rendkvl ritka s rtkes kristly rsze.[ENTER]Azt mondjk, ilyen k a srknyok lelke.[ENTER]Hihetetlenl gynyr![ENTER]rzed az erejt, ahogy tramlik rajtad, amint[ENTER]felveszed s tartod?[ENTER]Hozz nekem sszesen tzet ezekbl a[ENTER]Srknyk-szilnkokbl. Akkor t tudom alaktani[ENTER]ket egy teljes kv. " -gameforge.dragon_soul._050_npcChat = " Srknyk talakts " -gameforge.dragon_soul._060_say = " Ne lgy ilyen trelmetlen. Csak tz szilnkot[ENTER]tudok talaktani egy Srknykv. Folytasd a[ENTER]kutatst! " -gameforge.dragon_soul._070_say = " Ah, nagyon j! Talltl tz Srknyk-szilnkot.[ENTER]Krlek, vrj egy pillanatot.[ENTER]...[ENTER]Ksz! Naht, mi ezzel az eljrssal egy Cor[ENTER]Draconist lltottunk el - egy[ENTER]megkristlyosodott srknyszvet, mely beburkolja[ENTER]s vdi a Srknykvet.[ENTER]Trd fel, hogy megtudd, melyik kvet tartalmazza.[ENTER]Az kzvetlenl a Srknyk Alkmia troldba fog[ENTER]kerlni.[ENTER]Tudtad, hogy a Srknykveket tovbb lehet[ENTER]finomtani? " -gameforge.dragon_soul._080_say = " Szeretnl msik Cor Draconis-t? Bah, mr[ENTER]meglehetsen reg vagyok s egy ilyen komplex[ENTER]tgy elviszi minden ermet. De megprblom neked.[ENTER]Ugyanakkor legjobb tudsommal sem fogok tudni egy[ENTER]nap tznl tbbet ellltani. " -gameforge.dragon_soul._090_say = " Ennyi elg volt mra. Egyszeren nem tudok egy[ENTER]nap tznl tbbet ellltani. Erm vgn jrok,[ENTER]pihennem kell. Gyere vissza holnap. " -gameforge.dragon_soul._100_npcChat = " Bolt megnyitsa " -gameforge.dragon_soul._1010_sendLetter = " A Srknyk-szilnk rkezse " -gameforge.dragon_soul._1020_say = " Az egsz birodalom legszakavatottabb alkimistja[ENTER]keres. Menj el hozz, amilyen gyorsan csak tudsz! " -gameforge.dragon_soul._1030_npcChat = " Srknyk-szilnk?! " -gameforge.dragon_soul._1040_say = " Ah, te ott! Felfedeztem valami egszen[ENTER]figyelemremltt: A Srknyk egy szilnkjt! A[ENTER]Srknyk egy rendkvl ritka s rtkes kristly[ENTER]hatalmas ervel. Azt tartjk, egyszer ezek egy[ENTER]srkny lelkt kpeztk. Hihetetlenl gynyr![ENTER]Neked adom a Srknyszem erejt, amivel te is[ENTER]rzkelheted a szilnkokat. Hozz nekem sszesen[ENTER]tz Srknyk-szilnkot. Akkor kpes leszek[ENTER]talaktani azokat egy teljes kv. " -gameforge.dragon_soul._1050_sendLetter = " Srknyk-szilnkok gyjtse " -gameforge.dragon_soul._1060_say = " Vigyl 10 Srknyk-szilnkot az Alkimistnak. " -gameforge.dragon_soul._1070_say = " Ah, nagyon j! Talltl tz Srknyk-szilnkot.[ENTER]Krlek, vrj egy pillanatot.[ENTER]...[ENTER]Hihetetlen! Az talakts eredmnyeknt egy Cor[ENTER]Draconis jtt ltre - egy megkristlyosodott[ENTER]srknyszv, mely vdelmezen veszi krbe a[ENTER]Srknykvet. Amikor felnyitod, a Srknyk[ENTER]kzvetlenl a Srknyk-alkmia leltradba kerl.[ENTER]Ahhoz, hogy Srknyk-szilnkokat tallj,[ENTER]szksged lesz a Srknyszem erejre. n tudok[ENTER]egyet adni klcsnbe - csak gyere el hozzm[ENTER]minden nap, s akkor te is kpes leszel[ENTER]Srknykveket talaktani! Egyet mr[ENTER]megcsinltam neked mra, a maradk %d-t pedig te[ENTER]magad is ltre tudod hozni. " -gameforge.dragon_soul._1080_say = " H, ne vesztegesd az idt! Indulj s keress[ENTER]Srknyk-szilnkokat! " -gameforge.dragon_soul._1090_sendLetter = " A Srknyszem ereje " -gameforge.dragon_soul._1100_say = " Fennmarad Srknyszem ereje: %d " -gameforge.dragon_soul._110_say = " Vlaszts. " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Add nekem a Srknyszem erejt " -gameforge.dragon_soul._1130_say = " Hello! Ma mr megkaptad a Srknyszem erejt. Az[ENTER]eljrs nagyon legyengt, gyhogy naponta csak[ENTER]egyszer tudok neked segteni. Gyere vissza[ENTER]holnap! " -gameforge.dragon_soul._1140_say = " Hello! Lefogadom, hogy a Srknyszem erejrt[ENTER]jttl. Ugye? Nagyszer akkor, helyben vagy. Sok[ENTER]szerencst a vadszathoz! Remlem, elg szilnkot[ENTER]tallsz a tz Srknykhz! " -gameforge.dragon_soul._1150_sendLetter = " Hinyz Srknyszem ereje " -gameforge.dragon_soul._1160_say = " A Srknyszem ereje elhagyott tged. " -gameforge.dragon_soul._1170_say = " Menj vissza az Alkimisthoz holnap, hogy jra[ENTER]hozzjuss a Srknyszem erejhez! " -gameforge.dragon_soul._1180_say = " Menj az Alkimisthoz, hogy beszerezd a[ENTER]Srknyszem erejt! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis ajndkba " -gameforge.dragon_soul_daily_gift._020_say = " Nem olyan egyszer kordban tartani a Srknyszem[ENTER]erejt, mint amilyennek ltszik. Csak a[ENTER]tapasztalt harcosok kpesek r. Kpezd mg egy[ENTER]kicsit tovbb magad a harcmvszetek tern, s[ENTER]gyere vissza, ha mr elrted a legalbb 50-es[ENTER]szintet. " -gameforge.dragon_soul_daily_gift._030_say = " A Cor Draconis hasznlathoz kpesnek kell lenned[ENTER]a Srknyszem erejnek hasznlatra. Gyere[ENTER]vissza, ha gy vled, mr kszen llsz r! " -gameforge.dragon_soul_daily_gift._040_say = " Ah, rzem benned a Srknyszem erejt. Mly[ENTER]tiszteletem jell szeretnk neked ajndkba adni[ENTER]egy Cor Draconist.[ENTER]Naponta egy k - attl tartok, nem tudok tbbet[ENTER]adni. " -gameforge.dragon_soul_daily_gift._050_say = " Tessk, itt a Cor Draconisod. Szvesen. " -gameforge.dragon_soul_daily_gift._060_say = " Nagyon sajnlom, de nem tudok egynl tbbet adni[ENTER]egy nap. Gyere vissza holnap, taln akkor lesz[ENTER]egy j Cor Draconisom szmodra. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Napi kldets Belltsok " -gameforge.dragon_soul_gift_mgr._020_say = " Kezd idpont " -gameforge.dragon_soul_gift_mgr._030_say = " Befejez idpont " -gameforge.dragon_soul_gift_mgr._040_say = " A kvetkez formtumot rd a dtumhoz s idhz:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Biztosan folytatod? " -gameforge.dragon_soul_gift_mgr._060_say = " Kldets aktivlva " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Srknyk nemests " -gameforge.dragon_soul_refine._020_say = " Nemesteni szeretnl egy Srknykvet? Ht[ENTER]legyen. Ugyanakkor tudnod kell, hogy az eljrs[ENTER]sikertelen is lehet. Hallottam, hogy azok a[ENTER]Srknybabok, amiket a forg rme mgtt[ENTER]tallhatsz, nvelik a sikeressg eslyt. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Egy j technolgia! " -gameforge.energy_system._010_say = " Megcsinltam![ENTER]Vgre sikerlt kidolgoznom egy teljesen j[ENTER]technolgit.[ENTER]Sikerlt feldolgoznom a trgyakat s tiszta[ENTER]energit nyerni ki bellk. Ez teljesen[ENTER]zsenilis! " -gameforge.energy_system._020_say = " Ha az n j technolgim segtsgvel semmistesz[ENTER]meg egy trgyat, kapsz egy Energia-tredket. Ha[ENTER]egyestesz 30 ilyen tredket, kapsz egy[ENTER]erteljes Energia-kristlyt! Tiszta, szretlen[ENTER]energit egy drgakbe csomagolva. Ez az energia[ENTER]tjrja a teljes felszerelsed.[ENTER]rdekel? " -gameforge.energy_system._030_say = " Hozz nekem olyan felszerelsi trgyakat, mint[ENTER]fegyverek, kszerek s ruhzat, amiket a[ENTER]vadszatod sorn tallsz. talaktom[ENTER]Energia-tredkk.[ENTER]Birodalmunk jvje s remnye van ebben a[ENTER]technolgiban. Legyzhetetlenek lesznk! " -gameforge.energy_system._035_npcChat = " Energia-tredk kinyerse " -gameforge.energy_system._040_say = " Mkdtt? Kaptl Energia-tredkeket?[ENTER]Hozz tbb trgyat s szilnkokra zzom az alkmia[ENTER]segtsgvel. Technolgim mg nem teljesen[ENTER]tkletes. Ezrt soha nem tudom garantlni,[ENTER]mennyi tredket fogsz kapni. " -gameforge.energy_system._050_say = " Egy felttel van: sajt szintednek s a trgy[ENTER]szintjnek is legalbb 35-snek kell lennie.[ENTER]Hmm, lssuk... " -gameforge.energy_system._060_say = " Mg nem vagy elg ers! Gyere vissza, ha mr[ENTER]elrted legalbb a 35-s szintet. " -gameforge.energy_system._070_say = " Ah, kitn! Elg ers s tapasztalt vagy![ENTER]Add nekem a trgyat, amit szeretnd, hogy[ENTER]feldolgozzak. " -gameforge.energy_system._080_say = " Nem vagy elg ers, hogy irnytani tudd az[ENTER]Energia-tredkek belsejben rejl ert. Gyere[ENTER]vissza, amikor mr elrted a minimum 35-s[ENTER]szintet. " -gameforge.energy_system._090_say = " Ez a trgy nem felel meg a technolgimnak.[ENTER]Hozz valami mst. " -gameforge.energy_system._100_say = " Ennek a trgynak nincs elg energija. Hozz nekem[ENTER]egy minimum 35-s szintt - csak gy leszek kpes[ENTER]kivonni az energijt a technolgimmal. " -gameforge.energy_system._110_say = " Megsemmisthetem ezt a trgyat? " -gameforge.energy_system._120_select = " Igen " -gameforge.energy_system._130_select = " Nem, mg nem! " -gameforge.energy_system._140_say = " Hibztam - sajnos nem sikerlt Energia-tredket[ENTER]kinyernem. Kvetkez alkalommal taln[ENTER]szerencssebb leszek. " -gameforge.energy_system._150_say = " Csodlatos! Sikerlt %d Energia-tredket[ENTER]tallnom. Tessk. " -gameforge.energy_system._160_npcChat = " Energia-kristly ksztse " -gameforge.energy_system._170_say = " Mr felhasznltad az sszes ertartalkod?[ENTER]Nem kellene olyan kemnyen dolgoznod s ilyen[ENTER]gondtalanul elpazarolnod az leted. Szksgem[ENTER]lesz %d Energia-tredkre egy Energia-kristly[ENTER]ellltshoz. " -gameforge.energy_system._180_say = " Nincs elg Energia-tredked.[ENTER]Ebbl nem tudok ellltani Energia-kristlyt.[ENTER]Gyere vissza, ha mr sszegyjtttl legalbb %d[ENTER]tredket. " -gameforge.energy_system._190_say = " Nagyon j, megszerezted a szksges %d[ENTER]Energia-tredket. Ebbl el tudok lltani egy[ENTER]Energia-kristlyt. Krlek, vrj egy percet.[ENTER]Megprblom, de nem tudom garantlni, hogy[ENTER]mkdik. " -gameforge.energy_system._200_say = " Minden kszen ll a tredkek Energia-kristlly[ENTER]olvasztshoz. Ugyanakkor nekem is lnem kell[ENTER]valamibl, s az eszkzeim nem az gbl[ENTER]potyognak. Kltsgeim fedezshez szksgem van[ENTER]%d Yangra. Hajland vagy kifizetni? " -gameforge.energy_system._210_select = " Termszetesen. " -gameforge.energy_system._220_select = " Ksznm, most nem. " -gameforge.energy_system._230_say = " Rendben, tiszteletben tartom a dntsed.[ENTER]Gyere vissza, ha meggondoltad magad s mgis[ENTER]szksged van egy Energia-kristlyra. " -gameforge.energy_system._240_say = " Sajnlom, elbb fizetned kell. Nem vagyok[ENTER]jtkonysgi szolglat.[ENTER]Ez csak zlet - add t a pnzt, utna elvgzem a[ENTER]munkm. " -gameforge.energy_system._250_say = " Itt az Energia-kristlyod. De ez csak az els[ENTER]sikeres prblkozs volt. Az alkmia egy[ENTER]kiszmthatatlan tudomny - mr egy apr hiba is[ENTER]sikertelensghez vezet. Mindig van egy kis esly[ENTER]arra, hogy a ksrlet meghisulhat. " -gameforge.energy_system._260_say = " Sajnos a ksrlet nem sikerlt. Nem tudtam[ENTER]Energia-kristlyt ellltani. A technolgim[ENTER]ragyog - de a folyamat teli van kockzattal.[ENTER]A dolgok nem mindig mkdnek a tervek szerint.[ENTER]Biztos vagyok benne, hogy a kvetkez alkalommal[ENTER]sikeres leszek! " -gameforge.energy_system._270_say = " Tudtam! Kivl a technolgim![ENTER]Itt az Energia-kristlyod. Ktsgtelenl egy szp[ENTER]pldny! rzed az erejt? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Jtktr felgyel " -gameforge.entry_event_map._020_say = " Szeretnd elhagyni a Jtkteret? " -gameforge.entry_event_map._030_say = " Szeretnl belpni a Jtktrre? " -gameforge.entry_event_map._040_say = " Jelenleg csak a %s. s %s. szint kztti[ENTER]jtkosok lphetnek be a Jtktrre. " -gameforge.entry_event_map._050_say = " Sajnos a te birodalmad tagjai nem vehetnek rszt[ENTER]a Jtktren jelenleg foly esemnyeken. " -gameforge.entry_event_map._060_say = " Mr igazn megtelt a Jtktr. Jelenleg senki ms[ENTER]nem tud belpni. " -gameforge.entry_event_map._070_say = " Most kezddik a rendezvny! " -gameforge.entry_event_map._080_npcChat = " Jtktr " -gameforge.entry_event_map._090_npcChat = " GM: Jtktr felgyel " -gameforge.entry_event_map._100_select = " GM: Jtktr elksztse " -gameforge.entry_event_map._110_select = " GM: Jtktr megtiszttsa " -gameforge.entry_event_map._120_select = " GM: Jtktr kirtse " -gameforge.entry_event_map._130_say = " A Jtktr most bezrul s az esemny[ENTER]alaphelyzetbe ll.[ENTER]Minden rsztvev vissza lesz teleportlva a sajt[ENTER]falvba 30 msodperc mlva. " -gameforge.entry_event_map._140_say = " Hogy kirthesd az esemnyt, a Jtktren kell[ENTER]lenned. " -gameforge.entry_event_map._150_say = " Milyen szint jtkosok vehetnek rszt az[ENTER]esemnyen? " -gameforge.entry_event_map._160_say = " Krjk, rd be, maximum mennyi felhasznl vehet[ENTER]rszt.[ENTER](Max. mennyisg a Jtktren: 200) " -gameforge.entry_event_map._170_say = " Melyik birodalom vehet rszt? " -gameforge.entry_event_map._180_say = " A kvetkez belltsok lettek kivlasztva: " -gameforge.entry_event_map._190_say = " Szint tartomny: " -gameforge.entry_event_map._200_say = " Jtkos - mennyisg: " -gameforge.entry_event_map._210_say = " Jtkos - birodalom: " -gameforge.entry_event_map._220_notice_all = " A Jtktr valamennyi birodalom szmra nyitott.[ENTER]A %s. s %s. szint kztti jtkosok vehetnek[ENTER]rszt az esemnyen. A rszvteli jogosultsghoz[ENTER]beszljetek a Csata irnytval. " -gameforge.entry_event_map._230_notice_all = " A Jtktr most a %s szmra nyitott. A %s. s[ENTER]%s. szint kztti jtkosok vehetnek rszt az[ENTER]esemnyen. A rszvteli jogosultsghoz[ENTER]beszljetek a Csata irnytval. " -gameforge.entry_event_map._240_say = " Vlaszd ki, mennyi jtkos vehet rszt. " -gameforge.entry_event_map._250_say = " rvnytelen szmot rtl be. Engedlyezett[ENTER]mennyisgek: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Hsvti Nyl: " -gameforge.event_easter._030_say = " Hmes tojsokat rejtettem el a teljes terleten.[ENTER]Keresd meg s hozd vissza azokat nekem,[ENTER]megjutalmazlak rte! " -gameforge.event_easter._035_say = " Sajnos mg nem gyjtttl egyetlen Hmes tojst[ENTER]sem. Gyere vissza, ha mr van nhny Hmes tojs[ENTER]a leltradban. " -gameforge.event_easter._040_chat = " Hmes tojst talltam! " -gameforge.event_easter._050_say = " Nagyon j! tvltom a Hmes tojsaid ennyire: %d[ENTER]ezek kzl: " -gameforge.event_easter._055_say = " Ennyi tojst kell hoznod nekem: %d " -gameforge.event_easter._060_say = " Talltl nhny Hmes tojst? " -gameforge.event_easter._065_say = " Ezrt %d tojst kell adnod! " -gameforge.event_easter._070_select = " Rendben, elviszem! " -gameforge.event_easter._071_select = " Inkbb mgsem " -gameforge.event_easter._080_say = " Ksznet a tojsokrt. J szrakozst a Hsvti[ENTER]ajndkoddal! " -gameforge.event_easter._090_sayTitle = " res kosr: " -gameforge.event_easter._100_say = " Szeretnd megkapni ezt a trgyat? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " A Varzsplct a Halloween Tk Halloween Ldv[ENTER]trtn talaktshoz hasznlhatod.[ENTER]A szrnyek dobjk a tkket, n pedig a forg[ENTER]rme mg rejtettem a varzsplct, gy azt senki[ENTER]nem tudja ellopni tlem. Prbld ki! " -gameforge.event_halloween_hair._10_npcChat = " H, tkfej! " -gameforge.event_halloween_hair._110_say = " A Tk maszk hatsa 6 rig, 1 napig vagy 7 napig[ENTER]tart. De ez vletlenszeren dl el! " -gameforge.event_halloween_hair._120_say = " Itt van. A maszkod tulajdonsgai vletlenszeren[ENTER]kerltek belltsra. Minden maszk klnbz.[ENTER]Prbld csak ki! Boldog Halloweent! " -gameforge.event_halloween_hair._130_say = " Le akarod cserlni a Tkfej maszk krtyd egy Tk[ENTER]maszkra? " -gameforge.event_halloween_hair._140_select_1 = " Igen " -gameforge.event_halloween_hair._140_select_2 = " Nem " -gameforge.event_halloween_hair._20_sayTitle = " Sttk Jack " -gameforge.event_halloween_hair._30_say = " Hol vagyok? s ki vagy te? " -gameforge.event_halloween_hair._40_say = " H! Vigyzz a szdra! Nem vagyok tkfej![ENTER]A nevem Sttk Jack. s ez csak egy jelmez. Egy[ENTER]kicsit zavarban vagyok, egy Halloween party-n[ENTER]voltam, amikor hirtelen elkezdett minden forogni[ENTER]krlttem. s most itt vagyok... " -gameforge.event_halloween_hair._50_say = " Most hagyd bkben nnepelnem a Halloween-t! " -gameforge.event_halloween_hair._60_npcChat = " Tkfej maszk krtya bevltsa " -gameforge.event_halloween_hair._70_say = " Megint te! Elruljak egy titkot? Egy kis[ENTER]szerencsvel Tkfej maszk krtyt tallhatsz[ENTER]azokban a Halloween Ldkban. " -gameforge.event_halloween_hair._80_say = " Felhasznlhatod ezt a krtyt, hogy megszerezd a[ENTER]ksrteties tkfej maszkok egyikt. Szeretnl egy[ENTER]maszkot? " -gameforge.event_halloween_hair._90_say = " Nincs Tkfej maszk krtyd?[ENTER]Akkor nem kapsz Tk maszkot! Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Trtnsz: " -gameforge.event_ramadan._020_sayTitle = " Trtnsz: " -gameforge.event_ramadan._030_say = " Tanulj a mltbl s lny nyitott a jvre! Miben[ENTER]lehetek a segtsgedre? " -gameforge.event_ramadan._040_say = " Bocsnat, ismerjk mi egymst? " -gameforge.event_ramadan._050_say = " Bocssd meg modorom, elfelejtettem bemutatkozni![ENTER]n egy vilgot jrt Trtnsz vagyok. Ha van[ENTER]brmi krdsed a trtnelemmel kapcsolatban, ne[ENTER]flj megkrdezni! " -gameforge.event_ramadan._060_say = " Megtiszteltets, hogy megismerhetlek! Gyakrabban[ENTER]kellene megltogatnom tged. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Kr. Majd legkzelebb. " -gameforge.event_ramadan._110_say = " Akkor rted, mire gondolok. Ha szeretnd ezt az[ENTER]dessget, krlek, hozz nekem egy darab Kenyeret! " -gameforge.event_ramadan._120_say = " 10 Kenyrrt adok neked egy dessget.[ENTER]Megegyeztnk? " -gameforge.event_ramadan._130_select_1 = " Teljes mrtkben " -gameforge.event_ramadan._130_select_2 = " Nincs id " -gameforge.event_ramadan._140_say = " Minden alkalommal, amikor hozol nekem 10[ENTER]Kenyeret, adok neked egy dessget. " -gameforge.event_ramadan._150_say = " Ez nem elg Kenyr, nem tudok vele mihez kezdeni. " -gameforge.event_ramadan._160_say = " Ez elegend Kenyr, itt az dessg. " -gameforge.event_ramadan._170_say = " Gyjts tbbet, cserbe adok mg neked. " -gameforge.event_ramadan._180_npcChat = " Finom kenyr " -gameforge.event_ramadan._180_say = " Teljesen megteltem azzal a Kenyrrel, amit hoztl[ENTER]nekem. " -gameforge.event_ramadan._190_say = " Sok hez polgr van ott.[ENTER]J lenne, ha tudnl vinni nekik valamit, amivel[ENTER]megtrhetik a bjtt. " -gameforge.event_ramadan._200_say = " Figyelmessged kimutatsaknt taln elvihetnd[ENTER]nekik a kenyeret egy Adomnyoz tnyron. " -gameforge.event_ramadan._210_say = " Ksznm a csodlatos Kenyeret! Blcs s irgalmas[ENTER]ember vagy! Elnyered majd jutalmad! " -gameforge.event_ramadan._220_npcChat = " hes vagyok... " -gameforge.event_ramadan._230_sayTitle = " Bjtl polgr: " -gameforge.event_ramadan._240_say = " Nagyon hes vagyok! Mutass egy kis sznalmat s[ENTER]trd meg a bjtt velem. Krlek, hozz nekem[ENTER]teladomnyt, akkor nem hezem. " -gameforge.event_ramadan._250_say = " Az a kenyr j illat! Nekem adnd?[ENTER]Igazn hls lennk rte. " -gameforge.event_ramadan._260_select_1 = " Segts magadon " -gameforge.event_ramadan._260_select_2 = " Nem, megtartom " -gameforge.event_ramadan._270_say = " Kemny szv, kapzsi ember vagy! Ha meggondolod[ENTER]magad, tudod, hol tallsz. " -gameforge.event_ramadan._280_say = " Ksznm neked! Te valban egy blcs s nagylelk[ENTER]ember vagy! Jtetteid legyenek gazdagon[ENTER]megjutalmazva! " -gameforge.event_ramadan._290_npcChat = " lds gymlcs " -gameforge.event_ramadan._300_say = " Utazsaim sorn hallottam az 'lds gymlcsrl'.[ENTER]E gymlcs megjutalmazza a szorgalmast, aki[ENTER]rendszeresen visszatr ugyanabban az rban. " -gameforge.event_ramadan._310_say = " Mr tallkoztunk ma, s akkor meg is lettl[ENTER]jutalmazva. Emlkezz: csak a trelmes ri el[ENTER]cljt. " -gameforge.event_ramadan._320_npcChat = " A Mersz szerencsje " -gameforge.event_ramadan._330_say = " Mr vrtalak. Itt lejr az idm, indulok a[ENTER]vilgba tovbbi trtnelmi informcik utn[ENTER]kutatni. " -gameforge.event_ramadan._340_say = " %d lds gymlcst tettl flre nekem. " -gameforge.event_ramadan._350_say = " Ideadnd nekem a hossz utazsomra? Nem rne[ENTER]vesztesg tged. " -gameforge.event_ramadan._360_select_1 = " Tessk, vedd csak el! " -gameforge.event_ramadan._360_select_2 = " Nem " -gameforge.event_ramadan._370_say = " Jl gondold meg... itt vagyok mg egy kis ideig. " -gameforge.event_ramadan._380_say = " Ksznm nagylelksged s a kemny munkd! " -gameforge.event_ramadan._390_sayReward = " Fekete l pecst " -gameforge.event_ramadan._400_say = " Kevesebbed van 5-nl? Kr, ezzel nem igazn tudok[ENTER]mit kezdeni. Taln legkzelebb. " -gameforge.event_ramadan._80_say = " Jl ismered az dessgeket? Ezt a fajtt[ENTER]Baklavnak hvjk. " -gameforge.event_ramadan._90_select_1 = " Igen, mr hallottam rla. " -gameforge.event_ramadan._90_select_2 = " Nem, sajnlom. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Lemondani. " -gameforge.find_brother_article._10_npcChat = " Mirt srsz? " -gameforge.find_brother_article._110_say = " Persze, hogy segtek neked. A kldets nem tl[ENTER]nehz s megrtem, hogy vissza akarod kapni az[ENTER]emlkeztetdet. Hamarosan ltjuk egymst! " -gameforge.find_brother_article._120_say = " Sokkal fontosabb dolgaim is vannak, mirt kellene[ENTER]egy rvn segtenem? " -gameforge.find_brother_article._130_sendLetter = " Keresd a Fekete egyenruht! " -gameforge.find_brother_article._140_sayReward = " Mirine btyja meghalt s a Feketeszl-mnikusok[ENTER]elloptk az egyetlen emlket, amely tle volt.[ENTER]lj Feketeszl-mnikusokat, amg meg nem tallod[ENTER]Mirine btyjnak a fekete egyenruhjt. " -gameforge.find_brother_article._150_npcChat = " A btyd egyenruhjrl... " -gameforge.find_brother_article._160_say = " Abba akarod hagyni a keresst? Nem krtem tl[ENTER]sokat tled. Tnyleg szeretnm visszakapni az[ENTER]emlket a btymrl. Krlek segts! " -gameforge.find_brother_article._170_select = " Lemondani " -gameforge.find_brother_article._180_sayReward = " Nehezebbnek tnik megtagadni a kislny[ENTER]kvnsgt, mint legyzni a Feketeszl Banda 100[ENTER]tagjt. " -gameforge.find_brother_article._190_say = " Sajnlom. Egytt rzek veled, de a Feketeszl[ENTER]Banda tl ers nekem. Ms biztosan tbbet tudna[ENTER]segteni. " -gameforge.find_brother_article._200_say = " ne! Krtem msoktl segtsget, de senki nem[ENTER]jtt vissza. Te vagy az utols remnyem.[ENTER]Nzd, ez a legrtkesebb amim van. Neked adom[ENTER]jutalmul. " -gameforge.find_brother_article._205_sayReward = " A lny vatosan kivesz egy trgyat, amely be volt[ENTER]csomagolva egy pokrcba - egy kardot. A mintzata[ENTER]elrulja, hogy ez egy nagyon rtkes fegyver. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Kihvst elfogadni " -gameforge.find_brother_article._220_say = " Nem a jutalomrt, hanem a kihvs miatt teszem. " -gameforge.find_brother_article._230_say = " Igazad van. Senki sem jtt vissza - mindegyik[ENTER]elvesztette az lett. Az let sokkal fontosabb,[ENTER]mint akrmennyi emlktrgy. rtelmetlen lenne[ENTER]felldozni mg tbb letet. Viszont ltsra! " -gameforge.find_brother_article._240_npcChat = " Megtalltam a Fekete egyenruht! " -gameforge.find_brother_article._250_say = " Ksznm szpen! mindig ezt az egyenruht[ENTER]viselte.[ENTER]Sosem akart mst viselni...[ENTER]Tessk, vedd el. Ez a legrtkesebb dolog amim[ENTER]van. Nincs r szksgem, neked adom. " -gameforge.find_brother_article._260_sayReward = " Elfogadtad Mirine jutalmt. " -gameforge.find_brother_article._270_sendLetter = " Mirine jutalma " -gameforge.find_brother_article._280_say = " Kicsomagolod Mirine rtkes jutalmt s egy[ENTER]kardot tallsz, gynyren feldsztett[ENTER]markolattal. " -gameforge.find_brother_article._290_say = " Egy csodlatos fegyver. De... mi ez? A pengje[ENTER]trtt![ENTER]Ez a csodlatos darab tl j ahhoz, hogy[ENTER]kidobjuk. El kellene vinnem a darabjait a[ENTER]kovcshoz. " -gameforge.find_brother_article._300_sayReward = " Kaptl egy trtt kardot. Vidd el a kovcshoz[ENTER]javtsra. " -gameforge.find_brother_article._30_say = " Sajnlom, nem hallottam hogy bejttl. A szegny[ENTER]btymrl gondolkodtam. De te ki vagy? " -gameforge.find_brother_article._310_sendLetter = " Menj a Kovcshoz " -gameforge.find_brother_article._320_say = " Mirine annyira hls volt a segtsgedrt, hogy[ENTER]neked adta a legrtkesebb dolgot amije volt: egy[ENTER]csodlatos kardot, amely sajnos trtt. Els[ENTER]rnzsre ltszik, hogy rtkes, ezrt gy[ENTER]hatrozol, hogy megjavttatod. " -gameforge.find_brother_article._330_targetVid = " A kard javttatsa " -gameforge.find_brother_article._340_npcChat = " Meg tudod javtani a kardot? " -gameforge.find_brother_article._350_say = " Ez egy csodlatos kard! Mirine tulajdona volt,[ENTER]nem? Hallottam hogy segtettl neki. szinte,[ENTER]rendes embernek tnsz, szval nem fogok pnzt[ENTER]krni a fegyver javttatsrt. Vrj egy[ENTER]percet... " -gameforge.find_brother_article._360_say = " Tessk, a penge olyan mint j korban. Tkletes[ENTER]fegyver. Vedd el, bartom. " -gameforge.find_brother_article._370_sayReward = " Ezst kard+3 -at kaptl. " -gameforge.find_brother_article._380_sayReward = " Orchideakard+2-t kaptl. " -gameforge.find_brother_article._390_sayReward = " Egy Msflkezes kard+2-t kaptl. " -gameforge.find_brother_article._400_sayReward = " Egy Barbr kard+2-t kaptl. " -gameforge.find_brother_article._40_say = " Vletlenl erre jrtam s lttam, hogy srsz. " -gameforge.find_brother_article._50_say = " Nem is vettem szre, hogy valaki a kzelben van...A nevem Mirine. Taln te tudsz nekem segteni. A[ENTER]btym meghalt. Elment gygyszerrt, aztn...[ENTER]Csak egy dolog maradt meg tle: a fekete[ENTER]egyenruhja. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " Hazafel menet feltnt a Feketeszl Banda - a[ENTER]trvnytelen orvharcosok csapatainak egyik[ENTER]legflelmetesebbje.[ENTER]Meneklnm kellett ellk s elvesztettem a[ENTER]btym fekete egyenruhjt. Nagyon fltem s nem[ENTER]mertem visszamenni rte. Meg tudod tenni nekem? " -gameforge.find_brother_article._80_sayReward = " Egytt rzek a szegny lnnyal s segtek[ENTER]megkeresni neki a testvre rgi fekete[ENTER]egyenruhjt. " -gameforge.find_brother_article._90_select = " Elfogadni. " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " A tapasztalt katona keresse " -gameforge.find_senior_soldier._10_npcChat = " Egy tapasztalt katona keresse " -gameforge.find_senior_soldier._110_sayTitle = " Informci: " -gameforge.find_senior_soldier._120_sayReward = " Menj a tapasztalt katonhoz. A mini trkpen be[ENTER]van jellve, hogy hol tartzkodik. " -gameforge.find_senior_soldier._130_sayReward = " Egy hirtelen jtt szllks elfjja a tapasztalt[ENTER]katona holltt tartalmaz levelet. " -gameforge.find_senior_soldier._140_sayTitle = " Megtalltam a tapasztalt katont. " -gameforge.find_senior_soldier._150_sayReward = " A levl hirtelen lngolni kezd, majd fekete[ENTER]hamuv vlik. Azutn " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " A tapasztalt katona megldott tged. " -gameforge.find_senior_soldier._180_sayTitle = " Megld a tapasztalt katona! " -gameforge.find_senior_soldier._190_say = " A tapasztalt katona holltrl szl levl lds[ENTER]az j kalandor szmra, ha is megtallja a[ENTER]tapasztalt katont. " -gameforge.find_senior_soldier._191_say = " Maximlis leterd megnvekedett 100-zal. " -gameforge.find_senior_soldier._192_say = " Maximlis leterd megnvekedett 50-nel. " -gameforge.find_senior_soldier._193_say = " Erd megnvekedett 5 ponttal. " -gameforge.find_senior_soldier._194_say = " Kitartsod megnvekedett 5 ponttal. " -gameforge.find_senior_soldier._195_say = " Kritikus csapsod megnvekedett 10 ponttal. " -gameforge.find_senior_soldier._196_say = " Tmad sebessged megnvekedett 10 ponttal. " -gameforge.find_senior_soldier._197_say = " +10 pont bnuszt kaptl llatok ellen. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Tant: " -gameforge.find_senior_soldier._210_sayReward = " 5 percig tart a hats. " -gameforge.find_senior_soldier._30_say = " Tapasztalt harcost csak rnknt egyszer[ENTER]tallhatsz. " -gameforge.find_senior_soldier._40_say = " Szeretnk tbbet megtudni a kszsgekrl, mieltt[ENTER]vlasztok.[ENTER]A tanr gondolkodik kicsit s[ENTER]vlaszol: " -gameforge.find_senior_soldier._50_say = " Jobb, ha magad megtapasztalod, mint ha n[ENTER]magyarzom el. Vgl is, az ember csak azt kpes[ENTER]elhinni, amit a sajt szemvel lt.[ENTER]Adok neked egy levelet, amiben egy tapasztalt[ENTER]katona tartzkodsi helye van lerajzolva. " -gameforge.find_senior_soldier._60_sendLetter = " Nem egy tapasztalt katona " -gameforge.find_senior_soldier._70_sayReward = " Sajnos a tapasztalt katona pp bevetsen van,[ENTER]ezrt nem ll rendelkezsre. Prbld meg ksbb[ENTER]jra. " -gameforge.find_senior_soldier._80_sayReward = " Nem sikerlt megtallnod a tapasztalt katont. " -gameforge.find_senior_soldier._90_chat = " Clt keres %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Hol tudok vrs italt vsrolni? " -gameforge.find_squareguard._10_targetVid = " Gondnok: " -gameforge.find_squareguard._110_sayTitle = " Gondnok: " -gameforge.find_squareguard._120_say = " Vrs italt a Vegyeskeresked eladnnl[ENTER]kaphatsz, aki ott van. Ha nem ltod t, kvesd a[ENTER]villog krt a nagy trkpen, vagy a villog[ENTER]vrs pontot a mini trkpen! " -gameforge.find_squareguard._130_sayTitle = " Vegyeskeresked Eladn: " -gameforge.find_squareguard._131_targetVid = " Vegyeskeresked Eladn: " -gameforge.find_squareguard._140_say = " Lgy dvzlve kalandor![ENTER]Oh, az r kldtt? Szksge van Vrs italra?[ENTER]Adok belle tt.[ENTER]Itt van. Ezek helyrelltjk az leterd, s[ENTER]valjban elg finomak. " -gameforge.find_squareguard._150_say = " Habr j vagy ezen a krnyken, n mgis meg[ENTER]vagyok gyzdve arrl, hogy nemsokra rendszeres[ENTER]vsrl leszel.[ENTER]Ezrt ingyen adom neked az italokat. Trj vissza[ENTER]hamarosan. " -gameforge.find_squareguard._160_sayReward = " 5 Vrs Italt kaptl a Vegyeskeresked Eladntl. " -gameforge.find_squareguard._170_sayReward = " A Vrs Italok az leter (TP) visszalltsra[ENTER]jk. " -gameforge.find_squareguard._180_sendLetter = " Visszatrs a Gondnokhoz. " -gameforge.find_squareguard._190_sayReward = " Trj vissza a Gondnokhoz s adj neki egy Vrs[ENTER]Italt. " -gameforge.find_squareguard._200_say = " Nem kaptl Vrs Italt? Kr! Akkor tartsd meg a[ENTER]visszajr pnzt a fradozsodrt.[ENTER]Amgy a tantk tged kerestek. Fel kellene ket[ENTER]keresned. " -gameforge.find_squareguard._20_sayReward = " Menj a falu kzpontjba, s beszlj a Gondnokkal.[ENTER] adja neked az els kldetsed.[ENTER]A falu kzpontjban tallod. " -gameforge.find_squareguard._210_say = " Ksznm, hogy elhoztad az italt! gy nem kellett[ENTER]elhagynom a helyem, s jobban el tudom vgezni[ENTER]ktelessgemet. Szeretnd tudni, mivel[ENTER]foglalkozom? Nagyjbl s egszben hasznos[ENTER]informcikat teszek kzz. Ezen kvl segtsget[ENTER]s vdelmet nyjtok annak, akinek szksge van[ENTER]r. A chekrt is felels vagyok. Ha egy nap a[ENTER]sajt chedet akarod majd megalaptani, akkor[ENTER]gyere hozzm! " -gameforge.find_squareguard._220_say = " Amgy a tantk tged keresnek. Fel kellene[ENTER]keresned ket. , m majdnem elfelejtettem![ENTER]Megtarthatod a visszajrt hlm jell.[ENTER]Viszlt ksbb! " -gameforge.find_squareguard._30_sayTitle = " Gondnok: " -gameforge.find_squareguard._40_say = " dvzllek falunkban, kalandor! Megksznnm, ha[ENTER]meg tudnl nekem tenni egy szvessget. Ha adok[ENTER]neked 200 Yangot, veszel nekem egy kis Vrs[ENTER]italt?[ENTER]A Vegyeskeresked Eladnnl veheted meg.[ENTER]n most szolglatban vagyok, ezrt nem hagyhatom[ENTER]el a Fteret. " -gameforge.find_squareguard._50_select = " Igen " -gameforge.find_squareguard._60_sayReward = " 200 Yangot kaptl a Gondnoktl. Ezzel a[ENTER]fizeteszkzzel tudsz a boltokban trgyakat[ENTER]vsrolni, vagy szolgltatsokat ignybe venni a[ENTER]klnbz falusiaktl. Menj el a Vegyeskeresked[ENTER]Eladnhz s vegyl egy Vrs Italt. " -gameforge.find_squareguard._70_say = " Ismeretlen gomb [%s] " -gameforge.find_squareguard._80_sendLetter = " Vegyl egy Vrs Italt " -gameforge.find_squareguard._90_sayReward = " Vegyl egy Vrs Italt a Vegyeskeresked[ENTER]Eladntl, s hozd el a Gondnoknak. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Nem vagyok benne teljesen biztos, hogy elg gyes[ENTER]vagyok feljavtani ezt a Horgszbotot. " -gameforge.fisher._10_npcChat = " Bolt megnyitsa " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " gy is megprbljam? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " H, szuper! Sikerlt! Itt a feljavtott[ENTER]horgszbot! " -gameforge.fisher._150_say = " Szomor, de a prblkozs sikertelen volt.[ENTER]Sajnlom, de Horgszbotod pontjai cskkentek. " -gameforge.fisher._160_say = " Ahogy szeretnd. Gyere vissza ksbb! " -gameforge.fisher._20_npcChat = " A horgszbot javtsa " -gameforge.fisher._30_sayTitle = " Halsz: " -gameforge.fisher._40_say = " Szval rdekel a horgszbotod feljavtsnak[ENTER]titka? Szerencsre ez nem tl nagy titok. Ha tbb[ENTER]idt tltesz horgszattal, tbb horgsz pontot[ENTER]tudsz sszegyjteni.[ENTER]Ha a horgszbotod elrte a maximlis szintet,[ENTER]hozd ide nekem. Akkor megprblom feljavtani.[ENTER]J. Most vlaszd ki azt a horgszbotot, amit[ENTER]javttatni szeretnl, s add ide nekem. " -gameforge.fisher._50_say = " Mit csinljak ezzel? Csak Horgszbotokat tudok[ENTER]feljavtani! " -gameforge.fisher._60_say = " Sajnlom, ezt a Horgszbotot nem lehet tovbb[ENTER]fejleszteni. " -gameforge.fisher._70_say = " Ez a Horgszbot mg nem gyjttt ssze elegend[ENTER]pontot. Mg nem tudom feljavtani. Gyere vissza,[ENTER]ha a horgszbotod elrte a maximlis pontszmt. " -gameforge.fisher._80_say = " Ezt a horgszbotot akarod javttatni? Hadd[ENTER]lssam... " -gameforge.fisher._90_say = " A Horgszbotod szintje %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Szeretnl tkelni az Am-heh szurdokon s[ENTER]szembenzni vgzeteddel? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Blcs dnts volt. Most semmistsd meg a legvgs[ENTER]emlkkvet s Maat gyzedelmeskedni fog Isfet[ENTER]felett. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " A Jinno birodalom belp a Szentfldre. " -gameforge.forked_road._10_sayTitle = " Nem vehetsz rszt! " -gameforge.forked_road._110_npcChat = " GM: Birodalmi csata belltsa " -gameforge.forked_road._120_select = " Kezddik a Birodalmi csata " -gameforge.forked_road._130_select = " Vget r a Birodalmi csata " -gameforge.forked_road._140_sayTitle = " Birodalmi csata belltsa " -gameforge.forked_road._150_say = " A Birodalmi csatban val rszvtelhez a[ENTER]jtkosnak meg kell lennie a minimum szintjnek. " -gameforge.forked_road._160_say = " A jtkosnak a maximlis megengedett szintnl[ENTER]kevesebbnek kell lennie a Birodalmi csatban val[ENTER]rszvtelhez. " -gameforge.forked_road._170_say = " Minimum szint: %s[ENTER]Helyesek a belltsok? " -gameforge.forked_road._180_notice_all = " Most kezddik a Birodalmi csata! Ha szeretnl[ENTER]rszt venni benne, beszlj a Csata irnytval. " -gameforge.forked_road._190_notice_all = " A Birodalmi csata befejezdtt. " -gameforge.forked_road._20_sayReward = " Hogy rszt tudj venni a Birodalmi csatban, meg[ENTER]kell lennie a %s szintednek, s maximum %s[ENTER]szinted lehet. " -gameforge.forked_road._30_say = " Miutn megnylt az ajt a Szentfldre, nem[ENTER]vehetsz rszt a birodalmi csatban. Imdkozz,[ENTER]hogy birodalmunk gyzzn.[ENTER]ljen Shinsoo! " -gameforge.forked_road._40_say = " Miutn megnylt az ajt a Szentfldre, nem[ENTER]vehetsz rszt a birodalmi csatban. Imdkozz,[ENTER]hogy birodalmunk gyzzn![ENTER]ljen Chunjo! " -gameforge.forked_road._50_say = " Miutn megnylt az ajt a Szentfldre, nem[ENTER]vehetsz rszt a birodalmi csatban. Imdkozz,[ENTER]hogy birodalmunk gyzzn![ENTER]ljen Jinno! " -gameforge.forked_road._60_say = " Miutn megnylt az ajt a Szentfldre, nem[ENTER]vehetsz rszt a birodalmi csatban. Imdkozz,[ENTER]hogy birodalmunk gyzzn![ENTER]ljen Jinno! " -gameforge.forked_road._70_notice_all = " A %s Birodalom nyerte a Birodalmi csatt! " -gameforge.forked_road._75_sayInMap = " lj %s-t! " -gameforge.forked_road._80_notice_all = " A Shinsoo birodalom belp a Szentfldre. " -gameforge.forked_road._90_notice_all = " A Chunjo birodalom belp a Szentfldre. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " regasszony " -gameforge.fortune_telling._10_npcChat = " Hallottam, hogy n jsn. " -gameforge.fortune_telling._110_say = " Tl fiatal vagy, hogy ilyen nagyokat shajts![ENTER]Szeretnl vetni egy pillantst a jvbe? Tudnod[ENTER]kell, van nmi lehetsg vlaszokat kapni a[ENTER]krdseidre, hogy jra remnykedhess. " -gameforge.fortune_telling._120_select = " Jsolj nekem " -gameforge.fortune_telling._130_select = " Ne jsolj " -gameforge.fortune_telling._140_say = " gy igaz. A legfontosabb az letben a sajt[ENTER]akarat kvetse s az igyekezet. g veled! " -gameforge.fortune_telling._150_select = " Igen, szeretnm. " -gameforge.fortune_telling._160_select = " Nem, ksznm. " -gameforge.fortune_telling._170_say = " Habr rendes vagyok, nem tudok nektek Talizmnt[ENTER]ajndkozni. Ha a szerencstlensget el akarod[ENTER]kerlni, fizetned kell nekem rte.[ENTER]%s Yangba kerl. " -gameforge.fortune_telling._180_say = " Mgy? Taln igazad van. A szerencstlensg s[ENTER]fjdalom is hozztartozik az lethez. Vigyzz[ENTER]magadra s Isten veled! Ha megvltozik a[ENTER]vlemnyed, ltogass meg jra. " -gameforge.fortune_telling._20_say = " Az arcodra vetett pillants arrl rulkodik[ENTER]nekem, nagyon fiatal vagy. Mirt szeretnd ilyen[ENTER]korn megtudni a sorsod? Problmid vannak? A[ENTER]sorsod nagyon sok mindent tartogat szmodra.[ENTER]Gyere vissza ksbb. " -gameforge.fortune_telling._30_say = " Szeretnd gy lni az leted, ahogy a jsn[ENTER]mondta? A jslatokat igazbl nem kellene[ENTER]komolyan venned. A tnylegesen fontos a[ENTER]viselkedsed s a felfogsod. Ha mindkett[ENTER]pozitv, minden jl megy. Ha mg mindig szeretnl[ENTER]jsoltatni, gyere vissza holnap. " -gameforge.fortune_telling._40_sayTitle = " regasszony " -gameforge.fortune_telling._50_say = " Amint mr mondtam, a mai napra szl jslatod a[ENTER]kvetkez: " -gameforge.fortune_telling._60_say = " Szerencstlensg fog rni, s mg nem vettl[ENTER]talizmnt a gonosz tvol tartsra. Megvennd[ENTER]esetleg az n jlt-talizmnomat? " -gameforge.fortune_telling._70_select = " Igen, megveszem. " -gameforge.fortune_telling._80_select = " Nem, ksznm. " -gameforge.fortune_telling._90_say = " Habr rendes vagyok, mgsem adhatom neked ingyen.[ENTER]Ha el akarod kerlni a pechet s[ENTER]szerencstlensget, j rat kell fizetned a[ENTER]talizmnrt. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Seungryong-vlgy " -gameforge.functions._200_say = " Sohan-hegy " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " Blokk: " -gameforge.game_option._110_say = " Kereskeds " -gameforge.game_option._120_say = " Ch " -gameforge.game_option._130_say = " Bart " -gameforge.game_option._140_say = " Csoport " -gameforge.game_option._150_say = " Krelem " -gameforge.game_option._160_say = " Suttog " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Egy sura szelleme: " -gameforge.ghost_story._020_npcChat = " Szellem vagy? " -gameforge.ghost_story._030_say = " Nem, a nagyanyd vagyok... Persze hogy szellem[ENTER]vagyok! Fejre ejtettek gyerekkorodban? " -gameforge.ghost_story._040_npcChat = " Segtsg, egy szellem! " -gameforge.ghost_story._050_say = " Lm nzztek, egy btor harcos! Booo!! " -gameforge.ghost_story._060_npcChat = " Ki vagy te? " -gameforge.ghost_story._070_say = " A nevem Akuma. Valamikor nagy harcos voltam,[ENTER]nhnyan azt mondtk a legjobb. Mg n is[ENTER]elhittem! De nzz rm most. Nzd mi lett bellem[ENTER]miutn megtalltam a barlangot... s elvesztem. " -gameforge.ghost_story._080_npcChat = " Ismered ennek a helynek a trtnett? " -gameforge.ghost_story._090_say = " Oh, akkor tudom, mi trtnt. Sokig kutattam,[ENTER]prbltam kitallni az okot s megtallni a[ENTER]barlangot. A hallom ta nagyon sok idm volt[ENTER]gondolkodni rajta. Csak krdezz, mit akarsz[ENTER]tudni? " -gameforge.ghost_story._100_npcChat = " Milyen tjr az? " -gameforge.ghost_story._110_say = " Ez az tjr a stt srkny kamrjhoz vezet, a[ENTER]bukott Istenhez, Beran-Setaou-hoz. Aktivlhatod a[ENTER]mgikus kulccsal, melyet csak Beran-Setaou[ENTER]csapatai kapnak... " -gameforge.ghost_story._120_npcChat = " A hrom Isten " -gameforge.ghost_story._130_say = " Egyszer rgen hrom vallsos testvr alkotta a[ENTER]lt alapjait.[ENTER]Bahar-Taraji, a teremts Istennje volt a[ENTER]legfiatalabb kztk. Az feladata volt teremteni[ENTER]llnyeket - amerre csak jrt a virgok[ENTER]kivirgzottak s letek teremtdtek. " -gameforge.ghost_story._140_say = " A legidsebb testvr volt Beran-Setaou. volt az[ENTER]let vgnek s a puszttsnak a felelse. Amint[ENTER]egy letciklus a vghez kzeledett,[ENTER]elvlasztotta a lelket a testtl.[ENTER]gy jtt ltre a szlets s meghals krforgsa[ENTER]- minden let alapja. " -gameforge.ghost_story._150_say = " A kzps testvr Baljit-Elvedin volt. A megrzs[ENTER]Isteneknt a kt testvre kztt llt s[ENTER]biztostotta az rk krforgst a vilgban.[ENTER]Pldul volt a felels az vszakok[ENTER]vltakozsrt. " -gameforge.ghost_story._160_npcChat = " A vita " -gameforge.ghost_story._170_say = " Amikor szksgk volt r, az emberek knyrgtek[ENTER]az Istenekhez. Br sajnos fltek[ENTER]Beran-Setaou-tl, nem rtettk meg, hogy ahogyan[ENTER]ltezik stt s vilgos, neki is lteznie kell a[ENTER]teremts ellentteknt. " -gameforge.ghost_story._180_say = " Hossz ideig az Isten nem vett rla tudomst, de[ENTER]az vek alatt az irigysg elrte t is, ami[ENTER]lassan utlatba s rosszakaratba ment t. Elszr[ENTER]a haragjt az embereken vezette le, hborkat s[ENTER]betegsget adva nekik. Br ezzel azt rte el,[ENTER]hogy mg jobban imdkoztak Bahar-Taraji-hoz, az[ENTER]jonnan keletkez let Istennjhez. s vgl ez[ENTER]vezetett a pusztulshoz. " -gameforge.ghost_story._190_say = " s mivel az Isten haragja egyre intenzvebb lett,[ENTER]nem tudta kontrolllni mr, s valami hihetetlen[ENTER]trtnt: meglte a testvrt, a nemzet kedvenct.[ENTER]Ez a tett egyltaln nem kiprovoklt volt, aznap[ENTER]is ugyanolyan szeretettel s bizalommal nzett a[ENTER]btyjra, mint addig mindig. s , belenzve szp[ENTER]szemeibe mgis elvette az lett. " -gameforge.ghost_story._200_npcChat = " A kvetkezmny " -gameforge.ghost_story._210_say = " Bahar-Taraji halla komoly kvetkezmnyekkel jrt[ENTER]az Istenek vilgban s az emberekben is: hossz[ENTER]s kegyetlen tl jtt, fldn-vzben meglve[ENTER]lnyeket. A fld gy megfagyott, hogy a sziklk[ENTER]eltrtek s a legidsebb s legersebb fk sem[ENTER]ltk tl. " -gameforge.ghost_story._220_say = " A fiatal llatok s emberek meghaltak, s mikor[ENTER]kicsit melegebb lett a szletsek szma mindent[ENTER]alulmlt. A meggyenglt fld nem termelt elg[ENTER]nyersanyagot a populcinak s az j leteknek. A[ENTER]remny meghalt az lettel s nagyon hossz id[ENTER]kellett a javulshoz. " -gameforge.ghost_story._230_say = " Mg az Istenek is knldtak, az id mg lassabban[ENTER]telt nekik, mint a fldieknek.[ENTER]Beran-Setaou visszavonult s magnyra vgyott.[ENTER]Pusztt sajnlat s mly elgedettsg lett rr[ENTER]rajta - amg az utbbi meg nem nyerte a csatt. A[ENTER]szve jgg vlt s az elmls Istene a jg[ENTER]Istene lett, az utlat s flelem Istene. " -gameforge.ghost_story._240_npcChat = " A harc " -gameforge.ghost_story._250_say = " Baljit-Elvedin, a megrzs Istene sokig[ENTER]bnkdott a nvre miatt. Miutn a szenveds[ENTER]szles karmai laztottak a szortson a szve[ENTER]krl, elindult megkeresni a btyjt.[ENTER]A blcsessg tovbbra is dominns volt az[ENTER]letben gy felismerte, hogy a szomorsg[ENTER]ellenre nem folytatdhat az let gy. " -gameforge.ghost_story._260_say = " Kvette a btyja nyomait sok-sok ven t, vgl[ENTER]megtallta egy jgbarlangban, utlat s magny[ENTER]volt ott, messze-messze minden llnytl.[ENTER]Baljit-Elvedin megtette, amit meg kellett tennie[ENTER]annak ellenre, hogy ez mg egy sebet tpett a[ENTER]szvn: kihvta btyjt egy prbajra.[ENTER]Beran-Setaou olyannyira letrt mr az igazsg[ENTER]tjrl, hogy egy msodpercig sem gondolkodott[ENTER]rajta... " -gameforge.ghost_story._270_say = " A harc szrny volt s minden vrakozst[ENTER]fellmlt. Baljit-Elvedin nyerte meg.[ENTER]s hen termszethez, nem lte meg btyjt, de[ENTER]elvette az erejt s a barlangba szmzte. gy[ENTER]Beran-Setaou ott maradt vszzadokon t az ltala[ENTER]azta krelt teremtmnyekkel... " -gameforge.ghost_story._280_npcChat = " Eleget hallottam. " -gameforge.ghost_story._290_say = " Taln a te vgzeted klnbzik az enymtl. Sok[ENTER]szerencst! " -gameforge.ghost_story._300_sayTitle = " Egy harcos szelleme: " -gameforge.ghost_story._310_npcChat = " Mirt vagy tltsz? " -gameforge.ghost_story._320_say = " Mit gondolsz?! n egy szellem vagyok s csapdba[ENTER]estem ebben a sziklban ezer vekre... " -gameforge.ghost_story._330_say = " Segtsg, egy szellem! " -gameforge.ghost_story._340_say = " Igen, egy szellem. Fuss el gyorsan, klnben[ENTER]megeszlek! " -gameforge.ghost_story._350_npcChat = " Ki vagy te? " -gameforge.ghost_story._360_say = " Egy keresked volt egyszer, egy egyszer ember. A[ENTER]szleim farmerek voltak. Nem akartam ugyanott[ENTER]dolgozni egsz letemben gyhogy csatlakoztam a[ENTER]hadsereghez. Ers s vreskez voltam, de nem[ENTER]annyira rossz. Aztn elegem lett az egszbl s[ENTER]otthagytam ket. Ezutn a sors ide vezetett erre[ENTER]a stt helyre. " -gameforge.ghost_story._370_npcChat = " Ismered a barlang trtnett? " -gameforge.ghost_story._380_say = " Nem, nemtudom, azt hiszem nem volt szerencsm.[ENTER]Miutn dezertltam, a hegyekben akartam elbjni[ENTER]s belebotlottam ebbe a barlangba. Furcsnak tnt[ENTER]egy kicsit az elejn, de knyelmes volt s[ENTER]ltszlag teljesen lakatlan. Pr nappal ksbb[ENTER]egy hihetetlen harc ldozata lettem. Ha[ENTER]szeretnd, meslek rla. " -gameforge.ghost_story._390_npcChat = " A harc kezdete " -gameforge.ghost_story._400_say = " Egy napon - pp gombkat gyjtttem a hegyoldalon[ENTER]- egy ezst srkny jelent meg a felhk kztt.[ENTER]Azt hittem, rtem jtt, de szre sem vett - csak[ENTER]a barlang bejratra koncentrlt. Lassts nlkl[ENTER]szllt a vlgybe s be a barlangba. " -gameforge.ghost_story._410_say = " Aztn csend lett egy ideig s n nem tudtam, mit[ENTER]csinljak. Minden felszerelsem a barlangban[ENTER]volt, de nem akartam a srknyba botlani! Aztn a[ENTER]fld mozogni kezdett s vltsek hallatszottak a[ENTER]barlangbl. De nem egy, hanem kett! Rviddel[ENTER]ezutn kt srkny replt ki a barlangbl - az[ENTER]ezstt kvette egy kk. " -gameforge.ghost_story._420_say = " Egy szinte lerhatatlan harc kezddtt a kt[ENTER]srkny kztt. Egyms testnek repltek,[ENTER]hatalmas fogaikat egymsba mlyesztettk...[ENTER]vres hullott... de egyik sem engedett a[ENTER]szortsbl egy msodpercre sem. " -gameforge.ghost_story._430_npcChat = " A harc vge " -gameforge.ghost_story._440_say = " Mindkt srkny vgigsprt a hegyeken akr egy[ENTER]vihar, koszt hagyva maguk mgtt. Villm gette[ENTER]a kk szjt, jeges villm az ezst szrnyt. A[ENTER]vkony jgrteg vekig bortotta a fldet azon a[ENTER]helyen. n egy szikla mg bjtam, megdermedtem. " -gameforge.ghost_story._450_say = " rkig tartott, mire az erk cskkenni kezdtek[ENTER]Aztn lttam egy eslyt hogy elhagyjam a helyet,[ENTER]elkezdtem rohanni a felszerelsemrt a barlangba.[ENTER]s akkor rt el a vgzetem. Mr kifel tartottam[ENTER]a cuccaimmal, mikor mindkt srkny megjelent. A[ENTER]kk risi sebet kapott. " -gameforge.ghost_story._460_say = " Mieltt eltnt volna a barlangban, az ezst[ENTER]srkny elkapta s valami nagyon furcsa trtnt:[ENTER]az g villogni kezdett, nagyon stt lett s egy[ENTER]energiarvny csapdba ejtette a kk srknyt.[ENTER]Ordtani kezdett... aztn csndesedett s a[ENTER]vgre teljesen elcsendesedett, elvesztette a[ENTER]ragyogst s szntelenn vlt... " -gameforge.ghost_story._470_say = " A vgn az ezst srkny elengedte a msikat a[ENTER]barlangba. Az utols erejvel a vesztes[ENTER]megragadta az ezstt s berntotta a hegy al.[ENTER]m az kiszabadult, s egy ers mgikus vihart[ENTER]kavart, amely lezrta a barlangot s[ENTER]beomlasztotta a hegy egy rszt. A stt srkny[ENTER]s n csapdba estnk. Ezzel hhallra tlve[ENTER]minket... " -gameforge.ghost_story._480_npcChat = " Eleget hallottam. " -gameforge.ghost_story._490_say = " Ksznm hogy meghallgattl. Az utols ezer vben[ENTER]nagyon magnyos voltam... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Mieltt megmenekltem a Fekete Szl Bandtl,[ENTER]megtalltam, hol rejtegetik az aranyukat. Egy[ENTER]egsz halom aranyrdjuk van! Ezek az rltek[ENTER]szre sem vennk, ha eltnne egy. Ha megfizetsz,[ENTER]odamegyek s hozok neked aranyrudat. Egyszerre[ENTER]azonban csak egyet tudok elhozni. " -gameforge.goldbar._104_say = " Id " -gameforge.goldbar._108_say = " Perc(ek) " -gameforge.goldbar._10_npcChat = " A Feketeszl banda ldozata " -gameforge.goldbar._110_say = " Krlbell %s %s-ig tart egy aranyrudat elhozni. " -gameforge.goldbar._120_say = " Mondd meg, ha rdekel. " -gameforge.goldbar._130_say = " Tnyleg? Akkor zletelnk? Csak mondanod kell s[ENTER]n hozok neked egyet! " -gameforge.goldbar._140_npcChat = " Szeretnk venni egy Aranyrudat. " -gameforge.goldbar._150_say = " Mirl beszlsz? Errl nem tudok semmit. " -gameforge.goldbar._160_say = " Micsoda? Aranyrudat akarsz venni? Nem, most nem.[ENTER]A Feketeszl bizalmatlannak tnik.[ENTER]A fejemet kockztatom, ha nem vigyzok. jra meg[ENTER]fogjuk prblni, ha megnyugodott a helyzet. " -gameforge.goldbar._170_sayReward = " Nem vehetsz most aranyrudat. " -gameforge.goldbar._180_say = " Nem voltam mg olyan helyzetben, hogy tudjak[ENTER]aranyrudat hozni. " -gameforge.goldbar._190_say = " Krlbell %s %s-t kell vrnunk. " -gameforge.goldbar._200_say = " Hoztam magammal egy Aranyrudat. 2,2 milli Yangba[ENTER]kerl, 200.000 Yang az n fizetsgem. Hogy[ENTER]tetszik? rdekel az ajnlat? " -gameforge.goldbar._20_sayTitle = " rul Balso: " -gameforge.goldbar._210_say = " Tessk, egy Aranyrd! Blcs dntst hoztl.[ENTER]Mindig j dnts a befektets. " -gameforge.goldbar._220_say = " Nincs elg Yangod! 2,2 milli Yangba kerl. " -gameforge.goldbar._230_say = " Minek vagy itt, ha nem akarsz venni semmit? Csak[ENTER]az idmet rabolod. " -gameforge.goldbar._240_npcChat = " GM: Aranyrd eladsi idt visszalltani " -gameforge.goldbar._250_say = " Az aranyrd eladsi id visszallt. " -gameforge.goldbar._260_npcChat = " Eladni egy Aranyrudat " -gameforge.goldbar._270_say = " Mirl beszlsz? Errl nem tudok semmit. " -gameforge.goldbar._280_say = " Mi? El akarod adni az aranyrudat? Nem hallottad?[ENTER]A Feketeszl harcosok nagyon gyanakvk mostanban[ENTER]s nyitva tartjk a szemket. Ha most eladod az[ENTER]aranyrudat, nagy bajba kerlsz. Legjobb lenne, ha[ENTER]ott hagynd, ahol van. Rejtsd el jl! " -gameforge.goldbar._290_sayReward = " Most nem eladhatsz el aranyrudat. " -gameforge.goldbar._300_say = " Ha vissza akarod hozni az aranyrudat, " -gameforge.goldbar._30_say = " Mi? A Feketeszl banda ldozata? Hahaha! Gyerek[ENTER]vagy mg. Hol hallottad ezt? Inkbb menj s[ENTER]jtssz a vadkutykkal! " -gameforge.goldbar._310_say = " kb. %s %s-t kell vrnod. " -gameforge.goldbar._320_say = " Nincs Aranyrudad. Ha hozol nekem Aranyrudat,[ENTER]Yangot adok neked rte. " -gameforge.goldbar._330_say = " Mi? Vissza akarod adni az aranyrudadat? Mirt[ENTER]vetted meg egyltaln? Ha mindenkppen vissza[ENTER]akarod adni, nem llhatok ellen. A Fekete Szl[ENTER]banda nagyon jl rzi kincseit; szval nem tudom[ENTER]tl gyakran megtenni. Mg mindig vissza akarod[ENTER]adni? " -gameforge.goldbar._340_select = " Visszaadni " -gameforge.goldbar._350_select = " Nem adni vissza " -gameforge.goldbar._360_say = " Itt a Yangod! Fenbe! Most vissza kell adnom! " -gameforge.goldbar._370_say = " Van egyltaln Aranyrudad? Nagyon elfoglalt[ENTER]vagyok![ENTER]Szval ne gyere ide, ha nem akarsz zletelni! " -gameforge.goldbar._40_sayReward = " A 'Feketeszl banda ldozata' feladat csak a[ENTER]legalbb 30-as szinten ll karaktereknek[ENTER]lehetsges. " -gameforge.goldbar._50_say = " Lgy vatos! A Feketeszl banda harcosai[ENTER]bizalmatlanok. A legjobb, ha abszolt nyugodtan[ENTER]viselkedik az ember. Isten veled! " -gameforge.goldbar._60_sayReward = " A 'Feketeszl banda ldozata' feladat[ENTER]pillanatnyilag nem elrhet. " -gameforge.goldbar._70_say = " Pszt! Valahol elbjhatott nhny Feketeszl[ENTER]bandatag. Hol hallottl errl?[ENTER]Nem, mr rendben van. Nem olyan fontos. Tudod[ENTER]mr, hogy mi a helyzet? " -gameforge.goldbar._80_select = " Nem, nem igazn. " -gameforge.goldbar._90_select = " Igen, mindent tudok. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teleportls a Listhmos vrba " -gameforge.goto_empire_castle._10_npcChat = " Fel a vr ostromra " -gameforge.goto_empire_castle._110_say = " Ezen az ajtn csak a Chunjo birodalom btor[ENTER]harcosai lphetnek be. " -gameforge.goto_empire_castle._120_say = " Ezen az ajtn csak a Jinno birodalom btor[ENTER]harcosai lphetnek be. " -gameforge.goto_empire_castle._20_select = " A Milaard vrhoz " -gameforge.goto_empire_castle._30_select = " A Listhmos vrhoz " -gameforge.goto_empire_castle._35_select = " A Dendera vrhoz " -gameforge.goto_empire_castle._40_say = " Teleportlva leszel a Milaard vrhoz... " -gameforge.goto_empire_castle._50_say = " Teleportlva leszel a Listhmos vrhoz... " -gameforge.goto_empire_castle._60_say = " Teleportlva leszel a Dendera vrhoz... " -gameforge.goto_empire_castle._70_say = " Ezen az ajtn csak a Shinsoo birodalom btor[ENTER]harcosai lphetnek be. " -gameforge.goto_empire_castle._80_npcChat = " Fel a vr ostromra " -gameforge.goto_empire_castle._90_say = " Teleportls a Milaard vrhoz " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " n csak a Telek kezel vagyok, ezrt nem tudom[ENTER]cskkenteni az rakat. Tbb Yangra van szksged. " -gameforge.guild_building._105_say = " A ch megvsrolta a terletet! " -gameforge.guild_building._10_sayTitle = " Telek kezel: " -gameforge.guild_building._110_say = " Gyere jra, ha eldnttted mit akarsz.[ENTER]Aki elbb fizet, az vihet. " -gameforge.guild_building._20_say = " Telek kezel vagyok, felels a terletek[ENTER]eladsrt. Mieltt a szrny a kontinens kzept[ENTER]elfoglalta, nem voltunk szkben a terletnek, s[ENTER]minden jl ment. Most mr csak a chvezetknek[ENTER]adok el fldet, akik chterletknt hasznljk.[ENTER]Meg akarod venni ezt a telket? " -gameforge.guild_building._30_say = " Mint mr mondtam, nem adhatok el mindenkinek[ENTER]fldet. Remlem megrted. " -gameforge.guild_building._40_say = " Egy ch, amely mr rendelkezik fldterlettel,[ENTER]nem vehet msikat. " -gameforge.guild_building._50_say = " Hiba trtnt a megrendels feldolgozsa sorn. " -gameforge.guild_building._60_say = " E telek megvtelhez a ch szintnek %s felett[ENTER]kell lennie. Az ra %s. " -gameforge.guild_building._70_say = " A ched mg nem rte el ezt a szintet. Sajnlom. " -gameforge.guild_building._80_say = " Szeretnd megvsrolni ezt a terletet? " -gameforge.guild_building._90_say = " Ez a telek mr egy msik chnek lett eladva.[ENTER]Sajnlom! " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Ahogy szeretnd. Akkor gyere vissza ksbb. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Azt hiszem, egy kicsit jobban kellene dolgoznod a[ENTER]ched fejlesztsn. Jelenleg nem vagy elg ers[ENTER]egy jobb oltrhoz. " -gameforge.guild_building_alter_of_power._120_say = " Minl magasabb a ch szint, annl nagyobb az er[ENTER]oltra, amit pteni tudsz. Ha n a ch szint,[ENTER]megersdik a ch. " -gameforge.guild_building_alter_of_power._130_say = " Hmm... a ched... " -gameforge.guild_building_alter_of_power._140_say = " Oh, ez most sokkal ersebb! Az Er oltrodat[ENTER]kicserlem a legjobb oltrra.[ENTER]Ehhez a kvetkez anyagokra van szksged: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 milli Yang[ENTER]15 Alapk[ENTER]20 Furnrlemez[ENTER]20 Trzs " -gameforge.guild_building_alter_of_power._160_say = " J. Ki fogom cserlni az oltrt egy j pletre.[ENTER]Ched most mr a lehet legjobb oltrral[ENTER]rendelkezik. Gratullok! " -gameforge.guild_building_alter_of_power._170_say = " Mr semmit nem tehetek rted: Ched a lehetsges[ENTER]legjobb Er oltrval rendelkezik. " -gameforge.guild_building_alter_of_power._180_say = " Az Er oltra egy ptmny, ami egy chnek[ENTER]lehetv teszi, hogy mg tbb tagot felvegyen. " -gameforge.guild_building_alter_of_power._20_say = " Yaholo vagyok, az Er oltrnak rzje.[ENTER]Ez az plet lehetv teszi a chednek, hogy mg[ENTER]tbb tagot vegyen fel. Ha ersebb lesz a ched,[ENTER]pthetsz egy nagyobb oltrt, s mg tbb tagot[ENTER]tudsz felvenni. " -gameforge.guild_building_alter_of_power._30_say = " Hmm... a ched... " -gameforge.guild_building_alter_of_power._40_say = " Egyrtelmen ntt a hatalma. Ki akarod cserlni a[ENTER]jelenlegi Er oltrt egy nagyobbra? A[ENTER]kicserlshez a kvetkez anyagokra van[ENTER]szksged: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 milli Yang[ENTER]10 Alapk[ENTER]15 Furnrlemez[ENTER]10 Trzs " -gameforge.guild_building_alter_of_power._60_select = " Az Er oltrnak cserje " -gameforge.guild_building_alter_of_power._70_select = " Ne cserld le az Er oltrt " -gameforge.guild_building_alter_of_power._80_say = " J. Kicserlem egy j pletre. " -gameforge.guild_building_alter_of_power._90_say = " Az oltr felptse nem olcs: ehhez jelents[ENTER]mennyisg ptanyagra s Yangra van szksgem.[ENTER]Ha nem tudod tadni ezeket a dolgokat, nem[ENTER]segthetek neked. Gyere vissza, ha nlad van[ENTER]minden! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Ez nem a szksges trgy. " -gameforge.guild_building_melt._10_say = " 100 gymnt kbl tudsz egy Gymntot kszteni. " -gameforge.guild_building_melt._120_say = " Gratullok - sikeres volt a tkletests. Most[ENTER]ez van neked: " -gameforge.guild_building_melt._130_say = " 3.000.000 Yangrt msik alkimistt alkalmazhatsz. " -gameforge.guild_building_melt._140_say = " Nincs 3.000.000 Yangod. " -gameforge.guild_building_melt._150_say = " Vltshoz vlassz egy szakirnyt: " -gameforge.guild_building_melt._160_say = " Ez a szakirny mr aktv. " -gameforge.guild_building_melt._170_say = " Bezr " -gameforge.guild_building_melt._180_say = " Gymnt " -gameforge.guild_building_melt._190_say = " Megkvesedett fa " -gameforge.guild_building_melt._200_say = " Rz " -gameforge.guild_building_melt._20_say = " A Sikeressg eslye %s szzalk. Szksged van %s[ENTER]Yangra. Meg akarod prblni? " -gameforge.guild_building_melt._210_say = " Ezst " -gameforge.guild_building_melt._220_say = " Arany " -gameforge.guild_building_melt._230_say = " Jde " -gameforge.guild_building_melt._240_say = " benfa " -gameforge.guild_building_melt._250_say = " Gyngy " -gameforge.guild_building_melt._260_say = " Fehrarany " -gameforge.guild_building_melt._270_say = " Kristly " -gameforge.guild_building_melt._280_say = " Ametiszt " -gameforge.guild_building_melt._290_say = " Mennyei knny " -gameforge.guild_building_melt._30_say = " Tbb Yangra van szksged. " -gameforge.guild_building_melt._40_say = " Gratullok - sikeres volt a tkletests. Most[ENTER]ez van neked: " -gameforge.guild_building_melt._50_say = " Nem sikerlt a tkletests. " -gameforge.guild_building_melt._60_say = " Nincs 100 %s-d. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Nem tudom ltrehozni a trgyat Szellemk nlkl. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Fegyverkovcs: " -gameforge.guild_building_npc._20_say = " Oh, a chem tagja vagy! Ha fejleszteni szeretnd[ENTER]a fegyvered, nekem hozd el, s ne azoknak a[ENTER]tanulknak a faluban. Az n sikeressgi rtm[ENTER]10%-kal magasabb. A chem tagjai 5% kedvezmnyt[ENTER]is kapnak. Most add ide a fegyvert, amit[ENTER]szeretnl, hogy fejlesszek, s megcsinlom. " -gameforge.guild_building_npc._30_say = " A nevem Stanley, n vagyok a felels a fegyverek[ENTER]javtsrt. Sokkal jobb vagyok, mint a falusi[ENTER]kovcs! Ha hozzm jssz, a siker rtkedet[ENTER]10%-kal nvelheted. Add nekem a fegyvereket,[ENTER]amiket javtani kell. " -gameforge.guild_building_npc._40_sayTitle = " Fegyverkovcs: " -gameforge.guild_building_npc._50_say = " Oh, a chem tagja vagy! Ha fejleszteni szeretnd[ENTER]a vrted, pajzsod, cipd vagy sisakod, nekem hozd[ENTER]el. Az n sikeressgi rtm 10%-kal magasabb,[ENTER]mint a falusi kovcsnak! A chem tagjai 5%[ENTER]kedvezmnyt is kapnak. Most add ide a[ENTER]felszerelsi trgyat, amit fejleszteni szeretnl. " -gameforge.guild_building_npc._60_say = " A nevem Stanton. n vagyok a felels a[ENTER]felszerelsek javtsrt. s s sokkal jobb[ENTER]vagyok a falusi kovcsnl: az n sikeressgi[ENTER]rtm 10%-kal magasabb. Csak add ide a pnclt,[ENTER]amit javtani szeretnl. " -gameforge.guild_building_npc._70_sayTitle = " kszersz: " -gameforge.guild_building_npc._80_say = " , chem tagja vagy! A siker rtked 10%-kal n,[ENTER]ha feljavttatsz velem egy kszert -[ENTER]szakterletem a karktk, flbevalk s lncok[ENTER]javtsa. Csak add nekem az kszereket, amiket[ENTER]javtani kell. " -gameforge.guild_building_npc._90_say = " A nevem Starbuck, n vagyok a felels az kszerek[ENTER]javtsrt - szakterletem a karktk,[ENTER]flbevalk s lncok javtsa. s sokkal jobb[ENTER]vagyok a falusi kovcsnl! Munkm 10%-kal[ENTER]megnveli sikeressgi rtd. Csak add ide az[ENTER]kszert, amit fejleszteni szeretnl! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Hozd el a knyvet " -gameforge.guild_create._20_sayReward = " Az Elrelts knyve szksges a ch alaptshoz. " -gameforge.guild_create._30_sayReward = " Megkapod a knyvet, ha meglsz egy Forkot egy[ENTER]csoport segtsgvel meglsz. " -gameforge.guild_create._40_sendLetter = " Elrelts knyvt kaptl " -gameforge.guild_create._50_sayTitle = " Meg kaptad az Elrelts knyvt. " -gameforge.guild_create._60_sayReward = " Megkaptad az Elrelts knyvt a Forktl. " -gameforge.guild_create._70_sayReward = " A Gondnok a tren segt neked egy ch[ENTER]ltrehozsban. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Chinformcikat megnzni " -gameforge.guild_manage._10_npcChat = " GM: jra regisztrls " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Szeretnl kilpni a chbl, amihez tartozol?[ENTER]Felttelezem, hogy kevs bartod van ott. Tled[ENTER]fgg. Szval tnyleg szeretnl kilpni a chbl? " -gameforge.guild_manage._130_say = " Rendben, teht ez a vgs dntsed. Kiveszlek a[ENTER]chbl. " -gameforge.guild_manage._140_say = " Micsoda?[DELAY value;150] [/DELAY][ENTER][ENTER]Sok fradsggal hoztam ltre a chet, s te most[ENTER]fel akarod oszlatni? Minden tapasztalat, emlk s[ENTER]bartsg rkre krba vsz![ENTER]Tnyleg fel akarod oszlatni? " -gameforge.guild_manage._150_say = " Na j.[ENTER][ENTER]Feloszlatom a chet, aminek az vezetje vagy. " -gameforge.guild_manage._160_npcChat = " Chet alaptani " -gameforge.guild_manage._170_npcChat = " Chet alaptani " -gameforge.guild_manage._180_say = " A ched elhagysa utni nhny napban nem tudsz[ENTER]j chet ltrehozni. " -gameforge.guild_manage._190_say = " alaptani " -gameforge.guild_manage._200_say = " Feloszlattl egy Chet! A kvetkez nhny napban[ENTER]nem hozhatsz ltre jat. " -gameforge.guild_manage._20_say = " Add meg a felhasznl nevt, akirl informcikat[ENTER]szeretnl. " -gameforge.guild_manage._210_say = " Chet szeretnl ltrehozni?[ENTER]Csak akkor alapthatsz chet, ha mr elrted a[ENTER]40-es szintet, s 200.000 Yangot kell fizetned[ENTER]rte.[ENTER]Szeretnl chet alaptani? " -gameforge.guild_manage._220_say = " Nincs elg Yangod! " -gameforge.guild_manage._230_say = " Tl alacsony szinten vagy a ch alaptshoz. " -gameforge.guild_manage._30_sayTitle = " A felhasznl nem ltezik. " -gameforge.guild_manage._40_say = " Ellenrizd az jra regisztrls legkorbbi[ENTER]dtumt. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Vrakozsi id " -gameforge.guild_manage._60_say = " Id a feloszlatsig: %s nap " -gameforge.guild_manage._65_say = " Vrakozsi id " -gameforge.guild_manage._70_say = " Legkorbbi lehetsg a prblkozs[ENTER]megismtlsre: %s ra " -gameforge.guild_manage._75_say = " Htralv id " -gameforge.guild_manage._80_select = " Azonnali hozzigazts " -gameforge.guild_manage._90_say = " Azonnali regisztrls lehetsges. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Itt lthatod ched helyezst a feletted s[ENTER]alattad lv ranghely chekkel kapcsolatban:[ENTER][DELAY value;0][ENTER]|Ch nv |Pontok |Gyzelem |Dntetlen |Veresg[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Itt lthatod az els 8 legtbb ponttal rendelkez[ENTER]ch rangjt s a ch statisztikjukat:[ENTER][DELAY value;0][ENTER]|Ch nv |Pont |Gyzelem |Dntetlen |Veresg[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " Ched a %s. a rangsorban. " -gameforge.guild_ranking._35_say = " Ch pontszm: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Nincs elg Yangod! " -gameforge.guild_war_bet._10_npcChat = " Chhbor fogads " -gameforge.guild_war_bet._110_say = " Minden kszen ll. Ha jl tippeltl, akkor[ENTER]megkapod a Yangod a ch hbor vgn. Sok[ENTER]szerencst! " -gameforge.guild_war_bet._20_sayTitle = " A ch fogads. " -gameforge.guild_war_bet._30_say = " Vsrolj szerencse szelvnyeket a birodalmadnak.[ENTER][ENTER]1. Minden chhborban van egy elre kihirdetett[ENTER]vrhat eredmny a potencilis gyztes chet[ENTER]illeten.[ENTER]2. Vehetsz egy fogad szelvnyt, amin[ENTER]megtippeled, hogy az ltalad vlasztott ch[ENTER]elri-e az elre jelzett eredmnyt vagy sem.[ENTER]3. A vlaszts a fogad standtl fgg, s a[ENTER]chhbor utn rtestst kapsz, hogy nyertl[ENTER]vagy vesztettl.[ENTER][ENTER]* A nyeremny 10%-a birodalom szmra lesz[ENTER]kifizetve. " -gameforge.guild_war_bet._35_table = " %s vs %s " -gameforge.guild_war_bet._40_sayTitle = " Csata irnyt: " -gameforge.guild_war_bet._45_say = " - -val " -gameforge.guild_war_bet._50_say = " Most nincs ch hbor, amire fogadni tudnl. " -gameforge.guild_war_bet._60_say = " Melyik ch hborhoz szeretnl fogadszelvnyt[ENTER]vsrolni? " -gameforge.guild_war_bet._70_say = " A lista alapjn mr vettl szelvnyt ehhez a ch[ENTER]hborhoz. Chenknt csak egy szelvnyt vehetsz. " -gameforge.guild_war_bet._80_say = " A %s chnek j eslye van legyzni a %s chet %d[ENTER]ponttal.[ENTER]Melyik chre fogadsz? " -gameforge.guild_war_bet._90_sayTitle = " Csata irnyt: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s szeretnl rszt venni egy csatban? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Frizura vlts " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Ez nem frizura. " -gameforge.hair._014_say = " Nem cserlheted le a frizurd. Nem illik az[ENTER]osztlyodhoz vagy a nemedhez. " -gameforge.hair._030_npcChat = " Frizura vlts " -gameforge.hair._040_say = " Frizurd mg a rgi rendszerhez tartozik. Le[ENTER]fogom cserlni az j ltzk rendszernkbl[ENTER]szrmaz frizura-trgyra, gy az nem veszik el.[ENTER]Ez igazn egyszer. Lecserlhetem most a[ENTER]frizurd? " -gameforge.hair._050_say = " Ezt nevezed te frizurnak? Nagyon vicces.[ENTER]Sajnlom, de ha nincs a rgi rendszerhez tartoz[ENTER]frizurd, nem segthetek. Szp napot! " -gameforge.hair._060_say = " Nem ismerem ezt a frizurt. " -gameforge.hair._070_say = " Sajnlom, nem tudok segteni. Vedd fel a[ENTER]kapcsolatot a tmogatssal. " -gameforge.hair._080_say = " Megkaptad az j frizurd. " -gameforge.hair._090_say = " Ez a frizura mr le lett cserlve. " -gameforge.hair._100_say = " Tessk. Most mr hasznlhatod az[ENTER]ltzk-rendszert. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Megjegyzs: Az els faluban l Kapitny keres[ENTER]tged. Mg mindig egy rgi frizurd van.[ENTER]Ltogasd meg, hogy lecserlje a f frizurd egy[ENTER]frizura-trgyra az j ltzk-rendszerbl.[ENTER]Ez biztostja, hogy ne vesztsd el a jelenlegi[ENTER]frizurd. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Nincs elg Yangod.[ENTER]500.000 Yangba kerl! " -gameforge.hair_shop._10_npcChat = " Frizura visszalltsa " -gameforge.hair_shop._110_say = " Kr. Szerettem volna hasznlni az ollm, de[ENTER]nagyon tetszik a jelenlegi frizurd is. g veled! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Nagyon szp most a frizurd, de a rgi is jl[ENTER]illett hozzd. Ha rdekel, vissza tudom lltani[ENTER]a rgi frizurdat.[ENTER]Mit szlsz hozz? 500.000 Yangrt megcsinlom[ENTER]neked. " -gameforge.hair_shop._40_select = " Rgi frizura visszalltsa " -gameforge.hair_shop._50_select = " Jelenlegi frizura megtartsa " -gameforge.hair_shop._60_say = " J dnts. Vrj egy picit. " -gameforge.hair_shop._70_say = " Ariyoung lelkesen hozzlt a hajvgshoz. Oly[ENTER]gyorsan halad az ollja, hogy flteni kezded a[ENTER]fleid. De mieltt igazn megijedhetnl, Ariyoung[ENTER]keze megll, s megszemlli munkjt. " -gameforge.hair_shop._80_say = " Hm, taln mg lenyisszantok egy kicsivel tbbet[ENTER]itt...[ENTER]Meg egy kicsit ott... " -gameforge.hair_shop._90_say = " Mr ksz is! Lefogadom, hogy tetszik neked. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Rizs sti csere " -gameforge.harvest_festival._030_say = " sszegyjtttl %s Rizs stit! Ha van belle 30,[ENTER]nlam becserlheted egy rtkes trgyra.[ENTER]Szeretnd most kivlasztani a jutalmad? " -gameforge.harvest_festival._040_select = " Igen, krlek! " -gameforge.harvest_festival._050_select = " Ksbb szeretnm. " -gameforge.harvest_festival._060_say = " Gyere vissza, ha meggondoltad magad! " -gameforge.harvest_festival._070_say = " Melyik jutalmat szeretnd? " -gameforge.harvest_festival._080_say = " Majd gyere vissza, ha mr dntttl. " -gameforge.harvest_festival._090_select = " Vrs ben lda (55 sti) " -gameforge.harvest_festival._100_select = " Pomps ben lda (50 sti) " -gameforge.harvest_festival._110_select = " Hold Elixr (kzepes) (45 sti) " -gameforge.harvest_festival._120_select = " Srga ben lda (30 sti) " -gameforge.harvest_festival._125_select = " Tovbbi djak " -gameforge.harvest_festival._130_select = " Vilgoszld benfa lda (65 sti) " -gameforge.harvest_festival._135_select = " Zld ben lda (75 sti) " -gameforge.harvest_festival._140_select = " Nap Elixr (Kzepes) (60 sti) " -gameforge.harvest_festival._150_select = " Kk ben lda (75 sti) " -gameforge.harvest_festival._160_select = " Bbor ben lda (80 sti) " -gameforge.harvest_festival._170_select = " Mgsem " -gameforge.harvest_festival._180_say = " Mg nincs elegend Rizs stid, hogy bevlthasd[ENTER]erre a trgyra. Menj vissza vadszni! " -gameforge.harvest_festival._190_say = " Blcsen dntttl. " -gameforge.harvest_festival._200_say = " Ksznetknt a %s Rizs stirt, ezt adom neked: %s " -gameforge.harvest_festival._210_say = " Biztos, hogy ezt a trgyat akarod? " -gameforge.harvest_festival._220_select = " Igen, biztos! " -gameforge.harvest_festival._230_say = " %s-t kaptl. " -gameforge.harvest_festival._240_say = " Itt megtallsz, ha mg tbb Rizs stit szeretnl[ENTER]hozni nekem. " -gameforge.harvest_festival._250_npcChat = " Vadssz a fosztogatkra! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Ksznm, hogy visszahoztad az elltmnyunk.[ENTER]Kimentettl ebbl az igazn kellemetlen[ENTER]helyzetbl! " -gameforge.harvest_festival._280_say = " Hlsak vagyunk, hogy vadsztl a fosztogatkra[ENTER]s visszahoztad az elltmnyunk! " -gameforge.harvest_festival._290_say = " A jelenlegi feladathoz mr megszereztl %s Rizs[ENTER]stit! " -gameforge.harvest_festival._300_say = " Nem kellene ok nlkl veszlybe sodornod magad![ENTER]Vidd a Rizs stiket Wonda-Rim-nek, megjutalmaz[ENTER]rtk. Ha tbb Rizs stit viszel neki, rtkesebb[ENTER]jutalmat fogsz kapni. " -gameforge.harvest_festival._310_say = " Visszahoztad az sszes elltmnyunkat! Nagy[ENTER]hlval tartozunk neked. Nlkled valdi bajban[ENTER]lettnk volna! " -gameforge.harvest_festival._320_say = " Elltmnyunk nagyobb rsze mg mindig hinyzik.[ENTER]Tovbbra is szmthatunk rd? " -gameforge.harvest_festival._330_select = " Termszetesen. " -gameforge.harvest_festival._340_select = " Ksbb fogok segteni nektek. " -gameforge.harvest_festival._350_say = " Itt fogok vrni rd. " -gameforge.harvest_festival._360_say = " Feladat %s[ENTER]Ezt a feladatot sszesen tz alkalommal[ENTER]fogadhatod el. " -gameforge.harvest_festival._370_say = " Elvesztnk volna nlkled. Segtesz mg?[ENTER]Elltmnyunk nagy rsze mg mindig hinyzik. " -gameforge.harvest_festival._380_select = " Igen, tovbb csinlom. " -gameforge.harvest_festival._390_select = " Ksbb visszajvk. " -gameforge.harvest_festival._400_say = " Btor harcos vagy. Krjk, folytasd![ENTER][ENTER]Feladat %s[ENTER]Ezt a feladatot sszesen tz alkalommal[ENTER]fogadhatod el. " -gameforge.harvest_festival._410_say = " Pokolkutya " -gameforge.harvest_festival._420_say = " Lngszellem " -gameforge.harvest_festival._430_say = " Stt Fanatikus " -gameforge.harvest_festival._440_say = " Vad gyalogsgi katona " -gameforge.harvest_festival._450_say = " Fehr esk katona " -gameforge.harvest_festival._460_say = " Alfa kkfarkas " -gameforge.harvest_festival._470_say = " Krjk, segts! " -gameforge.harvest_festival._480_say = " Falunkat elleptk a(z) %s-k! Ezek a tolvajok[ENTER]elloptk a Rizs sti kszletnket. Nem tudjuk,[ENTER]mit tegynk! Mit egynk most? Tudsz segteni?[ENTER]Vadssz a fosztogatkra s gyjtsd ssze[ENTER]zskmnyukat. Gazdagon megjutalmazunk majd. " -gameforge.harvest_festival._490_select = " Segteni fogok! " -gameforge.harvest_festival._500_select = " Sajnos nem tudom " -gameforge.harvest_festival._510_say = " A segtsged nlkl biztosan hezni fogunk. Itt[ENTER]megtallsz, ha meggondolnd magad. " -gameforge.harvest_festival._520_sendLetter = " Vadssz a fosztogatkra! " -gameforge.harvest_festival._530_say = " Gyzz le 30 %s-t s trj vissza Handu-Up-hoz. " -gameforge.harvest_festival._540_select = " Feladom. " -gameforge.harvest_festival._550_select = " Hozz olyan sok Rizs stit, amennyit csak szerezni tudsz a fosztogatktl. Fejedelmi jutalmat adok rte! " -gameforge.harvest_festival._560_notice = " Legyzted a fosztogatkat s %s Rizs stit[ENTER]szereztl. Most trj vissza Handu-Up-hoz. " -gameforge.harvest_festival._570_npcChat = " Fosztogatkra vadszni " -gameforge.harvest_festival._580_say = " Krlek, hozd vissza neknk a kszletnk! " -gameforge.harvest_festival._590_say = " Amg tvol voltl, jra megtmadtk a falunkat! " -gameforge.harvest_festival._600_say = " Pokol medza " -gameforge.harvest_festival._610_say = " Zombi " -gameforge.harvest_festival._620_say = " Lngharcos " -gameforge.harvest_festival._630_say = " Kecskebka generlis " -gameforge.harvest_festival._640_say = " Stt Idz " -gameforge.harvest_festival._650_say = " Stt harcos " -gameforge.harvest_festival._660_say = " Vad kegyenc " -gameforge.harvest_festival._670_say = " Barnamedve " -gameforge.harvest_festival._680_say = " Ez alkalommal %s tmadott meg bennnket.[ENTER]Krlek, ne hagyj cserben most! " -gameforge.harvest_festival._690_select = " Szmthattok rm! " -gameforge.harvest_festival._700_select = " Szeretnm a jutalmam. " -gameforge.harvest_festival._710_say = " Ksznjk a segtsged. Most menj Wonda-Rim-hez[ENTER]s vltsd be a zskmnyolt Rizs stiket a[ENTER]jutalmadra. " -gameforge.harvest_festival._715_say = " Menj, vadssz erre:[ENTER]%s! De ne egyedl nzz szembe a veszllyel.[ENTER]Az ellensget csak csoportban leszel kpes[ENTER]legyzni. Keress legalbb mg egy trsat, hogy[ENTER]teljesteni tudd ezt a feladatot. " -gameforge.harvest_festival._720_say = " Gyzz le 60 %s-t s utna trj vissza[ENTER]Handu-Up-hoz. " -gameforge.harvest_festival._730_say = " Ahogy ltom, talltl nhny bajtrsat, akik[ENTER]elmennek veled a vadszatra. " -gameforge.harvest_festival._740_say = " A fosztogatk elleni vadszathoz alakts[ENTER]csoportot. Tallj mg legalbb egy szemlyt s[ENTER]egytt menjetek vadszni. " -gameforge.harvest_festival._750_npcChat = " Rizs stit hozok. " -gameforge.harvest_festival._760_say = " Visszahoztad az sszes elltmnyunkat! Nagy[ENTER]hlval tartozunk neked. Nlkled valdi bajban[ENTER]lettnk volna! " -gameforge.harvest_festival._770_say = " Fantasztikus! Ltom, mr zskmnyoltl nhny[ENTER]Rizs stit. " -gameforge.harvest_festival._780_say = " Mr zskmnyoltl %s Rizs stit! Itt meg fogsz[ENTER]tallni, ha be akarod vltani azokat a[ENTER]jutalmadra. " -gameforge.harvest_festival._790_say = " Visszahoztad az sszes elltmnyunkat! Nagy[ENTER]hlval tartozunk neked. Nlkled valdi bajban[ENTER]lettnk volna! " -gameforge.harvest_festival._795_say = " Mg mindig a szrnyeknl van a kszletnk nagy[ENTER]rsze. Visszamennl tovbb harcolni rtnk? " -gameforge.harvest_festival._800_say = " A segtsged nlkl heznnk. Ezekben a nehz[ENTER]idkben a Rizs sti a legfbb tpllkunk. " -gameforge.harvest_festival._810_say = " Vrs vaddiszn " -gameforge.harvest_festival._820_say = " Vaddiszn " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Barlang elhagysa " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Biztos, hogy el akarod hagyni a szmztt[ENTER]barlangjt? " -gameforge.heavens_cave_escape._040_say = " Blcs dnts. Tl veszlyes tovbb itt maradni.[ENTER]Menj s lsd el a sebeidet elbb. " -gameforge.heavens_cave_escape._050_say = " Nagyon btor vagy. Sok szerencst nked abban a[ENTER]szrny mlysgben... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " A Barlangban " -gameforge.heavens_cave_keyquest._030_say = " Jl figyelj rm, fi! Csak egyszer mondom el ezt[ENTER]a trtnetet... " -gameforge.heavens_cave_keyquest._040_say = " Lgy figyelmes, lenyz! Csak egyszer mondom el[ENTER]ezt a trtnetet... " -gameforge.heavens_cave_keyquest._050_say = " Napjainkban csak egy istent, a Srkny istent[ENTER]ismernk, de rgen, hrom istensg vigyzott[ENTER]rnk. Viszont Bahar-Taraji-t, a Teremts[ENTER]Istennjt meggyilkolta az fltkeny testvre,[ENTER]Beran-Setaou. A harmadik istensg,[ENTER]Baljit-Elvedin, akit ma Srknyistenknt[ENTER]ismernk, mlyen gyszolja a meggyilkolt nvrt. " -gameforge.heavens_cave_keyquest._060_say = " Egy harc trt ki a kt testvr kztt, amit a[ENTER]Srknyisten nyert meg. A szbeszd szerint a[ENTER]csata nyomai ma is megtallhatak a harc volt[ENTER]helysznn. Beran-Setaou el lett zrva egy[ENTER]barlangba a veresge utn, ami ksbb a Szmztt[ENTER]Barlangjaknt lett ismert. " -gameforge.heavens_cave_keyquest._070_say = " A barlang el van zrva s a Baljit-Elvedin rend[ENTER]tagjai vdik. t kell nekik adnod egy Vrkvet,[ENTER]hogy beengedjenek. Tudom, hogyan lehet ilyen[ENTER]kveket csinlni, de nem knny. " -gameforge.heavens_cave_keyquest._080_say = " Minden azokkal a knnyekkel kezddtt, amiket a[ENTER]Srknyisten hullajtott a nvre miatt, amik[ENTER]aztn kvekk vltak s a fldre estek. Most is[ENTER]tallhatsz bellk a Doyyumhwan Tzfldjn. Szedj[ENTER]ssze ezekbl hetet s ngy darab Obszidint a[ENTER]Lngokbl, amik azon a tjon lnek, s hozd el[ENTER]ket ide. " -gameforge.heavens_cave_keyquest._090_say_reward = " Gyjts ssze 7 Fosszilizldott Knnyet s 4[ENTER]darab Obszidint Doyyumhwan-ban. " -gameforge.heavens_cave_keyquest._100_say = " Vrkre van szksged hogy tjuss a Rend rein?[ENTER]Akkor gyjts ssze jabb ht knnycseppet s ngy[ENTER]darab Obszidin darabot a Doyyumhwan Tzfldrl. " -gameforge.heavens_cave_keyquest._110_say = " Szksged van mg egy Vrkre? Koe-Pung nem a[ENTER]legokosabb, de vrnod kne egy kicsit, klnben[ENTER]szreveheti, hogy nem tartozol a rendjbe. " -gameforge.heavens_cave_keyquest._120_say = " Nhny ra, azt mondanm: %s " -gameforge.heavens_cave_keyquest._130_say = " Egy ra s %s perc. " -gameforge.heavens_cave_keyquest._140_say = " Vrj mg %s percet. " -gameforge.heavens_cave_keyquest._150_say_title = " Fosszilizldott Knny " -gameforge.heavens_cave_keyquest._160_say = " Itt van egy a Srknyisten Fosszilizldott[ENTER]Knnyeibl, amik a fldre estek. " -gameforge.heavens_cave_keyquest._170_1_select = " Vedd el a knnyet " -gameforge.heavens_cave_keyquest._170_2_select = " Folytasd a knnyek keresst itt " -gameforge.heavens_cave_keyquest._170_3_select = " Ne csinlj semmit " -gameforge.heavens_cave_keyquest._180_say = " Kaptl egy Fosszilizldott Knnyet. " -gameforge.heavens_cave_keyquest._190_say_title = " Fosszilizldott Knny " -gameforge.heavens_cave_keyquest._200_say = " gy dntesz, hogy prblsz mg keresni knnyeket[ENTER]s a kvetkezt tallod: %s " -gameforge.heavens_cave_keyquest._210_say = " A terleten lv lnyek most mr figyelnek rd! " -gameforge.heavens_cave_keyquest._220_say = " Menj a Doyyumhwan Tzfldjeire s keresd[ENTER]Baljit-Elvedin, a Srknyisten Fosszilizldott[ENTER]Knnyeit. Tovbb keresned kne Obszidint is a[ENTER]Lngok lelsvel. " -gameforge.heavens_cave_keyquest._230_say = " Ennyi Fosszilizldott Knny kell mg: %s " -gameforge.heavens_cave_keyquest._240_say = " Obszidin szksges: %s " -gameforge.heavens_cave_keyquest._250_notice = " Elg knnyet szereztl mr be. " -gameforge.heavens_cave_keyquest._260_notice = " Obszidint talltl emellett a lng mellett! " -gameforge.heavens_cave_keyquest._270_notice = " sszegyjttted az sszes szksges Obszidint! " -gameforge.heavens_cave_keyquest._280_say = " Menj vissza Seon-Hae-hez a knnyekkel s az[ENTER]Obszidinnal. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae itt van: %s " -gameforge.heavens_cave_keyquest._300_say = " Baljit-Elvedin knnyei! Visszavltoztatom ket[ENTER]folykony formjukba s belerakom ket az[ENTER]Obszidinba. Az erejk lehetv teszi, hogy hvd[ENTER]Bahar-Taraji istennt! " -gameforge.heavens_cave_keyquest._310_say = " A lelke mg mindig a fldet jrja. A hangja[ENTER]szlni fog hozzd ha magaddal viszed a knnyeket.[ENTER]Keresd t Lungsam Vrs Erdejben! " -gameforge.heavens_cave_keyquest._320_say = " Tessk, vidd ezt a vzt magaddal s keresd[ENTER]Bahar-Taraji hangjt. " -gameforge.heavens_cave_keyquest._330_say = " Keresd Bahar-Taraji hangjt Lungsam Vrs[ENTER]erdejnek terletn. Mg ha nem is ltod az[ENTER]istenn szellemt, rezni fogod a jelenltt. " -gameforge.heavens_cave_keyquest._335_say = " Egy csndes hang suttog a szlben: Menj egy[ENTER]biztonsgos helyre... Itt nem beszlhetnk...[ENTER]Kattints a kldetstekercsre, hogy beszlhess a[ENTER]szellemmel. " -gameforge.heavens_cave_keyquest._340_say = " A messzesgbl hallatszik a meggyilkolt istenn,[ENTER]Bahar-Taraji hangja... " -gameforge.heavens_cave_keyquest._350_say = " A testvrem knnyei... olyan hosszan gyszolt[ENTER]engem, s mgsem tudta megbntetni Beran-Setaou-t[ENTER]a tettrt. " -gameforge.heavens_cave_keyquest._360_say = " Nem tudott szembeszllni a testvrvel,[ENTER]Beran-Setaouval, a puszttval, akitl mindenki[ENTER]fl. " -gameforge.heavens_cave_keyquest._370_say = " De te... Ki vagy te? Te ms vagy![ENTER]Te nem flsz tle. pp ellenkezleg, azt ltom,[ENTER]hogy te a harcot keresed. " -gameforge.heavens_cave_keyquest._380_say = " %s! Vidd el a vrem nhny cseppjt. Hozz ltre[ENTER]egy Vrkvet s bntesd meg Beran-Setaou-t a[ENTER]tettrt. A Szmztt Barlangja nincs messze[ENTER]innen. " -gameforge.heavens_cave_keyquest._390_say = " A messzesgbl hallatszik a meggyilkolt istenn,[ENTER]Bahar-Taraji hangja... " -gameforge.heavens_cave_keyquest._400_say = " %s! Felismerlek tged! " -gameforge.heavens_cave_keyquest._410_say = " Hoztl nekem a testvrem knnyeibl, hogy[ENTER]vigasztalj. Cserbe kapsz nhny cseppet a[ENTER]vrembl, hogy folytathasd a harcot. " -gameforge.heavens_cave_keyquest._420_say = " Menj vissza Seon-Hae-hez Bahar-Taraji vrvel. " -gameforge.heavens_cave_keyquest._430_say = " Seon-Hae szemei knnyezni kezdenek, ahogy tveszi[ENTER]tled a vrcseppeket... " -gameforge.heavens_cave_keyquest._440_say = " Egy igazi istenn vre! Gyorsan, hadd csinlok[ENTER]belle egy Vrkvet mieltt felszrad. " -gameforge.heavens_cave_keyquest._450_say = " Az r Koe-Pung megengedi, hogy hasznld a[ENTER]portlt, ami a Szmztt Barlangjba vezet, ha[ENTER]van nlad egy Vrk. De ez csak egyszer fog[ENTER]mkdni. Ha szksged van mg Vrkre, gyere[ENTER]vissza hozzm. Sajnos egy nap csak egy Vrkvet[ENTER]tudok ltrehozni, hogy ne keltsk fel a Rend[ENTER]rdekldst. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae tbb Vrkvet is tud kszteni neked, de[ENTER]egy napon csak egyet. " -gameforge.heavens_cave_keyquest._470_say = " tvltoztatom Bahar-Taraji vrt egy Vrkv.[ENTER]Vedd j hasznt neki. " -gameforge.heavens_cave_keyquest._480_say_reward = " Egy nap csak egy vrkvet kszthetek neked.[ENTER]Mskppen Koe-Pung gyanakodni kezdene. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Utalvny egy L medlrt " -gameforge.horse_exchange_ticket._20_sayTitle = " Lovszinas " -gameforge.horse_exchange_ticket._30_say = " Rgebben az ilyen utalvnyrt lehetett L medlt[ENTER]kapni. Bevlthatsz egyet. Szeretnd most[ENTER]hasznlni az utalvnyod? " -gameforge.horse_exchange_ticket._40_select = " Bevltani " -gameforge.horse_exchange_ticket._50_say = " Adtam neked egy L medlt. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informci a lovakrl " -gameforge.horse_guard._20_say = " Egy lovas feladat kezdshez szksged van egy L[ENTER]medlra.[ENTER]A majom kazamatban juthatsz hozz. " -gameforge.horse_guard._30_say = " 3 szint l van a lovasok szmra: kezd, kzepes[ENTER]s profi.[ENTER]Ha eleget gyakoroltl, s szeretnl a kvetkez[ENTER]szintre lpni, le kell tenned egy vizsgt. " -gameforge.horse_guard._40_say = " A lovaknak fejlettsgi szakaszuktl fggen,[ENTER]klnbz abrakra van szksgk. A kezd lovak[ENTER]Sznt, a kzepesek Rpt, a profik kizrlag[ENTER]Vrs ginzenget esznek.[ENTER]Ha telrl van sz, a lovak meglehetsen[ENTER]vlogatsak. " -gameforge.horse_guard._50_say = " Ha a l egszsges, zldknt jelenik meg, ha[ENTER]hes, akkor srgaknt, ha alultpllt, akkor[ENTER]pirosknt. Etetned kell, hogy a srgbl, vagy[ENTER]pirosbl zld tartomnyba kerljn. Ez egy komoly[ENTER]dolog, mikor megdglik a lovad. " -gameforge.horse_guard._60_say = " Mialatt lovagolsz, lassan cskken az egszsge s[ENTER]kimerltt vlik. Nem lovagolhatsz beteg lovon.[ENTER]Ezrt nha pihentetned kell. " -gameforge.horse_guard._70_say = " gy hrlik, egy dgltt l Majomnvnnyel[ENTER]feltmaszthat. Ezt a nvnyt azonban nagyon[ENTER]vdik a majmok s ezrt nagyon nehz hozzjutni.[ENTER]Ez azt jelenti, hogy ha elfognak a majmok, akkor[ENTER]megtkoznak s majomm vltoztatnak. " -gameforge.horse_guard._80_say = " Klnbz lovagl kszsgek lteznek. Ha van egy[ENTER]L medlod, fejleszteni tudod a htasod szintjt. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " lj lovagls kzben Fekete orkot. Ha leesel a[ENTER]lrl, elbukod. " -gameforge.horse_levelup._10_makequestbutton = " ld meg Bo-t! " -gameforge.horse_levelup._110_makequestbutton = " ld meg a Stt Knzt! " -gameforge.horse_levelup._120_say = " ld meg lovagls kzben a Stt Knzt. Ha leesel[ENTER]a lrl, elbukod. " -gameforge.horse_levelup._130_makequestbutton = " ld meg az Olls mrgespkot! " -gameforge.horse_levelup._140_say = " ld meg lovagls kzben az Olls mrgespkot. Ha[ENTER]leesel a lrl, elbukod. " -gameforge.horse_levelup._150_makequestbutton = " ld meg a Sivatagi banditt! " -gameforge.horse_levelup._160_say = " ld meg lovagls kzben a Sivatagi banditt.[ENTER]Ha leesel a lrl, elbukod. " -gameforge.horse_levelup._170_makequestbutton = " ld meg a Jg Glemet! " -gameforge.horse_levelup._180_sayTitle = " lj meg egy Jg Glemet! " -gameforge.horse_levelup._190_say = " ld meg lovagls kzben a Jg Glemet. Ha leesel[ENTER]a lrl, elbukod. " -gameforge.horse_levelup._200_say = " ld meg lovagls kzben a Jg Glemet. Ha leesel[ENTER]a lrl, elbukod. " -gameforge.horse_levelup._20_say = " ld meg lovagls kzben Bo-t. Ha leesel a lrl,[ENTER]elbukod. " -gameforge.horse_levelup._210_makequestbutton = " ld meg a Harci tigrist! " -gameforge.horse_levelup._220_say = " ld meg lovagls kzben a Harci tigrist.[ENTER]Ha leesel a lrl, elbukod. " -gameforge.horse_levelup._230_npcChat = " Hogyan lehet lovon harcolni? " -gameforge.horse_levelup._240_sayTitle = " Lovszinas " -gameforge.horse_levelup._250_say = " A lovad ki van kpezve. Most lovad megerstsre[ENTER]kellene koncentrlnod. " -gameforge.horse_levelup._260_say = " Szksged van egy L medlra a lovad[ENTER]kikpzshez. Az eredmnyt ott jegyzik fel. " -gameforge.horse_levelup._270_say = " A lovadnak pihensre van szksge. Prbld holnap[ENTER]jra. " -gameforge.horse_levelup._280_say = " A lovad nagyon fradt. Hagyd pihenni! " -gameforge.horse_levelup._290_say = " A lovad nagyon hes. Etesd meg! " -gameforge.horse_levelup._300_say = " Vgtzz ide. " -gameforge.horse_levelup._30_makequestbutton = " ld meg Chuong-ot! " -gameforge.horse_levelup._310_say = " Tmads lhtrl sokkal nehezebb az egyszer[ENTER]lovaglsnl. De itt is rvnyes: gyakorlat teszi[ENTER]a mestert. Ha leesel, elbuksz. Szval lgy[ENTER]vatos! Az eredmnyeid a L medlra lesz[ENTER]feljegyezve. " -gameforge.horse_levelup._320_makequestbutton = " Szerezz egy L medlt! " -gameforge.horse_levelup._330_say = " Szksged van egy L medlra a lovas harc[ENTER]megtanulshoz. A majom kazamatban szerezhetsz[ENTER]egyet. " -gameforge.horse_levelup._340_makequestbutton = " A tmads lrl nem sikerlt " -gameforge.horse_levelup._350_say = " Leszlltl, vagy leestl a lrl. Nem sikerlt a[ENTER]feladat. " -gameforge.horse_levelup._360_makequestbutton = " Vissza a Lovszinashoz " -gameforge.horse_levelup._370_say = " Ha visszatrsz a Lovszinashoz, megnzheted az[ENTER]eredmnyeidet a L medlon. " -gameforge.horse_levelup._380_say = " Minden jl sikerlt? Kikpzsed holnap[ENTER]folytatdik. A mai eredmnyed a L medlon lesz[ENTER]feljegyezve. " -gameforge.horse_levelup._390_makequestbutton = " Kikpzsi eredmnyek " -gameforge.horse_levelup._400_qSetTitle = " Kikpzsi eredmnyek " -gameforge.horse_levelup._40_say = " ld meg Chuongot lrl.[ENTER]Ha leszllsz, elbuktad. " -gameforge.horse_levelup._410_say = " Nem elg kpzett a lovad. " -gameforge.horse_levelup._420_say = " Egy szinttel feljebb lphet a lovad " -gameforge.horse_levelup._430_say = " A tmads lhtrl nem sikerlt.[ENTER]Trj vissza a Lovszinashoz, hogy jra megprbld! " -gameforge.horse_levelup._440_say = " Sikeres l kikpzs " -gameforge.horse_levelup._450_say = " Lovad szintje: %s " -gameforge.horse_levelup._460_say = " Trj vissza a Lovszinashoz, hogy a halad[ENTER]lovadbl profiknak valt csinljon! " -gameforge.horse_levelup._470_say = " A profi lhoz a 20-as szintig kell edzened a[ENTER]lovad. " -gameforge.horse_levelup._480_say = " L medl nlkl nem tudod feljegyeztetni a lovad[ENTER]fejldst. " -gameforge.horse_levelup._50_say = " ld meg Chuongot lrl.[ENTER]Ha leszllsz, elbuktad. " -gameforge.horse_levelup._60_makequestbutton = " ld meg a Bszke ork generlist! " -gameforge.horse_levelup._70_say = " ld meg lovagls kzben a Bszke ork generlist.[ENTER]Ha leesel a lrl, elbukod a kldetst. " -gameforge.horse_levelup._80_say = " ld meg lovagls kzben a Bszke ork generlist.[ENTER]Ha leesel a lrl, elbukod a kldetst. " -gameforge.horse_levelup._90_makequestbutton = " ld meg a Fekete orkot! " -gameforge.horse_levelup._training_1_count = " Bo maradt " -gameforge.horse_levelup._training_2_count = " Chuong maradt " -gameforge.horse_levelup._training_3_count = " Ork generlis maradt " -gameforge.horse_levelup._training_4_count = " Fekete ork maradt " -gameforge.horse_levelup._training_5_count = " Knz maradt " -gameforge.horse_levelup._training_6_count = " pk maradt " -gameforge.horse_levelup._training_7_count = " bandita maradt " -gameforge.horse_levelup._training_8_count = " Jg Glem maradt " -gameforge.horse_levelup._training_9_count = " tigris maradt " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " Az j nv tl hossz. " -gameforge.horse_menu._10_say = " Alkat megfigyelse " -gameforge.horse_menu._110_say = " Jelenleg nem rendelkezel lval. " -gameforge.horse_menu._120_say = " Ez a nv nem hasznlhat " -gameforge.horse_menu._130_say = " A L neve megvltoztatva. " -gameforge.horse_menu._20_say = " Elnevezs " -gameforge.horse_menu._30_say = " A kvetkez trgyakra van ehhez szksged: " -gameforge.horse_menu._40_say = " Lovad jelenlegi ereje: " -gameforge.horse_menu._50_say = " Lovad jelenlegi kitartsa: " -gameforge.horse_menu._60_say = " A lnak jelenleg nincs neve. " -gameforge.horse_menu._70_say = " A l jelenlegi neve: " -gameforge.horse_menu._80_say = " Vlassz egy j nevet a lovadnak. " -gameforge.horse_menu._90_say = " Az j nv tl rvid. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " A l fellesztse. " -gameforge.horse_revive._10_npcChat = " L fellesztse. " -gameforge.horse_revive._110_say = " Ezek a norml majom nvnyek a Norml majom[ENTER]kazamatbl. Fel tudjk leszteni a lovadat.[ENTER]Ehhez elszr el kell hvnod. " -gameforge.horse_revive._120_say = " Csak akkor tudod felleszteni a lovadat, ha[ENTER]Knny majom nvnyeket hozol a kezd Majom[ENTER]kazamatbl. De ez nehz feladat, mert a[ENTER]nvnyeket az ott l majmok rzik. s azok a[ENTER]majmok hihetetlenl agresszvak. " -gameforge.horse_revive._130_say = " Informci szmodra: a Norml majom nvnyek a[ENTER]norml Majom kazamatbl a kzepes lovaknak[ENTER]valk. " -gameforge.horse_revive._140_say = " Ezek a Knny majom nvnyek a knny majom[ENTER]kazamatbl. Fel tudjk leszteni lovadat. Ehhez[ENTER]elszr el kell hvnod. " -gameforge.horse_revive._20_say = " Csak akkor tudod felleszteni a lovadat, ha Nehz[ENTER]majom nvnyeket hozol a profi majom kazamatbl.[ENTER]De ne hidd, hogy ez egyszer menet lesz. A[ENTER]nvnyeket az ott l majmok rzik. s ezek a[ENTER]majmok rendkvl agresszvek. " -gameforge.horse_revive._30_say = " Informci szmodra: a Norml majom nvnyek a[ENTER]norml Majom kazamatbl a kzepes lovaknak[ENTER]valk. " -gameforge.horse_revive._40_say = " Informci szmodra: a Knny majom nvnyek a[ENTER]kezd Majom kazamatbl a kezd lovaknak valk. " -gameforge.horse_revive._50_say = " Ezek a Nehz majom nvnyek a profi Majom[ENTER]kazamatbl. Fel tudjk leszteni lovadat. Ehhez[ENTER]elszr el kell hvnod. " -gameforge.horse_revive._60_say = " Add a lovadnak a nvnyt s vrj.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " Felledt a l. A jvben ne felejtsd el megetetni. " -gameforge.horse_revive._80_say = " Csak akkor tudod felleszteni a lovadat, ha[ENTER]Norml majom nvnyeket hozol a norml Majom[ENTER]kazamatbl.[ENTER]De ne hidd, hogy ez egyszer menet lesz. A[ENTER]nvnyeket az ott l majmok rzik. s ezek a[ENTER]majmok rendkvl agresszvek. " -gameforge.horse_revive._90_say = " Informci szmodra: a Nehz majom nvnyek a[ENTER]profi Majom kazamatbl a profi lovaknak valk. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Felszerszmoz (hasznld a Lovagljegyet) " -gameforge.horse_ride._15_say = " Tudunk neked lovat brbe adni. Gyere vissza, ha[ENTER]lovat akarsz brelni. " -gameforge.horse_ride._20_say = " Szeretnl lovagolni? Jelenleg azoknak adunk brbe[ENTER]lovat, akiknek van Lovagljegyk. A mostani[ENTER]tudsod alapjn kb. 10 percig tudsz lovagolni.[ENTER]Mg nem szoktl hozz a lovaglshoz, ezrt[ENTER]lovagolni tudsz, de lhtrl tmadni mg nem. " -gameforge.horse_ride._30_select = " Nem lovagolni " -gameforge.horse_ride._40_say = " Lovagljegyre van szksged. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Elvesztetted a Katonai l knyvet! Az j kiads[ENTER]ra 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " j L kp " -gameforge.horse_summon._110_say = " Ez az j kiads Katonai l knyv. Prblj[ENTER]vigyzni r. " -gameforge.horse_summon._120_say = " A kezd l hvshoz elszr a kikpzsi vizsgn[ENTER]kell tmenned. " -gameforge.horse_summon._130_say = " A kezd l hvva lett. " -gameforge.horse_summon._140_sayReward = " Nem sikerlt a kezd l hvsa. Nvelheted az[ENTER]eslyed a l sikeres hvsra, ha a l hvsi[ENTER]kszsget gyakorlod. " -gameforge.horse_summon._150_sayReward = " A mentlis erd tl alacsony. A kezd l[ENTER]hvshoz legalbb 100 Manra van szksged. " -gameforge.horse_summon._160_sayReward = " A kzepes l hvshoz szksged van a[ENTER]Felfegyverzett l knyvre. " -gameforge.horse_summon._170_sayReward = " A halad l hvshoz szksged van a Katonai l[ENTER]knyvre. " -gameforge.horse_summon._180_sayReward = " A l hvsnak tudshoz, elszr a szakvizsgt[ENTER]kell letenned. " -gameforge.horse_summon._190_sayReward = " A kezd l hvsnak tudshoz a L kpre van[ENTER]szksged. " -gameforge.horse_summon._200_sayReward = " A kzepes tuds lovasnak val l hvsa[ENTER]megtrtnt. " -gameforge.horse_summon._20_say = " Elvesztetted a L kpet! Adhatok neked egy jat[ENTER]400.000 Yangrt. " -gameforge.horse_summon._210_sayReward = " Nem sikerlt a kzepes l hvsa. Nvelheted az[ENTER]eslyed a l sikeres hvsra, ha a l hvsi[ENTER]kszsget gyakorlod. " -gameforge.horse_summon._220_sayReward = " A mentlis erd tl alacsony. A kzepes l[ENTER]hvshoz legalbb 200 Manra van szksged. " -gameforge.horse_summon._230_sayReward = " A halad l hvshoz szksged van a Katonai l[ENTER]knyvre. " -gameforge.horse_summon._240_sayReward = " A halad l hvsnak tudshoz elszr a[ENTER]szakvizsgt kell letenned. " -gameforge.horse_summon._250_sayReward = " A kzepes l hvshoz szksged van a[ENTER]Felfegyverzett l knyvre. " -gameforge.horse_summon._260_sayReward = " A halad tuds lovasnak val l hvsa[ENTER]megtrtnt. " -gameforge.horse_summon._270_sayReward = " Nem mkdik - nem sikerlt a haladknak val l[ENTER]hvsa. Nvelheted a sikeres lhvs eslyt, ha[ENTER]fejleszted a lhvsi kszsged. " -gameforge.horse_summon._280_sayReward = " A mentlis erd tl alacsony. A haladknak val[ENTER]l hvshoz legalbb 300 Manra van szksged. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Nem tudod megidzni a Tzfnixet, amg htason lsz. " -gameforge.horse_summon._30_say = " Ez az jonnan kibocstott L kp. Ne vesztsd el[ENTER]ismt. " -gameforge.horse_summon._40_say = " Nincs elg Yangod. " -gameforge.horse_summon._50_npcChat = " j Felfegyverzett l knyv " -gameforge.horse_summon._60_say = " Elvesztetted a Felfegyverzett l knyvet![ENTER]Adhatok neked egy jat 500.000 Yangrt. " -gameforge.horse_summon._70_say = " Ez az j kiads Felfegyverzett l knyv.[ENTER]Igyekezz, hogy ne vesztsd el megint! " -gameforge.horse_summon._80_say = " Nincs elg Yangod. " -gameforge.horse_summon._90_npcChat = " j Katonai l knyv " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Felfegyverzett l knyv vizsga " -gameforge.horse_upgrade._10_say = " Egy dgltt lovat nem tudsz fejleszteni![ENTER]Menj, szerezz egy kis majom nvnyt s hozd[ENTER]vissza a lovat az letbe. Azutn beszlhetnk[ENTER]megint a lovad fejlesztsrl. " -gameforge.horse_upgrade._110_sayReward = " lj meg 100 Skorpi jszt vagy Kgy jszt 30[ENTER]percen bell, s jelentsd a Lovszinasnl. " -gameforge.horse_upgrade._120_npcChat = " A Felfegyverzett l knyvrl... " -gameforge.horse_upgrade._130_say = " lj meg 100 Skorpi jszt vagy Kgy jszt 30[ENTER]percen bell.[ENTER]Csoporttal is mehetsz, de csak a csoportvezet[ENTER]kap pontot a clpontok meglsrt. " -gameforge.horse_upgrade._140_say = " Nincs idd ilyesmire! Menj s lj, amilyen[ENTER]gyorsan csak lehet Skorpi jszokat vagy Kgy[ENTER]jszokat! " -gameforge.horse_upgrade._150_npcChat = " Alkalmassgi teszt llapot jelents " -gameforge.horse_upgrade._160_npcChat = " Alkalmassgi vizsga eredmnye " -gameforge.horse_upgrade._170_say = " Jl csinltad.[ENTER]Ha most fejleszteni akarod a lovadat, a L kpet[ENTER]le kell cserlned a Felfegyverzett l knyvre. Ez[ENTER]eltart egy kis ideig; szval legjobb, ha holnap[ENTER]jssz vissza. s ne feledd, 500.000 Yangra is[ENTER]szksged lesz a Felfegyverzett l knyv[ENTER]megvsrlshoz. " -gameforge.horse_upgrade._180_makequestbutton = " Vrakozs a Felfegyverzett l knyvre " -gameforge.horse_upgrade._190_sayReward = " Vrj, hogy a Lovszinas befejezze a[ENTER]Felfegyverzett l knyvet. " -gameforge.horse_upgrade._200_npcChat = " Kszen van mr a Felfegyverzett l knyv? " -gameforge.horse_upgrade._20_say = " Tl alacsony szinten vagy a l fejlesztshez.[ENTER]Amikor a 35. szintet elred tudod fejleszteni a[ENTER]lovad. Gyere vissza, amikor kszen llsz! " -gameforge.horse_upgrade._210_say = " Sajnlom, mg egy kicsit tovbb kell vrnod. Ne[ENTER]felejts el magaddal hozni 500.000 Yangot, mikor[ENTER]visszajssz! " -gameforge.horse_upgrade._220_sayReward = " Menj a Lovszinashoz, s hozd el a Felfegyverzett[ENTER]l knyvet. Szksged lesz a L kpedre s[ENTER]500.000 Yangra, hogy megkapd. " -gameforge.horse_upgrade._230_sayReward = " Menj a Lovszinashoz, s hozd el a Felfegyverzett[ENTER]l knyvet. Szksged lesz a L kpedre s[ENTER]500.000 Yangra, hogy megkapd. " -gameforge.horse_upgrade._240_npcChat = " Elkszlt mr a Felfegyverzett l knyv? " -gameforge.horse_upgrade._250_say = " Ha megvan a Felfegyverzett l knyv, akkor[ENTER]gyorsabban tudsz lovagolni s tudsz lovagls[ENTER]kzben tmadni.[ENTER]Tessk, ez a tied: elkszlet a Katonai l[ENTER]knyvre. s mg valami: Szksged van 500.000[ENTER]Yangra a lovad fejlesztshez. " -gameforge.horse_upgrade._260_say = " Ha meg van a sajt Felfegyverzett l knyved,[ENTER]brmikor tudod hvni a lovad. Teht figyelj r! " -gameforge.horse_upgrade._270_say = " Szksged van a L kpre, hogy megkapd a[ENTER]Felfegyverzett l knyvet. " -gameforge.horse_upgrade._280_say = " 500.000 Yangra is szksged van. " -gameforge.horse_upgrade._290_say = " Gyere vissza, ha szeretnd a Felfegyverzett l[ENTER]knyvet. " -gameforge.horse_upgrade._300_say = " Biztos vagy benne? Ha most feladod, az egsz[ENTER]feladatot csinlhatod ellrl. " -gameforge.horse_upgrade._30_say = " A lovad szintje alacsony a fejlesztshez.[ENTER]Menj s gyakorold mg a lovaglst. Ha a lovad[ENTER]elri a 10-es szintet, visszajhetsz. " -gameforge.horse_upgrade._310_sayReward = " Mivel nem ltl meg 100 Skorpi jszt vagy Kgy[ENTER]jszt, nem mentl t a teszten. " -gameforge.horse_upgrade._40_say = " Nem szeretnm mg egyszer elmondani: Ha lovagolni[ENTER]szeretnl, magadnl kell tartanod a L kpet! " -gameforge.horse_upgrade._50_say = " Ha van sajt Felfegyverzett l knyved,[ENTER]megtmadhatod az ellenfeleidet lhtrl. Prbra[ENTER]teszem a harci tapasztalataidat s a lovas[ENTER]tudsodat. Menj a sivatagba s lj meg nhny[ENTER]Skorpi jszt. Mehetsz csoporttal is, de NEKED[ENTER]kell lenni a csoportvezetnek. " -gameforge.horse_upgrade._60_say = " Ok, gyere vissza ksbb. " -gameforge.horse_upgrade._70_say = " Ismeretlen gomb [%s] " -gameforge.horse_upgrade._80_say = " Nem hiszem, hogy volna olyan ok, amirt ne[ENTER]szerezhetnd meg a Felfegyverzett l knyvet.[ENTER]Taln beszlned kellene egy Jtk Mesterrel (GM). " -gameforge.horse_upgrade._90_sayReward = " Szksged van egy L medlra, hogy a elkezdhesd a[ENTER]kldetsed a Felfegyverzett l knyvrt. L[ENTER]medlt a majom kazamatban szerezhetsz. " -gameforge.horse_upgrade._test_2015_count = " jsz maradt " -gameforge.horse_upgrade._test_2107_count = " jsz maradt " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Htralev id " -gameforge.horse_upgrade2._100_makequestbutton = " L medlt szerezni! " -gameforge.horse_upgrade2._10_npcChat = " Szeretnm fejleszteni a lovamat. " -gameforge.horse_upgrade2._110_sayReward = " Szksged van egy l medlra, ha rdekel a[ENTER]Katonai l knyv. A majom kazamatban szerezhetsz[ENTER]L medlt. " -gameforge.horse_upgrade2._120_makequestbutton = " Katonai l knyv vizsga " -gameforge.horse_upgrade2._130_sayReward = " lj meg 300 Dmon jszt 30 percen bell, s[ENTER]jelentsd a Lovszinasnl. " -gameforge.horse_upgrade2._140_sayReward = " Egy csoporttal is mehetsz s kihasznlhatod[ENTER]tmogatsuk a csatban, de ne feledd, csak a[ENTER]csoportvezet kapja meg az eredmnyt. " -gameforge.horse_upgrade2._150_npcChat = " A Katonai l knyvrl... " -gameforge.horse_upgrade2._160_say = " lj meg 300 Dmon jszt 30 percen bell.[ENTER][ENTER]Csoporttal is mehetsz az extra vdelem miatt, de[ENTER]neked kell a csoportot vezetni, ha szeretnd az[ENTER]eredmnyt beszmtani. " -gameforge.horse_upgrade2._170_say = " Biztos vagy benne, hogy abba akarod hagyni a[ENTER]prbt? " -gameforge.horse_upgrade2._180_select = " Igen " -gameforge.horse_upgrade2._190_select = " Nem, csak vicceltem! " -gameforge.horse_upgrade2._200_say = " Rendben. Sok szerencst legkzelebb! " -gameforge.horse_upgrade2._20_say = " Egy dgltt lovat nem tudsz fejleszteni![ENTER]Tehetsz brmit, ez nem mkdik. Menj, szerezz[ENTER]majom nvnyt s hozd vissza a lovat az letbe.[ENTER]Azutn beszlhetnk a lovad fejlesztsrl. " -gameforge.horse_upgrade2._210_say = " Ha szeretnl tmenni a vizsgn, nincs idd itt[ENTER]tblbolni! Menj Dmon jszokat lni! " -gameforge.horse_upgrade2._220_say = " Ismeretlen gomb [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Vissza a lovszinashoz " -gameforge.horse_upgrade2._240_sayReward = " rtestsd a Lovszinast a prba eredmnyrl! " -gameforge.horse_upgrade2._250_npcChat = " Alkalmassgi vizsga llapot " -gameforge.horse_upgrade2._260_npcChat = " Alkalmassgi vizsga eredmnye " -gameforge.horse_upgrade2._270_say = " Jl csinltad! Ha most fejleszteni akarod a[ENTER]lovadat, a Felfegyverzett l knyvet le kell[ENTER]cserlned Katonai l knyvre. Ez 1.000.000 Yangba[ENTER]fog kerlni. Eltart egy kis ideig, szval gyere[ENTER]vissza holnap. " -gameforge.horse_upgrade2._280_makequestbutton = " Vrakozs a Katonai l knyvre " -gameforge.horse_upgrade2._290_sayReward = " Vrj, amg a Lovszinas befejezi a Katonai l[ENTER]knyvet. " -gameforge.horse_upgrade2._300_npcChat = " L fejleszts llapota " -gameforge.horse_upgrade2._30_say = " Tl alacsony szinten vagy a l fejlesztshez.[ENTER]Akkor tudod fejleszteni a lovad, amikor elrted a[ENTER]50. szintet. Gyere vissza, amikor kszen llsz! " -gameforge.horse_upgrade2._310_npcChat = " Kszen van mr a Katonai l knyv? " -gameforge.horse_upgrade2._320_say = " Sajnlom, de mg egy kicsit vrnod kell.[ENTER]Ah, igen, el ne feledd: szksged van 1.000.000[ENTER]Yangra a Katonai l knyvhz. " -gameforge.horse_upgrade2._330_makequestbutton = " Menj a Lovszinashoz " -gameforge.horse_upgrade2._340_sayReward = " Menj a Lovszinashoz, s hozd el a Katonai l[ENTER]knyvet. Ehhez szksged van a Felfegyverzett l[ENTER]knyvre s 1.000.000 Yangra. " -gameforge.horse_upgrade2._350_npcChat = " Szeretnm megkapni a Katonai l knyvet. " -gameforge.horse_upgrade2._360_say = " Ha meg van a Katonai l knyv, a lovad kpes lesz[ENTER]klnbz harci stlusok alkalmazsra.[ENTER]Egy ehhez hasonl knyv nagyon ritka, s nem is[ENTER]valami olcs. 1.000.000 Yangra van szksged[ENTER]egyetlen pldny megvsrlshoz.[ENTER]Valban fejleszteni akarod a lovad? " -gameforge.horse_upgrade2._370_select = " L fejlesztse " -gameforge.horse_upgrade2._380_select = " Ne fejleszd a lovat " -gameforge.horse_upgrade2._385_select = " Oh, mindegy. Felejtsd el! " -gameforge.horse_upgrade2._390_say = " Ha meg van a Katonai l knyv, brmikor hvhatod[ENTER]a lovad, s jnni fog. Szval jl vigyzz r![ENTER]Ezek az alapok; innentl kezdve csak rajtad[ENTER]mlik. " -gameforge.horse_upgrade2._400_say = " Szksged van a Felfegyverzett l knyvre, hogy[ENTER]megkapd a Katonai l knyvet. " -gameforge.horse_upgrade2._40_say = " A lovad szintje tl alacsony a fejlesztshez.[ENTER]Menj s gyakorold mg a lovaglst. Ha a lovad[ENTER]elri a 20-as szintet, visszajhetsz. " -gameforge.horse_upgrade2._410_say = " Nem hoztl magaddal 1.000.000 Yangot. " -gameforge.horse_upgrade2._420_say = " Gyere vissza, ha szeretnd megszerezni a Katonai[ENTER]l knyvet. " -gameforge.horse_upgrade2._430_say = " Biztos vagy benne? Ha most feladod, akkor az[ENTER]egsz feladatot csinlhatod ellrl. " -gameforge.horse_upgrade2._440_makequestbutton = " Lejrt az id! " -gameforge.horse_upgrade2._450_sayReward = " Nem ltl meg 300 Dmon jszt, ezrt nem lltad[ENTER]ki a prbt. " -gameforge.horse_upgrade2._460_sayReward = " Ha jra meg akarod prblni, szerezz msik L[ENTER]medlt s menj a Lovszinashoz. " -gameforge.horse_upgrade2._50_say = " Ha fejleszteni szeretnd a lovad, ki kell llnod[ENTER]egy alkalmassgi vizsgt. Mint legutbb,[ENTER]szksged van egy L medlra a prbhoz. A majom[ENTER]kazamatban juthatsz hozz. Termszetesen az ott[ENTER]l majmok nem fogjk harc nlkl tengedni, s[ENTER]nagyon erszakosak... " -gameforge.horse_upgrade2._60_say = " Tnyleg muszj jra elmondanom? Ha lovagolni[ENTER]akarsz, nlad kell lennie a Felfegyverzett l[ENTER]knyvednek. " -gameforge.horse_upgrade2._70_say = " Csak a legersebbek kapjk meg a Katonai l[ENTER]knyvet. Menj a Dmon-toronyba s lj meg 300[ENTER]Dmon jszt. Ha megcsinlod, senki sem tud[ENTER]megakadlyozni, hogy megkapd tlem a Katonai l[ENTER]knyvet. Termszetesen ez nehz feladat. Egy[ENTER]csoporttal is mehetsz, de NEKED kell lenni a[ENTER]csoportvezetnek. " -gameforge.horse_upgrade2._80_say = " Ht akkor gyere ksbb. " -gameforge.horse_upgrade2._90_say = " Nem hiszem, hogy volna olyan ok, amirt ne[ENTER]szerezhetnd meg a Katonai l knyvet. (Krdezz[ENTER]meg errl egy Jtk Mestert (GM)). " -gameforge.horse_upgrade2._test_1002_count = " jsz maradt " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Elfogadni. " -gameforge.ingame_message._080_select = " Lemondani. " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Szeretnl %s Yangot tutalni a szmldra? " -gameforge.is_yang._030_say = " Az sszeg jvrsra kerlt a Yang szmldon. " -gameforge.is_yang._040_say = " Az eljrs vissza lett vonva. Egyenleged nem[ENTER]haladhatja meg az 1.999.999.999 Yangot. " -gameforge.is_yang._050_syschat = " Mg vrnod kell tovbbi %s msodpercet. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Csak a minimum 50-es szint feletti jtkosok[ENTER]vltoztathatjk meg a nemket. " -gameforge.item_change_sex._110_say = " GM - A letilts idejt nullra kellene lltani? " -gameforge.item_change_sex._120_sayTitle = " Nem vltoztats: " -gameforge.item_change_sex._130_say = " Ez a trgy megvltoztatja a karaktered nemt. 3[ENTER]naponta vltoztathatod meg. " -gameforge.item_change_sex._140_say = " Tnyleg jl tgondoltad ezt?[ENTER]Biztos megvltoztatod a nemed?[ENTER]Ezutn automatikusan a vrosba leszel[ENTER]teleportlva. " -gameforge.item_change_sex._150_say = " Megvltozott a nemed. A kszsgeid s kpessgeid[ENTER]ugyanazok maradnak. " -gameforge.item_change_sex._160_say = " Vissza lett vonva a nemvltoztats. " -gameforge.item_change_sex._20_say = " Csak akkor prbld hasznlni ezt a trgyat, ha[ENTER]elrted az 50-es szintet. " -gameforge.item_change_sex._30_sayReward = " Hzas jtkosok nem tudjk megvltoztattatni a[ENTER]nemket. Ez a lehetsg csak egyedlll[ENTER]jtkosok szmra nyitott. " -gameforge.item_change_sex._40_say = " Ha most meghzasodsz, nem vltoztathatod meg a[ENTER]nemed. Csak a nem hzas jtkosok vlthatnak[ENTER]nemet. " -gameforge.item_change_sex._50_say = " El kell vlnod, ha meg akarod vltoztattatni a[ENTER]nemed. " -gameforge.item_change_sex._60_sayReward = " Nem vltoztathatod meg a nemed, ha t vagy[ENTER]vltozva. " -gameforge.item_change_sex._70_say = " Akkor hasznld ezt a trgyat, ha mr nem vagy[ENTER]tvltozva. " -gameforge.item_change_sex._80_sayReward = " Csak 3 naponta vltoztathatsz nemet. " -gameforge.item_change_sex._90_say = " jra vlhatsz: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " A Trgypiac raktr hasznlata " -gameforge.item_mall._20_chat = " Vegyeskereskeds " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s-t kaptl. " -gameforge.levelup._10_makequestbutton = " Feladat: %s " -gameforge.levelup._110_sayReward = " %s Yangot kaptl. " -gameforge.levelup._120_sayReward = " %s%% tapasztalati pontot kaptl. " -gameforge.levelup._130_makequestbutton = " Feladat: %s " -gameforge.levelup._140_sayTitle = " Vadsz megbzs: " -gameforge.levelup._150_say = " A kvetkez megbzshoz vlaszthatsz, melyik[ENTER]szrnyet fogod levadszni s meglni a kett[ENTER]kzl. " -gameforge.levelup._155_say = " lni. " -gameforge.levelup._155_say2 = " %s-t x%d lni. " -gameforge.levelup._160_select = " J! Megcsinljuk. " -gameforge.levelup._170_chat = "%s meglsnek a kihvst vllaltad fel. " -gameforge.levelup._180_qSetTitle = " %s-t lni. " -gameforge.levelup._190_say = "Jelenleg mg %s meg kell lni a vadszati megbzs teljestshez. " -gameforge.levelup._195_say = " Darab ebbl a fajtbl: " -gameforge.levelup._200_select = " Informci a vadsz megbzsrl " -gameforge.levelup._205_say = " Cl meglse! " -gameforge.levelup._20_say = " lj %s-t! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Maradk mennyisg " -gameforge.levelup._25_say = " Cl meglse! " -gameforge.levelup._26_say = " Clok szma " -gameforge.levelup._27_say = " Jutalom: %s%% tapasztalat " -gameforge.levelup._28_say = " Tapasztalat " -gameforge.levelup._30_makequestbutton = " Kldets befejezve. " -gameforge.levelup._40_makequestbutton = " Feladat: %s " -gameforge.levelup._50_sayTitle = " Kldets befejezve. " -gameforge.levelup._60_say = " Kitn, a megbzst sikerrel vgrehajtottad! " -gameforge.levelup._64_give = " Szint " -gameforge.levelup._65_give = " Trgy " -gameforge.levelup._66_give = " Tapasztalat " -gameforge.levelup._70_sayReward = " %s-t kaptl. " -gameforge.levelup._80_sayReward = " Jutalom: " -gameforge.levelup._90_sayReward = " %s: %d darab, %s: %d darab,[ENTER]%s: %d darab " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Visszatrs Ariyoung-hoz. " -gameforge.locale.ariyeong.failure_info_text_1 = " Visszatrs Ariyoung-hoz. " -gameforge.locale.ariyeong.failure_info_text_2 = " Trj vissza a faluba Ariyoung-hoz s tjkoztasd,[ENTER]hogy a frje emlkt nem tudod megszerezni. " -gameforge.locale.ariyeong.find_ariyeong_label = " Ariyoung felkeresse " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Menj Ariyounghoz " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Keresd fel Ariyoung-ot s mondd el neki frje[ENTER]hallt. " -gameforge.locale.ariyeong.kill_label = " A Feketeszl banda vezetjnek meglse. " -gameforge.locale.ariyeong.kill_text_1 = " A Feketeszl banda vezetjnek meglse. " -gameforge.locale.ariyeong.kill_text_2 = " ld meg a Feketeszl bandt s vezetjt, keresd[ENTER]meg Ariyoung frjnek az emlktrgyt, s hozd el[ENTER]Ariyoung-nak. " -gameforge.locale.ariyeong.success_info_label = " Hozd el Ariyoung-nak a jegygyrt. " -gameforge.locale.ariyeong.success_info_text_1 = " Hozd el Ariyoung-nak a jegygyrt. " -gameforge.locale.ariyeong.success_info_text_2 = " Trj vissza a faluba, add oda a jegygyrt[ENTER]Ariyoung-nak s hozd el a jutalmat! " -gameforge.locale.ariyeong.too_late = " Ez biztos az isteni jslat![ENTER]Egy hs aki hoz nekem egy emlktrgyat a[ENTER]frjemrl! Ksznm szpen, hlval tartozom[ENTER]neked. " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Szia![ENTER]n vagyok a felels a trgyak feljavtsrt.[ENTER]Ha egy trgyat javttatni szeretnl, hozd el[ENTER]hozzm! " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Mirt vagy mg itt?[ENTER]Ha elfogadsz egy megbzst, akkor igyekezned[ENTER]kell, hogy vgrehajtsd. Ki korn kel, aranyat[ENTER]lel! Gyernk! " -gameforge.locale.bookworm.accept_failure_info_label = " Trj vissza Soon-hoz. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Trj vissza Soon-hoz. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Trj vissza a faluba s mondd el Soon-nak, hogy[ENTER]meg tudod tallni a Milgyo knyvet. " -gameforge.locale.bookworm.accept_failure_say_1 = " Visszatrs a faluba. " -gameforge.locale.bookworm.accept_failure_say_2 = " gy tnik, lehagyott a szerencsm - nem tallom a[ENTER]Milgyo knyvet. Egyetlen dolgot tehetek, hogy[ENTER]visszatrek a faluba. " -gameforge.locale.bookworm.accept_success_info_label = " Megszerezni Soon-nak a Milgyo knyvet. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Megszerezni Soon-nak a Milgyo knyvet. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Trj vissza a faluba, add Soon-nak a knyvet s[ENTER]hozd el a jutalmat. " -gameforge.locale.bookworm.accept_success_say_1 = " Itt van... a Milgyo knyv! " -gameforge.locale.bookworm.accept_success_say_2 = " Ott a Milgyo knyv! Vidd el Soon-nak a faluba! " -gameforge.locale.bookworm.aranyeo_complete_say = " Melyik flkegyelm adta a frjemnek ezt a klns[ENTER]knyvet?[ENTER]Egsz nap ezt bmulja s klns nekeket tanul[ENTER]meg kvlrl. A kisujjt sem mozdtja! sszetrm[ENTER]minden csontjt, ha elkapom! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Mi trtnt? Mi ez a hideg izzadtsg? " -gameforge.locale.bookworm.aranyeo_start_say = " Most meg hov lett? Felidegest a viselkedse![ENTER]Ellgja a napot knyvek olvassval, anlkl,[ENTER]hogy egyetlen rva Yangot is keresne! s mg csak[ENTER]nem is szgyenkezik, hogy milyen rossz pldt[ENTER]mutat a gyerekeknek! " -gameforge.locale.bookworm.aranyeo_start_say2 = " Tudnak a knyvek telt tenni az asztalodra, vagy[ENTER]fel tudnak ruhzni? sszetrm az sszes[ENTER]csontjt, ha elkapom! " -gameforge.locale.bookworm.aranyeo_talk = " Beszlni. " -gameforge.locale.bookworm.complete_say = " ! Igen, ltom! Ltom! Ltom az j vilgot! " -gameforge.locale.bookworm.do_you_find_the_book = " Megtalltad a Milgyo knyvet? " -gameforge.locale.bookworm.do_you_mean_this_book = " Erre a knyvre gondoltl? " -gameforge.locale.bookworm.etc_shop_start_say = " Itt jrt tegnap, s Milgyo knyvrl rdekldtt.[ENTER]Nem volt nla Yang, mgis folyamatosan arrl[ENTER]krdezskdtt. Milgyo-nak taln volt valami[ENTER]dolga ezekkel a Seungryong-vlgyi brutlis[ENTER]lnyekkel. Fogalmam sincs, mirt tmadt nla ez a[ENTER]hirtelen rdeklds ezen lnyek irnt. " -gameforge.locale.bookworm.etc_shop_start_say2 = " Aranyeo bnatos lehet. Mirt hzas mg egy ilyen[ENTER]emberrel? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " A tanult Soonrl. " -gameforge.locale.bookworm.order_accept = " J! Megszerzem neked! " -gameforge.locale.bookworm.order_accept_answer = " Ksznm! Szmtok rd. " -gameforge.locale.bookworm.order_find_book_label = " ld meg Milgyo tantvnyait! " -gameforge.locale.bookworm.order_find_book_text_1 = " ld meg Milgyo tantvnyait! " -gameforge.locale.bookworm.order_find_book_text_2 = " Vedd el Milgyo tantvnyaitl a Milgyo knyvet. " -gameforge.locale.bookworm.order_refuse = " Elg nehz lehet. " -gameforge.locale.bookworm.order_refuse_answer = " Mirt nem prblod meg? Tudom, hogy kpes vagy r! " -gameforge.locale.bookworm.order_say1 = " Akarsz hallani valami rdekeset? Elmondhatom[ENTER]magamrl, hogy a vilgon ltez sszes knyvet[ENTER]olvastam. Most szent rsokat olvasok, amiket[ENTER]szentek rtak. gy hrlik, hogy a Milgyo knyv[ENTER]arrl tartalmaz informcikat s utalsokat, hogy[ENTER]hogyan vlhat az ember szentt. " -gameforge.locale.bookworm.order_say2 = " Szeretnm megszerezni ezt a knyvet s elolvasni![ENTER]Mit gondolsz, meg tudod nekem szerezni? Ha[ENTER]megszerzed, megjutalmazlak! " -gameforge.locale.bookworm.order_too_late = " Valaki ms mr elhozta nekem a Milgyo knyvet.[ENTER]Nem kell mr megtenned. " -gameforge.locale.bookworm.start_find_bookworm_label = " Menj Soonhoz " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Menj Soonhoz " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Menj Soon-hoz s krdezz r a Milgyo knyvre. " -gameforge.locale.bookworm.start_say = " Ltod a mly blcsessget ebben a dokumentumban?[ENTER]A szavak mondatokat alkotnak s gy keletkezik[ENTER]egy csodlatos trtnet. Meg kell szoknod, hogy[ENTER]ms emberek kpzelete vezet, s ez nem[ENTER]mindenkinek tetszik, de n szeretem. " -gameforge.locale.bookworm.start_say2 = " Minl tbbed van, annl tbbet kapsz.[ENTER]Minl tbbet tudsz, annl jobban lvezed az[ENTER]letet.[ENTER]Ah, brcsak olvashatnk letem vgig... " -gameforge.locale.bookworm.success_thanks = " Oh! Ez az! rmmel fogom olvasni! " -gameforge.locale.bookworm.talk = " Beszlni. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Krdezz r a Milgyo knyvre. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Cset " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Ahogy szeretnd. Sok szerencst mra![ENTER]s boldog nnepeket, ho-ho-ho! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yangba kerl egy trgy ebbl a zskbl.[ENTER]Klnbz, fejlesztshez szksges trgyak vannak[ENTER]benne. Kivehetsz egyet, de nem nzhetsz bele! Na,[ENTER]mit gondolsz? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hmm, nos, amint ltni fogod - Nincs tbb[ENTER]fejleszt anyagom! Nagyon sajnlom. " -gameforge.locale.christmas_santa.intro_msg = " Ho-ho-ho! Boldog Karcsonyt! Szerencss vagy,[ENTER]hogy elkaptl. Nagyon elfoglalt ember vagyok[ENTER]ezekben a napokban.[ENTER]Szeretnl valamit vsrolni? " -gameforge.locale.christmas_santa.not_enough_money = " Igazn sajnlom, de nincs elg Yangod, hogy[ENTER]vsrolj valamit.[ENTER]Ennek ellenre a legboldogabb nnepet kvnom! " -gameforge.locale.christmas_santa.no_need = " rtettem. " -gameforge.locale.christmas_santa.say_title = " Tlap: " -gameforge.locale.christmas_santa.select_buy = " Vsrolok. " -gameforge.locale.christmas_santa.select_stop = " Inkbb nem. " -gameforge.locale.christmas_santa.skill_book_msg = " Ez a kszsgknyv %d Yangba kerl, de nem[ENTER]tudhatod, melyik kszsgknyv az, amg ki nem[ENTER]nyitod. Szeretnl szerencst prblni s venni[ENTER]egyet? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Oh, biztos voltam benne, hogy mg van itt nhny[ENTER]knyvem...[ENTER]Sajnlom, de gy tnik, mindet eladtam. " -gameforge.locale.christmas_santa.want_hairdye = " Javt anyagok vsrlsa " -gameforge.locale.christmas_santa.want_skillbook = " Kszsgknyv vsrlsa " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " Karcsonyfa " -gameforge.locale.christmas_tree.gain_item_msg = " Felakasztod a zoknikat a fra.[ENTER]Azutn becsukod a szemed s vrsz 3 msodpercet.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Remlem, tetszik az ajndkod![ENTER]Boldog Karcsonyt! " -gameforge.locale.christmas_tree.greet = " dv. Azrt vagy itt, hogy a pompmban[ENTER]gynyrkdj? Vagy van valami, amit tehetek rted? " -gameforge.locale.christmas_tree.greet2 = " Ahogy szeretnd. De tudod, ha egy zoknit[ENTER]akasztasz rm, ajndkot adok neked. Boldog[ENTER]Karcsonyt! " -gameforge.locale.christmas_tree.intro_msg = " Ajndkozok neked valamit, ha egy zoknit[ENTER]akasztasz rm! Zoknikat brhol tallhatsz a[ENTER]kontinensen. Csak amikor elrted a 10-es szintet,[ENTER]akkor tudod rmakasztani ket. " -gameforge.locale.christmas_tree.no_more_sock = " Nem tudsz tbb zoknit felakasztani. Prat mr[ENTER]feltettl. " -gameforge.locale.christmas_tree.no_sock = " Nincs zoknid! " -gameforge.locale.christmas_tree.sel_intro_event = " Mirt vannak ezek a zoknik ide akasztva? " -gameforge.locale.christmas_tree.sel_no_need = " Nem, ksznm. Nincs szksgem semmire. " -gameforge.locale.christmas_tree.sel_put_sock = " Szeretnk felakasztani egy zoknit. " -gameforge.locale.christmas_tree.sel_put_sock_not = " Nem, nem akarok felakasztani zoknit. " -gameforge.locale.christmas_tree.under_level_10 = " Zokni felakasztshoz legalbb 10-es szintnek[ENTER]kell lenned. " -gameforge.locale.complete = " Lezrva " -gameforge.locale.confirm = " Megerst! " -gameforge.locale.count_postfix = " Egysgek " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Trj vissza Deokbae favghoz. " -gameforge.locale.deokbae.failure_info_text_1 = " Trj vissza Deokbae favghoz. " -gameforge.locale.deokbae.failure_info_text_2 = " Magyarzd el Deokbae favgnak, hogy nem tallod[ENTER]az arany fejszt. " -gameforge.locale.deokbae.find_deokbae_label = " Keresd Deokbae favgt. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Keresd Deokbae favgt. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Keresd Deokbae favgt s btortsd. " -gameforge.locale.deokbae.kill_label = " ld meg a Vad generlist. " -gameforge.locale.deokbae.kill_text_1 = " ld meg a Vad generlist. " -gameforge.locale.deokbae.kill_text_2 = " lj Vad generlisokat, s hozd vissza Deokbae[ENTER]favg fejszjt. " -gameforge.locale.deokbae.success_info_label = " Hozd vissza Deokbae favg Arany fejszjt. " -gameforge.locale.deokbae.success_info_text_1 = " Hozd vissza Deokbae favg Arany fejszjt. " -gameforge.locale.deokbae.success_info_text_2 = " Hozd vissza Deokbae favg Arany fejszjt s[ENTER]hozd el a jutalmad. " -gameforge.locale.deokbae.too_late = " A segtsge nlkl soha nem talltam volna meg[ENTER]ezt a fejszt. Ahogy elvesztettem, azt hittem,[ENTER]mindennek vge. De ez a kalandor habozs nlkl[ENTER]harcba szllt, s visszahozta a fejszm! Azta[ENTER]jjel-nappal magamnl tartom a fejszt. " -gameforge.locale.deviltower_enter = " Belps " -gameforge.locale.deviltower_man_chat = " A Dmon-toronyban... " -gameforge.locale.deviltower_man_say = " Ebben a toronyban hemzsegnek az dmonok. Csak a[ENTER]legersebb harcosok rhetik el a cscst. Ez azt[ENTER]is jelenti, hogy aki belp, nem hagyja el a[ENTER]tornyot lve. Biztos, hogy be szeretnl lpni a[ENTER]Dmon-toronyba? " -gameforge.locale.deviltower_man_say_you_cant = " Ebben a toronyban hemzsegnek az dmonok. Csak a[ENTER]legersebb harcosok rhetik el a cscst. Ez azt[ENTER]is jelenti, hogy aki belp, nem hagyja el a[ENTER]tornyot lve. Csak akkor lphetsz be, ha mr[ENTER]elrted a 40-es szintet. " -gameforge.locale.deviltower_no_enter = " Nem lpni be " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Kikapcsolni " -gameforge.locale.empire_names_1 = " Junjeh birodalom " -gameforge.locale.empire_names_2 = " Shinsoo birodalom " -gameforge.locale.empire_names_3 = " Chunjo birodalom " -gameforge.locale.empire_names_4 = " Jinno birodalom " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Esemny trlse. " -gameforge.locale.event.close = " Esemny lezrsa. " -gameforge.locale.event.info_print = " Esemny-informcik ellenrzse. " -gameforge.locale.event.modify = " Esemnyfolyamat megvltoztatsa. " -gameforge.locale.event.on_going = " Az esemny folyamatban van. " -gameforge.locale.exp = " Tapasztalat " -gameforge.locale.exp_pct = " Tapasztalati pontok szzalka " -gameforge.locale.forked_condition = " Meg kell tallnunk az tjr rt, mieltt egy[ENTER]msik birodalom teszi meg.[ENTER]Bizonytsuk birodalmunk erejt s terjesszk ki[ENTER]hatalmt! " -gameforge.locale.forked_condition2 = " Most mg ki kell pucolnunk mindenkit, akik[ENTER]megszentsgtelentik a Szentfldet. Tmads! " -gameforge.locale.forked_enter = " Rszt venni " -gameforge.locale.forked_kill_boss = " n Thorr Sarch vagyok! Mit akartok tlem? Nem[ENTER]haltam meg, feltmadok. Harcosok lgii fognak[ENTER]kvetni![ENTER]Befejezttek a birodalmi hbort. Mindenki[ENTER]visszakerl a faluba. " -gameforge.locale.forked_man_chat = " Rszt venni a Birodalmi csatban " -gameforge.locale.forked_man_say = " Egy j terletet fedeztek fel, ami a kontinens[ENTER]kzepn van. Lehetsges, hogy kapcsoldik[ENTER]mindhrom birodalomhoz. Nyzsgnek benne a stt[ENTER]teremtmnyek. Esetleg oda tudnl menni, hogy[ENTER]szembenzz velk? Puszttsd el ket, hogy[ENTER]helyrelljon birodalmunk bkje! " -gameforge.locale.forked_man_say_cant = " H! Egy j terletet fedeztek fel a kontinens[ENTER]belsejben. Lehetsges, hogy az sszes birodalmat[ENTER]sszekti. Amint vget rnek ott a kutatsok,[ENTER]belphetsz a terletre. " -gameforge.locale.forked_no_enter = " Nem venni rszt " -gameforge.locale.forked_open_gate = " Az eddig zrva lev kapu kinylt. Menjnk az j[ENTER]terletre! Hdtsuk meg! Mindenki a Szentfldre[ENTER]lesz teleportlva. " -gameforge.locale.forked_rule = " A Birodalmi csatba lps szablyai:[ENTER]1. Mindenki, aki meghal ezen a terleten,[ENTER]visszakerl a faluba, de a Csata irnyt azonnal[ENTER]vissza tudja juttatni.[ENTER]2. Ha egyszer megnylik a Szentfld kapuja, ez a[ENTER]terlet lezrul.[ENTER]3. A Szentfldre trtn belpshez meg kell[ENTER]tallni a megfelel kulcsot. " -gameforge.locale.forked_rule_sungzi = " A Birodalmi csata szablyai:[ENTER]1. Az a birodalom esik ki elsknt, amelynek a[ENTER]legkevesebb gyzelme van msok felett.[ENTER]2. Ellensges szrnyek jelennek meg. Az a[ENTER]birodalom nyer, amelyik elszr l meg egy[ENTER]bizonyos mennyisg szrnyet.[ENTER]3. Ha meglik a Kilencfarkt, befejezdik a csata.4. A birodalmi csata alatt nem lehet trgyakat[ENTER]szerezni.[ENTER]5. Aki hromszor meghal a Szentfldn, visszatr[ENTER]a faluba, s szmra megsznik a Birodalmi csata. " -gameforge.locale.fortune_words_1_body = " Igaz! A szerencse rd mosolygott![ENTER]Nyjtozz egyet s rezd, hogy tramlik testeden.[ENTER]Ma 'Nagy Szerencsd' van![ENTER]A harmonikus chi-ramlatoknak hla, ma valami j[ENTER]trtnik veled. " -gameforge.locale.fortune_words_1_title = " Nagyon nagy szerencse! " -gameforge.locale.fortune_words_2_body = " Ez j. Hogy is mondjk ezt? Ki mint vet, gy[ENTER]arat. Ma 'Szerencss' vagy![ENTER]rlk neked. Kicsid erltesd meg magad, s[ENTER]sokkal tbbet fogsz kapni, mint valaha. " -gameforge.locale.fortune_words_2_title = " Nagy szerencse! " -gameforge.locale.fortune_words_3_body = " Nem rossz! Ma 'nmi Szerencsd' lesz. Kicsit jobb[ENTER]lesz, mind mskor szokott, de ne szmts nagy[ENTER]ajndkokra! " -gameforge.locale.fortune_words_3_title = " Egy kis szerencse " -gameforge.locale.fortune_words_4_body = " Nem klnsebben j, de nem is olyan rossz! Ma[ENTER]'tlagos szerencsd' lesz. Ez nem igazn segt a[ENTER]tovbbiakban, de jobb a pech-nl. tlagos napokon[ENTER]ne panaszkodj, inkbb rlj neki. " -gameforge.locale.fortune_words_4_title = " Szokvnyos szerencse " -gameforge.locale.fortune_words_5_body = " Ma nem rd mosolygott a szerencse.[ENTER]s ha mg egy hlt is kivetsz, csak kevs halat[ENTER]fogsz fogni s csak kevss hezni.[ENTER]Ma 'Valamennyi Peched' van.[ENTER]De semmi sem jobb a felkszltsgnl.[ENTER]Ha akarod, rok neked egy talizmnt, ami[ENTER]elhrtja a legrosszabbat.[ENTER]Mi legyen, akarsz venni egy talizmnt? " -gameforge.locale.fortune_words_5_title = " Egy kis szerencstlensg " -gameforge.locale.fortune_words_6_body = " Rossz nap a mai. Egy nap, amikor legjobb, ha[ENTER]inkbb nem teszel semmit. Ma 'peched' van, szval[ENTER]lgy vatos, hov mgy, vagy mit teszel. Azonban[ENTER]lehet, hogy tudok neked segteni, tudnk adni egy[ENTER]talizmnt, amivel elkerlheted a krokat.[ENTER]rdekel? " -gameforge.locale.fortune_words_6_title = " Pech. " -gameforge.locale.fortune_words_7_body = " A mai nap leted egyik lehet legrosszabb napja.[ENTER]Az Istenek gen-fldn elfordultak tled. Ma[ENTER]semmi sem sikerl neked. Ha tzet akarsz[ENTER]gyjtani, esni fog; ha szomjas vagy, tzni fog a[ENTER]nap. Kemnyen fogsz dolgozni, mint mindenki ms,[ENTER]de nem lesz tl sok eredmnye. 'Nagyon nagy[ENTER]balszerencsrl' szenvedsz![ENTER]Talizmn nlkl nehz idk jrnak rd.[ENTER]rdekel, szeretnl vsrolni egyet? " -gameforge.locale.fortune_words_7_title = " Egszen nagy pech " -gameforge.locale.gm_skill_name_1 = " Hromirny vgs " -gameforge.locale.gm_skill_name_10 = " Kardcsaps " -gameforge.locale.gm_skill_name_11 = " Rejtzs " -gameforge.locale.gm_skill_name_12 = " Villm tmads " -gameforge.locale.gm_skill_name_13 = " Forg tr " -gameforge.locale.gm_skill_name_14 = " Lopakods " -gameforge.locale.gm_skill_name_15 = " Mreg felh " -gameforge.locale.gm_skill_name_16 = " Ismtelt lvs " -gameforge.locale.gm_skill_name_17 = " Nyles " -gameforge.locale.gm_skill_name_18 = " Tznyl " -gameforge.locale.gm_skill_name_19 = " Pehelyknny lpsek " -gameforge.locale.gm_skill_name_2 = " Forg kard " -gameforge.locale.gm_skill_name_20 = " Mregnyl " -gameforge.locale.gm_skill_name_21 = " Ujjcsaps " -gameforge.locale.gm_skill_name_22 = " Srkny forgatag " -gameforge.locale.gm_skill_name_23 = " Varzs penge " -gameforge.locale.gm_skill_name_24 = " Flelem " -gameforge.locale.gm_skill_name_25 = " Elvarzsolt vrtezs " -gameforge.locale.gm_skill_name_26 = " Varzslat kiolts " -gameforge.locale.gm_skill_name_27 = " Stt csaps " -gameforge.locale.gm_skill_name_28 = " Lng csaps " -gameforge.locale.gm_skill_name_29 = " Lng szelleme " -gameforge.locale.gm_skill_name_3 = " Harci mmor " -gameforge.locale.gm_skill_name_30 = " Stt vdelem " -gameforge.locale.gm_skill_name_31 = " Szellem csaps " -gameforge.locale.gm_skill_name_32 = " Stt k " -gameforge.locale.gm_skill_name_33 = " Repl talizmn " -gameforge.locale.gm_skill_name_34 = " Srkny lvs " -gameforge.locale.gm_skill_name_35 = " Srkny ordts " -gameforge.locale.gm_skill_name_36 = " lds " -gameforge.locale.gm_skill_name_37 = " Visszavers " -gameforge.locale.gm_skill_name_38 = " Srkny segtsge " -gameforge.locale.gm_skill_name_39 = " Villm hajts " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Villm knyrgs " -gameforge.locale.gm_skill_name_41 = " Villm karom " -gameforge.locale.gm_skill_name_42 = " Kezels " -gameforge.locale.gm_skill_name_43 = " Gyorsasg " -gameforge.locale.gm_skill_name_44 = " Tmads+ " -gameforge.locale.gm_skill_name_5 = " Szgulds " -gameforge.locale.gm_skill_name_6 = " thatols " -gameforge.locale.gm_skill_name_7 = " Heves csaps " -gameforge.locale.gm_skill_name_8 = " Dbrgs " -gameforge.locale.gm_skill_name_9 = " Ers test " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Yangdobsi arny szzalkban " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Mgsem " -gameforge.locale.guild.cannot_create_guild_disband_delay = " A cht feloszlattk. Legkorbban egy ht mlva[ENTER]alapthatsz chet. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Ha kilpsz egy chbl, akkor nem lphetsz be[ENTER]msikba 3 napig. " -gameforge.locale.guild.create = " Chet alaptani " -gameforge.locale.guild.create_confirm = " Ch alaptshoz legalbb 40-es szintnek kell[ENTER]lenned.[ENTER]Szksged van 200.000 Yangra is. Szeretnl[ENTER]alaptani egy chet? " -gameforge.locale.guild.create_confirm_for_china = " Azrt vagy itt, hogy chet alapts?[ENTER]Akkor egyeznk bele az alaptsba, ha az alapt[ENTER]elrte a 40-es szintet, s fel tudja mutatni az[ENTER]Elrelts knyvt. Ezen kvl 200.000 Yangot is[ENTER]kell fizetned.[ENTER]Szeretnl chet alaptani? " -gameforge.locale.guild.create_not_enough_money = " Nincs elg Yangod! " -gameforge.locale.guild.disband = " Chet feloszlatni " -gameforge.locale.guild.disband_confirm = " Micsoda?[DELAY value;150] [/DELAY][ENTER][ENTER]Sok fradsggal hoztam ltre, s te most fel[ENTER]akarod oszlatni?[ENTER]Minden tapasztalat, emlk s bartsg rkre[ENTER]krba vsz.[ENTER][ENTER]Tnyleg fel akarod oszlatni? " -gameforge.locale.guild.disband_msg = " Na j.[ENTER][ENTER]Feloszlatom a chet, aminek az vezetje vagy. " -gameforge.locale.guild.guild_master_greet = " Rg nem lttalak. Hogy megy a ch? " -gameforge.locale.guild.guild_member_greet = " Nem vagy elgedett a chhel? " -gameforge.locale.guild.no = " Nem " -gameforge.locale.guild.noguild_greet = " Mi a helyzet? " -gameforge.locale.guild.not_enough_leadership = " Tl alacsony szint vagy a ch vezetshez. " -gameforge.locale.guild.no_guild_create_item = " Ha chet akarsz alaptani, szksged van az[ENTER]Elrelts knyvre. " -gameforge.locale.guild.war_bet_already = " A lista alapjn mr vettl szelvnyt ehhez a ch[ENTER]hborhoz. Chenknt csak egy szelvnyt vehetsz. " -gameforge.locale.guild.war_bet_assume1 = " klnnak tnik " -gameforge.locale.guild.war_bet_assume2 = " gyzni fog a ch ellen " -gameforge.locale.guild.war_bet_assume3 = " pont klnbsggel.[ENTER][ENTER]Melyik chre akarsz fogadni? " -gameforge.locale.guild.war_bet_done = " Minden kszen ll. Ha jl vlasztottl, ki leszel[ENTER]fizetve, amint vget r a ch hbor. Sok[ENTER]szerencst! " -gameforge.locale.guild.war_bet_info = " Vsrolj szerencse szelvnyeket a birodalmadnak.[ENTER][ENTER]1. Minden chhborban van egy elre kihirdetett[ENTER]vrhat eredmny a potencilis gyztes chet[ENTER]illeten.[ENTER]2. Vehetsz egy fogad szelvnyt, amin[ENTER]megtippeled, hogy az ltalad vlasztott ch[ENTER]elri-e az elre jelzett eredmnyt vagy sem.[ENTER]3. A vlaszts a fogad standtl fgg, s a[ENTER]chhbor utn rtestst kapsz, hogy nyertl[ENTER]vagy vesztettl.[ENTER][ENTER]* A nyeremny 10%-a birodalom szmra lesz[ENTER]kifizetve. " -gameforge.locale.guild.war_bet_list_button = " A chhbor fogads " -gameforge.locale.guild.war_bet_list_choose = " Melyik ch hborhoz szeretnl fogadszelvnyt[ENTER]vsrolni? " -gameforge.locale.guild.war_bet_list_none = " Most nincs ch hbor, amire fogadni tudnl. " -gameforge.locale.guild.war_bet_no_money = " Nincs elg Yang nlad! " -gameforge.locale.guild.war_bet_price = " Hm... J dnts! Hogy szl a vlasztsod? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Szeretnl rszt venni egy ch elleni hborban? " -gameforge.locale.guild.war_join_request = " Belpsi engedly krse " -gameforge.locale.guild.war_list_button = " Chhbork listjnak megtekintse " -gameforge.locale.guild.war_list_choose = " A kvetkez chhbork zajlanak ppen: Ha meg[ENTER]szeretnd nzni, vlassz egyet a rsztvev chek[ENTER]kzl. " -gameforge.locale.guild.war_list_none = " Pillanatnyilag nem hborzik egy ch sem. " -gameforge.locale.guild.war_over = " A harcok pp befejezdtek. " -gameforge.locale.guild.withdraw = " Kilpni a chbl. " -gameforge.locale.guild.withdraw_confirm = " Szeretnl kilpni a chbl, amihez tartozol?[ENTER]Felttelezem, hogy kevs bartod van ott. Tled[ENTER]fgg.[ENTER][ENTER]Szval tnyleg szeretnl kilpni a chbl? " -gameforge.locale.guild.withdraw_msg = " Na j.[ENTER][ENTER]Eltvoltalak a chbl. " -gameforge.locale.guild.yes = " Igen " -gameforge.locale.guild_around_rank_msg = " A tiedhez hasonl cheknek a kvetkez harci[ENTER]eredmnyei vannak:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Ch nv |Pont |Gyzelem[ENTER]|Dntetlen |Veresg " -gameforge.locale.guild_top_rank_msg = " A harci eredmnyek az 1. s 10. rang kztt:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " A ched llsa a tblzaton " -gameforge.locale.guild_your_rank2 = " , s a tblzat llsa " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Semmit (ablak bezrsa) " -gameforge.locale.horse_menu.feed = " Etets " -gameforge.locale.horse_menu.menu = " Mit szeretnl csinlni a lovaddal? " -gameforge.locale.horse_menu.revive = " Felleszts " -gameforge.locale.horse_menu.ride = " Lovagls " -gameforge.locale.horse_menu.show_state = " llapot ellenrzse " -gameforge.locale.horse_menu.unsummon = " Visszaklds " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Vidd el a gygyszert Yu-Rang-nak " -gameforge.locale.huanso.deliver_text_1 = " Hozz gygyszert Yu-Rang anyjnak. " -gameforge.locale.huanso.deliver_text_2 = " Vidd el a gygyszert Yu-Rang anyjnak s tegyl[ENTER]jelentst Huahn-So-nak. " -gameforge.locale.huanso.failure_label = " Vissza Huahn-Sohoz " -gameforge.locale.huanso.failure_text_1 = " Vissza Huahn-So-hoz. " -gameforge.locale.huanso.failure_text_2 = " Mondd meg Huahn-So-nak, hogy nem tudtad[ENTER]ellltani a gygyszert. " -gameforge.locale.huanso.find_label = " Menj Baek-Go-hoz " -gameforge.locale.huanso.find_text_1 = " Menj Baek-Go-hoz, s krdezd a gygyszerrl. " -gameforge.locale.huanso.find_text_2 = " Keresd fel Baek-Go-t, ksztsd el Yu-Rang[ENTER]anyjnak gygyszert s hozd el Yu-Rang-nak. " -gameforge.locale.huanso.kill_label = " A gygyszer sszetevi " -gameforge.locale.huanso.kill_text_1 = " Keresd az sszetevket Yu-Rang gygyszerhez. " -gameforge.locale.huanso.kill_text_2 = " lj skorpikat a Seungryong-vlgyben, s vidd a[ENTER]Csps skorpi farkat Baek-Go-nak. " -gameforge.locale.huanso.make_label = " Vidd el Baek-Go-nak az sszetevket " -gameforge.locale.huanso.make_text_1 = " Hozd el Baek-Go-nak a gygyszer sszetevit. " -gameforge.locale.huanso.make_text_2 = " Trj vissza Baek-Go-hoz, hozd el neki a csps[ENTER]skorpi farkat s ksztsd el a gygyszert[ENTER]Yu-Rang-nak. " -gameforge.locale.huanso.order_label = " Huahn-So keresse. " -gameforge.locale.huanso.order_text_1 = " Huahn-So keresse. " -gameforge.locale.huanso.order_text_2 = " Menj Huahn-So-hoz, s hallgasd meg a trtnett. " -gameforge.locale.huanso.success_label = " Vissza Huahn-Sohoz " -gameforge.locale.huanso.success_text_1 = " Szmolj be Huahn-So-nak a sikeredrl. " -gameforge.locale.huanso.success_text_2 = " Szmolj be Huahn-So-nak a sikeredrl, s vedd t[ENTER]a jutalmad. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Trgydobsi gyakorisgnak arnya " -gameforge.locale.level = " Szint " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " A szintemelkeds miatt " -gameforge.locale.levelup.choice1 = " Ez egy segtsg a szint-megbzatsokhoz. " -gameforge.locale.levelup.choice2 = " Kivlaszthatsz egy szrnyet a kett kzl s[ENTER]meglheted. " -gameforge.locale.levelup.kill_count = " Gyzelmek szma " -gameforge.locale.levelup.lets_go = " J! Csinld meg! " -gameforge.locale.levelup.levelup_quest_fail = " Sikertelen szint-megbzats " -gameforge.locale.levelup.prev_quest1 = " Ezek informcik a szint-megbzatshoz, ami nem[ENTER]rgen zajlott.[ENTER][ENTER]Pillanatnyilag " -gameforge.locale.levelup.prev_quest2 = " -vel tbbet kell meglni, amg a szint-megbzats[ENTER]lezrdik. " -gameforge.locale.levelup.prev_quest_go = " Tovbb " -gameforge.locale.levelup.prev_quest_info = " A szint-megbzats informciit jbl megnzni. " -gameforge.locale.levelup.random_item = " Vletlenszer trgy " -gameforge.locale.levelup.receive_direct = " Egy kzvetlen jutalmat kapsz a[ENTER]szint-megbzatsrt. " -gameforge.locale.levelup.remain_count = " Htralev szm " -gameforge.locale.levelup.slayed_them = " Megl " -gameforge.locale.levelup.slay_target_count = " Clok szma " -gameforge.locale.levelup.slay_target_is = " Cl meglse! " -gameforge.locale.levelup.slay_them1 = " Megl " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Hogyan tudok rizs gombcot csinlni? " -gameforge.locale.make_wonso.how_make_detail = " Ha szrnyre vadszol, gyakran tallsz mindenfle[ENTER]sszetevt a rizs gombchoz: babkrm, cukorkrm,[ENTER]gymlcskrm s des rizs. Ha elhozol nekem egy[ENTER]adag krmet s egy adag des rizst, akkor tudok[ENTER]neked csinlni rizs gombcot. Azt mondjk ha[ENTER]megeszed, specilis hatsa van... " -gameforge.locale.make_wonso.make_msg1 = " Megvannak az sszetevk? Rendben. Elveszem a[ENTER]babkrmet s az des rizst s csinlok neked...[ENTER]egy bab stemnyt! J tvgyat! " -gameforge.locale.make_wonso.make_msg2 = " Megvannak az sszetevk? Rendben. Elveszem a[ENTER]cukorkrmet s az des rizst s csinlok neked...[ENTER]egy cukortortt! J tvgyat! " -gameforge.locale.make_wonso.make_msg3 = " Megvannak az sszetevk? Rendben. Elveszem a[ENTER]gymlcskrmet s az des rizst s csinlok[ENTER]neked... egy gymlcstortt! J tvgyat! " -gameforge.locale.make_wonso.want_wonso1 = " Bab stemny ksztse " -gameforge.locale.make_wonso.want_wonso2 = " Cukortorta ksztse " -gameforge.locale.make_wonso.want_wonso3 = " Gymlcstorta ksztse " -gameforge.locale.man_postfix = " Mr. " -gameforge.locale.map_name_1 = " Sohan-hegy " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Yongbi sivatag " -gameforge.locale.map_name_4 = " Seungryong-vlgy " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Kihvs a majom kazamatban " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " Most nem megfelel a pillanat a belpsre. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Lesjtott rd a majom tka. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Majom tok " -gameforge.locale.monkey_dungeon.enter = " Belps " -gameforge.locale.monkey_dungeon.low_entrance = " Bejrat a Knny majom kazamatba " -gameforge.locale.monkey_dungeon.middle_entrance = " Bejrat a Nehz majom kazamatba " -gameforge.locale.monkey_dungeon.notice = " 1. Ha belpsz a majom kazamatba, 20 percen bell[ENTER]el kell puszttanod a legfbb majmot.[ENTER]2. Nem hasznlhatsz visszaszllt tekercseket[ENTER]sem a vrosba, sem ms helyre.[ENTER]Sokan, akik nem tartottk be ezeket a[ENTER]szablyokat, majomm vltoztak, szval lgy[ENTER]vatos. " -gameforge.locale.monkey_dungeon.no_enter = " Nem lpni be " -gameforge.locale.monkey_dungeon.quest_rest_time = " Htralv id " -gameforge.locale.monkey_dungeon.quest_title = " Majom kazamata " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Mindenki meg fog halni! " -gameforge.locale.monster_chat_1001_2 = " Kicsi, kicsi, kicsi darabok... " -gameforge.locale.monster_chat_1001_3 = " Nem meneklhetsz! " -gameforge.locale.monster_chat_1001_4 = " A padlt titatja majd a vred. Halj meg! " -gameforge.locale.monster_chat_1001_5 = " Knyrghetsz, de nem r semmit! " -gameforge.locale.monster_chat_1001_6 = " Nem tudod elrejteni ellem a rettegsed! " -gameforge.locale.monster_chat_1002_1 = " Hall! Hall minden emberre... " -gameforge.locale.monster_chat_1002_2 = " Ti nyomorult frgek! " -gameforge.locale.monster_chat_1002_3 = " Tnyleg kezdtek feldhteni... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Vr fog folyni, ember. " -gameforge.locale.monster_chat_1003_1 = " Hall s krhozat...! " -gameforge.locale.monster_chat_1003_2 = " Lttad a lndzsa ltal okozott sebet a brdn? " -gameforge.locale.monster_chat_1003_3 = " Igen, gyernk, meneklj! Majd megltjuk, milyen messzire jutsz... " -gameforge.locale.monster_chat_1003_4 = " A ltvny, ahogy remeg a kezed, mr megrte... " -gameforge.locale.monster_chat_1003_5 = " Te spredk, te mersz kihvni? " -gameforge.locale.monster_chat_1003_6 = " A hall lesz az egyetlen trsad ezentl! " -gameforge.locale.monster_chat_1004_1 = " Enym lesz a lelked, ember! " -gameforge.locale.monster_chat_1004_2 = " Ah, friss vr! " -gameforge.locale.monster_chat_1004_3 = " gy tnik, jabb szemly akar itt megismerkedni a halllal! " -gameforge.locale.monster_chat_1004_4 = " Szenvedned kellene, vltened a kntl... " -gameforge.locale.monster_chat_1004_5 = " Te tnyleg azt hiszed, hogy meg tudod vdeni magad azzal a nevetsges fegyverrel a kezedben? " -gameforge.locale.monster_chat_1004_6 = " A btorsgod vezetett ide hozzm. s most el fog hagyni... " -gameforge.locale.monster_chat_1035_1 = " Ha meghalok, bosszm ldzni fog az rkkvalsgig! " -gameforge.locale.monster_chat_1035_2 = " Hagylak szenvedni, lassan, nagyon lassan fogsz meghalni... " -gameforge.locale.monster_chat_1035_3 = " rmet okoz, ha ltlak majd szenvedni. " -gameforge.locale.monster_chat_1035_4 = " Tested reszket, mint a nyrfalevl! " -gameforge.locale.monster_chat_1035_5 = " rzem a flelmed, kicsim. " -gameforge.locale.monster_chat_1035_6 = " Azt hiszem, eljtt az ideje, hogy megszabadulj nhny testrszedtl. " -gameforge.locale.monster_chat_1036_1 = " Sajt szemlyes poklodba kldelek! " -gameforge.locale.monster_chat_1036_2 = " Az rletbe fog kergetni a fjdalmad, mieltt meghalsz... " -gameforge.locale.monster_chat_1036_3 = " Jajgathatsz! Knyrghetsz! De semmi nem segthet rajtad. " -gameforge.locale.monster_chat_1036_4 = " Megtapasztalod az elkpzelhet legrosszabb hallt! " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Egyre gyengl az erd. Mr a hall szakadknak szln llsz... " -gameforge.locale.monster_chat_1037_1 = " Kszen llsz a vgtelensgig tart stra a hall csarnokban? " -gameforge.locale.monster_chat_1037_2 = " Bartkozz a gondolattal, hogyan fogadod az rk sttsget... " -gameforge.locale.monster_chat_1037_3 = " dv a pokolban! " -gameforge.locale.monster_chat_1037_4 = " Kiablhatsz, amennyit csak akarsz! Senki nem fog meghallani! " -gameforge.locale.monster_chat_1037_5 = " Ha azt hitted, ez meglhet engem... akkor naivabb vagy, mint gondoltam! " -gameforge.locale.monster_chat_1037_6 = " Nem rossz, de mg mindig ez sem menthet meg a halltl. " -gameforge.locale.monster_chat_1038_1 = " Nzz krl, ez a pokol! " -gameforge.locale.monster_chat_1038_2 = " Lenyzom a brt rlad. " -gameforge.locale.monster_chat_1038_3 = " Hallani akarom a hallhrgsed. " -gameforge.locale.monster_chat_1038_4 = " Ugye, tudod, hogy itt nincs remny? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " Nem, mg nem halsz meg. Eltte mg tudni akarom, hny karddfst kpes elviselni a tested... " -gameforge.locale.monster_chat_1039_1 = " Amg jn egy j... " -gameforge.locale.monster_chat_1039_2 = " Valban azt hiszed, hogy a legkisebb eslyed is van a meneklsre? " -gameforge.locale.monster_chat_1039_3 = " Nem a padl mozog... A trdeid reszketnek a flelemtl! " -gameforge.locale.monster_chat_1039_4 = " dvzlnk a helyen, ahol knyrgni fogsz a hallodrt! " -gameforge.locale.monster_chat_1039_5 = " Ltom a flelmet a szemeidben. " -gameforge.locale.monster_chat_1039_6 = " Oh, milyen fiatal s vdtelen... " -gameforge.locale.monster_chat_1040_1 = " Ltjuk minden lpsed. " -gameforge.locale.monster_chat_1040_2 = " Sietsz? Tnyleg meg akarsz halni? " -gameforge.locale.monster_chat_1040_3 = " A hall mr elfoglalta a helyt az oldaladon... " -gameforge.locale.monster_chat_1040_4 = " Hallod a harangom kongst? Ez lesz az utols dolog, amit hallasz! " -gameforge.locale.monster_chat_1040_5 = " Ha nem ll el ennek a sebnek a vrzse, veszlyes lesz. " -gameforge.locale.monster_chat_1040_6 = " Harcolhatsz... vagy hagyd, hogy a hall tleljen... " -gameforge.locale.monster_chat_1041_1 = " Mirt vagy itt, ha lni akarsz? " -gameforge.locale.monster_chat_1041_2 = " Ah, j testek, amiket elpusztthatok! " -gameforge.locale.monster_chat_1041_3 = " Te dntttl gy, hogy ide jssz, ember! s most neked kell egytt lned a kvetkezmnyekkel... " -gameforge.locale.monster_chat_1041_4 = " Feltmadunk, nem tudunk meghalni. " -gameforge.locale.monster_chat_1041_5 = " rtelmetlen minket megtmadni. Kudarcra vagy tlve... " -gameforge.locale.monster_chat_1041_6 = " Mi vr rd: kimerls, vagy hall? " -gameforge.locale.monster_chat_1091_1 = " Mr megtetted itt... s most elkldelek a hallba. " -gameforge.locale.monster_chat_1091_2 = " ldozd fel a lelked, s lgy egy kzlnk! " -gameforge.locale.monster_chat_1091_3 = " Nzd meg magad! Gyenge s lass... " -gameforge.locale.monster_chat_1091_4 = " A tested s a lelked is az enym. (Kacaj) " -gameforge.locale.monster_chat_1091_5 = " Remegnek a lbaid! Nzz szembe vele, nem kszltl fel erre... " -gameforge.locale.monster_chat_1091_6 = " Meddig brod mg? " -gameforge.locale.monster_chat_1093_1 = " Ki gondolta volna, hogy van rosszabb a hallnl? " -gameforge.locale.monster_chat_1093_2 = " dvzlnk, hhall. " -gameforge.locale.monster_chat_1093_3 = " Fizetni fogsz a tolakodsodrt. A vreddel s a lelkeddel. " -gameforge.locale.monster_chat_1093_4 = " Miutn megsemmistettem a tested, a lelked az enym lesz! " -gameforge.locale.monster_chat_1093_5 = " Mit gondolsz, meddig tudsz mg kzdeni ellenem? " -gameforge.locale.monster_chat_1093_6 = " Mulattatsz. A flelem s a sietsg nagyon szrakoztat... " -gameforge.locale.monster_chat_11000_1 = " Figyeljen ide mindenki, aki aggdik a fejldsrt! " -gameforge.locale.monster_chat_11000_10 = " Ha a termszet hatalmt, klnsen a villmlst akarod uralni, ajnlom neked a Gygyts tant! " -gameforge.locale.monster_chat_11000_11 = " A harcosban az a jellegzetes a harcmodora. Koncentrljatok testetek aclostsra. " -gameforge.locale.monster_chat_11000_12 = " A Sura ereje a mgia. Dolgozzatok az intelligencitokon, gyorsasgotokon s testi ertkn! " -gameforge.locale.monster_chat_11000_13 = " Hasznld a nindzsk tulajdonsgait! Koncentrlj a gyorsasgra s a testi erre! " -gameforge.locale.monster_chat_11000_14 = " A smnok regenerl, tmogat s tvharc-varzslatokat alkalmaznak. Az intelligencia elengedhetetlen! " -gameforge.locale.monster_chat_11000_15 = " Ne feledd, hogy szakmai gyakorlaton vagy! " -gameforge.locale.monster_chat_11000_16 = " Tanulj, ha a kszsgeidet gyakorolni akarod! " -gameforge.locale.monster_chat_11000_17 = " Kszsgek? A mesterek szintjig felmehetsz a 17 s 21 szintek kztti vletlen eloszlssal. " -gameforge.locale.monster_chat_11000_18 = " Szeretnl nagymester lenni? Akkor egy klnleges kszsgknyvre van szksged! " -gameforge.locale.monster_chat_11000_19 = " Amint elolvastl egy kszsgknyvet, eltnik! " -gameforge.locale.monster_chat_11000_2 = " Minden harcos az 5. szint alatt, figyeljen ide! " -gameforge.locale.monster_chat_11000_20 = " Szeretnl jra msik Kszsgknyvet olvasni? Akkor vrj egy napot. " -gameforge.locale.monster_chat_11000_21 = " Fejleszd az intelligencid, hogy nveld Sura kpessgeid! " -gameforge.locale.monster_chat_11000_22 = " ld t a Sura nagy hatalmt a harcban! " -gameforge.locale.monster_chat_11000_23 = " Tudod hol van az ezoterikus szekta temploma? A Seungryong-vlgy kzepn tallhat! " -gameforge.locale.monster_chat_11000_24 = " A pkregek ismt megjelentek. A Yongbi sivatagban tallhatk a bejrataik! " -gameforge.locale.monster_chat_11000_25 = " Fejezd be a megbzsaid, s hasznld fejlesztshez a jutalmakat! " -gameforge.locale.monster_chat_11000_26 = " Horgszni? Jl hangzik! Neked van mr horgszbotod s csalid egy halsztl, nem? " -gameforge.locale.monster_chat_11000_27 = " Szeretnl valami ersebbet tallni a vadszathoz? Keress egy kaput! Menj egy vadszhelyre, ami megfelel a szintednek. " -gameforge.locale.monster_chat_11000_28 = " Figyelj a ms birodalmakbl erkez ellensgekre. Soha nem tudhatod, hogy mikr dfnek htba. " -gameforge.locale.monster_chat_11000_29 = " Szeretnd megjtani a kszsgeidet? Akkor menj az regasszonyhoz! Gondoskodj rla, hogy elg Yang legyen nlad. " -gameforge.locale.monster_chat_11000_3 = " Keresd fel a trharc oktatt kpzsrt, ha nagyszer tmad harcos akarsz lenni! " -gameforge.locale.monster_chat_11000_30 = " Trekedj a tkletes mester szintre. gy lehetsz igazi hs! " -gameforge.locale.monster_chat_11000_31 = " Ha egy msik vrosba vagy harcmezre szeretnl lpni, akkor keress fel reg embereket a kontinensen! " -gameforge.locale.monster_chat_11000_4 = " Ha szeretnl jrtass vlni a harcos kpessgekben, menj, s tanulj a harcmvszet mestertl! " -gameforge.locale.monster_chat_11000_5 = " Ha a mgikus kardokhoz rt Sura szeretnl lenni, vlaszd a fegyveres kpzst! " -gameforge.locale.monster_chat_11000_6 = " Ha stt varzslatok bevetsben szeretnl tndklni, akkor jelentkezz a fekete mgia oktatnl! " -gameforge.locale.monster_chat_11000_7 = " Az jsz kpzs 5. szint feletti nindzsk szmra van fenntartva! " -gameforge.locale.monster_chat_11000_8 = " Vlaszd a trharc-kpzst, ha a nindzsk titkos tanait kvetk kzt akarsz felemelkedni. " -gameforge.locale.monster_chat_11000_9 = " Ha harcosknt a srkny isten mszrlst szeretnd tudni, akkor tanuld a srkny hatalom tant! " -gameforge.locale.monster_chat_11002_1 = " Figyeljen ide, aki aggdik az egszsgrt! " -gameforge.locale.monster_chat_11002_10 = " Ha a termszet erit s a villmot akarod uralni, jelentkezz a Gygyt er kpzsre! " -gameforge.locale.monster_chat_11002_11 = " A harcosban az a jellegzetes a harcmodora. Koncentrljatok testetek aclostsra. " -gameforge.locale.monster_chat_11002_12 = " A Sura ereje a mgia. Dolgozzatok az intelligencitokon, gyorsasgotokon s testi ertkn! " -gameforge.locale.monster_chat_11002_13 = " Fejleszd a norml nindzsa kpessgeid magasabb szintre! Koncentrlj a gyorsasgodra s a fizikai erdre! " -gameforge.locale.monster_chat_11002_14 = " A smnok regenerl, tmogat- s tmad varzslatokat alkalmaznak a csatban. Ehhez az intelligencia elengedhetetlen! " -gameforge.locale.monster_chat_11002_15 = " Ne felejtsd el a tantst! " -gameforge.locale.monster_chat_11002_16 = " Tanulj, ha a kszsgeidet gyakorolni akarod! " -gameforge.locale.monster_chat_11002_17 = " Kszsgek? A mesterek szintjig felmehetsz a 17 s 21 szintek kztti vletlen eloszlssal. " -gameforge.locale.monster_chat_11002_18 = " Szeretnl nagymester lenni? Akkor egy klnleges kszsgknyvre van szksged! " -gameforge.locale.monster_chat_11002_19 = " Amint elolvastl egy kszsgknyvet, eltnik! " -gameforge.locale.monster_chat_11002_2 = " Minden harcos az 5. szint alatt, figyeljen ide! " -gameforge.locale.monster_chat_11002_20 = " Szeretnl jra msik Kszsgknyvet olvasni? Akkor vrj egy napot. " -gameforge.locale.monster_chat_11002_21 = " Fejleszd az intelligencid, hogy nveld Sura kpessgeid! " -gameforge.locale.monster_chat_11002_22 = " ld t a Sura nagy hatalmt a harcban! " -gameforge.locale.monster_chat_11002_23 = " Tudod hol van az ezoterikus szekta temploma? A Seungryong-vlgy kzepn tallhat! " -gameforge.locale.monster_chat_11002_24 = " A pkregek ismt megjelentek. A Yongbi sivatagban tallhatk a bejrataik! " -gameforge.locale.monster_chat_11002_25 = " Fejezd be a megbzsaid, s hasznld fejlesztshez a jutalmakat! " -gameforge.locale.monster_chat_11002_26 = " Horgszni? Jl hangzik! Neked van mr horgszbotod s csalid egy halsztl, nem? " -gameforge.locale.monster_chat_11002_27 = " Szeretnl valami ersebbet tallni a vadszathoz? Keress egy kaput! Menj egy vadszhelyre, ami megfelel a szintednek. " -gameforge.locale.monster_chat_11002_28 = " Figyelj a ms birodalmakbl erkez ellensgekre. Soha nem tudhatod, hogy mikr dfnek htba. " -gameforge.locale.monster_chat_11002_29 = " Szeretnd megjtani a kszsgeidet? Akkor menj az regasszonyhoz! Gondoskodj rla, hogy elg Yang legyen nlad. " -gameforge.locale.monster_chat_11002_3 = " Keresd fel a trharc oktatt kpzsrt, ha nagyszer tmad harcos akarsz lenni! " -gameforge.locale.monster_chat_11002_30 = " Trekedj a tkletes mester szintre. gy lehetsz igazi hs! " -gameforge.locale.monster_chat_11002_31 = " Ha egy msik vrosba vagy harcmezre szeretnl lpni, akkor keress fel reg embereket a kontinensen! " -gameforge.locale.monster_chat_11002_4 = " Ha szeretnl jrtass vlni a harcos kpessgekben, menj, s tanulj a harcmvszet mestertl! " -gameforge.locale.monster_chat_11002_5 = " Ha a mgikus kardokhoz rt Sura szeretnl lenni, vlaszd a fegyveres kpzst! " -gameforge.locale.monster_chat_11002_6 = " Ha stt varzslatok bevetsben szeretnl tndklni, akkor jelentkezz a fekete mgia oktatnl! " -gameforge.locale.monster_chat_11002_7 = " Az jsz kpzs 5. szint feletti nindzsk szmra van fenntartva! " -gameforge.locale.monster_chat_11002_8 = " Vlaszd a trharc-kpzst, ha a nindzsk titkos tanait kvetk kzt akarsz felemelkedni. " -gameforge.locale.monster_chat_11002_9 = " Ha harcosknt a srkny isten mszrlst szeretnd tudni, akkor tanuld a srkny hatalom tant! " -gameforge.locale.monster_chat_11004_1 = " Figyeljen ide, aki aggdik az egszsgrt! " -gameforge.locale.monster_chat_11004_10 = " Ha a termszet hatalmt, klnsen a villmlst uralni akarod, ajnlom neked a gygyts tant! " -gameforge.locale.monster_chat_11004_11 = " A harcosban az a jellegzetes a harcmodora. Koncentrljatok testetek aclostsra. " -gameforge.locale.monster_chat_11004_12 = " A Sura ereje a mgia. Dolgozzatok az intelligencitokon, gyorsasgotokon s testi ertkn! " -gameforge.locale.monster_chat_11004_13 = " Fejleszd a nindzsk tulajdonsgait magasabb szintre! Koncentrlj a gyorsasgra s a testi erre! " -gameforge.locale.monster_chat_11004_14 = " A smnok regenerl, tmogat- s tmad varzslatokat alkalmaznak a csatban. Ehhez az intelligencia elengedhetetlen! " -gameforge.locale.monster_chat_11004_15 = " Ne felejtsd el a tantst! " -gameforge.locale.monster_chat_11004_16 = " Tanulj, ha a kszsgeidet gyakorolni akarod! " -gameforge.locale.monster_chat_11004_17 = " Kszsgek? A mesterek szintjig felmehetsz a 17 s 21 szintek kztti vletlen eloszlssal. " -gameforge.locale.monster_chat_11004_18 = " Szeretnl nagymester lenni? Akkor egy klnleges kszsgknyvre van szksged! " -gameforge.locale.monster_chat_11004_19 = " Amint elolvastl egy kszsgknyvet, eltnik! " -gameforge.locale.monster_chat_11004_2 = " Minden harcos az 5. szint alatt, figyeljen ide! " -gameforge.locale.monster_chat_11004_20 = " Szeretnl olvasni egy msik kszsgknyvet is? Akkor vrnod kell egy napot. " -gameforge.locale.monster_chat_11004_21 = " Fejleszd az intelligencid, hogy nveld Sura kpessgeid! " -gameforge.locale.monster_chat_11004_22 = " ld t a Sura nagy hatalmt a harcban! " -gameforge.locale.monster_chat_11004_23 = " Tudod hol van az ezoterikus szekta temploma? A Seungryong-vlgy kzepn tallhat! " -gameforge.locale.monster_chat_11004_24 = " A pkregek ismt megjelentek. A Yongbi sivatagban tallhatk a bejrataik! " -gameforge.locale.monster_chat_11004_25 = " Fejezd be a megbzsaid, s hasznld fejlesztshez a jutalmakat! " -gameforge.locale.monster_chat_11004_26 = " Horgszni? Jl hangzik! Neked van mr horgszbotod s csalid egy halsztl, nem? " -gameforge.locale.monster_chat_11004_27 = " Szeretnl valami ersebbet tallni a vadszathoz? Keress egy kaput! Menj egy vadszhelyre, ami megfelel a szintednek. " -gameforge.locale.monster_chat_11004_28 = " Figyelj a ms birodalmakbl erkez ellensgekre. Soha nem tudhatod, hogy mikr dfnek htba. " -gameforge.locale.monster_chat_11004_29 = " Szeretnd megjtani a kszsgeidet? Akkor menj az regasszonyhoz! Gondoskodj rla, hogy elg Yang legyen nlad. " -gameforge.locale.monster_chat_11004_3 = " Keresd fel a trharc oktatt kpzsrt, ha nagyszer tmad harcos akarsz lenni! " -gameforge.locale.monster_chat_11004_30 = " Trekedj a tkletes mester szintre. gy lehetsz igazi hs! " -gameforge.locale.monster_chat_11004_31 = " Ha egy msik vrosba vagy harcmezre szeretnl lpni, akkor keress fel reg embereket a kontinensen! " -gameforge.locale.monster_chat_11004_4 = " Ha szeretnl jrtass vlni a harcos kpessgekben, menj, s tanulj a harcmvszet mestertl! " -gameforge.locale.monster_chat_11004_5 = " Ha a mgikus kardokhoz rt Sura szeretnl lenni, vlaszd a fegyveres kpzst! " -gameforge.locale.monster_chat_11004_6 = " Ha stt varzslatok bevetsben szeretnl tndklni, akkor jelentkezz a fekete mgia oktatnl! " -gameforge.locale.monster_chat_11004_7 = " Az jsz kpzs 5. szint feletti nindzsk szmra van fenntartva! " -gameforge.locale.monster_chat_11004_8 = " Vlaszd a trharc-kpzst, ha a nindzsk titkos tanait kvetk kzt akarsz felemelkedni. " -gameforge.locale.monster_chat_11004_9 = " Ha a Srknyisten harcosaknt szeretnd ellenrzs alatt tartani a csatkat, vlaszd a Srkny hatalom kpzst! " -gameforge.locale.monster_chat_1105_1 = " A fagyott llapot j... nekem! " -gameforge.locale.monster_chat_1105_2 = " Biztos, hogy a Sohan-hegy a legjobb hely! " -gameforge.locale.monster_chat_1105_3 = " Micsoda szp id. " -gameforge.locale.monster_chat_1105_4 = " A vgn olyan hideg leszel, mint n... " -gameforge.locale.monster_chat_1105_5 = " rkk lhetsz, legalbb is amg elolvad a jg. " -gameforge.locale.monster_chat_1105_6 = " Mit gondolsz, milyen rzs, amikor szp lassan jgg fagysz? " -gameforge.locale.monster_chat_1106_1 = " Emberek... itt?! " -gameforge.locale.monster_chat_1106_2 = " Fradt... de ahhoz elg ber, hogy figyeljek rd... " -gameforge.locale.monster_chat_1106_3 = " Van itt valaki, az n hegyemen? " -gameforge.locale.monster_chat_1106_4 = " Nem tartozol ide! " -gameforge.locale.monster_chat_1106_5 = " Jobb lenne visszafordulnod! " -gameforge.locale.monster_chat_1106_6 = " Idegen... gy, egyedl? " -gameforge.locale.monster_chat_1191_1 = " Igen rgen lttunk mr tapasztalt harcost erre. " -gameforge.locale.monster_chat_1191_2 = " Semmi mst nem lehet tenni, csak vrni, s a fegyvert fnyesteni... " -gameforge.locale.monster_chat_1191_3 = " Dolgozzak rajtuk? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Valami hinyzik. Nem vagyok elgedett... " -gameforge.locale.monster_chat_1191_6 = " Gyorsan megszntetem a fjdalmat - ez lesz az utols fjdalom, amit rzel! " -gameforge.locale.monster_chat_1301_1 = " Egy hossz nyak...! " -gameforge.locale.monster_chat_1301_2 = " Spadt brd egy perc alatt mg spadtabb vlik. " -gameforge.locale.monster_chat_1301_3 = " Ki akarsz hvni engem? J! " -gameforge.locale.monster_chat_1301_4 = " Megtmadtl! Nem fogod tllni! " -gameforge.locale.monster_chat_1301_5 = " Gyenge, gyenge ember! " -gameforge.locale.monster_chat_1301_6 = " Lssuk, mennyit brsz elviselni! " -gameforge.locale.monster_chat_1302_1 = " Meneklni? Ne is gondolj r! " -gameforge.locale.monster_chat_1302_2 = " Helyes... gyere kzelebb! " -gameforge.locale.monster_chat_1302_3 = " Remeg a kezemben a kard... " -gameforge.locale.monster_chat_1302_4 = " Nem fogod tllni ezt a tallkozst! " -gameforge.locale.monster_chat_1302_5 = " Itt jn a kardom! " -gameforge.locale.monster_chat_1302_6 = " Fjdalmas, nem? " -gameforge.locale.monster_chat_1303_1 = " Mg a f is meglhet, amin jrsz! " -gameforge.locale.monster_chat_1303_2 = " A helyedben n vatos lennk... " -gameforge.locale.monster_chat_1303_3 = " Helyes. Gyere kzelebb... " -gameforge.locale.monster_chat_1303_4 = " A kzelembe merszkedtl? Nos... akkor lj egytt a kvetkezmnyeivel! " -gameforge.locale.monster_chat_1303_5 = " Ideje, hogy bcst mondj a vilgnak! " -gameforge.locale.monster_chat_1303_6 = " Bnod, hogy idejttl? " -gameforge.locale.monster_chat_1305_1 = " Ki fog engem legyzni? " -gameforge.locale.monster_chat_1305_2 = " Te? Harcolni akarsz ellenem? " -gameforge.locale.monster_chat_1305_3 = " Tmadj, ha mersz! " -gameforge.locale.monster_chat_1305_4 = " Ugye, nem gondolsz a meneklsre? " -gameforge.locale.monster_chat_1305_5 = " Albecslted a kardom hattvolsgt. " -gameforge.locale.monster_chat_1305_6 = " Flsz? " -gameforge.locale.monster_chat_1901_1 = " Azt hiszem, ma meghalsz a kezeim ltal. " -gameforge.locale.monster_chat_1901_2 = " , te tetszel nekem. " -gameforge.locale.monster_chat_1901_3 = " Ah, szval egy kis vltozatossgot akarsz hozni az letembe? " -gameforge.locale.monster_chat_1901_4 = " H! Az nem segt rajtad, ha gyvn elfutsz! " -gameforge.locale.monster_chat_1901_5 = " Borzongs fut vgig a gerinceden, ha rm nzel? " -gameforge.locale.monster_chat_1901_6 = " Nem akarsz mg egy picit siktani? " -gameforge.locale.monster_chat_20001_1 = " Idegesnek tnsz... Ne aggdj, semmi sem fog felrobbanni. " -gameforge.locale.monster_chat_20001_2 = " Nha szeretnk csak gy stlni egyet. " -gameforge.locale.monster_chat_20001_3 = " Annyira unalmas... Mg az unokim sem ltogatnak meg. " -gameforge.locale.monster_chat_20001_4 = " Ha megregszik az ember, trsasgra van szksge. " -gameforge.locale.monster_chat_20001_5 = " A legszebb veim mr elszlltak. " -gameforge.locale.monster_chat_20002_1 = " Olyan meleg a nap. " -gameforge.locale.monster_chat_20002_2 = " Csodlatos az id a mosott ruhk megszrtshoz, nem igaz? " -gameforge.locale.monster_chat_20002_3 = " Hol van az a semmirekell frjem? " -gameforge.locale.monster_chat_20002_4 = " Nem szgyelli magt a gyerekei eltt a lustasga miatt! s mg apnak hvatja magt... " -gameforge.locale.monster_chat_20002_5 = " Knyvek, mindig csak knyvek! Nem dolgozik s nem keres semmit. Mindig csak olvas! " -gameforge.locale.monster_chat_20003_1 = " Szia kicsim, jl aludtl? " -gameforge.locale.monster_chat_20003_2 = " Kicsi angyalkm. " -gameforge.locale.monster_chat_20003_3 = " Te vagy az n napsugaram... " -gameforge.locale.monster_chat_20003_4 = " Mi a baj? hes vagy? " -gameforge.locale.monster_chat_20003_5 = " Igaz... aludj szpen, kicsim! " -gameforge.locale.monster_chat_20004_1 = " Egyszeren megint csak egy j nap... " -gameforge.locale.monster_chat_20004_2 = " Hol kapok ma enni valamit? " -gameforge.locale.monster_chat_20004_3 = " Mindig ugyanaz van azokkal a fegyverhordozkkal. " -gameforge.locale.monster_chat_20004_4 = " Megltjuk. Taln elmegyek Octavio ttermbe. " -gameforge.locale.monster_chat_20004_5 = " , igen, amgy mr nem tombol a hbor... " -gameforge.locale.monster_chat_20005_1 = " A fazekas mester lelke tjrja az ujjhegyeit. " -gameforge.locale.monster_chat_20005_2 = " Mita az orszg koszba sllyedt, mindenfel harcosok kszlnak. " -gameforge.locale.monster_chat_20005_3 = " Mindegyik harcolni akar llandan. " -gameforge.locale.monster_chat_20005_4 = " Egy nyugalmas s bks vilgrt imdkozok. " -gameforge.locale.monster_chat_20005_5 = " H, te ott! Csak legalbb egy percig pihenj s gondolkozz... " -gameforge.locale.monster_chat_20006_1 = " Ahh, mit csinljak? " -gameforge.locale.monster_chat_20006_2 = " Nem tallom a legkisebb nyomt a testvremnek, pedig meggrte, hogy eljn. " -gameforge.locale.monster_chat_20006_3 = " s most csak ezeket a harcosokat ltom a kardjaikkal. " -gameforge.locale.monster_chat_20006_4 = " Hinyzik a testvrem. " -gameforge.locale.monster_chat_20006_5 = " Ltta valaki a testvrem? " -gameforge.locale.monster_chat_20007_1 = " Mmmm, ez a hs friss! " -gameforge.locale.monster_chat_20007_2 = " Milyen j, hogy az emberek megint tbb hst esznek. " -gameforge.locale.monster_chat_20007_3 = " Az zlet jl megy, de kevs a hs. " -gameforge.locale.monster_chat_20007_4 = " Mikor jn meg vgre a hs, amit megrendeltbk? " -gameforge.locale.monster_chat_20007_5 = " Ha nem jn meg azonnal, el kell mennnk vadszni! " -gameforge.locale.monster_chat_20008_1 = " Remlem, hogy tmeges jnnek a vsrlk ilyen szp idben. " -gameforge.locale.monster_chat_20008_2 = " ! A lusta dg biztos mindjrt itt lesz s enni akar. " -gameforge.locale.monster_chat_20008_3 = " Na, micsoda szerencstlen! " -gameforge.locale.monster_chat_20008_4 = " Rgebben nagyon j harcos volt. " -gameforge.locale.monster_chat_20008_5 = " rdekel, hogy mirt nem harcol mr. " -gameforge.locale.monster_chat_20009_1 = " Ezek a fiatal srcok... nagyon lnkek s kicsattannak az ertl! " -gameforge.locale.monster_chat_20009_2 = " A harcosok sokkal jobban nznek ki, ha fegyvert hordanak. " -gameforge.locale.monster_chat_20009_3 = " Ez a gyilkos szellem hat t mindenkit. " -gameforge.locale.monster_chat_20009_4 = " Irnytsd a szved, merlj el gondolataidban s nyugtasd meg lelked. " -gameforge.locale.monster_chat_20009_5 = " Nincs tvedhetetlen recept a boldogsghoz, de adhatok nmi tancsot, ha ragaszkodsz hozz. " -gameforge.locale.monster_chat_20010_1 = " Egy j trgyat hoztam. " -gameforge.locale.monster_chat_20010_2 = " rucikkek tvoli orszgokbl! Gynyr, klnleges darabok! " -gameforge.locale.monster_chat_20010_3 = " Gyertek ide, gyertek ide! " -gameforge.locale.monster_chat_20010_4 = " Vegytek, vegytek, amg van belle. Nincs mindenhol s minden nap ilyen! " -gameforge.locale.monster_chat_20010_5 = " Tl sok tolvaj van ezen a krnyken. Tvol kell tartani ket az rumtl! " -gameforge.locale.monster_chat_20011_1 = " Manapsg nagyon szraz itt. " -gameforge.locale.monster_chat_20011_2 = " Az arats mr nem olyan j, mint korbban. " -gameforge.locale.monster_chat_20011_3 = " Mi gtolja a sikert a fldeken? " -gameforge.locale.monster_chat_20011_4 = " A gabonaszem rideg s rossz z. " -gameforge.locale.monster_chat_20011_5 = " Rossz eljel. A mezgazdasg mindennek az alapja. " -gameforge.locale.monster_chat_20012_1 = " Rizs stik! Finom rizs stik! " -gameforge.locale.monster_chat_20012_2 = " des rizs stit rulok! " -gameforge.locale.monster_chat_20012_3 = " , jaj! Az zlet rosszul megy. " -gameforge.locale.monster_chat_20012_4 = " Taln egy msik vrosban kellene megprblnom. " -gameforge.locale.monster_chat_20012_5 = " De olyan sok vad ragadoz leselkedik errefel... " -gameforge.locale.monster_chat_20013_1 = " Egy ilyen napon a hajban lenni a lehet legjobb. " -gameforge.locale.monster_chat_20013_2 = " Tkletes horgsz id. " -gameforge.locale.monster_chat_20013_3 = " Most egy msik csomt... Mris jobb! Ezt a horgot nem viszik el a halak! " -gameforge.locale.monster_chat_20013_4 = " Ez a rohadt medve szttrte a pecabotom. " -gameforge.locale.monster_chat_20013_5 = " jra meg kellene javtanom a hlimat. " -gameforge.locale.monster_chat_20014_1 = " Hu! " -gameforge.locale.monster_chat_20014_2 = " Ne aggdj miattam. Ilyen vagyok. " -gameforge.locale.monster_chat_20014_3 = " Ha! " -gameforge.locale.monster_chat_20014_4 = " Mit kellene tennem, hogy azok... Jaj, mit mondtam az imnt? " -gameforge.locale.monster_chat_20014_5 = " Egyszeren nem vagyok btor. " -gameforge.locale.monster_chat_20015_1 = " Ez a fejsze 20 ve szolgl engem hsgesen. " -gameforge.locale.monster_chat_20015_2 = " Mg mindi les, de nem olyan j, mint korbban. " -gameforge.locale.monster_chat_20015_3 = " Szeretnm tovbb hasznlni, ezrt meg kell lezni. " -gameforge.locale.monster_chat_20015_4 = " Ehhez klnleges svnyokra van szksgem. " -gameforge.locale.monster_chat_20015_5 = " De hogy jutok hozz? " -gameforge.locale.monster_chat_20016_1 = " Megrohamoznak a vsrlk. " -gameforge.locale.monster_chat_20016_2 = " Remlem, mindent idben befejezek. " -gameforge.locale.monster_chat_20016_3 = " Csaps csaps htn, s semmi panaszkods... " -gameforge.locale.monster_chat_20016_4 = " gy kell hangzania egy kalapcstsnek! " -gameforge.locale.monster_chat_20016_5 = " Igencsak meleg van itt. " -gameforge.locale.monster_chat_20017_1 = " Nem rzem gy, hogy hangszeren kellene jtszanom. " -gameforge.locale.monster_chat_20017_2 = " A hangszerem rettenetes llapotban van. " -gameforge.locale.monster_chat_20017_3 = " Lehet, be kellene szereznem egy j hangszert? " -gameforge.locale.monster_chat_20017_4 = " A hangszerem rgi s kopott... szeretem a rgi dolgokat! " -gameforge.locale.monster_chat_20017_5 = " Srgsen tallnom kell valamit a szakadt hrok helyett. " -gameforge.locale.monster_chat_20018_1 = " Olyan elfoglalt vagyok! " -gameforge.locale.monster_chat_20018_2 = " Minden nap jabb sebesltek jnnek. " -gameforge.locale.monster_chat_20018_3 = " Nincs id privt szrakozsra! " -gameforge.locale.monster_chat_20018_4 = " Kifogyunk a gygyszerbl. " -gameforge.locale.monster_chat_20018_5 = " Azt kvnnm, brcsak meg tudna szerezni valaki nhny sszetevt a gygyszerekhez. " -gameforge.locale.monster_chat_20019_1 = " 30 ve portyzok az jammal a hegyekben. " -gameforge.locale.monster_chat_20019_2 = " Ezzel tmogatom a felesgem s nevelem hrom gyermekem. " -gameforge.locale.monster_chat_20019_3 = " Nehz let, de megri. " -gameforge.locale.monster_chat_20019_4 = " De most a hr elszakadt. Azt jelenti ez, hogy megregedtem? " -gameforge.locale.monster_chat_20019_5 = " Ha nem tudom megjavtani ezt az jat, vennem kell msikat. De nincs elg pnzem r. " -gameforge.locale.monster_chat_20020_1 = " H! Mit bmulsz gy? " -gameforge.locale.monster_chat_20020_2 = " Tartsd tvol magad tlem! " -gameforge.locale.monster_chat_20020_3 = " Oh, mennyi ideig kell mg gy bjklnom? " -gameforge.locale.monster_chat_20020_4 = " Valahol elfelejtve fogok meghalni? " -gameforge.locale.monster_chat_20020_5 = " Remlem segt rajtam valaki! " -gameforge.locale.monster_chat_20021_1 = " Ez a nap is be fog fejezdni, mint a tbbi. " -gameforge.locale.monster_chat_20021_2 = " Mit tehetek? Hm? " -gameforge.locale.monster_chat_20021_3 = " Soha nem gondoltam volna, hogy gy vgzem. " -gameforge.locale.monster_chat_20021_4 = " Mg mindig nem tudom elhinni, hogy nincs tbb. " -gameforge.locale.monster_chat_20021_5 = " Nem ezt rdemli. " -gameforge.locale.monster_chat_20022_1 = " s megint egy j nap. " -gameforge.locale.monster_chat_20022_2 = " Eltnt Ariyoung frje. " -gameforge.locale.monster_chat_20022_3 = " Akartam segteni, de ez a makacssg... " -gameforge.locale.monster_chat_20022_4 = " Ha felesgl jtt volna hozzm, elfelejthette volna az unalmas lett. " -gameforge.locale.monster_chat_20022_5 = " Taln jobban ki kellett volna mutanom az rzseimet. " -gameforge.locale.monster_chat_20023_1 = " nem! Mit csinljak, ha rjn a felesgem? " -gameforge.locale.monster_chat_20023_2 = " Brcsak tudnk csak knyvolvassbl lni! " -gameforge.locale.monster_chat_20023_3 = " Minden knyv a sajt titokzatos vilgba vezet. " -gameforge.locale.monster_chat_20023_4 = " Tudom, hogy nem tudok rkk gy lni, de... " -gameforge.locale.monster_chat_20023_5 = " Remlem, tehetek valamit a felesgemrt, de... " -gameforge.locale.monster_chat_20024_1 = " Gyernk, kell mg egy kis erfeszts! " -gameforge.locale.monster_chat_20024_2 = " Mit csinlsz fi! Nem megy gyorsabban? " -gameforge.locale.monster_chat_20024_3 = " Csak kpzelj el egy harcost, amint felemeli a kardjt, s tedd ugyanazt! " -gameforge.locale.monster_chat_20024_4 = " Hol van ez a semmirekell? Most meg hol van? " -gameforge.locale.monster_chat_20024_5 = " Ez a fatty! Nem vagy frfi. Ha! " -gameforge.locale.monster_chat_2091_1 = " Vgott, vgott... haj, torok... " -gameforge.locale.monster_chat_2091_2 = " Van valamim a szmodra: rk lom! " -gameforge.locale.monster_chat_2091_3 = " Vegyl mly llegzetet. Ne aggdj, ez csak mreg! " -gameforge.locale.monster_chat_2091_4 = " Csak az arcod hagyom meg! Csinos kis dekorci lesz belle... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Selyembe bugyollva finom kis eltel leszel ksbb... " -gameforge.locale.monster_chat_2092_1 = " Nem sok maradt rnk. " -gameforge.locale.monster_chat_2092_2 = " Itt nincs olyan ktlb lny, aki rvnyeslhetne. " -gameforge.locale.monster_chat_2092_3 = " Hm, gy tnik, valakit megfogott a pkhlm. " -gameforge.locale.monster_chat_2092_4 = " Bks szemly vagyok. Csak nem szeretem, ha felingerelnek. " -gameforge.locale.monster_chat_2092_5 = " Ez minden, amire kpes vagy? " -gameforge.locale.monster_chat_2092_6 = " Senki sem mrhet hozzm! " -gameforge.locale.monster_chat_2104_1 = " Mirt olyan nedvesek bell az emberek? Rozsds lesz tle a kardom! " -gameforge.locale.monster_chat_2104_2 = " Nem szradt mg ki a mreg a fullnkodban? " -gameforge.locale.monster_chat_2104_3 = " Hogy llnak a harcok? " -gameforge.locale.monster_chat_2104_4 = " Ki vagy merlve mr a hsgtl? " -gameforge.locale.monster_chat_2104_5 = " Szvesen hagyok htra brkit a sivatagban. " -gameforge.locale.monster_chat_2104_6 = " Szegny, eltemetve a sivatagban mindenfle nnepsg nlkl... " -gameforge.locale.monster_chat_2105_1 = " Elrulok egy titkot - utlom a piszkot. " -gameforge.locale.monster_chat_2105_2 = " Forr, mi? " -gameforge.locale.monster_chat_2105_3 = " Veszlyes ez a hely. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " A szemldkd kztt talllak el. " -gameforge.locale.monster_chat_2106_1 = " gy tnik, van szmomra valami kaszlni val errefel. " -gameforge.locale.monster_chat_2106_2 = " Ah igen, mr ltom a kvetkez ldozatom. " -gameforge.locale.monster_chat_2106_3 = " Tetszik, nagyon tetszik! " -gameforge.locale.monster_chat_2106_4 = " Az egyik ott szp s kvr. Az enym! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Szeretem a vr szagt. " -gameforge.locale.monster_chat_2107_1 = " Manapsg nincs sok lni val. " -gameforge.locale.monster_chat_2107_2 = " H, ezek tnyleg kvrek! " -gameforge.locale.monster_chat_2107_3 = " A vezet szeretni fogja... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Lbljuk mg egy kicsit a lbunk! " -gameforge.locale.monster_chat_2107_6 = " Ez a nyl csak a tied. " -gameforge.locale.monster_chat_2108_1 = " Ha elkapok egyet, n... " -gameforge.locale.monster_chat_2108_2 = " H, mi a baj? " -gameforge.locale.monster_chat_2108_3 = " Azt hiszed, hogy knny engem legyzni? " -gameforge.locale.monster_chat_2108_4 = " Micsoda pech, itt tallkozni velem a sivatagban! " -gameforge.locale.monster_chat_2108_5 = " Ah, ez az rzs! rkk lvezni fogom! " -gameforge.locale.monster_chat_2108_6 = " Ksznm! " -gameforge.locale.monster_chat_2191_1 = " Emberszagot rzek. Micsoda finom illat! " -gameforge.locale.monster_chat_2191_2 = " Helyes, gyere ide... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Nagyon szerencss vagyok, hogy eltvedtl, s ide keveredtl! " -gameforge.locale.monster_chat_2191_5 = " llj! " -gameforge.locale.monster_chat_2191_6 = " Aprkat fogok harapni a hsodbl... " -gameforge.locale.monster_chat_2202_1 = " Gyere kzelebb, hadd perzseljem meg a brd. " -gameforge.locale.monster_chat_2202_2 = " Tudod, milyen fjdalmat okozhat a nagy mennyisg h? " -gameforge.locale.monster_chat_2202_3 = " Taln le kellene htenem a lngolsom egy kis friss vrrel. " -gameforge.locale.monster_chat_2202_4 = " A vred... hadd kstoljam! " -gameforge.locale.monster_chat_2202_5 = " Nincs rtelme hadakozni. " -gameforge.locale.monster_chat_2202_6 = " Lgy olyan, mint n! Csak lng s h. " -gameforge.locale.monster_chat_2204_1 = " Amg itt vagyok, nem jn be senki! " -gameforge.locale.monster_chat_2204_2 = " Valamirt terhes vagy szmomra. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Tudod, hol vagy? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Elgg sznalmas ellenfl vagy szmomra! " -gameforge.locale.monster_chat_2205_1 = " A kard csak a harcos kezben hasznos. " -gameforge.locale.monster_chat_2205_2 = " A kardot mindig szpen a kzben tartani. " -gameforge.locale.monster_chat_2205_3 = " Jn a harc. " -gameforge.locale.monster_chat_2205_4 = " s most hallunkig harcolunk! " -gameforge.locale.monster_chat_2205_5 = " Mg tovbb akarod llni a tmadsokat? " -gameforge.locale.monster_chat_2205_6 = " Lassan fogsz meghalni. " -gameforge.locale.monster_chat_2206_1 = " A lva let elixr. " -gameforge.locale.monster_chat_2206_2 = " A lva engem letben tart, tged megl! " -gameforge.locale.monster_chat_2206_3 = " Ht nem csodlatos a lva ragyog vilga? " -gameforge.locale.monster_chat_2206_4 = " Zavarni merszelsz? " -gameforge.locale.monster_chat_2206_5 = " Tvoznod kellene, ha rtkeled az leted. " -gameforge.locale.monster_chat_2206_6 = " Lehet, sajnlni fogod, hogy itt vagyok. " -gameforge.locale.monster_chat_2291_1 = " Ez egy szp nap. Minden, amit akarok, az csak egy kis csend s nyugalom. " -gameforge.locale.monster_chat_2291_2 = " Semmi sem hasonlthat a Doyyumhwan-hez. " -gameforge.locale.monster_chat_2291_3 = " Egy kis friss vr j vltozst jelentene. " -gameforge.locale.monster_chat_2291_4 = " gy tnik, keresed a hallt, klnben nem zavartl volna most meg. " -gameforge.locale.monster_chat_2291_5 = " Sajnlod mr, hogy megjelentl? " -gameforge.locale.monster_chat_2291_6 = " Tl ks meneklni. Nzz szembe a vgzeteddel! " -gameforge.locale.monster_chat_301_1 = " Idegest ez a feszlt idszak. " -gameforge.locale.monster_chat_301_2 = " Kt nappal ezeltt a vadllatok sztmarcangoltak egy fiatal lnyt ezen a krnyken. " -gameforge.locale.monster_chat_301_3 = " A vadllatok egyre agresszvebbek. Meg kellene prblnunk lelni bellk annyit, amennyit csak tudunk. " -gameforge.locale.monster_chat_301_4 = " Ma nincs j kedvem. Az idegenek jobban teszik, ha ma nem keresztezik az utam. " -gameforge.locale.monster_chat_301_5 = " Az utols harcos, akit megltem, knyrgtt az letrt. " -gameforge.locale.monster_chat_302_1 = " Valakinek csinlnia kellene valamit ezekkel a kvekkel. " -gameforge.locale.monster_chat_302_2 = " Nem bzom a reggeli bkessgben. " -gameforge.locale.monster_chat_302_3 = " Nyugtalant ez a feszltsg a levegben. " -gameforge.locale.monster_chat_302_4 = " Ezek a nylhegyek igen jl kovcsoltak. " -gameforge.locale.monster_chat_302_5 = " n a helyedben vatos lennk. Ez a nyl egyenesen a szved fel tart. " -gameforge.locale.monster_chat_302_6 = " Oda kellene mennem s meglnm az ilyen vadllatokat. " -gameforge.locale.monster_chat_303_1 = " Ezekben az idkben elengedhetetlen a j harcmvszeti kpzs. " -gameforge.locale.monster_chat_303_2 = " Mi trtnik, ha hrtelen kormny katonk trnek be? " -gameforge.locale.monster_chat_303_3 = " Mirt nzel rm gy? " -gameforge.locale.monster_chat_303_4 = " A gyvknak kicsi az eslyk a tllsre. " -gameforge.locale.monster_chat_303_5 = " Ne becsld tl magad. " -gameforge.locale.monster_chat_303_6 = " gy tnik, tged nagyon jl kikpzett valaki. " -gameforge.locale.monster_chat_304_1 = " Mg az seim harcoltk ki maguknak ezt a terletet. " -gameforge.locale.monster_chat_304_2 = " vatosnak s gyakorlottnak kell lenned itt. " -gameforge.locale.monster_chat_304_3 = " Ne is gondolj arra, hogy az idmet vesztegeted. " -gameforge.locale.monster_chat_304_4 = " Szval, milyen rzs tudni, hogy veszlyben az leted? " -gameforge.locale.monster_chat_304_5 = " Mris fel akarod adni? " -gameforge.locale.monster_chat_304_6 = " Kszlj fel a szenvedsre! " -gameforge.locale.monster_chat_305_1 = " ! Nagyszeren nz ki az a kard! " -gameforge.locale.monster_chat_305_2 = " Fejleszd a makacssgodat, a hatalmad! " -gameforge.locale.monster_chat_305_3 = " Gondolod, hogy olyan ers lehetsz, mint n? " -gameforge.locale.monster_chat_305_4 = " Na, j. Csinljuk komolyan. " -gameforge.locale.monster_chat_305_5 = " Istenem! n csak egy gyenge n vagyok! " -gameforge.locale.monster_chat_305_6 = " Fradtnak tnsz. Mirt nem adod fel egyszeren? Hehe. " -gameforge.locale.monster_chat_306_1 = " Mit fog ma Serangyi csinlni? " -gameforge.locale.monster_chat_306_2 = " gy unatkozom. Jtssz velem! " -gameforge.locale.monster_chat_306_3 = " n magam a Sura frfiakat kedvelem. " -gameforge.locale.monster_chat_306_4 = " H! Mit szlnl egy csathoz? " -gameforge.locale.monster_chat_306_5 = " Ne becslj le azrt, mert n vagyok! " -gameforge.locale.monster_chat_306_6 = " A fjdalom csak egy pillanatig tart. " -gameforge.locale.monster_chat_307_1 = " Brmi ron ki akarok innen jutni. " -gameforge.locale.monster_chat_307_2 = " Milyen biztonsgosak az egyes tagok otthonai? " -gameforge.locale.monster_chat_307_3 = " Ti lnyok, fogjtok be a sztok! " -gameforge.locale.monster_chat_307_4 = " Hadd intzzelek el! Egyetlen tssel. " -gameforge.locale.monster_chat_307_5 = " Ne is gondolj a megmeneklsre! " -gameforge.locale.monster_chat_307_6 = " Szval, mirt nem kezdjk el? " -gameforge.locale.monster_chat_394_1 = " Ne feledd: minden ember ellensg. " -gameforge.locale.monster_chat_394_2 = " Ha valakinek helyes arca van, tehetnk kivtelt... " -gameforge.locale.monster_chat_394_3 = " Micsoda, harcolni akarsz? " -gameforge.locale.monster_chat_394_4 = " Nem fog sokig tartani, de nagyon fog fjni. " -gameforge.locale.monster_chat_394_5 = " Ah, gy ltom, ers fjdalmaid vannak. " -gameforge.locale.monster_chat_394_6 = " Viszlt! Most irny a pokol! " -gameforge.locale.monster_chat_401_1 = " Szval, mit csinlsz a Fehr eskben? " -gameforge.locale.monster_chat_401_2 = " Hov msz? " -gameforge.locale.monster_chat_401_3 = " H! Akarsz harcolni? " -gameforge.locale.monster_chat_401_4 = " Hehe! Kitrsz a csapsaim ell...? " -gameforge.locale.monster_chat_401_5 = " Azt hiszed, hogy el tudsz futni ellem? " -gameforge.locale.monster_chat_401_6 = " Itt jn az tsem! " -gameforge.locale.monster_chat_402_1 = " Istenem, olyan fradt vagyok! " -gameforge.locale.monster_chat_402_2 = " H! Szp felszerels. Sokba kerlt? " -gameforge.locale.monster_chat_402_3 = " De legalbb j az id. " -gameforge.locale.monster_chat_402_4 = " Oh, sokat gyakoroltl. Remek! " -gameforge.locale.monster_chat_402_5 = " Mit gondolsz a kpessgeimrl? Jk, mi? Hahaha! " -gameforge.locale.monster_chat_402_6 = " Mi van? Oh, Nem brod az rlt tempm?! " -gameforge.locale.monster_chat_403_1 = " Mirt nem megyek vadszni? " -gameforge.locale.monster_chat_403_2 = " Ma nincs senki, aki megtmadn a falunkat. " -gameforge.locale.monster_chat_403_3 = " Ha harcolni akarsz, harcolj! Fatty! " -gameforge.locale.monster_chat_403_4 = " Hahaha! De ht te amatr vagy! " -gameforge.locale.monster_chat_403_5 = " Elszr a lbadat, vagy a kezedet talljam el? " -gameforge.locale.monster_chat_403_6 = " Itt jn a nyilam! " -gameforge.locale.monster_chat_404_1 = " Aztn valamikor a faluba is le kell mennem gyakorolni. " -gameforge.locale.monster_chat_404_2 = " Nagyon kemnynek rzem magam. " -gameforge.locale.monster_chat_404_3 = " Mi a mai ennival? " -gameforge.locale.monster_chat_404_4 = " Nzem, szval vlts nyugodtan, ahogy tudsz. " -gameforge.locale.monster_chat_404_5 = " Tl sokat vrtl, hm? Mi lenne ha megforgatnd a kardod? " -gameforge.locale.monster_chat_404_6 = " Nagyszeren szl ez a kard! " -gameforge.locale.monster_chat_405_1 = " Ez a kard kszen ll a kezdsre! " -gameforge.locale.monster_chat_405_2 = " Megltjuk kire csap le elszr a kard... " -gameforge.locale.monster_chat_405_3 = " H! Mit bmulsz gy? " -gameforge.locale.monster_chat_405_4 = " Elszr a hasad! " -gameforge.locale.monster_chat_405_5 = " n a hozzd hasonlkat hasznlom kardhvelynek. " -gameforge.locale.monster_chat_405_6 = " n a hozzd hasonlkat hasznlom kardhvelynek. " -gameforge.locale.monster_chat_406_1 = " hezek! " -gameforge.locale.monster_chat_406_2 = " Van valami ennival? " -gameforge.locale.monster_chat_406_3 = " Mirt vagyok mg hes az evs utn? " -gameforge.locale.monster_chat_406_4 = " Aaaah, halj meg! " -gameforge.locale.monster_chat_406_5 = " A hasam dnti el ezt a harcot! " -gameforge.locale.monster_chat_406_6 = " Ez a Menny s Pokol kztti vlaszts! " -gameforge.locale.monster_chat_491_1 = " Nem brom tovbb! Viszket a testem. " -gameforge.locale.monster_chat_491_2 = " Oh, igen. Ltok ott pr disznt. " -gameforge.locale.monster_chat_491_3 = " Mris a fldn? " -gameforge.locale.monster_chat_491_4 = " Egy tssel elintzlek. " -gameforge.locale.monster_chat_491_5 = " Szp emlk lesz! " -gameforge.locale.monster_chat_491_6 = " Halj meg! " -gameforge.locale.monster_chat_492_1 = " Megpuhult a testem. " -gameforge.locale.monster_chat_492_2 = " Mirt nem gyakorlok tbb? " -gameforge.locale.monster_chat_492_3 = " Flelem? Hm? " -gameforge.locale.monster_chat_492_4 = " Ah, csak egy jabb ldozata a forg fegyveremnek! " -gameforge.locale.monster_chat_492_5 = " Ltod a tmadsi mintmat? Nem? Vesztettl! " -gameforge.locale.monster_chat_492_6 = " Mg egy kis vgs is csorbtja az egszsget. Fleg, ha az n buzognyom okozta! " -gameforge.locale.monster_chat_493_1 = " Francba, olyan knyelmetlen egy ilyen kz. " -gameforge.locale.monster_chat_493_2 = " Mit bmulsz mr? Nem lttl mg senkit vas kllel? " -gameforge.locale.monster_chat_493_3 = " Ti emberek tnyleg nagyon zavartok. " -gameforge.locale.monster_chat_493_4 = " sszezzzalak? Ha ne, akkor inkbb szaladj el. Ok? " -gameforge.locale.monster_chat_493_5 = " Most bemutatom a nagy tsemet! " -gameforge.locale.monster_chat_493_6 = " Tudom, hogy a kezemet bmulod! " -gameforge.locale.monster_chat_494_1 = " H, te ott! Ha harcolni akarsz, gyere ide! " -gameforge.locale.monster_chat_494_2 = " Nagyon izgalmasnak tartom magam... " -gameforge.locale.monster_chat_494_3 = " Mirt nem terveznk valamit? " -gameforge.locale.monster_chat_494_4 = " Nem, elmenni mg nem szabad. Harcolj! " -gameforge.locale.monster_chat_494_5 = " J, hogy meg van neked! " -gameforge.locale.monster_chat_494_6 = " Szinte halott vagy. " -gameforge.locale.monster_chat_501_1 = " Jtssz velem! Maradj itt! " -gameforge.locale.monster_chat_501_2 = " Tudnk faragni valami szpet a csontjaidbl... " -gameforge.locale.monster_chat_501_3 = " Mg semmit nem gyakoroltunk. " -gameforge.locale.monster_chat_501_4 = " , micsoda szp felszerels! Ez kell nekem! " -gameforge.locale.monster_chat_501_5 = " Mostantl nehz lesz figyelmen kvl hagynod a tmadsom! " -gameforge.locale.monster_chat_501_6 = " Hahaha! Meglepett, mi? " -gameforge.locale.monster_chat_502_1 = " A szpsg nem minden. " -gameforge.locale.monster_chat_502_2 = " Ne bmulj, harcolj! " -gameforge.locale.monster_chat_502_3 = " Nem llhatom, ahogy bmulsz. Gyere ide! " -gameforge.locale.monster_chat_502_4 = " Megtiszteltets az n kardom ltal meghalni! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Nagyszer! " -gameforge.locale.monster_chat_503_1 = " H! Ne nylj hozz! " -gameforge.locale.monster_chat_503_2 = " Olyan, mintha elszakadt volna a hr az jamon. " -gameforge.locale.monster_chat_503_3 = " Francba. Jnnek ezek az iditk. " -gameforge.locale.monster_chat_503_4 = " Egyltaln nem rossz. Ennek ellenre meghalsz! " -gameforge.locale.monster_chat_503_5 = " De te egyetrtesz vele? Ez egyszeren mennyei! " -gameforge.locale.monster_chat_503_6 = " Itt jn a nyl! " -gameforge.locale.monster_chat_504_1 = " Mindenki jjjn ide! " -gameforge.locale.monster_chat_504_2 = " La, lala, ftyrszek egy dalt... " -gameforge.locale.monster_chat_504_3 = " Micsoda szp id. " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " J! rtkelem a harhoz val hozzllsodat! " -gameforge.locale.monster_chat_504_6 = " Gyere ide! Mindenki ide hozzm! " -gameforge.locale.monster_chat_601_1 = " gy ki vagyok hezve! " -gameforge.locale.monster_chat_601_2 = " Gymlcst szeretnk enni. " -gameforge.locale.monster_chat_601_3 = " Nos, a hal jt fog tenni. Tmads! " -gameforge.locale.monster_chat_601_4 = " Nem elfutni! llva maradni! " -gameforge.locale.monster_chat_601_5 = " n gyztem! Annyira nyilvnval! " -gameforge.locale.monster_chat_601_6 = " Ltod? Elszalasztottad! " -gameforge.locale.monster_chat_601_7 = " Meg kellene nzned, haha! " -gameforge.locale.monster_chat_602_1 = " Hol vagyok? " -gameforge.locale.monster_chat_602_2 = " Szp id van ma. " -gameforge.locale.monster_chat_602_3 = " Azrt jssz, hogy engem vadssz? Nevetsges! " -gameforge.locale.monster_chat_602_4 = " Te vagy a kvetkez ldozatom. " -gameforge.locale.monster_chat_602_5 = " Meglehetsen fjdalmas, nemde? J, gyorsan csinlom. " -gameforge.locale.monster_chat_602_6 = " Nzd milyen ers vagyok: Meg tudom lblni ezt a hatalmas bunksbotot! " -gameforge.locale.monster_chat_603_1 = " Unalmas! " -gameforge.locale.monster_chat_603_2 = " Az egsz testem viszket. " -gameforge.locale.monster_chat_603_3 = " Lssuk, ki a gyorsabb! " -gameforge.locale.monster_chat_603_4 = " Te kezdted! Szval ne engem hibztass a hallodrt! " -gameforge.locale.monster_chat_603_5 = " Aki egyszer belp, annak nincs mr kit. Most mr remnytelen a menekls! " -gameforge.locale.monster_chat_603_6 = " Ez lesz az utols ts. Kicsinllak! " -gameforge.locale.monster_chat_604_1 = " Ksztettem egy finom j mrget. Ki akarod prblni? " -gameforge.locale.monster_chat_604_2 = " Szeretnm megnzni a hatst! Tessk, itt van! " -gameforge.locale.monster_chat_604_3 = " H, te ott! Gyere, akarsz a ksrleti alanyom lenni? " -gameforge.locale.monster_chat_604_4 = " Megmrgezlek! " -gameforge.locale.monster_chat_604_5 = " j! Egy patkny! " -gameforge.locale.monster_chat_604_6 = " Nem valami szrakoztat, ha tl gyorsan feladod! Gyernk, vdd magad! " -gameforge.locale.monster_chat_631_1 = " Pillanat! Keresek magamnak valami vadszni valt. " -gameforge.locale.monster_chat_631_2 = " Nem hasznlhat, ha lass vagy. Mozogj! " -gameforge.locale.monster_chat_631_3 = " Annyira hes vagyok! " -gameforge.locale.monster_chat_631_4 = " Milyen nagyszer, hogy talltam valami vadszni valt! " -gameforge.locale.monster_chat_631_5 = " Adj fel minden remnyt a tllsre! Nem fogsz tllni engem! " -gameforge.locale.monster_chat_631_6 = " Most megtudhatod, mi az igazi fjdalom! " -gameforge.locale.monster_chat_632_1 = " Unalmaaas! " -gameforge.locale.monster_chat_632_2 = " Van valami j csalinak val? " -gameforge.locale.monster_chat_632_3 = " Gyere s harcolj, ha akarsz! " -gameforge.locale.monster_chat_632_4 = " Harcos akarsz lenni? Akkor mutasd meg, mit tudsz! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Meneklj a faluba, ha lni akarsz! " -gameforge.locale.monster_chat_633_1 = " Nagyon fj az hezs. " -gameforge.locale.monster_chat_633_2 = " Oh, felnk jnnek. " -gameforge.locale.monster_chat_633_3 = " Mit szlnl egy prbajhoz? " -gameforge.locale.monster_chat_633_4 = " Ne hasonlts ezekhez a fattyakhoz. " -gameforge.locale.monster_chat_633_5 = " Itt jn a mennydrgsem! Ha! " -gameforge.locale.monster_chat_633_6 = " Aki most elmenekl, az nem valdi harcos! " -gameforge.locale.monster_chat_634_1 = " Ezttal azonban tnyleg jnak kell lennie a mregnek! " -gameforge.locale.monster_chat_634_2 = " Ha hes az ember, akkor csemege a denevr! " -gameforge.locale.monster_chat_634_3 = " Mit szlnl egy harchoz? " -gameforge.locale.monster_chat_634_4 = " Ha a mreg mr behatolt a testbe, akkor mr nincs gygyuls. " -gameforge.locale.monster_chat_634_5 = " Mindent porig get a mgim, hehehe! " -gameforge.locale.monster_chat_634_6 = " gj! Haha! " -gameforge.locale.monster_chat_635_1 = " Soha ne felejtsd el meglezni a kardod! Hamarabb rkezik a kvetkez tkzet, mint azt hiszed. " -gameforge.locale.monster_chat_635_2 = " juls kerlget? " -gameforge.locale.monster_chat_635_3 = " Halj meg, s bredj a tlvilgon! " -gameforge.locale.monster_chat_635_4 = " Engem legyzni? Tnyleg? " -gameforge.locale.monster_chat_635_5 = " Csatzz, mint egy harcos! " -gameforge.locale.monster_chat_635_6 = " Gyernk, csak mg egy kicsit! " -gameforge.locale.monster_chat_636_1 = " Ha, alig vrok egy szp kzdelmet. " -gameforge.locale.monster_chat_636_2 = " A harc szrakoztat, hahaha! " -gameforge.locale.monster_chat_636_3 = " Harcolj! Mg, mg! Hurr! " -gameforge.locale.monster_chat_636_4 = " Ha, nagyon j! Prbld jra! " -gameforge.locale.monster_chat_636_5 = " Nzd, hogy forog a kardom! " -gameforge.locale.monster_chat_636_6 = " Megbnod, hogy megtttl! " -gameforge.locale.monster_chat_636_7 = " Olyan gyenge! Milyen nevetsges! " -gameforge.locale.monster_chat_637_1 = " Nem akarom, hogy zavarjanak. " -gameforge.locale.monster_chat_637_2 = " Menj aludni. rkre! " -gameforge.locale.monster_chat_637_3 = " Mg mindig nem akarsz aludni? " -gameforge.locale.monster_chat_637_4 = " Tl sok a tennival! Gyernk tovbb! " -gameforge.locale.monster_chat_637_5 = " Ne csodlkozz a hatalmamon! " -gameforge.locale.monster_chat_637_6 = " Sztporlasztalak! " -gameforge.locale.monster_chat_691_1 = " Nagyszer, az ers ellenfelek tovbb tartanak! Vdd magad! " -gameforge.locale.monster_chat_691_2 = " Mi? Valami problmd van a fivremmel? " -gameforge.locale.monster_chat_691_3 = " Ne hasonlts ssze ezzel a kezdvel! " -gameforge.locale.monster_chat_691_4 = " Nem szeret tged, s n sem! " -gameforge.locale.monster_chat_691_5 = " Harcoljunk! " -gameforge.locale.monster_chat_691_6 = " A hallig! " -gameforge.locale.monster_chat_701_1 = " Nzd, egy pillang! Milyen szp! " -gameforge.locale.monster_chat_701_2 = " Nem ltod az g s fld igazsgt? " -gameforge.locale.monster_chat_701_3 = " Ksbb mr tl ks lesz. Hidd el! " -gameforge.locale.monster_chat_701_4 = " Hidd el az ezotria tanokat! " -gameforge.locale.monster_chat_701_5 = " A ktsgek el lesznek puszttva! " -gameforge.locale.monster_chat_701_6 = " Nyerd el a megvilgosulst a hall tkarolsval. " -gameforge.locale.monster_chat_702_1 = " Az ezoterikus hit igazsga az gi rend megrtsben rejlik. " -gameforge.locale.monster_chat_702_2 = " Ezotrikus kit filozfija az g rendje. " -gameforge.locale.monster_chat_702_3 = " Ezoterikus igazsg, Tigrisisten igazsga, Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = " Szembeszllsz az g s fld igazsgnak ktsgbevtelvel! " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " rezd a karmaim! " -gameforge.locale.monster_chat_703_1 = " Amikor a Tigrisisten igazsga rkk zengeni fog, vget r minden bnat. " -gameforge.locale.monster_chat_703_2 = " Az ezoterikus hit igazsga az gi rend megrtsben rejlik. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha. Kldj neknk megrtst! " -gameforge.locale.monster_chat_703_4 = " Ne ktelkedj! " -gameforge.locale.monster_chat_703_5 = " Fogadd az g drgst! " -gameforge.locale.monster_chat_703_6 = " Az tlet csapsa. " -gameforge.locale.monster_chat_704_1 = " Az ezoterikus hit igazsga az gi rend megrtsben rejlik. " -gameforge.locale.monster_chat_704_2 = " Ezoterikus igazsg, Tigrisisten igazsga, Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = " Azt hiszed, bolondozok, ugye? Mr nem sokig! " -gameforge.locale.monster_chat_704_4 = " A szekta vezetje egy szent s minden ellny felett ll. " -gameforge.locale.monster_chat_704_5 = " Hozd el a pokol tzt! " -gameforge.locale.monster_chat_704_6 = " Fogadok, hogy mg sohasem lttl ilyen nagy hangvillt ezeltt, mi? " -gameforge.locale.monster_chat_705_1 = " Ezoterikus igazsg, Tigrisisten igazsga, Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = " Az ezoterikus hit igazsga az gi rend megrtsben rejlik. " -gameforge.locale.monster_chat_705_3 = " Csak azrt, mert kisebb vagyok a fivremnl, mg nem adok fel mindent! " -gameforge.locale.monster_chat_705_4 = " rks fjdalom s sttsg vr rd! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Ez nem a vge. Egyre jobb lesz. " -gameforge.locale.monster_chat_706_1 = " Bkt s nyugalmat krnk! " -gameforge.locale.monster_chat_706_2 = " Ha a flelem uralkodik, segt a Tigrisisten igazsga. " -gameforge.locale.monster_chat_706_3 = " Az ezotria hit igazsga az g s fld megrtse s rendje. " -gameforge.locale.monster_chat_706_4 = " Hadd menjnk mindnyjan a pokolba! " -gameforge.locale.monster_chat_706_5 = " Nem hagylak elmenni! " -gameforge.locale.monster_chat_706_6 = " Mindent neked adok amim csak van! " -gameforge.locale.monster_chat_707_1 = " Knyrgk. Ments meg minket! " -gameforge.locale.monster_chat_707_2 = " Az ezoterikus hit igazsga az gi rend megrtsben rejlik. " -gameforge.locale.monster_chat_707_3 = " Ezoterikus igazsg, Tigrisisten igazsga, Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = " (Hangos nevets) A pokol kapuja nyitva ll. Halj meg! " -gameforge.locale.monster_chat_707_5 = " Figyelmeztetlek: Ne knyszerts, hogy hasznljam a tblt! " -gameforge.locale.monster_chat_707_6 = " Mr ltom is hallod! " -gameforge.locale.monster_chat_791_1 = " Hogyan tudnm neked rviden elmeslni az g s fld rendjt? " -gameforge.locale.monster_chat_791_2 = " Hallom a hvk nekt. " -gameforge.locale.monster_chat_791_3 = " gy van! Bnj meg mindent. Meg leszel mentve. " -gameforge.locale.monster_chat_791_4 = " Az rk fjdalomtl szenvedsz, mert ktelkedsz az igaz tantsban. " -gameforge.locale.monster_chat_791_5 = " Engedd, hogy tovbb oktassalak. " -gameforge.locale.monster_chat_791_6 = " Nem tekintheted fjdalomnak. Ez egy okts. " -gameforge.locale.monster_chat_901_1 = " Lehet, hogy nem vagyok szp, de van egy csom viccem, hihihi! " -gameforge.locale.monster_chat_901_2 = " Olyannak kell lenned, mint mi vagyunk! " -gameforge.locale.monster_chat_901_3 = " Gyere t hozznk, hihihi! " -gameforge.locale.monster_chat_901_4 = " Haaa, haha! " -gameforge.locale.monster_chat_901_5 = " s kezddik! " -gameforge.locale.monster_chat_903_1 = " Ez pokol! " -gameforge.locale.monster_chat_903_2 = " Ahhhh! " -gameforge.locale.monster_chat_903_3 = " Nem tudjuk ezt egyedl killni! Nem! " -gameforge.locale.monster_chat_903_4 = " zlenie kell neked ezeknek a fjdalmaknak! " -gameforge.locale.monster_chat_903_5 = " Mi a helyzet a cservel? Te nekem adod a lelked, n tadom neked a szenvedsem! " -gameforge.locale.monster_chat_903_6 = " Mindjrt megtallod az rk bkessget! " -gameforge.locale.monster_chat_904_1 = " Fj! Fj! " -gameforge.locale.monster_chat_904_2 = " Aargghh, francba! g a karom! " -gameforge.locale.monster_chat_904_3 = " Mirt kell szenvednnk? Mirt? " -gameforge.locale.monster_chat_904_4 = " Nem olyan rossz a rejtlyes betegsgben szenvedni. " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhh! " -gameforge.locale.monster_chat_905_2 = " Teeee, meglleeeek! " -gameforge.locale.monster_chat_905_3 = " Ne csak bmulj. Segts! " -gameforge.locale.monster_chat_905_4 = " Legynk bartok! " -gameforge.locale.monster_chat_905_5 = " Te mr fertztt vagy. " -gameforge.locale.monster_chat_905_6 = " Most a bartom vagy. " -gameforge.locale.monster_chat_906_1 = " Hihihi! " -gameforge.locale.monster_chat_906_2 = " Gyere csak s szrd fel magad a nyilamra. " -gameforge.locale.monster_chat_906_3 = " Tnyleg nagyon idegest vagy! " -gameforge.locale.monster_chat_906_4 = " Meg foglak fertzni a rejtlyes betegsggel. " -gameforge.locale.monster_chat_906_5 = " Fincsi illat! " -gameforge.locale.monster_chat_906_6 = " Halj meg! " -gameforge.locale.monster_chat_907_1 = " s ha tallok egy msik krokozt... " -gameforge.locale.monster_chat_907_2 = " (Kacaj) Vicces lesz. " -gameforge.locale.monster_chat_907_3 = " Hmm, korbcs vagy fog...? " -gameforge.locale.monster_chat_907_4 = " Ahhhhh, igeeeeen! " -gameforge.locale.monster_chat_907_5 = " Hadd fertzzelek meg ezzel a krokozval! " -gameforge.locale.monster_chat_907_6 = " Ez a makacs krokozja a rejtlyes betegsgnek! " -gameforge.locale.need_item_postfix = " = A szksges trgy. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Oda mg nem tudsz elmenni. Ott mg n sem voltam. " -gameforge.locale.neutral_warp.go = " Utazs " -gameforge.locale.neutral_warp.greet = " dv! Tudom, hogyan juthatsz innen egy msik[ENTER]rgiba. Nhny Yangrt cserbe el tudlak[ENTER]teleportlni. " -gameforge.locale.neutral_warp.money_need1 = " Az ra " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " Ne vigyl el " -gameforge.locale.neutral_warp.where_to_go = " Hova szeretnl menni? " -gameforge.locale.no = " Nem " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Nincs elg Yangod! " -gameforge.locale.oldwoman.no_matter = " Nincs veled semmi dolgom! " -gameforge.locale.oldwoman.skill_reset1 = " gy ltom, hogy fiatal korodban tltl mr egyet[ENTER]s mst. Szegny![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Tudod mit? Engedd, hogy visszalltsam a kszsg[ENTER]pontjaidat! Javthatod a kpessgeidet azok[ENTER]jraosztsa ltal. Termszetesen semmi nincs[ENTER]ingyen. Az ra " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Vissza akarod lltani? Erre a[ENTER]tapasztalatra pillanatnyilag klnleges ajnlat[ENTER]vonatkozik, szval gondold t! " -gameforge.locale.oldwoman.skill_reset_no = " Ksbb. " -gameforge.locale.oldwoman.skill_reset_ok = " rtettem. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " reg kalz:[ENTER]Ha van idd erre az ostoba fecsegsre, akkor arra[ENTER]is van idd, hogy orvoshoz menj! " -gameforge.locale.old_pirate.accept_failure_info_label = " Vissza az reg kalzhoz " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Trj vissza az reg kalzhoz. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Mond meg az reg kalznak, hogy nem tudtad[ENTER]megszerezni a gygyszert. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Trj vissza az reg kalzhoz. " -gameforge.locale.old_pirate.accept_failure_say_2 = " Nem tallom a gygyszert! Mit mondjak az reg[ENTER]kalznak? " -gameforge.locale.old_pirate.accept_success_info_label = " Hozd el a gygyszert az reg kalznak. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Hozd el a gygyszert az reg kalznak. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Hozd el a gygyszert az reg kalznak a[ENTER]jutalmadrt! " -gameforge.locale.old_pirate.accept_success_say_1 = " Megvan a gygyszer. " -gameforge.locale.old_pirate.accept_success_say_2 = " Megszereztem a gygyszert az reg kalznak.[ENTER]Elviszem neki. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Mg semmit sem talltl?[ENTER]Meg kell lltanunk a betegsget, mieltt[ENTER]elterjed a faluban! Siess! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Vissza Baek-Gohoz " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Visszatrs Baek-Go-hoz. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Mondd el Baek-Go-nak, hogy nem talltl krokoz[ENTER]mintt a rejtlyes betegsgbl. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Visszatrs Baek-Go-hoz. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Nem talltam krokoz mintt a rejtlyes[ENTER]betegsgbl. Mint mondjak most Baek-Go-nak? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Vidd el a mintt Baek-Go-nak " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Vidd a krokoz mintt a rejtlyes betegsgbl[ENTER]Baek-Go-hoz. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Add neki a krokoz mintt a rejtlyes[ENTER]betegsgbl s megkapod az reg kalz[ENTER]gygyszert. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Van egy krokoz mintm a rejtlyes betegsgbl. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Van egy krokoz mintm a rejtlyes betegsgbl.[ENTER]El kellene vinnem Baek-Go-nak. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Nem tudom mi ll a rejtlyes betegsg mgtt. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Megtalltam a rejtlyes betegsg krokozjt. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " lj meg minden fertzdtt szemlyt " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " lj meg mindenkit, aki a rejtlyes betegsgtl[ENTER]megfertzdtt! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " lj meg mindenkit, aki a rejtlyes betegsg[ENTER]krokozjt magn hordja, s hozz egy mintt a[ENTER]krokozbl Baek-Go-nak. Gygyszert fog kszteni[ENTER]az reg kalz szmra. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Valaki ms mr hozott krokoz mintt. Elkldtem[ENTER]a gygyszert az reg kalznak, most mr jobban[ENTER]kell lennie. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Csak egyszer tallkozott fertztt szemllyel, s[ENTER]aztn elkezdett a sebe gennyezni s viszketni?! " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Istenem! Szinte biztos, hogy ebben a rejtlyes[ENTER]betegsgben szenved! Ha nem kezelik, sztterjed a[ENTER]betegsg az egsz faluban! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Senkit sem szabad megfertznie! Azonnal kezelned[ENTER]kell. Ehhez szksgnk van egy krokoz mintra a[ENTER]rejtlyes betegsgbl. Ezt a mintt egy betegtl[ENTER]tudod megszerezni. Nagy szmban vannak ilyenek[ENTER]szakon, a Sohan-hegyen. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Megcsinltad! Vrj egy percet, azonnal elksztem[ENTER]a gygyszert! [DELAY value;1000] [/DELAY][ENTER][ENTER]Annyira siettem, hogy nem tudom, tnyleg hat-e,[ENTER]de legalbb jobban lesz tle. Vidd el neki ezt a[ENTER]gygyszert amilyen gyorsan csak lehet! " -gameforge.locale.old_pirate.baekgo_talk = " Az reg kalz kldtt. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " Az reg kalz betegsge " -gameforge.locale.old_pirate.complete_say = " reg kalz:[ENTER]Mg mindig viszket. De azrt mr jobban rzem[ENTER]magam. gy azrt tudok lni. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Mg nincs meg az orvossg. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Itt van az orvossg! " -gameforge.locale.old_pirate.etc_shop_start_say = " Vegyeskeresked eladn:[ENTER]Az reg kalz? Persze, hogy ismerem. Arrl az[ENTER]rkk szitkozd fickrl beszlsz, aki[ENTER]llandan vakarzik, nem? Gyakran jr erre, hogy[ENTER]folykony gygyszert vegyen. Mr sok ezer Yangot[ENTER]adott ki a vrs gygyszerre. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Vegyeskeresked eladn:[ENTER]Honnan a bbnatbl szerez annyi Yangot, ha mg[ENTER]csak nem is dolgozik? Mr sokszor mondtam neki,[ENTER]hogy vizsgltassa meg magt orvossal, de nem[ENTER]hallgat rm.[ENTER]A vrs gygyszer csak a tneteket cskkenti, de[ENTER]nem gygytja meg a betegsget. Attl flek,[ENTER]csnyn fogja vgezni. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Ismered az reg kalzt? " -gameforge.locale.old_pirate.order_accept = " Segtek neked. " -gameforge.locale.old_pirate.order_accept_answer = " reg kalz:[ENTER]Nagyszer! Sok szerencst![ENTER]Az orvos lltlag a vrosban van. " -gameforge.locale.old_pirate.order_find_medicine_label = " Gygyszer az reg kalznak " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Szerezz gygyszert az reg kalznak. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Menj Baek-Go-hoz a vrosban, s krdezd meg az[ENTER]reg kalz gygyszerrl. " -gameforge.locale.old_pirate.order_refuse = " Sajnlom, de nem tudom. " -gameforge.locale.old_pirate.order_refuse_answer = " reg kalz:[ENTER]Nos, akkor nincs tbb mondanivalm a szmodra! " -gameforge.locale.old_pirate.order_say1 = " reg kalz:[ENTER]Basszus, mit akarsz tlem? Francba! Az a[ENTER]nyavalys vegyeskeresked beszlt rlam, ugye?[ENTER]Igen, minden igaz, amit mond. De nincs idm[ENTER]orvoshoz menni. Annyi ellensgem van! " -gameforge.locale.old_pirate.order_say2 = " reg kalz:[ENTER]Sohasem tudhatja az ember, hogy nem ll-e el egy[ENTER]csavarg hirtelen s dfi le egyszeren! De olyan[ENTER]szrnyen viszket, hogy nem brom mr. Tudod mit?[ENTER]El tudnl menni az orvoshoz, s viszkets elleni[ENTER]szert hozni nekem? Ha hozol orvossgot, bsgesen[ENTER]megjutalmazlak. " -gameforge.locale.old_pirate.order_too_late = " reg kalz:[ENTER]Valaki ms mr hozott nekem orvossgot. Nos,[ENTER]attl tartok, gy jutalom sem jr neked! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Menj az reg kalzhoz. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Menj az reg kalzhoz. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Menj az reg kalzhoz s krdezd meg, hogy mirt[ENTER]nem megy orvoshoz! " -gameforge.locale.old_pirate.start_say = " reg kalz:[ENTER]Mindenhol viszketek! Nem lett volna szabad[ENTER]sszefutnom azzal a fickval! Csak egyetlen[ENTER]rints volt! Azta gennyezik a helye s viszket[ENTER]az egsz testem! Olyan, mintha lve rothadnk.[ENTER]Rohadk! " -gameforge.locale.old_pirate.success_thanks = " reg kalz:[ENTER]Mi? Meg voltam fertzve a rejtlyes betegsggel?![ENTER]s ez a szksges orvossg? Nagyon, nagyon szpen[ENTER]ksznm! Megmentetted az letem! Nagyra[ENTER]rtkelem! " -gameforge.locale.old_pirate.talk = " Te vagy az reg kalz? " -gameforge.locale.old_pirate.talk_about_medicine = " Mirt nem mgy orvoshoz? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Mr folyamatban van egy msik kldets. " -gameforge.locale.questscroll.finish = " Kldets befejezve! A kvetkez jutalmat kaptad: " -gameforge.locale.questscroll.finish_button = " Kldets befejezve. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " Az hes medvk vonulsa " -gameforge.locale.questscroll5.mission_10_mis = " Vadssz le 25 Fekete medvt s 25 Grizzly medvt. " -gameforge.locale.questscroll5.mission_10_text = " Oh, krlek segts. Az utbbi idben egyre tbb[ENTER]Grizzly s Fekete medve tizedeli a[ENTER]mhkaptrainkat s ltetvnyeinket. Krlek,[ENTER]segts, ld meg ezeket a bestikat, klnben hen[ENTER]halunk! " -gameforge.locale.questscroll5.mission_11_hunt = " A kkfarkasok vihara " -gameforge.locale.questscroll5.mission_11_mis = " Vadssz le 35 kkfarkast s 25 alfa kkfarkast. " -gameforge.locale.questscroll5.mission_11_text = " Hallottl mr a Kkfarkas torndrl?[ENTER]Ez a Kkfarkasok gaztetteit jelenti az utbbi[ENTER]idkben. Megsemmistenek mindent, ami az tjukba[ENTER]kerl, mintha egy vihar lenne bundbl s[ENTER]fogakbl.[ENTER]Meg tudod fkezni ezt a vihart? " -gameforge.locale.questscroll5.mission_12_hunt = " A fehr sereg szmzse " -gameforge.locale.questscroll5.mission_12_mis = " Vadssz le 20 Fehr esk parancsnokot. " -gameforge.locale.questscroll5.mission_12_text = " Az utbbi idben a Fehr esk sok bosszsgot[ENTER]okozott. Gyakran kaptak el utaz kereskedket s[ENTER]sok krt okoztak a faluban. Krlek, tartztasd[ENTER]fel ket! ld meg a tagjait s vezetit! " -gameforge.locale.questscroll5.mission_13_hunt = " Nyugtalan Feketeszl. " -gameforge.locale.questscroll5.mission_13_mis = " Vadssz le 25 Jak-To-t s 25 To-Su-t a Feketeszl[ENTER]bandbl. " -gameforge.locale.questscroll5.mission_13_text = " Azt mondjk, hogy a Feketeszl banda t akarja[ENTER]venni a hatalmat a birodalomban. Mieltt meg[ENTER]tudnk ersteni a hadseregket, el kellene[ENTER]tntetnnk a vezetiket.[ENTER]Krlek tedd ezt meg, tntesd el a vezetiket. " -gameforge.locale.questscroll5.mission_14_hunt = " Nagy ork felkels 1 " -gameforge.locale.questscroll5.mission_14_mis = " Vadssz le 30 Bszke orkot s 30 Bszke ork kmet. " -gameforge.locale.questscroll5.mission_14_text = " Titkos informcik arra utalnak, hogy az orkok[ENTER]vezre a Seungryong-vlgyben a semleges vezetben[ENTER]tervezi a vilg meghdtst. Arra krlek, hogy[ENTER]ellenrizd ezt az informcit. s hogy az utazs[ENTER]hasznos is legyen, szabadulj meg nhny orktl,[ENTER]amg ott vagy. " -gameforge.locale.questscroll5.mission_15_hunt = " Vadak tmadsa " -gameforge.locale.questscroll5.mission_15_mis = " Vadssz le 30 Vad gyalogsgi katont s 30 Vad[ENTER]kegyencet. " -gameforge.locale.questscroll5.mission_15_text = " A vadak egy elfogott kme fontos informcikat[ENTER]rult el. A vadak egy birodalom elleni tmadson[ENTER]gondolkodnak. Neknk kell tmadnunk, mieltt k[ENTER]teszik meg. Mutasd meg a birodalomhoz val[ENTER]hsgedet. " -gameforge.locale.questscroll5.mission_16_hunt = " A sttsg Metinjnek megsemmistse " -gameforge.locale.questscroll5.mission_16_mis = " Megsemmisteni 3 Sttsg metinjt. " -gameforge.locale.questscroll5.mission_16_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_17_hunt = " A Fekete Metinjnek megsemmistse " -gameforge.locale.questscroll5.mission_17_mis = " Semmists meg 2 Fekete Metinjt. " -gameforge.locale.questscroll5.mission_17_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_18_hunt = " A Se-Rang-ok tmadsa " -gameforge.locale.questscroll5.mission_18_mis = " lj meg 10 Se-Rang-ot a Fehr Esk seregbl. " -gameforge.locale.questscroll5.mission_18_text = " Harcosok, j informcik vannak a Fehr Esk[ENTER]seregrl. Nyomsunkra a Se-Rang-ok, a Fehr Esk[ENTER]vezeti egy ellentmadst nyitottak. Azonnal[ENTER]tenni kell valamit a Se-Rang-ok ellen. El kell[ENTER]kapnunk a vezetiket s gy megakadlyozni a[ENTER]tervket. " -gameforge.locale.questscroll5.mission_19_hunt = " Nagy ork felkels 2 " -gameforge.locale.questscroll5.mission_19_mis = " Vadssz le 20 Bszke ork harcost s 15 Bszke ork[ENTER]varzslt. " -gameforge.locale.questscroll5.mission_19_text = " Titkos informcik arra utalnak, hogy az orkok[ENTER]vezre a Seungryong-vlgyben a semleges vezetben[ENTER]tervezi a vilg meghdtst. Arra krlek, hogy[ENTER]ellenrizd ezt az informcit. s hogy az utazs[ENTER]hasznos is legyen, szabadulj meg nhny orktl,[ENTER]amg ott vagy. " -gameforge.locale.questscroll5.mission_1_hunt = " A Harc Metinjnek megsemmistse " -gameforge.locale.questscroll5.mission_1_mis = " Semmists meg 3 Harc Metinjt. " -gameforge.locale.questscroll5.mission_1_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_20_hunt = " A norml Majom kazamata titka 1 " -gameforge.locale.questscroll5.mission_20_mis = " Vadssz le 30 Majom katont s 30 Majom hajtt. " -gameforge.locale.questscroll5.mission_20_text = " Vgre megtalltuk a norml majom kazamatt a[ENTER]sivatagban. Norml esetben az itt l majmok[ENTER]rtalmatlanok, de ha sszeverdnek,[ENTER]veszlyeztethetik a birodalmat. Menj a norml[ENTER]Majom kazamatba s dertsd ki, mi a helyzet a[ENTER]majmokkal. " -gameforge.locale.questscroll5.mission_21_hunt = " A knny Majom kazamata titka 1 " -gameforge.locale.questscroll5.mission_21_mis = " Vadssz le 30 Gyenge majom katont s 30 Gyenge[ENTER]majom hajtt. " -gameforge.locale.questscroll5.mission_21_text = " Vgre megtalltuk a knny majom kazamatt a[ENTER]sivatagban. Norml esetben az itt l majmok[ENTER]rtalmatlanok, de ha sszeverdnek,[ENTER]veszlyeztethetik a birodalmat. Menj a knny[ENTER]Majom kazamatba s dertsd ki, mi a helyzet a[ENTER]majmokkal. " -gameforge.locale.questscroll5.mission_22_hunt = " Ki szelet vet, vihart arat. " -gameforge.locale.questscroll5.mission_22_mis = " lj meg 4 Chuong-ot a Feketeszl Bandbl. " -gameforge.locale.questscroll5.mission_22_text = " A Chuong-ok, a Feketeszl Banda vezeti bajt[ENTER]kezdenek okozni. Mivel k mesterei a[ENTER]kardforgatsnak, szrakozsbl tmadnak ms[ENTER]harcosokra. lltsd meg ket, mieltt az egsz[ENTER]Feketeszl Banda hozzjuk csatlakozik. " -gameforge.locale.questscroll5.mission_23_hunt = " A Fltkenysg Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_23_mis = " A Fltkenysg 2 Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_23_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_24_hunt = " A norml majmok titka 2 " -gameforge.locale.questscroll5.mission_24_mis = " Vadssz le 15 majom harcost s 15 majom[ENTER]generlist. " -gameforge.locale.questscroll5.mission_24_text = " Vgre megtalltuk a norml majom kazamatt a[ENTER]sivatagban. Norml esetben az itt l majmok[ENTER]rtalmatlanok, de ha sszeverdnek,[ENTER]veszlyeztethetik a birodalmat. Menj a norml[ENTER]Majom kazamatba s dertsd ki, mi a helyzet a[ENTER]majmokkal. " -gameforge.locale.questscroll5.mission_25_hunt = " A knny majmok titka 2 " -gameforge.locale.questscroll5.mission_25_mis = " Vadssz le 15 majom katont s 15 gyenge majom[ENTER]generlist. " -gameforge.locale.questscroll5.mission_25_text = " Vgre megtalltuk a knny majom kazamatt a[ENTER]sivatagban. Norml esetben az itt l majmok[ENTER]rtalmatlanok, de ha sszeverdnek,[ENTER]veszlyeztethetik a birodalmat. Menj a knny[ENTER]Majom kazamatba s dertsd ki, mi a helyzet a[ENTER]majmokkal. " -gameforge.locale.questscroll5.mission_26_hunt = " A Llek Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_26_mis = " A Llek 2 Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_26_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_27_hunt = " Pk haragja 1 " -gameforge.locale.questscroll5.mission_27_mis = " Vadssz le 40 bbi pkot. " -gameforge.locale.questscroll5.mission_27_text = " A pkok, amelyek ltalban bksen lnek a Yongbi[ENTER]sivatagban, elkezdtk megtmadni s meglni az[ENTER]utazkat. Mindamellett, hogy ez nem tetszik az[ENTER]rintetteknek, a tmadsok rossz hatssal vannak[ENTER]birodalmunk kereskedelmi kapcsolataira is.[ENTER]Krlek, vess vget ennek! " -gameforge.locale.questscroll5.mission_28_hunt = " Pkok haragja 2 " -gameforge.locale.questscroll5.mission_28_mis = " Vadssz le 40 mrges pkot. " -gameforge.locale.questscroll5.mission_28_text = " A pkok, amelyek ltalban bksen lnek a Yongbi[ENTER]sivatagban, elkezdtk megtmadni s meglni az[ENTER]utazkat. Mindamellett, hogy ez nem tetszik az[ENTER]rintetteknek, a tmadsok rossz hatssal vannak[ENTER]birodalmunk kereskedelmi kapcsolataira is.[ENTER]Krlek, vess vget ennek! " -gameforge.locale.questscroll5.mission_29_hunt = " A fekete hit kvetje 2 " -gameforge.locale.questscroll5.mission_29_mis = " Vadssz le 20 Stt harcost s 25 F stt[ENTER]Arahant. " -gameforge.locale.questscroll5.mission_29_text = " Vgre megbzst kaptunk az ezoterikus szekta, a[ENTER]birodalom legveszlyesebbjnek a felszmolsra.[ENTER]A Seunryong-vlgyben tallhatod meg a szektt.[ENTER]Adj bele mindent amit tudsz. Nem knny[ENTER]ellenfelek. " -gameforge.locale.questscroll5.mission_2_hunt = " A bnat Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_2_mis = " A bnat 2 Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_2_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_30_hunt = " A fekete hit kvetje 1 " -gameforge.locale.questscroll5.mission_30_mis = " Vadssz le 30 stt fanatikust s 30 stt[ENTER]Arahant. " -gameforge.locale.questscroll5.mission_30_text = " Vgre megbzst kaptunk az ezoterikus szekta, a[ENTER]birodalom legveszlyesebbjnek a felszmolsra.[ENTER]A Seunryong-vlgyben tallhatod meg a szektt.[ENTER]Adj bele mindent amit tudsz. Nem knny[ENTER]ellenfelek. " -gameforge.locale.questscroll5.mission_31_hunt = " A fekete hit kvetje 3 " -gameforge.locale.questscroll5.mission_31_mis = " Vadssz le 40 Stt Knzt s 40 Stt Idzt. " -gameforge.locale.questscroll5.mission_31_text = " Vgre megbzst kaptunk az ezoterikus szekta, a[ENTER]birodalom legveszlyesebbjnek a felszmolsra.[ENTER]A Seunryong-vlgyben tallhatod meg a szektt.[ENTER]Adj bele mindent amit tudsz. Nem knny[ENTER]ellenfelek. " -gameforge.locale.questscroll5.mission_32_hunt = " Az rnyk Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_32_mis = " Semmists meg 2 rnyk Metinjt " -gameforge.locale.questscroll5.mission_32_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_33_hunt = " Nyolc lbuk van 1 " -gameforge.locale.questscroll5.mission_33_mis = " Vadssz le 35 bbi mrgespkot s 35 hallos[ENTER]mrgespkot " -gameforge.locale.questscroll5.mission_33_text = " Egy regrendszert fedeztek fel a Yongbi[ENTER]sivatagban, mely az ott l pkok rejtekhelyl[ENTER]szolgl. Nincs pontos informcink ezekrl a[ENTER]pkregekrl, de az biztos, hogy nagyon veszlyes[ENTER]a terlet. Viszont mivel sok pk van kis[ENTER]terleten, ez j alkalmat nyjt szmuk[ENTER]megtizedelsre. Menj oda, de lgy vatos! " -gameforge.locale.questscroll5.mission_34_hunt = " Nyolc lbuk van 2 " -gameforge.locale.questscroll5.mission_34_mis = " Vadssz le 35 bbi mrgespkot s 35 hallos[ENTER]mrgespkot " -gameforge.locale.questscroll5.mission_34_text = " Egy regrendszert fedeztek fel a Yongbi[ENTER]sivatagban, mely az ott l pkok rejtekhelyl[ENTER]szolgl. Nincs pontos informcink ezekrl a[ENTER]pkregekrl, de az biztos, hogy nagyon veszlyes[ENTER]a terlet. Viszont mivel sok pk van kis[ENTER]terleten, ez j alkalmat nyjt szmuk[ENTER]megtizedelsre. Menj oda, de lgy vatos! " -gameforge.locale.questscroll5.mission_35_hunt = " Nyolc lbuk van 3 " -gameforge.locale.questscroll5.mission_35_mis = " Vadssz le 35 Vrs hallos mrgespkot s 35[ENTER]Olls mrgespkot " -gameforge.locale.questscroll5.mission_35_text = " Egy regrendszert fedeztek fel a Yongbi[ENTER]sivatagban, mely az ott l pkok rejtekhelyl[ENTER]szolgl. Nincs pontos informcink ezekrl a[ENTER]pkregekrl, de az biztos, hogy nagyon veszlyes[ENTER]a terlet. Viszont mivel sok pk van kis[ENTER]terleten, ez j alkalmat nyjt szmuk[ENTER]megtizedelsre. Menj oda, de lgy vatos! " -gameforge.locale.questscroll5.mission_36_hunt = " Nyolc lbuk van 4 " -gameforge.locale.questscroll5.mission_36_mis = " Vadssz le 40 katona mrges pkot. " -gameforge.locale.questscroll5.mission_36_text = " Egy regrendszert fedeztek fel a Yongbi[ENTER]sivatagban, mely az ott l pkok rejtekhelyl[ENTER]szolgl. Nincs pontos informcink ezekrl a[ENTER]pkregekrl, de az biztos, hogy nagyon veszlyes[ENTER]a terlet. Viszont mivel sok pk van kis[ENTER]terleten, ez j alkalmat nyjt szmuk[ENTER]megtizedelsre. Menj oda, de lgy vatos! " -gameforge.locale.questscroll5.mission_37_hunt = " A Kemnysg Metinjnek megsemmistse " -gameforge.locale.questscroll5.mission_37_mis = " Semmists meg 2 Kemnysg Metinjt. " -gameforge.locale.questscroll5.mission_37_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_38_hunt = " Skorpi jrvny " -gameforge.locale.questscroll5.mission_38_mis = " Vadssz le 30 Skorpi kirlyt s 20 Fiatal[ENTER]skorpiembert. " -gameforge.locale.questscroll5.mission_38_text = " Ezek a skorpi lnyek terrorizljk az utazkat[ENTER]s a kereskedket, ami rosszul hat a birodalom[ENTER]gazdasgra. Krlek, lltsd meg ezt a fertzst. " -gameforge.locale.questscroll5.mission_39_hunt = " Halottak trsasga 1 " -gameforge.locale.questscroll5.mission_39_mis = " Vadssz le 30 dmon harcost s 30 dmon jszt. " -gameforge.locale.questscroll5.mission_39_text = " Hallottl mr a Dmon-toronyrl? Ezoterikus[ENTER]szektk hatalmas mgival dmon harcosokat[ENTER]idznek ott. Gyzd le ket s dertsd ki, mekkora[ENTER]a hatalmuk. " -gameforge.locale.questscroll5.mission_3_hunt = " A szrkefarkasok felbukkansa 2 " -gameforge.locale.questscroll5.mission_3_mis = " Vadssz le 30 alfa szrkefarkast. " -gameforge.locale.questscroll5.mission_3_text = " Hallottl mr az Alfa szrkefarkasokrl?[ENTER]Legtbbszr egyedl voltak ton, de az utbbi[ENTER]idben a gonosz Chi hatsra utazk sort[ENTER]tmadtk meg. Meg tudnd lltani ezeket az Alfa[ENTER]szrkefarkasokat? Biztosan meg leszel jutalmazva. " -gameforge.locale.questscroll5.mission_40_hunt = " Halottak trsasga 2 " -gameforge.locale.questscroll5.mission_40_mis = " Vadssz le 30 Dmon lndzsaharcost s 25 Dmon[ENTER]smnt. " -gameforge.locale.questscroll5.mission_40_text = " Hallottl mr a Dmon-toronyrl? Ezoterikus[ENTER]szektk hatalmas mgival dmon harcosokat[ENTER]idznek ott. Gyzd le ket s dertsd ki, mekkora[ENTER]a hatalmuk. " -gameforge.locale.questscroll5.mission_41_hunt = " Nehz majmok titka 2 " -gameforge.locale.questscroll5.mission_41_mis = " Vadssz le 15 ers majomkatont s 15 ers[ENTER]majomgenerlist. " -gameforge.locale.questscroll5.mission_41_text = " Vgre megtalltuk a nehz majom kazamatt a[ENTER]sivatagban. Norml esetben az itt l majmok[ENTER]rtalmatlanok, de ha sszeverdnek,[ENTER]veszlyeztethetik a birodalmat. Menj a nehz[ENTER]Majom kazamatba s dertsd ki, mi a helyzet a[ENTER]majmokkal. " -gameforge.locale.questscroll5.mission_42_hunt = " El fog olvadni a jg " -gameforge.locale.questscroll5.mission_42_mis = " Vadssz le 25 Jg Glemet a Sohan-hegyen. " -gameforge.locale.questscroll5.mission_42_text = " Ismered a jg-bortotta Sohan-hegyet? Sok kutat[ENTER]s harcos, aki felment oda, soha nem trt vissza.[ENTER]Talld meg az okt, s kik tmadtk meg ket.[ENTER]Taln megtudsz valamit, ha ottani szrnyekre[ENTER]vadszol. " -gameforge.locale.questscroll5.mission_43_hunt = " Nehz majmok titka 1 " -gameforge.locale.questscroll5.mission_43_mis = " Vadssz le 30 Ers majomkatont s 30 Ers[ENTER]majomhajtt. " -gameforge.locale.questscroll5.mission_43_text = " Vgre megtalltuk a nehz majom kazamatt a[ENTER]sivatagban. Norml esetben az itt l majmok[ENTER]rtalmatlanok, de ha sszeverdnek,[ENTER]veszlyeztethetik a birodalmat. Menj a nehz[ENTER]Majom kazamatba s dertsd ki, mi a helyzet a[ENTER]majmokkal. " -gameforge.locale.questscroll5.mission_44_hunt = " A Srga tigris szellem " -gameforge.locale.questscroll5.mission_44_mis = " Vadssz le 30 Kecskebka generlist. " -gameforge.locale.questscroll5.mission_44_text = " A Srga tigris szellem, a ltezs ura e[ENTER]kontinensen nem rgen mozgstotta az llatokat.[ENTER]A birodalmi kmszolglat gyantja, hogy az[ENTER]llatok azrt lettek ilyen vadak. A Srga tigris[ENTER]szellem csapatainak cskkentse elengedhetetlen.[ENTER]lltsd meg a vezett, aki a jobbkezeknt[ENTER]viselkedik. " -gameforge.locale.questscroll5.mission_45_hunt = " A Sohan-hegy tulajdonosa? " -gameforge.locale.questscroll5.mission_45_mis = " Vadssz le 35 Fagyos jgembert s 30 Jetit. " -gameforge.locale.questscroll5.mission_45_text = " A Kilencfark, a Sohan-hegy ura, dmonokkal[ENTER]gyjti krbe magt. Mieltt a csapata sszejn,[ENTER]jg embereket s yetiket kell kiirtanunk,[ENTER]csapatnak gerinct.[ENTER]Krlek segts neknk! Nagyvonalan leszel[ENTER]megjutalmazva. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Vadssz le 45 Fabka katont s 35 Fabka vezett. " -gameforge.locale.questscroll5.mission_46_text = " A Srga tigris szellem lthatlag a fabka[ENTER]szrnyekkel szvetkezett. Verd szt mihamarabb[ENTER]kzs csapataikat. Ha nem foglalkozol velk,[ENTER]akkor ez bajt hoz a birodalomra! " -gameforge.locale.questscroll5.mission_47_hunt = " Jg szrnyek! Valdi lnyk " -gameforge.locale.questscroll5.mission_47_mis = " Vadssz le 45 Elvarzsolt jeget. " -gameforge.locale.questscroll5.mission_47_text = " Megtudtuk, hogyan kommuniklnak egymssal a[ENTER]Sohan-hegyen lv szrnyek: a mindenfel[ENTER]megtallhat lebeg jgszilnkok segtsgvel[ENTER]adjk t az informcit. A Jgfld csapatainak[ENTER]gyengtshez meg kell zavarnunk az informci[ENTER]tovbbtst. Ezrt krnk: Pusztts Elvarzsolt[ENTER]jeget! " -gameforge.locale.questscroll5.mission_48_hunt = " A Dmon-torony titka " -gameforge.locale.questscroll5.mission_48_mis = " lj meg 45 Kegyetlen (Kegy.) szellem-lndzsst. " -gameforge.locale.questscroll5.mission_48_text = " Pletykk keringnek arrl, hogy a Dmon-toronyban[ENTER]lv Gonosz lndzssok legyzhetetlenek. gy[ENTER]tnik, minden alkalommal feltmadnak, miutn[ENTER]elpusztultak. Ha ez igaz, stt idk vrnak rnk.[ENTER]Krlek, tudj meg errl tbbet! " -gameforge.locale.questscroll5.mission_49_hunt = " A Dmon-torony Mestere. " -gameforge.locale.questscroll5.mission_49_mis = " lj meg 60 Kegyetlen szellem-smnt. " -gameforge.locale.questscroll5.mission_49_text = " Kiterjedt kutats utn vettk szre, hogy a[ENTER]szellemkatonk llandan jjlednek. Meg kell[ENTER]semmistennk a Kegyetlen szellem-smnokat, hogy[ENTER]megakadlyozzuk ezt. " -gameforge.locale.questscroll5.mission_4_hunt = " A Szrkefarkasok feltnse 1 " -gameforge.locale.questscroll5.mission_4_mis = " Vadssz le 35 Szrkefarkast. " -gameforge.locale.questscroll5.mission_4_text = " Hallottl mr a Szrkefarkasokrl? A maguk tjt[ENTER]szoktk jrni, de a gonosz Chi hatsra az utbbi[ENTER]hetekben utazk sort tmadtk meg. Meg tudnd[ENTER]lltani ezeket a szrkefarkasokat? Meg leszel[ENTER]jutalmazva rte. " -gameforge.locale.questscroll5.mission_50_hunt = " A Tzfld feldertse " -gameforge.locale.questscroll5.mission_50_mis = " Vadssz le 45 Harci tigris szolgt. " -gameforge.locale.questscroll5.mission_50_text = " A Tzfld egy lvs terlet, ami mg ismeretlen[ENTER]szrnyekkel van benpeslve. Fel kell fedeznnk[ENTER]ezt a terletet.[ENTER]Tudsz neknk segteni? " -gameforge.locale.questscroll5.mission_51_hunt = " Lngszellem! Az identitsa " -gameforge.locale.questscroll5.mission_51_mis = " lj meg 45 Lngszellemet. " -gameforge.locale.questscroll5.mission_51_text = " A csoportot, amelynek a Harci tigriseket kellett[ENTER]volna kiirtania, megsemmistette egy ismeretlen[ENTER]ellensg. A szbeszd szerint ez az ellensg[ENTER]'lngol lnyok'-knt nz ki. Dertsd ki az[ENTER]igazsgot. " -gameforge.locale.questscroll5.mission_52_hunt = " Cskkentsd a Harci tigrisek szmt! " -gameforge.locale.questscroll5.mission_52_mis = " Vadssz le 60 Harci tigris szolgt s 40 Harci[ENTER]tigrist. " -gameforge.locale.questscroll5.mission_52_text = " Most, hogy harcolhatunk a Lng szellemekkel,[ENTER]teljesen meg kell ket semmisteni nylt[ENTER]csatban. Az ehhez hasonl kldetsekrl[ENTER]ltalban a hadsereg gondoskodott, de a[ENTER]legnagyobb csata erejhez a Lng szellemekkel[ENTER]szemben jobb technikra van szksgnk.[ENTER]Krnk, gyzdj meg rla, hogy a Harci tigrisek[ENTER]nem llnak az utunkba. " -gameforge.locale.questscroll5.mission_53_hunt = " Tanulmnyozd a Lngokat " -gameforge.locale.questscroll5.mission_53_mis = " Vadssz le 40 Lngot. " -gameforge.locale.questscroll5.mission_53_text = " A Lngok hihetetlenl brutlisak. Gynyrkdnek[ENTER]az emberek fjdalmban, akik brt getik. Mg[ENTER]nem tudjuk, hogyan tudnnk ket kiiktatni.[ENTER]Segtenl tbbet megtudni ezekrl a Lngokrl? " -gameforge.locale.questscroll5.mission_54_hunt = " Lngharcos " -gameforge.locale.questscroll5.mission_54_mis = " Iktass ki 60 lngharcost. " -gameforge.locale.questscroll5.mission_54_text = " Rviddel ezeltt, egy Tzfldn jr nemes[ENTER]gyerekt lte meg egy lngharcos. Ha megld a[ENTER]lngharcosokat, jutalomban rszeslsz. Mirt nem[ENTER]prblod meg? " -gameforge.locale.questscroll5.mission_55_hunt = " A Szellemfk vizsglata " -gameforge.locale.questscroll5.mission_55_mis = " Semmists meg 30 Szellemft " -gameforge.locale.questscroll5.mission_55_text = " gy szoktak llni, mint egy fa s hirtelen[ENTER]tmadnak meg llatot s embert. Talld ki, hogyan[ENTER]lehet a Szellemfkat megsemmisteni. " -gameforge.locale.questscroll5.mission_56_hunt = " A Szellem-erd titka " -gameforge.locale.questscroll5.mission_56_mis = " Vadssz le 40 Szellem tuskt s 30 Tndrt. " -gameforge.locale.questscroll5.mission_56_text = " Kutatsok azt mutatjk, hogy a szellem erd egy[ENTER]olyan terlet, ahol Szellem tuskk s Tndrek[ENTER]dominlnak. Ha megsemmisted ket, akkor taln[ENTER]meg tudod akadlyozni a Szellemfk tovbbi[ENTER]terjeszkedst. " -gameforge.locale.questscroll5.mission_5_hunt = " Aggodalom a falusiak irnt " -gameforge.locale.questscroll5.mission_5_mis = " Vadssz le 40 Vaddisznt " -gameforge.locale.questscroll5.mission_5_text = " A vros kzelben l falusiak aggodalma megntt[ENTER]az utbbi idben. Vaddisznk, amik eddig[ENTER]legfeljebb apr llatokat tmadtak meg a[ENTER]hegyekben, agresszvak lettek.[ENTER]lkezdtek betrni a fldekre s megtmadjk a[ENTER]parasztokat. Meg tudod fkezni ezeket a[ENTER]vaddisznkat? " -gameforge.locale.questscroll5.mission_6_hunt = " Tigrisek s Medvk " -gameforge.locale.questscroll5.mission_6_mis = " Vadssz le 25 tigris s 30 medvt. " -gameforge.locale.questscroll5.mission_6_text = " Hallottad mr? Ha a tigrisek s medvk 100 napig[ENTER]csak hagymt s fokhagymt esznek, akkor nagy[ENTER]Tigriss s Tzmedvv vltoznak. Biztos vagyok[ENTER]benne, hogy ezeltt sohasem fordult mg el[ENTER]ilyen, de nem rthat leellenrizni. Vadssz le[ENTER]nhny Tigrist s Medvt, vizsgld meg, mi van a[ENTER]gyomrukban! " -gameforge.locale.questscroll5.mission_7_hunt = " A Kapzsisg metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_7_mis = " A Kapzsisg 2 Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_7_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_8_hunt = " A Csata Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_8_mis = " A Csata 2 Metinjnek sztrombolsa " -gameforge.locale.questscroll5.mission_8_text = " Mostanban elkezdtek kvek potyogni a vros[ENTER]kzelben. A vizsglatok azt mutatjk, hogy a Chi[ENTER]ezekben a kvekben az llatok megvadulshoz[ENTER]vezet. Trd ssze ezeket a kveket, erre krlek.[ENTER]Megfelelen megjutalmazlak erfesztseidrt. " -gameforge.locale.questscroll5.mission_9_hunt = " Aggodalom a falubeliekrt 2 " -gameforge.locale.questscroll5.mission_9_mis = " Vadssz le 30 Vrs vaddisznt. " -gameforge.locale.questscroll5.mission_9_text = " Nem rgta rik megprbltatsok a vros[ENTER]kzelben l falusiakat a Vaddisznk, s[ENTER]vezetik, a Vrs vaddisznk ltal. A kormnyzat[ENTER]meg akarja letni a vrs vaddisznkat. Minden[ENTER]harcosnak meg kellene lnie 30-at kzlk. Krjk[ENTER]a segtsgedet! " -gameforge.locale.questscroll_10_hunt = " Kgyember katona " -gameforge.locale.questscroll_10_mis = " ld meg a katonkat, akik flig emberek, flig[ENTER]kgyk! " -gameforge.locale.questscroll_10_text = " Nem lehet ket tulajdonkppen embernek tekinteni,[ENTER]de ppoly hibs azt mondani, hogy nem emberek.[ENTER]gy nznek ki, mint az emberek, de a fej, br s[ENTER]a magatarts olyan, mint a mrges kgyk. A[ENTER]sivatagban barangolnak s kereskedket tmadnak[ENTER]meg.[ENTER]lj meg 20 ilyen katont, akik flig emberek,[ENTER]flig kgyk.[ENTER]Ha megsemmisted ket, a kvetkez jutalomban[ENTER]rszeslsz: " -gameforge.locale.questscroll_11_hunt = " Kgyember jsz " -gameforge.locale.questscroll_11_mis = " ld meg az jszokat, akik flig emberek, flig[ENTER]kgyk! " -gameforge.locale.questscroll_11_text = " Intelligensek, mint az emberek. Ravaszak s[ENTER]remekl rtenek a fegyverforgatshoz. jszok,[ENTER]akik flig emberek, flig kgyk, messzirl[ENTER]tmadjk meg a kereskedket. Sok keresked[ENTER]azonnal meghal.[ENTER]lj meg 20 ilyen jszt, akik flig emberek,[ENTER]flig kgyk. Ha teljested a kldetst, a[ENTER]kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_12_hunt = " Sivatagi banditk " -gameforge.locale.questscroll_12_mis = " Sivatagi banditkat lni. " -gameforge.locale.questscroll_12_text = " A Yongbi sivatagban gonosz lnyek lnek. Sivatagi[ENTER]banditkknt ismertek, s gaztetteik az gbe[ENTER]kiltanak. Kereskedket rabolnak ki s lnek meg[ENTER]szrakozsbl. A sivatagi falvakat is[ENTER]leromboltk.[ENTER]lj meg 12 sivatagi banditt! Ha valamennyit[ENTER]legyzd, a kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_13_hunt = " Harci tigris " -gameforge.locale.questscroll_13_mis = " Harci tigrisek meglse. " -gameforge.locale.questscroll_13_text = " Vannak Harci tigrisekknt ismert llatok. A vrk[ENTER]tzbl van, a testk vulkanikus grnitbl[ENTER]formldott. Hihetetlenl ers szrnyek. Ezek a[ENTER]szrnyek lvbl s a vulkn tzbl[ENTER]tpllkoznak. Nha lemsznak a vulknrl s[ENTER]embereket tmadnak s esznek meg...[ENTER]Vadssz le 20 Harci tigrist. Ha megsemmisted[ENTER]ket, a kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_14_hunt = " Harci ember " -gameforge.locale.questscroll_14_mis = " ld meg a harci embereket! " -gameforge.locale.questscroll_14_text = " A Doyyumhwan nagy, forr s vadllatok szllsa.[ENTER]Ott tallkoznak a Chunjo, Jinno s Shinsoo[ENTER]harcosok. Flelmetes, hatalmas szrnyek[ENTER]vrakoznak a harcosokra. A harcosok az[ENTER]egyetlenek, akik ellenrzik Doyyumhwan-t.[ENTER]Vllalod a kihvst ellenk? Ha meglsz kzlk[ENTER]20-at, a kvetkez jutalmat kapod: " -gameforge.locale.questscroll_15_hunt = " Taehwa harcosok " -gameforge.locale.questscroll_15_mis = " A Taehwa harcosok legyzse. " -gameforge.locale.questscroll_15_text = " Figyeljen ide mindenki, aki ers harcosnak tartja[ENTER]magt! Ez a knnyek, a bnat, a harc s a hall[ENTER]lng csatamezje. Sok szrnnyel s gazemberrel[ENTER]lek itt. Ki mer engem kihvni? Van valaki, aki[ENTER]karddal kezben szembeszll velem?[ENTER][ENTER]Ha hisztek kpessgeitekben, akkor gyertek s[ENTER]szlljatok szembe velem! Ha legyzl engem s 12[ENTER]trsamat, akkor a kvetkezket kapod jutalomknt: " -gameforge.locale.questscroll_16_hunt = " Stt medve " -gameforge.locale.questscroll_16_mis = " Stt medvket lni. " -gameforge.locale.questscroll_16_text = " Attl tartok, a vgt jrom. De hadd mesljek el[ENTER]mg egy fontos esemnyt. Amint ezt a levelet[ENTER]olvasod, n mr halott vagyok, vagy eltntem. A[ENTER]Seungryong-vlgyben ltem, ahol gygynvnyeket[ENTER]gyjtttem. De szrnyek, amiket stt medvknek[ENTER]neveznek, mindenfle rettenetes dolgot kezdtek[ENTER]csinlni. megltk a csaldom.[ENTER][ENTER]Krlek bosszlj meg engem s csaldomat. Ha 25[ENTER]stt medvt meglsz, a kvetkez jutalomban[ENTER]rszeslsz: " -gameforge.locale.questscroll_17_hunt = " ris stt medvk " -gameforge.locale.questscroll_17_mis = " ris stt medvket lni. " -gameforge.locale.questscroll_17_text = " A medve szrnyek egy j szrnyet csinltak a mg[ENTER]gonoszabb szrnyek keresztezsvel. Ezek az j[ENTER]szrnyek az ris dtt medvk. Nagyobbak s[ENTER]ersebbek a stt medvknl s hihetetlenl[ENTER]gonoszak. Amg a Seungryong-vlgyben vannak, az[ENTER]emberek szenvedni fognak.[ENTER][ENTER]lj meg 20 ris stt medvt. Ha megsemmisted[ENTER]ket, a kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_18_hunt = " Katonk, akik a rejtlyes betegsgben szenvednek " -gameforge.locale.questscroll_18_mis = " Katonkat lni, akik a rejtlyes betegsgben[ENTER]szenvednek. " -gameforge.locale.questscroll_18_text = " gy tnik, kiirtottk a falut.[ENTER]Azok, akik a rejtlyes betegsgben szenvednek,[ENTER]megtmadjk a szerencstlen arra jrkat.[ENTER]Megtmadjk a kereskedket s megeszik az[ENTER]embereket. Klnsen veszlyesek.[ENTER]lj meg 35 katont, akik a rejtlyes betegsgben[ENTER]szenvednek. Ha sikerl, a kvetkez jutalomban[ENTER]rszeslsz: " -gameforge.locale.questscroll_19_hunt = " jszok, akik a rejtlyes betegsgben szenvednek " -gameforge.locale.questscroll_19_mis = " jszokat lni, akik a rejtlyes betegsgben[ENTER]szenvednek " -gameforge.locale.questscroll_19_text = " A rejtlyes betegsg az oka a kroknak, amiket az[ENTER]ebben szenvedk okoznak. A legveszedelmesebbek az[ENTER]ettl megfertzdtt jszok. Ezek az jszok[ENTER]mrges nyilakkal lvik az utazkat, gy meg[ENTER]tudjk tmadni s ki tudjk rabolni ket.[ENTER][ENTER]lj meg 25 jszt, akik a rejtlyes betegsgben[ENTER]szenvednek. Ha sikerl, a kvetkez jutalomban[ENTER]rszeslsz: " -gameforge.locale.questscroll_1_hunt = " Tz medvk " -gameforge.locale.questscroll_1_mis = " Vadssz le 25 tz medvt. " -gameforge.locale.questscroll_1_text = " A tzmedvk gyakran a fvros kzelben jelennek[ENTER]meg. A prrin bklsznak s az emberek szles[ENTER]tjain. Egyre tbb az ldozatuk. Pr embert[ENTER]megltek.[ENTER]Vadssz ezekre a tz medvkre. Ha 25 tz medvt[ENTER]letertesz, a kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " 4 ellensget kiiktatni. " -gameforge.locale.questscroll_20_text = " Attl flek, elintztek. Elhomlyosult a[ENTER]ltsom... Amikor ezt a levelet olvasod, n mr[ENTER]rothadt a testem. A disznk megfogtak s[ENTER]elhurcoltak. Habr elmenekltem, a sebek olyan[ENTER]mlyek voltak, hogy sszeestem. Nem ismerlek, de[ENTER]krlek llj bosszt rtem![ENTER][ENTER]lj meg 4 ellensget a harc helysznn. Ha[ENTER]sikerl, a kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_2_hunt = " ristigris " -gameforge.locale.questscroll_2_mis = " Hsz ristigrist elejteni. " -gameforge.locale.questscroll_2_text = " A gonosz neve, Nagytigirs, thatolja a levegt.[ENTER]Ezek a tigrisek ltalban a fvros krnykn[ENTER]tallhatk meg. Megtmadjk az embereket s a[ENTER]kereskedk holttestt megeszik. Szmtalan[ENTER]ldozatuk van.[ENTER][ENTER]Vadssz a Nagytigrisekre. Ha 20 Nagytigrist[ENTER]meglsz, a kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_3_hunt = " A hegy Kutyaistene " -gameforge.locale.questscroll_3_mis = " A hegy Kutyaistent meglni. " -gameforge.locale.questscroll_3_text = " A hegy Kutyaistene a kzelben egy csapat[ENTER]kutyaszrnyeket vezet. Ers s vad. Nemrg jelent[ENTER]meg a falu kzelben s elkezdett kereskedket[ENTER]megtmadni. Mr sokan a szrnyeteg ldozatai[ENTER]lettek. Ezeket a gaztetteket nem lehet tovbb[ENTER]mellzni.[ENTER][ENTER]ld meg a hegy Kutyaistent. Ha sikerrel jrsz, a[ENTER]kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_4_hunt = " Sertsisten " -gameforge.locale.questscroll_4_mis = " A Sertsisten meglse. " -gameforge.locale.questscroll_4_text = " Ebben az vszakban az rett gabona mg a fldeken[ENTER]van. Most eljtt az id az aratsra, eljtt az[ENTER]id arra, hogy a parasztok az ves keserves[ENTER]munkjuk gymlcst betakartsk. De a[ENTER]Sertsisten s trsai az sszes gabont[ENTER]felfaljk. Mohsguk veszlyezteti a parasztok[ENTER]lett, ezrt agyon kell csapjuk ket.[ENTER][ENTER]ld meg a Sertsistent. t ltalban a fvros[ENTER]kzelben tallhatod meg. Ha legyzd, a[ENTER]kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_5_hunt = " Medveisten " -gameforge.locale.questscroll_5_mis = " A Medveisten meglse. " -gameforge.locale.questscroll_5_text = " Termszetes krnyezetben a Medveisten bartsgos[ENTER]volt. De nemrg a fvros kzelben jelenik meg[ENTER]s megtmadja az embereket. Egyre tbb s tbb[ENTER]ldozatot tall. Hogy mr mennyien haltak meg,[ENTER]alig felmrhet. El kell innen tnjn.[ENTER][ENTER]ld meg a Medveistent. Ha tnyleg megszabadulsz[ENTER]tle, akkor kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_6_hunt = " Tigrisisten " -gameforge.locale.questscroll_6_mis = " A Tigrisisten meglse. " -gameforge.locale.questscroll_6_text = " Nem tudom elhinni, hogy tudott ilyen borzalmasat[ENTER]cselekedni a Tigrisisten? n csak egy egyszer[ENTER]asszony vagyok, aki minden nap a Tigrisistent[ENTER]imdta, aki alkalmanknt a hegyi svnyen[ENTER]megjelent. De egy nap a Tigrisisten s kveti a[ENTER]csaldomat megtmadtk! Mindenkit megltek, s n[ENTER]pedig az egyik karomat vesztettem el.[ENTER][ENTER]Krlek bosszuld meg a csaldomat. Ha a[ENTER]Tigrisistent megld, a kvetkez jutalomban[ENTER]rszeslsz: " -gameforge.locale.questscroll_7_hunt = " A Fehr Esk sereg vezre " -gameforge.locale.questscroll_7_mis = " A Fehr Esk sereg vezrnek meglse. " -gameforge.locale.questscroll_7_text = " A Fehr Esk hadsereg egy nkbl ll csoport,[ENTER]akiket a frjk s a vilg cserben hagyott.[ENTER]Lehet, hogy szegnyek, de a falu lakosait[ENTER]kegyetlenl knozzk. Egy nt hallra kveztek,[ENTER]amikor a faluba jtt. Nem engedhetjk ket a[ENTER]faluba, hogy megtmadjk a lakkat.[ENTER][ENTER]lj meg hsz vezrt a Fehr Esk hadseregbl. Ha[ENTER]ezt a feladatot sikeresen teljested, kvetkez[ENTER]jutalmat kapod: " -gameforge.locale.questscroll_8_hunt = " A Feketeszl banda vezre " -gameforge.locale.questscroll_8_mis = " A Feketeszl banda vezrnek meglse. " -gameforge.locale.questscroll_8_text = " A Feketeszl banda tolvajai mr rgta[ENTER]hborgatjk az utaz kereskedket. Olyan flelmet[ENTER]kelten nznek ki, hogy senki sem mer velk[ENTER]szembeszllni. De ez gy tovbb nem mehet, mert[ENTER]tnyleg elviselhetetlen krt okoznak.[ENTER]ld meg a Feketeszl banda 20 vezrt. Ha ezt a[ENTER]megbzatst eredmnyesen teljested, akkor a[ENTER]kvetkez jutalomban rszeslsz: " -gameforge.locale.questscroll_9_hunt = " Barbr trzsfnk " -gameforge.locale.questscroll_9_mis = " A barbr trzsfnkt meglni. " -gameforge.locale.questscroll_9_text = " Mr sok id telt el azta, amita a barbrok a[ENTER]hatrt tlptk s a falut megtmadtk. Az[ENTER]ltaluk legyilkolt emberek szma a tbb szzat[ENTER]kzeltette meg. Azoknak a szma, akit[ENTER]megkrostottak, lnyegesen nagyobb. A gonosz[ENTER]barbrok olyan brutlisak, hogy senki nem merte[ENTER]ket megbosszulni. De mi nem trjk ket hosszabb[ENTER]ideig.[ENTER][ENTER]lj meg 25 trzsvezrt. Ha ezt a megbzst[ENTER]sikeresen teljestetted, akkor a kvetkez[ENTER]jutalomban rszeslsz: " -gameforge.locale.quest_temp_reward_1 = " Jutalom " -gameforge.locale.quest_temp_reward_2 = " A megbzsok teszt idejben nincs jutalom.[ENTER]Ksbb, miutn megkaptl egy jutalmat, az[ENTER]aktulis megbzats megismtelhet. " -gameforge.locale.quest_word = " Feladat: " -gameforge.locale.quiz_10_0_question = " Melyik nyl nem ltezik a Metin2-ben? " -gameforge.locale.quiz_10_1_choice = " Fa nyl " -gameforge.locale.quiz_10_2_choice = " Vas nyl " -gameforge.locale.quiz_10_3_choice = " Ezst nyl " -gameforge.locale.quiz_10_4_choice = " Arany nyl " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Melyik a legjobb harang? " -gameforge.locale.quiz_11_1_choice = " Forrs harang " -gameforge.locale.quiz_11_2_choice = " Srgabarack harang " -gameforge.locale.quiz_11_3_choice = " Menny s Fld harang " -gameforge.locale.quiz_11_4_choice = " Acl bogr harang " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Melyik a legjobb legyez? " -gameforge.locale.quiz_12_1_choice = " Megvlt legyez " -gameforge.locale.quiz_12_2_choice = " Nap legyez " -gameforge.locale.quiz_12_3_choice = " Szemldk legyez " -gameforge.locale.quiz_12_4_choice = " Tripla legyez " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Hny kvet lehet a Vres kardba illeszteni? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Hny fajta Szellemk van, amit fegyverekbe lehet[ENTER]illeszteni? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Hny fajta Szellemk van, amit a felszerelsbe[ENTER]lehet illeszteni? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Kik hasznlhatnak jat? " -gameforge.locale.quiz_16_1_choice = " Harcos " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " Smn " -gameforge.locale.quiz_16_4_choice = " Nindzsa " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Melyik rtk nem ltezik a Metin2-ben? " -gameforge.locale.quiz_17_1_choice = " leter " -gameforge.locale.quiz_17_2_choice = " Er " -gameforge.locale.quiz_17_3_choice = " Intelligencia " -gameforge.locale.quiz_17_4_choice = " Mgia " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Melyik a legmagasabb kszsg szint? " -gameforge.locale.quiz_18_1_choice = " Belps a hadseregbe " -gameforge.locale.quiz_18_2_choice = " Tkletes mester " -gameforge.locale.quiz_18_3_choice = " Nagymester " -gameforge.locale.quiz_18_4_choice = " Mester " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Melyik kszsg nem tartozik a testi kzdelem[ENTER]tanhoz? " -gameforge.locale.quiz_19_1_choice = " Hromirny vgs " -gameforge.locale.quiz_19_2_choice = " Forg kard " -gameforge.locale.quiz_19_3_choice = " Futs " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Melyik jtknak van a legtbb felhasznlja? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Melyik kszsg nem tartozik a mentlis harc[ENTER]tanhoz? " -gameforge.locale.quiz_20_1_choice = " Csaps " -gameforge.locale.quiz_20_2_choice = " Ers test " -gameforge.locale.quiz_20_3_choice = " Kardcsaps " -gameforge.locale.quiz_20_4_choice = " Ferde vgs " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Melyik kszsg nem tartozik az jsz tanhoz? " -gameforge.locale.quiz_21_1_choice = " Rejtzs " -gameforge.locale.quiz_21_2_choice = " Ismtelt lvs " -gameforge.locale.quiz_21_3_choice = " Nyles " -gameforge.locale.quiz_21_4_choice = " Mregnyl " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Melyik nem kszsge a trharc tannak? " -gameforge.locale.quiz_22_1_choice = " Villm tmads " -gameforge.locale.quiz_22_2_choice = " Tznyl " -gameforge.locale.quiz_22_3_choice = " Forg tr " -gameforge.locale.quiz_22_4_choice = " Lopakods " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Ki tanulhatja a mgikus fegyver tanokat? " -gameforge.locale.quiz_23_1_choice = " Harcos " -gameforge.locale.quiz_23_2_choice = " Nindzsa " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " Smn " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Ki tanulhat fekete mgia tanokat? " -gameforge.locale.quiz_24_1_choice = " Harcos " -gameforge.locale.quiz_24_2_choice = " Smn " -gameforge.locale.quiz_24_3_choice = " Nindzsa " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Ki tanulhat testi kzdelem tanokat? " -gameforge.locale.quiz_25_1_choice = " Nindzsa " -gameforge.locale.quiz_25_2_choice = " Smn " -gameforge.locale.quiz_25_3_choice = " Harcos " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Ki tanulhat mentlis harc tanokat? " -gameforge.locale.quiz_26_1_choice = " Smn " -gameforge.locale.quiz_26_2_choice = " Nindzsa " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Harcos " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Ki tanulhat srkny hatalom tanokat? " -gameforge.locale.quiz_27_1_choice = " Harcos " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " Smn " -gameforge.locale.quiz_27_4_choice = " Nindzsa " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Ki tanulhat gygyts tanokat? " -gameforge.locale.quiz_28_1_choice = " Harcos " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Nindzsa " -gameforge.locale.quiz_28_4_choice = " Smn " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Melyik kszsg tartozik a mgikus fegyver[ENTER]kpzshez? " -gameforge.locale.quiz_29_1_choice = " Varzs penge " -gameforge.locale.quiz_29_2_choice = " Szellem csaps " -gameforge.locale.quiz_29_3_choice = " Stt vdelem " -gameforge.locale.quiz_29_4_choice = " Lng szelleme " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Melyik birodalom nem ltezik a Metin2 vilgban? " -gameforge.locale.quiz_2_1_choice = " Shinsoo birodalom " -gameforge.locale.quiz_2_2_choice = " Pyungmoo birodalom " -gameforge.locale.quiz_2_3_choice = " Jinno birodalom " -gameforge.locale.quiz_2_4_choice = " Chunjo birodalom " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Melyik a fekete mgia tanok kszsge? " -gameforge.locale.quiz_30_1_choice = " Ujjcsaps " -gameforge.locale.quiz_30_2_choice = " Srkny forgatag " -gameforge.locale.quiz_30_3_choice = " Stt csaps " -gameforge.locale.quiz_30_4_choice = " Elvarzsolt vrtezs " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Melyik nem a msodik falu a Metin2-ben? " -gameforge.locale.quiz_31_1_choice = " Bokjung terlet " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Bakra terlet " -gameforge.locale.quiz_31_4_choice = " Shinra terlet " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Melyik nem az els falu a Matin2-ben? " -gameforge.locale.quiz_32_1_choice = " Yongan terlet " -gameforge.locale.quiz_32_2_choice = " Mongchoo terlet " -gameforge.locale.quiz_32_3_choice = " Pyungmoo terlet " -gameforge.locale.quiz_32_4_choice = " Joan terlet " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Melyik nem semleges vezet a Metin2-ben? " -gameforge.locale.quiz_33_1_choice = " Seungryong-vlgy " -gameforge.locale.quiz_33_2_choice = " Yongbi sivatag " -gameforge.locale.quiz_33_3_choice = " Dli-sark kontinens " -gameforge.locale.quiz_33_4_choice = " Sohan-hegy " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Ezek kzl melyik nem kszsge a srkny hatalom[ENTER]tannak? " -gameforge.locale.quiz_34_1_choice = " Bedugs " -gameforge.locale.quiz_34_2_choice = " Srkny lvs " -gameforge.locale.quiz_34_3_choice = " Repl talizmn " -gameforge.locale.quiz_34_4_choice = " lds " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Melyik nem kszsge a gygyt tannak? " -gameforge.locale.quiz_35_1_choice = " Villm hajts " -gameforge.locale.quiz_35_2_choice = " Mennydrgs " -gameforge.locale.quiz_35_3_choice = " Villm knyrgs " -gameforge.locale.quiz_35_4_choice = " Kezels " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Melyik kszsg nem tartozik a Metin2-ben a harci[ENTER]tmogatshoz? " -gameforge.locale.quiz_36_1_choice = " Komb " -gameforge.locale.quiz_36_2_choice = " Horgszat " -gameforge.locale.quiz_36_3_choice = " Vezets " -gameforge.locale.quiz_36_4_choice = " Srkny segtsge " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Hnyas szinttl adhatsz kszsgpontokat a[ENTER]kszsgekhez? " -gameforge.locale.quiz_37_1_choice = " Szint 5 " -gameforge.locale.quiz_37_2_choice = " Szint 20 " -gameforge.locale.quiz_37_3_choice = " Szint 30 " -gameforge.locale.quiz_37_4_choice = " Szint40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Melyik knyv nem a parancsok gyakorlsra val? " -gameforge.locale.quiz_38_1_choice = " Sun-zi harcmvszet " -gameforge.locale.quiz_38_2_choice = " Unoka megnzse " -gameforge.locale.quiz_38_3_choice = " Wu-zi harcmvszet " -gameforge.locale.quiz_38_4_choice = " WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Melyik fegyverzet val a harcosnak? " -gameforge.locale.quiz_39_1_choice = " gi ruha " -gameforge.locale.quiz_39_2_choice = " Napruha " -gameforge.locale.quiz_39_3_choice = " Srknyisten vrt " -gameforge.locale.quiz_39_4_choice = " Szerelem ruhja " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Melyik szrny nem ltezik a Metin2-ban? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Sivatagi bandita " -gameforge.locale.quiz_3_3_choice = " Kilencfark " -gameforge.locale.quiz_3_4_choice = " Vadkutya " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Melyik fegyverzet vonatkozik a Ninjkra? " -gameforge.locale.quiz_40_1_choice = " Fekete ruha " -gameforge.locale.quiz_40_2_choice = " Varzs Lemezvrt " -gameforge.locale.quiz_40_3_choice = " Feketevas Vrt " -gameforge.locale.quiz_40_4_choice = " Fukszia ltny " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Melyik felszerels vonatkozik a Surra? " -gameforge.locale.quiz_41_1_choice = " Szellem Lemezvrt " -gameforge.locale.quiz_41_2_choice = " Azr ruha " -gameforge.locale.quiz_41_3_choice = " Fiatalsrkny ltny " -gameforge.locale.quiz_41_4_choice = " Fukszia ltny " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Melyik felszerels vonatkozik a smnokra? " -gameforge.locale.quiz_42_1_choice = " Varzs Lemezvrt " -gameforge.locale.quiz_42_2_choice = " a brn ruhzata " -gameforge.locale.quiz_42_3_choice = " Balszerencse Lemezvrt " -gameforge.locale.quiz_42_4_choice = " Szellem Lemezvrt " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Mi nem harcossisak? " -gameforge.locale.quiz_43_1_choice = " Hagyomnyos sisak " -gameforge.locale.quiz_43_2_choice = " Fmsisak " -gameforge.locale.quiz_43_3_choice = " Aclkapucni " -gameforge.locale.quiz_43_4_choice = " Szellemmaszk Sisak " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Mi egy Ninjasisak? " -gameforge.locale.quiz_44_1_choice = " Brkapucni " -gameforge.locale.quiz_44_2_choice = " Lnckapucni " -gameforge.locale.quiz_44_3_choice = " Aclkapucni " -gameforge.locale.quiz_44_4_choice = " piros kapucni " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Mi az, ami nem Sura-sisak? " -gameforge.locale.quiz_45_1_choice = " Aclsisak " -gameforge.locale.quiz_45_2_choice = " Vres sisak " -gameforge.locale.quiz_45_3_choice = " Gnyold sisak " -gameforge.locale.quiz_45_4_choice = " Vr sisak " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Mi az, ami nem smnsisak? " -gameforge.locale.quiz_46_1_choice = " Szerzetes kalap " -gameforge.locale.quiz_46_2_choice = " Alkalmazkod kalap " -gameforge.locale.quiz_46_3_choice = " Fnix kalap " -gameforge.locale.quiz_46_4_choice = " Napfny kalap " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Melyik pajzs nincs a Metin2-ben? " -gameforge.locale.quiz_47_1_choice = " Csatapajzs " -gameforge.locale.quiz_47_2_choice = " Fekete krpajzs " -gameforge.locale.quiz_47_3_choice = " Lmedl pajzs " -gameforge.locale.quiz_47_4_choice = " tszg pajzs " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Melyik karperecet kpvisel a legalacsonyabb szint[ENTER]kvetelmnye? " -gameforge.locale.quiz_48_1_choice = " Mennyei knny Karkt " -gameforge.locale.quiz_48_2_choice = " Ametiszt karkt " -gameforge.locale.quiz_48_3_choice = " Kristlykarperec " -gameforge.locale.quiz_48_4_choice = " fakarperec " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Melyik cipnek a legmagasabb a szint kvetelmnye? " -gameforge.locale.quiz_49_1_choice = " Dicsfny csizma " -gameforge.locale.quiz_49_2_choice = " Brcip " -gameforge.locale.quiz_49_3_choice = " Facip " -gameforge.locale.quiz_49_4_choice = " Arany Cip " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Hogy nevezik Metin2-ben a kzlsi helyet? " -gameforge.locale.quiz_4_1_choice = " Szabad fekete tbla " -gameforge.locale.quiz_4_2_choice = " Kromkod-tbla " -gameforge.locale.quiz_4_3_choice = " Kalandorok fekete tblja " -gameforge.locale.quiz_4_4_choice = " Vicces fekete tbla " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Melyik flbeval nem biztost gyessg bnuszt? " -gameforge.locale.quiz_50_1_choice = " Fa flbevalk " -gameforge.locale.quiz_50_2_choice = " gknnyflbevalk " -gameforge.locale.quiz_50_3_choice = " Jde flbevalk " -gameforge.locale.quiz_50_4_choice = " Kristly flbevalk " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Mely flbevalk felelnek meg a legalacsonyabb[ENTER]szintek kvetelmnyeinek? " -gameforge.locale.quiz_51_1_choice = " Ametiszt flbevalk " -gameforge.locale.quiz_51_2_choice = " gknnyflbevalk " -gameforge.locale.quiz_51_3_choice = " Fehrarany flbevalk " -gameforge.locale.quiz_51_4_choice = " Fa flbevalk " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Mely flbevalk felelnek meg a legmagasabb[ENTER]szintek kvetemnyeinek? " -gameforge.locale.quiz_52_1_choice = " benfa flbevalk " -gameforge.locale.quiz_52_2_choice = " Fehrarany flbevalk " -gameforge.locale.quiz_52_3_choice = " Gyngy flbevalk " -gameforge.locale.quiz_52_4_choice = " Ametiszt flbevalk " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Melyik nyaklnc nincs a Metin2-ben? " -gameforge.locale.quiz_53_1_choice = " Virgnyaklnc " -gameforge.locale.quiz_53_2_choice = " Fanyaklnc " -gameforge.locale.quiz_53_3_choice = " Ezstnyaklnc " -gameforge.locale.quiz_53_4_choice = " Arannyaklnc " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Melyik trgynak nincsen jelentsge a[ENTER]horgszsban? " -gameforge.locale.quiz_54_1_choice = " Horgszbot " -gameforge.locale.quiz_54_2_choice = " Mgneses penge " -gameforge.locale.quiz_54_3_choice = " paszta " -gameforge.locale.quiz_54_4_choice = " kukac " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Melyik hajszn nincs megengedve Metin2-ben? " -gameforge.locale.quiz_55_1_choice = " Fehr---LOCA::HELY--- " -gameforge.locale.quiz_55_2_choice = " Fekete " -gameforge.locale.quiz_55_3_choice = " Rzsaszn " -gameforge.locale.quiz_55_4_choice = " Szke " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Melyik trgy szksges a Barbr kard+5 -hz? " -gameforge.locale.quiz_56_1_choice = " Kgyfarok+ " -gameforge.locale.quiz_56_2_choice = " Vrvrs Gyngy " -gameforge.locale.quiz_56_3_choice = " Kagyl " -gameforge.locale.quiz_56_4_choice = " Rozsds penge " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Mikor van szksged egy trgyra s Yangra az[ENTER]Ezst Kard fejlesztshez? " -gameforge.locale.quiz_57_1_choice = " +5-re fejlesztsnl " -gameforge.locale.quiz_57_2_choice = " +5-re fejlesztsnl " -gameforge.locale.quiz_57_3_choice = " +5-re fejlesztsnl " -gameforge.locale.quiz_57_4_choice = " +5-re fejlesztsnl " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Melyik megnevezst hasznljk, ha a karakter[ENTER]rangpontja negatv? " -gameforge.locale.quiz_58_1_choice = " Alattomos " -gameforge.locale.quiz_58_2_choice = " Blcs " -gameforge.locale.quiz_58_3_choice = " Szent " -gameforge.locale.quiz_58_4_choice = " Brutlis " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Melyik megnevezst hasznljk, ha a karakter[ENTER]rangpontja pozitv? " -gameforge.locale.quiz_59_1_choice = " rdgi " -gameforge.locale.quiz_59_2_choice = " J " -gameforge.locale.quiz_59_3_choice = " Gonosz " -gameforge.locale.quiz_59_4_choice = " Normlis " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Mit nem tudsz csinlni Metin2-ben? " -gameforge.locale.quiz_5_1_choice = " Hzassgot ktni " -gameforge.locale.quiz_5_2_choice = " Frdni " -gameforge.locale.quiz_5_3_choice = " Lovagolni " -gameforge.locale.quiz_5_4_choice = " Cskolzni " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Mi egy csoport maximlis ltszma? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Melyik kszsg teszi lehetv, hogy a[ENTER]csoporttagoknak klnleges bnuszt adj? " -gameforge.locale.quiz_61_1_choice = " Komb " -gameforge.locale.quiz_61_2_choice = " tvltozs " -gameforge.locale.quiz_61_3_choice = " Lopakods " -gameforge.locale.quiz_61_4_choice = " Vezets " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Melyik szinttl lehet egy chet alaptani? " -gameforge.locale.quiz_62_1_choice = " Szint40 " -gameforge.locale.quiz_62_2_choice = " Szint50 " -gameforge.locale.quiz_62_3_choice = " Szint 60 " -gameforge.locale.quiz_62_4_choice = " Szint 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Mi nem ll rendelkezsre a 1. chszinten? " -gameforge.locale.quiz_63_1_choice = " Chnv " -gameforge.locale.quiz_63_2_choice = " Chjtkok " -gameforge.locale.quiz_63_3_choice = " Chjel " -gameforge.locale.quiz_63_4_choice = " Ch zenetei " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Melyik csata tpus nem lehet kt ch kztt? " -gameforge.locale.quiz_64_1_choice = " Arna-chhbor " -gameforge.locale.quiz_64_2_choice = " Mez-chhbor " -gameforge.locale.quiz_64_3_choice = " Vezet-chhbor " -gameforge.locale.quiz_64_4_choice = " Zszl-chhbor " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Mi nem chkpessg? " -gameforge.locale.quiz_65_1_choice = " Srknyisten vre " -gameforge.locale.quiz_65_2_choice = " Srknyisten ldsa " -gameforge.locale.quiz_65_3_choice = " Srknyisten haragja " -gameforge.locale.quiz_65_4_choice = " Srknylabda " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Melyik szinttl lehet egy lovon lovagolni? " -gameforge.locale.quiz_66_1_choice = " Szint 25 " -gameforge.locale.quiz_66_2_choice = " Szint 35 " -gameforge.locale.quiz_66_3_choice = " Szint 45 " -gameforge.locale.quiz_66_4_choice = " Szint 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Melyik trgyra nincs szksg lovaglshoz? " -gameforge.locale.quiz_67_1_choice = " Lkard " -gameforge.locale.quiz_67_2_choice = " Lovagljegy " -gameforge.locale.quiz_67_3_choice = " Felfegyverzett l knyv " -gameforge.locale.quiz_67_4_choice = " A Katonai l knyv " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Melyik sznt nem lehet megtallni Metin2-ben a[ENTER]lovaknl? " -gameforge.locale.quiz_68_1_choice = " Fehr l " -gameforge.locale.quiz_68_2_choice = " Barna " -gameforge.locale.quiz_68_3_choice = " Vrsrka " -gameforge.locale.quiz_68_4_choice = " Rka " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Mekkora lehet a szintklnbsg a szerelmesek[ENTER]kztt az eskvjk idpontjban? " -gameforge.locale.quiz_69_1_choice = " 30 szint klnbsg " -gameforge.locale.quiz_69_2_choice = " 25 szint klnbsg " -gameforge.locale.quiz_69_3_choice = " 20 szint klnbsg " -gameforge.locale.quiz_69_4_choice = " 15 szint klnbsg " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Mi a legjobb egykezes kard? " -gameforge.locale.quiz_6_1_choice = " Sarl kard " -gameforge.locale.quiz_6_2_choice = " Hosszkard " -gameforge.locale.quiz_6_3_choice = " rdgz kard " -gameforge.locale.quiz_6_4_choice = " Ezstkard " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Melyik szinten nem szabad hzassgot ktni? " -gameforge.locale.quiz_70_1_choice = " Szint 24 " -gameforge.locale.quiz_70_2_choice = " Szint 35 " -gameforge.locale.quiz_70_3_choice = " Szint 45 " -gameforge.locale.quiz_70_4_choice = " Szint 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " A kvetkezk kzl melyik 30-as szint fegyverek[ENTER]kaptak hrom helyet szellemkvek szmra? " -gameforge.locale.quiz_71_1_choice = " Harcos " -gameforge.locale.quiz_71_2_choice = " Antik Harang " -gameforge.locale.quiz_71_3_choice = " Agancs j " -gameforge.locale.quiz_71_4_choice = " Vrsvas Penge " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Melyik a legjobb tr? " -gameforge.locale.quiz_7_1_choice = " Tr " -gameforge.locale.quiz_7_2_choice = " Kilenc Penge " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Villmks " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Melyik a legjobb ktkezes tr " -gameforge.locale.quiz_8_1_choice = " Mgneses penge " -gameforge.locale.quiz_8_2_choice = " risfejsze+0 " -gameforge.locale.quiz_8_3_choice = " Lefejez penge " -gameforge.locale.quiz_8_4_choice = " Glefe " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Melyik a legjobb j? " -gameforge.locale.quiz_9_1_choice = " Rzzel dszitett j " -gameforge.locale.quiz_9_2_choice = " Srgabarack j " -gameforge.locale.quiz_9_3_choice = " Pusztt j " -gameforge.locale.quiz_9_4_choice = " Vrsszemj " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " tvltozs megszaktsa " -gameforge.locale.remove_polymorph_msg = " n meg fogom szaktani az tvltozst. " -gameforge.locale.reward = " Jutalom: " -gameforge.locale.show_guild_cur_score = " Sajt cheredmny kirsa " -gameforge.locale.show_guild_ranking_around = " Sajt chrang mutatsa " -gameforge.locale.show_guild_ranking_top = " Legjobb chek listzsa (1-8 ranghely) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Hzal:[ENTER]Oh, vgre! gy nzel ki, mint aki tudja kezelni a[ENTER]fegyvert. Veszlyben az letem! Krlek, segts! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Visszatrni a Hzalhoz " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Trj vissza a Hzalhoz. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Mondd meg a Hzalnak, hogy nem talltad meg a[ENTER]Dmoni kk+-t. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Visszatrs a Hzalhoz. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " Nem tallom a Dmoni kk+-t. Mit mondjak most a[ENTER]Hzalnak? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Vissza a Hzalhoz " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Vidd a Dmoni kk+-t a Hzalhoz. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Megszerezted a Dmon jszoktl a Dmoni kk+-t.[ENTER]Menj vissza a Hzalhoz. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Megkaptad a Dmoni kk+-t. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Nlad van a Dmoni kk+. Vidd a Hzalhoz. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Mg nem talltam meg a Dmoni kk+-t. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Itt van a Dmoni kk+! " -gameforge.locale.skeleton_gem.order_accept = " n majd megszerzem neked! " -gameforge.locale.skeleton_gem.order_accept_answer = " Hzal:[ENTER]Oh, ezerszer ksznm! Ezt sohasem fogom[ENTER]elfelejteni! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " A Dmoni kk+ keresse. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Talld meg a Dmon jszt s vedd el tle a[ENTER]Dmoni kk+-t. " -gameforge.locale.skeleton_gem.order_refuse = " Ez tl veszlyes. " -gameforge.locale.skeleton_gem.order_refuse_answer = " Hzal:[ENTER]Megrtem, hogy habozol. Termszetesen ez egy[ENTER]nehz s veszlyes feladat! De ha gy[ENTER]folytatdnak tovbb a dolgok, ez lesz a vesztem! " -gameforge.locale.skeleton_gem.order_say = " Hzal:[ENTER]Mindennek vge! Nem maradt ms htra, mint vrni[ENTER]a hallt. Ha nem tmadtak volna meg a tolvajok,[ENTER]nem vesztettem volna el mindenem. Mirt ppen[ENTER]velem kellett megtrtnnie? " -gameforge.locale.skeleton_gem.order_say2 = " Hzal:[ENTER]Krlek, segts nekem! Ha el tudod venni a Dmoni[ENTER]kk+ -t a Dmonmgustl, gazdagon[ENTER]megjutalmazlak! " -gameforge.locale.skeleton_gem.order_too_late = " Hzal:[ENTER]Valaki ms mr megszerezte nekem. Mr ne trd a[ENTER]fejedet e miatt. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Menj a Hzalhoz. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Menj a hzal kereskedhz " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Menj el a Hzalhoz, s krdezd a Dmoni[ENTER]kk+-rl. " -gameforge.locale.skeleton_gem.start_say = " A keresked levele:[ENTER]Nem tudom, mit csinljak. Elloptk tlem a Dmoni[ENTER]kk+ -t. A csd szln llok, mert rkltttem[ENTER]minden pnzem.[ENTER]Tudsz nekem segteni? Teljesen ktsgbe vagyok[ENTER]esve! " -gameforge.locale.skeleton_gem.success_say = " Hzal:[ENTER]Tnyleg sikerlt? Drga kvem, gyere a karjaimba![ENTER]Ksznm! El sem tudod kpzelni, mennyire[ENTER]megknnyebbltem. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Krds a Dmoni kk+-rl " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " Ez ll a rpiraton:[ENTER]Olyan btor frfiakat s nket toborozunk, akik[ENTER]kszen llnak arra, hogy a birodalom s annak[ENTER]polgrai bkjrt harcoljanak![ENTER][ENTER]A katonasghoz val kvetelmny: Minimum 5-s[ENTER]szint. " -gameforge.locale.skill_group.dialog_assassin_1 = " Itt kpezik ki a Nindzskat, akik jl[ENTER]rejtzkdnek, s rajtatnek ellenfeleiken. A tr[ENTER]kezelsre s a mrgek hasznlatra[ENTER]sszepontostanak. Csak azok a Nindzsk[ENTER]csatlakozhatnak, akik mr elrtk az 5-s[ENTER]szintet. Amikor elred ezt a szintet, kapsz egy[ENTER]toborz levelet. Ha kszen llsz a vilg stt[ENTER]sarkaiban nindzsaknt lopakodni, gyere s keress[ENTER]engem. Akkor tovbb tudunk beszlgetni. " -gameforge.locale.skill_group.dialog_assassin_2 = " Itt kpezik ki a Nindzskat, akik jl[ENTER]rejtzkdnek, s rajtatnek ellenfeleiken. A tr[ENTER]kezelsre s a mrgek hasznlatra[ENTER]sszpontostanak. Ha kszen llsz a vilg stt[ENTER]sarkaiban nindzsaknt lopakodni, gyere s keress[ENTER]engem. Akkor tovbb tudunk beszlgetni. " -gameforge.locale.skill_group.dialog_assassin_3 = " Itt azokat a Nindzskat kpzik ki, akik az[ENTER]jkezels mesterei. Megtantanak arra, hogyan[ENTER]tudod nyiladat sortzknt kilni a tvolbl az[ENTER]ellensgre. Csak azok a Nindzsk csatlakozhatnak,[ENTER]akik mr elrtk az 5-s szintet. Amikor elred[ENTER]ezt a szintet, kapsz egy toborz levelet. Ha[ENTER]kszen llsz a vilg stt sarkaiban nindzsaknt[ENTER]lopakodni, gyere s keress engem. " -gameforge.locale.skill_group.dialog_assassin_4 = " Itt azokat a Nindzskat kpzik ki, akik az[ENTER]jkezels mesterei. Pldul megtantanak arra,[ENTER]hogyan tudod nyiladat sortzknt kilni a[ENTER]tvolbl az ellensgre. Kvess engem. A fldrsz[ENTER]legjobb jszv teszlek. " -gameforge.locale.skill_group.dialog_assassin_5 = " Vlassz a trharc s az jszat kztt, gy[ENTER]megkapod a kvnt kszsgeket. " -gameforge.locale.skill_group.dialog_shaman_1 = " Ezen a helyen tallkoznak azok a Smnok, akik a[ENTER]Srknyisten tjt szeretnk kvetni. Megtantjk[ENTER]neked, hogyan hasznlhatsz amuletteket s[ENTER]mentlis ert, mellyel a smnok kpesek[ENTER]visszaverni az ellenfeleik klnbz tmad[ENTER]technikit. Azt is lehetv teszik nekik, hogy[ENTER]nveljk sajt vdelmi rtkket a szent[ENTER]vdelemmel, s tmogassk a barti harcosokat.[ENTER]Azok a smnok csatlakozhatnak, akik elrtk[ENTER]legalbb az 5. szintet. Ha Amint elred ezt a[ENTER]szintet, kapni fogsz egy toborz levelet. Ha[ENTER]kszen llsz a srknyhatalom tantsaira, akkor[ENTER]keress fel. " -gameforge.locale.skill_group.dialog_shaman_2 = " Ezen a helyen tallkoznak azok a Smnok, akik a[ENTER]Srknyisten tjt szeretnk kvetni. Megtantjk[ENTER]neked, hogyan hasznlhatsz amuletteket s[ENTER]mentlis ert, mellyel a smnok kpesek[ENTER]visszaverni az ellenfeleik klnbz tmad[ENTER]technikit. Azt is lehetv teszik nekik, hogy[ENTER]nveljk sajt vdelmi rtkket a szent[ENTER]vdelemmel, s tmogassk a barti harcosokat.[ENTER]gy gondolod, kszen llsz, hogy velem egytt[ENTER]terjeszd a Srknyisten tantst? Mindig[ENTER]szvesen ltunk egy alzatos hvt. " -gameforge.locale.skill_group.dialog_shaman_3 = " Itt a smnok a termszet s a fny hatalmt[ENTER]imdjk. Itt villmmal, szllel s gygyulssal[ENTER]kapcsolatos kpessgeket tantanak. Azok a[ENTER]smnok, akik a gygyts tant kvetik, gyakran[ENTER]csoportban dolgoznak, hogy tmogassk egymst.[ENTER]Csak azok a smnok csatlakozhatnak, akik elrtk[ENTER]legalbb az 5. szintet. Amint elred ezt a[ENTER]szintet, kapni fogsz egy toborz levelet. Itt[ENTER]vrok Rd! " -gameforge.locale.skill_group.dialog_shaman_4 = " Itt a smnok a termszet s a fny hatalmt[ENTER]imdjk. Itt villmmal, szllel s gygyulssal[ENTER]kapcsolatos kpessgeket tantanak. Azok a[ENTER]smnok, akik a gygyts tant kvetik, gyakran[ENTER]csoportban dolgoznak, hogy tmogassk egymst.[ENTER]Szeretnl velem egytt msoknak segteni? A[ENTER]tmogatsod segtene minden szenvednek. Krlek,[ENTER]segts. " -gameforge.locale.skill_group.dialog_shaman_5 = " Vlassz a Srkny hatalom s a Gygyt er[ENTER]kztt s mris megkapod a szksges[ENTER]kpessgeket. " -gameforge.locale.skill_group.dialog_sura_1 = " n azokat az embereket tantom, hogyan tudjk a[ENTER]mgikus kpessgeiket hasznlni, akik rdgi[ENTER]magvakkal ldottak.[ENTER]Megtanuljk, hogyan varzsoljk el kardjukat s[ENTER]vrtjket, mely megnveli tmad- s vdekez[ENTER]erejket. Azt is megtanuljk, hogyan idzzk meg[ENTER]a pokol gonosz lelkeit, akik az ellensg[ENTER]erklcst rontjk. Csak azok a Surk[ENTER]csatlakozhatnak, akik legalbb az 5. szintet[ENTER]elrtk. Amint elred ezt a szintet, kapni fogsz[ENTER]egy toborz levelet. Ha ksz vagy befogadni a[ENTER]dmoni rksget, gyere ide. " -gameforge.locale.skill_group.dialog_sura_2 = " n azokat az embereket tantom, hogyan tudjk a[ENTER]mgikus kpessgeiket hasznlni, akik rdgi[ENTER]magvakkal ldottak.[ENTER]Megtanuljk, hogyan varzsoljk el kardjukat s[ENTER]vrtjket, mely megnveli tmad- s vdekez[ENTER]erejket. Azt is megtanuljk, hogyan idzzk meg[ENTER]a pokol gonosz lelkeit, akik az ellensg[ENTER]erklcst rontjk. Ksz vagy arra, hogy az[ENTER]elvarzsolt kardot forgasd s stt varzslatokat[ENTER]idzz? Biztosthatlak arrl, hogy az itt[ENTER]tallhat hatalom igen keresett az emberek kztt[ENTER]a maga nemben. " -gameforge.locale.skill_group.dialog_sura_3 = " Ha rdekel ez a hely: itt csak azokat tallod,[ENTER]akik a sttsgnek kteleztk el magukat. Itt[ENTER]tanuljk meg, hogyan kell kezelni a lelkeket,[ENTER]dmonokat, s a pokol tzt. Csak azok a Surk[ENTER]csatlakozhatnak, akik legalbb az 5. szintet[ENTER]elrtk. Amint elred ezt a szintet, kapni fogsz[ENTER]egy toborz levelet. Ha a sttsg az otthonod,[ENTER]itt biztosan testvrekre tallsz. " -gameforge.locale.skill_group.dialog_sura_4 = " Ha rdekel ez a hely: itt csak azokat tallod,[ENTER]akik a sttsgnek kteleztk el magukat. Itt[ENTER]tanuljk meg, hogyan kell kezelni a lelkeket,[ENTER]dmonokat, s a pokol tzt. Ha szeretnl gonosz[ENTER]lelkekkel bartsgot ktni, akik aprnknt tged[ENTER]felemsztenek, akkor gyere velem! Csatlakozz a[ENTER]rendnkhz s hagyd magad mgtt embersgedet... " -gameforge.locale.skill_group.dialog_sura_5 = " Vlassz a fekete mgia s a mgikus fegyver[ENTER]oktats kztt, s mris megkapod a megfelel[ENTER]kpessgeket. " -gameforge.locale.skill_group.dialog_warrior_1 = " Tudod, hol vagy most? Tmadkat kpeznek itt,[ENTER]harcosokat, akik a leggyorsabbak s legbtrabbak[ENTER]krlttnk. Itt a gyors, ismtld tseket s a[ENTER]magasan kpzett tmadsi technikkat tantjk,[ENTER]karddal vagy lndzsval.[ENTER]Csak azok a Harcosok csatlakozhatnak, akik[ENTER]legalbb az 5. szintet elrtk. Amint elred ezt[ENTER]a szintet, kapni fogsz egy toborz levelet. Ha[ENTER]meg akarod tapasztalni tested igazi erejt, akkor[ENTER]gyere hozzm! " -gameforge.locale.skill_group.dialog_warrior_2 = " Tudod, hol vagy most? Tmadkat kpeznek itt,[ENTER]harcosokat, akik a leggyorsabbak s legbtrabbak[ENTER]krlttnk. Itt a gyors, ismtld tseket s a[ENTER]magasan kpzett tmadsi technikkat tantjk,[ENTER]karddal vagy lndzsval.[ENTER]Na, mi legyen? Akarsz edzeni? " -gameforge.locale.skill_group.dialog_warrior_3 = " Harcosokat tantok arra, hogyan fkuszljk a[ENTER]Chi-jket megfelelen.[ENTER]Ez egy lass s kimert harci stlus. Ugyanakkor[ENTER]kpes leszel ugyanabban az idben tbb ellenfl[ENTER]megtsre. s az thatolhatatlan vdelmi[ENTER]rendszer, nagyszer mentlis harcos egyenesen[ENTER]legends. Csak azok a harcosok vehetnek rszt a[ENTER]kpzsben, akik gyakornokok, vagy mr elrtk az[ENTER]5. szintet. Amint elrted a szksges szintet,[ENTER]kapni fogsz egy toborz levelet. Ha rdekel,[ENTER]keress fel. " -gameforge.locale.skill_group.dialog_warrior_4 = " Harcosokat tantok arra, hogyan fkuszljk a[ENTER]Chi-jket megfelelen.[ENTER]Ez egy lass s kimert harci stlus. Ugyanakkor[ENTER]kpes leszel ugyanabban az idben tbb ellenfl[ENTER]megtsre. s az thatolhatatlan vdelmi[ENTER]rendszer, nagyszer mentlis harcos egyenesen[ENTER]legends. Mi legyen? A mentlis harc mellett[ENTER]dntttl? " -gameforge.locale.skill_group.dialog_warrior_5 = " Vlassz a testi kzdelem s a mentlis harc[ENTER]oktats kztt s mris megkapod a megfelel[ENTER]kpessgeid. " -gameforge.locale.skill_group.invite = " Hadseregtoborzs kzzttele " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Harcos toborzs[ENTER]kzzttele[/COLOR][ENTER]Ha a harcosokat a gyorsasguk s a tmaderejk[ENTER]miatt csodlod, a testi kzdelem kpzst ajnlom[ENTER]neked.[ENTER]Ha sebezhetetlenn szeretnl vlni s egy egsz[ENTER]csoport szrnyet meg akarsz semmisteni egy[ENTER]csapsra, a mentlis harcot ajnlom.[ENTER][ENTER]A falu ftern vrok Rd. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Nindzsa-toborzs[ENTER]kzzttele[/COLOR][ENTER]Ha jszknt kivl hrnvre akarsz szert tenni,[ENTER]akkor tanuld meg az jsz harcot.[ENTER]Ha ksz vagy arra, hogy Nindzsaknt a sttsg[ENTER]leple alatt klnbz titkos kldetst vghez[ENTER]vigyl, akkor a trharc felel meg neked.[ENTER][ENTER]A falu ftern vrok Rd. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Sura toborzs[ENTER]kzzttele[/COLOR][ENTER]Szeretnl emberfeletti mester kardforgat lenni,[ENTER]hogy ellenfeleid rezzk elvarzsold pengd[ENTER]hegyt? Akkor azt ajnlom, tanuld meg a mgikus[ENTER]fegyverek kezelsnek mvszett. Ugyanakkor ha a[ENTER]lngok s tkok megflemlt ura akarsz lenni, a[ENTER]fekete mgia mvszett kellene tanulnod.[ENTER][ENTER]A falu ftern vrok Rd. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Smntoborzs[ENTER]kzzttele[/COLOR][ENTER]Ha fel akarod breszteni a Srknyisten erejt[ENTER]tmadsaid sorn s hasznlni akarod tzes[ENTER]lehelett ellensgeid ellen, akkor a Srkny[ENTER]hatalom kitanulst javaslom. Ha azonban a[ENTER]szenvedk fjdalmt akarod enyhteni s[ENTER]gygytani, akkor keresd a Gygyt er tanrt.[ENTER][ENTER]A falu ftern vrok Rd. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Mi, ez minden? Amikor fiatal voltam, akkor tbb[ENTER]mint tz zld bkt tudtam fogni! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Trj vissza Oakgu-hoz. " -gameforge.locale.stamina_food.accept_failure_say_2 = " Nem jutok zldbka-hshoz. Mit mondjak Oakgu-nak? " -gameforge.locale.stamina_food.accept_success_info_label = " Zldbka-hst Oakgu-hoz vinni. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Zldbka-hst Oakgu-hoz vinni. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Add neki a zldbka-hst, s mindjrt ehetsz[ENTER]zldbka-levest. " -gameforge.locale.stamina_food.accept_success_say_1 = " Van zldbka-hsom. " -gameforge.locale.stamina_food.accept_success_say_2 = " Nekem van zldbka-hsom. Vidd Oakgu-hoz. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Trj vissza Oakgu-hoz. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Trj vissza Oakgu-hoz. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Magyarzd meg Oakgu-nak, hogy nem tudtl[ENTER]beszerezni zldbka-hst. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " reg ember a Suhpyung tteremben:[ENTER]Az n fiziikailag mr nem vagyok olyan ers, mint[ENTER]rgen.[ENTER]Amikor fiatal voltam, az egsz hetet tdolgoztam[ENTER]s utna mg mindig volt energim arra, hogy[ENTER]igyak! De idkzben mr az lls is fradtsgot[ENTER]jelent. Ilyen pillanatban egy zldbkaleves egy[ENTER]olyan szernek bizonyul, ami visszaadja az[ENTER]energimat. " -gameforge.locale.stamina_food.butcher.start_say2 = " reg ember a Suhpyung tteremben:[ENTER]Azt szeretntek tudni, hogy mi a zldbka-leves?[ENTER]Ha egy tlkval esztek belle, sohasem fradtok[ENTER]el tbb![ENTER]Mg ha egy hetet a mezn kint dolgozntok, akkor[ENTER]is lenne estnknt energitok! Egy Oakgu nev[ENTER]bartom tudja a legjobban elkszteni a[ENTER]zldbka-levest. De valamirt mr nem fzi ezt a[ENTER]levest. " -gameforge.locale.stamina_food.butcher.talk = " Beszlni. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Megrtetted? Senkinek se meslj a[ENTER]zldbka-levesrl! Klnsen ne ennek a fattynak[ENTER]a Suhpyung tteremben! Ha az emberek hallanak a[ENTER]zldbka-levesrl, akkor ide jnnek s az[ENTER]sszeset feleszik! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Zldbka-levest? Igen! Korbban gyakran fztem.[ENTER]De ezt csak a fiatal koromban tudtam csinlni.[ENTER]Akkoriban mg nem aggdtam a veszlyes[ENTER]szrnyetegek miatt, ezrt tudtam zld bkkra[ENTER]vadszni. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]De most? Most reg vagyok s nincs elg energim[ENTER]ilyen dolgokra. n magam is nagyon szeretnk[ENTER]zldbka-levest enni, de nem knny elejteni a[ENTER]zld bkkat. Ha hozol nekem egy kis zld bka[ENTER]hst, elksztem neked leted legjobb[ENTER]zldbka-levest! " -gameforge.locale.stamina_food.food_manager.talk = " Beszlni. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " A Zldbka-levesrl " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Nekem mg nincs zldbka-hsom. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Nekem van zldbka-hsom! " -gameforge.locale.stamina_food.order_accept = " Rendben, majd n beszerzem. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Nagyszer! Sok szerencst! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Zldbka-hst beszerezni. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Vadssz zld bkra s szerezz be zldbka-hst. " -gameforge.locale.stamina_food.order_refuse = " Nem rdekel. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]Nem minden nap van az embernek alkalma arra, hogy[ENTER]zldbka-levest egyen! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Te nem rdemelted ki, hogy zldbka-levest egyl![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Hha! J munka! Hadd kezdjem meg a fzst most![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]me! Nem fogod elhinni, hogy milyen kitart tudsz[ENTER]lenni! Ha, ha, ha! " -gameforge.locale.start = " Indt " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Ha a jelszt nem vltoztattad meg, akkor az mg[ENTER]mindig 000000. Ne hagyd magad megzavarni. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Ezst- vagy Aranyrudat venni " -gameforge.locale.stash.dont_open = " Na j, akkor ne. Nem knyszerthetek senkit, hogy[ENTER]olyat tegyen, amit nem akar, igaz? " -gameforge.locale.stash.enlarge = " Bvteni a Raktram. " -gameforge.locale.stash.enlarge_1_complete = " : 30 darabom van, teht vidd el[ENTER]hozz. " -gameforge.locale.stash.enlarge_1_counter = " maradk medve epe " -gameforge.locale.stash.enlarge_1_fail_info = " Lejrt az id. Elbuktam. " -gameforge.locale.stash.enlarge_1_fail_msg = " Mirt tart ez ilyen sokig?[ENTER]A te 30 perced lejrt.[ENTER]Ezzel az alkalommal " -gameforge.locale.stash.enlarge_1_getone = " Nlam van a medveepe! " -gameforge.locale.stash.enlarge_1_info1 = " Hogy kibvtsd a raktrad, mg 30 medveepre van[ENTER]szksged. " -gameforge.locale.stash.enlarge_1_info2 = " A medve vadszathoz be lehet vetni, hogy[ENTER]medveephez huss. Gyilkold le a Tzmedvt,[ENTER]Szrkemedvt, Feketemedvt s a Medveistent, hogy[ENTER]medveephez juss. " -gameforge.locale.stash.enlarge_1_item = " Epe " -gameforge.locale.stash.enlarge_1_notyet = " Mg nem gyjtttl 30-at! Menj vissza s hozz mg[ENTER]tbb medveept! " -gameforge.locale.stash.enlarge_1_success = " 30 medveept hoztl![ENTER][ENTER]Megjutalmazom a szorgalmadat gy, hogy kibvtem[ENTER]a raktrad. Hasznld okosan. " -gameforge.locale.stash.enlarge_1_take_bear = " Nlam van a medveepe. " -gameforge.locale.stash.enlarge_1_timer = " fennmarad id " -gameforge.locale.stash.enlarge_1_title = " Vadssz medvre s gyjts epehlyagot! " -gameforge.locale.stash.enlarge_2_again = " Megint te? Nem, mg mindig nem tudom. Mirt nem[ENTER]mgy oda az regasszonyhoz? Indulj! " -gameforge.locale.stash.enlarge_2_have_mark = " Megszereztem a szimblumot. " -gameforge.locale.stash.enlarge_2_have_mark2 = " Azt hiszed, hlye vagyok? Ez nem az regasszony[ENTER]szimbluma! Hol vesztetted el? Utlom a[ENTER]hazugokat![ENTER]Menj s keresd meg a szimblumot! " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh! Az regasszony ldst adta neked! Na, mit[ENTER]mondtam! Mgis csak hs lesz belled! s ki tudta[ENTER]ezt a kezdetektl? Igen, a j reg Raktros![ENTER]Szval ne feledd el jutalmam a szolglataimrt,[ENTER]ha gazdag s hres leszel![ENTER][ENTER]Kibvtem a raktrad 15 hellyel. " -gameforge.locale.stash.enlarge_2_msg1 = " Azt akarod, hogy jra kibvtsem? gy nzek ki,[ENTER]mint egy jtev?[ENTER][ENTER]Msfell viszont... Hs brzatod van.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Figyelj: adok egy ajnllevelet, vidd el az[ENTER]regasszonynak. majd megvizsgl, s megmondja,[ENTER]tnyleg rendelkezel-e az energival s[ENTER]csrgedezik-e hsi vr az ereidben. " -gameforge.locale.stash.enlarge_2_no_mark = " Az regasszony nem akart megnzni. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Babaarc? Ezt mondta Neked? Hahaha![ENTER]Igen, ez ! De ne aggdj, gyere csak vissza, ha[ENTER]mr elrtl egy magasabb szintet! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm, igen... Nagyon sikeres leszel a jvben.[ENTER]Tedd meg a tled telhet legjobbat a[ENTER]birodalomrt, s megltod, mit rsz el a vgn.[ENTER]Fogd ezt nagyrabecslsem jell! Add t a[ENTER]Raktrosnak. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Aha, egy ajnllevl a Raktrostl. Akkor ht[ENTER]hadd lssam az arcodat. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Ez a bolond Raktros lladan zldfleket kld[ENTER]nekem! Te mg nem vagy rett! Gyere vissza, ha[ENTER]mr nincs tojshj a fenekeden. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Beszlj mg egyszer a Raktrossal! " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Menj vissza a Raktroshoz, s mutasd meg neki az[ENTER]regasszony szimblumt. " -gameforge.locale.stash.enlarge_2_recommendation = " A Raktros ajnllevele " -gameforge.locale.stash.enlarge_2_title = " Az ajnllevelet az regasszonynak kell elvinnem. " -gameforge.locale.stash.enlarge_3_complete = " Kiirtottam az ezoterikus szektt. " -gameforge.locale.stash.enlarge_3_counter = " A szektnak azon tagjai, akiket mg meg kell fogni " -gameforge.locale.stash.enlarge_3_msg1 = " Mr megint te![ENTER][ENTER]Mi lenne, ha ismt a birodalomnak a szolglatba[ENTER]llnl? Van valahol egy stt hitnek egy[ENTER]ezoterikus szektja.[ENTER]Ejtsed fogsgba a szekta 100 tagjt s hozzad[ENTER]ket ide hozzm. 30 perced van. " -gameforge.locale.stash.enlarge_3_notyet = " Az ezoterikus szekta mg mindig nagyon ers. Hzz[ENTER]bele! " -gameforge.locale.stash.enlarge_3_success = " Szp munka![ENTER]Szorgalmadat megjutalmazom, s kibvtem a[ENTER]raktrad. " -gameforge.locale.stash.enlarge_3_timer = " Htralv id " -gameforge.locale.stash.enlarge_3_title = " Bvtsd ki a raktrad gy, hogy az ezoterikus[ENTER]szektt kiirtod. " -gameforge.locale.stash.enlarge_4_msg = " Megint te? Mg mindig nem volt elg?[ENTER]Nem, elegem van! Nem a Tlap vagyok! " -gameforge.locale.stash.enlarge_first1 = " Bvteni akarod a raktrad? Hmm, hadd lssam[ENTER]csak, hogyan szolglod a birodalmad. " -gameforge.locale.stash.enlarge_first1_cannot = " Sajnlom, de pillanatnyilag nem tehetek semmit[ENTER]sem rted. Mr sok ember raktert kibvtettem,[ENTER]nem maradt mr tbb res hely. Eltart egy ideig,[ENTER]mire jra bvteni tudom a raktram. Mirt nem[ENTER]hasznlod azt az res helyet, amivel most[ENTER]rendelkezel? " -gameforge.locale.stash.enlarge_first2 = " Elrhet 30 Medveepe szmra.[ENTER]30 percet kapsz, hogy 30 medve ept tudjl hozni[ENTER]nekem. Akkor elismerlek! Ehhez szksged[ENTER]van " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Persze, persze, mondd csak meg nekem, ha valamire[ENTER]szksged van! " -gameforge.locale.stash.enlarge_try_no = " Ksbb is meg fogom prblni. " -gameforge.locale.stash.enlarge_try_ok = " Meg fogom prblni. " -gameforge.locale.stash.enlarge_try_ok_answer = " Na j. 30 perc mlva. " -gameforge.locale.stash.first_open = " Rendben, a raktrad nyitva van. Ha hasznlni[ENTER]akarod, csak szlj. A raktrad jelenlegi jelszava[ENTER]000000, biztonsgi okokbl azonban ezt meg[ENTER]kellene vltoztatnod.[ENTER]Lehet, hogy gy gondolod, nem elg 45 rekesz?[ENTER]Nos, taln mg adok neked tbb helyet is, ha jl[ENTER]megrtjk egymst. Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = " Tudod, hogy mire val egy aranyrd? Persze, hogy[ENTER]tudod.[ENTER]De tudod, mire j mg?[ENTER][ENTER]Ez egyszer. Ha a Yangot magaddal hordozod, akkor[ENTER]ez azt jelenti, mintha azt mondand, hogy:[ENTER]'Krlek! lj meg s vedd el minden pnzem!' Ezrt[ENTER]az emberek Yangjt aranyrdra vltom t s a[ENTER]raktrban megrzm nekik. gy nem ri ket[ENTER]vesztesg.[ENTER][ENTER]J, n tbbet kvetelek, mint amennyit egy[ENTER]aranyrdrt kaphat az ember. De h, nekem is[ENTER]lnem kell! Nincsen okod arra, hogy becsapottnak[ENTER]rezd magad.[ENTER]Mint tudod, kint nagyon veszlyes. " -gameforge.locale.stash.greet1 = " Akarod a raktrt hasznlni?[ENTER]A raktr hasznlatrt azonban valamit fizetned[ENTER]kell. Ma n mindenesetre olyan j kedvemben[ENTER]vagyok, hogy 500 Yangrt felknlom neked. Mit[ENTER]szlsz hozz? Igazn olcs, nem igaz? Ha, ha, ha! " -gameforge.locale.stash.greet2 = " Oh, Isten hozott! " -gameforge.locale.stash.greet3 = " dvzllek! " -gameforge.locale.stash.greet4 = " Hm, egy jvbeli hs? " -gameforge.locale.stash.nomatter = " , semmi. " -gameforge.locale.stash.not_enough_money = " Micsoda? Nincs elg Yangod?[ENTER]Akkor gyere vissza ksbb, ha elg lesz. " -gameforge.locale.stash.open_mall = " Raktr nyitsa " -gameforge.locale.stash.pay_no = " Nem fizetni " -gameforge.locale.stash.pay_ok = " Fizetni " -gameforge.locale.tengold_drop_pct = " Yang-bomba ledobsa szzalkban " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d nap s %d ra " -gameforge.locale.time.hours_and_minutes = " %d ra %d perc " -gameforge.locale.time.minutes_and_seconds = " %d perc s %d msodperc " -gameforge.locale.time.seconds = " %d msodperc " -gameforge.locale.woman_postfix = " N " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Jobban kellett volna tisztelned az seidet.[ENTER]Ennek ellenre minden jt kvnok az j[ENTER]esztendre. " -gameforge.locale.years_greetings.chat_greet = " Boldog j vet! " -gameforge.locale.years_greetings.event_info = " Mindenki, aki ma elttem meghajol, egy kis jvi[ENTER]ajndkot kap tlem. De legalbb 15 szintet kell[ENTER]elrnie. Remlem j neveltetsben volt rszed, s[ENTER]tiszteled az idsebbeket s a blcsessgket. " -gameforge.locale.years_greetings.give_msg = " Nem tudom ezt neked elgg megksznni! A[ENTER]Srknyisten ldsa ksrjen! Elismersem jell[ENTER]fogadd el ezt a kis Yangot. Minden jt kvnok az[ENTER]j vben! " -gameforge.locale.years_greetings.greet_msg = " Azrt jttl, hogy egy meghajlssal dvzlj[ENTER]engem? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Kr! Nincs helyed a leltrban. Gyere akkor[ENTER]vissza, ha megint hely van a leltrban. " -gameforge.locale.years_greetings.no_money_this_time = " Minden jt kvnok neked a kvetkez vre.[ENTER]Br mr megkaptad az ajndkod. Azt gondoltad,[ENTER]hogy nem fogok rd emlkezni? " -gameforge.locale.years_greetings.select_1 = " Sok szerencst az jvben. " -gameforge.locale.years_greetings.select_2 = " Nem " -gameforge.locale.years_greetings.select_3 = " Mirt hajol meg mindenki? " -gameforge.locale.years_greetings.under_level_15 = " , ksznm! A legnagyobb szerencst az j vben![ENTER]Sajnos nincs ajndkom a szmodra.[ENTER]Csak azok kaphatjk meg az ajndkot, akik[ENTER]legalbb 15. szintek. Ne keseredj el, biztos[ENTER]vagyok abban, hogy az j v rengeteg j dolgot[ENTER]tartogat szmodra! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " risfejsze+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Talld meg Soon-t " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Talld meg Soon-t " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Soont keresni. Hallgasd meg Soon utalsait a[ENTER]porcalnksztsrl s szmolj be Yonahnak. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Felkeresni Yonah-t " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Keresd meg a fazekas Yonah-t " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Keresd fel Yonah-t. Van egy megbzsa szmodra. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Gyjtsed a sttorkok aranyfogait. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Gyjtsed a sttorkok aranyfogait. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Gyjtsed a sttorkok aranyfogait s vidd el[ENTER]Yonah-hoz. " -gameforge.locale.yeonnahwan.report_label = " Vissza Yonahhoz " -gameforge.locale.yeonnahwan.report_text = " rd le a j porceln ellltst Yonahnak. " -gameforge.locale.yes = " Igen " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Visszatrni a zenszhez, Yu-Hwanhoz. " -gameforge.locale.yuhwan.failure_info_text_1 = " Trj vissza a zenszhez Yu-Hwanhoz. " -gameforge.locale.yuhwan.failure_info_text_2 = " Magyarzd meg a zensznek, Yu-Hwannak, hogy nem[ENTER]talltad meg a pkhlt. " -gameforge.locale.yuhwan.find_label = " Keresd Yu-Hwan zenszt " -gameforge.locale.yuhwan.find_text_1 = " Keresd Yu-Hwan zenszt " -gameforge.locale.yuhwan.find_text_2 = " Keresd a zenszt, Yu-Hwant s hallgasd a dalt. " -gameforge.locale.yuhwan.kill_label = " Fogd meg az olls pkot. " -gameforge.locale.yuhwan.kill_text_1 = " Elfogni az olls pkot. " -gameforge.locale.yuhwan.kill_text_2 = " Menj a Yongbi sivatagba s ld meg az Olls pkot.Vedd el a pkhljt s vidd el a zensz[ENTER]Yu-Hwan-nak. " -gameforge.locale.yuhwan.success_info_label = " Add oda a pkhlt a zensznek Yu-Hwannak. " -gameforge.locale.yuhwan.success_info_text_1 = " Add oda a pkhlt a zensznek Yu-Hwannak. " -gameforge.locale.yuhwan.success_info_text_2 = " Add oda a pkhlt a zensznek Yu-Hwannak s[ENTER]jutalmazd meg magadat. " -gameforge.locale.yuhwan.too_late = " A zensz Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Stt anyag " -gameforge.main_quest_flame_lv100._020_say = " Yak-Hwan keres tged. Krlek, menj el hozz. " -gameforge.main_quest_flame_lv100._030_say = " dv! Yon-I-Walker befejezte a vizsglatait. Az[ENTER]ltalad Tzfldn megfigyelt jelensg Stt[ENTER]anyagknt lett azonostva. " -gameforge.main_quest_flame_lv100._040_say = " Ez kirad az erd belsejbl s megvltoztatja a[ENTER]krnyez dmonokat. Minl hosszabb ideig llnak a[ENTER]hatsa alatt, annl ersebb s agresszvebb[ENTER]vlnak. Meg kell lltanunk ennek a Stt[ENTER]anyagnak a tovbbterjedst! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Amg alkimistnk a megolds utn kutat, nem[ENTER]lhetnk itt lbe tett kzzel. Trj vissza[ENTER]Tzfldre s lj meg 300 dmont az erd[ENTER]krnykn. " -gameforge.main_quest_flame_lv100._070_say = " Termszetesen. " -gameforge.main_quest_flame_lv100._080_say = " Ksznm. Most siess! " -gameforge.main_quest_flame_lv100._090_notice = " lj meg 300 tzfldi dmont az erd krnykn s[ENTER]a Nap-nvnyek helynl. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Flek, mg nem ltl meg elg dmont. Menj vissza[ENTER]Tzfldre s folytasd a kzdelmet. " -gameforge.main_quest_flame_lv100._130_notice = " Meglted az sszes dmont.[ENTER]Most tegyl jelentst Yak-Hwan-nak. " -gameforge.main_quest_flame_lv100._140_say = " Keresd meg Yak-Hwan-t. " -gameforge.main_quest_flame_lv100._150_say = " Nagyon j, ennek fel kellene tartania a Stt[ENTER]anyag terjedst. Pihenj egy kicsit, amg[ENTER]beszlek az alkimistval. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Dicsfny tinktra " -gameforge.main_quest_flame_lv100._170_say = " Az alkimista keres tged. Srgsnek tnik! " -gameforge.main_quest_flame_lv100._180_say = " Ez katasztrfa! Mondtam Yak-Hwan-nak, hogy[ENTER]blcsen cselekedjen. Erre mit csinl?! Kivont[ENTER]karddal a koszba vezet bennnket! A Stt anyag[ENTER]n s gyorsabban terjed, ha a befogadja meghal.[ENTER]Most meg azt hallom, mr meg lett lve 300[ENTER]fertztt dmon! Ez egyltaln nem j... " -gameforge.main_quest_flame_lv100._190_say = " Ilyen krlmnyek kztt mg az n Dicsfny[ENTER]tinktrm - aminek szmznie kellett volna a[ENTER]Stt anyagot - sem elegend mr. Srgsen[ENTER]szksgem van sszetevkre, hogy tbbet el[ENTER]tudjak lltani. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Hozz nekem 10 Alapkvet, 50 Medveept, 10 Pk[ENTER]mregzskot s 200 Energia-tredket. Egy hozzd[ENTER]hasonl tapasztalt harcosnak biztosan nem kell[ENTER]elmagyarzni, hol tallhatk ezek a dolgok, ugye? " -gameforge.main_quest_flame_lv100._220_say = " Mris indulok. " -gameforge.main_quest_flame_lv100._230_say = " Nagyon j. Siess, mert minden ttlen percnkkel[ENTER]egyre tovbb terjed a Stt anyag. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Dicsfny tinktra " -gameforge.main_quest_flame_lv100._270_say = " Gyjts 10 Alapkvet, 50 Medveept, 10 Pk[ENTER]mregzskot s 200 Energia-tredket. Vidd ezeket[ENTER]az sszetevket az alkimistnak. " -gameforge.main_quest_flame_lv100._280_say = " Megtalltad valamennyi sszetevt! Nagyszer, mr[ENTER]tudok dolgozni. Hvatni foglak, amint elkszlt a[ENTER]Dicsfny tinktra. " -gameforge.main_quest_flame_lv100._290_say = " Ha nem lltjuk meg hamarosan a Stt anyagot,[ENTER]semmi jnak nem nznk elbe. Menj, hozd el[ENTER]valamennyi sszetevt a Dicsfny tinktrhoz! " -gameforge.main_quest_flame_lv100._300_notice = " Megvan valamennyi szksges sszetev. Trj[ENTER]vissza az alkimisthoz. " -gameforge.main_quest_flame_lv100._310_say = " Beszlj az Alkimistval. " -gameforge.main_quest_flame_lv100._320_sendLetter = " lltsd meg a Stt anyagot " -gameforge.main_quest_flame_lv100._330_say = " Micsoda egy... hmph... Reklamltam a kovcsnl,[ENTER]mert tl durvra lett trve az Alapk. s most?[ENTER]Megsrtdtt, s nem hajland a tbbi kvet porr[ENTER]zzni. Micsoda csknys szamr! Krlek, tudnl[ENTER]vele beszlni? " -gameforge.main_quest_flame_lv100._340_say = " Minden bizonnyal. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Nyugtasd meg a Kovcsot " -gameforge.main_quest_flame_lv100._370_say = " Nyugtasd meg a Kovcsot s gyzd meg, hogy rlje[ENTER]finom porr az Alapkveket. " -gameforge.main_quest_flame_lv100._380_say = " Alapk-por: 1 egysg " -gameforge.main_quest_flame_lv100._390_say = " Mit tehetek rted? lezzem meg a kardod?[ENTER]Fnyestsem ki a vrted? " -gameforge.main_quest_flame_lv100._400_say = " Nem, ne ma. Azrt vagyok itt, mert az alkimista[ENTER]szeretne tled bocsnatot krni korbbi les[ENTER]nyelvrt. Ezt a kosr finomsgot kldte neked. " -gameforge.main_quest_flame_lv100._410_say = " n nem szvesen teszek semmit sem annak az[ENTER]ellenszenves bunknak. De mivel te kred, porr[ENTER]zzom az Alapkveket. Vrj egy pillanatot. " -gameforge.main_quest_flame_lv100._420_say = " Ksznm! " -gameforge.main_quest_flame_lv100._430_say = " Megmakacsolta magt a Kovcs? Add neki a kosarat[ENTER]s krd a segtsgt. Neked nem tud nemet[ENTER]mondani. " -gameforge.main_quest_flame_lv100._440_notice = " Elkszlt az Alapk-por. Vidd el az alkimistnak. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Titokzatos Erd " -gameforge.main_quest_flame_lv101._020_say = " Yak-Hwan keres tged. Menj el hozz s tudd meg,[ENTER]mit akar. " -gameforge.main_quest_flame_lv101._030_say = " Az alkimista mr tjkoztatott a tvedsemrl.[ENTER]Remlhetleg mg nem tl ks helyrehozni. " -gameforge.main_quest_flame_lv101._040_say = " t fogom itatni a fegyvered Dicsfny tinktrval.[ENTER]Mostantl ha fertztt dmonokat lsz, a bennk[ENTER]lv Stt anyag szmzve lesz s nem lesz kpes[ENTER]tovbb terjedni. " -gameforge.main_quest_flame_lv101._050_say = " s most tesztelheted magad s a titokzatos erd[ENTER]belsejt is. Mr van egy Belpsi engedlyed.[ENTER]Taln ott felfedezel valami nyomot a Sttsg[ENTER]szolginak cselszvsrl s az eltnt feldertm[ENTER]maradvnyait is megleled. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Haladktalanul tnak indulok. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Knyszertsd magad, hogy belpj az erdbe s[ENTER]kzdj odabent a dmonokkal.[ENTER]Tartsd nyitva a szemed az eltnt feldert s[ENTER]brmilyen fontos nyom utn kutatva. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Osonj be az Erdbe s mrj veresget a benne lv[ENTER]dmonokra. Keress a Szolgk cselszvsre s az[ENTER]eltnt feldertre utal nyomokat! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Voltl mr az erd belsejben? Kell ott lennie[ENTER]nhny, a Sttsg szolginak cselszvsre,[ENTER]valamint a feldertm maradvnyaira utal[ENTER]nyomnak![ENTER]Menj vissza Tzfldre s kutass az erdben! " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Megtalltad Yak-Hwan feldertjt. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " Az arcod rossz hrekrl rulkodik... Mr[ENTER]tartottam ettl. Egy levelet rztt? Mutasd! Kell[ENTER]lennie ott egy nyomnak a Sttsg szolginak[ENTER]cselszvsrl is. Menj vissza s kutass utna.[ENTER]Majd ksbb elolvassuk a levelet. " -gameforge.main_quest_flame_lv101._190_notice = " Felfedeztl egy, a Sttsg szolgihoz tartoz[ENTER]Szegecselt nyakket. Mutasd meg Yak-Hwan-nak. " -gameforge.main_quest_flame_lv101._200_say = " rdekes, a Szegecselt nyakk a Sttsg[ENTER]szolgihoz tartozik. Taln ez lehet a nyom a[ENTER]cselszvskrl![ENTER]De mg mindig semmi jele a feldertmnek? Krlek,[ENTER]folytasd a keresst. Ebben az erdben kell[ENTER]lennie. " -gameforge.main_quest_flame_lv101._210_notice = " Megtalltad a Szegecselt nyakket s a feldertt[ENTER]is. Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv101._220_say = " Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv101._230_say = " Ht sikeres voltl! Ez a Szegecselt nyakk a[ENTER]Sttsg szolgihoz tartozik. Ez bizonyra[ENTER]tartalmaz egy rejtett nyomot a terveikrl. s az[ENTER]mi? Egy levl a feldertmtl? Mutasd! " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Kapkodva lert szavak: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, nem fogok visszatrni lve, de remlem,[ENTER]eljut hozzd ez a levl. Talltam egy erdt[ENTER]Tzfldn, ami semmilyen trkpen nincs jellve.[ENTER]Uralkodja egy erteljes tzfldi dmon [ENTER]klnleges aura veszi krl t s az t kvet[ENTER]egyb dmonokat is.[ENTER]vltse flsikett s gy tnik, hogy valamit[ENTER]riz, de nem tudom megmondani, mit. Bocssd meg,[ENTER]hogy elbuktam... " -gameforge.main_quest_flame_lv101._280_say = " Ki kell tallnunk, mi van elrejtve ebben az[ENTER]erdben.[ENTER]Nzd csak, a Szegecselt nyaklnc belsejben van[ENTER]egy vset. Tancsot fogok krni Yon-I-Walker-tl.[ENTER] majd kapcsolatba lp veled, ha szksge van a[ENTER]segtsgedre. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Yon-I-Walker keres tged. Menj el hozz. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " A Szegecselt nyakk belsejben lv karakterek[ENTER]egy rgmlt idkben ltezett, si kultrbl[ENTER]szrmaznak. Megfejtskhz Lngkirly-vrre van[ENTER]szksgem. Lvaknt ramlik az ereiben. " -gameforge.main_quest_flame_lv101._340_say = " Vedd gy, hogy kszen van. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Szerezz Lngkirly-vrt. " -gameforge.main_quest_flame_lv101._370_say = " Nem tudjuk olvashatv tenni a gravrozst[ENTER]Lngkirly-vr nlkl! " -gameforge.main_quest_flame_lv101._380_notice = " Megszerezted a Lngkirly-vrt.[ENTER]Trj vissza Yon-I-Walker-hez. " -gameforge.main_quest_flame_lv101._390_say = " Beszlj Yon-I-Walker-rel. " -gameforge.main_quest_flame_lv101._400_say = " Ah, nagyon j. A vr segtsgvel olvashatv[ENTER]tudom tenni a gravrozst. Ez egy kis idbe[ENTER]telik.[ENTER]Gyere vissza reggel. " -gameforge.main_quest_flame_lv101._410_say = " Mg vrnod kell %d ra %d percet. " -gameforge.main_quest_flame_lv101._420_say = " Kicsit tbb idre van szksgem. Gyere vissza[ENTER]ksbb! " -gameforge.main_quest_flame_lv101._430_sendLetter = " A gravrozs " -gameforge.main_quest_flame_lv101._440_say = " ppen jkor jttl! Megfejtettem a gravrozst a[ENTER]Szegecselt nyakken. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " A Nagy srkny pecstje... aha... az ltalunk[ENTER]felfedezett erd a legends Vrs srkny-erd[ENTER]kell legyen. Az egyik srknynak kell ott[ENTER]bebrtnzve lennie, amit a Szolgknak meg kell[ENTER]lnik az jszaka gyngyei kinyershez. Tessk,[ENTER]fogd ezt a Belpsi engedlyt s tedd el.[ENTER]Szksged lesz r ksbb... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Rohamozd meg az Erdt " -gameforge.main_quest_flame_lv102._020_say = " Yak-Hwan keres tged. Tjkoztatni akar a tovbbi[ENTER]tervekrl. " -gameforge.main_quest_flame_lv102._030_say = " Elbarikdoztuk a Vrs srkny-erdt. Ezzel nem[ENTER]tud kijnni onnan tbb fertztt dmon s meg[ENTER]tudjuk elzni a Stt anyag tovbbterjedst. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " rtettem. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Rohand le a Vrs srkny-erdt! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Legyzted valamennyi Parzs-lngdmont.[ENTER]Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv102._140_say = " Menj Yon-I-Walker-hez. " -gameforge.main_quest_flame_lv102._150_say = " Ht visszatrtl s amint ltom, sikerrel[ENTER]jrtl! Meslj, mi volt ott? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Azt mondod, egy ers tzdmon? Az Razador, a Tz[ENTER]ura! Ha a Szolgk t kldtk, valami igazn[ENTER]rtkesnek kell lennie az erdben. Akr mg a[ENTER]legends Vrs srknynak is! Beszlni fogok a[ENTER]tancsadimmal. Tessk, fogd ezt a Belpsi[ENTER]engedlyt s vigyzz r. Ksbb szksged lesz[ENTER]r. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Yon-I-Walker keres tged. Menj el hozz, hogy[ENTER]megtudj tbbet. " -gameforge.main_quest_flame_lv102._200_say = " Szval tllted a tallkozst a szrnysges[ENTER]Razadorral. Tisztelettel meghajlok eltted. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " A Fagykirly Alastor mellett a Tz ura a[ENTER]leggonoszabb s leghallosabb tlvilgi lny,[ENTER]akirl az emberisg tud. Maga Razador lehet a[ENTER]Stt anyag oka. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Ez nehezen legyzhet ellenfll teszi t. Elbb[ENTER]gyzd le az alacsonyabb rang dmonokat a Vrs[ENTER]srkny-erdben s gyjtsd ssze testkbl a[ENTER]Stt anyagot. Tznek bellk elgnek kell[ENTER]lennie. Taln tallunk mdot erejk[ENTER]semlegestsre, mieltt szembenznk Razadorral. " -gameforge.main_quest_flame_lv102._260_say = " Azonnal indulok! " -gameforge.main_quest_flame_lv102._270_notice = " Kzdj a Parzs-lngdmonokkal a Vrs[ENTER]srkny-erdben. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Rohamozd meg a Vrs srkny-erdt, kzdj a[ENTER]Parzs-lngdmonokkal s gyjts tz darab Stt[ENTER]anyagot. " -gameforge.main_quest_flame_lv102._300_sayReward = " Egy csoportra s egy Belpsi engedlyre van[ENTER]szksged, hogy belphess a Vrs srkny-erdbe. " -gameforge.main_quest_flame_lv102._310_say = " Ez nem elg. Tz darab Stt anyagra van[ENTER]szksgem a kutatshoz. " -gameforge.main_quest_flame_lv102._320_notice = " sszegyjtttl tz darab Stt anyagot. Vidd el[ENTER]mindet Yon-I-Walker-nek. " -gameforge.main_quest_flame_lv102._330_say = " Mg a Stt anyag ltvnytl is borzongok![ENTER]Nagyon j, munkra... Hvni foglak, ha sikerrel[ENTER]jrtam. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Stt anyag semlegests " -gameforge.main_quest_flame_lv102._360_say = " J hreim vannak! Megtalltam, hogyan lehet[ENTER]semlegesteni a Stt anyagot. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Minden termszeti ernek van egy ellentte fny[ENTER]s sttsg, tz s vz, j s gonosz. Mg a[ENTER]Stt anyagnak is van ellentte, valami, aminek[ENTER]van ereje semlegesteni azt: Tiszta fny! " -gameforge.main_quest_flame_lv102._390_say = " Tiszta fny ellltshoz Energia-tredkeket[ENTER]kell Mong-vzz olvasztani. Tudnl gyjteni 50[ENTER]veg Mong-vizet s 100 Energia-tredket, utna[ENTER]elvinni azokat Yu-Hwan-nak? Ksznm. " -gameforge.main_quest_flame_lv102._400_say = " El van intzve! " -gameforge.main_quest_flame_lv102._410_notice = " Gyjts 50 veg Mong-vizet valamint 100[ENTER]Energia-tredket s vidd el mindet Yu-Hwan-hoz. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Tiszta fny " -gameforge.main_quest_flame_lv102._430_say = " Gyjts 50 veg Mong-vizet valamint 100[ENTER]Energia-tredket s vidd el mindet Yu-Hwan-hoz. " -gameforge.main_quest_flame_lv102._440_say = " Huh, Yon-I-Walker mr figyelmeztetett, hogy jnni[ENTER]fogsz. Ht akkor lssunk is neki a munknak.[ENTER]Mirt nem pihensz addig egy kicsit? " -gameforge.main_quest_flame_lv102._450_say = " Huh, Yon-I-Walker mr figyelmeztetett, hogy jnni[ENTER]fogsz. Szeretnk hozzkezdeni a munkhoz, de az[ENTER]anyagok mg nem megfelelek Tiszta fny[ENTER]ellltshoz. Menj vissza s folytasd a[ENTER]gyjtst. " -gameforge.main_quest_flame_lv102._460_notice = " Elegend Mong-vized s Energia-tredked van.[ENTER]Vidd el mindet Yu-Hwan-nak. " -gameforge.main_quest_flame_lv102._470_say = " Menj Yu-Hwanhoz " -gameforge.main_quest_flame_lv102._480_sendLetter = " A Tiszta fny leszlltsa " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan ellltotta a Tiszta fnyt. Menj el[ENTER]hozz. " -gameforge.main_quest_flame_lv102._500_say = " Ht itt vagy! Pontosan a megfelel idben. ppen[ENTER]most kszlt el a Tiszta fny. Jelentsd a hreket[ENTER]Yak-Hwan-nak. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Lenygz! Ezzel most mr van egy tkrtynk,[ENTER]amikor elrkezik az sszecsaps ideje a Vrs[ENTER]srkny-erdben. Pihenj egy kicsit, amg[ENTER]sszegyjtm a csapatokat. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Rohamozd meg a Vrs srkny-erdt " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan hvat. Egy utols eligaztst tart[ENTER]neked, mieltt elindulsz a csatba. " -gameforge.main_quest_flame_lv103._030_say = " Itt az id. A csata elkezddtt. Elkldtem egy[ENTER]csapatot a Vrs srkny-erdbe. Minden ember fel[ENTER]van szerelve Tiszta fnnyel. Elmjk pengeles[ENTER]lett. A hats rendkvli! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Lgy vatos! " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Az Erdbe! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Mg mindig itt vagy? Menj, kvesd az embereim a[ENTER]Vrs srkny-erdbe! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Jelentsd a Vrs srkny-erdben trtnteket[ENTER]Yak-Hwan-nak. " -gameforge.main_quest_flame_lv103._130_say = " Mris visszatrtl? Mi... valami baj trtnt?[ENTER]Beszlj! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " A teljes zszlalj elesett? Oh, ne... minden az[ENTER]n hibm. Elhamarkodott volt a tmads, s az[ENTER]embereim fizettk meg az rt a hallukkal. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " jra kell gondolnom a stratgim. Kell lennie[ENTER]msik mdnak is, hogy megszabaduljunk ezektl a[ENTER]dmonoktl. llj kszen. Hvatni foglak, amint[ENTER]lesz tervem. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Lpsrl lpsre " -gameforge.main_quest_flame_lv103._190_say = " J, hogy jssz. gy dntttnk, elbb megtmadjuk[ENTER]s legyengtjk a dmonokat, utna jra[ENTER]megprbljuk megtmadni Razador-t. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Fegyverbe! " -gameforge.main_quest_flame_lv103._230_notice = " Rohamozd meg a Vrs srkny-erdt s gyzz le[ENTER]1.000 lngdmont. " -gameforge.main_quest_flame_lv103._240_sayTitle = " 1. lps: 1.000 Dmon " -gameforge.main_quest_flame_lv103._250_say = " Rohamozd meg a Vrs srkny-erdt s gyzz le[ENTER]1.000 lngdmont. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Az ellensg vdelmi vonalai mg mindig tl ersek.Gyzz le tbb dmont. Szmtunk rd! " -gameforge.main_quest_flame_lv103._280_notice = " Legyztl 1.000 Lngdmont. Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " 2. lps " -gameforge.main_quest_flame_lv103._310_say = " Eljtt az id a kvetkez lpshez! Most a magas[ENTER]rang dmonharcosokat kell megtmadnunk.[ENTER]Rohamozd meg jra a Vrs srkny-erdt, s[ENTER]gyzz le a kvetkez fajta dmonok mindegyikbl[ENTER]50-et: Parzs-lngkirly, Parzs-lngszakll,[ENTER]Parzs-lngtroll, Parzs-lngtbornok s[ENTER]Parzs-lngvezr. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Rohamozd meg jra a Vrs srkny-erdt, s[ENTER]gyzz le a kvetkez fajta dmonok mindegyikbl[ENTER]50-et: Parzs-lngkirly, Parzs-lngszakll,[ENTER]Parzs-lngtroll, Parzs-lngtbornok s[ENTER]Parzs-lngvezr. " -gameforge.main_quest_flame_lv103._340_sayTitle = " 2. lps " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Az ellensg csapatai mg mindig tl ersek.[ENTER]Mg nem gyztl le elegend magas rang[ENTER]Parzs-lngdmont. Trj vissza az erdbe s[ENTER]folytasd a kzdelmet! " -gameforge.main_quest_flame_lv103._370_notice = " Legyzted a magas rang Parzs-lngdmonokat.[ENTER]Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv103._380_say = " Fantasztikus! A Parzs-lngdmonok magas rang[ENTER]sorai meg lettek gyengtve s embereim le tudjk[ENTER]rohanni a Vrs srkny-erdt. J munka! Amint[ENTER]hreket kapok, tudatom veled. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Embereim mr a Vrs srkny-erdben van s[ENTER]elkszt munkdnak ksznheten hatrrtken[ENTER]belliek a vesztesgeink. Yon-I-Walker[ENTER]elmagyarzza majd stratgink kvetkez lpst.[ENTER]Menj el hozz. " -gameforge.main_quest_flame_lv103._410_notice = " Menj Yon-I-Walker-hez s hallgasd meg[ENTER]stratgijt. " -gameforge.main_quest_flame_lv103._420_say = " Menj Yon-I-Walker-hez s hallgasd meg[ENTER]stratgijt. " -gameforge.main_quest_flame_lv103._430_say = " Mr vrtalak. Kzel jrunk hozz, hogy ismt[ENTER]meghistsuk a Sttsg szolginak terveit. Hadd[ENTER]magyarzzam el, mi a kvetkez lpsnk. " -gameforge.main_quest_flame_lv103._440_say = " Feldertinken keresztl megtudtuk, hogy Razador[ENTER]erejnek nagy rszt a Tisztttz metinjbl[ENTER]szerzi. Elvitte ezt a kvet a Vrs[ENTER]srkny-erdbe, ahol az igen jl rztt.[ENTER]Semmistsd meg ezt a Metint! Ez jelentsen meg[ENTER]fogja knnyteni a Razador elleni kzdelmet. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Nem tudjuk, pontosan hol van a Tisztttz[ENTER]metinje. De valahol az erdben kell lennie! Ha[ENTER]elrted a clod, jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Semmistsd meg a Tisztttz metinjt a Vrs[ENTER]srkny-erdben. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Indulj a Tisztttz metinje utni vadszatra a[ENTER]Vrs srkny-erdben s semmistsd meg azt. " -gameforge.main_quest_flame_lv103._510_say = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_flame_lv103._520_say = " Meg kell semmistennk a Tisztttz metinjt,[ENTER]vagy a Razador elleni kzdelem hibaval lesz.[ENTER]Menj, meg tudod csinlni! " -gameforge.main_quest_flame_lv103._530_notice = " Megsemmistetted a Tisztttz metinjt.[ENTER]Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Kzdelem Razador ellen " -gameforge.main_quest_flame_lv104._020_say = " Menj Yak-Hwan-hoz s hallgasd meg a haditervt. " -gameforge.main_quest_flame_lv104._030_say = " Karnyjtsnyi kzelsgben a diadal napja![ENTER]Ez alkalommal felkszltnk s le fogjuk gyzni[ENTER]Razador-t. " -gameforge.main_quest_flame_lv104._040_say = " Mg mindig megvan a Tiszta fny? Figyelj arra,[ENTER]hogy csak egy rn t tart a hatsa. Szval csak[ENTER]a csata kezdete eltt hasznld fel. Fegyverbe! " -gameforge.main_quest_flame_lv104._050_say = " Megrtettem. " -gameforge.main_quest_flame_lv104._060_notice = " Rohamozd meg a Vrs srkny-erdt s gyzd le[ENTER]Razador-t. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Kzdelem Razador ellen " -gameforge.main_quest_flame_lv104._080_say = " Indulj a Vrs srkny-erdbe s gyzd le[ENTER]Razador-t, a Tz urt. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " Nem lesz knny rajtatni Razador-on. De nincs[ENTER]ms vlasztsunk, ha meg akarjuk lltani a[ENTER]Sttsg szolginak terveit. Gyjts ert s nzz[ENTER]szembe a Tz urval, mieltt mg tl ks! " -gameforge.main_quest_flame_lv104._110_say = " Haland, figyelj szavaimra! lvezd rvid ideig[ENTER]tart diadalod, nem fog sokig tartani. A Vrs[ENTER]srkny szt fogja trni lncait. Erejvel[ENTER]visszatrek majd sznalmas vilgotokba, hogy[ENTER]befejezzem feladatom. " -gameforge.main_quest_flame_lv104._120_notice = " Le lett gyzve Razador, a Tz ura.[ENTER]Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv104._130_say = " Trj vissza Yak-Hwan-hoz. " -gameforge.main_quest_flame_lv104._140_say = " Micsoda diadal! Ezeltt mg senki sem tudott[ENTER]fellkerekedni a Tz urn. Ez valban egy csods[ENTER]nap. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Mit mondasz? A Vrs srkny engedi Razador-t[ENTER]jra felemelkedni? Ez hogyan lehetsges? Keveset[ENTER]tudunk a nagy srknyokrl... de erejk[ENTER]hatalmasnak tnik. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Meghist tervek I " -gameforge.main_quest_flame_lv104._180_say = " Rossz hrek! Razador felemelkedett a Vrs[ENTER]srkny erejnek segtsgvel. Ennek[ENTER]eredmnyekppen ereje megnvekedett s a Stt[ENTER]anyag hatsa miatt nagyobbnak tnik, mint ezeltt[ENTER]brmikor. " -gameforge.main_quest_flame_lv104._190_say = " Beszlj Yon-I-Walker-rel. tudja, hogyan[ENTER]gyzheted le Razador-t egyszer s mindenkorra. " -gameforge.main_quest_flame_lv104._200_notice = " Menj Yon-I-Walker-hez s tudd meg, hogyan lehet[ENTER]rkre legyzni Razador-t. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Beszlj Yon-I-Walker-rel. " -gameforge.main_quest_flame_lv104._220_say = " Menj Yon-I-Walker-hez s tudd meg, hogyan lehet[ENTER]rkre legyzni Razador-t. " -gameforge.main_quest_flame_lv104._230_say = " Mg nem voltl Yon-I-Walker-nl? Hogyan akarod[ENTER]legyzni Razador-t?! Menj! Mire vrsz mg?! " -gameforge.main_quest_flame_lv104._240_say = " Igen, igaz. Razador visszatrt s most[ENTER]izgatottabb, mint valaha volt. Csak egy[ENTER]lehetsgnk van, hogy meglltsuk a Sttsg[ENTER]szolgit tervk vgrehajtsban... " -gameforge.main_quest_flame_lv104._250_say = " Razador nem fog nyugodni, mg vghez nem viszi[ENTER]feladatt s ki nem szabadtja a Vrs srknyt.[ENTER]Hogy ezt meglltsuk, szmznnk kell a srknyt. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " J, most mr megvan az sszes Magmagyr, amire[ENTER]szksgem van. Egy kicsit le kell hlnik, hogy[ENTER]tudjak velk dolgozni. Ha a segtsgedre lesz[ENTER]szksgem, zenek majd. " -gameforge.main_quest_flame_lv104._320_say = " Hmm, ezek a Magmagyrk mr hidegek. Mr nem[ENTER]tudom hasznlni ket. Hozz nekem frisseket. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Meghist tervek II " -gameforge.main_quest_flame_lv104._340_say = " Yon-I-Walker keres tged. Menj el hozz. " -gameforge.main_quest_flame_lv104._350_say = " Egy kicsit tbb idre van szksgem, mg a[ENTER]Magmagyrk lehlnek arra a hmrskletre, ahol[ENTER]mr lehet dolgozni velk. Tudnl addig gyjteni[ENTER]nekem egy kis Dok-vizet? Akkor fel tudom oldani[ENTER]benne a Magmagyrket. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Tallj 100 veg Dok-vizet s vidd el[ENTER]Yon-I-Walker-nek. " -gameforge.main_quest_flame_lv104._380_say = " Tallj 100 veg Dok-vizet s vidd el[ENTER]Yon-I-Walker-nek. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Hinyzik egy vgs sszetev. De koncentrlnom[ENTER]kell az olvasztsi folyamatra. Nem kvethetnk el[ENTER]egyetlen hibt sem! Ksbb kapcsolatba lpek[ENTER]veled. " -gameforge.main_quest_flame_lv104._420_say = " Ez mg nem teljesen 100 veg Dok-vz. Krlek,[ENTER]hozz tbbet. " -gameforge.main_quest_flame_lv104._430_notice = " sszegyjttted mind a 100 veg Dok-vizet. Most[ENTER]trj vissza Yon-I-Walker-hez. " -gameforge.main_quest_flame_lv104._440_say = " Menj Yon-I-Walker-hez. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Meghist tervek III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Annyira kzel vagyunk mr a clunkhoz ne add[ENTER]fel most! Hozd el nekem a Mantikrbrt! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " sszegyjttted az sszes Mantikrbrt.[ENTER]Vidd el Yon-I-Walker-nek. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Csata kezddik " -gameforge.main_quest_flame_lv105._020_say = " llj kszen kezddik a csata. Yak-Hwan egy[ENTER]utols levelet kldtt neked. " -gameforge.main_quest_flame_lv105._030_say = " Itt az id. Csapataink kszen llnak. Elkezddhet[ENTER]a csata. Nlad van Samael gyrje? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Ah, nagyon j. Ksbb elmagyarzom majd, hogyan[ENTER]tudod hasznlni. De elbb t kell trnnk a[ENTER]tzdmonok jrarendezdtt vdelmi vonalain. Vedd[ENTER]az irnyt a Vrs srkny-erd fel s gyzz le:[ENTER]10 Parzs-lngkirlyt[ENTER]10 Parzs-lngszakllt[ENTER]10 Parzs-lngtrollt[ENTER]10 Parzs-lngtbornokot[ENTER]10 Parzs-lngvezrt " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Megrtettem. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Rohand le a Vrs srkny-erdt! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Mg nem tudtuk ttrni az ellensg vdelmi[ENTER]vonalait. Gyzd le mindegyiket a szksges[ENTER]Parzs-lngdmonok kzl! " -gameforge.main_quest_flame_lv105._130_notice = " Legyzted a Parzs-lngdmonok seregt.[ENTER]Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv105._140_say = " Trj vissza Yak-Hwan-hoz. " -gameforge.main_quest_flame_lv105._150_say = " Jl csinltad. Egy lpssel kzelebb kerltnk[ENTER]clunkhoz nem sokig jelent mr veszlyt[ENTER]szmunkra a Vrs srkny! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " gy tnik, f ellensged, Razador neheztel rd,[ENTER]amirt meglted t. vltse hangosabban[ENTER]visszhangzik Doyyumhwan lankin t, mint valaha. " -gameforge.main_quest_flame_lv105._180_say = " Ideje jra elhallgattatni t. Sasszemmel figyelve[ENTER]ll a kapu tetejn, mely mgtt a Vrs srknyt[ENTER]tartjk. Lgy vatos vele! Tanult a veresgbl[ENTER]s nem fogja mg egyszer elkvetni ugyanazt a[ENTER]hibt. " -gameforge.main_quest_flame_lv105._190_notice = " Gyzd le Razador-t, a Tz urt. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Jtssz a Tzzel " -gameforge.main_quest_flame_lv105._210_say = " Gyzd le Razadort, a Tz urt a Vrs[ENTER]srkny-erdben. " -gameforge.main_quest_flame_lv105._220_say = " Tl sok volt neked Razador ez alkalommal? Nehezen[ENTER]tudom elhinni! Mr egyszer megcsinltad meg[ENTER]fogod tudni tenni ez alkalommal is! " -gameforge.main_quest_flame_lv105._230_notice = " Legyzted Razador-t. Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Itt az id. Minden kszen ll a Vrs srkny[ENTER]szmzsre. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Taramor srkve: 1 darab " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " Ez volt minden, te freg?! Szinte csak[ENTER]megcsiklandoztl ezzel nem szmztl engem! n[ENTER]pedig jra vissza fogom hozni Razador-t a holtak[ENTER]birodalmbl. Ki fog szabadtani brtnmbl, te[ENTER]pedig meg fogod tapasztalni haragom! " -gameforge.main_quest_flame_lv105._350_notice = " Sikertelen volt a Vrs srkny szmzse.[ENTER]Jelentsd Yak-Hwan-nak. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Fuss a Tzbe " -gameforge.main_quest_flame_lv99._020_say = " Yak-Hwan keres tged. Menj el hozz s tudd meg,[ENTER]mit akar. " -gameforge.main_quest_flame_lv99._030_say = " dv jra! Csak legalbb egy kis sznetet tudnnk[ENTER]tartani de a Sttsg szolgi jra akciba[ENTER]lptek. s ez nem jelent jt. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Azonban a tjkoztats igen homlyos. Amit[ENTER]tudunk, hogy valahol a Tzfldn trtek el. " -gameforge.main_quest_flame_lv99._060_say = " Mr kikldtnk egy feldertt, de a kzelmltban[ENTER]megszakadt vele a kapcsolat s nagyon aggdom.[ENTER]Megkeresnd t tzfldi utad sorn? " -gameforge.main_quest_flame_lv99._070_say = " Termszetesen. " -gameforge.main_quest_flame_lv99._080_say = " Ksznm. Megjellm neked a trkpen az utols[ENTER]ismert helyt. Sok szerencst! " -gameforge.main_quest_flame_lv99._090_notice = " Nzz krl Tzfldn az eltnt feldert miatt.[ENTER]Koordintk: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Dertsd fel Tzfldet! " -gameforge.main_quest_flame_lv99._110_say = " Utazz Tzfldre. Ott kutass a feldert utn s[ENTER]keress brmilyen nyomot, ami a Sttsg[ENTER]szolginak cselszvsre utal! " -gameforge.main_quest_flame_lv99._120_say = " Kell lennie valaminek ezen a helyen. Taln nem[ENTER]vettl szre egy nyomot. Folytasd a keresst. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan a Stt Srkny szikln vrja a[ENTER]jelentsed. " -gameforge.main_quest_flame_lv99._150_say = " Ht visszatrtl! Felfedeztl valamit? " -gameforge.main_quest_flame_lv99._160_say = " Sajnos nyoma sem volt ott a feldertnek. De volt[ENTER]ott egy erd, amit nem vettem mg szre ezeltt.[ENTER]Erteljes aura ramlik a falain bell, ami[ENTER]hatssal van a krnykre is. " -gameforge.main_quest_flame_lv99._170_say = " Hmm, egyltaln nem tetszik ez nekem. Ha tbbet[ENTER]megtudok errl az erdrl, kapcsolatba lpek[ENTER]veled. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Az Erd kivizsglsa " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Menj Yon-I-Walker-hez. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " lj dmonokat, amik az erd krnykn[ENTER]csatangolnak. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Dmonvadszat " -gameforge.main_quest_flame_lv99._270_say = " lj tzfldi dmonokat, amik az erd krnykn[ENTER]csatangolnak s ellenrizd, vltozik-e fegyvered[ENTER]szne. " -gameforge.main_quest_flame_lv99._280_say = " Hmm, biztos vagyok benne, hogy van bizonytk[ENTER]ennek az aurnak a ltezsre Tzfldn. Trj oda[ENTER]vissza jra s lj dmonokat, amik az erd[ENTER]kzvetlen kzelben vannak. " -gameforge.main_quest_flame_lv99._290_notice = " Fegyvered fekete szn lett. Trj vissza[ENTER]Yon-I-Walker-hez. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Yon-I-Walker keres tged. Menj el hozz, hogy[ENTER]megtudj tbbet. " -gameforge.main_quest_flame_lv99._330_say = " Ah, ht itt vagy! Ez az aura alattomos s kdbe[ENTER]burkolja az elmm.[ENTER]Nap-nvnyekre van szksgem elmm[ENTER]felvilgostshoz, hogy folytatni tudjam a[ENTER]vizsgldsaimat. Tudnl hozni nhnyat? " -gameforge.main_quest_flame_lv99._340_say = " Termszetesen. " -gameforge.main_quest_flame_lv99._350_say = " A Nap-nvnyek szraz, meleg helyen nnek egsz[ENTER]vben megtallhatk Tzfldn. Megjellm a[ENTER]trkpen azt a terletet, ahol legutoljra[ENTER]talltam nhnyat. Br nem vagyok teljesen biztos[ENTER]benne, jelenleg hol tallhatk... " -gameforge.main_quest_flame_lv99._360_say = " Azonnal indulok! " -gameforge.main_quest_flame_lv99._370_notice = " Menj a Tzfldn megjellt terletre s keress[ENTER]Nap-nvnyeket! " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Menj arra a helyre, amit Yon-I-Walker megjellt a[ENTER]trkpen s keress Nap-nvnyeket. " -gameforge.main_quest_flame_lv99._400_say = " res kzzel trtl vissza? Ez nem j. rzem,[ENTER]amint az aura egyre jobban elkdsti elmm.[ENTER]Krlek, szerezz nekem Nap-nvnyeket. " -gameforge.main_quest_flame_lv99._410_notice = " Megtalltad a Nap-nvnyeket. Vidd el[ENTER]Yon-I-Walker-nek. " -gameforge.main_quest_flame_lv99._420_say = " Ah, ht megtalltad a Nap-nvnyeket![ENTER]Kitn! Most mr folytathatom a vizsglatokat.[ENTER]Yak-Hwan tjkoztatni fog az eredmnyekrl. " -gameforge.main_quest_flame_lv99._430_say = " A kaland folytatdik, amint elrted a %d szintet. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " dvzlnk a Metin2-ben " -gameforge.main_quest_lv1._20_say = " Mindjrt belemerlsz Metin2 izgalmas kalandjaiba.[ENTER]Elszr keresd fel a vros rt. alapvet[ENTER]informcikkal szolgl szmodra s klnbz[ENTER]feladatokkal lt el.[ENTER][ENTER]Ha vadszni szeretnl, akkor vadllatokat a falu[ENTER]hatrn kvl tallsz. Ezeket a minitrkpeden[ENTER]piros ponttal tntettk fel. Elszr a[ENTER]vadkutykra sszpontosts, mert k a legknnyebb[ENTER]ellensg.[ENTER]Sok sikert! " -gameforge.main_quest_lv1._30_targetVid = " Keresd a Vros rt " -gameforge.main_quest_lv1._40_sayTitle = " Keresd a Vros rt " -gameforge.main_quest_lv1._50_sayReward = " Beszlj a Vros rrel gy, hogy rkattintasz.[ENTER]Talld meg az NPC-t, akire a nyl mutat. Ha nem[ENTER]tallod, valsznleg tl messze vagy. Kvesd a[ENTER]trkpeden tallhat villog krket, amg elred[ENTER]a Vros rt. " -gameforge.main_quest_lv1._60_sayTitle = " Vros r: " -gameforge.main_quest_lv1._70_say = " gy tnik, hogy j vagy itt! Mint ahogy ltom,[ENTER]mg nem csinltak belled katont. Rszesltl[ENTER]egyltaln valami kikpzsben? Nzz csak magadra![ENTER]Volt mr a kezedben egyltaln valami fegyver?[ENTER]Hallgass ide! Neked mindig bernek kell lenned,[ENTER]ha a harcot tl akarod lni. Amg a 10. szintet[ENTER]elred, segtek neked. Ne gondold, hogy egyszer[ENTER]lesz! Mozgs! " -gameforge.main_quest_lv1._80_say = " Most menj, s tanuld meg a vadszat s a harc[ENTER]alapvet metdusait! Mihelyt elrtl egy magasabb[ENTER]szintet, trj vissza a faluba s jbl beszlj[ENTER]velem. Mirt lldoglsz mg mindig itt? gy nem[ENTER]fogsz tanulni, ha itt csorogsz. " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " 50.000 tapasztalat pontot kaptl.[ENTER]12.000 Yangot kaptl.[ENTER]Aranyozott cip+4 -et kaptl.[ENTER]5 Lila italt kaptl. " -gameforge.main_quest_lv10._10_sendLetter = " Menj el a kapitnyhoz " -gameforge.main_quest_lv10._110_sayTitle = " Kikpzs a Kapitnynl " -gameforge.main_quest_lv10._120_sayReward = " A Kapitny els kldetse a szomszd faluba[ENTER]vezet. Meg kellene ltogatnod a zensz Yu-Hwan-t,[ENTER]s krdezned a titkos dokumentumokrl a Kapitny[ENTER]rszre. " -gameforge.main_quest_lv10._130_sayTitle = " A zensz Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " Az let egy lom, mint minden ms ltezsi forma[ENTER]az idk vgtelensgben. Honnan jvnk s hov[ENTER]megynk? A vilg tele van ellensgeskedssel s[ENTER]vitval. Az szintesg zsenge magja soha nem hull[ENTER]termkeny talajra...[ENTER]Azrt jttl, hogy hallgasd az nekemet? " -gameforge.main_quest_lv10._150_say = " Ah, a Kapitny kldtt! Pszt, halkan beszlj...[ENTER]Senkinek nem szabad a faluban megtudni a valdi[ENTER]kiltemet. Itt van, vedd ezt magadhoz. A[ENTER]dokumentum fontos informcikat tartalmaz, amit[ENTER]gyjteni tudtam. Vidd el a Kapitnyhoz. " -gameforge.main_quest_lv10._160_sayTitle = " A zensz Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Menj, s siess! Nem j, ha tl sokat vacilllsz.[ENTER]Gondolj mindig arra, hogy az let rvid s ezrt[ENTER]drga. lvezd, amg csak tudod. " -gameforge.main_quest_lv10._180_targetVid = " Vissza a Kapitnyhoz " -gameforge.main_quest_lv10._190_sayReward = " A zensz Yu-Hwan, aki titokban egy km, fontos[ENTER]dokumentumokat adott.[ENTER]Vidd el azokat a Kapitnynak az els faluba. " -gameforge.main_quest_lv10._200_say = " Ez az a dokumentum, amit a zensz adott t neked?[ENTER]Nem rossz teljestmny egy j kalandortl! Nagy[ENTER]remnyeket fzk hozzd. Fogadd ezt a munkd[ENTER]jutalmul. s ugyanilyen j munkt vgezz az[ENTER]orszgodrt tovbbra is! " -gameforge.main_quest_lv10._20_sayReward = " Immr elg tapasztalatot gyjtttl, hogy teljes[ENTER]jog harcosknt szolgld a birodalmat. Mostantl[ENTER]a Kapitny tovbbi feladatokkal fog elltni. Az[ENTER]els faluban tallod t. Keresd fel, mr vr rd. " -gameforge.main_quest_lv10._30_sayTitle = " Kapitny " -gameforge.main_quest_lv10._40_say = " Ismersnek tnsz... Igen, most mr emlkszem. Te[ENTER]vagy az j kalandor, akirl mr mesltek nekem.[ENTER]Nem tudom, hogy milyen j kikpzsben volt eddig[ENTER]rszed, de itt egy pr olyan feladat vr rd, ami[ENTER]valszn kihvst jelent majd szmodra. " -gameforge.main_quest_lv10._50_say = " Nhny kihvs fog rd vrni, teht lgy ksz.[ENTER]Ismered a Sugrz g fldrsz hrom Birodalmnak[ENTER]a trtnett? Nem ismered? Mit tantanak a fiatal[ENTER]embereknek manapsg az oktatk? Ilyen alapvet[ENTER]dolgot kell megtantanom neked? " -gameforge.main_quest_lv10._60_say = " Ez fontos, mert ez a fldrsz trtnete. Ezrt[ENTER]ezt neked most sszefoglalom.[ENTER]Volt egyszer valaha egy egysges birodalom. Aztn[ENTER]jttek a Metinkvek, s hbort s viszlyt[ENTER]sztottak. Az orszgot sztosztottk: Shinsoo a[ENTER]kereskedelem birodalma, Chunjo a valls[ENTER]birodalma, s Jinno a hadvisels birodalma. " -gameforge.main_quest_lv10._70_say = " Minden egyes birodalom prblja a zavargsokat[ENTER]kiheverni, amit a Metinkvet becsapdsa az[ENTER]orszgban okozott, hogy ismt a fejlds tjra[ENTER]lphessenek. Sokan kvnjk, hogy a fldrsz[ENTER]ismt egysgess vljon. Ez az, amirt neked is[ENTER]ki kell llnod! Ezt soha ne felejtsd el. " -gameforge.main_quest_lv10._80_say = " Az els megbzsodat fogom most veled kzlni.[ENTER]Ne izgulj, ez egy olyan feladat, amivel knnyen[ENTER]megbirkzol. A szomszd faluban l egy zensz,[ENTER]Yu-Hwan a neve. De valjban titkos kmknt[ENTER]tnykedik, hogy fontos dokumentumokhoz[ENTER]hozzjusson. Szksgem van azokra a[ENTER]dokumentumokra tle. Hozd el nekem. s ne feledd,[ENTER]ez egy titkos kldets. " -gameforge.main_quest_lv10._90_say = " Nyomd meg az M billentyt, hogy megtudd, hogyan[ENTER]jutsz el a kvetkez faluba a trkpen. Hasznld[ENTER]a teleportcis kaput, ami a megfelel falu[ENTER]nevvel rendelkezik. Siess! Yu-Hwan nagyon magas[ENTER]- de felismered majd nlad lv informcik[ENTER]alapjn. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " lj Alfa szrkefarkasokat " -gameforge.main_quest_lv12._10_sayReward = " A Kapitnynak egy j feladata van szmodra. Menj,[ENTER]beszlj vele. " -gameforge.main_quest_lv12._110_say = " Meg akarod szaktani a kldetst? " -gameforge.main_quest_lv12._120_say = " Sikeres voltl? Jl csinltad! Abbl indulok ki,[ENTER]hogy nem volt tl sok gondod! Mindegy, menjnk[ENTER]egytt a kvetkez szintre. " -gameforge.main_quest_lv12._130_targetVid = " Keresd a Kapitnyt " -gameforge.main_quest_lv12._140_sendLetter = " Feladat befejezve " -gameforge.main_quest_lv12._150_say = " Feladat befejezve " -gameforge.main_quest_lv12._160_sayReward = " Legyilkoltad a szksges mennyisg Alfa[ENTER]szrkefarkast. Trj vissza a kapitnyhoz, s[ENTER]jelentsd a sikered. " -gameforge.main_quest_lv12._170_say = " Legyilkoltad az Alfa szrkefarkasokat? J munka.[ENTER]Neked ksznhetjk, hogy knnyebben tudjunk[ENTER]biztonsgban tartani a falut. Ez a mostani[ENTER]hbors idkben egy igen j hr. " -gameforge.main_quest_lv12._180_sayReward = " 40.000 tapasztalat pontot kaptl.[ENTER]10.000 Yangot kaptl.[ENTER]Kszsgknyvet kaptl. " -gameforge.main_quest_lv12._20_say = " Tbb Alfa szrkefarkas a falun kvl nagy vszt[ENTER]okozott. k mindig is vadak voltak, de immr[ENTER]teljesen beszmthatatlan mdon reaglnak. A[ENTER]falut s az utcn az embereket megtmadjk. Hogy[ENTER]ismt a szituci ura legynk, meg kell lni[ENTER]nhny Alfa szrkefarkast. Tudsz segteni? lj[ENTER]meg neknk 10 Alfa szrkefarkast. " -gameforge.main_quest_lv12._30_sayReward = " Jutalmul kapni fogsz 24.000 tapasztalati pontot[ENTER]s 3.500 Yangot. " -gameforge.main_quest_lv12._40_sendLetter = " Gyilkolj le 10 Alfa szrkefarkast. " -gameforge.main_quest_lv12._50_sayReward = " Az Alfa szrkefarkasok zavarjk a falu bkjt.[ENTER]Hogy a veszlyen rr legynk, lj meg 10-et[ENTER]kzlk. " -gameforge.main_quest_lv12._60_sayReward = " Eddig %s Alfa szrkefarkast gyilkoltl le. " -gameforge.main_quest_lv12._65_counter = " Htralev szm " -gameforge.main_quest_lv12._70_sayReward = " Te meglted mind a 10 Alfa szrkefarkast. Trj[ENTER]vissza a Kapitnyhoz. " -gameforge.main_quest_lv12._80_npcChat = " lj Alfa szrkefarkasokat " -gameforge.main_quest_lv12._90_say = " Micsoda, mg mindig nem fejezted be a feladatot?[ENTER]Problmd van azzal, hogy lelj 10 Alfa[ENTER]szrkefarkast? Ha a birodalmadrt tovbb akarsz[ENTER]harcolni, akkor prblkozz tovbb. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Feladat befejezve " -gameforge.main_quest_lv14._10_sayReward = " A Kapitnynak egy j feladata van szmodra.[ENTER]Keresd fel t. " -gameforge.main_quest_lv14._110_sayReward = " Legyzted a Csata metinjt. Menj a Kapitnyhoz,[ENTER]s szmolj be sikeredrl. " -gameforge.main_quest_lv14._120_say = " J munkt vgeztl! Te tnyleg megbzhat[ENTER]segtsgnek bizonyultl.[ENTER]Most mr tudom, hogy minden feladattal[ENTER]megbzhatlak. Itt a jutalmad. Csak gy tovbb! " -gameforge.main_quest_lv14._130_sayReward = " 20.000 tapasztalat pontot kaptl.[ENTER]20.000 Yangot kaptl.[ENTER]Aranyrgt kaptl. " -gameforge.main_quest_lv14._140_sayReward = " %s-t kaptl. " -gameforge.main_quest_lv14._20_say = " n ismerem a Metinkvek stt hatalmt.[ENTER]Yu-Hwan, a zensz mondta, hogy a Metinkvek[ENTER]megvadtjk az llatokat, s szrny jrvnyokat[ENTER]terjesztenek. " -gameforge.main_quest_lv14._30_say = " Ha nem tesznk semmit a Metinkvek ellen, akkor[ENTER]az llatok meg fogjk tmadni a falu lakit, s[ENTER]ami ennl rosszabb, jrvny fog kitrni! Tudnl[ENTER]gondoskodni a falu hatrn kvl lv kvekrl? " -gameforge.main_quest_lv14._40_sayReward = " Jutalmul kapni fogsz 48.000 tapasztalati pontot,[ENTER]10.000 Yangot s egy Szellemkvet (+0 - +2). " -gameforge.main_quest_lv14._50_sendLetter = " Semmistsd meg a Csata metinjt " -gameforge.main_quest_lv14._60_sayReward = " A metinkvek komoly veszlyt jelentenek. Segts a[ENTER]Kapitnynak, s rombolj szt egy Csata Metinjt. " -gameforge.main_quest_lv14._70_sayTitle = " Feladat befejezve " -gameforge.main_quest_lv14._80_sayReward = " Megsemmistetted a Csata Metinjt. Beszlj a[ENTER]Kapitnnyal. " -gameforge.main_quest_lv14._90_sendLetter = " Vissza a Kapitnyhoz " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " A mi birodalmunk, Jinno, mindig komoly hadervel[ENTER]rendelkezett. A csszr egyestette a fldrszt[ENTER]az ers s tkpes lovassgval.[ENTER]Akkor is, ha a forrongsok miatt, melyet a[ENTER]Metinkvek okoztak, a fldrsznk rszekre[ENTER]bomlott, birodalmunk jogszeren Iryung hatalmval[ENTER]rendelkezik. " -gameforge.main_quest_lv15._10_qSetTitle = " Az aktulis helyzet " -gameforge.main_quest_lv15._110_say = " Mi mg mindig a hrom kirlysg kzl a[ENTER]legtkpesebb hadervel rendelkeznk, annak[ENTER]ellenre, hogy a Metinkvek ellen semmit nem[ENTER]tehetnk. Ha igazn akarnnk, akkor knnyen le[ENTER]tudnnk gyzni a tbbi orszgot. Kemnyen eddz,[ENTER]hogy j katona legyen belled. " -gameforge.main_quest_lv15._120_say = " Van egy megbzsom szmodra. Vidd el ezt a[ENTER]muncit Yu-Hwan-nak, aki a szomszdos faluban[ENTER]l. Ezt a muncit a biztonsg kedvrt klnbz[ENTER]helyen raktrban troljuk, amihez szksg esetn[ENTER]gyorsan hozzfrnk. Ha Yu-Hwan-t felkeresed,[ENTER]akkor segtesz felfegyverezni a falut. " -gameforge.main_quest_lv15._130_sayReward = " Kaptl 36.000 tapasztalati pontot.[ENTER]Kaptl 10.000 Yangot.[ENTER]Kaptl egy Dsztrgyat. " -gameforge.main_quest_lv15._140_sayTitle = " Az aktulis helyzet " -gameforge.main_quest_lv15._150_sayReward = " A kapitny megbzott egy szlltssal[ENTER]Yu-Hwan-nak. Vidd el neki a msodik faluba. " -gameforge.main_quest_lv15._160_say = " Volt valaha egy vres csata Sung Mahi s a[ENTER]Srknyisten kztt. Azta az emberek[ENTER]megoszlottak s egyms ellen vres csatkban[ENTER]mrik ssze erejket... Megint te! Szksged van[ENTER]valamire? A kapitny kld nekem valami fontosat?[ENTER]Ksznm. Menj ismt az utadra, nem j ha az[ENTER]emberek bennnket egytt ltnak. " -gameforge.main_quest_lv15._170_makequestbutton = " Beszlj a kapitnnyal " -gameforge.main_quest_lv15._175_say = " tadtad Yu-Hwannak a kapitny kldemnyt.[ENTER]Most menj vissza a kapitnyhoz s vedd fel a[ENTER]jutalmadat. " -gameforge.main_quest_lv15._180_say = " J munka volt! Ha gy folytatod nagyon fontos[ENTER]segtje lehetsz falvunknak.[ENTER]Itt a jutalmad. " -gameforge.main_quest_lv15._20_say = " Ahogy mr hallhattad, jelenleg nem tl j a[ENTER]birodalmak kztti viszony. Tovbbi informcirt[ENTER]menj a Kapitnyhoz. " -gameforge.main_quest_lv15._30_say = " Ahogy ltom, kszen llsz arra, hogy tbbet is[ENTER]megtudj az aktulis helyzetrl. Engedd meg, hogy[ENTER]a mi birodalmunkkal kezdjem. Ahhoz, hogy egy[ENTER]harcot megnyerj, elszr magadat kell ismerni,[ENTER]mieltt az ellensged megismered. " -gameforge.main_quest_lv15._40_say = " A mi birodalmunk, Shinsoo, mindig is egy[ENTER]keresked birodalom volt. Birodalmunkat szmos[ENTER]keresked tvonal sztte t, ezrt a kereskedelem[ENTER]gazdagon gymlcsztt. De amita a Metin kvek[ENTER]megjelentek, azta a kereskedelem sszeomlott s[ENTER]a gazdasgunk vlsgba kerlt. Keresked[ENTER]birodalomknt mi soha nem voltunk komoly katonai[ENTER]hatalom. Ezrt zsoldosokat fizettnk a[ENTER]gazdasgunkbl. A zsoldosok megbzhatak s[ENTER]lojlisak, ameddig a megkapjk a zsoldjukat. " -gameforge.main_quest_lv15._50_say = " A zsoldoshadseregnek ksznhetjk, hogy orszgunk[ENTER]valamennyire ismt elnyerte stabilitst. Hogy a[ENTER]jvbeli harcokra fel tudjunk kszlni, tovbbi[ENTER]zsoldosokra s egy ers gazdasgra van[ENTER]szksgnk. Ez sokat fog kvetelni mindenkitl. " -gameforge.main_quest_lv15._60_say = " Most n neked a kvetkez megbzst adom. Vidd el[ENTER]ezt a specialitst a Yu-Hwannak a szomszd[ENTER]faluba. A mi orszgunk egy kereskedelmi[ENTER]birodalom, s mi klnbz rgik[ENTER]specialitsaival kereskednk. Ha Yu-Hwannak ezt[ENTER]elviszed, akkor nagyban hozzjrulsz a falu[ENTER]lethez. " -gameforge.main_quest_lv15._70_say = " Chunjo Birodalmunkat Yoon-Young kormnyz[ENTER]irnytja, s a mi orszgunk a vallson nyugszik.[ENTER]Neki ksznheten tudtunk fleg Sung Mahi[ENTER]ltezsrl. Smnjaink mr felksztettek[ENTER]bennnket a Metin kvek tmadsra. A mi nagy[ENTER]smnjaink kemnyen dolgoznak manapsg az[ENTER]orszgunk biztonsgn.[ENTER]Smnok olyan kpessgekkel rendelkeznek, ami a[ENTER]vallsukban rejlik. Nlklk csak id krdse[ENTER]lenne, hogy egy msik orszg bekebelezne[ENTER]bennnket. " -gameforge.main_quest_lv15._80_say = " Az orszgunk lakossgnak a hite is nagyon ers[ENTER]s minden nap a Srknyistenhez imdkozik. A[ENTER]jtkony Srknyisten vdelmez bennnket s[ENTER]megvd bennnket Sung Mahi feltmadsa ell.[ENTER]Tovbbra is vdekezni akarunk a barbr tmadsok[ENTER]ellen s a fldrszt jra egyesteni szeretnnk a[ENTER]hitnk erejvel. " -gameforge.main_quest_lv15._90_say = " Most adok neked egy j megbzatst. Vidd el ezt a[ENTER]Srknyisten kszobrt Yu-Hwannak a szomszd[ENTER]faluba. A valls s a Srknyistenbe vetett mly[ENTER]hitnk nagyon fontos birodalmunk szmra. Ha ezt[ENTER]elviszed Yu-Hwannak, nagy szvessget teszel a[ENTER]falusiaknak. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Kaptl 3000 tapasztalat pontot.[ENTER]Kaptl 5000 Yangot.[ENTER]Kaptl egy Farkasszrt. " -gameforge.main_quest_lv16._10_sendLetter = " Kapd el a kmet " -gameforge.main_quest_lv16._20_sayTitle = " Kapd el a kmet " -gameforge.main_quest_lv16._30_sayReward = " A falunkban van egy km. A kapitny bvebb[ENTER]informcival tud szolglni a kmrl. " -gameforge.main_quest_lv16._40_say = " Nekem az az rzsem, hogy egy km van a falunkban.Valaki kapcsolatban ll a fehr esk katonkkal.[ENTER]A segtsgedre van szksgem: menj s lj meg[ENTER]fehr esk katonkat, taln tallsz valamit a[ENTER]kmrl nluk. " -gameforge.main_quest_lv16._50_sayReward = " Jutalmul kapni fogsz 100.000 tapasztalati pontot[ENTER]s 5.000 Yangot. " -gameforge.main_quest_lv16._60_sendLetter = " Leplezd le a kmet " -gameforge.main_quest_lv16._70_sayReward = " A kapitny azt gyantja, hogy km van a fehr[ENTER]esk faluban. lj meg fehr esk katonkat, hogy[ENTER]valami bizonytkot tallj. " -gameforge.main_quest_lv16._75_say = " Talltl egy levelet.[ENTER]Vidd el a kapitnynak. " -gameforge.main_quest_lv16._80_sayReward = " Talltl egy levelet a fehr esk katonknl.[ENTER]Taln ez az a bizonytk, amit a kapitny keres.[ENTER]Vidd el a levelet a kapitnynak. " -gameforge.main_quest_lv16._90_say = " Van valami bizonytkod? Egy levl? Hadd[ENTER]nzzem... Bizonytknak taln elg, hogy[ENTER]kidertsk, ki a km. Neked ksznheten[ENTER]kilbalhatnnk ebbl a krzisbl. Ez j munka[ENTER]volt! Kicsit most pihend ki magad. Fogadd el ezt[ENTER]ksznetem jell. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Els gyakorlat: " -gameforge.main_quest_lv2._10_npcChat = " Mit csinlsz? " -gameforge.main_quest_lv2._110_sayTitle = " Els gyakorlat: " -gameforge.main_quest_lv2._120_sayReward = " lj meg 9 vadkutyt. Kzvetlenl a vroskapu[ENTER]eltt tallod ket. " -gameforge.main_quest_lv2._130_sayReward = " Eddig %s vadkutyt ltl meg. " -gameforge.main_quest_lv2._135_counter = " Htralev szm " -gameforge.main_quest_lv2._140_sayTitle = " Els gyakorl feladat befejezve. " -gameforge.main_quest_lv2._150_sayReward = " Mind a 9 vadkutyt meglted. Menj vissza a vros[ENTER]rhez s szmolj be neki. " -gameforge.main_quest_lv2._160_npcChat = " Az els feladatrl... " -gameforge.main_quest_lv2._170_say = " Ha gondod van azzal, hogy 9 vadkutyt meglj,[ENTER]akkor nem nevezheted magad igazn kalandornak,[ENTER]nem igaz? " -gameforge.main_quest_lv2._180_sayTitle = " Gyakorl feladat: " -gameforge.main_quest_lv2._182_say = " Fel akarod adni a kldetst? Trlve lesz a[ENTER]kldets ttekintsbl s tbbet nem lesz[ENTER]elrhet. " -gameforge.main_quest_lv2._190_say = " Hogy sikerlt ez neked? Csak nem csaltl, vagy[ENTER]mgis? Mindegy, menjnk a kvetkez szintre. " -gameforge.main_quest_lv2._200_sendLetter = " Gyakorl feladat befejezve " -gameforge.main_quest_lv2._20_say = " Vros r:[ENTER]rtkelem az rdekldsed de tbb tapasztalatot[ENTER]kell gyjtened. Gyere vissza, ha egy magasabb[ENTER]szintet elrtl. " -gameforge.main_quest_lv2._210_say = " Te jobb vagy, mint ahogy gondoltam! De ezt[ENTER]mindenki el tudta volna intzni. Haha! Az n[ENTER]idmben a vizsgk sokkal kemnyebbek voltak.[ENTER]Kszlj a kvetkezre. Nesze, kirdemeltl nhny[ENTER]bjitalt s Yangot, amin feljavthatod a[ENTER]felszerelsedet. Majd hvatlak, ha van egy j[ENTER]megbzatsom szmodra. " -gameforge.main_quest_lv2._220_sayReward = " 1.000.000 tapasztalati pontot kaptl.[ENTER]15.000 Yangot kaptl. " -gameforge.main_quest_lv2._230_sayReward = " Ezt kaptad: %s, %s darabot " -gameforge.main_quest_lv2._30_sendLetter = " Levl a Vros rtl " -gameforge.main_quest_lv2._40_targetVid = " Keresd a Vros rt " -gameforge.main_quest_lv2._50_sayReward = " Ha ezt az zenetet olvasod, akkor egy j szintet[ENTER]rtl el. Szvbl gratullok! Menj a vros rhz,[ENTER]hogy el tudja magyarzni neked az els gyakorl[ENTER]feladatot! " -gameforge.main_quest_lv2._60_say = " Neked mg mindig nincs elg trelmed. gy tnik[ENTER]azonban, megtanultad, hogyan kell fegyverrel[ENTER]bnni. Tnyleg azt hiszed, hogy mr fel tudod[ENTER]venni a harcot vadllatokkal? n azonban elszr[ENTER]ltni akarom, hogy milyen gyes vagy. Hagyd el[ENTER]ismt a falut s gyilkolj le 9 Vadkutyt, aztn[ENTER]gyere vissza hozzm s megkapod a jutalmadat. " -gameforge.main_quest_lv2._70_say = " A Vadkutyk nem olyan ersek, teht nem lehet[ENTER]olyan nehz. Ha ezt a feladatot nem tudod[ENTER]megoldani, akkor ezen a vidken nem fogsz tudni[ENTER]tllni! Indulj! Minl elbb kezded, annl[ENTER]hamarabb vgzel! " -gameforge.main_quest_lv2._80_sayReward = " Alkalmanknt a falu laki adnak neked[ENTER]kldetseket, amelyekrt tapasztalati pontot s[ENTER]Yangot kaphatsz. Megri krlnzni, ki ajnl[ENTER]neked valamit! " -gameforge.main_quest_lv2._90_sayReward = " Ezt fogod kapni a Vadkutyk meglsrt:[ENTER]Tapasztalati pont: 550[ENTER]Yang: 1.000[ENTER]Trgy: %s, %s darab " -gameforge.main_quest_lv2._95_counter = " Vadkutyk: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " A Metink meg lett semmistve. " -gameforge.main_quest_lv27._105_say = " Megsemmistetted a Fekete Metinjt. Menj a[ENTER]kapitnyhoz s szmolj be neki a sikerrl. " -gameforge.main_quest_lv27._10_makequestbutton = " Metinkvek megsemmistse " -gameforge.main_quest_lv27._110_say = " Elpuszttottad a Metinkvet? Ksznm! A falu[ENTER]egyelre jra biztonsgos. Honnan szrmaznak[ENTER]egybknt ezek a kvek? Jelenleg alig van valami[ENTER]informcink rluk, annak ellenre, hogy rengeteg[ENTER]problmt okoznak. gy hallottam, hogy Uriel, a[ENTER]Blcs vizsglta a Metinkveket, de nem tudom, mit[ENTER]fejtett meg rluk eddig.[ENTER]De akrhogy van is, j munkt vgeztl! " -gameforge.main_quest_lv27._120_sayTitle = " Jutalom: " -gameforge.main_quest_lv27._130_sayReward = " 3.300.000 tapasztalat pontot kaptl.[ENTER]270.000 Yangot kaptl.[ENTER]Egy Mester knyvet kaptl. " -gameforge.main_quest_lv27._140_sayReward = " %d-t kaptl. " -gameforge.main_quest_lv27._20_say = " A Metinkvek okozta pusztts egyre rosszabb. Az[ENTER]orszg szenved. Meg kell semmisteni a[ENTER]Metinkveket! Menj a Kapitnyhoz. " -gameforge.main_quest_lv27._30_say = " A Metinkvek okozta pusztts egyre rosszabb. Az[ENTER]orszg szenved. Meg kell semmisteni a[ENTER]Metinkveket! Menj a Kapitnyhoz. " -gameforge.main_quest_lv27._40_say = " Ahogy hallom, kemnyen dolgoztl. Az emberek a j[ENTER]munkdrl beszlnek. Tartozol nekem valamivel,[ENTER]amirt j helyre kldtelek![ENTER]Haha! Na, ne mrgeldj mr, csak vicceltem![ENTER]Nagyon jl vgezted a dolgod.[ENTER][ENTER]De a Metinkvek egyre csak szaporodnak. Ez komoly[ENTER]problmt jelent. " -gameforge.main_quest_lv27._50_say = " Ha a Metinkvek szma n, az emberek szenvednek.[ENTER]Nha azon gondolkodok hogy a Smnoknak van igaza[ENTER]s a gonosz Sung Mahi isten valban fel lett[ENTER]tmasztva... De elbb az egyrtelm problmval[ENTER]kell foglalkoznunk. Szlj ha megsemmistettl egy[ENTER]Metinkvet! " -gameforge.main_quest_lv27._60_sayTitle = " Feladat: " -gameforge.main_quest_lv27._70_say = " 'Fekete Metinje' a neve annak a metink fajtnak,[ENTER]amit el kell puszttanod. Keresd meg! " -gameforge.main_quest_lv27._80_say = " Mostanban egyre tbb Metink hullik a fldre. A[ENTER]gonosz kisugrzsukat meg kell fkezni![ENTER]Semmistsd meg a Fekete Metinjt. " -gameforge.main_quest_lv27._90_say = " Megsemmistetted a Fekete Metinjt. Menj vissza a[ENTER]Kapitnyhoz. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Lgy dvzlve. A vros re kldtt tged? Van[ENTER]egy egyszer feladatom szmodra. Az desapm egy[ENTER]fontos knyvet hagyott itt ma reggel. Srgsen[ENTER]szksge van r. " -gameforge.main_quest_lv3._10_npcChat = " Befejeztem az els megbzatst. " -gameforge.main_quest_lv3._110_say = " El tudod vinni a knyvet az desapmnak? n magam[ENTER]vinnm el neki, de nem hagyhatom felgyelet[ENTER]nlkl a boltot. Ha megteszed nekem ezt a[ENTER]szvessget s elviszed neki a knyvet,[ENTER]megjutalmaz.[ENTER]Tudnod kell, hogy a faluban fegyverzetet ad el. " -gameforge.main_quest_lv3._120_sayItem = " Fegyverzet ellltsa " -gameforge.main_quest_lv3._130_targetVid = " Talld meg a Fegyverzet-kereskedt " -gameforge.main_quest_lv3._140_sendLetter = " Vidd el a knyvet " -gameforge.main_quest_lv3._150_sayReward = " Vidd el a Vegyeskeresked eladn desapjnak a[ENTER]knyvet, amit nla felejtett. a[ENTER]Fegyverzet-keresked a faluban. " -gameforge.main_quest_lv3._160_sayTitle = " Fegyverzet-keresked: " -gameforge.main_quest_lv3._170_say = " gy nzel ki, mint az az ember a kldetsbl! Ah,[ENTER]a lnyom kldtt! Ksznm. Szksgem van erre a[ENTER]knyvre egy j fegyverzet sorozat ellltshoz. " -gameforge.main_quest_lv3._180_say = " A lnyomnak valsznleg nagyon sok a dolga, ha[ENTER]veled kldte el a knyvet. Lssuk csak, mi lenne[ENTER]mlt jutalom a szmodra...? " -gameforge.main_quest_lv3._190_say = " Jutalomknt nmi Yangot adok neked, hogy egy[ENTER]harcoshoz mlt fegyverzetet tudjl venni[ENTER]magadnak rajta. Ennyinek elg kell lenni, nem[ENTER]igaz? Mikor szksgem lesz egy kis segtsgre,[ENTER]valsznleg megkrlek majd egy jabb[ENTER]szvessgre. s amikor gy vrtre lesz szksged,[ENTER]csak ltogass meg. Az zletem mindig nyitva ll. " -gameforge.main_quest_lv3._200_sayReward = " 850 tapasztalati pontot kaptl.[ENTER]5.000 Yangot kaptl.[ENTER]20 Kk italt kaptl. " -gameforge.main_quest_lv3._20_say = " gy ltom, hogy neked rmet okozott ez a[ENTER]feladat. Vrsz mr a kvetkezre? Keress fel[ENTER]engem, ha elrted a kvetkez szintet. Akkor egy[ENTER]jabb feladattal foglak megbzni. " -gameforge.main_quest_lv3._30_sendLetter = " zenet a vros rtl " -gameforge.main_quest_lv3._40_sayReward = " Fejezd be a vadszatot s menj oda a vros rhz.[ENTER]Van egy jabb feladata szmodra. " -gameforge.main_quest_lv3._50_say = " rlk, hogy eljttl hozzm. Bizonyra ismered a[ENTER]vegyeskeresked asszonyt, ugye? Segtsget krt[ENTER]tlem. Ki tudnd derteni, mire van szksge?[ENTER]Remlhetleg nem tl komoly az gy, de biztos[ENTER]vagyok benne, te tudsz neki segteni. " -gameforge.main_quest_lv3._60_say = " Hogy jl rteslt legyl: A vegyeskeresked[ENTER]eladn regenercis italokat s egyb dolgokat[ENTER]ad el, amik a jvben hasznodra vlnak, teht nem[ENTER]rt jban lenned vele! Most menj. " -gameforge.main_quest_lv3._70_targetVid = " Talld meg a Vegyeskeresked Eladnt " -gameforge.main_quest_lv3._80_sendLetter = " Segts a keresked asszonynak " -gameforge.main_quest_lv3._90_sayReward = " Menj el a vegyeskeresked asszonyhoz, mert[ENTER]szksge van a segtsgedre. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Feliratok vannak az emlkmvn. Gyorsan lemsolod. " -gameforge.main_quest_lv30._10_targetVid = " Talld meg Urielt " -gameforge.main_quest_lv30._110_say = " Uriel-nek igaza van: tnyleg volt egy felirat az[ENTER]emlkmvn. Nem tudtad elolvasni, de legalbb[ENTER]lemsoltad. Vidd el a jegyzeted Uriel-nek. " -gameforge.main_quest_lv30._120_say = " Megtalltad a Hasun emlkmvet? Oh, van rla[ENTER]msolatod is. Nagyon j! Ez egy egyedlll[ENTER]trtnelmi felfedezs! Lssuk csak.[ENTER]Hmm... Valban gy tnik, a metinkvekrl szolgl[ENTER]informcival. Br nem tudom megfejteni teljesen.[ENTER]Ez az rs valban si, a betk antiknak[ENTER]ltszanak. Mit tegynk most? " -gameforge.main_quest_lv30._130_say = " Ah, van egy tletem! Ismered a[ENTER]Seungryong-vlgyet? Van ott egy titokzatos si[ENTER]hely. Ha tallsz ott rgi feliratokat, taln[ENTER]tudok kvetkeztetni a hinyz betkre is. Menj a[ENTER]Seungryong-vlgybe, s keresd a Seul Rong[ENTER]emlkmvet. " -gameforge.main_quest_lv30._140_targetVid = " Emlkm a Seungryong-vlgyben " -gameforge.main_quest_lv30._150_say = " Uriel-nek, a tudsnak tbb si szvegre van[ENTER]szksge, hogy kvetkeztetni tudjon tovbbi,[ENTER]ltala ismeretlen betkre.[ENTER]Menj a Seungryong-vlgybe, s keress feliratot a[ENTER]Seul Rong emlkmvn. " -gameforge.main_quest_lv30._160_say = " Talltl tovbbi feliratokat? Oh! Neked[ENTER]ksznheten hamarosan meg tudom fejteni a[ENTER]Metinkvek titkt. Az n kutatsom taln hamarabb[ENTER]gymlcszik, mint vrtam.[ENTER]Ksznm, igazn nagyon ksznm! Tessk, krlek,[ENTER]fogadd el ezt a jutalmat a fradozsodrt. " -gameforge.main_quest_lv30._20_sendLetter = " A Metinkvek titka " -gameforge.main_quest_lv30._30_say = " Uriel-nek vgre van egy kis informcija a[ENTER]Metinkvek titkrl. Menj s keresd meg Uriel-t,[ENTER]a tudst. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel : " -gameforge.main_quest_lv30._50_say = " A kapitny egyszer mr hozzm kldtt tged.[ENTER]Nagyon j kpessgnek tnsz. Egy krsem lenne[ENTER]hozzd.[ENTER]Bizonyra tudsz pr dolgot a Metinkvekrl, ugye?[ENTER]A Metinkvek az gbl jnnek. Nem tudjuk azonban,[ENTER]hogyan kerltek a mi vilgunkba s hogy mi az[ENTER]sszettelk. Ez megnehezti a vizsglataimat. A[ENTER]kzelmltban azonban rbukkantam a Metinkvek[ENTER]titknak kulcsra. " -gameforge.main_quest_lv30._60_say = " A knny Majom kazamatban az egyik teremben van[ENTER]egy tbla, egy si kirlysg emlke. Azt hiszem,[ENTER]a tbln tallhat informci a Metinkvek[ENTER]titkrl szl. Ha elhozod nekem ezt az[ENTER]informcit, meg tudom fejteni a Metinkvek[ENTER]titkt. Krlek, hozd el nekem ezt az informcit[ENTER]a Hasun emlkmrl a knny Majom kazamatbl! " -gameforge.main_quest_lv30._70_sayReward = " Kaptl 122.000 tapasztalat pontot.[ENTER]Kaptl 20.000 Yangot.[ENTER]Kaptl egy Ezst Karktt. " -gameforge.main_quest_lv30._80_targetVid = " Emlkm a knny Majom kazamatban " -gameforge.main_quest_lv30._90_say = " A tuds Uriel gy gondolja, megtallta a nyomot,[ENTER]ami segthet neki megfejteni a Metinkvek titkt.[ENTER]Menj a knny Majom kazamatba, s keresd meg a[ENTER]Hasun emlkmvet. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Ha lovagolsz, akkor knnyebben s knyelmesebben[ENTER]elred. " -gameforge.main_quest_lv32._10_sendLetter = " A titkos knyv " -gameforge.main_quest_lv32._110_npcChat = " A titkos knyv oldalai " -gameforge.main_quest_lv32._120_sayTitle = " Hzal: " -gameforge.main_quest_lv32._130_say = " Mivel az egsz vilgon zavargsok vannak, a[ENTER]kereskedelem is nehzz vlt. Mit akarsz venni?[ENTER]Ah, Tged a tuds Uriel kldtt? Trzsvsrl[ENTER]nlam, klnbz szakterletekbl rgi[ENTER]knyveket keres. De szmomra ez inkbb terhes.[ENTER]Ha, ha,ha. Meg szeretnl tudni valamit az si[ENTER]knyvekrl? Hm... si knyvek... " -gameforge.main_quest_lv32._140_say = " Azt, amit pr napja hallottam, nem adhatom tovbb[ENTER]ingyen! Valamit valamirt, hm? A[ENTER]fegyverkereskedelem igazn jl megy mostansg, de[ENTER]egyszeren sajnos nem tudok ekkora mennyisget[ENTER]beszerezni! Mr gy is el vagyok havazva az egyb[ENTER]rendelsekkel! Ahelyett, hogy itt lldoglsz[ENTER]ttlenl, mirt nem csinlsz valami hasznosat, s[ENTER]hozol nekem 20 Ezst kard+0 -t? Amint ezt elhozod[ENTER]nekem, megosztom veled az informcit, amit[ENTER]szeretnl. " -gameforge.main_quest_lv32._150_targetVid = " Keresd a Hzalt " -gameforge.main_quest_lv32._160_sayTitle = " Van 20 db Ezst kard+0-d " -gameforge.main_quest_lv32._170_say = " A Hzal hallott a rgi oldalakrl. Adj neki 20[ENTER]Ezst kard+0 -t, s akkor elmondja neked, amit[ENTER]tud. " -gameforge.main_quest_lv32._180_sayTitle = " Szerezz be 20 db ezstkard+0-t " -gameforge.main_quest_lv32._190_say = " A Hzal hallott a rgi oldalakrl, de nem akarja[ENTER]ingyen megosztani az informcit.[ENTER]Szerezz 20 db Ezst kard+0 -t s add a Hzalnak[ENTER]az informcirt cserbe. " -gameforge.main_quest_lv32._200_npcChat = " Megszereztem a kardokat. " -gameforge.main_quest_lv32._20_targetVid = " Keresd a tuds Urielt " -gameforge.main_quest_lv32._210_say = " J. Tehetsgesebb vagy, mint gondoltam.[ENTER]Ksznm a segtsged, az zlet hamarosan jobban[ENTER]megy. Ami az oldalad rinti...[ENTER]Nhny nappal ezeltt elmentem egy pavilon s egy[ENTER]emlkm mellett.[ENTER]Megpihentem ott, s szrevettem egy szakadt[ENTER]paprdarabot az emlkm lbnl. " -gameforge.main_quest_lv32._220_say = " Akkoriban nem gondoltam semmire ezzel[ENTER]kapcsolatban. De most azt hiszem, az lehetett az[ENTER]a rgi oldal, amit keresel. Az emlkm neve,[ENTER]hmmm... Weol emlkm volt? Igen, gy hvtk. A[ENTER]Weol emlkm a szomszd falu kzelben. Meg[ENTER]kellene nzned ott! " -gameforge.main_quest_lv32._230_sayTitle = " Hzal: " -gameforge.main_quest_lv32._240_say = " Hozd ide a 20 db ezstkard+0-t, akkor meg adom[ENTER]neked az informcit a rgi oldalakrl... " -gameforge.main_quest_lv32._250_sendLetter = " Az els oldal keresse " -gameforge.main_quest_lv32._260_targetVid = " Egy emlkm a pavilon mellett " -gameforge.main_quest_lv32._270_say = " A Hzal ltott egy rgi oldalt a Weol emlkm[ENTER]lbnl, amikor megpihent az emlkm melletti[ENTER]pavilonban.[ENTER]Menj az els falu mellett tallhat Weol[ENTER]emlkmhz, s nzd meg, valban azt az oldalt[ENTER]keresed-e. " -gameforge.main_quest_lv32._280_npcChat = " A Weol emlkm " -gameforge.main_quest_lv32._290_say = " Ez az emlkm. Oh, ez az! Megvan az oldal! " -gameforge.main_quest_lv32._300_sendLetter = " Az els oldal " -gameforge.main_quest_lv32._30_say = " A tuds Uriel hvat. Szksge van a segtsgre[ENTER]egy rgi, titkos knyvvel kapcsolatos[ENTER]kutatshoz. Menj el Urielhez s nzd meg, mit[ENTER]tehetsz rte. " -gameforge.main_quest_lv32._310_targetVid = " Keresd a tuds Urielt " -gameforge.main_quest_lv32._320_sayTitle = " Az els oldal meg van " -gameforge.main_quest_lv32._330_say = " Kvetted a Hzal ltal adott nyomot, s[ENTER]megtalltad az els hinyz oldalt. Add t a[ENTER]tuds Uriel-nek. " -gameforge.main_quest_lv32._340_say = " Na, megtalltad a rgi oldalt? Oh, nlad van,[ENTER]nagyszer! Hadd nzzem, hogy mi ll benne.[ENTER]Hm... Ez gy nz ki, mint egy napl. Figyelj! " -gameforge.main_quest_lv32._350_sayTitle = " A knyv els oldala: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop a Taejo birodalomban hdtssal[ENTER]gyaraptja territriumt. Felfegyverzett[ENTER]harcosokkal meg akarja hdtani az sszes[ENTER]terletet. Meg kell akadlyoznunk, hogy a mi[ENTER]orszgunkat is meghdtsa. De a lehetsgnk[ENTER]nagyon be van hatrolva, mivel tl nagy s ers a[ENTER]serege. Ezrt elhatroztuk, hogy a betiltott[ENTER]boszorknysghoz folyamodunk! " -gameforge.main_quest_lv32._370_sayTitle = " A knyv els oldala, folytats: " -gameforge.main_quest_lv32._380_sayReward = " Ez az egyetlen lehetsg a tllsre. Nem tudjuk,[ENTER]hogy eredmnyes lesz-e, de minden esetre meg kell[ENTER]prblnunk. Mieltt megtmadnak bennnket,[ENTER]informcit kell szereznnk a titkos[ENTER]boszorknysgrl. A legendk szerint a[ENTER]Srkny-vlgyben juthatunk hozz ehhez. " -gameforge.main_quest_lv32._390_say = " A tartalombl arra kvetkeztetek, hogy ebben az[ENTER]orszgban egy si hiedelem uralkodott. Mieltt[ENTER]Lee Seop a Taejo birodalomban egyestette ket,[ENTER]minden orszgnak meg volt a tipikus tulajdonsga.[ENTER]Ahogy tudom, minden orszgnak megvan a sajt[ENTER]vallsa. gy tnik, a knyv szerzje meglehetsen[ENTER]mvelt volt. Taln az egyik chhez tartozott,[ENTER]vagy esetleg maga volt a kapitnyuk. A chek,[ENTER]melyeket az orszgban alaptottak, a trsadalom[ENTER]legfelsbb rtegt kpviseltk. " -gameforge.main_quest_lv32._400_say = " Sok szbeszd kering a Srkny-vlgy rgi[ENTER]trtneteirl. n is ismerek rla nhny mest.[ENTER]Taln mg mindig tallhatunk valami informcit[ENTER]errl, vagy tbb oldalt a knyvbl. Sajnos mg[ENTER]soha nem tudtam kiderteni, hol is van ez a[ENTER]vlgy.[ENTER]Menj a vadsz Yang-Shin-hez a szomszd faluban, [ENTER]jl ismeri a krnyk tjait. Taln tudja, hol[ENTER]van a Srkny-vlgy, s azt is, ha valami[ENTER]hasznlhat dolog tallhat ott. " -gameforge.main_quest_lv32._40_say = " dvzllek.[ENTER]Legutbb nagyon hasznos volt a munkd. A[ENTER]segtsgeddel kpes voltam nmi valdi[ENTER]elrelpsre.[ENTER]De most akadt egy problmm. A meteorokrl szl[ENTER]informcik tanulmnyozsa sorn talltam egy[ENTER]rgi knyvet. Ha jl rtem, a haznkat rint[ENTER]jelents vltozsokra vonatkoz tallgatsokrl[ENTER]szl.[ENTER]Ez nagyon fontos. " -gameforge.main_quest_lv32._410_say = " Milyen izgalmas! Oh, mieltt elfelejtenm: Itt[ENTER]van a jutalmad az els oldalrt! " -gameforge.main_quest_lv32._420_sayReward = " 1,000,000 tapasztalati pontot kapsz. " -gameforge.main_quest_lv32._430_sayReward = " 50.000 Yangot kaptl. " -gameforge.main_quest_lv32._440_sayReward = " Istenni knnyet kaptl. " -gameforge.main_quest_lv32._450_sendLetter = " Menj a vadszhoz " -gameforge.main_quest_lv32._460_targetVid = " Keresd a vadsz Yang-Shin-t " -gameforge.main_quest_lv32._470_sayTitle = " Krdezd Yang-Shin-t a Srkny-vlgyrl. " -gameforge.main_quest_lv32._480_say = " A titkos knyv els oldala a Srkny-vlgyet[ENTER]emlti. Uriel hallott errl trtneteket, de nem[ENTER]tudja, hol van. Menj a szomszd faluba, s[ENTER]krdezd meg a vadsz Yang-Shin-t, tud-e valamit[ENTER]errl. " -gameforge.main_quest_lv32._490_sayReward = " Tipp: A vadsz a szomszd faluban van. " -gameforge.main_quest_lv32._500_npcChat = " Informci a Srknyvlgyrl " -gameforge.main_quest_lv32._50_say = " Az a problma, hogy a knyv nagyon rgi s[ENTER]szakadozott. Az vek alatt kzrl kzre adtk a[ENTER]knyvet, taln ez az oka, amirt ennyire rossz[ENTER]llapotban van. 13 oldal hinyzik a knyvbl.[ENTER]El tudnd nekem hozni azokat? Valsznleg van[ENTER]benne nhny fontos informci azokon az[ENTER]oldalakon a hbor vgrl. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Tudni akarod, hol van a Srkny-vlgy? Ez a[ENTER]Seungryong-vlgy nagyon rgi neve. Mr nincsenek[ENTER]ott srknyok, ehelyett nagyszm ork s valami[ENTER]titkos szekta kveti lnek ott. Mirt akarsz[ENTER]ilyen veszlyes helyre menni? Mg n sem szeretek[ENTER]oda menni, pedig gyes vadsz vagyok. Jobb lenne,[ENTER]ha tvol tartand magad tle. " -gameforge.main_quest_lv32._530_say = " Micsoda? A rgi oldalakat keresed? Hm![ENTER]Egyszer azt hallottam ms vadszoktl, az Ork[ENTER]varzslknak van nhny oldaluk. Kvncsi vagyok,[ENTER]vajon ez igaz lehet?[ENTER]Ha te is kvncsi vagy, menj, s dertsd ki.[ENTER]Mr mondtam neked, az egy veszlyes hely.[ENTER]Nagyon vigyzz magadra! " -gameforge.main_quest_lv32._540_sendLetter = " Keresd meg a msodik oldalt " -gameforge.main_quest_lv32._550_say = " Ahogy a vadsz mr emltette, meg kell tallnod a[ENTER]Bszke ork varzslkat a Srkny-vlgyben. Nluk[ENTER]kellene lennie a msodik oldalnak. lj Bszke ork[ENTER]varzslkat, hogy megszerezd a msodik oldalt. Ha[ENTER]megkaptad, tovbbtsd Uriel-nek. " -gameforge.main_quest_lv32._560_sendLetter = " A msodik oldal " -gameforge.main_quest_lv32._570_sayTitle = " Megtalltad a msodik oldalt " -gameforge.main_quest_lv32._580_say = " Sikeresen vadsztl a Bszke ork varzslkra:[ENTER]megtalltad a Titkos knyv msodik oldalt. Vidd[ENTER]el a tuds Uriel-nek. " -gameforge.main_quest_lv32._590_say = " Ez a msodik oldal? Hadd nzzem meg. Ht ezt[ENTER]tnyleg nem knny kibetzni. Az ll[ENTER]itt: " -gameforge.main_quest_lv32._600_sayTitle = " Msodik oldal: " -gameforge.main_quest_lv32._60_say = " Mihelyt megtallod a rgi oldalakat, hozd ide[ENTER]nekem. Akkor majd megprblom megfejteni. Hmmm...[ENTER]Hol kezdd a keresst? Rgen egy, a szomszd[ENTER]faluban lv Hzal mondta nekem, hogy tallt egy[ENTER]rgi knyvoldalt. Menj el hozz, lssuk, mire[ENTER]jutsz. " -gameforge.main_quest_lv32._610_sayReward = " Megtalltuk a stt mgia kvetit.[ENTER]Rejtve lnek a Srkny-vlgyben. Nagyon jl[ENTER]informltak az vek alatt felhalmozdott[ENTER]boszorknysgot illeten. Sokakat kellett[ENTER]meggyznnk, nmelyeket fenyegetssel, msokat[ENTER]hzelgssel, hogy segtenek. s az eredmny:[ENTER]Szksged van egy klnleges helyre a tiltott[ENTER]boszorknysg folytatshoz. A hely teltve volt[ENTER]gonosz energival. Fogytn az id, gy a lehet[ENTER]leggyorsabban meg kellett tallnom a megfelel[ENTER]helyet. " -gameforge.main_quest_lv32._620_say = " Szksgnk van egy negatv energikkal teltett[ENTER]helyre a fekete mgia gyakorlshoz. Egy helyre,[ENTER]ahol brmit t lehet alaktani gonosz energiv.[ENTER]Hmm... Hol tallhatunk ehhez hasonl helyet?[ENTER]Hmm... Hmm... Tudom mr, ez lehetne a Hwang[ENTER]templom! Az emberek nem hvnk ok nlkl a[ENTER]Sttsg templomnak. Ez az a hely, ahov j[ENTER]szndk ember nem tenn be a lbt. Mg az[ENTER]llatok sem akarnak oda menni. s a titkos szekta[ENTER]is ott mesterkedik valamiben. " -gameforge.main_quest_lv32._630_say = " Ezen kvl sszefggs van a betiltott[ENTER]boszorknysg s a titkos szekta kztt. A Hwang[ENTER]templomban tallod a kulcsot. Dertsd ki, mi[ENTER]folyik a Hwang templomban, s nzz krl, htha[ENTER]tallsz knyvlapokat is ott![ENTER]Itt a jutalmad a msodik oldalrt. " -gameforge.main_quest_lv32._640_sayReward = " 1,000,000 tapasztalati pontot kapsz. " -gameforge.main_quest_lv32._650_sayReward = " 50.000 Yangot kaptl. " -gameforge.main_quest_lv32._660_sayReward = " 10 fehr zszlt kaptl. " -gameforge.main_quest_lv32._670_sendLetter = " A harmadik oldal " -gameforge.main_quest_lv32._680_say = " Mr odaadtad Uriel-nek a Titkos knyv els kt[ENTER]oldalt. A kvetkez oldal a Hwang templomban[ENTER]tallhat. " -gameforge.main_quest_lv32._690_sayReward = " Tipp: Ez a kldetssorozat akkor folytatdik, ha[ENTER]elrted a 40-es szintet. " -gameforge.main_quest_lv32._70_targetVid = " Menj a hzal kereskedhz " -gameforge.main_quest_lv32._80_sayTitle = " Keresd meg a titkos knyv oldalait " -gameforge.main_quest_lv32._90_say = " A tuds Uriel meslte, hogy a Hzaltl hallott[ENTER]valamit egy rgi knyvlaprl.[ENTER]Menj el a Hzalhoz s krdezd meg rla. t a[ENTER]msodik faluban tallod. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " 2.000.000 tapasztalat pontot kaptl. " -gameforge.main_quest_lv40._10_sayTitle = " A sttsg temploma " -gameforge.main_quest_lv40._110_sayReward = " 50.000 Yangot kaptl. " -gameforge.main_quest_lv40._120_sayReward = " Megkaptad az let ldst. " -gameforge.main_quest_lv40._130_sendLetter = " Induls a Yongbi sivatagba " -gameforge.main_quest_lv40._140_targetVid = " Az emlkm keresse " -gameforge.main_quest_lv40._150_targetVid = " A Wha emlkm keresse " -gameforge.main_quest_lv40._160_sayTitle = " Keresd meg a negyedik oldalt " -gameforge.main_quest_lv40._170_say = " A tuds Uriel gy gondolja, hogy a Yongbi[ENTER]sivatagban a Jungsun Dong nev majom kazamatban[ENTER]egy tovbbi oldalt tudnnk tallni. Ott is van[ENTER]kt emlkm, taln az egyiknl megtalljuk a[ENTER]negyedik oldalt. Menj el a Yongbi sivatagba s[ENTER]keresd az emlkmveket a Jungsun Dong[ENTER]kazamatban. " -gameforge.main_quest_lv40._180_say = " Ez a Wha emlkm! " -gameforge.main_quest_lv40._190_say = " De itt nem ltok olyat, ami rgi naploldal[ENTER]lehetne.[ENTER]Tovbb megyek, htha van msik emlkm is. " -gameforge.main_quest_lv40._200_npcChat = " Keresd meg a Su emlkmvet " -gameforge.main_quest_lv40._20_say = " A tuds Uriel rgi naploldalakat keres. Mr[ENTER]vittl neki kettt kzlk. Most folytatdik az[ENTER]izgalmas vadszat a rgi knyv titka utn.[ENTER]Az eddigi tapasztalatok azt mutatjk, a Hwang[ENTER]templomban l Bszke stt fanatikusoknl van a[ENTER]kvetkez oldal.[ENTER]tra fel! " -gameforge.main_quest_lv40._210_say = " Biztos ez az! A Su emlkm. " -gameforge.main_quest_lv40._220_say = " De itt nem ltok olyat, ami rgi naploldal[ENTER]lehetne.[ENTER]Tovbb megyek, htha van msik emlkm is. " -gameforge.main_quest_lv40._230_sendLetter = " A negyedik oldal " -gameforge.main_quest_lv40._240_sayTitle = " Megtalltad a negyedik oldalt " -gameforge.main_quest_lv40._250_say = " Az si emlkmvek bebizonytottk, hen rzik[ENTER]kincsket: Jongsun Dong-ban megtalltad a[ENTER]negyedik rgi oldalt. Vidd el a tuds Uriel-nek. " -gameforge.main_quest_lv40._260_npcChat = " A negyedik rgi oldal " -gameforge.main_quest_lv40._270_say = " Oh! Te megtalltad a negyedik rgi oldalt.[ENTER]Remlem tovbbjutunk az informcik alapjn, amit[ENTER]a knyv knl. " -gameforge.main_quest_lv40._280_sayTitle = " Negyedik oldal: " -gameforge.main_quest_lv40._290_sayReward = " Most itt vagyok annak a barlangnak a mlyn, ahol[ENTER]a majmok lnek.[ENTER]titrsaim kv dermedtek, de az itt sszegylt[ENTER]negatv energia mg mindig nem kielgt. Tl[ENTER]gyorsan telik az id, s Lee Seop serege egyre[ENTER]kzelebb s kzelebb r. Kvncsi vagyok, vajon[ENTER]idejben elkszlnk? " -gameforge.main_quest_lv40._300_sayTitle = " A negyedik oldal folytatsa: " -gameforge.main_quest_lv40._30_sayTitle = " Megtalltad a harmadik oldalt " -gameforge.main_quest_lv40._310_sayReward = " Olyan gyorsan kell megtallnom a kvetkez[ENTER]helyet, ahogy csak lehet. Megprblom a Pk[ENTER]barlangot. Taln mg valra vlik a kvnsgunk. " -gameforge.main_quest_lv40._320_say = " Hm. A majom kazamata nem az a hely, amit[ENTER]keresnk. Akkor prbljuk jra! Az alapjn, amit[ENTER]itt mondanak, a Pk barlangba kell mennnk. De[ENTER]elbb meg kell oldanunk egy srgetbb gyet: A[ENTER]Kapitny nagyon aggdik, mert egy csom idegen[ENTER]llkodik a falu kzelben, s furcsa dolgokat[ENTER]krdeznek. Meg kellene ltogatnod t, s[ENTER]kidertened, mi folyik ott. " -gameforge.main_quest_lv40._330_say = " Nyugtalant ez az egsz helyzet. Lssuk, mit mond[ENTER]a Kapitny. Oh, mieltt elfelejtem: Itt a[ENTER]jutalmad a negyedik oldalrt. " -gameforge.main_quest_lv40._340_sayReward = " 2.000.000 tapasztalat pontot kaptl. " -gameforge.main_quest_lv40._350_sayReward = " Kaptl egy Mgia ldst is. " -gameforge.main_quest_lv40._360_sendLetter = " A baljs idegenek " -gameforge.main_quest_lv40._370_targetVid = " Keresd fel a kapitnyt " -gameforge.main_quest_lv40._380_sayTitle = " Tudj meg valamit a kapitnytl az idegenekrl " -gameforge.main_quest_lv40._390_say = " Szbeszd terjed arrl, hogy a faluban megjelent[ENTER]egy csom idegen. Gyans mennyisg krdst[ENTER]tesznek fel az emlkmvekrl. A Kapitny azt[ENTER]akarja, hogy tegynk valamit. Menj, ltogasd meg,[ENTER]s tudj meg tbbet. " -gameforge.main_quest_lv40._400_npcChat = " Az idegenek a faluban " -gameforge.main_quest_lv40._40_say = " A tuds Uriel felttelezsei helyesek voltak a[ENTER]Bszke stt fanatikusokrl. Megtalltad nluk a[ENTER]harmadik napl oldalt. Vidd el az oldalt[ENTER]Uriel-nek. " -gameforge.main_quest_lv40._410_say = " Egyre tbb idegen rkezett a falunkba.[ENTER]Emlkmvekrl s si knyvekrl krdezskdtek.[ENTER]Nhny ember tud ezekrl, de nem akarjk[ENTER]elmondani az idegeneknek. Flek, hogy ez[ENTER]mindannyiunkat bajba sodor. Senki sem tudja, ki[ENTER]kldte ezeket az idegeneket, s hogy milyen[ENTER]messzire kpesek menni az informci megszerzse[ENTER]rdekben. Elvgre hborban vagyunk. " -gameforge.main_quest_lv40._420_say = " Ha jk az rteslseim, Nakajima-nak a szomszdos[ENTER]falubl valami kze van hozz.[ENTER]Prbld kiderteni, hogy mit akarnak itt az[ENTER]idegenek. " -gameforge.main_quest_lv40._430_sendLetter = " Menj Nakajima-hoz " -gameforge.main_quest_lv40._440_say = " A Kapitny gy vli, sszefggs van Nakajima s[ENTER]az idegenek kztt, akik a faluban mindenfel az[ENTER]emlkmvekrl rdekldnek. Menj Nakajima-hoz, s[ENTER]dertsd ki, mit tud. A msodik falu hatrban[ENTER]tallod. " -gameforge.main_quest_lv40._450_npcChat = " Ismered az idegeneket a faluban? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Tessk? Milyen krds ez? Sajnlom. Nem tudok[ENTER]segteni. Fogalmam sincs, mirl beszlsz. Nem,[ENTER]nem. A mostani idkben elg nehz munkt tallni.[ENTER]Mit kellene tennem, hogy tlljem, hm? " -gameforge.main_quest_lv40._480_say = " Na j, bevallom. Csak azrt egyeztem bele, hogy[ENTER]segtek nekik, mert egy csom Yangot grtek.[ENTER]Nem tudom, mit akarnak itt az idegenek. De[ENTER]megbztak egy feladattal: Brutlis kapitnyokat[ENTER]kellene lnm. " -gameforge.main_quest_lv40._490_say = " Te taln tbbet megtudsz a Brutlis[ENTER]kapitnyoktl. Az idegenek nagyon szerettk[ENTER]volna, ha meglm. Oh, van egy tletem: Mirt nem[ENTER]mgy oda, s ld meg helyettem? Krlek! " -gameforge.main_quest_lv40._500_sendLetter = " ld meg a brutlis kapitnyokat " -gameforge.main_quest_lv40._50_say = " Oh, te megtalltad a kvetkez utalst?![ENTER]Ez a harmadik oldal. Nzzk meg, hogy mi van[ENTER]rrva. " -gameforge.main_quest_lv40._510_say = " Nakajima bevallotta, hogy az idegenek meg akarjk[ENTER]lni a Brutlis kapitnyokat. Mivel az idegenek a[ENTER]Napl oldalakrl krdezskdtek, valsznleg a[ENTER]Brutlis kapitnyoknl is van egy oldal. Hogy[ENTER]tbbet tudjak, meg kell lnm a Brutlis[ENTER]kapitnyokat. A msodik falun kvl tallhatk. " -gameforge.main_quest_lv40._520_sendLetter = " Megtalltad az tdik oldalt " -gameforge.main_quest_lv40._530_say = " Az idegenek eltt rtem oda, s megszereztem a[ENTER]Brutlis kapitnyoktl az tdik naploldalt.[ENTER]Biztos vagyok benne, az idegenek eltnnek most,[ENTER]hogy semmi sem maradt, amit tallhatnnak.[ENTER]Legjobb, ha ezt az oldalt elviszem a tuds[ENTER]Uriel-nek, gy meg tudom fejteni. " -gameforge.main_quest_lv40._540_sayTitle = " Az tdik oldal " -gameforge.main_quest_lv40._550_sayReward = " Tipp: Te a titkos knyv tdik oldalt csak akkor[ENTER]viheted Urielhez, ha a 47. szintet mr elrted.[ENTER]rizdd meg jl az oldalt. " -gameforge.main_quest_lv40._60_sayTitle = " Harmadik oldal: " -gameforge.main_quest_lv40._70_sayReward = " Egy olyan helyhez rkeztnk, ahol a Gonosz[ENTER]energija mr kisugrzott. De mg nem elgg...[ENTER]Hol lehet a boszorknykodst mvelni? Egy j[ENTER]informci szerint a Yongbi sivatagban van egy[ENTER]elrejtett hely. Teljes remnnyel teleportlunk[ENTER]teht a Yongbi sivatagba. " -gameforge.main_quest_lv40._80_say = " Szval, nem tudtk elrni a cljukat a[ENTER]Srkny-vlgyben. Hmm... A Yongbi-sivatag?[ENTER]ltalban kevs emberrel tallkozol ott, s a[ENTER]terlet is nagyrszt ismeretlen. De ez nagyon[ENTER]bonyolult. Hol talljuk meg azt a terletet,[ENTER]amirl k beszlnek? Felttelezem, a Jungsun Dong[ENTER]majom kazamatra gondolnak. Ez egy nagyon mly[ENTER]barlang, s rendkvl alkalmas a rossz energia[ENTER]sszegyjtsre. " -gameforge.main_quest_lv40._90_say = " Krlek, menj el a Jungsun Dong-ba, s keress tbb[ENTER]k emlkmvet. Egy kis szerencsvel tbb oldalt[ENTER]tallhatsz az emlkmvek mellett. Oh, s persze[ENTER]nem feledkezhetnk meg a jutalmadrl sem a[ENTER]harmadik oldalrt. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " Az oldal a pk kazamatban " -gameforge.main_quest_lv47._10_sayTitle = " Oldal a Brutlis kapitnyoktl " -gameforge.main_quest_lv47._110_say = " Uriel azt gondolja, hogy tovbbi informcikat[ENTER]tallhatunk a Pk kazamatban a fekete mgirl.[ENTER]Lehet, tallunk ott is egy emlkmvet, mint[ENTER]amilyen a Majom kazamatban volt.[ENTER][ENTER]A Yongbi-sivatagon tkelve rheted el a Pk[ENTER]kazamatt. " -gameforge.main_quest_lv47._120_npcChat = " A Mok emlkm " -gameforge.main_quest_lv47._130_say = " Valban itt egy emlkm, s egy Napl oldal is![ENTER]Gyorsan menj vissza Uriel-hez. " -gameforge.main_quest_lv47._140_sayTitle = " Megtalltad a hatodik oldalt " -gameforge.main_quest_lv47._150_say = " Talltl egy msik si emlkmvet a Pk[ENTER]kazamatban, s ugyancsak megtalltad ott[ENTER]elrejtve a hatodik napl oldalt. Vidd el a tuds[ENTER]Uriel-nek. " -gameforge.main_quest_lv47._160_npcChat = " A hatodik oldal " -gameforge.main_quest_lv47._170_say = " Milyen volt a pk kazamata? Megtalltad a hatodik[ENTER]oldalt? Ez fantasztikus! Aggdtam, hogy taln[ENTER]elksel. Valaki mindig hall valamit ms[ENTER]emberekrl, akik szintn a fekete mgia titkai[ENTER]utn kutatnak. Nagyon fontos informcinak tnik.[ENTER]Lssuk, mit mond ez az oldal. " -gameforge.main_quest_lv47._180_say = " Oh, nem, ez az oldal nagyon nehezen olvashat. A[ENTER]szoksosnl hosszabb ideig tart megfejtenem. De a[ENTER]tartalma nagyon fontosnak ltszik. Ez a szimblum[ENTER]jelenti a 'fekete mgit', szval hatrozottan a[ENTER]helyes ton jrunk. Szeretnm tudni, mirt[ENTER]tiltottk be a fekete mgit. Valsznleg j oka[ENTER]van. " -gameforge.main_quest_lv47._190_say = " Amg megprblom megfejteni ezt az oldalt,[ENTER]elmehetnl a zensz Yu-Hwan-hoz. Azt hallottam,[ENTER]van valami rdekes informcija a kutatsunkhoz.[ENTER]Mire visszarsz, el tudom mondani neked, mirl[ENTER]szl ez az oldal. De termszetesen mr most[ENTER]megkapod a jutalmad. " -gameforge.main_quest_lv47._200_sayReward = " 3.000.000 tapasztalat pontot kaptl. " -gameforge.main_quest_lv47._20_say = " A 40. szinten megtalltad a Brutlis[ENTER]Kapitnyoknl a titkos knyv 5. oldalt. Ezt most[ENTER]vidd el Uriel-hez. " -gameforge.main_quest_lv47._210_sayReward = " 75.000 Yangot kaptl. " -gameforge.main_quest_lv47._220_sayReward = " Kaptl egy Srkny ldst. " -gameforge.main_quest_lv47._230_sendLetter = " Menj Yu-Hwan-hoz " -gameforge.main_quest_lv47._240_targetVid = " Keresd Yu-Hwan zenszt " -gameforge.main_quest_lv47._250_sayTitle = " A titkos erk " -gameforge.main_quest_lv47._260_say = " A zensz Yu-Hwan-nak lehet valami informcija a[ENTER]rgi naploldalakrl. Ltogasd meg, s krdezd[ENTER]errl. " -gameforge.main_quest_lv47._270_npcChat = " Valami hr? " -gameforge.main_quest_lv47._280_say = " lvezd az letet, mert nagyon rvid![ENTER]Trallalaaa... Ah, ht jra itt vagy. Most[ENTER]valsznleg a tuds Uriel-tl jttl. Krte,[ENTER]hogy egy kicsit krdezskdjek krbe. Azt[ENTER]talltam, hogy minden birodalom emberei mr[ENTER]ezeket a fontos dokumentumokat keresik.[ENTER]Sajnos senki sem tudta pontosan megmondani, mi ez[ENTER]az egsz. " -gameforge.main_quest_lv47._290_say = " Egy kicsit furcsa, hogy ezek a lopakod rnyak[ENTER]itt llkodnak, mg mi egy hbor kells[ENTER]kzepben vagyunk. Termszetesen te kivtel vagy![ENTER]Azt is hallottam, hogy a Sivatagi banditk a[ENTER]fosztogatsaik sorn hozzjutottak nhny,[ENTER]szmukra igen fontos dologhoz.[ENTER]Taln vetned kellene rjuk egy pillantst, hogy[ENTER]megszerezhesd tlk. " -gameforge.main_quest_lv47._300_say = " A Sivatagi banditk nagyon veszlyes[ENTER]szrnyetegek, szval vigyzz magadra. De azt[ENTER]hiszem, megri. Neked fogok szentelni egy dalt,[ENTER]s rbzom a szlre, hogy kvessen a sivatagba. " -gameforge.main_quest_lv47._30_npcChat = " Az tdik oldal " -gameforge.main_quest_lv47._310_sendLetter = " A Sivatagi banditk " -gameforge.main_quest_lv47._320_sayTitle = " A titkos informcik keresse " -gameforge.main_quest_lv47._330_say = " Uriel-nek informcira van szksge a fekete[ENTER]boszorknysgrl. A zensz Yu-Hwan azt mondta, a[ENTER]Sivatagi banditk elloptak valamit, ami a[ENTER]segtsgnkre lehet. Meg kellene lnm egy pr[ENTER]Sivatagi banditt. " -gameforge.main_quest_lv47._340_sendLetter = " Megtalltad a hetedik oldalt " -gameforge.main_quest_lv47._350_targetVid = " Yu-Whan keresse " -gameforge.main_quest_lv47._360_say = " A zensz Yu-Hwan ltal adott informciknak[ENTER]ksznheten megtalltad a titkos knyv hetedik[ENTER]oldalt a Sivatagi banditknl. Menj Yu-Hwan-hoz,[ENTER]s mondd el neki, helyes volt az informcija. " -gameforge.main_quest_lv47._370_say = " Gynyr a szemed, mint egy tengerszem[ENTER]lalalala... H, mr megint itt vagy. Sikeresen[ENTER]megszerezted az informcikat a Sivatagi[ENTER]banditktl? Mi, ez minden? Egy rgi paprdarab?[ENTER]Ezzel semmit sem tudok kezdeni. De ha tged[ENTER]boldogg tesz... Vidd el Uriel-nek. s add t[ENTER]neki dvzletemet! " -gameforge.main_quest_lv47._380_sendLetter = " Menj Urielhez. " -gameforge.main_quest_lv47._390_targetVid = " Menj Urielhez. " -gameforge.main_quest_lv47._400_sayTitle = " A hetedik oldal " -gameforge.main_quest_lv47._40_say = " Megvan az tdik oldal? Hihetetlen! Tnyleg[ENTER]nagyon szerencssek vagyunk, hogy ennyi v utn[ENTER]mg egyltaln lteznek ezek az oldalak. Te[ENTER]tnyleg tudsz valamit![ENTER]s most lssuk, mit mond ez az oldal. " -gameforge.main_quest_lv47._410_say = " Megtalltad a rgi napl hetedik oldalt.[ENTER]Vidd el Uriel-nek. " -gameforge.main_quest_lv47._420_say = " Szia, j, hogy jra ltlak! J hrem van:[ENTER]megfejtettem a hatodik oldal tartalmt. Nem[ENTER]rossz, mi? Be kell vallanom, nagyon bszke vagyok[ENTER]magamra, mert megakadt a szemem ezen a[ENTER]karakteren... Tessk? Talltl egy msikat is?[ENTER]Istenem! Ez tnyleg gyors volt. Mutasd! Naht,[ENTER]ezt honnan szerezted? Ha nem tvedek, ezeket a[ENTER]karaktereket az uralkod csald hasznlta. " -gameforge.main_quest_lv47._430_say = " Mivel ezeket az rsjeleket csak nagyon kevesen[ENTER]s nagyon ritkn hasznltk, ezrt nehz lesz[ENTER]lefordtani... De azt hiszem, mg senkinek nem[ENTER]rtott meg egy kis kihvs, hahaha! Alig vrom,[ENTER]hogy folytassam. A Sivatagi banditk a rejtlyes[ENTER]idegenektl loptk ezt az oldalt? Hmm...[ENTER]Ez jelentheti azt, hogy az idegenek megrtik[ENTER]ezeket a karaktereket? Ez kezd nagyon zavaross[ENTER]vlni.[ENTER]Meg kell bizonyosodnunk arrl, hogy nem hagytunk[ENTER]semmit figyelmen kvl. " -gameforge.main_quest_lv47._440_say = " Oh, igen, elnzst... Mieltt a kvetkez oldalra[ENTER]koncentrlok, taln nem rtana elmondanom, mi[ENTER]volt a hatodik oldalon. Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = " Hatodik oldal: " -gameforge.main_quest_lv47._460_sayReward = " Fogytn az id. Mr kiprbltuk a fekete mgit a[ENTER]Pk kazamatban is, de mg mindig nem mkdik.[ENTER]Mi hinyzik? Nhny misztikusunk gy vli, a[ENTER]fekete mgia a nagyobb ldozattl fgg.[ENTER]Ha ez igaz, akkor rendkvl hatalmas erre van[ENTER]szksgnk. " -gameforge.main_quest_lv47._470_sayReward = " A mesk s legendk szerint ez a fajta mgia[ENTER]mindig is emberldozatot kvetelt. De ha meglm[ENTER]a szeretteiket az oltrnl, a hrnevem jelentsen[ENTER]megromlik az emberek kztt. Megfelel[ENTER]helyettestsre van szksgnk. Prbljuk meg a[ENTER]Kgy kard harcosokat a sivatagban. " -gameforge.main_quest_lv47._480_say = " Aha. Teht mivel embereket nem hasznlhatnak[ENTER]ldozatknt, ezrt gy dntttek, hogy[ENTER]kgyharcosokat vlasztanak. Nem mondanm, hogy[ENTER]tetszik ez az j fejlemny. Ennek rossz vge[ENTER]lesz... De ennek ellenre tovbbra is kvetnnk[ENTER]kell a nyomot. Menj a sivatagba, s lj meg[ENTER]nhny Kgy kard harcost s Kgy jszt. Ki[ENTER]tudja, mit tallhatunk mg ott. Aprop: tessk,[ENTER]itt a jutalmad! " -gameforge.main_quest_lv47._490_sendLetter = " ld meg a kgyharcosokat " -gameforge.main_quest_lv47._500_sayTitle = " A nyolcadik oldal " -gameforge.main_quest_lv47._50_sayTitle = " tdik oldal: " -gameforge.main_quest_lv47._510_say = " A napl bemutatja a fekete mgia gyakorlshoz[ENTER]vgzett ksrletet a Kgy kard harcosok s Kgy[ENTER]jszok felldozsrl. Menj a Yongbi-sivatagba,[ENTER]s lj Kgy kard harcosokat. Keress tovbbi[ENTER]informcit! " -gameforge.main_quest_lv47._520_sendLetter = " Megtalltad a nyolcadik oldalt " -gameforge.main_quest_lv47._530_targetVid = " Menj Urielhez, a tudshoz " -gameforge.main_quest_lv47._540_say = " A sivatagban megtalltad a nyolcadik napl oldalt[ENTER]a Kgy kard harcosoknl. Vidd el a tuds[ENTER]Uriel-nek. " -gameforge.main_quest_lv47._550_say = " Ez a nyolcadik oldal. Nagyon j! Mivel ez nagyon[ENTER]rvid, azt hiszem, rgtn el is tudom olvasni.[ENTER]Csak egy pillanat... Ah, igen. " -gameforge.main_quest_lv47._560_sayTitle = " Nyolcadik oldal: " -gameforge.main_quest_lv47._570_sayReward = " Megtalltuk a megfelel ldozatot. Szerencssek[ENTER]vagyunk! Kvncsi vagyok, ez vajon egy jel?[ENTER]Szksgnk van egy nnepi harangra. Ha jl[ENTER]emlkszem, a pkoknl van egy ilyen. Mris[ENTER]indulnunk kell. " -gameforge.main_quest_lv47._580_say = " Ah, jra a Pk kazamata, furcsa. Oda kell menned[ENTER]megkeresni a harangot. Ez egy fraszt t, szval[ENTER]elbb pihenj egy kicsit s gyere vissza ksbb.[ENTER]n is megyek egy kicsit elmlkedni s lefordtani[ENTER]nhny tredket. Amikor visszatrsz, j[ENTER]kldetst adok neked. s ne aggdj, termszetesen[ENTER]mris megkapod a jutalmad a nyolcadik oldalrt. " -gameforge.main_quest_lv47._590_sayReward = " 3.000.000 EXP-t kaptl.[ENTER]70.000 Yangot kaptl.[ENTER]20 Btorsg kpenyt kaptl.[ENTER]Megjegyzs: A kvetkez feladathoz legalbb 50-es[ENTER]szintnek kell lenned. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop megrkezett lovascsapatval a Taejo[ENTER]birodalomba s gy tnik, elidzik ott egy[ENTER]kicsit. Mindekzben orszgszerte elkezdtek[ENTER]kisebb-nagyobb meteoritok esni, koszt,[ENTER]puszttst s viszlyt okozva.[ENTER]A hatalmas birodalom hrom kisebb rszre szakadt,[ENTER]s egyms ellen harcoltak, ahelyett, hogy egytt[ENTER]szlltak volna szembe a gonosszal. A Srknyisten[ENTER]egyiknkhz sem szl mr. Nha az egyik felet[ENTER]tmogatja, mskor a msikat, gy mindenki az [ENTER]kegyeirt kzd. A katasztrfa pedig idkzben[ENTER]egyre csak nvekszik... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel : " -gameforge.main_quest_lv47._80_say = " Egy szemtan szrevtele korunk hajnaln.[ENTER]Ez megfizethetetlen! Oh igen, fizets. Itt a[ENTER]jutalmad a kivl munkdrt. s mg valami:[ENTER]Nyilvnvalan valaki ms is ugyanazokat kutatja,[ENTER]amiket mi, szval nem vesztegethetnk tbb idt.[ENTER]Az oldal tetejn azt rjk, Lee Seop a Pk[ENTER]kazamatban kereste a gonosz energit. Ha tallsz[ENTER]ott brmit is, rgtn trj vissza hozzm.[ENTER]Nem vrhatok! " -gameforge.main_quest_lv47._90_sendLetter = " A hatodik oldal " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " H, ne olyan gyorsan! Ne feledd a jutalmad a[ENTER]kilencedik oldalrt! " -gameforge.main_quest_lv50._10_sayTitle = " lj bszke katona mrgespkokat " -gameforge.main_quest_lv50._110_sayReward = " 5.000.000 tapasztalat pontot kaptl. " -gameforge.main_quest_lv50._120_sayReward = " 125.000 Yangot kaptl. " -gameforge.main_quest_lv50._130_sayReward = " Egy Blcs csszr szimblumt kaptl. " -gameforge.main_quest_lv50._140_sendLetter = " Nyom Jgfldn " -gameforge.main_quest_lv50._150_targetVid = " reg doboz paprokkal " -gameforge.main_quest_lv50._160_sayTitle = " Keresd az reg dobozt paprokkal " -gameforge.main_quest_lv50._170_say = " A Sohan hegynl az ellensges seregek[ENTER]sszecsaptak. Keress tovbbi napl lapokat vagy[ENTER]egyb rsos bizonytkot a hbor alakulsrl. " -gameforge.main_quest_lv50._180_npcChat = " Egy reg doboz paprokkal. " -gameforge.main_quest_lv50._190_say = " Ezek katonai tervek s jegyzetek.[ENTER]s itt van egy napl oldal is![ENTER]El kellene vinnem Urielnek. " -gameforge.main_quest_lv50._200_sendLetter = " A tizedik oldal " -gameforge.main_quest_lv50._20_say = " Eddigi vizsglataink azt mutatjk, hogy a Pk[ENTER]kazamatban tallunk nyomokat. Gyzd le a Bszke[ENTER]katona mrgespkokat Kuahlo Dong-ban! Ha[ENTER]rtallsz a rgi knyv egy jabb lapjra, vidd el[ENTER]a tuds Urielnek. " -gameforge.main_quest_lv50._210_sayTitle = " Megtalltad a tizedik oldalt " -gameforge.main_quest_lv50._220_say = " Megtalltad Jgfldn a Titkos napl tizedik[ENTER]oldalt. Egy paprokkal teli reg dobozban volt.[ENTER]Vidd el Urielhez. " -gameforge.main_quest_lv50._230_say = " Ah, megtalltad a mg hinyz tizedik oldalt![ENTER]Nagyszer, egyre jobban kzelednk a trtnet[ENTER]vghez. Mg j, hogy mindent dokumentltak,[ENTER]klnben elveszett volna ez a tuds. Lssuk, mit[ENTER]mond ez az oldal. " -gameforge.main_quest_lv50._235_sayTitle = " Tizedik oldal: " -gameforge.main_quest_lv50._240_sayReward = " Sikerlt visszavernnk az els tmadst. De[ENTER]hamarosan itt a kvetkez. A terep Lee Seops[ENTER]nehz lovasainak kedvez s neknk is ad[ENTER]valamennyi elnyt, de k tl sokan vannak. Nem[ENTER]gyzhetnk.[ENTER]Csak egy utols eslynk maradt, a befejezni[ENTER]fekete boszorknysgunk kutatst. Az j leple[ENTER]alatt ttrjk az ellensg vonalait s[ENTER]visszamegynk a Pk kazamatba. Imdkozom. Nem a[ENTER]gyzelemrt, hanem egy kis remnyrt... " -gameforge.main_quest_lv50._250_say = " Oh! Azt hiszem, mr majdnem clba rtnk![ENTER]Hamarosan megfejtjk, mirl is szl a fekete[ENTER]mgia! Alig vrom! Neked viszont jra vissza kell[ENTER]menned a Pk kazamatba. Remlhetleg ott van a[ENTER]knyv tizenegyedik oldala. " -gameforge.main_quest_lv50._260_say = " s itt van - ismt - a jl megrdemelt jutalom! " -gameforge.main_quest_lv50._270_sayReward = " 5.500.000 tapasztalati pontot kaptl. " -gameforge.main_quest_lv50._280_sayReward = " 137.500 Yangot kaptl. " -gameforge.main_quest_lv50._290_sayReward = " Kaptl egy Blcs csszr kesztyjt. " -gameforge.main_quest_lv50._300_sayTitle = " lj Olls mrgespkokat " -gameforge.main_quest_lv50._30_sendLetter = " A kilencedik oldal " -gameforge.main_quest_lv50._310_say = " A fekete mgia kutats folytatdik a pk[ENTER]kazamatban. Menj s lj meg pr olls[ENTER]mrgespkot, hogy megtalld a szksges[ENTER]informcit. " -gameforge.main_quest_lv50._320_sendLetter = " A 11. oldal " -gameforge.main_quest_lv50._330_targetVid = " Menj vissza Urielhez, a tudshoz " -gameforge.main_quest_lv50._335_sayTitle = " Megtalltad a tizenegyedik oldalt " -gameforge.main_quest_lv50._340_say = " A pk kazamatban megtalltad a 11. oldalt. Vidd[ENTER]el Urielhez. " -gameforge.main_quest_lv50._350_say = " Tudsz valami jat? Aha, a 11. oldal! nzzk...[ENTER]Ah igen, elg egyszernek tnik. Mr elg jl[ENTER]tudom olvasni ezeket a karaktereket. Most ezt[ENTER]nzd! " -gameforge.main_quest_lv50._355_sayTitle = " Tizenegyedik oldal: " -gameforge.main_quest_lv50._360_sayReward = " Nem sikerlt. Minden elkszletnk ellenre[ENTER]gyorsan kellett reaglnunk. Tl gyorsan. Sokunk[ENTER]megsrlt s pran megrltek. A stt mgia maga[ENTER]az rdg. Lee Seop serege felnk tart, de az most[ENTER]nem rdekes. Nincs elg embernk megvdeni[ENTER]magunkat s mindenkpp meghalunk. " -gameforge.main_quest_lv50._365_sayTitle = " A tizenegyedik oldal folytatsa: " -gameforge.main_quest_lv50._370_sayReward = " Az utols gondolatunk az volt hogy a maradk[ENTER]sereget egyben tartjuk s ez ert ad neknk: az[ENTER]informtoraink a srkny-vlgyben hazudtak. Nem[ENTER]figyelmeztettek minket a stt erk[ENTER]mellhatsaira. Ezrt mg fizetni fognak. Ez lesz[ENTER]az utols tettnk ezen a fldn. " -gameforge.main_quest_lv50._380_say = " Ht, az utols pillanatban fordult a kocka.[ENTER]Szomor trtnet.[ENTER]De sajnos nem bzhatsz meg senkiben aki a stt[ENTER]mgival kapcsolatba kerlt. Tudniuk kellett[ENTER]volna. Elg rdekes hogy ezen sorok szerzjnek[ENTER]is sikerlt azokrl az elrhetetlen smkrl[ENTER]informcit szereznie. Vgig kell jrjuk az utat,[ENTER]mg ha veszlyes is. Mindannyian tudjuk hogy[ENTER]szgyen lenne feladni most. " -gameforge.main_quest_lv50._390_say = " Mr voltl a Seungryong-vlgyben. Nem hiszem hogy[ENTER]tallunk brmi mst is ott. Hmm, azon gondolkodom[ENTER]hol mshol nzhetnnk meg... tudom! Az[ENTER]emlkiratokban van sok olyan rsz amelyet mg nem[ENTER]vizsgltunk meg. Vannak amelyek msik[ENTER]birodalmakban vannak! Nagyon veszlyes oda menni.[ENTER]Biztosan meg fognak tmadni. Kszlj fel rendesen[ENTER]s gyere hozzm mikor ksz vagy. " -gameforge.main_quest_lv50._400_say = " De elszr itt a jutalom a 11. oldalrt. " -gameforge.main_quest_lv50._40_targetVid = " Menj Urielhez, a tudshoz " -gameforge.main_quest_lv50._410_sayReward = " 6.000.000 tapasztalatot kaptl.[ENTER]150.000 Yangot kaptl.[ENTER]Kaptl egy Srkny medljt.[ENTER]Tipp: A kvetkez feladathoz legalbb az 55.[ENTER]szintet el kell rned " -gameforge.main_quest_lv50._50_sayTitle = " Megtalltad a 9. oldalt " -gameforge.main_quest_lv50._60_say = " Megtalltad a 9. oldalt a pk kazamatban! Vidd[ENTER]el Urielhez, a tudshoz. " -gameforge.main_quest_lv50._70_say = " Talltl valamit a stt mgirl? Wow, a 9.[ENTER]oldal! Nagyon izgatott vagyok hogy lssam a mgia[ENTER]mkdtt-e vagy nem.[ENTER]Nzzk. Hmm, azt mondja itt... " -gameforge.main_quest_lv50._75_sayTitle = " Kilencedik oldal: " -gameforge.main_quest_lv50._80_sayReward = " Lee Seop megindtotta tmadst. Hogy hogyan[ENTER]mkdik a rgi varzslat, azt mg nem prbltk[ENTER]ki, ezrt mg nem tudjuk hasznlni. Nagyon ideges[ENTER]vagyok. Most mi azrt vagyunk itt, hogy[ENTER]birodalmunkrt a legels fronton harcoljunk.[ENTER]Mivel ellensgnk katonai tlerben van, lehet,[ENTER]hogy elvesztjk a csatt. Egy jobb helyet kell[ENTER]keresnnk magunknak. Taln a jgfldre nyugat[ENTER]fel kellene mennnk s onnan rtmadni az[ENTER]ellensgnkre. Isten, segts meg bennnket... " -gameforge.main_quest_lv50._90_say = " Hm. Mg mieltt a varzslatot ki tudtk volna[ENTER]prblni, a birodalmat megtmadtk. Az emberek[ENTER]elbarikdoztk magukat a jgsivatagban, hogy a[ENTER]rgi varzslst tanulmnyozhassk. Tovbbi[ENTER]nyomokat kell keresnnk. Menj a jghegyhez[ENTER]nyugaton s keress tovbbi nyomokat. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Megtalltad a 12. oldalt a Joan terleten. Vidd[ENTER]el Urielnek a Yongan terletre. " -gameforge.main_quest_lv55._10_sendLetter = " Az emlkmvek keresse " -gameforge.main_quest_lv55._110_say = " Megtalltad a 12. oldalt a Yongan terleten. Vidd[ENTER]el Urielhez a Pyungmoo terletre. " -gameforge.main_quest_lv55._120_say = " rlk, hogy ismt ltlak. Sajnlom hogy oda[ENTER]kellett kldjelek, de a sikereink minket[ENTER]igazolnak, igaz? Nzzk ez mit mondd. Remlem[ENTER]megrte. " -gameforge.main_quest_lv55._130_sayTitle = " A 12. oldal: " -gameforge.main_quest_lv55._140_sayReward = " Megtalltuk az informcikat s k megfizettek a[ENTER]csalsukrt. De ami mg fontosabb az az, hogy mg[ENTER]ki tudtunk szedni bellk pr informcit: nem[ENTER]kell a pk kazamatba mennnk, hanem a sttsg[ENTER]templomba. Ez az ahol az si kvetk a stt[ENTER]szertartsaikat vgzik az idk kezdete ta. " -gameforge.main_quest_lv55._145_sayTitle = " A 12. oldal folytatsa: " -gameforge.main_quest_lv55._150_sayReward = " Csak egy mdja van Lee Seop meglltsnak. El[ENTER]kell menjnk a sttsg templomba hogy[ENTER]elvgezzk a stt mgit. Nem sokan maradtunk s[ENTER]az elmlt hnapok tlterhelse is meghozta az[ENTER]eredmnyt. De mg pr fradt ember is[ENTER]megvltoztathatja a sorsot ha megfelel[ENTER]informci birtokban vannak.[ENTER]Nem engedhetnk a cljainkbl. Menjnk! " -gameforge.main_quest_lv55._160_say = " Ah, szval megtalltk a megfelel helyet.[ENTER]Tnyleg a sttsg temploma volt az. Biztosan[ENTER]emlkszel arra a stt helyre, amely tele volt[ENTER]rossz energival. Mindenki emlkszik r hogy az[ENTER]volt a rtusok s ceremnik helye. " -gameforge.main_quest_lv55._170_say = " Immr csak szrnyetegek laknak a titkos[ENTER]templomban, emberek mr rgta nem lnek ott.[ENTER]Ugyan nagyon veszlyes lesz, de ott biztos meg[ENTER]lehet tallni az utols nyomot. Menj a[ENTER]Seungryong-vlgybe s keresd meg a Sttsg[ENTER]templomt. Meg kell tudnom mi lett a vge. Sok[ENTER]szerencst! Oh, vrj, itt a jutalmad a 12.[ENTER]oldalrt. " -gameforge.main_quest_lv55._180_sayReward = " Kaptl 26000 tapasztalati pontot.[ENTER]Kaptl 15000 Yanget.[ENTER]Kaptl egy Malacorrot. " -gameforge.main_quest_lv55._190_sayReward = " 162.500 Yangot kaptl. " -gameforge.main_quest_lv55._200_sendLetter = " Az utols oldal " -gameforge.main_quest_lv55._20_say = " Mivel mr sok oldalt megtalltl, Uriel gy[ENTER]gondolja hogy neked sikerlni fog mg tbb[ENTER]informcit megtudni a stt mgirl. Menj a[ENTER]Chunjo birodalomba s vizsgld meg az emlkmvet[ENTER]a Joan terleten. " -gameforge.main_quest_lv55._210_sayTitle = " ld meg a ksrtetet a templomban " -gameforge.main_quest_lv55._220_say = " Eddig 12 oldalt talltl meg a 13-bl.[ENTER]Nos, most az utols lps eltt llunk. Uriel azt[ENTER]mondja, hogy a sttsg templomban leheltek[ENTER]lelket a gonosz varzslsba. Ezrt menj el a[ENTER]templomba s keress tovbbi informcit. A[ENTER]templom egy veszlyes hely, lj meg nhny[ENTER]ksrtetet, k biztos rendelkeznek fontos[ENTER]informcikkal. " -gameforge.main_quest_lv55._230_say = " Mlyebbre kell mennem a templomban! " -gameforge.main_quest_lv55._240_sendLetter = " A sttsg temploma " -gameforge.main_quest_lv55._250_sayTitle = " A templom rdgi energija " -gameforge.main_quest_lv55._260_sayReward = " A templombl rad a gonosz energia... Teljes[ENTER]egszben tjrja a gonosz energia. gy tnik ez[ENTER]a gonosz energia kiindulpontja. A templom[ENTER]legbels mlyben a gonosz energia felersdik.[ENTER]Itt kezddtt minden... " -gameforge.main_quest_lv55._270_say = " Minl mlyebbre msz templomba, annl ersebb[ENTER]lesz a gonosz energia. Meg kell tallnod a[ENTER]templom kzept. A sttsgnek onnan kell jnnie. " -gameforge.main_quest_lv55._280_npcChat = " A Gum emlkm " -gameforge.main_quest_lv55._290_say = " A Gum emlkm a templom szvben van.[ENTER]Lassan kzelebb msz s megtallod az utols[ENTER]oldalt. " -gameforge.main_quest_lv55._300_say = " Megtalltad az utols oldalt a sttsg[ENTER]templomban. Vidd el Urielhez s jelents neki mit[ENTER]talltl. " -gameforge.main_quest_lv55._30_say = " Mivel mr sok oldalt megtalltl, Uriel gy[ENTER]gondolja hogy neked sikerlni fog mg tbb[ENTER]informcit megtudni a stt mgirl. Menj a[ENTER]Jinno birodalomba s vizsgld meg az emlkmvet a[ENTER]Pyungmoo terleten. " -gameforge.main_quest_lv55._310_say = " Ez az 13. s egyben utols oldal! El sem tudom[ENTER]mondani mennyire hls vagyok neked ezrt. Nzd[ENTER]hogy remegnek a kezeim. Tl izgatott vagyok ahhoz[ENTER]is hogy elolvassam az oldalt. Ah, nzzk hogy[ENTER]vgzdik a trtnet. " -gameforge.main_quest_lv55._320_sayTitle = " A 13. oldal " -gameforge.main_quest_lv55._330_sayReward = " Vgre megrkeztnk.[ENTER]Annyi megprbltats utn most a kvetkezt kell[ENTER]tennnk: meg kell tartsuk a ceremnit s[ENTER]aktivlni a stt mgit. Remlem elg ers lesz.[ENTER]Sokunk beteg mr, nem brtk a hossz utazst s[ENTER]a folyamatos meneklst Lee Seop harcosai ell.[ENTER]De meg kell prblnunk. " -gameforge.main_quest_lv55._335_sayTitle = " A 13. oldal folytatsa: " -gameforge.main_quest_lv55._340_sayReward = " Heten vagyunk. A legszebb ruhinkat vettk fel[ENTER]mg ha azok elg csnyn is nznek ki most. Krbe[ENTER]llunk s fogjuk egyms kezt. Elkezdnk[ENTER]nekelni, a mgikus szavakat s remljk hogy a[ENTER]stt mgia nem kvn tbb ldozatot.[ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... vge van ...[ENTER]Az elejn nagyon biztat volt. A szoba megtelt[ENTER]energival s nekelt, de hirtelen valami nagyon[ENTER]furcst reztem. A hat trsam trdre esett. A[ENTER]templom elkezdett rzkdni. Villm csapdott,[ENTER]htra ugrottunk. Aztn az er vonalai[ENTER]megtrtek... Most csend van. A trsaim holtan[ENTER]fekszenek a fldn. A mgia nem mkdtt.[ENTER]Elbuktunk. " -gameforge.main_quest_lv55._360_say = " Mi? Ez minden?!?[ENTER]Ez rlet! Ennyi munka a semmirt? Nem hiszem el.[ENTER]Utaztunk, harcoltunk, fordtottunk s tprengtnk[ENTER]rkig. s mindezt a semmirt! Nem lettnk[ENTER]semmivel sem okosabbak. Mindenesetre gy nz ki a[ENTER]stt mgitl tvol kell tartsuk magunkat. Mr[ENTER]az elejn is ezt gondoltam. De a tuds jobb mint[ENTER]a gondols, ugye? " -gameforge.main_quest_lv55._370_say = " Tartunk egy kis sznetet elszr. Fj a fejem s[ENTER]te is biztosan fradt vagy. t kell gondoljam ezt[ENTER]elbb. Amikor vgeztem akkor beszlhetnk tovbb.[ENTER]Mindennek ellenre mindennl rtkesebb[ENTER]szolglatot tettl nekem. Ez nem marad jutalom[ENTER]nlkl! " -gameforge.main_quest_lv55._380_sayReward = " 7.000.000 tapasztalat pontot kaptl. " -gameforge.main_quest_lv55._390_sayReward = " 175.000 Yangot kaptl. " -gameforge.main_quest_lv55._400_sayReward = " Vezr knyvet kaptl. " -gameforge.main_quest_lv55._40_say = " Mivel mr sok oldalt megtalltl, Uriel gy[ENTER]gondolja hogy neked sikerlni fog mg tbb[ENTER]informcit megtudni a stt mgirl. Menj a[ENTER]Shinsoo birodalomba s vizsgld meg az emlkmvet[ENTER]a Yongan terleten. " -gameforge.main_quest_lv55._50_npcChat = " Ez az! " -gameforge.main_quest_lv55._60_say = " Ez az az emlkm, amit Uriel keresett! Egy[ENTER]sszehajtott paprt is talltl! Gyorsan el[ENTER]kellene vinnem Urielnek. " -gameforge.main_quest_lv55._70_sendLetter = " Talld meg a 12. oldalt " -gameforge.main_quest_lv55._80_targetVid = " Menj vissza Urielhez " -gameforge.main_quest_lv55._90_say = " Megtalltad a 12. oldalt a Pyungmoo terleten.[ENTER]Vidd el Urielnek a Joan terletre. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Menj el a kovcshoz. Neki szksge van a[ENTER]segtsgedre. " -gameforge.main_quest_lv6._10_targetVid = " Menj a vros rhz. " -gameforge.main_quest_lv6._110_say = " Ki vagy s mit akarsz?[ENTER]Nagyon elfoglalt vagyok, ne zavarj.[ENTER]Oh, a vros r kldtt tged? Azt hittem senki[ENTER]sem fog mr jnni. Ez nem nehz feladat s nem[ENTER]fog sokig tartani. Pont megfelel egy fiatal[ENTER]felfedeznek, mint te. " -gameforge.main_quest_lv6._120_say = " Ma a raktrosnak egy szlltmnyt vrom -[ENTER]srgsen egy malacorra van szksgem. Eddig mg[ENTER]hiba vrtam. Tudsz nekem segteni s a[ENTER]malacorrot be tudod szerezni? Ez tnyleg nagyon[ENTER]fontos. " -gameforge.main_quest_lv6._130_targetVid = " Krdezd meg a raktrost. " -gameforge.main_quest_lv6._140_sendLetter = " Menj el a raktroshoz. " -gameforge.main_quest_lv6._150_sayReward = " A kovcs srgs szlltmnyt vr a raktrostl.[ENTER]Menj el a raktroshoz s szerezd be kovcsnak a[ENTER]malac orrot. " -gameforge.main_quest_lv6._160_sayTitle = " Raktros: " -gameforge.main_quest_lv6._170_say = " dvzllek. n vagyok e falunak a raktrosa. A[ENTER]szolglataimat Te is ignybe veheted, ha nem[ENTER]akarod minden ingsgodat magaddal cipelni. Az n[ENTER]raktramban trolhatod a holmid egy rszt. " -gameforge.main_quest_lv6._180_say = " Szeretnl valamit... Ah, a kovcs kldtt tged a[ENTER]malacorr miatt! " -gameforge.main_quest_lv6._190_say = " Bocsss meg. Lassan reg s feledkeny leszek. A[ENTER]mltban ilyen meg sem trtnhetett volna. Itt van[ENTER]a malacorr a kovcsnak. Vidd azonnal neki. Ksbb[ENTER]mg ltjuk egymst. " -gameforge.main_quest_lv6._200_sendLetter = " Vissza a Kovcshoz " -gameforge.main_quest_lv6._20_sayReward = " A vros r adna neked egy feladatot.[ENTER]Menj s krdezd meg tle mi az. " -gameforge.main_quest_lv6._210_sayReward = " A raktros teljesen elfelejtette a szlltst.[ENTER]Odaadta neked a malac orrot.[ENTER]Gyorsan vidd el a kovcshoz, hogy ne kelljen[ENTER]tovbb vrnia. " -gameforge.main_quest_lv6._220_say = " Te gyorsabban trtl vissza, mint gondoltam! Ezt[ENTER]a gyorsasgot tartsd meg, mert a jvben hasznos[ENTER]lehet szmodra. s most figyelj jl, van pr[ENTER]fontos informcim szmodra. " -gameforge.main_quest_lv6._230_say = " Jrtas vagy a nemestsben? Termszetesen nem! Te[ENTER]mg egy fiatal kalandor vagy! Ha a fegyverzeted[ENTER]egy rszt itt hagyod nlam, akkor nhny Yang[ENTER]fejben gy meg tudom munklni, hogy a annak[ENTER]tulajdonsgai feljavulnak. " -gameforge.main_quest_lv6._240_say = " A nemests mvszett klnbz mdon tudjuk[ENTER]alkalmazni - minl nagyobb a kvnt cl, annl[ENTER]nehezebb a megvalstsa. Egy +3 s annl[ENTER]alacsonyabb feljavts csupn egy kis Yangba[ENTER]kerl, minden egyb feljavtshoz tovbbi trgy[ENTER]is szksges.[ENTER]Mint a malacorr, amit hoztl nekem.[ENTER]Azonban mindig elfordulhat, hogy a trgy, amit[ENTER]nemesteni szeretnnk, tnkre megy - mg akkor[ENTER]is, ha valaki olyan nagy tapasztalattal[ENTER]rendelkezik, mint n.[ENTER]Gyere el hozzm, ha idd engedi. Csodlatos[ENTER]fegyvereket tudok neked kovcsolni! " -gameforge.main_quest_lv6._250_sayReward = " %s tapasztalat pontot kaptl. " -gameforge.main_quest_lv6._260_sayReward = " %s Yangot kaptl. " -gameforge.main_quest_lv6._270_sayReward = " Kaptl nhny Farkasszr+t. " -gameforge.main_quest_lv6._30_say = " Te ott ell! Most arra nincs idnk, hogy[ENTER]csorogjunk s a semmittevsben unatkozzunk.[ENTER]Neked kemnyen kell edzened! Az edzs az egyetlen[ENTER]lehetsg arra, hogy ebben a forrongssal teli[ENTER]idben a tllsedet biztostsad! " -gameforge.main_quest_lv6._40_say = " De ha mr itt vagy, van egy kldetsem szmodra:[ENTER]a kovcs nemrg itt jrt s mondott valamit a[ENTER]malacokrl s a szlltsi gondokrl. Lehet hogy[ENTER]szksge van segtsgre. Menj s mondd hogy n[ENTER]kldtelek. " -gameforge.main_quest_lv6._50_sayReward = " Ha teljested a kovcs feladatt akkor jutalmat[ENTER]fogsz kapni. " -gameforge.main_quest_lv6._60_sayReward = " Tapasztalatpont: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Talld meg a kovcsot. " -gameforge.main_quest_lv6._90_sendLetter = " A kovcs megbzsa. " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Sohan hegy? Egyszer lttam ott egy rgi srkvet! " -gameforge.main_quest_lv60._10_sendLetter = " Egy j nyom " -gameforge.main_quest_lv60._110_say = " Nem emlkszel vletlenl brmilyen feliratra ott?[ENTER]Bizonyosan nem. Ez a srk taln rtkes[ENTER]informcikat szolgltathat szmunkra a Stt[ENTER]Nemzetrl. El tudnl menni a Sohan-hegyre s[ENTER]lemsolni nekem a feliratot? " -gameforge.main_quest_lv60._120_say = " Uriel vizsglatai alapjn a Srkny Papnk a[ENTER]Stt Nemzethez tartoztak.[ENTER]Vizsgld meg a rgi srkvet a Sohan-hegyen.[ENTER]Valamikor rgen lltlag ott volt a Stt Nemzet[ENTER]fvrosa. " -gameforge.main_quest_lv60._130_say = " Nem emlkszel vletlenl brmilyen feliratra ott?[ENTER]Bizonyosan nem. Ez a srk taln rtkes[ENTER]informcikat szolgltathat szmunkra a Stt[ENTER]Nemzetrl. El tudnl menni a Sohan-hegyre s[ENTER]lemsolni nekem a feliratot? " -gameforge.main_quest_lv60._140_sayReward = " Megtalltad a Stt Nemzet idejbl szrmaz rgi[ENTER]srkvet s lemsoltad a feliratot. Add t[ENTER]Urielnek. " -gameforge.main_quest_lv60._150_say = " Uriel vizsglatai alapjn a Srkny Papnk a[ENTER]Stt Nemzethez tartoztak.[ENTER]Vizsgld meg a rgi srkvet a Sohan-hegyen.[ENTER]Valamikor rgen lltlag ott volt a Stt Nemzet[ENTER]fvrosa. " -gameforge.main_quest_lv60._160_say = " Vgre! Hadd elemezzem ki a feliratot...[ENTER]A kvetkezket mondja: a Stt Nemzet elktelezte[ENTER]magt a fekete mgia mellett s ezzel Sung[ENTER]Mahi-t, a Dmonok Istent szolglja. " -gameforge.main_quest_lv60._170_say = " Oh des... Sung Mahi! Akkor taln a ht Srkny[ENTER]Papn megksrelte megidzni Sung Mahi-t a[ENTER]tiltott boszorknysg erejt hasznlva? " -gameforge.main_quest_lv60._180_say = " J munkt vgeztl. Ezrt az erfesztsrt csak[ENTER]tisztessges jutalmat kaphatsz. " -gameforge.main_quest_lv60._190_sayReward = " %s tapasztalat pontot kaptl. " -gameforge.main_quest_lv60._200_sayReward = " %s Yangot kaptl. " -gameforge.main_quest_lv60._20_say = " Uriel j informcit tallt a rgi naplban lv[ENTER]trtnethez. Keresd fel Urielt s tudj meg[ENTER]tbbet. " -gameforge.main_quest_lv60._210_sayReward = " %d-t kaptl. " -gameforge.main_quest_lv60._220_sendLetter = " Stt Nemzet II " -gameforge.main_quest_lv60._230_say = " Uriel szerint a Szellem-erd egykor a Stt[ENTER]Nemzet kirlysgnak rsze volt. Taln tovbbi[ENTER]nyomok is vannak ott.[ENTER]De ez az erd tele van veszllyel s a Metinkvek[ENTER]rjng teremtmnyeket rejtenek. Talld meg a[ENTER]Gonosz ft, hogy tbb bizonytkot szerezz. Utna[ENTER]beszlj Uriellel. " -gameforge.main_quest_lv60._240_say = " A Stt Nemzetet szmos titok vezi. Neked[ENTER]ksznheten mr napvilgra kerlt nhny ezek[ENTER]kzl, de mg mindig hinyzik pr fontos[ENTER]informci. Krlek menj s vadssz tovbb egy[ENTER]rgi dokumentumra. A Sohan hegy melletti[ENTER]Szellem-erdben kell lennie. " -gameforge.main_quest_lv60._250_counter = " Fennmarad oldalak: " -gameforge.main_quest_lv60._260_say = " A Stt Nemzetet szmos titok vezi. Neked[ENTER]ksznheten mr napvilgra kerlt nhny ezek[ENTER]kzl, de mg mindig hinyzik pr fontos[ENTER]informci. Krlek menj s vadssz tovbb egy[ENTER]rgi dokumentumra. A Sohan hegy melletti[ENTER]Szellem-erdben kell lennie. " -gameforge.main_quest_lv60._270_sayReward = " Legyztl egy Gonosz ft s megszereztl egy[ENTER]dokumentumot. Idegen nyelven volt rva. Add t[ENTER]Urielnek, hogy lefordtsa. " -gameforge.main_quest_lv60._280_say = " Vgre! Megtalltad a rgi dokumentumot.[ENTER]Remlhetleg fnyt dert nhny dologra az gyben! " -gameforge.main_quest_lv60._290_say = " De micsodaaa...? Alig van benne valami! A[ENTER]dokumentum valjban tz oldalbl ll. Krlek,[ENTER]menj vissza az erdbe s talld meg a fennmarad[ENTER]kilenc oldalt is. " -gameforge.main_quest_lv60._300_say = " Mg mindig meg kell tallnod %d oldalt. " -gameforge.main_quest_lv60._30_say = " Hogy vagy? Emlkszel arra a naplra s a benne[ENTER]lv trtnetre? Arra, ami hirtelen vget rt a[ENTER]tizenharmadik, s egyben utols oldalon? " -gameforge.main_quest_lv60._310_say = " Teht, lssuk csak...[ENTER]gy tnik, a Stt Nemzet egy tkot hasznlva[ENTER]elcsbtotta a Srkny kultusz Fpapnjt s[ENTER]visszalt a ht n szent erejvel a fekete[ENTER]boszorknysg si mvszetnek hasznlata[ENTER]rdekben. " -gameforge.main_quest_lv60._320_say = " Sung Mahi megidzshez a fekete boszorknysgot[ENTER]ht klnbz helyen kellett hasznlni ugyanabban[ENTER]az idben. De Lee Seop s serege idben[ENTER]meglltotta a szertartst s meghistotta a[ENTER]Stt Nemzet terveit. " -gameforge.main_quest_lv60._330_say = " Ettl a Nemzet egszen biztosan tartani kellett.[ENTER]A fekete mgia rvn kpesek voltak szablyozni[ENTER]az emberi tudatot! " -gameforge.main_quest_lv60._340_sendLetter = " A nyom " -gameforge.main_quest_lv60._350_say = " Uriel nyomokat fedezett fel a rgi tekercsekben a[ENTER]Gum emlkmvel kapcsolatban. Menj el hozz s[ENTER]tudj meg tbbet. " -gameforge.main_quest_lv60._360_say = " Hadd sszegezzem, amit eddig megtudtunk: Egyszer[ENTER]ltek itt emberek, akik magukat a Stt Nemzetnek[ENTER]hvtk s akik a Dmonisten Sung Mahi-t[ENTER]szolgltk. Hogy megidzzk t, elcsbtottk a[ENTER]ht Srkny Papnt s kihasznltk szent[ENTER]hatalmukat a tiltott fekete boszorknysg[ENTER]mvszete rdekben. De ezt ht klnbz helyen[ENTER]kellett vgezni ugyanabban az idben. " -gameforge.main_quest_lv60._370_say = " A Srkny Papnk csak ebben az egyetlen toronyban[ENTER]vgeztk el a fekete boszorknysgot, nem pedig[ENTER]ht klnbz helyen...[ENTER]Ez az, amirt Sung Mahi megidzse sikertelen[ENTER]volt. " -gameforge.main_quest_lv60._380_say = " A Stt Nemzet rossz informcikat adott a ht[ENTER]Srkny Papnnek. " -gameforge.main_quest_lv60._390_say = " Taln k sem tudtk, hogyan kell csinlni...[ENTER]Lehet, hogy vletlen, de a rgi tekercsek ezt a[ENTER]tornyot emltik a Gum emlkmvel kapcsolatban.[ENTER]gy tnik, a Hwang templomban tallhat Dmon[ENTER]toronyrl beszlnek. " -gameforge.main_quest_lv60._400_say = " Vgre talltunk a dnt nyomot a ht Srkny[ENTER]Papnrl! Pihenj egy kicsit, s majd[ENTER]megbeszljk, mi lesz a kvetkez lps. Attl[ENTER]tartok, lesz egy utad a Dmon Toronyba... " -gameforge.main_quest_lv60._40_say = " Igen, termszetesen. Lee Seop-tl s lovassgtl[ENTER]ht ember meneklt a Hwang Templomba, s[ENTER]ktsgbeesskben elfogadtk a fekete[ENTER]boszorknysgot... vgl csak az egyikk lte[ENTER]tl. " -gameforge.main_quest_lv60._410_sayReward = " A kaland kvetkez rsze akkor nylik meg[ENTER]eltted, ha mr elrted a 66-os szintet. " -gameforge.main_quest_lv60._50_say = " Pontosan. Tovbbi kutatsokat vgeztem s[ENTER]megllaptottam, hogy a szent kultusz ht tagja a[ENTER]Srkny Papnk voltak. Rgi tekercseken a Stt[ENTER]Nemzet nev teokratikus emberekhez vannak[ENTER]trstva. Vajon ezek a Srkny Papnk a misztikus[ENTER]nemzet tagjai? Tessk, olvasd el figyelmesen ezt[ENTER]a tekercset s beszljnk jra, ha vgeztl. " -gameforge.main_quest_lv60._60_sendLetter = " Stt Nemzet I " -gameforge.main_quest_lv60._70_say = " Az Uriel ltal vgzett vizsglatok szerint a ht[ENTER]Srkny Papn a Stt Nemzetbl szrmazik.[ENTER]Vizsgld meg a Sohan hegyen tallhat rgi[ENTER]srkvet. Felttelezhet, hogy egyszer azon a[ENTER]helyen volt a Stt Nemzet fvrosa. Mieltt[ENTER]elindulsz, beszlj jra Uriellel. " -gameforge.main_quest_lv60._80_say = " Hihetetlenl magasan fejlett boszorknysguk s[ENTER]azon tny miatt, hogy - a napl szerint - Lee[ENTER]Seop ltal lettek elpuszttva az a lnyeg, hogy a[ENTER]Srkny Papnk valjban a Stt Nemzethez[ENTER]tartoztak. " -gameforge.main_quest_lv60._90_say = " A rgi tekercseken van egy trkp. Ha kzelebbrl[ENTER]veszed szemgyre megllapthatod, hogy a Stt[ENTER]Nemzet fvrosa csak a Sohan Hegyen lehetett. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Hihetetlen! rted, hogy ez mit jelent?![ENTER]Eredetileg nem voltak dmonok vagy szellemek a[ENTER]Dmon-toronyban! Hogy ez most a Srkny Papn[ENTER]rksge! Egy utols, elkeseredett ksrletknt[ENTER]arra, hogy legyzze Lee Seop seregt, ezzel az[ENTER]tkozott s stt szertartssal megnyitotta az[ENTER]tjrt a dmonok szmra e vilghoz. A vgn az[ENTER]letrt fizetett rte. " -gameforge.main_quest_lv66._10_sendLetter = " A Napl " -gameforge.main_quest_lv66._110_say = " Ez az a nyls, amit a Kaszs s dmoni kveti[ENTER]hasznltak a vilgunkba val belpsre.[ENTER]Ugyanakkor a Stt Nemzet s a Srkny Papnk f[ENTER]kldetse elbukott: nem volt sikeres Sung Mahi[ENTER]megidzse, Lee Seop kerlt hatalomra s vgl[ENTER]ltrehozott egy egyestett vilgbirodalmat.[ENTER][ENTER]Ksznm a segtsged, vgre sikerlt megfejtenem[ENTER]letem legnagyobb rejtlyt! " -gameforge.main_quest_lv66._120_say = " Jutalmul szeretnk tadni egy ldstekercset.[ENTER]Tessk, fogadd el ajndkom, ragaszkodom hozz! " -gameforge.main_quest_lv66._130_sendLetter = " Leveled van. " -gameforge.main_quest_lv66._140_say = " A Gondnoknak van egy levele szmodra. Olvasd el[ENTER]s talld ki, ki a titokzatos felad. " -gameforge.main_quest_lv66._150_say = " Elgg szklkdsz mostanban, ugye? t kell[ENTER]adnom neked ezt a levelet - fogalmam sincs, ki[ENTER]kldte, nem mutatkozott be. " -gameforge.main_quest_lv66._160_say = " A papr, amire a levelet rtk, nagyon rginek[ENTER]tnik. Siets macskakaparssal a kvetkezket[ENTER]rtk r:[ENTER]Fontos informcim van a ht Srkny Papnrl s[ENTER]Sung Mahi-rl. A Hwang templomban lv[ENTER]Dmon-torony mgtt vrok rd. Egy fa rnykban[ENTER]vagyok. Siess! Rvid az id! " -gameforge.main_quest_lv66._170_sendLetter = " Ismeretlen levl " -gameforge.main_quest_lv66._180 = " Menj a Hwang templomba s tallkozz a titokzatos[ENTER]levl rjval a Dmon-torony mgtt. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " dvzllek! Elszr is hadd mutatkozzam be: a[ENTER]nevem Lee Chung. Nagyon btor dolog tled, hogy[ENTER]kveted olyas valaki utastsait, akit nem is[ENTER]ismersz. Nem csinltam bolondot magambl, amikor[ENTER]tged vlasztottalak - s te sem fogod megbnni[ENTER]dntsem![ENTER]Figyelj jl a mondandmra! " -gameforge.main_quest_lv66._20_say = " Urielnek hrei vannak a Srkny Papnk utols[ENTER]tlljrl. A Dmon-toronyban kell lennie a[ENTER]napljnak. Menj Urielhez, hogy tbbet megtudj[ENTER]errl. " -gameforge.main_quest_lv66._210_sendLetter = " j Gonosz " -gameforge.main_quest_lv66._220_say = " Hallgasd meg, mit akar Lee Chung mondani. " -gameforge.main_quest_lv66._230_say = " Egyetlen oka van annak, mirt kellene a Hwang[ENTER]templomba menned: az utbbi idben nhny[ENTER]szokatlan dolog trtnik ott. s csak most[ENTER]fedeztk fel egy nagy barlang bejratt a[ENTER]Dmon-torony mgtt! " -gameforge.main_quest_lv66._240_say = " Egy risi barlang? Mi van benne? " -gameforge.main_quest_lv66._250_say = " Ebben a barlangban egy j, elkpzelhetetlenl[ENTER]gonosz rejtzik, rnk vrva. Feldertink[ENTER]htborzongat teremtmnyekrl beszlnek, melyek a[ENTER]dmonok mgtt rejtznek az rnykban. Szrny[ENTER]kinzetk s flelmetes lni akarsuk miatt azt[ENTER]kell hinnnk, ez a legends Agwi - egyike a[ENTER]dmonvilg tz nagy rdgnek.[ENTER]Ha helyesek a kvetkeztetseink, akkor[ENTER]mindannyian nagy veszlyben vagyunk. " -gameforge.main_quest_lv66._260_say = " Mg flelmetesebb, mint a dmonok... ez a[ENTER]teremtmny valban ers s gonosz lehet. " -gameforge.main_quest_lv66._270_say = " Valban az. Az embereimmel mr sokszor[ENTER]megrohamoztuk az rdg Katakombjt, de[ENTER]mindannyiszor elbuktunk s slyos vesztesgeket[ENTER]szenvedtnk.[ENTER]Emiatt szksgnk van egy kivl harcos[ENTER]tmogatsra - ez az oka annak, amirt ide[ENTER]hvtunk. Segtesz neknk? " -gameforge.main_quest_lv66._280_say = " Igen, segtek nektek. " -gameforge.main_quest_lv66._290_say = " Oh, ez j remnnyel tlt el bennnket![ENTER]Most, hogy mr tudom, a mi oldalunkon llsz,[ENTER]elmondhatom a teljes igazsgot: n, Lee Chung, az[ENTER]rnyk harcosok parancsnoka vagyok. Mi vagyunk[ENTER]Lee Seop seregnek titkos elit egysge. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah, j jra ltni tged, pen s egszsgesen.[ENTER]Kszen llsz egy j kalandra? Mg mindig[ENTER]hinyoznak fontos informcik a Stt Nemzetrl[ENTER]s a ht Srkny Papnrl. Az utols Srkny[ENTER]Papnnek a Dmon-toronyban kellett elrejtenie a[ENTER]napljt, mieltt elvgezte a stt varzslatot.[ENTER]Menj ki s hozd el nekem a naplt. Lehet, hogy a[ENTER]Dmon kirly birtokban van. " -gameforge.main_quest_lv66._310_say = " Az rnyk harcosok mr elrtk egyik cljukat,[ENTER]amikor annak idejn megakadlyoztk Sung Mahi[ENTER]feltmasztst. Ez a kldetsnk. Meg kell[ENTER]prblnunk kzs ervel visszakldeni ezt az[ENTER]Agwi-t a pokolba, ahonnan jtt, majd ki kell[ENTER]dertennk, hogyan tudott bejutni a vilgunkba! " -gameforge.main_quest_lv66._320_sendLetter = " Nincs id " -gameforge.main_quest_lv66._330_say = " Lee Chung, az rnyk harcosok parancsnoka keres[ENTER]tged. Nagyon srgs! " -gameforge.main_quest_lv66._340_say = " Van egy srgs krsem. Ltod ott azt a srlt[ENTER]katont?[ENTER] az egyik feldertm, aki az utastsomra[ENTER]feldertette az rdg Katakombjt. Mialatt ez[ENTER]trtnt, az Agwi megtmadta s megmrgezte. A[ENTER]mreg tjrja a testt - mr nem sok ideje maradt[ENTER]htra. " -gameforge.main_quest_lv66._350_say = " Ellenanyagra van szksge, mgpedig srgsen![ENTER]Tudnl hozni belle? A Vrs erdben tallhatod,[ENTER]a Vrs tndr kzelben.[ENTER] az egyik legjobb harcosom - mentsd meg az[ENTER]lett, s jutalmul adok neked %s-t. " -gameforge.main_quest_lv66._360_say = " Elhozom az ellenmrget! " -gameforge.main_quest_lv66._370_say = " Ksznm! Mg llegzik, de minden percben egyre[ENTER]gyengl. Nincs vesztegetni val idnk! " -gameforge.main_quest_lv66._380_notice = " %d perced van mg. " -gameforge.main_quest_lv66._390_sendLetter = " Az Ellenmreg " -gameforge.main_quest_lv66._400_say = " Abbl, amit Lee Chung mondott tudod, hogy az[ENTER]Ellenmreg a Vrs erdben tallhat. Ehhez ejts[ENTER]csapdba %d Vrs tndrt.[ENTER][ENTER]A Vrs erdben mg nagyobb a veszly, mint a[ENTER]Szellem-erdben, teht lgy vatos. " -gameforge.main_quest_lv66._40_say = " Legyzted a Dmon kirlyt s megszerezted a[ENTER]Srkny Papn napljt. Vidd el a mvelt[ENTER]Urielnek, majd kielemzi. " -gameforge.main_quest_lv66._410_say = " Lejrt az id. A katona haldoklik, vidd el neki[ENTER]az Ellenmrget olyan gyorsan, ahogy tudod. " -gameforge.main_quest_lv66._420_say = " %d perced van mg. " -gameforge.main_quest_lv66._430_say = " Vgre megtalltad az Ellenmrget! Siess, add t[ENTER]Lee Chung-nak! " -gameforge.main_quest_lv66._440_say = " Ide, gyorsan! Azt hiszem, ppen a megfelel[ENTER]idben rkeztl. Hatalmas tehertl szabadultam[ENTER]most meg. Az emberemmel egytt nagyon hlsak[ENTER]vagyunk azrt, amit tettl. " -gameforge.main_quest_lv66._450_say = " A segtsgednek ksznheten az emberem tllte.[ENTER]Itt a jutalmad, amirt megmentetted t. " -gameforge.main_quest_lv66._460_say = " Sok idbe tellett. Minden erejvel ragaszkodott[ENTER]az lethez. Szerencsben idben rkeztl. " -gameforge.main_quest_lv66._470_say = " gy tnik, tljutott rajta. De kzel volt -[ENTER]majdnem belehalt, mert tl sok idt tltttl az[ENTER]Ellenmreg keressvel.[ENTER]Sajnlom, de ez minden, amit jutalomknt adhatok[ENTER]neked. " -gameforge.main_quest_lv66._480_sendLetter = " A Jelents " -gameforge.main_quest_lv66._490_say = " A feldert visszanyerte a tudatt. Hallgasd meg,[ENTER]mit tapasztalt, amg az rdg Katakombjban[ENTER]volt. " -gameforge.main_quest_lv66._500_say = " Ksznm, hogy megmentettl. Hihetetlen dolgokat[ENTER]lttam az rdg Katakombjban. De akkor[ENTER]felfedeztem, s... " -gameforge.main_quest_lv66._50_say = " Megtalltad! Az utols Srkny Papn naplja.[ENTER]Remegnek a kezeim az izgalomtl![ENTER]Szksgem lesz egy kis idre, mg megvizsglom a[ENTER]tartalmt. Addig pihenj egyet. Hvlak majd, ha[ENTER]mr tbbet tudok mondani. " -gameforge.main_quest_lv66._510_say = " Mit lttl? " -gameforge.main_quest_lv66._520_say = " Fekete kpenyes emberek voltak ott csuklyval,[ENTER]melyet az arcukba hztak.[ENTER]A beszd-foszlnyaikbl arra kvetkeztettem, hogy[ENTER]k voltak a Sttsg Szolgi.[ENTER]De ez mg nem minden: Egy ksrteties n-forma[ENTER]szellem lebegett a fejk felett. A Sttsg[ENTER]Szolgi Banshee-nak hvtk t. " -gameforge.main_quest_lv66._530_say = " Ez nem hangzik tl jl. Mit terveztek a Sttsg[ENTER]szolgi s ez a Banshee? " -gameforge.main_quest_lv66._540_say = " A Banshee fekete mgit hasznlva megidzte az[ENTER]Agwi-t, ezek az rdgi teremtmnyek kzvetlenl a[ENTER]pokol torkbl jnnek. Az Agwi-kirly szellemt,[ENTER]Azraelt hvjk. " -gameforge.main_quest_lv66._550_say = " Igyekeztem kifel, hogy rtestsem errl Lee[ENTER]Chung-ot, de megbotlottam s felfedeztek.[ENTER][ENTER]Ah, most jutott eszembe, Lee Chung parancsnok[ENTER]valami fontosat akar neked mondani. n a[ENTER]helyedben most oda mennk. " -gameforge.main_quest_lv66._560_sendLetter = " Baljs rnyak " -gameforge.main_quest_lv66._570_say = " Menj Lee Chung-hoz s szmolj be neki az rdg[ENTER]Katakombjban leselked j veszlyrl. " -gameforge.main_quest_lv66._580_say = " Elg ijeszt dolgot jelentett a feldertm, ugye?[ENTER]A Sttsg szolgi, ez egyfajta szekta, a[ENTER]felelsek az Agwi megjelensrt. Felbresztettk[ENTER]mg az utols Srkny Papn szellemt is, aki[ENTER]Banshee-knt, a gonosz megtestestjeknt[ENTER]visszatrt ebbe a vilgba s mgikus erejnek[ENTER]hasznlatval hamarosan megidzheti a dmonisten[ENTER]Sung Mahi-t. " -gameforge.main_quest_lv66._590_say = " Micsoda?! Ez a Banshee az utols Srkny Papn[ENTER]szelleme?! " -gameforge.main_quest_lv66._600_say = " Ktsgtelenl. A Srkny-kultusz nvrei kztt[ENTER]mr csak rendelkezett az ervel, hogy megidzze[ENTER]a ngy szent gi rszemet s elvgezze a fekete[ENTER]boszorknysgot.[ENTER]Most mr tudjuk, ki ll emgtt az j fenyegets[ENTER]mgtt: ezek a Sttsg szolgi s a Banshee azt[ENTER]tervezik, hogy befejezik a Stt Nemzet munkjt[ENTER]s felbresztik Sung Mahi-t! " -gameforge.main_quest_lv66._60_sendLetter = " A Rejtvny megfejtse " -gameforge.main_quest_lv66._610_say = " Sok ksznettel tartozunk neked: megmentetted az[ENTER]egyik emberem a biztos halltl, ezltal sikerlt[ENTER]felismernnk az Agwi hirtelen megjelensnek okt[ENTER]s a fenyeget veszlyt az rdg Katakombjban.[ENTER]Pihenj egy kicsit, aztn megtervezzk majd a[ENTER]megfelel taktikt. " -gameforge.main_quest_lv66._620_say = " A kaland akkor folytatdik, ha elrted a 72-es[ENTER]szintet. " -gameforge.main_quest_lv66._70_say = " Uriel keres tged. Most olvasta el a naplt. " -gameforge.main_quest_lv66._80_say = " Ah, nagyszer! Itt vagy![ENTER]Az utols Srkny Papn krnikja igazn[ENTER]meghkkent. Jl figyelj: " -gameforge.main_quest_lv66._90_say = " Utolr a vgzetem! Eltorlaszolom magam ennek a[ENTER]toronynak a legmagasabb emeletn, de Lee Seop[ENTER]emberei hamarosan ttrik brtnm ajtajt. Nincs[ENTER]menekvs, elvesztem.[ENTER][ENTER]Nem! Ez nem vgzdhet gy! Mr nem llthat[ENTER]vissza. Elhvom magambl a fekete[ENTER]boszorknysgot, ezt az si gonosz hatalmat s[ENTER]megidzem a gonosz erket.[ENTER]Ez biztosan a hallomat jelenti. De ellensgeim[ENTER]is csatlakozni fognak pusztulsomhoz, ha ez is az[ENTER]utols dolog, amit tehetek! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Micsoda, mg nem kzbestetted? A Horgszbot a[ENTER]foly melletti halsz.[ENTER]Siess, srgsen kell neki! " -gameforge.main_quest_lv7._10_targetVid = " Egy tovbbi szvessg " -gameforge.main_quest_lv7._110_npcChat = " A Kovcs kldte ezt az j horgszbotot! " -gameforge.main_quest_lv7._120_say = " Ksznm. Most mr vgre megszabadulhatok a[ENTER]hsges, de nagyon elhasznldott[ENTER]horgszbotomtl.[ENTER]n nem csak a meglhetsem biztostom a[ENTER]halszatbl, de rmm is lelem benne![ENTER]Tudsz valamit a halszatrl? " -gameforge.main_quest_lv7._130_say = " Vedd elszr a horgszbotot a kzbe, hasznlj[ENTER]csalit, amit a horogra illesztesz. Majd vesd ki a[ENTER]horgot s hasznld a Halszat kpessgt. Ha gy[ENTER]gondolod, hogy kapsod van, akkor hasznld a[ENTER]Halszat kpessgt jbl. Ha tvedtl, akkor[ENTER]prbld meg jra s jra. Ezek a vizek a fajok[ENTER]sokasga miatt nagyon jl halszhatk. Ezen kvl[ENTER]a hal nem csak tpll s egszsges, hanem[ENTER]rtkes kincset is rejthet magban. Prbld ki[ENTER]nyugodtan egyszer. " -gameforge.main_quest_lv7._140_say = " Ah igen, itt van a horgszbot tvtelrl a[ENTER]szmla. Krlek add t a kovcsnak, ha visszatrsz[ENTER]a vrosba. " -gameforge.main_quest_lv7._150_sayItem = " A horgszbot szlltsi levele " -gameforge.main_quest_lv7._160_sayReward = " A halsznak odavitted a horgszbotot. Trj vissza[ENTER]a nyugtval a a kovcshoz s vedd t a[ENTER]jutalmadat. " -gameforge.main_quest_lv7._170_say = " Megtalltad a Halszt?[ENTER]Remek! Sok idt sproltl meg nekem a feladat[ENTER]elvgzsvel. Jutalomknt adok neked nmi Yangot[ENTER]s 1.500 tapasztalati pontot. " -gameforge.main_quest_lv7._180_sendLetter = " Utalvny " -gameforge.main_quest_lv7._190_sayReward = " Ez az rs fejben a kovcstl a fegyverzeted egy[ENTER]rsznek a nemestst ingyen megkapod. Hzd[ENTER]egyszeren a kivlasztott darabot a kovcsra,[ENTER]hogy meg tudd nyitni a nemestsi ablakot. " -gameforge.main_quest_lv7._200_sayItem = " Utalvny egy darab ingyenes nemestsre " -gameforge.main_quest_lv7._20_sayReward = " Menj el a kovcshoz. valakit keres, aki elintz[ENTER]szmra egy kldncutat. " -gameforge.main_quest_lv7._210_sayTitle = " Utals: " -gameforge.main_quest_lv7._220_sayReward = " 1) Az utalvny nem jelenik meg a leltrban.[ENTER]2) A fejleszts sikeressge - hasonlan a tbbi[ENTER]fejlesztshez - nem 100%-osan garantlt. " -gameforge.main_quest_lv7._230_sayTitle = " Mr valaki hasznlta az utalvnyt. " -gameforge.main_quest_lv7._240_sayReward = " Mr hasznltad az utalvnyt egy ingyenes[ENTER]nemestsre. Ez csak egy nemestsre rvnyes. " -gameforge.main_quest_lv7._30_say = " Lgy dvzlve, kalandor! Meg tudsz tenni mg egy[ENTER]szvessget a szmomra? ltalban nem krek meg[ENTER]gyakran ms embert, de te nekem bizalomkeltnek[ENTER]tnsz. Tekintsd ezt megtiszteltetsnek! " -gameforge.main_quest_lv7._40_say = " Egy horgszbotot ksztettem a halsznak. Sajnos[ENTER]a mai napon tl sok megrendelsre vonatkoz[ENTER]megkeresst kell megvlaszolnom, hogy nem tudom[ENTER]neki szemlyesen tadni. El tudod ezt intzni[ENTER]szmomra? " -gameforge.main_quest_lv7._50_sayItem = " Egy klnsen hajlkony horgszbot " -gameforge.main_quest_lv7._60_say = " A halsz valahol a folynl van.[ENTER]Ha elviszed neki a horgot, akkor a fegyverzeted[ENTER]egy rszt ingyen fogom megnemesteni. Ez egy[ENTER]fair zlet, nem igaz? " -gameforge.main_quest_lv7._70_sendLetter = " Keresd a Halszt " -gameforge.main_quest_lv7._80_sayReward = " A kovcs a halsznak egy horgszbotot ksztett.[ENTER]Keresd meg a halszt a folynl s vidd ezt el[ENTER]neki. " -gameforge.main_quest_lv7._90_npcChat = " Ki a horgszbot? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " A Mennyei Knnycsepp a Megszentelt fa[ENTER]gyantjbl, a Kk kristly esszencibl s a[ENTER]Vrs Pokol-kvarcbl nyeri tkletes ragyogst.[ENTER]A Kk kristly esszencit Jgfld uralkodjtl[ENTER]lehet megszerezni. " -gameforge.main_quest_lv72._10_sendLetter = " Viharvert ktbla " -gameforge.main_quest_lv72._110_say = " Feljegyzst kell ksztened errl a meglep[ENTER]lersrl. Jelentsd Lee Chung-nak, amit az elbb[ENTER]olvastl. " -gameforge.main_quest_lv72._120_say = " Ah, j egszsgben trtl vissza! Ha jl ltom az[ENTER]arcodon, felttelezem, ugye sikerrel jrtl? " -gameforge.main_quest_lv72._130_say = " Igen, valban! A Viharvert ktbln lv[ENTER]lersnak ksznheten megtudhattam, hogy meg[ENTER]lehet idzni a szent erket egy Mennyei[ENTER]Knnycseppnek hvott mgikus drgak[ENTER]hasznlatval. " -gameforge.main_quest_lv72._140_say = " Mennyei Knnycsepp... teht ltezik. Talltl[ENTER]brmilyen nyomot, hogyan juthatunk hozz? " -gameforge.main_quest_lv72._150_say = " Mennyei Knnycsepp ksztshez szksged van[ENTER]Megszentelt fa gyantjra, Kk kristly[ENTER]esszencira s Vrs-Pokol-kvarcra. Azt mondjk,[ENTER]a Kk kristly esszencit Jgfld uralkodjtl[ENTER]lehet megszerezni. " -gameforge.main_quest_lv72._160_say = " Jgfld uralkodja? Hmm... Ez Sohan-hegyet kell[ENTER]jelentse.[ENTER]Meg fogom mutatni a jegyzeted az rnyk harcos[ENTER]mgusoknak s kielemeztetem velk.[ENTER]zenni fogok, ha mr tbbet tudok! " -gameforge.main_quest_lv72._170_say = " Fogadd ezt a munkd jutalmul. Tovbbra is[ENTER]szmtok a segtsgedre! " -gameforge.main_quest_lv72._180_sendLetter = " Fagyos Kincs " -gameforge.main_quest_lv72._190_say = " Lee Chung parancsnok arrl tjkoztatott, hogy a[ENTER]Mennyei Knnycsepphez szksges els[ENTER]sszetevnek, a Kk kristly esszencinak a[ENTER]Sohan-hegyen l legends Kilencfark kincshez[ENTER]van kze.[ENTER]Ezt Jg glemek, Jetik s Fagyos jgemberek rzik[ENTER]beren. Vadssz ezekre a szrnyekre, hogy[ENTER]hozzjuss a Kk kristly esszencihoz. Beszlj[ENTER]jra Lee Chung-gal, mieltt csatba indulsz. " -gameforge.main_quest_lv72._200_say = " Az rnyk harcosok mgusai kidertettk, hogy a[ENTER]Sohan-hegy rettegett Kilencfarkja gy rzi a kk[ENTER]esszencit, mint a sajt lett. " -gameforge.main_quest_lv72._20_say = " Lee Chung, az rnyk harcosok parancsnoka[ENTER]beszlni akar veled. Kitallta, hogyan tudod[ENTER]legyzni az Agwi-t az rdg Katakombjban. " -gameforge.main_quest_lv72._210_say = " A Kilencfark kincst Jg glemek, Jetik s[ENTER]Fagyos jgemberek rzik.[ENTER][ENTER]50 Kk kristly esszencia szksges a Mennyei[ENTER]Knnycsepp ellltshoz. " -gameforge.main_quest_lv72._220_say = " A Vrs Pokol-kvarc feltehetleg a Hwang[ENTER]templomban vagy Tzfldn tallhat. Feldertket[ENTER]kldtem ki, hogy tbbet megtudjunk. " -gameforge.main_quest_lv72._230 = " Lee Chung parancsnok arrl tjkoztatott, hogy a[ENTER]Mennyei Knnycsepphez szksges els[ENTER]sszetevnek, a Kk kristly esszencinak a[ENTER]Sohan-hegyen l legends Kilencfark kincshez[ENTER]van kze.[ENTER]Ezt Jg glemek, Jetik s Fagyos jgemberek rzik[ENTER]beren. Vadssz ezekre a szrnyekre, hogy[ENTER]hozzjuss a Kk kristly esszencihoz. " -gameforge.main_quest_lv72._240_notice = " tkutattad a legyztt szrnyek holttesteit s[ENTER]egy kk, csillog drgakvet talltl.[ENTER]Ez kell legyen a Kk kristly esszencia. " -gameforge.main_quest_lv72._250_notice = " Tallnod kell mg tovbbi %d Kk kristly[ENTER]esszencit. " -gameforge.main_quest_lv72._260_say = " Azt hiszem, elegend mennyisg tancsot kaptl[ENTER]mr ma. Gyere vissza reggel. " -gameforge.main_quest_lv72._270_say = " Ezek a kristlyok hasznlhatatlanok. Nzd meg[ENTER]magad is: trttek. Hogy hasznlhatk legyenek,[ENTER]hibtlannak kell lennik! Folytasd a keresst! " -gameforge.main_quest_lv72._280_say = " Ezek kitn minsgek! Folytasd! Mr csak[ENTER]tovbbi %d kell. " -gameforge.main_quest_lv72._290_say = " sszegyjttted az sszes Kk kristly[ENTER]esszencit, amire szksgem van. rzem rajtuk a[ENTER]Kilencfark erejt. Lenygz... Sz szerint[ENTER]rezegnek az energitl. Szp volt! " -gameforge.main_quest_lv72._300_say = " A kaland folytatdik, ha elrted a 78-as szintet. " -gameforge.main_quest_lv72._30_say = " A hagyomnyos dmonokkal ellenttben az Agwi-t[ENTER]nem egyszer meglni. Mi, rnyk harcosok mr[ENTER]megprbltuk minden lehetsges mdon - de mindig[ENTER]sikertelenl. " -gameforge.main_quest_lv72._40_say = " De most kiderlt, a Srkny Papnk rendelkeztek a[ENTER]hatalommal, hogy megidzzk a szent erket a[ENTER]gonosz szellemek tvol tartsa rdekben. " -gameforge.main_quest_lv72._50_say = " A Vrs erdben volt a Srkny Papnk egyik szent[ENTER]temploma. Kutass ott romok s kultuszuk brmilyen[ENTER]jele utn. Feldertim jelentettek ott egy kbl[ENTER]kszlt, bozttal takart, viharvert tblt...[ENTER]Taln tallunk valami hasznosat ezen a tbln. " -gameforge.main_quest_lv72._60_sendLetter = " A felderts " -gameforge.main_quest_lv72._70_say = " Lee Chung elmondta neked, hogy a Srkny Papnk[ENTER]kpesek voltak szent erket megidzni, az si[ENTER]fehr mgit, ami tvol tartja a gonosz[ENTER]szellemeket. Keresd meg a Vrs erdben a[ENTER]Viharvert ktblt, amirl Lee Chung beszlt s[ENTER]szerezz tovbbi bizonytkot. " -gameforge.main_quest_lv72._80_say = " Hossz keress utn egy ktbla kerlt az utadba[ENTER]a boztban, ami gy tnik, vszzadok ta ott[ENTER]hever. Ez kell legyen az a rgi tbla, amirl Lee[ENTER]Chung beszlt! Nehzkesen megfejted a kopott[ENTER]feliratot. " -gameforge.main_quest_lv72._90_say = " A Mennyei Knnycsepp a Srkny Papnk egyik[ENTER]legrtkesebb titka. Ksztsnek mvszete[ENTER]genercik ta titokban maradt s extrm[ENTER]esetekben mg vrrel is vdelmeztk. Az Agwi s[ENTER]dmonai nem egyknnyen frkznek eme varzslatos[ENTER]drgak viseljnek kzelbe. Ha a Mennyei[ENTER]Knnycsepp fel van tltve a szent hatalom[ENTER]erejvel, ezt kveten elspr hatsa van. Ht[ENTER]napon t olyan fnyesen ragyog, mint a[ENTER]sarkcsillag az gen. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Ah, fantasztikus! Mkdtt. Tessk, itt a Vrs[ENTER]Pokol-kristlyod. " -gameforge.main_quest_lv78._10_sendLetter = " Vrs Pokol-kvarc " -gameforge.main_quest_lv78._110_sendLetter = " Utols sszetev " -gameforge.main_quest_lv78._120_say = " Lee Chung s a mgusok tancsa felfedeztk, hogy[ENTER]az utols sszetevt, a Megszentelt fa gyantjt[ENTER]a Vrs gonosz fktl tudod megszerezni. Menj,[ENTER]vadssz rjuk a Vrs erdben s gyjts ssze 100[ENTER]adag fa gyantt.[ENTER]Beszlj Lee Chung-gal, mieltt elindulsz. " -gameforge.main_quest_lv78._130_say = " Lee Chung s a mgusok tancsa felfedeztk, hogy[ENTER]az utols sszetevt, a Megszentelt fa gyantjt[ENTER]a Vrs gonosz fktl tudod megszerezni. Menj,[ENTER]vadssz rjuk a Vrs erdben s gyjts ssze 100[ENTER]adag fa gyantt. " -gameforge.main_quest_lv78._140_say = " Ez az utols lps a Mennyei Knnycsepp[ENTER]elksztsben. Vigyzz magadra, a Vrs erd[ENTER]tele van hallos teremtmnyekkel! " -gameforge.main_quest_lv78._150_say = " Mg szksged van tovbbi %d adagra a Megszentelt[ENTER]fa gyantjbl. " -gameforge.main_quest_lv78._160_notice = " Elegend Megszentelt fa gyantd van! Vidd el Lee[ENTER]Chung parancsnoknak. " -gameforge.main_quest_lv78._170_say = " Ez az a Megszentelt fa gyantja? rzem a hatalmas[ENTER]erejt. Fantasztikus![ENTER]Sajnos elkldtem valamennyi mgusom egy[ENTER]kldetsre. Oda lesznek egy ideig. Nincs[ENTER]vletlenl egy Baek-Go nev vegysz a[ENTER]szlfalvadban? " -gameforge.main_quest_lv78._180_say = " De, valban ott van. " -gameforge.main_quest_lv78._190_say = " Ah, nagyszer! Fogd a hrom sszetevt s vidd el[ENTER]Baek-Go-nak. kpes ellltani bellk a[ENTER]Mennyei Knnycseppet. " -gameforge.main_quest_lv78._200_say = " Hossz s fraszt utazs van mgtted. Krlek,[ENTER]fogadd ezt a jutalmat az erfesztseidrt. " -gameforge.main_quest_lv78._20_say = " Lee Chung, az rnyk harcosok parancsnoka tbbet[ENTER]tudott meg a Vrs Pokol-kvarcrl. Ennek[ENTER]elksztshez hrom klnbz sszetevre van[ENTER]szksg: Vulkni talajra Doyyumhwan-rl, Lobog[ENTER]srnyekre s Alapkvekre.[ENTER]Vadssz Lngokra, Lng harcosokra s Harci[ENTER]tigrisekre, hogy megszerezd ezeket az[ENTER]sszetevket s gyjts mindegyikbl 20 darabot 20[ENTER]darab Vrs Pokol-kvarc megalkotshoz.[ENTER]Beszlj jra Lee Chung-gal, mieltt csatba[ENTER]indulsz. " -gameforge.main_quest_lv78._210_sendLetter = " Mennyei Knnycsepp " -gameforge.main_quest_lv78._220_say = " Trj vissza szlfalvadba, keresd meg Baek-Go-t[ENTER]s Lee Chung nevben krd meg, hogy ksztsen[ENTER]Mennyei Knnycseppet a hrom sszetevbl. " -gameforge.main_quest_lv78._230_say = " J ideig tvol voltl. Mr kezdtem azt krdezni[ENTER]magamtl, vajon mi trtnhetett veled. Mit hoztl[ENTER]nekem? " -gameforge.main_quest_lv78._240_say = " Lee Chung krt meg, hogy jjjek hozzd egy[ENTER]szvessgrt. " -gameforge.main_quest_lv78._250_say = " Lee Chung?! a parancsnoka az rnyk Har... Oh![ENTER]Shhhhh! Csend! Egy rnyk harcos mgus eltt[ENTER]llsz. De ez az informci titok, a faluban senki[ENTER]sem tud errl.[ENTER]Mifle szvessget akar Lee Chung krni tlem? " -gameforge.main_quest_lv78._260_say = " Azt kri, hogy ebbl a hrom sszetevbl kszts[ENTER]Mennyei Knnycseppet. " -gameforge.main_quest_lv78._270_say = " Mennyei Knnycsepp, eh... Rendelkezsre ll egy[ENTER]csom mgus, mirt mindig rm bzza a bonyolult[ENTER]feladatok elvgzst?![ENTER]...[ENTER]Rendben. Teht itt van, a Mennyei Knnycsepp.[ENTER]Csodlatos! Kzvetlenl Lee Chung-nak kldm el[ENTER]egy hrnkkel, majd hvni fog, ha minden kszen[ENTER]ll. Elmondhatod, hogy mire val? " -gameforge.main_quest_lv78._280_say = " Nem tudok mondani semmi klnlegeset, csak ezt:[ENTER]ez a k megidzi a szent erket, hogy tvol[ENTER]tartsa a dmonokat s ms gonosz teremtmnyeket. " -gameforge.main_quest_lv78._290_say = " Nagyon rdekes. A legjobbakat kvnom a feladatot[ENTER]elvgzshez. Az eddigi tetteidrt jutalmul itt[ENTER]van kt Zsugortott fej.[ENTER]Most, hogy mr tudom, hogyan mkdik az eljrs,[ENTER]rmmel segtek, ha tovbbi Mennyei Knnyekre[ENTER]lenne szksged.[ENTER]Oh, s elkldend szvlyes dvzletem is Lee[ENTER]Chung-nak? " -gameforge.main_quest_lv78._300_say = " A kaland folytatdik, amint elrted a 84-es[ENTER]szintet. " -gameforge.main_quest_lv78._30_say = " Mgusaink kidertettk, hogy a Mennyei Knnycsepp[ENTER]ellltshoz szksges Vrs Pokol-kvarc[ENTER]biztostja abban a tz erejt. Ez a kvarc lehet[ENTER]az oka a Tzfldn l teremtmnyek hihetetlen[ENTER]erejnek is. " -gameforge.main_quest_lv78._40_say = " A Vrs Pokol-kvarc hrom sszetevbl kszl:[ENTER]Vulkni talajbl, Lobog srnybl s Alapkbl.[ENTER]Valamennyi megtallhat Tzfldn. " -gameforge.main_quest_lv78._50_say = " Megcsinltad! Vgre megvan a szksges %d darab[ENTER]Vrs Pokol-kristlyunk. Btorsgod s erd ismt[ENTER]fellmlta a vrakozsom! " -gameforge.main_quest_lv78._60_say = " Hinyzik egy sszetev. Szksgnk van Vulkni[ENTER]talajra, Lobog srnyre s Alapkre is. " -gameforge.main_quest_lv78._70_say = " Sajnlom, de naponta csak ht darab Pokol[ENTER]kristlyt tudok kszteni. Ez az eljrs kihvs[ENTER]a mgikus kpessgeim szmra, n nem vagyok[ENTER]mgus! " -gameforge.main_quest_lv78._80_say = " Teht most sszekeverem a hrom sszetevt[ENTER]egymssal s megprblok ltrehozni egy Vrs[ENTER]Pokol-kvarcot. " -gameforge.main_quest_lv78._90_say = " Argh! Nem sikerlt a mgia. Sajnos tlbecsltem a[ENTER]mgikus kpessgeimet. Kvetkez alkalommal[ENTER]biztosan jobban fog sikerlni. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Most, hogy legyzted Tartaros generlist,[ENTER]feltrult az rdg Katakombja eddig rejtett[ENTER]szintjnek bejrata. Odalent kell lennie Charon[ENTER]hercegnek! Teleportlj a hatodik szintre s nzz[ENTER]szembe az Agwi hercegvel. De lgy vatos![ENTER]Rendkvl ers, s ravasz, mint az rdg. " -gameforge.main_quest_lv84._10_sendLetter = " Kezddik a harc " -gameforge.main_quest_lv84._110_say = " Ahogy az rdg Katakombjban mozogsz - szabadon[ENTER]s flelem nlkl - lehetetlen, hogy csak[ENTER]egyszer haland vagy![ENTER]Az tdik emeleten lv bazalt obeliszk a rejtett[ENTER]hatodik emeletre vezet portlknt fog mkdni. " -gameforge.main_quest_lv84._120_say = " Innen kldi ki a parancsait Charon herceg az[ENTER]Agwi-generlis Tartaros fel.[ENTER]Mire vrsz? Gyzd le Charon-t s histsd meg a[ENTER]Sttsg szolgi s a Banshee baljs terveit! " -gameforge.main_quest_lv84._130_sayReward = " Megtetted! Charon, az Agwi-k hercege elpusztult. " -gameforge.main_quest_lv84._140_say = " Kimerlten, de megknnyebblve trld le a[ENTER]homlokodrl a verejtket.[ENTER]Hirtelen les nevets visszhangzik vgig az rdg[ENTER]Katakombjn, mintha egy kst dfnnek keresztl[ENTER]a szveden:[ENTER]Hahahahaha! Tl ks, ti sznalmas emberek![ENTER]Mesternk, Sung Mahi mr feltmadt s semmit sem[ENTER]tehettek, hogy most meglltstok![ENTER]Kzeleg az id, amikor Sung Mahi elri teljes[ENTER]erejt azon a szigeten, ahol a gonosz srknyok[ENTER]alszanak. Vilgotok hallra van tlve! " -gameforge.main_quest_lv84._150_sendLetter = " Befejezetlen trtnet " -gameforge.main_quest_lv84._160_say = " Menj Lee Chung-hoz s jelentsd neki a Banshee[ENTER]fenyeget zenett. " -gameforge.main_quest_lv84._170_say = " Miutn jelentetted Tartaros s Charon felett[ENTER]aratott gyzelmed a parancsnoknak, elismtled a[ENTER]Banshee flelmetes zenett. Komoly arccal kezd[ENTER]el beszlni: " -gameforge.main_quest_lv84._180_say = " Azt hittem, ha egyszer legyzzk az[ENTER]Agwi-herceget, meghistjuk a Sttsg Szolgi s[ENTER]a Banshee terveit. Mekkort tvedtem... " -gameforge.main_quest_lv84._190_say = " A Banshee-nek csak Azraellel, az Agwi-k[ENTER]kirlyval egytt sikerlhetett Sung Mahi[ENTER]feltmasztsa. Kirz a hideg ettl a[ENTER]gondolattl... " -gameforge.main_quest_lv84._200_say = " A sziget, ahol a gonosz srknyok alszanak...[ENTER]Hmm, ez a Stt Srkny sziklt kell jelentse. Ez[ENTER]egy innen tvol es, feltrkpezetlen sziget.[ENTER]Mg ha nem is rtnk el mindent, amit remltnk,[ENTER]akkor is nagy hlval tartozunk neked. A[ENTER]segtsged nlkl sohasem lettnk volna kpesek[ENTER]feltrni a baj forrst, ami az rdg[ENTER]Katakombjnak mlyn rejtzik. " -gameforge.main_quest_lv84._20_say = " Lee Chung megkapta a Mennyei Knnycseppet s[ENTER]mindent elksztett a kldetsedhez az rdg[ENTER]Katakombjba. Menj el hozz, hogy tbbet[ENTER]megtudj. " -gameforge.main_quest_lv84._210_say = " Te igazn nagy tetteket vittl vghez, olyanokat,[ENTER]amikre senki ms nem volt kpes. Ksz leszek[ENTER]brmikor melld llni, amikor csak szksged lesz[ENTER]r, egsz htralv letemben. g veled! " -gameforge.main_quest_lv84._30_say = " Most, hogy a Mennyei Knnycsepp itt van a[ENTER]keznkben, mr csak id krdse, mikor gyzzk le[ENTER]a Sttsg szolgit s zzk ki vilgukbl az[ENTER]Agwi-t! De a Knnycsepp teljes ereje csak akkor[ENTER]szabadul fel, ha az rdg Katakombjban egy[ENTER]adott helyen kerl bevetsre. " -gameforge.main_quest_lv84._40_say = " Mi t szintrl tudunk az rdg Katakombjban. Az[ENTER]tdik, s ltalunk ismert vgs emeleten t kell[ENTER]jutnod Tartaros-on, a flelmetes Agwi[ENTER]generlison, aki harmadik a rangsorban Azrael[ENTER]kirly s Charon mgtt. Gyzd le t a Mennyei[ENTER]Knnycsepp segtsgvel! " -gameforge.main_quest_lv84._50_say = " De hol van Charon? " -gameforge.main_quest_lv84._60_sendLetter = " Tartaros generlis " -gameforge.main_quest_lv84._70_say = " Csak akkor hasznld a Mennyei Knnycseppet, ha[ENTER]elrted az rdg Katakombjnak tdik emelett.[ENTER]Az rdg Katakombjnak bejrata a Dmon-torony[ENTER]mgtt tallhat. " -gameforge.main_quest_lv84._80_say = " A szent erk elkezdik kifejteni hatsukat a[ENTER]Mennyei Knnycseppen bell. rzed, amint[ENTER]hihetetlen er jrja t a tested. E k ereje[ENTER]egyszeren elkpeszt![ENTER][ENTER]Gyzd le Tartaros generlist. " -gameforge.main_quest_lv84._90_sendLetter = " Charon herceg " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Keresd a Vros rt " -gameforge.main_quest_lv9._20_sendLetter = " Beszlj a Vros rrel " -gameforge.main_quest_lv9._30_sayReward = " Megtetted az els lpseket ahhoz, hogy valdi[ENTER]hss vlj. Ideje nagyobb dolgokat is vghez[ENTER]vinni. Menj a Vros rhz, s vedd fel tle az[ENTER]utols kezd kldetsed. " -gameforge.main_quest_lv9._40_say = " Ksz vagy arra, hogy nehz feladatokat is[ENTER]megoldjl? Vedd figyelembe, hogy a knny[ENTER]feladatok ideje lejrt, ha ki akarsz igazn llni[ENTER]a birodalmad jvjrt. Sok csatt s nlklzst[ENTER]fogsz tlni. Teht lgy mindig vatos. me, ez a[ENTER]jutalom neked jr az eddigi tetteid[ENTER]elismerseknt. Azt kvnom, hogy legyen[ENTER]hasznodra. " -gameforge.main_quest_lv9._50_say = " Mostantl a kapitny melletted fog llni.[ENTER]Figyelemmel ksr tged s a fejldsedet, s[ENTER]feladatokkal lt el az edzs cljbl. Gyakorold[ENTER]mg egy kicsit a harcot, s menj aztn el hozz.[ENTER]Minden jt kvnok neked! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Stt Srkny szikla " -gameforge.main_quest_lv90._020_say = " Utazsod hossz s fraszt volt. De most vgre[ENTER]elrted clod: a Stt Srkny sziklt.[ENTER]Keresd meg Angmur Admirlist. A Srknytz-foknl[ENTER]tallod. " -gameforge.main_quest_lv90._030_say = " dvzllek a Srknytz-fokon, idegen! A Sung[ENTER]Mahi elleni kzdelmnkben segteni jttl? " -gameforge.main_quest_lv90._040_say = " Igen, pontosan. Lee Chung, az rnykharcosok[ENTER]parancsnoka kldtt. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Hossz ideje a trsam. Teht az [ENTER]krsre vagy itt. Nagyszer, akkor tudom, hogy[ENTER]megbzhatok benned. " -gameforge.main_quest_lv90._060_say = " Ksznm. Teht, mi a helyzet? " -gameforge.main_quest_lv90._070_say = " Dmonok uralkodnak a sziget nagy rsze felett.[ENTER]Senki s semmi sincs biztonsgban tlk. Mg[ENTER]egymst is marjk. Sung Mahi stt befolysa[ENTER]elvette az eszket. " -gameforge.main_quest_lv90._080_say = " Ignybe vennm a segtsged. Fel tudnd derteni[ENTER]a szigetet s friss helyzetjelentst nyjtani[ENTER]nekem? " -gameforge.main_quest_lv90._090_say = " Termszetesen. " -gameforge.main_quest_lv90._1000_say = " rtettem. " -gameforge.main_quest_lv90._100_say = " Ksznm. Vrj, megmutatom az utat. " -gameforge.main_quest_lv90._1010_say = " Alapos vagy, de ez nem elg. Folytasd az[ENTER]adatgyjtst! " -gameforge.main_quest_lv90._1020_sayTitle = " Gyjts agyagtglkat " -gameforge.main_quest_lv90._1030_say = " Agyagtglk gyjtshez harcolj a Mantikrok[ENTER]ellen. " -gameforge.main_quest_lv90._1040_1_notice = " Elegend agyagtglt gyjtttl. " -gameforge.main_quest_lv90._1040_2_notice = " Vidd el mindet Angmur Admirlisnak. " -gameforge.main_quest_lv90._1050_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv90._1060_say = " Nagyon j! Neked ksznheten mr elegend[ENTER]anyagunk van a vdsnc megerstshez. Amint[ENTER]ezzel vgznk, hvatni foglak megint. " -gameforge.main_quest_lv90._1070_sendLetter = " Lee Chung feladata " -gameforge.main_quest_lv90._1080_say = " Lee Chungnak feladata van szmodra. " -gameforge.main_quest_lv90._1090_say = " Sajnos van nmi rossz hr, ami maradjon kettnk[ENTER]kztt: a Sttsg szolgi kzel vannak kitztt[ENTER]cljuk elrshez. Sung Mahi hamarosan[ENTER]sebezhetetlenn vlik.[ENTER]Nincs vesztegetni val idnk! Menj a[ENTER]teleportoshoz.[ENTER]Onnan egy haj visz tged a Stt Srkny[ENTER]sziklhoz. Ott keresd meg Angmur Admirlist. Mr[ENTER]kldtem neki egy levelet az rkezsedrl. " -gameforge.main_quest_lv90._1100_say = " Azonnal indulok. " -gameforge.main_quest_lv90._110_sayReward = " Dertsd fel a Stt Srkny sziklt. Ide menj[ENTER]elszr: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " Induls a Szigetre " -gameforge.main_quest_lv90._1120_say = " Menj a Teleportoshoz, elvisz majd a Stt Srkny[ENTER]sziklhoz. " -gameforge.main_quest_lv90._1160_targetInfo = " Az NPC feletti nyl megmutatja, hogy az adott[ENTER]szemly beszlni kvn veled. Ha nem ltod az[ENTER]NPC-t a kpernydn, kvesd a minitrkpen[ENTER]villog pontot. " -gameforge.main_quest_lv90._1170_posInfo = " Kvesd a minitrkpen villog pontot. " -gameforge.main_quest_lv90._1180_say = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d darab " -gameforge.main_quest_lv90._1200_say = " A kaland folytatdik, amint elrted a 91-es[ENTER]szintet. " -gameforge.main_quest_lv90._120_sayTitle = " Helyzetjelents " -gameforge.main_quest_lv90._130_say = " Nzz krl a szigeten, majd megfigyelseidet[ENTER]jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv90._140_sayReward = " Ez az els ticlod: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Elrted els ticlod.[ENTER]Ez a kvetkez: (%d, %d) " -gameforge.main_quest_lv90._160_say = " Mg nem dertettl fel minden terletet.[ENTER]Krlek, dertsd fel mindenhol. " -gameforge.main_quest_lv90._170_sayReward = " Msodik clpontod: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Elrted msodik ticlod.[ENTER]A kvetkez: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " Harmadik ticlod: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Minden terletet feldertettl.[ENTER]Trj vissza Angmur Admirlishoz. " -gameforge.main_quest_lv90._230_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv90._240_say = " Miutn bejrtad az egsz szigetet, a kvetkez[ENTER]felismers vlt vilgoss szmodra: Mindenhol[ENTER]hemzsegnek a dmonok. " -gameforge.main_quest_lv90._250_say = " Jl dolgoztl. Vedd t ezt ksznetknt[ENTER]segtsgedrt. " -gameforge.main_quest_lv90._260_sendLetter = " Lee Chung levele " -gameforge.main_quest_lv90._270_say = " Mialatt beszmolsz a Stt Srkny szikln[ENTER]uralkod jelenlegi helyzetrl, Angmur Admirlis[ENTER]arca egyre inkbb elkomorodik. " -gameforge.main_quest_lv90._280_say = " Jobban rltem volna, ha jobb hreket hozol. " -gameforge.main_quest_lv90._290_say = " A szigeten lv dmonok egyre ersebbek. Ha nem[ENTER]tudjuk meglltani Sung Mahi-t s a Sttsg[ENTER]szolgit, a Srknyisten knyrljn rajtunk! " -gameforge.main_quest_lv90._300_say = " Igen, elismerem, elg komorak a kiltsok. " -gameforge.main_quest_lv90._310_say = " Igen, gy is mondhatjuk...[ENTER]Lee Chungnak tallnia kellett egy jelents nyomot.Kdtt ugyan egy levelet nhny fontos[ENTER]informcival, de az sohasem rt el hozzm. Az[ENTER]zenetet elfogtk a gnollok. " -gameforge.main_quest_lv90._320_say = " Meg kell tallnunk ezt a levelet. Tudsz segteni? " -gameforge.main_quest_lv90._330_say = " Persze, kszsgesen. " -gameforge.main_quest_lv90._340_say = " Ksznm. A gnollok elgg kzel telepedtek le. " -gameforge.main_quest_lv90._350_sayTitle = " Talld meg Lee Chung levelt. " -gameforge.main_quest_lv90._360_say = " A kvetkez lnyek egyiknl van Lee Chung[ENTER]levele: Gnoll harcos, Gnoll jsz, Gnoll[ENTER]vdelmez, Gnoll mgus, Gnoll tbornok, Gnoll[ENTER]Nagyr vagy a Legfbb Gnoll-r. " -gameforge.main_quest_lv90._370_say = " Ha meg akarjuk lltani Sung Mahi-t, szksgnk[ENTER]van erre a levlre! A tolvaj a gnoll-trzs[ENTER]soraibl szrmazik. " -gameforge.main_quest_lv90._380_1_notice = " Megtalltad a levelet. " -gameforge.main_quest_lv90._380_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv90._390_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv90._400_say = " Visszatrtl, s nlad a levl is! Igen, tudtam,[ENTER]hogy szmthatok rd! Lssuk ht! " -gameforge.main_quest_lv90._410_say = " dv, Angmur![ENTER]Bartom, Sung Mahi res tboraiban talltunk[ENTER]valamit: a Sttsg szolgi titkos zenetek ltal[ENTER]rtk el szvetsgeseiket a szigeten. Ezen[ENTER]zenetek egyike a Gnoll trzsnek lett kldve. Ha[ENTER]ezt meg tudod szerezni, egy fontos lpssel[ENTER]lesznk a dmonok eltt! Tmogatsknt kldk[ENTER]%s-t. J ert s btorsgot kvnok neked ezekben[ENTER]a stt idkben.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " Kmeim ki fogjk derteni, hogy a gnollok[ENTER]megkaptk-e a levelet vagy sem. Addig is krlek,[ENTER]fogadd ezt ksznetknt. " -gameforge.main_quest_lv90._430_sendLetter = " A Gnoll levl I " -gameforge.main_quest_lv90._440_say = " Angmur Admirlis hvat. Dertsd ki, mit akar. " -gameforge.main_quest_lv90._450_say = " A Gnoll tbornok mr megkapta a Sttsg[ENTER]szolginak levelt. Meg tudod szerezni? De lgy[ENTER]nagyon vatos: a gnollok rendkvl agresszvek.[ENTER]Elbb tmadnak, s csak utna krdeznek. " -gameforge.main_quest_lv90._460_say = " Kszen llok. " -gameforge.main_quest_lv90._470_say = " Ksznm. Tudtam, hogy szmthatunk rd. " -gameforge.main_quest_lv90._480_sayTitle = " Talld meg a Gnoll levelet! " -gameforge.main_quest_lv90._490_say = " Talld meg a Gnoll tbornokot. Nla van a levl! " -gameforge.main_quest_lv90._500_say = " Nincs vesztegetni val idnk. Krlek siess, s[ENTER]hozd el a levelet. " -gameforge.main_quest_lv90._510_1_notice = " Megszerezted a Gnoll levelet. " -gameforge.main_quest_lv90._510_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv90._520_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv90._530_say = " Nlad a levl! Vgre valami j hr, mi?[ENTER]Hmm...[ENTER]Egy szt sem tudok elolvasni. A levl kdoltnak[ENTER]tnik. Tudsunk kiismeri magt a kdok vilgban.[ENTER]Magam veszem fel vele a kapcsolatot.[ENTER]Amint tbbet tudok, keresni foglak. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " A Gnoll levl II " -gameforge.main_quest_lv90._570_say = " Angmur Admirlis hvat. Fontosnak tnik. Dertsd[ENTER]ki, mit akar. " -gameforge.main_quest_lv90._580_say = " A kdolt levl kt oldalas. Csak akkor lehet[ENTER]megfejteni az zenetet, ha a kt oldal egymsra[ENTER]van fektetve. A Gnoll Nagyrnl van a msodik[ENTER]oldal.[ENTER]Tudnl segteni? " -gameforge.main_quest_lv90._590_say = " Termszetesen. " -gameforge.main_quest_lv90._600_say = " Ksznm. Segtsged felbecslhetetlen! " -gameforge.main_quest_lv90._610_sayTitle = " A Gnoll levl II " -gameforge.main_quest_lv90._620_say = " Talld meg a Gnoll levl msodik oldalt! A Gnoll[ENTER]Nagyrtl kapod meg. " -gameforge.main_quest_lv90._630_say = " Kifutunk az idbl! Siess, talld meg a levl[ENTER]msodik oldalt is! " -gameforge.main_quest_lv90._640_1_notice = " Megtalltad a msodik lapot. Vidd el Angmur[ENTER]Admirlisnak. " -gameforge.main_quest_lv90._650_say = " Kitn, most mr meg tudjuk fejteni az zenetet:[ENTER]Hmm. gy tnik, ez a vilg szvben mlyen alv[ENTER]srknyokrl szl. Egy eljrsrl beszl, amivel[ENTER]felbresztheted s megrjtheted ket.[ENTER]Oh ne! Ez nem hangzik jl... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " gy tnik, a Mantikrok s a Vrs tolvaj banda[ENTER]szintn kaptak leveleket. Amint megtudok errl[ENTER]tbbet, hvatni foglak. " -gameforge.main_quest_lv90._680_say = " Angmur Admirlisnak j feladata van szmodra. " -gameforge.main_quest_lv90._690_sendLetter = " A Mantikrok " -gameforge.main_quest_lv90._700_say = " Angmur Admirlisnak j feladata van szmodra. " -gameforge.main_quest_lv90._710_say = " J, megjttl! Az informcink a mantikrokrl[ENTER]meglehetsen rgi. Ki kell dertennk, jelenleg[ENTER]milyen hadervel rendelkeznek. " -gameforge.main_quest_lv90._720_say = " Ki tudnd ket kmlelni? A tboruk nincs messzire[ENTER]tlnk. " -gameforge.main_quest_lv90._730_say = " Persze. Mit csinljak? " -gameforge.main_quest_lv90._740_say = " Gyzz le 50 Mantikr harcost, 40 Mantikr[ENTER]katont, 20 Mantikr hhrt, s Kr tbornokot is[ENTER]gyzd le 10 alkalommal.[ENTER]Aztn tgy jelentst nekem. " -gameforge.main_quest_lv90._750_say = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " Nem elg az ltalad megszerzett informci.[ENTER]Tbbet kell megtudnod. " -gameforge.main_quest_lv90._780_1_notice = " Begyjttted a mantikroktl a szksges[ENTER]mennyisg informcit. " -gameforge.main_quest_lv90._780_2_notice = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv90._790_say = " Befejezted a feladatod? Nagyon j. Akkor krem a[ENTER]jelentst a jelenlegi helyzetrl. " -gameforge.main_quest_lv90._800_say = " Nem klnsebben nagy a mantikrok ereje. Neked[ENTER]szmbeli flnyed van. Ugyanakkor az harcosaik[ENTER]jl kpzettek s klnsen kemnyek.[ENTER]Javaslom, hogy erstsd meg az erd krli[ENTER]vdfalakat. Jelenleg nem kpes ellenllni a[ENTER]mantikr tmadsnak. " -gameforge.main_quest_lv90._810_say = " Igen, erre az informcira van szksgnk.[ENTER]Megfogadom a tancsod s megerstem a vdfalat.[ENTER]Krlek, fogadd el ezt jutalmul. " -gameforge.main_quest_lv90._820_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv90._830_sayTitle = " A Mantikr erk " -gameforge.main_quest_lv90._840_say = " Gyzz le 50 Mantikr harcost, 40 Mantikr[ENTER]katont, 20 Mantikr hhrt, s Kr tbornokot is[ENTER]gyzd le 10 alkalommal. " -gameforge.main_quest_lv90._850_sendLetter = " A snc megerstse I " -gameforge.main_quest_lv90._860_say = " Angmur Admirlis hvat. Fontosnak tnik.[ENTER]Keresd fel azonnal! " -gameforge.main_quest_lv90._870_say = " Ah, megrkeztl. Igazad volt, sncunk nem llna[ENTER]ellen semmilyen tmadsnak. De nincs olyan[ENTER]anyagunk, amire a megerstshez lenne[ENTER]szksgnk. " -gameforge.main_quest_lv90._880_say = " Agyagtglra s Finom homokra van szksgnk. Be[ENTER]tudod szerezni neknk ezeket az ptanyagokat? " -gameforge.main_quest_lv90._890_say = " Termszetesen. " -gameforge.main_quest_lv90._900_say = " Nagyon j! Elszr keress Finom homokot. A[ENTER]gnolloknak hatalmas kszletk van belle. 50[ENTER]vdrnyi elg lesz. " -gameforge.main_quest_lv90._910_sayTitle = " Finom homok " -gameforge.main_quest_lv90._920_say = " Kzdj meg a gnollokkal s szerezz 50 vdrnyi[ENTER]Finom homokot. " -gameforge.main_quest_lv90._930_say = " Sajnos mg nem elg, ami nlad van. Tbb Finom[ENTER]homokra van szksgnk. Krlek, folytasd a[ENTER]gyjtst. " -gameforge.main_quest_lv90._940_1_notice = " Most mr elegend Finom homokot gyjtttl. " -gameforge.main_quest_lv90._940_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv90._950_say = " Rendben. " -gameforge.main_quest_lv90._960_say = " Ksznm! Ezzel a Finom homokkal most mr meg[ENTER]tudjuk ersteni a sncot.[ENTER]Embereim azonnal megkezdik a munkt.[ENTER]Hvatni foglak, amint jra szksgnk van a[ENTER]segtsgedre. " -gameforge.main_quest_lv90._970_sendLetter = " A snc megerstse II " -gameforge.main_quest_lv90._980_say = " Angmur Admirlis a segtsged kri. Dertsd ki,[ENTER]mit akar. " -gameforge.main_quest_lv90._990_say = " Az ptkezs befejezshez Agyagtglkra van[ENTER]szksgnk. A mantikrok aranyknt gyjtik[ENTER]ezeket.[ENTER]Azt hiszem, 100 tgla elg lenne. Termszetesen[ENTER]bkezen meg leszel jutalmazva a segtsgedrt. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " A Mantikr levl " -gameforge.main_quest_lv91._020_say = " Angmur Admirlisnak j feladata van szmodra. " -gameforge.main_quest_lv91._030_say = " Nos, ismt itt az ideje egy kis figyelmet[ENTER]szentelni a cselszv Sttsg szolginak.[ENTER]Szksgnk van a mantikroknak, valamint a vrs[ENTER]tolvajoknak kldtt levelkre.[ENTER]Elszr tgy ltogatst a mantikroknl. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Minden rendben. " -gameforge.main_quest_lv91._060_say = " Kr tbornok elindult, hogy tadja a levelet[ENTER]Martyaxwar-nak. Meg kell akadlyoznod az tadst! " -gameforge.main_quest_lv91._070_sayTitle = " A Mantikr levl " -gameforge.main_quest_lv91._080_say = " Gyzd le Kr tbornokot s talld meg a levelet. " -gameforge.main_quest_lv91._090_1_notice = " Tl ksn rkeztl. Martyaxwar mr megkapta a[ENTER]levelet. " -gameforge.main_quest_lv91._090_2_notice = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv91._100_say = " Elkstl. Mr tadtam Martyaxwar-nak a levelet.[ENTER]Megpecsteldtt az emberek sorsa! " -gameforge.main_quest_lv91._110_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv91._120_say = " Legalbb ott vagy. Nlad van a levl? " -gameforge.main_quest_lv91._130_say = " Nem, elkstem - Kr tbornok mr tadta a levelet[ENTER]Martyaxwar-nak. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " Ht... ez nem teszi egyszerbb a helyzetet...[ENTER]Kmeim ki fogjk lesni Martyaxwar tartzkodsi[ENTER]helyt.[ENTER]Tessk, kzben fogd ezt jutalmul. rtesteni[ENTER]foglak, amint hallok valami jat. " -gameforge.main_quest_lv91._160_sendLetter = " Martyaxwar rejtekhelye " -gameforge.main_quest_lv91._170_say = " Angmur Admirlis keres tged. Tudja, hogy hol[ENTER]tartzkodik Martyaxwar. " -gameforge.main_quest_lv91._180_say = " Vgre itt vagy! Ismerjk Martyaxwar tartzkodsi[ENTER]helyt. Kmeim megfigyeltk azt is, hogy a[ENTER]levelet a Drt nyakkbe rejtette, amit sohasem[ENTER]vesz le. " -gameforge.main_quest_lv91._190_say = " Azonnal indulok! " -gameforge.main_quest_lv91._200_sayTitle = " Gyzd le Martyaxwar-t. " -gameforge.main_quest_lv91._210_say = " Vadszd le Martyaxwar-t s vedd el Drt nyakkt. " -gameforge.main_quest_lv91._220_say = " Nem vesztegethetjk az idt. Siess, s hozd el[ENTER]nekem a Drt nyakket! " -gameforge.main_quest_lv91._230_1_notice = " Megszerezted a Drt nyaklncot. A levl az egyik[ENTER]bels zsebben tallhat. " -gameforge.main_quest_lv91._230_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv91._240_say = " Menj Angmur Admirlishoz. " -gameforge.main_quest_lv91._250_say = " J munka! Nem volt knny ellenfl. Csak[ENTER]remnykedhetnk benne, hogy a levl tbbet mond[ENTER]neknk a dmonok baljslat terveirl. " -gameforge.main_quest_lv91._260_say = " A francba, gondolhattam volna - ez megint kdolva[ENTER]van! A tudsunknak, Yon-I-Walker-nek kellene[ENTER]vetnie r egy pillantst. Krlek, menj el hozz. " -gameforge.main_quest_lv91._270_sendLetter = " Dekdols " -gameforge.main_quest_lv91._280_say = " Menj Yon-I-Walker-hez, hogy megfejtse a levelet. " -gameforge.main_quest_lv91._290_say = " *motyogs* J, magamban beszltem![ENTER]Ki vagy te? " -gameforge.main_quest_lv91._300_say = " Angmur Admirlis kldtt. " -gameforge.main_quest_lv91._310_say = " Ah, igen! A levl miatt vagy itt. Angmur mr[ENTER]emltette nekem. " -gameforge.main_quest_lv91._320_say = " Mg nem tudom megfejteni a levelet, de gy tnik,[ENTER]hogy ez a rkflk trzsnek kdolsa, akik a[ENTER]Nefrit-blben lnek. " -gameforge.main_quest_lv91._330_say = " Hogy megfejthessem ezeket a karaktereket,[ENTER]szksgem van a rkflk trzsnek Carapax[ENTER]kdjra. Tudnl szerezni tizet belle? " -gameforge.main_quest_lv91._340_say = " Termszetesen. " -gameforge.main_quest_lv91._350_sayTitle = " Carapax kd " -gameforge.main_quest_lv91._360_say = " Indulj csatba a rkflk trzse ellen s szerezz[ENTER]tz darabot a Carapax kdbl. " -gameforge.main_quest_lv91._370_say = " Sajnos ez a Carapax kd srlt, nem tudom[ENTER]hasznlni. Krlek, hozz helyette msikat. " -gameforge.main_quest_lv91._380_say = " Megtalltad a Carapax kdokat. Teknspncl[ENTER]alakak. " -gameforge.main_quest_lv91._390_say = " Tkletes, most mr meg tudom fejteni a levelet.[ENTER]J munka! Tessk, fogadd ezt hlm jell. " -gameforge.main_quest_lv91._400_say = " Hozz nekem tovbbi %d darabot! " -gameforge.main_quest_lv91._410_1_notice = " Talltl egy Carapax kdot. " -gameforge.main_quest_lv91._410_2_notice = " Vidd el Yon-I-Walker-nek. " -gameforge.main_quest_lv91._420_sendLetter = " A mantikrok levele dekdolva. " -gameforge.main_quest_lv91._430_say = " Yon-I-Walker keres tged. Menj s tudd meg,[ENTER]sikerlt-e mr megfejtenie a levelet vagy sem. " -gameforge.main_quest_lv91._440_say = " *motyogs* ...ah! Te vagy az! A segtsgednek[ENTER]ksznheten meg tudtam fejteni az zenet nagy[ENTER]rszt, de mg nem tudtam semmit sem kezdeni az[ENTER]utols rsszel. Attl tartok, jra a segtsged[ENTER]kell krnem. Srgsen szksgem van[ENTER]Carapax-porra.[ENTER]A rkflk trzsbe tartoz Homr tbornoknl[ENTER]vagy a Tarisznyark kirlynl tallod. " -gameforge.main_quest_lv91._450_say = " Carapax-por " -gameforge.main_quest_lv91._460_say = " Igen, csak a rkflk trzse birtokolja. Mr egy[ENTER]kis adag por is hallos! Hrom adag elg lesz.[ENTER]Sok szerencst! " -gameforge.main_quest_lv91._470_say = " Haladktalanul tnak indulok. " -gameforge.main_quest_lv91._480_sayTitle = " Carapax-por " -gameforge.main_quest_lv91._490_say = " Indulj a rkflk trzsbe tartoz Homr tbornok[ENTER]s a Tarisznyark kirly ellen, s szerezz tlk[ENTER]hrom adag Carapax-port! " -gameforge.main_quest_lv91._500_say = " A Carapax-por klnsen mrgez. Vrnom kell egy[ENTER]napot, hogy a hatsa enyhljn. Gyere vissza[ENTER]holnap, remlhetleg akkor mr tbbet tudok[ENTER]mondani. " -gameforge.main_quest_lv91._510_say = " Nlad van a Carapax-por! " -gameforge.main_quest_lv91._520_say = " J munka! Most mr vgre megfejthetem a levelet.[ENTER]Krlek, fogadd el ezt jutalmul. " -gameforge.main_quest_lv91._530_say = " Hozz nekem tovbbi %d darabot! " -gameforge.main_quest_lv91._540_say = " Ez a Carapax por szennyezett. Krlek, hozz egy j[ENTER]adagot. " -gameforge.main_quest_lv91._550_1_notice = " Talltl egy adag Carapax-port. " -gameforge.main_quest_lv91._550_2_notice = " Add t Yon-I-Walker-nek. " -gameforge.main_quest_lv91._560_sendLetter = " Mrgezett! " -gameforge.main_quest_lv91._570_say = " Angmur Admirlisnak srgsen szksge van rd.[ENTER]Tudd meg, mire van szksge. " -gameforge.main_quest_lv91._580_say = " Vgre itt vagy! Hla a Srknyistennek![ENTER]Yon-I-Walker-t megmrgezte a Carapax-por. " -gameforge.main_quest_lv91._590_say = " Sietni akart s gondatlan volt. Ami mg ennl is[ENTER]rosszabb, hogy felhasznltuk a teljes[ENTER]gygynvny-kszletnk.[ENTER]Keresd meg a Sziklavirgot - annak a gykere[ENTER]semlegesteni tudja a mrget. A trkpen[ENTER]megjelltem neked a helyet, ahol tallod. " -gameforge.main_quest_lv91._600_say = " Termszetesen. " -gameforge.main_quest_lv91._610_say = " Tudtam, hogy szmthatok rd! Krlek siess, nincs[ENTER]tl sok idnk! " -gameforge.main_quest_lv91._620_sayTitle = " Mentsd meg Yon-I-Walker-t! " -gameforge.main_quest_lv91._630_say = " Talld meg a Sziklavirg-gykeret, ami meg tudja[ENTER]gygytani a megmrgezett Yon-I-Walker-t. " -gameforge.main_quest_lv91._640_1_notice = " Vidd el Yon-I-Walker-nek a Sziklavirg-gykeret. " -gameforge.main_quest_lv91._650_say = " *khgs*[ENTER]*krkogs*[ENTER]Ah, te vagy az. Egyltaln nem vagyok jl.[ENTER]Megtalltad a Sziklavirg-gykeret? " -gameforge.main_quest_lv91._660_say = " Igen, itt van. " -gameforge.main_quest_lv91._670_say = " Ah, mris jobban rzem magam. gy tnik, mg nem[ENTER]jtt el az n idm.[ENTER]Ksznm. Fogadd ezt jutalmul. Most mr be tudom[ENTER]fejezni a munkm. Angmur Admirlis rtesteni[ENTER]fog, amint vgzek a levl megfejtsvel. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker beszlni akar veled. " -gameforge.main_quest_lv91._760_say = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " A kaland folytatdik, amint elrted a 92-es[ENTER]szintet. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " A Vrs tolvaj-levl " -gameforge.main_quest_lv92._020_say = " A Sttsg szolgi ltal kldtt utols levl a[ENTER]Vrs tolvaj bandnak szl. Angmur Admirlisnak[ENTER]tbb informcija van szmodra. " -gameforge.main_quest_lv92._030_say = " Egyre kzelebb kerlnk a Sttsg szolgi[ENTER]sszeeskvsnek megfejtshez. Az utols levl a[ENTER]Vrs tolvaj banda kezeiben van. " -gameforge.main_quest_lv92._040_say = " Vrs tolvaj banda? " -gameforge.main_quest_lv92._050_say = " Ez egy csoportnyi bnz, akik a Stt Srkny[ENTER]sziklk kz lettek szmzve. Klnlegessg a[ENTER]vrs tolvajokrl, hogy itt emberek szvetkeztek[ENTER]dmonokkal. " -gameforge.main_quest_lv92._060_say = " Dmonok, akik emberekkel szvetkeztek ahelyett,[ENTER]hogy megettk volna ket? rdekes. " -gameforge.main_quest_lv92._070_say = " Kzs cl rdekben egyesltek, mely az: arany. A[ENTER]vrs tolvajok tbora nincs messze innen. Gyzd[ENTER]le a Vrs tolvaj hhrt s a Fekete tbornokot.[ENTER]Egyikknl van a levl. " -gameforge.main_quest_lv92._080_say = " Viszont sajnos idben felfigyeltek a[ENTER]szndkainkra, gyhogy a levelet ngy rszre[ENTER]szaktottk. Valamennyit meg kell tallnunk. " -gameforge.main_quest_lv92._090_say = " Minden rendben. " -gameforge.main_quest_lv92._100_say = " Ksznm! " -gameforge.main_quest_lv92._110_sayTitle = " A Vrs tolvaj-levl " -gameforge.main_quest_lv92._120_say = " Kzdj meg a Vrs tolvaj hhrral s a Fekete[ENTER]tbornokkal. Talld meg mind a ngy darabjt a[ENTER]levlnek. " -gameforge.main_quest_lv92._130_say = " Mg nem teljes a levl. Talld meg az sszes[ENTER]darabot. " -gameforge.main_quest_lv92._140_1_notice = " Megtalltad a Vrs tolvaj-levl valamennyi[ENTER]darabjt. " -gameforge.main_quest_lv92._140_2_notice = " Mutasd meg Angmur Admirlisnak. " -gameforge.main_quest_lv92._150_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv92._160_say = " J munka. Tessk, fogadd ezt hlm jell. " -gameforge.main_quest_lv92._170_sendLetter = " A Vrs tolvaj-levl " -gameforge.main_quest_lv92._180_say = " Angmur Admirlisnak szksge van a segtsgedre. " -gameforge.main_quest_lv92._190_say = " J, hogy itt vagy. Van egy problmnk. " -gameforge.main_quest_lv92._200_say = " Mi trtnt? " -gameforge.main_quest_lv92._210_say = " Valjban a levlnek van egy tdik darabja is.[ENTER]Ezen darab nlkl a levl tbbi rsze rtktelen.[ENTER]Mr elkldtem Bae-Yong-ot, az egyik legbtrabb[ENTER]emberemet, de valami trtnhetett vele. Mr rgen[ENTER]vissza kellett volna trnie. Meg tudnd keresni? " -gameforge.main_quest_lv92._220_say = " Persze! Tudod, merre kellene most lennie? " -gameforge.main_quest_lv92._230_say = " Van egy elmletem, igen. Utoljra azt emltette,[ENTER]hogy a Nefrit-blbe akart menni. De senki sem[ENTER]tudja biztosra megmondani, hogy odart-e vagy[ENTER]sem. " -gameforge.main_quest_lv92._240_say = " Azonnal indulok! " -gameforge.main_quest_lv92._250_sayTitle = " Az eltnt katona " -gameforge.main_quest_lv92._260_say = " Talld meg a levl tdik darabjt. Ehhez keresd[ENTER]Bae-Yong-ot a Nefrit-blben. " -gameforge.main_quest_lv92._270_say = " Mg nem talltad meg Bae-Yong-ot?[ENTER]Ez let s hall krdse! Krlek, folytasd a[ENTER]keresst. " -gameforge.main_quest_lv92._280_say = " *khgs*[ENTER]Ksznm, hogy megtalltl. Slyosan megsrltem[ENTER]a csatban, s attl tartok, mr nem sok idm[ENTER]maradt... Tessk, ezt vettem el egy vrs[ENTER]tolvajtl. Vidd el az Admirlisnak! Menj! n[ENTER]rendben le...[ENTER](Meghal a karjaidban.) " -gameforge.main_quest_lv92._290_1_notice = " Mieltt Bae-Yong meghalt, tadta neked a levl[ENTER]hinyz darabjt. " -gameforge.main_quest_lv92._290_2_notice = " Menj vissza Angmur Admirlishoz. " -gameforge.main_quest_lv92._300_say = " Ht visszatrtl! Megtalltad Bae-Yong-ot? " -gameforge.main_quest_lv92._310_say = " Igen, de... " -gameforge.main_quest_lv92._320_say = " De?[ENTER]Oh, ne... Halott? " -gameforge.main_quest_lv92._330_say = " Nem tehettem rte semmit. Sajnlom. Btor frfi[ENTER]volt az lete rn is vdte a levl utols[ENTER]darabjt. Itt van. " -gameforge.main_quest_lv92._340_say = " Mlyen megrendt bennnket Bae-Yong elvesztse.[ENTER]Nagyon bszke vagyok r. Teljestette kldetst[ENTER] most mr megvan a levl minden rsze. " -gameforge.main_quest_lv92._350_say = " Mindent ksznk. Tessk, itt a jutalmad.[ENTER]Most megyek, gyjtok egy gyertyt a templomban[ENTER]Bae-Yong-rt.[ENTER]Ksbb hvatlak majd. " -gameforge.main_quest_lv92._360_say = " Menj Angmur Admirlishoz. " -gameforge.main_quest_lv92._370_sendLetter = " A Vrs tolvaj-levl megfejtse " -gameforge.main_quest_lv92._380_say = " Angmur Admirlisnak fontos informcii vannak a[ENTER]Vrs tolvaj-levllel kapcsolatban.[ENTER]Hallgasd meg, mit akar mondani. " -gameforge.main_quest_lv92._390_say = " Ah, ht itt vagy. A Sttsg szolgi fejfjst[ENTER]okoznak. Ez a levl is kdolva van. Krlek, vidd[ENTER]el Yon-I-Walker-nek. " -gameforge.main_quest_lv92._400_say = " rtettem. " -gameforge.main_quest_lv92._410_say = " Add t a kdolt levelet Yon-I-Walker-nek. " -gameforge.main_quest_lv92._420_say = " Argh! Mindig gy kell idelopakodnod?![ENTER]Mit tehetek rted? " -gameforge.main_quest_lv92._430_say = " Itt a Vrs tolvaj-levl. Ez is kdolt, mint a[ENTER]tbbi. " -gameforge.main_quest_lv92._440_say = " Hadd lssam. Hmm, ezek triton karaktereknek[ENTER]tnnek. Nem kellene, hogy nehz legyen[ENTER]megfejteni. " -gameforge.main_quest_lv92._450_say = " Kitn. Mennyi id alatt vgzel vele? " -gameforge.main_quest_lv92._460_say = " Ne olyan gyorsan! A kdols nem klnsebben[ENTER]bonyolult, de nem fog menni tovbbi forrsok[ENTER]nlkl. " -gameforge.main_quest_lv92._470_say = " Persze, hogy nem. Az gy tl egyszer lenne. " -gameforge.main_quest_lv92._480_say = " Ltom, nem vesztetted el a humorrzked, hehe.[ENTER]A levl dekdolshoz Oin-pikkelyekre van[ENTER]szksgem. A tritonok trzsbl csak Kappa[ENTER]tbornok s maga Triton viselheti ezeket a ritka[ENTER]pikkelyeket. Krlek, hozz bellk tizet. " -gameforge.main_quest_lv92._490_say = " Mris indulok. " -gameforge.main_quest_lv92._500_sayTitle = " Tallj Oin-pikkelyeket! " -gameforge.main_quest_lv92._510_say = " Csak Triton, a tritonok Kirlya, valamint Kappa[ENTER]tbornok visel Oin-pikkelyeket. " -gameforge.main_quest_lv92._520_say = " Nem tudom megfejteni a levelet e pikkelyek nlkl.Srgsen szksgem van rjuk. " -gameforge.main_quest_lv92._530_1_notice = " Megtalltad a tritonikus Oin-pikkelyt. " -gameforge.main_quest_lv92._530_2_notice = " Vidd el gyorsan Yon-I-Walker-nek. " -gameforge.main_quest_lv92._540_say = " Jl csinltad. Amint megfejtettem a levelet,[ENTER]tudatom Angmur Admirlissal.[ENTER]Pihenned kellene egy kicsit. Tessk, fogadd ezt[ENTER]nagyrabecslsem jell. " -gameforge.main_quest_lv92._550_say = " Yon-I-Walker beszlni akar veled. " -gameforge.main_quest_lv92._560_sendLetter = " Stt tervek " -gameforge.main_quest_lv92._570_say = " Meg lett fejtve a Sttsg szolginak levele.[ENTER]Angmur Admirlis beszlni akar veled a baljslat[ENTER]tervekrl. " -gameforge.main_quest_lv92._580_say = " Sikerlt teljesen megfejtennk a titkos zenetet.[ENTER]Emlkszel a gnolloknak kldtt levlre? Ott mr[ENTER]sz volt a szigeten mlyen alv srknyokrl,[ENTER]valamint arrl, hogy mi mdon lehet ket[ENTER]felbreszteni s teljesen feldhteni. Most[ENTER]megtudtuk azt is, a Sttsg szolgi szmra[ENTER]mirt is hasznos ez. " -gameforge.main_quest_lv92._590_say = " Ha abban a pillanatban ld meg a srknyt,[ENTER]amikor az elmje olyan fekete, mint a pokol[ENTER]torka, az kilki magbl az j gyngyt. E gyngy[ENTER]segtsgvel megidzhetk a mi vilgunkban Sung[ENTER]Mahi mrhetetlen eri. Ez az baljslat tervk! " -gameforge.main_quest_lv92._600_say = " Jl meg kell gondolnunk a kvetkez lpsnk.[ENTER]Amint van brmilyen hrem szmodra, hvatni[ENTER]foglak. Ksznet mindenrt. " -gameforge.main_quest_lv92._610_say = " A kaland folytatdik, amint elrted a 93-as[ENTER]szintet. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Ergyjts I " -gameforge.main_quest_lv93._020_say = " Angmur Admirlis beszlni akar veled. " -gameforge.main_quest_lv93._030_say = " Szorosan a Sttsg szolgi nyomban vagyunk. " -gameforge.main_quest_lv93._040_say = " Hogy legyzzk ket, meg kell erstennk[ENTER]erinket. Ismered a Bels fnyt? Ez koncentrlt[ENTER]energia. Nhny titokzatos lny vagy nvny[ENTER]birtokolja. Yon-I-Walker italt tud belle[ENTER]kszteni. Menj el hozz. " -gameforge.main_quest_lv93._050_say = " rtettem. " -gameforge.main_quest_lv93._060_say = " Ah, itt a megmentm![ENTER]A Bels fny, oh igen... italom a Sttsg[ENTER]szolgi egyenrang ellenfelv tesz tged. " -gameforge.main_quest_lv93._070_say = " Ehhez a kklopszok s az risok bels fnyre[ENTER]van szksgem. Csak az egyes csoportok[ENTER]trzsfnkei rejtik magukban. Szerezd meg elbb a[ENTER]kklopszt. " -gameforge.main_quest_lv93._080_say = " rtettem. " -gameforge.main_quest_lv93._090_sayTitle = " A Bels fny I " -gameforge.main_quest_lv93._100_say = " Gyzd le Polyphemos-t, a Kklopszok kirlyt, s[ENTER]vedd el Bels fnyt. " -gameforge.main_quest_lv93._110_say = " res kzzel trtl vissza? gy nem tudok segteni.Hozd el nekem a Bels fnyt! " -gameforge.main_quest_lv93._120_1_notice = " Megtalltad a Bels fnyt. Vidd el[ENTER]Yon-I-Walker-nek. " -gameforge.main_quest_lv93._130_say = " Beszlj Yon-I-Walker-rel. " -gameforge.main_quest_lv93._140_say = " Teht ez a Bels fny... mieltt elkezdek vele[ENTER]dolgozni, meg kell tiszttani. Ez nmi idt vesz[ENTER]ignybe. Tudatni fogom veled, ha elkszlt. " -gameforge.main_quest_lv93._150_sendLetter = " Ergyjts II " -gameforge.main_quest_lv93._160_say = " Yon-I-Walker keres. " -gameforge.main_quest_lv93._170_say = " Most mr tiszta Polyphemos Bels fnye. Most arra[ENTER]van szksgnk, ami az risokhoz tartozik. Hogy[ENTER]megszerezd, le kell gyznd Wubba kirlyt. " -gameforge.main_quest_lv93._180_say = " Mris indulok. " -gameforge.main_quest_lv93._190_sayTitle = " A Bels fny II " -gameforge.main_quest_lv93._200_say = " Gyzd le az risok kirlyt, Wubba kirlyt, s[ENTER]vedd el tle Bels fnyt. " -gameforge.main_quest_lv93._210_say = " res kzzel jttl vissza? Meglepne, ha nem[ENTER]llnl kszen a feladatra. Menj, s prbld jra! " -gameforge.main_quest_lv93._220_1_notice = " Kezeidben tartod az risok Bels fnyt. " -gameforge.main_quest_lv93._220_2_notice = " Add t Yon-I-Walker-nek. " -gameforge.main_quest_lv93._230_say = " Beszlj Yon-I-Walker-rel. " -gameforge.main_quest_lv93._240_say = " Wubba kirly Bels fnye, azt hiszem, a mrete[ENTER]miatt, hatalmas ervel rendelkezik. Most meg kell[ENTER]tiszttanom. Ez eltart egy ideig. " -gameforge.main_quest_lv93._250_sendLetter = " Ergyjts III " -gameforge.main_quest_lv93._260_say = " Yon-I-Walker keres. " -gameforge.main_quest_lv93._270_say = " Itt vagy, kitn. Szksgem van a segtsgedre.[ENTER]Ahhoz, hogy teljes mrtkben hatkony legyen a[ENTER]tonikom, mg egy tovbbi sszetevre is szksgem[ENTER]van: a Millennium-esszencira. " -gameforge.main_quest_lv93._280_say = " Millennium-esszencira? Sosem hallottam mg rla. " -gameforge.main_quest_lv93._290_say = " Ez egy igen hatkony elegy, mely klnfle[ENTER]nvnyi kivonatokbl kszl. Ismered Octaviot? A[ENTER]kontinensen l, s csak kpes ellltani a[ENTER]Millennium-esszencit. Menj el hozz. Remlem,[ENTER]segteni fog. Egy kiss makacs tud lenni... " -gameforge.main_quest_lv93._300_say = " rtettem. " -gameforge.main_quest_lv93._310_sayTitle = " Beszlj Octavioval! " -gameforge.main_quest_lv93._320_say = " Keresd meg Octaviot. A kontinensen l, s az[ENTER]egyetlen, aki tud Millennium-esszencit fzni. " -gameforge.main_quest_lv93._330_say = " Hel! Mit adhatok? Taln egy Samgyetangot?[ENTER]Ez a hzunk specialitsa egy kis... " -gameforge.main_quest_lv93._340_say = " Octavio, n nem a j tel miatt vagyok itt! Most[ENTER]inkbb valami msra van szksgem: a[ENTER]Millennium-esszencira! " -gameforge.main_quest_lv93._350_say = " Woah, psszt, ne olyan hangosan! A[ENTER]Millennium-esszencia...Nem, az nem lehet. Honnan[ENTER]tudsz rla? Csak nhnyan kpesek kezelni a tle[ENTER]kapott ert. n nem akarom vllalni a kockzatot.[ENTER]Most menj, mieltt mg valaki meghallana. " -gameforge.main_quest_lv93._360_say = " Octvio, vrj s figyelj! Yon-I-Walker kldtt, a[ENTER]Stt Srkny sziklrl. Srgsen szksgnk van[ENTER]erre az esszencira. Enlkl nincs eslynk a[ENTER]Sttsg szolgi ellen, s akkor a vilgunk, te[ENTER]is tudod, hallra van tlve. Csak te tudod[ENTER]ellltani az esszencit. Krlek! " -gameforge.main_quest_lv93._370_say = " Yon-I-Walkert mondtl? Hmm, rgi bartom.[ENTER]Sokszor beszlgettnk jzen mg jobb z borok[ENTER]mellett. t kell gondolnom. Gyere vissza holnap[ENTER]reggel s megkapod a vlaszom. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Mg nem dntttem. Gyere vissza ksbb. " -gameforge.main_quest_lv93._400_npcChat = " A Millennium-esszencia " -gameforge.main_quest_lv93._410_say = " Octavio beszlni akar veled. " -gameforge.main_quest_lv93._420_say = " Nos, egsz jjel gondolkodtam a krseden. Nagy[ENTER]rizikt vllalok ezzel, de biztos vagyok benne,[ENTER]hogy helyesen cselekszem. Igen, segteni fogok[ENTER]neked. " -gameforge.main_quest_lv93._430_say = " Nagyszer! " -gameforge.main_quest_lv93._440_say = " Ugyanakkor pillanatnyilag ez nincs kszleten[ENTER]nlam. Be tudnl szerezni hozz nhny[ENTER]sszetevt?[ENTER]Akkor el tudnm kszteni neked az esszencit. " -gameforge.main_quest_lv93._450_say = " Persze! Mire van szksged? " -gameforge.main_quest_lv93._460_say = " Kifogytam a Gango-gykrbl, a Tue gombbl s az[ENTER]Alpesi rzsbl. Mindegyik sszetevbl 200-ra[ENTER]van szksgem. " -gameforge.main_quest_lv93._470_say = " Azonnal indulok. Hol tallom ket? " -gameforge.main_quest_lv93._480_say = " Ezeket a nvnyeket a kontinens legklnbzbb[ENTER]helyein tallod.[ENTER]Amg keresed ket, n elkezdem az elkszleteket. " -gameforge.main_quest_lv93._490_sayTitle = " A Millennium-recept " -gameforge.main_quest_lv93._500_say = " Keress Gango-gykeret, Tue gombt s Alpesi[ENTER]rzst.[ENTER]Mindegyikbl 200 darab kell. " -gameforge.main_quest_lv93._510 = " Ezeket a nvnyeket a kontinens legklnbzbb[ENTER]helyein tallod.[ENTER]Amg keresed ket, n elkezdem az elkszleteket. " -gameforge.main_quest_lv93._520_say = " Ah, visszatrtl, nagyszer! s minden nlad van![ENTER]Akkor azonnal hozz is ltok a munkhoz. Senki[ENTER]sem zavarhat meg ez id alatt. Gyere vissza[ENTER]holnap ugyanebben az idben. Addigra el kell[ENTER]kszlnie az esszencinak. " -gameforge.main_quest_lv93._530_say = " rtettem. Viszlt holnap. " -gameforge.main_quest_lv93._540_say = " n rtem, hogy srgsen szksged van r, de mg[ENTER]egy kicsit vrnod kell. Gyere vissza ksbb. " -gameforge.main_quest_lv93._550_say = " Octavio keres tged. " -gameforge.main_quest_lv93._560_say = " Ah, ppen idben jttl: pont most lett[ENTER]hasznlatra ksz a Millennium-esszencia! Most mr[ENTER]elviheted Yon-I-Walker-nek. " -gameforge.main_quest_lv93._570_say = " Ksznm! " -gameforge.main_quest_lv93._580_sendLetter = " Millennium-esszencia " -gameforge.main_quest_lv93._590_say = " Yon-I-Walker keres. " -gameforge.main_quest_lv93._600_say = " Nlad a Millennium-esszencia![ENTER]Most mr megvan minden sszetev az italomhoz.[ENTER]Hvatni foglak, amint elkszlt. " -gameforge.main_quest_lv93._610_say = " Minden rendben. " -gameforge.main_quest_lv93._620_say = " A kaland folytatdik, amint elrted a 94-es[ENTER]szintet. " -gameforge.main_quest_lv93._630_say = " %s: %d darab, %s: %d darab,[ENTER]%s: %d darab " -gameforge.main_quest_lv93._640_say = " Egy vendghzat zemeltetek - nem rek r[ENTER]mindenre. Hozz el minden hinyz sszetevt, s[ENTER]krlek, siess. " -gameforge.main_quest_lv93._650_1_notice = " Megtalltad az sszes szksges sszetevt a[ENTER]Millennium-esszencihoz. " -gameforge.main_quest_lv93._650_2_notice = " Trj vissza Octaviohoz. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Leviatn gyngyk " -gameforge.main_quest_lv94._020_say = " Yon-I-Walker keres. " -gameforge.main_quest_lv94._030_say = " Megcsinltam. Sikerlt egymssal kombinlnom az[ENTER]ltalunk ismert leghatkonyabb esszencikat.[ENTER]Bemutatom: me, a Leviatn gyngyk! " -gameforge.main_quest_lv94._040_say = " Ksznm! " -gameforge.main_quest_lv94._050_say = " Ha beveszed ezeket a kapszulkat, lehet, nem[ENTER]rzel semmilyen vltozst. De az olyan tapasztalt[ENTER]szem, mint az enym vagy Angmur-, meg tudja[ENTER]mondani.[ENTER]Angmur beszlni akar veled. Indulj hozz most. " -gameforge.main_quest_lv94._060_sayTitle = " Erstsd meg magad! " -gameforge.main_quest_lv94._070_say = " Nyeld le a Leviatn gyngyket s keresd meg[ENTER]Angmur Admirlist. " -gameforge.main_quest_lv94._080_sendLetter = " A Mennydrgs-hegysg hvsa " -gameforge.main_quest_lv94._090_say = " Angmur Admirlisnak hrei vannak szmodra. " -gameforge.main_quest_lv94._1000_say = " Szksgem lesz egy kis idre, hogy analizljam a[ENTER]mintkat. Gyere vissza holnap, remlhetleg akkor[ENTER]mr meglesznek az eredmnyek. " -gameforge.main_quest_lv94._100_say = " Ah, a Leviatn gyngyk kifejtik hatsukat:[ENTER]tisztn ltok krltted egy er-aurt.[ENTER]Feldertimnek van egy tlete, hol lehet a[ENTER]Sttsg szolginak kzpontja. A terlet igen jl[ENTER]rztt. Vetnl r egy pillantst? " -gameforge.main_quest_lv94._1010_say = " Jelenteni fogom Angmur-nak, amit tallok. majd[ENTER]felveszi veled a kapcsolatot. " -gameforge.main_quest_lv94._1020_say = " Angmur Admirlisnak informcija van a Fekete[ENTER]aranyrl. Menj el hozz. " -gameforge.main_quest_lv94._1030_say = " h, ht itt vagy. Mg nem kszlt el a Fekete[ENTER]arany elemzse. Remlem, hamarosan tbbet tudok[ENTER]neked mondani. Tessk, fogadd ezt erfesztseid[ENTER]jutalmul. " -gameforge.main_quest_lv94._1040_say = " Nem vesztegethetnk tbb idt. Gyorsan, hozz[ENTER]mintkat a Fekete aranybl! " -gameforge.main_quest_lv94._1050_say = " A kaland folytatdik, amint elrted a 95-s[ENTER]szintet. " -gameforge.main_quest_lv94._1060_say = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Hinyz mennyisg: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Termszetesen. " -gameforge.main_quest_lv94._120_say = " Ksznm. Gyere, megmutatom, melyik terleteket[ENTER]kell feldertened. Jelentsd nekem, ha elkszltl[ENTER]vele. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Angmur Admirlis utastsra dertsd fel a[ENTER]Mennydrgs-hegysget. Els clpontod: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " A Mennydrgs-hegysg " -gameforge.main_quest_lv94._160_say = " Dertsd fel a Mennydrgs-hegysget s jelezz[ENTER]vissza Angmur Admirlisnak. " -gameforge.main_quest_lv94._170_say = " Mg nem dertetted fel a teljes terletet, ugye?[ENTER]Ettl az informcitl fggnk. Krlek,[ENTER]teljestsd az utastsaimat. " -gameforge.main_quest_lv94._180_say = " Els clpontod: %d, %d " -gameforge.main_quest_lv94._190_say = " Msodik clpontod: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Harmadik clpontod: %d, %d " -gameforge.main_quest_lv94._220_say = " Elrted az els clpontot. A kvetkez helyszn:[ENTER](%d, %d) " -gameforge.main_quest_lv94._230_say = " Elrted a msodik clpontot. A kvetkez[ENTER]helyszn: (%d, %d) " -gameforge.main_quest_lv94._240 = " Elrted a harmadik clpontot. " -gameforge.main_quest_lv94._250_say = " Kpet tudtl alkotni a Mennydrgs-hegysgben[ENTER]lv helyzetrl.[ENTER]Most menj, s jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv94._260_say = " Trj vissza Angmur Admirlishoz. " -gameforge.main_quest_lv94._270_say = " Ah, ht visszajttl! Nagyon j, kifogjuk[ENTER]rtkelni az ltalad gyjttt informcit, s[ENTER]kidolgozunk egy stratgit. " -gameforge.main_quest_lv94._280_say = " Itt a jutalmad. " -gameforge.main_quest_lv94._290_sendLetter = " A Vrs tolvajok meggyengtse " -gameforge.main_quest_lv94._300_say = " Angmur Admirlis keres tged. " -gameforge.main_quest_lv94._310_say = " A jelenlegi idszakban tl kockzatosnak tnik[ENTER]szmomra egy kzvetlen tmads. Mieltt[ENTER]tmadnnk, le kellene gyengtennk az ellensg[ENTER]csapatait. " -gameforge.main_quest_lv94._320_say = " A kvetkez csoportok lnek a[ENTER]Mennydrgs-hegysgben: az risok, a Kklopszok[ENTER]s a Vrs tolvajok.[ENTER]Elszr a Vrs tolvajokat tmadjuk meg! " -gameforge.main_quest_lv94._330_say = " Mi a Vrs tolvajok gyengje? " -gameforge.main_quest_lv94._340_say = " A Vrs fnk mindig egy klnleges kpenyt[ENTER]visel, a hatalom s legyzhetetlensg[ENTER]szimblumt.[ENTER]Szabadtsd meg ettl a kpenytl - ez sztzzza[ENTER]majd a Vrs tolvaj banda motivcijt! " -gameforge.main_quest_lv94._350_say = " A Vrs fnkt? Nem lesz egy egyszer feladat... " -gameforge.main_quest_lv94._360_say = " Igazad van. De ha van valaki, aki meg tud[ENTER]mrkzni vele, az te vagy. Sok szerencst! " -gameforge.main_quest_lv94._370_sayTitle = " A Vrs fnk " -gameforge.main_quest_lv94._380_say = " Gyzd le a Vrs fnkt s szabadtsd meg a[ENTER]kpenytl. " -gameforge.main_quest_lv94._390_say = " ... elbuktl? Nem, n nem hiszem el. Menj s[ENTER]kzdj meg vele jra. Biztos vagyok benne, hogy[ENTER]ezttal legyzd. " -gameforge.main_quest_lv94._400_1_notice = " Legyzted a Vrs fnkt. " -gameforge.main_quest_lv94._400_2_notice = " Vedd el a kpenyt s vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv94._410_say = " Angmur Admirlis vr rd. " -gameforge.main_quest_lv94._420_say = " A kpeny! Tudtam, hogy meg tudod csinlni. Ki[ENTER]fogjuk akasztani a tboruk kzelben, hogy jl[ENTER]lthassk ez majd elbtortalantja a Vrs[ENTER]tolvaj bandt.[ENTER]Az embereim majd gondoskodnak rla, gy[ENTER]pihenhetsz. " -gameforge.main_quest_lv94._430_sendLetter = " A Kklopszok meggyengtse " -gameforge.main_quest_lv94._440_say = " Angmur Admirlis beszlni akar veled. " -gameforge.main_quest_lv94._450_say = " Bevlt a tervnk: a kpeny lttn hatalmas[ENTER]zrzavar trt ki a Vrs tolvajok kztt. Vgl a[ENTER]dmonok s az emberek egyms torknak estek,[ENTER]gyhogy ez a banda most teljesen rendezetlen.[ENTER]A kvetkez lps a Kklopszok. " -gameforge.main_quest_lv94._460_say = " Hogyan kivitelezzk? " -gameforge.main_quest_lv94._470_say = " A Kklopszok imdjk vezrket. Ha megsemmistjk[ENTER]a vezrkarukat, a Kklopszok pnikba esnek s[ENTER]sztszrdnak. Gyzd le Outis tbornokot %d,[ENTER]Arges-t %d s Polyphemos-t %d alkalommal. " -gameforge.main_quest_lv94._480_say = " rmmel megteszem. " -gameforge.main_quest_lv94._490_say = " Lgy vatos! " -gameforge.main_quest_lv94._500_sayTitle = " Kzdj meg a Kklopszokkal! " -gameforge.main_quest_lv94._510_say = " Gyzd le Outis tbornokot %d, Arges-t %d s[ENTER]Polyphemos-t %d alkalommal. " -gameforge.main_quest_lv94._520 = " Nehz elhinnem, hogy minden Kklopsz jobb nlad.[ENTER]Menj, tudom, hogy meg tudod csinlni! " -gameforge.main_quest_lv94._530_1_notice = " Legyzted a Kklopszok vezetit. " -gameforge.main_quest_lv94._530_2_notice = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv94._540_say = " Menj Angmur Admirlishoz. " -gameforge.main_quest_lv94._550_say = " Tetteid hre megelztt tged! A Kklopszok[ENTER]meneklnek.[ENTER]Mr csak az risok maradtak. Informcit fogok[ENTER]gyjteni a gyengjkrl s hvatlak. " -gameforge.main_quest_lv94._560_sendLetter = " Az risok meggyengtse " -gameforge.main_quest_lv94._570_say = " Angmur Admirlis hvat tged. " -gameforge.main_quest_lv94._580_say = " Feldertim felfedtk az risok gyenge pontjt. " -gameforge.main_quest_lv94._590_say = " Mondd! " -gameforge.main_quest_lv94._600_say = " Az risoknak van egy nagy spiritulis rtkkel[ENTER]br totemk. Ha ezt elvesszk tlk, kpesek[ENTER]lesznk megtrni az akaratukat. " -gameforge.main_quest_lv94._610_say = " Hol tallom ezt a totemet? " -gameforge.main_quest_lv94._620_say = " A totem hatalmas borostyndarab alak. Hogy[ENTER]megvdjk a tolvajoktl, %d darabra trtk. Wubba[ENTER]kirly s hivatalnokai rzik ezeket a darabokat. " -gameforge.main_quest_lv94._630_say = " Megrtettem. " -gameforge.main_quest_lv94._640_sayTitle = " Az risok toteme " -gameforge.main_quest_lv94._650_say = " Szerezd meg az sszes totemdarabot. " -gameforge.main_quest_lv94._660_say = " Az risok igencsak erteljes ellenfelek. De te[ENTER]le tudod gyzni ket, s el tudod hozni nekem a[ENTER]totemet! " -gameforge.main_quest_lv94._670_say_1_notice = " sszegyjttted valamennyi totemdarabot. " -gameforge.main_quest_lv94._670_say_2_notice = " Trj vissza Angmur Admirlishoz. " -gameforge.main_quest_lv94._680_say = " h, mr kezdtem aggdni! Tnyleg megcsinltad.[ENTER]Most mr nlunk van az risok szent toteme.[ENTER]Nagyszer jutalmat kapsz ezrt. " -gameforge.main_quest_lv94._690_sendLetter = " A Mennydrgs-hegysgbe " -gameforge.main_quest_lv94._700_say = " Angmur Admirlis keres tged. " -gameforge.main_quest_lv94._710_say = " Feldertim megfigyeltk a Kklopszokat, amint[ENTER]valamit gyjtttek a Mennydrgs-hegysgben, majd[ENTER]elszlltottk azt. " -gameforge.main_quest_lv94._720_say = " Tudd meg, mire kszlnek a Kklopszok. Ez[ENTER]biztosan nem lehet semmi j... Azt is ktlem,[ENTER]hogy knnyen kiadnk a titkukat. " -gameforge.main_quest_lv94._730_say = " Megrtettem. " -gameforge.main_quest_lv94._740_sayTitle = " Mi a Kklopszok terve? " -gameforge.main_quest_lv94._750_say = " Tudd meg, mit gyjtenek a Kklopszok a[ENTER]Mennydrgs-hegysgben. " -gameforge.main_quest_lv94._760_say = " Tudd meg, mire kszlnek a Kklopszok. Ez[ENTER]biztosan nem lehet semmi j... Azt is ktlem,[ENTER]hogy knnyen kiadnk a titkukat. " -gameforge.main_quest_lv94._770_1_notice = " Egy ragyog fekete kvet s egy Cdult tartasz a[ENTER]kezedben. " -gameforge.main_quest_lv94._770_2_notice = " Mutasd meg Angmur Admirlisnak, mit talltl. " -gameforge.main_quest_lv94._780_say = " Menj Angmur Admirlishoz. " -gameforge.main_quest_lv94._790_say = " Megtudtad, mit csinlnak a Kklopszok a[ENTER]Mennydrgs-hegysgben? " -gameforge.main_quest_lv94._800_say = " A Kklopszok nem akartak szba llni velem, de[ENTER]vgl meg tudtam gyzni ket, hogy adjk t[ENTER]ezeket: egy fekete kvet s ezt a kis[ENTER]paprdarabot. " -gameforge.main_quest_lv94._810_say = " Megtalltuk a Fekete arany-ereket a[ENTER]Mennydrgs-hegysgben, s most krsednek[ENTER]megfelelen azt bnysszuk. Az tadshoz a tervek[ENTER]szerint a Mennydrgs-hegysgben tallkozunk. " -gameforge.main_quest_lv94._820_say = " Fekete arany... Ez az rc csak a[ENTER]Mennydrgs-hegysgben tallhat. Mirt van r[ENTER]szksgk a Sttsg szolginak? " -gameforge.main_quest_lv94._830_say = " Meg kell tudnunk, mit terveznek. " -gameforge.main_quest_lv94._840_say = " Itt van: " -gameforge.main_quest_lv94._850_sendLetter = " Fekete arany " -gameforge.main_quest_lv94._860_say = " Angmur Admirlis a Fekete aranyrl szeretne veled[ENTER]beszlni. " -gameforge.main_quest_lv94._870_say = " Az Alkimista nem tudta kielemezni a Fekete[ENTER]aranyat, tl kicsi volt a minta. Meg kell tudnunk[ENTER]a jellemzit, s azt is, hogy a Sttsg szolgi[ENTER]mirt keresik! Vissza tudnl trni a[ENTER]Mennydrgs-hegysgbe, hogy tovbbi mintkat[ENTER]biztosts a Fekete aranybl? " -gameforge.main_quest_lv94._880_say = " Elbb menj az Alkimisthoz. Meg fogja mondani,[ENTER]hny mintra van szksge. " -gameforge.main_quest_lv94._890_say = " Beszlj az Alkimistval. " -gameforge.main_quest_lv94._900_say = " dvzllek. Felvilgostott mr Angmur Admirlis[ENTER]a feladatodrl? " -gameforge.main_quest_lv94._910_say = " Igen. Hny mintadarabra van szksged a Fekete[ENTER]aranybl? " -gameforge.main_quest_lv94._920_say = " Hmm, hadd gondolkodjam egy pillanatot. Azt[ENTER]hiszem, %d mintnak elegendnek kell lennie az[ENTER]elemzshez. " -gameforge.main_quest_lv94._930_say = " Megrtettem. " -gameforge.main_quest_lv94._940_sayTitle = " A Mennydrgs-hegysg aranya " -gameforge.main_quest_lv94._950_sayTitle = " Menj az Alkimisthoz. " -gameforge.main_quest_lv94._960_say = " Keress Fekete arany-mintkat a[ENTER]Mennydrgs-hegysgben " -gameforge.main_quest_lv94._970_1_notice = " Felfedeztl egy Fekete arany-eret s szereztl[ENTER]magadnak egy rc-mintt. " -gameforge.main_quest_lv94._970_2_notice = " Vidd el az Alkimistnak. " -gameforge.main_quest_lv94._980_say = " Ah, Fekete aranyat talltl. Mutasd! Hmm, nem[ENTER]knnyezik s elg nagy darab is... igen, tudom[ENTER]hasznlni az elemzsemhez. Tovbbi %d darabra van[ENTER]mr csak szksgem. " -gameforge.main_quest_lv94._990_say = " Nem tudok mit kezdeni ezzel a mintval. Tl[ENTER]knny az elemzshez. Hozz egy msikat! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Aranylz " -gameforge.main_quest_lv95._020_say = " Angmur Admirlis keres tged. j informcija van[ENTER]a Fekete aranyrl. " -gameforge.main_quest_lv95._030_say = " A Fekete arany energit von el a krnyezetben[ENTER]lv lnyekbl s tadja azt egy msik testnek. A[ENTER]Sttsg szolgi Sung Mahi-ba akarjk tltetni[ENTER]ezt a lopott ert! Az ris Kamps kapitny[ENTER]hordinak jelents kszlete van Fekete aranybl a[ENTER]Mennydrgs-hegysgben. Szerezd meg! " -gameforge.main_quest_lv95._040_say = " El van intzve! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " A horgon: Kamps kapitny " -gameforge.main_quest_lv95._080_say = " Gyzd le az risok Kamps kapitnyt s szerezd[ENTER]meg a Fekete aranyat! " -gameforge.main_quest_lv95._090_say = " Nincs vesztegetni val idnk. Gyzd le Kamps[ENTER]kapitnyt s szerezd meg a Fekete aranyat! " -gameforge.main_quest_lv95._100_1_notice = " Nyoma sem volt Fekete aranynak. Ellenben Kamps[ENTER]kapitny egy levelet tartott magnl. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv95._120_say = " h, teht a fldre tudtad teperni Kamps[ENTER]kapitnyt. Mi az ott? Egy levl? Mutasd! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " tok re. Kamps kapitny mr tovbbadta a Fekete[ENTER]aranyat a Banshee-nak.[ENTER]Az utols mondat olyan, mint egy rejtvny: Az[ENTER]let tka meg lesz idzve az id kdbl a[ENTER]sttsg serege ltal. " -gameforge.main_quest_lv95._150_say = " Meg kell lltanunk a szlltmnyt! gy sejtjk,[ENTER]a Banshee rejtekhelye nyugaton van, a[ENTER]Gautama-szikln istentelen helyen, lland,[ENTER]sr kdbe burkolva. Ogrk s Lemurok lnek[ENTER]arrafel. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Amint megtudom, melyik utat hasznljk a Fekete[ENTER]arany Banshee-hoz trtn szlltsra, szlok[ENTER]neked. " -gameforge.main_quest_lv95._180_sendLetter = " A szlltmny feltartztatsa " -gameforge.main_quest_lv95._190_say = " Menj Angmur Admirlishoz. Informcii vannak a[ENTER]Fekete arany-szlltmnnyal kapcsolatban. " -gameforge.main_quest_lv95._200_say = " Kmeim kidertettk, hogy az Ogrk parancsnoka,[ENTER]Shruk kapitny szlltja a Fekete aranyat a[ENTER]Gautama-sziklra. Az vre csatolt csomagban[ENTER]szlltja. Vedd el tle! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " rtettem. Azonnal indulok s elkezdem a[ENTER]vadszatot. " -gameforge.main_quest_lv95._230_sayTitle = " Trtsd el a szlltmnyt! " -gameforge.main_quest_lv95._240_say = " Keresd meg Shruk kapitnyt s szerezd meg a[ENTER]Fekete aranyat tartalmaz csomagot, mieltt mg[ENTER]elrne a Banshee-hoz. " -gameforge.main_quest_lv95._250_say = " Shruk kapitny nem pehelysly, de te le tudod[ENTER]gyzni! Prbld jra! " -gameforge.main_quest_lv95._260_1_notice = " Megszerezted a csomagot. " -gameforge.main_quest_lv95._260_2_notice = " Trj vissza vele Angmur Admirlishoz. " -gameforge.main_quest_lv95._270_say = " Vidd el zskmnyod Angmur Admirlisnak. " -gameforge.main_quest_lv95._280_say = " Ebben a csomagban van a Fekete arany? Mutasd! Mi?!Csak egy jegyzet van itt... " -gameforge.main_quest_lv95._290_say = " A Fekete arany szlltsra akkor kerl sor, ha[ENTER]mr teljesen fel van dolgozva. " -gameforge.main_quest_lv95._300_say = " tkozottak, a Fekete arany mg mindig rossz[ENTER]kezekben van. De legalbb most mr tudjuk, hogy[ENTER]fel kell dolgozni, mieltt a Banshee[ENTER]felhasznlhatn a cljaira. " -gameforge.main_quest_lv95._310_say = " Mg mindig nincs tl ks. Ki fogom tallni,[ENTER]jelenleg kinl van a Fekete arany s hogy[ENTER]feldolgoztk-e mr. Amint tallok valamit,[ENTER]hvatlak, Tessk, itt a jutalmad. Viszlt[ENTER]hamarosan! " -gameforge.main_quest_lv95._320_sendLetter = " lltsd meg a feldolgozst " -gameforge.main_quest_lv95._330_say = " Menj Angmur Admirlishoz, hrei vannak a Fekete[ENTER]aranyrl. " -gameforge.main_quest_lv95._340_say = " Kidertettk, hogy szemlyesen a Nagy Ogre[ENTER]felgyeli a Fekete arany feldolgozst s fogja[ENTER]tadni a Banshee-nak is. " -gameforge.main_quest_lv95._350_say = " Jelenleg a Gautama-szikln llomsozik.[ENTER]Akadlyozd meg, hogy a Fekete arany clba rjen.[ENTER]Gyorsan, mieltt mg tl ks lesz! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " A Nagy Ogre " -gameforge.main_quest_lv95._380_say = " Gyzd le az Ogrk vezrt s lltsd meg a Fekete[ENTER]arany feldolgozst. " -gameforge.main_quest_lv95._390_say = " Minden perc szmt! lltsd meg a Nagy Ogrt! " -gameforge.main_quest_lv95._400_notice = " Legyzted a Nagy Ogrt. " -gameforge.main_quest_lv95._410_say = " Nem tudsz meglltani bennnket! A Banshee mr[ENTER]megkapta a Fekete aranyat. Tl ks, ti ostobk! " -gameforge.main_quest_lv95._420_say = " Szorul a hurok. Trj vissza Angmur Admirlishoz[ENTER]s tgy neki jelentst. " -gameforge.main_quest_lv95._430_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv95._440_say = " Ez gyors volt! Nlad van a Fekete arany? " -gameforge.main_quest_lv95._450_say = " Nem, elkstem. A Banshee mr megkapta. " -gameforge.main_quest_lv95._460_say = " A Srknyisten knyrljn rajtunk! De nem adjuk[ENTER]fel ilyen knnyen! Kikldm a feldertimet s[ENTER]megtalljk a Banshee-t, brmerre van is. Amint[ENTER]ezt megtudom, rtestelek. Addig is pihenj egy[ENTER]kicsit. Itt a jutalmad. " -gameforge.main_quest_lv95._470_sendLetter = " Az let tka " -gameforge.main_quest_lv95._480_say = " Angmur Admirlisnak j informcii vannak[ENTER]szmodra. Menj el hozz. " -gameforge.main_quest_lv95._490_say = " Most mr tudjuk, mit jelent az let tka s a[ENTER]Sttsg serege. lt egyszer egy rettenetes mgus[ENTER]a Stt Srkny szikln. A teljes kontinens[ENTER]feletti uralomra trekedvn sz szerint semmi sem[ENTER]llhatott tjba: fekete mgia hasznlatval[ENTER]fellesztette a holtakat s sajt hadseregeknt[ENTER]kldte csatba ket. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Megidzni a halottat mg a gondolatra is kirz[ENTER]a hideg. A Sttsg szolgi a Fekete aranyat[ENTER]hasznljk arra, hogy sereget lltsanak fel[ENTER]lholtakbl. Meg kell lltanunk ket! " -gameforge.main_quest_lv95._520_say = " Keresd fel a Lemur mgust a Gautama-szikla rgi[ENTER]romjainl. tud valamit errl az tokrl. Ha[ENTER]szpen kred, biztos vagyok benne, hogy elmond[ENTER]mindent, amit tudnunk kell. " -gameforge.main_quest_lv95._530_say = " Szpen krni... hmm. rtettem. " -gameforge.main_quest_lv95._540_sayTitle = " Az let tka " -gameforge.main_quest_lv95._550_say = " Gyzd le a Lemur mgust, valamint gyjts[ENTER]informcit az let tkrl s a halottak[ENTER]megidzsrl. " -gameforge.main_quest_lv95._560_say = " Nincs vesztegetni val idnk. Gyzd le a Lemur[ENTER]mgust s prseld ki belle az let tkra[ENTER]vonatkoz informcit. " -gameforge.main_quest_lv95._570_1_notice = " Legyzted a Lemur mgust s talltl egy ktblt[ENTER]egy felirattal. " -gameforge.main_quest_lv95._570_2_notice = " Mutasd meg Angmur Admirlisnak. " -gameforge.main_quest_lv95._580_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv95._590_say = " Naht, a Lemur mgus rizte ezt a ktblt? Hadd[ENTER]vessek r egy pillantst. " -gameforge.main_quest_lv95._600_sayReward = " Hrom dolog szksges a halott feltmasztshoz:[ENTER]1. Egy emberi test[ENTER]2. ...[ENTER]Itt eltrt a Lemur-tbla. A felirat tbbi rsze[ENTER]hinyzik. " -gameforge.main_quest_lv95._610_say = " Attl tartok, jra ki kell menned. Szksgnk van[ENTER]a felirat tbbi rszre is.[ENTER]A Lemur-tblnak mg tovbbi kt rsznek kell[ENTER]lennie ott. " -gameforge.main_quest_lv95._620_say = " Itt a jutalmad mindenrt, amit idig elrtl.[ENTER]Krlek, most menj ki jra s kutasd fel a[ENTER]Lemur-tbla tbbi rszt! " -gameforge.main_quest_lv95._630_sendLetter = " A Felirat " -gameforge.main_quest_lv95._640_sayTitle = " Talld meg a Lemur-tblt! " -gameforge.main_quest_lv95._650_say = " Gyzd le a Lemur mgust s talld meg a ktbla[ENTER]tbbi rszt. " -gameforge.main_quest_lv95._660_say = " Krlek, tudnunk kell, mit mond a felirat. Ne add[ENTER]fel! " -gameforge.main_quest_lv95._670_say = " Vidd el a Lemur-tbla kt trtt darabjt Angmur[ENTER]Admirlisnak. " -gameforge.main_quest_lv95._680_say = " h, ht visszatrtl! Illesszk csak ssze a[ENTER]Lemur-tbla darabjait s olvassuk el a feliratot! " -gameforge.main_quest_lv95._690_sayReward = " Hrom dolog szksges a halott feltmasztshoz:[ENTER]1. Egy emberi test[ENTER]2. Fekete arany[ENTER]3. Dmonfa-kreg[ENTER]Csak egy kiemelked kpessgekkel rendelkez[ENTER]mgus tudja megidzni s fenntartani az let[ENTER]tkt. Amikor meghal, vele egytt bukik el a[ENTER]teljes lholt sereg is. " -gameforge.main_quest_lv95._700_say = " Teht ez az oka annak, hogy temetink resek s a[ENTER]testeket kiloptk srjukbl. Visszahoztk ket az[ENTER]letbe s lholt seregknt ellennk veznyeltk.[ENTER]Micsoda beteges gondolat! " -gameforge.main_quest_lv95._710_say = " Meg kell lltanunk ezt a felhbort tettet! " -gameforge.main_quest_lv95._720_say = " Igen, de az id ellennk dolgozik. Csak a Banshee[ENTER]elg ers ahhoz, hogy ilyen mennyisg tkot[ENTER]idzzen meg de nem tudjuk, hol rejtzik. Mg[ENTER]tbb embert fogok kikldeni, hogy megtalljk a[ENTER]stt fpapn helyt. Amint megtudok valamit,[ENTER]rtestelek. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " A kaland folytatdik, amint elrted a 96-os[ENTER]szintet. " -gameforge.main_quest_lv95._750_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv95._760_say = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Az tok megakadlyozsa " -gameforge.main_quest_lv96._020_say = " Angmur Admirlis beszlni akar veled. " -gameforge.main_quest_lv96._030_say = " J, hogy itt vagy. Megtalltuk a mdjt, hogyan[ENTER]histhatjuk meg a Szolgk s a Banshee terveit. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Teht ahhoz, hogy a halott lelkek testet[ENTER]lthessenek, szksg van egy mdiumra. Ez a[ENTER]mdium a Szentelt fld, amit az risok zskokban[ENTER]trolnak. Ha kpes vagy 100 zskkal szerezni, meg[ENTER]tudjuk akadlyozni az let-tkot. " -gameforge.main_quest_lv96._070_say = " Azonnal indulok! " -gameforge.main_quest_lv96._080_sayTitle = " Szentelt fld " -gameforge.main_quest_lv96._090_say = " Gyzd le az risokat s zskmnyolj tlk 100[ENTER]zsk Szentelt fldet. " -gameforge.main_quest_lv96._100_say = " Az id ellennk dolgozik. Siess, szerezz gyorsan[ENTER]Szentelt flddel teli zskokat! " -gameforge.main_quest_lv96._110_1_notice = " Megszerezted valamennyi zsk Szentelt fldet. " -gameforge.main_quest_lv96._110_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv96._120_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv96._130_say = " Mint mindig, most is szmthatunk rd! Krlek,[ENTER]fogadd ezt jutalmul! " -gameforge.main_quest_lv96._140_sendLetter = " Az tok megakadlyozsa " -gameforge.main_quest_lv96._150_say = " Angmur Admirlisnak jabb feladata van szmodra. " -gameforge.main_quest_lv96._160_say = " Az Ogrk szintn riznek egy mdiumot a halottak[ENTER]megidzshez, de nem tudjuk, ez hogy nz ki.[ENTER]Menj el az Ogrkhoz s hozz el mindent, amit[ENTER]gyansnak vlsz. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Megrtettem. " -gameforge.main_quest_lv96._200_sayTitle = " Az Ogre mdium " -gameforge.main_quest_lv96._210_say = " Gyzd le az Ogrkat s talld ki, mibl van a[ENTER]mdiumuk. " -gameforge.main_quest_lv96._220_say = " Tudom, hogy nincs sok nyomod, de tallnod kell[ENTER]valamit! " -gameforge.main_quest_lv96._230_1_notice = " Talltl egy rmecsomagot s egy Arany medlt. " -gameforge.main_quest_lv96._230_2_notice = " Vidd el a trgyakat Angmur Admirlisnak. " -gameforge.main_quest_lv96._240_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv96._250_say = " Nagyon j! Megkrem majd Yon-I-Walker-t, hogy[ENTER]elemezze ezeket a trgyakat. " -gameforge.main_quest_lv96._260_say = " Keresd meg Yon-I-Walker-t, hogy elmondhassa neked[ENTER]elemzse eredmnyt. " -gameforge.main_quest_lv96._270_say = " Ah, ht itt vagy! Mr sikerlt vetnem egy[ENTER]pillantst a trgyakra, amiket az Ogrknl[ENTER]talltl. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " Az aranyrmk a csomagban ers stt energit[ENTER]sugroznak. Ezek a mdiumok. Krlek, jelentsd[ENTER]Angmur Admirlisnak. " -gameforge.main_quest_lv96._300_sendLetter = " Az tok megakadlyozsa " -gameforge.main_quest_lv96._310_say = " Menj Angmur Admirlishoz. " -gameforge.main_quest_lv96._320_say = " Tessk, itt az Aranyvadsz-nyakpnt. Hasznld az[ENTER]Ogrk rmecsomagjainak szlelshez. " -gameforge.main_quest_lv96._330_say = " 100 Aranyrmre van szksgnk, de attl tartok,[ENTER]nem minden rme hasznlhat mdiumknt, amit[ENTER]tallsz. Rengeteg munka vr mg rd. " -gameforge.main_quest_lv96._340_say = " Semmi problma. " -gameforge.main_quest_lv96._350_sayTitle = " Aranyvadszat " -gameforge.main_quest_lv96._360_say = " Kelj harcra az Ogrk ellen s gyjts[ENTER]rmecsomagokat. Nem minden rme mdium [ENTER]Yon-I-Walker-nek ellenriznie kell ket. " -gameforge.main_quest_lv96._370_say = " Igen, tisztn rzem itt a fekete mgit. " -gameforge.main_quest_lv96._380_say = " Fantasztikus, most mr megvan az sszes[ENTER]aranyrme, ami mdiumknt hasznlhat. Ez egszen[ENTER]biztosan nem fog tetszeni a Banshee-nak! Tessk,[ENTER]itt a jutalmad. Angmur keresni fog a kvetkez[ENTER]feladattal. " -gameforge.main_quest_lv96._390_say = " Mg mindig hinyzik nhny aranyrme. Gyjts mg[ENTER]ennyit: %d. " -gameforge.main_quest_lv96._400_sendLetter = " Az tok megakadlyozsa " -gameforge.main_quest_lv96._410_say = " Angmur Admirlis keres tged. " -gameforge.main_quest_lv96._420_say = " Meg kell akadlyoznunk, hogy a Sttsg szolgi[ENTER]megszerezzk a Dmonfa krgt. " -gameforge.main_quest_lv96._430_say = " A Dmonfk a legtitokzatosabb lnyek ezen a[ENTER]vilgon, nem szolglnak sem embert, sem Sung[ENTER]Mahi-t.[ENTER]Hrom fajta l bellk a Gautama-szikln:[ENTER]Aku-Boku, Arboretum s Sycomore. Hntsd le a[ENTER]krgket! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Megrtettem. " -gameforge.main_quest_lv96._460_sayTitle = " Dmonfa-hnts " -gameforge.main_quest_lv96._470_say = " Hntsd le a krget egy Aku-Boku-rl, egy[ENTER]Arboretum-rl s egy Sycomore-rl. " -gameforge.main_quest_lv96._480_counterName = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " Szort az id. Zzd forgccs a Dmonfkat s[ENTER]szerezd meg krgket, mieltt a Szolgk[ENTER]megtehetnk! " -gameforge.main_quest_lv96._510_1_notice = " Legyzted valamennyi Dmonft, de valaki mr jrt[ENTER]ott eltted: a kreg mr le volt hntva a[ENTER]trzskrl. " -gameforge.main_quest_lv96._510_2_notice = " Jelentsd a hrt Angmur Admirlisnak. " -gameforge.main_quest_lv96._520_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv96._530_say = " J ltni, hogy srtetlenl trtl vissza![ENTER]Sikerrel jrtl? Micsoda?! Mr le volt hntva a[ENTER]Dmonfk krge, s friss jelei voltak a csatnak?[ENTER]A Sttsg szolgi elttnk jrhattak ott. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Ha nluk van a kreg, tallnak mdot arra is,[ENTER]hogy megidzzk az let tkt. gy ltszik, ez[ENTER]elkerlhetetlen hbornak nznk elbe. A[ENTER]Banshee nem rejtzhet mr sokig ellnk. Az[ENTER]embereim mr a nyomban vannak. Hvatlak, amint[ENTER]megtalltk t. " -gameforge.main_quest_lv96._560_sayTitle = " A kaland folytatdik, amint elrted a 97-es[ENTER]szintet. " -gameforge.main_quest_lv96._570_counterName = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d darab " -gameforge.main_quest_lv96._590_say = " Teht az aranyrmk mdiumknt szolglnak. J,[ENTER]akkor Yon-I-Walker tancst fogom krni, mi[ENTER]legyen a kvetkez lps. Hamarosan jra[ENTER]kapcsolatba lpek veled. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Kaptl egy rmecsomagot. " -gameforge.main_quest_lv96._620_2_notice = " Vidd el Yon-I-Walker-nek. " -gameforge.main_quest_lv96._630_say = " Ez egy norml rme, nem mdium. Folytasd a[ENTER]keresst! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " lltsd meg a Banshee-t " -gameforge.main_quest_lv97._020_say = " Felfedeztk a Banshee rejtekhelyt! Menj Angmur[ENTER]Admirlishoz, hogy tbbet megtudj. " -gameforge.main_quest_lv97._030_say = " Az embereim vgre megtalltk a Banshee-t a[ENTER]Gautama-szikln. Bevette magt az ott lv stt[ENTER]erd mlyre s onnan dolgozik fekete mgijn.[ENTER]Emellett felbresztette korbbi Srknykultusz[ENTER]Templomszolginak egyikt is. Az segtsgvel[ENTER]akarja megidzni az let tkt. " -gameforge.main_quest_lv97._040_say = " Az segtsge nlkl a Banshee nem kpes[ENTER]fenntartani az tkot. Gyzd le a Templomszolga[ENTER]Mu-Shu-t s nyugtasd meg bajtrsaink lelkt,[ENTER]mieltt felkeltett testeik ellennk fordulnak. " -gameforge.main_quest_lv97._050_say = " Szinte lehetetlen szrevtlenl a Templomszolga[ENTER]kzelbe frkzni a tmadshoz. Hasznld ki azt a[ENTER]pillanatot, amikor mlyen elmerl fekete[ENTER]mgijban s transzba esik! " -gameforge.main_quest_lv97._060_say = " rtettem. " -gameforge.main_quest_lv97._070_say = " Lgy vatos! letben volt a Fpapn els szm[ENTER]testre s igen jl kpzett nem csak a mgiban,[ENTER]de a kardprbaj terletn is. " -gameforge.main_quest_lv97._080_sayTitle = " A Templomszolga " -gameforge.main_quest_lv97._090_say = " Gyzd le Mu-Shu-t, a Banshee Templomszolgjt a[ENTER]Gautama-szikln. " -gameforge.main_quest_lv97._100_notice = " Gyilkos csapstl sjtva a Templomszolga lerogy a[ENTER]fldre. " -gameforge.main_quest_lv97._110_say = " Ti bolondok! rmmel bekapttok a csalit, amit a[ENTER]Banshee vetett ki szmotokra. Mg velem[ENTER]vesztegetted az idd, az rn s a valdi[ENTER]Templomszolga, Yah-Ki mr elkezdtk az tkot.[ENTER]Imdkozom, hogy sikerljn! " -gameforge.main_quest_lv97._120_say = " A hasonms az orrodnl fogva vezetett tged![ENTER]Miutn tkutattad, egy hasonl nyakket talltl[ENTER]nla, mint amit Martyaxwar viselt. Bels[ENTER]rekeszben ott egy irat. " -gameforge.main_quest_lv97._130_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv97._140_say = " Visszatrtl! Legyzted a Templomszolgt? " -gameforge.main_quest_lv97._150_say = " Nem, megtvesztett bennnket egy hasonms. A[ENTER]valdi Templomszolga hbortatlanul el tudta[ENTER]kszteni a hall megidzst. Tessk, ezt az[ENTER]iratot talltam. " -gameforge.main_quest_lv97._160_say = " tkozott! Hogy tudnnk kikerlni a csapdjt?![ENTER]Krlek, mutasd azt a dokumentumot. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hmm, kdolt. De taln ez az zenet felfedi,[ENTER]jelenleg hol rejtzik a bzisa. Valamikor mr[ENTER]lttam ilyen karaktereket korbban... Azt hiszem[ENTER]Yak-Hwan, a Palotar mutatott hasonlt[ENTER]mostanban.[ENTER]Menj el hozz. Vetnie kellene r egy pillantst. " -gameforge.main_quest_lv97._200_sendLetter = " Az irat megfejtse " -gameforge.main_quest_lv97._210_say = " Menj Yak-Hwang-hoz s mutasd meg neki a kdolt[ENTER]iratot. " -gameforge.main_quest_lv97._220_say = " dv! A nevem Yak-Hwan. Megtiszteltets, hogy[ENTER]megismerhetlek. Mr legends hred van! Mit[ENTER]tehetek rted? Ah, egy kdolt zenet. Hadd lssam[ENTER]csak. " -gameforge.main_quest_lv97._230_say = " Igen, gond nlkl meg tudnm fejteni ezeket a[ENTER]karaktereket, de ehhez Fosszilis fldre van[ENTER]szksgem. Az Alkimistnak valsznleg rengeteg[ENTER]van belle. Krlek, krj tle. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Termszetesen. " -gameforge.main_quest_lv97._270_sayTitle = " Fosszilis fld " -gameforge.main_quest_lv97._280_say = " Menj az Alkimisthoz s krdezd a Fosszilis[ENTER]fldrl. " -gameforge.main_quest_lv97._290_say = " Nem felejtettl el semmit? Fosszilis fldet kell[ENTER]hoznod nekem. " -gameforge.main_quest_lv97._300_notice = " Az Alkimista adott neked Fosszilis fldet. Most[ENTER]trj vissza Yak-Hwan-hoz. " -gameforge.main_quest_lv97._310_say = " Ah, a Fosszilis fld. Nagyon j, el tudok kezdeni[ENTER]dolgozni. Az Admirlisnak fogom jelenteni, amit[ENTER]tallok. " -gameforge.main_quest_lv97._320_sendLetter = " A hts ajtn t " -gameforge.main_quest_lv97._330_say = " Angmur Admirlis keres tged. " -gameforge.main_quest_lv97._340_say = " Tudjuk, hol tartzkodik a Templomszolga Yah-Ki.[ENTER]De a bzisa egy erdhz hasonlt testrk[ENTER]csapata jrrzik ott jjel-nappal. Egy frontlis[ENTER]tmads szntiszta ngyilkossg lenne. " -gameforge.main_quest_lv97._350_say = " Ezrt lesbl akarunk tmadni. Embereim keresik a[ENTER]megfelel helyet. Az rk figyelmnek elterelse[ENTER]tbb idt nyjt neknk. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " A legnagyobb veszlyt a testrcsapat vezeti[ENTER]jelentik, akik a Fekete Hall brigdjnak nevezik[ENTER]magukat. Ez a brigd a kvetkezkbl ll: Moghu,[ENTER]Carnifex s Albus tbornok. Vezetjk Skeletos.[ENTER]Vond ki ket a forgalombl, mieltt[ENTER]felfedezhetnk a feldert csapataim. " -gameforge.main_quest_lv97._380_say = " Minden rendben. " -gameforge.main_quest_lv97._390_sayTitle = " A Fekete Hall brigdja " -gameforge.main_quest_lv97._400_say = " Tedd rtalmatlann a Fekete Hall brigdjt,[ENTER]melynek tagjai Moghu, Carnifex, Albus tbornok s[ENTER]Skeletos. " -gameforge.main_quest_lv97._410_say = " Gyzd le a Fekete Hall brigdjnak tagjait,[ENTER]mieltt felfedezhetnk a feldert csapatokat. " -gameforge.main_quest_lv97._420_say = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv97._430_say = " Jl haladnak a terveink! Amg megzavartad a[ENTER]Fekete Hall brigdjt, embereim megtalltk a[ENTER]leshely megfelel helyt. Amint kidolgozzuk a[ENTER]tmadsi stratgit, hvatni foglak. " -gameforge.main_quest_lv97._440_sendLetter = " A Templomszolga " -gameforge.main_quest_lv97._450_say = " Angmur Admirlisnak a segtsgedre van szksge! " -gameforge.main_quest_lv97._460_say = " J, megrkeztl. Skeletos, a Fekete Hall[ENTER]brigdjnak vezre tllte az elz akcit s[ENTER]megtmadta az embereim, amint a bzis lerohanst[ENTER]terveztk. Senki sem tudta legyzni. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Egyszer mr legyzted t, krlek, segts az[ENTER]embereimnek a Gautama-szikln! Indulj Skeletos[ENTER]ellen! Ezutn rohamozd meg a bzist s ld meg a[ENTER]Templomszolga Yah-Ki-t. " -gameforge.main_quest_lv97._490_say = " Megrtettem. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Gyzd le Yah-Ki-t " -gameforge.main_quest_lv97._520_say = " Gyzd le a Templomszolga Yah-Ki-t s lltsd meg,[ENTER]nehogy megidzze a holtak seregt. " -gameforge.main_quest_lv97._530_say = " Elrkezett a dnt nap. Ha elbukunk, velnk bukik[ENTER]a vilg is. De ha gyznk, mg szz v mlva is[ENTER]dalokban zengik tetteinket. lltsd meg a[ENTER]Sttsg szolgit! Gyzd le a Templomszolga[ENTER]Yah-Ki-t! " -gameforge.main_quest_lv97._540_say = " Mirt vagy itt? Mg nem nyertk meg a csatt![ENTER]Gyzd le a Templomszolga Yah-Ki-t! Benned van[ENTER]minden remnynk. " -gameforge.main_quest_lv97._550_1_notice = " Trdre knyszertetted ellenfeleid, a gyzelem a[ENTER]tid! " -gameforge.main_quest_lv97._550_2_notice = " Nincs id a pihensre a Templomszolga Yah-Ki[ENTER]rd vr. " -gameforge.main_quest_lv97._560_notice = " Nyertl! Egy vrfagyaszt kiltssal Yah-Ki a[ENTER]fldre rogy. " -gameforge.main_quest_lv97._570_say = " Aaargh! Ez nem lehet! Legyztt egy haland... Oh[ENTER]Banshee, bocsss meg nekem! Elbuktam. Nem tudtam[ENTER]teljesteni a fela... " -gameforge.main_quest_lv97._580_say = " tkutatod lettelen testt s egy Lepecstelt[ENTER]levelet tallsz nla. Trj vissza vele Angmur[ENTER]Admirlishoz. " -gameforge.main_quest_lv97._590_say = " Ez igen, hla a Srknyistennek! Srtetlenl[ENTER]visszatrtl! Legyzted a Templomszolgt? " -gameforge.main_quest_lv97._600_say = " Igen, visszakldtem t a Pokolba, ahonnan jtt.[ENTER]Halla pillanatban a Banshee-hoz fohszkodott[ENTER]bocsnatrt a hibjrt. Ez volt nla. " -gameforge.main_quest_lv97._610_say = " Egy Lepecstelt levl. Mutasd! " -gameforge.main_quest_lv97._620_sayReward = " rnm, Bekaptk a csalit, terved mkdik. lholt[ENTER]sereged megidzse tovbb folytatdik s most mr[ENTER]senki sem kpes meglltani bennnket. Amint[ENTER]egyszer a llektelen testek elkezdenek menetelni,[ENTER]megtmadjuk a Srknytz-fokot s magunk al[ENTER]gyrjk lakossgt. Ezutn tkelnk a kontinensre[ENTER]s a Tzfldn tallkozunk veled. A vilg gni[ENTER]fog lpteink nyomn![ENTER]Mly hdolatom feld, rk szolgd " -gameforge.main_quest_lv97._630_say = " Egy zenet a Banshee-nak! h, ez az tkozott[ENTER]boszorkny most hiba vrja Tzfldn a sttsg[ENTER]seregt.[ENTER]Ksznm. Segtsged nlkl a Srknytz-fok s[ENTER]lakossga fldbe lett volna taposva az lholtak[ENTER]serege ltal. Nem csak megmentettl bennnket, de[ENTER]helyrelltottad seink lelknek nyugalmt is.[ENTER]Fogadd ezt a jutalmat mindenrt, amit tettl. " -gameforge.main_quest_lv97._640_sayTitle = " A kaland folytatdik, amint elrted a 98-as[ENTER]szintet. " -gameforge.main_quest_lv97._650_say = " Sok idnkbe telt, mire megtalltuk a bzist.[ENTER]Krlek, nem vesztegethetnk tbb idt! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan-nak Fosszilis fldre van szksge? Mg[ENTER]szerencse, hogy nem hasznltam fel mindet.[ENTER]Szvesen adok, tessk. Vidd el neki s add t[ENTER]szvlyes dvzletem is! " -gameforge.main_quest_lv97._670_counterName = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Legyzted a Fekete Hall brigdjt. " -gameforge.main_quest_lv97._690_2_notice = " Jelentsd Angmur Admirlisnak. " -gameforge.main_quest_lv97._700_sayTitle = " Gyzd le Skeletos-t, a Fekete Hall brigdjnak[ENTER]vezrt! " -gameforge.main_quest_lv97._710_say = " A Templomszolgt kell elsknt meglnd, miutn[ENTER]legyzted Skeletos-t. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Az Erd jjptse " -gameforge.main_quest_lv98._020_say = " Angmur Admirlis a segtsgedet kri. Menj el[ENTER]hozz. " -gameforge.main_quest_lv98._030_say = " Ksznm, hogy eljttl. A csata nem mlt el nyom[ENTER]nlkl felettnk. Az erd is megsrlt s a[ENTER]vdelmi falak tbb helyen is leomlottak. Ez a[ENTER]hely nem tart ki sokig. A javunkra kell[ENTER]fordtani a nyugalmat s jjpteni a romokat. " -gameforge.main_quest_lv98._040_say = " A vdelmi fal megerstshez a Rkflk[ENTER]rendjnek pncljra van szksgnk. " -gameforge.main_quest_lv98._050_say = " Megrtettem. Mennyi pnclra van szksged? " -gameforge.main_quest_lv98._060_say = " 100-nak elgnek kell lennie. Mg mindig tallsz[ENTER]sztrjkolkat a Rkflk trzsbl a[ENTER]Nefrit-blben. " -gameforge.main_quest_lv98._070_say = " Eh, ez mg nem egszen elegend Rkpncl.[ENTER]Krlek, gyjts egy kicsit tbbet. " -gameforge.main_quest_lv98._080_1_notice = " sszegyjttted a szksges mennyisg Rkpnclt. " -gameforge.main_quest_lv98._080_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv98._090_say = " Ez igen, nagyon j! A Rkpncl segt jra[ENTER]megersteni a vdelmi falunkat. Krlek, fogadd[ENTER]ezt jutalmul. Megkrdezem a mrnkeim, kell-e mg[ENTER]ms anyag is, s tudatni fogom veled. " -gameforge.main_quest_lv98._130_sendLetter = " Az Erd jjptse " -gameforge.main_quest_lv98._140_say = " Angmur Admirlisnak ismt a segtsgedre van[ENTER]szksge. Menj el hozz. " -gameforge.main_quest_lv98._150_say = " Tovbbi erstshez Triton drdkra van szksg.[ENTER]Amint a nvbl sejthet, a Tritonoknl tallod.[ENTER]Hozz nekem 100-at. " -gameforge.main_quest_lv98._160_say = " Megrtettem. " -gameforge.main_quest_lv98._170_say = " Ht itt vagy! Eh, ez mg nem elg Triton drda.[ENTER]Krlek, folytasd a gyjtst. " -gameforge.main_quest_lv98._180_1_notice = " sszegyjtttl minden Triton drdt. " -gameforge.main_quest_lv98._180_2_notice = " Vidd el Angmur Admirlisnak. " -gameforge.main_quest_lv98._190_say = " Tkletes! Most pteni tudunk egy biztonsgosabb[ENTER]vdelmi erdtmnyt. Ksznm a segtsged.[ENTER]Egybknt Yak-Hwan keres tged. Tudd meg, mit[ENTER]akar. " -gameforge.main_quest_lv98._200_sendLetter = " Vszhelyzet " -gameforge.main_quest_lv98._210_say = " Menj Yak-Hwan-hoz. Fontos feladata van szmodra. " -gameforge.main_quest_lv98._220_say = " Ah, nagyon j, ht itt vagy! jra ignybe kell[ENTER]bennnk a segtsged. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " A hbor okozta nehz idk nem mltak el nyom[ENTER]nlkl az erdben l emberekben. hsgtl[ENTER]szenvednek s nyomoruk naprl napra rosszabbodik.[ENTER]Nincsenek tl j kiltsaik, hacsak nem tesznk[ENTER]valamit hamarosan. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Az Ogre bandk lesben vrnak[ENTER]utnptls-szlltmnyainkra vrva s tmadjk[ENTER]azokat. Meg kell lltanunk ezt a fosztogatst.[ENTER]Shruk kapitny s Tbornokai llnak emgtt. ld[ENTER]meg az Ogrk kapitnyt s 50 Ogg tbornokot! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Mr vissza is trtl? Mg mindig van ott nhny[ENTER]Ogre. Krlek, gondoskodj rluk! " -gameforge.main_quest_lv98._310_1_notice = " Legyztl minden Ogrt. " -gameforge.main_quest_lv98._310_2_notice = " Most trj vissza Yak-Hwan-hoz. " -gameforge.main_quest_lv98._320_say = " Vgre lelmiszer-utnptls szlltmnyaink[ENTER]elrik az erdt, s embereink jra telhez s[ENTER]gygyszerhez juthatnak! A vszhelyzet vget rt.[ENTER]Igazi hs vagy. " -gameforge.main_quest_lv98._330_sendLetter = " Ksznetnyilvnts " -gameforge.main_quest_lv98._340_say = " Yak-Hwan beszlni akar veled. " -gameforge.main_quest_lv98._350_say = " Segtsgednek ksznheten elztk egy idre a[ENTER]Stt Srkny sziklt fenyeget veszlyt. Ezrt[ENTER]az emberek szemlyesen is szeretnnek neked[ENTER]ksznetet mondani. " -gameforge.main_quest_lv98._360_say = " Menj vgig az erdn s beszlj az emberekkel. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Ksznm. Meg fogok ltogatni minden itt lt. " -gameforge.main_quest_lv98._390_say = " Nem tudott minden lakos ksznetet mondani neked.[ENTER]Ezek az emberek csaldottak lesznek. Krlek[ENTER]bizonyosodj meg rla, nem felejtettl ki senkit[ENTER]sem. " -gameforge.main_quest_lv98._400_say = " Egyenl arny btorsg s blcsessg van a[ENTER]szvedben. Tetteidrl genercik fognak nekelni[ENTER]mostantl. Meghajlok eltted. " -gameforge.main_quest_lv98._410_say = " rkk lgy felvrtezve a veszly ellen! " -gameforge.main_quest_lv98._420_say = " rkk megbecslt helyed lesz szvnkben! " -gameforge.main_quest_lv98._430_say = " Viharos idk voltak ezek, nem igaz? Biztos vagyok[ENTER]benne, hogy a Srknyisten szemlyesen egyengeti[ENTER]az utat eltted szigetnkn. " -gameforge.main_quest_lv98._440_1_notice = " Minden lakossal beszltl. " -gameforge.main_quest_lv98._440_2_notice = " Most trj vissza Yak-Hwan-hoz. " -gameforge.main_quest_lv98._450_say = " Ez tnyleg sokat jelentett az erd lakosainak. Az[ENTER]Admirlis szeretne jra beszlni veled. Legyen [ENTER]a kvetkez, akihez elmgy. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Az Admirlis ksznete " -gameforge.main_quest_lv98._490_say = " Az Admirlis szeretn kifejezni hljt. Menj el[ENTER]hozz. " -gameforge.main_quest_lv98._500_say = " Nlkled az erd lakosait lerohantk volna a[ENTER]dmonok. Magam, a csapataim s az sszes ember[ENTER]nevben ksznm tmogatsod a Sttsg Szolgi[ENTER]ellen. A Stt Srkny szikln mindig otthonra[ENTER]lelsz ezentl. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " De a Banshee s a Sttsg Szolgi szntelenl s[ENTER]vg nlkl fogjk tovbbra is kovcsolni stt[ENTER]terveiket.[ENTER]A kaland folytatdik, amint elrted a 99-es[ENTER]szintet. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Az Erd jjptse " -gameforge.main_quest_lv98._550_say = " Kzdj a Rkflk trzse ellen s gyjts ssze 100[ENTER]darab Rkpnclt. " -gameforge.main_quest_lv98._560_say = " Beszlj Angmur Admirlissal. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " A vdelmi erdtmny megerstse. " -gameforge.main_quest_lv98._590_say = " Tmadd meg a Tritonokat s gyjts 100 Triton[ENTER]drdt. " -gameforge.main_quest_lv98._600_say = " Menj Angmur Admirlishoz. " -gameforge.main_quest_lv98._610_sayTitle = " Fosztogat Ogrk " -gameforge.main_quest_lv98._620_say = " Gyzd le Shruk kapitnyt s 50-et Ogg tbornokai[ENTER]kzl, hogy meglltsd a fosztogatst. " -gameforge.main_quest_lv98._630_say = " Keresd meg Yak-Hwan-t. " -gameforge.main_quest_lv98._640_sayTitle = " Ksznetnyilvnts " -gameforge.main_quest_lv98._650_say = " Menj vgig az erdn s beszlj az emberekkel. " -gameforge.main_quest_lv98._660_counterName = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d darab " -gameforge.main_quest_lv98._680_counterName = " (Fennmarad: %s %s, %s %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Lakosok: " -gameforge.main_quest_lv98._710_say = " Konfuciusz (%s)[ENTER]Fegyverzet-keresked (%s) " -gameforge.main_quest_lv98._720_say = " Vegyeskeresked Eladn (%s)[ENTER]Fegyverkeresked (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " A haltenyszet " -gameforge.manwoo._20_sayTitle = " Halsz: " -gameforge.manwoo._30_say = " A haltenyszetemet ki akarom bvteni, ezrt[ENTER]szksgem van l pontyra. Ez a halfajta a[ENTER]tenyszetre jl alkalmas s a halszok krben[ENTER]nagyon kedvelt, de nem knny a[ENTER]halszata. " -gameforge.manwoo._40_say = " Ha hozol nekem egy pontyot, akkor meg foglak[ENTER]jutalmazni. Egy ldm van, ami mr sidk ta a[ENTER]padlson van. Mr azt sem tudom, hogy mi van[ENTER]benne. Taln valami haszontalan dolog, vagy[ENTER]valami rtkes. De mg szrnyek is meghzhattk[ENTER]magukat benne. Ha meg akarod kapmi a ldt, akkor[ENTER]hozz nekem egy l pontyot. " -gameforge.manwoo._50_npcChat = " Vltsd t a pontyot a ldra " -gameforge.manwoo._60_say = " Hoztl egy pontyot a haltenyszetembe?[ENTER]Ksznm! Itt a lda, amit meggrtem. Sok[ENTER]szerencst! " -gameforge.manwoo._70_sayReward = " Egy ldt kaptl! Kattints r jobb egrgombbal,[ENTER]hogy ki tudd nyitni. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Gyorsan mondd, hogy hov akarsz teleportlni.[ENTER]Fradt vagyok. " -gameforge.map_warp._10_npcChat = " Utazni akarok. " -gameforge.map_warp._110_sayReward = " Ez %s Yangba kerl " -gameforge.map_warp._11_array = " Jungrang grfsg " -gameforge.map_warp._120_sayReward = " De emelni fogom az rat, ha gy folytatod! " -gameforge.map_warp._12_array = " Waryong grfsg " -gameforge.map_warp._130_say = " Ahogy mr emltettem: Csak akkor teleportlhatsz[ENTER]erre a helyre, ha elred a 60. szintet. Akarsz[ENTER]mg teleportlni? Ha nem, akkor zrd be az[ENTER]ablakot s ne gondold meg magad folyton. Nem[ENTER]kedvtelsbl csorgok itt. " -gameforge.map_warp._13_array = " Imha grfsg " -gameforge.map_warp._140_sayReward = " Az utazs %d Yangodba kerl. " -gameforge.map_warp._14_array = " Milaard vra " -gameforge.map_warp._150_say = " n ingyen teleportlnlak tged, de nagy a[ENTER]csaldom. Hogy el tudjam tartani ket,[ENTER]felttlenl dolgoznom kell. " -gameforge.map_warp._15_array = " Listhmos vra " -gameforge.map_warp._160_sayReward = " %s Yangba kerl " -gameforge.map_warp._16_array = " Dendera vra " -gameforge.map_warp._170_say = " Rgtn teleportllak tged. Egy veszlyes helyen[ENTER]fogsz megrkezni, szval lgy vatos! Sok[ENTER]szerencst! " -gameforge.map_warp._17_array = " Miryang grfsg " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Songpa grfsg " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Daeyami grfsg " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teleportos: " -gameforge.map_warp._210_select = " Bokjung terlet " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " Bakra terlet " -gameforge.map_warp._240_say = " Ahogy akarod. Lgy rsen, indulunk! " -gameforge.map_warp._250_say = " Ahogy kvnod... Hamarosan tallkozunk! " -gameforge.map_warp._260_npcChat = " Stt Srkny szikla " -gameforge.map_warp._270_say = " Mostanban lett felfedezve egy titokzatos sziget.[ENTER]A Stt Srkny szikla nevet kapta. Azoknak, akik[ENTER]tl akarjk lni, meglehetsen nagy tapasztalatra[ENTER]van szksgk. Ezrt csak azokat a harcosokat[ENTER]szlltom oda, akik elrtk a 90-es szintet.[ENTER]Kszen llsz erre az utazsra? " -gameforge.map_warp._280_say = " A szigetre csak hajval lehet eljutni oda az[ENTER]utazs hossz s fradsgos. Minl magasabb a[ENTER]szinted, annl krlmnyesebb a szllts. Ezrt[ENTER]magasabb sszeg djat kell krnem tled. " -gameforge.map_warp._280_sayReward = " Az utazs %d Yangodba kerl. " -gameforge.map_warp._30_say = " Ez a maga mdjn egy lenygz krnyk, de[ENTER]trtnik itt valaha is egy klnleges esemny?[ENTER]Ht inkbb nem ... Az orszg egyb rszein olykor[ENTER]teljesen ms a helyzet! Ezrt biztosan van egy[ENTER]rdekes hely, ahova teleportlhatlak. Mivel a[ENTER]gonosz ereje ismt megntt, a tr s az id[ENTER]koszba sllyedt. Ezrt elfordulhat, hogy a[ENTER]visszatrsed nem mindig rgtn sikerl...[ENTER]Szeretnl ennek ellenre[ENTER]teleportldni? " -gameforge.map_warp._40_say = " Hm... a mostani szinteddel tl gyenge vagy a tr[ENTER]s id kzti utazshoz. Gyere vissza, ha mr[ENTER]10-esnl magasabb szint vagy! " -gameforge.map_warp._50_say = " Hov akarsz teleportlni? " -gameforge.map_warp._60_sayReward = " Ez %s Yangba kerl " -gameforge.map_warp._70_say = " Ezek azok a helyek, ahov n teleportlni tudlak[ENTER]tged, ha a 60. szintet elrted. " -gameforge.map_warp._80_sayReward = " De akkor ez %s Yangba kerl. " -gameforge.map_warp._90_select = " Dmon-torony " -gameforge.map_warp._94_select = " Szellem-erd " -gameforge.map_warp._95_select = " Vrs Erd " -gameforge.map_warp._96_select = " Vissza " -gameforge.map_warp._97_select = " Srknyisten Amulett hasznlata " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Az eskv listja " -gameforge.marriage_manage._100_sayItem = " Szmoking " -gameforge.marriage_manage._1010_say = " Pillanatnyilag nincs eskv. " -gameforge.marriage_manage._1015_foreach = " %s s %s hzassga " -gameforge.marriage_manage._1020_say = " Az eskvre hivatalos vendg vagy![ENTER]J szrakozst. " -gameforge.marriage_manage._1030_say = " A tinta mg meg sem szradt! Adj magadnak mg egy[ENTER]kis idt. " -gameforge.marriage_manage._10_npcChat = " Meg szeretnk hzasodni " -gameforge.marriage_manage._110_sayReward = " Hogy meg tudj hzasodni, egy szmokingot kell[ENTER]felvenned. " -gameforge.marriage_manage._120_sayItem = " Menyasszonyi ruha " -gameforge.marriage_manage._130_sayReward = " Ha hzasodni akarsz, eskvi ruht kell felvenned " -gameforge.marriage_manage._140_say = " Persze hogy kell neked Yang. Viszont nincs nlad[ENTER]elg. Szerezz tbbet, legalbb 1 millit. " -gameforge.marriage_manage._150_sayReward = " 1 millli Yangra van szksged " -gameforge.marriage_manage._160_say = " Most mr elg rett vagy s jl is nzel ki.[ENTER]Kihez akarsz hozzmenni? " -gameforge.marriage_manage._170_sayReward = " rd le a szemly nevt. " -gameforge.marriage_manage._180_say = " Olyan izgatott vagy, hogy mg a nevet sem tudod[ENTER]lerni? Prbld meg mg egyszer " -gameforge.marriage_manage._190_say = " Nem tudod, hogy hogy hvjk a szemlyt...[ENTER]Naht ilyent, biztos vagy mg, hogy meg akarsz[ENTER]hzasodni? " -gameforge.marriage_manage._200_sayReward = " %s nincs online " -gameforge.marriage_manage._20_say = " Egy msik eskv zajlik most, vr egy pillanatot,[ENTER]vagy gyere vissza ksbb! " -gameforge.marriage_manage._210_say = " A partnerednek kzel kell lennie hogy tudjak[ENTER]foglalkozni a gondoddal. Hozd ide a partneredet. " -gameforge.marriage_manage._220_sayReward = " %s tl messze van. " -gameforge.marriage_manage._230_say = " Nem a te nevedet, hanem a partnered[ENTER]nevt. " -gameforge.marriage_manage._240_sayReward = " rd fel a partnered nevt. " -gameforge.marriage_manage._250_say = " Sajnlom.[ENTER][ENTER]Azonos nem prokat nem tudok[ENTER]sszeadni.---LOCA::SPACE-- " -gameforge.marriage_manage._260_say = " Csak ugyanazon birodalombl val prok tudnak[ENTER]hzassgot ktni. " -gameforge.marriage_manage._270_say = " A szemly, akit te el akarsz venni, mg hzas,[ENTER]tudtad te ezt? Keress egy hajadont, ill. ntlen[ENTER]embert. " -gameforge.marriage_manage._280_sayReward = " %s hzas, ill. frjezett. " -gameforge.marriage_manage._290_say = " A szemly mg nem elg rett.[ENTER]A te partnerednek is legalbb 25 szintet kell[ENTER]birtokolnia. " -gameforge.marriage_manage._300_say = " Ti ketten nem illetek egymshoz. Ha k ketten nem[ENTER]illenek egymshoz, akkor nem engedhetem meg a[ENTER]eskvt.[ENTER]A szintklnbsg tbb mint 15 szintet tesz ki,[ENTER]ezrt nem kthettek hzassgot. " -gameforge.marriage_manage._30_say = " Te mg tl fiatal vagy, hogy hzasodjl...[ENTER]Sok felelssgre van szksg s erre te mg nem[ENTER]rtl meg. Fiatal emberek manapsg nagyon hamar[ENTER]vlnak . A hzassgodat nem engedlyezem. Menj[ENTER]vissza s gyjts mg tbb[ENTER]tapasztalatot " -gameforge.marriage_manage._310_say = " Adjtok t a gyrket. " -gameforge.marriage_manage._320_say = " reg asszony:[ENTER]A hzassgkts az letben olyan fontos mozzanat,[ENTER]nem tudott volna a partnered legalbb egy[ENTER]jegygyrt hozni? " -gameforge.marriage_manage._330_say = " A partnerednek egy jegygyrt is kell[ENTER]hoznia. " -gameforge.marriage_manage._340_say = " A partnered nem visel eskvi ruht! Te nem[ENTER]szgyenled, hogy gy megjelensz vele[ENTER]itt? " -gameforge.marriage_manage._350_say = " A partnerednek egy szmokingot kell viselnie. " -gameforge.marriage_manage._360_say = " A partnerednek egy menyasszonyi ruht kell[ENTER]viselnie. " -gameforge.marriage_manage._365_confirm_chat = " %s megkrt tged. Elfogadod? " -gameforge.marriage_manage._370_say = " Szval a helyzet a kvetkez: Ti ketten gy[ENTER]dntttetek, hogy egyesltk a hzassg[ENTER]szentsgben, s most mr tbb idt tudtok egytt[ENTER]tlteni. A Szerelmesek szigetre kldelek[ENTER]benneteket. Hossz, boldog hzassgot kvnok[ENTER]nektek, gratullok![ENTER][ENTER]Nemsokra automatikusan a Szerelmesek szigetre[ENTER]leszel kldve. " -gameforge.marriage_manage._380_say = " A partnered nem is akar veled hzassgot ktni.[ENTER]Tisztzd a dolgot elszr. " -gameforge.marriage_manage._390_npcChat = " Vissza a hzassgktsi teremhez " -gameforge.marriage_manage._400_say = " Mirt vagy mg most is itt?[ENTER]A partnered vgyakozva vr rd. Gyorsan oda[ENTER]kldelek. " -gameforge.marriage_manage._40_sayTitle = " Informci: " -gameforge.marriage_manage._410_npcChat = " A eskv engedlyezse " -gameforge.marriage_manage._420_sayTitle = " Eskvszervez: " -gameforge.marriage_manage._430_say = " Beszlek a partnereddel. Egy[ENTER]pillanat " -gameforge.marriage_manage._440_say = " n az eskvnek csak egy asszisztense vagyok, rd[ENTER]le ott alul a partnered nevt. " -gameforge.marriage_manage._450_say = " Egy ilyen nevet nem is tartunk nyilvn,[ENTER]ellenrizd le mg egyszer az[ENTER]adataidat? " -gameforge.marriage_manage._460_say = " Elnzst. Hozd ide a partneredet, nekem[ENTER]rtestenem kell t s t kell[ENTER]vizsglnom. " -gameforge.marriage_manage._470_sayReward = " %s kzelebb kell lenni. " -gameforge.marriage_manage._480_say = " A partnered nevt kell lernod, nem a sajt neved. " -gameforge.marriage_manage._490_sayTitle = " Eskvszervez: " -gameforge.marriage_manage._500_say = " Itt valami nem stimmel. Ez nem az a szemly,[ENTER]leellenriznd krlek? " -gameforge.marriage_manage._50_sayReward = " Eskv a 25. szinttl lehetsges. " -gameforge.marriage_manage._510_say = " A partnered mg nem ksz az eskvre. Beszljetek[ENTER]egymssal. " -gameforge.marriage_manage._520_say = " Most, hogy minden el van ksztve, kezddhet a[ENTER]ceremnia! " -gameforge.marriage_manage._530_say = " Ez egy nagyon szp eskv lesz! " -gameforge.marriage_manage._540_npcChat = " Az eskvi indul kezdete " -gameforge.marriage_manage._550_npcChat = " Az eskvi indul vge " -gameforge.marriage_manage._560_npcChat = " jszaka " -gameforge.marriage_manage._570_npcChat = " H " -gameforge.marriage_manage._580_npcChat = " Az eskv vge " -gameforge.marriage_manage._590_say = " Vrj egy pillanatot. n beszlek a[ENTER]partnereddel? " -gameforge.marriage_manage._600_say = " Szeretnd folytatni az eskvt? " -gameforge.marriage_manage._60_say = " Gyr nlkl akarsz hzassgot ktni? " -gameforge.marriage_manage._610_select = " Igen " -gameforge.marriage_manage._620_select = " Nem " -gameforge.marriage_manage._630_say = " Partnerednek az eskv befejezsvel egyet kell[ENTER]rteni. Az eskvt most nem lehet befejezni, mert[ENTER]a szemly nincs online. " -gameforge.marriage_manage._640_say = " A partnered beleegyezsre vrunk, a vlasz mg[ENTER]nem rkezett meg. " -gameforge.marriage_manage._650_confirm_chat = " Be akarod fejezni az eskvt? " -gameforge.marriage_manage._660_say = " A partnered nem akar. " -gameforge.marriage_manage._670_npcChat = " Vls " -gameforge.marriage_manage._680_npcChat = " Vls " -gameforge.marriage_manage._690_say = " A partner nlkl nem lehet jogersen elvlni.[ENTER]Gyere partnereddel. Egy vls nagyon[ENTER]fontos. " -gameforge.marriage_manage._700_say = " A jogers vlshoz szksged van 500.000 Yangra[ENTER]s a partnered beleegyezsre. Tnyleg el akarsz[ENTER]vlni? " -gameforge.marriage_manage._70_sayItem = " Eljegyzsi gyr " -gameforge.marriage_manage._710_select = " Nem, csak egy trfa volt. " -gameforge.marriage_manage._720_say = " Hozd a jegygyrt. " -gameforge.marriage_manage._730_say = " A partnerednek egy gyrt kell hoznia. " -gameforge.marriage_manage._740_say = " Nincs elg Yangod a vlsra. " -gameforge.marriage_manage._750_sayReward = " A vlshoz szksged van %s Yangra. " -gameforge.marriage_manage._760_sayReward = " A vlshoz 500.000 Yangra van szksg. " -gameforge.marriage_manage._770_say = " Tnyleg el akarsz vlni. Ez egy nagy vesztesg.[ENTER][ENTER]Valban akarod? " -gameforge.marriage_manage._780_select = " Nem. Megvltoztattam a vlemnyemet. " -gameforge.marriage_manage._790_say = " Megvltoztattam a vlemnyemet. Nem akarok[ENTER]elvlni. " -gameforge.marriage_manage._800_say = " Ez gy jobb.[ENTER]Egy hossz s boldog letet kvnok[ENTER]neked. " -gameforge.marriage_manage._80_say = " Elszr egy eljegyzsi gyrt kell beszerezned.[ENTER]Utna hzasodhatsz. " -gameforge.marriage_manage._810_sayReward = " A vls le van zrva. " -gameforge.marriage_manage._815_confirm_chat = " Elfogadod a vlst? " -gameforge.marriage_manage._820_say = " A vls megtrtnt. Most te egy elvlt ember vagy. " -gameforge.marriage_manage._830_say = " A paprok mg nem teljesek. Gyere[ENTER]jra. " -gameforge.marriage_manage._840_sayReward = " A vlst visszavontk. " -gameforge.marriage_manage._850_say = " A partner nem akar vlni, egyezzetek[ENTER]meg. " -gameforge.marriage_manage._860_npcChat = " Jegygyrt eltntetni " -gameforge.marriage_manage._870_npcChat = " Jegygyrt eltntetni " -gameforge.marriage_manage._880_say = " Kellemetlen emlkeket gyorsan el kell[ENTER]felejteni " -gameforge.marriage_manage._890_sayReward = " Jegygyr eltnt " -gameforge.marriage_manage._900_npcChat = " Egyoldal vls " -gameforge.marriage_manage._90_say = " Tnyleg gy akarsz megeskdni?[ENTER]Csak egyszer hzasodik meg az ember letben s[ENTER]neked legalbb ennek megfelelen kellene[ENTER]felltznd? " -gameforge.marriage_manage._910_sayTitle = " Gondnok: " -gameforge.marriage_manage._920_say = " Neked 1 millira van szksged a vlshoz, el[ENTER]akarsz vlni? " -gameforge.marriage_manage._930_select = " Nem. Csak informldni akartam. " -gameforge.marriage_manage._940_say = " Nincs elg Yangod a vlshoz. Annyi Yangra van[ENTER]szksged, mint amennyit az eskvdrt fizettl. " -gameforge.marriage_manage._950_say = " Tnyleg el akarsz vlni. Gondold meg mg egyszer. " -gameforge.marriage_manage._960_select = " Igen, akarom " -gameforge.marriage_manage._970_select = " Mg t kellene gondolnom. " -gameforge.marriage_manage._980_say = " Jl van.[ENTER]Taln gy jobb lesz.[ENTER]Ha tnyleg akarsz, akkor gyere el mg egyszer, de[ENTER]akkor komolynak kell lenni a[ENTER]szndkodnak. " -gameforge.marriage_manage._990_say = " Ha biztos vagy benne, akkor vlj el.[ENTER]Ennek ellenre minden jt kvnok neked.[ENTER][ENTER]Az egyoldal vls le van zrva. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae, a favg: " -gameforge.mining._20_say = " A kapdat nem tudjuk feljavtani, mert hinyzik[ENTER]az elegend edzs. " -gameforge.mining._30_say = " Fejleszteni szeretnd a Csknyod? Lssuk csak...[ENTER]Csknyod jelenlegi szintje %s. " -gameforge.mining._40_say = " Ki akarod javtani? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Ez a Te dntsed. Ha fel kellene javtanom a[ENTER]csknyt, gyere vissza ksbb. Viszlt! " -gameforge.mining._60_say = " Sajnlom, de problma merlt fel javts kzben.[ENTER]Nem tudtam tenni semmit, ezrt visszakapod.[ENTER]Prbld meg egy kvetkez alkalommal. " -gameforge.mining._70_say = " Itt az j szint Csknyod! " -gameforge.mining._80_say = " h, ne, hibztam! Sajnlom! Sajnos Csknyod[ENTER]pontjai cskkentek. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Ki akarod nyitni a dobozt a kulccsal? " -gameforge.mystery_key._020_select = " Igen, doboz kinyitsa " -gameforge.mystery_key._030_select = " Ksznm, most nem. " -gameforge.mystery_key._040_say = " Egy Rubin kulcsra vagy egy Gymnt kulcsra van[ENTER]szksged a Titokzatos rubin doboz kinyitshoz! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " dv! " -gameforge.neutral_warp._20_sayTitle = " reg ember: " -gameforge.neutral_warp._30_say = " dv! Tudom, hogyan juthatsz innen egy msik[ENTER]rgiba. Nhny Yangrt cserbe el tudlak[ENTER]teleportlni. " -gameforge.neutral_warp._40_say = " Hova akarsz menni?[ENTER]Ez %s Yangba kerl. " -gameforge.neutral_warp._50_select = " Sohan-hegy " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " El akarok menni az regasszony hghoz. " -gameforge.neutral_warp._70_say = " Az regasszony mr mondta nekem, hogy jnni[ENTER]fogsz. Mondta, hogy ne szmtsak fel kltsget[ENTER]ezrt, mert szvessget teszel neki. Mi gyakran[ENTER]tezunk egytt, s rmmel segtek neki. De ne[ENTER]bzd el magad, nem lesz ez mindig gy.[ENTER]Vigyzz magadra errefel, mert az itteniek nem[ENTER]tl bartsgosak az idegen birodalmiakkal[ENTER]szemben. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ah, te vagy az![ENTER]Rgta nem lttuk egymst.[ENTER]Jnnek-mennek az vek, ho ho![ENTER]Taln azt krded, vajon most mirt jttem vissza[ENTER]a faluba.[ENTER]Hadd magyarzzam meg... " -gameforge.new_christmas._030_say = " Nehz idk jrnak. Senki sem akar vsrolni[ENTER]knyveket vagy hasonl dolgokat ezekben a[ENTER]napokban. Ilyen ids korban tl fraszt[ENTER]krbereplni a rnszarvas sznon. Ezt figyelembe[ENTER]vve dntttem gy, hogy ebben az vben a faluban[ENTER]nneplem a Karcsonyt. " -gameforge.new_christmas._040_say = " Ha tovbbi krdseid lesznek, mindig eljhetsz s[ENTER]megkrdezhetsz. Boldog Karcsonyt! " -gameforge.new_christmas._050_npcChat = " Szeretnl egy kis forralt bort? " -gameforge.new_christmas._060_say = " Ho ho ho! Biztos vagyok benne, hogy tudod, mi ez,[ENTER]ugye? Nincs is ennl jobb ital tlidben![ENTER]sszekeversz egy finom bort egy csipetnyi[ENTER]fahjjal s egy csom szegfszeggel... mmmmm! " -gameforge.new_christmas._070_say = " Ebben a hidegben egy korty forralt bor a legjobb[ENTER]a vilgon! Ert ad neked s segt a gyorsabb[ENTER]mozgsban. Szeretnd kiprblni egy kicsit?[ENTER]Nagyon j, pp most kszlt! " -gameforge.new_christmas._080_say = " gy tnik, zlik neked a forralt bor, ho ho![ENTER]rzed a bensdbl fakad meleget?[ENTER]Oh, s az ze, annyira des s gymlcss![ENTER]Boldog Karcsonyt! " -gameforge.new_christmas._090_npcChat = " Krek mg forralt bort! " -gameforge.new_christmas._100_say = " Vrj egy kicsit![ENTER]Elfeledkeztem egy apr rszletrl![ENTER]Naponta csak egyszer tudok forralt bort[ENTER]kszteni, nincs elg sszetevm tbbet[ENTER]ellltani. s ez 20 rig tart. Egy palackban 6[ENTER]adag van, egy korty hatsa 30 percig tart.[ENTER]Blcsen adagold! " -gameforge.new_christmas._110_say = " Tessk! Eleget vrtl mr. Ezzel a csodlatos[ENTER]itallal szrnyakat kapsz, ho ho ho! Szval[ENTER]remlem, tetszik! Boldog Karcsonyt! " -gameforge.new_christmas._120_say = " Mi, krsz mg egy kicsit?[ENTER][ENTER]Sajnlom, de azt hiszem, eleget kaptl. Mg nem[ENTER]telt el 24 ra az utols adag forralt borod ta.[ENTER]Tudod, hogy a tl sok ebbl nem j szmodra![ENTER]Gyere vissza ksbb. Addig is, lvezd az nnepet! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " A %d-bl, mg %d-t tudsz kibontani. " -gameforge.new_christmas_gift_box._020_say = " A kvetkez csomag %d perc mlva bonthat. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " Mi van a zoknikkal? " -gameforge.new_christmas_sock._020_say = " A zoknik! Majdnem elfeledkeztem rluk! A[ENTER]kandallrl lg zoknikba akartam rejteni az[ENTER]ajndkaimat. De ezek a Karcsony-ellenes lnyek[ENTER]elloptk az sszeset! Segts visszaszereznem[ENTER]azokat! " -gameforge.new_christmas_sock._030_say = " Nem tl knny zoknikat tallni. Szksged lesz a[ENTER]Rnszarvasgidra, hogy kiszimatolja azokat. " -gameforge.new_christmas_sock._040_say = " Ht nem aranyos?[ENTER]s kivl szaglssal is rendelkezik. A[ENTER]zoknivadszat szakrtje![ENTER]2 rn t veled marad, s segt neked a[ENTER]keressben. Ezutn elfrad, s szksge lesz 24[ENTER]ra pihensre, mieltt folytatni tudja.[ENTER]Ha nem szeretnl olyan sokig vrni, akkor vess[ENTER]egy pillantst a bal als sarokban forg rme[ENTER]mg, gy tudom, egy msik Rnszarvasgida vr ott[ENTER]rd. De n annak is rlk, ha holnap jra[ENTER]megltogatsz! " -gameforge.new_christmas_sock._050_npcChat = " Hoztam neked zoknikat! " -gameforge.new_christmas_sock._060_say = " Hozz nekem legalbb 5 zoknit, s jutalmat kapsz.[ENTER]Urrgh, a dohos zokni szaga elviselhetetlen![ENTER]Gyere vissza, ha eleget gyjtttl. Boldog[ENTER]Karcsonyt! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, elegend zoknit gyjtttl![ENTER]Hmm, hadd lssam.[ENTER]URRGH, ez a szag! Nos, ezek egyrtelmen a j[ENTER]zoknik![ENTER]Boldog Karcsonyt! " -gameforge.new_christmas_sock._080_npcChat = " - Rnszarvasgida " -gameforge.new_christmas_sock._090_say = " Ma mr kaptl tlem egy Rnszarvasgida pecstet.[ENTER]Attl tartok, a kis gidnak most pihennie kell.[ENTER]Holnapra mr teljesen visszatr az ereje. Ha nem[ENTER]szeretnl olyan sokig vrni, akkor vess egy[ENTER]pillantst a bal als sarokban forg rme mg,[ENTER]gy tudom, egy msik Rnszarvasgida vr ott rd.[ENTER]De n annak is rlk, ha holnap jra[ENTER]megltogatsz! " -gameforge.new_christmas_sock._100_say = " Ma mr elhoztad nekem a zoknijaid. Ne feledd,[ENTER]csak 24 rnknt adhatsz t nhnyat. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Ajndk Chaegirab-nak " -gameforge.new_quest_lv17._021_say = " Chaegirab nagybtym a tudomnynak szentelte[ENTER]lett, s minden Yangjt a kutatsaiba fektette.[ENTER] mindig j volt hozzm, ezrt szeretnm meglepni[ENTER]egy ajndkkal. Elmennl Urielhez, s[ENTER]megkrdeznd, van-e valami j tlete, mit[ENTER]adhatnk neki? a nagybtym rgi tanra, s jl[ENTER]ismeri t. " -gameforge.new_quest_lv17._030_say = " De ne beszlj errl a nagybtymnak! " -gameforge.new_quest_lv17._031_say = " Segtesz nekem? " -gameforge.new_quest_lv17._039_say_title = " Uriel : " -gameforge.new_quest_lv17._040_say_title = " Beszlj Uriellel " -gameforge.new_quest_lv17._040_target = " Uriel : " -gameforge.new_quest_lv17._041_say = " Beszlj Uriellel egykori tantvnyrl,[ENTER]Chaegirabrl. " -gameforge.new_quest_lv17._042_say = " Uriel itt van: %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim egy ajndkot akar adni Chaegirabnak... " -gameforge.new_quest_lv17._051_say = " A tuds rme az letben a kutats. Ilyen[ENTER]egyszer. Chaegirab szmra az a legnagyobb rm,[ENTER]ha tmogatod a munkjt. A Mu-Rang nev farkas[ENTER]ritka ltogat ezen a vidken, s a prme ritka[ENTER]kincs minden biolgus szmra. t darab prm[ENTER]elegend lesz. Szval beszlhetsz errl[ENTER]Wonda-Rimmel. " -gameforge.new_quest_lv17._052_say = " Biztos vagyok benne, hogy ez a csodlatos prm[ENTER]lenygzi a biolgust. " -gameforge.new_quest_lv17._060_select = " Igen, tudatni fogom vele. " -gameforge.new_quest_lv17._065_say_title = " Vissza Wonda-Rimhez " -gameforge.new_quest_lv17._066_say = " Uriel kitallt egy nagyszer ajndkot[ENTER]Chaegirab-nak. Menj vissza Wonda-Rimhez, s mondd[ENTER]el neki. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim itt van: %s. " -gameforge.new_quest_lv17._070_say = " Jl hangzik Uriel javaslata. Tnyleg nagyon[ENTER]szeretnm elkszteni ezt a meglepetst Chaegirab[ENTER]nagybtym szmra, teht meg kell szereznem ezt[ENTER]a prmet. Elmennl meglni 5 Mu-Rangot nekem? " -gameforge.new_quest_lv17._071_say = " Mu-Rangot kellene lnm a prmjrt. " -gameforge.new_quest_lv17._072_say = " 5 elegend egy j ajndkhoz. " -gameforge.new_quest_lv17._073_say = " Gyernk! " -gameforge.new_quest_lv17._074_notice = " Szereztl nmi j minsg prmet. " -gameforge.new_quest_lv17._075_say = " Vadssz Mu-Rang farkasokra, s szerezd meg a[ENTER]prmket. " -gameforge.new_quest_lv17._076_say_reward = " sszegyjtttl %s darabot az t prmbl. " -gameforge.new_quest_lv17._081_say_title = " Prm Wonda-Rimnek " -gameforge.new_quest_lv17._082_say = " Elegend prmet szereztl, mosd add t[ENTER]Wonda-Rimnek. " -gameforge.new_quest_lv17._092_say_reward = " Mr sszegyjtttl %s darab farkas prmet. " -gameforge.new_quest_lv17._110_say = " Ez igazn szp prm, ksznm. Elvinnd a[ENTER]nagybtymnak? " -gameforge.new_quest_lv17._120_target = " Chaegirab nagybcsi " -gameforge.new_quest_lv17._121_say = " Wonda-Rim megkrt, hogy add t a farkas prmet[ENTER]Chaegirab-nak. " -gameforge.new_quest_lv17._122_say = " Chaegirab itt van: %s. " -gameforge.new_quest_lv17._130_say = " Aha. Szval ezzel prblkozik most. " -gameforge.new_quest_lv17._131_say = " Kitl szrmazik ez a prm? Wonda-Rimtl, de te[ENTER]ltl farkasokat helyette?[ENTER]Zavar, hogy van egy unokacsm, aki msokat[ENTER]dolgoztat maga helyett. Sajnlom, de gy nem[ENTER]fogadhatom el ezt, habr tudom, hogy nagy[ENTER]erfesztsbe s sok idbe kerlt neked. " -gameforge.new_quest_lv17._132_say_reward = " Mondd meg Wonda-Rimnek, hogy tlttam rajta! Ha[ENTER]valban rmt akarna szerezni valamivel, sajt[ENTER]magnak kellene vadsznia. " -gameforge.new_quest_lv17._140_say = " Chaegirab nem fogadta el a prmet, s mrges[ENTER]Wonda-Rim lustasga miatt. Visszakldtt[ENTER]Wonda-Rimhez. " -gameforge.new_quest_lv17._141_say = " Mit mondott a nagybtym? Remlem, tetszett neki[ENTER]az ajndkom. " -gameforge.new_quest_lv17._142_1_select = " Igen, le volt nygzve. " -gameforge.new_quest_lv17._142_2_select = " Nem, egyltaln nem. " -gameforge.new_quest_lv17._143_say = " Nagyszer! Szeretek megajndkozni msokat! s[ENTER]persze nagylelk jutalmat adok neked is. Itt van,[ENTER]fogd! " -gameforge.new_quest_lv17._144_say_reward_a = " 20.000 tapasztalat pontot kaptl.[ENTER]20.000 Yangot kaptl.[ENTER]Aranyrgt kaptl. " -gameforge.new_quest_lv17._144_say_reward_b = " Hazudtl Wonda-Rimnek, s rangpontot vesztettl. " -gameforge.new_quest_lv17._145_say = " Nem fogadta el a prmet? Hmm, taln nem volt[ENTER]kifejezetten j tlet tged kldeni vadszni[ENTER]magam helyett. Legkzelebb mskpp csinlom. " -gameforge.new_quest_lv17._146_say_reward = " De nem akarom, hogy kemnyen dolgozz a semmirt:[ENTER]Menj Yang-Shinhez. J ron megveszi tled a[ENTER]prmet. " -gameforge.new_quest_lv17._147_say = " Milyen kibrndt fordulat. Br, legalbb mg[ENTER]mindig megvan a prm. Menj Yang-Shinhez Yayang[ENTER]terletre, s add el neki a prmet. " -gameforge.new_quest_lv17._148_say = " Milyen kibrndt fordulat. Br, legalbb mg[ENTER]mindig megvan a prm. Menj Yang-Shinhez Bokjung[ENTER]terletre, s add el neki a prmet. " -gameforge.new_quest_lv17._149_say = " Milyen kibrndt fordulat. Br, legalbb mg[ENTER]mindig megvan a prm. Menj Yang-Shinhez Bakra[ENTER]terletre, s add el neki a prmet. " -gameforge.new_quest_lv17._151_say = " Mu-Rang prm? Valjban nagyon praktikus.[ENTER]Ksztek is belle nhny alsnemt magamnak. Itt[ENTER]egy erszny Yang a fradozsodrt. Oh, s tegnap[ENTER]talltam ezt a knyvet, taln hasznodra vlik. " -gameforge.new_quest_lv17._152_say_reward = " 40.000 tapasztalat pontot kaptl.[ENTER]10.000 Yangot kaptl.[ENTER]Kszsgknyvet kaptl. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Gondnok: " -gameforge.new_quest_lv22._011_say = " Az rnek van szmodra egy kldetse. Keresd t s[ENTER]megtudod, mirl van sz. " -gameforge.new_quest_lv22._015_npcChat = " A beteg fivr " -gameforge.new_quest_lv22._016_send_letter = " A beteg r " -gameforge.new_quest_lv22._017_say_title = " Gondnok: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Dmon torony r " -gameforge.new_quest_lv22._021_say = " Aggdom a fivrem, a Dmon torony r miatt. Nem[ENTER]rezte valami jl magt az utbbi idben, s most[ENTER]valban beteg. Nagyon fj a feje s furcsa[ENTER]brkitse van, de nem hagyhatja el az rhelyt.[ENTER]Tudnl neki vinni valami gygyszert Baek-Go-tl? " -gameforge.new_quest_lv22._022_say = " Elmennk hozz n magam is, de a Dmon torony a[ENTER]Hwang templomban van, kzvetlenl a[ENTER]Seungryong-vlgy kzepn. s az egsz helyen[ENTER]veszlyes lnyek nyzsgnek... " -gameforge.new_quest_lv22._023_say = " Ht jra itt vagy. Elfelejtetted a tneteket?[ENTER]Figyelned kellene arra, aki hozzd beszl. A[ENTER]fivremnek fj a feje s brkitse van. Most[ENTER]menj, beszlj Baek-Go-val! " -gameforge.new_quest_lv22._024_select = " Segtsg a fivrnek " -gameforge.new_quest_lv22._025_say_title = " Baek-Go gygyszere " -gameforge.new_quest_lv22._026_say = " Beszlj Baek-Go-val a Dmon torony r[ENTER]gygyszerrl. " -gameforge.new_quest_lv22._027_say = " Baek-Go itt van: %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " Szval gygyszerre van szksged? Veszlyes gy[ENTER]beadni egy gygyszert, hogy tudnnk, az a[ENTER]megfelel. Beszlned kell nekem a betegsg[ENTER]tneteirl. " -gameforge.new_quest_lv22._032_1_select = " Fejfjs s brkits " -gameforge.new_quest_lv22._032_2_select = " Torokfjs s izomgrcs " -gameforge.new_quest_lv22._032_3_select = " Nem tudom. " -gameforge.new_quest_lv22._035_say = " Dmon-rhnek tnik. Ez gyakori, ha tl sok[ENTER]atkval fertztt llat van a kzeledben.[ENTER]Kszthetek valamit, ami segteni tud rajta.[ENTER]Ehhez be kell szerezned nhny sszetevt. " -gameforge.new_quest_lv22._040_say = " Szksgem van: " -gameforge.new_quest_lv22._041_say_reward = " Vadsznod kell: " -gameforge.new_quest_lv22._042_say = " Kell mg: " -gameforge.new_quest_lv22._043_say = " Sohasem hallottam mg hasonl betegsg[ENTER]tneteirl. Biztos vagy benne, hogy az r a[ENTER]helyes tneteket mondta? A helyedben megkrdeznm[ENTER]t jra. " -gameforge.new_quest_lv22._044_say = " Nem llapthatok meg diagnzist tnetek nlkl.[ENTER]Menj vissza, s krdezd meg jra. " -gameforge.new_quest_lv22._050_set_title = " Gygyszer " -gameforge.new_quest_lv22._056_notice = " J, mr csak %s csokor gygynvny hinyzik. " -gameforge.new_quest_lv22._057_notice = " Ezek lehetnek a gygynvnyek, amikre szksgem[ENTER]van. Most sietek vissza Baek-Go-hoz. " -gameforge.new_quest_lv22._058_notice = " J, mr csak %s mj kell. " -gameforge.new_quest_lv22._060_notice = " Ah, egy mj. Mr csak %s hinyzik. " -gameforge.new_quest_lv22._061_notice = " Azt hiszem, megvan az sszes mj, amire szksgem[ENTER]van. Most sietek vissza Baek-Go-hoz. " -gameforge.new_quest_lv22._062_notice = " Sajnos ezt a Tigris mj mr hasznlhatatlan. " -gameforge.new_quest_lv22._063_say = " Kell mg %s x Gygynvnyek+. " -gameforge.new_quest_lv22._064_say = " Kell mg %s x Tigris mj+. " -gameforge.new_quest_lv22._065_say = " Most mr megvan az sszes hozzval a[ENTER]gygyszerhez. Most menj, s add t Baek-Go-nak. " -gameforge.new_quest_lv22._066_say = " Gyjtsd ssze a hozzvalkat Baek-Go[ENTER]gygyszerhez: " -gameforge.new_quest_lv22._070_say = " Ksznm, most mr el tudom kszteni a Dmonrh[ENTER]gygyszert. " -gameforge.new_quest_lv22._071_say = " Ksz! Itt a gygyszered. A friss hozzvalkbl[ENTER]ksztett gygyszer gyorsan romlik - rdemes[ENTER]teht eljuttatnod a beteghez a kvetkez %s[ENTER]percen bell. " -gameforge.new_quest_lv22._072_say = " Az r fivrt a Hwang templom kzpontjban[ENTER]tallod. Lgy nagyon vatos az ton, a[ENTER]Seungryong-vlgyben hemzsegnek a veszlyes[ENTER]lnyek! " -gameforge.new_quest_lv22._073_say = " Ez nem elegend. Elvesztetted a hozzvalkat az[ENTER]ide vezet ton? Nem tehetek semmit a maradk[ENTER]sszetevk nlkl. " -gameforge.new_quest_lv22._080_target = " Dmon torony r " -gameforge.new_quest_lv22._082_set_clock = " Htralv id " -gameforge.new_quest_lv22._083_say = " Nos, mg mindig van elegend idd, de sietned[ENTER]kell. Szval siess az rhz a[ENTER]Seungryong-vlgyben, mieltt a gygyszer elveszti[ENTER]hatst! " -gameforge.new_quest_lv22._084_say = " Lejrt az id, mert tl lass voltl. De akkor is[ENTER]be kell vennie a gygyszert a Dmon torony rnek.[ENTER]Taln mg mindig hatsos. " -gameforge.new_quest_lv22._085_say = " Ksznm, hogy elhoztad a gygyszert. Megl ez a[ENTER]viszkets. " -gameforge.new_quest_lv22._086_say = " Oh, ennek egszen j ze van. Mris gy rzem,[ENTER]enyhl a viszkets. " -gameforge.new_quest_lv22._087_say = " Klnsen nagylelk jutalmat rdemelsz ezrt! " -gameforge.new_quest_lv22._088_say_reward = " 50.000 tapasztalat pontot kaptl.[ENTER]12.000 Yangot kaptl.[ENTER]Aranyozott cip+4 -et kaptl.[ENTER]5 Lila italt kaptl. " -gameforge.new_quest_lv22._089_say = " Oh, ennek szrny ze van. A gygyszer hatsa[ENTER]lejrt - mennyi ideig tartott, mire idertl[ENTER]vele? Olyan tle a nyelvem, mint a szrtott[ENTER]majom trgya. " -gameforge.new_quest_lv22._090_say = " Hmm, vrj egy percet... gy tnik, egyre jobb.[ENTER]Igen, hasznl! Rendben, ebben az esetben nem[ENTER]leszek szkmark. Meg fogod kapni a jutalmad. " -gameforge.new_quest_lv22._091_say = " gy tnik, elvesztetted a gygyszert. Krlek,[ENTER]menj vissza vadszni, s add t az sszetevket[ENTER]Baek-Go-nak egy j gygyszer ellltshoz.[ENTER]Hamarosan bellem is dmon lesz, ha ez a[ENTER]viszkets gy folytatdik tovbb. " -gameforge.new_quest_lv22._095_say_reward = " 50.000 tapasztalat pontot kaptl.[ENTER]8.000 Yangot kaptl. " -gameforge.new_quest_lv22._098_say = " Megint elvesztetted a gygyszert? Mg soha[ENTER]letemben nem futottam ssze ilyen hozzd[ENTER]hasonlan szrakozott szemllyel! Nos, nem sokat[ENTER]tehetnk ez gyben. " -gameforge.new_quest_lv22._100_say_reward = " 25.000 tapasztalat pontot kaptl. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " A szkevny " -gameforge.new_quest_lv26._021_say = " Yang-Shin-nek sikerlt j vadszterletet[ENTER]tallnia. Keresd fel s tudakold meg, hogyan[ENTER]tudnl segteni neki. " -gameforge.new_quest_lv26._025_say = " Semmi sem mkdik mr ugyangy, mita eljtt a[ENTER]Metinkvek ideje. Mg a vadszat is[ENTER]ellehetetlenlt sok helyen, mert a vadllatok[ENTER]veszettknt kezdtek el viselkedni. Valahol kint[ENTER]l a vndor Nakajima, biztos vagyok benne, hogy[ENTER]tudja, merre vannak j vadszterletek. Fel[ENTER]tudnd keresni t, hogy megkrdezd? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " Szval j vadszterletet szeretnl tallni? Ne[ENTER]siess annyira, ha mr szvessget krsz tlem,[ENTER]neked is meg kell tenned valamit szmomra. " -gameforge.new_quest_lv26._032_say = " Tudnod kell... nem nszntambl lek itt. El[ENTER]kellett meneklnm a hadsereg zaklatsai ell.[ENTER]Csak remlni merem, hogy a felesgem, Ah-Yu[ENTER]tudja, hogy mg mindig lek. tadnd neki ezt az[ENTER]zenetet? De ne feledd, ezt csak Ah-Yu hallhatja![ENTER]Cserbe elrulja neked, hol cskoltam meg[ENTER]elszr - ott szeretnk vele tallkozni, s mg[ENTER]vadszni is jl lehet ott. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Nakajima keresse " -gameforge.new_quest_lv26._037_say = " Nakajima ismerhet nhny j vadszterletet.[ENTER]Keresd fel t. " -gameforge.new_quest_lv26._038_say = " Nakajima itt van: %s. " -gameforge.new_quest_lv26._040_say = " Te vagy Nakajima? Yang-Shin kldtt! Valami j[ENTER]vadszterletet keres, van esetleg valami[ENTER]tleted, hol lehetne kevsb veszlyes a[ENTER]vadszat? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima egy szkevny, s most a hadsereg ell[ENTER]bujkl. Felesge, Ah-Yu azt hiszi, elesett a[ENTER]hborban. Tudasd vele, hogy Nakajima mg mindig[ENTER]letben van. " -gameforge.new_quest_lv26._052_say = " Ah-Yu itt van: %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... l? Az n drga frjem l? Nem tudom[ENTER]elgg megksznni, hogy ezt elmondtad nekem![ENTER]Amirl beszlt, az a Yonjang vlgyben trtnt.[ENTER]Azonnal odavezetlek, s ott tallkozunk vele. " -gameforge.new_quest_lv26._058_say = " Ksznm, hogy segtettl a tallkozsban. Fogd[ENTER]ezt a rzst, akr t is adhatod a szerelmednek.[ENTER]s most... krlek, bocsss meg, de sietnem kell! " -gameforge.new_quest_lv26._061_say = " A Yonjang vlgy - ahol Nakajima s Ah-Yu elszr[ENTER]cskoltk meg egymst - mg mindig nagyon j[ENTER]vadszterlet. " -gameforge.new_quest_lv26._062_say = " Yang-Shin rmmel fogja hallani ezt. Menj ide:[ENTER]%s, s oszd meg vele a j hrt. " -gameforge.new_quest_lv26._063_say = " A Yonjang vlgy? Hiheten hangzik, mert mg soha[ENTER]nem hallottam arrl, hogy Metinkvek szennyeztk[ENTER]volna azt a terletet. Remlheten ott kpes[ENTER]leszek nagy zskmny elejtsre! Tessk,[ENTER]megrdemled ezt a jutalmat. " -gameforge.new_quest_lv26._064_sayReward = " 35.000 tapasztalat pontot kaptl. " -gameforge.new_quest_lv26._065_sayReward = " 17.500 Yangot kaptl. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " A zensz Yu-Hwannak szksge van a segtsgedre.[ENTER]Menj gyorsan, s dertsd ki, mirt! " -gameforge.new_quest_lv28._015_npcChat = " Ah-Yu gondja " -gameforge.new_quest_lv28._016_say = " gy tnik, Ah-Yu gondolkodik valamin, amit nem[ENTER]akar elmondani Yu-Hwan-nak. Ltogasd meg, s[ENTER]lssuk, megnylik-e neked. " -gameforge.new_quest_lv28._017_say = " Ah-Yu itt van: %s. " -gameforge.new_quest_lv28._018_select = " Hamarosan beszlek Ah-Yu-val! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Ismered Ah-Yu-t? Gygynvnyeket gyjt a[ENTER]bjitalaim szmra. Rgebben jkedv volt, de[ENTER]tegnap gy tnt, teljesen bezrkzott. Nem akarja[ENTER]elmondani, mi jr a fejben, taln mert mr nem[ENTER]akar nekem dolgozni? Krlek, menj el hozz, s[ENTER]nzd meg, hogy van. Taln megnylik eltted! " -gameforge.new_quest_lv28._022_say = " Nagyon kedves, hogy Yu-Hwan aggdik rtem. De[ENTER]igen, van valami, ami elgondolkodtat... Nem[ENTER]akartam beszlni rla, de ez megnehezti az[ENTER]letem! Yang-Shin-rl van sz, a Vadszrl.[ENTER]Elkezdett zsarolni engem, mita kitallta, hogy[ENTER]Nakajima, a frjem egy szkevny. Yang-Shin azzal[ENTER]fenyeget, hogy elrulja t! s akkor meglik[ENTER]t... " -gameforge.new_quest_lv28._023_say = " Ez alkalommal Medve mancsot kvetel a hallgatsa[ENTER]fejben. De most nem mehetek ki vadszni. Tudnl[ENTER]segteni megadni Yang-Shin-nek, amit akar? " -gameforge.new_quest_lv28._024_set_title = " Medvevadszat " -gameforge.new_quest_lv28._025_notice = " Gyernk vadszni! Bera meglse a legjobb mdja[ENTER]Medve mancshoz jutni. " -gameforge.new_quest_lv28._026_notice = " Szereztem egy Medve mancsot! " -gameforge.new_quest_lv28._027_notice = " Elgnek kell lennie. Irny Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " Ez a Medve mancs hasznlhatatlan. " -gameforge.new_quest_lv28._029_say = " Szksged van tovbbi %s x Medve mancsra. " -gameforge.new_quest_lv28._031_say_reward = " Vadsznod kell: " -gameforge.new_quest_lv28._032_say = " Ah-Yu megkrt, hogy teljestsd Yang-Shin[ENTER]kvetelst. " -gameforge.new_quest_lv28._032_say_reward = " Kell mg tovbbi %s x Medve mancs.[ENTER]Vadssz Bera-ra, hogy megszerezd. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Megszerezted a krt Medve mancsot. Vidd el[ENTER]Yang-Shin-nek, hogy kifizesd Ah-Yu adssgt. " -gameforge.new_quest_lv28._037_say = " Yang-Shin itt van: %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " A zsarols " -gameforge.new_quest_lv28._041_say_title = " Medve mancs " -gameforge.new_quest_lv28._042_say = " Hoztl nekem egy kis Medve mancsot? Krlek, ne[ENTER]gondolj rosszat rlam! Nehz idkben lnk, s[ENTER]meg kell lnem most is, amikor a vadszat annyira[ENTER]nehz, mita a Metinkvek miatt az llatok[ENTER]vrengz fenevadakk vltak. A vadszok lete mg[ENTER]soha nem volt ennyire veszlyes. " -gameforge.new_quest_lv28._043_say = " Krlek, mondd meg Ah-Yu-nak, nem kell aggdnia.[ENTER]Szmthat r. Legalbbis amg jra szksgem nem[ENTER]lesz valamire... hehehe! " -gameforge.new_quest_lv28._044_say = " Micsoda, zskmny nlkl akartl becsapni? Nekem[ENTER]friss medve mancs kell! " -gameforge.new_quest_lv28._045_say_reward = " Kedves tled, hogy segtesz Ah-Yu-nak. De ez azt[ENTER]jelenti, neked is azt kell tenned, amit mondok.[ENTER]Menj, s vissza ne gyere kt Medve mancs nlkl! " -gameforge.new_quest_lv28._046_say = " Add t Ah-Yu-nak az zenetet, hogy Yang-Shin nem[ENTER]zsarolja tbb, mert segtettl neki. " -gameforge.new_quest_lv28._051_say = " Te van a megmentnk! Vgtelenl hls vagyok![ENTER]Tessk, ez az sszes Yangom. Nem tl sok, de[ENTER]megrdemled. " -gameforge.new_quest_lv28._055_1_select = " Ksznm, nagyon jl jn! " -gameforge.new_quest_lv28._055_2_select = " Nem, nem fogadhatom el. " -gameforge.new_quest_lv28._056_say = " Ez mindenem. De megri, ha megszabadulok ettl az[ENTER]embertelen gyilkostl. " -gameforge.new_quest_lv28._057_say = " Oh, ksznm! Ott a helyed a Srknyisten oldaln! " -gameforge.new_quest_lv28._058_say_reward = " %s Yangot kaptl. " -gameforge.new_quest_lv28._059_say_reward = " %s tapasztalat pontot kaptl. " -gameforge.new_quest_lv28._070_say = " Szksgem van: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah : " -gameforge.new_quest_lv29._015_npcChat = " A trtt porceln " -gameforge.new_quest_lv29._020_say_title = " Yonah : " -gameforge.new_quest_lv29._021_say = " A szeretett Halvnyzld porcelnom! Hrom[ENTER]generci ta van a csaldom tulajdonban, s[ENTER]most eltrtt hrom rtkes vzm. Lttam, hogy[ENTER]az a semmirekell Taurean lfrlt a raktr[ENTER]kzelben. Biztos vagyok benne, hogy az oka! " -gameforge.new_quest_lv29._022_say = " Nem ez lenne az els ostoba dolog, amit tett, de[ENTER]ez mr tnyleg tlpi a hatrt. Valakinek mresre[ENTER]kell tantania! Van r idd? " -gameforge.new_quest_lv29._023_1_select = " rmmel " -gameforge.new_quest_lv29._023_2_select = " Ez nem az n dolgom " -gameforge.new_quest_lv29._024_say = " Nincs idm neveletlen klykk megleckztetsre.[ENTER]Neked kell rendezned vele. Azonban ktlem, hogy[ENTER]neked sikerlne... " -gameforge.new_quest_lv29._030_target = " Taurean : " -gameforge.new_quest_lv29._031_say = " Eltrtt Yonah rtkes csaldi rksgbl hrom,[ENTER]Halvnyzld porcelnbl kszlt vza. Azt hiszi,[ENTER]Taurean a hibs. Menj Taurean-hoz, s dertsd ki. " -gameforge.new_quest_lv29._032_say = " Taurean itt van: %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean : " -gameforge.new_quest_lv29._034_say_reward = " Mirt nzel gy rm? n nem csinltam semmit... " -gameforge.new_quest_lv29._035_say_reward = " Mit tettl Yonah vzival? " -gameforge.new_quest_lv29._036_say_reward = " Vzk? Yonah? Azt sem tudom, mirl beszlsz! " -gameforge.new_quest_lv29._037_say_reward = " Akkor magyarzd el nekem jra, krlek, mirt trt[ENTER]el hrom vza. " -gameforge.new_quest_lv29._038_say_reward = " Eskszm, nem voltam semmilyen vza kzelben ma,[ENTER]s nem lttam Yonah-t sem. Ami azt illeti, egsz[ENTER]nap Harang-gal veszekedtem. Mg a pajtba is[ENTER]bezrt egy idre! Krdezd csak meg t, ha nem[ENTER]hiszel nekem! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean azt lltja, rtatlan. Egsz nap[ENTER]Harang-gal jtszott, s nem trhette el a[ENTER]vzkat. Menj Harang-hoz, s krdezd meg, mi az[ENTER]igazsg. " -gameforge.new_quest_lv29._042_say_reward = " Harang, lttad Taurean-t mostanban? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean-t? Igen, egsz nap jtszottunk. Valami[ENTER]baj trtnt? " -gameforge.new_quest_lv29._045_say_reward = " Yonah azt mondja, Taurean eltrte hrom vzjt. " -gameforge.new_quest_lv29._046_say_reward = " Jonah durva. Mindig elkerget bennnket, ahnyszor[ENTER]csak a kzelbe kerlnk. Mindig a porcelnjai[ENTER]miatt aggdik. A bartja, a Lovszinas az[ENTER]egyetlen szemly, aki megrintheti a drga[ENTER]vzit. Taln trte el?! " -gameforge.new_quest_lv29._047_say = " Harang itt van: %s. " -gameforge.new_quest_lv29._050_target = " Lovszinas " -gameforge.new_quest_lv29._051_say = " Harang megerstette, hogy Taurean rtatlan. De[ENTER]lehet, sszejtszanak egymssal. Mieltt dntesz[ENTER]az gyben, beszlned kell Yonah bartjval, a[ENTER]Lovszinassal. " -gameforge.new_quest_lv29._052_say = " Oh, a j reg Yonah. Annyira aggdik a[ENTER]porcelnjai miatt, hogy a falusi gyerekeket[ENTER]hibztatja. Nem veszi szre, hogy a Metinkvek a[ENTER]hibsak - amita elkezdtk mrgezni haznkat, a[ENTER]forrsaink mr nem olyanok, mint rgen voltak.[ENTER]Mg a porcelnok is elkezdtek tredezni. De Yonah[ENTER]csak nem hajland elhinni... " -gameforge.new_quest_lv29._053_say = " Ha sszegyjtenl neki egy kis sznt, egy kicsit[ENTER]jobban kiblelhetn vele a porcelnokat[ENTER]tartalmaz ldit. Biztos vagyok benne, hogy ez[ENTER]j md a kiengesztelsre. " -gameforge.new_quest_lv29._054_say = " A Lovszinas itt van:[ENTER]%s vagy %s. " -gameforge.new_quest_lv29._061_say = " Nyilvnvalan nem Taurean hibjbl trtek el[ENTER]Yonah vzi. Ez a gonosz Metinkvek kisugrzsa,[ENTER]ami mindent ridegg tesz.[ENTER]Gyjts sznt Yonah-nak, hogy a porcelnjait[ENTER]gondosabban tudja trolni! Biztos vagyok benne,[ENTER]hogy nmelyik falusi tudna adni valamennyit. " -gameforge.new_quest_lv29._062_say = " Megtallod %s-t s %s-t a vroskapuk eltt.[ENTER]Szalmakalapot viselnek, amibl elegend sznhoz[ENTER]juthatsz. " -gameforge.new_quest_lv29._063_notice = " Ebbl szp kteg sznhoz jutok. Mr csak tovbbi[ENTER]%s szna hinyzik. " -gameforge.new_quest_lv29._064_notice = " Ez a kalap nem szalmbl, hanem kkuszrostbl[ENTER]kszlt. Szmomra hasznlhatatlan. " -gameforge.new_quest_lv29._065_1_say = " Ltom, van egy csom sznd. Biztos vagyok benne,[ENTER]hogy Yonah megnyugszik vgre, ha neki adod egy[ENTER]rszt. " -gameforge.new_quest_lv29._065_notice = " Ez a kalap nem szalmbl, hanem kkuszrostbl[ENTER]kszlt. s elgg megrongldott... " -gameforge.new_quest_lv29._066_say = " Vadszhatsz Vad gyalogsgi katonkra vagy Ers[ENTER]vad gyalogosokra is. A szalmakalapjukbl sznhoz[ENTER]juthatsz. " -gameforge.new_quest_lv29._067_say_reward = " sszegyjtttl %s kteg Sznt a %s-bl. " -gameforge.new_quest_lv29._068_notice = " Egy kteg sznt zskmnyoltl. " -gameforge.new_quest_lv29._070_npcChat = " A sznaboglya " -gameforge.new_quest_lv29._071_say_reward = " Taurean, korbban emltetted, hogy a kzelben[ENTER]talltl egy sznakazlat. Nem hoztl magaddal[ENTER]vletlenl egy kis sznt? " -gameforge.new_quest_lv29._072_say_reward = " Haha, lssuk... ez volt az sszes a hajamban s a[ENTER]cipmben. Ltod? Mg itt is van egy kicsi,[ENTER]tessk! " -gameforge.new_quest_lv29._073_notice = " Nem tl sok Szna, de elgnek kellene lennie egy[ENTER]kis kteghez. Mr csak %s hinyzik. " -gameforge.new_quest_lv29._074_say_reward = " Nem n voltam, eskszm! Nem mondta Harang, hogy[ENTER]a sznakazalban verekedtnk? " -gameforge.new_quest_lv29._075_say_reward = " A sznakazal kzelben voltl, vagy nem? Nem[ENTER]hoztl magaddal vletlenl onnan egy kis sznt? " -gameforge.new_quest_lv29._076_say_reward = " Honnan tudsz a sznakazalrl? Micsoda, mg mindig[ENTER]szna van a ruhmon? Oh igen, itt egy kevs. " -gameforge.new_quest_lv29._077_say_reward = " Megkaphatom? " -gameforge.new_quest_lv29._078_say_reward = " Azt hiszem, igen... " -gameforge.new_quest_lv29._079_say_reward = " Erre most nincs idm. Mennem kell megnyugtatni[ENTER]Taurean-t az egsz vzs gy miatt! " -gameforge.new_quest_lv29._080_npcChat = " Szna Yonah-nak " -gameforge.new_quest_lv29._081_say_reward = " Van egy kis szerteszt szna az istllban, amit[ENTER]el tudnk vinni Yonah-nak? " -gameforge.new_quest_lv29._082_say_title = " Lovszinas " -gameforge.new_quest_lv29._083_say_reward = " Nincs sok sznnk. A vadllatok s a vroson[ENTER]kvl l banditk megakadlyozzk, hogy tbbet[ENTER]kaszljunk. " -gameforge.new_quest_lv29._084_say_reward = " De tudok adni egy kicsit! " -gameforge.new_quest_lv29._085_notice = " Ez igazn nem tl sok, de legalbb elegend egy[ENTER]kteghez. Most mr csak %s hinyzik. " -gameforge.new_quest_lv29._086_say_reward = " Attl tartok, semmi mst nem tehetek rted. " -gameforge.new_quest_lv29._090_send_letter = " Vers helyett szna " -gameforge.new_quest_lv29._091_say = " Elegend sznt gyjtttl Yonah-nak. Menj ide:[ENTER]%s, s add t neki. " -gameforge.new_quest_lv29._101_say_reward = " Nem Taurean hibja. A Metinkvekbl rad[ENTER]sugrzs trkenny teszi a porcelnt. " -gameforge.new_quest_lv29._102_say_title = " Yonah : " -gameforge.new_quest_lv29._103_say_reward = " Mit mondasz? Ez teljesen lehetetlen, az a[ENTER]semmirekell hazudott neked! " -gameforge.new_quest_lv29._104_say_reward = " Taurean Harang-gal jtszott a sznakazalban egsz[ENTER]nap. " -gameforge.new_quest_lv29._105_say_reward = " Szeretnm tadni a bartod, a Lovszinas[ENTER]dvzlett, s hoztam egy kis sznt is, ami[ENTER]segt megvni a vzidat. " -gameforge.new_quest_lv29._106_say_reward = " Bevallom, kicsit zavarba jttem a sajt[ENTER]reakcimtl. De tudnod kell, nagyon ragaszkodom a[ENTER]porcelnjaimhoz, mert kellemes emlkeket idznek[ENTER]a csaldomrl. Amikor egy vza eltrik, az nekem[ENTER]tbb, mint pusztn egy trgy elvesztse... " -gameforge.new_quest_lv29._107_say_reward = " Bocsnatot krek tled s Taurean-tl. Itt egy[ENTER]kis jutalom a fradozsodrt. " -gameforge.new_quest_lv29._108_notice = " %s tapasztalat pont bnuszt kaptl! " -gameforge.new_quest_lv29._109_say_reward = " Szeretnm tadni a bartod, a Lovszinas[ENTER]dvzlett, s hoztam egy kis sznt is, ami[ENTER]segt megvni a vzidat. " -gameforge.new_quest_lv29._110_say_reward = " Ez nagyon kedves tled, de tudnl mg hozni msik[ENTER]%s kteg sznt is, hogy a vzim valban[ENTER]biztonsgban legyenek? " -gameforge.new_quest_lv29._111_say_reward = " Azt hiszem, nehz lesz tbb sznt tallni. De a[ENTER]vzim szinte szentek nekem. Hihetetlenl hls[ENTER]lennk, ha tudnl mg hozni nekem valamennyit, s[ENTER]adnk rte nhny Yangot is. " -gameforge.new_quest_lv29._112_say_reward = " Ez a Harang klyk nyilvn sszejtszik[ENTER]Taurean-nal. " -gameforge.new_quest_lv29._113_say_reward = " gy ltszik, senki nem hisz nekem, amikor azt[ENTER]mondom, hogy lttam azt a fit korbban a raktr[ENTER]krl tblbolni. " -gameforge.new_quest_lv29._114_say_reward = " Minden rendben. Itt van egy kis krtrts a[ENTER]fradozsodrt. " -gameforge.new_quest_lv29._115_say_reward = " Tessk, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Grumgrrr " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Olyan hangos a gyomrom, mint egy Vrs vaddiszn.[ENTER]Lehet, meg kellene ltogatnom Octavio-t. [ENTER]kszti a legjobb halszlt a krnyken. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Szeretnl egy kis halszlt? Csak ez jr a[ENTER]fejedben? Oh, sajnlom, a konyhm napok ta nem[ENTER]ltott halat. ltalban a halsz fantasztikus[ENTER]mlytengeri halakat szllt a halszlevemhez. " -gameforge.new_quest_lv42._024_say = " Viszont napok ta nem jrt errefel. Esetleg el[ENTER]tudnl menni hozz megkrdezni, mi folyik itt? " -gameforge.new_quest_lv42._025_say = " Octavio itt van: %s. " -gameforge.new_quest_lv42._026_select = " Megyek, megkeresem a Halszt! " -gameforge.new_quest_lv42._030_target = " Halsz: " -gameforge.new_quest_lv42._031_say = " Vge a nyugodt tengeren tlttt napoknak! A[ENTER]halszok eltnben vannak, ez szrny! Mita[ENTER]Metinkvek estek a tengerbe, a valaha bks[ENTER]blnk brutlis tengeri szrnyekk alakultak. A[ENTER]halszat veszlyes foglalkozss vlt. " -gameforge.new_quest_lv42._032_say = " Szigonyaink nem tudnak tbb rtani a blnknak.[ENTER]Kemnyebb a brk, mint egy Ogre bre. " -gameforge.new_quest_lv42._033_say = " Taln Yonah tudja, mit kell tenni. veken[ENTER]keresztl gyakran jrt a tengerre blnkra[ENTER]vadszni. " -gameforge.new_quest_lv42._034_say_title = " Halsz: " -gameforge.new_quest_lv42._035_say = " Octavio vrja a mlytengeri halait. Krdezd meg a[ENTER]Halszt, mirt ksik a szlltmny. " -gameforge.new_quest_lv42._036_say = " A Halsz itt van: %s. " -gameforge.new_quest_lv42._037_send_letter = " Dhs tengeri szrnyek " -gameforge.new_quest_lv42._038_say = " Megkrt a Halsz, krj tancsot Yonah-tl, hogyan[ENTER]kell a gonosz blnkra vadszni. " -gameforge.new_quest_lv42._039_say = " Yonah itt van: %s. " -gameforge.new_quest_lv42._040_target = " Yonah : " -gameforge.new_quest_lv42._041_say = " Hallottam, mi trtnt a blnkkal. Ez rossz zlet[ENTER]a Halszoknak. Mg ha ki is merszkednek a[ENTER]tengerre, a szigonyaik tl gyengk tszaktani a[ENTER]blnk brt. Amikor blnavadsz hajn dolgoztam,[ENTER]klnleges fegyvereket hasznltunk az reg s[ENTER]sebhelyes blnk ellen. Azok kpesek voltak[ENTER]thatolni mindenen... " -gameforge.new_quest_lv42._042_say = " Ez egy klnleges eljrs a blnavadsz szigonyok[ENTER]megerstsre. A Kovcs az egyetlen ember, aki[ENTER]tud ilyen tpus szigonyt kszteni. " -gameforge.new_quest_lv42._043_say_reward = " Menj a kovcshoz " -gameforge.new_quest_lv42._044_say_title = " Yonah : " -gameforge.new_quest_lv42._045_say = " Yonah nagyon ers s les lndzsk hasznlatt[ENTER]ajnlja a blnavadszathoz. Menj a Kovcshoz, s[ENTER]krdezd meg, ksztene-e nhny ilyen szigonyt. " -gameforge.new_quest_lv42._050_target = " Kovcs " -gameforge.new_quest_lv42._051_say = " Igen, hallottam azokrl a szigonyokrl, s[ENTER]ksztettem is olyanokat. Viszont ahhoz, hogy[ENTER]megkapjk a szksges tartssgukat, egy Gymnt[ENTER]kre van szksgem. " -gameforge.new_quest_lv42._052_say = " Szksgem van: " -gameforge.new_quest_lv42._053_say_reward = " Eljrs: " -gameforge.new_quest_lv42._054_say_title = " Kovcs " -gameforge.new_quest_lv42._060_set_title = " Gymnt k " -gameforge.new_quest_lv42._061_notice = " Lssuk csak. Szksgem van egy Csknyra az rc[ENTER]bnyszathoz. Kvncsi vagyok, az enym[ENTER]megfelel-e, vagy Deokbae inkbb ad egy jat? " -gameforge.new_quest_lv42._062_say = " Szksged van tovbbi %s x Gymnt kre. " -gameforge.new_quest_lv42._063_say = " Megvan mindened, ami kell. Most gyorsan menj[ENTER]vissza a Kovcshoz. " -gameforge.new_quest_lv42._064_say = " Nagyszer, most mr megvan minden, ami kell.[ENTER]Gyere vissza holnap ilyenkor a szigonyrt. Az[ENTER]ilyen vasat krltekinten kell kovcsolni. " -gameforge.new_quest_lv42._065_say = " Gymnt khz gy juthatsz, ha Csknnyal td a[ENTER]Gymnt erezetet. " -gameforge.new_quest_lv42._066_say = " A Kovcsnak szksge van Gymnt kre, hogy[ENTER]elksztse a klnleges blnavadsz[ENTER]szigonyt.Keress Gymnt eret, amibl Gymnt[ENTER]kvet bnyszhatsz. Ha nincs Csknyod a[ENTER]bnyszathoz, vsrolj egyet Deokbae-tl. " -gameforge.new_quest_lv42._067_say = " A Kovcs itt van: %s. " -gameforge.new_quest_lv42._068_say = " Szksgnk van tovbbi %s x Gymnt kre, mieltt[ENTER]elkezdnk dolgozni a szigonyokon. " -gameforge.new_quest_lv42._070_set_title = " A szigonyok " -gameforge.new_quest_lv42._071_set_clock = " Vrakozsi id " -gameforge.new_quest_lv42._072_say = " A Kovcsnak mr be kellett fejeznie. Menj el[ENTER]hozz, s vedd t a klnleges blnavadsz[ENTER]szigonyokat. " -gameforge.new_quest_lv42._073_say = " A szigonyok mg nincsenek kszen. Egy kicsit[ENTER]trelmesebbnek kellene lenned. " -gameforge.new_quest_lv42._074_say = " Itt vannak a szigonyaid. Add t a Halsznak. " -gameforge.new_quest_lv42._075_say = " Mr krtelek, hogy vrj addig, amg elkszlnek a[ENTER]szigonyok. Gyere vissza ksbb. " -gameforge.new_quest_lv42._079_say = " Kaptl nhny blnavadsz szigonyt a Kovcstl.[ENTER]Add t a Halsznak. " -gameforge.new_quest_lv42._080_say = " Nagyszer! Ezek a szigonyok igazn lenygzek![ENTER]Most mr meg tudjuk vdeni magunkat a blnk[ENTER]tmadstl. Krlek, tudasd Octavio-val, hogy[ENTER]hamarosan lesz jra friss hala! " -gameforge.new_quest_lv42._081_say_reward = " 500.000 Yangot kaptl. " -gameforge.new_quest_lv42._082_say_reward = " Klnleges elismersl kaptl 3x: " -gameforge.new_quest_lv42._083_say = " Ezek nem elegendk egy blna letertshez. Csak[ENTER]ahhoz elegek, hogy csiklandozzk a testket. " -gameforge.new_quest_lv42._084_say_reward = " Krlek, menj vissza jra a Kovcshoz, s krd[ENTER]meg, hogy kovcsoljon mg tbb szigonyt. " -gameforge.new_quest_lv42._090_say = " A halsz jl felszerelt, s most mr jra tud[ENTER]vadszni a nylt tengeren. Menj Octavio-hoz, s[ENTER]prbld biztostani arrl, hogy hamarosan[ENTER]megkapja az j szlltmnyt. " -gameforge.new_quest_lv42._095_say = " Mit mondasz? A bks blnk agresszv tengeri[ENTER]szrnyekk vltak? Ez szrny... Ksznm, hogy[ENTER]segtettl a Halsznak. A menm jelents rsze a[ENTER]szlltmnyaiktl fgg. " -gameforge.new_quest_lv42._096_say = " Oh, s ami a korg gyomrodat illeti:[ENTER]Termszetesen ajnlhatom neked a halszlt, de[ENTER]nem szeretnl inkbb egy kis szusit? " -gameforge.new_quest_lv42._098_say_reward = " 750.000 tapasztalat pontot kaptl.[ENTER]Kaptl 2 darab Szusit. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Ltogats Wonda-Rim-nl " -gameforge.new_quest_lv43._006_send_letter = " Az rva " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " Hossz ideje nem hallottl Wonda-Rim-rl. Javult[ENTER]a kapcsolata a nagybtyjval, s taln mr el is[ENTER]felejtettk a Mu-Rang prmhez kapcsold[ENTER]trtnetet. Mirt nem ltogatod meg t? " -gameforge.new_quest_lv43._012_say = " Wonda-Rim itt van: %s. " -gameforge.new_quest_lv43._020_say = " Kedves tled, hogy visszanztl. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Chaegirab nagybtymnl nttem fel. Mindig j[ENTER]volt a kapcsolatunk... de amikor a szleimrl[ENTER]krdezem, mindig elkerli a krdst. Meghaltak,[ENTER]de ez minden, amit mond. " -gameforge.new_quest_lv43._023_say_reward = " Egy napon szeretnk majd meghzasodni s csaldot[ENTER]alaptani, gy tnyleg szeretnm tudni, honnan[ENTER]szrmazom. Tudnl beszlni a nagybtymmal, s[ENTER]krdezni t a szleimrl? De krlek, ne mondd el[ENTER]neki, hogy n kldtelek. " -gameforge.new_quest_lv43._024_select = " Beszlni fogok vele! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim nem Chaegirab biolgus unokaccse, [ENTER]csak felnevelte. Most itt az ideje, hogy[ENTER]megtudja, kik is a valdi szlei. Krdezd[ENTER]Chaegirab-ot Wonda-Rim szrmazsrl. " -gameforge.new_quest_lv43._026_say = " Chaegirab itt van: %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... nem, nem n vagyok a biolgiai[ENTER]nagybtyja. n nem ismerem a szleit. vtam t az[ENTER]igazsgtl, mert eddig nem gondoltam, hogy kszen[ENTER]llna r, hogy megtudja. De taln vgre eljtt az[ENTER]az id. " -gameforge.new_quest_lv43._033_say = " A Seungryong-vlgyben talltam t egy Ork harcos[ENTER]hordnl. Ha mg mindig van md megtudni brmit[ENTER]is Wonda-Rim szrmazsrl, akkor azt az Orkoktl[ENTER]kell megtudnod. " -gameforge.new_quest_lv43._034_say = " Lehet, hogy szigor vagyok vele, de mindig a[ENTER]nagybtyja maradok. Mg akkor is, ha semmirekell[ENTER]marad. " -gameforge.new_quest_lv43._035_say_reward = " Menj a Seungryong-vlgybe s vadssz addig Ork[ENTER]harcosokra, amg nem tallsz valami nyomot[ENTER]Wonda-Rim szrmazsval kapcsolatban. " -gameforge.new_quest_lv43._036_say = " Felfedeztl egy rgi levelet az egyik meglt Ork[ENTER]harcos piszkos zskjban. Ez alig megfejthet,[ENTER]csak a Wonda-Rim nevet tudod felismerni rajta. Ez[ENTER]a bizonytk, amit kerestl, szval menj, s add[ENTER]t Wonda-Rim-nek. " -gameforge.new_quest_lv43._041_say = " Gyernk! A legnagyobb esllyel akkor tallsz[ENTER]valamit Wonda-Rim szrmazsrl, ha Ork[ENTER]harcosokra vadszol. Lehet, hogy szolgltatnak[ENTER]valami bizonytkot! " -gameforge.new_quest_lv43._043_notice = " Nyomok Wonda-Rim-rl... " -gameforge.new_quest_lv43._045_say = " Elmondtam mindent, amit tudok. Az egyetlen nyom[ENTER]az Ork harcosoknl van. De sajnos nem lehet[ENTER]tisztessgesen beszlgetni velk... " -gameforge.new_quest_lv43._049_say = " Egy Levl? Lssuk... Ezek a betk nagyon nehezen[ENTER]olvashatk... Nagyjbl arrl szl, gy tnik, az[ENTER]Orkok felgyjtottak egy farmot, s az ott lknek[ENTER]meneklnik kellett. El kellett hagyniuk a[ENTER]gyermekket... s itt egy nv. " -gameforge.new_quest_lv43._050_say = " Ksznm, hogy elhoztad nekem. Most mr vgre[ENTER]tudom, mi trtnt. " -gameforge.new_quest_lv43._051_say = " Beszlnem kellene Chaegirab-bal. Nyilvn sokat[ENTER]fradozott, hogy megmentsen. Meg fogom prblni,[ENTER]hogy jobb unokaccse legyek. Viszlt hamarosan,[ENTER]kedves bartom! " -gameforge.new_quest_lv43._052_say_title = " Informci: " -gameforge.new_quest_lv43._053_say_reward = " 32.000 Yangot kaptl. " -gameforge.new_quest_lv43._054_say_reward = " 1.250.000 tapasztalat pontot kaptl. " -gameforge.new_quest_lv43._060_say = " Beszltl Chaegirab nagybtymmal? Egy tipp?[ENTER]Mirl beszlsz? Ha nincs mit felmutatnod, akkor[ENTER]tartsd meg a tallgatsod![ENTER][ENTER]Krlek, krdezd meg jra a Nagybtym. Vgtre[ENTER]is, fizetek neked rte. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Levl a Kapitnytl " -gameforge.new_quest_lv52._020_say_title = " Hsges honfitrs " -gameforge.new_quest_lv52._021_say_reward = " Szeretnm, ha megtennl egy szvessget. Nem[ENTER]tudok tovbb aludni, s Baek-Go gygyszernek[ENTER]ellenre csak doblom magam s forgoldok egsz[ENTER]jszaka. Meg tudnd keresni t, hogy krj egy[ENTER]ersebb altatt? " -gameforge.new_quest_lv52._022_say = " Baek-Go itt van: %s. " -gameforge.new_quest_lv52._030_set_title = " Egy j jszakai alvs " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " A Kapitnyt lmatlansg gytri. Menj Baek-Go-hoz,[ENTER]s krj tle ersebb altat tablettkat a[ENTER]Kapitny szmra. " -gameforge.new_quest_lv52._041_say = " Altatt a Kapitnynak? Attl tartok, nem tudok[ENTER]ersebbet adni neked. Viszont taln Yu-Hwan tud[ENTER]kszteni valami gygynvny alap szert, ami[ENTER]meghozza a kvnt eredmnyt. " -gameforge.new_quest_lv52._042_say = " Ah, megkaptad a levelem. Nem tudom, mit tehetnk[ENTER]mg, csak szeretnk vgre egy jt aludni jjel.[ENTER]Krlek, segts, s krd ki Baek-Go tancst. " -gameforge.new_quest_lv52._042_select = " Akkor jobb, ha elmegyek Yu-Hwan-hoz! " -gameforge.new_quest_lv52._043_say = " Baek-Go itt van: %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan itt van: %s. " -gameforge.new_quest_lv52._046_say = " Akkor menj a Kapitnyhoz, s mondd meg neki, hogy[ENTER]nem tudsz segteni. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go-nak nincs ersebb gygyszere. Yu-Hwan[ENTER]taln mgis tudna segteni, ha ismer olyan[ENTER]gygynvnyt, amivel elrhet a kvnt hats. " -gameforge.new_quest_lv52._052_say = " Jl ismerem a Kapitnyt. s mint taln mr tudod,[ENTER]elg hossz idn keresztl teljestettem szmra[ENTER]titkos kldetseket. De azt kell mondanom, most[ENTER]nem segtenek megoldani a problmjt a[ENTER]gygynvnyek. " -gameforge.new_quest_lv52._053_say = " Ms oka van annak, hogy a Kapitny nem tud[ENTER]aludni. s higgy nekem, pontosan tudja az okt.[ENTER]De ez olyan dolog, amit magnak kell elrendeznie,[ENTER]n nem tehetem meg helyette. Menj, ltogasd meg,[ENTER]s krdezd errl. " -gameforge.new_quest_lv52._054_say_title = " Kapitny " -gameforge.new_quest_lv52._055_say_reward = " Ah, megkaptad a levelem. Csak nem tudom, mit[ENTER]tegyek. Krlek, menj, s krd Baek-Go tancst,[ENTER]hogy vgre tudjak jra pihenni jjel. " -gameforge.new_quest_lv52._055_select = " Igenis, Uram! " -gameforge.new_quest_lv52._056_say = " Ksznm! " -gameforge.new_quest_lv52._056_say_reward = " Mr lttam t, s nem adhatok neki semmilyen[ENTER]ersebb gygyszert. De felkeresem Yu-Hwan-t, s[ENTER]megkrdezem, taln segthet neked. " -gameforge.new_quest_lv52._060_target = " Kapitny " -gameforge.new_quest_lv52._061_say = " Yu-Hwan nem akar fecsegni msok titkairl, gy ez[ENTER]valsznleg valami kellemetlen dolog lehet. De[ENTER]ez sem hasznl, beszlned kell errl a[ENTER]Kapitnnyal. Ha nem tudjuk, mi okozza, nem tudjuk[ENTER]megoldani az alvs problmjt sem. Teht menj[ENTER]ide: %s. " -gameforge.new_quest_lv52._062_say_reward = " Nincs elrhet ersebb altatszer. De Kapitny,[ENTER]taln tudok segteni, ha megtalljuk az[ENTER]lmatlansgod okt. " -gameforge.new_quest_lv52._063_say_reward = " Nincs semmi olyan, amit a hozzd hasonl[ENTER]fiatalemberekkel szeretnk megosztani. " -gameforge.new_quest_lv52._064_say_reward = " Nincs semmi olyan, amit a hozzd hasonl fiatal[ENTER]hlgyekkel szeretnk megosztani. " -gameforge.new_quest_lv52._065_say_reward = " De hamarosan megrlk, ha nem tudom vgre[ENTER]kialudni magam jjel. Azt hiszem, el kell... De[ENTER]ne feledd, errl csak Te tudhatsz: Minden jjel[ENTER]ngy szellem ksrt. De nem is ez a[ENTER]legrosszabb... n vagyok a felels a hallukrt. " -gameforge.new_quest_lv52._066_say_reward = " Ngy katona. Azt mondjk, idzk s knzk[ENTER]knoztk ket hallra a Seungryong-vlgyben. n[ENTER]rendeltem ket oda - n kldtem ket a hallba! " -gameforge.new_quest_lv52._067_say_reward = " s mit tehetnk ezekrt a szellemekrt? " -gameforge.new_quest_lv52._068_say_reward = " Bosszt akarnak! Mit tehetnk? Ha hagyom, hogy[ENTER]megtoroljk, a falu vezets nlkl marad,[ENTER]lerohanjk, s elvesztjk. De ha nem megyek,[ENTER]megrlk. " -gameforge.new_quest_lv52._069_say_reward = " Ha nem n felelnk a falu biztonsgrt, azonnal[ENTER]mentem volna. Csak egyetlen kiutat ltok: " -gameforge.new_quest_lv52._070_say_reward = " Valaki ms lesz, aki bosszt ll rtk, rtem. De[ENTER]hogyan kldhetnk tbb frfit a vlgybe,[ENTER]kockztatva azt, hogy k is belerokkannak? Hogyan[ENTER]krhetnm ezt brkitl is csak azrt, hogy jra[ENTER]tudjak aludni? " -gameforge.new_quest_lv52._071_say_reward = " Nem knny egy ilyen dnts. " -gameforge.new_quest_lv52._080_1_select = " A falu java ... " -gameforge.new_quest_lv52._080_2_select = " Nem lesz knny ... " -gameforge.new_quest_lv52._080_3_select = " Nem vrhatsz el semmi ilyesmit! " -gameforge.new_quest_lv52._081_say_reward = " ... fontosabb a gyvasgnl. Bosszt llok az[ENTER]embereidrt. s ha nem jvk vissza, tallkozunk[ENTER]ma jjel! " -gameforge.new_quest_lv52._082_say_reward = " ... kezelni ezeket az idzket s knzkat. De[ENTER]jl fogsz aludni ma jjel, meggrem! " -gameforge.new_quest_lv52._083_say_reward = " Hallvgyad van? Igen veszlyes ezt tenni az[ENTER]idzkkel s a knzkkal. Prbld elmondani[ENTER]azoknak a szellemeknek, hogy milyen sok embernek[ENTER]van szksge itt rd! " -gameforge.new_quest_lv52._084_say_reward = " Igazad van. De mg mindig remnykedtem benne,[ENTER]hogy nknt megteszed, egyarnt nagy szolglatot[ENTER]tve nekem s a falusiaknak is. " -gameforge.new_quest_lv52._090_1_select = " Nos ... " -gameforge.new_quest_lv52._090_2_select = " Nem, nem fogom ezt megoldani. " -gameforge.new_quest_lv52._091_say_reward = " ... ha tnyleg n vagyok az utols remnyed,[ENTER]leszmolok rted azokkal az idzkkel s[ENTER]knzkkal! " -gameforge.new_quest_lv52._092_say_reward = " Ha megprblom, egy jabb szellem fog keresni[ENTER]tged. " -gameforge.new_quest_lv52._093_say_reward = " Rendben. Ht akkor hadd adjak egy kis Yangot az[ENTER]erfesztseidrt. " -gameforge.new_quest_lv52._093_say_reward_exp = " 20.000 tapasztalat pontot kaptl. " -gameforge.new_quest_lv52._093_say_reward_gold = " 25.000 Yangot kaptl. " -gameforge.new_quest_lv52._100_notice = " A beszlgets vget rt. " -gameforge.new_quest_lv52._110_say_reward = " Remltem, hogy ezt fogod mondani. De sajnos nem[ENTER]tudom, melyik knz vagy idz lte meg ket.[ENTER]Remlem, rezni fogom, amikor az egyik szellem[ENTER]megbocstott. " -gameforge.new_quest_lv52._111_say_reward = " Kldeni fogok egy levelet. A szellemek azt[ENTER]mondtk, a bosszra a Srknyisten Hromszgnl[ENTER]kell megtrtnnie. Van ott hrom pillr, amelyek[ENTER]egy hromszg cscsait alkotjk. " -gameforge.new_quest_lv52._120_set_title = " Bossz a 4 elesettrt " -gameforge.new_quest_lv52._125_say_title = " Levl a Kapitnytl " -gameforge.new_quest_lv52._130_say_reward = " Mg tovbbi 3 katont kell megbosszulni! " -gameforge.new_quest_lv52._131_say = " gy tnik, sikeres voltl. Most hallottam az[ENTER]egyik elesett katona hangjt. Azt mondta,[ENTER]megbocstott nekem, s meg lett bosszulva a[ENTER]halla. s ezt mind Neked ksznhet! " -gameforge.new_quest_lv52._132_say = " Krlek, bosszuld meg a tbbi elesett katont is,[ENTER]s lj Stt Knzkat, Stt Idzket, Magas[ENTER]Knzkat s Magas rdgzket. Ne feledd, csak a[ENTER]Srknyisten hrom nagy pillre ltal kzrezrt[ENTER]hromszgben tudod szabadon engedni ket. " -gameforge.new_quest_lv52._140_say_reward = " Mg 2 katont kell megbosszulni! " -gameforge.new_quest_lv52._141_say = " Megsemmistettl egy msikat is a katonim[ENTER]gyilkosai kzl! A flhomlyban lttam, amint az[ENTER]elesett katona a kezt feltartva tisztelgett. " -gameforge.new_quest_lv52._150_say_reward = " Mg egy msik katona is vrja, hogy bosszt llj! " -gameforge.new_quest_lv52._151_say = " Hihetetlen vagy! Az elesett katona szelleme[ENTER]megllt mellettem egy percre, majd bcst intett.[ENTER]Valsznleg elg nehz lesz megtallni az utols[ENTER]gyilkost. " -gameforge.new_quest_lv52._160_say = " A szellemek, akik nyomasztottk a Kapitnyt,[ENTER]fiatal katonk voltak, akik elestek a kldetsk[ENTER]alatt. Stt Knzk, Stt Idzk, Magas knzk[ENTER]s Magas rdgzk ltk meg ket. " -gameforge.new_quest_lv52._161_say = " Meg kell semmistened a Srknyisten Hromszget[ENTER]alkot pillrek kztt a katonk hallrt[ENTER]felels knzkat s idzket, hogy megbosszuld[ENTER]ket. " -gameforge.new_quest_lv52._162_say = " A Srknyisten Hromszg a Seungryong-vlgy[ENTER]kzepn van. " -gameforge.new_quest_lv52._170_send_letter = " Els katona megbosszulva " -gameforge.new_quest_lv52._171_send_letter = " Msodik katona megbosszulva " -gameforge.new_quest_lv52._172_send_letter = " Harmadik katona megbosszulva " -gameforge.new_quest_lv52._173_send_letter = " Mindegyik katona megbosszulva " -gameforge.new_quest_lv52._180_say_reward = " Megbosszultad mind a 4 katont! " -gameforge.new_quest_lv52._181_say = " Megtalltad az utols gyilkost! A ngy elesett[ENTER]katona kzl most jelent meg az utols, s[ENTER]ksznetet mondott a btorsgodrt. Htrahagyott[ENTER]neked valamit: %s " -gameforge.new_quest_lv52._182_say = " Ltogass meg, hogy megkapd a jutalmad. Itt fogok[ENTER]vrni rd: %s. " -gameforge.new_quest_lv52._183_say_reward = " Nagyszer szolglatot tettl nekem s a[ENTER]falvamnak. Itt a jutalom, amit nlam hagyott a[ENTER]szellem szmodra: %s " -gameforge.new_quest_lv52._184_say_reward = " s itt egy kis Yang tlem. Most visszavonulok, s[ENTER]vgre alszom egy keveset. " -gameforge.new_quest_lv52._185_say_reward = " Vgtelenl hls vagyok neked, fiam. " -gameforge.new_quest_lv52._186_say_reward = " Az rkkvalsgig hls vagyok neked. " -gameforge.new_quest_lv52._190_say_title = " Informci: " -gameforge.new_quest_lv52._191_say_reward = " 3.300.000 tapasztalat pontot kaptl.[ENTER]270.000 Yangot kaptl.[ENTER]Egy Mester knyvet kaptl. " -gameforge.new_quest_lv52._85_say = " Akkor taln ksbb? Krlek, menj Baek-Go-hoz,[ENTER]amint tudsz! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Kapitny " -gameforge.new_quest_lv54._020_say_title = " A friss elltmny " -gameforge.new_quest_lv54._030_say = " Nehezen motivljuk a csapatainkat pillanatnyilag,[ENTER]klnsen azrt, mert nehz friss elltmnyhoz[ENTER]jutni. A Vegyeskeresked Eladn fontos[ENTER]beszlltnk, de csak kevs bjitalt kldtt,[ENTER]amire szksgnk van. " -gameforge.new_quest_lv54._031_say_reward = " Krlek, menj el a Vegyeskeresked Eladnhz,[ENTER]hogy kidertsd, mi a problma. " -gameforge.new_quest_lv54._032_select = " Biztostani fogom a bjitalokat! " -gameforge.new_quest_lv54._040_say_title = " Vegyeskeresked Eladn: " -gameforge.new_quest_lv54._040_set_title = " Friss rukszlet " -gameforge.new_quest_lv54._050_target = " Vegyeskeresked Eladn: " -gameforge.new_quest_lv54._051_say = " Igen, mostanban egyre nehezebb volt beszerezni a[ENTER]friss rukszletet. A kereskedelmi utak[ENTER]meglehetsen veszlyesekk vltak, gyakran tnnek[ENTER]fel tonllk s vadllatok. A Vndor[ENTER]kereskedknek, akiktl beszerzem az rum, eslye[ENTER]sincs a tigrisekkel szemben. " -gameforge.new_quest_lv54._052_say = " Taln a Kapitny s a katoni tudnak segteni.[ENTER]Krlek, menj el hozz s krdezd meg, oda tudn-e[ENTER]kldeni a katonit a kereskedk vdelmre. " -gameforge.new_quest_lv54._054_say = " Menj a Vegyeskeresked Eladnhz, s dertsd ki,[ENTER]mirt ksik a friss bjital elltmny. " -gameforge.new_quest_lv54._055_say = " A Vegyeskeresked Eladn itt van: %s. " -gameforge.new_quest_lv54._056_say_title = " Kapitny " -gameforge.new_quest_lv54._060_say = " Biztostani a kereskedelmi utakat? Igen...[ENTER]Szeretnm. De sajnos nincs elegend katonm[ENTER]megvdeni minden, ms birodalombl szrmaz[ENTER]vndor kereskedt. " -gameforge.new_quest_lv54._061_say = " Tovbb, a katonk nem vadszhatnak tigrisekre.[ENTER]Az csak a vadsz chekbl szrmaz vadszoknak[ENTER]engedlyezett. Nem tenne jt a falu bkjnek[ENTER]sem, ha brki megszegn ezeket a szablyokat. " -gameforge.new_quest_lv54._062_say_reward = " ppen ezrt beszlj Yang-Shin-nel. a vadsz ch[ENTER]tagja. Taln tud segteni megoldst tallni a[ENTER]tigrisek felgyeletvel kapcsolatos problmban. " -gameforge.new_quest_lv54._064_say = " Menj a Kapitnyhoz, s prbld meggyzni a[ENTER]kereskedelmi utak biztostsrl a tigrisek[ENTER]ellen. " -gameforge.new_quest_lv54._065_say = " A Kapitny itt van: %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Sok vadsz bellt a harcosok kz s elesett a[ENTER]hborban. Most mr szinte lehetetlen a[ENTER]vadllatok szmt egyenslyban tartani. A[ENTER]vadmacskk klnsen nagy problmt okoznak,[ENTER]mivel kiterjesztettk terletket, s[ENTER]veszlyeztetik az utazkat. " -gameforge.new_quest_lv54._072_say = " Ha segtesz neknk, fel tudom ajnlani jutalmul[ENTER]ezt az rtkes Tigris pajzs+3 -at, ami egykor[ENTER]halott bartom, Mi-Song tulajdona volt. Ehhez[ENTER]jelentsen cskkentened kell a tigris populcit. " -gameforge.new_quest_lv54._073_say = " Klnsen az tkozott fehr tigrisek szma ntt[ENTER]meg ellenrizhetetlenl. " -gameforge.new_quest_lv54._074_say = " Ennek bizonytkaknt kell: " -gameforge.new_quest_lv54._075_say = " Vadsznod kell: " -gameforge.new_quest_lv54._076_say = " Keresd Yang-Shin-t, s prbld meggyzni, hogy[ENTER]biztostsa a kereskedelmi utakat a tigrisek[ENTER]ellen. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin itt van: %s. " -gameforge.new_quest_lv54._080_set_title = " A Tigris prm " -gameforge.new_quest_lv54._081_notice = " Ah, pomps pldny. Mr csak %s kell bellk! " -gameforge.new_quest_lv54._082_notice = " Ksz. Most siess vissza Yang-Shin-hez. " -gameforge.new_quest_lv54._083_notice = " Ez a tigris prm hasznlhatatlan. " -gameforge.new_quest_lv54._084_say = " Mr csak tovbbi %s x Fnyes tigris bunda kell. " -gameforge.new_quest_lv54._085_say = " Zskmnyolj Fnyes tigris bundt az tkozott[ENTER]fehr tigrisektl. " -gameforge.new_quest_lv54._090_npcChat = " Tigris bundt kaptam. " -gameforge.new_quest_lv54._091_say = " Ez mg nem elg nekem. Hogyan lehet meghatrozni[ENTER]e nhny prm alapjn, hogy az utak jra[ENTER]biztonsgosak? " -gameforge.new_quest_lv54._092_say = " Ah, vgre! Ez a szrme nagy nyeresget hoz... eh![ENTER]Mg mindig itt vagy? Neked ksznheten jra[ENTER]biztonsgosak az utak! Biztos vagyok benne, hogy[ENTER]a Kapitny szpen megjutalmaz. " -gameforge.new_quest_lv54._093_say = " s most menj. Ki kell tiszttanom a bundt. " -gameforge.new_quest_lv54._094_say = " Oh, hogy a Kapitny nem ad neked jutalmat? Ez nem[ENTER]az n problmm. s abban az esetben, ha[ENTER]megprblnl becsmrelni a prmek miatt: Felejtsd[ENTER]el, n nem veszek rszt benne! " -gameforge.new_quest_lv54._095_say_reward = " De neked grtem a pajzsot, s neked kell egy. Ez[ENTER]egy cska rgi dolog, amit egybknt sem[ENTER]hasznlok mr. " -gameforge.new_quest_lv54._096_say = " Jutalom: " -gameforge.new_quest_lv54._097_say_reward = " Tigris pajzs+3 -at kaptl. " -gameforge.new_quest_lv54._098_say = " t akarsz verni nhny bundval? gy fogom az[ENTER]adssgaim... gy rtem, az utcn soha nem lesz[ENTER]elg biztonsgos! " -gameforge.new_quest_lv54._099_say_reward = " Menj, s vadssz addig, amg sszegyjtttl %s[ENTER]prmet! " -gameforge.new_quest_lv54._100_say = " Ez minden, most siess vissza Yang-Shin-hez. " -gameforge.new_quest_lv54._101_say_reward = " 3.750.000 tapasztalat pontot kaptl. " -gameforge.new_quest_lv54._102_say_reward = " 125.000 Yangot kaptl. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " regasszony " -gameforge.new_quest_lv7._020_say_title = " A lnya eskvje " -gameforge.new_quest_lv7._021_say = " Vannak gyerekeid? Akkor biztosan megrted az n[ENTER]gondom is... a lnyom miatt! Megismert egy[ENTER]frfit, aki teljesen megszdtette. s most[ENTER]elszktt egy msik birodalomba a szeretjvel. " -gameforge.new_quest_lv7._022_say = " A frfi Chunjo birodalombl val. Termszetesen[ENTER]elleneztem! Azt hittem, egy Shinsoo-bl szrmaz[ENTER]hlgy nem hzasodhat egy spiritulis lmodozval[ENTER]Chunjo-bl. Elvltunk egy vita utn, s [ENTER]elszktt vele Chunjo-ba. " -gameforge.new_quest_lv7._023_say = " A frfi Jinno birodalombl val. Termszetesen[ENTER]elleneztem! Azt hittem, egy Chunjo-bl szrmaz[ENTER]hlgy nem hzasodhat egy brutlis Jinno-blivel.[ENTER]Elvltunk egy vita utn, s elszktt vele[ENTER]Jinno-ba. " -gameforge.new_quest_lv7._024_say = " A frfi Shinsoo birodalombl val. Termszetesen[ENTER]elleneztem! Azt hittem, egy Jinno-bl szrmaz[ENTER]hlgy nem hzasodhat egy puhny, pnzhajhsz[ENTER]Shinsoo-val. Elvltunk egy vita utn, s [ENTER]elszktt vele Shinsoo-ba. " -gameforge.new_quest_lv7._030_say = " Azt hallottam, ott akar frjhez menni. " -gameforge.new_quest_lv7._031_say = " Most a lnyom egy jelet vr tlem. Mit tehetnk?[ENTER]Mgiscsak az egyetlen gyermekem! Termszetesen[ENTER]ldsom adom rjuk. Krlek, menj el az[ENTER]regasszonyhoz, s krd meg, hogy segtsen nekem[ENTER]az elkszletekben. " -gameforge.new_quest_lv7._040_target = " regasszony " -gameforge.new_quest_lv7._041_say = " Keresd meg az regasszonyt, s krd a segtsgt[ENTER]az eskvi elkszletekben. " -gameforge.new_quest_lv7._042_say = " Az regasszony itt van: %s. " -gameforge.new_quest_lv7._051_say = " Azt mondod, eskv? Nos, ez jelents pillanat egy[ENTER]n letben. Mindennek rendben kell lennie, a[ENTER]Menyasszonyi ruhtl s a Szmokingtl kezdve az[ENTER]Eljegyzsi gyrkig, melyek a szertarts alatt[ENTER]Jegygyrkk vlnak. Amikor a menyasszony apja[ENTER]beleegyezik, s befizetsre kerl a szertartshoz[ENTER]szksges Yang, meg lehet tartani az nnepsget. " -gameforge.new_quest_lv7._052_say = " A virgok klnsen fontosak - nem lehet eskv[ENTER]Menyasszonyi csokor nlkl, amit a vlegny[ENTER]ajndkoz imdottjnak. A csokornak a kvetkez[ENTER]virgokbl kell llnia: " -gameforge.new_quest_lv7._054_say = " Szksgem van: " -gameforge.new_quest_lv7._055_say = " Vadsznod kell: " -gameforge.new_quest_lv7._056_say = " Mg mindig kell: " -gameforge.new_quest_lv7._060_say = " Gyere vissza, ha megszerezted mind a hrom[ENTER]virgot. Ellenrizni fogom, elg frissek-e, majd[ENTER]kszl bellk egy szp csokor. Ezutn el kell[ENTER]vinned a hgomhoz. vgzi a szertartst. " -gameforge.new_quest_lv7._081_say = " Minden fajta virgot gyjts ssze. hes alfa[ENTER]farkasok, hes kkfarkasok s hes alfa[ENTER]kkfarkasok lsvel jutsz hozzjuk. " -gameforge.new_quest_lv7._082_say = " Ez a hervadt virg nem valami dekoratv. Szval[ENTER]sok munka a semmirt. " -gameforge.new_quest_lv7._083_say = " Ez a hervadt virg nem valami dekoratv. Szval[ENTER]sok munka a semmirt. " -gameforge.new_quest_lv7._084_say = " Ez a hervadt virg nem valami dekoratv. Szval[ENTER]sok munka a semmirt. " -gameforge.new_quest_lv7._085_1_say_reward = " Hinyzik %s Vrvrs virg. Megszerezheted, ha[ENTER]hes alfa farkasokat lsz. " -gameforge.new_quest_lv7._085_2_say_reward = " Hinyzik %s Narancssrga virg. Megszerezheted,[ENTER]ha hes kkfarkasokat lsz. " -gameforge.new_quest_lv7._085_3_say_reward = " Hinyzik %s Illatos srga virg. Megszerezheted,[ENTER]ha hes alfa kkfarkasokat lsz. " -gameforge.new_quest_lv7._085_say_reward = " Mg mindig hinyzik %s Vrvrs virg. " -gameforge.new_quest_lv7._086_say_reward = " Mg mindig hinyzik %s Narancssrga virg. " -gameforge.new_quest_lv7._087_say_reward = " Mg mindig hinyzik %s Illatos srga virg. " -gameforge.new_quest_lv7._088_notice = " Ez a virg pomps pldny. Gynyr! " -gameforge.new_quest_lv7._089_notice = " Ez a virg pomps pldny. Gynyr! " -gameforge.new_quest_lv7._090_notice = " Ez a virg pomps pldny. Gynyr! " -gameforge.new_quest_lv7._091_say = " Ksz! Ezek a virgok kellenek egy szp csokor[ENTER]ksztshez. Siess vissza az regasszonyhoz,[ENTER]mieltt a virgok elhervadnak! " -gameforge.new_quest_lv7._092_say = " Gyjtsd ssze az eskvi csokor virgait! " -gameforge.new_quest_lv7._110_say = " Nagyon szp virgok, de nem elg klnlegesek egy[ENTER]ilyen nagy eskvre. " -gameforge.new_quest_lv7._111_say = " hes alfa farkasok, hes kkfarkasok s hes alfa[ENTER]kkfarkasok lsvel szerezheted meg azokat. " -gameforge.new_quest_lv7._112_say = " Ezek a virgok kellenek egy csodlatos csokorhoz. " -gameforge.new_quest_lv7._115_say = " Ksznm, nagyszeren nz ki! Tessk, fogd ezt a[ENTER]virgcsokrot, s vidd el a hgomhoz. " -gameforge.new_quest_lv7._116_say_reward = " Chunjo birodalomban Bokjung terleten tallod t. " -gameforge.new_quest_lv7._117_say_reward = " Jinno birodalomban Bakra terleten tallod t. " -gameforge.new_quest_lv7._118_say_reward = " Shinsoo birodalomban Yayang terleten tallod t. " -gameforge.new_quest_lv7._120_set_title = " A hg " -gameforge.new_quest_lv7._125_notice = " Ez a megfelel birodalom, itt kellene megtallnom[ENTER]az regasszony hgt. " -gameforge.new_quest_lv7._129_say = " Ez a megfelel birodalom, itt kellene megtallnom[ENTER]Octaviot. " -gameforge.new_quest_lv7._130_say = " Ez tnik a megfelel birodalomnak. Most keressk[ENTER]meg az regasszony hgt. " -gameforge.new_quest_lv7._131_say = " Ez nem a megfelel birodalomnak ltszik. " -gameforge.new_quest_lv7._132_say_reward = " Chunjo birodalom Bokjung terletre kell menned. " -gameforge.new_quest_lv7._133_say_reward = " Jinno birodalom Bakra terletre kell menned. " -gameforge.new_quest_lv7._134_say_reward = " Shinsoo birodalom Yayang terletre kell menned. " -gameforge.new_quest_lv7._135_say = " Menj vissza Octaviohoz a Sinsoo birodalom Yongan[ENTER]terletre. " -gameforge.new_quest_lv7._136_say = " Menj vissza Octaviohoz a Chunjo birodalom Joan[ENTER]terletre. " -gameforge.new_quest_lv7._137_say = " Menj vissza Octaviohoz a Jinno birodalom Pyungmoo[ENTER]terletre. " -gameforge.new_quest_lv7._140_say = " Itt vannak a virgok Octavio lnynak kzelg[ENTER]eskvjre. Jkvnsgok ksretben illik tadni[ENTER]a menyasszonynak. tudni fogja, kitl[ENTER]szrmaznak. " -gameforge.new_quest_lv7._141_say = " Ezek csodaszp virgok! Ragyogv teszik a[ENTER]menyasszonyt. Ezzel be is fejezdtek az[ENTER]elkszletek. Krlek, add t Octavionak az[ENTER]eskvi meghvst. Tudom, hogy el lesz tle[ENTER]ragadtatva. " -gameforge.new_quest_lv7._142_say = " Most menj Octaviohoz, mire vrsz mg? " -gameforge.new_quest_lv7._143_say = " Virgokat hoztl Octavio lnynak eskvjre?[ENTER]Milyen kedves tled! De... k hol vannak?[ENTER]Elhagytad ket az ton? " -gameforge.new_quest_lv7._144_say_reward = " Trj vissza a birodalmadba, s szerezz egy j[ENTER]csokrot az eskvre. " -gameforge.new_quest_lv7._145_say = " Menj az regasszony hghoz, mieltt elhervadnak[ENTER]a virgok. " -gameforge.new_quest_lv7._150_say = " Mirt fstl a kecskebka leves? Ah, mindegy, ez[ENTER]nem igazn szmt, amg j hreid vannak. " -gameforge.new_quest_lv7._151_say = " Nem tudom elgg megksznni. Nagyon boldog[ENTER]vagyok, hogy elmehetek a lnyom eskvjre! " -gameforge.new_quest_lv7._152_say = " Tessk, itt a jutalmad: " -gameforge.new_quest_lv7._153_say_reward = " Egy harcmvsz mester szmra kovcsolt fegyver.[ENTER]Vigyzz r! " -gameforge.new_quest_lv7._154_say_reward = " %s tapasztalat pontot kaptl. " -gameforge.new_quest_lv7._155_say_reward = " %s Yangot kaptl. " -gameforge.new_quest_lv7._160_say = " Valsznleg sszetvesztesz egy tvoli[ENTER]rokonoddal. Nekem nincs lnyom, s nincs elegend[ENTER]Yangom sem eskvt rendezni. " -gameforge.new_quest_lv7._165_say = " Szeretnl megkstolni egy kanlnyi kecskebka[ENTER]levest? Egyik ids nagynnm receptje szerint[ENTER]ksztettem el. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Egy Legenda Naplja " -gameforge.new_quest_lv75._021_say = " Talltam ezeket a harcos maradvnyokat. Nem tudom[ENTER]hogy ez az a Sura-e akit Heuk-Young keres, de[ENTER]biztos vagyok benne hogy rdekli majd. " -gameforge.new_quest_lv75._022_say = " Nem csak egy Sura halt itt meg. Lttam a[ENTER]maradvnyaikat. Kvncsi vagok hogy vajon az a[ENTER]legends harcos is kztk volt-e? Megyek[ENTER]jelenteni Heuk-Young-nak errl. " -gameforge.new_quest_lv75._023_say = " Talltam egy rgi paprdarabot egy Alvilgi Jg[ENTER]Golembe fagyva. Alig tudom elolvasni, de taln[ENTER]lehet benne informci ami rdekelheti[ENTER]Heuk-Young-ot. " -gameforge.new_quest_lv75._024_say = " Talltam nhny dolgot ami rdekelheti[ENTER]Heuk-Young-ot. El kne mennem hozz hogy tadjam[ENTER]neki ezt a paprdarabot. Akkor meslhetek neki a[ENTER]testrl is. " -gameforge.new_quest_lv75._025_say = " Heuk-Young megkrt hogy tartsam nyitva a szemem[ENTER]minden olyan utalsokra amik a legends Surhoz[ENTER]kapcsoldnak. Sajnos tletem sincs hogy hol[ENTER]keressem... " -gameforge.new_quest_lv75._030_say = " Keresd a legends harcost, Akumt. volt a[ENTER]leghresebb Sura aki valaha lt - egy majdnem[ENTER]legyzhetetlen harcos. A szbeszd szerint[ENTER]egyszer mg az uralkodt is kihvta. Szerintem ez[ENTER]volt az a hely ahol Akuma eltnt, tbbszz vvel[ENTER]ezeltt. Krlek keress nyomokat arra vonatkozan[ENTER]hogy hol lehetett. " -gameforge.new_quest_lv75._040_say = " bb " -gameforge.new_quest_lv75._050_npcChat = " Elesett Harcosok Megvizsglsa " -gameforge.new_quest_lv75._060_say = " Egy harcos maradvnyainak tnik. A jobb kz[ENTER]viszont nem emberi kz... ez biztos Sura volt.[ENTER]Meslek errl Heuk-Young-nak. " -gameforge.new_quest_lv75._070_notice = " Egy knyv lapja... belefagyva egy Alvilgi Jg[ENTER]Glem testbe... " -gameforge.new_quest_lv75._090_say = " Nem mondhatom el hogy pontosan mi utn kutatunk.[ENTER]Csak menj egy krt, nzz krl aztn gyere vissza[ENTER]s mondd el hogy mit talltl. " -gameforge.new_quest_lv75._100_say = " Mit talltl? Hadd lssam! " -gameforge.new_quest_lv75._105_say = " Egy jegyzet... Mifle rs ez? Ez biztos nagyon[ENTER]rgi. Az is lehet hogy valami igen fontos[ENTER]iromnyra bukkantl. Amik itt vannak rva[ENTER]ismersnek tnnek. gytnik hogy ez az oldal egy[ENTER]knyvben volt. " -gameforge.new_quest_lv75._109_say = " Ha tallnnk mg tbb oldalt, sokkal tbb rtelme[ENTER]lenne ennek. Keress mg nyomokat! " -gameforge.new_quest_lv75._110_say = " Ht itt vagy ismt. Talltl valamit? Mondd el! " -gameforge.new_quest_lv75._115_say = " Egy halott Sura... ez lehet hogy lesz, de az is[ENTER]lehet hogy csak egy kvetje. De tbbre van[ENTER]szksgnk hogy biztosak legynk benne. Keress[ENTER]nyomokat arrl hogy ki lehet ez. Fegyverek,[ENTER]kszerek, vagy taln valami jegyzetek. " -gameforge.new_quest_lv75._120_say = " Egy Surnak a csontvza s egy knyv oldal?[ENTER]Vessek egy pillantst erre a paprra... Hmmm[ENTER]lehet hogy megtalltad Akuma maradvnyait. De[ENTER]tbb bizonytkra van szksg. Keress mg tbb[ENTER]knyv oldalt. " -gameforge.new_quest_lv75._130_say = " Mr talltam bizonytkot, de nem vagyok biztos[ENTER]benne hogy a legends Sura tnyleg itt volt-e[ENTER]vagy nem. Tbb informcira van szksgem. " -gameforge.new_quest_lv75._140_1_select = " J " -gameforge.new_quest_lv75._140_2_select = " Jg Teremtmny " -gameforge.new_quest_lv75._140_3_select = " Az elkesereds hatrn " -gameforge.new_quest_lv75._140_4_select = " Stt terror " -gameforge.new_quest_lv75._140_5_select = " A hall arca " -gameforge.new_quest_lv75._140_6_select = " A harcos sorsa " -gameforge.new_quest_lv75._140_7_select = " Nem, nem rdekel. " -gameforge.new_quest_lv75._150_say = " Csak nhny darabot tudok kivenni a mondatokbl.[ENTER]Valahogy az udvari letrl s a kaland tlzott[ENTER]szeretetrl szl... " -gameforge.new_quest_lv75._160_1_say = " A felirat a srgs papron halvny s[ENTER]bizonytalan, mintha egy nagyon reg vagy gyenge[ENTER]egyn rta volna: '... Jg Teremtmnyek. Mg a[ENTER]Sura kpessgeimmel sem tudtam legyzni mindet.[ENTER]Nhnyuk mg mindig a barlangokban vannak s[ENTER]klnsen vatosnak kell lennem ha megtallnak.[ENTER]Mostanig vdelmet adtak de jabban ...' Ezutn[ENTER]az rs eltnik a paprlaprl. " -gameforge.new_quest_lv75._160_2_say = " Ez az oldal szintn nagyon megviselt. A fels[ENTER]sarokban lv dtumrl felismerhet, hogy ez[ENTER]egyfajta napl: 'Nem ez az els alkalom, hogy azt[ENTER]kvnom, brcsak mshogy cselekedtem volna,[ENTER]amikor a Barlangot kerestem. Olyan bszke s[ENTER]elgedett voltam magammal! Mindezek most mr a[ENTER]biztos hallba vezetnek engem...' A 'hall' sz[ENTER]vastagon al van hzva. " -gameforge.new_quest_lv75._160_3_say = " A paprlap nagyon rgi s srlt, nhny darabja[ENTER]tpett. Az zenet csak egyes darabjait lehet[ENTER]kiolvasni: '... Uralkod udvara... amikor a[ENTER]tudsok megtantottak mindent amikre annyira[ENTER]kivncsi voltam... knny kinyitni a portlt,[ENTER]de... hall s flelem a sttben ...' Egy nagy[ENTER]hatrozott szakads miatt nem lehet tovbb[ENTER]olvasni. " -gameforge.new_quest_lv75._160_4_say = " Tallsz egy skiccet ezen az oldalon: Ez egy n[ENTER]arcnak kpe. Mgtte van nhny sz rva amiket[ENTER]mr ismersz. Viszont az iromny sokkal[ENTER]bizonytalanabbnak ltszik: 'A hall karmai ki[ENTER]vannak eresztve - Erre tegnap jttem r. Csak egy[ENTER]gyors pillantst vetettem a teremtmnyre, mieltt[ENTER]a flelem elfogott volna s htrlni kezdtem. Oh[ENTER]szeretett Sunmi, ha tudtam volna! Ha tudtam volna[ENTER]errl a rettenetrl korbban, sosem lptem volna[ENTER]erre a szintre!' " -gameforge.new_quest_lv75._160_5_say = " A Hee-Se Dinasztia idejn lt a legends Sura,[ENTER]Akuma. Olyan kivl s hatalmas harcos volt hogy[ENTER]alig tallt olyan ellenfelet aki igazn prbra[ENTER]tette volna a kpessgeit. Egy nap tallt nhny[ENTER]feljegyzst egy titokzatos helyrl ami nagyon[ENTER]rgta el lett zrva. gy dnttt hogy minden[ENTER]idejt arra fordtja hogy megtallja ezt a[ENTER]helyet. Mg a portlokat is megtallta s arra is[ENTER]rjtt hogy hogyan nyithatja ki ket. Meggrte a[ENTER]szerelmnek, Sunmi-nak hogy visszatr amint[ENTER]befejezte a kalandjt, de soha nem trt vissza. " -gameforge.new_quest_lv75._170_say = " Az rs nagyon rgiesnek ltszik... s elgg[ENTER]bizonytalan, furcsa, mintha az rnak nem sok[ENTER]ereje lett volna mr... " -gameforge.new_quest_lv75._171_say = " Ennek semmi rtelme. Tbb oldalra van szksgnk. " -gameforge.new_quest_lv75._172_say = " Kezdek rjnni hogy mi trtnhetett itt. De mg[ENTER]sokminden van amiben nem vagyok teljesen biztos. " -gameforge.new_quest_lv75._173_say = " Szeretnd tudni a rszleteket? " -gameforge.new_quest_lv75._174_say = " Mg egy oldal! Akrki is rta ezeket, az[ENTER]elkesereds hatrn lehetett. sszegezzem hogy[ENTER]mit r? " -gameforge.new_quest_lv75._175_say = " Nhny oldal olyan rossz llapotban van hogy csak[ENTER]tallgatni tudok hogy mi lehet rajtuk. De kezdem[ENTER]rteni hogy mi trtnt ebben a barlangban sok[ENTER]vvel ezeltt. " -gameforge.new_quest_lv75._176_say = " Nem sok hinyzik. Szeretnd tudni hogy mire[ENTER]jttem r? " -gameforge.new_quest_lv75._177_say = " gytnik hogy mr nem tl sok oldal hinyzik. " -gameforge.new_quest_lv75._178_say = " Szeretnd tudni hogy mire jttem r eddig? " -gameforge.new_quest_lv75._180_notice = " Megtalltam az utols oldalt az Alvilgi Jg[ENTER]Golemek mellett. " -gameforge.new_quest_lv75._185_send_letter = " Ezzel most mr megvan az sszes oldal! " -gameforge.new_quest_lv75._190_notice = " Ezt az oldalt talltam az Alvilgi Jg Glemek[ENTER]mellett. " -gameforge.new_quest_lv75._195_send_letter = " Talltam egy oldalt! " -gameforge.new_quest_lv75._200_npcChat = " Elesett Harcosom Kutatsa " -gameforge.new_quest_lv75._210_say = " Hrom oldal van elszrva az emberi csontvzak[ENTER]mellett. A szakadt szleikbl ltszik hogy ki[ENTER]lettek tpve a knyvbl. Az oldalakon az rs[ENTER]kifakult, nehezen olvashat. " -gameforge.new_quest_lv75._220_say = " Azthiszem ez elg lesz. Elviszem ezeket[ENTER]Heuk-Young-hoz. " -gameforge.new_quest_lv75._230_say = " Kvncsi vagyok hogy kinek a maradvnyai ezek. De[ENTER]egy dolog biztos, nem volt nla semmi olyasmi ami[ENTER]ma mg hasznhat lenne. " -gameforge.new_quest_lv75._240_send_letter = " Megvannak az oldalak! " -gameforge.new_quest_lv75._250_say = " Vissza kne mennem Heuk-Young-hoz. Taln ssze[ENTER]tudja rakni a darabokat. " -gameforge.new_quest_lv75._270_say = " Meglep hogy ennyi mindent talltl azokban a[ENTER]barlangokban. Ezek az oldalak egy knyv rszei[ENTER]lehettek. Az itt rottak nagyon rdekesek. s van[ENTER]is rtelme ezeknek ha visszagondolok a[ENTER]trtnetekre amiket hallottam. Ha odaadod ezeket[ENTER]az oldalakat, megktm s egy knyvv vltoztatom[ENTER]ket. Taln hasznos lehet amikor a Szmztt[ENTER]Barlangjba msz. Ha nincs ez hasznodra, biztos[ENTER]tallunk valakit aki megveszi tled. " -gameforge.new_quest_lv75._280_say = " Megktttem az oldalakat egy knyvbe s[ENTER]hozzadtam pr sajt megjegyzst. Taln ezek[ENTER]hasznodra vlnak majd. Elmondhatom neked a[ENTER]trtnet tovbbi rszt ha szeretnd. " -gameforge.new_quest_lv75._290_1_select = " Igen, mondd el! " -gameforge.new_quest_lv75._290_2_select = " Nem, ez engem nem rdekel! " -gameforge.new_quest_lv75._310_say = " Mit akarsz tlem? Nem ltod hogy olvasok? " -gameforge.new_quest_lv75._320_say = " Soon : " -gameforge.new_quest_lv75._330_say = " Nagyon rdekes knyv az ami nlad van. Hol[ENTER]talltad? Megnzhetem? " -gameforge.new_quest_lv75._340_say = " Ezek feljegyzsek a Szmztt Barlangjrl, ugye?[ENTER]Nagyon rginek tnnek. Az rs nagyon szokatlan[ENTER]s az rs nagyon rgimdi... Nagyon nehz[ENTER]lehetett egy ilyen knyvet sszeszedni.[ENTER]Termszetesen nagyon szeretnm hogy az enym[ENTER]legyen. Taln, ha neked nincs szksged r,[ENTER]eladnd? " -gameforge.new_quest_lv75._350_1_select = " Igen " -gameforge.new_quest_lv75._350_2_select = " Nem " -gameforge.new_quest_lv75._360_say = " Mennyi Yangot krsz a knyvvrt? " -gameforge.new_quest_lv75._370_say = " Haha... vicces fazon vagy. Egyrtelmen nehz[ENTER]veled zletet ktni. OK, teht az ajnlatom:[ENTER]500.000 Yang a Legends Naplrt.[ENTER]Megegyeznk vagy sem? " -gameforge.new_quest_lv75._380_1_select = " Odaadom 500.000 Yangrt. " -gameforge.new_quest_lv75._380_2_select = " Felejtsd el. " -gameforge.new_quest_lv75._390_say = " OK, akkor felejtsd el. " -gameforge.new_quest_lv75._400_say = " Nem, sajnlom, ez tl drga nekem. " -gameforge.new_quest_lv75._410_say = " Hadd mondjak mg egy ajnlatot. Adok neked %s[ENTER]Yangot ezrt a Legends Naplrt. " -gameforge.new_quest_lv75._420_say = " Ez megfelel neked? " -gameforge.new_quest_lv75._425_say = " Ez az utols ajnlatom! " -gameforge.new_quest_lv75._430_1_select = " Odaadom %s Yangrt. " -gameforge.new_quest_lv75._430_2_select = " Akkor azt hiszem, mi nem ktnk ma zletet. " -gameforge.new_quest_lv75._440_say = " Amit akarsz... " -gameforge.new_quest_lv75._450_say = " Ez nem ppen olcs. De bkez szeretnk lenni. " -gameforge.new_quest_lv75._460_say = " A bkezsgemnek is vannak hatrai. Adok neked[ENTER]500.000 Yangot a Legends Naplrt. " -gameforge.new_quest_lv75._470_say = " Vagy elfogadod, vagy nem! " -gameforge.new_quest_lv75._480_say = " OK, akkor felejtsd el. " -gameforge.new_quest_lv75._490_say = " Milyen kr. Ht taln mg meggondolod magad[ENTER]ksbb. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon : " -gameforge.new_quest_lv80._020_set_title = " A Komor Fa Maszk " -gameforge.new_quest_lv80._030_say = " Oh, ppen idben! gy hallottam hogy a Szmztt[ENTER]Barlangjban voltl nemrg. " -gameforge.new_quest_lv80._040_say = " Ez az els alkalom hogy olyanrl hallok aki lve[ENTER]visszatrt onnan. Be kell valljam, nagyon[ENTER]kvncsi vagyok... " -gameforge.new_quest_lv80._050_1_say = " Van egy kldetsem a szmodra, de elgg[ENTER]veszlyes. De gy gondolom hogy egy magadfajta[ENTER]biztosan meg tudja csinlni. " -gameforge.new_quest_lv80._050_2_say = " Van egy kldetsem a szmodra, de elgg[ENTER]veszlyes. Viszont gy gondolom hogy egy[ENTER]magadfajta hlgy biztos meg tudja csinlni. " -gameforge.new_quest_lv80._060_say = " Vidd magaddal ezt a Fa Maszkot a Doyyumhwan[ENTER]terletre. Ott keresd a Lngszellemeket. Lehet,[ENTER]hogy mr tallkoztl velk - gmb alak lnyek,[ENTER]akiket lngok bortanak. " -gameforge.new_quest_lv80._070_say = " Ha meglsz egyet bellk, a Fa Maszk hamuv[ENTER]vlik. Ne btortalanodj el ha ez nem mkdik[ENTER]elsre. " -gameforge.new_quest_lv80._080_say = " Akko hozd el a hamut nekem. " -gameforge.new_quest_lv80._090_say = " Ha egybknt is a vadonba msz, hozhatnl nekem[ENTER]%s Jgrgt. Nagyon szksgem lenne rjuk. " -gameforge.new_quest_lv80._100_say = " A jetiken gyakran szoktak lenni ilyen rgk.[ENTER]Teht mire vrsz mg? " -gameforge.new_quest_lv80._110_say_title = " Tz s Jg " -gameforge.new_quest_lv80._120_say = " Soon hvott maghoz... " -gameforge.new_quest_lv80._130_say = " Mr megtalltam a Jgrgket. " -gameforge.new_quest_lv80._140_say = " Mg szksgem van: " -gameforge.new_quest_lv80._150_say_reward = " gytnik megtallhatom ha Jetikre vadszok! " -gameforge.new_quest_lv80._160_say = " A Komor Fa Maszk mr Megbvolt Hamuv vltozott. " -gameforge.new_quest_lv80._170_say = " Szksgem van: " -gameforge.new_quest_lv80._180_say_reward = " Vinnem kell " -gameforge.new_quest_lv80._190_say_reward = " magammal. Soon szerint a maszk Megbvlt Hamuv[ENTER]vltozik amikor a Lng Szellemekkel harcolok. " -gameforge.new_quest_lv80._200_say = " Most mr csak a Megbvlt Hamu s Jgrgk[ENTER]kellenek. Remek, vrj egy picit... " -gameforge.new_quest_lv80._210_say = " Mkdtt! Amit az si rsok mondanak, tnyleg[ENTER]igaz! " -gameforge.new_quest_lv80._220_say = " Stt Jeget csinltam azokbl a trgyakbl amiket[ENTER]hoztl nekem. " -gameforge.new_quest_lv80._230_say = " Van egy msik kldetsem a szmodra ami az[ENTER]elshz kapcsoldik. Ha ezt is megcsinlod,[ENTER]bkezen megjutalmazlak! " -gameforge.new_quest_lv80._240_say = " Vidd el a Stt Jeget a Szmztt Barlangjba s[ENTER]ldozd fl a Stt Oltrnl. " -gameforge.new_quest_lv80._250_say = " %s Jgrg mg hinyzik. " -gameforge.new_quest_lv80._260_notice = " Valami nem stimmel. " -gameforge.new_quest_lv80._270_say = " Nagyszer - Ltom, nlad van a jg. Most mr csak[ENTER]a Megbvlt Hamura van szksgem. " -gameforge.new_quest_lv80._280_say = " Mire vrsz mg...? " -gameforge.new_quest_lv80._290_say = " Hm... ez sima hamunak ltszik ami nincs[ENTER]megbvlve. " -gameforge.new_quest_lv80._300_target = " Stt Oltr " -gameforge.new_quest_lv80._310_set_title = " A Stt Oltr " -gameforge.new_quest_lv80._320_say = " El kne vinnem a Stt Jeget a Szmztt[ENTER]Barlangjba s felldozni az oltrnl. Nem lesz[ENTER]knny megtallni azt az oltrt. " -gameforge.new_quest_lv80._330_npcChat = " Stt Jg Felldozsa! " -gameforge.new_quest_lv80._340_say = " Rossz rzsed tmad. Biztos hogy fel akarod[ENTER]ldozni a Stt Jeget? " -gameforge.new_quest_lv80._350_1_select = " Igen! " -gameforge.new_quest_lv80._350_2_select = " Nem, taln inkbb mgse. " -gameforge.new_quest_lv80._360_say = " Mg mindig nem vagyok biztos benne hgy jl[ENTER]cselekedtem - felldoztam valamit a Barlangban...[ENTER]biztos vagyok benne hogy a Srkny istensg nem[ENTER]egyezne ebbe bele. Azt kivnom, br ne tettem[ENTER]volna. " -gameforge.new_quest_lv80._370_say = " Nem tetszik ez az egsz. Inkbb nem csinlom. " -gameforge.new_quest_lv80._380_say = " Ez nem a j Oltr! " -gameforge.new_quest_lv80._390_send_letter = " Vissza Soon-hoz " -gameforge.new_quest_lv80._400_set_title = " Klns szrnyek " -gameforge.new_quest_lv80._410_say = " Visszamegyek Soon-hoz hogy felvegyem a jutalmamat. " -gameforge.new_quest_lv80._420_say = " gy hallottam hogy nhny szrnyet lttak az[ENTER]orszg egyes rszeiben. " -gameforge.new_quest_lv80._430_say = " Remlem hogy nincs kze ahhoz hogy felldoztam a[ENTER]Stt Jeget a Szmztt Barlangjban. " -gameforge.new_quest_lv80._440_say = " Gratullok! Itt a jutalmad. " -gameforge.new_quest_lv80._450_npcChat = " Lttad azt a szrnyet? " -gameforge.new_quest_lv80._460_say = " Egy %s?! Te j g... Nem rtem hogy ilyesmi hogy[ENTER]trtnhetett... Utnanzek a knyvemben azonnal. " -gameforge.new_quest_lv80._470_say = " Nem tudtam felldozni a Stt Jeget... nagyon[ENTER]rossz rzsem tmadt! Elmegyek Soon-hoz s[ENTER]elmondom neki hogy nem csinlom vgig ezt a[ENTER]kldetst. " -gameforge.new_quest_lv80._475_npcChat = " A Stt Jg " -gameforge.new_quest_lv80._476_say = " Ltom mr nem hordod magadnl a Stt Jeget.[ENTER]Teht valban felldoztad? Mondd el mi trtnt! " -gameforge.new_quest_lv80._477_say = " Sajnlom de ez egy flrerts - mg mindig nlam[ENTER]van a Stt Jg. sszeszedem s visszajvk[ENTER]ksbb... " -gameforge.new_quest_lv80._480_say = " Oh ht itt vagy! Mirt van mg mindig nlad a[ENTER]Stt Jg? " -gameforge.new_quest_lv80._490_say = " Nem tudom megcsinlni amit krsz. Ez a Srkny[ENTER]isten akarata ellen van. Nem ldozom fl a jeget! " -gameforge.new_quest_lv80._495_say = " Hah, micsoda semmirekell! Mg a legegyszerbb[ENTER]feladatokat sem tudja elvgezni. Akkor csak[ENTER]tallnom kell valakit aki nem ilyen egygy. Add[ENTER]vissza a jeget, gyernk, add ide! " -gameforge.new_quest_lv80._500_say = " Biztos oda kne adnom a Stt Jeget Soon-nak? " -gameforge.new_quest_lv80._510_1_select = " Igen, meg akarok szabadulni tle! " -gameforge.new_quest_lv80._510_2_select = " Nem, lehet hogy mg tbb bajt csinl! " -gameforge.new_quest_lv80._520_say = " Tessk, visszaadom a Stt Jeget, s ezutn hagyj[ENTER]bkn! " -gameforge.new_quest_lv80._530_say = " Arra vrsz hogy megksznjem? El a szemem ell! " -gameforge.new_quest_lv80._535_sayReward = " Kaptl 70000000 tapasztalati pontot. " -gameforge.new_quest_lv80._540_say = " Nem adom vissza a jeget. Bedobom a tengerbe - ott[ENTER]nem okozhat semmi krt! " -gameforge.new_quest_lv80._550_say = " Ezt nem teheted! Add vissza most vagy megtkozlak[ENTER]tged s a csaldodat! " -gameforge.new_quest_lv80._560_say = " Csinlj amit akarsz - Nem hagyom hogy megllts. " -gameforge.new_quest_lv80._570_target_pos = " Dli Part " -gameforge.new_quest_lv80._580_target_pos = " Nyugati Part " -gameforge.new_quest_lv80._590_target_pos = " Keleti Part " -gameforge.new_quest_lv80._599_set_title = " Egy rossz t vgn " -gameforge.new_quest_lv80._600_say = " Elmegyek Yongan-hoz s bedobom a Stt Jeget a[ENTER]tengerbe. " -gameforge.new_quest_lv80._610_say = " Elmegyek Joan-hoz s bedobom a Stt Jeget a[ENTER]tengerbe. " -gameforge.new_quest_lv80._620_say = " Elmegyek Pyungmoo-hoz s bedobom a Stt Jeget a[ENTER]tengerbe. " -gameforge.new_quest_lv80._630_say_reward = " Ahogy be akarnd dobni a Stt Jeget a tengerbe,[ENTER]az elolvad. Fekete folyadk csppen le az[ENTER]ujjaidrl a fldre majd elprolog mieltt[ENTER]megrinthetnd. " -gameforge.new_quest_lv80._640_say = " Hirtelen a kvetkez trgyak jelennek meg eltted: " -gameforge.new_quest_lv80._650_say = " Ahogy flveszed a trgyakat, megnyugszol hogy j[ENTER]dntst hoztl. s most a Srkny isten hljt[ENTER]tartod a kezedben. " -gameforge.new_quest_lv80._660_say = " Jaj ne, elfelejtettem magammal vinni a Stt[ENTER]Jeget! Gondolom nincs ms teend mint[ENTER]visszamenni, sszeszedni s visszajnni vele ide. " -gameforge.new_quest_lv80._670_sayReward = " Tovbb kaptl 120000000 tapasztalati pontot. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Bolt megnyitsa " -gameforge.new_quest_premium_lv4._100_say_reward = " Vadsznod kell: " -gameforge.new_quest_premium_lv4._10_targetVid = " Vegyeskeresked Eladn: " -gameforge.new_quest_premium_lv4._110_say = " Keresd meg a Fegyverkereskedt s krdezd meg[ENTER]hogy mirt nem nekel a Vegyeskeresked Hlgy[ENTER]ablaka alatt. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Orgona Begyjtse " -gameforge.new_quest_premium_lv4._130_notice = " Egy szp orgonacsokrot szedtl ssze! " -gameforge.new_quest_premium_lv4._140_notice = " Sikerlt! Most gyorsan menj vissza a[ENTER]Fegyverkereskedhz. " -gameforge.new_quest_premium_lv4._150_notice = " Sajnos ez az Orgona mr elhervadt. " -gameforge.new_quest_premium_lv4._160_say = " Mg ennyi orgona frtre van szksged: %s " -gameforge.new_quest_premium_lv4._170_say = " Ez nem elg. Ez az orgona csak nhny csepphez[ENTER]elg. " -gameforge.new_quest_premium_lv4._180_say = " Ohh, Orgona! Most mr csak egy kis szokatlan[ENTER]Pzsmaolajra van szksgem. Ezt csak egy nagyon[ENTER]klnleges boltban tudod megrendelni. Egy forg[ENTER]rme megmutatja neked az irnyt. Kell neked ehhez[ENTER]nhny Srkny Jegy, de biztos van egy kis[ENTER]tartalkod belle, ugye? rkk hls lennk[ENTER]neked! Azutn felveheted a rendelsedet a[ENTER]Raktrosnl. Akkor vgre meglenne minden[ENTER]hozzvalm. " -gameforge.new_quest_premium_lv4._190_say = " Krlek siess s hozz nekem Pzsmaolajat. Kapsz[ENTER]rte jutalmat! " -gameforge.new_quest_premium_lv4._200_say_reward = " Folytasd amg tudsz hozni nekem %s Orgona frtt! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Kedvesem " -gameforge.new_quest_premium_lv4._210_say = " lj Kkfarkasokat hogy megszerezd ket. " -gameforge.new_quest_premium_lv4._220_say = " Ez minden. Most menj vissza a Fegyverkereskedhz. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " A Pzsmaolaj " -gameforge.new_quest_premium_lv4._240_say = " Ksznk mindent. Most mr vgre tudok kszteni[ENTER]egy j illatot. " -gameforge.new_quest_premium_lv4._250_say = " Elmondhatod a madaramnak hogy ma este megint az[ENTER]ablaknl fogok nekelni. Nagyon rlni fog neki. " -gameforge.new_quest_premium_lv4._260_say = " Jutalmat rdemelsz: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " A Pzsmaolaj nlkl nem tudom elkszteni az j[ENTER]illatot. Engedd, hogy a forg rme vezessen s[ENTER]hozz nekem mg egy pldnyt. " -gameforge.new_quest_premium_lv4._290_say_reward = " Gyere vissza %s x Pzsmaolajjal. " -gameforge.new_quest_premium_lv4._300_say = " El kell vinnem nmi Pzsmaolajat a[ENTER]Fegyverkereskednek. Hagynom kne, hogy a forg[ENTER]rme vezessen, meg kell rendelnem egy szokatlan[ENTER]illat olajat s felvennem a Raktrosnl. " -gameforge.new_quest_premium_lv4._30_say = " Hinyzik a kedvesem, a Fegyverkeresked. Heteken[ENTER]t nekelt nekem az ablakom alatt minden jjel s[ENTER]most nem hallottam felle semmit napok ta.[ENTER]Lehet, hogy fl az apmtl. Megkrdeznd tle,[ENTER]hogy mi a gondja? " -gameforge.new_quest_premium_lv4._310_say_title = " A Fegyverkeresked " -gameforge.new_quest_premium_lv4._320_say = " Oh ksznm. Szval azt mondod hogy csak sok[ENTER]dolga volt? Ezt a megknnyebblst. Vrni fogok[ENTER]r ma jjel. " -gameforge.new_quest_premium_lv4._330_say_reward = " A segtsgedrt cserbe kapsz: %s tapasztalat[ENTER]pontot. " -gameforge.new_quest_premium_lv4._340_say = " Menj vissza a Vegyeskeresked Hlgyhz gyorsan. " -gameforge.new_quest_premium_lv4._350_npcChat = " Orgona " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Beszlj a Fegyverkereskedvel " -gameforge.new_quest_premium_lv4._360_npcChat = " A Pzsmaolaj " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Egy j illat " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Vadssz Kkfarkasokat " -gameforge.new_quest_premium_lv4._50_targetVid = " Fegyverkeresked: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Vissza a Fegyverkereskedhz " -gameforge.new_quest_premium_lv4._60_sayTitle = " A rogue " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Vidd el a Pzsmaolajat a Fegyverkereskedhz " -gameforge.new_quest_premium_lv4._70_say = " Ez igaz, nem nekeltem az ablaka alatt tbb,[ENTER]mert ... oh, szval, szgyellem, ha errl kell[ENTER]beszlnem! A testszagom kezd visszatasztv[ENTER]vlni. Gyakran tisztlkodok, frdk, de a szag[ENTER]nem megy el. Ezrt szeretnk kikeverni egy[ENTER]illatos olajat, ami elbjoln a kis madrkmat, a[ENTER]Vegyeskeresked Hlgyet. A kls megjelens[ENTER]nagyon fontos neki. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " A Vegyeskeresked eladnhz " -gameforge.new_quest_premium_lv4._80_say = " Komolyan ki kell kevernem azt az illatos olajat.[ENTER]Ez az egyetlen md arra hogy megszabaduljak a[ENTER]kellemetlen testszagtl. " -gameforge.new_quest_premium_lv4._90_say = " Tbb hozzvalt kell sszekevernem ehhez. Ezeket[ENTER]kell elbb keverni: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Tesztszerver " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " n egy nagyon reg ember vagyok, de fitt s[ENTER]egszsges, mert van egy klnleges titkom. Arra[ENTER]jttem r, hogy a Gango-gykr lbl s Tue[ENTER]gombbl kszlt ital meghosszabbtja az leted.[ENTER]Ha szeretnd kiprblni az italt, vidd el a[ENTER]hozzvalkat Yu-Hwan-nak. el tudja neked[ENTER]kszteni. " -gameforge.npc_talk._10_say = " llj mozdulatlanul s rizd meg a tartsodat.[ENTER]Viselkedj s ne kezdj el veszekedni. Tisztelettel[ENTER]viszonyulj embertrsaidhoz.[ENTER]Megrtetted? " -gameforge.npc_talk._110_npcChat = " Knnyen vedd... " -gameforge.npc_talk._120_say = " Sok ven t az er titka aprl fira szllt a[ENTER]csaldunkban. Apm meslte, hogy ha a[ENTER]harangvirgot jl kevered az italba, akkor az[ENTER]ital extra ert ad neked egy rvid idre. Ha jl[ENTER]tudom, Baek-Go el tudja kszteni ezt az italt.[ENTER]Csak egy harangvirgot kell vinned neki. " -gameforge.npc_talk._130_npcChat = " Menj mondd el a hegyen... " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan, a zensz: " -gameforge.npc_talk._150_say = " ...A dombok fltt s mindentt... Te is szereted[ENTER]a zent? n mindenfle dalt neklek magnyomban,[ENTER]hogy ne keveredjek bele a hborba. De egy orszg[ENTER]nlkl ami megvdene, nem tudnm folytatni ezt a[ENTER]tevkenysget. " -gameforge.npc_talk._160_npcChat = " Mirt olvasol ilyen sokat? " -gameforge.npc_talk._170_sayTitle = " Soon, a knyvmoly: " -gameforge.npc_talk._180_say = " Oh, kalandor.[ENTER]A vilg tele van problmkkal, s csak a tuds[ENTER]segtsgvel nem lehet tllni. Mindig tiszteld a[ENTER]knyveidet. Rossz idkben segtenek. Hidd el[ENTER]nekem! " -gameforge.npc_talk._190_npcChat = " Vannak gyerekeid? " -gameforge.npc_talk._200_say = " Igazbl nem szerettem volna sajt gyereket,[ENTER]de... Nos, gyjtm a Datolyaszilva Virgokat mert[ENTER]ha jl elkszted ket, nvelheted a mgikus[ENTER]energiidat velk. Baek-Go jtt erre r. Csak egy[ENTER]sziromra van szksge hogy elkszthessen 100[ENTER]italt. Sajnos a Datolyaszilva Virgnak van egy[ENTER]mellkhatsa is. Ha egy n visel egy nyaklncot[ENTER]ezekbl szirmokbl akkor szletik egy fia.[ENTER]Kztnk legyen mondva, a felesgem vissza is lt[ENTER]ezzel a lehetsggel. " -gameforge.npc_talk._20_npcChat = " Hmm, j illat van itt... " -gameforge.npc_talk._210_npcChat = " Mi a gond a lbaddal? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Ez egyre jobb. Ahogy stltam mostanban,[ENTER]megbotlottam egy Gango-gykrben s kificamodott[ENTER]a bokm. Szerencsre ismerem Baek-Go doktort aki[ENTER]elltott s adott egy tancsot: Ahhoz hogy ilyen[ENTER]egyszer srlseket meggygyts, kszthetsz egy[ENTER]italt ebbl a Gango-gykrbl. Teht csinltam[ENTER]egy tet ezekbl a gykerekbl s meggygytottk[ENTER]a srlst amit okoztak... " -gameforge.npc_talk._240_npcChat = " Ki vagy te? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " n Wonda-Rim vagyok, Chaegirab unokaccse. A[ENTER]bcsikm hres! Te ismered t? Sokat ksrletezik[ENTER]italokkal s gygynvnyekkel. gy fedezte fel[ENTER]azt is, hogy ha sszekeversz 100 Bo-vizet egy[ENTER]Szederfval, akkor nagy vdelmet kapsz a mgikus[ENTER]energikkal szemben. Tudtommal Huahn-So el tudja[ENTER]kszteni az italt, ha elviszed neki a[ENTER]hozzvalkat. " -gameforge.npc_talk._270_npcChat = " Mirt van neked ennyi sebhelyed? " -gameforge.npc_talk._280_sayTitle = " rul Balso: " -gameforge.npc_talk._290_say = " Nem vagyok j harcos s rendszeresen megsrltem[ENTER]a csatkban. Egyszer megkrdeztem Yu-Hwan-t hogy[ENTER]tud-e kszteni nekem egy italt ami megvd a[ENTER]srlsektl. Csinlt nekem valamit[ENTER]Harangvirgbl s Orgonbl, de sajnos a vdelem[ENTER]nem volt elegend. De az is lehet hogy csak n[ENTER]vagyok tl bna. De biztos vagyok benne hogy az[ENTER]ital a hasznodra vlik majd. " -gameforge.npc_talk._300_npcChat = " Mirt hv tged olyan sok ember rulnak? " -gameforge.npc_talk._30_sayTitle = " Octavio, a vendglt: " -gameforge.npc_talk._310_say = " Elmenekltem a hborbl s csatlakoztam a[ENTER]Feketeszl Bandhoz. A bajtrsaim sosem[ENTER]bocstottak meg nekem ezrt. Nem sokkal ksbb[ENTER]rjttem, hogy a Feketeszl harcosok rtatlan[ENTER]embereket lnek, ezrt azonnal otthagytam ket.[ENTER]Szrny volt! " -gameforge.npc_talk._320_say = " rtatlan emberek lelkei szradnak a te[ENTER]lelkiismereteden? Akkor tnyleg megrdemled az[ENTER]rul nevet. Megtagadtad a normlis letet nekik. " -gameforge.npc_talk._330_say = " Trvny nlkli vilgban lnk. De eldntttem,[ENTER]hogy soha tbb nem csinlok semmi rosszat. Nem[ENTER]akarom, hogy az emberek rulnak tartsanak.[ENTER][ENTER]Van egy kis Yangod a szmomra? " -gameforge.npc_talk._340_npcChat = " Tged hvnak a tudsnak? " -gameforge.npc_talk._350_sayTitle = " Uriel, a tuds: " -gameforge.npc_talk._360_say = " Olyan sok mindent kell tanulni ebben a nagy[ENTER]vilgban. Ha tudatlansg katonai hatalommal[ENTER]prosul, akkor ez nem j. Te csak nem gy akarsz[ENTER]lni, mint ezek a tudatlan katonk! Vagy igen? A[ENTER]tuds hatalom! " -gameforge.npc_talk._370_npcChat = " A forrsaim azt mondjk hogy te gygytssal foglalkozol. " -gameforge.npc_talk._380_say = " Megteszem amit tudok. De egyre tbb s tbb let[ENTER]hal meg naponta ebben a veszlyes vilgban. Nincs[ENTER]elg gygyszernk vagy segtnk. Nehz idket[ENTER]lnk! Taln tudnl nekem ksbb segteni? " -gameforge.npc_talk._390_npcChat = " Hogy megy a vadszat? " -gameforge.npc_talk._400_sayTitle = " Yang-Shin, a vadsz: " -gameforge.npc_talk._40_say = " dvzllek! A mi ttermnk egy nagy nemzetkzi[ENTER]lnchoz tartozik. Gyere egyszer el hozznk s[ENTER]egyl nlunk. " -gameforge.npc_talk._410_say = " Hmm, mita a Metin kvek lehullottak, az llatok[ENTER]nagyon vadak lettek. Manapsg az letedet[ENTER]kockztatod mg akkor is ha csak csirkt msz[ENTER]vadszni. Nagyon veszlyes mostanban a[ENTER]vadszoknak. Szerencsre n az egyik legjobb[ENTER]vagyok! " -gameforge.npc_talk._420_npcChat = " Honnan ez a halli pontossg? " -gameforge.npc_talk._430_say = " Nagyon gyes vagyok az jjal, mert van egy titkos[ENTER]receptem, hehe! Amikor Barackvirg levet keversz[ENTER]ssze Orgonval, egy olyan italt kapsz ami[ENTER]megnveli a pontossgodat. Vidd el ezeket a[ENTER]hozzvalkat Yu-Hwan-nak, biztos vagyok benne,[ENTER]hogy elkszti neked az italt. " -gameforge.npc_talk._440_npcChat = " Milyen szp virgok... " -gameforge.npc_talk._450_say = " Rgen Barackvirg szirmokat gyjtttem a[ENTER]testvremmel. De ma mr egyedl csinlom. Nem[ENTER]nznek ki olyan jl, de specilis hatsuk van. Ha[ENTER]viszel Barackvirg Szirmokat Baek-Go-nak, kszt[ENTER]neked egy italt ami frge-lbv tesz tged! " -gameforge.npc_talk._460_npcChat = " Hol van a testvred? " -gameforge.npc_talk._470_say = " Ebben a napokban a fivrem sokat van ton. Alig[ENTER]ltom t mostanban s sokat aggdom rte. " -gameforge.npc_talk._480_npcChat = " A hbor idejn " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, a rizs sti eladn: " -gameforge.npc_talk._500_say = " Nehz eladni a rizs-stiket a hbor idejn. A[ENTER]banditk miatt nagyon sok vsrlt elvesztettem.[ENTER]n mr sajnos nem tudom hogy mit tehetnk a[ENTER]tllsrt. " -gameforge.npc_talk._50_say = " Annak ellenre, hogy ez egy nagy tterem,[ENTER]meglepen egyszer a berendezs. " -gameforge.npc_talk._510_npcChat = " Ki vsrol gyakran tled? " -gameforge.npc_talk._520_say = " A legtbb stimet utazknak adom el. Egy nap egy[ENTER]fekete lovas jtt el hozzm. Fizetsknt egy[ENTER]receptet adott amihez Zin-vz szksges. Ez egy[ENTER]ital ami a tmad erdet nveli. Eladtam a[ENTER]receptet Huahn-So-nak. Ha viszel egy kis[ENTER]Sim-vizet s egy Alpesi Rzst Huahn-So-nak,[ENTER]kszt neked Zin-vizet bellk. " -gameforge.npc_talk._530_npcChat = " Mirt vagy ilyen szomor? " -gameforge.npc_talk._540_say = " Ki gondolta volna hogy a vgyaink ilyen knnyen[ENTER]s knyrtelenl elvsznek... Szegny frjem a[ENTER]csatban esett el! ... Krlek bosszuld meg a[ENTER]hallt. " -gameforge.npc_talk._550_npcChat = " Olyan sok ember esett el a hborban... " -gameforge.npc_talk._560_say = " Egyre tbb embert vesztnk el a hborban, ezrt[ENTER]az asszonyok a faluban sszegyltek s megkrtk[ENTER]Huahn-So-t, ksztsen egy jobb gygyitalt. Hossz[ENTER]kutats utn ltrehozott egy olyan italt, ami[ENTER]megnveli a vdelmet, gy kevesebb let-italt[ENTER]kell hasznlni. Menj, ltogasd meg t. Biztos[ENTER]vagyok benne, hogy elkszti neked az italt, amit[ENTER] SamBo-vznek hv. Csak egy kis Dok-vzre s[ENTER]Alpesi rzsra van szksge ehhez. " -gameforge.npc_talk._570_npcChat = " Oh, milyen aranyos gyerek... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Mr megint ordt ...[ENTER]Valami finomsgra fj a foga, vagy ... oh[ENTER]nem! " -gameforge.npc_talk._600_npcChat = " Hogy vagytok? " -gameforge.npc_talk._60_npcChat = " Mondj valamit a cserprurl. " -gameforge.npc_talk._610_say = " Gyermekem! Most, hogy a frjem elesett a[ENTER]hborban, nekem kell gondoskodnom magamrl.[ENTER]Sajt erbl prblom eltartani magam s[ENTER]gyermekemet, s a Bo-vznek ksznheten talltam[ENTER]egy mdot a tllsre. Vinnem kell Yu-Hwan-nak[ENTER]100 Datolyaszilva-virg levet s egy Tue gombt.[ENTER]Ebbl Bo-vizet fz, amit knnyen el lehet adni.[ENTER]Vgtre is, valamibl meg kell lnem... " -gameforge.npc_talk._620_npcChat = " Hogy van a frjed? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Az n gynevezett frjem a knyveivel l[ENTER]hzassgban. Rm mr rm se nz. s n nem vagyok[ENTER]egy csf asszony. " -gameforge.npc_talk._650_npcChat = " Hogy megy az zlet? " -gameforge.npc_talk._660_say = " Amita kitrt a hbor, az zlet nagyon rosszul[ENTER]megy. A kereskedk egyeslete egykor nagyon[ENTER]gazdag s ers volt, de azoknak az idknek vge.[ENTER]Nem hagyhatjuk figyelmen kvl a vadakat, a fehr[ENTER]esk harcosokat s a stt szl katonkat sem. " -gameforge.npc_talk._670_npcChat = " Mirt vagy ilyen rosszkedv? " -gameforge.npc_talk._680_sayTitle = " Taurean : " -gameforge.npc_talk._690_say = " Harang egy gonosz lny![ENTER]n utlom t! Gyenge vagyok, s az letemet[ENTER]gyakran megkeserti! " -gameforge.npc_talk._700_say = " Te egy frfi vagy s izmos vagy. Edz egy[ENTER]kicsit! " -gameforge.npc_talk._70_sayTitle = " Yonah, a fazekas: " -gameforge.npc_talk._710_npcChat = " Mit csinlsz? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Taurean-ra vrok. Sokat jtszunk s harcolunk is[ENTER]egytt. Micsoda gyva alak! Ha nem jn nknt[ENTER]akkor megneheztem az lett! " -gameforge.npc_talk._740_npcChat = " Taurean megijedt tled. " -gameforge.npc_talk._750_say = " Taurean valjban ersebb nlam. Teht most[ENTER]kitalltam egy taktikt, amivel n nyerek. Egy[ENTER]fehr nindzstl hallottam, hogy sszekeverhetsz[ENTER]Young-vizet Szederfval. gy ksztesz egy italt,[ENTER]ami lehetv teszi, hogy gyorsabban ss. Akkor[ENTER]vgre le fogom tudni gyzni Taurean-t! Ha te is[ENTER]gyorsabban szeretnl tmadni, vidd el az emltett[ENTER]hozzvalkat Huahn-So-nak. Biztos megcsinlja[ENTER]neked az italt. " -gameforge.npc_talk._760_npcChat = " j belts... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong " -gameforge.npc_talk._780_say = " Bartom, a vilg tele van megvlaszolatlan[ENTER]krdsekkel. s n a vlaszokat s a tudst[ENTER]kutatom. Hallottl mr epikus fegyverekrl s[ENTER]szellemkvekrl? " -gameforge.npc_talk._790_npcChat = " Mit csinlsz? " -gameforge.npc_talk._800_say = " Lehet, hogy mr tudod, n az ismeretlen tudst[ENTER]kutatom. s jelenleg a fegyverek tovbbi[ENTER]megerstsn s szellemkvek erejnek[ENTER]fejlesztsn dolgozom. " -gameforge.npc_talk._80_say = " Szeretek agyagmunks lenni. Nagyon kielgt[ENTER]ltni ahogy megformlom az agyagot a kezeimmel s[ENTER]egy formt ksztek belle... ltalban egyszer[ENTER]dolgokat csinlok. Keleten a kontinens kls[ENTER]peremn a gyrtsi mdszerek jval[ENTER]kifinomultabbak. Lttam nhny alkotst ott, s[ENTER]nagyon tetszettek. Nha amikor idm engedi, n is[ENTER]ksrletezek. De mg nem jttem r hogy milyen[ENTER]trkkt hasznlnak. " -gameforge.npc_talk._810_npcChat = " A fegyver kutats... " -gameforge.npc_talk._820_say = " rdekes, ugye? Szeretnl tbbet tudni rla? Akkor[ENTER]hozd el nekem a megfelel 65-s fegyver +9-et.[ENTER]Szksgem van egy Megerst iratra s kt[ENTER]ldstekercsre is. Megprblok ezekbl egy epikus[ENTER]fegyvert kszteni. " -gameforge.npc_talk._830_say = " De nem grhetem hogy mkdni fog. " -gameforge.npc_talk._840_npcChat = " A Szellemkvek... " -gameforge.npc_talk._850_say = " A szellemkveket sokan hasznljk, de annak[ENTER]ellenre hogy gyakran hasznltak, a legtbben nem[ENTER]ismerik ezeknek a valdi erejt. De a kutatsom[ENTER]sorn tbbre is rjttem. Ha hozol nekem mg egy[ENTER]szellemkvet, jobb tehetem azt neked. " -gameforge.npc_talk._90_npcChat = " Nagyon lnk vagy a korodhoz kpest... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Hsi medl " -gameforge.olympic_badge._020_say = " Segts! " -gameforge.olympic_badge._030_say = " tkozott tolvajok...[ENTER]Tegnap jjel betrtek a hzamba![ENTER]Elloptk a Hsi medlom. Az sm kapta a medlt,[ENTER]miutn 42,195 km-t futott a csatatrtl a[ENTER]csszrig, hogy beszmoljon a gyztes[ENTER]csatjukrl.[ENTER]s most eltnt! " -gameforge.olympic_badge._040_say = " Oh, Istenem... ez egy felbecslhetetlen rtk[ENTER]volt a csaldom s jmagam szmra. Mi a csodt[ENTER]tehetnk? " -gameforge.olympic_badge._050_say = " Segtesz nekem? " -gameforge.olympic_badge._060_npcChat = " Hsi medl " -gameforge.olympic_badge._070_say = " Vgre! Visszatrtl![ENTER]Megtalltad a Hsi medlt? " -gameforge.olympic_badge._080_say = " De mirt? Mit akarnak tenni azok a tolvajok a[ENTER]medlommal? Az rtktelen az idegenek szmra![ENTER]Tudsz segteni, hogy megtalljam? " -gameforge.olympic_badge._090_npcChat = " Talld meg a Hsi medlt! " -gameforge.olympic_badge._100_say = " res kzzel trtl vissza? Oh ne, igazn szomor[ENTER]vagyok. Ki tud nekem segteni, ha te nem?[ENTER]Krlek, folytasd a keresst! " -gameforge.olympic_badge._110_say = " Megtalltad a medlom![ENTER]De vrj... ez csak egy darabja. Micsoda szgyen,[ENTER]t darabra trtk![ENTER]Krlek, hozd vissza minden darabjt! Akkor lehet,[ENTER]ssze tudom illeszteni a medlt. " -gameforge.olympic_badge._120_say = " Azok a szgyentelen bnzk eltrtk a csaldi[ENTER]rksgem! Ksznm, hogy megtalltad minden[ENTER]darabjt. Most mr ssze tudom illeszteni a[ENTER]darabokat. " -gameforge.olympic_badge._130_say = " Nagyon szpen ksznm! Visszalltottad[ENTER]csaldunk becslett! Termszetesen a fradozsod[ENTER]nem volt hibaval. Itt a jutalmad! " -gameforge.olympic_badge._140_say = " Tnyleg le akarod mondani a kldetst? Ha az[ENTER]'Igen'-t vlasztod, nem fogod tudni ksbb jra[ENTER]felvenni azt. " -gameforge.olympic_badge._150_say = " Megrtem, ha most nincs elg idd. Gyere vissza[ENTER]ksbb, amikor neked jobban megfelel. De ne[ENTER]vrakoztass sokig! " -gameforge.olympic_badge._160_say = " Sajnos tl ksn rkeztl s most nem tudsz[ENTER]segteni. Minden jt kvnok a jvben! " -gameforge.olympic_badge._170_say = " Vadssz a szrnyekre, akik megloptak! De lgy[ENTER]vatos, nagyon ersek - legalbb 30-as szintek.[ENTER]Ha visszahozod a Hsi medlom, nagylelken[ENTER]megjutalmazlak! " -gameforge.olympic_badge._180_say = " Talld meg a Hsi medlt s add t Yu-Hwan-nak. " -gameforge.olympic_badge._190_say = " Yu-Hwan-nak a segtsgedre van szksge. Ltogasd[ENTER]meg! A msodik faluban tallod. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " Az OX-versenyt nem tudtuk[ENTER]elindtani! " -gameforge.oxevent._10_npcChat = " OX-verseny " -gameforge.oxevent._110_sayReward = " Hiba a szkript tltsben![ENTER]Ellenrizd a fjlokat s prbld meg jra! " -gameforge.oxevent._120_say = " OX-verseny: Megindtottuk " -gameforge.oxevent._130_notice_all = " Az OX-verseny elindult![ENTER]Beszlj Uriellel, ha rszt akarsz venni. " -gameforge.oxevent._131_notice_all = " el fog teleportlni tged oda, ahol a verseny[ENTER]van. " -gameforge.oxevent._140_say = " OX-verseny: a jelentkezs folyik[ENTER]Jelentkezett rsztvevk: %s[ENTER]jtkos " -gameforge.oxevent._150_select = " Jelentkezst lezrni " -gameforge.oxevent._160_say = " Mr nem lehet jelentkezni.[ENTER]Most elindthatod a Quizt. " -gameforge.oxevent._170_say = " OX-verseny:[ENTER]Jelentkezs lezrva. " -gameforge.oxevent._180_select = " Egy Quizt indtani " -gameforge.oxevent._190_select = " Az esemny jraindtsa " -gameforge.oxevent._195_select = " Az esemny lezrsa " -gameforge.oxevent._200_say = " A Quizt nem tudtuk megindtani. " -gameforge.oxevent._20_say = " H - Te ott![ENTER]Te elg intelligensnek nzel ki. Van egy verseny,[ENTER]amit OX-versenynek hvnak, ennek a keretben a[ENTER]tudsodat krdezik ki. Ha nyersz, akkor egy[ENTER]csods jutalomban fogsz[ENTER]rszeslni. " -gameforge.oxevent._210_say = " A Quizt sikeresen megindtottuk. " -gameforge.oxevent._220_say = " Hiba! A Quizt nem tudtuk[ENTER]megindtani. " -gameforge.oxevent._230_say = " OX-verseny: jra indtjuk " -gameforge.oxevent._240_notice_all = " Az OX-versenyt egy j fordulja nemsokra indul.[ENTER]Az utols fordul sszes rsztvevjt a vrosba[ENTER]teleportljuk. " -gameforge.oxevent._241_notice_all = " Az utols kr minden rsztvevje vissza lesz[ENTER]teleportlva a vrosba. " -gameforge.oxevent._250_say = " OX-verseny: Lezrjuk " -gameforge.oxevent._260_notice_all = " Az OX-versenyt nemsokra lezrjuk.[ENTER]Az sszes rsztvevt a vrosba teleportljuk. " -gameforge.oxevent._261_notice_all = " Minden rsztvev teleportlva lesz a vrosba. " -gameforge.oxevent._270_say = " OX-verseny: ppen a Quizt[ENTER]csinljk " -gameforge.oxevent._280_sayReward = " Krlek vrj egy pillanatot " -gameforge.oxevent._290_say = " OX-verseny: Nem zemkpes. " -gameforge.oxevent._300_npcChat = " OX-verseny: Mg sem " -gameforge.oxevent._30_say = " Engedhetlek rszt venni a versenyen, ha[ENTER]elkezddik.[ENTER]A kezdsi idpont mg nincs belltva.[ENTER]Tudatni fogom veled, ha itt az id, llj kszen! " -gameforge.oxevent._310_say = " OX-verseny: Mg sem[ENTER]Nem vrt problmk lphetnek fel! Tnyleg[ENTER]folytatni akarod? " -gameforge.oxevent._320_select = " Igen, az esemny megszntetse. " -gameforge.oxevent._330_say = " OX-verseny: Mg sem folytattuk " -gameforge.oxevent._340_npcChat = " OX-verseny: Jutalom " -gameforge.oxevent._350_say = " OX-verseny: Jutalom[ENTER]Egy jutalmat kap a rsztvev. Krlek rd le ide a[ENTER]trgy szmt: " -gameforge.oxevent._360_say = " Krlek rd le ide, hogy hny trgy van[ENTER]sszesen: " -gameforge.oxevent._370_say = " A jutalmat kapta: %s jtkos. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Meg akarod prblni?[ENTER]Okay - akkor most kezdnk. " -gameforge.oxevent._60_say = " A versenyt mr elkezddtt.[ENTER]Ez alkalommal nem tudsz rszt venni rajta![ENTER]Nem sokra azonban valszn a kvetkez versenyt[ENTER]indtjk... Majd idben meg fogod[ENTER]tudni " -gameforge.oxevent._70_npcChat = " OX-verseny: Indts " -gameforge.oxevent._80_say = " OX-verseny: Indts[ENTER]Ezennel most megindtjuk az OX-versenyt. Tnyleg[ENTER]meg akarod indtani? " -gameforge.oxevent._90_select = " Indtani " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Elrted a harmadik rpontot. " -gameforge.patrol_townaround._10_makequestbutton = " Az tdik rpont. " -gameforge.patrol_townaround._110_makequestbutton = " A 2. rpont " -gameforge.patrol_townaround._120_say = " Menj el a msodik rponthoz. " -gameforge.patrol_townaround._130_sayReward = " Elrted a msodik rpontot. " -gameforge.patrol_townaround._140_makequestbutton = " Az 1. rpont " -gameforge.patrol_townaround._150_say = " Menj el az els rponthoz. " -gameforge.patrol_townaround._160_sayReward = " Elrted az els rpontot. " -gameforge.patrol_townaround._170_say = " Menj az elrt 5. szm rjratra " -gameforge.patrol_townaround._180_say = " Elrted a negyedik rpontot. " -gameforge.patrol_townaround._190_say = " Menj el a harmadik rponthoz. " -gameforge.patrol_townaround._200_say = " Elrted a harmadik rpontot. " -gameforge.patrol_townaround._20_sayReward = " Menj az elrt 5. szm rjratra " -gameforge.patrol_townaround._210_say = " Menj el a msodik rponthoz. " -gameforge.patrol_townaround._220_say = " Elrted a msodik rpontot. " -gameforge.patrol_townaround._230_say = " Menj el az els rponthoz. " -gameforge.patrol_townaround._240_say = " Elrted az els rpontot. " -gameforge.patrol_townaround._250_makequestbutton = " Az tdik rpont. " -gameforge.patrol_townaround._260_sayTitle = " Menj az elrt 5. szm rjratra " -gameforge.patrol_townaround._270_say = " Elrted az tdik rpontot. " -gameforge.patrol_townaround._280_makequestbutton = " A 6. rpont " -gameforge.patrol_townaround._290_say = " Menj el a hatodik rponthoz. " -gameforge.patrol_townaround._300_sayReward = " Elrted a hatodik rpontot. " -gameforge.patrol_townaround._30_say = " Elrted az tdik rpontot. " -gameforge.patrol_townaround._310_say = " A 3. rpont[ENTER]Menj el a harmadik rponthoz. " -gameforge.patrol_townaround._320_say = " Az 5. rpont[ENTER]Menj el az tdik rponthoz. " -gameforge.patrol_townaround._330_say = " A 6. rpont[ENTER]Menj el a hatodik rponthoz. " -gameforge.patrol_townaround._340_say = " A 2. rpont[ENTER]Menj el a msodik rponthoz. " -gameforge.patrol_townaround._350_say = " Az 1. rpont[ENTER]Menj el az els rponthoz. " -gameforge.patrol_townaround._360_npcChat = " Menj el rjratra " -gameforge.patrol_townaround._370_makequestbutton = " Yongan krnykn vrrjrat " -gameforge.patrol_townaround._380_select = " 1 rtk (1) " -gameforge.patrol_townaround._385_select = " 2 rtk (1) " -gameforge.patrol_townaround._390_select = " 3 rtk (1) " -gameforge.patrol_townaround._395_select = " 4 rtk(1) " -gameforge.patrol_townaround._400_makequestbutton = " Joan krnykn vrrjrat " -gameforge.patrol_townaround._40_makequestbutton = " A 4. rpont " -gameforge.patrol_townaround._410_makequestbutton = " Vrrjrat Pyungmoo terletn " -gameforge.patrol_townaround._420_makequestbutton = " rjrat befejezse " -gameforge.patrol_townaround._430_sayReward = " Az rjratrt jutalomknt egy prmiumot kapsz a[ENTER]tapasztalatrtkedhez. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Talld meg a 4. rpontot. " -gameforge.patrol_townaround._60_say = " Menj el a negyedik rponthoz. " -gameforge.patrol_townaround._70_sayReward = " Elrted a negyedik rpontot. " -gameforge.patrol_townaround._80_makequestbutton = " A 3. rpont. " -gameforge.patrol_townaround._90_say = " Menj el a harmadik rponthoz. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Tzfnix " -gameforge.pet_system._020_say = " - Rnszarvasgida " -gameforge.pet_system._030_chat = " Most nem tudod megidzni kedvenced. " -gameforge.pet_system._040_say = " - Jgfnix " -gameforge.pet_system._050_say = " - Baby-Azrael " -gameforge.pet_system._060_say = " Leonidsza " -gameforge.pet_system._070_say = " Knja " -gameforge.pet_system._080_say = " - Porky-ja " -gameforge.pet_system._090_say = " - Rufusza " -gameforge.pet_system._100_say = " - Bambija " -gameforge.pet_system._110_say = " - Knuudja " -gameforge.pet_system._120_say = " - Bao Baoja " -gameforge.pet_system._130_say = " - Pufk Minihhrja " -gameforge.pet_system._140_say = " - Pufk Minihhrja (arany) " -gameforge.pet_system._150_say = " - Csontija " -gameforge.pet_system._160_say = " - Jde fnix " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " lj meg 30 perc alatt 20 vad jszt s jelentsd[ENTER]az eredmnyt a lovszinasnak! " -gameforge.pony_buy._10_npcChat = " Szeretnk lovagolni " -gameforge.pony_buy._110_npcChat = " STTUSZFELJAVTS PNI-MEGBZS " -gameforge.pony_buy._120_npcChat = " A minstsi vizsga haladsa " -gameforge.pony_buy._130_sayReward = " lj meg 30 perc alatt 30 vad jszt s gyere[ENTER]vissza! " -gameforge.pony_buy._140_select = " Elhagyni " -gameforge.pony_buy._150_say = " Tnyleg nem akarod tovbb csinlni a minstst,[ENTER]teht mg sem? " -gameforge.pony_buy._160_select = " Nem, csak viccelek. " -gameforge.pony_buy._170_say = " Gyzdj meg arrl, hogy legkzelebb sikeres[ENTER]leszel. " -gameforge.pony_buy._180_sayTitle = " Lovszinas " -gameforge.pony_buy._190_say = " Srget az id, igyekezz! ld meg azokat a vad[ENTER]jszokat s gyere vissza! " -gameforge.pony_buy._200_say = " A prbt sikeresen killtad, nagyon j.[ENTER]Hogy lovagolni tudj, szksged van egy l kpre.[ENTER]Kis ideig el fog tartani, amg elksztem.[ENTER]Gyere vissza holnap. Ne felejtsd, a l kp[ENTER]100.000 Yangba kerl! " -gameforge.pony_buy._20_say = " Hogy lovagolni tudj, elszr a 25. szintet el[ENTER]kell rned. Az a vlemnyem, hogy neked mg egy[ENTER]kicsit jobbnak kell lenned " -gameforge.pony_buy._210_makequestbutton = " A l kp ellltsa folyamatban van. " -gameforge.pony_buy._220_sayReward = " A lovszinas pp kszti a l kpedet, de ez[ENTER]eltart egy ideig. Menj el hozz, ha ksz van a l[ENTER]kp. " -gameforge.pony_buy._230_npcChat = " Ksz van a l kp? " -gameforge.pony_buy._240_say = " Egy darabig el fog tartani, amg kszen lesz. Ne[ENTER]felejts el 100.000 Yangot hozni! " -gameforge.pony_buy._250_makequestbutton = " Menj a lovszinashoz " -gameforge.pony_buy._260_sayReward = " A lovszinas befejezte a l kpet. Menj el hozz,[ENTER]s krd el tle. " -gameforge.pony_buy._270_npcChat = " Meg akarom kapni a l kpet. " -gameforge.pony_buy._280_sayTitle = " Lovszinas " -gameforge.pony_buy._290_say = " Elksztettem a l kpet. Mr tudsz kezdlovon[ENTER]lovagolni, s gy gyorsabban tudsz mozogni. A l[ENTER]kp 100.000 Yangba kerl. Meg akarod venni? " -gameforge.pony_buy._300_select = " Nem venni " -gameforge.pony_buy._30_say = " Hogy lovagolni tudj, elszr egy alkalmassgi[ENTER]vizsgt kell tenned. Ahhoz, hogy a vizsgn rszt[ENTER]tudj venni, hoznod kell nekem egy L medlt.[ENTER]Legknnyebben a msodik faluban lv Majom[ENTER]kazamatban tudod beszerezni. De a majmok nem[ENTER]fogjk csak gy tadni... " -gameforge.pony_buy._310_say = " A kp segtsgvel a lovat mindenhov oda tudod[ENTER]hvni. Ha elveszted a kpet, akkor az j[ENTER]kiadsrt ismt fizetnek kell. Teht jl vigyzz[ENTER]r! " -gameforge.pony_buy._320_say = " Nincs elg Yangod a l kpre! " -gameforge.pony_buy._330_say = " Gyere vissza ksbb. " -gameforge.pony_buy._340_say = " Mgsem akarod vgbe vinni a l kppel kapcsolatos[ENTER]megbzst? Ha most befejezed, akkor az sszes[ENTER]feladatot jbl meg kell[ENTER]oldalnod. " -gameforge.pony_buy._350_select = " Nem " -gameforge.pony_buy._360_makequestbutton = " A rendelkezsre ll idt tlpted! " -gameforge.pony_buy._370_sayReward = " Nem sikerlt a minstsi vizsgd, mert nem[ENTER]tudtl meglni 20 vad jszt 30 perc alatt. " -gameforge.pony_buy._380_sayReward = " Hogy a kihvst megismteljk, adj egy L medlt[ENTER]a Lovszinasnak, s fogadd el az j minst[ENTER]tesztet. " -gameforge.pony_buy._40_say = " Oh, neked van egy L medlod, nagyszer! Most mr[ENTER]csak azt kell bebizonytanod, hogy a lovaglshoz[ENTER]a megfelel minstssel rendelkezel. lj meg 20[ENTER]Vad jszt 30 percen bell. Ha ez sikerl, kszen[ENTER]llsz a lovaglsra. " -gameforge.pony_buy._50_say = " Gyere vissza, ha mg rdekel. " -gameforge.pony_buy._60_say = " Nyilvnvalan problma van a lovaglsi[ENTER]informcikkal. " -gameforge.pony_buy._70_sayReward = " Vigyl el a Lovszinasnak egy L medlt! Ezutn[ENTER]folytathatod a lovagl edzsrl szl kldetst.[ENTER]A L medlt a majom kazamatban tallod meg. " -gameforge.pony_buy._80_makequestbutton = " Lovaglsi minsts " -gameforge.pony_buy._90_sayReward = " lj meg 30 perc alatt 20 vad jszt s jelentsd[ENTER]az eredmnyt a lovszinasnak! " -gameforge.pony_buy._test_503_count = " kell mg " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Lovagl edzs(6) " -gameforge.pony_levelup._10_makequestbutton = " Lovagl edzs(9) " -gameforge.pony_levelup._110_sayReward = " Menj a clponthoz (6). " -gameforge.pony_levelup._120_sayReward = " Elrtk a clpontot(6)! " -gameforge.pony_levelup._130_makequestbutton = " Lovagl edzs(5) " -gameforge.pony_levelup._140_sayReward = " Menj a clponthoz (5). " -gameforge.pony_levelup._150_sayReward = " Elrtk a clpontot (5)! " -gameforge.pony_levelup._160_makequestbutton = " Lovagl edzs(4) " -gameforge.pony_levelup._170_sayReward = " Menj a clponthoz (4). " -gameforge.pony_levelup._180_sayReward = " Elrtk a clpontot (4)! " -gameforge.pony_levelup._190_makequestbutton = " Lovagl edzs(3) " -gameforge.pony_levelup._200_sayReward = " Menj a clponthoz (3). " -gameforge.pony_levelup._20_sayReward = " Menj a clponthoz (9). " -gameforge.pony_levelup._210_sayReward = " Elrtk a clpontot (3)! " -gameforge.pony_levelup._220_makequestbutton = " Lovagl edzs(2) " -gameforge.pony_levelup._230_sayReward = " Menj a clponthoz (2) " -gameforge.pony_levelup._240_sayReward = " Elrtk a clpontot (2)! " -gameforge.pony_levelup._250_makequestbutton = " Lovagl edzs(1) " -gameforge.pony_levelup._260_sayReward = " Menj a clponthoz (1). " -gameforge.pony_levelup._270_say = " Teleportlds az edzsi trkphez. " -gameforge.pony_levelup._280_select = " Induls " -gameforge.pony_levelup._290_say = " Tnyleg fel akarod adni? " -gameforge.pony_levelup._300_sayReward = " Elrtk a clpontot (1)! " -gameforge.pony_levelup._30_sayReward = " Elrtk a clpontot (9)! " -gameforge.pony_levelup._310_select = " Induls " -gameforge.pony_levelup._320_makequestbutton = " Lovagl edzs(4) " -gameforge.pony_levelup._330_say = " Tnyleg fel akarod adni? " -gameforge.pony_levelup._340_makequestbutton = " Lovagl edzs(9) " -gameforge.pony_levelup._350_say = " Teleportlds az edzsi trkphez. " -gameforge.pony_levelup._360_say = " Tnyleg fel akarod adni? " -gameforge.pony_levelup._370_makequestbutton = " Menj mindegyik clponthoz " -gameforge.pony_levelup._380_sayTitle = " Lovagolj minden clponthoz " -gameforge.pony_levelup._390_sayReward = " Lovagolj minden clponthoz, ami be van jellve a[ENTER]trkpen. Ha leszllsz a lrl, akkor a feladat[ENTER]nem sikerlt. " -gameforge.pony_levelup._400_say = " Clpont (1): elrve " -gameforge.pony_levelup._40_makequestbutton = " Lovagl edzs(8) " -gameforge.pony_levelup._410_say = " Clpont (1): mg nem rted el " -gameforge.pony_levelup._420_say = " Clpont (2): elrve " -gameforge.pony_levelup._430_say = " Clpont (2): mg nem rted el " -gameforge.pony_levelup._440_say = " Mgsem akarod tovbb folytatni?[ENTER]Az edzst akkor csak holnap tudjuk jra[ENTER]kezdeni. " -gameforge.pony_levelup._450_say = " A clpontot (1) megjelltk. " -gameforge.pony_levelup._460_say = " A clpontot (2) megjelltk. " -gameforge.pony_levelup._470_makequestbutton = " Lovagolj el a clponthoz " -gameforge.pony_levelup._480_say = " Tclpontot megjelltk. " -gameforge.pony_levelup._490_makequestbutton = " Menj a clponthoz " -gameforge.pony_levelup._500_say = " Tclpontot megjelltk. " -gameforge.pony_levelup._50_sayReward = " Menj a clponthoz (8) " -gameforge.pony_levelup._510_say = " Tclpontot megjelltk. " -gameforge.pony_levelup._520_say = " Tclpontot megjelltk. " -gameforge.pony_levelup._530_say = " Hogy edzeni tudj, szksged van egy L medlra.[ENTER]Az eredmnyeket a medlra jegyzik fel. " -gameforge.pony_levelup._540_say = " A lovaknak is szksgk van egy kis nyugalomra.[ENTER]Jobb lenne, ha holnap megint[ENTER]eljnnl. " -gameforge.pony_levelup._550_say = " A lovad nagyon fradtnak nz ki. Hagyd[ENTER]pihenni. " -gameforge.pony_levelup._560_say = " A lovad valszn hes. Mi lenne, ha az edzs[ENTER]eltt mg megetetnd? " -gameforge.pony_levelup._570_say = " A lovadnak mr nincs szksge edzsre. Prbld[ENTER]meg megszerezni a Felfegyverzett l knyvet. " -gameforge.pony_levelup._580_say = " Gyere, lovagolj ide hozzm. " -gameforge.pony_levelup._590_say = " Majdnem befejezted a kpzsed. Menj, s dertsd[ENTER]fel a terletet a lovaddal. Ezen alkalommal taln[ENTER]egy kicsit nehezebb lesz, de meg tudod tenni.[ENTER]Csak menj az orrod utn, s tartsd nyitva a[ENTER]szemed. Viszontltsra, s trj vissza hamar! A[ENTER]folyamat a L medlodon lesz feljegyezve. Nem fog[ENTER]sokig tartani, mire kszen llsz a kzps[ENTER]szintre. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Elrtk a clpontot (8)! " -gameforge.pony_levelup._620_say = " gy tnik, hogy mr jobb vagy a lovagls[ENTER]mvszetben! Indulj most s dertsd fel lovaddal[ENTER]a trkpet! Akkor is, ha kicsit veszlyes; az[ENTER]edzsed mostani szintje alapjn sikerrel fogsz[ENTER]jrni. Ez egy hossz t, szval jobb, ha indulsz.[ENTER]Viszontltsra bartom, trj hamar vissza. A[ENTER]edzsed eredmnyei egybknt a l medlon lesznek[ENTER]feltntetve. Most eljtt az id, hogy megemeljk[ENTER]a lovad szintjt! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " gy tnik, hogy immr eleget tanultl. Eljtt az[ENTER]id. Keresd fel a vros f elrst. Ellenrizd a[ENTER]L medlod! Elrulja neked a mai edzsed[ENTER]eredmnyt. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " gy tnik, hogy a lovad fejldtt! De a szememben[ENTER]a lval val bnsban mg mindig kezd vagy.[ENTER]Gyakorolnod kell a lovaglst, mert ezen alapszik[ENTER]minden egyb is. A lovagls az a lval val bns[ENTER]alapja. Szval pattanj fel lovadra s tegyl egy[ENTER]krt. Egyetlen pillants a L medlra elrulja,[ENTER]ha sikeres voltl. " -gameforge.pony_levelup._690_say = " A feladat llapota a nem ismert " -gameforge.pony_levelup._700_makequestbutton = " Tallj egy L medlt! " -gameforge.pony_levelup._70_makequestbutton = " Lovagl edzs(7) " -gameforge.pony_levelup._710_sayReward = " A lovsz kpzshez szksged van egy L medlra.[ENTER]Szerezhetsz egyet a knny majom kazamatban. " -gameforge.pony_levelup._720_makequestbutton = " Lovagl edzs nem sikerlt " -gameforge.pony_levelup._730_sayReward = " A lovagl edzsed nem sikerlt, mert vagy[ENTER]leszlltl a lrl, vagy egy kapun mentl[ENTER]keresztl. " -gameforge.pony_levelup._740_sayReward = " A lovagl edzsed nem sikerlt, mert vagy[ENTER]leszlltl a lrl, vagy egy kapun keresztl[ENTER]mentl t. " -gameforge.pony_levelup._750_say = " Vissza a lovszinashoz " -gameforge.pony_levelup._760_sayReward = " Trj vissza a Lovszinashoz, hogy feljegyezze az[ENTER]eredmnyeidet a L medlodra. " -gameforge.pony_levelup._770_sayReward = " Az edzs lezrsra tudsz egy kaput hasznlni. " -gameforge.pony_levelup._780_say = " Minden sikerlt? Holnap folytatdik az edzs. A[ENTER]mai eredmnyedet a L medlodon jegyzem fel. " -gameforge.pony_levelup._790_makequestbutton = " A kezd l eredmnyei " -gameforge.pony_levelup._800_say = " Most feljavthatod a lovadat. " -gameforge.pony_levelup._80_sayReward = " Menj a clponthoz (7). " -gameforge.pony_levelup._810_say = " Sajnos nem sikerlt.[ENTER][ENTER]Menj a lovszinashoz, hogy mg egyszer meg tudd[ENTER]prblni. " -gameforge.pony_levelup._820_say = " Edzs sikerlt " -gameforge.pony_levelup._830_say = " A lovad elrte a %s szintet. " -gameforge.pony_levelup._840_say = " A lovadat fejlesztheted, ha elmgy a[ENTER]Lovszinashoz. " -gameforge.pony_levelup._850_say = " Tovbb kellene edzened, ameddig a lovad a 10[ENTER]szintet el nem rte. " -gameforge.pony_levelup._860_say = " Nem ltom az eredmnyeidet. Nincs L medlod. " -gameforge.pony_levelup._90_sayReward = " Elrtk a clpontot (7)! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Tessk, egy kis pnzrt a tied lehet. " -gameforge.pre_event_heavens_cave._10_npcChat = " Ki vagy te? " -gameforge.pre_event_heavens_cave._110_say = " Vlaszthatsz ezek kzl egy trgyat jutalmul: " -gameforge.pre_event_heavens_cave._120_say = " vagy %dx " -gameforge.pre_event_heavens_cave._130_4_select = " El fogom cserlni! " -gameforge.pre_event_heavens_cave._140_say = " Ksznm! Mr van %d Glyph Kvem. " -gameforge.pre_event_heavens_cave._150_1_select = " Mire kellenek neked ezek a kvek? " -gameforge.pre_event_heavens_cave._150_2_select = " J " -gameforge.pre_event_heavens_cave._160_say = " Ezek a kvek az si birodalom idejn kszltek -[ENTER]senki sem tudja hogy hogyan csinltk ket. " -gameforge.pre_event_heavens_cave._170_say = " Nagyon sok eltnt kzlk azta. " -gameforge.pre_event_heavens_cave._190_say = " Felfedeztem egyet a rgi portlok kzl egy[ENTER]mgttes vidken, s most a kveket keresem amik[ENTER]segthetnek hogy megnyissam ket. " -gameforge.pre_event_heavens_cave._200_say = " De nem csak a Glyph Kvek kellenek, hanem arany[ENTER]is hogy irnythassam a mgikus erket kzben. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " De tbb aranyra van szksgem, mint amennyim van.[ENTER]Ha szerzel nekem egy kis aranyat, odaadom neked[ENTER]ezt a Srknyisten Amulettet. " -gameforge.pre_event_heavens_cave._220_say = " Ha magaddal viszed, akkor egy reg ember vagy egy[ENTER]Teleportos kzvetlenl a blokkolt portlhoz tud[ENTER]vinni tged. " -gameforge.pre_event_heavens_cave._230_say = " Kapsz egyet ha hozol nekem tiszta aranyat a[ENTER]kvetkez formk egyikben: " -gameforge.pre_event_heavens_cave._240_say = " Sajnos nincs elg aranyad ahhoz hogy elkezdjem a[ENTER]ritult. Tbb tiszta aranyra van szksgem: " -gameforge.pre_event_heavens_cave._250_say = " Taln egy msik alkalommal. " -gameforge.pre_event_heavens_cave._260_npcChat = " Itt egy kis arany. " -gameforge.pre_event_heavens_cave._270_say = " Hol? Nincs nlad semmi tiszta arany. Ha szeretnd[ENTER]a Srknyisten Amulettet, hozd el a kvetkez[ENTER]trgyakat: " -gameforge.pre_event_heavens_cave._280_say = " Odaad Heuk Young-nak: " -gameforge.pre_event_heavens_cave._290_select = " Semmi " -gameforge.pre_event_heavens_cave._300_say = " Ez nagyon rendes tled! Tessk, ahogy grtem, az[ENTER]amulett a tied. " -gameforge.pre_event_heavens_cave._30_say = " A nevem Heuk-Young. n egy krniks vagyok s az[ENTER]emberek si feljegyzseirt felelek. Az els[ENTER]msolat a hrom nagy birodalom alaptsnak[ENTER]trtnett mondja el: " -gameforge.pre_event_heavens_cave._310_say = " Ha magaddal viszed a Srknyisten Amulettet, egy[ENTER]reg Ember vagy egy Teleportos el tud vinni a[ENTER]portl kzelbe. " -gameforge.pre_event_heavens_cave._320_say = " Oh, ltom neked mr megvan az amulett. De azrt[ENTER]ksznm. " -gameforge.pre_event_heavens_cave._330_say = " Mr sszegyjtttem %d Yangot r aranyat. " -gameforge.pre_event_heavens_cave._40_say = " A Shinsoo birodalmunk s a Chunjo s Jinno is. " -gameforge.pre_event_heavens_cave._50_say = " A Chunjo birodalmunk s a Shinsoo s Jinno is. " -gameforge.pre_event_heavens_cave._60_say = " A Jinno birodalmunk s a Chunjo s Shinsoo is. " -gameforge.pre_event_heavens_cave._70_say = " Az si portlokat tanulmnyozom ami rgen[ENTER]embereket juttatott el messzi vidkekre.[ENTER]Specilis kvekkel lehet ket megnyitni. " -gameforge.pre_event_heavens_cave._80_say = " Specilis szimblumok vannak rajtuk. Ha tallsz[ENTER]egy ilyen kvet, krlek hozdd el nekem.[ENTER]Termszetesen megjutalmazlak cserbe a krt.[ENTER]Nzd csak, gy nznek ki: " -gameforge.pre_event_heavens_cave._90_1_select = " Talltam nhnyat azok kzl a kvek kzl. " -gameforge.pre_event_heavens_cave._90_2_select = " Igen " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Csomagok " -gameforge.pricing_lv12._20_say_title = " Csomagok megrkeztek! " -gameforge.pricing_lv12._30_say = " Hbor idejn mindent tudunk hasznlni, amit[ENTER]kapunk. Nhny csomag vr rd, ami segt jobban[ENTER]felkszlni a csatra. " -gameforge.pricing_lv12._40_say = " s a j hr: Sokat megtakarthatsz ezekkel az j[ENTER]csomagokkal! " -gameforge.pricing_lv12._50_say_reward = " Egy forg rme megmutatja neked az utat a[ENTER]csomagokhoz. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Csomagok " -gameforge.pricing_lv40._20_say_title = " Profi csomagok rkeztek! " -gameforge.pricing_lv40._30_say = " Mg a legersebb harcosok is szerezhetnek jobb[ENTER]felszerelst. A Profi csomagok mg hatkonyabban[ENTER]segtenek ellenllni a gonosz erknek. " -gameforge.pricing_lv40._40_say = " s a j hr: Ezekkel a csomagokkal rengeteget[ENTER]sprolhatsz! " -gameforge.pricing_lv40._50_say_reward = " Egy forg rme megmutatja neked az utat a[ENTER]csomagokhoz. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Csomagok " -gameforge.pricing_lv9._20_say_title = " Csomagok megrkeztek! " -gameforge.pricing_lv9._30_say = " Hbor idejn azzal a segtsggel kell bernnk[ENTER]amit kapunk. Szerencsre rkeztek j csomagok[ENTER]amik segtenek az olyan kezdknek mint te vagy. " -gameforge.pricing_lv9._40_say = " s a j hr: Sokat megtakarthatsz ezekkel az j[ENTER]csomagokkal! " -gameforge.pricing_lv9._50_say_reward = " Egy forg rme megmutatja neked az utat a[ENTER]csomagokhoz. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s Prmium : %s " -gameforge.priv_empire._10_npcChat = " GM: adj birodalmi bnuszt " -gameforge.priv_empire._110_say = " Kivlasztani a prmium idtartamt: " -gameforge.priv_empire._120_select = " 6 ra " -gameforge.priv_empire._130_select = " 12 ra " -gameforge.priv_empire._134_select = " 24 ra " -gameforge.priv_empire._135_select = " kzvetlenl beadni " -gameforge.priv_empire._140_say = " A prmium idtartamt beadni: " -gameforge.priv_empire._150_sayReward = " %s Prmium : %s %s %% ( %s ra ) " -gameforge.priv_empire._160_say = " Vghez akarod-e vinni fenti[ENTER]belltsokat? " -gameforge.priv_empire._170_sayReward = " A belltsokat megerstettk. " -gameforge.priv_empire._180_sayReward = " Folyamat lelltva. " -gameforge.priv_empire._20_sayTitle = " Birodalmi bnuszt megadni " -gameforge.priv_empire._30_say = " Melyik birodalomnak kellene kapnia a bnuszt? " -gameforge.priv_empire._33_array = " sszes birodalom " -gameforge.priv_empire._40_sayTitle = " Birodalmi prmiumot megadni -- aktulis llapot: " -gameforge.priv_empire._50_say = " A prmium tpust kivlasztani " -gameforge.priv_empire._53_array = " Szzalkprmium trgy leejtsi gyakorisga " -gameforge.priv_empire._54_array = " Szzalkprmium Yang leejtsi gyakorisga " -gameforge.priv_empire._55_array = " Szzalkprmium Yang-bomba leejtsi gyakorisga " -gameforge.priv_empire._56_array = " Szzalkprmium tapasztalatpontok " -gameforge.priv_empire._60_sayReward = " %s Prmium : %s " -gameforge.priv_empire._70_say = " Tovbbi prmiumszzalk kivlasztsa: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " ppen egy megbzs van folyamatban. Csak gy[ENTER]lehet msik kldetst indtani, ha befejezed vagy[ENTER]elutastod a jelenlegi kldetst. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s mgsem " -gameforge.questscroll5._120_say = " Mgsem akarod ezt a megbzst vgbe[ENTER]vinni? " -gameforge.questscroll5._130_select = " Igen, mgsem. " -gameforge.questscroll5._140_say = " %s Megbzs mgsem. " -gameforge.questscroll5._150_sayReward = " (Fennmarad: %s %s, %s %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Fennmarad: %s %s, %s %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Teljestetted a kldetst s elnyerted a jutalmad! " -gameforge.questscroll5._200_stringFormat = " %s Lezrt! " -gameforge.questscroll5._20_select = " tl%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Kapott: %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " tvett: %s tapasztalat " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " tvett: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Megbzsrl szl rstekercset teljestik " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Akarod ezt a kpessget:[ENTER]%s[ENTER]alapllapotba hozni? " -gameforge.reset_scroll._10_sayTitle = " llapot visszallt " -gameforge.reset_scroll._110_sayTitle = " Kszsg visszallt: Megerst " -gameforge.reset_scroll._120_say = " Ezt nem tudod visszavonni.[ENTER]Tnyleg hasznlni akarod a Kszsg visszalltt? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Kszsg visszallt " -gameforge.reset_scroll._150_say = " %s kszsg alaphelyzetbe lltsa. " -gameforge.reset_scroll._160_sayReward = " A kivlasztott kszsg vissza lett lltva. " -gameforge.reset_scroll._20_say = " Ez a tekercs lehetv teszi, hogy visszalltsd[ENTER]az eredeti llapotodat. Az egsz llapotodat[ENTER]rinti ez: a VIT, INT, Er s GY vissza lesz[ENTER]lltva 1-re. A visszakapott pontokat jra[ENTER]eloszthatod.[ENTER][ENTER]Akarod most hasznlni a tekercset? " -gameforge.reset_scroll._30_sayTitle = " llapot visszallt: Megerst " -gameforge.reset_scroll._40_say = " Az eddig kiadott llapot pontok jra fel lesznek[ENTER]osztva.[ENTER][ENTER]El akarod tnyleg felejteni a[ENTER]ltet? " -gameforge.reset_scroll._50_sayTitle = " Kszsg visszallt " -gameforge.reset_scroll._60_sayReward = " Egy kivlasztott kszsg ismt vissza lesz[ENTER]lltva, teht a pontokat te ismt ki tudod[ENTER]osztani. Azokat a pontokat azonban, melyeket[ENTER]knyvekkel szereztl meg, el fogod veszteni. Csak[ENTER]17 pontot kapsz vissza, akkor is, ha a kszsgre[ENTER]tbb pontot hasznltl fel. " -gameforge.reset_scroll._70_say = " Nincs kszsg, amit mkdsbe kellene[ENTER]hozni. " -gameforge.reset_scroll._80_say = " Krlek vlassz egy kszsget, amit vissza akarsz[ENTER]lltani. " -gameforge.reset_scroll._90_sayReward = " Egy kivlasztott kszsg jra vissza lesz[ENTER]lltva, teht a pontokat te ismt eloszthatod.[ENTER]De azokat a pontokat elveszted, amit knyvekkel[ENTER]szereztl meg. Csak maximlisan 17 pontot kapsz[ENTER]vissza, akkor is, ha kszsgre tbb pontot[ENTER]hasznltl fel. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Folytat " -gameforge.reset_status._10_say = " leterd. " -gameforge.reset_status._110_say = " Mgsem " -gameforge.reset_status._120_say = " Nullzs befejezve. " -gameforge.reset_status._130_say = " Nullzs sikertelen! " -gameforge.reset_status._20_say = " Intelligencid " -gameforge.reset_status._30_say = " Az erd " -gameforge.reset_status._40_say = " Az gyessged " -gameforge.reset_status._50_say = " jelenlegi rtke 1 " -gameforge.reset_status._60_say = " nem nullzhat. " -gameforge.reset_status._70_say = " visszalltva 1-re. " -gameforge.reset_status._80_say = " A megmarad pontjaid visszakerlnek training[ENTER]pontokhoz. " -gameforge.reset_status._90_say = " Biztosan folytatod? " -gameforge.ride = {} -gameforge.ride._010_say = " A szinted tl alacsony. " -gameforge.ride._020_say = " Nem lovagolhatsz amg t vagy vltozva! " -gameforge.ride._030_say = " Mr lovagolsz! Ha htast akarsz vltoztatni,[ENTER]elbb le kell szllnod errl a htasrl. " -gameforge.ride._040_say = " El kell kldened a lovadat ha msik htast akarsz[ENTER]hasznlni. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " llatpecst-csere " -gameforge.ride_mount_change._020_say = " Szia! Azt hallottam hogy te cserlsz llat[ENTER]pecsteket. Ezek a pecstek sajnos nekem mg tl[ENTER]ersek, mg nem hasznlhatom ket... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Termszetesen. Rengeteg kalandor cserl[ENTER]pecsteket itt, teht mindig van megfelel[ENTER]pecstem. Biztos hogy le akarod cserlni a[ENTER]magasabb szint llat pecstedet olyanra ami[ENTER]illik a szintedhez? " -gameforge.ride_mount_change._050_select = " Igen, le akarom cserlni ket. " -gameforge.ride_mount_change._060_select = " Nem, inkbb megtartom ket. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Tanstvny cserje htasra " -gameforge.ride_ticket_change._020_say = " Szeretnd bevltani a tanstvnyod egy htasra?[ENTER]Hadd lssam, melyiket hoztad magaddal! Ha tbb[ENTER]tanstvnyod is van, a kvetkez lpsek szerint[ENTER]vlaszthatsz kzlk. " -gameforge.ride_ticket_change._030_say = " Ezt a htast szeretnd? Akkor erstsd meg az[ENTER]'igen'-nel s kvetkez lpsknt rendeld hozz a[ENTER]bnuszt.[ENTER]A kvetkez tanstvnyhoz vlaszd a 'nem'-et. " -gameforge.ride_ticket_change._040_say = " Biztos vagy benne? " -gameforge.ride_ticket_change._050_say = " Teht nem akarod kicserlni a tanstvnyod.[ENTER]Gyere vissza ksbb, ha kszen llsz. " -gameforge.ride_ticket_change._060_say = " Most vlassz egy bnuszt. " -gameforge.ride_ticket_change._070_say = " Szrnyek elleni er " -gameforge.ride_ticket_change._080_say = " Tapasztalat (EXP) " -gameforge.ride_ticket_change._090_say = " leter (TP) " -gameforge.ride_ticket_change._100_say = " Vdelem (DEF) " -gameforge.ride_ticket_change._110_say = " Tmadrtk (AV) " -gameforge.ride_ticket_change._120_say = " Ksznm, nem. " -gameforge.ride_ticket_change._130_say = " gy tnik, nem tudsz dnteni. Gyere vissza[ENTER]ksbb, ha mr kszen llsz. " -gameforge.ride_ticket_change._140_say = " Blcs dntst hoztl. Sok szerencst! " -gameforge.ride_ticket_change._150_say = " Hmm, gy tnik, valami rosszul sikerlt. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Folyamat megszaktsa. " -gameforge.ring_warp._020_say = " A gyrt %d perc mlva hasznlhatod jra. " -gameforge.ring_warp._030_say = " Teleport (Fennmarad ugrsok: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Harcoskpzs tanra: " -gameforge.skill_group._10_sendLetter = " A kikpzs " -gameforge.skill_group._110_sayReward = " Ha te a harcosokat a gyors s ismtelt tmadsi[ENTER]kpessgk miatt csodlod, akkor ajnlom neked a[ENTER]Testi kzdelem tanrt. Ha szrnyek egsz[ENTER]csoportjait akarod egy csapssal kiirtani, akkor[ENTER]a Mentlis kzdelem oktatt ajnlom.[ENTER]A falutr kzelben vrunk rd. " -gameforge.skill_group._120_sayTitle = " Nindzsakpzs tanra " -gameforge.skill_group._130_sayReward = " Ha jszknt kivl hrnvre akarsz szert tenni,[ENTER]akkor tanuld meg az jsz harcot. Ha ksz vagy[ENTER]arra, hogy Nindzsaknt a sttsg leple alatt[ENTER]klnbz titkos kldetst vghez vigyl, akkor a[ENTER]trharc felel meg neked. A falu ftern vrunk[ENTER]Rd. " -gameforge.skill_group._140_sayTitle = " Surakpzs tanra " -gameforge.skill_group._150_sayReward = " Szeretnl bvszien bnni a karddal s rdgi[ENTER]harcoss vlni? Akkor a mgikus-fegyverek-kpzst[ENTER]ajnlom. Ha azonban azt akarod, hogy fljenek[ENTER]tled, mint a sttsg s az tkok varzsljtl,[ENTER]akkor vlaszd a fekete-mgia-kpzst.[ENTER]A falutr kzelben vrunk rd. " -gameforge.skill_group._160_sayTitle = " Smnkpzs tanra " -gameforge.skill_group._170_sayReward = " Ha egy smn szeretnl lenni, aki irnytja a[ENTER]mgit s az ldst, akkor vegyl rszt a Srkny[ENTER]hatalom kpzsben. Ha azonban msoknak a[ENTER]szenvedst s knjt szeretnd enyhteni, akkor[ENTER]a gygyuls oktatst ajnlom neked.[ENTER]A falutr kzelben vrunk rd. " -gameforge.skill_group._180_npcChat = " Kezdd el a Testi kzdelem kikpzst " -gameforge.skill_group._190_sayTitle = " Hamis kpzs " -gameforge.skill_group._200_say = " Sajnlom.[ENTER]Csak harcosok vlaszthatjk a Testi kzdelem[ENTER]kpzst. " -gameforge.skill_group._20_targetVid = " Testi kzdelem tanr " -gameforge.skill_group._210_sayReward = " Egy harcos a Testi kzdelem kpzs, s a Mentlis[ENTER]kzdelem kpzs kzl vlaszthat. " -gameforge.skill_group._220_sayReward = " Egy Nindzsnak vagy a trharc, vagy az jsz[ENTER]kikpzst kell vlasztani. " -gameforge.skill_group._230_sayReward = " Egy Sura a mgikus fegyverek kpzs, s a fekete[ENTER]mgia kpzs kzl vlaszthat. " -gameforge.skill_group._240_sayReward = " Egy smn a srkny hatalom kpzs, s a[ENTER]gygyuls kpzs kzl vlaszthat. " -gameforge.skill_group._250_sayTitle = " Testi kzdelem kpzs " -gameforge.skill_group._260_say = " A Testi kzdelem kpzs javtja a testi ert, s[ENTER]megtantja, hogy hasznld azt a leghatsosabban.[ENTER]A tmadsok mly sebeket okoznak, gy az[ENTER]ellenfelek egyszeren s gyorsan legyzhetek. " -gameforge.skill_group._270_sayReward = " Kvetelmny: Legalbb 5. szint harcos " -gameforge.skill_group._280_select = " Kezdeni " -gameforge.skill_group._290_select = " Ksbbre elhalasztani " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Mentlis kzdelem oktat " -gameforge.skill_group._310_sayTitle = " A testi kzdelem kpzst vlasztottad. " -gameforge.skill_group._320_say = " dvzllek! " -gameforge.skill_group._330_say = " A kpzs melletti dntseddel kszsgpontokat[ENTER]kapsz. Ezeket felhasznlhatod a vlasztsod[ENTER]szerinti kszsg fejlesztsre. " -gameforge.skill_group._340_sayReward = " Kszsgpontokat kaptl. " -gameforge.skill_group._350_sayReward = " Tovbbi kszsgpont nem jr arra, hogy egy kpzs[ENTER]mellett dntttl. " -gameforge.skill_group._360_npcChat = " A mentlis kzdelem kpzs kezdete " -gameforge.skill_group._370_sayTitle = " Hamis kpzs " -gameforge.skill_group._380_say = " Sajnlom.[ENTER]Csak harcosok vlaszthatjk a Mentlis kzdelem[ENTER]kpzst. " -gameforge.skill_group._390_sayReward = " Egy Nindzsnak vagy a trharc, vagy az jsz[ENTER]kikpzst kell vlasztani. " -gameforge.skill_group._400_sayTitle = " Mentlis kzdelem kpzs " -gameforge.skill_group._40_targetVid = " Trharc oktat " -gameforge.skill_group._410_say = " A mentlis kzdelem kpzs arra irnyul, hogy[ENTER]Chi-tmads ltal ers tseket mrjen az[ENTER]ellensgre, s hogy annak tmadsait kivdje. " -gameforge.skill_group._420_sayTitle = " Te a mentlis kzdelem kpzst vlasztottad. " -gameforge.skill_group._430_npcChat = " Kezdd el a trharc kikpzst " -gameforge.skill_group._440_say = " Sajnlom.[ENTER]Csak Nindzsk vlaszthatjk a trharc kpzst. " -gameforge.skill_group._450_sayTitle = " Trharc kpzs " -gameforge.skill_group._460_say = " A trharc kikpzsben azt tantjk a Nindzsknak,[ENTER]hogyan tudjk ellensgk gyenge pontjt gyors s[ENTER]hallos tsekkel eltallni. " -gameforge.skill_group._470_sayReward = " Kvetelmny: Legalbb 5. szint nindzsa " -gameforge.skill_group._480_sayTitle = " A trharc kikpzst vlasztottad. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Kezdd el az jsz kikpzst " -gameforge.skill_group._50_targetVid = " Tvharc tanr " -gameforge.skill_group._510_say = " Sajnlom.[ENTER]Csak Nindzsk tudjk elkezdeni az jsz kpzst. " -gameforge.skill_group._520_sayTitle = " jsz kpzs " -gameforge.skill_group._530_say = " Az jsz kikpzsben a Nindzsk megtanuljk,[ENTER]hogyan tudjk jukkal tvolbl legyzni az[ENTER]ellensget. " -gameforge.skill_group._540_sayTitle = " Az jsz kpzst vlasztottad. " -gameforge.skill_group._550_npcChat = " Kezdd el a mgikus fegyverek kpzst " -gameforge.skill_group._560_say = " Sajnlom.[ENTER]Csak egy sura vlaszthatja a mgikus fegyverek[ENTER]kpzst. " -gameforge.skill_group._570_sayTitle = " Mgikus fegyverek kpzs " -gameforge.skill_group._580_say = " A Mgikus-Fegyverek-Kikpzsben a legyenglt[ENTER]ellensg elleni borzaszt tsek mvszett[ENTER]gyakoroljk, mikzben tkozott pengkkel[ENTER]kaszabolnak. " -gameforge.skill_group._590_sayReward = " Kvetelmny: Legalbb 5. szint sura " -gameforge.skill_group._600_sayTitle = " Te a mgikus fegyverek kpzst vlasztottad. " -gameforge.skill_group._60_targetVid = " Mgikus fegyverek oktat " -gameforge.skill_group._610_npcChat = " Kezdd el a Fekete-Mgia-kikpzst " -gameforge.skill_group._620_say = " Sajnlom.[ENTER]Csak Surak vlaszthatjk a Fekete-Mgia[ENTER]kikpzst " -gameforge.skill_group._630_sayTitle = " Fekete-Mgia-kikpzs " -gameforge.skill_group._640_say = " A Fekete-Mgia-kikpzsben stt mvszetet[ENTER]hasznlnak fel, hogy az ellensget tvolbl[ENTER]tokkal s kromlssal[ENTER]gyengtsk. " -gameforge.skill_group._650_sayTitle = " Te a Fekete-Mgia-kikpzst vlasztottad. " -gameforge.skill_group._660_npcChat = " Kezdd el a srkny hatalom kpzst " -gameforge.skill_group._670_say = " Sajnlom.[ENTER]Csak egy smn vlaszthatja a srkny hatalom[ENTER]kpzst. " -gameforge.skill_group._680_sayTitle = " Srkny hatalom kpzs " -gameforge.skill_group._690_say = " A srkny hatalom kpzs a Srknyisten ers[ENTER]tztmadsait alkalmazza a tmogat varzslatok[ENTER]mellett, amikkel a csoportnak a Srknyisten[ENTER]vdelme adhat. " -gameforge.skill_group._700_sayReward = " Kvetelmny: Legalbb 5. szint smn " -gameforge.skill_group._70_targetVid = " Fekete-Mgia tanr " -gameforge.skill_group._710_sayTitle = " Te a srkny hatalom kpzst vlasztottad. " -gameforge.skill_group._720_npcChat = " Kezdd el a gygyuls kpzst " -gameforge.skill_group._730_say = " Sajnlom.[ENTER]Csak egy smn vlaszthatja a gygyuls kpzst. " -gameforge.skill_group._740_sayTitle = " Gygyuls kpzs " -gameforge.skill_group._750_say = " A gygyuls kpzs sorn megtanulod, hogyan lehet[ENTER]az ellensget ramtsekkel elkbtani.[ENTER]Ezen fell a csoport tagjainak gygytst s[ENTER]erstsnek mdjt is megtanulod. " -gameforge.skill_group._760_sayTitle = " A gygyuls kpzst vlasztottad. " -gameforge.skill_group._80_targetVid = " Srkny hatalom oktat: " -gameforge.skill_group._90_targetVid = " Gygyuls oktat " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Kszsgeket visszalltani " -gameforge.skill_reset2._110_say = " Ahogy gondolod. Ha meggondolnd magad, gyere el[ENTER]mg egyszer. " -gameforge.skill_reset2._120_say = " Nincs elg Yangod. Sajnlom, de nem segthetek.[ENTER]Vgtre is, nekem is lnem kell valamibl. " -gameforge.skill_reset2._130_say = " Ez a trgy lehetsget nyjt szmodra, hogy[ENTER]elfeledd rgi kikpzsed s elkezdj egy teljesen[ENTER]jat. A hasznlathoz azonban legalbb 31-es[ENTER]szintnek kell lenned. Akkor megvltoztathatod[ENTER]sorsod. Valban htat akarsz fordtani rgi[ENTER]kpessgeidnek, melyek azz tettek, aki most[ENTER]vagy? " -gameforge.skill_reset2._135_say = " Nem vlasztottl oktatt, s nincs[ENTER]kpessgpontod, amit vissza lehetne lltani! " -gameforge.skill_reset2._140_say = " Ez a trgy csak 31-es szinttl hasznlhat. " -gameforge.skill_reset2._20_say = " Mg nem kezdtl el semmilyen kpzst sem! Amg[ENTER]nem osztod el a kpessgpontjaidat, nem tudod[ENTER]ket visszalltani sem. Gyere vissza miutn[ENTER]hibt kvettl el a kpzsed sorn, s akkor[ENTER]boldogan segtek. " -gameforge.skill_reset2._30_say = " Attl tartok, gyermekem, nem segthetek rajtad.[ENTER]Mr elrted a %s. szintet, viszont sajnos csak a[ENTER]legfeljebb 30-as szintig tudod megvltoztatni[ENTER]kpzsed. " -gameforge.skill_reset2._40_say = " Nem vlasztottl oktatt, s nincs[ENTER]kpessgpontod, amit vissza lehetne lltani! " -gameforge.skill_reset2._50_say = " Naht, mi a helyzet? Nagy bnatot ltok a[ENTER]szemeidben... Vrj, tudok neked segteni. El[ENTER]tudom intzni, hogy az emberek elfelejtsk[ENTER]kszsgeiket, gy jakat tudnak tanulni. Mit[ENTER]gondolsz? Ez csak %s Yangodba fog kerlni. " -gameforge.skill_reset2._60_select = " Nem visszalltani " -gameforge.skill_reset2._70_say = " Nzd azt a komor arcot! Nem jl rzed magad? Ha[ENTER]nem vagy megelgedve tudomnyoddal: tudok[ENTER]segteni, hogy elfeledj mindent egy szempillants[ENTER]alatt. " -gameforge.skill_reset2._80_say = " Ez azt jelenti, hogy vissza lesz lltva minden[ENTER]kszsgpontod, s jra kioszthatod majd azokat.[ENTER]Sajnos azonban nem tudom visszaadni azokat a[ENTER]pontokat, melyeket knyvek olvassrt kaptl,[ENTER]ezek elvesznek a visszallts utn. Tnyleg ezt[ENTER]akarod? Elfelejteni s ellrl kezdeni mindent?[ENTER]Akkor adj nekem %s Yangot. " -gameforge.skill_reset2._90_select = " Kszsget visszalltani " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Vissza a 1. szintre " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Tnyleg vissza akarsz menni az 1. szintre? " -gameforge.spider_dungeon_2floor._30_say = " Egy blcs dnts.[ENTER]Itt fent nagyon veszlyes ahhoz, hogy mg tovbb[ENTER]maradjunk. Menj s ktzd be elszr a sebeidet. " -gameforge.spider_dungeon_2floor._40_say = " Ahogy akarod...[ENTER]Vigyzz magadra![ENTER]Itt fent nagyon veszlyes. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Azt akarod mondani, nem rzed magad elg[ENTER]magabiztosnak ahhoz, hogy belpj a Pk[ENTER]kazamatba? Tapasztalt harcos vagy kifinomult[ENTER]technikai kpessggel - nhny ksrteties[ENTER]lnynek nem kellene problmt jelentenie[ENTER]szmodra. De ugye tudod, hogy szksged lesz a[ENTER]Belpsi Engedlyre, hogy bejuss a barlangba? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Belps a Fszekbe " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " j veszly " -gameforge.spider_dungeon_3floor_boss._120_say = " Pontosan lemsoltad a feliratot. Mutasd meg a[ENTER]Kapitnynak. " -gameforge.spider_dungeon_3floor_boss._130_say = " Nagyszer, megcsinltad! Ht mutasd... Hmm. Nem[ENTER]ismerem ezeket a karaktereket, nem rtek belle[ENTER]egyetlen szt sem. Ki kellene krned a tuds[ENTER]Uriel tancst. " -gameforge.spider_dungeon_3floor_boss._140_say = " Menj a tuds Urielhez s mutasd meg neki a[ENTER]msolatot. Egszen biztosan le tudja majd[ENTER]fordtani. " -gameforge.spider_dungeon_3floor_boss._150_say = " A Kapitny arra kr, hogy fejtsem meg ezt a[ENTER]rejtlyes feliratot? Termszetesen! Szeretem a j[ENTER]kihvsokat. Add csak ide.[ENTER]Ez... ez szrny! Tessk, erre a paprra rtam a[ENTER]fordtst. Vidd el a kapitnynak olyan gyorsan,[ENTER]ahogy csak tudod, majd gyere vissza. Ha igaz, ami[ENTER]ide van rva, mindannyian nagy veszlyben[ENTER]vagyunk! Menj, siess! " -gameforge.spider_dungeon_3floor_boss._160_say = " Mg nem voltl a Kapitnynl?! Krlek! Sietned[ENTER]kell. Nincs vesztegetni val idnk. Muszj[ENTER]elolvasnia ezt a levelet! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Uriel levelnek kzbestse " -gameforge.spider_dungeon_3floor_boss._180_say = " Ez a csknys vnember... Olyan nagy krs lett[ENTER]volna egy ksznm?! Ht j. Azt mondta, az[ENTER]informci klnsen fontos, teht jobb, ha[ENTER]elviszem a Kapitnynak olyan gyorsan, ahogy csak[ENTER]tudom. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Uriel levele " -gameforge.spider_dungeon_3floor_boss._200_say = " Oh, ne! Ha igaz az, ami ide van rva, akkor egy[ENTER]veszlyes pkfle dmon szvi hljt a Pk[ENTER]kazamata harmadik szintjn - a Pk-brn. A[ENTER]felirat szerint egy klnleges kulcsra van[ENTER]szksged, hogy bejuthass ebbe a rejtett[ENTER]barlangba. Elbb menj Urielhez s krdezd errl a[ENTER]kulcsrl. Aztn gyjts magad kr sereget s[ENTER]rohamozd meg a Pk-brn rejtekhelyt! Tessk,[ENTER]itt van szmodra egy msik Belpsi engedly is. " -gameforge.spider_dungeon_3floor_boss._20_say = " Ezt a kaput csak a Pk-kulcs nyitja. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " A Pk-kulcs " -gameforge.spider_dungeon_3floor_boss._220_say = " Fel kellene keresnem Urielt, amilyen gyorsan csak[ENTER]tudom. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah, ht visszatrtl. Felttelezem, a Kapitny[ENTER]arra utastott, hogy puszttsd el a Pk-brnt,[ENTER]ugye? Ugyanakkor a Brn Fszknek bejrata le[ENTER]van pecstelve, s csak a Pk-kulcs nyitja. Ennek[ENTER]a kulcsnak az ellltsa igen munkaignyes. De[ENTER]ha hozol nekem egy Pk mregzskot, egy[ENTER]Pktojszskot, egy Pkhlt, Pkszemet, Pklbat[ENTER]s elhozod a Pk-kirlyn mrgt is, ksztek[ENTER]egyet neked. " -gameforge.spider_dungeon_3floor_boss._240_say = " Azt akarod, hogy ksztsek neked egy Pkkulcsot?[ENTER]Ehhez szksgem van egy Pk mregzskra, egy[ENTER]Pktojszskra, egy Pkhlra, Pkszemre,[ENTER]Pklbra s a Pk-kirlyn mrgre is.[ENTER]Megtalltad valamennyi sszetevt? " -gameforge.spider_dungeon_3floor_boss._250_say = " Fantasztikus! Nlad van minden, amire szksgem[ENTER]van a Pk-kulcs ellltshoz. Vrj egy[ENTER]pillanatot. Nem kellene tl sokig tartania, hogy[ENTER]elkszljn... " -gameforge.spider_dungeon_3floor_boss._260_say = " Ha, ksz! Tessk, itt a Pk-kulcsod. Lehetv[ENTER]teszi, hogy bejuss a Pk-brn rejtekbe.[ENTER]Sikeres harcot kvnok neked s trsaidnak ez[ENTER]ellen a hossz lb bestia ellen! De sietned kell[ENTER]- a kulcs nagyon instabil. 24 ra mlva[ENTER]alkotelemeire esik szt. " -gameforge.spider_dungeon_3floor_boss._270_say = " Oh, oh... Attl tartok, azt kell mondjam, senki[ENTER]sem szletik mesternek... Meg kell rtened, ennek[ENTER]a kulcsnak klnsen bonyolult az ellltsi[ENTER]mdja. Mg a legkisebb hiba is sikertelen[ENTER]ksrlethez vezet.[ENTER]Sajnos elvesztettem minden pk sszetevt, amit[ENTER]sszegyjtttl nekem a ltrehozshoz. A[ENTER]kvetkez prblkozs biztosan sikerlni fog! " -gameforge.spider_dungeon_3floor_boss._280_say = " Valami mg mindig hinyzik, most mg nem tudom[ENTER]elkszteni a Pk-kulcsot. Itt egy emlkeztet,[ENTER]hogy mire van szksgnk: egy Pk mregzskra,[ENTER]egy Pktojszskra, egy Pkhlra, Pkszemre,[ENTER]Pklbra s a Pk-kirlyn mrgre is. " -gameforge.spider_dungeon_3floor_boss._300_say = " Csoportvezetd belpett a kazamatba. Akarod[ENTER]kvetni? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " SD3 kldets jrakezdse " -gameforge.spider_dungeon_3floor_boss._310_say = " Tl sokig tartott. A kulcs mr sztmllott. jat[ENTER]kell ellltani, hogy ismt belphess erre a[ENTER]helyre. " -gameforge.spider_dungeon_3floor_boss._320_say = " Mr van egy csoport a Brn Fszkben, akik[ENTER]tmadjk a Pk-brnt. " -gameforge.spider_dungeon_3floor_boss._330_say = " Csak akkor lphetsz be, ha az elz csoport mr[ENTER]vgzett a feladatval. Krjk, trj vissza %s[ENTER]perc mlva. " -gameforge.spider_dungeon_3floor_boss._340_say = " Vrakozsi id, amg a Brn Fszknek kapuja[ENTER]jra megnylik: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s perc " -gameforge.spider_dungeon_3floor_boss._360_say = " A harcos, aki eltted lpett a barlangba, csak[ENTER]tz msodperc mlva tud tovbbmenni.[ENTER]Krjk, vrj egy kicsit. " -gameforge.spider_dungeon_3floor_boss._370_say = " Szeretnd elkezdeni a hadjratot? 20 perced van a[ENTER]teljestsre. Ez id vgig senki sem lphet be a[ENTER]Brn Fszkbe.[ENTER]A kvetkez hadjrat csak egy ra elteltvel[ENTER]ksrelhet meg jra. " -gameforge.spider_dungeon_3floor_boss._380_say = " A bejrat kinyitshoz szksged van a[ENTER]Pk-kulcsra. " -gameforge.spider_dungeon_3floor_boss._390_say = " Csak a csoportvezet tudja hasznlni a[ENTER]Pk-kulcsot. " -gameforge.spider_dungeon_3floor_boss._400_say = " A Pk-brn elpusztult! Hrom percen bell[ENTER]minden harcos ki lesz teleportlva a barlangbl. " -gameforge.spider_dungeon_3floor_boss._40_say = " A kulcs ellltsa eltt " -gameforge.spider_dungeon_3floor_boss._410_say = " Ez nem mkdtt! Krjk prbld jra! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Figyelmeztets! A Pk-brn egyre dhsebb![ENTER]Tmadsai ersebbek lesznek, ugyanakkor cskken a[ENTER]vdelme is. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Pk kazamata 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ah, de j, hogy itt vagy. Fontos informcim van[ENTER]szmodra: egy feldert csapat felfedezett egy[ENTER]harmadik szintet is a Pk kazamatban. lltlag[ENTER]rendkvl hatalmas s alattomos pkok fszkelnek[ENTER]ott. Ezen fell embereim talltak egy rgi[ENTER]srkvet egy felirattal, de nem tudtk azt[ENTER]lemsolni. Tessk, ez a Belpsi engedly szabad[ENTER]belpst nyjt szmodra a Pk kazamatba. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " A Felirat " -gameforge.spider_dungeon_3floor_boss._80_say = " A Pk kazamata harmadik emeletn tallsz majd egy[ENTER]rgi srkvet egy vsett felirattal. Msold le s[ENTER]vidd el a Kapitnynak. " -gameforge.spider_dungeon_3floor_boss._90_say = " Tkletes! Megtalltad a rgi srkvet s[ENTER]ksztettl egy msolatot a feliratrl! Menj[ENTER]vissza a Kapitnyhoz s mutasd meg neki. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Vegyeskeresked Eladn: " -gameforge.subquest_01._10_targetVid = " res vegek Beszerzse " -gameforge.subquest_01._110_say = " Ez j.[ENTER]Kaphatsz res vegeket a fazekas Yonah-tl.[ENTER]Ksznm szpen. " -gameforge.subquest_01._120_targetVid = " Keresd meg a fazekas Yonah-t " -gameforge.subquest_01._130_sayReward = " A Vegyeskeresked nnek szksge van a fazekas[ENTER]Yonah-tl egy res vegre a vrs itala miatt. " -gameforge.subquest_01._140_sayTitle = " Yonah : " -gameforge.subquest_01._150_say = " Te j g! Ilyen nincs! Nem tudom abbahagyni a[ENTER]khgst, hogyan dolgozzak gy?[ENTER]Az eladn kldtt tged a vegyeskereskedsbl?[ENTER]Vannak res vegeim, de nem adom ket ingyen. " -gameforge.subquest_01._160_say = " Asztms vagyok. Azt mondtk, hogy az[ENTER]szibarackmag j gygyszer. Ha be tudsz nekem[ENTER]szerezni egyet, adok egy res veget.[ENTER]szibarackmagot a falu hatrban a vaddisznknl[ENTER]kaphatsz. Amint a parasztok elltetik a[ENTER]barackmagot, a vaddisznk kissk s felfaljk. " -gameforge.subquest_01._170_sendLetter = " Szerezd be az szibarackmagot. " -gameforge.subquest_01._180_sayReward = " A vegyeskeresked nnek szksge van egy res[ENTER]vegre Yonah fazekastl az italhoz.[ENTER]Yonah, aki asztms, ad neked egy res veget, ha[ENTER]hozol neki nhny szibarackmagot. gy tudsz[ENTER]magokat tallni, ha vaddisznkra vadszol. " -gameforge.subquest_01._190_npcChat = " Hogy barackmagokat szerezz... " -gameforge.subquest_01._200_say = " A falu hatrban a vaddisznktl szerezhetsz[ENTER]szibarackmagot. Amint a parasztok[ENTER]szibarackmagot ltetnek, a vaddisznk ismt[ENTER]kissk s felfaljk.[ENTER]Kh, kh.[ENTER]Kszszm elre is. " -gameforge.subquest_01._20_npcChat = " res vegek Beszerzse " -gameforge.subquest_01._210_sendLetter = " Menj vissza Yonah-hoz " -gameforge.subquest_01._220_sayTitle = " Menj vissza Yonahhoz " -gameforge.subquest_01._230_sayReward = " Megtalltad az szibarackmagot, vidd el Yonahnak. " -gameforge.subquest_01._240_say = " Oh, megtalltad! " -gameforge.subquest_01._250_say = " Ksznm. Most enyhteni tudok az asztmmon s[ENTER]visszatrhetek dolgozni. " -gameforge.subquest_01._260_say = " Itt van egy res veg. Vidd el ezt a[ENTER]vegyeskeresked nnek. " -gameforge.subquest_01._270_sendLetter = " Vidd el az res veget " -gameforge.subquest_01._280_sayReward = " A vegyeskeresked nnek szksge van az vegre a[ENTER]fazekastl. Vidd el neki. " -gameforge.subquest_01._290_sayTitle = " Vegyeskeresked Eladn: " -gameforge.subquest_01._300_say = " Ksznm. Remlem, nem okozott sok bonyodalmat.[ENTER]Tiszteletem jell ezt adom neked. Mg egyszer[ENTER]ksznm szpen! " -gameforge.subquest_01._30_say = " Elnzst, ha most ppen rrsz, megtennl nekem[ENTER]egy szvessget? Egy res vegre van szksgem a[ENTER]vrs italom miatt. " -gameforge.subquest_01._310_sayReward = " Kaptl 1500 tapasztalat pontot.[ENTER]Kaptl 1000 Yangot. " -gameforge.subquest_01._320_say = " Mg nincs res veged szmomra? " -gameforge.subquest_01._330_say = " Szeretnl jra vaddisznra vadszni, hogy egy[ENTER]msik res veget szerezz, vagy feladod ezt a[ENTER]kldetst? " -gameforge.subquest_01._340_select = " Igen, vaddisznra fogok vadszni " -gameforge.subquest_01._350_select = " Nem, abbahagyom a feladatot. " -gameforge.subquest_01._360_say = " Valban abba akarod hagyni? " -gameforge.subquest_01._370_say = " Ksznm, hogy segtesz nekem. " -gameforge.subquest_01._380_say = " Ez tl nehz nekem. Sajnlom. " -gameforge.subquest_01._40_say = " Nekem most az zletben van dolgom s nem tudom[ENTER]magam beszerezni. Ha elhozod nekem az veget,[ENTER]megjutalmazlak. " -gameforge.subquest_01._50_select = " Elfogadni. " -gameforge.subquest_01._60_select = " Lemondani. " -gameforge.subquest_01._70_say = " Fel akarod adni a kldetst? " -gameforge.subquest_01._80_say = " Ksznm hogy segtettl. Ugorj be ksbb is ha[ENTER]van idd. " -gameforge.subquest_01._90_say = " Legyen szp napod! s ltogass meg mskor is. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Fegyverzet-keresked: " -gameforge.subquest_02._10_targetVid = " A vacsora " -gameforge.subquest_02._110_say = " Ez az egsz beszlgets az telekrl hess tett.[ENTER]Megheztem egy j kis fzelkre vaddal, medvvel,[ENTER]kposztval s kt tojssal. " -gameforge.subquest_02._120_say = " Megmondta az desapm, hogy mit akar enni ma este? " -gameforge.subquest_02._121_select = " Fzelk, diszn, medve, kposzta s egy tojs " -gameforge.subquest_02._122_select = " Fzelk, vad, medve, kposzta s egy tojs " -gameforge.subquest_02._123_select = " Fzelk, vad, medve, kposzta s 2 tojs " -gameforge.subquest_02._124_select = " Oh... elfelejtettem mi volt az ... " -gameforge.subquest_02._130_say = " Ksznm hogy ilyen gyorsan rtestettl engem.[ENTER]Itt a jutalmad. " -gameforge.subquest_02._140_sayReward = " Kaptl 1000 tapasztalat pontot.[ENTER]Kaptl 1500 Yangot. " -gameforge.subquest_02._150_say = " Vegyeskereskeds Eladn:[ENTER]Nem vagyok meglepve, mindig szokatlan krsei[ENTER]vannak. Meg tudnd krdezni mg egyszer? " -gameforge.subquest_02._160_say = " Vegyeskereskeds Eladn:[ENTER]Ezt mondta? Biztos? Ez nem az apmra vall... Meg[ENTER]tudnd krdezni mg egyszer? Biztos vagyok benne,[ENTER]hogy nem arra a fogsra gondolt. " -gameforge.subquest_02._20_say = " Tudod, hogy a fegyverzet-keresked az n[ENTER]desapm, vagy nem?[ENTER]A vacsort akarom neki elkszteni, de nem tudom,[ENTER]mit szeretne enni. Ezrt meg tudnd krdezni,[ENTER]hogy mire hezett meg? A fradozsodrt meg[ENTER]foglak jutalmazni. " -gameforge.subquest_02._30_sayReward = " A Vegyeskeresked n azt akarja megtudni, hogy[ENTER]desapja, a Fegyverzet-keresked mit szeretne ma[ENTER]este vacsorzni. " -gameforge.subquest_02._40_sayReward = " Menj el a Fegyverzet-kereskedhz s krdezd meg. " -gameforge.subquest_02._50_say = " dvzllek![ENTER]Olyan vrtjeim vannak, melyek megvdenek a ks-[ENTER]s kardtmadsoktl. " -gameforge.subquest_02._60_say = " Oh, a lnyom kld tged? Biztos azt krdezi, hogy[ENTER]mit fzzn ma este. Lssuk csak. Hm, egy csps[ENTER]fzelket krek vaddal, medvvel, kposztval s[ENTER]kt tojssal. Erre vgyom most. " -gameforge.subquest_02._70_targetVid = " A vacsora " -gameforge.subquest_02._80_sayReward = " A Vegyeskeresked n azt akarja megtudni, hogy[ENTER]desapja, a Fegyverzet-keresked mit szeretne ma[ENTER]este vacsorzni. " -gameforge.subquest_02._90_sayReward = " Menj vissza hozz s mondd el neki hogy mit[ENTER]tudtl meg. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Trj vissza Baek-Gohoz " -gameforge.subquest_03._10_targetVid = " Hozzval a gygyszerhez " -gameforge.subquest_03._110_sayReward = " Megtalltad a mjat, vidd el Baek-Gohoz. " -gameforge.subquest_03._120_say = " Ksznm. Az adsod vagyunk! " -gameforge.subquest_03._130_say = " A pciensek meg fognak dcsrni. " -gameforge.subquest_03._140_say = " Ime, fogadd el a ksznetem jell. Egy szp[ENTER]napon mg szksged lesz r. " -gameforge.subquest_03._150_sayReward = " Kaptl 3000 tapasztalat pontot.[ENTER]Kaptl 5000 Yangot.[ENTER]Kaptl egy Farkasszrt. " -gameforge.subquest_03._20_say = " Tudsz segteni nekem?[ENTER]Mita a Metinkvek potyognak, azta egy[ENTER]ismeretlen betegsg trt ki. Sok orvos dolgozik[ENTER]az eseten, de hinyzik neknk egy szksges[ENTER]hozzval, hogy el tudjuk kszteni a gygyszert.[ENTER]A falu hatrban vad llatok vannak s ott nem[ENTER]tudunk szabadon mozogni. " -gameforge.subquest_03._30_say = " Be tudod szerezni a gygyszer hozzvaljt? Azrt[ENTER]krdezlek, mert te katona vagy. A gygyszer[ENTER]elksztshez szksgem van egy kkfarkas[ENTER]mjra. " -gameforge.subquest_03._40_say = " Hozd el nekem egy kkfarkas mjt. Szljl, ha[ENTER]meg van. " -gameforge.subquest_03._50_sayReward = " Mita a Metinkvek potyognak, kitrt egy[ENTER]ismeretlen betegsg. Ahhoz, hogy a betegsg ellen[ENTER]egy gygyszert tudjunk ellltani, Baek-Gonak[ENTER]szksge van egy kkfarkas mjra. Vidd el hozz. " -gameforge.subquest_03._60_npcChat = " Ahhoz, hogy egy kkfarkas mjhoz hozzjussunk " -gameforge.subquest_03._70_say = " Csak egy md van a Farkasmj megszerzsre:[ENTER]Vadsznod kell Kkfarkasokat. " -gameforge.subquest_03._80_say = " A kkfarkast nagyon sajnlom, de szksgnk van a[ENTER]mjra a gygyszer ellltshoz. Ksznm[ENTER]elre. " -gameforge.subquest_03._90_sendLetter = " Menj vissza Baek-Go-hoz " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Hossz t ll eltted. Vigyzz magadra! s ne[ENTER]feledd: Hasznlnod kell a portlt a kk pont[ENTER]mellett. " -gameforge.subquest_04._10_targetVid = " Hogy van Deokbae? " -gameforge.subquest_04._110_sayReward = " Menj s vidd el a Levelet a Kovcstl Deokbae-hez[ENTER]a favghoz. t a msodik faluban tallod, ahov[ENTER]csak a portlon t juthatsz el. " -gameforge.subquest_04._120_sendLetter = " Egy levl a kovcstl " -gameforge.subquest_04._130_targetVid = " Talld meg Deokbaet, a favgt. " -gameforge.subquest_04._140_npcChat = " Egy levl a kovcstl " -gameforge.subquest_04._150_sayTitle = " Deokbae, a favg: " -gameforge.subquest_04._160_say = " dv nked! Van pr j fejszm itt. Szeretnl[ENTER]venni egyet? Nincs szksged fejszre? Akkor[ENTER]mirt jttl? Oh, egy levl a Kovcstl.[ENTER]Ksznm. n favg vagyok, de foglalkozom[ENTER]csknyok s ms eszkzk eladsval is. Nha[ENTER]rendelek tle eszkzket. gy lettnk j bartok. " -gameforge.subquest_04._170_say = " Tnyleg innom kellene vele valamit a[ENTER]Seo-Pyung-Brban. Ksznm, hogy elhoztad a[ENTER]levelet. Add t dvzletemet a[ENTER]kovcsnak. " -gameforge.subquest_04._180_say = " Egy levl a kovcstl? Ht ilyen mr rgen volt.[ENTER]Hol van a levl? Csal nem vesztetted el t[ENTER]kzben, vagy igen? " -gameforge.subquest_04._190_select = " Itt van. " -gameforge.subquest_04._200_select = " Ht mgsem " -gameforge.subquest_04._20_say = " H, Te, j kalandor! Egy szvessgre szeretnlek[ENTER]megkrni. Ismersz egy fickt, akit Deokbaenak[ENTER]hvnak? favg s egy j bartom. Taln egy[ENTER]kicsit unalmas, de az egyik utols igazn[ENTER]kemnyen dolgoz favg. " -gameforge.subquest_04._210_say = " Feladatot befejezni? " -gameforge.subquest_04._220_say = " Ennek igazn rlk.[ENTER]Gyere gyorsan jra vissza " -gameforge.subquest_04._230_say = " Teht elvesztetted?[ENTER]Tnj el... " -gameforge.subquest_04._240_say = " Menj el a kovcshoz s hozd el megint a levelet.[ENTER]De most nehogy elvesztsd. Minden[ENTER]jt. " -gameforge.subquest_04._250_sayReward = " Menj vissza a kovcshoz s megkapod a jutalmadat. " -gameforge.subquest_04._260_targetVid = " Vissza a Kovcshoz " -gameforge.subquest_04._270_npcChat = " Elvittem a levelet. " -gameforge.subquest_04._280_say = " Szval hogy van Deokbae? Hehe, semmit sem[ENTER]vltozott. Ksznm. Vedd t ezt a kis jutalmat.[ENTER]Nem sok de taln hasznodra vlik egyszer. Kszi[ENTER]mgegyszer. " -gameforge.subquest_04._290_sayReward = " 4.000 tapasztalat pontot kaptl.[ENTER]3.000 Yangot kaptl. " -gameforge.subquest_04._30_say = " Mr rgta nem lttam t, ezrt rtam neki egy[ENTER]levelet, amiben megkrdeztem, hogy van.[ENTER]Szeretnm, ha elvinnd neki. A faluban manapsg[ENTER]sok veszly leselkedik, teht lgy vatos! s ne[ENTER]hajtsd ssze a levelet! " -gameforge.subquest_04._40_say = " Oh, nem tudod hogy hogyan juthatnl el a[ENTER]kvetkez faluhoz? Nyomd meg az M-et hogy lsd a[ENTER]trkpet. Egy kk pont ltszik rajta. Az a pont[ENTER]jelzi a portlt ami elvisz tged a megfelel[ENTER]terletre. A msodik falu is ezen a terleten[ENTER]van. " -gameforge.subquest_04._50_select = " Meg fogom csinlni. " -gameforge.subquest_04._60_select = " Nem, ksznm. " -gameforge.subquest_04._70_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_04._80_say = " Gyere hamar vissza hozzm. " -gameforge.subquest_04._90_say = " Ht akkor nem... " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " Ezt j hallani.[ENTER]Nzz be jra legkzelebb. " -gameforge.subquest_05._10_targetVid = " Szvessg Soon-nak " -gameforge.subquest_05._110_say = " Nagyon kr. Most hadd olvassak tovbb. " -gameforge.subquest_05._120_say = " Tnyleg? Nagyon rlk! Ez egy j knyv lesz. " -gameforge.subquest_05._130_sayTitle = " Segtsg Soon-nak " -gameforge.subquest_05._140_sayReward = " Menj el Urielhez s krdezd meg tle, hogy melyek[ENTER]a legjobb legyezk. " -gameforge.subquest_05._150_npcChat = " Sorbarendezs tmadsi rtkek szerint. " -gameforge.subquest_05._160_say = " Mi szl hozott hozzm? Oh, a knyvmoly kldtt?[ENTER]Minden nap visszahzdik a knyveivel s az[ENTER]rstekercseivel, s mgsem lesz intelligensebb.[ENTER]s mindig zavar engem. Lssuk csak, hogy most mit[ENTER]akar tudni! " -gameforge.subquest_05._170_say = " Szeretn, hogy rendezzem sorba a legyezket a[ENTER]tmadsi rtkeik szerint? Ez elgg knny:[ENTER]gimadr legyez, Tripla legyez, Vzi legyez s[ENTER]Daruszrny legyez. rted? " -gameforge.subquest_05._180_sendLetter = " Vissza Soon-hoz " -gameforge.subquest_05._190_sayTitle = " Visszatrs Soon " -gameforge.subquest_05._200_sayReward = " Menj vissza Soon-hoz s add t az informcit. " -gameforge.subquest_05._20_npcChat = " Szvessg Soon-nak " -gameforge.subquest_05._210_say = " Tudott neked Uriel vilgos vlaszt adni? " -gameforge.subquest_05._211_select = " Madr, Egyedli, Vzi, Daruszrny. " -gameforge.subquest_05._212_select = " Madr, Tripla, Vzi, Daruszrny. " -gameforge.subquest_05._213_select = " Madr, Dupla, Vzi, Daruszrny. " -gameforge.subquest_05._214_select = " Oh nem, elfelejtettem. " -gameforge.subquest_05._220_say = " Nagyon szpen ksznm! Most tovbb olvashatom.[ENTER]Ksznm! " -gameforge.subquest_05._230_sayReward = " Kaptl 6.000 tapasztalat pontot.[ENTER]Kaptl 2.000 Yang-ot. " -gameforge.subquest_05._240_say = " Nem vagyok benne biztos, hogy gy helyes. Krlek,[ENTER]erstsd meg. " -gameforge.subquest_05._250_select = " Igen, ez a helyes. " -gameforge.subquest_05._260_select = " Nem vagyok biztos benne. " -gameforge.subquest_05._270_say = " J hallani. Nzz be jra legkzelebb. " -gameforge.subquest_05._280_say = " Ezt nem j hallani! Menj el... " -gameforge.subquest_05._290_say = " Csodlatos, nagyon j. Akkor gyere vissza ksbb. " -gameforge.subquest_05._300_say = " Egszen biztos vagy, hogy stimmel a sorrend? " -gameforge.subquest_05._30_sayTitle = " Soon : " -gameforge.subquest_05._310_select = " Igen, biztos. " -gameforge.subquest_05._320_select = " Nem, nem j ez. " -gameforge.subquest_05._330_say = " J hallani.[ENTER]Gyere ksbb hozzm. " -gameforge.subquest_05._340_say = " Ez tl j lett volna. Most menj... " -gameforge.subquest_05._350_say = " A knyvemben mshogy van rva. Krlek, menj[ENTER]vissza Uriel-hez, s krdezd jra a helyes[ENTER]sorrendrl. " -gameforge.subquest_05._40_say = " Aha... Hmhm... Nem, azt nem... H, te meg hogy[ENTER]kerltl ide? Hogy mersz megzavarni olvass[ENTER]kzben?! Oh, sajnlom, nem akartam kiablni[ENTER]veled. Nha, amikor olvasok, van gy hogy nem[ENTER]rtek valamit s ez elgg felidegest. Tudnl[ENTER]segteni valamiben? " -gameforge.subquest_05._50_say = " ppen a smnok ltal hasznlt fegyvereket[ENTER]tanulmnyozom. Azt prblom kiderteni hogy mely[ENTER]fegyverek a legjobbak. Nem tudnm mindet[ENTER]tesztelni. Uriel a tuds mindent tud ezekrl. Meg[ENTER]tudnd krdezni t? A kvetkezkre vagyok[ENTER]kvncsi: Vzi Legyez, gimadr Legyez, Tripla[ENTER]Legyez s Daruszrny Legyez. " -gameforge.subquest_05._60_say = " Az szeretnm, ha sorba rendezn a legyezket a[ENTER]tmadsi rtkk szerint. " -gameforge.subquest_05._70_select = " Megteszem. " -gameforge.subquest_05._80_select = " Nem teszem meg. " -gameforge.subquest_05._90_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Kifel, azonnal! Haszontalan csavarg... " -gameforge.subquest_06._10_targetVid = " Pncl rendels " -gameforge.subquest_06._110_say = " Ksznm! Menj vissza a Kovcshoz s krdezd meg,[ENTER]hogyan halad a pncllal. " -gameforge.subquest_06._120_sayReward = " Menj a Kovcshoz s krdezd meg, mennyit haladt a[ENTER]pncllal, amit a Fegyverzet-keresked rendelt[ENTER]tle. " -gameforge.subquest_06._130_npcChat = " Pncl a Fegyverzet-kereskednek " -gameforge.subquest_06._140_say = " Mi az megint? Mirt zavarsz? Oh, a[ENTER]Fegyverzet-keresked kldtt ? Az az regember[ENTER]nagyon trelmetlen. Nem gy rtem, hogy nem[ENTER]akarom megcsinlni, csak nincsenek meg a[ENTER]szksges hozzvalk. Taln te meg tudnd[ENTER]szerezni nekem ket. Hogy elksztsem a pnclt,[ENTER]szksgem van Vasrcre, Brre s Ksznre. A[ENTER]Vasrcet megkaphatod Uriel-tl, a Brt[ENTER]Octavio-tl s a Kszenet pedig Yonah-tl. " -gameforge.subquest_06._150_select = " sszeszedem a hozzvalkat neked. " -gameforge.subquest_06._160_select = " Ksznm, most nem. " -gameforge.subquest_06._170_say = " Biztos hogy abba akarod hagyni ezt a quest-et? " -gameforge.subquest_06._180_say = " Ksbb is megcsinlhatod. De ne vrj sokat, ez a[ENTER]kldets srgs! " -gameforge.subquest_06._190_say = " Nos akkor gytnik hogy nekem kell sszeszednem[ENTER]azokat a cuccokat. Minden jt! " -gameforge.subquest_06._200_say = " Akkor rltem, mehetsz. Legalbb dolgozhatok[ENTER]tovbb bkessgben. " -gameforge.subquest_06._20_npcChat = " Pncl rendels " -gameforge.subquest_06._210_sendLetter = " Hozzvalk sszeszedse " -gameforge.subquest_06._220_sayReward = " Szedd ssze az anyagokat a kovcsnak. " -gameforge.subquest_06._221_say = " Vasrc - szerezhetsz Urieltl. " -gameforge.subquest_06._222_say = " Br - Octavio fog adni neked. " -gameforge.subquest_06._223_say = " Szn - szerezhetsz egyet Yonahtl. " -gameforge.subquest_06._224_sayReward = " Uriel adott neked vasrcet. " -gameforge.subquest_06._225_sayReward = " Octavio adott neked brt. " -gameforge.subquest_06._226_sayReward = " Yonah adott neked szenet. " -gameforge.subquest_06._230_targetVid = " Octaviohoz menni " -gameforge.subquest_06._240_targetVid = " Menj Urielhez. " -gameforge.subquest_06._250_targetVid = " Menj Yonahhoz " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Ksznm, hogy visszahoztad a knyvemet! Most mr[ENTER]folytathatom a kutatsomat. Tessk, itt egy kis[ENTER]Vasrc. Hasznld jl! " -gameforge.subquest_06._280_say = " Kell Vasrc? Adhatok neked, de elbb egy[ENTER]szvessget szeretnk krni tled: Nemrgiben[ENTER]elvesztettem egy knyvet amikor ldztt egy[ENTER]falka Vadkutya. Szerintem azoknl a Vadkutyknl[ENTER]van a knyvem. Hozd vissza a knyvemet s akkor[ENTER]adok neked egy kis Vasrcet. " -gameforge.subquest_06._285_say = " Uriel ad neked vasrcet, ha eltte visszaszerzed[ENTER]a knyvt a vad kutyktl. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Mg tbb Vasrc? Mr adtam neked belle, nekem[ENTER]sincs tbb. " -gameforge.subquest_06._30_say = " Tudsz nekem segteni?[ENTER]Ksznm, hogy tettl a lnyomnak egy[ENTER]szvessget. Most n szeretnlek tged egy[ENTER]szvessgre megkrni. A falu kovcst bztam,[ENTER]hogy fegyvereket ksztsen nekem, de azta nem[ENTER]hallottam felle. Megprblod megtudakolni, hogy[ENTER]hol tart? " -gameforge.subquest_06._310_npcChat = " Adj nekem brt. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Ksznm az Ept! Most mr visszatrhetek a finom[ENTER]telek fzshez. Hmm... Tessk itt ez a Br[ENTER]jutalom gyannt. " -gameforge.subquest_06._340_say = " Tudok adni neked nmi Brt.[ENTER]De az letben semmi sincs ingyen...[ENTER]Mit szlnl egy kis zlethez? Adok neked Brt, ha[ENTER]cserbe hozol nekem Ept.[ENTER]Gyakran hasznlok Ept a receptjeimhez.[ENTER]Nem bnom azt sem, ha nem rdekel a csere. " -gameforge.subquest_06._345_say = " Octavio ad neked Brt, ha viszel neki Ept. " -gameforge.subquest_06._350_npcChat = " Adj nekem brt " -gameforge.subquest_06._360_say = " n mr adtam neked brt.[ENTER]Elvesztetted?[ENTER]Mr nincs tbb " -gameforge.subquest_06._370_npcChat = " Adj szenet " -gameforge.subquest_06._380_say = " Ksznm hogy hoztl Agyagot. Megvakarod a htam[ENTER]akkor megvakarom n is a tiedet: Itt a Szn.[ENTER]Viszlt ksbb! " -gameforge.subquest_06._390_say = " Mi a helyzet? Sznrt vagy itt? Rengeteg Szenem[ENTER]van, de nem adok belle ingyen. Elbb tgy nekem[ENTER]egy szvessget. " -gameforge.subquest_06._395_say = " Yonah ad neked szenet, ha hozol neki agyagot. Ezt[ENTER]Vrs vaddisznktl szerezheted meg. " -gameforge.subquest_06._400_say = " Kezd fogyni az Agyagom a cserpednyekhez. Ha[ENTER]hozol nekem egy kicsit, akkor adok neked Szenet.[ENTER]A legjobb ha meglsz pr Vrs Vaddisznt, mert[ENTER]hiszed vagy sem, azok Agyagot esznek. Elre is[ENTER]ksznm! " -gameforge.subquest_06._40_select = " Igen, csinlom " -gameforge.subquest_06._410_npcChat = " Adj szenet " -gameforge.subquest_06._420_say = " Micsoda? Mr adtam neked Szenet! Megprblsz[ENTER]tverni? " -gameforge.subquest_06._430_npcChat = " Megvan az sszes anyag. " -gameforge.subquest_06._440_say = " gy tnik, nincsen vasrced. Menj[ENTER]Urielhez... " -gameforge.subquest_06._450_say = " Nincs brd.[ENTER]Menj Octaviohoz... " -gameforge.subquest_06._460_say = " Nincs nlad semmi Szn. Hmm, nincs Szn? Menj s[ENTER]krj Yonah-tl. " -gameforge.subquest_06._470_makequestbutton = " Nlam van az sszes anyag. " -gameforge.subquest_06._480_qSetTitle = " Anyagok a Kovcsnak " -gameforge.subquest_06._490_targetVid = " Menj a Kovcshoz " -gameforge.subquest_06._500_sayTitle = " A megrendelt pncl " -gameforge.subquest_06._50_select = " Nem, nincs idm r. " -gameforge.subquest_06._510_sayReward = " Megvan minden szksges anyag. Megyek a kovcshoz. " -gameforge.subquest_06._520_npcChat = " Megvannak az anyagok. " -gameforge.subquest_06._530_say = " Mr meg is van az sszes hozzval anyag? Le a[ENTER]kalappal! Ksznm, gy most mr le tudom[ENTER]szlltani a krt rut a Fegyverzet-kereskednek.[ENTER]Menj s mondd el neki a j hrt! " -gameforge.subquest_06._540_sayReward = " Mondd meg a Fegyverzet-kereskednek, hogy a[ENTER]rendelse nemsokra megrkezik. " -gameforge.subquest_06._550_targetVid = " Trj vissza a Fegyverzet-kereskedhz. " -gameforge.subquest_06._560_npcChat = " A Kovcs hamarosan szllt! " -gameforge.subquest_06._570_say = " Oh, szval nemsokra befejezi a pnclt?[ENTER]Ksznm, hogy segtettl ebben. Tessk, ez a[ENTER]jutalmad. " -gameforge.subquest_06._580_sayReward = " Kaptl 26000 tapasztalati pontot.[ENTER]Kaptl 15000 Yanget.[ENTER]Kaptl egy Malacorrot. " -gameforge.subquest_06._590_sayReward = " Kaptl egy Tigris Lemezvrt+3-t. " -gameforge.subquest_06._600_sayReward = " Kaptl egy Skarltvrs ltny+3-t. " -gameforge.subquest_06._60_say = " Abbahagyod ezt a quest-et? " -gameforge.subquest_06._610_sayReward = " Kaptl egy Balszerencse Lemezvrt+3-t. " -gameforge.subquest_06._620_sayReward = " Kaptl egy Rzsaszn Ruha+3-t. " -gameforge.subquest_06._70_select = " Igen, akarom " -gameforge.subquest_06._80_select = " Inkbb mgsem " -gameforge.subquest_06._90_say = " Megcsinlod ksbb? Gyere vissza ksbb, ez a[ENTER]kldets fontos! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Vrj egy kicsit, biztos akarok lenni benne hogy[ENTER]ez a j knyv... Hmm, igen, ez fantasztikus.[ENTER]Biztos hogy megfzm ezeket az teleket![ENTER]Ksznm! " -gameforge.subquest_07._10_targetVid = " A legjobb szakcsknyv " -gameforge.subquest_07._110_say = " Hmm, de kell nekem... Vrj, bartom! Krhetek[ENTER]tled mgegy szvessget? Mr van jpr[ENTER]hozzvalm egy remek telhez, de mg kne[ENTER]Szrkefarkasbl hozz. Ezt a hozzvalt nem[ENTER]knny megszerezni, s frissen a legjobb. Krlek[ENTER]hozz nekem egyet! " -gameforge.subquest_07._120_sayReward = " Hozz egy Farkasbelet Octavionak. Megszerezheted[ENTER]ezeket Szrkefarkasoktl. " -gameforge.subquest_07._130_npcChat = " Szereztem egy Farkasbelet. " -gameforge.subquest_07._140_say = " Hla neked, elkszthetem ezt a ritka telt. Ez[ENTER]egy lakoma lesz! Hls vagyok a segtsgedrt.[ENTER]Vedd t ezt a kis jutalmat. " -gameforge.subquest_07._150_sayReward = " Kaptl 12.000 tapasztalati pontot.[ENTER]Kaptl 5.000 Yangot.[ENTER]Kaptl egy Farkaskarmot. " -gameforge.subquest_07._160_say = " Szksgem van mg farkasblre.[ENTER]Krlek hozz nekem egyet. " -gameforge.subquest_07._20_npcChat = " A legjobb szakcsknyv " -gameforge.subquest_07._30_say = " Hmm, ismered esetleg Soont?[ENTER]A knyvmolyt, aki a idejt csak knyvolvasssak[ENTER]tlti. ppen azt hallottam, hogy Soonnak egy j[ENTER]szakcsknyve van. Krlek puhatold ki, hogy ez[ENTER]igaz-e. A szakcsknyv lltlag tele van ritka[ENTER]s egzotikus receptekkel, amit n szvesen[ENTER]megtanulnk. " -gameforge.subquest_07._40_targetVid = " Krdezd Soon-t " -gameforge.subquest_07._50_sayReward = " Krdezd meg Soon-t hogy van-e idegen[ENTER]szakcsknyve. " -gameforge.subquest_07._60_npcChat = " Van egy specilis szakcsknyved? " -gameforge.subquest_07._70_say = " Bla, bla... Oh! Megint te! Mit akarsz? Igen van[ENTER]egy szakcsknyvem ami exotikus teleket[ENTER]tartalmaz. Vidd el ha akarod, nekem nem kell. De[ENTER]krlek ne zavarj mikzben olvasok! " -gameforge.subquest_07._80_targetVid = " Soon odaadta neked az idegen szakcsknyvet. Vidd[ENTER]el Octavio-nak. " -gameforge.subquest_07._90_npcChat = " Itt a szakcsknyved! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Menj a Fegyverkereskedhz s krdezd meg, hogy[ENTER]hol tudsz venni Rizs Stiket. " -gameforge.subquest_08._10_targetVid = " Rizs Sti " -gameforge.subquest_08._110_npcChat = " Mit akarsz tudni a Rizs Stikrl? " -gameforge.subquest_08._120_sayTitle = " Fegyverkeresked: " -gameforge.subquest_08._130_say = " Mi? Rizs Sti? Az egy j fegyver? Na akkor azzal[ENTER]tudnl... Ja hogy ehet Rizs Stik! Mirt nem[ENTER]ezzel kezdted? Menj el Octavio-hoz. mindent tud[ENTER]az telekrl. " -gameforge.subquest_08._140_makequestbutton = " Rizs Sti " -gameforge.subquest_08._150_sayReward = " Menj el Octavio-hoz s krdezd meg hogy mit tud a[ENTER]rizs stikrl. " -gameforge.subquest_08._160_say = " Hmm, Rizs stik? A vrs cseresznyvel dsztett[ENTER]cukros stik? Igen, mr ettem olyat rgebben.[ENTER]Kaphatsz belle a rizs sti eladtl a kvetkez[ENTER]faluban. A neve Yu-Rang, azt hiszem. " -gameforge.subquest_08._170_select = " Nem, nincs idm r. " -gameforge.subquest_08._180_say = " Egy hossz t eltt llsz.[ENTER]Viszlt, a legkzelebbi tallkozsunkig. " -gameforge.subquest_08._190_say = " Nos, biztos hogy kimaradsz. Szia! " -gameforge.subquest_08._200_say = " Megltod, megri! J utat! " -gameforge.subquest_08._20_say = " Elnzst, tudnl segteni? A babm nem hagyja[ENTER]abba a srst s nem tudom hogy mi csillapthatn[ENTER]le. A babm imdja a Rizs Stiket, taln az[ENTER]segt. Azt hiszem, a Fegyverkeresked tudja, hol[ENTER]lehet olyat kapni. Meg tudnd t krdezni? " -gameforge.subquest_08._210_makequestbutton = " Talld meg Yu-Rang-ot " -gameforge.subquest_08._220_targetVid = " Rizs Sti " -gameforge.subquest_08._230_sayReward = " Menj el a Rizs Sti eladhoz, Yu-Rang-hoz.[ENTER]Megtallod t a kvetkez faluban. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Segthetek valamiben? Oh Rizs Stik! Persze hogy[ENTER]tudok adni! De tudnl tenni egy szvessget nekem[ENTER]eltte? Egy Taurean nev fi gyakran jn ide[ENTER]zavarni engem, holott n nem bntottam t egyszer[ENTER]sem. Ha megbnteted Taurean-t nekem, akkor adok[ENTER]Rizs Stiket, OK? " -gameforge.subquest_08._260_makequestbutton = " Keresd meg Taurean-t " -gameforge.subquest_08._270_sayReward = " Yu-Rangot gyakran zavarja Taurean. Bntesd meg[ENTER]Taurean-t s akkor kapsz Rizs Stiket. " -gameforge.subquest_08._280_npcChat = " Mirt mrgested Yu-Rangot? " -gameforge.subquest_08._290_say = " Micsoda, kit zavartam n? Oh hogy azt a lnyt aki[ENTER]Rizs Stiket rul? Nem, n nem zavartam t! Csak[ENTER]unatkoztam s szpnek tnt s nem tnt tl[ENTER]elfoglaltnak. Szval odamentem hozz nhnyszor[ENTER]hogy jtsszak vele, de aztn mrges lett... A[ENTER]lnyok furcsk. Akkor lehet hogy nem megyek oda[ENTER]hozz tbbet! " -gameforge.subquest_08._300_makequestbutton = " Vissza Yu-Ranghoz " -gameforge.subquest_08._30_select = " Elfogadni. " -gameforge.subquest_08._310_targetVid = " Rizs Sti " -gameforge.subquest_08._320_sayReward = " Taurean nem zaklatja Yu-Rang-ot tovbb. Menj el[ENTER]hozz s krj tle Rizs Stit. " -gameforge.subquest_08._330_say = " Haha! Megbntetted Taurean-t! Ksznm! Most mr[ENTER]ktszer is meggondolja, hogy visszajjjn-e. Itt[ENTER]van a Rizs Stid. J tvgyat hozz! " -gameforge.subquest_08._340_makequestbutton = " Vissza Ah-Yu-hoz " -gameforge.subquest_08._350_targetVid = " Rizs Sti Ah-Yu-nak " -gameforge.subquest_08._360_sayReward = " Kaptl Rizs Stit Yu-Rang-tl. Most vidd el[ENTER]ezeket Ah-Yu-hoz. Megtallod t s gyerekt az[ENTER]els faluban. " -gameforge.subquest_08._370_npcChat = " Itt a Rizs Sti a gyerekednek. " -gameforge.subquest_08._380_say = " Elhoztad a Rizs Stit! Ksznm szpen. Oh nzd[ENTER]csak, a babm abbahagyta a srst s boldogan[ENTER]eszi a stit. Megcsinltad, ksznet a[ENTER]segtsgedrt! " -gameforge.subquest_08._390_sayReward = " Kaptl 26.000 tapasztalati pontot.[ENTER]Kaptl 10.000 Yangot. " -gameforge.subquest_08._40_say = " De... nem hagyhatom itt ezt a helyet s a baba[ENTER]terrorizlja a krnyket... Nem tart sokig![ENTER]Biztos hogy nincs idd erre? " -gameforge.subquest_08._50_say = " Nagyon el vagy foglalva?[ENTER]Krlek gyere ksbb mg egyszer.[ENTER]Ne srj gyermekem. " -gameforge.subquest_08._60_say = " Akkor meg kell krnem valaki mst. Sok sikert az[ENTER]utazsodhoz! " -gameforge.subquest_08._70_say = " Ksznm! Ez nagy megknnyebbls szmomra. " -gameforge.subquest_08._80_makequestbutton = " Rizs Sti " -gameforge.subquest_08._90_targetVid = " Rizs Sti " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Talld meg a Fehr esk katont, aki ellopta a[ENTER]kovcstl az Arany fejszt, s vidd vissza neki. " -gameforge.subquest_09._10_targetVid = " Talld meg az Arany Fejszt " -gameforge.subquest_09._110_sendLetter = " Arany Fejsze megtallva " -gameforge.subquest_09._120_npcChat = " Itt van az Arany fejsze. " -gameforge.subquest_09._130_say = " Ksznm! Az adsod vagyok, ha, ha, ha.[ENTER]Most mr nem kell azon gondolkoznom, hogy mit[ENTER]mondjak Deokbaenak, ha ltom! " -gameforge.subquest_09._140_sayReward = " Kaptl 36.000 tapasztalati pontot.[ENTER]Kaptl 10.000 Yangot.[ENTER]Kaptl egy Dsztrgyat. " -gameforge.subquest_09._20_npcChat = " Az Arany Fejsze " -gameforge.subquest_09._30_say = " Emlkszel mg a bartomra, Deokbae-ra. Azt[ENTER]grtem, hogy egy fejszt ksztek neki, de egy[ENTER]pillanatra nem figyeltem oda s egy fehr esk[ENTER]katona ellopta tlem. Mg egyszer meg tudod[ENTER]szerezni a fejszt? Egy fehr esk katonnl kell[ENTER]lennie. Fel kell tudnod ismerni a fejszt, mert[ENTER]nincs sok belle. Fejedelmi jutalomban lesz[ENTER]rszed, ha megtallod! " -gameforge.subquest_09._40_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_09._50_sayTitle = " Kovcs " -gameforge.subquest_09._60_say = " Felttlenl szksgem van arra a fejszre![ENTER]Fogunk mg tallkozni? Viszlt! " -gameforge.subquest_09._70_say = " Ksznm, hogy te meg akarod szerezni nekem.[ENTER]Vigyzz magadra, mert a kln gondot okoz. " -gameforge.subquest_09._80_say = " Ksznm, hogy te meg akarod szerezni nekem.[ENTER]Vigyzz magadra, mert a kln igazn sok[ENTER]bosszsgot okoz " -gameforge.subquest_09._90_makequestbutton = " Talld meg az Arany Fejszt " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Krdezd meg a kovcsot, hogy hol va a hajt. " -gameforge.subquest_10._10_targetVid = " Talld meg a Hajtt " -gameforge.subquest_10._110_npcChat = " Az ellopott hajt " -gameforge.subquest_10._120_say = " Micsoda? Azt hiszi, hogy n loptam el a hajtt?[ENTER]Ht ez hallatlan! Kinek nz engem? n[ENTER]szorgalmasan dolgoztam a mhelyemben! Ah, lehet,[ENTER]nem kellene elmeslnem, de a fegyverkeresked[ENTER]jrt egy ideje a vegyeskeresked n boltjban. " -gameforge.subquest_10._130_makequestbutton = " Az ellopott hajt " -gameforge.subquest_10._140_sayReward = " Krdezd meg a fegyverkereskedt, hogy hol van a[ENTER]hajt. " -gameforge.subquest_10._150_say = " Micsoda? Te azt hiszed, hogy n loptam el a[ENTER]vegyeskeresked ntl a hajtt? Nem, nem, ezt[ENTER]tnyleg nem tettem! Becs sz![ENTER]Ehm...[ENTER]n ott voltam, hogy a vegyeskeresked nt[ENTER]megltogassam! De nem volt ott, a helyn egy[ENTER]fehr esk jszt talltam. Amikor engem[ENTER]megltott, akkor lefutott. Taln lopta el a[ENTER]hajtt. " -gameforge.subquest_10._160_sayReward = " Szerezd vissza a fehr esk jsztl a hajtt! " -gameforge.subquest_10._170_sendLetter = " Megtalltad a Hajtt " -gameforge.subquest_10._180_targetVid = " Menj el az rushoz. " -gameforge.subquest_10._190_npcChat = " Megvan a Hajtd itt " -gameforge.subquest_10._200_say = " Oh, ksznm szpen.[ENTER]Nagyon rlk, hogy a szeretett hajtmet ismt[ENTER]visszakaptam! Olyan gyakran segtettl nekem.[ENTER]Hogyan tudom ezt viszonozni? Van egy[ENTER]lovagljegyem. Ez csak egy kicsinysg, de nincs[ENTER]mr r szksgem, mert az zletemet mr nem[ENTER]hagyom el olyan knnyen. Fogadd el a ksznetem[ENTER]jell. Ksznm. " -gameforge.subquest_10._20_say = " Krlek hallgass meg. Egy nagyon kellemetlen[ENTER]helyzetben vagyok. Egy rvid idre elhagytam az[ENTER]zletemet, mert valami fontosat el kellett[ENTER]intznem. Ez id alatt valaki ellopta a kedvenc[ENTER]hajtmet. " -gameforge.subquest_10._210_sayReward = " Kaptl 60.000 tapasztalati pontot.[ENTER]Kaptl 10.000 Yangot.[ENTER]Kaptl egy Lovagljegyet. " -gameforge.subquest_10._220_say = " A cip hajtmet mg nem talltad meg?[ENTER]Nagyon remlem, hogy mg megtallod. " -gameforge.subquest_10._230_select = " Abbahagyni " -gameforge.subquest_10._240_say = " Tnyleg abbahagyni? " -gameforge.subquest_10._250_say = " Igen ezek nem knny dolgok... Taln jobb ha[ENTER]pihensz egy kicsit s megprblod ksbb. " -gameforge.subquest_10._260_say = " Hol van a kedvenc hajtm?[ENTER]Ht mr megint semmi ... szia " -gameforge.subquest_10._270_say = " Ksznm szpen. Ez sokat jelent nekem. " -gameforge.subquest_10._30_say = " Az desapm ajndkozta nekem a szletsnapomra[ENTER]ezt a dsz hajtt s n imdom.[ENTER]Az zletemet mr soha nem is tudom elhagyni, mert[ENTER]klnben mg valami fontosat ellopnak. Meg tudod[ENTER]nekem keresni? n a kovcsra gyantok, mert [ENTER]egyszer azt emltette, hogy valami ilyesmit[ENTER]keres. " -gameforge.subquest_10._40_select = " n keresem t " -gameforge.subquest_10._50_say = " Feladatot biztosan megszaktani? " -gameforge.subquest_10._60_say = " Viszontltsra J szrakozst " -gameforge.subquest_10._70_say = " Ez az n a hajtm ...[ENTER]Viszontltsra " -gameforge.subquest_10._80_say = " Megkeresed nekem?[ENTER]Oh, ksznm szpen! " -gameforge.subquest_10._90_targetVid = " Menj a Kovcshoz " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Krdezd Yu-Hwant Mirine btyjrl. " -gameforge.subquest_11._10_targetVid = " Talld meg a btymat. " -gameforge.subquest_11._110_npcChat = " Lttad Mirine btyjt? " -gameforge.subquest_11._120_say = " Szerelmes lettem anlkl, hogy tudtam volna, mit[ENTER]jelent... Lalalaa...[ENTER]Kit keresel? Mirine btyjt? Beszltem vele pr[ENTER]szt, mg mieltt a hegyekbe ment volna ritka[ENTER]gygynvnyek keressre. Nem tudom, hol van[ENTER]most.[ENTER]A falu vadsza gyakran megy a hegyekbe. Mirt nem[ENTER]krdezed meg t?[ENTER]La, la, la a szerelem szomor, de szp... " -gameforge.subquest_11._130_targetVid = " Krdezd meg Yang-Shint, hogy hol van Mirine[ENTER]btyja. " -gameforge.subquest_11._140_say = " Mirine testvre? Igen, gygyfveket keresett a[ENTER]hegyekben. Nagyon boldog volt amikor ritka[ENTER]gygyfveket tallt. j ruhkat akart venni a[ENTER]testvrnek a profitbl. Nagyon kedves fi.[ENTER]Biztos visszatr nhny nap mlva, nem gondolod? " -gameforge.subquest_11._150_targetVid = " Mesld el Mirinnek az jsgot. " -gameforge.subquest_11._160_npcChat = " jsg Mirine btyjrl. " -gameforge.subquest_11._170_say = " Nzd, kaptam egy levelet a testvremtl! Azt[ENTER]rta, tallt egy helyet tele rengeteg gygyfvel,[ENTER]s hogy sokra jn haza.[ENTER]Sajnlom, nem kellett volna ezzel zavarnom tged.[ENTER]Tessk, nem sok, de remlem, elfogadod s[ENTER]megbocstasz nekem. Ksznm, hogy felvllaltl[ENTER]egy ilyen nagy utat. " -gameforge.subquest_11._180_sayReward = " Kaptl 122.000 tapasztalat pontot.[ENTER]Kaptl 5.000 Yangot. " -gameforge.subquest_11._20_npcChat = " Talld meg a btymat. " -gameforge.subquest_11._30_say = " Megkrhetlek egy szvessgre?[ENTER]A btym mr rgen elment, s azta nem hallottam[ENTER]rla. Lassan mr aggdom miatta. Megkeresnd t,[ENTER]ha nem tl sokat kvetelek? " -gameforge.subquest_11._40_say = " A btym Yu-Hwant, a zenszt akarta megltogatni[ENTER]a kvetkez faluban. Ha Yu-Hwanhoz msz, biztos[ENTER]megtudsz valami jat a btymrl.[ENTER]Ksznm elre is. " -gameforge.subquest_11._50_select = " Igen, csinlom " -gameforge.subquest_11._60_say = " Vgrvnyesen feladod ezt a kldetst? " -gameforge.subquest_11._70_say = " Ksznm szpen.[ENTER]Krlek keresd meg nekem.[ENTER]Nagyon aggdom.[ENTER]Viszlt. " -gameforge.subquest_11._80_say = " Kr, hogy nem akarsz nekem segteni ...[ENTER]Viszlt. " -gameforge.subquest_11._90_say = " Te meg akarod t nekem keresni?[ENTER]Ksznm szpen, sokat aggdom miatta.[ENTER]Sok sikert. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung a Fehr Rendbl " -gameforge.subquest_12._10_targetVid = " ld meg Mi-Jung-ot a Fehr Rendbl " -gameforge.subquest_12._110_sayReward = " Aztn menj vissza a falutr rhez. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung a Fehr Rendbl " -gameforge.subquest_12._130_sayReward = " Menj s ld meg a Fehr esktl Mi-Jungot.[ENTER]Aztn menj vissza a falutr rhez. " -gameforge.subquest_12._140_targetVid = " Menj a falutr rhez. " -gameforge.subquest_12._150_sayTitle = " Meglted Mi-Jung-ot a Fehr Rendbl " -gameforge.subquest_12._160_sayReward = " Trj vissza a falutr rhez, hogy t tudd venni[ENTER]a jutalmadat. " -gameforge.subquest_12._170_npcChat = " Megltem Mi-Jung-ot. " -gameforge.subquest_12._180_say = " Oh! Te tnyleg olyan j vagy, ahogy mesltk.[ENTER]Te igazn meglepen j vagy. Neked ksznhetjk,[ENTER]hogy a Fehr eskvel kapcsolatos problmnk mr[ENTER]egyszerbb vlt. J munka volt! " -gameforge.subquest_12._190_sayReward = " Kaptl 122.000 tapasztalat pontot.[ENTER]Kaptl 20.000 Yangot.[ENTER]Kaptl egy Ezst Karktt. " -gameforge.subquest_12._20_say = " Gyere ide egy pillanatra.[ENTER]Te egy j harcos vagy.[ENTER]A kapitny mr sokat meslt[ENTER]rlad. " -gameforge.subquest_12._30_say = " Tudsz egy kicsit Mi-Junggal a Fehr esktl[ENTER]trdni, aki olyan sok problmt okoz?[ENTER]Nehz a falut s lakit a Fehr esk gyakori[ENTER]tmadstl megvdeni. Ha Mi-Jungot, az egyik[ENTER]vezrket megljk, akkor a helyzet meg fog[ENTER]vltozni. A falu biztonsga a Te kezedben van.[ENTER]Megbzom benned! " -gameforge.subquest_12._40_select = " Igen meg fogom " -gameforge.subquest_12._50_select = " Most nem " -gameforge.subquest_12._60_say = " Te tnyleg nem akarsz neknk[ENTER]segteni? " -gameforge.subquest_12._70_say = " Most nem megfelel a pillanat Gyere ksbb vissza " -gameforge.subquest_12._80_say = " Ha nem akarsz, akkor nem lehet mit csinlni.[ENTER]Akkor menj el ... " -gameforge.subquest_12._90_say = " Tnyleg nem akarsz neknk[ENTER]segteni? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Menj Ariyounghoz " -gameforge.subquest_13._10_targetVid = " Fegyverekhez anyagot kszteni. " -gameforge.subquest_13._110_targetVid = " Menj Ah-Yuhoz. " -gameforge.subquest_13._120_sayReward = " A Fegyverkereskednek szksge van a segtsgedre.Krj szmra Vasrcet Uriel-tl s Vsznat[ENTER]Ariyoung-tl. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Vasrcre van szksged? n tudnk adni neked, ha[ENTER]egy szvessget teszel nekem. " -gameforge.subquest_13._150_say = " Elejtettem valamit amikor menekltem a tigrisek[ENTER]ell: Egy csomag ami fontos knyveket[ENTER]tartalmazott ruhval sszektve. Ha azok nem[ENTER]kerlnek el, nem tudom folytatni a kutatsomat a[ENTER]Metin Kvekrl. Hozd el a csomagot nekem s kapsz[ENTER]rcet cserbe. " -gameforge.subquest_13._160_npcChat = " Megvan a csomagod. " -gameforge.subquest_13._170_say = " Ksznm![ENTER]n tl gyakran krlek egy szvessgre.[ENTER]Itt van! Fogadd ezt a kevs vasrcet. Remlem, ez[ENTER]a clnak megfelel. " -gameforge.subquest_13._180_say = " Micsoda? Mg tbb Vasrcre van szksged? Ez nem[ENTER]terem csak gy, magtl! Adok neked mg tbb[ENTER]Vasrcet, de elbb meg kell tenned nekem egy[ENTER]szvessget. Tigrisek loptk el a csomagomat.[ENTER]Mentenem kellett a brmet, s abban a csomagban[ENTER]nagyon fontos dokumentumok voltak. Ha nincs meg,[ENTER]nem tudom folytatni a kutatsomat a[ENTER]Metinkvekrl.[ENTER]Krlek, keresd meg a csomagot, amit a tigrisek[ENTER]elloptak tlem. " -gameforge.subquest_13._190_say = " Mr odaadtam neked. Nem[ENTER]emlkszel? " -gameforge.subquest_13._200_sayTitle = " Csomag megtallva " -gameforge.subquest_13._20_npcChat = " Anyagok fegyverekhez " -gameforge.subquest_13._210_say = " Te megtalltad Uriel csomagjt Menj vissza hozz " -gameforge.subquest_13._220_npcChat = " Adj nekem vsznat. " -gameforge.subquest_13._230_say = " Vszon kne? Odaadtam Ah-Yu-nak.[ENTER]Vrj![ENTER]Ha mr gyis elmsz hozz, elvihetnd neki ezt a[ENTER]levelet. J bartok vagyunk, de a gyermeke[ENTER]szletse ta nem tallkoztunk. Megrom neki azt[ENTER]is, hogy adjon neked a Vszonbl... gy mindenki[ENTER]jl jr. s add t neki dvzletem! " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Te biztos kaptl vsznat Ah-Yutl, nem igaz? " -gameforge.subquest_13._250_npcChat = " Ariyoung levele " -gameforge.subquest_13._260_say = " Egy levl Ariyoung-tl? J felle hallani ennyi[ENTER]id utn. Rgen sokszor tallkoztunk s[ENTER]beszlgettnk, de mostanban ez kiss[ENTER]bonyolultabb lett. Vrj egy picit. Azt rja itt,[ENTER]hogy neked Vszonra van szksged. Ariyoung adott[ENTER]nekem belle. Adhatok neked is. Ksznm, hogy[ENTER]elhoztad a levelet. Rgtn vlaszolok is neki... " -gameforge.subquest_13._270_qSetTitle = " Menjnk a Fegyverkereskedhz " -gameforge.subquest_13._280_targetVid = " Menj el a fegyverkereskedhz. " -gameforge.subquest_13._290_sayTitle = " Anyagot leadni " -gameforge.subquest_13._300_sayReward = " Nlam van az ru.[ENTER]Induls a fegyverkereskedhz. " -gameforge.subquest_13._30_say = " H, megtennl nekem egy szvessget?jfajta[ENTER]fegyvereket prblok kszteni. Nem knny[ENTER]azonban ehhez megtallni a megfelel[ENTER]nyersanyagot. Sok megrendelsem van, ezrt nem[ENTER]tudom magam felkutatni ezeket a nyersanyagokat.[ENTER]Be tudod ezeket szerezni nekem? " -gameforge.subquest_13._310_say = " J munkt vgeztl! Te igazn j kpessg s[ENTER]nagyon gyors vagy. Most hadd dolgozzam ezeken a[ENTER]fegyvereken![ENTER]*Kalapl, kalapl*[ENTER]Na, elkszltem. Ezek az jfajta fegyvertpusok.[ENTER]Mindenem beleadtam! Remlem, tetszik az j[ENTER]fegyvered s lvezed majd a hasznlatt! " -gameforge.subquest_13._320_sayTitle = " Jutalom: " -gameforge.subquest_13._330_sayReward = " Kaptl 122.000 tapasztalat pontot.[ENTER]Kaptl 20.000 Yangot. " -gameforge.subquest_13._340_sayReward = " Kaptl egy Szles Kard+3-t. " -gameforge.subquest_13._350_sayReward = " Kaptl egy Oll Tr+3-t. " -gameforge.subquest_13._360_sayReward = " Kaptl egy Pva Legyez+3-t. " -gameforge.subquest_13._40_say = " Termszetesen meg foglak jutalmazni.[ENTER]Ha kszen vannak a fegyverek, akkor adok neked[ENTER]egyet bellk.[ENTER]A kvetkez nyersanyagra van szksgem: vasrc,[ENTER]vszon. Vasrcet Urielnl kaphatsz, vsznat[ENTER]Ariyoungnl. rtests engem, ha sszegyjttted a[ENTER]szksges anyagot. " -gameforge.subquest_13._50_say = " Tnyleg nem akarod a feladatot vgbe vinni? " -gameforge.subquest_13._60_say = " Azthiszem ez tl sok volt neked.[ENTER]Gyere vissza amikor tbb idd lesz! " -gameforge.subquest_13._70_say = " Ha akarod, akkor nem lehet mit tenni.[ENTER]Viszlt nem sokra. " -gameforge.subquest_13._80_say = " Nagyon j![ENTER]Amint a fegyverek elkszltek, kapsz tlem egyet.[ENTER]Sok sikert! " -gameforge.subquest_13._90_sendLetter = " Keress anyagokat " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Trj vissza a Vros rhz " -gameforge.subquest_15._10_targetVid = " Eun-Jung a Fehr Eskbl " -gameforge.subquest_15._110_sayReward = " Meglted Eun-Jung-ot a Fehr Eskbl. Menj vissza[ENTER]a Vros rhz s jelentsd neki. " -gameforge.subquest_15._120_say = " Fantasztikus vagy! Jobb vagy, mint amire[ENTER]szmtottam. Mi nem tudtunk mit kezdeni a Fehr[ENTER]Esk kt vezetjvel, te pedig ilyen egyszeren[ENTER]legyzted ket. " -gameforge.subquest_15._130_say = " Ez rendkvli. Megfelel jutalmat kapsz ezrt.[ENTER]Krlek vedd ezt t s dolgozz tovbb a vros[ENTER]bkjrt! " -gameforge.subquest_15._140_sayReward = " Kaptl 150.000 tapasztalat pontot.[ENTER]Kaptl 25.000 Yangot.[ENTER]Kaptl egy Arany Nyaklnc+4-t. " -gameforge.subquest_15._20_say = " Gyere ide egy picit.[ENTER]Hallottam rlad a Kapitnytl. Vakmernek tnsz.[ENTER]Ezrt szksgem van a segtsgedre: A Fehr Esk[ENTER]egyre rosszabbul viselkedik. " -gameforge.subquest_15._30_say = " Legyzted Mi-Jung-ot a Fehr Esk vezetjt. De[ENTER]mg mindig veszlyben vagyunk! A Fehr Esk[ENTER]veszlyessge nem hogy cskkent volna, hanem[ENTER]nvekedett! " -gameforge.subquest_15._40_say = " Hogy vget vessnk ennek, el kell tvoltanunk a[ENTER]vezett, Eun-Jung-ot. A tbbi mr nem problma.[ENTER]Menj s ld meg Eun-Jung-ot! A sorsunk a te[ENTER]kezedben van! " -gameforge.subquest_15._50_sayTitle = " Gondnok: " -gameforge.subquest_15._60_say = " Visszajssz ksbb? Te vagy a megfelel ember[ENTER]erre. " -gameforge.subquest_15._70_say = " Nem tudsz? Na, rendben. Viszlt nem sokra. " -gameforge.subquest_15._80_say = " Tudtam, hogy segteni fogsz. ld meg Eun-Jungot,[ENTER]mi elintzzk a maradkot. Sok szerencst! " -gameforge.subquest_15._90_sayReward = " ld meg a vezett, Eun-Jung-ot. Remlhetleg a[ENTER]Fehr Rend utna lecsillapodik. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Krdezd Yu-Hwan-t " -gameforge.subquest_16._10_targetVid = " Keresd meg a pnclos lovassgot " -gameforge.subquest_16._110_targetVid = " Menj Yu-Hwan-hoz " -gameforge.subquest_16._120_say = " Az let olyan csodlatos - a szeretet olyan[ENTER]csodlatos...[ENTER]Oh, megint te! Most mit akarsz? Informcit a[ENTER]pnclos lovassgrl? Mirt krdezel engem rluk?[ENTER]A kapitnynak nagy tervei vannak? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Nem sok feljegyzs maradt meg abbl az idbl, de[ENTER]ismerek pr dalt a pnclos lovassgrl. Vrj egy[ENTER]picit, csak belltom a hangszeremet...[ENTER]Ja hogy sietsz? Manapsg mr senki sem sznja[ENTER]idejt arra hogy figyeljen...[ENTER]Naht, rviden Isup lovassga majdnem[ENTER]legyzhetetlen volt. Rendkvl jl kpzett[ENTER]katonk, nehz pncllal, ugyanakkor gyorsak s[ENTER]mozgkonyak. " -gameforge.subquest_16._150_say = " Ez volt a legjobb sereg amit ez a kontinens[ENTER]valaha ltott. Sok orszg lett alrendelve mert[ENTER]semmi sem tudta meglltani a lovassgot. Ma is[ENTER]hasonl lenne. Csakhogy durva edzsi mdszerekre[ENTER]s sok j minsg vasra lenne szksged egy[ENTER]ilyen sereg fellltshoz. Krdezhetnd errl a[ENTER]Hzalt s Urielt. k taln tbb rszletet[ENTER]tudnak. " -gameforge.subquest_16._160_makequestbutton = " Menj a Hzalhoz " -gameforge.subquest_16._170_qSetTitle = " A pnclos lovassg " -gameforge.subquest_16._180_targetVid = " Hzal: " -gameforge.subquest_16._190_sayReward = " Yu-Hwan, a muzsikus azt mondja hogy a Hzal s[ENTER]Uriel taln tbb informcival szolglhat a[ENTER]pnclos lovassgrl. Elbb keresd fel a Hzalt. " -gameforge.subquest_16._200_sayTitle = " Hzal: " -gameforge.subquest_16._20_npcChat = " A pnclos lovassg " -gameforge.subquest_16._210_say = " Mit szeretnl egy egyszer Hzaltl? A pnclos[ENTER]lovassg vas pnclja? Azok rgi trtnetek. Kit[ENTER]rdekelhet az? A meglhetsrt kell dolgoznom,[ENTER]nem cseveghetek egsz nap! " -gameforge.subquest_16._220_say = " Egyre nehezebb az elvrsoknak megfelelni. Amita[ENTER]ezek a kvek lehullottak az gbl, nekem csak[ENTER]a...[ENTER]Mit mondasz? Ja igen, a lovassg.[ENTER]Ha jl tudom, specilis pnclt viseltek s a[ENTER]ltrehozsukhoz klnleges szakrtelemre volt[ENTER]szksg. Azok voltak a legjobb pnclok, amiket[ENTER]valaha ksztettek! Egyszer ksek, de mg nyilak[ENTER]sem tudtk ttni ezeket a tkletes pnclokat! " -gameforge.subquest_16._230_say = " Gondolhatod hogy milyen fontosak voltak ezek a[ENTER]pnclok s a pnz ami szksges volt az[ENTER]ellltsukhoz. lltlag egsz birodalmak[ENTER]kincstrt emsztette ez fel! Ha ilyen pnclokat[ENTER]rulnk, akkor egy letre bebiztostanm magam! " -gameforge.subquest_16._240_say = " Mostanban pnclokat akr Metinkvekbl is lehet[ENTER]kszteni. Ezzel az j tpus pncllal tbb mr[ENTER]nem csak egy lom, hogy olyan pnclos lovassgot[ENTER]llthassunk fl, mint amilyen rgen volt. De tl[ENTER]sokat beszlek. Most mennem kell, viszlt! " -gameforge.subquest_16._250_sayTitle = " A pnclos lovassg " -gameforge.subquest_16._260_say = " A hzal tudott valamit a pnclos lovassg[ENTER]pncljrl. Most menj a kvetkez faluba s[ENTER]beszlj Uriellel a kikpzsrl. " -gameforge.subquest_16._270_sayTitle = " Uriel : " -gameforge.subquest_16._280_say = " Mi szl hozott? A pnclos lovassg? Persze hogy[ENTER]tudok rluk. Mindenki tud. Ez a sereg a[ENTER]trtnelem egyik legjobbjaknt fog tovbb lni. A[ENTER]mendemondk legtbbje tlzs ugyan, de ezek a[ENTER]lovas katonk flelmetesek voltak. " -gameforge.subquest_16._290_say = " A pnclos lovassg mindenkinl ersebb volt,[ENTER]leginkbb taln az rdekes kikpzsnek volt[ENTER]ksznhet ez. Csak a legjobbak tudtk[ENTER]vgigcsinlni a kikpzst, sok kzlk meghalt.[ENTER]Szerintem ha most is azt a kikpzsi mdszert[ENTER]alkalmaznnk, akkor a vgre egy katona se[ENTER]maradna letben. " -gameforge.subquest_16._300_say = " Adok neked rszletes informcit a kikpzsrl,[ENTER]hogy ne legyl teljesen tancstalan. Tudom hogy[ENTER]most szrny hbork folynak, de nem vagyok[ENTER]biztos benne hogy j tlet jra fellltani egy[ENTER]olyan flelmetes sereget mint a pnclos[ENTER]lovassg. " -gameforge.subquest_16._30_say = " Egy j megbzsom van szmodra. Azt a parancsot[ENTER]kaptad, hogy a pnclos lovassgrl informcit[ENTER]gyjtsl. Ez volt Isup, az alapt kirly s a[ENTER]kontinens jraegyestje hadseregnek[ENTER]legfontosabb egysge.[ENTER]A pnclos lovassgtl a szomszdos orszgok a[ENTER]meglep gyorsasga s tmadsi ereje miatt[ENTER]fltek. " -gameforge.subquest_16._310_say = " Menj el a kapitnyhoz s szmolj be neki arrl,[ENTER]hogy mit tudtl meg a pnclos[ENTER]lovassgrl. " -gameforge.subquest_16._320_makequestbutton = " Menj el a kapitnyhoz " -gameforge.subquest_16._330_npcChat = " Jelents a pnclos lovassgrl " -gameforge.subquest_16._340_sayTitle = " Kapitny " -gameforge.subquest_16._350_say = " Megtudtl valamit? Mondd el! ...[ENTER]Hmmm, ez nagyon rdekes. Szval semmi ms csak[ENTER]kemny pncl s durva kikpzs? Akkor[ENTER]lehetsges! Egy ilyen sereg jra egyestheti a[ENTER]hrom birodalmat! " -gameforge.subquest_16._360_say = " Viszont rengeteg pnzre lenne ehhez szksgem. s[ENTER]sok j kovcsra is. s sok nkntes katonra is[ENTER]akik hajlandak megjrni a poklok poklt hogy a[ENTER]legjobbakk vlhassanak! Ne, ne! Ne nzz rm gy.[ENTER]Te mr eleget tettl egyelre. " -gameforge.subquest_16._370_say = " Tessk, vedd t a jutalmadat s pihenjl.[ENTER]Ksbb tallkozunk! " -gameforge.subquest_16._380_sayReward = " 150.000 tapasztalat pontot kaptl.[ENTER]30.000 Yangot kaptl.[ENTER]Arany flbevalt kaptl. " -gameforge.subquest_16._40_say = " Az informcival amit gyjtttl, megersthetjk[ENTER]a katonai ernket. Elbb keresd fl a zenszt,[ENTER]Yu-Hwant.Biztos vagyok benne hogy sokat tud[ENTER]Isup lovassgrl. " -gameforge.subquest_16._50_say = " Hmm, ahogy gondolod. Akkor viszlt ksbb. " -gameforge.subquest_16._60_say = " Fogok n valaha is olyan lovassgot irnytani?[ENTER]Lgy vatos. " -gameforge.subquest_16._70_say = " Ksznm, vigyzz magadra. " -gameforge.subquest_16._80_sayTitle = " A pnclos lovassg " -gameforge.subquest_16._90_sayReward = " A Kapitny informcit szeretne Isup Kirly[ENTER]legends lovassgrl. Yu-Hwan, a muzsikus taln[ENTER]tud szolglni nmi informcival. Menj s krdezd[ENTER]meg. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Beszlj a vegyeskeresked nvel " -gameforge.subquest_17._10_targetVid = " Ariyoung frjnek trtnete " -gameforge.subquest_17._110_say = " Menj a vegyeskeresked nhz s rdekldj[ENTER]Ariyoung frje utn. " -gameforge.subquest_17._120_npcChat = " Ariyoung frje " -gameforge.subquest_17._130_say = " Ez egy szomor trtnet. Nem tudja, hogy mi[ENTER]trtnt a frjvel? Egy olyan helyen van, ahonnan[ENTER]mg soha senki nem trt vissza...[ENTER]Egyik nap a faluba menet elrabolta s meglte a[ENTER]Feketeszl banda. " -gameforge.subquest_17._140_say = " Teljesen le lesz trve, ha elmondod neki. Nagyon[ENTER]szerettk egymst. De meg kell tudnia. Ha nem,[ENTER]akkor a bizonytalansg fogja meglni. " -gameforge.subquest_17._150_targetVid = " Szomor hr " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " A vegyeskeresked hlgynek rossz hrei vannak.[ENTER]Menj Ariyoung-hoz s mondd el neki hogy a frje[ENTER]meghalt. " -gameforge.subquest_17._180_npcChat = " A frjed meghalt... " -gameforge.subquest_17._190_say = " Mi van, mit mondasz...?! Meg... meglte a... a[ENTER]Feketeszl banda?! Oh, nem! Meghalt...[ENTER]Fogalmam sincs, mihez kezdjek nlkle! " -gameforge.subquest_17._200_say = " Krlek, elhoznd nekem a frjem holttestt? Akkor[ENTER]legalbb el tudnk ksznni tle. Ha nem lehet[ENTER]visszahozni a testt, akkor csak hozz egy[ENTER]emlket.[ENTER]Biztos vagyok benne, hogy a Feketeszl bandhoz[ENTER]tartoz Goo-Pae riz valamit. Krlek, hozz nekem[ENTER]valamit, amit csak tudsz, brmit, ami hozz[ENTER]tartozott! " -gameforge.subquest_17._20_say = " Sok id telt el azta, mita legutoljra a[ENTER]frjemrl hallottam. Nagyon flek! Remlem, nem[ENTER]trtnt vele semmi! Tudom, semmi rtelme aggdni,[ENTER]amikor semmit sem tehetek. De annyira hevesen ver[ENTER]a szvem, egyszeren nem tudok megnyugodni! " -gameforge.subquest_17._210_select = " Igen, segtek neked. " -gameforge.subquest_17._220_say = " Gyere vissza, ha meggondoltad magad! Krlek... " -gameforge.subquest_17._230_say = " Nem talltl semmit? Nos, akkor ksznm...[ENTER]Jaj mi lesz most velem! " -gameforge.subquest_17._240_say = " Nem tudom szavakkal kifejezni, milyen hls[ENTER]vagyok neked. Imdkozom rted! " -gameforge.subquest_17._250_sendLetter = " lj Goo-Paekat " -gameforge.subquest_17._260_say = " A Feketeszl banda kirabolta s meglte Ariyoung[ENTER]frjt. lj Goo-Paekat, amg nem tallsz valami[ENTER]emlket Ariyoung frjtl. " -gameforge.subquest_17._270_npcChat = " A frjedrl... " -gameforge.subquest_17._280_say = " Na hogy ment? Talltl emlktrgyat a frjemrl?[ENTER] volt a mindenem. Brmi? " -gameforge.subquest_17._290_select = " Mg nem. Folytatom a keresst! " -gameforge.subquest_17._300_say = " Goo-Pae a Feketeszl bandbl nem knny ellenfl.Pihenj egy kicsit! Ksznm a segtsged! " -gameforge.subquest_17._30_say = " Remlem, a vegyeskeresked n hallott valamit a[ENTER]frjemrl. Sok vsrlja van, taln valaki meslt[ENTER]neki valamit. " -gameforge.subquest_17._310_say = " Akkor vrnom kell egy msik hsre, aki tud[ENTER]segteni.[ENTER]Viszlt! " -gameforge.subquest_17._320_say = " Oh, milyen kedves vagy! Krlek, hozz a frjemrl[ENTER]egy emlket! " -gameforge.subquest_17._330_sendLetter = " Ariyoung jegygyrje " -gameforge.subquest_17._340_targetVid = " Menj Ariyounghoz " -gameforge.subquest_17._350_sayTitle = " Menj Ariyounghoz " -gameforge.subquest_17._360_say = " Megtalltad Ariyoung frjnek jegygyrjt az[ENTER]egyik lelt Goo-Paenl. Elkpzelni sem lehet[ENTER]ennl jobb emlktrgyat.[ENTER]Vidd el a gyrt Ariyoungnak! " -gameforge.subquest_17._370_npcChat = " Ezt a gyrt talltam. " -gameforge.subquest_17._380_say = " Ez a gyr... az... enym! Hlsan ksznm! Most[ENTER]mr nyugalomban pihenhet a frjem. Ezt a gyrt[ENTER]el fogom sni egy ltalam rt levllel egytt![ENTER]Mostantl kezdve egyedl fogok lni. De legalbb[ENTER]ismt megvan a jegygyrje! Ez csodlatos rzs![ENTER]Ksznm, nagyon-nagyon ksznm! " -gameforge.subquest_17._390_sendLetter = " Feladat befejezve! " -gameforge.subquest_17._400_say = " Terjed Ariyoungnak nyjtott szolglatod hre. Sok[ENTER]ember rtkeli segtsged. " -gameforge.subquest_17._40_select = " Elmegyek a vegyeskeresked nhz. " -gameforge.subquest_17._410_sayReward = " 300.000 tapasztalatpontot kaptl. " -gameforge.subquest_17._420_sayReward = " 10.000 Yangot kaptl. " -gameforge.subquest_17._50_select = " Nem, nincs idm r. " -gameforge.subquest_17._60_say = " Vgrvnyesen feladod ezt a kldetst? " -gameforge.subquest_17._70_say = " Gyere vissza, ha meggondoltad magad! Krlek... " -gameforge.subquest_17._80_say = " Nincs egy kis idd sem?[ENTER]Nincs idd egy ilyen egyszer feladatra?[ENTER]Ht j... " -gameforge.subquest_17._90_say = " Ksznm kedvessged! Aaah, csak tudnm, hol van[ENTER]a frjem... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Keress olyan embert aki verseket olvas s[ENTER]rongyokat visel s beszlj vele. " -gameforge.subquest_18._10_targetVid = " Hov bjhatott? " -gameforge.subquest_18._110_npcChat = " Hol van a frjed? " -gameforge.subquest_18._120_say = " Nem tudom hogy hol rejtzhet. Nagyon belejtt[ENTER]ebbe a dologba, annyira hogy tnyleg nehz[ENTER]megtallni. Tnyleg akasszak egy csengt a[ENTER]nyakba, ahogy azt a boltos javasolta? " -gameforge.subquest_18._130_npcChat = " Keresd meg Soon-t! " -gameforge.subquest_18._140_say = " Egy gynyr verset hallasz. A szavak[ENTER]varzslatban kveted a hangot, amg tallsz egy[ENTER]embert, aki rongyokat visel.[ENTER][ENTER]Ez biztos Aranyo frje![ENTER][ENTER]ppen hogy fordulnl meg, hogy visszamenj[ENTER]Aranyo-hoz, amikor az ember megfogja a vllad. " -gameforge.subquest_18._150_say = " Te nem ide valsi vagy.[ENTER]A felesgem kldtt?[ENTER][ENTER][ENTER]Oh, ne! Tudja, hogy ki vagyok? Mit mondjak? " -gameforge.subquest_18._153_select = " Ha, ha. n csak vletlensgbl vagyok itt. " -gameforge.subquest_18._157_select = " Ht valjban " -gameforge.subquest_18._160_say = " Aha. rlk, hogy megismerkedhetem veled, ha, ha.[ENTER]Csodlatos idnk van, nem igaz?[ENTER]Olvastl egy j knyvet az utbbi idben?[ENTER]n most Oja knyvt olvasom. Csak ajnlani[ENTER]tudom. " -gameforge.subquest_18._170_say = " Igazam van, ugye? A felesgem gnyoldsa mr[ENTER]annyira rossz hogy nem tudok otthon nyugodtan[ENTER]olvasni. Egyszeren nem rt meg engem, s msokat[ENTER]kld utnam... Te most megtalltl, de brmikor[ENTER]elmehetek mshova. Mi lenne ha inkbb nem[ENTER]mondand meg hogy megtalltl? Adok neked egy j[ENTER]vadszati tancsot ha megteszed ezt nekem. " -gameforge.subquest_18._180_sendLetter = " Vissza Aranyohoz " -gameforge.subquest_18._190_say = " Menj el Aranyohoz s mond meg neki hogy nem[ENTER]talltad meg Soon-t. " -gameforge.subquest_18._200_npcChat = " Soon titka " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Nem talltad meg? Pedig mg csapdkat is[ENTER]lltottam. Hol az rdgben rejtzhet? Annyira[ENTER]elfoglalt vagyok! Mily nyomor sorsom van... " -gameforge.subquest_18._220_sendLetter = " Vissza Soon-hoz " -gameforge.subquest_18._230_say = " Menj vissza Soon-hoz s mondd meg neki hogy[ENTER]sikerrel jrtl. " -gameforge.subquest_18._240_npcChat = " Itt vagyok. " -gameforge.subquest_18._250_say = " Minden rendben ment? Megmentetted az letem! Vedd[ENTER]ezt t, kalandor. Ahogy grtem, itt a jutalmad. " -gameforge.subquest_18._260_sayReward = " Kaptl 7000 tapasztalat pontot. " -gameforge.subquest_18._270_sayReward = " 10.000 Yangot kaptl. " -gameforge.subquest_18._280_say = " Menj vissza Aranyohoz s mondd meg neki hogy hol[ENTER]talltad meg Soon-t. " -gameforge.subquest_18._290_npcChat = " A bjcska mr fraszt " -gameforge.subquest_18._300_say = " Nagyon ksznm, hogy nem rultl el. A felesgem[ENTER]elli bjcska mr nagyon fraszt. Csak egy[ENTER]kicsit tanulni akarok. " -gameforge.subquest_18._30_say = " A frjem tnyleg a legnagyobb csaps a letemben.[ENTER]Tudsnak titullja magt![ENTER]Amg mi a mindennapi betev falatrt harcolunk, [ENTER]knyvet olvas.[ENTER]Lttad t? Mirt kellett nekem egy ilyen[ENTER]knyvmolyhoz hozzmennem? " -gameforge.subquest_18._310_npcChat = " Soon helyzete " -gameforge.subquest_18._320_say = " Megtalltad?[ENTER]Nagyon ksznm! Ha megtudja hogy megtalltad,[ENTER]lehet hogy megint elszkik. Odamegyek most[ENTER]azonnal. Most elkapom! Neked pedig odaadom ezt[ENTER]hllm jell.[ENTER]Na vrj csak te htalv... ! " -gameforge.subquest_18._33_select = " Segtek neked. " -gameforge.subquest_18._37_select = " Erre nincs idm. " -gameforge.subquest_18._40_say = " Be akarod fejezni a feladatot? " -gameforge.subquest_18._50_say = " Na lssuk csak...[ENTER]Taln ksbb mg utnanzel " -gameforge.subquest_18._60_say = " Taln mgis megtallod... " -gameforge.subquest_18._70_say = " Ezrt nagyon hls lennk.[ENTER]Ha egy szegny irnokra tallsz, akkor rtests[ENTER]engem. Valszn gyis az egyetlen a faluban.[ENTER]Taln ppen verseket fabrikl s ezrt akar[ENTER]egyedl lenni. Ha megtudja, hogy keresem, akkor[ENTER]lehet, hogy megprbl meneklni. Teht lgy[ENTER]vatos. " -gameforge.subquest_18._80_sendLetter = " Talld meg Soon-t " -gameforge.subquest_18._90_sayTitle = " Keresd a knyvmolyt " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Szerezz Farkas Irht " -gameforge.subquest_19._10_npcChat = " Keress egy porolt " -gameforge.subquest_19._110_sayTitle = " Szerezz Farkas Irht " -gameforge.subquest_19._120_sayReward = " Szerezz egy Farkas Irht hogy az regasszony ki[ENTER]tudja takartani a hzt, hogy ne khgjn[ENTER]tbbet. Ilyet a Szrke Farkasoknl tallsz. " -gameforge.subquest_19._130_targetVid = " Vissza az regasszonyhoz " -gameforge.subquest_19._140_npcChat = " Farkas Irha leszllts " -gameforge.subquest_19._150_say = " Egy Farkas Irha, ez nagyszer... Jaj ne. Ez a[ENTER]darab nem j. Menj vissza a Szrke farkasokhoz.[ENTER]Taln tallsz egy jobbat. " -gameforge.subquest_19._160_say = " Egy rendes porolra van szksgem.[ENTER]Sorry, de ezzel nem tudok semmit[ENTER]kezdeni. " -gameforge.subquest_19._170_select = " Mg egyszer megprblom " -gameforge.subquest_19._180_select = " Nincs mr kedvem. " -gameforge.subquest_19._190_say = " Tnyleg be akarod fejezni ezt a feladatot? " -gameforge.subquest_19._200_say = " Csak gyere vissza ksbb. " -gameforge.subquest_19._20_say = " Khm! Khm! Jaj ez a khgs lesz a vesztem.[ENTER]Nincs mivel ki tudnm takartani a hzamat, ezrt[ENTER]poros minden. Oh mirt nincs nekem egy portrlm?[ENTER]A fiam elvitte az utols darabot hogy valami[ENTER]fegyveren dolgozzon vele. A sajt vrem visz a[ENTER]srba! " -gameforge.subquest_19._210_say = " Nem tudom, de prbld meg mg egyszer. " -gameforge.subquest_19._220_say = " Ksznm, hogy te foglalkozol ezzel. " -gameforge.subquest_19._230_say = " Te vagy az a kalandor aki az albb is itt volt![ENTER]Hogy hangzik a khgsem? Kh-khm! Ahogy[ENTER]hallod, semmit sem javult. A hz mg mindig tele[ENTER]van porral.[ENTER]Oh, hoztl nekem egy Farkas Irht? Ez csodlatos![ENTER]Nagyon nemes-lelk vagy. Vrj egy picit, mindjrt[ENTER]visszajvk. " -gameforge.subquest_19._240_say = " Egy, kett, egy, kett. Egyik lb a msik el...[ENTER]Rendben, itt is vagyok jra. Ksznm szpen![ENTER]Vgre rendesen kitakarthatom a hzamat. Valamint[ENTER]talltam valamit amit odaadnk neked. Nem igazn[ENTER]tudom hogy r-e valamit, de taln a hasznodra[ENTER]lesz. Ksznm. g veled! " -gameforge.subquest_19._250_sendLetter = " Egy poros valami " -gameforge.subquest_19._260_say = " Te fizetsknt egy trgyat kaptl, de gy[ENTER]ltszik, hogy ez csak szemt.[ENTER]Leporolod kivncsisgbl. " -gameforge.subquest_19._270_say = " Ez egy rgi, j minsg fegyver, egy j[ENTER]kovcsmester mve. Milyen[ENTER]szerencse! " -gameforge.subquest_19._280_say = " Ez egy pncl. reg darab, de mg hasznlhat.[ENTER]Nos, ez legalbb valami! " -gameforge.subquest_19._290_say = " Ez egy pncl, de a remnyeid ellenre kiderlt[ENTER]hogy nem sokat r. " -gameforge.subquest_19._300_sayReward = " Kaptl 15000 tapasztalat pontot. " -gameforge.subquest_19._30_select = " n beszerzek neked egyet. " -gameforge.subquest_19._40_say = " *kh* *kh* Minden tiszta poros.[ENTER]Szksgem van vgre egy rendes porolra. Akarsz[ENTER]nekem segteni? " -gameforge.subquest_19._50_say = " Elgg rgen volt, de gy rmlik hogy a frjem,[ENTER]nyugodjon bkben, Farkas Irhbl csinlta.[ENTER]Kh-khm![ENTER][ENTER]Tudnl szerezni egy Farkas Irht egy szegny ids[ENTER]hlgynek? Ilyet a Szrke Farkasoknl tallsz.[ENTER]Sokat segtenl nekem ezzel. " -gameforge.subquest_19._60_say = " Mgsem akarod vgbe vinni a feladatot? " -gameforge.subquest_19._70_say = " Hu, Kr s n azt hittem, hogy te segtesz nekem.[ENTER]Ha meggondolod, akkor gyere vissza[ENTER]hozzm. " -gameforge.subquest_19._80_say = " Milyen jutalmat vrhat el az ember egy ilyen[ENTER]szegny regasszonytl? " -gameforge.subquest_19._90_say = " Nem knny Farkas Irht szerezni, de megteszem a[ENTER]tlem telhett. Hiszen szeretnk nagy hs lenni[ENTER]egy nap! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Fel akarod adni a keresst? " -gameforge.subquest_20._10_targetVid = " Segts Ah-Yunak! " -gameforge.subquest_20._110_say = " Mr rendben, menj nyugodtan, de gyere jra, ha[ENTER]van idd. " -gameforge.subquest_20._120_say = " Te egy gyva nyl vagy.[ENTER]Te valszn gyis elfutnl, ha vadat ltsz.[ENTER]Akkor szia " -gameforge.subquest_20._130_say = " Ksznm, hogy segtesz! Ez hrom Lndzsa. " -gameforge.subquest_20._140_sendLetter = " A Lndzsk " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " A hrom Lndzsa " -gameforge.subquest_20._170_say = " Megtalltad mind a hrom Lndzst ami egyszer[ENTER]Ah-Yu frj volt. Most menj vissza Ah-Yu-hoz. " -gameforge.subquest_20._180_sayTitle = " Keress Lndzskat! " -gameforge.subquest_20._190_say = " Vad Gyalogsgi Katona, Vad Kegyenc, Vad jsz s[ENTER]Vad Generlis: Mindegyiknek van Lndzsja. Keresd[ENTER]meg a frj Lndzsit kzttk! " -gameforge.subquest_20._200_sayReward = " Megkell tallnod a hrom Lndzst s visszavinned[ENTER]ket Ah-Yu-hoz.[ENTER](Lndzsk szma: %s) " -gameforge.subquest_20._20_npcChat = " A frj emlke " -gameforge.subquest_20._210_npcChat = " Hol tallom a lndzskat? " -gameforge.subquest_20._220_say = " Nagyon valszn hogy a Kegyetleneknl vannak a[ENTER]frjem Lndzsi. Remlem nem adtk el ket. Azok[ENTER]nagyon j lndzsk.[ENTER][ENTER]Folytatod a keresst utnuk? " -gameforge.subquest_20._230_select = " Igen, folytatom a keresst. " -gameforge.subquest_20._240_say = " Te egy gyva nyl vagy![ENTER]Nem lehet mit tenni.[ENTER]n magamnak kell keresnem.[ENTER][ENTER]Tnyleg fel akarod adni a keresst? " -gameforge.subquest_20._250_select = " Igen, igaz " -gameforge.subquest_20._260_say = " Megtennm magam, de a babmnak szksge van rm.[ENTER]Gyere vissza ha megtalltad az sszes lndzst. " -gameforge.subquest_20._270_say = " Feladtad Ah-Yu frjnek a Lndzsi utn val[ENTER]keresst. " -gameforge.subquest_20._280_say = " Ksznm nked. Biztos hamar megtallod ket! " -gameforge.subquest_20._290_npcChat = " Frj lndzsinak visszaszerzse " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Oh krlek, ne srj ennyit szivecskm. Anyukdnak[ENTER]szintn van mirt aggdnia. Ha ilyen sokig[ENTER]srsz, egyiknk sem tud lenyugodni. Krlek ne[ENTER]srj. " -gameforge.subquest_20._310_say = " Hogy mr egyet hozol, ez nagyszer. Meg tudnd[ENTER]keresni azonban a kt tovbbi lndzst. Mert[ENTER]egybe tartoznak.[ENTER]Ksznm. " -gameforge.subquest_20._320_select = " jra megprblom. " -gameforge.subquest_20._330_select = " Feladom. " -gameforge.subquest_20._340_say = " Feladtad Ah-Yu frjnek a Lndzsi utn val[ENTER]keresst. " -gameforge.subquest_20._350_say = " Ksznm hogy nem adod fel! " -gameforge.subquest_20._360_say = " Oh, ht itt vannak? Nagyon rlk, ksznm! Ez[ENTER]ugyan nem sok Yang, de fogadd el, krlek! " -gameforge.subquest_20._370_sayReward = " Kaptl 30.0000 tapasztalat pontot.[ENTER]Kaptl 20.000 Yangot. " -gameforge.subquest_20._40_say = " Oh, szomornak tnsz mostanban. Pedig ltalban[ENTER]boldog vagy! Trtnt valami? " -gameforge.subquest_20._50_say = " A frjem elltott engem s biztostott rla hogy[ENTER]ne trtnjen semmi rossz velnk. De aztn meghalt[ENTER]a hborban. Az egyetlen amim maradt tle az a[ENTER]babnk s a Lndzsi. " -gameforge.subquest_20._60_say = " Amg dologztam, valaki ellopta a Lndzskat. A[ENTER]szomszdok azt mondtk hogy Vademberek voltak. n[ENTER]magam nem mehetek utnauk mert vigyznom kell a[ENTER]babra. " -gameforge.subquest_20._70_say = " Vissza tudnd nekem hozni a Lndzskat? Biztos[ENTER]vagyok benne hogy a Vadembereknl van. " -gameforge.subquest_20._80_select = " Keresem " -gameforge.subquest_20._90_select = " Nincs idm " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Ksznm bartom![ENTER]Remlem sikerrel jrsz. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Gygyszer Balsonak " -gameforge.subquest_21._120_targetVid = " Menj Balsohoz " -gameforge.subquest_21._130_sayReward = " Megtalltad a gygyszert Balsonak, aki a[ENTER]fertztt embereknl egy ismeretlen betegsggel[ENTER]fertzte meg magt. Vidd el Balsonak. " -gameforge.subquest_21._140_sayTitle = " Szerezd meg a gygyszert " -gameforge.subquest_21._150_say = " Hossz meneklse kzben Balso egy ismeretlen[ENTER]betegsggel fertzdtt meg. Szerezd meg a[ENTER]gygyszert a Fertztt emberektl a Sohan-hegyen. " -gameforge.subquest_21._160_npcChat = " Nlam van a gygyszered! " -gameforge.subquest_21._170_say = " Oh, ksznm! Szrny dolog menekltknt lni az[ENTER]letet. Klnsen, ha mg radsul beteg is vagy.[ENTER]Szerencsre most mr kigygyulok a betegsgbl.[ENTER]Ksznm szpen! " -gameforge.subquest_21._180_sayTitle = " Jutalom: " -gameforge.subquest_21._190_sayReward = " 1.900.000 tapasztalatot kaptl.[ENTER]30.000 Yangot kaptl. " -gameforge.subquest_21._20_npcChat = " Ez annyira viszket... " -gameforge.subquest_21._30_sayTitle = " rul Balso: " -gameforge.subquest_21._40_say = " Megkrhetlek egy szvessgre?[ENTER]Ahogy biztos mr megtudtad, engem rulknt[ENTER]ismernek s gy nekem nagyon nehz lni. n ugyan[ENTER]j idket is megltem. De manapsg ppen[ENTER]fordtott a helyzet... Azta menekltknt mindig[ENTER]ton kell lennem. gy sok betegsggel is[ENTER]tallkozom. " -gameforge.subquest_21._50_say = " Nhny nappal ezeltt a Sohan hegyen voltam, s[ENTER]valahogy nhny Fertztt ember kz keveredtem.[ENTER]Szerencsre sikerlt elmeneklnm, de elkaptam[ENTER]valami betegsget, amikor a brkhz rtem.[ENTER]Tudnl nekem segteni gygyszert szerezni?[ENTER]Felttelezem, nekik van nhny. Nem szeretek[ENTER]ilyet tenni, de krlek, tudnl nekem segteni? " -gameforge.subquest_21._60_select = " Igen, segtek neked. " -gameforge.subquest_21._70_say = " Abba akarod hagyni a keresst? " -gameforge.subquest_21._80_say = " Na persze ...ez mindig megtrtnik velem.[ENTER]Krlttem mindig vannak olyan emberek, akik nem[ENTER]szeretnek engem. Ha mg egyszer meggondolod,[ENTER]akkor gyere ksbb vissza. " -gameforge.subquest_21._90_say = " Menj! s soha ne gyere vissza! Mindig ugyanez[ENTER]van... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Ksznm. Bzom benned! Gyorsan hozd vissza a[ENTER]Fejszm! " -gameforge.subquest_22._10_targetVid = " Deokbae Arany Fejszje " -gameforge.subquest_22._110_targetVid = " Ltogasd meg Deokbaet " -gameforge.subquest_22._120_sayTitle = " Arany Fejsze megtallva " -gameforge.subquest_22._130_say = " Megkaptad a Kegyetlenektl az Arany Fejszt.[ENTER]Vidd el Deokbae-nek. " -gameforge.subquest_22._140_sayTitle = " Keresd az Arany Fejszt " -gameforge.subquest_22._150_say = " Hozd vissza Deokbae szeretett Arany Fejszjt a[ENTER]Vad generlisoktl! " -gameforge.subquest_22._160_npcChat = " Megtalltam az Arany Fejszd! " -gameforge.subquest_22._170_sayTitle = " Deokbae, a favg: " -gameforge.subquest_22._180_say = " A segtsged nlkl soha nem kaptam volna vissza[ENTER]a Fejszt. Nagyon szpen ksznm. Ezentl jobban[ENTER]vigyzok r, s mindig magamnl tartom. " -gameforge.subquest_22._190_sayReward = " 400.000 tapasztalat pontot kaptl. " -gameforge.subquest_22._200_sayReward = " 30.000 Yangot kaptl. " -gameforge.subquest_22._20_npcChat = " Az Arany Fejszdrl... " -gameforge.subquest_22._30_sayTitle = " Deokbae, a favg: " -gameforge.subquest_22._40_say = " Oh nem, oh nem! Elvesztettem a Fejszt! Taln[ENTER]tudod, melyik fejszre gondolok? Ez az Arany[ENTER]Fejsze, amit a Kovcstl kaptam. Egy Kegyetlen[ENTER]ellopta. " -gameforge.subquest_22._50_say = " Ha a kovcs ezt megtudja, akkor nagyon dhs[ENTER]lesz, s tbb mr nem fogja megjavtani a[ENTER]fejszimet. Ez egy igen j fejsze volt. Esetleg[ENTER]vissza tudnd hozni? " -gameforge.subquest_22._60_select = " Lemondani. " -gameforge.subquest_22._70_say = " Abba akarod hagyni a keresst? " -gameforge.subquest_22._80_say = " Oh, gyere vissza, ha lesz idd. " -gameforge.subquest_22._90_say = " Tl nehz? Akkor nincs mit tenni. De vigyzz[ENTER]magadra, a Kegyetlenek ott vannak mindenhol. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Keresd Yu-Hwant! " -gameforge.subquest_23._10_targetVid = " Krlek keresd meg a btymat! " -gameforge.subquest_23._110_targetVid = " Menj Yu-Hwanhoz " -gameforge.subquest_23._120_say = " Mirine btyja jra eltnt. rt neki egy levelet,[ENTER]nhny vvel ezeltt, de azta nem hallott[ENTER]felle. Menj Yu-Hwan-hoz, s krdezd meg, tud-e[ENTER]valamit Mirine btyjrl. " -gameforge.subquest_23._130_npcChat = " Lttad Mirine btyjt? " -gameforge.subquest_23._140_say = " Mirine btyja? Attl tartok, nem tudok segteni[ENTER]ebben. Nem igazn tallkoztam vele mostanban.[ENTER]Arra is alig emlkszem, mikor lttam utoljra. n[ENTER]is aggdom. Lehet, hogy trtnt vele valami?[ENTER]Krdezd meg a vadszt, Yang-Shin-t. Mindig ton[ENTER]van, taln ltta t. " -gameforge.subquest_23._150_sendLetter = " Keresd Yang-Shin-t! " -gameforge.subquest_23._160_targetVid = " Menj Yang-Shin-hoz, a vadszhoz " -gameforge.subquest_23._170_say = " A vadsz Yang-Shin mindig ton van. Taln ltta[ENTER]Mirine btyjt. " -gameforge.subquest_23._180_npcChat = " Lttad Mirine btyjt? " -gameforge.subquest_23._190_say = " Mirine btyjra gondolsz? Amikor utoljra lttam,[ENTER]ton volt a Seungryong-vlgy fel,[ENTER]gygynvnyeket gyjteni. Egy kicsit meglepdtem,[ENTER]mert nagyon veszlyes arrafel, de valjban[ENTER]aztn nem gondoltam r tbbet. " -gameforge.subquest_23._200_say = " Meg kellett volna lltanom. Ha eddig nem[ENTER]jelentkezett, valaminek trtnnie kellett vele.[ENTER]Jobb lenne elmenned a Seungryong-vlgybe, s[ENTER]megkeresned. " -gameforge.subquest_23._20_npcChat = " Mirt srsz? " -gameforge.subquest_23._210_select = " Keress indtsa " -gameforge.subquest_23._220_say = " Feladod a keresst? " -gameforge.subquest_23._230_say = " Mirine tnyleg nagyon szomor volt.[ENTER]Majd visszajvk ksbb. " -gameforge.subquest_23._240_say = " Ha egy idsebb testvr nem jelentkezik egy ideig,[ENTER]az nem jelenti azt, hogy valami trtnt vele. Nem[ENTER]kell bemenned a veszlyes vlgybe csak azrt,[ENTER]mert egy kislny ezt krte tled. " -gameforge.subquest_23._250_say = " A kldets nem is olyan jelentktelen, mint[ENTER]amilyennek ltszik. A Seungryong-vlgy veszlyes[ENTER]hely. De meggrtem, gy megteszem. " -gameforge.subquest_23._260_sendLetter = " Az eltnt testvr " -gameforge.subquest_23._270_targetVid = " Keresd a btyjt a Seungryong-vlgyben " -gameforge.subquest_23._280_sayTitle = " Keresd Mirine btyjt " -gameforge.subquest_23._290_say = " Mirine btyja gygyfveket keres a[ENTER]Seungryong-vlgyben. Menj oda, s nzd meg, jl[ENTER]van-e. A Teleportos segt, ha rvidebb utat[ENTER]keresnl. " -gameforge.subquest_23._300_npcChat = " A halott! " -gameforge.subquest_23._30_say = " Te hoztl egyszer nekem levelet a btymtl,[ENTER]ugye? Nagyon hls voltam rte. Sajnos azta sem[ENTER]kerltem vele kapcsolatba. A btym mg mindig[ENTER]tvol van. Gygyfveket keres nekem. " -gameforge.subquest_23._310_say = " Egy halott frfi fekszik itt. Fiatal s sovny,[ENTER]s gy tnik, Ginszenget gyjttt. Attl tartok,[ENTER]Mirine btyja lehet, akit kerestem. A halott[ENTER]nyaklncot visel, rajta medllal. Leveszem, s[ENTER]odaadom Mirine-nek. " -gameforge.subquest_23._320_sendLetter = " Menj Mirinhez " -gameforge.subquest_23._330_sayTitle = " Szomor hr " -gameforge.subquest_23._340_say = " A Seungryong-vlgyben talltl egy medlt egy[ENTER]halotton, amire Mirine neve van gravrozva. Menj[ENTER]Mirine-hez, s add neki a nyaklncot s a medlt. " -gameforge.subquest_23._350_npcChat = " Ismers ez a nyaklnc? " -gameforge.subquest_23._360_say = " Oh, ez a nyaklnc... A btym mindig ezt viselte.[ENTER]Nekem is van egy hasonl. Mindig viseltk ezeket,[ENTER]hogy emlkeztessenek egymsra, s mindig[ENTER]visszatalljunk egymshoz. De... a btym mr[ENTER]nincs itt tbb... s csak a nyaklnc tallta meg[ENTER]az utat vissza. " -gameforge.subquest_23._370_say = " Szegny btym...[ENTER]s mindez a hbor miatt trtnt. A btym[ENTER]gygynvnyeket gyjttt, ez volt az egyetlen[ENTER]dolog, ami hozott nmi pnzt. Ebbl tudtunk[ENTER]lelmiszert vsrolni magunknak. Nagyon kemnyen[ENTER]dolgozott azrt, hogy enni tudjak. s most[ENTER]halott. Csak miattam... " -gameforge.subquest_23._380_say = " Ksznm, hogy elhoztad ezt. gy mr legalbb[ENTER]tudom, hogy mi trtnt. Ha nem segtettl volna[ENTER]nekem, soha nem talltam volna ki. " -gameforge.subquest_23._390_say = " A btym medljt gondosan fogom rizni, a lncot[ENTER]pedig neked adom ksznetem jell. Biztos vagyok[ENTER]benne, hogy segteni fog.[ENTER]Ksznm a segtsgedet. mr biztosan a[ENTER]mennyben van, nem gondolod? " -gameforge.subquest_23._400_sayReward = " 600.000 tapasztalati pontot kaptl.[ENTER]35.000 Yangot kaptl. " -gameforge.subquest_23._40_say = " Aggdom miatta, mert hossz ideje nem volt[ENTER]kapcsolatom vele. Sajnlom, de keresnd jra a[ENTER]btymat?[ENTER]Taln Yu-Hwan tud valamit. " -gameforge.subquest_23._50_select = " Lemondani. " -gameforge.subquest_23._60_say = " Fel akarod adni a keresst? " -gameforge.subquest_23._70_say = " Oh...[ENTER]Megvrlak itt. Taln ksbb? Krlek? " -gameforge.subquest_23._80_say = " Nincs idm![ENTER]Sok szerencst a btydnak. " -gameforge.subquest_23._90_say = " Nem lenne szp elhagyni egy sr lnyt. s a[ENTER]kldets sem tartana sokig. Gyernk! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_24._10_targetVid = " Yu-Rang Rizs stije " -gameforge.subquest_24._110_say = " Ha ksbb lesz idd, krlek, gyere vissza. Nem[ENTER]tudom, hogy fogjuk tllni ljk rizs stik[ENTER]eladsa nlkl. " -gameforge.subquest_24._120_say = " Minden a gazdag emberek krl forog, akik a[ENTER]Yangot kidobljk az ablakon, mintha a holnap nem[ENTER]is ltezne. Mi meg azt sem tudjuk, hogy holnap[ENTER]mit tesznk az asztalra. Tvozz! " -gameforge.subquest_24._130_say = " Ksznm. Nagyon kedves vagy. Itt vrok, amg[ENTER]vissza nem trsz. " -gameforge.subquest_24._140_sendLetter = " Az ellopott Rizs sti " -gameforge.subquest_24._150_say = " Szerezd vissza Yu-Rang Rizs stijt a sivatag[ENTER]pkjaitl. Ha tl lass vagy, a pkok megeszik a[ENTER]rizs stit, vagy rettenetesen kiszradnak a forr[ENTER]napon. Siess! " -gameforge.subquest_24._160_sayReward = " ld meg a Bbi pkokat a Yongbi sivatagban. " -gameforge.subquest_24._170_npcChat = " Az ellopott Rizs stirl... " -gameforge.subquest_24._180_say = " Mi, a pkok megettk a Rizs stit? Oh ne! Vagy[ENTER]kiszradt?! Krlek, ne mondd, hogy minden[ENTER]elveszett! " -gameforge.subquest_24._190_select = " Nem, minden rendben. " -gameforge.subquest_24._200_select = " Feladom. " -gameforge.subquest_24._20_npcChat = " Az ellopott Rizs stid... " -gameforge.subquest_24._210_say = " Nem tudsz tenni valamit ezek utn? A rizs sti[ENTER]nagyon fontos szmomra. Knyrgm![ENTER][ENTER]Fel akarod adni a feladatot, hogy megtalld[ENTER]Yu-Rang Rizs stijt a sivatagban? " -gameforge.subquest_24._220_select = " Mg egyszer megprblom " -gameforge.subquest_24._230_select = " Sajnlom, ez tl nehz. " -gameforge.subquest_24._240_say = " Nem tudom elhinni. Most ki fog neknk segteni? " -gameforge.subquest_24._250_say = " Gyernk! Krlek, segts! " -gameforge.subquest_24._260_say = " Szval folytatod a keresst? Ksznm! Krlek,[ENTER]prbld meg megtallni a Rizs stit minl[ENTER]hamarabb! " -gameforge.subquest_24._270_say = " Nem, tl ks. Mg ha meg is szereznd, akkor is[ENTER]kiszradt. Nem tudnm mr eladni. " -gameforge.subquest_24._280_say = " A fldre nzel s ltod a sti maradkot, amit a[ENTER]pkok meghagytak. Sajnos mr mind kiszradt. " -gameforge.subquest_24._290_sayReward = " Tl sok idt vesztegettl, hogy megtalld a Rizs[ENTER]stit. A stik kiszradtak. Nem sikerlt. " -gameforge.subquest_24._300_sendLetter = " Vissza Yu-Ranghoz " -gameforge.subquest_24._30_say = " Szia, hogy van az desanyd? " -gameforge.subquest_24._310_targetVid = " Menj vissza Yu-Ranghoz " -gameforge.subquest_24._320_say = " Idben megmentetted Yu-Rang Rizs stijt a[ENTER]pkoktl. Vidd el neki. " -gameforge.subquest_24._330_npcChat = " Szerencsd van. Itt a Rizs stid. " -gameforge.subquest_24._340_say = " Te egyszeren szuper vagy! Nem is tudom, mit[ENTER]mondjak. Most mr eladhatom holnap a piacon.[ENTER]Ksznm szpen! " -gameforge.subquest_24._350_sayReward = " 900.000 tapasztalati pontot kapsz. " -gameforge.subquest_24._360_sayReward = " 25.000 Yangot kaptl. " -gameforge.subquest_24._40_say = " Oh, mr jobban van; ksznm krdsed. " -gameforge.subquest_24._50_say = " gy nzel ki, mintha bajban lennl. Mi trtnt? " -gameforge.subquest_24._60_say = " n nap mint nap Rizs stit rulok, de ma valami[ENTER]borzalmas dolog trtnt. Egyszer csak hatalmas[ENTER]pkok tntek fel, s elloptk a stit. Rettegtem,[ENTER]s nem harcoltam velk. Most nincs Rizs stim,[ENTER]amit eladhatnk. Hogyan fogom ezt tllni? A[ENTER]csaldomnak nincs ms bevtele... " -gameforge.subquest_24._70_select = " Megtallom neked. " -gameforge.subquest_24._80_select = " Sajnos nincs idm. " -gameforge.subquest_24._90_sayTitle = " Krds: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Mit szeretsz? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " Mita frjemet az imnti hborban elvesztettem,[ENTER]nagyon magnyos vagyok. Hm? Mitl reznm jobban[ENTER]magam? A frjem korbban mindig apr virgokat[ENTER]hozott nekem. " -gameforge.subquest_25._120_say = " Ezek olyan virgok voltak, melyek a falunktl[ENTER]tvol nnek. Jllehet veszlyes volt, mgis[ENTER]hozott nekem a virgokbl. n ezeket a virgokat[ENTER]mr nem lthatom, amita a frjem meghalt. De[ENTER]bizonyos napokon, mint a mai, mgis nagyon[ENTER]hinyolom. Oh, mit mondtam most neked? Ez most[ENTER]nem volt igazn ide ill... Krlek felejtsd el[ENTER]egyszeren, amit mondtam. " -gameforge.subquest_25._130_qSetTitle = " Vissza Huahn-Sohoz " -gameforge.subquest_25._140_makequestbutton = " Vissza Huahn-Sohoz " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoungnak hinyoznak a virgok amelyeket a[ENTER]frje mindig hozott neki. Menj el Huahn-Sohoz s[ENTER]mondd el neki. " -gameforge.subquest_25._170_npcChat = " Az ajndk Ariyoungnak... " -gameforge.subquest_25._180_say = " Teht, mit szeret Ariyoung? Nem rultl el semmit[ENTER]rlam, vagy igen? Hmm, virgot szeret, amit[ENTER]mindig a frje hozott neki? Ez tnyleg nagyon[ENTER]messze van a falutl, nekem nagyon nehz lesz[ENTER]odamennem. s tigrishez hasonl szrnyek vannak[ENTER]arrafel. " -gameforge.subquest_25._190_say = " Pontosan! Mirt nem segtesz nekem? Mirt nem[ENTER]hozod el nekem a virgokat? Ez mindkettnk javra[ENTER]vlna. Micsoda? Ez nem tartozott az[ENTER]egyezsgnkhz? Na ne, ht nem ltod, hogy[ENTER]mennyire fradozom a szeretetrt? Csak segts[ENTER]nekem! Rengeteg Yanggal foglak megjutalmazni! " -gameforge.subquest_25._200_select = " Visszautast " -gameforge.subquest_25._20_npcChat = " Oh, legdrgbb Ariyoungom " -gameforge.subquest_25._210_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_25._220_say = " Francba. Hogy szerezzem be neki a virgot?[ENTER]Krlek gyere vissza, ha megvltoztattad a[ENTER]vlemnyedet. " -gameforge.subquest_25._230_say = " Soha nem voltl szerelmes?[ENTER]Nem tudod, hogy mit rzek Ariyoung irnt?...[ENTER]Oh Ariyoung... " -gameforge.subquest_25._240_say = " Ksznm szpen! Krlek, hozz nekem ilyen virgot! " -gameforge.subquest_25._250_qSetTitle = " Hozd a virgot " -gameforge.subquest_25._260_targetVid = " Virgok " -gameforge.subquest_25._270_sayTitle = " Virgok Ariyoungnak " -gameforge.subquest_25._280_say = " Hogy Huahn-So Ariyoungnak meg tudja mondani, hogy[ENTER]mit rez irnta, be kell neked szerezned a[ENTER]virgokat. A virgok a kezd falu trkpnek az[ENTER]egyik sarkban nnek. " -gameforge.subquest_25._290_npcChat = " Nem talltam egy virgot sem. " -gameforge.subquest_25._300_say = " A fenbe...[ENTER]Az rzelmeimrl akartam vele beszlni.[ENTER]Olyan nehz a szerelmt megnyerni.[ENTER]Legdrgbb Ariyoungom... " -gameforge.subquest_25._30_say = " Ismered Ariyoung Asszonyt? Nos hzas... volt. A[ENTER]frje meghalt nhny vvel ezeltt, s azta[ENTER]egyedl l. Nagyon lenygz szemlyisg, s mg[ENTER]mindig nagyon szp n. nagyon fiatalon ment[ENTER]frjhez, s n elkstem... " -gameforge.subquest_25._310_select = " jra megprblom. " -gameforge.subquest_25._320_select = " Abbahagyom " -gameforge.subquest_25._330_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_25._340_say = " Oh...[ENTER]Ha meggondolod magad...[ENTER]n itt vrok rd.[ENTER]Krlek, segts! " -gameforge.subquest_25._350_say = " A szerelmemnek gy lesz vge?[ENTER]Ariyoung.... " -gameforge.subquest_25._360_say = " Ksznm szpen! Te is biztosan szerelmes vagy,[ENTER]ha meg tudod rteni, mit rzek Ariyoung irnt. " -gameforge.subquest_25._370_npcChat = " Ariyoung kedvenc virgai " -gameforge.subquest_25._380_say = " Ezek a virgok gy nznek ki, mint ahogy Ariyoung[ENTER]lerta. Szedek prat. " -gameforge.subquest_25._390_qSetTitle = " Vissza Huahn-Sohoz " -gameforge.subquest_25._400_say = " Megtalltam Ariyoung kedvenc virgait s[ENTER]szereztem is belle prat. Ezeket a virgokat[ENTER]Huahn-Sonak kellene adnom aki annyira szerelmes[ENTER]Ariyoungba. " -gameforge.subquest_25._40_say = " De a frje meghalt a hborban, ezrt fiatalon[ENTER]megzvegylt. Szeretnm, ha tudn, miknt rzek![ENTER]Tudom, hogy ez egy szemtelen krs, de tudnl[ENTER]nekem segteni? " -gameforge.subquest_25._410_npcChat = " Itt vannak Ariyoung kedvenc virgai. " -gameforge.subquest_25._420_say = " Oh, ezek a virgok? Most meg tudom mondani[ENTER]Ariyoungnak, hogy mit rzek irnta! Azt gondolod,[ENTER]hogy mg tl korai? Mindegy, bevallhatom neki a[ENTER]szerelmemet, nincs jelentsge, hogy korai-e.[ENTER]Ksznm szpen. Itt van a jutalmad, mg egyszer[ENTER]ezer ksznet! " -gameforge.subquest_25._430_sayReward = " 400.000 tapasztalat pontot kaptl. " -gameforge.subquest_25._440_sayReward = " 12.000 Yangot kaptl. " -gameforge.subquest_25._50_say = " Gondolod, hogy kedveli a jkp frfiakat? Vagy a[ENTER]szp ruhkat? Elszr meg kellene tudnom, hogy[ENTER]mit szeret, azutn taln majd beszlhetek vele.[ENTER]Krlek, ki tudnd ezt nekem derteni? De ne mondj[ENTER]semmit rlam! Knyrgm! Megjutalmazlak ezrt. " -gameforge.subquest_25._60_qSetTitle = " Menj Ariyounghoz " -gameforge.subquest_25._70_makequestbutton = " Menj Ariyounghoz " -gameforge.subquest_25._80_targetVid = " Menj Ariyounghoz " -gameforge.subquest_25._90_say = " Huahn-So szerelmes az zvegy Ariyoungba.[ENTER]Hogy Huahn-So Ariyoungnak be tudja vallani az[ENTER]rzelmeit, meg kell tudnod, hogy mit szeret.[ENTER]Teht krdezd meg Ariyoungot, hogy mit szeret, de[ENTER]figyelj arra, hogy ne rulj el sok mindent! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Ez a Te vesztesged, egy letre elvesztetted a[ENTER]lehetsget. " -gameforge.subquest_26._10_targetVid = " Menj a Raktroshoz. " -gameforge.subquest_26._110_say = " Nagyon j! Tudtam, hogy rdekelni fog. Ha kapsz[ENTER]nhnyat, utna gyere vissza, s krlek, oszd meg[ENTER]velem! " -gameforge.subquest_26._120_sendLetter = " Menj Octaviohoz " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Menj Octaviohoz " -gameforge.subquest_26._150_say = " A Raktros adott egy j tancsot: a Bkacomb[ENTER]leves kitn szer a gyenge s fradt csontok[ENTER]gygytsra. Krdezd Octaviot, tud-e ilyen[ENTER]levest kszteni. " -gameforge.subquest_26._160_npcChat = " Bkacomb leves? " -gameforge.subquest_26._170_say = " Bkacomb leves... Persze, hasznltam n is. De ez[ENTER]mr a mlt. Akkoriban mg nem fltem a[ENTER]szrnyektl, gy knnyen beszereztem a[ENTER]bkacombot. " -gameforge.subquest_26._180_say = " De most... Tl reg s fradt vagyok. A levessel[ENTER]visszakaphatnm az energimat, de a bkkat nem[ENTER]knny meglni. Ha beszerzed a leveshez a[ENTER]bkacombot, akkor a vilg legjobb bkacomb[ENTER]levest fogom elkszteni. " -gameforge.subquest_26._190_select = " Persze, megcsinlom. " -gameforge.subquest_26._200_select = " Nem, nem tudom megtenni. " -gameforge.subquest_26._20_npcChat = " Hogy vagy? " -gameforge.subquest_26._210_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_26._220_say = " Elfoglalt vagy? Gyere vissza, ha meggondolod[ENTER]magad. " -gameforge.subquest_26._230_say = " A levesemet nagyon kevesen ismerik. Ha tudnd,[ENTER]milyen volt, megtennd. Ht igen, viszlt. " -gameforge.subquest_26._240_say = " Akkor siess! Mindent elksztek a bkacomb[ENTER]leveshez. " -gameforge.subquest_26._250_sendLetter = " Bkacombot kaptl " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Szerezz bkacombot " -gameforge.subquest_26._280_say = " Kaptl egy risi bkacombot. Menj vissza[ENTER]Octaviohoz. " -gameforge.subquest_26._290_sayTitle = " lj Fabka vezreket " -gameforge.subquest_26._300_say = " Octavionak Bkacombokra van szksge a bkacomb[ENTER]leveshez. Megtallhatod, ha Fabka vezrekre[ENTER]vadszol a Hwang templomban. " -gameforge.subquest_26._30_sayTitle = " Raktros: " -gameforge.subquest_26._310_npcChat = " Most nem tudom megtenni. " -gameforge.subquest_26._320_say = " Mi van veled? Amikor olyan fiatal voltam, mint[ENTER]most te, 10 bkacombot szereztem be egy nap! " -gameforge.subquest_26._330_select = " jra megprblni " -gameforge.subquest_26._340_say = " Mr fradt vagy? Mirt nem tartasz egy kis[ENTER]sznetet s prblod jra ksbb? " -gameforge.subquest_26._350_say = " Bkacomb levest tudtam volna belle kszteni. De[ENTER]ez nem fog megtrtnni. Szgyen. Viszlt! " -gameforge.subquest_26._360_say = " Akkor ne llj itt, hanem menj! A vz mr forr, s[ENTER]minden kszen ll! " -gameforge.subquest_26._370_targetVid = " Menj Octaviohoz " -gameforge.subquest_26._380_say = " Na ez az, amit n bkacombnak hvok! Kisebbeket[ENTER]hasznlnak ugyan, de biztos vagyok benne, hogy ez[ENTER]is nagyon zletes. Vrj egy pillanatot... Ez mr[ENTER]egsz j illat. Mg egy csipet s... Ksz! Itt[ENTER]az adagod. Hahaha, most mr van elg energim egy[ENTER]teljes heti munkra. " -gameforge.subquest_26._390_say = " s ne mondd el senkinek, klnsen a Raktrosnak[ENTER]ne! szeret fecsegni, s ha a leves[ENTER]tulajdonsgai kiderlnek, nem lesz egyetlen perc[ENTER]nyugtom sem, mert folyamatosan jnnek majd[ENTER]kstolni a levesem. " -gameforge.subquest_26._400_sayReward = " 5.000.000 tapasztalat pontot kaptl. " -gameforge.subquest_26._40_say = " Nem voltam valami jl mostanban. A testem mr[ENTER]nem igazn a rgi. Amikor fiatal voltam, ks[ENTER]jszakig tudtam dolgozni, a ht minden napjn,[ENTER]kzben alkoholt is ittam. De manapsg mr fraszt[ENTER]a reggeli felkels is. Nagy szksgem van a[ENTER]bkacomblevesre, hogy visszanyerjem az energim. " -gameforge.subquest_26._410_sayReward = " 50.000 Yangot kaptl. " -gameforge.subquest_26._50_say = " Nem tudod, mi a bkacomb leves? Ha megiszol[ENTER]belle egy tllal iszol, akkor azonnal magadhoz[ENTER]trsz, s teli leszel energival. Utna egsz[ENTER]hten t dolgozhatsz anlkl, hogy elfradnl.[ENTER]Octavio fzte ezt a levest, de nemrgiben[ENTER]valamirt abbahagyta a ksztst. " -gameforge.subquest_26._60_select = " Megyek, beszlek Octavioval. " -gameforge.subquest_26._70_select = " Nem rek r. " -gameforge.subquest_26._80_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_26._90_say = " Rendben, ha nem rsz r, gyere vissza ksbb,[ENTER]amikor lesz egy kis idd. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Szgyellhetn, hogy apnak hvja magt! Ha[ENTER]megtallom, Isten irgalmazzon a lelknek! Hidd[ENTER]el, nem tlzok. Krdezd meg a tbbieket a[ENTER]faluban, mindannyian egyetrtenek velem. " -gameforge.subquest_27._10_targetVid = " Soon : " -gameforge.subquest_27._110_targetVid = " Vegyeskeresked Eladn: " -gameforge.subquest_27._120_makequestbutton = " Menj a Vegyeskeresked Eladnhz " -gameforge.subquest_27._130_say = " Taln a Vegyeskeresked eladn tudja, mi[ENTER]trtnik Soon-nal. Menj el hozz s krdezd meg,[ENTER]hallott-e valamit Soon-rl. " -gameforge.subquest_27._140_npcChat = " Mi van Soonnal? " -gameforge.subquest_27._150_say = " Tegnap eljtt ide, s a Titkos templomi knyv[ENTER]irnt rdekldtt. Nem volt Yang nla, gy csak[ENTER]egy pillantst vetett r. Nagyon fontos lehet[ENTER]neki, ha mg a csaldjt is elhanyagolja miatta.[ENTER]Vajon mirt rdekldik irnta? " -gameforge.subquest_27._160_sayTitle = " Vegyeskeresked Eladn: " -gameforge.subquest_27._170_say = " Sajnlom Aranyot. Nem azrt ment felesgl[ENTER]Soonhoz, hogy jjel-nappal dolgozzon. Biztos nem[ENTER]szmtott arra, hogy a csaldot fogja[ENTER]eltartani. Beszlned kellene vele. Ki tudja,[ENTER]taln vgre beltja, hogy rosszat tesz. " -gameforge.subquest_27._180_makequestbutton = " Menj Soonhoz " -gameforge.subquest_27._190_qSetTitle = " Menj Soonhoz " -gameforge.subquest_27._200_targetVid = " jra Soon " -gameforge.subquest_27._20_npcChat = " Az olvassban rejl rm. " -gameforge.subquest_27._210_say = " Menj Soonhoz[ENTER]Menj Soonhoz s rdekldj a Titkos templomi[ENTER]knyvrl. " -gameforge.subquest_27._220_npcChat = " Mi a Titkos templomi knyv? " -gameforge.subquest_27._230_say = " Tudod, n a vilg sszes knyvt elolvastam.[ENTER]Mostanban hallottam egy Titkos templomi knyvrl.Az a hr jrja, hogy ez a knyv a Sttsg[ENTER]templomnak valamennyi titkt tartalmazza.[ENTER]Elmagyarzza azt is, hogyan vlhatsz szentt. " -gameforge.subquest_27._240_say = " Ezt a knyvet felttlenl el szeretnm olvasni.[ENTER]Meg tudod szerezni nekem? Ha ezt megteszed nekem,[ENTER]akkor adok rte valamit. Mg akkor is, ha a[ENTER]hzamat el kell adnom. " -gameforge.subquest_27._250_select = " Megcsinlom! " -gameforge.subquest_27._260_select = " Sajnos nem tudom " -gameforge.subquest_27._270_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_27._280_say = " Na mi van, nem akarsz nekem segteni?[ENTER]Ha nem most, akkor gyere ksbb vissza![ENTER]Vrok rd. " -gameforge.subquest_27._290_say = " Tnyleg nem akarsz segteni?[ENTER]Szabadsgra van szksged, mi.[ENTER]A dokumentum nagyon fontos szmomra..[ENTER]Mit csinlok.[ENTER]Fenbe.. " -gameforge.subquest_27._300_say = " Ksznm, vrok rd. " -gameforge.subquest_27._30_say = " Szeretsz annyira olvasni, mint n? A szavak[ENTER]mondatokat alkotnak, s vgl egysges knyvv[ENTER]vlnak. Milyen csodlatos! s a knyvrs tiszta[ENTER]rme, amit ms emberek elolvashatnak! Semmi sem[ENTER]jobb ennl! " -gameforge.subquest_27._310_makequestbutton = " Te megtalltad a templomi knyvet. " -gameforge.subquest_27._320_qSetTitle = " Megtalltad a templomi knyvet, menj vissza[ENTER]Soonhoz. " -gameforge.subquest_27._330_targetVid = " Menj vissza Soonhoz " -gameforge.subquest_27._340_makequestbutton = " Gyzd le a Stt fanatikusokat! " -gameforge.subquest_27._350_sayTitle = " Meglted a stt fanatikusokat. " -gameforge.subquest_27._360_say = " Vidd el a Titkos templomi knyvet[ENTER]Soonhoz. " -gameforge.subquest_27._370_say = " Soon nagyon rdekldik a Titkos templomi knyv[ENTER]irnt. Ha megld a stt fanatikusokat, taln[ENTER]megtallod a Titkos templomi knyvet. " -gameforge.subquest_27._380_npcChat = " A Titkos templomi knyv " -gameforge.subquest_27._390_say = " Oh, ez az! Nagyon ksznm![ENTER]Itt a jutalmad.[ENTER]s most hagyj bkn, el kell olvasnom! " -gameforge.subquest_27._400_sayReward = " 850.000 Tapasztalat pontot kaptl. " -gameforge.subquest_27._40_say = " let lktet ennek a knyvnek a lapjai kztt![ENTER]Fiatal tuds s rgi blcsessgek lnek itt![ENTER]Kpzeld el, milyen sivr lenne az letem knyvek[ENTER]nlkl... Csak sajnos... a felesgem nem rti[ENTER]ezt. Megprblnd t meggyzni arrl, hogy ez j[ENTER]dolog? " -gameforge.subquest_27._410_sayReward = " 20.000 Yang-ot kaptl. " -gameforge.subquest_27._420_say = " H...[ENTER]Te mg ezt nem kaptad meg?[ENTER]Ha egy feladatot elkezdesz, akkor fejezd is be.[ENTER]Most fejezd be ezt a feladatot! " -gameforge.subquest_27._430_say = " Nem szabad albecslni a Stt Fanatikusokat.[ENTER]Csak prbld jra ksbb. " -gameforge.subquest_27._440_say = " Nos, akkor valaki ms segtsgt kell krnem.[ENTER]Isten veled. " -gameforge.subquest_27._450_say = " Ksznm, n vrok rd.[ENTER]Alig tudom kivrni, hogy a kezemben tartsam s[ENTER]olvashassam. " -gameforge.subquest_27._50_makequestbutton = " Menj Aranyohoz " -gameforge.subquest_27._60_sayTitle = " Menj Aranyohoz " -gameforge.subquest_27._70_say = " Menj Aranyohoz s rdekldj a frje utn. " -gameforge.subquest_27._80_npcChat = " Mirt vagy ilyen dhs? " -gameforge.subquest_27._90_say = " Dhs?! Mindjrt felrobbanok a dhtl! Dolgozik a[ENTER]frjem? Nem. Hozott haza valaha is Yangot? Nem.[ENTER]Ehelyett bujkl valahol egy knyv oldalai kztt.[ENTER]Hallottl mr ilyet? Egy knyv hoz neknk ruht?[ENTER]Ellt bennnket lelemmel? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " rc a Kovcsnak " -gameforge.subquest_30._10_npcChat = " Szksged van rcre? " -gameforge.subquest_30._110_targetVid = " Kovcs " -gameforge.subquest_30._120_sayTitle = " Vissza a Kovcshoz " -gameforge.subquest_30._130_say = " sszegyjttted az rcet, amire a Kovcsnak[ENTER]szksge van j fegyverek ksztshez. Oda[ENTER]kellene adnod neki. " -gameforge.subquest_30._140_sayTitle = " Szerezz rcet j fegyverekhez " -gameforge.subquest_30._150_say = " A Kovcsnak rcre van szksge j tpus[ENTER]fegyverek ellltshoz. Szksge van 100 db[ENTER]Arany rcre, 100 db Ezst rcre s 100 db benfa[ENTER]rcre. rc klnbz helyeken tallhat a[ENTER]trkpen, s bnyszattal lehet begyjteni. De[ENTER]akr kereskedhetsz is ms jtkosokkal, s[ENTER]megvsrolhatod tlk. " -gameforge.subquest_30._160_npcChat = " sszegyjtttem neked az rcet. " -gameforge.subquest_30._170_say = " Ez nem elg. Szksgem van mind a 100 Arany[ENTER]rcre, 100 Ezst rcre s 100 benfa rcre. " -gameforge.subquest_30._180_select = " jra prblni " -gameforge.subquest_30._190_select = " Lemondani " -gameforge.subquest_30._200_say = " Tnyleg fel akarod adni vgleg? " -gameforge.subquest_30._20_say = " H, Te! Igen, rd gondoltam! Te mr nem vagy[ENTER]kezd. Hogy mirt? Mert bonyolult feladatokat[ENTER]adtam neked! Csak a te kedvedrt, hehehe. De most[ENTER]egy igazi szvessget krek tled. " -gameforge.subquest_30._210_say = " Nehz rcet szerezni, nincs igazam?[ENTER]De a kemny munknak meg lesz az eredmnye.[ENTER]Mit szlsz egy rvid sznethez, mieltt mg[ENTER]egyszer megprblod? " -gameforge.subquest_30._220_say = " Szgyen. Ez egy zsenilis tlet volt.[ENTER]Na j, a francba. Viszlt! " -gameforge.subquest_30._230_say = " Ha megerlteted magad egy kicsit, hamarosan[ENTER]minden egytt lesz. Sok szerencst! " -gameforge.subquest_30._240_say = " Oh, mr mindent sszegyjtttl![ENTER]Hahaha! gy rzem, mkdni fog.[ENTER]Vrj egy percet, mr nem tart sokig.[ENTER]s elkszlt! " -gameforge.subquest_30._250_say = " Hmmm, ez elkszlt. A sajt tehetsgem nha mg[ENTER]engem is meglep. Itt van a fegyvered. Vigyzz r,[ENTER]mert j! " -gameforge.subquest_30._260_sayReward = " 200.000 tapasztalat pontot kaptl. " -gameforge.subquest_30._270_sayReward = " 20.000 Yang-ot kaptl. " -gameforge.subquest_30._280_sayReward = " Ezst kard+3 -at kaptl. " -gameforge.subquest_30._290_sayReward = " Vzi legyez+3 -at kaptl. " -gameforge.subquest_30._30_say = " Egy j fegyvert szeretnk kovcsolni, de nagyon[ENTER]nehz beszerezni az anyagokat. Megtennd ezt[ENTER]nekem? Jutalmul neked adom az elst, amit[ENTER]befejezek. " -gameforge.subquest_30._40_say = " Szksgem van 100 Arany rcre, 100 Ezst rcre s[ENTER]100 benfa rcre. Ez tbbnek hangzik, mint ami[ENTER]valjban. Rengeteg nyersanyagot kaphatsz[ENTER]egyszerre a bnykban, gy knny lesz[ENTER]sszegyjtened. Ha ez mg tl nehz neked, akr[ENTER]kereskedhetsz is valakivel. Ahogy szeretnd. Sok[ENTER]sikert kvnok! " -gameforge.subquest_30._50_select = " Lemondani. " -gameforge.subquest_30._60_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_30._70_say = " Nem srgs, teht gyere vissza, ha[ENTER]megvltoztattad a vlemnyed. " -gameforge.subquest_30._80_say = " Szgyen. Ez egy zsenilis tlet volt.[ENTER]Na j, a francba. Viszlt! " -gameforge.subquest_30._90_say = " Oh! Megteszed?[ENTER]Te egy j bart vagy! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " rc a Kovcsnak " -gameforge.subquest_31._10_targetVid = " Menj a kovcshoz " -gameforge.subquest_31._110_sayTitle = " Vissza a Kovcshoz " -gameforge.subquest_31._120_sayReward = " sszegyjttted az rcet, amire a Kovcsnak[ENTER]szksge van j vrtek ksztshez. Oda kellene[ENTER]adnod neki. " -gameforge.subquest_31._130_sayTitle = " Szerezz rcet j vrtekhez " -gameforge.subquest_31._140_sayReward = " A Kovcsnak rcre van szksge j tpus vrtek[ENTER]ellltshoz. Szksge van 100 db Rz rcre,[ENTER]100 db benfa rcre s 100 Igazgyngy darabra.[ENTER]rc klnbz helyeken tallhat a trkpen, s[ENTER]bnyszattal lehet begyjteni. De akr[ENTER]kereskedhetsz is ms jtkosokkal, s[ENTER]megvsrolhatod tlk. " -gameforge.subquest_31._150_npcChat = " sszegyjtttem neked az rcet. " -gameforge.subquest_31._160_say = " Hmmm, egy csom nyersanyag hinyzik. Mondtam, 100[ENTER]db Rz rcre, 100 db benfa rcre s 100[ENTER]Igazgyngy darabra van szksgem! " -gameforge.subquest_31._170_select = " jra prblni " -gameforge.subquest_31._180_select = " Lemondani " -gameforge.subquest_31._190_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_31._200_say = " Tl nehz? Termszetesen ez nem csak szerencse[ENTER]krdse, hanem kemny munka is. Mirt nem[ENTER]prblod meg ksbb mg egyszer? " -gameforge.subquest_31._20_npcChat = " Mg mindig tbb rcre van szksged? " -gameforge.subquest_31._210_say = " Nos, az j vrttel kapcsolatos terveim fstbe[ENTER]mentek. Pedig ez vilgmegvlt tlet volt![ENTER]Micsoda szgyen... " -gameforge.subquest_31._220_say = " Lgy ers! Tudom, hogy meg tudod csinlni! " -gameforge.subquest_31._230_say = " Fantasztikus. Tnyleg j vagy anyagok[ENTER]beszerzsben. Most figyelj egy kicsit. Itt... s[ENTER]itt... s gyorsan lehtm... Nzd, ez a tied,[ENTER]jutalmul a segtsgedrt. Viszlt ksbb! " -gameforge.subquest_31._240_sayReward = " 200.000 tapasztalat pontot kaptl. " -gameforge.subquest_31._250_sayReward = " 20.000 Yang-ot kaptl. " -gameforge.subquest_31._260_sayReward = " Oroszln Lemezvrt+3 -at kaptl. " -gameforge.subquest_31._270_sayReward = " Vrshangya ltny+3 -at kaptl. " -gameforge.subquest_31._280_sayReward = " Szellem Lemezvrt+3 -at kaptl. " -gameforge.subquest_31._290_sayReward = " Szerelmi Ruha+3 -at kaptl. " -gameforge.subquest_31._30_say = " Szia, van egy perced szmomra? Igazn nagyra[ENTER]rtkelem, hogy a mltkor segtettl j fegyvert[ENTER]kszteni. Most jra a segtsged szeretnm[ENTER]krni. Ez alkalommal j vrtet szeretnk[ENTER]kszteni. Miutn j fegyvert alkottam,[ENTER]egyrtelm, hogy egy j vrtre is szksgem van. " -gameforge.subquest_31._40_say = " Termszetesen szksgem van nyersanyagokra az j[ENTER]vrt ksztshez. Be tudod nekem szerezni?[ENTER]Cserbe megkapod az els befejezett vrtet. Ez[ENTER]alkalommal 100 db Rz rcre, 100 db benfa rcre[ENTER]s 100 Igazgyngy darabra van szksgem. Ezt is[ENTER]tudnod kell. Sok sikert kvnok! " -gameforge.subquest_31._50_select = " Elfogadni. " -gameforge.subquest_31._60_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_31._70_say = " Mirt habozol? Gyere vissza, ha kszen llsz a[ENTER]bnyszatra. " -gameforge.subquest_31._80_say = " Ez a kis rc nem tl nagy krs.[ENTER]Nos, magadnak ksznheted. Tnj el! " -gameforge.subquest_31._90_say = " jra segteni fogsz? J bart vagy.[ENTER]s ne aggdj: az els vrt a tied! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " A Hzal krse " -gameforge.subquest_32._10_targetVid = " Keresked kivlasztsa " -gameforge.subquest_32._110_targetVid = " Menj Ah-Yuhoz " -gameforge.subquest_32._120_targetVid = " Menj a Vegyeskeresked Eladnhz " -gameforge.subquest_32._130_sayReward = " Anyagok a Kereskednek " -gameforge.subquest_32._140_sayReward = " A Hzalnak szksge van nhny dologra egy[ENTER]nyaklnchoz. Vigyl neki 100 rlfogat a Bszke[ENTER]ork varzslktl, egy kszert a Vegyeskeresked[ENTER]Eladntl, s Crnt Ariyoung-tl. " -gameforge.subquest_32._150_npcChat = " Crnra van szksgem. " -gameforge.subquest_32._160_say = " Crnt nagyon knny ellltani. De akkor nem[ENTER]tudok mst csinlni. Mr elkszltem Ah-Yu[ENTER]szakadt ruhjnak javtsval, s vissza akartam[ENTER]neki vinni... " -gameforge.subquest_32._170_say = " Mit gondolsz errl: Visszaviszed Ah-Yu-nak a[ENTER]ruhjt, amg ksztek neked Crnt. Megfelel? " -gameforge.subquest_32._180_say = " Vgleg fel akarod adni? " -gameforge.subquest_32._190_say = " Igazn nincs messze. Mirt habozol? Gyere vissza,[ENTER]ha kszen llsz. " -gameforge.subquest_32._200_say = " Oh, remltem, hogy van r idd. Akkor n magam[ENTER]megyek. g veled! " -gameforge.subquest_32._20_npcChat = " A nyaklncrl... " -gameforge.subquest_32._210_say = " Csodlatos, nagyon szpen ksznm! Add t[ENTER]dvzletem Ah-Yu-nak, s vigyzz, hogy ne gyrd[ENTER]ssze a ruhjt az ton! Itt vrlak. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Mire visszatrsz a szomszd falubl, elksztem a[ENTER]crnd. Ugye nem felejtetted el Ah-Yu ruhjt?[ENTER]Neheztelni fog rm ezrt. " -gameforge.subquest_32._240_say = " Ah-Yu rl a ruhjnak? Ha igen, akkor igazn[ENTER]megrte ilyen kemnyen dolgozni. Itt van a[ENTER]crnd. Ez egy ers crna, amit sok mindenre[ENTER]hasznlhatsz. " -gameforge.subquest_32._250_say = " Mr megkaptad a Crnd. Elvesztetted? " -gameforge.subquest_32._260_npcChat = " Ariyoung kldi neked ezeket a ruhkat. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Oh, milyen szp! Nagyon gyors volt! polni kell a[ENTER]rgi bartsgokat, nem? Gyakran segtnk[ENTER]egymsnak... Ksznm, hogy elhoztad a ruht.[ENTER]Krlek, add t dvzletem Ariyoung-nak. " -gameforge.subquest_32._290_npcChat = " Szksgem van egy kszerre. " -gameforge.subquest_32._300_say = " kszert keresel?[ENTER]Adok neked egy kszert, ha segtesz nekem.[ENTER]Jelenleg egy klnleges fjdalomcsillapt[ENTER]gygyszeren dolgozok, de egy hozzval mg[ENTER]hinyzik: a Tigris mj. Nagyon nehz megszerezni.[ENTER]Szksgem van 100 Tigris mjra. " -gameforge.subquest_32._30_say = " Nem knny a Hzalknak hbor idejn. Mindentt[ENTER]szksg van rura, de a kereslet olyan gyorsan[ENTER]vltozik, hogy soha nem lehet tudni, megfelel-e[ENTER]a knlatom. Nem beszlve a hossz utakrl a[ENTER]pusztban, ahol szrnyek leselkednek a[ENTER]figyelmetlen jrkelkre. Nem akarsz keresni egy[ENTER]kis Yangot? Jl jnne egy kis segtsg. " -gameforge.subquest_32._310_say = " Szksgem van egy bizonyos Gygynvnyre is, amit[ENTER]szintn megkaphatsz a Tigrisektl. Szeretnek[ENTER]benne hemperegni, mert szeretik az illatt. Adok[ENTER]majd egy kszert a Gygynvnyekrt s a Tigris[ENTER]mjakrt. " -gameforge.subquest_32._320_say = " Vadssz tigrisekre vagy fehr tigrisekre. " -gameforge.subquest_32._330_say = " Mit szlsz hozz? Meg tudunk egyezni? " -gameforge.subquest_32._340_say = " A feladatom tl nehz szmodra? El sem tudom[ENTER]kpzelni! Ltogass meg jra, ha meggondoltad[ENTER]magad. " -gameforge.subquest_32._350_say = " Az egsz utat a Keresked miatt tetted meg, s[ENTER]most feladod? Ahogy akarod...[ENTER]Tovbbi szp napot. " -gameforge.subquest_32._360_say = " Nagyon j! Ez mindkettnkn segt, nem? Ksznm,[ENTER]s sok szerencst! " -gameforge.subquest_32._370_npcChat = " Megkapom most az kszert? " -gameforge.subquest_32._380_say = " Hadd lssam... 100 Tigris mj s a Gygynvny,[ENTER]minden itt van. Ksznm![ENTER]Tessk, fogd, valban kirdemelted ezt az[ENTER]kszert. Viszlt! " -gameforge.subquest_32._390_qSetTitle = " Vissza a Hzalhoz " -gameforge.subquest_32._400_targetVid = " Vissza a Hzalhoz " -gameforge.subquest_32._40_say = " Pillanatnyilag ork rlfogakbl kszlt[ENTER]nyaklncokra van tnyleges kereslet. Az rlfogak[ENTER]nagyok s kemnyek, s megfelelk bizonyos[ENTER]kszerek ksztsre. A katonk is szerencsehoz[ENTER]talizmnoknak tartjk a Bszke ork varzslk[ENTER]rlfogait. El tudnd hozni ezeket az rlfogakat[ENTER]nekem? 100 rlfog elg lenne kezdetnek. " -gameforge.subquest_32._410_sayReward = " Vissza a Hzalhoz " -gameforge.subquest_32._420_sayReward = " Vgre megszerezted az sszes anyagot a[ENTER]nyaklnchoz. Add a Hzalnak! " -gameforge.subquest_32._430_npcChat = " Nlam van az sszes anyag. " -gameforge.subquest_32._440_sayTitle = " Hzal: " -gameforge.subquest_32._450_say = " Megvan minden sszetev? Lssuk...[ENTER]Igen, valban itt van minden. Ksznm a[ENTER]segtsged, most mr ezzel a termkkel is[ENTER]kiegszthetem knlatomat. Itt a rszed. J[ENTER]szrakozst![ENTER]Ide, emberek! Van itt valami, mindenki szmra! " -gameforge.subquest_32._460_sayReward = " 1.100.000 tapasztalat pontot kaptl. " -gameforge.subquest_32._470_sayReward = " Egy arany karktt, egy arany nyaklncot s egy[ENTER]arany flbevalt kapsz. " -gameforge.subquest_32._480_say = " Hmmm... Sajnlom, de valami hinyzik. Nincs[ENTER]szksgem hinyos szlltmnyra. Prblkozol[ENTER]tovbb? " -gameforge.subquest_32._490_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_32._500_say = " Ksznm, hogy nem adod fel ilyen knnyen! Prba,[ENTER]szerencse. Itt vrlak. " -gameforge.subquest_32._50_say = " Szksgem van egy kszerre s Crnra is. Az[ENTER]egyiket megkaphatod a Vegyeskeresked Eladntl,[ENTER]a msikat Ariyoung-tl. Nem valami knny sok[ENTER]dolog beszerzse, de a nyaklncok rtkestse j[ENTER]zlet, s jutalmat kapsz az alapanyagokrt. Mit[ENTER]gondolsz? Felkeltette az rdekldsed? " -gameforge.subquest_32._510_say = " Tl nehz a feladat? Nos, legalbb megprbltad.[ENTER]Majd szlok, ha egy napon lesz valami knnyebb[ENTER]feladatom szmodra. Viszlt! " -gameforge.subquest_32._520_say = " Megprblod mg egyszer? Ksznm. Vrni fogok[ENTER]rd. " -gameforge.subquest_32._60_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_32._70_say = " Elfoglalt vagy? Megrtelek. De krlek, gyere[ENTER]vissza, ha lesz idd. " -gameforge.subquest_32._80_say = " Te j j, hogy fogom teljesteni az sszes[ENTER]feladatom? Viszlt! " -gameforge.subquest_32._90_say = " Csodlatos! Itt megvrlak. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Kincs trkpet talltl " -gameforge.subquest_33._10_targetVid = " Menj a knyvmolyhoz. " -gameforge.subquest_33._110_say = " llat istenekre vadsztl a falun kvl, s[ENTER]megtalltad a Kincs trkp mind a 4 rszt. Vidd[ENTER]el ket Soon-hoz. " -gameforge.subquest_33._120_sayTitle = " Vadszat az llatistensgekre " -gameforge.subquest_33._130_say = " Gyjtsd ssze a kincses trkp 4 rszt az[ENTER]llatistenek - Lykos, Scrofa, Bera s Kagn -[ENTER]legyzsvel. " -gameforge.subquest_33._140_sayReward = " (Megtallt trkprszek: %s ) " -gameforge.subquest_33._150_sendLetter = " A kincs trkp " -gameforge.subquest_33._160_sayTitle = " Az sszes trkprszeket sszegyjttt " -gameforge.subquest_33._170_say = " Menj vissza Soon-hoz, s mondd el neki,[ENTER]megtalltad a Kincs trkp minden rszlett. " -gameforge.subquest_33._175_npcChat = " Minden trkpdarabot megszereztem. " -gameforge.subquest_33._180_say = " Oh! Nagyszer! Vgre megvannak a trkprszek![ENTER]Ht errl mg lmodni sem mertem! Most mr csak a[ENTER]rszeket kell sszeillesztenem egy trkpp...[ENTER]megfelelen... " -gameforge.subquest_33._190_say = " Hmmmm.... Klns. A trkp azt mutatja, hogy a[ENTER]kincs az reg ember kzelben, a szikln van. Nem[ENTER]tudom elkpzelni, hogy ez igaz. Mr meg kellett[ENTER]volna tallnia valakinek. Milyen gyerekes csny![ENTER]Meg akarod nzni, vagy el kne gessem a trkpet? " -gameforge.subquest_33._200_select = " Megnzem. " -gameforge.subquest_33._20_npcChat = " A kincs trkprl... " -gameforge.subquest_33._210_select = " gesd el. " -gameforge.subquest_33._220_say = " Biztosan nincs mr szksged tbb a trkpre? " -gameforge.subquest_33._230_say = " Milyen nevetsges mese! Sajnlom, hogy ezen[ENTER]trkprszletek gyjtsre kldtelek el tged.[ENTER]Elgetem ket, gy ms mr nem fog bedlni nekik.[ENTER]Azrt ksznm szpen. Viszont ltsra. " -gameforge.subquest_33._240_say = " Mirt habozol? A trkpet mr sszegyjttted.[ENTER]Most akr meg is nzheted. Itt van, vidd a[ENTER]trkpet! " -gameforge.subquest_33._250_say = " Ahogy akarod. Meglepdnk, ha tnyleg tallnl[ENTER]valamit, de azrt sok sikert kvnok. Vidd a[ENTER]trkpet! " -gameforge.subquest_33._260_say = " A trkpet ngy rszre vgtk. Mindre szksgnk[ENTER]van, hogy ismt sszerakjuk! " -gameforge.subquest_33._270_select = " Ismt megprblni " -gameforge.subquest_33._280_say = " Feladod? Na j, mindegy. Viszlt. " -gameforge.subquest_33._290_say = " Tudtam, hogy menne neked. Hiszek benned! " -gameforge.subquest_33._300_targetVid = " A szikla az reg embernl " -gameforge.subquest_33._30_say = " H, felfedeztem nhny furcsa informcit nhny[ENTER]rgi szvegben. A szveg szerint egy Kincs trkp[ENTER]van a faluban. Ismered az isteni llatrket; a[ENTER]Kutyaistensget, a Medveistensget, a[ENTER]Tigrisistensget s a Malacistensget a vros[ENTER]eltt? " -gameforge.subquest_33._310_sayTitle = " Keresd a kincset " -gameforge.subquest_33._320_say = " Hmmm, az reg ember sziklja alatt... nincs[ENTER]tletem. Lehet hogy meg kne krdezzem az reg[ENTER]embert. De mirt van olyan messze? A francba. " -gameforge.subquest_33._330_sayTitle = " reg ember: " -gameforge.subquest_33._340_say = " Mit keresel? Egy kincset? Haha, rgta[ENTER]keresheted! Mutasd a trkpet...hmm. Azt hiszem[ENTER]arra van. Sok szerencst, hihi... " -gameforge.subquest_33._350_say = " Ennek a helynek kell lennie. H-rukk![ENTER]Francba, a fld nagyon kemnynek ltszik. Hmm...[ENTER][ENTER]Ltok egy dobozt! " -gameforge.subquest_33._360_sendLetter = " A kincs valban ltezik! " -gameforge.subquest_33._370_sayTitle = " Vissza Soon-hoz " -gameforge.subquest_33._380_say = " Ott stl ahol a trkp jellte, s tnyleg[ENTER]talltl egy kincsesldt! Menj Soonhoz s mondd[ENTER]el neki a nem vrt fejlemnyt. " -gameforge.subquest_33._390_npcChat = " Megtalltam a kincset! " -gameforge.subquest_33._400_say = " Oh! Meglepdtem! Nzzk... hihetetlen. Ez ppen[ENTER]gy nz ki, ahogy a rgi szvegek lerjk. Mr[ENTER]csak azt kellene kitallni, hogyan nyissuk ki. De[ENTER]ez mr nem a te problmd. Ksznm! Tessk,[ENTER]fogadd ezt hlm jell! " -gameforge.subquest_33._40_say = " Egy rgi mese szerint ngy istenforma szrny[ENTER]tpte ngy rszre a trkpet, s rzik ezeket a[ENTER]terleteket. Nem vagyok benne biztos, hogy igaz.[ENTER]Ellenriznd nekem? Oh, krlek, megl ez a[ENTER]bizonytalansg... Knyrgve krlek, segts[ENTER]nekem! " -gameforge.subquest_33._410_sayReward = " 1.400.000 tapasztalat pontot kaptl. " -gameforge.subquest_33._420_sayReward = " 25.000 Yangot kaptl. " -gameforge.subquest_33._430_sayReward = " Egy Szellemmaszk Sisak+1 -et kaptl. " -gameforge.subquest_33._440_sayReward = " Egy Vr sisak+1 -et kaptl. " -gameforge.subquest_33._450_sayReward = " Egy Acl csuklya+1 -et kaptl. " -gameforge.subquest_33._460_sayReward = " Egy Napfny kalap+1 -et kaptl. " -gameforge.subquest_33._470_say = " Nos, hol van? Nevetsgess akarsz tenni?! Mg nem[ENTER]talltad meg, igaz? " -gameforge.subquest_33._50_say = " Nem rdekelnek rgi Kincs trkpek? Furcsa[ENTER]vagy... folytatom a jelek kutatst ezekben a[ENTER]szvegekben. Gyere vissza, ha meggondoltad magad. " -gameforge.subquest_33._60_say = " Nem szereted ezeket a kalandokat, ugye? Hogy[ENTER]tudom akkor megszerezni a trkprszeket?[ENTER]Na mindegy... Viszlt! " -gameforge.subquest_33._70_say = " Igaz bart vagy. Remlem megtallod ket. " -gameforge.subquest_33._80_sendLetter = " A knyvmoly kincs trkpe " -gameforge.subquest_33._90_targetVid = " Menj a knyvmolyhoz " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " A kapitnynak mg mindig vannak gondjai a fekete[ENTER]szl csapat irnytsval. ld meg a[ENTER]generlisokat: Jak-To, To-Su s Gu-Ryung a nevk.[ENTER]Taln azutn elcsendesednek. " -gameforge.subquest_34._10_npcChat = " Mit csinl a fekete szl csapat? " -gameforge.subquest_34._110_say = " A generlisokat meglted! " -gameforge.subquest_34._120_select = " Igen. Ismt megprblni " -gameforge.subquest_34._130_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_34._140_say = " Nem knny egy harcot megnyerni, klnsen a[ENTER]generlisok ellen. Prbld meg mg egyszer. " -gameforge.subquest_34._150_say = " Ahogy mondtam, a Fekete szl kln nagyon ers.[ENTER]Viszlt. " -gameforge.subquest_34._160_say = " Milyen btor vagy te![ENTER]Azt hiszem, hogy le tudod gyzni a Fekete szl[ENTER]klnt! " -gameforge.subquest_34._170_targetVid = " Jelents a kapitnynak " -gameforge.subquest_34._180_say = " Menj vissza a kapitnyhoz s szmolj be arrl,[ENTER]hogy meglted a generlisokat. " -gameforge.subquest_34._185_npcChat = " Megltem a generlisokat! " -gameforge.subquest_34._190_say = " Hmmmm....Meglted a generlisokat.[ENTER]A tbbi a generlisok nlkl mr csak[ENTER]gyerekjtk. Mi elintzzk a tbbit.[ENTER]Mr fjt a fejnk a Fekete szl kln miatt, de a[ENTER]segtsgeddel, sikerl.[ENTER]Fogadd el ezt a jutalmat.[ENTER]Remlem, hogy viszontltjuk[ENTER]egymst! " -gameforge.subquest_34._200_sayReward = " 1,000,000 tapasztalati pontot kapsz. " -gameforge.subquest_34._20_sayTitle = " Kapitny " -gameforge.subquest_34._210_sayReward = " Nyelv gyrt kaptl. " -gameforge.subquest_34._30_say = " Jllehet megverted a 'Fekete szl klnt', mgsem[ENTER]hagynak bennnket bkn.[ENTER]Ahelyett, hogy nyugton lennnek, gy viselkednek,[ENTER]mint egy vad horda.[ENTER]Ha le akarjuk ket gyzni, akkor a Fekete szl[ENTER]generlisokat kell meglnnk. " -gameforge.subquest_34._40_say = " Ha a generlisokat legyztk, akkor a tbbiek el[ENTER]fognak esni. Nehz munka lesz, de egy gyzelemre[ENTER]van szksgnk a Fekete szl generlisok ellen:[ENTER]Jak-To, To-Su, Gu-Ryung ellen.[ENTER]Ha legyzzk ket, akkor mr nem kell aggdnunk a[ENTER]'Fekete szl kln' miatt. " -gameforge.subquest_34._50_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_34._60_say = " Hmm... Ha ksz vagy, akkor ltogass meg megint.[ENTER]Nincs sok ilyen tehesges ember, mint Te. " -gameforge.subquest_34._70_say = " Nem tudod..[ENTER]Hogy gyzzk le a 'Fekete szl klnt' klnben..? " -gameforge.subquest_34._80_say = " Tudtam hogy szmthatok rd! Ha a generlisok[ENTER]meghalnak a tbbi tagja a fekete szl csapatnak[ENTER]nem lesz gond. Sok szerencst! " -gameforge.subquest_34._90_sendLetter = " ld meg a Fekete szl generlisokat " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Menj el a Lovszinashoz " -gameforge.subquest_36._10_targetVid = " Yonah : " -gameforge.subquest_36._110_say = " sszegyjtttl 10 bla sznt. Vidd el a[ENTER]Lovszinasnak, hogy meg tudja etetni a lovakat. " -gameforge.subquest_36._120_sayTitle = " Szna az istllknak " -gameforge.subquest_36._130_say = " Takarmnyhiny van az istllkban. Szerezz 10[ENTER]bla sznt, s add oda a Lovszinasnak, mieltt[ENTER]a lovak hen halnak! A vadszat sorn szerezhetsz[ENTER]sznt. " -gameforge.subquest_36._140_npcChat = " Sznra van szksged? " -gameforge.subquest_36._150_say = " Yonah megbzsbl vagy itt? Mr sokat hallottam[ENTER]rlad. Oh, a lovaink hen halnak. Meg kell[ENTER]mentennk ket! Segts, s szerezz sznt a[ENTER]lovaknak! " -gameforge.subquest_36._160_say = " Az gret szp sz. Az is lehet, hogy ksbb[ENTER]szeretnk majd lovagolni. Felttlenl tallnom[ENTER]kell egy kis sznt! " -gameforge.subquest_36._170_say = " Sajnlom. Kerestem, de egyszeren lehetetlen[ENTER]sznt tallni. " -gameforge.subquest_36._180_say = " Tudom, nem tl szp tlem, hogy veled csinltatom[ENTER]meg a munkm, de mg mindig remnykedem benne,[ENTER]hogy megteszed. Meg tudnd prblni jra? Ismerek[ENTER]egy nagyon fontos szemlyt a msik birodalomban.[ENTER]Ha segtesz, megkrdezem tle, tud-e tenni[ENTER]valamit az rdekedben. " -gameforge.subquest_36._190_select = " jra prblni " -gameforge.subquest_36._200_say = " Persze, hogy segtek neked, Lssuk, mit tehetek. " -gameforge.subquest_36._20_npcChat = " Az istllk gondban vannak " -gameforge.subquest_36._210_say = " Nincs elg energim ehhez. Szeretnk segteni[ENTER]neked, de nem tudok. nem vagyok elg ers. " -gameforge.subquest_36._220_npcChat = " Van sznm a lovaknak. " -gameforge.subquest_36._230_say = " Beszerezted a sznt? Oh, ksznm. Nem volt[ENTER]elegend ennivalnk a lovak szmra, gy szltam[ENTER]Yonah-nak. nagyon j bartom. Azt talltam ki,[ENTER]krlnzhetne, htha tall valakit, aki tudna[ENTER]segteni. De azt nem gondoltam, hogy erre ilyen[ENTER]gyorsan sor kerl. Csak nzd, milyen rmmel[ENTER]faljk a lovak. " -gameforge.subquest_36._240_sayReward = " 1.800.000 tapasztalat pontot kaptl " -gameforge.subquest_36._250_sendLetter = " Vissza Yonahhoz " -gameforge.subquest_36._260_sayTitle = " Vissza Yonahhoz " -gameforge.subquest_36._270_say = " tadtl 10 bla sznt a Lovszinasnak az hes[ENTER]lovak szmra. Trj vissza Yonah-hoz, s szmolj[ENTER]be neki a sikeredrl. " -gameforge.subquest_36._280_npcChat = " Gondoskodni a lovakrl! " -gameforge.subquest_36._290_say = " Hello, visszatrtl![ENTER]Valsznleg nehz feladat volt sszegyjteni ezt[ENTER]a sok sznt. Ksznm, hogy nem adtad fel! Itt[ENTER]van egy kis ajndk szmodra. " -gameforge.subquest_36._300_sayReward = " Egy Missziknyvet kaptl. " -gameforge.subquest_36._30_say = " H, krdeznk tled valamit! Tudom, hogy ms a[ENTER]felels az istllkrt, de sok problmnk volt a[ENTER]kzelmltban, s segthetnl neknk. Sok dolga[ENTER]volt a lovaknak a hbor idejn, de mg egy ers,[ENTER]felntt lnak is megvannak a maga korltai. " -gameforge.subquest_36._40_say = " Sok l van, de kevs a takarmny. Nagyon sok[ENTER]meghal. Be tudnl szerezni egy kis takarmnyt,[ENTER]hogy a lovak egy kis erre kaphassanak jra?[ENTER]Nincs senki ms, akit megkrhetnk. Gyjts ssze[ENTER]10 bla sznt, s add oda a Lovszinasnak. mr[ENTER]tud a problmrl. Csak mondd neki, hogy n[ENTER]kldtelek. " -gameforge.subquest_36._50_select = " Azonnal indulok! " -gameforge.subquest_36._60_select = " Nem, ez alantas munka. " -gameforge.subquest_36._70_say = " Manapsg egyre tbb ember akar lovat tartani. De[ENTER]senki nem gondolt arra, hogy egyszer kimerl a[ENTER]takarmny kszletnk a lovak szmra. s most[ENTER]heznek az istllban. Gyere vissza, ha[ENTER]meggondolod magad. " -gameforge.subquest_36._80_say = " Oh, azok a szegny lovak! heznek, s n nem[ENTER]tehetek semmit ellene... Mit kellene tennem... " -gameforge.subquest_36._90_say = " Tudom, hogy elfoglalt vagy, s n igazn nagyra[ENTER]rtkelem a segtsged. A lovak nagyon fontosak[ENTER]manapsg. s neknk valban szksgnk van[ENTER]sznra. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah mindent belead, hogy j porcelnt lltson[ENTER]el de nem halad vele egyelre. Ltogasd meg[ENTER]Urielt s rdekldd meg tud-e valamit a porceln[ENTER]ellltsrl. " -gameforge.subquest_37._10_targetVid = " A halvnyzld porceln titka " -gameforge.subquest_37._110_npcChat = " Ismered a Celadon porcelnt? " -gameforge.subquest_37._120_sayTitle = " Uriel : " -gameforge.subquest_37._130_say = " Seladon-porceln?[ENTER]Nos, n jrtas vagyok a trtnelemben s a[ENTER]tudomnyokban, de a mvszet irnt nem[ENTER]rdekldm. A Seladon-porcelnrl sajnos nem[ENTER]tudok neked semmit meslni. Taln Soon tud[ENTER]valamit. nem igazn kedvelt, de klnbz[ENTER]knyveket olvas, taln tbbet tud[ENTER]errl. " -gameforge.subquest_37._140_makequestbutton = " Menj Soonhoz " -gameforge.subquest_37._150_targetVid = " Menj Soonhoz " -gameforge.subquest_37._160_say = " Sajnos Uriel nem tud semmit a porcelnrl. De[ENTER]Soon, a knyvmoly sokat olvasott rla a[ENTER]knyveiben. Menj el hozz s rdekldd meg[ENTER]ismeri-e az ellltsi eljrst. " -gameforge.subquest_37._170_sayTitle = " Soon : " -gameforge.subquest_37._180_say = " Mit akarsz? Ne zavarj az olvassban! Mi?[ENTER]Seladon-porceln? Termszetesen tudok rla. n[ENTER]megkzeltleg 10 knyvet olvastam, ami ezzel[ENTER]foglalkozott. Mirt? Ht nem neveznek engem hiba[ENTER]knyvmolynak! Mindent megrtek, ami knyvekben le[ENTER]van rva! " -gameforge.subquest_37._190_say = " Lerhatom hogy hogyan kell a Celadon porcelnt[ENTER]elkszteni, itt van az agyamban, de mirt[ENTER]tennm? Hmm. Vrj, van egy tletem: Megkrdeztem[ENTER]a hzalt a kvetkez faluban hogy megvan-e neki[ENTER]a knyv ami mg mindig hinyzik nekem de nincs[ENTER]idm elmenni rte. Szerezd meg nekem s segtek a[ENTER]porcelnban. Menj! " -gameforge.subquest_37._200_makequestbutton = " Induls a hzal kereskedhz " -gameforge.subquest_37._20_sayTitle = " Yonah : " -gameforge.subquest_37._210_targetVid = " Menj a hzal kereskedhz " -gameforge.subquest_37._220_say = " Soon a knyvmoly ismeri a Seladon porcelnt, de[ENTER]csak akkor fogja a tudst megosztani veled, ha[ENTER]elhozod a knyvt a hzal kereskedtl. Indulj a[ENTER]hzal kereskedhz s hozd el a knyvet, amit[ENTER]Soon megrendelt. " -gameforge.subquest_37._230_npcChat = " Soon kldtt... " -gameforge.subquest_37._240_say = " H, azrt jttl vissza, hogy ismt segts nekem?[ENTER]Ah, te Soon knyvre gondolsz. n nem sokra[ENTER]eljttem volna a vrosba, de tlsgosan[ENTER]trelmetlen. Megkr msokat, hogy hozzk el neki[ENTER]a knyvet. Hmm. Ah! Itt van. Nem rtem, hogy ez a[ENTER]paprhalom mirt olyan fontos. Sokkal fontosabb,[ENTER]hogy az ember gyorsan Yangot keressen. " -gameforge.subquest_37._250_qSetTitle = " Visszatrs Soon " -gameforge.subquest_37._260_targetVid = " Visszatrs Soon " -gameforge.subquest_37._270_say = " A szomszd vros kereskedjtl megkaptad Soon[ENTER]knyvt. Most pedig trj vissza Soonhoz, hogy[ENTER]odaadd neki a knyvet, s hogy a tudst s[ENTER]Celadonrl megossza veled. " -gameforge.subquest_37._280_npcChat = " Nlam van a knyv " -gameforge.subquest_37._290_say = " Juhu...vgre nlam van az j knyv! Ksznm[ENTER]szpen. Nincs sok knyv amit mg nem olvastam...[ENTER]Lertam minden fontosat a Celadon porceln[ENTER]ksztsrl. Kvesd az tmutatm s tkletes[ENTER]porcelnt fogsz kszteni. s most itt az ideje[ENTER]hogy elolvassam az j knyvemet. Viszont ltsra! " -gameforge.subquest_37._300_makequestbutton = " Vissza Yonahhoz " -gameforge.subquest_37._30_say = " Hmm. Ht ez nem j. Ez sem... oh, hell! Ide[ENTER]nzz: folyamatosan ksztem a porcelnt de a nagy[ENTER]rsze azonnal eltrik. Azt hiszem valami msfajta[ENTER]porcelnra lesz szksgem... " -gameforge.subquest_37._310_targetVid = " Vidd el a szveget Yonahnak " -gameforge.subquest_37._320_say = " Soon megtartotta a szavt s lerta a Celadon[ENTER]porceln ksztsnek mdjt. Vidd el Yonahnak. " -gameforge.subquest_37._330_say = " ![ENTER]Itt minden le van rva a porceln ellltsrl.[ENTER]Vgre mesternknt fogok bevonulni a trtnelembe[ENTER]ennek a segtsgvel. Ksznm a segtsged.[ENTER]Hamarosan be tudom mutatni a vilgnak a legjobb[ENTER]kermit! Bzz meg bennem! Olyan j Celadon[ENTER]porcelnt fogok elkszteni, hogy vszzadokat[ENTER]fog tllni. " -gameforge.subquest_37._340_sayReward = " 2,500.000 tapasztalati pontot kaptl. " -gameforge.subquest_37._350_sayReward = " 35.000 Yangot kaptl. " -gameforge.subquest_37._360_sayReward = " Te Jde Cipt+3 kaptl " -gameforge.subquest_37._40_say = " Egy j eljrst fogok kiprblni...[ENTER]A Seladon-porceln ellltsa nagyon nehz,[ENTER]ezrt csak kevesen ismerik az eljrst.[ENTER]De nekem a mveimhez szksgem lesz r![ENTER]Ebben az esetben...[ENTER]igen, a blcs Uriel ismeri biztos![ENTER]Menj el Urielhez s rdekldd meg a[ENTER]Seladon-perceln ellltst, biztos tud a[ENTER]tovbbiakban segteni! " -gameforge.subquest_37._50_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_37._60_say = " Hm, te biztos nagyon elfoglalt vagy. Ltogass meg[ENTER]mg egyszer, ha tbb idd van. " -gameforge.subquest_37._70_say = " A legjobb porcelnt akarom ellltani...[ENTER]rtem...viszlt " -gameforge.subquest_37._80_say = " Ksznm szpen. Uriel tudni fogja mit kell[ENTER]tennie. Viszont ltsra! " -gameforge.subquest_37._90_targetVid = " Menj Urielhez " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " A vadsztl elloptk a csaldi rksgt kpez[ENTER]gazdagon dsztett jt. Menj Sangsun Dong-ba, s[ENTER]szerezd vissza a Dszes jat a tolvaj majmoktl. " -gameforge.subquest_38._10_targetVid = " A vadsz kincse " -gameforge.subquest_38._110_sendLetter = " Megtalltad a Dszes jat " -gameforge.subquest_38._120_targetVid = " Menj a vadsz Yang-Shin-hez " -gameforge.subquest_38._125_say = " Megtalltad a harci dszes jat.[ENTER]Vidd vissza Yang-Shin-nek. " -gameforge.subquest_38._130_npcChat = " Itt van az j! " -gameforge.subquest_38._140_say = " H, a mindenit! Hurr, az jam! Visszakaptam a[ENTER]becsletem. Pfuj... Olyan sokat szenvedtem, mita[ENTER]elvesztettem... Tnyleg nagyon hls vagyok a[ENTER]segtsgedrt. Megtiszteltets szmomra, hogy ezt[ENTER]neked adhatom. Lehet, nem tnik valami soknak, de[ENTER]szvbl jv ajndk. Ksznm Neked, most mr[ENTER]bkben lhetek tovbb! " -gameforge.subquest_38._150_sayReward = " 1.500.000 tapasztalat pontot kaptl. " -gameforge.subquest_38._160_sayReward = " 35.000 Yangot kaptl. " -gameforge.subquest_38._170_sayReward = " Btorsg kpenyt kaptl. " -gameforge.subquest_38._180_say = " Megtalltad az jam? De hol van? jra[ENTER]elvesztetted? " -gameforge.subquest_38._190_select = " Folytatni fogom a keresst. " -gameforge.subquest_38._200_say = " Ht, ez van.[ENTER]Vigyzz magadra. " -gameforge.subquest_38._20_say = " H, figyelnl rm egy pillanatra? Amint ltod,[ENTER]vadsz vagyok; a csaldom genercik ta[ENTER]vadszik. Valamennyien vadszok vagyunk, s az[ENTER]egsz csaldot nagy megbecslst vezi. De n[ENTER]elkvettem egy nagy hibt, ami bemocskolta a[ENTER]becsletemet az egsz csald eltt... " -gameforge.subquest_38._210_say = " Meg tudnd prblni jra? Ksznm.[ENTER]A kszsgeiddel kpes vagy r. " -gameforge.subquest_38._30_say = " A Dszes jrl van sz, amit rgebben elloptak a[ENTER]majmok. Akkoriban a Majom kazamatban vadsztam,[ENTER]s csak egyetlen msodpercre voltam figyelmetlen[ENTER]- k kihasznltk az alkalmat, s elloptk tlem[ENTER]azt. " -gameforge.subquest_38._40_say = " Mg soha nem jrtam Sangsun Dong mlyn, szval[ENTER]nem igazn ismerem oda az utat, gy szksgem van[ENTER]a segtsgedre. Nhny helybli azt mondja,[ENTER]nagyon gyes vagy. Ezrt krlek Tged erre a[ENTER]szvessgre. A Dszes j nlkl nem tudok seim[ENTER]szembe nzni. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Oh, nekem mielbb vissza kell szereznem...[ENTER]Krlek, gyere vissza, ha van idd.[ENTER]Viszontltsra. " -gameforge.subquest_38._70_say = " Ht akkor...[ENTER]Vigyzz magadra az ton. " -gameforge.subquest_38._80_say = " Knnyen megtallhatod, mert ez egy gazdagon[ENTER]dsztett j. Nagyszer jutalomban foglak[ENTER]rszesteni! " -gameforge.subquest_38._90_sayTitle = " A Dszes j keresse " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " rul Balso llapota " -gameforge.subquest_39._10_targetVid = " rul Balso szlltmnya " -gameforge.subquest_39._110_say = " rul Balso llapota rosszabbodott. Menj[ENTER]Baek-Go-hoz, s krdezd meg, hogyan segthetnk[ENTER]Balsonak. " -gameforge.subquest_39._120_makequestbutton = " Menj Baek-Gohoz. " -gameforge.subquest_39._130_qSetTitle = " Menj Baek-Gohoz. " -gameforge.subquest_39._140_targetVid = " Indulj Baek-Gohoz " -gameforge.subquest_39._150_npcChat = " Van egy betegem... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Oh, te vagy az, hogy vagy? Te egy igazi beteget[ENTER]kezelsz? Mondd el, mi a baja... Hmm... s milyen[ENTER]gygyszert kapott? Micsoda?! Nem csoda, ha egyre[ENTER]rosszabbul rzi magt! Az a gygyszer teljesen[ENTER]alkalmatlan! " -gameforge.subquest_39._180_say = " Szerencss, hogy mg mindig l! Nagyon veszlyes,[ENTER]ha egy beteg ember rossz kezelsben rszesl! De[ENTER]tudom, mi segt rajta. Van egy bizonyos[ENTER]gygynvny, ami megszabadtja a testet a[ENTER]mregtl, s visszalltja az egszsget.[ENTER]Ugyanakkor, nagyon veszlyes helyen tallhat. " -gameforge.subquest_39._190_say = " Ha jl tudom, a gygynvny csak Sangsun Dong-ban[ENTER]n. De mindig betakartjk a Majom fejedelem[ENTER]szmra, aki szvesen fogyasztja. Meg kell lnd[ENTER]t, hogy megszerezd a nvnyt.[ENTER]El tudom kszteni a megfelel gygyszert, ha[ENTER]elhozod nekem a gygynvnyt. " -gameforge.subquest_39._200_select = " Rendben, hozok. " -gameforge.subquest_39._20_npcChat = " A gygyszeredrl... " -gameforge.subquest_39._210_select = " Nem tudom megtenni. " -gameforge.subquest_39._220_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_39._230_select = " Igen " -gameforge.subquest_39._240_say = " Ht, akkor taln ksbb, ha lesz nmi szabad[ENTER]idd. Sok a beteg ember, de nagyon kevesen[ENTER]keresik a gygyulst. " -gameforge.subquest_39._250_say = " Hmmm, ht sajnos ez van. Szgyen, hogy senki sem[ENTER]elg btor. Mi lesz ebbl a vgn... " -gameforge.subquest_39._260_say = " Oh, ksznm. Nehz munka lesz. De szmos emberen[ENTER]segtesz vele! " -gameforge.subquest_39._270_makequestbutton = " A Majomvezr gygynvnye " -gameforge.subquest_39._280_targetVid = " Vissza Baek-Gohoz " -gameforge.subquest_39._290_sayTitle = " Nehz majom nvnyt talltl " -gameforge.subquest_39._300_say = " Megszerezted a Majom fejedelemtl a Nehz majom[ENTER]nvnyt. Vidd el Baek-Go-nak, hogy elkszthesse[ENTER]a gygyszert Balso szmra. " -gameforge.subquest_39._30_say = " Ksznm, hogy legutbb elhoztad a gygyszert. De[ENTER]van egy problmm... A gygyszer hatsa[ENTER]legyenglt. Azt hiszem, rosszabb lett.[ENTER]*Khgs* - Felttlenl szksgem van kezelsre. " -gameforge.subquest_39._310_sayTitle = " Szerezd meg a nvnyt Sangsun Dong-bl " -gameforge.subquest_39._320_say = " Baek-Go kpes gygyszert kszteni rul Balso[ENTER]betegsgre. Ehhez Nehz majom nvnyre van[ENTER]szksge. Megszerezheted a Majom fejedelemtl a[ENTER]Profi majom kazamatban. " -gameforge.subquest_39._330_npcChat = " Nehz majom nvny... " -gameforge.subquest_39._340_say = " gy tnik, a betegsg jrvnyknt terjed, de nem[ENTER]ismerjk az okt. Ugyanakkor az akadmiai[ENTER]trsasg szerint a Majom nvnybl kifejlesztett[ENTER]gygyszer segthet. Mi a baj? Mr megtalltad a[ENTER]gygynvnyt? " -gameforge.subquest_39._350_select = " Mg nem, de hamarosan! " -gameforge.subquest_39._360_select = " Nem tudom beszerezni a nvnyt. " -gameforge.subquest_39._370_say = " Tnyleg fel akarod adni? Hmm, azt hiszem, ezt mr[ENTER]nem igazn teheted meg tbb. Mit tehetnk? Ez a[ENTER]gygynvny egy igazi lds... " -gameforge.subquest_39._380_select = " Nem tudom megtenni. " -gameforge.subquest_39._390_select = " Segteni akarok! " -gameforge.subquest_39._400_say = " A majmok tl ersek nekem. Nem tudom megszerezni[ENTER]a gygynvnyt. Sajnlom. " -gameforge.subquest_39._40_say = " Tudom, hogy a szomszdos faluban l egy orvos. El[ENTER]tudnl menni hozz, hogy elmagyarzd neki a[ENTER]helyzetem, htha meg tudn mondani, mit tehetnk?[ENTER]Amint ltod, nem hagyhatom el a falut ebben az[ENTER]llapotban. Nagyon hls vagyok a legutbbi[ENTER]segtsgedrt, s biztos lehetsz benne, hogy most[ENTER]is megjutalmazlak majd. " -gameforge.subquest_39._410_say = " Te megtagadod emberektl a segtsget, akik egy[ENTER]borzalmas s titokzatos betegsgben szenvednek![ENTER]Tnj el a szemem ell! " -gameforge.subquest_39._420_say = " Igazad van. Valakinek meg kell szereznie ezt a[ENTER]gygynvnyt, klnben ezek a beteg emberek[ENTER]borzalmasan szenvedni fognak. Majd n gondoskodok[ENTER]rla. " -gameforge.subquest_39._430_say = " Na akkor... siess! " -gameforge.subquest_39._440_say = " Te tnyleg beszerezted a majom nvnyt! Remlem,[ENTER]ez tnyleg orvosolja ezt a rejtlyes betegsget.[ENTER]Vrj egy pillanatot, most gyorsan elksztem a[ENTER]gygyszert. " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Itt van a gygyszer. Siess a betegedhez, s add[ENTER]oda neki. Hamarosan jobban kell lennie. s[ENTER]krlek, mondd meg neki azt is, mindig jobb egy[ENTER]orvostl megkrdezni, melyik a helyes gygyszer. " -gameforge.subquest_39._470_makequestbutton = " Add Balsonak a gygyszert " -gameforge.subquest_39._480_targetVid = " tadod Balsonak a gygyszert. " -gameforge.subquest_39._490_sayTitle = " rul Balso gygyszere " -gameforge.subquest_39._500_say = " Baek-Go elksztette a gygyszert a Nehz majom[ENTER]nvnybl, mely szmos ritka betegsg[ENTER]gygytsra kpes. Vidd el rul Balsonak a[ENTER]szomszd faluba. " -gameforge.subquest_39._50_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_39._510_npcChat = " Itt van a gygyszer " -gameforge.subquest_39._520_say = " j orvossgot hozol nekem? Trtnt nmi[ENTER]elrelps az orvosi kutatsban? Sajnlom, hogy[ENTER]zavartalak. Kezdetektl fogva ki kellett volna[ENTER]krnem egy orvos tancst. Most viszont elfogadom[ENTER]ezt a gygyszert, amit kaptam. " -gameforge.subquest_39._530_say = " Ksznm, hogy ebben a nyomorsgos helyzetemben[ENTER]segtettl nekem. Nincs sok bartom. Tessk,[ENTER]tudom, hogy nem valami tl sok, de szvbl adom.[ENTER]Krlek, fogadd el! Brmi lesz is velem, soha nem[ENTER]foglak elfeledni. " -gameforge.subquest_39._540_sayReward = " 4.000.000 tapasztalat pontot kaptl. " -gameforge.subquest_39._550_sayReward = " 65.000 Yangot kaptl. " -gameforge.subquest_39._60_say = " Ha tudod, hogy hogyan lehet rajtam segteni,[ENTER]akkor tallkozzunk megint itt. " -gameforge.subquest_39._70_sayTitle = " rul Balso: " -gameforge.subquest_39._80_say = " Vajon tovbbra is gy kell lnem?[ENTER]Viszlt legkzelebb. " -gameforge.subquest_39._90_say = " Ksznm. Vigyzz magadra. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Tudtam, hogy szmthatok rd! Ez egy bonyolult[ENTER]feladat, de biztos vagyok benne, hogy kpes vagy[ENTER]r. Sok szerencst! " -gameforge.subquest_40._10_targetVid = " Tmogat harci-segteszkz " -gameforge.subquest_40._110_targetVid = " Vissza a Kapitnyhoz " -gameforge.subquest_40._120_say = " sszegyjttted mind az 5.000 nylhegyet. Add oda[ENTER]a Kapitnynak! " -gameforge.subquest_40._130_say = " A hadsereg szmra problmt jelent a nyilak[ENTER]beszerzse. lj Fertztt jszokat Sohan hegyen,[ENTER]s add a nylhegyeiket a Kapitnynak. 5.000 db.[ENTER]elegend lesz. " -gameforge.subquest_40._140_npcChat = " A Nylhegyekrl... " -gameforge.subquest_40._150_say = " Ezek a Fertztt jszok egy bizonyos betegsgben[ENTER]szenvednek, ami elterjedt az egsz kontinensen.[ENTER]Mg az orvosaink sem tudjk megmagyarzni. A[ENTER]nylhegyeik most mg rendben vannak, de egyre[ENTER]mrgezbb vlnak azok is. " -gameforge.subquest_40._160_select = " Folytatni fogom. " -gameforge.subquest_40._170_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_40._180_say = " Flsz a betegsgtl. Nyugodj meg, s gyere vissza[ENTER]ksbb. " -gameforge.subquest_40._190_say = " Biztos vagy benne, hogy feladod? Hmmm, taln[ENTER]tnyleg tl nehz neked ez a feladat. Valaki mst[ENTER]fogok megkrni. Viszlt! " -gameforge.subquest_40._200_say = " Ltom.[ENTER]Soha nem adod fel, igaz?[ENTER]Akkor indulj! " -gameforge.subquest_40._20_say = " Figyelem, harcosok! Amint lthatjtok, az[ENTER]ellensges tmadsok szma naprl napra[ENTER]nvekszik. Aggaszt hreket hozott Yu-Hwan is.[ENTER]Rviden a lnyeg: Elegend nylra van szksgnk! " -gameforge.subquest_40._210_npcChat = " Itt van 5.000 nylhegy! " -gameforge.subquest_40._220_say = " Csodlatos munka! Most mr el tudjuk kszteni a[ENTER]tmadst. Ennek rdekben most rgtn adok is[ENTER]nhny nyilat. Ez egy igazn j csapatmunka volt.[ENTER]Remlem, ksbb is szmthatunk rd! " -gameforge.subquest_40._230_say = " Itt a jutalmad. Legkzelebb, ha fontos munknk[ENTER]addik, neked fogunk szlni elszr.[ENTER]Minden jt, hamarosan tallkozunk! " -gameforge.subquest_40._240_sayReward = " 4.500.000 tapasztalat pontot kaptl. " -gameforge.subquest_40._250_sayReward = " 50.000 Yangot kaptl. " -gameforge.subquest_40._260_sayReward = " 3 x Kritikus Csapst kaptl.[ENTER]3 x tt Csapst kaptl. " -gameforge.subquest_40._30_say = " Az jszok fontos stratgiai tnyezk a[ENTER]hadviselsben. Amint az ellensg a hatkrkbe[ENTER]kerl, elkezdik lni ket. gy akr el is[ENTER]ldzhetjk az ellensget, vagy legalbb[ENTER]cskkenthetjk a szmukat. De ha tl sok tmads[ENTER]r bennnket rvid id alatt, hamarosan kifogyunk[ENTER]a nyilakbl. " -gameforge.subquest_40._40_say = " Ezrt van szksgnk Rd! Menj a Sohan hegyre, s[ENTER]lj Fertztt jszokat, hogy megszerezd a[ENTER]nylhegyeiket. Azok a nylhegyek mrgezek, de[ENTER]hatsosan segtenek legyzni az ellensget.[ENTER]5.000 Nylhegyre van szksgnk. Mit szlsz hozz? " -gameforge.subquest_40._50_select = " Elfogadom. " -gameforge.subquest_40._60_select = " Ez tl nehz nekem. " -gameforge.subquest_40._70_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_40._80_say = " Tl messze van neked a Sohan-hegysg? Gondolkodj[ENTER]rajta! Ez a kldets nagyon fontos. " -gameforge.subquest_40._90_say = " Hm, flsz a fertztt jszoktl? Azt hiszem,[ENTER]tlbecsltelek. Ltom, nincs tbb remny[ENTER]szmunkra. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Mit olvasol? " -gameforge.subquest_41._100_say = " sszegyjttted mind a 100 pk szemet Octavio j[ENTER]receptjhez. Minl gyorsabban el kellene vinned[ENTER]neki. " -gameforge.subquest_41._10_targetVid = " Klnleges pkszemek " -gameforge.subquest_41._110_sayTitle = " Pkszemek beszerzse " -gameforge.subquest_41._120_say = " Octavio szeretn kiprblni a 'Klnleges[ENTER]pkszemek' nev j receptjt. Ehhez 100 pkszemre[ENTER]van szksge a Yongbi sivatagi pkoktl. " -gameforge.subquest_41._130_targetVid = " Vissza Octaviohoz " -gameforge.subquest_41._140_npcChat = " Vannak pkszemeim. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Mutasd! Pontosan szz darab szem, nagyon j! Nos,[ENTER]lssuk csak...[ENTER]Mmhhh, ksz! Te is szeretnd kiprblni? Ne nzz[ENTER]ilyen szrnylkdve. Nem halsz meg tle. " -gameforge.subquest_41._170_say = " Hmm, hmm... Zsenilis! nagyon tpll, nem tl[ENTER]des... hihetetlen z! Tudtam, hogy megri a[ENTER]fradtsgot. Soha nem tudtam volna megcsinlni[ENTER]nlkled. Nagyon szpen ksznm a segtsged! " -gameforge.subquest_41._180_sayReward = " 2.100.000 tapasztalat pontot kaptl. " -gameforge.subquest_41._190_say = " Mirl beszlsz? Ez nem szz szem, meg tudom[ENTER]mondani anlkl, hogy megszmolnm![ENTER]Krlek, hozz mg tbbet. " -gameforge.subquest_41._200_say = " Mindenflekppen meg szeretnm fzni...[ENTER]Mindegy, ksznm. Lgy j s vigyzz magadra. " -gameforge.subquest_41._20_say = " Szia, hogy vagy? Most olvasok egy szakcsknyvet,[ENTER]amit Soon nagylelken nekem ajndkozott.[ENTER]Talltam benne egy rdekes receptet, gy hvjk,[ENTER]'Klnleges pkszemek'. Soha nem lttam mg[ENTER]ezeltt ehhez foghatt! Neked van? gy tnik, ez[ENTER]klnleges tel egy msik orszgban. " -gameforge.subquest_41._210_say = " Ksznm, hogy nem hagysz cserben.[ENTER]Nagyon kedves vagy! " -gameforge.subquest_41._30_say = " Annyira szeretnm kiprblni ezt az telt, de[ENTER]hogyan szerezzek pkszemeket? Tnyleg szksgem[ENTER]van jra a segtsgedre! Krlek, hozz pkszemeket[ENTER]a pkoktl a Yongbi sivatagbl! " -gameforge.subquest_41._40_say = " Megtennd ezt nekem? Igazn nagyon hls lennk[ENTER]rte. hogy ki tudjam prblni a receptet, egy[ENTER]megfelel mret adag elksztshez szksgem[ENTER]van szz szemre. Olyan izgatott vagyok... " -gameforge.subquest_41._50_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_41._60_say = " Ezt a receptet mindenflekppen meg akarom fzni,[ENTER]teht ha egy szvessget akarsz tenni, akkor[ENTER]krlek ltogass meg. " -gameforge.subquest_41._70_say = " Hm...Hol tudom beszerezni a szemeket...[ENTER]Ok, viszlt. " -gameforge.subquest_41._80_say = " Ksznm, tudtam, hogy meg fogod tenni nekem ezt[ENTER]a szvessget. Ennek fejben egy kivl telt[ENTER]fogok neked tlalni. " -gameforge.subquest_41._90_sayTitle = " Vissza Octaviohoz " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Sajnlom, hogy ezt hallom. Sok-sok halott ember[ENTER]hangjt hallom, akik nem tudnak bkben nyugodni.[ENTER]Igazn segtennk kell nekik. Meg fogok krni[ENTER]valaki mst. Viszlt. " -gameforge.subquest_42._10_targetVid = " Nyugodjk bkben a halott " -gameforge.subquest_42._110_say = " Milyen btor vagy! Biztos vagyok benne, hogy a[ENTER]btor fiatal harcosok hamarosan a Nirvnba[ENTER]jutnak a segtsgeddel. " -gameforge.subquest_42._120_say = " Ezek a borzalmas hbork egyre tbb s tbb[ENTER]fiatal harcost lnek meg. Ezek a katonk a[ENTER]csaldjukrt s az orszgukrt harcolnak a[ENTER]frontvonalon. De a halluk utn sokan nem tudnak[ENTER]tjutni a Nirvnba. gy k tovbbra is ebben a[ENTER]vilgban maradnak. " -gameforge.subquest_42._130_say = " Azt hallottam, hogy a Bszke stt ezredesek egy[ENTER]Templomi slat s egy Vallsi tant riznek a[ENTER]Hwang templomban. Krlek, segts nekem s a[ENTER]trsaimnak, hogy megnyugtathassuk azokat, akik[ENTER]meghaltak a hazjukrt! " -gameforge.subquest_42._140_sayTitle = " Vissza a Srkny hatalom oktathoz " -gameforge.subquest_42._150_say = " Megtalltad a Templomi slat s a Vallsi tant.[ENTER]Vidd azokat a Srkny hatalom oktatnak, gy a[ENTER]smnok elkezdhetik rituljukat a holtak[ENTER]megnyugtatsra. " -gameforge.subquest_42._160_sayTitle = " Hozd el a templomi slat s a vallsi tant " -gameforge.subquest_42._170_say = " A smnoknak szksgk van egy Templomi slra s[ENTER]egy Vallsi tanra egy ritulhoz, hogy a katonk[ENTER]lelkt megnyugtassk, akik a hborban meghaltak.[ENTER]lj Bszke stt ezredest a Hwang templomban,[ENTER]hogy megszerezd a ritulis trgyakat. " -gameforge.subquest_42._180_npcChat = " Megszereztem a Slat s a Vallsi tant. " -gameforge.subquest_42._190_say = " Nagyszer volt! Most mr meg tudjuk nyugtatni a[ENTER]halott katonkat. k megtettk, ami tlk telt.[ENTER]Most mr bkben nyugodhatnak. Hadd adjak valami[ENTER]jutalmat ezrt a nemes cselekedetedrt! " -gameforge.subquest_42._200_sayReward = " 1.700.000 tapasztalat pontot kaptl. " -gameforge.subquest_42._20_sayTitle = " Srkny hatalom oktat: " -gameforge.subquest_42._210_sayReward = " 30.000 Yangot kaptl. " -gameforge.subquest_42._220_sayReward = " 3 Gymntot kaptl. " -gameforge.subquest_42._230_say = " Nagyszer volt! Most mr meg tudjuk nyugtatni a[ENTER]halott katonkat. k megtettk, ami tlk telt.[ENTER]Most mr bkben nyugodhatnak. Hadd adjak valami[ENTER]jutalmat ezrt a nemes cselekedetedrt! " -gameforge.subquest_42._30_say = " Ezek a borzalmas hbork egyre tbb s tbb[ENTER]fiatal harcost lnek meg. Ezek a katonk a[ENTER]csaldjukrt s az orszgukrt harcolnak a[ENTER]frontvonalon. De a halluk utn sokan nem tudnak[ENTER]tjutni a Nirvnba. gy k tovbbra is ebben a[ENTER]vilgban maradnak. " -gameforge.subquest_42._40_say = " Azt mondjk, k ellenlltak a hallnak a hbor[ENTER]idejn. Azt hiszik, hogy mg mindig az orszgukat[ENTER]vdik.[ENTER]A Smnjaink tartani akarnak egy ceremnit a[ENTER]lelkek megnyugtatsra. Ennek rdekben,[ENTER]szksgnk van egy klnleges Templomi slra s[ENTER]egy Vallsi tanra, amihez manapsg nehz[ENTER]hozzjutni. Meg tudnd szerezni neknk mindkt[ENTER]dolgot? " -gameforge.subquest_42._50_say = " Azt hallottam, hogy a Bszke stt ezredesek egy[ENTER]Templomi slat s egy Vallsi tant riznek a[ENTER]Hwang templomban. Krlek, segts nekem s a[ENTER]trsaimnak, hogy megnyugtathassuk azokat, akik[ENTER]meghaltak a hazjukrt! " -gameforge.subquest_42._60_select = " Segtek neked. " -gameforge.subquest_42._70_select = " Sajnlom, de tlsgosan flek. " -gameforge.subquest_42._80_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_42._90_say = " Segts a lelkket megnyugtatni, hogy bkben[ENTER]pihenhessenek! Itt fogok vrni rd. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " A csengs pk " -gameforge.subquest_44._10_targetVid = " A pk " -gameforge.subquest_44._110_say = " Taurean azt mondta, egy csengt akasztott egy pk[ENTER]nyakba. Most Yu-Rang meg akarja tudni, a bartja[ENTER]valban olyan btor volt-e, mint amilyennek[ENTER]mondja magt.[ENTER]Keresd meg a pkot a Sivatagban. " -gameforge.subquest_44._120_say = " Megtalltad mr a pkot a csengvel? Nem? Taln[ENTER]soha nem is fogod megtallni. Taurean egy gyva[ENTER]alak, csak msnak akart mutatkozni! " -gameforge.subquest_44._130_sendLetter = " Nincs meg a cseng " -gameforge.subquest_44._140_sayTitle = " Sok a pk, de nincs cseng " -gameforge.subquest_44._150_say = " Sok pkot megltl, de nem talltad a csengt.[ENTER]Nem keresheted rkk. Taln legjobb lenne[ENTER]visszamenni Taurean-hez, s megkrdezni tle az[ENTER]igazsgot. " -gameforge.subquest_44._160_sendLetter = " Menj Taurean-hez " -gameforge.subquest_44._170_targetVid = " Krdezd Taurean-t a csengrl " -gameforge.subquest_44._180_say = " Nem valszn, hogy Taurean elg btor volt[ENTER]csengt akasztani egy pkra. A legjobb[ENTER]kzvetlenl t krdezni az igazsgrl. " -gameforge.subquest_44._190_npcChat = " Beszlj a fogadsodrl Yu-Ranggal... " -gameforge.subquest_44._200_say = " Tudsz a Yu-Ranggal kttt fogadsrl? nem bzik[ENTER]bennem s azt hiszi, hogy n nem tettem meg. Azt[ENTER]hiszi, hogy szrnyet halnk, ha csak megpillantok[ENTER]egy risi pkot. " -gameforge.subquest_44._20_npcChat = " Egy pk, csengvel...? " -gameforge.subquest_44._210_say = " Hogy szinte legyek... Igaza van. Nem mertem neki[ENTER]ezt bevallani, mert tlsgosan bszke vagyok. " -gameforge.subquest_44._220_say = " De Te nagyon ersnek ltszol! Nem tudnd a[ENTER]csengt rakasztani egy Bbi pkra, s utna azt[ENTER]mondani, hogy n voltam? Krve krlek! Klnben[ENTER]rajtam fognak nevetni egsz htralv letemben. " -gameforge.subquest_44._230_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_44._240_say = " Nem akarod megtenni? De Te nem mondod el[ENTER]Yu-Rangnak az igazsgot sem?[ENTER]Krlek, segts nekem! Gyere vissza, amikor lesz[ENTER]rm egy kis idd! " -gameforge.subquest_44._250_say = " Most mr Yu-Rang soha tbb nem fog velem jra[ENTER]szba llni! Csak nevet rajtam... " -gameforge.subquest_44._260_say = " Ah, igazam volt. Tudtam, hogy ugyanolyan kedves[ENTER]vagy, mint amilyennek kinzel. Ksznm szpen a[ENTER]segtsged. Sok szerencst! " -gameforge.subquest_44._270_sendLetter = " Vissza Yu-Ranghoz " -gameforge.subquest_44._280_say = " Menj vissza Yu-Ranghoz, s szmolj be neki[ENTER]Taurean hazugsgrl. " -gameforge.subquest_44._290_npcChat = " Yu-Rang nagyot csaldott benned. " -gameforge.subquest_44._300_say = " Te elmondtad neki?![ENTER]Meg tudom rteni, ha tbb mr nem akar a bartom[ENTER]lenni. De ez nagyon elszomort. Remlem,[ENTER]valamikor meg tudom majd vltoztatni a[ENTER]vlemnyt. Taln ha tudok tenni rte valami[ENTER]jt... " -gameforge.subquest_44._30_say = " H, megtennl nekem egy szvessget? Taurean[ENTER]bartom nagyon mrges, mert gyvnak neveztem t.[ENTER]Azt lltja, hogy valjban nagyon btor, s[ENTER]fogadott velem, hogy egy csengt fog akasztani[ENTER]egy Bbi pkra. Azt is mondta nekem, hogy mr[ENTER]megtette ezt, de nem tudom elhinni neki. " -gameforge.subquest_44._310_npcChat = " Taurean hazudott. " -gameforge.subquest_44._320_say = " Nem igaz a mesje?[ENTER]Hmm, nem igazn vagyok mrges azrt, mert[ENTER]hazudott. Senki sem szeret veszteni.[ENTER]De legalbb megprblhatta volna megtenni! Tbb[ENTER]nem akarok ilyen gyva alak bartja lenni. " -gameforge.subquest_44._330_sayReward = " Yu-Rang megajndkoz a becsletessgedrt. " -gameforge.subquest_44._340_sayReward = " 30.000 Yangot kaptl. " -gameforge.subquest_44._350_sayReward = " 350.000 tapasztalat pontot kaptl. " -gameforge.subquest_44._360_sendLetter = " Cseng a pknak " -gameforge.subquest_44._370_say = " Menj a sivatagba a Bbi pkokhoz, s prbld meg[ENTER]rakasztani az egyikre Taurean csengjt! " -gameforge.subquest_44._380_npcChat = " A csengrl... " -gameforge.subquest_44._390_say = " Mg nem akasztottad fel a csengt a pkra? Akkor[ENTER]krlek, tedd meg mielbb! s vigyzz arra, hogy[ENTER]Yu-Rang ne kapjon el! " -gameforge.subquest_44._400_sendLetter = " Ksz! " -gameforge.subquest_44._40_say = " Tudom, hogy bznom kellene a bartomban, de tudni[ENTER]szeretnm, valban megtette-e. Nekem tl[ENTER]veszlyes hely a sivatag. Te nagyon ersnek[ENTER]tnsz, knnyen megtehetnd. Elmennl, s[ENTER]megnznd ezt nekem? " -gameforge.subquest_44._410_say = " Nagyon nehz volt, de vgre rakasztottad a[ENTER]csengt a Bbi pkra! Most menj Yu-Ranghoz, s[ENTER]mondd neki, hogy Taurean tette. " -gameforge.subquest_44._420_npcChat = " A cseng rajta volt a pkon. " -gameforge.subquest_44._430_say = " Megtetted? Ez fantasztikus![ENTER]Akkor gyorsan mondd el Yu-Rangnak is, hogy vgre[ENTER]higgyen nekem! " -gameforge.subquest_44._440_npcChat = " Taurean igazat mondott. " -gameforge.subquest_44._450_say = " jra itt? Talltl egy csengs pkot? Akkor[ENTER]Taurean tnyleg megtette. nem gondoltam volna,[ENTER]hogy ez lehetsges. Taln egy napon tnyleg igazi[ENTER]frfi vlik belle. Ksznm, hogy ellenrizted[ENTER]ezt nekem. Itt van a jutalmad a segtsgedrt. " -gameforge.subquest_44._460_sendLetter = " Vissza Taureanhoz " -gameforge.subquest_44._470_targetVid = " Vissza Taureanhoz " -gameforge.subquest_44._480_say = " Azt mondtad Yu-Rangnak, hogy a bartja valban[ENTER]felakasztott egy csengt egy Bbi pkra.[ENTER]Most menj vissza Taureanhoz, s mondd el neki,[ENTER]hogy sikerlt a csals. " -gameforge.subquest_44._490_npcChat = " Yu-Rang hisz neked. " -gameforge.subquest_44._500_say = " Nagyon ksznm! Most mr nem vet meg Yu-rang[ENTER]engem. Ezt rkk titokban fogjuk tartani.[ENTER]Meggred? Viszlt hamarosan! " -gameforge.subquest_44._50_select = " Elfogadni. " -gameforge.subquest_44._510_sayReward = " Taurean megajndkozott, mert segtettl neki a[ENTER]hazugsgban: 30.000 Yangot kaptl. " -gameforge.subquest_44._520_sayReward = " 700.000 tapasztalat pontot kaptl. " -gameforge.subquest_44._60_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_44._70_say = " Mirt nem? Flsz?[ENTER]Ltogass meg, ha megvltoztattad a vlemnyed. " -gameforge.subquest_44._80_say = " Ah, szval flsz?[ENTER]Pedig te sokkal nagyobb s ersebb vagy, mint n![ENTER]Haha, te gyva vagy! Akkor megkrek majd valaki[ENTER]mst. " -gameforge.subquest_44._90_say = " A pkok a sivatagban lnek. Te ers vagy. Biztos[ENTER]vagyok benne, hogy meg tudod tenni. Sok[ENTER]szerencst! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Szerezd meg a titkos informcit " -gameforge.subquest_45._10_npcChat = " A Sttsg templomval kapcsolatos dolog " -gameforge.subquest_45._110_say = " Nlad van a Vallsi tan, a Templomi sl s az[ENTER]tokknyv fordtsa. Vidd el ezeket Soon-hoz. " -gameforge.subquest_45._120_say = " Ha segtesz Soon-nak, a knyvmolynak, folytatni[ENTER]tudja a Sttsg Templomval kapcsolatos[ENTER]tanulmnyait. De csak akkor tudja ezt megtenni,[ENTER]ha nla vannak a kvetkez dolgok: a Vallsi tan,[ENTER]a Templomi sl s az tokknyv fordtsa. Szerezd[ENTER]be ezeket a dolgokat, s vidd el Soon-nak. A[ENTER]trgyakat a Seungryong vlgyben lv Hwang[ENTER]templomban tallod. " -gameforge.subquest_45._130_npcChat = " Trgyak a Sttsg templombl " -gameforge.subquest_45._140_say = " Ah, megszerezted ezeket! Nagyon szpen ksznm.[ENTER]Ami a templomban lv titkos embereket illeti,[ENTER]nos, ez nagyon egyszer: k nagyon veszlyes[ENTER]emberek. De ezt mr megtanultad nagy nehezen.[ENTER]gy tnik, k is a gonosz istenek szolgi. Nem[ENTER]ismerek minden rszletet, de felttelezem, valami[ENTER]igazn rossz dolgot terveznek. " -gameforge.subquest_45._150_say = " Most, hogy mr nlam van nhny a szent[ENTER]dolgaikbl, remlhetleg hamarosan tbbet fogok[ENTER]tudni. Legjobb a Vallsi tannal kezdeni.[ENTER]Lssuk... Hmm... Aha...[ENTER]Mit keresel mg mindig itt? Nincs semmilyen ms[ENTER]dolgod? " -gameforge.subquest_45._160_sayReward = " 7.000.000 tapasztalat pontot kaptl. " -gameforge.subquest_45._170_sayReward = " 70.000 Yangot kaptl. " -gameforge.subquest_45._180_sayReward = " Vezr knyvet kaptl. " -gameforge.subquest_45._190_say = " Micsoda? Nincs meg neked? Ne lustlkodj, ha[ENTER]elfogadtad a krsem! Igyekezz! " -gameforge.subquest_45._200_select = " jra megprblni " -gameforge.subquest_45._20_say = " Valami folyik ott a Sttsg templomban. Azt[ENTER]hiszem, nagyon veszlyes teremtmnyek vannak ott,[ENTER]si mgit tanulva.[ENTER]Mg nekem is nehz megrteni a Sttsg[ENTER]templomnak titkt. De biztos vagyok benne, hogy[ENTER]ezeknek az embereknek a mindennapjai tbb, mint[ENTER]gyans. " -gameforge.subquest_45._210_say = " Akkor megkrdezek egy ersebb hst. Viszlt. " -gameforge.subquest_45._220_say = " Ksznm![ENTER]Remlem, ezttal sokkal sikeresebb leszel! " -gameforge.subquest_45._30_say = " Tbb tnyre van szksgem a tanulmnyaimhoz. Azt[ENTER]hiszem, kifejezetten a segtsgemre vlna a[ENTER]Vallsi tan, a Templomi sl s az tokknyv[ENTER]fordtsa. Be tudod ezeket szerezni nekem? Nagyon[ENTER]hls lennk rte![ENTER]s ne hzd az idt tl sokig, mielbb szksgem[ENTER]van rjuk! " -gameforge.subquest_45._40_select = " Rgtn elindulok. " -gameforge.subquest_45._50_say = " El akarod fogadni a feladatot? " -gameforge.subquest_45._60_say = " Segtsget krek tled! Gyere vissza ksbb, ha[ENTER]most tl elfoglalt vagy. Taln ksbb majd tbb[ENTER]idd lesz. Vrlak! " -gameforge.subquest_45._70_say = " A segtsgedet krtem, s te csak htat fordtasz[ENTER]nekem?[ENTER]Oh, akkor nincs tbb szksgnk rd... Tnj el[ENTER]gyorsan! " -gameforge.subquest_45._80_say = " Ksznm! " -gameforge.subquest_45._90_makequestbutton = " Sttsg temploma " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Sok sikert a keresshez! Csak akkor tudom[ENTER]ellltani az igazi porcelnt, ha megvan a[ENTER]megfelel anyag. A vevim mr igazn[ENTER]trelmetlenl vrnak! " -gameforge.subquest_46._10_targetVid = " A halvnyzld porceln titka " -gameforge.subquest_46._110_makequestbutton = " Halvnyzld porceln " -gameforge.subquest_46._120_qSetTitle = " Halvnyzld porceln " -gameforge.subquest_46._130_say = " Minden anyag nlad van, amire Yonah-nak szksge[ENTER]van a halvnyzld porceln elksztshez. Vidd[ENTER]el Yonah-nak! " -gameforge.subquest_46._140_say = " Hogy Yonah el tudja kszteni a halvnyzld[ENTER]porcelnt, a kvetkez nyersanyagokra van[ENTER]szksge: Sivatagi homokra a Sivatagi banditktl[ENTER]a Yongbi sivatagbl, Kristly rcre a kristly[ENTER]rbl, s Majomvrre az Ers kmajmoktl vagy[ENTER]Ers aranymajmoktl Sangsun Dong-ban. Talld meg[ENTER]mind hrom anyagot s vidd el Yonah-nak! " -gameforge.subquest_46._150_targetVid = " A halvnyzld porceln titka " -gameforge.subquest_46._160_npcChat = " Beszereztem minden anyagot. " -gameforge.subquest_46._170_say = " Sikerlt! Ksznm! A megfelel technikval s a[ENTER]megfelel anyagokkal el tudom lltani a[ENTER]csodlatos Halvnyzld porcelnt. Az eladsbl[ENTER]szrmaz bevtel valdi lds lesz az ersznyem[ENTER]szmra. Tessk, itt a jutalmad. Megdolgoztl[ENTER]rte. Azonnal hozz is kezdek a porceln[ENTER]gyrtshoz! " -gameforge.subquest_46._180_sayReward = " 3.000.000 tapasztalat pontot kaptl. " -gameforge.subquest_46._190_sayReward = " 30.000 Yangot kaptl. " -gameforge.subquest_46._20_say = " dv kalandor! Nem Te hoztad el nekem mostanban[ENTER]Soon jegyzett a Halvnyzld porceln[ENTER]ksztsrl? Van egy problmm... Habr ismerem[ENTER]magt a technolgit, a jelek szerint nem[ENTER]sikerlt valdi Halvnyzld porcelnt[ENTER]ellltanom. Valsznleg azrt, mert[ENTER]hagyomnyos sszetevket hasznltam a jegyzetben[ENTER]lert, nehezen beszerezhet anyagok helyett. " -gameforge.subquest_46._30_say = " Szksgem van finomra rlt Sivatagi homokra,[ENTER]Kristly rcre s Majomvrre. ha sszekevered[ENTER]ezeket, s hozzadod az agyaghoz, nagyon nehezen[ENTER]kigethetv vlik. A mza szintn tipikusan[ENTER]halvnyzld szn lesz, mint a jde. Ez a szn[ENTER]nagyon npszer a vevk krben, s nekem igazn[ENTER]szksgem van nagyobb knlatra! " -gameforge.subquest_46._40_say = " Sivatagi homokot a Sivatagi banditktl, Kristly[ENTER]rcet a kristly erekbl kapsz, mg a Majomvr[ENTER]megszerzshez majmokat kell lnd Sangsun[ENTER]Dong-ban. Be tudod nekem szerezni ezeket az[ENTER]anyagokat? Tudom, hogy nem lesz knny, de[ENTER]nagylelken megjutalmazlak rte. " -gameforge.subquest_46._50_select = " Elfogadni. " -gameforge.subquest_46._60_select = " Lemondani. " -gameforge.subquest_46._70_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_46._80_say = " Ha most tl elfoglalt vagy, gyere vissza ksbb. " -gameforge.subquest_46._90_say = " Tnyleg feladod? Akkor mindent magamnak kell[ENTER]megkeresnem. Tnyleg srgsen szksgem van a[ENTER]porcelnra. Viszontltsra s minden jt. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! Ez az. " -gameforge.subquest_47._10_answer = " Ellensgek a lthatron " -gameforge.subquest_47._10_targetVid = " Kapitny " -gameforge.subquest_47._110_select = " Nem tudom. " -gameforge.subquest_47._115_select = " Mutasd meg jra. " -gameforge.subquest_47._120_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_47._130_say = " Gondold t jra, s gyere vissza ksbb. De[ENTER]senkinek ne beszlj errl! " -gameforge.subquest_47._140_say = " Oh, Istenem! Ilyen nehz? Te voltl az utols[ENTER]remnyem... Ki fogja most ezt megfejteni? " -gameforge.subquest_47._150_say = " Rendben, de siess! Klnben valaki gyanakodni[ENTER]fog...[ENTER][ENTER]ESEKELNLG[ENTER]A[ENTER]LRHTATON " -gameforge.subquest_47._160_say = " s? Mit jelent ez a kd? " -gameforge.subquest_47._170_say = " Igen, igazad van! Most mr n is rtem. Bszke[ENTER]vagyok rd! Te vagy az egyik legjobb katonnk! Ez[ENTER]a mondat egy egyeztetett jelsz. Azt jelenti,[ENTER]hogy Yu-Hwan ellensges kmeknek van kitve, s[ENTER]fel kell lpnnk ellenk. Azonnal ki fogom adni a[ENTER]szksges parancsokat. " -gameforge.subquest_47._180_sayReward = " 1.300.000 tapasztalat pontot kaptl. " -gameforge.subquest_47._190_say = " Mirt vagy ilyen csendben? Nem tudod? " -gameforge.subquest_47._200_select = " jra t kell gondolnom. " -gameforge.subquest_47._20_answer = " Ellensgek a lthatron " -gameforge.subquest_47._20_npcChat = " A rejtjelekrl... " -gameforge.subquest_47._210_select = " Feladom. " -gameforge.subquest_47._220_say = " Oh, Istenem! Ilyen nehz? Te voltl az utols[ENTER]remnyem... Ki fogja most ezt megfejteni? " -gameforge.subquest_47._230_say = " Szval, mit jelent? " -gameforge.subquest_47._240_say = " Igen, igazad van! Most mr n is rtem. Bszke[ENTER]vagyok rd! Te vagy az egyik legjobb katonnk! Ez[ENTER]a mondat egy egyeztetett jelsz. Azt jelenti,[ENTER]hogy Yu-Hwan ellensges kmeknek van kitve, s[ENTER]fel kell lpnnk ellenk. Azonnal ki fogom adni a[ENTER]szksges parancsokat. " -gameforge.subquest_47._250_sayReward = " 2.300.000 tapasztalat pontot kaptl. " -gameforge.subquest_47._260_say = " Ki fogod tallni. Gyere vissza, ha kszen llsz! " -gameforge.subquest_47._270_say = " Hmm, ez semmit nem jelent szmomra. Mit rthet ez[ENTER]alatt? Nem hiszem, hogy ez az igazsg. Gondold[ENTER]jra! " -gameforge.subquest_47._280_select = " jra megprblom. " -gameforge.subquest_47._290_select = " Feladom. " -gameforge.subquest_47._300_say = " Szval? Mit jelent az zenet? " -gameforge.subquest_47._301_answer_correct = " Ellensgek a lthatron " -gameforge.subquest_47._302_answer_wrong = " Bartok a lthatron " -gameforge.subquest_47._303_answer_wrong = " Ellensg a lthatron " -gameforge.subquest_47._304_answer_wrong = " Az igazsg ellensgeket szerez " -gameforge.subquest_47._305_answer_dontknow = " Nincs tlet " -gameforge.subquest_47._30_say = " FIGYELEM![ENTER]Ah, te vagy az. J, hogy itt vagy![ENTER]Nmi informcit kaptam Yu-Hwantl. Mint mindig,[ENTER]most is titkos rst hasznlt. Nekem gondot[ENTER]jelent a megfejtse. s most gyorsan kellene[ENTER]cselekedni. Legutbb elg knnyedn kezelted a[ENTER]dolgot. Krlek, tudnl jra segteni? " -gameforge.subquest_47._310_say = " Igen, igazad van! Most mr n is rtem. Bszke[ENTER]vagyok rd! Te vagy az egyik legjobb katonnk! Ez[ENTER]a mondat egy egyeztetett jelsz. Azt jelenti,[ENTER]hogy Yu-Hwan ellensges kmeknek van kitve, s[ENTER]fel kell lpnnk ellenk. Azonnal ki fogom adni a[ENTER]szksges parancsokat. " -gameforge.subquest_47._320_sayReward = " 20.000 Yang-ot kaptl. " -gameforge.subquest_47._330_say = " Ki fogod tallni. Gyere vissza, ha kszen llsz! " -gameforge.subquest_47._40_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_47._50_say = " De legutbb sikerlt. Mirt habozol most? Gondold[ENTER]t jra! " -gameforge.subquest_47._60_say = " Tudom, mire gondolsz.[ENTER]Nem akarsz mr velnk egytt dolgozni, igaz?[ENTER]Igazn kr. Itt nincs tl sok btor harcos. " -gameforge.subquest_47._70_say = " Oh! Te vagy a megmentm! Ltod, ez a titkosrs.[ENTER]Nzd meg kzelebbrl! " -gameforge.subquest_47._80_say = " ESEKELNLG[ENTER]A[ENTER]LRHTATON[ENTER][ENTER]Meg tudod fejteni ezt? " -gameforge.subquest_47._90_say = " Szval, mi lehet ez? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Keresd a kmet " -gameforge.subquest_48._10_npcChat = " Talld meg a kmet " -gameforge.subquest_48._110_say = " Az egyik km halszknt l a Jinno birodalomban,[ENTER]Pyungmoo faluban. Prblj meg kapcsolatba lpni[ENTER]vele, s vidd el a jelentst a Kapitnynak. " -gameforge.subquest_48._120_say = " Az egyik km halszknt l a Shinsoo[ENTER]birodalomban, Yongan faluban. Prblj meg[ENTER]kapcsolatba lpni vele, s vidd el a jelentst a[ENTER]Kapitnynak. " -gameforge.subquest_48._130_say = " Az egyik km halszknt l a Chunjo birodalomban,[ENTER]Joan faluban. Prblj meg kapcsolatba lpni vele,[ENTER]s vidd el a jelentst a Kapitnynak. " -gameforge.subquest_48._140_npcChat = " Mit csinlsz? " -gameforge.subquest_48._150_say = " Pszt, maradj csendben! Mg elldzd a halaimat.[ENTER]Tulajdonkppen mirt vagy itt? Nagyon hangos s[ENTER]gyetlen vagy; nem a horgszs miatt vagy itt. " -gameforge.subquest_48._160_say = " Ah, rtem. Mr rgta vrok rd. Nagyon elkstl.[ENTER]Nem knny gy az informcikhoz hozzjutni, hogy[ENTER]ne fedezzk fel az embert. Tudnod kell, hogy[ENTER]mindenhol ellensg lapul, s csak arra vrnak,[ENTER]hogy vletlenl elruld magad. " -gameforge.subquest_48._170_say = " Ne tltsnk tl sok idt egytt! Vgtre is nem[ENTER]szeretnnk, ha brki is felfedne bennnket. Itt[ENTER]vannak a dokumentumok. Indulj gyorsan tnak s[ENTER]kzvetlenl a Kapitnynak add azokat! " -gameforge.subquest_48._180_say = " Egy pillanatra mg! Mg van valamim a szmodra.[ENTER]Egy kis ajndk. Na, most mr indulhatsz. " -gameforge.subquest_48._190_sayReward = " Nagyon kvncsi vagy, ezrt kinyitod a csomagot[ENTER]s megnzed, mit adott a km. " -gameforge.subquest_48._200_say = " Fantasztikus! Grillezett vrs szem keszeg! A[ENTER]km tnyleg semmit sem tud a halszatrl. " -gameforge.subquest_48._20_say = " Nyugalom katona![ENTER]Mivel a szomszdos orszgokkal ellensges[ENTER]kapcsolatunk van, fontos szmunkra, hogy olyan[ENTER]bartaink legyenek, akik titokban dolgoznak ott[ENTER]s informcikat gyjtenek szmunkra. gy egy[ENTER]lehetsges tmadsra knnyen fel tudunk kszlni.[ENTER]Nagyon fontos, hogy a kmeket ne leplezzk le. " -gameforge.subquest_48._210_sayReward = " 3 Grillezett vrs szem keszeget kaptl. " -gameforge.subquest_48._220_sendLetter = " Vissza a Kapitnyhoz " -gameforge.subquest_48._230_targetVid = " A Kapitny " -gameforge.subquest_48._240_say = " A veszlyes utazs Jinno birodalom Pyungmoo[ENTER]terletre eredmnyes volt: Megkaptad a halsznak[ENTER]lczott km jelentst.[ENTER]Most trj vissza a sajt birodalmadba, s gyorsan[ENTER]add t az informcit a kapitnynak! " -gameforge.subquest_48._250_say = " A veszlyes utazs Shinsoo birodalom Yongan[ENTER]terletre eredmnyes volt: Megkaptad a halsznak[ENTER]lczott km jelentst.[ENTER]Most trj vissza a sajt birodalmadba, s gyorsan[ENTER]add t az informcit a kapitnynak! " -gameforge.subquest_48._260_say = " A veszlyes utazs Chunjo birodalom Joan[ENTER]terletre eredmnyes volt: Megkaptad a halsznak[ENTER]lczott km jelentst.[ENTER]Most trj vissza a sajt birodalmadba, s gyorsan[ENTER]add t az informcit a kapitnynak! " -gameforge.subquest_48._270_npcChat = " A kldets sikeres volt! " -gameforge.subquest_48._280_say = " Ezek azok a dokumentumok? Nagyon j! Ksznm![ENTER]Most mr ismerjk az ellensgnk tervt s meg[ENTER]tudjuk tenni a szksges intzkedseket a[ENTER]vdekezsnkre. J szolglatot tettl a[ENTER]birodalomnak! " -gameforge.subquest_48._290_sayReward = " 5.500.000 tapasztalati pontot kaptl. " -gameforge.subquest_48._300_sayReward = " 50.000 Yangot kaptl. " -gameforge.subquest_48._30_say = " Bizonyra ismered Yu-Hwant, a zenszt, vagy nem?[ENTER] is egy km, s neknk dolgozik. De egy km[ENTER]egyedl nem elg, gy teht tbb kmnk van[ENTER]vilgszerte. Egyikk halszknt dolgozik az els[ENTER]faluban. " -gameforge.subquest_48._40_say = " Mivel nem teremthetek velk kzvetlen kapcsolatot[ENTER]anlkl, hogy felfedezzk ket, gy[ENTER]rettenthetetlen katonk segtsgre van[ENTER]szksgem. Igen, rd gondoltam. Krlek, menj el a[ENTER]halszhoz, s hozd el a legutbbi jelentst. Ez[ENTER]letbevgan fontos birodalmunk biztonsga[ENTER]rdekben! " -gameforge.subquest_48._50_say = " Meg akarod szaktani a kldetst? " -gameforge.subquest_48._60_say = " Mg elbb fel akarsz kszlni? Akkor gyere ksbb[ENTER]vissza. Vrok rd. De krlek siess a[ENTER]felkszlseddel, mert ez a dolog nagyon srgs! " -gameforge.subquest_48._70_say = " Mi van veled? Az utols alkalommal olyan[ENTER]nagyszer munkt vgeztl! Nem hiszem el, hogy a[ENTER]birodalmunkat cserben hagyod. De nem tudok mit[ENTER]tenni. Viszont ltsra. " -gameforge.subquest_48._80_say = " Tudtam, hogy benned bzhatok! Sok szerencst! s[ENTER]vigyzz magadra! " -gameforge.subquest_48._90_makequestbutton = " Tallkozs a kmmel " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Mi van Bingsu?! " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Taurean leszidta Harangot, mert nem hiszi el[ENTER]neki, hogy nyron tudsz jgkrmet kszteni. Menj[ENTER]Haranghoz s krdezd meg, mit tud a Bingsurl. " -gameforge.subquest_49._120_qSetTitle = " Krdezd Harangot " -gameforge.subquest_49._130_targetVid = " Krdezd Harangot " -gameforge.subquest_49._140_npcChat = " Mi van Bingsu?! " -gameforge.subquest_49._150_say = " Ez a Taurean gy tesz, mintha mindent tudna.[ENTER]Pedig nem is ismeri a Bingsut! Hogyan lehet nem[ENTER]tudni brmit is arrl, ami finom?[ENTER]Te sem tudod, hogy mi Bingsu?? Akkor a legjobb,[ENTER]ha elmgy Octaviohoz a szomszd faluban. egy[ENTER]hres szakcs, s sok j receptet ismer. [ENTER]ksztett nekem egyszer Bingsut... mmmmh.[ENTER]Be fogja bizonytani, hogy igazam van! " -gameforge.subquest_49._160_makequestbutton = " Ltogassuk meg Octaviot " -gameforge.subquest_49._170_say = " Taurean felttlenl tudni akarja, hogy mi a[ENTER]Bingsu. Menj az tterem tulajdonoshoz,[ENTER]Octaviohoz. Biztos vagyok benne, hogy tud neked[ENTER]segteni. " -gameforge.subquest_49._180_npcChat = " Tudod, hogy mi a Bingsu? " -gameforge.subquest_49._190_say = " Bingsu? TErmszetesen ismerem. Minden j szakcs[ENTER]tudja, hogyan kell Bingsut kszteni! Elszr is,[ENTER]szksg van aprra trt jgre. Utna teszel bele[ENTER]cukrot, vkonyra szeletelt rizs stemnyt, s[ENTER]vgl friss gymlcst dsztsnek. " -gameforge.subquest_49._200_say = " Mirt krdezed? Mert Taurean s Harang[ENTER]vitatkoznak? Ez nem jdonsg. De Harangnak igaza[ENTER]van. A Bingsu egy klnsen npszer tel forr[ENTER]nyarakon. Taurean voltakppen egy j fi mg[ENTER]akkor is, ha nha egy kiss kicsinyes. Ha kapsz[ENTER]hozzvalkat, kszthetek neki Bingsut. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Szeretnk Taureannak rmet okozni, s Bingsut[ENTER]adni neki. Mit gondolsz? Tudsz jeget hozni[ENTER]Jghegyrl? " -gameforge.subquest_49._220_say = " Ki akarsz lpni ebbl a kldetsbl? " -gameforge.subquest_49._230_say = " Nem szereted a jgkrmet? Vagy mr tl sokat[ENTER]ettl belle? Ez Taurean, krlek, gondold t[ENTER]jra. " -gameforge.subquest_49._240_say = " Kr. Taurean nagyon csaldott lesz.[ENTER]Viszlt. " -gameforge.subquest_49._250_say = " Nagyon j! Szksgem van jgrgre a Jghegyen[ENTER]lv Elvarzsolt jgbl. Hozz nekem 50 jgrgt![ENTER]Akkor tudok finom Bingsut kszteni. " -gameforge.subquest_49._260_targetVid = " Octaviohoz menni " -gameforge.subquest_49._270_say = " %s[ENTER]Megvan a jgrg Taurean Bingsujhoz.[ENTER]Vidd el Octavionak! " -gameforge.subquest_49._275_say = " Megvannak a jgrgk " -gameforge.subquest_49._280_say = " Octavio beleegyezett, hogy kszt Bingsut[ENTER]Taureannek, de ehhez jgre van szksge. lj[ENTER]Elvarzsolt jeget Sohan-hegyen, s gyjts ssze[ENTER]50 Jgrgt. Ha megvan, vidd el azokat[ENTER]Octavionak. " -gameforge.subquest_49._285_say = " Keresd a jeget " -gameforge.subquest_49._290_npcChat = " Meghoztam a jgrgket. " -gameforge.subquest_49._300_say = " Ah, nagyon j! A Bingsu ksztsnek legnehezebb[ENTER]rsze kszen van. Most mr csak egy kis cukrot[ENTER]kell beletennem... s egy kis gymlcst... Itt[ENTER]van! Egy jgkrm Taureannak. Fogd, s hamarosan[ENTER]elfelejti a bosszsgt. " -gameforge.subquest_49._30_sayTitle = " Taurean : " -gameforge.subquest_49._310_say = " Sajnlom, de ez nem elg. Hozz mg tbbet, mert[ENTER]klnben csak kicsi adag lesz! " -gameforge.subquest_49._320_select = " Igen. Ismt megprblni " -gameforge.subquest_49._330_say = " Tudom, hogy ez messze van, s a szrnyek ersek.[ENTER]Ha ez tl nehz neked, nem tehetnk semmi mst.[ENTER]Viszlt. " -gameforge.subquest_49._340_say = " Prbld jra! A btorsgoddal s a kitartsoddal[ENTER]meg tudod csinlni! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Kszen van: Octavio elksztette a Bingsut a[ENTER]Jghegyrl szrmaz jgbl. Gyorsan menj vissza[ENTER]Taureanhoz, mieltt elolvad! " -gameforge.subquest_49._370_npcChat = " Tessk! Bingsu! " -gameforge.subquest_49._380_say = " Ez a Bingsu? Valban nagyon j z! Szp s[ENTER]hvs. Soha nem zleltem mg ilyet eltte,[ENTER]ksznm! Teht Harangnak igaza van. Tudom,[ENTER]bocsnatot kell krnem tle... " -gameforge.subquest_49._390_sayReward = " 6.000.000 tapasztalat pontot kaptl. " -gameforge.subquest_49._400_sayReward = " 70.000 Yangot kaptl. " -gameforge.subquest_49._40_say = " Ma Haranggal veszekedtem. Meg tudnm...[ENTER]Azt lltja, hogy ltezik valami finomsg, amit[ENTER]aprra rlt jgbl ksztenek. Bingsunak hvjk. " -gameforge.subquest_49._410_sayReward = " Egy Harci tekercset kaptl. " -gameforge.subquest_49._420_say = " Bingsu nekem, gondoltl erre? " -gameforge.subquest_49._430_say = " Oh kedves, teljesen megfeledkeztem arrl! Hmm,[ENTER]meg kellene prblnom? Vagy inkbb hagynom[ENTER]kellene? " -gameforge.subquest_49._440_select = " Igen, tovbb csinlom. " -gameforge.subquest_49._450_select = " Feladom. " -gameforge.subquest_49._460_say = " Nem tudom megcsinlni.[ENTER]Sajnlom. " -gameforge.subquest_49._50_say = " Valami olyasmi, ami csak tlen lehetsges, amikor[ENTER]valban hideg van. De azt lltja, hogy ez[ENTER]mkdni fog. Ki tudod tallni, hogyan tudsz[ENTER]Bingsut kszteni nyron is? Mr ha valban[ENTER]ltezik... " -gameforge.subquest_49._60_say = " Biztos vagyok benne, hogy ez a Bingsu finom![ENTER]Biztos vagy benne, hogy soha nem fogsz segteni[ENTER]nekem ezt megcsinlni? " -gameforge.subquest_49._70_say = " Ha ksbb akarod elintzni, akkor mondd meg[ENTER]krlek. " -gameforge.subquest_49._80_say = " Igazn szeretnm kiprblni a Bingsut...[ENTER]De igazad van. Harang valsznleg csak fel akar[ENTER]vgni, s Bingsu nem ltezik! Viszontltsra! " -gameforge.subquest_49._90_say = " Ksznm a segtsged! Krlek, szlj, ha majd[ENTER]tallsz valamit. Akkor is megtudja ez a Harang a[ENTER]vlemnyem! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Nincs elg a rangpontod az edzshez. " -gameforge.training_grandmaster_skill._10_answer = " tanulni " -gameforge.training_grandmaster_skill._10_sayTitle = " A nagymesterek kszsgtanulsa " -gameforge.training_grandmaster_skill._110_sayReward = " Szksges rangpontok: " -gameforge.training_grandmaster_skill._120_sayReward = " Rangod a negatv tartomnyban van. Ez azt[ENTER]jelenti, hogy neked ktszer annyi rangpontot kell[ENTER]elkltened nagymester kszsgeid fejlesztsre,[ENTER]mint annak, akinek a rangja a pozitv[ENTER]tartomnyban van. " -gameforge.training_grandmaster_skill._130_sayReward = " Szksges rangpontok: " -gameforge.training_grandmaster_skill._140_sayReward = " Ha most edzel, akkor a rangod negatvv vlik. " -gameforge.training_grandmaster_skill._150_sayReward = " Megerst! " -gameforge.training_grandmaster_skill._160_say = " Jelenleg nincs tl sok rangpontod, gy azok szma[ENTER]nulla al eshet, ha megprblsz most fejleszteni[ENTER]egy nagymester kszsget. Biztosan szeretnd[ENTER]fejleszteni ezt a kszsget? " -gameforge.training_grandmaster_skill._170_sayReward = " tanulni " -gameforge.training_grandmaster_skill._180_say = " Ha nem akarsz edzeni, akkor nyomd meg az 'ENTER'[ENTER]gombot. " -gameforge.training_grandmaster_skill._190_sayReward = " Siker! " -gameforge.training_grandmaster_skill._200_say = " Gratullok! Sikerrel jrtl! " -gameforge.training_grandmaster_skill._20_say = " Mg nem jelentkeztl egy[ENTER]oktatsra. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Ez azt jelenti, hogy elrted ezen kszsg[ENTER]tkletes szintjt, s nem tudod mr tovbb[ENTER]fejleszteni. " -gameforge.training_grandmaster_skill._230_say = " Gratullok! Sikerrel jrtl! A nagymester[ENTER]kszsgtanuls folytn " -gameforge.training_grandmaster_skill._240_say = " %s %s szintre ntt. " -gameforge.training_grandmaster_skill._250_sayReward = " Sikeresen megemelted a szintet! " -gameforge.training_grandmaster_skill._260_sayReward = " Te %s rangpontot hasznltl fel. " -gameforge.training_grandmaster_skill._270_sayReward = " Nem sikerlt! " -gameforge.training_grandmaster_skill._280_say = " Nem sikerlt a kpessgeidet[ENTER]feljavtani. " -gameforge.training_grandmaster_skill._290_sayReward = " Te elvesztettl nhny rangpontot s[ENTER]felhasznltad a Llekkvet. " -gameforge.training_grandmaster_skill._30_say = " Mivel elolvastad az rdgz tekercset, tovbbi[ENTER]kpzsen vehetsz rszt anlkl, hogy sznetet[ENTER]kellene tartanod. " -gameforge.training_grandmaster_skill._40_say = " Ha ksz vagy az edzssel, akkor be kell iktatnod[ENTER]egy fl nap sznetet. Prbld meg ksbb mg[ENTER]egyszer, vagy hasznlj egy rdgz tekercset. " -gameforge.training_grandmaster_skill._50_say = " Egyetlen kszsged sem ismered mg annyira jl,[ENTER]hogy brmelyik is elrn a nagymester szintet. " -gameforge.training_grandmaster_skill._60_say = " Krlek vlassz ki egy kszsget, amivel el akarod[ENTER]rni a nagymester szintet. " -gameforge.training_grandmaster_skill._70_chat = " Aktulis rangpontok: %s " -gameforge.training_grandmaster_skill._75_chat = " Szksges rangpontok: " -gameforge.training_grandmaster_skill._80_stringFormat = " %s nagymester kszsgtanuls " -gameforge.training_grandmaster_skill._90_say = " A nagymesteri kpzs sorn rangpontokat hasznlsz[ENTER]fel. gy elfordulhat, hogy a rangod negatvv[ENTER]vlik. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Sajnlom, de nincs meg a szksges lovaglsi[ENTER]tapasztalatod htasod fejlesztshez. Legalbb[ENTER]Felfegyverzett l knyvre van hozz szksged. " -gameforge.training_mount._02_say = " Sajnlom, de a megfelel iratok nlkl semmit sem[ENTER]tehetek rted. Ne prblj mg egyszer tverni,[ENTER]vagy megfizetsz rte. " -gameforge.training_mount._03_say = " Hol van a Htas pecsted? Ezen pecst nlkl nem[ENTER]tudok fejleszteni egyetlen htast sem. Nzz a[ENTER]forg rme mg.[ENTER]Ott tallsz egy tanstvnyt, amit Htas pecstre[ENTER]tudsz vltani. " -gameforge.training_mount._04_say = " Szeretnk meglni egy j htast! " -gameforge.training_mount._05_say = " H! Te mg mindig egy l htn lsz?! Tnyleg?[ENTER]Tudod, hogy manapsg a vadllatokat is meg tudjuk[ENTER]szeldteni? " -gameforge.training_mount._06_say = " Egy megszeldtett vadllat harcra tantshoz[ENTER]felttlenl szksged van j harci jrtassgra.[ENTER]Ezen fell szksged van mg a kvetkez[ENTER]trgyakra is: egy Fejlds tekercsre, hogy[ENTER]htasod vad htass fejleszd, valamint egy[ENTER]Vltozs tekercsre, hogy megszeldts egy[ENTER]htast. " -gameforge.training_mount._07_say = " Ha brmi krdsed van, mindig felkereshetsz.[ENTER]Annyit segtek neked, amennyit csak tudok. " -gameforge.training_mount._08_say = " Szeretnm fejleszteni a htasom! " -gameforge.training_mount._09_say = " Szval fejleszteni szeretnd a htasod? Tudod,[ENTER]hogyan mkdik? Rendben, elmagyarzom neked. " -gameforge.training_mount._10_say = " Htasod vad htass fejlesztshez vadsznod kell[ENTER]a Fejlds tekercsrt. Keresd a Vltozs[ENTER]tekercst, gy vad teremtmnyed szeld htass[ENTER]kpezheted. Azt beszlik, ezek egy tvoli vidken[ENTER]rejtznek, ahol veszlyes risok lnek! " -gameforge.training_mount._11_say = " Hozd el nekem ezeket a tekercseket, s[ENTER]fejleszteni fogom htasod. Nincsenek mris nlad[ENTER]vletlenl? " -gameforge.training_mount._12_say = " Igen, szeretnm fejleszteni a htasom! " -gameforge.training_mount._13_say = " Ksznm, most nem. " -gameforge.training_mount._14_say = " Ah, vannak nlad tekercsek. Melyik is az? A[ENTER]Fejlds tekercsvel egy tapasztalatlan, fiatal[ENTER]llatot kpzel csatra. A Vltozs tekercsvel[ENTER]tudod szeld htass vltoztatni. " -gameforge.training_mount._15_2_say = " Megszereztem a Vltozs tekercst. " -gameforge.training_mount._15_say = " Megszereztem a Fejlds tekercst. " -gameforge.training_mount._16_say = " Egyik tekercs sincs nlam. " -gameforge.training_mount._17_say = " Ah, lssuk - a Fejlds tekercse! Rendben, hadd[ENTER]lssam a Htas pecsted. Nhny ember hamisat[ENTER]akart nekem tadni! Elszr ellenrzm a[ENTER]hitelessgt. Add ide. (Hzd r a pecstet a[ENTER]lovszinasra.) " -gameforge.training_mount._18_say = " Ah, lssuk - a Vltozs tekercse! Rendben, hadd[ENTER]lssam a Htas pecsted. Nhny ember hamisat[ENTER]akart nekem tadni! Elszr ellenrzm a[ENTER]hitelessgt. Add ide. (Hzd r a pecstet a[ENTER]lovszinasra.) " -gameforge.training_mount._19_say = " Amint megtallsz egy tekercset, gyere vissza[ENTER]hozzm. Akkor tudom kicserlni a rgi Htas[ENTER]pecsted egy erteljesebbre. " -gameforge.training_mount._20_say = " Htas pecsted ktsgtelenl ltott mr jobb[ENTER]napokat is. Vrj, kicserlem egy jra. Tessk,[ENTER]fogd, most mr megidzheted vad htasod. Gyere[ENTER]vissza hozzm, ha megtalltad a Vltozs[ENTER]tekercst. Felhasznlom majd, hogy mg ersebb[ENTER]Htas pecsted legyen. " -gameforge.training_mount._21_say = " Ez az a Htas pecst, amit kicsivel korbban[ENTER]tlem kaptl. Mr egy kiss viseltes. Add vissza,[ENTER]s ksztek neked egy mg erteljesebb Htas[ENTER]pecstet. " -gameforge.training_mount._22_say = " Ezzel a pecsttel idzheted meg talakult[ENTER]htasod. Felbecslhetetlen az rtke, szval jl[ENTER]vigyzz r! " -gameforge.training_mount._23_say = " Tudok hasznlni l-kpessgeket? " -gameforge.training_mount._24_say = " Szeretnl hasznlni nhny l-kpessget? Micsoda[ENTER]ignyeid vannak! Habr, n is brndoztam[ENTER]errl... Nagyon j. Megtanulsukhoz a kvetkez[ENTER]nhny szably betartsra van szksg. " -gameforge.training_mount._25_say = " Elszr is, el kell sajttanod a lovagls[ENTER]tudomnyt, klnben komoly veszlybe sodrod[ENTER]magad. Ezen fell htasodnak harcra ksznek kell[ENTER]lennie, s csak ezek utn lehet hasznlni a[ENTER]l-kszsgeket. " -gameforge.training_mount._26_say = " Kszen ll a htasod l-kpessg megtanulsra?[ENTER]Nem hagyhatom elkezdeni a tanulsi folyamatot, ha[ENTER]ez nincs meg. Mit szeretnl tenni? " -gameforge.training_mount._27_say = " rtem. Most meg kell vizsglnom az erd s[ENTER]lovaglsi jrtassgod. Krlek, vrj egy[ENTER]pillanatot. " -gameforge.training_mount._28_say = " Hmm... ers gerinc, biztos lovagltuds, s[ENTER]htasod klnsen szvesen vesz rszt a csatban.[ENTER]Hasznlhatsz l-kpessgeket. " -gameforge.training_mount._29_say = " Most mr a htasod hasznlhat l-kpessgeket.[ENTER]Ugyanakkor ha j htast kapsz, annak is meg kell[ENTER]tanulnia a kpessgeket. Ebben az esetben[ENTER]nyugodtan gyere vissza hozzm. " -gameforge.training_mount._30_say = " Ugyan mr, mondtam, hogy ez tl veszlyes, ha nem[ENTER]tudsz lovagolni. Gyere vissza, amikor mr[ENTER]megtanultad. " -gameforge.training_mount._31_say = " Attl tartok, a htasod mg nem igazn ll[ENTER]kszen. Gyere vissza, amikor tbb rdekldst[ENTER]mutat a csata irnt. " -gameforge.training_mount._32_say = " Le tudnl mszni a htasodrl, krlek, amg[ENTER]beszlgetnk? Merev a nyakam s elg fraszt[ENTER]felfel nzni egsz id alatt. " -gameforge.training_mount._33_say = " Htasod fejlesztshez nem rendelkezel megfelel[ENTER]lovaglsi engedllyel. Legalbb Felfegyverzett l[ENTER]knyvre van szksged vad htasod tantshoz.[ENTER]Katonai l knyv szksges htasod[ENTER]megszeldtshez. " -gameforge.training_mount._34_say = " Ltom, van nlad Er Snack. Ez az rtkes[ENTER]gygynvny tiszta energit nyjt Fejleszthet[ENTER]htasodnak - megnveli htasod lettartamt[ENTER]nhny nappal. Mit kellene tennem? Htasod[ENTER]lettartamt szeretnd megnvelni, vagy[ENTER]fejleszteni akarod azt? " -gameforge.training_mount._35_select_1 = " Hosszabbts " -gameforge.training_mount._35_select_2 = " Fejleszts " -gameforge.training_mount._36_select_1 = " 7 nap " -gameforge.training_mount._36_select_2 = " 15 nap " -gameforge.training_mount._36_select_3 = " 30 nap " -gameforge.training_mount._36_select_4 = " Vltozs tekercse + 200k Yang " -gameforge.training_mount._37_say = " Sajnos nincs nlad az ltalad krt idtartamhoz[ENTER]tartoz Er Snack. De biztos vagyok benne, hogy[ENTER]megtallod azt a forg rme mgtt! " -gameforge.training_mount._38_say = " A Vltozs tekercse nagyszer ervel br! Akr[ENTER]ngy nappal is megnvelheti Szeldtett htasod[ENTER]lettartamt. Egy prblkozs 200.000 Yangba[ENTER]kerl. Htasodnak kimerltnek s egy napnl[ENTER]rvidebb lettartamnak kell lennie a[ENTER]prblkozshoz. Persze kell hozz egy kis[ENTER]szerencse is! Ha a hosszabbts sikertelen,[ENTER]javaslom megetetni Er Snack-kel. Megtallhat a[ENTER]forg rme mgtt. " -gameforge.training_mount._39_say = " Fejleszthet htasod mg mindig tl ers.[ENTER]Hatstalan lesz a Vltozs tekercse. Gyere[ENTER]vissza, ha mr csak egy napnl rvidebb lete van[ENTER]htra. " -gameforge.training_mount._40_say = " Sajnos nem segthetek. Vagy nincs nlad a[ENTER]Vltozs tekercse, vagy kevesebb mint 200.000[ENTER]Yangod van. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " A tekercs ellltsa nem sikerlt, mert mg[ENTER]nincs meg hozz az sszes anyagod. " -gameforge.upgrade_refine_scroll._10_npcChat = " A Harci tekercs ellltsa " -gameforge.upgrade_refine_scroll._110_npcChat = " Srknytekercs ellltsa " -gameforge.upgrade_refine_scroll._120_say = " A Srknytekercs megnveli egy trgy javtsnak[ENTER]eslyt. Ha nem voltl sikeres, akkor a trgy[ENTER]szintje csupn eggyel cskken. Ez egy rejtlyes[ENTER]trgy, amire egy fajta fejlesztett[ENTER]ldstekercsknt lehet tekinteni. " -gameforge.upgrade_refine_scroll._130_say = " Az ellltshoz mgikus vasrcre van szksg. " -gameforge.upgrade_refine_scroll._140_sayItem = " Mgikus vasrc " -gameforge.upgrade_refine_scroll._150_say = " Az ellltshoz egy ldstekercsre van[ENTER]szksged. " -gameforge.upgrade_refine_scroll._160_say = " Beszerezted a szksges trgyakat?[ENTER]El akarsz lltani egy Srknytekercset?[ENTER]A Srknytekercs ellltshoz szksg van egy[ENTER]ldstekercsre s Mgikus vasrcre. " -gameforge.upgrade_refine_scroll._170_say = " Ellltottl egy Srknytekercset! A[ENTER]Srknytekercset jval knnyebben el lehet[ENTER]lltani, ha Mgikus vasrcet hasznlsz. Ez[ENTER]tetszik! " -gameforge.upgrade_refine_scroll._180_say = " A tekercs ellltsa nem sikerlt, mert mg[ENTER]nincs meg hozz az sszes anyagod. " -gameforge.upgrade_refine_scroll._190_npcChat = " Kovcs kziknyv ellltsa " -gameforge.upgrade_refine_scroll._200_say = " Hallottl mr a Kovcs kvrl?[ENTER]Ez egy olyan k, amit a kovcsok vrbl s[ENTER]izzadtsgbl ksztenek. Ha elhozod nekem a[ENTER]Kovcs kvt s egy ldstekercset, akkor egy[ENTER]olyan kziknyvet fogok kszteni neked, amit a[ENTER]csaldomban mr genercik ta tovbb adunk.[ENTER]Hasonl funkcija van, mint a Srknytekercsnek,[ENTER]csak nagyobb a siker eslye. " -gameforge.upgrade_refine_scroll._20_say = " Ezek a rejtlyes Harci tekercsek a +0~+3[ENTER]trgyakat feljavtjk 100%-os sikerrel.[ENTER]De nem hatnak a +4 s annl feljebb lev[ENTER]trgyakra. " -gameforge.upgrade_refine_scroll._210_say = " Az ellltshoz egy kovcsok kvre van[ENTER]szksg. " -gameforge.upgrade_refine_scroll._220_sayItem = " Kovcsok kve " -gameforge.upgrade_refine_scroll._230_say = " Az ellltshoz egy ldstekercsre van szksg. " -gameforge.upgrade_refine_scroll._240_say = " Beszerezted a szksges trgyakat?[ENTER]Szval el akarod lltani a kziknyvet, amit a[ENTER]csaldomban mr genercik ta tovbb adunk? " -gameforge.upgrade_refine_scroll._250_say = " Sikeresen ellltottam szmodra a Kovcs[ENTER]kziknyvt! Most birtokban vagy egy egsz[ENTER]kovcs dinasztia si tudsnak.[ENTER]Hasznld okosan! Ha ha ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Kovcsok kziknyve " -gameforge.upgrade_refine_scroll._270_say = " Nem tudom ellltani a Kovcs kziknyvet, mert[ENTER]nincsenek nlad a szksges anyagok. " -gameforge.upgrade_refine_scroll._30_say = " Az ellltshoz mgikus rzrcre van szksg. " -gameforge.upgrade_refine_scroll._40_sayItem = " Mgikus rzrc " -gameforge.upgrade_refine_scroll._50_say = " Emellett szksged lesz egy ldstekercsre is. " -gameforge.upgrade_refine_scroll._60_sayItem = " lds Tekercs " -gameforge.upgrade_refine_scroll._70_say = " Beszereztl minden szksges trgyat?[ENTER]200.000 Yangra van mg szksged.[ENTER]Ha nlad van az ldstekercs, a Mgikus rzrc s[ENTER]a 200.000 Yang, akkor el tudod lltani a Harci[ENTER]tekercset. El akarod lltani a tekercset? " -gameforge.upgrade_refine_scroll._80_say = " Sikeresen ellltottad a tekercset![ENTER]Valban knnyebb a Harci tekercset ellltani,[ENTER]ha van Mgikus rzrced! Ezt szeretem! Ha, ha,[ENTER]ha! " -gameforge.upgrade_refine_scroll._90_sayItem = " Harci tekercs " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " dvzllek! Tudod, hogy mire j egy aranyrd?[ENTER]Ha Yangot hordasz magadnl, az olyan, mintha azt[ENTER]mondand: Krlek! lj meg![ENTER]Ezrt vltom be az emberek Yangjt aranyrudakra,[ENTER]s trolom azokat szmukra. " -gameforge.warehouse._10_npcChat = " Hasznlni akarom a raktrt. " -gameforge.warehouse._110_say = " Ok, gy egy kicsivel tbbet krek el, mint[ENTER]amennyit az aranyrd r. De mg gy is[ENTER]tisztessges szolgltats, nem igaz? Nincs okod[ENTER]r, hogy becsapottnak rezd magad. Mint tudod,[ENTER]odakint nagyon veszlyes. " -gameforge.warehouse._120_npcChat = " Bolt raktr nyitsa " -gameforge.warehouse._130_say = " Hmm ...[ENTER]A sszes bnya mr kimerlt.[ENTER]Nagyon nehz aranyra s ezstre bukanni.[ENTER]Ha nem tallnak j rc eret, akkor nem lesz arany[ENTER]s ezst. " -gameforge.warehouse._140_say = " dv nked! Szeretnd ltni a trgybolt raktrt?[ENTER]Akkor mirt jttl hozzm? Csak nzz be a sajt[ENTER]troldba, ott van egy kzvetlen bejrat. " -gameforge.warehouse._150_say = " Lpj be a trgypiac raktrba brmikor erre a[ENTER]szimblumra kattintva. Feltve, hogy nem[ENTER]vltoztattad meg, a jelsz 000000. " -gameforge.warehouse._20_sayTitle = " Raktros: " -gameforge.warehouse._30_say = " Akarod hasznlni a raktrt? A raktr[ENTER]hasznlatrt azonban fizetned kell. De ma[ENTER]jkedvemben vagyok, gyhogy csak 500 Yangot krek[ENTER]a hasznlatrt. Mit szlsz hozz? Tiszta olcs,[ENTER]nem igaz? " -gameforge.warehouse._40_say = " Micsoda? Nincs elg Yangod?[ENTER]Gyere vissza, ha mr van elg Yangod. " -gameforge.warehouse._50_say = " Na, a raktrod meg van nyitva.[ENTER]Ha hasznlni akarod, akkor fordulj hozzm.[ENTER]Az raktrod eredeti jelszava. " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Biztonsgi okokbl ezt meg kellene vltoztatnod.[ENTER][ENTER]Taln gy gondolod, hogy 45 polc nem lesz elg.[ENTER]De ki tudja, taln adok neked tbb helyet, ha jl[ENTER]megrtjk egymst. " -gameforge.warehouse._80_say = " Nos, nem knyszertek senkit. Ha nem rzed gy,[ENTER]akkor gyere vissza ksbb. " -gameforge.warehouse._90_npcChat = " Raktr nyitsa " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "dvzllek a szerveren! " -gameforge.sash = {} -gameforge.sash.title_sash = "Mi az a v? " -gameforge.sash.msg_sash01 = "Az v kt lehetsget knl neked: [ENTER]Kombinci s Felszvs.[ENTER][ENTER]Kiprblhatod a kombincit az azonos osztly vekkel.[ENTER]Kt kombinlt v nagyobb osztly vet hozhat ltre. " -gameforge.sash.msg_sash02 = "A felszvs sorn az v maghoz veszi a fegyver vagy pncl bnuszt az ved osztlynak megfelelen.[ENTER]A felszvsi arny az v osztlytl fgg.[ENTER]A felszvott fegyver vagy pncl megsemmisl. " -gameforge.sash.title_combination = "Kombinci " -gameforge.sash.msg_comb01 = "Szeretnl kt vet kombinlni? " -gameforge.sash.title_absorption = "Felszvs " -gameforge.sash.msg_abso01 = "Szeretnd felszvni a fegyvered/pnclod bnuszait? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Nem vltoztathatod meg a nevedet, ha hzas vagy. " -gameforge.change_name.error_poly = "Nem vltoztathatod meg a nevedet, ha tvltoztattak. " -gameforge.change_name.error_guild = "Nem vltoztathatod meg a nevedet, ha egy chben vagy. " -gameforge.change_name.error_party = "Nem vltoztathatod meg a nevedet, ha egy csapatban vagy. " -gameforge.change_name.error_level = "A neved megvltoztatshoz szint 35 szksges! " -gameforge.change_name.msg01 = "Jelenleg nem hasznlhatod. " -gameforge.change_name.msg02 = "Mivel ez egy teszt szerver, folytathatod " -gameforge.change_name.msg03 = "Krlek, add meg az ltalad kvnt nevet " -gameforge.change_name.error_longname = "Ez a nv tl hossz. Krlek, prbld jra. " -gameforge.change_name.error_relogin = "Nem jelentkeztl be azutn, hogy megvltoztattad a nevedet.[ENTER]Krlek, jelentkezz be jra. " -gameforge.change_name.error_reuse = "Problma lpett fel az eszkz hasznlata kzben.[ENTER]Krlek, hasznld jra. " -gameforge.change_name.error_rename = "A nv nem elrhet.[ENTER]Krlek, adj meg msik nevet. " -gameforge.change_name.success_name = "Sikeresen megvltoztattad a nevedet.[ENTER]Krlek, jelentkezz be jra. " -gameforge.change_name.error_unk = "Ismeretlen hiba trtnt. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Sun Egyedi Hobbija " -gameforge.collect_quest_lv96.msg01 = "%s, akit megtallsz a Seungryong Vlgyben, tged keres.[ENTER]Krlek, menj oda s nzd meg, mi a helyzet. " -gameforge.collect_quest_lv96.chat01 = "Fegyver Manikus Baek Sun " -gameforge.collect_quest_lv96.msg02 = ", Srkny Harcos~! Szksgem van a segtsgedre![ENTER]Krlek, segts nekem~![ENTER]Hallottam, hogy az gi Barlang szrnyei olyan drgakveket ejtenek, amik hasznosak a fegyverkutatsban~! " -gameforge.collect_quest_lv96.msg03 = "s ezeknek a kveknek tkletesnek kell lennik~![ENTER]Meg fogom ket rtkelni, ha elhozod ket nekem~![ENTER]Meg kell szerezned ket nekem~![ENTER]Az ltalam keresett k a Kk gbolt Kve.[ENTER]sszesen %d kell belle~![ENTER]Krlek, segts nekem~! " -gameforge.collect_quest_lv96.title01 = "Hozd a Kk gbolt Kveket " -gameforge.collect_quest_lv96.msg04 = "A fegyver manikus, %s, gyjti a kveket a fegyverkutatshoz.[ENTER]A kvet a(z) %s s %s szerezheted be. " -gameforge.collect_quest_lv96.msg05 = " Jelenleg %s-bl van %d " -gameforge.collect_quest_lv96.msg06 = "Mg nem hasznlhatod a bjitalt. " -gameforge.collect_quest_lv96.msg07 = "Mr egyszer hasznltad. " -gameforge.collect_quest_lv96.msg08 = "Elszr is szerezz Kk gbolt Kveket, mieltt hasznlnd a bjitalt. " -gameforge.collect_quest_lv96.msg09 = "Megszerezted a Kk gbolt Kveket! " -gameforge.collect_quest_lv96.chat02 = "Hoztad a Kk gbolt Kveket?" -gameforge.collect_quest_lv96.msg10 = ", ht ez nem...[ENTER]Mg nem elemeztem a legutbb hozott Kk gbolt Kveket...[ENTER]Krlek, hozd el ket ksbb. " -gameforge.collect_quest_lv96.msg11 = "Krlek, gyere vissza, amikor van %s " -gameforge.collect_quest_lv96.msg12 = "Hha~!! Kitn munka! Jl csinltad...[ENTER]Ha mg hozol %d-t, akkor mr elg lesz~!![ENTER]Ksznm a kemny munkdat~! " -gameforge.collect_quest_lv96.msg13 = "sszegyjttted az sszes kvet!![ENTER]Ez a jutalmad.[ENTER]Vlassz egyet. " -gameforge.collect_quest_lv96.msg14 = "Sajnlom, de ez hamis...[ENTER]Krlek, hozz nekem egy msikat. " -gameforge.collect_quest_lv96.msg15 = "!! Hoztad ket...[ENTER]Hadd vizsgljam meg ket...[ENTER]Krlek, vrj egy pillanatot... " -gameforge.collect_quest_lv96.bonus1 = "leter +2000" -gameforge.collect_quest_lv96.bonus2 = "Vdelem +700" -gameforge.collect_quest_lv96.bonus3 = "Tmads +300" \ No newline at end of file diff --git a/serverfiles/main/srv1/share/locale/germany/translate_IT.lua b/serverfiles/main/srv1/share/locale/germany/translate_IT.lua deleted file mode 100644 index 4172e393d..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_IT.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Vuoi lottare contro te stesso?[ENTER]Beh, fai pure, ma per questo non ti serve alcuna[ENTER]arena.[ENTER]Ritorna quando sarai sicuro di ci che vuoi fare! " -gameforge.arena_manager._10_npcChat = " Iniziare un duello di allenamento " -gameforge.arena_manager._110_say = " Il tuo compagno di allenamento non ha ancora[ENTER]raggiunto il livello richiesto (%s). Mi spiace ma[ENTER]non posso permettere questo duello. " -gameforge.arena_manager._120_say = " Per concludere le trattative per il combattimento[ENTER]d'allenamento, anche %s deve avvicinarsi a me. " -gameforge.arena_manager._130_say = " %s sta disputando un combattimento[ENTER]d'allenamento. " -gameforge.arena_manager._140_sayTitle = " Decisione " -gameforge.arena_manager._150_say = " %s non desidera fare un combattimento[ENTER]d'allenamento con te. " -gameforge.arena_manager._160_say = " C' un problema.[ENTER]Prova a iscriverti pi tardi. " -gameforge.arena_manager._170_say = " Attualmente il tuo compagno si sta gi allenando[ENTER]alla lotta. Riprova pi tardi! " -gameforge.arena_manager._180_say = " L'arena dei combattimenti gi occupata.[ENTER]Sei pregato di iscriverti pi tardi. " -gameforge.arena_manager._190_npcChat = " Assisti a un allenamento alla lotta. " -gameforge.arena_manager._195_say = " %s contro %s " -gameforge.arena_manager._200_tableInsert = " Chiudi " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " Attualmente non ci sono allenamenti alla lotta. " -gameforge.arena_manager._220_say = " Attualmente ci sono %s allenamenti alla[ENTER]lotta. " -gameforge.arena_manager._30_say = " L'arena d'allenamento stata distrutta durante[ENTER]una selvaggia battaglia. Non ci si potranno fare[ENTER]dei duelli sinch non verr ricostruita. " -gameforge.arena_manager._40_say = " Qualcun altro si iscritto all'allenamento alla[ENTER]lotta. " -gameforge.arena_manager._50_say = " Se il tuo livello minore di %s non puoi[ENTER]iscriverti all'allenamento alla[ENTER]lotta. " -gameforge.arena_manager._60_say = " Vuoi iscriverti ad un duello d'allenamento?[ENTER]Allora dimmi il nome del tuo compagno. " -gameforge.arena_manager._70_say = " Non sai contro chi devi lottare? Se non mi dici[ENTER]alcun nome, non ti posso iscrivere. " -gameforge.arena_manager._80_say = " Bene, %s. Ti sei iscritto all'allenamento contro[ENTER]%s. " -gameforge.arena_manager._85_say = " %s aspetta che %s accetti la sfida " -gameforge.arena_manager._87_say = " %s, vuoi allenarti alla lotta contro %s? " -gameforge.arena_manager._90_say = " %s attualmente non loggato. Riprova pi tardi[ENTER]oppure datti appuntamento col tuo compagno[ENTER]d'allenamento! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Desidero far migliorare qualcosa. " -gameforge.blacksmith._20_sayTitle = " Fabbro " -gameforge.blacksmith._30_say = " Salve![ENTER]Sono qui per migliorare gli oggetti. Quindi se[ENTER]vuoi migliorare un oggetto devi semplicemente[ENTER]portarmelo. " -gameforge.blacksmith._40_sayTitle = " Informazione: " -gameforge.blacksmith._50_sayReward = " Devi semplicemente tirare l'oggetto dal tuo[ENTER]inventario sul fabbro. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Notizia: " -gameforge.buy_fishrod._10_npcChat = " Negozio Canne da Pesca " -gameforge.buy_fishrod._110_say = " Grazie mille per l'acquisto del pacchetto pesca.[ENTER]Nel mio negozio non trovi solo offerte speciali,[ENTER]ma organizzo anche tornei di pesca per[ENTER]principianti.[ENTER]Il primo premio far felice qualsiasi[ENTER]avventuriero - un'arma da principiante+3![ENTER]Porta 5 Lucci morti a un pescatore e riceverai[ENTER]subito il premio.[ENTER]Questa un'occasione unica![ENTER]Accetta la sfida! " -gameforge.buy_fishrod._120_select = " Partecipare " -gameforge.buy_fishrod._130_select = " Ignorare " -gameforge.buy_fishrod._140_say = " Grazie mille per l'acquisto del pacchetto pesca.[ENTER]Nel mio negozio non trovi solo offerte speciali,[ENTER]ma organizzo anche tornei di pesca per[ENTER]principianti.[ENTER]Il primo premio far felice qualsiasi[ENTER]avventuriero - un'arma da principiante+3![ENTER]Porta 5 Lucci morti a un pescatore e riceverai[ENTER]subito il premio.[ENTER]Questa un'occasione unica![ENTER]Accetta la sfida! " -gameforge.buy_fishrod._150_makequestbutton = " Gara di pesca " -gameforge.buy_fishrod._160_say = " Cattura un Luccio ed uccidilo cliccandolo. Porta[ENTER]al pescatore 5 Lucci morti e ricevi la tua[ENTER]ricompensa. " -gameforge.buy_fishrod._170_npcChat = " Ritira il premio " -gameforge.buy_fishrod._180_say = " Hai con te i 5 Lucci morti? Davvero![ENTER]Come concordato ti faccio dono dell'arma da[ENTER]principiante +3. Fanne buon uso e divertiti... e[ENTER]torna presto a trovarmi! " -gameforge.buy_fishrod._190_say = " Mi dispiace.[ENTER]Ti dar la ricompensa solo se mi porterai 5 Lucci[ENTER]morti.[ENTER]Prova un'altra volta! " -gameforge.buy_fishrod._200_makequestbutton = " Premio della gara di pesca " -gameforge.buy_fishrod._20_sayTitle = " Pescatore: " -gameforge.buy_fishrod._210_sayTitle = " Informazione: " -gameforge.buy_fishrod._220_say = " Hai partecipato alla gara di pesca e hai portato[ENTER]al pescatore 5 Lucci morti.[ENTER]Come ricompensa ricevi uno splendido forziere. " -gameforge.buy_fishrod._230_say = " Nel forziere c' un arma da principianti+3. " -gameforge.buy_fishrod._240_say = " Siccome non hai consegnato i 5 Lucci morti, hai[ENTER]di fronte a te un forziere vuoto. " -gameforge.buy_fishrod._30_say = " Un premio fantastico! Una canna da pesca con un[ENTER]impugnatura unica![ENTER]Ed inoltre anche 100 esche e 20 Vermi in omaggio![ENTER]Noi, 'Signori delle migliori canne da pesca'[ENTER]offriamo ai nostri clienti un pacchetto pesca 3[ENTER]in 1 per 3980 Yang.[ENTER]Desideri acquistare il pacchetto pesca? " -gameforge.buy_fishrod._40_select = " Acquista " -gameforge.buy_fishrod._50_select = " Non comprare " -gameforge.buy_fishrod._60_say = " Hai comprato il pacchetto pesca 3 in 1.[ENTER]Buon divertimento con esso! E fai attenzione al[ENTER]messaggio relativo al torneo di pesca. A presto! " -gameforge.buy_fishrod._70_say = " Mi dispiace.[ENTER]Non hai abbastanza Yang.[ENTER]Ma ci sar di certo un'altra occasione. A presto! " -gameforge.buy_fishrod._80_say = " PULSANTE SCONOSCIUTO [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Informazioni sulla gara di pesca " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Se ti sposi non puoi cambiare Regno. Solo i[ENTER]giocatori non sposati possono[ENTER]farlo. " -gameforge.change_empire._10_npcChat = " Cambia Regno: " -gameforge.change_empire._110_say = " Se vuoi cambiare il Regno, devi divorziare. " -gameforge.change_empire._120_sayReward = " Non puoi cambiare Regno se sei trasformato. " -gameforge.change_empire._130_say = " Usa questo item solo quando non sei[ENTER]trasformato. " -gameforge.change_empire._140_sayReward = " Non puoi cambiare Regno se sei membro di una[ENTER]Gilda. " -gameforge.change_empire._150_say = " Usa questo Item quando sarai uscito dalla[ENTER]Gilda. " -gameforge.change_empire._160_sayReward = " Non puoi cambiare Regno perch non possiedi[ENTER]abbastanza Yang. " -gameforge.change_empire._170_say = " Usa questo Item quando possiederai 500.000[ENTER]Yang. " -gameforge.change_empire._180_say = " In quale Regno desideri andare? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Sei pregato di attendere un pochino, stai[ENTER]cambiando Regno.[ENTER]Tra poco sarai nel tuo nuovo[ENTER]Regno. " -gameforge.change_empire._210_sayReward = " Pensaci bene se vuoi cambiare Regno.[ENTER]Non potrai ritornare sui tuoi passi. " -gameforge.change_empire._220_sayTitle = " Cambia Regno: " -gameforge.change_empire._230_sayReward = " Sei pregato di uscire completamente dal gioco e[ENTER]loggare nuovamente per completare la procedura. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Hai scelto il Regno in cui gi ti trovi, non[ENTER]avevi forse intenzione di cambiare? " -gameforge.change_empire._260_say = " Il Regno scelto[ENTER]Fino ad ora eri membro di una Gilda.[ENTER]Rifletti, nel nuovo Regno non ti mancher questa[ENTER]Gilda? " -gameforge.change_empire._270_say = " Il Regno scelto[ENTER]Fino ad ora eri sposato.[ENTER]Rifletti, non ti mancher il tuo partner nel[ENTER]nuovo Regno? " -gameforge.change_empire._30_say = " Per cambiare Regno devi possedere i seguenti[ENTER]requisiti:[ENTER]1.Non devi essere membro di una Gilda.[ENTER]2. Non devi essere sposato.[ENTER]3. Non puoi stare per sposarti.[ENTER]4. Per cambiare Regno ti servono 500.000 Yang[ENTER]Vuoi cambiare Regno? " -gameforge.change_empire._40_say = " Con queso Item puoi cambiare[ENTER]Regno. " -gameforge.change_empire._50_sayTitle = " Non puoi usare questo Item! " -gameforge.change_empire._60_sayReward = " Puoi cambiare Regno solo una volta. " -gameforge.change_empire._70_say = " GM - Il tempo deve essere portato a[ENTER]zero? " -gameforge.change_empire._80_say = " Il tempo necessario stato azzerato. " -gameforge.change_empire._90_sayReward = " I giocatori sposati non possono cambiare Regno. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " Il giocatore scelto non ha abbastanza esperienza[ENTER]per poter assumere il ruolo di capo gilda[ENTER](livello minimo 40) " -gameforge.change_guild_master._10_say = " Solo il Capo Gilda pu usare questo[ENTER]Item. " -gameforge.change_guild_master._110_say = " Per questo personaggio troppo presto assumere[ENTER]la carica di capo " -gameforge.change_guild_master._20_say = " Sei pregato di inserire il nome del tuo[ENTER]successore che guider la Gilda al posto[ENTER]tuo. " -gameforge.change_guild_master._30_say = " Nome non valido " -gameforge.change_guild_master._40_say = " Solo il Capo Gilda pu usare questo Item. " -gameforge.change_guild_master._50_say = " Questo giocatore non esiste nella gilda. " -gameforge.change_guild_master._60_say = " Successione completata! " -gameforge.change_guild_master._70_say = " Non sei in un Gilda. " -gameforge.change_guild_master._80_say = " Sei gi Capo della Gilda. " -gameforge.change_guild_master._90_say = " Il futuro capo gilda deve essere online per poter[ENTER]assumere il suo incarico! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " Su questo account sono state accreditate %s Monete del Drago. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " La ricetta inefficace del biologo " -gameforge.check_collect_reward._020_say_title = " Baek-Go. " -gameforge.check_collect_reward._030_say = " Ciao! Come stai? Cosa posso fare per te? " -gameforge.check_collect_reward._040_say = " Si tratta delle ricompense del biologo Chaegirab.[ENTER]Ti ricordi le ricette segrete che ti avevo[ENTER]portato? Bene. Una delle pozioni non ha[ENTER]funzionato su di me. " -gameforge.check_collect_reward._050_say = " Hmm, infatti. In questa ricetta manca un[ENTER]ingrediente. Ma non preoccuparti: ho tutto quello[ENTER]che serve, posso prepararti subito una nuova[ENTER]pozione con gli effetti desiderati. Aspetta un[ENTER]momento... " -gameforge.check_collect_reward._060_say = " Ecco, prendi. Fai un bel respiro profondo e poi[ENTER]bevila! Benissimo. Adesso andr a trovare[ENTER]Chaegirab e lo metter al corrente di questo[ENTER]errore. Auguri e a presto! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Quando sarai pronto a consacrare la tua vita al[ENTER]Dio Drago, forse potrai entrare a far parte[ENTER]dell'Ordine. " -gameforge.check_trans_ticket._10_npcChat = " Vai alle Grotte Segrete. " -gameforge.check_trans_ticket._110_say = " Credi forse di poterti opporre al Dio Drago?[ENTER]Forse potresti essere in grado di sconfiggere me,[ENTER]ma non riuscirai a sfuggire alla collera di un[ENTER]Dio! " -gameforge.check_trans_ticket._120_say = " Se sarai disposto a consacrare la tua vita al Dio[ENTER]Drago, troverai la strada giusta. E ora vai in[ENTER]pace! " -gameforge.check_trans_ticket._130_1_select = " Consegna ematite " -gameforge.check_trans_ticket._130_2_select = " Ho capito. " -gameforge.check_trans_ticket._140_say = " Mi chiamo %s e sono qui su ordine del Dio Drago![ENTER]Per dimostrarvelo vi dar un'ematite. E ora[ENTER]fatevi da parte! " -gameforge.check_trans_ticket._150_say = " Sei stato scelto dal Dio Drago. Che possa[ENTER]vegliare sempre su di te! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " In questo momento non puoi teletrasportarti. " -gameforge.check_trans_ticket._20_say = " Salve avventuriero![ENTER]Sono il guardiano delle Grotte Segrete dei Ragni.[ENTER]Fammi controllare se sei degno abbastanza per[ENTER]accedere alle Grotte Segrete. " -gameforge.check_trans_ticket._30_say = " Sembreresti davvero coraggioso. Con il Biglietto[ENTER]del Passaggio puoi passare. Seguimi... " -gameforge.check_trans_ticket._40_say = " Purtroppo non posso farti passare. Torna quando[ENTER]avrai con te il Biglietto del Passaggio. " -gameforge.check_trans_ticket._50_npcChat = " Richiesta di accesso " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Fermo! Sono Koe-Pung, dell'Ordine dei Draghi, e[ENTER]sono il guardiano del portale. Solo con il[ENTER]permesso dell'Ordine e solo se possiedi[ENTER]un'ematite potrai entrare! " -gameforge.check_trans_ticket._70_say = " Puoi ottenere ematiti solo a partire dal[ENTER]livello75! " -gameforge.check_trans_ticket._75_1_select = " Dove trovo una pietra del genere? " -gameforge.check_trans_ticket._75_2_select = " Fatti da parte o sarai morto! " -gameforge.check_trans_ticket._80_say = " Solo chi appartiene all'Ordine dei Draghi e si [ENTER]comportato dignitosamente al cospetto del Dio[ENTER]Drago ricever questa preziosa pietra. Ne[ENTER]esistono solo pochi esemplari. " -gameforge.check_trans_ticket._90_say_reward = " Parla nel tuo paese d'origine con un sacerdote o[ENTER]con un uomo saggio. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Il biologo Chaegirab, apprendista di Uriel, [ENTER]alla ricerca dei Fiori di Caco.[ENTER]Portagliene uno, alla volta, per i suoi[ENTER]esperimenti.[ENTER]Li puoi trovare dai Lupi Grigi Alfa Affamati. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Finora hai consegnato %s Fiori di Caco. " -gameforge.collect_herb_lv10._120_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_herb_lv10._130_say = " Puoi usare l'Elisir non appena avrai trovato un[ENTER]Fiore di Caco. " -gameforge.collect_herb_lv10._140_npcChat = " Fiori di Caco " -gameforge.collect_herb_lv10._150_sayTitle = " Biologo Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Oh, ne hai trovato uno!! Lasciamelo studiare.. " -gameforge.collect_herb_lv10._170_say = " Oh! Questo Fiore di Caco di ottima qualit![ENTER]Mi servono ancora %s Fiori di Caco. Ti prego,[ENTER]trovane altri! " -gameforge.collect_herb_lv10._180_say = " Ora ho abbastanza Fiori di Caco.[ENTER]Ottimo lavoro![ENTER]Per ringraziarti del tuo aiuto ti do alcuni Yang[ENTER]e i risultati delle mie ricerche " -gameforge.collect_herb_lv10._190_say = " Informazione: " -gameforge.collect_herb_lv10._200_sayReward = " Come ricompensa ottieni dal Biologo Chaegirab[ENTER]6500 Punti Esperienza e 5000 Yang.[ENTER]Inoltre entri in possesso di una Collana di[ENTER]Rame+3. " -gameforge.collect_herb_lv10._20_sendLetter = " Le analisi del biologo " -gameforge.collect_herb_lv10._210_say = " Sono desolato, questo Fiore di Caco di pessima[ENTER]qualit ed inutile per me Ti prego di portarne un[ENTER]altro " -gameforge.collect_herb_lv10._30_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando. Per favore v da lui e chiedigli se[ENTER]puoi aiutarlo. " -gameforge.collect_herb_lv10._40_npcChat = " Botanica " -gameforge.collect_herb_lv10._50_sayTitle = " Biologo Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Cieol, aiutami... Studio ogni tipo di pianta di[ENTER]questo impero. Ho una marea di lavoro da fare.[ENTER]Non ho il tempo di cercarmi da solo le piante. Mi[ENTER]aiuterai? " -gameforge.collect_herb_lv10._70_say = " Sto studiando i Fiori di Caco.[ENTER]Devo fare alcuni esperimenti e mi servono alcuni[ENTER]fiori.[ENTER]Saresti in grado di procurarli?[ENTER]Dovrebbero bastare 5 Fiori di Caco Ti sarei molto[ENTER]grato del tuo aiuto! Portami sempre solo un fiore[ENTER]perch posso esaminarne solo uno alla volta! " -gameforge.collect_herb_lv10._80_sendLetter = " Missione speciale! Raccogli Erbe " -gameforge.collect_herb_lv10._90_sayTitle = " Raccogli i fiori di caco " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Radici di gango " -gameforge.collect_herb_lv15._10_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando. Per favore v da lui e chiedigli se[ENTER]puoi aiutarlo. " -gameforge.collect_herb_lv15._110_say = " Oh, ne hai trovato uno!! Lasciamelo studiare.. " -gameforge.collect_herb_lv15._120_say = " Oh!! Questo Radice di Gango di ottima qualit![ENTER]Tuttavia, avrei bisogno che mi portassi altre %s[ENTER]Radici di Gango! Per favore cerca di trovale! " -gameforge.collect_herb_lv15._130_say = " Ora hai abbastanza Radici di Gango. Bel lavoro![ENTER]Come segno della mia gratitudine riceverai alcuni[ENTER]Yang e il risultato delle mie ricerche " -gameforge.collect_herb_lv15._140_sayReward = " Come ricompensa ricevi dal biologo Chaegirab:[ENTER]25000 EXP e 10000 Yang.[ENTER]Hai ricevuto: Orecchini di rame[ENTER]+3 " -gameforge.collect_herb_lv15._150_say = " Mi dispiace, ma questa Radice di Gango di[ENTER]pessima qualit e non mi serve.[ENTER]Potresti procurarmene un'altra? " -gameforge.collect_herb_lv15._20_npcChat = " Botanica " -gameforge.collect_herb_lv15._30_say = " Cieol, aiutami... Studio ogni tipo di pianta di[ENTER]questo impero. Ho una marea di lavoro da fare.[ENTER]Non ho il tempo di cercarmi da solo le piante. Mi[ENTER]aiuterai? " -gameforge.collect_herb_lv15._40_say = " Sto studiando le radici di gango al momento. Ho[ENTER]bisogno di condurre alcuni esperimenti con le[ENTER]Radici di Gango e me ne occorrono molte.[ENTER]Potresti procurarmene qualcuna?[ENTER]5 dovrebbero bastare. Per favore aiutami![ENTER]Portamene solo una per volta affinch possa[ENTER]esaminarle! " -gameforge.collect_herb_lv15._50_sendLetter = " Missione speciale! Raccogli piante " -gameforge.collect_herb_lv15._60_sayTitle = " Raccogli radici di gango " -gameforge.collect_herb_lv15._70_say = " Il biologo Chaegirab, apprendista di Uriel, sta[ENTER]studiando le Radici di Gango. Portagliene una[ENTER]alla volta per i suoi esperimenti.[ENTER]Puoi riceverle dagli Orsi Grizzly affamati. " -gameforge.collect_herb_lv15._80_sayReward = " Finora hai consegnato %s Radici di Gango. " -gameforge.collect_herb_lv15._90_say = " Potrai usare l'Elisir non appena avrai trovato[ENTER]una Radice di Gango. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Oh!! Questo Lill di ottima qualit![ENTER]Sarebbe bene che mi portassi altri %s esemplari[ENTER]Per favore trovali! " -gameforge.collect_herb_lv20._10_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando. Per favore v da lui e chiedigli se[ENTER]puoi aiutarlo. " -gameforge.collect_herb_lv20._110_say = " Ora ho abbastanza Lill. Ottimo lavoro!![ENTER]Come segno della mia gratitudine riceverai[ENTER]qualche Yang e i risultati delle mie ricerche " -gameforge.collect_herb_lv20._120_sayReward = " Come ricompensa ricevi dal biologo Chaegirab:[ENTER]95000 EXP e 15000 Yang.[ENTER]Hai ricevuto: Bracciale di rame[ENTER]+3. " -gameforge.collect_herb_lv20._130_say = " Mi spiace, questo lill di pessima qualit![ENTER]Potresti cercarne un'altra? " -gameforge.collect_herb_lv20._20_say = " Sto studiando i lill.[ENTER]Devo fare alcuni esperimenti con i lill e per[ENTER]farlo devo averne alcuni esemplari. Potresti[ENTER]portarmi alcune piante? 10 lill dovrebbero[ENTER]bastare. Per favore aiutami. Portamene sempre[ENTER]solo uno per volta cos da darmi la possibilit[ENTER]di esaminarlo. " -gameforge.collect_herb_lv20._30_sayTitle = " Colleziona lill " -gameforge.collect_herb_lv20._40_say = " Il biologo Chaegirab, apprendista di Uriel, sta[ENTER]studiando i lill.[ENTER]Portagliene sempre uno alla volta per i suoi[ENTER]esperimenti. Li puoi trovare dagli orsi neri[ENTER]affamati. " -gameforge.collect_herb_lv20._50_sayReward = " Finora hai consegnato %s Lill. " -gameforge.collect_herb_lv20._60_say = " Potrai usare l'Elisir no appena avrai trovato i[ENTER]Lill. " -gameforge.collect_herb_lv20._70_npcChat = " Lill " -gameforge.collect_herb_lv20._80_say = " Oh, ne hai trovato uno!! Lasciamelo studiare.. " -gameforge.collect_herb_lv20._90_sayTitle = " Biologo Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Oh!! Questo Fungo Tue di ottima qualit![ENTER]Tuttavia, avrei bisogno che mi portassi altri %s[ENTER]Funghi Tue![ENTER]Per favore cerca di trovali! " -gameforge.collect_herb_lv25._10_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando. Per favore v da lui e chiedigli se[ENTER]puoi aiutarlo. " -gameforge.collect_herb_lv25._110_say = " Ora ho abbastanza Funghi Tue.[ENTER]Ottimo lavoro![ENTER]Per ringraziarti del tuo aiuto ti do alcuni Yang[ENTER]e i risultati delle mie ricerche " -gameforge.collect_herb_lv25._120_sayReward = " Come ricompensa ricevi dal Biologo Chaegirab[ENTER]200.000 punti esperienza, 20.000 Yang. Inoltre[ENTER]riceverai un Elmo+2 " -gameforge.collect_herb_lv25._130_sayReward = " Elmo di ferro " -gameforge.collect_herb_lv25._140_sayReward = " Cappuccio a catena " -gameforge.collect_herb_lv25._150_sayReward = " Elmo beffardo " -gameforge.collect_herb_lv25._160_sayReward = " Cappello della fenice " -gameforge.collect_herb_lv25._170_say = " Sono desolato, questo Fungo Tue di pessima[ENTER]qualit ed inutile per me.[ENTER]Ti prego di portarne un altro " -gameforge.collect_herb_lv25._20_say = " Cieol, aiutami... Studio ogni tipo di pianta di[ENTER]questo impero. Ho una marea di lavoro da fare.[ENTER]Non ho il tempo di cercarmi da solo le piante. Mi[ENTER]aiuterai? " -gameforge.collect_herb_lv25._30_say = " Sto studiando i funghi tue. Devo fare qualche[ENTER]esperimento con i funghi tue e mi servono 10[ENTER]esemplari. Potresti portarmene qualcuno?[ENTER]Portamene sempre solo uno per volta affinch[ENTER]possa esaminarli. " -gameforge.collect_herb_lv25._40_sayTitle = " Raccogli Funghi Tue " -gameforge.collect_herb_lv25._50_say = " Il biologo Chaegirab, apprendista di Uriel, sta[ENTER]studiando i Funghi Tue. Portagliene una alla[ENTER]volta per i suoi esperimenti.[ENTER]Puoi riceverli dagli Orsi Bruni Affamati " -gameforge.collect_herb_lv25._60_sayReward = " Finora hai consegnato %s Funghi Tue. " -gameforge.collect_herb_lv25._70_say = " Potrai usare l'Elisir non appena avrai raccolto[ENTER]un Fungo Tue " -gameforge.collect_herb_lv25._80_npcChat = " I funghi tue. " -gameforge.collect_herb_lv25._90_say = " Oh, ne hai trovato uno!! Lasciamelo studiare.. " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Fiori di pesco " -gameforge.collect_herb_lv4._10_sendLetter = " Le analisi del biologo " -gameforge.collect_herb_lv4._110_say = " Oh!! Questo Fiore di Pesco di ottima qualit![ENTER]Tuttavia, avrei bisogno che mi portassi altri %s[ENTER]Fiori di Pesco![ENTER]Per favore cerca di trovali! " -gameforge.collect_herb_lv4._120_say = " Ora ho abbastanza Fiori di Pesco. Ottimo lavoro!![ENTER]Come segno della mia gratitudine riceverai[ENTER]qualche Yang e i risultati delle mie ricerche " -gameforge.collect_herb_lv4._130_sayTitle = " Informazione: " -gameforge.collect_herb_lv4._140_sayReward = " Come ricompensa ricevi dal biologo Chaegirab 500[ENTER]punti esperienza e 1.000 Yang.[ENTER]Inoltre riceverai un arma+4. " -gameforge.collect_herb_lv4._150_sayReward = " Ventaglio " -gameforge.collect_herb_lv4._160_sayReward = " Spada " -gameforge.collect_herb_lv4._170_say = " Sono desolato, questo Fiore di Pesco di pessima[ENTER]qualit ed inutile per me[ENTER]Ti prego di portarne un altro " -gameforge.collect_herb_lv4._20_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando. Per favore v da lui e chiedigli se[ENTER]puoi aiutarlo. " -gameforge.collect_herb_lv4._30_say = " Cieol, aiutami... Studio ogni tipo di pianta di[ENTER]questo impero. Ho una marea di lavoro da fare.[ENTER]Non ho il tempo di cercarmi da solo le piante. Mi[ENTER]aiuterai? " -gameforge.collect_herb_lv4._40_say = " Sto studiando i fiori di pesco. Devo fare alcuni[ENTER]esperimenti con questi fiori, per questo me ne[ENTER]servono diversi esemplari. Potresti portarmi 5[ENTER]fiori di pesco?[ENTER]Dovrebbero bastare. Te ne sarei davvero[ENTER]riconoscente![ENTER]Ma portamene sempre uno per volta, cos avr[ENTER]tempo di esaminarli! " -gameforge.collect_herb_lv4._50_sayTitle = " Cerca i fiori di pesco " -gameforge.collect_herb_lv4._60_say = " Il biologo Chaegirab, allievo di Uriel, sta[ENTER]studiando i fiori di pesco.[ENTER]Portagliene sempre uno per volta per i suoi[ENTER]esperimenti.[ENTER]Puoi riceverli dai lupi alfa[ENTER]affamati " -gameforge.collect_herb_lv4._70_sayReward = " Finora hai consegnato %s Fiori di Pesco. " -gameforge.collect_herb_lv4._80_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_herb_lv4._90_say = " Potrai usare l'Elisir non appena avrai trovato un[ENTER]Fiore di Pesco. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Come ricompensa ricevi dal biologo Chaegirab[ENTER]2.000 punti esperienza e 3.000 Yang. Inoltre[ENTER]riceverai un armatura+3 " -gameforge.collect_herb_lv7._10_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando. Per favore v da lui e chiedigli se[ENTER]puoi aiutarlo. " -gameforge.collect_herb_lv7._110_sayReward = " Corazza del monaco+3 " -gameforge.collect_herb_lv7._120_sayReward = " Abito azzurro " -gameforge.collect_herb_lv7._130_sayReward = " Corazza requiem +3 " -gameforge.collect_herb_lv7._140_sayReward = " Vestito Porpora +3 " -gameforge.collect_herb_lv7._150_say = " Mi spiace ma questa campanula di pessima[ENTER]qualit...[ENTER]Potresti portarmene un'altra? " -gameforge.collect_herb_lv7._20_say = " Cieol, aiutami... Studio ogni tipo di pianta di[ENTER]questo impero. Ho una marea di lavoro da fare.[ENTER]Non ho il tempo di cercarmi da solo le piante. Mi[ENTER]aiuterai? " -gameforge.collect_herb_lv7._30_say = " Sto studiando le campanule. Devo fare alcuni[ENTER]esperimenti con le campanule. Me ne servirebbero[ENTER]5.[ENTER]Potresti portarmele tu? Per favore portamene[ENTER]sempre una alla volta affinch possa[ENTER]esaminarla. " -gameforge.collect_herb_lv7._40_sayTitle = " Raccogli le campanule. " -gameforge.collect_herb_lv7._50_say = " Il biologo Chaegirab, apprendista di Uriel, sta[ENTER]studiando le Campanule. Portagliene sempre uno[ENTER]per volta per i suoi esperimenti. Puoi trovarle[ENTER]dai Lupi Blu Alfa Affamati " -gameforge.collect_herb_lv7._60_sayReward = " Finora hai consegnato %s Campanule. " -gameforge.collect_herb_lv7._70_say = " Potrai usare l'Elisir non appena avrai trovato[ENTER]una Campanula. " -gameforge.collect_herb_lv7._80_npcChat = " Le campanule " -gameforge.collect_herb_lv7._90_say = " Oh!! Questa Campanula di ottima qualit.[ENTER]Sarebbe bene che me ne portassi altri %s[ENTER]esemplari. Per favore, cercale! " -gameforge.collect_herb_lv7._95_say = " Finalmente ho abbastanza Campanule. Hai fatto un[ENTER]ottimo lavoro! Come segno della mia gratitudine,[ENTER]ho intenzione di darti alcuni Yang e i risultati[ENTER]della mia ricerca. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Finora hai consegnato %s Denti di Orco. " -gameforge.collect_quest_lv30._10_sendLetter = " La richiesta del biologo " -gameforge.collect_quest_lv30._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv30._120_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv30._130_say = " Potrai usare l'Elisir non appena avrai trovato un[ENTER]dente. " -gameforge.collect_quest_lv30._140_npcChat = " I Dente di Orco " -gameforge.collect_quest_lv30._150_say = " Oh, hai trovato un molare![ENTER]Dammi un po' di tempo per analizzarlo... " -gameforge.collect_quest_lv30._160_say = " Oh! Questo dente di ottima qualit. Inizier[ENTER]subito le ricerche.[ENTER]Per me ne servirebbero altri %s esemplari. Cerca[ENTER]di trovarne qualcuno![ENTER][ENTER]E ricordati che mi serve un po' di tempo. Potr[ENTER]analizzare il prossimo dente non prima di domani. " -gameforge.collect_quest_lv30._170_say = " Hai raccolto tutti e 10 i denti di orco! Grazie[ENTER]mille. Per chiudere in bellezza mi servirebbe[ENTER]per una pietra speciale, la pietra spirituale[ENTER]Jinunggyi. Ti sarei davvero grato se riuscissi a[ENTER]portarmela. La puoi trovare presso gli Orchi. " -gameforge.collect_quest_lv30._180_say = " Mmm, purtroppo questo dente piuttosto[ENTER]consumato. Non credo di poterlo utilizzare per le[ENTER]mie ricerche. Portamene un altro per favore![ENTER][ENTER]Mi servir un po' di tempo per analizzare questo[ENTER]dente. Riuscir ad esaminare il prossimo dente[ENTER]non prima di domani. " -gameforge.collect_quest_lv30._190_say = " Per favore, torna quando avrai trovato un altro[ENTER]dente di orco. " -gameforge.collect_quest_lv30._200_say = " Mi spiace tantissimo, ma non ho ancora finito di[ENTER]analizzare l'ultimo esemplare. Potresti tornare[ENTER]pi tardi? " -gameforge.collect_quest_lv30._20_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv30._210_sendLetter = " La ricerca del biologo " -gameforge.collect_quest_lv30._220_sayTitle = " Pietra Spirituale Jinunggyi " -gameforge.collect_quest_lv30._230_sayReward = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv30._240_say = " Per la ricerca del biologo Chaegirab, l'allievo[ENTER]di Uriel, hai raccolto 10 denti di orco.[ENTER]Per interpretare meglio i risultati delle sue[ENTER]ricerche, ora ha bisogno di una pietra spirituale[ENTER]Jinunggyi. " -gameforge.collect_quest_lv30._250_say = " La puoi ottenere dai vari orchi coraggiosi che[ENTER]popolano la valle di Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Hai trovato la pietra delle anime Jinunggyis. " -gameforge.collect_quest_lv30._270_npcChat = " Ho trovato la pietra spirit Jinunggyi. " -gameforge.collect_quest_lv30._280_say = " Grazie mille![ENTER]Come ricompensa ti dar questa ricetta. Si tratta[ENTER]di una ricetta segreta, sono davvero in pochi a[ENTER]conoscerla. Essa consente di produrre una pozione[ENTER]che metter le ali ai tuoi piedi. Mettiti in[ENTER]viaggio e cerca Baek-Go, produrr per te questa[ENTER]pozione.[ENTER]Stammi bene, amico! Con il tuo aiuto ho imparato[ENTER]un sacco di cose sugli orchi. " -gameforge.collect_quest_lv30._290_say = " Torna dopo avere trovato la Pietra Spirituale di[ENTER]Jinunggyi. " -gameforge.collect_quest_lv30._300_sendLetter = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv30._30_npcChat = " Ascoltami. " -gameforge.collect_quest_lv30._310_targetVid = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv30._320_say = " Come ricompensa per i denti d'orco e della pietra[ENTER]delle anime Jinunggyis, il biologo Chaegirab ti[ENTER]ha dato la ricetta per una pozione segreta.[ENTER]Portala la ricetta da Beak-Go. Lui creer la[ENTER]pozione. " -gameforge.collect_quest_lv30._330_npcChat = " La ricetta segreta " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go. " -gameforge.collect_quest_lv30._350_say = " Lasciami dare un'occhiata. una ricetta segreta[ENTER]del biologo Chaegirab? Hm, aumenter la tua[ENTER]velocit di movimento di 10 punti.[ENTER]Ecco la tua pozione![ENTER]Ah, devo darti anche questa Cassetta di ebano[ENTER]rosso. Contiene una preziosa sorpresa! " -gameforge.collect_quest_lv30._360_sayReward = " Come ricompensa per avere soddisfatto la[ENTER]richiesta di Chaegirab, la tua velocit di[ENTER]movimento aumenta permanentemente di 10 punti. " -gameforge.collect_quest_lv30._370_npcChat = " Provaci ancora. " -gameforge.collect_quest_lv30._380_say = " Potresti riprovare? Hm...molto bene.Un p mi[ENTER]piace, ma potresti riprovarci ancora. Ok, ci[ENTER]vediamo dopo. " -gameforge.collect_quest_lv30._40_say = " Oh!! Per favore aiutami. Sto raccogliendo[ENTER]informazioni circa i mostri del nostro regno, ma[ENTER]non posso occuparmene da solo.[ENTER]Penso immaginerai che io, in quanto semplice[ENTER]biologo, ho dei problemi nel farlo. Per favore,[ENTER]aiutami. Ovviamente riceverai una ricompensa per[ENTER]l'aiuto. " -gameforge.collect_quest_lv30._50_say = " Al momento sto esaminando gli orchi della valle[ENTER]del drago. I denti di orco sono capaci di[ENTER]macinare il ferro. Ecco perch sono cos[ENTER]interessanti per me. Pu darsi che siamo[ENTER]imparentati con gli orchi... i denti d'orco[ENTER]dovranno essere una chiave[ENTER]dell'evoluzione. " -gameforge.collect_quest_lv30._60_say = " Potresti procurarmi qualche dente? Ma mi servono[ENTER]dei particolari denti. Portami un molare, ma solo[ENTER]uno alla volta, affinch possa esaminarlo.[ENTER]Buona fortuna! " -gameforge.collect_quest_lv30._70_sendLetter = " La ricerca del biologo " -gameforge.collect_quest_lv30._80_sayTitle = " I denti dalla Valle del Drago " -gameforge.collect_quest_lv30._90_say = " Il biologo Chaegirab, l'apprendista di Uriel, ha[ENTER]bisogno di 10 denti degli orchi della Valle di[ENTER]Seungryong per le sue ricerche. Portagli un dente[ENTER]alla volta, cos avr abbastanza tempo per[ENTER]esaminare i singoli esemplari. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Finora hai consegnato %s libri. " -gameforge.collect_quest_lv40._10_sendLetter = " La richiesta del biologo " -gameforge.collect_quest_lv40._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv40._120_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv40._130_say = " Potrai usare l'Elisir non appena avrai raccolto[ENTER]un Libro Maledizione. " -gameforge.collect_quest_lv40._140_npcChat = " I libri delle maledizioni " -gameforge.collect_quest_lv40._150_say = " Oh, hai trovato un libro delle maledizioni! Dammi[ENTER]un po' di tempo per esaminarlo... " -gameforge.collect_quest_lv40._160_say = " Oh! Questo libro perfetto![ENTER]Inizio la mia ricerca immediatamente.[ENTER]Tuttavia, mi servono altri %s Libri delle[ENTER]Maledizioni.[ENTER][ENTER]Ricorda che ho bisogno di tempo per leggere.[ENTER]Quindi, non sar in grado di esaminare il[ENTER]prossimo libro prima di domani. " -gameforge.collect_quest_lv40._170_say = " Hai raccolto tutti e 15 i libri!! Rimane solo da[ENTER]trovare la Pietra Spirituale del Tempio, che[ENTER]funziona anche da chiave. Vuoi fare questa cosa[ENTER]per me? La Pietra Spirituale del Tempio pu[ENTER]essere ottenuta dai mostri che si trovano[ENTER]all'interno del tempio Hwang. " -gameforge.collect_quest_lv40._180_say = " Hm...questo libro a malapena leggibile e le[ENTER]pagine cadono a pezzi quando cerco di girarle...[ENTER]mi spiace, ma questo libro inutile per me. Ti[ENTER]prego di portarmene un altro.[ENTER][ENTER]Ho ancora bisogno di un po' di tempo per salvare[ENTER]un paio di pagine. Non sar in grado di esaminare[ENTER]un altro libro fino a domani. " -gameforge.collect_quest_lv40._190_say = " Ritorna quando avrai trovato un altro Libro delle[ENTER]Maledizioni. " -gameforge.collect_quest_lv40._200_say = " Mi dispiace tantissimo, ma non ho ancora finito[ENTER]di studiare l'ultimo libro. Potresti tornare pi[ENTER]tardi? " -gameforge.collect_quest_lv40._20_sayTitle = " La ricerca del biologo " -gameforge.collect_quest_lv40._210_targetVid = " La ricerca del biologo " -gameforge.collect_quest_lv40._220_sayTitle = " La pietra delle anime dal tempio " -gameforge.collect_quest_lv40._230_say = " Hai finalmente trovato la Pietra Spirituale del[ENTER]Tempio! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv40._240_sayTitle = " La pietra delle anime dal tempio " -gameforge.collect_quest_lv40._250_say = " Per le ricerche di Chaegirab, l'apprendista di[ENTER]Uriel, hai raccolto 15 libri maledizione. Ora ha[ENTER]bisogno della Pietra Spirituale del Tempio per[ENTER]comprendere le scritture della setta segreta " -gameforge.collect_quest_lv40._260_say = " La ottieni dagli esoterici nel tempio Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = " Hai trovato la Pietra Spirituale del Tempio. " -gameforge.collect_quest_lv40._280_npcChat = " Ho la Pietra Spirituale del Tempio. " -gameforge.collect_quest_lv40._290_say = " Grazie mille![ENTER]Come ricompensa ti dar questa ricetta. Si tratta[ENTER]di una ricetta segreta, sono davvero in pochi a[ENTER]conoscerla. Essa consente di produrre una pozione[ENTER]che ti permetter di muovere velocissimamente la[ENTER]tua spada. Mettiti in viaggio e cerca Baek-Go:[ENTER]produrr per te questa pozione.[ENTER]Stammi bene, amico! Con il tuo aiuto ho imparato[ENTER]un sacco di cose sulle magie dei tempi antichi. " -gameforge.collect_quest_lv40._295_say = " Ritorna quando avrai trovato la pietra spirituale[ENTER]del tempio. " -gameforge.collect_quest_lv40._300_sendLetter = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv40._30_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv40._310_sayTitle = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv40._320_say = " Come ricompensa per aver raccolto i libri delle[ENTER]maledizioni e la Pietra Spirituale del Tempio, il[ENTER]biologo Chaegirab ti ha dato una ricetta per una[ENTER]pozione segreta.[ENTER]Portala a Baek-go - produrr per te una bevanda[ENTER]miracolosa. " -gameforge.collect_quest_lv40._330_npcChat = " La ricetta segreta " -gameforge.collect_quest_lv40._340_say = " Lasciami dare un'occhiata... la ricetta segreta[ENTER]di Chaegirab, il biologo? Hm, essa aumenter la[ENTER]tua velocit d'attacco di 5 punti.[ENTER]Ecco la tua pozione![ENTER]Ah, devo darti anche questa cassetta di legno.[ENTER]Conservala bene. " -gameforge.collect_quest_lv40._350_sayReward = " Come ricompensa alla richiesta di Chaegirab,[ENTER]ricevi un +5 di velocit attacco. Questo bonus[ENTER]non temporaneo ma permanente. " -gameforge.collect_quest_lv40._40_npcChat = " Ascoltami. " -gameforge.collect_quest_lv40._50_say = " Ah, bene che tu sei qui! Ho bisogno del tuo[ENTER]aiuto. Non solo sto studiando ogni creatura in[ENTER]questo regno, ma sto anche scrivendo circa alcuni[ENTER]incantesimi. Non posso fare tutto da solo, perch[ENTER]non ho abbastanza tempo per fare escursioni. Vuoi[ENTER]fare questo per me? " -gameforge.collect_quest_lv40._60_say = " Vorrei sapere di pi sulla setta segreta della[ENTER]valle di Seungryong. Credo che i suoi membri[ENTER]sappiano qualcosa delle magie dei tempi antichi;[ENTER]mi interessano soprattutto i loro Libri delle[ENTER]Maledizioni. Sono sicuro che i libri delle[ENTER]maledizioni sono la chiave che mi manca per[ENTER]concludere la mia ricerca. " -gameforge.collect_quest_lv40._70_say = " Per favore, portami questi libri! Assicurati che[ENTER]siano intatti - alcuni sono cos vecchi che si[ENTER]leggono a malapena. Non potrei usarli per le mie[ENTER]ricerche.[ENTER]Mi servono 15 Libri delle Maledizioni per la mia[ENTER]ricerca. Per ora portamene uno in modo che lo[ENTER]possa studiare con calma. " -gameforge.collect_quest_lv40._80_sayTitle = " Le magie dei tempi antichi " -gameforge.collect_quest_lv40._90_say = " Il biologo Chaegirab, l'apprendista di Urierl,[ENTER]esamina le magie dei tempi antichi. Nella valle[ENTER]del drago ci sono 15 libri della maledizioni che[ENTER]possono essere trovati l. Porta questi libri a[ENTER]Chaegirab, ma solo uno alla volta. E' possibile[ENTER]ottenerli da Alto Persecutore e Persecutore[ENTER]Oscuro " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Il biologo Chaegirab, l'apprendista di Uriel, sta[ENTER]esaminando le creature nella torre dei demoni.[ENTER]Per le sue ricerche ha bisogno dei Ricordi dei[ENTER]Demoni. Porta 15 Ricordi dei Demoni a Chaegirab,[ENTER]ma solo uno alla volta, cos potr esaminarli. [ENTER]possibile ottenerli uccidendo i demoni nella[ENTER]torre. " -gameforge.collect_quest_lv50._10_sendLetter = " La richiesta del biologo " -gameforge.collect_quest_lv50._110_sayReward = " Finora hai consegnato %s ricordi del Demone. " -gameforge.collect_quest_lv50._120_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv50._130_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv50._140_say = " Potrai usare l'Elisir non appena avrai raccolto[ENTER]un Ricordo del Demone. " -gameforge.collect_quest_lv50._150_npcChat = " I ricordi dei Demoni " -gameforge.collect_quest_lv50._160_say = " Oh, ne hai trovato uno![ENTER]Dammi un po' di tempo per esaminarlo... " -gameforge.collect_quest_lv50._170_say = " Ohh!! Fantastico, questo Ricordo del Demone di[ENTER]ottima qualit! Inizio la mia ricerca[ENTER]immediatamente.[ENTER]Tuttavia, ho ancora bisogno di altri %s ricordi![ENTER]Buona fortuna![ENTER][ENTER]Ricorda che ho bisogno di tempo, quindi non sar[ENTER]in grado di esaminare un altro Ricordo del Demone[ENTER]prima di domani. " -gameforge.collect_quest_lv50._180_say = " Hai raccolto tutti e 15 i Ricordi del Demone![ENTER]Grazie. Ora manca solo la Pietra Spirituale di[ENTER]Sagyi per scoprire tutti loro segreti. Potresti[ENTER]procurarmene una? Potrai prenderli dai demoni[ENTER]nella Torre. " -gameforge.collect_quest_lv50._190_say = " Hm, li vedi questi profondi graffi? Temo priprio[ENTER]che non potr imparare molto da questo esemplare[ENTER]danneggiato. Portarmene un altro, per favore.[ENTER][ENTER]Ho comunque bisogno di tempo per analizzarlo,[ENTER]quindi non sar in grado di esaminare un altro[ENTER]Ricordo del Demone prima di domani. " -gameforge.collect_quest_lv50._195_say = " Ritorna quando avrai trovato un altro Ricordo del[ENTER]Demone. " -gameforge.collect_quest_lv50._200_say = " Mi spiace tantissimo, ma non ho ancora finito di[ENTER]analizzare l'ultimo esemplare. Potresti tornare[ENTER]pi tardi? " -gameforge.collect_quest_lv50._20_sayTitle = " La ricerca del biologo " -gameforge.collect_quest_lv50._210_sendLetter = " La ricerca del biologo " -gameforge.collect_quest_lv50._220_sayTitle = " Pietra spirituale Sagyi " -gameforge.collect_quest_lv50._230_say = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv50._240_say = " Per la ricerca del biologo Chaegirab,[ENTER]l'apprendista di Uriel, hai raccolto tutti e 15 i[ENTER]ricordi.[ENTER][ENTER]Per essere in grado di interpretarli[ENTER]correttamente, Chaegirab, ha bisogno della Pietra[ENTER]Spirituale Sagyi " -gameforge.collect_quest_lv50._250_say = " La trovi presso i demoni nella Torre dei Demoni. " -gameforge.collect_quest_lv50._260_sendLetter = " Hai trovato la pietra spirituale Sagyi. " -gameforge.collect_quest_lv50._270_npcChat = " Ho la pietra spirituale Sagyi. " -gameforge.collect_quest_lv50._280_say = " Grazie mille![ENTER]Come ricompensa ti dar questa ricetta. Si tratta[ENTER]di una ricetta segreta, sono davvero in pochi a[ENTER]conoscerla. Essa consente di produrre una pozione[ENTER]in grado di rafforzare il tuo istinto alla[ENTER]difesa. Mettiti in viaggio e cerca Baek-Go,[ENTER]produrr per te questa pozione.[ENTER]Stammi bene, amico! Con il tuo aiuto ho imparato[ENTER]un sacco di cose sui demoni. " -gameforge.collect_quest_lv50._290_sendLetter = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv50._295_say = " Torna quando avrai trovato la Pietra Spirituale[ENTER]di Sagyi. " -gameforge.collect_quest_lv50._300_sayTitle = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv50._30_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv50._310_say = " Come ricompensa per aver portato i 15 ricordi e[ENTER]per la Pietra Spirituale Sagyi, il biologo[ENTER]Chaegirab ti ha dato una ricetta per una pozione[ENTER]segreta. Portala da Baek-Go, ne creer una[ENTER]pozione miracolosa per te " -gameforge.collect_quest_lv50._320_say = " Ohh... questa la ricetta segreta che ti ha dato[ENTER]il biologo Chaegirab?[ENTER]Hm, interessante... aumenter la tua difesa di 60[ENTER]punti. Ecco la tua pozione![ENTER]Ti devo dare anche questa cassetta di legno.[ENTER]Prenditene cura. " -gameforge.collect_quest_lv50._330_sayReward = " Come ricompensa per la richiesta di Chaegirab,[ENTER]ottieni un +60 nella difesa. Questo bonus non [ENTER]temporaneo ma permanente. " -gameforge.collect_quest_lv50._40_npcChat = " Ascoltami. " -gameforge.collect_quest_lv50._50_say = " Meno male che sei qui! Sto studiando tutte le[ENTER]creature oscure del Regno. Sicuramente capirai[ENTER]che io come studioso non posso prendere ed andare[ENTER]a cacciare i mostri per poi studiarli.[ENTER]Potresti aiutarmi tu? " -gameforge.collect_quest_lv50._60_say = " Per le mie ricerche voglio studiare i Demoni[ENTER]della torre. Le oscure energie della struttura e[ENTER]delle creature che si trovano in essa, sono[ENTER]percepibili anche qui.[ENTER]Puoi procurami qualche ricordo del demone per le[ENTER]mie ricerche? " -gameforge.collect_quest_lv50._70_say = " Quanto lontano dovrai andare per trovare i[ENTER]Ricordi del Demone?[ENTER]I Ricordi del Demone sono di diversa qualit,[ENTER]quindi non portarmi quelli di bassa qualit.[ENTER]Me ne servono 15, per favore portamene sempre uno[ENTER]alla volta.[ENTER]Buona fortuna! " -gameforge.collect_quest_lv50._80_sendLetter = " La ricerca del biologo " -gameforge.collect_quest_lv50._90_sayTitle = " I ricordi dei Demoni " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Palle di Ghiaccio del Monte Sohan " -gameforge.collect_quest_lv60._10_sendLetter = " La richiesta del biologo " -gameforge.collect_quest_lv60._110_say = " Chaegirab, l'apprendista di Uriel, sta esaminando[ENTER]la montagna Sohan ad ovest del continente. Ha[ENTER]bisogno 20 palle di ghiaccio per la sua ricerca.[ENTER]Portane una alla volta, cos potr esaminarla[ENTER]individualmente. Le palle di ghiaccio si potranno[ENTER]prendere dai Golem " -gameforge.collect_quest_lv60._110_sayReward = " Finora hai consegnato %s palle di ghiaccio. " -gameforge.collect_quest_lv60._120_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv60._130_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv60._140_sayTitle = " Biologo Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Puoi usare l'Elisir non appena avrai raccolto una[ENTER]Palla di Ghiaccio . " -gameforge.collect_quest_lv60._160_npcChat = " Le Palle di Ghiaccio " -gameforge.collect_quest_lv60._170_say = " Oh, hai trovato una palla di ghiaccio![ENTER]Dammi un po' di tempo per esaminarla... " -gameforge.collect_quest_lv60._180_say = " Oh! Questa Palla di Ghiaccio perfetta! Inizio[ENTER]la mia ricerca immediatamente.[ENTER]Ho tuttavia bisogno ancora di altri %s Palle di[ENTER]Ghiaccio![ENTER][ENTER]Ricorda che ho bisogno di tempo per leggere.[ENTER]Quindi, non sar in grado di esaminare la[ENTER]prossima Palla di Ghiaccio prima di domani. " -gameforge.collect_quest_lv60._190_say = " Hai raccolto tutte le 20 palle di ghiaccio![ENTER]Grazie mille.[ENTER]Ora, per risolvere l'enigma della montagna di[ENTER]ghiaccio mi manca solo la Pietra Spirituale[ENTER]Aurtumryu.[ENTER]Potresti occupartene tu? La puoi trovare presso[ENTER]le creature di ghiaccio. " -gameforge.collect_quest_lv60._200_say = " Hm, questa purtroppo gi sciolta ed inutile[ENTER]per me. Ti prego di portarmene un'altro.[ENTER]Ho bisogno di tempo per analizzare questa[ENTER]poltiglia di neve, quindi non sar in grado di[ENTER]esaminare la prossima Palla di Ghiaccio prima di[ENTER]domani " -gameforge.collect_quest_lv60._205_say = " Torna quando avrai un'altra Palla di Ghiaccio. " -gameforge.collect_quest_lv60._20_sayTitle = " La ricerca del biologo " -gameforge.collect_quest_lv60._210_say = " Mi spiace tantissimo, ma non ho ancora finito di[ENTER]analizzare l'ultimo esemplare. Potresti tornare[ENTER]pi tardi? " -gameforge.collect_quest_lv60._220_sendLetter = " La ricerca del biologo " -gameforge.collect_quest_lv60._230_sayTitle = " Pietra spirituale Aurtumryu " -gameforge.collect_quest_lv60._240_say = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv60._250_sayTitle = " Pietra spirituale Aurtumryu " -gameforge.collect_quest_lv60._260_say = " Per la ricerca di Chaegirab, l'apprendista di[ENTER]Uriel, hai raccolto 20 palle di ghiaccio.[ENTER]L'ultima cosa di cui ha bisogno ora la pietra[ENTER]spirituale Aurtumryus " -gameforge.collect_quest_lv60._270_say = " La puoi ottenere dalle varie creature di ghiaccio[ENTER]che si trovano sul Monte Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = " Hai trovato la Pietra Spirituale Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = " Ho la pietra spirituale Aurtumryu. " -gameforge.collect_quest_lv60._300_say = " Grazie mille!!! Come ricompensa ti dar questa[ENTER]ricetta. La sua composizione conosciuta da[ENTER]pochi saggi ed il suo segreto gelosamente[ENTER]custodito. La pozione che si pu ottenere con[ENTER]questa ricetta migliora la forza di attacco. Vai[ENTER]a cercare Baek-Go, preparer la pozione per te.[ENTER]Addio amico mio, grazie al tuo aiuto sono stato[ENTER]in grado di trovare informazioni importanti sulla[ENTER]Terra dei Ghiacci[ENTER][ENTER]Oh, ti ringrazio. Grazie al tuo aiuto sono[ENTER]riuscito a risolvere l'enigma della terra dei[ENTER]ghiacci e delle creature che vi abitano. Come[ENTER]ricompensa aumenter il tuo valore di attacco.[ENTER]Ecco, prendi questa ricetta segreta. Baek-Go ne[ENTER]far una pozione miracolosa. " -gameforge.collect_quest_lv60._305_say = " Torna quando avrai trovato la Pietra Spirituale[ENTER]di Aurtumryu. " -gameforge.collect_quest_lv60._30_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv60._310_sendLetter = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv60._320_say = " Come ricompensa delle 20 palle di ghiaccio e[ENTER]della pietra spirituale Aurtumryus, il biologo[ENTER]Chaegirab ti ha dato una ricetta segreta per una[ENTER]pozione miracolosa. Portala da Baek-Go, creer la[ENTER]pozione. " -gameforge.collect_quest_lv60._330_npcChat = " La ricetta segreta " -gameforge.collect_quest_lv60._340_say = " Lasciami dare un'occhiata. una ricetta segreta[ENTER]del biologo Chaegirab? Hm, essa aumenter il tuo[ENTER]valore d'attacco di 50 punti. Ecco la tua[ENTER]pozione! Ecco la tua pozione![ENTER]Ah, devo darti anche questa cassetta di legno.[ENTER]Conservala bene. " -gameforge.collect_quest_lv60._350_say = " Grazie mille. Di che colore questa volta la[ENTER]cassetta? " -gameforge.collect_quest_lv60._360_say = " Lasciami guardare...[ENTER]Ah... la scatola verde chiaro. " -gameforge.collect_quest_lv60._370_sayReward = " Come ricompensa per la richiesta di Chaegirab, la[ENTER]tua forza d'attacco aumenta permanentemente di[ENTER]50. " -gameforge.collect_quest_lv60._40_npcChat = " Ascoltami. " -gameforge.collect_quest_lv60._50_sayTitle = " Biologo Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Oh, sei tu! Avvicinati. Questa volta sto cercando[ENTER]informazioni riguardo la terra di ghiaccio ad[ENTER]ovest e le creature che ci vivono.[ENTER]Sfortunatamente, non posso occuparmene da solo.[ENTER]So che dovrei farlo da me, ma non potr farlo[ENTER]finch avr altre ricerche da portare avanti.[ENTER]Potresti occupartene per me? " -gameforge.collect_quest_lv60._70_say = " Hai mai visto il paese dei ghiacci eterni?[ENTER]Si dice che circondato da tempo immemore di un[ENTER]inspiegabile potere. Per questo motivo, maghi e[ENTER]studiosi sono oggi cos interessati a questo[ENTER]luogo. Purtroppo per, a causa della sua[ENTER]lontananza, appena stata esplorata " -gameforge.collect_quest_lv60._80_say = " A quanto pare le Palle di Ghiaccio, di cui in[ENTER]parte la montagna consiste, ha un insolita[ENTER]struttura cristallina. Portamene 20, ma[ENTER]singolarmente, in modo che possa esaminarle[ENTER]separatamente. Assicurati di non portarmele[ENTER]sciolte, perch non resisterebbero abbastanza a[ENTER]lungo per i lunghi esperimenti che devo fare. " -gameforge.collect_quest_lv60._90_sendLetter = " La ricerca del biologo " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Potrai usare l'Elisir non appena avrai raccolto[ENTER]un Ramo di Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = " La ricerca del biologo " -gameforge.collect_quest_lv70._110_sendLetter = " Hai trovato un Ramo di Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = " Ramo di Zelkova " -gameforge.collect_quest_lv70._130_say = " Oh, hai trovato un ramo![ENTER]Dammi un po' di tempo per esaminarlo... " -gameforge.collect_quest_lv70._140_say = " Oh! Questo Rametto di Zelkova perfetto! Inizio[ENTER]la mia ricerca immediatamente.[ENTER]Ho tuttavia ancora bisogno di altri %s Rametti di[ENTER]Zelkova.[ENTER][ENTER]Ricorda che ho bisogno di tempo per analizzarlo.[ENTER]Quindi, non sar in grado di esaminare il[ENTER]prossimo Ramo prima di domani. " -gameforge.collect_quest_lv70._150_say = " Hai raccolto tutti i 25 Rami di Zelkova che[ENTER]servono per le mie ricerche. Ora mi serve ancora[ENTER]la pietra spirituale di Gyimok.[ENTER]Potresti procurarmela? Se vai dagli alberi[ENTER]fantasma avrai pi fortuna. " -gameforge.collect_quest_lv70._160_say = " Hm, purtroppo questo Ramo piuttosto sottile e[ENTER]rinsecchito. Mi dispiace, ma non posso[ENTER]utilizzarlo, portamene un altro.[ENTER][ENTER]Tuttavia, io sar occupato ancora per un po' con[ENTER]questo rametto, per cui non sar in grado di[ENTER]esaminarne un altro prima di domani. " -gameforge.collect_quest_lv70._165_say = " Torna quando avrai un altro Ramo di Zelkova. " -gameforge.collect_quest_lv70._170_say = " Mi spiace tantissimo, ma non ho ancora finito di[ENTER]analizzare l'ultimo esemplare. Potresti tornare[ENTER]pi tardi? " -gameforge.collect_quest_lv70._180_sayTitle = " Pietra Spirituale Gyimok " -gameforge.collect_quest_lv70._190_say = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv70._200_sayTitle = " Pietra Spirituale Gyimok " -gameforge.collect_quest_lv70._20_say = " Ciao, bello vederti! St studiando la Foresta[ENTER]Fantasma e le strane creature che ci vivono in[ENTER]questo momento. Come gi saprai, io non ho[ENTER]abbastanza tempo per fare delle escursioni e[ENTER]quindi devo fare affidamento sul tuo aiuto. Vuoi[ENTER]raccogliere alcune informazioni per me? " -gameforge.collect_quest_lv70._210_say = " Per la ricerca di Chaegirab, l'apprendista di[ENTER]Uriel, hai raccolto 25 rami di Zelkova. Chaegirab[ENTER]ha bisogno della pietra pietra spirituale Gyimoks[ENTER]per comprendere appieno le propriet dei rami " -gameforge.collect_quest_lv70._220_say = " Poi ottenerla dagli alberi nella Foresta Fantasma " -gameforge.collect_quest_lv70._230_sendLetter = " Hai trovato la Pietra Spirituale Gyimok " -gameforge.collect_quest_lv70._240_npcChat = " Hai la Pietra spirituale di Gyimok " -gameforge.collect_quest_lv70._250_say = " Grazie mille![ENTER]Come ricompensa ti dar questa ricetta. Si tratta[ENTER]di una ricetta segreta, sono davvero in pochi a[ENTER]conoscerla. Mettiti in viaggio e cerca Baek-Go,[ENTER]produrr per te questa pozione.[ENTER]Stammi bene, amico! Con il tuo aiuto ho imparato[ENTER]un sacco di cose sul Bosco Fantasma. " -gameforge.collect_quest_lv70._255_say = " Torna quando avrai trovato la Pietra Spirituale[ENTER]di Gyimok. " -gameforge.collect_quest_lv70._260_say = " Come ricompensa dei 25 rami di Zelkova e della[ENTER]pietra spirituale Gyimok, il biologo Chaegirab ti[ENTER]ha dato una ricetta segreta. Vai da Beak-go che[ENTER]ti produrr la pozione. " -gameforge.collect_quest_lv70._270_say = " Lasciami dare un'occhiata. la ricetta segreta[ENTER]di Chaegirab? Hm, essa aumenter la tua[ENTER]resistenza ai danni del 10% e la tua velocit di[ENTER]movimento di 11 punti. Ecco qui la tua pozione! " -gameforge.collect_quest_lv70._280_say = " Ah, devo darti anche questa Cassetta di Ebano[ENTER]Verde. Conservala con cura. " -gameforge.collect_quest_lv70._290_sayReward = " Come ricompensa per avere soddisfatto la[ENTER]richiesta di Chaegirab, la tua resistenza ai[ENTER]danni aumenta permanentemente del 10% e la tua[ENTER]velocit di movimento aumenta permanentemente di[ENTER]11 punti. " -gameforge.collect_quest_lv70._30_say = " Lascia che ti racconti qualcosa: quella foresta [ENTER]come un grande boschetto. Dopo che la pietra[ENTER]Metin ci cadde, il bosco fu maledetto, ed ora [ENTER]popolato da spiriti maligni. Questo lo rende uno[ENTER]dei luoghi pi interessanti ma anche il pi[ENTER]pericoloso per lo studio. Stai attento " -gameforge.collect_quest_lv70._40_say = " Di quanto tempo necessiterai per portarmi i rami[ENTER]di Zelkova?[ENTER]Ma non portarmi quelli rotti o quelli troppo[ENTER]sottili, non potrei utilizzarli. Ho bisogno di 25[ENTER]rami per la mia ricerca, ma portameli solo uno[ENTER]per volta. Buona fortuna! " -gameforge.collect_quest_lv70._50_sayTitle = " Rami della foresta fantasma " -gameforge.collect_quest_lv70._60_say = " Chaegirab, l'apprendista di Uriel, sta compiendo[ENTER]ricerche sulla foresta fantasma. Ha bisogno dei[ENTER]Rami di Zelkova per i suoi esperimenti. L'accesso[ENTER]alla foresta bloccato da alberi con poteri[ENTER]particolari. Raccogli 25 rami per Chaegirab, ma[ENTER]portagliene solo uno alla volta " -gameforge.collect_quest_lv70._70_sayReward = " Finora hai consegnato %s rami. " -gameforge.collect_quest_lv70._80_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv70._90_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " Finora hai consegnato %s Tavole di Tugyi. " -gameforge.collect_quest_lv80._10_targetVid = " Biologo Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv80._120_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv80._130_say = " Potrai usare l'Elisir non appena avrai raccolto[ENTER]una Tavola di Tugyi. " -gameforge.collect_quest_lv80._135_sendLetter = " Hai trovato una Tavola di Tugyi. " -gameforge.collect_quest_lv80._140_npcChat = " Le Tavole di Tugyi " -gameforge.collect_quest_lv80._150_say = " Oh, hai trovato una tavola![ENTER]Dammi un po' di tempo per esaminarla... " -gameforge.collect_quest_lv80._160_say = " Oh! Questa Tavola di Tugyi perfetta! Inizio la[ENTER]mia ricerca immediatamente.[ENTER]Ho tuttavia ancora bisogno di altre %s Tavole di[ENTER]Tugyi.[ENTER][ENTER]Ricorda che ho bisogno di tempo per analizzarla.[ENTER]Quindi, non sar in grado di esaminare la[ENTER]prossima Tavola prima di domani. " -gameforge.collect_quest_lv80._170_say = " Hai raccolto tutte le 30 tavole di Tugyi! Grazie[ENTER]mille![ENTER]Ma per comprendere meglio l'origine della forza[ENTER]dei giganti mi serve la Pietra Spirituale Tugyi.[ENTER]Potresti occupartene tu?[ENTER]La trovi presso gli orchi che popolano il Campo[ENTER]delle Serpi. " -gameforge.collect_quest_lv80._180_say = " Hm, questa Tavola sembra essere rovinata dalle[ENTER]intemperie. Ecco... guarda, l'ho appena toccata e[ENTER]si gi rotta. Mi dispiace, ma non posso[ENTER]utilizzarla, portamene un'altra.[ENTER][ENTER]Cercher di fare qualche facile esperimento con[ENTER]quello che rimane di questa tavola, quindi prima[ENTER]di domani non sar in grado di esaminare altre[ENTER]tavole di Tugyi " -gameforge.collect_quest_lv80._185_say = " Ritorna quando avrai trovato un'altra Pietra[ENTER]Preziosa del Demone. " -gameforge.collect_quest_lv80._190_sayTitle = " Pietra Spirituale Tugyi " -gameforge.collect_quest_lv80._200_say = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv80._20_sendLetter = " La richiesta del biologo " -gameforge.collect_quest_lv80._210_sayTitle = " Pietra Spirituale Tugyi " -gameforge.collect_quest_lv80._220_say = " Per la ricerca di Chaegirab, l'apprendista di[ENTER]Uriel, hai raccolto 30 tavole di Tugyi dai[ENTER]giganti. Ora non rimane che trovare la Pietra[ENTER]Spirituale di Tugyi per aiutarlo a comprendere la[ENTER]loro forza. " -gameforge.collect_quest_lv80._230_say = " La ottieni dagli Ogre che popolano il Campo Serpi. " -gameforge.collect_quest_lv80._240_sendLetter = " Hai trovato la Pietra Spirituale Tugyi " -gameforge.collect_quest_lv80._250_npcChat = " Ho la Pietra Spirituale Tugyi. " -gameforge.collect_quest_lv80._260_say = " Grazie mille![ENTER]Come ricompensa ti dar questa ricetta. Si tratta[ENTER]di una ricetta segreta, sono davvero in pochi a[ENTER]conoscerla. Essa consente di produrre una pozione[ENTER]che ti permetter di potenziare la tua forza[ENTER]d'attacco. Mettiti in viaggio e cerca Baek-Go:[ENTER]produrr per te questa pozione.[ENTER]Stammi bene, amico! Con il tuo aiuto ho imparato[ENTER]un sacco di cose sui giganti che popolano il[ENTER]Campo delle Serpi. " -gameforge.collect_quest_lv80._265_say = " Torna quando avrai trovato la Pietra Spirituale[ENTER]di Tugyi. " -gameforge.collect_quest_lv80._270_say = " Come ricompensa per le Tavole di Tugyi e la[ENTER]Pietra Spirituale Tugyi, Chaegirab ti ha dato una[ENTER]ricetta segreta. Portala da Beak-Go che creer la[ENTER]pozione miracolosa per te " -gameforge.collect_quest_lv80._280_say = " Ohh... questa la ricetta segreta che ti ha dato[ENTER]il biologo Chaegirab?[ENTER]Hm, interessante... aumenter il valore di[ENTER]attacco del 10% e del 6% la velocit di attacco.[ENTER]Ecco la tua pozione! " -gameforge.collect_quest_lv80._290_say = " Ecco a te, stavolta la scatola d'ebano blu scuro![ENTER]Sei curioso? Aprila allora! " -gameforge.collect_quest_lv80._300_sayReward = " Come ricompensa della richiesta di Chaegirab, hai[ENTER]ricevuto un bonus di +6 in velocit attacco e[ENTER]+10% in valore di attacco.[ENTER]Tale bonus non temporaneo ma permanente. " -gameforge.collect_quest_lv80._30_sayTitle = " La ricerca del biologo " -gameforge.collect_quest_lv80._310_sendLetter = " Hai trovato una Tavola di Tugyi. " -gameforge.collect_quest_lv80._40_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv80._50_say = " Grazie mille per aver di nuovo tempo per me![ENTER]Questa volta sto scrivendo sui Giganti della[ENTER]Valle dei Serpenti. E 'un compito molto arduo e,[ENTER]naturalmente, ho bisogno di informazioni di prima[ENTER]mano.[ENTER]Vuoi andare al Campo Serpi per me? Sai, io non[ENTER]sono cattivo quando si parla di premi.... " -gameforge.collect_quest_lv80._60_say = " Il Campo Serpi si trova al di l della catena[ENTER]montuosa ai margini del deserto. A quanto pare in[ENTER]quel luogo deserto ci vivono dei giganti. Essi[ENTER]non sono solo potenti, ma anche molto aggressivi.[ENTER]Alcuni di loro inoltre posseggono una piccola[ENTER]tavola che contiene il segreto del loro potere. " -gameforge.collect_quest_lv80._70_say = " Recuperami 30 Tavole di Tugyi dagli Ogre nel[ENTER]Campo Serpi. Portamene una alla volta, cos da[ENTER]poterle studiare singolarmente. Ricordati che[ENTER]posso utilizzare solamente quelle integre. " -gameforge.collect_quest_lv80._80_sayTitle = " Tavola di Tugyi dal Campo Serpi " -gameforge.collect_quest_lv80._90_say = " Chaegirab, l'allievo di Uriel, sta raccogliendo[ENTER]informazioni sul Campo Serpi.[ENTER]Per le sue ricerche gli servono 30 Tavole di[ENTER]Tugyi. Portagliene una alla volta, cos avr[ENTER]abbastanza tempo per esaminare i singoli[ENTER]esemplari.[ENTER]Le puoi ottenere dagli Ogre. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " La richiesta del biologo " -gameforge.collect_quest_lv85._030_say_title = " La ricerca del biologo " -gameforge.collect_quest_lv85._040_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv85._050_npcChat = " Ascoltami. " -gameforge.collect_quest_lv85._055_say_title = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Oh, di nuovo tu! Non so dirti quanto ti sia grato[ENTER]che sei sempre disposto ad aiutarmi. Sto[ENTER]lavorando ad un libro sulla Foresta Rossa.[ENTER]Naturalmente dovrei andare io l e fare le[ENTER]ricerche ma, come tu sai, io non sono abbastanza[ENTER]forte. Inoltre mi serve tempo per leggere ed[ENTER]imparare.[ENTER]Ti prego aiutami. La ricompensa sar molto[ENTER]generosa! " -gameforge.collect_quest_lv85._064_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Desidero avere informazioni sulla Foresta Rossa.[ENTER]Molto tempo fa Questa era un bosco in cui regnava[ENTER]la pace con alberi enormi. stato contaminato[ENTER]con energia malvagia per colpa dell'influsso[ENTER]della Roccia Metin e si trasformato in un luogo[ENTER]maledetto. Per scoprire maggiori informazioni su[ENTER]questo luogo mi servono i Rami degli Alberi[ENTER]Fantasma Rossi. " -gameforge.collect_quest_lv85._069_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Nei prossimi giorni potresti procurarmi qualcuno[ENTER]di questi rami? Stai attento di non prendere i[ENTER]rami troppo sottili o rotti. Per le mie ricerche[ENTER]mi servono rami robusti e cresciuti bene.[ENTER]Per favore portami 40 rami! " -gameforge.collect_quest_lv85._080_send_letter = " La ricerca del biologo " -gameforge.collect_quest_lv85._090_say_title = " Rami della Foresta Rossa " -gameforge.collect_quest_lv85._100_say = " Il biologo Chaegirab, l'allievo di Uriel, sta[ENTER]svolgendo delle ricerche sulla Foresta Rossa. Per[ENTER]le sue ricerche gli servono 40 Rami di Albero[ENTER]Fantasma Rosso.[ENTER]Portagliene uno alla volta, cos avr abbastanza[ENTER]tempo per esaminare i singoli esemplari.[ENTER]I rami crescono sugli Alberi Fantasma Rossi. " -gameforge.collect_quest_lv85._105_1_say_reward = " Finora hai gi consegnato " -gameforge.collect_quest_lv85._105_2_say_reward = " rami. " -gameforge.collect_quest_lv85._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv85._115_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv85._120_say = " Potrai usare l'Elisir non appena avrai trovato un[ENTER]Ramo degli Alberi Fantasma[ENTER]Rossi. " -gameforge.collect_quest_lv85._130_send_letter = " Hai trovato un Ramo d'Albero Fantasma Rosso. " -gameforge.collect_quest_lv85._140_npcChat = " I Rami d'Albero Fantasma Rosso " -gameforge.collect_quest_lv85._149_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Oh, hai trovato un ramo![ENTER]Dammi un po' di tempo per esaminarlo... " -gameforge.collect_quest_lv85._159_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Oh! Questo Ramo d'albero-fantasma rosso di[ENTER]ottima qualit! Inizier subito con le ricerche. " -gameforge.collect_quest_lv85._165_1_say = " Me ne servono ancora " -gameforge.collect_quest_lv85._165_2_say = " esemplari. " -gameforge.collect_quest_lv85._170_say = " Cerca di trovarne qualcuno, per favore![ENTER][ENTER]E ricordati che mi serve un po' di tempo per[ENTER]analizzarlo.[ENTER]Riuscir ad esaminare il prossimo ramo non prima[ENTER]di domani. " -gameforge.collect_quest_lv85._174_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._175_say = " Hai raccolto tutti i 40 rami! Grazie mille![ENTER]Ma per capire l'essenza di queste piante viventi[ENTER]mi serve ora una Pietra Spirituale dello Spettro[ENTER]del Bosco.[ENTER]Potresti occupartene tu? La trovi presso gli[ENTER]alberi nella Foresta Rossa. " -gameforge.collect_quest_lv85._179_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, questo Ramo piuttosto sottile e leggermente[ENTER]piegato. Mi dispiace, ma non posso utilizzarlo[ENTER]per le mie ricerche, portamene un altro.[ENTER][ENTER]Tuttavia, posso ancora dargli ancora un'occhiata[ENTER]e vicino e provare a fare alcuni esperimenti con[ENTER]quanto mi hai portato. Ricordati per che non[ENTER]sar in grado di esaminare il prossimo Ramo prima[ENTER]di domani. " -gameforge.collect_quest_lv85._185_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Mi spiace tantissimo, ma non ho ancora finito di[ENTER]analizzare l'ultimo esemplare. Potresti tornare[ENTER]pi tardi? " -gameforge.collect_quest_lv85._195_send_letter = " La ricerca del biologo " -gameforge.collect_quest_lv85._200_say_title = " La Pietra spirituale dello Spettro del Bosco. " -gameforge.collect_quest_lv85._210_say = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv85._220_say_title = " La Pietra spirituale dello Spettro del Bosco. " -gameforge.collect_quest_lv85._230_say = " Per la ricerca del biologo Chaegirab, l'allievo[ENTER]di Uriel, hai procurato 40 Rami d'Albero Fantasma[ENTER]Rosso.[ENTER]Per interpretare meglio i risultati delle sue[ENTER]ricerche, ora ha bisogno di una Pietra Spirituale[ENTER]dello Spettro del Bosco. " -gameforge.collect_quest_lv85._240_say = " La trovi presso gli alberi nella Foresta Rossa. " -gameforge.collect_quest_lv85._250_send_letter = " Hai trovato la Pietra spirituale dello Spettro[ENTER]del Bosco. " -gameforge.collect_quest_lv85._255_npcChat = " Ho la Pietra Spirituale Spettro di Bosco. " -gameforge.collect_quest_lv85._260_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Grazie mille![ENTER]Come ricompensa ti dar questa ricetta. Si tratta[ENTER]di una ricetta segreta, sono davvero in pochi a[ENTER]conoscerla. Mettiti in viaggio e cerca Baek-Go:[ENTER]produrr per te questa pozione.[ENTER]Stammi bene, amico! Con il tuo aiuto ho imparato[ENTER]un sacco di cose sulla Foresta Rossa. " -gameforge.collect_quest_lv85._270_send_letter = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv85._280_target = " Baek-Go. " -gameforge.collect_quest_lv85._290_say_title = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv85._300_say = " Come ricompensa per avere raccolto i 40 rami[ENTER]d'Albero Fantasma Rosso e la Pietra Spirituale[ENTER]dello Spettro del Bosco, il biologo Chaegirab ti[ENTER]ha dato una ricetta.[ENTER]Vai da Baek-Go, produrr per te una bevanda[ENTER]miracolosa. " -gameforge.collect_quest_lv85._310_npcChat = " La ricetta segreta " -gameforge.collect_quest_lv85._311_say = " Baek-Go. " -gameforge.collect_quest_lv85._315_say = " Lasciami dare un'occhiata. una ricetta segreta[ENTER]del biologo Chaegirab? Hm, aumenter del 10% la[ENTER]tua resistenza verso gli attacchi di altri[ENTER]giocatori. Ecco la tua pozione! " -gameforge.collect_quest_lv85._316_say = " Ah, devo anche darti questa Cassetta d'Ebano[ENTER]Porpora. Conservala con cura. " -gameforge.collect_quest_lv85._317_say_reward = " Questa la tua ricompensa per aver aiutato il[ENTER]biologo Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = " Come ricompensa per avere soddisfatto la[ENTER]richiesta di Chaegirab, la tua resistenza agli[ENTER]attacchi di altri giocatori (PvP) aumenta[ENTER]permanentemente del 10% " -gameforge.collect_quest_lv85._319_say_reward = " Questo effetto duraturo. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Biologo Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " La richiesta del biologo " -gameforge.collect_quest_lv90._030_say_title = " La ricerca del biologo " -gameforge.collect_quest_lv90._040_say = " Il biologo Chaegirab, l'allievo di Uriel, ti sta[ENTER]cercando urgentemente. Vai subito da lui e[ENTER]chiedigli come puoi aiutarlo. " -gameforge.collect_quest_lv90._050_npcChat = " Ascoltami. " -gameforge.collect_quest_lv90._055_say_title = " Biologo Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Carissimo amico! Ti ringrazio tantissimo per[ENTER]avere rischiato la vita pur di farmi questo[ENTER]favore. Hai reso veramente felice un ricercatore[ENTER]assetato di sapere...[ENTER]Ora devo chiederti un ultimo favore. " -gameforge.collect_quest_lv90._064_say = " Desidero avere maggiori informazioni sui capi[ENTER]delle creature, i Boss dei mostri. Per questo mi[ENTER]servono le Notizie dei Capi! Confido nel tuo[ENTER]aiuto per per poter portare a termine le mie[ENTER]ricerche. Attento per, a me servono solo gli[ENTER]originali. Portami le Notizie una alla volta in[ENTER]modo che io possa esaminarle. " -gameforge.collect_quest_lv90._065_say = " Per le mie ricerche me me servono 50. Lo so che [ENTER]un lavoraccio ma si tratta della mia ultima[ENTER]richiesta. Ti ricompenser[ENTER]lautamente! " -gameforge.collect_quest_lv90._080_send_letter = " La ricerca del biologo " -gameforge.collect_quest_lv90._090_say_title = " Notizie dei Capi " -gameforge.collect_quest_lv90._100_say = " Il biologo Chaegirab, l'allievo di Uriel, sta[ENTER]raccogliendo informazioni sui mostri Boss. Per le[ENTER]sue ricerche gli servono 50 Notizie dei Capi.[ENTER]Portagliene una alla volta, cos avr abbastanza[ENTER]tempo per esaminare i singoli esemplari.[ENTER]Le puoi ottenere dai mostri Boss. " -gameforge.collect_quest_lv90._105_1_say_reward = " Finora hai gi consegnato " -gameforge.collect_quest_lv90._105_2_say_reward = " Notizie dei Capi. " -gameforge.collect_quest_lv90._105_say_reward = " Finora hai consegnato %s notizie. " -gameforge.collect_quest_lv90._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv90._115_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv90._119_say = " Biologo Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Potrai usare l'elisir non appena avrai trovato[ENTER]una Notizia dei Capi. " -gameforge.collect_quest_lv90._130_send_letter = " Hai trovato le Notizie dei Capi. " -gameforge.collect_quest_lv90._140_npcChat = " Le Notizie dei Capi " -gameforge.collect_quest_lv90._150_say = " Oh, hai trovato delle Notizie![ENTER]Dammi un po' di tempo per esaminarle... " -gameforge.collect_quest_lv90._160_say = " Oh, magnifico! Ottimo lavoro! " -gameforge.collect_quest_lv90._165_1_say = " Me ne servono ancora " -gameforge.collect_quest_lv90._165_2_say = " esemplari. " -gameforge.collect_quest_lv90._165_say = " Ad ogni modo me ne servono ancora %s esemplari. " -gameforge.collect_quest_lv90._170_say = " Cerca di trovarne alcuni esemplari, per favore![ENTER][ENTER]E ricordati che mi serve un po' di tempo per[ENTER]analizzarle.[ENTER]Riuscir ad esaminare le prossime notizie non[ENTER]prima di domani. " -gameforge.collect_quest_lv90._175_say = " Hai raccolto tutte le 50 notizie, fantastico![ENTER]Sicuramente sai gi cosa ti sto per chiedere. Mi[ENTER]manca ancora una Pietra Spirituale dei Capi, dopo[ENTER]di che avr tutto quello che mi serve. Tu riesci[ENTER]a procurarmela, vero?[ENTER]Procura la Pietra spirituale dei Capi e[ENTER]portamela! La trovi presso i boss dei mostri. " -gameforge.collect_quest_lv90._180_say = " Hm, il documento ha un colore strano e il sigillo[ENTER] leggermente obliquo. Penso che sia un falso.[ENTER]Per favore portamene una vera! Questa inutile[ENTER]per me![ENTER][ENTER]Ora prover a dare un'occhiata pi da vicino, e[ENTER]forse potrei riuscire a scoprire chi l'ha[ENTER]forgiato Non sar in grado di esaminare la[ENTER]prossima Notizia del Capo fino a domani " -gameforge.collect_quest_lv90._185_say = " Torna quando avrai trovato altre Notizie, " -gameforge.collect_quest_lv90._190_say = " Mi spiace tantissimo, ma non ho ancora finito di[ENTER]studiare l'ultimo esemplare. Potresti tornare pi[ENTER]tardi? " -gameforge.collect_quest_lv90._195_send_letter = " La ricerca del biologo " -gameforge.collect_quest_lv90._200_say_title = " La Pietra Spirituale dei Capi " -gameforge.collect_quest_lv90._210_say = " Hai finalmente trovato la Pietra Spirituale dei[ENTER]Capi! Portala al biologo Chaegirab. Ti sta gi[ENTER]aspettando. " -gameforge.collect_quest_lv90._220_say_title = " La Pietra Spirituale dei Capi " -gameforge.collect_quest_lv90._230_say = " Per la ricerca del Biologo Chaegirab, l'allievo[ENTER]di Uriel, hai procurato 50 Notizie dei Capi.[ENTER]Per decifrarle ha per bisogno della Pietra[ENTER]Spirituale dei Capi. " -gameforge.collect_quest_lv90._240_1_say = " La puoi ottenere da: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " La puoi ottenere da: " -gameforge.collect_quest_lv90._250_send_letter = " Trovato la Pietra Spirituale dei Capi. " -gameforge.collect_quest_lv90._260_npcChat = " Ho trovato la Pietra Spirituale. " -gameforge.collect_quest_lv90._265_say = " Oh, hai fatto un ottimo lavoro! Ora potr[ENTER]concludere con successo le mie ricerche.[ENTER]Come ricompensa ti dar ancora una ricetta[ENTER]segreta, con la quale Baek-Go potr produrre per[ENTER]te una pozione miracolosa.[ENTER]Ti auguro buona giornata! E grazie per il tuo[ENTER]aiuto. Senza di te non ce l'avrei mai fatta! " -gameforge.collect_quest_lv90._266_say = " manca! " -gameforge.collect_quest_lv90._270_send_letter = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv90._280_target = " Baek-Go. " -gameforge.collect_quest_lv90._290_say_title = " La ricompensa di Chaegirab " -gameforge.collect_quest_lv90._300_say = " Come ricompensa per avere raccolto le Notizie dei[ENTER]Capi e la Pietra Spirituale dei Capi, il biologo[ENTER]Chaegirab ti ha dato una ricetta segreta.[ENTER]Vai da Baek-Go, ti produrr una bevanda[ENTER]miracolosa. " -gameforge.collect_quest_lv90._310_npcChat = " La ricetta segreta " -gameforge.collect_quest_lv90._315_say = " Fammi vedere. una ricetta segreta del biologo[ENTER]Chaegirab? Hm, essa aumenter il tuo valore[ENTER]d'attacco nelle lotte contro gli altri giocatori.[ENTER]Ecco la tua pozione! " -gameforge.collect_quest_lv90._316_say = " E questa e la cassetta d'ebano blu.[ENTER]Sei curioso? Allora aprila, svelto! " -gameforge.collect_quest_lv90._317_say_reward = " Questa la tua ricompensa per aver aiutato il[ENTER]biologo Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = " Come ricompensa per avere soddisfatto la[ENTER]richiesta di Chaegirab il tuo valore d'attacco[ENTER]nelle battaglie contro gli altri giocatori (PvP)[ENTER]aumenta permanentemente dell'8% " -gameforge.collect_quest_lv90._319_say_reward = " Questo effetto duraturo. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Ricerca di Seon-Pyeong " -gameforge.collect_quest_lv92._030_say = " Nella Valle di Seungryong, Seon-Pyeong ha bisogno[ENTER]del tuo aiuto. Vai da lui e chiedigli cosa [ENTER]successo. " -gameforge.collect_quest_lv92._040_npcChat = " Aiuto alla ricerca " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Hey, tu, valoroso guerriero! Arrivi proprio al[ENTER]momento giusto. Sto cercando una gemma[ENTER]particolare per la mia ricerca sulle armi. Non [ENTER]che potresti aiutarmi? Nella Grotta dell'Esilio,[ENTER]alcune creature possiedono questo tipo di gemma.[ENTER]Ma io sono troppo importante per mettere a[ENTER]repentaglio la mia vita in un luogo cos[ENTER]pericoloso. " -gameforge.collect_quest_lv92._070_say = " Al momento mi servono i gioielli dell'invidia,[ENTER]incantevoli meraviglie che crescono solo nel[ENTER]cuore di questa montagna. Si tratta di diamanti[ENTER]particolari, che per molto tempo sono stati[ENTER]esposti alla potente influenza del dio malvagio[ENTER]Beran-Setaou, e che hanno assorbito cos una[ENTER]piccola parte delle sue energie. Me ne servono 10[ENTER]esemplari perfetti. Buona fortuna e a presto! " -gameforge.collect_quest_lv92._080_say_title = " Gemme per Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = " L'armaiolo e ricercatore Seon-Pyeong ha bisogno[ENTER]di 10 Gioielli dell'Invidia per la sua ricerca[ENTER]sulle armi. Portagliene uno alla volta, in modo[ENTER]che possa analizzarli accuratamente.[ENTER]Puoi trovare i gioielli presso gli Uomini di[ENTER]Ghiaccio e i Golem di Ghiaccio degli Abissi. " -gameforge.collect_quest_lv92._100_sayReward = " Finora hai consegnato %s Gioielli. " -gameforge.collect_quest_lv92._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv92._120_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv92._130_say = " Potrai utilizzare l'Elisir non appena avrai[ENTER]trovato un Gioiello " -gameforge.collect_quest_lv92._140_send_letter = " Hai trovato un gioiello " -gameforge.collect_quest_lv92._145_npcChat = " Gioiello della saggezza (94) " -gameforge.collect_quest_lv92._150_say = " Sei gi qui? Mi dispiace, ma non ho ancora finito[ENTER]di analizzare l'ultimo esemplare. Torna pi[ENTER]tardi! " -gameforge.collect_quest_lv92._160_say = " Non hai ancora trovato niente? Mi dispiace. Ma[ENTER]allora perch sei qui? Via, via! Torna quando[ENTER]avrai qualche gioiello da portarmi! " -gameforge.collect_quest_lv92._170_say = " Hai trovato un Gioiello? Fantastico! Aspetta un[ENTER]momento, devo accertarmi che sia quello giusto... " -gameforge.collect_quest_lv92._180_say = " Oh, s, va bene. senza dubbio una delle gemme[ENTER]pi belle che io abbia mai visto. Grazie mille! " -gameforge.collect_quest_lv92._190_say = " Ma, come gi sai, mi servono altri %s esemplari[ENTER]della medesima qualit. Dammi un giorno di tempo[ENTER]per esaminare a fondo quello che mi hai gi[ENTER]portato. Quando avr finito, potrai portarmi il[ENTER]prossimo. " -gameforge.collect_quest_lv92._200_say = " Buona fortuna! " -gameforge.collect_quest_lv92._210_say = " Questo l'ultimo gioiello, sei riuscito a[ENTER]procurarne 10. Sono davvero in debito con te... e[ENTER]di certo non lesiner la ricompensa. Ecco,[ENTER]scegli! " -gameforge.collect_quest_lv92._220_1_select = " Punti vita +1000 " -gameforge.collect_quest_lv92._220_2_select = " Difesa +120 " -gameforge.collect_quest_lv92._220_3_select = " Attacco +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... e questa gemma proviene proprio dalla[ENTER]Grotta dell'esilio? S, bella, ma priva di[ENTER]fuoco all'interno. Temo che non potr farmene[ENTER]nulla. La analizzer accuratamente, ma nel[ENTER]frattempo tu andrai a cercarne un'altra,[ENTER]d'accordo? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Ricerca di Seon-Pyeong " -gameforge.collect_quest_lv94._030_say = " Nella Valle di Seungryong, Seon-Pyeong ha bisogno[ENTER]del tuo aiuto. Vai da lui e chiedigli cosa [ENTER]successo. " -gameforge.collect_quest_lv94._040_npcChat = " Aiuto alla ricerca " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Benvenuto! Allora, hai ricevuto la mia lettera?[ENTER]Bene, allora sicuramente saprai che mi serve[ENTER]aiuto per la mia ricerca sulle armi. Da quando [ENTER]stata scoperta la Grotta, stanno venendo alla[ENTER]luce sempre pi particolari. Adesso sono venuto a[ENTER]sapere che le creature che popolano questa[ENTER]montagna estraggono altri tipi di gioielli dalla[ENTER]roccia. " -gameforge.collect_quest_lv94._070_say = " Si tratta dei magnifici Gioielli della Saggezza:[ENTER]diamanti particolarmente chiari e puri, che si[ENTER]dice racchiudano in s l'essenza della dea[ENTER]Bahar-Taraji, morta assassinata. Quando sarai[ENTER]nella Grotta, cerca di aprire bene gli occhi![ENTER]Me ne servono 20 esemplari perfetti.[ENTER]Buona fortuna e non farmi aspettare troppo! " -gameforge.collect_quest_lv94._080_say_title = " Gemme per Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = " L'armaiolo e ricercatore Seon-Pyeong ha bisogno[ENTER]di 20 Gioielli della Saggezza per la sua ricerca[ENTER]sulle armi. Portaglieli uno alla volta, in modo[ENTER]che li possa esaminare singolarmente. Li puoi[ENTER]ottenere presso l'Arciere Setaou e il Comandante[ENTER]Setaou. " -gameforge.collect_quest_lv94._100_sayReward = " Finora hai consegnato %s Gioielli. " -gameforge.collect_quest_lv94._110_say = " Non puoi ancora utilizzare l'Elisir del[ENTER]Ricercatore. " -gameforge.collect_quest_lv94._120_say = " Hai gi utilizzato un Elisir! " -gameforge.collect_quest_lv94._130_say = " Potrai utilizzare l'Elisir non appena avrai[ENTER]trovato un Gioiello " -gameforge.collect_quest_lv94._140_send_letter = " Hai trovato un gioiello " -gameforge.collect_quest_lv94._150_npcChat = " Gioiello della saggezza (94) " -gameforge.collect_quest_lv94._160_say = " Di nuovo tu? Mi dispiace, ma non ho ancora finito[ENTER]di analizzare l'ultimo esemplare. Torna pi[ENTER]tardi! " -gameforge.collect_quest_lv94._170_say = " Non hai ancora trovato niente? Mi dispiace. Ma[ENTER]allora perch sei qui? Via, via! Torna quando[ENTER]avrai qualche gioiello da portarmi! " -gameforge.collect_quest_lv94._180_say = " Hai trovato un Gioiello? Fantastico! Aspetta un[ENTER]momento, devo accertarmi che sia quello giusto... " -gameforge.collect_quest_lv94._190_say = " Oh, ma una gemma magnifica. Avverti un leggero[ENTER]calore nel tuo cuore? Una sensazione di pace? [ENTER]l'effetto di questa gemma...[ENTER]Non so proprio come ringraziarti! " -gameforge.collect_quest_lv94._200_say = " Ma, come gi sai, mi servono altri %s esemplari[ENTER]della medesima qualit. Dammi un giorno di tempo[ENTER]per esaminare a fondo quello che mi hai gi[ENTER]portato. Quando avr finito, potrai portarmi il[ENTER]prossimo. " -gameforge.collect_quest_lv94._210_say = " Buona fortuna! " -gameforge.collect_quest_lv94._230_1_select = " Punti vita +1100 " -gameforge.collect_quest_lv94._230_2_select = " Difesa +140 " -gameforge.collect_quest_lv94._230_3_select = " Attacco +60 " -gameforge.collect_quest_lv94._240_say = " Hmm... un bel diamante, non c' dubbio. Ma non[ENTER]sembra irradiare un'aura divina. Temo che non mi[ENTER]sar d'aiuto. Procuramene un altro, per favore![ENTER]E ricordati che mi servir un po' di tempo per[ENTER]esaminare a fondo quello che mi hai appena[ENTER]portato. " -gameforge.collect_quest_lv94._250_say = " Ce l'hai fatta! 20 Gioielli della saggezza...[ENTER]sono davvero stupefatto! Ma purtroppo non sono[ENTER]abbastanza. Per analizzare fino in fondo[ENTER]l'incredibile forza di questi diamanti, ora mi[ENTER]serve una Pietra spirituale: la Pietra spirituale[ENTER]del Signore della Grotta, il Drago Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " La richiesta di Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = " La Pietra Spirituale del Drago " -gameforge.collect_quest_lv94._280_say = " Hai trovato la Pietra Spirituale del Drago.[ENTER]Portala a Seon-Pyeong, all'ingresso della Grotta[ENTER]dell'Esilio. " -gameforge.collect_quest_lv94._290_say_title = " La Pietra Spirituale del Drago " -gameforge.collect_quest_lv94._300_say = " Hai portato 20 Gioielli della Saggezza a[ENTER]Seon-Pyeong, nella Valle di Seungryong. Ora gli[ENTER]manca solo la Pietra Spirituale del Drago! " -gameforge.collect_quest_lv94._310_say = " Puoi ottenerla da Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Procura la Pietra Spirituale del Drago. " -gameforge.collect_quest_lv94._330_npcChat = " Ho la Pietra Spirituale del Drago! " -gameforge.collect_quest_lv94._340_say = " davvero incredibile! La Pietra Spirituale del[ENTER]Drago! Mi inchino al tuo sapere. Ora potr[ENTER]finalmente procedere con la mia ricerca. E tu ti[ENTER]meriti un'adeguata ricompensa. Prendi quello che[ENTER]vuoi! " -gameforge.collect_quest_lv94._350_say = " Hai trovato la Pietra Spirituale? E perch io non[ENTER]la vedo?! Non cercare di prendermi in giro...[ENTER]Lo so benissimo di averti assegnato un compito[ENTER]difficile. Ma sono sicuro che ce la farai! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Sconfiggi le Jin-Hee " -gameforge.couple_ring._10_npcChat = " Vendica mercante d'anelli " -gameforge.couple_ring._110_sayReward = " La vecchietta ti ha chiesto di aiutarla: il suo[ENTER]amico, il mercante di anelli, stato ucciso[ENTER]dalle Jin-Hee, l'Elit delle Eid Bianche.[ENTER]Vendicane la morte eliminando 30 Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Numero di Jin-Hee rimanenti: " -gameforge.couple_ring._130_say = " Oh, noto che hai combattuto contro le Jin-Hee. A[ENTER]quanto pare non sei riuscito a sconfiggerle[ENTER]tutte. Conosco la loro forza ed abilit - non [ENTER]un compito facile. " -gameforge.couple_ring._140_say = " La famiglia del mercante di anelli chiede[ENTER]vendetta per la sua morte!Se puoi alleviare il[ENTER]loro dolore con un piccolo sforzo, per favore,[ENTER]fallo. " -gameforge.couple_ring._150_say = " Peccato che tu non voglia vendicare la sua morte.[ENTER]Hmm, ovviamente consideri pi importante la tua[ENTER]vita. Come vuoi. Ogni vita ha il proprio[ENTER]valore. " -gameforge.couple_ring._160_say = " Quando la vecchietta si girata per andarsene,[ENTER]hai notato qualcosa nelle sue mani. Era un[ENTER]oggetto brillante (sembrava una pietra preziosa[ENTER]) " -gameforge.couple_ring._170_select = " Prover ancora " -gameforge.couple_ring._180_say = " Non sono interessata ai soldi e alle pietre[ENTER]preziose. Voglio solo che la morte del mercante[ENTER]di anelli sia vendicata nel nome della sua[ENTER]famiglia. un bene che tu ci abbia[ENTER]ripensato " -gameforge.couple_ring._190_say = " Mi rattrista per la famiglia del mercante di[ENTER]anelli che tu abbia rifiutato di accettare la[ENTER]sfida. " -gameforge.couple_ring._200_sendLetter = " Ritorna dalla vecchietta " -gameforge.couple_ring._20_sayTitle = " Vecchietta " -gameforge.couple_ring._210_say = " Ritorna dalla vecchietta e dille che la morte del[ENTER]mercante di anelli stata vendicata con[ENTER]l'uccisione delle Jin-Hee " -gameforge.couple_ring._220_npcChat = " Hai sconfitto le 30 Jin-Hee " -gameforge.couple_ring._230_say = " Hai sconfitto tutte le Jin-Hee, ben fatto! Lo[ENTER]spirito del mercante di anelli ora pu riposare[ENTER]in pace. Questo l'anello che mi ha affidato.[ENTER]Deve essere tuo. la tua ricompensa per aver[ENTER]vendicato la sua morte. Sono certa che vorrebbe[ENTER]fosse tuo. " -gameforge.couple_ring._240_sayReward = " Hai ricevuto l'anello di fidanzamento " -gameforge.couple_ring._250_sayItem = " Anello di fidanzamento " -gameforge.couple_ring._255_sayItem = " Questo anello annuncia un prossimo matrimonio. " -gameforge.couple_ring._30_say = " Ora sei un guerriero del villaggio.[ENTER]Lo sapevo che che eri in grado di utilizzare le[ENTER]abilit imparate. Hai Mai sentito parlare delle[ENTER]Jin-Hee?[ENTER]Sono delle lottatrici elitarie molto pericolose.[ENTER]Una di loro ha ucciso il Mercante di Anelli del[ENTER]notro villaggio. Il mercante non solo era solo un[ENTER]mio buon conoscente, era anche un uomo leale che[ENTER]vendeva gli anelli alle giovani coppie che[ENTER]volevano sposarsi.[ENTER]Sei disposto a vendicare la sua morte?[ENTER]Dovresti uccidere 30 Jin-Hee? " -gameforge.couple_ring._40_select = " Vendicher il commerciante di anelli. " -gameforge.couple_ring._50_select = " No, le Jin-Hee sono troppo forti. " -gameforge.couple_ring._60_say = " davvero una decisione saggia e degna di onore![ENTER]Ma ricordati - devi uccidere 30 Jin-Hee! ma fai[ENTER]attenzione, le Jin-Hee sono abili e si sanno[ENTER]nascondere bene! " -gameforge.couple_ring._70_say = " Certo, una decisione deplorevole, ma un tuo[ENTER]diritto. Dopotutto un eccesso di coraggio pu[ENTER]essere letale. Stai molto attento! " -gameforge.couple_ring._75_say = " Numero di Jin-Hee rimanenti: " -gameforge.couple_ring._80_sayTitle = " Hai sconfitto le Jin-Hee " -gameforge.couple_ring._90_say = " Hai finalmente vendicato la morte del Mercante[ENTER]d'anelli.[ENTER]Il tuo compito terminato. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Crea tutte le pozioni " -gameforge.cube._10_say = " Ciao, come stai? Ti interesserebbe creare pozioni[ENTER]che ti rinforzerebbero o curerebbero? Io, in[ENTER]quanto medico, faccio affari creando pozioni.[ENTER]Ho trovato svariate ricette, vuoi provarne[ENTER]qualcuna? " -gameforge.cube._20_say = " Il raffinamento un'arte molto importante. Ti[ENTER]interessa questo tipo di procedimento? Posso[ENTER]mostrarti alcune nuove ricette per la botanica.[ENTER]Con queste, potrai creare delle versioni pi[ENTER]potenti di pozioni famose. In alternativa, potrei[ENTER]mostrarti come trasformare delle semplici cinture[ENTER]in veri e propri strumenti di potere. " -gameforge.cube._30_npcChat = " La ricetta segreta " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Ho trovato una ricetta di famiglia segreta.[ENTER]Utilizzandola, diverrai pressoch invincibile![ENTER]Hahaha.[ENTER]Dovrei essere l'unico a saperlo nel paese. Con[ENTER]queste pozioni non potr accederti pi nulla.[ENTER]Vuoi provarle? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Ho bisogno delle seguenti cose, per raffinare[ENTER]l'armatura: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materiali: " -gameforge.cube_opener_list._030_say = " Il risultato che hai ottenuto: " -gameforge.cube_opener_list._040_say = " Vuoi che ti raffini la seguente armatura:[ENTER]%s[ENTER]trasformandola[ENTER]in[ENTER]%s? " -gameforge.cube_opener_list._050_say = " Mi manca ancora questo o quel materiale per[ENTER]portare a termine il mio lavoro. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " Nella Catacomba del Diavolo " -gameforge.devilcatacomb_zone._10_say = " Distruggi il sigillo di questa porta per[ENTER]raggiungere il 3 piano! " -gameforge.devilcatacomb_zone._110_say = " Ti viene sbarrato l'accesso. La tua esperienza[ENTER]non sufficiente per poter sopravvivere alla[ENTER]Catacomba del Diavolo. Torna quando avrai[ENTER]raggiunto almeno il livello 75. " -gameforge.devilcatacomb_zone._120_say = " Sei ancora troppo debole per poter affrontare la[ENTER]Catacomba del Diavolo. Torna dopo aver sconfitto[ENTER]la Morte personificata al 9 piano della Torre[ENTER]dei Demoni. " -gameforge.devilcatacomb_zone._130_say = " Devi attendere 30 minuti prima di poter accedere[ENTER]nuovamente. " -gameforge.devilcatacomb_zone._140_say = " Vuoi entrare nella Catacomba del Diavolo? " -gameforge.devilcatacomb_zone._150_select = " S, voglio entrare! " -gameforge.devilcatacomb_zone._160_select = " No, non voglio entrare. " -gameforge.devilcatacomb_zone._170_say = " Combattendo da solo non arriverai da nessuna[ENTER]parte. Puoi accedere al prossimo piano solo con[ENTER]un gruppo. " -gameforge.devilcatacomb_zone._180_say = " Il tuo gruppo gi entrato nel sotterraneo. " -gameforge.devilcatacomb_zone._190_say = " Il portale di ingresso stato aperto, sbrigati[ENTER]ad attraversarlo! " -gameforge.devilcatacomb_zone._200_say = " Qui inizia la vera avventura! Hai solamente[ENTER]un'ora di tempo per esplorare la Catacomba del[ENTER]Diavolo. " -gameforge.devilcatacomb_zone._20_say = " Hai ancora %s minuto/i di tempo. " -gameforge.devilcatacomb_zone._210_dNotice = " Il tempo scaduto. Per la tua stessa sicurezza[ENTER]sarai teletrasportato all'esterno della Catacomba[ENTER]del Diavolo. " -gameforge.devilcatacomb_zone._220_say = " L'ingresso ti stato vietato.[ENTER]La porta ancora chiusa. " -gameforge.devilcatacomb_zone._230_say = " Analizzando la pietra con pi attenzione noti[ENTER]un'incisione. " -gameforge.devilcatacomb_zone._240_say = " Solo il proprietario della Testa Ristretta potr[ENTER]accedere dopo che i sigilli delle tre porte[ENTER]saranno stati rimossi.[ENTER][ENTER]Se non possiedi questa reliquia sarai[ENTER]teletrasportato al di fuori della Catacomba del[ENTER]Diavolo. " -gameforge.devilcatacomb_zone._250_say = " Ora possiedi la Testa Ristretta e vieni[ENTER]teletrasportato al 3 piano. " -gameforge.devilcatacomb_zone._260_say = " Non possiedi la Testa Ristretta. Per questo[ENTER]motivo vieni teletrasportato all'esterno della[ENTER]Catacomba del Diavolo. " -gameforge.devilcatacomb_zone._270_say = " Verrai teletrasportato a momenti. " -gameforge.devilcatacomb_zone._280_dNotice = " Hai distrutto la Roccia Metin esatta.[ENTER]Ora puoi accedere al 4 piano. " -gameforge.devilcatacomb_zone._290_dNotice = " Hai distrutto la Roccia Metin sbagliata.[ENTER]Trova quella esatta! " -gameforge.devilcatacomb_zone._300_say = " Ce l'hai fatta! Ecco l'uscita del labirinto.[ENTER]Ora scendi al 5 piano. " -gameforge.devilcatacomb_zone._30_say = " Rimani sempre vicino al tuo gruppo per non[ENTER]rischiare di essere lasciato indietro. " -gameforge.devilcatacomb_zone._310_dNotice = " Dalle profondit della Catacomba del Diavolo[ENTER]senti provenire delle grida spaventose.[ENTER]Charon si svegliato! " -gameforge.devilcatacomb_zone._320_say = " Hai sconfitto Charon! Ora verrai teletrasportato[ENTER]all'ultimo piano della Catacomba del Diavolo. " -gameforge.devilcatacomb_zone._330_dNotice = " Sconfiggi Azrael! " -gameforge.devilcatacomb_zone._340_say = " Azrael stato sconfitto. La pace torna[ENTER]finalmente a regnare all'interno della Catacomba[ENTER]del Diavolo. Vieni teletrasportato in superficie. " -gameforge.devilcatacomb_zone._40_say = " Sei stato sconfitto. La benedizione del Dio Drago[ENTER]ti salva all'ultimo momento e ti trascina fuori[ENTER]dalla Catacomba del Diavolo. " -gameforge.devilcatacomb_zone._50_say = " Elimina le creature per ottenere la Chiave del[ENTER]Cristallo delle Anime. Serve ad aprire la porta[ENTER]per il 2 piano. " -gameforge.devilcatacomb_zone._60_say = " Cerca la Roccia Metin giusta e distruggila! " -gameforge.devilcatacomb_zone._70_say = " Trova l'uscita dal labirinto per raggiungere il[ENTER]5 piano! " -gameforge.devilcatacomb_zone._80_say = " Sconfiggi le guardie demoniache per ottenere il[ENTER]Totem della Smorfia. Funge da chiave per accedere[ENTER]al 6 piano. " -gameforge.devilcatacomb_zone._90_say = " Sconfiggi Charon e i suoi seguaci! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Hai dimostrato di avere un ottimo udito ed[ENTER]istinto. Hai distrutto la Roccia Metin giusta![ENTER]Giungerai ora al quarto piano! " -gameforge.deviltower_zone._10_npcChat = " Nella torre dei demoni... " -gameforge.deviltower_zone._110_dNotice = " Sei al Portale dei Sigilli, al quarto piano. Per[ENTER]raggiungere il prossimo piano devi aprire i[ENTER]cinque Vecchi Sigilli. Ti imbatterai in numerose[ENTER]creature che metteranno in pericolo la tua vita.[ENTER]Alcune di loro possiedono una chiave.[ENTER]Procurati un numero sufficiente di Pietre Chiavi[ENTER]in modo da riuscire ad aprire i cinque sigilli e[ENTER]raggiungere il quinto piano. Stai attento: hai[ENTER]solo 20 minuti! " -gameforge.deviltower_zone._120_dNotice = " 15 minuti rimasti " -gameforge.deviltower_zone._130_dNotice = " Hai aperto il sigillo della Pietra Chiave e puoi[ENTER]quindi raggiungere il quinto piano. Qui si trova[ENTER]l'orgoglioso Re dei Demoni. Uccidi tutte le[ENTER]creature che incontri. " -gameforge.deviltower_zone._140_dNotice = " Hai aperto il sigillo, %s rimasti " -gameforge.deviltower_zone._150_dNotice = " Uccidi tutti i mostri del sesto[ENTER]piano " -gameforge.deviltower_zone._160_dNotice = " Hai ucciso tutti i mostri. Vai dal fabbro per[ENTER]prendere la tua ricompensa - migliorer un item a[ENTER]tua scelta. Trascina l'oggetto che vuoi[ENTER]migliorare sul fabbro. " -gameforge.deviltower_zone._170_npcChat = " Piano superiore " -gameforge.deviltower_zone._190_say = " Vuoi raggiungere il sesto piano della torre?[ENTER]Richiede grandi abilit e molta destrezza[ENTER]raggiungere questo piano. Solo i livelli[ENTER]superiori al 75 possono teleportarsi[ENTER]su. " -gameforge.deviltower_zone._200_say = " Hai l'esperienza necessaria e quindi buone[ENTER]probabilit di sopravvivere ai piani superiori.[ENTER]Puoi passare! " -gameforge.deviltower_zone._20_sayTitle = " Guardiano della Torre dei Demoni " -gameforge.deviltower_zone._210_select = " Andiamo " -gameforge.deviltower_zone._220_select = " Esci dalla torre! " -gameforge.deviltower_zone._230_say = " Il tuo livello ancora basso. Non posso[ENTER]autorizzarti a proseguire.[ENTER]Torna quando sarai pi esperto.[ENTER]Devi essere almeno livello 75. " -gameforge.deviltower_zone._240_dNotice = " La mappa Torre Zin-Sa-Gui ti aprir le porte per[ENTER]il piano successivo.[ENTER]Per trovarla devi distruggere le Rocce Metin. " -gameforge.deviltower_zone._250_say = " Questa mappa ti teletrasporta al settimo piano[ENTER]della torre dei Demoni. " -gameforge.deviltower_zone._260_dNotice = " Per accedere al prossimo piano devi trovare la[ENTER]chiave giusta. Ti serve la chiave Zin-Bong-In per[ENTER]aprire il sigillo di Sa-Soe. " -gameforge.deviltower_zone._270_dNotice = " Uccidi il capo dei demoni. " -gameforge.deviltower_zone._280_dNotice = " Hai completato la missione con successo e presto[ENTER]sarai teletrasportato fuori da qui. " -gameforge.deviltower_zone._290_dNotice = " Ti aspetter nella Catacomba del Diavolo![ENTER]Seguimi e la mia collera ti travolger come un[ENTER]terremoto. " -gameforge.deviltower_zone._30_say = " Questa torre brulica di demoni.[ENTER]Solo i combattenti pi forti sono in grado di[ENTER]raggiungerne la cima. Si dice che chiunque entri[ENTER]nella torre non ne esca vivo. Non puoi ancora[ENTER]entrare nella torre, per farlo devi raggiungere[ENTER]il livello 40. " -gameforge.deviltower_zone._40_say = " Questa torre brulica di demoni.[ENTER]Solo i combattenti pi forti sono in grado di[ENTER]raggiungerne la cima. Si dice che chiunque entri[ENTER]nella torre non ne esca vivo.[ENTER]Sei sicuro di voler entrare nella[ENTER]torre? " -gameforge.deviltower_zone._50_dNotice = " Sei al portale della scelta al terzo piano. Ci[ENTER]sono molte false Rocce Metin che illudono la tua[ENTER]vista ed il tuo udito. Trova la Roccia Metin[ENTER]giusta e distruggila entro 15 minuti. l'unico[ENTER]modo per superare questo portale. " -gameforge.deviltower_zone._60_dNotice = " 10 minuti rimasti " -gameforge.deviltower_zone._70_dNotice = " 5 minuti rimasti " -gameforge.deviltower_zone._80_dNotice = " Tempo scaduto! " -gameforge.deviltower_zone._90_dNotice = " La Roccia Metin falsa scompare... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Voglio uccidere il drago! " -gameforge.dragon_lair_access._020_say = " Tu non sei il primo che mi chiede di entrare.[ENTER]Dimmi il numero segreto, altrimenti non ti lascio[ENTER]accedere " -gameforge.dragon_lair_access._030_say = " Questo non il numero giusto! " -gameforge.dragon_lair_access._040_select = " Ci riprover " -gameforge.dragon_lair_access._050_say = " Sei il primo a richiedere l'ingresso nel Tempio[ENTER]del Drago. Ti far entrare purch tu abbia[ENTER]abbastanza Chiavi a Spirale. Prima di tutto devi[ENTER]decidere un codice segreto. Passa il codice[ENTER]segreto a coloro che sono in gruppo con te nei[ENTER]prossimi 5 minuti in modo che anche loro possano[ENTER]entrare nel tempio. Rammenta che il potere della[ENTER]chiave dura solamente 60 minuti. Il drago deve[ENTER]essere sconfitto in questo arco di tempo! " -gameforge.dragon_lair_access._060_select = " Sono pronto! " -gameforge.dragon_lair_access._070_say = " OK, ora definisco il codice: " -gameforge.dragon_lair_access._080_say = " Il codice pu contenere solo cifre. " -gameforge.dragon_lair_access._090_notice = " Il gruppo di %s sta provando a uccidere il Drago[ENTER]Blu! " -gameforge.dragon_lair_access._100_say = " Non hai abbastanza chiavi! Per attivare il[ENTER]portale, ho bisogno di " -gameforge.dragon_lair_access._105_say = " E' possibile ottenerla dai capi del male Yonghan[ENTER]& Huashin " -gameforge.dragon_lair_access._110_npcChat = " Voglio lasciare questo luogo! " -gameforge.dragon_lair_access._115_say = " Ti riporter all'entrata della grotta. " -gameforge.dragon_lair_access._116_select = " Si, fallo. " -gameforge.dragon_lair_access._117_select = " No, io rimango qui. " -gameforge.dragon_lair_access._120_say = " Un altro gruppo sta tentando di uccidere il[ENTER]Drago. Dovrai aspettare un attimo prima di poter[ENTER]entrare nel Tempio del Drago. " -gameforge.dragon_lair_access._130_say = " Se vuoi, ti posso portare direttamente nella[ENTER]stanza del drago. Dammi " -gameforge.dragon_lair_access._140_select = " Ecco, prendi questo e fammi entrare! " -gameforge.dragon_lair_access._145_notice = " Hai 5 minuti per passare il codice %s! " -gameforge.dragon_lair_access._150_notice = " Il Drago Blu ancora vivo! " -gameforge.dragon_lair_access._160_notice = " Il Drago Blu tornato! " -gameforge.dragon_lair_access._165_sendLetter = " Sconfiggete il Drago Blu! " -gameforge.dragon_lair_access._170_notice = " Hai ancora altri %d minuti di tempo per uccidere[ENTER]il Drago Blu! " -gameforge.dragon_lair_access._180_notice = " Il gruppo di %s ha ucciso il Drago Blu! " -gameforge.dragon_lair_access._190_npcChat = " Voglio tornare nel Tempio del Drago! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Sfere Trasformazione per mano di uno spirito " -gameforge.dragon_lair_weekly._020_sayTitle = " Spirito di un Guerriero: " -gameforge.dragon_lair_weekly._030_say = " Vuoi una Sfera Trasformazione? Per crearla, mi[ENTER]servono 150.000 Yang e %s pezzi dei seguenti[ENTER]materiali: " -gameforge.dragon_lair_weekly._040_say = " Portami i materiali necessari insieme a 150.000[ENTER]Yang e io creer la sfera per te. Tieni conto,[ENTER]tuttavia, che alle mie mani stanche potrebbe[ENTER]capitare di sbagliare, mentre creano una sfera... " -gameforge.dragon_lair_weekly._050_select = " D'accordo. " -gameforge.dragon_lair_weekly._060_select = " No, troppo impegnativo. " -gameforge.dragon_lair_weekly._070_say = " Va bene, la decisione spetta a te. " -gameforge.dragon_lair_weekly._080_say = " Gli astri non sono ancora allineati[ENTER]correttamente, troppo presto! Devi aspettare[ENTER]ancora %s. " -gameforge.dragon_lair_weekly._090_questRest = " Tempo rimanente " -gameforge.dragon_lair_weekly._100_sendLetter = " Raccogli i materiali " -gameforge.dragon_lair_weekly._110_sayTitle = " Materiali per la Sfera Trasformazione " -gameforge.dragon_lair_weekly._120_sendLetter = " Materiali raccolti " -gameforge.dragon_lair_weekly._130_sayTitle = " Hai raccolto tutti i materiali " -gameforge.dragon_lair_weekly._140_say = " Devi raccogliere ancora %s pezzi dei seguenti[ENTER]materiali: " -gameforge.dragon_lair_weekly._150_say = " Hai raccolto tutti i materiali necessari.[ENTER]Torna dallo spirito del guerriero. Si trova al 2[ENTER]piano della Grotta dell'Esilio. Ti servono anche[ENTER]150.000 Yang per ottenere la sfera. " -gameforge.dragon_lair_weekly._160_notice = " Non sei riuscito a raccogliere i materiali[ENTER]necessari nel tempo prestabilito. " -gameforge.dragon_lair_weekly._170_say = " Vuoi darmi %s pezzi di questo materiale? " -gameforge.dragon_lair_weekly._175_say = " Non ti puoi permettere i miei servigi.[ENTER]Devi darmi 150.000 Yang. " -gameforge.dragon_lair_weekly._180_select = " Ecco, prego. " -gameforge.dragon_lair_weekly._190_select = " No, grazie, preferisco tenerli! " -gameforge.dragon_lair_weekly._200_sayReward = " Ti ringrazio, ti sei impegnato molto.[ENTER] andato tutto bene. Evidentemente non sono[ENTER]arrugginito come temevo! Ecco qui: " -gameforge.dragon_lair_weekly._205_sayReward = " Oh no, le mie vecchie mani mi hanno giocato un[ENTER]brutto scherzo: non sono riuscito a creare delle[ENTER]Sfere Trasformazione. Accetta questo dono da[ENTER]parte mia, in segno di scuse: " -gameforge.dragon_lair_weekly._210_say = " Come preferisci. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Scheggia di Pietra del drago?! " -gameforge.dragon_soul._020_say = " Hai in mano il frammento di una pietra. Brilla in[ENTER]modo misterioso e riesci a percepire come la sua[ENTER]forza ti pervada. Che pietra potr mai essere?[ENTER]Portala all'Alchimista. Sar sicuramente in grado[ENTER]di aiutarti. " -gameforge.dragon_soul._030_npcChat = " Scheggia di Pietra del drago?! " -gameforge.dragon_soul._040_say = " Questo un frammento di una Pietra del drago -[ENTER]un cristallo estremamente raro e prezioso che ha[ENTER]un grosso potere. Una tale pietra pu essere solo[ENTER]l'anima di un drago. Semplicemente bellissima![ENTER]Non senti come la sua forza ti pervada, non[ENTER]appena la porti con te?[ENTER]Portami in tutto dieci Schegge di Pietra del[ENTER]drago.[ENTER]Le trasformer in una pietra intera. " -gameforge.dragon_soul._050_npcChat = " Trasformazione Pietra di Drago " -gameforge.dragon_soul._060_say = " Non essere cos impaziente! Posso trasformare[ENTER]dieci schegge in una Pietra del Drago intera.[ENTER]Continua a cercare! " -gameforge.dragon_soul._070_say = " Ah, molto bene! Hai trovato dieci Schegge di[ENTER]Pietra del drago. Aspetta un attimo.[ENTER]...[ENTER]Fatto! Sorprendente... Nella trasformazione siamo[ENTER]riusciti a ottenere un cosiddetto Cor draconis,[ENTER]un cuore di drago di cristallo che racchiude,[ENTER]proteggendola, la Pietra del drago.[ENTER]Dovrai forzarlo per scoprire che pietra contiene.[ENTER]La pietra si dirige direttamente nell'Inventario[ENTER]dell'alchimia delle Pietre del drago.[ENTER]Sapevi che in seguito potrai ancora raffinare le[ENTER]Pietre del drago? " -gameforge.dragon_soul._080_say = " Vuoi un altro Cor Draconis?[ENTER]Uff, io non sono pi cos giovane e produrre[ENTER]oggetti cos complessi mi succhia tutte le forze.[ENTER]Ma per te far un tentativo.[ENTER]Tieni conto, per, che non riesco con pi di[ENTER]dieci pezzi al giorno, anche volendo mettercela[ENTER]tutta! " -gameforge.dragon_soul._090_say = " Per oggi basta. Non riesco assolutamente a[ENTER]produrre pi di dieci Cor Draconis al giorno.[ENTER]Sono stremato e mi devo prima riposare. Torna[ENTER]domani. " -gameforge.dragon_soul._100_npcChat = " Apri il negozio " -gameforge.dragon_soul._1010_sendLetter = " Arrivo della Scheggia di Pietra del drago " -gameforge.dragon_soul._1020_say = " L'Alchimista pi esperto di minerali ti sta[ENTER]cercando. Vai velocemente da lui! " -gameforge.dragon_soul._1030_npcChat = " Scheggia di Pietra del drago?! " -gameforge.dragon_soul._1040_say = " Ah, eccoti! Ho scoperto qualcosa di[ENTER]straordinario: il frammento di una Scheggia di[ENTER]Pietra del drago![ENTER]Una Pietra del drago un un cristallo[ENTER]estremamente raro e prezioso che ha un grosso[ENTER]potere. Una tale pietra pu essere solo l'anima[ENTER]di un drago. Semplicemente bellissima! Ti[ENTER]conferisco il Potere dell'Occhio del drago[ENTER]affinch tu possa scovare le schegge.[ENTER]Portami in tutto dieci Schegge di Pietra del[ENTER]drago.[ENTER]Le trasformer in una pietra intera. " -gameforge.dragon_soul._1050_sendLetter = " Raccogli Schegge di Pietra del drago " -gameforge.dragon_soul._1060_say = " Porta all'Alchimista 10 Schegge di Pietra del[ENTER]drago. " -gameforge.dragon_soul._1070_say = " Ah, hai trovato dieci Schegge di Pietra del[ENTER]drago. Abbi un attimo di pazienza...[ENTER]Straordinario! Nella trasformazione siamo[ENTER]riusciti a ottenere un cosiddetto Cor draconis,[ENTER]un cuore di drago di cristallo che racchiude,[ENTER]proteggendola, la Pietra del drago.[ENTER]Se lo apri, la pietra si dirige direttamente[ENTER]nell'Inventario dell'alchimia delle Pietre del[ENTER]drago.[ENTER]Per trovare Schegge di Pietra del drago e[ENTER]trasformarle, ti occorre il Potere dell'Occhio[ENTER]del drago.[ENTER]Posso donartelo io, una volta al giorno.[ENTER]Ho creato la prima Pietra del drago per te.[ENTER]Delle restanti %d puoi occuparti da solo! " -gameforge.dragon_soul._1080_say = " Non perdere tempo! Vai subito a cercare Schegge[ENTER]di Pietra del drago! " -gameforge.dragon_soul._1090_sendLetter = " Potere dell'Occhio del drago " -gameforge.dragon_soul._1100_say = " Potere dell'Occhio del drago disponibile: %d " -gameforge.dragon_soul._110_say = " Seleziona " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Dammi il tuo Potere dell'Occhio del drago " -gameforge.dragon_soul._1130_say = " Ciao! Per oggi hai gi ricevuto il Potere[ENTER]dell'Occhio del drago. Tutta questa procedura mi[ENTER]stanca moltissimo, posso aiutarti solo una volta[ENTER]al giorno. Torna domani! " -gameforge.dragon_soul._1140_say = " Ciao! Credo che tu sia qui per il Potere[ENTER]dell'Occhio del drago, giusto? Bene, eccolo![ENTER]Buona fortuna nella tua ricerca! Spero tu riesca[ENTER]a trovare schegge a sufficienza per dieci Pietre[ENTER]del drago! " -gameforge.dragon_soul._1150_sendLetter = " Potere dell'Occhio del drago mancante " -gameforge.dragon_soul._1160_say = " Il Potere dell'Occhio del drago ti ha lasciato. " -gameforge.dragon_soul._1170_say = " Torna domani dall'Alchimista per riprendere il[ENTER]Potere dell'Occhio del drago! " -gameforge.dragon_soul._1180_say = " Torna dall'Alchimista per riprendere il Potere[ENTER]dell'Occhio del drago! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor draconis in regalo " -gameforge.dragon_soul_daily_gift._020_say = " Possedere il potere dell'Occhio del drago non [ENTER]cos facile come sembra. Solo i guerrieri pi[ENTER]esperti possono farlo. Continua a esercitarti in[ENTER]battaglia e torna quando avrai raggiunto almeno[ENTER]il livello 50. " -gameforge.dragon_soul_daily_gift._030_say = " Per poter utilizzare il Cor draconis devi[ENTER]possedere il potere dell'Occhio del drago. Torna[ENTER]quando pensi di essere in possesso! " -gameforge.dragon_soul_daily_gift._040_say = " Ah, avverto in te il potere dell'Occhio del drago.In segno del profondo rispetto che provo per te[ENTER]voglio regalarti questo Cor draconis.[ENTER]Una pietra al giorno - di pi purtroppo non[ENTER]riesco a risparmiare. " -gameforge.dragon_soul_daily_gift._050_say = " Prego, ecco il tuo Cor draconis! " -gameforge.dragon_soul_daily_gift._060_say = " Mi dispiace, non riesco a risparmiarne pi di una[ENTER]al giorno. Torna domani. Forse avr un Cor[ENTER]draconis per te. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Daily Quest Impostazioni " -gameforge.dragon_soul_gift_mgr._020_say = " Ora di inizio " -gameforge.dragon_soul_gift_mgr._030_say = " Ora di fine " -gameforge.dragon_soul_gift_mgr._040_say = " Inserisci il seguente formato per data e ora:[ENTER]jj.mm.tt[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Desideri continuare? " -gameforge.dragon_soul_gift_mgr._060_say = " Quest attiva " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Raffinamento Pietra del Drago " -gameforge.dragon_soul_refine._020_say = " Vorresti raffinare una Pietra del Drago?[ENTER]D'accordo.[ENTER]Prima per, dovresti sapere che questo processo[ENTER]potrebbe anche fallire.[ENTER]Ho sentito che i cosiddetti Chicchi di Drago, che[ENTER]si trovano dietro la Moneta rotante, migliorano[ENTER]le probabilit. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Una nuova tecnica! " -gameforge.energy_system._010_say = " Ce l'ho fatta![ENTER]Sono finalmente riuscito a sviluppare una nuova[ENTER]tecnica.[ENTER]Ho reso possibile lavorare su degli oggetti ed[ENTER]estrarre da essi pura energia. Brillante! " -gameforge.energy_system._020_say = " Quando un oggetto viene distrutto da una tecnica[ENTER]si ottengono delle Scaglie di Energia. Quando si[ENTER]uniscono 30 Scaglie di Energia si ottiene un[ENTER]potente Cristallo di Energia! Si tratta di[ENTER]energia pura e non filtrata, racchiusa in una[ENTER]gemma. La sua forza fluisce in tutto[ENTER]l'equipaggiamento. Ti interessa? " -gameforge.energy_system._030_say = " Portami degli oggetti dell'equipaggiamento come[ENTER]armi, gioielli e abiti trovati durante la tua[ENTER]caccia. Li lavorer per ottenere delle Scaglie di[ENTER]Energia. Il futuro e la speranza del nostro regno[ENTER]dipendono da questa tecnica.[ENTER]Saremo invincibili! " -gameforge.energy_system._035_npcChat = " Estrai Scaglie di Energia " -gameforge.energy_system._040_say = " Ha funzionato? Hai ottenuto delle Scaglie di[ENTER]Energia? Portami pi oggetti e li scomporr con[ENTER]l'aiuto dell'alchimia.[ENTER]La mia tecnica non stata del tutto[ENTER]perfezionata. Per questo motivo non posso[ENTER]garantirti quante scaglie otterrai. " -gameforge.energy_system._050_say = " Ma c' una condizione: il tuo livello, cos come[ENTER]quello dell'oggetto, devono essere almeno 35.[ENTER]Hm, vediamo direttamente come funziona. " -gameforge.energy_system._060_say = " Non sei ancora abbastanza forte! Torna quando[ENTER]avrai raggiunto il livello 35. " -gameforge.energy_system._070_say = " Ah, fantastico! Sei forte e hai una gran[ENTER]esperienza. Dammi un oggetto che vuoi che io[ENTER]lavori. " -gameforge.energy_system._080_say = " Non sei ancora abbastanza forte per dominare[ENTER]l'energia contenuta nelle Scaglie di Energia.[ENTER]Torna quando avrai raggiunto almeno il livello 35. " -gameforge.energy_system._090_say = " Questo oggetto non adatto alla mia tecnica.[ENTER]Portami qualcos'altro. " -gameforge.energy_system._100_say = " Questo oggetto non possiede abbastanza energia.[ENTER]Portamene uno che abbia almeno il livello 35.[ENTER]Solo cos potr ricavarne dell'energia applicando[ENTER]la mia tecnica. " -gameforge.energy_system._110_say = " Vuoi che io distrugga l'oggetto? " -gameforge.energy_system._120_select = " S " -gameforge.energy_system._130_select = " No, non ancora! " -gameforge.energy_system._140_say = " Ho fallito! Purtroppo non sono riuscito ad[ENTER]estrarre nessuna Scaglia di Energia. Forse ce la[ENTER]far al prossimo tentativo. " -gameforge.energy_system._150_say = " Grandioso! Sono riuscito ad estrarre %d Scaglie[ENTER]di Energia. Prego! " -gameforge.energy_system._160_npcChat = " Crea un Cristallo di Energia " -gameforge.energy_system._170_say = " Hai gi utilizzato tutte le tue scorte di[ENTER]energia? Non dovresti lavorare cos duramente e[ENTER]mettere la tua vita a repentaglio.[ENTER]Per creare un Cristallo di Energia mi servono %d[ENTER]Scaglie di Energia. " -gameforge.energy_system._180_say = " Non hai abbastanza Scaglie di Energia.[ENTER]Cos non posso creare nessun Cristallo di Energia.Torna da me quando avrai raccolto almeno %d[ENTER]scaglie. " -gameforge.energy_system._190_say = " Molto bene, hai raccolto le %d Scaglie di Energia[ENTER]che servivano. Ora posso creare un Cristallo di[ENTER]Energia.[ENTER]Attendi un istante, ci prover. Non posso[ENTER]tuttavia garantire che funzioner. " -gameforge.energy_system._200_say = " Ora abbiamo tutto il necessario per fondere le[ENTER]Scaglie di Energia e creare un Cristallo di[ENTER]Energia.[ENTER]Devo comunque guadagnare qualcosa anche io,[ENTER]inoltre i miei attrezzi non piovono certo dal[ENTER]cielo. Chiedo cos un piccolo rimborso spese di[ENTER]%d Yang. Sei pronto a pagare? " -gameforge.energy_system._210_select = " Certamente. " -gameforge.energy_system._220_select = " No, non ora. " -gameforge.energy_system._230_say = " Tutto ok, rispetto la tua decisione.[ENTER]Torna da me quando avrai deciso e vorrai avere un[ENTER]Cristallo di Energia. " -gameforge.energy_system._240_say = " Mi dispiace, devi prima pagare. Non faccio mica[ENTER]beneficenza![ENTER]L'economia gira cos... dammi il denaro e io mi[ENTER]metter al lavoro. " -gameforge.energy_system._250_say = " Ecco un Cristallo di Energia. Tieni conto che[ENTER]solo il primo tentativo va sempre a buon fine.[ENTER]L'alchimia una scienza imprevedibile: basta un[ENTER]piccolo errore per fallire! Esiste sempre una[ENTER]piccola possibilit che l'esperimento non riesca. " -gameforge.energy_system._260_say = " Purtroppo il tentativo non andato a buon fine.[ENTER]Non sono riuscito a creare un Cristallo di[ENTER]Energia. La mia tecnica brillante, ma[ENTER]l'esecuzione nasconde molti rischi. Non sempre le[ENTER]cose vanno secondo i piani.[ENTER]La prossima volta avremo sicuramente successo! " -gameforge.energy_system._270_say = " Lo sapevo! La mia tecnica brillante![ENTER]Ecco un Cristallo di Energia.[ENTER]Eccone un esemplare! Riesci a percepire la sua[ENTER]forza? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Guardiano di Spassolandia " -gameforge.entry_event_map._020_say = " Vuoi uscire da Spassolandia? " -gameforge.entry_event_map._030_say = " Vuoi accedere a Spassolandia? " -gameforge.entry_event_map._040_say = " Attualmente possono accedere a Spassolandia solo[ENTER]i giocatori dal livello %s al livello %s. " -gameforge.entry_event_map._050_say = " Purtroppo i giocatori appartenenti al tuo regno[ENTER]non possono partecipare all'evento attualmente in[ENTER]corso a Spassolandia. " -gameforge.entry_event_map._060_say = " Spassolandia gi piena. Attualmente non [ENTER]ammesso pi nessuno. " -gameforge.entry_event_map._070_say = " L'evento inizia adesso! " -gameforge.entry_event_map._080_npcChat = " Spassolandia " -gameforge.entry_event_map._090_npcChat = " GM: Spassolandia " -gameforge.entry_event_map._100_select = " GM: Prepara Spassolandia " -gameforge.entry_event_map._110_select = " GM: Riordina Spassolandia " -gameforge.entry_event_map._120_select = " GM: Evacua Spassolandia " -gameforge.entry_event_map._130_say = " Spassolandia sta chiudendo e l'evento sar[ENTER]resettato. Tra 30 secondi tutti i partecipanti[ENTER]saranno teletrasportati al loro villaggio. " -gameforge.entry_event_map._140_say = " Per poter evacuare l'evento, devi trovarti a[ENTER]Spassolandia. " -gameforge.entry_event_map._150_say = " Quale intervallo di livello dovrebbe partecipare[ENTER]all'evento? " -gameforge.entry_event_map._160_say = " Inserisci il numero massimo di giocatori che[ENTER]possono partecipare all'evento.[ENTER](Numero massimo ammesso a Spassolandia: 200) " -gameforge.entry_event_map._170_say = " Quale regno dovrebbe partecipare? " -gameforge.entry_event_map._180_say = " Hai scelto le seguenti impostazioni: " -gameforge.entry_event_map._190_say = " Intervallo di livello: " -gameforge.entry_event_map._200_say = " Giocatori - Quantit: " -gameforge.entry_event_map._210_say = " Giocatori - Regno: " -gameforge.entry_event_map._220_notice_all = " Ora Spassolandia aperta per tutti i regni.[ENTER]All'evento possono partecipare i giocatori dal[ENTER]livello %s al livello %s. Parla con[ENTER]l'Amministratore delle Battaglie per ottenere il[ENTER]permesso di accedere. " -gameforge.entry_event_map._230_notice_all = " Ora Spassolandia aperta per %s.[ENTER]All'evento possono partecipare i giocatori dal[ENTER]livello %s al livello %s. Parla con[ENTER]l'Amministratore delle Battaglie per ottenere il[ENTER]permesso di accedere. " -gameforge.entry_event_map._240_say = " Scegli il numero di giocatori che possono[ENTER]partecipare. " -gameforge.entry_event_map._250_say = " Il numero inserito non corretto.[ENTER]Numeri ammessi: 1-200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Coniglio pasquale: " -gameforge.event_easter._030_say = " Ho nascosto delle Uova pasquali un po' ovunque![ENTER]Devi cercarle e portarmele, in cambio riceverai[ENTER]un premio. " -gameforge.event_easter._035_say = " Purtroppo non hai ancora accumulato Uova[ENTER]pasquali! Torna quando ne avrai accumulate alcune[ENTER]nel tuo inventario. " -gameforge.event_easter._040_chat = " Ho trovato delle Uova pasquali! " -gameforge.event_easter._050_say = " Ottimo lavoro! Scambier le tue Uova pasquali con[ENTER]%d di questi: " -gameforge.event_easter._055_say = " Mi hai portato la seguente quantit di uova: %d " -gameforge.event_easter._060_say = " Hai trovato le Uova pasquali? " -gameforge.event_easter._065_say = " In cambio mi dovrai dare %d Uova! " -gameforge.event_easter._070_select = " Ok, accetto! " -gameforge.event_easter._071_select = " No, davvero no " -gameforge.event_easter._080_say = " Grazie per le Uova, e buon divertimento col tuo[ENTER]regalo pasquale! " -gameforge.event_easter._090_sayTitle = " Cesto vuoto: " -gameforge.event_easter._100_say = " Vuoi avere questo oggetto? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Tramite la Bacchetta Magica puoi trasformare la[ENTER]Zucca di Halloween in un Forziere di Halloween.[ENTER]Le Zucche vengono lasciate cadere dai mostri,[ENTER]mentre la Bacchetta Magica l'ho nascosta io[ENTER]dietro la moneta rotante per evitare che qualcuno[ENTER]me la rubi. Prova anche tu! " -gameforge.event_halloween_hair._10_npcChat = " Hey, zuccone! " -gameforge.event_halloween_hair._110_say = " La tua Maschera da Zucca pu avere una durata di[ENTER]6 ore, 1 giorno o 7 giorni, ma sar il caso a[ENTER]decidere! " -gameforge.event_halloween_hair._120_say = " Eccola qua. Gli attributi della tua maschera[ENTER]saranno decisi dal caso. Ogni maschera [ENTER]differente. Provala tu stesso, e felice[ENTER]Halloween! " -gameforge.event_halloween_hair._130_say = " Vuoi scambiare la tua Carta Maschera Zucca con[ENTER]una Maschera Zucca? " -gameforge.event_halloween_hair._140_select_1 = " S " -gameforge.event_halloween_hair._140_select_2 = " No " -gameforge.event_halloween_hair._20_sayTitle = " Jack Pumpkin " -gameforge.event_halloween_hair._30_say = " Chi sono io? E tu chi sei? " -gameforge.event_halloween_hair._40_say = " Attento a ci che dici! Non sono uno zuccone![ENTER]Mi chiamo Jack Pumpkin. Questo solo un costume.[ENTER]Sono un po' confuso... fino a poco fa ero a una[ENTER]festa di Halloween, quando improvvisamente tutto[ENTER]ha iniziato a girare... e ora mi trovo qui. " -gameforge.event_halloween_hair._50_say = " Ora lasciami festeggiare Halloween in pace! " -gameforge.event_halloween_hair._60_npcChat = " Scambia la Carta Maschera Zucca " -gameforge.event_halloween_hair._70_say = " Di nuovo tu! Ti svelo un segreto: con un po' di[ENTER]fortuna, nel Forziere di Halloween potresti[ENTER]trovare una Carta Maschera Zucca. " -gameforge.event_halloween_hair._80_say = " Puoi utilizzare questa carta anche per ottenere[ENTER]una di queste maschere raccapriccianti. Ne[ENTER]vorresti una? " -gameforge.event_halloween_hair._90_say = " Non hai una Carta Maschera Zucca? Allora niente[ENTER]Maschera da Zucca! Muahaha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Storico: " -gameforge.event_ramadan._020_sayTitle = " Storico: " -gameforge.event_ramadan._030_say = " Impara dal passato e resta aperto al futuro! Come[ENTER]posso aiutarti? " -gameforge.event_ramadan._040_say = " Scusa, ci conosciamo? " -gameforge.event_ramadan._050_say = " Perdonami, mi sono dimenticato di presentarmi.[ENTER]Sono lo storico che ha molto viaggiato. Se hai[ENTER]domande sulla storia non esitare a chiedere. " -gameforge.event_ramadan._060_say = " un onore conoscerti. Dovrei farti visita pi[ENTER]spesso. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Peccato, alla prossima volta. " -gameforge.event_ramadan._110_say = " Allora sai quello che voglio dire. Se vuoi questi[ENTER]dolci, portami un pane, per favore. " -gameforge.event_ramadan._120_say = " Ti darei un dolce per 10 pani. Sei d'accordo? " -gameforge.event_ramadan._130_select_1 = " Va bene " -gameforge.event_ramadan._130_select_2 = " Non c' tempo " -gameforge.event_ramadan._140_say = " Ogni volta che mi porti 10 pani, ti dar un dolce. " -gameforge.event_ramadan._150_say = " Questi pani sono troppo pochi, non li posso[ENTER]utilizzare. " -gameforge.event_ramadan._160_say = " Questi pani sono sufficienti, ti dar dei dolci[ENTER]in cambio. " -gameforge.event_ramadan._170_say = " Raccogline di pi e te ne dar di pi. " -gameforge.event_ramadan._180_npcChat = " Pane delizioso " -gameforge.event_ramadan._180_say = " Il pane che mi hai portato mi ha saziato molto. " -gameforge.event_ramadan._190_say = " Qui ci sono molti cittadini che osservano il[ENTER]digiuno. Sarebbe bello se tu potessi portare loro[ENTER]qualcosa per interromperlo. " -gameforge.event_ramadan._200_say = " Per mostrare loro riguardo, dovresti portare loro[ENTER]il pane su un Piatto delle offerte. " -gameforge.event_ramadan._210_say = " Grazie mille per questo pane delizioso! Sei un[ENTER]uomo saggio e caritatevole. Sarai ricompensato. " -gameforge.event_ramadan._220_npcChat = " Fame... " -gameforge.event_ramadan._230_sayTitle = " Cittadino a digiuno: " -gameforge.event_ramadan._240_say = " Ho veramente fame. Abbi misericordia e interrompi[ENTER]il mio digiuno. Per favore, portami un'Offerta di[ENTER]cibo perch non muoia di fame. " -gameforge.event_ramadan._250_say = " Quel pane ha un profumo cos fragrante. Me lo[ENTER]daresti? Te ne sarei molto grato. " -gameforge.event_ramadan._260_select_1 = " Prendine " -gameforge.event_ramadan._260_select_2 = " No, lo tengo per me " -gameforge.event_ramadan._270_say = " Sei una persona dura di cuore e avara. Se[ENTER]cambiassi idea, sai dove trovarmi. " -gameforge.event_ramadan._280_say = " Che tu sia ringraziato. Sei veramente un uomo[ENTER]saggio e generoso. Che il tuo gesto di bont[ENTER]possa essere riccamente ricompensato. " -gameforge.event_ramadan._290_npcChat = " Il Frutto della benedizione " -gameforge.event_ramadan._300_say = " Nei miei viaggio ho scoperto il 'Frutto della[ENTER]benedizione'. Questo frutto ricompensa la persona[ENTER]disciplinata che torna regolarmente alla stessa[ENTER]ora. " -gameforge.event_ramadan._310_say = " Ti ho gi visto oggi e sei gi stato ricompensato.Ricordati che solo chi paziente raggiunge[ENTER]l'obiettivo. " -gameforge.event_ramadan._320_npcChat = " La fortuna della persona in gamba " -gameforge.event_ramadan._330_say = " Ti aspettavo. Il mio tempo qui sta per finire e[ENTER]me ne andr per il mondo a studiare nuove storie. " -gameforge.event_ramadan._340_say = " Hai custodito per me %d Frutti della benedizione. " -gameforge.event_ramadan._350_say = " Me li daresti per il mio lungo viaggio?[ENTER]Verresti ricompensato. " -gameforge.event_ramadan._360_select_1 = " Prego, prendili " -gameforge.event_ramadan._360_select_2 = " No " -gameforge.event_ramadan._370_say = " Pensaci bene... mi trattengo ancora per[ENTER]pochissimo tempo. " -gameforge.event_ramadan._380_say = " Grazie della tua generosit e del tuo impegno! " -gameforge.event_ramadan._390_sayReward = " Sigillo del cavallo nero " -gameforge.event_ramadan._400_say = " Ne hai meno di 5? Peccato, non posso usarli.[ENTER]Forse la prossima volta. " -gameforge.event_ramadan._80_say = " Te ne intendi di dolci? Questi si chiamano[ENTER]baklava. " -gameforge.event_ramadan._90_select_1 = " S, li conosco. " -gameforge.event_ramadan._90_select_2 = " No, mi dispiace. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Rifiuta " -gameforge.find_brother_article._10_npcChat = " Perch piangi? " -gameforge.find_brother_article._110_say = " Ti aiuto volentieri. L'incarico non poi cos[ENTER]difficile, inoltre capisco perfettamente il tuo[ENTER]desiderio di riavere il ricordo. A presto! " -gameforge.find_brother_article._120_say = " Ci sono cose molto pi importanti di cui[ENTER]occuparsi. Perch dovrei aiutare proprio[ENTER]un'orfana? " -gameforge.find_brother_article._130_sendLetter = " Cerca l'uniforme nera " -gameforge.find_brother_article._140_sayReward = " Il fratello di Mirine morto e l'unico ricordo[ENTER]che alla ragazza resta di lui stato rubato dai[ENTER]maniaci del vento oscuro. Elimina i maniaci del[ENTER]vento oscuro e trova l'uniforme nera del fratello[ENTER]di Mirine. " -gameforge.find_brother_article._150_npcChat = " L'uniforme di tuo fratello... " -gameforge.find_brother_article._160_say = " Vuoi abbandonare la ricerca? Non mi sembra di[ENTER]chiederti troppo. Desidero solo avere un piccolo[ENTER]ricordo di mio fratello. Ti prego, aiutami! " -gameforge.find_brother_article._170_select = " Arrenditi " -gameforge.find_brother_article._180_sayReward = " praticamente impossibile rifiutare la richiesta[ENTER]di questa ragazza. Sarebbe pi facile uccidere[ENTER]100 membri della banda oscura. " -gameforge.find_brother_article._190_say = " Mi spiace, ti capisco, ma la banda del vento[ENTER]oscuro troppo forte per me. Qualcuno con pi[ENTER]esperienza ti sarebbe sicuramente di maggior[ENTER]aiuto. " -gameforge.find_brother_article._200_say = " Oh no...ho chiesto ad altri di aiutarmi, ma[ENTER]nessuno ha mai fatto ritorno. Tu sei la mia[ENTER]ultima speranza. Guarda, questa la cosa pi[ENTER]preziosa che possiedo. Sar la tua ricompensa. " -gameforge.find_brother_article._205_sayReward = " La ragazza estrae dal pezzo di stoffa una spada.[ENTER]Dalle decorazioni sull'impugnatura, si direbbe[ENTER]che si tratta di un'arma pregiata. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Accetta " -gameforge.find_brother_article._220_say = " Non per la ricompensa, ma affronter la[ENTER]sfida! " -gameforge.find_brother_article._230_say = " Hai ragione. Nessuno ha mai pi fatto ritorno.[ENTER]Hanno pagato tutti con la vita. La vita pi[ENTER]preziosa di qualsiasi ricordo. Non avrebbe senso[ENTER]sacrificare altre vite. Stammi bene! " -gameforge.find_brother_article._240_npcChat = " Ho trovato l'uniforme nera! " -gameforge.find_brother_article._250_say = " Grazie mille. Ha sempre indossato questa[ENTER]uniforme. Non voleva mai portare nient'altro.[ENTER]Ecco, questa per te: la cosa pi preziosa che[ENTER]possiedo. A me non serve. Prendila, ti prego. " -gameforge.find_brother_article._260_sayReward = " Accetti la ricompensa di Mirine " -gameforge.find_brother_article._270_sendLetter = " La ricompensa di Mirine " -gameforge.find_brother_article._280_say = " Scarti la preziosa ricompensa di Mirine e trovi[ENTER]una spada con una meravigiosa[ENTER]impugnatura " -gameforge.find_brother_article._290_say = " Una spada magnifica. Ma... e questo cos'?[ENTER]La lama spezzata![ENTER]Sarebbe un peccato dover buttare una tale opera[ENTER]d'arte. Forse dovrei farla riparare dal fabbro. " -gameforge.find_brother_article._300_sayReward = " Ricevi una spada rotta. Portala dal[ENTER]fabbro " -gameforge.find_brother_article._30_say = " Oh, scusa, non ti ho proprio sentito arrivare.[ENTER]Stavo pensando a mio fratello.[ENTER]Ma tu chi sei? " -gameforge.find_brother_article._310_sendLetter = " Vai dal fabbro " -gameforge.find_brother_article._320_say = " Mirine ti cos riconoscente per il tuo aiuto,[ENTER]che ti ha regalato tutto ci di pi caro che[ENTER]aveva: una spada magnifica, ma purtroppo[ENTER]spezzata. Consapevole del valore dell'arma,[ENTER]decidi di farla riparare. " -gameforge.find_brother_article._330_targetVid = " La riparazione della spada " -gameforge.find_brother_article._340_npcChat = " Puoi riparare questa spada? " -gameforge.find_brother_article._350_say = " Oh! Che spada magnifica! Era di Mirine, vero? Ho[ENTER]sentito dire che l'hai aiutata. Sono contento,[ENTER]questo dimostra che sei una persona corretta.[ENTER]Quindi, ti aggiuster la spada gratuitamente.[ENTER]Aspetta un momento... " -gameforge.find_brother_article._360_say = " Ecco, la lama come nuova. Un'arma davvero[ENTER]nobile. Prendila con te, amico mio. " -gameforge.find_brother_article._370_sayReward = " Ricevuta spada d'argento+3 " -gameforge.find_brother_article._380_sayReward = " Ricevi una spada orchidea +2. " -gameforge.find_brother_article._390_sayReward = " Ricevi una spada bastarda +2. " -gameforge.find_brother_article._400_sayReward = " Ricevi una spada barbara +2. " -gameforge.find_brother_article._40_say = " Passavo di qui e ti ho vista piangere.Ecco,[ENTER]prendi un fazzoletto " -gameforge.find_brother_article._50_say = " Non sapevo che qui nelle vicinanze ci fosse[ENTER]qualcuno... Io sono Mirine. Potresti aiutarmi? Il[ENTER]mio fratello maggiore morto. Stava andando a[ENTER]prendere delle medicine, quando all'improvviso...[ENTER]Tutto ci che mi resta di lui sono la sua tomba e[ENTER]un piccolo ricordo: la sua uniforme nera. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " Mentre stavo tornando a casa mi si parata[ENTER]davanti agli occhi la banda del vento oscuro, un[ENTER]malfamato gruppo di assassini e fuorilegge che si[ENTER]aggira in questa zona. Son dovuto scappare e[ENTER]durante la fuga ho perso il ricordo di mio[ENTER]fratello. L'idea di andare a cercarlo mi fa[ENTER]paura. Non che potresti farlo tu per me? " -gameforge.find_brother_article._80_sayReward = " Mostri compassione per la ragazza e la aiuti[ENTER]cercando la vecchia e consumata uniforme nera del[ENTER]fratello. " -gameforge.find_brother_article._90_select = " Accetta " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Cerca un soldato esperto " -gameforge.find_senior_soldier._10_npcChat = " Cerca un soldato esperto. " -gameforge.find_senior_soldier._110_sayTitle = " Informazione: " -gameforge.find_senior_soldier._120_sayReward = " Dirigiti verso la posizione del soldato esperto[ENTER]indicata sulla mini mappa " -gameforge.find_senior_soldier._130_sayReward = " Improvvisamente c' stata una folata di vento. La[ENTER]lettera che indicava la posizione del soldato[ENTER]esperto volata via. " -gameforge.find_senior_soldier._140_sayTitle = " Ho trovato il soldato esperto " -gameforge.find_senior_soldier._150_sayReward = " In questo preciso istante la lettera inizia a[ENTER]bruciare fino a diventare cenere. Poi sparisce. " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " Il soldato esperto ti ha benedetto! " -gameforge.find_senior_soldier._180_sayTitle = " Il soldato esperto ti ha[ENTER]benedetto! " -gameforge.find_senior_soldier._190_say = " La lettera con le informazioni circa la posizione[ENTER]del soldato esperto in grado di benedire il[ENTER]nuovo avventuriero, ammesso che questo riesca a[ENTER]trovare il soldato esperto. " -gameforge.find_senior_soldier._191_say = " Ricevi +100 nei tuoi massimali di punti vita. " -gameforge.find_senior_soldier._192_say = " Ricevi +50 nei tuoi massimali di punti vita. " -gameforge.find_senior_soldier._193_say = " Ricevi +5 punti forza " -gameforge.find_senior_soldier._194_say = " Ricevi +5 punti stamina " -gameforge.find_senior_soldier._195_say = " Ricevi un bonus di 10 punti sulla possibilit di[ENTER]colpi critici. " -gameforge.find_senior_soldier._196_say = " Ricevi +10 punti in velocit di[ENTER]attacco " -gameforge.find_senior_soldier._197_say = " Ricevi un bonus di 10 punti di forza contro gli[ENTER]animali " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Insegnante: " -gameforge.find_senior_soldier._210_sayReward = " L'effetto dura 10 minuti " -gameforge.find_senior_soldier._30_say = " Puoi cercare solo un soldato esperto all'ora. Ci[ENTER]scusiamo per il ritardo. " -gameforge.find_senior_soldier._40_say = " Vorrei sapere di pi circa le abilit prima di[ENTER]fare una scelta.[ENTER][ENTER]L'insegnante riflette un attimo e[ENTER]risponde: " -gameforge.find_senior_soldier._50_say = " meglio apprendere le cose di persona, che[ENTER]ascoltare le mie descrizioni. Si crede solo a[ENTER]quello che si vede con i propri occhi.[ENTER][ENTER]Ti dar una lettera contenente la posizione di un[ENTER]soldato esperto. " -gameforge.find_senior_soldier._60_sendLetter = " Non ci sono soldati esperti " -gameforge.find_senior_soldier._70_sayReward = " Mi spiace ma al momento non ci sono soldati[ENTER]esperti. Riprova pi tardi. " -gameforge.find_senior_soldier._80_sayReward = " Il tuo tentativo di trovare un soldato esperto[ENTER]non ha avuto successo. " -gameforge.find_senior_soldier._90_chat = " In cerca dell'obbiettivo %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Dove compro la pozione rossa? " -gameforge.find_squareguard._10_targetVid = " Guardiano: " -gameforge.find_squareguard._110_sayTitle = " Guardiano: " -gameforge.find_squareguard._120_say = " Puoi acquistare una Pozione rossa dalla[ENTER]bottegaia. Si trova proprio laggi... Se non la[ENTER]vedi subito cammina nella direzione del cerchio[ENTER]lampeggiante sulla Mappa grande oppure sul[ENTER]puntino rosso lampeggiante sulla Mini-mappa! " -gameforge.find_squareguard._130_sayTitle = " Bottegaia: " -gameforge.find_squareguard._131_targetVid = " Bottegaia: " -gameforge.find_squareguard._140_say = " Benvenuto avventuriero! Oh, cos ti ha mandato[ENTER]qui il guardiano della piazza del villaggio? Gli[ENTER]serve una pozione rossa? Te ne dar subito 5.[ENTER]Ecco, prendi. Servono per rigenerare i punti[ENTER]salute e hanno pure un buon sapore! " -gameforge.find_squareguard._150_say = " Dovresti essere nuovo, ma sono certa che[ENTER]diventerai presto un cliente fisso. Ecco perch[ENTER]ti regalo queste pozioni. Prego, torna[ENTER]ancora. " -gameforge.find_squareguard._160_sayReward = " Ricevi 5 pozioni rosse dalla[ENTER]bottegaia. " -gameforge.find_squareguard._170_sayReward = " Le pozioni rosse servono a rigenerare i punti[ENTER]vita (HP). " -gameforge.find_squareguard._180_sendLetter = " Torna dal guardiano. " -gameforge.find_squareguard._190_sayReward = " Torna dal guardiano e dagli le sue[ENTER]pozioni. " -gameforge.find_squareguard._200_say = " Non hai preso le pozioni rosse che ti avevo[ENTER]chiesto? Che peccato![ENTER]Ok, tieni gli yang per i te.[ENTER]In ogni caso, gli insegnanti hanno chiesto di te.[ENTER]Vorrebbero incontrarti. " -gameforge.find_squareguard._20_sayReward = " Vai al villaggio e parla con il guardiano della[ENTER]piazza, ti assegner la tua prima missione. Lo[ENTER]troverai al centro del villaggio. " -gameforge.find_squareguard._210_say = " Grazie per avermi portato le pozioni! Ottimo, ora[ENTER]sar meglio preparato a svolgere i miei compiti[ENTER]nel villaggio.[ENTER][ENTER]Vuoi sapere in cosa consistono?[ENTER]Non sono soltanto il guardiano del villaggio, ma[ENTER]anche una notevole risorsa di informazioni.[ENTER]Annuncio utili informazioni a chiunque ne avesse[ENTER]bisogno.[ENTER]Sono inoltre responsabile dell'amministrazione[ENTER]delle gilde.[ENTER]Se un giorno vorrai fondarne una tua, vieni da[ENTER]me! " -gameforge.find_squareguard._220_say = " Ad ogni modo...Gli insegnanti hanno chiesto di[ENTER]te, vorrebbero incontrarti.[ENTER][ENTER]Oh, quasi dimenticavo!Come pegno della mia[ENTER]gratitudine, puoi tenere il resto delle pozioni.[ENTER]Ci vediamo presto. " -gameforge.find_squareguard._30_sayTitle = " Guardiano: " -gameforge.find_squareguard._40_say = " Benvenuto nel nostro villaggio, avventuriero![ENTER]Spero potrai svolgere un compito per me.[ENTER]Se ti do 200 Yang, andresti dalla bottegaia a[ENTER]comprare delle pozioni rosse per me?[ENTER]Sfortunatamente non posso muovermi di qui. Usa la[ENTER]mini mappa per trovare la bottegaia, orientandoti[ENTER]con il puntino rosso[ENTER]lampeggiante. " -gameforge.find_squareguard._50_select = " S " -gameforge.find_squareguard._60_sayReward = " Ricevi 200 Yang dal guardiano. Vai dalla[ENTER]bottegaia e compra le pozioni rosse. Puoi usare[ENTER]Yang per acquistare beni o servizi dai vari[ENTER]abitanti del villaggio. " -gameforge.find_squareguard._70_say = " PULSANTE SCONOSCIUTO [%s] " -gameforge.find_squareguard._80_sendLetter = " Compra la pozione rossa " -gameforge.find_squareguard._90_sayReward = " Compra la pozione rossa dalla bottegaia e[ENTER]riportala al guardiano. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Mh, non so se sono abbastanza bravo da migliorare[ENTER]questa canna da pesca. " -gameforge.fisher._10_npcChat = " Apri il negozio " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Dovrei provare comunque? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Hei, perfetto, ha funzionato!Ecco la tua canna da[ENTER]pesca migliorata. " -gameforge.fisher._150_say = " Il tentativo non andato a buon fine.[ENTER]Mi dispiace. Ora i punti della tua Canna da pesca[ENTER]sono diminuiti. " -gameforge.fisher._160_say = " Come preferisci. Torna pi tardi! " -gameforge.fisher._20_npcChat = " Migliorare canna da pesca. " -gameforge.fisher._30_sayTitle = " Pescatore: " -gameforge.fisher._40_say = " Cos vorresti conoscere il segreto per migliorare[ENTER]la tua canna da pesca? A essere onesti non c'[ENTER]nessun gran segreto. Pi tempo passi a pescare,[ENTER]pi la tua canna accumuler punteggio. Quando[ENTER]avr raggiunto il massimo del livello, portala da[ENTER]me, prover a migliorartela.[ENTER]Bene. Scegli la canna da pesca che vorresti ti[ENTER]migliorassi e passamela pure. " -gameforge.fisher._50_say = " Cosa dovrei farci con questo? Posso migliorare[ENTER]solo canne da pesca! " -gameforge.fisher._60_say = " La canna da pesca non pu essere migliorata[ENTER]ulteriormente, mi spiace. " -gameforge.fisher._70_say = " La tua canna da pesca non ha accumulato[ENTER]abbastanza punti. Non posso migliorarla ora.[ENTER]Ritorna quando avr raggiunto il livello massimo! " -gameforge.fisher._80_say = " Vorresti che ti migliorassi la canna da[ENTER]pesca?Lasciami dare un'occhiata. " -gameforge.fisher._90_say = " Il livello della canna %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Vorresti passare attraverso le Fauci di Am-heh e[ENTER]incontrare il tuo destino? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Avete preso davvero una saggia decisione.[ENTER]Distruggete l'ultima stele e Maat trionfer su[ENTER]Isfet. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " Il regno Jinno entra in terra[ENTER]santa " -gameforge.forked_road._10_sayTitle = " Non puoi unirti! " -gameforge.forked_road._110_npcChat = " GM: installa la guerra dei regni " -gameforge.forked_road._120_select = " Inizia la battaglia tra regni " -gameforge.forked_road._130_select = " Fine della battaglia tra regni " -gameforge.forked_road._140_sayTitle = " Installa la guerra dei regni " -gameforge.forked_road._150_say = " Inserisci il livello minimo che deve avere il[ENTER]giocatore per partecipare alla guerra tra regni. " -gameforge.forked_road._160_say = " Inserisci il livello massimo che deve avere il[ENTER]giocatore per partecipare alla guerra tra regni. " -gameforge.forked_road._170_say = " Livello minimo: %s[ENTER]Valore inserito correttamente? " -gameforge.forked_road._180_notice_all = " La guerra tra i tre regni ha ora inizio! Se vuoi[ENTER]partecipare, parla con l'amministratore di[ENTER]battaglie. " -gameforge.forked_road._190_notice_all = " La guerra tra regni sta volgendo al[ENTER]termine. " -gameforge.forked_road._20_sayReward = " Per partecipare alla guerra tra regni devi avere[ENTER]un livello compreso tra %s e %s. " -gameforge.forked_road._30_say = " Non sei autorizzato ad unirti alla guerra finch[ENTER]il portale per la terra santa non sar aperto.[ENTER]Prega affinch il tuo regno esca vincitore! Lunga[ENTER]vita a Shinsoo! " -gameforge.forked_road._40_say = " Non sei autorizzato ad unirti alla guerra finch[ENTER]il portale per la terra santa non sar aperto.[ENTER]Prega affinch il tuo regno esca vincitore! Lunga[ENTER]vita a Chunjo! " -gameforge.forked_road._50_say = " Non sei autorizzato ad unirti alla guerra finch[ENTER]il portale per la terra santa non sar aperto.[ENTER]Prega affinch il tuo regno esca vincitore! Lunga[ENTER]vita a Jinno! " -gameforge.forked_road._60_say = " Non sei autorizzato ad unirti alla guerra finch[ENTER]il portale per la terra santa non sar aperto.[ENTER]Prega affinch il tuo regno esca vincitore! Lunga[ENTER]vita a Jinno! " -gameforge.forked_road._70_notice_all = " Il Regno %s ha vinto la Battaglia tra Regni! " -gameforge.forked_road._75_sayInMap = " Uccidi %s! " -gameforge.forked_road._80_notice_all = " Il regno Shinso entra in terra[ENTER]santa " -gameforge.forked_road._90_notice_all = " Il regno Chunjo entra in terra[ENTER]santa " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Vecchietta " -gameforge.fortune_telling._10_npcChat = " Ho sentito che sei un'oracolo. " -gameforge.fortune_telling._110_say = " Sei troppo giovane per sospirare cos! Vuoi dare[ENTER]un'occhiata al tuo futuro? Devi sapere che ci[ENTER]sono delle forze in grado di darti delle risposte[ENTER]quando ormai credi di aver perso la[ENTER]speranza... " -gameforge.fortune_telling._120_select = " Predicimi il futuro. " -gameforge.fortune_telling._130_select = " Non predirmi il futuro. " -gameforge.fortune_telling._140_say = " Si, ne vorrei uno. " -gameforge.fortune_telling._150_select = " Si, ne vorrei uno. " -gameforge.fortune_telling._160_select = " No, grazie. " -gameforge.fortune_telling._170_say = " Dovrei essere cortese, ma non posso regalarlo. Se[ENTER]vuoi evitare la sfortuna e la cattiva sorte, devi[ENTER]pagare il prezzo del talismano.[ENTER]Costa %s Yang. " -gameforge.fortune_telling._180_say = " Te ne vai? Chiss che tu abbia ragione. La[ENTER]cattiva sorte e la sfortuna fanno parte della[ENTER]vita.[ENTER]Abbi cura e stai attento.Se cambi idea torna pure[ENTER]da me. " -gameforge.fortune_telling._20_say = " Il tuo viso mi dice che non sei qui da molto.[ENTER]Come mai vuoi di gi conoscere la tua fortuna?[ENTER]Hai qualche problema? Nel tuo destino vedo molto[ENTER]allenamento. Torna pi tardi. " -gameforge.fortune_telling._30_say = " Vuoi davvero vivere la tua vita come te la[ENTER]predice un'oracolo? Non dovresti prenderla cos[ENTER]sul serio. Le cose davvero importanti sono i tuoi[ENTER]sentimenti e la tua aura. Se entrambi sono[ENTER]positivi, nulla potr andar storto. Se vuoi[ENTER]sapere di nuovo la tua fortuna, torna[ENTER]domani. " -gameforge.fortune_telling._40_sayTitle = " Vecchietta " -gameforge.fortune_telling._50_say = " Come gi ti ho detto, la tua predizione recita: " -gameforge.fortune_telling._60_say = " Sarai sfortunato, e non hai ancora comprato un[ENTER]talismano contro le forze negative... Vuoi[ENTER]comprare un talismano? " -gameforge.fortune_telling._70_select = " S, lo compro. " -gameforge.fortune_telling._80_select = " No, grazie. " -gameforge.fortune_telling._90_say = " Dovrei essere cordiale, ma non posso regalarlo.[ENTER]Se vuoi evitare la sfortuna e la cattiva sorte,[ENTER]dovrai pagare il prezzo del[ENTER]talismano. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Valle Seungryong " -gameforge.functions._200_say = " Monte Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " Bloccare: " -gameforge.game_option._110_say = " Commerciare " -gameforge.game_option._120_say = " Gilda " -gameforge.game_option._130_say = " Amico " -gameforge.game_option._140_say = " Gruppo " -gameforge.game_option._150_say = " Richiesta " -gameforge.game_option._160_say = " Chat privata " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Spirito di un Sura: " -gameforge.ghost_story._020_npcChat = " Sei uno spirito? " -gameforge.ghost_story._030_say = " No, sono tua nonna... Ovvio che sono uno spirito![ENTER]Hai sbattuto la testa da piccolo? " -gameforge.ghost_story._040_npcChat = " Aiuto, uno spirito! " -gameforge.ghost_story._050_say = " Huu... ma guarda che guerriero coraggioso! Buh!! " -gameforge.ghost_story._060_npcChat = " Chi sei? " -gameforge.ghost_story._070_say = " Mi chiamo Akuma. Una volta ero un grande[ENTER]combattente... stando a quanto si dice, il[ENTER]miglior combattente dei miei tempi. E anche io,[ENTER]soprattutto io, ci credevo! E guardami adesso.[ENTER]Ecco cosa rimasto di me dopo avere trovato la[ENTER]grotta... e dopo essermi addentrato. " -gameforge.ghost_story._080_npcChat = " Conosci la storia di questo luogo? " -gameforge.ghost_story._090_say = " S, lo so cosa successo. Quando ero ancora in[ENTER]vita ho trascorso molto tempo ad indagare la[ENTER]causa di tutto questo e a cercare di trovare la[ENTER]grotta. E da quando sono morto ho davvero tanto[ENTER]tempo per riflettere sulla cosa. Dimmi cosa ti[ENTER]interessa sapere! " -gameforge.ghost_story._100_npcChat = " Che portale questo? " -gameforge.ghost_story._110_say = " Questo portale conduce alla Camera del Drago[ENTER]Scuro, il Dio caduto Beran-Setaou. Essa pu[ENTER]essere attivata con una chiave magica, che solo i[ENTER]capi delle truppe di Beran-Setaou possono[ENTER]ottenere... " -gameforge.ghost_story._120_npcChat = " I tre Dei " -gameforge.ghost_story._130_say = " Un tempo l'essenza dell'esistenza era plasmata[ENTER]dalle mani di tre Dei fratelli. Bahar-Taraji, la[ENTER]Dea della creazione, era la pi giovane dei tre.[ENTER]Bahar-Taraji era la creatrice di tutte le cose[ENTER]nuove: ovunque ella si trovasse, i fiori[ENTER]germogliavano e la vita prosperava. " -gameforge.ghost_story._140_say = " Il fratello pi vecchio era Beran-Setaou, il Dio[ENTER]della Distruzione. Ogni volta che una vita aveva[ENTER]compiuto il proprio ciclo, Beran-Setaou separava[ENTER]lo spirito dal corpo e guidava l'anima[ENTER]nell'aldil. In questo modo egli garantiva il[ENTER]fondamento di qualsiasi forma di vita, sancito[ENTER]dal divenire e dallo svanire. " -gameforge.ghost_story._150_say = " L'ultimo fratello era Baljit-Elvedin. Conosciuto[ENTER]anche come Dio della Conservazione,[ENTER]Baljit-Elvedin faceva da tramite tra gli altri[ENTER]due fratelli e garantiva a tutte le creature[ENTER]della terra un ciclo di vita eterno. Egli era[ENTER]responsabile, per esempio, del susseguirsi delle[ENTER]stagioni. " -gameforge.ghost_story._160_npcChat = " Il profondo disaccordo " -gameforge.ghost_story._170_say = " Gli uomini pregavano le tra divinit e invocavano[ENTER]il loro aiuto nei momenti di difficolt.[ENTER]Tuttavia, essi temevano e trascuravano[ENTER]Beran-Setaou, ignorando quanto il suo ruolo fosse[ENTER]invece complementare alla creazione, proprio come[ENTER]l'ombra complementare alla luce. " -gameforge.ghost_story._180_say = " Per molto tempo il Dio ignor questa situazione,[ENTER]ma nel corso dei secoli l'invidia di Beran-Setaou[ENTER]crebbe al punto di trasformarsi in astio e odio.[ENTER]In un primo momento, egli rivers questi[ENTER]sentimenti sugli uomini, punendoli con guerre e[ENTER]malattie. In questo modo egli non fece altro che[ENTER]allontanarli ulteriormente da s. Gli uomini[ENTER]intensificarono le loro preghiere a Bahar-Taraji,[ENTER]la Dea della Vita, dando cos inizio ad im[ENTER]circolo vizioso destinato a volgere al degenero. " -gameforge.ghost_story._190_say = " La collera del Dio crebbe a tal punto da[ENTER]diventare incontrollabile, fino a quando non[ENTER]avvenne la disgrazia: Beran-Setaou uccise sua[ENTER]sorella, la Dea tanto amata da tutti gli uomini.[ENTER]L'omicidio fu consumato senza tattiche e senza[ENTER]preparativi, in un normale giorno in cui la Dea[ENTER]incontr il fratello con l'innocenza e la fiducia[ENTER]di sempre. Egli non esit ad infliggerle il colpo[ENTER]mortale dopo averla guardata nei suoi amorevoli[ENTER]occhi. " -gameforge.ghost_story._200_npcChat = " Le conseguenze " -gameforge.ghost_story._210_say = " La morte di Bahar-Taraji ebbe delle gravissime[ENTER]conseguenze sia nel mondo divino che nel mondo[ENTER]umano: un lungo e gelido inverno prese il[ENTER]sopravvento, costando la vita a numerose[ENTER]creature, sia sulla terra che nelle acque. La[ENTER]terr gel a tal punto che le rocce si[ENTER]sgretolarono e persino gli alberi pi vecchi[ENTER]trovarono la morte. " -gameforge.ghost_story._220_say = " Uomini e animali morirono. Quando il clima[ENTER]divenne pi mite, il numero delle nascite era di[ENTER]gran lunga inferiore a quello di sempre. Anche la[ENTER]terra, ormai estremamente impoverita, non era in[ENTER]grado di sfamare tutta la popolazione e, con[ENTER]questi presupposti, pensare ad una crescita era[ENTER]pressoch impossibile. Assieme alla vita era[ENTER]morta anche la speranza e la loro rinascita[ENTER]avrebbe richiesto davvero molto tempo. " -gameforge.ghost_story._230_say = " Persino gli Dei soffrivano, e per loro il tempo[ENTER]trascorreva molto pi lentamente che per gli[ENTER]uomini. Quando il peso del gesto compiuto inizi[ENTER]a premere sulla sua coscienza, Beran-Setaou[ENTER]decise di ritirarsi in solitudine. Nei recessi[ENTER]della sua anima combattevano tra loro un amaro[ENTER]rancore e un profondo senso di rivalsa. Quando[ENTER]quest'ultimo ebbe il sopravvento sul primo, il[ENTER]cuore di Beran-Setaou congel definitivamente e[ENTER]quello che un tempo era il Dio della Distruzione[ENTER]divent il Dio del ghiaccio e del gelo, dell'odio[ENTER]e della paura. " -gameforge.ghost_story._240_npcChat = " La battaglia " -gameforge.ghost_story._250_say = " Baljit-Elvedin, il Dio della Conservazione,[ENTER]dovette elaborare a lungo il lutto di sua[ENTER]sorella. Quando la morsa del dolore si allent,[ENTER]egli si mise alla ricerca di suo fratello. La[ENTER]prudenza e la saggezza lo accompagnavano lungo il[ENTER]suo cammino e, nonostante il suo dolore, egli[ENTER]giunse alla conclusione che in questo squilibrio[ENTER]non vi sarebbe stata pi alcuna possibilit per[ENTER]la vita. " -gameforge.ghost_story._260_say = " Egli si mise sulle orme di suo fratello e dopo[ENTER]tanti anni lo trov in una grotta ricoperta di[ENTER]ghiaccio, impregnata di odio e solitudine e[ENTER]lontana da qualsiasi forma di vita. Seppur a gran[ENTER]malincuore, Baljit-Elvedin fece quello che doveva[ENTER]fare: egli sfid suo fratello a combattere contro[ENTER]di lui. Beran-Setaou era ormai cos lontano dalla[ENTER]retta via che non esit nemmeno un secondo prima[ENTER]di accettare la sfida... " -gameforge.ghost_story._270_say = " Si dice che la battaglia tra i due fratelli sia[ENTER]stata pi terribile di quanto si possa[ENTER]immaginare. Lo scontro fu vinto da[ENTER]Baljit-Elvedin. Mosso dal suo senso etico, il Dio[ENTER]decise di risparmiare la vita di suo fratello,[ENTER]limitandosi a privarlo delle sue forze e a[ENTER]rinchiuderlo in questa grotta. Ed proprio qui[ENTER]che Beran-Setaou trascorre gli ultimi anni della[ENTER]sua vita, assieme alle creature che lui stesso ha[ENTER]plasmato nel corso di questi anni. " -gameforge.ghost_story._280_npcChat = " Ho gi sentito abbastanza. " -gameforge.ghost_story._290_say = " Spero che il tuo destino sia migliore del mio.[ENTER]Buona fortuna! " -gameforge.ghost_story._300_sayTitle = " Spirito di un Guerriero: " -gameforge.ghost_story._310_npcChat = " Perch sei trasparente? " -gameforge.ghost_story._320_say = " Cosa credi?! Io sono uno spirito intrappolato[ENTER]nelle rocce da migliaia di anni... " -gameforge.ghost_story._330_say = " Aiuto, uno spirito! " -gameforge.ghost_story._340_say = " Giustissimo uno spirito. Scappa, altrimenti ti[ENTER]mangio! " -gameforge.ghost_story._350_npcChat = " Chi sei? " -gameforge.ghost_story._360_say = " Un tempo ero un soldato mercenario, un uomo[ENTER]semplice. I miei genitori erano dei contadini.[ENTER]Tuttavia, io non avevo voglia di passare la mia[ENTER]vita a lavorare nei campi, e quindi decisi di[ENTER]intraprendere la carriera militare. Era un lavoro[ENTER]duro e sanguinoso, ma erano dei bei tempi.[ENTER]Tuttavia, dopo qualche tempo mi stancai di essere[ENTER]manipolato dall'insignificante nobilt e decisi[ENTER]di disertare. solo merito del caso se mi trovo[ENTER]sano e salvo in questo luogo tenebroso. " -gameforge.ghost_story._370_npcChat = " Conosci la storia della grotta? " -gameforge.ghost_story._380_say = " No, non so niente, so solo che sono stato[ENTER]semplicemente sfortunato. Dopo aver disertato ho[ENTER]cercato di nascondermi nelle montagne ed ho[ENTER]trovato questa grotta. Certo, non mi sembrava il[ENTER]luogo pi sicuro al mondo, ma era in una[ENTER]posizione strategica e sembrava essere[ENTER]disabitata. Qualche giorno dopo fui testimone e[ENTER]vittima di un'incredibile battaglia. Se vuoi[ENTER]posso raccontarti cosa successo. " -gameforge.ghost_story._390_npcChat = " L'inizio della battaglia " -gameforge.ghost_story._400_say = " Un giorno, mentre stavo raccogliendo delle radici[ENTER]lungo le pendici della montagna, un drago[ENTER]argentato scese dal cielo. Pensavo che stesse[ENTER]cercando me, ma non si accorse nemmeno della mia[ENTER]presenza: la sua attenzione era completamente[ENTER]focalizzata sull'entrata della grotta. Senza[ENTER]nemmeno rallentare, atterr nella valle e si[ENTER]precipit nella caverna. " -gameforge.ghost_story._410_say = " Per un attimo cal il silenzio pi assoluto e io[ENTER]non sapevo proprio cosa fare. Tutto il mio[ENTER]equipaggiamento era nella caverna, ma io non me[ENTER]la sentivo assolutamente di affrontare un drago![ENTER]Poi la terra inizi a tremare e dal cuore della[ENTER]montagna si elevarono delle potenti grida: esse[ENTER]non provenivano da una sola voce, bens da due![ENTER]Subito dopo dalla grotta uscirono due draghi[ENTER]furibondi: il drago argentato e un drago blu. " -gameforge.ghost_story._420_say = " I due draghi si affrontarono in una battaglia di[ENTER]una violenza indescrivibile. Essi si conficcavano[ENTER]a vicenda gli artigli nei fianchi ed affondavano[ENTER]i loro affilatissimi denti nel collo[ENTER]dell'avversario... fiumi di sangue scorrevano dai[ENTER]loro corpi... ma nessuno dei due era intenzionato[ENTER]a cedere. " -gameforge.ghost_story._430_npcChat = " La fine della battaglia " -gameforge.ghost_story._440_say = " I due draghi rotolarono lungo le pendici della[ENTER]montagna con una violenza tale da spezzarne la[ENTER]cima. I fulmini bruciarono il volto del drago[ENTER]blu, mentre una pioggia ghiacciata perfor le ali[ENTER]del drago argentato. Lo spesso strato di ghiaccio[ENTER]che da anni ricopriva la terra si sciolse,[ENTER]lasciando spazio ad un terreno paludoso. Io me ne[ENTER]stavo accucciato dietro una roccia, impietrito[ENTER]dalla paura, ma allo stesso tempo incapace di[ENTER]togliere lo sguardo. " -gameforge.ghost_story._450_say = " Solo dopo alcune ore di combattimento i due[ENTER]draghi iniziarono ad indebolirsi. Questo era per[ENTER]me il momento ideale per correre nella valle e[ENTER]cercare di recupreare il mio equipaggiamento[ENTER]nella grotta. Questa scelta suggell il mio[ENTER]destino. Stavo quasi per tornare indietro quando,[ENTER]tutto d'un tratto, i due draghi precipitarono[ENTER]dalla montagna, il drago blu in testa.[ENTER]Quest'ultimo aveva riportato delle terribili[ENTER]ferite. " -gameforge.ghost_story._460_say = " Poco prima di sparire nella grotta, il drago[ENTER]argentato lo raggiunse, e in quel momento[ENTER]successe qualcosa di singolare: nell'aria si[ENTER]avvert uno strano tremolio, che ben presto si[ENTER]trasform in una vera a e propria corrente[ENTER]d'aria, in una voragine di energia; il drago blu[ENTER]vi rimase intrappolato ed inizi ad emettere[ENTER]potenti grida di rabbia e dolore... Il drago[ENTER]inizi a subire delle forti contrazioni, le sue[ENTER]grida diventarono sempre pi deboli e le sue[ENTER]piume persero la loro lucentezza, diventando[ENTER]opache e sbiadite... " -gameforge.ghost_story._470_say = " Infine il drago argentato liber quello blu nella[ENTER]grotta. Con le ultime forze che gli erano[ENTER]rimaste, il drago sconfitto si trascin[ENTER]nell'oscurit che regnava nel cuore della[ENTER]montagna. Il drago argentato scagli poi una[ENTER]potente bufera magica che sigill la grotta con[ENTER]una barriera di energia talmente forte da[ENTER]provocare il crollo di una parte della montagna.[ENTER]Io e il drago scuro eravamo imprigionati. E[ENTER]condannati a morire lentamente di fame... " -gameforge.ghost_story._480_npcChat = " Ho gi sentito abbastanza. " -gameforge.ghost_story._490_say = " Grazie per avermi ascoltato. Negli ultimi mille[ENTER]anni ho sofferto un po' di solitudine... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Prima di fuggire dalla banda del vento oscuro, ho[ENTER]scoperto dove nascondono i loro lingotti d'oro.[ENTER]Non si accorgerebbero se ne mancasse[ENTER]qualcuno,sono cos stupidi! Se mi assumi, andr a[ENTER]prendere un lingotto d'oro, ma non ne potr[ENTER]prendere pi di uno alla volta. " -gameforge.goldbar._104_say = " Tempo " -gameforge.goldbar._108_say = " minuti " -gameforge.goldbar._10_npcChat = " Una vittima della banda del vento oscuro. " -gameforge.goldbar._110_say = " Ci vogliono circa %s %s per tornare dietro con un[ENTER]lingotto " -gameforge.goldbar._120_say = " Dimmi se ti interessa " -gameforge.goldbar._130_say = " Davvero?Dunque abbiamo un accordo?Dimmi quando e[ENTER]vado a prendertene una! " -gameforge.goldbar._140_npcChat = " Vorrei acquistare un lingotto d'oro. " -gameforge.goldbar._150_say = " Cosa stai dicendo?Non so di cosa[ENTER]parli! " -gameforge.goldbar._160_say = " Cosa? Vorresti comprare un lingotto d'oro adesso?[ENTER]No, non ora! La banda del vento oscuro sembra[ENTER]diffidente. Sto rischiando la mia vita! Devo[ENTER]stare attento! Ci prover di nuovo quando la[ENTER]situazione si sar calmata. " -gameforge.goldbar._170_sayReward = " Non puoi comprare lingotti d'oro[ENTER]adesso. " -gameforge.goldbar._180_say = " Non ancora possibile prendere un lingotto[ENTER]d'oro. " -gameforge.goldbar._190_say = " Dobbiamo ancora aspettare %s %s " -gameforge.goldbar._200_say = " Ho un lingotto d'oro qui con me.[ENTER]Costa 2.2 milioni di Yang. I 200.000 Yang sono il[ENTER]mio compenso. Cosa ne pensi, vuoi[ENTER]comprarlo? " -gameforge.goldbar._20_sayTitle = " Traditore Balso " -gameforge.goldbar._210_say = " Prego, un lingotto d'oro! Hai preso una saggia[ENTER]decisione. Fare degli investimenti sempre un[ENTER]bene. " -gameforge.goldbar._220_say = " Non hai abbastanza Yang, costa 2.2 milioni di[ENTER]Yang. " -gameforge.goldbar._230_say = " Perch sei qui se non vuoi comprare nulla? Mi[ENTER]stai facendo perdere tempo, vai[ENTER]via! " -gameforge.goldbar._240_npcChat = " GM: resetta tempo di vendita lingotto d'oro " -gameforge.goldbar._250_say = " Il tempo per la vendita del lingotto d'oro [ENTER]stato resettato. " -gameforge.goldbar._260_npcChat = " Vendi il lingotto d'oro. " -gameforge.goldbar._270_say = " Cosa stai dicendo?Non so di cosa[ENTER]parli! " -gameforge.goldbar._280_say = " Cosa? Vorresti vendere un lingotto d'oro? Non mi[ENTER]hai sentito? La banda del vento oscuro sono[ENTER]circospetti in questo momento. Se vendi il[ENTER]lingotto ora, non vivrai abbastanza a lungo.[ENTER]Faresti meglio a lasciarlo dove si trova.[ENTER]Nascondilo bene! " -gameforge.goldbar._290_sayReward = " Non puoi vendere il lingotto ora " -gameforge.goldbar._300_say = " Se vuoi restituire il lingotto, " -gameforge.goldbar._30_say = " Cosa? Una vittima del vento oscuro?[ENTER]Ha ha ha! Sei ancora un ragazzino![ENTER]Dove hai sentito quelle cose? Vai a giocare con i[ENTER]cani selvaggi! " -gameforge.goldbar._310_say = " devi aspettare ancora %s %s " -gameforge.goldbar._320_say = " Non hai nessun lingotto. Se mi porti dei lingotti[ENTER]te li scambio con Yang " -gameforge.goldbar._330_say = " Cosa? Vorresti rendermi il lingotto d'oro? Allora[ENTER]perch l'hai comprato, santo cielo! La banda del[ENTER]vento oscuro sorveglia molto bene il proprio[ENTER]tesoro, e non posso andare ora![ENTER]Vuoi comunque restituirlo? " -gameforge.goldbar._340_select = " Restituisci " -gameforge.goldbar._350_select = " Non restituire " -gameforge.goldbar._360_say = " Eccoti gli Yang. Dannazione, ora devo portarlo[ENTER]indietro! " -gameforge.goldbar._370_say = " Hai lingotti d'oro? Sono molto occupato. Non[ENTER]venire qui da me se non vuoi parlare di[ENTER]affari! " -gameforge.goldbar._40_sayReward = " La missione della vittima della banda del vento[ENTER]oscuro solo per i livelli 30 o[ENTER]superiori. " -gameforge.goldbar._50_say = " Stai attento! La banda del vento oscuro sono[ENTER]circospetti ora. Sarebbe meglio lasciar perdere[ENTER]ora.[ENTER]Addio " -gameforge.goldbar._60_sayReward = " Al momento la missione della vittima della banda[ENTER]del vento oscuro non [ENTER]disponibile. " -gameforge.goldbar._70_say = " Shh! Qualche membro della banda del vento oscuro[ENTER]potrebbe essere nascosto nei paraggi. Dove l'hai[ENTER]sentito dire?No, ok...non importante. Sai cosa[ENTER]sta succedendo? " -gameforge.goldbar._80_select = " No, non abbastanza " -gameforge.goldbar._90_select = " Si, so tutto " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teleportati al castello di Listhmos. " -gameforge.goto_empire_castle._10_npcChat = " Alla battaglia per il castello! " -gameforge.goto_empire_castle._110_say = " Questo portale pu essere usato dai guerrieri[ENTER]coraggiosi di Chunjo " -gameforge.goto_empire_castle._120_say = " Questo portale pu essere usato dai guerrieri[ENTER]coraggiosi di Jinno " -gameforge.goto_empire_castle._20_select = " Il castello Milaard " -gameforge.goto_empire_castle._30_select = " Il castello Listhmos " -gameforge.goto_empire_castle._35_select = " Il castello Dendera " -gameforge.goto_empire_castle._40_say = " Vieni teletrasportato al castello Milaard. " -gameforge.goto_empire_castle._50_say = " Vieni teletrasportato al castello Listhmos... " -gameforge.goto_empire_castle._60_say = " Vieni teletrasportato al castello Dendera... " -gameforge.goto_empire_castle._70_say = " Questo portale pu essere usato dai guerrieri[ENTER]coraggiosi di Shinsoo " -gameforge.goto_empire_castle._80_npcChat = " Alla battaglia per il castello! " -gameforge.goto_empire_castle._90_say = " Teleportati al castello Milaard " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " Sono solo l'amministratore dei terreni, non posso[ENTER]abbassare il prezzo. Per favore, dammi pi[ENTER]Yang " -gameforge.guild_building._105_say = " La gilda ha comprato la propriet! " -gameforge.guild_building._10_sayTitle = " Amministratore dei terreni: " -gameforge.guild_building._110_say = " Torna di nuovo quando ti sarai deciso. Il primo[ENTER]che arriva compra. " -gameforge.guild_building._20_say = " Sono l'amministratore dei terreni e sono[ENTER]responsabile della vendita.[ENTER]Prima che i mostri occupassero la regione al[ENTER]centro del continente, non avevamo carenze di[ENTER]terre e tutti erano felici. Ora invece devo[ENTER]venderle solo ai capi gilda, che le usano come[ENTER]terreni di gilda.[ENTER]Vuoi comprarne una? " -gameforge.guild_building._30_say = " Te l'ho gi detto, non posso vendere a chiunque i[ENTER]terreni.Spero tu mi capisca. " -gameforge.guild_building._40_say = " Una gilda che ha gi comprato un terreno, non ne[ENTER]pu acquistare un altro. " -gameforge.guild_building._50_say = " Un errore accaduto durante lo svolgersi di[ENTER]questo ordine " -gameforge.guild_building._60_say = " Per comprare questo terreno il livello della[ENTER]gilda deve essere maggiore di %s.[ENTER]Il prezzo di %s. " -gameforge.guild_building._70_say = " La tua gilda non ha ancora raggiunto il livello[ENTER]richiesto, mi spiace. " -gameforge.guild_building._80_say = " Vuoi comprare il terreno? " -gameforge.guild_building._90_say = " Questo pezzo di terra stato gi venduto ad un[ENTER]altra gilda, spiacente. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Come preferisci. Torna pi tardi. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Penso che dovresti ampliare la tua gilda. Non [ENTER]abbastanza forte per avere un nuovo altare. " -gameforge.guild_building_alter_of_power._120_say = " Se il livello della tua gilda aumenta, sarai in[ENTER]grado di costruire un altare[ENTER]migliore. " -gameforge.guild_building_alter_of_power._130_say = " Hmmm...la tua gilda... " -gameforge.guild_building_alter_of_power._140_say = " Oh, ora pi forte! Rimpiazzer il tuo Altare[ENTER]della Forza con uno migliore.[ENTER]Pertanto ti serviranno i seguenti[ENTER]materiali: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 milioni di Yang[ENTER]15 pietre fondamenta[ENTER]20 compensati[ENTER]20 tronchi " -gameforge.guild_building_alter_of_power._160_say = " Te lo rimpiazzo con un Altare di fattura pi[ENTER]pregiata.[ENTER]Da ora la tua gilda ha a disposizione l'altare[ENTER]migliore possibile. Congratulazioni! " -gameforge.guild_building_alter_of_power._170_say = " Non posso fare nient'altro per te: la tua gilda[ENTER]possiede gi il miglior Altare della Forza[ENTER]possibile. " -gameforge.guild_building_alter_of_power._180_say = " L'Altare della Forza ti permette di accogliere[ENTER]pi membri nella tua gilda. " -gameforge.guild_building_alter_of_power._20_say = " Sono Yaholo, il guardiano dell'altare. Questa[ENTER]struttura ti permetter di includere ulteriori[ENTER]membri. Al crescere della forza della tua gilda,[ENTER]sarai in grado di migliorare l'altare e di[ENTER]conseguenza di includere sempre pi membri. " -gameforge.guild_building_alter_of_power._30_say = " Hmmm...la tua gilda... " -gameforge.guild_building_alter_of_power._40_say = " Il suo potere cresciuto negli ultimi anni. Vuoi[ENTER]rimpiazzare il vecchio altare e costruirne uno[ENTER]pi grande? Ti serviranno i seguenti[ENTER]materiali: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 milioni di Yang[ENTER]10 pietre fondamenta[ENTER]15 compensati[ENTER]10 tronchi " -gameforge.guild_building_alter_of_power._60_select = " Rimpiazza l'Altare della Forza " -gameforge.guild_building_alter_of_power._70_select = " Non rimpiazzare l'Altare della Forza " -gameforge.guild_building_alter_of_power._80_say = " Bene, te lo rimpiazzer con uno nuovo. " -gameforge.guild_building_alter_of_power._90_say = " L'ampliamento dell'altare non economico, mi[ENTER]servono diversi materiali e sopratutto Yang.[ENTER]Sinch non mi porterai quanto richiesto non ti[ENTER]potr aiutare. Torna quando avrai tutto! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Questo non l'item che serve " -gameforge.guild_building_melt._10_say = " Servono 100 Pietre diamante per ottenere un[ENTER]diamante. " -gameforge.guild_building_melt._120_say = " Congratulazioni, il raffinamento avvenuto con[ENTER]successo. Ora hai: " -gameforge.guild_building_melt._130_say = " Se hai 3 milioni di Yang puoi assumere un altro[ENTER]alchimista. " -gameforge.guild_building_melt._140_say = " Non hai 3 milioni di Yang. " -gameforge.guild_building_melt._150_say = " Scegli una specializzazione: " -gameforge.guild_building_melt._160_say = " Questa specializzazione gi attiva. " -gameforge.guild_building_melt._170_say = " Chiudi " -gameforge.guild_building_melt._180_say = " Diamanti " -gameforge.guild_building_melt._190_say = " Legno fossile " -gameforge.guild_building_melt._200_say = " Rame " -gameforge.guild_building_melt._20_say = " La probabilit di successo del %s. Ti servono[ENTER]%s Yang. Vuoi provare? " -gameforge.guild_building_melt._210_say = " Argento " -gameforge.guild_building_melt._220_say = " Oro " -gameforge.guild_building_melt._230_say = " Giada " -gameforge.guild_building_melt._240_say = " Ebano " -gameforge.guild_building_melt._250_say = " Perle " -gameforge.guild_building_melt._260_say = " Platino " -gameforge.guild_building_melt._270_say = " Cristallo " -gameforge.guild_building_melt._280_say = " Ametista " -gameforge.guild_building_melt._290_say = " Lacrime di cielo " -gameforge.guild_building_melt._30_say = " Ti servono pi Yang " -gameforge.guild_building_melt._40_say = " Congratulazioni, il raffinamento avvenuto con[ENTER]successo. Ora hai: " -gameforge.guild_building_melt._50_say = " Il raffinamento non ha avuto[ENTER]successo. " -gameforge.guild_building_melt._60_say = " Non possiedi 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Senza pietra spirituale non posso produrre quello[ENTER]che desideri. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Armaiolo: " -gameforge.guild_building_npc._20_say = " Oh, sei membro della mia gilda! Se vuoi[ENTER]migliorare delle armi, le devi portare da me e[ENTER]non da quel novellino nel villaggio. La mia[ENTER]possibilit di successo del 10% pi alta.[ENTER]Inoltre per i membri della mia Gilda c' un 5% di[ENTER]sconto. Dammi semplicemente le armi che desideri[ENTER]migliorare e me ne occuper io. " -gameforge.guild_building_npc._30_say = " Il mio nome Stanley. Sono addetto al[ENTER]miglioramento delle armi. Sono pi esperto del[ENTER]fabbro del villaggio! Se verrai da me avrai un[ENTER]10% di possibilit di successo in pi. Passami[ENTER]l'arma che vorresti migliorare. " -gameforge.guild_building_npc._40_sayTitle = " Fabbricante d'Armature: " -gameforge.guild_building_npc._50_say = " Oh sei un membro della mia gilda! Allora puoi[ENTER]dare a me le tue armature, scudi, elmi e calzari[ENTER]in modo che possa migliorarli. La mia possibilit[ENTER]di successo del 10% pi alta rispetto a quella[ENTER]del fabbro del villaggio! Inoltre per i membri[ENTER]della mia gilda c' un 5% di sconto. Dammi[ENTER]semplicemente l'armatura che desideri migliorare. " -gameforge.guild_building_npc._60_say = " Il mio nome Stanton. Sono addetto al[ENTER]miglioramento delle armature. Sono decisamente[ENTER]pi esperto del fabbro del villaggio: la mia[ENTER]possibilit di successo del 10% superiore alla[ENTER]sua! Dammi semplicemente l'armatura che desideri[ENTER]migliorare. " -gameforge.guild_building_npc._70_sayTitle = " Gioielliere: " -gameforge.guild_building_npc._80_say = " Oh! sei un membro della mia gilda!La possibilit[ENTER]di successo aumenta del 10%. Inoltre riceverai[ENTER]uno sconto del 5% sul prezzo.[ENTER][ENTER]Posso migliorare bracciali, orecchini e scarpe.[ENTER]Passami gli accessori che vorresti[ENTER]migliorare. " -gameforge.guild_building_npc._90_say = " Il mio nome Starbuck. Sono addetto al[ENTER]miglioramento degli accessori. Sono pi esperto[ENTER]del fabbro del villaggio! Se verrai da me, la[ENTER]possibilit di successo aumenter del 10%. Sono[ENTER]in grado di migliorare bracciali, orecchini e[ENTER]scarpe. Passami gli accessori che vorresti[ENTER]migliorare. " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Procura il libro. " -gameforge.guild_create._20_sayReward = " Il libro della provvidenza serve per fondare una[ENTER]gilda. " -gameforge.guild_create._30_sayReward = " Puoi ottenere il libro della provvidenza[ENTER]uccidendo il capo degli orchi con il tuo[ENTER]gruppo. " -gameforge.guild_create._40_sendLetter = " Hai ricevuto Libro della Provvidenza " -gameforge.guild_create._50_sayTitle = " Hai ricevuto il libro " -gameforge.guild_create._60_sayReward = " Hai ricevuto il libro della provvidenza dal capo[ENTER]degli orchi. " -gameforge.guild_create._70_sayReward = " Il guardiano della piazza del villaggio ti[ENTER]aiuter a fondare una gilda. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: guarda informazioni di gilda " -gameforge.guild_manage._10_npcChat = " GM: Iscrivi di nuovo " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Vuoi lasciare la gilda in cui sei stato finora?[ENTER]Immagino non ti sia fatto tanti amici l. Sta a[ENTER]te decidere. Vuoi davvero lasciare la[ENTER]gilda? " -gameforge.guild_manage._130_say = " Ok.[ENTER][ENTER]Canceller il tuo nome dalla[ENTER]gilda. " -gameforge.guild_manage._140_say = " Cosa?[DELAY value;150] [/DELAY][ENTER][ENTER]Ci ho messo tanta cura a crearla, ed ora vuoi[ENTER]cancellarla? Tutte le esperienze e tutti i[ENTER]ricordi dei tuoi amici verranno cancellati per[ENTER]sempre![ENTER]Vuoi davvero scioglierla? " -gameforge.guild_manage._150_say = " Va bene.[ENTER][ENTER]Scioglier la gilda di cui sei[ENTER]capo. " -gameforge.guild_manage._160_npcChat = " Fondare una gilda " -gameforge.guild_manage._170_npcChat = " Fondare una gilda " -gameforge.guild_manage._180_say = " [ENTER]Neiprimigiornicheseguonolatuauscitadallagildanonnepotraifondareunanuova. " -gameforge.guild_manage._190_say = " Fondare... " -gameforge.guild_manage._200_say = " Hai gi sciolto una gilda, per i prossimi giorni[ENTER]non ne potrai fondare altre. " -gameforge.guild_manage._20_say = " Prego, inserisci il nome del membro di cui vuoi[ENTER]informazioni. " -gameforge.guild_manage._210_say = " Vuoi fondare una gilda?[ENTER][ENTER]Potrai fondare una gilda quando avrai raggiunto[ENTER]almeno il livello 40, e avrai pagato 200.000[ENTER]Yang.[ENTER][ENTER]Vuoi fondare una gilda? " -gameforge.guild_manage._220_say = " Non hai abbastanza Yang! " -gameforge.guild_manage._230_say = " Il tuo livello troppo basso per fondare una[ENTER]gilda. " -gameforge.guild_manage._30_sayTitle = " Questa persona non esiste. " -gameforge.guild_manage._40_say = " Controlla la data pi prossima per la nuova[ENTER]registrazione " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Tempo d'attesa " -gameforge.guild_manage._60_say = " Tempo rimanente fino allo scioglimento: %s[ENTER]giorno/i " -gameforge.guild_manage._65_say = " Tempo d'attesa " -gameforge.guild_manage._70_say = " Prossima possibilit di riprovare:%s ora/e " -gameforge.guild_manage._75_say = " Tempo rimanente " -gameforge.guild_manage._80_select = " Immediata sistemazione " -gameforge.guild_manage._90_say = " Registrazione immediata possibile. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Qui puoi visualizzare la posizione della tua[ENTER]gilda rispetto alle gilde che la precedono o la[ENTER]seguono:[ENTER][DELAY value;0][ENTER]|Nome gilda |Punteggio| Vittorie| Pareggi[ENTER]|Sconfitte[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Qui puoi visualizzare le gilde che occupano le[ENTER]prime otto posizioni e i relativi risultati[ENTER]conseguiti nelle guerre tra gilde:[ENTER][DELAY value;0][ENTER]|Nome gilda |Punti |Vittorie |Pareggi |Sconfitte[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " La posizione della tua gilda: %s " -gameforge.guild_ranking._35_say = " Il risultato dei punti : %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Non hai abbastanza Yang! " -gameforge.guild_war_bet._10_npcChat = " Scommesse guerre " -gameforge.guild_war_bet._110_say = " tutto pronto. Se avrai fatto la scelta giusta,[ENTER]al termine della guerra della gilda lo Yang sar[ENTER]tuo. Buona fortuna! " -gameforge.guild_war_bet._20_sayTitle = " La gilda scommette " -gameforge.guild_war_bet._30_say = " Compra un biglietto per il tuo regno.[ENTER][ENTER]1. Per ogni guerra tra gilde, ci sar un[ENTER]preannunciato vantaggio sul risultato, per la[ENTER]gilda dichiarata come pi possibile vincitrice.[ENTER]2. Puoi acquistare un biglietto per la gilda su[ENTER]cui scommetti sia che essa raggiunga il[ENTER]preannunciato discatto o meno.[ENTER]3. Le possibilit di scelta vengono decise[ENTER]attraverso il banco scommesse e dopo la guerra[ENTER]riceverai un messaggio che ti informer se avrai[ENTER]vinto o perso.[ENTER][ENTER]Il 10% della vincita va al regno. " -gameforge.guild_war_bet._35_table = " %s contro %s " -gameforge.guild_war_bet._40_sayTitle = " Amministratore delle battaglie: " -gameforge.guild_war_bet._45_say = " con " -gameforge.guild_war_bet._50_say = " Non ci sono guerre su cui scommettere al[ENTER]momento. " -gameforge.guild_war_bet._60_say = " Per quale guerra tra gilde vuoi comprare il[ENTER]biglietto? " -gameforge.guild_war_bet._70_say = " Secondo la mia lista, hai gi comprato un[ENTER]biglietto per questa guerra tra gilde.[ENTER]Ne puoi comprare solo uno per ogni guerra. " -gameforge.guild_war_bet._80_say = " La gilda %s ha buone possibilit di vincere[ENTER]contro la gilda %s con %d punto/i.[ENTER]Su quale gilda vuoi scommettere? " -gameforge.guild_war_bet._90_sayTitle = " Amministratore delle battaglie: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s Vuoi unirti alla guerra? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Scambia pettinatura " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Questa non una pettinatura. " -gameforge.hair._014_say = " Non ho potuto scambiare la pettinatura.[ENTER]La classe o il sesso del personaggio non sono[ENTER]adatti. " -gameforge.hair._030_npcChat = " Scambia pettinatura " -gameforge.hair._040_say = " La tua pettinatura rientra nel vecchio sistema.[ENTER]La scambier con un item-pettinatura del nuovo[ENTER]Sistema dei Costumi in modo che tu non la perda.[ENTER] un procedimento molto semplice. Vuoi scambiare[ENTER]la pettinatura adesso? " -gameforge.hair._050_say = " E quella la chiami pettinatura? Molto divertente.[ENTER]No, dato che non hai nessuna pettinatura che[ENTER]rientri nel vecchio sistema, non posso aiutarti.[ENTER]Ti auguro una buona giornata! " -gameforge.hair._060_say = " Non conosco questa pettinatura. " -gameforge.hair._070_say = " Purtroppo non posso aiutarti.[ENTER]Rivolgiti al supporto! " -gameforge.hair._080_say = " Hai ottenuto una nuova pettinatura! " -gameforge.hair._090_say = " Questa pettinatura gi stata scambiata. " -gameforge.hair._100_say = " Ecco, tieni. Ora ce l'hai! Potrai utilizzarla nel[ENTER]Sistema dei Costumi. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Comunicazione: il Capitano nel primo villaggio ti[ENTER]sta cercando. Possiedi infatti una vecchia[ENTER]pettinatura: vai da lui e scambia la tua attuale[ENTER]capigliatura con un item-pettinatura del nuovo[ENTER]Sistema dei Costumi. Cos sarai sicuro che non[ENTER]vada perduta! " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Non hai abbastanza Yang.[ENTER]Costa 500.000 Yang ... 500.000[ENTER]Yang! " -gameforge.hair_shop._10_npcChat = " Ritornare al vecchio taglio di capelli " -gameforge.hair_shop._110_say = " Che peccato, avrei volentieri sfoderato le mie[ENTER]forbici. Ma anche il tuo taglio di capelli[ENTER]attuale non mi dispiace. Stammi bene! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Hey, tu! I tuoi capelli sono davvero belli, ma[ENTER]non ti piacerebbe magari tornare al tuo vecchio[ENTER]stile? Posso fartelo riavere, cosa ne dici? Per[ENTER]soli 500.000 Yang ti ridar il tuo vecchio[ENTER]look! " -gameforge.hair_shop._40_select = " Ritornare al vecchio taglio di capelli " -gameforge.hair_shop._50_select = " Tenere l'attuale taglio di capelli " -gameforge.hair_shop._60_say = " Ottima decisione, un attimo... " -gameforge.hair_shop._70_say = " Ariyoung inizia a tagliarti i capelli con[ENTER]entusiasmo. Le sue forbici si muovono cos[ENTER]velocemente che inizi a temere per le tue[ENTER]orecchie... ma prima che tu possa innervosirti[ENTER]Ariyoung si ferma e ammira la propria opera. " -gameforge.hair_shop._80_say = " Hmm! Chiss, forse avrei potuto accorciare un po'[ENTER]di pi qui... " -gameforge.hair_shop._90_say = " Hmm...finito!Scommetto che sarai[ENTER]soddisfatto! " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Scambia Biscotti di Riso " -gameforge.harvest_festival._030_say = " Hai raccolto %s Biscotti di Riso! Quando ne hai[ENTER]almeno 30, puoi venire da me e scambiarli con un[ENTER]prezioso oggetto. Vuoi scegliere subito la tua[ENTER]ricompensa? " -gameforge.harvest_festival._040_select = " S, volentieri! " -gameforge.harvest_festival._050_select = " No, pi tardi. " -gameforge.harvest_festival._060_say = " Torna quando avrai cambiato idea. " -gameforge.harvest_festival._070_say = " Quale ricompensa vorresti ricevere? " -gameforge.harvest_festival._080_say = " Ritorna quando avrai deciso. " -gameforge.harvest_festival._090_select = " Cassetta d'Ebano Rosso (55 Biscotti) " -gameforge.harvest_festival._100_select = " Cassetta Ebano Lussuosa (50 Biscotti) " -gameforge.harvest_festival._110_select = " Elisir della Luna (M) (45 Biscotti) " -gameforge.harvest_festival._120_select = " Cassetta Ebano Gialla (30 Biscotti) " -gameforge.harvest_festival._125_select = " Altri premi " -gameforge.harvest_festival._130_select = " Cassetta Ebano Verde Chiaro (65 Biscotti) " -gameforge.harvest_festival._135_select = " Cassetta Ebano Verde (75 Biscotti) " -gameforge.harvest_festival._140_select = " Elisir del Sole (M) (60 Biscotti) " -gameforge.harvest_festival._150_select = " Cassetta Ebano Blu (75 Biscotti) " -gameforge.harvest_festival._160_select = " Cassetta Ebano Porpora (80 Biscotti) " -gameforge.harvest_festival._170_select = " Esci " -gameforge.harvest_festival._180_say = " Non hai abbastanza Biscotti di Riso per ricevere[ENTER]in cambio questo oggetto. Prosegui la caccia! " -gameforge.harvest_festival._190_say = " Hai fatto una scelta davvero saggia. " -gameforge.harvest_festival._200_say = " Ecco il mio ringraziamento per i %s Biscotti di[ENTER]Riso: %s " -gameforge.harvest_festival._210_say = " Sei davvero sicuro di volere questo oggetto? " -gameforge.harvest_festival._220_select = " S, sono sicuro! " -gameforge.harvest_festival._230_say = " Hai ricevuto %s. " -gameforge.harvest_festival._240_say = " Mi troverai qui, se vorrai tornare con altri[ENTER]Biscotti di Riso. " -gameforge.harvest_festival._250_npcChat = " Dai la caccia ai saccheggiatori! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Grazie per averci riportato le nostre provviste.[ENTER]Ci hai davvero salvato da una situazione di[ENTER]grande emergenza! " -gameforge.harvest_festival._280_say = " Grazie per aver deciso di dare la caccia ai[ENTER]saccheggiatori e di riportarci le nostre[ENTER]provviste! " -gameforge.harvest_festival._290_say = " In questa missione hai gi raccolto %s Biscotti[ENTER]di Riso! " -gameforge.harvest_festival._300_say = " Ovviamente, il tuo coraggio deve essere premiato![ENTER]Porta i Biscotti di Riso a Wonda-Rim, in cambio[ENTER]ti dar una ricompensa. Pi biscotti gli[ENTER]porterai, pi preziosa sar la ricompensa. " -gameforge.harvest_festival._310_say = " Ci hai riportato tutte le provviste! Siamo[ENTER]davvero in debito con te. Senza di te ci saremmo[ENTER]trovati in una situazione di vera emergenza! " -gameforge.harvest_festival._320_say = " Tuttavia, manca ancora una gran parte delle[ENTER]nostre provviste. Possiamo contare su di te? " -gameforge.harvest_festival._330_select = " Chiaro. " -gameforge.harvest_festival._340_select = " Vi aiuter pi tardi. " -gameforge.harvest_festival._350_say = " Ti aspetter qui. " -gameforge.harvest_festival._360_say = " Incarico %s[ENTER]Questo incarico pu essere accettato al massimo[ENTER]dieci volte. " -gameforge.harvest_festival._370_say = " Senza di te saremmo davvero persi. Te la senti di[ENTER]continuare ad aiutarci? Manca ancora una buona[ENTER]parte delle nostre provviste. " -gameforge.harvest_festival._380_select = " Continuo. " -gameforge.harvest_festival._390_select = " Ritorno pi tardi. " -gameforge.harvest_festival._400_say = " Sei davvero un guerriero coraggioso. Continua[ENTER]cos![ENTER][ENTER]Incarico %s[ENTER]Questo incarico pu essere accettato al massimo[ENTER]dieci volte. " -gameforge.harvest_festival._410_say = " Cane Infernale " -gameforge.harvest_festival._420_say = " Spirito fiamma " -gameforge.harvest_festival._430_say = " Fanatico Oscuro " -gameforge.harvest_festival._440_say = " Fante Selvaggio " -gameforge.harvest_festival._450_say = " Soldatessa Eid Bianca " -gameforge.harvest_festival._460_say = " Lupo Blu Alfa " -gameforge.harvest_festival._470_say = " Aiutaci! " -gameforge.harvest_festival._480_say = " Il nostro villaggio stato preso d'assalto da[ENTER]%s! I ladri hanno rubato tutte le nostre[ENTER]provviste di Biscotti di Riso. Siamo disperati! E[ENTER]ora, cosa mangiamo? Puoi aiutarci? Dai la caccia[ENTER]ai saccheggiatori e rubagli i bottini. In cambio[ENTER]riceverai una ricca ricompensa. " -gameforge.harvest_festival._490_select = " Vi aiuter! " -gameforge.harvest_festival._500_select = " Non posso mi spiace. " -gameforge.harvest_festival._510_say = " Senza il tuo aiuto moriremo di fame! Mi troverai[ENTER]qui, se mai dovessi cambiare idea. " -gameforge.harvest_festival._520_sendLetter = " Dai la caccia ai saccheggiatori! " -gameforge.harvest_festival._530_say = " Elimina 30 %s e poi torna da Handu-Up. " -gameforge.harvest_festival._540_select = " Mi arrendo. " -gameforge.harvest_festival._550_select = " Portami tutti i Biscotti di Riso che riesci a sottrarre ai saccheggiatori. In cambio ti dar una ricca ricompensa! " -gameforge.harvest_festival._560_notice = " Hai eliminato i saccheggiatori e ricevuto %s[ENTER]Biscotti di Riso. Ora torna da Handu-Up. " -gameforge.harvest_festival._570_npcChat = " Caccia ai saccheggiatori " -gameforge.harvest_festival._580_say = " Ti prego, riportaci le nostre provviste! " -gameforge.harvest_festival._590_say = " Mentre eri via il nostro villaggio stato preso[ENTER]di nuovo d'assalto! " -gameforge.harvest_festival._600_say = " Medusa Infernale " -gameforge.harvest_festival._610_say = " Zombie " -gameforge.harvest_festival._620_say = " Guerrieri fiamma " -gameforge.harvest_festival._630_say = " Generale di Rana Toro " -gameforge.harvest_festival._640_say = " Evocatore Oscuro " -gameforge.harvest_festival._650_say = " Guerriero Oscuro " -gameforge.harvest_festival._660_say = " Scagnozzo Selvaggio " -gameforge.harvest_festival._670_say = " Orso Bruno " -gameforge.harvest_festival._680_say = " Questa volta siamo stati attaccati da %s.[ENTER]Non ci abbandonare proprio adesso! " -gameforge.harvest_festival._690_select = " Potete contare su di me! " -gameforge.harvest_festival._700_select = " Vorrei ricevere la mia ricompensa. " -gameforge.harvest_festival._710_say = " Grazie per il tuo aiuto. Ora vai da Wonda-Rim e[ENTER]scambia con la tua ricompensa i Biscotti di Riso[ENTER]che hai raccolto. " -gameforge.harvest_festival._715_say = " Vai a caccia di %s![ENTER]Ma non avventurarti da solo![ENTER]Solo la forza del gruppo permetter di[ENTER]sconfiggere i nemici. Cerca almeno un altro[ENTER]compagno disposto a eseguire questo incarico con[ENTER]te. " -gameforge.harvest_festival._720_say = " Elimina 60 %s e torna da Handu-Up. " -gameforge.harvest_festival._730_say = " Vedo che hai trovato dei compagni d'avventura[ENTER]disposti a venire a caccia con te. " -gameforge.harvest_festival._740_say = " Fonda un gruppo con il quale sconfiggere i[ENTER]saccheggiatori. Cerca almeno un altro compagno[ENTER]con il quale avventurarti nella caccia. " -gameforge.harvest_festival._750_npcChat = " Porto i Biscotti di Riso. " -gameforge.harvest_festival._760_say = " Ci hai riportato tutte le provviste! Siamo[ENTER]davvero in debito con te. Senza di te ci saremmo[ENTER]trovati in una situazione di vera emergenza! " -gameforge.harvest_festival._770_say = " Meraviglioso! Ho visto che hai gi procurato[ENTER]alcuni Biscotti di Riso! " -gameforge.harvest_festival._780_say = " Hai gi raccolto %s Biscotti di Riso! Mi troverai[ENTER]qui, se li vorrai scambiare con la tua[ENTER]ricompensa. " -gameforge.harvest_festival._790_say = " Ci hai riportato tutte le provviste! Siamo[ENTER]davvero in debito con te. Senza di te ci saremmo[ENTER]trovati in una situazione di vera emergenza! " -gameforge.harvest_festival._795_say = " I mostri hanno ancora gran parte delle nostre[ENTER]provviste. Continuerai a lottare per noi? " -gameforge.harvest_festival._800_say = " Senza il tuo aiuto moriremmo di fame. In periodi[ENTER]difficili come questo, i Biscotti di Riso[ENTER]diventano la nostra fonte di sostentamento[ENTER]principale. " -gameforge.harvest_festival._810_say = " Cinghiale Rosso " -gameforge.harvest_festival._820_say = " Cinghiale " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Esci dalla Grotta " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Sei sicuro di voler uscire dalla Grotta[ENTER]dell'Esilio? " -gameforge.heavens_cave_escape._040_say = " Una decisione saggia. Questo luogo troppo[ENTER]pericoloso per restarvi pi a lungo. Vai e[ENTER]prenditi cura delle tue ferite. " -gameforge.heavens_cave_escape._050_say = " Sei davvero molto coraggioso. Ti auguro buona[ENTER]fortuna nelle viscere di questo luogo[ENTER]terribile... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " Nella Grotta " -gameforge.heavens_cave_keyquest._030_say = " Ascoltami bene, ragazzo mio! Ti racconter questa[ENTER]storia una sola volta... " -gameforge.heavens_cave_keyquest._040_say = " Ascoltami bene, ragazza mia! Ti racconter questa[ENTER]storia una sola volta... " -gameforge.heavens_cave_keyquest._050_say = " Oggi noi veneriamo il Dio Drago, ma un tempo su[ENTER]di noi vegliavano tre dei. Bahar-Taraji, la dea[ENTER]della creazione, fu uccisa da suo fratello[ENTER]Beran-Setaou, invidioso di lei. Baljit-Elvedin,[ENTER]il terzo dio che oggi noi conosciamo con il nome[ENTER]di Dio Drago, soffr molto per la morte di sua[ENTER]sorella. " -gameforge.heavens_cave_keyquest._060_say = " Tra i due fratelli ebbe inizio un logorante[ENTER]conflitto, che si concluse con la vittoria del[ENTER]Dio Drago. Si dice che sul luogo dello scontro vi[ENTER]siano ancora tracce della battaglia. In seguito[ENTER]alla sconfitta, Beran-Setaou fu rinchiuso in una[ENTER]caverna, la cosiddetta Grotta dell'Esilio. " -gameforge.heavens_cave_keyquest._070_say = " La grotta sigillata e il suo ingresso [ENTER]sorvegliato dall'ordine di Baljit-Elvedin. Solo[ENTER]chi consegna un'Ematite al guardiano pu[ENTER]entrarvi. Ci sarebbe un modo per produrre la[ENTER]pietra, ma un po' complicato. " -gameforge.heavens_cave_keyquest._080_say = " Tutto ebbe inizio con le lacrime che il Dio Drago[ENTER]pianse per sua sorella. Una volta cadute sulla[ENTER]terra, esse si pietrificarono. Queste lacrime[ENTER]pietrificate si trovano tuttora nella Terra del[ENTER]Fuoco di Doyyumhwan. Portami sette di queste[ENTER]lacrime e quattro pezzi di ossidiana, la troverai[ENTER]tra le fiamme diffuse in quell'area. " -gameforge.heavens_cave_keyquest._090_say_reward = " Vai a Doyyumhwan e raccogli 7 lacrime[ENTER]pietrificate e 4 pezzi di ossidiana. " -gameforge.heavens_cave_keyquest._100_say = " Ti serve un'altra Ematite per superare il[ENTER]controllo del guardiano dell'ordine? Allora[ENTER]procura ancora sette Lacrime Pietrificate e[ENTER]quattro pezzi di Ossidiana nella Terra di Fuoco[ENTER]di Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Ti serve un'altra Ematite? Koe-Pung non spicca[ENTER]certo per intelligenza, ma ti conviene aspettare[ENTER]un po' se non vuoi che si accorga che non fai[ENTER]parte dell'ordine. " -gameforge.heavens_cave_keyquest._120_say = " Alcune ore, direi: %s " -gameforge.heavens_cave_keyquest._130_say = " Un'ora e %s minuti. " -gameforge.heavens_cave_keyquest._140_say = " Aspetta ancora %s minuti. " -gameforge.heavens_cave_keyquest._150_say_title = " Lacrima Pietrificata " -gameforge.heavens_cave_keyquest._160_say = " In questo punto caduta una delle Lacrime[ENTER]Pietrificate del Dio Drago. " -gameforge.heavens_cave_keyquest._170_1_select = " Prendi la lacrima " -gameforge.heavens_cave_keyquest._170_2_select = " Cerca qui altre lacrime " -gameforge.heavens_cave_keyquest._170_3_select = " Non fare nulla " -gameforge.heavens_cave_keyquest._180_say = " Ricevi una lacrima Pietrificata. " -gameforge.heavens_cave_keyquest._190_say_title = " Lacrima Pietrificata " -gameforge.heavens_cave_keyquest._200_say = " Provi a cercare altre lacrime e trovi: %s " -gameforge.heavens_cave_keyquest._210_say = " Fai attenzione, le creature nelle vicinanze ti[ENTER]terranno d'occhio! " -gameforge.heavens_cave_keyquest._220_say = " Vai nella Terra di Fuoco di Doyyumhwan e cerca le[ENTER]Lacrime Pietrificate del Dio Drago[ENTER]Baljit-Elvedin. Procurati anche dell'Ossidiana,[ENTER]la trovi uccidendo le fiamme. " -gameforge.heavens_cave_keyquest._230_say = " Lacrime Pietrificate necessarie: %s " -gameforge.heavens_cave_keyquest._240_say = " Ossidiana necessaria: %s " -gameforge.heavens_cave_keyquest._250_notice = " Hai raccolto abbastanza lacrime! " -gameforge.heavens_cave_keyquest._260_notice = " Hai trovato dell'Ossidiana vicino a questa fiamma! " -gameforge.heavens_cave_keyquest._270_notice = " Hai raccolto tutti i pezzi di Ossidiana che[ENTER]servono! " -gameforge.heavens_cave_keyquest._280_say = " Torna da Seon-Hae con le lacrime pietrificate e[ENTER]l'ossidiana. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae si trova in: %s " -gameforge.heavens_cave_keyquest._300_say = " Le lacrime di Baljit-Elvedin! Le far tornare[ENTER]liquide e le verser nell'Ossidiana. La loro[ENTER]forza ti aiuter a invocare la dea Bahar-Taraji ! " -gameforge.heavens_cave_keyquest._310_say = " Il suo spirito sta ancora vagando per il mondo.[ENTER]Se porterai con te le sue lacrime, la sua voce ti[ENTER]parler. Vai nella Foresta Rossa di Lungsam e[ENTER]cercala! " -gameforge.heavens_cave_keyquest._320_say = " Ecco, prendi questo vaso e vai in cerca della[ENTER]voce di Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = " Cerca la voce di Bahar-Taraji nell'area della[ENTER]Foresta Rossa di Lungsam. Lo spirito della dea [ENTER]invisibile, ma riuscirai sicuramente a[ENTER]percepirlo. " -gameforge.heavens_cave_keyquest._335_say = " Il vento porta con s il dolce suono di un[ENTER]delicato sussurrio: Vai in un posto sicuro...qui[ENTER]non possiamo parlare...[ENTER]Clicca sul rotolo della quest per parlare con lo[ENTER]spirito. " -gameforge.heavens_cave_keyquest._340_say = " Nel vento echeggia la voce della dea[ENTER]Bahar-Taraji, morta assassinata... " -gameforge.heavens_cave_keyquest._350_say = " Le lacrime di mio fratello...ha pianto cos tanto[ENTER]per me. Eppure non ancora riuscito a punire[ENTER]Beran-Setaou per il suo gesto. " -gameforge.heavens_cave_keyquest._360_say = " Non poteva mettersi contro suo fratello[ENTER]Beran-Setaou, il distruttore che tutti gli uomini[ENTER]temono. " -gameforge.heavens_cave_keyquest._370_say = " Ma tu...tu chi sei? Tu sei diverso! Non hai paura[ENTER]di lui. Anzi, a quanto pare stai cercando uno[ENTER]scontro. " -gameforge.heavens_cave_keyquest._380_say = " %s! Prendi questa goccia del mio sangue. Ricavane[ENTER]un'Ematite e punisci Beran-Setaou per il suo[ENTER]gesto spietato. La strada verso la Grotta[ENTER]dell'Esilio non pi cos lontana. " -gameforge.heavens_cave_keyquest._390_say = " Nel vento echeggia la voce della dea[ENTER]Bahar-Taraji, morta assassinata... " -gameforge.heavens_cave_keyquest._400_say = " %s! Ti riconosco! " -gameforge.heavens_cave_keyquest._410_say = " Mi hai portato le lacrime di mio fratello per[ENTER]darmi un po' di conforto, in cambio riceverai una[ENTER]goccia del mio sangue, grazie alla quale potrai[ENTER]continuare a combattere. " -gameforge.heavens_cave_keyquest._420_say = " Torna da Seon-Hae con il sangue di Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = " Non appena le porgi alcune gocce del tuo sangue,[ENTER]gli occhi di Seon-Hae iniziano a luccicare... " -gameforge.heavens_cave_keyquest._440_say = " Il sangue di una vera dea! Devo trasformarlo[ENTER]subito in un'Ematite se non voglio che svanisca. " -gameforge.heavens_cave_keyquest._450_say = " Con questa Ematite il guardiano Koe-Pung ti[ENTER]permetter di utilizzare il portale che conduce[ENTER]alla Grotta dell'Esilio. Ma ricordati, vale una[ENTER]volta sola. Se ti servono altre Ematiti, torna[ENTER]pure da me. Ma ti avverto: per evitare la collera[ENTER]dell'Ordine produrr una sola Ematite al giorno. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae potr produrre per te una sola Ematite[ENTER]al giorno. " -gameforge.heavens_cave_keyquest._470_say = " Trasformer il sangue di Bahar-Taraji in[ENTER]un'Ematite. Spero ti sar di grande aiuto. " -gameforge.heavens_cave_keyquest._480_say_reward = " Per evitare che Koe-Pung si insospettisca,[ENTER]produrr una sola Ematite al giorno. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Buono per una Medaglia d'equitazione " -gameforge.horse_exchange_ticket._20_sayTitle = " Stalliere: " -gameforge.horse_exchange_ticket._30_say = " Una volta questo buono era usato per ricevere una[ENTER]medaglia equitazione.[ENTER]Puoi scambiarlo per una medaglia se vuoi.Cosa[ENTER]vuoi fare? " -gameforge.horse_exchange_ticket._40_select = " Scambia " -gameforge.horse_exchange_ticket._50_say = " Ti ho dato una medaglia di[ENTER]equitazione. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informazioni sui cavalli " -gameforge.horse_guard._20_say = " Per iniziare la missione per il cavallo, hai[ENTER]bisogno di una medaglia. La puoi trovare nei[ENTER]sotterranei delle scimmie. " -gameforge.horse_guard._30_say = " Ci sono cavalli disponibili per tre livelli di[ENTER]fantini: principianti, intermedi ed esperti.[ENTER]Quando ti sarai allenato a sufficienza, potrai[ENTER]affrontare un test di ammissione alla categoria[ENTER]pi alta. " -gameforge.horse_guard._40_say = " A seconda del loro livello, i cavalli hanno[ENTER]bisogno di tre diversi cibi: quelli principianti[ENTER]mangiano fieno, gli intermedi mangiano carote,[ENTER]mentre gli esperti ginseng rosso.[ENTER][ENTER]Si potrebbe dire che siano pi schizzinosi degli[ENTER]umani a volte! " -gameforge.horse_guard._50_say = " Se il cavallo sta bene, il suo indicatore sar[ENTER]verde. Se diventa giallo significa che ha fame.[ENTER]Se diventa rosso significa che rischia di morire.[ENTER]Nutrilo per farlo passare dal rosso al giallo e[ENTER]ancora al verde. La morte di un cavallo un[ENTER]avvenimento grave. " -gameforge.horse_guard._60_say = " Quando cavalchi un cavallo, si stanca[ENTER]gradualmente fino ad essere esausto. Non potrai[ENTER]cavalcarlo in quelle condizioni. Fallo riposare[ENTER]di tanto in tanto. " -gameforge.horse_guard._70_say = " Si vocifera che un cavallo morto possa essere[ENTER]resuscitato con una particolare erba, che per [ENTER]custodita dalle scimmie, e non semplice[ENTER]procurarsela. Si dice che se vieni catturato da[ENTER]loro, ti colpisce una maledizione, e sarai[ENTER]trasformato in scimmia. " -gameforge.horse_guard._80_say = " Ci sono diverse fasi di crescita. A tal proposito[ENTER]puoi aumentare il livello del tuo cavallo per[ENTER]renderlo pi forte. Ma solo se verrai con una[ENTER]medaglia equitazione potrai[ENTER]farlo. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Uccidi l'Orco Nero da cavallo. Se scendi hai[ENTER]fallito. " -gameforge.horse_levelup._10_makequestbutton = " Uccidi Bo! " -gameforge.horse_levelup._110_makequestbutton = " Uccidi il Persecutore Oscuro! " -gameforge.horse_levelup._120_say = " Uccidi il Persecutore Oscuro da cavallo. Se[ENTER]scendi hai fallito! " -gameforge.horse_levelup._130_makequestbutton = " Uccidi i ragno artiglio velenoso! " -gameforge.horse_levelup._140_say = " Uccidi i ragno artiglio velenoso da cavallo. Se[ENTER]scendi, avrai fallito. " -gameforge.horse_levelup._150_makequestbutton = " Uccidi i banditi del deserto! " -gameforge.horse_levelup._160_say = " Uccidi i banditi del deserto da cavallo. Se[ENTER]scendi, avrai fallito! " -gameforge.horse_levelup._170_makequestbutton = " Uccidi i golem di ghiaccio! " -gameforge.horse_levelup._180_sayTitle = " Uccidi i golem di ghiaccio! " -gameforge.horse_levelup._190_say = " Uccidi i golem di ghiaccio da cavallo. Se scendi[ENTER]avrai fallito! " -gameforge.horse_levelup._200_say = " Uccidi i golem di ghiaccio da cavallo. Se scendi[ENTER]avrai fallito! " -gameforge.horse_levelup._20_say = " Uccidi i Bo da cavallo. Se scendi, avrai[ENTER]fallito! " -gameforge.horse_levelup._210_makequestbutton = " Hai ucciso le tigri da battaglia! " -gameforge.horse_levelup._220_say = " Uccidi le tigri da battaglia da cavallo. Se[ENTER]scendi avrai fallito! " -gameforge.horse_levelup._230_npcChat = " Come combatto da cavallo? " -gameforge.horse_levelup._240_sayTitle = " Stalliere: " -gameforge.horse_levelup._250_say = " Il tuo cavallo non abbastanza allenato,[ENTER]dovresti rinforzarlo! " -gameforge.horse_levelup._260_say = " Hai bisogno di una medaglia equitazione per[ENTER]l'allenamento.I tuoi risultati saranno riportati[ENTER]l. " -gameforge.horse_levelup._270_say = " Il tuo cavallo ha bisogno di riposo.[ENTER]Prova domani! " -gameforge.horse_levelup._280_say = " Il cavallo molto stanco, lascialo[ENTER]riposare. " -gameforge.horse_levelup._290_say = " Il cavallo molto affamato, dagli da[ENTER]mangiare. " -gameforge.horse_levelup._300_say = " Torna da me a cavallo. " -gameforge.horse_levelup._30_makequestbutton = " Uccidi Chuong! " -gameforge.horse_levelup._310_say = " Attaccare da cavallo un po' pi difficile che[ENTER]cavalcare solo. L'allenamento ti render maestro[ENTER]in ci. Allenati combattendo i mostri.[ENTER]Se cadi da cavallo, avrai fallito, quindi stai[ENTER]attento![ENTER]I tuoi progressi verranno riportati sulla[ENTER]medaglia d'equitazione. " -gameforge.horse_levelup._320_makequestbutton = " Procurati una medaglia! " -gameforge.horse_levelup._330_say = " Ti serve una medaglia equitazione per imparare a[ENTER]combattere da cavallo.[ENTER]Potrai trovarla nei sotterranei delle[ENTER]scimmie. " -gameforge.horse_levelup._340_makequestbutton = " Attacco a cavallo non riuscito " -gameforge.horse_levelup._350_say = " Sei sceso o caduto da cavallo.[ENTER]Missione fallita. " -gameforge.horse_levelup._360_makequestbutton = " Torna dallo stalliere " -gameforge.horse_levelup._370_say = " andato tutto bene? L'allenamento continua[ENTER]domani. I risultati odierni verranno segnati[ENTER]sulla medaglia. " -gameforge.horse_levelup._380_say = " andato tutto bene? L'allenamento continua[ENTER]domani. I risultati odierni verranno segnati[ENTER]sulla medaglia. " -gameforge.horse_levelup._390_makequestbutton = " Risultato dell'allenamento " -gameforge.horse_levelup._400_qSetTitle = " Risultato dell'allenamento " -gameforge.horse_levelup._40_say = " Uccidi Chuong da cavallo. Se scendi avrai[ENTER]fallito. " -gameforge.horse_levelup._410_say = " Il cavallo non abbastanza[ENTER]allenato. " -gameforge.horse_levelup._420_say = " Il tuo cavallo dovrebbe salire di[ENTER]livello. " -gameforge.horse_levelup._430_say = " Attacco da cavallo fallito.[ENTER][ENTER]Torna dallo stalliere per riprovare. " -gameforge.horse_levelup._440_say = " Allenamento da cavallo riuscito! " -gameforge.horse_levelup._450_say = " Il livello del tuo cavallo %s " -gameforge.horse_levelup._460_say = " Torna dallo stalliere per portare il livello del[ENTER]tuo cavallo da livello intermedio ad[ENTER]esperto. " -gameforge.horse_levelup._470_say = " Per avere il Cavallo per Cavalieri Esperti dovrai[ENTER]allenarlo fino a livello 20. " -gameforge.horse_levelup._480_say = " Non puoi salvare i risultati senza una medaglia[ENTER]di equitazione. " -gameforge.horse_levelup._50_say = " Uccidi Chuong da cavallo. Se scendi avrai[ENTER]fallito. " -gameforge.horse_levelup._60_makequestbutton = " Uccidi Fiero orco generale! " -gameforge.horse_levelup._70_say = " Uccidi i fiero orco generale da cavallo.[ENTER][ENTER]Se scendi, avrai fallito. " -gameforge.horse_levelup._80_say = " Uccidi i fiero orco generale da cavallo.[ENTER][ENTER]Se scendi, avrai fallito. " -gameforge.horse_levelup._90_makequestbutton = " Uccidi gli orchi neri! " -gameforge.horse_levelup._training_1_count = " Bo rimasti " -gameforge.horse_levelup._training_2_count = " Chuong rimasti " -gameforge.horse_levelup._training_3_count = " Orco Ge. rimasti " -gameforge.horse_levelup._training_4_count = " Orchi N. rimasti " -gameforge.horse_levelup._training_5_count = " Persec. rimasti " -gameforge.horse_levelup._training_6_count = " Ragni rimasti " -gameforge.horse_levelup._training_7_count = " Banditi rimasti " -gameforge.horse_levelup._training_8_count = " Golem rimasti " -gameforge.horse_levelup._training_9_count = " Tigri rimaste " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " Il nuovo nome troppo lungo. " -gameforge.horse_menu._10_say = " Osserva costituzione " -gameforge.horse_menu._110_say = " Attualmente non possiedi un cavallo. " -gameforge.horse_menu._120_say = " Non puoi utilizzare questo nome. " -gameforge.horse_menu._130_say = " Il nome del cavallo stato modificato. " -gameforge.horse_menu._20_say = " Dare un nome " -gameforge.horse_menu._30_say = " Per questa azione ti serve il seguente oggetto: " -gameforge.horse_menu._40_say = " Forza attuale del cavallo: " -gameforge.horse_menu._50_say = " Resistenza attuale del cavallo: " -gameforge.horse_menu._60_say = " Attualmente il cavallo non ha un nome. " -gameforge.horse_menu._70_say = " Attualmente il cavallo si chiama: " -gameforge.horse_menu._80_say = " Decidi il nuovo nome del tuo cavallo. " -gameforge.horse_menu._90_say = " Il nuovo nome troppo corto. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Resuscita il cavallo. " -gameforge.horse_revive._10_npcChat = " Resuscita il cavallo " -gameforge.horse_revive._110_say = " Queste sono Erbe delle Scimmie provenienti dal[ENTER]Sotterraneo delle Scimmie normale. Esse[ENTER]rianimeranno il tuo cavallo. Per farlo, lo dovrai[ENTER]prima evocare. " -gameforge.horse_revive._120_say = " Puoi riportare in vita il tuo cavallo solo se[ENTER]procuri le Erbe delle Scimmie dal sotterraneo[ENTER]delle scimmie facile. Se pensi che si tratti di[ENTER]un compito facile, ti sbagli. Le scimmie[ENTER]sorvegliano molto attentamente le erbe - quegli[ENTER]animali sono degli avversari davvero aggressivi. " -gameforge.horse_revive._130_say = " C' ancora una cosa che devi sapere: le Erbe[ENTER]delle Scimmie che si trovano nel Sotterraneo[ENTER]delle Scimmie normale possono essere usate solo[ENTER]per i cavalli dei cavalieri di livello[ENTER]intermedio. " -gameforge.horse_revive._140_say = " Queste sono Erbe delle Scimmie provenienti dal[ENTER]Sotterraneo delle Scimmie facile.[ENTER]Esse rianimeranno il tuo cavallo.[ENTER]Per farlo, lo dovrai prima evocare. " -gameforge.horse_revive._20_say = " Puoi riportare in vita il tuo cavallo solo se[ENTER]procuri le Erbe delle Scimmie dal sotterraneo[ENTER]delle scimmie esperto. Se pensi che si tratti di[ENTER]un compito facile, ti sbagli. Le scimmie[ENTER]sorvegliano molto attentamente le erbe - quegli[ENTER]animali sono degli avversari davvero aggressivi. " -gameforge.horse_revive._30_say = " C' ancora una cosa che devi sapere: le Erbe[ENTER]delle Scimmie che si trovano nel Sotterraneo[ENTER]delle Scimmie normale possono essere usate solo[ENTER]per i cavalli dei cavalieri di livello[ENTER]intermedio. " -gameforge.horse_revive._40_say = " C' ancora una cosa che devi sapere: le Erbe[ENTER]delle Scimmie che si trovano nel sotterraneo[ENTER]delle scimmie facile possono essere usate solo[ENTER]per i cavalli dei principianti. " -gameforge.horse_revive._50_say = " Queste sono Erbe delle Scimmie provenienti dal[ENTER]sotterraneo delle scimmie esperto. Esse[ENTER]rianimeranno il tuo cavallo.[ENTER]Per farlo, lo dovrai prima evocare. " -gameforge.horse_revive._60_say = " Cibi il cavallo con l'erba e aspetti.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " Il cavallo tornato in vita. Non dimenticare di[ENTER]nutrirlo la prossima volta! " -gameforge.horse_revive._80_say = " Puoi riportare in vita il tuo cavallo solo se[ENTER]procuri le Erbe delle Scimmie dal sotterraneo[ENTER]delle scimmie normale. Se pensi che si tratti di[ENTER]un compito facile, ti sbagli. Le scimmie[ENTER]sorvegliano molto attentamente le erbe - quegli[ENTER]animali sono degli avversari davvero aggressivi. " -gameforge.horse_revive._90_say = " C' ancora una cosa che devi sapere: le Erbe[ENTER]delle Scimmie che si trovano nel sotterraneo[ENTER]delle scimmie esperto possono essere usate solo[ENTER]per i cavalli dei cavalieri esperti. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Cavalcare (usando il buono equitazione) " -gameforge.horse_ride._15_say = " Possiamo affittarti un cavallo. Torna se ne vuoi[ENTER]uno in affitto. " -gameforge.horse_ride._20_say = " Desideri cavalcare?Affittiamo cavalli a chi in[ENTER]possesso di un buono equitazione. Per la tua[ENTER]attuale esperienza, potrai affittare un cavallo[ENTER]per 10 minuti. Potrai cavalcare in giro, ma senza[ENTER]attaccare da cavallo. " -gameforge.horse_ride._30_select = " Non cavalcare " -gameforge.horse_ride._40_say = " Ti serve un buono equitazione. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Hai perso il libro Militare a Cavallo! Una copia[ENTER]nuova costa 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " La nuova licenza per cavalcare " -gameforge.horse_summon._110_say = " una nuova versione del libro Militare a[ENTER]Cavallo. Cerca di non perderlo di[ENTER]nuovo. " -gameforge.horse_summon._120_say = " Prima di poter chiamere il cavallo principiante,[ENTER]dovrai superare la prova per[ENTER]principianti. " -gameforge.horse_summon._130_say = " Il cavallo principianti stato[ENTER]chiamato. " -gameforge.horse_summon._140_sayReward = " Non sei riuscito a chiamare il cavallo. Puoi[ENTER]aumentare le possibilit di chiamarlo allenando[ENTER]l'abilit chiama cavallo. " -gameforge.horse_summon._150_sayReward = " La tua forza mentale troppo bassa. richiesto[ENTER]un minimo di 100 di mana per chiamare il[ENTER]cavallo " -gameforge.horse_summon._160_sayReward = " Per chiamare un Cavallo per Cavalieri Intermedi[ENTER]ti serve il libro Armi a Cavallo. " -gameforge.horse_summon._170_sayReward = " Per chiamare un Cavallo per Cavalieri Esperti, ti[ENTER]serve il libro Militare a[ENTER]Cavallo. " -gameforge.horse_summon._180_sayReward = " Devi superare una prova per essere in grado di[ENTER]chiamare il cavallo. " -gameforge.horse_summon._190_sayReward = " Per chiamare il cavallo principianti ti serve una[ENTER]Licenza per cavalcare. " -gameforge.horse_summon._200_sayReward = " Il Cavallo per Cavalieri Intermedi stato[ENTER]chiamato. " -gameforge.horse_summon._20_say = " Hai perso la Licenza per cavalcare![ENTER]Posso dartene una nuova per 400.000 Yang. " -gameforge.horse_summon._210_sayReward = " Non sei riuscito a chiamare il cavallo intermedi.[ENTER]Puoi aumentare la possibilit evocazione[ENTER]allenando l'abilit chiama[ENTER]cavallo. " -gameforge.horse_summon._220_sayReward = " La tua forza mentale troppo bassa. richiesto[ENTER]un minimo di 200 di mana per chiamare il Cavallo[ENTER]per Cavalieri Intermedi. " -gameforge.horse_summon._230_sayReward = " Per chiamare un Cavallo per Cavalieri Esperti, ti[ENTER]serve il libro Militare a[ENTER]Cavallo. " -gameforge.horse_summon._240_sayReward = " Hai superato la prova per il Cavallo per[ENTER]Cavalieri Intermedi. " -gameforge.horse_summon._250_sayReward = " Per chiamare un Cavallo per Cavalieri Intermedi[ENTER]ti serve il libro Armi a Cavallo. " -gameforge.horse_summon._260_sayReward = " Il Cavallo per Cavalieri Esperti stato chiamato. " -gameforge.horse_summon._270_sayReward = " Non ha funzionato - non sei riuscito a chiamare[ENTER]il Cavallo militare. Puoi migliorare le tue[ENTER]possibilit di chiamare con successo tale cavallo[ENTER]allenandoti sull'abilit di chiamare cavalli. " -gameforge.horse_summon._280_sayReward = " La tua forza mentale troppo bassa. richiesto[ENTER]un minimo di 300 di mana per chiamare il Cavallo[ENTER]per Cavalieri Esperti. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Non puoi chiamare la Fenice di fuoco mentre stai cavalcando. " -gameforge.horse_summon._30_say = " la nuova Licenza per cavalcare.[ENTER]Non perderla di nuovo! " -gameforge.horse_summon._40_say = " Non hai abbastanza Yang " -gameforge.horse_summon._50_npcChat = " Nuovo libro Armi a Cavallo. " -gameforge.horse_summon._60_say = " Hai perso il libro armi a cavallo.[ENTER]Posso dartene uno nuovo per 500.000[ENTER]Yang. " -gameforge.horse_summon._70_say = " Ecco il nuovo libro Armi a Cavallo. Cerca di non[ENTER]perderlo pi. " -gameforge.horse_summon._80_say = " Non hai abbastanza Yang " -gameforge.horse_summon._90_npcChat = " Nuovo libro Militare a Cavallo. " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Test di idoneit per il libro Armi a Cavallo. " -gameforge.horse_upgrade._10_say = " Non puoi migliorare un cavallo morto! Vai a[ENTER]prendere l'erba delle scimmie facili. Prima[ENTER]riportiamolo in vita, poi parleremo di[ENTER]migliorarlo! " -gameforge.horse_upgrade._110_sayReward = " Uccidi 100 arciere scorpione o serpente in meno[ENTER]di 30 minuti. Quando avrai finito, torna dallo[ENTER]stalliere. " -gameforge.horse_upgrade._120_npcChat = " A causa del Libro armi a cavallo... " -gameforge.horse_upgrade._130_say = " Uccidi 100 arcieri scorpione o serpente in meno[ENTER]di 30 minuti.[ENTER][ENTER]Puoi svolgere la missione in gruppo, ma dovrai[ENTER]essere tu il capogruppo altrimenti uccidendo gli[ENTER]obiettivi non ti verranno[ENTER]contati. " -gameforge.horse_upgrade._140_say = " Non c' tempo!Vai ad uccidere gli arcieri[ENTER]scorpione o serpente pi velocemente[ENTER]possibile. " -gameforge.horse_upgrade._150_npcChat = " Risultati della missione " -gameforge.horse_upgrade._160_npcChat = " Risultato del test attitudinale " -gameforge.horse_upgrade._170_say = " Ben fatto.[ENTER]Se vuoi migliorare il tuo cavallo devi scambiare[ENTER]la Licenza per cavalcare con il libro Armi a[ENTER]Cavallo. Ci vorr un po' di tempo per produrre il[ENTER]libro, quindi torna domani. E non dimenticarti:[ENTER]il libro Armi a Cavallo costa 500.000 Yang. " -gameforge.horse_upgrade._180_makequestbutton = " Aspetta il libro Armi a Cavallo " -gameforge.horse_upgrade._190_sayReward = " Attendi che lo stalliere abbia terminato il libro[ENTER]Armi a Cavallo. " -gameforge.horse_upgrade._200_npcChat = " gi pronto il libro Armi a Cavallo? " -gameforge.horse_upgrade._20_say = " Il tuo livello troppo basso per migliorare il[ENTER]cavallo. Solo se raggiungerai il livello 35[ENTER]potrai migliorarlo. Torna quando sarai[ENTER]pronto. " -gameforge.horse_upgrade._210_say = " Mi spiace, devi aspettare ancora un po'. La[ENTER]prossima volta che torni, porta con te 500.000[ENTER]Yang! " -gameforge.horse_upgrade._220_sayReward = " Vai dallo stalliere e prendi il libro Armi a[ENTER]Cavallo. Per ottenerlo ti servono la Licenza per[ENTER]cavalcare e 500.000 Yang. " -gameforge.horse_upgrade._230_sayReward = " Vai dallo stalliere e prendi il libro Armi a[ENTER]Cavallo. Per ottenerlo ti servono la Licenza per[ENTER]cavalcare e 500.000 Yang. " -gameforge.horse_upgrade._240_npcChat = " Hai finito il libro Armi a Cavallo? " -gameforge.horse_upgrade._250_say = " Quando sarai in possesso del libro Armi a Cavallo[ENTER]sarai in grado di cavalcare pi veloce e di[ENTER]attaccare direttamente da cavallo.[ENTER]Ecco, questo per te: la preparazione per il[ENTER]libro Militare a Cavallo.[ENTER]Ancora una cosa: per migliorare il tuo cavallo ti[ENTER]servono 500.000 Yang. " -gameforge.horse_upgrade._260_say = " Non appena sarai in possesso del libro Armi a[ENTER]Cavallo potrai richiamare in qualsiasi momento il[ENTER]tuo cavallo. Custodiscilo con cura! " -gameforge.horse_upgrade._270_say = " Ti serve la Licenza per cavalcare ricevere il[ENTER]libro Armi a Cavallo. " -gameforge.horse_upgrade._280_say = " Ed inoltre ti servono 500.000[ENTER]Yang " -gameforge.horse_upgrade._290_say = " Torna di nuovo se vuoi il libro Armi a[ENTER]Cavallo. " -gameforge.horse_upgrade._300_say = " Sei sicuro?Se interrompi la missione ora, dovrai[ENTER]ripeterla dall'inizio. " -gameforge.horse_upgrade._30_say = " Il livello del cavallo troppo basso per[ENTER]migliorarlo. Vai ad allenarlo. Una volta che avr[ENTER]raggiunto il livello 10 potrai tornare da[ENTER]me. " -gameforge.horse_upgrade._310_sayReward = " Dato che non hai ucciso 100 arcieri scorpione o[ENTER]serpenti arciere, non hai superato il test. " -gameforge.horse_upgrade._40_say = " Non voglio pi ripetertelo. Se vuoi cavalcare, ti[ENTER]serve una licenza per cavalcare. " -gameforge.horse_upgrade._50_say = " Se ottieni il libro armi a Cavallo, puoi[ENTER]attaccare il tuo nemico direttamente da cavallo.[ENTER]Ora verificher la tua esperienza in battaglia e[ENTER]la tua abilit a cavallo.[ENTER]Vai nel deserto e uccidi qualche arciere[ENTER]scorpione. Puoi andarci con qualcuno e lottare[ENTER]sotto la protezione di un gruppo, ma devi essere[ENTER]TU a guidare il gruppo. " -gameforge.horse_upgrade._60_say = " Ok, torna dopo. " -gameforge.horse_upgrade._70_say = " PULSANTE SCONOSCIUTO [%s] " -gameforge.horse_upgrade._80_say = " Non c' nessun motivo perch tu non possa[ENTER]ottenere il libro Armi a Cavallo. Dovresti[ENTER]rivolgerti ad un Game Master. " -gameforge.horse_upgrade._90_sayReward = " Se vuoi occuparti del libro Armi a Cavallo ti[ENTER]serve una medaglia d'equitazione. La puoi trovare[ENTER]nei sotterranei delle scimmie. " -gameforge.horse_upgrade._test_2015_count = " Arcieri rimasti " -gameforge.horse_upgrade._test_2107_count = " Arcieri rimasti " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Tempo rimanente " -gameforge.horse_upgrade2._100_makequestbutton = " Prendi la medaglia equitazione! " -gameforge.horse_upgrade2._10_npcChat = " Voglio migliorare il cavallo. " -gameforge.horse_upgrade2._110_sayReward = " Se ti interessa il libro Militare a Cavallo ti[ENTER]serve una medaglia d'equitazione. Puoi ottenerla[ENTER]nel Sotterraneo delle Scimmie. " -gameforge.horse_upgrade2._120_makequestbutton = " Esame di idoneit libro Militare a Cavallo. " -gameforge.horse_upgrade2._130_sayReward = " Uccidi 300 arcieri demone entro 30 minuti, poi[ENTER]torna dallo stalliere. " -gameforge.horse_upgrade2._140_sayReward = " Puoi farlo in gruppo, ma devi essere tu il[ENTER]capogruppo, altrimenti non ti verranno assegnati[ENTER]i bersagli. " -gameforge.horse_upgrade2._150_npcChat = " A causa dell libro Militare a Cavallo... " -gameforge.horse_upgrade2._160_say = " Uccidi 300 demoni arciere entro 30 minuti.[ENTER][ENTER]Puoi farlo in gruppo, ma dovrai essere tu il[ENTER]capogruppo, altrimenti non ti verranno assegnati[ENTER]i bersagli. " -gameforge.horse_upgrade2._170_say = " Sei sicuro di voler interrompere la[ENTER]missione? " -gameforge.horse_upgrade2._180_select = " S " -gameforge.horse_upgrade2._190_select = " Non scherzare! " -gameforge.horse_upgrade2._200_say = " Va bene. Buona fortuna per la prossima[ENTER]volta. " -gameforge.horse_upgrade2._20_say = " Non puoi migliorare un cavallo morto!Vai a[ENTER]prendere l'erba delle scimmie che lo riporter in[ENTER]vita, poi parleremo del[ENTER]miglioramento! " -gameforge.horse_upgrade2._210_say = " Non c' tempo per gironzolare! Vai a uccidere i[ENTER]Demoni Arciere il pi in fretta possibile! " -gameforge.horse_upgrade2._220_say = " PULSANTE SCONOSCIUTO [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Torna dallo stalliere " -gameforge.horse_upgrade2._240_sayReward = " Riferisci allo stalliere i risultati della[ENTER]missione. " -gameforge.horse_upgrade2._250_npcChat = " Stato del test attitudinale " -gameforge.horse_upgrade2._260_npcChat = " Risultato del test attitudinale " -gameforge.horse_upgrade2._270_say = " Ben fatto.[ENTER]Se vuoi migliorare il tuo cavallo devi scambiare[ENTER]il libro Armi a Cavallo con il libro Militare a[ENTER]Cavallo. Dovrai inoltre pagare 1.000.000 Yang. Ci[ENTER]vorr un po' di tempo per produrre il libro,[ENTER]quindi torna domani. " -gameforge.horse_upgrade2._280_makequestbutton = " Attendi il libro Militare a Cavallo. " -gameforge.horse_upgrade2._290_sayReward = " Attendi che il fabbro abbia terminato il libro[ENTER]Militare a Cavallo. " -gameforge.horse_upgrade2._300_npcChat = " Stato del miglioramento del cavallo. " -gameforge.horse_upgrade2._30_say = " Il tuo livello non abbastanza alto per[ENTER]migliorare il cavallo. Potrai migliorarlo quando[ENTER]raggiungerai il livello 50.Torna quando sarai[ENTER]pronto. " -gameforge.horse_upgrade2._310_npcChat = " Il libro Militare a Cavallo gi pronto? " -gameforge.horse_upgrade2._320_say = " Mi dispiace, mi serve ancora un po' di tempo. E[ENTER]ricordati che ti servono 1.000.000 Yang per il[ENTER]libro Militare a Cavallo. " -gameforge.horse_upgrade2._330_makequestbutton = " Vai dallo stalliere. " -gameforge.horse_upgrade2._340_sayReward = " Vai dallo stalliere e ritira il libro Militare a[ENTER]Cavallo. Ti servono il libro Armi a Cavallo e[ENTER]1.000.000 Yang. " -gameforge.horse_upgrade2._350_npcChat = " Ritira il libro Militare a Cavallo " -gameforge.horse_upgrade2._360_say = " Se sei in possesso del libro Militare a Cavallo,[ENTER]potrai utilizzare in battaglia i diversi stili[ENTER]che il tuo cavallo padroneggia. Un libro come[ENTER]questo molto raro e vale sicuramente un bel po'[ENTER]di soldi. Per averlo ti servono 1.000.000 Yang.[ENTER]Vuoi migliorare il tuo cavallo? " -gameforge.horse_upgrade2._370_select = " Migliora il cavallo. " -gameforge.horse_upgrade2._380_select = " Non migliorarlo " -gameforge.horse_upgrade2._385_select = " Scorda " -gameforge.horse_upgrade2._390_say = " Una volta ottenuto il libro Militare a Cavallo[ENTER]potrai richiamare il tuo cavallo in qualsiasi[ENTER]momento. Cerca quindi di conservarlo con cura.[ENTER]Bene, queste sono le informazioni base. Il resto[ENTER]spetta a te. " -gameforge.horse_upgrade2._400_say = " Ti serve il libro Armi a Cavallo per ottenere il[ENTER]libro Militare a Cavallo. " -gameforge.horse_upgrade2._40_say = " Il livello del cavallo troppo basso per[ENTER]migliorarlo. Vai ad allenarlo e torna quando avr[ENTER]raggiunto il livello 20. " -gameforge.horse_upgrade2._410_say = " Non hai 1.000.000 Yang con te. " -gameforge.horse_upgrade2._420_say = " Ritorna se vuoi avere il libro Militare a[ENTER]Cavallo. " -gameforge.horse_upgrade2._430_say = " Sei sicuro? Se ti arrendi ora, dovrai fare la[ENTER]missione da capo. " -gameforge.horse_upgrade2._440_makequestbutton = " Tempo scaduto! " -gameforge.horse_upgrade2._450_sayReward = " Non hai ucciso i 300 demoni arciere, ecco perch[ENTER]non hai superato la prova! " -gameforge.horse_upgrade2._460_sayReward = " Se vuoi riprovare, procurati un'altra medaglia e[ENTER]torna dallo stalliere. " -gameforge.horse_upgrade2._50_say = " Se vuoi migliorare il cavallo, devi superare una[ENTER]prova. Come la scorsa volta, ti serve una[ENTER]medaglia equitazione per affrontare la prova. La[ENTER]puoi trovare nei Sotterranei delle Scimmie.[ENTER]Ovviamente non te la daranno senza combattere...[ENTER]Vai nel Sotterraneo delle Scimmie normale nel[ENTER]deserto. " -gameforge.horse_upgrade2._60_say = " A quanto pare devo ripetertelo ancora una volta:[ENTER]se vuoi cavalcare devi prendere il libro Armi a[ENTER]Cavallo! " -gameforge.horse_upgrade2._70_say = " Solo i pi forti otterranno da me il libro[ENTER]Militare a Cavallo. Vai nella torre dei demoni ed[ENTER]uccidi 300 demoni arciere. Se ci riuscirai[ENTER]nessuno potr impedirmi di darti il libro[ENTER]Militare a Cavallo. Certo, si tratta di un[ENTER]compito tutt'altro che facile. Puoi andarci con[ENTER]un gruppo, ma dovrai essere Tu il capo del[ENTER]gruppo. " -gameforge.horse_upgrade2._80_say = " Bene, torna dopo. " -gameforge.horse_upgrade2._90_say = " Non riesco proprio a capire per quale motivo tu[ENTER]non abbia ottenuto il libro Militare a Cavallo.[ENTER](Chiedi chiarimenti a un Game Master). " -gameforge.horse_upgrade2._test_1002_count = " Arcieri rimasti " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Accetta " -gameforge.ingame_message._080_select = " Rifiuta " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Vuoi trasferire %s Yang sul tuo conto? " -gameforge.is_yang._030_say = " L'importo stato accreditato sul tuo conto Yang. " -gameforge.is_yang._040_say = " Il processo stato interrotto. Il tuo credito[ENTER]non pu ammontare a pi di 1.999.999.999 Yang. " -gameforge.is_yang._050_syschat = " Devi avere pazienza per %s secondo/i. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Soltanto i livelli 50 o superiori possono[ENTER]cambiare sesso. " -gameforge.item_change_sex._110_say = " GM - Il tempo deve essere portato a[ENTER]zero? " -gameforge.item_change_sex._120_sayTitle = " Cambia sesso: " -gameforge.item_change_sex._130_say = " Questo item cambia il sesso del tuo personaggio.[ENTER]Puoi cambiarlo ogni 3 giorni. " -gameforge.item_change_sex._140_say = " Ci hai pensato bene?[ENTER]Vuoi davvero cambiare il tuo sesso?[ENTER]Subito dopo, sarai teletrasportato[ENTER]automaticamente in citt. " -gameforge.item_change_sex._150_say = " Il tuo sesso stato cambiato. Le tue skill e le[ENTER]abilit rimarranno invariate. " -gameforge.item_change_sex._160_say = " Il tuo cambio di sesso stato interrotto. " -gameforge.item_change_sex._20_say = " Usa questo item una volta che avrai raggiunto il[ENTER]livello 50 o superiore. " -gameforge.item_change_sex._30_sayReward = " I giocatori sposati non possono cambiare sesso.[ENTER]Quest'opzione disponibile solo per giocatori[ENTER]non sposati. " -gameforge.item_change_sex._40_say = " Se ti sposerai, non potrai cambiare sesso. Solo i[ENTER]personaggi non sposati possono[ENTER]farlo. " -gameforge.item_change_sex._50_say = " Divorzia se vuoi cambiare sesso. " -gameforge.item_change_sex._60_sayReward = " Non potrai cambiare sesso finch sarai[ENTER]trasformato. " -gameforge.item_change_sex._70_say = " Usa questo item solo quando non sei[ENTER]trasformato. " -gameforge.item_change_sex._80_sayReward = " Potrai cambiare sesso solo tra 3[ENTER]giorni " -gameforge.item_change_sex._90_say = " Potrai cambiarlo ancora tra: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Utilizzare il magazzino dello Item Shop " -gameforge.item_mall._20_chat = " Item shop " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " Ricevuti %s " -gameforge.levelup._10_makequestbutton = " Compito: %s " -gameforge.levelup._110_sayReward = " %s Yang ricevuti " -gameforge.levelup._120_sayReward = " %s%% punti esperienza ricevuti. " -gameforge.levelup._130_makequestbutton = " Compito: %s " -gameforge.levelup._140_sayTitle = " Missione di caccia: " -gameforge.levelup._150_say = " Per la prossima missione di caccia puoi scegliere[ENTER]uno dei due mostri da uccidere. " -gameforge.levelup._155_say = " uccidi " -gameforge.levelup._155_say2 = " uccidi %s x%d " -gameforge.levelup._160_select = " Ok! Iniziamo pure! " -gameforge.levelup._170_chat = "Hai accettato la sfida di uccidere %s. " -gameforge.levelup._180_qSetTitle = " uccidi %s " -gameforge.levelup._190_say = "Al momento, devono ancora essere uccisi %s per completare la missione di caccia. " -gameforge.levelup._195_say = " esemplari di questo tipo: " -gameforge.levelup._200_select = " Informazioni sulla missione di caccia " -gameforge.levelup._205_say = " Uccidi i bersagli! " -gameforge.levelup._20_say = " Uccidi %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Rimasti " -gameforge.levelup._25_say = " Uccidi i bersagli! " -gameforge.levelup._26_say = " Numero di bersagli " -gameforge.levelup._27_say = " Ricompensa: %s%% di esperienza " -gameforge.levelup._28_say = " Esperienza " -gameforge.levelup._30_makequestbutton = " Missione completata. " -gameforge.levelup._40_makequestbutton = " Compito: %s " -gameforge.levelup._50_sayTitle = " Missione completata. " -gameforge.levelup._60_say = " Grande, hai portato a termine la[ENTER]missione! " -gameforge.levelup._64_give = " Livello " -gameforge.levelup._65_give = " item " -gameforge.levelup._66_give = " Esperienza " -gameforge.levelup._70_sayReward = " Ricevuti %s " -gameforge.levelup._80_sayReward = " Ricompensa: " -gameforge.levelup._90_sayReward = " %s: %d pz, %s: %d pz,[ENTER]%s: %d pz " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Ritorna da Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Ritorna da Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " Torna al villaggio e riferisci ad Ariyoung che[ENTER]non riesci a trovare il ricordo di suo[ENTER]marito. " -gameforge.locale.ariyeong.find_ariyeong_label = " Trova Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Vai da Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Vai da Ariyoung ed informala della morte del[ENTER]marito. " -gameforge.locale.ariyeong.kill_label = " Uccidi i capi della banda del vento[ENTER]oscuro " -gameforge.locale.ariyeong.kill_text_1 = " Uccidi i capi della banda del vento[ENTER]oscuro " -gameforge.locale.ariyeong.kill_text_2 = " Uccidi i capi della banda del vento oscuro, trova[ENTER]il ricordo e riportalo ad[ENTER]Ariyoung " -gameforge.locale.ariyeong.success_info_label = " Porta l'anello nuziale ad Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = " Porta l'anello nuziale ad Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = " Torna al villaggio, rendi l'anello nuziale ad[ENTER]Ariyoung e prenditi la[ENTER]ricompensa. " -gameforge.locale.ariyeong.too_late = " Dev'essere la provvidenza divina![ENTER]Mi riporti il ricordo del mio adorato marito![ENTER]Grazie, grazie mille!!! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Ciao![ENTER]Mi occupo del miglioramento degli oggetti.Se vuoi[ENTER]migliorarne uno, portalo da me. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Soon: Perch sei ancora qui?[ENTER]Hai accettato il compito, quindi corri ad[ENTER]eseguirlo!Prima torni sarai servito.[ENTER]Svelto! " -gameforge.locale.bookworm.accept_failure_info_label = " Torna da Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Torna da Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Torna al villaggio e riferisci a Soon che non[ENTER]riesci a trovare il libro Milgyo " -gameforge.locale.bookworm.accept_failure_say_1 = " Torna al villaggio. " -gameforge.locale.bookworm.accept_failure_say_2 = " Nonostante abbia provato a lungo, non riesco a[ENTER]trovare il libro di Milgyo. Potrei tornare al[ENTER]villaggio, ma cosa racconto a[ENTER]Soon? " -gameforge.locale.bookworm.accept_success_info_label = " Prendi il libro di Milgyo per Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Prendi il libro di Milgyo per Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Torna al villaggio, consegna il libro a Soon e[ENTER]prenditi la ricompensa. " -gameforge.locale.bookworm.accept_success_say_1 = " Eccolo, il libro di Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = " Ecco il libro di Milgyo!Portalo a[ENTER]Soon " -gameforge.locale.bookworm.aranyeo_complete_say = " Chi quello stolto che ha portato questo strano[ENTER]libro a mio marito?[ENTER]Non fa altro che guardarlo tutto il giorno[ENTER]imparando a memoria strane cantilene.[ENTER]Non fa pi nulla! Se lo prendo gli rompo tutte le[ENTER]ossa! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyo: Cosa c' che non va? Come mai sudi[ENTER]freddo? " -gameforge.locale.bookworm.aranyeo_start_say = " Dov' andato? Il suo comportamento davvero[ENTER]irritante! Passa tutte le sue giornate a leggere[ENTER]libri, senza guadagnare nemmeno uno Yang. E non[ENTER]si vergogna nemmeno di essere un cattivo esempio[ENTER]per i suoi figli! " -gameforge.locale.bookworm.aranyeo_start_say2 = " I libri nutrono forse l'uomo o gli danno di che[ENTER]vestirsi? Se lo prendo gli spezzo le ossa! " -gameforge.locale.bookworm.aranyeo_talk = " Parla " -gameforge.locale.bookworm.complete_say = " Soon: Oha! Si, l'ho visto!L'ho visto! Ho visto il[ENTER]mondo nuovo! " -gameforge.locale.bookworm.do_you_find_the_book = " Hai trovato il libro di Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = " Intendi questo libro? " -gameforge.locale.bookworm.etc_shop_start_say = " passato di qui proprio ieri, mi ha cercato il[ENTER]libro di Milgyo. Non aveva nemmeno uno Yang, ma[ENTER]chiedeva insistentemente. probabile che Milgyo[ENTER]abbia a che fare con queste brutali creature[ENTER]della valle di Seungryoung. Non so per quale[ENTER]motivo tutto ad un tratto si interessi di questi[ENTER]personaggi! " -gameforge.locale.bookworm.etc_shop_start_say2 = " Venditore: Dovresti dispiacerti per Aranyo.[ENTER]Perch si fa questo da sola?[ENTER]*sigh* " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Circa Soon il topo da biblioteca. " -gameforge.locale.bookworm.order_accept = " Ok, me lo procurer per te! " -gameforge.locale.bookworm.order_accept_answer = " Soon: Grazie, conto su di te! " -gameforge.locale.bookworm.order_find_book_label = " Uccidi il discepolo di Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = " Uccidi il discepolo di Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = " Ruba al discepolo di Milgyo il libro di Milgyo. " -gameforge.locale.bookworm.order_refuse = " Dev'essere alquanto difficile. " -gameforge.locale.bookworm.order_refuse_answer = " Soon: Perch non fai un tentativo?So che puoi[ENTER]farcela! " -gameforge.locale.bookworm.order_say1 = " Soon: Vuoi sentire una cosa divertente?[ENTER]Non posso dire di aver letto tutti i libri del[ENTER]mondo! Al momento sto studiando testi sacri[ENTER]scritti da santi. Si vocifera che nel libro di[ENTER]Milgyo si trovino segreti e consigli su come[ENTER]diventare santo. " -gameforge.locale.bookworm.order_say2 = " Voglio assolutamente quel libro! Cosa ne dici?[ENTER]Potresti procurartelo per me? Se me lo porterai[ENTER]ti ricompenser. Anche se dovessi vendermi la[ENTER]casa, ti ricompenser! " -gameforge.locale.bookworm.order_too_late = " Vai da Soon " -gameforge.locale.bookworm.start_find_bookworm_label = " Vai da Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Vai da Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Vai da Soon e chiedigli del libro di[ENTER]Milgyo " -gameforge.locale.bookworm.start_say = " Riesci a vedere la profonda saggezza di questo[ENTER]libro? Dalle singole parole prende forma una[ENTER]fantastica storia. Certo, devi abituarti a[ENTER]lasciarti trasportare dalla fantasia degli altri.[ENTER]Non tutti gradiscono questa forma di[ENTER]immaginazione, ma a me piace molto. " -gameforge.locale.bookworm.start_say2 = " Pi si ha, pi si riceve.[ENTER]Pi si sa, pi la vita piacevole.[ENTER]Ah, se solo potessi leggere libri per tutta la[ENTER]vita... " -gameforge.locale.bookworm.success_thanks = " Soon: Oh! Eccolo!Mi delizier a[ENTER]leggerlo. " -gameforge.locale.bookworm.talk = " Parla " -gameforge.locale.bookworm.talk_about_milgyo_book = " Chiedi del libro di Milgyo " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Chiacchiera " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Come preferisci. Buona fortuna oggi! E ti auguro[ENTER]buone feste, ho, ho, ho! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang per un oggetto contenuto in questa sacca.[ENTER]Vi si trovano diversi materiali utili per[ENTER]migliorare gli oggetti. Puoi estrarre[ENTER]personalmente, ma non puoi scegliere! Che ne[ENTER]pensi? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Uhm. mi spiace, mi accorgo giusto adesso che non[ENTER]mi sono rimasti materiali per il miglioramento[ENTER]degli oggetti... mi spiace davvero tanto. " -gameforge.locale.christmas_santa.intro_msg = " Oh oh oh! Buon natale! Hai avuto fortuna a[ENTER]incontrarmi, sono molto impegnato in questi[ENTER]giorni. Vorresti acquistare qualcosa? " -gameforge.locale.christmas_santa.not_enough_money = " Mi spiace, ma non hai abbastanza Yang per[ENTER]acquistare qualcosa. Ti auguro comunque buone[ENTER]feste! " -gameforge.locale.christmas_santa.no_need = " A posto. " -gameforge.locale.christmas_santa.say_title = " Babbo Natale: " -gameforge.locale.christmas_santa.select_buy = " Lo compro " -gameforge.locale.christmas_santa.select_stop = " No, grazie. " -gameforge.locale.christmas_santa.skill_book_msg = " Questo Libro delle abilit ti costa %d Yang. Non[ENTER]saprai di che libro si tratta finch non lo avrai[ENTER]fra le mani. Vuoi sfidare la fortuna e comprarne[ENTER]comunque uno? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Ollall, un attimo fa avevo ancora dei libri. Mi[ENTER]spiace, ma pare che io abbia venduto tutto! " -gameforge.locale.christmas_santa.want_hairdye = " Comprare il materiale per raffinare. " -gameforge.locale.christmas_santa.want_skillbook = " Voglio comprare un Libro delle abilit. " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " Albero di Natale " -gameforge.locale.christmas_tree.gain_item_msg = " Metti la tua calza sull'albero.[ENTER]Chiudi gli occhi e attendi 3 secondi.[ENTER][DELAY value;500] . . . [/DELAY][ENTER][ENTER]Cosa si prova quando i desideri si avverano?[ENTER]Buon Natale! " -gameforge.locale.christmas_tree.greet = " Ciao, sei venuto ad ammirare il mio splendore o[ENTER]posso fare qualcosa per te? " -gameforge.locale.christmas_tree.greet2 = " Come preferisci. Ma ricordati che ti far un[ENTER]regalo se appendi una calza su di me. Buon[ENTER]Natale! " -gameforge.locale.christmas_tree.intro_msg = " Ti doner qualcosa se appenderai una calza su di[ENTER]me! Puoi trovare le calze ovunque. Solo se sei[ENTER]livello 10 o superiore potrai appendere una[ENTER]calza. " -gameforge.locale.christmas_tree.no_more_sock = " Non puoi appenderne altre. Ne hai gi appesa[ENTER]qualcuna. " -gameforge.locale.christmas_tree.no_sock = " Non hai calze! " -gameforge.locale.christmas_tree.sel_intro_event = " Perch ci sono appese delle calze qui? " -gameforge.locale.christmas_tree.sel_no_need = " No, grazie.Non mi serve nulla. " -gameforge.locale.christmas_tree.sel_put_sock = " Voglio appendere una calza. " -gameforge.locale.christmas_tree.sel_put_sock_not = " No, non desidero appendere la Calza " -gameforge.locale.christmas_tree.under_level_10 = " Per poter appendere i calzini devi avere[ENTER]raggiunto almeno il livello 10. " -gameforge.locale.complete = " Finito. " -gameforge.locale.confirm = " Continua " -gameforge.locale.count_postfix = " Unit " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Torna dal boscaiolo Deokbae " -gameforge.locale.deokbae.failure_info_text_1 = " Torna dal boscaiolo Deokbae " -gameforge.locale.deokbae.failure_info_text_2 = " Riferisci al boscaiolo Deokbae che non riesci a[ENTER]trovare l'ascia d'oro. " -gameforge.locale.deokbae.find_deokbae_label = " Trova il boscaiolo Deokbae " -gameforge.locale.deokbae.find_deokbae_text_1 = " Trova il boscaiolo Deokbae " -gameforge.locale.deokbae.find_deokbae_text_2 = " Trova il boscaiolo Deokbae e[ENTER]consolalo " -gameforge.locale.deokbae.kill_label = " Uccidi il Generale Selvaggio. " -gameforge.locale.deokbae.kill_text_1 = " Uccidi il Generale Selvaggio. " -gameforge.locale.deokbae.kill_text_2 = " Uccidi il Generale Selvaggio e riporta l'ascia al[ENTER]boscaiolo Deokbae. " -gameforge.locale.deokbae.success_info_label = " Riporta l'ascia d'oro al boscaiolo Deokbae. " -gameforge.locale.deokbae.success_info_text_1 = " Riporta l'ascia d'oro al boscaiolo Deokbae. " -gameforge.locale.deokbae.success_info_text_2 = " Riporta l'ascia d'oro al boscaiolo Deokbae e[ENTER]prendi la ricompensa. " -gameforge.locale.deokbae.too_late = " Senza il suo aiuto non avrei mai ritrovato[ENTER]quest'ascia. Quando l'ho persa mene ero fatto una[ENTER]ragione. Ma questo eroe sceso in guerra senza[ENTER]esitare e me l'ha riportata! D'ora in poi la[ENTER]terr con me giorno e notte. " -gameforge.locale.deviltower_enter = " Entra " -gameforge.locale.deviltower_man_chat = " Nella torre dei demoni... " -gameforge.locale.deviltower_man_say = " Questa torre brulica di demoni.[ENTER]Solo i combattenti pi forti sono in grado di[ENTER]raggiungerne la cima. Si dice che chiunque entri[ENTER]nella torre non ne esca vivo.[ENTER]Sei sicuro di voler entrare nella torre? " -gameforge.locale.deviltower_man_say_you_cant = " Questa torre brulica di demoni.[ENTER]Solo i combattenti pi forti sono in grado di[ENTER]raggiungerne la cima. Si dice che chiunque entri[ENTER]nella torre non ne esca vivo. Non puoi ancora[ENTER]entrare nella torre, per farlo devi raggiungere[ENTER]il livello 40. " -gameforge.locale.deviltower_no_enter = " Non entrare " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Elimina " -gameforge.locale.empire_names_1 = " Regno Junjeh " -gameforge.locale.empire_names_2 = " Shinsoo " -gameforge.locale.empire_names_3 = " Chunjo " -gameforge.locale.empire_names_4 = " Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Annulla l'evento. " -gameforge.locale.event.close = " Concludi l'evento. " -gameforge.locale.event.info_print = " Verifica le informazioni sull'evento. " -gameforge.locale.event.modify = " Cambia lo svolgimento dell'evento. " -gameforge.locale.event.on_going = " L'evento in corso. " -gameforge.locale.exp = " Esperienza " -gameforge.locale.exp_pct = " Percentuale di esperienza " -gameforge.locale.forked_condition = " Dobbiamo trovare il guardiano del portale prima[ENTER]che lo faccia qualche altro regno.[ENTER]Servir a dimostrare la nostra forza e ad[ENTER]aumentarla! " -gameforge.locale.forked_condition2 = " Ora dobbiamo solo farla pagare a chi ha violato[ENTER]questo sacro luogo.[ENTER]All'attacco!!! " -gameforge.locale.forked_enter = " Partecipare " -gameforge.locale.forked_kill_boss = " Io sono Thorr Sarch! Cosa avete intenzione di[ENTER]fare? Non sono morto, il mio esercito mi seguir![ENTER]Avete concluso la battaglia del regno. Tutti[ENTER]verranno riportati al villaggio. " -gameforge.locale.forked_man_chat = " Partecipare alla battaglia del regno... " -gameforge.locale.forked_man_say = " Amministratore battaglie:[ENTER]Hey! stata scoperta una nuova zona. Dovrebbe[ENTER]unire tutti i regni.[ENTER] affollata di mostri. Il regno ha bisogno del[ENTER]tuo aiuto! Ci condurrai l? Sconfiggi tutti i[ENTER]nemici e riporta la pace nel[ENTER]regno. " -gameforge.locale.forked_man_say_cant = " Hey! Una nuova zona stata scoperta.[ENTER]Dovrebbe collegare tutti i regni. A breve le[ENTER]ricerche termineranno e potrai accedervi. " -gameforge.locale.forked_no_enter = " Non partecipare " -gameforge.locale.forked_open_gate = " Ora, la porta che finora era chiusa si aperta.[ENTER]Partiamo alla volta di una nuova terra - la[ENTER]conquisteremo![ENTER][ENTER]Tutti i guerrieri saranno teletrasportati nella[ENTER]terra sacra. " -gameforge.locale.forked_rule = " Regole d'ingresso alla battaglia del regno:[ENTER]1. Chiunque muore viene ri-teletrasportato al[ENTER]villaggio, ma pu farsi riportare immediatamente[ENTER]qui dall'amministratore di battaglie.[ENTER]2. Una volta aperte le porte della terra sacra,[ENTER]questa zona rimane chiusa.[ENTER]3. Per accedere alla terra santa dev'essere[ENTER]trovata la chiave necessaria. " -gameforge.locale.forked_rule_sungzi = " Regole della battaglia:[ENTER]1. Il regno con il minor numero di vittorie viene[ENTER]eliminato per primo.[ENTER]2. Appariranno dei mostri. Il primo impero che ne[ENTER]uccide un certo numero vince.[ENTER]3. Se dopo di ci il Nove Code viene ucciso, la[ENTER]battaglia finisce.[ENTER]4. Durante la battaglia non ci saranno oggetti da[ENTER]raccogliere.[ENTER]5. Chiunque muore per tre volte nella terra sacra[ENTER]viene riportato al villaggio ed esce dalla[ENTER]battaglia. " -gameforge.locale.fortune_words_1_body = " Perbacco! La dea bendata ti sorride! Oggi hai[ENTER]'Moltissima fortuna'![ENTER]A coloro che sono protetti da cos tanta armonia[ENTER]succeder qualcosa di bello durante la giornata. " -gameforge.locale.fortune_words_1_title = " Molta fortuna! " -gameforge.locale.fortune_words_2_body = " un bene. Come si dice... ci che dai ricevi.[ENTER]Oggi hai 'Molta fortuna'! Sono contento per te.[ENTER]Con un po' di impegno oggi otterrai qualcosa di[ENTER]bello! " -gameforge.locale.fortune_words_2_title = " Un p di fortuna! " -gameforge.locale.fortune_words_3_body = " Non male. Oggi, hai 'Un po' di fortuna'![ENTER]Ci significa che sarai un po' pi fortunato del[ENTER]solito, ma non aspettarti dei grandi doni dal[ENTER]destino! " -gameforge.locale.fortune_words_3_title = " Un po' di fortuna " -gameforge.locale.fortune_words_4_body = " Nulla di buono, ma nemmeno di brutto! Oggi hai[ENTER]una 'Fortuna normale'. Non ti sar di grande[ENTER]aiuto, ma meglio che avere sfortuna. I giorni[ENTER]normali non sono da sottovalutare, ma da[ENTER]assaporare! " -gameforge.locale.fortune_words_4_title = " Fortuna normale. " -gameforge.locale.fortune_words_5_body = " Non sei molto fortunato. Se getterai una rete[ENTER]oggi non catturerai molti pesci, e patirai un po'[ENTER]la fame. Oggi hai 'Un po' di sfortuna'![ENTER]Ma bene essere preparati: se vuoi posso[ENTER]venderti un talismano che allontaner la cattiva[ENTER]sorte. Vuoi comprarne uno? " -gameforge.locale.fortune_words_5_title = " Sfortuna " -gameforge.locale.fortune_words_6_body = " Oggi una brutta giornata. Una giornata in cui,[ENTER]anche facendo del tuo meglio, non concludi nulla.[ENTER]Oggi hai la 'Sfortuna' dalla tua parte e devi[ENTER]stare attento a cosa fai e dove vai.[ENTER]Ma bene essere preparati: se vuoi posso[ENTER]venderti un talismano che allontaner la cattiva[ENTER]sorte. Vuoi comprarne uno? " -gameforge.locale.fortune_words_6_title = " Molta sfortuna " -gameforge.locale.fortune_words_7_body = " Questo in assoluto il tuo giorno peggiore.[ENTER]Tutti gli dei del cielo e della terra ti hanno[ENTER]voltato le spalle. Nulla sembra funzionare... Se[ENTER]accendi un fuoco, piover. Se sarai assetato, il[ENTER]sole arder su di te.[ENTER]Lavorerai duro quanto gli altri, ma non otterrai[ENTER]nulla.[ENTER]Dovrai patire 'Molta sfortuna'. Senza talismano[ENTER]ti aspetta un periodo molto duro. Sei disposto ad[ENTER]accettare tutto ci? " -gameforge.locale.fortune_words_7_title = " Sfortuna estrema " -gameforge.locale.gm_skill_name_1 = " Taglio a tre vie " -gameforge.locale.gm_skill_name_10 = " Colpo di spada " -gameforge.locale.gm_skill_name_11 = " Tranello " -gameforge.locale.gm_skill_name_12 = " Attacco lampo " -gameforge.locale.gm_skill_name_13 = " Vortice del pugnale " -gameforge.locale.gm_skill_name_14 = " Camuffamento " -gameforge.locale.gm_skill_name_15 = " Nuvola velenosa " -gameforge.locale.gm_skill_name_16 = " Tiro ripetuto " -gameforge.locale.gm_skill_name_17 = " Pioggia di frecce " -gameforge.locale.gm_skill_name_18 = " Freccia di fuoco " -gameforge.locale.gm_skill_name_19 = " Passo piumato " -gameforge.locale.gm_skill_name_2 = " Vortice della spada " -gameforge.locale.gm_skill_name_20 = " Freccia avvelenata " -gameforge.locale.gm_skill_name_21 = " Schiocco di dita " -gameforge.locale.gm_skill_name_22 = " Vortice del drago " -gameforge.locale.gm_skill_name_23 = " Lama magica " -gameforge.locale.gm_skill_name_24 = " Paura " -gameforge.locale.gm_skill_name_25 = " Armatura magica " -gameforge.locale.gm_skill_name_26 = " Annullamento magia " -gameforge.locale.gm_skill_name_27 = " Colpo oscuro " -gameforge.locale.gm_skill_name_28 = " Colpo di fiamma " -gameforge.locale.gm_skill_name_29 = " Spirito della fiamma " -gameforge.locale.gm_skill_name_3 = " Estasi da combattimento " -gameforge.locale.gm_skill_name_30 = " Protezione oscura " -gameforge.locale.gm_skill_name_31 = " Colpo dello spirito " -gameforge.locale.gm_skill_name_32 = " Pietra oscura " -gameforge.locale.gm_skill_name_33 = " Talismano volante " -gameforge.locale.gm_skill_name_34 = " Tiro del drago " -gameforge.locale.gm_skill_name_35 = " Ruggito del drago " -gameforge.locale.gm_skill_name_36 = " Benedizione " -gameforge.locale.gm_skill_name_37 = " Riflessione " -gameforge.locale.gm_skill_name_38 = " Aiuto del drago " -gameforge.locale.gm_skill_name_39 = " Lancio di lampi " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Evocare i lampi " -gameforge.locale.gm_skill_name_41 = " Artiglio di lampo " -gameforge.locale.gm_skill_name_42 = " Cura " -gameforge.locale.gm_skill_name_43 = " Velocit " -gameforge.locale.gm_skill_name_44 = " Attacco+ " -gameforge.locale.gm_skill_name_5 = " Sibilare " -gameforge.locale.gm_skill_name_6 = " Penetrazione " -gameforge.locale.gm_skill_name_7 = " Colpo potente " -gameforge.locale.gm_skill_name_8 = " Pestone " -gameforge.locale.gm_skill_name_9 = " Corpo forte " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Percentuale di drop Yang " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Esci " -gameforge.locale.guild.cannot_create_guild_disband_delay = " La gilda stata gi sciolta! Dovrai attendere[ENTER]una settimana prima di poterne creare[ENTER]un'altra " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Se lasci una gilda, non potrai entrare in[ENTER]un'altra prima di tre giorni. " -gameforge.locale.guild.create = " Fondare una gilda " -gameforge.locale.guild.create_confirm = " Il permesso per fondare gilde disponibile solo[ENTER]per chi ha gi raggiunto il livello 40. Inoltre,[ENTER]bisogna pagare 200.000 Yang.[ENTER]Vuoi fondare la gilda? " -gameforge.locale.guild.create_confirm_for_china = " Sei venuto per fondare una gilda?[ENTER][ENTER]Accettiamo nuove gilde se il fondatore almeno[ENTER]livello 40 ed in possesso del libro della[ENTER]provvidenza.[ENTER]Ad ogni modo, devono essere corrisposti anche[ENTER]200.000 Yang.[ENTER][ENTER]Vuoi fondare una gilda? " -gameforge.locale.guild.create_not_enough_money = " Non hai abbastanza Yang! " -gameforge.locale.guild.disband = " Sciogli la gilda. " -gameforge.locale.guild.disband_confirm = " Cosa?[DELAY value;150] [/DELAY][ENTER][ENTER]Ci ho messo tanto impegno per crearla, e ora tu[ENTER]vorresti scioglierla?[ENTER]Tutti i ricordi e l'esperienza dei tuoi amici[ENTER]verranno cancellati![ENTER][ENTER]Vuoi davvero scioglierla? " -gameforge.locale.guild.disband_msg = " Va bene.[ENTER][ENTER]Scioglier la gilda di cui sei[ENTER]capo. " -gameforge.locale.guild.guild_master_greet = " tanto che non ci si vede. Come va la[ENTER]gilda? " -gameforge.locale.guild.guild_member_greet = " Non ti piace la gilda? " -gameforge.locale.guild.no = " No " -gameforge.locale.guild.noguild_greet = " Cosa succede? " -gameforge.locale.guild.not_enough_leadership = " Il tuo livello troppo basso per essere a capo[ENTER]di una gilda. " -gameforge.locale.guild.no_guild_create_item = " Se vuoi fondare una gilda, ti serve il libro[ENTER]della provvidenza. " -gameforge.locale.guild.war_bet_already = " Secondo la mia lista, hai gi comprato un[ENTER]biglietto per questa guerra tra gilde. Ne puoi[ENTER]comprare solo uno per guerra. " -gameforge.locale.guild.war_bet_assume1 = " Aquantoparelagilda " -gameforge.locale.guild.war_bet_assume2 = " vincercontrolagildacon " -gameforge.locale.guild.war_bet_assume3 = " puntididifferenza.[ENTER][ENTER]Su quale gilda vuoi scommettere? " -gameforge.locale.guild.war_bet_done = " tutto pronto. Se avrai fatto la scelta giusta,[ENTER]sarai ripagato quando lo scontro sar finito.[ENTER]Buona fortuna! " -gameforge.locale.guild.war_bet_info = " La scommessa. Compra un biglietto per il tuo[ENTER]regno.[ENTER]1. Ad ogni guerra tra gilde, ci sar un[ENTER]preannunciato vantaggio sulla possibile gilda[ENTER]vincente pi probabile.[ENTER][ENTER]2. Comprando un biglietto potrai scommettere[ENTER]sulla gilda data per vincente o meno.[ENTER][ENTER]3. Le quote vengono decise al banco delle[ENTER]scommesse. Una volta terminata la guerra verrai[ENTER]informato sul risultato.[ENTER][ENTER]Il 10% dei profitti va al regno. " -gameforge.locale.guild.war_bet_list_button = " La scommessa sulla guerra tra[ENTER]gilde " -gameforge.locale.guild.war_bet_list_choose = " Per quale guerra tra gilde vuoi comprare il[ENTER]biglietto? " -gameforge.locale.guild.war_bet_list_none = " Non ci sono guerre su cui scommettere al[ENTER]momento. " -gameforge.locale.guild.war_bet_no_money = " Non hai abbastanza Yang! " -gameforge.locale.guild.war_bet_price = " Hmm...bene allora!Quale scegli? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Vuoi unirti ad una guerra tra[ENTER]gilde? " -gameforge.locale.guild.war_join_request = " Richiedi un permesso d'adesione. " -gameforge.locale.guild.war_list_button = " Guarda la lista gilde in guerra. " -gameforge.locale.guild.war_list_choose = " Le seguenti gilde si stanno per accingere alla[ENTER]lotta. Se vuoi guardare, scegline una. " -gameforge.locale.guild.war_list_none = " Al momento, nessuna gilda in[ENTER]guerra. " -gameforge.locale.guild.war_over = " Le battaglie sono gi finite. " -gameforge.locale.guild.withdraw = " Lascia la gilda. " -gameforge.locale.guild.withdraw_confirm = " Vuoi lasciare la gilda a cui finora appartenevi?[ENTER]Presumo non ti sia fatto molti amici l. Sta a te[ENTER]decidere.[ENTER][ENTER]Vuoi davvero lasciare la gilda? " -gameforge.locale.guild.withdraw_msg = " Ok allora.[ENTER][ENTER]Ti rimuovo dalla gilda. " -gameforge.locale.guild.yes = " S " -gameforge.locale.guild_around_rank_msg = " Le gilde come la tua hanno i seguenti risultati:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Gilda |Punti |Vittore |Pareggi[ENTER]|Sconfitte " -gameforge.locale.guild_top_rank_msg = " I risultati delle battaglie dalla posizione 1[ENTER]alla 10 sono:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " La posizione della tua gilda " -gameforge.locale.guild_your_rank2 = " , e la lista dei risultati " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Nulla (chiudere la finestra) " -gameforge.locale.horse_menu.feed = " Alimentare " -gameforge.locale.horse_menu.menu = " Cosa vuoi fare col cavallo? " -gameforge.locale.horse_menu.revive = " Resuscitare " -gameforge.locale.horse_menu.ride = " Montare in sella " -gameforge.locale.horse_menu.show_state = " Controllare la costituzione " -gameforge.locale.horse_menu.unsummon = " Mandare via " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Porta la medicina a Yu-Rang. " -gameforge.locale.huanso.deliver_text_1 = " Porta le medicine alla madre di Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = " Porta la medicina alla madre di Yu-Rang e parla[ENTER]con Huan-So. " -gameforge.locale.huanso.failure_label = " Torna da Huahn-So " -gameforge.locale.huanso.failure_text_1 = " Ritorna da Huahn-So " -gameforge.locale.huanso.failure_text_2 = " Riferisci a Huahn-So che non sei riuscito a[ENTER]produrre la medicina. " -gameforge.locale.huanso.find_label = " Recati da Beak-Go " -gameforge.locale.huanso.find_text_1 = " Vai da Beak-Go e chiedigli della medicina. " -gameforge.locale.huanso.find_text_2 = " Trova Beak-Go, produci la medicina per la madre[ENTER]di Yu-Rang e portala a Yu-Rang. " -gameforge.locale.huanso.kill_label = " Ingredienti per la medicina " -gameforge.locale.huanso.kill_text_1 = " Trova gli ingredienti per la medicina di Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = " Uccindi uno scorpione nella Vale di Seungryong e[ENTER]porta un Pungiglione di scorpione a Baek-Go. " -gameforge.locale.huanso.make_label = " Porta gli ingredienti a Baek-Go " -gameforge.locale.huanso.make_text_1 = " Prendi gli ingredienti per la medicina da[ENTER]Beak-Go. " -gameforge.locale.huanso.make_text_2 = " Torna da Baek-Go, dagli la coda pungente di[ENTER]scorpione e crea la medicina per Yu-Rang. " -gameforge.locale.huanso.order_label = " Cerca Huahn-So " -gameforge.locale.huanso.order_text_1 = " Cerca Huahn-So " -gameforge.locale.huanso.order_text_2 = " Vai da Huahn-So e ascolta la sua storia. " -gameforge.locale.huanso.success_label = " Torna da Huahn-So " -gameforge.locale.huanso.success_text_1 = " Racconta a Huahn-So del tuo successo. " -gameforge.locale.huanso.success_text_2 = " Racconta a Huahn-So del tuo successo e prendi la[ENTER]ricompensa. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Percentuale di drop oggetti " -gameforge.locale.level = " Livello " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " Grazie all'aumento di livello " -gameforge.locale.levelup.choice1 = " Aiuto per le missioni di livello. " -gameforge.locale.levelup.choice2 = " Puoi scegliere uno dei due mostri da[ENTER]uccidere. " -gameforge.locale.levelup.kill_count = " Numero di vittorie " -gameforge.locale.levelup.lets_go = " Bene!Al lavoro! " -gameforge.locale.levelup.levelup_quest_fail = " Missione di livello fallita. " -gameforge.locale.levelup.prev_quest1 = " Queste sono le informazioni sulla missione in[ENTER]corso fino a poco fa. " -gameforge.locale.levelup.prev_quest2 = " Ne devono essere uccisi altri per finire la[ENTER]missione di livello. " -gameforge.locale.levelup.prev_quest_go = " Continua " -gameforge.locale.levelup.prev_quest_info = " Guarda di nuovo le informazioni sulla missione di[ENTER]livello. " -gameforge.locale.levelup.random_item = " Oggetto casuale " -gameforge.locale.levelup.receive_direct = " C' una ricompensa diretta per la missione di[ENTER]livello. " -gameforge.locale.levelup.remain_count = " Rimangono " -gameforge.locale.levelup.slayed_them = " Uccisi " -gameforge.locale.levelup.slay_target_count = " Numero di bersagli " -gameforge.locale.levelup.slay_target_is = " Uccidi i bersagli! " -gameforge.locale.levelup.slay_them1 = " Uccisi " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Come si preparano gli gnocchi di riso? " -gameforge.locale.make_wonso.how_make_detail = " Cacciando i mostri potrai trovare diversi[ENTER]ingredienti per preparare gli gnocchi di riso:[ENTER]pasta di fagioli, pasta di frutta e riso dolce.[ENTER]Se mi porterai una di queste paste e una porzione[ENTER]di riso dolce, ti preparer uno gnocco di riso.[ENTER]Si dice che gli gnocchi di riso abbiamo degli[ENTER]effetti speciali... " -gameforge.locale.make_wonso.make_msg1 = " Hai tutti gli ingredienti che servono? Benissimo.[ENTER]Prender la pasta di fagioli e il riso dolce e ti[ENTER]preparer... una torta di fagioli! Buon appetito. " -gameforge.locale.make_wonso.make_msg2 = " Hai tutti gli ingredienti che servono? Benissimo.[ENTER]Prender la pasta di zucchero e il riso dolce e[ENTER]ti preparer... una torta di zucchero! Buon[ENTER]appetito. " -gameforge.locale.make_wonso.make_msg3 = " Hai tutti gli ingredienti che servono? Benissimo.[ENTER]Prender la pasta di frutta e il riso dolce e ti[ENTER]preparer... una torta di frutta! Buon appetito. " -gameforge.locale.make_wonso.want_wonso1 = " Prepara una torta di fagioli " -gameforge.locale.make_wonso.want_wonso2 = " Prepara una torta di zucchero " -gameforge.locale.make_wonso.want_wonso3 = " Prepara una torta alla frutta " -gameforge.locale.man_postfix = " Signore " -gameforge.locale.map_name_1 = " Monte Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Deserto Yongbi " -gameforge.locale.map_name_4 = " Valle Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Sfida nel sotterraneo delle[ENTER]scimmie " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " Non il momento giusto per[ENTER]entrare. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Sei stato colpito dalla maledizione delle scimmie. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Maledizione delle scimmie. " -gameforge.locale.monkey_dungeon.enter = " Entra " -gameforge.locale.monkey_dungeon.low_entrance = " Ingresso al sotterraneo delle scimmie[ENTER]facili " -gameforge.locale.monkey_dungeon.middle_entrance = " Ingresso al sotterraneo delle scimmie[ENTER]difficili " -gameforge.locale.monkey_dungeon.notice = " 1. Una volta entrato nel Sotterraneo delle[ENTER]Scimmie hai 20 minuti di tempo per uccidere la[ENTER]scimmia pi grande.[ENTER]2. Non potrai utilizzare i papiri per tornare in[ENTER]citt o in altri posti.[ENTER]Molti di quelli che non hanno rispettato queste[ENTER]regole sono stati trasformati in scimmie.[ENTER]Prenditi quindi cura di te. " -gameforge.locale.monkey_dungeon.no_enter = " Non entrare " -gameforge.locale.monkey_dungeon.quest_rest_time = " Tempo rimanente " -gameforge.locale.monkey_dungeon.quest_title = " Sotterraneo delle Scimmie " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Hehe, moriranno tutti! Kyaaaa! " -gameforge.locale.monster_chat_1001_2 = " Morsi, morsi, morsi, morsi! " -gameforge.locale.monster_chat_1001_3 = " Nessuna via di scampo! " -gameforge.locale.monster_chat_1001_4 = " Il tuo sangue impregner il terreno. Muori! " -gameforge.locale.monster_chat_1001_5 = " Implora, ma non ti servir a nulla! " -gameforge.locale.monster_chat_1001_6 = " Non riuscirai a nascondermi il tuo terrore! " -gameforge.locale.monster_chat_1002_1 = " Morte! A morte tutti gli umani... " -gameforge.locale.monster_chat_1002_2 = " Siete dei poveri vermi! " -gameforge.locale.monster_chat_1002_3 = " Mi stai facendo arrabbiare... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Il tuo sangue umano scorrer! " -gameforge.locale.monster_chat_1003_1 = " Morte e degenerazione...! " -gameforge.locale.monster_chat_1003_2 = " Hai gi visto le ferite che procurano le lance? " -gameforge.locale.monster_chat_1003_3 = " Scappa pure! Tanto non arriverai lontano... " -gameforge.locale.monster_chat_1003_4 = " Gi la visione delle tue mani tremanti rende quest'incontro molto promettente... " -gameforge.locale.monster_chat_1003_5 = " Piccolo vermiciattolo, come osi sfidarmi? " -gameforge.locale.monster_chat_1003_6 = " La morte sar la tua pi fedele compagna! " -gameforge.locale.monster_chat_1004_1 = " La tua anima mi apparterr! " -gameforge.locale.monster_chat_1004_2 = " Ah, carne fresca! " -gameforge.locale.monster_chat_1004_3 = " Sembrerebbe che oggi un altro umano trover la morte! " -gameforge.locale.monster_chat_1004_4 = " Devi soffrire, soffri e urla tutto il tuo dolore... " -gameforge.locale.monster_chat_1004_5 = " Non crederai mica che quell'arma ridicola che ti ritrovi in mano possa proteggerti? " -gameforge.locale.monster_chat_1004_6 = " Il tu coraggio ti ha portato da me. Ora ti abbandoner... " -gameforge.locale.monster_chat_1035_1 = " Se dovessi morire, la mia vendetta ti perseguiter in eterno! " -gameforge.locale.monster_chat_1035_2 = " Ti lascer morire lentamente, molto lentamente... " -gameforge.locale.monster_chat_1035_3 = " Sar un piacere farti soffrire. " -gameforge.locale.monster_chat_1035_4 = " Il tuo corpo trema come quello di una vecchia! " -gameforge.locale.monster_chat_1035_5 = " Sento l'odore del tuo terrore piccolo uomo. " -gameforge.locale.monster_chat_1035_6 = " Credo sia arrivata l'ora di alleggerirti di alcune parti del corpo. " -gameforge.locale.monster_chat_1036_1 = " Ti spedir nel tuo inferno personale! " -gameforge.locale.monster_chat_1036_2 = " Prima di morire tuo dolore ti porter alla follia... " -gameforge.locale.monster_chat_1036_3 = " Supplicare non ti servir a nulla. " -gameforge.locale.monster_chat_1036_4 = " Morirai della peggiore morte di cui tu potrai immaginarti... " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Le tue forze ti abbandonano. Sei alla soglia della morte... " -gameforge.locale.monster_chat_1037_1 = " Sei pronto a trapassare la soglia della morte eterna? " -gameforge.locale.monster_chat_1037_2 = " Devi cominciare a pensare all'eterna oscurit... " -gameforge.locale.monster_chat_1037_3 = " Benvenuto all'inferno ( risata ) " -gameforge.locale.monster_chat_1037_4 = " Urla quanto vuoi! Tanto qui non ti sentir nessuno! " -gameforge.locale.monster_chat_1037_5 = " Se credi di riuscire ad uccidermi in questo modo... Sei pi ingenuo di quello che credevo! " -gameforge.locale.monster_chat_1037_6 = " Come attacco non era male, ma non ti preserver dalla morte. " -gameforge.locale.monster_chat_1038_1 = " Questo l'inferno " -gameforge.locale.monster_chat_1038_2 = " Ti staccher la carne dalle ossa. " -gameforge.locale.monster_chat_1038_3 = " Prima che tu muoia voglio sentire i tuoi strazianti lamenti. " -gameforge.locale.monster_chat_1038_4 = " Lo sai che non hai speranze, vero? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " No, ancora non morirai. Prima voglio sapere quanti colpi di spada il tuo corpo riesce a sopportare... " -gameforge.locale.monster_chat_1039_1 = " Finch non arriva qualcun'altro... " -gameforge.locale.monster_chat_1039_2 = " Credi di avere la bench minima possibilit contro di me? " -gameforge.locale.monster_chat_1039_3 = " Non il terreno che vacilla... sono le tue ginocchia che tremano! " -gameforge.locale.monster_chat_1039_4 = " Benvenuto nel luogo dove troverai la morte! " -gameforge.locale.monster_chat_1039_5 = " Vedo il panico brillare nei tuoi occhi. " -gameforge.locale.monster_chat_1039_6 = " Oh, cos giovane e cos indifeso... " -gameforge.locale.monster_chat_1040_1 = " Controlliamo ogni tuo movimento. " -gameforge.locale.monster_chat_1040_2 = " Fretta? Desideri cos tanto morire? " -gameforge.locale.monster_chat_1040_3 = " La morte ha gi preso posto al tuo fianco... " -gameforge.locale.monster_chat_1040_4 = " Senti il suono del mio campanello? l'ultima cosa che sentirai! " -gameforge.locale.monster_chat_1040_5 = " Se questa ferita non smette di sanguinare, sar pericoloso. " -gameforge.locale.monster_chat_1040_6 = " Puoi lottare... o farti subito abbracciare dalla morte... " -gameforge.locale.monster_chat_1041_1 = " Come mai sei qui, se ami cos tanto la vita? " -gameforge.locale.monster_chat_1041_2 = " Ah, un nuovo corpo su cui infierire! " -gameforge.locale.monster_chat_1041_3 = " stata una tua scelta di venire qui! Ora vivi con le conseguenze! " -gameforge.locale.monster_chat_1041_4 = " Siamo risorti.Non possiamo morire! " -gameforge.locale.monster_chat_1041_5 = " Non abbiamo punti deboli! (risata) " -gameforge.locale.monster_chat_1041_6 = " Per cosa ti prenderemo: esaurimento o morte? " -gameforge.locale.monster_chat_1091_1 = " Sei riuscito ad arrivare fino a me... ed io ti mander dalla morte. " -gameforge.locale.monster_chat_1091_2 = " Sacrifica la tua anima e potrai diventare uno di noi! " -gameforge.locale.monster_chat_1091_3 = " Guardati! Debole e lento... " -gameforge.locale.monster_chat_1091_4 = " Il tuo corpo e la tua anima sono mie! ( risate ) " -gameforge.locale.monster_chat_1091_5 = " Esausto?Ti tremano le gambe... " -gameforge.locale.monster_chat_1091_6 = " Quanto tempo riuscirai a resistere? (risata) " -gameforge.locale.monster_chat_1093_1 = " Chi avrebbe mai immaginato che c' qualcosa peggiore della morte? " -gameforge.locale.monster_chat_1093_2 = " Benvenuto, affamato di morte. " -gameforge.locale.monster_chat_1093_3 = " Pagherai la tua leggerezza con il sangue e la tua anima. " -gameforge.locale.monster_chat_1093_4 = " Dopo che avr distrutto il tuo copro la tua anima mi apparterr! " -gameforge.locale.monster_chat_1093_5 = " Quanto resisterai? Huh? " -gameforge.locale.monster_chat_1093_6 = " Mi diverti. Il tuo terrore mi diverte... " -gameforge.locale.monster_chat_11000_1 = " Tutti coloro che si preoccupano dei propri sviluppi dovrebbero ascoltare! " -gameforge.locale.monster_chat_11000_10 = " Se vuoi ottenere il potere di controllare la natura e i fulmini, scegli la Dottrina della Guarigione! " -gameforge.locale.monster_chat_11000_11 = " Ogni guerriero ha un modo diverso di combattere! Concentrati a temprare il tuo corpo! " -gameforge.locale.monster_chat_11000_12 = " La forza dei sura la magia. Migliora la tua intelligenza, velocit e forza fisica! " -gameforge.locale.monster_chat_11000_13 = " Usa le abilit del ninja! Concentrati su velocit e forza fisica! " -gameforge.locale.monster_chat_11000_14 = " Gli shamani utilizzano la rigenerazione, il supporto e la magia del combattimento a distanza. L'intelligenza qui una dote indispensabile! " -gameforge.locale.monster_chat_11000_15 = " Non dimenticare la dottrina! " -gameforge.locale.monster_chat_11000_16 = " Scegli una dottrina se vuoi allenare le tue abilit! " -gameforge.locale.monster_chat_11000_17 = " Abilit?Puoi portarle al livello maestro, in modo casuale tra il livello 17 e 20. " -gameforge.locale.monster_chat_11000_18 = " Vuoi diventare un grande maestro? Allora ti servir un particolare Libro delle Abilit! " -gameforge.locale.monster_chat_11000_19 = " Una volta letto, il Libro delle Abilit scompare! " -gameforge.locale.monster_chat_11000_2 = " Giocatori al di sotto del livello 5, ascoltatemi! " -gameforge.locale.monster_chat_11000_20 = " Vuoi leggere un altro Libro delle Abilit? Dovrai attendere un giorno. " -gameforge.locale.monster_chat_11000_21 = " Aumenta la tua intelligenza per migliorare le tue abilit-sura! " -gameforge.locale.monster_chat_11000_22 = " Prova i grandi poteri dei sura in combattimento! " -gameforge.locale.monster_chat_11000_23 = " Sai dov' il tempio della setta misteriosa? Nel mezzo della valle di Seungryong! " -gameforge.locale.monster_chat_11000_24 = " La cava dei ragni riapparsa!Si trova nel deserto Yongbi " -gameforge.locale.monster_chat_11000_25 = " Completa la missione e sfrutta la ricompensa per i miglioramenti! " -gameforge.locale.monster_chat_11000_26 = " Pescare?Ottima idea! Hai gi ricevuto una canna da pesca dal pescatore? " -gameforge.locale.monster_chat_11000_27 = " Cerchi qualcosa da cacciare?Trova i portali!Vai in una zona di caccia adatta al tuo livello! " -gameforge.locale.monster_chat_11000_28 = " Fai attenzione ai nemici degli altri regni. Non puoi mai sapere quando stanno per accoltellarti alle spalle. " -gameforge.locale.monster_chat_11000_29 = " Vuoi redistribuire le tue abilit?Vai dalla vecchietta!Ma assicurati di avere con te Yang a sufficienza! " -gameforge.locale.monster_chat_11000_3 = " Se vuoi guadagnare fama come guerriero d'attacco recati dall'Insegnante della Dottrina della Lotta Corpo a Corpo. " -gameforge.locale.monster_chat_11000_30 = " Punta al livello pi alto - quello del maestro. l'unica strada per diventare un vero eroe! " -gameforge.locale.monster_chat_11000_31 = " Se vuoi raggiungere un altro campo di battaglia o un altro villaggio, cerca il vecchietto! " -gameforge.locale.monster_chat_11000_4 = " Sei vuoi allenarti nelle abilit di guerriero, recati dal maestro nell'arte della battaglia. " -gameforge.locale.monster_chat_11000_5 = " Se vuoi diventare un sura che sa dominare spade magiche, scegli la dottrina delle armi magiche! " -gameforge.locale.monster_chat_11000_6 = " Scegli la Dottrina della Magia Nera, se vuoi diventare esperto ad usare la magia nera! " -gameforge.locale.monster_chat_11000_7 = " La lotta a distanza pensata per i ninja che hanno raggiunto almeno il livello 5! " -gameforge.locale.monster_chat_11000_8 = " Scegli la Dottrina della Lotta Corpo a Corpo se vuoi entrare nei ranghi segreti dei ninja! " -gameforge.locale.monster_chat_11000_9 = " Se vuoi dominare le battaglie come un guerriero del dio drago, scegli la Dottrina della Forza del Drago! " -gameforge.locale.monster_chat_11002_1 = " Ascoltate, tutti quelli preoccupati per la propria salute! " -gameforge.locale.monster_chat_11002_10 = " Se vuoi dominare la potenza della natura e la forza dei fulmini, dedicati alla Dottrina della Guarigione! " -gameforge.locale.monster_chat_11002_11 = " Ogni guerriero ha un modo diverso di combattere!Tempra il tuo corpo! " -gameforge.locale.monster_chat_11002_12 = " La forza dei sura la magia. Migliora la tua intelligenza, velocit e forza fisica! " -gameforge.locale.monster_chat_11002_13 = " Aumenta il livello delle abilit tipiche del ninja! Concentrati sulla velocit e sulla forza fisica! " -gameforge.locale.monster_chat_11002_14 = " Gli shamani utilizzano la rigenerazione e la magia del combattimento a distanza per prestare aiuto in battaglia. L'intelligenza qui una dote indispensabile! " -gameforge.locale.monster_chat_11002_15 = " Non dimenticare l'allenamento! " -gameforge.locale.monster_chat_11002_16 = " Scegli una dottrina se vuoi allenare le tue abilit! " -gameforge.locale.monster_chat_11002_17 = " Abilit?Puoi portarle al livello maestro, in modo casuale tra il livello 17 e 20. " -gameforge.locale.monster_chat_11002_18 = " Vuoi diventare un grande maestro? Allora ti servir un particolare Libro delle Abilit! " -gameforge.locale.monster_chat_11002_19 = " Una volta letto, il Libro delle Abilit scompare! " -gameforge.locale.monster_chat_11002_2 = " Giocatori al di sotto del livello 5, ascoltatemi! " -gameforge.locale.monster_chat_11002_20 = " Vuoi leggere un altro Libro delle Abilit? Dovrai attendere un giorno. " -gameforge.locale.monster_chat_11002_21 = " Aumenta la tua intelligenza per migliorare le tue abilit-sura! " -gameforge.locale.monster_chat_11002_22 = " Prova i grandi poteri dei sura in combattimento! " -gameforge.locale.monster_chat_11002_23 = " Sai dov' il tempio della setta misteriosa? Nel mezzo della valle di Seungryong! " -gameforge.locale.monster_chat_11002_24 = " La cava dei ragni riapparsa!Si trova nel deserto Yongbi " -gameforge.locale.monster_chat_11002_25 = " Completa la missione e sfrutta la ricompensa per i miglioramenti! " -gameforge.locale.monster_chat_11002_26 = " Pescare?Ottima idea! Hai gi ricevuto una canna da pesca dal pescatore? " -gameforge.locale.monster_chat_11002_27 = " Cerchi qualcosa da cacciare?Trova i portali!Vai in una zona di caccia adatta al tuo livello! " -gameforge.locale.monster_chat_11002_28 = " Fai attenzione ai nemici degli altri regni. Non puoi mai sapere quando stanno per accoltellarti alle spalle. " -gameforge.locale.monster_chat_11002_29 = " Vuoi redistribuire le tue abilit?Vai dalla vecchietta!Ma assicurati di avere con te Yang a sufficienza! " -gameforge.locale.monster_chat_11002_3 = " Se vuoi guadagnare fama come guerriero d'attacco recati dall'Insegnante della Dottrina della Lotta Corpo a Corpo. " -gameforge.locale.monster_chat_11002_30 = " Punta al livello pi alto - quello del maestro. l'unica strada per diventare un vero eroe! " -gameforge.locale.monster_chat_11002_31 = " Se vuoi raggiungere un altro campo di battaglia o un altro villaggio, cerca il vecchietto! " -gameforge.locale.monster_chat_11002_4 = " Sei vuoi allenarti nelle abilit di guerriero, recati dal maestro nell'arte della battaglia. " -gameforge.locale.monster_chat_11002_5 = " Se vuoi diventare un sura che sa dominare spade magiche, scegli la dottrina delle armi magiche! " -gameforge.locale.monster_chat_11002_6 = " Scegli la Dottrina della Magia Nera, se vuoi diventare esperto ad usare la magia nera! " -gameforge.locale.monster_chat_11002_7 = " La lotta a distanza pensata per i ninja che hanno raggiunto almeno il livello 5! " -gameforge.locale.monster_chat_11002_8 = " Scegli la Dottrina della Lotta Corpo a Corpo se vuoi entrare nei ranghi segreti dei ninja! " -gameforge.locale.monster_chat_11002_9 = " Se vuoi dominare le battaglie come un guerriero del dio drago, scegli la Dottrina della Forza del Drago! " -gameforge.locale.monster_chat_11004_1 = " Ascoltate, tutti quelli preoccupati per la propria salute! " -gameforge.locale.monster_chat_11004_10 = " Se vuoi controllare la forza della natura e dei fulmini, scegli la Dottrina della Guarigione! " -gameforge.locale.monster_chat_11004_11 = " Ogni guerriero ha uno stile di combattimento diverso. Tempra il tuo corpo! " -gameforge.locale.monster_chat_11004_12 = " La forza dei sura la magia. Migliora la tua intelligenza, velocit e forza fisica! " -gameforge.locale.monster_chat_11004_13 = " Porta le abilit dei ninja ad alti livelli. Concentrati sulla velocit e sulla resistenza fisica. " -gameforge.locale.monster_chat_11004_14 = " Gli shamani utilizzano la rigenerazione e la magia del combattimento a distanza per prestare aiuto in battaglia. L'intelligenza qui una dote indispensabile! " -gameforge.locale.monster_chat_11004_15 = " Non dimenticare l'allenamento! " -gameforge.locale.monster_chat_11004_16 = " Scegli una dottrina se vuoi allenare un'abilit! " -gameforge.locale.monster_chat_11004_17 = " Abilit?Puoi portarle al livello maestro, in modo casuale tra il livello 17 e 20. " -gameforge.locale.monster_chat_11004_18 = " Vuoi diventare un grande maestro? Allora ti servir un particolare Libro delle Abilit! " -gameforge.locale.monster_chat_11004_19 = " Una volta letto, il Libro delle Abilit scompare! " -gameforge.locale.monster_chat_11004_2 = " Giocatori al di sotto del livello 5, ascoltatemi! " -gameforge.locale.monster_chat_11004_20 = " Vuoi leggere un altro Libro delle Abilit? Dovrai attendere un giorno. " -gameforge.locale.monster_chat_11004_21 = " Aumenta la tua intelligenza per migliorare le tue abilit-sura! " -gameforge.locale.monster_chat_11004_22 = " Prova il potere dei sura in battaglia! " -gameforge.locale.monster_chat_11004_23 = " Sai dov' il tempio della setta misteriosa? Nel mezzo della valle di Seungryong! " -gameforge.locale.monster_chat_11004_24 = " La cava dei ragni riapparsa!Si trova nel deserto Yongbi " -gameforge.locale.monster_chat_11004_25 = " Completa la missione e sfrutta la ricompensa per i miglioramenti! " -gameforge.locale.monster_chat_11004_26 = " Pescare?Ottima idea! Hai gi ricevuto una canna da pesca dal pescatore? " -gameforge.locale.monster_chat_11004_27 = " Cerchi qualcosa da cacciare?Trova i portali!Vai in una zona di caccia adatta al tuo livello! " -gameforge.locale.monster_chat_11004_28 = " Fai attenzione ai nemici degli altri regni. Non puoi mai sapere quando stanno per accoltellarti alle spalle. " -gameforge.locale.monster_chat_11004_29 = " Vuoi redistribuire le tue abilit?Vai dalla vecchietta!Ma assicurati di avere con te Yang a sufficienza! " -gameforge.locale.monster_chat_11004_3 = " Se vuoi guadagnare fama come guerriero d'attacco recati dall'Insegnante della Dottrina della Lotta Corpo a Corpo. " -gameforge.locale.monster_chat_11004_30 = " Punta al livello pi alto - quello del maestro. l'unica strada per diventare un vero eroe! " -gameforge.locale.monster_chat_11004_31 = " Se vuoi raggiungere un altro campo di battaglia o un altro villaggio, cerca il vecchietto! " -gameforge.locale.monster_chat_11004_4 = " Sei vuoi allenarti nelle abilit di guerriero, recati dal maestro nell'arte della battaglia. " -gameforge.locale.monster_chat_11004_5 = " Se vuoi diventare un sura che sa dominare spade magiche, scegli la dottrina delle armi magiche! " -gameforge.locale.monster_chat_11004_6 = " Scegli la Dottrina della Magia Nera, se vuoi diventare esperto ad usare la magia nera! " -gameforge.locale.monster_chat_11004_7 = " La lotta a distanza pensata per i ninja che hanno raggiunto almeno il livello 5! " -gameforge.locale.monster_chat_11004_8 = " Scegli la Dottrina della Lotta Corpo a Corpo se vuoi entrare nei ranghi segreti dei ninja! " -gameforge.locale.monster_chat_11004_9 = " Se vuoi dominare le battaglie come guerriero del dio drago, scegli la dottrina divina della forza del drago! " -gameforge.locale.monster_chat_1105_1 = " Lo stato ghiacciato il migliore. " -gameforge.locale.monster_chat_1105_2 = " La montagna Sohan di certo la migliore! " -gameforge.locale.monster_chat_1105_3 = " Che bel tempo. " -gameforge.locale.monster_chat_1105_4 = " Diventerai esattamente come me! " -gameforge.locale.monster_chat_1105_5 = " Potrai vivere per sempre, finch non si scioglieranno i ghiacci " -gameforge.locale.monster_chat_1105_6 = " Come pensi che ci si senta mentre ci si trasforma lentamente in un pezzo di ghiaccio? " -gameforge.locale.monster_chat_1106_1 = " Umani... qui!?! " -gameforge.locale.monster_chat_1106_2 = " Sono stanco... ma in forma abbastanza per te... " -gameforge.locale.monster_chat_1106_3 = " Qualcuno qui sul mio monte? " -gameforge.locale.monster_chat_1106_4 = " Questo non il tuo posto! " -gameforge.locale.monster_chat_1106_5 = " Sparisci! " -gameforge.locale.monster_chat_1106_6 = " Straniero... cos solo? " -gameforge.locale.monster_chat_1191_1 = " da tanto tempo che un valoroso eroe non si perdeva da queste parti. " -gameforge.locale.monster_chat_1191_2 = " non c' altro da fare che aspettare e pulire armi... " -gameforge.locale.monster_chat_1191_3 = " Dovrei lavorarci su? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Manca qualcosa. Non sono contento. " -gameforge.locale.monster_chat_1191_6 = " Sto per porre fine alla pena pi grande che tu abbia mai provato! " -gameforge.locale.monster_chat_1301_1 = " Un collolungo! " -gameforge.locale.monster_chat_1301_2 = " Il tuo volto pallido tra pochi attimi sar ancora pi pallido. " -gameforge.locale.monster_chat_1301_3 = " Osi affrontarmi? Ma bravo! " -gameforge.locale.monster_chat_1301_4 = " Mi hai attaccato!Pweck! Non puoi sopravvivere! " -gameforge.locale.monster_chat_1301_5 = " Uomo debole debole! " -gameforge.locale.monster_chat_1301_6 = " Vediamo quanti colpi riesci ad accusare! " -gameforge.locale.monster_chat_1302_1 = " Vuoi scappare? Non pensarci nemmeno! " -gameforge.locale.monster_chat_1302_2 = " Giusto...Avvicinati... Pweck! " -gameforge.locale.monster_chat_1302_3 = " La spada nella mia mano vibra. Pweck! " -gameforge.locale.monster_chat_1302_4 = " Non sopravviverai a questo incontro! " -gameforge.locale.monster_chat_1302_5 = " Arriva la mia spada! " -gameforge.locale.monster_chat_1302_6 = " Doloroso, vero? (risata) " -gameforge.locale.monster_chat_1303_1 = " Anche l'erba calpestata per errore potrebbe ucciderti! " -gameforge.locale.monster_chat_1303_2 = " Stai attento all'erba. " -gameforge.locale.monster_chat_1303_3 = " Giusto. Avvicinati a me... " -gameforge.locale.monster_chat_1303_4 = " Osi avvicinarti a me? Bene...allora ne pagherai le conseguenze! " -gameforge.locale.monster_chat_1303_5 = " Muori! Muori! " -gameforge.locale.monster_chat_1303_6 = " Ti penti di essere venuto? " -gameforge.locale.monster_chat_1305_1 = " Chi mi sconfigger? " -gameforge.locale.monster_chat_1305_2 = " Tu? Vorresti combattere? " -gameforge.locale.monster_chat_1305_3 = " Fatti sotto se vuoi! " -gameforge.locale.monster_chat_1305_4 = " Non starai mica pensando di squagliartela? " -gameforge.locale.monster_chat_1305_5 = " Hai sottovalutato il raggio di azione della mia spada. " -gameforge.locale.monster_chat_1305_6 = " Impaurito? (risata) " -gameforge.locale.monster_chat_1901_1 = " Penso proprio che oggi morirai per mezzo delle mie mani. " -gameforge.locale.monster_chat_1901_2 = " Oh, mi piaci... " -gameforge.locale.monster_chat_1901_3 = " Allora?mia cara distrazione " -gameforge.locale.monster_chat_1901_4 = " He! Fuggire come un codardo non ti sar di certo di aiuto! " -gameforge.locale.monster_chat_1901_5 = " Solo guardandomi ti si gelato il sangue nelle vene? " -gameforge.locale.monster_chat_1901_6 = " Vorresti urlare un p? (risata) " -gameforge.locale.monster_chat_20001_1 = " Sembri nervoso... non preoccuparti, non esploder nulla! " -gameforge.locale.monster_chat_20001_2 = " A volte, vorrei solo gironzolare " -gameforge.locale.monster_chat_20001_3 = " cos noioso. Nemmeno mio nipote viene pi a trovarmi. " -gameforge.locale.monster_chat_20001_4 = " Quando sei anziano, hai bisogno di altre persone. " -gameforge.locale.monster_chat_20001_5 = " I miei giorni migliori sono passati. " -gameforge.locale.monster_chat_20002_1 = " Il sole troppo caldo. " -gameforge.locale.monster_chat_20002_2 = " Fantastico tempo per asciugare un telo al sole, vero? " -gameforge.locale.monster_chat_20002_3 = " Dov' quel fannullone buono a nulla di mio marito? " -gameforge.locale.monster_chat_20002_4 = " Si definisce un padre, e non ha vergogna delle sue brutte abitudini, nemmeno avanti ai suoi figli! " -gameforge.locale.monster_chat_20002_5 = " I libri sono libri. Non fanno guadagnare soldi. Legge solo libri. " -gameforge.locale.monster_chat_20003_1 = " Oooh, dududu, tesoro. Hai dormito bene? " -gameforge.locale.monster_chat_20003_2 = " Sorridi come un angioletto. " -gameforge.locale.monster_chat_20003_3 = " La tua mamma cos felice che stai bena. " -gameforge.locale.monster_chat_20003_4 = " Hai bisogno di altre attenzioni?Hai fame? " -gameforge.locale.monster_chat_20003_5 = " Bravo bimbo... Dormi, piccolo mio, dormi. " -gameforge.locale.monster_chat_20004_1 = " Solo un altro giorno " -gameforge.locale.monster_chat_20004_2 = " Dove andr per cercare da mangiare oggi? " -gameforge.locale.monster_chat_20004_3 = " sempre la stessa cosa con questi spadaccini... " -gameforge.locale.monster_chat_20004_4 = " Vediamo... Forse dovrei fare una visita al locale di Octavio. " -gameforge.locale.monster_chat_20004_5 = " Oh, ad ogni modo, sembrerebbe che non ci siano guerre al momento. " -gameforge.locale.monster_chat_20005_1 = " L'anima del mastro vasaio scorre attraverso le punte delle sue dita. " -gameforge.locale.monster_chat_20005_2 = " Da quando nel paese regna il caos, i combattenti sono ovunque. " -gameforge.locale.monster_chat_20005_3 = " Tutti vogliono combattere. " -gameforge.locale.monster_chat_20005_4 = " Prego per uno mondo sereno e pacifico. " -gameforge.locale.monster_chat_20005_5 = " Hey, tu l, prenditi un minuto per rilassarti e riflettere... " -gameforge.locale.monster_chat_20006_1 = " Oh cielo, cosa dovrei fare? " -gameforge.locale.monster_chat_20006_2 = " Non trovo lo bench minima traccia di mio fratello, ma mi ha promesso che sarebbe venuto. " -gameforge.locale.monster_chat_20006_3 = " Ed ora, tutto ci che vedo qui sono combattenti con le spade. " -gameforge.locale.monster_chat_20006_4 = " Mi manca mio fratello " -gameforge.locale.monster_chat_20006_5 = " Qualcuno ha visto mio fratello? " -gameforge.locale.monster_chat_20007_1 = " Hm, questa si che carne fresca! " -gameforge.locale.monster_chat_20007_2 = " un bene che le persone mangino di nuovo pi carne. " -gameforge.locale.monster_chat_20007_3 = " Gli affari vanno bene, ma la carne ancora rara. " -gameforge.locale.monster_chat_20007_4 = " Se non arriva in tempo, dovremo andare a caccia. " -gameforge.locale.monster_chat_20007_5 = " Se non arriva in tempo, dovremo andare a caccia. " -gameforge.locale.monster_chat_20008_1 = " Spero che gli acquirenti arrivino in massa quando ci sar bel tempo... " -gameforge.locale.monster_chat_20008_2 = " Il pigrone arriver a breve, e di certo vorr mangiare qualcosa. " -gameforge.locale.monster_chat_20008_3 = " Oh, povero ragazzo! " -gameforge.locale.monster_chat_20008_4 = " Una volta era un ottimo guerriero " -gameforge.locale.monster_chat_20008_5 = " Vorrei sapere perch non combatte pi " -gameforge.locale.monster_chat_20009_1 = " Questi giovani... cos pieni di vita e di propositi! " -gameforge.locale.monster_chat_20009_2 = " I guerrieri sembrano meglio se impugnano un arma " -gameforge.locale.monster_chat_20009_3 = " Questo spirito assassino invade tutti " -gameforge.locale.monster_chat_20009_4 = " Controlla il tuo cuore, guida la tua mente e placa il tuo animo. " -gameforge.locale.monster_chat_20009_5 = " Esiste una ricetta infallibile per ottenere la beatitudine, ma ci sono delle linee guida molto semplici che bisogna assolutamente seguire. " -gameforge.locale.monster_chat_20010_1 = " Ti ho fatto un ottimo oggetto! " -gameforge.locale.monster_chat_20010_2 = " Ecco, mercanzia da terre lontane! Sono pezzi rari e pregiati. " -gameforge.locale.monster_chat_20010_3 = " Vieni qui! Venite tutti qui! " -gameforge.locale.monster_chat_20010_4 = " Venite, gente, comprate! Non avrete altre possibilit! " -gameforge.locale.monster_chat_20010_5 = " Ci sono dei ladri da queste parti. Devono stare alla larga dalla mia roba! " -gameforge.locale.monster_chat_20011_1 = " Negli ultimi anni la terra molto arida... " -gameforge.locale.monster_chat_20011_2 = " Il raccolto non abbondante come un tempo. " -gameforge.locale.monster_chat_20011_3 = " Cosa impedisce al grano di crescere nei campi? " -gameforge.locale.monster_chat_20011_4 = " Il grano friabile e sa di marcio. " -gameforge.locale.monster_chat_20011_5 = " un brutto segno. La coltivazione essenziale al nostro sostentamento. " -gameforge.locale.monster_chat_20012_1 = " Torte di riso! Deliziose torte di riso! " -gameforge.locale.monster_chat_20012_2 = " Vendo dolcissime torte di riso. " -gameforge.locale.monster_chat_20012_3 = " Gi, gli affari vanno male ultimamente. " -gameforge.locale.monster_chat_20012_4 = " Forse dovrei provare in un altro villaggio. " -gameforge.locale.monster_chat_20012_5 = " Ma ci sono cos tanti predatori qui... " -gameforge.locale.monster_chat_20013_1 = " In giorni come questo, essere su una barca la migliore cosa che ti possa succedere. " -gameforge.locale.monster_chat_20013_2 = " Tempo perfetto per pescare! " -gameforge.locale.monster_chat_20013_3 = " Ancora un nodino... Ecco! Ora nessun pesce mi strapper via l'amo! " -gameforge.locale.monster_chat_20013_4 = " Quel dannato orso mi ha rovinato la canna! " -gameforge.locale.monster_chat_20013_5 = " Dovrei rammendare le mie reti... " -gameforge.locale.monster_chat_20014_1 = " Huh! " -gameforge.locale.monster_chat_20014_2 = " Non preoccuparti per me; sono fatto cos. " -gameforge.locale.monster_chat_20014_3 = " Haaaaa! " -gameforge.locale.monster_chat_20014_4 = " Cosa dovrei fare affinch lei... Oh no, cosa ho detto? " -gameforge.locale.monster_chat_20014_5 = " Non riesco ad essere cos coraggioso. " -gameforge.locale.monster_chat_20015_1 = " Questa ascia mi ha ben servito per 20 anni. " -gameforge.locale.monster_chat_20015_2 = " ancora affilata, ma non bene come un tempo. " -gameforge.locale.monster_chat_20015_3 = " Voglio usarla e rinforzarla " -gameforge.locale.monster_chat_20015_4 = " Ma mi servono alcune pietre contententi minerali " -gameforge.locale.monster_chat_20015_5 = " Ma dovre dovrei prenderle? " -gameforge.locale.monster_chat_20016_1 = " I clienti mi sommergono. " -gameforge.locale.monster_chat_20016_2 = " Spero di finire tutto per tempo. " -gameforge.locale.monster_chat_20016_3 = " Colpo su colpo e nessuna lamentela. " -gameforge.locale.monster_chat_20016_4 = " Questo il suono di un vero martello! " -gameforge.locale.monster_chat_20016_5 = " C' piuttosto caldo qui... " -gameforge.locale.monster_chat_20017_1 = " Non me la sento di suonare uno strumento. " -gameforge.locale.monster_chat_20017_2 = " Il mio strumento in pessime condizione " -gameforge.locale.monster_chat_20017_3 = " Forse dovrei procurarmi un nuovo strumento... " -gameforge.locale.monster_chat_20017_4 = " Il mio strumento vecchio e usurato... Amo le cose vecchie! " -gameforge.locale.monster_chat_20017_5 = " Devo sostituire al pi presto queste corde. " -gameforge.locale.monster_chat_20018_1 = " Sono cos occupato! " -gameforge.locale.monster_chat_20018_2 = " Ogni giorno arrivano nuovi feriti " -gameforge.locale.monster_chat_20018_3 = " Non rimane tempo per i divertimenti! " -gameforge.locale.monster_chat_20018_4 = " E le medicine scarseggiano. " -gameforge.locale.monster_chat_20018_5 = " Spero che qualcuno possa procurarmi gli ingredienti per le medicine. " -gameforge.locale.monster_chat_20019_1 = " Per 30 anni mi sono aggirato per le montagne con il mio arco. " -gameforge.locale.monster_chat_20019_2 = " Con questo, ci ho mantenuto una moglie e cresciuto 3 figli. " -gameforge.locale.monster_chat_20019_3 = " uno stile di vita difficile, ma ne vale la pena. " -gameforge.locale.monster_chat_20019_4 = " Ma ora la corda si rotta e non posso pi cacciare. Non posso pi dare da mangiare alla mia famiglia cos! " -gameforge.locale.monster_chat_20019_5 = " Se non potr riparare il mio arco, dovr procurarmene un altro. Ma i risparmi non bastano. " -gameforge.locale.monster_chat_20020_1 = " Hey, cos'hai da fissare cos? " -gameforge.locale.monster_chat_20020_2 = " Stai alla larga da qui! " -gameforge.locale.monster_chat_20020_3 = " Oh, per quanto tempo dovr noscondermi? " -gameforge.locale.monster_chat_20020_4 = " Morir dimenticato in un angolo? " -gameforge.locale.monster_chat_20020_5 = " Aaaah, spero che qualcuno mi aiuti... " -gameforge.locale.monster_chat_20021_1 = " Questo giorno finir proprio come gli altri. " -gameforge.locale.monster_chat_20021_2 = " Cosa potrei fare ora, huh? " -gameforge.locale.monster_chat_20021_3 = " Non avrei mai immaginato sarebbe finita cos. " -gameforge.locale.monster_chat_20021_4 = " Non riesco ancora a capacitarmi che non c' pi. " -gameforge.locale.monster_chat_20021_5 = " Non se lo meritava. " -gameforge.locale.monster_chat_20022_1 = " Un'altra bella giornata. " -gameforge.locale.monster_chat_20022_2 = " Il marito di Ariyoung scomparso. " -gameforge.locale.monster_chat_20022_3 = " Avrei voluto dare una mano, ma questa cocciutaggine... " -gameforge.locale.monster_chat_20022_4 = " Se mi avesse sposato, abrebbe potuto lasciare la sua noiosa vita alle spalle. " -gameforge.locale.monster_chat_20022_5 = " Forse avrei dovuto esprimerle meglio i miei sentimenti. " -gameforge.locale.monster_chat_20023_1 = " Oh no!Che faccio se lo scopre mia moglie? " -gameforge.locale.monster_chat_20023_2 = " Se solo potessi guadagnarmi da vivere leggendo libri! " -gameforge.locale.monster_chat_20023_3 = " I libri sono cos misteriosi. " -gameforge.locale.monster_chat_20023_4 = " Non potr vivere sempre cos, per... " -gameforge.locale.monster_chat_20023_5 = " Spero possa fare qualcosa per mia moglie, ma... " -gameforge.locale.monster_chat_20024_1 = " Dai, datti un po' da fare! " -gameforge.locale.monster_chat_20024_2 = " Cosa stai facendo?Non puoi correre? " -gameforge.locale.monster_chat_20024_3 = " Immagina un guerriero che brandisce la propria spada e fai esattamente cos! " -gameforge.locale.monster_chat_20024_4 = " Dov' questo pazzo?Dove si cacciato ora? " -gameforge.locale.monster_chat_20024_5 = " Sei un cane! Non un uomo! HA! " -gameforge.locale.monster_chat_2091_1 = " Tagliare, tagliuzzare... capelli, gole... " -gameforge.locale.monster_chat_2091_2 = " Ho qualcosa per te: il sonno eterno! " -gameforge.locale.monster_chat_2091_3 = " Inspira profondamente. Non preoccuparti, solo veleno! " -gameforge.locale.monster_chat_2091_4 = " Di te rimarr solo la faccia! Sar ottima come decorazione... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Tutto avvolto nel mio filo di seta sei proprio un bel bocconcino... " -gameforge.locale.monster_chat_2092_1 = " Non siamo rimasti in molti. " -gameforge.locale.monster_chat_2092_2 = " Non sono le creature a due gambe che dovrebbero regnare qui. " -gameforge.locale.monster_chat_2092_3 = " Oh, sembrerebbe che qualcuno sia caduto nella ragnatela. " -gameforge.locale.monster_chat_2092_4 = " Preferisco essere pacifico. Ma se qualcuno mi attacca, se ne pentir. " -gameforge.locale.monster_chat_2092_5 = " Questo tutto ci che hai da offrirmi? " -gameforge.locale.monster_chat_2092_6 = " Nessuno pu reggere il confronto con me! " -gameforge.locale.monster_chat_2104_1 = " Perch gli umani sono cos umidi all'interno? Mi fanno arrugginire la spada! " -gameforge.locale.monster_chat_2104_2 = " Il veleno nel tuo pungiglione si forse gi seccato? " -gameforge.locale.monster_chat_2104_3 = " Come combatti ora? " -gameforge.locale.monster_chat_2104_4 = " Gi esausto per il calore? " -gameforge.locale.monster_chat_2104_5 = " Abbandono volentieri qualcuno nel deserto. " -gameforge.locale.monster_chat_2104_6 = " Povero te, seppellito in un deserto come questo. " -gameforge.locale.monster_chat_2105_1 = " Ti svelo un segreto - odio lo sporco! " -gameforge.locale.monster_chat_2105_2 = " Fa cos caldo, non trovi? " -gameforge.locale.monster_chat_2105_3 = " Questo posto pericoloso. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Ti colpisco tra le sopracciglia. " -gameforge.locale.monster_chat_2106_1 = " Sembrerebbe che qui ci sia qualcuno da annientare. " -gameforge.locale.monster_chat_2106_2 = " Davanti a me ho la mia prossima preda. " -gameforge.locale.monster_chat_2106_3 = " (risata) Mi piace, mi piace molto! " -gameforge.locale.monster_chat_2106_4 = " Quello l bello grasso. Sar mio! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Adoro l'odore del sangue. " -gameforge.locale.monster_chat_2107_1 = " (agitare) non c' molto da fare oggi (agitare) " -gameforge.locale.monster_chat_2107_2 = " Hey, quelli sono davvero grassi! " -gameforge.locale.monster_chat_2107_3 = " Il capo lo apprezzer. " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Dondoliamo ancora una volta la gamba! " -gameforge.locale.monster_chat_2107_6 = " Questa freccia solo per te. " -gameforge.locale.monster_chat_2108_1 = " Se ne prendo uno, io... " -gameforge.locale.monster_chat_2108_2 = " Hey, perch ti guardi alle spalle? " -gameforge.locale.monster_chat_2108_3 = " Credi che sia facile sconfiggermi? Hm? " -gameforge.locale.monster_chat_2108_4 = " Che sfortunato ad incontrarmi qui nel deserto! " -gameforge.locale.monster_chat_2108_5 = " Ah, questa sensazione! Me la gusto in eterno! " -gameforge.locale.monster_chat_2108_6 = " Grazie! " -gameforge.locale.monster_chat_2191_1 = " Sento odore di umani - che delizia! " -gameforge.locale.monster_chat_2191_2 = " Bene. Avvicinati, avvicinati... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Che fortuna per me che tu ti sia perso qui! " -gameforge.locale.monster_chat_2191_5 = " Resta dai! " -gameforge.locale.monster_chat_2191_6 = " Strapper la tua carne pezzo per pezzo con i denti... " -gameforge.locale.monster_chat_2202_1 = " Avvicinati in modo che possa bruciarti la pelle. " -gameforge.locale.monster_chat_2202_2 = " Lo sai quanto dolore causa il calore? " -gameforge.locale.monster_chat_2202_3 = " Forse dovrei raffreddare le mie fiamme con sangue fresco. " -gameforge.locale.monster_chat_2202_4 = " Il tuo sangue... fammelo assaggiare. " -gameforge.locale.monster_chat_2202_5 = " Non ha senso lottare per difendersi. " -gameforge.locale.monster_chat_2202_6 = " Diventa come me! Solo fiamme e calore. " -gameforge.locale.monster_chat_2204_1 = " Fino a quando sar qui, nessuno entrer! " -gameforge.locale.monster_chat_2204_2 = " Per qualche motivo, stai iniziando ad annoiarmi " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Kwuuh, sai dove sei? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Sei davvero un debole avversario per me! " -gameforge.locale.monster_chat_2205_1 = " Una spada risulter utile solo nelle mani di un guerriero. " -gameforge.locale.monster_chat_2205_2 = " Impugna la spada. " -gameforge.locale.monster_chat_2205_3 = " La guerra sta arrivando. " -gameforge.locale.monster_chat_2205_4 = " Ed ora, combatteremo all'ultimo sangue! " -gameforge.locale.monster_chat_2205_5 = " Vuoi resistere ancora a lungo alla morte? " -gameforge.locale.monster_chat_2205_6 = " Si, non dovresti morire cos in fretta. " -gameforge.locale.monster_chat_2206_1 = " La lava l'elisir della vita. " -gameforge.locale.monster_chat_2206_2 = " La lava mi mantiene in vita ed la tua morte! " -gameforge.locale.monster_chat_2206_3 = " Non favoloso questo mondo di lava incandescente? " -gameforge.locale.monster_chat_2206_4 = " Come osi disturbare la mia pace? " -gameforge.locale.monster_chat_2206_5 = " Sparisci se tieni alla vita! " -gameforge.locale.monster_chat_2206_6 = " Potresti pentirtene di essere qui... " -gameforge.locale.monster_chat_2291_1 = " Bella giornata. vorrei solo un po' di pace. " -gameforge.locale.monster_chat_2291_2 = " Non c' niente di pi bello della Terra di Fuoco. " -gameforge.locale.monster_chat_2291_3 = " Un po' di carne fresca sarebbe un bel diversivo. " -gameforge.locale.monster_chat_2291_4 = " Sembrerebbe che tu cercassi la morte, altrimenti non oseresti disturbarmi. " -gameforge.locale.monster_chat_2291_5 = " Ti stai gi pentendo di essere qui? " -gameforge.locale.monster_chat_2291_6 = " troppo tardi per scappare, arrenditi al tuo destino. " -gameforge.locale.monster_chat_301_1 = " Questi tempi irrequieti mi innervosiscono. " -gameforge.locale.monster_chat_301_2 = " Due giorni fa, vicino alle bestie feroci, stata azzannata una bambina. " -gameforge.locale.monster_chat_301_3 = " Gli animali selvaggi diventano sempre pi aggressivi. Dovremmo ucciderne il pi possibile. " -gameforge.locale.monster_chat_301_4 = " Ho la luna storta. Gli stranieri farebbero meglio a lasciarmi in pace. " -gameforge.locale.monster_chat_301_5 = " L'ultimo guerriero che ho ucciso ha supplicato per la sua vita. " -gameforge.locale.monster_chat_302_1 = " Qualcuno dovrebbe fare qualcosa contro queste rocce. " -gameforge.locale.monster_chat_302_2 = " Non mi fido della pace mattutina. " -gameforge.locale.monster_chat_302_3 = " La tensione che c' in aria mi rende nervoso. " -gameforge.locale.monster_chat_302_4 = " Le punte di freccia sono fatte alla perfezione. " -gameforge.locale.monster_chat_302_5 = " Al tuo posto starei attento. La freccia puntata al tuo cuore. " -gameforge.locale.monster_chat_302_6 = " Dovrei andare ad uccidere alcune di queste bestie. " -gameforge.locale.monster_chat_303_1 = " Di questi tempi necessario avere una buona preparazione. " -gameforge.locale.monster_chat_303_2 = " Cosa succederebbe se arrivassero i soldati d'improvviso? " -gameforge.locale.monster_chat_303_3 = " Perch mi stai guardando in questo modo? " -gameforge.locale.monster_chat_303_4 = " I codardi hanno pessime probabilit di sopravvivenza. " -gameforge.locale.monster_chat_303_5 = " Non sopravvalutarti. " -gameforge.locale.monster_chat_303_6 = " Sembrerebbe che qualcuno si sia allenato molto bene. " -gameforge.locale.monster_chat_304_1 = " Gi i miei avi hanno lottato da queste parti. " -gameforge.locale.monster_chat_304_2 = " Qua fuori bisogna essere accorti ed agili. " -gameforge.locale.monster_chat_304_3 = " Non osare di farmi perdere tempo. " -gameforge.locale.monster_chat_304_4 = " Allora come va ora che sei in pericolo di vita? " -gameforge.locale.monster_chat_304_5 = " Oh no! Davvero ti arrendi gi? " -gameforge.locale.monster_chat_304_6 = " La sofferenza arriva presto. " -gameforge.locale.monster_chat_305_1 = " Oh uomo! Questa spada sembra fantastica! " -gameforge.locale.monster_chat_305_2 = " Sii pi ostinato ed aumenta la tua forza! " -gameforge.locale.monster_chat_305_3 = " Credi di poter diventare forte come me? " -gameforge.locale.monster_chat_305_4 = " Ok. Facciamo i seri. " -gameforge.locale.monster_chat_305_5 = " Oh cielo! Sono solo una donna debole! " -gameforge.locale.monster_chat_305_6 = " Sembri stanco. Perch non ti sei gi arreso? Hehe. " -gameforge.locale.monster_chat_306_1 = " Cosa far Serangyi oggi, hm? " -gameforge.locale.monster_chat_306_2 = " Sono cos annoiato. Gioca con me! " -gameforge.locale.monster_chat_306_3 = " Devo dire che mi piaccono molto i sura. " -gameforge.locale.monster_chat_306_4 = " Hey! ti va di lottare? " -gameforge.locale.monster_chat_306_5 = " Non sottovalutarmi solo perch sono una donna! " -gameforge.locale.monster_chat_306_6 = " Il dolore dura solo un attimo. " -gameforge.locale.monster_chat_307_1 = " Voglio uscire di qui a tutti i costi! " -gameforge.locale.monster_chat_307_2 = " Quanto sono sicure le case degli individui? " -gameforge.locale.monster_chat_307_3 = " State zitte, ragazze! " -gameforge.locale.monster_chat_307_4 = " Ti sconfiggo in un solo colpo. " -gameforge.locale.monster_chat_307_5 = " Non pensarci nemmeno di scappare! " -gameforge.locale.monster_chat_307_6 = " Allora, perch non iniziamo? " -gameforge.locale.monster_chat_394_1 = " Non dimenticate:tutti gli uomini sono nemici! " -gameforge.locale.monster_chat_394_2 = " Se una persona ha un bel viso, dobbiamo essere meno cattive. " -gameforge.locale.monster_chat_394_3 = " Cosa, vorresti combattere? " -gameforge.locale.monster_chat_394_4 = " Non ci vorr molto, ma far male. " -gameforge.locale.monster_chat_394_5 = " Oh, sembri davvero addolorato. " -gameforge.locale.monster_chat_394_6 = " Saluti, vai all'inferno! " -gameforge.locale.monster_chat_401_1 = " Allora, cosa vi porta nell'Esercito delle Eid Bianche? " -gameforge.locale.monster_chat_401_2 = " Dove stai andando? " -gameforge.locale.monster_chat_401_3 = " Hey, vuoi combattere? " -gameforge.locale.monster_chat_401_4 = " Hehe, schivi i miei attacchi. " -gameforge.locale.monster_chat_401_5 = " Credi di potermi sfuggire? " -gameforge.locale.monster_chat_401_6 = " Ecco il mio fendente! " -gameforge.locale.monster_chat_402_1 = " Oh, Dio mio, che stanchezza! " -gameforge.locale.monster_chat_402_2 = " Hey, bella armatura!Quanto costa? " -gameforge.locale.monster_chat_402_3 = " Ma abbiamo bel tempo. " -gameforge.locale.monster_chat_402_4 = " Oh, sei ben allenato!Ottimo! " -gameforge.locale.monster_chat_402_5 = " Cosa ne pensi delle mie abilit? Buone, eh? Hehe. " -gameforge.locale.monster_chat_402_6 = " Cosa succede? Certamente, questa velocit straordinaria! " -gameforge.locale.monster_chat_403_1 = " Perch non vado a caccia? " -gameforge.locale.monster_chat_403_2 = " Nessuno attacca il nostro villaggio oggi. " -gameforge.locale.monster_chat_403_3 = " Se vuoi combattere, combattiamo, balordo! " -gameforge.locale.monster_chat_403_4 = " Hehe, sei solo un pivello. " -gameforge.locale.monster_chat_403_5 = " Cosa dovrei colpire prima, il tuo braccio o la tua gamba? " -gameforge.locale.monster_chat_403_6 = " Arriva la mia freccia! " -gameforge.locale.monster_chat_404_1 = " Devo andare al villaggio ad allenarmi alla svelta. " -gameforge.locale.monster_chat_404_2 = " Mi sento cos sfinito. " -gameforge.locale.monster_chat_404_3 = " Cosa c' a pranzo oggi? " -gameforge.locale.monster_chat_404_4 = " Io guardo, urla pure quanto vuoi. " -gameforge.locale.monster_chat_404_5 = " Aspettato a lungo?Dai muovi quella spada! " -gameforge.locale.monster_chat_404_6 = " La spada suona cos eccitante! " -gameforge.locale.monster_chat_405_1 = " Questa spada pronta! " -gameforge.locale.monster_chat_405_2 = " Vediamo chi cadr per primo sotto questa spada. " -gameforge.locale.monster_chat_405_3 = " Hey, cosa stai fissando? " -gameforge.locale.monster_chat_405_4 = " Per prima, la tua pancia! " -gameforge.locale.monster_chat_405_5 = " Ti userei come custodia. " -gameforge.locale.monster_chat_405_6 = " Ti userei come custodia. " -gameforge.locale.monster_chat_406_1 = " Sto morendo di fame. " -gameforge.locale.monster_chat_406_2 = " C' qualcosa da mangiare? " -gameforge.locale.monster_chat_406_3 = " Perch ho ancora tanta fame dopo mangiato? " -gameforge.locale.monster_chat_406_4 = " Aaaargh, muori! " -gameforge.locale.monster_chat_406_5 = " La mia pancia decider questa lotta! " -gameforge.locale.monster_chat_406_6 = " la scelta tra paradiso ed inferno! " -gameforge.locale.monster_chat_491_1 = " Non ce la faccio pi, il mio corpo trema! " -gameforge.locale.monster_chat_491_2 = " Oh si, riesco a vedere alcuni maiali. " -gameforge.locale.monster_chat_491_3 = " Nei paraggi? " -gameforge.locale.monster_chat_491_4 = " Ti finir con un solo colpo. " -gameforge.locale.monster_chat_491_5 = " Sar memorabile! " -gameforge.locale.monster_chat_491_6 = " Muori! " -gameforge.locale.monster_chat_492_1 = " Il mio corpo si indebolito. " -gameforge.locale.monster_chat_492_2 = " Perch non mi alleno di pi? " -gameforge.locale.monster_chat_492_3 = " Paura, eh? " -gameforge.locale.monster_chat_492_4 = " Ah, un'altra vittima della mia spada! " -gameforge.locale.monster_chat_492_5 = " Vedi il mio metodo di attacco? No? Peggio per te! " -gameforge.locale.monster_chat_492_6 = " Lo sai? Anche i pi piccoli colpi non giovano alla salute. " -gameforge.locale.monster_chat_493_1 = " davvero scomodo avere una mano in questo stato! " -gameforge.locale.monster_chat_493_2 = " Di cosa parli? Mai visto qualcuno con una mano cos? " -gameforge.locale.monster_chat_493_3 = " Mi stai davvero annoiando " -gameforge.locale.monster_chat_493_4 = " Devo picchiarti? Scappa! " -gameforge.locale.monster_chat_493_5 = " Ti mostrer il mio colpo migliore! " -gameforge.locale.monster_chat_493_6 = " Lo so che mi stai fissando la mano! " -gameforge.locale.monster_chat_494_1 = " Hey tu, se vuoi combattere vieni qui! " -gameforge.locale.monster_chat_494_2 = " Mi ritengo abbastanza interessante " -gameforge.locale.monster_chat_494_3 = " Perch non organizziamo qualcosa? " -gameforge.locale.monster_chat_494_4 = " Non sei ancora autorizzato ad andartene. Combatti! " -gameforge.locale.monster_chat_494_5 = " Prendi questo! " -gameforge.locale.monster_chat_494_6 = " Sei gi morto! " -gameforge.locale.monster_chat_501_1 = " Gioca con me! Non andartene! " -gameforge.locale.monster_chat_501_2 = " Potrei scolpire qualcosa di bello con le tue ossa... " -gameforge.locale.monster_chat_501_3 = " Non ci siamo ancora allenati " -gameforge.locale.monster_chat_501_4 = " Che bella armatura! La voglio! " -gameforge.locale.monster_chat_501_5 = " Da ora in poi, troverai difficile schivare i miei attacchi " -gameforge.locale.monster_chat_501_6 = " Hehe, sorpreso? " -gameforge.locale.monster_chat_502_1 = " La bellezza non tutto. " -gameforge.locale.monster_chat_502_2 = " Non ciondolarti, combatti! " -gameforge.locale.monster_chat_502_3 = " Non mi piace come mi fissi. Combatti! " -gameforge.locale.monster_chat_502_4 = " un onore morire per mia spada " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Grandioso! " -gameforge.locale.monster_chat_503_1 = " Hey l, non toccare! " -gameforge.locale.monster_chat_503_2 = " Sembrerebbe che la corda del mio arco si sia spezzata " -gameforge.locale.monster_chat_503_3 = " Dannazione, quegli idioti sono arrivati " -gameforge.locale.monster_chat_503_4 = " Non male. Ma morirai comunque! " -gameforge.locale.monster_chat_503_5 = " Sei daccordo? Grande! " -gameforge.locale.monster_chat_503_6 = " Arriva la freccia! " -gameforge.locale.monster_chat_504_1 = " Tutti qui! " -gameforge.locale.monster_chat_504_2 = " Trallall, mi vien da canticchiare... " -gameforge.locale.monster_chat_504_3 = " Che bella giornata! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " Ottimo! Ti fa onore il tuo coraggio di combattere! " -gameforge.locale.monster_chat_504_6 = " Qui! Tutti qui da me! " -gameforge.locale.monster_chat_601_1 = " Sono cos affamato! " -gameforge.locale.monster_chat_601_2 = " Vorrei mangiare della frutta " -gameforge.locale.monster_chat_601_3 = " Ma s, in caso di bisogno anche del pesce pu andar bene. All'attacco! " -gameforge.locale.monster_chat_601_4 = " Non scappare! Resta qui! " -gameforge.locale.monster_chat_601_5 = " Ho vinto! chiaro! " -gameforge.locale.monster_chat_601_6 = " Hai visto? L'hai mancato! " -gameforge.locale.monster_chat_601_7 = " Dovresti stare pi attento, haha! " -gameforge.locale.monster_chat_602_1 = " Dove sono? " -gameforge.locale.monster_chat_602_2 = " Bel tempo " -gameforge.locale.monster_chat_602_3 = " Sei venuto per eliminarmi? Assurdo! " -gameforge.locale.monster_chat_602_4 = " Sei la mia preda " -gameforge.locale.monster_chat_602_5 = " una tortura, vero? Bene, ti finir immediatamente " -gameforge.locale.monster_chat_602_6 = " Guarda come sono forte: riesco a sventolare questa gigante clava! " -gameforge.locale.monster_chat_603_1 = " Noioso! " -gameforge.locale.monster_chat_603_2 = " Il mio corpo trema " -gameforge.locale.monster_chat_603_3 = " Chi ce la fa per primo " -gameforge.locale.monster_chat_603_4 = " Mi hai colpito per primo? Ti caccer fuori di qui! " -gameforge.locale.monster_chat_603_5 = " Una volta dentro, non uscirai pi. Nessuna via di fuga! " -gameforge.locale.monster_chat_603_6 = " Sar il colpo di grazia. Ti finir! " -gameforge.locale.monster_chat_604_1 = " Ho creato un nuovo veleno buonissimo... vuoi assaggiarne un po'? " -gameforge.locale.monster_chat_604_2 = " Voglio proprio vedere come funziona! Ecco, prendi! " -gameforge.locale.monster_chat_604_3 = " Hey, tu! Mi serve una cavia! " -gameforge.locale.monster_chat_604_4 = " Ti avvelener! " -gameforge.locale.monster_chat_604_5 = " Oh grande, una cavia! " -gameforge.locale.monster_chat_604_6 = " Non divertente se ti arrendi subito! Difenditi! " -gameforge.locale.monster_chat_631_1 = " Resta fermo dove sei. Sto cercando qualcosa da cacciare. " -gameforge.locale.monster_chat_631_2 = " Sei cos lento del tutto inutile. Muoviti! " -gameforge.locale.monster_chat_631_3 = " Sono cos affamato! " -gameforge.locale.monster_chat_631_4 = " Bene bene, finalmente ho trovato qualcosa da cacciare! " -gameforge.locale.monster_chat_631_5 = " Abbandona ogni speranza! Non riuscirai a sopravvivermi! " -gameforge.locale.monster_chat_631_6 = " Adesso ti far vedere cos' il vero dolore! " -gameforge.locale.monster_chat_632_1 = " Noioooso! " -gameforge.locale.monster_chat_632_2 = " C' qualcosa da usare come esca qui? " -gameforge.locale.monster_chat_632_3 = " Vieni e combatti, se proprio quello che vuoi! " -gameforge.locale.monster_chat_632_4 = " Vuoi diventare un guerriero? Allora mostrami quello che sai fare! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Scappa al villaggio se vuoi vivere! " -gameforge.locale.monster_chat_633_1 = " dura essere affamati " -gameforge.locale.monster_chat_633_2 = " Oh, stanno venendo verso di noi! " -gameforge.locale.monster_chat_633_3 = " Vuoi duellare? " -gameforge.locale.monster_chat_633_4 = " Non paragonarmi a quei balordi! " -gameforge.locale.monster_chat_633_5 = " Ti colpir come un tuono! Ahaha! " -gameforge.locale.monster_chat_633_6 = " Chiunque scappi adesso non di certo un vero guerriero! " -gameforge.locale.monster_chat_634_1 = " Questa volta, il veleno dovrebbe essere migliore! " -gameforge.locale.monster_chat_634_2 = " Se hai fame, i pipistrelli sono una delizia " -gameforge.locale.monster_chat_634_3 = " Vuoi combattere? " -gameforge.locale.monster_chat_634_4 = " Una volta che il mio veleno ti entrato in corpo, non esiste modo di curarti " -gameforge.locale.monster_chat_634_5 = " Con la mia magia ridurr tutto in cenere, hihihi! " -gameforge.locale.monster_chat_634_6 = " Brucia! Ha ha! " -gameforge.locale.monster_chat_635_1 = " Non dimenticarti di affilare sempre la spada! C' sempre una battaglia pronta ad aspettarti! " -gameforge.locale.monster_chat_635_2 = " Svenuto? " -gameforge.locale.monster_chat_635_3 = " Muori e risvegliati nell'aldil! " -gameforge.locale.monster_chat_635_4 = " Sconfiggermi? Davvero? " -gameforge.locale.monster_chat_635_5 = " Combatti come un guerriero! " -gameforge.locale.monster_chat_635_6 = " E dai, ancora un morsettino... " -gameforge.locale.monster_chat_636_1 = " Ha, gi mi rallegro all'idea di una bella battaglia. " -gameforge.locale.monster_chat_636_2 = " Combattere divertente (risata) " -gameforge.locale.monster_chat_636_3 = " Vorrei combattere tutto il tempo! " -gameforge.locale.monster_chat_636_4 = " Ha, benissimo! Provaci ancora una volta! " -gameforge.locale.monster_chat_636_5 = " Guarda come ruota la mia spada! " -gameforge.locale.monster_chat_636_6 = " Ti pentirai di avermi colpito! " -gameforge.locale.monster_chat_636_7 = " Cos debole! Che ridicolo! " -gameforge.locale.monster_chat_637_1 = " Non voglio essere disturbato! " -gameforge.locale.monster_chat_637_2 = " Vai a dormire. Per sempre! " -gameforge.locale.monster_chat_637_3 = " Ancora sveglio? " -gameforge.locale.monster_chat_637_4 = " C' molto da fare! Avanti! " -gameforge.locale.monster_chat_637_5 = " Non impressionarti della mia forza! " -gameforge.locale.monster_chat_637_6 = " Ti polverizzo! " -gameforge.locale.monster_chat_691_1 = " Benissimo, gli avversari forti durano di pi! Difenditi! " -gameforge.locale.monster_chat_691_2 = " Cosa?Cosa sembrerei? " -gameforge.locale.monster_chat_691_3 = " Non paragonarmi ad un pivello! " -gameforge.locale.monster_chat_691_4 = " Non gli piaci! E non piaci nemmeno a me! " -gameforge.locale.monster_chat_691_5 = " Combattiamo! " -gameforge.locale.monster_chat_691_6 = " Fino alla morte! " -gameforge.locale.monster_chat_701_1 = " Guarda, una farfalla! Che bella! " -gameforge.locale.monster_chat_701_2 = " Non vedi la verit tra cielo e terra? " -gameforge.locale.monster_chat_701_3 = " Dopo sar troppo tardi!Credici ora! " -gameforge.locale.monster_chat_701_4 = " Credi nella dottrina esoterica! " -gameforge.locale.monster_chat_701_5 = " Chi ne dubiter sar ucciso! " -gameforge.locale.monster_chat_701_6 = " Raggiungi l'illuminazione attraverso la morte! " -gameforge.locale.monster_chat_702_1 = " La verit della dottrina esoterica la comprensione dell'assetto dei cieli. " -gameforge.locale.monster_chat_702_2 = " La filosofia degli esoterici l'ordine celeste! " -gameforge.locale.monster_chat_702_3 = " Verit esoterica, verit del Dio Tigre. Sabaha Sabaha " -gameforge.locale.monster_chat_702_4 = " Osi dubitare della verit del cielo e della terra? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Senti i miei artigli! " -gameforge.locale.monster_chat_703_1 = " Quando la verit del Dio Tigre echegger in eterno, tutte le sofferenze finiranno " -gameforge.locale.monster_chat_703_2 = " La verit della dottrina esoterica la comprensione dell'assetto dei cieli. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha. Mandaci la conoscenza! " -gameforge.locale.monster_chat_703_4 = " Non dubitarne! " -gameforge.locale.monster_chat_703_5 = " Ricevi il tuono del paradiso! " -gameforge.locale.monster_chat_703_6 = " Il giudizio arriva! " -gameforge.locale.monster_chat_704_1 = " La verit della dottrina esoterica la comprensione dell'assetto dei cieli. " -gameforge.locale.monster_chat_704_2 = " Verit esoterica, verit del Dio Tigre. Sabaha Sabaha " -gameforge.locale.monster_chat_704_3 = " Mi credi un pagliaccio, forse? Vediamo quanto impiegherai a cambiare idea! " -gameforge.locale.monster_chat_704_4 = " Il capo di questa setta un santo ed al di sopra di ogni essere vivente! " -gameforge.locale.monster_chat_704_5 = " Ricevi le fiamme dell'inferno! " -gameforge.locale.monster_chat_704_6 = " Non hai mai visto un diapason cos grande, vero? " -gameforge.locale.monster_chat_705_1 = " Verit esoterica, verit del Dio Tigre. Sabaha Sabaha " -gameforge.locale.monster_chat_705_2 = " La verit della dottrina esoterica la comprensione dell'assetto dei cieli. " -gameforge.locale.monster_chat_705_3 = " Il fatto che io sia pi minuto dei miei fratelli non significa che mi faccio andare bene tutto! " -gameforge.locale.monster_chat_705_4 = " Il dolore eterno e una perenne oscurit ti aspettano! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Non la fine. Segue la via migliore. " -gameforge.locale.monster_chat_706_1 = " Chiediamo pace e serenit! Per favore! " -gameforge.locale.monster_chat_706_2 = " Quando governa il terrore, la verit del Dio Tigre aiuta! " -gameforge.locale.monster_chat_706_3 = " La verit esoterica sono l'ordine e la comprensione del cielo " -gameforge.locale.monster_chat_706_4 = " Andate tutti all'inferno! " -gameforge.locale.monster_chat_706_5 = " Non ti lascer andare! " -gameforge.locale.monster_chat_706_6 = " Ti dar tutto quello che ho " -gameforge.locale.monster_chat_707_1 = " Ti imploro, salvaci! " -gameforge.locale.monster_chat_707_2 = " La verit della dottrina esoterica la comprensione dell'assetto dei cieli. " -gameforge.locale.monster_chat_707_3 = " Verit esoterica, verit del Dio Tigre. Sabaha Sabaha " -gameforge.locale.monster_chat_707_4 = " (sonora risata) Le porte dell'inferno sono spalancate,muori! " -gameforge.locale.monster_chat_707_5 = " Ti avverto: non costringermi ad utilizzare la tavola! " -gameforge.locale.monster_chat_707_6 = " Ho gi visto la tua morte! " -gameforge.locale.monster_chat_791_1 = " Come potri spiegarti la verit del Dio Tigre in poche parole? " -gameforge.locale.monster_chat_791_2 = " Ho sentito i canti dei fedeli " -gameforge.locale.monster_chat_791_3 = " giusto! Sii pieno di pentimento, e sarai liberato! " -gameforge.locale.monster_chat_791_4 = " Soffrirai pene eterne, perch hai dubitato della verit! " -gameforge.locale.monster_chat_791_5 = " Lascia che ti insegni " -gameforge.locale.monster_chat_791_6 = " Non vederla come una punizione, l'insegnamento. " -gameforge.locale.monster_chat_901_1 = " Non sar proprio bellissimo, ma almeno mi diverto un sacco, hihihi! " -gameforge.locale.monster_chat_901_2 = " Diventerai uno di noi! " -gameforge.locale.monster_chat_901_3 = " Vieni da noi, hihi! " -gameforge.locale.monster_chat_901_4 = " Haaa, haha! " -gameforge.locale.monster_chat_901_5 = " Eccoci! " -gameforge.locale.monster_chat_903_1 = " un inferno! " -gameforge.locale.monster_chat_903_2 = " Ahhhh! " -gameforge.locale.monster_chat_903_3 = " Non possiamo farlo da soli!NO! " -gameforge.locale.monster_chat_903_4 = " Dovrai anche provare dolore! " -gameforge.locale.monster_chat_903_5 = " Che ne dici di uno scambio? Tu mi dai la tua anima e io ti do la mia sofferenza! " -gameforge.locale.monster_chat_903_6 = " Avrai presto la pace eterna! " -gameforge.locale.monster_chat_904_1 = " Il dolore! Il dolore! " -gameforge.locale.monster_chat_904_2 = " Ahh, maledizione! Il mio braccio brucia! " -gameforge.locale.monster_chat_904_3 = " Perch dobbiamo soffrire cos, perch? " -gameforge.locale.monster_chat_904_4 = " Soffrire della malattia misteriosa non poi tanto male! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhh! " -gameforge.locale.monster_chat_905_2 = " Ti uccidoooo! " -gameforge.locale.monster_chat_905_3 = " Non stare a guardare, agisci! " -gameforge.locale.monster_chat_905_4 = " Diventiamo amici! " -gameforge.locale.monster_chat_905_5 = " Sei gi infettato " -gameforge.locale.monster_chat_905_6 = " Ora sei il mio amico " -gameforge.locale.monster_chat_906_1 = " Hihihi! " -gameforge.locale.monster_chat_906_2 = " Vieni e prova la mia freccia! " -gameforge.locale.monster_chat_906_3 = " Sei davvero noioso! " -gameforge.locale.monster_chat_906_4 = " Ti infetter con il male misterioso " -gameforge.locale.monster_chat_906_5 = " Buon odore " -gameforge.locale.monster_chat_906_6 = " Muori! " -gameforge.locale.monster_chat_907_1 = " Ed ho trovato un altra causa della malattina " -gameforge.locale.monster_chat_907_2 = " (risata) Sar divertente! " -gameforge.locale.monster_chat_907_3 = " Hmm, frusta o pinza...? " -gameforge.locale.monster_chat_907_4 = " Ahhhhh, siiii! " -gameforge.locale.monster_chat_907_5 = " Permettimi di trasmetterti la malattia! " -gameforge.locale.monster_chat_907_6 = " Questa tenace causa della misteriosa malattia " -gameforge.locale.need_item_postfix = " = l'oggetto necessario " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Non puoi andare l, finch non ci sar andato[ENTER]prima io " -gameforge.locale.neutral_warp.go = " Trasportare " -gameforge.locale.neutral_warp.greet = " Ciao!So come puoi raggiungere altre zone da qui.[ENTER]Se mi dai qualche yang, posso teleportartici. " -gameforge.locale.neutral_warp.money_need1 = " Costa " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " Non trasportare " -gameforge.locale.neutral_warp.where_to_go = " Dove vuoi andare? " -gameforge.locale.no = " No " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Non hai abbastanza Yang! " -gameforge.locale.oldwoman.no_matter = " Non ho nulla da fare con te! " -gameforge.locale.oldwoman.skill_reset1 = " Vedo che nonostante la tua giovane et hai gi[ENTER]affrontato molte cose. Povero![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Sai una cosa? Lasciami inizializzare i tuoi punti[ENTER]abilit. Potrai migliorare le tue abilit.[ENTER]Ovviamente, non gratis. Ti[ENTER]coster " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Vuoi inizializzarle? Al momento c'[ENTER]un'offerta speciale per il processo di[ENTER]inizializzazione. " -gameforge.locale.oldwoman.skill_reset_no = " Dopo. " -gameforge.locale.oldwoman.skill_reset_ok = " A posto. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Vecchio pirata:[ENTER]Se hai tempo per certe chiacchiere, hai anche[ENTER]tempo di andare dal dottore! " -gameforge.locale.old_pirate.accept_failure_info_label = " Torna dal vecchio pirata " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Torna dal vecchio pirata. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Riferisci al vecchio pirata che non riesci a[ENTER]trovare la medicina " -gameforge.locale.old_pirate.accept_failure_say_1 = " Torna dal vecchio pirata. " -gameforge.locale.old_pirate.accept_failure_say_2 = " Non riesco a trovare la medicina![ENTER]Cosa dir al vecchio pirta? " -gameforge.locale.old_pirate.accept_success_info_label = " Porta la medicina al vecchio pirata. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Porta la medicina al vecchio pirata. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Porta la medicina al vecchio pirata e prenditi la[ENTER]ricompensa. " -gameforge.locale.old_pirate.accept_success_say_1 = " Ho la medicina " -gameforge.locale.old_pirate.accept_success_say_2 = " Ho la medicina per il vecchio pirata.Dovrei[ENTER]portargliela. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Beak-Go:[ENTER]Non hai ancora trovato nulla?[ENTER]Dobbiamo fermare la malattia prima che dilaghi in[ENTER]tutto il villaggio! Sbrigati! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Torna da Baek-go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Ritorna da Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Riferisci a Baek-go che non riesci a trovare la[ENTER]medicina per la malattia[ENTER]misteriosa. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Torna da Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Non riesco a trovare l'antidoto per la malattia[ENTER]misteriosa! Cosa dir a Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Porta un campione dell'antidoto a Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Porta un campione del virus a[ENTER]Baek-go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Porta un campione del virus a Baek-Go e ritira la[ENTER]medicina per il vecchio pirata. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Ho un campione del virus della malattia[ENTER]misteriosa. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Ho un campione del virus della malattia[ENTER]misteriosa. Dovrei portarlo da Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Non so cosa ci sia dietro questa strana[ENTER]malattia. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Ho trovato l'origine della malattia[ENTER]misteriosa. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Elimina tutti gli infetti " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Elimina tutti quelli infetti dalla malattia[ENTER]misteriosa. " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Elimina tutti quelli infetti dalla malattia[ENTER]misteriosa, e prendi un campione del virus per[ENTER]Baek-Go.[ENTER]Far la medicina per il vecchio[ENTER]pirata. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Qualcun'altro mi ha gi portato un campione del[ENTER]virus. Ho mandato la medicina al vecchio pirata,[ENTER]dovrebbe star bene ora. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Ha toccato una volta una persona infetta, e la[ENTER]sua ferita ha iniziato a fargli male e prudere? " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Oh! Sono quasi certo che abbia preso la malattia[ENTER]misteriosa! Se non verr curato, contager tutto[ENTER]il villaggio! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Non dobbiamo permettere che contagi nessuno![ENTER]Dobbiamo curarlo immediatamente. Ci serve un[ENTER]campione dell'agente patogeno: lo puoi procurare[ENTER]recandoti presso i malati che si trovano sul[ENTER]monte Sohan. " -gameforge.locale.old_pirate.baekgo_success_say = " Beak-Go:[ENTER]Ce l'hai fatta!Aspetta un attimo, far subito la[ENTER]medicina. [DELAY value;1000][ENTER]L'ho dovuta fare in fretta, quindi non so se[ENTER]funzioner davvero, ma dobrebbe comunque sentirsi[ENTER]meglio. Portagli la medicina pi presto[ENTER]possibile. " -gameforge.locale.old_pirate.baekgo_talk = " Mi manda il vecchio pirata. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " La malattia del vecchio pirata " -gameforge.locale.old_pirate.complete_say = " Old pirate: Prude ancora.[ENTER]Ma mi sento meglio ora. Spero che cos riesca a[ENTER]sopravvivere. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Non ho ancora la medicina. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Ecco la cura! " -gameforge.locale.old_pirate.etc_shop_start_say = " Bottegaia:[ENTER]Il vecchio pirata? Certo che lo conosco! Stai[ENTER]parlando di quel tipo che impreca e si gratta in[ENTER]continuazione, vero? Veniva ogni tanto a comprare[ENTER]qualche lozione. Ha speso un mucchio di Yang in[ENTER]medicine rosse! " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Bottegaia:[ENTER]Dove diavolo prender poi tutti quegli Yang se[ENTER]nemmeno ha un lavoro? Gli ho detto di farsi[ENTER]vedere da un medico alla svelta, ma non ne ha[ENTER]voluto sapere![ENTER]Gli ho ripetuto pi volte che la medicina rossa [ENTER]per uso esterno, ma mi ha ignorato. Temo che non[ENTER]far una bella fine. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Conosci il vecchio pirata? " -gameforge.locale.old_pirate.order_accept = " Ti aiuter " -gameforge.locale.old_pirate.order_accept_answer = " Vecchio pirata:[ENTER]Ottimo! Buona fortuna![ENTER]Il dottore lo trovi di certo al villaggio. " -gameforge.locale.old_pirate.order_find_medicine_label = " Medicina per il vecchio pirata " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Procura una medicina per il vecchio pirata. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Vai da Baek-Go al villaggio chiedigli una[ENTER]medicina per il vecchio pirata. " -gameforge.locale.old_pirate.order_refuse = " Mi spiace, non posso farlo. " -gameforge.locale.old_pirate.order_refuse_answer = " Vecchio pirata:[ENTER]Bene, allora non ho pi nulla da dirti. " -gameforge.locale.old_pirate.order_say1 = " Vecchio pirata:[ENTER]Dannazione, cosa vuoi da me? Quella megera della[ENTER]bottegaia ti ha parlato di me, vero?[ENTER]Tutto ci che ti ha detto vero. Ma non ho tempo[ENTER]di andare dal dottore, ho troppi nemici! " -gameforge.locale.old_pirate.order_say2 = " Vecchio pirata:[ENTER]Non puoi mai sapere quando uno di quei balordi[ENTER]pu sbucarti davanti ed infilzarti! Ma il prurito[ENTER] cos terribile. Non ce la faccio pi! Potresti[ENTER]andare tu dal medico a prendermi la medicina? Se[ENTER]lo farai, ti ricompenser bene. " -gameforge.locale.old_pirate.order_too_late = " Vecchio pirata:[ENTER]Qualcun'altro mi ha gi portato la medicina. Ci[ENTER]significa che non ci sar ricompensa per te! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Vai dal vecchio pirata. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Vai dal vecchio pirata. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Vai dal vecchio pirata e chiedigli perch non va[ENTER]da un dottore. " -gameforge.locale.old_pirate.start_say = " Vecchio pirata:[ENTER]Mi prude tutto! Non avrei dovuto toccare quel[ENTER]tizio! L'ho a mala pena sfiorato! Da allora la[ENTER]parte infetta, e mi prude ovunque! come se la[ENTER]pelle marcisse! Maledetto! " -gameforge.locale.old_pirate.success_thanks = " Vecchio pirata:[ENTER]Cosa? Sono stato contagiato dalla malattia[ENTER]misteriosa? E questa la cura? Grazie, grazie[ENTER]davvero! Mi hai salvato la vita! Ti sono davvero[ENTER]grato! " -gameforge.locale.old_pirate.talk = " Sei tu il vecchio pirata? " -gameforge.locale.old_pirate.talk_about_medicine = " Perch non ti fai vedere da un[ENTER]dottore? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Un'altra missione gi attiva. " -gameforge.locale.questscroll.finish = " Missione conclusa![ENTER]Hai ricevuto come ricompensa: " -gameforge.locale.questscroll.finish_button = " Missione completata. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " La marcia degli orsi affamati " -gameforge.locale.questscroll5.mission_10_mis = " Uccidi 25 orsi neri e 25 orsi Grizzly. " -gameforge.locale.questscroll5.mission_10_text = " Oh, aiutaci per favore. Ultimamente un numero[ENTER]crescente di grizzly e di orsi neri sta[ENTER]saccheggiando i nostri alveari e le nostre[ENTER]piantagioni. Per favore, aiutaci ad uccidere[ENTER]queste bestie, altrimenti moriremo di fame! " -gameforge.locale.questscroll5.mission_11_hunt = " Il branco di lupi blu. " -gameforge.locale.questscroll5.mission_11_mis = " Uccidi 35 lupi blu e 25 lupi blu alfa. " -gameforge.locale.questscroll5.mission_11_text = " Hai mai sentito parlare del branco di lupi blu?[ENTER]Mi riferisco a tutti i casini che hanno combinato[ENTER]i lupi blu la scorsa settimana. Hanno distrutto[ENTER]tutto sulla loro strada, come una tempesta di[ENTER]zanne ed artigli. Guerriero, puoi combattere il[ENTER]branco? " -gameforge.locale.questscroll5.mission_12_hunt = " Distruggi l'esercito bianco. " -gameforge.locale.questscroll5.mission_12_mis = " Uccidi 20 Comandanti Eid Bianche. " -gameforge.locale.questscroll5.mission_12_text = " Ultimamente, l'esercito bianco ci causa molti[ENTER]problemi. Spesso catturano i venditori ambulanti[ENTER]e distruggono i villaggi. Per favore, ferma[ENTER]l'esercito bianco. Eliminane i membri e le loro[ENTER]comandanti. " -gameforge.locale.questscroll5.mission_13_hunt = " L'agitazione del vento oscuro " -gameforge.locale.questscroll5.mission_13_mis = " Uccidi 25 Jak-To e 25 To-Su della banda del vento[ENTER]oscuro. " -gameforge.locale.questscroll5.mission_13_text = " Si dice che la banda del vento oscuro voglia[ENTER]invadere il regno.[ENTER]Prima che formino il loro esercito, dovremmo[ENTER]eliminare i loro capi.[ENTER]Per favore, occupatene. " -gameforge.locale.questscroll5.mission_14_hunt = " La grande rivolta degli orchi 1 " -gameforge.locale.questscroll5.mission_14_mis = " Uccidi 30 fieri orchi e 30 fieri orchi[ENTER]esploratori. " -gameforge.locale.questscroll5.mission_14_text = " Da informazioni segrete si pensa che il capo[ENTER]degli orchi nella Valle di Seungryong voglia[ENTER]conquistare il mondo. Ti chiedo di approfondire,[ENTER]guerriero. E visto che vai l potresti ridurre[ENTER]anche un po' il loro numero. " -gameforge.locale.questscroll5.mission_15_hunt = " Attacco dei barbari " -gameforge.locale.questscroll5.mission_15_mis = " Uccidi 30 fanti selvaggi e 30 scagnozzi selvaggi. " -gameforge.locale.questscroll5.mission_15_text = " Abbiamo ottenuto importanti informazioni[ENTER]catturando una spia dei barbari. Hanno intenzione[ENTER]di invadere il regno. Dobbiamo attaccarli prima[ENTER]che lo facciano loro. Mostra la tua fedelt al[ENTER]tuo regno. " -gameforge.locale.questscroll5.mission_16_hunt = " Distruggi il metin dell'oscurita " -gameforge.locale.questscroll5.mission_16_mis = " Distruggi 3 Metin dell'Oscurit " -gameforge.locale.questscroll5.mission_16_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_17_hunt = " Distruggi il metin della malvagit " -gameforge.locale.questscroll5.mission_17_mis = " Distruggi 2 metin della malvagit " -gameforge.locale.questscroll5.mission_17_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_18_hunt = " L'attacco delle Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = " Uccidi 10 Se-Rang dell'Esercito delle Eid Bianche " -gameforge.locale.questscroll5.mission_18_text = " Guerriero, ci sono nuove informazioni sulle Eid[ENTER]bianche.[ENTER]Come reazione della nostra pressione su loro,[ENTER]Se-Rang, il capo delle Eid bianche, ha dato il[ENTER]via alla contro-offensiva. Fai qualcosa contro[ENTER]Se-Rang subito! Non basta qualche loro soldato,[ENTER]dobbiamo fermare i piani del loro[ENTER]capo! " -gameforge.locale.questscroll5.mission_19_hunt = " La grande rivolta degli orchi 2 " -gameforge.locale.questscroll5.mission_19_mis = " Uccidi 20 fiero orco guerriero e 15 fieri maghi[ENTER]orco. " -gameforge.locale.questscroll5.mission_19_text = " Informazioni segrete farebbero pensare che il[ENTER]capo degli orchi della valle di Seungryong stia[ENTER]pianificando di conquistare il mondo. Ti chiedo[ENTER]di approfondire guerriero! E gi che sarai l,[ENTER]riduci anche il loro numero. " -gameforge.locale.questscroll5.mission_1_hunt = " Distruggi la Roccia Metin della lotta " -gameforge.locale.questscroll5.mission_1_mis = " Distruggi 3 Metin della lotta. " -gameforge.locale.questscroll5.mission_1_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_20_hunt = " Il segreto del sotterraneo delle scimmie[ENTER]normali1 " -gameforge.locale.questscroll5.mission_20_mis = " Uccidi 30 scimmie soldato e 30 scimmie[ENTER]lanciatrici. " -gameforge.locale.questscroll5.mission_20_text = " La posizione del Sotterraneo delle Scimmie[ENTER]normali, nel deserto, stata finalmente trovata.[ENTER]In genere, queste scimmie non rappresentano un[ENTER]pericolo, ma se dovessero coalizzarsi lo[ENTER]diventerebbero seriamente. Vai al sotterraneo[ENTER]delle scimmie normali ed indaga sulla situazione. " -gameforge.locale.questscroll5.mission_21_hunt = " Il segreto delle scimmie facili 1 " -gameforge.locale.questscroll5.mission_21_mis = " Uccidi 30 debole soldato scimmia e 30 debole[ENTER]scimmia lanciatrice. " -gameforge.locale.questscroll5.mission_21_text = " La posizione del Sotterraneo delle Scimmie facile[ENTER] stata finalmente trovata. Di solito queste[ENTER]scimmie non rappresentano una minaccia, ma se si[ENTER]dovessero coalizzare, lo diventerebbero. Vai al[ENTER]Sotterraneo delle Scimmie facile ed indaga sulla[ENTER]situazione. " -gameforge.locale.questscroll5.mission_22_hunt = " Seminano vento e raccolgono tempesta. " -gameforge.locale.questscroll5.mission_22_mis = " Uccidi 4 Chuong della banda del vento[ENTER]oscuro " -gameforge.locale.questscroll5.mission_22_text = " I Chuong, capi della banda del vento oscuro, ci[ENTER]danno problemi.[ENTER]Da quando sono maestri dell'arte della spada,[ENTER]hanno iniziato ad attaccare i guerrieri giusto[ENTER]per divertimento. Fermali prima che sia troppo[ENTER]tardi. " -gameforge.locale.questscroll5.mission_23_hunt = " Distruggi la Roccia Metin della gelosia " -gameforge.locale.questscroll5.mission_23_mis = " Distruggi 2 metin della gelosia " -gameforge.locale.questscroll5.mission_23_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_24_hunt = " Il segreto delle scimmie normali 2 " -gameforge.locale.questscroll5.mission_24_mis = " Uccidi 15 guerrieri scimmia e 15 scimmie[ENTER]generali " -gameforge.locale.questscroll5.mission_24_text = " La posizione del Sotterraneo delle Scimmie[ENTER]normale nel deserto stata finalmente trovata.[ENTER]In genere queste scimmie non rappresentano una[ENTER]minaccia, ma se dovessero coalizzarsi, lo[ENTER]diventerebbero. Vai al Sotterraneo delle Scimmie[ENTER]normale ed indaga sulla[ENTER]situazione. " -gameforge.locale.questscroll5.mission_25_hunt = " Il segreto delle scimmie facili 2 " -gameforge.locale.questscroll5.mission_25_mis = " Uccidi 15 guerriero scimmia e 15 debole generale[ENTER]scimmia " -gameforge.locale.questscroll5.mission_25_text = " La posizione del Sotterraneo delle Scimmie facile[ENTER] stata finalmente trovata. Di solito queste[ENTER]scimmie non rappresentano una minaccia, ma se si[ENTER]dovessero coalizzare, lo diventerebbero. Vai al[ENTER]Sotterraneo delle Scimmie facile ed indaga sulla[ENTER]situazione. " -gameforge.locale.questscroll5.mission_26_hunt = " Distruggi la Roccia Metin dell'anima " -gameforge.locale.questscroll5.mission_26_mis = " Distruggi 2 metin dell'anima " -gameforge.locale.questscroll5.mission_26_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_27_hunt = " La collera dei ragni 1 " -gameforge.locale.questscroll5.mission_27_mis = " Uccidi 40 ragni piccoli " -gameforge.locale.questscroll5.mission_27_text = " I ragni che in genere vivono pacificamente nel[ENTER]deserto di Yongbi hanno iniziato ad attaccare i[ENTER]commercianti che passano di l. un male per i[ENTER]nostri affari. Per favore, uccidi quei[ENTER]ragni. " -gameforge.locale.questscroll5.mission_28_hunt = " La collera dei ragni 2 " -gameforge.locale.questscroll5.mission_28_mis = " Uccidi 40 ragni velenosi " -gameforge.locale.questscroll5.mission_28_text = " I ragni che in genere vivono pacificamente nel[ENTER]deserto di Yongbi hanno iniziato ad attaccare i[ENTER]commercianti che passano di l. un male per i[ENTER]nostri affari. Per favore, uccidi quei[ENTER]ragni. " -gameforge.locale.questscroll5.mission_29_hunt = " Seguaci della fede oscura 2 " -gameforge.locale.questscroll5.mission_29_mis = " Uccidi 20 Guerrieri Oscuri e 25 Arahan Capi[ENTER]Oscuri. " -gameforge.locale.questscroll5.mission_29_text = " Alla fine, abbiamo ricevuto l'ordine di eliminare[ENTER]i discepoli della setta pi pericolosa del nostro[ENTER]regno, la setta degli esoterici oscuri. Li[ENTER]troverai nella valle di Seungryon. Fai del tuo[ENTER]meglio, non sono facili da[ENTER]sconfiggere. " -gameforge.locale.questscroll5.mission_2_hunt = " Distruggi la Roccia Metin del dolore " -gameforge.locale.questscroll5.mission_2_mis = " Distruggi 2 Metin del dolore " -gameforge.locale.questscroll5.mission_2_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_30_hunt = " I seguaci della setta oscura 1 " -gameforge.locale.questscroll5.mission_30_mis = " Uccidi 30 fanatici oscuri e 30 Arahan[ENTER]oscuri. " -gameforge.locale.questscroll5.mission_30_text = " Alla fine, abbiamo ricevuto l'ordine di eliminare[ENTER]i discepoli della setta pi pericolosa del nostro[ENTER]regno, la setta degli esoterici oscuri. Li[ENTER]troverai nella valle di Seungryon. Fai del tuo[ENTER]meglio, non sono facili da[ENTER]sconfiggere. " -gameforge.locale.questscroll5.mission_31_hunt = " I seguaci della setta oscura 3 " -gameforge.locale.questscroll5.mission_31_mis = " Uccidi 40 persecutori oscuri e 40 evocatori[ENTER]oscuri. " -gameforge.locale.questscroll5.mission_31_text = " Alla fine, abbiamo ricevuto l'ordine di eliminare[ENTER]i discepoli della setta pi pericolosa del nostro[ENTER]regno, la setta degli esoterici oscuri. Li[ENTER]troverai nella valle di Seungryon. Fai del tuo[ENTER]meglio, non sono facili da[ENTER]sconfiggere. " -gameforge.locale.questscroll5.mission_32_hunt = " Distruggi la Roccia Metin dell'ombra " -gameforge.locale.questscroll5.mission_32_mis = " Distruggi 2 Metin dell'ombra " -gameforge.locale.questscroll5.mission_32_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_33_hunt = " Hanno 8 zampe 1 " -gameforge.locale.questscroll5.mission_33_mis = " Uccidi 35 piccolo ragno velenoso e 35 ragno[ENTER]velenoso mortale. " -gameforge.locale.questscroll5.mission_33_text = " L'impero ha scoperto un sistema di grotte, che si[ENTER]pensa sia il covo dei ragni del deserto di[ENTER]Yongbi.[ENTER]Non ci sono informazioni precise di quel luogo,[ENTER]si sa solo che un posto pericoloso. Puoi[ENTER]controllare?[ENTER]Ferma l'epansione della loro forza riducendo il[ENTER]loro numero. " -gameforge.locale.questscroll5.mission_34_hunt = " Hanno 8 zampe 2 " -gameforge.locale.questscroll5.mission_34_mis = " Uccidi 35 piccolo ragno velenoso e 35 ragno[ENTER]velenoso mortale. " -gameforge.locale.questscroll5.mission_34_text = " L'impero ha scoperto un sistema di grotte, che si[ENTER]pensa sia il covo dei ragni del deserto di[ENTER]Yongbi.[ENTER]Non ci sono informazioni precise di quel luogo,[ENTER]si sa solo che un posto pericoloso. Puoi[ENTER]controllare?[ENTER]Ferma l'epansione della loro forza riducendo il[ENTER]loro numero. " -gameforge.locale.questscroll5.mission_35_hunt = " Hanno 8 zampe 3 " -gameforge.locale.questscroll5.mission_35_mis = " Uccidi 35 ragni velenosi rossi mortali e 35 ragni[ENTER]artiglio velenoso. " -gameforge.locale.questscroll5.mission_35_text = " L'impero ha scoperto un sistema di grotte, che si[ENTER]pensa sia il covo dei ragni del deserto di[ENTER]Yongbi.[ENTER]Non ci sono informazioni precise di quel luogo,[ENTER]si sa solo che un posto pericoloso. Puoi[ENTER]controllare?[ENTER]Ferma l'epansione della loro forza riducendo il[ENTER]loro numero. " -gameforge.locale.questscroll5.mission_36_hunt = " Hanno 8 zampe 4 " -gameforge.locale.questscroll5.mission_36_mis = " Uccidi 40 ragni velenoso soldato " -gameforge.locale.questscroll5.mission_36_text = " L'impero ha scoperto un sistema di grotte, che si[ENTER]pensa sia il covo dei ragni del deserto di[ENTER]Yongbi.[ENTER]Non ci sono informazioni precise di quel luogo,[ENTER]si sa solo che un posto pericoloso. Puoi[ENTER]controllare?[ENTER]Ferma l'epansione della loro forza riducendo il[ENTER]loro numero. " -gameforge.locale.questscroll5.mission_37_hunt = " Distruggi Metin della durezza " -gameforge.locale.questscroll5.mission_37_mis = " Distruggi 2 Metin della durezza " -gameforge.locale.questscroll5.mission_37_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_38_hunt = " Piaga dello scorpione " -gameforge.locale.questscroll5.mission_38_mis = " Uccidi 30 re scorpione e 20 uomini scorpione. " -gameforge.locale.questscroll5.mission_38_text = " Questi scorpioni tormentano sia i viaggiatori che[ENTER]i commercianti e la cosa di certo non giova[ENTER]all'economia dell'impero. Aiutaci a reprimere[ENTER]questa piaga. " -gameforge.locale.questscroll5.mission_39_hunt = " Societ della morte 1 " -gameforge.locale.questscroll5.mission_39_mis = " Uccidi 30 demoni soldato e 20 demoni[ENTER]arciere. " -gameforge.locale.questscroll5.mission_39_text = " Hai mai sentito parlare della torre dei demoni?[ENTER]Alcune sette esoteriche vi hanno evocato dei[ENTER]demoni soldato per mezzo di potenti magie.[ENTER]Affrontali e scopri la loro reale forza. " -gameforge.locale.questscroll5.mission_3_hunt = " Emergenza dei lupi grigi 2 " -gameforge.locale.questscroll5.mission_3_mis = " Uccidi 30 lupi grigi alfa " -gameforge.locale.questscroll5.mission_3_text = " Hai mai sentito parlare dei lupi grigi alfa? Sono[ENTER]soliti gironzolare per conto proprio, ma a causa[ENTER]dell'influsso negativo delle ultime settimane,[ENTER]hanno iniziato ad attaccare i mercanti ambulanti[ENTER]in branco. Puoi eliminare quei lupi grigi alfa?[ENTER]Ovviamente, verrai ricompensato. " -gameforge.locale.questscroll5.mission_40_hunt = " Societ della morte 2 " -gameforge.locale.questscroll5.mission_40_mis = " Uccidi 30 demoni lanciere e 25 demoni shamano. " -gameforge.locale.questscroll5.mission_40_text = " Hai mai sentito parlare della torre dei demoni?[ENTER]Alcune sette esoteriche vi hanno evocato dei[ENTER]demoni soldato per mezzo di potenti magie.[ENTER]Affrontali e scopri la loro reale forza. " -gameforge.locale.questscroll5.mission_41_hunt = " Il segreto delle scimmie difficili 2 " -gameforge.locale.questscroll5.mission_41_mis = " Uccidi 15 scimmie di pietra e 15 scimmie[ENTER]capobanda " -gameforge.locale.questscroll5.mission_41_text = " La posizione del Sotterraneo delle Scimmie[ENTER]difficili stata finalmente scoperta. In genere[ENTER]queste scimmie non rappresentano un pericolo, ma[ENTER]se si coalizzassero, lo diventerebbero. Vai al[ENTER]Sotterraneo delle Scimmie difficile, ed indaga[ENTER]sulla situazione. " -gameforge.locale.questscroll5.mission_42_hunt = " Il ghiaccio un giorno si[ENTER]scioglier " -gameforge.locale.questscroll5.mission_42_mis = " Uccidi 25 golem di ghiaccio " -gameforge.locale.questscroll5.mission_42_text = " Conosci il monte Sohan, da sempre ricoperto di[ENTER]ghiaccio? Molti esploratori e guerrieri ci sono[ENTER]andati, ma non sono mai pi tornati.[ENTER]Scopri perch successo, e se sono stati[ENTER]attaccati. Magari ti chiarirai le idee andando a[ENTER]caccia di mostri da quelle parti. " -gameforge.locale.questscroll5.mission_43_hunt = " Il segreto delle scimmie difficili 1 " -gameforge.locale.questscroll5.mission_43_mis = " Uccidi 30 forti soldati scimmia e 30 forti[ENTER]scimmie lanciatrici. " -gameforge.locale.questscroll5.mission_43_text = " La posizione del Sotterraneo delle Scimmie[ENTER]difficili stata finalmente scoperta. In genere[ENTER]queste scimmie non rappresentano un pericolo, ma[ENTER]se si coalizzassero, lo diventerebbero. Vai al[ENTER]Sotterraneo delle Scimmie difficile, ed indaga[ENTER]sulla situazione. " -gameforge.locale.questscroll5.mission_44_hunt = " Braccio destro dello spirito della tigre gialla " -gameforge.locale.questscroll5.mission_44_mis = " Uccidi 30 generale di rana toro " -gameforge.locale.questscroll5.mission_44_text = " Lo spirito della tigre gialla ha recentemente[ENTER]chiamato a s i suoi sudditi animali. Secondo le[ENTER]spie del regno questo il motivo della loro[ENTER]stranezza. Bisogna eliminane i capi delle truppe,[ENTER]che fungono da suo braccio[ENTER]destro. " -gameforge.locale.questscroll5.mission_45_hunt = " Proprietari del monte Sohan? " -gameforge.locale.questscroll5.mission_45_mis = " Uccidi 35 Gelidi Uomini di Ghiaccio e 30 Yeti. " -gameforge.locale.questscroll5.mission_45_text = " La volpe a nove code, sovrana del monte Sohan,[ENTER]sembrerebbe stia chiamando a se numerosi demoni.[ENTER]Prima che formi la sua armata, dobbiamo uccidere[ENTER]uomini di ghiaccio e yeti, che rappresentano la[ENTER]spina dorsale dell'armata. Ti prego, aiutaci.[ENTER]Ovviamente sarai ricompensato. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Uccidi 45 rana d'albero soldato e 35 rana[ENTER]d'albero capobanda " -gameforge.locale.questscroll5.mission_46_text = " A quanto pare lo Spirito della Tigre Gialla si [ENTER]alleato alle mostruose Rane d'Albero.[ENTER]Distruggi immediatamente gli elementi solitari.[ENTER]Se li dovessi ignorare, le cose si metterebbero[ENTER]male per il regno! " -gameforge.locale.questscroll5.mission_47_hunt = " Mostro del ghiaccio! Il vero[ENTER]aspetto " -gameforge.locale.questscroll5.mission_47_mis = " Distruggi 45 ghiacci incantati. " -gameforge.locale.questscroll5.mission_47_text = " Abbiamo scoperto come comunicano tra di loro i[ENTER]mostri del monte Sohan: essi diffondono le[ENTER]informazioni attraverso i pezzi di ghiaccio[ENTER]galleggianti che si trovano in quell'area. Per[ENTER]indebolire le truppe della terra dei ghiacci[ENTER]dobbiamo ostacolare il passaggio delle[ENTER]informazioni. Fammi un favore: distruggi il[ENTER]ghiaccio incantato! " -gameforge.locale.questscroll5.mission_48_hunt = " Il segreto della torre dei demoni " -gameforge.locale.questscroll5.mission_48_mis = " Uccidi 45 Vile Spirito Guerriero " -gameforge.locale.questscroll5.mission_48_text = " Si narra che i Vili Demoni Lanciere nella Torre[ENTER]dei Demoni siano invincibili. Quando li si[ENTER]uccide, essi si rialzano. Se tutto ci dovesse[ENTER]essere vero, ci aspettano tempi oscuri... Ti[ENTER]prego, cerca di scoprire di pi! " -gameforge.locale.questscroll5.mission_49_hunt = " Il capo della torre dei demoni " -gameforge.locale.questscroll5.mission_49_mis = " Uccidi 60 Vile Spirito Shamano " -gameforge.locale.questscroll5.mission_49_text = " In seguito a ricerche approfondite abbiamo[ENTER]scoperto che gli spiriti soldato continuano a[ENTER]resuscitare. Per impedire che ci accada dobbiamo[ENTER]eliminare i vili spiriti shamani. " -gameforge.locale.questscroll5.mission_4_hunt = " Comparsa dei lupi grigi 1 " -gameforge.locale.questscroll5.mission_4_mis = " Uccidi 35 lupi grigi. " -gameforge.locale.questscroll5.mission_4_text = " Hai mai sentito parlare dei lupi grigi? Sono[ENTER]soliti gironzolare per conto proprio, ma a causa[ENTER]dell'influsso negativo delle scorse settimane,[ENTER]hanno iniziato ad attaccare i mercanti ambulanti.[ENTER]Potresti eliminare questi lupi grigi? Ovviamente[ENTER]sarai ricompensato. " -gameforge.locale.questscroll5.mission_50_hunt = " Esplora Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Uccidi 45 schiavi tigre da battaglia. " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan una zona lavica popolata da mostri[ENTER]ancora sconosciuti. Dobbiamo esplorare questa[ENTER]regione. Puoi aiutarci? " -gameforge.locale.questscroll5.mission_51_hunt = " Spirito del fuoco! La sua identit " -gameforge.locale.questscroll5.mission_51_mis = " Uccidi 45 spiriti fiamma. " -gameforge.locale.questscroll5.mission_51_text = " Un gruppo che era stato incaricato di sconfiggere[ENTER]le tigri da battaglia stato eliminato da nemici[ENTER]ancora sconosciuti. Si dice che questi nemici[ENTER]abbiano l'aspetto di 'fanciulle infuocate'.[ENTER]Cerca di scoprire di cosa si tratta. " -gameforge.locale.questscroll5.mission_52_hunt = " Riduci il numero delle tigri da battaglia " -gameforge.locale.questscroll5.mission_52_mis = " Uccidi 60 schiavi tigre da battaglia e 40 tigri[ENTER]da battaglia. " -gameforge.locale.questscroll5.mission_52_text = " Ora, visto che siamo in grado di combattere gli[ENTER]spiriti del fuoco, dobbiamo eliminarli[ENTER]completamente in campo aperto. Questo incarico[ENTER]spetta ai militari, ma per poter attaccar gli[ENTER]spiriti del fuoco al massimo delle nostre forze[ENTER]ci serve un corridoio aereo. Fai in modo che le[ENTER]tigri da battaglia non ci ostacolino. " -gameforge.locale.questscroll5.mission_53_hunt = " Esamina le fiamme " -gameforge.locale.questscroll5.mission_53_mis = " Uccidi 40 fiamme. " -gameforge.locale.questscroll5.mission_53_text = " Le fiamme sono incredibilmente brutali. Si[ENTER]divertono con il dolore degli uomini e si nutrono[ENTER]della loro pelle. Non abbiamo proprio idea di[ENTER]come spegnerle. Puoi cercare di scoprire qualcosa[ENTER]su queste fiamme? " -gameforge.locale.questscroll5.mission_54_hunt = " Guerrieri fiamma " -gameforge.locale.questscroll5.mission_54_mis = " Uccidi 60 guerrieri fiamma. " -gameforge.locale.questscroll5.mission_54_text = " Non molto tempo fa, il figlio di un nobiluomo[ENTER]andato nel Doyyumwaji stato ucciso da un[ENTER]guerriero fiamma. Se lo ucciderai, sarai[ENTER]ricompensato. Perch non fai un[ENTER]tentativo? " -gameforge.locale.questscroll5.mission_55_hunt = " Esamina gli alberi fantasma " -gameforge.locale.questscroll5.mission_55_mis = " Abbatti 30 alberi fantasma. " -gameforge.locale.questscroll5.mission_55_text = " Solitamente, sembrano proprio degli alberi[ENTER]normali, e poi all'improvviso attaccano animali e[ENTER]persone. Il loro numero in continuo aumento.[ENTER]Trova il modo di distruggere gli alberi[ENTER]fantasma. " -gameforge.locale.questscroll5.mission_56_hunt = " Il segreto della foresta fantasma " -gameforge.locale.questscroll5.mission_56_mis = " Uccidi 40 tronchi fantasma e 30 Dryadi. " -gameforge.locale.questscroll5.mission_56_text = " Le ricerche hanno mostrato che la foresta[ENTER]fantasma dominata da tronchi fantasma e Dryadi.[ENTER]Se riuscissi ad eliminarli, forse potresti[ENTER]impedire la diffusione dei tronchi fantasma. " -gameforge.locale.questscroll5.mission_5_hunt = " Preoccupazione per i villaggi " -gameforge.locale.questscroll5.mission_5_mis = " Uccidi 40 cinghiali. " -gameforge.locale.questscroll5.mission_5_text = " Negli ultimi tempi gli abitanti del villaggio[ENTER]nelle vicinanze della citt sono sempre pi[ENTER]preoccupati. I cinghiali, che di solito[ENTER]attaccavano solo gli animali piccoli sulle[ENTER]montagne, sono diventati aggressivi. Hanno invaso[ENTER]i campi ed hanno attaccato i contadini. Potresti[ENTER]scacciare i cinghiali? " -gameforge.locale.questscroll5.mission_6_hunt = " Tigri e orsi " -gameforge.locale.questscroll5.mission_6_mis = " Uccidi 25 tigri e 30 orsi. " -gameforge.locale.questscroll5.mission_6_text = " Ne hai gi sentito parlare? Se orsi e tigri[ENTER]mangiano solo aglio e cipolla per 100 giorni,[ENTER]possono trasformarsi in grandi orsi e tigri di[ENTER]fuoco. Di sicuro non sar vero, ma sar meglio[ENTER]assicurarsene.[ENTER]Uccidine alcuni e sarai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_7_hunt = " Distruggi il metin dell'avidit " -gameforge.locale.questscroll5.mission_7_mis = " Distruggi 2 metin dell'avidit. " -gameforge.locale.questscroll5.mission_7_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_8_hunt = " Distruggi il metin della battaglia " -gameforge.locale.questscroll5.mission_8_mis = " Distruggi 2 metin della battaglia " -gameforge.locale.questscroll5.mission_8_text = " Ultimamente, piovono dal cielo delle rocce con un[ENTER]influsso negativo. Ricerche dimostrano che tale[ENTER]influsso fa impazzire gli animali. Distruggi[ENTER]quelle rocce.[ENTER]Ti supplico.Ovviamente verrai[ENTER]ricompensato. " -gameforge.locale.questscroll5.mission_9_hunt = " La preoccupazione del villaggio 2 " -gameforge.locale.questscroll5.mission_9_mis = " Uccidi 30 cinghiali rossi. " -gameforge.locale.questscroll5.mission_9_text = " Da poco i Cinghiali e loro capi, i Cinghiali[ENTER]Rossi, stanno cercando di insediarsi nei villaggi[ENTER]intorno alla citt.[ENTER]Il governatore ha ordinato che i Cinghiali Rossi[ENTER]vengano uccisi. Ogni guerriero deve ucciderne 30.[ENTER]Ci serve il tuo aiuto! " -gameforge.locale.questscroll_10_hunt = " Uomo serpente soldato " -gameforge.locale.questscroll_10_mis = " Uccidi i soldati met uomo, met[ENTER]serpente " -gameforge.locale.questscroll_10_text = " Non possono definirsi umani, ma sarebbe sbagliato[ENTER]anche dire il contrario. Sembrano uomini ma[ENTER]testa, pelle e comportamento sono quelli di un[ENTER]serpente velenoso. Si trovano nel deserto, e[ENTER]attaccano i passanti.[ENTER][ENTER]Uccidi 20 di questi soldati che sono mezzo uomo e[ENTER]mezzo serpente. Se lo fai, sarai ricompensato[ENTER]con: " -gameforge.locale.questscroll_11_hunt = " Uomo serpente arciere " -gameforge.locale.questscroll_11_mis = " Uccidi gli arcieri met uomo met[ENTER]serpente " -gameforge.locale.questscroll_11_text = " Sono intelligenti come gli uomini.[ENTER]Sono infidi e sanno come usare le armi. Gli[ENTER]arcieri, met uomo met serpente, attaccano i[ENTER]commercianti a distanza. In molti sono gi morti.[ENTER][ENTER]Uccidi 20 di questi arcieri che sono mezzo uomo e[ENTER]mezzo serpente. Se concluderai la missione con[ENTER]successo, sarai ricompensato[ENTER]con: " -gameforge.locale.questscroll_12_hunt = " Banditi del deserto " -gameforge.locale.questscroll_12_mis = " Uccidi i banditi del deserto. " -gameforge.locale.questscroll_12_text = " Ci sono malefiche creature nel deserto di Yongbi.[ENTER]Sono conosciuti come vagabondi del deserto, e[ENTER]perfino il regno dei cieli piange per i loro[ENTER]crimini.[ENTER]Catturano ed uccidono i viandanti per puro[ENTER]divertimento. E distruggono gli accampamenti nel[ENTER]deserto. " -gameforge.locale.questscroll_13_hunt = " Tigri da battaglia " -gameforge.locale.questscroll_13_mis = " Uccidi le tigri da battaglia " -gameforge.locale.questscroll_13_text = " Esistono animali chiamati tigri da battaglia. Il[ENTER]loro sangue di fuoco, ed il loro corpo si [ENTER]formato dal granito dei vulcani. Sono mostri[ENTER]incredibilmente forti! Si nutrono di lava e di[ENTER]fuoco vulcanico.[ENTER]A volte scendono dai vulcani, attaccano le[ENTER]persone e le divorano.[ENTER][ENTER]Elimina 20 tigri da battaglia, in cambio otterrai[ENTER]questa ricompensa: " -gameforge.locale.questscroll_14_hunt = " Uomo della guerra " -gameforge.locale.questscroll_14_mis = " Uccidi gli uomini della guerra " -gameforge.locale.questscroll_14_text = " Il Doyyumhwan vasto, arido e popolato da belve[ENTER]feroci. L si incontrano i guerrieri di Chunjo,[ENTER]Jinno e Shinsoo. Mostri spaventosi e potenti[ENTER]attendono l i guerrieri. Gli uomini della guerra[ENTER]sono i signori di Doyyumhwan.[ENTER]Vuoi sfidarli? Se uccidi 20 uomini della guerra,[ENTER]otterrai la seguente ricompensa: " -gameforge.locale.questscroll_15_hunt = " Guerrieri Taehwa " -gameforge.locale.questscroll_15_mis = " Sconfiggi i guerrieri Taehwa " -gameforge.locale.questscroll_15_text = " Ascoltino, quelli che credono di essere guerrieri[ENTER]forti e senza paura! Questo il campo infiammato[ENTER]delle lacrime, del dolore, delle lotte e della[ENTER]morte! Vivo qui tra numerosi mostri e scellerati![ENTER]Chi abbastanza coraggioso da sfidarmi?C'[ENTER]qualcuno che voglia sfidarmi con una spada in[ENTER]mano?[ENTER][ENTER]Se credi nelle tue capacit, affrontami! Se[ENTER]sconfiggerai me e 12 dei miei compagni, riceverai[ENTER]questa ricompensa: " -gameforge.locale.questscroll_16_hunt = " Orsi scuri " -gameforge.locale.questscroll_16_mis = " Uccidi gli orsi scuri " -gameforge.locale.questscroll_16_text = " Temo sia la fine. Ma lascia che ti dica di un[ENTER]caso importante...[ENTER]Quando leggerai questa lettera, sar gi morto o[ENTER]scomparso.[ENTER]Vivevo nella valle di Seungryong e cercavo erbe[ENTER]mediche. Ma dei mostri chiamati orsi scuri sono[ENTER]impazziti, e hanno ucciso la mia famiglia.Ti[ENTER]prego vendica me e la mia famiglia.Se ucciderai[ENTER]25 orsi scuri riceverai: " -gameforge.locale.questscroll_17_hunt = " Orsi scuri giganti " -gameforge.locale.questscroll_17_mis = " Uccidi gli orsi scuri giganti " -gameforge.locale.questscroll_17_text = " I mostri orso hanno creato un nuovo tipo di[ENTER]essere, accoppiandosi con mostri pi terrificanti[ENTER]di loro. Questa nuova specie si chiama orso scuro[ENTER]gigante. Sono pi grandi e pi forti dei[ENTER]precedenti, e molto pi cattivi. Finch[ENTER]rimarranno nella valle di Seungruong, le persone[ENTER]ne soffriranno.[ENTER][ENTER]Uccidi 20 orsi scuri giganti.Se avrai successo,[ENTER]riceverai come ricompensa: " -gameforge.locale.questscroll_18_hunt = " Soldati infetti dalla malattia misteriosa " -gameforge.locale.questscroll_18_mis = " Uccidi i soldati infetti dalla malattia[ENTER]misteriosa " -gameforge.locale.questscroll_18_text = " Sembra che il villaggio sia stato raso al[ENTER]suolo.Gli infetti della malattia misteriosa hanno[ENTER]attaccato gli sfortunati passanti. Hanno[ENTER]attaccato i presenti, e li hanno divorati.[ENTER]Sono molto pericolosi.[ENTER][ENTER]Uccidi 35 soldati infetti dalla misteriosa[ENTER]malattia. Se avrai successo, riceverai come[ENTER]ricompensa: " -gameforge.locale.questscroll_19_hunt = " Arcieri infetti dalla malattia misteriosa " -gameforge.locale.questscroll_19_mis = " Uccidi gli arcieri infetti dalla malattia[ENTER]misteriosa " -gameforge.locale.questscroll_19_text = " La malattia misteriosa la causa dei danni[ENTER]provocati dagli individui che ne sono stati[ENTER]infettati. I pi pericolosi, comunque, sono gli[ENTER]arcieri appestati. Sono in grado di scoccare[ENTER]frecce che stordiscono i passanti, cos da[ENTER]poterli catturare pi facilmente.[ENTER][ENTER]Uccidi 25 arcieri infetti dalla malattia[ENTER]misteriosa. Se avrai successo, come ricompensa[ENTER]riceverai: " -gameforge.locale.questscroll_1_hunt = " Orsi di fuoco " -gameforge.locale.questscroll_1_mis = " Uccidi 25 orsi di fuoco " -gameforge.locale.questscroll_1_text = " Gli orsi di fuoco si trovano spesso nei pressi[ENTER]dei villaggi.[ENTER]Attraversano i sentieri e le stradine degli[ENTER]umani. Numerose persone ne sono gi cadute[ENTER]vittime.[ENTER][ENTER]Caccia gli orsi di fuoco. Appena ne avrai uccisi[ENTER]25, come ricompensa riceverai: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " Uccidi 4 nemici " -gameforge.locale.questscroll_20_text = " Temo di essere finito!La vista si sta gi[ENTER]offuscando... Quando leggerai questa lettera, il[ENTER]mio corpo sar gi putrefatto.[ENTER]Questi balordi mi hanno catturato e portato via.[ENTER]Sono riuscito a scappare ma le ferite erano[ENTER]troppo profonde, e sono crollato. Non ci[ENTER]conosciamo, ma ti prego vendicami![ENTER][ENTER]Uccidi 4 nemici nel luogo della battaglia. Se[ENTER]avrai successo, come ricompensa[ENTER]riceverai: " -gameforge.locale.questscroll_2_hunt = " Grande tigre " -gameforge.locale.questscroll_2_mis = " Uccidi 20 grandi tigri " -gameforge.locale.questscroll_2_text = " Il nome di questo demone risuona ovunque: grande[ENTER]tigre. Si trova spesso nei pressi del villaggio.[ENTER]Attaccano le persone e sbranano i mercanti[ENTER]ambulanti. Le vittime sono numerose.[ENTER][ENTER]Caccia le grandi tigri. Appena ne avrai uccise[ENTER]20, come ricompensa riceverai: " -gameforge.locale.questscroll_3_hunt = " Il dio dei cani delle montagne " -gameforge.locale.questscroll_3_mis = " Uccidi il dio dei cani delle montagne " -gameforge.locale.questscroll_3_text = " Il dio dei cani delle montagne a capo di un[ENTER]branco di cani non lontano da qui. forte e[ENTER]selvaggio. Non molto tempo fa, apparso nei[ENTER]pressi del villaggio, ed ha iniziato ad attaccare[ENTER]i mercanti. Caus molteplici morti. Le sue[ENTER]malefatte non possono essere tollerate ancora a[ENTER]lungo![ENTER][ENTER]Uccidi il dio dei cani delle montagne.Se avrai[ENTER]successo, come ricompensa avrai: " -gameforge.locale.questscroll_4_hunt = " Il dio dei maiali " -gameforge.locale.questscroll_4_mis = " Uccidi il dio dei maiali " -gameforge.locale.questscroll_4_text = " In questo momento dell'anno, i campi sono pieni[ENTER]di grano.[ENTER]Tempo di mietitura![ENTER] il momento per i contadini di raccogliere i[ENTER]frutti del loro duro lavoro. Ma il dio dei maiali[ENTER]ed i suoi compagni mangiano tutto il grano. La[ENTER]loro avidit danneggia i contadini.[ENTER]Dobbiamo ucciderli.[ENTER][ENTER]Uccidi il dio dei maiali. In genere si trova nei[ENTER]pressi del villaggio.[ENTER]Se avrai successo, come ricompensa[ENTER]otterrai: " -gameforge.locale.questscroll_5_hunt = " Dio degli orsi " -gameforge.locale.questscroll_5_mis = " Uccidi il dio degli orsi " -gameforge.locale.questscroll_5_text = " Nel suo ambiente naturale, il dio degli orsi [ENTER]sempre stato pacifico. Ma da un po' di tempo a[ENTER]questa parte sceso al villaggio ed ha iniziato[ENTER]ad attaccare le persone.[ENTER] responsabile di svariate vittime, difficile[ENTER]dire quante![ENTER]Deve sparire di qui.[ENTER][ENTER]Uccidi il dio degli orsi.[ENTER]Se davvero ti occuperai di lui, avrai come[ENTER]ricompensa: " -gameforge.locale.questscroll_6_hunt = " Dio della tigre " -gameforge.locale.questscroll_6_mis = " Uccidi il dio della tigre " -gameforge.locale.questscroll_6_text = " Non riesco a credere che il dio delle tigri sia[ENTER]diventato davvero cos terribile...sono solo una[ENTER]donna che ha sempre pregato il dio delle tigri[ENTER]apparso qualche volta sul sentiero della[ENTER]montagna.[ENTER]Un giorno, il dio delle tigri ha attaccato la mia[ENTER]famiglia, uccidendo tutti. Se uccidi il dio delle[ENTER]tigri, avrai come ricompensa: " -gameforge.locale.questscroll_7_hunt = " La Capa dell'Esercito delle Eid Bianche " -gameforge.locale.questscroll_7_mis = " Uccidi la Capa delle Eid Bianche " -gameforge.locale.questscroll_7_text = " L'esercito delle Eid bianche un gruppo di donne[ENTER]che sono state abbandonate dai loro mariti e dal[ENTER]mondo intero.[ENTER]Saranno anche povere, ma il modo in cui attaccano[ENTER]i villaggi semplicemente crudele. Una donna [ENTER]stata lapidata entrando nel villaggio.[ENTER]Dobbiamo impedire loro di tornare ad attaccarci![ENTER][ENTER]Uccidi 20 comandanti dell'esercito bianco. Se[ENTER]avrai successo, come ricompensa[ENTER]otterrai: " -gameforge.locale.questscroll_8_hunt = " I capi della banda del vento oscuro " -gameforge.locale.questscroll_8_mis = " Uccidi i capi della banda del vento[ENTER]oscuro " -gameforge.locale.questscroll_8_text = " I ladri della banda del vento oscuro, gi da[ENTER]troppo fanno agguati ai passanti. Sono cos[ENTER]terrificanti che nessuno riesce a contrastarli.[ENTER]Ma non possiamo andare avanti cos, ci procurano[ENTER]troppi danni.[ENTER][ENTER]Uccidi 20 capi della banda del vento oscuro. Se[ENTER]avrai successo come ricompensa[ENTER]riceverai: " -gameforge.locale.questscroll_9_hunt = " Capi dei barbari " -gameforge.locale.questscroll_9_mis = " Uccidi i capi dei barbari " -gameforge.locale.questscroll_9_text = " gi un po' che i barbari hanno sconfinato e[ENTER]attaccano il villaggio.[ENTER]Sono centinaia le loro vittime.[ENTER]Sono cos brutali che nessuno finora ha osato[ENTER]vendicarsi.[ENTER]Ma non possiamo tollerarli oltre.[ENTER][ENTER]Uccidi 25 capi dei barbari.[ENTER]Se avrai successo, come ricompensa[ENTER]avrai: " -gameforge.locale.quest_temp_reward_1 = " Ricompensa " -gameforge.locale.quest_temp_reward_2 = " Durante lo svolgimento della missione, non[ENTER]potranno essere ottenute ricompense. Solo quando[ENTER]quest'ultima verr ottenuta, la missione potr[ENTER]essere ripetuta. " -gameforge.locale.quest_word = " Compito: " -gameforge.locale.quiz_10_0_question = " Quale tipo di freccia non esiste in[ENTER]metin2? " -gameforge.locale.quiz_10_1_choice = " Freccia di legno " -gameforge.locale.quiz_10_2_choice = " Freccia di ferro " -gameforge.locale.quiz_10_3_choice = " Freccia d'argento " -gameforge.locale.quiz_10_4_choice = " Freccia d'oro " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Qual la campana migliore? " -gameforge.locale.quiz_11_1_choice = " Campana della fonte " -gameforge.locale.quiz_11_2_choice = " Campana albicocca " -gameforge.locale.quiz_11_3_choice = " Campana cielo e terra " -gameforge.locale.quiz_11_4_choice = " Campana cimice d'acciaio " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Qual il ventaglio migliore? " -gameforge.locale.quiz_12_1_choice = " Ventaglio salvezza " -gameforge.locale.quiz_12_2_choice = " Ventaglio solare " -gameforge.locale.quiz_12_3_choice = " Ventaglio sopracciglia " -gameforge.locale.quiz_12_4_choice = " Ventaglio triplo " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Quante pietre possono essere incastonate in una[ENTER]spada insanguinata? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Quanti tipi di pietre abbinabili ad armi esistono? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Quanti tipi di pietre abbinabili ad armature[ENTER]esistono? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Chi pu usare gli archi? " -gameforge.locale.quiz_16_1_choice = " Guerrieri " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " Shamani " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Quale abilit non esiste in metin2? " -gameforge.locale.quiz_17_1_choice = " Vitalit " -gameforge.locale.quiz_17_2_choice = " Forza " -gameforge.locale.quiz_17_3_choice = " Intelligenza " -gameforge.locale.quiz_17_4_choice = " Magia " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Qual il pi alto livello per le abilit? " -gameforge.locale.quiz_18_1_choice = " Alleanza militare " -gameforge.locale.quiz_18_2_choice = " Maetro perfetto " -gameforge.locale.quiz_18_3_choice = " Gran maestro " -gameforge.locale.quiz_18_4_choice = " Maestro " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Quale di queste non un'abilit della lotta[ENTER]corporale? " -gameforge.locale.quiz_19_1_choice = " Taglio a tre vie " -gameforge.locale.quiz_19_2_choice = " Vortice della spada " -gameforge.locale.quiz_19_3_choice = " Correre " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Quale gioco ha pi giocatori? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Quale di queste non un'abilit della lotta[ENTER]mentale? " -gameforge.locale.quiz_20_1_choice = " Colpo " -gameforge.locale.quiz_20_2_choice = " Corpo forte " -gameforge.locale.quiz_20_3_choice = " Colpo di spada " -gameforge.locale.quiz_20_4_choice = " Colpo angolare " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Quale di queste non un'abilit della lotta a[ENTER]distanza? " -gameforge.locale.quiz_21_1_choice = " Tranello " -gameforge.locale.quiz_21_2_choice = " Tiro ripetuto " -gameforge.locale.quiz_21_3_choice = " Pioggia di frecce " -gameforge.locale.quiz_21_4_choice = " Freccia avvelenata " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Quale di questa non un'abilit della lotta[ENTER]corpo a corpo? " -gameforge.locale.quiz_22_1_choice = " Attacco lampo " -gameforge.locale.quiz_22_2_choice = " Freccia di fuoco " -gameforge.locale.quiz_22_3_choice = " Vortice del pugnale " -gameforge.locale.quiz_22_4_choice = " Camuffamento " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Chi pu apprendere la dottrina delle armi magiche? " -gameforge.locale.quiz_23_1_choice = " Guerrieri " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " Shamani " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Chi pu apprendere la dottina della magia[ENTER]nera? " -gameforge.locale.quiz_24_1_choice = " Guerrieri " -gameforge.locale.quiz_24_2_choice = " Shamani " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Chi pu apprendere la Dottrina della Lotta Corpo[ENTER]a Corpo? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " Shamani " -gameforge.locale.quiz_25_3_choice = " Guerrieri " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Chi pu apprendere la Dottrina della Lotta[ENTER]Mentale? " -gameforge.locale.quiz_26_1_choice = " Shamani " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Guerrieri " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Chi pu apprendere la Dottrina della Forza del[ENTER]Drago? " -gameforge.locale.quiz_27_1_choice = " Guerrieri " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " Shamani " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Chi pu apprendere la dottrina della[ENTER]guarigione? " -gameforge.locale.quiz_28_1_choice = " Guerrieri " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " Shamani " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Quale di queste un'abilit della dottrina delle[ENTER]armi magiche? " -gameforge.locale.quiz_29_1_choice = " Lama magica " -gameforge.locale.quiz_29_2_choice = " Colpo dello spirito " -gameforge.locale.quiz_29_3_choice = " Protezione oscura " -gameforge.locale.quiz_29_4_choice = " Spirito della fiamma " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Quale di questi regni non esiste in[ENTER]metin2? " -gameforge.locale.quiz_2_1_choice = " Shinsoo " -gameforge.locale.quiz_2_2_choice = " Pyungmoo " -gameforge.locale.quiz_2_3_choice = " Jinno " -gameforge.locale.quiz_2_4_choice = " Chunjo " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Quale di queste un'abilit della Dottrina della[ENTER]Magia Nera? " -gameforge.locale.quiz_30_1_choice = " Schiocco di dita " -gameforge.locale.quiz_30_2_choice = " Vortice del drago " -gameforge.locale.quiz_30_3_choice = " Colpo oscuro " -gameforge.locale.quiz_30_4_choice = " Armatura magica " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Quale di questi non sono secondi villaggi di[ENTER]metin2? " -gameforge.locale.quiz_31_1_choice = " Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Bakra " -gameforge.locale.quiz_31_4_choice = " Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Quale di questi non il primo villaggio di[ENTER]metin2? " -gameforge.locale.quiz_32_1_choice = " Yongan " -gameforge.locale.quiz_32_2_choice = " Mongchoo " -gameforge.locale.quiz_32_3_choice = " Pyungmoo " -gameforge.locale.quiz_32_4_choice = " Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Quali di queste non una zona neutrale di[ENTER]metin2? " -gameforge.locale.quiz_33_1_choice = " Valle Seungryong " -gameforge.locale.quiz_33_2_choice = " Deserto Yongbi " -gameforge.locale.quiz_33_3_choice = " Polo sud " -gameforge.locale.quiz_33_4_choice = " Monte Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Quali di queste non un'abilit della dottrina[ENTER]della forza del drago? " -gameforge.locale.quiz_34_1_choice = " Penetrazione " -gameforge.locale.quiz_34_2_choice = " Tiro del drago " -gameforge.locale.quiz_34_3_choice = " Talismano volante " -gameforge.locale.quiz_34_4_choice = " Benedizione " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Quale di queste non un'abilit della Dottrina[ENTER]della Guarigione? " -gameforge.locale.quiz_35_1_choice = " Lancio di lampi " -gameforge.locale.quiz_35_2_choice = " Tuono " -gameforge.locale.quiz_35_3_choice = " Evocare i lampi " -gameforge.locale.quiz_35_4_choice = " Cura " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Quale di queste non un'abilit di supporto in[ENTER]metin2? " -gameforge.locale.quiz_36_1_choice = " Combo " -gameforge.locale.quiz_36_2_choice = " Riflessione " -gameforge.locale.quiz_36_3_choice = " Guida " -gameforge.locale.quiz_36_4_choice = " Aiuto del drago " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Qual il livello minimo per aggiungere Punti[ENTER]Abilit alle Abilit? " -gameforge.locale.quiz_37_1_choice = " Livello 5 " -gameforge.locale.quiz_37_2_choice = " livello 20 " -gameforge.locale.quiz_37_3_choice = " livello 30 " -gameforge.locale.quiz_37_4_choice = " 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Quale di questi non un libro per allenare[ENTER]l'abilit guida? " -gameforge.locale.quiz_38_1_choice = " Arte della guerra Sun-zi " -gameforge.locale.quiz_38_2_choice = " Guardare i nipoti " -gameforge.locale.quiz_38_3_choice = " Arte della guerra Wu-zi " -gameforge.locale.quiz_38_4_choice = " Weilao-zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Quale di queste una corazza per[ENTER]guerriero? " -gameforge.locale.quiz_39_1_choice = " Vestito del cielo " -gameforge.locale.quiz_39_2_choice = " Abito del sole " -gameforge.locale.quiz_39_3_choice = " Corazza Dio Drago " -gameforge.locale.quiz_39_4_choice = " Abito dell'amore " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Quale di questi mostri non esiste in[ENTER]metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Bandito del deserto " -gameforge.locale.quiz_3_3_choice = " Nove code " -gameforge.locale.quiz_3_4_choice = " Cane selvaggio " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Quale di queste armature per[ENTER]ninja? " -gameforge.locale.quiz_40_1_choice = " Vestito nero " -gameforge.locale.quiz_40_2_choice = " Corazza del Mago " -gameforge.locale.quiz_40_3_choice = " Corazza d'acciaio nero " -gameforge.locale.quiz_40_4_choice = " Abito fucsia " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Quale di queste un'armatura per[ENTER]sura? " -gameforge.locale.quiz_41_1_choice = " Corazza dello Spirito " -gameforge.locale.quiz_41_2_choice = " Abito azzurro " -gameforge.locale.quiz_41_3_choice = " Abito giovane drago " -gameforge.locale.quiz_41_4_choice = " Abito fucsia " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Quale di queste armature per[ENTER]shamani? " -gameforge.locale.quiz_42_1_choice = " Corazza del Mago " -gameforge.locale.quiz_42_2_choice = " Vestito baronessa " -gameforge.locale.quiz_42_3_choice = " Corazza della Sfortuna " -gameforge.locale.quiz_42_4_choice = " Corazza dello Spirito " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Quali di questi un elmo per[ENTER]guerrieri? " -gameforge.locale.quiz_43_1_choice = " Elmo tradizionale " -gameforge.locale.quiz_43_2_choice = " Elmo di ferro " -gameforge.locale.quiz_43_3_choice = " Cappuccio d'acciaio " -gameforge.locale.quiz_43_4_choice = " Sallet spirituale " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Quale di questi non un elmo per[ENTER]ninja? " -gameforge.locale.quiz_44_1_choice = " Cappuccio di pelle " -gameforge.locale.quiz_44_2_choice = " Cappuccio a catena " -gameforge.locale.quiz_44_3_choice = " Cappuccio d'acciaio " -gameforge.locale.quiz_44_4_choice = " Copricapo rosso " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Quali di questi non un elmo per[ENTER]sura? " -gameforge.locale.quiz_45_1_choice = " Elmo d'acciaio " -gameforge.locale.quiz_45_2_choice = " Elmo insanguinato " -gameforge.locale.quiz_45_3_choice = " Elmo beffardo " -gameforge.locale.quiz_45_4_choice = " Elmo del castello " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Quale di questi non un elmo per[ENTER]shamane? " -gameforge.locale.quiz_46_1_choice = " Cappello del monaco " -gameforge.locale.quiz_46_2_choice = " Cappello della flessione " -gameforge.locale.quiz_46_3_choice = " Cappello della fenice " -gameforge.locale.quiz_46_4_choice = " Cappello luce solare " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Quale di questi scudi non esiste in[ENTER]metin2? " -gameforge.locale.quiz_47_1_choice = " Scudo battaglia " -gameforge.locale.quiz_47_2_choice = " Rotondo nero " -gameforge.locale.quiz_47_3_choice = " Medaglia Equitazione " -gameforge.locale.quiz_47_4_choice = " Pentagonale " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Quale di questi bracciali richiede il livello[ENTER]minore? " -gameforge.locale.quiz_48_1_choice = " Bracciale lacrime di cielo " -gameforge.locale.quiz_48_2_choice = " Bracciale ametista " -gameforge.locale.quiz_48_3_choice = " Bracciale di cristallo " -gameforge.locale.quiz_48_4_choice = " Bracciale di legno " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Quale di queste scarpe richiede il livello[ENTER]maggiore? " -gameforge.locale.quiz_49_1_choice = " Stivali Nimbus " -gameforge.locale.quiz_49_2_choice = " Scarpe in pelle " -gameforge.locale.quiz_49_3_choice = " Scarpe in legno " -gameforge.locale.quiz_49_4_choice = " Scarpe d'oro " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Come viene chiamato in metin2 il luogo per gli[ENTER]annunci? " -gameforge.locale.quiz_4_1_choice = " Bacheca libera " -gameforge.locale.quiz_4_2_choice = " Bacheca degli insulti " -gameforge.locale.quiz_4_3_choice = " Bacheca dell'avventuriero " -gameforge.locale.quiz_4_4_choice = " Bacheca divertente " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Quali di questi orecchini non danno alcun bonus[ENTER]in destrezza? " -gameforge.locale.quiz_50_1_choice = " Legno " -gameforge.locale.quiz_50_2_choice = " Lacrime di cielo " -gameforge.locale.quiz_50_3_choice = " Giada " -gameforge.locale.quiz_50_4_choice = " Cristallo " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Ametista " -gameforge.locale.quiz_51_1_choice = " 4 " -gameforge.locale.quiz_51_2_choice = " Lacrime di cielo " -gameforge.locale.quiz_51_3_choice = " Platino " -gameforge.locale.quiz_51_4_choice = " Legno " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Quale di questi orecchini richiede il livello[ENTER]maggiore? " -gameforge.locale.quiz_52_1_choice = " Ebano " -gameforge.locale.quiz_52_2_choice = " Platino " -gameforge.locale.quiz_52_3_choice = " Perle " -gameforge.locale.quiz_52_4_choice = " 4 " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Quale collana non esiste in[ENTER]metin2? " -gameforge.locale.quiz_53_1_choice = " Collana di fiori " -gameforge.locale.quiz_53_2_choice = " Collana di legno " -gameforge.locale.quiz_53_3_choice = " Collana d'argento " -gameforge.locale.quiz_53_4_choice = " Collana d'oro " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Quale di questi oggetti non serve per[ENTER]pescare? " -gameforge.locale.quiz_54_1_choice = " Canna da pesca " -gameforge.locale.quiz_54_2_choice = " Lama Elettromagnetica " -gameforge.locale.quiz_54_3_choice = " Pasta " -gameforge.locale.quiz_54_4_choice = " Verme " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Quale di questi colori per capelli non c' in[ENTER]metin2? " -gameforge.locale.quiz_55_1_choice = " Bianco " -gameforge.locale.quiz_55_2_choice = " Nero " -gameforge.locale.quiz_55_3_choice = " Rosa " -gameforge.locale.quiz_55_4_choice = " Biondo " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Quale oggetto richiesto per forgiare la Spada[ENTER]Barbara+5? " -gameforge.locale.quiz_56_1_choice = " Coda di serpente+ " -gameforge.locale.quiz_56_2_choice = " Perla Rossa " -gameforge.locale.quiz_56_3_choice = " Ostrica " -gameforge.locale.quiz_56_4_choice = " Lama arrugginita " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Quando si vuole migliorare una Spada d'argento,[ENTER]in quali casi necessario un oggetto oltre a un[ENTER]pagamento in Yang? " -gameforge.locale.quiz_57_1_choice = " Con miglioramento +5 " -gameforge.locale.quiz_57_2_choice = " Con miglioramento +5 " -gameforge.locale.quiz_57_3_choice = " Con miglioramento +5 " -gameforge.locale.quiz_57_4_choice = " Con miglioramento +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Come si definisce un personaggio con Punti Karma[ENTER]negativi? " -gameforge.locale.quiz_58_1_choice = " Maligno " -gameforge.locale.quiz_58_2_choice = " Sapiente " -gameforge.locale.quiz_58_3_choice = " Santo " -gameforge.locale.quiz_58_4_choice = " Brutale " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Come si definisce un personaggio i cui Punti[ENTER]Karma sono negativi? " -gameforge.locale.quiz_59_1_choice = " Diabolico " -gameforge.locale.quiz_59_2_choice = " Bene " -gameforge.locale.quiz_59_3_choice = " Cattivo " -gameforge.locale.quiz_59_4_choice = " Normale " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Cosa non si pu fare in Metin2? " -gameforge.locale.quiz_5_1_choice = " Sposarsi " -gameforge.locale.quiz_5_2_choice = " Noleggiare una barca " -gameforge.locale.quiz_5_3_choice = " Cavalcare " -gameforge.locale.quiz_5_4_choice = " Baciare " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Qual il numero massimo di persone che possono[ENTER]fare gruppo? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Tramite quale abilit si possono assegnare dei[ENTER]bonus particolari ai membri del gruppo? " -gameforge.locale.quiz_61_1_choice = " Combo " -gameforge.locale.quiz_61_2_choice = " Trasformazione " -gameforge.locale.quiz_61_3_choice = " Camuffamento " -gameforge.locale.quiz_61_4_choice = " Guida " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Che livello ci vuole per fondare una[ENTER]gilda? " -gameforge.locale.quiz_62_1_choice = " 40 " -gameforge.locale.quiz_62_2_choice = " 50 " -gameforge.locale.quiz_62_3_choice = " 60 " -gameforge.locale.quiz_62_4_choice = " 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Cosa non possibile ad una gilda di livello[ENTER]1? " -gameforge.locale.quiz_63_1_choice = " Scegliere il nome " -gameforge.locale.quiz_63_2_choice = " Fare guerre " -gameforge.locale.quiz_63_3_choice = " Scegliere lo stemma " -gameforge.locale.quiz_63_4_choice = " Mandare messaggi in gilda " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Quale tipo di guerra non pu aver luogo tra due[ENTER]gilde? " -gameforge.locale.quiz_64_1_choice = " Guerra tra gilde - Arena " -gameforge.locale.quiz_64_2_choice = " Guerra tra gilde - Campo " -gameforge.locale.quiz_64_3_choice = " Guerra tra gilde - Capi " -gameforge.locale.quiz_64_4_choice = " Guerra tra gilde - Bandiere " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Quale di queste non un'abilit di[ENTER]gilda? " -gameforge.locale.quiz_65_1_choice = " Sangue del dio drago " -gameforge.locale.quiz_65_2_choice = " Benedizione del dio drago " -gameforge.locale.quiz_65_3_choice = " Rabbia del dio drago " -gameforge.locale.quiz_65_4_choice = " Palla di drago " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Quale livello richiesto per[ENTER]cavalcare? " -gameforge.locale.quiz_66_1_choice = " 25 " -gameforge.locale.quiz_66_2_choice = " 35 " -gameforge.locale.quiz_66_3_choice = " 45 " -gameforge.locale.quiz_66_4_choice = " 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Quale di questi oggetti non assolutamente[ENTER]necessario per cavalcare? " -gameforge.locale.quiz_67_1_choice = " Spada a cavallo " -gameforge.locale.quiz_67_2_choice = " Buono equitazione " -gameforge.locale.quiz_67_3_choice = " Libro Armi a Cavallo " -gameforge.locale.quiz_67_4_choice = " Libro Militare a Cavallo " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Quale di questi colori di cavallo non esistono in[ENTER]metin2? " -gameforge.locale.quiz_68_1_choice = " Bianco " -gameforge.locale.quiz_68_2_choice = " marrone " -gameforge.locale.quiz_68_3_choice = " rosa " -gameforge.locale.quiz_68_4_choice = " castano " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Quale la differenza di livello massima ammessa[ENTER]tra innamorati al momento del matrimonio? " -gameforge.locale.quiz_69_1_choice = " 30 livelli di differenza " -gameforge.locale.quiz_69_2_choice = " 25 livelli di differenza " -gameforge.locale.quiz_69_3_choice = " 20 livelli di differenza " -gameforge.locale.quiz_69_4_choice = " 15 livelli di differenza " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Quale di queste la spada[ENTER]migliore? " -gameforge.locale.quiz_6_1_choice = " Spada luna crescente " -gameforge.locale.quiz_6_2_choice = " Spada lunga " -gameforge.locale.quiz_6_3_choice = " Spada dell'esorcismo " -gameforge.locale.quiz_6_4_choice = " Spada di argento " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " A quale livello non possibile[ENTER]sposarsi? " -gameforge.locale.quiz_70_1_choice = " 24 " -gameforge.locale.quiz_70_2_choice = " 35 " -gameforge.locale.quiz_70_3_choice = " 45 " -gameforge.locale.quiz_70_4_choice = " 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Quali di queste armi di livello 30 ha tre slot[ENTER]per le Pietre Spirituali? " -gameforge.locale.quiz_71_1_choice = " Un guerriero " -gameforge.locale.quiz_71_2_choice = " Campana antica " -gameforge.locale.quiz_71_3_choice = " Arco di corno " -gameforge.locale.quiz_71_4_choice = " La ma di ferro rosso " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Qual il pugnale migliore? " -gameforge.locale.quiz_7_1_choice = " Pugnale " -gameforge.locale.quiz_7_2_choice = " Nove lame " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Coltello del fulmine " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Quale di queste l'arma a due mani[ENTER]migliore? " -gameforge.locale.quiz_8_1_choice = " Lama Elettromagnetica " -gameforge.locale.quiz_8_2_choice = " Ascia gigante +0 " -gameforge.locale.quiz_8_3_choice = " Lama della decapitazione " -gameforge.locale.quiz_8_4_choice = " Glaive " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Quale di questi l'arco migliore? " -gameforge.locale.quiz_9_1_choice = " Arco decorato in rame " -gameforge.locale.quiz_9_2_choice = " Arco Albicocca " -gameforge.locale.quiz_9_3_choice = " Arco della distruzione " -gameforge.locale.quiz_9_4_choice = " Arco occhi rossi " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Non trasformarti " -gameforge.locale.remove_polymorph_msg = " Sto per annullare la[ENTER]trasformazione " -gameforge.locale.reward = " Ricompensa: " -gameforge.locale.show_guild_cur_score = " Mostra il risultato della propria gilda " -gameforge.locale.show_guild_ranking_around = " Mostra la posizione della propria gilda " -gameforge.locale.show_guild_ranking_top = " Mostra le gilde migliori (posizioni 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Il mercante ambulante:[ENTER]Oh, finalmente! dai proprio l'idea di saper[ENTER]padroneggiare bene le tue armi. La mia vita in[ENTER]pericolo, aiutami per favore! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Torna dal mercante ambulante " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Torna dal mercante ambulante " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Riferisci al mercante ambulante che non sei[ENTER]riuscito a trovare la gemma del demone[ENTER]+ " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Ritorna dal mercante ambulante " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " Non riesco a trovare la gemma del demone+.[ENTER]Cosa dir al mercante ambulante? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Torna dal mercante ambulante " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Porta la gemma del demone + dal mercante[ENTER]ambulante. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Sei riuscito a sottrarre la Pietra Preziosa[ENTER]Demone+ al Demone Mago; ora riportala al Mercante[ENTER]Ambulante. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Ricevuta gemma del demone +. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Hai ricevuto la gemma del demone +.[ENTER]Portala dal mercante. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Non ho ancora trovato la gemma del demone[ENTER]+. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Ecco la gemma del demone+! " -gameforge.locale.skeleton_gem.order_accept = " Andr a prenderla per te! " -gameforge.locale.skeleton_gem.order_accept_answer = " Mercante:[ENTER]Oh, grazie mille. Non lo dimenticher mai! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Cerca la gemma del demone+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Trova il demone mago e rubagli la gemma del[ENTER]demone +. " -gameforge.locale.skeleton_gem.order_refuse = " troppo pericoloso " -gameforge.locale.skeleton_gem.order_refuse_answer = " Il mercante ambulante:[ENTER]Capisco benissimo le tue preoccupazioni. La[ENTER]missione piuttosto pericolosa. Ma se la[ENTER]situazione non cambia, per me sar la fine! " -gameforge.locale.skeleton_gem.order_say = " Il mercante ambulante:[ENTER]Adesso la fine. Non mi resta che aspettare la[ENTER]morte. Se solo questi ladri non mi avessero[ENTER]attaccato! Perch successo proprio a me? " -gameforge.locale.skeleton_gem.order_say2 = " Il mercante ambulante:[ENTER]Ti prego, aiutami. Se riesci ad ottenere la gemma[ENTER]del demone + dai demoni maghi, ti ricompenser[ENTER]adeguatamente. " -gameforge.locale.skeleton_gem.order_too_late = " Il mercante ambulante:[ENTER]Qualcun'altro me l'ha gi portata.[ENTER]Non c' bisogno che te ne occupi ancora. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Vai dal mercante " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Vai dal mercante ambulante " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Vai dal mercante ambulante e chiedigli della[ENTER]gemma del demone+. " -gameforge.locale.skeleton_gem.start_say = " La lettera del mercante:[ENTER]Non so pi cosa fare.[ENTER]La gemma del demone + stata rubata, ed io sar[ENTER]rovinato se non la ripagher.[ENTER]Potresti aiutarmi? Ho davvero bisogno del tuo[ENTER]aiuto. " -gameforge.locale.skeleton_gem.success_say = " Il mercante ambulante:[ENTER]Davvero ce l'hai fatta? Vieni tra le mie braccia,[ENTER]mia amata pietra![ENTER]Ti ringrazio. Non puoi nemmeno immaginare quanto[ENTER]mi senta sollevato. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Cerca la pietra preziosa demone+. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " L'opuscolo dice:[ENTER]Stiamo reclutando uomini coraggiosi e donne[ENTER]disposte a combattere per la pace del regno e[ENTER]della sua gente![ENTER][ENTER]Requisiti per il reclutamento:[ENTER]livello5. " -gameforge.locale.skill_group.dialog_assassin_1 = " Qui alleniamo i ninja che si sanno nascondere[ENTER]bene e che sono abili nel tendere imboscate. Essi[ENTER]si concentrano sull'uso del pugnale e dei veleni.[ENTER]Solo i ninja a partire dal livello 5 possono[ENTER]accedere. Non appena avrai raggiunto questo[ENTER]livello otterrai una lettera per il reclutamento.[ENTER]Se sei pronto a muoverti di soppiatto su sentieri[ENTER]oscuri, proprio come un vero ninja, allora vieni[ENTER]a cercarmi.[ENTER]Approfondiremo la cosa. " -gameforge.locale.skill_group.dialog_assassin_2 = " Qui alleniamo i ninja che si sanno nascondere[ENTER]bene e che sono abili nel tendere imboscate. Essi[ENTER]si concentrano sull'uso del pugnale e dei veleni.[ENTER]Se sei pronto a muoverti di soppiatto su sentieri[ENTER]oscuri, proprio come un vero ninja, sarai sempre[ENTER]il benvenuto. " -gameforge.locale.skill_group.dialog_assassin_3 = " Qui vengono formati i ninja arcieri: vengono[ENTER]insegnate abilit relative all'uso dell'arco,[ENTER]come ad esempio il lanciare una pioggia di frecce[ENTER]su dei nemici molto distanti. Possono partecipare[ENTER]solo ninja apprendisti al di sopra del livello 5.[ENTER]Appena raggiungi questo livello ricevi un invito[ENTER]al reclutamento. Se sei interessato, passa da me. " -gameforge.locale.skill_group.dialog_assassin_4 = " Qui vengono formati i ninja arcieri: vengono[ENTER]insegnate abilit relative all'uso dell'arco,[ENTER]come ad esempio il lanciare una pioggia di frecce[ENTER]su dei nemici molto distanti. Seguimi, far di te[ENTER]il miglior arciere del continente. " -gameforge.locale.skill_group.dialog_assassin_5 = " Scegli tra la Dottrina della Lotta Corpo a Corpo[ENTER]e quella della Lotta a Distanza e riceverai le[ENTER]relative abilit. " -gameforge.locale.skill_group.dialog_shaman_1 = " Questo il posto dove gli shamani che seguono il[ENTER]percorso del Dio Drago si incontrano. Qui[ENTER]apprendono abilit relative all'uso degli amuleti[ENTER]e dei poteri mentali, tramite i quali riescono a[ENTER]riflettere le tecniche dei loro nemici,[ENTER]aumentando la propria difesa con la protezione[ENTER]del Dio Drago, e supportando gli alleati. Possono[ENTER]partecipare apprendisti shamani di livello 5 o[ENTER]superiore. Quando raggiungi questo livello,[ENTER]ricevi un invito al reclutamento. Quando ti[ENTER]sentirai pronto ad apprendere la Forza del Drago,[ENTER]passa pure da me. " -gameforge.locale.skill_group.dialog_shaman_2 = " Questo il posto dove gli shamani che seguono il[ENTER]percorso del Dio Drago si incontrano. Qui[ENTER]apprendono abilit relative all'uso degli amuleti[ENTER]e dei poteri mentali, tramite i quali riescono a[ENTER]riflettere le tecniche dei loro nemici,[ENTER]aumentando la propria difesa con la protezione[ENTER]del Dio Drago e supportando gli alleati. Pensi di[ENTER]essere pronto a diffondere con me l'eco della[ENTER]Forza del Dio Drago? Un credente dotato di umilt[ENTER] sempre il benvenuto. " -gameforge.locale.skill_group.dialog_shaman_3 = " Qui gli shamani fanno della forza della natura e[ENTER]della luce la loro virt. Qui apprendono abilit[ENTER]relative all'uso dei lampi e del vento, oltre a[ENTER]quelle curative. Spesso gli shamani lavorano in[ENTER]gruppo per supportarsi a vicenda. Possono[ENTER]partecipare apprendisti di livello 5 o superiore.[ENTER]Quando raggiungi questo livello, ricevi un invito[ENTER]al reclutamento. Ti aspetto qui. " -gameforge.locale.skill_group.dialog_shaman_4 = " Qui gli shamani fanno della forza della natura e[ENTER]della luce la loro virt. Qui apprendono abilit[ENTER]relative all'uso dei lampi e del vento, oltre a[ENTER]quelle curative. Spesso gli shamani lavorano in[ENTER]gruppo per supportarsi a vicenda. Vuoi aiutare[ENTER]altre persone insieme a me? Il tuo supporto andr[ENTER]a favore di persone sofferenti.[ENTER]Ti prego, aiutami. " -gameforge.locale.skill_group.dialog_shaman_5 = " Scegli tra la Dottrina della Forza del Drago e[ENTER]quella della Guarigione e riceverai le relative[ENTER]abilit. " -gameforge.locale.skill_group.dialog_sura_1 = " Insegno alle persone che sono state benedette con[ENTER]il seme del diavolo a utilizzare il loro[ENTER]potenziale magico. Esse imparano a migliorare[ENTER]magicamente le loro spade e armature in modo da[ENTER]potenziare i loro attacchi e la loro difesa.[ENTER]Inoltre, la capacit di evocare gli spiriti[ENTER]infernali abbatte il morale degli avversari.[ENTER]Possono partecipare solo i sura in fase di[ENTER]apprendistato e al di sopra del livello 5. Appena[ENTER]avrai raggiunto tale livello riceverai un invito[ENTER]al reclutamento. Se ti sentirai pronto a[ENTER]raccogliere l'eredit del diavolo, potrai venire[ENTER]da me. " -gameforge.locale.skill_group.dialog_sura_2 = " Insegno alle persone che sono state benedette con[ENTER]il seme del diavolo a utilizzare il loro[ENTER]potenziale magico. Esse imparano a migliorare[ENTER]magicamente le loro spade e armature in modo da[ENTER]potenziare i loro attacchi e la loro difesa.[ENTER]Inoltre, la capacit di evocare gli spiriti[ENTER]infernali abbatte il morale degli avversari.[ENTER]Ti senti pronto a far roteare spade incantate e a[ENTER]lanciare oscuri anatemi? Te lo posso assicurare:[ENTER]la potenza a cui avrai accesso qui non ha eguali. " -gameforge.locale.skill_group.dialog_sura_3 = " Se sei interessato: qui troverai solo coloro che[ENTER]hanno dedicato la loro esistenza all'oscurit.[ENTER]Essi imparano a rapportarsi con spiriti, demoni e[ENTER]con le fiamme dell'inferno. Possono partecipare[ENTER]solamente i sura in fase di apprendistato e al di[ENTER]sopra del livello 5. Appena avrai raggiunto tale[ENTER]livello riceverai un invito al reclutamento. Se[ENTER]l'oscurit il tuo ambiente naturale, qui[ENTER]troverai i tuoi fratelli e sorelle. " -gameforge.locale.skill_group.dialog_sura_4 = " Se sei interessato: qui troverai solo coloro che[ENTER]hanno dedicato la loro esistenza all'oscurit.[ENTER]Essi imparano a rapportarsi con spiriti, demoni e[ENTER]con le fiamme dell'inferno. Se davvero vuoi[ENTER]stringere un legame con degli spiriti malvagi che[ENTER]ti consumeranno a poco a poco, vieni pure![ENTER]Unisciti a noi e dimentica la tua umanit. " -gameforge.locale.skill_group.dialog_sura_5 = " Scegli tra la Dottrina della Magia Nera e quella[ENTER]delle Armi Magiche ed otterrai le relative[ENTER]abilit. " -gameforge.locale.skill_group.dialog_warrior_1 = " Sai dove ti trovi? Qui vengono allenati i[ENTER]guerrieri, i pi veloci e coraggiosi! In questo[ENTER]luogo vengono insegnate tecniche di attacco[ENTER]veloce e ripetuto. Sarai addestrato soprattutto[ENTER]nell'uso di spade e lance. Possono partecipare[ENTER]solo i guerrieri che hanno raggiunto il livello 5[ENTER]o superiore: quando raggiungerai il livello[ENTER]richiesto, riceverai un invito al reclutamento.[ENTER]Se vuoi scoprire la vera forza contenuta nel tuo[ENTER]corpo, vieni pure da me! " -gameforge.locale.skill_group.dialog_warrior_2 = " Sai dove ti trovi? Qui vengono allenati i[ENTER]guerrieri, i pi veloci e coraggiosi! In questo[ENTER]luogo vengono insegnate tecniche di attacco[ENTER]veloce e ripetuto.[ENTER]Sarai addestrato soprattutto nell'uso di spade e[ENTER]lance. Allora, che ne dici? Vuoi iniziare ad[ENTER]allenarti? " -gameforge.locale.skill_group.dialog_warrior_3 = " Qui i guerrieri sono addestrati all'uso del Chi.[ENTER]Ci richiede l'apprendimento di uno stile di[ENTER]combattimento lento e che mette la mente a dura[ENTER]prova. In compenso, gli attacchi potranno colpire[ENTER]pi avversari contemporaneamente. Inoltre, nota[ENTER]inattaccabilit dei guerrieri mentali. Possono[ENTER]partecipare solamente i Guerrieri in fase di[ENTER]apprendistato e al di sopra del livello 5. Appena[ENTER]avrai raggiunto questo livello riceverai un[ENTER]invito al reclutamento. Se sarai ancora[ENTER]interessato, passa da me. " -gameforge.locale.skill_group.dialog_warrior_4 = " Qui i guerrieri sono addestrati all'uso del Chi.[ENTER]Ci richiede l'apprendimento di uno stile di[ENTER]combattimento lento e che mette la mente a dura[ENTER]prova. In compenso, gli attacchi potranno colpire[ENTER]pi avversari contemporaneamente. Inoltre, nota[ENTER]inattaccabilit dei guerrieri mentali. Cosa ne[ENTER]pensi? Ti senti adatto alla lotta mentale? " -gameforge.locale.skill_group.dialog_warrior_5 = " Scegli tra la dottrina della Lotta Mentale e[ENTER]quella della Lotta Corporale, acquisirai subito[ENTER]le relative abilit. " -gameforge.locale.skill_group.invite = " Annuncio del reclutamento: " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Annuncio del reclutamento[ENTER]dei guerrieri[/COLOR][ENTER]Se ammiri i guerrieri per i loro attacchi rapidi[ENTER]e ripetuti, ti consiglio la Dottrina della Lotta[ENTER]Corporale.[ENTER]Se vuoi abbattere interi gruppi di mostri con un[ENTER]solo attacco, scegli la Dottrina della Lotta[ENTER]Mentale.[ENTER][ENTER]Ti aspetto alla piazza del villaggio. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Annuncio di reclutamento[ENTER]dei ninja[/COLOR][ENTER]Se vuoi farti conoscere come un fenomenale[ENTER]arciere, impara la Dottrina della Lotta a[ENTER]Distanza.[ENTER]Se vuoi affrontare missioni segrete nell'oscurit[ENTER]come un ninja, allora la Dottrina della Lotta[ENTER]Corpo a Corpo ci che fa per te.[ENTER][ENTER]Ti aspetto alla piazza del villaggio. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Annuncio di reclutamento[ENTER]per i sura[/COLOR][ENTER]Vuoi diventare un vero spadaccino stregone capace[ENTER]di imprese sovrumane? Allora ti consiglio la[ENTER]Dottrina delle Armi Magiche.[ENTER]Se invece vuoi essere temuto come detentore[ENTER]dell'oscurit e delle maledizioni, ti consiglio[ENTER]la Dottrina della Magia Nera.[ENTER][ENTER]Ti aspetto alla piazza del villaggio. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Annuncio di reclutamento[ENTER]degli shamani[/COLOR][ENTER]Se vuoi risvegliare la forza del Dio Drago nei[ENTER]tuoi compagni e far sentire il suo alito[ENTER]infuocato ai nemici, ti consiglio la Dottrina[ENTER]della Forza del Drago.[ENTER]Se invece preferisci alleviare le pene di chi[ENTER]soffre attraverso arti curative, ti consiglio di[ENTER]provare la Dottrina della Guarigione.[ENTER][ENTER]Ti aspetto alla piazza del villaggio. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Cosa c'?[ENTER]Quando ero giovane riuscivo a catturare ben altro[ENTER]che le rane verdi! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Torna da Oakgu " -gameforge.locale.stamina_food.accept_failure_say_2 = " Non riesco a catturare altre rane verdi.Cosa dir[ENTER]ad Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = " Porta la zuppa di rane verdi da[ENTER]Oakgu " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Porta la zuppa di rane verdi da[ENTER]Oakgu " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Dagli la carne di rane verdi, e mangerai presto[ENTER]la zuppa di rane verdi! " -gameforge.locale.stamina_food.accept_success_say_1 = " Ho la carne di rane verdi " -gameforge.locale.stamina_food.accept_success_say_2 = " Ho la carne di rane verdi. Dovrei portarla da[ENTER]Oakgu " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Torna da Oakgu " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Torna da Oakgu " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Riferisci ad Oakgu che non sei riuscito a trovare[ENTER]la carne di rane verdi. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Vecchietto nel ristorante Suhpyung:[ENTER]Il mio corpo non pi quello di una volta.[ENTER]Quando ero giovane, potevo lavorare una settimana[ENTER]intera, ed avere lo stesso la forza di uscire a[ENTER]bere tutte le notti! Ora anche andare in giro [ENTER]difficile. In tempi come questi, una zuppa di[ENTER]rane verdi sarebbe l'ideale per rigenerare le[ENTER]forze. " -gameforge.locale.stamina_food.butcher.start_say2 = " Vecchietto nel ristorante Suhpyung:[ENTER]Vuoi sapere cos' la zuppa di rane verdi?[ENTER]Se ne mangi una, non sarai mai pi affaticato![ENTER]Anche se lavori per una settimana intera nei[ENTER]campi, avrai forze per la sera![ENTER]Un mio amico di nome Oakgu il pi bravo a[ENTER]cucinare zuppe di rane verdi. Ad ogni modo, per[ENTER]qualche motivo, non ne prepara pi. " -gameforge.locale.stamina_food.butcher.talk = " Parla " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Ce l'hai? Non dire a nessuno della zuppa di rane[ENTER]verdi. Specialmente a quel balordo nel ristorante[ENTER]di Suhpyung! E non solo, se le persone venissero[ENTER]a conoscenza della zuppa di rane verdi,[ENTER]verrebbero tutti qui a mangiarla! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Zuppa di rane verdi? Si! Le preparavo. Ma stato[ENTER]tanto tempo fa, quando ero giovane. Non avevo[ENTER]paura di quei mostri, e per quello cacciavo rane[ENTER]verdi. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Ma ora? Ora sono vecchio, e non ho abbastanza[ENTER]forze per farlo.[ENTER]Mi piacerebbe prepararne una per me, ma le rane[ENTER]verdi non sono facili da uccidere. Se mi porti[ENTER]della carne di rane verdi, ti preparer la[ENTER]migliore zuppa che tu abbia mai assaggiato! " -gameforge.locale.stamina_food.food_manager.talk = " Parla " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " La zuppa di rane verdi " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Non ho ancora la carne di rane[ENTER]verdi " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Ho preso la carne di rane verdi! " -gameforge.locale.stamina_food.order_accept = " Ok, la prender " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Ottimo, buona fortuna! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Prendi la carne di rane verdi. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Caccia le rane verdi e ottieni la carne di rane[ENTER]verdi " -gameforge.locale.stamina_food.order_refuse = " Non mi interessa. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]Non avrai la possibilit di mangiare zuppa di[ENTER]rane verdi tutti i giorni! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Non sei degno di mangiare la zuppa di rane verdi![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = " Okagu:[ENTER]Oha! Ottimo lavoro![ENTER]La preparer subito![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Eccola! Non crederai a quanta energia ti dar! Ah[ENTER]ah ah! " -gameforge.locale.start = " Inizia " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Se non hai ancora cambiato la tua password, [ENTER]ancora 000000.[ENTER]Non puoi sbagliare. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Acquisto di lingotti d'oro o d'argento " -gameforge.locale.stash.dont_open = " Ok, allora no... Qui da me nessuno viene forzato[ENTER]a fare qualcosa che non vuole. " -gameforge.locale.stash.enlarge = " Ingrandisci il mio magazzino " -gameforge.locale.stash.enlarge_1_complete = " : ne ho 30. E ora corri dal gestore del magazzino. " -gameforge.locale.stash.enlarge_1_counter = " Bile d'orso rimanenti. " -gameforge.locale.stash.enlarge_1_fail_info = " Tempo scaduto.Ho fallito. " -gameforge.locale.stash.enlarge_1_fail_msg = " Perch ci metti tanto? I tuoi 30 minuti sono[ENTER]finiti. Non posso allargare il tuo magazzino[ENTER]stavolta! " -gameforge.locale.stash.enlarge_1_getone = " Ho le bili d'orso! " -gameforge.locale.stash.enlarge_1_info1 = " Per allargare il tuo magazzino, ti servono 30[ENTER]bili d'orso. " -gameforge.locale.stash.enlarge_1_info2 = " Pu essere usato per cacciare gli orsi ed[ENTER]ottenere le bili. Uccidi gli orsi di fuoco, i[ENTER]grizzly, gli orsi neri e il dio degli orsi per[ENTER]ottenerle! " -gameforge.locale.stash.enlarge_1_item = " Bile " -gameforge.locale.stash.enlarge_1_notyet = " Non ne hai ancora 30!Torna dietro e trovane[ENTER]altre! " -gameforge.locale.stash.enlarge_1_success = " Hai ottenuto 30 bili d'orso![ENTER][ENTER]Ti premier allargandoti il[ENTER]magazzino. " -gameforge.locale.stash.enlarge_1_take_bear = " Ho le bili d'orso con me. " -gameforge.locale.stash.enlarge_1_timer = " tempo rimasto " -gameforge.locale.stash.enlarge_1_title = " Uccidi gli orsi e raccogli le[ENTER]bili! " -gameforge.locale.stash.enlarge_2_again = " Ancora non lo so! Perch non vai a trovare la[ENTER]vecchietta? " -gameforge.locale.stash.enlarge_2_have_mark = " Ho il simbolo. " -gameforge.locale.stash.enlarge_2_have_mark2 = " Non c' nessun simbolo![ENTER]Dove l'hai perso?[ENTER]Odio i bugiardi![ENTER]Cerca il simbolo. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh! La vecchietta ti ha dato la sua benedizione![ENTER]Te l'avevo detto! Sei fatto per diventare un[ENTER]eroe! Non dimenticarti di me quando sarai famoso![ENTER][ENTER]Allargher il tuo magazzino di altri 15[ENTER]posti. " -gameforge.locale.stash.enlarge_2_msg1 = " Vuoi che ingrandisca ancora il tuo magazzino? Mi[ENTER]hai preso per un benefattore?[ENTER][ENTER]Dall'altra parte....hai la faccia di un eroe.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Attenzione: ecco una lettera di raccomandazione,[ENTER]portala alla signora anziana. Lei ti esaminer e[ENTER]ti dir se nel tuo corpo scorrono veramente[ENTER]l'energia e la forza di volont di un eroe. " -gameforge.locale.stash.enlarge_2_no_mark = " La vecchietta non mi ha accettato " -gameforge.locale.stash.enlarge_2_no_mark2 = " Cocco di mamma? Ti ha detto proprio cos? Ha ha[ENTER]ha! Si, lei fatta cos. Ma non c' motivo di[ENTER]buttarsi gi. Torna quando avrai raggiunto un[ENTER]livello pi alto! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Mmh, s... penso che in futuro avrai molto[ENTER]successo. Mostra tutta la tua dedizione al regno[ENTER]e vedrai che sarai ricompensato. Ecco qui un[ENTER]Simbolo, come segno del mio apprezzamento.[ENTER]Consegnalo al gestore del magazzino. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Bene bene, una lettera di raccomandazioni del[ENTER]magazziniere. Fammi vedere bene il tuo volto. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Questo strampalato magazziniere mi manda sempre[ENTER]dei ragazzini. Non sei ancora pronto! Torna[ENTER]quando sarai cresciuto! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Parla nuovamente con il magazziniere " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Torna dal magazziniere e mostragli il simbolo[ENTER]dell'anziana donna. " -gameforge.locale.stash.enlarge_2_recommendation = " Lettera di raccomandazione per il[ENTER]magazziniere. " -gameforge.locale.stash.enlarge_2_title = " La lettera deve essere portata dalla[ENTER]vecchietta. " -gameforge.locale.stash.enlarge_3_complete = " Ho eliminato la setta esoterica " -gameforge.locale.stash.enlarge_3_counter = " Membri della setta esoterica rimasti " -gameforge.locale.stash.enlarge_3_msg1 = " Sei noioso![ENTER][ENTER]Come sarebbe servire di nuovo il regno? Da[ENTER]qualche parte, c' una setta esoterica, che segue[ENTER]una fede oscura. Cattura 100 membri di questa[ENTER]setta e portali qui. Hai a disposizione 30[ENTER]minuti. " -gameforge.locale.stash.enlarge_3_notyet = " La setta esoterica ancora molto forte. Dai del[ENTER]tuo meglio! " -gameforge.locale.stash.enlarge_3_success = " Bel lavoro![ENTER][ENTER]Ti ricompenser allargando il tuo[ENTER]magazzino. " -gameforge.locale.stash.enlarge_3_timer = " Tempo rimanente " -gameforge.locale.stash.enlarge_3_title = " Espandi il tuo magazzino occupandoti della setta[ENTER]esoterica. " -gameforge.locale.stash.enlarge_4_msg = " Ancora tu? Ma non ne hai mai abbastanza? No,[ENTER]adesso basta! Non sono mica Babbo Natale! " -gameforge.locale.stash.enlarge_first1 = " Vuoi ampliare il tuo magazzino? Hmm, fammi vedere[ENTER]se sei un fedele servitore del tuo impero. " -gameforge.locale.stash.enlarge_first1_cannot = " Mi dispiace, ma in questo momento non posso fare[ENTER]nulla per te.[ENTER]Ho ampliato cos tanti depositi che ora non c'[ENTER]pi molto spazio. Passer ancora un po' di tempo[ENTER]prima che riesca ad ampliare il mio magazzino.[ENTER]Perch non usi lo spazio che hai gi? " -gameforge.locale.stash.enlarge_first2 = " possibile averlo per 30 bili d'orso.[ENTER]Hai 30 minuti per procurartene 30 e portarmele.[ENTER]Allora, accetter![ENTER]Ma ti servono " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Si, si ti baster parlare con me qualsiasi volta[ENTER]ne avrai bisogno! " -gameforge.locale.stash.enlarge_try_no = " Prover dopo. " -gameforge.locale.stash.enlarge_try_ok = " Provo " -gameforge.locale.stash.enlarge_try_ok_answer = " Ok allora, ci rivediamo entro 30[ENTER]minuti. " -gameforge.locale.stash.first_open = " Ok, il tuo magazzino aperto. Se vuoi usarlo,[ENTER]rivolgiti a me. La tua password del magazzino [ENTER]momentaneamente 000000. Sarebbe meglio che la[ENTER]cambiassi per ragioni di sicurezza.[ENTER][ENTER]45 slot potrebbero sembrarti pochi ma, chiss, se[ENTER]sarai gentile con me potrei concedertene ancora[ENTER]qualcuno. Ahahaha! " -gameforge.locale.stash.gold_bar_beginner_info = " Sai a cosa servono le barre di oro?[ENTER][ENTER]Se vai girando con troppi yang, come se[ENTER]dicessi:Avanti!Uccidetemi![ENTER][ENTER]Ecco perch scambio yang per barre di oro che[ENTER]conservo per tutti.Hm![ENTER][ENTER]Ok, chiedo un po' pi del valore che la barra ha,[ENTER]ma ancora conveniente,no? Non c' motivo di[ENTER]sentirsi ingannati. Sai bene che pericoloso qui[ENTER]fuori. " -gameforge.locale.stash.greet1 = " Vuoi usare il magazzino?[ENTER]Dovrai pagare per l'utilizzo, ma mi trovi di buon[ENTER]umore oggi, e te lo far utilizzare per 500 yang.[ENTER]Cosa ne pensi? un buon prezzo, no?[ENTER]Hahaha! " -gameforge.locale.stash.greet2 = " Oh, benvenuto! " -gameforge.locale.stash.greet3 = " Benvenuto! " -gameforge.locale.stash.greet4 = " Bene, un futuro eroe? " -gameforge.locale.stash.nomatter = " Oh, nulla. " -gameforge.locale.stash.not_enough_money = " Cosa? Non hai abbastanza yang?[ENTER]Torna quando li avrai. " -gameforge.locale.stash.open_mall = " Apri il magazzino " -gameforge.locale.stash.pay_no = " Non pagare " -gameforge.locale.stash.pay_ok = " Pagare " -gameforge.locale.tengold_drop_pct = " Percentuale di drop Bomba di Yang " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d giorno/i e %d ora/e " -gameforge.locale.time.hours_and_minutes = " %d ora/e e %d min. " -gameforge.locale.time.minutes_and_seconds = " %d minuti e %d secondi " -gameforge.locale.time.seconds = " %d secondi " -gameforge.locale.woman_postfix = " Donna " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Dovresti avere pi rispetto per gli anziani. Ti[ENTER]auguro comunque buona fortuna per il nuovo anno. " -gameforge.locale.years_greetings.chat_greet = " Auguri per l'anno nuovo! " -gameforge.locale.years_greetings.event_info = " Tutti quelli che si inchinano a me riceveranno un[ENTER]piccolo regalo per il nuovo anno, a patto che[ENTER]abbiano raggiunto il livello 15. Mi auguro che tu[ENTER]sia stato ben educato e che onori la vecchiaia e[ENTER]la saggezza che comporta. " -gameforge.locale.years_greetings.give_msg = " Ti ringrazio moltissimo! Che il Dio Drago ti[ENTER]benedica! Come ringraziamento eccoti questa Sacca[ENTER]di Yang. Ti auguro una meravigliosa notte di[ENTER]capodanno! " -gameforge.locale.years_greetings.greet_msg = " Sei venuto qui per omaggiarmi con un inchino? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Non va bene. Non hai spazio nel tuo inventario.[ENTER]Torna quando lo avrai. " -gameforge.locale.years_greetings.no_money_this_time = " Anche io ti porgo i migliori auguri per il nuovo[ENTER]anno. Ma hai gi ricevuto il tuo regalo. Pensi[ENTER]che io non mi ricordi di te? " -gameforge.locale.years_greetings.select_1 = " Si!Buona fortuna per il nuovo anno! " -gameforge.locale.years_greetings.select_2 = " No " -gameforge.locale.years_greetings.select_3 = " Come mai si inchinano tutti? " -gameforge.locale.years_greetings.under_level_15 = " Oh, ti ringrazio! Ti auguro tanta fortuna per il[ENTER]nuovo anno! Purtroppo non ho nessun regalo per[ENTER]te: esso spetta solamente a coloro che hanno gi[ENTER]raggiunto il livello 15. Ma non essere triste: il[ENTER]nuovo anno ti porter sicuramente qualcosa di[ENTER]buono! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Ascia gigante +0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Trova Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Trova Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Trova Soon. Ascolta cos'ha da dirti circa la[ENTER]produzione delle nuove porcellane, e riferisci a[ENTER]Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Trova Yonah il vasaio " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Cerca il vasaio Yonah " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Vai dai Yonah il vasaio. Ti dar un lavoretto[ENTER]part time. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Colleziona i molari Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Colleziona i molari Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Colleziona i molari Unggwis e portali da[ENTER]Yonah " -gameforge.locale.yeonnahwan.report_label = " Torna da Yonah " -gameforge.locale.yeonnahwan.report_text = " Descrivi la manufattura delle nuove porcellane a[ENTER]Yonah " -gameforge.locale.yes = " S " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Torna dal musicista Yu-Hwan " -gameforge.locale.yuhwan.failure_info_text_1 = " Torna dal musicista Yu-Hwan " -gameforge.locale.yuhwan.failure_info_text_2 = " D al musicista Yu-Hwan che non riesci a trovare[ENTER]la tela rel ragno " -gameforge.locale.yuhwan.find_label = " Trova il musicista Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Trova il musicista Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Trova Yu-Hwan ed ascolta la sua[ENTER]musica. " -gameforge.locale.yuhwan.kill_label = " Cattura l'artiglio del ragno. " -gameforge.locale.yuhwan.kill_text_1 = " Cattura l'artiglio del ragno. " -gameforge.locale.yuhwan.kill_text_2 = " Cattura l'artiglio del ragno nel deserto. Porta[ENTER]la tela di ragno da Yu-Hwan il[ENTER]musicista. " -gameforge.locale.yuhwan.success_info_label = " Porta la tela di ragno dal musicista[ENTER]Yu-Hwan " -gameforge.locale.yuhwan.success_info_text_1 = " Porta la tela di ragno dal musicista[ENTER]Yu-Hwan " -gameforge.locale.yuhwan.success_info_text_2 = " Porta la tela di ragno dal musicista Yu-Hwan e[ENTER]chiedi la tua ricompensa. " -gameforge.locale.yuhwan.too_late = " Musicista Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Materia oscura " -gameforge.main_quest_flame_lv100._020_say = " Yak-Hwan ti sta cercando. Vai da lui. " -gameforge.main_quest_flame_lv100._030_say = " Benvenuto. Camminatore Yon-I ha terminato le sue[ENTER]ricerche. Il fenomeno che hai potuto osservare[ENTER]nella Terra del Fuoco conosciuto come Materia[ENTER]Oscura. " -gameforge.main_quest_flame_lv100._040_say = " Essa irradia dall'interno della fortezza e[ENTER]trasforma i demoni e lo spazio circostante. Pi i[ENTER]demoni ne subiranno l'influsso, pi essi[ENTER]diventeranno forti e aggressivi. Dobbiamo[ENTER]impedire che questa Materia Oscura si diffonda[ENTER]ulteriormente! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Mentre il nostro alchimista cerca una soluzione,[ENTER]noi non dovremmo starcene qui con le mani in[ENTER]mano.[ENTER]Torna nella Terra del Fuoco ed elimina 300 demoni[ENTER]nei dintorni della fortezza. " -gameforge.main_quest_flame_lv100._070_say = " Certamente. " -gameforge.main_quest_flame_lv100._080_say = " Grazie. E ora affrettati! " -gameforge.main_quest_flame_lv100._090_notice = " Elimina 300 demoni della Terra del Fuoco che si[ENTER]trovano nei dintorni della fortezza e nel luogo[ENTER]in cui crescono le Erbette del Sole. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Temo che tu non abbia ancora eliminato abbastanza[ENTER]demoni. Torna nella Terra del Fuoco e continua a[ENTER]combattere. " -gameforge.main_quest_flame_lv100._130_notice = " Hai eliminato tutti i demoni.[ENTER]Vai a riferirlo a Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Cerca Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = " Molto bene, ci dovrebbe avere fermato la[ENTER]diffusione della Materia Oscura. Riposa un po'[ENTER]mentre mi intrattengo con l'alchimista. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Tintura Nimbus " -gameforge.main_quest_flame_lv100._170_say = " L'alchimista ti sta cercando. Sembra essere[ENTER]urgente! " -gameforge.main_quest_flame_lv100._180_say = " Che catastrofe! Avevo raccomandato a Yak-Hwan di[ENTER]agire con prudenza. E lui che fa? Ci catapulta[ENTER]nel caos pi assoluto! Se l'ospite nel quale si[ENTER]annida muore, la Materia Oscura cresce e si[ENTER]diffonde ancora pi velocemente. E ora scopro che[ENTER]sono gi stati uccisi pi di 300 demoni! Che[ENTER]tragedia... " -gameforge.main_quest_flame_lv100._190_say = " A questo punto nemmeno la mia Tintura Nimbus [ENTER]sufficiente per neutralizzare la Materia Oscura.[ENTER]Mi servono urgentemente degli ingredienti per[ENTER]produrne altra. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Portami 10 Pietre Fondamenta, 50 Bili d'Orso, 10[ENTER]Sacche Veleno di Ragno e 200 Scaglie di Energia.[ENTER]Di certo non c' bisogno di spiegare a un esperto[ENTER]combattente come te dove procurare queste cose,[ENTER]vero? " -gameforge.main_quest_flame_lv100._220_say = " Mi avvio subito. " -gameforge.main_quest_flame_lv100._230_say = " Ottimo. E ora affrettati, perch non passa minuto[ENTER]senza che la Materia Oscura si diffonda. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Tintura Nimbus " -gameforge.main_quest_flame_lv100._270_say = " Procura 10 Pietre Fondamenta, 50 Bili d'Orso, 10[ENTER]Sacche Veleno di Ragno e 200 Scaglie di Energia.[ENTER]Poi porta gli ingredienti all'alchimista. " -gameforge.main_quest_flame_lv100._280_say = " Hai trovato tutti gli ingredienti! Fantastico,[ENTER]adesso mi metto subito al lavoro. Ti chiamer non[ENTER]appena la Tintura Nimbus sar pronta. " -gameforge.main_quest_flame_lv100._290_say = " Se non fermiamo subito la Materia Oscura, ci[ENTER]aspettano momenti bui. Forza, portami tutti gli[ENTER]ingredienti necessari per la Tintura Nimbus. " -gameforge.main_quest_flame_lv100._300_notice = " Hai con te tutti gli ingredienti che servono. Ora[ENTER]torna dall'alchimista. " -gameforge.main_quest_flame_lv100._310_say = " Parla con l'alchimista. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Ferma la Materia Oscura " -gameforge.main_quest_flame_lv100._330_say = " Ma guarda un po'... Uff... Mi sono lamentato con[ENTER]il fabbro perch le Pietre Fondamenta erano[ENTER]macinate troppo grosse. E lui? Si offeso e ora[ENTER]si rifiuta di macinare le altre Pietre[ENTER]Fondamenta.[ENTER]Che gran testardo! Potresti parlarci tu? " -gameforge.main_quest_flame_lv100._340_say = " Certo. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Addolcire il fabbro " -gameforge.main_quest_flame_lv100._370_say = " Addolcisci il fabbro e convincilo a macinare le[ENTER]Pietre Fondamenta fino a ottenere una polvere[ENTER]sottile. " -gameforge.main_quest_flame_lv100._380_say = " Polvere delle Pietre Fondamenta: 1 unit " -gameforge.main_quest_flame_lv100._390_say = " Cosa posso fare per te? Vuoi che affili la tua[ENTER]spada? O che lucidi la tua armatura? " -gameforge.main_quest_flame_lv100._400_say = " No, oggi no. Sono qui perch l'alchimista vuole[ENTER]chiederti scusa per i toni duri che ha usato con[ENTER]te. Ti manda questo cesto di leccornie. " -gameforge.main_quest_flame_lv100._410_say = " L'idea di aiutare quell'ingrato mi disgusta.[ENTER]Maciner le Pietre Fondamenta solo perch sei tu.[ENTER]Aspetta un attimo. " -gameforge.main_quest_flame_lv100._420_say = " Ti ringrazio! " -gameforge.main_quest_flame_lv100._430_say = " Il fabbro si impuntato? Portagli il cesto e[ENTER]chiedigli di aiutarti. Non riuscir a dirti di[ENTER]no. " -gameforge.main_quest_flame_lv100._440_notice = " La Polvere delle Pietre Fondamenta pronta.[ENTER]Portala all'alchimista. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Fortezza Misteriosa " -gameforge.main_quest_flame_lv101._020_say = " Yak-Hwan ti sta cercando. Vai da lui e scopri[ENTER]cosa vuole. " -gameforge.main_quest_flame_lv101._030_say = " L'alchimista mi ha gi informato sul mio grosso[ENTER]errore. Speriamo non sia troppo tardi per[ENTER]rimediare. " -gameforge.main_quest_flame_lv101._040_say = " Adesso imbever la tua arma con la Tintura Nimbus.Ora, se dovessi uccidere dei demoni infetti, la[ENTER]Materia oscura al loro interno verr bandita e[ENTER]non potr diffondersi. " -gameforge.main_quest_flame_lv101._050_say = " Ora sei pronto a addentrarti all'interno della[ENTER]Fortezza Misteriosa. Il Biglietto del passaggio[ENTER]ce l'hai. Forse, una volta l, sarai in grado di[ENTER]scoprire qualcosa sui piani dei Servitori[ENTER]dell'Oscurit e su ci che rimane del mio[ENTER]esploratore scomparso. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Mi incammino immediatamente. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Penetra nella fortezza e sconfiggi i demoni che[ENTER]si trovano al suo interno. Continua a cercare[ENTER]l'esploratore scomparso e a raccogliere indizi[ENTER]utili. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Penetra nella fortezza e sconfiggi i demoni che[ENTER]si trovano al suo interno. Cerca degli indizi sui[ENTER]piani dei Servitori dell'Oscurit e trova[ENTER]l'esploratore scomparso! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Sei gi stato all'interno della fortezza? L ci[ENTER]saranno sicuramente degli indizi sui piani dei[ENTER]Servitori dell'Oscurit e su ci che rimane del[ENTER]mio esploratore scomparso! Vai nella Terra del[ENTER]Fuoco e ispeziona la fortezza. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Hai trovato l'esploratore di Yak-Hwan. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " ... a giudicare dalla tua espressione, non sono[ENTER]buone. Purtroppo ci che temevo. Aveva con s[ENTER]una lettera, dici? Fammi vedere. Nella fortezza[ENTER]dovrebbe esserci anche qualche indizio sui piani[ENTER]dei Servitori dell'Oscurit. Torna l e cerca.[ENTER]Leggeremo la lettera pi tardi. " -gameforge.main_quest_flame_lv101._190_notice = " Hai trovato un Collare borchiato appartenente ai[ENTER]Servitori dell'Oscurit. Mostralo a Yal-Hwan. " -gameforge.main_quest_flame_lv101._200_say = " Interessante, il Collare borchiato appartiene ai[ENTER]Servitori dell'Oscurit. Forse contiene un[ENTER]indizio sui loro piani! Del mio esploratore,[ENTER]invece, non c' traccia? Deve essere in quella[ENTER]fortezza. " -gameforge.main_quest_flame_lv101._210_notice = " Hai trovato il Collare borchiato e l'esploratore.[ENTER]Fai rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Fai rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = " Hai avuto il successo sperato! Questo Collare[ENTER]borchiato appartiene ai Servitori dell'Oscurit.[ENTER]Nasconde sicuramente un indizio sui loro piani. E[ENTER]questa cos'? Una lettera? Una lettera da parte[ENTER]del mio esploratore? Mostramela. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Parola scritte di fretta: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, ormai non c' speranza che io ritorni[ENTER]vivo. Spero tuttavia che questa lettera ti[ENTER]raggiunga. Mentre mi trovavo nella Terra del[ENTER]Fuoco, sono incappato in una fortezza che non [ENTER]segnata su nessuna mappa. Il suo signore un[ENTER]potente demone della Terra del Fuoco, che ha il[ENTER]corpo avvolto da un'aura caratteristica come[ENTER]quella dei membri del suo seguito. Il suo grido [ENTER]assordante; sembra inoltre fare la guardia a[ENTER]qualcosa. Non so di cosa si possa trattare...[ENTER]Forse ho fallito. " -gameforge.main_quest_flame_lv101._280_say = " Dobbiamo scoprire cosa si nasconde in quella[ENTER]fortezza. Guarda: nella parte interna del Collare[ENTER]borchiato c' un'incisione. Chieder consiglio a[ENTER]Camminatore Yon-I. Sar lui a farti sapere non[ENTER]appena avr bisogno del tuo aiuto. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Camminatore Yon-I ti sta cercando. Vai da lui. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Le scritte all'interno del Collare borchiato sono[ENTER]originarie di una cultura antica, esistita[ENTER]moltissimo tempo fa. Per riuscire a decifrarle mi[ENTER]serve il Sangue del Re delle fiamme. Scorre nelle[ENTER]sue vene pi incandescente della lava. " -gameforge.main_quest_flame_lv101._340_say = " Sar fatto. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Ruba il Sangue del Re delle fiamme " -gameforge.main_quest_flame_lv101._370_say = " Senza il Sangue del Re delle fiamme non[ENTER]riusciremo a rendere leggibile questa incisione! " -gameforge.main_quest_flame_lv101._380_notice = " Sei riuscito a ottenere il Sangue del Re delle[ENTER]fiamme. Torna dal Camminatore Yon-I. " -gameforge.main_quest_flame_lv101._390_say = " Parla con Camminatore Yon-I. " -gameforge.main_quest_flame_lv101._400_say = " Ah, molto bene. Grazie al sangue sar in grado di[ENTER]rendere leggibili queste scritte. Ci vorr un po'[ENTER]di tempo. Torna domani! " -gameforge.main_quest_flame_lv101._410_say = " Pazienta ancora per %d ora/e e %d min. " -gameforge.main_quest_flame_lv101._420_say = " Mi serve ancora un po' di tempo. Torna pi tardi! " -gameforge.main_quest_flame_lv101._430_sendLetter = " L'incisione " -gameforge.main_quest_flame_lv101._440_say = " Sei arrivato proprio nel momento giusto! Ho[ENTER]decifrato l'incisione del Collare borchiato. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " I Sigilli dei Grandi draghi... hm hm... Presso la[ENTER]fortezza che abbiamo scoperto... Deve trattarsi[ENTER]della Fortezza del Drago Rosso! Si dice vi sia[ENTER]imprigionato uno dei draghi che i Servitori[ENTER]dell'Oscurit uccidono per ottenere le Perle[ENTER]della notte. Tieni: prendi un Biglietto del[ENTER]passaggio e custodiscilo con cura. Ti servir[ENTER]molto presto... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Assalta la fortezza " -gameforge.main_quest_flame_lv102._020_say = " Yak-Hwan ti sta cercando. Vorrebbe informarti sui[ENTER]prossimi passi. " -gameforge.main_quest_flame_lv102._030_say = " Abbiamo finalmente asserragliato la Fortezza del[ENTER]Drago Rosso. In questo modo, nessun demone[ENTER]infetto dovrebbe riuscire a uscirne. Impediremo[ENTER]cos che la Materia oscura si diffonda. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " D'accordo. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Attacca la Fortezza del Drago rosso! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Hai sconfitto tutti i Demoni fiamma ardente.[ENTER]Riferiscilo a Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Vai da Camminatore Yon-I. " -gameforge.main_quest_flame_lv102._150_say = " Sei tornato! Da ci che vedo, hai avuto successo![ENTER]Cosa hai da riferirmi? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Un demone delle fiamme molto potente, dici? Si[ENTER]tratta di Razador, il signore del fuoco! Se i[ENTER]Servitori dell'Oscurit hanno mandato lui,[ENTER]significa che nella fortezza nascosto qualcosa[ENTER]di valore. Forse si tratta addirittura del[ENTER]leggendario Drago Rosso! Vado a consultarmi con i[ENTER]miei consiglieri. Ecco, prendi questo Biglietto[ENTER]del passaggio e custodiscilo per bene. Ti servir[ENTER]pi in l. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Camminatore Yon-I ti sta cercando. Vai da lui per[ENTER]scoprirne di pi. " -gameforge.main_quest_flame_lv102._200_say = " Quindi sei sopravvissuto a un incontro con il[ENTER]mostruoso Razador. Hai tutto il mio rispetto. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Il signore del fuoco, accanto al re del gelo[ENTER]Alastor, appartiene alle creature infernali pi[ENTER]crudeli letali che l'umanit abbia mai[ENTER]conosciuto.[ENTER]Non mi stupirei se Razador stesso fosse la fonte[ENTER]della Materia oscura. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Questo fa di loro degli avversari superiori.[ENTER]Sconfiggi innanzitutto i demoni di rango[ENTER]inferiore, presenti nella Fortezza del Drago[ENTER]Rosso, e ruba la Materia oscura dai loro corpi.[ENTER]Dovrebbero bastarne dieci unit. Forse cos[ENTER]troveremo un modo per neutralizzare la loro forza[ENTER]prima di fronteggiare Razador. " -gameforge.main_quest_flame_lv102._260_say = " Mi avvio subito! " -gameforge.main_quest_flame_lv102._270_notice = " Sconfiggi i Demoni fiamma ardente all'interno[ENTER]della Fortezza del Drago Rosso. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Irrompi nella Fortezza del Drago Rosso, combatti[ENTER]i Demoni fiamma ardente e ruba dieci unit di[ENTER]Materia oscura. " -gameforge.main_quest_flame_lv102._300_sayReward = " Devi procurarti un gruppo e un Biglietto del[ENTER]passaggio per poter accedere alla Fortezza del[ENTER]Drago Rosso. " -gameforge.main_quest_flame_lv102._310_say = " Non bastano ancora. Mi servono dieci unit di[ENTER]Materia oscura per la mia ricerca. " -gameforge.main_quest_flame_lv102._320_notice = " Hai rubato dieci unit di Materia oscura. Portale[ENTER]a Camminatore Yon-I. " -gameforge.main_quest_flame_lv102._330_say = " Solo la vista della Materia oscura basta a farmi[ENTER]venire i brividi! Comunque, ora di mettersi al[ENTER]lavoro. Ti far chiamare se le mie ricerche[ENTER]andranno a buon fine. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Neutralizzazione della Materia oscura " -gameforge.main_quest_flame_lv102._360_say = " Ci sono buone notizie! Ho scoperto come sia[ENTER]possibile neutralizzare la Materia oscura! " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Ogni forza della natura ha un proprio[ENTER]contrappeso: luce e ombra, fuoco e acqua, bene e[ENTER]male. Anche la Materia oscura ha un antagonista[ENTER]in grado di neutralizzarla: il Lumen puro! " -gameforge.main_quest_flame_lv102._390_say = " Per produrre del Lumen puro, bisogna fondere[ENTER]delle Scaglie di energia con dell'Acqua Mong.[ENTER]Potresti procurare 50 bottiglie di Acqua Mong e[ENTER]100 Scaglie di energia e portarle a Yu-Hwan?[ENTER]Grazie. " -gameforge.main_quest_flame_lv102._400_say = " Sar fatto! " -gameforge.main_quest_flame_lv102._410_notice = " Raccogli 50 bottiglie di Acqua Mong e 100 Scaglie[ENTER]di energia e porta tutto a Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Lumen puro " -gameforge.main_quest_flame_lv102._430_say = " Raccogli 50 bottiglie di Acqua Mong e 100 Scaglie[ENTER]di energia e porta tutto a Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = " Oho, Camminatore Yon-I mi aveva gi avvertito che[ENTER]saresti venuto. Bene, mettiamoci subito al[ENTER]lavoro.[ENTER]Tu, nel frattempo, perch non ti riposi un po'? " -gameforge.main_quest_flame_lv102._450_say = " Oho, Camminatore Yon-I mi aveva gi avvertito che[ENTER]saresti venuto. Mi metterei subito al lavoro, ma[ENTER]il materiale che hai portato non sufficiente a[ENTER]creare del Lumen puro. Vai a raccoglierne ancora! " -gameforge.main_quest_flame_lv102._460_notice = " Hai raccolto Acqua Mong e Scaglie di energia a[ENTER]sufficienza. Porta tutto a Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " Vai da Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = " Porta il Lumen puro " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan ha creato il Lumen puro. Vai da lui. " -gameforge.main_quest_flame_lv102._500_say = " Eccoti qua! Sei arrivato proprio nel momento[ENTER]giusto. Ho appena finito di preparare il Lumen[ENTER]puro! Riferisci tutto a Yu-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Impressionante. In questo modo avremo un asso[ENTER]nella manica durante la battaglia nella Fortezza[ENTER]del Drago Rosso. Ora riposati un po' mentre io[ENTER]raccolgo le truppe. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Assalta la Fortezza del Drago Rosso " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan ti ha fatto chiamare. Vuole darti le[ENTER]ultime istruzioni prima che tu ti tuffi in[ENTER]battaglia. " -gameforge.main_quest_flame_lv103._030_say = " giunto il momento. La battaglia iniziata. Ho[ENTER]inviato una truppa alla Fortezza del Drago Rosso.[ENTER]Tutti i miei uomini sono equipaggiati con del[ENTER]Lumen puro: il loro intelletto si affilato come[ENTER]un rasoio. L'effetto eccezionale. " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Abbi cura di te. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Verso la fortezza! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Sei ancora qui? Presto, segui i miei uomini fino[ENTER]alla Fortezza del Drago Rosso! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Riferisci a Yak-Hwan cosa successo nella[ENTER]Fortezza del Drago Rosso. " -gameforge.main_quest_flame_lv103._130_say = " Sei gi rientrato? Come dici? Qualcosa andato[ENTER]storto? Racconta! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " L'intero battaglione caduto? Oh, no... tutta[ENTER]colpa mia. L'attacco stato condotto in modo[ENTER]avventato e i miei uomini hanno pagato con la[ENTER]vita. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Devo rivedere la mia strategia. Deve esserci un[ENTER]altro modo di sconfiggere questo demone.[ENTER]Preparati: ti mander a chiamare non appena il[ENTER]piano sar pronto. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Passo per passo " -gameforge.main_quest_flame_lv103._190_say = " Grazie di essere venuto. Abbiamo deciso di[ENTER]attaccare prima i demoni per indebolirli.[ENTER]Tenteremo di attaccare nuovamente Razador in un[ENTER]secondo momento. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Alle armi! " -gameforge.main_quest_flame_lv103._230_notice = " Prendi d'assalto la Fortezza del Drago Rosso e[ENTER]sconfiggi 1000 Demoni fiamma ardente. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Passo 1: 1000 demoni " -gameforge.main_quest_flame_lv103._250_say = " Prendi d'assalto la Fortezza del Drago Rosso e[ENTER]sconfiggi 1000 Demoni fiamma ardente. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Le linee di difesa nemiche sono ancora troppo[ENTER]forti. Sconfiggi pi demoni, contiamo su di te! " -gameforge.main_quest_flame_lv103._280_notice = " Hai sconfitto 1000 Demoni fiamma ardente. Fai[ENTER]rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Passo 2 " -gameforge.main_quest_flame_lv103._310_say = " giunto il momento di compiere il prossimo[ENTER]passo. Ora dovremmo iniziare ad attaccare i[ENTER]guerrieri demoniaci di rango pi alto.[ENTER]Irrompi nuovamente nella Fortezza del Drago Rosso[ENTER]e sconfiggi 50 demoni di ogni razza: Re fiamma[ENTER]ardente, Barba fiamma ardente, Troll fiamma[ENTER]ardente, Generale fiamma ardente e Principe[ENTER]fiamma ardente. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Irrompi nuovamente nella Fortezza del Drago Rosso[ENTER]e sconfiggi 50 demoni di ogni razza: Re fiamma[ENTER]ardente, Barba fiamma ardente, Troll fiamma[ENTER]ardente, Generale fiamma ardente e Principe[ENTER]fiamma ardente. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Passo 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Le truppe nemiche sono ancora troppo forti. Non[ENTER]hai ancora sconfitto Demoni fiamma ardente di[ENTER]alto rango a sufficienza. Torna nella fortezza e[ENTER]continua a combattere. " -gameforge.main_quest_flame_lv103._370_notice = " Hai sconfitto i Demoni fiamma ardente di alto[ENTER]rango. Vai a fare rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = " Fantastico! Le fila dei Demoni fiamma ardente[ENTER]sono state indebolite e i miei uomini possono[ENTER]finalmente prendere d'assalto la Fortezza del[ENTER]Drago Rosso. Ottimo lavoro! Ti riferir[ENTER]immediatamente quando ci saranno delle novit. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " I miei uomini sono finalmente all'interno della[ENTER]Fortezza del Drago Rosso e, grazie al lavoro[ENTER]svolto in precedenza, le nostre perdite sono[ENTER]limitate. Camminatore Yon-I ti illuminer sulla[ENTER]nostra strategia: vai da lui! " -gameforge.main_quest_flame_lv103._410_notice = " Vai da Camminatore Yon-I e ascolta la spiegazione[ENTER]sulla sua strategia. " -gameforge.main_quest_flame_lv103._420_say = " Vai da Camminatore Yon-I e ascolta la spiegazione[ENTER]sulla sua strategia. " -gameforge.main_quest_flame_lv103._430_say = " Ti stavo gi aspettando. Siamo a un passo dal[ENTER]mandare per aria, ancora una volta, i piani dei[ENTER]Servitori dell'Oscurit. Lascia che ti spieghi[ENTER]quali saranno i prossimi passi. " -gameforge.main_quest_flame_lv103._440_say = " Grazie alle nostre spie abbiamo scoperto che[ENTER]Razador trae gran parte della sua forza dalla[ENTER]Metin del purgatorio. Ha fatto portare la pietra[ENTER]all'interno della Fortezza Rossa in modo da farla[ENTER]custodire rigidamente. Vai a distruggerla! Questo[ENTER]renderebbe la lotta contro Razador un po' pi[ENTER]semplice. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Non sappiamo con esattezza dove si trovi la Metin[ENTER]del purgatorio, ma deve essere da qualche parte[ENTER]qui nella fortezza! Non appena avrai raggiunto[ENTER]l'obiettivo, fai rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Distruggi la Metin del purgatorio che si trova[ENTER]nella Fortezza del Drago Rosso. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Vai alla ricerca della Metin del purgatorio nella[ENTER]Fortezza del Drago Rosso e distruggila. " -gameforge.main_quest_flame_lv103._510_say = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_flame_lv103._520_say = " Dobbiamo distruggere la Metin del purgatorio o la[ENTER]lotta contro Razador sar un fallimento. Vai, ce[ENTER]la puoi fare! " -gameforge.main_quest_flame_lv103._530_notice = " Hai distrutto la Metin del purgatorio! Fai[ENTER]rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Combatti contro Razador " -gameforge.main_quest_flame_lv104._020_say = " Vai da Yak-Hwan e ascolta il suo piano di[ENTER]battaglia. " -gameforge.main_quest_flame_lv104._030_say = " Il giorno in cui trionferemo a un passo da noi![ENTER]Questa volta siamo ben preparati e riusciremo a[ENTER]sconfiggere Razador. " -gameforge.main_quest_flame_lv104._040_say = " Hai ancora il Lumen puro? Stai attento: la sua[ENTER]efficacia dura solo un'ora. Prendilo poco prima[ENTER]dell'inizio della battaglia. Alle armi! " -gameforge.main_quest_flame_lv104._050_say = " Capito. " -gameforge.main_quest_flame_lv104._060_notice = " Prendi d'assalto la Fortezza del Drago Rosso e[ENTER]annienta Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Combatti contro Razador " -gameforge.main_quest_flame_lv104._080_say = " Prendi d'assalto la Fortezza del Drago Rosso e[ENTER]annienta Razador, il signore del fuoco. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " Non sar facile competere contro Razador. Non[ENTER]abbiamo altra scelta, per, se vogliamo sventare[ENTER]i piani dei Servitori dell'Oscurit. Procurati[ENTER]della nuova forza e affronta il signore del[ENTER]fuoco, prima che sia troppo tardi! " -gameforge.main_quest_flame_lv104._110_say = " Mortale, ascolta bene le mie parole! Goditi pure[ENTER]il tuo istante di trionfo. Non durer a lungo. Il[ENTER]Drago rosso romper le sue catene e ritorner nel[ENTER]vostro mondo in tutta la sua potenza! Sar lui a[ENTER]completare l'opera da me iniziata! " -gameforge.main_quest_flame_lv104._120_notice = " Razador, il signore del fuoco, stato sconfitto.[ENTER]Fai rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Torna da Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = " Che trionfo! Nessuno finora era riuscito a[ENTER]sconfiggere il signore del fuoco. Questo [ENTER]veramente un gran giorno. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Come dici? Il Drago rosso permetter a Razador di[ENTER]risorgere? Com' possibile? Sappiamo poco del[ENTER]Grande Drago ma... la sua potenza sembra essere[ENTER]smisurata. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Sventa i piani I " -gameforge.main_quest_flame_lv104._180_say = " Ci sono brutte notizie... Razador risorto[ENTER]grazie alla potenza del Drago Rosso. I suoi[ENTER]poteri, da quel momento, sono aumentati e[ENTER]l'influsso della Materia oscura sembra pi forte[ENTER]che mai. " -gameforge.main_quest_flame_lv104._190_say = " Parla con Camminatore Yon-I. Lui sa come[ENTER]sconfiggere Razador definitivamente. " -gameforge.main_quest_flame_lv104._200_notice = " Vai da Camminatore Yon-I e scopri come[ENTER]sconfiggere definitivamente Razador. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Parla con Camminatore Yon-I. " -gameforge.main_quest_flame_lv104._220_say = " Vai da Camminatore Yon-I e scopri come[ENTER]sconfiggere definitivamente Razador. " -gameforge.main_quest_flame_lv104._230_say = " Non sei ancora stato da Camminatore Yon-I? E come[ENTER]pensi di sconfiggere Razador? Vai, cosa aspetti? " -gameforge.main_quest_flame_lv104._240_say = " S, vero. Razador tornato, ed di pessimo[ENTER]umore. Ci rimane un'unica possibilit per[ENTER]impedire che i Servitori dell'Oscurit riescano a[ENTER]portare a termine il loro piano. " -gameforge.main_quest_flame_lv104._250_say = " Razador non si dar pace finch non sar riuscito[ENTER]a portare a termine il suo compito e avr[ENTER]liberato il Drago rosso. Per evitare che ci[ENTER]riesca, confineremo il drago. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Bene, ora ho tutti gli Anelli di magma che mi[ENTER]servono. Devono raffreddarsi ancora un po', prima[ENTER]che possa lavorarli. Ti mander a chiamare se mi[ENTER]dovesse servire il tuo aiuto. " -gameforge.main_quest_flame_lv104._320_say = " Hm, questi Anelli di magma sono gi freddi. Non[ENTER]posso utilizzarli cos, portamene di nuovi. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Sventa i piani II " -gameforge.main_quest_flame_lv104._340_say = " Camminatore Yon-I ti sta cercando. Vai da lui. " -gameforge.main_quest_flame_lv104._350_say = " Bisogna aspettare ancora un po' prima che gli[ENTER]Anelli di magma abbiano raggiunto la temperatura[ENTER]giusta per poterli lavorare. Nel frattempo,[ENTER]potresti portarmi dell'Acqua Dok? Cos potr[ENTER]scioglierci gli Anelli di magma. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Procura 100 bottiglie di Acqua Dok e portale a[ENTER]Camminatore Yon-I. " -gameforge.main_quest_flame_lv104._380_say = " Procura 100 bottiglie di Acqua Dok e portale a[ENTER]Camminatore Yon-I. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Manca ancora un ultimo ingrediente. Io, per,[ENTER]devo concentrarmi sul processo di fusione. Deve[ENTER]filare tutto liscio! Ti chiamer pi tardi. " -gameforge.main_quest_flame_lv104._420_say = " Queste non sono 100 bottiglie. Portami pi Acqua[ENTER]Dok. " -gameforge.main_quest_flame_lv104._430_notice = " Hai raccolto 100 bottiglie di Acqua Dok. Ora[ENTER]torna da Camminatore Yon-I! " -gameforge.main_quest_flame_lv104._440_say = " Vai da Camminatore Yon-I. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Sventa i piani III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Siamo molto vicini alla meta, non rinunciare ora![ENTER]Portami la Pelle di Manticora! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Hai tutti i pezzo di Pelle di Manticora che[ENTER]servono. Portali a Camminatore Yo-I. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Inizio della battaglia " -gameforge.main_quest_flame_lv105._020_say = " Preparati, la battaglia sta per iniziare.[ENTER]Yak-Hwan ti dar le ultime istruzioni. " -gameforge.main_quest_flame_lv105._030_say = " Ci siamo. Le nostre truppe sono pronte. La[ENTER]battaglia pu iniziare. Hai con te l'Anello di[ENTER]Samael? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Ah, benissimo. Pi avanti ti insegner come si[ENTER]usa. Prima per dobbiamo spezzare la nuova linea[ENTER]di difesa dei demoni delle fiamme. Torna alla[ENTER]Fortezza del Drago Rosso ed elimina:[ENTER]10 Re fiamma ardente[ENTER]10 Barbe fiamma ardente[ENTER]10 Troll fiamma ardente[ENTER]10 Generali fiamma ardente[ENTER]10 Principi fiamma ardente " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Capito. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Attacca la Fortezza del Drago rosso! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Non siamo ancora in grado di spezzare la linea[ENTER]difensiva del nemico. Sconfiggi l'esercito dei[ENTER]Demoni fiamme ardenti. " -gameforge.main_quest_flame_lv105._130_notice = " Hai sconfitto i Demoni fiamma ardente. Fai[ENTER]rapporto a Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Torna da Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = " Hai fatto davvero un ottimo lavoro. Ci stiamo[ENTER]avvicinando sempre pi al nostro obiettivo.[ENTER]Presto il Drago rosso non rappresenter pi[ENTER]alcuna minaccia per noi! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Il tuo acerrimo nemico, Razador, non sembra aver[ENTER]preso bene il fatto che tu l'abbia ucciso. Le sue[ENTER]urla rimbombano pi forti che mai nelle pianure[ENTER]di Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = " giunto il momento di metterlo ancora una volta[ENTER]alle strette. Egli sorveglia attentamente la[ENTER]porta dietro la quale imprigionato il Drago[ENTER]rosso. Sii prudente! Sicuramente la sua sconfitta[ENTER]gli rimasta di lezione, pertanto non ripeter[ENTER]gli stessi errori! " -gameforge.main_quest_flame_lv105._190_notice = " Sconfiggi Razador, Signore del fuoco. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Giocare con il fuoco " -gameforge.main_quest_flame_lv105._210_say = " Sconfiggi Razador, il Signore del Fuoco che si[ENTER]trova nella Fortezza del Drago rosso. " -gameforge.main_quest_flame_lv105._220_say = " Razador diventato pi forte di te? Non ci posso[ENTER]credere! L'hai gi sconfitto una volta e ci[ENTER]riuscirai anche questa! " -gameforge.main_quest_flame_lv105._230_notice = " Razador stato sconfitto. Riferiscilo a Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Ci siamo: tutto pronto per mandare in esilio il[ENTER]Drago rosso. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Lapide di Taramor: 1 unit " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " tutto quello che sai fare, piccolo verme?! Mi[ENTER]hai fatto a malapena solletico... Non mi hai[ENTER]certo esiliato! Riporter indietro Razador dal[ENTER]mondo dei morti: lui mi liberer dalla prigione e[ENTER]voi avrete l'onore di assaggiare la mia collera! " -gameforge.main_quest_flame_lv105._350_notice = " Il tentativo di esiliare il Drago rosso fallito.[ENTER]Riferiscilo a Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Una corsa nel fuoco " -gameforge.main_quest_flame_lv99._020_say = " Yak-Hwan ti sta cercando. Vai da lui e scopri[ENTER]cosa vuole. " -gameforge.main_quest_flame_lv99._030_say = " Bentornato! E ora concediamoci una meritata pausa.I Servitori dell'Oscurit sono di nuovo in[ENTER]movimento. Ci non promette nulla di buono. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Purtroppo, le informazioni che ho sono piuttosto[ENTER]vaghe.[ENTER]Sappiamo che ora si trovano nella Terra del Fuoco. " -gameforge.main_quest_flame_lv99._060_say = " Abbiamo gi inviato una spia. Tuttavia, i[ENTER]contatti si sono interrotti e io sono abbastanza[ENTER]preoccupato. Non che durante il tuo viaggio[ENTER]nella Terra del Fuoco potresti cercarla? " -gameforge.main_quest_flame_lv99._070_say = " Chiaro. " -gameforge.main_quest_flame_lv99._080_say = " Grazie. Ti segno sulla mappa l'ultima posizione a[ENTER]noi nota nella quale stata avvistata. Buona[ENTER]fortuna! " -gameforge.main_quest_flame_lv99._090_notice = " Cerca la spia scomparsa nella Terra del Fuoco.[ENTER]Coordinate: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Esplora la Terra del Fuoco! " -gameforge.main_quest_flame_lv99._110_say = " Vai nella Terra del Fuoco. Una volta l, cerca la[ENTER]spia e degli indizi che permettano di ricostruire[ENTER]gli intrighi dei Servitori dell'Oscurit. " -gameforge.main_quest_flame_lv99._120_say = " In questo luogo deve per forza esserci qualcosa.[ENTER]Magari ti sfuggito qualche indizio. Continua a[ENTER]cercare. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Ya-Hwan ti sta aspettando sulla Roccia del Drago[ENTER]Scuro per il resoconto. " -gameforge.main_quest_flame_lv99._150_say = " Sei tornato! Hai scoperto qualcosa? " -gameforge.main_quest_flame_lv99._160_say = " Purtroppo, della spia nessuna traccia. Per[ENTER]laggi c' una fortezza che prima d'ora non avevo[ENTER]mai notato. Dall'interno delle sue mura irradia[ENTER]una potente aura, che influenza anche lo spazio[ENTER]circostante. " -gameforge.main_quest_flame_lv99._170_say = " Hm... La cosa non mi piace affatto. Cercher di[ENTER]scoprirne di pi su questa fortezza e poi mi[ENTER]metter in contatto con te. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Esplora la fortezza " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Vai da Camminatore Yon-I. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Sconfiggi i demoni che si aggirano intorno alla[ENTER]fortezza. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Caccia ai demoni " -gameforge.main_quest_flame_lv99._270_say = " Sconfiggi i demoni della Terra del Fuoco che si[ENTER]aggirano intorno alla fortezza e osserva se la[ENTER]tua arma cambia colore. " -gameforge.main_quest_flame_lv99._280_say = " Hm, sono sicuro che nella Terra del Fuoco c'[ENTER]qualche indizio su questa aura. Torna ancora una[ENTER]volta nella Terra del Fuoco ed elimina i demoni[ENTER]che si trovano nelle immediate vicinanze della[ENTER]fortezza. " -gameforge.main_quest_flame_lv99._290_notice = " La tua arma si colorata di nero. Torna da[ENTER]Camminatore Yon-I. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Camminatore Yon-I ti sta cercando. Vai da lui per[ENTER]scoprirne di pi. " -gameforge.main_quest_flame_lv99._330_say = " Ah, eccoti qua! L'aura ingannevole e mi[ENTER]annebbia la mente.[ENTER]Per schiarirmi le idee e continuare la mia[ENTER]ricerca ho bisogno di qualche Erbetta del Sole.[ENTER]Potresti procurarmene alcune? " -gameforge.main_quest_flame_lv99._340_say = " Chiaro. " -gameforge.main_quest_flame_lv99._350_say = " Le Erbette del Sole crescono in luoghi caldi e[ENTER]asciutti. Nella Terra del Fuoco, queste Erbette[ENTER]crescono tutto l'anno. Ti segno sulla mappa[ENTER]l'ultimo posto nel quale le ho trovate.[ENTER]Anche se, a dire il vero, non sono proprio sicuro[ENTER]che fossero l... " -gameforge.main_quest_flame_lv99._360_say = " Mi avvio subito! " -gameforge.main_quest_flame_lv99._370_notice = " Vai nella Terra del Fuoco e cerca le Erbette del[ENTER]Sole nel luogo contrassegnato. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Vai nel luogo che Camminatore Yon-I ha segnato[ENTER]sulla mappa e cerca le Erbette del Sole. " -gameforge.main_quest_flame_lv99._400_say = " Ti presenti a mani vuote? Non va per niente bene.[ENTER]Sento che l'aura sta annebbiando sempre pi la[ENTER]mia mente. Ti prego, portami le Erbette del Sole. " -gameforge.main_quest_flame_lv99._410_notice = " Hai trovato le Erbette del Sole. Portale a[ENTER]Camminatore Yon-I. " -gameforge.main_quest_flame_lv99._420_say = " Ah, hai trovato le Erbette del Sole![ENTER]Eccellente. Ora posso continuare le mie ricerche.[ENTER]Yak-Hwan ti comunicher i risultati. " -gameforge.main_quest_flame_lv99._430_say = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Benvenuto su Metin2 " -gameforge.main_quest_lv1._20_say = " Le avventure su Metin2 stanno per iniziare.[ENTER]Per chi inizia ora, trova il guardiano della[ENTER]citt. Ti aiuter con delle semplici informazioni[ENTER]e missioni che ti faranno familiarizzare con[ENTER]Metin2. Prego, visitalo pure, ti sta gi[ENTER]aspettando.[ENTER]Se vuoi cacciare, troverai degli animali appena[ENTER]fuori il villaggio. Questi obiettivi sono segnati[ENTER]da puntini rossi sulla mini mappa, che indicano i[ENTER]nemici. Adesso, potresti cacciare i cani selvaggi[ENTER]che rappresentano i bersagli pi facili.[ENTER]Buona fortuna! " -gameforge.main_quest_lv1._30_targetVid = " Trova il guardiano della citt " -gameforge.main_quest_lv1._40_sayTitle = " Trova il guardiano della citt " -gameforge.main_quest_lv1._50_sayReward = " Parla con il guardiano della citt cliccandoci[ENTER]sopra. Lo riconosci dalla freccia rossa sopra di[ENTER]lui. Se non lo vedi, forse sei troppo lontano.[ENTER]Segui il punto lampeggiante sulla mappa fino a[ENTER]quando lo avrai trovato. " -gameforge.main_quest_lv1._60_sayTitle = " Guardiano della citt: " -gameforge.main_quest_lv1._70_say = " Devi essere nuovo di qui! Vedo che non sei ancora[ENTER]un soldato.[ENTER]Hai gi ricevuto qualche insegnamento? Guardati![ENTER]Hai una qualche idea di come si usi un'arma?[ENTER]Ascoltami![ENTER]Dovrai stare attento se vorrai sopravvivere a[ENTER]questa guerra.[ENTER]Ti terr d'occhio finch non avrai raggiunto il[ENTER]livello 10.[ENTER]Sono molto occupato, quindi non farmi perdere[ENTER]tempo! Datti una mossa! " -gameforge.main_quest_lv1._80_say = " Mettiti in viaggio e apprendi i metodi di caccia[ENTER]e di combattimento essenziali! Non appena avrai[ENTER]raggiunto il prossimo livello, torna nel[ENTER]villaggio e parla di nuovo con me. Cosa ci fai[ENTER]ancora qui? Datti una mossa! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Ottieni 50.000 punti esperienza.[ENTER]Ottieni 12.000 Yang.[ENTER]Ottieni Scarpe con fili d'Oro+4.[ENTER]Ottieni 5 pozioni viola. " -gameforge.main_quest_lv10._10_sendLetter = " Vai dal comandante " -gameforge.main_quest_lv10._110_sayTitle = " L'allenamento del comandante. " -gameforge.main_quest_lv10._120_sayReward = " Il primo incarico del comandante ti porta nel[ENTER]villaggio vicino. Vai a trovare il musicista[ENTER]Yu-Hwan e chiedigli i documenti segreti per il[ENTER]capitano. " -gameforge.main_quest_lv10._130_sayTitle = " Musicista Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " La vita un sogno, cos come tutto il resto. Da[ENTER]dove veniamo e dove stiamo andando?[ENTER]Il mondo pieno di conflitti.[ENTER]Il seme dell'onest non cade mai sul terreno[ENTER]fertile...[ENTER]Sei qui per ascoltare la mia[ENTER]musica? " -gameforge.main_quest_lv10._150_say = " Oh, il comandante ti manda qui![ENTER]Pss, abbassa la voce...[ENTER][ENTER]Nessuno al villaggio deve scoprire la mia vera[ENTER]identit. Dovresti essere affidabile se stato[ENTER]il comandante a mandarti da me.[ENTER]Il documento contiene tutte le informazioni che[ENTER]sono riuscito ad ottenere.[ENTER]Consegnale al comandante. " -gameforge.main_quest_lv10._160_sayTitle = " Musicista Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Corri via di qua! Se rimani troppo a lungo,[ENTER]succeder qualcosa di brutto. Cos' la vita? [ENTER]breve.[ENTER]Divertiti finch puoi. " -gameforge.main_quest_lv10._180_targetVid = " Torna dal comandante " -gameforge.main_quest_lv10._190_sayReward = " Il musicista Yu-Hwan, che lavora come spia[ENTER]segreta, ti ha consegnato dei documenti[ENTER]importanti. Portali al capitano nel prossimo[ENTER]villaggio. " -gameforge.main_quest_lv10._200_say = " Questo il documento che ti ha dato il[ENTER]musicista? Non male per un novellino! Mi aspetto[ENTER]grandi cose da te. Prendi questi come ricompensa[ENTER]del tuo lavoro.[ENTER]Continua a lavorare cos per il tuo[ENTER]regno. " -gameforge.main_quest_lv10._20_sayReward = " Hai accumulato abbastanza esperienza per servire[ENTER]il tuo regno in qualit di valoroso combattente.[ENTER]Da questo momento in poi sar il comandante ad[ENTER]assegnarti gli incarichi. Lo trovi nel primo[ENTER]villaggio. Non aspettare troppo prima di andare[ENTER]da lui. " -gameforge.main_quest_lv10._30_sayTitle = " Comandante " -gameforge.main_quest_lv10._40_say = " Mi sembri familiare... Ah si, credo di aver[ENTER]sentito parlare di te. Sei il nuovo avventuriero[ENTER]che sta mettendo alla prova le proprie abilit.[ENTER]Non so ancora quanto sei bravo, ma avr modo di[ENTER]provarlo nei prossimi compiti che ti[ENTER]dar. " -gameforge.main_quest_lv10._50_say = " Ci sono sfide che si avvicinano, quindi tieniti[ENTER]pronto. Conosci gi la storia dei tre regni? O la[ENTER]storia del continente del cielo luminoso?[ENTER]Non la conosci?!? Cosa stanno combinando gli[ENTER]istruttori in questi giorni? Dovr insegnarti[ENTER]tutto io? " -gameforge.main_quest_lv10._60_say = " molto importante, ti riassumo brevemente il[ENTER]tutto. Quindi apri le orecchie! Una volta[ENTER]esisteva un continente unito.[ENTER]Quando le rocce metin hanno iniziato a fare la[ENTER]loro comparsa, il continente stato diviso in[ENTER]tre regni: Shinso, il regno del commercio, Chunjo[ENTER]il regno teocratico e Jinno il regno[ENTER]militare. " -gameforge.main_quest_lv10._70_say = " Ogni regno tenta di riprendersi dai disordini[ENTER]causati dalle rocce metin. Tutti cercano di[ENTER]riunire i regni. Anche tu dovrai lavorare per[ENTER]questa causa! importante che non lo dimentichi[ENTER]mai! " -gameforge.main_quest_lv10._80_say = " Ti dar il tuo primo compito.[ENTER]Rilassati, qualcosa di facile.[ENTER]villaggio vicino troverai un musicista chiamato[ENTER]Yu-Hwan.[ENTER]La gente crede che abbia abbandonato l'esercito[ENTER]per diventare un musicista. Ma in realt una[ENTER]spia. Ha un documento che mi serve.[ENTER]Vai da lui e portami il documento. E non[ENTER]dimenticare che una missione[ENTER]segreta. " -gameforge.main_quest_lv10._90_say = " Premi il tasto M per vedere come arrivare nel[ENTER]prossimo villaggio sulla mappa. Utilizza il[ENTER]portale del teletrasporto con l'omonimo nome.[ENTER]Affrettati! Yu-Hwan un giovanotto alto, ma tu[ENTER]lo riconoscerai dal suo strumento musicale. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Uccidi i lupi grigi alfa " -gameforge.main_quest_lv12._10_sayReward = " Il comandante ha un nuovo compito da assegnarti.[ENTER]Vai a parlargli. " -gameforge.main_quest_lv12._110_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.main_quest_lv12._120_say = " Allora, ce l'hai fatta? Ben fatto![ENTER]Non ti sar stato tanto difficile, spero![ENTER]Comunque, dedichiamoci al prossimo[ENTER]passo. " -gameforge.main_quest_lv12._130_targetVid = " Trova il comandante " -gameforge.main_quest_lv12._140_sendLetter = " Missione completata " -gameforge.main_quest_lv12._150_say = " Missione completata " -gameforge.main_quest_lv12._160_sayReward = " Hai ucciso tutti i lupi grigi alfa che dovevi[ENTER]eliminare. Torna dal comandante e[ENTER]riferisciglielo. " -gameforge.main_quest_lv12._170_say = " Hai eliminato i lupi grigi alfa? Ottimo lavoro.[ENTER]Grazie al tuo prezioso aiuto, ora sar pi facile[ENTER]garantire la sicurezza del villaggio. Si tratta[ENTER]davvero di una bellissima notizia in tempi di[ENTER]guerra come questo. " -gameforge.main_quest_lv12._180_sayReward = " Ottieni 40.000 punti esperienza.[ENTER]Ottieni 10.000 Yang.[ENTER]Ottieni un Libro dell'Abilit. " -gameforge.main_quest_lv12._20_say = " I lupi grigi alfa ci stanno causando troppi danni[ENTER]fuori al villaggio.[ENTER]Sono vissuti selvaggi per un po', ma adesso [ENTER]troppo. Ultimamente hanno attaccato il villaggio[ENTER]e i suoi abitanti. Dobbiamo riportare la[ENTER]situazione sotto controllo, uccidendone alcuni.[ENTER]Sembra che tu possa occupartene. Vai e uccidi 10[ENTER]lupi grigi alfa per me. " -gameforge.main_quest_lv12._30_sayReward = " Come ricompensa riceverai 24.000 punti esperienza[ENTER]e 3.500 Yang. " -gameforge.main_quest_lv12._40_sendLetter = " Uccidi 10 lupi grigi alfa " -gameforge.main_quest_lv12._50_sayReward = " I lupi grigi alfa stanno attaccando il villaggio.[ENTER]Per riportare la situazione sotto controllo,[ENTER]uccidine 10. " -gameforge.main_quest_lv12._60_sayReward = " Finora, hai ucciso %s lupi grigi alfa. " -gameforge.main_quest_lv12._65_counter = " Rimangono " -gameforge.main_quest_lv12._70_sayReward = " Hai ucciso i 10 lupi grigi alfa.Torna dal[ENTER]comandante. " -gameforge.main_quest_lv12._80_npcChat = " Uccidi i lupi grigi alfa " -gameforge.main_quest_lv12._90_say = " Cosa, non hai ancora finito la missione? Stai[ENTER]trovando difficolt ad uccidere 10 lupi grigi[ENTER]alfa?[ENTER]Vuoi continuare a provare? " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Missione completata " -gameforge.main_quest_lv14._10_sayReward = " Il comandante ha un nuovo compito per te.[ENTER]Vai a parlare con lui " -gameforge.main_quest_lv14._110_sayReward = " Hai distrutto un Metin della battaglia. Torna dal[ENTER]capitano e riferisciglielo. " -gameforge.main_quest_lv14._120_say = " Bel lavoro! Stai diventando un prezioso aiuto![ENTER]Ora so che posso contare su di te per qualsiasi[ENTER]compito. Sono fiero di averti con noi. Ecco la[ENTER]tua ricompensa, e continua cos! " -gameforge.main_quest_lv14._130_sayReward = " Ottieni 20.000 punti esperienza.[ENTER]Ottieni 20.000 Yang.[ENTER]Ottieni un pezzo d'oro. " -gameforge.main_quest_lv14._140_sayReward = " Ricevi un %s. " -gameforge.main_quest_lv14._20_say = " Sono a conoscenza delle rocce metin. Il musicista[ENTER]Yu-Hwan mi ha detto che fanno diventare gli[ENTER]animali delle bestie feroci. Per di pi sono[ENTER]causa di malattie. " -gameforge.main_quest_lv14._30_say = " Se non prendiamo provvedimenti contro le rocce[ENTER]metin, gli animali inizieranno ad attaccare gli[ENTER]abitanti del villaggio e potrebbe addirittura[ENTER]scatenarsi un'epidemia. Potresti occuparti delle[ENTER]rocce che sono precipitate a terra al di fuori[ENTER]del villaggio? " -gameforge.main_quest_lv14._40_sayReward = " Come ricompensa riceverai 48.000 punti[ENTER]esperienza, 10.000 Yang e una pietra spirituale[ENTER](da +0 a +2). " -gameforge.main_quest_lv14._50_sendLetter = " Distruggi il metin della battaglia " -gameforge.main_quest_lv14._60_sayReward = " Le rocce metin costituiscono un vero e proprio[ENTER]pericolo. Aiuta il comandante e distruggi una[ENTER]Roccia Metin della battaglia. " -gameforge.main_quest_lv14._70_sayTitle = " Missione completata " -gameforge.main_quest_lv14._80_sayReward = " Hai distrutto il metin della battaglia.[ENTER]Parla al comandante. " -gameforge.main_quest_lv14._90_sendLetter = " Torna dal comandante " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Jinno: il nostro regno ha una lunga tradizione[ENTER]militare. Il Re ha unito il continente usando la[ENTER]sua eccellente e potente cavalleria.[ENTER]Anche ora che siamo stati divisi a causa dei[ENTER]problemi derivati dalle rocce metin, il nostro[ENTER]regno rappresenta il legittimo potere di[ENTER]Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " La situazione attuale " -gameforge.main_quest_lv15._110_say = " Abbiamo ancora l'armata pi potente dei tre[ENTER]Regni, anche se non c' nulla che possiamo fare[ENTER]per le Rocce Metin al momento.[ENTER]Se solo volessimo, potremmo facilmente[ENTER]conquistare gli altri Regni. Dovrai lavorare duro[ENTER]per diventare un eccellente[ENTER]soldato! " -gameforge.main_quest_lv15._120_say = " Ti dar un nuovo compito da svolgere. Consegna[ENTER]questi rifornimenti al musicista Yu-Hwan nel[ENTER]villaggio vicino. Il nostro regno ha una potente[ENTER]armata, ma dobbiamo essere certi di rifornirla a[ENTER]sufficienza. Se farai questa consegna al[ENTER]musicista Yu-Hwan, aiuterai ad armare il[ENTER]villaggio. " -gameforge.main_quest_lv15._130_sayReward = " Ricevi 36.000 punti esperienza.[ENTER]Ricevi 10.000 Yang.[ENTER]Ricevi un ornamento. " -gameforge.main_quest_lv15._140_sayTitle = " La situazione attuale " -gameforge.main_quest_lv15._150_sayReward = " Il comandante ti ha affidato una consegna per[ENTER]Yu-Hwan. Vai subito da lui, lo trovi nel secondo[ENTER]villaggio. " -gameforge.main_quest_lv15._160_say = " Tanto tempo fa, Sung Mahi e il Dio Drago si[ENTER]affrontarono in una sanguinosa battaglia. Da quel[ENTER]momento, tra gli uomini regna un'amara discordia,[ENTER]fautrice di numerose guerre...[ENTER]Ah, sei ancora tu! hai bisogno di qualcosa? Il[ENTER]comandante ha qualcosa di importante per me?[ENTER]Grazie mille. Ma ora rimettiti in viaggio, non[ENTER]voglio che qualcuno ci veda assieme. " -gameforge.main_quest_lv15._170_makequestbutton = " Parla al comandante " -gameforge.main_quest_lv15._175_say = " Hai portato a Yu-Hwan la consegna del capo.[ENTER]Vai dal capo e ricevi la tua ricompensa. " -gameforge.main_quest_lv15._180_say = " Ottimo lavoro! Se continuerai cos, potresti[ENTER]diventare un aiuto davvero prezioso per il nostro[ENTER]villaggio. Ecco la tua ricompensa. " -gameforge.main_quest_lv15._20_say = " Vai dal comandante. Ti dir in che situazione si[ENTER]trovano i tre Regni al momento. " -gameforge.main_quest_lv15._30_say = " Vedo che sei pronto ad imparare di pi circa la[ENTER]situazione attuale.[ENTER]Iniziamo con il nostro regno. Per vincere una[ENTER]guerra, devi conoscere te stesso prima di poter[ENTER]imparare davvero qualcosa sul tuo[ENTER]nemico. " -gameforge.main_quest_lv15._40_say = " Shinsoo: il nostro sempre stato un regno[ENTER]commerciale. Abbiamo molteplici vie di commercio,[ENTER]ecco perch esso fiorente nel nostro Regno. Da[ENTER]quando sono apparse le rocce metin, gli affari[ENTER]sono peggiorati. Come regno dedito al commercio,[ENTER]non abbiamo mai sentito il bisogno di avere un[ENTER]grande esercito.[ENTER]Per questo abbiamo assoldato dei mercenari.[ENTER]Questi guerrieri sono affidabili e devoti a chi[ENTER]li paga. " -gameforge.main_quest_lv15._50_say = " Grazie ai mercenari, il nostro Regno ha[ENTER]riconquistato stabilit. Ma per essere preparati[ENTER]a guerre future, abbiamo bisogno di pi mercenari[ENTER]e di un'economia solida. Ci richiede grandi[ENTER]sforzi e duro lavoro da parte nostra.[ENTER]E riguarda anche te! " -gameforge.main_quest_lv15._60_say = " Sto per assegnarti un nuovo compito. Porta questi[ENTER]speciali prodotti da Yu-Hwan nel villaggio[ENTER]vicino. Il nostro un regno di commerci, e[ENTER]stiamo scambiando merci di varie regioni. Darai[ENTER]una grande mano al villaggio se farai questa[ENTER]consegna a Yu-Hwan. " -gameforge.main_quest_lv15._70_say = " Chunjo: il nostro regno gestito dal governatore[ENTER]Yoon Young. La nostra nazione basata sulla[ENTER]religione.[ENTER]Per questo motivo, siamo a conoscenza prima di[ENTER]tutti dell'esistenza di Sung Mahi.[ENTER]I nostri Shamani ci avevano preparati all'arrivo[ENTER]delle rocce metin. A tutt'oggi i nostri migliori[ENTER]Shamani stanno impegnandosi per la sicurezza del[ENTER]nostro paese. Gli shamani sono molto sapienti.[ENTER]Ecco il motivo dei loro poteri mistici, che sono[ENTER]alla base della loro forza. Senza di loro, in[ENTER]poco tempo il nostro regno sarebbe invaso e[ENTER]sconfitto dagli altri. " -gameforge.main_quest_lv15._80_say = " Le persone del nostro paese hanno una forte fede[ENTER]e pregano il dio drago tutti i giorni. La[ENTER]benevolenza del dio drago ci protegge dalla[ENTER]resurrezione di Sung Mahi. Dobbiamo continuare a[ENTER]difenderci da soli contro gli attacchi di questi[ENTER]barbari, e riunificare il regno sotto il nostro[ENTER]controllo. " -gameforge.main_quest_lv15._90_say = " Ti sto per assegnare un nuovo compito. Consegna[ENTER]questa statuetta di pietra raffigurante il Dio[ENTER]Drago a Yu-Hwan nel villaggio vicino. La nostra[ENTER]religione e la nostra fede sono molto importanti[ENTER]per il nostro paese. Se la porterai da lui, farai[ENTER]un gran favore a tutti noi. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Ottieni 3.000 punti esperienza.[ENTER]Ottieni 5000 Yang.[ENTER]Ottieni una pelliccia di lupo. " -gameforge.main_quest_lv16._10_sendLetter = " Cattura la spia " -gameforge.main_quest_lv16._20_sayTitle = " Cattura la spia " -gameforge.main_quest_lv16._30_sayReward = " Nel nostro villaggio c' una spia nemica. Il[ENTER]comandante sapr darti maggiori informazioni a[ENTER]riguardo. " -gameforge.main_quest_lv16._40_say = " Ho come la sensazione che tra noi si nasconda una[ENTER]spia. Qualcuno tra gli abitanti del villaggio sta[ENTER]facendo combutta con le Guerriere del Clan delle[ENTER]Eid Bianche. Mi serve assolutamente il tuo aiuto:[ENTER]sconfiggi le Soldatesse Eid Bianche, non si sa[ENTER]mai che tu riesca a trovare degli indizi sulla[ENTER]spia. " -gameforge.main_quest_lv16._50_sayReward = " Come ricompensa ti aspettano 100.000 punti[ENTER]esperienza e 5.000 Yang. " -gameforge.main_quest_lv16._60_sendLetter = " Smaschera la spia " -gameforge.main_quest_lv16._70_sayReward = " Il comandante sostiene che nel villaggio si trovi[ENTER]una spia del Clan delle Eid Bianche. Sconfiggi le[ENTER]Guerriere Eid Bianche fino a quando non troverai[ENTER]un indizio sulla spia. " -gameforge.main_quest_lv16._75_say = " Hai trovato una lettera.[ENTER]Portala al comandante. " -gameforge.main_quest_lv16._80_sayReward = " Hai trovato una lettera presso le Guerriere Eid[ENTER]Bianche. Forse contiene qualche indizio sulla[ENTER]spia che il comandante sta cercando. Porta la[ENTER]lettera al comandante. " -gameforge.main_quest_lv16._90_say = " Hai trovato qualche prova? Lascia che dia[ENTER]un'occhiata. una lettera interessate. Pu[ENTER]essere abbastanza per incastrare la spia.[ENTER]Grazie a te, saremo in grado di affrontare la[ENTER]crisi. Siamo davvero felici di avere un cos[ENTER]valido soldato come te! Bel lavoro![ENTER]Prenditi un po' di riposo.[ENTER]E accetta questo come segno della mia[ENTER]riconoscenza. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Primo esercizio: " -gameforge.main_quest_lv2._10_npcChat = " Cosa stai facendo? " -gameforge.main_quest_lv2._110_sayTitle = " Primo esercizio: " -gameforge.main_quest_lv2._120_sayReward = " Uccidi 9 cani selvaggi. Li trovi davanti alle[ENTER]porte della citt. " -gameforge.main_quest_lv2._130_sayReward = " Finora hai ucciso %s cani selvaggi. " -gameforge.main_quest_lv2._135_counter = " Rimangono " -gameforge.main_quest_lv2._140_sayTitle = " Prima missione completata. " -gameforge.main_quest_lv2._150_sayReward = " Hai ucciso tutti e 9 i cani selvaggi. Torna dal[ENTER]guardiano della citt e riferisciglielo. " -gameforge.main_quest_lv2._160_npcChat = " In merito al primo compito... " -gameforge.main_quest_lv2._170_say = " Se hai gi problemi ad uccidere 9 cani selvaggi,[ENTER]non sei un avventuriero. " -gameforge.main_quest_lv2._180_sayTitle = " Missione: " -gameforge.main_quest_lv2._182_say = " Sei sicuro di voler rinunciare a questa missione?[ENTER]La missione sar eliminata dal riepilogo delle[ENTER]missioni e non sar pi disponibile. " -gameforge.main_quest_lv2._190_say = " Come hai fatto? Non hai imbrogliato, vero? Ad[ENTER]ogni modo, pensiamo al prossimo[ENTER]passo. " -gameforge.main_quest_lv2._200_sendLetter = " Missione completata " -gameforge.main_quest_lv2._20_say = " Guardiano della citt:[ENTER]Il tuo interessamento certo degno di lode, ma[ENTER]devi accumulare ancora un po' di punti[ENTER]esperienza.[ENTER]Torna quando avrai raggiunto un livello pi alto! " -gameforge.main_quest_lv2._210_say = " Sei meglio di quello che pensavo![ENTER]Chiunque ci sarebbe riuscito.[ENTER]Ha ha! Ai miei tempi le prove erano molto pi[ENTER]dure. Tieniti pronto per la prossima. Hai[ENTER]ottenuto qualche pozione e qualche yang. Ti[ENTER]consiglierei di comprartici qualche[ENTER]equipaggiamento. Ti aiuter a rimanere in vita l[ENTER]fuori. Ora vai pure! Ti chiamer io quando sar[ENTER]il momento. " -gameforge.main_quest_lv2._220_sayReward = " Ricevi 1.000.000 di punti esperienza.[ENTER]Ricevi 15.000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " Ottieni %s, %s unit. " -gameforge.main_quest_lv2._30_sendLetter = " Lettera dal guar. della citt " -gameforge.main_quest_lv2._40_targetVid = " Trova il guardiano della citt " -gameforge.main_quest_lv2._50_sayReward = " Hai ricevuto questa lettera perch hai raggiunto[ENTER]un nuovo livello. Congratulazioni! Vai dal[ENTER]guardiano della citt affinch possa assegnarti[ENTER]la prima missione! " -gameforge.main_quest_lv2._60_say = " Sei ancora indisciplinato, bench hai dimostrato[ENTER]di riuscire almeno a maneggiare un'arma! Provami[ENTER]che non stata solo fortuna.[ENTER]Esci dal villaggio e uccidi 9 cani selvaggi. Una[ENTER]volta che avrai finito, torna da me per la[ENTER]ricompensa. " -gameforge.main_quest_lv2._70_say = " I cani selvaggi non sono molto forti, quindi non[ENTER]dovrebbe esserti molto difficile. Se non[ENTER]riuscirai ad affrontare nemmeno questa missione,[ENTER]non sopravviverai a lungo qui!Vai e occupatene![ENTER]Prima inizi prima finisci! " -gameforge.main_quest_lv2._80_sayReward = " Di tanto in tanto gli abitanti del villaggio ti[ENTER]propongono delle missioni che ti consentono di[ENTER]aumentare i tuoi punti esperienza e i tuoi Yang.[ENTER]Vale quindi la pena aguzzare la vista! " -gameforge.main_quest_lv2._90_sayReward = " Ecco la tua ricompensa per avere ucciso i cani[ENTER]selvaggi[ENTER]Punti esperienza: 550[ENTER]Yang: 1.000[ENTER]Oggetto: %s, %s unit " -gameforge.main_quest_lv2._95_counter = " Cani selvaggi: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " Roccia Metin distrutta " -gameforge.main_quest_lv27._105_say = " Hai distrutto il metin della Malvagit. Vai dal[ENTER]capitano e riferisci del tuo successo. " -gameforge.main_quest_lv27._10_makequestbutton = " Distruggi le Rocce Metin " -gameforge.main_quest_lv27._110_say = " Hai distrutto il metin? Grazie![ENTER]Il villaggio salvo! Da dove vengono le rocce[ENTER]metin? Non ho informazioni a riguardo. So solo[ENTER]che ci causano troppi problemi... ho sentito dire[ENTER]che Uriel il saggio sta investigando circa i[ENTER]metin, ma non so se abbia scoperto qualcosa di[ENTER]recente. Hai fatto un ottimo[ENTER]lavoro! " -gameforge.main_quest_lv27._120_sayTitle = " Ricompensa: " -gameforge.main_quest_lv27._130_sayReward = " Ottieni 3.300.000 punti esperienza.[ENTER]Ottieni 270.000 Yang.[ENTER]Ottieni un Libro del Maestro. " -gameforge.main_quest_lv27._140_sayReward = " Acquisisci %d. " -gameforge.main_quest_lv27._20_say = " Le Rocce Metin stanno causando danni sempre pi[ENTER]ingenti. Dobbiamo assolutamente distruggerle! Vai[ENTER]subito dal comandante. " -gameforge.main_quest_lv27._30_say = " Le Rocce Metin stanno causando danni sempre pi[ENTER]ingenti. Dobbiamo assolutamente distruggerle! Vai[ENTER]subito dal comandante. " -gameforge.main_quest_lv27._40_say = " Ho sentito che hai lavorato sodo.[ENTER]Tutti parlano del tuo ottimo lavoro. Grazie a me,[ENTER]ti abbiamo trovato una sistemazione! Non[ENTER]sconcertarti, stavo solo scherzando! Hahaha. So[ENTER]che hai molto talento.[ENTER][ENTER]Le rocce metin stanno dilagando.[ENTER]Ci significa tanti guai. " -gameforge.main_quest_lv27._50_say = " Se il numero delle Rocce Metin continuer a[ENTER]crescere, la popolazione subir dei danni sempre[ENTER]pi grandi. A volte mi chiedo se gli shamani non[ENTER]abbiano ragione, quando sostengono che il Dio[ENTER]Sung Mahi si risvegliato...[ENTER]Ma ora dobbiamo occuparci di questa emergenza.[ENTER]Quando avrai distrutto una roccia Metin, fammelo[ENTER]sapere subito! " -gameforge.main_quest_lv27._60_sayTitle = " Compito: " -gameforge.main_quest_lv27._70_say = " Le rocce metin di cui ti devi occupare si[ENTER]chiamano metin della malvagit.[ENTER]Trovali! " -gameforge.main_quest_lv27._80_say = " Ultimamente vengono avvistate sempre pi rocce[ENTER]Metin. Dobbiamo assolutamente fermare i loro[ENTER]effetti malvagi! Cerca una Roccia Metin della[ENTER]Malvagit e distruggila. " -gameforge.main_quest_lv27._90_say = " Hai distrutto la Roccia Metin della Malvagit.[ENTER]Torna dal comandante. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Ciao, dovresti essere l'aiutante che il guardiano[ENTER]della citt mi ha promesso. Ho un compito facile[ENTER]per te. Mio padre ha dimenticato qui un libro[ENTER]importante stamattina.[ENTER]Gli serve urgentemente. " -gameforge.main_quest_lv3._10_npcChat = " Ho assolto il mio primo incarico. " -gameforge.main_quest_lv3._110_say = " Potresti portare questo libro a mio padre? Lo[ENTER]farei io ma non posso lasciare il negozio aperto.[ENTER]Se te ne occuperai per me, ti ripagher[ENTER]adeguatamente. Mio padre il mercante di[ENTER]armature. " -gameforge.main_quest_lv3._120_sayItem = " Produzione di armature " -gameforge.main_quest_lv3._130_targetVid = " Trova il mercante di armature " -gameforge.main_quest_lv3._140_sendLetter = " Consegna il libro " -gameforge.main_quest_lv3._150_sayReward = " Consegna il libro al padre della bottegaia. il[ENTER]mercante di armature del[ENTER]villaggio. " -gameforge.main_quest_lv3._160_sayTitle = " Mercante di armature: " -gameforge.main_quest_lv3._170_say = " Sembri proprio un uomo affaccendato! Ah ti ha[ENTER]mandato mia figlia! Grazie. Mi serve questo libro[ENTER]per la produzione delle[ENTER]armature. " -gameforge.main_quest_lv3._180_say = " Mia figlia dev'essere davvero occupata se ha[ENTER]mandato te al posto suo. Fammi pensare quale[ENTER]ricompensa posso darti. " -gameforge.main_quest_lv3._190_say = " Come ricompensa ti dar un po' di yang, cos[ENTER]potrai migliorare il tuo equipaggiamento. Questi[ENTER]dovrebbero essere abbastanza, no? Ti ringrazio[ENTER]infinitamente. E se ti servir una nuova[ENTER]armatura, torna pure da me.[ENTER]Il mio negozio sempre aperto! " -gameforge.main_quest_lv3._200_sayReward = " Ricevi 850 punti esperienza.[ENTER]Ricevi 5.000 Yang.[ENTER]Ricevi 20 pozioni blu. " -gameforge.main_quest_lv3._20_say = " Credo che il primo compito sia divertente.[ENTER]Rilassati! Non devi preoccupartene ora. Torna[ENTER]quando avrai maggiore esperienza, e ti assegner[ENTER]il prossimo compito. " -gameforge.main_quest_lv3._30_sendLetter = " Novit dal guardiano della citt " -gameforge.main_quest_lv3._40_sayReward = " Smetti di cacciare e vai dal guardiano.Ha diversi[ENTER]compiti per te. " -gameforge.main_quest_lv3._50_say = " Sono felice che tu sia venuto.[ENTER]Probabilmente gi sai dove si trova la bottegaia.[ENTER]Ha chiesto assistenza.[ENTER]La aiuterai? Sono sicuro che non si tratti di[ENTER]qualcosa di difficile.[ENTER]Qualsiasi cosa abbia da chiederti, rientrer di[ENTER]certo nelle tue capacit. " -gameforge.main_quest_lv3._60_say = " Per tua informazione: la bottegaia vende pozioni[ENTER]per la rigenerazione e altri oggetti che potranno[ENTER]tornarti utili in futuro. Quindi ti conviene[ENTER]essere gentile con lei![ENTER]Perch sei ancora qui? " -gameforge.main_quest_lv3._70_targetVid = " Trova la bottegaia. " -gameforge.main_quest_lv3._80_sendLetter = " Aiuta la bottegaia. " -gameforge.main_quest_lv3._90_sayReward = " Vai dalla bottegaia, ha bisogno di[ENTER]te. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Sulla colonna di pietra vi sono delle epigrafi.[ENTER]Ti affretti a copiarne una. " -gameforge.main_quest_lv30._10_targetVid = " Trova Uriel " -gameforge.main_quest_lv30._110_say = " Uriel aveva ragione: sul monumento di pietra c'[ENTER]un'epigrafe. Non sei stato in grado di[ENTER]decifrarla, ma almeno sei riuscito a copiarla.[ENTER]Porta i tuoi appunti a Uriel. " -gameforge.main_quest_lv30._120_say = " Hai trovato il monumento di pietra? Wow, hai[ENTER]persino una scritta con te. Benissimo! Questa [ENTER]una scoperta di portata storica! Fammi vedere![ENTER]Hmm... sembra che si tratti proprio di[ENTER]informazioni sulle rocce metin. Tuttavia, non[ENTER]riesco a decifrare tutto quello che c' scritto.[ENTER]Questa scritta deve essere molto antica... alcune[ENTER]delle lettere sembrano arcaiche. E adesso cosa[ENTER]facciamo? " -gameforge.main_quest_lv30._130_say = " Ah, ho un'idea! Conosci la Valle di Seungryong?[ENTER]L si trova un sito antico. Se tu trovassi tutte[ENTER]le epigrafi, forse potremmo ricavarne dei validi[ENTER]indizi per interpretare le lettere mancanti. Vai[ENTER]nella Valle di Seungryong e cerca il monumento[ENTER]Seul Rong. " -gameforge.main_quest_lv30._140_targetVid = " Il monumento della Valle di Seungryong " -gameforge.main_quest_lv30._150_say = " Il saggio Uriel ha bisogno di altri testi vecchi[ENTER]per ricostruire le lettere dell'alfabeto[ENTER]mancanti. Vai nella Valle di Seungryong e cerca[ENTER]le epigrafi sul monumento di pietra Seul Rong. " -gameforge.main_quest_lv30._160_say = " Hai trovato delle altre epigrafi? Oh! Grazie a te[ENTER]presto sar in grado di scoprire il segreto delle[ENTER]rocce metin. Sicuramente ora la mia ricerca far[ENTER]dei passi da gigante. Grazie, grazie mille! Se[ENTER]dovessi avere ancora bisogno del tuo aiuto, te lo[ENTER]far sapere. Ecco, prendi questa ricompensa per[ENTER]il tuo impegno! " -gameforge.main_quest_lv30._20_sendLetter = " Il segreto delle rocce metin " -gameforge.main_quest_lv30._30_say = " Uriel ha finalmente qualche informazione sul[ENTER]segreto delle rocce metin. Vai a cercare Uriel,[ENTER]lo studioso. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " Il comandante doveva gi mandarti da me una[ENTER]volta. Sembra che tu abbia talento.[ENTER]Devo chiederti un favore: non sei totalmente[ENTER]consapevole delle rocce metin finch non ne[ENTER]distruggi una. Le rocce metin piovono dal cielo,[ENTER]intrise di energia negativa che diffonde piaghe e[ENTER]fa impazzire gli animali.[ENTER]Non sappiamo da dove arrivano e cosa contengono.[ENTER]Questo rende le mie ricerche difficoltose.[ENTER]Ultimamente, ho trovato la chiave del segreto[ENTER]delle rocce metin. " -gameforge.main_quest_lv30._60_say = " In una grotta nel sotterraneo delle scimmie[ENTER]facile c' una tavola, un monumento di pietra di[ENTER]un antico regno. Credo che le informazioni incise[ENTER]sul monumento riguardino le rocce metin. Se mi[ENTER]portassi quelle informazioni, forse sar in grado[ENTER]di scoprire il segreto delle rocce metin. Ti[ENTER]prego, scopri maggiori informazioni sul monumento[ENTER]di pietra nel Sotterraneo delle Scimmie facile! " -gameforge.main_quest_lv30._70_sayReward = " Hai ricevuto 122.000 punti esperienza[ENTER]Hai ricevuto 20.000 yang[ENTER]Hai ricevuto bracciale d'argento " -gameforge.main_quest_lv30._80_targetVid = " Monumento di pietra nel Sotterraneo delle Scimmie[ENTER]facile " -gameforge.main_quest_lv30._90_say = " Lo studioso Uriel convinto di avere trovato un[ENTER]indizio che gli consentir di decifrare le pietre[ENTER]metin. Vai nel Sotterraneo delle Scimmie facile e[ENTER]cerca il monumento di pietra Hasun. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Consiglio: Se ci vai a cavallo, ci arriverai[ENTER]prima e pi facilmente. " -gameforge.main_quest_lv32._10_sendLetter = " Il libro segreto " -gameforge.main_quest_lv32._110_npcChat = " Le pagine del libro segreto " -gameforge.main_quest_lv32._120_sayTitle = " Mercante ambulante: " -gameforge.main_quest_lv32._130_say = " Da quando il mondo diventato inquieto,[ENTER]commerciare difficile. Cosa vuoi comprare?[ENTER]Ah, Uriel il saggio ti ha mandato qui?[ENTER] un cliente fisso. Sta cercando le vecchie[ENTER]pagine in diversi luoghi.[ENTER]Lo trovo divertente ha ha ha. Vuoi sapere[ENTER]qualcosa circa quel vecchio libro? Hmmm.[ENTER]Il vecchio libro... " -gameforge.main_quest_lv32._140_say = " Ho sentito qualcosa a riguardo qualche giorno fa,[ENTER]ma te lo racconter solo se ricever qualcosa in[ENTER]cambio. Una mano aiuta l'altra, non credi?[ENTER]Ultimamente il commercio della armi sta andando[ENTER]alla grande. Purtroppo non riesco a procurarmi[ENTER]tutta la merce da solo e attualmente ho[ENTER]tantissima richiesta! A quanto pare tu non fai[ENTER]altro che gironzolare qui intorno. Perch per una[ENTER]volta non fai qualcosa di utile e mi procuri 20[ENTER]spade d'argento+0? Quando me le avrai portate, ti[ENTER]dar le informazioni che stai cercando. " -gameforge.main_quest_lv32._150_targetVid = " Trova il mercante ambulante " -gameforge.main_quest_lv32._160_sayTitle = " Hai le 20 spade di argento +0 " -gameforge.main_quest_lv32._170_say = " Il mercante ambulante ha delle informazioni sulle[ENTER]vecchie pagine. Portagli 20 spade d'argento +0 e[ENTER]ti dir tutto quello che sa. " -gameforge.main_quest_lv32._180_sayTitle = " Procura 20 spade di argento +0 " -gameforge.main_quest_lv32._190_say = " Il mercante ambulante ha delle informazioni sulle[ENTER]vecchie pagine, ma non disposto a darmele senza[ENTER]ricevere nulla in cambio. Procura 20 spade[ENTER]d'argento+0 e portagliele: ti dar cos le[ENTER]informazioni che desideri. " -gameforge.main_quest_lv32._200_npcChat = " Ho le spade " -gameforge.main_quest_lv32._20_targetVid = " Cerca Uriel il saggio " -gameforge.main_quest_lv32._210_say = " Bene, hai molto pi talento di quanto pensassi.[ENTER]Grazie al tuo aiuto ora i miei affari andranno[ENTER]meglio. Per quanto riguarda la pagina del[ENTER]libro... Un paio di giorni fa sono passato[ENTER]davanti a una pagoda, vicino alla quale si[ENTER]trovava un monumento. Mi sono fermato per fare[ENTER]una breve pausa e ho subito notato un pezzetto di[ENTER]carta ai piedi del monumento. " -gameforge.main_quest_lv32._220_say = " In quel momento non ho pensato oltre, ma ora[ENTER]credo proprio che potrebbe trattarsi di una delle[ENTER]vecchie pagine che stai cercando. Il nome del[ENTER]monumento? Hmm... Weol, forse? S. Si chiama[ENTER]cos. Si tratta del monumento Weol nei pressi del[ENTER]villaggio vicino. Dovresti provare a cercare l! " -gameforge.main_quest_lv32._230_sayTitle = " Mercante ambulante: " -gameforge.main_quest_lv32._240_say = " Dammi le 20 spade di argento +0, e ti dar le[ENTER]informazioni sulla vecchia[ENTER]pagina... " -gameforge.main_quest_lv32._250_sendLetter = " Cerca la prima pagina " -gameforge.main_quest_lv32._260_targetVid = " Un monumento vicino una tenda " -gameforge.main_quest_lv32._270_say = " Mentre stava facendo una breve pausa nella pagoda[ENTER]l vicino, il mercante ambulante ha notato ai[ENTER]piedi del monumento Weol un pezzetto di carta.[ENTER]Vai subito al monumento Weol, nei pressi del[ENTER]primo villaggio, e verifica di persona se si[ENTER]tratta della pagina in questione. " -gameforge.main_quest_lv32._280_npcChat = " Il monumento Weol " -gameforge.main_quest_lv32._290_say = " Ecco il monumento! AHA! Eccola![ENTER]Ho trovato la pagina! " -gameforge.main_quest_lv32._300_sendLetter = " La prima pagina " -gameforge.main_quest_lv32._30_say = " Il saggio Uriel ti manda a cercare, ha bisogno di[ENTER]aiuto per le sue ricerche su un vecchio libro[ENTER]segreto. Vai da Uriel e chiedigli in che modo[ENTER]puoi essergli utile. " -gameforge.main_quest_lv32._310_targetVid = " Cerca il saggio Uriel " -gameforge.main_quest_lv32._320_sayTitle = " Hai trovato la prima pagina " -gameforge.main_quest_lv32._330_say = " Hai seguito le istruzioni del mercante ambulante[ENTER]e hai trovato la prima delle pagine mancanti.[ENTER]Portala allo studioso Uriel. " -gameforge.main_quest_lv32._340_say = " Hai trovato la vecchia pagina? Oh, ce l'hai,[ENTER]benissimo! Vediamo un po cosa c' scritto.[ENTER]Hmm... sembra la pagina di un diario. Ascolta! " -gameforge.main_quest_lv32._350_sayTitle = " Prima pagina del libro: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop del regno Taejo sta espandendo il suo[ENTER]territorio con ripetute spedizioni di conquista.[ENTER]Egli vuole conquistare tutti i territori con la[ENTER]sua forza militare. Dobbiamo fermarlo, prima che[ENTER]si impossessi anche della nostra regione.[ENTER]Purtroppo, per, non abbiamo molte possibilit,[ENTER]perch il suo esercito davvero potente. Non ci[ENTER]resta che compiere un atto estremo: dobbiamo[ENTER]ricorrere alla stregoneria proibita. " -gameforge.main_quest_lv32._370_sayTitle = " La prima pagina del libro continua: " -gameforge.main_quest_lv32._380_sayReward = " l'unica possibilit che abbiamo di[ENTER]sopravvivere. Non sappiamo se funzioner, ma[ENTER]dobbiamo provarci. Prima che ci attacchino,[ENTER]dobbiamo trovare le informazioni sulla[ENTER]stregoneria proibita. Stando agli antichi[ENTER]racconti, troveremo queste informazioni nella[ENTER]Valle del Drago. " -gameforge.main_quest_lv32._390_say = " Stando a quanto c' scritto, nella terra dalla[ENTER]quale questo libro proviene regna un'antica[ENTER]credenza. Prima che Lee Seop del Regno Taejo[ENTER]unificasse tutte le terre sotto il suo potere,[ENTER]ognuna di esse si contraddistingueva per un[ENTER]tratto particolare. Per esempio, ciascuna di[ENTER]queste terra aveva una propria credenza. Lo[ENTER]scrittore di questo libro doveva essere molto[ENTER]erudito. Forse era un membro di una gilda, o[ENTER]addirittura un capo. I membri della gilda a quel[ENTER]tempo rappresentavano lo strato sociale pi alto. " -gameforge.main_quest_lv32._400_say = " Qui si parla di vecchie storie riguardanti la[ENTER]Valle del Drago. Anche io conosco alcune antiche[ENTER]leggende su di essa. Chiss, forse ancora oggi vi[ENTER]si possono trovare delle informazioni, o[ENTER]addirittura altre pagine del libro. Purtroppo non[ENTER]mi sono mai preoccupato di verificare di persona[ENTER]dove si trovi questa valle. Vai dal cacciatore[ENTER]Yang-Shin, nel villaggio vicino, lui conosce bene[ENTER]la zona. Forse sa dirti dove si trova la Valle[ENTER]del Drago e se puoi trovarci qualcosa di[ENTER]interessante. " -gameforge.main_quest_lv32._40_say = " Benvenuto! Quello che mi hai portato la scorsa[ENTER]volta mi stato davvero di grande aiuto! E ho[ENTER]fatto davvero dei passi da gigante nelle mie[ENTER]ricerche! Tuttavia, ho un problema. Durante la[ENTER]ricerca di alcune informazioni sulle meteoriti ho[ENTER]trovato un vecchio libro. Stando a quello che[ENTER]sono riuscito a leggere, sembra che contenga[ENTER]interessanti supposizioni sulla causa dei[ENTER]cambiamenti che stanno interessando la nostra[ENTER]area. Si tratta davvero di informazioni preziose. " -gameforge.main_quest_lv32._410_say = " davvero fantastico! Ah, prima che mi[ENTER]dimentichi: ecco la tua ricompensa per la prima[ENTER]pagina! " -gameforge.main_quest_lv32._420_sayReward = " Hai ricevuto 1.000.000 di punti esperienza " -gameforge.main_quest_lv32._430_sayReward = " Ricevi 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " Ricevi una lacrima della dea. " -gameforge.main_quest_lv32._450_sendLetter = " Vai dal cacciatore. " -gameforge.main_quest_lv32._460_targetVid = " Trova il cacciatore Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = " Chiedi a Yang-Shin informazioni sulla Valle del[ENTER]Drago " -gameforge.main_quest_lv32._480_say = " Nella prima pagina del libro segreto si parla[ENTER]della Valle del Drago. Uriel ne conosce la[ENTER]storia, ma non sa dove si trovi. Vai nel[ENTER]villaggio vicino e chiedi al cacciatore Yang-Shin[ENTER]se ha qualche informazione in pi. " -gameforge.main_quest_lv32._490_sayReward = " Consiglio: il cacciatore si trova nel villaggio[ENTER]vicino. " -gameforge.main_quest_lv32._500_npcChat = " Informazioni sulla valle del drago " -gameforge.main_quest_lv32._50_say = " Il problema che le pagine sono molto vecchie,[ENTER]ecco perch sono tanto difficili da decifrare. Il[ENTER]libro stato passato di mano in mano per anni e[ENTER]si rovinato. Mancano in totale 13 pagine. Te la[ENTER]senti di procurarmele? Probabilmente in quelle[ENTER]pagine troveremo delle informazioni importanti[ENTER]che ci consentirebbero di porre fine alla guerra. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Vuoi sapere dove si trova la Valle del Drago? Non[ENTER] altro che l'antico nome della Valle di[ENTER]Seungryong. Oggi nella valle non ci sono pi[ENTER]draghi, bens solo orchi e persino una setta[ENTER]segreta. Perch vuoi recarti in un luogo cos[ENTER]pericoloso? Persino un abile cacciatore come non[ENTER]ci andrebbe volentieri. Sarebbe meglio starne[ENTER]alla larga. " -gameforge.main_quest_lv32._530_say = " Cosa? Stai cercando le vecchie pagine? Hm! Poco[ENTER]fa ho sentito dire dai cacciatori che i maghi[ENTER]degli orchi sono in possesso di qualche pagina.[ENTER]Sar vero? Se sei cos curioso, vai a verificare[ENTER]di persona. Ti ho gi detto che un posto[ENTER]pericoloso. Prenditi cura di te! " -gameforge.main_quest_lv32._540_sendLetter = " Cerca la seconda pagina " -gameforge.main_quest_lv32._550_say = " Come il cacciatore ha gi detto, dovresti trovare[ENTER]i Fieri Orchi Mago della Valle del Drago.[ENTER]Dovrebbero essere in possesso della seconda[ENTER]pagina. Uccidi i Fieri Orchi Mago e quando avrai[ENTER]trovato la pagina, portala da[ENTER]Uriel. " -gameforge.main_quest_lv32._560_sendLetter = " La seconda pagina " -gameforge.main_quest_lv32._570_sayTitle = " Hai trovato la seconda pagina " -gameforge.main_quest_lv32._580_say = " La caccia ai fieri orchi maghi ha avuto davvero[ENTER]successo: hai trovato la seconda pagina del libro[ENTER]segreto. Portala allo studioso Uriel. " -gameforge.main_quest_lv32._590_say = " questa la seconda pagina?[ENTER]Lasciami guardare. Non facile da decifrare.[ENTER]Dice: " -gameforge.main_quest_lv32._600_sayTitle = " Seconda pagina: " -gameforge.main_quest_lv32._60_say = " Ogni volta che trovi una pagina, portamela, e[ENTER]prover a decifrarla.[ENTER]Hmmmm... Da dove dovremmo iniziare le ricerche?[ENTER]Tempo fa, ho sentito di un mercante ambulante del[ENTER]villaggio vicino. Ha trovato una pagina del[ENTER]libro. Vai da lui e cerca di imparare[ENTER]qualcosa. " -gameforge.main_quest_lv32._610_sayReward = " Gli adepti della magia nera sono stati trovati.[ENTER]Erano nascosti nella Valle del Drago. Essi[ENTER]conoscono molto bene la stregoneria proibita, se[ENTER]la tramandano da generazioni. Abbimao dovuto fare[ENTER]di tutto per convincerli ad aiutarci: prima[ENTER]adulazioni, poi minacce... una sorta di lavaggio[ENTER]del cervello. Il risultato? Ci serve un luogo[ENTER]speciale per poter utilizzare la stregoneria[ENTER]proibita. Un luogo pieno di energia oscura. Il[ENTER]tempo stringe: devo assolutamente trovare il[ENTER]posto adatto. " -gameforge.main_quest_lv32._620_say = " Hmm... per la stregoneria proibita serve un luogo[ENTER]pieno di energie negative! Un luogo nel quale[ENTER]ogni sforzo e ogni formula magica vengono[ENTER]trasformati in energia negativa. Dove potrebbe[ENTER]trovarsi un posto simile?[ENTER]Hmm... non pu che essere il Tempio Hwang! Non [ENTER]un caso che la tradizione popolare sia solita[ENTER]riferirsi a questo tempio con il nome di Tempio[ENTER]Oscuro. Persino un animale non oserebbe mai[ENTER]avvicinarsi a un posto del genere. E l, una[ENTER]setta segreta trama le sue malefatte. " -gameforge.main_quest_lv32._630_say = " Sicuramente c' un legame tra la stregoneria[ENTER]proibita e questa setta segreta. Nel Tempio Hwang[ENTER]si trova la chiave di questo enigma. Scopri cosa[ENTER]sta succedendo nel Tempio Hwang e cerca di[ENTER]trovare altre pagine del libro![ENTER]Ecco la tua ricompensa per la seconda pagina del[ENTER]libro! " -gameforge.main_quest_lv32._640_sayReward = " Hai ricevuto 1.000.000 di punti esperienza " -gameforge.main_quest_lv32._650_sayReward = " Ricevi 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " Ricevi 10 bandiere bianche " -gameforge.main_quest_lv32._670_sendLetter = " La terza pagina " -gameforge.main_quest_lv32._680_say = " Hai portato le prime due pagine del libro segreto[ENTER]a Uriel. La prossima pagina si trova nel Tempio[ENTER]Hwang. " -gameforge.main_quest_lv32._690_sayReward = " Consiglio: per compiere queste missioni devi[ENTER]prima raggiungere il livello 40. " -gameforge.main_quest_lv32._70_targetVid = " Vai dal mercante ambulante " -gameforge.main_quest_lv32._80_sayTitle = " Cerca le pagine del libro segreto " -gameforge.main_quest_lv32._90_say = " Uriel il saggio ha detto di aver sentito qualcosa[ENTER]circa un mercante ambulante in possesso di una[ENTER]vecchia pagina.Vai dal mercante ambulante e[ENTER]chiedigli informazioni.[ENTER]Lo troverai nel secondo[ENTER]villaggio. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Ricevi 2.000.000 di punti esperienza. " -gameforge.main_quest_lv40._10_sayTitle = " Il tempio oscuro " -gameforge.main_quest_lv40._110_sayReward = " Ricevi 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " Ricevi anche Benedizione della vita " -gameforge.main_quest_lv40._130_sendLetter = " Nel deserto di Yongbi " -gameforge.main_quest_lv40._140_targetVid = " Le ricerche del monumento. " -gameforge.main_quest_lv40._150_targetVid = " La ricerca del monumento Wha " -gameforge.main_quest_lv40._160_sayTitle = " La ricerca della quarta pagina " -gameforge.main_quest_lv40._170_say = " Uriel il saggio pensa che un'altra pagina possa[ENTER]trovarsi nel sotterraneo delle scimmie del[ENTER]deserto Yongbi. C' un monumento che pu[ENTER]contenere la quarta pagina.[ENTER]Consiglio: il guardiano nel deserto pu aiutarti[ENTER]ad entrare nel Sotterraneo delle[ENTER]Scimmie. " -gameforge.main_quest_lv40._180_say = " Eccolo, il monumento Wha! " -gameforge.main_quest_lv40._190_say = " Non vedo nessuna vecchia pagina di diario. Devo[ENTER]proseguire e cercare un altro monumento. " -gameforge.main_quest_lv40._200_npcChat = " La ricerca del monumento Su " -gameforge.main_quest_lv40._20_say = " Il saggio Uriel sta cercando delle vecchie pagine[ENTER]di diario. Gliene hai gi portate due, ma[ENTER]l'avventurosa caccia al segreto del vecchio libro[ENTER]continua. Le scoperte che abbiamo fatto finora[ENTER]sembrerebbero indicare che i fieri fanatici[ENTER]oscuri del Tempio Hwang siano in possesso delle[ENTER]altre pagine. Mettiti subito in viaggio! " -gameforge.main_quest_lv40._210_say = " Dev'essere questo! Il monumento[ENTER]Su! " -gameforge.main_quest_lv40._220_say = " Non vedo nessuna vecchia pagina di diario. Devo[ENTER]proseguire e cercare un altro monumento. " -gameforge.main_quest_lv40._230_sendLetter = " La quarta pagina " -gameforge.main_quest_lv40._240_sayTitle = " Hai trovato la quarta pagina " -gameforge.main_quest_lv40._250_say = " I vecchi monumenti sono i veri custodi dei loro[ENTER]tesori: hai trovato la quarta pagina vecchia a[ENTER]Jungsun Dong! Portala allo studioso Uriel. " -gameforge.main_quest_lv40._260_npcChat = " La quarta vecchia pagina " -gameforge.main_quest_lv40._270_say = " Oh! Hai trovato la quarta vecchia pagina! Spero[ENTER]di trovare nuove informazioni dal[ENTER]libro. " -gameforge.main_quest_lv40._280_sayTitle = " Quarta pagina: " -gameforge.main_quest_lv40._290_sayReward = " Sono nel cuore della grotta abitata dalle[ENTER]scimmie. I miei compagni tremano di paura, ma il[ENTER]cumulo di energia negativa non basta. Il tempo[ENTER]scorre velocissimo e l'esercito di Lee Seop si[ENTER]avvicina sempre pi. Chiss se ce la faremo... " -gameforge.main_quest_lv40._300_sayTitle = " Continua dalla quarta pagina: " -gameforge.main_quest_lv40._30_sayTitle = " Hai trovato la terza pagina " -gameforge.main_quest_lv40._310_sayReward = " Devo trovare il prima possibile un luogo che[ENTER]potrebbe esserci d'aiuto. Nulla ancora perduto.[ENTER]Prover nel sotterraneo dei ragni. E speriamo che[ENTER]stavolta il nostro sogno si realizzi... " -gameforge.main_quest_lv40._320_say = " Hm. E quindi il Sotterraneo delle Scimmie non [ENTER]il posto che stiamo cercando... e allora[ENTER]proseguiamo! Stando a quanto c' scritto qui,[ENTER]dobbiamo andare nel sotterraneo dei ragni. Ma[ENTER]prima dobbiamo risolvere una faccenda davvero[ENTER]importante: il capitano davvero preoccupato[ENTER]perch ultimamente nel villaggio arrivano[ENTER]tantissimi stranieri che rivolgono agli abitanti[ENTER]delle strane domande. Dovresti andare da lui e[ENTER]cercare di capite cosa sta succedendo. " -gameforge.main_quest_lv40._330_say = " Non so perch, ma ho uno strano presentimento...[ENTER]vediamo cosa ci dice il comandante.[ENTER]Oh, quasi dimenticavo: questa la ricompensa per[ENTER]la quarta pagina. " -gameforge.main_quest_lv40._340_sayReward = " Ricevi 2.000.000 di punti esperienza. " -gameforge.main_quest_lv40._350_sayReward = " Ricevi anche Benedizione della Magia " -gameforge.main_quest_lv40._360_sendLetter = " Dei personaggi inquietanti " -gameforge.main_quest_lv40._370_targetVid = " Vai dal comandante " -gameforge.main_quest_lv40._380_sayTitle = " Chiedi a riguardo degli stranieri dal[ENTER]comandante. " -gameforge.main_quest_lv40._390_say = " Si dice che ultimamente nel villaggio stiano[ENTER]arrivando molti stranieri che fanno numerose[ENTER]domande sui monumenti. Il capitano vorrebbe[ENTER]adottare delle contromisure. Vai da lui e cerca[ENTER]di scoprirne di pi. " -gameforge.main_quest_lv40._400_npcChat = " Gli stranieri nel villaggio " -gameforge.main_quest_lv40._40_say = " Le supposizioni di Uriel sui fieri fanatici[ENTER]oscuri si sono rivelate vere. La terza pagina del[ENTER]libro stata trovata presso di loro. Portala[ENTER]subito allo studioso Uriel. " -gameforge.main_quest_lv40._410_say = " Ultimamente nel villaggio stanno arrivando sempre[ENTER]pi forestieri che vogliono ottenere dagli[ENTER]abitanti del villaggio informazioni sui monumenti[ENTER]e sui vecchi libri. Alcune persone hanno delle[ENTER]informazioni importanti, ma non vogliono[ENTER]rivelarle. Chiss chi ha spedito questi[ENTER]forestieri e cosa sarebbero disposti a fare pur[ENTER]di ottenere quelle informazioni. In fondo siamo[ENTER]in guerra... " -gameforge.main_quest_lv40._420_say = " Se le informazioni che ho sono giuste, Nakajima[ENTER]del villaggio vicino ha a che fare con questa[ENTER]faccenda. Cerca di scoprire da lui cosa vogliono[ENTER]i forestieri. " -gameforge.main_quest_lv40._430_sendLetter = " Vai da Nakajima " -gameforge.main_quest_lv40._440_say = " Il capitano sostiene che vi sia un legame tra[ENTER]Nakajima e i forestieri che cercano informazioni[ENTER]sul monumento qui nel villaggio. Vai da Nakajima[ENTER]e cerca di scoprire tutto quello che sa. Lo trovi[ENTER]alle porte del secondo villaggio. " -gameforge.main_quest_lv40._450_npcChat = " Cosa sai sugli estranei del villagigo? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Scusa? Che razza di domande sono? Se ho visto dei[ENTER]forestieri sospetti...? Mi dispiace, non posso[ENTER]aiutarti. Non ho proprio idea di cosa tu stia[ENTER]parlando. No, no. Ultimamente davvero difficile[ENTER]trovare un lavoro. Di cosa dovrei vivere, me lo[ENTER]sai dire? " -gameforge.main_quest_lv40._480_say = " E va bene, lo ammetto. Ma ho detto di s solo[ENTER]perch mi hanno promesso un bel po' di Yang. Non[ENTER]so cosa vogliano gli stranieri che bazzicano qui.[ENTER]Ma mi hanno dato un incarico: devo eliminare i[ENTER]Comandanti Brutali. " -gameforge.main_quest_lv40._490_say = " Sicuramente dai Comandanti Brutali potresti[ENTER]scoprire qualcosa in pi. I forestieri non[ENTER]vedevano l'ora che li eliminassi. Ho un'idea:[ENTER]perch non vai tu a ucciderli al posto mio? Ti[ENTER]prego! " -gameforge.main_quest_lv40._500_sendLetter = " Uccidi i comandanti brutali " -gameforge.main_quest_lv40._50_say = " Oh, hai trovato il prossimo indizio?[ENTER] la terza pagina. Vediamo cosa[ENTER]dice. " -gameforge.main_quest_lv40._510_say = " Nakajima mi ha rivelato che i forestieri vogliono[ENTER]uccidere i comandanti brutali. E, poich i[ENTER]forestieri hanno chiesto informazioni sulle[ENTER]pagine del diario, non ci resta che supporre che[ENTER]i comandanti abbiano con se una di queste pagine.[ENTER]Per scoprirne di pi, devo uccidere i comandanti.[ENTER]Si trovano alle porte del secondo villaggio. " -gameforge.main_quest_lv40._520_sendLetter = " Hai trovato la quinta pagina " -gameforge.main_quest_lv40._530_say = " Sono riuscito a precedere i nemici e a rubare la[ENTER]quinta pagina del diario ai comandanti brutali.[ENTER]Sono sicuro che ora i forestieri se ne andranno,[ENTER]visto che non c' pi nulla da cercare. Porter[ENTER]la pagina al saggio Uriel, in modo tale che possa[ENTER]decifrarla. " -gameforge.main_quest_lv40._540_sayTitle = " La quinta pagina " -gameforge.main_quest_lv40._550_sayReward = " Consiglio: Potrai consegnare la quinta pagina[ENTER]quando sarai almeno livello 47. Fai attenzione[ENTER]alla pagina fino ad allora. " -gameforge.main_quest_lv40._60_sayTitle = " Terza pagina del libro: " -gameforge.main_quest_lv40._70_sayReward = " Siamo arrivati in un luogo dove l'energia[ENTER]negativa stata canalizzata. Ma non a[ENTER]sufficienza.[ENTER]Dove potrai eseguire queste stregonerie? Nuove[ENTER]informazioni indicano che c' un luogo nascosto[ENTER]nel deserto di Yongbi.[ENTER]Pieni di speranze, ci spostiamo nel deserto di[ENTER]Yongbi. " -gameforge.main_quest_lv40._80_say = " Nella Valle del Drago non sono riusciti a[ENTER]raggiungere il loro obiettivo. Hm... e ora il[ENTER]Deserto Yongbi? L cos difficile incontrare[ENTER]qualcuno e l'area pressoch inesplorata.[ENTER]Chiss dove si trova questo posto di cui si parla[ENTER]tanto... secondo me si tratta del sotterraneo[ENTER]delle scimmie Jungsun Dong: una grotta molto[ENTER]profonda, sicuramente il luogo perfetto per[ENTER]accogliere le energie negative. " -gameforge.main_quest_lv40._90_say = " Vai da Jungsun Dong e cerca altri monumenti di[ENTER]pietra. Con un po' di fortuna potresti trovarvi[ENTER]altre pagine del libro. Ovviamente non mi sono[ENTER]dimenticato della ricompensa per la terza pagina[ENTER]che hai trovato. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " La pagina nella cava dei ragni " -gameforge.main_quest_lv47._10_sayTitle = " La pagina dei Comandanti Brutali " -gameforge.main_quest_lv47._110_say = " Uriel convinto che nel sotterraneo dei ragni si[ENTER]possano trovare ulteriori informazioni sulla[ENTER]stregoneria proibita. Forse anche l c' un[ENTER]monumento come quello che si trova nel[ENTER]sotterraneo delle scimmie. Per raggiungere il[ENTER]sotterraneo dei ragni, bisogna attraversare il[ENTER]Deserto Yongbi. " -gameforge.main_quest_lv47._120_npcChat = " Il monumento Mok " -gameforge.main_quest_lv47._130_say = " Infatti! Qui ci sono un monumento e una pagina di[ENTER]diario! E ora torna subito da Uriel. " -gameforge.main_quest_lv47._140_sayTitle = " Hai trovato la sesta pagina " -gameforge.main_quest_lv47._150_say = " Nel sotterraneo dei ragni hai trovato un altro[ENTER]monumento e la sesta pagina di diario. Portala al[ENTER]saggio Uriel. " -gameforge.main_quest_lv47._160_npcChat = " La sesta pagina " -gameforge.main_quest_lv47._170_say = " Come era il sotterraneo dei ragni? Hai trovato la[ENTER]sesta pagina? davvero un colpo di fortuna![ENTER]Avevo paura che saresti arrivato troppo tardi. A[ENTER]quanto pare sono tante le persone in cerca dei[ENTER]segreti della stregoneria proibita. Sembra che si[ENTER]tratti di informazioni davvero importanti.[ENTER]Vediamo un po' cosa riusciamo a ricavare da[ENTER]questa pagina. " -gameforge.main_quest_lv47._180_say = " Oh, questa pagina davvero illeggibile. Ci[ENTER]metter pi del solito. Il contenuto per sembra[ENTER]molto importante. Questo simbolo significa[ENTER]'stregoneria proibita', a quanto pare siamo sulla[ENTER]buona strada. Vorrei sapere perch la stregoneria[ENTER] proibita. Ci deve pur essere un motivo... " -gameforge.main_quest_lv47._190_say = " Mentre io traduco questa pagina, tu puoi andare[ENTER]dal musicista Yu-Hwan, ho sentito dire che ha[ENTER]delle informazioni che potrebbero esserci utili[ENTER]per la nostra ricerca. Quando tornerai, ti dir[ENTER]cosa c' scritto sulla pagina. Tuttavia, ti dar[ENTER]subito la tua ricompensa. " -gameforge.main_quest_lv47._200_sayReward = " Ricevi 3.000.000 di punti esperienza. " -gameforge.main_quest_lv47._20_say = " Al livello 40, hai trovato la quinta pagina del[ENTER]libro segreto uccidendo i comandanti brutali.[ENTER]Dovresti consegnarla ad Uriel il pi presto[ENTER]possibile. " -gameforge.main_quest_lv47._210_sayReward = " Yang: 75.000 " -gameforge.main_quest_lv47._220_sayReward = " Ricevi una Benedizione del Drago. " -gameforge.main_quest_lv47._230_sendLetter = " Vai da Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Trova il musicista Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " Le forze segrete " -gameforge.main_quest_lv47._260_say = " Il musicista Yu-Hwan potrebbe avere delle[ENTER]informazioni sulle vecchie pagine di diario.[ENTER]Cercalo e chiedigli cosa sa di preciso. " -gameforge.main_quest_lv47._270_npcChat = " Ci sono novit? " -gameforge.main_quest_lv47._280_say = " Goditi la vita... troppo corta per non essere[ENTER]vissuta al meglio! Trallalaaa...[ENTER]Ah, sei di nuovo qui. Ti manda sicuramente il[ENTER]saggio Uriel. Qualche giorno fa mi ha chiesto se[ENTER]potevo ricavare alcune informazioni per lui. Ho[ENTER]scoperto che, in tutti i regni, ci sono sempre[ENTER]pi persone in cerca di documenti importanti.[ENTER]Purtroppo nessuno stato in grado di dirmi di[ENTER]cosa si tratti. " -gameforge.main_quest_lv47._290_say = " Se pensiamo che ci troviamo in uno stato di[ENTER]guerra, piuttosto strano vedere circolare tutte[ENTER]queste figure sinistre. Eccetto te, ovviamente![ENTER]Inoltre, ho sentito dire che i banditi del[ENTER]deserto hanno predato alcune cose che potrebbero[ENTER]esserci utili. Forse dovresti provare a vedere se[ENTER]riesci a trovarci qualcosa di interessante. " -gameforge.main_quest_lv47._300_say = " I banditi del deserto sono abbastanza pericolosi,[ENTER]vedi quindi di fare molta attenzione. Ma credo[ENTER]proprio che ne valga la pena. Ti dedicher una[ENTER]canzone e la affider al vento, affinch ti[ENTER]accompagni nel deserto. Buona fortuna! " -gameforge.main_quest_lv47._30_npcChat = " La quinta pagina " -gameforge.main_quest_lv47._310_sendLetter = " I banditi del deserto. " -gameforge.main_quest_lv47._320_sayTitle = " La missione per le informazioni[ENTER]segrete. " -gameforge.main_quest_lv47._330_say = " Uriel ha bisogno di qualsiasi informazione sulla[ENTER]stregoneria proibita. Il musicista Yu-Hwan ha[ENTER]detto che i banditi del deserto dovrebbero avere[ENTER]rubato qualcosa che potrebbe esserci d'aiuto.[ENTER]Forse dovrei mettermi in viaggio ed eliminare un[ENTER]po' di banditi del deserto. " -gameforge.main_quest_lv47._340_sendLetter = " Hai trovato la settima pagina " -gameforge.main_quest_lv47._350_targetVid = " In cerca del musicista Yu-Hwan " -gameforge.main_quest_lv47._360_say = " Dopo le informazioni che ci sono state date dal[ENTER]musicista Yu-Hwan, hai trovato la settima pagina[ENTER]del libro segreto presso i banditi del deserto.[ENTER]Vai da Yu-Hwan e riferiscigli che le sue[ENTER]informazioni erano corrette. " -gameforge.main_quest_lv47._370_say = " I tuoi occhi sono azzurri come un lago di[ENTER]montagna, lalalala... Ah, eccoti di nuovo qui.[ENTER]Come andata con i banditi del deserto? E questo[ENTER]sarebbe tutto? Un pezzo di carta vecchia? E cosa[ENTER]me ne faccio di sta roba? Beh, se siete contenti[ENTER]voi... Forse dovresti portarlo a Uriel. E[ENTER]mandagli i miei saluti! " -gameforge.main_quest_lv47._380_sendLetter = " Vai da Uriel " -gameforge.main_quest_lv47._390_targetVid = " Vai da Uriel " -gameforge.main_quest_lv47._400_sayTitle = " La settima pagina " -gameforge.main_quest_lv47._40_say = " Hai trovato la quinta pagina? Incredibile. [ENTER]davvero una fortuna che dopo tutti questi anni[ENTER]queste pagine esistano ancora. Sei davvero in[ENTER]gamba. Ma ora guardiamo cosa c' scritto. " -gameforge.main_quest_lv47._410_say = " Hai trovato la settima pagina del diario. Portala[ENTER]a Uriel. " -gameforge.main_quest_lv47._420_say = " Ciao, che bello rivederti! Ho una buona notizia:[ENTER]abbiamo quasi finito di decifrare la sesta[ENTER]pagina. Bello, vero? Se devo essere sincero...[ENTER]sono davvero orgoglioso di me. Mi sono accorto[ENTER]che la scrittura... Cosa? ne hai trovata[ENTER]un'altra? Perbacco! Sei stato velocissimo! Fammi[ENTER]vedere. Dove l'hai trovata? Se non sbaglio sono i[ENTER]caratteri che venivano utilizzati solo dalla[ENTER]famiglia imperiale. " -gameforge.main_quest_lv47._430_say = " Siccome questi caratteri venivano usati solo da[ENTER]poche persone, e molto raramente, sar molto[ENTER]difficile decifrarli...ma l'uomo ha bisogno di[ENTER]sfide, haha! L'idea mi piace. I banditi del[ENTER]deserto hanno rubato questa pagina ad alcuni[ENTER]misteriosi stranieri? Hmm...questo vuol dire che[ENTER]anche gli stranieri sono in grado di comprendere[ENTER]questi caratteri? La situazione si fa sempre pi[ENTER]confusa. Dobbiamo stare attenti a non trascurare[ENTER]alcun particolare. " -gameforge.main_quest_lv47._440_say = " Ah, s, dimenticavo: prima di dedicarmi alla[ENTER]pagina successiva, forse dovrei dirti cosa c'era[ENTER]scritto nella sesta pagina. Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = " Sesta pagina: " -gameforge.main_quest_lv47._460_sayReward = " Il tempo passa e noi abbiamo cercato di[ENTER]utilizzare la stregoneria proibita anche nel[ENTER]sotterraneo, ma senza alcun risultato. Cosa ci[ENTER]resta ancora da fare? Alcuni dei nostri mistici[ENTER]sono dell'idea che la stregoneria proibita[ENTER]richieda delle vittime sacrificali di un maggior[ENTER]livello. Se dovesse essere cos, allora si[ENTER]tratterebbe di una forza davvero potente. " -gameforge.main_quest_lv47._470_sayReward = " Nelle fiabe e nelle leggende questo tipo di magia[ENTER]miete sempre delle vittime sacrificali. Ma se[ENTER]dovessi sacrificare i loro cari su un altare,[ENTER]rovinerei la mia reputazione di essere umano. Ci[ENTER]servono dei degni sostituti. Proviamo con i[ENTER]serpenti spadaccini del deserto. " -gameforge.main_quest_lv47._480_say = " Siccome non potevano sacrificare degli esseri[ENTER]umani, hanno deciso di usare guerrieri serpente.[ENTER]Non posso certo dire che mi piaccia come si stia[ENTER]evolvendo la cosa. Sono sicuro che andr a finire[ENTER]male...[ENTER]Tuttavia, non ci resta che mettersi sulle loro[ENTER]tracce... Dovresti andare nel deserto ed[ENTER]eliminare alcuni serpenti spadaccini e serpenti[ENTER]arcieri. Chiss, forse potremo trovare qualcosa[ENTER]di interessante. A proposito di trovare: in[ENTER]questa borsa c' la tua ricompensa! " -gameforge.main_quest_lv47._490_sendLetter = " Uccidi i guerrieri serpente " -gameforge.main_quest_lv47._500_sayTitle = " L'ottava pagina " -gameforge.main_quest_lv47._50_sayTitle = " Quinta pagina del libro: " -gameforge.main_quest_lv47._510_say = " Il libro descrive il tentativo di sacrificare i[ENTER]serpenti arcieri e i serpenti spadaccini per la[ENTER]buona riuscita della stregoneria proibita. Vai[ENTER]nel deserto Yongbi e elimina i serpenti[ENTER]spadaccini. Cerca di scoprire altre informazioni. " -gameforge.main_quest_lv47._520_sendLetter = " Hai trovato la settima pagina " -gameforge.main_quest_lv47._530_targetVid = " Vai dal saggio Uriel " -gameforge.main_quest_lv47._540_say = " Hai trovato l'ottava pagina del diario segreto[ENTER]presso i serpenti guerrieri del deserto. Portala[ENTER]al saggio Uriel. " -gameforge.main_quest_lv47._550_say = " Ecco l'ottava pagina. Siccome molto breve, la[ENTER]decifrer subito. " -gameforge.main_quest_lv47._560_sayTitle = " Ottava pagina del libro: " -gameforge.main_quest_lv47._570_sayReward = " Abbiamo trovato le vittime sacrificali che ci[ENTER]servono. Forse un segno? Ora non ci resta che[ENTER]trovare un campanellino cerimoniale. Se mi[ENTER]ricordo bene, mi sembra di avere visto qualcosa[ENTER]del genere presso i ragni. Mettiamoci in viaggio. " -gameforge.main_quest_lv47._580_say = " Mmm... si ripresenta ancora il sotterraneo dei[ENTER]ragni, che strano. Devi assolutamente andarci e[ENTER]cercare quel campanellino. Sar un viaggio[ENTER]faticoso, ti consiglio quindi di riposarti un po'[ENTER]e di tornare pi tardi. Nel frattempo rifletter[ENTER]e cercher di tradurre altri frammenti. Quando[ENTER]tornerai, ti affider un nuovo incarico. E non ti[ENTER]preoccupare: riceverai subito la tua ricompensa[ENTER]per l'ottava pagina. " -gameforge.main_quest_lv47._590_sayReward = " Punti esperienza: 3.000.000[ENTER]Yang: 70.000[ENTER]Ricevi Mantello del coraggio.[ENTER]Consiglio: per il prossimo compito dovrai essere[ENTER]almeno livello 50. " -gameforge.main_quest_lv47._60_sayReward = " Lee Soap giunto a Taejo con la sua cavalleria e[ENTER]sembra intenzionato a rimanerci per qualche[ENTER]giorno. La pioggia di meteoriti degli ultimi[ENTER]giorni ha portato con s caos, distruzione e[ENTER]discordia, comportando lo smembramento del grande[ENTER]regno in tre piccoli regni. Quest'ultimi sono[ENTER]presi a farsi guerra tra loro, anzich unire le[ENTER]proprie forze nella lotta contro il male. Il Dio[ENTER]Drago non ci rivolge pi la parola e offre il suo[ENTER]aiuto una volta ad un regno, e una volta ad un[ENTER]altro. E cos, ciascuno dei tre sottoregni[ENTER]combatte per entrare nelle grazie del Dio, mentre[ENTER]la sciagura si fa sempre pi vicina... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Una testimonianza oculare risalente ai primi[ENTER]giorni della nostra epoca. Assolutamente[ENTER]impagabile! Ah, s, a proposito di pagare: ecco[ENTER]la tua ricompensa per il tuo eccellente lavoro. E[ENTER]ancora una cosa: a quanto pare c' ancora[ENTER]qualcuno che sta cercando quello che cerchiamo[ENTER]noi. Questo significa che non abbiamo tempo da[ENTER]perdere. In fondo a questa pagina si legge che[ENTER]Lee Seop in persona ha cercato l'energia negativa[ENTER]nel sotterraneo dei ragni. Se vi troverai[ENTER]qualcosa, torna subito da me! Non sto pi nella[ENTER]pelle! " -gameforge.main_quest_lv47._90_sendLetter = " La sesta pagina " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Hey, dove vai cos di fretta? Non dimenticarti[ENTER]della tua ricompensa per la nuova pagina! " -gameforge.main_quest_lv50._10_sayTitle = " Uccidi il ragno velenoso soldato elitario " -gameforge.main_quest_lv50._110_sayReward = " Ricevi 5.000.000 punti esperienza. " -gameforge.main_quest_lv50._120_sayReward = " Ottieni 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " Ricevi un simbolo dell'imperatore saggio. " -gameforge.main_quest_lv50._140_sendLetter = " Tracce nella terra dei ghiacci " -gameforge.main_quest_lv50._150_targetVid = " La vecchia scatola con carte " -gameforge.main_quest_lv50._160_sayTitle = " In cerca della vecchia scatola con[ENTER]carte " -gameforge.main_quest_lv50._170_say = " Sul Monte Sohan sono giunti gli eserciti nemici.[ENTER]Recati sul posto e cerca nuove pagine di diario o[ENTER]altri indizi sullo svolgimento della battaglia. " -gameforge.main_quest_lv50._180_npcChat = " Una vecchia scatola con dei documenti! " -gameforge.main_quest_lv50._190_say = " Sono dei piani e degli appunti militari... e[ENTER]questa un'altra pagina di diario! Devo[ENTER]assolutamente portarla a Uriel. " -gameforge.main_quest_lv50._200_sendLetter = " La decima pagina " -gameforge.main_quest_lv50._20_say = " Stando alle indagini condotte finora, nel[ENTER]sotterraneo dei ragni dovrebbero trovarsi alcuni[ENTER]indizi. Recati subito a Kuahlo Dong ed elimina i[ENTER]ragno velenosi soldato elitario. Quando avrai[ENTER]trovato un'altra pagina di diario, portala subito[ENTER]a Uriel. " -gameforge.main_quest_lv50._210_sayTitle = " Hai trovato la decima pagina " -gameforge.main_quest_lv50._220_say = " Hai trovato la decima pagina del diario segreto[ENTER]nella Terra dei Ghiacci. Era in una vecchia[ENTER]scatola contenente delle carte. Portala a Uriel. " -gameforge.main_quest_lv50._230_say = " Bene, hai trovato la decima pagina del diario![ENTER]Pian piano ci avviciniamo alla fine della storia.[ENTER]Per fortuna stato messo tutto per iscritto,[ENTER]altrimenti sarebbe stato impossibile tramandare[ENTER]questo sapere. Ma vediamo un po' cosa c' scritto[ENTER]in questa pagina. " -gameforge.main_quest_lv50._235_sayTitle = " Decima pagina del libro: " -gameforge.main_quest_lv50._240_sayReward = " Siamo riusciti a respingere il primo attacco. Ma[ENTER]a breve ne seguir un altro. Il terreno non [ENTER]molto favorevole alle pesanti corazze dei soldati[ENTER]di Lee Saop, e per noi questo un grande[ENTER]vantaggio. Tuttavia, i soldati sono davvero[ENTER]tanti. Ci resta ancora una possibilit per[ENTER]portare a termine le nostre ricerche sulla[ENTER]stregoneria proibita. Nel cuore della notte,[ENTER]penetreremo le linee nemiche e torneremo nelle[ENTER]grotte dei ragni. Inizier a pregare, non tanto[ENTER]per la vittoria, quanto per un barlume di[ENTER]speranza... " -gameforge.main_quest_lv50._250_say = " Ohh! Quasi ci siamo! Presto scopriremo tutti i[ENTER]segreti della magia nera. Non vedo l'ora! Devi[ENTER]andare ancora una volta nel sotterraneo dei[ENTER]ragni, l dovrebbe trovarsi l'undicesima pagina[ENTER]del diario. " -gameforge.main_quest_lv50._260_say = " Ed ecco qui la tua ricompensa: te la sei davvero[ENTER]meritata! " -gameforge.main_quest_lv50._270_sayReward = " Ricevi 5.500.000 punti esperienza. " -gameforge.main_quest_lv50._280_sayReward = " Ricevi 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " Ricevi un guanto imperatore saggio. " -gameforge.main_quest_lv50._300_sayTitle = " Uccidi i ragni artiglio velenoso " -gameforge.main_quest_lv50._30_sendLetter = " La nona pagina " -gameforge.main_quest_lv50._310_say = " Le ricerche sulla stregoneria proibita sono[ENTER]proseguite nelle grotte dei ragni. Recati sul[ENTER]posto e uccidi i ragni artiglio velenoso per[ENTER]riuscire ad accedere alle informazioni che ci[ENTER]servono. " -gameforge.main_quest_lv50._320_sendLetter = " L'undicesima pagina " -gameforge.main_quest_lv50._330_targetVid = " Torna da Uriel " -gameforge.main_quest_lv50._335_sayTitle = " L'undicesima pagina stata trovata " -gameforge.main_quest_lv50._340_say = " Hai trovato l'undicesima pagina del diario[ENTER]segreto nel sotterraneo dei ragni. Portala a[ENTER]Uriel. " -gameforge.main_quest_lv50._350_say = " Hai scoperto qualcosa di nuovo? Wow, l'undicesima[ENTER]pagina! Vediamo...ah s, sembra davvero semplice.[ENTER]Ormai sono diventato davvero bravo a leggere[ENTER]questi segni. Stai attento! " -gameforge.main_quest_lv50._355_sayTitle = " Undicesima pagina del libro: " -gameforge.main_quest_lv50._360_sayReward = " Il tentativo fallito. Nonostante ci fossimo[ENTER]preparati benissimo, alla fine abbiamo dovuto[ENTER]agire in tutta fretta. Alcuni di noi sono rimasti[ENTER]feriti, mentre altri sono impazziti. La[ENTER]stregoneria proibita davvero pericolosa.[ENTER]La cavalleria di Lee Saop sempre pi vicina. Ma[ENTER]non importa, ormai non abbiamo abbastanza persone[ENTER]per affrontala. Il nostro destino sembra essere[ENTER]la morte. " -gameforge.main_quest_lv50._365_sayTitle = " Seguito dell'undicesima pagina: " -gameforge.main_quest_lv50._370_sayReward = " Per il resto della truppa c' ancora un barlume[ENTER]di speranza: le informazioni nella Valle del[ENTER]Drago non erano vere. Non ci hanno avvertiti di[ENTER]proposito dei terribili effetti secondari della[ENTER]stregoneria proibita. Adesso la pagheranno cara.[ENTER]Sar la nostra ultima azione su questa terra. " -gameforge.main_quest_lv50._380_say = " Ma s, alla fine non andata come si[ENTER]aspettavano. una storia piuttosto triste.[ENTER]Purtroppo non ci si pu fidare di nessuno che[ENTER]abbia a che fare con la stregoneria proibita.[ENTER]Avrebbero dovuto pensarci prima. gi piuttosto[ENTER]singolare che l'autore di queste pagine sia[ENTER]riuscito a venire a conoscenza di queste[ENTER]informazioni sulle forze oscure. Chiss quali[ENTER]obiettivi voleva raggiungere. Dobbiamo andare[ENTER]fino in fondo alla cosa, anche se potrebbe essere[ENTER]pericoloso. Ormai siamo gi a met del lavoro,[ENTER]sarebbe un peccato cedere proprio[ENTER]adesso. " -gameforge.main_quest_lv50._390_say = " Nella Valle di Seungryong sei gi stato. Non[ENTER]credo che ci troveremo ancora qualcosa. Hmm...[ENTER]dove posiamo cercare? Lo so, lo so! I nostri[ENTER]monumenti hanno rivestito un ruolo importante[ENTER]nella nostra ricerca. E ci sono dei monumenti che[ENTER]non abbiamo ancora esplorato, ossia quelli degli[ENTER]altri regni! Lo so, potrebbe essere molto[ENTER]pericoloso, il rischio di un attacco molto[ENTER]elevato. Inizia a prepararti, e torna da me[ENTER]quando sarai pronto. " -gameforge.main_quest_lv50._400_say = " Prima per ricevi la ricompensa per l'undicesima[ENTER]pagina. " -gameforge.main_quest_lv50._40_targetVid = " Vai dal saggio Uriel " -gameforge.main_quest_lv50._410_sayReward = " Ottieni 6.000.000 punti esperienza.[ENTER]Ottieni 150.000 Yang.[ENTER]Ottieni una medaglia del drago.[ENTER]Consiglio: per la prossima missione devi avere[ENTER]raggiunto almeno il livello 55. " -gameforge.main_quest_lv50._50_sayTitle = " Hai trovato la nona pagina del diario " -gameforge.main_quest_lv50._60_say = " Hai trovato la nona pagina del diario nel[ENTER]sotterraneo dei ragni. Portala al saggio Uriel. " -gameforge.main_quest_lv50._70_say = " Hai trovato un ulteriore indizio sulla[ENTER]stregoneria proibita? Ebbene s. la nona[ENTER]pagina! Sono curioso di vedere se l'incantesimo[ENTER]ha funzionato. Diamo subito un'occhiata. Hmm, c'[ENTER]scritto che... " -gameforge.main_quest_lv50._75_sayTitle = " Nona pagina del libro: " -gameforge.main_quest_lv50._80_sayReward = " L'attacco di Lee Saop iniziato. Son piuttosto[ENTER]nervoso, non sappiamo come funziona la[ENTER]stregoneria proibita. Siamo gi al fronte, pronti[ENTER]per difendere il nostro regno, ma purtroppo i[ENTER]nostri mezzi non bastano. L'esercito nemico [ENTER]troppo forte e, se non troviamo subito una[ENTER]soluzione, saremo destinati a perdere la[ENTER]battaglia. Dobbiamo ritirarci in un luogo dove[ENTER]non riusciranno a impiegare i loro cavalli: la[ENTER]Terra dei Ghiacci. Con un po' di fortuna ci[ENTER]rester abbastanza tempo per proseguire le[ENTER]ricerche. E che il cielo ce la mandi buona. " -gameforge.main_quest_lv50._90_say = " Hmm... Sono stati attaccati ancora prima di poter[ENTER]effettuare delle ricerche approfondite sulla[ENTER]stregoneria proibita. Si sono dovuti trincerare[ENTER]nel 'Deserto dei Ghiacci'. Non pu che trattarsi[ENTER]del Monte Sohan, oggi conosciuto come Terra dei[ENTER]Ghiacci. Forse dovremmo provare a cercare altri[ENTER]indizi. Vai al Monte Sohan e cerca di trovare[ENTER]altre informazioni. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Hai trovato la dodicesima pagina nella zona Joan.[ENTER]Portala ad Uriel, nella zona Yongan. " -gameforge.main_quest_lv55._10_sendLetter = " Cerca i monumenti " -gameforge.main_quest_lv55._110_say = " Hai trovato la dodicesima pagina nella zona[ENTER]Yongan. Portala ad Uriel, nella zona Pyungmoo. " -gameforge.main_quest_lv55._120_say = " Sono felice di trovarti in ottima forma. Mi[ENTER]dispiace doverti spedire da una parte all'altra,[ENTER]ma quanto meno i nostri piccoli successi hanno[ENTER]dimostrato che abbiamo ragione, no? Guardiamo un[ENTER]po' se riusciamo a trovare qualcosa. Spero che ne[ENTER]valga la pena. " -gameforge.main_quest_lv55._130_sayTitle = " Dodicesima pagina di diario: " -gameforge.main_quest_lv55._140_sayReward = " Abbiamo trovato le informazioni che ci servivano,[ENTER]e loro hanno pagato con la vita il depistaggio ai[ENTER]nostri danni. Ma quello che conta, che siamo[ENTER]riusciti a strappargli un informazione davvero[ENTER]importante: non ci servono le Grotte dei Ragni,[ENTER]bens il Tempio Oscuro. qui che fin dagli[ENTER]albori dei tempi i segaci dell'antica religione[ENTER]praticano i loro rituali oscuri. " -gameforge.main_quest_lv55._145_sayTitle = " Seguito della dodicesima pagina del libro: " -gameforge.main_quest_lv55._150_sayReward = " Questa potrebbe essere un'occasione per fermare[ENTER]Lee Seop.[ENTER]Se vogliamo impiegare la stregoneria proibita,[ENTER]dobbiamo recarci al Tempio Oscuro. Siamo rimasti[ENTER]in pochi, e siamo tutti stremati dagli strapazzi[ENTER]degli ultimi mesi. Ma anche un pugno di uomini[ENTER]stanchi pu bastare per cambiare il destino del[ENTER]mondo, se in possesso delle informazioni[ENTER]giuste. Non perdiamo di vista il nostro[ENTER]obiettivo. E ora avanti! " -gameforge.main_quest_lv55._160_say = " Allora alla fine hanno trovato il posto giusto! E[ENTER]io avevo ragione sin dall'inizio! Si tratta[ENTER]proprio del Tempio Hwang. Ti ricordi di quel[ENTER]luogo oscuro permeato di energia negativa, vero?[ENTER]Sin dagli albori dei tempi, in questo luogo[ENTER]lugubre hanno luogo cerimonie e rituali dei quali[ENTER] meglio che la gente di buon cuore non venga a[ENTER]conoscenza. " -gameforge.main_quest_lv55._170_say = " Oggi il tempio pullula solo di mostri, da[ENTER]tantissimo tempo che gli esseri umani non vi[ENTER]abitano pi. Lo so, si tratta di un compito[ENTER]pericoloso, ma sono sicuro che ce la farai. Vai[ENTER]nella Valle di Seungryong e cerca l'ultima pagina[ENTER]di diario nel Tempio Hwang. La storia narrata in[ENTER]questo diario si conclude proprio l.[ENTER]Devo assolutamente sapere come va a finire. Buona[ENTER]fortuna! Ah, aspetta: ecco la tua ricompensa per[ENTER]la dodicesima pagina. " -gameforge.main_quest_lv55._180_sayReward = " Ottieni 26.000 punti esperienza.[ENTER]Ottieni15.000 Yang.[ENTER]Ottieni un naso di maiale. " -gameforge.main_quest_lv55._190_sayReward = " Ricevi 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " L'ultima pagina " -gameforge.main_quest_lv55._20_say = " Dato che numerose pagine sono state trovate nei[ENTER]pressi dei monumenti, Uriel convinto che, per[ENTER]scoprire nuovi indizi, basti cercare nei pressi[ENTER]dei monumenti non ancora esplorati. Vai nel Regno[ENTER]di Chunjo ed esplora il monumento che si trova[ENTER]nella Zona Joan. " -gameforge.main_quest_lv55._210_sayTitle = " Uccidi i Bogeyman nel tempio " -gameforge.main_quest_lv55._220_say = " Finora hai gi trovato dodici delle tredici[ENTER]pagine smarrite del diario segreto. Devo compiere[ENTER]l'ultimo sforzo. Uriel sostiene che la[ENTER]stregoneria proibita sia stata praticata nel[ENTER]Tempio Hwang: dovresti quindi metterti in viaggio[ENTER]e andare in cerca di informazioni. Inizia la tua[ENTER]ricerca uccidendo i Bogeyman che si trovano nel[ENTER]tempio. " -gameforge.main_quest_lv55._230_say = " Devo addentrarmi nel tempio! " -gameforge.main_quest_lv55._240_sendLetter = " Il tempio oscuro " -gameforge.main_quest_lv55._250_sayTitle = " L'energia negativa del tempio " -gameforge.main_quest_lv55._260_sayReward = " Dopo esserti intrattenuto un po' nel tempio,[ENTER]inizi a percepire la strana aurea di questo luogo[ENTER]tenebroso: delle ombre inquietanti oscillano[ENTER]lentamente da un angolo all'altro. L'energia[ENTER]negativa fuoriesce come olio dalle crepe e dalle[ENTER]fessure. La causa di tutto questo non pu essere[ENTER]che il tempio stesso. Tutto ha avuto inizio in[ENTER]questo luogo... " -gameforge.main_quest_lv55._270_say = " Credo che ormai sia chiaro che, pi ti addentri[ENTER]nel tempio, pi le forza malvagie presenti in[ENTER]questo luogo diventano potenti. Prova a cercare[ENTER]il cuore del tempio: sono sicuro che l che si[ENTER]trova l'origine delle forze oscure. " -gameforge.main_quest_lv55._280_npcChat = " Il monumento Gum " -gameforge.main_quest_lv55._290_say = " Nel cuore del tempio si trova il Monumento Gum.[ENTER]Ti guardi intorno attentamente e trovi l'ultima[ENTER]pagina di diario. " -gameforge.main_quest_lv55._300_say = " Hai trovato l'ultima pagina del diario segreto[ENTER]nel Tempio Oscuro. Vai da Uriel e riferiscigli[ENTER]del tuo ritrovamento. " -gameforge.main_quest_lv55._30_say = " Dato che numerose pagine sono state trovate nei[ENTER]pressi dei monumenti, Uriel convinto che, per[ENTER]scoprire nuovi indizi, basti cercare nei pressi[ENTER]dei monumenti non ancora esplorati. Vai nel Regno[ENTER]di Jinno ed esplora il monumento che si trova[ENTER]nella Zona Pyungmoo. " -gameforge.main_quest_lv55._310_say = " Questa l'ultima pagina, la tredicesima! Non hai[ENTER]idea di quanto ti sia riconoscente per il tuo[ENTER]preziosissimo aiuto! Guarda, le mie mani tremano.[ENTER]Sono talmente agitato, che non riesco nemmeno ad[ENTER]iniziare a leggere.[ENTER]Forza... ora di scoprire come finita la[ENTER]storia. " -gameforge.main_quest_lv55._320_sayTitle = " Tredicesima pagina di diario: " -gameforge.main_quest_lv55._330_sayReward = " Finalmente siamo arrivati. E dopo tutti questi[ENTER]strapazzi, ci aspetta un compito molto[ENTER]importante: dobbiamo riuscire a fermare la[ENTER]cerimonia e il vecchio incantesimo, e attivare la[ENTER]stregoneria proibita. Spero che la nostra forza[ENTER]non ci tradisca. Molti di noi riescono a malapena[ENTER]a stare in piedi, sono stremati dal viaggio e[ENTER]dalla costante fuga dai guerrieri di Lee Seop.[ENTER]Tuttavia, non possiamo permetterci di arrenderci,[ENTER]o per il nostro regno sar la fine. " -gameforge.main_quest_lv55._335_sayTitle = " Seguito della tredicesima pagina del libro: " -gameforge.main_quest_lv55._340_sayReward = " Siamo in 7. Abbiamo indossato i nostri vestiti[ENTER]migliori, anche se adesso sembrano solo degli[ENTER]stracci. Ci disporremo in cerchio e ci prenderemo[ENTER]per mano, in questo modo sigilleremo le linee[ENTER]della forza. A quel punto inizieremo a intonare[ENTER]il canto delle parole magiche, e a sperare chela[ENTER]stregoneria proibita non mieta pi alcuna vittima[ENTER]tra di noi.[ENTER][ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... finita...[ENTER]All'inizio sembrava andare tutto bene. La stanza[ENTER]si era riempita di energia e di suoni, ma[ENTER]all'improvvisomi sono stato colto da una strana[ENTER]sensazione. I miei sei compagni sono caduti per[ENTER]terra. Il tempio ha iniziato a tremare e, tutto[ENTER]ad un tratto, un lampo ci ha scaraventati a[ENTER]terra. Le linee della forza si sono spezzate...[ENTER]Ora tutto finito. I miei compagni giacciono[ENTER]morti sul pavimento. L'incantesimo fallito.[ENTER]Non ce l'abbiamo fatta. " -gameforge.main_quest_lv55._360_say = " Cosa? andata a finire cos?!?[ENTER]Che mi venga un colpo! Tanta fatica per nulla?[ENTER]Abbiamo viaggiato, lottato, decifrato e[ENTER]riflettuto... e tutto questo invano! Ne sappiamo[ENTER]tante quanto prima. Forse meglio se lasciamo[ENTER]perdere la stregoneria proibita. Lo sapevo sin[ENTER]dall'inizio. Ma avere la certezza di una cosa [ENTER]molto meglio che limitarsi a credervi, vero? " -gameforge.main_quest_lv55._370_say = " E adesso facciamo una pausa. Ho un terribile mal[ENTER]di testa e sicuramente anche tu sarai stanco.[ENTER]Devo rifletterci ancora un attimo. Ne riparleremo[ENTER]pi tardi. Nonostante tutto, mi sei stato davvero[ENTER]di grandissimo aiuto. Ti meriti proprio una bella[ENTER]ricompensa! " -gameforge.main_quest_lv55._380_sayReward = " Ricevuti 7.000.000 punti esperienza " -gameforge.main_quest_lv55._390_sayReward = " Ricevi 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " Ricevi il Libro del Capo. " -gameforge.main_quest_lv55._40_say = " Dato che numerose pagine sono state trovate nei[ENTER]pressi dei monumenti, Uriel convinto che, per[ENTER]scoprire nuovi indizi, basti cercare nei pressi[ENTER]dei monumenti non ancora esplorati. Vai nel Regno[ENTER]di Shinsoo ed esplora il monumento che si trova[ENTER]nella Zona Yongan. " -gameforge.main_quest_lv55._50_npcChat = " Eccolo! " -gameforge.main_quest_lv55._60_say = " Questo il monumento che cercava Uriel. Guarda,[ENTER]l sotto c' una pagina di diario! Devo portarla[ENTER]subito a Uriel! " -gameforge.main_quest_lv55._70_sendLetter = " Hai trovato la dodicesima pagina " -gameforge.main_quest_lv55._80_targetVid = " Torna da Uriel " -gameforge.main_quest_lv55._90_say = " Hai trovato la dodicesima pagina nella Zona[ENTER]Pyungmoo. Portala a Uriel, nella Zona Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Vai dal fabbro, ha bisogno di te " -gameforge.main_quest_lv6._10_targetVid = " Vai dal guardiano della citt " -gameforge.main_quest_lv6._110_say = " E tu chi sei? E cosa stai cercando qui?[ENTER]Sono molto indaffarato, vedi di non disturbarmi.[ENTER]Ah, ti manda il guardiano della citt? Ormai mi[ENTER]ero rassegnato all'idea che non sarebbe pi[ENTER]arrivato nessuno. L'incarico non difficile, e[ENTER]non durer molto. proprio l'ideale per un[ENTER]giovane avventuriero come te. " -gameforge.main_quest_lv6._120_say = " Sto aspettando che l'amministratore dei magazzini[ENTER]mi porti un naso di maiale, ma non arriva.[ENTER]Portami il naso di maiale, fai presto. Mi serve[ENTER]per continuare i miei lavori. " -gameforge.main_quest_lv6._130_targetVid = " Trova l'amministratore dei magazzini " -gameforge.main_quest_lv6._140_sendLetter = " Vai dall'amministratore dei magazzini " -gameforge.main_quest_lv6._150_sayReward = " Il fabbro sta aspettando una consegna importante[ENTER]da parte dell'amministratore dei magazzini.[ENTER]Recati da quest'ultimo e procura il naso di[ENTER]maiale per il fabbro. " -gameforge.main_quest_lv6._160_sayTitle = " Amministratore dei Magazzini: " -gameforge.main_quest_lv6._170_say = " Benvenuto, sono l'amministratore dei magazzini di[ENTER]questo villaggio.[ENTER]Se sei porti troppi oggetti con te, puoi[ENTER]depositarli in magazzino.[ENTER]Risulta molto pi comodo. " -gameforge.main_quest_lv6._180_say = " Vuoi per caso... Ah, ti manda il fabbro per il[ENTER]naso di maiale! " -gameforge.main_quest_lv6._190_say = " Purtroppo sto diventando vecchio e tendo a[ENTER]dimenticare le cose. Prima non era cos. Ecco,[ENTER]questo il naso di maiale. Portalo subito al[ENTER]fabbro. Ci vediamo pi tardi. " -gameforge.main_quest_lv6._200_sendLetter = " Ritorna dal fabbro " -gameforge.main_quest_lv6._20_sayReward = " Credo che il fabbro abbia un incarico per te. Vai[ENTER]da lui e chiedigli di cosa si tratta. " -gameforge.main_quest_lv6._210_sayReward = " L'amministratore dei magazzini si era[ENTER]completamente dimenticato della consegna. Adesso[ENTER]ti ha consegnato il naso di maiale: portalo[ENTER]subito al fabbro, in modo che non debba pi[ENTER]aspettare a lungo. " -gameforge.main_quest_lv6._220_say = " Benissimo, sei tornato prima di quanto pensassi![ENTER]Cerca di rimanere sempre cos veloce, questa[ENTER]qualit ti sar molto utile in futuro. E adesso[ENTER]ascoltami bene, ho un'informazione importante per[ENTER]te. " -gameforge.main_quest_lv6._230_say = " Te ne intendi di raffinamento?[ENTER]Certo che no! Sei solo un giovane avventuriero![ENTER]Ecco, funziona cos: se mi dai un pezzo del tuo[ENTER]equipaggiamento, in cambio di pochi Yang posso[ENTER]migliorarne notevolmente le caratteristiche. " -gameforge.main_quest_lv6._240_say = " L'arte del raffinamento pu essere realizzata in[ENTER]diversi modi: pi l'obiettivo da raggiungere [ENTER]alto, pi l'operazione diventa difficile. Per un[ENTER]raffinamento di +3 o inferiore serve un solo[ENTER]Yang, mentre per tutti gli altri serve un altro[ENTER]oggetto. Per esempio, il naso di maiale che mi[ENTER]hai portato. Tuttavia, anche ai pi esperti come[ENTER]me pu succedere che l'oggetto da raffinare vada[ENTER]distrutto durante l'operazione. Se hai un po' di[ENTER]tempo, passa da me. Ti forger delle armi[ENTER]speciali! " -gameforge.main_quest_lv6._250_sayReward = " Ottieni %s punti esperienza. " -gameforge.main_quest_lv6._260_sayReward = " Ottieni %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " Ricevi una pelliccia di lupo+. " -gameforge.main_quest_lv6._30_say = " Hey, tu! Non gironzolare dicendo che non c'[ENTER]nulla da fare! Ti serve pi allenamento![ENTER]In questi tempi duri l'allenamento l'unica tua[ENTER]speranza di sopravvivere. " -gameforge.main_quest_lv6._40_say = " Ma gi che sei qui, ho un incarico per te: poco[ENTER]fa stato qui il fabbro, mi ha detto di avere[ENTER]dei problemi con la consegna di alcuni maiali.[ENTER]Forse ha bisogno di aiuto. vai da lui e digli che[ENTER]ti ho mandato io. Presto! " -gameforge.main_quest_lv6._50_sayReward = " Se aiuterai il fabbro, riceverai una ricompensa " -gameforge.main_quest_lv6._60_sayReward = " Punti esperienza: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Trova il fabbro " -gameforge.main_quest_lv6._90_sendLetter = " L'incarico del fabbro " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Monte Sohan? Lass ho visto una Vecchia Lapide! " -gameforge.main_quest_lv60._10_sendLetter = " Una nuova traccia " -gameforge.main_quest_lv60._110_say = " Per caso ti ricordi se la lapide riportasse[ENTER]un'epigrafe?[ENTER]A quanto pare no. Quella lapide pu fornirci[ENTER]delle importanti informazioni sulla Nazione[ENTER]Oscura. Potresti andare sul Monte Sohan e[ENTER]preparare una Copia dell'Epigrafe per me? " -gameforge.main_quest_lv60._120_say = " Stando alle ricerche di Uriel, le sette[ENTER]Sacerdotesse del Drago provengono dalla Nazione[ENTER]Oscura.[ENTER]Esamina la Vecchia Lapide sul Monte Sohan. La[ENTER]capitale della Nazione Oscura doveva trovarsi[ENTER]proprio l, tanto tempo fa. " -gameforge.main_quest_lv60._130_say = " Per caso ti ricordi se la lapide riportasse[ENTER]un'epigrafe?[ENTER]A quanto pare no. Quella lapide pu fornirci[ENTER]delle importanti informazioni sulla Nazione[ENTER]Oscura. Potresti andare sul Monte Sohan e[ENTER]preparare una Copia dell'Epigrafe per me? " -gameforge.main_quest_lv60._140_sayReward = " Hai trovato la Vecchia Lapide dell'epoca della[ENTER]Nazione Oscura e hai preparato una Copia[ENTER]dell'Epigrafe. Portala a Uriel. " -gameforge.main_quest_lv60._150_say = " Stando alle ricerche di Uriel, le sette[ENTER]Sacerdotesse del Drago provengono dalla Nazione[ENTER]Oscura.[ENTER]Esamina la Vecchia Lapide sul Monte Sohan. La[ENTER]capitale della Nazione Oscura doveva trovarsi[ENTER]proprio l, tanto tempo fa. " -gameforge.main_quest_lv60._160_say = " Finalmente! Lascia che io analizzi l'Epigrafe...[ENTER]Ecco cosa dice: la Nazione Oscura si dedicava[ENTER]alla stregoneria proibita e serviva Sung Mahi,[ENTER]Dio dei demoni. " -gameforge.main_quest_lv60._170_say = " Santo cielo... Sung Mahi! Quindi le sette[ENTER]Sacerdotesse del Drago hanno tentato di evocare[ENTER]Sung Mahi con l'aiuto della stregoneria proibita? " -gameforge.main_quest_lv60._180_say = " Hai fatto proprio un ottimo lavoro. Naturalmente[ENTER]ti spetta una ricompensa. " -gameforge.main_quest_lv60._190_sayReward = " Ottieni %s punti esperienza. " -gameforge.main_quest_lv60._200_sayReward = " Ottieni %s Yang. " -gameforge.main_quest_lv60._20_say = " Uriel ha scoperto delle novit relative alla[ENTER]storia del vecchio diario. Cercalo e apprendi[ENTER]ulteriori informazioni. " -gameforge.main_quest_lv60._210_sayReward = " Acquisisci %d. " -gameforge.main_quest_lv60._220_sendLetter = " La Nazione Oscura II " -gameforge.main_quest_lv60._230_say = " Secondo Uriel, il Bosco Fantasma apparteneva un[ENTER]tempo al Regno della Nazione Oscura. Forse l[ENTER]sar possibile trovare ulteriori informazioni.[ENTER]Quel bosco, per, cela numerosi pericoli e la[ENTER]Rocce Metin rendono le sue creature rabbiose.[ENTER]Trova l'Albero Cattivo per ottenere altre prove.[ENTER]Dopodich parla con Uriel. " -gameforge.main_quest_lv60._240_say = " La Nazione Oscura circondata da innumerevoli[ENTER]misteri. Grazie a te siamo riusciti a svelarne[ENTER]alcuni, ma ci mancano ancora delle informazioni[ENTER]necessarie. Per favore, vai a cercare un Vecchio[ENTER]Documento. Dovrebbe trovarsi nel Bosco Fantasma[ENTER]vicino al Monte Sohan. " -gameforge.main_quest_lv60._250_counter = " Pagine mancanti: " -gameforge.main_quest_lv60._260_say = " La Nazione Oscura circondata da innumerevoli[ENTER]misteri. Grazie a te siamo riusciti a svelarne[ENTER]alcuni, ma ci mancano ancora delle informazioni[ENTER]necessarie. Per favore, vai a cercare un Vecchio[ENTER]Documento. Dovrebbe trovarsi nel Bosco Fantasma[ENTER]vicino al Monte Sohan. " -gameforge.main_quest_lv60._270_sayReward = " Hai sconfitto l'Albero Cattivo e preso il[ENTER]documento. scritto in una lingua straniera.[ENTER]Fallo tradurre a Uriel! " -gameforge.main_quest_lv60._280_say = " Finalmente! Hai trovato il Vecchio Documento.[ENTER]Speriamo che faccia un po' di luce in tutta[ENTER]questa oscurit. " -gameforge.main_quest_lv60._290_say = " Ma cosa...?! Non c' scritto quasi nulla! Il[ENTER]documento composto da dieci pagine. Torna nel[ENTER]Bosco Fantasma e trova le nove pagine mancanti. " -gameforge.main_quest_lv60._300_say = " Devi trovare ancora %d pagine. " -gameforge.main_quest_lv60._30_say = " Come stai? Ti ricordi del diario che conteneva[ENTER]una storia che si interrompeva all'improvviso[ENTER]alla tredicesima e ultima pagina? " -gameforge.main_quest_lv60._310_say = " Dunque, vediamo un po'...[ENTER]A quanto pare, la Nazione Oscura ha adescato la[ENTER]Somma Sacerdotessa del Culto del Drago usando una[ENTER]maledizione, per poi sfruttare i sacri poteri[ENTER]delle sette donne al fine di eseguire l'antica[ENTER]arte della stregoneria proibita. " -gameforge.main_quest_lv60._320_say = " Per evocare Sung Mahi, la stregoneria proibita[ENTER]deve essere eseguita contemporaneamente in sette[ENTER]luoghi diversi. Lee Seop e la sua armata sono[ENTER]riusciti per a interrompere il rituale in tempo,[ENTER]sventando il piano della Nazione Oscura. " -gameforge.main_quest_lv60._330_say = " La Nazione Oscura era di fatto temibile. Erano[ENTER]capaci di controllare la mente umana tramite la[ENTER]magia nera! " -gameforge.main_quest_lv60._340_sendLetter = " L'indizio " -gameforge.main_quest_lv60._350_say = " Uriel ha scoperto degli indizi sul Monumento Gum[ENTER]esaminando le antiche scritture. Vai da lui per[ENTER]saperne di pi. " -gameforge.main_quest_lv60._360_say = " Facciamo il punto di quanto abbiamo scoperto[ENTER]finora: Un tempo esisteva un popolo, chiamato la[ENTER]Nazione Oscura, che serviva il Dio dei demoni[ENTER]Sung Mahi. Per poterlo evocare, esso adesc le[ENTER]sette Sacerdotesse del Drago per sfruttare i loro[ENTER]sacri poteri a favore dell'arte proibita della[ENTER]stregoneria. Il rituale, per, doveva essere[ENTER]eseguito in sette luoghi diversi[ENTER]contemporaneamente. " -gameforge.main_quest_lv60._370_say = " Le Sacerdotesse del Drago hanno eseguito la[ENTER]stregoneria all'interno di un'unica torre, e non[ENTER]in sette luoghi diversi... Ecco perch[ENTER]l'evocazione di Sung Mahi fallita! " -gameforge.main_quest_lv60._380_say = " La Nazione Oscura deve aver fornito delle[ENTER]informazioni sbagliate alle sette sacerdotesse. " -gameforge.main_quest_lv60._390_say = " Forse non sapevano tutto neanche loro...[ENTER]Forse una coincidenza, ma le antiche scritture[ENTER]menzionano questa torre in relazione al Monumento[ENTER]Gum. Pare si tratti della Torre dei Demoni presso[ENTER]il Tempio Hwang. " -gameforge.main_quest_lv60._400_say = " Finalmente abbiamo trovato una traccia chiara[ENTER]sulle sette Sacerdotesse del Drago! Riposati un[ENTER]po' e riparliamo poi sul da farsi. Tempo infatti[ENTER]che ti attenda un viaggio verso la Torre dei[ENTER]Demoni... " -gameforge.main_quest_lv60._40_say = " S, certo. Sette persone si sono rifugiate nel[ENTER]Tempio Hwang per fuggire da Lee Seop e la sua[ENTER]cavalleria, e l hanno ricorso a una stregoneria[ENTER]proibita come ultimo gesto dettato dalla[ENTER]disperazione... Alla fine solo uno di loro [ENTER]sopravvissuto. " -gameforge.main_quest_lv60._410_sayReward = " La parte successiva di questa avventura ti[ENTER]attende non appena avrai raggiunto il livello 66. " -gameforge.main_quest_lv60._50_say = " Esatto. Ho condotto altre ricerche e ho scoperto[ENTER]che quelle sette persone erano membri del sacro[ENTER]culto delle Sacerdotesse del Drago. Nelle antiche[ENTER]scritture esse sono messe in relazione con un[ENTER]popolo teocratico chiamato la Nazione Oscura.[ENTER]Che queste sette sacerdotesse appartenessero a[ENTER]questa misteriosa nazione? Tieni, leggi[ENTER]attentamente questa pergamena e poi torna a[ENTER]parlarne con me. " -gameforge.main_quest_lv60._60_sendLetter = " Nazione Oscura I " -gameforge.main_quest_lv60._70_say = " Stando alle ricerche di Uriel, le sette[ENTER]Sacerdotesse del Drago provengono dalla Nazione[ENTER]Oscura.[ENTER]Esamina la Vecchia Lapide sul Monte Sohan. La[ENTER]capitale della Nazione Oscura doveva trovarsi[ENTER]proprio l. Prima, per, torna a parlare con[ENTER]Uriel. " -gameforge.main_quest_lv60._80_say = " La loro stregoneria incredibilmente avanzata e il[ENTER]fatto che, secondo il diario, esse siano state[ENTER]annientate da Lee Seop, ci fanno capire che le[ENTER]sette Sacerdotesse del Drago appartenevano[ENTER]veramente alla Nazione Oscura. " -gameforge.main_quest_lv60._90_say = " Le antiche scritture contengono una mappa.[ENTER]Osservandola bene, si capisce che la capitale[ENTER]della Nazione Oscura si doveva trovare davvero[ENTER]sul Monte Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Sconcertante! Capisci cosa significa? Nella Torre[ENTER]dei Demoni in principio non c'erano demoni e[ENTER]spiriti. La causa della loro presenza il[ENTER]retaggio della Sacerdotessa del Drago. Durante il[ENTER]suo ultimo tentativo di sconfiggere Lee Seop e i[ENTER]suoi uomini, ella ha eseguito un rituale oscuro[ENTER]che ha aperto un portale che ha permesso ai[ENTER]demoni di accedere al nostro mondo. Ha dovuto[ENTER]infine scontare le sue azioni con la propria[ENTER]vita. " -gameforge.main_quest_lv66._10_sendLetter = " Il diario " -gameforge.main_quest_lv66._110_say = " Quindi la Morte personificata e il suo seguito[ENTER]infernale sono arrivati nel nostro mondo tramite[ENTER]quella breccia. La missione della Nazione Oscura[ENTER]e della Sacerdotessa del Drago per fallita:[ENTER]l'evocazione di Sung Mahi non riuscita, mentre[ENTER]Lee Seop ha acquisito pi potere e ha unificato[ENTER]il regno.[ENTER][ENTER]Grazie al tuo aiuto sono riuscito a far luce sul[ENTER]pi grande mistero della mia vita! " -gameforge.main_quest_lv66._120_say = " Come ricompensa voglio donarti un Papiro[ENTER]Consacrato. Accetta il mio regalo, ci tengo! " -gameforge.main_quest_lv66._130_sendLetter = " C' posta per te. " -gameforge.main_quest_lv66._140_say = " Il Guardiano della Piazza del Villaggio ha una[ENTER]lettera per te. Leggila e scopri chi il[ENTER]misterioso mittente. " -gameforge.main_quest_lv66._150_say = " Ultimamente non ti si vede spesso eh? Ho una[ENTER]lettera da darti. Non ho idea di chi sia stato a[ENTER]spedirla, non si presentato. " -gameforge.main_quest_lv66._160_say = " La carta da lettera che stata usata sembra[ENTER]essere molto antica. Ecco cosa dice, in parole[ENTER]molto frettolose:[ENTER]Ho informazioni importanti sulle sette[ENTER]Sacerdotesse del Drago e Sung Mahi. Ti aspetto[ENTER]nel retro della Torre dei Demoni, nel Tempio[ENTER]Hwang. Mi troverai all'ombra dell'albero.[ENTER]Sbrigati, il tempo stringe! " -gameforge.main_quest_lv66._170_sendLetter = " Lettera anonima " -gameforge.main_quest_lv66._180 = " Vai al Tempio Hwang e incontra il mittente[ENTER]misterioso nel retro della Torre dei Demoni. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Benvenuto! Lascia che mi presenti, innanzitutto:[ENTER]il mio nome Lee Chung. Sei stato molto[ENTER]coraggioso a seguire le indicazioni di uno[ENTER]sconosciuto. Non mi ero sbagliato sul tuo conto,[ENTER]e sono sicuro che neanche tu te ne pentirai.[ENTER]Ascolta ci che ho da dirti! " -gameforge.main_quest_lv66._20_say = " Uriel ha delle novit riguardanti l'ultima[ENTER]Sacerdotessa del Drago sopravvissuta. Il suo[ENTER]diario deve trovarsi nella Torre dei Demoni. Vai[ENTER]da Uriel per avere maggiori informazioni. " -gameforge.main_quest_lv66._210_sendLetter = " Un nuovo male " -gameforge.main_quest_lv66._220_say = " Ascolta ci che Lee Chung ha da dirti. " -gameforge.main_quest_lv66._230_say = " C' un motivo per cui ti ho chiesto di venire al[ENTER]Tempio Hwang: nell'ultimo periodo qui stanno[ENTER]succedendo delle cose strane. Da poco abbiamo[ENTER]scoperto l'ingresso a un'immensa grotta nel retro[ENTER]della Torre dei Demoni! " -gameforge.main_quest_lv66._240_say = " Un'enorme caverna? E cosa c' dentro? " -gameforge.main_quest_lv66._250_say = " In quella caverna ci aspetta un nuovo tipo di[ENTER]essere malvagio, mai visto prima. I nostri[ENTER]esploratori hanno riferito di un'entit[ENTER]spaventosa, capace di far impallidire addirittura[ENTER]i demoni. Il suo aspetto terribile e la brama per[ENTER]le vite altrui ci fanno pensare che si tratti del[ENTER]leggendario Agwi, uno dei dieci grandi demoni del[ENTER]Mondo dei Demoni.[ENTER]Se abbiamo ragione, l'umanit in gran pericolo. " -gameforge.main_quest_lv66._260_say = " ancora pi inquietante dei demoni... questo[ENTER]essere deve essere veramente malvagio e potente. " -gameforge.main_quest_lv66._270_say = " Cos stanno le cose... Io e i miei uomini abbiamo[ENTER]tentato pi volte di irrompere nella Catacomba[ENTER]del Diavolo, ma abbiamo fallito ogni volta,[ENTER]subendo perdite ingenti.[ENTER]Abbiamo bisogno del supporto di un guerriero[ENTER]formidabile, per questo abbiamo chiamato te... ci[ENTER]aiuteresti? " -gameforge.main_quest_lv66._280_say = " S, ti aiuter. " -gameforge.main_quest_lv66._290_say = " Oh, questo ci dona nuova speranza![ENTER]Ora che so che sei dalla nostra parte ti dir[ENTER]tutta la verit: io, Lee Chung, sono il[ENTER]comandante dei Guerrieri dell'Ombra. Siamo[ENTER]un'unit elitaria segreta dell'esercito di Lee[ENTER]Seop. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah, che bello rivederti in salute e in forma. Sei[ENTER]pronto per una nuova avventura? Ci servono ancora[ENTER]delle informazioni salienti sulla Nazione Oscura[ENTER]e sulle sette Sacerdotesse del Drago. L'ultima[ENTER]Sacerdotessa del Drago deve aver nascosto il suo[ENTER]diario nella Torre dei Demoni prima di eseguire[ENTER]la stregoneria proibita. Ora potrebbe trovarsi[ENTER]nelle grinfie del Re dei Demoni. " -gameforge.main_quest_lv66._310_say = " I Guerrieri dell'Ombra perseguono da tempo[ENTER]immemore lo scopo di impedire il ritorno di Sung[ENTER]Mahi. Questa la nostra missione. Tentiamo[ENTER]insieme di cacciare l'Agwi indietro nella sua[ENTER]grotta e di scoprire come sia arrivato nel nostro[ENTER]mondo! " -gameforge.main_quest_lv66._320_sendLetter = " Non c' tempo " -gameforge.main_quest_lv66._330_say = " Lee Chung, il comandante dei Guerrieri[ENTER]dell'Ombra, ti sta cercando. una questione[ENTER]urgente! " -gameforge.main_quest_lv66._340_say = " Ho un favore urgente da chiederti. Vedi il[ENTER]soldato ferito laggi? uno dei miei[ENTER]esploratori, che su mio ordine andato a[ENTER]perlustrare la Catacomba del Diavolo. L dentro [ENTER]stato attaccato e avvelenato dall'Agwi. Il veleno[ENTER]si sta diffondendo nel suo corpo e non gli rimane[ENTER]pi molto tempo. " -gameforge.main_quest_lv66._350_say = " Gli serve un antidoto, e in fretta! Potresti[ENTER]prenderlo?[ENTER]Lo trovi nel Bosco Rosso, presso le Driadi Rosse.[ENTER]Quel soldato un dei miei guerrieri pi[ENTER]importanti... Salvagli la vita e ti ricompenser[ENTER]con %s. " -gameforge.main_quest_lv66._360_say = " Prender l'antidoto! " -gameforge.main_quest_lv66._370_say = " Grazie! ancora vivo, ma diventa ogni minuto pi[ENTER]debole. Non c' tempo da perdere! " -gameforge.main_quest_lv66._380_notice = " Ti rimangono ancora %d minuti. " -gameforge.main_quest_lv66._390_sendLetter = " L'antidoto " -gameforge.main_quest_lv66._400_say = " Apprendi da Lee Chung che l'antidoto si trova nel[ENTER]Bosco Rosso. Per ottenerlo, cattura %d Driadi[ENTER]Rosse.[ENTER][ENTER]Nel Bosco Rosso ci sono delle minacce ancora pi[ENTER]pericolose rispetto a quelle del Bosco Fantasma,[ENTER]perci stai attento. " -gameforge.main_quest_lv66._40_say = " Hai sconfitto il re dei Demoni ottenendo cos il[ENTER]diario della Sacerdotessa del Drago. Portalo al[ENTER]dotto Uriel perch lui lo possa analizzare. " -gameforge.main_quest_lv66._410_say = " Il tempo scaduto. Il soldato morente, quindi[ENTER]portagli l'antidoto pi in fretta possibile! " -gameforge.main_quest_lv66._420_say = " Ti rimangono ancora %d minuti. " -gameforge.main_quest_lv66._430_say = " Hai finalmente trovato l'antidoto! Portalo in[ENTER]fretta a Lee Chung. " -gameforge.main_quest_lv66._440_say = " Qui, in fretta! credo che tu sia arrivato giusto[ENTER]in tempo. Mi togli un grosso peso. I miei uomini[ENTER]e io ti siamo grati. " -gameforge.main_quest_lv66._450_say = " Grazie al tuo aiuto il mio soldato [ENTER]sopravvissuto. Ecco la tua ricompensa per averlo[ENTER]salvato. " -gameforge.main_quest_lv66._460_say = " Ti ci voluto molto tempo... Il soldato ancora[ENTER]aggrappato alla vita con le ultime forze rimaste.[ENTER]Per fortuna sei arrivato appena in tempo. " -gameforge.main_quest_lv66._470_say = " Sembra che si stia riprendendo. Ci mancato[ENTER]poco, stava per morire a causa del tempo che hai[ENTER]impiegato a procurare l'antidoto. Mi spiace, ma[ENTER]questo il massimo che ti spetta come[ENTER]ricompensa. " -gameforge.main_quest_lv66._480_sendLetter = " Il resoconto " -gameforge.main_quest_lv66._490_say = " L'esploratore si risvegliato. Ascolta il suo[ENTER]racconto su cosa ha visto nella Catacomba del[ENTER]Diavolo. " -gameforge.main_quest_lv66._500_say = " Grazie per avermi salvato. Ho assistito a delle[ENTER]cose inimmaginabili all'interno della Catacomba[ENTER]del Diavolo. Poi, per, sono stato scoperto e... " -gameforge.main_quest_lv66._50_say = " L'hai trovato! Il diario dell'ultima Sacerdotessa[ENTER]del Drago! Le mie mani tremano per l'emozione. Mi[ENTER]servir un po' di tempo per esaminare le sue[ENTER]annotazioni. Tu riposati nel frattempo. Io ti[ENTER]chiamer non appena sar in grado di dirti di[ENTER]pi. " -gameforge.main_quest_lv66._510_say = " Cosa hai visto? " -gameforge.main_quest_lv66._520_say = " C'erano delle persone con dei mantelli e dei[ENTER]cappucci neri, tirati fino a coprirne le facce.[ENTER]Dai frammenti di discorso che ho sentito, ho[ENTER]dedotto che si trattasse di un gruppo di[ENTER]Servitori dell'Oscurit. Ma non tutto: un[ENTER]macabro spettro dalle sembianze femminili[ENTER]fluttuava sopra le loro teste. I Servitori[ENTER]dell'Oscurit chiamavano questa figura Banshee. " -gameforge.main_quest_lv66._530_say = " Non mi piace per niente quello che sto sentendo.[ENTER]Quali sono le intenzioni dei Servitori[ENTER]dell'Oscurit e della Banshee? " -gameforge.main_quest_lv66._540_say = " La Banshee ha evocato degli Agwi, delle entit[ENTER]demoniache, usando un tipo di stregoneria nera,[ENTER]richiamandoli dalle fauci dell'inferno. Essa[ENTER]chiamava il re degli Agwi 'Azrael'. " -gameforge.main_quest_lv66._550_say = " Volevo correre subito a riferire a Lee Chung cosa[ENTER]avevo visto, ma sono inciampato e mi hanno[ENTER]scoperto.[ENTER]Ah, ora mi viene in mente che il comandante Lee[ENTER]Chung voleva ancora dirti qualcosa. meglio che[ENTER]vada subito da lui. " -gameforge.main_quest_lv66._560_sendLetter = " Oscura minaccia " -gameforge.main_quest_lv66._570_say = " Vai da Lee Chung e parla con lui della nuova[ENTER]minaccia in agguato nella Catacomba del Diavolo. " -gameforge.main_quest_lv66._580_say = " Ci che ha riferito il mio esploratore fa venire[ENTER]la pelle d'oca, non vero? I Servitori[ENTER]dell'Oscurit, una sorta di setta, sono la causa[ENTER]dell'apparizione degli Agwi. Hanno inoltre[ENTER]risvegliato lo spirito dell'ultima Sacerdotessa[ENTER]del Drago. In veste di Banshee, una[ENTER]manifestazione del male, ella tornata in questo[ENTER]mondo e ha intenzione di evocare il Dio dei[ENTER]Demoni Sung Mahi con i suoi poteri magici. " -gameforge.main_quest_lv66._590_say = " Cosa? Questa Banshee il fantasma dell'ultima[ENTER]Sacerdotessa del Drago? " -gameforge.main_quest_lv66._600_say = " Senza alcun dubbio. Anche tra le sue sorelle del[ENTER]Culto del Drago, ella era l'unica a possedere il[ENTER]potere di evocare i Guardiani del Cielo e di[ENTER]eseguire la stregoneria proibita. Ora sappiamo[ENTER]chi si nasconde dietro questa minaccia: i[ENTER]Servitori dell'Oscurit e la Banshee stanno[ENTER]pianificando di portare a termine il terribile[ENTER]operato della Nazione Oscura e di risvegliare[ENTER]Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = " La soluzione del puzzle " -gameforge.main_quest_lv66._610_say = " Ti siamo grati: hai evitato la morte di uno dei[ENTER]miei uomini migliori. Solo cos siamo riusciti ad[ENTER]apprendere dell'apparizione degli Agwi e della[ENTER]minaccia presente nella Catacomba del Diavolo.[ENTER]Ora riposati, poi ripenseremo a una tattica[ENTER]adatta. " -gameforge.main_quest_lv66._620_say = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello 72. " -gameforge.main_quest_lv66._70_say = " Uriel ti sta cercando. Ha letto il diario. " -gameforge.main_quest_lv66._80_say = " Ah, eccoti! Molto bene.[ENTER]Le annotazioni dell'ultima Sacerdotessa del Drago[ENTER]sono incredibili. Ascolta bene: " -gameforge.main_quest_lv66._90_say = " Il mio destino segnato! Mi sono barricata al[ENTER]piano pi alto di questa torre e gli uomini di[ENTER]Lee Seop stanno per sfondare la porta della mia[ENTER]prigione definitiva. Non c' scampo... ho perso.[ENTER][ENTER]No, non pu finire cos! Non possibile che[ENTER]tutto sia stato fatto invano. Devo eseguire da[ENTER]sola la stregoneria proibita, la forza del male[ENTER]atavico, e chiamare a me il potere oscuro.[ENTER]Ci significa morte certa. Ma porter i miei[ENTER]nemici alla dannazione con me, fosse anche[ENTER]l'ultima cosa che faccio! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Non l'hai ancora consegnata? La canna da pesca [ENTER]per il pescatore gi al fiume. Affrettati, gli[ENTER]serve subito! " -gameforge.main_quest_lv7._10_targetVid = " Un altro favore " -gameforge.main_quest_lv7._110_npcChat = " Ecco la tua nuova canna da pesca! " -gameforge.main_quest_lv7._120_say = " Grazie mille. Ora potr finalmente mettere in[ENTER]pensione la mia vecchia buona canna da pesca. Per[ENTER]me la pesca non solo una fonte di[ENTER]sostentamento, bens anche una grande gioia! E[ENTER]tu, te ne intendi di pesca? " -gameforge.main_quest_lv7._130_say = " Per prima cosa equipaggia la canna da pesca.[ENTER]Metti un'esca all'amo cliccandoci su. Poi lancia[ENTER]l'esca usando l'abilit pesca. Se credi che[ENTER]qualcosa abbia abboccato (te lo segnalano i[ENTER]fumetti animati) usa di nuovo l'abilit pesca. A[ENTER]volte abbocca, altre no. Ci sono vari tipi di[ENTER]pesci da catturare. I pesci fanno bene alla[ENTER]salute, e a volte nascondono tesori. Ti conviene[ENTER]provare quando hai tempo. " -gameforge.main_quest_lv7._140_say = " Ah si, ecco il pagamento per la canna da pesca.[ENTER]Portala dal fabbro. " -gameforge.main_quest_lv7._150_sayItem = " Pagamento della canna da pesca. " -gameforge.main_quest_lv7._160_sayReward = " Hai consegnato la canna da pesca al pescatore.[ENTER]Torna dal fabbro con il pagamento e prenditi la[ENTER]ricompensa. " -gameforge.main_quest_lv7._170_say = " Hai trovato il pescatore?[ENTER]Fantastico. Mi hai fatto risparmiare un sacco di[ENTER]tempo. Come ricompensa, ti dar qualche Yang e[ENTER]1.500 punti esperienza. " -gameforge.main_quest_lv7._180_sendLetter = " Buono miglioramento " -gameforge.main_quest_lv7._190_sayReward = " Con questo buono, il fabbro ti migliorer[ENTER]qualcosa. Trascina ci che vuoi migliorare sul[ENTER]fabbro per aprire la finestra di[ENTER]miglioramento. " -gameforge.main_quest_lv7._200_sayItem = " Buono per un miglioramento gratis " -gameforge.main_quest_lv7._20_sayReward = " Per favore vai dal fabbro, ha bisogno di qualcuno[ENTER]che faccia una consegna per lui. " -gameforge.main_quest_lv7._210_sayTitle = " Attenzione: " -gameforge.main_quest_lv7._220_sayReward = " 1) Il buono non visualizzato nell'inventario.[ENTER]2) Come al solito, la riuscita del raffinamento[ENTER]non garantita al 100%l. " -gameforge.main_quest_lv7._230_sayTitle = " Il buono stato gi usato. " -gameforge.main_quest_lv7._240_sayReward = " Hai gi usato questo buono per un raffinamento[ENTER]gratuito. Il buono valido solo per un[ENTER]raffinamento. " -gameforge.main_quest_lv7._30_say = " Hei, avventuriero! Potresti farmi un altro[ENTER]favore? In genere non chiedo mai a nessuno di[ENTER]fare cose per me, ma sembri una persona di[ENTER]fiducia. Sappi che un onore! " -gameforge.main_quest_lv7._40_say = " Ho fatto una canna da pesca per il pescatore, ma[ENTER]sfortunatamente sono troppo occupato, e non posso[ENTER]andare a consegnarla di persona.[ENTER]Potresti farlo per me? " -gameforge.main_quest_lv7._50_sayItem = " Una canna molto flessibile " -gameforge.main_quest_lv7._60_say = " Il pescatore dovrebbe essere da qualche parte[ENTER]lungo il fiume. Se farai questa consegna per me,[ENTER]ti far un miglioramento gratis.[ENTER] un affare, non credi? " -gameforge.main_quest_lv7._70_sendLetter = " Trova il pescatore " -gameforge.main_quest_lv7._80_sayReward = " Il fabbro ha fatto una canna da pesca per il[ENTER]pescatore. Trovalo e consegnagli la canna da[ENTER]pesca. " -gameforge.main_quest_lv7._90_npcChat = " Per chi la canna da pesca? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " La Lacrima del Cielo guadagna la sua completa[ENTER]brillantezza tramite la fusione magica di Resina[ENTER]Benedetta, Essenza di Cristallo Blu e Quarzo[ENTER]Infernale Rosso. L'Essenza di Cristallo Blu deve[ENTER]essere procurata dal sovrano della Terra dei[ENTER]Ghiacci. " -gameforge.main_quest_lv72._10_sendLetter = " Tavola di Pietra Rovinata " -gameforge.main_quest_lv72._110_say = " Hai preso degli appunti su questa iscrizione[ENTER]degna di nota. Fai subito rapporto a Lee Chung su[ENTER]cosa hai letto. " -gameforge.main_quest_lv72._120_say = " Sei tornato sano e salvo! Se interpreto bene[ENTER]l'espressione sul tuo volto, la spedizione ha[ENTER]avuto successo. " -gameforge.main_quest_lv72._130_say = " S, infatti! Grazie all'iscrizione sulla Tavola[ENTER]di Pietra Rovinata ho scoperto che si possono[ENTER]evocare i poteri sacri attraverso una gemma[ENTER]magica chiamata Lacrima del Cielo. " -gameforge.main_quest_lv72._140_say = " La Lacrima del Cielo... Quindi esiste veramente![ENTER]Sei riuscito ad avere degli indizi su come[ENTER]ottenerla? " -gameforge.main_quest_lv72._150_say = " Per creare la Lacrima del Cielo servono della[ENTER]Resina Benedetta, Essenza di Cristallo Blu e del[ENTER]Quarzo Infernale Rosso. C' scritto che l'Essenza[ENTER]di Cristallo Blu si trova presso il sovrano della[ENTER]Terra dei Ghiacci. " -gameforge.main_quest_lv72._160_say = " Il sovrano della Terra dei Ghiacci? Hmm... Penso[ENTER]che si intenda il Monte Sohan. Mostrer[ENTER]immediatamente i tuoi appunti ai maghi dei[ENTER]Guerrieri dell'Ombra e li giudicheremo insieme.[ENTER]Ti far sapere appena avr scoperto di pi in[ENTER]merito! " -gameforge.main_quest_lv72._170_say = " Accetta questa ricompensa per le tue azioni.[ENTER]Conto su di te anche in futuro! " -gameforge.main_quest_lv72._180_sendLetter = " Un tesoro glaciale " -gameforge.main_quest_lv72._190_say = " Il comandante Lee Chung ti ha detto che il primo[ENTER]elemento per la creazione della Lacrima del[ENTER]Cielo, l'Essenza di Cristallo Blu, non altro[ENTER]che il leggendario tesoro del Nove Code sul Monte[ENTER]Sohan. Esso custodito gelosamente da Golem di[ENTER]Ghiaccio, Yeti e Gelidi Uomini di Ghiaccio.[ENTER]Combatti questi mostri per entrare in possesso[ENTER]dell'Essenza di Cristallo Blu. Parla ancora una[ENTER]volta con Lee Chung prima di andare in battaglia! " -gameforge.main_quest_lv72._200_say = " I maghi dei Guerrieri dell'Ombra hanno scoperto[ENTER]che il temibile Nove Code del Monte Sohan[ENTER]custodisce l'Essenza di Cristallo Blu come fosse[ENTER]la cosa pi preziosa che ha. " -gameforge.main_quest_lv72._20_say = " Lee Chung, il comandante dei Guerrieri[ENTER]dell'Ombra, vorrebbe parlare con te. Ha scoperto[ENTER]come sconfiggere gli Agwi nella Catacomba del[ENTER]Diavolo. " -gameforge.main_quest_lv72._210_say = " Il tesoro del Nove Code protetto da Golem di[ENTER]Ghiaccio, Yeti e Gelidi Uomini di Ghiaccio.[ENTER][ENTER]Servono 50 Essenze di Cristallo Blu per creare la[ENTER]Lacrima del Cielo. " -gameforge.main_quest_lv72._220_say = " Si pensa che il Quarzo Infernale Rosso si trovi[ENTER]nel Tempio Hwang o nella Terra di Fuoco. Ho[ENTER]mandato un esploratore per scoprire di pi. " -gameforge.main_quest_lv72._230 = " Il comandante Lee Chung ti ha detto che il primo[ENTER]elemento per la creazione della Lacrima del[ENTER]Cielo, l'Essenza di Cristallo Blu, non altro[ENTER]che il leggendario tesoro del Nove Code sul Monte[ENTER]Sohan. Esso custodito gelosamente da Golem di[ENTER]Ghiaccio, Yeti e Gelidi Uomini di Ghiaccio.[ENTER]Combatti questi mostri per entrare in possesso[ENTER]dell'Essenza di Cristallo Blu. " -gameforge.main_quest_lv72._240_notice = " Esamini i cadaveri dei mostri sconfitti e trovi[ENTER]una scintillante gemma blu. Deve trattarsi[ENTER]dell'Essenza di Cristallo Blu. " -gameforge.main_quest_lv72._250_notice = " Devi cercare ancora %d Essenza/e di Cristallo Blu. " -gameforge.main_quest_lv72._260_say = " Hai ricevuto consigli a sufficienza per oggi.[ENTER]Torna domani. " -gameforge.main_quest_lv72._270_say = " Questi cristalli sono inutili. Ecco, guarda tu[ENTER]stesso: sono filati. Per poterli utilizzare,[ENTER]devono essere intatti! Continua a cercare! " -gameforge.main_quest_lv72._280_say = " Questi sono di qualit eccellente. Continua cos![ENTER]Portamene ancora %d. " -gameforge.main_quest_lv72._290_say = " Hai raccolto tutte le Essenze di Cristallo Blu.[ENTER]Riesco a percepire la potenza del Nove Code[ENTER]contenuta in esse. Incredibile... Vibrano di[ENTER]energia! Ottimo lavoro! " -gameforge.main_quest_lv72._300_say = " L'avventura proseguir non appena avrai raggiunto[ENTER]il livello 78. " -gameforge.main_quest_lv72._30_say = " Diversamente dagli altri demoni, gli Agwi non si[ENTER]possono semplicemente uccidere. Noi Guardiani[ENTER]dell'Ombra abbiamo provato l'impossibile, senza[ENTER]mai riuscirci. " -gameforge.main_quest_lv72._40_say = " Ora per ho scoperto che le Sacerdotesse del[ENTER]Drago possedevano la capacit di evocare poteri[ENTER]sacri per scacciare degli spiriti maligni. " -gameforge.main_quest_lv72._50_say = " Un tempo, nel Bosco Rosso si trovava il Tempio[ENTER]Benedetto delle Sacerdotesse del Drago. Cerca le[ENTER]rovine del tempio e segni del loro culto. Gli[ENTER]esploratori hanno riferito di una Tavola di[ENTER]Pietra Rovinata, ricoperta di ramaglia... Forse[ENTER]l troveremo altre prove. " -gameforge.main_quest_lv72._60_sendLetter = " La scoperta " -gameforge.main_quest_lv72._70_say = " Hai saputo da Lee Chung che le Sacerdotesse del[ENTER]Drago erano in grado di evocare poteri sacri, un[ENTER]antichissimo tipo di magia bianca che serviva a[ENTER]scacciare gli spiriti maligni.[ENTER]Cerca la Tavola di Pietra Rovinata nominata da[ENTER]Lee Chung nel Bosco Rosso, e colleziona ulteriori[ENTER]prove. " -gameforge.main_quest_lv72._80_say = " Dopo lunghe ricerche, spostando delle ramaglie[ENTER]noti una Tavola di Pietra Rovinata, che sembra[ENTER]essere vecchia di secoli. Deve trattarsi della[ENTER]tavola di cui parlava Lee Chung! A fatica riesci[ENTER]a decifrarne l'iscrizione rovinata. " -gameforge.main_quest_lv72._90_say = " La Lacrima del Cielo il segreto pi prezioso[ENTER]delle Sacerdotesse del Drago. L'arte della sua[ENTER]creazione stata tenuta segreta da generazioni,[ENTER]difesa addirittura con il sangue, quando[ENTER]necessario. Colui che porta questa potente gemma[ENTER] al riparo dagli Agwi e dai demoni, che non[ENTER]possono avvicinarsi. Una volta che la Lacrima del[ENTER]Cielo ricolma di poteri sacri, la sua potenza [ENTER]pressoch schiacciante. Per ben sette giorni essa[ENTER]brilla come la stella polare nel firmamento. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Ah, fantastico! Ha funzionato. Ecco il Quarzo[ENTER]Infernale Rosso. " -gameforge.main_quest_lv78._10_sendLetter = " Quarzo Infernale Rosso " -gameforge.main_quest_lv78._110_sendLetter = " L'ultimo elemento " -gameforge.main_quest_lv78._120_say = " Lee Chung e il consiglio dei maghi hanno scoperto[ENTER]che l'ultimo elemento, la Resina Benedetta, si[ENTER]ottiene dagli Alberi Rossi Cattivi. Vai a caccia[ENTER]di Alberi Rossi Cattivi nel Bosco Rosso e[ENTER]raccogli 100 campioni di Resina Benedetta. Prima,[ENTER]per, parla assolutamente con Lee Chung. " -gameforge.main_quest_lv78._130_say = " Lee Chung e il consiglio dei maghi hanno scoperto[ENTER]che l'ultimo elemento, la Resina Benedetta, si[ENTER]ottiene dagli Alberi Rossi Cattivi. Vai a caccia[ENTER]di Alberi Rossi Cattivi nel Bosco Rosso e[ENTER]raccogli 100 campioni di Resina Benedetta. " -gameforge.main_quest_lv78._140_say = " Questo l'ultimo passo da compiere prima di[ENTER]poter creare la Lacrima del Cielo. Ma stai[ENTER]attento, il Bosco Rosso pullula di creature[ENTER]letali! " -gameforge.main_quest_lv78._150_say = " Devi ancora raccogliere %d porzione/i di Resina[ENTER]Benedetta. " -gameforge.main_quest_lv78._160_notice = " Hai trovato Resina Benedetta a sufficienza![ENTER]Portala al comandante Lee Chung. " -gameforge.main_quest_lv78._170_say = " Si tratta della Resina Benedetta? Riesco a[ENTER]sentire la sua enorme forza. Favoloso![ENTER]Purtroppo ho dovuto mandare tutti i miei maghi in[ENTER]missione. Staranno via per un po'... Sbaglio, o[ENTER]nel tuo villaggio c' un farmacista di nome[ENTER]Baek-Go? " -gameforge.main_quest_lv78._180_say = " S, in effetti c'. " -gameforge.main_quest_lv78._190_say = " Ah, proprio ci che fa al caso nostro! Prendi i[ENTER]tre elementi e portali a Baek-Go. Lui sar in[ENTER]grado di produrre la Lacrima del Cielo! " -gameforge.main_quest_lv78._200_say = " Hai alle spalle un viaggio faticoso. Accetta[ENTER]questa ricompensa per gli sforzi fatti. " -gameforge.main_quest_lv78._20_say = " Lee Chung, il comandante dei Guerrieri[ENTER]dell'Ombra, riuscito a scoprire di pi sul[ENTER]Quarzo Infernale Rosso. Per crearlo, servono tre[ENTER]diverse sostanze: Terra Vulcanica di Doyyumhwan,[ENTER]Criniera Fiammante e Pietra Fondamenta. Vai a[ENTER]caccia di Fiamme, Guerrieri delle Fiamme e Tigri[ENTER]da Battaglia nella Terra del Fuoco per mettere le[ENTER]mani su questa sostanza, con cui poi andranno[ENTER]creati 20 Quarzi Infernali Rossi. Prima di[ENTER]scendere in battaglia, cerca Lee Chung. " -gameforge.main_quest_lv78._210_sendLetter = " Lacrima del Cielo " -gameforge.main_quest_lv78._220_say = " Torna al tuo villaggio d'origine, cerca Baek-Go e[ENTER]chiedigli per conto di Lee Chung di produrre la[ENTER]Lacrima del Cielo usando i tre elementi. " -gameforge.main_quest_lv78._230_say = " Sei stato via a lungo. Mi stavo gi chiedendo se[ENTER]ti fosse successo qualcosa... Cosa ti porta da[ENTER]me? " -gameforge.main_quest_lv78._240_say = " Lee Chung mi ha dato l'incarico di chiederti un[ENTER]favore... " -gameforge.main_quest_lv78._250_say = " Lee Chung? Il comandante dei Guerrieri dell'Om...[ENTER]oh, shhhh! Parla piano! Hai davanti a te un mago[ENTER]dei Guerrieri dell'Ombra. Si tratta per di un[ENTER]segreto, e nessuno del villaggio lo deve sapere.[ENTER]Qual il favore che Lee Chung vuole chiedermi? " -gameforge.main_quest_lv78._260_say = " Vorrebbe che tu producessi la Lacrima del Cielo[ENTER]usando questi tre elementi. " -gameforge.main_quest_lv78._270_say = " La Lacrima del Cielo, capisco... Ma lui ha a[ENTER]disposizione molti maghi, perch chiede a me[ENTER]sempre le cose pi difficili?[ENTER]...[ENTER][ENTER]Ma ok, va bene. Eccola qua, la Lacrima del Cielo.[ENTER]Meravigliosa! La mander direttamente a Lee Chung[ENTER]tramite un messaggero. Verrai convocato da lui[ENTER]non appena sar tutto pronto. Mi dici a cosa[ENTER]servir? " -gameforge.main_quest_lv78._280_say = " Non posso raccontarti nulla di preciso,[ENTER]purtroppo. Ci che posso dirti che questa[ENTER]pietra richiama dei poteri sacri, in grado di[ENTER]scacciare demoni e altre creature maligne. " -gameforge.main_quest_lv78._290_say = " Molto interessante. Ti auguro di riuscire nella[ENTER]tua impresa. Come ricompensa per le tue azioni,[ENTER]ti spettano due Teste Ristrette. ora che so come[ENTER]si fa, resto a disposizione per creare un'altra[ENTER]Lacrima del Cielo, se dovesse servire. Ah, e[ENTER]saluteresti Lee Chung da parte mia? " -gameforge.main_quest_lv78._300_say = " L'avventura proseguir non appena avrai raggiunto[ENTER]il libello 84. " -gameforge.main_quest_lv78._30_say = " I nostri maghi hanno scoperto che il Quarzo[ENTER]Infernale Rosso, necessario per la creazione[ENTER]della Lacrima del Cielo, contiene la forza del[ENTER]fuoco. Esso deve essere la fonte della forza[ENTER]delle creature della Terra del Fuoco. " -gameforge.main_quest_lv78._40_say = " Il Quarzo Infernale Rosso si compone di tre[ENTER]sostanze: Terra Vulcanica, Criniera Fiammante e[ENTER]Pietra Fondamenta. Troverai tutto nella Terra del[ENTER]Fuoco. " -gameforge.main_quest_lv78._50_say = " Ce l'hai fatta! Finalmente abbiamo i %d pezzi di[ENTER]Quarzo Infernale Rosso che ci servivano.[ENTER]Il tuo coraggio e la tua forza mi sorprendono[ENTER]ogni volta! " -gameforge.main_quest_lv78._60_say = " Manca una sostanza. Ci serve della Terra[ENTER]Vulcanica, della Criniera Fiammante e della[ENTER]Pietra Fondamenta. " -gameforge.main_quest_lv78._70_say = " Mi spiace, sono in grado di produrre solo 7[ENTER]Quarzi Infernali Rossi al giorno. Questa[ENTER]procedura una vera sfida per i miei poteri[ENTER]magici. Tra l'altro non sono neanche un mago! " -gameforge.main_quest_lv78._80_say = " Bene bene! Ora mescoler le tre sostanze e[ENTER]tenter di produrre il Quarzo Infernale Rosso. " -gameforge.main_quest_lv78._90_say = " Argh! L'incantesimo non riuscito! Forse ho[ENTER]sopravvalutato i miei poteri magici... Ma a[ENTER]prossima volta ce la far sicuramente. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Dopo aver sconfitto il generale Tartaros, vedi[ENTER]aprirsi l'ingresso a un piano finora nascosto[ENTER]della Catacomba del Diavolo. Il principe Charon[ENTER]deve trovarsi l! Teletrasportati al sesto piano[ENTER]e affronta il principe Charon. Ma stai attento! [ENTER]incredibilmente forte e astuto come un diavolo. " -gameforge.main_quest_lv84._10_sendLetter = " La battaglia inizia " -gameforge.main_quest_lv84._110_say = " A giudicare da come ti muovi all'interno della[ENTER]Catacomba del Diavolo, liberamente e senza paura,[ENTER]non puoi certo essere un mortale qualunque![ENTER]L'Obelisco di Basalto al quinto piano funge da[ENTER]portale per il sesto piano nascosto. " -gameforge.main_quest_lv84._120_say = " Il principe Charon da l manda i suoi ordini al[ENTER]generale degli Agwi, Tartaros. Cosa aspetti?[ENTER]Annienta Charon e sventa i piani malefici dei[ENTER]Servitori dell'Oscurit e della Banshee! " -gameforge.main_quest_lv84._130_sayReward = " Ce l'hai fatta! Charon, il principe degli Agwi, [ENTER]stato sconfitto. " -gameforge.main_quest_lv84._140_say = " Distrutto, ma anche sollevato, ti asciughi la[ENTER]fronte. Ma all'improvviso una risata stridula fa[ENTER]tremare la Catacomba del Diavolo, penetrandoti[ENTER]fino al midollo:[ENTER]Ahahahahaha! Ormai troppo tardi, pietosi esseri[ENTER]umani! Il nostro capo, Sung Mahi, gi risorto e[ENTER]non c' niente che voi possiate fare per[ENTER]fermarlo![ENTER]Il giorno in cui Sung Mahi salir al potere[ENTER]sull'isola sulla quale dormono i draghi [ENTER]prossimo. Il vostro mondo destinato a[ENTER]soccombere! " -gameforge.main_quest_lv84._150_sendLetter = " Una storia inconclusa " -gameforge.main_quest_lv84._160_say = " Vai da Lee Chung e riferiscigli del messaggio[ENTER]minaccioso della Banshee. " -gameforge.main_quest_lv84._170_say = " Dopo aver riferito al comandante della tua[ENTER]vittoria su Tartaros e Charon, ripeti quanto[ENTER]detto dalla Banshee. Con espressione seria, egli[ENTER]inizia a parlare: " -gameforge.main_quest_lv84._180_say = " Pensavo che, una volta abbattuto il principe[ENTER]degli Agwi, avremmo automaticamente sventato il[ENTER]piano dei Servitori dell'Oscurit e della[ENTER]Banshee. Mi sbagliavo di grosso... " -gameforge.main_quest_lv84._190_say = " La Banshee deve essere riuscita a portare a[ENTER]termine la resurrezione di Sung Mahi con l'aiuto[ENTER]di Azrael, il re degli Agwi. Solo a pensarci, mi[ENTER]viene da rabbrividire. " -gameforge.main_quest_lv84._200_say = " L'isola sulla quale dormono i draghi... Hmm,[ENTER]credo si intenda la Roccia del Drago Scuro,[ENTER]un'isola inesplorata lontana da qui.[ENTER]Anche se non siamo riusciti ad ottenere ci che[ENTER]volevamo, ti dobbiamo tutta la nostra[ENTER]gratitudine. Senza di te non saremmo riusciti a[ENTER]scoprire l'origine del male che si cela nella[ENTER]Catacomba del Diavolo. " -gameforge.main_quest_lv84._20_say = " Lee Chung ha ricevuto la Lacrima del Cielo e ha[ENTER]preparato tutto per la tua missione nella[ENTER]Catacomba del Diavolo. Vai da lui per saperne di[ENTER]pi. " -gameforge.main_quest_lv84._210_say = " Hai compiuto delle gesta veramente encomiabili.[ENTER]Nessuno, a parte te, ne sarebbe stato in grado.[ENTER]Sar sempre al tuo fianco, ogni volta che ne[ENTER]avrai bisogno. Buona fortuna! " -gameforge.main_quest_lv84._30_say = " Ora che abbiamo la Lacrima del Cielo solo una[ENTER]questione di tempo prima che riusciamo a[ENTER]sconfiggere i Servitori dell'Oscurit e a[ENTER]scacciare gli Agwi dal nostro mondo! Il suo[ENTER]potere, per, sar completamente attivo solo[ENTER]quando verr posizionata in un punto preciso[ENTER]della Catacomba del Diavolo. " -gameforge.main_quest_lv84._40_say = " Siamo al corrente di cinque piani che compongono[ENTER]la Catacomba del Diavolo. Nel quinto e ultimo dei[ENTER]piani a noi noti incontrerai Tartaros, il[ENTER]terribile generale degli Agwi, terzo nell'ordine[ENTER]di importanza dopo il re Azrael e il principe[ENTER]Charon. Sconfiggilo con l'aiuto della Lacrima del[ENTER]Cielo! " -gameforge.main_quest_lv84._50_say = " Ma dove si nasconde il principe Charon? " -gameforge.main_quest_lv84._60_sendLetter = " Il generale Tartaros " -gameforge.main_quest_lv84._70_say = " Usa la Lacrima del Cielo non prima di aver[ENTER]raggiunto il quinto piano della Catacomba del[ENTER]Diavolo. L'ingresso alla Catacomba del Diavolo si[ENTER]trova nel retro della Torre dei Demoni. " -gameforge.main_quest_lv84._80_say = " I poteri sacri iniziano ad attivarsi all'interno[ENTER]della Lacrima del Cielo. Percepisci un'energia[ENTER]immane scorrere attraverso il tuo corpo. Il[ENTER]potere di questa pietra travolgente![ENTER][ENTER]Sconfiggi il generale Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = " Il principe Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Trova il guardiano della citt " -gameforge.main_quest_lv9._20_sendLetter = " Parla con il guardiano della citt " -gameforge.main_quest_lv9._30_sayReward = " Sei gi sulla buona strada per diventare un vero[ENTER]eroe. Ora il momento di compire grandi gesta.[ENTER]Vai dal guardiano della citt e chiedigli di[ENTER]darti l'ultima missione che spetta ai[ENTER]principianti. " -gameforge.main_quest_lv9._40_say = " Credo che tu sia pronto per qualche compito pi[ENTER]impegnativo.[ENTER]Non sar facile come i precedenti.[ENTER]Dovrai lavorare duro per il futuro del tuo regno,[ENTER]apprestandoti a combattere numerose battaglie.[ENTER]Ti capiter di soffrire, ma ricorda di non[ENTER]perdere mai la testa. Hai svolto qualche[ENTER]missione, per la quale ti sei guadagnato un po'[ENTER]di yang, spero ti siano stati[ENTER]utili. " -gameforge.main_quest_lv9._50_say = " D'ora in poi, il comandante ti guider. Sar il[ENTER]tuo supervisore per il futuro, e ti dar qualche[ENTER]compito. Acquisisci ancora un po' di esperienza e[ENTER]vai dal comandante. Buona[ENTER]fortuna! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Roccia del Drago Scuro " -gameforge.main_quest_lv90._020_say = " Il tuo viaggio stato lungo e faticoso.[ENTER]Tuttavia, alla fine hai raggiunto la tua meta: la[ENTER]Roccia del Drago Scuro.[ENTER]Cerca l'Ammiraglio Angmur. Lo trovi a Capo Fuoco[ENTER]del Drago. " -gameforge.main_quest_lv90._030_say = " Benvenuto sulla Roccia del Drago Scuro, straniero!Sei venuto per aiutarci nella battaglia contro[ENTER]Sung Mahi? " -gameforge.main_quest_lv90._040_say = " Esatto! Mi manda Lee Chung, Comandante dei[ENTER]Guerrieri dell'Ombra. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Siamo da tanto compagni di strada.[ENTER]Quindi, vieni qui a nome suo. Bene, allora so di[ENTER]potermi fidare di te. " -gameforge.main_quest_lv90._060_say = " Ti ringrazio. Come sembra il posto? " -gameforge.main_quest_lv90._070_say = " I demoni controllano un'ampia parte dell'isola.[ENTER]Nulla e nessuno pi al sicuro. Si divorano[ENTER]perfino tra di loro. L'influsso oscuro di Sung[ENTER]Mahi porta tutti a sragionare. " -gameforge.main_quest_lv90._080_say = " Potrei avere bisogno del tuo aiuto. Potresti[ENTER]andare a esplorare l'isola e farmi un resoconto[ENTER]dello stato attuale delle cose? " -gameforge.main_quest_lv90._090_say = " Chiaro. " -gameforge.main_quest_lv90._1000_say = " D'accordo. " -gameforge.main_quest_lv90._100_say = " Ti ringrazio. Ma aspetta, ti mostro la strada. " -gameforge.main_quest_lv90._1010_say = " Sei davvero molto intraprendente, ma purtroppo[ENTER]questo non basta. Continua a raccogliere! " -gameforge.main_quest_lv90._1020_sayTitle = " Raccogli Mattoni " -gameforge.main_quest_lv90._1030_say = " Affronta la battaglia contro le Manticore per[ENTER]raccogliere Mattoni. " -gameforge.main_quest_lv90._1040_1_notice = " Hai raccolto abbastanza Mattoni. " -gameforge.main_quest_lv90._1040_2_notice = " Consegnali all'Ammiraglio Angmur. " -gameforge.main_quest_lv90._1050_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv90._1060_say = " Molto bene, grazie a te abbiamo materiale a[ENTER]sufficienza per rinforzare le nostre mura di[ENTER]difesa. Non appena avremo finito ti manderemo a[ENTER]chiamare. " -gameforge.main_quest_lv90._1070_sendLetter = " Missione di Lee Chung " -gameforge.main_quest_lv90._1080_say = " Lee Chung ha una missione per te. " -gameforge.main_quest_lv90._1090_say = " Purtroppo, ci che ci fa rincontrare sono delle[ENTER]brutte notizie: i Servitori dell'Oscurit sono[ENTER]molto vicini al loro obiettivo. A breve Sung Mahi[ENTER]sar invincibile.[ENTER]Non c' tempo da perdere! Vai al Teleporter. Da[ENTER]l, una nave ti condurr alla Roccia del Drago[ENTER]Scuro. Quando sarai arrivato cerca l'Ammiraglio[ENTER]Angmur. Gli ho gi spedito una lettera che[ENTER]annuncia il tuo arrivo. " -gameforge.main_quest_lv90._1100_say = " Mi metto subito in viaggio. " -gameforge.main_quest_lv90._110_sayReward = " Esplora la Roccia del Drago Scuro. Come prima[ENTER]cosa vai qui: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " Partenza per l'isola " -gameforge.main_quest_lv90._1120_say = " Vai al Teleporter. Ti condurr alla Roccia del[ENTER]Drago Scuro. " -gameforge.main_quest_lv90._1160_targetInfo = " La freccia sull'NPC ti mostra questo che vuole[ENTER]parlare con te. Qualora non riuscissi a[ENTER]visualizzare l'NPC sul tuo schermo segui il punto[ENTER]luminoso sulla Mini Mappa. " -gameforge.main_quest_lv90._1170_posInfo = " Segui il punto che si illumina sulla Mini Mappa. " -gameforge.main_quest_lv90._1180_say = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " Pezzi: %s: %d " -gameforge.main_quest_lv90._1200_say = " L'avventura andr avanti non appena avrai[ENTER]raggiunto il livello 91. " -gameforge.main_quest_lv90._120_sayTitle = " Rapporto sulla situazione " -gameforge.main_quest_lv90._130_say = " Osserva bene l'isola, dopodich fai un resoconto[ENTER]per l'Ammiraglio Angmur. " -gameforge.main_quest_lv90._140_sayReward = " Questo il tuo primo obiettivo: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Hai raggiunto il tuo primo obiettivo.[ENTER]L'obiettivo successivo : (%d, %d) " -gameforge.main_quest_lv90._160_say = " Non hai ancora esplorato tutte le zone.[ENTER]Guardati meglio intorno. " -gameforge.main_quest_lv90._170_sayReward = " Il tuo secondo obiettivo : %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Hai raggiunto il tuo secondo obiettivo.[ENTER]L'obiettivo successivo : (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " Il tuo terzo obiettivo : %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Hai esplorato tutte le zone.[ENTER]Torna dall'Ammiraglio Angmur. " -gameforge.main_quest_lv90._230_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv90._240_say = " Non appena avrai attraversato tutta l'isola,[ENTER]avrai la seguente certezza: i demoni sono[ENTER]ovunque. " -gameforge.main_quest_lv90._250_say = " Hai fatto un buon lavoro. Accetta questo in segno[ENTER]di ringraziamento per il tuo aiuto. " -gameforge.main_quest_lv90._260_sendLetter = " Lettera di Lee Chung " -gameforge.main_quest_lv90._270_say = " Mentre descrivi lo stato attuale delle cose sulla[ENTER]Roccia del Drago Scuro, il viso dell'Ammiraglio[ENTER]Angmur si incupisce. " -gameforge.main_quest_lv90._280_say = " Avrei preferito portarti delle notizie migliori. " -gameforge.main_quest_lv90._290_say = " I demoni sull'isola diventano sempre pi forti.[ENTER]Se non riusciamo a fermare Sung Mahi e i[ENTER]Servitori dell'Oscurit, speriamo almeno che il[ENTER]Dio Drago abbia piet di noi. " -gameforge.main_quest_lv90._300_say = " S, lo ammetto, la situazione grigia. " -gameforge.main_quest_lv90._310_say = " S, puoi dirlo forte...[ENTER]Lee Chung deve aver scoperto qualcosa di decisivo.Mi ha inviato una lettera contenente delle[ENTER]informazioni molto importanti, che purtroppo non[ENTER]mi ha mai raggiunto. Il messaggero stato[ENTER]attaccato dai Gnoll. " -gameforge.main_quest_lv90._320_say = " Dobbiamo assolutamente trovare questa lettera. Ci[ENTER]puoi aiutare? " -gameforge.main_quest_lv90._330_say = " Ovvio. Mi metto gi in cammino. " -gameforge.main_quest_lv90._340_say = " Ti ringrazio. I Gnoll si sono stabiliti qui nelle[ENTER]vicinanze. " -gameforge.main_quest_lv90._350_sayTitle = " Trova la Lettera di Lee Chung. " -gameforge.main_quest_lv90._360_say = " Una delle seguenti creature possiede la Lettera[ENTER]di Lee Chung: Gnoll Guerriero, Gnoll Arciere,[ENTER]Gnoll Difensore, Gnoll Mago, Gnoll Generale, Lord[ENTER]Gnoll o Gnoll Guardia Suprema " -gameforge.main_quest_lv90._370_say = " Se vogliamo fermare Sung Mahi abbiamo bisogno di[ENTER]quella lettera! Il ladro proviene dalla trib dei[ENTER]Gnoll. " -gameforge.main_quest_lv90._380_1_notice = " Hai trovato la lettera. " -gameforge.main_quest_lv90._380_2_notice = " Portala all'Ammiraglio Angmur. " -gameforge.main_quest_lv90._390_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv90._400_say = " Sei tornato, e hai la lettera con te! Sissignore,[ENTER]sapevo di poter contare su di te. Fai vedere un[ENTER]po'! " -gameforge.main_quest_lv90._410_say = " Ciao, Angmur![ENTER]Amico mio, negli accampamenti abbandonati di Sung[ENTER]Mahi ci siamo imbattuti nella seguente[ENTER]situazione: i Servitori dell'Oscurit hanno fatto[ENTER]pervenire dei messaggi segreti ai loro alleati[ENTER]sull'isola. Una lettera giunta alla trib degli[ENTER]Gnoll. Se riuscirete a intercettarla, potremmo[ENTER]fare un grosso passo avanti a scapito dei demoni![ENTER]Invio %s in aiuto e vi auguro di trovare tanto[ENTER]coraggio e forza per affrontare questi tempi bui.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " I miei esploratori riusciranno a scoprire, se i[ENTER]Gnoll hanno gi avuto la lettera. Prendi questo[ENTER]in segno della mia riconoscenza. " -gameforge.main_quest_lv90._430_sendLetter = " Lettera degli Gnoll I " -gameforge.main_quest_lv90._440_say = " L'Ammiraglio Angmur ti cerca. Scopri di cosa ha[ENTER]bisogno. " -gameforge.main_quest_lv90._450_say = " Gnoll Generale ha gi ricevuto la lettera dei[ENTER]Servitori. Riusciresti a procurarcela? Ma fai[ENTER]attenzione: i Gnoll sono estremamente aggressivi.[ENTER]Prima di tutto attaccano e successivamente ti[ENTER]fanno delle domande. " -gameforge.main_quest_lv90._460_say = " Mi muovo subito. " -gameforge.main_quest_lv90._470_say = " Grazie. Sapevo che potevamo contare su di te. " -gameforge.main_quest_lv90._480_sayTitle = " Trova la Lettera degli Gnoll! " -gameforge.main_quest_lv90._490_say = " Trova Gnoll Generale. Lui ha la lettera! " -gameforge.main_quest_lv90._500_say = " Non c' tempo da perdere. Sbrigati e portami la[ENTER]lettera. " -gameforge.main_quest_lv90._510_1_notice = " Hai ricevuto la Lettera degli Gnoll. " -gameforge.main_quest_lv90._510_2_notice = " Portala all'Ammiraglio Angmur. " -gameforge.main_quest_lv90._520_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv90._530_say = " Hai la lettera con te! Finalmente sembrano[ENTER]esserci delle novit.[ENTER]Hm...[ENTER]Non riesco a leggere una sola parola. La lettera[ENTER]sembra criptata.[ENTER]Il nostro studioso si intende di crittologia,[ENTER]vado subito da lui. Appena scopro qualcosa,[ENTER]provvedo subito a informarvi. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " Lettera degli Gnoll II " -gameforge.main_quest_lv90._570_say = " L'Ammiraglio Angmur ti cerca. Sembra si tratti di[ENTER]una cosa importante. Scopri di cosa ha bisogno. " -gameforge.main_quest_lv90._580_say = " La lettera criptata consta di due pagine.[ENTER]Solo se si accavallano i fogli, si riesce a[ENTER]decodificare il messaggio.[ENTER]Lord Gnoll possiede le seconda pagina.[ENTER]Potresti aiutarci? " -gameforge.main_quest_lv90._590_say = " Chiaro. " -gameforge.main_quest_lv90._600_say = " Grazie. Il tuo aiuto ha un valore inestimabile! " -gameforge.main_quest_lv90._610_sayTitle = " Lettera degli Gnoll II " -gameforge.main_quest_lv90._620_say = " Trova la seconda pagina della Lettera degli Gnoll!La puoi ottenere dal Lord Gnoll. " -gameforge.main_quest_lv90._630_say = " Il tempo vola! Presto, trova la seconda pagina[ENTER]della lettera. " -gameforge.main_quest_lv90._640_1_notice = " Hai trovato la seconda pagina. Portala[ENTER]all'Ammiraglio Angmur. " -gameforge.main_quest_lv90._650_say = " Stupendo! Ora siamo in grado di decifrare il[ENTER]messaggio: Hm, qui si parla di draghi che[ENTER]riposano nel cuore della terra, e di un metodo[ENTER]con il quale li si pu risvegliare e mandare in[ENTER]escandescenza.[ENTER]Oh, oh non suona per niente bene... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Sembra che anche le Manticore e i Ladri Rossi[ENTER]abbiano ricevuto delle lettere. Cercher di[ENTER]scoprire di pi e poi ti far chiamare. " -gameforge.main_quest_lv90._680_say = " L'Ammiraglio Angmur ha una missione per te. " -gameforge.main_quest_lv90._690_sendLetter = " Le Manticore " -gameforge.main_quest_lv90._700_say = " L'Ammiraglio Angmur ha una nuova missione per te. " -gameforge.main_quest_lv90._710_say = " Gran bene, sei qui! Le informazioni a nostra[ENTER]disposizione sulle Manticore sono piuttosto[ENTER]vecchie.[ENTER]Dobbiamo scoprire quanto sia forte il loro[ENTER]esercito attualmente. " -gameforge.main_quest_lv90._720_say = " Potresti spiarle? Il loro accampamento non [ENTER]lontano da qui. " -gameforge.main_quest_lv90._730_say = " Certo! Cosa devo fare? " -gameforge.main_quest_lv90._740_say = " Sconfiggi 50 Guerrieri Manticora, 40 Soldati[ENTER]Manticora, 20 Boia Manticora e 10 Generali Cora.[ENTER]Infine mi riferirai. " -gameforge.main_quest_lv90._750_say = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " Le informazioni non sono sufficienti. Devi[ENTER]scoprire di pi. " -gameforge.main_quest_lv90._780_1_notice = " Hai portato le informazioni necessarie sulle[ENTER]Manticore. " -gameforge.main_quest_lv90._780_2_notice = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv90._790_say = " Hai portato a termine la tua missione?[ENTER]Allora fammi un resoconto sulla situazione[ENTER]attuale. " -gameforge.main_quest_lv90._800_say = " La forza militare delle Manticore non [ENTER]particolarmente numerosa. La vostra [ENTER]numericamente superiore. Tuttavia, i loro[ENTER]guerrieri sono ben addestrati e oltremodo tenaci.[ENTER]Vi consiglio di rinforzare il bastione intorno al[ENTER]forte perch non reggerebbe a un attacco delle[ENTER]Manticore. " -gameforge.main_quest_lv90._810_say = " S, sono esattamente le informazioni di cui[ENTER]abbiamo bisogno. Seguir il tuo consiglio e[ENTER]rinforzer il bastione.[ENTER]Accetta questa ricompensa. " -gameforge.main_quest_lv90._820_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv90._830_sayTitle = " Forza militare delle Manticore " -gameforge.main_quest_lv90._840_say = " Sconfiggi 50 Guerrieri Manticora, 40 Soldati[ENTER]Manticora, 20 Boia Manticora, e 10 Generali Cora. " -gameforge.main_quest_lv90._850_sendLetter = " Rinforza bastione I " -gameforge.main_quest_lv90._860_say = " L'Ammiraglio Angmur ti cerca. Sembra essere[ENTER]importante. Vai subito da lui. " -gameforge.main_quest_lv90._870_say = " Ah, eccoti. Avei perfettamente ragione, il nostro[ENTER]bastione non potrebbe reggere a nessun attacco.[ENTER]Tuttavia, ci mancano i materiali per rinforzarlo. " -gameforge.main_quest_lv90._880_say = " Abbiamo bisogno di Mattoni e Sabbia sottile.[ENTER]Pensi di poterci procurare questi materiali? " -gameforge.main_quest_lv90._890_say = " Certamente. " -gameforge.main_quest_lv90._900_say = " Molto bene. Come prima cosa cerca la Sabbia[ENTER]sottile. I Gnoll ne possiedono grandi giacimenti.[ENTER]50 secchi dovrebbero bastare. " -gameforge.main_quest_lv90._910_sayTitle = " Sabbia sottile " -gameforge.main_quest_lv90._920_say = " Combatti contro i Gnoll e procura 50 secchi pieni[ENTER]di Sabbia sottile. " -gameforge.main_quest_lv90._930_say = " Purtroppo non sufficiente, ci occorre pi[ENTER]Sabbia sottile. Raccogline ancora. " -gameforge.main_quest_lv90._940_1_notice = " Hai raccolto abbastanza sabbia sottile. " -gameforge.main_quest_lv90._940_2_notice = " Consegnala all'Ammiraglio Angmur. " -gameforge.main_quest_lv90._950_say = " Ok. " -gameforge.main_quest_lv90._960_say = " Ti ringrazio! Con la Sabbia sottile possiamo[ENTER]rinforzare il bastione.[ENTER]I miei uomini si sono gi messi al lavoro.[ENTER]Ti chiamo non appena avremo nuovamente bisogno[ENTER]del tuo aiuto. " -gameforge.main_quest_lv90._970_sendLetter = " Rinforza bastione II " -gameforge.main_quest_lv90._980_say = " L'Ammiraglio Angmur ha bisogno del tuo aiuto.[ENTER]Scopri di cosa ha bisogno. " -gameforge.main_quest_lv90._990_say = " Per poter concludere i lavori abbiamo bisogno di[ENTER]Mattoni. Le Manticore ne fanno incetta come fosse[ENTER]oro. Penso che 100 pezzi dovrebbero bastare.[ENTER]Ovviamente per il tuo aiuto sarai lautamente[ENTER]ricompensato. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " La lettera Manticora " -gameforge.main_quest_lv91._020_say = " L'Ammiraglio Angmur ha una missione per te. " -gameforge.main_quest_lv91._030_say = " S, giunto il tempo di tornare agli intrallazzi[ENTER]dei Servitori dell'Oscurit.[ENTER]Dobbiamo entrare in possesso delle lettere che[ENTER]hanno inviato alle Manticore e ai Ladri Rossi![ENTER]Per prima cosa vai a far visita alle Manticore. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Va bene. " -gameforge.main_quest_lv91._060_say = " Il Generale Cora si gi avviato con la lettera[ENTER]per portarla ai Martyaxwar.[ENTER]Devi cercare di impedirne la consegna! " -gameforge.main_quest_lv91._070_sayTitle = " La lettera Manticora " -gameforge.main_quest_lv91._080_say = " Sconfiggi il Generale Cora e trova la lettera. " -gameforge.main_quest_lv91._090_1_notice = " Sei arrivato troppo tardi. Martyaxwar ha gi[ENTER]ricevuto la lettera. " -gameforge.main_quest_lv91._090_2_notice = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv91._100_say = " Sei arrivato troppo tardi. Ho gi consegnato la[ENTER]lettera a Martyaxwar. Il destino degli uomini [ENTER]segnato ormai! " -gameforge.main_quest_lv91._110_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv91._120_say = " Eccoti, finalmente! Hai la lettera con te? " -gameforge.main_quest_lv91._130_say = " No, purtroppo sono arrivato troppo tardi e il[ENTER]Generale Cora aveva gi consegnato la lettera a[ENTER]Martyaxwar. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " S, questo non rende le cose semplici...[ENTER]I miei esploratori troveranno il luogo in cui[ENTER]soggiorna Martyaxwar.[ENTER]Ecco, intanto prendi questa ricompensa. Ti[ENTER]informer non appena avr qualche novit. " -gameforge.main_quest_lv91._160_sendLetter = " Nascondiglio di Martyaxwar " -gameforge.main_quest_lv91._170_say = " L'Ammiraglio Angmur ti cerca. Sa dove dove si[ENTER]nasconde Martyaxwar. " -gameforge.main_quest_lv91._180_say = " Eccoti, finalmente! Ora sappiamo dove soggiorna[ENTER]Martyaxwar. Il mio esploratore riuscito a[ENTER]vedere che Martyaxwar nasconde la lettera nel suo[ENTER]Collare borchiato, che non toglie mai. " -gameforge.main_quest_lv91._190_say = " Mi avvio subito! " -gameforge.main_quest_lv91._200_sayTitle = " Sconfiggi Martyaxwar. " -gameforge.main_quest_lv91._210_say = " Dai la caccia a Martyaxwar e sottraigli il[ENTER]Collare borchiato. " -gameforge.main_quest_lv91._220_say = " Non c' tempo da perdere. Veloce, portami il[ENTER]Collare borchiato! " -gameforge.main_quest_lv91._230_1_notice = " Hai ottenuto il Collare borchiato. La lettera si[ENTER]trova in una tasca nella parte interna. " -gameforge.main_quest_lv91._230_2_notice = " Portalo all'Ammiraglio Angmur. " -gameforge.main_quest_lv91._240_say = " Vai dall'Ammiraglio Angmur. " -gameforge.main_quest_lv91._250_say = " Bel lavoro. Non era affatto un avversario facile.[ENTER]Speriamo che la lettera ci possa rivelare[ENTER]qualcosa in pi sui foschi piani dei demoni. " -gameforge.main_quest_lv91._260_say = " Maledizione! Me lo aspettavo, di nuovo criptata![ENTER]Camminatore Yon-I, il nostro studioso dovr darci[ENTER]un'occhiata. Vai da lui. " -gameforge.main_quest_lv91._270_sendLetter = " Decodifica " -gameforge.main_quest_lv91._280_say = " Vai da Camminatore Yon-I per far decodificare la[ENTER]lettera. " -gameforge.main_quest_lv91._290_say = " *borbotta* Uh, mi sono spaventato![ENTER]Chi sei? " -gameforge.main_quest_lv91._300_say = " Mi manda l'Ammiraglio Angmur. " -gameforge.main_quest_lv91._310_say = " Ah, s! Vieni per la lettera. Angmur mi ha gi[ENTER]detto. " -gameforge.main_quest_lv91._320_say = " Non sono ancora riuscito a decodificare la[ENTER]lettera. Sembra trattarsi della grafia della[ENTER]trib dei Crostaciani della Baia Nefrite. " -gameforge.main_quest_lv91._330_say = " Per interpretare questi segni ho bisogno dei[ENTER]Manoscritti di Carapax della trib dei[ENTER]Crostaciani.[ENTER]Riusciresti a procurarmene dieci pezzi? " -gameforge.main_quest_lv91._340_say = " Chiaro. " -gameforge.main_quest_lv91._350_sayTitle = " Manoscritti di Carapax " -gameforge.main_quest_lv91._360_say = " Affronta la battaglia contro la trib dei[ENTER]Crostaciani e procura dieci Manoscritti di[ENTER]Carapax. " -gameforge.main_quest_lv91._370_say = " Purtroppo questo Manoscritto di Carapax stato[ENTER]danneggiato e non posso utilizzarlo. Portamene un[ENTER]altro. " -gameforge.main_quest_lv91._380_say = " Hai trovato i Manoscritti di Carapax. Hanno la[ENTER]forma di un guscio di tartaruga. " -gameforge.main_quest_lv91._390_say = " Perfetto, ora sono in grado di decodificare la[ENTER]lettera. Ottimo lavoro! Prendi questo in segno[ENTER]della mia gratitudine. " -gameforge.main_quest_lv91._400_say = " Portamene ancora %d pz! " -gameforge.main_quest_lv91._410_1_notice = " Hai trovato un Manoscritto di Carapax. " -gameforge.main_quest_lv91._410_2_notice = " Portalo a Camminatore Yon-I. " -gameforge.main_quest_lv91._420_sendLetter = " Lettera Manticora decodificata " -gameforge.main_quest_lv91._430_say = " Camminatore Yon-I ti cerca. Vai da lui e scopri[ENTER]se ha gi decifrato la lettera. " -gameforge.main_quest_lv91._440_say = " *borbotta*... Ah, eccoti! Grazie al tuo aiuto[ENTER]sono riuscito a decodificare una grossa parte del[ENTER]messaggio. Tuttavia, non mi stato possibile[ENTER]decifrare l'ultima parte.[ENTER]Temo di doverti ancora chiedere aiuto. Ho estremo[ENTER]bisogno della Polvere di Carapax.[ENTER]Puoi trovarla dal Generale Aragosta o dal Re[ENTER]Granchio della trib dei Crostaciani. " -gameforge.main_quest_lv91._450_say = " Polvere di Carapax " -gameforge.main_quest_lv91._460_say = " S, solo la trib dei Crostaciani la possiede.[ENTER]Perfino una minuscola dose di questa polvere pu[ENTER]essere letale! Tre dosi dovrebbero bastare. Buona[ENTER]fortuna. " -gameforge.main_quest_lv91._470_say = " Mi incammino immediatamente. " -gameforge.main_quest_lv91._480_sayTitle = " Polvere di Carapax " -gameforge.main_quest_lv91._490_say = " Affronta il Generale Aragosta e il Re Granchio[ENTER]della trib dei Crostaciani e procura tre dosi di[ENTER]Polvere di Carapax. " -gameforge.main_quest_lv91._500_say = " La Polvere di Carapax velenosissima. devo[ENTER]attendere un giorno affinch il suo effetto si[ENTER]riduca.[ENTER]Torna domani e spero di essere in grado di dirti[ENTER]un po' di pi. " -gameforge.main_quest_lv91._510_say = " Hai la Polvere di Carapax con te! " -gameforge.main_quest_lv91._520_say = " Bel lavoro. Ora posso finalmente decifrare la[ENTER]lettera. Accetta questa ricompensa. " -gameforge.main_quest_lv91._530_say = " Portamene ancora %d pz! " -gameforge.main_quest_lv91._540_say = " La Polvere di Carapax contaminata. Portamene[ENTER]un'altra dose. " -gameforge.main_quest_lv91._550_1_notice = " Hai trovato la Polvere di Carapax. " -gameforge.main_quest_lv91._550_2_notice = " Portala a Camminatore Yon-I. " -gameforge.main_quest_lv91._560_sendLetter = " Avvelenato! " -gameforge.main_quest_lv91._570_say = " L'Ammiraglio Angmur ti cerca urgentemente. Scopri[ENTER]di cosa ha bisogno. " -gameforge.main_quest_lv91._580_say = " Eccoti, finalmente! Sia ringraziato il Dio Drago.[ENTER]Camminatore Yon-I stato avvelenato dalla[ENTER]Polvere di Carapax. " -gameforge.main_quest_lv91._590_say = " Voleva fare in fretta ed stato imprudente e[ENTER]purtroppo la nostra scorta di erbe officinali [ENTER]terminata.[ENTER]Cerca il Fiore delle Rocce, la sua radice in[ENTER]grado di neutralizzare il veleno. Su questa mappa[ENTER]ho segnato come puoi trovarlo. " -gameforge.main_quest_lv91._600_say = " Chiaro. " -gameforge.main_quest_lv91._610_say = " Sapevo di poter fare affidamento su di te.[ENTER]Sii veloce, non abbiamo molto tempo a[ENTER]disposizione! " -gameforge.main_quest_lv91._620_sayTitle = " Salva Camminatore Yon-I! " -gameforge.main_quest_lv91._630_say = " Trova la Radice Fiore delle Rocce per curare[ENTER]l'avvelenato Camminatore Yon-I. " -gameforge.main_quest_lv91._640_1_notice = " Porta a Camminatore Yon-I la Radice Fiore delle[ENTER]Rocce. " -gameforge.main_quest_lv91._650_say = " *ansima*[ENTER]*tossisce*[ENTER]Ah, sei tu. Sto male. Hai portato con te la[ENTER]Radice Fiore delle Rocce? " -gameforge.main_quest_lv91._660_say = " S, ce l'ho qui. " -gameforge.main_quest_lv91._670_say = " Ah, sto gi meglio. Questo significa che non [ENTER]ancora giunta la mia ora.[ENTER]Ti ringrazio. Accetta questa ricompensa. Ora[ENTER]posso portare a termine il mio lavoro.[ENTER]L'Ammiraglio Angmur ti informer non appena sar[ENTER]riuscito a decodificare la lettera. " -gameforge.main_quest_lv91._680_say = " Camminatore Yon-I vorrebbe parlare con te. " -gameforge.main_quest_lv91._760_say = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " L'avventura andr avanti appena raggiungerai il[ENTER]livello 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " La Lettera Ladro Rosso " -gameforge.main_quest_lv92._020_say = " L'ultima lettera dei Servitori dell'Oscurit in[ENTER]mano alla banda dei Ladri Rossi. L' Ammiraglio[ENTER]Angmur ha per te delle ulteriori informazioni. " -gameforge.main_quest_lv92._030_say = " Siamo sempre pi vicini alla cospirazione dei[ENTER]Servitori dell'Oscurit. L'ultima lettera dei[ENTER]Servitori in mano alla banda dei Ladri Rossi. " -gameforge.main_quest_lv92._040_say = " La banda dei Ladri Rossi? " -gameforge.main_quest_lv92._050_say = " un'organizzazione criminale che stata[ENTER]esiliata alla Roccia del Drago Scuro.[ENTER]Ci che c' di strano nei Ladri Rossi che hanno[ENTER]creato un'alleanza tra umani e demoni. " -gameforge.main_quest_lv92._060_say = " Demoni che si sono alleati con gli umani, invece[ENTER]che divorarli? di certo un fatto degno di nota. " -gameforge.main_quest_lv92._070_say = " Li unisce un obiettivo comune: l'oro.[ENTER]L'accampamento della banda dei Ladri Rossi non [ENTER]lontano da qui. Sconfiggi il Boia Ladro Rosso e[ENTER]il Generale Nero. Uno di loro possiede la[ENTER]lettera. " -gameforge.main_quest_lv92._080_say = " Hanno saputo del nostro arrivo e hanno fatto la[ENTER]lettera in quattro pezzi. Dobbiamo trovarli. " -gameforge.main_quest_lv92._090_say = " Va bene. " -gameforge.main_quest_lv92._100_say = " Ti ringrazio! " -gameforge.main_quest_lv92._110_sayTitle = " La Lettera Ladro Rosso " -gameforge.main_quest_lv92._120_say = " Lotta contro il Boia Ladro Rosso o il Generale[ENTER]Nero. Trova i quattro pezzi della lettera. " -gameforge.main_quest_lv92._130_say = " La lettera non ancora completa. Trova tutte le[ENTER]parti. " -gameforge.main_quest_lv92._140_1_notice = " Hai trovato tutte le parti che compongono la[ENTER]Lettera Ladro Rosso. " -gameforge.main_quest_lv92._140_2_notice = " Mostrala all'Ammiraglio Angmur. " -gameforge.main_quest_lv92._150_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv92._160_say = " Bel lavoro. Tieni, prendi questo in segno della[ENTER]mia gratitudine. " -gameforge.main_quest_lv92._170_sendLetter = " La Lettera Ladro Rosso " -gameforge.main_quest_lv92._180_say = " L'Ammiraglio Angmur ha bisogno del tuo aiuto. " -gameforge.main_quest_lv92._190_say = " una fortuna che tu sia arrivato. Abbiamo un[ENTER]problema. " -gameforge.main_quest_lv92._200_say = " Di che si tratta? " -gameforge.main_quest_lv92._210_say = " C' ancora una quinta parte della Lettera Ladro[ENTER]Rosso. Senza di questa tutto il resto inutile.[ENTER]Ho gi inviato Bae Yong, uno dei miei uomini pi[ENTER]coraggiosi, ma deve essere successo qualcosa.[ENTER]Avrebbe dovuto essere qui gi da un pezzo.[ENTER]Potresti andare a cercarlo? " -gameforge.main_quest_lv92._220_say = " Ovvio! Hai un'idea di dove potrebbe essere? " -gameforge.main_quest_lv92._230_say = " S, un'idea ce l'avrei. Voleva andare alla Baia[ENTER]Nefrite. Purtroppo per, nessuno pu dire con[ENTER]esattezza se ci sia mai arrivato. " -gameforge.main_quest_lv92._240_say = " Mi avvio subito! " -gameforge.main_quest_lv92._250_sayTitle = " Il soldato scomparso " -gameforge.main_quest_lv92._260_say = " Trova il quinto pezzo della lettera. Per farlo[ENTER]cerca Bae Yong nella Baia Nefrite. " -gameforge.main_quest_lv92._270_say = " Non hai trovato Bae Yong?[ENTER] una questione di vita o di morte! Continua a[ENTER]cercarlo. " -gameforge.main_quest_lv92._280_say = " *tossisce*[ENTER]Ti sono grato per avermi trovato. Sono stato[ENTER]duramente ferito in battaglia e temo che non mi[ENTER]resti pi molto tempo...[ENTER]Ecco, sono riuscito a ottenere questo da un Ladro[ENTER]Rosso. Portalo all'Ammiraglio. Su, vai! Me la[ENTER]caver...[ENTER](Muore tra le tue braccia.) " -gameforge.main_quest_lv92._290_1_notice = " Prima di morire, Bae Yong ti ha dato il pezzo di[ENTER]lettera mancante. " -gameforge.main_quest_lv92._290_2_notice = " Torna dall'Ammiraglio Angmur. " -gameforge.main_quest_lv92._300_say = " Sei tornato! Hai trovato Bae Yong? " -gameforge.main_quest_lv92._310_say = " S, ma... " -gameforge.main_quest_lv92._320_say = " Ma...[ENTER]Oh no!! morto? " -gameforge.main_quest_lv92._330_say = " Non ho potuto far nulla per lui. le mie pi[ENTER]sentite condoglianze.[ENTER]Era un uomo coraggioso, ha difeso l'ultimo pezzo[ENTER]della lettera con la sua vita. " -gameforge.main_quest_lv92._340_say = " La perdita di Bae Yong ci addolora moltissimo.[ENTER]Tuttavia, sono molto orgoglioso di lui. Ha[ENTER]portato a termine la sua missione e ora abbiamo[ENTER]tutte le parti della lettera. " -gameforge.main_quest_lv92._350_say = " Grazie di tutto. Tieni, questa la tua[ENTER]ricompensa.[ENTER]Ora accender un incenso al Tempio per Bae Yong.[ENTER]Ci sentiamo pi tardi. " -gameforge.main_quest_lv92._360_say = " Vai dall'Ammiraglio Angmur. " -gameforge.main_quest_lv92._370_sendLetter = " Decodifica la Lettera Ladro Rosso " -gameforge.main_quest_lv92._380_say = " L'Ammiraglio Angmur ha delle importanti novit[ENTER]sulla lettera della banda dei Ladri Rossi.[ENTER]Ascolta ci che ha da dirti. " -gameforge.main_quest_lv92._390_say = " Ah, eccoti. I Servitori dell'Oscurit mi[ENTER]provocano il mal di testa. Questa lettera [ENTER]criptata.[ENTER]Portala a Camminatore Yon-I. " -gameforge.main_quest_lv92._400_say = " A posto. " -gameforge.main_quest_lv92._410_say = " Porta la lettera criptata a Camminatore Yon-I. " -gameforge.main_quest_lv92._420_say = " Uh! Devi sempre avvicinarti cos di soppiatto?[ENTER]Cosa posso fare per te? " -gameforge.main_quest_lv92._430_say = " Ecco, questa la lettera dei Ladri Rossi, ma [ENTER]criptata come tutte le altre. " -gameforge.main_quest_lv92._440_say = " Fammi vedere un po'.[ENTER]Hm, questi sono caratteri appartenenti ai Tritoni.Decodificarli non dovrebbe essere difficile. " -gameforge.main_quest_lv92._450_say = " Fantastico! Di quanto tempo hai bisogno? " -gameforge.main_quest_lv92._460_say = " Ma non cos in fretta. La decodifica non [ENTER]particolarmente complicata. Tuttavia, senza[ENTER]ulteriori aiuti non possibile. " -gameforge.main_quest_lv92._470_say = " Certo che no. Sarebbe stato troppo facile. " -gameforge.main_quest_lv92._480_say = " Vedo che non hai perso il senso dell'umorismo,[ENTER]hehe.[ENTER]Per decodificare la lettera ho bisogno di Squame[ENTER]di Oin. Solo al Generale Kappa e a Tritone, della[ENTER]trib dei Tritoni, consentito portare queste[ENTER]rare squame. Prendine dieci pezzi. " -gameforge.main_quest_lv92._490_say = " Mi avvio subito. " -gameforge.main_quest_lv92._500_sayTitle = " Trova Squame di Oin! " -gameforge.main_quest_lv92._510_say = " Solo Tritone, Re dei Tritoni, e il Generale Kappa[ENTER]possono portare Squame di Oin. " -gameforge.main_quest_lv92._520_say = " Senza quelle squame non sono in grado di[ENTER]decodificare la lettera. Ne ho assolutamente[ENTER]bisogno. " -gameforge.main_quest_lv92._530_1_notice = " Hai trovato le Squame di di Oin. " -gameforge.main_quest_lv92._530_2_notice = " Portale velocemente a Camminatore Yon-I. " -gameforge.main_quest_lv92._540_say = " Hai fatto davvero un ottimo lavoro. Non appena[ENTER]avr decodificato la lettera, lo comunicher[ENTER]all'Ammiraglio Angmur.[ENTER]Ora riposati un po'. Ecco, accetta questo in[ENTER]segno della mia gratitudine. " -gameforge.main_quest_lv92._550_say = " Camminatore Yon-I vorrebbe parlare con te. " -gameforge.main_quest_lv92._560_sendLetter = " Piani oscuri " -gameforge.main_quest_lv92._570_say = " La lettera dei Servitori dell'Oscurit stata[ENTER]decodificata. L' Ammiraglio Angmur ti metter al[ENTER]corrente sui loro piani oscuri. " -gameforge.main_quest_lv92._580_say = " Siamo riusciti a decodificare completamente il[ENTER]messaggio segreto. Ricordi la lettera degli[ENTER]Gnoll?[ENTER]L si parlava gi dei draghi che riposano nel[ENTER]cuore dell'isola e di un ipotetico metodo per[ENTER]risvegliarli e renderli furiosi. Adesso sappiamo[ENTER]a cosa mirano i Servitori dell'Oscurit. " -gameforge.main_quest_lv92._590_say = " Se si uccide un drago nel momento in cui il suo[ENTER]comprendonio offuscato, questi sputer la perla[ENTER]della notte. Grazie a questa perla sar possibile[ENTER]evocare i poteri incommensurabili di Sung Mahis[ENTER]nel nostro mondo.[ENTER]Esattamente in ci consiste il loro piano oscuro. " -gameforge.main_quest_lv92._600_say = " I nostri prossimi passi dovranno essere molto[ENTER]ponderati. Quando avr novit che ti riguardano[ENTER]ti mander a chiamare. Grazie di tutto. " -gameforge.main_quest_lv92._610_say = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Ricarica forza I " -gameforge.main_quest_lv93._020_say = " L'Ammiraglio Angmur vuole parlare con te. " -gameforge.main_quest_lv93._030_say = " Siamo alle calcagna dei Servitori dell'Oscurit. " -gameforge.main_quest_lv93._040_say = " Per poterli sconfiggere necessario aumentare i[ENTER]tuoi poteri.[ENTER]Conosci la Luce interiore? Si tratta di energia[ENTER]concentrata. Questa si trova in alcune creature[ENTER]mitiche o in alcune piante. Camminatore Yon-I[ENTER]riesce a creare da essa un energizzante. Vai[ENTER]subito da lui. " -gameforge.main_quest_lv93._050_say = " D'accordo. " -gameforge.main_quest_lv93._060_say = " Ah, ecco il mio salvatore![ENTER]La Luce interiore, oh s... Il mio energizzante[ENTER]far di te un avversario degno dei Servitori[ENTER]dell'Oscurit. " -gameforge.main_quest_lv93._070_say = " Per questo motivo ho bisogno della Luce interiore[ENTER]dei Ciclopi e dei Giganti. Solo i rispettivi capi[ENTER]trib la possiedono. Occupati prima dei Ciclopi. " -gameforge.main_quest_lv93._080_say = " D'accordo. " -gameforge.main_quest_lv93._090_sayTitle = " La Luce interiore I " -gameforge.main_quest_lv93._100_say = " Sconfiggi Polifemo, Re dei Ciclopi, e rubagli la[ENTER]Luce interiore. " -gameforge.main_quest_lv93._110_say = " Vieni a mani vuote? In questo modo non potr[ENTER]aiutarti. Portami la Luce interiore! " -gameforge.main_quest_lv93._120_1_notice = " Hai trovato la Luce interiore. Portala a[ENTER]Camminatore Yon-I. " -gameforge.main_quest_lv93._130_say = " Parla con Camminatore Yon-I. " -gameforge.main_quest_lv93._140_say = " Cos questa sarebbe la Luce interiore... prima[ENTER]che io possa lavorarla deve essere purificata. Ci[ENTER]vorr del tempo. Ti faccio sapere. " -gameforge.main_quest_lv93._150_sendLetter = " Ricarica forza II " -gameforge.main_quest_lv93._160_say = " Camminatore Yon-I ti cerca. " -gameforge.main_quest_lv93._170_say = " Bene, la Luce interiore di Polifemo purificata.[ENTER]Ora abbiamo bisogno di quella dei Giganti. Per[ENTER]questo dovrai sconfiggere il Re Wobba. " -gameforge.main_quest_lv93._180_say = " Mi avvio subito. " -gameforge.main_quest_lv93._190_sayTitle = " La Luce interiore II " -gameforge.main_quest_lv93._200_say = " Sconfiggi il Re Wobba e sottraigli la Luce[ENTER]interiore. " -gameforge.main_quest_lv93._210_say = " Vieni a mani vuote? Mi stupirebbe parecchio se tu[ENTER]non fossi all'altezza di questo compito. Su,[ENTER]avviati e riprova! " -gameforge.main_quest_lv93._220_1_notice = " Hai in mano la Luce interiore dei Giganti. " -gameforge.main_quest_lv93._220_2_notice = " Portala a Camminatore Yon-I. " -gameforge.main_quest_lv93._230_say = " Parla con Camminatore Yon-I. " -gameforge.main_quest_lv93._240_say = " La Luce interiore del Re Wobba possiede degli[ENTER]enormi poteri. Credo che ci sia causato dalla[ENTER]mole.[ENTER]Ora devo pulirla e mi ci vorr del tempo. " -gameforge.main_quest_lv93._250_sendLetter = " Ricarica forza III " -gameforge.main_quest_lv93._260_say = " Camminatore Yon-I ti cerca. " -gameforge.main_quest_lv93._270_say = " Molto bene, sei arrivato. Ho bisogno del tuo[ENTER]aiuto.[ENTER]Affinch il mio elisir energizzante possa avere[ENTER]la massima efficacia ho bisogno di un ulteriore[ENTER]componente: l'Essenza millenium. " -gameforge.main_quest_lv93._280_say = " Essenza millenium? Non ne ho mai sentito parlare. " -gameforge.main_quest_lv93._290_say = " Questa una miscela efficacissima generata[ENTER]dall'essenza di varie erbe.[ENTER]Conosci Octavio? Vive sulla terraferma ed [ENTER]l'unico in grado di produrre l'Essenza millenium.[ENTER]Vai da lui. Spero ci possa essere d'aiuto. A[ENTER]volte un po' cocciuto... " -gameforge.main_quest_lv93._300_say = " D'accordo. " -gameforge.main_quest_lv93._310_sayTitle = " Parla con Octavio! " -gameforge.main_quest_lv93._320_say = " Cerca Octavio. Vive sulla terraferma ed l'unico[ENTER]in grado di distillare l'Essenza millenium. " -gameforge.main_quest_lv93._330_say = " Ciao! Cosa ti posso portare? Un Samgyetang magari?La specialit della casa con... " -gameforge.main_quest_lv93._340_say = " Octavio, non sono qui per gustare le specialit[ENTER]della tua cucina, ho bisogno di qualcos'altro: mi[ENTER]occorre l'Essenza millenium. " -gameforge.main_quest_lv93._350_say = " Ohi, sssshhh, piano! L'Essenza millenium...[ENTER]No, non possibile. Chi te l'ha detto? Solo in[ENTER]pochi sanno davvero usare il potere che l'essenza[ENTER]dona. Non voglio correre nessun rischio. E ora[ENTER]vai, prima che ti senta qualcuno! " -gameforge.main_quest_lv93._360_say = " Octavio, aspetta un attimo e ascoltami! Mi manda[ENTER]Camminatore Yon-I dalla Roccia del Drago Scuro.[ENTER]Abbiamo necessit assoluta dell'essenza. Senza di[ENTER]essa non abbiamo nessuna chance contro i[ENTER]Servitori dell'Oscurit. Il mondo, cos come lo[ENTER]vediamo, destinato al declino. Solo tu puoi[ENTER]produrla. Ti prego! " -gameforge.main_quest_lv93._370_say = " Hai detto Camminatore Yon-I? Hm, un vecchio[ENTER]amico. Abbiamo fatto tante piacevoli[ENTER]chiacchierate accompagnate da ottimi vini. Devo[ENTER]pensarci su. Torna domani e ti dar una risposta. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Non ho ancora preso una decisione.[ENTER]Torna pi tardi. " -gameforge.main_quest_lv93._400_npcChat = " L'Essenza millenium " -gameforge.main_quest_lv93._410_say = " Octavio vorrebbe parlare con te. " -gameforge.main_quest_lv93._420_say = " Dunque, ho pensato per tutta la notte alla tua[ENTER]richiesta. Corro un grosso rischio, ma so di fare[ENTER]la cosa giusta.[ENTER]S, ti aiuter. " -gameforge.main_quest_lv93._430_say = " Grandioso! " -gameforge.main_quest_lv93._440_say = " Tuttavia, al momento non ho l'essenza a[ENTER]disposizione.[ENTER]Potresti procurarmi qualche ingrediente? Cos[ENTER]sar in grado produrti l'essenza. " -gameforge.main_quest_lv93._450_say = " Certamente. Di cosa hai bisogno? " -gameforge.main_quest_lv93._460_say = " Mi mancano Radici di gango, Funghi tue e Rose[ENTER]alpine.[ENTER]Mi occorrono 200 pezzi di ciascun ingrediente. " -gameforge.main_quest_lv93._470_say = " Mi avvio immediatamente. Dove posso trovare il[ENTER]tutto? " -gameforge.main_quest_lv93._480_say = " Trovi queste piante in diversi luoghi del[ENTER]continente.[ENTER]Mentre tu sarai via, io inizier con la[ENTER]preparazione. " -gameforge.main_quest_lv93._490_sayTitle = " La preparazione della ricetta millenium " -gameforge.main_quest_lv93._500_say = " Cerca Radici di gango, funghi tue e Rose alpine.[ENTER]Ti occorrono 200 pezzi per ciascuno. " -gameforge.main_quest_lv93._510 = " Trovi queste piante in diversi luoghi del[ENTER]continente.[ENTER]Mentre tu sarai via, io inizier con la[ENTER]preparazione. " -gameforge.main_quest_lv93._520_say = " Ah, molto bene, sei gi di ritorno e hai tutto[ENTER]con te. Mi metto subito al lavoro.[ENTER]A questo punto, per, devo restare assolutamente[ENTER]indisturbato. Torna domani alla stessa ora.[ENTER]Per allora l'essenza dovrebbe essere pronta. " -gameforge.main_quest_lv93._530_say = " Perfetto, a domani. " -gameforge.main_quest_lv93._540_say = " Capisco che tu abbia fretta. Tuttavia, devi avere[ENTER]ancora un po' di pazienza. Torna pi tardi. " -gameforge.main_quest_lv93._550_say = " Octavio ti cerca. " -gameforge.main_quest_lv93._560_say = " Ah, arrivi proprio al momento giusto: l'Essenza[ENTER]millenium pronta! Puoi portarla a Camminatore[ENTER]Yon-I. " -gameforge.main_quest_lv93._570_say = " Ti ringrazio! " -gameforge.main_quest_lv93._580_sendLetter = " Essenza millenium " -gameforge.main_quest_lv93._590_say = " Camminatore Yon-I ti cerca. " -gameforge.main_quest_lv93._600_say = " Hai l'Essenza millenium con te![ENTER]Ora ho tutti gli ingredienti per il mio elisir[ENTER]energizzante. Ti chiamo appena sar pronto. " -gameforge.main_quest_lv93._610_say = " Va bene. " -gameforge.main_quest_lv93._620_say = " L'avventura continua non appena avrai raggiunto[ENTER]il livello 94. " -gameforge.main_quest_lv93._630_say = " %s: %d pz, %s: %d pz,[ENTER]%s: %d pz " -gameforge.main_quest_lv93._640_say = " Ho una locanda da gestire e non ho troppo tempo a[ENTER]disposizione. Portami tutti gli ingredienti che[ENTER]mi mancano e sii veloce. " -gameforge.main_quest_lv93._650_1_notice = " Hai trovato tutti gli ingredienti necessari per[ENTER]la produzione dell'Essenza millenium. " -gameforge.main_quest_lv93._650_2_notice = " Torna da Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Perle del leviatano " -gameforge.main_quest_lv94._020_say = " Camminatore Yon-I ti cerca. " -gameforge.main_quest_lv94._030_say = " Ce l'ho fatta. Ho combinato le efficacissime[ENTER]essenze che noi tutti conosciamo. Vi presento: le[ENTER]Perle del leviatano! " -gameforge.main_quest_lv94._040_say = " Ti ringrazio! " -gameforge.main_quest_lv94._050_say = " Prendendo questa capsula forse non noterai nessun[ENTER]cambiamento. Tuttavia, un occhio allenato come il[ENTER]mio o quello di Angmur sar in grado di[ENTER]riconoscerlo.[ENTER]Angmur vuole parlare con te. Vai subito da lui. " -gameforge.main_quest_lv94._060_sayTitle = " Rinforzati! " -gameforge.main_quest_lv94._070_say = " Prendi le Perle del leviatano e visita[ENTER]l'Ammiraglio Angmur. " -gameforge.main_quest_lv94._080_sendLetter = " Chiamata dei Monti Tonanti " -gameforge.main_quest_lv94._090_say = " L'Ammiraglio Angmur ha nuove per te. " -gameforge.main_quest_lv94._1000_say = " Mi occorre del tempo per l'analisi dei campioni.[ENTER]Torna domani e spero di avere gi qualche[ENTER]risultato. " -gameforge.main_quest_lv94._100_say = " Ah, le Perle del leviatano cominciano gi a fare[ENTER]il loro effetto: riconosco chiaramente l'aura del[ENTER]potere che ti circonda.[ENTER]I miei esploratori pensano di sapere dove si[ENTER]trova il quartier generale dei Servitori[ENTER]dell'Oscurit.[ENTER]Tuttavia, il luogo in questione altamente[ENTER]sorvegliato. Potresti andare a vedere? " -gameforge.main_quest_lv94._1010_say = " Comunicher i risultati ad Angmur.[ENTER]Poi sar lui a informarti. " -gameforge.main_quest_lv94._1020_say = " L'Ammiraglio Angmur ha delle informazioni[ENTER]sull'Oro nero. Vai da lui. " -gameforge.main_quest_lv94._1030_say = " Ah s, eccoti! Non ho ancora finito con l'analisi[ENTER]dell'Oro nero. Spero di poterti dire di pi[ENTER]quanto prima.[ENTER]Ecco, accetta questa ricompensa per il tuo[ENTER]impegno. " -gameforge.main_quest_lv94._1040_say = " Non c' tempo da perdere. Presto, portami i[ENTER]campioni dell'Oro nero! " -gameforge.main_quest_lv94._1050_say = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello 95. " -gameforge.main_quest_lv94._1060_say = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Quantit mancante: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Chiaro. " -gameforge.main_quest_lv94._120_say = " Ti ringrazio. Vieni, ti mostro i luoghi che[ENTER]dovrai esplorare. Successivamente mi farai un[ENTER]rapporto. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Nella missione dell'Ammiraglio Angmur dovrai[ENTER]esplorare i Monti Tonanti. Il tuo primo obiettivo[ENTER]: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " I Monti Tonanti " -gameforge.main_quest_lv94._160_say = " Esplora i Monti Tonanti e fai un resoconto[ENTER]all'Ammiraglio Angmur. " -gameforge.main_quest_lv94._170_say = " Non hai ancora esplorato tutte le zone? Quelle[ENTER]informazioni sono molto importanti per noi. Porta[ENTER]a termine la mia missione. " -gameforge.main_quest_lv94._180_say = " Il tuo primo obiettivo : %d, %d " -gameforge.main_quest_lv94._190_say = " Il tuo secondo obiettivo : %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Il tuo terzo obiettivo : %d, %d " -gameforge.main_quest_lv94._220_say = " Hai raggiunto il tuo primo obiettivo. La prossima[ENTER]zona : (%d, %d) " -gameforge.main_quest_lv94._230_say = " Hai raggiunto il tuo secondo obiettivo. La[ENTER]prossima zona : (%d, %d) " -gameforge.main_quest_lv94._240 = " Hai raggiunto il tuo terzo obiettivo. " -gameforge.main_quest_lv94._250_say = " Sei riuscito a farti un'idea dei Monti Tonanti.[ENTER]Fai un resoconto all'Ammiraglio Angmur. " -gameforge.main_quest_lv94._260_say = " Torna dall'Ammiraglio Angmur " -gameforge.main_quest_lv94._270_say = " Ah, sei tornato! Molto bene, ora analizzeremo le[ENTER]informazioni che hai raccolto ed elaboreremo una[ENTER]strategia. " -gameforge.main_quest_lv94._280_say = " Ecco la tua ricompensa. " -gameforge.main_quest_lv94._290_sendLetter = " Indebolisci i Ladri Rossi " -gameforge.main_quest_lv94._300_say = " L'Ammiraglio Angmur ti sta cercando. " -gameforge.main_quest_lv94._310_say = " Un attacco diretto in questo momento mi sembra[ENTER]ancora troppo rischioso. Prima di passare[ENTER]all'offensiva dovremmo indebolire le truppe[ENTER]avversarie. " -gameforge.main_quest_lv94._320_say = " I seguenti gruppi popolano i Monti Tonanti:[ENTER]Giganti, Ciclopi e Ladri Rossi.[ENTER]In primo luogo attaccheremo i Ladri Rossi! " -gameforge.main_quest_lv94._330_say = " Quali sono i punti deboli dei Ladri Rossi? " -gameforge.main_quest_lv94._340_say = " Il Capo Rosso indossa normalmente un Mantello che[ENTER] il simbolo della forza e invincibilit. Sottrai[ENTER]questo mantello al Capo, cos la motivazione dei[ENTER]Ladri Rossi sar distrutta! " -gameforge.main_quest_lv94._350_say = " Il Capo Rosso? Non sar un compito facile... " -gameforge.main_quest_lv94._360_say = " Hai ragione. Tuttavia, se esiste qualcuno in[ENTER]grado di competere con lui, questo sei[ENTER]sicuramente tu![ENTER]Buona fortuna! " -gameforge.main_quest_lv94._370_sayTitle = " Il Capo Rosso " -gameforge.main_quest_lv94._380_say = " Sconfiggi il Capo Rosso e sottraigli il suo[ENTER]Mantello. " -gameforge.main_quest_lv94._390_say = " ... Hai fallito? No, non ci credo. Affronta[ENTER]nuovamente il Capo Rosso. Sono fermamente sicuro[ENTER]che questa volta lo sconfiggerai. " -gameforge.main_quest_lv94._400_1_notice = " Hai sconfitto il Capo Rosso. " -gameforge.main_quest_lv94._400_2_notice = " Prendi il suo mantello e portalo all'Ammiraglio[ENTER]Angmur. " -gameforge.main_quest_lv94._410_say = " L'Ammiraglio Angmur ti aspetta. " -gameforge.main_quest_lv94._420_say = " Il Mantello! Sapevo che ce l'avresti fatta. Il[ENTER]prossimo passo sar appenderlo in modo visibile[ENTER]nei pressi del loro Magazzino, questo gesto[ENTER]render la Banda dei Ladri Rossi molto insicura.[ENTER]Il mio popolo se ne far carico. Tu puoi[ENTER]riposarti. " -gameforge.main_quest_lv94._430_sendLetter = " Indebolisci i Ciclopi " -gameforge.main_quest_lv94._440_say = " L'Ammiraglio Angmur vorrebbe parlare con te. " -gameforge.main_quest_lv94._450_say = " Il nostro piano ha funzionato: lo scompiglio si [ENTER]diffuso tra i Ladri Rossi non appena hanno visto[ENTER]hanno visto il mantello. Alla fine demoni e umani[ENTER]si sono attaccati a vicenda. Ora questa Banda [ENTER]completamente disorganizzata.[ENTER]Il prossimo passo sar occuparci dei Ciclopi. " -gameforge.main_quest_lv94._460_say = " E come procediamo? " -gameforge.main_quest_lv94._470_say = " I Ciclopi adorano il loro capo. Se riusciamo a[ENTER]eliminare la guida, i Ciclopi andranno in panico[ENTER]e si disperderanno. Sconfiggi %d Generale[ENTER]Nessuno, %d Arge e %d Polifemo. " -gameforge.main_quest_lv94._480_say = " Sar un piacere. " -gameforge.main_quest_lv94._490_say = " Abbi cura di te. " -gameforge.main_quest_lv94._500_sayTitle = " Combatti contro i Ciclopi! " -gameforge.main_quest_lv94._510_say = " Sconfiggi %d Generale Nessuno, %d Arge e %d[ENTER]Polifemo. " -gameforge.main_quest_lv94._520 = " A stento riesco a credere che proprio i Ciclopi[ENTER]abbiano avuto la meglio su di te. Forza, so che[ENTER]ce la puoi fare! " -gameforge.main_quest_lv94._530_1_notice = " Hai sconfitto il Capo dei Ciclopi. " -gameforge.main_quest_lv94._530_2_notice = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv94._540_say = " Vai dall'Ammiraglio Angmur. " -gameforge.main_quest_lv94._550_say = " La notizia delle tue gesta ti precede! I Ciclopi[ENTER]sono in fuga. Restano ora solo i Giganti.[ENTER]Cercher di reperire informazioni sui punti[ENTER]deboli dei Giganti e poi ti far chiamare. " -gameforge.main_quest_lv94._560_sendLetter = " Indebolisci i Giganti " -gameforge.main_quest_lv94._570_say = " L'Ammiraglio Angmur ti fa chiamare. " -gameforge.main_quest_lv94._580_say = " I miei esploratori hanno scoperto i punti deboli[ENTER]dei Giganti. " -gameforge.main_quest_lv94._590_say = " Sentiamo un po'... " -gameforge.main_quest_lv94._600_say = " I Giganti sono in possesso di un Totem dotato di[ENTER]grande valore spirituale. Se riusciamo a[ENTER]portarglielo via, potremmo mandare a monte le[ENTER]loro intenzioni. " -gameforge.main_quest_lv94._610_say = " Dove posso trovare questo Totem? " -gameforge.main_quest_lv94._620_say = " Il Totem ha la forma di una grossa ambra.[ENTER]Per proteggerlo dai ladri stato diviso in %d[ENTER]parti. Re Wobba e i suoi ufficiali lo portano con[ENTER]s. " -gameforge.main_quest_lv94._630_say = " Capito. " -gameforge.main_quest_lv94._640_sayTitle = " Totem dei Giganti " -gameforge.main_quest_lv94._650_say = " Entra in possesso di tutti i pezzi che compongono[ENTER]il Totem. " -gameforge.main_quest_lv94._660_say = " I Giganti sono degli avversari davvero potenti.[ENTER]Tu dovrai comunque trovare il modo per[ENTER]sconfiggerli e portarmi il Totem! " -gameforge.main_quest_lv94._670_say_1_notice = " Hai ottenuto tutti i pezzi del Totem. " -gameforge.main_quest_lv94._670_say_2_notice = " Torna dall'Ammiraglio Angmur " -gameforge.main_quest_lv94._680_say = " S, mi sono preoccupato! Ce l'hai fatta. Ora[ENTER]abbiamo il Totem dei Giganti. Meriti una ricca[ENTER]ricompensa. " -gameforge.main_quest_lv94._690_sendLetter = " Ai Monti Tonanti " -gameforge.main_quest_lv94._700_say = " L'Ammiraglio Angmur ti sta cercando. " -gameforge.main_quest_lv94._710_say = " I miei esploratori si sono accorti che i Ciclopi[ENTER]raccolgono qualcosa nei Monti Tonanti che[ENTER]successivamente portano via. " -gameforge.main_quest_lv94._720_say = " Scopri cosa hanno in mente i Ciclopi.[ENTER]Certamente niente di buono... E dubito che[ENTER]vogliano rivelare il loro segreto. " -gameforge.main_quest_lv94._730_say = " Capito. " -gameforge.main_quest_lv94._740_sayTitle = " Cosa stanno tramando i Ciclopi? " -gameforge.main_quest_lv94._750_say = " Scopri cosa raccolgono i Ciclopi nei Monti[ENTER]Tonanti. " -gameforge.main_quest_lv94._760_say = " Scopri che intenzioni hanno i Ciclopi.[ENTER]Certamente niente di buono... E dubito che[ENTER]vogliano rivelare il loro segreto. " -gameforge.main_quest_lv94._770_1_notice = " Hai in mano una pietra nera brillante e un foglio. " -gameforge.main_quest_lv94._770_2_notice = " Mostra il tuo ritrovamento all'Ammiraglio Angmur. " -gameforge.main_quest_lv94._780_say = " Vai dall'Ammiraglio Angmur. " -gameforge.main_quest_lv94._790_say = " Sei riuscito a scoprire cosa facciano i Ciclopi[ENTER]nei Monti Tonanti? " -gameforge.main_quest_lv94._800_say = " I Ciclopi non volevano rivelare la verit ma alla[ENTER]fine sono riuscito a convincerli a darmi questo:[ENTER]una pietra nera e questo foglio. " -gameforge.main_quest_lv94._810_say = " Abbiamo localizzato tracce di Oro nero nei Monti[ENTER]Tonanti e ora lo estraiamo per voi. Per la[ENTER]consegna ci incontriamo, come stabilito, nel[ENTER]ventre dei Monti Tonanti. " -gameforge.main_quest_lv94._820_say = " Oro nero... un minerale che si trova solo nei[ENTER]Monti Tonanti. Cosa se ne fanno i Servitori[ENTER]dell'Oscurit? " -gameforge.main_quest_lv94._830_say = " Dobbiamo assolutamente scoprire che cosa hanno in[ENTER]mente. " -gameforge.main_quest_lv94._840_say = " Qui c' scritto: " -gameforge.main_quest_lv94._850_sendLetter = " Oro nero " -gameforge.main_quest_lv94._860_say = " L'Ammiraglio Angmur vorrebbe parlare con te[ENTER]dell'Oro nero. " -gameforge.main_quest_lv94._870_say = " L'alchimista non riuscito ad analizzare l'Oro[ENTER]nero. Il pezzo era troppo piccolo.[ENTER]Dobbiamo scoprire che caratteristiche ha e perch[ENTER]i Servitori dell'Oscurit lo desiderino tanto.[ENTER]Potresti tornare ai Monti Tonanti e assicurarti[ENTER]ulteriori campioni di Oro nero? " -gameforge.main_quest_lv94._880_say = " Vai prima dall'alchimista. Ti dir di quanti[ENTER]campioni ha bisogno. " -gameforge.main_quest_lv94._890_say = " Parla con l'alchimista. " -gameforge.main_quest_lv94._900_say = " Ciao, sei gi stato informato da Angmur su quale[ENTER]sia il tuo compito? " -gameforge.main_quest_lv94._910_say = " S. Quanti campioni di Oro nero ti occorrono? " -gameforge.main_quest_lv94._920_say = " Hm, fammi pensare. Penso che %d campioni bastino[ENTER]per effettuare l'analisi. " -gameforge.main_quest_lv94._930_say = " Capito. " -gameforge.main_quest_lv94._940_sayTitle = " L'Oro dei Monti Tonanti " -gameforge.main_quest_lv94._950_sayTitle = " Vai dall'Alchimista. " -gameforge.main_quest_lv94._960_say = " Cerca l'Oro nero nei Monti Tonanti. " -gameforge.main_quest_lv94._970_1_notice = " Hai scoperto un Giacimento di Oro Nero e in[ENTER]questo modo ti sei assicurato un campione del[ENTER]minerale. " -gameforge.main_quest_lv94._970_2_notice = " Portalo all'alchimista. " -gameforge.main_quest_lv94._980_say = " Ah, sei riuscito a trovare dell'Oro nero. Fai un[ENTER]po' vedere! Hm, nessuna spaccatura e il pezzo [ENTER]pure piuttosto grande... s, posso utilizzarlo[ENTER]per la mia analisi. Ora mi occorre ancora %d. " -gameforge.main_quest_lv94._990_say = " Con questo campione non posso purtroppo fare[ENTER]nulla.[ENTER] troppo leggero per poter fare un'analisi come[ENTER]si deve.[ENTER]Portamene un altro! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Febbre dell'oro " -gameforge.main_quest_lv95._020_say = " L'Ammiraglio Angmur ti cerca. Ha delle nuove[ENTER]informazioni sull'Oro nero. " -gameforge.main_quest_lv95._030_say = " L'Oro nero toglie energia agli esseri viventi[ENTER]nelle sue dirette vicinanze per liberarla in[ENTER]altri corpi. In questo modo i Servitori[ENTER]dell'Oscurit intendono introdurre in Sung Mahi[ENTER]il potere rubato! Il Gigante Capitano Uncini ha[ENTER]fatto grosse scorte di Oro nero nei Monti[ENTER]Tonanti. Valle a prendere! " -gameforge.main_quest_lv95._040_say = " Sar fatto! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " All'uncino: Capitano Uncini " -gameforge.main_quest_lv95._080_say = " Sconfiggi Capitano Uncini dei Giganti e[ENTER]assicurati l'Oro nero! " -gameforge.main_quest_lv95._090_say = " Non c' tempo da perdere! Sconfiggi Capitano[ENTER]Uncini e assicurati l'Oro nero! " -gameforge.main_quest_lv95._100_1_notice = " Dell'Oro nero nessuna traccia. Al suo posto[ENTER]Capitano Uncini portava una lettera con s. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv95._120_say = " S, sei riuscito a sconfiggere il Capitano Uncini.Cos', una lettera? Fai vedere un po'! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Maledetto. Capitano Uncini ha gi inviato l'Oro[ENTER]nero alla Banshee.[ENTER]L'ultima frase un enigma: La maledizione della[ENTER]vita evocher dalla nebbia l'esercito delle[ENTER]tenebre. " -gameforge.main_quest_lv95._150_say = " Dobbiamo fare in modo di bloccare la consegna![ENTER]Crediamo che il nascondiglio della Banshee si[ENTER]trovi a ovest nella Falesia di Gautama, in un[ENTER]luogo dimenticato da Dio costantemente avvolto[ENTER]dalla nebbia. Gli Ogre e i lemuri abitano l. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Non appena riuscir a scoprire da quale strada[ENTER]l'Oro nero stato portato alla Banshee, ti far[ENTER]sapere. " -gameforge.main_quest_lv95._180_sendLetter = " Blocca la consegna " -gameforge.main_quest_lv95._190_say = " Vai dall'Ammiraglio Angmur. Lui ha qualche[ENTER]informazione in pi rispetto alla consegna[ENTER]dell'Oro nero. " -gameforge.main_quest_lv95._200_say = " I miei esploratori hanno scoperto che il Capitano[ENTER]Shrack, comandante degli Ogre, trasporta l'Oro[ENTER]nero alla Falesia di Gautama. Lo trasporta in una[ENTER]borsa appesa alla sua cintura. Prendiglielo! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Capito. Mi metto subito alla ricerca. " -gameforge.main_quest_lv95._230_sayTitle = " Blocca la consegna! " -gameforge.main_quest_lv95._240_say = " Scova il Capitano Shrack e assicurati la borsa[ENTER]con l'Oro nero prima che egli raggiunga la[ENTER]Banshee. " -gameforge.main_quest_lv95._250_say = " Il Capitano Shrack un osso duro. Tuttavia,[ENTER]credo che tu possa sconfiggerlo! Prova di nuovo. " -gameforge.main_quest_lv95._260_1_notice = " Hai ottenuto la borsa. " -gameforge.main_quest_lv95._260_2_notice = " Torna con la borsa dall'Ammiraglio Angmur. " -gameforge.main_quest_lv95._270_say = " Porta il tuo bottino all'Ammiraglio Angmur. " -gameforge.main_quest_lv95._280_say = " Questa borsa contiene l'Oro nero? Fai un po'[ENTER]vedere! Toh! Qui c' solo un foglio... " -gameforge.main_quest_lv95._290_say = " La consegna dell'Oro nero viene effettuata quando[ENTER]la sua lavorazione conclusa. " -gameforge.main_quest_lv95._300_say = " Dannazione, l'Oro nero nuovamente nelle mani[ENTER]sbagliate. Almeno ora sappiamo che esso necessita[ENTER]di una lavorazione prima che la Banshee lo possa[ENTER]utilizzare per i suoi scopi. " -gameforge.main_quest_lv95._310_say = " Non ancora troppo tardi. Scoprir chi in[ENTER]possesso dell'Oro nero e se esso sia gi stato[ENTER]lavorato. Non appena sapr qualcosa ti mander a[ENTER]chiamare. Ecco, accetta questa ricompensa. A[ENTER]presto! " -gameforge.main_quest_lv95._320_sendLetter = " Ferma il processo di lavorazione " -gameforge.main_quest_lv95._330_say = " Vai dall'Ammiraglio Angmur. Ha delle novit[ENTER]riguardanti l'Oro nero. " -gameforge.main_quest_lv95._340_say = " Abbiamo scoperto che il Grande Ogre controlla[ENTER]personalmente il processo di lavorazione dell'Oro[ENTER]nero, per poi portarlo alla Banshee. " -gameforge.main_quest_lv95._350_say = " Al momento fermo alla Falesia di Gautama.[ENTER]Fai in modo che l'Oro nero non raggiunga la sua[ENTER]meta. Presto, prima che sia troppo tardi! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " Grande Ogre " -gameforge.main_quest_lv95._380_say = " Sconfiggi il capo degli Ogre per impedire il[ENTER]completamento della lavorazione dell'Oro nero. " -gameforge.main_quest_lv95._390_say = " Ogni minuto importante! Ferma il Grande Ogre! " -gameforge.main_quest_lv95._400_notice = " Hai sconfitto il Grande Ogre. " -gameforge.main_quest_lv95._410_say = " Non siete riusciti a fermarci! La Banshee ha gi[ENTER]avuto l'Oro nero. Troppo tardi, buffoni! " -gameforge.main_quest_lv95._420_say = " Il cappio si stringe troppo. Torna[ENTER]dall'Ammiraglio Angmur e fagli un resoconto. " -gameforge.main_quest_lv95._430_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv95._440_say = " stata una cosa veloce! Hai con te l'Oro nero? " -gameforge.main_quest_lv95._450_say = " No, sono arrivato troppo tardi. Purtroppo si[ENTER]trova gi nelle mani della Banshee. " -gameforge.main_quest_lv95._460_say = " Che il Dio Drago abbia piet di noi. Tuttavia,[ENTER]non ci diamo per sconfitti cos facilmente![ENTER]Invier i miei esploratori a scoprire dove si[ENTER]trova la dimora di Banshee.[ENTER]Non appena lo scoprir ti dar una risposta. Ora[ENTER]riposati un po' e prendi questa ricompensa. " -gameforge.main_quest_lv95._470_sendLetter = " Maledizione della vita " -gameforge.main_quest_lv95._480_say = " L'Ammiraglio Angmur ha delle nuove informazioni[ENTER]per te.[ENTER]Vai da lui. " -gameforge.main_quest_lv95._490_say = " Ora sappiamo cosa si intende per maledizione[ENTER]della vita ed esercito delle tenebre. Un tempo un[ENTER]mago scellerato viveva sulla Roccia del Drago[ENTER]Scuro.[ENTER]Egli voleva dominare sull'intero continente e[ENTER]letteralmente non si fermava davanti a nulla:[ENTER]usando la magia nera, chiamata maledizione della[ENTER]vita, fece resuscitare i morti e con loro[ENTER]costitu un esercito per la battaglia. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Evocazione dei morti - il solo pensiero mi fa[ENTER]rabbrividire. I Servitori dell'Oscurit stanno[ENTER]utilizzando l'Oro nero per costituire un esercito[ENTER]di zombie. Dobbiamo fermarli! " -gameforge.main_quest_lv95._520_say = " Cerca il mago lemure nelle antiche rovine della[ENTER]Falesia di Gautama. Lui sa qualcosa su questa[ENTER]maledizione. Se gli chiedi le informazioni con[ENTER]cortesia, ti dir sicuramente tutto ci che vuoi[ENTER]sapere. " -gameforge.main_quest_lv95._530_say = " Insomma, chiedere cortesemente. Capito. " -gameforge.main_quest_lv95._540_sayTitle = " Maledizione della vita " -gameforge.main_quest_lv95._550_say = " Sconfiggi il mago lemure e raccogli informazioni[ENTER]sulla maledizione della vita e l'evocazione dei[ENTER]morti. " -gameforge.main_quest_lv95._560_say = " Non c' tempo da perdere. Sconfiggi il mago[ENTER]lemure e strappagli le informazioni sulla[ENTER]maledizione della vita. " -gameforge.main_quest_lv95._570_1_notice = " Hai sconfitto il mago lemure e hai trovato una[ENTER]tavola con un'iscrizione. " -gameforge.main_quest_lv95._570_2_notice = " Mostrala all'Ammiraglio Angmur. " -gameforge.main_quest_lv95._580_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv95._590_say = " Ah s, il mago lemure aveva questa tavola con s?[ENTER]Fai vedere un po'... " -gameforge.main_quest_lv95._600_sayReward = " Sono tre le cose necessarie per far resuscitare i[ENTER]morti:[ENTER]1. un corpo umano[ENTER]2. ...[ENTER]La Tavola di lemure rotta in questo punto.[ENTER]Manca il resto dell'inscrizione. " -gameforge.main_quest_lv95._610_say = " Temo che tu debba nuovamente metterti in cammino.[ENTER]Abbiamo assoluto bisogno della parte mancante di[ENTER]questa inscrizione.[ENTER]Dovrebbero esistere altri due pezzi della Tavola[ENTER]di lemure. " -gameforge.main_quest_lv95._620_say = " Ecco la ricompensa per tutto ci che hai ottenuto[ENTER]finora. Ora vai a cercare le parti mancanti della[ENTER]Tavola di lemure! " -gameforge.main_quest_lv95._630_sendLetter = " L'epigrafe " -gameforge.main_quest_lv95._640_sayTitle = " Trova la Tavola di lemure! " -gameforge.main_quest_lv95._650_say = " Sconfiggi i maghi lemure e trova le restanti[ENTER]parti della Tavola di lemure. " -gameforge.main_quest_lv95._660_say = " Dobbiamo assolutamente sapere che cosa significhi[ENTER]questa inscrizione. Non mollare! " -gameforge.main_quest_lv95._670_say = " Porta i due frammenti mancanti della Tavola di[ENTER]lemure all'Ammiraglio Angmur. " -gameforge.main_quest_lv95._680_say = " Ah, sei tornato! Ora metteremo insieme i pezzi[ENTER]della Tavola di lemure e leggeremo l'inscrizione. " -gameforge.main_quest_lv95._690_sayReward = " Tre cose sono necessarie per risvegliare i morti:[ENTER]1. un corpo umano[ENTER]2. Oro nero[ENTER]3. corteccia dei demoni dell'albero[ENTER]Solo un mago con eccellenti capacit in grado[ENTER]di evocare la maledizione della vita e tenerla.[ENTER]Quando egli muore l'intero esercito degli zombie[ENTER]cade con lui. " -gameforge.main_quest_lv95._700_say = " Ecco perch negli ultimi tempi i nostri cimiteri[ENTER]vengono profanati e i cadaveri vengono portati[ENTER]via dalle tombe. I Servitori dell'Oscurit[ENTER]intendono riportarli in vita, costituire con loro[ENTER]un esercito di zombie per marciare contro di noi.[ENTER]Che idea abominevole! " -gameforge.main_quest_lv95._710_say = " Dobbiamo fermare questo sacrilegio! " -gameforge.main_quest_lv95._720_say = " S, tuttavia il tempo ci rema contro. Solo la[ENTER]Banshee abbastanza potente da evocare una[ENTER]maledizione di questa portata, ma il guaio che[ENTER]non sappiamo dove si si trovi. Invier altri[ENTER]uomini in spedizione affinch scoprano il[ENTER]nascondiglio dell'oscura Somma Sacerdotessa. Ti[ENTER]mander a chiamare non appena avr qualche[ENTER]notizia in pi. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello 96. " -gameforge.main_quest_lv95._750_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv95._760_say = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Arresta la maledizione " -gameforge.main_quest_lv96._020_say = " L'Ammiraglio Angmur vorrebbe parlare con te. " -gameforge.main_quest_lv96._030_say = " Sono felice che tu sia qui. Abbiamo trovato un[ENTER]modo per sabotare i piani dei Servitori e della[ENTER]Banshee. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Occorre un mezzo affinch le anime dei morti[ENTER]possano lasciare i loro corpi. Questo mezzo la[ENTER]Terra sacra, che i Giganti conservano in sacchi.[ENTER]Se riesci a prenderne 100 sacchi, potremmo[ENTER]fermare la maledizione della vita. " -gameforge.main_quest_lv96._070_say = " Mi avvio subito! " -gameforge.main_quest_lv96._080_sayTitle = " Terra sacra " -gameforge.main_quest_lv96._090_say = " Sconfiggi i Giganti e accaparrati 100 sacchi[ENTER]pieni di Terra sacra. " -gameforge.main_quest_lv96._100_say = " Il tempo ci rema contro. Veloce, sbrigati e[ENTER]accaparrati i sacchi pieni di Terra sacra! " -gameforge.main_quest_lv96._110_1_notice = " Hai ottenuto tutti i sacchi pieni di Terra sacra. " -gameforge.main_quest_lv96._110_2_notice = " Portale dall'Ammiraglio Angmur. " -gameforge.main_quest_lv96._120_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv96._130_say = " Su di te si pu sempre contare! Grazie. Prendi[ENTER]questa ricompensa. " -gameforge.main_quest_lv96._140_sendLetter = " Arresta la maledizione " -gameforge.main_quest_lv96._150_say = " L'Ammiraglio Angmur un'ulteriore missione per te. " -gameforge.main_quest_lv96._160_say = " Gli Ogre custodiscono un mezzo per l'evocazione[ENTER]dei morti. Tuttavia, non sappiamo che aspetto[ENTER]abbia. Va' dagli Ogre e prendi qualunque cosa ti[ENTER]sembri sospetta. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Capito. " -gameforge.main_quest_lv96._200_sayTitle = " Il mezzo degli Ogre " -gameforge.main_quest_lv96._210_say = " Sconfiggi gli Ogre e scopri che aspetto ha il[ENTER]loro mezzo. " -gameforge.main_quest_lv96._220_say = " So che non hai molti indizi. Ma qualcosa si[ENTER]trover di sicuro! " -gameforge.main_quest_lv96._230_1_notice = " Sei riuscito a trovare un Portamonete e una[ENTER]Medaglia d'oro. " -gameforge.main_quest_lv96._230_2_notice = " Porta entrambi gli oggetti all'Ammiraglio Angmur. " -gameforge.main_quest_lv96._240_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv96._250_say = " Ottimo lavoro! Mostrer questi oggetti a[ENTER]Camminatore Yon-I e gli chieder di analizzarli. " -gameforge.main_quest_lv96._260_say = " Cerca Camminatore Yon-I e fatti informare su ci[ENTER]che ha scoperto dalle sue analisi. " -gameforge.main_quest_lv96._270_say = " Ah, eccoti di ritorno! Ho potuto dare uno sguardo[ENTER]agli oggetti che hai reperito dagli Ogre. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " Le Monete d'oro presenti nel Portamonete emanano[ENTER]una potente forza oscura. Sono loro il mezzo.[ENTER]Vai ad informare Angmur. " -gameforge.main_quest_lv96._300_sendLetter = " Arresta la maledizione " -gameforge.main_quest_lv96._310_say = " Vai dall'Ammiraglio Angmur. " -gameforge.main_quest_lv96._320_say = " Tieni, prendi il Nastro del cacciatore d'oro. Ti[ENTER]aiuter a localizzare il Portamonete degli Ogre. " -gameforge.main_quest_lv96._330_say = " Abbiamo bisogno di 100 Monete d'oro. Tuttavia,[ENTER]temo che non tutte quelle che riuscirai a trovare[ENTER]potranno essere utilizzate come mezzo. Ti aspetta[ENTER]un sacco di lavoro. " -gameforge.main_quest_lv96._340_say = " Non c' problema. " -gameforge.main_quest_lv96._350_sayTitle = " Caccia all'oro " -gameforge.main_quest_lv96._360_say = " Combatti contro gli Ogre e raccogli Monete d'oro.[ENTER]Non tutte le Monete d'oro fungono da mezzo. Falle[ENTER]esaminare da Camminatore Yon-I. " -gameforge.main_quest_lv96._370_say = " S, qui posso chiaramente avvertire la magia[ENTER]oscura. " -gameforge.main_quest_lv96._380_say = " Fantastico, ora abbiamo tutte le Monete d'oro che[ENTER]ci servono come mezzo. Questo non piacer[ENTER]sicuramente alla Banshee! Ecco, prendi questa[ENTER]ricompensa. Angmur ti dar il prossimo incarico. " -gameforge.main_quest_lv96._390_say = " Mancano ancora delle Monete d'oro. Raccogline[ENTER]altre %d. " -gameforge.main_quest_lv96._400_sendLetter = " Arresta la maledizione " -gameforge.main_quest_lv96._410_say = " L'Ammiraglio Angmur ti sta cercando. " -gameforge.main_quest_lv96._420_say = " Dobbiamo fare in modo che i Servitori[ENTER]dell'Oscurit non riescano a entrare in possesso[ENTER]della corteccia dei demoni dell'albero. " -gameforge.main_quest_lv96._430_say = " I demoni dell'albero sono una delle specie pi[ENTER]misteriose del nostro mondo e non servono[ENTER]nessuno, neppure Sung Mahi.[ENTER]Nella Falesia di Gautama se ne trovano di tre[ENTER]tipi: Aku-Boku, Arboretum e Sicomoro. Prendi loro[ENTER]la corteccia! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Capito. " -gameforge.main_quest_lv96._460_sayTitle = " Scorteccia i demoni dell'albero " -gameforge.main_quest_lv96._470_say = " Prendi la corteccia di un Aku-Boku, di un[ENTER]Arboretum e di un Sicomoro. " -gameforge.main_quest_lv96._480_counterName = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " Il tempo stringe. Distruggi i demoni dell'albero[ENTER]e assicurati la loro corteccia prima che lo[ENTER]facciano i Servitori. " -gameforge.main_quest_lv96._510_1_notice = " Hai sconfitto tutti i demoni dell'albero, ma[ENTER]qualcuno arrivato prima di te: la corteccia [ENTER]gi stata strappata dai loro tronchi. " -gameforge.main_quest_lv96._510_2_notice = " Informa l'Ammiraglio Angmur. " -gameforge.main_quest_lv96._520_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv96._530_say = " Che bello, sei tornato sano e salvo! Ci sei[ENTER]riuscito?[ENTER]Cosa? La corteccia era gi stata strappata dai[ENTER]loro tronchi dei demoni dell'albero e c'erano[ENTER]tracce fresche di un combattimento? Allora[ENTER]sicuramente i Servitori dell'oscurit sono[ENTER]arrivati prima di noi. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Se hanno la corteccia, sicuramente saranno ancora[ENTER]in grado di trovare un modo per evocare la[ENTER]maledizione della vita.[ENTER]Perci inevitabile: siamo costretti a entrare[ENTER]in guerra.[ENTER]La Banshee non si potr nascondere da noi ancora[ENTER]a lungo. I miei uomini sono gi sulle sue tracce.[ENTER]Non appena avr trovato qualcosa ti mander a[ENTER]chiamare. " -gameforge.main_quest_lv96._560_sayTitle = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello 97. " -gameforge.main_quest_lv96._570_counterName = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv96._580_sayReward = " Pezzi: %s: %d " -gameforge.main_quest_lv96._590_say = " Quindi le Monete d'oro servono come mezzo. Bene,[ENTER]allora cercher di sapere da Camminatore Yon-I[ENTER]quale sia il passo successivo. Ti contatter[ENTER]quanto prima. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Hai ottenuto un Portamonete. " -gameforge.main_quest_lv96._620_2_notice = " Portalo a Camminatore Yon-I. " -gameforge.main_quest_lv96._630_say = " Questa una normalissima moneta e non un mezzo.[ENTER]Continua a cercare! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Ferma la Banshee " -gameforge.main_quest_lv97._020_say = " Il nascondiglio della Banshee stato scoperto![ENTER]Vai dall'Ammiraglio Angmur per scoprire di pi a[ENTER]riguardo. " -gameforge.main_quest_lv97._030_say = " I miei uomini sono riusciti a scoprire dove si[ENTER]trova la Banshee nella Falesia di Gautama. Si[ENTER]nasconde nella foresta di questa regione, dove[ENTER]l'oscurit fitta, e opera da l la magia nera.[ENTER]Inoltre, ha risvegliato le Servitrici del tempio[ENTER]del Culto del Drago che le erano fedeli in[ENTER]passato. Insieme a loro intende lanciare la[ENTER]Maledizione della vita. " -gameforge.main_quest_lv97._040_say = " Senza il suo aiuto la Banshee non sarebbe in[ENTER]grado di lanciare la maledizione. Sconfiggi la[ENTER]Servitrice del tempio Mu-Shu e placa le anime dei[ENTER]nostri compagni, prima che i loro corpi si levino[ENTER]e si scaglino contro di noi. " -gameforge.main_quest_lv97._050_say = " quasi impossibile avvicinarsi alla Servitrice[ENTER]del tempio senza farsi notare e poi sferrare un[ENTER]attacco. Cogli l'attimo quando cade in trance[ENTER]durante l'esecuzione dei suoi incantesimi oscuri. " -gameforge.main_quest_lv97._060_say = " A posto. " -gameforge.main_quest_lv97._070_say = " Fai attenzione! Quando era ancora in vita era la[ENTER]prima guardia del corpo della Somma Sacerdotessa.[ENTER]Non solo eccelleva nella magia ma anche nell'arte[ENTER]della spada. " -gameforge.main_quest_lv97._080_sayTitle = " La Servitrice del tempio " -gameforge.main_quest_lv97._090_say = " Sconfiggi Mu-Shu, la Servitrice del tempio della[ENTER]Banshee, a Falesia di Gautama. " -gameforge.main_quest_lv97._100_notice = " Colpita a morte, la Servitrice del tempio si[ENTER]accascia al suolo. " -gameforge.main_quest_lv97._110_say = " Folli! Siete caduti nella trappola che ha teso la[ENTER]Banshee. Mentre perdevi il tuo tempo con me, la[ENTER]Signora e Yah-Ki, la vera Servitrice del tempio,[ENTER]hanno gi iniziato il rituale della maledizione.[ENTER]Prego ogni demone affinch vada tutto alla[ENTER]perfezione! " -gameforge.main_quest_lv97._120_say = " Una sosia vi ha messo sulla pista sbagliata! Dopo[ENTER]che l'avrai perquisita, troverai un collare[ENTER]simile a quello che aveva Martyaxwar. Nella tasca[ENTER]interna c' un documento. " -gameforge.main_quest_lv97._130_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv97._140_say = " Sei tornato! La Servitrice del tempio stata[ENTER]sconfitta? " -gameforge.main_quest_lv97._150_say = " No, siamo stati ingannati da una sosia. La vera[ENTER]Servitrice riuscita ad effettuare l'evocazione[ENTER]dei morti senza intralci. Ecco qui, ho trovato[ENTER]questi documenti. " -gameforge.main_quest_lv97._160_say = " Dannazione! Come ci siamo potuti far giocare in[ENTER]questo modo?! Siamo stati poco accorti... Fammi[ENTER]vedere il documento, per favore. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Mmm, un messaggio cifrato... probabile che ci[ENTER]riveli dove si trovi la sua base. Mi pare di aver[ENTER]gi visto questi caratteri da qualche parte...[ENTER]Credo che Yak-Hwan, il guardiano del palazzo, mi[ENTER]abbia mostrato qualcosa di simile in passato. Vai[ENTER]da lui: sarebbe bene che desse uno sguardo al[ENTER]messaggio. " -gameforge.main_quest_lv97._200_sendLetter = " Decifra il documento " -gameforge.main_quest_lv97._210_say = " Vai da Yak-Hwan e mostragli il documento cifrato. " -gameforge.main_quest_lv97._220_say = " Salute! Il mio nome Yak-Hwan. un onore per me[ENTER]fare la tua conoscenza. Ci che hai fatto gi[ENTER]diventato leggenda. Cosa posso fare per te? Ah,[ENTER]un messaggio cifrato. Fammici dare uno sguardo. " -gameforge.main_quest_lv97._230_say = " Esatto, potrei decifrare questi caratteri senza[ENTER]problemi. Per avrei bisogno di un po' di Terra[ENTER]fossile. L'alchimista dovrebbe averne ancora una[ENTER]zolla. Vai da lui e domandaglielo. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Chiaro. " -gameforge.main_quest_lv97._270_sayTitle = " Terra fossile " -gameforge.main_quest_lv97._280_say = " Vai dall'Alchimista e chiedigli se abbia della[ENTER]Terra fossile. " -gameforge.main_quest_lv97._290_say = " Non che per caso abbia dimenticato qualcosa? Mi[ENTER]avresti dovuto portare la Terra fossile. " -gameforge.main_quest_lv97._300_notice = " L'Alchimista ti ha dato la Terra fossile. Ora[ENTER]torna da Yak-Hwan. " -gameforge.main_quest_lv97._310_say = " Ah, la Terra fossile. Ottimo. Mi metter subito[ENTER]al lavoro. Poi, comunicher il messaggio[ENTER]all'Ammiraglio. " -gameforge.main_quest_lv97._320_sendLetter = " Dalla porta sul retro " -gameforge.main_quest_lv97._330_say = " L'Ammiraglio Angmur ti sta cercando. " -gameforge.main_quest_lv97._340_say = " Ora sappiamo dove si nasconde Yah-Ki, la[ENTER]Servitrice del tempio. Purtroppo, per, la base[ENTER]sembra una fortezza e delle truppe di[ENTER]sorveglianza pattugliano la zona circostante[ENTER]senza sosta. Un assalto frontale equivarrebbe al[ENTER]suicidio. " -gameforge.main_quest_lv97._350_say = " Per questo motivo vogliamo attaccare di sorpresa.[ENTER]I miei uomini sono alla ricerca di un punto[ENTER]adeguato. Distrai le guardie per farci guadagnare[ENTER]tempo. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " Il pericolo maggiore potrebbe essere causato da[ENTER]una truppa di sorveglianza chiamata le Brigate[ENTER]della Morte Nera. Moghu, Carnifex e Generale[ENTER]Albus sono i membri della brigata. Skeletos il[ENTER]loro capo. Annientali prima che scoprano la mia[ENTER]truppa di esploratori. " -gameforge.main_quest_lv97._380_say = " Va bene. " -gameforge.main_quest_lv97._390_sayTitle = " Brigate della Morte Nera " -gameforge.main_quest_lv97._400_say = " Annienta le Brigate della Morte Nera, ovvero[ENTER]Moghu, Carnifex, Generale Albus e Skeletos. " -gameforge.main_quest_lv97._410_say = " Fai fuori i membri delle Brigate della Morte Nera[ENTER]prima che scoprano la truppa di esploratori. " -gameforge.main_quest_lv97._420_say = " Comunica ci che successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv97._430_say = " Il nostro piano ha funzionato! Mentre distraevi[ENTER]le Brigate della Morte Nera, i miei uomini sono[ENTER]riusciti a trovare un posto perfetto per tendere[ENTER]un agguato. Non appena avremo messo a punto una[ENTER]strategia d'attacco, ti far chiamare. " -gameforge.main_quest_lv97._440_sendLetter = " La Servitrice del tempio " -gameforge.main_quest_lv97._450_say = " L'Ammiraglio Angmur ha bisogno del tuo aiuto! " -gameforge.main_quest_lv97._460_say = " Bene, mi rincuora che sia qui. Skeletos, il capo[ENTER]delle Brigate della Morte Nera riuscito a[ENTER]sopravvivere e ha colpito i miei uomini proprio[ENTER]nel momento in cui si apprestavano a sferrare[ENTER]l'attacco contro la base. Nessuno riuscito ad[ENTER]avere la meglio su di lui. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Tu lo hai gi sconfitto una volta. Dai una mano[ENTER]ai miei uomini nella Falesia di Gautama ancora[ENTER]una volta. Sfida Skeletos, attacca la base ed[ENTER]elimina la Servitrice del tempio Yah-Ki. " -gameforge.main_quest_lv97._490_say = " Capito. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Annienta Yah-Ki " -gameforge.main_quest_lv97._520_say = " Sconfiggi Yah-Ki, la Servitrice del tempio, e[ENTER]impediscile di evocare l'Armata dei Non-vivi. " -gameforge.main_quest_lv97._530_say = " giunto il giorno del verdetto finale. Se[ENTER]cadiamo, cade il mondo intero. Se ne usciamo[ENTER]vittoriosi, diventeremo protagonisti dell'epica[ENTER]per i prossimi secoli a venire. Ferma i Servitori[ENTER]dell'Oscurit e annienta la Servitrice del tempio[ENTER]Yah-Ki! " -gameforge.main_quest_lv97._540_say = " Perch sei qui? La battaglia non stata ancora[ENTER]vinta. Sconfiggi la Servitrice del tempio Yah-Ki.[ENTER]Riponiamo ogni nostra speranza su di te. " -gameforge.main_quest_lv97._550_1_notice = " Hai messo il tuo nemico in ginocchio e la[ENTER]vittoria tua! " -gameforge.main_quest_lv97._550_2_notice = " Non hai tempo per riposarti: Yah-Ki, la[ENTER]Servitrice del tempio, ti aspetta. " -gameforge.main_quest_lv97._560_notice = " Hai vinto! Yah-Ki si accascia al suolo con un[ENTER]urlo lacerante. " -gameforge.main_quest_lv97._570_say = " Aaahhh! Non pu essere vero! Un mortale mi ha[ENTER]sconfitto... Oh, Banshee, chiedo perdono... Ho[ENTER]fallito. Non ho portato a termine la mia mis... " -gameforge.main_quest_lv97._580_say = " Perquisisci il suo corpo senza vita e trovi una[ENTER]lettera con un sigillo. Torna dall'Ammiraglio[ENTER]Angmur e consegnagliela. " -gameforge.main_quest_lv97._590_say = " Ah, sia ringraziato il Dio Drago! Sei di ritorno![ENTER]Incolume! Hai sconfitto la Servitrice del tempio? " -gameforge.main_quest_lv97._600_say = " S, l'ho rispedita all'inferno. In punto di[ENTER]morte, ha implorato perdono alla Banshee per il[ENTER]suo fallimento. Le ho trovato questa. " -gameforge.main_quest_lv97._610_say = " Una lettera con un sigillo! Dai qua! " -gameforge.main_quest_lv97._620_sayReward = " Mia Signora, sono caduti nella nostra trappola.[ENTER]Il nostro piano ben avviato. L'evocazione[ENTER]dell'Armata dei Non-vivi procede e niente e[ENTER]nessuno sar in grado di fermarci. Non appena i[ENTER]corpi senz'anima cominceranno a marciare,[ENTER]assalteremo il Capo Fuoco del Drago e[ENTER]sotterreremo i suoi abitanti. Infine, ci[ENTER]insedieremo sulla terraferma e vi incontreremo[ENTER]nella Terra del Fuoco. Il mondo si incendier ad[ENTER]ogni nostro passo.[ENTER]Mi inchino a voi con profonda reverenza La Vostra[ENTER]eterna Servitrice " -gameforge.main_quest_lv97._630_say = " Un messaggio per la Banshee! L'infame strega[ENTER]aspetta invano la sua armata delle tenebre nella[ENTER]Terra del Fuoco.[ENTER]Ti ringrazio. Senza il tuo aiuto, il Capo e i[ENTER]suoi abitanti sarebbero stati rasi al suolo[ENTER]dall'Armata dei Non-vivi. Non solo ci hai[ENTER]salvato, ma hai anche placato le anime dei nostri[ENTER]antenati. Ti consegno questo dono a nome di tutti[ENTER]noi. " -gameforge.main_quest_lv97._640_sayTitle = " L'avventura continuer non appena avrai raggiunto[ENTER]il livello 98. " -gameforge.main_quest_lv97._650_say = " Ci voluto molto tempo prima che scoprissimo[ENTER]dove si trovasse la base. Ora non possiamo[ENTER]permetterci di perdere altro tempo! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan ha bisogno di Terra fossile? Fortuna che[ENTER]non l'ho ancora usata. Ecco qua, prego.[ENTER]Portagliela e salutalo tanto da parte mia. " -gameforge.main_quest_lv97._670_counterName = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Hai annientato le Brigate della Morte Nera. " -gameforge.main_quest_lv97._690_2_notice = " Comunica quanto successo all'Ammiraglio Angmur. " -gameforge.main_quest_lv97._700_sayTitle = " Sconfiggi Skeletos, capo delle Brigate della[ENTER]Morte Nera! " -gameforge.main_quest_lv97._710_say = " La Servitrice del tempio pu essere annientata in[ENTER]modo definitivo solo una volta sconfitto[ENTER]Skeletos. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Ricostruzione del forte " -gameforge.main_quest_lv98._020_say = " L'Ammiraglio Angmur ha richiesto il tuo aiuto.[ENTER]Vai da lui. " -gameforge.main_quest_lv98._030_say = " Grazie, sono felice che abbia trovato il tempo[ENTER]per venire qui. La battaglia ha lasciato i suoi[ENTER]segni.[ENTER]Anche il forte stato preso d'assalto e il[ENTER]baluardo stato distrutto in pi punti. La pace[ENTER]non durer a lungo. Dovremmo sfruttare la calma[ENTER]temporanea per la ricostruzione. " -gameforge.main_quest_lv98._040_say = " Per rafforzare le fortificazioni del baluardo,[ENTER]abbiamo bisogno della Corazza protettiva della[ENTER]trib dei Crostaciani. " -gameforge.main_quest_lv98._050_say = " Capito. Quante corazze vi servono? " -gameforge.main_quest_lv98._060_say = " 100 pezzi dovrebbero bastare. I Crostaciani[ENTER]dimorano ancora presso la Baia Nefrite. " -gameforge.main_quest_lv98._070_say = " Non ci sono ancora abbastanza Corazze di crosta.[ENTER]Recuperane di pi. " -gameforge.main_quest_lv98._080_1_notice = " Hai recuperato tutte le Corazze di crosta[ENTER]necessarie. " -gameforge.main_quest_lv98._080_2_notice = " Portale all'Ammiraglio Angmur. " -gameforge.main_quest_lv98._090_say = " Perfetto. Con le Corazze di crosta potremmo[ENTER]rafforzare di nuovo il baluardo. Ecco, questa [ENTER]la tua ricompensa. Chieder ai miei ingegneri se[ENTER]hanno bisogno di altro materiale e nel caso ti[ENTER]far sapere. " -gameforge.main_quest_lv98._130_sendLetter = " Ricostruzione del forte " -gameforge.main_quest_lv98._140_say = " L'Ammiraglio Angmur ha bisogno nuovamente del tuo[ENTER]aiuto. Vai da lui. " -gameforge.main_quest_lv98._150_say = " Per un ulteriore rafforzamento delle strutture[ENTER]del baluardo sono necessarie le Lance di tritone.[ENTER]Il nome ti dice gi dove le puoi trovare: dai[ENTER]Tritoni. Portamene 100. " -gameforge.main_quest_lv98._160_say = " Capito. " -gameforge.main_quest_lv98._170_say = " Ah, eccoti! Purtroppo non hai recuperato[ENTER]abbastanza Lance di tritone. Vai a prenderne[ENTER]delle altre. " -gameforge.main_quest_lv98._180_1_notice = " Hai recuperato tutte le Lance di tritone[ENTER]necessarie. " -gameforge.main_quest_lv98._180_2_notice = " Portale dall'Ammiraglio Angmur. " -gameforge.main_quest_lv98._190_say = " Perfetto! Ora potremmo costruire una posizione di[ENTER]difesa stabile e sicura. Ti ringrazio per il tuo[ENTER]prezioso aiuto. Tra l'altro, Yak-Hwan ti sta[ENTER]cercando. Vai a vedere di cosa ha bisogno. " -gameforge.main_quest_lv98._200_sendLetter = " Emergenza " -gameforge.main_quest_lv98._210_say = " Vai da Yak-Hwan. Ha un compito importante da[ENTER]assegnarti. " -gameforge.main_quest_lv98._220_say = " Ah, ottimo! Sono felice che sia qui. Abbiamo[ENTER]nuovamente bisogno del tuo aiuto. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " I tempi duri che accompagnano la guerra hanno[ENTER]incrinato le certezze degli abitanti del forte.[ENTER]La miseria aumenta costantemente e la nostra[ENTER]gente patisce la fame. Se non troviamo presto una[ENTER]soluzione, il futuro si tinger di toni[ENTER]tristemente scuri. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Alcune bande di Ogre assaltano costantemente chi[ENTER]trasporta i nostri rifornimenti. Vogliamo mettere[ENTER]fine a queste depredazioni. Siamo sicuri che il[ENTER]Capitano Shrack e suoi generali abbiano[ENTER]orchestrato ogni scorreria. Uccidi il capitano[ENTER]degli Ogre e 50 Generali Orc! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Sei gi di ritorno? Ci sono ancora degli Ogre in[ENTER]giro. Annientali tutti, dai! " -gameforge.main_quest_lv98._310_1_notice = " Hai sconfitto tutti gli Ogre. " -gameforge.main_quest_lv98._310_2_notice = " Ora ritorna da Yak-Hwan. " -gameforge.main_quest_lv98._320_say = " Finalmente i trasporti delle derrate alimentari[ENTER]raggiungono il forte e i nostri cittadini possono[ENTER]essere assistiti con cibo e medicinali.[ENTER]L'emergenza pu dichiararsi terminata. Quanto a[ENTER]te, hai guadagnato il tuo ruolo nelle storie[ENTER]degli eroi. " -gameforge.main_quest_lv98._330_sendLetter = " Ringraziamento " -gameforge.main_quest_lv98._340_say = " Yak-Hwan vuole parlare con te. " -gameforge.main_quest_lv98._350_say = " Il tuo prezioso contributo ha scongiurato il[ENTER]pericolo sulla Roccia del Drago Scuro. Per questo[ENTER]motivo, i suoi abitanti desiderano ringraziarti[ENTER]personalmente. " -gameforge.main_quest_lv98._360_say = " Fatti un giro nel forte e parla un po' con la[ENTER]gente. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Grazie. Ora far visita a tutti gli abitanti. " -gameforge.main_quest_lv98._390_say = " Non tutti i cittadini hanno avuto la possibilit[ENTER]di ringraziarti. Non deluderli: assicurati di non[ENTER]dimenticare nessuno. " -gameforge.main_quest_lv98._400_say = " Coraggio e saggezza condividono il tuo cuore in[ENTER]egual misura. Le tue gesta animeranno le storie[ENTER]delle generazioni future. Mi inchino davanti a[ENTER]te. " -gameforge.main_quest_lv98._410_say = " Che nessun pericolo possa mai minacciarti n[ENTER]ferirti! " -gameforge.main_quest_lv98._420_say = " Avrai sempre un posto d'onore nei nostri cuori. " -gameforge.main_quest_lv98._430_say = " Sono stati tempi di tumulti e disordini. Non c'[ENTER]dubbio, vero? Non mi sbaglio allora se dico che[ENTER]il Dio Drago ha diretto i tuoi passi verso la[ENTER]nostra isola. " -gameforge.main_quest_lv98._440_1_notice = " Hai parlato con tutti gli abitanti. " -gameforge.main_quest_lv98._440_2_notice = " Ora ritorna da Yak-Hwan. " -gameforge.main_quest_lv98._450_say = " I residenti del forte hanno apprezzato davvero[ENTER]tanto ci che hai fatto. Ora per l'Ammiraglio[ENTER]vuole parlare di nuovo con te. Vai subito da lui. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Ringraziamento dell'Ammiraglio " -gameforge.main_quest_lv98._490_say = " L'Ammiraglio Angmur vuole ringraziarti[ENTER]personalmente. Recati da lui. " -gameforge.main_quest_lv98._500_say = " Senza il tuo impagabile contributo, i Demoni si[ENTER]sarebbero impadroniti del forte annientando tutti[ENTER]i residenti. Per il tuo supporto in battaglia[ENTER]contro i Servitori dell'Oscurit voglio renderti[ENTER]grazie a nome di tutte le mie truppe e[ENTER]dell'intera popolazione. La Roccia del Drago[ENTER]Scuro sar sempre casa tua. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Tuttavia, la Banshee e i Servitori dell'Oscurit[ENTER]non si concederanno alcuna pausa e affineranno[ENTER]incessantemente i loro torbidi piani.[ENTER]Le tue avventure continueranno non appena avrai[ENTER]ricevuto il livello 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Ricostruzione del forte " -gameforge.main_quest_lv98._550_say = " Battiti con la trib dei Crostaciani e recupera[ENTER]100 Corazze di crosta. " -gameforge.main_quest_lv98._560_say = " Parla con l'Ammiraglio Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Fortifica la postazione di difesa " -gameforge.main_quest_lv98._590_say = " Attacca i Tritoni e recupera 100 Lance dei[ENTER]Tritoni. " -gameforge.main_quest_lv98._600_say = " Vai dall'Ammiraglio Angmur. " -gameforge.main_quest_lv98._610_sayTitle = " Ogre saccheggiatore " -gameforge.main_quest_lv98._620_say = " Annienta il Capitano Shrack e 50 Generali Orc.[ENTER]Metti fine agli agguati e ai saccheggi! " -gameforge.main_quest_lv98._630_say = " Cerca Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = " Ringraziamento " -gameforge.main_quest_lv98._650_say = " Fatti un giro nel forte e parla con tutti i suoi[ENTER]abitanti. " -gameforge.main_quest_lv98._660_counterName = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv98._670_sayReward = " Pezzi: %s: %d " -gameforge.main_quest_lv98._680_counterName = " (Rimasti %s %s, %s %s ) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Abitanti: " -gameforge.main_quest_lv98._710_say = " Confucio (%s)[ENTER]Mercante d'Armature (%s) " -gameforge.main_quest_lv98._720_say = " Bottegaia (%s)[ENTER]Mercante d'Armi (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " L'allevamento di pesci " -gameforge.manwoo._20_sayTitle = " Pescatore: " -gameforge.manwoo._30_say = " Vorrei espandere il mio allevamento di pesci.Per[ENTER]far ci mi servono carpe vive.Questi tipi di[ENTER]pesci sono ottimi da mangiare, e molto conosciuti[ENTER]tra i pescatori, ma sono difficili da[ENTER]catturare. " -gameforge.manwoo._40_say = " Se mi porti una carpa, ti dar una ricompensa. Ho[ENTER]dei forzieri in soffitta, buttati l da anni. Non[ENTER]ricordo nemmeno cosa contengono.[ENTER]Forse cianfrusaglie, forse cose di valore. Magari[ENTER]dei mostri!Se ne vuoi uno, portami una carpa[ENTER]viva. " -gameforge.manwoo._50_npcChat = " Scambia la carpa con il forziere " -gameforge.manwoo._60_say = " Mi stai portando una carpa per il mio[ENTER]allevamento? Ti ringrazio tantissimo! Ecco qui il[ENTER]baule che ti avevo promesso. Buona fortuna! " -gameforge.manwoo._70_sayReward = " Hai ricevuto un baule! Per aprirlo, premi il[ENTER]tasto destro. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Sbrigati a dirmi dove vuoi essere teleportato,[ENTER]sono stanco! " -gameforge.map_warp._10_npcChat = " Vorrei viaggiare. " -gameforge.map_warp._110_sayReward = " Ti costa %s yang " -gameforge.map_warp._11_array = " Contea Jungrang " -gameforge.map_warp._120_sayReward = " Se continui cos aumenter il prezzo! " -gameforge.map_warp._12_array = " Contea Waryong " -gameforge.map_warp._130_say = " Come ti ho gi detto, questi sono i posti dove[ENTER]potr teletrasportarti una volta raggiunto il[ENTER]livello 60. Vuoi ancora che ti ci porti? Chiudi[ENTER]la finestra se non vuoi. E smettila di cambiare[ENTER]parere in continuazione! Non sono qui per[ENTER]divertirmi. " -gameforge.map_warp._13_array = " Contea Imha " -gameforge.map_warp._140_sayReward = " Questo viaggio ti costa %d Yang. " -gameforge.map_warp._14_array = " Castello di Milaard " -gameforge.map_warp._150_say = " Potrei teleportarti gratis, ma ho una famiglia da[ENTER]sfamare.Per farlo, mi servono[ENTER]soldi. " -gameforge.map_warp._15_array = " Castello di Listhmos " -gameforge.map_warp._160_sayReward = " Ti costa %s yang " -gameforge.map_warp._16_array = " Castello di Dendera " -gameforge.map_warp._170_say = " Sto per teleportarti. Ti ritroverai in un luogo[ENTER]pericoloso. Stai attento e buona fortuna[ENTER]... " -gameforge.map_warp._17_array = " Contea Miryang " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Contea Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Contea Daeyami " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teleporter: " -gameforge.map_warp._210_select = " Contea Bokjung " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " Contea Bakra " -gameforge.map_warp._240_say = " Come preferisci. Attenzione, si parte! " -gameforge.map_warp._250_say = " Come credi... a presto! " -gameforge.map_warp._260_npcChat = " Roccia del Drago Scuro " -gameforge.map_warp._270_say = " Di recente stata scoperta un'isola misteriosa,[ENTER]nota come Roccia del Drago Scuro. Chi vuole[ENTER]sopravvivere in quel luogo, per, deve possedere[ENTER]una buona dose di esperienza. Per questo motivo[ENTER]sono disposto a trasportare solo combattenti a[ENTER]partire dal livello 90.[ENTER]Sei pronto ad affrontare questo viaggio? " -gameforge.map_warp._280_say = " L'isola raggiungibile solo in nave. Il viaggio,[ENTER]inoltre, lungo e faticoso. Quanto pi alto il[ENTER]tuo livello, tanto pi impegnativo sar il[ENTER]trasporto. Per questo motivo devo chiederti una[ENTER]tassa pi salata. " -gameforge.map_warp._280_sayReward = " Questo viaggio ti costa %d Yang. " -gameforge.map_warp._30_say = " un villaggio carino... Ma non succede mai nulla[ENTER]qui? C' un posto speciale dove potrei[ENTER]teleportarti. Comunque, le forze del male stanno[ENTER]diventando di nuovo forti. Lo spazio e il tempo[ENTER]stanno andando nel chaos. Ecco perch non sempre[ENTER] possibile far ritorno... Hum... Vuoi andare[ENTER]l? " -gameforge.map_warp._40_say = " Uhm... Al tuo livello non riusciresti a[ENTER]sopportare un tale viaggio tra lo spazio e il[ENTER]tempo... quando sarai almeno livello 10, potrai[ENTER]affrontare questi viaggi. " -gameforge.map_warp._50_say = " Dove vuoi essere teletrasportato? " -gameforge.map_warp._60_sayReward = " Ti costa %s yang " -gameforge.map_warp._70_say = " Ci sono posti speciali in cui potrai teleportarti[ENTER]una volta raggiunto il livello 60. " -gameforge.map_warp._80_sayReward = " Ma ti coster %s yang " -gameforge.map_warp._90_select = " Torre dei Demoni " -gameforge.map_warp._94_select = " Bosco Fantasma " -gameforge.map_warp._95_select = " Bosco Rosso " -gameforge.map_warp._96_select = " Ritorna " -gameforge.map_warp._97_select = " Usa l'Amuleto del Dio Drago " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Lista delle cerimonie nuziali " -gameforge.marriage_manage._100_sayItem = " Smoking " -gameforge.marriage_manage._1010_say = " Non ci sono matrimoni in corso " -gameforge.marriage_manage._1015_foreach = " Matrimonio di %s e %s " -gameforge.marriage_manage._1020_say = " Sei invitato al matrimonio. Divertiti! " -gameforge.marriage_manage._1030_say = " L'inchiostro ancora fresco, prenditi pi[ENTER]tempo. " -gameforge.marriage_manage._10_npcChat = " Voglio sposarmi " -gameforge.marriage_manage._110_sayReward = " Se vuoi sposarti, dovrai indossare uno[ENTER]smoking " -gameforge.marriage_manage._120_sayItem = " Abito da sposa " -gameforge.marriage_manage._130_sayReward = " Se vuoi sposarti, dovrai indossare l'abito da[ENTER]sposa. " -gameforge.marriage_manage._140_say = " Non basta l'amore per celebrare un matrimonio, ti[ENTER]servono anche un po' di Yang. Quello che hai[ENTER]risparmiato sino ad ora non sufficiente.[ENTER]Torna quando avrai risparmiato 1 milione di Yang,[ENTER]sar lieta di organizzare la[ENTER]cerimonia. " -gameforge.marriage_manage._150_sayReward = " Ti serve 1 milione di yang " -gameforge.marriage_manage._160_say = " S, hai l'et giusta e sei anche deciso a[ENTER]compiere questo importante passo.[ENTER]Chi desideri sposare? " -gameforge.marriage_manage._170_sayReward = " Sei pregato di inserire il nome della persona che[ENTER]desideri sposare. " -gameforge.marriage_manage._180_say = " Sei talmente emozionato da non riuscire a[ENTER]scrivere il nome del tuo[ENTER]partner?Riprova " -gameforge.marriage_manage._190_say = " Non sai il nome del tuo partner?[ENTER]Sei davvero sicuro di volerti[ENTER]sposare? " -gameforge.marriage_manage._200_sayReward = " %s non on line " -gameforge.marriage_manage._20_say = " Un altro matrimonio gi in corso.[ENTER]Attendi un momento, o torna dopo! " -gameforge.marriage_manage._210_say = " Il tuo partner deve essere vicino, affinch possa[ENTER]occuparmi del vostro matrimonio.[ENTER]Fallo venire qui. " -gameforge.marriage_manage._220_sayReward = " %s troppo lontano " -gameforge.marriage_manage._230_say = " Non il tuo nome, ma quello del tuo[ENTER]partner. " -gameforge.marriage_manage._240_sayReward = " Scrivi il nome del tuo partner " -gameforge.marriage_manage._250_say = " Mi dispiace.[ENTER][ENTER]Non puoi sposare persone dello stesso[ENTER]sesso " -gameforge.marriage_manage._260_say = " Possono sposarsi solo persone dello stesso[ENTER]regno " -gameforge.marriage_manage._270_say = " La persona che vorresti sposare gi sposata,[ENTER]non lo sapevi?Trova un single " -gameforge.marriage_manage._280_sayReward = " %s sposato " -gameforge.marriage_manage._290_say = " Questa persona non ancora pronta a sposarsi. Il[ENTER]tuo partner dev'essere almeno livello 25 per[ENTER]potersi sposare. " -gameforge.marriage_manage._300_say = " Voi due non formate una buona coppia. Per questo[ENTER]motivo, non posso permettere il matrimonio.[ENTER][ENTER]La differenza di livello non dev'essere superiore[ENTER]a 15, ecco perch non potete[ENTER]sposarvi. " -gameforge.marriage_manage._30_say = " Sei troppo giovane per sposarti...[ENTER]Il matrimonio porta grandi responsabilit, e tu[ENTER]non sei ancora pronto.Le coppie giovani[ENTER]divorziano velocemente. Non lo posso permettere.[ENTER][ENTER]Dovrai prima avere pi[ENTER]esperienza. " -gameforge.marriage_manage._310_say = " Ora, scambierete gli anelli " -gameforge.marriage_manage._320_say = " Il matrimonio un passo davvero importante della[ENTER]vita. Anche il tuo partner dovrebbe portare una[ENTER]fede. " -gameforge.marriage_manage._330_say = " Anche il tuo partner deve avere una[ENTER]fede. " -gameforge.marriage_manage._340_say = " Il tuo partner non indossa un abito nuziale. Non[ENTER]ti imbarazza questa situazione? " -gameforge.marriage_manage._350_say = " Il tuo partner deve indossare uno[ENTER]smoking " -gameforge.marriage_manage._360_say = " Il tuo partner deve indossare l'abito[ENTER]nuziale. " -gameforge.marriage_manage._365_confirm_chat = " %s ti ha fatto una richiesta di matrimonio. Desideri accettare? " -gameforge.marriage_manage._370_say = " Allora... siamo pronti. Possiamo iniziare. Vi[ENTER]mander sull'isola degli innamorati. Vi auguro un[ENTER]lungo e felice matrimonio. Auguri.[ENTER][ENTER]Stai per essere teleportato sull'isola degli[ENTER]innamorati automaticamente. " -gameforge.marriage_manage._380_say = " Il tuo partner non ha dato l'approvazione al[ENTER]matrimonio. Cerca prima di[ENTER]chiarire. " -gameforge.marriage_manage._390_npcChat = " Torna alla stanza dei matrimoni " -gameforge.marriage_manage._400_say = " Perch sei ancora qui? Il tuo partner sente gi[ENTER]la tua mancanza. Ti teleporter[ENTER]subito. " -gameforge.marriage_manage._40_sayTitle = " Informazione: " -gameforge.marriage_manage._410_npcChat = " Permesso per il matrimonio " -gameforge.marriage_manage._420_sayTitle = " Org. dei matrimoni: " -gameforge.marriage_manage._430_say = " Sto parlando con il tuo partner. Un momento per[ENTER]favore. " -gameforge.marriage_manage._440_say = " Sono la tua assistente al matrimonio.[ENTER]Per prima cosa scrivi il nome del tuo[ENTER]partner " -gameforge.marriage_manage._450_say = " Non esiste nessuno con questo nome. Vuoi[ENTER]controllare ancora? " -gameforge.marriage_manage._460_say = " Scusami.Porta il tuo partner qui.[ENTER]Devo parlargli per chiarire alcune[ENTER]cose. " -gameforge.marriage_manage._470_sayReward = " %s deve trovarsi pi vicino " -gameforge.marriage_manage._480_say = " Non scrivere il tuo stesso nome.[ENTER][ENTER]Devi scrivere quello del tuo[ENTER]partner " -gameforge.marriage_manage._490_sayTitle = " Org. dei matrimoni: " -gameforge.marriage_manage._500_say = " Qualcosa non va.Non la persona giusta. Potresti[ENTER]controllare? " -gameforge.marriage_manage._50_sayReward = " Il matrimonio possibilie solo per i livelli 25[ENTER]o successivi. " -gameforge.marriage_manage._510_say = " Il tuo partner non ancora[ENTER]pronto,parlagli. " -gameforge.marriage_manage._520_say = " Tutti i preparativi sono stai ultimati. La[ENTER]cerimonia pu iniziare. " -gameforge.marriage_manage._530_say = " Sar un matrimonio magnifico! " -gameforge.marriage_manage._540_npcChat = " Inizia la marcia nuziale " -gameforge.marriage_manage._550_npcChat = " Ferma la marcia nuziale " -gameforge.marriage_manage._560_npcChat = " Notte " -gameforge.marriage_manage._570_npcChat = " Neve " -gameforge.marriage_manage._580_npcChat = " Fine del rito nuziale. " -gameforge.marriage_manage._590_say = " Aspetta per favore. Sto parlando con il tuo[ENTER]partner " -gameforge.marriage_manage._600_say = " Vuoi continuare il matrimonio? " -gameforge.marriage_manage._60_say = " Vorresti sposarti senza un anello? " -gameforge.marriage_manage._610_select = " S " -gameforge.marriage_manage._620_select = " No " -gameforge.marriage_manage._630_say = " Il tuo partner deve dare la sua approvazione per[ENTER]il matrimonio.[ENTER][ENTER]Il matrimonio non pu aver luogo, perch il tuo[ENTER]partner non on line. " -gameforge.marriage_manage._640_say = " Dobbiamo aspettare che il tuo partner dia la sua[ENTER]approvazione. Non abbiamo ancora la[ENTER]risposta. " -gameforge.marriage_manage._650_confirm_chat = " Vuoi interrompere il matrimonio? " -gameforge.marriage_manage._660_say = " Il tuo partner non vuole! " -gameforge.marriage_manage._670_npcChat = " Divorzia " -gameforge.marriage_manage._680_npcChat = " Divorzia " -gameforge.marriage_manage._690_say = " Senza il tuo partner, non puoi divorziarti[ENTER]legalmente. Torna con il tuo partner! Un divorzio[ENTER] una cosa seria, non credi? " -gameforge.marriage_manage._700_say = " Per un divorzio consensuale, vi servono 500.000[ENTER]yang, ed anche il tuo partner deve acconsentire.[ENTER]Vuoi davvero divorziare? " -gameforge.marriage_manage._70_sayItem = " Anello di fidanzamento " -gameforge.marriage_manage._710_select = " No, stavo scherzando " -gameforge.marriage_manage._720_say = " Porta la fede nuziale " -gameforge.marriage_manage._730_say = " Il tuo partner deve avere la fede nuziale con[ENTER]s. " -gameforge.marriage_manage._740_say = " Non hai abbastanza yang per il[ENTER]divorzio. " -gameforge.marriage_manage._750_sayReward = " Per il divorzio, ti servono %s yang. " -gameforge.marriage_manage._760_sayReward = " Ti servono 500.000 yang per il[ENTER]divorzio. " -gameforge.marriage_manage._770_say = " Vuoi davvero divorziare?Sarebbe un vero peccato.[ENTER][ENTER]Sei sicuro? " -gameforge.marriage_manage._780_select = " No, ho cambiato idea. " -gameforge.marriage_manage._790_say = " Ho cambiato idea. Non voglio[ENTER]divorziare. " -gameforge.marriage_manage._800_say = " Meglio cos. Ti auguro una vita lunga e[ENTER]felice. " -gameforge.marriage_manage._80_say = " Devi avere un Anello di Fidanzamento.[ENTER]Solo allora potrai sposarti. " -gameforge.marriage_manage._810_sayReward = " Ora sei divorziato. " -gameforge.marriage_manage._815_confirm_chat = " Sei d'accordo con il divorzio? " -gameforge.marriage_manage._820_say = " Il divorzio stato stabilito.[ENTER]Ora siete divorziati. " -gameforge.marriage_manage._830_say = " I tuoi documenti non sono completi.[ENTER]Torna dopo per favore. " -gameforge.marriage_manage._840_sayReward = " Il divorzio stato annullato " -gameforge.marriage_manage._850_say = " Il tuo partner non vuole divorziare.[ENTER]Chiaritevi prima. " -gameforge.marriage_manage._860_npcChat = " Rimuovere la fede " -gameforge.marriage_manage._870_npcChat = " Rimuovere la fede " -gameforge.marriage_manage._880_say = " Dovresti lasciarti alle spalle i brutti ricordi[ENTER]il pi presto possibile. " -gameforge.marriage_manage._890_sayReward = " La fede stata annullata. " -gameforge.marriage_manage._900_npcChat = " Divorzio unilaterale " -gameforge.marriage_manage._90_say = " Vuoi davvero sposarti? Ci si sposa una sola volta[ENTER]nella vita. Dovresti almeno vestirti[ENTER]adeguatamente. " -gameforge.marriage_manage._910_sayTitle = " Guardiano: " -gameforge.marriage_manage._920_say = " Ti serve 1 milione di yang per il divorzio[ENTER]unilaterale. Vuoi ancora[ENTER]divorziare? " -gameforge.marriage_manage._930_select = " No, volevo solo informazioni... " -gameforge.marriage_manage._940_say = " Non hai abbastanza yang per il divorzio. Ti[ENTER]servono tanti yang quanti ne hai usati per il[ENTER]matrimonio.[ENTER]Dovresti rifletterci... " -gameforge.marriage_manage._950_say = " Vuoi davvero divorziare? Pensaci[ENTER]bene. " -gameforge.marriage_manage._960_select = " Si, lo voglio. " -gameforge.marriage_manage._970_select = " Dovrei pensarci su un altro po'. " -gameforge.marriage_manage._980_say = " Bene, meglio cos. Se dovrai ripensarci, torna[ENTER]pure, ma dovrai esserne sicuro. " -gameforge.marriage_manage._990_say = " Visto che sei cos convinto, ti accontento.[ENTER]Procediamo. Ti auguro il meglio![ENTER][ENTER]Il divorzio unilaterale stato[ENTER]effettuato. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae il taglialegna: " -gameforge.mining._20_say = " Il tuo piccone non pu essere migliorato. Non hai[ENTER]abbastanza allenamento. " -gameforge.mining._30_say = " Vuoi migliorare il tuo Piccone? Vediamo... Il suo[ENTER]livello attuale %s. " -gameforge.mining._40_say = " Vuoi migliorarlo? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Si tratta della tua decisione. Se vuoi che[ENTER]migliori il tuo piccone, torna semplicemente pi[ENTER]tardi. A dopo! " -gameforge.mining._60_say = " Mi dispiace, c' stato un problema nel[ENTER]miglioramento. Non sono riuscito a raddrizzare[ENTER]nulla. Riprendilo per adesso e riprova pi tardi! " -gameforge.mining._70_say = " Ecco, il tuo Piccone stato migliorato! " -gameforge.mining._80_say = " Oh no! Ho fatto un errore.[ENTER]Mi dispiace. I punti del tuo Piccone sono[ENTER]diminuiti. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Vuoi aprire il Baule con la Chiave? " -gameforge.mystery_key._020_select = " S, voglio aprire il baule " -gameforge.mystery_key._030_select = " No, non ora. " -gameforge.mystery_key._040_say = " Per aprire il misterioso Baule rubino ti occorre[ENTER]una Chiave Rubino o una Chiave Diamante! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Ciao! " -gameforge.neutral_warp._20_sayTitle = " Vecchietto: " -gameforge.neutral_warp._30_say = " Ciao.Conosco un modo per farti raggiungere altre[ENTER]zone da qui. Se mi darai qualche yang, ti[ENTER]teleporto l. " -gameforge.neutral_warp._40_say = " Dove vuoi andare?[ENTER]Ti costa %s yang. " -gameforge.neutral_warp._50_select = " Monte Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Vado dalla sorella della vecchietta. " -gameforge.neutral_warp._70_say = " La vecchietta mi ha gi detto che saresti venuto.[ENTER]Mi ha detto anche di non addebitarti i costi del[ENTER]viaggio, perch le stai facendo un favore. Spesso[ENTER]io e lei beviamo un t insieme, lo faccio[ENTER]volentieri se si tratta di lei. Ma non pensare[ENTER]che sar sempre cos, eh![ENTER]Stai molto attento laggi... gli intrusi da altri[ENTER]regni non sono molto ben accetti. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ah, guarda chi si rivede![ENTER]Ne passato di tempo...[ENTER]un anno intero, ho ho![ENTER]Forse ti starai chiedendo perch io sia[ENTER]nuovamente qui al villaggio.[ENTER]Lascia che ti spieghi per bene... " -gameforge.new_christmas._030_say = " Sono tempi duri. Nessuno vuole comprare libri o[ENTER]oggetti vari in questo periodo... Inoltre, data[ENTER]la mia et, diventato faticoso sfrecciare per i[ENTER]cieli a bordo di una slitta trainata da renne.[ENTER]Per questo motivo quest'anno ho deciso di[ENTER]festeggiare il Natale nel villaggio. " -gameforge.new_christmas._040_say = " Torna pure da me ogni volta che hai delle[ENTER]domande. E buon Natale! " -gameforge.new_christmas._050_npcChat = " Ti andrebbe del Vin Brul? " -gameforge.new_christmas._060_say = " Ho ho ho! Sai sicuramente che cos', non vero?[ENTER]Non esiste bevanda pi adatta per l'inverno![ENTER]Si prende un buon vino, un pizzico di cannella,[ENTER]un paio di chiodi di garofano... mmmmh! " -gameforge.new_christmas._070_say = " Con questo freddo un sorso di Vin Brul non pu[ENTER]che farti bene: ti render pi forte e pi[ENTER]rapido. Vuoi assaggiarlo? Ottimo, arriva subito! " -gameforge.new_christmas._080_say = " Il Vin Brul sembra piacerti proprio, ho ho![ENTER]Riesci a sentire come riscalda? E questo sapore,[ENTER]cos dolce e fruttato... Buon Natale! " -gameforge.new_christmas._090_npcChat = " Dell'altro Vin Brul, per favore! " -gameforge.new_christmas._100_say = " Ah, un momento![ENTER]Ho dimenticato un piccolo particolare![ENTER]Ho ingredienti a sufficienza per preparare il Vin[ENTER]Brul solo una volta al giorno. La sua durata [ENTER]di 20 ore. Una bottiglia contiene 6 porzioni, e[ENTER]ogni sorso dura 30 minuti.[ENTER]Distribuiscili bene! " -gameforge.new_christmas._110_say = " Prego! Hai aspettato abbastanza. Questa bevanda[ENTER]meravigliosa ti metter le ali, ho ho ho![ENTER]Alla salute, e buon Natale! " -gameforge.new_christmas._120_say = " Come? Ne vorresti dell'altro? Mi spiace, ma direi[ENTER]che hai bevuto abbastanza. Non sono ancora[ENTER]passate 24 ore dall'ultimo Vin Brul che hai[ENTER]preso. Esagerare non fa mai bene! Torna pi[ENTER]tardi. E ancora buone feste! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " Di %d regali te ne restano ancora %d. " -gameforge.new_christmas_gift_box._020_say = " Scarta il prossimo regalo fra %d minuti. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " E per quanto riguarda la Calza? " -gameforge.new_christmas_sock._020_say = " Le Calze! Per poco non me ne sarei dimenticato![ENTER]Volevo nascondere i miei regali nelle Calze che[ENTER]si appendono ai camini, ma delle creature[ENTER]veramente poco natalizie me le hanno rubate![ENTER]Aiutami a recuperarle! " -gameforge.new_christmas_sock._030_say = " Le Calze non sono facilissime da trovare. Ti[ENTER]servir la Baby-renna per rintracciarle. " -gameforge.new_christmas_sock._040_say = " Non un amore?[ENTER]Inoltre dotato di un olfatto sopraffino! Uno[ENTER]specialista nella ricerca di Calze![ENTER]Star al tuo fianco per 2 ore e ti aiuter nella[ENTER]ricerca, dopodich sar troppo stanco per[ENTER]continuare e si dovr riposare per 24 ore.[ENTER]Se non vuoi aspettare cos a lungo, guarda in[ENTER]basso a sinistra, dietro la moneta rotante: ho[ENTER]sentito che c' un'altra Baby-renna per te. Torna[ENTER]a trovarmi domani, mi farebbe piacere! " -gameforge.new_christmas_sock._050_npcChat = " Ti porter delle Calze! " -gameforge.new_christmas_sock._060_say = " Portami almeno 5 Calze e otterrai una ricompensa.[ENTER]Puah, l'odore delle calze usate insopportabile![ENTER]Torna da me quando ne avrai raccolte a[ENTER]sufficienza. Buon Natale! " -gameforge.new_christmas_sock._070_say = " Oh oh oh, hai raccolto Calze a sufficienza.[ENTER]Fammi dare un'occhiata.[ENTER]Puah, questo odore... beh, in ogni caso sono le[ENTER]calze giuste.[ENTER]Buon Natale! " -gameforge.new_christmas_sock._080_npcChat = " - Baby-renna " -gameforge.new_christmas_sock._090_say = " Ti ho gi dato un Sigillo della Baby-renna, oggi.[ENTER]Temo che la piccola renna abbia bisogno di una[ENTER]pausa. Potr continuare le ricerche domani! Se[ENTER]non vuoi aspettare cos a lungo, guarda in basso[ENTER]a sinistra, dietro la moneta rotante: ho sentito[ENTER]che c' un'altra Baby-renna per te. Torna a[ENTER]trovarmi domani, mi farebbe piacere! " -gameforge.new_christmas_sock._100_say = " Oggi mi hai gi portato le tue Calze.[ENTER]Ricorda che ti consentito consegnarne solo ogni[ENTER]24 ore. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Il regalo per Chaegirab " -gameforge.new_quest_lv17._021_say = " Mio zio Chaegirab ha dedicato la sua vita per la[ENTER]scienza e ha investito tutti i suoi Yang nelle[ENTER]sue ricerche. sempre stato buono con me, cos[ENTER]io vorrei fargli una sorpresa con un regalo.[ENTER]Potresti andare da Uriel e chiedergli se ha[ENTER]un'idea di che cosa gli piacerebbe ricevere??[ENTER]Lui il vecchio insegnate di mio zio e lo[ENTER]conosce molto bene. " -gameforge.new_quest_lv17._030_say = " Ma non dire niente a mio zio! " -gameforge.new_quest_lv17._031_say = " Mi aiuterai? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Parla con Uriel: " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Parla con Uriel del suo ex allievo Chaegirab. " -gameforge.new_quest_lv17._042_say = " Uriel si trova a %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim vorrebbe fare un regalo a Chaegirab... " -gameforge.new_quest_lv17._051_say = " La ricerca la linfa vitale di un ricercatore.[ENTER]Se vuoi fare felice Chaegirab, non devi fare[ENTER]altro che sostenerlo nel suo lavoro. Il lupo[ENTER]Mu-Rang un ospite davvero raro nel nostro[ENTER]territorio, e la sua pelliccia sarebbe la gioia[ENTER]di qualsiasi biologo. Cinque pellicce dovrebbero[ENTER]bastare. Dillo a Wonda-Rim. " -gameforge.new_quest_lv17._052_say = " Sicuramente il biologo rimarrebbe impressionato[ENTER]da una pelliccia del genere. " -gameforge.new_quest_lv17._060_select = " S, glielo dir. " -gameforge.new_quest_lv17._065_say_title = " Torna da Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel ha avuto una bella idea per quanto riguarda[ENTER]il regalo di Chaegirab. Torna da Wonda-Rim e[ENTER]parlagliene. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim si trova a %s. " -gameforge.new_quest_lv17._070_say = " Il consiglio di Uriel non male. Voglio regalare[ENTER]a mio zio Chaegirab qualcosa di davvero speciale.[ENTER]Devo assolutamente riuscire a procurare queste[ENTER]pellicce. Te la senti di eliminare per me 5[ENTER]Mu-Rang? " -gameforge.new_quest_lv17._071_say = " Devo eliminare i lupi Mu-Rang per riuscire a[ENTER]prendere la loro pelliccia. " -gameforge.new_quest_lv17._072_say = " Con 5 pellicce si pu gi fare un bel regalo. " -gameforge.new_quest_lv17._073_say = " Andiamo! " -gameforge.new_quest_lv17._074_notice = " Hai procurato una pelliccia davvero ben[ENTER]conservata. " -gameforge.new_quest_lv17._075_say = " Caccia i lupi Mu-Rang e prendi la loro pelliccia. " -gameforge.new_quest_lv17._076_say_reward = " Finora hai procurato %s su 5. " -gameforge.new_quest_lv17._081_say_title = " Pelliccia per Wonda-Rim " -gameforge.new_quest_lv17._082_say = " Hai procurato abbastanza pellicce, portale a[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = " Hai gi procurato %s pellicce di lupo. " -gameforge.new_quest_lv17._110_say = " Queste pellicce sono davvero bellissime, grazie.[ENTER]Potresti portarle a mio zio Chaegirab? " -gameforge.new_quest_lv17._120_target = " Zio Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim ti ha chiesto di portare le pellicce di[ENTER]lupo a Chaegirab. " -gameforge.new_quest_lv17._122_say = " Chaegirab si trova a %s. " -gameforge.new_quest_lv17._130_say = " Aha. Adesso prova in questo modo. " -gameforge.new_quest_lv17._131_say = " Di chi sono queste pellicce? Di Wonda-Rim, ma sei[ENTER]stato tu ad uccidere i lupi per lui? Mi vergogno[ENTER]di avere un nipote che fa lavorare gli altri al[ENTER]posto suo. Mi dispiace, ma pur apprezzando i tuoi[ENTER]sforzi, non posso accettare queste pellicce. " -gameforge.new_quest_lv17._132_say_reward = " D a Wonda-Rim che l'ho scoperto! E che se mi[ENTER]vuole fare felice deve andare lui stesso a[ENTER]caccia! " -gameforge.new_quest_lv17._140_say = " Chaegirab non ha accettato le pellicce ed [ENTER]arrabbiato per i modi di fare di Wonda-Rim. Ti ha[ENTER]chiesto di tornare da Wonda-Rim. " -gameforge.new_quest_lv17._141_say = " Cosa ha detto mio zio? Credi che il regalo gli[ENTER]sia piaciuto? " -gameforge.new_quest_lv17._142_1_select = " S, mi sembrato davvero contento. " -gameforge.new_quest_lv17._142_2_select = " No, per niente. " -gameforge.new_quest_lv17._143_say = " Bellissimo! davvero una bella sensazione[ENTER]rendere felici gli altri. Ed giusto che tu[ENTER]riceva una ricompensa. Ecco, prendi! " -gameforge.new_quest_lv17._144_say_reward_a = " Ottieni 20.000 punti esperienza.[ENTER]Ottieni 20.000 Yang.[ENTER]Ottieni un pezzo d'oro. " -gameforge.new_quest_lv17._144_say_reward_b = " Hai tradito Wonda-Rim e per questo hai perso[ENTER]punti Karma! " -gameforge.new_quest_lv17._145_say = " Non ha accettato le pellicce? Hmm, non stata[ENTER]una bella idea chiederti di andare a caccia al[ENTER]mio posto. La prossima volta mi organizzer[ENTER]diversamente. " -gameforge.new_quest_lv17._146_say_reward = " Ma non voglio che il tuo lavoro sia stato invano.[ENTER]Vai da Yang-Shin, sicuramente lui ti comprer le[ENTER]pellicce ad un buon prezzo. " -gameforge.new_quest_lv17._147_say = " Gli eventi hanno preso una piega davvero[ENTER]deludente. Quantomeno ti sono rimaste le[ENTER]pellicce. Vai a Yayang e vendile al cacciatore[ENTER]Yang-Shin. " -gameforge.new_quest_lv17._148_say = " Gli eventi hanno preso una piega davvero[ENTER]deludente. Quantomeno ti sono rimaste le[ENTER]pellicce. Vai a Bokjung e vendile al cacciatore[ENTER]Yang-Shin. " -gameforge.new_quest_lv17._149_say = " Gli eventi hanno preso una piega davvero[ENTER]deludente. Quantomeno ti sono rimaste le[ENTER]pellicce. Vai a Bakra e vendile al cacciatore[ENTER]Yang-Shin. " -gameforge.new_quest_lv17._151_say = " Le pellicce di Mu-Rang? Potrebbero servirmi. Ci[ENTER]potrei realizzare dei pezzi d'abbigliamento.[ENTER]Ecco, prendi questo sacchetto di Yang come[ENTER]ricompensa per i tuoi sforzi. E anche questo[ENTER]libro: l'ho trovato ieri, forse potrebbe esserti[ENTER]utile. " -gameforge.new_quest_lv17._152_say_reward = " Ottieni 40.000 punti esperienza.[ENTER]Ottieni 10.000 Yang.[ENTER]Ottieni un Libro dell'Abilit. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Guardiano: " -gameforge.new_quest_lv22._011_say = " Il guardiano della Piazza del Villaggio ha un[ENTER]incarico per te. Vai da lui e chiedigli di cosa[ENTER]si tratta. " -gameforge.new_quest_lv22._015_npcChat = " Il fratello malato " -gameforge.new_quest_lv22._016_send_letter = " Il guardiano malato " -gameforge.new_quest_lv22._017_say_title = " Guardiano: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go. " -gameforge.new_quest_lv22._019_say_title = " Guardiano della Torre dei Demoni " -gameforge.new_quest_lv22._021_say = " Sono preoccupato per mio fratello, il guardiano[ENTER]della Torre dei Demoni. da un po' di tempo che[ENTER]non sta bene, ma ora davvero molto ammalato.[ENTER]Soffre di potenti mal di testa e di arrossamenti[ENTER]cutanei, ma purtroppo non pu allontanarsi dalla[ENTER]sua postazione. Te la senti di andare da Baek-Go[ENTER]a prendergli delle medicine? " -gameforge.new_quest_lv22._022_say = " Ci vorrei andare io stesso, ma la Torre dei[ENTER]Demoni si trova nel Tempio Hwang, nel cuore della[ENTER]Valle di Seungryong. E quel luogo pullula di[ENTER]creature pericolose... " -gameforge.new_quest_lv22._023_say = " Bene, sei gi tornato. Ti sei dimenticato i[ENTER]sintomi? Forse faresti meglio ad ascoltare quando[ENTER]qualcuno ti sta parlando.[ENTER]Mio fratello soffre di mal di testa e di strani[ENTER]arrossamenti cutanei. Dillo a Baek-Go! " -gameforge.new_quest_lv22._024_select = " Aiutare il fratello " -gameforge.new_quest_lv22._025_say_title = " Medicina di Baek-Go " -gameforge.new_quest_lv22._026_say = " Parla con Baek-Go della medicina per il guardiano[ENTER]della Torre dei Demoni. " -gameforge.new_quest_lv22._027_say = " Baek-Go si trova a %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go. " -gameforge.new_quest_lv22._031_say = " Ti serve una medicina? Potrebbe essere pericoloso[ENTER]somministrare delle medicine a caso! Dovresti[ENTER]dirmi quantomeno i sintomi della malattia da[ENTER]trattare. " -gameforge.new_quest_lv22._032_1_select = " Mal di testa e pelle arrossata " -gameforge.new_quest_lv22._032_2_select = " Mal di gola e crampi " -gameforge.new_quest_lv22._032_3_select = " Non lo so. " -gameforge.new_quest_lv22._035_say = " A quanto pare si tratta di graffi di demoni,[ENTER]un'ipotesi del tutto plausibile, se si considera[ENTER]la grande quantit di bestie infestate di acari[ENTER]che si aggira qui nei dintorni. Posso prepararti[ENTER]un rimedio che gli sar di grande aiuto. Per[ENTER]dovrai procurarmi alcuni ingredienti. " -gameforge.new_quest_lv22._040_say = " Ho bisogno di: " -gameforge.new_quest_lv22._041_say_reward = " Devi cacciare: " -gameforge.new_quest_lv22._042_say = " Inoltre ho bisogno di: " -gameforge.new_quest_lv22._043_say = " Non ho mai sentito parlare di una malattia del[ENTER]genere. Sei sicuro che il guardiano della Piazza[ENTER]del Villaggio ti abbia riportato i sintomi[ENTER]giusti? Chiediglieli ancora una volta. " -gameforge.new_quest_lv22._044_say = " Senza sintomi difficile stabilire una diagnosi.[ENTER]Vai e chiedi di cosa si tratta. " -gameforge.new_quest_lv22._050_set_title = " Medicina " -gameforge.new_quest_lv22._056_notice = " Bene, adesso mancano solo %s mazzi di erbe[ENTER]medicinali. " -gameforge.new_quest_lv22._057_notice = " Queste dovrebbero essere tutte le erbe medicinali[ENTER]che mi servono. E adesso dobbiamo andare subito[ENTER]da Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Bene, ora mancano solo %s fegati. " -gameforge.new_quest_lv22._060_notice = " Ah, un fegato. Me ne servono altri %s. " -gameforge.new_quest_lv22._061_notice = " Questi dovrebbero essere tutti i fegati che mi[ENTER]servono. E adesso dobbiamo andare subito da[ENTER]Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Purtroppo questo fegato inutilizzabile. " -gameforge.new_quest_lv22._063_say = " Ti servono ancora %s x erbe medicinali. " -gameforge.new_quest_lv22._064_say = " Ti servono ancora %s x fegati di tigre. " -gameforge.new_quest_lv22._065_say = " Hai tutti gli ingredienti che ti servono per la[ENTER]medicina. Portali subito a Baek-Go. " -gameforge.new_quest_lv22._066_say = " Procura gli ingredienti per la medicina di[ENTER]Baek-Go: " -gameforge.new_quest_lv22._070_say = " Grazie mille. Con questi ingredienti potr[ENTER]produrre una medicina contro i graffi dei demoni. " -gameforge.new_quest_lv22._071_say = " Fatto! Ecco qui la medicina che mi hai chiesto.[ENTER]Dovresti riuscire a portarla a destinazione entro[ENTER]%s minuti: a causa della freschezza degli[ENTER]ingredienti, il suo effetto svanir in pochissimo[ENTER]tempo. " -gameforge.new_quest_lv22._072_say = " Troverai il fratello del guardiano al centro del[ENTER]Tempio Hwang. Mi raccomando, presta particolare[ENTER]attenzione lungo il viaggio: la Valle di[ENTER]Seungryong popolata da creature[ENTER]pericolosissime! " -gameforge.new_quest_lv22._073_say = " Non sono abbastanza. Sei sicuro di non avere[ENTER]perso gli altri ingredienti per strada? Senza[ENTER]quelli non posso fare proprio nulla per te. " -gameforge.new_quest_lv22._080_target = " Guardiano della Torre dei Demoni " -gameforge.new_quest_lv22._082_set_clock = " Tempo rimanente " -gameforge.new_quest_lv22._083_say = " C' ancora abbastanza tempo, ma devi affrettarti.[ENTER]Vai subito dal guardiano della Torre dei Demoni[ENTER]prima che l'effetto della medicina svanisca! Lo[ENTER]trovi nella Valle di Seungryong! " -gameforge.new_quest_lv22._084_say = " Sei stato troppo lento, il tempo scaduto. Prova[ENTER]a portare comunque la medicina al guardiano della[ENTER]Torre dei Demoni. Sei hai un po' di fortuna,[ENTER]potrebbe essere ancora efficace. " -gameforge.new_quest_lv22._085_say = " Grazie per avermi portato questa medicina. Il[ENTER]prurito mi sta facendo impazzire. " -gameforge.new_quest_lv22._086_say = " Oh, il sapore non male. E il prurito sta gi[ENTER]passando. " -gameforge.new_quest_lv22._087_say = " In cambio ti sei guadagnato una bella ricompensa! " -gameforge.new_quest_lv22._088_say_reward = " Ottieni 50.000 punti esperienza.[ENTER]Ottieni 12.000 Yang.[ENTER]Ottieni Scarpe con fili d'Oro+4.[ENTER]Ottieni 5 pozioni viola. " -gameforge.new_quest_lv22._089_say = " Oh, amarissima. Questa medicina scaduta:[ENTER]quanto tempo ci hai messo ad arrivare fin qui? Mi[ENTER] rimasto un sapore acido in bocca. " -gameforge.new_quest_lv22._090_say = " Hmm, aspetta... sta migliorando. S, funziona! E[ENTER]va bene, non voglio essere scortese. Avrai la tua[ENTER]ricompensa. " -gameforge.new_quest_lv22._091_say = " A quanto pare hai perso la medicina. Vai di nuovo[ENTER]a caccia e porta a Baek-Go gli ingredienti per[ENTER]una nuova medicina. Se il prurito continua,[ENTER]presto diventer io stesso un demone. " -gameforge.new_quest_lv22._095_say_reward = " Ottieni 50.000 punti esperienza.[ENTER]Ottieni 8.000 Yang. " -gameforge.new_quest_lv22._098_say = " Hai perso nuovamente la medicina? Non ho mai[ENTER]incontrato una persona tanto sbadata! Ma va bene,[ENTER]non ci si pu far niente. " -gameforge.new_quest_lv22._100_say_reward = " Ottieni 25.000 Punti Esperienza. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " Il disertore " -gameforge.new_quest_lv26._021_say = " Il cacciatore Yang-Shin fa fatica a trovare dei[ENTER]buoni terreni di caccia. Vai da lui e vedi se[ENTER]puoi essergli d'aiuto. " -gameforge.new_quest_lv26._025_say = " Da quando sono comparse le Rocce Metin, niente [ENTER]pi come prima. In alcune aree la caccia [ENTER]diventata davvero impossibile, gli animali[ENTER]selvatici hanno iniziato a comportarsi in modo[ENTER]rabbioso. Da qualche parte l fuori, in quel[ENTER]luogo selvaggio, dovrebbe vivere il viandante[ENTER]Nakajima: sono sicuro che lui sapr indicarci dei[ENTER]buoni terreni di caccia. Potresti andare da lui e[ENTER]farti dare qualche consiglio? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " Bene bene, vuoi sapere quali sono le migliore[ENTER]aree di caccia? Non essere cos frettoloso: se[ENTER]vuoi che faccia qualcosa per te, anche tu devi[ENTER]farmi un favore. " -gameforge.new_quest_lv26._032_say = " Lo dovresti sapere... non ho deciso di mia[ENTER]spontanea volont di vivere qui fuori. Sono[ENTER]semplicemente costretto a farlo, in quanto sono[ENTER]fuggito dalle atrocit del militare. Desidererei[ENTER]solo che mia moglie Ah-Yu sapesse che sono ancora[ENTER]vivo. Te la sentiresti di portarle questo[ENTER]messaggio? Ma ricordati, nessun altro deve[ENTER]venirlo a sapere! Ti dovr dire in quale luogo ci[ENTER]siamo baciati la prima volta: dille che la voglio[ENTER]incontrare l. E in quel luogo troverai il tuo[ENTER]terreno di caccia. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Cerca Nakajima " -gameforge.new_quest_lv26._037_say = " Nakajima dovrebbe conoscere dei buoni terreni di[ENTER]caccia. vai a cercarlo. " -gameforge.new_quest_lv26._038_say = " Nakajima si trova a %s. " -gameforge.new_quest_lv26._040_say = " Sei Nakajima? Mi manda Yang-Shin! Sta cercando[ENTER]dei buoni terreni di caccia. Sapresti[ENTER]consigliargli qualche area non troppo pericolosa? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima un disertore, e ora deve nascondersi[ENTER]dall'esercito. Sua moglie Ah-Yu convinta che[ENTER]sia caduto in guerra. Vai da lei, e dille che[ENTER]Nakajima vivo. " -gameforge.new_quest_lv26._052_say = " Ah-Yu si trova a %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... ancora vivo? Il mio amato marito [ENTER]ancora vivo? Grazie, grazie mille per avermi[ENTER]portato questa notizia![ENTER]Ha parlato della Valle di Yonjang. Mi metter[ENTER]subito in viaggio ed andr a cercarlo l'. " -gameforge.new_quest_lv26._058_say = " Grazie a te ci siamo potuti incontrare di nuovo.[ENTER]Prendi questa rosa, potresti regalarla a qualcuno[ENTER]di importante, no? E adesso... scusami tanto, ma[ENTER]devo affrettarmi! " -gameforge.new_quest_lv26._061_say = " La Valle di Yonjang, dove Nakajima e Ah-Yu si[ENTER]sono dati il loro primo bacio, ancora un'ottima[ENTER]regione di caccia. " -gameforge.new_quest_lv26._062_say = " Yang-Shin sar contento quando glielo dirai.[ENTER]Vai a %s e dagli subito la bella notizia. " -gameforge.new_quest_lv26._063_say = " La Valle di Yonjang? plausibile, infatti non ho[ENTER]mai sentito parlare di una Roccia Metin che[ENTER]avrebbe contaminato quell'area. Sono sicuro che[ENTER]nei prossimi giorni torner con dei bei bottini![ENTER]Ecco, prendi questa ricompensa, te la sei proprio[ENTER]meritata. " -gameforge.new_quest_lv26._064_sayReward = " Ottieni 35.000 punti esperienza. " -gameforge.new_quest_lv26._065_sayReward = " Ottieni 17.500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Il musicista Yu-Hwan ha bisogno del tuo aiuto.[ENTER]Vai subito a vedere cosa successo! " -gameforge.new_quest_lv28._015_npcChat = " Le preoccupazioni di Ah-Yu " -gameforge.new_quest_lv28._016_say = " A quanto pare Ah-Yu ha delle preoccupazioni, ma[ENTER]sembra che non si voglia confidare con Yu-Hwan.[ENTER]Vai da lei, magari con te si apre un po' di pi. " -gameforge.new_quest_lv28._017_say = " Ah-Yu si trova a %s. " -gameforge.new_quest_lv28._018_select = " Parler subito con Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Conosci Ah-Yu? Raccoglie le erbe per le mie[ENTER]pozioni. Finora sempre stata di buonumore, ma[ENTER]da ieri c' qualcosa che la turba. Non ha voluto[ENTER]dirmi cosa la affligge, forse perch lavora per[ENTER]me? Per favore, vai da lei e cerca di capire come[ENTER]sta. Chiss che non si confidi con te! " -gameforge.new_quest_lv28._022_say = " davvero molto gentile da parte di Yu-Hwan[ENTER]preoccuparsi per me. S, in effetti c' qualcosa[ENTER]che non va... a dire il vero non volevo parlarne,[ENTER]ma non riesco pi a tenermi dentro questa[ENTER]sofferenza! Si tratta di Yang-Shin, il[ENTER]cacciatore. Da quando ha scoperto che mio marito[ENTER]Nakajima un disertore, non fa altro che[ENTER]ricattarmi. Yang-Shin minaccia di raccontare[ENTER]tutto! E se cos fosse, mio marito verr[ENTER]ucciso... " -gameforge.new_quest_lv28._023_say = " In cambio del suo silenzio, questa volta mi ha[ENTER]chiesto di procurargli una zampa d'orso. Ma io[ENTER]non posso allontanarmi da qui per andare a[ENTER]caccia. Te la senti di aiutarmi e di portare a[ENTER]Yang-Shin quello che mi ha chiesto? " -gameforge.new_quest_lv28._024_set_title = " Caccia agli orsi " -gameforge.new_quest_lv28._025_notice = " E ora a caccia! La miglior soluzione per ottenere[ENTER]le zampe d'orso consiste nell'uccidere Bera. " -gameforge.new_quest_lv28._026_notice = " Sono riuscito a prendere una zampa d'orso! " -gameforge.new_quest_lv28._027_notice = " Dovrebbe esserci tutto. E adesso vai da Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " La zampa di questo orso era inutilizzabile. " -gameforge.new_quest_lv28._029_say = " Devi procurare ancora %s zampa/e d'orso. " -gameforge.new_quest_lv28._031_say_reward = " Devi cacciare: " -gameforge.new_quest_lv28._032_say = " Ah-Yu ti ha chiesto di esaudire la richiesta di[ENTER]Yang-Shin. " -gameforge.new_quest_lv28._032_say_reward = " Devi procurare ancora %s zampa/e d'orso.[ENTER]Per ottenerle devi uccidere Bera. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Hai procurato tutte le zampe d'orso. Ora portale[ENTER]a Yang-Shin e riscatta il debito di Ah-Yu. " -gameforge.new_quest_lv28._037_say = " Yang-Shin si trova a %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " Il ricatto " -gameforge.new_quest_lv28._041_say_title = " Zampe d'orso " -gameforge.new_quest_lv28._042_say = " Mi stai portando delle zampe d'orso? Non puoi[ENTER]pensare male di me! Stiamo attraversando momenti[ENTER]difficili, e devo cercare di cavarmela in qualche[ENTER]modo. Soprattutto adesso che cacciare diventato[ENTER]cos difficile: da quando ci sono le pietre[ENTER]Metin, gli animali si sono trasformati in bestie[ENTER]assassine. La vita da cacciatore diventata una[ENTER]sfida davvero molto pericolosa. " -gameforge.new_quest_lv28._043_say = " Ti prego, riferisci a Ah-Yu che non deve pi aver[ENTER]paura. Ci pu davvero contare. Almeno fino a[ENTER]quanto non avr bisogno di qualcos'altro...[ENTER]hehehe! " -gameforge.new_quest_lv28._044_say = " Non vorrai liquidarmi in questo modo!? Avevo[ENTER]chiesto delle zampe d'orso fresche! " -gameforge.new_quest_lv28._045_say_reward = " davvero gentile da parte tua aiutare Ah-Yu.[ENTER]Questo per significa che devi fare quello che ti[ENTER]chiedo. Vai a caccia, e torna da me solo quando[ENTER]avrai procurato due zampe d'orso! " -gameforge.new_quest_lv28._046_say = " Riferisci a Ah-Yu che, grazie al tuo aiuto,[ENTER]Yang-Shin smetter di ricattarla. " -gameforge.new_quest_lv28._051_say = " Sei il nostro eroe! Ti sono infinitamente grata![ENTER]Ecco, prendi questi Yang. Non sono molti, ma te[ENTER]li sei davvero meritati. " -gameforge.new_quest_lv28._055_1_select = " Grazie mille, potrebbe sempre servirmi! " -gameforge.new_quest_lv28._055_2_select = " No, non posso accettare. " -gameforge.new_quest_lv28._056_say = " Ecco, questo tutto quello che ho. Ma ne vale la[ENTER]pena, se serve per sbarazzarsi di questo disumano[ENTER]usuraio. " -gameforge.new_quest_lv28._057_say = " Oh, grazie mille! Ti sei guadagnato un posto[ENTER]vicino al Dio Drago! " -gameforge.new_quest_lv28._058_say_reward = " Ottieni %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " Ottieni %s punti esperienza. " -gameforge.new_quest_lv28._070_say = " Ho bisogno di: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " La porcellana frantumata " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " La mia amata porcellana Seladon! Da tre[ENTER]generazioni accompagna la mia famiglia, ed ora[ENTER]tre dei preziosissimi vasi sono rotti. Poco fa ho[ENTER]visto quel furfante di Taurean fuggire di[ENTER]soppiatto dal magazzino. stato sicuramente lui! " -gameforge.new_quest_lv29._022_say = " Non la prima volta che fa una stupidaggine, ma[ENTER]questa volta ha davvero esagerato. Qualcuno[ENTER]dovrebbe dargli una bella lezione! Hai tempo di[ENTER]farlo? " -gameforge.new_quest_lv29._023_1_select = " Con grande piacere! " -gameforge.new_quest_lv29._023_2_select = " La cosa non mi riguarda. " -gameforge.new_quest_lv29._024_say = " Non ho tempo di insegnare l'educazione ai bambini[ENTER]maleducati. Dovrai acchiapparlo da solo.[ENTER]Tuttavia, dubito che tu ce la possa fare... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Tre vasi di porcellana Seladon, che facevano[ENTER]parte dell'eredit di famiglia di Yonah, sono[ENTER]stati trovati rotti. Yonah convinto che sia[ENTER]colpa di Taurean. Vai da Taurean e fatti dire[ENTER]come sono andate le cose. " -gameforge.new_quest_lv29._032_say = " Taurean si trova a %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Perch mi guardi in quel modo? Non ho fatto[ENTER]niente di male... " -gameforge.new_quest_lv29._035_say_reward = " Cosa hai fatto con i vasi di Yonah? " -gameforge.new_quest_lv29._036_say_reward = " Vasi? Yonah? Non so proprio di cosa tu stia[ENTER]parlando! " -gameforge.new_quest_lv29._037_say_reward = " E allora spiegami perch questi tre sono rotti. " -gameforge.new_quest_lv29._038_say_reward = " Ti giuro che oggi non mi sono proprio avvicinato[ENTER]ai vasi, n tanto meno ho visto Yonah. Ho fatto[ENTER]tutto il giorno la lotta con Harang. Pensa che mi[ENTER]addirittura rinchiuso un paio di ore nel fienile![ENTER]Prova a chiederglielo! Sto dicendo la verit! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean sostiene di essere innocente: dice di[ENTER]avere giocato tutto il giorno con Harang e di non[ENTER]essere stato lui a rompere i vasi. Vai da Harang[ENTER]e chiedile se vero. " -gameforge.new_quest_lv29._042_say_reward = " Harang, hai visto Taurean oggi? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean? S, abbiamo giocato assieme tutto il[ENTER]giorno. successo qualcosa? " -gameforge.new_quest_lv29._045_say_reward = " Stando a quanto dice Yonah, Taurean oggi avrebbe[ENTER]rotto tre dei suoi vasi. " -gameforge.new_quest_lv29._046_say_reward = " Yonah davvero maleducato. Io e Taurean non[ENTER]facciamo nemmeno a tempo ad avvicinarci, che lui[ENTER]ci sta gi scacciando. Ha paura per la sua[ENTER]porcellana. Solo il suo amico stalliere pu[ENTER]toccare i suoi preziosissimi vasi. Magari stato[ENTER]proprio lui a romperli! " -gameforge.new_quest_lv29._047_say = " Harang si trova a %s. " -gameforge.new_quest_lv29._050_target = " Stalliere: " -gameforge.new_quest_lv29._051_say = " Harang ha confermato che Taurean innocente. Ma[ENTER]pu darsi che i due si siano solo messi[ENTER]d'accordo. Prima di emettere la tua sentenza,[ENTER]forse dovresti interrogare anche l'amico di[ENTER]Yonah, lo stalliere. " -gameforge.new_quest_lv29._052_say = " Ah! Il povero vecchio Yonah. Si preoccupa della[ENTER]sua porcellana e sospetta dei bambini del[ENTER]villaggio. Non si rende conto che in realt la[ENTER]colpa delle Rocce Metin: da quando stanno[ENTER]contaminando il nostro paese, le nostre risorse[ENTER]non sono pi le stesse. Persino la porcellana [ENTER]diventata pi fragile. Ma Yonah si rifiuta di[ENTER]crederci... " -gameforge.new_quest_lv29._053_say = " Se tu gli procurassi un po' di fieno, potrebbe[ENTER]imbottire meglio i suoi vasi nei bauli. In questo[ENTER]modo, inoltre, potresti farlo rinsavire. " -gameforge.new_quest_lv29._054_say = " Lo stalliere si trova a[ENTER]%s o a %s. " -gameforge.new_quest_lv29._061_say = " Non stato Taurean a rompere i vasi di Yonah.[ENTER]Sono sicuro che colpa degli influssi negativi[ENTER]delle Rocce Metin, che hanno reso il materiale[ENTER]pi fragile.[ENTER]Procura del fieno per Yonah, in modo che possa[ENTER]custodire meglio la sua porcellana! Sicuramente[ENTER]gli abitanti del villaggio saranno disposti a[ENTER]dartene un po'. " -gameforge.new_quest_lv29._062_say = " Alle porte del villaggio si trovano %s e %s.[ENTER]Indossano dei cappelli di paglia, dai quali si[ENTER]potr ricavare sicuramente una buona quantit di[ENTER]fieno. " -gameforge.new_quest_lv29._063_notice = " Da qui posso ricavare un bel mazzetto di fieno.[ENTER]Adesso me ne mancano altri %s. " -gameforge.new_quest_lv29._064_notice = " Questo cappello non stato realizzato con la[ENTER]paglia, bens con dei filamenti di cocco. Non me[ENTER]ne faccio niente. " -gameforge.new_quest_lv29._065_1_say = " Vedo che hai parecchio fieno con te. Portane un[ENTER]po' a Yonah, sicuramente si tranquillizzer. " -gameforge.new_quest_lv29._065_notice = " Il cappello non stato realizzato con la paglia,[ENTER]bens con dei filamenti di cocco. Inoltre [ENTER]piuttosto rovinato... " -gameforge.new_quest_lv29._066_say = " Puoi eliminare anche i Fanti Selvaggi o i Forti[ENTER]Fanti Selvaggi. Dai loro cappelli si pu ricavare[ENTER]una buona quantit di fieno. " -gameforge.new_quest_lv29._067_say_reward = " Finora hai procurato %s di %s mazzetti di fieno. " -gameforge.new_quest_lv29._068_notice = " Hai raccolto un mazzetto di fieno. " -gameforge.new_quest_lv29._070_npcChat = " Il fienile " -gameforge.new_quest_lv29._071_say_reward = " Taurean, prima mi hai detto di essere stato nel[ENTER]fienile, giusto? Hai preso per caso un po' di[ENTER]fieno? " -gameforge.new_quest_lv29._072_say_reward = " Hihi, aspetta... ne avevo dappertutto, persino[ENTER]tra i capelli e nelle scarpe. Vedi? Ce n' ancora[ENTER]qualche filo. Tieni! " -gameforge.new_quest_lv29._073_notice = " Questo fieno non molto, ma dovrebbe bastare per[ENTER]un mazzetto. Adesso ne mancano altri %s. " -gameforge.new_quest_lv29._074_say_reward = " Davvero, non sono stato io! Ma Harang non ti ha[ENTER]detto che abbiamo fatto la lotta nel fienile? " -gameforge.new_quest_lv29._075_say_reward = " Prima sei stato nel fienile, vero? Hai preso per[ENTER]caso un po' di fieno? " -gameforge.new_quest_lv29._076_say_reward = " Come fai a sapere del fienile? Mi rimasto del[ENTER]fieno tra i vestiti? Infatti, eccone alcuni fili! " -gameforge.new_quest_lv29._077_say_reward = " Posso prenderlo? " -gameforge.new_quest_lv29._078_say_reward = " Per me... " -gameforge.new_quest_lv29._079_say_reward = " Adesso non ho proprio tempo. Devo andare da[ENTER]Taurean e cercare di tranquillizzarlo per la[ENTER]storia dei vasi! " -gameforge.new_quest_lv29._080_npcChat = " Fieno per Yonah " -gameforge.new_quest_lv29._081_say_reward = " Dovrei portare del fieno a Yonah, ce n' ancora[ENTER]nella stalla? " -gameforge.new_quest_lv29._082_say_title = " Stalliere: " -gameforge.new_quest_lv29._083_say_reward = " Non ci resta molto fieno. Gli animali selvatici e[ENTER]i banditi al di fuori del villaggio ci[ENTER]impediscono di tagliarne dell'altro. " -gameforge.new_quest_lv29._084_say_reward = " Per te ne posso dare un po'! " -gameforge.new_quest_lv29._085_notice = " Non molto, ma per un mazzo basta. Adesso ne[ENTER]servono ancora %s. " -gameforge.new_quest_lv29._086_say_reward = " Purtroppo non posso fare niente per te. " -gameforge.new_quest_lv29._090_send_letter = " Fieno al posto delle botte " -gameforge.new_quest_lv29._091_say = " Hai procurato abbastanza fieno per Yonah.[ENTER]Vai a %s e portaglielo. " -gameforge.new_quest_lv29._101_say_reward = " Taurean innocente. La porcellana diventata[ENTER]pi fragile a causa dell'energia negativa[ENTER]sprigionata dalle Rocce Metin. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Ma cosa stai dicendo? un'assurdit! Quel[ENTER]piccolo buono a nulla ti ha mentito! " -gameforge.new_quest_lv29._104_say_reward = " Oggi Taurean e Harang hanno giocato tutto il[ENTER]giorno nel fienile. " -gameforge.new_quest_lv29._105_say_reward = " Assieme ai saluti del tuo amico stalliere, ti[ENTER]porto anche un po' di fieno: con esso potrai[ENTER]proteggere meglio i tuoi vasi. " -gameforge.new_quest_lv29._106_say_reward = " Lo ammetto, un po' mi vergogno per la mia[ENTER]reazione. Ma devi sapere che sono molto[ENTER]affezionato alla mia porcellana, perch un[ENTER]ricordo della mia famiglia. Se uno dei vasi si[ENTER]rompe, per me molto pi che un oggetto[ENTER]smarrito... " -gameforge.new_quest_lv29._107_say_reward = " Devo proprio scusarmi con te e Taurean. Questa [ENTER]una piccola ricompensa per i tuoi sforzi! " -gameforge.new_quest_lv29._108_notice = " Ottieni un bonus di %s punti esperienza! " -gameforge.new_quest_lv29._109_say_reward = " Assieme ai saluti del tuo amico stalliere, ti[ENTER]porto anche un po' di fieno: con esso potrai[ENTER]proteggere meglio i tuoi vasi. " -gameforge.new_quest_lv29._110_say_reward = " davvero gentile da parte tua, ma potresti[ENTER]procurarmi altri %s mazzetti di fieno? Cos i[ENTER]miei vasi saranno davvero al sicuro. " -gameforge.new_quest_lv29._111_say_reward = " Credo proprio che sar difficile trovare[ENTER]dell'altro fieno. Ma per me i miei vasi sono[ENTER]davvero sacri. Te ne sarei molto grato, e ti[ENTER]darei anche qualche Yang in cambio. " -gameforge.new_quest_lv29._112_say_reward = " Quella marmocchia di Harang non pu che essersi[ENTER]messa d'accordo con Taurean. " -gameforge.new_quest_lv29._113_say_reward = " A quanto pare nessuno mi crede quando dico che,[ENTER]qualche minuto prima, ho visto il ragazzo[ENTER]aggirarsi nei pressi del magazzino. " -gameforge.new_quest_lv29._114_say_reward = " Va bene cos. Questa una piccola ricompensa per[ENTER]i tuoi sforzi. " -gameforge.new_quest_lv29._115_say_reward = " Ecco, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Brumbrrr " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Il mio stomaco brontola come un cinghiale[ENTER]selvatico. Forse dovrei passare da Octavio. La[ENTER]sua zuppa di pesce la pi buona del mondo. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Vuoi una zuppa di pesce? Quella con tutte le[ENTER]teste? Mi dispiace, ma da giorni che nella mia[ENTER]cucina non arriva pesce. Di solito, per la mia[ENTER]zuppa utilizzo l'ottimo pesce d'alto mare che mi[ENTER]consegna il pescatore. " -gameforge.new_quest_lv42._024_say = " da un po' di giorni che non si fa sentire.[ENTER]Potresti andare a vedere cosa successo? " -gameforge.new_quest_lv42._025_say = " Octavio si trova a %s. " -gameforge.new_quest_lv42._026_select = " Vado a cercare il pescatore! " -gameforge.new_quest_lv42._030_target = " Pescatore: " -gameforge.new_quest_lv42._031_say = " Le tranquille giornate in mare aperto sono ormai[ENTER]solo un ricordo! Ogni giorno spariscono centinaia[ENTER]di pesci, davvero terribile! Da quando le Rocce[ENTER]Metin sono cadute in mare, le pacifiche balene si[ENTER]sono trasformate in feroci mostri. E pescare [ENTER]diventato davvero pericoloso. " -gameforge.new_quest_lv42._032_say = " Le nostre lance non sono pi in grado di ferire[ENTER]le balene. La loro pelle diventata pi dura di[ENTER]quella di un Ogre! " -gameforge.new_quest_lv42._033_say = " Forse Yonah sa dirci cosa fare. sempre andato[ENTER]in mare da solo ed ha cacciato balene per[ENTER]tantissimi anni. " -gameforge.new_quest_lv42._034_say_title = " Pescatore: " -gameforge.new_quest_lv42._035_say = " Octavio sta aspettando il pesce d'alto mare.[ENTER]Chiedi al pescatore per quale motivo la consegna[ENTER] cos in ritardo. " -gameforge.new_quest_lv42._036_say = " Il pescatore si trova a %s. " -gameforge.new_quest_lv42._037_send_letter = " Mostro di mare furioso " -gameforge.new_quest_lv42._038_say = " Il pescatore ti ha pregato di chiedere a Yonah[ENTER]qual il modo migliore per pescare le balene[ENTER]malvagie. " -gameforge.new_quest_lv42._039_say = " Yonah si trova a %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Ho gi sentito cosa successo con le balene. Per[ENTER]i pescatori la faccenda tutt'altro che facile.[ENTER]Anche se decidessero di avventurarsi in mare, i[ENTER]loro arpioni sarebbero troppo deboli per riuscire[ENTER]a penetrare la carne delle balene. Quando[ENTER]lavoravo con i balenieri, per cacciare le balene[ENTER]utilizzavamo delle armi speciali, in grado di[ENTER]colpire persino le balene pi vecchie, con la[ENTER]pelle molto dura e piena di cicatrici. " -gameforge.new_quest_lv42._042_say = " Si tratta di arpioni induriti con una tecnica[ENTER]particolare. Solo un fabbro in grado di[ENTER]forgiare delle armi del genere. " -gameforge.new_quest_lv42._043_say_reward = " Vai dal fabbro. " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Per la caccia alle balene, Yonah consiglia di[ENTER]utilizzare arpioni piuttosto appuntiti e[ENTER]resistenti. Vai dal fabbro e chiedigli se in[ENTER]grado di fabbricare delle lance di questo tipo. " -gameforge.new_quest_lv42._050_target = " Fabbro " -gameforge.new_quest_lv42._051_say = " S, ho sentito parlare di questi arpioni, e so[ENTER]anche fabbricarli. Ma per raggiungere il giusto[ENTER]grado di durezza, mi servono le Pietre Diamante. " -gameforge.new_quest_lv42._052_say = " Ho bisogno di: " -gameforge.new_quest_lv42._053_say_reward = " Devi cacciare: " -gameforge.new_quest_lv42._054_say_title = " Fabbro " -gameforge.new_quest_lv42._060_set_title = " Pietra Diamante " -gameforge.new_quest_lv42._061_notice = " Vediamo. Mi serve un piccone per estrarre la[ENTER]pietra. C' ancora il mio da qualche parte, o[ENTER]devo chiederne uno nuovo a Deokbae? " -gameforge.new_quest_lv42._062_say = " Devi procurare ancora %s Pietra/e Diamante. " -gameforge.new_quest_lv42._063_say = " Hai tutto quello che serve.[ENTER]E adesso vai subito dal fabbro. " -gameforge.new_quest_lv42._064_say = " Fantastico, ho tutto quello che mi serve. Torna[ENTER]domani alla stessa ora, il tuo arpione sar[ENTER]pronto. Questo tipo di ferro deve essere[ENTER]forgiato! " -gameforge.new_quest_lv42._065_say = " Puoi trovare le Pietre Diamante scavando con il[ENTER]piccone nei Giacimenti di Diamanti. " -gameforge.new_quest_lv42._066_say = " Per poter fabbricare gli arpioni speciali, il[ENTER]fabbro ha bisogno delle Pietre Diamante. Cerca i[ENTER]Giacimenti di Diamanti per estrarre le Pietre[ENTER]Diamante. Se non possiedi ancora alcun piccone[ENTER]per la miniera, puoi acquistarne uno da Deokbae. " -gameforge.new_quest_lv42._067_say = " Il fabbro si trova a %s. " -gameforge.new_quest_lv42._068_say = " Prima di iniziare a fabbricare gli arpioni[ENTER]dobbiamo procurare ancora %s Pietra/e Diamante. " -gameforge.new_quest_lv42._070_set_title = " Gli arpioni " -gameforge.new_quest_lv42._071_set_clock = " Tempo d'attesa " -gameforge.new_quest_lv42._072_say = " Adesso il fabbro dovrebbe avere ultimato il tuo[ENTER]ordine. Vai da lui a prendere gli arpioni[ENTER]speciali. " -gameforge.new_quest_lv42._073_say = " Purtroppo gli arpioni non sono ancora pronti.[ENTER]Devi avere ancora un po' di pazienza. " -gameforge.new_quest_lv42._074_say = " Ecco qui gli arpioni. Portali al pescatore. " -gameforge.new_quest_lv42._075_say = " Ti ho chiesto di avere un po' di pazienza. Torna[ENTER]quando gli arpioni saranno pronti. " -gameforge.new_quest_lv42._079_say = " Hai ricevuto dal fabbro un arpione per la caccia[ENTER]alle balene. Portalo al pescatore. " -gameforge.new_quest_lv42._080_say = " Fantastico! Questi arpioni sono davvero[ENTER]magnifici! Finalmente possiamo proteggerci e[ENTER]difenderci dagli attacchi delle balene. D ad[ENTER]Octavio che presto avr del pesce fresco! " -gameforge.new_quest_lv42._081_say_reward = " Ottieni 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " Come riconoscimento speciale ottieni 3: " -gameforge.new_quest_lv42._083_say = " Questi arpioni non bastano per cacciare una[ENTER]balena. Gli faremmo a malapena del solletico! " -gameforge.new_quest_lv42._084_say_reward = " Vai dal fabbro e chiedigli di fabbricarti altri[ENTER]arpioni. " -gameforge.new_quest_lv42._090_say = " Ora i pescatori sono ben equipaggiati e possono[ENTER]pescare in mare aperto. Vai da Octavio e[ENTER]tranquillizzalo, presto ricever nuovi[ENTER]rifornimenti. " -gameforge.new_quest_lv42._095_say = " Cosa stai dicendo? Le balene pacifiche si sono[ENTER]trasformate in feroci mostri di mare? Ma [ENTER]davvero terribile...[ENTER]Grazie mille per avere aiutato i pescatori. La[ENTER]maggior parte delle ricette del mio men dipende[ENTER]dalle loro consegne. " -gameforge.new_quest_lv42._096_say = " E per quanto riguarda la tua fame: purtroppo non[ENTER]posso prepararti la zuppa di pesce, ma che ne[ENTER]dici di un po' di Sushi? " -gameforge.new_quest_lv42._098_say_reward = " Ottieni 750.000 punti esperienza.[ENTER]Ottieni 2 pezzi di Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Una visita a Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = " L'orfano " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " da un po' di tempo che non hai notizie di[ENTER]Wonda-Rim. Pu darsi che nel frattempo i rapporti[ENTER]tra lui e suo zio siano migliorati, e che la[ENTER]vicenda delle pellicce di Mu-Rang sia solo un[ENTER]lontano ricordo. Perch non vai a trovarlo? " -gameforge.new_quest_lv43._012_say = " Wonda-Rim si trova a %s. " -gameforge.new_quest_lv43._020_say = " Che bello rivederti! " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Sono cresciuto con mio zio Chaegirab. Abbiamo[ENTER]sempre avuto un buon rapporto... ma non appena[ENTER]gli faccio domande sui miei genitori, lui mi[ENTER]evita. L'unica cosa che mi ha detto, che sono[ENTER]morti. " -gameforge.new_quest_lv43._023_say_reward = " Prima o poi vorrei sposarmi e fare famiglia. E[ENTER]quindi vorrei sapere chi sono e da dove vengo.[ENTER]Potresti parlare con mio zio e chiedergli chi[ENTER]sono i miei genitori? Ma ti prego, non dirgli che[ENTER]ti mando io. " -gameforge.new_quest_lv43._024_select = " Parler io con lui! " -gameforge.new_quest_lv43._025_say = " In realt, Wonda-Rim non nipote naturale di[ENTER]Chaegirab, solo cresciuto con lui. giunto il[ENTER]momento per lui di scoprire chi sono i suoi veri[ENTER]genitori. Chiedi a Chaegirab le vere origini di[ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._026_say = " Chaegirab si trova a %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... vero, io non sono suo zio. Non so[ENTER]chi siano i suoi genitori. Non gli ho mai detto[ENTER]la verit, perch non sapevo se era pronto per[ENTER]saperla. Ma forse giunto il momento di[ENTER]affrontarla. " -gameforge.new_quest_lv43._033_say = " L'ho trovato nella Valle di Seungryong, in[ENTER]un'orda di Orchi Guerrieri. Se ci sono altri[ENTER]indizi sulle origini di Wonda-Rim, non possiamo[ENTER]che trovarli presso gli Orchi. " -gameforge.new_quest_lv43._034_say = " Anche se con lui sono severo, sono pur sempre suo[ENTER]zio. E E lo sar anche se dovesse rimanere per[ENTER]sempre un buono a nulla. " -gameforge.new_quest_lv43._035_say_reward = " Vai nella Valle di Seungryong e dai la caccia[ENTER]agli Orchi Guerrieri fino a quando non avrai[ENTER]trovato un indizio sulla discendenza di[ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._036_say = " Hai trovato una vecchia lettera nella borsa[ENTER]sporca di un Orco Guerriero. a malapena[ENTER]leggibile, ma riesci a decifrare il nome[ENTER]Wonda-Rim. proprio l'indizio che serve, portalo[ENTER]a Wonda-Rim. " -gameforge.new_quest_lv43._041_say = " Avanti! Se vogliamo scoprire qualcosa sulle[ENTER]origini di Wonda-Rim, non ci resta altro che[ENTER]uccidere gli Orchi Guerrieri. Chiss che non[ENTER]portino con s dei preziosi indizi! " -gameforge.new_quest_lv43._043_notice = " Indizi su Wonda-Rim " -gameforge.new_quest_lv43._045_say = " Ti ho detto tutto quello che sapevo. L'unico[ENTER]indizio che abbiamo, sono gli Orchi Guerrieri. Ma[ENTER]purtroppo non possibile intrattenersi[ENTER]seriamente con loro... " -gameforge.new_quest_lv43._049_say = " Una lettera? Vediamo un po'... La scrittura [ENTER]poco chiara... Parlano di un assalto... a quanto[ENTER]pare, gli orchi hanno raso a suolo la fattoria, e[ENTER]loro sono fuggiti per cercare di mettersi in[ENTER]salvo. Ma hanno dovuto abbandonare il loro[ENTER]bambino... E qui c' il mio nome. " -gameforge.new_quest_lv43._050_say = " Grazie per avermi portato questa lettera.[ENTER]Finalmente adesso so cosa successo. " -gameforge.new_quest_lv43._051_say = " Dovrei parlare con Chaegirab. Sicuramente ha[ENTER]affrontato diversi pericoli per salvarmi.[ENTER]Cercher di diventare un nipote migliore. A[ENTER]presto, amico! " -gameforge.new_quest_lv43._052_say_title = " Informazione: " -gameforge.new_quest_lv43._053_say_reward = " Ottieni 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " Ottieni 1.250.000 punti esperienza. " -gameforge.new_quest_lv43._060_say = " Hai parlato con mio zio Chaegirab? Come?[ENTER]Un'indicazione? Ma di che stai parlando? Se non[ENTER]hai niente da esibire, dovresti evitare di tirare[ENTER]a indovinare![ENTER][ENTER]Chiedi nuovamente a mio zio.[ENTER]Dopotutto sono io che pago. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Lettera del comandante " -gameforge.new_quest_lv52._020_say_title = " Un fedele compatriota " -gameforge.new_quest_lv52._021_say_reward = " Vorrei chiederti un favore. Non so perch, ma[ENTER]ultimamente di notte soffro di insonnia.[ENTER]Nonostante la medicina di Baek-Go, non faccio[ENTER]altro che girarmi e rigirarmi nel letto. Potresti[ENTER]andare da lui e chiedergli un sonnifero pi[ENTER]efficace? " -gameforge.new_quest_lv52._022_say = " Baek-Go si trova a %s. " -gameforge.new_quest_lv52._030_set_title = " Riposo notturno " -gameforge.new_quest_lv52._035_target = " Baek-Go. " -gameforge.new_quest_lv52._040_say = " Il comandante soffre di insonnia. Vai da Baek-Go[ENTER]e chiedigli se ha un potente sonnifero per lui. " -gameforge.new_quest_lv52._041_say = " Un sonnifero per il comandante? Purtroppo non ho[ENTER]rimedi pi forti. Solo Yu-Hwan potrebbe preparare[ENTER]un rimedio pi efficace a base di erbe. " -gameforge.new_quest_lv52._042_say = " Ah, hai ricevuto la mia lettera. Non so pi cosa[ENTER]fare. Di notte non riesco proprio a dormire. Ti[ENTER]prego, aiutami: chiedi a Baek-Go cosa posso fare. " -gameforge.new_quest_lv52._042_select = " Allora meglio che io vada da Yu-Hwan! " -gameforge.new_quest_lv52._043_say = " Baek-Go si trova a %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go. " -gameforge.new_quest_lv52._045_say = " Yu-Hwan si trova a %s. " -gameforge.new_quest_lv52._046_say = " Allora andr dal capitano a dirgli che tu non[ENTER]puoi essere d'aiuto. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Purtroppo Baek-Go non ha medicine pi forti. Ma[ENTER]forse, qualora fosse a conoscenza di un'erba[ENTER]officinale efficace, Yu-Hwan potrebbe aiutarci. " -gameforge.new_quest_lv52._052_say = " Conosco molto bene il comandante. Come[ENTER]sicuramente saprai, da tantissimo tempo svolgo[ENTER]incarichi segreti per lui. Per questo motivo mi[ENTER]sento di dirti che le erbe medicinali non lo[ENTER]aiuteranno a risolvere il suo problema. " -gameforge.new_quest_lv52._053_say = " Il motivo per cui il capitano soffre d'insonnia [ENTER]un altro. E credimi, lui sa benissimo di cosa si[ENTER]tratta. Ma questa una cosa che deve risolvere[ENTER]lui, non posso farlo io al suo posto.[ENTER]Vai da lui e cerca di farlo parlare. " -gameforge.new_quest_lv52._054_say_title = " Comandante " -gameforge.new_quest_lv52._055_say_reward = " Ah, hai ricevuto la mia lettera. Non so pi cosa[ENTER]fare. Di notte non riesco proprio a dormire. Ti[ENTER]prego, aiutami: chiedi a Baek-Go cosa posso fare. " -gameforge.new_quest_lv52._055_select = " Sissignore! " -gameforge.new_quest_lv52._056_say = " Ti ringrazio! " -gameforge.new_quest_lv52._056_say_reward = " Sono gi stato da lui, ma purtroppo non ha[ENTER]medicine pi efficaci. Ad ogni modo, andr da[ENTER]Yu-Hwan e gli chieder di aiutarci. " -gameforge.new_quest_lv52._060_target = " Comandante " -gameforge.new_quest_lv52._061_say = " Yu-Hwan non sembra propenso a raccontare i[ENTER]segreti; forse si tratta di qualcosa di[ENTER]imbarazzante. Ma non c' niente che possa[ENTER]aiutare: devi parlarne con il comandante.[ENTER]L'insonnia pu essere curata solo se si risale[ENTER]alla fonte del problema.[ENTER]E adesso vai a %s. " -gameforge.new_quest_lv52._062_say_reward = " Non ci sono rimedi pi forti. Ma se lei,[ENTER]comandante, mi dicesse il vero motivo per il[ENTER]quale non riesce a dormire, forse potrei[ENTER]aiutarla. " -gameforge.new_quest_lv52._063_say_reward = " Non una cosa che racconto volentieri ad un uomo[ENTER]giovane come te. " -gameforge.new_quest_lv52._064_say_reward = " Non una cosa che racconto volentieri ad una[ENTER]donna giovane come te. " -gameforge.new_quest_lv52._065_say_reward = " Devo assolutamente riuscire a dormire la notte,[ENTER]altrimenti prima o poi impazzir. Ci deve essere[ENTER]un modo...[ENTER]Ascolta, sto per confidarti un segreto che non[ENTER]dovr assolutamente uscire dalla tua bocca: tutte[ENTER]le notti vengono a farmi visita quattro spiriti.[ENTER]Ma non tutto... Sono stato io la causa della[ENTER]loro morte. " -gameforge.new_quest_lv52._066_say_reward = " Sono quattro soldati. Dicono di essere stati[ENTER]torturati ed uccisi dai Persecutori e dagli[ENTER]Evocatori nella Valle di Seungryong. Sono stato[ENTER]io ad ordinargli di andare l - a condurli alla[ENTER]loro morte! " -gameforge.new_quest_lv52._067_say_reward = " Cosa possiamo fare contro questi spiriti? " -gameforge.new_quest_lv52._068_say_reward = " Vogliono vendicarsi! Ma cosa posso fare? Se[ENTER]dovessi partire adesso, il villaggio resterebbe[ENTER]senza una guida e verrebbe travolto. Allo stesso[ENTER]tempo, se non parto impazzisco. " -gameforge.new_quest_lv52._069_say_reward = " Se non fossi responsabile della tutela del[ENTER]villaggio e dei suoi abitanti, partirei subito.[ENTER]Ma credo proprio che ci sia solo una via d'uscita: " -gameforge.new_quest_lv52._070_say_reward = " Dovr essere qualcun altro a vendicarsi al mio[ENTER]posto! Ma come faccio a chiedere ad altri uomini[ENTER]di andare in quella valle? Vorrebbe dire mandarli[ENTER]incontro alla loro rovina!? Con quale coraggio[ENTER]posso chiedere una cosa del genere solo per[ENTER]riuscire a dormire la notte? " -gameforge.new_quest_lv52._071_say_reward = " Si tratta di una decisione tutt'altro che facile. " -gameforge.new_quest_lv52._080_1_select = " Il bene del villaggio... " -gameforge.new_quest_lv52._080_2_select = " Sar semplicissimo... " -gameforge.new_quest_lv52._080_3_select = " Non si pu pretendere una cosa del genere! " -gameforge.new_quest_lv52._081_say_reward = " ... ben pi prezioso dei vostri scrupoli. Mi[ENTER]vendicher dei vostri uomini. E se non torner,[ENTER]ci vedremo questa notte! " -gameforge.new_quest_lv52._082_say_reward = " ... dare una belle lezione agli Evocatori e ai[ENTER]Persecutori. Questa notte dormirete sonni[ENTER]tranquilli, ve lo prometto! " -gameforge.new_quest_lv52._083_say_reward = " Decidere di affrontare gli Evocatori e i[ENTER]Persecutori quasi paragonabile ad un suicidio.[ENTER]Cercate di spiegare agli spiriti quanto [ENTER]importante che voi siate qui! " -gameforge.new_quest_lv52._084_say_reward = " Avete ragione. Ma pensavo che vi sareste offerti[ENTER]volontariamente di rendere a me e al villaggio[ENTER]questo servizio. " -gameforge.new_quest_lv52._090_1_select = " Va bene... " -gameforge.new_quest_lv52._090_2_select = " No, non ci riesco! " -gameforge.new_quest_lv52._091_say_reward = " ... se sono proprio la vostra ultima speranza,[ENTER]allora eliminer per voi gli evocatori e i[ENTER]persecutori! " -gameforge.new_quest_lv52._092_say_reward = " Se ci provo, un altro spirito verr a farvi[ENTER]visita. " -gameforge.new_quest_lv52._093_say_reward = " Bene. E adesso lascia che ti dia qualche Yang per[ENTER]ricompensarti dei tuoi innumerevoli sforzi. " -gameforge.new_quest_lv52._093_say_reward_exp = " Ottieni 20.000 punti esperienza. " -gameforge.new_quest_lv52._093_say_reward_gold = " Ricevi 25.000 Yang " -gameforge.new_quest_lv52._100_notice = " La conversazione stata terminata. " -gameforge.new_quest_lv52._110_say_reward = " Speravo proprio che dicessi una cosa del genere.[ENTER]Purtroppo non so dirti da quale evocatore o[ENTER]persecutore siano stati uccisi. Spero di riuscire[ENTER]a percepirlo quando uno degli spiriti sar[ENTER]liberato. " -gameforge.new_quest_lv52._111_say_reward = " Ti far recapitare una lettera. Gli spiriti mi[ENTER]hanno detto che la vendetta dovr avvenire presso[ENTER]il Triangolo del Dio Dragone. In quell'area[ENTER]sorgono tre colonne, dovrebbero delimitare il[ENTER]triangolo. " -gameforge.new_quest_lv52._120_set_title = " Vendica 4 caduti " -gameforge.new_quest_lv52._125_say_title = " Lettera del comandante " -gameforge.new_quest_lv52._130_say_reward = " Ci sono ancora 3 soldati da vendicare! " -gameforge.new_quest_lv52._131_say = " A quanto pare ci sei riuscito. Ho appena sentito[ENTER]la voce di uno dei miei soldati caduti. Mi ha[ENTER]detto che disposto a perdonarmi, ora che la sua[ENTER]morte stata vendicata. Ed tutto merito tuo! " -gameforge.new_quest_lv52._132_say = " Ti prego, vendica anche gli altri soldati caduti[ENTER]ed uccidi Persecutori Oscuri, Evocatori Oscuri,[ENTER]Alti persecutori e Alti Evocatori. E ricordati[ENTER]che la vendetta si deve consumare nel triangolo[ENTER]delimitato dalle tre grandi colonne del Dio[ENTER]Dragone. " -gameforge.new_quest_lv52._140_say_reward = " Ci sono ancora due soldati da vendicare! " -gameforge.new_quest_lv52._141_say = " Sei riuscito ad eliminare un altro degli[ENTER]assassini dei miei soldati! Alla luce del[ENTER]crepuscolo ho intravisto uno dei soldati caduti[ENTER]alzare la mano in segno di saluto. " -gameforge.new_quest_lv52._150_say_reward = " Ancora 1 soldato da vendicare! " -gameforge.new_quest_lv52._151_say = " Sei straordinario! Proprio poco fa, lo spirito di[ENTER]un soldato si avvicinato a me per congedarsi.[ENTER]Ma temo proprio che sar difficile trovare[ENTER]l'ultimo degli assassini. " -gameforge.new_quest_lv52._160_say = " Gli spiriti che tormentano il comandante sono le[ENTER]anime dei suoi giovani soldati, caduti durante[ENTER]una missione. Sono stati uccisi da Persecutori[ENTER]oscuri, Evocatori Oscuri,Alti Persecutori e Alti[ENTER]Evocatori. " -gameforge.new_quest_lv52._161_say = " Se vuoi vendicare la morte dei soldati, devi[ENTER]riuscire ad eliminare i Persecutori e gli[ENTER]Evocatori colpevoli nell'area triangolare[ENTER]delimitata dalle tre colonne del Dio Dragone. " -gameforge.new_quest_lv52._162_say = " Il Triangolo del Dio Dragone si trova nel cuore[ENTER]della Valle di Seungryong. " -gameforge.new_quest_lv52._170_send_letter = " Il primo soldato stato vendicato " -gameforge.new_quest_lv52._171_send_letter = " Il secondo soldato stato vendicato " -gameforge.new_quest_lv52._172_send_letter = " Il terzo soldato stato vendicato " -gameforge.new_quest_lv52._173_send_letter = " Tutti i soldati sono stati vendicati " -gameforge.new_quest_lv52._180_say_reward = " Hai vendicato tutti e 4 i soldati! " -gameforge.new_quest_lv52._181_say = " Hai trovato anche l'ultimo assassino![ENTER]Poco fa mi apparso il quarto soldato caduto, e[ENTER]mi ha chiesto di ringraziarti tantissimo per il[ENTER]tuo coraggio. Ha anche lasciato qualcosa per te:[ENTER]%s. " -gameforge.new_quest_lv52._182_say = " Vieni da me a prendere la tua ricompensa. Ti[ENTER]aspetto a %s. " -gameforge.new_quest_lv52._183_say_reward = " Hai davvero reso a me e al villaggio un[ENTER]grandissimo servizio. Questa la ricompensa che[ENTER]lo spirito mi ha lasciato per te: %s " -gameforge.new_quest_lv52._184_say_reward = " Ecco, accetta anche questi Yang. Adesso devo[ENTER]andare, ho proprio un gran bisogno di riposare. " -gameforge.new_quest_lv52._185_say_reward = " Sono davvero in debito con te, figliolo. " -gameforge.new_quest_lv52._186_say_reward = " Ti sar per sempre riconoscente. " -gameforge.new_quest_lv52._190_say_title = " Informazione: " -gameforge.new_quest_lv52._191_say_reward = " Ottieni 3.300.000 punti esperienza.[ENTER]Ottieni 270.000 Yang.[ENTER]Ottieni un Libro del Maestro. " -gameforge.new_quest_lv52._85_say = " Allora, forse pi tardi? Vai da Baek-Go appena[ENTER]hai fatto! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Comandante " -gameforge.new_quest_lv54._020_say_title = " Il rifornimento " -gameforge.new_quest_lv54._030_say = " In questo momento non facile tenere alta la[ENTER]motivazione delle nostre truppe, soprattutto ora[ENTER]che vi sono dei notevoli ritardi nella consegna[ENTER]dei rifornimenti. Da alcune settimane la[ENTER]bottegaia, che la nostra principale fornitrice,[ENTER]ci consegna solo una piccola parte delle pozioni[ENTER]che ci servono. " -gameforge.new_quest_lv54._031_say_reward = " Vai dalla bottegaia e cerca di scoprire qual il[ENTER]problema. " -gameforge.new_quest_lv54._032_select = " Vi procurer le bevande! " -gameforge.new_quest_lv54._040_say_title = " Bottegaia: " -gameforge.new_quest_lv54._040_set_title = " Rifornimento " -gameforge.new_quest_lv54._050_target = " Bottegaia: " -gameforge.new_quest_lv54._051_say = " S, ultimante sono un po' preoccupato per i[ENTER]rifornimenti. Le rotte commerciali sono diventate[ENTER]piuttosto insicure, i briganti e le bestie[ENTER]selvagge aumentano a vista d'occhio. I mercanti[ENTER]ambulanti, che sono i miei principali fornitori,[ENTER]non hanno alcuna chance contro le tigri. " -gameforge.new_quest_lv54._052_say = " Forse il comandante e i suoi soldati potrebbero[ENTER]aiutarci. Vai da lui, e chiedigli se pu metterci[ENTER]a disposizione alcuni soldati per proteggere i[ENTER]mercanti. " -gameforge.new_quest_lv54._054_say = " Vai dalla bottegaia e cerca di scoprire per quale[ENTER]motivo i rifornimenti non sono ancora arrivati. " -gameforge.new_quest_lv54._055_say = " La bottegaia si trova a %s. " -gameforge.new_quest_lv54._056_say_title = " Comandante " -gameforge.new_quest_lv54._060_say = " Rendere pi sicure le rotte commerciali? S... lo[ENTER]farei volentieri. Ma in questo momento non ho[ENTER]abbastanza soldati per poter proteggere anche i[ENTER]mercanti provenienti dagli altri regni. " -gameforge.new_quest_lv54._061_say = " Inoltre, noi soldati non possiamo assolutamente[ENTER]cacciare le tigri. Solo i cacciatori e la gilda[ENTER]dei cacciatori hanno il permesso di farlo.[ENTER]Violare questa regola vorrebbe dire mettere a[ENTER]repentaglio la tranquillit del villaggio. " -gameforge.new_quest_lv54._062_say_reward = " Dovresti rivolgerti a Yang-Shin. Fa parte della[ENTER]gilda dei cacciatori. Forse lui potrebbe aiutarti[ENTER]a risolvere i problemi con le tigri. " -gameforge.new_quest_lv54._064_say = " Vai dal comandante e cerca di convincerlo a[ENTER]difendere le rotte commerciali dalle tigri. " -gameforge.new_quest_lv54._065_say = " Il capitano si trova a %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Molti dei miei cacciatori sono stati arruolati[ENTER]come combattenti e sono morti in battaglia.[ENTER]Adesso diventato pressoch impossibile[ENTER]mantenere in equilibrio la popolazione degli[ENTER]animali selvatici. In particolar modo i felini[ENTER]stanno espandendo sempre pi il loro territorio,[ENTER]diventando cos una vera e propria minaccia per i[ENTER]viaggiatori. " -gameforge.new_quest_lv54._072_say = " Se ci aiuterai in questa faccenda, come[ENTER]ricompensa ti dar questo prezioso Scudo di[ENTER]Tigre+3: era di Mi-Song, uno dei mie compagni[ENTER]morti. Per averlo devi decimare la popolazione[ENTER]delle tigri. " -gameforge.new_quest_lv54._073_say = " Sono soprattutto le Tigri Bianche Maledette ad[ENTER]essersi moltiplicate a vista d'occhio! " -gameforge.new_quest_lv54._074_say = " Portami quanto segue a titolo di prova: " -gameforge.new_quest_lv54._075_say = " Devi cacciare: " -gameforge.new_quest_lv54._076_say = " Cerca Yang-Shin e convincilo a proteggere le[ENTER]rotte commerciali dalle tigri. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin si trova a %s. " -gameforge.new_quest_lv54._080_set_title = " La pelle di tigre " -gameforge.new_quest_lv54._081_notice = " Wow, che magnifico esemplare. Me ne servono altri[ENTER]%s! " -gameforge.new_quest_lv54._082_notice = " Fatto! E adesso vai subito da Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " Purtroppo questa pelle di tigre inutilizzabile. " -gameforge.new_quest_lv54._084_say = " Ti servono ancora %s Pelli di tigre brillante. " -gameforge.new_quest_lv54._085_say = " Fai bottino delle pelli di tigre brillanti delle[ENTER]Tigri Bianche Maledette. " -gameforge.new_quest_lv54._090_npcChat = " Ho le pelli di tigre. " -gameforge.new_quest_lv54._091_say = " Questi esemplari non bastano. Come faccio a[ENTER]capire se le strade sono di nuovo sicure con cos[ENTER]poche pellicce? " -gameforge.new_quest_lv54._092_say = " Finalmente! Con queste pelli far un sacco di[ENTER]soldi... ehm! ma sei ancora qui? Grazie a te le[ENTER]rotte commerciali sono di nuovo sicure! Sono[ENTER]sicuro che il comandante sapr ricompensarti[ENTER]adeguatamente. " -gameforge.new_quest_lv54._093_say = " E adesso vai. Devo pulire la pelle. " -gameforge.new_quest_lv54._094_say = " Cosa, il comandante non ti da nessuna ricompensa?[ENTER]Non un mio problema. E se cerchi di diffamarmi[ENTER]per la questione delle pelli: scordatelo, non ho[ENTER]intenzione di restituirle! " -gameforge.new_quest_lv54._095_say_reward = " Ma ti ho promesso uno scudo. E quindi lo avrai.[ENTER]Tanto di questo vecchio aggeggio tutto sporco non[ENTER]me ne faccio pi niente. " -gameforge.new_quest_lv54._096_say = " Ricompensa: " -gameforge.new_quest_lv54._097_say_reward = " Ottieni uno Scudo di Tigre+3. " -gameforge.new_quest_lv54._098_say = " Stai cercando di liquidarmi con un paio di pelli?[ENTER]Cos i miei debiti... volevo dire... cos le[ENTER]strade non saranno mai sicure! " -gameforge.new_quest_lv54._099_say_reward = " Continua a cacciare fino a quando non avrai[ENTER]raccolto %s pelli! " -gameforge.new_quest_lv54._100_say = " Dovrebbe esserci tutto, torna subito da Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " Ottieni 3.750.000 punti esperienza. " -gameforge.new_quest_lv54._102_say_reward = " Ottieni 125.000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Vecchietta " -gameforge.new_quest_lv7._020_say_title = " Il matrimonio della figlia " -gameforge.new_quest_lv7._021_say = " Avete dei figli? Se aveste dei figli, capireste[ENTER]le mie preoccupazioni... si tratta di mia figlia![ENTER]Ha conosciuto questo uomo che le ha fatto perdere[ENTER]completamente la testa. Ed ora fuggita con il[ENTER]suo amato in un altro regno. " -gameforge.new_quest_lv7._022_say = " Viene da Chunjo. Certo che non ero d'accordo![ENTER]Per me inconcepibile che una donna di Shinsoo[ENTER]sposi un trasognato uomo di Chunjo. Abbiamo avuto[ENTER]una discussione molto accesa, e alla fine lei [ENTER]fuggita con lui a Chunjo. " -gameforge.new_quest_lv7._023_say = " Viene da Jinno. Certo che non ero d'accordo! Per[ENTER]me inconcepibile che una donna di Chunjo sposi[ENTER]un rozzo uomo di Jinno. Abbiamo avuto una[ENTER]discussione molto accesa, e alla fine lei [ENTER]fuggita con lui a Jinno. " -gameforge.new_quest_lv7._024_say = " Viene da Shinsoo. Certo che non ero d'accordo![ENTER]Per me inconcepibile che una donna di Jinno[ENTER]sposi un avaro e codardo uomo di Shinsoo. Abbiamo[ENTER]avuto una discussione molto accesa, e alla fine[ENTER]lei fuggita con lui a Shinsoo. " -gameforge.new_quest_lv7._030_say = " Ho sentito dire che si vuole sposare l. " -gameforge.new_quest_lv7._031_say = " E ora mia figlia sta aspettando un segno da parte[ENTER]mia. Cosa dovrei fare? l'unica figlia che ho![ENTER]Certo che le dar la mia benedizione! Ti prego,[ENTER]vai dalla vecchietta e chiedile di aiutarci ad[ENTER]organizzare i preparativi. " -gameforge.new_quest_lv7._040_target = " Vecchietta " -gameforge.new_quest_lv7._041_say = " Cerca la vecchietta e chiedile di organizzare i[ENTER]preparativi per il matrimonio. " -gameforge.new_quest_lv7._042_say = " La vecchietta si trova a %s. " -gameforge.new_quest_lv7._051_say = " Un matrimonio? Beh, un momento decisamente[ENTER]importante nella vita di una donna. Deve essere[ENTER]tutto perfetto: il vestito da sposa, lo smoking[ENTER]dello sposo, e gli anelli di fidanzamento che la[ENTER]cerimonia trasformer in fedi nuziali. Una volta[ENTER]che il padre della sposa ha dato il suo consenso[ENTER]e ha messo a disposizione gli Yang necessari per[ENTER]la cerimonia, si pu procedere all'organizzazione[ENTER]della festa. " -gameforge.new_quest_lv7._052_say = " La cosa pi importante sono i fiori. In qualsiasi[ENTER]matrimonio che si rispetti, lo sposo deve[ENTER]consegnare il bouquet nuziale alla sua amata. Il[ENTER]mazzo dovr essere composto dai seguenti fiori: " -gameforge.new_quest_lv7._054_say = " Ho bisogno di: " -gameforge.new_quest_lv7._055_say = " Devi cacciare: " -gameforge.new_quest_lv7._056_say = " Ho bisogno di: " -gameforge.new_quest_lv7._060_say = " Torna da me quando avrai trovato tutti e tre i[ENTER]fiori. Se i petali saranno abbastanza freschi,[ENTER]comporr un bel bouquet. Poi lo potrai portare a[ENTER]mia sorella. Sar lei a condurre la cerimonia. " -gameforge.new_quest_lv7._081_say = " Raccogli un fiore per tipo. Li ottieni uccidendo[ENTER]Lupi Alfa Affamati, Lupi Blu Affamati e Lupi Blu[ENTER]Alfa Affamati. " -gameforge.new_quest_lv7._082_say = " impensabile usare questo fiore appassito per la[ENTER]decorazione. Tanto lavoro per niente! " -gameforge.new_quest_lv7._083_say = " impensabile usare questo fiore appassito per la[ENTER]decorazione. Tanto lavoro per niente! " -gameforge.new_quest_lv7._084_say = " impensabile usare questo fiore appassito per la[ENTER]decorazione. Tanto lavoro per niente! " -gameforge.new_quest_lv7._085_1_say_reward = " Ti manca ancora %s Fiore Rosso Sangue. Lo trovi[ENTER]uccidendo i Lupi Alfa Affamati. " -gameforge.new_quest_lv7._085_2_say_reward = " Ti manca ancora %s Fiore Arancione. Lo trovi[ENTER]cacciando Lupi Blu Affamati. " -gameforge.new_quest_lv7._085_3_say_reward = " Ti manca ancora %s Fiore Giallo profumato. Lo[ENTER]ottieni cacciando i Lupi Blu Alfa Affamati. " -gameforge.new_quest_lv7._085_say_reward = " Ti manca ancora %s Fiore Rosso Sangue. " -gameforge.new_quest_lv7._086_say_reward = " Ti manca ancora %s Fiore Arancione. " -gameforge.new_quest_lv7._087_say_reward = " Ti manca ancora %s Fiore Giallo profumato. " -gameforge.new_quest_lv7._088_notice = " Questo fiore davvero un bellissimo esemplare.[ENTER]Magnifico! " -gameforge.new_quest_lv7._089_notice = " Questo fiore davvero un bellissimo esemplare.[ENTER]Magnifico! " -gameforge.new_quest_lv7._090_notice = " Questo fiore davvero un bellissimo esemplare.[ENTER]Magnifico! " -gameforge.new_quest_lv7._091_say = " Fatto! Questi fiori dovrebbero bastare per un bel[ENTER]mazzo! Presto, portali subito alla vecchietta[ENTER]prima che appassiscano! " -gameforge.new_quest_lv7._092_say = " Raccogli fiori per il bouquet nuziale. " -gameforge.new_quest_lv7._110_say = " Sono dei bei fiori, ma non bastano per un[ENTER]matrimonio sontuoso. " -gameforge.new_quest_lv7._111_say = " Li ottieni eliminando i Lupi Alfa Affamati, i[ENTER]Lupi Blu Affamati e i Lupi Blu Alfa Affamati. " -gameforge.new_quest_lv7._112_say = " Con questi fiori dovremmo riuscire a preparare un[ENTER]bellissimo bouquet. " -gameforge.new_quest_lv7._115_say = " Grazie, bellissimo! Ecco, prendi questo mazzo[ENTER]di fiori e vai subito da mia sorella. " -gameforge.new_quest_lv7._116_say_reward = " La trovi a Bokjung, nel Regno Chunjo. " -gameforge.new_quest_lv7._117_say_reward = " La trovi a Bakra, nel Regno Jinno. " -gameforge.new_quest_lv7._118_say_reward = " La trovi a Yayang, nel Regno Shinsoo. " -gameforge.new_quest_lv7._120_set_title = " La sorella " -gameforge.new_quest_lv7._125_notice = " Sono nel regno giusto: qui dovrei trovare la[ENTER]sorella della vecchietta. " -gameforge.new_quest_lv7._129_say = " Questo il regno giusto... qui dovrei trovare[ENTER]Octavio. " -gameforge.new_quest_lv7._130_say = " Dovrebbe essere il regno giusto. E adesso cerca[ENTER]la sorella della vecchietta. " -gameforge.new_quest_lv7._131_say = " Non sembra essere il regno giusto. " -gameforge.new_quest_lv7._132_say_reward = " Devi andare a Bokjung, nel Regno Chunjo. " -gameforge.new_quest_lv7._133_say_reward = " Devi andare a Bakra, nel Regno Jinno. " -gameforge.new_quest_lv7._134_say_reward = " Devi andare a Yayang, nel Regno Shinsoo. " -gameforge.new_quest_lv7._135_say = " Torna da Octavio: lo trovi a Yongan, nel Regno[ENTER]Shinsoo. " -gameforge.new_quest_lv7._136_say = " Torna da Octavio: lo trovi a Joan, nel Regno[ENTER]Chunjo. " -gameforge.new_quest_lv7._137_say = " Torna da Octavio: lo trovi a Pyungmoo, nel Regno[ENTER]Jinno. " -gameforge.new_quest_lv7._140_say = " Ecco i fiori per il matrimonio della figlia di[ENTER]Octavio. Dovranno essere consegnati alla sposa[ENTER]con una benedizione. Lei sapr chi glieli manda. " -gameforge.new_quest_lv7._141_say = " Ma questi fiori sono meravigliosi! Faranno[ENTER]risplendere la sposa. Bene, con i fiori i[ENTER]preparativi per la cerimonia sono finiti. D ad[ENTER]Octavio che invitato al matrimonio. Sar[ENTER]sicuramente felice. " -gameforge.new_quest_lv7._142_say = " Cosa stai aspettando? Vai da Octavio! " -gameforge.new_quest_lv7._143_say = " Mi porti dei fiori per il matrimonio della figlia[ENTER]di Octavio? molto gentile da parte tua! Ma...[ENTER]dove sono? Li avrai mica persi per strada!? " -gameforge.new_quest_lv7._144_say_reward = " Torna nel regno e procura un nuovo mazzo di fiori[ENTER]per il matrimonio. " -gameforge.new_quest_lv7._145_say = " Presto, vai dalla sorella della vecchietta, prima[ENTER]che i fiori appassiscano! " -gameforge.new_quest_lv7._150_say = " Ma perch emani questo odore di zuppa di[ENTER]rana-bue? Non fa niente, l'importante che mi[ENTER]porti delle belle notizie. " -gameforge.new_quest_lv7._151_say = " Ti ringrazio tantissimo. Sono davvero felice di[ENTER]poter essere presente al matrimonio di mia[ENTER]figlia! " -gameforge.new_quest_lv7._152_say = " Ecco, prendi la tua ricompensa: " -gameforge.new_quest_lv7._153_say_reward = " Un'arma forgiata per le mani di un maestro delle[ENTER]arti marziali. Maneggiala con cura! " -gameforge.new_quest_lv7._154_say_reward = " Ottieni %s punti esperienza. " -gameforge.new_quest_lv7._155_say_reward = " Ottieni %s Yang. " -gameforge.new_quest_lv7._160_say = " Probabilmente mi stai confondendo con un parente[ENTER]alla lontana. Io non nessuna figlia, e non ho[ENTER]nemmeno abbastanza Yang per poter organizzare un[ENTER]matrimonio. " -gameforge.new_quest_lv7._165_say = " Non vuoi essere mio ospite e assaggiare un po' di[ENTER]zuppa di rana-bue? L'ho preparata secondo una[ENTER]vecchia ricetta che mi ha dato mia zia. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Diario di una Leggenda " -gameforge.new_quest_lv75._021_say = " Ho trovato i resti di un guerriero. Non so se si[ENTER]tratti del Sura che Heuk-Young sta cercando, ma[ENTER]sicuramente le interesseranno. " -gameforge.new_quest_lv75._022_say = " Sicuramente qui morto pi di un Sura. Ho[ENTER]trovato i loro resti. E se questo leggendario[ENTER]guerriero fosse uno di loro? Forse dovrei andare[ENTER]a dirlo a Heuk-Young. " -gameforge.new_quest_lv75._023_say = " Ho trovato un vecchio pezzo di carta congelato in[ENTER]un Golem Ghiaccio degli Abissi. Si legge a[ENTER]malapena, ma potrebbe contenere degli indizi[ENTER]interessanti per Heuk-Young. " -gameforge.new_quest_lv75._024_say = " Nel frattempo ho trovato qualcosa che potrebbe[ENTER]interessare a Heuk-Young. Dovrei andare da lei e[ENTER]portarle questo pezzo di carta. E una volta l[ENTER]potrei raccontarle anche del cadavere. " -gameforge.new_quest_lv75._025_say = " Heuk-Young mi ha chiesto di aprire bene gli occhi[ENTER]e di captare qualsiasi indizio su questo[ENTER]leggendario Sura. Purtroppo non ho proprio idea[ENTER]di cosa io stia cercando... " -gameforge.new_quest_lv75._030_say = " Vai alla ricerca del leggendario guerriero Akuma,[ENTER]il Sura pi famoso di tutti i tempi. Si dice che[ENTER]fosse un guerriero invincibile, e che che abbia[ENTER]sfidato persino l'imperatore. A quanto pare,[ENTER]Akuma scomparve proprio qui tantissimi secoli fa.[ENTER]Cerca attentamente qualsiasi indizio che possa[ENTER]testimoniare il suo passaggio da queste parti. " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " Esamina il Guerriero Caduto " -gameforge.new_quest_lv75._060_say = " Si tratta dei resti di un guerriero. Per il[ENTER]braccio sinistro sembra tutt'altro che umano...[ENTER]deve essere un Sura. Devo riferirlo a Heuk-Young. " -gameforge.new_quest_lv75._070_notice = " La pagina di un libro... congelata nei resti di[ENTER]un Golem Ghiaccio degli Abissi... " -gameforge.new_quest_lv75._090_say = " Neanche io ti so dire con precisione che cosa[ENTER]stiamo cercando esattamente. Guardati in giro e[ENTER]torna da me quando avrai trovato qualcosa. " -gameforge.new_quest_lv75._100_say = " Cosa hai l con te? Fammi vedere! " -gameforge.new_quest_lv75._105_say = " Delle annotazioni... che scrittura ? Devono[ENTER]essere molto vecchie. Pu darsi che ti sia[ENTER]imbattuto in qualcosa di davvero importante. In[ENTER]qualche modo mi sembra di conoscere gi le cose[ENTER]che ci sono scritte. Sembra quasi la pagina di un[ENTER]vecchio diario. " -gameforge.new_quest_lv75._109_say = " Se trovassimo pi pagine, la cosa avrebbe un[ENTER]senso. Tieni gli occhi aperti, potrebbero esserci[ENTER]altri indizi! " -gameforge.new_quest_lv75._110_say = " Ah, eccoti qui. Hai trovato qualcosa? Racconta! " -gameforge.new_quest_lv75._115_say = " Un Sura morto... pu darsi che si tratti di lui,[ENTER]oppure di uno dei suoi seguaci. Ma per essere[ENTER]sicuri ci servono altre prove. Cerca altri indizi[ENTER]che ci permettano di ricostruire la sua identit.[ENTER]Armi, gioielli... annotazioni o cose del genere. " -gameforge.new_quest_lv75._120_say = " Il cadavere di un Sura e la pagina di un libro?[ENTER]Fammi dare un'occhiata alla pergamena... hmm, a[ENTER]quanto pare hai proprio trovato i resti di Akuma.[ENTER]Tuttavia ci servono degli altri indizi. Prova a[ENTER]vedere se riesci a trovare altre pagine del[ENTER]libro. " -gameforge.new_quest_lv75._130_say = " Ho gi trovato un indizio, per non posso dire[ENTER]con certezza se questo leggendario Sura sia stato[ENTER]davvero qui. Mi servono maggiori informazioni. " -gameforge.new_quest_lv75._140_1_select = " Bene " -gameforge.new_quest_lv75._140_2_select = " Creatura di ghiaccio " -gameforge.new_quest_lv75._140_3_select = " Ai limiti della disperazione " -gameforge.new_quest_lv75._140_4_select = " Terrore oscuro " -gameforge.new_quest_lv75._140_5_select = " Il volto della morte " -gameforge.new_quest_lv75._140_6_select = " Il destino del guerriero " -gameforge.new_quest_lv75._140_7_select = " No, la cosa non mi interessa. " -gameforge.new_quest_lv75._150_say = " Riesco a decifrare solo alcuni pezzi di frase.[ENTER]Qualcosa sulla vita di corte e su un eccessivo[ENTER]spirito d'avventura... " -gameforge.new_quest_lv75._160_1_say = " Il testo riportato sulla pergamena ingiallita [ENTER]sbiadito e tremolante, come se fosse stato[ENTER]scritto da un uomo molto vecchio o comunque[ENTER]debole: '...Creature di Ghiaccio. Nemmeno le mie[ENTER]abilit di Sura sono bastate per sconfiggerle[ENTER]tutte. Alcune di loro stanno ancora vagando negli[ENTER]antri di queste grotte...povero me, se dovessero[ENTER]trovarmi! Per ora il mio nascondiglio un luogo[ENTER]sicuro, ma prima o poi...' In questo punto la[ENTER]scritta sbiadita. " -gameforge.new_quest_lv75._160_2_say = " Anche questa pagina completamente rovinata. La[ENTER]data situata nell'angolo in cima alla pagina[ENTER]lascia supporre che si tratti di una sorta di[ENTER]diario: 'Mi sono detto pi volte che, se potessi[ENTER]tornare indietro, non rifarei pi gli stessi[ENTER]errori. Ero cos orgoglioso e compiaciuto di me[ENTER]stesso quando mi sono messo in viaggio per[ENTER]cercare la grotta! E proprio questa eccessiva[ENTER]sicurezza di me mi ha condotto fin qui, nel luogo[ENTER]dove mi attende la morte...' L'ultima parola [ENTER]sottolineata pi volte. " -gameforge.new_quest_lv75._160_3_say = " La pagina della pergamena completamente[ENTER]rovinata, mancano addirittura alcuni pezzi. Si[ENTER]riescoono a decifrare solo alcune parti dello[ENTER]scritto: '... Corte dell'imperatore... quando gli[ENTER]studiosi mi insegnarono ci che bramavo sapere...[ENTER]come aprire il portale, ma... morte e terrore[ENTER]nelle teneb...' Uno strappo nella pergamena ti[ENTER]impedisce di leggere le ultime parole. " -gameforge.new_quest_lv75._160_4_say = " Su questa pagina di pergamena c' un disegno: il[ENTER]volto sorridente di una donna. Sotto il disegno[ENTER]vi sono delle parole scritte con una scrittura[ENTER]che gi conosci. Ma questa volta la scritta [ENTER]ancora pi irregolare: 'La morte ha gli artigli -[ENTER]da ieri ne ho la certezza. Sono riuscito a vedere[ENTER]la creatura solo di sfuggita, ho avuto troppa[ENTER]paura e mi sono dovuto rifugiare qui. Oh, mia[ENTER]cara Sunmi, se solo lo avessi saputo prima![ENTER]Se solo avessi saputo dell'esistenza di questo[ENTER]indescrivibile orrore, non mi sarei mai[ENTER]avventurato fin qui!' " -gameforge.new_quest_lv75._160_5_say = " Ai tempi della dinastia Hee-Se viveva un[ENTER]leggendario Sura di nome Akuma. Egli era talmente[ENTER]abile nel combattimento, che ben presto per lui[ENTER]divenne difficile trovare degli avversari contro[ENTER]i quali misurare la propria forza. Giunse per lui[ENTER]il momento di cercare nuove sfide, le quali[ENTER]tuttavia non tardarono ad arrivare. Quasi per[ENTER]caso, un giorno Akuma si ritrov tra le mani[ENTER]alcuni disegni, che conducevano ad un luogo[ENTER]misterioso, sigillato da secoli. Da quel momento,[ENTER]egli invest tutte le sue forze nella ricerca di[ENTER]quello strano posto. Ben presto apprese come[ENTER]aprire il portale che lo avrebbe condotto in quel[ENTER]luogo misterioso. Egli promise alla sua amata[ENTER]Sunmi che sarebbe ritornato da lei una volta[ENTER]concluse le sue eroiche gesta...ma nessuno lo[ENTER]rivide mai pi. " -gameforge.new_quest_lv75._170_say = " Lo stile di scrittura sembra piuttosto[ENTER]antiquato...in pi tremolante e irregolare,[ENTER]come se chi ha scritto il testo non avesse[ENTER]abbastanza forza... " -gameforge.new_quest_lv75._171_say = " Non ha proprio alcun senso. Ci servono pi[ENTER]annotazioni. " -gameforge.new_quest_lv75._172_say = " Pian piano credo di capire cosa successo qui.[ENTER]Tuttavia, ci sono ancora delle cose poco chiare. " -gameforge.new_quest_lv75._173_say = " Vuoi sapere tutti i dettagli? " -gameforge.new_quest_lv75._174_say = " Ancora una pagina! Chiunque abbia scritto queste[ENTER]righe, doveva essere di certo in preda alla[ENTER]disperazione. Vuoi che ti riassuma in breve[ENTER]quello che c' scritto? " -gameforge.new_quest_lv75._175_say = " Alcune pagine sono talmente malridotte che devo[ENTER]tirare ad indovinare quello che c' scritto.[ENTER]Tuttavia, pian piano stiamo riuscendo a[ENTER]ricostruire quello che successo in queste[ENTER]grotte tantissimo tempo fa. " -gameforge.new_quest_lv75._176_say = " Non manca molto. Vuoi che ti dica quello che ho[ENTER]scoperto? " -gameforge.new_quest_lv75._177_say = " Non dovrebbero mancare molte pagine. " -gameforge.new_quest_lv75._178_say = " Vuoi sentire quello che ho scoperto finora? " -gameforge.new_quest_lv75._180_notice = " Ho trovato l'ultima pagina del libro in un Golem[ENTER]Ghiaccio degli Abissi. " -gameforge.new_quest_lv75._185_send_letter = " Ora le pagine ci dovrebbero essere tutte! " -gameforge.new_quest_lv75._190_notice = " Ho trovato la pagina di un libro in un Golem[ENTER]Ghiaccio degli Abissi. " -gameforge.new_quest_lv75._195_send_letter = " Ho trovato una pagina! " -gameforge.new_quest_lv75._200_npcChat = " Perquisisci il Guerriero Caduto " -gameforge.new_quest_lv75._210_say = " Vicino ai resti umani ci sono tre pergamene[ENTER]completamente rovinate. I bordi strappati[ENTER]lasciano supporre che si tratti delle pagine di[ENTER]un libro. Le scritte sono piuttosto sbiadite e[ENTER]difficili da decifrare. " -gameforge.new_quest_lv75._220_say = " Credo proprio che basti. Adesso porto a[ENTER]Heuk-Young le cose che ho trovato. " -gameforge.new_quest_lv75._230_say = " Mi chiedo di chi siano questi resti...chiunque[ENTER]fosse non portava con s nulla che oggi possa[ENTER]tornare utile. " -gameforge.new_quest_lv75._240_send_letter = " Ho le pagine! " -gameforge.new_quest_lv75._250_say = " Dovrei tornare da Heuk-Young. Forse lei in[ENTER]grado di ricomporre i pezzi. " -gameforge.new_quest_lv75._270_say = " Sono davvero sorpreso di quante cose tu sia[ENTER]riuscito a trovare in questa grotta. Sembra quasi[ENTER]che queste pagine facciano parte di un libro.[ENTER]Quello che c' scritto davvero[ENTER]interessantissimo. Se penso alle altre storie che[ENTER]mi sono state raccontate, tutto ci ha un[ENTER]senso...se mi lasci queste pagine, le rilego in[ENTER]un libro. Potrebbe tornarti utile qualora[ENTER]decidessi di ritornare nella Grotta dell'Esilio.[ENTER]E se non dovesse pi servirti, sicuramente[ENTER]troverai qualcuno che te lo compra ad un prezzo[ENTER]ragionevole. " -gameforge.new_quest_lv75._280_say = " Ho rilegato le pagine in un libro e ho aggiunto[ENTER]un paio di annotazioni. Potrebbero tornarti[ENTER]utili. Se vuoi ti racconto il resto della storia. " -gameforge.new_quest_lv75._290_1_select = " S, raccontami tutto! " -gameforge.new_quest_lv75._290_2_select = " No, non mi interessa! " -gameforge.new_quest_lv75._310_say = " Cosa vuoi da me? Non vedi che sto riflettendo su[ENTER]un libro? " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " Quello che hai in mano un libro davvero[ENTER]interessante. Da dove arriva? Posso dargli[ENTER]un'occhiata? " -gameforge.new_quest_lv75._340_say = " Questi sono disegni provenienti dalla Grotta[ENTER]dell'Esilio, vero? Sembrano vecchissimi. La[ENTER]scrittura abbastanza insolita e lo stile[ENTER]piuttosto antiquato...deve essere stata davvero[ENTER]dura trovare un libro del genere. Come potrai[ENTER]immaginare, io ho una vera passione per questo[ENTER]tipo di libri. Saresti interessato a venderlo? " -gameforge.new_quest_lv75._350_1_select = " S " -gameforge.new_quest_lv75._350_2_select = " No " -gameforge.new_quest_lv75._360_say = " Quanto Yang vuoi per il libro? " -gameforge.new_quest_lv75._370_say = " Ahaha...a quanto pare ti piace scherzare. Con te[ENTER]non si possono fare affari. Ti faccio una[ENTER]proposta: 500.000 Yang per questo diario[ENTER]leggendario. Accetta oppure lascia perdere! " -gameforge.new_quest_lv75._380_1_select = " Accetto i 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = " Allora lasciamo perdere! " -gameforge.new_quest_lv75._390_say = " Bene, allora niente! " -gameforge.new_quest_lv75._400_say = " No, costa troppo. Mi dispiace. " -gameforge.new_quest_lv75._410_say = " Fammi fare un'altra offerta. Ti do %s Yang per[ENTER]questo Diario Leggendario. " -gameforge.new_quest_lv75._420_say = " Ti va bene? " -gameforge.new_quest_lv75._425_say = " Questa la mia ultima offerta! " -gameforge.new_quest_lv75._430_1_select = " Accetto i %s Yang. " -gameforge.new_quest_lv75._430_2_select = " Credo proprio che io e te non faremo alcun affare. " -gameforge.new_quest_lv75._440_say = " Come vuoi tu... " -gameforge.new_quest_lv75._450_say = " Non poi cos conveniente. Per voglio essere[ENTER]generoso. " -gameforge.new_quest_lv75._460_say = " La mia generosit ha un limite. Per questo Diario[ENTER]Leggendario ti do 500.000 Yang. " -gameforge.new_quest_lv75._470_say = " Accetta o lascia perdere! " -gameforge.new_quest_lv75._480_say = " Bene, allora niente! " -gameforge.new_quest_lv75._490_say = " Peccato. Ma s, magari ci ripensi. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " La Maschera di Legno Oscura " -gameforge.new_quest_lv80._030_say = " Arrivi proprio al momento giusto! Ho sentito dire[ENTER]che di recente sei stato nella Grotta[ENTER]dell'Esilio, cos? " -gameforge.new_quest_lv80._040_say = " la prima volta che mi capita di incontrare[ENTER]qualcuno che riuscito a tornare vivo da l.[ENTER]Ammetto di essere un po' curioso... " -gameforge.new_quest_lv80._050_1_say = " Avrei un compito per te, ma piuttosto[ENTER]pericoloso. Tuttavia, sono sicuro che un uomo del[ENTER]tuo calibro non avr certo alcuna difficolt a[ENTER]compierlo. " -gameforge.new_quest_lv80._050_2_say = " Avrei un compito per te, ma piuttosto[ENTER]pericoloso. Tuttavia, sono sicuro che una donna[ENTER]del tuo calibro non avr certo alcuna difficolt[ENTER]a compierlo. " -gameforge.new_quest_lv80._060_say = " Prendi questa maschera di legno e recati a[ENTER]Doyyumhwan. Una volta arrivato, cerca gli Spiriti[ENTER]Fiamma. Di sicuro li conosci gi, sono delle[ENTER]creature sferiche ricoperte di fiamme. " -gameforge.new_quest_lv80._070_say = " Se dovessi riuscire ad ucciderne uno, la Maschera[ENTER]di Legno reagir trasformandosi in cenere. Non[ENTER]scoraggiarti se non dovesse funzionare al primo[ENTER]colpo. " -gameforge.new_quest_lv80._080_say = " Poi riportami le ceneri. " -gameforge.new_quest_lv80._090_say = " Se stai per avventurarti in qualche luogo[ENTER]selvaggio, portami ancora %s Pezzi di Ghiaccio.[ENTER]Mi servono urgentemente. " -gameforge.new_quest_lv80._100_say = " Gli Yeti portano spesso dei pezzi di ghiaccio con[ENTER]s! Allora, cosa aspetti? " -gameforge.new_quest_lv80._110_say_title = " Fuoco e Ghiaccio " -gameforge.new_quest_lv80._120_say = " Soon mi ha affidato l'incarico... " -gameforge.new_quest_lv80._130_say = " Ho gi trovato i Pezzi di Ghiaccio. " -gameforge.new_quest_lv80._140_say = " Mi servono ancora: " -gameforge.new_quest_lv80._150_say_reward = " A quanto pare lo posso trovare dando la caccia[ENTER]agli Yeti! " -gameforge.new_quest_lv80._160_say = " La Maschera di Legno Oscura si gi trasformata[ENTER]in Cenere Incantata. " -gameforge.new_quest_lv80._170_say = " Ho bisogno di: " -gameforge.new_quest_lv80._180_say_reward = " In cambio devo portare con me " -gameforge.new_quest_lv80._190_say_reward = " Stando a quanto dice Soon, se combatto con gli[ENTER]Spiriti Fiamma la maschera dovrebbe trasformarsi[ENTER]in Cenere Incantata. " -gameforge.new_quest_lv80._200_say = " Ora mi servono la Cenere Incantata e i Pezzi di[ENTER]Ghiaccio.[ENTER]Benissimo, aspetta un secondo... " -gameforge.new_quest_lv80._210_say = " Ha funzionato! Il contenuto degli antichi scritti[ENTER] vero! " -gameforge.new_quest_lv80._220_say = " Dagli oggetti che mi hai dato ho ricavato del[ENTER]Ghiaccio Nero. " -gameforge.new_quest_lv80._230_say = " Ho ancora un incarico per te, ha a che fare con[ENTER]la prima missione. Se assolverai anche questo, ti[ENTER]lascer tutti i miei risparmi! " -gameforge.new_quest_lv80._240_say = " Porta il Ghiaccio Nero nella Grotta dell'Esilio e[ENTER]sacrificalo sullo Scrigno Oscuro. " -gameforge.new_quest_lv80._250_say = " Mancano ancora %s Pezzi di Ghiaccio. " -gameforge.new_quest_lv80._260_notice = " Qui c' qualcosa che non quadra. " -gameforge.new_quest_lv80._270_say = " Benissimo, vedo che hai del Ghiaccio con te.[ENTER]Ora mi serve solo la Cenere Incantata. " -gameforge.new_quest_lv80._280_say = " Cosa stai aspettando...? " -gameforge.new_quest_lv80._290_say = " Hm...s, cenere...ma sembra della cenere[ENTER]comune, e non incantata.[ENTER]Non ha funzionato. " -gameforge.new_quest_lv80._300_target = " Scrigno Oscuro " -gameforge.new_quest_lv80._310_set_title = " Lo Scrigno Oscuro " -gameforge.new_quest_lv80._320_say = " Devo portare il Ghiaccio Nero nella Grotta[ENTER]dell'Esilio e sacrificarlo su un altare. Non sar[ENTER]facile trovare un posto adatto per eseguire il[ENTER]sacrificio! " -gameforge.new_quest_lv80._330_npcChat = " Sacrifica il Ghiaccio Nero! " -gameforge.new_quest_lv80._340_say = " Mentre ti avvicini all'altare hai come la[ENTER]sensazione di venire avvolto dall'oscurit.[ENTER]Flebili voci ti sussurrano il loro tormento[ENTER]eterno. Questo luogo davvero inquietante.[ENTER]Sei sicuro di voler sacrificare il Ghiaccio Nero? " -gameforge.new_quest_lv80._350_1_select = " S! Che cosa mai dovrebbe succedere? " -gameforge.new_quest_lv80._350_2_select = " No, temo che potrebbe finire male! " -gameforge.new_quest_lv80._360_say = " Non sono proprio sicuro che fare un sacrifico in[ENTER]questa grotta sia stata la cosa giusta...sono[ENTER]certo che il Dio Drago non approver questa cosa.[ENTER]Quanto vorrei poter tornare indietro... " -gameforge.new_quest_lv80._370_say = " La cosa non mi piace per niente. Sicuramente il[ENTER]Dio Drago non approverebbe un sacrificio in[ENTER]questa grotta. meglio lasciar perdere. " -gameforge.new_quest_lv80._380_say = " lo scrigno sbagliato! " -gameforge.new_quest_lv80._390_send_letter = " Torna da Soon " -gameforge.new_quest_lv80._400_set_title = " Mostri strani " -gameforge.new_quest_lv80._410_say = " Dovrei tornare da Soon per prendere la mia[ENTER]ricompensa. " -gameforge.new_quest_lv80._420_say = " Ho sentito dire che in alcune aree del territorio[ENTER]ultimamente sono stati avvistati degli strani[ENTER]mostri. " -gameforge.new_quest_lv80._430_say = " Spero che tutto questo non abbia niente a che[ENTER]fare con il fatto che ho sacrificato il Ghiaccio[ENTER]Nero nella Grotta dell'Esilio. " -gameforge.new_quest_lv80._440_say = " Hai fatto un ottimo lavoro! Ecco qui la tua[ENTER]ricompensa. " -gameforge.new_quest_lv80._450_npcChat = " Hai visto il mostro? " -gameforge.new_quest_lv80._460_say = " Un %s?! Oh, Dio mio...mi chiedo come sia[ENTER]possibile una cosa del genere...consulto subito i[ENTER]mie libri! " -gameforge.new_quest_lv80._470_say = " Non potevo sacrificare il Ghiaccio Nero...il solo[ENTER]pensiero mi faceva star male! Andr da Soon e gli[ENTER]dir che non porter a termine questo incarico. " -gameforge.new_quest_lv80._475_npcChat = " Il Ghiaccio Nero " -gameforge.new_quest_lv80._476_say = " Mi sembra di capire che non hai pi il Ghiaccio[ENTER]Nero con te. L'hai sacrificato? Racconta! Cosa [ENTER]successo? " -gameforge.new_quest_lv80._477_say = " Perdonami, si trattato di un malinteso - ho[ENTER]ancora del Ghiaccio Nero. Vado a prenderlo e[ENTER]torno pi tardi... " -gameforge.new_quest_lv80._480_say = " Ah, eccoti! Perch hai ancora il Ghiaccio Nero[ENTER]con te? " -gameforge.new_quest_lv80._490_say = " Non posso fare quello che mi hai chiesto.[ENTER]Andrebbe contro la volont del Dio Drago. Non[ENTER]sacrificher il Ghiaccio Nero! " -gameforge.new_quest_lv80._495_say = " Pah, che buono a nulla! Non in grado di[ENTER]svolgere nemmeno gli incarichi pi semplici. Devo[ENTER]assolutamente trovare qualcuno che non sia cos[ENTER]schizzinoso. Ridammi subito il Ghiaccio! Avanti! " -gameforge.new_quest_lv80._500_say = " Davvero devo cedere il Ghiaccio Nero a Soon? " -gameforge.new_quest_lv80._510_1_select = " S, voglio liberarmene! " -gameforge.new_quest_lv80._510_2_select = " No, potrebbe combinare dei guai! " -gameforge.new_quest_lv80._520_say = " Ecco, prendi il Ghiaccio Nero e lasciami in pace! " -gameforge.new_quest_lv80._530_say = " Stai forse aspettando che ti dica grazie?[ENTER]Sparisci dalla mia vista! " -gameforge.new_quest_lv80._535_sayReward = " Ottieni 70.000.000 punti esperienza. " -gameforge.new_quest_lv80._540_say = " Non ti ridar l'uovo. Lo getter in mare: cos[ENTER]non sar pericoloso per nessuno! " -gameforge.new_quest_lv80._550_say = " Non osare! Dammelo o maledir te e tutta la tua[ENTER]famiglia! " -gameforge.new_quest_lv80._560_say = " Fai quello che vuoi, non mi far di certo fermare[ENTER]da te. " -gameforge.new_quest_lv80._570_target_pos = " Spiaggia sud " -gameforge.new_quest_lv80._580_target_pos = " Spiaggia ovest " -gameforge.new_quest_lv80._590_target_pos = " Spiaggia est " -gameforge.new_quest_lv80._599_set_title = " Fine di una strada sbagliata " -gameforge.new_quest_lv80._600_say = " Dovrei andare a Yongan per gettare il Ghiaccio[ENTER]Nero in mare. " -gameforge.new_quest_lv80._610_say = " Dovrei andare a Joan per gettare il Ghiaccio Nero[ENTER]in mare. " -gameforge.new_quest_lv80._620_say = " Dovrei andare a Pyungmoo per gettare il Ghiaccio[ENTER]Nero in mare. " -gameforge.new_quest_lv80._630_say_reward = " Non appena fai per gettarlo in acqua, il ghiaccio[ENTER]si scioglie in un istante. Un liquido nero[ENTER]gocciola dalle tue dita, evaporando ancora prima[ENTER]di giungere a terra. " -gameforge.new_quest_lv80._640_say = " Improvvisamente, i seguenti oggetti si[ENTER]materializzano davanti a te dal nulla: " -gameforge.new_quest_lv80._650_say = " Non appena raccogli gli oggetti, avverti una[ENTER]sorta di soddisfazione, la certezza di avere[ENTER]agito nel modo giusto. Nelle tue mani stringi il[ENTER]ringraziamento del Dio Drago. " -gameforge.new_quest_lv80._660_say = " Oh no, mi sono dimenticato di portare il Ghiaccio[ENTER]Nero! Non mi resta altro che andare a prenderlo e[ENTER]ritornare qui. " -gameforge.new_quest_lv80._670_sayReward = " Ottieni inoltre 120.000.000 punti esperienza. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Apri il negozio " -gameforge.new_quest_premium_lv4._100_say_reward = " Devi cacciare: " -gameforge.new_quest_premium_lv4._10_targetVid = " Bottegaia: " -gameforge.new_quest_premium_lv4._110_say = " Cerca il mercante d'armi e chiedigli per quale[ENTER]motivo la sera non canta pi sotto la finestra[ENTER]della bottegaia. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Raccogli lill " -gameforge.new_quest_premium_lv4._130_notice = " Hai raccolto un bel Ramo di Lill! " -gameforge.new_quest_premium_lv4._140_notice = " Finito! Torna in fretta dal mercante d'armi. " -gameforge.new_quest_premium_lv4._150_notice = " Purtroppo questo Ramo di Lill gi appassito. " -gameforge.new_quest_premium_lv4._160_say = " Ti serve ancora la seguente quantit di Rami di[ENTER]Lill: %s " -gameforge.new_quest_premium_lv4._170_say = " Non abbastanza. Questo lill basta a malapena[ENTER]per un paio di gocce!! " -gameforge.new_quest_premium_lv4._180_say = " Oh, il lill! Per mi servirebbe anche uno[ENTER]speciale olio al muschio. Si pu comprare solo in[ENTER]un negozio speciale. Una moneta roteante ti[ENTER]indicher la strada. Ti servono dei Buoni del[ENTER]Drago - sicuramente ne hai ancora qualcuno da[ENTER]parte, no?[ENTER]Te ne sarei davvero grato! Puoi ritirare l'ordine[ENTER]dall'amministratore dei magazzini. A quel punto[ENTER]avrei finalmente tutti gli ingredienti! " -gameforge.new_quest_premium_lv4._190_say = " Per favore, affrettati e portami l'olio al[ENTER]muschio. In cambio otterrai una ricompensa! " -gameforge.new_quest_premium_lv4._200_say_reward = " Continua a cacciare fino a quando non avrai[ENTER]procurato %s ramoscelli di lill! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Il mio tesoro " -gameforge.new_quest_premium_lv4._210_say = " Uccidi i Lupi Blu per ottenerli. " -gameforge.new_quest_premium_lv4._220_say = " Ecco fatto. E ora torna dal mercante d'armi. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " L'olio al muschio " -gameforge.new_quest_premium_lv4._240_say = " Ti ringrazio davvero di cuore. Ora posso[ENTER]finalmente produrre un nuovo olio profumato. " -gameforge.new_quest_premium_lv4._250_say = " Riferisci al mio passerotto che oggi canter[ENTER]sotto la sua finestra. Se ne rallegrer. " -gameforge.new_quest_premium_lv4._260_say = " Ti sei meritato una ricompensa: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Senza l'Olio al Muschio non posso produrre il mio[ENTER]olio profumato. Fatti guidare dalla moneta[ENTER]roteante e portamene un esemplare! " -gameforge.new_quest_premium_lv4._290_say_reward = " Torna con %s unit di Olio al Muschio! " -gameforge.new_quest_premium_lv4._300_say = " Devo portare l'olio al muschio al mercante[ENTER]d'armi. Devo seguire la moneta roteante, ordinare[ENTER]una pozione e poi andarla a prendere[ENTER]dall'amministratore del magazzino. " -gameforge.new_quest_premium_lv4._30_say = " Mi manca il mio tesoro, il mercante d'armi. Per[ENTER]settimane intere ogni sera ha cantato sotto la[ENTER]mia finestra, ma da alcuni giorni non ho pi sue[ENTER]notizie. Forse teme la collera di mio padre. Te[ENTER]la senti di scoprire cosa gli successo? " -gameforge.new_quest_premium_lv4._310_say_title = " Il mercante d'armi " -gameforge.new_quest_premium_lv4._320_say = " Oh, grazie mille. Quindi dici che era solo[ENTER]impossibilitato? La cosa mi tranquillizza. Questa[ENTER]sera lo aspetter. " -gameforge.new_quest_premium_lv4._330_say_reward = " Per il tuo impegno ottieni: %s EXP " -gameforge.new_quest_premium_lv4._340_say = " Torna subito dalla bottegaia. " -gameforge.new_quest_premium_lv4._350_npcChat = " Lill " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Parla con il Mercante d'Armi " -gameforge.new_quest_premium_lv4._360_npcChat = " L'olio al muschio " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Un nuovo Profumo " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Caccia i Lupi Blu " -gameforge.new_quest_premium_lv4._50_targetVid = " Mercante di armi: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Torna del Mercante d'Armi " -gameforge.new_quest_premium_lv4._60_sayTitle = " Il briccone " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Porta l'Olio al Muschio al Mercante d'Armi " -gameforge.new_quest_premium_lv4._70_say = " vero, non canto pi sotto la sua finestra[ENTER]perch...uffa! Un po' mi imbarazza parlarne![ENTER]Insomma...col passare del tempo l'odore del mio[ENTER]corpo non pi cos gradevole. S, mi lavo[ENTER]spesso, ma l'odore rimane. Ho intenzione di[ENTER]produrre un olio dal profumo aspro e[ENTER]affascinante, con il quale sedurre la bottegaia,[ENTER]il mio passerotto. una donna che tiene molto[ENTER]all'aspetto. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Vai dalla Bottegaia " -gameforge.new_quest_premium_lv4._80_say = " Devo produrre assolutamente dell'olio profumato.[ENTER]Solo cos potr eliminare il cattivo odore del[ENTER]mio corpo. " -gameforge.new_quest_premium_lv4._90_say = " Per ottenerlo devo mischiare diversi ingredienti.[ENTER]Innanzitutto questi: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Test server " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Sono davvero anziano, ma mi sento ancora bene,[ENTER]perch ho un segreto speciale. Ho scoperto che le[ENTER]pozioni fatte con il succo delle radici di gango[ENTER]e con i funghi tue allungano la vita. Se vuoi[ENTER]provare anche tu questa pozione, porta gli[ENTER]ingredienti a Yu-Hwan. Te la produrr[ENTER]sicuramente. " -gameforge.npc_talk._10_say = " Stai calmo e resta disciplinato.[ENTER]Comportati bene e non essere in pensiero. Devi[ENTER]rispettare il tuo prossimo, hai[ENTER]capito? " -gameforge.npc_talk._110_npcChat = " Sembri piuttosto forte... " -gameforge.npc_talk._120_say = " Da molti anni nella nostra famiglia viene[ENTER]tramandato il segreto della forza. Mio padre mi[ENTER]ha sempre detto che, mischiando correttamente le[ENTER]campanule alla pozione, quest'ultima in grado[ENTER]di conferire una forza maggiore per un certo[ENTER]lasso di tempo. Se non ricordo male, Baek-Go in[ENTER]grado di produrre queste pozioni. Devi solo[ENTER]portargli una campanula. " -gameforge.npc_talk._130_npcChat = " All'alba andiam per i monti, trallal " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan il musicista: " -gameforge.npc_talk._150_say = " ...tra i verdeggianti boschi...trallal...[ENTER]anche a te piace la musica? Io canto le mie[ENTER]canzoni qui in disparte, per non essere coinvolto[ENTER]nella guerra.[ENTER]Ma senza una terra che mi protegge, non potr[ENTER]continuare a fare ci che amo " -gameforge.npc_talk._160_npcChat = " Perch leggi cos tanto? " -gameforge.npc_talk._170_sayTitle = " Soon, il topo di biblioteca: " -gameforge.npc_talk._180_say = " Oh avventuriero. Il mondo pieno di pericoli, e[ENTER]solo attraverso la conoscenza si pu[ENTER]sopravvivere.[ENTER]Onora sempre i libri. Ti aiuteranno in tempi[ENTER]difficili, credimi! " -gameforge.npc_talk._190_npcChat = " Hai dei figli? " -gameforge.npc_talk._200_say = " In realt non volevo bambini, ma...[ENTER]raccolgo sempre fiori di caco, se preparati nel[ENTER]modo corretto aiutano a rafforzare l'energia[ENTER]magica. stato Baek-go a trovare la ricetta. Con[ENTER]un fiore di caco in grado di produrre 100[ENTER]pozioni. Tuttavia, sfortunatamente i fiori di[ENTER]caco hanno un effetto collaterale. Se una donna[ENTER]indossa una collana fatta di questi fiori, presto[ENTER]ella avr un bambino. In confidenza: mia moglie[ENTER]l'ha usata a mia insaputa. " -gameforge.npc_talk._20_npcChat = " Ma che buon profumo... " -gameforge.npc_talk._210_npcChat = " Cosa successo con il mio piede? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Adesso va meglio. Durante una passeggiata sono[ENTER]inciampato in una radice di gango e mi sono[ENTER]slogato il piede. Per fortuna conosco l'esperto[ENTER]di guarigione Baek-Go. Mi ha curato e mi ha dato[ENTER]un consiglio: per guarire le piccole ferite basta[ENTER]produrre delle pozioni a base di radici di gango.[ENTER]Ho trasformato la malvagia radice in una tisana,[ENTER]e in poco tempo la radice ha curato il danno che[ENTER]essa stessa ha provocato... " -gameforge.npc_talk._240_npcChat = " Chi sei? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Sono Wonda-Rim, il nipote di Chaegirab. Mio zio [ENTER]famosissimo! Lo conosci? Fa molti esperimenti con[ENTER]pozioni ed erbe. Durante uno dei suoi esperimenti[ENTER]ha scoperto che, mischiando 100 unit di acqua Bo[ENTER]con un albero di more, si ottiene una pozione in[ENTER]grado di proteggere dall'energia magica. A quanto[ENTER]pare, se gli porti gli ingredienti giusti,[ENTER]Huahn-So in grado di produrre pozioni di questo[ENTER]tipo. " -gameforge.npc_talk._270_npcChat = " Perch hai cos tante cicatrici? " -gameforge.npc_talk._280_sayTitle = " Traditore Balso " -gameforge.npc_talk._290_say = " Non sono un buon combattente, per questo in[ENTER]guerra sono stato ferito pi volte. Ho chiesto a[ENTER]Yu-Hwan di farmi una pozione in grado di[ENTER]proteggere il mio corpo da eventuali lesioni. Mi[ENTER]ha preparato una pozione fatta di Succo di[ENTER]Campanule e Lill. Ma purtroppo non ha funzionato[ENTER]come mi aspettavo. Forse anche a causa della mia[ENTER]scarsa abilit. Sicuramente questa pozione ti[ENTER]aiuter durante le tue battaglie. " -gameforge.npc_talk._300_npcChat = " Perch ti chiamano traditore? " -gameforge.npc_talk._30_sayTitle = " Octavio il gastronomo: " -gameforge.npc_talk._310_say = " Sono fuggito dalla guerra e mi sono unito alla[ENTER]banda del vento oscuro. I miei compagno non me lo[ENTER]hanno mai perdonato. Poi ho scoperto che la banda[ENTER]del vento nero uccide persone innocenti: ho[ENTER]abbandonato subito la banda. stato terribile! " -gameforge.npc_talk._320_say = " Hai sulla coscienza delle persone innocenti?[ENTER]Allora rendi onore al tuo titolo. Hai impedito[ENTER]loro di condurre una bella vita. " -gameforge.npc_talk._330_say = " Questo mondo non conosce legge. Ma mi sono[ENTER]ripromesso di non fare mai pi qualcosa di male.[ENTER]Non voglio che la gente mi consideri un traditore.Hai qualche yang per me? " -gameforge.npc_talk._340_npcChat = " Ti chiamano Lo Studioso? " -gameforge.npc_talk._350_sayTitle = " Il saggio Uriel: " -gameforge.npc_talk._360_say = " Ci sono cos tante cose da imparare in questo[ENTER]grande mondo. L'ignoranza unita alla potenza[ENTER]militare una pessima combinazione. Non vuoi[ENTER]vivere come quei soldati ignoranti, vero?[ENTER]La conoscenza potere! " -gameforge.npc_talk._370_npcChat = " Mi han detto che sei un esperto di guarigione? " -gameforge.npc_talk._380_say = " Faccio quello che posso. Ma, in questo mondo[ENTER]pericoloso, ogni giorno sempre pi persone[ENTER]vengono ferite. Non abbiamo abbastanza medicine e[ENTER]anche i dottori scarseggiano. Sono tempi duri![ENTER]Non che pi tardi potresti darmi una mano? " -gameforge.npc_talk._390_npcChat = " Come procede la caccia? " -gameforge.npc_talk._400_sayTitle = " Yang-Shin il cacciatore: " -gameforge.npc_talk._40_say = " Benvenuto! Il nostro ristorante fa parte di una[ENTER]catena internazionale. Entra e[ENTER]prova! " -gameforge.npc_talk._410_say = " Mmm, da quando cadono le rocce metin, gli animali[ENTER]sono impazziti. Al giorno d'oggi persino cacciare[ENTER]le galline diventato pericoloso! Sono tempi[ENTER]difficili per i cacciatori. Per fortuna io sono[ENTER]uno dei migliori! " -gameforge.npc_talk._420_npcChat = " Qual il segreto della tua mira precisa? " -gameforge.npc_talk._430_say = " Con l'arco sono imbattibile, perch ho una[ENTER]ricetta segreta, hehe! Mischiando il succo di[ENTER]fiori di pesco con i lill si ottiene una pozione[ENTER]che aumenta la precisione dei tuoi colpi. Porta[ENTER]gli ingredienti a Yu-Hwan, sicuramente te la[ENTER]produrr. " -gameforge.npc_talk._440_npcChat = " Una corona di fiori cos bella... " -gameforge.npc_talk._450_say = " Ero solito raccogliere fiori di pesco con mio[ENTER]fratello. Adesso devo farlo da solo. Questi fiori[ENTER]non solo sono belli, ma hanno anche un effetto[ENTER]speciale. Se porti un fiore a Baek-Go, ne far[ENTER]una pozione che ti render agile e scattante. " -gameforge.npc_talk._460_npcChat = " Dov' tuo fratello? " -gameforge.npc_talk._470_say = " In questo periodo mio fratello sempre in[ENTER]viaggio. Lo vedo pochissimo e sono in pensiero[ENTER]per lui. " -gameforge.npc_talk._480_npcChat = " Vendi torte di riso? " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, commerciante di torte: " -gameforge.npc_talk._500_say = " In periodo di guerra difficile vendere torte di[ENTER]riso.[ENTER]inoltre, per colpa dei banditi ho perso molti[ENTER]clienti. Non so pi di cos'altro vivere[ENTER]ormai. " -gameforge.npc_talk._50_say = " Anche se si tratta di un grande ristorante,[ENTER]l'arredamento sorprendentemente semplice. " -gameforge.npc_talk._510_npcChat = " E chi compra da te? " -gameforge.npc_talk._520_say = " Vendo la maggior parte delle mie torte ai[ENTER]viaggiatori. Un giorno venne da me un cavaliere[ENTER]misterioso vestito di nero, voleva comprare da me[ENTER]una torta di riso. Siccome non aveva con s alcun[ENTER]Yang, mi pag dandomi una ricetta. Si trattava[ENTER]della ricetta per produrre l'acqua Zin, una[ENTER]pozione che serve per migliorare la tua forza[ENTER]d'attacco. Ho venduto la ricetta a Huahn-So. Se[ENTER]gli porti un'Acqua Sim e una Rosa Alpina,[ENTER]Huhan-Son ti preparer l'Acqua Zin. " -gameforge.npc_talk._530_npcChat = " Perch guardi cos triste? " -gameforge.npc_talk._540_say = " Oh, chi lo avrebbe mai detto che i nostri dolci[ENTER]sogni sarebbero stati infranti cos presto ed in[ENTER]modo cos spietato...il mio povero marito [ENTER]caduto in guerra! ...Vendica la sua morte! " -gameforge.npc_talk._550_npcChat = " Sono tante le persone che muoiono in guerra... " -gameforge.npc_talk._560_say = " Siccome stiamo perdendo sempre pi uomini in[ENTER]guerra, noi donne del villaggio ci siamo riunite[ENTER]e abbiamo chiesto a Huhan-So di produrre una[ENTER]pozione migliore. Dopo una lunga ricerca egli ha[ENTER]messo a punto una pozione in grado si migliorare[ENTER]notevolmente la difesa, in modo che servano meno[ENTER]pozioni curative.[ENTER]Vai da lui e chiedigli di prepararti questa nuova[ENTER]pozione, che lui stesso chiama Acqua SamBo. Per[ENTER]farlo gli serviranno un'Acqua Dok e una Rosa[ENTER]Alpina. " -gameforge.npc_talk._570_npcChat = " Oh, ma che bel bimbo... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Sta piangendo di nuovo...non so se perch vuole[ENTER]qualche coccola oppure...oh no! " -gameforge.npc_talk._600_npcChat = " E come state voi due? " -gameforge.npc_talk._60_npcChat = " Raccontami qualcosa sul lavoro del vasaio. " -gameforge.npc_talk._610_say = " Il mio bambino! Ora che mio marito caduto in[ENTER]guerra, devo badare a me stessa da sola. Provo a[ENTER]farcela con le mie forze. Con l'acqua Bo, ho la[ENTER]possibilit di migliorare la mia vita. Devo[ENTER]portare 100 succhi di fiori di caco da Yu.Hwan e[ENTER]un fungo tue. Da questi ci ricava l'acqua Bo, che[ENTER]riesco a vendere facilmente. Dovr pur far[ENTER]qualcosa per vivere... " -gameforge.npc_talk._620_npcChat = " Come sta tuo marito? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Il mio cosiddetto marito sposato ai suoi libri.[ENTER]Non mi guarda nemmeno pi. E non sono poi tanto[ENTER]brutta. " -gameforge.npc_talk._650_npcChat = " Come vanno gli affari? " -gameforge.npc_talk._660_say = " Da quando iniziata la guerra, gli affari vanno[ENTER]male. Un tempo i sindacati dei commercianti erano[ENTER]un'unione ricca e potente, ma ora quei tempi sono[ENTER]finiti. Non possiamo pi permetterci di[ENTER]continuare ad ignorare i Fanti Selvaggi, le[ENTER]Soldatesse Eid Bianche e i Soldati del Vento[ENTER]Oscuro. " -gameforge.npc_talk._670_npcChat = " Perch hai la luna storta? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang una ragazza cattiva! La odio! Sono[ENTER]debole, e si prende spesso gioco di[ENTER]me! " -gameforge.npc_talk._700_say = " Sei un uomo, e hai i muscoli.[ENTER]Occupatene qualche volta. " -gameforge.npc_talk._70_sayTitle = " Yonah il vasaio: " -gameforge.npc_talk._710_npcChat = " Cosa stai facendo? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Sto aspettando Taurean. Giochiamo spesso assieme[ENTER]e tante volte combattiamo. Quel codardo! Se oggi[ENTER]non si fa vedere, giuro che glie la faccio[ENTER]pagare! " -gameforge.npc_talk._740_npcChat = " Taurean ha paura di te. " -gameforge.npc_talk._750_say = " In realt Taurean pi forte di me. Mi venuta[ENTER]per un'idea per vincere i nostri combattimenti.[ENTER]Un saggio Ninja mi ha detto che mischiando delle[ENTER]more con dell'acqua Young si pu ottenere una[ENTER]pozione che consente di attaccare pi[ENTER]velocemente. Con questa pozione potrei[ENTER]sconfiggere Taurean! Se anche tu vuoi diventare[ENTER]un veloce attaccante, vai da Huhan-So con gli[ENTER]ingredienti, sicuramente ti preparer la pozione. " -gameforge.npc_talk._760_npcChat = " Le nuove conoscenze... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Amico mio, il mondo pieno di interrogativi[ENTER]irrisolti. E io, io sono un cercatore di[ENTER]risposte, un cercatore del sapere.[ENTER]hai mai sentito parlare di armi epiche e di[ENTER]Pietre Spirituali? " -gameforge.npc_talk._790_npcChat = " Cosa stai facendo? " -gameforge.npc_talk._800_say = " Come gi saprai io conduco ricerche su cose[ENTER]ancora del tutto ignote. In questo momento sto[ENTER]elaborando un metodo che permetta di rafforzare[ENTER]ulteriormente le armi e di migliorare il potere[ENTER]delle Pietre Spirituali. " -gameforge.npc_talk._80_say = " Faccio volentieri il vasaio. davvero una[ENTER]soddisfazione lavorare l'argilla con le proprie[ENTER]mani ed osservare il proprio lavoro prendere[ENTER]forma... Le mie creazioni sono piuttosto[ENTER]semplici. A est, al di fuori di questo[ENTER]continente, le tecniche di modellamento sono[ENTER]ancora pi avanzate. Una volta ho visto dei[ENTER]bellissimi vasi da quelle parti, e ne sono[ENTER]rimasto davvero colpito. Nei ritagli di tempo[ENTER]cerco di sperimentare anche io nuove tecniche. Ma[ENTER]non sono ancora riuscito a scoprire il segreto[ENTER]della produzione di quei vasi cos perfetti. " -gameforge.npc_talk._810_npcChat = " La ricerca delle armi... " -gameforge.npc_talk._820_say = " Interessante, vero? Vuoi saperne di pi? Allora[ENTER]portami la giusta arma +9 di livello 65. Mi[ENTER]servono inoltre un Trattato sulla scherma e due[ENTER]Papiri consacrati. Tenter di farne un'arma[ENTER]epica. " -gameforge.npc_talk._830_say = " Tuttavia, non posso prometterti che funzioner. " -gameforge.npc_talk._840_npcChat = " Le Pietre Spirituali... " -gameforge.npc_talk._850_say = " Le Pietre Spirituali sono diffusissime. Sono in[ENTER]molti a farne uso, ma finora nessuno ha scoperto[ENTER]la loro vera forza. Durante le mie ricerche ho[ENTER]scoperto qualcosa di interessante. Se mi porti[ENTER]una Pietra Spirituale, te la posso migliorare. " -gameforge.npc_talk._90_npcChat = " Sei davvero arzillo per la tua et... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Medaglia dell'Eroe " -gameforge.olympic_badge._020_say = " Aiuto! " -gameforge.olympic_badge._030_say = " Brutti mascalzoni...[ENTER]Ieri notte sono entrati dei ladri a casa mia![ENTER]Hanno rubato la Medaglia dell'Eroe. Un mio[ENTER]antenato la ricevette dopo aver percorso 42,195[ENTER]kilometri dal campo di battaglia fino al suo[ENTER]imperatore, per riferirgli della vittoria.[ENTER]E ora sparita! " -gameforge.olympic_badge._040_say = " Oh, sigh... Per la mia famiglia ha un valore[ENTER]incommensurabile. E ora cosa faccio? " -gameforge.olympic_badge._050_say = " Mi aiuterai? " -gameforge.olympic_badge._060_npcChat = " Medaglia dell'Eroe " -gameforge.olympic_badge._070_say = " Finalmente sei tornato![ENTER]Hai trovato la Medaglia dell'Eroe? " -gameforge.olympic_badge._080_say = " Ma perch mai? Cosa pensano di fare, questi[ENTER]ladri, con la mia medaglia? Per gli estranei,[ENTER]essa non dovrebbe avere alcun valore! Potresti[ENTER]aiutarmi a ritrovarla? " -gameforge.olympic_badge._090_npcChat = " Trova la Medaglia dell'Eroe! " -gameforge.olympic_badge._100_say = " Sei venuto a mani vuote? Oh no, sono in preda[ENTER]alla disperazione. Se non mi aiuti tu, chi mia[ENTER]potr farlo? Continua a cercare, ti prego! " -gameforge.olympic_badge._110_say = " Hai trovato la mia medaglia! Ma aspetta... questo[ENTER] solo un pezzo! Che sacrilegio, l'hanno spezzata[ENTER]in 5 frammenti! Per favore, portami tutti i[ENTER]pezzi. Cos forse potr ricomporla. " -gameforge.olympic_badge._120_say = " Questi mascalzoni hanno spezzato il mio prezioso[ENTER]cimelio di famiglia! Ti ringrazio per aver[ENTER]trovato tutti i pezzi. Ora potr incollarli tra[ENTER]loro. " -gameforge.olympic_badge._130_say = " Mille grazie! Hai salvato l'onore della mia[ENTER]famiglia. I tuoi sforzi meritano una ricompensa:[ENTER]eccone una adatta! " -gameforge.olympic_badge._140_say = " Vorresti veramente rifiutare questo incarico?[ENTER]Se scegli 'S' non potrai pi cambiare idea. " -gameforge.olympic_badge._150_say = " Capisco che tu al momento non abbia tempo. Torna[ENTER]da me quando ti far pi comodo.[ENTER]Ma non farmi aspettare troppo a lungo! " -gameforge.olympic_badge._160_say = " Purtroppo sei venuto troppo tardi e non mi sei[ENTER]pi d'aiuto. Ti auguro tante belle cose per il[ENTER]tuo proseguimento! " -gameforge.olympic_badge._170_say = " Dai la caccia ai mostri che mi hanno derubato![ENTER]Ma fai attenzione, erano molto forti - almeno di[ENTER]livello 30. Se mi porterai la Medaglia dell'Eroe[ENTER]ti ricompenser riccamente! " -gameforge.olympic_badge._180_say = " Trova la Medaglia dell'Eroe e portala a Yu-Hwan. " -gameforge.olympic_badge._190_say = " Yu-Hwan ti ha chiesto aiuto. Vai da lui![ENTER]Lo troverai nel villaggio. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " La gara OX non pu essere[ENTER]iniziata " -gameforge.oxevent._10_npcChat = " Gara OX " -gameforge.oxevent._110_sayReward = " Errore durante il caricamento dello script![ENTER]Controllo i file e prova ancora! " -gameforge.oxevent._120_say = " Gara OX iniziata " -gameforge.oxevent._130_notice_all = " La gara OX iniziata![ENTER]Se vuoi partecipare, parla con Uriel. " -gameforge.oxevent._131_notice_all = " Sarete trasportati nell'arena dei duelli. " -gameforge.oxevent._140_say = " Gara OX: iscrizioni aperte[ENTER]Numero di partecipanti iscritti: %s " -gameforge.oxevent._150_select = " Chiusura iscrizioni " -gameforge.oxevent._160_say = " Non sono possibili nuove iscrizioni.[ENTER]Puoi iniziare il quiz ora. " -gameforge.oxevent._170_say = " Gara OX: iscrizioni concluse " -gameforge.oxevent._180_select = " Inizia il quiz " -gameforge.oxevent._190_select = " Ricomincia evento " -gameforge.oxevent._195_select = " Fine evento " -gameforge.oxevent._200_say = " Il quiz non pu iniziare " -gameforge.oxevent._20_say = " Hey, tu!Si, tu...sembri davvero intelligente. C'[ENTER]una competizione chiamata gara OX. Le tue[ENTER]conoscenze sono messe alla prova l. Se vinci,[ENTER]riceverai un bel premio. " -gameforge.oxevent._210_say = " Il quiz iniziato correttamente " -gameforge.oxevent._220_say = " Errore!Il quiz non pu iniziare. " -gameforge.oxevent._230_say = " Gara OX: inizia ora " -gameforge.oxevent._240_notice_all = " Un nuovo round sta per iniziare. Tutti i[ENTER]partecipanti dell'ultima gara verranno[ENTER]teleportati in citt " -gameforge.oxevent._241_notice_all = " Tutti i partecipanti dell'ultimo turno saranno[ENTER]trasportati in citt. " -gameforge.oxevent._250_say = " Gara OX: chiusa " -gameforge.oxevent._260_notice_all = " La gara OX sta per terminare. Tutti i[ENTER]partecipanti saranno teleportati in[ENTER]citt. " -gameforge.oxevent._261_notice_all = " Tutti i partecipanti vengono trasportati in citt. " -gameforge.oxevent._270_say = " Gara OX: quiz in fase di svolgimento " -gameforge.oxevent._280_sayReward = " Attendi un attimo " -gameforge.oxevent._290_say = " Gara OX: non disponibile " -gameforge.oxevent._300_npcChat = " Gara OX: interrompi " -gameforge.oxevent._30_say = " Quando la gara inizia, posso farti partecipare.[ENTER]Non ancora stato stabilito il momento di inizio.Ti far sapere, quindi tieniti pronto. " -gameforge.oxevent._310_say = " Gara OX: interrompi[ENTER]C' stato un imprevisto !Continuiamo[ENTER]davvero? " -gameforge.oxevent._320_select = " Si, interrompi " -gameforge.oxevent._330_say = " Gara OX interrotta. " -gameforge.oxevent._340_npcChat = " Gara OX: ricompensa " -gameforge.oxevent._350_say = " Gara OX: ricompensa[ENTER]Ogni partecipante ricever una ricompensa.[ENTER]Inserici il codice dell'oggetto: " -gameforge.oxevent._360_say = " Inserisci la quantit dell'oggetto: " -gameforge.oxevent._370_say = " La ricompensa stata data a %s[ENTER]giocatori. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Vuoi provare?Ok, andiamo. " -gameforge.oxevent._60_say = " La gara gi iniziata. Questa volta non puoi[ENTER]partecipare!La prossima gara potrebbe aver luogo[ENTER]a breve.[ENTER]Sarai informato. " -gameforge.oxevent._70_npcChat = " Gara OX: inizio " -gameforge.oxevent._80_say = " Gara OX: inizio[ENTER]In questo modo, la gara OX avr inizio.Vuoi[ENTER]davvero iniziare? " -gameforge.oxevent._90_select = " Inizia " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Hai raggiunto il punto di pattugliamento[ENTER]numero3. " -gameforge.patrol_townaround._10_makequestbutton = " Trova il Punto di pattugliamento 5 " -gameforge.patrol_townaround._110_makequestbutton = " Punto di pattugliamento 2 " -gameforge.patrol_townaround._120_say = " Vai al punto ti pattugliamento numero[ENTER]2. " -gameforge.patrol_townaround._130_sayReward = " Hai raggiunto il punto di pattugliamento[ENTER]numero2. " -gameforge.patrol_townaround._140_makequestbutton = " Punto di pattugliamento 1 " -gameforge.patrol_townaround._150_say = " Vai al punto di pattugliamento[ENTER]numero1. " -gameforge.patrol_townaround._160_sayReward = " Hai raggiunto il punto di pattugliamento[ENTER]numero1. " -gameforge.patrol_townaround._170_say = " Vai alla pattuglia numero 5. " -gameforge.patrol_townaround._180_say = " Hai raggiunto il punto di pattugliamento[ENTER]numero4. " -gameforge.patrol_townaround._190_say = " Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._200_say = " Hai raggiunto il punto di pattugliamento[ENTER]numero3. " -gameforge.patrol_townaround._20_sayReward = " Vai alla pattuglia numero 5. " -gameforge.patrol_townaround._210_say = " Vai al punto ti pattugliamento numero[ENTER]2. " -gameforge.patrol_townaround._220_say = " Hai raggiunto il punto di pattugliamento[ENTER]numero2. " -gameforge.patrol_townaround._230_say = " Vai al punto di pattugliamento[ENTER]numero1. " -gameforge.patrol_townaround._240_say = " Hai raggiunto il punto di pattugliamento[ENTER]numero1. " -gameforge.patrol_townaround._250_makequestbutton = " Trova il Punto di pattugliamento 5 " -gameforge.patrol_townaround._260_sayTitle = " Vai alla pattuglia numero 5. " -gameforge.patrol_townaround._270_say = " Hai raggiunto il punto di pattugliamento[ENTER]numero5. " -gameforge.patrol_townaround._280_makequestbutton = " Trova Punto di pattugliamento 6 " -gameforge.patrol_townaround._290_say = " Vai al punto di pattugliamento[ENTER]numero6. " -gameforge.patrol_townaround._300_sayReward = " Hai raggiunto il punto di pattugliamento[ENTER]numero6. " -gameforge.patrol_townaround._30_say = " Hai raggiunto il punto di pattugliamento[ENTER]numero5. " -gameforge.patrol_townaround._310_say = " Punto di pattugliamento 3[ENTER]Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._320_say = " Punto di pattugliamento 5.[ENTER][ENTER]Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._330_say = " Punto di pattugliamento 6[ENTER]Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._340_say = " Punto di pattugliamento 2[ENTER]Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._350_say = " Punto di pattugliamento 1[ENTER]Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._360_npcChat = " Fai il pattugliamento. " -gameforge.patrol_townaround._370_makequestbutton = " Pattuglia l'area del castello[ENTER]Yongan. " -gameforge.patrol_townaround._380_select = " 1 value(1) " -gameforge.patrol_townaround._385_select = " 2 Valore(1) " -gameforge.patrol_townaround._390_select = " 3 value(1) " -gameforge.patrol_townaround._395_select = " 4 Valore(1) " -gameforge.patrol_townaround._400_makequestbutton = " Pattuglia la zona del castello[ENTER]Joan " -gameforge.patrol_townaround._40_makequestbutton = " Punto di pattugliamento 4 " -gameforge.patrol_townaround._410_makequestbutton = " Pattuglia nella zona del castello Pyungmoo. " -gameforge.patrol_townaround._420_makequestbutton = " Pattugliamento terminato. " -gameforge.patrol_townaround._430_sayReward = " Come ricompensa per il pattugliamento, ricevi un[ENTER]bonus esperienza. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Trova il punto di pattugliamento[ENTER]numero4. " -gameforge.patrol_townaround._60_say = " Vai al Punto di pattugliamento. " -gameforge.patrol_townaround._70_sayReward = " Hai raggiunto il punto di pattugliamento[ENTER]numero4. " -gameforge.patrol_townaround._80_makequestbutton = " Punto di pattugliamento 3 " -gameforge.patrol_townaround._90_say = " Vai al Punto di pattugliamento. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Fenice di fuoco " -gameforge.pet_system._020_say = " - Baby-renna " -gameforge.pet_system._030_chat = " Non puoi chiamare il tuo Pet in questo momento. " -gameforge.pet_system._040_say = " - Fenice di Ghiaccio " -gameforge.pet_system._050_say = " - Piccolo Azrael " -gameforge.pet_system._060_say = " - Leonida " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porky " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Miniboia grassoccio " -gameforge.pet_system._140_say = " - Miniboia grassoccio (oro) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Fenice di Giada " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Uccidi 20 arcieri selvaggi in 30 minuti e[ENTER]riferisci il risultato allo[ENTER]stalliere. " -gameforge.pony_buy._10_npcChat = " Voglio cavalcare " -gameforge.pony_buy._110_npcChat = " Status del miglioramento del pony " -gameforge.pony_buy._120_npcChat = " Progresso del test di qualifica " -gameforge.pony_buy._130_sayReward = " Uccidi 20 arcieri selvaggi in 30 minuti, poi[ENTER]torna dietro! " -gameforge.pony_buy._140_select = " Annulla " -gameforge.pony_buy._150_say = " Vuoi davvero annullare la prova di[ENTER]qualifica? " -gameforge.pony_buy._160_select = " Stavo solo scherzando... " -gameforge.pony_buy._170_say = " Assicurati di esserne in grado la prossima[ENTER]volta. " -gameforge.pony_buy._180_sayTitle = " Stalliere: " -gameforge.pony_buy._190_say = " Non c' tempo di gironzolare.[ENTER]Sbrigati!Uccidi quegli arcieri selvaggi e poi[ENTER]torna qui! " -gameforge.pony_buy._200_say = " Hai portato a termine la prova con successo. Per[ENTER]poter cavalcare, ti serve la Licenza per[ENTER]cavalcare. Te la posso preparare io, ma ci vorr[ENTER]un po' di tempo. Torna domani. E non dimenticarti[ENTER]che costa 100.000 Yang! " -gameforge.pony_buy._20_say = " Devi raggiungere il livello 25 per[ENTER]cavalcare.Secondo me, dovresti migliorare un p[ENTER]prima... " -gameforge.pony_buy._210_makequestbutton = " La Licenza per cavalcare in preparazione. " -gameforge.pony_buy._220_sayReward = " Lo stalliere ti sta preparando una Licenza per[ENTER]cavalcare, ma gli serve un po' di tempo. Torna da[ENTER]lui quando avr finito. " -gameforge.pony_buy._230_npcChat = " La Licenza per cavalcare pronta? " -gameforge.pony_buy._240_say = " Ci vorr un po' prima che sia pronta. Ricorda che[ENTER]ti serviranno 100.000 Yang per averla. " -gameforge.pony_buy._250_makequestbutton = " Vai dallo stalliere. " -gameforge.pony_buy._260_sayReward = " La Licenza per cavalcare pronta![ENTER]Vai dallo stalliere a prenderla. " -gameforge.pony_buy._270_npcChat = " La Licenza per cavalcare pronta! " -gameforge.pony_buy._280_sayTitle = " Stalliere: " -gameforge.pony_buy._290_say = " Ho terminato la Licenza per cavalcare. Ora puoi[ENTER]cavalcare un cavallo per principianti e ti potrai[ENTER]muovere pi velocemente. La Licenza per cavalcare[ENTER]costa 100.000 Yang. Vuoi acquistarla? " -gameforge.pony_buy._300_select = " Non comprare " -gameforge.pony_buy._30_say = " Se vuoi cavalcare, devi prima superare una prova,[ENTER]per affrontare la quale dovrai portarmi una[ENTER]medaglia di equitazione. Il modo pi facile per[ENTER]procurartene una andare dalle scimmie del[ENTER]secondo villaggio, ma di certo non te la[ENTER]cederanno tanto facilmente... " -gameforge.pony_buy._310_say = " Con la Licenza per cavalcare, potrai chiamare il[ENTER]tuo cavallo ovunque tu sia. Ma se la perderai,[ENTER]dovrai pagare per averne un'altra. Quindi,[ENTER]conservala con cura. " -gameforge.pony_buy._320_say = " Non hai abbastanza Yang per la Licenza per[ENTER]cavalcare. " -gameforge.pony_buy._330_say = " Torna dopo " -gameforge.pony_buy._340_say = " Vuoi davvero annullare la creazione della Licenza[ENTER]per cavalcare?[ENTER]Se annulli ora, dovrai fare tutto da capo... " -gameforge.pony_buy._350_select = " No " -gameforge.pony_buy._360_makequestbutton = " Tempo limite raggiunto! " -gameforge.pony_buy._370_sayReward = " Non hai ucciso i 20 arcieri selvaggi in 30[ENTER]minuti, quindi non hai superato il test di[ENTER]qualifica. " -gameforge.pony_buy._380_sayReward = " Per ripetere la prova, porta una medaglia[ENTER]equitazione allo stalliere, ed inizia nuovamente[ENTER]la prova. " -gameforge.pony_buy._40_say = " Oh, hai la medaglia, ottimo! Ora non ti resta che[ENTER]dimostrare di essere in grado di cavalcare![ENTER]Uccidi 20 arcieri selvaggi in 30 minuti. Se ci[ENTER]riuscirai, sarai pronto per[ENTER]cavalcare. " -gameforge.pony_buy._50_say = " Torna quando sarai interessato " -gameforge.pony_buy._60_say = " Apparentemente ci sono dei problemi con le[ENTER]informazioni di equitazione. " -gameforge.pony_buy._70_sayReward = " Porta una Medaglia d'Equitazione allo stalliere,[ENTER]dopodich potrai continuare l'allenamento. Puoi[ENTER]procurartene una nella segreta delle scimmie. " -gameforge.pony_buy._80_makequestbutton = " Qualifica di equitazione " -gameforge.pony_buy._90_sayReward = " Uccidi 20 arcieri selvaggi in 30 minuti e[ENTER]riferisci il risultato allo[ENTER]stalliere. " -gameforge.pony_buy._test_503_count = " Resto uccisioni " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Allenamento per cavalcare(6) " -gameforge.pony_levelup._10_makequestbutton = " Allenamento per cavalcare(9) " -gameforge.pony_levelup._110_sayReward = " Vai verso l'obiettivo (6) " -gameforge.pony_levelup._120_sayReward = " Bersaglio raggiunto (6) " -gameforge.pony_levelup._130_makequestbutton = " Allenamento per cavalcare(5) " -gameforge.pony_levelup._140_sayReward = " Vai verso l'obiettivo (5) " -gameforge.pony_levelup._150_sayReward = " Bersaglio raggiunto(5) " -gameforge.pony_levelup._160_makequestbutton = " Allenamento per cavalcare(4) " -gameforge.pony_levelup._170_sayReward = " Vai verso l'obiettivo (4) " -gameforge.pony_levelup._180_sayReward = " Bersaglio raggiunto(4) " -gameforge.pony_levelup._190_makequestbutton = " Allenamento per cavalcare(3) " -gameforge.pony_levelup._200_sayReward = " Vai verso l'obiettivo (3) " -gameforge.pony_levelup._20_sayReward = " Vai verso l'obiettivo (9) " -gameforge.pony_levelup._210_sayReward = " Bersaglio raggiunto(3) " -gameforge.pony_levelup._220_makequestbutton = " Allenamento per cavalcare(2) " -gameforge.pony_levelup._230_sayReward = " Vai verso l'obiettivo (2) " -gameforge.pony_levelup._240_sayReward = " Bersaglio raggiunto(2) " -gameforge.pony_levelup._250_makequestbutton = " Allenamento per cavalcare(1) " -gameforge.pony_levelup._260_sayReward = " Vai verso l'obiettivo (1) " -gameforge.pony_levelup._270_say = " Teleportati alla zona di[ENTER]allenamento. " -gameforge.pony_levelup._280_select = " Andiamo " -gameforge.pony_levelup._290_say = " Vuoi davvero arrenderti? " -gameforge.pony_levelup._300_sayReward = " Bersaglio raggiunto(1) " -gameforge.pony_levelup._30_sayReward = " Bersaglio raggiunto(9) " -gameforge.pony_levelup._310_select = " Andiamo " -gameforge.pony_levelup._320_makequestbutton = " Allenamento per cavalcare(4) " -gameforge.pony_levelup._330_say = " Vuoi davvero arrenderti? " -gameforge.pony_levelup._340_makequestbutton = " Allenamento per cavalcare(9) " -gameforge.pony_levelup._350_say = " Teleportati alla zona di[ENTER]allenamento. " -gameforge.pony_levelup._360_say = " Vuoi davvero arrenderti? " -gameforge.pony_levelup._370_makequestbutton = " Vai su tutti i bersagli " -gameforge.pony_levelup._380_sayTitle = " Cavalca su ogni bersaglio. " -gameforge.pony_levelup._390_sayReward = " Cavalca su ogni bersaglio indicato in mappa. Se[ENTER]scendi dal cavallo, fallirai la[ENTER]missione. " -gameforge.pony_levelup._400_say = " Obiettivo (1): raggiunto " -gameforge.pony_levelup._40_makequestbutton = " Allenamento per cavalcare(8) " -gameforge.pony_levelup._410_say = " Obiettivo (1): non ancora raggiunto " -gameforge.pony_levelup._420_say = " Obiettivo (2): raggiunto " -gameforge.pony_levelup._430_say = " Obiettivo (2): non ancora raggiunto " -gameforge.pony_levelup._440_say = " Vuoi davvero arrenderti? L'allenamento non potr[ENTER]essere ripetuto fino a domani. " -gameforge.pony_levelup._450_say = " Obiettivo (1): segnato " -gameforge.pony_levelup._460_say = " Obiettivo (2): segnato " -gameforge.pony_levelup._470_makequestbutton = " Cavalca verso l'obiettivo " -gameforge.pony_levelup._480_say = " Bersaglio segnato " -gameforge.pony_levelup._490_makequestbutton = " Vai verso l'obiettivo " -gameforge.pony_levelup._500_say = " Bersaglio segnato " -gameforge.pony_levelup._50_sayReward = " Vai sul bersaglio(8) " -gameforge.pony_levelup._510_say = " Bersaglio segnato " -gameforge.pony_levelup._520_say = " Bersaglio segnato " -gameforge.pony_levelup._530_say = " Ti serve una medaglia per l'allenamento. I[ENTER]risultati saranno riportati l. " -gameforge.pony_levelup._540_say = " I cavalli hanno bisogno anche di riposo. Sarebbe[ENTER]meglio che torni domani. " -gameforge.pony_levelup._550_say = " Il tuo cavallo sembrerebbe molto stanco. Dovresti[ENTER]farlo riposare. " -gameforge.pony_levelup._560_say = " Il tuo cavallo sembrerebbe affamato. Cosa ne[ENTER]diresti di nutrirlo prima[ENTER]dell'allenamento. " -gameforge.pony_levelup._570_say = " Il tuo cavallo non ha bisogno di altri[ENTER]allenamenti. Cerca di ottenere il libro Armi a[ENTER]Cavallo. " -gameforge.pony_levelup._580_say = " Torna a cavallo " -gameforge.pony_levelup._590_say = " L'allenamento quasi finito! Vai ad esplorare la[ENTER]zona in groppa al tuo cavallo. Potrebbe essere[ENTER]pi difficile delle ultime volte, ma puoi[ENTER]farcela. Basta guardare diritto e tenere gli[ENTER]occhi aperti. Arrivederci, torna presto! Ogni[ENTER]progresso verr annotato sulla tua Medaglia[ENTER]d'Equitazione: a breve sarai pronto per passare[ENTER]al livello medio. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Bersaglio raggiunto(8) " -gameforge.pony_levelup._620_say = " Sembrerebbe che tu abbia migliorato la tua[ENTER]abilit di cavalcare. Torna a cavallo ed esplora[ENTER]la mappa.Anche se sar un po' pi difficile, con[ENTER]il tuo allenamento dovresti farcela lo[ENTER]stesso.Sar un lungo viaggio, ti conviene andare[ENTER]subito.[ENTER]I risultati verranno riportati sulla medaglia[ENTER]equitazione.[ENTER] giunto quasi il momento di aumentare il livello[ENTER]del tuo cavallo! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Sembra che tu abbia imparato abbastanza. tempo[ENTER]di passare oltre. Controlla la tua medaglia[ENTER]equitazione! Ti mostrer i risultati[ENTER]dell'allenamento. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Sembra che il tuo cavallo abbia fatto progressi![ENTER]Ma ai miei occhi rimani comunque un novello[ENTER]cavallerizzo.[ENTER]Dovrai migliorarti, finch non avrai la[ENTER]padronanza assoluta del tuo cavallo. Torna in[ENTER]sella vai in giro, i risultati verranno riportati[ENTER]sulla medaglia. " -gameforge.pony_levelup._690_say = " Lo status della missione strano " -gameforge.pony_levelup._700_makequestbutton = " Trova una Medaglia d'Equitazione " -gameforge.pony_levelup._70_makequestbutton = " Allenamento per cavalcare(7) " -gameforge.pony_levelup._710_sayReward = " Ti serve una Medaglia d'Equitazione per[ENTER]l'allenamento. Puoi procurartene una nella[ENTER]segreta delle scimmie facile. " -gameforge.pony_levelup._720_makequestbutton = " Allenamento per cavalcare fallito " -gameforge.pony_levelup._730_sayReward = " L'allenamento fallito perch sei sceso da[ENTER]cavallo oppure hai attraversato un[ENTER]portale. " -gameforge.pony_levelup._740_sayReward = " L'allenamento fallito perch sei sceso da[ENTER]cavallo oppure hai attraversato un[ENTER]portale. " -gameforge.pony_levelup._750_say = " Torna dallo stalliere " -gameforge.pony_levelup._760_sayReward = " Torna dallo stalliere per farti annotare i[ENTER]risultati dell'allenamento sulla[ENTER]medaglia. " -gameforge.pony_levelup._770_sayReward = " Puoi usare un portale per finire[ENTER]l'allenamento. " -gameforge.pony_levelup._780_say = " Hai fatto tutto? L'allenamento continuer domani.[ENTER]Annoter i risultati odierni sulla tua[ENTER]medaglia. " -gameforge.pony_levelup._790_makequestbutton = " Risultati per il cavallo principiante " -gameforge.pony_levelup._800_say = " Puoi ora migliorare il tuo cavallo " -gameforge.pony_levelup._80_sayReward = " Vai verso l'obiettivo (7) " -gameforge.pony_levelup._810_say = " Sfortunatamente, hai fallito.[ENTER][ENTER]Torna dallo stalliere per riprovare. " -gameforge.pony_levelup._820_say = " Allenamento avvenuto con successo " -gameforge.pony_levelup._830_say = " Il tuo cavallo ha raggiunto il livello[ENTER]%s " -gameforge.pony_levelup._840_say = " Puoi migliorare il tuo cavallo andando dallo[ENTER]stalliere. " -gameforge.pony_levelup._850_say = " Dovresti continuare ad allenarti finch non avrai[ENTER]raggiunto il livello 10. " -gameforge.pony_levelup._860_say = " Non posso vedere i tuoi progressi.[ENTER]Non hai una medaglia equitazione. " -gameforge.pony_levelup._90_sayReward = " Bersaglio raggiunto(7) " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Ecco, in cambio di una piccola ricompensa saranno[ENTER]tue. " -gameforge.pre_event_heavens_cave._10_npcChat = " Chi sei? " -gameforge.pre_event_heavens_cave._110_say = " Come ricompensa puoi scegliere uno di questi[ENTER]oggetti: " -gameforge.pre_event_heavens_cave._120_say = " o %dx " -gameforge.pre_event_heavens_cave._130_4_select = " Io non scambio! " -gameforge.pre_event_heavens_cave._140_say = " Ti ringrazio! Nel frattempo possiedo %d Pietre[ENTER]Glifo. " -gameforge.pre_event_heavens_cave._150_1_select = " A cosa ti servono le pietre? " -gameforge.pre_event_heavens_cave._150_2_select = " Bene " -gameforge.pre_event_heavens_cave._160_say = " Queste pietre sono state create ai tempi[ENTER]dell'antico impero - oggi nessuno pi in grado[ENTER]di riprodurle. " -gameforge.pre_event_heavens_cave._170_say = " Da quel momento molte sono andate perse. " -gameforge.pre_event_heavens_cave._190_say = " Ora ho scoperto nell'entroterra uno degli antichi[ENTER]portali e sono alla ricerca delle pietre con le[ENTER]quali poterlo aprire. " -gameforge.pre_event_heavens_cave._200_say = " Per canalizzare le correnti magiche non mi[ENTER]servono solo le Pietre Glifo, bens anche[ENTER]dell'oro. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Tuttavia, mi serve pi oro di quello che sono[ENTER]riuscito ad accantonare. Se mi procuri dell'oro[ENTER]ti dar questo amuleto del Dio Drago: " -gameforge.pre_event_heavens_cave._220_say = " Se lo porti con te puoi decidere se farti[ENTER]accompagnare direttamente al portale sepolto da[ENTER]un Vecchietto o da un Teleporter. " -gameforge.pre_event_heavens_cave._230_say = " Ne riceverai uno se mi porterai dell'oro puro in[ENTER]una delle seguenti forme: " -gameforge.pre_event_heavens_cave._240_say = " Purtroppo questa quantit di oro non basta per[ENTER]poter iniziare il rituale. Mi serve dell'altro[ENTER]oro puro: " -gameforge.pre_event_heavens_cave._250_say = " Forse un'altra volta. " -gameforge.pre_event_heavens_cave._260_npcChat = " Ecco qui dell'oro. " -gameforge.pre_event_heavens_cave._270_say = " Ma dove? Purtroppo non hai dell'oro puro con te.[ENTER]Se vuoi ottenere l'amuleto del drago devi[ENTER]portarmi uno dei seguenti oggetti: " -gameforge.pre_event_heavens_cave._280_say = " Dai a Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = " Niente " -gameforge.pre_event_heavens_cave._300_say = " davvero gentile da parte tua! Ecco qua: come[ENTER]promesso, adesso l'amuleto tuo. " -gameforge.pre_event_heavens_cave._30_say = " Il mio nome Heuk-Young. Sono una cronista e mi[ENTER]occupo di registrare le vecchie cronache del[ENTER]nostro popolo. Questi primi scritti raccontano la[ENTER]storia della fondazione dei tre Regni: " -gameforge.pre_event_heavens_cave._310_say = " Se porti con te l'amuleto del Dio Drago, un[ENTER]Vecchietto o un Teleporter a tua scelta ti[ENTER]accompagner nei pressi del portale. " -gameforge.pre_event_heavens_cave._320_say = " Ah, vedo che possiedi gi un amuleto. Ti[ENTER]ringrazio comunque! " -gameforge.pre_event_heavens_cave._330_say = " Nel frattempo ho accumulato oro per un valore di[ENTER]%d Yang. " -gameforge.pre_event_heavens_cave._40_say = " il nostro regno Shinsoo, e i regni Chunjo e Jinno. " -gameforge.pre_event_heavens_cave._50_say = " il nostro regno Chunjo, e i regni Shinsoo e Jinno. " -gameforge.pre_event_heavens_cave._60_say = " il nostro regno Jinno, e i regni Chunjo e Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " Eseguo ricerche sugli antichi portali, che molto[ENTER]tempo fa consentivano di viaggiare in regioni[ENTER]remote. Per aprirli sono necessarie delle pietre[ENTER]speciali. " -gameforge.pre_event_heavens_cave._80_say = " Hanno dei singoli particolari. Qualora entrassi[ENTER]in possesso di queste pietre, portamele per[ENTER]favore. Ovviamente in cambio otterrai una[ENTER]ricompensa. Guarda, sono fatte cos: " -gameforge.pre_event_heavens_cave._90_1_select = " Ho trovato alcune di quelle pietre. " -gameforge.pre_event_heavens_cave._90_2_select = " S " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Pacchetti " -gameforge.pricing_lv12._20_say_title = " I pacchetti sono arrivati! " -gameforge.pricing_lv12._30_say = " In tempo di guerra ogni aiuto prezioso. Ci sono[ENTER]diversi pacchetti per te: contengono delle[ENTER]equipaggiamenti che ti saranno utili durante i[ENTER]tuoi combattimenti. " -gameforge.pricing_lv12._40_say = " E la buona notizia : con i pacchetti potrai[ENTER]risparmiare un bel po'! " -gameforge.pricing_lv12._50_say_reward = " Una moneta ruotante ti indicher la strada che[ENTER]conduce ai pacchetti. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Pacchetti " -gameforge.pricing_lv40._20_say_title = " Sono arrivati i pacchetti professionali! " -gameforge.pricing_lv40._30_say = " Anche i guerrieri pi forti hanno bisogno di[ENTER]equipaggiamenti migliori. Con i pacchetti[ENTER]professionali potrai affrontare ancora meglio le[ENTER]potenze malvagie. " -gameforge.pricing_lv40._40_say = " Ecco la buona notizia: potrai risparmiare[ENTER]moltissimo! " -gameforge.pricing_lv40._50_say_reward = " Una moneta ruotante ti indicher la strada che[ENTER]conduce ai pacchetti. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Pacchetti " -gameforge.pricing_lv9._20_say_title = " I pacchetti sono arrivati! " -gameforge.pricing_lv9._30_say = " In tempo di guerra qualsiasi forma di aiuto [ENTER]utile. Per fortuna sono arrivati nuovi pacchetti,[ENTER]saranno sicuramente di grande utilit per un[ENTER]novello come te. " -gameforge.pricing_lv9._40_say = " E la buona notizia : con i pacchetti potrai[ENTER]risparmiare un bel po'! " -gameforge.pricing_lv9._50_say_reward = " Una moneta ruotante ti indicher la strada che[ENTER]conduce ai pacchetti. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s bonus: %s " -gameforge.priv_empire._10_npcChat = " GM: dai Bonus Regno " -gameforge.priv_empire._110_say = " Scegli la durata del bonus: " -gameforge.priv_empire._120_select = " 6 ore " -gameforge.priv_empire._130_select = " 12 ore " -gameforge.priv_empire._134_select = " 24 ore " -gameforge.priv_empire._135_select = " Inserimento manuale " -gameforge.priv_empire._140_say = " Inserire la durata del bonus: " -gameforge.priv_empire._150_sayReward = " %s bonus: %s %s%% (%s ore ) " -gameforge.priv_empire._160_say = " Confermi le impostazioni inserite? " -gameforge.priv_empire._170_sayReward = " Impostazioni confermate " -gameforge.priv_empire._180_sayReward = " Operazione annullata. " -gameforge.priv_empire._20_sayTitle = " Concedi Bonus Regno " -gameforge.priv_empire._30_say = " Quale regno deve ottenere il bonus? " -gameforge.priv_empire._33_array = " Tutti i regni " -gameforge.priv_empire._40_sayTitle = " Accordare il bonus al regno - situazione[ENTER]attuale: " -gameforge.priv_empire._50_say = " Scegli il tipo di bonus: " -gameforge.priv_empire._53_array = " Bonus di frequenza di drop item " -gameforge.priv_empire._54_array = " Bonus in yang ottenuti dai nemici " -gameforge.priv_empire._55_array = " Bonus di drop yang " -gameforge.priv_empire._56_array = " Percentuale di bonus esperienza " -gameforge.priv_empire._60_sayReward = " %s bonus: %s " -gameforge.priv_empire._70_say = " Scegli una percentuale aggiuntiva di[ENTER]bonus: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " C' gi una missione aperta.[ENTER]L'unico modo di iniziarne un'altra finire o[ENTER]annullare quella in corso. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s annulla " -gameforge.questscroll5._120_say = " Vuoi davvero annullare la missione? " -gameforge.questscroll5._130_select = " Si, annullo " -gameforge.questscroll5._140_say = " Missione %s annullata " -gameforge.questscroll5._150_sayReward = " (Rimasti %s %s, %s %s ) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Rimasti %s %s, %s %s ) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Hai portato a termine la tua missione e ti sei[ENTER]meritato una ricompensa! " -gameforge.questscroll5._200_stringFormat = " %s completata! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Ricevuti %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Ricevuti %s punti esperienza " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Ricevuti: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Missione in corso " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Sei sicuro di voler inizializzare l'abilit[ENTER]%s? " -gameforge.reset_scroll._10_sayTitle = " Reset status " -gameforge.reset_scroll._110_sayTitle = " Reset status abilit: conferma " -gameforge.reset_scroll._120_say = " Questa azione sar irreversibile. Vuoi usare[ENTER]comunque il papiro? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Reset abilit " -gameforge.reset_scroll._150_say = " Ridistribuire l'abilit %s. " -gameforge.reset_scroll._160_sayReward = " L'abilit scelta stata resettata. " -gameforge.reset_scroll._20_say = " Questo papiro ti permette di resettare tutti i[ENTER]tuoi progressi di status: VIT, INT, STR e DEX[ENTER]vengono riportati a 1. I punti liberi potranno[ENTER]essere ridistribuiti a piacere.[ENTER][ENTER]Vuoi utilizzare il papiro? " -gameforge.reset_scroll._30_sayTitle = " Conferma del reset status " -gameforge.reset_scroll._40_say = " Tutti i tuoi punti status stanno per essere[ENTER]cancellati, potrai poi ridistribuirli da capo.[ENTER][ENTER]Sei sicuro di voler resettare il tuo[ENTER]status? " -gameforge.reset_scroll._50_sayTitle = " Reset abilit " -gameforge.reset_scroll._60_sayReward = " Un'abilit a tua scelta sta per essere resettata,[ENTER]cos da poter ridistribuirne nuovamente i punti.[ENTER]Perderai tutti i punti guadagnati con gli[ENTER]eventuali libri, recuperando un massimo di 17[ENTER]punti, anche se ne avevi usati di[ENTER]pi. " -gameforge.reset_scroll._70_say = " Non ci sono abilit da poter[ENTER]inizializzare. " -gameforge.reset_scroll._80_say = " Per favore scegli un'abilit da[ENTER]resettare. " -gameforge.reset_scroll._90_sayReward = " Un'abilit a tua scelta verr resettata, cos da[ENTER]poter riassegnare nuovamente i punti.Perderai[ENTER]tutti i punti che hai ottenuto con gli eventuali[ENTER]libri, recuperando un massimo di 17 punti, anche[ENTER]se ne avevi usati di pi. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Prosegui " -gameforge.reset_status._10_say = " La tua vitalit " -gameforge.reset_status._110_say = " Esci " -gameforge.reset_status._120_say = " Azzeramento concluso. " -gameforge.reset_status._130_say = " Azzeramento fallito! " -gameforge.reset_status._20_say = " La tua intelligenza " -gameforge.reset_status._30_say = " La tua forza " -gameforge.reset_status._40_say = " La tua destrezza " -gameforge.reset_status._50_say = " attualmente ha il valore 1. " -gameforge.reset_status._60_say = " non pu essere azzerata. " -gameforge.reset_status._70_say = " viene riportata a 1. " -gameforge.reset_status._80_say = " I punti rimasti ti vengo assegnati come punti[ENTER]allenamento. " -gameforge.reset_status._90_say = " Desideri continuare? " -gameforge.ride = {} -gameforge.ride._010_say = " Il tuo livello troppo basso. " -gameforge.ride._020_say = " Non puoi cavalcare mentre sei sotto effetto della[ENTER]trasformazione! " -gameforge.ride._030_say = " Stai gi cavalcando! Se vuoi cambiare animale,[ENTER]devi prima smontare da quello che stai[ENTER]cavalcando. " -gameforge.ride._040_say = " Devi allontanare il tuo cavallo se vuoi[ENTER]utilizzare un altro animale da cavalcata. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Scambia i sigilli degli animali " -gameforge.ride_mount_change._020_say = " Ciao! Mi han detto che scambi i sigilli degli[ENTER]animali! Questi sigilli sono troppo potenti per[ENTER]me, non posso ancora utilizzarli... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Volentieri! Molti avventurieri vengono da me per[ENTER]scambiare i sigilli. Per questo ho sempre[ENTER]qualcosa di interessante in magazzino. Sei[ENTER]davvero sicuro di voler scambiare questi sigilli[ENTER]degli animali con sigilli adatti al tuo livello? " -gameforge.ride_mount_change._050_select = " Si, voglio scambiarli. " -gameforge.ride_mount_change._060_select = " No, voglio tenerli. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Scambia il certificato con la cavalcatura " -gameforge.ride_ticket_change._020_say = " Vorresti scambiare il certificato con una[ENTER]cavalcatura? Mostrami che certificato hai[ENTER]portato. Se dovessi averne pi di uno, ora potrai[ENTER]seguire queste istruzioni per scegliere quale[ENTER]usare. " -gameforge.ride_ticket_change._030_say = " Vorresti avere questa cavalcatura? Conferma con[ENTER]un ' S ' e scegli successivamente il bonus da[ENTER]attribuirle. Scegli ' No ' se vuoi passare al[ENTER]certificato successivo. " -gameforge.ride_ticket_change._040_say = " Sei sicuro? " -gameforge.ride_ticket_change._050_say = " Quindi preferisci non scambiare alcun[ENTER]certificato? Torna da me quando sarai pronto. " -gameforge.ride_ticket_change._060_say = " Scegli un bonus. " -gameforge.ride_ticket_change._070_say = " Forte contro mostri " -gameforge.ride_ticket_change._080_say = " Esperienza (EXP) " -gameforge.ride_ticket_change._090_say = " Punti vita (HP) " -gameforge.ride_ticket_change._100_say = " Difesa (DIF) " -gameforge.ride_ticket_change._110_say = " Valore di attacco (ATT) " -gameforge.ride_ticket_change._120_say = " No, preferisco di no. " -gameforge.ride_ticket_change._130_say = " Non sei in grado di prendere una decisione, ora.[ENTER]Torna quando sarai pronto! " -gameforge.ride_ticket_change._140_say = " Ottima scelta, e auguri! " -gameforge.ride_ticket_change._150_say = " Hm, qualcosa sembra essere andato storto. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Interrompi il processo. " -gameforge.ring_warp._020_say = " Potrai riutilizzare l'anello tra %d minuti. " -gameforge.ring_warp._030_say = " Teletrasporto a (salti rimanenti: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Insegnante dei guerrieri: " -gameforge.skill_group._10_sendLetter = " L'allenamento " -gameforge.skill_group._110_sayReward = " Se ammiri i guerrieri per la loro abilit nello[ENTER]sferrare attacchi veloci e ripetuti, ti consiglio[ENTER]la lotta corporale. Se vuoi sconfiggere interi[ENTER]gruppi di mostri in un solo colpo, allora ti[ENTER]consiglio la lotta mentale. Ti aspettiamo nei[ENTER]pressi della piazza del villaggio. " -gameforge.skill_group._120_sayTitle = " Insegnante dei ninja " -gameforge.skill_group._130_sayReward = " Se vuoi farti conoscere come un formidabile[ENTER]arciere, impara la lotta a distanza. Se sei[ENTER]pronto ad affrontare missioni segrete nel buio,[ENTER]scegli la lotta corpo a corpo.[ENTER]Ti aspettiamo nei pressi della piazza del[ENTER]villaggio. " -gameforge.skill_group._140_sayTitle = " Insegnante dei sura: " -gameforge.skill_group._150_sayReward = " Vuoi diventare un vero mago nell'uso della spada[ENTER]e un combattente demoniaco? Allora ti consiglio[ENTER]la Dottrina delle Armi Magiche. Se invece vuoi[ENTER]essere temuto come un mago dell'oscurit per i[ENTER]tuoi anatemi, ti consiglio la Dottrina della[ENTER]Magia Nera. Ti aspettiamo nei pressi della piazza[ENTER]del villaggio. " -gameforge.skill_group._160_sayTitle = " Insegnante degli shamani: " -gameforge.skill_group._170_sayReward = " Se vuoi diventare uno shamano che controlla la[ENTER]magia e la benedizione, vai dall'Insegnante della[ENTER]Dottrina della Forza del Drago. Se invece vuoi[ENTER]lenire le pene e le sofferenze degli altri, ti[ENTER]raccomando la Dottrina della Guarigione. Ti[ENTER]aspettiamo nei pressi della piazza del villaggio. " -gameforge.skill_group._180_npcChat = " Inizia la Dottrina della Lotta Corporale " -gameforge.skill_group._190_sayTitle = " Allenamento sbagliato " -gameforge.skill_group._200_say = " Mi dispiace.[ENTER]Solo i guerrieri possono scegliere la dottrina[ENTER]della lotta corporale. " -gameforge.skill_group._20_targetVid = " Insegnante di lotta corporale " -gameforge.skill_group._210_sayReward = " Un guerriero pu scegliere tra la Dottrina della[ENTER]lotta Corporale e quella della Lotta Mentale. " -gameforge.skill_group._220_sayReward = " Un ninja pu scegliere tra la Dottrina della[ENTER]Lotta Corpo a Corpo e quella della Lotta a[ENTER]Distanza. " -gameforge.skill_group._230_sayReward = " Un sura pu scegliere tra la Dottrina della Armi[ENTER]Magiche e quella della Magia Nera. " -gameforge.skill_group._240_sayReward = " Uno shamano pu scegliere tra la Dottrina della[ENTER]Forza del Drago e quella della Guarigione. " -gameforge.skill_group._250_sayTitle = " Dottrina della Lotta Corporale " -gameforge.skill_group._260_say = " Un apprendista della Dottrina della Lotta Corpo a[ENTER]Corpo allena la sua forza fisica e fa s che i[ENTER]suoi colpi vadano a segno. I suoi attacchi[ENTER]infliggono danni profondi che sconfiggono[ENTER]rapidamente l'avversario. " -gameforge.skill_group._270_sayReward = " Requisiti: guerriero di livello 5 o superiore. " -gameforge.skill_group._280_select = " Inizia " -gameforge.skill_group._290_select = " Dopo " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Insegnante di lotta mentale " -gameforge.skill_group._310_sayTitle = " Hai scelto la Dottrina della Lotta Corporale. " -gameforge.skill_group._320_say = " Benvenuto! " -gameforge.skill_group._330_say = " In seguito alla tua decisione di prendere[ENTER]lezioni, ottieni punti abilit. Puoi usarli per[ENTER]aumentare abilit a tua scelta. " -gameforge.skill_group._340_sayReward = " Hai ricevuto punti abilit. " -gameforge.skill_group._350_sayReward = " Una volta scelta la dottrina, non riceverai[ENTER]ulteriori punti abilit " -gameforge.skill_group._360_npcChat = " Inizia la Dottrina della Lotta Mentale " -gameforge.skill_group._370_sayTitle = " Allenamento sbagliato " -gameforge.skill_group._380_say = " Mi dispiace. Solo i guerrieri possono scegliere[ENTER]la Dottrina della Lotta Mentale. " -gameforge.skill_group._390_sayReward = " Un ninja pu scegliere tra la Dottrina della[ENTER]Lotta Corpo a Corpo e quella della Lotta a[ENTER]Distanza. " -gameforge.skill_group._400_sayTitle = " Dottrina della Lotta Mentale " -gameforge.skill_group._40_targetVid = " Insegnante della Dottrina della Lotta Corpo a[ENTER]Corpo. " -gameforge.skill_group._410_say = " Un apprendista della Dottrina della Lotta Mentale[ENTER]allena il suo spirito: in questo modo egli fa s[ENTER]che i suoi attacchi agiscano pi efficacemente[ENTER]sull'avversario. " -gameforge.skill_group._420_sayTitle = " Hai scelto la Dottrina della Lotta Mentale. " -gameforge.skill_group._430_npcChat = " Inizia la Dott. Lotta Corpo a Corpo " -gameforge.skill_group._440_say = " Mi dispiace. Solo i ninja possono scegliere la[ENTER]Dottrina della Lotta Corpo a Corpo. " -gameforge.skill_group._450_sayTitle = " Dottrina della Lotta Corpo a Corpo " -gameforge.skill_group._460_say = " Nella Dottrina della Lotta Corpo a Corpo i ninja[ENTER]imparano a colpire i punti deboli dell'avversario[ENTER]con colpi veloci e mortali. " -gameforge.skill_group._470_sayReward = " Requisiti: ninja di livello 5 o superiore " -gameforge.skill_group._480_sayTitle = " Hai scelto la Dottrina della Lotta Corpo a Corpo. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Inizia la Dottrina della Lotta a Distanza " -gameforge.skill_group._50_targetVid = " Insegnante lotta a distanza " -gameforge.skill_group._510_say = " Mi dispiace.[ENTER]Solo i ninja possono scegliere la Dottrina della[ENTER]Lotta a Distanza. " -gameforge.skill_group._520_sayTitle = " Dottrina della Lotta a Distanza " -gameforge.skill_group._530_say = " Nell'allenamento alla lotta a distanza, i ninja[ENTER]imparano a maneggiare archi e a combattere il[ENTER]nemico a distanza. " -gameforge.skill_group._540_sayTitle = " Hai scelto la dottrina della Lotta a Distanza. " -gameforge.skill_group._550_npcChat = " Inizia la dottrina delle armi magiche " -gameforge.skill_group._560_say = " Mi dispiace.[ENTER]Solo i sura possono scegliere la dottrina delle[ENTER]armi magiche. " -gameforge.skill_group._570_sayTitle = " Dottrina delle armi magiche " -gameforge.skill_group._580_say = " Nell'allenamento alle armi magiche, imparerai a[ENTER]sferrare potenti attacchi contro avversari[ENTER]indeboliti da lame incantate. " -gameforge.skill_group._590_sayReward = " Requisiti: sura di livello 5 o superiore " -gameforge.skill_group._600_sayTitle = " Hai scelto la dottrina delle armi magiche. " -gameforge.skill_group._60_targetVid = " Insegnante armi magiche " -gameforge.skill_group._610_npcChat = " Inizia la magia nera " -gameforge.skill_group._620_say = " Mi dispiace, solo i sura possono scegliere la[ENTER]magia nera " -gameforge.skill_group._630_sayTitle = " Allenamento magia nera " -gameforge.skill_group._640_say = " Nell'allenamento alla magia nera, imparerai[ENTER]l'arte di indebolire i tuoi nemici con la magia[ENTER]nera a distanza. " -gameforge.skill_group._650_sayTitle = " Hai scelto la magia nera " -gameforge.skill_group._660_npcChat = " Inizia la Dottrina della Forza del Drago " -gameforge.skill_group._670_say = " Mi dispiace.[ENTER]Solo gli shamani possono scegliere la dottrina[ENTER]della forza del drago. " -gameforge.skill_group._680_sayTitle = " Dottrina della Forza del Drago " -gameforge.skill_group._690_say = " La Dottrina della Forza del Drago prevede l'uso[ENTER]dei forti attacchi di fuoco del Dio Drago. Essa[ENTER]si avvale della magia del rafforzamento ed in[ENTER]grado di conferire al gruppo la protezione del[ENTER]Dio Drago. " -gameforge.skill_group._700_sayReward = " Requisiti: shamani di livello 5 o superiore " -gameforge.skill_group._70_targetVid = " Insegnante magia nera " -gameforge.skill_group._710_sayTitle = " Hai scelto la Dottrina della Forza del Drago. " -gameforge.skill_group._720_npcChat = " Inizia la Dottrina della Guarigione " -gameforge.skill_group._730_say = " Mi dispiace. Solo gli shamani possono scegliere[ENTER]l'insegnamento della religione. " -gameforge.skill_group._740_sayTitle = " Insegnamento della guarigione " -gameforge.skill_group._750_say = " Nella Dottrina della Guarigione si impara a[ENTER]stordire i nemici tramite scosse elettriche,[ENTER]oltre che a guarire e a rafforzare i propri[ENTER]compagni di gruppo. " -gameforge.skill_group._760_sayTitle = " Hai scelto la Dottrina della Guarigione " -gameforge.skill_group._80_targetVid = " Insegnante della forza del drago " -gameforge.skill_group._90_targetVid = " Insegnante Dott. Guarigione " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Reset abilit " -gameforge.skill_reset2._110_say = " Se dovessi cambiare idea, torna pure a[ENTER]trovarmi. " -gameforge.skill_reset2._120_say = " Non hai abbastanza yang, non posso aiutarti.Mi[ENTER]servono soldi per vivere. " -gameforge.skill_reset2._130_say = " Quest'oggetto ti permette di dimenticare la tua[ENTER]vecchia dottrina e d'iniziarne un'altra. A ogni[ENTER]modo, per poterlo usare devi aver raggiunto[ENTER]almeno il livello 31. Toccher poi a te[ENTER]riscrivere il tuo destino.[ENTER]Vuoi perdere le abilit che ti hanno accompagnato[ENTER]fino a qui? " -gameforge.skill_reset2._135_say = " Non segui nessuna dottrina e non possiedi dei[ENTER]punti abilit che possano essere resettati! " -gameforge.skill_reset2._140_say = " Questo item pu essere usato solamente a partire[ENTER]dal livello 31. " -gameforge.skill_reset2._20_say = " Non hai ancora seguito nessuna dottrina! Se non[ENTER]hai ancora acquisito dei Punti Abilit, non puoi[ENTER]certo resettarli. Torna da me in caso dovessi[ENTER]compiere un errore nella tua formazione, sar[ENTER]contenta di aiutarti. " -gameforge.skill_reset2._30_say = " Il tuo livello %s.[ENTER]Non posso aiutarti. Al tuo livello non [ENTER]possibile cambiare abilit.[ENTER]Solo fino al livello 30 potrai[ENTER]farlo. " -gameforge.skill_reset2._40_say = " Non segui nessuna dottrina e non possiedi dei[ENTER]punti abilit che possano essere resettati! " -gameforge.skill_reset2._50_say = " Ciao, sei nel posto giusto. I tuoi occhi mostrano[ENTER]tanta tristezza. Posso farti dimenticare le tue[ENTER]abilit per iniziarne altre da capo. Vuoi[ENTER]dimenticare le tue abilit per impararne altre da[ENTER]capo?[ENTER]Ti coster %s yang. " -gameforge.skill_reset2._60_select = " Non resettare " -gameforge.skill_reset2._70_say = " Ha ha, probabile che tu non stia bene? La tua[ENTER]faccia sembra chiedere aiuto.Non ti soddisfano le[ENTER]tue abilit? Grazie alla magia posso farti[ENTER]dimenticare le tue abilit. " -gameforge.skill_reset2._80_say = " Ci significa che potrai scegliere altre abilit,[ENTER]ma sfortunatamente perderai tutti i punti[ENTER]acquisiti leggendo libri. Sei sicuro di voler[ENTER]ricominciare tutto da capo? Ti costa %s[ENTER]yang. " -gameforge.skill_reset2._90_select = " Reset abilit " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Ritorno al primo piano " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Vuoi davvero tornare al primo[ENTER]piano? " -gameforge.spider_dungeon_2floor._30_say = " Una decisione giusta. pericoloso stare qui. Vai[ENTER]a curare le tue ferite. " -gameforge.spider_dungeon_2floor._40_say = " Come preferisci...[ENTER]Stai attento![ENTER] davvero pericoloso qui! " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Non vorrai mica dire che non hai avuto il[ENTER]coraggio di avventurarti nel Sotterraneo dei[ENTER]Ragni! Sei un combattente navigato, con una[ENTER]tecnica sopraffina. Quelle bestioline brulicanti[ENTER]non dovrebbero essere un problema per te! Sei al[ENTER]corrente del fatto che ti serve un Biglietto del[ENTER]Passaggio per entrare nella caverna? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Ingresso alla Caverna Nido " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Un nuovo pericolo " -gameforge.spider_dungeon_3floor_boss._120_say = " Hai prodotto una copia fedele dell'epigrafe.[ENTER]Mostrala al Comandante. " -gameforge.spider_dungeon_3floor_boss._130_say = " Molto bene, ce l'hai fatta! Fammi vedere... hm,[ENTER]questi segni mi sono ignoti, non capisco una[ENTER]parola. Forse dovresti chiedere un consiglio[ENTER]all'erudito Uriel. " -gameforge.spider_dungeon_3floor_boss._140_say = " Vai dall'erudito Uriel e mostragli l'epigrafe.[ENTER]Lui sicuramente sar in grado di tradurla. " -gameforge.spider_dungeon_3floor_boss._150_say = " Il Comandante mi prega di decifrare questa[ENTER]epigrafe misteriosa? Naturalmente. Adoro ci che[ENTER]mette alla prova il mio spirito. Fai vedere.[ENTER]... mostruoso. Vieni, ti scrivo la traduzione su[ENTER]questo pezzo di carta. Portalo il pi velocemente[ENTER]possibile al Capitano e poi torna da me. Se ci[ENTER]che c' scritto vero, siamo tutti in pericolo![ENTER]Vai, vai! " -gameforge.spider_dungeon_3floor_boss._160_say = " Non sei ancora stato dal capitano? Per favore,[ENTER]sbrigati! Non abbiamo tempo da perdere! Deve[ENTER]assolutamente leggere questa lettera! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Consegna la lettera di Uriel " -gameforge.spider_dungeon_3floor_boss._180_say = " Razza di vecchio cocciuto... Gli sarebbe costato[ENTER]troppo un piccolo grazie? Ma va bene. Ha detto[ENTER]che le informazioni sono importantissime, quindi[ENTER]informer subito il Capitano. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " La lettera di Uriel " -gameforge.spider_dungeon_3floor_boss._200_say = " Oh no! Un pericoloso demone aracnide si [ENTER]annidato nel terzo piano del Sotterraneo dei[ENTER]Ragni. Si tratta della Baronessa Ragno! Stando[ENTER]all'epigrafe, serve una chiave speciale per[ENTER]accedere alla caverna nascosta.[ENTER]Vai da Uriel e chiedigli della chiave. Forma[ENTER]infine una truppa di abili combattenti e fate[ENTER]irruzione nel nascondiglio della Baronessa Ragno![ENTER]Ecco, tieni un Biglietto del Passaggio. " -gameforge.spider_dungeon_3floor_boss._20_say = " Questa porta pu essere aperta solo con la Chiave[ENTER]degli Aracnidi. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " La Chiave degli Aracnidi " -gameforge.spider_dungeon_3floor_boss._220_say = " Devo cercare Uriel al pi presto. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah, sei tornato. Quindi il Comandante ti ha dato[ENTER]l'ordine di annientare la Baronessa Ragno? Per[ENTER]l'ingresso alla Caverna Nido chiuso, e si[ENTER]lascia aprire solo con una Chiave degli Aracnidi.[ENTER]Crearla molto difficile... ma se mi porterai[ENTER]una Sacca di Veleno di Ragno, una Sacca di Uova[ENTER]di Ragno, una Tela di Ragno, Occhi di Ragno,[ENTER]Zampe di Ragno e il Veleno della Regina Ragno, te[ENTER]ne preparer una. " -gameforge.spider_dungeon_3floor_boss._240_say = " Vuoi che io prepari una Chiave degli Aracnidi per[ENTER]te? Per farlo, mi servono una Sacca di Veleno di[ENTER]Ragno, una Sacca di Uova di Ragno, una Tela di[ENTER]Ragno, Occhi di Ragno, Zampe di Ragno e il Veleno[ENTER]della Regina Ragno. Sei riuscito a trovare tutte[ENTER]le sostanze? " -gameforge.spider_dungeon_3floor_boss._250_say = " Grandioso! Hai trovato tutti gli elementi[ENTER]necessari per la preparazione della Chiave degli[ENTER]Aracnidi. Aspetta solo un attimo. La preparazione[ENTER]non dovrebbe essere troppo lunga. " -gameforge.spider_dungeon_3floor_boss._260_say = " Ha! andata! Ecco la Chiave degli Aracnidi. Essa[ENTER]apre l'ingresso al nascondiglio della Baronessa[ENTER]Ragno. Auguro a te e ai tuoi compagni tanto[ENTER]successo nella lotta contro questa bestiaccia[ENTER]dalle lunghe zampe! Dovete per sbrigarvi: la[ENTER]chiave molto instabile. Dopo appena 24 ore,[ENTER]essa si scompone nei suoi vari elementi. " -gameforge.spider_dungeon_3floor_boss._270_say = " Oh oh... temo che nessuno nasca esperto... Devi[ENTER]sapere che il procedimento per la forgiatura[ENTER]della chiave estremamente complicato. Basta un[ENTER]piccolo errore per mandare tutto a monte.[ENTER]Purtroppo, ho perso anche tutte le sostanze[ENTER]derivate dai ragni che avevi raccolto con tanta[ENTER]cura. Sono sicuro che la prossima volta[ENTER]funzioner! " -gameforge.spider_dungeon_3floor_boss._280_say = " Manca ancora qualcosa... cos non posso certo[ENTER]creare la Chiave degli Aracnidi! Ti faccio un[ENTER]riepilogo di cosa serve: una Sacca di Veleno di[ENTER]Ragno, una Sacca di Uova di Ragno, una Tela di[ENTER]Ragno, Occhi di Ragno, Zampe di Ragno e il Veleno[ENTER]della Regina Ragno. " -gameforge.spider_dungeon_3floor_boss._300_say = " Il leader del tuo gruppo entrato nel[ENTER]sotterraneo. Vuoi seguirlo? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Resetta la quest SR3 " -gameforge.spider_dungeon_3floor_boss._310_say = " Hai impiegato troppo tempo. La chiave si gi[ENTER]disgregata. fattene preparare un'altra per poter[ENTER]accedere. " -gameforge.spider_dungeon_3floor_boss._320_say = " Nella Caverna Nido gi presente un gruppo che[ENTER]sta attaccando la Baronessa Ragno. " -gameforge.spider_dungeon_3floor_boss._330_say = " Potrai accedere non appena il gruppo precedente[ENTER]avr completato il suo incarico. Torna tra %s[ENTER]minuti. " -gameforge.spider_dungeon_3floor_boss._340_say = " Tempo d'attesa prima che sia nuovamente possibile[ENTER]aprire la porta per la Caverna Nido della[ENTER]Baronessa: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s minuti " -gameforge.spider_dungeon_3floor_boss._360_say = " Il combattente che entrato nella caverna prima[ENTER]di te potr muoversi tra dieci secondi. Attendi[ENTER]un istante. " -gameforge.spider_dungeon_3floor_boss._370_say = " Vuoi dare via a una conquista? Hai 20 minuti di[ENTER]tempo. Prima dello scadere del tempo non sar[ENTER]consentito a nessuno di lasciare la Caverna Nido[ENTER]della Baronessa. Sar possibile effettuare un[ENTER]nuovo tentativo di conquista dopo un'ora. " -gameforge.spider_dungeon_3floor_boss._380_say = " Ti serve la Chiave degli Aracnidi per aprire[ENTER]l'ingresso. " -gameforge.spider_dungeon_3floor_boss._390_say = " Solo il leader del gruppo pu usare la Chiave[ENTER]degli Aracnidi. " -gameforge.spider_dungeon_3floor_boss._400_say = " La Baronessa Ragno stata annientata! Tutti i[ENTER]combattenti saranno teletrasportati fuori dalla[ENTER]caverna tra tre minuti. " -gameforge.spider_dungeon_3floor_boss._40_say = " Prima della creazione della chiave " -gameforge.spider_dungeon_3floor_boss._410_say = " Non andata... Ritenta! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Attenzione: la Baronessa Ragno si sta[ENTER]arrabbiando! Il suo attacco si fa pi potente.[ENTER]Allo stesso tempo, per, la sua difesa passa in[ENTER]secondo piano. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Sotterraneo dei Ragni 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ah, eccoti! Una truppa di esploratori ha scoperto[ENTER]un terzo piano nel Sotterraneo dei Ragni. In[ENTER]questa caverna, finora nascosta, a quanto pare si[ENTER]sono annidati dei ragni mostruosi. I miei uomini,[ENTER]inoltre, hanno trovato una Vecchia Lapide con[ENTER]un'epigrafe, che per non sono riusciti a[ENTER]decifrare. Vai a cercarla e portami una Copia[ENTER]dell'Epigrafe. Ecco il Biglietto del Passaggio[ENTER]che ti permetter di accedere al Sotterraneo dei[ENTER]Ragni senza problemi. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " L'epigrafe " -gameforge.spider_dungeon_3floor_boss._80_say = " Al terzo piano del Sotterraneo dei Ragni trovi[ENTER]una Vecchia Lapide con un'epigrafe incisa.[ENTER]Preparane una copia e portala al Comandante. " -gameforge.spider_dungeon_3floor_boss._90_say = " Perfetto, hai trovato la Vecchia Lapide e hai[ENTER]preparato una Copia dell'Epigrafe! " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Bottegaia: " -gameforge.subquest_01._10_targetVid = " Procurati delle bottiglie vuote " -gameforge.subquest_01._110_say = " Va bene.[ENTER]Puoi procurare le bottiglie vuote dal vasaio[ENTER]Yonah. Grazie mille. " -gameforge.subquest_01._120_targetVid = " Cerca il vasaio Yonah " -gameforge.subquest_01._130_sayReward = " La bottegaia ha bisogno di una bottiglia vuota[ENTER]del vasaio Yonah per le sue[ENTER]pozioni. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Oh no! Maledizione! Non riesco a smettere di[ENTER]tossire! Come faccio a lavorare in queste[ENTER]condizioni? Ti ha mandato la bottegaia? S, ho[ENTER]delle bottiglie vuote, ma non posso dartele[ENTER]gratis. " -gameforge.subquest_01._160_say = " Soffro di asma. Mi hanno detto che i noccioli di[ENTER]pesca sono un ottimo rimedio. Se me ne porti uno,[ENTER]ti dar la bottiglia. Puoi ottenerli dai[ENTER]cinghiali selvaggi fuori al villaggio. Appena gli[ENTER]agricoltori piantano i semi di pesca, i maiali li[ENTER]scavano e se ne nutrono. " -gameforge.subquest_01._170_sendLetter = " Prendi il nocciolo di pesca " -gameforge.subquest_01._180_sayReward = " La bottegaia ha bisogno di una bottiglia vuota[ENTER]del vasaio Yonah.[ENTER]Quest'ultimo, che soffre di asma, ti dar la[ENTER]bottiglia se gli porterai un nocciolo di pesca.[ENTER]Puoi trovarlo cacciando i cinghiali[ENTER]selvaggi. " -gameforge.subquest_01._190_npcChat = " Per ottenere noccioli di pesca... " -gameforge.subquest_01._200_say = " Puoi ottenere il nocciolo di pesca dai cinghiali[ENTER]fuori al villaggio. Appena gli agricoltori[ENTER]piantano i semi di pesco, i cinghiali li[ENTER]dissotterrano e se li mangiano.[ENTER]Cough cough.[ENTER]Grazie in anticipo. " -gameforge.subquest_01._20_npcChat = " Procurati delle bottiglie vuote " -gameforge.subquest_01._210_sendLetter = " Ritorna da Yonah " -gameforge.subquest_01._220_sayTitle = " Torna da Yonah " -gameforge.subquest_01._230_sayReward = " Hai trovato il nocciolo di pesca.[ENTER]Portalo da Yonah " -gameforge.subquest_01._240_say = " Oh, l'hai trovato! " -gameforge.subquest_01._250_say = " Grazie. Ora posso curare il mio asma e rimettermi[ENTER]a lavorare. " -gameforge.subquest_01._260_say = " Ecco una bottiglia vuota. Portala alla[ENTER]bottegaia. " -gameforge.subquest_01._270_sendLetter = " Consegna la bottiglia vuota " -gameforge.subquest_01._280_sayReward = " La bottegaia ha bisogno della bottiglia vuota del[ENTER]vasaio.[ENTER]Portala da lei. " -gameforge.subquest_01._290_sayTitle = " Bottegaia: " -gameforge.subquest_01._300_say = " Grazie. Spero non ti abbia causato troppo[ENTER]disturbo.[ENTER]Ecco, tieni. per i tuoi sforzi.[ENTER]Grazie ancora! " -gameforge.subquest_01._30_say = " Scusami, se non hai nulla da fare, potresti farmi[ENTER]un favore?[ENTER]Mi servirebbe una bottiglia vuota per le mie[ENTER]pozioni rosse. " -gameforge.subquest_01._310_sayReward = " Ottieni 1.500 punti esperienza.[ENTER]Ottieni 1.000 Yang. " -gameforge.subquest_01._320_say = " Non hai preso ancora la bottiglia[ENTER]vuota? " -gameforge.subquest_01._330_say = " Vuoi andare a caccia di cinghiali per ottenere[ENTER]un'altra bottiglia vuota, o vuoi terminare la[ENTER]missione? " -gameforge.subquest_01._340_select = " Ne caccer ancora " -gameforge.subquest_01._350_select = " No, termino " -gameforge.subquest_01._360_say = " Termini davvero? " -gameforge.subquest_01._370_say = " Grazie per l'aiuto " -gameforge.subquest_01._380_say = " troppo difficile per me, mi spiace. " -gameforge.subquest_01._40_say = " Sono occupata qui e non posso andarci da sola. Se[ENTER]mi porti la bottiglia,ti[ENTER]ricompenser. " -gameforge.subquest_01._50_select = " Accetta " -gameforge.subquest_01._60_select = " Rifiuta " -gameforge.subquest_01._70_say = " Vuoi annullare questa missione? " -gameforge.subquest_01._80_say = " Grazie per il tuo aiuto.[ENTER]Torna ancora non appena hai un po' di tempo. " -gameforge.subquest_01._90_say = " Buona giornata, e torna presto. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Mercante di armature: " -gameforge.subquest_02._10_targetVid = " La cena " -gameforge.subquest_02._110_say = " Tutto questo parlare di cibo mi ha fatto venir[ENTER]fame. Mi piacerebbe uno spezzatino di selvaggina,[ENTER]orso cavolo e 2 uova. " -gameforge.subquest_02._120_say = " Potresti chiedere a mio padre cosa vuole da[ENTER]mangiare? " -gameforge.subquest_02._121_select = " Spezzatino con maiale, orso, cavolo e un uovo " -gameforge.subquest_02._122_select = " Selvaggina con orso, cavolo e un uovo " -gameforge.subquest_02._123_select = " Selvaggina con orso, cavolo e due uova " -gameforge.subquest_02._124_select = " Oh... mi sono dimenticato... " -gameforge.subquest_02._130_say = " Grazie per avermi informata cos velocemente.[ENTER]Ecco la tua ricompensa. " -gameforge.subquest_02._140_sayReward = " Ottieni 1.000 punti esperienza.[ENTER]Ottieni 1.500 Yang. " -gameforge.subquest_02._150_say = " Bottegaia:[ENTER]la cosa mi sorprende, ha sempre delle richieste[ENTER]particolari.[ENTER]Potresti chiederglielo ancora? " -gameforge.subquest_02._160_say = " Bottegaia:[ENTER]Ha detto davvero cos? Sei sicuro?[ENTER]Non mi sembrano le parole di mio padre...[ENTER]Puoi chiederglielo ancora una volta? Non credo[ENTER]proprio che intendesse questa pietanza. " -gameforge.subquest_02._20_say = " Sono sicura che conosci il mercante di armature.[ENTER] mio padre. Vorrei preparargli la cena, ma non[ENTER]so cosa vuole mangiare. Potresti andare a[ENTER]chiederglielo? Ti ripagher per il tempo che[ENTER]impiegherai. " -gameforge.subquest_02._30_sayReward = " La bottegaia vuole sapere cosa preparare come[ENTER]cena per il padre, il mercante di[ENTER]armature. " -gameforge.subquest_02._40_sayReward = " Vai dal mercante di armature ed[ENTER]informati. " -gameforge.subquest_02._50_say = " Benvenuto![ENTER][ENTER]Produco armature che ti riparano dagli attacchi[ENTER]di pugnali e spade. " -gameforge.subquest_02._60_say = " Ah! Mia figlia ti ha mandato a chiedere cosa[ENTER]voglio per cena?[ENTER]Fammi pensare... Mmmmhh, mi piacerebbe uno[ENTER]spezzatino con selvaggina, orso, cavolo e due[ENTER]uova. quello che vorrei! " -gameforge.subquest_02._70_targetVid = " La cena " -gameforge.subquest_02._80_sayReward = " La bottegaia vuole sapere cosa preparare come[ENTER]cena per il padre, il mercante di[ENTER]armature. " -gameforge.subquest_02._90_sayReward = " Torna da lei e riferiscile quello che ti stato[ENTER]detto. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Torna da Baek-go " -gameforge.subquest_03._10_targetVid = " Ingrediente per la medicina " -gameforge.subquest_03._110_sayReward = " Hai trovato il fegato, portalo da[ENTER]baek-go " -gameforge.subquest_03._120_say = " Grazie, ti sono debitore. " -gameforge.subquest_03._130_say = " I pazienti ti saranno grati! " -gameforge.subquest_03._140_say = " Ecco, prendi la ricompensa. Ti torner[ENTER]utile. " -gameforge.subquest_03._150_sayReward = " Ottieni 3.000 punti esperienza.[ENTER]Ottieni 5000 Yang.[ENTER]Ottieni una pelliccia di lupo. " -gameforge.subquest_03._20_say = " Potresti aiutarmi?[ENTER]Da quando le rocce metin piovono dal cielo, una[ENTER]piaga sconosciuta sta dilagando.[ENTER]Molti medici stanno lavorando duramente ad un[ENTER]rimedio, ma manca un ingrediente per poterla[ENTER]produrre. Al di fuori del villaggio ci sono molti[ENTER]animali selvaggi, e non possiamo muoverci[ENTER]liberamente. " -gameforge.subquest_03._30_say = " Potresti procurarmi l'ingrediente per la[ENTER]medicina? Lo chiedo a te che sei un avventuriero.[ENTER]Mi serve il fegato di lupo blu per la[ENTER]medicina. " -gameforge.subquest_03._40_say = " Per favore, portami il fegato di lupo blu. Dimmi[ENTER]quando l'hai trovato. " -gameforge.subquest_03._50_sayReward = " Da quando piovono dal cielo le rocce metin, una[ENTER]strana piaga sta dilagando. Baek-Go necessita di[ENTER]un fegato di lupo blu per produrre un rimedio.[ENTER]Portagli quel fegato. " -gameforge.subquest_03._60_npcChat = " Come procurarmi il fegato? " -gameforge.subquest_03._70_say = " C' un solo modo per procurarsi un fegato di[ENTER]lupo: devi cacciare i lupi blu. " -gameforge.subquest_03._80_say = " Mi dispiace per i lupi blu, ma ci serve il fegato[ENTER]per la medicina.[ENTER]Grazie in anticipo. " -gameforge.subquest_03._90_sendLetter = " Ritorna da Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Devi percorrere ancora molta strada. Prenditi[ENTER]cura di te! E ricordati: devi utilizzare il[ENTER]portale che si trova nei pressi del punto blu. " -gameforge.subquest_04._10_targetVid = " Come sta Deokbae? " -gameforge.subquest_04._110_sayReward = " Vai e consegna la lettera del fabbro a Deokbae,[ENTER]il taglialegna. Lo trovi nel secondo villaggio,[ENTER]nel quale puoi recarti solo per mezzo del[ENTER]portale. " -gameforge.subquest_04._120_sendLetter = " Una lettera dal fabbro " -gameforge.subquest_04._130_targetVid = " Trova Deokbae il taglialegna " -gameforge.subquest_04._140_npcChat = " Una lettera dal fabbro " -gameforge.subquest_04._150_sayTitle = " Deokbae il taglialegna: " -gameforge.subquest_04._160_say = " Benvenuto! Ho delle ottime asce. Vuoi comprarne[ENTER]una? Non ti servono asce? E allora perch sei[ENTER]qui? Stavi cercando me? Ah, una lettera del[ENTER]fabbro! Grazie mille. Io sono un taglialegna,[ENTER]vendo picconi e altri attrezzi. A volte ordino[ENTER]degli utensili da lui. Ecco perch siamo[ENTER]diventati buoni amici. " -gameforge.subquest_04._170_say = " Grazie per avermi portato la lettera. Dovrei[ENTER]andare a bere qualcosa con lui al bar di[ENTER]Seo-Pyung qualche volta.[ENTER]E portagli i miei saluti. " -gameforge.subquest_04._180_say = " Una lettera dal fabbro? Cavolo, era da tanto[ENTER]ormai. Dov', non l'avrai mica persa per[ENTER]strada? " -gameforge.subquest_04._190_select = " Eccola. " -gameforge.subquest_04._200_select = " Oh, non ce l'ho. " -gameforge.subquest_04._20_say = " Ehi avventuriero! Vorrei chiederti un favore. C'[ENTER]una persona, di nome Deokbae. un taglialegna,[ENTER]mio grande amico. Magari pu risultare un po'[ENTER]noioso, ma uno dei pochi taglialegna rimasti a[ENTER]lavorare duro. " -gameforge.subquest_04._210_say = " Annulli la missione? " -gameforge.subquest_04._220_say = " Va bene, torna presto. " -gameforge.subquest_04._230_say = " L'hai persa? Va via di qui! " -gameforge.subquest_04._240_say = " Torna dal fabbro a prenderla.[ENTER]E non perderla di nuovo. " -gameforge.subquest_04._250_sayReward = " Torna dal fabbro e ritira la tua[ENTER]ricompensa. " -gameforge.subquest_04._260_targetVid = " Ritorna dal fabbro " -gameforge.subquest_04._270_npcChat = " Ho consegnato la lettera. " -gameforge.subquest_04._280_say = " Allora, come sta Deokbae? Ha, ha! Non proprio[ENTER]cambiato per niente. Grazie. Prendi questo come[ENTER]ricompensa. Non molto, ma un giorno potrebbe[ENTER]servirti. Grazie. " -gameforge.subquest_04._290_sayReward = " Ricevuti 4000 punti esperienza[ENTER]Ricevuti 3000 yang " -gameforge.subquest_04._30_say = " da molto che non lo vedo.[ENTER]Ho scritto una lettera per accertarmi che stia[ENTER]bene.Vorrei che gliela consegnassi. Al giorno[ENTER]d'oggi ci sono molti pericoli sulle strade.Quindi[ENTER]stai attento. E non perdere la[ENTER]lettera! " -gameforge.subquest_04._40_say = " Oh, non sai come arrivare al secondo villaggio?[ENTER]Premendo il tasto M aprirai una piccola visuale[ENTER]della mappa. Cerca su di essa un punto blu. In[ENTER]questo punto si trova il portale con il quale[ENTER]potrai recarti nell'area confinante: il secondo[ENTER]villaggio si trova l. " -gameforge.subquest_04._50_select = " Lo far " -gameforge.subquest_04._60_select = " No, grazie. " -gameforge.subquest_04._70_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_04._80_say = " Torna presto. " -gameforge.subquest_04._90_say = " Molto male. Grazie comunque. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " bello sentirlo.[ENTER]Torna pure se vuoi. " -gameforge.subquest_05._10_targetVid = " Un favore per Soon " -gameforge.subquest_05._110_say = " Molto male...[ENTER]lasciami leggere in pace " -gameforge.subquest_05._120_say = " Davvero? Ne sono felice! Sar un ottimo[ENTER]libro! " -gameforge.subquest_05._130_sayTitle = " Aiuto per Soon " -gameforge.subquest_05._140_sayReward = " Vai da Uriel e chiedigli quali sono i ventagli[ENTER]migliori. " -gameforge.subquest_05._150_npcChat = " Lista dei ventagli per valore d'attacco " -gameforge.subquest_05._160_say = " Cosa ti porta da me? Ti manda il topo di[ENTER]biblioteca? Non fa altro che leggere. Spero[ENTER]almeno abbia imparato qualcosa da quei libri.[ENTER]Mi disturba in continuazione.[ENTER]Sentiamo, cosa vuole questa[ENTER]volta? " -gameforge.subquest_05._170_say = " Vuole una lista dei ventagli ordinati per valore[ENTER]di attacco?[ENTER] davvero semplice: ventaglio paradisiaco,[ENTER]ventaglio triplo, ventaglio acquatico e ventaglio[ENTER]della gru. " -gameforge.subquest_05._180_sendLetter = " Torna da Soon " -gameforge.subquest_05._190_sayTitle = " Torna da Soon " -gameforge.subquest_05._200_sayReward = " Torna da Soon ed informalo " -gameforge.subquest_05._20_npcChat = " Un favore per Soon " -gameforge.subquest_05._210_say = " Allora, Uriel ti ha dato una risposta[ENTER]chiara? " -gameforge.subquest_05._211_select = " Paradisiaco, singolo, acquatico, gru. " -gameforge.subquest_05._212_select = " Paradisiaco, triplo, acquatico, gru. " -gameforge.subquest_05._213_select = " Paradisiaco, doppio, acquatico, gru. " -gameforge.subquest_05._214_select = " Oh no, l'ho dimenticato. " -gameforge.subquest_05._220_say = " Grazie mille! Ora posso continuare nelle mie[ENTER]letture.Grazie! " -gameforge.subquest_05._230_sayReward = " Ottieni 6.000 punti esperienza.[ENTER]Ottieni 2.000 Yang. " -gameforge.subquest_05._240_say = " Non credo sia giusto. Verifica. " -gameforge.subquest_05._250_select = " Si, esatto. " -gameforge.subquest_05._260_select = " Non ne sono sciruro. " -gameforge.subquest_05._270_say = " Buono a sapersi. Torna presto. " -gameforge.subquest_05._280_say = " Non bello sentirtelo dire.[ENTER]Vai via... " -gameforge.subquest_05._290_say = " Ottimo, davvero ottimo.[ENTER]Torna presto. " -gameforge.subquest_05._300_say = " Sei sicuro sia questo l'ordine[ENTER]giusto? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " S, sono io. " -gameforge.subquest_05._320_select = " No, non sono io. " -gameforge.subquest_05._330_say = " Buono a sapersi. Torna dopo. " -gameforge.subquest_05._340_say = " Sarebbe stato bello... vattene... " -gameforge.subquest_05._350_say = " Grande, semplicemente grande![ENTER]Grazie mille! " -gameforge.subquest_05._40_say = " Ah, cos... mmm...No, questo...[ENTER]Da dove arrivi cos all'improvviso? Ma cosa ti[ENTER]salta in mente di disturbarmi mentre sto[ENTER]leggendo!? Oh, scusami, non volevo aggredirti in[ENTER]questo modo. A volte mentre leggo mi imbatto in[ENTER]qualche concetto che non riesco a capire, ed [ENTER]davvero frustrante.[ENTER]Non che potresti aiutarmi? " -gameforge.subquest_05._50_say = " Sto studiando i ventagli usati dagli shamani. Non[ENTER]riesco a capire quale siano i migliori. Non[ENTER]riesco a testarli tutti.[ENTER]Lo studioso Uriel dovrebbe intendersene di[ENTER]ventagli. Potresti chiederglielo? Mi interessano[ENTER]questi ventagli: Ventaglio acquatico, ventaglio[ENTER]paradisiaco, ventaglio triplo, ventaglio della[ENTER]gru. " -gameforge.subquest_05._60_say = " Chiedigli di metterli in ordine di valore[ENTER]d'attacco. " -gameforge.subquest_05._70_select = " Lo far " -gameforge.subquest_05._80_select = " Non mi va. " -gameforge.subquest_05._90_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Vattene. Sparisci![ENTER]Inutile fannullone... " -gameforge.subquest_06._10_targetVid = " L'ordine dell'armatura " -gameforge.subquest_06._110_say = " Grazie![ENTER]Vai dal fabbro e chiedigli a che punto sono le[ENTER]armature. " -gameforge.subquest_06._120_sayReward = " Vai dal fabbro e chiedigli a che punto sono le[ENTER]armature che sono state ordinate dal mercante di[ENTER]armature. " -gameforge.subquest_06._130_npcChat = " Armature per il mercante d'armature. " -gameforge.subquest_06._140_say = " Cosa successo ancora? Perch mi disturbi?[ENTER]Ah, ti manda il mercante di armature? Quel[ENTER]vecchio davvero impaziente. Non che non[ENTER]voglio farlo, semplicemente mi manca il[ENTER]materiale... Non che potresti procurarmelo tu?[ENTER]Potresti procurarteli per me? Per fabbricare le[ENTER]armature mi servono ferro, cuoio e carbone. Puoi[ENTER]procurare il ferro da Uriel, il cuoio da Octavio[ENTER]e il carbone da Yonah. " -gameforge.subquest_06._150_select = " Ti porter il mteriale. " -gameforge.subquest_06._160_select = " No, non ora. " -gameforge.subquest_06._170_say = " Sei sicuro di voler chiudere questa missione? " -gameforge.subquest_06._180_say = " Lo potrai fare anche pi tardi. Ma non aspettare[ENTER]troppo a lungo, questa missione urgente! " -gameforge.subquest_06._190_say = " Bene, penso che dovr cercarmi quelle cose da[ENTER]solo. Stammi bene " -gameforge.subquest_06._200_say = " E allora incamminati![ENTER]Cos io potr lavorare in pace... " -gameforge.subquest_06._20_npcChat = " L'ordine dell'armatura " -gameforge.subquest_06._210_sendLetter = " Procura il materiale " -gameforge.subquest_06._220_sayReward = " Procura i materiali per il fabbro. " -gameforge.subquest_06._221_say = " Acciaio: lo trovi da Uriel. " -gameforge.subquest_06._222_say = " Pelle: la trovi da Octavio. " -gameforge.subquest_06._223_say = " Carbone: lo trovi da Yonah. " -gameforge.subquest_06._224_sayReward = " Uriel ti ha dato dell'acciaio. " -gameforge.subquest_06._225_sayReward = " Octavio ti ha dato della pelle. " -gameforge.subquest_06._226_sayReward = " Yonah ti ha dato del carbone. " -gameforge.subquest_06._230_targetVid = " Vai da Octavio " -gameforge.subquest_06._240_targetVid = " Vai da Uriel " -gameforge.subquest_06._250_targetVid = " Vai da Yonah " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Grazie, mi hai riportato il mio libro![ENTER]Ora posso proseguire con le mie ricerche.[ENTER]Ecco, prendi questo ferro. E cerca di farne un[ENTER]buon uso. " -gameforge.subquest_06._280_say = " Ti serve del ferro? Certo che posso dartene un[ENTER]po'. Ma prima devi farmi un grosso favore: poco[ENTER]fa, mentre stavo fuggendo da un branco di cani[ENTER]selvaggi, ho perso un libro. Credo che lo abbiano[ENTER]preso i cani. Se me lo riporterai, ti dar del[ENTER]ferro. " -gameforge.subquest_06._285_say = " Se gli riporterai il suo libro dei cani selvaggi,[ENTER]Uriel ti dar dell'acciaio. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Ti serve altro ferro?[ENTER]Te ne ho gi dato un bel po'.[ENTER]Adesso non ne ho pi. " -gameforge.subquest_06._30_say = " Grazie per aver aiutato mia figlia. Magari[ENTER]potresti aiutarmi?[ENTER]Ho un favore da chiederti. Ho chiesto al fabbro[ENTER]di produrmi un'armatura, ma ancora non mi ha[ENTER]fatto sapere nulla. Potresti andare a trovarlo e[ENTER]chiedergli a che punto ? " -gameforge.subquest_06._310_npcChat = " Mi serve del cuoio. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Grazie mille per la bile! Ora potr preparare di[ENTER]nuovo le mie squisite ricette! Mmm...ecco, prendi[ENTER]questo cuoio come ricompensa. " -gameforge.subquest_06._340_say = " Certo che posso darti del cuoio.[ENTER]Ma nessuno regala niente a questo mondo.[ENTER]Che ne dici di fare uno scambio? Ti dar il cuoio[ENTER]in cambio di bile.[ENTER]Mi serve spesso per le mie ricette.[ENTER]Se la cosa non ti interessa, non un problema. " -gameforge.subquest_06._345_say = " Octavio ti dar della pelle, se gli porterai[ENTER]della bile. " -gameforge.subquest_06._350_npcChat = " Mi serve del cuoio " -gameforge.subquest_06._360_say = " Ti ho gi dato del cuoio, l'hai perso? Non ne ho[ENTER]pi. " -gameforge.subquest_06._370_npcChat = " Mi serve carbone " -gameforge.subquest_06._380_say = " Grazie per l'argilla.[ENTER]Una mano lava l'altra: ecco il tuo carbone. A[ENTER]presto! " -gameforge.subquest_06._390_say = " Cosa c'?[ENTER]Sei qui per prendere il carbone? Ne ho[ENTER]tantissimo. Ma non te lo posso di certo dare[ENTER]gratis. Prima devi fare qualcosa per me. " -gameforge.subquest_06._395_say = " Se gli porterai dell'argilla, Yonah ti dar del[ENTER]carbone. Per procurarla, devi cacciare dei[ENTER]Cinghiali rossi. " -gameforge.subquest_06._400_say = " Presto rester a corto di argilla per i miei[ENTER]prodotti in terracotta. Se mi porterai[ENTER]dell'argilla, in cambio ti dar del carbone. Per[ENTER]trovarla devi uccidere i cinghiali rossi: che tu[ENTER]ci creda o meno, sono davvero ghiotti di argilla.[ENTER]Grazie in anticipo! " -gameforge.subquest_06._40_select = " Si, lo far " -gameforge.subquest_06._410_npcChat = " Mi serve carbone " -gameforge.subquest_06._420_say = " Cosa? Ma ti ho gi dato del carbone![ENTER]Stai cercando di imbrogliarmi? " -gameforge.subquest_06._430_npcChat = " Ho procurato tutti i materiali. " -gameforge.subquest_06._440_say = " Sembra che ti manchi il ferro.[ENTER]Vai da Uriel. " -gameforge.subquest_06._450_say = " Sembra che ti manchi il cuoio.[ENTER]Vai da Octavio. " -gameforge.subquest_06._460_say = " Ti manca ancora il carbone.[ENTER]Vai a prenderlo da Yonah. " -gameforge.subquest_06._470_makequestbutton = " Ho i materiali " -gameforge.subquest_06._480_qSetTitle = " Materiali per il fabbro " -gameforge.subquest_06._490_targetVid = " Vai dal fabbro " -gameforge.subquest_06._500_sayTitle = " Le armature ordinate " -gameforge.subquest_06._50_select = " Non ho tempo per queste cose. " -gameforge.subquest_06._510_sayReward = " Ho tutto il materiale che serve.[ENTER]E ora si va dal fabbro. " -gameforge.subquest_06._520_npcChat = " Ho il materiale che ti serve. " -gameforge.subquest_06._530_say = " Hai gi procurato tutto il materiale? Sono[ENTER]davvero impressionato! Grazie al tuo aiuto a[ENTER]breve potr consegnare al mercante di armature le[ENTER]merci che ha ordinato. Vai da lui e dagli la[ENTER]buona notizia! " -gameforge.subquest_06._540_sayReward = " Informa il mercante di armature che a breve la[ENTER]sua ordinazione sar pronta. " -gameforge.subquest_06._550_targetVid = " Torna dal mercante di armature. " -gameforge.subquest_06._560_npcChat = " Presto il fabbro ocnsegner l'ordine! " -gameforge.subquest_06._570_say = " Le armature saranno pronte a breve?[ENTER]Grazie mille per essertene interessato.[ENTER]Ecco, questa la tua ricompensa. " -gameforge.subquest_06._580_sayReward = " Ottieni 26.000 punti esperienza.[ENTER]Ottieni15.000 Yang.[ENTER]Ottieni un naso di maiale. " -gameforge.subquest_06._590_sayReward = " Ricevi una Corazza della Tigre +3. " -gameforge.subquest_06._600_sayReward = " Ricevi un Abito Cremisi+3. " -gameforge.subquest_06._60_say = " Sicuro di voler rinunciare a questa missione per[ENTER]sempre? " -gameforge.subquest_06._610_sayReward = " Ricevi una Corazza della Sfortuna+3. " -gameforge.subquest_06._620_sayReward = " Ricevi un Vestito Rosa+3. " -gameforge.subquest_06._70_select = " Si, lo voglio. " -gameforge.subquest_06._80_select = " No, davvero no " -gameforge.subquest_06._90_say = " Lo farai? Torna presto, questa missione urgente! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Aspetta un momento, voglio essere sicuro che si[ENTER]tratti del libro giusto...[ENTER]Mmm, s, davvero fantastico. Voglio cucinare[ENTER]assolutamente questi piatti![ENTER]Grazie mille! " -gameforge.subquest_07._10_targetVid = " Il miglior libro di cucina " -gameforge.subquest_07._110_say = " Mmm, per prepararla mi servirebbe...[ENTER]Aspetta, amico! Posso chiederti un altro favore?[ENTER]Ho quasi tutti gli ingredienti per questa[ENTER]fantastica ricetta, ma mi serve ancora un[ENTER]intestino di lupo grigio. Questo ingrediente non[ENTER] facile da trovare, per di pi fresco.[ENTER]Ti prego, portamene uno! " -gameforge.subquest_07._120_sayReward = " Procura un intestino di lupo per Octavio.[ENTER]Lo puoi prendere dai lupi grigi. " -gameforge.subquest_07._130_npcChat = " Ho un intestino di lupo. " -gameforge.subquest_07._140_say = " Grazie a te ora posso preparare questa[ENTER]ricercatissima ricetta. Sar davvero un gran bel[ENTER]banchetto![ENTER]Apprezzo molto il tuo aiuto. Accetta questa[ENTER]modesta ricompensa. " -gameforge.subquest_07._150_sayReward = " Ricevi 12.000 punti esperienza.[ENTER]Ricevuto 5.000 Yang.[ENTER]Ricevi un Artiglio di lupo. " -gameforge.subquest_07._160_say = " Mi serve qualche intestino di lupo grigio. Per[ENTER]favore portamene uno. " -gameforge.subquest_07._20_npcChat = " Il miglior libro di cucina " -gameforge.subquest_07._30_say = " Uhm, conosci Soon? quel topo da biblioteca che[ENTER]perde tutto il suo tempo a leggere. Ho sentito[ENTER]dire che sia in possesso di un ottimo libro da[ENTER]cucina. Per favore controllo se vero. Si dice[ENTER]che quel libro contenga rare ricette esotiche, e[ENTER]vorrei impararle. " -gameforge.subquest_07._40_targetVid = " Chiedi a Soon " -gameforge.subquest_07._50_sayReward = " Chiedi a Soon se ha un libro di cucina esotica. " -gameforge.subquest_07._60_npcChat = " Il libro di cucina particolare? " -gameforge.subquest_07._70_say = " Bla, bla...Oh! Sei di nuovo tu! Cosa successo?[ENTER]S, ho un libro con delle ricette esotiche.[ENTER]Prendilo pure, non mi serve. Per non disturbarmi[ENTER]sempre mentre sto leggendo! " -gameforge.subquest_07._80_targetVid = " Soon ti ha dato senza problemi il libro di cucina[ENTER]esotica. Portalo a Octavio. " -gameforge.subquest_07._90_npcChat = " Ecco il libro di cucina! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Vai dal mercante d'armi e chiedigli dove si pu[ENTER]comprare la torta di riso. " -gameforge.subquest_08._10_targetVid = " Torta di riso " -gameforge.subquest_08._110_npcChat = " Cosa sai sulla torta di riso? " -gameforge.subquest_08._120_sayTitle = " Mercante di armi: " -gameforge.subquest_08._130_say = " Cosa? Torta di riso? un'arma nuova?! S, allora[ENTER]devo...Ah! Intendi la torta di riso. Ho capito, [ENTER]qualcosa di commestibile. Perch non me lo hai[ENTER]detto subito? Vai da Octavio, lui sa tutto sul[ENTER]cibo. " -gameforge.subquest_08._140_makequestbutton = " Torta di riso " -gameforge.subquest_08._150_sayReward = " Vai da Octavio e chiedigli se sa qualcosa sulla[ENTER]torta di riso. " -gameforge.subquest_08._160_say = " Hmm, torta di riso...si tratta di quella torta[ENTER]soffice ricoperta di ciliegie e di zucchero,[ENTER]vero? S, l'ho gi mangiata. La puoi trovare dal[ENTER]miglior venditore di torte di riso nel villaggio[ENTER]vicino. Credo che si chiami Yu-Rang. " -gameforge.subquest_08._170_select = " Non ho tempo per queste cose. " -gameforge.subquest_08._180_say = " Hai ancora molta strada da fare.[ENTER]Stai attento. " -gameforge.subquest_08._190_say = " Posso assicurarti che ti perdi davvero[ENTER]qualcosa... Peccato. A presto! " -gameforge.subquest_08._200_say = " Vedrai, ne vale la pena. Buon viaggio! " -gameforge.subquest_08._20_say = " Scusa, puoi aiutarmi? Il mio bambino piange in[ENTER]continuazione ed io non so pi cosa fare.[ENTER]L'unica cosa che forse potrebbe aiutarlo a[ENTER]smettere la torta di riso; il bimbo adora[ENTER]questo dolce. Potresti andare dall'armaiolo?[ENTER]Sicuramente lui sa dove si vendono le torte di[ENTER]riso. " -gameforge.subquest_08._210_makequestbutton = " Cerca Yu-Rang " -gameforge.subquest_08._220_targetVid = " Torta di riso " -gameforge.subquest_08._230_sayReward = " Vai dalla venditrice di torte di riso Yu-Rang.[ENTER]La trovi nel villaggio vicino. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Posso aiutarti?[ENTER]Oh, la torta di riso! Certo che te la posso dare![ENTER]Ma...prima potresti fare qualcosa per me? Un[ENTER]ragazzo di nome Taurean spesso viene qui e si[ENTER]prende gioco di me, bench io non gli abbia fatto[ENTER]proprio nulla. Se lo punirai riceverai la torta[ENTER]di riso. Siamo d'accordo? " -gameforge.subquest_08._260_makequestbutton = " Cerca Taurean " -gameforge.subquest_08._270_sayReward = " Taurean non fa altro che innervosire Yu-Rang in[ENTER]continuazione. Puniscilo, in cambio riceverai una[ENTER]torta di riso. " -gameforge.subquest_08._280_npcChat = " Perch ti prendi gioco di Yu-Rang? " -gameforge.subquest_08._290_say = " Cosa? Chi avrei fatto arrabbiare? Ah, intendi[ENTER]dire la ragazza che vende le torte di riso? No,[ENTER]non volevo irritarla! Semplicemente mi stavo[ENTER]annoiando, lei mi sembrava simpatica e in quel[ENTER]momento non aveva molto da fare. Allora sono[ENTER]andato a trovarla un paio di volte per giocare[ENTER]con lei, ma lei si arrabbiata...[ENTER]Le ragazze sono strane. A sto punto non vado pi[ENTER]a trovarla! " -gameforge.subquest_08._300_makequestbutton = " Torna da Yu-Rang " -gameforge.subquest_08._30_select = " Accetta " -gameforge.subquest_08._310_targetVid = " Torta di riso " -gameforge.subquest_08._320_sayReward = " Taurean non irriter pi Yu-Rang. Vai da lei a[ENTER]prenderti una bella torta di riso. " -gameforge.subquest_08._330_say = " Ha ha, hai punito Taurean, grazie! Ora ci penser[ENTER]due volte prima di venire qui. Ecco la torta di[ENTER]riso. Buon appetito! " -gameforge.subquest_08._340_makequestbutton = " Ritorna da Ah-Yu " -gameforge.subquest_08._350_targetVid = " Torta di riso per Ah-Yu " -gameforge.subquest_08._360_sayReward = " Hai ricevuto una torta di riso da Yu-Rang.[ENTER]Portala a Ah-Yu. Si trova con il suo bambino nel[ENTER]primo villaggio. " -gameforge.subquest_08._370_npcChat = " Ecco la torta di riso per il tuo bambino. " -gameforge.subquest_08._380_say = " Mi hai portato la torta di riso! Grazie mille![ENTER]Guarda, il mio bimbo ha smesso di piangere e[ENTER]sgranocchia felicemente la torta. Ce l'hai fatta.[ENTER]Grazie mille per il tuo aiuto! " -gameforge.subquest_08._390_sayReward = " Ricevi 26.000 punti esperienza.[ENTER]Ricevi 10.000 Yang. " -gameforge.subquest_08._40_say = " Ma...io non posso andare via e il bambino[ENTER]terrorizza tutto il vicinato...[ENTER]Non durer molto...sei proprio sicuro di non[ENTER]avere tempo? " -gameforge.subquest_08._50_say = " Immagino tu sia occupato?[ENTER]Per favore torna dopo.[ENTER]Shh! non piangere, piccolo. " -gameforge.subquest_08._60_say = " Allora dovr chiedere a qualcun altro.[ENTER]Buona fortuna per il tuo viaggio! " -gameforge.subquest_08._70_say = " Grazie mille! Non puoi immaginare quanto mi senta[ENTER]alleggerito. " -gameforge.subquest_08._80_makequestbutton = " Torta di riso " -gameforge.subquest_08._90_targetVid = " Torta di riso " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Trova la Soldatessa Eid Bianca, che ha rubato al[ENTER]fabbro l'ascia d'oro, e restituisci al fabbro la[ENTER]sua ascia. " -gameforge.subquest_09._10_targetVid = " Trova l'ascia d'oro. " -gameforge.subquest_09._110_sendLetter = " Trovata l'ascia d'oro " -gameforge.subquest_09._120_npcChat = " Ecco l'ascia d'oro. " -gameforge.subquest_09._130_say = " Grazie davvero. Ora non dovr preoccuparmi di[ENTER]cosa dire a Deokbae la prossima volta che lo[ENTER]vedr. " -gameforge.subquest_09._140_sayReward = " Ricevi 36.000 punti esperienza.[ENTER]Ricevi 10.000 Yang.[ENTER]Ricevi un ornamento. " -gameforge.subquest_09._20_npcChat = " L'ascia d'oro " -gameforge.subquest_09._30_say = " Ti ricordi del mio amico Deokbae?[ENTER]Gli avevo promesso che avrei fabbricato per lui[ENTER]un'ascia, ma in un momento di distrazione mi [ENTER]stata rubata da una Soldatessa Eid Bianca.[ENTER]Potresti riportarmela? Dovrebbe averla una[ENTER]Soldatessa Eid Bianca. Dovresti riconoscerla[ENTER]subito, non ce ne sono molte simili. Sarai[ENTER]ricompensato per i tuoi sforzi! " -gameforge.subquest_09._40_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_09._50_sayTitle = " Fabbro " -gameforge.subquest_09._60_say = " Rivoglio davvero quell'ascia...[ENTER]Tornerai?[ENTER]Arrivederci. " -gameforge.subquest_09._70_say = " Grazie per l'aiuto. Ma stai attento. Il Clan[ENTER]delle Eid Bianche ci ha gi causato molti[ENTER]problemi. " -gameforge.subquest_09._80_say = " Grazie per l'aiuto. Ma stai attento. Il Clan[ENTER]delle Eid Bianche ci ha gi causato molti[ENTER]problemi. " -gameforge.subquest_09._90_makequestbutton = " Trova l'ascia d'oro. " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Chiedi al fabbro dov' lo[ENTER]spillone. " -gameforge.subquest_10._10_targetVid = " Trova lo spillone per capelli " -gameforge.subquest_10._110_npcChat = " Lo spillone rubato. " -gameforge.subquest_10._120_say = " Cosa? Crede che le abbia rubato lo spillone?[ENTER]Ma... incredibile! Che idea ha di me? Ero[ENTER]occupato con i miei lavori! Hm, forse non dovrei[ENTER]dirlo, ma il mercante di armi stava gironzolando[ENTER]qui intorno quando la bottegaia era[ENTER]via... " -gameforge.subquest_10._130_makequestbutton = " Lo spillone rubato. " -gameforge.subquest_10._140_sayReward = " Chiedi al mercante di armi se sa qualcosa dello[ENTER]spillone. " -gameforge.subquest_10._150_say = " Cosa? Pensi che abbia rubato io lo spillone? Non[ENTER]sono stato io! Sul serio, non sono io il[ENTER]colpevole! S... ero andato a trovare la[ENTER]bottegaia, ma lei non c'era. Al suo posto c'era[ENTER]un'Arciera Eid Bianca. Come mi ha visto, [ENTER]fuggita via. Forse ha preso lei lo spillone. " -gameforge.subquest_10._160_sayReward = " Vai a prendere lo spillone dall'Arciera Eid[ENTER]Bianca! " -gameforge.subquest_10._170_sendLetter = " Hai trovato lo spillone per capelli " -gameforge.subquest_10._180_targetVid = " Vai dalla bottegaia. " -gameforge.subquest_10._190_npcChat = " Ho con me lo spillone per capelli. " -gameforge.subquest_10._200_say = " Oh, grazie davvero. Sono cos felice. Alla fine[ENTER]l'ho riavuto! Mi aiuti cos spesso! Come potrei[ENTER]mai mostrarti la mia gratitudine?[ENTER]Ho un buono equitazione. Nulla di speciale, ma[ENTER]non potrei usarlo finch sar costretta a[ENTER]rimanere qui. Prendilo come segno della mia[ENTER]gratitudine. Grazie ancora! " -gameforge.subquest_10._20_say = " Ti prego, ascoltami! Ho un gran problema. Mi sono[ENTER]assentata un attimo per sbrigare delle[ENTER]commissioni importanti. Mentre ero via, qualcuno[ENTER]ha rubato il mio spillone. " -gameforge.subquest_10._210_sayReward = " Ricevi 60.000 punti esperienza.[ENTER]Ricevi 10.000 Yang.[ENTER]Ricevi un buono equitazione. " -gameforge.subquest_10._220_say = " Non hai ancora trovato il mio spillone? Spero lo[ENTER]troverai presto. " -gameforge.subquest_10._230_select = " Annulla " -gameforge.subquest_10._240_say = " Abbandoni davvero? " -gameforge.subquest_10._250_say = " S, sono degli avversari piuttosto resistenti...[ENTER]Riposati e riprova pi tardi. " -gameforge.subquest_10._260_say = " Dov' il mio spillone preferito?[ENTER]Immagino non ti importi...[ENTER]arrivederci. " -gameforge.subquest_10._270_say = " Grazie mille, davvero importante per me. " -gameforge.subquest_10._30_say = " Mio padre mi regalo quel favoloso spillone per il[ENTER]mio compleanno. Ecco perch cos importante per[ENTER]me! Non lascer pi il mio negozio![ENTER]Ad ogni modo, anche altre cose importanti[ENTER]potrebbero essere state rubate. Potresti trovarle[ENTER]per me? Penso sia stato il fabbro perch una[ENTER]volta disse che gli piaceva. " -gameforge.subquest_10._40_select = " Cercher " -gameforge.subquest_10._50_say = " Davvero annulli la missione? " -gameforge.subquest_10._60_say = " Ci vediamo. Stammi bene! " -gameforge.subquest_10._70_say = " Dov' il mio spillone? Arrivederci... " -gameforge.subquest_10._80_say = " Oh, lo cercherai? Grazie! " -gameforge.subquest_10._90_targetVid = " Vai dal fabbro " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Chiedi a Yu-Hwan circa il fratello di Mirine. " -gameforge.subquest_11._10_targetVid = " Trova mio fratello. " -gameforge.subquest_11._110_npcChat = " Hai visto il fratello di Mirine? " -gameforge.subquest_11._120_say = " Sono innamorato senza sapere cos' l'amore...chi[ENTER]stai cercando?[ENTER]Il fratello di Mirine? Parlammo un po' prima che[ENTER]lui andasse in montagna. Voleva cercare erbe[ENTER]rare. Non saprei dove potrebbe essere ora.[ENTER]Il cacciatore va spesso in montagna.[ENTER]Puoi trovarlo al villaggio affianco, perch non[ENTER]chiedi a lui?[ENTER]La la la l'amore doloroso ma bello... " -gameforge.subquest_11._130_targetVid = " Chiedi a Yang-Shin circa il fratello di Mirine. " -gameforge.subquest_11._140_say = " Il fratello di Mirine? Si, stava cercando erbe in[ENTER]montagna. Era cos felice quando ha trovato[ENTER]alcune erbe rare. Con il profitto che ha fatto[ENTER]vendendole voleva comprare alcuni nuovi abiti per[ENTER]la sorella. Erano molto belli.[ENTER]Sono sicuro che sar di ritorno entro un paio di[ENTER]giorni. Non ti pare? " -gameforge.subquest_11._150_targetVid = " Riferisci le novit a Mirine. " -gameforge.subquest_11._160_npcChat = " Novit circa il fratello di Mirine. " -gameforge.subquest_11._170_say = " Guarda, ho ricevuto una lettera da mio fratello![ENTER]Ha scritto che ha trovato un posto con molte erbe[ENTER]e che ci vorr un po' di tempo prima che torni a[ENTER]casa.[ENTER]Mi dispiace, non avrei dovuto disturbarti per[ENTER]questo.[ENTER]Non molto, ma spero lo accetterai e mi[ENTER]perdonerai.[ENTER]Grazie per il tuo lavoro. " -gameforge.subquest_11._180_sayReward = " Ricevi 122.000 punti esperienza.[ENTER]Ricevi 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Trova mio fratello. " -gameforge.subquest_11._30_say = " Posso chiederti un favore?[ENTER]Mio fratello via ormai da molto tempo. Non ho[ENTER]notizie di lui.[ENTER]Sono un po' preoccupata.[ENTER]Potresti cercarlo? " -gameforge.subquest_11._40_say = " Mio fratello voleva visitare Yu-Hwan, il[ENTER]musicista del villaggio vicino. Puoi andare da[ENTER]lui e chiedergli di mio fratello?[ENTER]Potresti cercarlo se hai tempo? " -gameforge.subquest_11._50_select = " Si, lo far " -gameforge.subquest_11._60_say = " Hai intenzione di rinunciare a questa ricerca per[ENTER]sempre? " -gameforge.subquest_11._70_say = " Grazie. Ti prego cercalo.[ENTER]Sono davvero preoccupata.[ENTER]A presto. " -gameforge.subquest_11._80_say = " Mi dispiace che tu non voglia aiutarmi. Ci[ENTER]vediamo. " -gameforge.subquest_11._90_say = " Lo cercherai?[ENTER]Grazie mille! Sono davvero preoccupata per lui.[ENTER]Buona fortuna. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung delle Eid Bianche. " -gameforge.subquest_12._10_targetVid = " Uccidi Mi-Jung delle Eid Bianche. " -gameforge.subquest_12._110_sayReward = " Torna dal guardiano della Piazza del Villaggio. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung delle Eid Bianche. " -gameforge.subquest_12._130_sayReward = " Uccidi Mi-Jung delle Eid Bianche. Poi torna dal[ENTER]Guardiano della Piazza del Villaggio. " -gameforge.subquest_12._140_targetVid = " Vai dal guardiano della Piazza del Villaggio. " -gameforge.subquest_12._150_sayTitle = " Hai ucciso Mi-Jung delle Eid Bianche " -gameforge.subquest_12._160_sayReward = " Torna dal guardiano e riceverai la tua[ENTER]ricompensa. " -gameforge.subquest_12._170_npcChat = " Ho ucciso Mi-Jung " -gameforge.subquest_12._180_say = " Oh! Sei davvero bravo come avevo sentito dire.[ENTER]Incredibile. Grazie a te ora sar pi semplice[ENTER]risolvere i problemi con l'Esercito delle Eid[ENTER]Bianche. Ottimo lavoro! " -gameforge.subquest_12._190_sayReward = " Hai ricevuto 122.000 punti esperienza[ENTER]Hai ricevuto 20.000 yang[ENTER]Hai ricevuto bracciale d'argento " -gameforge.subquest_12._20_say = " Vieni qui un secondo. Sei un buon combattente. Ho[ENTER]sentito parlare molto bene di te dal[ENTER]comandante. " -gameforge.subquest_12._30_say = " Te la senti di andare a cercare Mi-Jung delle Eid[ENTER]Bianche? Ci sta causando un sacco di problemi. [ENTER]difficile proteggere il villaggio e i suoi[ENTER]abitanti dagli attacchi delle Eid Bianche. Se[ENTER]uccidessimo Mi-Jung, una delle loro cape, la[ENTER]situazione cambierebbe. La sicurezza del[ENTER]villaggio nelle tue mani. Sono sicuro che non[ENTER]fallirai. " -gameforge.subquest_12._40_select = " Si, lo far " -gameforge.subquest_12._50_select = " Adesso no. " -gameforge.subquest_12._60_say = " Davvero non vuoi aiutarci? " -gameforge.subquest_12._70_say = " Immagino non sia il momento giusto. Torna[ENTER]dopo. " -gameforge.subquest_12._80_say = " Se non vuoi aiutarci, non posso farci nulla.[ENTER]Vattene... " -gameforge.subquest_12._90_say = " Davvero non vuoi dare una mano? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Vai da Ariyoung " -gameforge.subquest_13._10_targetVid = " Materiale per la produzione di[ENTER]armi " -gameforge.subquest_13._110_targetVid = " Vai da Ah-Yu. " -gameforge.subquest_13._120_sayReward = " Il mercante di armi ha bisogno del tuo aiuto.[ENTER]Puoi procurarti il ferro da Uriel ed il lino da[ENTER]Ariyoung " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Ti serve del ferro? Te ne dar se mi farai un[ENTER]favore. " -gameforge.subquest_13._150_say = " Ho lasciato cadere qualcosa quando sono dovuto[ENTER]scappare per salvarmi dalle tigri. Si tratta di[ENTER]un pacchetto contenente importanti libri, legati[ENTER]con del tessuto, senza i quali non posso[ENTER]continuare la mia ricerca sulle Rocce Metin.[ENTER]Portami il pacchetto e ti dar dei minerali. " -gameforge.subquest_13._160_npcChat = " Ho il tuo pacchetto " -gameforge.subquest_13._170_say = " Grazie! Ti chiedo favori davvero spesso. Ecco,[ENTER]prendi del ferro.[ENTER]Spero ti sia utile. " -gameforge.subquest_13._180_say = " Cosa? Ti serve pi ferro? Non cresce mica sugli[ENTER]alberi, sai? Ti dar del ferro, ma dovrai farmi[ENTER]un favore. Delle tigri hanno sottratto il mio[ENTER]fagotto. Sono dovuto fuggire via per mettermi in[ENTER]salvo, ma in quel fagotto ci sono di libri molto[ENTER]importanti. Senza di quelli non potr esaminare[ENTER]le rocce metin. Ti prego trova il fagotto " -gameforge.subquest_13._190_say = " Te l'ho gi dato, te ne sei[ENTER]dimenticato? " -gameforge.subquest_13._200_sayTitle = " Hai trovato il pacchetto di Uriel. " -gameforge.subquest_13._20_npcChat = " Materiali per le armi. " -gameforge.subquest_13._210_say = " Hai trovato il pacchetto di Uriel.[ENTER]Riportaglielo. " -gameforge.subquest_13._220_npcChat = " Mi serve del lino. " -gameforge.subquest_13._230_say = " hai bisogno del lino? l'ho dato a Ah-Yu.[ENTER]aspetta![ENTER]puoi portarle questa lettera nel caso tu stia[ENTER]andando da lei. siamo buone amiche ma a causa del[ENTER]figlio non siamo riuscite a vederci per molto[ENTER]tempo.[ENTER]le dir anche che ti dovrebbe dare del lino..ok,[ENTER]questo mette d'accordo tutti.[ENTER]portale i miei saluti " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Di certo, avrai ricevuto del lino da Ah-Yu,[ENTER]giusto? " -gameforge.subquest_13._250_npcChat = " La lettera di Ariyoung " -gameforge.subquest_13._260_say = " Una lettera da Ariyoung?mi fa piacere sentirla[ENTER]dopo tutto questo tempo. eravamo abituati ad[ENTER]incontrarci per scambiare due parole abbastanza[ENTER]frequentemente.[ENTER]ma ultimamente stato abbastanza difficile.[ENTER]perfavore aspetta un momento.[ENTER]qui c' scritto che hai bisogno di un p di lino?[ENTER]Ariyoung me ne ha dato un p. te ne posso dare un[ENTER]p. " -gameforge.subquest_13._270_qSetTitle = " Andiamo dal mercante di armi. " -gameforge.subquest_13._280_targetVid = " Vai dal mercante di armi. " -gameforge.subquest_13._290_sayTitle = " Consegna i materiali " -gameforge.subquest_13._300_sayReward = " Ho tutti i materiali.[ENTER]Andiamo dal mercante di armi. " -gameforge.subquest_13._30_say = " Hei, tu!Mi faresti un favore? Sto cercando di[ENTER]creare un nuovo tipo di armi. Non facile[ENTER]trovare i materiali necessari. Ho molto da fare e[ENTER]non posso procurarmeli da solo. Potresti farlo[ENTER]tu? " -gameforge.subquest_13._310_say = " Ben fatto. Sei davvero bravo e veloce.[ENTER]Lasciami lavorare sulla nuova arma![ENTER]*clank, clank*[ENTER]Ecco il nuovo tipo di armi.[ENTER]Ho fatto del mio meglio. Spero ti piacciano.[ENTER]Fanne buon uso! " -gameforge.subquest_13._320_sayTitle = " Ricompensa: " -gameforge.subquest_13._330_sayReward = " Hai ricevuto 122.000 punti esperienza[ENTER]Hai ricevuto 20.000 yang " -gameforge.subquest_13._340_sayReward = " Ricevuta spada larga+3 " -gameforge.subquest_13._350_sayReward = " Ricevi pugnale a forbice+3. " -gameforge.subquest_13._360_sayReward = " Ricevi ventaglio del pavone+3. " -gameforge.subquest_13._40_say = " Ovviamente, ti ripagher.[ENTER]Non appena le armi saranno finite, te ne dar una.Mi servono i seguenti materiali: ferro e lino. Il[ENTER]ferro puoi trovarlo da Uriel, il lino da[ENTER]Ariyoung.[ENTER]Fammi sapere quando avrai tutto. " -gameforge.subquest_13._50_say = " Davvero ti rifiuti di farlo? " -gameforge.subquest_13._60_say = " Forse ti ho chiesto troppo. Torna quando avrai[ENTER]pi tempo! " -gameforge.subquest_13._70_say = " Se non vuoi, non mi sei d'aiuto.[ENTER]Ci vediamo. " -gameforge.subquest_13._80_say = " Molto bene!! Non appena le armi saranno finite,[ENTER]te ne dar una.[ENTER]Buona fortuna. " -gameforge.subquest_13._90_sendLetter = " Cerca i materiali. " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Torna dal guardiano della citt. " -gameforge.subquest_15._10_targetVid = " Eun-Jung delle Eid Bianche. " -gameforge.subquest_15._110_sayReward = " Hai ucciso Eun-Jung delle Eid Bianche. Torna dal[ENTER]Guardiano della Piazza del Villaggio e[ENTER]riferisciglielo. " -gameforge.subquest_15._120_say = " Sei fantastico! Sei meglio di quanto mi[ENTER]aspettassi. Finora non eravamo mai riusciti a[ENTER]contrastare l'Esercito delle Eid Bianche, ma per[ENTER]te stata un'impresa facile. " -gameforge.subquest_15._130_say = " incredibile. Devi ricevere una ricompensa[ENTER]adeguata. Ti prego, accetta questo e continua a[ENTER]lavorare per la pace del villaggio. " -gameforge.subquest_15._140_sayReward = " Hai ricevuto 150.000 punti esperienza[ENTER]Hai ricevuto 25.000 yang[ENTER]Hai ricevuto collana d'oro+4 " -gameforge.subquest_15._20_say = " Avvicinati un momento. Il comandante mi ha[ENTER]parlato molto bene di te. A quanto pare sei un[ENTER]tipo davvero coraggioso. Per questo mi serve il[ENTER]tuo aiuto: le Eid Bianche ci stanno causando[ENTER]ancora pi problemi di prima. " -gameforge.subquest_15._30_say = " Hai sconfitto Mi-Jung, la Capa delle Eid Bianche,[ENTER]ma non siamo ancora al sicuro! Le Eid Bianche[ENTER]continuano a rappresentare un pericolo! " -gameforge.subquest_15._40_say = " Per porre fine a ci, dobbiamo uccidere il[ENTER]comandante Eun-Jung.[ENTER]Il resto dell'esercito non rappresenta un[ENTER]problema. Vai ed uccidila! In nostro destino [ENTER]nelle tue mani " -gameforge.subquest_15._50_sayTitle = " Guardiano: " -gameforge.subquest_15._60_say = " Torni pi tardi? Sei la persona giusta per questo[ENTER]compito " -gameforge.subquest_15._70_say = " Non puoi farlo? Mi deludi. " -gameforge.subquest_15._80_say = " Sapevo che ci avresti aiutati![ENTER]Uccidi Eun-Jung, alle altre ci penseremo[ENTER]noi. " -gameforge.subquest_15._90_sayReward = " Uccidi la Capa Eun-Jung. Forse le Eid Bianche[ENTER]torneranno ad essere tranquille. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Chiedi a Yu-Hwan " -gameforge.subquest_16._10_targetVid = " In cerca della cavalleria corazzata " -gameforge.subquest_16._110_targetVid = " Vai da Yu-Hwan " -gameforge.subquest_16._120_say = " La vita cos meravigliosa - l'amore cos[ENTER]meraviglioso...[ENTER]Oh, ancora tu! Cosa vuoi sapere? Informazioni[ENTER]sulla cavalleria corazzata? Perch mi chiedi di[ENTER]quella gente terribile?[ENTER]Il Comandante deve avere grandi progetti? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " difficile che ci sia pervenuto alcun testo[ENTER]originale ma conosco alcune canzoni riguardo la[ENTER]cavalleria corazzata. aspetta solo un minuto che[ENTER]accordo il mio strumento..[ENTER]oh, sei di fretta? oggigiorno nessuno si[ENTER]preoccupa ancora di ascoltare...[ENTER]oh bene. detto tra noi io suppongo che la[ENTER]cavalleria fosse invincibile. soldati istruiti[ENTER]estremamente bene , armature pesanti ma allo[ENTER]stesso tempo veloci e con grande mobilit " -gameforge.subquest_16._150_say = " E 'stato il miglior esercito che questo[ENTER]continente abbia mai visto. Molti paesi sono[ENTER]stati conquistati perch non sono riusciti a[ENTER]fermare la cavalleria. Sarebbe simili oggi.[ENTER]Ma ci sono bisogno metodi di allenamento duri e[ENTER]una grande quantit di ottimo ferro per costruire[ENTER]questa armata.[ENTER]Dovresti chiedere informazioni riguardo questa[ENTER]cosa al mercante ambulante e a Uriel lo studioso.[ENTER]Probabilmente conoscono pi dettagli " -gameforge.subquest_16._160_makequestbutton = " Vai dal mercante ambulante " -gameforge.subquest_16._170_qSetTitle = " La cavalleria corazzata " -gameforge.subquest_16._180_targetVid = " Mercante ambulante: " -gameforge.subquest_16._190_sayReward = " Yu-Hwan il musicista ha detto che il mercante[ENTER]ambulante ed Uriel hanno delle informazioni sulla[ENTER]cavalleria corazzata. Dovresti chiedere prima al[ENTER]mercante ambulante " -gameforge.subquest_16._200_sayTitle = " Mercante ambulante: " -gameforge.subquest_16._20_npcChat = " La cavalleria corazzata " -gameforge.subquest_16._210_say = " Cosa vuoi da un semplice mercante ambulante come[ENTER]me? Le armature della cavalleria corazzata? E'[ENTER]una storia vecchia. Chi interessato? Io devo[ENTER]guadagnarmi da vivere, non posso stare a parlare[ENTER]tutto il giorno!! " -gameforge.subquest_16._220_say = " sta diventando sempre pi difficile arrivare a un[ENTER]lieto fine.da quando queste pietre sono iniziate[ENTER]a cadere dal cielo io ho..che stai dicendo? oh[ENTER]s, la cavalleria. da quanto ne so loro[ENTER]indossavano armature speciali e produrle[ENTER]richiedeva una conoscenza speciale. erano le[ENTER]migliori armature mai create! coltelli standard o[ENTER]addirittura le frecce non riuscivano a penetrare[ENTER]queste perfette armature! " -gameforge.subquest_16._230_say = " Puoi immaginare quanto costi creare armature del[ENTER]genere.[ENTER]Si dice che hanno utilizzato tutti i tesori del[ENTER]regno intero! Se riuscissi a vendere quelle[ENTER]armature, saresti a posto per tutta la vita! " -gameforge.subquest_16._240_say = " Al giorno d'oggi, le armature possono essere[ENTER]fatte con le Rocce Metin. Con questo nuovo tipo[ENTER]di armi, non pi solo un sogno avere una[ENTER]cavalleria corazzata come quella di un tempo.[ENTER]Ma io sto parlando troppo. Devo andare. Ci[ENTER]vediamo! " -gameforge.subquest_16._250_sayTitle = " La cavalleria corazzata " -gameforge.subquest_16._260_say = " Il Mercante Ambulante sapeva qualcosa sulle[ENTER]armature di ferro della cavalleria corazzata. Ora[ENTER]vai al villaggio vicino e parla con lo studioso[ENTER]Uriel " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Cosa ti porta da me? La cavalleria corazzata?[ENTER]Naturalmente so qualcosa al riguardo, ognuno[ENTER]dovrebbe![ENTER]Quella cavalleria passer alla storia come una[ENTER]delle migliori di tutti i tempi! Molto di quello[ENTER]che viene detto potr sembrare esagerato, ma[ENTER]questi questi cavalieri erano molto temuti. E a[ENTER]giusta ragione! " -gameforge.subquest_16._290_say = " la cavalleria corazza era superiore a chiunque[ENTER]altro, soprattutto per il suo intenso[ENTER]allenamento. solamente i migliori tra tutti[ENTER]riuscivano a concludere l'allenamento, molti di[ENTER]loro morivano. penso che sen lo stesso[ENTER]allenamento dovesse venir applicato oggigiorno,[ENTER]nemmeno un singolo soldato arriverebbe alla fine[ENTER]di esso. " -gameforge.subquest_16._300_say = " Ti dar qualche dettaglio circa l'addestramento,[ENTER]cos avrai qualche indizio. So che terribili[ENTER]guerre sono in corso ora, ma non so quanto sia[ENTER]conveniente far tornare una cavalleria come[ENTER]quella. " -gameforge.subquest_16._30_say = " Ho un nuovo compito per te. Ti incarico di[ENTER]trovare informazioni sulla cavalleria corazzata.[ENTER]Era la parte migliore dell'esercito di Isup, il[ENTER]re che un il continente. Tale cavalleria era[ENTER]temuta dagli altri regni per la sua velocit e[ENTER]potenza di attacco. " -gameforge.subquest_16._310_say = " Vai dal comandante e riferiscigli tutto quello[ENTER]che hai imparato sulla cavalleria[ENTER]corazzata. " -gameforge.subquest_16._320_makequestbutton = " Vai dal comandante " -gameforge.subquest_16._330_npcChat = " Rapporto sulla cavalleria corazzata " -gameforge.subquest_16._340_sayTitle = " Comandante " -gameforge.subquest_16._350_say = " Hai trovato qualche informazione utile? Su[ENTER]racconta!...[ENTER]Hmmm, questo molto interessante. Quindi non [ENTER]niente di pi che armature pesanti e duro[ENTER]allenamento? Allora sarebbe possibile! Un[ENTER]esercito simile sarebbe in grado di riunire i tre[ENTER]regni! " -gameforge.subquest_16._360_say = " ma avrei bisogno di molto denaro. e di molti[ENTER]ottimi fabbri. e di reclute che vanno[ENTER]volontariamente attraverso gli inferi per[ENTER]diventare il meglio del meglio! no,no! non[ENTER]guardarmi in questo modo. non preoccuparti, hai[ENTER]gi fatto abbastanza per i tempi che corrono. " -gameforge.subquest_16._370_say = " ecco tieni la tua ricompensa e prenditi una[ENTER]pausa! ci vediamo pi tardi " -gameforge.subquest_16._380_sayReward = " Ricevuti 150.000 punti esperienza[ENTER]Ricevuti 30.000 yang[ENTER]Ricevuti orecchini d'oro " -gameforge.subquest_16._40_say = " Con le informazioni raccolte siamo in grado di[ENTER]rafforzare il nostro potere militare.[ENTER]Vai dal musicista Yu-Hwan.Sono sicuro che lui [ENTER]informato riguardo la cavalleria di ISUP. " -gameforge.subquest_16._50_say = " Come vuoi. Ci vediamo pi tardi! " -gameforge.subquest_16._60_say = " Riuscir mai a comandare un reggimento di[ENTER]cavalleria del genere?[ENTER]Stai attento " -gameforge.subquest_16._70_say = " Grazie. Stammi bene. " -gameforge.subquest_16._80_sayTitle = " La cavalleria corazzata " -gameforge.subquest_16._90_sayReward = " il comandante sta cercando informazioni riuardo[ENTER]la leggendaria cavalleria del re Isup. il[ENTER]musicista Yu-Hwan probabilmente ha delle[ENTER]informazione. va da lui e chiedigliele " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Parla con la bottegaia. " -gameforge.subquest_17._10_targetVid = " La storia del marito di Ariyoung " -gameforge.subquest_17._110_say = " Vai dalla bottegaia e chiedile del marito di[ENTER]Ariyoung. " -gameforge.subquest_17._120_npcChat = " Il marito di Ariyoung " -gameforge.subquest_17._130_say = " una storia davvero triste. Davvero non sa[ENTER]ancora cos' successo a suo marito? Ora si trova[ENTER]in un luogo dal quale nessuno ha mai fatto[ENTER]ritorno... Quando stato rapito e ucciso dalla[ENTER]banda del vento oscuro, si trovava sulla strada[ENTER]del ritorno verso il villaggio. " -gameforge.subquest_17._140_say = " Sar davvero disperata quando glielo dirai. Si[ENTER]amavano davvero tantissimo. Ma prima o poi lo[ENTER]deve sapere, o l'incertezza la uccider. " -gameforge.subquest_17._150_targetVid = " La triste notizia " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " La bottegaia ha delle brutte notizie. Vai da[ENTER]Ariyoung e riferiscile della morte del marito. " -gameforge.subquest_17._180_npcChat = " Suo marito morto.... " -gameforge.subquest_17._190_say = " Cosa... Cosa stai dicendo? Lui... stato ucciso[ENTER]dalla banda del vento oscuro? Oh... no... [ENTER]morto...[ENTER]Non so cosa fare senza di lui[ENTER]*piange* " -gameforge.subquest_17._200_say = " Potresti riportarmi il corpo di mio marito?Ti[ENTER]prego cos potr dargli l'ultimo saluto. Se non[ENTER]sar possibile riavere il suo corpo, portami[ENTER]almeno un suo qualsiasi oggetto come ricordo.[ENTER]Tutto ci che riesci a trovare, ovunque sia.[ENTER]I Goo-Pae della banda del vento oscuro avranno di[ENTER]certo qualcosa di suo. Ti prego[ENTER]controlla. " -gameforge.subquest_17._20_say = " molto ormai che non ho notizie di mio marito.[ENTER]Sono preoccupata. Spero non gli sia successo[ENTER]nulla.[ENTER][ENTER]Non credo sia utile disperarsi, ma il mio cuore [ENTER]cos affranto. Non riesco a[ENTER]calmarmi. " -gameforge.subquest_17._210_select = " Si, ti aiuter " -gameforge.subquest_17._220_say = " Torna pure se cambi idea... " -gameforge.subquest_17._230_say = " Non hai trovato nulla? Grazie comunque...oh,[ENTER]povero me! " -gameforge.subquest_17._240_say = " Non riuscir mai a dimostrarti quanto ti sono[ENTER]grata. Pregher per te. " -gameforge.subquest_17._250_sendLetter = " Uccidi Goo-Pae " -gameforge.subquest_17._260_say = " Il clan del vento oscuro ha rapito e ucciso il[ENTER]marito di Ariyoung. Uccidi Goo-Pae fino a trovare[ENTER]il ricordo del marito di Ariyoung. " -gameforge.subquest_17._270_npcChat = " A proposito di tuo marito.... " -gameforge.subquest_17._280_say = " Come andata? Sei riuscito a trovare un ricordo[ENTER]d mio marito? Lui era tutto per me.[ENTER]Non hai trovato proprio niente? " -gameforge.subquest_17._290_select = " Non ancora, continuer a cercare " -gameforge.subquest_17._300_say = " I Goo-Pae non sono dei nemici semplici da[ENTER]affrontare. Prenditi un po' di riposo. Grazie per[ENTER]il tuo aiuto. " -gameforge.subquest_17._30_say = " Magari la bottegaia potrebbe aver sentito[ENTER]qualcosa circa mio marito. Ha cos tanti[ENTER]clienti...[ENTER]magari qualcuno le ha detto[ENTER]qualcosa. " -gameforge.subquest_17._310_say = " Bene, dovr aspettare che arrivi un altro eroe ad[ENTER]aiutarmi. Arrivederci! " -gameforge.subquest_17._320_say = " Oh, sei cos gentile! Ti prego riportami qualcosa[ENTER]che appartenuto a mio marito. " -gameforge.subquest_17._330_sendLetter = " Hai trovato la fede nuziale del marito! " -gameforge.subquest_17._340_targetVid = " Vai da Ariyoung " -gameforge.subquest_17._350_sayTitle = " Vai da Ariyoung " -gameforge.subquest_17._360_say = " hai trovato la fede nuziale del marito di[ENTER]Ariyoung nel corpo di uno dei Goo-Pae uccisi.[ENTER]non riesci ad immaginare un ricordo che possa[ENTER]essere migliore. porta l'anello ad Ariyoung " -gameforge.subquest_17._370_npcChat = " Ho trovato questo anello " -gameforge.subquest_17._380_say = " Questo anello... la fede nuziale![ENTER]Ora mio marito pu riposare in pace. Nasconder[ENTER]questo anello insieme ad una mia lettera. D'ora[ENTER]in poi vivr da sola, ma almeno ho riavuto la sua[ENTER]fede.[ENTER] confortante. Non riuscir mai a ringraziarti[ENTER]abbastanza. " -gameforge.subquest_17._390_sendLetter = " Missione conclusa! " -gameforge.subquest_17._400_say = " La notizia del tuo aiuto ad Ariyoung si sta[ENTER]diffondendo. Molte persone invocano il tuo[ENTER]aiuto. " -gameforge.subquest_17._40_select = " Andr dalla bottegaia. " -gameforge.subquest_17._410_sayReward = " Ricevuti 300.000 punti esperienza " -gameforge.subquest_17._420_sayReward = " Hai ricevuto 10.000 Yang " -gameforge.subquest_17._50_select = " Non ho tempo per queste cose. " -gameforge.subquest_17._60_say = " Hai intenzione di rinunciare a questa ricerca per[ENTER]sempre? " -gameforge.subquest_17._70_say = " Torna pure se cambi idea... " -gameforge.subquest_17._80_say = " non hai tempo libero? non hai tempo per una[ENTER]missione cos semplice? ok allora.. " -gameforge.subquest_17._90_say = " Grazie per la tua gentilezza.[ENTER]Ahhh, dov' mio marito... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Cerca un uomo che legge poemi ed indossa stracci. " -gameforge.subquest_18._10_targetVid = " Dove si nasconde? " -gameforge.subquest_18._110_npcChat = " Dov' tuo marito? " -gameforge.subquest_18._120_say = " non ho idea di dove possa nascondersi.[ENTER] diventato cos bravo a farlo che davvero[ENTER]difficile trovarlo.[ENTER]dovrei davvero mettergli un campanellino al collo[ENTER]come ha suggerito il padrone del negozio? " -gameforge.subquest_18._130_npcChat = " Trova Soon! " -gameforge.subquest_18._140_say = " Ho udito un poema meraviglioso.[ENTER]L'ho seguito e ho trovato un uomo vestito di[ENTER]stracci.[ENTER][ENTER]Dev'essere il marito di Aranyo![ENTER][ENTER]Avrei voluto giusto girarmi per tornare da lei a[ENTER]dirglielo quando qualcuno mi ha afferrato per una[ENTER]spalla.. " -gameforge.subquest_18._150_say = " Non sei di qui. Ti ha mandato mia moglie?[ENTER][ENTER]Oh, no !Sa chi sono! Dovrei forse dirgli la[ENTER]verit? " -gameforge.subquest_18._153_select = " No, passavo solo di qui... " -gameforge.subquest_18._157_select = " Veramente... " -gameforge.subquest_18._160_say = " Ah, piacere di conoscerti.[ENTER]Bella giornata, non trovi?[ENTER]Hai letto qualche buon libro di recente? Sto[ENTER]leggendo un libro scritto da Oja. Dovresti[ENTER]leggerlo, sai. " -gameforge.subquest_18._170_say = " ho ragione,no? il sarcasmo di mia moglie sta[ENTER]diventando sempre peggio e non riesco pi a[ENTER]leggere in pace a casa.[ENTER]non mi capisce e continua a mandare gente per[ENTER]cercarmi...mi hai trovato qua ma potrei andare da[ENTER]un'altra parte in qualsiasi momento.[ENTER]che ne dici di tacere il fatto che mi hai visto[ENTER]qui? se lo fai ti dar dei buoni consigli sulla[ENTER]caccia. " -gameforge.subquest_18._180_sendLetter = " Torna da Aranyo " -gameforge.subquest_18._190_say = " Torna da Aranyo e dille che non sei riuscito a[ENTER]trovare Soon. " -gameforge.subquest_18._200_npcChat = " Il segreto di Soon " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Non sei riuscito a trovarlo? Riesce sempre a[ENTER]farla franca. Dove diavolo si nasconder? Sono[ENTER]troppo occupata. Che triste destino che mi [ENTER]capitato... " -gameforge.subquest_18._220_sendLetter = " Torna da Soon " -gameforge.subquest_18._230_say = " Torna da Soon e digli che ce l'hai[ENTER]fatta. " -gameforge.subquest_18._240_npcChat = " Eccomi qui. " -gameforge.subquest_18._250_say = " E' andato tutto bene? Mi hai salvato la vita![ENTER]Come promesso, ecco la tua ricompensa. " -gameforge.subquest_18._260_sayReward = " Hai ricevuto 7.000 punti esperienza " -gameforge.subquest_18._270_sayReward = " Hai ricevuto 10.000 Yang " -gameforge.subquest_18._280_say = " Torna da Aranyo e dille dove hai trovato suo[ENTER]marito " -gameforge.subquest_18._290_npcChat = " Nascondersi difficile " -gameforge.subquest_18._300_say = " Grazie. Non mi hai fatto scoprire.[ENTER] difficile nascondermi da mia moglie. Voglio[ENTER]solo studiare qui in pace. " -gameforge.subquest_18._30_say = " Mio marito davvero la mia piaga pi grande. Si[ENTER]definisce uno studioso! Fatichiamo a trovare da[ENTER]mangiare giorno per giorno e lui vuole solo[ENTER]leggere i suoi libri.[ENTER]Lo hai mai visto? Ma perch ho sposato un topo di[ENTER]biblioteca... " -gameforge.subquest_18._310_npcChat = " La locazione di Soon " -gameforge.subquest_18._320_say = " Lo hai trovato? Grazie mille! Se se ne accorge[ENTER]potrebbe fuggire, ci vado immediatamente. Questa[ENTER]volta lo prendo!! Come segno della mia[ENTER]gratitudine tu riceverai questo... aspetta[ENTER]un'attimo tesoro! " -gameforge.subquest_18._33_select = " Ti aiuter " -gameforge.subquest_18._37_select = " Non ho tempo per queste cose. " -gameforge.subquest_18._40_say = " Annulli questa missione? " -gameforge.subquest_18._50_say = " Bene...[ENTER]Magari avrai tempo per farlo qualche altra[ENTER]volta. " -gameforge.subquest_18._60_say = " Magari lo trover comunque... " -gameforge.subquest_18._70_say = " Ti sarei davvero grata. Quando trovi il povero[ENTER]scrivano, fammelo sapere. Di sicuro l'unico in[ENTER]tutto il villaggio. Magari star scrivendo[ENTER]qualche poema, e si nasconde per quello. Se[ENTER]dovesse accorgersi che lo sto cercando,[ENTER]scapperebbe via. " -gameforge.subquest_18._80_sendLetter = " Trova Soon. " -gameforge.subquest_18._90_sayTitle = " Trova il topo da biblioteca " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Procura pelliccia di lupo " -gameforge.subquest_19._10_npcChat = " Cerca un piumino " -gameforge.subquest_19._110_sayTitle = " Procura pelliccia di lupo " -gameforge.subquest_19._120_sayReward = " Procura una pelliccia di lupo, in modo che la[ENTER]vecchietta possa pulire casa senza pi tossire.[ENTER]Puoi ottenerne una dai lupi grigi. " -gameforge.subquest_19._130_targetVid = " Torna dalla vecchietta. " -gameforge.subquest_19._140_npcChat = " Consegna pelliccia di lupo " -gameforge.subquest_19._150_say = " Una pelliccia di lupo, che gentile...[ENTER]Oh, no! Purtroppo questa pelliccia non va bene.[ENTER]Torna dai lupi, forse questa volta ne trovi una[ENTER]migliore. " -gameforge.subquest_19._160_say = " Mi serve un piumino per la polvere.[ENTER]Mi spiace, non posso farci nulla con[ENTER]quello. " -gameforge.subquest_19._170_select = " Riprover ancora " -gameforge.subquest_19._180_select = " Non voglio " -gameforge.subquest_19._190_say = " Vuoi davvero annullare questa[ENTER]missione? " -gameforge.subquest_19._200_say = " Ritorna pi tardi... " -gameforge.subquest_19._20_say = " Cof! cof! Oh cielo, questa tosse mi sta[ENTER]uccidendo. Non ho nulla con cui pulire la casa, e[ENTER]la polvere si accumula. Perch non posso avere un[ENTER]piumino per la polvere? Mio figlio l'ha usato per[ENTER]farci qualche arma. Mio figlio mi uccider! " -gameforge.subquest_19._210_say = " Lo so che difficile, ma ti prego[ENTER]riprovaci. " -gameforge.subquest_19._220_say = " Grazie per occupartene. " -gameforge.subquest_19._230_say = " Tu sei l'avventuriero che stato qui di recente![ENTER]La mia tosse ancora grave, non pensi?[ENTER]*cof* *cof* *cof* Come puoi sentire, ce l'ho[ENTER]ancora. La casa ancora piena di polvere.[ENTER][ENTER]Oh, mi hai portato una pelliccia di lupo?[ENTER]Magnifico, quella giusta! Aspetta un momento...[ENTER]torno in un secondo " -gameforge.subquest_19._240_say = " un,due,un,due. un piede davanti[ENTER]all'altro..ok,eccomi di nuovo. ti ringrazio[ENTER]molto. finalmente posso pulire la mia casa come[ENTER]si deve. ho trovato qualcosa che vorrei darti.[ENTER]non so esattamente se valga qualcosa ma forse ti[ENTER]sar d'aiuto.grazie ancora.addio! " -gameforge.subquest_19._250_sendLetter = " Qualcosa piena di polvere " -gameforge.subquest_19._260_say = " Come ricompensa hai ricevuto un oggetto che[ENTER]sembrerebbe solo immondizia. Sei curioso, e togli[ENTER]la polvere. " -gameforge.subquest_19._270_say = " una vecchia costosa armatura.[ENTER]Il lavoro di un bravo fabbro. Sei[ENTER]fortunato! " -gameforge.subquest_19._280_say = " un'armatura. E' vecchia ma pu essere ancora[ENTER]usata. Mi chiedo se sia una semplice armatura.[ENTER][ENTER]Bene... gi qualcosa! " -gameforge.subquest_19._290_say = " E' un set di armature, ma nonostante tutte le[ENTER]vostra speranza, sono risultate essere[ENTER]completamente inutili. " -gameforge.subquest_19._300_sayReward = " Hai ricevuto 15.000 punti esperienza. " -gameforge.subquest_19._30_select = " Te ne porter una " -gameforge.subquest_19._40_say = " *cof**cof* tutto pieno di polvere. Mi serve un[ENTER]piumino per spolverare. Puoi[ENTER]aiutarmi? " -gameforge.subquest_19._50_say = " passato molto ormai, ma credo che mio marito,[ENTER]che riposi in pace, abbia usato la mia pelliccia[ENTER]di lupo. Cof! Cof![ENTER]Potresti procurare una pelliccia di lupo per una[ENTER]povera vecchietta? Puoi trovarla dai lupi grigi.[ENTER]Mi saresti davvero di aiuto. " -gameforge.subquest_19._60_say = " Vuoi davvero annullare? " -gameforge.subquest_19._70_say = " Va bene...peccato. Credevo che mi avresti[ENTER]aiutata. Torna pure se dovessi cambiare[ENTER]idea. " -gameforge.subquest_19._80_say = " Che tipo di ricompensa ti saresti aspettato da[ENTER]una povera vecchia? " -gameforge.subquest_19._90_say = " Non facile procurarsi una simile pelliccia di[ENTER]lupo. Ma ci prover. Un giorno voglio diventare[ENTER]un vero eroe! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Vuoi abbandonare la ricerca? " -gameforge.subquest_20._10_targetVid = " Aiuta Ah-Yu! " -gameforge.subquest_20._110_say = " Ok, puoi andare. Ma torna se avrai[ENTER]tempo. " -gameforge.subquest_20._120_say = " Sei un codardo. Sai solo scappare.[ENTER]Se tu incontrassi i selvaggi, scapperesti via![ENTER]Vattene. " -gameforge.subquest_20._130_say = " Grazie per l'aiuto. Sono 3 lance. " -gameforge.subquest_20._140_sendLetter = " Le lance " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " Le tre lance " -gameforge.subquest_20._170_say = " Hai trovato le tre lance del marito di Ah-Yu.[ENTER]Dovresti ridargliele. Ora torna da Ah-Yu. " -gameforge.subquest_20._180_sayTitle = " Cerca le lance. " -gameforge.subquest_20._190_say = " Fante selvaggio, scagnozzo selvaggio, arciere[ENTER]selvaggio e generale selvaggio potrebbero avere[ENTER]le lance.[ENTER]Cerca quelle che appartenevano al marito. " -gameforge.subquest_20._200_sayReward = " Devi trovare le tre lance e riportarle da Ah-Yu.[ENTER](Numero di lance: %s) " -gameforge.subquest_20._20_npcChat = " Ricordo di un marito. " -gameforge.subquest_20._210_npcChat = " Dove posso trovare le lance? " -gameforge.subquest_20._220_say = " molto probabile che i selvaggi abbiano le lance[ENTER]di mio marito.[ENTER]Chi lo sa, spero solo non le abbiano vendute.[ENTER]Sono delle ottime lance.[ENTER][ENTER]Hai intenzione di continuare a cercarle? " -gameforge.subquest_20._230_select = " S, continuo a cercare. " -gameforge.subquest_20._240_say = " Sei un codardo! Ok, ci andr da sola.[ENTER][ENTER]Vuoi davvero smettere di cercare? " -gameforge.subquest_20._250_select = " Si. " -gameforge.subquest_20._260_say = " Lo farei io stesso, ma il mio bambino ha bisogno[ENTER]di me. Torna di nuovo quando hai trovato tutte le[ENTER]lance " -gameforge.subquest_20._270_say = " Ti arrendi nel cercare le lance del marito di[ENTER]Ah-Yu. " -gameforge.subquest_20._280_say = " Grazie. Sono sicuro che li troverai subito! " -gameforge.subquest_20._290_npcChat = " Riporta le lance del marito. " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Oh no, non piangere, tesoro mio. Anche la mamma [ENTER]preoccupata.[ENTER]Se continui a piangere non riusciremo a[ENTER]tranquillizzarci. Ti prego, basta piangere. " -gameforge.subquest_20._310_say = " Grazie per avermene riportata una.[ENTER]Potresti anche cercare la altre due? Erano[ENTER]insieme. Grazie. " -gameforge.subquest_20._320_select = " Ci riprover " -gameforge.subquest_20._330_select = " Mi arrendo. " -gameforge.subquest_20._340_say = " Ti arrendi nel cercare le lance del marito di[ENTER]Ah-Yu. " -gameforge.subquest_20._350_say = " Grazie per non rinunciare! " -gameforge.subquest_20._360_say = " Oh, eccole! Sono davvero felice, grazie! Non [ENTER]molto, ma ecco...[ENTER]prendi. " -gameforge.subquest_20._370_sayReward = " Hai ricevuto 300.000 punti esperienza[ENTER]Hai ricevuto 20.000 Yang " -gameforge.subquest_20._40_say = " Oh... di solito sei allegro. Cos'hai che non va[ENTER]oggi? " -gameforge.subquest_20._50_say = " Prima sempre stato mio marito a prendersi cura[ENTER]di me. Ma poi morto in guerra. Tutto ci che mi[ENTER]resta di lui sono il nostro bambino e le sue[ENTER]lance. " -gameforge.subquest_20._60_say = " Mentre lavoravo, qualcuno ha rubato le lance. I[ENTER]vicini mi hanno detto che sono stati i selvaggi.[ENTER]Non posso andare io per via del bambino " -gameforge.subquest_20._70_say = " Puoi riportarmi le lance? Sono sicuro che le[ENTER]troverai dai selvaggi. " -gameforge.subquest_20._80_select = " Le cercher " -gameforge.subquest_20._90_select = " Non ho tempo. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Grazie mille, amico mio![ENTER]Spero che avrai successo. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Una medicina per Balso. " -gameforge.subquest_21._120_targetVid = " Vai da Balso " -gameforge.subquest_21._130_sayReward = " Hai trovato una medicina per la malattia che[ENTER]Balso ha contratto dagli appestati. Portala da[ENTER]lui. " -gameforge.subquest_21._140_sayTitle = " Procurati la medicina " -gameforge.subquest_21._150_say = " Durante la sua lunga fuga, Balso ha contratto una[ENTER]malattia sconosciuta. Recati al monte Sohan,[ENTER]dagli appestati, e procuragli una medicina. " -gameforge.subquest_21._160_npcChat = " Ho le medicine! " -gameforge.subquest_21._170_say = " Oh, molte grazie. terribile vivere come un[ENTER]fuggitivo. Peggio ancora se ti ammali. Ma ora con[ENTER]questa cura, sono tornato in forma.[ENTER]Grazie. " -gameforge.subquest_21._180_sayTitle = " Ricompensa: " -gameforge.subquest_21._190_sayReward = " Hai ricevuto 1.900.000 punti esperienza Hai[ENTER]ricevuto 30.000 Yang " -gameforge.subquest_21._20_npcChat = " Ho un prurito! " -gameforge.subquest_21._30_sayTitle = " Traditore Balso " -gameforge.subquest_21._40_say = " Posso chiederti un favore? Come di certo gi[ENTER]saprai, vengo chiamato traditore, e mi [ENTER]difficile vivere in queste condizioni. Ho avuto[ENTER]anche dei momenti felici nella mia vita, ma ora [ENTER]l'esatto opposto. Fino ad ora sono sempre stato[ENTER]in fuga, senza mai potermi fermare. Per di pi ho[ENTER]contratto diverse malattie. " -gameforge.subquest_21._50_say = " Alcuni giorni fa ero al monte Sohan e per caso mi[ENTER]sono imbattuto in alcuni uomini appestati.[ENTER]Fortunatamente son riuscito a scappare, ma per[ENTER]qualche strana ragione ho contratto una strana[ENTER]malattia toccando la loro pelle. Puoi aiutarmi a[ENTER]trovare un po' di medicina?[ENTER]Presumo che ne abbiano un po' con loro. Non mi[ENTER]piace farlo ma, per favore, puoi aiutarmi? " -gameforge.subquest_21._60_select = " Si, ti aiuter " -gameforge.subquest_21._70_say = " Vuoi smettere di cercare? " -gameforge.subquest_21._80_say = " Bene, mi capita sempre. Ovunque vada trovo gente[ENTER]a cui non piaccio. Torna di nuovo se cambierai[ENTER]idea. " -gameforge.subquest_21._90_say = " vattene! e non tornare mai pi!sempre la stessa[ENTER]storia... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Grazie mille. Ho fiducia in te! Portami in fretta[ENTER]l'ascia " -gameforge.subquest_22._10_targetVid = " L'ascia d'oro di Deokbae " -gameforge.subquest_22._110_targetVid = " Visita Deokbae " -gameforge.subquest_22._120_sayTitle = " Trovata l'ascia d'oro " -gameforge.subquest_22._130_say = " Hai trovato l'ascia d'oro da un selvaggio.[ENTER]Consegnala a Deokbae. " -gameforge.subquest_22._140_sayTitle = " Cerca l'ascia d'oro " -gameforge.subquest_22._150_say = " Riporta a Deokbae l'ascia d'oro rubata dai[ENTER]generali selvaggi. " -gameforge.subquest_22._160_npcChat = " Ho trovato l'ascia d'oro! " -gameforge.subquest_22._170_sayTitle = " Deokbae il taglialegna: " -gameforge.subquest_22._180_say = " Senza il tuo aiuto, non avrei mai riavuto la mia[ENTER]ascia. Grazie mille. Far pi attenzione in[ENTER]futuro e la terr sempre con me " -gameforge.subquest_22._190_sayReward = " Ricevi 400.000 punti esperienza. " -gameforge.subquest_22._200_sayReward = " Ricevi 30.000 Yang. " -gameforge.subquest_22._20_npcChat = " Informazioni sull'ascia d'oro " -gameforge.subquest_22._30_sayTitle = " Deokbae il taglialegna: " -gameforge.subquest_22._40_say = " Oh no... oh no... ho perso la mia ascia. Forse[ENTER]saprai di quale ascia parlo. Ah si...lo sai? Si,[ENTER]l'ascia d'oro. Me la diede il fabbro, ma i[ENTER]selvaggi l'hanno rubata " -gameforge.subquest_22._50_say = " Se il fabbro dovesse venirlo a sapere, si[ENTER]arrabbierebbe molto, e non mi riparer pi le[ENTER]asce in futuro. Era un'ascia molto buona.[ENTER]Potresti riportarmela? " -gameforge.subquest_22._60_select = " Rifiuta " -gameforge.subquest_22._70_say = " Vuoi smettere di cercare? " -gameforge.subquest_22._80_say = " Oh... ripensaci se avrai tempo. " -gameforge.subquest_22._90_say = " Troppo difficile per te? Ok, non posso farci[ENTER]nulla. Ma stai attento, i selvaggi sono[ENTER]ovunque. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Cerca Yu-Hwan! " -gameforge.subquest_23._10_targetVid = " Ti prego cerca mio fratello maggiore! " -gameforge.subquest_23._110_targetVid = " Vai da Yu-Hwan " -gameforge.subquest_23._120_say = " Il fratello maggiore di Mirine scomparso di[ENTER]nuovo. molto che non se ne sa nulla. La lettera[ENTER]che le hai consegnato ultimamente l'ultimo[ENTER]contatto avuto con lui. Vai da Yu-Hwan e cerca il[ENTER]fratello maggiore di Mirine. " -gameforge.subquest_23._130_npcChat = " Hai visto il fratello di Mirine? " -gameforge.subquest_23._140_say = " Fratello di Mirine? Ha paura di non poterti[ENTER]aiutare, anche io non lo vedo da molto tempo.[ENTER]A stento ricordo quando stata l'ultima volta[ENTER]che l'ho visto. Ecco perch anche io sono[ENTER]preoccupato. Forse gli successo qualcosa. Ho[ENTER]sentito dire che il cacciatore Yang-Shin lo ha[ENTER]visto. Chiedi a lui, magari pu darti qualche[ENTER]indizio. " -gameforge.subquest_23._150_sendLetter = " Cerca Yang-Shin " -gameforge.subquest_23._160_targetVid = " Vai dal cacciatore Yang-Shin " -gameforge.subquest_23._170_say = " Il cacciatore Yang-Shin sempre in giro, forse[ENTER]ha visto il fratello maggiore di Mirine. " -gameforge.subquest_23._180_npcChat = " Hai visto il fratello di Mirine? " -gameforge.subquest_23._190_say = " Stai parlando del fratello maggiore di Mirine?[ENTER]L'ultima volta che l'ho incontrato stava andando[ENTER]nella Valle di Seungryong per raccogliere delle[ENTER]erbe curative. Si, la cosa mi ha sorpreso, visto[ENTER]che quell'area molto pericolosa, ma non ho[ENTER]pensato oltre. " -gameforge.subquest_23._200_say = " Avrei dovuto fermarlo. Se finora non si fatto[ENTER]sentire, significa che gli successo qualcosa.[ENTER]Forse meglio che vai subito nella Valle di[ENTER]Seungryong a cercarlo. " -gameforge.subquest_23._20_npcChat = " Perch piangi? " -gameforge.subquest_23._210_select = " Avvia la ricerca " -gameforge.subquest_23._220_say = " Vuoi abbandonare la ricerca? " -gameforge.subquest_23._230_say = " Mirine era veramente molto triste.[ENTER]Torner pi tardi " -gameforge.subquest_23._240_say = " Il fatto che un fratello pi grande non si faccia[ENTER]sentire per un po' di tempo non significa[ENTER]necessariamente che gli sia successo qualcosa.[ENTER]Non devi per forza andare in una valle cos[ENTER]pericolosa solo perch te l'ha chiesto una[ENTER]ragazzina. " -gameforge.subquest_23._250_say = " La missione non cos facile come sembra.[ENTER]La Valle dei Seungryong un posto pericoloso.[ENTER]Ma l'ho promesso, quindi lo far. " -gameforge.subquest_23._260_sendLetter = " Il fratello perduto " -gameforge.subquest_23._270_targetVid = " Cerca il fratello maggiore nella Valle di[ENTER]Seungryong. " -gameforge.subquest_23._280_sayTitle = " Cerca il fratello di Mirine " -gameforge.subquest_23._290_say = " Il fratello di Mirine alla ricerca di erbe[ENTER]curative nella Valle di Seungryong. Vai li e vedi[ENTER]se st bene. Il Teleporter potr esserti di aiuto[ENTER]se vuoi fare prima. " -gameforge.subquest_23._300_npcChat = " Il corpo! " -gameforge.subquest_23._30_say = " Un momento... mi avevi gi portato una lettera di[ENTER]mio fratello, giusto?[ENTER]Te ne sono davvero grata. Ma ho perso di nuovo[ENTER]ogni contatto con lui. Mio fratello non ancora[ENTER]tornato. Sta cercando delle erbe officinali per[ENTER]me. " -gameforge.subquest_23._310_say = " Un uomo morto disteso qui. giovane e magro e[ENTER]sembra che stava raccogliendo Ginseng. Ho paura[ENTER]che potrebbe essere il fratello maggiore di[ENTER]Mirine che state cercando. Indossa una collana[ENTER]con un pendente Potrebbe esserci un nesso tra[ENTER]questo pendente ed il fratello di Mirine. Lo dar[ENTER]a lei. " -gameforge.subquest_23._320_sendLetter = " Vai da Mirine. " -gameforge.subquest_23._330_sayTitle = " La triste notizia " -gameforge.subquest_23._340_say = " Indosso ad un cadavere nella Valle di Seungryong[ENTER]hai trovato un pendente sul quale inciso il[ENTER]nome Mirine. Vai da Mirine e portale la collana e[ENTER]il pendente. " -gameforge.subquest_23._350_npcChat = " Conosci questa collana? " -gameforge.subquest_23._360_say = " Oh, questa collana ... Mio fratello la indossava[ENTER]tutto il tempo. Ne ho una simile. Le indossavamo[ENTER]sempre, cos ci potevamo sempre ricordare l'uno[ENTER]dell'altro e ritrovarci. Ma... ora mio fratello[ENTER]non qui...solo la collana tornata... " -gameforge.subquest_23._370_say = " Il mio povero fratello.... E tutto a causa di[ENTER]questa guerra. Mio fratello vendeva erbe[ENTER]curative, l'unica cosa che ci ha portato soldi e[ENTER]ci ha permesso di comperare il cibo. Ha lavorato[ENTER]duramente per fare in modo che avessi abbastanza[ENTER]da mangiare. E ora morto... tutto per colpa[ENTER]mia.. " -gameforge.subquest_23._380_say = " Grazie per essertene occupato.[ENTER]Ora so cosa gli successo. Se non mi avessi[ENTER]aiutata, non lo avrei mai[ENTER]saputo. " -gameforge.subquest_23._390_say = " Avr cura io del pendente di mio fratello, la[ENTER]collana puoi tenerla tu.[ENTER]Prendila come ricompensa. Credo ti sar utile.[ENTER][ENTER]Grazie per l'aiuto.[ENTER]Sicuramente si trova in paradiso ora, cosa ne[ENTER]pensi? " -gameforge.subquest_23._400_sayReward = " Hai ricevuto 600.000 punti esperienza[ENTER]Hai ricevuto 35.000 Yang " -gameforge.subquest_23._40_say = " Sono preoccupata per lui da quando non ho pi sue[ENTER]notizie.[ENTER]Scusami, ma... potresti cercare di nuovo mio[ENTER]fratello? Magari Yu-Hwan sa[ENTER]qualcosa. " -gameforge.subquest_23._50_select = " Rifiuta " -gameforge.subquest_23._60_say = " Vuoi abbandonare la ricerca? " -gameforge.subquest_23._70_say = " Oh...[ENTER]Aspetto qui.[ENTER]Magari pi tardi? Ti prego! " -gameforge.subquest_23._80_say = " Non ho tempo![ENTER]Buona fortuna per tuo fratello. " -gameforge.subquest_23._90_say = " Non si lascia da sola una ragazza in lacrime. E[ENTER]l'incarico non durer molto. Forza! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_24._10_targetVid = " La torta di riso di Yu-Rang " -gameforge.subquest_24._110_say = " Se pi tardi hai tempo, ti prego di tornare.[ENTER]Non so come faremo a sopravvivere senza vendere[ENTER]la torta di riso. " -gameforge.subquest_24._120_say = " Tutto gira intorno alle persone ricche che[ENTER]buttano Yang fuori dalla finestra come se non ci[ENTER]fosse un domani. Quando noi non sappiamo nemmeno[ENTER]se domani avremo cibo in tavola![ENTER]Andate via! " -gameforge.subquest_24._130_say = " Grazie, sei molto gentile. Aspetto qui finch non[ENTER]sarai di ritorno. " -gameforge.subquest_24._140_sendLetter = " La torta di riso rubata " -gameforge.subquest_24._150_say = " Riprendi dai ragni nel deserto la torta di riso[ENTER]persa da Yu-Rang. Se sarai troppo lento, i ragni[ENTER]la mangeranno oppure si scioglier sotto il sole[ENTER]cocente del deserto. " -gameforge.subquest_24._160_sayReward = " Uccidi i piccoli ragni nel deserto di Yongbi. " -gameforge.subquest_24._170_npcChat = " A proposito della torta di riso... " -gameforge.subquest_24._180_say = " Cosa? I ragni hanno mangiato la torta? Oh no! Non[ENTER]si sar mica sciolta?! Non dirmi che tutto[ENTER]perduto! " -gameforge.subquest_24._190_select = " No, va tutto bene. " -gameforge.subquest_24._200_select = " Mi arrendo. " -gameforge.subquest_24._20_npcChat = " La tua torta di riso rubata... " -gameforge.subquest_24._210_say = " Ti prego, ripensaci. La torta di riso davvero[ENTER]importante per me. Ti prego...[ENTER][ENTER]Vuoi annullare davvero la missione che consiste[ENTER]nel trovare nel deserto la torta di riso di[ENTER]Yu-Rang? " -gameforge.subquest_24._220_select = " Riprover ancora " -gameforge.subquest_24._230_select = " Mi dispiace, troppo difficile. " -gameforge.subquest_24._240_say = " Non ci posso credere. Chi ci aiuter adesso? " -gameforge.subquest_24._250_say = " Dai! Aiutami! " -gameforge.subquest_24._260_say = " Allora continuerai a cercare? Grazie! Ti prego,[ENTER]trova la torta di riso il pi in fretta[ENTER]possibile. " -gameforge.subquest_24._270_say = " No, troppo tardi. Anche se la riuscissi a[ENTER]trovare, sarebbe sciolta ormai e non riuscirei a[ENTER]venderla. " -gameforge.subquest_24._280_say = " Guardi per terra e trovi qualche pezzo di torta[ENTER]che i ragni hanno lasciato. Purtroppo sono tutti[ENTER]secchi. " -gameforge.subquest_24._290_sayReward = " Hai perso troppo tempo. La torta si sciolta.[ENTER]Missione fallita. " -gameforge.subquest_24._300_sendLetter = " Torna da Yu-Rang " -gameforge.subquest_24._30_say = " Hey, come sta tua madre? " -gameforge.subquest_24._310_targetVid = " Torna da Yu-Rang " -gameforge.subquest_24._320_say = " Hai recuperato la torta di Yu-Rang dai ragni[ENTER]appena in tempo. Portala da lei. " -gameforge.subquest_24._330_npcChat = " La fortuna ti sorride. Ecco la torta. " -gameforge.subquest_24._340_say = " Sei davvero bravo. Non so cosa dire, davvero...[ENTER]Potr venderla al mercato oggi stesso. Grazie[ENTER]mille! " -gameforge.subquest_24._350_sayReward = " Ricevi 900.000 punti esperienza " -gameforge.subquest_24._360_sayReward = " Ricevi 25.000 Yang " -gameforge.subquest_24._40_say = " Oh, sta meglio, grazie per avermelo[ENTER]chiesto. " -gameforge.subquest_24._50_say = " Sembri nei guai, cosa successo? " -gameforge.subquest_24._60_say = " Vendo torte di riso tutti i giorni, ma qualcosa[ENTER]di terribile mi accaduta oggi. Dei giganteschi[ENTER]ragni sono sbucati dal nulla e me ne hanno rubata[ENTER]una. Avevo paura, e non li ho combattuti. Ora non[ENTER]mi restano pi torte da vendere. Di cosa vivr?[ENTER]La mia famiglia non ha altre fonti di guadagno... " -gameforge.subquest_24._70_select = " La trover per te. " -gameforge.subquest_24._80_select = " Mi spiace, non ho tempo. " -gameforge.subquest_24._90_sayTitle = " Domanda: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Cosa ti piace? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " Beh, da quando ho perso mio marito in guerra, mi[ENTER]sento sola.[ENTER]Uhm, cosa mi farebbe sentire meglio? Mio marito[ENTER]mi regalava spesso dei fiori. " -gameforge.subquest_25._120_say = " Ci sono dei fiori che crescono lontano dal nostro[ENTER]villaggio. Anche se era pericoloso, me li[ENTER]regalava sempre. molto che non vedo quei fiori,[ENTER]da quando morto mio marito. Sono in momenti[ENTER]come questo che mi manca di pi. Uhm, cos'ho[ENTER]detto...[ENTER]Dimentica tutto. " -gameforge.subquest_25._130_qSetTitle = " Torna da Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Torna da Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ad Ariyoung mancano molto i fiori che suo marito[ENTER]le portava di solito. Vai da Huahn-So e[ENTER]riferisciglielo. " -gameforge.subquest_25._170_npcChat = " Il regalo per Ariyoung... " -gameforge.subquest_25._180_say = " Allora, cosa le piace? Non le hai detto nulla di[ENTER]me, vero? Uhm le piacciono i fiori che le[ENTER]regalava suo marito? davvero lontano dal[ENTER]villaggio. Non sar facile per me procurarmeli. E[ENTER]potrei trovare mostri come delle[ENTER]tigri! " -gameforge.subquest_25._190_say = " Si, perch non mi aiuti? Perch non prendi tu i[ENTER]fiori per me?[ENTER]Potremmo aiutarci a vicenda.[ENTER]Huh? Non erano questi i patti?[ENTER]Dai, non vedi quanto mi sforzo a ricevere il suo[ENTER]amore?[ENTER]Aiutami! Ti ricompenser con un mucchio di[ENTER]yang " -gameforge.subquest_25._200_select = " Rifiuta " -gameforge.subquest_25._20_npcChat = " Oh mia amata Ariyoung " -gameforge.subquest_25._210_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_25._220_say = " Accidenti. Come faccio a procurare questi fiori?[ENTER]Ti prego, se mai dovessi cambiare idea, torna da[ENTER]me! " -gameforge.subquest_25._230_say = " Non sei mai stato innamorato?[ENTER]Non hai idea di cosa io provi per Ariyoung? Oh[ENTER]Ariyoung... " -gameforge.subquest_25._240_say = " Grazie mille! Ti prego portami i fiori. " -gameforge.subquest_25._250_qSetTitle = " Prendi i fiori " -gameforge.subquest_25._260_targetVid = " Fiori " -gameforge.subquest_25._270_sayTitle = " Fiori per Ariyoung " -gameforge.subquest_25._280_say = " Per aiutare Huahn-So nel dichiarare i suoi[ENTER]sentimenti per Ariyoung, devi trovare dei fiori[ENTER]particolari. Puoi prenderli nell'angolo della[ENTER]mappa del primo villaggio. " -gameforge.subquest_25._290_npcChat = " Non ho trovato alcun fiore " -gameforge.subquest_25._300_say = " Uhm, dannazione...[ENTER]Avrei voluto dichiararle i miei sentimenti.[ENTER] cos difficile conquistare il suo amore.[ENTER]Mia cara Ariyoung... " -gameforge.subquest_25._30_say = " Uhm...Conosci Ariyoung? Beh lei ... no, era[ENTER]sposata. Il marito mor alcuni anni fa e da[ENTER]allora vive da sola. una persona molto[ENTER]accattivante ed ancora una bella donna. Quando[ENTER]si spos era molto giovane, io arrivai troppo[ENTER]tardi... " -gameforge.subquest_25._310_select = " Prover ancora " -gameforge.subquest_25._320_select = " Mi arrendo. " -gameforge.subquest_25._330_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_25._340_say = " Oh... Se cambi idea... Sar qui ad aspettarti.[ENTER]Aiutami... " -gameforge.subquest_25._350_say = " Il mio amore finir cos? Ariyoung... " -gameforge.subquest_25._360_say = " Ti sono davvero grato. Devi essere innamorato per[ENTER]capire cosa provo per lei. " -gameforge.subquest_25._370_npcChat = " I fiori preferti da Ariyoung " -gameforge.subquest_25._380_say = " Questi fiori somigliano proprio a quelli[ENTER]descritti da Ariyoung. Gliene porter qualcuno. " -gameforge.subquest_25._390_qSetTitle = " Torna da Huahn-So " -gameforge.subquest_25._400_say = " Ho trovato i fiori preferiti di Ariyoung e ne ho[ENTER]preso qualcuno. Dovrei portarli da Huahn-So[ENTER]affinch possa dichiarare il suo amore per lei. " -gameforge.subquest_25._40_say = " Ma suo marito mor in guerra. Lei rimasta[ENTER]vedova molto giovane.[ENTER]Nonostante sia stata gi sposata, voglio che[ENTER]sappia quello che provo per lei. So che una[ENTER]richiesta insolita, ma potresti[ENTER]aiutarmi? " -gameforge.subquest_25._410_npcChat = " Ecco i fiori preferiti di Ariyoung " -gameforge.subquest_25._420_say = " Sono questi? Ora posso dire ad Ariyoung quello[ENTER]che provo per lei. Credi sia ancora presto?[ENTER]Ad ogni modo ora posso dirle che la amo. Non[ENTER]m'importa se ancora presto. Ti ringrazio, ecco[ENTER]la tua ricompensa. " -gameforge.subquest_25._430_sayReward = " Ricevi 400.000 punti esperienza. " -gameforge.subquest_25._440_sayReward = " Hai ricevuto 12.000 Yang " -gameforge.subquest_25._50_say = " Pensi che le piacciano uomini di bell'aspetto? O[ENTER]begli abiti? Prima di tutto devo sapere cosa le[ENTER]piace, poi le potr parlare.[ENTER]Potresti farlo per me? Ma non dirle nulla di me![ENTER]Ti supplico![ENTER]Ovviamente ti ricompenser! " -gameforge.subquest_25._60_qSetTitle = " Vai da Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Vai da Ariyoung " -gameforge.subquest_25._80_targetVid = " Vai da Ariyoung " -gameforge.subquest_25._90_say = " Huahn-So ama la vedova Ariyoung.[ENTER]Per aiutarlo a dirle cosa prova per lei, devi[ENTER]capire cosa le piace.[ENTER]Chiedi ad Ariyoung cosa le piace, ma non dire[ENTER]nulla di Huahn-So! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " a tuo discapito. Stai perdendo la possibilit[ENTER]della tua vita. " -gameforge.subquest_26._10_targetVid = " Vai dal Magazziniere. " -gameforge.subquest_26._110_say = " Ottimo! Sapevo che ti sarebbe interessato. Se ne[ENTER]dovessi trovare, portale qui e dividile con me! " -gameforge.subquest_26._120_sendLetter = " Vai da Octavio. " -gameforge.subquest_26._130_targetVid = " Ok-Gu " -gameforge.subquest_26._140_sayTitle = " Vai da Octavio. " -gameforge.subquest_26._150_say = " Il magazziniere ti ha dato un buon consiglio: le[ENTER]cosce di rana sono un ottimo rimedio per la[ENTER]spossatezza e le ossa stanche. Chiedi ad Octavio[ENTER]se pu fare ancora quel tipo di zuppa. " -gameforge.subquest_26._160_npcChat = " Zuppa di cosce di rana? " -gameforge.subquest_26._170_say = " Zuppa di cosce di rana... Ah giusto una volta la[ENTER]preparavo, ma ora non pi. Una volta, non avevo[ENTER]paura di quei mostri, ed andavo a procurarmele[ENTER]facilmente. " -gameforge.subquest_26._180_say = " Ma ormai...sono troppo vecchio e stanco. Con[ENTER]quella zuppa potrei recuperare le forze, ma le[ENTER]rane non sono facili da uccidere. Se me le[ENTER]procurerai tu, ti preparer la migliore zuppa di[ENTER]cosce di rana del mondo! " -gameforge.subquest_26._190_select = " Sicuro, lo faccio. " -gameforge.subquest_26._200_select = " No, non posso. " -gameforge.subquest_26._20_npcChat = " Come stai? " -gameforge.subquest_26._210_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_26._220_say = " Sei occupato? Torna se cambi[ENTER]idea. " -gameforge.subquest_26._230_say = " La mia zuppa non molto rinomata .Se la[ENTER]conoscessi, di certo lo faresti. Va bene,[ENTER]arrivederci. " -gameforge.subquest_26._240_say = " Allora fai presto! Preparer il necessario per la[ENTER]zuppa di cosce di rana. " -gameforge.subquest_26._250_sendLetter = " Ricevi cosce di rana " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Prendi le cosce di rana " -gameforge.subquest_26._280_say = " Hai ricevuto una coscia di rana gigante. Torna da[ENTER]Octavio. " -gameforge.subquest_26._290_sayTitle = " Uccidi le rane d'albero capobanda " -gameforge.subquest_26._300_say = " Octavio necessita di cosce di rana per la sua[ENTER]zuppa. Puoi trovarle cacciando le rane d'albero[ENTER]capobanda nel tempio Hwang. " -gameforge.subquest_26._30_sayTitle = " Amministratore dei Magazzini: " -gameforge.subquest_26._310_npcChat = " Non posso farlo ora. " -gameforge.subquest_26._320_say = " Cosa succede? Quando ero giovane come te prendevo[ENTER]10 cosce di rana al giorno. " -gameforge.subquest_26._330_select = " Riprova ancora " -gameforge.subquest_26._340_say = " Sei stanco? Perch non fai una pausa e riprovi[ENTER]pi tardi? " -gameforge.subquest_26._350_say = " Mi sarebbe servita la zuppa di cosce di rana. Ma[ENTER]a quanto pare non la avr. Peccato. Ciao! " -gameforge.subquest_26._360_say = " Allora non gironzolare qui e vai! L'acqua sta gi[ENTER]bollendo ed tutto pronto! " -gameforge.subquest_26._370_targetVid = " Vai da Octavio. " -gameforge.subquest_26._380_say = " Ecco cosa io chiamo coscia di rana! Di solito[ENTER]sarebbero state pi piccole, ma sono certo che[ENTER]anche questa avr un ottimo sapore. Aspetta un[ENTER]attimo ... Gi profuma di buono. Un altro pizzico[ENTER]di sale... Ecco! Prendine un p. Hahaha, ora ho[ENTER]forze a sufficenza per un'intera settimana di[ENTER]lavoro! " -gameforge.subquest_26._390_say = " Assicurati che nessun altro venga a conoscenza di[ENTER]questa zuppa.[ENTER]Specialmente il magazziniere...[ENTER]Preparo raramente questa zuppa.[ENTER]Se si spargesse la voce tutti verrebbero qui ad[ENTER]annoiarmi. " -gameforge.subquest_26._400_sayReward = " Ricevi 5.000.000 punti esperienza. " -gameforge.subquest_26._40_say = " Non sono stato tanto bene ultimamente. Il mio[ENTER]fisico non pi quello di una volta. Quando ero[ENTER]giovane, riuscivo a lavorare anche tutta la[ENTER]notte, qualsiasi giorno della settimana, persino[ENTER]se avevo bevuto. Ora sempre pi difficile[ENTER]alzarsi di buon mattino. Ho bisogno di una buona[ENTER]zuppa di cosce di rana per tornare in forma. " -gameforge.subquest_26._410_sayReward = " Ricevi 50.000 Yang. " -gameforge.subquest_26._50_say = " Non sai cos' la zuppa di cosce di rana? Quando[ENTER]ne prendi un p, ti senti subito energico e pieno[ENTER]di forze. Potresti lavorare per una settimana di[ENTER]fila senza stancarti! Octavio una volta le[ENTER]preparava, ma per qualche motivo ha smesso da un[ENTER]p di tempo a questa parte. " -gameforge.subquest_26._60_select = " Parler con Octavio. " -gameforge.subquest_26._70_select = " Ho da fare. " -gameforge.subquest_26._80_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_26._90_say = " Va bene, se sei occupato...[ENTER]Torna se hai tempo. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Dovrebbe vergognarsi di definirsi un padre! Se lo[ENTER]trovo...che Dio lo grazi! Non pensare che stia[ENTER]esagerando. Chiedi a tutti qui nel villaggio, la[ENTER]vedono tutti allo stesso modo. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Bottegaia: " -gameforge.subquest_27._120_makequestbutton = " Vai dalla bottegaia " -gameforge.subquest_27._130_say = " Probabilmente la bottegaia sa qualcosa circa[ENTER]Soon. Va da lei e chiedile informazioni a[ENTER]proposito. " -gameforge.subquest_27._140_npcChat = " Cosa succede con Soon? " -gameforge.subquest_27._150_say = " Ieri era passato di qui per chiedere informazioni[ENTER]sul libro segreto del tempio. Non aveva yang con[ENTER]s, quindi si accontentato di dare un'occhiata.[ENTER]Dev'essere davvero importante per lui se trascura[ENTER]addirittura la famiglia per cercarlo. Perch gli[ENTER]interessa tanto? " -gameforge.subquest_27._160_sayTitle = " Bottegaia: " -gameforge.subquest_27._170_say = " Mi dispiace per Aranyo. Non ha sposato Soon per[ENTER]lavorare giorno e notte. Di certo non si sarebbe[ENTER]immaginata di dover badare alla famiglia tutta da[ENTER]sola. Forse dovresti parlarlgli... Magari[ENTER]capir. " -gameforge.subquest_27._180_makequestbutton = " Vai da Soon " -gameforge.subquest_27._190_qSetTitle = " Vai da Soon " -gameforge.subquest_27._200_targetVid = " Ancora Soon " -gameforge.subquest_27._20_npcChat = " La gioia della lettura " -gameforge.subquest_27._210_say = " Vai da Soon[ENTER]Vai da Soon e chiedigli circa il tempio. " -gameforge.subquest_27._220_npcChat = " Cos' il libro segreto del tempio? " -gameforge.subquest_27._230_say = " Sai, ho letto ogni libro del mondo.[ENTER]Ultimamente ho sentito parlare di un libro del[ENTER]tempio segreto.[ENTER]Si vocifera che quel libro contenga i segreti del[ENTER]tempio oscuro, e spiega come diventare un[ENTER]santo. " -gameforge.subquest_27._240_say = " Voglio assolutamente leggerlo.[ENTER]Potresti procurartelo per me?[ENTER]Se lo farai, ti ricompenser, anche se dovessi[ENTER]vendere la mia casa. " -gameforge.subquest_27._250_select = " Lo far! " -gameforge.subquest_27._260_select = " Non posso mi spiace. " -gameforge.subquest_27._270_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_27._280_say = " Dai, non vorresti aiutarmi? Se ora non puoi,[ENTER]torna dopo. Ti aspetto. " -gameforge.subquest_27._290_say = " Davvero non vuoi aiutarmi? Ti servono delle[ENTER]vacanze, uhm?[ENTER]Quel libro davvero importante per me. Cosa far[ENTER]ora?[ENTER]Dannazione! " -gameforge.subquest_27._300_say = " Grazie, ti aspetter. " -gameforge.subquest_27._30_say = " Anche tu leggi volentieri come me? Parole che[ENTER]diventano frasi, e frasi che formano un libro.[ENTER]Magnifico![ENTER]E la gioia di scriverne uno affinch altri lo[ENTER]possano leggere! " -gameforge.subquest_27._310_makequestbutton = " Hai trovato il libro del tempio. " -gameforge.subquest_27._320_qSetTitle = " Hai trovato il libro del tempio, torna da[ENTER]Soon. " -gameforge.subquest_27._330_targetVid = " Torna da Soon. " -gameforge.subquest_27._340_makequestbutton = " Sconfiggi i fanatici oscuri " -gameforge.subquest_27._350_sayTitle = " Hai ucciso i fanatici esoterici. " -gameforge.subquest_27._360_say = " Porta il libro del tempio segreto da[ENTER]Soon. " -gameforge.subquest_27._370_say = " Soon estremamente interessato al libro segreto[ENTER]del tempio. Se ucciderai i fanatici oscuri,[ENTER]magari lo troverai. " -gameforge.subquest_27._380_npcChat = " Il libro del tempio segreto. " -gameforge.subquest_27._390_say = " Oh, lui! Davvero grazie![ENTER]Ecco la tua ricompensa.[ENTER]Ora lasciami solo, devo leggerlo! " -gameforge.subquest_27._400_sayReward = " Hai ricevuto 850.000 punti esperienza. " -gameforge.subquest_27._40_say = " Le pagine di questo libro pulsano di vita![ENTER]La saggezza e le nuove conoscenze sono qui![ENTER]Immagina quanto sarebbe squallida la mia vita[ENTER]senza libri...sfortunatamente per ... mia moglie[ENTER]non la vede cos. Potresti provare a convincerla[ENTER]da parte mia? " -gameforge.subquest_27._410_sayReward = " Ricevi 20.000 Yang. " -gameforge.subquest_27._420_say = " Hey... Non ce l'hai ancora? Se inizi una[ENTER]missione, devi portarla a termine.[ENTER]Ora portala a termine! " -gameforge.subquest_27._430_say = " I fanatici oscuri non vanno sottovalutati.[ENTER]Magari riprova di nuovo pi tardi. " -gameforge.subquest_27._440_say = " Bene, allora chieder a qualcun'altro.[ENTER]Peccato. " -gameforge.subquest_27._450_say = " Grazie, ti aspetto. Sono impaziente di stringerlo[ENTER]tra le mani e leggerlo. " -gameforge.subquest_27._50_makequestbutton = " Vai da Aranyo " -gameforge.subquest_27._60_sayTitle = " Vai da Aranyo " -gameforge.subquest_27._70_say = " Vai da Aranyo e chiedile di suo[ENTER]marito. " -gameforge.subquest_27._80_npcChat = " Perch hai tanta rabbia? " -gameforge.subquest_27._90_say = " Rabbia? Sto per esplodere di rabbia! Mio marito[ENTER]va a lavorare? NO! Porta yang a casa? NO! Ovvio,[ENTER] sempre preso dalle pagine di qualche libro! Hai[ENTER]mai avuto a che fare con una persona del genere?[ENTER]I libri ci danno forse da mangiare? O di che[ENTER]vestirci? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Oro per il fabbro " -gameforge.subquest_30._10_npcChat = " Ti servono minerali? " -gameforge.subquest_30._110_targetVid = " Fabbro " -gameforge.subquest_30._120_sayTitle = " Ritorna dal fabbro " -gameforge.subquest_30._130_say = " Hai raccolto i minerali necessari al fabbro per[ENTER]la creazione delle nuove armi. Dovresti[ENTER]portarglieli. " -gameforge.subquest_30._140_sayTitle = " Raccogli i minerali per le nuove armi. " -gameforge.subquest_30._150_say = " Il fabbro necessita di minerali per la produzione[ENTER]di un nuovo tipo di arma. Gli servono 100 unit[ENTER]di oro, 100 unit di argento e 100 unit di[ENTER]ebano. I giacimenti possono trovarsi in posizioni[ENTER]casuali della mappa qualora volessi estrarli da[ENTER]te. Ma puoi anche scambiarli o comprarli dagli[ENTER]altri giocatori... " -gameforge.subquest_30._160_npcChat = " Ho i minerali per te. " -gameforge.subquest_30._170_say = " Questi non bastano. Mi servono 100 di oro, 100 di[ENTER]argento e 100 di ebano. " -gameforge.subquest_30._180_select = " Prova ancora " -gameforge.subquest_30._190_select = " Arrenditi " -gameforge.subquest_30._200_say = " Vuoi davvero rinunciare definitivamente? " -gameforge.subquest_30._20_say = " Hey, tu! Si, dico a te! Non sei pi un[ENTER]principiante ormai. Sai perch? Perch ti ho[ENTER]assegnato compiti impegnativi! L'ho fatto solo[ENTER]nel tuo interesse, heheh. Ma ora dovrei chiederti[ENTER]un favore sul serio. " -gameforge.subquest_30._210_say = " difficile procurarsi minerali, eh?[ENTER]La fortuna viene con il duro lavoro. Perch non[ENTER]ti prendi una pausa e riprovi[ENTER]dopo? " -gameforge.subquest_30._220_say = " Accidenti, sarebbe stata un'ottima idea.[ENTER]Oh beh, diamine! Alla prossima! " -gameforge.subquest_30._230_say = " Se fai un piccolo sforzo, riuscirai a procurarti[ENTER]tutto.[ENTER]Buona fortuna! " -gameforge.subquest_30._240_say = " Oh, hai gi trovato tutto!Hahaha![ENTER]Posso dire che hai fatto un buon lavoro.[ENTER]Aspetta un attimo, non ci vorr molto.[ENTER]Ed ... ecco! " -gameforge.subquest_30._250_say = " Hmm, perfetto. A volte mi sorprendo della mia[ENTER]stessa bravura. Ecco la tua arma.[ENTER] nuova, quindi prenditene cura. " -gameforge.subquest_30._260_sayReward = " Hai ricevuto 200.000 punti esperienza. " -gameforge.subquest_30._270_sayReward = " Ricevi 20.000 Yang. " -gameforge.subquest_30._280_sayReward = " Ricevuta spada d'argento+3 " -gameforge.subquest_30._290_sayReward = " Ricevuto ventaglio acquatico+3 " -gameforge.subquest_30._30_say = " Vorrei forgiare un nuovo tipo di arma, ma [ENTER]davvero difficile reperire i materiali. Potresti[ENTER]farlo tu per me? Ti dar il primo esemplare che[ENTER]produrr come ricompensa. " -gameforge.subquest_30._40_say = " Mi servono 100 unit di minerale d'oro, 100 di[ENTER]argento e 100 di ebano. Sembra pi difficile di[ENTER]quello che . Puoi procurarti pi materiale di[ENTER]quel che ti serve da un singolo giacimento,[ENTER]pertanto dovresti farcela.[ENTER]Se ci dovesse risultarti difficile, potrai[ENTER]sempre comprarli o scambiarli con altri[ENTER]giocatori. Come preferisci... Spero che ce la[ENTER]farai! " -gameforge.subquest_30._50_select = " Rifiuta " -gameforge.subquest_30._60_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_30._70_say = " Non ho fretta. Se cambi idea torna[ENTER]pure. " -gameforge.subquest_30._80_say = " Accidenti, sarebbe stata un'ottima idea.[ENTER]Oh beh, diamine! Alla prossima! " -gameforge.subquest_30._90_say = " Oh, lo farai? Sei un vero amico! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Oro per il fabbro " -gameforge.subquest_31._10_targetVid = " Vai dal fabbro. " -gameforge.subquest_31._110_sayTitle = " Ritorna dal fabbro " -gameforge.subquest_31._120_sayReward = " Hai raccolto l'oro che il fabbro necessita per la[ENTER]nuova armatura. Portaglielo immediatamente " -gameforge.subquest_31._130_sayTitle = " Prendi l'oro per la nuova armatura " -gameforge.subquest_31._140_sayReward = " Il fabbro ti ha chiesto di trovargli i materiali.[ENTER]Ti servono 100 unit di rame, 100 di ebano e 100[ENTER]di perla. Puoi riceverli picconando i giacimenti[ENTER]sparsi per la mappa, oppure comprandoli o[ENTER]scambiandoli con gli altri giocatori. " -gameforge.subquest_31._150_npcChat = " Ho i minerali per te. " -gameforge.subquest_31._160_say = " Uhm, non bastano. Mi servono 100 unit di rame,[ENTER]100 di ebano e 100 di perle! " -gameforge.subquest_31._170_select = " Prova ancora " -gameforge.subquest_31._180_select = " Arrenditi " -gameforge.subquest_31._190_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_31._200_say = " Troppo difficile? Certo, non solo questione di[ENTER]fortuna, ma anche di duro lavoro. Perch non[ENTER]riprovi dopo? " -gameforge.subquest_31._20_npcChat = " Ti servono ancora minerali? " -gameforge.subquest_31._210_say = " Beh, cos sfumano i miei programmi sulla nuova[ENTER]armatura che avrebbe potuto cambiare il mondo![ENTER]Che peccato... " -gameforge.subquest_31._220_say = " Sii forte! So che puoi farcela! " -gameforge.subquest_31._230_say = " Fantastico. Sei stato veramente bravo ad entrare[ENTER]in possesso di tutti i materiali.[ENTER][ENTER]Ora, fai attenzione. Qui... e qui... poi devo[ENTER]raffreddare rapidamente ...[ENTER]Guarda, questa per te, come ricompensa per i[ENTER]tuoi sforzi. A presto! " -gameforge.subquest_31._240_sayReward = " Hai ricevuto 200.000 punti esperienza. " -gameforge.subquest_31._250_sayReward = " Ricevi 20.000 Yang. " -gameforge.subquest_31._260_sayReward = " Hai ricevuto una corazza del leone +3 " -gameforge.subquest_31._270_sayReward = " Hai ricevuto un abito formiche rosse +3 " -gameforge.subquest_31._280_sayReward = " Hai ricevuto una corazza dello spirito +3 " -gameforge.subquest_31._290_sayReward = " Hai ricevuto un vestito dell'amore +3 " -gameforge.subquest_31._30_say = " Ciao, hai un minuto per me?[ENTER]Ho davvero apprezzato l'aiuto che mi hai fornito[ENTER]per la creazione della nuova arma. Ora vorrei[ENTER]chiederti di aiutarmi di nuovo. Stavolta vorrei[ENTER]produrre una nuova armatura. Dopo una buona arma[ENTER]ci vuole per forza una buona armatura! " -gameforge.subquest_31._40_say = " Ovviamente necessiter di minerali per[ENTER]l'armatura. Potresti procurarteli per me? In[ENTER]cambio ti regaler la prima armatura che creer.[ENTER]Stavolta mi servono 100 unit di rame, 100 di[ENTER]ebano e 100 di perle. Sai cosa fare, buona[ENTER]fortuna! " -gameforge.subquest_31._50_select = " Accetta " -gameforge.subquest_31._60_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_31._70_say = " Perch esiti? Torna quando ti sentirai pronto. " -gameforge.subquest_31._80_say = " Un po' di minerali, non chiedo tanto. Beh,[ENTER]contento tu. Sparisci! " -gameforge.subquest_31._90_say = " Mi aiuterai di nuovo? Sei un vero amico.[ENTER]E non temere, la prima armatura sar tua! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Indagine tra i mercanti " -gameforge.subquest_32._10_targetVid = " Scegli un Mercante Ambulante " -gameforge.subquest_32._110_targetVid = " Vai da Ah-Yu " -gameforge.subquest_32._120_targetVid = " Vai dalla bottegaia " -gameforge.subquest_32._130_sayReward = " Materiali per il mercante " -gameforge.subquest_32._140_sayReward = " Il mercante ambulante necessita di alcuni[ENTER]materiali per la sua collana. Portagli 100 molari[ENTER]dei fieri orchi maghi, un accessorio dalla[ENTER]bottegaia, e del filo da Ariyoung. " -gameforge.subquest_32._150_npcChat = " Mi serve del filo per cucire. " -gameforge.subquest_32._160_say = " Produrre del filo non molto impegnativo. Ma poi[ENTER]non potrei svolgere le mie faccende. Ho[ENTER]rammendato il vestiario di Ah-yu e dovrei[ENTER]riportarglielo... " -gameforge.subquest_32._170_say = " Cosa ne pensi: tu riporti il vestiario ad Ah-yu e[ENTER]io intanto ti preparo il filo. Accetti? " -gameforge.subquest_32._180_say = " Vuoi rinunciare definitivamente alla quest? " -gameforge.subquest_32._190_say = " La strada non poi cos lontana da qui. Perch[ENTER]esiti? Torna quando te la sentirai. " -gameforge.subquest_32._200_say = " Oh, speravo avessi trovato il tempo. Dovr[ENTER]andarci io. Peccato! " -gameforge.subquest_32._20_npcChat = " A proposito della collana... " -gameforge.subquest_32._210_say = " Fantastico, grazie davvero! Porta i miei saluti[ENTER]ad Ah-Yu e fai attenzione a non sgualcire il[ENTER]vestiario strada facendo! Ti aspetter qui. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Mentre torni dal vicino villaggio, avr finito il[ENTER]tuo filo. Non ti sei dimenticato di consegnare ad[ENTER]Ah-Yu il suo vestiario, vero? Si risentirebbe con[ENTER]me per questo. " -gameforge.subquest_32._240_say = " Ah-Yu rimasta contenta per il vestiario? Se [ENTER]cos la giusta ricompensa per aver lavorato[ENTER]duro. Ecco il tuo filo da cucire.[ENTER] molto resistente e pu essere usato per molte[ENTER]cose. " -gameforge.subquest_32._250_say = " Ti ho gi dato del filo. L'hai perso? " -gameforge.subquest_32._260_npcChat = " Ariyoung ti manda questi vestiti " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Oh, che bello. Davvero veloce. Bisogna coltivare[ENTER]le vecchie amicizie, non credi? Ci siamo sempre[ENTER]aiutate a vicenda...[ENTER]Grazie per avermi portato i vestiti, saluta[ENTER]Ariyoung da parte mia. " -gameforge.subquest_32._290_npcChat = " Mi serve un gioiello. " -gameforge.subquest_32._300_say = " Stai cercando un accessorio?[ENTER]Posso dartene uno se accetti di aiutarmi.[ENTER]Al momento sto lavorando su una particolare cura[ENTER]contro i dolori, ma mi serve un ingrediente:[ENTER]fegati di tigre. Sono davvero difficili da[ENTER]procurare. Me ne servono 100. " -gameforge.subquest_32._30_say = " Non abbiamo vita facile noi mercanti ambulanti,[ENTER]durante i tempi di guerra. Le mercanzie sono[ENTER]richieste ovunque, ma le domande cambiano cos[ENTER]spesso, che non so mai se ho gli oggetti giusti[ENTER]da vendere. Per non parlare di tutte le lande[ENTER]inospitali nelle quali vari mostri tramano[ENTER]nell'ombra gli ignari passanti. Ti va di[ENTER]guadagnare qualche Yang? Potrei dartene in cambio[ENTER]di aiuto. " -gameforge.subquest_32._310_say = " Mi servono anche delle erbe medicinali.[ENTER]Dovresti trovare anche quelle dalle tigri. A loro[ENTER]piace rotolarcisi dentro, sono attratte dal loro[ENTER]odore. Se mi porterai le erbe e i fegati di[ENTER]tigre, ti dar un accessorio. " -gameforge.subquest_32._320_say = " Caccia le tigri o le tigri bianche. " -gameforge.subquest_32._330_say = " Cosa dici? Affare fatto? " -gameforge.subquest_32._340_say = " La mia richiesta troppo per te? Non lo[ENTER]immaginavo! Torna pure da me quando avrai[ENTER]cambiato idea. " -gameforge.subquest_32._350_say = " Hai fatto tutta questa strada e poi ti arrendi?[ENTER]Come preferisci... Buona giornata. " -gameforge.subquest_32._360_say = " Molto bene. Converr ad entrambi, non credi?[ENTER]Grazie e buona fortuna! " -gameforge.subquest_32._370_npcChat = " Posso avere il mio accessorio ora? " -gameforge.subquest_32._380_say = " Fammi dare un'occhiata...100 fegati di tigre e le[ENTER]erbe mediche, c' tutto, grazie![ENTER]Ecco a te, te lo sei davvero meritato. Alla[ENTER]prossima! " -gameforge.subquest_32._390_qSetTitle = " Torna dal mercante ambulante " -gameforge.subquest_32._400_targetVid = " Torna dal mercante ambulante " -gameforge.subquest_32._40_say = " Ultimamente le collane fatte con molari d'orco[ENTER]sono molto ricercate. Quei molari sono grandi e[ENTER]resistenti, adatti per essere incastonati in[ENTER]accessori per gioielli. Inoltre, alcuni soldati[ENTER]pensano che i denti dei fieri orchi maghi siano[ENTER]degli amuleti portafortuna. Potresti procurarteli[ENTER]per me? 100 molari saranno sufficienti per[ENTER]iniziare. " -gameforge.subquest_32._410_sayReward = " Torna dal mercante ambulante " -gameforge.subquest_32._420_sayReward = " Finalmente hai tutto ci che ti serve per la[ENTER]collana. Consegnalo al mercante. " -gameforge.subquest_32._430_npcChat = " Ho i materiali " -gameforge.subquest_32._440_sayTitle = " Mercante ambulante: " -gameforge.subquest_32._450_say = " Hai preso tutto? Fammi vedere...[ENTER]Si, c' proprio tutto. Grazie a te potr[ENTER]allargare il mio giro d'affari. Ecco la tua[ENTER]ricompensa. Divertiti![ENTER]Venite gente! C' merce per tutti! " -gameforge.subquest_32._460_sayReward = " Hai ricevuto 1.100.000 punti esperienza. " -gameforge.subquest_32._470_sayReward = " Hai ricevuto un bracciale d'oro, una collana[ENTER]d'oro e degli orecchini d'oro. " -gameforge.subquest_32._480_say = " Hmmm, mi spiace ma manca qualcosa. Consegne[ENTER]incomplete non mi servono. Cercherai ancora? " -gameforge.subquest_32._490_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_32._500_say = " Ti ringrazio per non rinunciare facilmente. La[ENTER]fortuna aiuta gli audaci! Ti aspetter qui. " -gameforge.subquest_32._50_say = " Mi serve anche un accessorio e del filo per[ENTER]cucire. Il primo lo puoi avere dalla bottegaia,[ENTER]il secondo da Ariyoung. Non facile ottenere[ENTER]tutti quei materiali, ma la vendita di quelle[ENTER]collane sar un grande affare, e riceverai una[ENTER]giusta ricompensa. Cosa ne pensi, ti interessa? " -gameforge.subquest_32._510_say = " Il compito troppo arduo? Beh, almeno ci hai[ENTER]provato. Ti far sapere se avr per te compiti[ENTER]pi semplici in futuro. Peccato! " -gameforge.subquest_32._520_say = " Riprovi ancora? Grazie. Ti aspetto. " -gameforge.subquest_32._60_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_32._70_say = " Sei impegnato? Posso capirlo, ma torna quando[ENTER]avrai tempo. " -gameforge.subquest_32._80_say = " Oh diamine, come porter a termine i miei[ENTER]impegni? Alla prossima! " -gameforge.subquest_32._90_say = " Fantastico. Ti aspetter qui. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Trova la mappa del tesoro. " -gameforge.subquest_33._10_targetVid = " Vai dal topo da biblioteca " -gameforge.subquest_33._110_say = " Hai ucciso le 4 divinit animali fuori dal[ENTER]villaggio, e hai trovato le 4 parti della mappa.[ENTER]Portale da Soon " -gameforge.subquest_33._120_sayTitle = " Caccia gli dei degli animali. " -gameforge.subquest_33._130_say = " Trova le 4 parti della mappa del tesoro uccidendo[ENTER]le divinit degli animali Lycos, Bera, Scrofa e[ENTER]Tigris. " -gameforge.subquest_33._140_sayReward = " (Pezzi di mappa trovati: %s) " -gameforge.subquest_33._150_sendLetter = " La mappa del tesoro " -gameforge.subquest_33._160_sayTitle = " Trova tutti i pezzi! " -gameforge.subquest_33._170_say = " Torna da Soon e digli che hai trovato le parti[ENTER]della mappa. " -gameforge.subquest_33._175_npcChat = " Ho tutti i pezzi della mappa. " -gameforge.subquest_33._180_say = " Oh, fantastico! Tutte e 4 le parti...[ENTER]Non lo avrei mai immaginato di riuscirci![ENTER]Ora devo unire i pezzi per ricostruire la[ENTER]mappa... bene... " -gameforge.subquest_33._190_say = " Hum... strano. La mappa rivela che il tesoro[ENTER]sarebbe nascosto in una roccia vicino al[ENTER]Vecchietto. Se fosse vero, sarebbe gi stato[ENTER]trovato. Che scherzo infantile! Vuoi comunque[ENTER]andare a controllare, o brucio la mappa? " -gameforge.subquest_33._200_select = " Voglio dare un'occhiata. " -gameforge.subquest_33._20_npcChat = " Circa la mappa del tesoro " -gameforge.subquest_33._210_select = " Bruciala pure. " -gameforge.subquest_33._220_say = " Sicuro di non volere comunque la mappa? " -gameforge.subquest_33._230_say = " Che stupida frottola![ENTER]Mi spiace di averti mandato in giro a cercare i[ENTER]pezzi di questa mappa. La brucio subito, cos[ENTER]nessun'altro ci cascher. Ad ogni modo, grazie.[ENTER]Alla prossima. " -gameforge.subquest_33._240_say = " Perch esiti? Hai gi trovato i pezzi della[ENTER]mappa. Ora puoi andare sul posto, prendi la[ENTER]mappa! " -gameforge.subquest_33._250_say = " Come preferisci. Sarei davvero sorpreso se[ENTER]trovassi qualcosa, ma spero che avrai fortuna.[ENTER]Ecco la mappa! " -gameforge.subquest_33._260_say = " La mappa stata divisa in 4 parti.[ENTER]Ci servono tutte per ricomporla! " -gameforge.subquest_33._270_select = " Riprova " -gameforge.subquest_33._280_say = " Ti arrendi? Oh bene... Arrivederci. " -gameforge.subquest_33._290_say = " Sapevo l'avresti fatto. Credo in te! " -gameforge.subquest_33._300_targetVid = " La roccia del vecchietto. " -gameforge.subquest_33._30_say = " Hey, ho trovato delle strane informazioni in un[ENTER]testo antico, dice che da qualche parte nel[ENTER]villaggio c' nascosto un tesoro... Conosci i Dei[ENTER]degli animali? Il Dio dei cani, il Dio delle[ENTER]tigri, il Dio dei maiali, ed il Dio degli[ENTER]orsi. " -gameforge.subquest_33._310_sayTitle = " In cerca del tesoro " -gameforge.subquest_33._320_say = " Uhm, sotto la roccia del vecchietto...[ENTER]Non ne ho idea. Forse dovrei chiedere al[ENTER]vecchietto. Perch la strada per arrivare a lui [ENTER]cos lunga?[ENTER]Dannazione! " -gameforge.subquest_33._330_sayTitle = " Vecchietto: " -gameforge.subquest_33._340_say = " Cosa stai cercando? Un tesoro? Haha, cercherai a[ENTER]lungo allora! Mostrami la mappa...Hum.Credo che[ENTER]sia l, buona fortuna, ehehe... " -gameforge.subquest_33._350_say = " Deve essere qui. Oppl! ...avanti...[ENTER]Dannazione, certo che il suolo proprio duro.[ENTER]Mmm...[ENTER]Hei, vedo un forziere! " -gameforge.subquest_33._360_sendLetter = " Il forziere esiste davvero! " -gameforge.subquest_33._370_sayTitle = " Torna da Soon " -gameforge.subquest_33._380_say = " Ti sei recato nel luogo che la mappa indicava ed[ENTER]hai trovato davvero una cassa del tesoro![ENTER]Vai da Soon e digli dell'inaspettato risultato! " -gameforge.subquest_33._390_npcChat = " Ho trovato il tesoro! " -gameforge.subquest_33._400_say = " Oh! Questa si che una sorpresa![ENTER]Vediamo...Interessante. E' esattamente come[ENTER]descritto negli antichi testi. Ora devo solo[ENTER]capire come aprirlo. Ma non sar un tuo problema.[ENTER]Grazie, accetta questo come segno della mia[ENTER]gratitudine! " -gameforge.subquest_33._40_say = " Questi mostri di fattezze divine hanno diviso la[ENTER]mappa in 4 pezzi, ed ora le proteggono. una[ENTER]vecchia diceria, ma non ne sono tanto sicuro.[ENTER]Cosa ne dici di controllare? Per favore, non[ENTER]posso farlo da solo...[ENTER]aiutami... " -gameforge.subquest_33._410_sayReward = " Ricevi 1.400.000 punti esperienza " -gameforge.subquest_33._420_sayReward = " Ricevi 25.000 Yang " -gameforge.subquest_33._430_sayReward = " Ricevuto sallet spirituale+1 " -gameforge.subquest_33._440_sayReward = " Ricevuto elmo del castello+1 " -gameforge.subquest_33._450_sayReward = " Ricevuto cappuccio d'acciaio+1 " -gameforge.subquest_33._460_sayReward = " Ricevuto cappello luce solare+1 " -gameforge.subquest_33._470_say = " Beh, dov'? Vuoi prenderti gioco di me? Non l'hai[ENTER]ancora trovato, vero? " -gameforge.subquest_33._50_say = " Non ti interessano le vecchie mappe del tesoro?[ENTER]Che strano...[ENTER]Cercher di trovare degli indizi in questi testi.[ENTER]Torna pure se cambi idea. " -gameforge.subquest_33._60_say = " Non ti piacciono molto le avventure, vero? Come[ENTER]pensi che mi procurer i pezzi della mappa del[ENTER]tesoro?[ENTER]Va bene...Arrivederci. " -gameforge.subquest_33._70_say = " Sei un vero amico, sapevo che l'avresti trovata! " -gameforge.subquest_33._80_sendLetter = " La mappa del topo da biblioteca " -gameforge.subquest_33._90_targetVid = " Vai dal topo da biblioteca. " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " Il comandante ha ancora problemi nel tenere a[ENTER]bada la banda del vento oscuro. Sconfiggi i loro[ENTER]generali: Jak-To, To-Su e Gu-Ryung.[ENTER]Magari questo li calmer. " -gameforge.subquest_34._10_npcChat = " Cosa combina la banda del vento oscuro? " -gameforge.subquest_34._110_say = " I generali sono stati eliminati " -gameforge.subquest_34._120_select = " Riprova " -gameforge.subquest_34._130_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_34._140_say = " Non facile vincere un combattimento,[ENTER]specialmente contro i generali.[ENTER]Riprova ancora. " -gameforge.subquest_34._150_say = " Come ti ho detto, la banda del vento oscuro [ENTER]molto forte.[ENTER]Arrivederci. " -gameforge.subquest_34._160_say = " Sei davvero in gamba. Credo che saprai[ENTER]sconfiggere la banda del vento[ENTER]oscuro. " -gameforge.subquest_34._170_targetVid = " Fai rapporto al comandante " -gameforge.subquest_34._180_say = " Ritorna dal comandante ed informalo[ENTER]sull'uccisione dei generali del vento[ENTER]oscuro. " -gameforge.subquest_34._185_npcChat = " Ho ucciso i Generali! " -gameforge.subquest_34._190_say = " Hai sconfitto i generali. Gli altri membri della[ENTER]banda sono facili da sconfiggere senza i loro[ENTER]capi.[ENTER]Ci occuperemo noi di loro.[ENTER]Abbiamo avuto un mucchio di problemi a causa[ENTER]della banda del vento oscuro, ma grazie a te ce[ENTER]l'abbiamo fatta! Ecco, una piccola ricompensa.[ENTER]Spero di vederti ancora! " -gameforge.subquest_34._200_sayReward = " Hai ricevuto 1.000.000 di punti esperienza " -gameforge.subquest_34._20_sayTitle = " Comandante " -gameforge.subquest_34._210_sayReward = " Hai ricevuto un anello delle lingue " -gameforge.subquest_34._30_say = " Anche se hai sconfitto la banda del vento oscuro,[ENTER]non hanno intenzione di arrendersi. Mentre[ENTER]abbassavamo la guardia, si sono riorganizzati[ENTER]come un'orda selvaggia. Se vogliamo[ENTER]sbarazzarcene, dobbiamo uccidere i loro generali. " -gameforge.subquest_34._40_say = " Una volta sconfitti i generali, anche il resto[ENTER]della banda cadr. Sar un arduo compito,ma[ENTER]dobbiamo sbarazzarci dei generali Jak-to, To-su e[ENTER]Gu-ryung. Se elimineremo loro, il resto della[ENTER]banda non sar un problema. Buona fortuna,[ENTER]pregher per te. " -gameforge.subquest_34._50_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_34._60_say = " Bene, torna quando ti sentirai pronto. Non ci[ENTER]sono molte persone competenti come[ENTER]te. " -gameforge.subquest_34._70_say = " Non puoi farlo... Come sconfiggeremo la banda del[ENTER]vento oscuro ora? " -gameforge.subquest_34._80_say = " Sapevo che avrei potuto contare su di te! Solo[ENTER]quando i capi saranno sistemati, gli altri membri[ENTER]della banda del vento oscuro si calmeranno.[ENTER]Buona fortuna! " -gameforge.subquest_34._90_sendLetter = " Uccidi i generali del vento oscuro " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Visita lo stalliere " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Hai raccolto 10 unit di fieno.[ENTER]Portale dallo stalliere affinch possa nutrire i[ENTER]cavalli. " -gameforge.subquest_36._120_sayTitle = " Fieno per lo stalliere " -gameforge.subquest_36._130_say = " C' carenza di cibo nelle stalle.[ENTER]Procura 10 unit di fieno e portale allo[ENTER]stalliere prima che i cavalli muoiano di fame![ENTER]Puoi procurartele cacciando. " -gameforge.subquest_36._140_npcChat = " Hai bisogno di fieno? " -gameforge.subquest_36._150_say = " Ti ha mandato Yonah? Ho sentito parlare molto di[ENTER]te. I miei cavalli stanno morendo di fame.[ENTER]Dobbiamo salvarli. Aiutami a trovare per loro del[ENTER]fieno da mangiare. " -gameforge.subquest_36._160_say = " Una promessa una promessa. Tra l'altro potrebbe[ENTER]servirmi un cavallo in futuro. Devo assolutamente[ENTER]trovare del fieno. " -gameforge.subquest_36._170_say = " Mi spiace. Ci proverei, ma semplicemente[ENTER]impossibile trovare del fieno. " -gameforge.subquest_36._180_say = " Sto aspettando, sperando che tu possa farlo. Lo[ENTER]so che non bello girare a te i miei doveri, ma[ENTER]potresti riprovare?[ENTER][ENTER]Conosco una persona in un altro regno. molto[ENTER]forte. Se mi aiuti, chieder a lui di aiutare[ENTER]te. " -gameforge.subquest_36._190_select = " Prova ancora " -gameforge.subquest_36._200_say = " Ovviamente ti aiuter. Non ho la[ENTER]forza. " -gameforge.subquest_36._20_npcChat = " Le stalle sono in pericolo " -gameforge.subquest_36._210_say = " Non ho abbastanza energie. Vorrei aiutarti, ma[ENTER]non ce la faccio. Non sono abbastanza[ENTER]forte. " -gameforge.subquest_36._220_npcChat = " Ho il fieno per i cavalli. " -gameforge.subquest_36._230_say = " Te lo sei procurato? Oh, grazie. Non avevo[ENTER]abbastanza cibo per i cavalli e ho chiesto a[ENTER]Yonah. E' un mio ottimo amico. Immaginavo avrebbe[ENTER]chiesto in giro per trovare qualcuno che avrebbe[ENTER]potuto aiutarmi. Ma non mi aspettavo sarebbe[ENTER]stato cos veloce. Guarda come mangiano felici i[ENTER]cavalli ora! " -gameforge.subquest_36._240_sayReward = " Ricevuti 1.800.000 punti esperienza " -gameforge.subquest_36._250_sendLetter = " Torna da Yonah " -gameforge.subquest_36._260_sayTitle = " Torna da Yonah " -gameforge.subquest_36._270_say = " Hai portato 10 unit di fieno ai cavalli affamati[ENTER]dello stalliere. Torna da Yonah e mettilo al[ENTER]corrente. " -gameforge.subquest_36._280_npcChat = " I cavalli sono stati sistemati! " -gameforge.subquest_36._290_say = " Ciao, sei tornato![ENTER]Deve essere stato davvero impegnativo trovare[ENTER]quel fieno.[ENTER]Grazie per non esserti arreso! Ecco una piccola[ENTER]ricompensa per te. " -gameforge.subquest_36._300_sayReward = " Hai ricevuto Libro Missione ( Difficile ) " -gameforge.subquest_36._30_say = " Ciao, devo chiederti una cosa! So che non hai tu[ENTER]la responsabilit delle stalle, ma ultimamente[ENTER]abbiamo qualche problema e potremmo avere bisogno[ENTER]del tuo aiuto. Durante la guerra i cavalli hanno[ENTER]un duro lavoro, ma anche i cavalli pi vecchi e[ENTER]pi forti hanno i loro limiti. " -gameforge.subquest_36._40_say = " Ci sono molti cavalli ma non altrettanto cibo.[ENTER]Alcuni muoiono.[ENTER]Potresti procurare un p di cibo per la[ENTER]sopravvivenza dei cavalli?[ENTER]Solo tu puoi riuscirci. Raccogli 10 balle di[ENTER]fieno e portale dallo stalliere. Capir se gli[ENTER]dirai che ti mando io. " -gameforge.subquest_36._50_select = " Me ne vado subito! " -gameforge.subquest_36._60_select = " No, un compito stressante. " -gameforge.subquest_36._70_say = " Al giorno d'oggi tutti vogliono un cavallo. Ma[ENTER]non ce ne sono abbastanza per tutti, e nemmeno[ENTER]cibo a sufficienza. I cavalli muoiono di fame.[ENTER]Torna pure se cambi idea. " -gameforge.subquest_36._80_say = " Aaah, gli orsi non hanno abbastanza cibo...[ENTER]Credo che dovr affrontare la[ENTER]situazione... " -gameforge.subquest_36._90_say = " So che hai da fare, e apprezzo molto il tuo[ENTER]aiuto. Al giorno d'oggi i cavalli sono molto[ENTER]importanti. E ci serve davvero quel fieno. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah fa del suo meglio per la produzione delle[ENTER]porcellane. Ha detto che probabilmente Uriel il[ENTER]saggio sa qualcosa sulle porcellane Seladon. Vai[ENTER]da Uriel e chiedigli come si fanno quelle[ENTER]porcellane! " -gameforge.subquest_37._10_targetVid = " Il segreto delle porcellane Seladon. " -gameforge.subquest_37._110_npcChat = " Conosci le porcellane Celadon? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Porcellane Seladon? Beh, sono un esperto di[ENTER]storia e scienza, ma non ne capisco tanto di[ENTER]arte. Non so dirti nulla a riguardo delle[ENTER]porcellane Seladon. Pu darsi che Soon sappia[ENTER]qualcosa. Non molto apprezzato dalle persone,[ENTER]ma ha letto cos tanti libri che magari sapr[ENTER]dirti qualcosa. " -gameforge.subquest_37._140_makequestbutton = " Vai da Soon " -gameforge.subquest_37._150_targetVid = " Vai da Soon " -gameforge.subquest_37._160_say = " Sfortunatamente Uriel non sa nulla circa le[ENTER]porcellane Seladon. Ma Soon il topo di biblioteca[ENTER]legge sempre molto. Vai da lui e chiedigli se sa[ENTER]qualcosa in merito. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Cosa cerchi? Non disturbarmi mentre leggo! Hum?[ENTER]Porcellane Seladon? Certo che le conosco. Ho[ENTER]letto come minimo una dozzina di libri a[ENTER]riguardo. Come mai? Beh non mi chiamano mica 'il[ENTER]topo da biblioteca' per nulla, non credi! Posso[ENTER]capire ogni tipo di scrittura contenuta nei[ENTER]libri! " -gameforge.subquest_37._190_say = " Potrei descriverti tutto ci che so sulle[ENTER]porcellane Seladon, ma perch dovrei farlo?[ENTER]Uhm, beh aspetta ho un'idea: ho chiesto al[ENTER]mercante ambulante del villaggio vicino un libro[ENTER]che ancora mi manca, ma non ho tempo di andarlo a[ENTER]prendere. Vai tu al posto mio e ti aiuter.[ENTER]A te la scelta. " -gameforge.subquest_37._200_makequestbutton = " Vai dal mercante ambulante. " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " Vai dal mercante ambulante " -gameforge.subquest_37._220_say = " Soon conosce tutto circa le porcellane Celadon.[ENTER]Ma non aprir bocca se non lo aiuterai.[ENTER]Recati dal mercante ambulante, prendigli il[ENTER]libro, e portaglielo. " -gameforge.subquest_37._230_npcChat = " Mi manda Soon " -gameforge.subquest_37._240_say = " Ehi, sei qui per aiutarmi ancora? Ah, cerchi il[ENTER]libro di Soon. Ho comunque intenzione di tornare[ENTER]in citt a breve, ma Soon davvero impaziente e[ENTER]chiede sempre agli altri di andare a recuperare i[ENTER]suoi libri.[ENTER]Eccolo qui. Non capisco perch Soon sia tanto[ENTER]fissato con la lettura... Sarebbe molto meglio se[ENTER]pensasse a guadagnare qualche Yang! " -gameforge.subquest_37._250_qSetTitle = " Torna da Soon " -gameforge.subquest_37._260_targetVid = " Torna da Soon " -gameforge.subquest_37._270_say = " Hai ricevuto il libro dal mercante ambulante.[ENTER]Torna da Soon e fatti dire come produrre le[ENTER]porcellane Celadon " -gameforge.subquest_37._280_npcChat = " Ho il libro " -gameforge.subquest_37._290_say = " Evviva! Finalmente il mio nuovo libro! Grazie[ENTER]mille. Ci sono cos tanti libri che ancora non ho[ENTER]letto...[ENTER]Ti ho scritto tutti i passaggi per produrre le[ENTER]porcellane Celadon. Seguile alla lettera, e ne[ENTER]produrrai di fantastiche![ENTER]Ora lasciami leggere.[ENTER]Alla prossima. " -gameforge.subquest_37._300_makequestbutton = " Torna da Yonah " -gameforge.subquest_37._30_say = " Uhm...non va bene...e nemmeno questa...[ENTER]Oh ciao! Guarda, produco porcellane[ENTER]ininterrottamente, ma molte si rompono troppo[ENTER]facilmente. Penso sia tempo di ricercarne[ENTER]qualcuna di pi resistente fattura... " -gameforge.subquest_37._310_targetVid = " Porta gli appunti a Yonah " -gameforge.subquest_37._320_say = " Soon ha mantenuto la promessa ed ha scritto come[ENTER]produrre le porcellane Celadon.[ENTER]Riferisci tutto a Yonah. " -gameforge.subquest_37._330_say = " Oh!!! C' scritto davvero tutto!Con questi[ENTER]appunti le produrr in un batter d'occhio.[ENTER]Cambier la storia delle porcellane. Te ne potr[ENTER]mostrare alcune molto presto, puoi contarci! Se[ENTER]ne parler per secoli! " -gameforge.subquest_37._340_sayReward = " Hai ricevuto 2.500.000 punti esperienza " -gameforge.subquest_37._350_sayReward = " Hai ricevuto 35.000 Yang " -gameforge.subquest_37._360_sayReward = " Ricevute scarpe di giada+3 " -gameforge.subquest_37._40_say = " Prover un nuovo metodo... non facile produrre[ENTER]porcellane Seladon. Ecco perch solo in pochi ne[ENTER]sono a conoscenza.[ENTER]Devo scoprire come si fanno, in nome della mia[ENTER]arte. A tal proposito Uriel potrebbe sapere[ENTER]qualcosa. Vai da lui e chiediglielo, di certo[ENTER]sapr aiutarti. " -gameforge.subquest_37._50_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_37._60_say = " Hmm, a quanto pare sei molto indaffarato! Torna[ENTER]pure da me, quando avrai del tempo libero. " -gameforge.subquest_37._70_say = " Voglio produrre le migliori porcellane...[ENTER]Capisco... Ci vediamo... " -gameforge.subquest_37._80_say = " Grazie. Uriel sapr cosa fare. Ci vediamo! " -gameforge.subquest_37._90_targetVid = " Vai da Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " L'arco finemente decorato, cimelio di famiglia[ENTER]del cacciatore, stato sottratto. Vai nel[ENTER]sotterraneo delle scimmie difficili e recuperalo. " -gameforge.subquest_38._10_targetVid = " Il tesoro del cacciatore. " -gameforge.subquest_38._110_sendLetter = " Trova l'arco finemente decorato " -gameforge.subquest_38._120_targetVid = " Vai dal cacciatore Yang-Shin " -gameforge.subquest_38._125_say = " Hai trovato l'arco finemente decorato del[ENTER]cacciatore. Riportalo a Yang-Shin. " -gameforge.subquest_38._130_npcChat = " Ecco l'arco " -gameforge.subquest_38._140_say = " Si! proprio questo! Il mio arco, urr![ENTER]Ho recuperato il mio onore al cospetto dei miei[ENTER]antenati. Ho sofferto davvero tanto quando l'ho[ENTER]perso...[ENTER]Ti ringrazio infinitamente per il tuo aiuto. Per[ENTER]me un onore darti questo. Certo, non molto,[ENTER]ma viene davvero dal cuore. Accettalo per favore.[ENTER]Grazie a te ora posso vivere serenamente! " -gameforge.subquest_38._150_sayReward = " Ricevi 1.500.000 punti esperienza " -gameforge.subquest_38._160_sayReward = " Hai ricevuto 35.000 Yang " -gameforge.subquest_38._170_sayReward = " Hai ricevuto un arco decorato " -gameforge.subquest_38._180_say = " Hai trovato il mio arco? Beh, dov'? L'hai perso[ENTER]di nuovo? " -gameforge.subquest_38._190_select = " Cercher ancora " -gameforge.subquest_38._200_say = " Allora fallo.[ENTER]Ci vediamo dopo. " -gameforge.subquest_38._20_say = " Hey, potresti ascoltarmi un attimo? Come puoi[ENTER]vedere sono un cacciatore, appartenente ad una[ENTER]famiglia di cacciatori da generazioni. Tutti[ENTER]nella mia famiglia siamo cacciatori, una famiglia[ENTER]molto onorata. Ma ho fatto un grande errore che[ENTER]mi disonorer agli occhi della mia[ENTER]famiglia... " -gameforge.subquest_38._210_say = " Potresti provare ancora?Grazie.[ENTER]Con le tue capacit, non dovrebbe esserti[ENTER]difficile. " -gameforge.subquest_38._30_say = " Si tratta di un arco finemente decorato, mi [ENTER]stato rubato molto tempo fa dalle scimmie. Ero[ENTER]andato a caccia nel Sotterraneo delle Scimmie e[ENTER]mi sono distratto un momento. Le scimmie hanno[ENTER]approfittato della mia distrazione per rubarmi[ENTER]l'arco. " -gameforge.subquest_38._40_say = " Non mi sono mai addentrato nel sotterraneo[ENTER]Sangsun Don e, siccome non ne sono molto pratico,[ENTER]avrei bisogno del tuo aiuto. Ho sentito dire da[ENTER]alcuni abitanti che hai del gran talento, per[ENTER]questo ti chiedo di farmi questo favore. Non[ENTER]posso presentarmi ai miei antenati senza il mio[ENTER]arco decorato. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Oh, devo riaverlo il pi presto possibile...[ENTER]Ti prego, torna pure se cambi idea.[ENTER]Ci vediamo. " -gameforge.subquest_38._70_say = " Bene allora...[ENTER]Stai attento lungo il cammino. " -gameforge.subquest_38._80_say = " Lo riconoscerai facilmente, perch un arco[ENTER]finemente decorato. In cambio riceverai una lauta[ENTER]ricompensa! " -gameforge.subquest_38._90_sayTitle = " Cerca l'arco finemente decorato " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " La situazione di Balso " -gameforge.subquest_39._10_targetVid = " Consegna per il traditore Balso " -gameforge.subquest_39._110_say = " Le condizioni di salute di Balso sono peggiorate.[ENTER]Vai da Baek-Go e chiedigli come possiamo[ENTER]aiutarlo. " -gameforge.subquest_39._120_makequestbutton = " Vai da Baek-Go " -gameforge.subquest_39._130_qSetTitle = " Vai da Baek-Go " -gameforge.subquest_39._140_targetVid = " Vai da Beak-Go. " -gameforge.subquest_39._150_npcChat = " Ho un paziente... " -gameforge.subquest_39._160_sayTitle = " Baek-Go. " -gameforge.subquest_39._170_say = " Oh, sei tu, come stai? Stai curando un paziente?[ENTER]Dimmi, cosa ha di preciso? E che medicine ha[ENTER]preso finora? Cosa?! Ci credo che sta sempre[ENTER]peggio! Questa medicina non va assolutamente[ENTER]bene! " -gameforge.subquest_39._180_say = " Pu ritenersi fortunato di essere ancora vivo! Ma[ENTER]lo sai che davvero pericoloso sbagliare la cura[ENTER]per un malato? Ma conosco un rimedio che potrebbe[ENTER]aiutarlo. Ci sono delle erbe che disintossicano[ENTER]il corpo dai veleni e che favoriscono la[ENTER]garigione. Ma andare a cercarle davvero molto[ENTER]rischioso. " -gameforge.subquest_39._190_say = " Per quanto ne so io, quelle erbe crescono solo[ENTER]nel Sangsun Dong. Di solito, per, vengono[ENTER]raccolte solo per Lord Scimmia, che ne va davvero[ENTER]ghiotto. Per raccogliere le erbe, quindi, devi[ENTER]prima ucciderlo. Se riuscirai a portarmele, ti[ENTER]preparer la medicina che ti serve. " -gameforge.subquest_39._200_select = " Ok, vado a prenderle. " -gameforge.subquest_39._20_npcChat = " Per la tua medicina... " -gameforge.subquest_39._210_select = " Non posso farlo. " -gameforge.subquest_39._220_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_39._230_select = " S " -gameforge.subquest_39._240_say = " Bene, magari quando avrai tempo libero. Molte[ENTER]persone sono malate, ma solo in pochi cercano una[ENTER]cura... " -gameforge.subquest_39._250_say = " Hmm, purtroppo cos. Peccato che nessuno sia[ENTER]abbastanza coraggioso. Non so proprio come andr[ENTER]a finire... " -gameforge.subquest_39._260_say = " Oh, grazie. Si tratta di un compito molto[ENTER]difficile, ma aiuterai molte persone! " -gameforge.subquest_39._270_makequestbutton = " Erba Lord Scimmia " -gameforge.subquest_39._280_targetVid = " Torna da Baek-go " -gameforge.subquest_39._290_sayTitle = " Hai trovato l'erba della Scimmia Difficile " -gameforge.subquest_39._300_say = " Sei riuscito a sottrarre a Lord Scimmia l'erba[ENTER]delle Scimmie Difficili. Portala a Beak-Go[ENTER]affinch possa preparare la medicina. " -gameforge.subquest_39._30_say = " Grazie per avermi portato la medicina la scorsa[ENTER]volta. Ma c' un problema... La medicina non mi [ENTER]stata di grande aiuto. Credo di essere[ENTER]peggiorato.[ENTER]*tossisce* Mi serve una cura. " -gameforge.subquest_39._310_sayTitle = " Procura l'erba da Sangsun Dong " -gameforge.subquest_39._320_say = " Baek-Go in grado di preparare una medicina per[ENTER]il traditore Balso. Per farlo gli serve l'erba[ENTER]medicinale delle Scimmie Difficili. La trovi[ENTER]presso Lord Scimmia, nel Sotterraneo delle[ENTER]Scimmie per esperti. " -gameforge.subquest_39._330_npcChat = " L'erba delle Scimmie Difficili " -gameforge.subquest_39._340_say = " A quanto pare sta per scoppiare un'epidemia, ma[ENTER]non sappiamo quale sia la causa. Fortunatamente[ENTER]la societ accademica ci ha parlato[ENTER]dell'esistenza di una cura a base di Erbe di[ENTER]Scimmia. Cosa c'? Hai gi trovato l'erba? " -gameforge.subquest_39._350_select = " Non ancora. Ma lo far presto! " -gameforge.subquest_39._360_select = " Non posso prendere l'erba " -gameforge.subquest_39._370_say = " Vuoi davvero arrenderti? Hmm, in effetti non [ENTER]che puoi fare molto.[ENTER]Cosa posso fare? Questa erba sarebbe una vera[ENTER]benedizione... " -gameforge.subquest_39._380_select = " Non ci riesco. " -gameforge.subquest_39._390_select = " Ti aiuter " -gameforge.subquest_39._400_say = " Le scimmie sono troppo difficili per me. Non[ENTER]riesco a recuperare l'erba. Mi dispiace. " -gameforge.subquest_39._40_say = " So che c' un dottore che vive nel villaggio[ENTER]vicino. Puoi andare da lui e spiegargli come mi[ENTER]sento, e farti dire cosa posso fare? Come puoi[ENTER]vedere non sono nella condizione di andarci da[ENTER]solo. Ti ringrazio per avermi aiutato la scorsa[ENTER]volta, e stai pur certo che anche stavolta ti[ENTER]ripagher. " -gameforge.subquest_39._410_say = " Stai negando il tuo aiuto a persone che soffrono[ENTER]di una terribile e misteriosa malattia? Vattene[ENTER]subito! " -gameforge.subquest_39._420_say = " Hai ragione. Qualcuno deve pur procurare[ENTER]quest'erba medicinale, altrimenti i nostri malati[ENTER]patiranno le pene dell'inferno. Me ne occuper[ENTER]io. " -gameforge.subquest_39._430_say = " Bene, allora ...fai presto! " -gameforge.subquest_39._440_say = " Oh, hai procurato l'erba delle Scimmie! Ottimo[ENTER]lavoro! Spero che sia davvero in grado di curare[ENTER]questa malattia! Aspetta un attimo, ti preparo la[ENTER]medicina... " -gameforge.subquest_39._450_sayTitle = " Baek-Go. " -gameforge.subquest_39._460_say = " Ecco la medicina. Portala al paziente, dovrebbe[ENTER]sentirsi meglio dopo averla presa. E ricordagli[ENTER]che sarebbe meglio consultare un medico, prima di[ENTER]prendere delle medicine a caso! " -gameforge.subquest_39._470_makequestbutton = " Porta la medicina a Balso " -gameforge.subquest_39._480_targetVid = " Dai la medicina a Balso " -gameforge.subquest_39._490_sayTitle = " La medicina di Balso " -gameforge.subquest_39._500_say = " Baek-Go ti ha preparato una medicina con l'erba[ENTER]medicinale delle Scimmie Difficili. A quanto pare[ENTER] in grado di curare molte malattie. Portala al[ENTER]traditore Balso, nel villaggio qui vicino. " -gameforge.subquest_39._50_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_39._510_npcChat = " Eccoti la medicina " -gameforge.subquest_39._520_say = " Mi porti della nuova medicina? Allora le ricerche[ENTER]in ambito medico hanno fatto progressi? Mi spiace[ENTER]di averti procurato cos tanto lavoro. Forse[ENTER]avrei dovuto chiedere subito il consiglio di un[ENTER]medico. Ad ogni modo, ora devo sforzarmi di[ENTER]prendere questa medicina. " -gameforge.subquest_39._530_say = " Grazie per avermi aiutato in questo momento di[ENTER]estremo bisogno. Purtroppo non ho molti amici.[ENTER]Ecco, prendi: non una gran somma, ma vien dal[ENTER]cuore. Accettala per favore. E se un giorno[ENTER]dovessi far fortuna, mi ricorder di te. " -gameforge.subquest_39._540_sayReward = " Ricevi 4.000.000 punti esperienza. " -gameforge.subquest_39._550_sayReward = " Ricevi 65.000 Yang. " -gameforge.subquest_39._60_say = " Se scoprirai come aiutarmi, ci ritroveremo qui. " -gameforge.subquest_39._70_sayTitle = " Traditore Balso " -gameforge.subquest_39._80_say = " Dovr continuare la mia esistenza in queste[ENTER]condizioni...[ENTER]Arrivederci... " -gameforge.subquest_39._90_say = " Grazie, stai attento. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Sapevo di poter contare su di te! Si tratta di un[ENTER]difficile lavoro, ma sono sicuro che sarai in[ENTER]grado di farlo. Buona fortuna! " -gameforge.subquest_40._10_targetVid = " Aiuti militari di sostegno " -gameforge.subquest_40._110_targetVid = " Torna dal comandante " -gameforge.subquest_40._120_say = " Hai raccolto tutte e 5000 le punte di freccia.[ENTER]Portale dal comandante " -gameforge.subquest_40._130_say = " L'esercito ha dei problemi per ottenere pi[ENTER]frecce. Uccidi gli arcieri appestati, che vivono[ENTER]sul monte Sohan, e porta le punte al comandante.[ENTER]5000 sono sufficienti. " -gameforge.subquest_40._140_npcChat = " Per le punte di freccia... " -gameforge.subquest_40._150_say = " Questi arcieri appestati hanno una malattia che[ENTER]si sta diffondendo a macchia d'olio in tutto il[ENTER]continente. Nemmeno i nostri medici sono in grado[ENTER]di capire di cosa si tratti. La maggior parte[ENTER]delle punte delle loro frecce sono incontaminate,[ENTER]ma sempre pi spesso si rivelano velenose. " -gameforge.subquest_40._160_select = " Allora proseguo. " -gameforge.subquest_40._170_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_40._180_say = " Hai paura delle malattie. Calmati e torna[ENTER]dopo. " -gameforge.subquest_40._190_say = " Sei sicuro di volerti arrendere?[ENTER]Uhm, forse troppo difficile.[ENTER]Chieder a qualcun altro...[ENTER]Ok, ci vediamo. " -gameforge.subquest_40._200_say = " Vedo...[ENTER]Non ti arrendi mai, vero?[ENTER]Andiamo! " -gameforge.subquest_40._20_say = " Attenzione, guerriero! Come avrai gi notato, gli[ENTER]attacchi nemici sono in continuo aumento:[ENTER]inoltre, abbiamo ricevuto da Yu-Hwan delle[ENTER]informazioni piuttosto allarmanti. In poche[ENTER]parole: non abbiamo abbastanza frecce! " -gameforge.subquest_40._210_npcChat = " Ecco 5000 punte di freccia! " -gameforge.subquest_40._220_say = " Ottimo lavoro! Grazie al tuo aiuto ora possiamo[ENTER]prepararci per l'attacco. Dar subito l'ordine di[ENTER]produrre le frecce. stato davvero bello[ENTER]lavorare con te. Spero che in futuro potremo[ENTER]contare ancora su di te. " -gameforge.subquest_40._230_say = " Ecco la tua ricompensa. La prossima volta che[ENTER]avr un incarico importante da assegnare, sarai[ENTER]la prima persona che chiamer. Buona fortuna e a[ENTER]pesto! " -gameforge.subquest_40._240_sayReward = " Ricevi 4.500.000 punti esperienza. " -gameforge.subquest_40._250_sayReward = " Ricevi 50.000 Yang. " -gameforge.subquest_40._260_sayReward = " Ricevi 3 Lotte Critiche.[ENTER]Ricevi 3 Lotte Trafiggenti. " -gameforge.subquest_40._30_say = " Gli arcieri sono un fattore strategico importante[ENTER]per la guerra. Non appena i nemici saranno nelle[ENTER]vicinanze, i nostri arcieri dovranno attaccarli.[ENTER]In questo modo li metteremo in fuga, o comunque[ENTER]riusciremo a ridurne il numero. Tuttavia, se gli[ENTER]attacchi saranno troppo ravvicinati, resteremo[ENTER]subito a corto di frecce. " -gameforge.subquest_40._40_say = " Per questo motivo abbiamo bisogno di te! Vai sul[ENTER]Monte Sohan, elimina gli arcieri appestati e[ENTER]raccogli le punte delle loro frecce. Le frecce[ENTER]sono avvelenate. Potrebbero tornarci utili per[ENTER]abbattere i nostri nemici. Ce ne servono 5000[ENTER]pezzi. Cosa ne dici? " -gameforge.subquest_40._50_select = " Accetto. " -gameforge.subquest_40._60_select = " troppo difficile per me. " -gameforge.subquest_40._70_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_40._80_say = " Il monte Sohan troppo lontano per te?[ENTER]Riflettici bene. Questo incarico davvero[ENTER]importante. " -gameforge.subquest_40._90_say = " Uhm, paura degli arcieri appestati?[ENTER]Sembra che ti abbia sopravvalutato.[ENTER]Ora, non abbiamo pi speranze. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Cosa leggi? " -gameforge.subquest_41._100_say = " Hai raccolto 100 occhi di ragno per la nuova[ENTER]ricetta speciale di Octavio. Portaglieli subito. " -gameforge.subquest_41._10_targetVid = " Speciale Occhi di Ragno " -gameforge.subquest_41._110_sayTitle = " Procura degli occhi di ragno " -gameforge.subquest_41._120_say = " Octavio vorrebbe provare la nuova ricetta[ENTER]'Speciale Occhi di Ragno'. Per prepararla gli[ENTER]servono 100 occhi dei ragni che si trovano nel[ENTER]deserto di Yongbi. " -gameforge.subquest_41._130_targetVid = " Torna da Octavio " -gameforge.subquest_41._140_npcChat = " Ho gli occhi di ragno. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Fammi dare un'occhiata. Esattamente 100 occhi,[ENTER]benissimo. Allora... vediamo un po'...[ENTER]Ecco fatto! Vuoi assaggiare? Non guardarmi cos[ENTER]perplesso! Non ho intenzione di avvelenarti. " -gameforge.subquest_41._170_say = " Hmm, che delizia. Sostanziosa, non troppo[ENTER]dolce... da leccarsi i baffi! Sapevo che ne[ENTER]sarebbe valsa la pena, Senza di te non ce l'avrei[ENTER]mai fatta! Grazie per il tuo prezioso aiuto! " -gameforge.subquest_41._180_sayReward = " Ricevi 2.100.000 punti esperienza " -gameforge.subquest_41._190_say = " Ma cosa stai farfugliando? Questi non sono cento[ENTER]occhi, non serve contarli per capirlo! Procurane[ENTER]altri. " -gameforge.subquest_41._200_say = " Voglio cucinarla ad ogni costo! Non importa,[ENTER]grazie. Stammi bene e prenditi cura di te. " -gameforge.subquest_41._20_say = " Hey, come stai? Sto leggendo un ricettario che mi[ENTER]ha prestato Soon. C' una ricetta davvero[ENTER]interessante, si chiama 'Speciale Occhi di[ENTER]Ragno'. Non ne avevo mai sentito parlare! E tu?[ENTER]Sembra si tratti di una specialit proveniente da[ENTER]molto lontano. " -gameforge.subquest_41._210_say = " Grazie per non avermi lasciato da solo. Sei[ENTER]davvero un amico! " -gameforge.subquest_41._30_say = " Vorrei tanto provare questa ricetta... ma come[ENTER]faccio a procurare gli occhi di ragno? Mi serve[ENTER]il tuo aiuto! Raccogli alcuni occhi dei ragni del[ENTER]deserto Yongbi. " -gameforge.subquest_41._40_say = " Te la senti di aiutarmi? Te ne sarei davvero[ENTER]riconoscente. Tanto per cominciare, mi servono[ENTER]cento occhi, voglio farne una bella porzione. Non[ENTER]vedo l'ora di mettermi all'opera... " -gameforge.subquest_41._50_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_41._60_say = " Vorrei davvero prepararli, quindi se dovessi[ENTER]cambiare idea, torna pure. " -gameforge.subquest_41._70_say = " Uhm, dove posso trovare gli occhi di ragno?[ENTER]Ok, a presto. " -gameforge.subquest_41._80_say = " Grazie. Sapevo che mi avresti fatto questo[ENTER]favore. Ti preparer una cenetta coi[ENTER]fiocchi. " -gameforge.subquest_41._90_sayTitle = " Torna da Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Mi dispiace sentire una cosa del genere. Ho gi[ENTER]sentito parlare molto dei morti che non riescono[ENTER]a riposare in pace. Dobbiamo assolutamente[ENTER]aiutarli. Chieder a qualcun altro... stammi[ENTER]bene. " -gameforge.subquest_42._10_targetVid = " Aiuta i morti a riposare " -gameforge.subquest_42._110_say = " Sei davvero coraggioso. Sono sicuro che, grazie[ENTER]al tuo aiuto, presto i giovani guerrieri morti[ENTER]potranno riposare in paradiso. " -gameforge.subquest_42._120_say = " Terribili guerre uccidono giovani uomini.[ENTER]Combattono sulla linea del fronte per loro[ENTER]stessi, la loro famiglia ed il loro regno. Ma[ENTER]dopo la morte, alcuni di loro non vanno in cielo,[ENTER]ma restano a vagare sulla terra. " -gameforge.subquest_42._130_say = " Ho sentito dire che il Fiero Capo Oscuro del[ENTER]Tempio di Hwang si trova in possesso della stola[ENTER]del tempio e della dottrina del tempio. Ti prego,[ENTER]aiuta me e i miei compagni a placare le anime di[ENTER]coloro che sono morti per la loro terra. " -gameforge.subquest_42._140_sayTitle = " Torna dall'insegnante della forza del drago " -gameforge.subquest_42._150_say = " Hai trovato la stola e la dottrina del tempio.[ENTER]Portale all'insegnante della Dottrina della Forza[ENTER]del Drago, cos che gli shamani possano dare[ENTER]inizio al rituale per placare le anime dei morti. " -gameforge.subquest_42._160_sayTitle = " Prendi la dottrina e la stola del tempio. " -gameforge.subquest_42._170_say = " Gli shamani hanno bisogno della dottrina e della[ENTER]stola del tempio per una cerimonia volta a[ENTER]placare le anime dei soldati caduti in guerra.[ENTER]Elimina il Fiero Capo Oscuro nel Tempio Hwang e[ENTER]procura questi oggetti. " -gameforge.subquest_42._180_npcChat = " Ho preso la stola e la dottrina. " -gameforge.subquest_42._190_say = " Benissimo. Ora possiamo placare le anime dei[ENTER]soldati morti. Hanno davvero fatto del loro[ENTER]meglio, quindi giusto che riposino in pace.[ENTER]Lascia che ti dia una ricompensa per il tuo[ENTER]prezioso aiuto. " -gameforge.subquest_42._200_sayReward = " Ricevi 1.700.000 punti esperienza. " -gameforge.subquest_42._20_sayTitle = " Insegnante della forza del drago " -gameforge.subquest_42._210_sayReward = " Ricevi 30.000 Yang. " -gameforge.subquest_42._220_sayReward = " Ricevi 3 diamanti. " -gameforge.subquest_42._230_say = " Benissimo. Ora possiamo placare le anime dei[ENTER]soldati morti. Hanno davvero fatto del loro[ENTER]meglio, quindi giusto che riposino in pace.[ENTER]Lascia che ti dia una ricompensa per il tuo[ENTER]prezioso aiuto. " -gameforge.subquest_42._30_say = " Terribili guerre uccidono giovani uomini.[ENTER]Combattono sulla linea del fronte per loro[ENTER]stessi, la loro famiglia ed il loro regno. Ma[ENTER]dopo la morte, alcuni di loro non vanno in cielo,[ENTER]ma restano a vagare sulla terra. " -gameforge.subquest_42._40_say = " Si dice che durante la guerra siano diventati[ENTER]resistenti alla morte e che si sentano ancor ain[ENTER]dovere di difendere la loro terra. Ora i nostri[ENTER]shamani vogliono compiere un rituale per placare[ENTER]le loro anime. Per farlo hanno bisogno della[ENTER]stola e della dottrina del tempio, ma al giorno[ENTER]d'oggi davvero difficile procurarle. Vuoi[ENTER]provarci tu? " -gameforge.subquest_42._50_say = " Ho sentito dire che il Fiero Capo Oscuro del[ENTER]Tempio di Hwang si trova in possesso della stola[ENTER]del tempio e della dottrina del tempio. Ti prego,[ENTER]aiuta me e i miei compagni a placare le anime di[ENTER]coloro che sono morti per la loro terra. " -gameforge.subquest_42._60_select = " Ti aiuter " -gameforge.subquest_42._70_select = " Mi dispiace, ho paura. " -gameforge.subquest_42._80_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_42._90_say = " Aiutaci a placare le loro anime cos da farli[ENTER]riposare in paradiso. Ti aspetter[ENTER]qui. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " Il ragno con il campanellino " -gameforge.subquest_44._10_targetVid = " Il ragno " -gameforge.subquest_44._110_say = " Taurean ha detto che ha appeso un campanellino ad[ENTER]un ragno. Ora Yu-Rang vorrebbe sapere se il suo[ENTER]amico stato abbastanza coraggioso come dice di[ENTER]essere. Cerca il ragno nel deserto. " -gameforge.subquest_44._120_say = " Hai gi trovato il ragno con il campanellino? No?[ENTER]Probabilmente non lo troverai nemmeno mai.[ENTER]Taurean un codardo, voleva solo darsi[ENTER]importanza! " -gameforge.subquest_44._130_sendLetter = " Non trovi nessun campanellino " -gameforge.subquest_44._140_sayTitle = " Tanti ragni, nessun campanellino " -gameforge.subquest_44._150_say = " Hai ucciso tanti ragni, ma non hai ancora trovato[ENTER]alcun campanellino. Non puoi cercare in eterno.[ENTER]Forse pi facile cercare Taurean e chiedergli[ENTER]di dire la verit. " -gameforge.subquest_44._160_sendLetter = " Vai da Taurean " -gameforge.subquest_44._170_targetVid = " Chiedi a Taurean informazioni sul campanellino " -gameforge.subquest_44._180_say = " Non credo che Taurean sia abbastanza coraggioso[ENTER]da appendere un campanellino ad un ragno. Forse [ENTER]meglio che gli chiedi di dirti la verit. " -gameforge.subquest_44._190_npcChat = " Dimmi, la tua scommessa con Yu-Rang... " -gameforge.subquest_44._200_say = " Sai della scommessa fatta con Yu-Rang? Non ha[ENTER]fiducia in me e diceva che non ce l'avrei mai[ENTER]fatta.[ENTER]Crede che potrei morire anche alla sola vista di[ENTER]un ragno. " -gameforge.subquest_44._20_npcChat = " Un ragno con un un campanellino? " -gameforge.subquest_44._210_say = " Se devo essere sincero... in effetti ha ragione.[ENTER]Non ho avuto il coraggio di confessarlo, sono[ENTER]troppo orgoglioso. " -gameforge.subquest_44._220_say = " Ma tu sembri proprio forte! Potresti appendere tu[ENTER]il campanellino al ragno e poi dire che sono[ENTER]stato io? Ti prego! Altrimenti mi prender in[ENTER]giro per il resto dei miei giorni! " -gameforge.subquest_44._230_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_44._240_say = " Non sei disposto a farlo? Per non racconterai[ENTER]tutto a Yu-Rang?![ENTER]Ti prego, aiutami. Torna quando avrai tempo per[ENTER]me! " -gameforge.subquest_44._250_say = " Adesso Yu-Rang non mi parler pi.[ENTER]O mi prender in giro... " -gameforge.subquest_44._260_say = " Avevo ragione! Lo sapevo che sei una persona[ENTER]gentile! Grazie per il tuo preziosissimo aiuto![ENTER]Buona fortuna! " -gameforge.subquest_44._270_sendLetter = " Torna da Yu-Rang " -gameforge.subquest_44._280_say = " Torna da Yu-Rang e dille della bugia di[ENTER]Taurean. " -gameforge.subquest_44._290_npcChat = " Yu-Rang davvero delusa di te. " -gameforge.subquest_44._300_say = " Glielo hai detto davvero?! Ci credo che non vuole[ENTER]pi essere mia amica! la cosa per mi rende[ENTER]davvero triste. Spero che prima o poi le cose[ENTER]tornino come prima. Magari mi viene in mente[ENTER]qualche bella idea... " -gameforge.subquest_44._30_say = " Hey, potresti farmi un favore? Il mio amico[ENTER]Taurean si arrabbiato perch gli ho dato del[ENTER]codardo. Dice di essere molto coraggioso, e[ENTER]quindi abbiamo scommesso che sarebbe riuscito ad[ENTER]appendere un campanellino ad un piccolo ragno. Mi[ENTER]ha anche detto che lo aveva gi fatto, ma non ci[ENTER]credo per niente. " -gameforge.subquest_44._310_npcChat = " Taurean ha detto una bugia. " -gameforge.subquest_44._320_say = " Cosa? La storia che ha raccontato solo[ENTER]un'invenzione? Hmm... la bugia in s non mi[ENTER]infastidisce, chiunque ha un proprio orgoglio.[ENTER]Per avrebbe dovuto almeno cercare di[ENTER]trasformarla in realt! Non credo proprio di[ENTER]volere l'amicizia di un codardo. " -gameforge.subquest_44._330_sayReward = " Yu-Rang ti da una ricompensa per la tua sincerit. " -gameforge.subquest_44._340_sayReward = " Ricevi 30.000 Yang. " -gameforge.subquest_44._350_sayReward = " Ricevi 350.000 punti esperienza. " -gameforge.subquest_44._360_sendLetter = " Campanellino per il ragno! " -gameforge.subquest_44._370_say = " Vai nel deserto e cerca di appendere al collo di[ENTER]un piccolo ragno il campanellino di Taurean. " -gameforge.subquest_44._380_npcChat = " Per quanto riguarda il campanellino... " -gameforge.subquest_44._390_say = " Non hai ancora appeso il campanellino al ragno?[ENTER]Allora cerca di farlo il prima possibile. E cerca[ENTER]di non farti scoprire da Yu-Rang! " -gameforge.subquest_44._400_sendLetter = " Ce l'hai fatta! " -gameforge.subquest_44._40_say = " So che dovrei fidarmi del mio amico, ma voglio[ENTER]sapere se lo ha fatto davvero. Per me il deserto[ENTER] troppo pericoloso. Tu mi sembri abbastanza[ENTER]forte. Per te sarebbe un gioco da ragazzi. Te la[ENTER]senti di andare a verificare per me? " -gameforge.subquest_44._410_say = " stato molto difficile, ma alla fine sei[ENTER]riuscito ad appendere il campanellino al piccolo[ENTER]ragno! Ora torna da Yu-Rang e dille che stata[ENTER]opera di Taurean. " -gameforge.subquest_44._420_npcChat = " Il campanellino stato appeso. " -gameforge.subquest_44._430_say = " Ce l'hai fatta? Fantastico! E allora raccontalo[ENTER]subito a Yu-Rang, cos mi creder! " -gameforge.subquest_44._440_npcChat = " Taurean ha detto la verit. " -gameforge.subquest_44._450_say = " Cosa? Hai trovato un ragno con il campanellino?[ENTER]Ma allora Taurean lo ha fatto davvero. Non ci[ENTER]avrei mai creduto. Forse prima o poi diventer un[ENTER]vero uomo! Grazie per avere verificato la cosa di[ENTER]persona. Ecco una piccola ricompensa per il tuo[ENTER]aiuto. " -gameforge.subquest_44._460_sendLetter = " Torna da Taurean " -gameforge.subquest_44._470_targetVid = " Torna da Taurean " -gameforge.subquest_44._480_say = " Hai raccontato a Yu-Rang che il suo amico ha[ENTER]appeso un campanellino ad un piccolo ragno. Torna[ENTER]da Taurean e riferiscigli che l'inganno [ENTER]riuscito. " -gameforge.subquest_44._490_npcChat = " Yu-Rang ti crede. " -gameforge.subquest_44._500_say = " Grazie davvero. Ora Yu-Rang non mi disprezzer[ENTER]pi. Deve restare per sempre un segreto![ENTER]Promesso? A presto! " -gameforge.subquest_44._50_select = " Accetta " -gameforge.subquest_44._510_sayReward = " Taurean ti da una ricompensa per avergli retto il[ENTER]gioco: ricevi 30.000 Yang. " -gameforge.subquest_44._520_sayReward = " Ricevi 700.000 punti esperienza. " -gameforge.subquest_44._60_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_44._70_say = " Perch no? Non avrai mica paura? Torna pure se[ENTER]cambi idea. " -gameforge.subquest_44._80_say = " Anche tu hai paura? Ma se sei pi grande e pi[ENTER]forte di me!? Ahah, sei un codardo! Mi sa proprio[ENTER]che dovr chiedere a qualcun altro. " -gameforge.subquest_44._90_say = " I ragni vivono nel deserto. Sei molto forte, puoi[ENTER]farcela! Buona fortuna! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Recupera le informazioni segrete! " -gameforge.subquest_45._10_npcChat = " La question del Tempio Oscuro " -gameforge.subquest_45._110_say = " Hai la dottrina del tempio, la stola del tempio e[ENTER]la traduzione del libro delle maledizioni.[ENTER]Portale da Soon. " -gameforge.subquest_45._120_say = " Se aiuterai Soon, il tipo di biblioteca, egli[ENTER]sar in grado di proseguire i suoi studi sul[ENTER]Tempio Oscuro. per farlo gli servono i seguenti[ENTER]oggetti: la dottrina del tempio, la stola del[ENTER]tempio e la traduzione del libro delle[ENTER]maledizioni. Procurateli e portaglieli. Li trovi[ENTER]nel Tempio Hwang, nella Valle di Seungryong. " -gameforge.subquest_45._130_npcChat = " Gli oggetti del Tempio Oscuro " -gameforge.subquest_45._140_say = " Li hai trovati, benissimo! Grazie mille. Per[ENTER]quanto riguarda le persone che ci sono nel[ENTER]tempio... si tratta di personaggi davvero[ENTER]pericolosi. Ma sono sicuro che hai avuto modo di[ENTER]provarlo sulla tua pelle. A quanto pare sono al[ENTER]servizio di divinit malvagie. Non ho[ENTER]informazioni dettagliate, ma sono sicuro che[ENTER]tramano qualcosa di losco. " -gameforge.subquest_45._150_say = " Ora che sono in possesso di alcuni dei loro[ENTER]oggetti sacri, forse riuscir a scoprire altre[ENTER]informazioni. Inizier dalla dottrina del tempio.[ENTER]Vediamo... mmm... aha...[ENTER]Cosa ci fai ancora qui? Non hai niente di meglio[ENTER]da fare? " -gameforge.subquest_45._160_sayReward = " Ricevuti 7.000.000 punti esperienza " -gameforge.subquest_45._170_sayReward = " Ricevi 70.000 Yang. " -gameforge.subquest_45._180_sayReward = " Ricevi il Libro del Capo. " -gameforge.subquest_45._190_say = " Cosa? Non li hai? Non poltrire se accetti una[ENTER]missione! Sbrigati! " -gameforge.subquest_45._200_select = " Riprova " -gameforge.subquest_45._20_say = " Qualcosa bolle in pentola nel Tempio Oscuro.[ENTER]Credo che alcuni personaggi pericolosi stiano[ENTER]studiano l'antica magia. I segreti del tempio[ENTER]restano impenetrabili persino per me. Ma il[ENTER]movente di queste creature non pu essere poi[ENTER]cos dubbio. Devo assolutamente scoprirne di pi! " -gameforge.subquest_45._210_say = " Non mi resta che chiedere ad un coraggioso eroe.[ENTER]Buona fortuna. " -gameforge.subquest_45._220_say = " Grazie! Spero che questa volta la fortuna sia[ENTER]dalla tua parte! " -gameforge.subquest_45._30_say = " Mi servono altre prove per i mie studi! Sono[ENTER]sicuro che la dottrina del tempio, la stola del[ENTER]tempio e la traduzione del libro delle[ENTER]maledizioni mi sarebbero di grande aiuto. Te la[ENTER]senti di procurarmi queste tre cose? Te ne sarei[ENTER]davvero molto grato. E non startene in giro a[ENTER]zonzo... mi servono subito! " -gameforge.subquest_45._40_select = " Ci vado subito " -gameforge.subquest_45._50_say = " Lo farai? " -gameforge.subquest_45._60_say = " Hey, ti sto chiedendo di aiutarmi! Se ora hai da[ENTER]fare, torna pi tardi, forse avrai pi tempo! Ti[ENTER]aspetto. " -gameforge.subquest_45._70_say = " Ti sto chiedendo di aiutarmi e tu mi volti le[ENTER]spalle? Ma s, chi vuoi che abbia bisogno di uno[ENTER]come te... sparisci! " -gameforge.subquest_45._80_say = " Grazie! " -gameforge.subquest_45._90_makequestbutton = " Tempio Oscuro " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Buona fortuna! Solo se avr il giusto materiale[ENTER]riuscir a produrre la giusta porcellana. I miei[ENTER]clienti aspettano impazienti. " -gameforge.subquest_46._10_targetVid = " Il segreto della Porcellana Seladon verdognola " -gameforge.subquest_46._110_makequestbutton = " Porcellane Seladon " -gameforge.subquest_46._120_qSetTitle = " Porcellane Seladon " -gameforge.subquest_46._130_say = " Hai tutto il materiale che serve a Yonah per[ENTER]produrre la Porcellana Seladon. Portaglielo[ENTER]subito. " -gameforge.subquest_46._140_say = " Per produrre una porcellana perfetta, Yonah ha[ENTER]bisogno delle seguenti cose:[ENTER]Sabbia del deserto dai banditi del deserto,[ENTER]minerale di cristallo e sangue delle forti[ENTER]scimmie di pietra o dalle scimmie di oro che si[ENTER]trovano nel Sangsun Dong. Procura tutto il[ENTER]materiale e portalo a Yonah. " -gameforge.subquest_46._150_targetVid = " Il segreto della Porcellana Seladon verdognola " -gameforge.subquest_46._160_npcChat = " Ho procurato tutto il materiale. " -gameforge.subquest_46._170_say = " Ce l'hai fatta! Ti ringrazio! Con il giusto[ENTER]materiale e la giusta tecnica, ora posso produrre[ENTER]della magnifica porcellana. Con la sua vendita[ENTER]potr risanare un po' il mio portafoglio. Ecco,[ENTER]prendi questa ricompensa. Te la sei proprio[ENTER]meritata. Mi metto subito al lavoro, la[ENTER]porcellana mi sta aspettando! " -gameforge.subquest_46._180_sayReward = " Ricevi 3.000.000 di punti esperienza. " -gameforge.subquest_46._190_sayReward = " Ricevi 30.000 Yang. " -gameforge.subquest_46._20_say = " Ciao avventuriero! Non mi avevi portato la[ENTER]ricetta di Soon per produrre la porcellana[ENTER]Seladon recentemente? Ho un grosso problema...[ENTER]nonostante conosca la tecnica, non riesco a[ENTER]produrre della porcellana perfetta. Forse [ENTER]dovuto al fatto che ho cercato di produrla con i[ENTER]miei soliti ingredienti, anzich provare a usare[ENTER]i materiali che dovrei procurarmi? " -gameforge.subquest_46._30_say = " Mi servono della sottilissima sabbia del deserto,[ENTER]del minerale di cristallo e del sangue di[ENTER]scimmia. Mischiando questi ingredienti con[ENTER]dell'argilla, dopo la cottura si ottiene un[ENTER]materiale davvero stabile. Inoltre, lo smalto[ENTER]assume il tipico colore verdognolo che ricorda[ENTER]molto quello di una giada. Questo colore molto[ENTER]amato dai clienti, devo assolutamente produrne di[ENTER]pi. " -gameforge.subquest_46._40_say = " Recati nel deserto e ruba ai banditi che vi[ENTER]abitano la sabbia del deserto. Il minerale di[ENTER]cristallo si trova in un giacimento di minerali,[ENTER]mentre per procurare il sangue di scimmia devi[ENTER]eliminare le scimmiea Sangsun Dong. Lo so che non[ENTER] facile, ma ti ricompenser adeguatamente. " -gameforge.subquest_46._50_select = " Accetta " -gameforge.subquest_46._60_select = " Rifiuta " -gameforge.subquest_46._70_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_46._80_say = " Se hai troppo da fare ora, torna[ENTER]dopo. " -gameforge.subquest_46._90_say = " Ti arrendi gi? Allora dovr procurarmi tutto da[ENTER]solo. Mi servono davvero quelle porcellane.[ENTER]Buona fortuna e arrivederci. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah, ecco. " -gameforge.subquest_47._10_answer = " dal nord arrivano molti nemici " -gameforge.subquest_47._10_targetVid = " Comandante " -gameforge.subquest_47._110_select = " Non lo so " -gameforge.subquest_47._115_select = " Mostramelo ancora. " -gameforge.subquest_47._120_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_47._130_say = " Riflettici ancora un po' e torna pi tardi. Ma[ENTER]non dirlo a nessuno! " -gameforge.subquest_47._140_say = " Oh, cos difficile? Eri la mia ultima[ENTER]speranza... e ora chi mi aiuta a decifrarlo? " -gameforge.subquest_47._150_say = " Ok, ma cerca di essere veloce. Altrimenti[ENTER]qualcuno potrebbe insospettirsi...[ENTER][ENTER]LDA[ENTER]ONDR[ENTER]ROVINARA[ENTER]TLOMI[ENTER]CIEMNI " -gameforge.subquest_47._160_say = " Chiss cosa significa... " -gameforge.subquest_47._170_say = " Hai perfettamente ragione! Adesso capisco... sono[ENTER]davvero orgoglioso di te! Sei uno dei nostri[ENTER]solfati migliori! Questa frase stata[ENTER]anagrammata. Questo significa che Yu-Hwan ha[ENTER]camuffato delle spie nemiche e che noi dobbiamo[ENTER]attaccarle. Impartir subito gli ordini! " -gameforge.subquest_47._180_sayReward = " Ricevi 1.300.000 punti esperienza. " -gameforge.subquest_47._190_say = " Come mai cos silenzioso?[ENTER]Non riesci a capire? " -gameforge.subquest_47._200_select = " Devo pensarci ancora un po'. " -gameforge.subquest_47._20_answer = " dal nord arrivano molti nemici " -gameforge.subquest_47._20_npcChat = " Il messaggio segreto... " -gameforge.subquest_47._210_select = " Mi arrendo. " -gameforge.subquest_47._220_say = " Oh, cos difficile? Eri la mia ultima[ENTER]speranza... e ora chi mi aiuta a decifrarlo? " -gameforge.subquest_47._230_say = " Cosa significa? " -gameforge.subquest_47._240_say = " Hai perfettamente ragione! Adesso capisco... sono[ENTER]davvero orgoglioso di te! Sei uno dei nostri[ENTER]solfati migliori! Questa frase stata[ENTER]anagrammata. Questo significa che Yu-Hwan ha[ENTER]camuffato delle spie nemiche e che noi dobbiamo[ENTER]attaccarle. Impartir subito gli ordini! " -gameforge.subquest_47._250_sayReward = " Ricevi 2.300.000 punti esperienza. " -gameforge.subquest_47._260_say = " Sono sicuro che riuscirai a scoprirlo. Torna[ENTER]quando ti sentirai pronto! " -gameforge.subquest_47._270_say = " Mmm, non mi dice proprio nulla. Cosa avr voluto[ENTER]dire? Non credo che sia giusto. Pensaci ancora un[ENTER]attimo. " -gameforge.subquest_47._280_select = " Ci riprover " -gameforge.subquest_47._290_select = " Mi arrendo. " -gameforge.subquest_47._300_say = " Allora? Cosa dice il messaggio? " -gameforge.subquest_47._301_answer_correct = " dal nord arrivano molti nemici " -gameforge.subquest_47._302_answer_wrong = " Dal nord arrivano molti amici " -gameforge.subquest_47._303_answer_wrong = " Dal nord arriva un nemico " -gameforge.subquest_47._304_answer_wrong = " Falsi amici non aiutano " -gameforge.subquest_47._305_answer_dontknow = " Non ne ho idea " -gameforge.subquest_47._30_say = " SULL'ATTENTI! Ah, sei tu. Ho ricevuto[ENTER]informazioni da Yu-Hwan.[ENTER]Sono come al solito codificate.[ENTER]Non facile decifrarle, ma dovremo agire in[ENTER]fretta. L'altra volta sei stato molto veloce.[ENTER]Potresti aiutarmi ancora? Per favore, sarebbe[ENTER]carino da parte tua. " -gameforge.subquest_47._310_say = " Hai perfettamente ragione! Adesso capisco... sono[ENTER]davvero orgoglioso di te! Sei uno dei nostri[ENTER]solfati migliori! Questa frase stata[ENTER]anagrammata. Questo significa che Yu-Hwan ha[ENTER]camuffato delle spie nemiche e che noi dobbiamo[ENTER]attaccarle. Impartir subito gli ordini! " -gameforge.subquest_47._320_sayReward = " Ricevi 20.000 Yang. " -gameforge.subquest_47._330_say = " Sono sicuro che riuscirai a scoprirlo. Torna[ENTER]quando ti sentirai pronto! " -gameforge.subquest_47._40_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_47._50_say = " Ma... l'altra volta ce l'hai fatta.[ENTER]Perch stai esitando?[ENTER]Ripensaci... " -gameforge.subquest_47._60_say = " Ho capito. Non vuoi pi lavorare con noi, non [ENTER]cos? un vero peccato. Non capita tutti i[ENTER]giorni di trovare valorosi guerrieri come te. " -gameforge.subquest_47._70_say = " Sei la mia salvezza! Ecco, questo il messaggio[ENTER]segreto. Guardalo attentamente! " -gameforge.subquest_47._80_say = " LDA[ENTER]ONDR[ENTER]ROVINARA[ENTER]TLOMI[ENTER]CIEMNI[ENTER][ENTER]Riesci a decifrarlo? " -gameforge.subquest_47._90_say = " Allora, come va? Qualche indizio? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Trova la spia " -gameforge.subquest_48._10_npcChat = " Trova la spia " -gameforge.subquest_48._110_say = " Una delle spie del comandante vive nelle vesti di[ENTER]pescatore nel villaggio di Pyungmoo, nel Regno di[ENTER]Jinno. Prova a metterti in contatto con lui senza[ENTER]dare nell'occhio e porta al comandante il suo[ENTER]resoconto. " -gameforge.subquest_48._120_say = " Una delle spie del comandante vive nelle vesti di[ENTER]pescatore nel villaggio di Yongan, nel Regno di[ENTER]Shinsoo. Prova a metterti in contatto con lui[ENTER]senza dare nell'occhio e porta al comandante il[ENTER]suo resoconto. " -gameforge.subquest_48._130_say = " Una delle spie del comandante vive nelle vesti di[ENTER]pescatore nel villaggio di Joan, nel Regno di[ENTER]Chunjo. Prova a metterti in contatto con lui[ENTER]senza dare nell'occhio e porta al comandante il[ENTER]suo resoconto. " -gameforge.subquest_48._140_npcChat = " Cosa stai facendo? " -gameforge.subquest_48._150_say = " Psss, fai silenzio!! Speventi i pesci.[ENTER]Perch sei qui? Sei cos rumoroso.[ENTER]Non devi essere qui per pescare. " -gameforge.subquest_48._160_say = " Ah, ho capito. Ti stavo aspettando da molto.[ENTER]Sei in ritardo. stato difficile ottenere queste[ENTER]informazioni senza essere scoperto.[ENTER]Devi capire che i nemici sono ovunque. E tutto[ENTER]ci che aspettano una tua[ENTER]distrazione. " -gameforge.subquest_48._170_say = " Quindi, allontanati prima che ci veda qualcuno.[ENTER]Ecco i documenti.[ENTER]Torna immediatamente dal comandante e consegnali[ENTER]a lui. " -gameforge.subquest_48._180_say = " Un momento per favore! Ho qualcosa per te![ENTER]Un piccolo regalo. Ok allora vai pure.[ENTER]Ciao! " -gameforge.subquest_48._190_sayReward = " Incuriosito, apri il pacchetto per vedere cosa ti[ENTER]ha regalato la spia. " -gameforge.subquest_48._200_say = " Oh, bene! Scardole Grigliate! A quanto pare la[ENTER]spia se ne intende davvero di pesce. " -gameforge.subquest_48._20_say = " Stai tranquillo, soldato![ENTER]Come saprai, tra noi e le regioni di confine non[ENTER]corre buon sangue, per questo motivo [ENTER]fondamentale avere degli alleati che esplorino di[ENTER]nascosto quelle aree. Solo cos possiamo entrare[ENTER]in possesso di informazioni importanti e[ENTER]prepararci al meglio per eventuali attacchi.[ENTER]Ovviamente, le spie devono cercare di non farsi[ENTER]smascherare. " -gameforge.subquest_48._210_sayReward = " Hai ricevuto 3 scardole grigliate " -gameforge.subquest_48._220_sendLetter = " Torna dal comandante " -gameforge.subquest_48._230_targetVid = " Il comandante " -gameforge.subquest_48._240_say = " Il viaggio a Pyungmoo, nel Regno di Jinno, ha[ENTER]avuto successo: hai ricevuto il resoconto della[ENTER]spia travestita da pescatore. Torna subito nel[ENTER]tuo regno e porta le informazioni al comandante. " -gameforge.subquest_48._250_say = " Il viaggio a Yongan, nel Regno di Shinsoo, ha[ENTER]avuto successo: hai ricevuto il resoconto della[ENTER]spia travestita da pescatore. Torna subito nel[ENTER]tuo regno e porta le informazioni al comandante. " -gameforge.subquest_48._260_say = " Il viaggio a Joan, nel Regno di Chunjo, ha avuto[ENTER]successo: hai ricevuto il resoconto della spia[ENTER]travestita da pescatore. Torna subito nel tuo[ENTER]regno e porta le informazioni al comandante. " -gameforge.subquest_48._270_npcChat = " Missione compiuta! " -gameforge.subquest_48._280_say = " Sono questi i documenti? Benissimo! Ti ringrazio[ENTER]tantissimo. Ora che siamo a conoscenza dei piani[ENTER]dei nostri nemici, possiamo adottare tutte le[ENTER]misure necessarie per difenderci. Hai reso al tuo[ENTER]Regno un gran servigio! " -gameforge.subquest_48._290_sayReward = " Ricevi 5.500.000 punti esperienza. " -gameforge.subquest_48._300_sayReward = " Ricevi 50.000 Yang. " -gameforge.subquest_48._30_say = " Sicuramente conosci il musicista Yu-Hwan, vero?[ENTER]Anche lui una spia e lavora per noi. Tuttavia,[ENTER]una sola spia non abbastanza. Per questo motivo[ENTER]ne abbiamo sparpagliate un po' in tutto il mondo.[ENTER]Una di loro si nasconde nel primo villaggio nelle[ENTER]vesti di pescatore. " -gameforge.subquest_48._40_say = " Siccome non posso mettermi in contatto con lui[ENTER]senza compromettere il suo camuffamento, sono[ENTER]alla disperata ricerca di coraggiosi soldati che[ENTER]mi possano aiutare. S, sto parlando di te! Vai[ENTER]da questo pescatore e portami il suo ultimo[ENTER]resoconto. estremamente importante per la[ENTER]sicurezza del regno! " -gameforge.subquest_48._50_say = " Sei sicuro di voler annullare la missione per[ENTER]sempre? " -gameforge.subquest_48._60_say = " Prima vuoi prepararti? Bene, allora torna pi[ENTER]tardi. Ti aspetto. Ma non tardare troppo, quel[ENTER]resoconto mi serve piuttosto urgentemente! " -gameforge.subquest_48._70_say = " Cosa c' che non va? L'ultima volta hai fatto un[ENTER]ottimo lavoro per noi! Non posso credere che hai[ENTER]deciso di abbandonarci! Ma una tua scelta, e[ENTER]non posso farci nulla. Buona fortuna. " -gameforge.subquest_48._80_say = " Sapevo di poter contare su di te. Buona fortuna,[ENTER]e stai attento! " -gameforge.subquest_48._90_makequestbutton = " Incontra la spia " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Cos' bingsu? " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Taurean ha litigato con Harang perch lui non le[ENTER]crede quando lei dice che in estate possibile[ENTER]produrre del ghiaccio. vai da Harang e chiedilo[ENTER]cosa sa sul Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Chiedi ad Harang " -gameforge.subquest_49._130_targetVid = " Chiedi ad Harang " -gameforge.subquest_49._140_npcChat = " Cos' bingsu? " -gameforge.subquest_49._150_say = " Taurean vuol sempre far credere di sapere tutto,[ENTER]e poi non conosce il Bingsu! Ma come si fa a non[ENTER]conoscere una prelibatezza del genere? Nemmeno tu[ENTER]lo conosci?? E allora devi andare subito da[ENTER]Octavio, nel villaggio vicino. un cuoco molto[ENTER]famoso e conosce tantissime ricette. Una volta mi[ENTER]ha preparato del Bingsu, che bont... non potrai[ENTER]che darmi ragione! " -gameforge.subquest_49._160_makequestbutton = " Vai da Octavio " -gameforge.subquest_49._170_say = " Taurean vuole assolutamente sapere cos' il[ENTER]Bingsu. Vai da Octavio, il proprietario del[ENTER]ristorante. Sono sicuro che sapr aiutarti. " -gameforge.subquest_49._180_npcChat = " Sai cosa il Bingsu? " -gameforge.subquest_49._190_say = " Bingsu? Chiunque sa di cosa si tratta. Qualsiasi[ENTER]cuoco che si rispetti sa prepararlo! per prima[ENTER]cosa, serve del ghiaccio tritato finemente. Poi[ENTER]si aggiungono dello zucchero e dei pezzetti di[ENTER]torta di riso, e si decora il tutto con della[ENTER]buona frutta fresca. " -gameforge.subquest_49._200_say = " Perch mi chiedi questa cosa? Perch Taurean e[ENTER]Harang stanno litigando? Non certo una novit.[ENTER]Ma Harang ha ragione. Soprattutto d'estate,[ENTER]quando fa caldo, il Bingsu una prelibatezza.[ENTER]Taurean davvero un bravo ragazzo, anche se a[ENTER]volte tropo ambizioso. Se mi procurerai gli[ENTER]ingredienti, ti produrr del Bingsu. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Vorrei fare felice Taurean e preparargli del buon[ENTER]Bingsu. Cosa ne pensi? Te la senti di portarmi[ENTER]del ghiaccio dal Monte Sohan? " -gameforge.subquest_49._220_say = " Sei davvero sicuro di voler rinunciare per sempre[ENTER]alla quest? " -gameforge.subquest_49._230_say = " Non ti piace il ghiaccio? O hai mangiato troppo?[ENTER] per Taurean, riflettici ancora un attimo. " -gameforge.subquest_49._240_say = " Peccato... Taurean sar deluso! A presto. " -gameforge.subquest_49._250_say = " Benissimo. Mi servono alcuni pezzi di ghiaccio[ENTER]incantato del Monte Sohan. Portamene 50, cos[ENTER]potr preparare del buon Bingsu. " -gameforge.subquest_49._260_targetVid = " Vai da Octavio " -gameforge.subquest_49._270_say = " %s[ENTER]Hai i pezzi di ghiaccio per il Bingsu di Taurean.[ENTER]Portali a Octavio. " -gameforge.subquest_49._275_say = " Hai recuperato i pezzi di ghiaccio " -gameforge.subquest_49._280_say = " Octavio ha promesso che preparer del Bingsu per[ENTER]Taurean. Per farlo ha per bisogno di ghiaccio.[ENTER]Elimina Ghiaccio incantato sul Monte Sohan e[ENTER]raccogline 50 pezzi. Poi portali a Octavio. " -gameforge.subquest_49._285_say = " In cerca di ghiaccio " -gameforge.subquest_49._290_npcChat = " Ecco, ti ho portato i pezzi di ghiaccio. " -gameforge.subquest_49._300_say = " Benissimo! Ora che abbiamo l'ingrediente pi[ENTER]difficile da trovare, preparare il Bingsu sar[ENTER]semplice. Adesso servono solo un po' di[ENTER]zucchero... e un po' di frutta...[ENTER]Ecco qua! Un bel gelato per Taueran. Portaglielo,[ENTER]cos si tirer un po' su di morale. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Mi dispiace, ma non basta. Devi procurarne[ENTER]ancora, altrimenti sar in grado di prepararne[ENTER]solo pochissimo! " -gameforge.subquest_49._320_select = " Riprova " -gameforge.subquest_49._330_say = " Lo so, la strada lunga e i mostri sono[ENTER]pericolosi. Se non te la senti, allora non mi[ENTER]resta che congedarmi. " -gameforge.subquest_49._340_say = " Provaci ancora una volta. Con il tuo coraggio e[ENTER]la tua tenacia, ce la farai sicuramente! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Ottimo: Octavio ha preparato del Bingsu con il[ENTER]ghiaccio di Monte Sohan. Portalo subito a[ENTER]Taurean, prima che si sciolga. " -gameforge.subquest_49._370_npcChat = " Ecco il Bingsu! " -gameforge.subquest_49._380_say = " Wow, il Bingsu? ma davvero buonissimo. Fresco[ENTER]e dolce al punto giusto. Non avevo mai assaggiato[ENTER]una cosa cos buona, grazie mille! Harang aveva[ENTER]proprio ragione. Adesso dovr chiederle scusa... " -gameforge.subquest_49._390_sayReward = " Ricevi 6.000.000 di punti esperienza. " -gameforge.subquest_49._400_sayReward = " Ricevi 70.000 Yang. " -gameforge.subquest_49._40_say = " Oggi, ho avuto una discussione con Harang.[ENTER]Potrei...lasciamo stare.[ENTER]Dice che ci sia qualcosa di delizioso che si[ENTER]prepara con il ghiaccio tritato. Mi sembra che si[ENTER]chiami Bingsu. " -gameforge.subquest_49._410_sayReward = " Ricevi un papiro della guerra. " -gameforge.subquest_49._420_say = " Ti sei ricordato di portarmi del Bingsu? " -gameforge.subquest_49._430_say = " Oh no, me ne sono completamente dimenticato! Non[ENTER]so se riprovarci... o se meglio lasciar[ENTER]perdere... " -gameforge.subquest_49._440_select = " Continuo. " -gameforge.subquest_49._450_select = " Mi arrendo. " -gameforge.subquest_49._460_say = " Non ci riesco, mi dispiace. " -gameforge.subquest_49._50_say = " Procurarsi del ghiaccio possibile solo in[ENTER]inverno inoltrato, quando fa davvero freddo. Ma[ENTER]lei si ostina a dire che si pu fare. Mi aiuti a[ENTER]scoprire se questo Bingsu pu essere preparato[ENTER]anche in estate? E soprattutto se esiste... " -gameforge.subquest_49._60_say = " Questo Bingsu sar sicuramente buonissimo! Sei[ENTER]proprio sicuro di non volermi aiutare a produrne[ENTER]un po'? " -gameforge.subquest_49._70_say = " Se vorrai riprovarci in futuro, torna[ENTER]pure. " -gameforge.subquest_49._80_say = " Vorrei assaggiare del Bingsu... ma hai ragione.[ENTER]Sicuramente Harang voleva solo darsi importanza,[ENTER]in realt questo Bingsu non esiste proprio![ENTER]Stammi bene. " -gameforge.subquest_49._90_say = " Grazie per il tuo aiuto. Fammi sapere se scopri[ENTER]qualcosa. Cos potr dirne quattro a questa[ENTER]Herang! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Non ci sono Punti Karma a sufficienza per[ENTER]l'allenamento. " -gameforge.training_grandmaster_skill._10_answer = " allenamento " -gameforge.training_grandmaster_skill._10_sayTitle = " Allenamento abilit gran maestro " -gameforge.training_grandmaster_skill._110_sayReward = " Punti Karma necessari: " -gameforge.training_grandmaster_skill._120_sayReward = " Il tuo livello di Punti Karma negativo. Ci[ENTER]significa che per migliorare la tua abilit di[ENTER]Gran Maestro dovrai spendere il doppio dei punti[ENTER]che spenderebbe chi ha una quantit sufficiente[ENTER]di Punti Karma. " -gameforge.training_grandmaster_skill._130_sayReward = " Punti Karma necessari: " -gameforge.training_grandmaster_skill._140_sayReward = " Se ti allenerai ora, i tuoi Punti Karma andranno[ENTER]in negativo. " -gameforge.training_grandmaster_skill._150_sayReward = " Continua " -gameforge.training_grandmaster_skill._160_say = " Ora, se tu volessi migliorare l'abilit Gran[ENTER]Maestro, i tuoi Punti Karma potrebbero scendere[ENTER]in negativo, dato che ne possiedi pochi. Vuoi[ENTER]davvero migliorare questa abilit? " -gameforge.training_grandmaster_skill._170_sayReward = " allenamento " -gameforge.training_grandmaster_skill._180_say = " Se non vuoi allenarti premi ENTER " -gameforge.training_grandmaster_skill._190_sayReward = " Successo! " -gameforge.training_grandmaster_skill._200_say = " Congratulazioni! Ce l'hai fatta. " -gameforge.training_grandmaster_skill._20_say = " Non hai svolto ancora nessun[ENTER]allenamento. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Ci significa che hai raggiunto il livello[ENTER]perfetto per questa abilit e non puoi[ENTER]migliorarla ulteriormente. " -gameforge.training_grandmaster_skill._230_say = " Congratulazioni, ce l'hai fatta!Grazie[ENTER]all'allenamento dell'abilit a gran[ENTER]mestro, " -gameforge.training_grandmaster_skill._240_say = " %s arriva a livello %s. " -gameforge.training_grandmaster_skill._250_sayReward = " Hai aumentato con successo il[ENTER]livello! " -gameforge.training_grandmaster_skill._260_sayReward = " Hai usato %s Punti Karma. " -gameforge.training_grandmaster_skill._270_sayReward = " Fallimento! " -gameforge.training_grandmaster_skill._280_say = " Non puoi migliorare l'abilit " -gameforge.training_grandmaster_skill._290_sayReward = " Hai perduto alcuni Punti Karma e hai utilizzato[ENTER]la Pietra delle Anime. " -gameforge.training_grandmaster_skill._30_say = " Siccome hai letto il Papiro dell'Esorcismo, puoi[ENTER]continuare il tuo allenamento senza soste. " -gameforge.training_grandmaster_skill._40_say = " Quando avrai concluso il tuo allenamento dovrai[ENTER]riposarti per mezza giornata. Riprova dopo oppure[ENTER]usa un papiro degli esorcismi. " -gameforge.training_grandmaster_skill._50_say = " Nessuna delle tue abilit abbastanza alta per[ENTER]raggiungere il gran maestro. " -gameforge.training_grandmaster_skill._60_say = " Scegli l'abilit da aumentare a gran[ENTER]maestro. " -gameforge.training_grandmaster_skill._70_chat = " Punti Karma attuali: %s " -gameforge.training_grandmaster_skill._75_chat = " Punti Karma necessari: " -gameforge.training_grandmaster_skill._80_stringFormat = " %s allenamento abilit livello gran maestro " -gameforge.training_grandmaster_skill._90_say = " L'allenamento da Gran Maestro necessita di molti[ENTER]Punti Karma. Ci potrebbe far scendere il tuo[ENTER]quantitativo di Punti Karma in negativo. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Mi dispiace, ma non hai ancora abbastanza[ENTER]esperienza come cavaliere, perci non ti ancora[ENTER]possibile migliorare la tua cavalcatura. Ti[ENTER]occorre almeno una Licenza per un Cavallo da[ENTER]Battaglia. " -gameforge.training_mount._02_say = " Mi dispiace, ma senza i documenti necessari non[ENTER]posso aiutarti. Non osar tentare di truffarmi[ENTER]un'altra volta, altrimenti te la far pagare. " -gameforge.training_mount._03_say = " Dov' il tuo Sigillo della Cavalcatura? Senza[ENTER]questo sigillo non posso migliorare alcuna[ENTER]cavalcatura. Dai uno sguardo dietro la moneta[ENTER]rotante. Ho sentito dire che l si trovano dei[ENTER]Certificati scambiabili con dei Sigilli delle[ENTER]Cavalcature. " -gameforge.training_mount._04_say = " Vorrei una nuova cavalcatura! " -gameforge.training_mount._05_say = " Hey! Sei ancora in groppa a un semplice cavallo?[ENTER]Da non crederci, se si pensa che al giorno d'oggi[ENTER]possiamo ammaestrare degli animali selvatici! " -gameforge.training_mount._06_say = " Per poter addestrare alla battaglia degli animali[ENTER]selvatici ammaestrati, ti occorrono innanzitutto[ENTER]delle buone conoscenze in materia di cavalcature.[ENTER]Servono inoltre i seguenti oggetti: il Papiro[ENTER]dell'Evoluzione, che ti permette di trasformare[ENTER]la tua cavalcatura in una cavalcatura selvatica,[ENTER]e il Papiro della Mutazione, che lo trasforma in[ENTER]una cavalcatura coraggiosa. " -gameforge.training_mount._07_say = " Torna pure da me qualora dovessi avere altre[ENTER]domande. Far il possibile per aiutarti. " -gameforge.training_mount._08_say = " Voglio migliorare la mia cavalcatura! " -gameforge.training_mount._09_say = " Vuoi migliorare la tua cavalcatura, quindi? Sai[ENTER]gi come si fa? Bene, te lo spiegher io. " -gameforge.training_mount._10_say = " Per migliorare la tua cavalcatura trasformandola[ENTER]in una cavalcatura selvatica, devi innanzitutto[ENTER]andare alla ricerca di un Papiro dell'Evoluzione.[ENTER]Trova poi il Papiro della Mutazione per[ENTER]addestrare l'animale selvatico a essere una[ENTER]cavalcatura coraggiosa. Questi papiri sono[ENTER]nascosti in una terra lontana, abitata da[ENTER]pericolosi giganti! " -gameforge.training_mount._11_say = " Portami uno di questi papiri e io migliorer la[ENTER]tua cavalcatura. Per caso lo hai gi con te? " -gameforge.training_mount._12_say = " S, voglio migliorare la mia cavalcatura! " -gameforge.training_mount._13_say = " No, non ora. " -gameforge.training_mount._14_say = " Ah, vedo che hai portato uno dei papiri. Quale[ENTER]dei due? Con il Papiro dell'Evoluzione puoi[ENTER]trasformare un animale giovane e senza esperienza[ENTER]in un animale da battaglia. Con il Papiro della[ENTER]Mutazione puoi renderlo una cavalcatura[ENTER]coraggiosa. " -gameforge.training_mount._15_2_say = " Ho con me il Papiro della Mutazione. " -gameforge.training_mount._15_say = " Ho con me il Papiro dell'Evoluzione. " -gameforge.training_mount._16_say = " Non ho portato alcun papiro. " -gameforge.training_mount._17_say = " Ah, guarda guarda... il Papiro dell'Evoluzione![ENTER]Lascia che dia uno sguardo al Sigillo della[ENTER]Cavalcatura. Qualcuno ha tentato di rifilarmi[ENTER]un'imitazione, quindi controller innanzitutto[ENTER]che sia autentico. Dai qua. (Trascina il sigillo[ENTER]sullo stalliere.) " -gameforge.training_mount._18_say = " Il Papiro della Mutazione! Finora ne avevo sempre[ENTER]solo sentito parlare, non ne avevo mai visto uno[ENTER]dal vero. Mostrami il Sigillo della Cavalcatura:[ENTER]lo scambier con qualcosa di pi potente non[ENTER]appena ne avr accertato l'autenticit. (Trascina[ENTER]il sigillo sullo stalliere.) " -gameforge.training_mount._19_say = " Torna da me quando avrai trovato uno dei due[ENTER]papiri. A quel punto potr scambiare il tuo[ENTER]Sigillo della Cavalcatura con qualcosa di pi[ENTER]potente. " -gameforge.training_mount._20_say = " Il tuo Sigillo della Cavalcatura ha visto[ENTER]sicuramente giorni migliori. Aspetta, lo[ENTER]scambier con qualcosa di pi potente. Ecco,[ENTER]tieni. Ora potrai richiamare una cavalcatura[ENTER]selvatica. Torna da me non appena avrai trovato[ENTER]il Papiro della Mutazione, ti preparer un[ENTER]Sigillo della Cavalcatura molto pi potente. " -gameforge.training_mount._21_say = " Questo il Sigillo della Cavalcatura che ti ho[ENTER]dato io un po' di tempo fa. Si rovinato[ENTER]parecchio... dallo a me, ti preparer un Sigillo[ENTER]della Cavalcatura molto pi potente! " -gameforge.training_mount._22_say = " Il potere di questo Sigillo richiama una[ENTER]cavalcatura trasformata. Stai molto attento: il[ENTER]suo valore inestimabile! " -gameforge.training_mount._23_say = " Posso sfruttare le abilit del cavallo? " -gameforge.training_mount._24_say = " Vorresti applicare delle abilit del cavallo? Ne[ENTER]hai di pretese, tu. Devo ammettere che sarebbe[ENTER]anche il mio sogno. Bene, per imparare, devi[ENTER]innanzitutto seguire qualche regola. " -gameforge.training_mount._25_say = " Innanzitutto devi padroneggiare l'arte equestre:[ENTER]se non lo fai, potresti metterti in serio[ENTER]pericolo. In secondo luogo, la tua cavalcatura[ENTER]deve essere idonea alla battaglia. Solo in questo[ENTER]modo sarai in grado di applicare la abilit del[ENTER]cavallo. " -gameforge.training_mount._26_say = " La tua cavalcatura gi in grado di imparare le[ENTER]abilit del cavallo? Altrimenti non posso[ENTER]permettere che si inizi l'allenamento. Cosa[ENTER]vorresti fare? " -gameforge.training_mount._27_say = " Capisco. Ora far una stima delle tue conoscenze[ENTER]in campo equestre e della tua forza. Aspetta un[ENTER]attimo. " -gameforge.training_mount._28_say = " Hm... hai sicuramente polso, delle conoscenze[ENTER]consolidate nel capo equestre e la tua[ENTER]cavalcatura sembra non aspettare altro che di[ENTER]poter combattere. Puoi sfruttare le abilit del[ENTER]cavallo. " -gameforge.training_mount._29_say = " Ora possibile applicare le abilit del cavallo[ENTER]alla tua cavalcatura. Qualora dovessi cambiare[ENTER]cavalcatura, sar necessario che le abilit siano[ENTER]imparate daccapo. Torna da me, nel caso! " -gameforge.training_mount._30_say = " Oh, andiamo! Ti ho gi detto che troppo[ENTER]pericoloso se non sai cavalcare! Torna da me[ENTER]quando avrai imparato. " -gameforge.training_mount._31_say = " Temo che la tua cavalcatura non sia ancora[ENTER]pronta. Torna da me quando si dimostrer pi[ENTER]propensa a combattere. " -gameforge.training_mount._32_say = " Potresti scendere di sella mentre parli con me?[ENTER]Ho il torcicollo, e il dover guardare verso[ENTER]l'alto mi sta creando qualche difficolt. " -gameforge.training_mount._33_say = " Non hai la Licenza per Cavalcare adatta per[ENTER]migliorare la tua cavalcatura: occorre avere[ENTER]almeno una Licenza per un Cavallo da Battaglia[ENTER]per poterla trasformare in una cavalcatura[ENTER]selvatica. Per poter domare una cavalcatura[ENTER]coraggiosa, ti occorre una Licenza per Cavallo[ENTER]Militare. " -gameforge.training_mount._34_say = " Vedo che hai con te un Powersnack. Questa[ENTER]preziosa pianta curativa dona pura energia alla[ENTER]tua cavalcatura, prolungando la sua vita di[ENTER]diversi giorni. Cosa desideri che faccia?[ENTER]Vorresti prolungare la vita della tua cavalcatura[ENTER]o vorresti migliorarla? " -gameforge.training_mount._35_select_1 = " Prolunga " -gameforge.training_mount._35_select_2 = " Migliora " -gameforge.training_mount._36_select_1 = " 7 giorni " -gameforge.training_mount._36_select_2 = " 15 giorni " -gameforge.training_mount._36_select_3 = " 30 giorni " -gameforge.training_mount._36_select_4 = " Papiro della Mutazione + 200k Yang " -gameforge.training_mount._37_say = " Purtroppo non hai il Powersnack giusto per la[ENTER]durata prescelta. Puoi trovarlo dietro la moneta[ENTER]rotante! " -gameforge.training_mount._38_say = " Il Papiro della Mutazione possiede una grande[ENTER]potenza! Esso pu prolungare la vita della tua[ENTER]cavalcatura coraggiosa fino a quattro giorni in[ENTER]pi. Ogni tentativo ti costa 200.000 Yang. Per[ENTER]compiere questa operazione, necessario che la[ENTER]tua cavalcatura sia esausta e che le sia rimasto[ENTER]meno di un giorno di vita. Naturalmente ci vuole[ENTER]anche un pizzico di fortuna! Se il prolungamento[ENTER]dovesse fallire, dai un Powersnack alla tua[ENTER]cavalcatura. Lo puoi trovare dietro la moneta[ENTER]rotante! " -gameforge.training_mount._39_say = " La tua cavalcatura potenziata ancora troppo[ENTER]forte. Il Papiro della Mutazione non farebbe[ENTER]alcun effetto. Torna quando alla tua cavalcatura[ENTER]sar rimasto meno di un giorno di vita. " -gameforge.training_mount._40_say = " Purtroppo non posso aiutarti. Forse non hai con[ENTER]te il Papiro della Mutazione, oppure possiedi[ENTER]meno di 200.000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Il tuo tentativo di produrre il papiro del drago[ENTER] fallito perch non hai tutti i materiali[ENTER]necessari. " -gameforge.upgrade_refine_scroll._10_npcChat = " Crea papiro della guerra " -gameforge.upgrade_refine_scroll._110_npcChat = " Produrre Papiro del Drago " -gameforge.upgrade_refine_scroll._120_say = " Il Papiro del drago aumenta la probabilit che il[ENTER]miglioramento di un item abbia successo. In caso[ENTER]di fallimento il livello dell'item diminuir, ma[ENTER]l'oggetto non sar distrutto. Il Papiro un[ENTER]oggetto misterioso che pu essere definito come[ENTER]una sorta di Papiro Consacrato migliorato. " -gameforge.upgrade_refine_scroll._130_say = " Per la produzione serve del Minerale di Ferro[ENTER]Magico. " -gameforge.upgrade_refine_scroll._140_sayItem = " Minerale di Ferro Magico " -gameforge.upgrade_refine_scroll._150_say = " Per crearlo ti serve un papiro consacrato. " -gameforge.upgrade_refine_scroll._160_say = " Hai tutto il necessario? Vuoi produrre un papiro[ENTER]del drago? Per farlo ti servono un papiro[ENTER]consacrato e del minerale di ferro magico. " -gameforge.upgrade_refine_scroll._170_say = " Hai creato un Papiro del Drago![ENTER] davvero facile crearli una volta in possesso[ENTER]del Minerale di Ferro Magico.[ENTER]Mi piace! Ha ha ha! " -gameforge.upgrade_refine_scroll._180_say = " Il tuo tentativo di produrre il papiro del drago[ENTER] fallito perch non hai tutti i materiali[ENTER]necessari. " -gameforge.upgrade_refine_scroll._190_npcChat = " Crea il manuale del fabbro " -gameforge.upgrade_refine_scroll._200_say = " Hai mai sentito parlare di una pietra chiamata[ENTER]'Pietra del Fabbro'? una pietra intrisa del[ENTER]sangue e del sudore del fabbro. Se mi porterai la[ENTER]Pietra del Fabbro e un Papiro Consacrato, ti[ENTER]creer un manuale contenente informazioni[ENTER]tramandate nella mia famiglia di generazione in[ENTER]generazione. Il Libro del Fabbro funziona come il[ENTER]Papiro del Drago, ma la possibilit di successo [ENTER]maggiore. " -gameforge.upgrade_refine_scroll._20_say = " I Papiri della Guerra sono oggetti misteriosi, in[ENTER]grado di migliorare item dal +0 al +3 con una[ENTER]probabilit di successo del 100%. Non funziona,[ENTER]per, su oggetti +4 o superiori. " -gameforge.upgrade_refine_scroll._210_say = " Per produrlo ti serve la pietra del[ENTER]drago. " -gameforge.upgrade_refine_scroll._220_sayItem = " Pietra del fabbro. " -gameforge.upgrade_refine_scroll._230_say = " Per produrlo ti serve un papiro[ENTER]consacrato. " -gameforge.upgrade_refine_scroll._240_say = " Hai tutto il necessario? Vuoi che ti produca il[ENTER]manuale che contiene il sapere che stato[ENTER]tramandato di generazione in generazione dalla[ENTER]mia famiglia? " -gameforge.upgrade_refine_scroll._250_say = " Ho creato per te il Libro del Fabbro! Ora sei in[ENTER]possesso dell'antico sapere di un'intera dinastia[ENTER]di fabbri. Fanne buon uso! Ha ha ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Manuale del fabbro " -gameforge.upgrade_refine_scroll._270_say = " Non ho potuto creare il Libro del Fabbro perch[ENTER]non hai tutto il materiale necessario. " -gameforge.upgrade_refine_scroll._30_say = " Per produrlo serve minerale di rame magico. " -gameforge.upgrade_refine_scroll._40_sayItem = " Minerale di Rame Magico " -gameforge.upgrade_refine_scroll._50_say = " Serve inoltre un papiro[ENTER]consacrato. " -gameforge.upgrade_refine_scroll._60_sayItem = " Papiro Consacrato " -gameforge.upgrade_refine_scroll._70_say = " Hai tutti gli oggetti che ti servono?[ENTER]Allora ti servono ancora 200.000 Yang.[ENTER]Se hai un Papiro Consacrato, del minerale di rame[ENTER]magico e 20.000 Yang puoi produrre un Papiro[ENTER]della Guerra.[ENTER]Vuoi produrlo? " -gameforge.upgrade_refine_scroll._80_say = " Il papiro stato fabbricato con successo! [ENTER]molto pi facile produrre un papiro della guerra[ENTER]se si ha del minerale di rame magico! Mi piace![ENTER]Ha, ha, ha! " -gameforge.upgrade_refine_scroll._90_sayItem = " Papiro della Guerra. " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " Benvenuto![ENTER]Sai a cosa servono i lingotti d'oro?[ENTER]Se vai in giro con molti Yang come se dicessi:[ENTER]Uccidetemi prego![ENTER]Ecco perch scambio Yang per lingotti d'oro, che[ENTER]posso conservare per te. " -gameforge.warehouse._10_npcChat = " Vorrei usare il magazzino. " -gameforge.warehouse._110_say = " Ok, chiedo un po' di pi dell'effettivo valore[ENTER]del lingotto d'oro, ma pur sempre una cifra[ENTER]onesta, no? Non hai ragioni di sentirti derubato.[ENTER]Come ben sai, l fuori molto pericoloso. " -gameforge.warehouse._120_npcChat = " Apri magazzino item shop " -gameforge.warehouse._130_say = " Le miniere sono prosciugate.[ENTER] difficile procurarsi lingotti di oro o di[ENTER]argento.[ENTER]Finch non verr trovato un altro filone, non[ENTER]saranno disponibili lingotti d'oro o[ENTER]d'argento. " -gameforge.warehouse._140_say = " Benvenuto! Vuoi visitare il magazzino dell'Item[ENTER]Shop? E allora perch sei venuto da me? Dai[ENTER]un'occhiata nel tuo inventario, vi troverai[ENTER]l'accesso diretto. " -gameforge.warehouse._150_say = " Cliccando sul simbolo potrai accedere in[ENTER]qualsiasi momento al magazzino dell'Item Shop.[ENTER]Fino a quando non la modificherai, la password[ENTER]sar 000000. " -gameforge.warehouse._20_sayTitle = " Amministratore dei Magazzini: " -gameforge.warehouse._30_say = " Vuoi usare il magazzino?[ENTER]L'utilizzo ti coster qualche Yang...[ENTER]Sono di buon umore oggi, te lo lascer usare per[ENTER]500 Yang.[ENTER] un affare, non credi? " -gameforge.warehouse._40_say = " Cosa? Non hai abbastanza Yang?[ENTER]Torna quando li avrai. " -gameforge.warehouse._50_say = " Il tuo magazzino ora aperto.[ENTER]Se vorrai utilizzarlo, parla con me.[ENTER]La password per usarlo: " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Dovresti cambiarla per sicurezza.[ENTER]Magari 45 spazi potranno sembrarti pochi, ma[ENTER]chiss... magari potrei concedertene altri se[ENTER]diventeremo buoni amici. " -gameforge.warehouse._80_say = " Beh, io non costringo nessuno. Se non sei[ENTER]interessato ora, torna pi tardi. " -gameforge.warehouse._90_npcChat = " Apri il magazzino " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Benvenuto/a nel server! " -gameforge.sash = {} -gameforge.sash.title_sash = "Cos' una Stola? " -gameforge.sash.msg_sash01 = "La stola ti offre due opzioni: [ENTER]Combinazione e Assorbimento.[ENTER][ENTER]Puoi provare la combinazione con una stola dello stesso grado.[ENTER]Due stole combinate possono generare una stola di grado superiore. " -gameforge.sash.msg_sash02 = "Nell'assorbimento, la stola prende il bonus da un'arma o un'armatura in base al suo grado.[ENTER]Il tasso di assorbimento varia a seconda del grado della stola.[ENTER]L'arma o l'armatura assorbita verranno distrutte. " -gameforge.sash.title_combination = "Combinazione " -gameforge.sash.msg_comb01 = "Desideri combinare due stole? " -gameforge.sash.title_absorption = "Assorbimento " -gameforge.sash.msg_abso01 = "Desideri assorbire i bonus dalla tua arma/armatura? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Non puoi cambiare il tuo nome se sei sposato/a. " -gameforge.change_name.error_poly = "Non puoi cambiare il tuo nome se sei trasformato/a. " -gameforge.change_name.error_guild = "Non puoi cambiare il tuo nome se sei in una gilda. " -gameforge.change_name.error_party = "Non puoi cambiare il tuo nome se sei in un gruppo. " -gameforge.change_name.error_level = "Hai bisogno del livello 35 per cambiare il tuo nome! " -gameforge.change_name.msg01 = "Non puoi utilizzarlo ora. " -gameforge.change_name.msg02 = "Poich si tratta di un server di test, puoi procedere " -gameforge.change_name.msg03 = "Inserisci il nome che desideri avere " -gameforge.change_name.error_longname = "Questo nome troppo lungo. Riprova. " -gameforge.change_name.error_relogin = "Non hai effettuato l'accesso dopo aver cambiato il tuo nome.[ENTER]Effettua nuovamente l'accesso. " -gameforge.change_name.error_reuse = "Si verificato un problema durante l'utilizzo dell'oggetto.[ENTER]Riprova. " -gameforge.change_name.error_rename = "Il nome non disponibile.[ENTER]Inserisci un altro nome. " -gameforge.change_name.success_name = "Hai cambiato il tuo nome con successo.[ENTER]Effettua nuovamente l'accesso. " -gameforge.change_name.error_unk = "Si verificato un errore sconosciuto. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "La Passione Unica di Baek Sun " -gameforge.collect_quest_lv96.msg01 = "%s, che puoi trovare nella Valle di Seungryong, ti sta cercando.[ENTER]Per favore, vai a vedere di cosa si tratta. " -gameforge.collect_quest_lv96.chat01 = "Maniaco delle Armi Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Guerriero del Drago~! Ho bisogno del tuo aiuto![ENTER]Per favore, aiutami~![ENTER]Ho sentito dire che i mostri nella Grotta Celeste droppano gemme che sono utili per la ricerca delle armi~! " -gameforge.collect_quest_lv96.msg03 = "E queste gemme devono essere perfette~![ENTER]Le valuter per te se me le porti~![ENTER]Devi procurarle per me~![ENTER]La gemma di cui ho bisogno si chiama Gemma del Cielo Blu.[ENTER]Ne ho bisogno di un totale di %d~![ENTER]Per favore, aiutami~! " -gameforge.collect_quest_lv96.title01 = "Porta le Gemme del Cielo Blu " -gameforge.collect_quest_lv96.msg04 = "Il maniaco delle armi, %s, sta raccogliendo gemme per la ricerca delle armi.[ENTER]La gemma che sta cercando pu essere ottenuta da %s e %s. " -gameforge.collect_quest_lv96.msg05 = " Al momento ne possiedi %s su %d " -gameforge.collect_quest_lv96.msg06 = "Non puoi ancora usare la pozione. " -gameforge.collect_quest_lv96.msg07 = "L'hai gi utilizzata una volta. " -gameforge.collect_quest_lv96.msg08 = "Dovresti ottenere prima le Gemme del Cielo Blu prima di usare la pozione. " -gameforge.collect_quest_lv96.msg09 = "Hai ottenuto le Gemme del Cielo Blu! " -gameforge.collect_quest_lv96.chat02 = "Hai portato le Gemme del Cielo Blu?" -gameforge.collect_quest_lv96.msg10 = "Oh no, mi dispiace...[ENTER]Non ho ancora analizzato le Gemme del Cielo Blu che mi hai portato l'ultima volta...[ENTER]Per favore, portamele pi tardi. " -gameforge.collect_quest_lv96.msg11 = "Per favore, torna quando hai %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Ottimo lavoro! Hai fatto bene...[ENTER]Se mi porti solo altre %d, avr abbastanza~!![ENTER]Grazie per il tuo duro lavoro~! " -gameforge.collect_quest_lv96.msg13 = "Hai raccolto tutte le gemme!![ENTER]Questa la tua ricompensa.[ENTER]Scegline una. " -gameforge.collect_quest_lv96.msg14 = "Mi dispiace, ma questa una falsa...[ENTER]Per favore, portamene un'altra. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Le hai portate...[ENTER]Lascia che le esamini...[ENTER]Per favore, aspetta un attimo... " -gameforge.collect_quest_lv96.bonus1 = "PV +2000" -gameforge.collect_quest_lv96.bonus2 = "Difesa +700" -gameforge.collect_quest_lv96.bonus3 = "Attacco +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_NL.lua b/serverfiles/main/srv1/share/locale/germany/translate_NL.lua deleted file mode 100644 index 46bbd438f..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_NL.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Weet je zeker, dat je jezelf wilt bevechten? Als[ENTER]je dat graag wilt: daar heb je geen arena voor[ENTER]nodig. Kom maar terug als je het serieus neemt " -gameforge.arena_manager._10_npcChat = " Start een oefenduel " -gameforge.arena_manager._110_say = " Je trainingspartner heeft nog niet het benodigde[ENTER]level %s bereikt. Sorry, maar ik kan dit gevecht[ENTER]dus niet laten doorgaan. " -gameforge.arena_manager._120_say = " Om het Trainings Gevecht succesvol te regelen[ENTER]moet %s mij benaderen. " -gameforge.arena_manager._130_say = " %s is tijdelijk niet beschikbaar. " -gameforge.arena_manager._140_sayTitle = " Besluit " -gameforge.arena_manager._150_say = " %s wilt niet met je vechten. " -gameforge.arena_manager._160_say = " Er heeft zich een probleem voorgedaan. Wil je[ENTER]later opnieuw aanmelden? " -gameforge.arena_manager._170_say = " Je trainingspartner is al bezig met een gevecht.[ENTER]Probeer het later nog eens! " -gameforge.arena_manager._180_say = " De Oefenarena is nu bezet. Probeer het later nog[ENTER]een keer. " -gameforge.arena_manager._190_npcChat = " Bekijk een oefenduel " -gameforge.arena_manager._195_say = " %s tegen %s " -gameforge.arena_manager._200_tableInsert = " Sluiten " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " Er is op dit moment geen Trainings[ENTER]Gevecht. " -gameforge.arena_manager._220_say = " Op dit moment vinden er %s Trainings Gevechten[ENTER]plaats. " -gameforge.arena_manager._30_say = " De Oefenarena is totaal vernietigd door een[ENTER]gruwelijk gevecht. Tot het is gerenoveerd kan je[ENTER]geen oefenduels houden. " -gameforge.arena_manager._40_say = " Iemand anders heeft zich aangemeld voor een[ENTER]Trainings Gevecht. " -gameforge.arena_manager._50_say = " ALs je Level %s niet bereikt hebt kun je je niet[ENTER]aanmelden voor een Trainings Gevecht. " -gameforge.arena_manager._60_say = " Wil je je inschrijven voor een Oefenduel? Geef me[ENTER]dan de naam van je trainingspartner. " -gameforge.arena_manager._70_say = " Weet je niet met wie je wilt vechten? Als je me[ENTER]geen naam geeft kan ik je niet inschrijven. " -gameforge.arena_manager._80_say = " Is goed, %s. Je bent aangemeld voor een Oefenduel[ENTER]tegen %s. " -gameforge.arena_manager._85_say = " %s wacht op de bevestiging van de uitdaging door[ENTER]%s. " -gameforge.arena_manager._87_say = " Wil jij, %s, een Trainings Gevecht starten met %s? " -gameforge.arena_manager._90_say = " %s heeft zich op het moment niet aangemeld.[ENTER]Probeer het later nog eens of spreek af met je[ENTER]trainingspartner. " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Ik wil iets upgraden. " -gameforge.blacksmith._20_sayTitle = " Smid " -gameforge.blacksmith._30_say = " Hallo![ENTER]Ik ben verantwoordelijk voor het upgraden van[ENTER]Voorwerpen. Als je een Voorwerp wilt upgraden,[ENTER]breng het dan naar mij. " -gameforge.blacksmith._40_sayTitle = " Informatie: " -gameforge.blacksmith._50_sayReward = " Sleep het voorwerp van je inventaris naar de smid[ENTER]toe. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Notitie: " -gameforge.buy_fishrod._10_npcChat = " Vis Hengel Korting " -gameforge.buy_fishrod._110_say = " Bedankt voor het kopen van de hengelpakket.[ENTER]Ik heb niet alleen speciale aanbiedingen, maar ik[ENTER]organiseer ook viswedstrijden voor beginners. De[ENTER]eerste prijs wordt door iedereen begeerd... een[ENTER]beginners Wapen+3! Als je 5 dode snoekbaarzen[ENTER]naar de Visser brengt, wordt deze adembenemende[ENTER]prijs meteen uitgedeeld! Dit is een zeldzame[ENTER]kans! Accepteer de uitdaging! " -gameforge.buy_fishrod._120_select = " Neem deel " -gameforge.buy_fishrod._130_select = " Negeren " -gameforge.buy_fishrod._140_say = " Bedankt voor het kopen van de hengelpakket.[ENTER]Ik heb niet alleen speciale aanbiedingen, maar ik[ENTER]organiseer ook viswedstrijden voor beginners. De[ENTER]eerste prijs wordt door iedereen begeerd... een[ENTER]beginners Wapen+3! Als je 5 dode snoekbaarzen[ENTER]naar de Visser brengt, wordt deze adembenemende[ENTER]prijs meteen uitgedeeld! Dit is een zeldzame[ENTER]kans! Accepteer de uitdaging! " -gameforge.buy_fishrod._150_makequestbutton = " Vis Wedstrijd " -gameforge.buy_fishrod._160_say = " Vang een Snoekbaars en dood het door erop te[ENTER]klikken. Breng 5 Dode Snoekbaarzen naar de Visser[ENTER]en je zult beloond worden. " -gameforge.buy_fishrod._170_npcChat = " Neem je prijs in ontvangst! " -gameforge.buy_fishrod._180_say = " Je hebt me 5 dode snoekbaarzen gebracht! Ik zal[ENTER]je het beginners wapen+3 geven zoals ik beloofd[ENTER]heb. " -gameforge.buy_fishrod._190_say = " Het spijt me. Ik kan je alleen de prijs geven,[ENTER]als je me 5 dode snoekbaarzen brengt. Probeer het[ENTER]nog een keer! " -gameforge.buy_fishrod._200_makequestbutton = " Prijs van de Vis Wedstrijd " -gameforge.buy_fishrod._20_sayTitle = " Visser: " -gameforge.buy_fishrod._210_sayTitle = " Informatie: " -gameforge.buy_fishrod._220_say = " Je hebt deelgenomen aan de viswedstrijd en hebt 5[ENTER]dode snoekbaarzen gevangen. Je krijgt een[ENTER]prachtige doos als beloning! " -gameforge.buy_fishrod._230_say = " De doos bevat een beginners Wapen+3. " -gameforge.buy_fishrod._240_say = " Omdat je geen 5 Dode Snoekbaarzen hebt gebracht,[ENTER]zit er niets in de doos. " -gameforge.buy_fishrod._30_say = " Een ongelofelijke prijs! Een Vis Hengel met een[ENTER]fantastische handvat! Inbegrepen met deze Hengel[ENTER]zitten 100 Pasta's en 20 Wormen gratis! Wij, 'De[ENTER]verkopers van de beste Vis Hengels' bieden onze[ENTER]klanten een 3-in-1 Vis Hengel Pakket voor maar[ENTER]3980 Yang.[ENTER][ENTER]Wil je de Vis Hengel Pakket kopen? " -gameforge.buy_fishrod._40_select = " Kopen " -gameforge.buy_fishrod._50_select = " Niet kopen " -gameforge.buy_fishrod._60_say = " Je hebt het 3-in-1 hengelpakket gekocht.[ENTER]Veel plezier! En vergeet niet het meegegeven[ENTER]briefje over de viswedstrijd te bekijken. Tot[ENTER]ziens! " -gameforge.buy_fishrod._70_say = " Het spijt me, je hebt niet genoeg Yang. Wacht tot[ENTER]de volgende speciale aanbieding. " -gameforge.buy_fishrod._80_say = " Unknown Button [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Notitie van de Vis Wedstrijd. " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Als je nu trouwt kun je niet van Koninkrijken[ENTER]veranderen, alleen Spelers die niet getrouwd zijn[ENTER]zijn in staat om van Koninkrijk te veranderen. " -gameforge.change_empire._10_npcChat = " Verander Keizerrijk: " -gameforge.change_empire._110_say = " Vraag een scheiding aan als je van Koninkrijk[ENTER]wilt veranderen. " -gameforge.change_empire._120_sayReward = " Je kunt niet van Koninkrijk veranderen wanneer je[ENTER]getransformeerd bent. " -gameforge.change_empire._130_say = " Gebruik dit Voorwerp wanneer je niet[ENTER]getransformeerd bent. " -gameforge.change_empire._140_sayReward = " Je kunt niet van Koninkrijk veranderen terwijl je[ENTER]lid bent van een Gilde. " -gameforge.change_empire._150_say = " Gebruik het Voorwerp wanneer je niet lid bent van[ENTER]een Gilde. " -gameforge.change_empire._160_sayReward = " Je kunt niet van Koninkrijken wisselen omdat je[ENTER]niet genoeg Yang hebt. " -gameforge.change_empire._170_say = " Gebruik dit Voorwerp wanneer je 500.000 Yang bij[ENTER]jehebt. " -gameforge.change_empire._180_say = " Naar welke Koninkrijk wil je veranderen? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Wacht aub omdat je Keizerrijken aan het wisselen[ENTER]bent, zodat je weer verenigd bent. " -gameforge.change_empire._210_sayReward = " Wil je echt van Koninkrijk veranderen? Je kunt[ENTER]het niet terug draaien. " -gameforge.change_empire._220_sayTitle = " Verander Keizerrijk: " -gameforge.change_empire._230_sayReward = " Log jezelf compleet uit en log weer in om het[ENTER]evenement te voltooien. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Je hebt de Koninkrijk gekozen waar je al bent.[ENTER]Wilde je niet van rijk veranderen? " -gameforge.change_empire._260_say = " Je hebt een Koninkrijk gekozen.[ENTER]Tot nu toe was je een Gilde lid, let op: deze[ENTER]gilde bestaat niet in je nieuwe koninkrijk. " -gameforge.change_empire._270_say = " Je Koninkrijk is gekozen.[ENTER]Tot nu toe was je getrouwd.[ENTER]Let op: je partner bestaat niet in het nieuwe[ENTER]Koninkrijk. " -gameforge.change_empire._30_say = " Om van Koninkrijk te veranderen moet je voldoen[ENTER]aan de volgende eisen:[ENTER]1. Je mag geen lid zijn van een Gilde[ENTER]2. Je mag niet getrouwd zijn.[ENTER]3. Je mag op het moment niet trouwen[ENTER]4. Je hebt 500.000 Yang nodig om van Koninkrijk[ENTER]te veranderen.[ENTER]Wil je van Koninkrijk veranderen? " -gameforge.change_empire._40_say = " Met dit Voorwerp kun je van Koninkrijk veranderen. " -gameforge.change_empire._50_sayTitle = " Je kunt dit Voorwerp niet gebruiken! " -gameforge.change_empire._60_sayReward = " Je kunt slechts n keer van Koninkrijk[ENTER]veranderen. " -gameforge.change_empire._70_say = " GM - Moet de tijd op nul gezet worden? " -gameforge.change_empire._80_say = " De benodige tijd is op nul gezet. " -gameforge.change_empire._90_sayReward = " Getrouwde Spelers kunnen niet van Koninkrijken[ENTER]veranderen. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " De geselecteerde karakter heeft niet genoeg[ENTER]ervaring om een gilde te leiden.[ENTER](minimum level 40) " -gameforge.change_guild_master._10_say = " Alleen een Gilde Leider is in staat om dit[ENTER]Voorwerp te gebruiken. " -gameforge.change_guild_master._110_say = " Het is te vroeg voor deze karakter om een[ENTER]leiderschapspositie in te nemen. " -gameforge.change_guild_master._20_say = " Voer de naam van je plaatsvervanger in, die jouw[ENTER]positie krijgt als Gilde Leider. " -gameforge.change_guild_master._30_say = " Deze invoer is ongeldig. " -gameforge.change_guild_master._40_say = " Alleen de Gilde Leider kan dit gebruiken. " -gameforge.change_guild_master._50_say = " Deze speler bestaat niet in de Gilde. " -gameforge.change_guild_master._60_say = " Het is voor elkaar! " -gameforge.change_guild_master._70_say = " Je zit niet in een Gilde. " -gameforge.change_guild_master._80_say = " Je bent al de Gildeleider. " -gameforge.change_guild_master._90_say = " De toekomstige gildeleider moet online zijn om[ENTER]zijn post te aanvaarden! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s Draken Munten zijn gestort op jouw account. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " De onbruikbare recepten van de bioloog " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Hallo! Hoe gaat het met je, wat kan ik voor je[ENTER]doen? " -gameforge.check_collect_reward._040_say = " Het gaat om de beloningen van de Bioloog[ENTER]Chaegirab. Weet je nog de geheime recepten die ik[ENTER]je gebracht heb? n van de brouwsels werkte[ENTER]niet. " -gameforge.check_collect_reward._050_say = " Hmmm, wel heb ik ooit! Er mist een ingredint van[ENTER]dit recept. Maak je geen zorgen: ik heb alles wat[ENTER]ik nodig heb hier en ik kan je een nieuw brouwsel[ENTER]geven die je de werking geeft. Wacht maar even.. " -gameforge.check_collect_reward._060_say = " Alsjeblieft. Neem een diepe teug adem in en slik[ENTER]het goed door. Heel goed. Nu ga ik naar Chaegirab[ENTER]toe en zal hem vertellen over de fout. Pas op[ENTER]jezelf en tot snel! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Wanneer je klaar bent om je leven te wijden aan[ENTER]de Draken God, kun je wellicht ingewijd worden in[ENTER]de Garde. " -gameforge.check_trans_ticket._10_npcChat = " Naar de Geheime Grotten " -gameforge.check_trans_ticket._110_say = " Durf je tegen de Draken God in te gaan? Je kunt[ENTER]mij misschien verslaan, maar je kunt nooit de[ENTER]wraak van een god ontsnappen! " -gameforge.check_trans_ticket._120_say = " Je zult de juiste pad vinden wanneer je klaar[ENTER]bent om je leven te wijden aan de Draken God.[ENTER]Maak nu voort in vrede! " -gameforge.check_trans_ticket._130_1_select = " Geef Bloedsteen " -gameforge.check_trans_ticket._130_2_select = " Ik begrijp het. " -gameforge.check_trans_ticket._140_say = " Mijn naam is %s en ik ben hier op het bevel van[ENTER]de Draken Garde! Hier is een heilige Bloedsteen[ENTER]om het te bewijzen. Laat me er nu door! " -gameforge.check_trans_ticket._150_say = " De Draken God heeft jou gekozen. Moge hij eeuwig[ENTER]over je waken! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " Op dit moment kun je niet teleporteren. " -gameforge.check_trans_ticket._20_say = " Hallo.[ENTER]Ik ben de Wachter van de geheime Spinnen Kerker.[ENTER]Laten we eens kijken of je waardig genoeg bent om[ENTER]deze geheime grotten te mogen betreden. " -gameforge.check_trans_ticket._30_say = " Je lijkt dapper genoeg voor mij. Aangezien je een[ENTER]Vrijbiljet hebt, sta ik je toe om te passeren...[ENTER]Volg mij... " -gameforge.check_trans_ticket._40_say = " Ik ben bang dat ik je niet door kan laten. Kom[ENTER]terug wanneer je een Vrijbiljet hebt. " -gameforge.check_trans_ticket._50_npcChat = " Toegang verzoeken " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Stop! Ik ben Koe-Pung van de Draken Orde, wachter[ENTER]van het portaal. Je kunt alleen passeren wanneer[ENTER]je me een Bloedsteen kan tonen, en je de[ENTER]toestemming hebt van de Orde! " -gameforge.check_trans_ticket._70_say = " Je kunt Bloedstenen alleen krijgen vanaf level 75! " -gameforge.check_trans_ticket._75_1_select = " Hoe kan ik deze stenen te pakken krijgen? " -gameforge.check_trans_ticket._75_2_select = " Ga opzij of je zult sterven! " -gameforge.check_trans_ticket._80_say = " Alleen degenen die tot de Draken Orde behoren, en[ENTER]de die hun waarde hebben getoond, krijgen deze[ENTER]heilige stenen. Er bestaan niet veel van deze[ENTER]stenen. " -gameforge.check_trans_ticket._90_say_reward = " Praat met een priester of een wijze man in je[ENTER]thuisland. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Bioloog Chaegirab, een student van Uriel, is[ENTER]opzoek naar Kaki Bloesem. Breng hem n Kaki[ENTER]Bloesem per keer voor zijn experimenten. Je kunt[ENTER]ze krijgen van Hongerige Alfa Grijze Wolven. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Je hebt tot nu toe %s Kaki Bloesems afgeleverd. " -gameforge.collect_herb_lv10._120_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_herb_lv10._130_say = " Je kunt het elixerl gebruiken zodra je een Kaki[ENTER]Bloesem hebt gevonden. " -gameforge.collect_herb_lv10._140_npcChat = " Kaki Bloesems " -gameforge.collect_herb_lv10._150_sayTitle = " Bioloog Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Oh!! Je hebt er n gevonden! Laat mij eens[ENTER]kijken... n moment. " -gameforge.collect_herb_lv10._170_say = " Oh!! Deze Bloesem is van de beste kwaliteit![ENTER]Ik heb nog %s Kaki Bloesems nodig![ENTER]Probeer ze alsjeblieft te vinden! " -gameforge.collect_herb_lv10._180_say = " Oh je hebt ze allemaal verzameld? Goed werk....[ENTER]Als een teken van mijn dankbaarheid krijg je wat[ENTER]Yang en de resultaten van mijn studies. " -gameforge.collect_herb_lv10._190_say = " Informatie: " -gameforge.collect_herb_lv10._200_sayReward = " Als belonging krijg je dit van bioloog Chaegirab:[ENTER]6500 EP en 5000 Yang. Ook ontvang je: Koperen[ENTER]Ketting+3 " -gameforge.collect_herb_lv10._20_sendLetter = " De analyse van de bioloog " -gameforge.collect_herb_lv10._210_say = " Het spijt me, dit Kaki Bloesem heeft een slechte[ENTER]kwaliteit! Breng me alsjeblieft een nieuwe. " -gameforge.collect_herb_lv10._30_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar je. Ga naar hem toe en vraag of je hem kunt[ENTER]helpen. " -gameforge.collect_herb_lv10._40_npcChat = " Kruidenkunde " -gameforge.collect_herb_lv10._50_sayTitle = " Bioloog Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Hemel, stuur mij hulp.. Ik bestudeer alle soorten[ENTER]planten in dit Koninkrijk. Er is een hoop werk[ENTER]dat gedaan moet worden. Ik heb geen tijd om alle[ENTER]planten zelf te vinden. Kun je me helpen? " -gameforge.collect_herb_lv10._70_say = " Ik bestudeer op dit moment de Kaki Bloesem.[ENTER]Ik moet een paar experimenten doen met de Kaki[ENTER]Bloesems en heb er een hoop van nodig.[ENTER]Kun je me wat Bloesems brengen?[ENTER]5 Kaki Bloesems moet genoeg zijn.[ENTER]Help me alsjeblieft! Breng me n Kaki Bloesem[ENTER]per keer zodat ik ze kan bestuderen! " -gameforge.collect_herb_lv10._80_sendLetter = " Speciale Taak! Verzamel Kruiden " -gameforge.collect_herb_lv10._90_sayTitle = " Verzamel Kaki Bloesems. " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Gango Wortel " -gameforge.collect_herb_lv15._10_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar je. Ga naar hem toe en vraag of je hem kunt[ENTER]helpen. " -gameforge.collect_herb_lv15._110_say = " Oh!! Je hebt er n gevonden! Laat mij eens[ENTER]kijken... n moment. " -gameforge.collect_herb_lv15._120_say = " Oh!! Dit is van de beste kwaliteit![ENTER]Ik heb nog %s Gango Wortels nodig![ENTER]Probeer ze alsjeblieft te vinden! " -gameforge.collect_herb_lv15._130_say = " Oh je hebt ze allemaal verzameld? Goed werk....[ENTER]Als een teken van mijn dankbaarheid krijg je wat[ENTER]Yang en de resultaten van mijn studies. " -gameforge.collect_herb_lv15._140_sayReward = " Als belong krijg je van bioloog Chaegirab: 25000[ENTER]EP en 10000 Yang. Ook ontvang je: Koperen[ENTER]Oorbellen+3 " -gameforge.collect_herb_lv15._150_say = " Het spijt me, dit Gango Wortel heeft een slechte[ENTER]kwaliteit! Breng me alsjeblieft een nieuwe. " -gameforge.collect_herb_lv15._20_npcChat = " Kruidenkunde " -gameforge.collect_herb_lv15._30_say = " Hemel, stuur mij hulp.. Ik bestudeer alle soorten[ENTER]planten in dit Koninkrijk. Er is een hoop werk[ENTER]dat gedaan moet worden. Ik heb geen tijd om alle[ENTER]planten zelf te vinden. Kun je me helpen? " -gameforge.collect_herb_lv15._40_say = " Ik bestudeer Gango Wortel op dit moment. Ik moet[ENTER]een paar experimenten doen met de Gango Wortels[ENTER]heb er een hoop van nodig. Kun je me wat Wortels[ENTER]brengen? 5 Gango Wortel moet genoeg zijn. Help me[ENTER]alsjeblieft! Breng me n Gango Wortel per keer[ENTER]zodat ik ze kan bestuderen! " -gameforge.collect_herb_lv15._50_sendLetter = " Speciale Taak! Verzamel planten " -gameforge.collect_herb_lv15._60_sayTitle = " Verzamel Gango Wortel " -gameforge.collect_herb_lv15._70_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar Gango Wortels. Breng hem n Gango Wortel[ENTER]per keer voor zijn experimenten. Je kunt ze[ENTER]krijgen van Hongerige Grizzly's. " -gameforge.collect_herb_lv15._80_sayReward = " Je hebt tot nu toe %s Gango Wortels afgeleverd. " -gameforge.collect_herb_lv15._90_say = " Je kunt het elixerl gebruiken zodra je een Gango[ENTER]Wortel gevonden hebt. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Oh!! Deze Sering is van de beste kwaliteit![ENTER]Ik heb nog %s Seringen nodig.![ENTER]Probeer ze alsjeblieft te vinden! " -gameforge.collect_herb_lv20._10_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar je. Ga naar hem toe en vraag of je hem kunt[ENTER]helpen. " -gameforge.collect_herb_lv20._110_say = " Oh je hebt ze allemaal verzameld? Goed werk....[ENTER]Als een teken van mijn dankbaarheid krijg je wat[ENTER]Yang en de resultaten van mijn studies. " -gameforge.collect_herb_lv20._120_sayReward = " Als beloning krijg je van bioloog Chaegirab:[ENTER]95000 EP en 15000 Yang. Ook ontvang je: Koperen[ENTER]Armband+3 " -gameforge.collect_herb_lv20._130_say = " Het spijt me, deze Sering is van slechte[ENTER]kwaliteit! Breng me alsjeblieft een nieuwe. " -gameforge.collect_herb_lv20._20_say = " Ik bestudeer Sering op dit moment. Ik moet een[ENTER]paar experimenten doen met de Seringen en heb er[ENTER]een hoop van nodig. Kun je me wat Seringen[ENTER]brengen? 10 Seringen moet genoeg zijn. Help me[ENTER]alsjeblieft! Breng me n Sering per keer zodat[ENTER]ik ze kan bestuderen! " -gameforge.collect_herb_lv20._30_sayTitle = " Verzamel Sering " -gameforge.collect_herb_lv20._40_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar Seringen. Breng hem n Sering per keer voor[ENTER]zijn experimenten. Je kunt ze krijgen van[ENTER]Hongerige Zwarte Beren. " -gameforge.collect_herb_lv20._50_sayReward = " Je hebt tot nu toe %s Seringen verzameld. " -gameforge.collect_herb_lv20._60_say = " Je kunt het elixer gebruiken zodra je een Lilac[ENTER]gevonden hebt. " -gameforge.collect_herb_lv20._70_npcChat = " Sering " -gameforge.collect_herb_lv20._80_say = " Oh!! Je hebt een Sering gevonden. Laat me eens[ENTER]snel kijken naar de bloesems... Een momentje aub. " -gameforge.collect_herb_lv20._90_sayTitle = " Bioloog Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Oh!!Dit is top kwaliteit![ENTER]Ik heb nog %s Tue Paddestoelen nodig.[ENTER]Probeer ze alsjeblieft te vinden! " -gameforge.collect_herb_lv25._10_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar je. Ga naar hem toe en vraag of je hem kunt[ENTER]helpen. " -gameforge.collect_herb_lv25._110_say = " Oh je hebt ze allemaal verzameld? Goed werk....[ENTER]Als een teken van mijn dankbaarheid krijg je wat[ENTER]Yang en de resultaten van mijn studies. " -gameforge.collect_herb_lv25._120_sayReward = " Als beloning krijg je van bioloog Chaegirab:[ENTER]200.000 EP, 20.000 Yang en een Helm +2. " -gameforge.collect_herb_lv25._130_sayReward = " IJzeren Helm " -gameforge.collect_herb_lv25._140_sayReward = " Ketting Kap " -gameforge.collect_herb_lv25._150_sayReward = " Spottend Helm " -gameforge.collect_herb_lv25._160_sayReward = " Feniks Kap " -gameforge.collect_herb_lv25._170_say = " Het spijt me, dit Tue Paddestoel heeft een[ENTER]slechte kwaliteit! Breng me alsjeblieft een[ENTER]nieuwe. " -gameforge.collect_herb_lv25._20_say = " Hemel, stuur mij hulp.. Ik bestudeer alle soorten[ENTER]planten in dit Koninkrijk. Er is een hoop werk[ENTER]dat gedaan moet worden. Ik heb geen tijd om alle[ENTER]planten zelf te vinden. Kun je me helpen? " -gameforge.collect_herb_lv25._30_say = " Ik bestudeer Tue Paddestoelen op dit moment. Ik[ENTER]moet een paar experimenten doen met Tue[ENTER]Paddestoelen en heb er een hoop van nodig. Kun je[ENTER]me wat Tue Paddestoelen brengen? 10 Tue[ENTER]Paddestoelen moet genoeg zijn. Help me[ENTER]alsjeblieft! Breng me n Tue Paddestoel per keer[ENTER]zodat ik ze kan bestuderen! " -gameforge.collect_herb_lv25._40_sayTitle = " Verzamel Tue Paddestoelen " -gameforge.collect_herb_lv25._50_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar Tue Paddestoelen. Breng hem n Tue[ENTER]Paddestoel per keer voor zijn experimenten. Je[ENTER]kunt ze krijgen van Hongerige Bruine Beren. " -gameforge.collect_herb_lv25._60_sayReward = " Je hebt tot nu toe %s Tue Paddestoelen verzameld. " -gameforge.collect_herb_lv25._70_say = " Je kunt het elixer gebruiken zodra je een Tue[ENTER]Paddestoel gevonden hebt. " -gameforge.collect_herb_lv25._80_npcChat = " De Tue Paddestoelen " -gameforge.collect_herb_lv25._90_say = " Oh!! Je hebt er n gevonden! Laat mij eens[ENTER]kijken... n moment. " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Perzik Bloesem " -gameforge.collect_herb_lv4._10_sendLetter = " De analyse van de bioloog " -gameforge.collect_herb_lv4._110_say = " Oh!! Dit is top kwaliteit![ENTER]Ik heb nog %s Perzik Bloesems nodig.[ENTER]Probeer ze alsjeblieft te vinden! " -gameforge.collect_herb_lv4._120_say = " Oh je hebt ze allemaal verzameld? Goed werk....[ENTER]Als een teken van mijn dankbaarheid krijg je wat[ENTER]Yang en de resultaten van mijn studies. " -gameforge.collect_herb_lv4._130_sayTitle = " Informatie: " -gameforge.collect_herb_lv4._140_sayReward = " Als belonging zal de bioloog Chaegirab je 500[ENTER]ervaringspunten en 1000 Yang geven.[ENTER]Je ontvangt ook een wapen+4. " -gameforge.collect_herb_lv4._150_sayReward = " Waaier " -gameforge.collect_herb_lv4._160_sayReward = " Zwaard " -gameforge.collect_herb_lv4._170_say = " Het spijt me, dit Perzik Bloesem heeft een[ENTER]slechte kwaliteit! Breng me alsjeblieft een[ENTER]nieuwe. " -gameforge.collect_herb_lv4._20_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar je. Ga naar hem toe en vraag of je hem kunt[ENTER]helpen. " -gameforge.collect_herb_lv4._30_say = " Hemel, stuur mij hulp.. Ik bestudeer alle soorten[ENTER]planten in dit Koninkrijk. Er is een hoop werk[ENTER]dat gedaan moet worden. Ik heb geen tijd om alle[ENTER]planten zelf te vinden. Kun je me helpen? " -gameforge.collect_herb_lv4._40_say = " Ik bestudeer Perzik Bloesem op dit moment. Ik[ENTER]moet een paar experimenten doen met de Perzik[ENTER]Bloesems en heb er een hoop van nodig. Kun je me[ENTER]wat Bloesems brengen? 5 Perzik Bloesems moet[ENTER]genoeg zijn. Help me alsjeblieft! Breng me n[ENTER]Perzik Bloesem per keer zodat ik ze kan[ENTER]bestuderen! " -gameforge.collect_herb_lv4._50_sayTitle = " Zoek Perzik Bloesems " -gameforge.collect_herb_lv4._60_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar Perzik Bloesems. Breng hem n Perzik[ENTER]Bloesem per keer voor zijn experimenten. Je kunt[ENTER]ze krijgen van Hongerige Alfa Wolven. " -gameforge.collect_herb_lv4._70_sayReward = " Je hebt tot nu toe %s Perzik Bloesems verzameld. " -gameforge.collect_herb_lv4._80_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_herb_lv4._90_say = " Je kunt het elixer gebruiken zodra je een Perzik[ENTER]Bloesem gevonden hebt. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Als beloning krijg je van bioloog Chaegirab: 2000[ENTER]EP, 3000 Yang en een Pantser +3. " -gameforge.collect_herb_lv7._10_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar je. Ga naar hem toe en vraag of je hem kunt[ENTER]helpen. " -gameforge.collect_herb_lv7._110_sayReward = " Monniken Plaat Pantser+3 " -gameforge.collect_herb_lv7._120_sayReward = " Azuur Pak " -gameforge.collect_herb_lv7._130_sayReward = " Requiem Plaat Pantser+3 " -gameforge.collect_herb_lv7._140_sayReward = " Azuren Gewaad+3 " -gameforge.collect_herb_lv7._150_say = " Het spijt me, dit Weideklokje is van slechte[ENTER]kwaliteit! Breng me alsjeblieft een nieuwe. " -gameforge.collect_herb_lv7._20_say = " Hemel, stuur mij hulp.. Ik bestudeer alle soorten[ENTER]planten in dit Koninkrijk. Er is een hoop werk[ENTER]dat gedaan moet worden. Ik heb geen tijd om alle[ENTER]planten zelf te vinden. Kun je me helpen? " -gameforge.collect_herb_lv7._30_say = " Ik bestudeer Weideklokjes op dit moment. Ik moet[ENTER]een paar experimenten doen met de Weideklokjes en[ENTER]heb er een hoop van nodig. Kun je me wat[ENTER]Weideklokjes brengen? 5 Weideklokjes moet genoeg[ENTER]zijn. Help me alsjeblieft! Breng me n[ENTER]Weideklokje per keer zodat ik ze kan bestuderen! " -gameforge.collect_herb_lv7._40_sayTitle = " Verzamel Weideklokjes " -gameforge.collect_herb_lv7._50_say = " Bioloog Chaegirab, student van Uriel, is op zoek[ENTER]naar Weideklokjes. Breng hem n Weideklokje per[ENTER]keer voor zijn experimenten. Je kunt ze krijgen[ENTER]van Hongerige Alfa Blauwe Wolf. " -gameforge.collect_herb_lv7._60_sayReward = " Je hebt tot nu toe %s Weideklokjes verzameld. " -gameforge.collect_herb_lv7._70_say = " Je kunt het elixer gebruiken zodra je een[ENTER]Weideklokje gevonden hebt. " -gameforge.collect_herb_lv7._80_npcChat = " De Weideklokjes " -gameforge.collect_herb_lv7._90_say = " Oh!! Dit Weideklokje van de beste kwaliteit![ENTER]Ik heb nog %s Weideklokjes nodig.[ENTER]Probeer ze alsjeblieft te vinden! " -gameforge.collect_herb_lv7._95_say = " Ik heb eindelijk genoeg Weideklokjes. Goed werk[ENTER]dat je daar verricht hebt! Als blijk van mijn[ENTER]dankbaarheid, zal ik je wat Yang en de resultaten[ENTER]van mijn onderzoek geven. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Je hebt tot nu toe %s Ork Tanden afgeleverd. " -gameforge.collect_quest_lv30._10_sendLetter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv30._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv30._120_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv30._130_say = " Je kunt het Onderzoekers Elixer gebruiken wanneer[ENTER]je de Ork Tand gevonden hebt. " -gameforge.collect_quest_lv30._140_npcChat = " Ork Kiezen " -gameforge.collect_quest_lv30._150_say = " Oh!! Je hebt me een kies gebracht.[ENTER]Geef me een momentje, om het te testen... " -gameforge.collect_quest_lv30._160_say = " Ohhh! Deze kies is top kwaliteit! Ik zal meteen[ENTER]met de onderzoeken beginnen. Ik heb alleen nog %s[ENTER]exemplaren nodig. Breng die naar mij![ENTER][ENTER]En onthoud, dat ik wat tijd nodig heb. De[ENTER]volgende Tand kan ik pas morgen onderzoeken. " -gameforge.collect_quest_lv30._170_say = " Je hebt alle Ork Tanden verzameld. Bedankt[ENTER]daarvoor. Als laatste heb ik nog een bijzondere[ENTER]steen nodig. Man noemt het wel de Jinunggyi[ENTER]Zielensteen. Het zou goed zijn als je deze ook te[ENTER]pakken kan krijgen. Je zult het bij de Orks[ENTER]vinden. " -gameforge.collect_quest_lv30._180_say = " Hmm, deze Tand is helaas verrot. Ik geloof niet[ENTER]dat ik het kan gebruiken voor mijn onderzoek.[ENTER]Breng me een andere![ENTER][ENTER]Ik heb ook nog wat meer tijd nodig, om die beter[ENTER]te onderzoeken. De volgende Tand kan ik pas[ENTER]morgen onderzoeken. " -gameforge.collect_quest_lv30._190_say = " Kom alsjeblieft terug wanneer je een andere Ork[ENTER]Tand hebt gevonden. " -gameforge.collect_quest_lv30._200_say = " Het spijt me, maar ik ben nog niet klaar met de[ENTER]vorige. Kun je later terug komen? " -gameforge.collect_quest_lv30._20_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv30._210_sendLetter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv30._220_sayTitle = " Jinunggyi Zielensteen " -gameforge.collect_quest_lv30._230_sayReward = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv30._240_say = " Voor het onderzoek van de Bioloog Chaegirab,[ENTER]leerling van Uriel, heb je 10 Ork Tanden[ENTER]verzameld. Nu heeft hij nog een Jinunggyi[ENTER]Zielensteen nodig om zijn onderzoeksresultaten[ENTER]beter te begrijpen. " -gameforge.collect_quest_lv30._250_say = " Je kunt het krijgen van verschillende Elite Orks[ENTER]in de Vallei van Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Je hebt de Jinunggyi Zielensteen gevonden. " -gameforge.collect_quest_lv30._270_npcChat = " Ik heb de Jinunggyi Zielensteen. " -gameforge.collect_quest_lv30._280_say = " Ohh!! Dank je. Als een beloning, ga ik je dit[ENTER]recept geven. Weinig mensen kennen deze recept en[ENTER]is een goed bewaard geheim. Het brouwsel die je[ENTER]ermee kan maken, maakt je lichtvoetig. Ga op zoek[ENTER]naar Baek-Go. Hij zal het brouwsel voor je maken.[ENTER]Vaarwel mijn vriend.[ENTER]Dankzij jouw hulp was ik in staat om meer[ENTER]informatie te verzamelen over de Orks. " -gameforge.collect_quest_lv30._290_say = " Kom alsjeblieft terug wanneer je de Jinunggyi[ENTER]Zielensteen hebt gevonden. " -gameforge.collect_quest_lv30._300_sendLetter = " Beloning van Chaegirab " -gameforge.collect_quest_lv30._30_npcChat = " Luister naar me. " -gameforge.collect_quest_lv30._310_targetVid = " Beloning van Chaegirab " -gameforge.collect_quest_lv30._320_say = " Als een beloning voor de Ork Tanden en de[ENTER]Jinunggyi Zielensteen, heeft de bioloog Chaegirab[ENTER]je een recept gegeven voor een geheim brouwsel.[ENTER]Geef het recept aan Baek-Go, hij zal het[ENTER]wondermiddell maken. " -gameforge.collect_quest_lv30._330_npcChat = " Het geheime recept " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Laat me eens kijken. Is dat het recept dat[ENTER]Chaegirab je heeft gegeven? Het verhoogt je[ENTER]bewegingssnelheid met 10 punten.[ENTER]Hier is je brouwsel![ENTER]Ook wil ik je deze Rode Ebbenhouten Kist geven.[ENTER]Er zit een waardevolle verassing in. " -gameforge.collect_quest_lv30._360_sayReward = " Als een beloning voor het vervullen van[ENTER]Chaegirab's verzoek, zal je beweegsnelheid[ENTER]permanent met 10 punten verhoogd worden. " -gameforge.collect_quest_lv30._370_npcChat = " Nog een poging " -gameforge.collect_quest_lv30._380_say = " Hmm, dat is heel goed. Maar misschien moet je het[ENTER]nog een keer proberen? " -gameforge.collect_quest_lv30._40_say = " Goed dat je er bent. Ik heb je hulp nodig. Voor[ENTER]mijn onderzoeken verzamel ik informatie over alle[ENTER]monsters die op dit continent leven. Het is een[ENTER]omvangrijke taak die ik niet alleen kan doen.[ENTER]Wanneer je me helpt en mij wat inlichtingen[ENTER]verschaft, zal ik je voor je diensten belonen. " -gameforge.collect_quest_lv30._50_say = " Ik ben op dit moment de Orks in de vallei van[ENTER]Seungryong aan het bestuderen. De Ork Tanden zijn[ENTER]in staat om ijzer te verpulveren, een zeer[ENTER]interessant feit. Ondanks alle verschillen[ENTER]geloven vele onderzoekers, dat de rassen van de[ENTER]mensen en de Orks verwant aan elkaar zijn.[ENTER]Wellicht gooien de Ork Tanden wat licht hier[ENTER]op.... en misschien een sleutel van de[ENTER]geschiedenis van onze ontwikkeling. " -gameforge.collect_quest_lv30._60_say = " Kun je me een paar Ork Tanden bezorgen? Het[ENTER]moeten Kiezen zijn. Breng me er n tegelijk,[ENTER]omdat de onderzoeken veel tijd kosten. Veel[ENTER]succes! " -gameforge.collect_quest_lv30._70_sendLetter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv30._80_sayTitle = " Tanden uit de Ork Vallei " -gameforge.collect_quest_lv30._90_say = " De bioloog Chaegirab, Uriel's leerling, heeft[ENTER]voor zijn onderzoek 10 Orken Tanden nodig uit de[ENTER]Vallei van Seungryong. Breng hem er steeds n[ENTER]tegelijk, zodat hij elke tand afzonderlijk kan[ENTER]onderzoeken. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Op dit moment heb je %s boeken verzameld. " -gameforge.collect_quest_lv40._10_sendLetter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv40._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv40._120_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv40._130_say = " Je kunt het Onderzoekers Elixer gebruiken wanneer[ENTER]je het Boek der Vloeken zoekt. " -gameforge.collect_quest_lv40._140_npcChat = " Het Boek der Vloeken " -gameforge.collect_quest_lv40._150_say = " Oh!! Je een boek gevonden... Ik moet het[ENTER]controleren... Een moment alsjeblieft... " -gameforge.collect_quest_lv40._160_say = " Ohhh!! Geweldig! Dank je. Ik heb slechts nog %s[ENTER]nodig! Veel succes! " -gameforge.collect_quest_lv40._170_say = " Je hebt alle 15 boeken verzameld!! Alleen de[ENTER]Tempel Zielensteen mist nog, die dezelfde functie[ENTER]heeft als een sleutel. De Zielensteen kan[ENTER]verkregen worden van de monsters in de Tempel.[ENTER]Ben je bereid erheen te gaan? " -gameforge.collect_quest_lv40._180_say = " Hmm... Deze is vernietigd tijdens mijn onderzoek.[ENTER]Het spijt me, maar ik kan het niet meer[ENTER]gebruiken. Kun je me een ander geven? " -gameforge.collect_quest_lv40._190_say = " Kom terug wanneer je nog een Boek der Vloeken[ENTER]hebt gevonden. " -gameforge.collect_quest_lv40._200_say = " Het spijt me verschrikkelijk. Ik heb het boek nog[ENTER]niet gelezen dat je me hebt gegeven. Het spijt me[ENTER]echt. Kun je later terug komen? " -gameforge.collect_quest_lv40._20_sayTitle = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv40._210_targetVid = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv40._220_sayTitle = " De Tempel Zielensteen " -gameforge.collect_quest_lv40._230_say = " Eindelijk, je hebt de Tempel Zielensteen[ENTER]gevonden. Breng het naar Chaegirab. " -gameforge.collect_quest_lv40._240_sayTitle = " De Tempel Zielensteen " -gameforge.collect_quest_lv40._250_say = " Voor het onderzoek van Chaegirab, een student van[ENTER]Uriel, heb je 15 Boek der Vloeken verzameld. Het[ENTER]laatste wat hij nodig heeft is een Zielensteen[ENTER]van de Tempel van de geheime sekte. " -gameforge.collect_quest_lv40._260_say = " Breng het naar Chaegirab " -gameforge.collect_quest_lv40._270_sendLetter = " Je hebt de Tempel Zielensteen gevonden. " -gameforge.collect_quest_lv40._280_npcChat = " Je hebt de Tempel Zielensteen gevonden " -gameforge.collect_quest_lv40._290_say = " Oh!! Dank je zeer. Als een beloning, zal ik je[ENTER]een recept geven. De ingredinten van dit recept[ENTER]zijn een goedbewaard geheim. Geef het aan[ENTER]Baek-Go. Hij zal een kracht brouwsel maken. Veel[ENTER]plezier! Dank je, nu ben ik bekend met de[ENTER]spreuken van de oude tijden. " -gameforge.collect_quest_lv40._295_say = " Keer pas terug zodra je de Tempel Zielensteen[ENTER]gevonden hebt, alsjeblieft. " -gameforge.collect_quest_lv40._300_sendLetter = " Beloning van Chaegirab " -gameforge.collect_quest_lv40._30_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv40._310_sayTitle = " Beloning van Chaegirab " -gameforge.collect_quest_lv40._320_say = " Als een beloning voor het verzamelen van de 15[ENTER]Boek der Vloeken en de Tempel Zielensteen, heeft[ENTER]bioloog Chaegirab je een recept gegeven voor een[ENTER]geheim brouwsel. Geef het recept aan Baek-Go, hij[ENTER]zal het brouwsel maken. " -gameforge.collect_quest_lv40._330_npcChat = " Het geheime recept " -gameforge.collect_quest_lv40._340_say = " Laat me eens kijken... Is dat het recept dat[ENTER]Chaegirab je heeft gegeven? Hm, dit zal je[ENTER]aanvalssnelheid met 5 verhogen.. Oh! Hier, een[ENTER]een houten kist! Zorg er goed voor. " -gameforge.collect_quest_lv40._350_sayReward = " Als beloning voor Chaegirabs verzoek, is je[ENTER]aanvalssnelheid permanent met 5 verhoogd. " -gameforge.collect_quest_lv40._40_npcChat = " Luister naar me. " -gameforge.collect_quest_lv40._50_say = " Ah, goed dat je hier bent! Ik heb je hulp nodig.[ENTER]Ik verzamel niet alleen informatie over monsters[ENTER]in dit Koninkrijk, maar ik schrijf ook over[ENTER]verschillende soorten spreuken. Ik kan deze taak[ENTER]niet alleen aan. Ik heb niet genoeg tijd om op[ENTER]excursies te gaan. Wil jij dat voor mij[ENTER]verzorgen? " -gameforge.collect_quest_lv40._60_say = " Ik zou graag meer willen weten over de geheime[ENTER]sekte in de Vallei van Seungryong. Ik denk dat[ENTER]zij iets weten over spreuken en magie van de oude[ENTER]tijden, voornamelijk hun Boek der Vloeken. Deze[ENTER]boeken zijn vast de sleutels die ik mis. Breng me[ENTER]alsjeblieft slechts n boek per keer, zodat ik[ENTER]genoeg tijd heb om ze individueel te onderzoeken. " -gameforge.collect_quest_lv40._70_say = " Wees er zeker van dat de boeken intact zijn,[ENTER]sommigen zijn zo oud dat ze niet leesbaar zijn.[ENTER]Die heb ik niet nodig. Ik heb 15 boeken in totaal[ENTER]nodig voor mijn onderzoek. Breng me er n per[ENTER]keer, zodat ik ze individueel kan[ENTER]bestuderen. " -gameforge.collect_quest_lv40._80_sayTitle = " De spreuken van oude tijden " -gameforge.collect_quest_lv40._90_say = " Chaegirab, student van Uriel, is de spreuken van[ENTER]de oude tijden aan het bestuderen. De 15 Boeken[ENTER]der Vloeken kunnen gevonden worden in de[ENTER]Drakenvallei. Breng ze naar Chaegirab, maar[ENTER]slechts n per keer. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Chaegirab, Uriel's student onderzoekt de monsters[ENTER]in de Demonen Toren. Voor zijn onderzoek heeft[ENTER]hij 15 Demonen Aandenken nodig. Breng hem n per[ENTER]keer zodat hij ze individueel kan[ENTER]bestuderen. " -gameforge.collect_quest_lv50._10_sendLetter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv50._110_sayReward = " Je hebt al %s Demonen Aandenken verzameld. " -gameforge.collect_quest_lv50._120_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv50._130_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv50._140_say = " Je kunt het Onderzoekers Elixer gebruiken wanneer[ENTER]je de overblijfselen van spookslangen hebt[ENTER]gevonden. " -gameforge.collect_quest_lv50._150_npcChat = " Ik wijd mijn tijd aan het onderzoeken van demonen. " -gameforge.collect_quest_lv50._160_say = " Oh!! Je hebt me wat Demonen Aandenken gebracht.[ENTER]Ik moet ze even controleren, dat duurt een[ENTER]tijdje. Kom later terug, wanneer je een andere[ENTER]voor me hebt. " -gameforge.collect_quest_lv50._170_say = " Geweldig, dank je. Ik mis slechts %s voor mijn[ENTER]onderzoek. Veel succes! " -gameforge.collect_quest_lv50._180_say = " Je hebt alle 15 overblijfselen verzameld! Alleen[ENTER]de Sagyi Zielensteen is over. Het heeft de[ENTER]functie van een sleutel. De Sagyi Zielensteen kan[ENTER]verkregen worden van demonen. Kun je er n voor[ENTER]me vinden? " -gameforge.collect_quest_lv50._190_say = " Het spijt maar dit Demonen aandenken is[ENTER]beschadigd. Ik kan het niet gebruiken. Breng me[ENTER]alsjeblieft nog n. " -gameforge.collect_quest_lv50._195_say = " Keer alsjeblieft terug wanneer je een ander[ENTER]Demonen Aandenken gevonden hebt. " -gameforge.collect_quest_lv50._200_say = " Het spijt me, maar ik ben nog niet klaar met de[ENTER]vorige. Kun je later terug komen? " -gameforge.collect_quest_lv50._20_sayTitle = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv50._210_sendLetter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv50._220_sayTitle = " Sagyi's Zielensteen " -gameforge.collect_quest_lv50._230_say = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv50._240_say = " Je hebt voor het onderzoek van de bioloog[ENTER]Chaegirab, 15 Demonen Aandenkens verzameld.[ENTER]Het laatste wat hij nodig heeft is een Sagyi's[ENTER]Zielensteen. " -gameforge.collect_quest_lv50._250_say = " Wanneer je het hebt gevonden, breng het dan naar[ENTER]de bioloog Chaegirab. " -gameforge.collect_quest_lv50._260_sendLetter = " Je hebt de Sagyi Zielensteen ontvangen. " -gameforge.collect_quest_lv50._270_npcChat = " Ik heb de Sagyi Zielensteen bij me. " -gameforge.collect_quest_lv50._280_say = " Dank je, met jouw hulp heb ik mijn informatie[ENTER]over de demonen verdiept. Als een beloning zal ik[ENTER]je verdedigingsvaardigheden verhogen.[ENTER]Hier, neem dit geheime recept, Baek-Go zal er een[ENTER]wondermiddel van maken. " -gameforge.collect_quest_lv50._290_sendLetter = " Beloning van Chaegirab " -gameforge.collect_quest_lv50._295_say = " Kom alsjeblieft terug wanneer je de Sagyi's[ENTER]Zielensteen hebt gevonden. " -gameforge.collect_quest_lv50._300_sayTitle = " Beloning van Chaegirab " -gameforge.collect_quest_lv50._30_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv50._310_say = " Als een beloning voor de 15 Demonen Aandenkens en[ENTER]de Sagyi's Zielensteen, heeft bioloog Chaegirab[ENTER]je een recept gegeven van een wondermiddel. Geef[ENTER]dit aan Baek-Go. Hij zal er het brouwsel maken. " -gameforge.collect_quest_lv50._320_say = " Laat me eens kijken. Is dit het recept dat[ENTER]Chaegirab je gegeven heeft? Alsjeblieft, hier heb[ENTER]je een ebbenhouten kist die zeer stevig is. " -gameforge.collect_quest_lv50._330_sayReward = " Als een beloning voor Chaegirabs verzoek, zal je[ENTER]verdedigingskracht permanent met 60 verhoogd. " -gameforge.collect_quest_lv50._40_npcChat = " Luister naar me. " -gameforge.collect_quest_lv50._50_say = " Het is goed dat je hier bent. Ik bestudeer alle[ENTER]donkere monsters in dit Koninkrijk. Ik ben er[ENTER]zeker van dat je begrijpt dat een academicus[ENTER]zoals ik niet alleen op monsterjacht kan gaan,[ENTER]niet? Wil je me helpen? " -gameforge.collect_quest_lv50._60_say = " Dit keer wil ik iets weten over de spookslangen[ENTER]in de Toren van de spookslangen. Je kunt hun[ENTER]slechte energie al voelen door alleen maar naar[ENTER]hun te kijken. Ik heb de overblijfselen van[ENTER]spookslangen nodig voor mijn onderzoek. " -gameforge.collect_quest_lv50._70_say = " Hoe lang denk je dat je nodig hebt om de[ENTER]overblijfselen van de spookslangen te verzamelen?[ENTER]De overblijfselen zijn van verschillende[ENTER]kwaliteit, dus breng me alsjeblieft geen slechte[ENTER]kwaliteit overblijfselen. Ik heb ongeveer 15[ENTER]overblijfselen nodig voor mijn studie.[ENTER]Breng me slechts n per keer. Veel succes! " -gameforge.collect_quest_lv50._80_sendLetter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv50._90_sayTitle = " Ik wijd mijn tijd aan het onderzoeken van demonen. " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Onderzoek het IJsland in het westen " -gameforge.collect_quest_lv60._10_sendLetter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv60._110_say = " Chaegirab, student van Uriel, bestudeert Berg[ENTER]Sohan in het westen. Geleerden en magirs hebben[ENTER]grote interesse getoond in die plek, voornamelijk[ENTER]om de mysterieuze krachten die erom heen hangen.[ENTER]Het is zo afgelegen dat het nauwelijks onderzocht[ENTER]is. Chaegirab heeft 20 IJsbollen nodig. Breng hem[ENTER]n per keer, zodat hij ze individueel kan[ENTER]onderzoeken. " -gameforge.collect_quest_lv60._110_sayReward = " Je hebt tot nu toe %s IJsbollen verzameld. " -gameforge.collect_quest_lv60._120_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv60._130_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv60._140_sayTitle = " Bioloog Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Wanneer je de IJsbollen gevonden hebt, kan je het[ENTER]Onderzoekers Elixer gebruiken. " -gameforge.collect_quest_lv60._160_npcChat = " Heb je een IJsbol voor mij meegenomen? " -gameforge.collect_quest_lv60._170_say = " Oh!! Je hebt een IJsbol meegenomen. Ik moet het[ENTER]even controleren... waar zijn mijn[ENTER]vergrootglazen... En moment alsjeblieft. " -gameforge.collect_quest_lv60._180_say = " Deze bol is van de beste kwaliteit! Ik begin[ENTER]meteen met mijn onderzoek. Dank je. Wanneer je me[ENTER]nog %s brengt, kan ik mijn onderzoeken afronden. " -gameforge.collect_quest_lv60._190_say = " Je hebt alle 20 IJsbollen verzameld. Ik heb de[ENTER]Aurtumryu Zielensteen nodig om de mysterie van[ENTER]Berg Sohan te ontrafelen. De Aurtumryu[ENTER]Zielensteenkan verkregen worden van ijsmonsters.[ENTER]Kun je daar voor zorgen? " -gameforge.collect_quest_lv60._200_say = " Hmm... het spijt me, ik kan deze IJsbol niet[ENTER]gebruiken. Het is gedeeltelijk gebroken. Kun je[ENTER]een nieuwe voor me halen? " -gameforge.collect_quest_lv60._205_say = " Keer terug naar hier wanneer je nog een IJsbol[ENTER]gevonden hebt. " -gameforge.collect_quest_lv60._20_sayTitle = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv60._210_say = " Het spijt me, maar ik ben nog niet klaar met de[ENTER]vorige. Kun je later terug komen? " -gameforge.collect_quest_lv60._220_sendLetter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv60._230_sayTitle = " Ik heb een legendarisch voorwerp nodig:[ENTER]Aurtumryu's Zielensteen. " -gameforge.collect_quest_lv60._240_say = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv60._250_sayTitle = " Ik heb een legendarisch voorwerp nodig:[ENTER]Aurtumryu's Zielensteen. " -gameforge.collect_quest_lv60._260_say = " Voor het onderzoek van Chaegirab, student van[ENTER]Uriel, heb je 20 IJsbollen verzameld. Het laatste[ENTER]wat hij nodig heeft is een Aurtumryu Zielensteen. " -gameforge.collect_quest_lv60._270_say = " je kunt het krijgen van verschillende ijsmonsters[ENTER]op Berg Sohan " -gameforge.collect_quest_lv60._280_sendLetter = " Je hebt een Aurtumryu Zielensteen ontvangen. " -gameforge.collect_quest_lv60._290_npcChat = " Ik heb een Aurtumryu's Zielensteen. " -gameforge.collect_quest_lv60._300_say = " Oh, dank je zeer. Door jouw hulp was ik in staat[ENTER]om het mysterie van Berg Sohan en de monsters die[ENTER]daar leven te ontrafelen. Als een beloning zal ik[ENTER]je aanvalswaarde verhogen. Hier, neem dit geheime[ENTER]recept. Beak-Go kan er een wondermiddel mee[ENTER]produceren. " -gameforge.collect_quest_lv60._305_say = " Kom alsjeblieft terug wanneer je Aurtumryu[ENTER]Zielensteen hebt gevonden. " -gameforge.collect_quest_lv60._30_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv60._310_sendLetter = " Beloning van Chaegirab " -gameforge.collect_quest_lv60._320_say = " Als een beloning voor de 20 IJsbollen en[ENTER]Aurtumryu Zielensteen, heeft de Chaegirab je een[ENTER]recept gegeven voor een geheim brouwsel. Geef het[ENTER]recept aan Baek-Go, hij zal het brouwsel maken. " -gameforge.collect_quest_lv60._330_npcChat = " Het geheime recept " -gameforge.collect_quest_lv60._340_say = " Laat eens kijken. Een geheim recept van bioloog[ENTER]Chaegirab! Hier, dit is voor jou. Het zal je[ENTER]aanvalskracht met 50 verhogen. " -gameforge.collect_quest_lv60._350_say = " Ik kan me niet herinneren welke kleur het kistje[ENTER]had. " -gameforge.collect_quest_lv60._360_say = " Laat me eens kijken.... Dit keer, is het de fel[ENTER]groene kist. Haha.. " -gameforge.collect_quest_lv60._370_sayReward = " Als een beloning voor het voldoen aan Chaegirab's[ENTER]verzoek, heb je een permanente verhoging van 50[ENTER]gekregen op je aanvalskracht. " -gameforge.collect_quest_lv60._40_npcChat = " Luister naar me. " -gameforge.collect_quest_lv60._50_sayTitle = " Bioloog Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Oh, jij bent het! Kom dichterbij. Op dit moment[ENTER]verzamel ik informatie over Berg Sohan in het[ENTER]westen en de monsters die daar leven. Helaas kan[ENTER]ik daar niet zelf naar toe om mijn onderzoek te[ENTER]verrijken met mijn eigen observaties. Kun je met[ENTER]wat informatie geven over de ijsmonsters? " -gameforge.collect_quest_lv60._70_say = " Ik zou graag meer willen weten over Berg Sohan in[ENTER]het westen. Ben je er wel eens geweest? Een hele[ENTER]lange tijd geleden, was deze ijsberg omhult met[ENTER]een geheime kracht. Het is onderzocht door vele[ENTER]geleerden en magirs, en volgens hun, bestaat[ENTER]Berg Sohan uit IJsbollen, helder en sprankelend. " -gameforge.collect_quest_lv60._80_say = " Het zou zeer nuttig zijn voor mijn onderzoek als[ENTER]je de IJsbollen zo snel mogelijk hier kon[ENTER]brengen. Maar let op dat je me geen beschadigde[ENTER]bollen brengt, die zijn nutteloos. Ik heb er 20[ENTER]nodig en breng er n per keer, zodat ik ze[ENTER]individueel kan onderzoeken. Dank je![ENTER] " -gameforge.collect_quest_lv60._90_sendLetter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Je kunt het Onderzoekers Elixer gebruiken zodra[ENTER]je de stokken van het Spoken Bos hebt gevonden. " -gameforge.collect_quest_lv70._10_sayTitle = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv70._110_sendLetter = " Je hebt een Zelkova Tak gevonden. " -gameforge.collect_quest_lv70._120_npcChat = " De Zelkova Tak " -gameforge.collect_quest_lv70._130_say = " Oh je hebt een tak gevonden![ENTER]Geef me een minuutje om het te controleren... " -gameforge.collect_quest_lv70._140_say = " Oh dit is een geweldig specimen. Ik mis er nu[ENTER]slechts %s! Ik heb de rest nodig om mijn[ENTER]onderzoek te voltooien. " -gameforge.collect_quest_lv70._150_say = " Je hebt alle 25 takken verzameld! De Gyimok[ENTER]Zielensteen is het laatste wat over is. Kun je[ENTER]het voor me vinden? Waarschijnlijk is het ergens[ENTER]bij de Spook Bomen. " -gameforge.collect_quest_lv70._160_say = " Het spijt me. Ik kan deze niet gebruiken. Het is[ENTER]heel dun en gebroken. Breng me een andere[ENTER]alsjeblieft. " -gameforge.collect_quest_lv70._165_say = " Kom terug wanneer je nog een Zelkova Tak[ENTER]verkregen hebt. " -gameforge.collect_quest_lv70._170_say = " Het spijt me, maar ik ben nog niet klaar met de[ENTER]vorige. Kun je later terug komen? " -gameforge.collect_quest_lv70._180_sayTitle = " Gyimok's Zielensteen " -gameforge.collect_quest_lv70._190_say = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv70._200_sayTitle = " Gyimok's Zielensteen " -gameforge.collect_quest_lv70._20_say = " Oh, hallo alweer! Ik stel je constante hulp zeer[ENTER]op prijs. Dit keer, schrijf ik over het Spoken[ENTER]Woud. Eigenlijk moet ik het onderzoek alleen[ENTER]doen, maar ik kan het niet omdat ik geen tijd[ENTER]heb. Kun je dit voor mij doen? " -gameforge.collect_quest_lv70._210_say = " Voor het onderzoek van Chaegirab, student van[ENTER]Uriel, heb je 25 stokken van het Spoken Woud[ENTER]verzameld. Het enige wat nog nodig is, is de[ENTER]Gyimok Zielensteen. " -gameforge.collect_quest_lv70._220_say = " Zoek de Gyimok Zielensteen en breng het naar[ENTER]Chaegirab. " -gameforge.collect_quest_lv70._230_sendLetter = " Je hebt de Gyimok Zielensteen ontvangen " -gameforge.collect_quest_lv70._240_npcChat = " Gyimok Zielensteen " -gameforge.collect_quest_lv70._250_say = " Oh, dank je. Met jouw hulp kan ik het mysterie[ENTER]van het Spoken Woud en zijn monsters ontrafelen.[ENTER]Hier, neem dit geheime recept.[ENTER]Baek-Go kan er een wondermiddel van maken. " -gameforge.collect_quest_lv70._255_say = " Keer alsjeblieft terug wanneer je Gyimok's[ENTER]Zielensteen gevonden hebt. " -gameforge.collect_quest_lv70._260_say = " Als een beloning voor de 25 takken van het Spoken[ENTER]Woud en de Gyimok Zielensteen, heeft bioloog[ENTER]Chaegirab je een recept voor een geheim brouwsel[ENTER]gegeven. Geef het aan Baek-Go, hij zal een[ENTER]brouwsel maken. " -gameforge.collect_quest_lv70._270_say = " Laat me eens kijken. Is dit het recept Chaegirab[ENTER]aan je gegeven heeft? Het zal de schade die je[ENTER]ontvangt verlagen met 10% en je bewegingssnelheid[ENTER]met 11% verhogen. " -gameforge.collect_quest_lv70._280_say = " Dit keer, is het een groene ebbenhouten kist.[ENTER]Alsjeblieft. " -gameforge.collect_quest_lv70._290_sayReward = " Als een beloning voor Chaegirab's verzoek, wordt[ENTER]de schade die je ontvangt met 10% verlaagd en je[ENTER]bewegingssnelheid met 11% verhoogt. Beide[ENTER]effecten zijn permanent. " -gameforge.collect_quest_lv70._30_say = " Voordat je naar het Spoken Woud toegaat, moet je[ENTER]n ding weten. Nadat de Metin stenen hun invloed[ENTER]begonnen te verspreiden over het continent,[ENTER]begonnen verschrikkelijke spoken deze plek over[ENTER]te nemen. Je moet voorzichtig zijn. Ik heb de[ENTER]Zelkova takken nodig van de Spook Bomen die je[ENTER]daar kunt vinden. " -gameforge.collect_quest_lv70._40_say = " Hoe lang heb je nodig om spook stokken te[ENTER]krijgen? Breng me geen gebroken stokken, of[ENTER]stokken die te dun zijn. Die kan ik niet[ENTER]gebruiken. Alles bij elkaar, heb ik 25 stokken[ENTER]nodig, maar breng me slechts n per keer. Veel[ENTER]succes! " -gameforge.collect_quest_lv70._50_sayTitle = " Het Spoken Woud " -gameforge.collect_quest_lv70._60_say = " Chaegirab, student van Uriel, onderzoekt de bomen[ENTER]in het Spoken Woud. hij heeft 25 Zelkova Takken[ENTER]nodig voor zijn onderzoek. Breng hem n per[ENTER]keer, zodat hij ze individueel kan onderzoeken.[ENTER]Ze groeien op Spook Bomen. " -gameforge.collect_quest_lv70._70_sayReward = " Je hebt al %s stokken afgeleverd. " -gameforge.collect_quest_lv70._80_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv70._90_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " je hebt tot nu toe %s Tygyis Panelen afgeleverd. " -gameforge.collect_quest_lv80._10_targetVid = " Bioloog Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv80._120_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv80._130_say = " Je kunt het Onderzoekers Elixer gebruiken wanneer[ENTER]je n bewijsstuk hebt van de Spoken der Gevecht. " -gameforge.collect_quest_lv80._135_sendLetter = " Je hebt een van de Tugyis Panelen verkregen. " -gameforge.collect_quest_lv80._140_npcChat = " De Tygyi Panelen " -gameforge.collect_quest_lv80._150_say = " Oh, je hebt een paneel gevonden![ENTER]n seconde, dan zal ik het controleren... " -gameforge.collect_quest_lv80._160_say = " Oh! Dit Tugyi Paneel is van top kwaliteit! Ik zal[ENTER]het meteen onderzoeken. Ik heb echter nog %s[ENTER]nodig. Probeer ze te vinden![ENTER][ENTER]En vergeet niet dat ik tijd nodig heb voor de[ENTER]analyse. Ik kan de volgende pas morgen[ENTER]analyseren. " -gameforge.collect_quest_lv80._170_say = " Je hebt alle 30 Tygyi Panelen gevonden. Bedankt.[ENTER]Ik heb nu alleen een Tygyi Zielensteen nodig om[ENTER]me te helpen begrijpen waarom de reuzen zo sterk[ENTER]waren. Kan je dat voor me doen? Je kun het[ENTER]krijgen van de mormels in het Slangenveld. " -gameforge.collect_quest_lv80._180_say = " Hmm dit paneel lijkt aangetast door het weer. Het[ENTER]breekt al in stukken en ik heb het nauwelijks[ENTER]aangeraakt. Ik ben bang dat ik het niet echt kan[ENTER]gebruiken voor mijn onderzoek. Breng me er nog[ENTER]n![ENTER]Ik zal een paar makkelijke experimenten met deze[ENTER]doen. Ik kan het volgende Tugyi paneel morgen pas[ENTER]onderzoeken. " -gameforge.collect_quest_lv80._185_say = " Kom alsjeblieft terug wanneer je een andere[ENTER]Demonen Edelsteen gevonden hebt. " -gameforge.collect_quest_lv80._190_sayTitle = " Tugyi Zielensteen " -gameforge.collect_quest_lv80._200_say = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv80._20_sendLetter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv80._210_sayTitle = " Tugyi Zielensteen " -gameforge.collect_quest_lv80._220_say = " Je hebt 30 Tygyi panelen verzameld voor het[ENTER]onderzoek van de bioloog Chaegirab.[ENTER]Nu heeft hij een Tugyi Zielensteen nodig, zodat[ENTER]hij hun kracht begrijpt. " -gameforge.collect_quest_lv80._230_say = " Je kunt het krijgen van mormels in het[ENTER]Slangenveld. " -gameforge.collect_quest_lv80._240_sendLetter = " Je hebt de Tygyi Zielensteen gevonden. " -gameforge.collect_quest_lv80._250_npcChat = " Ik heb de Tugyi Zielensteen. " -gameforge.collect_quest_lv80._260_say = " Dank je wel! Als een beloning krijg je dit[ENTER]recept. Er zijn maar wenig mensen die weten wat[ENTER]het inhoudt en zijn geheim wordt zorgvuldig[ENTER]bewaard. Het brouwsel dat je ermee maakt zal je[ENTER]aanvalskracht versterken. Ga naar Baek-Go. Hij[ENTER]zal het brouwsel voor je maken. Tot ziens mijn[ENTER]vriend. Bedankt voor al je hulp. Ik heb[ENTER]belangrijke dingen ontdekt over de reuzen in het[ENTER]Slangenveld. " -gameforge.collect_quest_lv80._265_say = " Kom terug wanneer je Tugyi Steen der Zielen hebt[ENTER]gevonden. " -gameforge.collect_quest_lv80._270_say = " Als een beloning voor de Tugyis Paneel en de[ENTER]Steen der Zielen, heeft de bioloog Chaegirab je[ENTER]een geheim recept gegeven. Ga naar Baek-Go, en[ENTER]hij zal je een wondermiddel geven. " -gameforge.collect_quest_lv80._280_say = " Oh, het geheime recept van Chaegirab?[ENTER]Het zal je aanvalswaarde met 10% verhogen en je[ENTER]aanvalssnelheid met 6 punten.[ENTER]Hier is je brouwsel! " -gameforge.collect_quest_lv80._290_say = " Ik moest je ook deze Blauw Ebbenhouten Kist[ENTER]geven. Pas er goed op. " -gameforge.collect_quest_lv80._300_sayReward = " Als een beloning voor het vervullen van[ENTER]Chaegirab's verzoek, zal je aanvalswaarde[ENTER]permanent met 10% verhoogd worden, en je[ENTER]aanvalssnelheid permanent met 6 punten verhoogd[ENTER]worden. " -gameforge.collect_quest_lv80._30_sayTitle = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv80._310_sendLetter = " Je hebt een van de Tugyis Panelen verkregen. " -gameforge.collect_quest_lv80._40_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv80._50_say = " Dank je dat je weer wat tijd voor me vrijmaakt![ENTER]Ik verzamel informatie over het Slangenveld op[ENTER]dit moment . Het is een uitgebreide taak en ik[ENTER]heb informatie uit eerste hand nodig. Kun je naar[ENTER]het Slangenveld gaan voor me? Je weet dat ik[ENTER]vrijgevig ben met belonen. " -gameforge.collect_quest_lv80._60_say = " Het Slangenveld vind je over de bergkammen aan de[ENTER]rand van het woestijn. Klaarblijkelijk wonen[ENTER]reuzen in dat verlaten gebied. Ze zijn niet[ENTER]alleen vol van kracht, maar ook erg agressief.[ENTER]Ieder draagt een klein paneel met zich mee en ik[ENTER]vraag me af of dat de bron is van hun kracht. " -gameforge.collect_quest_lv80._70_say = " Verzamel 30 Panelen van de mormels in het[ENTER]Slangenveld. Breng me er n per keer zodat ik ze[ENTER]individueel kan bestuderen. Onthoud dat ik alleen[ENTER]maar onbeschadigde, complete panelen kan[ENTER]gebruiken. " -gameforge.collect_quest_lv80._80_sayTitle = " Panelen van het Slangenveld " -gameforge.collect_quest_lv80._90_say = " De bioloog Chaegirab, leerling van Uriel,[ENTER]verzamelt informatie over het Slangenveld. Hij[ENTER]heeft 30 Tugyi Panelen nodig voor zijn onderzoek.[ENTER]Breng hem n per keer, zodat hij ze individueel[ENTER]kan bestuderen. Je kunt ze krijgen van Mormels. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv85._030_say_title = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv85._040_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv85._050_npcChat = " Luister naar me. " -gameforge.collect_quest_lv85._055_say_title = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Oh, daar ben je weer! Ik kan je niet genoeg[ENTER]bedanken dat je me weer helpt, ik werk aan een[ENTER]boek over het Rode Bos op dit moment. Natuurlijk[ENTER]moet ik er eigenlijk zelf heen, maar zoals je[ENTER]weet, ben ik niet sterk genoeg. Ik heb ook tijd[ENTER]nodig om te lezen en studeren. Help me[ENTER]alsjeblieft. Ik zal je een genereuze beloning[ENTER]geven! " -gameforge.collect_quest_lv85._064_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Ik wil meer weten over het Rode Bos. Het was eens[ENTER]een vrede bus met enorme bomen. Maar de invloed[ENTER]van de Metin Stenen heft de omgeving genfecteerd[ENTER]met slechte energie en het veranderd in een[ENTER]vervloekte plaats vol boze geesten. Om hier meer[ENTER]over te weten te komen, heb ik Rode Geestbomen[ENTER]Takken nodig. " -gameforge.collect_quest_lv85._069_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Kun je me 40 van deze takken bezorgen? Pas er wel[ENTER]op dat ze niet te dun of gebroken zijn. Ik kan[ENTER]alleen sterke, gezonde takken gebruiken voor mijn[ENTER]onderzoek. En breng ze n voor n naar me zodat[ENTER]ik ze apart kan onderzoeken. " -gameforge.collect_quest_lv85._080_send_letter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv85._090_say_title = " Takken van het Rood Bos " -gameforge.collect_quest_lv85._100_say = " De bioloog Chaegirab, Uriels leerling, onderzoekt[ENTER]bomen in het Rode Bos. Hij heeft 40 Rode Spook[ENTER]Boom Takken nodig. Breng ze n per keer, zodat[ENTER]hij ze individueel kan onderzoeken.[ENTER]Ze groeien op Rode Spook Bomen. " -gameforge.collect_quest_lv85._105_1_say_reward = " Tot nu toe heb je " -gameforge.collect_quest_lv85._105_2_say_reward = " takken. " -gameforge.collect_quest_lv85._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv85._115_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv85._120_say = " Zelfs al heb je de Rode Geestboom Takken[ENTER]verzameld, is het nog niet te laat om het elixer[ENTER]te gebruiken. " -gameforge.collect_quest_lv85._130_send_letter = " Je hebt een Rode Geestboom Tak gevonden. " -gameforge.collect_quest_lv85._140_npcChat = " De Rode Geest Boom Takken " -gameforge.collect_quest_lv85._149_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Oh je hebt een tak gevonden![ENTER]Geef me een minuutje om het te controleren... " -gameforge.collect_quest_lv85._159_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Oh! Deze Rode Geestboom Tak is van topkwaliteit![ENTER]Ik zal onmiddellijk beginnen met mijn onderzoek. " -gameforge.collect_quest_lv85._165_1_say = " Ik heb echter nog " -gameforge.collect_quest_lv85._165_2_say = " nodig. " -gameforge.collect_quest_lv85._170_say = " Probeer ze alsjeblieft te vinden![ENTER][ENTER]En vergeet niet dat ik tijd nodig heb voor een[ENTER]analyse. Ik zal de volgende tak pas morgen kunnen[ENTER]onderzoeken. " -gameforge.collect_quest_lv85._174_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._175_say = " Je hebt 40 Takken verzameld! Dank je. Nu heb ik[ENTER]alleen een Bos Geest Zielensteen nodig om me te[ENTER]helpen met het begrijpen van de monsters achter[ENTER]deze levende bomen. Kun je dat voor me doen?[ENTER]Je kunt het vinden bij de bomen in het Rood Bos. " -gameforge.collect_quest_lv85._179_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, deze tak is nogal dun en een beetje gebogen.[ENTER]Het is niet veel voor mijn onderzoek ben ik bang.[ENTER]Breng me er nog eentje![ENTER][ENTER]Ik zal het alsnog beter bestuderen, en ik zal er[ENTER]een paar experimenten mee doen. Ik zal de[ENTER]volgende tak pas morgen kunnen onderzoeken. " -gameforge.collect_quest_lv85._185_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Het spijt me, maar ik ben nog niet klaar met de[ENTER]vorige. Kun je later terug komen? " -gameforge.collect_quest_lv85._195_send_letter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv85._200_say_title = " De Bos Geest Zielensteen " -gameforge.collect_quest_lv85._210_say = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv85._220_say_title = " De Bos Geest Zielensteen " -gameforge.collect_quest_lv85._230_say = " Je hebt 40 Rode Geestboom Takken voor het[ENTER]onderzoek van de bioloog Chaegirab verzameld. Nu[ENTER]heeft hij alleen een Bos Geest Zielensteen nodig[ENTER]om hem te helpen met het begrijpen van zijn[ENTER]onderzoeksresultaten. " -gameforge.collect_quest_lv85._240_say = " Je kunt het krijgen van de bomen in het Rode Bos. " -gameforge.collect_quest_lv85._250_send_letter = " Je hebt het Bos Geest Zielensteen gevonden. " -gameforge.collect_quest_lv85._255_npcChat = " Ik heb de Bos Geest Zielensteen. " -gameforge.collect_quest_lv85._260_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Hartstikke bedankt![ENTER]Als een beloning zal ik je dit geheime recept[ENTER]geven. Niet veel mensen weten wat er in zit, en[ENTER]het is een goed bewaard geheim. Ga naar Baek-Go.[ENTER]Hij zal een brouwsel voor je maken. Tot ziens[ENTER]mijn vriend. Door jou heb ik veel informatie[ENTER]vergaard over het Rode Bos. " -gameforge.collect_quest_lv85._270_send_letter = " Beloning van Chaegirab " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Beloning van Chaegirab " -gameforge.collect_quest_lv85._300_say = " Als beloning voor de Rode Geestboom takken en de[ENTER]Zielensteen, heeft bioloog Chaegirab je een[ENTER]geheime recept gegeven. Ga naar Baek-Go, hij zal[ENTER]een wondermiddel voor je maken. " -gameforge.collect_quest_lv85._310_npcChat = " Het geheime recept " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Oh, dat is het geheime recept van Chaegirab? Het[ENTER]zal je schade weerstand verhogen met 10%, bij[ENTER]aanvallen die tegen jou gedaan worden door andere[ENTER]helden. Hier is je brouwsel! " -gameforge.collect_quest_lv85._316_say = " Ik moet je ook deze Paarse Ebbenhouten Kist[ENTER]geven. Pas er goed op. " -gameforge.collect_quest_lv85._317_say_reward = " Dit is je beloning voor het voldoen aan[ENTER]Chaegirab's verzoek. " -gameforge.collect_quest_lv85._318_say_reward = " Als een beloning voor het inwilligen van[ENTER]Chaegirabs verzoek, is je schade weerstand voor[ENTER]aanvallen die tegen je gedaan worden (PvP)[ENTER]permanent verhoogd met 10% " -gameforge.collect_quest_lv85._319_say_reward = " Dit effect is blijvend. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Bioloog Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " Het verzoek van de Bioloog " -gameforge.collect_quest_lv90._030_say_title = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv90._040_say = " De bioloog Chaegirab, leerling van Uriel, is[ENTER]wanhopig op zoek naar je. Ga naar hem toe en[ENTER]vraag hoe je hem kunt helpen. " -gameforge.collect_quest_lv90._050_npcChat = " Luister naar me. " -gameforge.collect_quest_lv90._055_say_title = " Bioloog Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Hallo mijn vriend! Bedankt dat je all deze[ENTER]gevaren op je neemt om mijn verzoek in te[ENTER]willigen. Je hebt een nieuwsgierige wetenschapper[ENTER]heel blij gemaakt... Nu heb ik nog n laatste[ENTER]taak voor je. " -gameforge.collect_quest_lv90._064_say = " Ik wil meer weten over de leiders van de beesten,[ENTER]de Boss-Monsters. Ik heb daarvoor de Leiders[ENTER]Notities nodig! Ik hoop dat je me helpt zodat ik[ENTER]je mijn onderzoek succesvol kan afronden. Begrijp[ENTER]alsjeblieft dat ik alleen originele notities kan[ENTER]accepteren. Breng me ze n voor n, zodat ik ze[ENTER]afzonderlijke kan bestuderen. " -gameforge.collect_quest_lv90._065_say = " Ik heb er 50 nodig voor mijn onderzoek. Ik weet[ENTER]dat het als veel werk klinkt, maar het is echt[ENTER]mijn laatste verzoek. Ik zal je een goede[ENTER]beloning geven! " -gameforge.collect_quest_lv90._080_send_letter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv90._090_say_title = " Leiders Notities " -gameforge.collect_quest_lv90._100_say = " De bioloog Chaegirab, Uriels leerling, verzamelt[ENTER]informatie over Boss monsters. Hij heeft 50[ENTER]Leiders Notities nodig voor zijn onderzoek. Breng[ENTER]hem n per keer zodat hij ze apart kan[ENTER]onderzoeken. Je kunt ze krijgen van Boss[ENTER]Monsters. " -gameforge.collect_quest_lv90._105_1_say_reward = " Tot nu toe heb je " -gameforge.collect_quest_lv90._105_2_say_reward = " notities afgeleverd. " -gameforge.collect_quest_lv90._105_say_reward = " Je hebt tot nu toe %s notities afgeleverd. " -gameforge.collect_quest_lv90._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv90._115_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv90._119_say = " Bioloog Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Je kunt het elixer gebruiken zodra je de Leider[ENTER]Notities hebt gevonden. " -gameforge.collect_quest_lv90._130_send_letter = " Je hebt de Leiders Notities gevonden. " -gameforge.collect_quest_lv90._140_npcChat = " De Leiders Notities " -gameforge.collect_quest_lv90._150_say = " Oh, je hebt notities gevonden![ENTER]Geef me een minuutje... " -gameforge.collect_quest_lv90._160_say = " Oh, fantastisch! Goed werk! " -gameforge.collect_quest_lv90._165_1_say = " Ik heb echter nog " -gameforge.collect_quest_lv90._165_2_say = " nodig. " -gameforge.collect_quest_lv90._165_say = " Ik heb echter nog %s nodig. " -gameforge.collect_quest_lv90._170_say = " Probeer er alsjeblieft een paar te vinden![ENTER][ENTER]En vergeet niet dat ik ze moet onderzoeken. Ik[ENTER]zal pas morgen weer eentje kunnen onderzoeken. " -gameforge.collect_quest_lv90._175_say = " Je hebt alle 50 Notities verzameld, dat is[ENTER]fantastich!. Je hebt waarschijnlijk al geraden[ENTER]wat ik nu nodig heb. Ik mis nog een Leiders[ENTER]Zielensteen. Dan heb ik alles wat ik nodig heb.[ENTER]Dat kun je toch wel doen? Zoek een Leider[ENTER]Zielensteen en breng het naar mij. Je kun het van[ENTER]Boss monsters krijgen. " -gameforge.collect_quest_lv90._180_say = " Hm, het papier heeft een vreemde kleur en de[ENTER]zegel is een beetje gebroken. Ik denk dat het een[ENTER]vervalsing is. Breng me alsjeblieft echte[ENTER]notities! Deze zijn waardeloos voor me.[ENTER][ENTER]Ik zal ze beter bekijken. Misschien kan ik[ENTER]uitvinden wie deze vervalsingen heeft gemaakt. Ik[ENTER]zal de volgende Leiders Notities pas morgen[ENTER]kunnen bestuderen. " -gameforge.collect_quest_lv90._185_say = " Kom terug wanneer je meer Leiders Notities hebt[ENTER]gevonden. " -gameforge.collect_quest_lv90._190_say = " Het spijt me, maar ik heb de laatste notities[ENTER]niet bestudeerd. Kun je later terug komen? " -gameforge.collect_quest_lv90._195_send_letter = " Onderzoek van de Bioloog " -gameforge.collect_quest_lv90._200_say_title = " De Leiders Zielensteen " -gameforge.collect_quest_lv90._210_say = " Je hebt eindelijk de Leiders Zielensteen[ENTER]gevonden! Breng het naar de bioloog Chaegirab.[ENTER]hij verwacht je al. " -gameforge.collect_quest_lv90._220_say_title = " De Leiders Zielensteen " -gameforge.collect_quest_lv90._230_say = " Je hebt alle 50 Leiders Notities voor het[ENTER]onderzoek van de bioloog Chaegirab. Nu heeft hij[ENTER]een Leiders Zielensteen nodig om hem te helpen te[ENTER]begrijpen. " -gameforge.collect_quest_lv90._240_1_say = " Je krijgt het van: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " Je krijgt het van: " -gameforge.collect_quest_lv90._250_send_letter = " Leiders Zielensteen gevonden " -gameforge.collect_quest_lv90._260_npcChat = " Ik heb de Zielensteen gevonden. " -gameforge.collect_quest_lv90._265_say = " Oh, goed werk! Nu kan ik eindelijk succesvol mijn[ENTER]onderzoek afronden. Als een beloning, geef ik je[ENTER]een geheim recept voor een wondermiddel dat[ENTER]Beak-Go voor je kan maken. Nog een fijne dag! en[ENTER]bedankt voor al je hulp. Ik had het niet zonder[ENTER]je kunnen doen! " -gameforge.collect_quest_lv90._266_say = " mist! " -gameforge.collect_quest_lv90._270_send_letter = " Beloning van Chaegirab " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Beloning van Chaegirab " -gameforge.collect_quest_lv90._300_say = " Als een beloning voor de Leiders Notities en de[ENTER]Leider Zielensteen, heeft de bioloog Chaegirab je[ENTER]een geheime recept gegeven. Ga nu naar Baek-Go,[ENTER]en hij zal een wondermiddel voor je maken. " -gameforge.collect_quest_lv90._310_npcChat = " Het geheime recept " -gameforge.collect_quest_lv90._315_say = " Oh, dat is het geheime recept van Chaegirab? Het[ENTER]zal je aanvalswaarde verhogen in PvP. Hier is je[ENTER]brouwsel. " -gameforge.collect_quest_lv90._316_say = " En dit keer is het een Blauwe Ebbenhouten Kist.[ENTER]Ben je nieuwschierig? Maak het dan snel open! " -gameforge.collect_quest_lv90._317_say_reward = " Dit is je beloning voor het voldoen aan[ENTER]Chaegirab's verzoek. " -gameforge.collect_quest_lv90._318_say_reward = " Als een beloning voor het inwilligen van[ENTER]Chaegirabs verzoek, zal je aanvalswaarde in PvP[ENTER]permanent verhoogd worden met 8% " -gameforge.collect_quest_lv90._319_say_reward = " Dit effect is blijvend. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Seon-Pyeong's onderzoek " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeong in het vallei van Seungryong heeft je[ENTER]hulp nodig. Ga naar hem toe en zoek uit wat er[ENTER]aan de hand is. " -gameforge.collect_quest_lv92._040_npcChat = " Hulp voor onderzoek " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Hallo, moedige krijger! Je bent net op tijd hier.[ENTER]Ik zoek een speciaal soort juweel voor mijn[ENTER]wapenonderzoek. Kun je me helpen? Sommige[ENTER]monsters in de Grot der Verbanning hebben deze[ENTER]juwelen. Maar ik ben te belangrijk om mijn leven[ENTER]te riskeren in zo een gevaarlijke plek. " -gameforge.collect_quest_lv92._070_say = " Op dit moment heb ik smetteloze Juwelen der Nijd[ENTER]nodig - prachtige stenen die alleen in de diepten[ENTER]van de bergen groeien. Ze zijn speciale diamanten[ENTER]die jaren lang onderhevig waren aan de kwade[ENTER]krachten van de god Beran-Setaou en hebben een[ENTER]klein beetje van zijn energie geabsorbeerd. Ik[ENTER]heb 10 perfecte juwelen nodig. Veel succes en tot[ENTER]snel! " -gameforge.collect_quest_lv92._080_say_title = " Juwelen voor Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = " De wapensmid en wetenschapper Seon-Pyeong heeft[ENTER]10 Juwelen der Nijd nodig voor zijn[ENTER]wapenonderzoek. Breng ze individueel naar hem,[ENTER]zodat hij ze apart kan bestuderen. Je kunt ze[ENTER]krijgen van Onderwereld IJsmannen en de[ENTER]Onderwereld IJsgolems. " -gameforge.collect_quest_lv92._100_sayReward = " Je hebt al %s Juwelen afgeleverd. " -gameforge.collect_quest_lv92._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv92._120_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv92._130_say = " Je kunt het Elixer gebruiken zodra je een Juweel[ENTER]gevonden hebt. " -gameforge.collect_quest_lv92._140_send_letter = " Juweel gevonden " -gameforge.collect_quest_lv92._145_npcChat = " Juweel der Wijsheid (94) " -gameforge.collect_quest_lv92._150_say = " Jij? Hier? Het spijt me, maar ik heb de laatste[ENTER]nog niet eens bestudeerd. Kom later terug! " -gameforge.collect_quest_lv92._160_say = " Je hebt nog niets gevonden? Het spijt me, maar[ENTER]waarom ben je hier dan? Kom op, schiet op! Kom[ENTER]terug wanneer je me een paar Juwelen kan brengen! " -gameforge.collect_quest_lv92._170_say = " Je hebt een Juweel gevonden? Fantastisch! Wacht[ENTER]een seconde, ik moet hier zeker van zijn... " -gameforge.collect_quest_lv92._180_say = " Oh ja, dat is goed. Zonder twijfel een van de[ENTER]mooiste juwelen die ik ooit gezien heb. Dank je[ENTER]zeer! " -gameforge.collect_quest_lv92._190_say = " Zoals je al weet, heb ik nog %s van zo een[ENTER]kwaliteit nodig. Geef me een dag om het[ENTER]uitgebreid te bestuderen. Dan kun je me de[ENTER]volgende brengen. " -gameforge.collect_quest_lv92._200_say = " Veel geluk! " -gameforge.collect_quest_lv92._210_say = " Dat was het laatste juweel, je hebt ze alle 10[ENTER]verzameld. Ik ben zo dankbaar... en ik zal niet[ENTER]krenterig zijn met mijn beloning. Nu moet je[ENTER]kiezen! " -gameforge.collect_quest_lv92._220_1_select = " Levenspunten +1000 " -gameforge.collect_quest_lv92._220_2_select = " Verdediging +120 " -gameforge.collect_quest_lv92._220_3_select = " Aanval +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... en dit is echt een juweel uit de Grot der[ENTER]Verbanning? Het is mooi, maar het mist iets.. ik[ENTER]denk niet dat ik er veel aan hem. Ik zal het toch[ENTER]bestuderen en in de tussentijd kun je me een[ENTER]nieuwe bezorgen, ok? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Seon-Pyeong's onderzoek " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeong in het vallei van Seungryong heeft je[ENTER]hulp nodig. Ga naar hem toe en zoek uit wat er[ENTER]aan de hand is. " -gameforge.collect_quest_lv94._040_npcChat = " Hulp voor onderzoek " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Gegroet! Dus je hebt mijn brief ontvangen?[ENTER]Fantastisch, dan weet je al dat ik hulp nodig heb[ENTER]met mijn wapen onderzoek. Sinds ik de grot heb[ENTER]ontdekt, komen er steeds meer waarheden boven[ENTER]tafel. Nu heb ik ontdekt dat monsters op deze[ENTER]berg ook andere soort juwelen uit de stenen[ENTER]halen. " -gameforge.collect_quest_lv94._070_say = " Het gaat over de schone Juwelen der Wijsheid -[ENTER]het zijn heel erg heldere en zeer pure diamanten[ENTER]die blijkbaar een deel van de vermoorde Godin[ENTER]Bahar-Taraji bevatten. Houd je open geopend voor[ENTER]ze, wanneer je in de grot bent. Ik heb 20[ENTER]perfecte stukken nodig. Veel succes, en laat me[ENTER]niet te lang wachten! " -gameforge.collect_quest_lv94._080_say_title = " Juwelen voor Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = " De wapensmid en onderzoeker Seon-Pyeong heeft 20[ENTER]Juwelen der Wijsheid nodig voor zijn[ENTER]wapenonderzoek. Neem ze allemaal apart naar hem[ENTER]mee, zodat hij ze kan bestuderen. Je kunt ze[ENTER]krijgen van Setaou Boogschutters en Setaou[ENTER]Commandanten. " -gameforge.collect_quest_lv94._100_sayReward = " Je hebt al %s Juwelen afgeleverd. " -gameforge.collect_quest_lv94._110_say = " Je kunt het Onderzoekers Elixer nog niet[ENTER]gebruiken. " -gameforge.collect_quest_lv94._120_say = " Je hebt al een Elixer gebruikt! " -gameforge.collect_quest_lv94._130_say = " Je kunt het Elixer gebruiken zodra je een Juweel[ENTER]gevonden hebt. " -gameforge.collect_quest_lv94._140_send_letter = " Juweel gevonden " -gameforge.collect_quest_lv94._150_npcChat = " Juweel der Wijsheid (94) " -gameforge.collect_quest_lv94._160_say = " Jij alweer?! Het spijt me verschrikkelijk, maar[ENTER]ik ben nog niet klaar met het vorige onderzoek.[ENTER]Kun je later terugkomen? " -gameforge.collect_quest_lv94._170_say = " Je hebt nog niets gevonden? Het spijt me, maar[ENTER]waarom ben je hier dan? Kom op, schiet op! Kom[ENTER]terug wanneer je me een paar Juwelen kan brengen! " -gameforge.collect_quest_lv94._180_say = " Je hebt een Juweel gevonden? Fantastisch! Wacht[ENTER]een seconde, ik moet hier zeker van zijn... " -gameforge.collect_quest_lv94._190_say = " Oh, een prachtig Juweel. Kun je de warmte in je[ENTER]hart voelen? De vrede? Dat komt door de steen..[ENTER]dank je zeer! " -gameforge.collect_quest_lv94._200_say = " Zoals je al weet, heb ik nog %s van zo een[ENTER]kwaliteit nodig. Geef me een dag om het[ENTER]uitgebreid te bestuderen. Dan kun je me de[ENTER]volgende brengen. " -gameforge.collect_quest_lv94._210_say = " Veel geluk! " -gameforge.collect_quest_lv94._230_1_select = " Levenspunten +1100 " -gameforge.collect_quest_lv94._230_2_select = " Verdediging +140 " -gameforge.collect_quest_lv94._230_3_select = " Aanvalswaarde +60 " -gameforge.collect_quest_lv94._240_say = " Hmm... het is een mooie diamant, daar valt niet[ENTER]over te twijfelen. Maar het heeft geen goddelijke[ENTER]aura. Ik ben bang dat het me niet verder zal[ENTER]helpen. Geef me er nog n! En vergeet niet dat[ENTER]ik zijd nodig heb om deze in detail te[ENTER]onderzoeken. " -gameforge.collect_quest_lv94._250_say = " Het is je nog gelukt ook! 20 Juwelen der[ENTER]Wijsheid... Ik ben overdonderd![ENTER]Maar helaas, dat is nog niet genoeg. Wat ik nu[ENTER]nodig heb, om volledig te begrijpen hoeveel en[ENTER]wat voor krachten deze diamanten bevatten, is een[ENTER]Zielensteen. De Zielensteen van de Heerser van de[ENTER]grot - de draak Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " Seon-Pyeong's verzoek " -gameforge.collect_quest_lv94._270_say_title = " De Zielensteen des Draaks " -gameforge.collect_quest_lv94._280_say = " Het is je gelukt om de Zielen Steen des Draaks in[ENTER]handen te krijgen! Neem hem mee naar Seon-Pyeong[ENTER]bij de ingang van de Grot der Verbanning. " -gameforge.collect_quest_lv94._290_say_title = " De Zielensteen des Draaks " -gameforge.collect_quest_lv94._300_say = " Je hebt 20 Juwelen der Wijsheid naar Seon-Pyeong[ENTER]genomen in de Vallei van Seungryong. Hij heeft nu[ENTER]alleen nog maar de Zielensteen des Draaks nodig! " -gameforge.collect_quest_lv94._310_say = " Je kunt hem krijgen van Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Je hebt de Zielensteen des Draaks ontvangen. " -gameforge.collect_quest_lv94._330_npcChat = " Ik heb de Zielensteen des Draaks! " -gameforge.collect_quest_lv94._340_say = " Dat is... ongelooflijk! De Zielensteen des[ENTER]Draaks! Ik buig voor jouw aanwezigheid! Nu staat[ENTER]niets me meer in de weg voor mijn onderzoek - en[ENTER]ik zal je rijkelijk belonen. Kies een beloning! " -gameforge.collect_quest_lv94._350_say = " Heb je de Zielensteen? En waarom kan ik hem dan[ENTER]niet zien?! Probeer me niet met opzet te[ENTER]misleiden... Ik weet dat ik je een moeilijke taak[ENTER]gegeven heb, maar ik ben er zeker van dat jij het[ENTER]kunt! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Versla de Jin-Hee " -gameforge.couple_ring._10_npcChat = " Wraak voor een Juwelier. " -gameforge.couple_ring._110_sayReward = " Het oude dametje heeft gevraagd of je haar kan[ENTER]helpen: Een vriend, de Ringhandelaar, is vermoord[ENTER]door de Jin-Hee, de elite van de Witte Eed. Wraak[ENTER]de dood van de juwelier door 30 Jin-Hee te[ENTER]verslaan. " -gameforge.couple_ring._120_sayReward = " Overige Jin-Hees " -gameforge.couple_ring._130_say = " Oh, je hebt de Jin-Hees verslagen? En je kon ze[ENTER]overduidelijk niet allemaal verslaan. Ik ken hun[ENTER]kracht en vaardigheden - het is geen eenvoudige[ENTER]taak. " -gameforge.couple_ring._140_say = " De Juweliers familie wilt wraak voor zijn dood![ENTER]Als je hun lijden kan verlichten met een kleine[ENTER]moeite, doe dat dan. " -gameforge.couple_ring._150_say = " Jammer dat je niet de dood van de juwelier wilt[ENTER]wreken. Hmmm, natuurlijk hecht je waarde aan je[ENTER]eigen leven. Het zal wel. Elk leven heeft zijn[ENTER]eigen waarde. " -gameforge.couple_ring._160_say = " Je kon net iets zien in de handen van het Oud[ENTER]Dametje terwijl ze zich omdraait. Het was een[ENTER]glinsterend object. (Het leek wel een waardevolle[ENTER]steen) " -gameforge.couple_ring._170_select = " ik zal later proberen " -gameforge.couple_ring._180_say = " Ik ben niet genteresseerd in waardevolle stenen.[ENTER]Ik wil simpelweg de dood van de juwelier wreken[ENTER]voor zijn familie. Het is aardig van je dat je[ENTER]van gedachten bent veranderd en de quest wilt[ENTER]aannemen. " -gameforge.couple_ring._190_say = " Ik leef met de juweliers familie mee. Het is[ENTER]spijtig dat je de uitdaging niet accepteert. " -gameforge.couple_ring._200_sendLetter = " Keer terug naar het Oude Dametje " -gameforge.couple_ring._20_sayTitle = " Oud Dametje " -gameforge.couple_ring._210_say = " Keer terug naar het Oud Dametje en vertel haar[ENTER]dat je wraak hebt genomen voor de juweliers dood[ENTER]door de Jin-Hees te slachten. " -gameforge.couple_ring._220_npcChat = " Je hebt 30 Jin-Hees verslagen! " -gameforge.couple_ring._230_say = " Je hebt alle Jin-Hees verslagen. Goed gedaan! De[ENTER]juwelier in de hemel zal nu verheugd zijn.[ENTER]Dit is de ring die hij mij in bewaring heeft[ENTER]gegeven. Het zal nu de jouwe worden, jouw[ENTER]beloning voor het wreken van zijn dood. Ik denk[ENTER]wel dat hij had gewild dat het zo zou zijn. " -gameforge.couple_ring._240_sayReward = " Je hebt een Verlovings Ring ontvangen. " -gameforge.couple_ring._250_sayItem = " Verlovingsring " -gameforge.couple_ring._255_sayItem = " Deze ring symboliseert een opkomende bruiloft. " -gameforge.couple_ring._30_say = " Je bent nu een van de krijgers van het dorp. Als[ENTER]ik eens wist hoe je je nieuw gevonden[ENTER]vaardigheden kon gebruiken. Heb je ooit van de[ENTER]Jin-Hee gehoord? Ze zijn een groep van hele[ENTER]gevaarlijke elite krijgers. n daarvan heeft de[ENTER]Juwelier van onze dorp vermoord. De juwelier was[ENTER]niet alleen een goede vriend van me, maar ook een[ENTER]hele geschikte man die sieraden verkocht aan[ENTER]jonge stellen die wilden trouwen. Ben je er klaar[ENTER]voor om zijn dood te wreken? Daarvoor moet je 30[ENTER]Jin-Hee doden.. " -gameforge.couple_ring._40_select = " Ik zal de ringenverkoper wreken. " -gameforge.couple_ring._50_select = " Nee, de Jin-Hees zijn te sterk voor mij. " -gameforge.couple_ring._60_say = " Dat is een wijs en eerbaar besluit! Maar vergeet[ENTER]niet - je moet 30 Jin-Hee doden. Wees[ENTER]voorzichtig, want ze zijn heel slinks en vaardig[ENTER]in het verstoppen! " -gameforge.couple_ring._70_say = " Dat is spijtige beslissing, maar het blijft jouw[ENTER]keuze. Overmoed kan dodelijk zijn tenslotte. Tot[ENTER]ziens! " -gameforge.couple_ring._75_say = " Overige Jin-Hees " -gameforge.couple_ring._80_sayTitle = " Je hebt alle Jin-Hees verslagen " -gameforge.couple_ring._90_say = " Nu dat je wraak hebt voor deJuweliers dood, is je[ENTER]quest afgerond. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Produceer alle drankjes " -gameforge.cube._10_say = " Hallo, hoe gaat het? Ben je genteresseerd in het[ENTER]maken van verschillende brouwsels die je[ENTER]versterken of helen? Ik, een arts, ga over het[ENTER]maken van brouwsels. Ik heb verschillende soorten[ENTER]recepten gevonden. Wil je ze uitproberen? " -gameforge.cube._20_say = " Het verbeteren van dingen is een belangrijke[ENTER]kunst. Ben je genteresseerd in zulke[ENTER]vaardigheden? Ik kan je wat van mijn[ENTER]kruidenrecepten laten zien. Ze zijn erg nuttig om[ENTER]sterkere variaties van alom bekende brouwsels te[ENTER]produceren. Of ik kan je leren een alledaagse[ENTER]riem te veranderen in een krachtige hulpmiddel. " -gameforge.cube._30_npcChat = " Het geheime recept " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Ik heb een geheime familie recept gevonden. Als[ENTER]je dit gebruikt, wordt je haast onverslaanbaar![ENTER]Hahaha. Ik denk dat ik de enige ben in dit land[ENTER]die dit weet. Met deze brouwsels, kan je bijna[ENTER]niets overkomen. Wil je het uitproberen? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Ik heb het volgende nodig om dit pantser te[ENTER]verbeteren: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materialen: " -gameforge.cube_opener_list._030_say = " Als resultaat ontvang je: " -gameforge.cube_opener_list._040_say = " Moet ik het volgende pantser veredelen:[ENTER]%s[ENTER]naar[ENTER]%s[ENTER]voor je? " -gameforge.cube_opener_list._050_say = " Ik mis nog steeds materialen om mijn werk af te[ENTER]ronden. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " In de Duivel's Catacomben " -gameforge.devilcatacomb_zone._10_say = " Vernietig deze poort zegel om de 3e vloer te[ENTER]bereiken! " -gameforge.devilcatacomb_zone._110_say = " Toegang is je geweigerd. Je hebt niet genoeg[ENTER]ervaring om de Duivel's Catacomben te overleven.[ENTER]Kom terug wanneer je een minimum level van 75[ENTER]hebt bereikt. " -gameforge.devilcatacomb_zone._120_say = " Je bent te zwak om de Duivel's Catacomben te[ENTER]overleven. Kom terug als je de Mane met de Zeis[ENTER]op de 9e vloer van de Demonen Toren hebt[ENTER]verslagen. " -gameforge.devilcatacomb_zone._130_say = " Je moet 30 minuten wachten voordat je weer binnen[ENTER]kunt gaan. " -gameforge.devilcatacomb_zone._140_say = " Wil je de Duivel's Catacomben binnen gaan? " -gameforge.devilcatacomb_zone._150_select = " Ja, laat me binnen! " -gameforge.devilcatacomb_zone._160_select = " Nee, ik wil niet naar binnen. " -gameforge.devilcatacomb_zone._170_say = " Je zult hier als eenzame strijder niets bereiken.[ENTER]Je kunt de volgende vloer alleen betreden met een[ENTER]groep. " -gameforge.devilcatacomb_zone._180_say = " Je groep is de kerker al binnen gegaan. " -gameforge.devilcatacomb_zone._190_say = " De ingang portaal is geopend. Ga vlug naar binnen! " -gameforge.devilcatacomb_zone._200_say = " Het echte avontuur begint hier! Echter, je hebt[ENTER]nog een uur om de Duivel's Catacomben te[ENTER]onderzoeken. " -gameforge.devilcatacomb_zone._20_say = " Je hebt %s minuten over. " -gameforge.devilcatacomb_zone._210_dNotice = " De tijd is voorbij. Voor je eigen veiligheid zul[ENTER]je uit de Duivel's Catacomben worden[ENTER]geteleporteerd. " -gameforge.devilcatacomb_zone._220_say = " De toegang is je geweigerd. De deur is nog steeds[ENTER]op slot. " -gameforge.devilcatacomb_zone._230_say = " Terwijl je de steen nader onderzoekt, ontdek je[ENTER]een gravering. " -gameforge.devilcatacomb_zone._240_say = " Alleen de eigenaar van het Gekrompen Hoofd kan[ENTER]binnenkomen, nadat de zegels van alle drie de[ENTER]deuren open zijn gebroken.[ENTER][ENTER]Als je die relikwie niet bij je draagt, zul je[ENTER]uit de Duivel's Catacomben worden geteleporteerd. " -gameforge.devilcatacomb_zone._250_say = " Jij bezit het Gekrompen Hoofd en wordt nu[ENTER]geteleporteert naar de 3e vloer. " -gameforge.devilcatacomb_zone._260_say = " Je bezit niet het Gekrompen Hoofd. Dus word je nu[ENTER]uit de Duivel's Catacomben geteleporteerd. " -gameforge.devilcatacomb_zone._270_say = " Je zult ieder moment geteleporteerd worden. " -gameforge.devilcatacomb_zone._280_dNotice = " De juiste Metin steen is vernietigd. Je kunt nu[ENTER]de 4e vloer betreden. " -gameforge.devilcatacomb_zone._290_dNotice = " Je hebt de verkeerde Metin steen. Vind de juiste! " -gameforge.devilcatacomb_zone._300_say = " Het is je gelukt! Hier is de uitgang van het[ENTER]labyrint. Ga nu naar beneden naar de 5e vloer. " -gameforge.devilcatacomb_zone._30_say = " Blijf dicht bij je groep zodat je niet achter[ENTER]blijft. " -gameforge.devilcatacomb_zone._310_dNotice = " Een bloedstollende schreeuw galmt vanuit de[ENTER]diepten van de Duivel's Catacomben. Charon is[ENTER]wakker geworden! " -gameforge.devilcatacomb_zone._320_say = " Je hebt Charon verslagen! Je word nu[ENTER]geteleporteerd naar de laatste vloer van de[ENTER]Duivel's Catacomben. " -gameforge.devilcatacomb_zone._330_dNotice = " Versla Azrael! " -gameforge.devilcatacomb_zone._340_say = " Azrael is verslagen! Vrede zal nu eindelijk weer[ENTER]heersen in de Duivel's Catacomben. Nu zul je naar[ENTER]boven worden geteleporteerd. " -gameforge.devilcatacomb_zone._40_say = " Je bent verslagen. De Draken God's Zegening redde[ENTER]je net op tijd en neemt je nu mee uit de Duivel's[ENTER]Catacomben. " -gameforge.devilcatacomb_zone._50_say = " Vernietig dit wezen om de Ziel Kristal Sleutel te[ENTER]ontvangen. Het opent de deur naar de 2e vloer. " -gameforge.devilcatacomb_zone._60_say = " Zoek de juiste Metin steen en vernietig deze! " -gameforge.devilcatacomb_zone._70_say = " Vind je weg uit het labyrint om de 5e vloer te[ENTER]bereiken! " -gameforge.devilcatacomb_zone._80_say = " Versla de Demonen Wachters om de Grimas Totem te[ENTER]ontvangen. Het dient als een sleutel voor de 6e[ENTER]vloer. " -gameforge.devilcatacomb_zone._90_say = " Versla Charon en zijn handlangers! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Je hebt je uitstekende gehoor en instinct bewezen.[ENTER]Je hebt de echte Metin Steen vernietigd! Je gaat[ENTER]nu naar de 4de verdieping. " -gameforge.deviltower_zone._10_npcChat = " Naar de Demon toren.... " -gameforge.deviltower_zone._110_dNotice = " Je staat voor het afgesloten poort op de 4de[ENTER]verdieping. Je moet alle vijf Oeroude Zegels[ENTER]openen om naar de volgende verdieping te gaan. Je[ENTER]pad zal vol zijn van beesten die wachten totdat[ENTER]ze je kunnen bespringen. Vind genoeg Ontgrendel[ENTER]Stenen om alle vijf Oeroude Zegels te openen en[ENTER]ga naar de 5de verdieping. Maar opgelet: je hebt[ENTER]slechts 20 minuten de tijd! " -gameforge.deviltower_zone._120_dNotice = " 15 minuten over " -gameforge.deviltower_zone._130_dNotice = " Je hebt de Oeroude Zegels geopend en betreedt de[ENTER]vijfde verdieping. De Trotse Demonen Koning is[ENTER]ook op deze verdieping. Vernietig alle beesten[ENTER]die je daar tegen komt. " -gameforge.deviltower_zone._140_dNotice = " Je hebt de zegel geopend! %s over. " -gameforge.deviltower_zone._150_dNotice = " Slacht alle monsters op de 6de verdieping! " -gameforge.deviltower_zone._160_dNotice = " Je hebt alle monsters afgeslacht. Ga nu naar de[ENTER]Smid en kies je beloning - hij zal een voorwerp[ENTER]verbeteren naar keuze. Als je dit wilt doen,[ENTER]sleep dan het voorwerp dat je wilt verbeteren[ENTER]naar de Smid. " -gameforge.deviltower_zone._170_npcChat = " Bovenste Verdiepingen " -gameforge.deviltower_zone._190_say = " Wil je de 6de verdieping van de Toren betreden?[ENTER]Je hebt vele vaardigheden en gewiekstheid nodig[ENTER]om je op deze verdieping te redden. Wanneer je[ENTER]level 75 hebt bereikt kan ik je pas er naar toe[ENTER]teleporteren. " -gameforge.deviltower_zone._200_say = " Je hebt de benodigde ervaring en daarom een kans[ENTER]om te overleven op de bovenste verdiepingen. Je[ENTER]kunt nu naar binnen! " -gameforge.deviltower_zone._20_sayTitle = " Demonen Toren Wachter " -gameforge.deviltower_zone._210_select = " GAAN " -gameforge.deviltower_zone._220_select = " Verlaat de Toren! " -gameforge.deviltower_zone._230_say = " Je Level is te laag. Ik kan je niet toestaan om[ENTER]de bovenste verdiepingen te betreden. Kom terug[ENTER]wanneer je meer ervaring hebt. Je moet tenminste[ENTER]Level 75 zijn. " -gameforge.deviltower_zone._240_dNotice = " De Zin-Sa-Gui Toren Kaart opent het pad naar de[ENTER]volgende verdieping. Je kunt ze vinden door de[ENTER]Metin Stenen te vernietigen. " -gameforge.deviltower_zone._250_say = " Deze map teleporteert je naar de 7de verdieping[ENTER]van de Demonen Toren. " -gameforge.deviltower_zone._260_dNotice = " Vind de juiste sleutel. Je hebt de Zin-Bong-In[ENTER]Sleutel nodig om de Sa-Soein zegel te openen en[ENTER]de volgende verdieping te betreden. " -gameforge.deviltower_zone._270_dNotice = " Dood de leider van de demonen. " -gameforge.deviltower_zone._280_dNotice = " Je hebt de quest succesvol af gerond. Je wordt[ENTER]naar buiten geteleporteerd binnen enkele minuten. " -gameforge.deviltower_zone._290_dNotice = " Ik wacht op je in de Duivels' Catacomben! Volg me[ENTER]en mijn woede zal je uiteenrukken als een tornado[ENTER]een grasspriet vernietigd. " -gameforge.deviltower_zone._30_say = " Deze Toren is vergeven met demonen. Alleen de[ENTER]sterksten zullen de top bereiken. Er wordt gezegd[ENTER]dat niemand de Toren levend verlaat. Je kunt de[ENTER]Toren niet betreden, omdat je Level 40 nog niet[ENTER]bereikt hebt. " -gameforge.deviltower_zone._40_say = " Deze Toren is vergeven met demonen. Alleen de[ENTER]sterkste zullen de top bereiken. Er wordt gezegd[ENTER]dat niemand de Toren levend verlaat. Wil je nog[ENTER]steeds de Demonen Toren betreden? " -gameforge.deviltower_zone._50_dNotice = " Je staat bij de afgesloten poort op de 3de[ENTER]verdieping. Er staan een hoop namaak stenen om je[ENTER]te verwarren, maar n daarvan is een hele[ENTER]belangrijke Metin Steen. Je moet het binnen 15[ENTER]minuten vernietigen, anders kun je niet terug[ENTER]door de poort. " -gameforge.deviltower_zone._60_dNotice = " 10 minuten over " -gameforge.deviltower_zone._70_dNotice = " 5 minuten over " -gameforge.deviltower_zone._80_dNotice = " Tijd is voorbij! " -gameforge.deviltower_zone._90_dNotice = " De valse Metin Stenen verdwijnen... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Ik wil de Draak doden! " -gameforge.dragon_lair_access._020_say = " Je bent niet de eerste die toegang eist. Zeg me[ENTER]het geheime nummer, anders laat ik je er niet in! " -gameforge.dragon_lair_access._030_say = " Dat was niet het juiste getal! " -gameforge.dragon_lair_access._040_select = " Ik zal het opnieuw proberen. " -gameforge.dragon_lair_access._050_say = " Je bent de eerste speler die toegang eist tot de[ENTER]Draken Tempel. Ik zal je binnen laten als je[ENTER]genoeg gedraaide sleutels hebt. Eerst moet je de[ENTER]geheime code bepalen. Vertel deze code binnen 5[ENTER]minuten aan je mede strijders, dan kunnen zij ook[ENTER]de kamer betreden. Onthou dat de kracht van de[ENTER]sleutel slechts 60 minuten duurt. De Draak moet[ENTER]binnen die tijd verslagen zijn! " -gameforge.dragon_lair_access._060_select = " Ik ben klaar! " -gameforge.dragon_lair_access._070_say = " Ok, Ik ga nu de code definiren: " -gameforge.dragon_lair_access._080_say = " De code kan alleen cijfers bevatten. " -gameforge.dragon_lair_access._090_notice = " De groep van %s probeert de Blauwe Draak te doden! " -gameforge.dragon_lair_access._100_say = " Je hebt niet genoeg sleutels. Om de portaal te[ENTER]activeren heb ik nodig " -gameforge.dragon_lair_access._105_say = " Je kunt het krijgen van de kwade leiders Yonghan[ENTER]en Huashin. " -gameforge.dragon_lair_access._110_npcChat = " Ik wil deze plek verlaten! " -gameforge.dragon_lair_access._115_say = " Ik neem je mee terug naar de Grotto ingang. " -gameforge.dragon_lair_access._116_select = " Ja, doe dat. " -gameforge.dragon_lair_access._117_select = " Nee, Ik blijf hier. " -gameforge.dragon_lair_access._120_say = " Een andere groep is al bezig om de Draak te[ENTER]doden. Je moet even wachten voordat je de Draken[ENTER]Tempel kunt betreden. " -gameforge.dragon_lair_access._130_say = " Als je wilt kan ik je nu meenemen naar de[ENTER]drakengrot. Geef mij " -gameforge.dragon_lair_access._140_select = " Hier, neem dit en laat me binnen! " -gameforge.dragon_lair_access._145_notice = " Je hebt 5 minuten om de code door te geven %s! " -gameforge.dragon_lair_access._150_notice = " De Blauwe Draak is nog steeds in leven! " -gameforge.dragon_lair_access._160_notice = " De Blauwe Draak is teruggekeerd! " -gameforge.dragon_lair_access._165_sendLetter = " Versla de Blauwe Draak " -gameforge.dragon_lair_access._170_notice = " Je hebt nog %d minuten om de Blauwe Draak te[ENTER]doden! " -gameforge.dragon_lair_access._180_notice = " %s's groep heeft de Blauwe Draak gedood! " -gameforge.dragon_lair_access._190_npcChat = " Ik wil terug naar de Draken Tempel! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Spookachtige Metamorfose Bollen " -gameforge.dragon_lair_weekly._020_sayTitle = " Geest van een krijger: " -gameforge.dragon_lair_weekly._030_say = " Dus jij wil graag een Metamorfose Bol, of niet[ENTER]soms? Om er n te maken heb ik 150.000 Yang en[ENTER]%s stuks van de volgende materialen nodig: " -gameforge.dragon_lair_weekly._040_say = " Breng me de materialen en 150.000 Yang en ik maak[ENTER]de Metamorfose Bol voor je. Ik kan je echter niet[ENTER]beloven dat er geen fouten gemaakt zullen worden,[ENTER]met die oude handen van mij. " -gameforge.dragon_lair_weekly._050_select = " Begrepen. " -gameforge.dragon_lair_weekly._060_select = " Nee, dat klinkt te lastig. " -gameforge.dragon_lair_weekly._070_say = " Prima, dat is dan jouw keuze. " -gameforge.dragon_lair_weekly._080_say = " De sterren staan nog niet op n lijn, je bent te[ENTER]vroeg teruggekomen! Je moet nog %s wachten. " -gameforge.dragon_lair_weekly._090_questRest = " Overgebleven tijd " -gameforge.dragon_lair_weekly._100_sendLetter = " Verzamel Materialen " -gameforge.dragon_lair_weekly._110_sayTitle = " Materialen voor de Metamorfose Bol " -gameforge.dragon_lair_weekly._120_sendLetter = " Materialen Verzameld " -gameforge.dragon_lair_weekly._130_sayTitle = " Alle Materialen Verzameld " -gameforge.dragon_lair_weekly._140_say = " Je hebt nog %s stuks nodig van de volgende[ENTER]materialen: " -gameforge.dragon_lair_weekly._150_say = " Je hebt alle vereiste materialen verzameld.[ENTER]Keer terug naar de Geest van een Krijger. Je[ENTER]vindt hem op het tweede niveau van de Grot der[ENTER]Verbanning. Je hebt ook 150.000 Yang nodig om de[ENTER]bol te ontvangen. " -gameforge.dragon_lair_weekly._160_notice = " Het is je niet gelukt de vereiste materialen te[ENTER]verzamelen in de toegestane tijd. " -gameforge.dragon_lair_weekly._170_say = " Wil je me %s van dit materiaal geven? " -gameforge.dragon_lair_weekly._175_say = " Helaas kun je mijn diensten niet betalen.[ENTER]Ik heb ook nog 150.000 Yang nodig van je. " -gameforge.dragon_lair_weekly._180_select = " Hier, alsjeblieft. " -gameforge.dragon_lair_weekly._190_select = " Nee bedankt, ik houd ze liever zelf! " -gameforge.dragon_lair_weekly._200_sayReward = " Dankjewel, je hebt er hard voor gewerkt.[ENTER]Alles is helemaal volgens plan gegaan. Ik ben[ENTER]blijkbaar nog niet zo roestig als ik zelf dacht.[ENTER]Hier, neem dit: " -gameforge.dragon_lair_weekly._205_sayReward = " Oh jee, mijn broze botten hebben me weer eens in[ENTER]de steek gelaten. Het is me niet gelukt om[ENTER]Metamorfose Bollen te maken. Sta me toe je dit[ENTER]item te geven om het enigszins goed te maken met[ENTER]je: " -gameforge.dragon_lair_weekly._210_say = " Zoals u wenst. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Drakensteen Scherf?! " -gameforge.dragon_soul._020_say = " In je handen ligt het fragment van een steen. Hij[ENTER]vonkelt alsof het vol geheimen zit en je voelt de[ENTER]kracht er doorheen stromen. Wat is dit voor een[ENTER]steen? Breng hem naar de alchemist. Hij kan je[ENTER]verder helpen. " -gameforge.dragon_soul._030_npcChat = " Drakensteen Scherf?! " -gameforge.dragon_soul._040_say = " Dat is een scherf van een Drakensteen - een[ENTER]extreem zeldzaam en waardevol kristal met veel[ENTER]kracht. Het wordt gezegd dat zo een steen de ziel[ENTER]van een draak is. Ongelofelijk mooi! Voel je de[ENTER]kracht die er doorheen stroomt wanneer je hem[ENTER]oppakt en bij je draagt? Breng me 10 van deze[ENTER]scherven en dan kan ik ze veranderen in een hele[ENTER]steen. " -gameforge.dragon_soul._050_npcChat = " Drakensteen transmutatie " -gameforge.dragon_soul._060_say = " Wees niet zo ongeduldig! ik kan alleen 10[ENTER]scherven transmuteren tot een Drakenstenen.[ENTER]Blijf zoeken! " -gameforge.dragon_soul._070_say = " Ah, heel goed! Je hebt 10 Drakensteen Scherven[ENTER]gevonden. Een ogenblik.[ENTER]...[ENTER]Gelukt! Wow het is ons gelukt om een Cor Draconis[ENTER]te maken - een kristallen drakenhart en beschermt[ENTER]de Drakensteen.[ENTER]Breek hem open om te kijken welke steen er in zit.Hij zal direct naar je Drakensteen inventaris[ENTER]verplaatst worden.[ENTER]Wist je dat je Drakenstenen ook nog kan[ENTER]verbeteren? " -gameforge.dragon_soul._080_say = " Je wilt nog een Cor Draconis? Bah, Ik heb mijn[ENTER]beste tijd gehad en de productie voor zo een[ENTER]complex voorwerp is zeer vermoeiend. Maar ik zal[ENTER]het proberen. Echter, zelfs op mijn best kan ik[ENTER]er niet meer dan 10 per dag maken! " -gameforge.dragon_soul._090_say = " Dat is genoeg voor vandaag. Ik kan simpelweg niet[ENTER]meer dan 10 per dag maken. Ik aan het einde van[ENTER]mijn krachten en heb rust nodig. Kom morgen[ENTER]terug. " -gameforge.dragon_soul._100_npcChat = " Winkel openen " -gameforge.dragon_soul._1010_sendLetter = " Aankomst van de Drakensteen Scherf " -gameforge.dragon_soul._1020_say = " De meest deskundige mineralen alchemist in het[ENTER]koninkrijk is naar je op zoek. Ga zo snel[ENTER]mogelijk bij hem langs! " -gameforge.dragon_soul._1030_npcChat = " Drakensteen Scherf?! " -gameforge.dragon_soul._1040_say = " Ah, daar ben je! Ik iets bijzonders ontdekt: Een[ENTER]scherf van een Drakensteen![ENTER]Een drakensteen is een uiterst zeldzaam en[ENTER]waardevol kristal met veel kracht. Er wordt[ENTER]gefluisterd dat het ooit de ziel van een draak is[ENTER]geweest. Ongelofelijk mooi! Ik zal je de Kracht[ENTER]van het Drakenoog geven, zodat ook jij deze[ENTER]scherven kan detecteren. Ik kan deze scherven[ENTER]transmuteren tot een hele steen. " -gameforge.dragon_soul._1050_sendLetter = " Verzamel Drakensteen Scherven " -gameforge.dragon_soul._1060_say = " Breng de alchemist 10 Drakensteen Scherven. " -gameforge.dragon_soul._1070_say = " Ah, heel goed! je hebt 10 Drakensteen Scherven.[ENTER]Een momentje alsjeblieft.[ENTER]...[ENTER]Ongelofelijk! De transmutatie resulteerde in een[ENTER]Cor Draconis - een kristallen drakenhart, die de[ENTER]Drakensteen beschermt.[ENTER]Wanneer je hem openbreekt, gaat de Drakensteen er[ENTER]binnenin direct naar je Drakensteen Alchemie[ENTER]Inventaris.[ENTER]Om Drakensteen Scherven te vinden, heb je de[ENTER]Kracht van het Drakenoog nodig. Ik kan je deze[ENTER]geven - kom me gewoon elke dag even opzoeken. Dan[ENTER]kan jij ook Drakenstenen Transmuteren! Ik heb er[ENTER]al 1 voor je gedaan vandaag, de overige %d kan je[ENTER]zelf wel doen. " -gameforge.dragon_soul._1080_say = " Het, verspil geen tijd! Ga er op uit en zoek naar[ENTER]de Drakensteen Scherven! " -gameforge.dragon_soul._1090_sendLetter = " Kracht van het Drakenoog " -gameforge.dragon_soul._1100_say = " Overgebleven Kracht van het Drakenoog: %d " -gameforge.dragon_soul._110_say = " Selecteer " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Geef me de Kracht van het Drakenoog " -gameforge.dragon_soul._1130_say = " Hallo! Je hebt vandaag de Kracht van het[ENTER]Drakenoog al ontvangen. Het proces verzwakt me zo[ENTER]veel dat ik je maar 1x per dag kan helpen.[ENTER]Kom morgen terug! " -gameforge.dragon_soul._1140_say = " Hallo! Ik durf er om te wedden dat je hier bent[ENTER]voor de Kracht van het Drakenoog, niet waar?[ENTER]Heel goed dan, alsjeblieft. Veel geluk op je[ENTER]zoektocht. Ik hoop dat je genoeg scherven vindt[ENTER]voor 10 Drakenstenen! " -gameforge.dragon_soul._1150_sendLetter = " Kracht van het Drakenoog ontbreekt " -gameforge.dragon_soul._1160_say = " De kracht van het Drakenoog heeft je verlaten. " -gameforge.dragon_soul._1170_say = " Ga morgen terug naar de alchemist om de Kracht[ENTER]van het Drakenoog weet te bemachtigen! " -gameforge.dragon_soul._1180_say = " Ga naar de alchemist om de Kracht van het[ENTER]Drakenoog te bemachtigen! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis als cadeau " -gameforge.dragon_soul_daily_gift._020_say = " Het beheersen van de Kracht van het Drakenoog is[ENTER]niet zo makkelijk als het lijkt. Alleen ervaren[ENTER]krijgers kunnen dit. Train iets langer in de[ENTER]krijgerskunst en kom terug als je level 50 hebt[ENTER]bereikt. " -gameforge.dragon_soul_daily_gift._030_say = " Om Cor Draconis te kunnen gebruiken, moet je de[ENTER]Kracht van het Drakenoog kunnen gebruiken.[ENTER]Kom terug wanneer je denkt dit te kunnen! " -gameforge.dragon_soul_daily_gift._040_say = " Ahhh ik voel de Kracht van het Drakenoog in jou.[ENTER]Als teken van mijn diepe respect, wil ik je deze[ENTER]Cor Draconis cadeau geven.[ENTER]Een steen per dag - ik ben bang dat ik er niet[ENTER]meer kan missen. " -gameforge.dragon_soul_daily_gift._050_say = " Alsjeblieft, je Cor Draconis. Succes. " -gameforge.dragon_soul_daily_gift._060_say = " Het spijt me, ik kan niet meer dan 1 per dag[ENTER]missen. Kom morgen terug, misschien heb ik dan[ENTER]een nieuwe Cor Draconis voor je. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Dagelijkse Missie Instellingen " -gameforge.dragon_soul_gift_mgr._020_say = " Starttijd " -gameforge.dragon_soul_gift_mgr._030_say = " Eindtijd " -gameforge.dragon_soul_gift_mgr._040_say = " Vul datum en tijd in volgens:[ENTER]jj.mm.dd[ENTER]uu.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Wil je echt doorgaan? " -gameforge.dragon_soul_gift_mgr._060_say = " Missie geactiveerd " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Drakensteen Verbetering " -gameforge.dragon_soul_refine._020_say = " Wil je een Drakensteen verbeteren? Prima. Je moet[ENTER]echter weten dat dit kan mislukken. Ik heb[ENTER]gehoord dat Drakenbonen die je achter de[ENTER]draaiende munt kan vinden, de kans op succes[ENTER]verhoogd. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Een nieuwe technologie! " -gameforge.energy_system._010_say = " Ik heb het gedaan![ENTER]Ik ben er eindelijk in geslaagd om een geheel[ENTER]nieuwe technologie te ontwikkelen.[ENTER]Ik ben erin geslaagd om items te verwerken en[ENTER]zuivere energie er uit te pakken Het is absoluut[ENTER]briljant! " -gameforge.energy_system._020_say = " Als je een item vernietigd na gebruik van mijn[ENTER]nieuwe technologie, ontvang je een Energie[ENTER]Fragment. Als je 30 van deze fragmenten samen[ENTER]voegt, ontvang je een krachtige Energie Kristal[ENTER]Puur, ongefilterde energie, gebundeld met een[ENTER]edelsteen. Deze kracht zal vloeien in je hele[ENTER]uitrusting.[ENTER]Bent je genteresseerd in het? " -gameforge.energy_system._030_say = " Breng uitrusting items, zoals wapens, sieraden en[ENTER]de kleding die je kunt vinden naar mij. Ik zal[ENTER]deze verwerken tot energie-fragmenten.[ENTER]De hoop en toekomst van ons koninkrijk is[ENTER]gevestigd op deze technologie. We zullen[ENTER]onoverwinnelijk worden! " -gameforge.energy_system._035_npcChat = " Extract Energie Fragmenten " -gameforge.energy_system._040_say = " Is het gelukt? Heb je Energie Fragmenten[ENTER]ontvangen? Breng mij meer items en ik zal ze[ENTER]breken ze met behulp van alchemie. Mijn techniek[ENTER]is nog niet helemaal geperfectioneerd. Dat is de[ENTER]reden waarom ik nooit kan garanderen hoeveel[ENTER]fragmenten je zult ontvangen. " -gameforge.energy_system._050_say = " Er is een voorwaarde: je eigen level en dat van[ENTER]het item moet minimaal level 35 zijn.[ENTER]Hm, laten we eens kijken... " -gameforge.energy_system._060_say = " Je bent nog niet sterk genoeg! Kom weer wanneer[ENTER]je minmaal level 35 bent. " -gameforge.energy_system._070_say = " Ah uitstekend! Je bent sterk en ervaren. Geef me[ENTER]het item dat je mij wilt laten verwerken. " -gameforge.energy_system._080_say = " Je bent niet sterk genoeg om de kracht in deze[ENTER]Energie Fragmenten te controleren. Kom weer[ENTER]wanneer je het minimum level van 35 hebt bereikt. " -gameforge.energy_system._090_say = " Dit item is niet geschikt voor mijn technologie.[ENTER]Breng me iets anders. " -gameforge.energy_system._100_say = " Dit item heeft niet genoeg energie. Breng me een[ENTER]met een minimum level van 35 - dat is de enige[ENTER]manier waarop ik zijn energie met mijn[ENTER]technologie er uit kan halen. " -gameforge.energy_system._110_say = " Zal ik dit item vernietigen? " -gameforge.energy_system._120_select = " Ja " -gameforge.energy_system._130_select = " Nee, nog niet! " -gameforge.energy_system._140_say = " Ik heb gefaald - helaas kon ik geen Energie[ENTER]Fragmenten eruit halen. Misschien heb ik de[ENTER]volgende keer meer geluk. " -gameforge.energy_system._150_say = " Geweldig! Ik ben erin geslaagd om %d Energie[ENTER]Fragmenten te vinden. Daar ga je. " -gameforge.energy_system._160_npcChat = " Produceer Energie Kristal " -gameforge.energy_system._170_say = " Heb je nu al je energie reserves al gebruikt?[ENTER]Je moet niet zo hard werken en je leven op het[ENTER]spel zetten op zo'n nonchalante manier. Ik zal %d[ENTER]Energie-fragmenten moeten zien te vinden om een[ENTER]Energie Kristal te produceren. " -gameforge.energy_system._180_say = " Je hebt niet genoeg Energie Fragmenten.[ENTER]Ik kan met dat geen Energie Kristal produceren.[ENTER]Kom weer wanneer je minstens %d fragmenten hebt[ENTER]verzameld. " -gameforge.energy_system._190_say = " Heel goed, je hebt de benodigde %d Energie[ENTER]Fragmenten. Ik kan met dat een Energie Kristal[ENTER]produceren. Wacht een minuut. Ik zal het[ENTER]proberen, maar ik kan niet garanderen dat het zal[ENTER]werken. " -gameforge.energy_system._200_say = " Alles is klaar om de fragmenten te smelten in een[ENTER]Energie Kristal. Ik heb echter ook iets nodig om[ENTER]van te leven, en mijn gereedschap komt ook niet[ENTER]uit de lucht vallen. Ik eis een kleine onkosten[ENTER]van %d Yang. Ben je bereid te betalen? " -gameforge.energy_system._210_select = " Natuurlijk. " -gameforge.energy_system._220_select = " Nee, nu nog niet. " -gameforge.energy_system._230_say = " Oke, ik respecteer je beslissing.[ENTER]Kom weer wanneer je van gedachten veranderd bent[ENTER]en een Energie Kristal nodig hebt. " -gameforge.energy_system._240_say = " Sorry, je moet eerst betalen. Ik ben geen[ENTER]liefdadigheid. Het is gewoon zakelijk - geef me[ENTER]het geld dan zal ik mijn werk doen. " -gameforge.energy_system._250_say = " Hier, je Energie Kristal. Maar het is alleen de[ENTER]eerste poging die altijd succesvol is. Alchemie[ENTER]is een onvoorspelbare wetenschap - kleine fouten[ENTER]leiden tot mislukking! Er is altijd een kleine[ENTER]kans dat het experiment kan mislukken. " -gameforge.energy_system._260_say = " Helaas is de poging mislukt. Ik kon geen Energie[ENTER]Kristal maken. Mijn techniek is briljant - maar[ENTER]het proces zit vol met risico's.[ENTER]Dingen gaan niet altijd volgens plan. Ik weet[ENTER]zeker dat we de volgende keer succesvol zullen[ENTER]zijn! " -gameforge.energy_system._270_say = " Ik wist het! Mijn technologie is briljant![ENTER]Hier is je Energie Kristal. Het is zeker een mooi[ENTER]exemplaar. Kun je zijn kracht voelen? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Speelplaats Opzichter " -gameforge.entry_event_map._020_say = " Wil je de Speelplaats verlaten? " -gameforge.entry_event_map._030_say = " Wil je de Speelplaats betreden? " -gameforge.entry_event_map._040_say = " Op dit moment mogen alleen spelers tussen level[ENTER]%s en %s de Speelplaats betreden. " -gameforge.entry_event_map._050_say = " Helaas, leden van jouw koninkrijk mogen niet mee[ENTER]doen aan de evenementen die nu gehouden worden in[ENTER]de Speelplaats " -gameforge.entry_event_map._060_say = " De Speelplaats is vol. Niemand kan er op dit[ENTER]moment nog in. " -gameforge.entry_event_map._070_say = " Het evenement start nu! " -gameforge.entry_event_map._080_npcChat = " Speelplaats " -gameforge.entry_event_map._090_npcChat = " GM: Speelplaats Opzichter " -gameforge.entry_event_map._100_select = " GM: Bereid de Speelplaats voor " -gameforge.entry_event_map._110_select = " GM: Leeg de Speelplaats " -gameforge.entry_event_map._120_select = " GM: Evacueer de Speelplaats " -gameforge.entry_event_map._130_say = " De Speelplaats sluit nu en het evenement wordt[ENTER]gereset. Alle deelnemers worden naar hun dorp[ENTER]geteleporteerd over 30 seconden. " -gameforge.entry_event_map._140_say = " Om het evenement te evacueren moet je je bevinden[ENTER]in de Speelplaats. " -gameforge.entry_event_map._150_say = " Welke levels mogen meedoen aan het evenement? " -gameforge.entry_event_map._160_say = " Vul het maximum aantal deelnemers in.[ENTER](Maximaal aantal spelers op de Speelplaats: 200) " -gameforge.entry_event_map._170_say = " Welk Koninkrijk mag meedoen? " -gameforge.entry_event_map._180_say = " De volgende instellingen zijn geselecteerd: " -gameforge.entry_event_map._190_say = " Levels: " -gameforge.entry_event_map._200_say = " Speler - aantal: " -gameforge.entry_event_map._210_say = " Speler - koninkrijk: " -gameforge.entry_event_map._220_notice_all = " De Speelplaats is nu open voor alle koninkrijken.[ENTER]Spelers van level %s tot level %s kunnen[ENTER]deelnemen aan het evenement. Praat met de[ENTER]Gevechtsbeheerder om toegang te krijgen. " -gameforge.entry_event_map._230_notice_all = " De Speelplaats is nu open voor %s. Spelers van[ENTER]level %s tot level %s kunnen deelnemen aan het[ENTER]evenement. Praat met de Gevechtsbeheerder om[ENTER]toegang te krijgen. " -gameforge.entry_event_map._240_say = " Selecteer het aantal spelers dat kan deelnemen. " -gameforge.entry_event_map._250_say = " Je hebt een ongeldig aantal ingevuld. Toegestane[ENTER]hoeveelheden: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Paashaas: " -gameforge.event_easter._030_say = " Ik heb overal Paaseieren verstopt![ENTER]Vind ze en breng ze naar me toe en ik geef je een[ENTER]beloning. " -gameforge.event_easter._035_say = " Jammergenoeg heb je nog geen Paaseieren[ENTER]verzameld! Kom terug wanneer je Paaseieren in je[ENTER]inventaris hebt. " -gameforge.event_easter._040_chat = " Ik heb Paaseieren gevonden! " -gameforge.event_easter._050_say = " Heel goed! Ik zal je Paaseieren omruilen voor %d[ENTER]van deze: " -gameforge.event_easter._055_say = " Je hebt me zoveel eieren gebracht: %d " -gameforge.event_easter._060_say = " Heb je eieren gevonden? " -gameforge.event_easter._065_say = " Je moet me %d eieren geven voor dat! " -gameforge.event_easter._070_select = " Ok, ik neem het! " -gameforge.event_easter._071_select = " Nee, dank je. " -gameforge.event_easter._080_say = " Bedankt voor de eieren. Veel plezier met je[ENTER]Paas-kado! " -gameforge.event_easter._090_sayTitle = " Lege mand: " -gameforge.event_easter._100_say = " Wil je dit voorwerp hebben? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Je kunt de Toverstaf gebruiken om een Halloween[ENTER]pompoen te transformeren in een Halloween Kist.[ENTER]Monsters droppen de pompoenen, en ik plaats de[ENTER]Toverstaf achter de roterende munt zodat niemand[ENTER]hem van me kan stelen. Probeer het eens! " -gameforge.event_halloween_hair._10_npcChat = " Hey pompoen hoofd! " -gameforge.event_halloween_hair._110_say = " Het Jack O'Lantaarn Masker gaat 6 uur, 1 dag of 7[ENTER]dagen mee. Maar dit is willekeurig bepaald! " -gameforge.event_halloween_hair._120_say = " Daar ben je. De attributen van je masker zijn[ENTER]willekeurig bepaald. Ieder masker is anders.[ENTER]Probeer het uit. Happy Halloween! " -gameforge.event_halloween_hair._130_say = " Wil je de Pompoenmaskerkaart nu inruilen voor een[ENTER]Pompoenmasker? " -gameforge.event_halloween_hair._140_select_1 = " Ja " -gameforge.event_halloween_hair._140_select_2 = " Nee " -gameforge.event_halloween_hair._20_sayTitle = " Jack Pompoen " -gameforge.event_halloween_hair._30_say = " Waar ben ik? En wie ben jij? " -gameforge.event_halloween_hair._40_say = " Hey! Pas op je woorden! Ik ben geen pompoen[ENTER]hoofd! Mijn naam is Jack Pompoen. En dit is[ENTER]alleen maar een kostuum. Ik ben nu een beetje in[ENTER]de war, ik was net op een Halloween feest, en[ENTER]opeens begon alles om me heen te draaien. En nu[ENTER]ben ik hier... " -gameforge.event_halloween_hair._50_say = " Laat me nu in vrede Halloween vieren! " -gameforge.event_halloween_hair._60_npcChat = " Ruil de Jack O'Lantaarn Masker Kaart " -gameforge.event_halloween_hair._70_say = " Jij weer! Wil je een geheim weten? Met een beetje[ENTER]geluk kun je in die Halloween Kisten een Jack[ENTER]O'Lantaarn Masker Kaart vinden. " -gameforge.event_halloween_hair._80_say = " Je kunt deze kaart gebruiken om n van deze[ENTER]spookachtige Jack O'Lantaarn maskers te krijgen.[ENTER]Wil je een masker? " -gameforge.event_halloween_hair._90_say = " Je hebt geen Jack O'Lantaarn Masker Kaart?[ENTER]Dan krijg je ook geen Jack O'Lantaarn masker![ENTER]Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Historicus: " -gameforge.event_ramadan._020_sayTitle = " Historicus: " -gameforge.event_ramadan._030_say = " Leer van het verleden en sta open voor de[ENTER]toekomst! Hoe kan ik je van dienst zijn? " -gameforge.event_ramadan._040_say = " Het spijt me, kennen wij elkaar? " -gameforge.event_ramadan._050_say = " Waar zijn mijn manieren? Ik vergat mezelf voor te[ENTER]stellen. Ik ben de veelgereisde Historicus. Mocht[ENTER]je vragen hebben over geschiedenis, schroom dan[ENTER]niet om het me te vragen! " -gameforge.event_ramadan._060_say = " Het is me een eer u te ontmoeten. Ik zou je wat[ENTER]vaker moeten bezoeken. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Heel jammer. Tot de volgende keer. " -gameforge.event_ramadan._110_say = " Dan begrijp je wat ik bedoel. Als je deze[ENTER]Snoepjes wil, breng mij dan alsjeblieft een stuk[ENTER]Brood. " -gameforge.event_ramadan._120_say = " Ik geef je n Snoepje voor 10 Brood. Vind je dat[ENTER]een goed voorstel? " -gameforge.event_ramadan._130_select_1 = " Graag " -gameforge.event_ramadan._130_select_2 = " Geen tijd " -gameforge.event_ramadan._140_say = " Iedere keer dat je 10 Brood meebrengt, geef ik je[ENTER]een Snoepje. " -gameforge.event_ramadan._150_say = " Dat is niet genoeg Brood, daar kan ik niet veel[ENTER]mee. " -gameforge.event_ramadan._160_say = " Dat zijn genoeg Broden; hier is wat Snoep. " -gameforge.event_ramadan._170_say = " Verzamel meer en ik geef je er meer voor terug. " -gameforge.event_ramadan._180_npcChat = " Smakelijk Brood " -gameforge.event_ramadan._180_say = " Ik zit tot de rand toe vol met al dit brood dat[ENTER]je me gegeven hebt. " -gameforge.event_ramadan._190_say = " Er zijn hier heel wat inwoners die vasten. Het[ENTER]zou heel erg fijn zijn als je ze wat kan brengen[ENTER]om het vasten te breken. " -gameforge.event_ramadan._200_say = " Misschien kun je ze het brood op een Donatiebord[ENTER]brengen, om je bedachtzaamheid te tonen. " -gameforge.event_ramadan._210_say = " Bedankt voor het heerlijke brood! Je bent een[ENTER]wijs en barmhartig persoon. Je zult beloond[ENTER]worden. " -gameforge.event_ramadan._220_npcChat = " Ik heb honger... " -gameforge.event_ramadan._230_sayTitle = " Vastende Inwoner: " -gameforge.event_ramadan._240_say = " Ik heb echt honger. Toon wat meededogen en breek[ENTER]het vasten met me. Breng me alsjeblieft een[ENTER]Voedseldonatie zodat ik niet verhonger. " -gameforge.event_ramadan._250_say = " Dat brood ruikt zo lekker. Wil je het aan me[ENTER]geven? Ik zou je echt dankbaar zijn. " -gameforge.event_ramadan._260_select_1 = " Help jezelf " -gameforge.event_ramadan._260_select_2 = " Nee, ik houd het zelf " -gameforge.event_ramadan._270_say = " Je bent harteloos en gemeen. Mocht je je[ENTER]bedenken, dan weet je me te vinden. " -gameforge.event_ramadan._280_say = " Mijn dank aan jou. Je bent eerlijk waar een wijs[ENTER]en gul persoon. Moge je goede daden rijkelijk[ENTER]beloond worden. " -gameforge.event_ramadan._290_npcChat = " Zegeningsfruit " -gameforge.event_ramadan._300_say = " Ik heb van 'Zegeningsfruit' gehoord op mijn[ENTER]reizen. Dit fruit beloond de harde werker die[ENTER]regelmatig terugkeert in hetzelfde uur. " -gameforge.event_ramadan._310_say = " Ik heb je vandaag al gezien en je bent al beloond.Onthoud goed: alleen de geduldigen behalen hun[ENTER]doel. " -gameforge.event_ramadan._320_npcChat = " Het Geluk van de Brutalen " -gameforge.event_ramadan._330_say = " Ik verwachtte je al. Mijn tijd hier zit er bijna[ENTER]op en ik trek de wereld in op zoek naar meer[ENTER]historische informatie. " -gameforge.event_ramadan._340_say = " Je hebt %d Zegeningsfruit veilig gehouden voor me. " -gameforge.event_ramadan._350_say = " Zou je ze aan mij willen geven voor mijn lange[ENTER]reis? Het zou je niet veel schade moeten[ENTER]berokkenen. " -gameforge.event_ramadan._360_select_1 = " Alsjeblieft, neem ze " -gameforge.event_ramadan._360_select_2 = " Nee " -gameforge.event_ramadan._370_say = " Denk er maar goed over na... Ik ben hier nog even. " -gameforge.event_ramadan._380_say = " Bedankt voor je vrijgevigheid en je harde werk! " -gameforge.event_ramadan._390_sayReward = " Zwart Paard Zegel " -gameforge.event_ramadan._400_say = " Je hebt er minder dan 5? Dat is jammer, ik kan[ENTER]daar niet zoveel mee doen. Misschien de volgende[ENTER]keer. " -gameforge.event_ramadan._80_say = " Weet je veel van snoepjes? Deze lekkernij heet[ENTER]Baklava. " -gameforge.event_ramadan._90_select_1 = " Ja, daar heb ik van gehoord. " -gameforge.event_ramadan._90_select_2 = " Nee, het spijt me. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Weigeren " -gameforge.find_brother_article._10_npcChat = " Waarom huil je? " -gameforge.find_brother_article._110_say = " Natuurlijk help ik je. De missie is niet te[ENTER]moeilijk om uit te voeren, en ik kan begrijpen[ENTER]dat je het aandenken terug wil. Ik zie je gauw! " -gameforge.find_brother_article._120_say = " Ik heb meer belangrijke dingen te doen, waarom[ENTER]zou ik een wees helpen? " -gameforge.find_brother_article._130_sendLetter = " Pak het Zwarte Uniform " -gameforge.find_brother_article._140_sayReward = " Mirine's broer is dood, en de Zwarte Wind[ENTER]maniakken hebben het enige aandenken dat ze aan[ENTER]hem had gestolen.[ENTER]Dood zwarte wind maniakken totdat je Mirine d'r[ENTER]broer z'n zwarte uniform vind. " -gameforge.find_brother_article._150_npcChat = " Over je broer z'n uniform... " -gameforge.find_brother_article._160_say = " Wil je de zoektocht staken? Ik heb niet veel aan[ENTER]je gevraagd. Ik zou werkelijk een aandenken aan[ENTER]mijn broer hebben. Help mij alsjeblieft! " -gameforge.find_brother_article._170_select = " Opgeven " -gameforge.find_brother_article._180_sayReward = " Het is onmogelijk om het verzoek van het meisje[ENTER]af te slaan. Het gevecht tegen 100 leden van de[ENTER]Zwarte Wind Bende lijkt gemakkelijker in[ENTER]vergelijking. " -gameforge.find_brother_article._190_say = " Het spijt me. Ik voel met je mee, maar de Zwarte[ENTER]Wind Bende is te sterk voor me. Iemand anders met[ENTER]meer ervaring zal het beter doen. " -gameforge.find_brother_article._200_say = " Oh nee... ik heb anderen al om hulp gevraagd,[ENTER]maar geen enkele is terug gekeerd. Je bent mijn[ENTER]laatste hoop. Kijk hier, dit is het meest[ENTER]waardevolle wat ik bezit. Ik zal het aan je geven[ENTER]als een beloning. " -gameforge.find_brother_article._205_sayReward = " Het meisje tilt voorzichtig een voorwerp op dat[ENTER]gewikkeld was in een deken - het is een zwaard.[ENTER]De inscriptie op het gevest geeft aan dat het een[ENTER]zeer kostbaar wapen is. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Accepteer uitdaging " -gameforge.find_brother_article._220_say = " Het komt niet door de beloning, maar ik zal de[ENTER]uitdaging aangaan. " -gameforge.find_brother_article._230_say = " Je hebt gelijk. Niemand is ooit teruggekeerd, en[ENTER]ze hebben allemaal hun leven verloren. Leven is[ENTER]belangrijker dan elke aantal aandenkens. Het is[ENTER]nutteloos om meer levens te verspillen. Vaarwel! " -gameforge.find_brother_article._240_npcChat = " Ik heb het zwarte uniform gevonden! " -gameforge.find_brother_article._250_say = " Heel hartelijk dank! Hij droeg altijd dit[ENTER]uniform. Hij wilde nooit iets anders dragen...[ENTER]Hier, neem het. Dit is het meest waardevolle wat[ENTER]ik bezit. Ik heb het niet nodig, dus alsjeblieft,[ENTER]neem het. " -gameforge.find_brother_article._260_sayReward = " Mirine's beloning accepteren. " -gameforge.find_brother_article._270_sendLetter = " Mirine's beloning " -gameforge.find_brother_article._280_say = " Je wikkelt Mirine's beloning voorzichtig los en[ENTER]vind een Zwaard met een prachtig versierde heft. " -gameforge.find_brother_article._290_say = " Een prachtig wapen. Maar... wat is dit? Het[ENTER]lemmet is gebroken![ENTER]Dit mooie stuk vakmanschap is te goed om weg te[ENTER]gooien. Ik zou de stukken naar de smid moeten[ENTER]brengen. " -gameforge.find_brother_article._300_sayReward = " Je hebt een gebroken zwaard ontvangen. Breng het[ENTER]naar de Smid. " -gameforge.find_brother_article._30_say = " Oh sorry, ik hoorde je niet binnen komen. I dacht[ENTER]aan mijn arme broer. Maar wie ben jij? " -gameforge.find_brother_article._310_sendLetter = " Ga naar de Smid. " -gameforge.find_brother_article._320_say = " Mirine was zo dankbaar voor je hulp dat ze jou[ENTER]haar kostbaarste bezit heeft gegeven: een[ENTER]prachtig zwaard wat helaas is gebroken. Bij een[ENTER]eerste blik realiseer jij je dat het een erg[ENTER]kostbaar wapen is, dus besluit je het te laten[ENTER]repareren. " -gameforge.find_brother_article._330_targetVid = " Zwaard aan het repareren " -gameforge.find_brother_article._340_npcChat = " Kan je het zwaard repareren? " -gameforge.find_brother_article._350_say = " Oh! Dat is een prachtig zwaard! Het was eens van[ENTER]Mirine niet? Ik heb gehoord dat je haar geholpen[ENTER]hebt. Je bent een rechtschapen persoon en daarom[ENTER]zal ik je zwaard gratis repareren. Wacht een[ENTER]minuutje... " -gameforge.find_brother_article._360_say = " Hier, het lemmet is zo goed als nieuw. Een heel[ENTER]fijn wapen. Neem het mijn vriend. " -gameforge.find_brother_article._370_sayReward = " Je hebt een Zilveren Zwaard+3 ontvangen. " -gameforge.find_brother_article._380_sayReward = " Je hebt een Orchidee Zwaard+2 ontvangen. " -gameforge.find_brother_article._390_sayReward = " Je hebt een Bastaard Zwaard+2 ontvangen. " -gameforge.find_brother_article._400_sayReward = " Je hebt een Barbaren Zwaard+2 ontvangen. " -gameforge.find_brother_article._40_say = " Ik liep langs en zag dat je aan het huilen was.[ENTER]Hier, neem mijn zakdoek. " -gameforge.find_brother_article._50_say = " Oh, ik wist niet dat iemand naar me aan het[ENTER]kijken was... Mijn naam is Mirine.[ENTER]Kun je me helpen? Mijn oudere broer is dood. Hij[ENTER]was op weg om medicijnen te halen maar toen...[ENTER]Het enige wat ik nog wat ik van hem heb is zijn[ENTER]graf, en n aandenken: zijn zwarte uniform. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " Op weg naar mijn huis, verscheen de Zwarte Wind[ENTER]Bende - n van de beruchte groepen van[ENTER]sluipmoordenaren. Ik moest voor ze vluchten en[ENTER]heb mijn broers aandenken verloren. Ik ben te[ENTER]bang om terug te gaan en het te zoeken. Wil jij[ENTER]het voor me doen? " -gameforge.find_brother_article._80_sayReward = " Laat wat welwillendheid zien en help deze arme[ENTER]meid. Vind de oude en afgedragen uniform die haar[ENTER]broer droeg! " -gameforge.find_brother_article._90_select = " Accepteren " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Zoek de ervaren soldaat " -gameforge.find_senior_soldier._10_npcChat = " Zoekend naar de ervaren soldaat " -gameforge.find_senior_soldier._110_sayTitle = " Informatie: " -gameforge.find_senior_soldier._120_sayReward = " Ga naar de locatie van de ervaren soldaat[ENTER]gemarkeerd op je minimap. " -gameforge.find_senior_soldier._130_sayReward = " Plotseling was er een windvlaag. De brief met[ENTER]daarin de locatie van de ervaren soldaat is[ENTER]weggewaaid! " -gameforge.find_senior_soldier._140_sayTitle = " I heb de ervaren soldaat gevonden. " -gameforge.find_senior_soldier._150_sayReward = " Plotseling, uit het niets, barst de brief in[ENTER]vlammen uit en is niets meer dan zwarte as. Dan " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " De ervaren soldaat heeft je gezegend! " -gameforge.find_senior_soldier._180_sayTitle = " De ervaren soldaat zegent je! " -gameforge.find_senior_soldier._190_say = " De brief met de informatie over de locatie van de[ENTER]ervaren soldaat is in staat tot het zegenen van[ENTER]een nieuwe avonturier, als hij of zij de ervaren[ENTER]soldaat heeft gevonden. " -gameforge.find_senior_soldier._191_say = " Je maximale levenspunten zijn verhoogd met +100. " -gameforge.find_senior_soldier._192_say = " Je maximale levenspunten zijn verhoogd met 50. " -gameforge.find_senior_soldier._193_say = " Je hebt +5 punten bij Kracht ontvangen. " -gameforge.find_senior_soldier._194_say = " Je hebt +5 uithoudingsvermogen punten ontvangen. " -gameforge.find_senior_soldier._195_say = " Je hebt +10 Kritieke Slag Kans punten ontvangen. " -gameforge.find_senior_soldier._196_say = " Je hebt +10 Aanvals Snelheid punten ontvangen. " -gameforge.find_senior_soldier._197_say = " Je hebt +10 bonus punten tegen dieren ontvangen. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Leraar: " -gameforge.find_senior_soldier._210_sayReward = " Het effect duurt 5 minuten. " -gameforge.find_senior_soldier._30_say = " Je kunt een ervaren soldaat slechts n keer per[ENTER]uur vinden. Onze excuses voor het oponthoud. " -gameforge.find_senior_soldier._40_say = " Ik wil graag meer weten over de vaardigheden[ENTER]voordat ik kies.[ENTER][ENTER]De leraar denkt hier even over na en[ENTER]antwoordt: " -gameforge.find_senior_soldier._50_say = " Het is effectiver om te zien hoe de vaardigheden[ENTER]werken in plaats van het luisteren naar mijn[ENTER]beschrijvingen. Mensen hebben de neiging om[ENTER]dingen te vertrouwen die ze met hun eigen ogen[ENTER]kunnen zien.[ENTER]Ik zal je een brief meegeven die de locatie van[ENTER]een ervaren soldaat bevat. " -gameforge.find_senior_soldier._60_sendLetter = " Geen ervaren soldaat " -gameforge.find_senior_soldier._70_sayReward = " Het spijt me. Er zijn geen ervaren soldaten[ENTER]beschikbaar op het moment. Probeer het later. " -gameforge.find_senior_soldier._80_sayReward = " Je poging om een ervaren soldaat te vinden is[ENTER]mislukt. " -gameforge.find_senior_soldier._90_chat = " Zoek doelwit %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Waar kan ik een Rood Brouwsel kopen? " -gameforge.find_squareguard._10_targetVid = " Wachter: " -gameforge.find_squareguard._110_sayTitle = " Wachter: " -gameforge.find_squareguard._120_say = " Je kan het rode drankje bij de algemene winkel[ENTER]kopen. De verkoopster staat verderop. Als je haar[ENTER]niet kan zien, moet je naar de flitsende rode[ENTER]cirkel op de map of de rode punt op de minimap[ENTER]gaan. " -gameforge.find_squareguard._130_sayTitle = " Algemene Winkel Verkoper: " -gameforge.find_squareguard._131_targetVid = " Algemene Winkel Verkoper: " -gameforge.find_squareguard._140_say = " Welkom! Ik begrijp dat de Wachter je heeft[ENTER]gestuurd? Heeft hij een rood brouwsel nodig? Dan[ENTER]zal ik je er vijf geven.[ENTER]Alsjeblieft. Deze zijn voor het regeneren van[ENTER]Levens Punten (LP) en smaken best goed. " -gameforge.find_squareguard._150_say = " Je mag dan wel nieuwe zijn, maar ik ben er zeker[ENTER]van dat je een vaste klant wordt. Daarom geef ik[ENTER]je deze Brouwsels gratis mee. Tot snel. " -gameforge.find_squareguard._160_sayReward = " Je hebt 5 Rode Brouwsels van de Algemene Winkel[ENTER]ontvangen. " -gameforge.find_squareguard._170_sayReward = " De Rode Brouwsels zijn voor het regeneren van[ENTER]Levens Punten (LP). " -gameforge.find_squareguard._180_sendLetter = " Keer terug naar de Wachter " -gameforge.find_squareguard._190_sayReward = " Keer naar de Wachter terug en geef hem zijn[ENTER]Brouwsel. " -gameforge.find_squareguard._200_say = " Je hebt het Rode Brouwsel niet waar ik om[ENTER]gevraagd had? Dat is zonde! Ok, hou de Yang maar[ENTER]voor de moeite. Trouwens, de leraren hebben naar[ENTER]je gevraagd. Ze zouden je graag willen ontmoeten. " -gameforge.find_squareguard._20_sayReward = " Ga naar het midden van het dorp en praat met de[ENTER]Wachter. Hij zal je je eerste missie geven. Hij[ENTER]staat dus in het midden van het dorp. " -gameforge.find_squareguard._210_say = " Dank je voor het brengen van het brouwsel! Mooi,[ENTER]nu ben ik beter in staat om mijn taken te doen in[ENTER]dit dorpje.[ENTER]Je wilt weten wat mijn taken zijn? Ik ben niet[ENTER]alleen Dorps Wachter, maar ook een bron van[ENTER]informatie. Ik kondig nuttige informatie aan die[ENTER]iedereen moet horen. En ik bied mijn hulp en[ENTER]bescherming aan, aan degenen die het nodig[ENTER]hebben.[ENTER]En ik ben verantwoordelijk voor Gilde zaken. Als[ENTER]je, op een dag, interesse hebt in het starten van[ENTER]je eigen Gilde, kom dan naar mij toe " -gameforge.find_squareguard._220_say = " Trouwens, de leraren hebben naar je gevraagd. Ze[ENTER]willen je graag ontmoeten.[ENTER]Oh, was het bijna vergeten! Als een teken van[ENTER]mijn dankbaarheid, mag je het wisselgeld van het[ENTER]brouwsel houden. Tot snel. " -gameforge.find_squareguard._30_sayTitle = " Wachter: " -gameforge.find_squareguard._40_say = " Welkom in ons dorp avonturier!Ik hoop dat je me[ENTER]kunt helpen. Als ik je 200 Yang geef, wil je dan[ENTER]naar de Algemene Winkel gaan en een Rood Brouwsel[ENTER]voor me halen? Helaas moet ik hier blijven staan.[ENTER]Gebruik je mini map om de Algemene Winkel te[ENTER]localiseren, maak gebruik van het knipperende[ENTER]rode stip. " -gameforge.find_squareguard._50_select = " Ja " -gameforge.find_squareguard._60_sayReward = " Je hebt 200 Yang ontvangen van de Wachter. Ga[ENTER]naar de Algemene Winkel en koop een Rood[ENTER]Brouwsel. Je kunt Yang gebruiken om Voorwerpen en[ENTER]diensten van verschillende dorpelingen te kopen. " -gameforge.find_squareguard._70_say = " Unknown Button [%s] " -gameforge.find_squareguard._80_sendLetter = " Koop een Rood Brouwsel " -gameforge.find_squareguard._90_sayReward = " Koop een Rood Brouwsel bij de Algemene Winkel en[ENTER]breng het naar de Wachter. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Ik geloof niet dat ik goed genoeg ben om deze[ENTER]hengel te verbeteren " -gameforge.fisher._10_npcChat = " Winkel openen " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Zal ik het toch proberen? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Hee, perfect, het heeft gewerkt! Hier is je[ENTER]verbeterde Hengel! " -gameforge.fisher._150_say = " Helaas, de poging is niet geslaagd. Het spijt me,[ENTER]maar de punten van je Hengel zijn verminderd. " -gameforge.fisher._160_say = " Zoals je wilt! Kom later terug! " -gameforge.fisher._20_npcChat = " Verbeter de hengel. " -gameforge.fisher._30_sayTitle = " Visser: " -gameforge.fisher._40_say = " Dus jij wilt weten hoe je je hengel kunt[ENTER]verbeteren? Om eerlijk te zijn, is het geen groot[ENTER]geheim. Als je langer aan het vissen bent, wordt[ENTER]het level van de hengel hoger. Wanneer je hengel[ENTER]het maximum heeft bereikt, breng je hem naar mij.[ENTER]Dan zal ik proberen om hem te verbeteren.[ENTER]Goed. Kies de hengel die je wilt verbeteren en[ENTER]geef hem aan mij. " -gameforge.fisher._50_say = " Waarom zou ik dat doen? Ik kan alleen hengels[ENTER]verbeteren! " -gameforge.fisher._60_say = " Deze hengel kan niet meer verbeterd worden. " -gameforge.fisher._70_say = " Deze hengel heeft nog niet genoeg punten[ENTER]verzameld. Ik kan het nog niet verbeteren. Kom[ENTER]terug als de hengel zijn maximum aantal punten[ENTER]bereikt heeft. " -gameforge.fisher._80_say = " Wil je dat ik deze Hengel verbeter? Laat me es[ENTER]kijken.... " -gameforge.fisher._90_say = " De level van de hengel is %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Wil je door de Verslinder van Am-heh gaan en je[ENTER]lot tegemoet gaan? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Dat was een wijze keuze. Vernietig nu de laatste[ENTER]Stele en Maat zal zegevieren. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " Het Jinno Koninkrijk betreedt het heilige land. " -gameforge.forked_road._10_sayTitle = " Je kunt niet deelnemen! " -gameforge.forked_road._110_npcChat = " GM: Keizerrijk Gevecht instellen " -gameforge.forked_road._120_select = " Start Keizerrijkgevecht " -gameforge.forked_road._130_select = " Stop het Keizerrijkgevecht " -gameforge.forked_road._140_sayTitle = " Keizerrijk Gevecht instellen " -gameforge.forked_road._150_say = " Voer het minimale level in dat een Speler moet[ENTER]hebben om deel te mogen nemen aan het[ENTER]Keizerijkgevecht. " -gameforge.forked_road._160_say = " Voer het maximum level in dat een Speler moet[ENTER]hebben om nog deel te kunnen nemen aan het[ENTER]Keizerrijkgevecht. " -gameforge.forked_road._170_say = " Min. level %s[ENTER]Is dit correct? " -gameforge.forked_road._180_notice_all = " Het Keizzerijkgevecht zal nu beginnen. Als je[ENTER]wilt meedoen, praat dan met de gevechtsbeheerder. " -gameforge.forked_road._190_notice_all = " Het Keizerrijkgevecht is afgelopen. " -gameforge.forked_road._20_sayReward = " Om deel te nemen aan het Keizerrijkgevecht moet[ENTER]je tussen level %s en %s zitten. " -gameforge.forked_road._30_say = " Het is niet toegestaan om deel te nemen aan het[ENTER]gevecht als de deur naar het heilige land is[ENTER]geopend. Bid dat ons Koninkrijk zal winnen op het[ENTER]heilige land! Lange leve Shinsoo! " -gameforge.forked_road._40_say = " Het is niet toegestaan om deel te nemen aan het[ENTER]gevecht als de deur naar het heilige land is[ENTER]geopend. Bid dat ons Koninkrijk zal winnen op het[ENTER]heilige land! Lange leve Chunjo! " -gameforge.forked_road._50_say = " Het is niet toegestaan om deel te nemen aan het[ENTER]gevecht als de deur naar het heilige land is[ENTER]geopend. Bid dat ons Koninkrijk zal winnen op het[ENTER]heilige land! Lange leve Jinno! " -gameforge.forked_road._60_say = " Het is niet toegestaan om deel te nemen aan het[ENTER]gevecht als de deur naar het heilige land is[ENTER]geopend. Bid dat ons Koninkrijk zal winnen op het[ENTER]heilige land! Lange leve Jinno! " -gameforge.forked_road._70_notice_all = " Het %s Koninkrijk heeft het Koninkrijk gevecht[ENTER]gewonnen! " -gameforge.forked_road._75_sayInMap = " Dood %s! " -gameforge.forked_road._80_notice_all = " Het Shinsoo Koninkrijk betreedt het heilige land. " -gameforge.forked_road._90_notice_all = " Het Chunjo Koninkrijk betreedt het heilige land. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Oud Dametje " -gameforge.fortune_telling._10_npcChat = " Ik heb gehoord dat je een waarzegster bent. " -gameforge.fortune_telling._110_say = " Je bent te jong om zo te moeten zuchten! Wil je[ENTER]je toekomst weten? Je moet weten dat er sterke[ENTER]krachten zijn die je antwoorden kunnen geven die[ENTER]je nodig hebt om weer hoop te krijgen. " -gameforge.fortune_telling._120_select = " Vertel me mijn toekomst " -gameforge.fortune_telling._130_select = " Vertel me mijn toekomst maar niet " -gameforge.fortune_telling._140_say = " Dat klopt. Je eigen pad volgen en je best doen is[ENTER]het belangrijste ding in het leven. Veel succes. " -gameforge.fortune_telling._150_select = " Ja, ik zou er graag n willen. " -gameforge.fortune_telling._160_select = " Nee, dank je " -gameforge.fortune_telling._170_say = " Ik mag dan wel vriendelijk zijn, maar ik kan het[ENTER]niet gratis weggeven. Als je ongeluk en tegenslag[ENTER]wilt vermijden, moet je de prijs van de Talisman[ENTER]betalen.[ENTER]Het kost %s Yang. " -gameforge.fortune_telling._180_say = " Ga je weg? Misschien heb je gelijk. Ongeluk en[ENTER]verdriet zijn een onderdeel van het leven. Wees[ENTER]voorzichtig en vaarwel. Als je van gedachten[ENTER]verandert, kom dan maar terug. " -gameforge.fortune_telling._20_say = " Je gezicht vertelt me dat je hier niet al te lang[ENTER]bent. Waarom wil je je toekomst nu al weten? Heb[ENTER]je problemen? Je lot heeft veel training nodig.[ENTER]Kom later terug. " -gameforge.fortune_telling._30_say = " Wil je echt je leven leiden op de manier die een[ENTER]waarzegster aan je heeft voorspeld? Je zou[ENTER]voorspellingen niet zo serieus moeten nemen. Het[ENTER]belangrijkst is je eigen houding en de mijne. Als[ENTER]beide positief zijn, kan er niets mis gaan. Als[ENTER]je nog steeds je toekomst wilt weten, kom dan[ENTER]morgen terug. " -gameforge.fortune_telling._40_sayTitle = " Oud Dametje " -gameforge.fortune_telling._50_say = " Zoals ik je al verteld hebt, is je voorspelling[ENTER]voor vandaag: " -gameforge.fortune_telling._60_say = " Je zult veel ongeluk hebben, en je hebt nog geen[ENTER]Talisman tegen ongeluk gekocht... Heb je[ENTER]interesse in mijn Talisman van Fortuin? " -gameforge.fortune_telling._70_select = " Ja, ik koop het. " -gameforge.fortune_telling._80_select = " Nee, dank je. " -gameforge.fortune_telling._90_say = " Ik mag dan wel vriendelijk zijn, maar ik kan het[ENTER]niet gratis weggeven. Als je ongeluk en tegenslag[ENTER]wilt vermijden, moet je de prijs van de Talisman[ENTER]betalen. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Vallei van Seungryong " -gameforge.functions._200_say = " Berg Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " blokkeren: " -gameforge.game_option._110_say = " Handelen " -gameforge.game_option._120_say = " Gilde " -gameforge.game_option._130_say = " Vriend " -gameforge.game_option._140_say = " Groep " -gameforge.game_option._150_say = " Aanvraag " -gameforge.game_option._160_say = " Fluister " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Geest van een Sura: " -gameforge.ghost_story._020_npcChat = " Ben jij een geest? " -gameforge.ghost_story._030_say = " Nee, ik ben de paus... Natuurlijk ben ik een[ENTER]geest! Ben je blind geworden of zo? " -gameforge.ghost_story._040_npcChat = " Help! Een geest! " -gameforge.ghost_story._050_say = " Aanschouw, een onverschrokken krijger! Booo!! " -gameforge.ghost_story._060_npcChat = " Wie ben je? " -gameforge.ghost_story._070_say = " Mijn naam is Akuma. I was ooit een groots[ENTER]strijder, sommigen zeggen zelfs de beste van mijn[ENTER]tijd. Ik geloofde er zelfs in! Maar kijk mij nu[ENTER]eens. Kijk wat er achterbleef nadat ik de grot[ENTER]vond... en erdoor stierf. " -gameforge.ghost_story._080_npcChat = " Ben je bekend met de geschiedenis van deze plaats? " -gameforge.ghost_story._090_say = " Oh, ik weet wat er toen gebeurd is. Ik heb het[ENTER]voor een lange tijd onderzocht, geprobeerd wat de[ENTER]reden was achter al dit, en geprobeerd de grot te[ENTER]vinden. En sinds mijn dood heb ik heel veel tijd[ENTER]gehad om daarover na te denken. Vraag me maar wat[ENTER]je wil weten! " -gameforge.ghost_story._100_npcChat = " Wat is dit voor een portaal? " -gameforge.ghost_story._110_say = " Deze portaal leidt naar de kamer van de duistere[ENTER]draak, naar de gesneuvelde God Beran-Setaou. De[ENTER]portaal kan worden geactiveerd met een magische[ENTER]sleutel, alleen de Beran-Setaou troepen kunnen[ENTER]die krijgen... " -gameforge.ghost_story._120_npcChat = " De Drie Goden " -gameforge.ghost_story._130_say = " Eens in de zoveel tijd vormden de drie goddelijke[ENTER]broers en zus de grondvesting van het wezenlijke[ENTER]zijn. Bahar-Taraji, de Godin der Creatie, was de[ENTER]jongste van de drie. Haar taak was om nieuwe[ENTER]wezens te creren - waar ze ook ging, bloemen[ENTER]bloesemden en leven bloeide. " -gameforge.ghost_story._140_say = " De oudste broer heette Beran-Setaou. Hij was[ENTER]verantwoordelijk voor het einde van levens en[ENTER]voor de dood. Wanneer een levenscyclus aan zijn[ENTER]einde was, scheidde hij lichaam en ziel van een[ENTER]ander en leidde hij de ziel naar het hiernamaals.[ENTER]Dit leidde tot een ferme cyclus van het worden en[ENTER]het heengaan - de fundamenten van alle leven. " -gameforge.ghost_story._150_say = " De middelste broer was Baljit-Elvedin. Als God[ENTER]van de Instandhouding bedaarde hij zijn broer en[ENTER]zus, en zorgde hij voor een eeuwige cirkel van[ENTER]het leven voor de wezens van de aarde. Hij was[ENTER]bijvoorbeeld aangewezen om te zorgen voor het[ENTER]komen en gaan van de vier getijden. " -gameforge.ghost_story._160_npcChat = " De Ruzie " -gameforge.ghost_story._170_say = " In tijden van nood smeekte het volk bij de drie[ENTER]goden voor hulp. Jammer genoeg waren de mensen[ENTER]angstig, en ze waren tegen Beran-Setaou. Ze zagen[ENTER]niet in dat er net als licht en duister een[ENTER]evenwicht moest zijn, en dat hij de taak had het[ENTER]tegendeel te zijn van de creatie. " -gameforge.ghost_story._180_say = " Voor een lange tijd negeerde de god het, maar in[ENTER]de loop der jaren groeide jaloezie in hem, die[ENTER]langzamerhand veranderde in haat en[ENTER]kwaadwilligheid. In eerste instantie koelt hij af[ENTER]door oorlog en ziekte te verspreiden over het[ENTER]volk. Dit werkte echter averechts. De afkeer van[ENTER]het volk werd alleen maar erger, het bidden aan[ENTER]Bahar-Taraji nam alleen maar toe. En zo kwam er[ENTER]een kwade cirkel die tot ondergang leidde. " -gameforge.ghost_story._190_say = " Toen de woede van de god zo intens werd dat hij[ENTER]deze niet langer in toom kon houden, gebeurde er[ENTER]iets ongelooflijks. Hij vermoorde zijn zus, de[ENTER]lievelinge van het volk. Deze daad was[ENTER]allesbehalve uitgelokt, omdat ze op deze dag haar[ENTER]broer met evenveel liefde behandelde als dat ze[ENTER]daarvoor deed. Hij keek in haar liefdadige ogen,[ENTER]en nam haar leven toch. " -gameforge.ghost_story._200_npcChat = " De Nasleep " -gameforge.ghost_story._210_say = " De dood van Bahar-Taraji had vreselijke gevolgen[ENTER]voor de wereld van de goden, maar zeker voor de[ENTER]mensenwereld. Een lange koude winter volgde, die[ENTER]de wezens in zee en aan de kust ter dood bracht.[ENTER]De aarde bevroor zo ferm dat stenen spleten en[ENTER]zelfs de oudste bomen verwelkten. " -gameforge.ghost_story._220_say = " Jonge mensen en dieren stierven en toen het[ENTER]eindelijk warmer werd, daalde het geboortecijfer[ENTER]naar lager dan ooit tevoren. Het land was te[ENTER]verzwakt om alle volwassenen gevoed te houden,[ENTER]laat staan om nieuw leven te voeden. Hoop was[ENTER]samen met het leven verdwenen, en ze hadden[ENTER]beiden veel tijd nodig om te herstellen. " -gameforge.ghost_story._230_say = " Zelfs de goden leden eronder, al echter de tijd[ENTER]langzamer gaat voor hen dan voor mensen.[ENTER]Beran-Setaou trok zich terug en zocht stilte en[ENTER]rust, toen hij eindelijk doorhad wat voor[ENTER]vreselijks hij verricht had. Verwoestende spijt[ENTER]en diepe genoegdoening worstelden in zijn ziel -[ENTER]tot deze laatstgenoemde de mentale strijd won.[ENTER]Zijn hart veranderde in ijs en de God der[ENTER]Ontbinding werd de God van IJs en Koelte, van de[ENTER]Haat en van de Angst. " -gameforge.ghost_story._240_npcChat = " De Strijd " -gameforge.ghost_story._250_say = " Baljit-Elvedin, God van de Instandhouding,[ENTER]treurde een lange tijd voor zijn zuster. En toen[ENTER]zijn strak gespannen klauwen van pijn eindelijk[ENTER]grip om de wereld heen verloren, ging hij op zoek[ENTER]naar zijn broer.[ENTER]Nuchterheid en wijsheid domineerden nog steeds[ENTER]zijn levenspad en wist, ondanks zijn betreuren,[ENTER]dat leven niet in onevenwicht konden blijven. " -gameforge.ghost_story._260_say = " Hij volgde zijn broers spoor en na vele lange[ENTER]jaren, vond hij hem uiteindelijk in zijn grot van[ENTER]ijs, haar en stilte, ver weg van ieder ander[ENTER]teken van leven. Baljit-Elvedin deed wat hij[ENTER]moest doen; hij vroeg een duel aan bij zijn[ENTER]broer. Beran-Setaou was zo ver van zijn pad der[ENTER]gerechtigheid ontspoord, dat hij geen seconde[ENTER]aarzelde... " -gameforge.ghost_story._270_say = " De strijd was gruwelijk en boven alle omvang.[ENTER]Baljit-Elvedin won de strijd. Hij bleef kalm en[ENTER]trouw aan zijn moraal, en doodde zijn broer niet.[ENTER]Wel pakte hij zijn krachten af, en sloot hem op[ENTER]in de grot. Zo kwam hij vast te zitten met alle[ENTER]monsters die hij gecreerd had sindsdien, in de[ENTER]laatste paar eeuwen. " -gameforge.ghost_story._280_npcChat = " Ik heb genoeg gehoord. " -gameforge.ghost_story._290_say = " Moge jouw lotsbestemming anders zijn dan de[ENTER]mijne. Veel succes! " -gameforge.ghost_story._300_sayTitle = " Geest van een krijger: " -gameforge.ghost_story._310_npcChat = " Waarom ben je doorschijnend? " -gameforge.ghost_story._320_say = " Waarom denk je!? Ik ben een geest, en heb vele[ENTER]jaren gevangen gezeten in een steen... " -gameforge.ghost_story._330_say = " Help! Een geest! " -gameforge.ghost_story._340_say = " Juist... Een geest. Ren weg, snel, voordat ik je[ENTER]op eet! " -gameforge.ghost_story._350_npcChat = " Wie ben je? " -gameforge.ghost_story._360_say = " Ooit was ik een huurling, een simpel man. Mijn[ENTER]ouders waren boeren. Ik wilde echter niet[ENTER]hetzelfde werk doen als de rest van mijn familie,[ENTER]dus ging ik bij het leger. Het was moeilijk en[ENTER]bloederig, maar het was niet allemaal slecht.[ENTER]Uiteindelijk werd ik het commanderen van die[ENTER]goed-voor-niets mensen zat, en ben ik weggegaan.[ENTER]Toen leidde het lot me naar deze duistere plaats. " -gameforge.ghost_story._370_npcChat = " Ken je het verhaal van de grot? " -gameforge.ghost_story._380_say = " Nee, dat ken ik niet. Ik denk dat ik gewoon niet[ENTER]veel geluk had. Nadat ik het leger verlaten had,[ENTER]wilde ik me verstoppen in de bergen en stuitte ik[ENTER]op deze grot. Het was al een beetje raar vanaf[ENTER]het begin, maar ik was optimistisch en de grot[ENTER]leek verlaten. Een paar dagen later werd ik het[ENTER]slachtoffer van een ongelooflijke strijd. Als je[ENTER]wil, vertel ik je erover. " -gameforge.ghost_story._390_npcChat = " Het Begin van de Strijd. " -gameforge.ghost_story._400_say = " Op een dag - ik was gewoon wat wortels aan het[ENTER]verzamelen aan de berg - verscheen er een[ENTER]zilveren draak uit de hemel. Ik dacht eerst dat[ENTER]hij op mij uit was, maar hij zag me niet eens![ENTER]Hij was volledig gefocust op de ingang van de[ENTER]grot. Zonder te verlangzamen scheerde hij over de[ENTER]vallei en vloog de grot in. " -gameforge.ghost_story._410_say = " Toen werd het wat rustiger, en ik wist niet wat[ENTER]te doen. Al mijn uitrusting lag in de grot, maar[ENTER]ik wilde natuurlijk niet bij de draak in de buurt[ENTER]komen! Toen schudde de grond hevig, en een geraas[ENTER]klonk uit de diepte van de grot - maar tot mijn[ENTER]ongeloof was het niet n stem, maar twee! Kort[ENTER]daarna schoten twee draken uit de grot - een[ENTER]zilveren met direct daarachter een blauwe. " -gameforge.ghost_story._420_say = " Een bijna onbeschrijfbare strijd volgde tussen de[ENTER]twee draken. Ze scheurden elkaars lichamen,[ENTER]kwamen vast te zitten in een greep van de ander,[ENTER]en zetten hun tanden in elkaars nekken... Het[ENTER]regende bloed... Maar geen van de twee verloor[ENTER]ook maar even zijn concentratie. " -gameforge.ghost_story._430_npcChat = " Het Einde van de Strijd " -gameforge.ghost_story._440_say = " Beide draken rolden door de bergen als donder en[ENTER]bliksem - dit zorgde voor aardverschuivingen en[ENTER]chaos overal in de buurt. Bliksem schroeide de[ENTER]mond van de blauwe draak, ijzige hagel[ENTER]perforeerde de vleugel van de zilveren draak. De[ENTER]dikke ijskorst die de aarde al jaren bedekte,[ENTER]smolt onder deze woeste aanval en liet een[ENTER]modderige rest achter. Ik verstopte me achter een[ENTER]rotsblok, versteend maar niet in staat om het[ENTER]zicht voor me te negeren. " -gameforge.ghost_story._450_say = " Het nam uren de tijd voordat hun krachten[ENTER]begonnen te minderen. En toen zag ik eindelijk[ENTER]mijn kans. Ik scheurde weg van het gebeuren, de[ENTER]vallei in om mijn uitrusting uit de grot te[ENTER]halen. En toen verzegelde ik mijn lot. Ik was[ENTER]alweer op weg terug toen beide draken de bergen[ENTER]uit schoten, de blauwe voorop. Hij leed aan[ENTER]verschrikkelijke schade. " -gameforge.ghost_story._460_say = " Net voordat ze de rot in zouden verdwijnen,[ENTER]haalde de zilveren draak hem in. Toen gebeurde er[ENTER]iets enorm raars: de lucht begon te flikkeren,[ENTER]het werd ineens heel droog, en een werveling van[ENTER]energie kwam te voorschijn, waarin de blauwe[ENTER]draak opgesloten werd. Hij begon te brullen van[ENTER]pijn en woede... Hij begon ook langzaam te[ENTER]krimpen... Zijn gebrul werd zachter en zijn[ENTER]schalen verloren hun glans voordat ze dof en bot[ENTER]werden. " -gameforge.ghost_story._470_say = " Uiteindelijk liet de zilveren draak de ander vrij[ENTER]in de grot. Met zijn laatste krachten kroop hij[ENTER]verder onder de berg. De zilveren draak echter[ENTER]ging verder en het lukte hem om een krachtige[ENTER]magische storm los te laten, die de grot[ENTER]verzegelde met een energetische barrire en een[ENTER]deel van de grot liet instorten. De duistere[ENTER]draak en ik zaten opgesloten. Verdoemd tot een[ENTER]miserabele en verschrikkelijke dood aan[ENTER]uithongering... " -gameforge.ghost_story._480_npcChat = " Ik heb genoeg gehoord. " -gameforge.ghost_story._490_say = " Bedankt voor het luisteren. De laatste duizend[ENTER]jaren zijn echt eenzaam geweest... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Voordat ik ontsnapte aan de Zwarte Wind Bende,[ENTER]vond ik de plek waar ze hun goud verstopten. Ze[ENTER]hebben hele bergen goudstaven! Ze zouden het niet[ENTER]eens merken als er n weg zou zijn. Stelletje[ENTER]sukkels. Als je me inhuurt, dan zal ik een[ENTER]goudstaaf halen. Maar ik kan niet meer dan n[ENTER]goudstaaf per keer halen. " -gameforge.goldbar._104_say = " Tijd " -gameforge.goldbar._108_say = " Minu(u)t(en) " -gameforge.goldbar._10_npcChat = " Een slachtoffer van de Zwarte Wind bende " -gameforge.goldbar._110_say = " Het kost ongeveer %s %s om n goudstaaf terug te[ENTER]brengen. " -gameforge.goldbar._120_say = " Zeg het maar als je genteresseerd bent. " -gameforge.goldbar._130_say = " Echt? We hebben dus een afspraak? Je hoeft het[ENTER]maar te zeggen en ik zal er n voor je halen! " -gameforge.goldbar._140_npcChat = " Ik wil een goudstaaf kopen. " -gameforge.goldbar._150_say = " Waar heb je het over? Ik weet niet waar je het[ENTER]over hebt. " -gameforge.goldbar._160_say = " Wat? Je wil goudstaven kopen? Nee, niet nu! De[ENTER]Zwarte Wind Bende krijgers zijn nu op hun hoede.[ENTER]Ik riskeer hier mijn leven; ik moet voorzichtig[ENTER]zijn! Ik zal het weer proberen wanneer de[ENTER]situatie gekalmeerd is. " -gameforge.goldbar._170_sayReward = " Je kunt nu geen goudstaven kopen. " -gameforge.goldbar._180_say = " Het was niet mogelijk om een goudstaaf te krijgen. " -gameforge.goldbar._190_say = " We moeten wachten op %s %s " -gameforge.goldbar._200_say = " Ik heb een goudstaaf bij me. Het kost 2,2 miljoen[ENTER]Yang. De 200.000 Yang is mijn betaling.[ENTER]Wat denk je ervan? Wil je het kopen? " -gameforge.goldbar._20_sayTitle = " Balso de verrader: " -gameforge.goldbar._210_say = " Een wijze beslissing! Investeren is altijd een[ENTER]goed idee. Hier is je goudstaaf. " -gameforge.goldbar._220_say = " Je hebt niet genoeg Yang! Het kost 2.2 miljoen[ENTER]Yang. " -gameforge.goldbar._230_say = " Waarom ben je hier als je niets wilt kopen? Je[ENTER]hebt mijn tijd verspild, ga weg. " -gameforge.goldbar._240_npcChat = " GM: Tijdreset voor verkoop van goudstaaf " -gameforge.goldbar._250_say = " De tijd om een goudstaaf te verkopen is[ENTER]teruggezet. " -gameforge.goldbar._260_npcChat = " Verkoop een goudstaaf. " -gameforge.goldbar._270_say = " Waar heb je het over? Ik weet niet waar je het[ENTER]over hebt. " -gameforge.goldbar._280_say = " Wat? Je wilt een goudstaaf verkopen? Heb je het[ENTER]niet gehoord? De Zwarte Wind Bende krijgers zijn[ENTER]op hun hoede op het moment. Als je nu de[ENTER]goudstaaf verkoopt, zul je niet lang leven. Het[ENTER]zou het best zijn als je het laat waar het is.[ENTER]Verstop het goed! " -gameforge.goldbar._290_sayReward = " Je kunt geen goudstaven verkopen op het moment. " -gameforge.goldbar._300_say = " Als je een goudstaaf wilt terug wilt brengen, " -gameforge.goldbar._30_say = " Wat? Een slachtoffer van de Zwarte Wind Bende?[ENTER]Ha, ha, ha! Je bent nog maar een kind. Waar heb[ENTER]je dit gehoord? Ga toch met de wilde honden[ENTER]spelen! " -gameforge.goldbar._310_say = " Je moet wachten op %s %s. " -gameforge.goldbar._320_say = " Je hebt geen goudstaven. Als je me goudstaven[ENTER]geeft, geef ik je er Yang voor. " -gameforge.goldbar._330_say = " Wat? Je wilt je goudstaaf terugbrengen? Waarom[ENTER]heb je het dan gekocht in godsnaam! Als je het zo[ENTER]graag wilt terug brengen zal ik niet moeilijk[ENTER]doen. De Zwarte Wind Bende beschermt hun schatten[ENTER]goed; ik kan dit niet te vaak doen. Wil je het[ENTER]nog steeds terugbrengen? " -gameforge.goldbar._340_select = " Terugbrengen. " -gameforge.goldbar._350_select = " Niet terugbrengen. " -gameforge.goldbar._360_say = " Hier is je Yang. Verdikkeme! Nou moet ik het[ENTER]terug brengen! " -gameforge.goldbar._370_say = " Heb je wel goudstaven? Ik ben heel druk. Kom hier[ENTER]niet als je niet wilt handelen. " -gameforge.goldbar._40_sayReward = " De 'Slachtoffer van de Zwarte Wind Bende' quest[ENTER]is alleen toegankelijk voor level 30 of hoger. " -gameforge.goldbar._50_say = " Wees voorzichtig! De Zwarte Wind Bende krijgers[ENTER]zijn op hun hoede nu. Het zou het beste zijn om[ENTER]stil te blijven. Vaarwel. " -gameforge.goldbar._60_sayReward = " De 'Slachtoffer van de Zwarte Wind Bende' quest[ENTER]is nu niet beschikbaar. " -gameforge.goldbar._70_say = " Shhh! Leden van de Zwarte Wind Bende zouden[ENTER]ergens verstopt kunnen zitten. Waar heb je dit[ENTER]gehoord? Nee, laat maar. Het is niet zo[ENTER]belangrijk. Weet je wat er aan de hand is? " -gameforge.goldbar._80_select = " Nee, niet echt. " -gameforge.goldbar._90_select = " Ja, ik weet er alles over. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teleporteer naar kasteel Listhmos. " -gameforge.goto_empire_castle._10_npcChat = " Laten we naar het gevecht voor het kasteel gaan " -gameforge.goto_empire_castle._110_say = " Deze portaal mag alleen gebruikt worden door de[ENTER]moedige krijgers van het Chunjo Koninkrijk. " -gameforge.goto_empire_castle._120_say = " Deze portaal mag alleen gebruikt worden door de[ENTER]moedige krijgers van het Jinno Koninkrijk " -gameforge.goto_empire_castle._20_select = " Naar kasteel Milaard " -gameforge.goto_empire_castle._30_select = " Naar kasteel Listhmos " -gameforge.goto_empire_castle._35_select = " Naar kasteel Dendera " -gameforge.goto_empire_castle._40_say = " Je zal geteleporteerd worden naar Kasteel[ENTER]Milaard... " -gameforge.goto_empire_castle._50_say = " Je zal geteleporteerd worden naar kasteel Listhmos " -gameforge.goto_empire_castle._60_say = " Je zal geteleporteerd worden naar kasteel Dendera " -gameforge.goto_empire_castle._70_say = " Deze portaal mag alleen gebruikt worden door de[ENTER]moedige krijgers van het Shinsoo Koninkrijk " -gameforge.goto_empire_castle._80_npcChat = " Laten we naar het gevecht voor het kasteel gaan " -gameforge.goto_empire_castle._90_say = " Teleporteer naar kasteel Milaard " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " ik ben slechts een Makelaar. Ik kan de prijs niet[ENTER]verlagen. Breng me alsjeblieft meer Yang. " -gameforge.guild_building._105_say = " Het gilde heeft het land gekocht! " -gameforge.guild_building._10_sayTitle = " Makelaar: " -gameforge.guild_building._110_say = " Kom terug wanneer je besloten hebt wat je daat[ENTER]doen. Wie eerst komt, wie eerst maalt. " -gameforge.guild_building._20_say = " Ik ben de Makelaar en ben verantwoordelijk voor[ENTER]het verkopen van land. Voordat de monsters deze[ENTER]regio bewoonden in het midden van het continent,[ENTER]hadden we geen tekort aan land en was iedereen[ENTER]gelukkig. Nu, verkoop ik alleen land aan Gilde[ENTER]Leiders, die het land voor hun Gildes gebruiken.[ENTER]Wil je wat land kopen? " -gameforge.guild_building._30_say = " Ik zei toch al, ik kan niet land aan iedereen[ENTER]verkopen. Ik hoop dat je het begrijpt. " -gameforge.guild_building._40_say = " Een Gilde dat al een stuk land bezit kan niet nog[ENTER]een stuk land kopen. " -gameforge.guild_building._50_say = " Een fout heeft zich voorgedaan tijdens het[ENTER]verwerken van dit bevel. " -gameforge.guild_building._60_say = " Om dit stuk land te kunnen kopen, moet het level[ENTER]van je gilde hoger zijn dan %s. De prijs is %s. " -gameforge.guild_building._70_say = " Je Gilde heeft de benodigde level nodig niet[ENTER]bereikt. Het spijt me. " -gameforge.guild_building._80_say = " Wil je dit stuk land kopen? " -gameforge.guild_building._90_say = " Dit stuk land is al verkocht aan een andere[ENTER]Gilde. Het spijt me. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Zoals je wilt. Kom later maar terug. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Je gilde is niet sterk genoeg om een beter altaar[ENTER]te kopen. Je moet meer tijd steken in het[ENTER]ontwikkelen van je gilde. " -gameforge.guild_building_alter_of_power._120_say = " Als je Gilde level stijgt, zul je in staat zijn[ENTER]een grotere Altaar van Kracht te bouwen. Als je[ENTER]Gilde level stijgt, wordt je Gilde ook sterker. " -gameforge.guild_building_alter_of_power._130_say = " Hmmm...jouw Gilde... " -gameforge.guild_building_alter_of_power._140_say = " Oh, nu is het veel sterker! Ik ga je Altaar van[ENTER]Kracht vervangen door de beste die er is.[ENTER]Daarvoor, heb je de volgende materialen nodig: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 miljoen Yang[ENTER]15 Fundament Stenen[ENTER]20 planken Triplex[ENTER]20 Stammen " -gameforge.guild_building_alter_of_power._160_say = " Goed, ik zal het altaar vervangen door een nieuw[ENTER]bouwwerk. Daarmee krijgt je gilde het best[ENTER]mogelijke altaar. Gefeliciteerd! " -gameforge.guild_building_alter_of_power._170_say = " Ik kan niets voor je doen: Je gilde bezit al het[ENTER]beste altaar van kracht. " -gameforge.guild_building_alter_of_power._180_say = " De Altaar van Kracht stelt je Gilde in staat om[ENTER]meer leden te accepteren. " -gameforge.guild_building_alter_of_power._20_say = " Ik ben Yaholo, de wachter van de Altaren van[ENTER]Kracht. Een Altaar van Kracht is een monument dat[ENTER]je gilde in staat stelt om meer leden te[ENTER]accepteren. Als je gilde sterker wordt, kun je[ENTER]een groter altaar van kracht bouwen. Dan kun je[ENTER]meer leden accepteren. " -gameforge.guild_building_alter_of_power._30_say = " Hmmm...jouw Gilde... " -gameforge.guild_building_alter_of_power._40_say = " Jullie kracht is onmiskenbaar gegroeid. Wil je[ENTER]huidige altaar vervangen door een grotere? Om dit[ENTER]te doen, heb je het volgende nodig: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 miljoen Yang[ENTER]10 Fundament Stenen[ENTER]15 planken Triplex[ENTER]10 Stammen " -gameforge.guild_building_alter_of_power._60_select = " Vervang het Altaar van Kracht " -gameforge.guild_building_alter_of_power._70_select = " Vervang het altaar van kracht niet. " -gameforge.guild_building_alter_of_power._80_say = " Ik ga het vervangen door een andere. " -gameforge.guild_building_alter_of_power._90_say = " Het bouwen van een nieuw altaar is niet goedkoop:[ENTER]Ik heb veel bouwmateriaal en Yang nodig. Als je[ENTER]me er niet aan kunt helpen, kan ik jou niet[ENTER]helpen. Kom terug als je alles hebt! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Dat is niet het benodigde Voorwerp. " -gameforge.guild_building_melt._10_say = " Van 100 diamanten stenen kun je een diamant maken. " -gameforge.guild_building_melt._120_say = " Gefeliciteerd - de upgrade was succesvol. Je hebt[ENTER]nu: " -gameforge.guild_building_melt._130_say = " Voor 3 miljoen Yang kan je een andere alchemist[ENTER]in dienst nemen. " -gameforge.guild_building_melt._140_say = " Je hebt geen 3 miljoen Yang. " -gameforge.guild_building_melt._150_say = " Om te wisselen moet je een specialisatie[ENTER]selecteren: " -gameforge.guild_building_melt._160_say = " Deze specialisatie is al actief. " -gameforge.guild_building_melt._170_say = " Sluiten " -gameforge.guild_building_melt._180_say = " Diamanten " -gameforge.guild_building_melt._190_say = " Fossielen " -gameforge.guild_building_melt._200_say = " Koper " -gameforge.guild_building_melt._20_say = " De kans op succes is %s. Je hebt %s Yang nodig.[ENTER]Wil je het proberen? " -gameforge.guild_building_melt._210_say = " Zilver " -gameforge.guild_building_melt._220_say = " Goud " -gameforge.guild_building_melt._230_say = " Jade " -gameforge.guild_building_melt._240_say = " Ebbenhout " -gameforge.guild_building_melt._250_say = " Parel " -gameforge.guild_building_melt._260_say = " Witgoud " -gameforge.guild_building_melt._270_say = " Kristal " -gameforge.guild_building_melt._280_say = " Amethyst " -gameforge.guild_building_melt._290_say = " Hemelse Traan " -gameforge.guild_building_melt._30_say = " Je hebt meer Yang nodig. " -gameforge.guild_building_melt._40_say = " Gefeliciteerd - de upgrade was succesvol. Je hebt[ENTER]nu: " -gameforge.guild_building_melt._50_say = " De upgrade is niet geslaagd. " -gameforge.guild_building_melt._60_say = " Je hebt geen 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Ik kan het voorwerp niet produceren zonder een[ENTER]Geestensteen. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Wapensmid: " -gameforge.guild_building_npc._20_say = " Oh, je bent een lid van mijn Gilde! Als je je[ENTER]wapens wilt upgraden, moet je ze naar mij brengen[ENTER]in plaats van die amateurs in het dorp. Mijn[ENTER]succeskans is 10% hoger! Onze leden krijgen[ENTER]daarnaast 5% korting. Geef me een wapen dat je[ENTER]wilt upgraden en ik ga aan de slag. " -gameforge.guild_building_npc._30_say = " Mijn naam is Stanley. ik ben verantwoordelijk[ENTER]voor het verbeteren van wapens. Ik ben een veel[ENTER]bekwamere wapensmid dan die in het dorp! Wanneer[ENTER]je naar mij toe komt, worden je kansen op succes[ENTER]met 10% verhoogd. Geef me het wapen dat je wilt[ENTER]upgraden. " -gameforge.guild_building_npc._40_sayTitle = " Pantsersmid: " -gameforge.guild_building_npc._50_say = " Oh, je bent een lid van mijn Gilde! Dat betekend[ENTER]dat je me je pantser, schilden, schoenen en[ENTER]helmen kan geven om te upgraden. Mijn succeskans[ENTER]is 10% hoger dan die van de smederij in het dorp![ENTER]Daarnaast krijg je ook 5% korting. Geef me[ENTER]datgene dat je wilt upgraden en ik ga aan de[ENTER]slag. " -gameforge.guild_building_npc._60_say = " Mijn naam is Stanton. ik ben verantwoordelijk[ENTER]voor het verbeteren van pantsers. Ik ben een veel[ENTER]betere smid dan die in het dorp: mijn kans op[ENTER]succes is 10% hoger! Geef me gewoon het pantser[ENTER]dat je geupgrade wilt hebben. " -gameforge.guild_building_npc._70_sayTitle = " Juwelier " -gameforge.guild_building_npc._80_say = " Oh, je bent een lid van mijn Gilde! Je kans op[ENTER]succes zal met 10% stijgen als je mij je juwelen[ENTER]laat upgraden. En onze leden krijgen een korting[ENTER]van %5.[ENTER][ENTER]Ik kan ambanden, oorbellen en schoenen upgraden.[ENTER]Geef me de Accessoire dat je wilt upgraden. " -gameforge.guild_building_npc._90_say = " Mijn naam is Starbuck. Ik ben verantwoordelijk[ENTER]voor het verbeteren van accessoires. Ik ben veel[ENTER]bekwamer dan de Smid in het dorp! Als je naar mij[ENTER]toekomt, worden je kansen op success met 10%[ENTER]verhoogd. Ik kan armbanden, oorbellen en schoenen[ENTER]verbeteren. Geef me de Accesoire die je wilt[ENTER]upgraden! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Bezorg het boek " -gameforge.guild_create._20_sayReward = " Voorzieningheids Boek is nodig om een Gilde te[ENTER]starten. " -gameforge.guild_create._30_sayReward = " Je kunt het boek krijgen door een Ork Aanvoerder[ENTER]te doden met behulp van een Groep. " -gameforge.guild_create._40_sendLetter = " Je hebt het boek. " -gameforge.guild_create._50_sayTitle = " Je hebt het boek ontvangen. " -gameforge.guild_create._60_sayReward = " Je hebt het Voorzieningheids Boek van de Ork[ENTER]Aanvoerder ontvangen. " -gameforge.guild_create._70_sayReward = " De Wachter op het dorps plein zal je helpen met[ENTER]het starten van een Gilde. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Controleer Gilde informatie " -gameforge.guild_manage._10_npcChat = " GM: Registreer opnieuw " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Wil je de Gilde verlaten waar je bij hoort? Ik[ENTER]neem aan dat je geen echte vrienden daar gemaakt[ENTER]hebt. Het is jouw besluit. Wil je echt weg bij[ENTER]deze Gilde? " -gameforge.guild_manage._130_say = " Ok. Ik zal je naam verwijderen van de Gilde. " -gameforge.guild_manage._140_say = " Wat?[DELAY value;150] [/DELAY][ENTER][ENTER]Ik heb zo veel moeite gestoken in het maken van[ENTER]de Gilde, en nu wil je het opheffen? Alle[ENTER]ervaringen en herinneringen van je vrienden[ENTER]zullen eeuwig verloren gaan![ENTER]Wil je echt de Gilde opheffen? " -gameforge.guild_manage._150_say = " Ok dan.[ENTER][ENTER]Ik zal de Gilde opheffen die jij aanvoert. " -gameforge.guild_manage._160_npcChat = " Sticht gilde " -gameforge.guild_manage._170_npcChat = " Sticht gilde " -gameforge.guild_manage._180_say = " Je kunt geen nieuw Gilde stichten in de eerste[ENTER]dagen nadat je weg bent gegaan bij je oude. " -gameforge.guild_manage._190_say = " stichten " -gameforge.guild_manage._200_say = " Je hebt de Gilde opgeheven! In de volgende dagen,[ENTER]kun je geen nieuwe Gilde stichten. " -gameforge.guild_manage._20_say = " Voer de naam van de Speler in waar je meer[ENTER]informatie over wilt hebben. " -gameforge.guild_manage._210_say = " Wil je een Gilde stichten?[ENTER]Een ID voor het stichten van een Gilde is pas[ENTER]verkrijgbaar vanaf level 40, en je moet 200.000[ENTER]Yang betalen.[ENTER]Wil je een Gilde stichten? " -gameforge.guild_manage._220_say = " Je hebt niet genoeg Yang! " -gameforge.guild_manage._230_say = " Je level is te laag om een Gilde te stichten. " -gameforge.guild_manage._30_sayTitle = " Deze gebruiker bestaat niet. " -gameforge.guild_manage._40_say = " Controleer de vroegste datum voor herregistratie. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Wachttijd " -gameforge.guild_manage._60_say = " Tijd tot opheffing: %s dag(en) " -gameforge.guild_manage._65_say = " Wachttijd " -gameforge.guild_manage._70_say = " Eerst volgende mogelijk de poging te herhalen: %s[ENTER]uur. " -gameforge.guild_manage._75_say = " Overgebleven tijd " -gameforge.guild_manage._80_select = " Onmiddelijke aanpassing " -gameforge.guild_manage._90_say = " Onmiddelijke registratie mogelijk. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Je kunt de rang van je gilde vergelijken met[ENTER]vergelijkbare gilden die net onder of boven je[ENTER]staan in de ranglijst: [DELAY value;0][ENTER]|Gilde naam |Punten |Gewonnen |Gelijkspel|Verloren%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " De acht best gerankte gilden en hun[ENTER]gilderesultaten zijn:[ENTER][DELAY value;0][ENTER]|Gilde naam |Punten |Gewonnen |Gelijkspel[ENTER]|Verloren[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " Je Gilde rank is %s " -gameforge.guild_ranking._35_say = " Aantal punten: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Je hebt niet genoeg Yang! " -gameforge.guild_war_bet._10_npcChat = " Gilde Oorlog Weddenschap " -gameforge.guild_war_bet._110_say = " Alles is gereed. Als je de juiste keuze maakt,[ENTER]zul je je Yang ontvangen wanneer de gilde oorlog[ENTER]over is. Veel succes! " -gameforge.guild_war_bet._20_sayTitle = " De Gilde Weddenschap " -gameforge.guild_war_bet._30_say = " Koop een weddenschap briefje voor je Koninkrijk.[ENTER][ENTER]1. Bij elke Gilde Oorlog, is er een aankondiging[ENTER]over de mogelijke voorspelling van hoe hoog de[ENTER]winnende Gilde zal winnen.[ENTER]2. Als je een weddenschap briefje hebt gekocht,[ENTER]kun je wedden of dat de Gilde die je denkt gaat[ENTER]winnen het beoogde verschil gaat halen of niet.[ENTER]3. De mogelijkheden om een weddenschap te kiezen[ENTER]hangt van het wedkantoor af. Wanneer de oorlog[ENTER]over is, zul je genformeerd worden of dat je[ENTER]gewonnen hebt of niet.[ENTER][ENTER]*10% van de winst word aan het Koninkrijk betaald. " -gameforge.guild_war_bet._35_table = " %s tegen %s " -gameforge.guild_war_bet._40_sayTitle = " Gevecht administrator: " -gameforge.guild_war_bet._45_say = " met " -gameforge.guild_war_bet._50_say = " Er is geen Gilde Oorlog op dit moment waar je op[ENTER]kunt wedden. " -gameforge.guild_war_bet._60_say = " Voor welke Gilde Oorlog wil je een weddenschaps[ENTER]briefje voor kopen? " -gameforge.guild_war_bet._70_say = " Op mijn lijst staat dat je al een weddenschaps[ENTER]briefje hebt gekocht voor deze Gilde Oorlog. Je[ENTER]kunt maar n briefje per oorlog kopen. " -gameforge.guild_war_bet._80_say = " Gilde %s heeft een goede kans om gilde %s te[ENTER]verslaan met %d punt(en).[ENTER]Op welk gilde zet jij je geld in? " -gameforge.guild_war_bet._90_sayTitle = " Gevecht administrator: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s wil je deelnemen aan de oorlog? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Ruil kapsel " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Dat is geen kapsel. " -gameforge.hair._014_say = " Ik kon je kapsel niet ruilen. Het past niet bij[ENTER]je klasse of je geslacht. " -gameforge.hair._030_npcChat = " Ruil kapsel " -gameforge.hair._040_say = " Je kapsel behoort nog steeds tot het oude[ENTER]systeem. Ik zal het omruilen voor een kapsel item[ENTER]uit het nieuwe outfit systeem, zodat het niet[ENTER]verloren gaat. Het is echt makkelijk te doen.[ENTER]Moet ik nu je kapsel omruilen? " -gameforge.hair._050_say = " Noem je dat een kapsel? Erg grappig. Sorry, als[ENTER]je niet beschikt over een kapsel uit het oude[ENTER]systeem, kan ik je niet helpen. Een fijne dag[ENTER]verder! " -gameforge.hair._060_say = " Ik ken dit kapsel niet. " -gameforge.hair._070_say = " Sorry, ik kan je niet helpen. Neem contact op met[ENTER]support. " -gameforge.hair._080_say = " Je hebt je nieuwe kapsel ontvangen. " -gameforge.hair._090_say = " Dit kapsel is al geruild. " -gameforge.hair._100_say = " Hier dan. Nu kun je het outfit systeem gebruiken. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Mededeling: De kapitein in het eerste dorp is op[ENTER]zoek naar jou. Je hebt nog een oud kapsel.[ENTER]Ga naar hem toe en ruil je huidige hoofd kapsel[ENTER]voor een kapsel item uit het nieuwe outfit[ENTER]systeem. Dat zal ervoor zorgen dat je je huidige[ENTER]kapsel niet verliest. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Je heb niet genoeg Yang. Het kost 500.000 Yang.[ENTER]... 500.000 Yang! " -gameforge.hair_shop._10_npcChat = " Verander haarstijl " -gameforge.hair_shop._110_say = " Jammer, ik had graag gebruik gemaakt van mijn[ENTER]scharen. Niet dat ik je huidige haarstijl lelijk[ENTER]vind hoor, verre daarvan! Vaarwel! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Hey jij! Je haar ziet er mooi uit, maar wil je[ENTER]niet je oude kapsel terug? Ik kan het herstellen.[ENTER]Wat denk jhe ervan? Voor slechts 500.000 Yang,[ENTER]kan ik je je oude kapsel geven! " -gameforge.hair_shop._40_select = " Herstel oude kapsel " -gameforge.hair_shop._50_select = " Houd huidige haastijl " -gameforge.hair_shop._60_say = " Een wijs besluit. Een moment alsjeblieft. " -gameforge.hair_shop._70_say = " Ariyoung begint enthousiast je haar te knippen.[ENTER]Haar scharen bewegen zo snel dat je bang bent dat[ENTER]ze je oren er af knipt. Maar voordat je echt[ENTER]nerveus kan worden stopt ze om haar werk te[ENTER]bewonderen. " -gameforge.hair_shop._80_say = " Hmmm! Misschien hier nog een beetje weghalen... " -gameforge.hair_shop._90_say = " Hmmm.... klaar! Ik durf te wedden dat je tevreden[ENTER]bent! " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Ruil Rijstwafels " -gameforge.harvest_festival._030_say = " Je hebt %s Rijstwafels verzameld! Als je er 30[ENTER]hebt kun je ze bij mij ruilen voor een waardevol[ENTER]item. Wil je nu je beloning kiezen? " -gameforge.harvest_festival._040_select = " Ja graag! " -gameforge.harvest_festival._050_select = " Ik doe het later. " -gameforge.harvest_festival._060_say = " Kom terug als je van gedachten bent veranderd! " -gameforge.harvest_festival._070_say = " Welke beloning vind je hebben? " -gameforge.harvest_festival._080_say = " Kom terug als je een besluit hebt genomen. " -gameforge.harvest_festival._090_select = " Rode Eben Kist (55 wafels) " -gameforge.harvest_festival._100_select = " Praal Ebben Kist (50 wafels) " -gameforge.harvest_festival._110_select = " Maan Elixer (M) (45 wafels) " -gameforge.harvest_festival._120_select = " Gele Ebben Kist (30 wafels) " -gameforge.harvest_festival._125_select = " Meer prijzen " -gameforge.harvest_festival._130_select = " Licht groenen Ebben Kist (65 wafels) " -gameforge.harvest_festival._135_select = " Groenen Ebben Kist (75 wafels) " -gameforge.harvest_festival._140_select = " Zon Elixer (M) (60 wafels) " -gameforge.harvest_festival._150_select = " Blauwe Ebben Kist (75 wafels) " -gameforge.harvest_festival._160_select = " Paarse Ebben Kist (80 wafels) " -gameforge.harvest_festival._170_select = " Annuleren " -gameforge.harvest_festival._180_say = " Je hebt niet genoeg Rijstwafels om te ruilen voor[ENTER]dit item. Ga terug om te hunten! " -gameforge.harvest_festival._190_say = " Je hebt een wijs besluit genomen. " -gameforge.harvest_festival._200_say = " Als dank voor de %s Rijstwafels geef ik je %s " -gameforge.harvest_festival._210_say = " Weet je zeker dat je dit item wilt? " -gameforge.harvest_festival._220_select = " Ja, ik weet het zeker! " -gameforge.harvest_festival._230_say = " Je hebt %s gekregen. " -gameforge.harvest_festival._240_say = " Je zult me hier vinden als je me meer rijstwafels[ENTER]wilt brengen. " -gameforge.harvest_festival._250_npcChat = " Jaag op de plunderaars! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Bedankt voor het terug brengen van onze[ENTER]voorraden. Je hebt ons gered van een wanhopige[ENTER]situatie! " -gameforge.harvest_festival._280_say = " We zijn dankbaar dat je op de plunderaars gaat[ENTER]jagen en onze voorraden terug gaat brengen! " -gameforge.harvest_festival._290_say = " Je hebt al %s Rijstwafels geplunderd bij je[ENTER]huidige taak! " -gameforge.harvest_festival._300_say = " Je moet jezelf niet voor geen reden in gevaar[ENTER]brengen! Neem de Rijstwafels naar Wonda-Rim. Hij[ENTER]zal je er voor belonen. Hoe meer rijstwafels je[ENTER]hem brengt, hoe waardevoller je beloning zal[ENTER]zijn. " -gameforge.harvest_festival._310_say = " Jullie hebben al onze voorraden terug gebracht![ENTER]Wij zijn je heel dankbaarheid. Zonder jou zouden[ENTER]we echt in de problemen zijn geweest! " -gameforge.harvest_festival._320_say = " Een groot deel van onze voorraden mist nog.[ENTER]Kunnen we op je blijven rekenen? " -gameforge.harvest_festival._330_select = " Natuurlijk. " -gameforge.harvest_festival._340_select = " Ik help jullie later. " -gameforge.harvest_festival._350_say = " Ik zal hier op je wachten. " -gameforge.harvest_festival._360_say = " Taak %s[ENTER]Je kunt deze taak in totaal tien keer accepteren. " -gameforge.harvest_festival._370_say = " We zouden zonder jou verloren zijn. Wil je ons[ENTER]blijven helpen? Een groot deel van onze voorraden[ENTER]worden nog vermist. " -gameforge.harvest_festival._380_select = " Ja, ik zal doorgaan. " -gameforge.harvest_festival._390_select = " Ik kom later terug. " -gameforge.harvest_festival._400_say = " Je bent een dappere strijder. Bijf alsjeblieft[ENTER]doorgaan![ENTER][ENTER]Taak %s[ENTER]Je kunt deze taak in totaal tien keer accepteren. " -gameforge.harvest_festival._410_say = " Helhond " -gameforge.harvest_festival._420_say = " Vlamspook " -gameforge.harvest_festival._430_say = " Donkere Fanaticus " -gameforge.harvest_festival._440_say = " Wilde Infanterist " -gameforge.harvest_festival._450_say = " Witte Eed Soldaat " -gameforge.harvest_festival._460_say = " Alfa Blauwe Wolf " -gameforge.harvest_festival._470_say = " Help ons alsjeblieft! " -gameforge.harvest_festival._480_say = " Ons dorp is overschreden met %s! Deze dieven[ENTER]hebben onze Rijstwafel voorraden gestolen.[ENTER]Wat kunnen we doen? Wat kunnen we nu eten? Kun je[ENTER]ons helpen? Jaag op de plunderaars en verzamel[ENTER]hun buit. We zullen je rijkelijk belonen. " -gameforge.harvest_festival._490_select = " Ik zal je helpen! " -gameforge.harvest_festival._500_select = " Ik kan het niet, sorry. " -gameforge.harvest_festival._510_say = " Zonder je hulp zullen we zeker verhongeren. Je[ENTER]zult me hier vinden, mocht je besluiten om van[ENTER]mening te veranderen. " -gameforge.harvest_festival._520_sendLetter = " Jaag op de plunderaars! " -gameforge.harvest_festival._530_say = " Versla 30 %s en ga dan terug naar Handu-Up. " -gameforge.harvest_festival._540_select = " Ik geef het op. " -gameforge.harvest_festival._550_select = " Breng zo veel Rijstwafels als je kunt plunderen van de plunderaars. Ik geef je een kostbare beloning! " -gameforge.harvest_festival._560_notice = " Je hebt de plunderaars verslagen en %s[ENTER]Rijstwafels gekregen. Ga nu terug naar Handu-Up. " -gameforge.harvest_festival._570_npcChat = " Jaag op plunderaars " -gameforge.harvest_festival._580_say = " Breng alsjeblieft onze voorraden naar ons terug! " -gameforge.harvest_festival._590_say = " Terwijl jij weg was is ons dorp opnieuw[ENTER]aangevallen! " -gameforge.harvest_festival._600_say = " Kwal van Hel " -gameforge.harvest_festival._610_say = " Zombie " -gameforge.harvest_festival._620_say = " Vlam Krijgers " -gameforge.harvest_festival._630_say = " Brul Kikker Generaal " -gameforge.harvest_festival._640_say = " Donkere Oproeper " -gameforge.harvest_festival._650_say = " Arahan krijger " -gameforge.harvest_festival._660_say = " Wilde Dienaar " -gameforge.harvest_festival._670_say = " Bruine Beer " -gameforge.harvest_festival._680_say = " Deze keer zijn we aangevallen door %s.[ENTER]Laat ons nu alsjeblieft niet in de steek! " -gameforge.harvest_festival._690_select = " Je kunt op me rekenen! " -gameforge.harvest_festival._700_select = " Ik wil graag mijn beloning. " -gameforge.harvest_festival._710_say = " We danken je voor je hulp. Ga nu naar Wonda-Rim[ENTER]en ruil de geplunderde Rijstwafels voor je[ENTER]beloning. " -gameforge.harvest_festival._715_say = " Ga nu hunten[ENTER]op %s! Maar breng je niet in je eentje in gevaar.[ENTER]Je kunt de vijand alleen in een groep verslaan.[ENTER]Zoek minstens een andere partner om deze taak te[ENTER]volbrengen. " -gameforge.harvest_festival._720_say = " Versla 60 %s en ga dan terug naar Handu-Up. " -gameforge.harvest_festival._730_say = " Wat ik kan zien is dat je wat mede vechters hebt[ENTER]gevonden om met je mee te gaan op jacht. " -gameforge.harvest_festival._740_say = " Vorm een groep om op de plunderaars te jagen.[ENTER]Zoek nog een partner en ga samen op jacht. " -gameforge.harvest_festival._750_npcChat = " Ik breng Rijstwafels. " -gameforge.harvest_festival._760_say = " Je hebt onze volledige voorraad bij ons terug[ENTER]gebracht! We zijn je heel dankbaar. Zonder jou[ENTER]zouden we in een hopeloze situatie zitten! " -gameforge.harvest_festival._770_say = " Fantastisch! Ik zie dat je al wat Rijstwafels[ENTER]geplunderd hebt. " -gameforge.harvest_festival._780_say = " Je hebt al %s Rijstwafels geplunderd! Je zult me[ENTER]hier vinden wanneer je ze wilt ruilen voor je[ENTER]beloning. " -gameforge.harvest_festival._790_say = " Je hebt onze voorraden bij ons terug gebracht! We[ENTER]zijn je heel dankbaar. Zonder jou zouden we in[ENTER]een hopeloze situatie zitten! " -gameforge.harvest_festival._795_say = " De monsters hebben nog steeds een groot deel van[ENTER]onze voorraden. Wil je voor ons terug gaan in de[ENTER]strijd? " -gameforge.harvest_festival._800_say = " Zonder jouw hulp zouden we verhongerd zijn. In[ENTER]deze harde tijden vertrouwden we op Rijstwafels[ENTER]als ons hoofdvoedsel. " -gameforge.harvest_festival._810_say = " Rood Wild Zwijn " -gameforge.harvest_festival._820_say = " Wild Zwijn " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Verlaat de Grot " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Wil je echt de Grot der Verbanning verlaten? " -gameforge.heavens_cave_escape._040_say = " Een wijs besluit. Het is hier veel te gevaarlijk[ENTER]om te blijven. Ga je wonden verzorgen. " -gameforge.heavens_cave_escape._050_say = " Je bent heel moedig. Veel geluk in de dieptes van[ENTER]deze verschrikkelijke plek... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " In de Grot " -gameforge.heavens_cave_keyquest._030_say = " Luister goed mijn jongen! Ik zal dit verhaal maar[ENTER]n keer vertellen... " -gameforge.heavens_cave_keyquest._040_say = " Luister goed, meisje! Ik zal dit verhaal maar n[ENTER]keer vertellen... " -gameforge.heavens_cave_keyquest._050_say = " Tegenwoordig vereren we de Draken God, maar eens[ENTER]waren er drie goden die over ons waakten. Toen[ENTER]werd Bahar-Taraji, de godin van de schepping,[ENTER]vermoord door haar jaloerse broer Beran-Setaou.[ENTER]En de derde god, Baljit-Elvedin, die we nu kennen[ENTER]als de Draken God, was in diepe rouw om zijn zus. " -gameforge.heavens_cave_keyquest._060_say = " Er brak een gevecht uit tussen de twee broers, en[ENTER]de Draken God won. Het gerucht gaat, dat je nog[ENTER]de sporen kan zien op de locatie van hun gevecht.[ENTER]Beran-Setaou werd opgesloten in een grot na zijn[ENTER]nederlaag, die toen bekend werd als de Grot der[ENTER]Verbanning. " -gameforge.heavens_cave_keyquest._070_say = " De grot is verzegeld en wordt bewaakt door de[ENTER]leden van Baljit-Elvedin garde. Je moet een[ENTER]Bloedsteen afgeven om te mogen passeren. Ik weet[ENTER]hoe je de stenen kunt produceren, maar het is[ENTER]niet eenvoudig. " -gameforge.heavens_cave_keyquest._080_say = " Het begon allemaal met de tranen die de Draken[ENTER]God huilde vanwege zijn zus. Die werden stenen[ENTER]die naar de aarde vielen. Je kunt ze nog steeds[ENTER]vinden in het Vuurland van Doyyumhwan. Zoek zeven[ENTER]van deze tranen en vier stukken Vulkaanglas van[ENTER]de Vlammen die daar wonen, en breng het naar mij. " -gameforge.heavens_cave_keyquest._090_say_reward = " Verzamel 7 Gefossiliseerde Tranen en 4 stukken[ENTER]Vulkaanglas in Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = " Je hebt nog een Bloedsteen nodig om langs de[ENTER]Wachter te komen? Verzamel dan nog zeven[ENTER]Gefossiliseerde Tranen en vier stukken[ENTER]Vulkaanglas in het Vuurland van Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Heb je nog een Bloedsteen nodig? Koe-Pung is niet[ENTER]de slimste, maar wacht maar even, anders merkt[ENTER]hij dat je niet tot zijn garde behoort. " -gameforge.heavens_cave_keyquest._120_say = " Een paar uur, ik schat zo: %s " -gameforge.heavens_cave_keyquest._130_say = " n uur en %s minuten. " -gameforge.heavens_cave_keyquest._140_say = " Wacht nog %s minuten. " -gameforge.heavens_cave_keyquest._150_say_title = " Gefossiliseerde Traan " -gameforge.heavens_cave_keyquest._160_say = " Hier is een van de Draken God's Gefossiliseerde[ENTER]Traan die naar de aarde is gevallen. " -gameforge.heavens_cave_keyquest._170_1_select = " Pak de Traan op " -gameforge.heavens_cave_keyquest._170_2_select = " Ga hier door met zoeken naar de tranen " -gameforge.heavens_cave_keyquest._170_3_select = " Niets doen " -gameforge.heavens_cave_keyquest._180_say = " Je hebt een Gefossiliseerde Traan ontvangen. " -gameforge.heavens_cave_keyquest._190_say_title = " Gefossiliseerde Traan " -gameforge.heavens_cave_keyquest._200_say = " Je besluit om meer tranen te zoeken en vindt: %s " -gameforge.heavens_cave_keyquest._210_say = " De monsters in de omgeving letten nu op je! " -gameforge.heavens_cave_keyquest._220_say = " Ga naar het Vuurland in Doyyumhwan en zoek naar[ENTER]de Gefossiliseerde Tranen van Baljit Elvedin, de[ENTER]Draken God. Je moet ook Vulkaanglas verzamelen,[ENTER]door Vlammen te doden. " -gameforge.heavens_cave_keyquest._230_say = " Benodigde Gefossiliseerde Tranen: %s " -gameforge.heavens_cave_keyquest._240_say = " Benodigde Vulkaanglas: %s " -gameforge.heavens_cave_keyquest._250_notice = " Je hebt genoeg tranen verzameld! " -gameforge.heavens_cave_keyquest._260_notice = " Je hebt bij deze Vlam Vulkaanglas gevonden! " -gameforge.heavens_cave_keyquest._270_notice = " Je hebt alle benodigde Vulkaanglas verzameld! " -gameforge.heavens_cave_keyquest._280_say = " Ga terug naar Seon-Hae met de tranen en het glas. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae is in: %s " -gameforge.heavens_cave_keyquest._300_say = " Baljit-Elvedin's tranen! Ik zal ze terug[ENTER]transformeren naar hun vloeibare staat en ze in[ENTER]het Vulkaanglas zetten. Hun kracht zal je in[ENTER]staat stellen om de godin Bahar-Taraji op te[ENTER]roepen! " -gameforge.heavens_cave_keyquest._310_say = " Haar geest waart nog steeds rond op de aarde.[ENTER]Haar stem zal met je praten wanneer je de tranen[ENTER]met je meedraagt.[ENTER]Ga opzoek naar haar in het Rode Bos van Lungsam! " -gameforge.heavens_cave_keyquest._320_say = " Hier, neem deze vaas en ga op zoek naar[ENTER]Bahar-Taraji's stem. " -gameforge.heavens_cave_keyquest._330_say = " Ga op zoek naar Bahar-Taraji's stem in het Rode[ENTER]Bos gebied in Lungsam. Zelfs al kun je geest niet[ENTER]zien, kun je nog haar aanwezigheid voelen. " -gameforge.heavens_cave_keyquest._335_say = " Een zacht gefluister klinkt door de wind heen: Ga[ENTER]naar een veilige plek... We kunnen hier niet[ENTER]praten... Klik op de questscroll om met de geest[ENTER]te praten. " -gameforge.heavens_cave_keyquest._340_say = " In de verte, klinkt de stem van de vermoorde[ENTER]godin Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = " Mijn broers tranen... hij heeft jaren gerouwd om[ENTER]mij en nog steeds kon hij niet Beran-Setaou[ENTER]straffen voor zijn daden. " -gameforge.heavens_cave_keyquest._360_say = " Hij kon zijn broer niet confronteren,[ENTER]Beran-Setaou de vernietiger, hij die de mensen[ENTER]vrezen. " -gameforge.heavens_cave_keyquest._370_say = " Maar jij... Wie ben jij? Je bent anders! Je bent[ENTER]niet bang voor hem. Integendeel, ik kan zien dat[ENTER]je op zoek bent naar gevechten. " -gameforge.heavens_cave_keyquest._380_say = " %s! Neem de druppels van mijn bloed. Maak er een[ENTER]Bloedsteen van en straf Beran-Setaou voor zijn[ENTER]daden. De Grot der Verbanning is hier niet ver[ENTER]vandaan. " -gameforge.heavens_cave_keyquest._390_say = " In de verte, klinkt de stem van de vermoorde[ENTER]godin Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = " %s! Ik herken jou! " -gameforge.heavens_cave_keyquest._410_say = " Je hebt me mijn broers tranen gebracht om mij te[ENTER]troosten en daarom krijg je mijn bloed als een[ENTER]beloning, zodat je door kunt gaan met vechten. " -gameforge.heavens_cave_keyquest._420_say = " Ga terug naar Seon-Hae met Bahar-Taraji's bloed. " -gameforge.heavens_cave_keyquest._430_say = " Seon-Hae's ogen worden glazig terwijl ze de[ENTER]Bloeddruppels aanneemt... " -gameforge.heavens_cave_keyquest._440_say = " Het bloed van een echte godin! Snel, ik maak er[ENTER]een Bloedsteen van voordat het opdroogt. " -gameforge.heavens_cave_keyquest._450_say = " De wachter Koe-Pung zal je de portaal laten[ENTER]gebruiken die naar de Grot der Verbanning leidt[ENTER]wanneer je een Bloedsteen bij je hebt. Het werkt[ENTER]echter maar n keer. Kom bij me terug wanneer je[ENTER]meer Bloedstenen nodig hebt. Ik kan helaas[ENTER]slechts n Bloedsteen per dag produceren, zodat[ENTER]we de wraak van de garde niet op onze hals halen. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae kan meer Bloedstenen voor je produceren,[ENTER]maar slechts nmaal per dag. " -gameforge.heavens_cave_keyquest._470_say = " Ik ga Bahar-Taraji's bloed in een Bloedsteen[ENTER]veranderen. Moge het je goed dienen. " -gameforge.heavens_cave_keyquest._480_say_reward = " Ik kan slechts n Bloedsteen per dag voor je[ENTER]maken. Anders wordt Koe-Pung achterdochtig. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Coupon voor een Paarden Medaille! " -gameforge.horse_exchange_ticket._20_sayTitle = " Staljongen: " -gameforge.horse_exchange_ticket._30_say = " In oude tijden, was een coupon zoals deze nodig[ENTER]om een Paarden Medaille te krijgen. Je kunt het[ENTER]inwisselen voor n. Wil je het inwisselen? " -gameforge.horse_exchange_ticket._40_select = " Inwisselen " -gameforge.horse_exchange_ticket._50_say = " Ik heb je een Paarden Medaille gegeven. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informatie over paarden: " -gameforge.horse_guard._20_say = " Om een paarden quest te starten, heb je een[ENTER]Paarden Medaille nodig. Je kunt er een krijgen in[ENTER]de Apen Kerker. " -gameforge.horse_guard._30_say = " Er zijn paarden hebben drie levels berijders:[ENTER]beginner, gemiddeld en expert. Om het volgende[ENTER]level te bereiken, moet je een test hebben[ENTER]volbracht. " -gameforge.horse_guard._40_say = " Paarden hebben verschillende soorten voeding[ENTER]nodig, afhankelijk van hun level. Beginner[ENTER]paarden eten Hooi, gemiddelde paarden eten[ENTER]Wortels, en expert paarden eten alleen Rode[ENTER]Ginseng.[ENTER]Je mag best aannemen dat ze nog kieskeuriger zijn[ENTER]dan mensen. " -gameforge.horse_guard._50_say = " Wanneer het paard gezond is, kan je dat zien aan[ENTER]de groene indicator. Wanneer het geel wordt,[ENTER]betekent het dat je paard honger heeft. Wanneer[ENTER]het rood is, is je paard aan het doodhongeren. Je[ENTER]moet het voeren om het weer van geel of rood naar[ENTER]groen te krijgen. Een dood paard word zeer[ENTER]serieus genomen. " -gameforge.horse_guard._60_say = " Wanneer je je paard berijdt, wordt zijn[ENTER]gezondheid steeds minder en wordt het moe. Je[ENTER]kunt geen paard berijden dat ongezond is. Daarom,[ENTER]moet je het af en toe laten rusten. " -gameforge.horse_guard._70_say = " Er zijn geruchten dat een dood paard weer tot[ENTER]leven gewekt kan worden door Zonne Kruiden. Maar[ENTER]deze kruiden worden bewaakt door apen, en het[ENTER]schijnt moeilijk te zijn om ze te krijgen. Er[ENTER]word gezegd dat wanneer je door apen gevangen[ENTER]genomen bent, je vervloekt wordt en n van hun[ENTER]wordt. " -gameforge.horse_guard._80_say = " Er zijn verschillende ruiter vaardigheden.[ENTER]Verder, kun je het level van je paard verhogen[ENTER]zodat het sterker wordt. Maar alleen mensen met[ENTER]een Paarden Medaille kunnen het level van hun[ENTER]paard verhogen. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Dood Zwarte Orken terwijl je je paard berijdt.[ENTER]Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._10_makequestbutton = " Slacht Bo! " -gameforge.horse_levelup._110_makequestbutton = " Dood de Donkere Martelaar! " -gameforge.horse_levelup._120_say = " Dood de Donkere Martelaar terwijl je je paard[ENTER]berijdt. Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._130_makequestbutton = " Dood de Klauw Gif Spin! " -gameforge.horse_levelup._140_say = " Dood Klauw Gif Spin terwijl je je paard berijdt.[ENTER]Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._150_makequestbutton = " Dood de Woestijn Bandiet! " -gameforge.horse_levelup._160_say = " Dood de Woestijn Bandiet terwijl je je paard[ENTER]berijdt. Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._170_makequestbutton = " Dood de IJs Golem! " -gameforge.horse_levelup._180_sayTitle = " Dood een IJs Golem! " -gameforge.horse_levelup._190_say = " Dood de IJs Golem terwijl je je paard berijdt.[ENTER]Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._200_say = " Dood de IJs Golem terwijl je je paard berijdt.[ENTER]Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._20_say = " Dood Bo terwijl je je paard berijdt. Als je van[ENTER]je paard afkomt, faal je. " -gameforge.horse_levelup._210_makequestbutton = " Dood een Vecht Tijger! " -gameforge.horse_levelup._220_say = " Dood een Vechtende Tijger terwijl je je paard[ENTER]berijdt. Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._230_npcChat = " Hoe vecht je terwijl je paardrijd? " -gameforge.horse_levelup._240_sayTitle = " Staljongen: " -gameforge.horse_levelup._250_say = " Je Paard heeft nu maximale ervaring. Je moet je[ENTER]Paard versterken. " -gameforge.horse_levelup._260_say = " Je hebt een Paarden Medaill nodig voor training.[ENTER]Je resultaten worden erop genoteerd. " -gameforge.horse_levelup._270_say = " Je paard heeft rust nodig. Probeer morgen weer. " -gameforge.horse_levelup._280_say = " Je paard is heel erg moe. Laat het rusten. " -gameforge.horse_levelup._290_say = " Je paard is heel erg hongerig. Voer het. " -gameforge.horse_levelup._300_say = " Rijd met me. " -gameforge.horse_levelup._30_makequestbutton = " Dood Chuong! " -gameforge.horse_levelup._310_say = " Aanvallen terwijl je rijdt is veel moeilijker dan[ENTER]simpelweg paardrijden. Met training word je een[ENTER]meester in ruiterschap. Train door monsters te[ENTER]bevechten. Maar als je van je paard afvalt, heb[ENTER]je gefaald. Dus wees voorzichtig! Je resultaten[ENTER]worden vermeld op je Paarden Medaille. " -gameforge.horse_levelup._320_makequestbutton = " Paarden Medaille halen! " -gameforge.horse_levelup._330_say = " Je hebt een Paarden Medaille nodig om te leren[ENTER]vechten vanaf de rug van een paard. Je kunt er[ENTER]n krijgen in de Apen Kerker. " -gameforge.horse_levelup._340_makequestbutton = " Aanvallen tijdens het rijden niet succesvol. " -gameforge.horse_levelup._350_say = " Je bent van je paard gevallen of afgestegen.[ENTER]Daarom heb je je quest niet gehaald. " -gameforge.horse_levelup._360_makequestbutton = " Keer terug naar de Staljongen " -gameforge.horse_levelup._370_say = " Als je terug keert naar de Staljongen, kun je je[ENTER]resultaten controleren op de Paarden Medaille. " -gameforge.horse_levelup._380_say = " Is alles goed gegaan? Je training zal morgen[ENTER]verder gaan. De resultaten van vandaag worden[ENTER]opgeschreven op de Paarden Medaille. " -gameforge.horse_levelup._390_makequestbutton = " Training resultaten " -gameforge.horse_levelup._400_qSetTitle = " Training resultaten " -gameforge.horse_levelup._40_say = " Dood Chuong terwijl je je paard berijdt. Als je[ENTER]van je paard afkomt, faal je. " -gameforge.horse_levelup._410_say = " Je paard heeft niet genoeg training gehad. " -gameforge.horse_levelup._420_say = " Je paard mag een level omhoog. " -gameforge.horse_levelup._430_say = " Aanvallen tijdens het rijden niet succesvol.[ENTER][ENTER]Keer terug naar de Staljongen om opnieuw te[ENTER]proberen. " -gameforge.horse_levelup._440_say = " Paard training succesvol. " -gameforge.horse_levelup._450_say = " De level van je Paards is %s " -gameforge.horse_levelup._460_say = " Keer terug naar de Staljongen om je paard van[ENTER]gemiddelde naar expert te verhogen. " -gameforge.horse_levelup._470_say = " Om een expert paard te hebben moet je je paard[ENTER]trainen tot level 20. " -gameforge.horse_levelup._480_say = " Je kunt je resultaten niet bewaren zonder Paarden[ENTER]Medaille. " -gameforge.horse_levelup._50_say = " Dood Chuong terwijl je je paard berijdt. Als je[ENTER]van je paard afkomt, faal je. " -gameforge.horse_levelup._60_makequestbutton = " Dood de trots Ork Generaal! " -gameforge.horse_levelup._70_say = " Dood de Elite Ork Generaal terwijl je je paard[ENTER]berijdt. Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._80_say = " Dood de Elite Ork Generaal terwijl je je paard[ENTER]berijdt. Als je van je paard afkomt, faal je. " -gameforge.horse_levelup._90_makequestbutton = " Dood de Zwarte Ork! " -gameforge.horse_levelup._training_1_count = " Bo over " -gameforge.horse_levelup._training_2_count = " Chuong over " -gameforge.horse_levelup._training_3_count = " Ork Gener. over " -gameforge.horse_levelup._training_4_count = " Zw. Ork over " -gameforge.horse_levelup._training_5_count = " Martelaar over " -gameforge.horse_levelup._training_6_count = " Gif Spinnen over " -gameforge.horse_levelup._training_7_count = " Bandieten over " -gameforge.horse_levelup._training_8_count = " IJs Golems over " -gameforge.horse_levelup._training_9_count = " Tijger overig " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " De nieuwe naam is te lang. " -gameforge.horse_menu._10_say = " Observeer conditie. " -gameforge.horse_menu._110_say = " Je hebt geen paard op dit moment. " -gameforge.horse_menu._120_say = " Deze naam kan niet gebruikt worden. " -gameforge.horse_menu._130_say = " De naam van het paard is veranderd. " -gameforge.horse_menu._20_say = " Geef het paard een naam. " -gameforge.horse_menu._30_say = " Je hebt de volgende voorwerpen hier voor nodig: " -gameforge.horse_menu._40_say = " Huidige kracht van het paard: " -gameforge.horse_menu._50_say = " Huidige uithoudingsvermogen van het paard: " -gameforge.horse_menu._60_say = " Het paard heeft op dit moment geen naam. " -gameforge.horse_menu._70_say = " Het paard heet nu: " -gameforge.horse_menu._80_say = " Geef het paard een nieuwe naam. " -gameforge.horse_menu._90_say = " De nieuwe naam is te kort. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Wek het paard tot leven " -gameforge.horse_revive._10_npcChat = " Wek het paard tot leven " -gameforge.horse_revive._110_say = " Dit zijn kruiden van de Normale Apen uit de[ENTER]Normale Apen Kerker. Ze zullen je paard tot leven[ENTER]wekken.[ENTER]Laten we hem eerst roepen. " -gameforge.horse_revive._120_say = " Je kunt een paard alleen tot leven wekken als je[ENTER]de bewustzijn kruiden hebt uit de beginners Apen[ENTER]Kerker.[ENTER]Maar dit is een moeilijke missie, aangezien de[ENTER]kruiden bewaakt worden door de apen. De apen zijn[ENTER]duivels. Ze transformeren iedereen die de kruiden[ENTER]probeert te stelen in een aap. " -gameforge.horse_revive._130_say = " Ter informatie: de bewustzijn kruiden van de[ENTER]normale Apen Kerker zijn alleen voor gemiddelde[ENTER]paarden. " -gameforge.horse_revive._140_say = " Dit zijn bewustzijn kruiden van de makkelijke[ENTER]Apen Kerker. Ze zullen je paard tot leven wekken.[ENTER]Laten we eerst hem roepen. " -gameforge.horse_revive._20_say = " Je kunt een paard alleen tot leven wekken als je[ENTER]de bewustzijn kruiden hebt uit de Apen Kerker[ENTER]expert. Maar dit is een moeilijke missie,[ENTER]aangezien de kruiden bewaakt worden door de apen.[ENTER]De apen zijn duivels. Ze transformeren iedereen[ENTER]die de kruiden probeert te stelen in een aap. " -gameforge.horse_revive._30_say = " Ter informatie: de bewustzijn kruiden van de[ENTER]normale Apen Kerker zijn alleen voor gemiddelde[ENTER]paarden. " -gameforge.horse_revive._40_say = " Ter informatie: de bewustzijn kruiden van de[ENTER]makkelijke Apen Kerker zijn alleen voor beginners[ENTER]paarden. " -gameforge.horse_revive._50_say = " Dit zijn bewustzijn kruiden van de moeilijke Apen[ENTER]Kerker. Ze kunnen je paard tot leven wekken.[ENTER]Laten we hem roepen. " -gameforge.horse_revive._60_say = " Voer het paard de kruiden en wacht.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " Het paard is tot leven gewekt. Vergeet niet je[ENTER]paard te voeren in de toekomst. " -gameforge.horse_revive._80_say = " Je kunt een paard alleen tot leven wekken als je[ENTER]de bewustzijn kruiden hebt uit de Apen Kerker.[ENTER]Maar dit is een moeilijke missie, aangezien de[ENTER]kruiden bewaakt worden door de apen. De apen zijn[ENTER]duivels. Ze transformeren iedereen die de kruiden[ENTER]probeert te stelen in een aap. " -gameforge.horse_revive._90_say = " Ter informatie: de bewustzijn kruiden van de[ENTER]moeilijke Apen Kerker zijn alleen voor expert[ENTER]paarden. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Stijg op (gebruik de coupon) " -gameforge.horse_ride._15_say = " We kunnen paarden aan je huren. Kom terug wanneer[ENTER]je er een wilt huren. " -gameforge.horse_ride._20_say = " Wil je graag rijden? We huren paarden uit aan[ENTER]ieder die in bezit is van een Paardrij Kaartje.[ENTER]Volgens je huidige ruiterschap, kun je ongeveer[ENTER]10 minuten rijden. Je bent niet bekend met[ENTER]paardrijden, en daarom mag je alleen rondrijden[ENTER]op een paard, maar niet aanvallen terwijl je erop[ENTER]zit. " -gameforge.horse_ride._30_select = " Niet rijden " -gameforge.horse_ride._40_say = " Je hebt een Paardrij Kaartje nodig. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Je hebt het witte militaire paarden boek[ENTER]verloren! Een nieuwe kost 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " Nieuw paardrij plaatje " -gameforge.horse_summon._110_say = " Dit is de nieuwe versie van de Militaire Paarden[ENTER]Boek. Probeer het niet te verliezen dit keer. " -gameforge.horse_summon._120_say = " Om een beginners paard te kunnen roepen, moet je[ENTER]eerst de beginners paard quest hebben volbracht. " -gameforge.horse_summon._130_say = " Het beginners paard is geroepen. " -gameforge.horse_summon._140_sayReward = " Je was niet in staat om een beginners paard te[ENTER]roepen. Je kunt je kansen verhogen door je ruiter[ENTER]vaardigheden te trainen. " -gameforge.horse_summon._150_sayReward = " Je mentale kracht is te laag. Je hebt een mentale[ENTER]kracht van 100 nodig om een beginners paard te[ENTER]roepen. " -gameforge.horse_summon._160_sayReward = " Om een gemiddeld paard te roepen, heb je een[ENTER]Strijdpaarden Boek nodig. " -gameforge.horse_summon._170_sayReward = " Om een expert paard te roepen, heb je een[ENTER]Militaire Paarden Boek nodig. " -gameforge.horse_summon._180_sayReward = " Je moet eerst slagen voor een test voordat je een[ENTER]paard kunt roepen. " -gameforge.horse_summon._190_sayReward = " Om een beginners paard te roepen, heb je een[ENTER]Paarden Plaatje nodig. " -gameforge.horse_summon._200_sayReward = " Een gemiddeld paard is geroepen. " -gameforge.horse_summon._20_say = " Je bent het Paarden Plaatje kwijt! Ik kan je een[ENTER]nieuwe geven voor 400.000 Yang. " -gameforge.horse_summon._210_sayReward = " Je was niet in staat om een gemiddeld paard te[ENTER]roepen. Je kunt je kansen verhogen door je ruiter[ENTER]vaardigheden te trainen. " -gameforge.horse_summon._220_sayReward = " Je mentale kracht is te laag. Je hebt een mentale[ENTER]kracht van 200 nodig om een gemiddeld paard te[ENTER]roepen. " -gameforge.horse_summon._230_sayReward = " Om een expert paard te roepen, heb je een[ENTER]Militaire Paarden Boek nodig. " -gameforge.horse_summon._240_sayReward = " Je moet eerst slagen voor een test voordat je een[ENTER]expert paard kan roepen. " -gameforge.horse_summon._250_sayReward = " Om een gemiddeld paard te roepen, heb je een[ENTER]Strijdpaarden Boek nodig. " -gameforge.horse_summon._260_sayReward = " Een expert paard is geroepen. " -gameforge.horse_summon._270_sayReward = " Het heeft niet gewerkt - je hebt het militaire[ENTER]paard niet kunnen roepen. Je kan je kansen[ENTER]verhogen door je paardrijdvaardigheden te[ENTER]trainen. " -gameforge.horse_summon._280_sayReward = " Je mentale kracht is te laag. Je hebt een mentale[ENTER]kracht van 300 nodig om een expert paard te[ENTER]roepen. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Je kunt de Vuurfeniks niet oproepen zolang je op je rijdier zit. " -gameforge.horse_summon._30_say = " Dit is het nieuwe Paarden Plaatje. Probeer het[ENTER]niet weer kwijt te raken. " -gameforge.horse_summon._40_say = " Je hebt niet genoeg Yang. " -gameforge.horse_summon._50_npcChat = " Nieuwe Strijdpaarden Boek " -gameforge.horse_summon._60_say = " Je hebt het strijdpaarden boek verloren! Ik kan[ENTER]je een nieuwe geven voor 500.000 Yang. " -gameforge.horse_summon._70_say = " Dit is de nieuwe Strijdpaarden Boek. Probeer het[ENTER]niet weer te verliezen. " -gameforge.horse_summon._80_say = " Je hebt niet genoeg Yang. " -gameforge.horse_summon._90_npcChat = " Nieuwe Militaire Paarden Boek. " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Strijdpaarden Boek test " -gameforge.horse_upgrade._10_say = " Je kunt een dood paard niet verbeteren! Ga de[ENTER]simpele bewustzijn kruiden halen en ik zal je[ENTER]paard weer tot leven wekken. Dan kunnen we praten[ENTER]over het verbeteren van je paard. " -gameforge.horse_upgrade._110_sayReward = " Dood 100 Schorpioenen of Slang Boogschutters in[ENTER]30 minuten. Wanneer je klaar bent, rapporteer dan[ENTER]aan de Staljongen. " -gameforge.horse_upgrade._120_npcChat = " Over de Strijdpaarden Boek... " -gameforge.horse_upgrade._130_say = " Dood 100 Schorpioen Boogschutters of 30 Slang[ENTER]Boogschutters in 30 minuten.[ENTER]Je kunt deze quest doen met een Groep, maar[ENTER]alleen de Groepsleider krijgt punten voor het[ENTER]slachten van de doelwitten. " -gameforge.horse_upgrade._140_say = " Je hebt hier geen tijd voor! Ga zo snel mogelijk[ENTER]Schorpioen en Slang Boogschutters doden! " -gameforge.horse_upgrade._150_npcChat = " Test status rapport " -gameforge.horse_upgrade._160_npcChat = " Resultaat van de test " -gameforge.horse_upgrade._170_say = " Als je je paard nu wilt verbeteren, moet je je[ENTER]Paarden Medaille inwisselen voor een[ENTER]Strijdpaarden Boek. Dat duurt een tijdje; kom[ENTER]morgen terug. Trouwens, je hebt ook 500.000 Yang[ENTER]nodig om het Strijdpaarden Boek te kopen. " -gameforge.horse_upgrade._180_makequestbutton = " Wacht op de Strijdpaarden Boek " -gameforge.horse_upgrade._190_sayReward = " Wacht op de Staljongen zodat hij het[ENTER]Strijdpaarden Boek kan afmaken. " -gameforge.horse_upgrade._200_npcChat = " Is het Strijdpaarden Boek al klaar? " -gameforge.horse_upgrade._20_say = " Je level is te laag om je paard te verbeteren.[ENTER]Wanneer je level 35 hebt bereikt kun je je paard[ENTER]verbeteren. Kom terug wannneer je gereed bent. " -gameforge.horse_upgrade._210_say = " Het spijt me, maar je moet nog iets langer[ENTER]wachten. Denk aan de 500.000 Yang als je[ENTER]terugkomt! " -gameforge.horse_upgrade._220_sayReward = " Ga naar de Staljongen en haal het Strijdpaarden[ENTER]Boek. Je hebt je Paarden Medaille en 500.000[ENTER]nodig om het Strijdpaarden Boek te ontvangen. " -gameforge.horse_upgrade._230_sayReward = " Ga naar de Staljongen en haal het Strijdpaarden[ENTER]Boek. Je hebt je Paarden Medaille en 500.000[ENTER]nodig om het Strijdpaarden Boek te ontvangen. " -gameforge.horse_upgrade._240_npcChat = " Is het Strijdpaarden Boek gereed? " -gameforge.horse_upgrade._250_say = " Wanneer je het Strijdpaarden Boek krijgt, zul je[ENTER]in staat zijn om sneller te rijden en aan te[ENTER]vallen tijdens het rijden.[ENTER]Je zult dit niet leuk vinden... maar dit is de[ENTER]voorbereiding op het Strijdpaarden Boek.[ENTER]Verder heb je 500.000 Yang nodig om de status van[ENTER]je paard te verbeteren. " -gameforge.horse_upgrade._260_say = " Net als hiervoor... Wanneer je een Strijdpaarden[ENTER]Boek bezit, kun je je paard overal roepen. Raak[ENTER]je het kwijt, dan moet je een nieuwe kopen. Dus[ENTER]pas er op. " -gameforge.horse_upgrade._270_say = " Je hebt de Paarden Medaille nodig om het[ENTER]Strijdpaarden Boek te krijgen. " -gameforge.horse_upgrade._280_say = " En je hebt 500.000 Yang nodig. " -gameforge.horse_upgrade._290_say = " Kom terug wanneer je het Strijdpaarden Boek wilt[ENTER]hebben. " -gameforge.horse_upgrade._300_say = " Weet je het zeker? Als je niet doorgaat met de[ENTER]quest, moet je opnieuw beginnen. " -gameforge.horse_upgrade._30_say = " De level van je paard is te laag om het te[ENTER]verbeteren. Ga je ruiterschap trainen. Wanneer je[ENTER]paard level 10 heeft bereikt, kun je terug komen. " -gameforge.horse_upgrade._310_sayReward = " Aangezien je nog geen 100 schorpioenboogschutters[ENTER]of slangboogschutters gedood hebt, ben je nog[ENTER]niet geslaagd. " -gameforge.horse_upgrade._40_say = " Ik wil dit niet nog een keer zeggen. Als je paard[ENTER]wilt rijden dan moet je je Paarden Medaille bij[ENTER]je hebben! " -gameforge.horse_upgrade._50_say = " Wanneer je de Strijdpaarden Boek hebt, kun je je[ENTER]vijanden aanvallen vanaf de rug van je paard. Ik[ENTER]ga je gevechtservaring testen en je ruiterschap.[ENTER]Ga naar de woestijn en dood wat Schorpioen[ENTER]Boogschutters. Je kunt er naar toe gaan met een[ENTER]Groep, maar JIJ moet de Groepsleider zijn. " -gameforge.horse_upgrade._60_say = " Ok, kom later terug. " -gameforge.horse_upgrade._70_say = " Unknown Button [%s] " -gameforge.horse_upgrade._80_say = " Ik denk niet dat je het Strijdpaarden Boek kan[ENTER]krijgen. Dat is raar, en ik weet niet waarom.[ENTER]Vraag eens aan een GM wat er aan de hand is. " -gameforge.horse_upgrade._90_sayReward = " Je hebt een Paarden Medaille nodig om de quest[ENTER]voor de Strijdpaarden Boek te starten. Je kunt er[ENTER]n vinden in de Apen Kerker. " -gameforge.horse_upgrade._test_2015_count = " Boogsch. overig " -gameforge.horse_upgrade._test_2107_count = " Boogsch. overig " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Overgebl. tijd " -gameforge.horse_upgrade2._100_makequestbutton = " Haal de Paarden Medaille! " -gameforge.horse_upgrade2._10_npcChat = " Ik wil mijn paard verbeteren. " -gameforge.horse_upgrade2._110_sayReward = " Je hebt een Paarden Medaille nodig om de quest[ENTER]voor de militaire Paarden Boek te starten. Je[ENTER]kunt er n vinden in de Apen Kerker. " -gameforge.horse_upgrade2._120_makequestbutton = " Militaire Paardenboek test. " -gameforge.horse_upgrade2._130_sayReward = " Dood 300 Demon Boogschutters binnen 30 minuten en[ENTER]rapporteer aan de Staljongen. " -gameforge.horse_upgrade2._140_sayReward = " Je kunt dit in een Groep doen, maar je moet wel[ENTER]de Groeps Leider zijn als je wilt dat de[ENTER]resultaten tellen. " -gameforge.horse_upgrade2._150_npcChat = " Over het Militaire Paardenboek... " -gameforge.horse_upgrade2._160_say = " Dood 300 Demon Boogschutters binnen 30 minuten.[ENTER][ENTER]Je kunt deze quest doen met een Groep, maar[ENTER]alleen de Groepsleider krijgt punten voor het[ENTER]slachten van de doelwitten. " -gameforge.horse_upgrade2._170_say = " Weet je zeker dat je de test wilt afbreken? " -gameforge.horse_upgrade2._180_select = " Ja " -gameforge.horse_upgrade2._190_select = " Grapje! " -gameforge.horse_upgrade2._200_say = " Ok. Veel succes volgende keer. " -gameforge.horse_upgrade2._20_say = " Je kunt een dood paard niet verbeteren! Zoek de[ENTER]bewustzijn kruiden die je paard weer tot leven[ENTER]wekken. Dan kunnen we eens kijken naar het[ENTER]verbeteren van je paard. " -gameforge.horse_upgrade2._210_say = " Je hebt geen tijd om rond te hangen! Dood de[ENTER]Demon Boogschutters zo snel mogelijk, als je wilt[ENTER]slagen voor de test! " -gameforge.horse_upgrade2._220_say = " Unknown Button [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Keer terug naar de Staljongen " -gameforge.horse_upgrade2._240_sayReward = " Vertel de Staljongen de resultaten van je test. " -gameforge.horse_upgrade2._250_npcChat = " Vordering van de test. " -gameforge.horse_upgrade2._260_npcChat = " Resultaat van de test " -gameforge.horse_upgrade2._270_say = " Goed gedaan! Als je je paard nu wilt verbeteren[ENTER]moet je het Strijdpaarden Boek inwisselen voor[ENTER]het Militaire Paardenboek. Dat duurt eventjes,[ENTER]dus kom morgen terug. Ahhh ja, je hebt 1.000.000[ENTER]Yang nodig om het Militaire Paardenboek te[ENTER]krijgen. " -gameforge.horse_upgrade2._280_makequestbutton = " Wacht op het Militaire Paardenboek " -gameforge.horse_upgrade2._290_sayReward = " Wacht op de Staljongen totdat hij klaar is met[ENTER]het Militaire Paardenboek " -gameforge.horse_upgrade2._300_npcChat = " Status paard verbetering. " -gameforge.horse_upgrade2._30_say = " Je level is niet hoog genoeg om je paard te[ENTER]verbeteren. Je kunt je paard pas verbetereb[ENTER]wanneer je level 50 hebt bereikt. Kom terug[ENTER]wanneer je gereed bent. " -gameforge.horse_upgrade2._310_npcChat = " Is het Militaire Paardenboek al klaar? " -gameforge.horse_upgrade2._320_say = " Het spijt me, je moet nog iets langer wachten.[ENTER]Ahhhh ja, vergeet niet dat je 1.000.000 Yang[ENTER]nodig hebt voor het Militaire Paardenboek. " -gameforge.horse_upgrade2._330_makequestbutton = " Ga naar de Staljongen. " -gameforge.horse_upgrade2._340_sayReward = " Ga naar de Staljongen toe en haal je Militaire[ENTER]Paardenboek. Je hebt je Strijdpaarden Boek en[ENTER]1.000.000 Yang nodig om je Militaire Paardenboek[ENTER]te kunnen ontvangen. " -gameforge.horse_upgrade2._350_npcChat = " Ik wil het militaire paardenboek ophalen. " -gameforge.horse_upgrade2._360_say = " Wanneer je een Militaire Paardenboek bezit, kan[ENTER]je paard verschillende soorten vechtstijlen[ENTER]meester worden. Het Militaire Paardenboek is[ENTER]zeldzaam, en het is ook niet echt goedkoop. Je[ENTER]hebt 1.000.000 Yang nodig om er n te krijgen.[ENTER]Wil je je paard verbeteren? " -gameforge.horse_upgrade2._370_select = " Verbeter paard " -gameforge.horse_upgrade2._380_select = " Paard niet verbeteren " -gameforge.horse_upgrade2._385_select = " Vergeet het " -gameforge.horse_upgrade2._390_say = " Als je eenmaal het militaire paardenboek hebt,[ENTER]kun je overal je paard roepen en het zal naar je[ENTER]toe komen. Dus zorg ervoor dat je het niet[ENTER]verliest. Dit was het, de rest hangt van jou af. " -gameforge.horse_upgrade2._400_say = " Je hebt het strijdpaardenboek nodig om het[ENTER]militaire paardenboek te krijgen. " -gameforge.horse_upgrade2._40_say = " De level van je paard is de laag om het te[ENTER]verbeteren. Ga je ruitervaardigheden trainen. Kom[ENTER]terug zodra je paard level 20 heeft bereikt. " -gameforge.horse_upgrade2._410_say = " Je hebt geen 1 miljoen Yang bij je. " -gameforge.horse_upgrade2._420_say = " Kom terug wanneer je het militaire paardenboek[ENTER]wilt hebben. " -gameforge.horse_upgrade2._430_say = " Weet je het zeker? Als je nu opgeeft, moet je de[ENTER]quest vanaf het begin starten. " -gameforge.horse_upgrade2._440_makequestbutton = " Tijd is voorbij! " -gameforge.horse_upgrade2._450_sayReward = " Je hebt geen 300 Demon Boogschutters gedood, en[ENTER]daarom heb je de test niet gehaald. " -gameforge.horse_upgrade2._460_sayReward = " Als je opnieuw wilt proberen, haal dan een nieuwe[ENTER]Paarden Medaille en ga bij de Staljongen langs. " -gameforge.horse_upgrade2._50_say = " Als je je paard wilt verbeteren, moet je slagen[ENTER]voor een test. Net als voorheen, heb je een[ENTER]Paarden Medaille nodig om de test te mogen maken.[ENTER]Je kunt het vinden in de Apen Kerker. Natuurlijk[ENTER]zullen de Apen het niet zonder slag of stoot[ENTER]opgeven... Ga naar de normale Apen Kerker in de[ENTER]woestijn. " -gameforge.horse_upgrade2._60_say = " Moet ik het echt opnieuw zeggen? Als je paard[ENTER]wilt rijden dan MOET je het strijdpaardenboek bij[ENTER]je hebben. " -gameforge.horse_upgrade2._70_say = " Alleen de sterkste in de wereld ontvangen een[ENTER]militair paardenboek. Ga naar de Gumsamtoren en[ENTER]dood 300 Demon Boogschutters. Indien je dit lukt,[ENTER]zal niemand me tegen kunnen houden om je het[ENTER]militaire paardenboek te geven. Natuurlijk is het[ENTER]een moeilijke opdracht. Je kunt het met een Groep[ENTER]doen, maar dan moet je wel de Groepsleider zijn. " -gameforge.horse_upgrade2._80_say = " Ok dan, kom later terug. " -gameforge.horse_upgrade2._90_say = " Ik weet geen enkele reden waarom je het militaire[ENTER]paardenboek niet hebt kunnen ontvangen.[ENTER](Vraag een GM om meer informatie.) " -gameforge.horse_upgrade2._test_1002_count = " Boogsch. overig " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Accepteren " -gameforge.ingame_message._080_select = " Weigeren " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Will je %s Yang overdragen naar je account? " -gameforge.is_yang._030_say = " Het bedrag is bijgeschreven op je Yang account. " -gameforge.is_yang._040_say = " Het proces is geannuleerd. Je balans kan[ENTER]1,999,999,999 Yang niet overschrijden. " -gameforge.is_yang._050_syschat = " Je moet nog geduldig zijn voor %s seconde(s) " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Alleen spelers met een level hoger dan 50 kunnen[ENTER]hun geslacht veranderen. " -gameforge.item_change_sex._110_say = " GM - Moet de tijd op nul gezet worden? " -gameforge.item_change_sex._120_sayTitle = " Geslachts verandering: " -gameforge.item_change_sex._130_say = " Dit voorwerp verandert het geslacht van je[ENTER]karakter. Je kunt het elke 3 dagen veranderen. " -gameforge.item_change_sex._140_say = " Heb je dit echt heel zorgvuldig overwogen?[ENTER]Wil je echt van geslacht veranderen?[ENTER]Hierna wordt je automatisch geteleporteerd naar[ENTER]de stad. " -gameforge.item_change_sex._150_say = " Je bent van geslacht veranderd. Al je[ENTER]vaardigheden zijn hetzelfde gebleven. " -gameforge.item_change_sex._160_say = " De geslachtsverandering is geannuleerd. " -gameforge.item_change_sex._20_say = " Gebruik dit Voorwerp alleen als je een level[ENTER]hoger dan 50 hebt. " -gameforge.item_change_sex._30_sayReward = " Getrouwde spelers kunnen niet van geslacht[ENTER]veranderen. Deze optie is alleen voor ongetrouwde[ENTER]spelers. " -gameforge.item_change_sex._40_say = " Wanneer je trouwt, kun je niet van geslacht[ENTER]veranderen. Alleen ongetrouwde spelers kunnen hun[ENTER]geslacht veranderen. " -gameforge.item_change_sex._50_say = " Ga scheiden als je je geslacht wilt veranderen. " -gameforge.item_change_sex._60_sayReward = " Je kunt je geslacht niet veranderen wanneer je[ENTER]getransformeerd bent. " -gameforge.item_change_sex._70_say = " Gebruik dit Voorwerp wanneer je niet[ENTER]getransformeerd bent. " -gameforge.item_change_sex._80_sayReward = " Je kunt je geslacht slechts n keer per drie[ENTER]dagen veranderen. " -gameforge.item_change_sex._90_say = " Je kunt veranderen in: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Gebruik de Voorwerpen Winkel " -gameforge.item_mall._20_chat = " Voorwerpen Winkel " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s ontvangen. " -gameforge.levelup._10_makequestbutton = " Opdracht: %s " -gameforge.levelup._110_sayReward = " %s Yang ontvangen. " -gameforge.levelup._120_sayReward = " %s%% ervarings Punten ontvangen. " -gameforge.levelup._130_makequestbutton = " Opdracht: %s " -gameforge.levelup._140_sayTitle = " Jacht opdracht: " -gameforge.levelup._150_say = " Voor je volgende jacht opdracht, mag je kiezen[ENTER]welke van de twee monsters je wilt doden. " -gameforge.levelup._155_say = " dood " -gameforge.levelup._155_say2 = " dood %s x%d " -gameforge.levelup._160_select = " Ok! We gaan ervoor! " -gameforge.levelup._170_chat = "Je hebt de uitdaging geaccepteerd om %s te doden. " -gameforge.levelup._180_qSetTitle = " dood %s " -gameforge.levelup._190_say = "Op dit moment moeten er nog %s worden gedood om de jachtmissie te voltooien. " -gameforge.levelup._195_say = " Aantal van deze soort: " -gameforge.levelup._200_select = " Informatie over de jacht opdracht " -gameforge.levelup._205_say = " Versla het doelwit " -gameforge.levelup._20_say = " Dood %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Overig " -gameforge.levelup._25_say = " Versla het doelwit " -gameforge.levelup._26_say = " Aantal doelwitten " -gameforge.levelup._27_say = " Beloning: %s%% ervaring " -gameforge.levelup._28_say = " Ervaring " -gameforge.levelup._30_makequestbutton = " Quest afgerond. " -gameforge.levelup._40_makequestbutton = " Opdracht: %s " -gameforge.levelup._50_sayTitle = " Quest afgerond. " -gameforge.levelup._60_say = " Fantastisch, je hebt de opdracht succesvol[ENTER]afgerond. " -gameforge.levelup._64_give = " Level " -gameforge.levelup._65_give = " Voorwerp " -gameforge.levelup._66_give = " Ervaring " -gameforge.levelup._70_sayReward = " %s ontvangen. " -gameforge.levelup._80_sayReward = " Beloning: " -gameforge.levelup._90_sayReward = " %s: %d delen, %s: %d delen,[ENTER]%s: %d delen " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Keer terug naar Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Keer terug naar Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " Keer terug naar het dorp en vertel Ariyoung dat[ENTER]je de aandenken van haar man niet kon vinden. " -gameforge.locale.ariyeong.find_ariyeong_label = " Ga bij Ariyoung langs. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Ga naar Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Ga naar Ariyoung en vertel haar over de dood van[ENTER]haar man. " -gameforge.locale.ariyeong.kill_label = " Kill the leader of the Black Wind Gang. " -gameforge.locale.ariyeong.kill_text_1 = " Kill the leader of the Black Wind Gang. " -gameforge.locale.ariyeong.kill_text_2 = " Dood de Zwarte Wind Bende en zijn leider, vind de[ENTER]aandenken en breng het terug naar Ariyoung. " -gameforge.locale.ariyeong.success_info_label = " Breng de trouw ring naar Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = " Breng de trouw ring naar Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = " Keer terug naar het dorp en geef de trouwring aan[ENTER]Ariyoung, en ontvang je beloning. " -gameforge.locale.ariyeong.too_late = " Tina Lee: Dit moet wel een goddelijke[ENTER]voorzienigheid zijn![ENTER]De held is gevonden die me een aandenken van mijn[ENTER]man brengt! Dank je, dank je zeer. " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Gegroet![ENTER]Ik ben verantwoordelijk voor het upgraden van[ENTER]voorwerpen. Als je een voorwerp wilt upgraden,[ENTER]breng het dan naar mij. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Waarom ben je hier nog?[ENTER]Schiet op en ga je werk doen. Wie eest komt, wie[ENTER]eerst maalt. Schiet op! " -gameforge.locale.bookworm.accept_failure_info_label = " Keer terug naar Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Keer terug naar Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Keer terug naar het dorp en vertel Soon dat je[ENTER]het Milgyo boek niet kon vinden. " -gameforge.locale.bookworm.accept_failure_say_1 = " Keer terug naar het dorp. " -gameforge.locale.bookworm.accept_failure_say_2 = " Wat ik ook doe, ik kan het Milgyo boek niet[ENTER]vinden. Ik zal terug moeten keren naar het dorp,[ENTER]maar wat moet ik Soon vertellen? " -gameforge.locale.bookworm.accept_success_info_label = " Haal het Milgyo boek voor Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Haal het Milgyo boek voor Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Keer terug naar het dorp, geef het boek aan Soon[ENTER]en ontvang je beloning. " -gameforge.locale.bookworm.accept_success_say_1 = " Hier is het! het Milgyo boek! " -gameforge.locale.bookworm.accept_success_say_2 = " Daar is het Milgyo boek! Breng het naar Soon in[ENTER]het het dorp. " -gameforge.locale.bookworm.aranyeo_complete_say = " Welke sukkel heeft dit vreemde boek aan mijn man[ENTER]gegeven? Hij staart er de hele dag naar en[ENTER]scandeert rare leuzen. Hij voert helemaal niets[ENTER]meer uit! Ik breek alle botten van degene die dit[ENTER]op zijn kerfstok heeft! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyo: Wat is er aan de hand? Vanwaar al dat[ENTER]gezweet? " -gameforge.locale.bookworm.aranyeo_start_say = " Waar is hij heen? Zijn houding begint me te[ENTER]irriteren! Hij is de hele dag boeken aan het[ENTER]lezen, zonder ook maar n Yang te verdienen. En[ENTER]hij is niet eens beschaamd dat hij zo'n slecht[ENTER]rolmodel is voor zijn kinderen! " -gameforge.locale.bookworm.aranyeo_start_say2 = " Kan je met het lezen van boeken eten op tafel[ENTER]zetten of kleren kopen? Ik breek zijn botten als[ENTER]ik hem zie! " -gameforge.locale.bookworm.aranyeo_talk = " Praat. " -gameforge.locale.bookworm.complete_say = " Soon: Oha! Ja, ik zie het! Ik zie de nieuwe[ENTER]wereld! " -gameforge.locale.bookworm.do_you_find_the_book = " Heb je het Milgyo boek gevonden? " -gameforge.locale.bookworm.do_you_mean_this_book = " Is dit het boek? " -gameforge.locale.bookworm.etc_shop_start_say = " Hij was hier gister. Wat wilde hij nou... oh ja,[ENTER]het Milgyo boek of iets dergelijks. Hij had geen[ENTER]Yang maar bleef er toch maar naar vragen. Milgyo[ENTER]heeft wellicht iets te maken met die beesten in[ENTER]de Seungryong vallei. Ik heb geen idee waarom hij[ENTER]opeens genteresseerd zou zijn in die beesten. " -gameforge.locale.bookworm.etc_shop_start_say2 = " Je moet het wel zielig vinden voor Aranyo. Waarom[ENTER]doet ze het zichzelf aan? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Over Soon de boekenworm. " -gameforge.locale.bookworm.order_accept = " Ok! ik zal het voor je halen! " -gameforge.locale.bookworm.order_accept_answer = " Soon: Dank je! Ik reken op je. " -gameforge.locale.bookworm.order_find_book_label = " Dood de leerling van Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = " Dood de leerling van Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = " Haal het Milgyo boek terug van de leerlingen. " -gameforge.locale.bookworm.order_refuse = " Dat zal best moeilijk worden. " -gameforge.locale.bookworm.order_refuse_answer = " Soon: Waarom probeer je het niet? Ik weet dat je[ENTER]het kan! " -gameforge.locale.bookworm.order_say1 = " Wil je iets grappigs horen? Ik kan niet echt[ENTER]zeggen dat ik alle boeken in deze wereld heb[ENTER]gelezen! Op dit moment, bestudeer ik heilige[ENTER]teksten die geschreven zijn door heiligen. Het[ENTER]gerucht gaat dat de geheime informatie en hints[ENTER]over het worden van een heilige in het Milgyo[ENTER]boek staan. " -gameforge.locale.bookworm.order_say2 = " Ik moet dit boek hebben en lezen! Wat denk je?[ENTER]Kun je het voor me halen? Als je het voor elkaar[ENTER]krijgt, zal ik je belonen. Al moet ik mijn huis[ENTER]verkopen, ik zal je belonen! " -gameforge.locale.bookworm.order_too_late = " Iemand anders heeft me al het Milgyo boek[ENTER]gebracht. Je hoeft het niet meer te doen. " -gameforge.locale.bookworm.start_find_bookworm_label = " Ga naar Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Ga naar Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Ga naar Soon en vraag naar het Milgyo boek. " -gameforge.locale.bookworm.start_say = " Kun je de wijsheid zien die in deze letter zit?[ENTER]Woorden maken zinnen, en zo worden lange verhalen[ENTER]gemaakt. Je moet er eerst gewend aan raken, het[ENTER]is niet naar ieders smaak. Ik houd er wel van. " -gameforge.locale.bookworm.start_say2 = " Hoe meer je hebt, hoe meer je krijgt. Hoe meer je[ENTER]weet, des te meer plezier je hebt. Ah, kon ik[ENTER]maar heel mijn leven boeken lezen... " -gameforge.locale.bookworm.success_thanks = " Oh! Dat is hem! Ik zal zo verheugd zijn wanneer[ENTER]ik hem lees. " -gameforge.locale.bookworm.talk = " Praat. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Vraag naar het Milgyo boek. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Zoals je wilt, veel geluk vandaag! Prettige[ENTER]feestdagen! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang voor een item uit deze zak. Er zitten[ENTER]verschillende materialen in waarmee je je items[ENTER]kunt verbeteren. Je mag er n uitpakken, maar je[ENTER]mag er niet in kijken! Wat denk je ervan? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Kijk nou eens! Ik heb helemaal geen[ENTER]verbeteringsmaterialen meer! Het spijt me zeer! " -gameforge.locale.christmas_santa.intro_msg = " Ho, ho, ho! Vrolijk Kerstfeest! Je hebt geluk dat[ENTER]je me gevangen hebt! Ik ben een druk bezet man.[ENTER]Wil je iets kopen? " -gameforge.locale.christmas_santa.not_enough_money = " Het spijt me, maar je hebt niet genoeg Yang om[ENTER]iets te kopen. Ik wens je prettige feestdagen! " -gameforge.locale.christmas_santa.no_need = " Begrepen. " -gameforge.locale.christmas_santa.say_title = " De Kerstman: " -gameforge.locale.christmas_santa.select_buy = " Ik wil het kopen. " -gameforge.locale.christmas_santa.select_stop = " Nee, dank je. " -gameforge.locale.christmas_santa.skill_book_msg = " Dit vaardighedenboek kost je %d Yang, maar je[ENTER]weet van tevoren niet welk vaardighedenboek het[ENTER]is totdat je het openslaat. Wil je nog steeds de[ENTER]proef op de som nemen en er n kopen? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Hmm, ik dacht echt dat ik er nog een aantal had.[ENTER]Naja, blijkbaar heb ik ze allemaal verkocht! " -gameforge.locale.christmas_santa.want_hairdye = " Koop verbeteringsmateriaal. " -gameforge.locale.christmas_santa.want_skillbook = " Koop vaardighedenboek. " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " Kerstboom " -gameforge.locale.christmas_tree.gain_item_msg = " Je hangt je sok aan de boom. Doe je ogen dicht en[ENTER]wacht voor 3 seconden.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Hoe voelt het als een wens uitkomt?[ENTER]Vrolijk Kerstfeest! " -gameforge.locale.christmas_tree.greet = " Hallo. Ben je hier om te kijken naar mijn[ENTER]grootsheid? Of is er iets dat ik voor je kan[ENTER]doen? " -gameforge.locale.christmas_tree.greet2 = " Zoals je wilt. Maar weet dat als je een sok aan[ENTER]me hangt, dat ik je een cadeau zal geven. Prettig[ENTER]kerstfeest! " -gameforge.locale.christmas_tree.intro_msg = " Ik geef je iets wanneer je een sok aan me hangt![ENTER]Je kunt sokken overal op het continent vinden. Je[ENTER]kunt ze pas ophangen als je level 10 hebt[ENTER]bereikt. " -gameforge.locale.christmas_tree.no_more_sock = " Je kunt geen sokken meer ophangen. Je hebt er al[ENTER]een paar opgehangen. " -gameforge.locale.christmas_tree.no_sock = " Je hebt geen sok! " -gameforge.locale.christmas_tree.sel_intro_event = " Waarom hangen al die sokken hier? " -gameforge.locale.christmas_tree.sel_no_need = " Nee, dank je. Ik heb niets nodig. " -gameforge.locale.christmas_tree.sel_put_sock = " Ik wil een sok ophangen. " -gameforge.locale.christmas_tree.sel_put_sock_not = " Nee, ik wil geen sok ophangen " -gameforge.locale.christmas_tree.under_level_10 = " Je moet minstens level 10 zijn om een sok op te[ENTER]kunnen hangen. " -gameforge.locale.complete = " Afgesloten " -gameforge.locale.confirm = " Doorgaan " -gameforge.locale.count_postfix = " Eenheden " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Keer terug naar Deokbae de houthakker. " -gameforge.locale.deokbae.failure_info_text_1 = " Keer terug naar Deokbae de houthakker. " -gameforge.locale.deokbae.failure_info_text_2 = " Vertel Deokbae de houthakker dat je de gouden[ENTER]bijl niet kon vinden. " -gameforge.locale.deokbae.find_deokbae_label = " Vind Deokbae de houthakker. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Vind Deokbae de houthakker. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Vind Deokbae de houthakker en troost hem. " -gameforge.locale.deokbae.kill_label = " Dood de wilde generaal. " -gameforge.locale.deokbae.kill_text_1 = " Dood de wilde generaal. " -gameforge.locale.deokbae.kill_text_2 = " Dood de wilde generaal en breng de bijl terug[ENTER]naar Deokbae de houthakker. " -gameforge.locale.deokbae.success_info_label = " Geef de gouden bijl terug aan Deokbae de[ENTER]houthakker. " -gameforge.locale.deokbae.success_info_text_1 = " Geef de gouden bijl terug aan Deokbae de[ENTER]houthakker. " -gameforge.locale.deokbae.success_info_text_2 = " Geef de gouden bijl terug aan Deokbae de[ENTER]houthakker en ontvang je beloning. " -gameforge.locale.deokbae.too_late = " Zonder zijn hulp, had ik nooit deze bijl[ENTER]gevonden. Ik dacht dat het allemaal afgelopen was[ENTER]toen ik het verloor. Maar deze held ging de[ENTER]strijd aan zonder twijfel en heeft mijn bijl[ENTER]teruggebracht! Vanaf nu zal ik dag en nacht de[ENTER]bijl bij me houden. " -gameforge.locale.deviltower_enter = " Betreden " -gameforge.locale.deviltower_man_chat = " Naar de Demon toren.... " -gameforge.locale.deviltower_man_say = " De Toren is vergeven met demonen. Alleen de[ENTER]sterkste krijgers zijn in staat om de bovenste[ENTER]verdiepingen te halen. Echter, er wordt beweerd[ENTER]dat ieder die de toren betreedt er niet levend[ENTER]vandaan komt. Wil je nog steeds de toren[ENTER]betreden? " -gameforge.locale.deviltower_man_say_you_cant = " De Toren is vergeven met demonen. Alleen de[ENTER]sterkste zijn in staat om de bovenste[ENTER]verdiepingen te halen. Echter, er wordt beweerd[ENTER]dat ieder die de toren betreedt er niet levend[ENTER]vandaan komt. Je kunt de toren niet betreden[ENTER]omdat je level 40 nog niet bereikt hebt. " -gameforge.locale.deviltower_no_enter = " Niet betreden " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Uitschakelen " -gameforge.locale.empire_names_1 = " Junjeh Koninkrijk " -gameforge.locale.empire_names_2 = " Shinsoo Koninkrijk " -gameforge.locale.empire_names_3 = " Chunjo Koninkrijk " -gameforge.locale.empire_names_4 = " Jinno Koninkrijk " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Annuleer evenement. " -gameforge.locale.event.close = " Sluit evenement. " -gameforge.locale.event.info_print = " Controleer informatie over het evenement. " -gameforge.locale.event.modify = " Verander evenement proces. " -gameforge.locale.event.on_going = " Het evenement is bezig. " -gameforge.locale.exp = " Ervaring " -gameforge.locale.exp_pct = " Ervaring percentage " -gameforge.locale.forked_condition = " We moeten de wachter van het portaal vinden[ENTER]voordat een van de andere koninkrijken dit doet.[ENTER]Laten we de spieren van ons koninkrijk spannen en[ENTER]onze macht uitbreiden! " -gameforge.locale.forked_condition2 = " Het enige wat we nu nog moeten doen is degenen[ENTER]die dit heilig land schenden uitschakelen.[ENTER]Aanvallen! " -gameforge.locale.forked_enter = " Neem deel " -gameforge.locale.forked_kill_boss = " Ik ben Thorr Sarch! Wat moet je! Ik ben niet[ENTER]dood, ik zal terugkomen! Legioenen van krijgers[ENTER]zullen me volgen![ENTER]Je hebt het gevecht op de kruispunt afgerond.[ENTER]Iedereen zal terug getransporteerd worden naar[ENTER]het dorp. " -gameforge.locale.forked_man_chat = " Doe mee met het Koninkrijkgevecht " -gameforge.locale.forked_man_say = " Een nieuw gebied is ontdekt. Het is in het midden[ENTER]van het continent. Het zou alle Koninkrijken[ENTER]verbinden. Het is vergeven met donkere monsters.[ENTER]Misschien kun je die kant op gaan en hun[ENTER]confronteren? Versla alle vijanden om weer vrede[ENTER]terug te brengen in ons Koninkrijk. " -gameforge.locale.forked_man_say_cant = " He! En nieuw gebied is ontdekt in het midden[ENTER]gebied van het continent. Het zou alle Rijken[ENTER]verbinden. Zodra het onderzoek is afgerond, mag[ENTER]je het gebied betreden. " -gameforge.locale.forked_no_enter = " Doe niet mee. " -gameforge.locale.forked_open_gate = " De deur, die tot vandaag gesloten was, is[ENTER]geopend. Laten we naar de nieuwe landen gaan! We[ENTER]gaan ze veroveren! Iedereen wordt getransporteerd[ENTER]naar het heilig land. " -gameforge.locale.forked_rule = " Regels voor het koninkrijkgevecht[ENTER]1. Iedereen die doodgaat in dit gebied wordt[ENTER]getransporteerd naar het dorp, maar de wachter[ENTER]kan ze gelijk hier terugbrengen.[ENTER]2. Als de deuren van het heilig land geopend[ENTER]zijn, wordt dit gebied afgesloten.[ENTER]3. Om naar het heilig land te kunnen gaan, moet[ENTER]de passende sleutel gevonden worden. " -gameforge.locale.forked_rule_sungzi = " Regels van het Koninkrijk gevecht:[ENTER]1. Het Koninkrijk met het laagste aantal[ENTER]overwinningen tegen een andere Koninkrijk wordt[ENTER]als eerste gelimineerd.[ENTER]2. Vijandige monsters zullen verschijnen. Het[ENTER]eerste Koninkrijk dat een bepaald aantal monsters[ENTER]slacht wint.[ENTER]3. Als de Negen Staarten daarna wordt geslacht,[ENTER]is het gevecht over.[ENTER]4. Geen Voorwerpen kunnen verkregen worden[ENTER]tijdens het gevecht.[ENTER]5. Wie drie keer doodgaat op het heilig land gaat[ENTER]terug naar het dorp en kan niet meer meedoen aan[ENTER]het Koninkrijk Gevecht. " -gameforge.locale.fortune_words_1_body = " Waarlijk! Vrouwe Fortuna glimlacht op je neer![ENTER]Voel het door je lichaam vloeien. Vandaag, heb je[ENTER]een 'Overschot aan Goed Geluk'![ENTER]Dankzij harmonische chi stromen, zal er iets[ENTER]goeds gebeuren vandaag! " -gameforge.locale.fortune_words_1_title = " Groot geluk! " -gameforge.locale.fortune_words_2_body = " Dat is goed. Hoe gaat het gezegde ook alweer...[ENTER]wie een kuil graaft voor een ander... Vandaag heb[ENTER]je 'Goed Geluk'! Met een kleine inspanning zul je[ENTER]meer ontvangen dan ooit tevoren. " -gameforge.locale.fortune_words_2_title = " Groot Geluk! " -gameforge.locale.fortune_words_3_body = " Hmm niet slecht. Vandaag heb je 'Wat goed Geluk'.[ENTER]Naja, dat betekent iets meer geluk dan normaal. " -gameforge.locale.fortune_words_3_title = " Een beetje geluk " -gameforge.locale.fortune_words_4_body = " Niets goeds, maar ook niets slechts! Je zult[ENTER]niets dan 'Normaal Geluk' hebben vandaag. " -gameforge.locale.fortune_words_4_title = " Normaal Geluk " -gameforge.locale.fortune_words_5_body = " Je hebt niet echt veel geluk. Als je vandaagt je[ENTER]net uitgooit, zul je niet veel vissen vangen,[ENTER]maar je zult ook niet verhongeren. Vandaag heb je[ENTER]'Wat Ongeluk'! Maar het is goed op voorbereid te[ENTER]zijn. Als je wilt, kan ik je een Talisman[ENTER]voorschrijven die het ergst van het ongeluk[ENTER]afwendt. Wil je een Talisman kopen? " -gameforge.locale.fortune_words_5_title = " Een beetje ongeluk " -gameforge.locale.fortune_words_6_body = " Vandaag is een slechte dag. Een dag waarin je[ENTER]niets doet zou het beste zijn. Vandaag heb je[ENTER]'Ongeluk'! Je moet oppassen voor slechte dingen[ENTER]vandaag. Als je wilt, kan ik je een Talisman[ENTER]voorschrijven die het ergste van het ongeluk af[ENTER]wendt. Wil je een Talisman kopen? " -gameforge.locale.fortune_words_6_title = " Ongeluk " -gameforge.locale.fortune_words_7_body = " Vandaag is de slechtste dag ooit voor je. Alle[ENTER]Goden op hemel en aarde hebben hun rug naar je[ENTER]toegekeerd. Niets zal werken... Als je vuut wilt[ENTER]maken, zal het regenen; als je dorstig bent, zal[ENTER]de zon op je neer branden. Je zult net zo hard[ENTER]werken als anderen, maar je zult niets krijgen.[ENTER]'Heel Veel Ongeluk'! Je zult een hoop moeten[ENTER]doorstaan. Slechts pijn en verdriet zullen je[ENTER]vinden. Deze Talisman zal je geluk verhogen en je[ENTER]dag iets beter maken. Wil je een Talisman kopen? " -gameforge.locale.fortune_words_7_title = " Heel Veel Ongeluk " -gameforge.locale.gm_skill_name_1 = " Drieweg Snede " -gameforge.locale.gm_skill_name_10 = " Zwaard Slag " -gameforge.locale.gm_skill_name_11 = " Overval " -gameforge.locale.gm_skill_name_12 = " Snelle Aanval " -gameforge.locale.gm_skill_name_13 = " Draaiend Mes " -gameforge.locale.gm_skill_name_14 = " Camouflage " -gameforge.locale.gm_skill_name_15 = " Gif Wolk " -gameforge.locale.gm_skill_name_16 = " Herhalend Schot " -gameforge.locale.gm_skill_name_17 = " Pijlen Regen " -gameforge.locale.gm_skill_name_18 = " Vuur Pijl " -gameforge.locale.gm_skill_name_19 = " Vederlicht Lopen " -gameforge.locale.gm_skill_name_2 = " Zwaard Wervel " -gameforge.locale.gm_skill_name_20 = " Gif Pijl " -gameforge.locale.gm_skill_name_21 = " Vinger Slag " -gameforge.locale.gm_skill_name_22 = " Draken Wervel " -gameforge.locale.gm_skill_name_23 = " Magisch Mes " -gameforge.locale.gm_skill_name_24 = " Angst " -gameforge.locale.gm_skill_name_25 = " Betoverd Pantser " -gameforge.locale.gm_skill_name_26 = " Opheffing " -gameforge.locale.gm_skill_name_27 = " Donker Slag " -gameforge.locale.gm_skill_name_28 = " Vlam Slag " -gameforge.locale.gm_skill_name_29 = " Geest van de Vlam " -gameforge.locale.gm_skill_name_3 = " Vechtroes " -gameforge.locale.gm_skill_name_30 = " Donkere Bescherming " -gameforge.locale.gm_skill_name_31 = " Spook Slag " -gameforge.locale.gm_skill_name_32 = " Donkere Orb " -gameforge.locale.gm_skill_name_33 = " Vliegend Talisman " -gameforge.locale.gm_skill_name_34 = " Draken schieten " -gameforge.locale.gm_skill_name_35 = " Draken Brul " -gameforge.locale.gm_skill_name_36 = " Zegening " -gameforge.locale.gm_skill_name_37 = " Spiegel " -gameforge.locale.gm_skill_name_38 = " Draken Hulp " -gameforge.locale.gm_skill_name_39 = " Bliksem Gooi " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Ontbied Bliksem " -gameforge.locale.gm_skill_name_41 = " Bliksem Klauw " -gameforge.locale.gm_skill_name_42 = " Genees " -gameforge.locale.gm_skill_name_43 = " Gezwindheid " -gameforge.locale.gm_skill_name_44 = " Aanval Omhoog " -gameforge.locale.gm_skill_name_5 = " Pletten " -gameforge.locale.gm_skill_name_6 = " Geest Slag (Z) " -gameforge.locale.gm_skill_name_7 = " Duw " -gameforge.locale.gm_skill_name_8 = " Stomp " -gameforge.locale.gm_skill_name_9 = " Sterk Lichaam " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Yang val percentage " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Annuleren " -gameforge.locale.guild.cannot_create_guild_disband_delay = " De Gilde is al opgeheven! Je moet een week[ENTER]wachten totdat je een nieuwe mag starten. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Als je de Gilde verlaat, kun je pas na 3 dagen[ENTER]bij een nieuwe aansluiten. " -gameforge.locale.guild.create = " Sticht gilde " -gameforge.locale.guild.create_confirm = " Je moet minimaal level 40 zijn als je een gilde[ENTER]wilt stichten. Je hebt ook 200.000 Yang nodig.[ENTER]Wil je een gilde stichten? " -gameforge.locale.guild.create_confirm_for_china = " Ben je gekomen om een Gilde te stichten?[ENTER]We accepteren nieuwe Gildes wanneer de stichter[ENTER]tenminste level 40 is en een Voorzienigheids[ENTER]Boeek heeft. Verder is er 200.000 Yang nodig.[ENTER]Wil je een Gilde stichten? " -gameforge.locale.guild.create_not_enough_money = " Je hebt niet genoeg Yang! " -gameforge.locale.guild.disband = " Gilde opheffen. " -gameforge.locale.guild.disband_confirm = " Wat?[DELAY value;150] [/DELAY][ENTER][ENTER]Ik heb heel veel moeite gestoken in het creren[ENTER]van je Gilde, en nu wil je het opheffen? Alle[ENTER]ervaringen en herinneringen van je vrienden[ENTER]zullen verloren zijn![ENTER][ENTER]Wil je echt de Gilde opheffen? " -gameforge.locale.guild.disband_msg = " Ok dan.[ENTER][ENTER]Ik zal de Gilde opheffen die jij aanvoert. " -gameforge.locale.guild.guild_master_greet = " Lang niet gezien. Hoe gaat het met de Gilde? " -gameforge.locale.guild.guild_member_greet = " Vind je de Gilde niet leuk? " -gameforge.locale.guild.no = " Nee " -gameforge.locale.guild.noguild_greet = " Wat is er aan de hand? " -gameforge.locale.guild.not_enough_leadership = " Je level is te laag om een Gilde aan te voeren. " -gameforge.locale.guild.no_guild_create_item = " Als je een Gilde wilt stichten, heb je een[ENTER]Voorzienigheids Boek nodig. " -gameforge.locale.guild.war_bet_already = " Volgens mijn lijst heb je al een weddenschaps[ENTER]briefje gekocht voor deze Gilde Oorlog. Je kunt[ENTER]slechts n briefje per oorlog kopen. " -gameforge.locale.guild.war_bet_assume1 = " Het blijkt de Gilde " -gameforge.locale.guild.war_bet_assume2 = " zal winnen tegen de Gilde met " -gameforge.locale.guild.war_bet_assume3 = " punten verschil.[ENTER][ENTER]Op welke Gilde wil je wedden? " -gameforge.locale.guild.war_bet_done = " Alles is gereed. Als je de juiste keuze hebt[ENTER]gemaakt, zul je betaald worden wanneer de Gilde[ENTER]Oorlog over is.[ENTER]Veel succes! " -gameforge.locale.guild.war_bet_info = " Koop een weddenschap briefje voor je Koninkrijk.[ENTER][ENTER]1. Bij elke Gilde Oorlog, is er een aankondiging[ENTER]over de mogelijke voorspelling van hoe hoog de[ENTER]winnende Gilde zal winnen[ENTER]2. Als je een weddenschap briefje hebt gekocht,[ENTER]kun je wedden of dat de Gilde die je denkt gaat[ENTER]winnen het beoogde verschil gaat halen of niet.[ENTER][ENTER]3. De mogelijkheden om een weddenschap te kiezen[ENTER]hangt van het wedkantoor af. Wanneer de oorlog[ENTER]over is, zul je genformeerd worden of dat je[ENTER]gewonnen hebt of niet.[ENTER][ENTER]*10% van de winst word aan het Koninkrijk betaald. " -gameforge.locale.guild.war_bet_list_button = " De Gilde Oorlog weddenschap " -gameforge.locale.guild.war_bet_list_choose = " Voor welke Gilde Oorlog wil je een weddenschaps[ENTER]briefje voor kopen? " -gameforge.locale.guild.war_bet_list_none = " Er is geen Gilde Oorlog op dit moment waar je op[ENTER]kunt wedden. " -gameforge.locale.guild.war_bet_no_money = " Je hebt niet genoeg Yang! " -gameforge.locale.guild.war_bet_price = " Hmmm... ok dan! Wat is je keuze? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Wil je deelnemen aan het gevecht tegen een Gilde? " -gameforge.locale.guild.war_join_request = " Vraag toestemming om mee te doen. " -gameforge.locale.guild.war_list_button = " Kijk op de lijst van Gilde Oorlogen " -gameforge.locale.guild.war_list_choose = " De volgende Gilde Oorlogen zijn nu aan de gang:[ENTER]Als je wilt kijken, kies dan n van de twee[ENTER]Gildes. " -gameforge.locale.guild.war_list_none = " Er is geen Gilde Oorlog aan de gang. " -gameforge.locale.guild.war_over = " De gevechten zijn al over. " -gameforge.locale.guild.withdraw = " Verlaat de Gilde. " -gameforge.locale.guild.withdraw_confirm = " Wil je de Gilde verlaten waar je toe behoort? Ik[ENTER]neem aan dat je niet veel vrienden hebt gemaakt.[ENTER]Aan jou de keuze.[ENTER][ENTER]Wil je echt de Gilde verlaten? " -gameforge.locale.guild.withdraw_msg = " Ok dan.[ENTER][ENTER]Ik zal je verwijderen van de Gilde. " -gameforge.locale.guild.yes = " Ja " -gameforge.locale.guild_around_rank_msg = " Gilden zoals de jouwe hebben de volgende gevechts[ENTER]resultaten:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Gilde naam |Punten |Gewonnen[ENTER]|Gelijkstand |Verloren " -gameforge.locale.guild_top_rank_msg = " De gevechts resultaten van rank 1 tot rank 10[ENTER]zijn:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " Je Gilde rank is " -gameforge.locale.guild_your_rank2 = " , en het tabel resultaat is " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Niks (sluit scherm) " -gameforge.locale.horse_menu.feed = " Voer " -gameforge.locale.horse_menu.menu = " Wat wil je met mijn paard doen? " -gameforge.locale.horse_menu.revive = " Tot leven wekken. " -gameforge.locale.horse_menu.ride = " Bestijg " -gameforge.locale.horse_menu.show_state = " Bekijk uithoudingsvermogen. " -gameforge.locale.horse_menu.unsummon = " Breng terug " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Breng het medicijn naar Yu-Rang. " -gameforge.locale.huanso.deliver_text_1 = " Breng het medicijn naar Yu-Rang's moeder. " -gameforge.locale.huanso.deliver_text_2 = " Breng het medicijn naar Yu-Rang's moeder en praat[ENTER]met Huahn-So. " -gameforge.locale.huanso.failure_label = " Terug naar Huahn-So " -gameforge.locale.huanso.failure_text_1 = " Keer terug naar de jonge handelaar Huahn-So. " -gameforge.locale.huanso.failure_text_2 = " Vertel de jonge handelaar Huahn-So dat je het[ENTER]medicijn niet hebt kunnen maken. " -gameforge.locale.huanso.find_label = " Ga naar Baek-Go. " -gameforge.locale.huanso.find_text_1 = " Ga naar Baek-Go en vraag hem om het medicijn. " -gameforge.locale.huanso.find_text_2 = " Zoek Baek-Go, maak het medicijn voor Yu-Rang's[ENTER]moeder en breng het naar Yu-Rang. " -gameforge.locale.huanso.kill_label = " Ingredinten van het medicijn " -gameforge.locale.huanso.kill_text_1 = " Vind de ingredinten voor Yu-Rang's medicijn. " -gameforge.locale.huanso.kill_text_2 = " Vind een schorpioenenstaart in de Seungryong[ENTER]Vallei door schorpioenen te doden en geef hem aan[ENTER]Baek-Go. " -gameforge.locale.huanso.make_label = " Breng de ingredinten naar Baek-Go. " -gameforge.locale.huanso.make_text_1 = " Breng de ingredinten voor het medicijn naar[ENTER]Baek-Go. " -gameforge.locale.huanso.make_text_2 = " Keer terug naar Baek-Go, geef hem de Schorpioenen[ENTER]staat en maak het medicijn voor Yu-Rang. " -gameforge.locale.huanso.order_label = " Zoek Huahn-So . " -gameforge.locale.huanso.order_text_1 = " Zoek Huahn-So . " -gameforge.locale.huanso.order_text_2 = " Ga naar Huahn-So en luister naar zijn verhaal. " -gameforge.locale.huanso.success_label = " Terug naar Huahn-So " -gameforge.locale.huanso.success_text_1 = " Rapporteer je succes aan Huahn-So. " -gameforge.locale.huanso.success_text_2 = " Rapporteer je succes aan Huahn-So en ontvang je[ENTER]beloning. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Voorwerp val percentage " -gameforge.locale.level = " Level " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " Door de level up " -gameforge.locale.levelup.choice1 = " Dit is de hulp voor level opdrachten. " -gameforge.locale.levelup.choice2 = " Je kunt n van de twee monsters kiezen en het[ENTER]doden. " -gameforge.locale.levelup.kill_count = " Aantal gewonnen " -gameforge.locale.levelup.lets_go = " Ok! Doen we! " -gameforge.locale.levelup.levelup_quest_fail = " Level opdracht mislukt. " -gameforge.locale.levelup.prev_quest1 = " Dit is informati over de level opdracht die tot[ENTER]voor kort liep.[ENTER][ENTER]Huidig moeten er " -gameforge.locale.levelup.prev_quest2 = " meer gedood worden om de level opdracht te halen. " -gameforge.locale.levelup.prev_quest_go = " Doorgaan " -gameforge.locale.levelup.prev_quest_info = " Informatie over level opdracht weer bekijken. " -gameforge.locale.levelup.random_item = " Willekeurige Voorwerp " -gameforge.locale.levelup.receive_direct = " een beloning voor de level opdracht is gegeven. " -gameforge.locale.levelup.remain_count = " Overige - Aantal " -gameforge.locale.levelup.slayed_them = " Gedood " -gameforge.locale.levelup.slay_target_count = " Aantal doelwitten " -gameforge.locale.levelup.slay_target_is = " Versla het doelwit " -gameforge.locale.levelup.slay_them1 = " Gedood " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Hoe maak ik Rijst knoedels? " -gameforge.locale.make_wonso.how_make_detail = " Wanneer je op monsters jaagt, kun je alle soorten[ENTER]ingredinten vinden voor Wonso rijstkoeken: bonen[ENTER]pasta, suiker pasta en zoete rijst. Als je mij 1[ENTER]van deze pasta's brengt, samen met een portie[ENTER]zoete rijst, kan ik een rijst knoedel voor je[ENTER]maken. Het word gezegd dat rijst knoedels een[ENTER]speciaal effect veroorzaken als ze gegeten[ENTER]worden... " -gameforge.locale.make_wonso.make_msg1 = " Heb je de nodige ingredinten? Mooi. Ik neem de[ENTER]bonen pasta en de zoete rijst en maak een Bonen[ENTER]taart voor je! Eet smakelijk. " -gameforge.locale.make_wonso.make_msg2 = " Heb je de nodige ingredinten? Mooi. Ik neem de[ENTER]suiker pasta en de zoete rijst en maak een Suiker[ENTER]taart voor je! Eet smakelijk. " -gameforge.locale.make_wonso.make_msg3 = " Heb je de nodige ingredinten? Mooi. Ik neem de[ENTER]fruit pasta en de zoete rijst en maak een Fruit[ENTER]taart voor je! Eet smakelijk. " -gameforge.locale.make_wonso.want_wonso1 = " Maak Bonen taart " -gameforge.locale.make_wonso.want_wonso2 = " Maak Suiker taart " -gameforge.locale.make_wonso.want_wonso3 = " Maak Fruit taart " -gameforge.locale.man_postfix = " Meneer " -gameforge.locale.map_name_1 = " Berg Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Yongbi woestijn " -gameforge.locale.map_name_4 = " Vallei van Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Uitdaging in de Apen Kerker " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " Het is niet de juiste tijd om binnen te gaan. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Je bent vervloekt met de vloek van de aap. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Vloek van de Apen " -gameforge.locale.monkey_dungeon.enter = " Betreden " -gameforge.locale.monkey_dungeon.low_entrance = " Ingang van de makkelijke Apen Kerker " -gameforge.locale.monkey_dungeon.middle_entrance = " Ingang van de moelijke Apen Kerker " -gameforge.locale.monkey_dungeon.notice = " 1. Wanneer je de Apen Kerker binnen gaat, moet je[ENTER]de hoofdaap binnen 20 minuten doodmaken.[ENTER]2. Je mag geen geschriften gebruiken om terug te[ENTER]keren naar een stad of een andere plek.[ENTER]Vele die deze regels niet hebben gevolgd zijn in[ENTER]een aap veranderd, dus pas op jezelf. " -gameforge.locale.monkey_dungeon.no_enter = " Niet betreden " -gameforge.locale.monkey_dungeon.quest_rest_time = " Overgebleven tijd " -gameforge.locale.monkey_dungeon.quest_title = " Apen Kerker " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Hehe, iedereen zal doodgaan! " -gameforge.locale.monster_chat_1001_2 = " Stukjes, stukjes, stukjes, stukjes! " -gameforge.locale.monster_chat_1001_3 = " Hehehehe " -gameforge.locale.monster_chat_1001_4 = " Je bloed zal de grond verdrinken. Sterf! " -gameforge.locale.monster_chat_1001_5 = " hehehe " -gameforge.locale.monster_chat_1001_6 = " Je kunt je angst voor me verbergen! " -gameforge.locale.monster_chat_1002_1 = " Dood! De dood aan alle mensen... " -gameforge.locale.monster_chat_1002_2 = " Armzalige wormen! " -gameforge.locale.monster_chat_1002_3 = " Langzaamaan maak je me woedend " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Je bloed zal vloeien, mens. " -gameforge.locale.monster_chat_1003_1 = " Dood en verderf! " -gameforge.locale.monster_chat_1003_2 = " Heb je wel eens de wonden gezien, die een speer maken kan? " -gameforge.locale.monster_chat_1003_3 = " Ja loop maar rustig weg! we zullen zien, hoe ver je komt.. " -gameforge.locale.monster_chat_1003_4 = " Je trillende handen alleen zijn de ontmoeting waard.. " -gameforge.locale.monster_chat_1003_5 = " Je provoceert me! " -gameforge.locale.monster_chat_1003_6 = " Je zult sterrrrrrrrrrven! " -gameforge.locale.monster_chat_1004_1 = " Dood! Dood! Dood! " -gameforge.locale.monster_chat_1004_2 = " Leuke proefjes zijn binnen gekomen. " -gameforge.locale.monster_chat_1004_3 = " Vandaag is een leuke dag! " -gameforge.locale.monster_chat_1004_4 = " Nog niet! Ga nog niet dood! Hehehe. " -gameforge.locale.monster_chat_1004_5 = " Wat is er? Je handen trillen! " -gameforge.locale.monster_chat_1004_6 = " Heel moedig van je om ons te bezoeken. Wees niet bang! " -gameforge.locale.monster_chat_1035_1 = " Ik zal mijn wraak krijgen voordat ik sterf. " -gameforge.locale.monster_chat_1035_2 = " Ja... langzaam aan... " -gameforge.locale.monster_chat_1035_3 = " Je bent onze vreugde. " -gameforge.locale.monster_chat_1035_4 = " Je lichaam trilt met angst. (gelach) " -gameforge.locale.monster_chat_1035_5 = " Bang, huh? (gelach) " -gameforge.locale.monster_chat_1035_6 = " Wat is er? Het lijkt erop dat een paar handen heel snel op de grond zullen vallen. Is dit het einde al? " -gameforge.locale.monster_chat_1036_1 = " Met wie ga je naar de hel? " -gameforge.locale.monster_chat_1036_2 = " Honden! Ik zal je gek maken! " -gameforge.locale.monster_chat_1036_3 = " (gelach) " -gameforge.locale.monster_chat_1036_4 = " Smeek voor je leven door je ziel te verkopen. " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Je visie is vertroebeld; je kan links van rechts niet onderscheiden (gelach). " -gameforge.locale.monster_chat_1037_1 = " Waarom loop je niet eeuwig zo rond? " -gameforge.locale.monster_chat_1037_2 = " Wat is er? Hou je niet van de duisternis? " -gameforge.locale.monster_chat_1037_3 = " Welkom in hel (gelach). " -gameforge.locale.monster_chat_1037_4 = " Tuurlijk! Blijf maar schreeuwen! " -gameforge.locale.monster_chat_1037_5 = " (gelach) Je kunt me zo niet doden! " -gameforge.locale.monster_chat_1037_6 = " Jaaaaaaaaa, dat is beter! " -gameforge.locale.monster_chat_1038_1 = " Dit is hel. " -gameforge.locale.monster_chat_1038_2 = " Welkom in hel. " -gameforge.locale.monster_chat_1038_3 = " Sterf alsjeblieft langzaam.... " -gameforge.locale.monster_chat_1038_4 = " Het heeft geen nut om me aan te vallen! (gelach) " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " Het is niet goed om snel te sterven - we willen plezier met je maken eerst.... " -gameforge.locale.monster_chat_1039_1 = " Totdat iemand anders langskomt... " -gameforge.locale.monster_chat_1039_2 = " Dacht je echt dat je kon ontsnappen? " -gameforge.locale.monster_chat_1039_3 = " Alles hier maakt mensen bang; heel, heel, heel bang... " -gameforge.locale.monster_chat_1039_4 = " Welkom in ons huis (gelach). " -gameforge.locale.monster_chat_1039_5 = " Zie je? Je hebt gemist..... " -gameforge.locale.monster_chat_1039_6 = " Hmmm, zo vers.... " -gameforge.locale.monster_chat_1040_1 = " We zien al je bewegingen. " -gameforge.locale.monster_chat_1040_2 = " Doe het rustig aan. " -gameforge.locale.monster_chat_1040_3 = " Als je iemand aanraakt, ben je dood. (gelach) " -gameforge.locale.monster_chat_1040_4 = " Hoor je mijn bel luiden? Het is het laatste ding dat je zult horen! " -gameforge.locale.monster_chat_1040_5 = " Als de wond niet stopt met bloeden, zou het wel eens heel gevaarlijk voor je kunnen worden.... " -gameforge.locale.monster_chat_1040_6 = " Ja! Vecht, vecht! (gelach) " -gameforge.locale.monster_chat_1041_1 = " (gelach) (gelach) (gelach) " -gameforge.locale.monster_chat_1041_2 = " De nieuwe lijken zijn er. " -gameforge.locale.monster_chat_1041_3 = " Ja, het is tijd om nieuwe lichamen te halen. " -gameforge.locale.monster_chat_1041_4 = " We herrijzen. We kunnen niet dood! " -gameforge.locale.monster_chat_1041_5 = " Geen zin om ons aan te vallen! (gelach) " -gameforge.locale.monster_chat_1041_6 = " Wat zal je krijgen: vermoeidheid of de dood? " -gameforge.locale.monster_chat_1091_1 = " Wie kan beter vliegen en aanvallen dan ik? " -gameforge.locale.monster_chat_1091_2 = " Je kunt net als mij worden. " -gameforge.locale.monster_chat_1091_3 = " Wil je niet zoals mij zijn? " -gameforge.locale.monster_chat_1091_4 = " Je lichaam en ziel zijn de mijne! (gelach) " -gameforge.locale.monster_chat_1091_5 = " Vermoeid? Je benen trillen... " -gameforge.locale.monster_chat_1091_6 = " Hoe lang kun je zo door gaan? (gelach) " -gameforge.locale.monster_chat_1093_1 = " Wie had er kunnen verwachten dat er iets ergers is dan de dood? " -gameforge.locale.monster_chat_1093_2 = " Welkom, doodzoeker " -gameforge.locale.monster_chat_1093_3 = " Wees mijn prooi! " -gameforge.locale.monster_chat_1093_4 = " Ik zal smullen van je lichaam en ziel! " -gameforge.locale.monster_chat_1093_5 = " Hoe lang kun je het weerstaan? Huh? " -gameforge.locale.monster_chat_1093_6 = " De dood staat achter je. (gelach) " -gameforge.locale.monster_chat_11000_1 = " Ieder die bezorgd is om hun ontwikkeling moet luisteren! " -gameforge.locale.monster_chat_11000_10 = " Als je de kracht van natuur en bliksem wilt controleren, kies dan de traning in helende krachten! " -gameforge.locale.monster_chat_11000_11 = " Elke krijger is anders in zijn eigen manier van vechten! Focus op het versterken van je lichaam! " -gameforge.locale.monster_chat_11000_12 = " De kracht van de Sura is magie. Werk aan je intelligentie, snelheid en lichaams kracht! " -gameforge.locale.monster_chat_11000_13 = " Gebruik de vaardigheden van de ninja! Focuse op snelheid en lichaams kracht! " -gameforge.locale.monster_chat_11000_14 = " Sjamanen gebruiken regeneratie, ondersteunings- en gevechtsspreuken. Je moet zo intelligent mogelijk worden! " -gameforge.locale.monster_chat_11000_15 = " Vergeet je leerlingschap niet! " -gameforge.locale.monster_chat_11000_16 = " Wordt een leerling als je je vaardigheden wilt trainen! " -gameforge.locale.monster_chat_11000_17 = " Vaardigheden? Je kunt tot de rank van Meester stijgen, willekeurig verspreid tussen levels 17 en 23. " -gameforge.locale.monster_chat_11000_18 = " Wil je een Grootmeester worden? Dan heb je een extra vaardighedenboek nodig! " -gameforge.locale.monster_chat_11000_19 = " Als je een vaardighedenboek leest, zal het verdwijnen! " -gameforge.locale.monster_chat_11000_2 = " Iedereen die nog niet level 5 is, luister naar me! " -gameforge.locale.monster_chat_11000_20 = " Wil je echt opnieuw het vaardighedenboek lezen? Daarvoor moet je een dag wachten. " -gameforge.locale.monster_chat_11000_21 = " Verhoog je intelligentie om je Sura vaardigheden te verbeteren! " -gameforge.locale.monster_chat_11000_22 = " Ervaar de grote krachten van de Sura in gevecht! " -gameforge.locale.monster_chat_11000_23 = " Weet je waar de tempel van de mysterieuze sekte is? In het midden van de Seungryong vallei! " -gameforge.locale.monster_chat_11000_24 = " De spin grotten zijn weer verschenen! Ze zijn in de Yongbi woestijn! " -gameforge.locale.monster_chat_11000_25 = " Rond de missie af en gebruik de beloning voor verbetering. " -gameforge.locale.monster_chat_11000_26 = " Vissen? Klinkt goed! Heb je al een Hengel en wat Aas van de visser? " -gameforge.locale.monster_chat_11000_27 = " Zoek je iets sterkers om op te jagen? Zoek een portaal! Ga naar een jachtgebied geschikt voor jouw level! " -gameforge.locale.monster_chat_11000_28 = " Pas op voor vijanden uit andere Keizerrijken. Je weet maar nooit wanneer ze een mes in je rug steken. " -gameforge.locale.monster_chat_11000_29 = " Wil je je vaardigheden terugzetten? Ga dan naar het Oud Vrouwtje. Breng wel genoeg Yang mee! " -gameforge.locale.monster_chat_11000_3 = " Ga naar de leraar zwaardvechten als je te boek wilt staan als een groot offensief krijger! " -gameforge.locale.monster_chat_11000_30 = " Ga voor de perfecte meester rank! Dit is de enige manier om een echte held te worden! " -gameforge.locale.monster_chat_11000_31 = " Als je naar een andere gevechtsgebied of stad, vind dan oude mensen op het continent. " -gameforge.locale.monster_chat_11000_4 = " Als je bekwaam wilt zijn in de vaardigheden van de Krijger, ga dan naar de leraar in de oorlogskunst. " -gameforge.locale.monster_chat_11000_5 = " Als je een Sura wilt worden die een meester met magische zwaarden is, kies dan training wapenkunst! " -gameforge.locale.monster_chat_11000_6 = " Als je een Sura wilt worden die magische zwaarden meester is, kies dan magische - wapentraining! " -gameforge.locale.monster_chat_11000_7 = " De training boogschieten is gereserveerd voor ninja's die level 5 bereikt hebben. " -gameforge.locale.monster_chat_11000_8 = " Kies voor de training zwaardvechten als je de geheime ranglijst der ninja's wilt beklimmen. " -gameforge.locale.monster_chat_11000_9 = " Als je gevechten wilt controleren als een krijger van de Draken God, kies dan voor de training drakenkracht. " -gameforge.locale.monster_chat_11002_1 = " Luister, ieder die zorgen maakt over zijn gezondheid! " -gameforge.locale.monster_chat_11002_10 = " Als je de kracht van natuur en bliksem wilt controleren, kies dan de traning in helende krachten! " -gameforge.locale.monster_chat_11002_11 = " Elke krijger heeft een andere manier van vechten. Versterk je lichaam! " -gameforge.locale.monster_chat_11002_12 = " De kracht van de Sura is magie. Werk aan je intelligentie, snelheid, en lichaamskracht. " -gameforge.locale.monster_chat_11002_13 = " Zet je Ninja vaardigheden een tandje hoger! Concentreer op snelheid en lichaamskracht! " -gameforge.locale.monster_chat_11002_14 = " Sjamanen gebruiken regeneratie, ondersteunings- en gevechtsspreuken. Je moet zo intelligent mogelijk worden! " -gameforge.locale.monster_chat_11002_15 = " Vergeet de training niet! " -gameforge.locale.monster_chat_11002_16 = " Word een leerling als je je vaardigheden wilt trainen! " -gameforge.locale.monster_chat_11002_17 = " Vaardigheden? Je kunt tot de rank van Meester stijgen, willekeurig verspreid tussen levels 17 en 23. " -gameforge.locale.monster_chat_11002_18 = " Wil je een Grootmeester worden? Dan heb je een extra vaardighedenboek nodig! " -gameforge.locale.monster_chat_11002_19 = " Als je een vaardighedenboek leest, zal het verdwijnen! " -gameforge.locale.monster_chat_11002_2 = " Iedereen die nog niet level 5 is, luister naar me! " -gameforge.locale.monster_chat_11002_20 = " Wil je echt opnieuw het vaardighedenboek lezen? Daarvoor moet je een dag wachten. " -gameforge.locale.monster_chat_11002_21 = " Verhoog je intelligentie om je Sura vaardigheden te verbeteren! " -gameforge.locale.monster_chat_11002_22 = " Ervaar de grote krachten van de Sura in gevecht! " -gameforge.locale.monster_chat_11002_23 = " Weet je waar de tempel van de mysterieuze sekte is? In het midden van de Seungryong vallei! " -gameforge.locale.monster_chat_11002_24 = " De spin grotten zijn weer verschenen! Ze zijn in de Yongbi woestijn! " -gameforge.locale.monster_chat_11002_25 = " Rond de missie af en gebruik de beloning voor verbetering. " -gameforge.locale.monster_chat_11002_26 = " Vissen? Klinkt goed! Heb je al een Hengel en wat Aas van de visser? " -gameforge.locale.monster_chat_11002_27 = " Zoek je iets sterkers om op te jagen? Zoek een portaal! Ga naar een jachtgebied geschikt voor jouw level! " -gameforge.locale.monster_chat_11002_28 = " Pas op voor vijanden uit andere Keizerrijken. Je weet maar nooit wanneer ze een mes in je rug steken. " -gameforge.locale.monster_chat_11002_29 = " Wil je je vaardigheden terugzetten? Ga dan naar het Oud Vrouwtje. Breng wel genoeg Yang mee! " -gameforge.locale.monster_chat_11002_3 = " Ga naar de leraar zwaardvechten als je te boek wilt staan als een groot offensief krijger! " -gameforge.locale.monster_chat_11002_30 = " Ga voor de perfecte meester rank! Dit is de enige manier om een echte held te worden! " -gameforge.locale.monster_chat_11002_31 = " Als je naar een andere gevechtsgebied of stad, vind dan oude mensen op het continent. " -gameforge.locale.monster_chat_11002_4 = " Als je bekwaam wilt zijn in de vaardigheden van de Krijger, ga dan naar de leraar in de oorlogskunst. " -gameforge.locale.monster_chat_11002_5 = " Als je een Sura wilt worden die een meester met magische zwaarden is, kies dan training wapenkunst! " -gameforge.locale.monster_chat_11002_6 = " Als je een Sura wilt worden die magische zwaarden meester is, kies dan magische - wapentraining! " -gameforge.locale.monster_chat_11002_7 = " De training boogschieten is gereserveerd voor ninja's die level 5 bereikt hebben. " -gameforge.locale.monster_chat_11002_8 = " Kies voor de training zwaardvechten als je de geheime ranglijst der ninja's wilt beklimmen. " -gameforge.locale.monster_chat_11002_9 = " Als je gevechten wilt controleren als een krijger van de Draken God, kies dan voor de training drakenkracht. " -gameforge.locale.monster_chat_11004_1 = " Luister ieder, die bezorgd is over zijn gezondheid! " -gameforge.locale.monster_chat_11004_10 = " Als je de kracht van natuur en bliksem wilt controleren, kies dan de traning in helende krachten! " -gameforge.locale.monster_chat_11004_11 = " Elke krijger heeft een andere manier van vechten. Versterk je lichaam! " -gameforge.locale.monster_chat_11004_12 = " De kracht van de Sura is magie. Werk aan je intelligentie, snelheid, en lichaamskracht. " -gameforge.locale.monster_chat_11004_13 = " Zet de Ninja vaardigheden een tandje hoger! Concentreer op intelligentie en lichaamskracht! " -gameforge.locale.monster_chat_11004_14 = " Sjamanen gebruiken regeneratie, ondersteunings- en gevechtsspreuken. Je moet zo intelligent mogelijk worden! " -gameforge.locale.monster_chat_11004_15 = " Vergeet de training niet! " -gameforge.locale.monster_chat_11004_16 = " Word een leerling als je je vaardigheden wilt trainen! " -gameforge.locale.monster_chat_11004_17 = " Vaardigheden? Je kunt tot de rank van Meester stijgen, willekeurig verspreid tussen levels 17 en 23. " -gameforge.locale.monster_chat_11004_18 = " Wil je een Grootmeester worden? Dan heb je een extra vaardighedenboek nodig! " -gameforge.locale.monster_chat_11004_19 = " Als je een vaardighedenboek leest, zal het verdwijnen! " -gameforge.locale.monster_chat_11004_2 = " Iedereen die nog niet level 5 is, luister naar me! " -gameforge.locale.monster_chat_11004_20 = " Wil je echt opnieuw de vaardighedenboek lezen? Dan zal je een dag moeten wachten. " -gameforge.locale.monster_chat_11004_21 = " Verhoog je intelligentie om je Sura vaardigheden te verbeteren! " -gameforge.locale.monster_chat_11004_22 = " Ervaar de grote krachten van de Sura in gevecht! " -gameforge.locale.monster_chat_11004_23 = " Weet je waar de tempel van de mysterieuze sekte is? In het midden van de Seungryong vallei! " -gameforge.locale.monster_chat_11004_24 = " De spin grotten zijn weer verschenen! Ze zijn in de Yongbi woestijn! " -gameforge.locale.monster_chat_11004_25 = " Rond de missie af en gebruik de beloning voor verbetering. " -gameforge.locale.monster_chat_11004_26 = " Vissen? Klinkt goed! Heb je al een Hengel en wat Aas van de visser? " -gameforge.locale.monster_chat_11004_27 = " Zoek je iets sterkers om op te jagen? Zoek een portaal! Ga naar een jachtgebied geschikt voor jouw level! " -gameforge.locale.monster_chat_11004_28 = " Pas op voor vijanden uit andere Keizerrijken. Je weet maar nooit wanneer ze een mes in je rug steken. " -gameforge.locale.monster_chat_11004_29 = " Wil je je vaardigheden terugzetten? Ga dan naar het Oud Vrouwtje. Breng wel genoeg Yang mee! " -gameforge.locale.monster_chat_11004_3 = " Ga naar de leraar zwaardvechten als je te boek wilt staan als een groot offensief krijger! " -gameforge.locale.monster_chat_11004_30 = " Ga voor de perfecte meester rank! Dit is de enige manier om een echte held te worden! " -gameforge.locale.monster_chat_11004_31 = " Als je naar een andere gevechtsgebied of stad, vind dan oude mensen op het continent. " -gameforge.locale.monster_chat_11004_4 = " Als je bekwaam wilt zijn in de vaardigheden van de Krijger, ga dan naar de leraar in de oorlogskunst. " -gameforge.locale.monster_chat_11004_5 = " Als je een Sura wilt worden die een meester met magische zwaarden is, kies dan training wapenkunst! " -gameforge.locale.monster_chat_11004_6 = " Als je een Sura wilt worden die magische zwaarden meester is, kies dan magische - wapentraining! " -gameforge.locale.monster_chat_11004_7 = " De training boogschieten is gereserveerd voor ninja's die level 5 bereikt hebben. " -gameforge.locale.monster_chat_11004_8 = " Kies voor de training zwaardvechten als je de geheime ranglijst der ninja's wilt beklimmen. " -gameforge.locale.monster_chat_11004_9 = " Als je gevechten wilt controleren als een krijger van de Draken God, kies dan voor de training drakenkracht. " -gameforge.locale.monster_chat_1105_1 = " Bevroren staat is de beste staat. " -gameforge.locale.monster_chat_1105_2 = " Berg Sohan is het einde! " -gameforge.locale.monster_chat_1105_3 = " Mooi weertje vandaag. " -gameforge.locale.monster_chat_1105_4 = " Je zult precies zoals mij zijn. " -gameforge.locale.monster_chat_1105_5 = " Je kunt voor eeuwig leven, althans totdat het ijs smelt. " -gameforge.locale.monster_chat_1105_6 = " Hoe denk je dat het voelt, als je langzaam in een stuk ijs veranderd? " -gameforge.locale.monster_chat_1106_1 = " Mensen...hier? " -gameforge.locale.monster_chat_1106_2 = " Slaperig.. maar wakker genoeg voor jou... " -gameforge.locale.monster_chat_1106_3 = " Is hier iemand, op mijn heuvel? " -gameforge.locale.monster_chat_1106_4 = " Je hoort hier niet! " -gameforge.locale.monster_chat_1106_5 = " Je kunt maar beter weggaan! " -gameforge.locale.monster_chat_1106_6 = " Vreemdeling...zo eenzaam? " -gameforge.locale.monster_chat_1191_1 = " Laten we eens kijken of er knappe mannen voorbij komen. " -gameforge.locale.monster_chat_1191_2 = " Zo koud en eenzaam. Waar is mijn toekomstige man? " -gameforge.locale.monster_chat_1191_3 = " Zal ik op hen werken? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Er mist iets. Ik ben niet geamuseerd. " -gameforge.locale.monster_chat_1191_6 = " Ik zal de laatste pijn die ooit zal voelen eindigen! " -gameforge.locale.monster_chat_1301_1 = " Een langnek! " -gameforge.locale.monster_chat_1301_2 = " Je bleke huid zal nog bleker worden in een minuut. " -gameforge.locale.monster_chat_1301_3 = " Je daagt me uit? Prima! " -gameforge.locale.monster_chat_1301_4 = " Je hebt me aangevallen! Pweck! Je mag niet overleven! " -gameforge.locale.monster_chat_1301_5 = " Zwak mens! " -gameforge.locale.monster_chat_1301_6 = " Laten we eens zien hoeveel je kan hebben! " -gameforge.locale.monster_chat_1302_1 = " Wegrennen? Denk er niet eens aan. " -gameforge.locale.monster_chat_1302_2 = " Kom... Kom maar dichterbij...Pwiehk! " -gameforge.locale.monster_chat_1302_3 = " De zwaard in mijn hand trilt. Pwiehk! " -gameforge.locale.monster_chat_1302_4 = " Je zult deze ontmoeting niet overleven! " -gameforge.locale.monster_chat_1302_5 = " Hier komt mijn zwaard! " -gameforge.locale.monster_chat_1302_6 = " Pijnlijk, is het niet? (gelach) " -gameforge.locale.monster_chat_1303_1 = " Zelfs gras waar je per ongeluk op stapt kan je doden. " -gameforge.locale.monster_chat_1303_2 = " Wees voorzichtig met het gras. " -gameforge.locale.monster_chat_1303_3 = " Goed. Kom bij me. (gelach) " -gameforge.locale.monster_chat_1303_4 = " Je durft het om zo dicht bij me te komen? Dan zul je leven met de gevolgen ervan! " -gameforge.locale.monster_chat_1303_5 = " Ga dood! Ga dood! " -gameforge.locale.monster_chat_1303_6 = " Heb je al spijt dat je bent gekomen? " -gameforge.locale.monster_chat_1305_1 = " Wie zal me verslaan? " -gameforge.locale.monster_chat_1305_2 = " Jij? Wil jij vechten? " -gameforge.locale.monster_chat_1305_3 = " Kom maar hier als je wilt! " -gameforge.locale.monster_chat_1305_4 = " Je denkt er niet over om weg te rennen, wel? " -gameforge.locale.monster_chat_1305_5 = " Je hebt onderschat hoe mijn zwaard bewegen kan. " -gameforge.locale.monster_chat_1305_6 = " Bang? (gelach) " -gameforge.locale.monster_chat_1901_1 = " Ik denk dat je aan mijn handen sterven zal. " -gameforge.locale.monster_chat_1901_2 = " Oh, ik vind je leuk.... " -gameforge.locale.monster_chat_1901_3 = " Wat denk je ervan? Mijn lieve afleiding... " -gameforge.locale.monster_chat_1901_4 = " Zeg! Ik kan je niet helpen als je wegrent als een lafaard! " -gameforge.locale.monster_chat_1901_5 = " Ben je al onder mijn betovering? Hmmm? " -gameforge.locale.monster_chat_1901_6 = " Wil je niet een klein beetje schreeuwen? (gelach) " -gameforge.locale.monster_chat_20001_1 = " (gelach) Je lijkt wel nerveus! Maak je geen zorgen, er zal niks ontploffen. " -gameforge.locale.monster_chat_20001_2 = " Soms, wil ik gewoon even wandelen. " -gameforge.locale.monster_chat_20001_3 = " Het is zo saai. Zelfs mijn kleinkinderen zoeken me niet op. " -gameforge.locale.monster_chat_20001_4 = " Wanneer je oud wordt, heb je andere mensen nodig. " -gameforge.locale.monster_chat_20001_5 = " Mijn beste dagen zijn voorbij. " -gameforge.locale.monster_chat_20002_1 = " De zon is te warm. " -gameforge.locale.monster_chat_20002_2 = " Heerlijk weer om een natte doek weer droog te krijgen, niet? " -gameforge.locale.monster_chat_20002_3 = " Waar is mijn luie goed-voor-niets man? " -gameforge.locale.monster_chat_20002_4 = " Noemt zichzelf een vader en schaamt zich niet eens voor zijn slecht gewoontes, zelfs voor de ogen van zijn kinderen! " -gameforge.locale.monster_chat_20002_5 = " Boeken zijn boeken. Hij verdient geen geld. Hij leest alleen boeken. " -gameforge.locale.monster_chat_20003_1 = " Oooh, dududu, baby. Heb je goed geslapen? " -gameforge.locale.monster_chat_20003_2 = " Je ruikt als een kleine engel. " -gameforge.locale.monster_chat_20003_3 = " Je moeder is zo blij dat je gezond bent. " -gameforge.locale.monster_chat_20003_4 = " Wil je weer aandacht? Heb je honger? " -gameforge.locale.monster_chat_20003_5 = " Lief kindje... slaap, mijn kind, slaap. " -gameforge.locale.monster_chat_20004_1 = " Gewoon een nieuwe dag. " -gameforge.locale.monster_chat_20004_2 = " Waar zal ik vandaag eten vandaan halen? " -gameforge.locale.monster_chat_20004_3 = " Altijd hetzelfde met mensen die zwaarden dragen. " -gameforge.locale.monster_chat_20004_4 = " Even denken. Misschien moet ik naar Octavio's restaurant gaan. " -gameforge.locale.monster_chat_20004_5 = " Oh trouwens, er schijnt geen oorlog aan de gang te zijn nu... " -gameforge.locale.monster_chat_20005_1 = " De ziel van de meester gaat door zijn vingertoppen. " -gameforge.locale.monster_chat_20005_2 = " Sinds het land chaotisch is geworden, kunnen krijgers overal gevonden worden. " -gameforge.locale.monster_chat_20005_3 = " Iedereen wil vechten. " -gameforge.locale.monster_chat_20005_4 = " Ik bid voor een kalm en vredig wereld. " -gameforge.locale.monster_chat_20005_5 = " Hey jij, ga even een minuutje relaxen en denken... " -gameforge.locale.monster_chat_20006_1 = " Oh nee, wat moet ik doen? " -gameforge.locale.monster_chat_20006_2 = " Ik kan niet eens de kleinst hint van mijn broer ontdekken, maar hij had beloofd dat hij hier zou zijn. " -gameforge.locale.monster_chat_20006_3 = " En nu, zie ik alleen maar krijgers met hun zwaarden. " -gameforge.locale.monster_chat_20006_4 = " Ik mis mijn broer. " -gameforge.locale.monster_chat_20006_5 = " Heeft iemand mijn broer gezien? " -gameforge.locale.monster_chat_20007_1 = " Hm, dat is echt vers vlees! " -gameforge.locale.monster_chat_20007_2 = " Het is goed dat mensen meer vlees eten. " -gameforge.locale.monster_chat_20007_3 = " Zaken gaan goed, maar het vlees is nog rauw. " -gameforge.locale.monster_chat_20007_4 = " Wanneer komt het vlees dat we besteld hebben? " -gameforge.locale.monster_chat_20007_5 = " Als het niet op tijd komt, moeten we gaan jagen. " -gameforge.locale.monster_chat_20008_1 = " Ik hoop dat de klanten in drommen komen wanneer het mooi weer wordt.... " -gameforge.locale.monster_chat_20008_2 = " De lui hond zal vast snel komen, als hij iets wilt eten. " -gameforge.locale.monster_chat_20008_3 = " Oh mijn hemel, wat een arme jongen! " -gameforge.locale.monster_chat_20008_4 = " Hij was ooit een groot krijger. " -gameforge.locale.monster_chat_20008_5 = " Ik vraag me af waarom hij niet meer vecht. " -gameforge.locale.monster_chat_20009_1 = " De jongemannen... Zo levendig en zo levendig. " -gameforge.locale.monster_chat_20009_2 = " De krijgers zien er stukken beter uit wanneer ze wapens dragen. " -gameforge.locale.monster_chat_20009_3 = " Tegenwoordig heeft iedereen een moordlustig verstand. " -gameforge.locale.monster_chat_20009_4 = " Controleer je hart, verdiep je in gedachten en kalmeer je ziel. " -gameforge.locale.monster_chat_20009_5 = " Er is geen onfeilbaar recept waardoor je sterker kan worden. Er zijn wel een aantal simpele richtlijnen.. " -gameforge.locale.monster_chat_20010_1 = " Ik heb je een fantastisch Voorwerp gebracht! " -gameforge.locale.monster_chat_20010_2 = " Goederen van verre oorden! Bloedmooie, bijna unieke objecten! " -gameforge.locale.monster_chat_20010_3 = " Kom hier! Iedereen, kom hier! " -gameforge.locale.monster_chat_20010_4 = " Kom op mensen, koop! Je zult nooit meer de kans krijgen! " -gameforge.locale.monster_chat_20010_5 = " Er zijn hier veel te veel dieven. Ze moeten een keer van mijn goederen afblijven. " -gameforge.locale.monster_chat_20011_1 = " Het is tegenwoordig zo droog... " -gameforge.locale.monster_chat_20011_2 = " De graan oogst is niet zo goed als het vroeger was. " -gameforge.locale.monster_chat_20011_3 = " Waarom bloeien de velden niet meer? " -gameforge.locale.monster_chat_20011_4 = " Het graan is breekbaar en smaakt verrot. " -gameforge.locale.monster_chat_20011_5 = " Dit is een slecht teken. Landbouw is de basis van ons leven. " -gameforge.locale.monster_chat_20012_1 = " Rijstkoeken! Heerlijke rijstkoeken! " -gameforge.locale.monster_chat_20012_2 = " Ik verkoop zoete rijstkoeken! " -gameforge.locale.monster_chat_20012_3 = " Ja, zaken gaan slecht tegenwoordig. " -gameforge.locale.monster_chat_20012_4 = " Misschien zou ik het in een andere stad moeten proberen. " -gameforge.locale.monster_chat_20012_5 = " Maar er zijn zoveel wilde roofdieren hier.... " -gameforge.locale.monster_chat_20013_1 = " Op dagen zoals deze, is op een boot zijn het beste wat je kan overkomen. " -gameforge.locale.monster_chat_20013_2 = " Perfect weer voor vissen! " -gameforge.locale.monster_chat_20013_3 = " Nog een knoop, klaar! Geen enkele vis kan deze haak weerstaan! " -gameforge.locale.monster_chat_20013_4 = " Stomme beer heeft mijn Hengel vernield! " -gameforge.locale.monster_chat_20013_5 = " Ik moet mijn net weer repareren. " -gameforge.locale.monster_chat_20014_1 = " Huh! " -gameforge.locale.monster_chat_20014_2 = " Maak je geen zorgen over me; zo ben ik nu eenmaal. " -gameforge.locale.monster_chat_20014_3 = " Haaaaa! " -gameforge.locale.monster_chat_20014_4 = " Wat moet ik doen zodat hij... Oh, wat zeg ik nu? " -gameforge.locale.monster_chat_20014_5 = " Ik kan helemaal niet moedig zijn. " -gameforge.locale.monster_chat_20015_1 = " Deze bijl heeft me goed gediend voor 20 jaar. " -gameforge.locale.monster_chat_20015_2 = " Nog steds scherp, maar niet zo goed als het eens was. " -gameforge.locale.monster_chat_20015_3 = " Ik wil het blijven gebruiken, dus moet het versterkt worden. " -gameforge.locale.monster_chat_20015_4 = " Maar ik heb stenen vol met mineralen daarvoor nodig. " -gameforge.locale.monster_chat_20015_5 = " Maar waar moet ik ze vandaan halen? " -gameforge.locale.monster_chat_20016_1 = " De klanten komen in drommen. " -gameforge.locale.monster_chat_20016_2 = " Ik hoop dat ik alles op tijd klaar heb. " -gameforge.locale.monster_chat_20016_3 = " Slag om slag en alsnog geen geklaag. " -gameforge.locale.monster_chat_20016_4 = " AH, zo moet een hamer klinken. " -gameforge.locale.monster_chat_20016_5 = " Vrij heet hier. " -gameforge.locale.monster_chat_20017_1 = " Ik heb geen zin om een instrument te bespelen. " -gameforge.locale.monster_chat_20017_2 = " Mijn instrument verkeert in een slechte staat. " -gameforge.locale.monster_chat_20017_3 = " Misschien moet ik een ander instrument kiezen " -gameforge.locale.monster_chat_20017_4 = " Mijn instrument is oud en versleten, daar houd ik wel van! " -gameforge.locale.monster_chat_20017_5 = " Hopelijk zal ik snel vervanging vinden voor deze snaren. " -gameforge.locale.monster_chat_20018_1 = " Ik heb het zo druk! " -gameforge.locale.monster_chat_20018_2 = " Elke dag, komen er meer gewonde mensen. " -gameforge.locale.monster_chat_20018_3 = " Geen tijd om uit te gaan en iemand te ontmoeten! " -gameforge.locale.monster_chat_20018_4 = " En we hebben bijna geen medicijn meer. " -gameforge.locale.monster_chat_20018_5 = " Ik wou dat iemand de ingredinten kon halen voor het medicijn. " -gameforge.locale.monster_chat_20019_1 = " 30 jaren lang dwaal ik al door de bergen met mijn boog. " -gameforge.locale.monster_chat_20019_2 = " Met dit heb ik mijn vrouw onderhouden en drie kinderen grootgebracht. " -gameforge.locale.monster_chat_20019_3 = " Het leven is zwaar maar het waard. " -gameforge.locale.monster_chat_20019_4 = " Maar nu is de boogsnaar kapot en ik kan niet meer jagen. Zo kan ik mijn familie niet onderhouden! " -gameforge.locale.monster_chat_20019_5 = " Als ik mijn boog niet kan repareren, moet ik wel een nieuwe kopen. Maar ik heb niet genoeg geld om dat te doen. " -gameforge.locale.monster_chat_20020_1 = " Waar kijk je naar? " -gameforge.locale.monster_chat_20020_2 = " Blijf hier vandaan! " -gameforge.locale.monster_chat_20020_3 = " Oh, hoe lang moet ik verstoppen? " -gameforge.locale.monster_chat_20020_4 = " Zal ik ergens sterven, helemaal vergeten? " -gameforge.locale.monster_chat_20020_5 = " Aaaah, ik hoop dat iemand mij wilt helpen... " -gameforge.locale.monster_chat_20021_1 = " Deze dag zal net als elke andere dag eindigen. " -gameforge.locale.monster_chat_20021_2 = " Wat kan ik nu doen, he? " -gameforge.locale.monster_chat_20021_3 = " Ik had nooit gedacht dat het zo zou eindigen. " -gameforge.locale.monster_chat_20021_4 = " Nee! Hij kan die de enige zijn die zo geindigd is! " -gameforge.locale.monster_chat_20021_5 = " Ik hoop dat hij gewroken word! " -gameforge.locale.monster_chat_20022_1 = " Weer een heerlijke dag. " -gameforge.locale.monster_chat_20022_2 = " Ariyoung's man is verdwenen. " -gameforge.locale.monster_chat_20022_3 = " Ik wilde helpen, maar deze koppigheid... " -gameforge.locale.monster_chat_20022_4 = " Als ze met me getrouwd was, had ze haar saaie leven achter zich kunnen laten. " -gameforge.locale.monster_chat_20022_5 = " Misschien had ik mijn gevoelens voor haar meer moeten laten zien. " -gameforge.locale.monster_chat_20023_1 = " Oh nee! Wat moet ik doen als mijn vrouw erachter komt? " -gameforge.locale.monster_chat_20023_2 = " Kon ik maar leven van boeken lezen! " -gameforge.locale.monster_chat_20023_3 = " Boeken zijn zo mysterieus. " -gameforge.locale.monster_chat_20023_4 = " Ik kan niet eeuwig zo leven maar... " -gameforge.locale.monster_chat_20023_5 = " Ik hoop dat ik iets voor mijn vrouw kan doen maar... " -gameforge.locale.monster_chat_20024_1 = " Kom op, kom op! Meer gevoel in je bewegingen! " -gameforge.locale.monster_chat_20024_2 = " Wat ben je aan het doen? Kun je niet opschieten? " -gameforge.locale.monster_chat_20024_3 = " Stel je eens een krijger voor, die zijn zwaard heft en doe hetzelfde. " -gameforge.locale.monster_chat_20024_4 = " Waar is de sukkel? Waar is hij nou? " -gameforge.locale.monster_chat_20024_5 = " Deze hond! Je bent geen man! Ha! " -gameforge.locale.monster_chat_2091_1 = " Ik knip, ik knip, of het nou haren of hoofden zijn... " -gameforge.locale.monster_chat_2091_2 = " Ik heb een cadeautje voor je: eeuwige rust " -gameforge.locale.monster_chat_2091_3 = " Adem maar eens diep in: het is slechts een beetje gif! " -gameforge.locale.monster_chat_2091_4 = " Ik zal alleen je gezicht overlaten als versiering! " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Met een krokant schilletje van zijde ben je een uitstekende snack voor later! " -gameforge.locale.monster_chat_2092_1 = " Er zijn niet veel over van onze soort. " -gameforge.locale.monster_chat_2092_2 = " Deze tweevoeters zijn niet de heersers van dit land! " -gameforge.locale.monster_chat_2092_3 = " Oh, lijkt erop dat iemand in een spinnenweb gevangen is. " -gameforge.locale.monster_chat_2092_4 = " Ik ben een pacifist, maar wee degene die me irriteert! " -gameforge.locale.monster_chat_2092_5 = " Is dit werkelijk alles dat je geven kan? " -gameforge.locale.monster_chat_2092_6 = " Niemand kan zich met mij meten! " -gameforge.locale.monster_chat_2104_1 = " Waarom zijn mensen zo nat van binnen? Daardoor gaat mijn zwaard roesten. " -gameforge.locale.monster_chat_2104_2 = " Is het gif in je angel al opgedroogd? " -gameforge.locale.monster_chat_2104_3 = " Hoe zit dat met het vechten? " -gameforge.locale.monster_chat_2104_4 = " Nu al vermoeid door de hitte? " -gameforge.locale.monster_chat_2104_5 = " Ik hou ervan om mensen achter te laten in de woestijn. " -gameforge.locale.monster_chat_2104_6 = " Arme jij, zo begraven in de woestijn. " -gameforge.locale.monster_chat_2105_1 = " Ik zal je een geheim verklappen - ik heb een hekel aan zand! " -gameforge.locale.monster_chat_2105_2 = " Het is zo warm, vind je niet? " -gameforge.locale.monster_chat_2105_3 = " Het is hier gevaarlijk. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Ik ga je tussen de ogen slaan! " -gameforge.locale.monster_chat_2106_1 = " (zwaai) Zal ik vandaag iets krijgen? (zwaai) " -gameforge.locale.monster_chat_2106_2 = " Ooooooooh ja, hier komt er iemand aan om op te jagen. (gelach) (zwaai) " -gameforge.locale.monster_chat_2106_3 = " Dat vind ik leuk; dat vind ik heel leuk! " -gameforge.locale.monster_chat_2106_4 = " Die dikke is voor mij! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Ik hou van de geur van bloed. " -gameforge.locale.monster_chat_2107_1 = " (zwaai) Niet veel te doen tegenwoordig (gelach) " -gameforge.locale.monster_chat_2107_2 = " Hey, die zijn echt dik! " -gameforge.locale.monster_chat_2107_3 = " De leider zal het geweldig vinden! " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Laten we onze benen bewegen. " -gameforge.locale.monster_chat_2107_6 = " Hier komt de pijl! " -gameforge.locale.monster_chat_2108_1 = " Als ik er een raak, dan... " -gameforge.locale.monster_chat_2108_2 = " Hey, waarom kijk je achter je? " -gameforge.locale.monster_chat_2108_3 = " Denk je echt dat ik zo makkelijk te verslaan ben? Hm? " -gameforge.locale.monster_chat_2108_4 = " Pech dat je me moest tegen komen in de woestijn! " -gameforge.locale.monster_chat_2108_5 = " Ah dit gevoel zal me eeuwig bijblijven! " -gameforge.locale.monster_chat_2108_6 = " Dank je! " -gameforge.locale.monster_chat_2191_1 = " Ik ruik mensen - zoooo smakelijk! " -gameforge.locale.monster_chat_2191_2 = " Goed, kom maar bij me, kom maar... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Leuk om iemand te zien in de woestijn! " -gameforge.locale.monster_chat_2191_5 = " Sta stil! Aaaaa! " -gameforge.locale.monster_chat_2191_6 = " Laten we eerst een klein hapje nemen... " -gameforge.locale.monster_chat_2202_1 = " Ik snap echt niet waarom het zo heet moet zijn. " -gameforge.locale.monster_chat_2202_2 = " Was er maar iets koels... " -gameforge.locale.monster_chat_2202_3 = " Misschien kan ik afkoelen met hun bloed. " -gameforge.locale.monster_chat_2202_4 = " Heet, heet! Ik moet afkoelen met hun bloed. " -gameforge.locale.monster_chat_2202_5 = " Geef me je bloed! " -gameforge.locale.monster_chat_2202_6 = " Word net als mij! " -gameforge.locale.monster_chat_2204_1 = " Zolang ik hier ben, zal er niemand binnen gaan! " -gameforge.locale.monster_chat_2204_2 = " Je begint me enigszins te irriteren. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Kwuuh, weet je waar je bent? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Zo belachelijk mager! (gelach) " -gameforge.locale.monster_chat_2205_1 = " Een zwaard is alleen nuttig in de handen van een krijger. " -gameforge.locale.monster_chat_2205_2 = " Hou de zwaard in je hand. " -gameforge.locale.monster_chat_2205_3 = " Oorlog is op komst. " -gameforge.locale.monster_chat_2205_4 = " En nu, vechten we totdat iemand doodgaat! " -gameforge.locale.monster_chat_2205_5 = " Wil je de dood langer weerstaan? " -gameforge.locale.monster_chat_2205_6 = " Ja, je moet niet te snel sterven. " -gameforge.locale.monster_chat_2206_1 = " Het is zo lekker om in lava te zwemmen. " -gameforge.locale.monster_chat_2206_2 = " Ik hou ervan om mezelf te baden in verse lava! " -gameforge.locale.monster_chat_2206_3 = " Lava is niet meer wat het vroeger was.. " -gameforge.locale.monster_chat_2206_4 = " Jij schoft je hebt mijn rust verstoord! " -gameforge.locale.monster_chat_2206_5 = " Verstoor mijn rust niet. " -gameforge.locale.monster_chat_2206_6 = " Als je het doet, zal je het bezuren... " -gameforge.locale.monster_chat_2291_1 = " Lekker weer. Het zou zo fijn zijn om te slapen. " -gameforge.locale.monster_chat_2291_2 = " Niets is beter dan het land van Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = " Waarom ga ik niet slapen? " -gameforge.locale.monster_chat_2291_4 = " Je hebt me gestoord. " -gameforge.locale.monster_chat_2291_5 = " Je lijkt wel spijtig dat je me gestoord hebt. " -gameforge.locale.monster_chat_2291_6 = " Te laat nu om weg te rennen. En het zou je toch niet helpen. " -gameforge.locale.monster_chat_301_1 = " Ik verveel me. Is er niets interessants te doen. " -gameforge.locale.monster_chat_301_2 = " Twee dagen geleden, was hier een knappe man. " -gameforge.locale.monster_chat_301_3 = " Laten we onze haren knippen, mijn zusters! " -gameforge.locale.monster_chat_301_4 = " Geen probleem! Hehe, er goed uit zien is niet helemaal genoeg. " -gameforge.locale.monster_chat_301_5 = " Wil je mijn zwaard? We maken geen grappen. " -gameforge.locale.monster_chat_302_1 = " Hey! Das een knappe vent! " -gameforge.locale.monster_chat_302_2 = " Weet je, ik hou me aan een strikt dieet. " -gameforge.locale.monster_chat_302_3 = " Ik wil gaan winkelen. " -gameforge.locale.monster_chat_302_4 = " Dat was mijn pijl! " -gameforge.locale.monster_chat_302_5 = " Zie je? Het is op je hart gericht. " -gameforge.locale.monster_chat_302_6 = " Oh!! In de roos! " -gameforge.locale.monster_chat_303_1 = " Tegenwoordig zijn onze kinderen te lui. " -gameforge.locale.monster_chat_303_2 = " Wat zou er gebeuren als er plotseling soldaten binnenstormen? " -gameforge.locale.monster_chat_303_3 = " Waarom kijk je zo naar me? " -gameforge.locale.monster_chat_303_4 = " Oh, wat een lafaard! " -gameforge.locale.monster_chat_303_5 = " Doe het niet te rustig aan. " -gameforge.locale.monster_chat_303_6 = " Dit gevecht zal moeilijker zijn dan ik dacht. " -gameforge.locale.monster_chat_304_1 = " Jullie vrouwen sloten je aan toen jullie mannen weggingen. Je verlangt nog steeds naar mannen. " -gameforge.locale.monster_chat_304_2 = " Er zijn geen goede mannen. " -gameforge.locale.monster_chat_304_3 = " Je werkt op me zenuwen. " -gameforge.locale.monster_chat_304_4 = " Hoe voelt het? Kun je niet zien dat dood je in het gezicht staart? " -gameforge.locale.monster_chat_304_5 = " Oh nee! Geef je nu al op? " -gameforge.locale.monster_chat_304_6 = " Lijden komt snel. " -gameforge.locale.monster_chat_305_1 = " Oh man! Die zwaard ziet er geweldig uit. " -gameforge.locale.monster_chat_305_2 = " Wees aanhoudend en versterk je kracht! " -gameforge.locale.monster_chat_305_3 = " Denk je dat je zo sterk als mij kunt worden? " -gameforge.locale.monster_chat_305_4 = " Ok, laten we serieus doen. " -gameforge.locale.monster_chat_305_5 = " Oh nee! Ik ben maar een zwakke vrouw! " -gameforge.locale.monster_chat_305_6 = " Je ziet er moe uit. Waarom geef je het niet gewoon op. Hehe. " -gameforge.locale.monster_chat_306_1 = " Wat gaat Serangyi vandaag doen, hmm? " -gameforge.locale.monster_chat_306_2 = " Ik ben zo verveeld. Speel met me! " -gameforge.locale.monster_chat_306_3 = " Ik moet zeggen dat ik Sura mannen het leukst vind. " -gameforge.locale.monster_chat_306_4 = " Hey! Wat dacht je van een gevecht? " -gameforge.locale.monster_chat_306_5 = " Onderschat me niet alleen maar omdat ik een vrouw ben! " -gameforge.locale.monster_chat_306_6 = " Pijn duurt slechts een moment. " -gameforge.locale.monster_chat_307_1 = " Ik wil hier weg tegen elke prijs. " -gameforge.locale.monster_chat_307_2 = " Hoe veilig zijn de huizen van de individuele leden? " -gameforge.locale.monster_chat_307_3 = " Hou je mond meisjes! " -gameforge.locale.monster_chat_307_4 = " Laat me je verslaan met een enkele klap. " -gameforge.locale.monster_chat_307_5 = " Denk er niet aan om weg te rennen! " -gameforge.locale.monster_chat_307_6 = " Dus, waarom beginnen we niet? " -gameforge.locale.monster_chat_394_1 = " Vergeet niet: alle mannen zijn vijanden. " -gameforge.locale.monster_chat_394_2 = " Als iemand een leuk gezichtje heeft, kunnen we minder streng zijn. " -gameforge.locale.monster_chat_394_3 = " Wat, wil je vechten? " -gameforge.locale.monster_chat_394_4 = " Het zal niet lang duren, maar het gaat pijn doen. " -gameforge.locale.monster_chat_394_5 = " Oh, het lijkt alsof je echt pijn hebt. " -gameforge.locale.monster_chat_394_6 = " Vaarwel; ga naar de hel! " -gameforge.locale.monster_chat_401_1 = " Dus, wat wil je doen in de Witte Eed? " -gameforge.locale.monster_chat_401_2 = " Waar ga je heen? " -gameforge.locale.monster_chat_401_3 = " Hey, wil je vechten? " -gameforge.locale.monster_chat_401_4 = " Hehe, je ontwijkt al mijn aanvallen. " -gameforge.locale.monster_chat_401_5 = " Denk je dat je van me weg kunt rennen? " -gameforge.locale.monster_chat_401_6 = " Hier komt mijn slag! " -gameforge.locale.monster_chat_402_1 = " Oh, Ik ben zo moe... " -gameforge.locale.monster_chat_402_2 = " Hey, leuke pantser! Wat heeft het gekost? " -gameforge.locale.monster_chat_402_3 = " Maar we hebben wel mooi weer. " -gameforge.locale.monster_chat_402_4 = " Oh, je hebt veel getraind! Fantastisch! " -gameforge.locale.monster_chat_402_5 = " Wat denk je van mijn vaardigheden? Goed he? Hehe. " -gameforge.locale.monster_chat_402_6 = " Wat is er? Natuurlijk, het is de waanzinnige snelheid! " -gameforge.locale.monster_chat_403_1 = " Waarom ga ik niet jagen? " -gameforge.locale.monster_chat_403_2 = " Niemand valt ons dorp aan vandaag. " -gameforge.locale.monster_chat_403_3 = " Als je wilt vechten, vecht dan, jij schoft! " -gameforge.locale.monster_chat_403_4 = " Hehe, je bent slechts een beginner. " -gameforge.locale.monster_chat_403_5 = " Wat moet ik eerst slaan, je arm of je been? " -gameforge.locale.monster_chat_403_6 = " Hier komt mijn pijl! " -gameforge.locale.monster_chat_404_1 = " Ik moet het dorp in en trainen binnenkort. " -gameforge.locale.monster_chat_404_2 = " Ik voel me zo stijf. " -gameforge.locale.monster_chat_404_3 = " Wat is er te eten vandaag? " -gameforge.locale.monster_chat_404_4 = " Ik kijk toe, dus schreeuw zo veel je wilt. " -gameforge.locale.monster_chat_404_5 = " Te lang gewacht? Wat dacht je van dat zwaard van je zwaaien? " -gameforge.locale.monster_chat_404_6 = " De zwaard klinkt opgewonden! " -gameforge.locale.monster_chat_405_1 = " De zwaard is gereed! " -gameforge.locale.monster_chat_405_2 = " Laten we eens zien wie er als eerste gedood wordt door dit zwaard. " -gameforge.locale.monster_chat_405_3 = " Hey, waar kijk je naar? " -gameforge.locale.monster_chat_405_4 = " Eerst, je buik! " -gameforge.locale.monster_chat_405_5 = " Ik zou mijn mes graag in je willen bewaren. " -gameforge.locale.monster_chat_405_6 = " Ik zou mijn mes graag in je willen bewaren. " -gameforge.locale.monster_chat_406_1 = " Ik verhonger zowat. " -gameforge.locale.monster_chat_406_2 = " Is er iets te eten? " -gameforge.locale.monster_chat_406_3 = " Waarom heb ik nog honger na al dat eten? " -gameforge.locale.monster_chat_406_4 = " Aaargh, sterf! " -gameforge.locale.monster_chat_406_5 = " Mijn maag zal dit gevecht beslissen! " -gameforge.locale.monster_chat_406_6 = " Het is de keuze tussen hemel en aarde! " -gameforge.locale.monster_chat_491_1 = " Ik kan het niet meer aan! Mijn lichaam jeukt. " -gameforge.locale.monster_chat_491_2 = " Oh ja. Ik zie wat varkens. " -gameforge.locale.monster_chat_491_3 = " Op de grond? " -gameforge.locale.monster_chat_491_4 = " Ik maak je met een slag af. " -gameforge.locale.monster_chat_491_5 = " Dit zal een leuke herinnering worden! " -gameforge.locale.monster_chat_491_6 = " Sterf! " -gameforge.locale.monster_chat_492_1 = " Mijn lichaam is verzacht. " -gameforge.locale.monster_chat_492_2 = " Waarom oefen ik niet meer? " -gameforge.locale.monster_chat_492_3 = " Bang, hmm? " -gameforge.locale.monster_chat_492_4 = " Ah, gewoon een nieuw slachtoffer voor mijn wervelend wapen. " -gameforge.locale.monster_chat_492_5 = " Heb je mijn aanvalspatroon al doorzien? Nee? Dan ben je ten dode opgeschreven! " -gameforge.locale.monster_chat_492_6 = " Wist je dat zelfs de kleinste snee niet goed voor je gezondheid is? " -gameforge.locale.monster_chat_493_1 = " Het is zo oncomfortabel om zo'n hand te hebben! " -gameforge.locale.monster_chat_493_2 = " Waar kijk je naar? Nooit iemand met zo'n hand gezien? " -gameforge.locale.monster_chat_493_3 = " Jullie irriteren me echt. " -gameforge.locale.monster_chat_493_4 = " Wil je me in elkaar slaan? Zo niet, ren dan weg. Begrepen? " -gameforge.locale.monster_chat_493_5 = " Ik zal je mijn grote slag laten zien! " -gameforge.locale.monster_chat_493_6 = " Ik weet dat je naar mijn hand staart! " -gameforge.locale.monster_chat_494_1 = " Hey jij, als je wilt vechten, kom dan hier! " -gameforge.locale.monster_chat_494_2 = " Ik denk dat ik aardig adembenemend ben. " -gameforge.locale.monster_chat_494_3 = " Waarom plannen we niet iets? " -gameforge.locale.monster_chat_494_4 = " Nee, je mag nog niet weg. Vecht! " -gameforge.locale.monster_chat_494_5 = " Daar heb je het! " -gameforge.locale.monster_chat_494_6 = " Je bent bijna dood! " -gameforge.locale.monster_chat_501_1 = " Speel met me! Ga niet weg! " -gameforge.locale.monster_chat_501_2 = " Ik denk dat ik best wat leuks in je botten kan kerven. " -gameforge.locale.monster_chat_501_3 = " We hebben nog niet geoefend. " -gameforge.locale.monster_chat_501_4 = " Wat een mooie pantser! Ik wil het hebben. " -gameforge.locale.monster_chat_501_5 = " Vanaf nu, zul je het moeilijker vinden om mijn aanvallen te negeren. " -gameforge.locale.monster_chat_501_6 = " Hehe, verbaasd? " -gameforge.locale.monster_chat_502_1 = " Ach, de schoonheidsprijs zal ik nooit winnen. " -gameforge.locale.monster_chat_502_2 = " Niet staren, vecht! " -gameforge.locale.monster_chat_502_3 = " Ik hou er niet van hoe je naar me staart. Vecht! " -gameforge.locale.monster_chat_502_4 = " Het is een eer om te sterven door mijn zwaard! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Uitstekend! " -gameforge.locale.monster_chat_503_1 = " Hey daar, niet aanraken! " -gameforge.locale.monster_chat_503_2 = " Ziet ernaar uit dat mijn boogsnaar kapot is. " -gameforge.locale.monster_chat_503_3 = " Verdikkeme, die idioten waren hier. " -gameforge.locale.monster_chat_503_4 = " Niet slecht. Maar je gaat toch sterven! " -gameforge.locale.monster_chat_503_5 = " Ben je hier ok mee? Fantastisch! " -gameforge.locale.monster_chat_503_6 = " Hier komt de pijl! " -gameforge.locale.monster_chat_504_1 = " Iedereen, kom hier! " -gameforge.locale.monster_chat_504_2 = " Laat me toch lekker fluiten man! " -gameforge.locale.monster_chat_504_3 = " Wat een prachtige weer! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " Nou, ik vind je bereidheid om te vechten wel leuk! " -gameforge.locale.monster_chat_504_6 = " Iedereen, verzamel bij mij! " -gameforge.locale.monster_chat_601_1 = " Ik verhonger! " -gameforge.locale.monster_chat_601_2 = " Ik wil wat vruchten eten. " -gameforge.locale.monster_chat_601_3 = " Vooruit, met vis kan ik wel leven. Ten aanval! " -gameforge.locale.monster_chat_601_4 = " Niet weg rennen! Blijf hier! " -gameforge.locale.monster_chat_601_5 = " Ik heb gewonnen. Het is zo duidelijk! " -gameforge.locale.monster_chat_601_6 = " Zie je? Je hebt het gemist! " -gameforge.locale.monster_chat_601_7 = " H, let eens op! " -gameforge.locale.monster_chat_602_1 = " Waar ben ik? " -gameforge.locale.monster_chat_602_2 = " Lekker weer. " -gameforge.locale.monster_chat_602_3 = " Je bent gekomen om op mij te jagen? Absurd! " -gameforge.locale.monster_chat_602_4 = " Je bent mijn prooi. " -gameforge.locale.monster_chat_602_5 = " Marteling, is het niet? Ik zal je in een ogenblik afmaken. " -gameforge.locale.monster_chat_602_6 = " Ik ben heel erg sterk, zoals je kan zien: ik kan deze gigantische knuppel rondzwaaien! " -gameforge.locale.monster_chat_603_1 = " Saai! " -gameforge.locale.monster_chat_603_2 = " Mijn hele lichaam jeukt. " -gameforge.locale.monster_chat_603_3 = " Wie er als eerste is. " -gameforge.locale.monster_chat_603_4 = " Mij als eerste slaan? Ik ga je hier vandaan drijven! " -gameforge.locale.monster_chat_603_5 = " Wanneer je binnen bent, kun je niet meer weg. Geen ontsnapping! " -gameforge.locale.monster_chat_603_6 = " Dit zal de laatste slag zijn. Ik zal je afmaken! " -gameforge.locale.monster_chat_604_1 = " Ik heb een overheerlijk nieuw gif gemaakt, wil je het proberen? " -gameforge.locale.monster_chat_604_2 = " Ik wil zien hoe het werkt, dus neem het mee! " -gameforge.locale.monster_chat_604_3 = " H jij daar, kom eens hier! Ik heb een testpersoon nodig! " -gameforge.locale.monster_chat_604_4 = " Ik zal je vergiftigen! " -gameforge.locale.monster_chat_604_5 = " Oh prachtig, een proefdier! " -gameforge.locale.monster_chat_604_6 = " Nee, het is niet leuk als je zo snel opgeeft! Verdedig jezelf eens! " -gameforge.locale.monster_chat_631_1 = " Een moment. Ik ben aan het jagen. " -gameforge.locale.monster_chat_631_2 = " Het werkt niet als je zo langzaam bent! Beweeg eens wat! " -gameforge.locale.monster_chat_631_3 = " Ik heb zo een honger! " -gameforge.locale.monster_chat_631_4 = " Het is goed dat ik iets gevonden heb om op te jagen! " -gameforge.locale.monster_chat_631_5 = " Laat alle hoop op overleven varen! Dit overleef je niet! " -gameforge.locale.monster_chat_631_6 = " Ik zal je laten voelen wat echte pijn is! " -gameforge.locale.monster_chat_632_1 = " Muh, saai. " -gameforge.locale.monster_chat_632_2 = " Is er iets bruikbaar als aas? " -gameforge.locale.monster_chat_632_3 = " Kom en vecht als je wilt! " -gameforge.locale.monster_chat_632_4 = " Als je een krijger bent, laat dan maar zien wat je kunt! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Ontsnap uit het dorp als je wilt leven! " -gameforge.locale.monster_chat_633_1 = " Het is pijnlijk om te verhongeren. " -gameforge.locale.monster_chat_633_2 = " Oh, ze komen recht op ons af! " -gameforge.locale.monster_chat_633_3 = " Wat dacht je van een duel? " -gameforge.locale.monster_chat_633_4 = " Vergelijk me niet met deze schoften! " -gameforge.locale.monster_chat_633_5 = " Hier komt de snelste slag van de wereld, harder dan de bliksem! " -gameforge.locale.monster_chat_633_6 = " Echte krijgers zullen nooit wegennen! " -gameforge.locale.monster_chat_634_1 = " Dit keer, is het gif better! " -gameforge.locale.monster_chat_634_2 = " Als je honger hebt, smaken vleermuizen opeens heel lekker. " -gameforge.locale.monster_chat_634_3 = " Wat dacht je van een gevecht? " -gameforge.locale.monster_chat_634_4 = " Wanneer mijn gif je lichaam binnendringt, is er geen manier meer om het te helen. " -gameforge.locale.monster_chat_634_5 = " Haga, mijn magie zal alles verbranden. " -gameforge.locale.monster_chat_634_6 = " Branden zal je! " -gameforge.locale.monster_chat_635_1 = " Vergeet nooit je zwaard te slijpen! Gevechten komen altijd eerder dan verwacht! " -gameforge.locale.monster_chat_635_2 = " Blackout? " -gameforge.locale.monster_chat_635_3 = " Sterf, zodat je ontwaakt in het hiernamaals! " -gameforge.locale.monster_chat_635_4 = " Mij verslaan? Echt? " -gameforge.locale.monster_chat_635_5 = " Vecht als een krijger! " -gameforge.locale.monster_chat_635_6 = " Kom op, nog een klein stukje. " -gameforge.locale.monster_chat_636_1 = " Ha, ik kijk uit naar het gevecht! " -gameforge.locale.monster_chat_636_2 = " Vechten is leuk. (gelach) " -gameforge.locale.monster_chat_636_3 = " Ik wil altijd vechten! " -gameforge.locale.monster_chat_636_4 = " Goed gedaan! Probeer het nog eens. " -gameforge.locale.monster_chat_636_5 = " Kijk naar mijn draaiende zwaard! " -gameforge.locale.monster_chat_636_6 = " Je zal het bezuren dat je me geslagen hebt! " -gameforge.locale.monster_chat_636_7 = " Zo zwak! Hoe lachwekkend! " -gameforge.locale.monster_chat_637_1 = " Ik wil niet gestoord worden. " -gameforge.locale.monster_chat_637_2 = " Ga maar slapen. Voor altijd! " -gameforge.locale.monster_chat_637_3 = " Nog steeds niet aan het slapen? " -gameforge.locale.monster_chat_637_4 = " Er is zoveel te doen, dus laten we opschieten! " -gameforge.locale.monster_chat_637_5 = " Wees niet verbaasd om mijn kracht! " -gameforge.locale.monster_chat_637_6 = " Ik ga je vermorzelen! " -gameforge.locale.monster_chat_691_1 = " Geweldig, sterke tegenstanders geven langere en betere gevechten! " -gameforge.locale.monster_chat_691_2 = " Wat? Waar lijk ik op? " -gameforge.locale.monster_chat_691_3 = " Vergelijk me niet met dat beginner! " -gameforge.locale.monster_chat_691_4 = " Je staat hem niet aan en mij eerlijk gezegd ook niet! " -gameforge.locale.monster_chat_691_5 = " Laat het gevecht beginnen! " -gameforge.locale.monster_chat_691_6 = " Tot de dood! " -gameforge.locale.monster_chat_701_1 = " Kijk, een vlinder! Hoe mooi! " -gameforge.locale.monster_chat_701_2 = " Zie je niet de waarheid van hemel en aarde? " -gameforge.locale.monster_chat_701_3 = " Later zal het te laat zijn om te geloven. Geloof nu! " -gameforge.locale.monster_chat_701_4 = " Geloof de doctrine van de esoteristen! " -gameforge.locale.monster_chat_701_5 = " Degenen die twijfelen zullen gedood worden! " -gameforge.locale.monster_chat_701_6 = " Wees verlicht terwijl je de dood omarmt! " -gameforge.locale.monster_chat_702_1 = " De waarheid van het esoterisch geloof is de orde en begrip van de hemel en aarde. " -gameforge.locale.monster_chat_702_2 = " De filosofie van het esoterisch geloof is dat er een hemelse orde is! " -gameforge.locale.monster_chat_702_3 = " Esoterische waarheid: waarheid van de Tijger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = " Durf je de waarheid van hemel en aarde te betwijfelen? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Voel mijn klauwen! " -gameforge.locale.monster_chat_703_1 = " Wanneer de waarheid van de Tijger God voor de eeuwigheid wordt gezongen, zal al het lijden tot een einde komen. " -gameforge.locale.monster_chat_703_2 = " De waarheid van het esoterisch geloof is de orde en begrip van de hemel en aarde. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha. Stuur ons kennis! " -gameforge.locale.monster_chat_703_4 = " Betwijfel het niet! " -gameforge.locale.monster_chat_703_5 = " Ontvang de donder van de hemel! " -gameforge.locale.monster_chat_703_6 = " Een slag der oordeling! " -gameforge.locale.monster_chat_704_1 = " De waarheid van het esoterisch geloof is de orde en begrip van de hemel en aarde. " -gameforge.locale.monster_chat_704_2 = " Esoterische waarheid: waarheid van de Tijger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = " Je denkt dat ik een clown ben, niet! Dat zal je niet lang denken. " -gameforge.locale.monster_chat_704_4 = " De leider van heiligen en verheven boven alle levende wezens! " -gameforge.locale.monster_chat_704_5 = " Ontvang de vlammen van de hel! " -gameforge.locale.monster_chat_704_6 = " Ik wil wedden dat je nog nooit zo'n grote stemvork gezien hebt! " -gameforge.locale.monster_chat_705_1 = " Esoterische waarheid: waarheid van de Tijger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = " De waarheid van het esoterisch geloof is de orde en begrip van de hemel en aarde. " -gameforge.locale.monster_chat_705_3 = " Dat ik kleiner ben dan mijn broer, betekent niet dat ik zomaar alles slik! " -gameforge.locale.monster_chat_705_4 = " Eeuwige pijn en duisternis kan je krijgen! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Dit is niet het einde. Het wordt nog beter! " -gameforge.locale.monster_chat_706_1 = " We vragen om vreden en privacy! Alsjeblieft! " -gameforge.locale.monster_chat_706_2 = " Als angst regeert, helpt de warheid van de Tijger God! " -gameforge.locale.monster_chat_706_3 = " De waarheid van het esoterisch geloof is de orde en begrip van de hemel en aarde. " -gameforge.locale.monster_chat_706_4 = " Laten we allemaal naar de hel gaan! " -gameforge.locale.monster_chat_706_5 = " Ik zal je niet laten gaan! " -gameforge.locale.monster_chat_706_6 = " Ik zal je alles geven wat ik heb. " -gameforge.locale.monster_chat_707_1 = " Ik smeek je, red ons alsjeblieft! " -gameforge.locale.monster_chat_707_2 = " De waarheid van het esoterisch geloof is de orde en begrip van de hemel en aarde. " -gameforge.locale.monster_chat_707_3 = " Esoterische waarheid: waarheid van de Tijger God; Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = " (gelach) De poorten naar de hel staan wijd open. Sterf! " -gameforge.locale.monster_chat_707_5 = " Ik waarschuw je: dwing me niet dit te gebruiken! " -gameforge.locale.monster_chat_707_6 = " Ik zie nu al je dood! " -gameforge.locale.monster_chat_791_1 = " Hoe kan ik in een paar woorden de waarheid van de Tijger God vertellen? " -gameforge.locale.monster_chat_791_2 = " Ik hoor het gezang van gelovigen. " -gameforge.locale.monster_chat_791_3 = " Zo hoort het! Wees berouwvol, en je zult gered worden! " -gameforge.locale.monster_chat_791_4 = " Je lijdt eeuwige pijn, omdat je de waarheid betwijfelt! " -gameforge.locale.monster_chat_791_5 = " Laat me je het leren. " -gameforge.locale.monster_chat_791_6 = " Zie het niet als pijn - maar als een taak. " -gameforge.locale.monster_chat_901_1 = " Ik ben dan wel niet moeders mooiste, maar ik heb wel veel lol! " -gameforge.locale.monster_chat_901_2 = " Je moet net zoals ons worden! " -gameforge.locale.monster_chat_901_3 = " Kom maar, kom maar... " -gameforge.locale.monster_chat_901_4 = " Mwhahaha " -gameforge.locale.monster_chat_901_5 = " Hier gaan we! " -gameforge.locale.monster_chat_903_1 = " Dit is net de hel! " -gameforge.locale.monster_chat_903_2 = " Ahhhhhh! " -gameforge.locale.monster_chat_903_3 = " We kunnen dit niet alleen! Nee! " -gameforge.locale.monster_chat_903_4 = " Je moet ook van de pijn proeven! " -gameforge.locale.monster_chat_903_5 = " Wat dacht je van een ruil? Mijn pijn en verdriet voor je ziel? " -gameforge.locale.monster_chat_903_6 = " Je zult snel eeuwige vrede vinden! " -gameforge.locale.monster_chat_904_1 = " De pijn! De pijn! " -gameforge.locale.monster_chat_904_2 = " Aargh, mijn arm staat in de fik! " -gameforge.locale.monster_chat_904_3 = " Waarom moeten we lijden, waarom? " -gameforge.locale.monster_chat_904_4 = " Lijden aan dit mysterieuze ziekte is niet zo slecht! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhhhh! " -gameforge.locale.monster_chat_905_2 = " Ik ga je vermoooooooooooooorden! " -gameforge.locale.monster_chat_905_3 = " Niet slechts toekijken! Doe mee! " -gameforge.locale.monster_chat_905_4 = " Laten we vrienden zijn! " -gameforge.locale.monster_chat_905_5 = " Je bent al genfecteerd. " -gameforge.locale.monster_chat_905_6 = " Nu ben je mijn vriend. " -gameforge.locale.monster_chat_906_1 = " Hihihi " -gameforge.locale.monster_chat_906_2 = " Kom hier en voel mijn pijl! " -gameforge.locale.monster_chat_906_3 = " Je bent echt irritant! " -gameforge.locale.monster_chat_906_4 = " Ik ga je infecteren met een mysterieuze ziekte. " -gameforge.locale.monster_chat_906_5 = " Lekkere geur. " -gameforge.locale.monster_chat_906_6 = " Sterf! " -gameforge.locale.monster_chat_907_1 = " En als ik nog een oorzaak van de ziekte vind... " -gameforge.locale.monster_chat_907_2 = " (gelach) Dat zou leuk zijn! " -gameforge.locale.monster_chat_907_3 = " Hmm, de zweep of iets anders...? " -gameforge.locale.monster_chat_907_4 = " Ahhhhh, jaaaaaaaa! " -gameforge.locale.monster_chat_907_5 = " Laat me de ziekte doorgeven aan jou! " -gameforge.locale.monster_chat_907_6 = " Dit hardnekkige oorzaak van de mysterieuze ziekte! " -gameforge.locale.need_item_postfix = " = benodige Voorwerp. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Je kunt er niet heen, omdat ik er zelf nog niet[ENTER]ben geweest. " -gameforge.locale.neutral_warp.go = " Teleporteer. " -gameforge.locale.neutral_warp.greet = " Hallo! Ik weet hoe je naar andere gebieden kunt[ENTER]gaan vanaf hier. Als je me wat Yang geeft, kan ik[ENTER]je daar naartoe teleporteren. " -gameforge.locale.neutral_warp.money_need1 = " Het kost " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " Niet verplaatsen " -gameforge.locale.neutral_warp.where_to_go = " Waar wil je heen gaan? " -gameforge.locale.no = " Nee " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Je hebt niet genoeg Yang! " -gameforge.locale.oldwoman.no_matter = " Ik heb niets te maken met jou! " -gameforge.locale.oldwoman.skill_reset1 = " Ik zie dat je veel dingen hebt meegemaakt ondanks[ENTER]dat je zo jong bent. Arm ding![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Weet je wat? Laat me je vaardigheidspunten[ENTER]initialiseren. Je kunt je vaardigheidspunten[ENTER]verbeteren door ze te initialiseren. Natuurlijk[ENTER]is dit niet gratis.[ENTER]Het kost " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Wil je ze nu initialiseren? Er is een[ENTER]speciale aanbieding van het initialiseren op dit[ENTER]moment. " -gameforge.locale.oldwoman.skill_reset_no = " Later. " -gameforge.locale.oldwoman.skill_reset_ok = " Begrepen. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Oude Piraat:[ENTER]Als je tijd hebt om praatjes te maken, heb je[ENTER]tijd om naar de dokter te gaan! " -gameforge.locale.old_pirate.accept_failure_info_label = " Keer terug naar de oude piraat. " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Keer terug naar de Oude Piraat. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Vertel de Oude Piraat dat je de medicijn niet kon[ENTER]krijgen. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Keer terug naar de Oude Piraat. " -gameforge.locale.old_pirate.accept_failure_say_2 = " Ik kan de medicijn niet vinden! Wat ga ik de Oude[ENTER]Piraat vertellen? " -gameforge.locale.old_pirate.accept_success_info_label = " Breng de medicijn naar de Oude Piraat. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Breng de medicijn naar de Oude Piraat. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Breng de medicijn naar de Oude Piraat en ontvang[ENTER]je beloning. " -gameforge.locale.old_pirate.accept_success_say_1 = " Ik heb de medicijn. " -gameforge.locale.old_pirate.accept_success_say_2 = " Ik heb de medicijn voor de Oude Piraat. Ik zou[ENTER]het naar hem moeten brengen. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Je hebt nog niets gevonden? We moeten de ziekte[ENTER]stoppen voordat het zich over het hele door[ENTER]verspreidt! Schiet op! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Keer terug naar Beak-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Keer terug naar Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Vertel Baek-Go dat je de ziektekiemen van de[ENTER]mysterieuze ziekte niet kon vinden. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Keer terug naar Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Ik kan de ziektekiemen van de mysterieuze ziekte[ENTER]niet vinden! Wat zal ik Baek-Go vertellen? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Breng de monster terug naar Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Breng de monster van de ziektekiemen terug naar[ENTER]Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Breng de monster van de ziektekiemen terug naar[ENTER]Baek-Go en ontvang de medicijn voor de oude[ENTER]piraat. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Ik heb een monster van die ziektekiemen van de[ENTER]mysterieuze ziekte. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Ik heb een monster van de ziektekiemen van de[ENTER]mysterieuze ziekte. Ik breng het naar Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Ik weet niet wat er achter dit mysterieuze ziekte[ENTER]schuilt. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Ik heb de oorzaak van de mysterieuze ziekte[ENTER]gevonden. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Dood iedereen die genfecteerd is met de[ENTER]mysterieuze ziekte! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Kill everyone who has been infected with the[ENTER]mysterious disease! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Kill everyone who has been infected with the[ENTER]mysterious disease, en breng een monster van de[ENTER]ziektekiemen naar Baek-Go. Hij gaat een medicijn[ENTER]maken voor de Oude Piraat. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Iemand anders heeft een monster al afgeleverd. Ik[ENTER]heb de medicijn naar de Oude Piraat gestuurd, hij[ENTER]zal nu wel ok zijn. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Hij had maar n keer contact met een[ENTER]genfecteerd persoon, en zijn wond begon meteen[ENTER]te jeuken en pussen? " -gameforge.locale.old_pirate.baekgo_start_say2 = " Beak-Go:[ENTER]Mijn god! Ik ben er vrij zeker van dat hij[ENTER]genfecteerd is met dit mysterieuze ziekte. Als[ENTER]hij niet behandeld wordt, zal het zich[ENTER]verspreiden over het hele dorp! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Hij mag niemand besmetten. Daarvoor moet je hem[ENTER]onmiddellijk behandelen. Daarvoor heb je een[ENTER]monster nodig van de ziekte. Je kunt het krijgen[ENTER]van de genfecteerde mensen die bij de Berg Sohan[ENTER]leven in het Noorden. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Je hebt het gedaan! Een momentje, ik zal de[ENTER]medicijn meteen maken. [DELAY value;1000][ENTER][/DELAY][ENTER][ENTER]Ik was haastig, dus ik weet niet of het echt[ENTER]werkt, maar hij zal op z'n minst wel zich beter[ENTER]gaan voelen. Breng de medicijn zo snel mogelijk[ENTER]naar hem. " -gameforge.locale.old_pirate.baekgo_talk = " De oude piraat heeft me gestuurd. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " De oude piraat z'n ziekte. " -gameforge.locale.old_pirate.complete_say = " Oude Piraat:[ENTER]Het jeukt nog steeds. Maar ik voel me beter, ik[ENTER]denk dat ik daarmee wel kan leven. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Ik heb de medicijn nog niet. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Hier is de medicijn! " -gameforge.locale.old_pirate.etc_shop_start_say = " Verkoper:[ENTER]De Oude Piraat? Natuurlijk ken ik hem! Je hebt[ENTER]het over de gozr die altijd vloekt en zich zelf[ENTER]krabt niet? Hij komt hier vaak langs om vloeibare[ENTER]medicijn te kopen. Hij heeft duizenden Yang[ENTER]gespendeerd op de rode medicijn. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Verkoper:[ENTER]Waar haalt hij toch all de Yang vandaan? Hij[ENTER]werkt niet eens! Ik heb hem al meerdere keren[ENTER]verteld dat hij naar een dokter moet gaan, maar[ENTER]hij luistert niet naar me. Ik heb altijd gezegd[ENTER]dat het rode medicijn alleen de symptomen[ENTER]verlicht maar niet geneest. Ik ben bang dat dat[ENTER]niet goed eindigt... " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Ken je de oude piraat? " -gameforge.locale.old_pirate.order_accept = " Ik zal je helpen. " -gameforge.locale.old_pirate.order_accept_answer = " Oude Piraat:[ENTER]Prachtig! Veel succes! De dokter is[ENTER]waarschijnlijk in de stad. " -gameforge.locale.old_pirate.order_find_medicine_label = " Haal het medicijn voor de oude piraat " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Haal het medicijn voor de oude piraat " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Ga naar Beak-Go in de stad en vraag hem om het[ENTER]medicijn. " -gameforge.locale.old_pirate.order_refuse = " Helaas, dat kan ik niet. " -gameforge.locale.old_pirate.order_refuse_answer = " Oude Piraat:[ENTER]Nou, dan heb ik je niets meer te zeggen. " -gameforge.locale.old_pirate.order_say1 = " Oude Piraat:[ENTER]Verdomme, wat wil je van me! Die ouwe taart van[ENTER]de algemene winkel heeft over me gepraat, niet[ENTER]waar? Ja, alles wat ze zei is waar. Maar ik heb[ENTER]geen tijd om naar een dokter te gaan. Ik heb[ENTER]zoveel vbijanden! " -gameforge.locale.old_pirate.order_say2 = " Oude Piraat:[ENTER]Je weet maar nooit wanneer n van die schoften[ENTER]opeens voor je staat en je zo neersteekt! Maar[ENTER]het jeuken is verschrikkelijk; ik kan er niet[ENTER]meer tegen! Wat dacht je ervan? Als jij nou eens[ENTER]naar de dokter gaat en medicijn haalt. Als je het[ENTER]voor me haalt, krijg je een beloning. " -gameforge.locale.old_pirate.order_too_late = " Oude Piraat:[ENTER]Iemand anders heeft me al de medicijn gebracht.[ENTER]Nou, geen beloning voor jou dus! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Ga naar de Oude Piraat " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Ga naar de Oude Piraat " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Ga naar de Oude Piraat en vraag hem waarom hij[ENTER]niet naar een dokter gaat. " -gameforge.locale.old_pirate.start_say = " Oude Piraat:[ENTER]Alles jeukt! Ik had niet tegen die gozer op[ENTER]moeten botsen! We hebben elkaar nauwelijks[ENTER]aangeraakt! Sindsdien komt er pus uit de plek die[ENTER]hij heeft aangeraakt en mijn hele lichaam jeukt![ENTER]Alsof ik wegrot terwijl ik nog leef! Eikel! " -gameforge.locale.old_pirate.success_thanks = " Oude Piraat:[ENTER]Wat? Ik ben genfecteerd met de mysterieuze[ENTER]ziekte? En dit is medicijn dat ik nodig had? Dank[ENTER]je, dank je zeer! Je hebt waarschijnlijk mijn[ENTER]leven gered, ik ben je zeer dankbaar. " -gameforge.locale.old_pirate.talk = " Ben jij de oude piraat? " -gameforge.locale.old_pirate.talk_about_medicine = " Waarom ga je niet naar een dokter toe? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Er is al een andere quest aan de gang. " -gameforge.locale.questscroll.finish = " Quest afgerond! Je hebt het volgende als beloning[ENTER]ontvangen: " -gameforge.locale.questscroll.finish_button = " Quest afgerond. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " Mars van de Hongerige Beren " -gameforge.locale.questscroll5.mission_10_mis = " Dood 25 zwarte beren en 25 grizzlyberen " -gameforge.locale.questscroll5.mission_10_text = " Oh, help ons alsjeblieft. De laatste tijd is er[ENTER]een stijgend aantal zwarte beren en grizzlyberen,[ENTER]die onze bijenkorven en plantages vernielen. Help[ENTER]ons en dood die beesten, anders verhongeren we! " -gameforge.locale.questscroll5.mission_11_hunt = " Storm van de Blauwe Wolven " -gameforge.locale.questscroll5.mission_11_mis = " Dood 35 Blauwe Wolven en 25 Alfa Blauwe Wolven. " -gameforge.locale.questscroll5.mission_11_text = " Heb je gehoord van de storm van de blauwe wolven?[ENTER]Daarmee bedoelen ze alle het kwaad die de blauwe[ENTER]wolven hebben in de afgelopen paar weken hebben[ENTER]veroorzaakt. Ze elimineren alles op hun pad,[ENTER]alsof ze een storm waren van vacht en klauwen.[ENTER]Krijger, kan jij deze storm bevechten? " -gameforge.locale.questscroll5.mission_12_hunt = " Het Witte Leger uitdrijven. " -gameforge.locale.questscroll5.mission_12_mis = " Dood 20 Witte Eed leiders " -gameforge.locale.questscroll5.mission_12_text = " Sinds kort veroorzaakt de Witte Eed heel wat[ENTER]problemen. Ze vangen venters en beschadigen het[ENTER]dorp. Stop het Witte Eed leger alsjeblieft.[ENTER]Slacht de leden van de Witte Eed en hun leider. " -gameforge.locale.questscroll5.mission_13_hunt = " Rusteloze Zwarte Wind " -gameforge.locale.questscroll5.mission_13_mis = " Dood 25 Jak-To en 25 To-Su van de Zwarte Wind[ENTER]Bende " -gameforge.locale.questscroll5.mission_13_text = " Er word gezegd dat de Zwarte Wind Bende het[ENTER]Keizerrijk wilt overnemen. Voordat ze hun leger[ENTER]kunnen versterken, moeten we hun leiders[ENTER]vermoorden. Help ons alsjeblieft: elimineer de[ENTER]leiders. " -gameforge.locale.questscroll5.mission_14_hunt = " Opstand van de Orken 1 " -gameforge.locale.questscroll5.mission_14_mis = " Dood 30 Elite Orken en 30 Elite Orken Verkenners " -gameforge.locale.questscroll5.mission_14_text = " Geheime informatie laat zien dat de leiders van[ENTER]de Orken, in de Seungryong vallei in de neutrale[ENTER]zone, van plan zijn de wereld over te nemen. Ik[ENTER]vraag je om dit verder te bestuderen, krijger. En[ENTER]aangezien je daar toch bent - verminder hun[ENTER]aantallen. " -gameforge.locale.questscroll5.mission_15_hunt = " Aanval van de Wilden " -gameforge.locale.questscroll5.mission_15_mis = " Dood 30 wilde infanteristen en 30 wilde dienaren. " -gameforge.locale.questscroll5.mission_15_text = " We hebben meer informatie verkregen van een[ENTER]gevangen spion. De Wilden denken erover om het[ENTER]Koninkrijk te bestormen. We moeten ze aanvallen[ENTER]voordat ze dat doen. Laat je loyaliteit jegens[ENTER]het Koninkrijk zien! " -gameforge.locale.questscroll5.mission_16_hunt = " Verbrijzel de Metin van Duister " -gameforge.locale.questscroll5.mission_16_mis = " Vernietig 3 Metins van Duister. " -gameforge.locale.questscroll5.mission_16_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_17_hunt = " Verbrijzel de Metin der Zwartheid " -gameforge.locale.questscroll5.mission_17_mis = " Vernietig 2 Metins der Zwartheid " -gameforge.locale.questscroll5.mission_17_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_18_hunt = " De aanval van de Se-Rang. " -gameforge.locale.questscroll5.mission_18_mis = " Dood 10 Se-Rangs van het Witte Eed leger " -gameforge.locale.questscroll5.mission_18_text = " Krijger, er is nieuwe informatie over het Witte[ENTER]Eed leger. Als een reactie op de druk die we op[ENTER]hun gezet hebben, zijn de Se-Rangs, leiders van[ENTER]de Witte Eed, een tegenaanval ingezet. Doe iets[ENTER]tegen de Se-Rangs! Het helpt niet als je een paar[ENTER]soldaten doodmaakt. We moeten hun leiders hebben[ENTER]om de plannen tegen te houden. " -gameforge.locale.questscroll5.mission_19_hunt = " Opstand van de Orken 2 " -gameforge.locale.questscroll5.mission_19_mis = " Dood 20 Elite Ork Krijgers en 15 Elite Ork[ENTER]Tovenaren " -gameforge.locale.questscroll5.mission_19_text = " Geheime informatie laat zien dat de leiders van[ENTER]de Orken, in de Seungryong vallei in de neutrale[ENTER]zone, van plan zijn de wereld over te nemen. Ik[ENTER]vraag je om dit verder te bestuderen, krijger. En[ENTER]aangezien je daar toch bent - verminder hun[ENTER]aantallen. " -gameforge.locale.questscroll5.mission_1_hunt = " Verbrijzel de Metin der Gevecht " -gameforge.locale.questscroll5.mission_1_mis = " Vernietig 3 Metins der Gevecht " -gameforge.locale.questscroll5.mission_1_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_20_hunt = " Geheim van de normale Apenkerker 1 " -gameforge.locale.questscroll5.mission_20_mis = " Dood 30 Apen soldaten en 30 Apen Gooiers " -gameforge.locale.questscroll5.mission_20_text = " De locatie van de normale apen kerker in de[ENTER]woestijn is eindelijk gevonden. Normaal gesproken[ENTER]zijn deze apen geen bedreiging, maar wanneer ze[ENTER]zich groeperen, worden ze wellicht een dreiging[ENTER]voor ons Koninkrijk. Ga naar de normale apen[ENTER]kerker en zoek uit wat er aan de hand is. " -gameforge.locale.questscroll5.mission_21_hunt = " Geheim van de makkelijke Apen Kerker 1 " -gameforge.locale.questscroll5.mission_21_mis = " Dood 30 Zwakke Apen Soldaten en 30 Zwakke Apen[ENTER]Gooiers. " -gameforge.locale.questscroll5.mission_21_text = " De locatie van de makkelijke Apen Kerker in de[ENTER]woestijn is eindelijk gevonden. Normaal gesproken[ENTER]zijn deze apen geen bedreiging, maar wanneer ze[ENTER]zich groeperen, worden ze wellicht een dreiging[ENTER]voor ons Koninkrijk. Ga naar de makkelijke Apen[ENTER]Kerker en zoek uit wat er aan de hand is. " -gameforge.locale.questscroll5.mission_22_hunt = " Ze zaaien de wind en oogsten de wervelwind. " -gameforge.locale.questscroll5.mission_22_mis = " Dood 4 Chuongs van de Zwart Wind Bende. " -gameforge.locale.questscroll5.mission_22_text = " De Chuongs, leider van de Zwarte Wind Bende,[ENTER]beginnen problemen te veroorzaken. Aangezien ze[ENTER]meesters zijn in zwaardvechten, dagen ze krijgers[ENTER]uit voor de lol. Stop ze voordat de hele Zwarte[ENTER]Wind Bende meedoet. " -gameforge.locale.questscroll5.mission_23_hunt = " Verbrijzel de Metin der Jaloezie " -gameforge.locale.questscroll5.mission_23_mis = " Vernietig 2 Metins der Jaloezie " -gameforge.locale.questscroll5.mission_23_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_24_hunt = " Geheime van de normale Apen Kerker 2 " -gameforge.locale.questscroll5.mission_24_mis = " Dood 15 Apen Vechters en 15 Apen Generalen " -gameforge.locale.questscroll5.mission_24_text = " De locatie van de normale Apen Kerker in de[ENTER]woestijn is eindelijk gevonden. Normaal gesproken[ENTER]zijn deze apen geen bedreiging, maar wanneer ze[ENTER]zich groeperen, worden ze wellicht een dreiging[ENTER]voor ons Koninkrijk. Ga naar de normale Apen[ENTER]Kerker en zoek uit wat er aan de hand is. " -gameforge.locale.questscroll5.mission_25_hunt = " Geheim van de makkelijke Apen Kerker 2 " -gameforge.locale.questscroll5.mission_25_mis = " Dood 15 Apen Vechters en 15 Zwakke Apen Generalen. " -gameforge.locale.questscroll5.mission_25_text = " De locatie van de makkelijke Apen Kerker in de[ENTER]woestijn is eindelijk gevonden. Normaal gesproken[ENTER]zijn deze apen geen bedreiging, maar wanneer ze[ENTER]zich groeperen, worden ze wellicht een dreiging[ENTER]voor ons Koninkrijk. Ga naar de makkelijke Apen[ENTER]Kerker en zoek uit wat er aan de hand is. " -gameforge.locale.questscroll5.mission_26_hunt = " Verbrijzel de Metin der Zielen " -gameforge.locale.questscroll5.mission_26_mis = " Vernietig 2 Metins der Zielen " -gameforge.locale.questscroll5.mission_26_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_27_hunt = " Wraak van de Spin 1 " -gameforge.locale.questscroll5.mission_27_mis = " Dood 40 baby Spinnen. " -gameforge.locale.questscroll5.mission_27_text = " Spinnen die normaal gesproken vredig leven in de[ENTER]Yongbi woestijn zijn plotseling begonnen met[ENTER]reizigers aan te vallen en soms te doden.[ENTER]buiten het feit dat hun slachtoffers hier niet[ENTER]bepaald enthousiast over zijn, is dit is slecht[ENTER]voor de zaken in ons Koninkrijk. Maak hier[ENTER]alsjeblieft een einde aan.. " -gameforge.locale.questscroll5.mission_28_hunt = " Wraak van de Spin 2 " -gameforge.locale.questscroll5.mission_28_mis = " Dood 40 Gif Spinnen. " -gameforge.locale.questscroll5.mission_28_text = " Spinnen die normaal gesproken vredig leven in de[ENTER]Yongbi woestijn zijn plotseling begonnen met[ENTER]reizigers aan te vallen en soms te doden.[ENTER]buiten het feit dat hun slachtoffers hier niet[ENTER]bepaald enthousiast over zijn, is dit is slecht[ENTER]voor de zaken in ons Koninkrijk. Maak hier[ENTER]alsjeblieft een einde aan.. " -gameforge.locale.questscroll5.mission_29_hunt = " Discipelen van het Zwarte Geloof 2 " -gameforge.locale.questscroll5.mission_29_mis = " Dood 20 Arahan krijgers en 25 Arahan stamhoofden. " -gameforge.locale.questscroll5.mission_29_text = " Eindelijk hebben we het bevel gekregen om de[ENTER]meest gevaarlijke sekte in de hele Koninkrijk uit[ENTER]te schakelen - de donkere esoterische sekte in de[ENTER]Seungryong vallei. Maak niet de fout ze te[ENTER]onderschatten. Ook al praten ze soms[ENTER]onintelligente onzin, het zijn nog steeds zeer[ENTER]ervaren vechters. " -gameforge.locale.questscroll5.mission_2_hunt = " Verbrijzel de Metin der Verdriet " -gameforge.locale.questscroll5.mission_2_mis = " Vernietig 2 Metins der Verdriet. " -gameforge.locale.questscroll5.mission_2_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_30_hunt = " Discipelen van het Donkere Geloof 1 " -gameforge.locale.questscroll5.mission_30_mis = " Dood 30 Donkere Fanatici en 30 Donkere Arahan. " -gameforge.locale.questscroll5.mission_30_text = " Eindelijk hebben we het bevel gekregen om de[ENTER]meest gevaarlijke sekte in de hele Koninkrijk uit[ENTER]te schakelen - de donkere esoterische sekte in de[ENTER]Seungryong vallei. Maak niet de fout ze te[ENTER]onderschatten. Ook al praten ze soms[ENTER]onintelligente onzin, het zijn nog steeds zeer[ENTER]ervaren vechters. " -gameforge.locale.questscroll5.mission_31_hunt = " Discipelen van het Donkere Geloof 3 " -gameforge.locale.questscroll5.mission_31_mis = " Dood 40 donkere martelaren en 40 donkere[ENTER]oproepers. " -gameforge.locale.questscroll5.mission_31_text = " Eindelijk hebben we het bevel gekregen om de[ENTER]meest gevaarlijke sekte in de hele Koninkrijk uit[ENTER]te schakelen - de donkere esoterische sekte in de[ENTER]Seungryong vallei. Maak niet de fout ze te[ENTER]onderschatten. Ook al praten ze soms[ENTER]onintelligente onzin, het zijn nog steeds zeer[ENTER]ervaren vechters. " -gameforge.locale.questscroll5.mission_32_hunt = " Verbrijzel de Metin der Schaduw " -gameforge.locale.questscroll5.mission_32_mis = " Vernietig 2 Metins van de schaduw " -gameforge.locale.questscroll5.mission_32_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_33_hunt = " Ze hebben 8 poten 1 " -gameforge.locale.questscroll5.mission_33_mis = " Dood 35 Gif Spinnen en 35 Dodelijke Gif Spinnen " -gameforge.locale.questscroll5.mission_33_text = " Het rijk heeft een reeks van grotten gevonden[ENTER]waarvan aangenomen wordt dat ze de schuiplaatsen[ENTER]zijn van de Spinnen. De grotten zijn in de Yongbi[ENTER]woestijn. Er is geen exacte informatie over deze[ENTER]spingrotten. Het enige wat we weten is dat het[ENTER]zeer gevaarlijk is daar. Zou je de plek even[ENTER]kunnen bekijken? Houd het verspreiden van hun[ENTER]kracht tegen en verminder hun aantallen. " -gameforge.locale.questscroll5.mission_34_hunt = " Ze hebben 8 poten 2 " -gameforge.locale.questscroll5.mission_34_mis = " Dood 35 Gif Spinnen en 35 Dodelijke Gif Spinnen " -gameforge.locale.questscroll5.mission_34_text = " Het rijk heeft een reeks van grotten gevonden[ENTER]waarvan aangenomen wordt dat ze de schuiplaatsen[ENTER]zijn van de Spinnen. De grotten zijn in de Yongbi[ENTER]woestijn. Er is geen exacte informatie over deze[ENTER]spingrotten. Het enige wat we weten is dat het[ENTER]zeer gevaarlijk is daar. Zou je de plek even[ENTER]kunnen bekijken? Houd het verspreiden van hun[ENTER]kracht tegen en verminder hun aantallen. " -gameforge.locale.questscroll5.mission_35_hunt = " Ze hebben 8 poten 3 " -gameforge.locale.questscroll5.mission_35_mis = " Dood 35 rode fatale gif spinnen en 35 klauw gif[ENTER]spinnen " -gameforge.locale.questscroll5.mission_35_text = " Het rijk heeft een reeks van grotten gevonden[ENTER]waarvan aangenomen wordt dat ze de schuiplaatsen[ENTER]zijn van de Spinnen. De grotten zijn in de Yongbi[ENTER]woestijn. Er is geen exacte informatie over deze[ENTER]spingrotten. Het enige wat we weten is dat het[ENTER]zeer gevaarlijk is daar. Zou je de plek even[ENTER]kunnen bekijken? Houd het verspreiden van hun[ENTER]kracht tegen en verminder hun aantallen. " -gameforge.locale.questscroll5.mission_36_hunt = " Ze hebben 8 poten 4 " -gameforge.locale.questscroll5.mission_36_mis = " Dood 40 Gif Spin Soldaten. " -gameforge.locale.questscroll5.mission_36_text = " Het rijk heeft een reeks van grotten gevonden[ENTER]waarvan aangenomen wordt dat ze de schuiplaatsen[ENTER]zijn van de Spinnen. De grotten zijn in de Yongbi[ENTER]woestijn. Er is geen exacte informatie over deze[ENTER]spingrotten. Het enige wat we weten is dat het[ENTER]zeer gevaarlijk is daar. Zou je de plek even[ENTER]kunnen bekijken? Houd het verspreiden van hun[ENTER]kracht tegen en verminder hun aantallen. " -gameforge.locale.questscroll5.mission_37_hunt = " Verbrijzel de Metin der Weerstand " -gameforge.locale.questscroll5.mission_37_mis = " Vernietig 2 Metins der Weerstand. " -gameforge.locale.questscroll5.mission_37_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_38_hunt = " Schorpioenenplaag " -gameforge.locale.questscroll5.mission_38_mis = " Dood 30 Schorpioenenkoningen en 20[ENTER]Schorpioenenmannen " -gameforge.locale.questscroll5.mission_38_text = " Deze Schorpioenen zijn reizigers en kooplui aan[ENTER]het tiraniseren, wat slecht is voor de economie[ENTER]in ons Koninkrijk. Help ons alsjeblieft deze[ENTER]plaag uit te roeien. " -gameforge.locale.questscroll5.mission_39_hunt = " Gezelschap van de dood 1 " -gameforge.locale.questscroll5.mission_39_mis = " Dood 30 Demon Soldaten en 20 Demon Boogschutters. " -gameforge.locale.questscroll5.mission_39_text = " Heb je ooit van de Demon Toren gehoord?[ENTER]Esoterische sekten hebben demonen soldaten met[ENTER]zware spreuken opgeroepen. Vecht met ze en zoek[ENTER]uit hoe krachtig ze zijn. " -gameforge.locale.questscroll5.mission_3_hunt = " Opkomst van de Grijze Wolven 2 " -gameforge.locale.questscroll5.mission_3_mis = " Dood 30 Alfa Grijze Wolven. " -gameforge.locale.questscroll5.mission_3_text = " Heb je gehoord van de Alfa Grijze Wolven? Ze[ENTER]wandelden vroeger alleen rond, maar door de[ENTER]invloed van de kwade chi de afgelopen paar weken,[ENTER]zijn ze begonnen in roedels op reizigers te[ENTER]jagen. Kun je deze Alfa Grijze Wolven slachten?[ENTER]Je wordt er goed voor beloond. " -gameforge.locale.questscroll5.mission_40_hunt = " Gezelschap van de Dood 2 " -gameforge.locale.questscroll5.mission_40_mis = " Dood 30 Demon Speermannen en 25 Demon Sjamanen. " -gameforge.locale.questscroll5.mission_40_text = " Heb je ooit van de Demon Toren gehoord?[ENTER]Esoterische sekten hebben demonen soldaten met[ENTER]zware spreuken opgeroepen. Vecht met ze en zoek[ENTER]uit hoe krachtig ze zijn. " -gameforge.locale.questscroll5.mission_41_hunt = " Geheim van de moelijke Apen Kerker 2 " -gameforge.locale.questscroll5.mission_41_mis = " Dood 15 Sterke Apen Vechters en 15 Sterke Apen[ENTER]Generalen. " -gameforge.locale.questscroll5.mission_41_text = " De locatie van de moeilijke Apen Kerker is[ENTER]eindelijk gevonden. Normaal gesproken zijn deze[ENTER]apen geen bedreiging, maar wanneer ze zich[ENTER]groeperen, worden ze wellicht een dreiging voor[ENTER]ons Koninkrijk. Ga naar de moeilijke Apen Kerker[ENTER]en zoek uit wat er aan de hand is. " -gameforge.locale.questscroll5.mission_42_hunt = " Het ijs zal eens smelten " -gameforge.locale.questscroll5.mission_42_mis = " Dood 25 IJs Golems op de Berg Sohan. " -gameforge.locale.questscroll5.mission_42_text = " Berg Sohan is eeuwig bedekt met ijs. Vele[ENTER]verkenners en krijgers zijn er heen gegaan, maar[ENTER]niemand is ooit teruggekeerd. Vind uit waarom dit[ENTER]is gebeurd en of ze aangevallen zijn. Misschien[ENTER]kan je iets leren over de gebeurtenissen als je[ENTER]een paar monsters vangt daar. " -gameforge.locale.questscroll5.mission_43_hunt = " Geheim van de moeilijke Apen Kerker 1 " -gameforge.locale.questscroll5.mission_43_mis = " Dood 30 sterke Aapsoldaten en 30 sterke[ENTER]Aapgooiers. " -gameforge.locale.questscroll5.mission_43_text = " De locatie van de moeilijke Apen Kerker is[ENTER]eindelijk gevonden. Normaal gesproken zijn deze[ENTER]apen geen bedreiging, maar wanneer ze zich[ENTER]groeperen, worden ze wellicht een dreiging voor[ENTER]ons Koninkrijk. Ga naar de moeilijke Apen Kerker[ENTER]en zoek uit wat er aan de hand is. " -gameforge.locale.questscroll5.mission_44_hunt = " De rechterhand van de Gele Tijgergeest " -gameforge.locale.questscroll5.mission_44_mis = " Dood 30 Brulkikker Generalen. " -gameforge.locale.questscroll5.mission_44_text = " Gele Tijgergeest, koning van alle wezens op dit[ENTER]continent heeft alle dieren gemobiliseerd. De[ENTER]sionagedienst van het rijk denkt dat dit de reden[ENTER]is waarom alle dieren wild zijn geworden. Het is[ENTER]noodzakleijk om de legers van de Gele Tijgergeest[ENTER]te verminderen. Elimineer de leiders die zijn[ENTER]rechterhand zijn. " -gameforge.locale.questscroll5.mission_45_hunt = " Eigenaar van Berg Sohan? " -gameforge.locale.questscroll5.mission_45_mis = " Dood 35 IJsmannen en 30 Yeti's. " -gameforge.locale.questscroll5.mission_45_text = " Er word gezegd dat Vos Negenstaarten, meester van[ENTER]Berg Sohan, demonen om hem heen verzamelt. We[ENTER]moeten IJsmannen en Yeti's doodmaken voordat hij[ENTER]al zijn troepen heeft verzameld, aangezien zij de[ENTER]ruggegraat van zijn legers zijn. Help ons[ENTER]alsjeblieft, je zult beloond worden. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Dood 45 Boomkikker Soldaten en 35 Boomkikker[ENTER]Leiders. " -gameforge.locale.questscroll5.mission_46_text = " De Gele Tijgergeest spant blijkbaar samen met de[ENTER]Boom Kikker Monsters. Elimineer hun verenigde[ENTER]krachten onmiddellijk. Als je hun negeert, zal[ENTER]het vele problemen in het Koninkrijk veroorzaken. " -gameforge.locale.questscroll5.mission_47_hunt = " IJsmonsters! Hun ware aard " -gameforge.locale.questscroll5.mission_47_mis = " Vernietig 45 Betoverde IJzen. " -gameforge.locale.questscroll5.mission_47_text = " Eindelijk hebben we bedacht hoe de ijsmonsters[ENTER]van Berg Sohan met elkaar communiceren: via de[ENTER]ijssplinters die je overal vind! Om de troepen[ENTER]van het ijzige land te verzwakken, is het[ENTER]cruciaal dat je deze informatiestroom stopt. Dus[ENTER]vernietig zoveel mogelijk betoverd ijs! " -gameforge.locale.questscroll5.mission_48_hunt = " Het geheim van de Gumsamtoren " -gameforge.locale.questscroll5.mission_48_mis = " Dood 45 normale Geest Vechters. " -gameforge.locale.questscroll5.mission_48_text = " Er gaan geruchten dat de Slinkse Demon[ENTER]Speermannen in de demonentoren onoverwinnelijk[ENTER]zijn. Blijkbaar staan ze altijd weer op nadat ze[ENTER]gedood zijn. Als dat waar is, hebben we een groot[ENTER]probleem. Kan je dit voor me uitzoeken? " -gameforge.locale.questscroll5.mission_49_hunt = " De meester van de Demon Toren " -gameforge.locale.questscroll5.mission_49_mis = " Dood 60 Brute Demon Sjamanen. " -gameforge.locale.questscroll5.mission_49_text = " Na uitgebreid onderzoek, zijn we erachter gekomen[ENTER]dat de Jun-Geest-soldaten altijd weer tot leven[ENTER]gewekt worden. We moeten de Brute Demon Sjamanen[ENTER]doden om dit te voorkomen. " -gameforge.locale.questscroll5.mission_4_hunt = " Opstand van de Grijze Wolven 1 " -gameforge.locale.questscroll5.mission_4_mis = " Dood 35 Grijze Wolven. " -gameforge.locale.questscroll5.mission_4_text = " Heb je gehoord van de Grijze Wolven? Ze wandelden[ENTER]vroeger alleen rond, maar door de invloed van de[ENTER]kwade chi de afgelopen paar weken, zijn ze[ENTER]begonnen in roedels op reizigers te jagen. Kun je[ENTER]deze Grijze Wolven slachten? Je wordt er goed[ENTER]voor beloond. " -gameforge.locale.questscroll5.mission_50_hunt = " Verken de Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Dood 45 Vechtende Tijger Dienaars. " -gameforge.locale.questscroll5.mission_50_text = " De Doyyumhwan is een groot gebied, bedekt met[ENTER]lava, dat bevolkt wordt door vele onbekende[ENTER]beesten. We moeten dit gebied verkennen. Kun je[ENTER]ons helpen? " -gameforge.locale.questscroll5.mission_51_hunt = " Vlamspook! Zijn identiteit " -gameforge.locale.questscroll5.mission_51_mis = " Dood 45 Vlamspoken. " -gameforge.locale.questscroll5.mission_51_text = " De groep die als taak had de Vechtende Tijgers te[ENTER]verslaan is uitgeschakeld door onbekende[ENTER]vijanden. Volgens geruchten zagen deze vijanden[ENTER]er uit als 'brandende meisjes'. Achter haal de[ENTER]waarheid. " -gameforge.locale.questscroll5.mission_52_hunt = " Verminder het aantal Vechtende Tijgers " -gameforge.locale.questscroll5.mission_52_mis = " Dood 60 Vechtende Tijgers Dienaars en 40[ENTER]Vechtende Tijgers " -gameforge.locale.questscroll5.mission_52_text = " Nu we de Vuurgeesten kunnen bevechten, moeten we[ENTER]ze compleet elimineren in open gevecht.[ENTER]Een missie zoals dit wordt normaal gesproken[ENTER]gedaan door het leger, maar om maximale[ENTER]gevechtssterkte te krijgen om de Vuurgeesten te[ENTER]verslaan is er een betere techniek nodig.[ENTER]Help ons alsjeblieft door te zorgen dat de[ENTER]Vechtende Tijgers niet in de weg lopen. " -gameforge.locale.questscroll5.mission_53_hunt = " Onderzoek de Vlammen " -gameforge.locale.questscroll5.mission_53_mis = " Dood 40 Vlammen. " -gameforge.locale.questscroll5.mission_53_text = " De Vlammen zijn ongelofelijk brutaal. Ze genieten[ENTER]genieten van de pijn die mensen hebben als ze hun[ENTER]huid verslinden. We weten nog steeds niet hoe we[ENTER]ze moeten doden. Kun jij dat uitzoeken? " -gameforge.locale.questscroll5.mission_54_hunt = " Vlam Krijgers " -gameforge.locale.questscroll5.mission_54_mis = " Dood 60 Vlam Krijgers. " -gameforge.locale.questscroll5.mission_54_text = " Niet al te lang geleden, werd een kind van een[ENTER]edelman vermoord die naar de Doyyumhwan door een[ENTER]vlam Krijger. Als je de Vlam Krijgers dood, krijg[ENTER]je een beloning. Waarom probeer je het niet? " -gameforge.locale.questscroll5.mission_55_hunt = " Bestudeerd de Spook Bomen " -gameforge.locale.questscroll5.mission_55_mis = " Vernietig 30 Spook Bomen. " -gameforge.locale.questscroll5.mission_55_text = " Ze zien er uit als bomen, en dan, plotseling,[ENTER]vallen ze dieren en mensen aan. Zoek uit hoe we[ENTER]de Geest Bomen kunnen vernietigen. " -gameforge.locale.questscroll5.mission_56_hunt = " Het geheim van het Spoken bos " -gameforge.locale.questscroll5.mission_56_mis = " Dood 40 Spook Stompen en 30 Dryaden. " -gameforge.locale.questscroll5.mission_56_text = " Onderzoek heeft uitgewezen dat het Spoken Bos een[ENTER]gebied is dat bevolkt wordt door Spook Stompen en[ENTER]Dryaden. Als je die elimineert, kun je een einde[ENTER]maken aan de uitbreiding van de Spook Bomen. " -gameforge.locale.questscroll5.mission_5_hunt = " Zorgen over de dorpen " -gameforge.locale.questscroll5.mission_5_mis = " Dood 40 Wilde Zwijnen. " -gameforge.locale.questscroll5.mission_5_text = " In de afgelopen paar weken, is het verdriet van[ENTER]de dorpen vlakbij de stad dieper geworden. Wilde[ENTER]Zwijnen die vroeger alleen kleine dieren[ENTER]aanvielen in de bergen zijn agressief geworden.[ENTER]Ze komen tot aan de velden en vallen de boeren[ENTER]aan. Kun je de Wilde Zwijnen verdrijven? " -gameforge.locale.questscroll5.mission_6_hunt = " Tijgers en Beren " -gameforge.locale.questscroll5.mission_6_mis = " Dood 25 Tijgers en 30 Beren. " -gameforge.locale.questscroll5.mission_6_text = " Heb je het al gehoord? Als Tijgers en Beren[ENTER]alleen knoflook en uien eten voor 100 dagen,[ENTER]kunnen ze transformeren in grotere Beren en Vuur[ENTER]Tijgers. Het is waarschijnlijk niet waar, maar[ENTER]het is verstandig om het toch te controleren.[ENTER]Zoek het uit door wat Tijgers en Beren te doden.[ENTER]Je zult beloond worden. " -gameforge.locale.questscroll5.mission_7_hunt = " Verbrijzel de Metin van Inhaligheid. " -gameforge.locale.questscroll5.mission_7_mis = " Vernietig 2 Metins van Inhaligheid. " -gameforge.locale.questscroll5.mission_7_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_8_hunt = " Verbrijzel de Metin der Gevecht " -gameforge.locale.questscroll5.mission_8_mis = " Vernietig 2 Metins der Gevecht. " -gameforge.locale.questscroll5.mission_8_text = " De laatste tijd regent het stenen met slechte chi[ENTER]neer op de stad. Onderzoek heeft aangetoond dat[ENTER]de chi in deze stenen de dieren gek maakt.[ENTER]Verbrijzel deze stenen. Ik smeek je. Je zult[ENTER]beloond worden. " -gameforge.locale.questscroll5.mission_9_hunt = " Zorgen over de dorpen 2 " -gameforge.locale.questscroll5.mission_9_mis = " Dood 30 Rode Wilde Zwijnen. " -gameforge.locale.questscroll5.mission_9_text = " Al een tijd lang vallen Wilde Zwijnen en hun[ENTER]leiders, de Rode Zwijnen, de dorpen aan rondom de[ENTER]stad. De regering heeft bevolen dat de Rode[ENTER]Zwijnen gedood moet worden. Elke krijger moet 30[ENTER]Rode Zwijnen doden. Help alsjeblieft mee. " -gameforge.locale.questscroll_10_hunt = " Slangenmensen soldaten " -gameforge.locale.questscroll_10_mis = " Dood de soldaten die half man, half slang zijn. " -gameforge.locale.questscroll_10_text = " Je kunt ze niet menselijk noemen, Maar het is ook[ENTER]verkeerd om te zeggen dat ze dat niet zijn. Ze[ENTER]lijken op mensen, maar hun hoofd, huid en gedrag[ENTER]zijn net als giftige slangen. Ze leven in de[ENTER]woestijn en vallen venters aan.[ENTER]Dood 20 van die half mens, half slangen. Als je[ENTER]ze dood, dan krijg je de volgende beloning: " -gameforge.locale.questscroll_11_hunt = " Slangemensen Boogschutters " -gameforge.locale.questscroll_11_mis = " Dood de boogschutters die half man, half slang[ENTER]zijn. " -gameforge.locale.questscroll_11_text = " Ze zijn net zo slim als mensen. Ze zijn listig en[ENTER]weten hoe ze wapens moeten gebruiken.[ENTER]Boogschutters, half mens, half slang, vallen[ENTER]handelaren aan van een afstand. Vele handelaren[ENTER]hebben de dood gevonden.[ENTER]Dood 20 van de Boogschutters die half mens, half[ENTER]slang zijn. Als je de quest succesvol afrond, zul[ENTER]je het volgende ontvangen: " -gameforge.locale.questscroll_12_hunt = " Woestijn Zwervers " -gameforge.locale.questscroll_12_mis = " Dood de Woestijn Zwervers. " -gameforge.locale.questscroll_12_text = " Er zijn kwade wezens die in de Yongbi Woestijn[ENTER]leven. Ze staan bekend als Woestijn Zwervers, en[ENTER]zelfs de hemel huilt om hun misdaden. Ze stelen[ENTER]en doden handelaren puur voor de lol. Ze[ENTER]vernietigen ook alle dorpen in het woestijn.[ENTER]Dood 12 Woestijn Zwervers. Als je ze allemaal[ENTER]doodt, dan krijg je het volgende: " -gameforge.locale.questscroll_13_hunt = " Vechtende Tijgers " -gameforge.locale.questscroll_13_mis = " Dood de Vechtende Tijgers. " -gameforge.locale.questscroll_13_text = " Er zijn dieren die Vechtende Tijgers heten. Hun[ENTER]bloed is bestaat uit vuur, en hun lichamen zijn[ENTER]gemaakt van vulkanisch graniet. Dit zijn[ENTER]ongelofelijk krachtige monsters! Ze leven van de[ENTER]lava en het vuur van de vulkaan. Soms komen ze[ENTER]van de vulkaan naar beneden en vallen mensen aan,[ENTER]om ze op te eten... Dood 20 van zulke Vechtende[ENTER]Tijgers. Wanneer je ze hebt gedood ontvang je als[ENTER]beloning: " -gameforge.locale.questscroll_14_hunt = " Mannen van Oorlog " -gameforge.locale.questscroll_14_mis = " Dood de mannen van oorlog. " -gameforge.locale.questscroll_14_text = " De Doyyumhwan is groot, heet en heeft wilde[ENTER]dieren. De krijgers van Chunjo, Jinno en Shinsoo[ENTER]ontmoeten elkaar daar. Angstwekkende en krachtige[ENTER]monsters wachten op de krijgers. Mannen van[ENTER]Oorlog zijn degenen die de Doyyumhwan[ENTER]controleren.[ENTER]Wil je ze uitdagen? Als je 20 Mannen van Oorlog[ENTER]dood, ontvang je het volgende: " -gameforge.locale.questscroll_15_hunt = " Taehwa krijgers " -gameforge.locale.questscroll_15_mis = " Versla de Taehwa krijgers. " -gameforge.locale.questscroll_15_text = " Luister eens, jij die denkt dat je geen angst[ENTER]hebt en een sterke krijger bent! Dit is het[ENTER]vlammende gevechtsgebied van tranen, pijn,[ENTER]gevechten en dood! Ik woon hier met vele monsters[ENTER]en slechteriken! Wie is moedig genoeg om me uit[ENTER]te dagen? Kan er iemand gevonden worden die me[ENTER]wilt confronteren met een zwaard in zijn hand?[ENTER][ENTER]Als je gelooft in je vaardigheden, kom dan hier[ENTER]en daag me uit! Versla met en 12 van mijn[ENTER]kameraden, en je krijgt het volgende als[ENTER]beloning: " -gameforge.locale.questscroll_16_hunt = " Donkere Beren " -gameforge.locale.questscroll_16_mis = " Dood de Donkere Beren. " -gameforge.locale.questscroll_16_text = " IK ben bang dat dit het einde is. Maar laat me je[ENTER]iets vertellen over een belangrijke[ENTER]gebeurtenis.... Wanneer je deze brief leest, zal[ENTER]ik dood of verdwenen zijn. IK leefde in de[ENTER]Seungryong vallei waar ik medische kruiden[ENTER]verzamelde. Maar de monsters die Donkere Beren[ENTER]heten begonnen wild te worden. Ze hebben mijn[ENTER]familie vermoord.[ENTER][ENTER]Neem wraak voor mij en mijn familie alsjeblieft.[ENTER]Als je 25 Donkere Beren vermoordt, ontvang je: " -gameforge.locale.questscroll_17_hunt = " Reuze Donkere Beren " -gameforge.locale.questscroll_17_mis = " Dood de Reuze Donkere Beren. " -gameforge.locale.questscroll_17_text = " Beren monsters hebben een nieuwe monster[ENTER]gecreerd door te paren met monsters die nog[ENTER]valser zijn. Deze nieuwe monsters zijn Reuze[ENTER]Donkere Beren. Ze zijn groter en sterker dan[ENTER]Donkere Beren en ongelofelijk duivels. Zo lang ze[ENTER]in de Seungryong vallei zitten, zullen er mensen[ENTER]lijden.[ENTER]Dood 20 Reuze Donkere Beren. Als je succesvol[ENTER]bent, krijg je als beloning: " -gameforge.locale.questscroll_18_hunt = " Soldaten die lijden aan een mysterieuze ziekte " -gameforge.locale.questscroll_18_mis = " Dood de Soldaten die lijden aan een mysterieuze[ENTER]ziekte. " -gameforge.locale.questscroll_18_text = " Het dorp schijnt uitgemoord te zijn. Degenen die[ENTER]lijden aan de mysterieuze ziekte vallen alle[ENTER]mensen aan die ongelukkig genoeg zijn om te[ENTER]passeren. Ze vallen venters aan en eten mensen[ENTER]op. Ze zijn extreem gevaarlijk.[ENTER]Dood 35 Soldaten die lijden aan de mysterieuze[ENTER]ziekte. Als je succesvol bent, zul je dit als[ENTER]beloning krijgen: " -gameforge.locale.questscroll_19_hunt = " Boogschutters die lijden aan de mysterieuze ziekte " -gameforge.locale.questscroll_19_mis = " Dood de Boogschutters die lijden aan de[ENTER]mysterieuze ziekte. " -gameforge.locale.questscroll_19_text = " De mysterieuze ziekte is de reden voor de schade[ENTER]die veroorzaakt wordt door degenen die eraan[ENTER]lijden. Het gevaarlijkst is echter, de[ENTER]Boogschutters die genfecteerd zijn door deze[ENTER]ziekte. Deze Boogschutters schieten giftige[ENTER]pijlen af die handelaren verdoven zodat ze[ENTER]gevangen kunnen worden en afgevoerd worden.[ENTER][ENTER]Dood 25 Boogschutters die lijden aan de[ENTER]mysterieuze ziekte. Als je succesvol bent ontvang[ENTER]je: " -gameforge.locale.questscroll_1_hunt = " Vuur Beren " -gameforge.locale.questscroll_1_mis = " Dood 25 Vuur Beren. " -gameforge.locale.questscroll_1_text = " Vuur Beren kunnen gevonden worden vlakbij de[ENTER]steden. Ze wandelen door de prairie en de grote[ENTER]wegen van de mens. Steeds meer mensen zijn hun[ENTER]slachtoffer. Vele zijn al gedood.[ENTER]Jaag op deze Vuur Beren. Zodra je er 25 hebt[ENTER]gedood, ontvang je: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " Dood 4 vijanden. " -gameforge.locale.questscroll_20_text = " Ik ben bang dat het afgelopen is met mij! Mijn[ENTER]zicht wordt al wazig... Wanneer je deze brief[ENTER]leest, zal mijn lichaam al aan het rotten zijn.[ENTER]De schoften hebben me gevangen en afgevoerd. Ik[ENTER]was in staat om te ontsnappen, maar de wond is te[ENTER]diep en ik storte in elkaar. Ik ken je niet...[ENTER]maar neem alsjeblieft wraak voor me![ENTER][ENTER]Dood 4 vijanden op de plek van het gevecht Als je[ENTER]succesvol bent zul je ontvangen: " -gameforge.locale.questscroll_2_hunt = " Grootse Tijger " -gameforge.locale.questscroll_2_mis = " Dood 20 Grootse Tijgers. " -gameforge.locale.questscroll_2_text = " De naam van dit kwaad kan overal gehoord worden:[ENTER]Grootse Tijger. Deze tijgers bevinden zich vaak[ENTER]vlakbij de stad. Ze vallen mensen aan en eten de[ENTER]lichamen van handelaren. Het aantal slachtoffers[ENTER]is niet te tellen.[ENTER][ENTER]Jaag op de Grootse Tijger. Zodra je er 20 hebt[ENTER]gedood, ontvang je: " -gameforge.locale.questscroll_3_hunt = " Honden God van de Berg " -gameforge.locale.questscroll_3_mis = " Dood de Honden God van de Berg. " -gameforge.locale.questscroll_3_text = " De Honden God van de Berg leidt een roedel hond[ENTER]monsters niet te ver weg. Hij is sterk en wild.[ENTER]Niet al te lang geleden, verscheen hij vlakbij[ENTER]het dorp en begon handelaren aan te vallen. Dit[ENTER]monster heeft al genoeg doden op zijn geweten.[ENTER]Zijn misdaden kunnen niet nog langer genegeerd[ENTER]worden.[ENTER]Dood de Honden God van de Berg. Als je succesvol[ENTER]bent ontvang je: " -gameforge.locale.questscroll_4_hunt = " Varkens God " -gameforge.locale.questscroll_4_mis = " Dood de Varkens God. " -gameforge.locale.questscroll_4_text = " In dit jaargetijde zijn de veldenvol met graan.[ENTER]Tijd om te oogsten; tijd voor de boeren om te[ENTER]verdienen waarvoor ze gewerkt hebben. Maar de[ENTER]Varkens God en zijn kameraden eten al het graan.[ENTER]Hun hebberigheid bedreigt de boeren; we moeten ze[ENTER]doden.[ENTER][ENTER]Dood de Varkens God. Hij is over het algemeen[ENTER]vlakbij de stad. Als je succesvol bent, ontvang[ENTER]je: " -gameforge.locale.questscroll_5_hunt = " Beren God " -gameforge.locale.questscroll_5_mis = " Dood de Beren God. " -gameforge.locale.questscroll_5_text = " In zijn natuurlijke omgeving, is de Beren God[ENTER]vredig. Maar de afgelopen tijd is hij dichtbij de[ENTER]stad, en valt mensen aan. Hij is verantwoordelijk[ENTER]voor meer en meer slachtoffers. Het is onmogelijk[ENTER]om te zeggen hoeveel mensen er al dood zijn. Hij[ENTER]moet verdwijnen.[ENTER][ENTER]Dood de Beren God. Als je hem dood, dan ontvang[ENTER]je: " -gameforge.locale.questscroll_6_hunt = " Tijger God " -gameforge.locale.questscroll_6_mis = " Dood de Tijger God. " -gameforge.locale.questscroll_6_text = " Ik kan niet geloven dat de Tijger God zoiets[ENTER]verschrikkelijks zou doen.... Ik ben een simpele[ENTER]vrouw die altijd de Tijger God heeft vereerd die[ENTER]soms verschijnt op de bergpad. Maar op een dag[ENTER]viel de Tijger God en zijn dienaren mijn familie[ENTER]aan en doodde ze allemaal! Ik ben ook een arm[ENTER]kwijt...[ENTER]Wreek mijn familie alsjeblieft. Als je de Tijger[ENTER]God doodt zul je het volgende ontvangen: " -gameforge.locale.questscroll_7_hunt = " Leider van het Witte Eed leger " -gameforge.locale.questscroll_7_mis = " Dood de Leider van het Wiite Eed leger. " -gameforge.locale.questscroll_7_text = " Het Witte Eed leger is een groep vrouwen die door[ENTER]hun mannen verlaten zijn en slecht zijn behandeld[ENTER]door de wereld. Ze mogen dan wel arm zijn, maar[ENTER]de manier waarop ze de dorpelingen pesten is[ENTER]ronduit gemeen. Een vrouw is gestenigd tot de[ENTER]dood toen ze het dorp betrad. We kunnen het niet[ENTER]meer toestaan in het dorp te komen en mensen aan[ENTER]te vallen.[ENTER]Dood 20 Leiders van het Witte Eed leger. Als je[ENTER]de quest succesvol afrondt, krijg je dit als een[ENTER]beloning: " -gameforge.locale.questscroll_8_hunt = " Leider van de Zwarte Wind Bende " -gameforge.locale.questscroll_8_mis = " Dood de Leider van de Zwarte Wind Bende. " -gameforge.locale.questscroll_8_text = " De dieven van de Zwarte Wind Bende vallen de[ENTER]venters al heel lang lastig. Ze zijn zo eng dat[ENTER]niemand moedig genoeg is om terug te vechten. Dit[ENTER]kan zo niet door gaan, want ze zorgen voor een[ENTER]hoop schade.[ENTER]Dood 20 Leider van de Zwarte Wind Bende. Als je[ENTER]slaagt ontvang je: " -gameforge.locale.questscroll_9_hunt = " Leiders van de Wilden " -gameforge.locale.questscroll_9_mis = " Dood de Leiders van de Wilden. " -gameforge.locale.questscroll_9_text = " Het is lang geleden dat de Wilden de grens hebben[ENTER]gepasseerd en het dorp hebben aangevallen. Het[ENTER]aantal mensen dat door hun gedood werd liep in de[ENTER]honderden. De mensen die genfecteerd raakten was[ENTER]nog hoger. Deze kwaadaardige Wilden zijn zo bruut[ENTER]dat niemand moedig geneog is om ze te stoppen.[ENTER]Maar we kunnen ze niet meer toleren.[ENTER][ENTER]Dood 25 Leiders van de Wilden. Als je slaagt[ENTER]krijg je: " -gameforge.locale.quest_temp_reward_1 = " Beloning " -gameforge.locale.quest_temp_reward_2 = " Gedurende de test periode van de quests, kunnen[ENTER]geen beloningen ontvangen worden. Als een[ENTER]beloning eenmaal ontvangen is, kan de huidige[ENTER]quest weer gespeeld worden. " -gameforge.locale.quest_word = " Opdracht: " -gameforge.locale.quiz_10_0_question = " Welke pijl bestaat er niet in Metin2? " -gameforge.locale.quiz_10_1_choice = " Houten Pijl " -gameforge.locale.quiz_10_2_choice = " IJzeren Pijl " -gameforge.locale.quiz_10_3_choice = " Zilveren Pijl " -gameforge.locale.quiz_10_4_choice = " Gouden Pijl " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Welke is de beste bel? " -gameforge.locale.quiz_11_1_choice = " Fontein Bel " -gameforge.locale.quiz_11_2_choice = " Perzik Bel " -gameforge.locale.quiz_11_3_choice = " Hemel en aarde Bel " -gameforge.locale.quiz_11_4_choice = " Stalen Kever Bel " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Welke is de beste Waaier? " -gameforge.locale.quiz_12_1_choice = " Waaier der Verlossing " -gameforge.locale.quiz_12_2_choice = " Zonne Waaier " -gameforge.locale.quiz_12_3_choice = " Waaier van de Wenkbrauw " -gameforge.locale.quiz_12_4_choice = " Drie Delige Waaier " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Hoeveel stenen kunnen er toegevoegd worden aan[ENTER]een Bloedig Zwaard? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Hoeveel verschillende soorten Geestenstenen[ENTER]kunnen toegevoegd worden aan wapens? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Hoeveel verschillende soorten Geestenstenen[ENTER]kunnen er aan een Pantser toegevoegd worden? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Wie kunnen er bogen gebruiken? " -gameforge.locale.quiz_16_1_choice = " Krijger " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " Sjamaan " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Welke vaardigheid bestaat niet in Metin2? " -gameforge.locale.quiz_17_1_choice = " Vitaliteit " -gameforge.locale.quiz_17_2_choice = " Kracht " -gameforge.locale.quiz_17_3_choice = " Intelligentie " -gameforge.locale.quiz_17_4_choice = " Magie " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Wat is de hoogste vaardigheidslevel? " -gameforge.locale.quiz_18_1_choice = " Bij het leger gaan " -gameforge.locale.quiz_18_2_choice = " Perfecte Meester " -gameforge.locale.quiz_18_3_choice = " Grootmeester " -gameforge.locale.quiz_18_4_choice = " Meester " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Welke is geen onderdeel van lichaams-gevechts[ENTER]training? " -gameforge.locale.quiz_19_1_choice = " Drieweg Snede " -gameforge.locale.quiz_19_2_choice = " Zwaard Wervel " -gameforge.locale.quiz_19_3_choice = " Rennen " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Welke spel heeft de meeste spelers? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Welke is geen vaardigheid van mentale-gevechts[ENTER]training? " -gameforge.locale.quiz_20_1_choice = " Slag " -gameforge.locale.quiz_20_2_choice = " Sterk Lichaam " -gameforge.locale.quiz_20_3_choice = " Zwaard Slag " -gameforge.locale.quiz_20_4_choice = " Hoek Slag " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Welke is geen vaardigheid van lange[ENTER]afstand-gevechts training? " -gameforge.locale.quiz_21_1_choice = " Overval " -gameforge.locale.quiz_21_2_choice = " Herhalend Schot " -gameforge.locale.quiz_21_3_choice = " Pijlen Regen " -gameforge.locale.quiz_21_4_choice = " Gif Pijl " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Welke is geen vaardigheid van[ENTER]hand-tot-hand-gevecht-training? " -gameforge.locale.quiz_22_1_choice = " Snelle Aanval " -gameforge.locale.quiz_22_2_choice = " Vuur Pijl " -gameforge.locale.quiz_22_3_choice = " Draaiend Mes " -gameforge.locale.quiz_22_4_choice = " Camouflage " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Wie kan meedoen met wapentraining? " -gameforge.locale.quiz_23_1_choice = " Krijger " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " Sjamaan " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Wie kan zwarte magie training doen? " -gameforge.locale.quiz_24_1_choice = " Krijger " -gameforge.locale.quiz_24_2_choice = " Sjamaan " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Wie kan meedoen met lichaams-gevecht training? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " Sjamaan " -gameforge.locale.quiz_25_3_choice = " Krijger " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Wie kan meedoen aan mentale-gevechts training? " -gameforge.locale.quiz_26_1_choice = " Sjamaan " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Krijger " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Wie kan meedoen aan de Draken-kracht training? " -gameforge.locale.quiz_27_1_choice = " Krijger " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " Sjamaan " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Wie kan meedoen aan de Helende-krachten training? " -gameforge.locale.quiz_28_1_choice = " Krijger " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " Sjamaan " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Welke is een vaardigheid van wapentraining? " -gameforge.locale.quiz_29_1_choice = " Magisch Mes " -gameforge.locale.quiz_29_2_choice = " Spook Slag " -gameforge.locale.quiz_29_3_choice = " Donkere Bescherming " -gameforge.locale.quiz_29_4_choice = " Geest van de Vlam " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Welk Koninkrijk bestaat er niet in Metin2? " -gameforge.locale.quiz_2_1_choice = " Shinsoo Koninkrijk " -gameforge.locale.quiz_2_2_choice = " Pyungmoo Koninkrijk " -gameforge.locale.quiz_2_3_choice = " Jinno Koninkrijk " -gameforge.locale.quiz_2_4_choice = " Chunjo Koninkrijk " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Welke is een vaardigheid van zwarte magie[ENTER]training? " -gameforge.locale.quiz_30_1_choice = " Vinger Slag " -gameforge.locale.quiz_30_2_choice = " Draken Wervel " -gameforge.locale.quiz_30_3_choice = " Donker Slag " -gameforge.locale.quiz_30_4_choice = " Betoverd Pantser " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Welke is niet het tweede dorp in Metin2? " -gameforge.locale.quiz_31_1_choice = " Bokjung gebied " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Bakra gebied " -gameforge.locale.quiz_31_4_choice = " Shinra gebied " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Welke is niet het eerste dorp in Metin2? " -gameforge.locale.quiz_32_1_choice = " Yongan gebied " -gameforge.locale.quiz_32_2_choice = " Mongchoo gebied " -gameforge.locale.quiz_32_3_choice = " Pyungmo Gebied " -gameforge.locale.quiz_32_4_choice = " Joan gebied " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Welke is geen neutrale zone in Metin2? " -gameforge.locale.quiz_33_1_choice = " Vallei van Seungryong " -gameforge.locale.quiz_33_2_choice = " Yongbi woestijn " -gameforge.locale.quiz_33_3_choice = " Zuidpool continent " -gameforge.locale.quiz_33_4_choice = " Berg Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Welke van deze is geen vaardigheid van de[ENTER]Drakenkracht? " -gameforge.locale.quiz_34_1_choice = " Insertie " -gameforge.locale.quiz_34_2_choice = " Draken schieten " -gameforge.locale.quiz_34_3_choice = " Vliegend Talisman " -gameforge.locale.quiz_34_4_choice = " Zegening " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Welke van deze is geen vaardigheid van de Helende[ENTER]Krachten? " -gameforge.locale.quiz_35_1_choice = " Bliksem Gooi " -gameforge.locale.quiz_35_2_choice = " Donder " -gameforge.locale.quiz_35_3_choice = " Ontbied Bliksem " -gameforge.locale.quiz_35_4_choice = " Genees " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Welke vaardigheid in Metin2 is niet voor gevechts[ENTER]ondersteuning? " -gameforge.locale.quiz_36_1_choice = " Combo " -gameforge.locale.quiz_36_2_choice = " Vissen " -gameforge.locale.quiz_36_3_choice = " Leiderschap " -gameforge.locale.quiz_36_4_choice = " Draken Hulp " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Vanaf welk level kun je vaardigheidspunten[ENTER]toevoegen aan de vaardigheden? " -gameforge.locale.quiz_37_1_choice = " level 5 " -gameforge.locale.quiz_37_2_choice = " Level 20 " -gameforge.locale.quiz_37_3_choice = " Level 30 " -gameforge.locale.quiz_37_4_choice = " Level 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Welke boek is niet voor training commando's? " -gameforge.locale.quiz_38_1_choice = " Sun-zi Kunst van de Oorlog " -gameforge.locale.quiz_38_2_choice = " Zoek voor Kleinkinderen " -gameforge.locale.quiz_38_3_choice = " Wu-zi Kunst van de Oorlog " -gameforge.locale.quiz_38_4_choice = " WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Welk Pantser is voor Krijgers? " -gameforge.locale.quiz_39_1_choice = " Hemelse Gewaden " -gameforge.locale.quiz_39_2_choice = " Zonnekleding " -gameforge.locale.quiz_39_3_choice = " Draken God Pantser " -gameforge.locale.quiz_39_4_choice = " Kleren van liefde " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Welke Monster bestaat niet in Metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Woestijn Bandiet " -gameforge.locale.quiz_3_3_choice = " Negen Staarten " -gameforge.locale.quiz_3_4_choice = " Wilde hond " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Welke Panster is voor Ninja's? " -gameforge.locale.quiz_40_1_choice = " Zwart Gewaad " -gameforge.locale.quiz_40_2_choice = " Tovernaar Plaat Pantser " -gameforge.locale.quiz_40_3_choice = " Zwart Stalen Pantser " -gameforge.locale.quiz_40_4_choice = " Fuchsia Pak " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Welke Pantser is voor Sura? " -gameforge.locale.quiz_41_1_choice = " Spook Plaat Pantser " -gameforge.locale.quiz_41_2_choice = " Azuur Pak " -gameforge.locale.quiz_41_3_choice = " Jong Draken Pak " -gameforge.locale.quiz_41_4_choice = " Fuchsia Pak " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Welke Pantser is voor Sjamanen? " -gameforge.locale.quiz_42_1_choice = " Tovernaar Plaat Pantser " -gameforge.locale.quiz_42_2_choice = " Pak van de Baroness " -gameforge.locale.quiz_42_3_choice = " Ongeluks Plaat Pantser " -gameforge.locale.quiz_42_4_choice = " Spook Plaat Pantser " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Welke is geen Krijger Helm? " -gameforge.locale.quiz_43_1_choice = " Traditionele Helm " -gameforge.locale.quiz_43_2_choice = " IJzeren Helm " -gameforge.locale.quiz_43_3_choice = " Stalen Kap " -gameforge.locale.quiz_43_4_choice = " Spook Masker Sallet " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Welke is geen Ninja Helm? " -gameforge.locale.quiz_44_1_choice = " Leren Kap " -gameforge.locale.quiz_44_2_choice = " Ketting Kap " -gameforge.locale.quiz_44_3_choice = " Stalen Kap " -gameforge.locale.quiz_44_4_choice = " Rode Kap " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Welke is geen Sura Helm? " -gameforge.locale.quiz_45_1_choice = " Stalen Helm " -gameforge.locale.quiz_45_2_choice = " Bloedige Helm " -gameforge.locale.quiz_45_3_choice = " Spottend Helm " -gameforge.locale.quiz_45_4_choice = " Kasteel Helm " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Welke is geen Sjamaan Helm? " -gameforge.locale.quiz_46_1_choice = " Monniken Kap " -gameforge.locale.quiz_46_2_choice = " Aanpassings Kap " -gameforge.locale.quiz_46_3_choice = " Feniks Kap " -gameforge.locale.quiz_46_4_choice = " Zonlicht Kap " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Welke Schild bestaat niet in Metin2? " -gameforge.locale.quiz_47_1_choice = " Gevechts Schild " -gameforge.locale.quiz_47_2_choice = " Zwarte Rondschild " -gameforge.locale.quiz_47_3_choice = " Paarden Medailleschild " -gameforge.locale.quiz_47_4_choice = " Vijfhoek Schild " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Welke armband is voor de laagste level? " -gameforge.locale.quiz_48_1_choice = " Hemelse Tranen Armband " -gameforge.locale.quiz_48_2_choice = " Amethyst Armband " -gameforge.locale.quiz_48_3_choice = " Kristal Armband " -gameforge.locale.quiz_48_4_choice = " Houten Armband " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Welke schoenen hebben het hoogste level nodig? " -gameforge.locale.quiz_49_1_choice = " Nimbus Laarzen " -gameforge.locale.quiz_49_2_choice = " Lederen Schoenen " -gameforge.locale.quiz_49_3_choice = " Houten Schoenen " -gameforge.locale.quiz_49_4_choice = " Gouden Schoenen " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Hoe heet de plek waar aankondigingen gemaakt[ENTER]worden in Metin2? " -gameforge.locale.quiz_4_1_choice = " Gratis Schoolbord " -gameforge.locale.quiz_4_2_choice = " Vloekend Schoolbord " -gameforge.locale.quiz_4_3_choice = " Schoolbord van aventuriers " -gameforge.locale.quiz_4_4_choice = " Leuk Schoolbord " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Welke oorbellen hebben geen behendigheidsbonus? " -gameforge.locale.quiz_50_1_choice = " Houten Oorbellen " -gameforge.locale.quiz_50_2_choice = " Hemelse Traan Oorbellen " -gameforge.locale.quiz_50_3_choice = " Jade Oorbellen " -gameforge.locale.quiz_50_4_choice = " Kristallen Oorbellen " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Welke Oorbellen hebben de laagste level? " -gameforge.locale.quiz_51_1_choice = " Amethyst Oorbellen " -gameforge.locale.quiz_51_2_choice = " Hemelse Traan Oorbellen " -gameforge.locale.quiz_51_3_choice = " Witgouden Oorbellen " -gameforge.locale.quiz_51_4_choice = " Houten Oorbellen " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Welke Oorbellen hebben de hoogste level? " -gameforge.locale.quiz_52_1_choice = " Ebbenhouten Oorbellen " -gameforge.locale.quiz_52_2_choice = " Witgouden Oorbellen " -gameforge.locale.quiz_52_3_choice = " Parel Oorbellen " -gameforge.locale.quiz_52_4_choice = " Amethyst Oorbellen " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Welke Ketting bestaat er niet in MEtin2? " -gameforge.locale.quiz_53_1_choice = " Bloemen Ketting " -gameforge.locale.quiz_53_2_choice = " Houten Ketting " -gameforge.locale.quiz_53_3_choice = " Zilveren Ketting " -gameforge.locale.quiz_53_4_choice = " Gouden Ketting " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Welk Voorwerp is niet nodig voor Vissen? " -gameforge.locale.quiz_54_1_choice = " Hengel " -gameforge.locale.quiz_54_2_choice = " Electromagnetisch Mes " -gameforge.locale.quiz_54_3_choice = " Pasta " -gameforge.locale.quiz_54_4_choice = " Worm " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Welke haarkleur is niet toegestaan in Metin2? " -gameforge.locale.quiz_55_1_choice = " Wit " -gameforge.locale.quiz_55_2_choice = " Zwart " -gameforge.locale.quiz_55_3_choice = " Roze " -gameforge.locale.quiz_55_4_choice = " Blond " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Welke Voorwerp is er nodig voor een Barbaren[ENTER]Zwaard+5? " -gameforge.locale.quiz_56_1_choice = " Slangenstaart " -gameforge.locale.quiz_56_2_choice = " Bloedrode Parel " -gameforge.locale.quiz_56_3_choice = " Oester " -gameforge.locale.quiz_56_4_choice = " Roestig Mes " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Wanneer heb je zowel een voorwerp als Yang nodig[ENTER]voor het upgraden van een Zilveren Zwaard? " -gameforge.locale.quiz_57_1_choice = " Wanneer je upgrade naar +5 " -gameforge.locale.quiz_57_2_choice = " Wanneer je upgrade naar +5 " -gameforge.locale.quiz_57_3_choice = " Wanneer je upgrade naar +5 " -gameforge.locale.quiz_57_4_choice = " Wanneer je upgrade naar +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Welke term word gebruikt voor een karakter wiens[ENTER]rangpunten negatief zijn? " -gameforge.locale.quiz_58_1_choice = " Kwaadwillig " -gameforge.locale.quiz_58_2_choice = " Wijs " -gameforge.locale.quiz_58_3_choice = " Heilige " -gameforge.locale.quiz_58_4_choice = " Brutaal " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Welke term word gebruikt voor een karakter[ENTER]waarvan de rangpunten positief zijn? " -gameforge.locale.quiz_59_1_choice = " Duivels " -gameforge.locale.quiz_59_2_choice = " Goed " -gameforge.locale.quiz_59_3_choice = " Slecht " -gameforge.locale.quiz_59_4_choice = " Normaal " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Wat is niet mogelijk in Metin2? " -gameforge.locale.quiz_5_1_choice = " Trouwen " -gameforge.locale.quiz_5_2_choice = " Een bad nemen " -gameforge.locale.quiz_5_3_choice = " Paardrijden " -gameforge.locale.quiz_5_4_choice = " Zoenen " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Wat is het maximum aantal mensen in een groep? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Welke vaardigheid stelt je in staat groepsleden[ENTER]speciale bonussen te geven? " -gameforge.locale.quiz_61_1_choice = " Combo " -gameforge.locale.quiz_61_2_choice = " Metamorfose " -gameforge.locale.quiz_61_3_choice = " Camouflage " -gameforge.locale.quiz_61_4_choice = " Leiderschap " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Welke level is er nodig om een Gilde te stichten? " -gameforge.locale.quiz_62_1_choice = " Level 40 " -gameforge.locale.quiz_62_2_choice = " Level 50 " -gameforge.locale.quiz_62_3_choice = " Level 60 " -gameforge.locale.quiz_62_4_choice = " Level 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Wat is niet verkrijgbaar bij Gilde Level 1? " -gameforge.locale.quiz_63_1_choice = " Gilde Naam " -gameforge.locale.quiz_63_2_choice = " Gilde spelletjes " -gameforge.locale.quiz_63_3_choice = " Gilde Teken " -gameforge.locale.quiz_63_4_choice = " Berichten tussen Gildeleden " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Welke soort gevechten zijn niet mogelijk tussen[ENTER]twee Gilden? " -gameforge.locale.quiz_64_1_choice = " Arena-Gilde oorlog " -gameforge.locale.quiz_64_2_choice = " Veld-Gilde gevecht " -gameforge.locale.quiz_64_3_choice = " Leider-Gilde gevecht " -gameforge.locale.quiz_64_4_choice = " Vlag-Gilde gevecht " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Welke is geen Gilde vaardigheid? " -gameforge.locale.quiz_65_1_choice = " Bloed van de Draken God " -gameforge.locale.quiz_65_2_choice = " Zegening van de Draken God " -gameforge.locale.quiz_65_3_choice = " Wraak van de Draken God " -gameforge.locale.quiz_65_4_choice = " Draken Bal " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Welke Level is nodig voor paardrijden? " -gameforge.locale.quiz_66_1_choice = " Level 25 " -gameforge.locale.quiz_66_2_choice = " Level 35 " -gameforge.locale.quiz_66_3_choice = " Level 45 " -gameforge.locale.quiz_66_4_choice = " Level 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Welk Voorwerp is niet nodig voor het paardrijden? " -gameforge.locale.quiz_67_1_choice = " Paard Zwaard " -gameforge.locale.quiz_67_2_choice = " Paardrij Kaartje " -gameforge.locale.quiz_67_3_choice = " Strijdpaarden Boek " -gameforge.locale.quiz_67_4_choice = " Militaire Paardenboek " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Welke kleur is niet beschikbaar voor paarden in[ENTER]Metin2? " -gameforge.locale.quiz_68_1_choice = " Witte Paarden " -gameforge.locale.quiz_68_2_choice = " Bruine Paarden " -gameforge.locale.quiz_68_3_choice = " Rood Kastanje " -gameforge.locale.quiz_68_4_choice = " Kastanje " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Hoeveel levels verschil mag er tussen geliefden[ENTER]zijn op het moment van hun huwelijk? " -gameforge.locale.quiz_69_1_choice = " 30 levels verschil " -gameforge.locale.quiz_69_2_choice = " 25 levels verschil " -gameforge.locale.quiz_69_3_choice = " 20 levels verschil " -gameforge.locale.quiz_69_4_choice = " 15 levels verschil " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Welke is de beste n-handig zwaard? " -gameforge.locale.quiz_6_1_choice = " Sikkelzwaard " -gameforge.locale.quiz_6_2_choice = " Lang Zwaard " -gameforge.locale.quiz_6_3_choice = " Exorcisme Zwaard " -gameforge.locale.quiz_6_4_choice = " Zilveren Zwaard " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Op welke Level is het verboden om te trouwen? " -gameforge.locale.quiz_70_1_choice = " Level 24 " -gameforge.locale.quiz_70_2_choice = " Level 35 " -gameforge.locale.quiz_70_3_choice = " Level 45 " -gameforge.locale.quiz_70_4_choice = " Level 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Welke van de volgende level-3-wapens heeft 3[ENTER]plaatsen voor Geestenstenen? " -gameforge.locale.quiz_71_1_choice = " Krijger " -gameforge.locale.quiz_71_2_choice = " Antieke Bel " -gameforge.locale.quiz_71_3_choice = " Hoornboog " -gameforge.locale.quiz_71_4_choice = " Rood IJzeren Mes " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Welk wapen is de beste dolk? " -gameforge.locale.quiz_7_1_choice = " Dolk " -gameforge.locale.quiz_7_2_choice = " Negen Messen " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Bliksem Mes " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Welke is de beste tweehandig wapen? " -gameforge.locale.quiz_8_1_choice = " Electromagnetisch Mes " -gameforge.locale.quiz_8_2_choice = " Reuze bijl+0 " -gameforge.locale.quiz_8_3_choice = " Onthoofdings Mes " -gameforge.locale.quiz_8_4_choice = " Halberd " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Welke is de beste Boog? " -gameforge.locale.quiz_9_1_choice = " Koper Versierde Boog " -gameforge.locale.quiz_9_2_choice = " Abrikozen boog " -gameforge.locale.quiz_9_3_choice = " Vernietigings Boog " -gameforge.locale.quiz_9_4_choice = " Rode Oog Boog " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Breek transformeren af " -gameforge.locale.remove_polymorph_msg = " Ik ga de transformatie afbreken. " -gameforge.locale.reward = " Beloning: " -gameforge.locale.show_guild_cur_score = " Laat eigen Gilde score zien " -gameforge.locale.show_guild_ranking_around = " Laat eigen Gilde rank zien " -gameforge.locale.show_guild_ranking_top = " Laat de beste gildes zien (rang 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Venter:[ENTER]Hallo! Je ziet eruit als iemand die weet hoe je[ENTER]om moet gaan met je wapen. Mijn leven staat op[ENTER]het spel, help me alsjeblieft! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Keer terug naar de Venter " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Keer terug naar de Venter. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Vertel de Venter dat je de demon edelsteen+ niet[ENTER]kon vinden. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Keer terug naar de Venter. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " Ik kan de demon edelsteen+ niet vinden. Wat moet[ENTER]ik tegen de Venter zeggen? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Keer terug naar de venter " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Breng de demon edelsteen+ naar de Venter. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Je hebt de demonen edelsteen+ van de[ENTER]Demonenmagir gepakt. Keer terug naar de Venter. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Ontvangen demon edelsteen+. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Je heb de demon edelsteen+. Breng het naar de[ENTER]venter. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Ik heb de demon edelsteen+1 nog niet gevonden. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Hier is de demon edelsteen+! " -gameforge.locale.skeleton_gem.order_accept = " Ik zal het voor je halen! " -gameforge.locale.skeleton_gem.order_accept_answer = " Venter:[ENTER]Oh, dank je duizendmaal. Ik zal het nooit[ENTER]vergeten! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Zoek de demon edelsteen+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Zoek de Demon Magir en ontneem hem de Demon[ENTER]Edelsteen+. " -gameforge.locale.skeleton_gem.order_refuse = " Dat is te gevaarlijk. " -gameforge.locale.skeleton_gem.order_refuse_answer = " Venter:[ENTER]Ik snap je aarzeling. Natuurlijk is het een[ENTER]moeilijke en gevaarlijke taak! Maar als het zo[ENTER]door gaat, zal het mijn einde worden! " -gameforge.locale.skeleton_gem.order_say = " Venter:[ENTER]Welkom. Aangezien ik niets meer heb, zal ik maar[ENTER]wachten tot de dood komt. Als de dieven me niet[ENTER]hadden aangevallen, had ik mijn bezit niet[ENTER]kwijtgeraakt. Waarom moest dit mij nou gebeuren? " -gameforge.locale.skeleton_gem.order_say2 = " Venter:[ENTER]Help me alsjeblieft. Als je de demon edelsteen+[ENTER]kunt krijgen van de Demon Magir, zal ik je goed[ENTER]belonen. " -gameforge.locale.skeleton_gem.order_too_late = " Venter:[ENTER]Iemand anders heeft het al voor me gehaald. Je[ENTER]hoeft het niet meer te doen. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Ga naar de Venter. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Ga naar de venter " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Ga naar de Venter en vraag naar de demon[ENTER]edelsteen+. " -gameforge.locale.skeleton_gem.start_say = " De Venters brief:[ENTER]Ik weet niet meer wat ik moet doen. De Demon[ENTER]Edelsteen+ is gestolen, en dat zal me runeren,[ENTER]aangezien ik alles betaald heb wat ik bezat om[ENTER]het te krijgen... Kan je me aksjeblieft helpen?[ENTER]Ik heb echt je hulp nodig. " -gameforge.locale.skeleton_gem.success_say = " Venter:[ENTER]Is het echt gelukt? Je hebt mijn geliefde steen[ENTER]gevonden? Oh, dank je. Je kan je niet voorstellen[ENTER]hoe opgelucht ik ben! " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Vraag over de Demon Edelsteen+. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " Op het pamflet staat:[ENTER]We recruteren moedige mannen en vrouwen die[ENTER]willen vechten voor het Rijk en zijn inwoners![ENTER][ENTER]Benodigd om bij het leger te gaan: Level 5 " -gameforge.locale.skill_group.dialog_assassin_1 = " We trainen hier Ninjas die goed kunnen[ENTER]verschuilen en hun vijanden kunnen overvallen. Ze[ENTER]focussen op het gebruik van messen en gif. Alleen[ENTER]Ninjas die leerlingen zijn, vanaf level 5 hebben[ENTER]kunnen meedoen.[ENTER]Als je dit level bereikt, zul je een aanbod[ENTER]ontvangen om deel te nemen.[ENTER]Als je er klaar voor bent om je in het duister te[ENTER]verstoppen als ninja, kom dan eens naar me toe.[ENTER]Dan zullen we eens praten. " -gameforge.locale.skill_group.dialog_assassin_2 = " We trainen Ninjas die goed kunnen verstoppen en[ENTER]hun vijanden kunnen overvallen. Ze focussen op[ENTER]het gebruik van messen en giffen. Kom naar me toe[ENTER]wanneer je klaar bent om je eeuwig in de duister[ENTER]te verstoppen. Ik verwelkom iedereen die klaar[ENTER]voor ons is. " -gameforge.locale.skill_group.dialog_assassin_3 = " We trainen hier Ninjas die meester van de boog[ENTER]zijn. Ze leren je de vaardigheden leren voor het[ENTER]gebruik van een boog. Ze zullen je leren om een[ENTER]serie goedgemikte pijlen af te schieten op[ENTER]vijanden die ver weg zijn.[ENTER]Alleen Ninja's die een leerling zijn en level 5[ENTER]of hoger hebben mogen deelnemen.[ENTER]Zodra je een bepaald level bereikt met trainen,[ENTER]zul je een aanbod ontvangen om mee te doen. Kom[ENTER]naar me toe als je gentesseerd bent. " -gameforge.locale.skill_group.dialog_assassin_4 = " We trainen hier Ninjas die meester van de boog[ENTER]zijn. Ze zullen je leren om een serie goedgemikte[ENTER]pijlen af te schieten op vijanden die ver weg[ENTER]zijn. Volg mij. Ik zal je de beste boogschutter[ENTER]van het continent maken. " -gameforge.locale.skill_group.dialog_assassin_5 = " Kies tussen Hand-tot-hand gevecht of Lange[ENTER]afstands gevecht, en je zult de vaardigheden[ENTER]krijgen die je wilt. " -gameforge.locale.skill_group.dialog_shaman_1 = " Dit is de plek waar Sjamanen die het pad van de[ENTER]Draken God willen volgen bijeen komen. Ze leren[ENTER]je hoe je amuletten en je mentale kracht kunt[ENTER]gebruiken, die Sjamanen in staat stelt om de[ENTER]techniek die de vijand gebruikt terug te gooien[ENTER]op hen. Ze kunnen hun eigen verdediging verhogen[ENTER]door middel van de heilige bescherming en ze[ENTER]ondersteunen bevriende krijgers. Sjamanen die een[ENTER]leerling zijn en minimaal level 5 hebben bereikt[ENTER]kunnen deelnemen.[ENTER]Als je het juiste level bereikt hebt, zul je een[ENTER]aanbod ontvangen om deel te nemen. Kom naar me[ENTER]toe wanneer je klaar bent voor de lessen in de[ENTER]Drakenkracht. " -gameforge.locale.skill_group.dialog_shaman_2 = " Dit is de plek waar Sjamanen die het pad van de[ENTER]Draken God volgen bijeenkomen. Ze leren hoe ze[ENTER]amuletten en hun mentale kracht kunnen gebruiken.[ENTER]Ze kunnen de technieken van hun vijanden[ENTER]weerstaan, hun eigen verdediging verhogen door[ENTER]middel van de heilige bescherming en ze[ENTER]ondersteunen bevriende krijgers. Denk je dat je[ENTER]klaar bent om de leer van de Draken God te[ENTER]verspreiden samen met mij? Een nederige volgeling[ENTER]is altijd welkom. " -gameforge.locale.skill_group.dialog_shaman_3 = " Hier vereren de Sjamanen de krachten van de[ENTER]natuur en het licht. Ze leren vaardigheden die[ENTER]met bliksem en stormen te maken hebben, maar ook[ENTER]krachten van genezing.[ENTER]Sjamanen die het pad van de heling volgen werken[ENTER]vaak samen in groepen om elkaar te ondersteunen.[ENTER]Sjamanen die leerlingen zijn en minimaal level 5[ENTER]hebben bereikt kunnen deelnemen.[ENTER]Zodra je dit level bereikt hebt, zul je een[ENTER]uitnodiging om deel te nemen ontvangen. Ik zal[ENTER]hier op je wachten. " -gameforge.locale.skill_group.dialog_shaman_4 = " Sjamanen vereren de krachten van de natuur en het[ENTER]licht hier. Ze leren vaardigheden die met bliksem[ENTER]en stormen te maken hebben, maar ook krachten van[ENTER]genezing.[ENTER]Sjamanen die het pad van de heling volgen werken[ENTER]vaak samen in groepen om elkaar te ondersteunen.[ENTER]Wil je andere mensen helpen, samen met mij? Je[ENTER]ondersteuning zal ieder die lijdt helpen. Help me[ENTER]alsjeblieft. " -gameforge.locale.skill_group.dialog_shaman_5 = " Kies tussen Drakenkracht en Helende kracht[ENTER]training, en je zult de vaardigheden krijgen die[ENTER]je nodig hebt. " -gameforge.locale.skill_group.dialog_sura_1 = " Ik leer mensen die gezegend zijn met het zaad van[ENTER]de duivel om hun magie te gebruiken.[ENTER]Ik leer hen om zwaarden en pantser te betoveren[ENTER]en zo aanvals- en verdedigingskracht te verhogen.[ENTER]Ook leert men hier hoe men kwade geesten van hel[ENTER]op te roepen die het moraal van de vijanden[ENTER]ondermijnen. Alleen een Sura die een leerling is[ENTER]en minimaal level 5 heeft bereikt kan[ENTER]deelnemen.Zodra je het goede level hebt bereikt,[ENTER]zul je een uitnodiging ontvangen. Als je gereed[ENTER]bent om je duivelse erfenis te ontvangen, kom dan[ENTER]hier. " -gameforge.locale.skill_group.dialog_sura_2 = " Ik leer mensen die gezegend zijn met het zaad van[ENTER]de duivel om hun magie te gebruiken.[ENTER]Ik leer hen om zwaarden en pantser te betoveren[ENTER]en zo aanvals- en verdedigingskracht te verhogen.[ENTER]Ook leert men hier hoe men kwade geesten van hel[ENTER]op te roepen die het moraal van de vijanden[ENTER]ondermijnen. En, ben je klaar om nachtzwaarden te[ENTER]gooien en eeuwigdurende vloeken te prevelen? Ik[ENTER]kan je garanderen dat de macht die je hier vindt[ENTER]beslist op zoek is naar verwante lieden. " -gameforge.locale.skill_group.dialog_sura_3 = " Als je genteresseerd bent in deze plek; hier[ENTER]vind je alleen degenen die zich wijden aan de[ENTER]duisternis. Ze leren om te gaan met geesten en[ENTER]demonen en de vlammen van de hel.[ENTER]Alleen Sura die leerling zijn en minimaal level 5[ENTER]hebben bereikt mogen deelnemen.[ENTER]Als je het juiste level hebt bereikt zul je een[ENTER]aanbod ontvangen om deel te nemen.[ENTER]Als jij je thuis voelt in de duisternis, dan zul[ENTER]je hier beslist je broeders en zusters ontmoeten. " -gameforge.locale.skill_group.dialog_sura_4 = " Als je genteresseerd bent in deze plek; hier[ENTER]vind je alleen degenen die zich wijden aan de[ENTER]duisternis. Ze leren om te gaan met geesten en[ENTER]demonen en de vlammen van de hel.[ENTER]Als jij vriendschap wilt sluiten met donkere[ENTER]geesten die stukje bij beetje je ziel gaan[ENTER]overheersen, volg me dan.[ENTER]Sluit je aan bij onze gemeenschap - en laat alles[ENTER]achter wat je mens maakte. " -gameforge.locale.skill_group.dialog_sura_5 = " Kies tussen training in de Zwarte Magie en[ENTER]Wapentraining, en je krijgt de vaardigheden die[ENTER]je nodig hebt. " -gameforge.locale.skill_group.dialog_warrior_1 = " Weet je waar je bent? Hier krijgen aanvallers hun[ENTER]training, krijgers die de snelsten en dappersten[ENTER]van elke leger zullen zijn. Technieken voor[ENTER]snelle, herhaalde slagen en vaardige aanvallen[ENTER]worden hier onderwezen voor zwaard en speer.[ENTER]Alleen Krijgers die een leerling zijn en level 5[ENTER]of hoger hebben behaald mogen deelnemen. Als je[ENTER]het benodigde level hebt bereikt, zal je een[ENTER]uitnodiging ontvangen.[ENTER]Als je de ware kracht van je lichaam wilt weten,[ENTER]kom dan met me mee. " -gameforge.locale.skill_group.dialog_warrior_2 = " Weet je waar je bent? Hier krijgen aanvallers hun[ENTER]training, krijgers die de snelsten en dappersten[ENTER]van elke leger zullen zijn. Technieken voor[ENTER]snelle, herhaalde slagen en vaardige aanvallen[ENTER]worden hier onderwezen voor zwaard en speer. Wat[ENTER]denk je ervan?[ENTER]Wil je mee doen met de training? " -gameforge.locale.skill_group.dialog_warrior_3 = " Hier leer ik Krijgers hoe ze chi goed moeten[ENTER]gebruiken.Hiervoor is een trage, mentaal[ENTER]uitputtende gevechtsstijl nodig. Maar daardoor[ENTER]zul je ook in staat zijn verschillende[ENTER]tegenstanders in een keer te raken. En de[ENTER]ondoordringbare verdediging van een Krijger is[ENTER]ronduit legendarisch. Alleen leerling Krijgers[ENTER]die level 5 hebben bereikt mogen mee doen. Als je[ENTER]het benodigde level hebt bereikt, zul je een[ENTER]uitnodiging ontvangen. Kom maar mij als je[ENTER]genteresseerd bent. " -gameforge.locale.skill_group.dialog_warrior_4 = " Hier worden Krijgers geleerd hoe ze chi moeten[ENTER]Hier leer ik Krijgers hoe ze chi goed moeten[ENTER]gebruiken.Hiervoor is een trage, mentaal[ENTER]uitputtende gevechtsstijl nodig. Maar daardoor[ENTER]zul je ook in staat zijn verschillende[ENTER]tegenstanders in een keer te raken. En de[ENTER]ondoordringbare verdediging van een Krijger is[ENTER]ronduit legendarisch.[ENTER]Wat gaat het worden? Heb jij het talent om om te[ENTER]gaan met het mentale gevecht? " -gameforge.locale.skill_group.dialog_warrior_5 = " Kies tussen Lichaams-gevechtstraining en[ENTER]Mentale-gevechtstraining, en je zult de[ENTER]vaardigheden krijgen waar je om vroeg. " -gameforge.locale.skill_group.invite = " Rekruten aankondiging van het leger: " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Aankondiging voor krijgers[ENTER]recruter[/COLOR][ENTER]Als je de Krijger bewondert door zijn snelle en[ENTER]herhalende aanvallen, beveel ik de leraar[ENTER]lichaamskracht aan. Als je hele groepen monsters[ENTER]wilt verslaan met n aanval, beveel ik de leraar[ENTER]mentale weerstand aan.[ENTER][ENTER]Ik wacht op je bij het dorpsplein. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Aankondiging voor Ninja[ENTER]recruter[/COLOR][ENTER]Als je van jezelf een uitstekende boogschutter[ENTER]wilt maken, leer dan het lange afstandsgevecht[ENTER]van de leraar boogschieten.[ENTER]Als je verschillende geheime quests wilt[ENTER]uitvoeren in het duister als een ninja, dan is[ENTER]hand-tot-hand gevecht iets voor je.[ENTER][ENTER]Ik wacht op je bij het dorpsplein. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Aankondiging voor Sura[ENTER]rekruten[/COLOR][ENTER]Wil je een ware ambassadeur worden en een ruiter,[ENTER]die in staat is om bovenmenselijke daden te doen?[ENTER]Dan beveel ik de leraar wapenkunst aan. Wil je[ENTER]echter gevreesd worden als een magir van de[ENTER]duisternis en vloeken, dan beveel ik de leraar[ENTER]zwarte magie aan.[ENTER][ENTER]Ik wacht op je bij het dorpsplein. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Aankondiging voor Sjamaan[ENTER]rekruten[/COLOR][ENTER]Als je een Sjamaan wilt worden die magie en[ENTER]zegeningen kan controleren, ga dan naar de leraar[ENTER]drakenkracht. Echter, wil je het lijden en[ENTER]verdriet van anderen verzachten, beveel ik de[ENTER]leraar helende krachten aan.[ENTER][ENTER]Ik wacht op je bij het dorpsplein. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Wat is dat alles? Toen ik jonger was, was ik in[ENTER]staat om meer dan tien groene kikker te vangen! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Keer terug naar Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = " Ik kan geen groene kikker vlees vinden. Wat moet[ENTER]ik Oakgu vertellen? " -gameforge.locale.stamina_food.accept_success_info_label = " Breng het groene kikker vlees naar Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Breng het groene kikker vlees naar Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Geef hem de groene kikker vlees, en je kunt[ENTER]spoedig de groene kikker soep eten! " -gameforge.locale.stamina_food.accept_success_say_1 = " Ik heb groene kikker vlees. " -gameforge.locale.stamina_food.accept_success_say_2 = " Ik heb groene kikker vlees. Ik moet het naar[ENTER]Oakgu brengen. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Keer terug naar Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Keer terug naar Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Vertel Oakgu dat je de groene kikker vlees niet[ENTER]kon vinden. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Oude man in het restaurant Suhpyung:[ENTER]Mijn lichaam is niet meer zo nuttig als het eerst[ENTER]was. Toen ik jong was, kon ik een week achter[ENTER]elkaar werken, en had ik nog energie over om elke[ENTER]nacht te drinken! Nu is gewoon staan al moeilijk.[ENTER]In tijden zoals dit, is een kom groene kikker[ENTER]soep het beste om je energie weer te herstellen. " -gameforge.locale.stamina_food.butcher.start_say2 = " Oude man in het restaurant Suhpyung:[ENTER]Wil je weten wat groene kikker soep is? Als je er[ENTER]n kom van eet, zul je nooit meer moe zijn! All[ENTER]werkte je in de velden voor een week achter[ENTER]elkaar, zou je nog s'avonds energie hebben! Een[ENTER]vriend van me genaamd Oakgu is de beste kok om[ENTER]groene kikker soep te maken die ik ken. Maar om[ENTER]n of andere reden maakt hij het niet meer. " -gameforge.locale.stamina_food.butcher.talk = " Praat. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Heb je het? Vertel niemand van de groene kikker[ENTER]soep. Vooral niet de schoft in het restaurant van[ENTER]Suhpyung! Het is niet genoeg; als mensen over de[ENTER]groene kikker soep horen, komen ze hier allemaal[ENTER]en eten ze het op! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Groene kikker soep? Ja! Vroeger maakte ik het.[ENTER]Maar dat was toen ik nog jong was. Ik was toen[ENTER]niet bang van de gevaarlijke monsters, en kon ik[ENTER]op groene kikkers jagen. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Maar nu, ben ik oud en ik heb niet genoeg energie[ENTER]daarvoor. Ik zou graag zelf ook de groene kikker[ENTER]soep eten, maar groene kikkers zijn niet[ENTER]makkelijk om te doden. Als je me wat groene[ENTER]kikker vlees brengt, zal ik de beste groene[ENTER]kikker soep aller tijden voor je maken! " -gameforge.locale.stamina_food.food_manager.talk = " Praat. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " Over de groene kikker soep " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Ik heb nog geen groene kikker vlees. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Ik heb het groene kikker vlees! " -gameforge.locale.stamina_food.order_accept = " Ok, ik zal het halen. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Fantastisch! Veel geluk! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Haal het groene kikker vlees. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Jaag op groene kikkers en haal het groene kikker[ENTER]vlees. " -gameforge.locale.stamina_food.order_refuse = " Ik ben niet genteresseerd. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]Je krijgt niet de kans om groene kikker soep elke[ENTER]dag te eten! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Je verdient het niet om de groene kikker soep te[ENTER]eten! Sayonara! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Oha! Goed werk! Ik zal meteen koken![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Alsjeblieft! Je zult niet geloven hoeveel[ENTER]uithoudingsvermogen je zult hebben! Ha, ha, ha! " -gameforge.locale.start = " Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Als je je wachtwoord nog niet veranderd hebt, is[ENTER]het nog steeds 000000. En raak niet in de war! " -gameforge.locale.stash.buy_silver_and_gold_bar = " Zilver- of Goudstaven kopen " -gameforge.locale.stash.dont_open = " Nou ja, dan niet. Ik dwing niemand om iets te[ENTER]doen of wel? " -gameforge.locale.stash.enlarge = " Vergroot mijn Warenhuis " -gameforge.locale.stash.enlarge_1_complete = " : Ik heb er 30, dus ik breng het[ENTER]naar hem toe. " -gameforge.locale.stash.enlarge_1_counter = " overige Beren Gal. " -gameforge.locale.stash.enlarge_1_fail_info = " Tijd voorbij.. Ik heb gefaald. " -gameforge.locale.stash.enlarge_1_fail_msg = " Waarom duurt het zo lang? Je 30 minuten zijn[ENTER]voorbij. Ik kan zo mijn Warenhuis niet[ENTER]uitbreiden! " -gameforge.locale.stash.enlarge_1_getone = " Ik heb de Beren Gal! " -gameforge.locale.stash.enlarge_1_info1 = " Om je Warenhuis uit te breiden, heb je 30 Beren[ENTER]Gallen nodig. " -gameforge.locale.stash.enlarge_1_info2 = " Kan gebruikt worden om Beren te jagen voor Beren[ENTER]Gal. Dood de Vuurberen, Grizzly Beren, Zwarte[ENTER]Beren en de Beren God om de Beren Gal te krijgen. " -gameforge.locale.stash.enlarge_1_item = " Gallen " -gameforge.locale.stash.enlarge_1_notyet = " Je hebt er nog geen 30! Ga terug en haal meer[ENTER]Beren Gallen! " -gameforge.locale.stash.enlarge_1_success = " Je hebt me 30 Beren Gallen gebracht![ENTER][ENTER]Ik ga je belonen door je Warenhuis uit de[ENTER]breiden. Gebruik het verstandig. " -gameforge.locale.stash.enlarge_1_take_bear = " Ik heb de Beren Gal bij me " -gameforge.locale.stash.enlarge_1_timer = " overgebleven tijd " -gameforge.locale.stash.enlarge_1_title = " Jaag op Beren en verzamel de Beren Gallen! " -gameforge.locale.stash.enlarge_2_again = " Ik weet het nog steeds niet. Waarom ga je niet[ENTER]bij het Oud Vrouwtje langs? " -gameforge.locale.stash.enlarge_2_have_mark = " Ik heb het symbool " -gameforge.locale.stash.enlarge_2_have_mark2 = " Er is geen symbool! Waar heb je het verloren? Ik[ENTER]haat leugenaars! Zoek het symbool. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh! Het oud vrouwtje heeft je haar zegening[ENTER]gegeven! Ik heb het je gezegd! Je bent gemaakt om[ENTER]een held te zijn! Vergeet niet me te promoten[ENTER]wanneer je bekend bent![ENTER][ENTER]Ik ga je Warenhuis met 15 hokjes uitbreiden! " -gameforge.locale.stash.enlarge_2_msg1 = " Wil je dat ik het weer uitbreid? Lijk ik soms op[ENTER]een barmhartige Samaritaan?[ENTER][ENTER]Van de andere kant.... Je hebt het gezicht van[ENTER]een held.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Luister: ik geef je een aanbevelingsbrief die je[ENTER]aan de oude vrouw kunt geven. Zij zal onderzoeken[ENTER]en je vertellen of je echt de energie van een[ENTER]held door je lichaam hebt stromen. " -gameforge.locale.stash.enlarge_2_no_mark = " Het oud vrouwtje heeft me niet geaccepteerd. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Baby face? Dat heeft ze je gezegd? Hahaha! Ja,[ENTER]dat is precies hoe ze is! Maar maak je niet[ENTER]ongerust, kom terug wanneer je een hoger level[ENTER]hebt! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm, ja..... Je zult succesvoller zijn in de[ENTER]toekomst. Doe je best voor ons Koninkrijk en je[ENTER]zult zien wat het waard is na afloop! Hier is een[ENTER]symbool van mijn dankbaarheid. Geef het aan de[ENTER]Winkeleigenaar. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Aha, een aanbevelingsbrief van de Winkeleigenaar.[ENTER]Nou, laat me eens naar je gezicht kijken. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " De gekke Winkeleigenaar stuurt me steeds[ENTER]groentjes! Je bent er nog niet klaar voor! Kom[ENTER]maar terug wanneer je volwassen bent. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Praat weer met de Winkeleigenaar. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Ga terug naar de Winkeleigenaar en laat hem het[ENTER]symbool van de oude vrouw zien. " -gameforge.locale.stash.enlarge_2_recommendation = " Brief van Aanbeveling van de Winkeleigenaar " -gameforge.locale.stash.enlarge_2_title = " De brief is naar het oude vrouwtje gebracht. " -gameforge.locale.stash.enlarge_3_complete = " IK heb de esoterische sekte verslagen. " -gameforge.locale.stash.enlarge_3_counter = " Leden van de esoterische sekte over " -gameforge.locale.stash.enlarge_3_msg1 = " Jij weer![ENTER][ENTER]Wat dacht je van het Koninkrijk nog n keer[ENTER]dienen? Ergens is er een esoterische sekte, die[ENTER]een donker geloof aanhangt. Vang 100 leden en[ENTER]breng ze hier. Je hebt 30 minuten. " -gameforge.locale.stash.enlarge_3_notyet = " De esoterische sekte is nog steeds heel erg[ENTER]sterk. Doe je best! " -gameforge.locale.stash.enlarge_3_success = " Goed werk![ENTER]Ik ga je moeite belonen door je Warenhuis uit te[ENTER]breiden. " -gameforge.locale.stash.enlarge_3_timer = " Overgebleven tijd " -gameforge.locale.stash.enlarge_3_title = " Breid je Warenhuis uit door korte metten te maken[ENTER]met de esoterische sekte! " -gameforge.locale.stash.enlarge_4_msg = " Jij weer? Het lijkt wel of je nooit genoeg hebt![ENTER]Nee, genoeg is genoeg. Ik ben Sinterklaas niet! " -gameforge.locale.stash.enlarge_first1 = " Je wilt je Warenhuis uitbreiden? Laat me even[ENTER]uitzoeken hoe je je Koninkrijk kunt dienen. " -gameforge.locale.stash.enlarge_first1_cannot = " Het spijt me, maar ik kan op dit moment niets[ENTER]voor je doen. Ik heb de opslag ruimtes voor[ENTER]zoveel bewoners uitgebreid, er is niet veel[ENTER]ruimte meer over. Het zal even duren voordat ik[ENTER]opnieuw kan uitbreiden.[ENTER]Waarom gebruik je niet gewoon de opslag ruimte[ENTER]die je op dit moment al hebt? " -gameforge.locale.stash.enlarge_first2 = " Het is verkrijgbaar voor 30 Beren Gallen.[ENTER]Je hebt 30 minuten om me 30 Beren Gallen te[ENTER]brengen. Dan, zal ik je accepteren. Maar je[ENTER]hebt " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Ja, ja, praat alleen maar met me wanneer je wat[ENTER]nodig hebt! " -gameforge.locale.stash.enlarge_try_no = " Ik zal het later proberen. " -gameforge.locale.stash.enlarge_try_ok = " Ik zal het proberen. " -gameforge.locale.stash.enlarge_try_ok_answer = " Ok dan, ik zie je in 30 minuten. " -gameforge.locale.stash.first_open = " Ok, je Warenhuis is open. Als je het wilt[ENTER]gebruiken, hoef je me alleen aan te spreken. Je[ENTER]wachtwoord voor je Warenhuis is nu: 000000.[ENTER]Verander het voor de veiligheid.[ENTER]Denk je dat 45 ruimtes niet genoeg zijn? Wie[ENTER]weet, misschien kun je meer ruimte krijgen als je[ENTER]aardig voor me bent! Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = " Weet je waar goudstaven goed voor zijn?[ENTER][ENTER]Als je Yang met je meedraagt is het net alsof je[ENTER]roept: Hey, jij daar, alsjeblieft, dood me![ENTER][ENTER]Daarom wissel ik Yang voor goudstaven in die ik[ENTER]voor iedereen bewaar. Hmm![ENTER][ENTER]Ok, ik vraag iets meer dan de waarde van de[ENTER]goudstaaf, maar dat is niet meer dan eerlijk denk[ENTER]je niet? Er is geen reden om je verraden te[ENTER]voelen, het is daarbuiten heel gevaarlijk. " -gameforge.locale.stash.greet1 = " Wil je het Warenhuis gebruiken? Je moet er wel[ENTER]voor betalen. Maar ik heb een goede bui vandaag,[ENTER]dus ik zal het aanbieden voor maar 500 Yang. Wat[ENTER]denk je ervan? Goedkoop niet? Hahaha! " -gameforge.locale.stash.greet2 = " Oh, welkom! " -gameforge.locale.stash.greet3 = " Welkom! " -gameforge.locale.stash.greet4 = " Nou, is dat een toekomstige held? " -gameforge.locale.stash.nomatter = " Oh, niets. " -gameforge.locale.stash.not_enough_money = " Wat, niet genoeg Yang? Kom terug wanneer je[ENTER]genoeg hebt. " -gameforge.locale.stash.open_mall = " Open Warenhuis " -gameforge.locale.stash.pay_no = " Niet betalen " -gameforge.locale.stash.pay_ok = " Betaal " -gameforge.locale.tengold_drop_pct = " Percentage van Yang bom drops " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d dag(en) en %d uur. " -gameforge.locale.time.hours_and_minutes = " %d uur %d min. " -gameforge.locale.time.minutes_and_seconds = " %d minuten en %d seconden " -gameforge.locale.time.seconds = " %d seconden " -gameforge.locale.woman_postfix = " Vrouw " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Je mag wel wat meer respect hebben voor de[ENTER]ouderen. Desondanks wens ik je het beste voor het[ENTER]nieuwe jaar. " -gameforge.locale.years_greetings.chat_greet = " Gelukkig Nieuw Jaar! " -gameforge.locale.years_greetings.event_info = " Iedereen die vandaag voor me buigt ontvangt een[ENTER]klein nieuwjaarsgeschenk.[ENTER]Maar ze moeten tenminste level 15 zijn. Ik hoop[ENTER]dat je goed bent opgevoed en respect toont voor[ENTER]ouderen en hun wijsheid? " -gameforge.locale.years_greetings.give_msg = " Ik kan je niet genoeg bedanken. Moge de[ENTER]drakengoden je zegenen. Als blijk van mijn[ENTER]waardering krijg je van mij een zakje Yang.[ENTER]Gelukkig nieuwjaar! " -gameforge.locale.years_greetings.greet_msg = " Ben je hier om me te begroeten met een buiging? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Jammer, je hebt niet genoeg ruimte in je[ENTER]Inventaris. Kom terug wanneer je ruimte hebt. " -gameforge.locale.years_greetings.no_money_this_time = " Ik wens je alle goeds voor het nieuwe jaar. Maar[ENTER]je hebt je geschenk al ontvangen. Dacht je dat ik[ENTER]je zou vergeten? " -gameforge.locale.years_greetings.select_1 = " Ja! Veel geluk in het nieuwe jaar! " -gameforge.locale.years_greetings.select_2 = " Nee " -gameforge.locale.years_greetings.select_3 = " Waarom buigt iedereen? " -gameforge.locale.years_greetings.under_level_15 = " Oh, dank je. Ik wens je alle goeds voor het[ENTER]nieuwe jaar![ENTER]Jammer genoeg heb ik geen geschenk voor je,[ENTER]alleen degenen die level 15 bereikt hebben,[ENTER]krijgen dit geschenk. Ben niet teleurgesteld[ENTER]hierom, ik weet zeker dat het nieuwe jaar[ENTER]fantastische dingen voor je in petto heeft! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Reuze bijl+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Vind Men. Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Vind Men. Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Vind Soon. Luister naar zijn hints over het[ENTER]produceren van nieuwe porselein en rapporteer aan[ENTER]Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Vind Yonah de pottenbakker " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " vind Yonah de Pottenbakker " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Ga naar Yonah de pottenbakker. Hij heeft een[ENTER]quest voor je. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Verzamel gouden tanden van Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Verzamel gouden tanden van Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Verzamel gouden tanden van Unggwis en breng ze[ENTER]naar Yonah. " -gameforge.locale.yeonnahwan.report_label = " Keer terug naar Yonah " -gameforge.locale.yeonnahwan.report_text = " Beschrijf het scheppingsproces van de nieuwe[ENTER]porselein aan Yonah " -gameforge.locale.yes = " Ja " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Keer terug naar Yu-Hwan met de medicijn " -gameforge.locale.yuhwan.failure_info_text_1 = " Keer terug naar Yu-Hwan met de medicijn " -gameforge.locale.yuhwan.failure_info_text_2 = " Vertel Yu-Hwan de muzikant dat je het spinnenweb[ENTER]niet kon vinden " -gameforge.locale.yuhwan.find_label = " Vind de muzikant Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Vind de muzikant Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Vind Yu-Hwan de muzikant en luister naar zijn lied " -gameforge.locale.yuhwan.kill_label = " Vang de klauw spin " -gameforge.locale.yuhwan.kill_text_1 = " Bang de klauw spin " -gameforge.locale.yuhwan.kill_text_2 = " Vang de Klauw Spin in de woestijn. Breng het[ENTER]spinnenweb naar Yu-Hwan de muzikant " -gameforge.locale.yuhwan.success_info_label = " Geef het spinnenweb aan Yu-Hwan de muzikant " -gameforge.locale.yuhwan.success_info_text_1 = " Geef het spinnenweb aan Yu-Hwan de muzikant " -gameforge.locale.yuhwan.success_info_text_2 = " Geef het spinnenweb aan Yu-Hwan de muzikant en[ENTER]ontvang je beloning. " -gameforge.locale.yuhwan.too_late = " Muzikant Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Zwarte Materie " -gameforge.main_quest_flame_lv100._020_say = " Yak-Hwan zoekt je. Ga naar hem toe. " -gameforge.main_quest_flame_lv100._030_say = " Welkom. Yon-I-Walker heeft zijn onderzoek[ENTER]afgerond. Het fenomeen dat je hebt geobserveerd[ENTER]in Vuurland is gedentificeerd als Zwarte[ENTER]Materie. " -gameforge.main_quest_flame_lv100._040_say = " Het stroomt uit het binnenste van het fort en[ENTER]verandert de demonen in de omgeving. Des te[ENTER]langer ze onder de invloed blijven van deze[ENTER]materie, des te sterker en agressiever ze worden.[ENTER]We moeten de verdere verspreiding van de Zwarte[ENTER]Materie stoppen. " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Terwijl onze alchemist naar een oplossing zoekt,[ENTER]moeten we niet bij de pakken neer gaan zitten.[ENTER]Keer terug naar Vuurland en versla 300 demonen in[ENTER]de omgeving van het fort. " -gameforge.main_quest_flame_lv100._070_say = " Natuurlijk. " -gameforge.main_quest_flame_lv100._080_say = " Dankje. Schiet nu op! " -gameforge.main_quest_flame_lv100._090_notice = " Versla 300 Vuurland demonen rond het fort en de[ENTER]locatie van de Zonnekruiden. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Ik ben bang dat je nog niet genoeg demonen hebt[ENTER]gedood. Keer terug naar Vuurland en blijf[ENTER]doorvechten. " -gameforge.main_quest_flame_lv100._130_notice = " Je hebt alle demonen verslagen.[ENTER]Rapporteer nu aan Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Zoek Yak-Hwan op. " -gameforge.main_quest_flame_lv100._150_say = " Heel goed, dat moet de verspreiding van Zwarte[ENTER]Materie opgehouden hebben. Rusten even uit[ENTER]terwijl ik met de Alchemist praat. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Nimbus Tinctuur " -gameforge.main_quest_flame_lv100._170_say = " De Alchemist zoekt je. Het leek dringend! " -gameforge.main_quest_flame_lv100._180_say = " Een catastrofe! Ik zei tegen Yak-Hwan dat hij[ENTER]voorzichtig moest handelen. En wat doet hij? Hij[ENTER]beukt er direct op in met getrokken zwaard! De[ENTER]Zwarte Materie groeit en verspreid sneller[ENTER]wanneer de host waar het zich in bevind sterft.[ENTER]Ik hoorde dat 300 genfecteerde demonen al zijn[ENTER]gedood! Dat is verschrikkelijk.... " -gameforge.main_quest_flame_lv100._190_say = " Onder deze omstandigheden heeft mijn Nimbus[ENTER]Tinctuur geen schiijn van kans om deze Zwarte[ENTER]Materie te verbannen. Ik heb snel ingredinten[ENTER]nodig om er meer van te maken. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " BReng me 10 Fundament Stenen, 50 Berengallen, 10[ENTER]Spinnen gifzakken en 200 Energie Fragmenten. Een[ENTER]ervaren krijger weet precies waar deze voorwerpen[ENTER]te vinden zijn, nietwaar? " -gameforge.main_quest_flame_lv100._220_say = " Ik vertrek meteen. " -gameforge.main_quest_flame_lv100._230_say = " Heel goed. Schiet op, aangezien elke minuut[ENTER]waarin we niets doen, heeft de Zwarte Materie[ENTER]kans om te verspreiden. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Nimbus Tinctuur " -gameforge.main_quest_flame_lv100._270_say = " Vind 10 Fundament Stenen, 50 Berengallen, 10[ENTER]Spinnen gifzakken en 200 Energie Fragmenten.[ENTER]Breng deze ingredinten naar de Alchemist. " -gameforge.main_quest_flame_lv100._280_say = " Je hebt alle ingredinten! Geweldig, Ik zal aan[ENTER]het werk gaan. Ik zal je een seintje geven zodra[ENTER]het Nimbus Tinctuur klaar is. " -gameforge.main_quest_flame_lv100._290_say = " Als we de Zwarte Materie niet snel stoppen, ziet[ENTER]het er niet goed uit voor ons. Ga en breng me[ENTER]alle ingredinten voor het Nimbus Tinctuur! " -gameforge.main_quest_flame_lv100._300_notice = " Je hebt alle benodigde ingredinten. Keer terug[ENTER]naar de Alchemist. " -gameforge.main_quest_flame_lv100._310_say = " Spreek met de Alchemist. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Stop de Zwarte Materie " -gameforge.main_quest_flame_lv100._330_say = " Wat een.. Hpff... Ik heb geklaagd bij de Smid,[ENTER]want de Fundament Stenen zijn te ruw gemalen. En[ENTER]nu? Hij voelt zich beledigt en weigert de rest[ENTER]van de stenen tot poeder te vermalen. De koppige[ENTER]ezel![ENTER]zou jij alsjeblieft met hem kunnen praten? " -gameforge.main_quest_flame_lv100._340_say = " Prima. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Kalmeer de Smid " -gameforge.main_quest_flame_lv100._370_say = " Kalmeer de Smid en overtuig hem om de Fundament[ENTER]Stenen tot een fijn poeder te vermalen. " -gameforge.main_quest_flame_lv100._380_say = " Fundament Steen Poeder: 1 stuk " -gameforge.main_quest_flame_lv100._390_say = " Wat kan ik voor je doen? Zal ik je zwaard slijpen?Je pantser polijsten? " -gameforge.main_quest_flame_lv100._400_say = " Nee, vandaag niet. Ik ben hier omdat de Alchemist[ENTER]zijn excuses wilt aanbieden voor zijn felle[ENTER]woorden. Hij heeft je deze mand lekkernij[ENTER]gestuurd. " -gameforge.main_quest_flame_lv100._410_say = " Ik heb niet heel veel zin om ook maar iets te[ENTER]doen voor die kleine etter. Maar omdat jij het[ENTER]bent, zal ik de Fundament Stenen malen. Een[ENTER]moment alsjeblieft. " -gameforge.main_quest_flame_lv100._420_say = " Dank je! " -gameforge.main_quest_flame_lv100._430_say = " Is de smid eigenwijs? Geef hem het mandje en[ENTER]vraag om zijn hulp. Hij kan geen nee zeggen tegen[ENTER]jou. " -gameforge.main_quest_flame_lv100._440_notice = " Het Fundament Steen Poeder is klaar. Breng het[ENTER]maar naar de Alchemist. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Mysterieus fort " -gameforge.main_quest_flame_lv101._020_say = " Yak-Hwan zoekt je. Ga naar hem toe en zoek uit[ENTER]wat hij wilt. " -gameforge.main_quest_flame_lv101._030_say = " De Alchemist heeft me al gewezen op mijn blunder.[ENTER]Hopelijk is het nog niet te laat om het goed te[ENTER]maken. " -gameforge.main_quest_flame_lv101._040_say = " Ik zal je wapen coaten met het Nimbus Tinctuur.[ENTER]Als je nu genfecteerde demonen dood, zal de[ENTER]Zwarte Materie verdwijnen en niet kunnen[ENTER]verspreiden. " -gameforge.main_quest_flame_lv101._050_say = " Je kan jezelf nu ook testen in het mysterieuze[ENTER]fort zelf. Je hebt al een Vrijbiljet. Misschien[ENTER]vind je een aanwijzing met betrekking tot het[ENTER]plan van de Dienaren van het Duister en ook het[ENTER]stoffelijk overschot van mijn vermiste verkenner. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Ik ga direct aan de slag. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Baan een weg het fort in en vecht de demonen die[ENTER]daar te vinden zijn.[ENTER]Houd een oogje open voor de vermiste verkenner en[ENTER]belangrijke aanwijzingen. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Baan een weg het fort in en vecht tegen de[ENTER]demonen op de binnenplaats. Kijk uit naar[ENTER]aanwijzingen over het plan van de Dienaren en[ENTER]naar de vermiste verkenner! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Ben je al op de binnenplaats van het fort geweest?Er moeten daar aanwijzingen zijn over het plan[ENTER]van de Dienaren van het Duister en het stoffelijk[ENTER]overschot van mijn verkenner! Ga terug naar[ENTER]Vuurland en doorzoek het fort! " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Je hebt de verkenner van Yak-Hwan gevonden. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " Aan je gezicht te zien heb je slecht nieuws... Ik[ENTER]was daar al bang voor. Hij had een brief bij[ENTER]zich?[ENTER]Laat zien. Er moet ook een aanwijzing zijn over[ENTER]de plannen van de Dienaren van het Duister. Ga[ENTER]terug en zoek die. We lezen de brief later. " -gameforge.main_quest_flame_lv101._190_notice = " Je hebt een Geklonken Ketting gevonden die van de[ENTER]Dienaren van het Duister is. Laat hem zien aan[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = " Interessant, de Geklonken Ketting is van de[ENTER]Dienaren van het Duister. Misschien zou dit een[ENTER]aanwijzing kunnen zijn over hun plan! Maar nog[ENTER]geen teken van mijn verkenner? Blijf hem zoeken,[ENTER]hij moet in dat fort zijn! " -gameforge.main_quest_flame_lv101._210_notice = " je hebt de Geklonken Ketting en de verkenner[ENTER]gevonden. Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = " Het is je gelukt! Deze Geklonken Ketting is van[ENTER]de Dienaren van het Duister. Het is zeker een[ENTER]aanwijzing over hun plannen. En wat is dat? een[ENTER]brief van mijn verkenner? Laar zien! " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Haastig geschreven woorden: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, ik zal niet levend terugkeren, maar ik[ENTER]hoop dat deze brief je zal bereiken. Ik ben een[ENTER]fort tegengekomen in Vuurland die op geen enkele[ENTER]kaart te vinden is. De heerser is een krachtige[ENTER]vuurland demon een uniek aura straalt van hem[ENTER]af, net als van alle demonen die hem volgen.[ENTER]Zijn brul is oorverdovend en het lijkt alsof hij[ENTER]iets bewaakt. Maar wat dat is, kan ik je niet[ENTER]zeggen. Vergeef me, ik heb gefaald... " -gameforge.main_quest_flame_lv101._280_say = " We moeten uitvinden wat er verborgen ligt in dat[ENTER]fort.[ENTER]Kijk hier, aan de binnenkant van de Geklonken[ENTER]Ketting staat iets gegraveerd. Ik zal[ENTER]Yon-I-Walker om advies vragen. Hij zal contact[ENTER]met je opnemen. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Yon-I-Walker zoekt je. Zoek hem op. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " De tekens die gegraveerd staan in de Geklonken[ENTER]Ketting komen uit een eeuwenoude cultuur die lang[ENTER]geleden bestond. Om ze te ontcijferen heb ik[ENTER]Vlammenkoning Bloed nodig. Het stroomt door zijn[ENTER]aderen als lava. " -gameforge.main_quest_flame_lv101._340_say = " Ziet het maar als gedaan. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Bemachtig Vlammenkoning Bloed. " -gameforge.main_quest_flame_lv101._370_say = " We kunnen de gravering niet leesbaar maken zonder[ENTER]Vlammenkoning Bloed. " -gameforge.main_quest_flame_lv101._380_notice = " Je hebt het Vlammenkoning Bloed.[ENTER]Keer terug naar Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = " Praat met Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = " Ah, heel goed, met behulp van het bloed, kan ik[ENTER]de gravering leesbaar maken. Dit kost wel tijd.[ENTER]Kom morgen terug. " -gameforge.main_quest_flame_lv101._410_say = " Wacht nog %d uur en %d min. " -gameforge.main_quest_flame_lv101._420_say = " Ik heb iets meer tijd nodig. Kom later terug! " -gameforge.main_quest_flame_lv101._430_sendLetter = " De Gravering " -gameforge.main_quest_flame_lv101._440_say = " Je bent precies op tijd! ik heb de gravering op[ENTER]de Geklonken Ketting ontcijfert. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " De zegel van de Grote Draak... aha... Het fort[ENTER]dat we hebben ontdekt moet het legendarische Rode[ENTER]Drakenfort zijn! Een van de Draken die de[ENTER]Dienaren moeten doden om de Parels van de Nacht[ENTER]te bemachtigen zou hier gevangen moeten zijn.[ENTER]Hier, pak dit Vrijbiljet en houd hem bij je. Je[ENTER]gaat hem binnenkort nodig hebben. " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Bestorm het Fort " -gameforge.main_quest_flame_lv102._020_say = " Yak-Hwan zoekt je. Hij wilt je inlichten over het[ENTER]vervolg van het plan. " -gameforge.main_quest_flame_lv102._030_say = " We hebben het Rode Drakenfort gebarricadeerd.[ENTER]Hierdoor kunnen er geen genfecteerde demonen[ENTER]meer ontsnappen en kunnen we de verspreiding van[ENTER]de Zwarte Materie tegenhouden. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " Begrepen. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Bestorm het Rode Drakenfort! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Je hebt alle Sintel Vlam Demonen verslagen.[ENTER]Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Ga naar Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = " Je bent terug en van wat ik kan zien, is het je[ENTER]gelukt! Wat kan je me vertellen? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Een sterke Vlam Demon zeg je? Dat is Razador, de[ENTER]heerser van vuur! Als de Dienaren hem hebben[ENTER]gestuurd, moet er iets heel waardevols liggen in[ENTER]dat fort. Misschien zelfs wel de legendarische[ENTER]rode draak! Ik zal dit bespreken met mijn[ENTER]adviseurs. Hier neem dit Vrijbiljet je zal hem[ENTER]later nodig hebben. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Yon-I-Walker zoekt je. Ga naar hem toe om meer te[ENTER]weten te komen. " -gameforge.main_quest_flame_lv102._200_say = " Je hebt een ontmoeting met de monsterlijke[ENTER]Razador overleeft. Ik buig voor je met respect. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Samen met de Vorstkoning Alastor, is de Heerser[ENTER]van vuur een van de meest kwade en dodelijke[ENTER]onderwereld wezens waar de mensheid weet van[ENTER]heeft.[ENTER]Razador zelf kan de reden zijn voor de Zwarte[ENTER]Materie. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Dat maakt hem een overwelmende tegenstander.[ENTER]Versla eerste de lagere rangen demonen in het[ENTER]Rode Drakenfort en verzamel de Zwarte Materie van[ENTER]hun lichaam. 10 zou genoeg moeten zijn. Misschien[ENTER]vinden we een manier om de kracht te verminderen[ENTER]voor we Razador treffen. " -gameforge.main_quest_flame_lv102._260_say = " Ik ga er meteen achteraan! " -gameforge.main_quest_flame_lv102._270_notice = " Bevecht de Sintel Vlamdemonen in het Rode[ENTER]Drakenfort. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Bestorm het Rode Drakenfort, bevecht de Sintel[ENTER]Vlamdemonen en verzamel 10 stukken Zwarte[ENTER]Materie. " -gameforge.main_quest_flame_lv102._300_sayReward = " Je hebt een groep en een Vrijbiljet nodig om het[ENTER]Rode Draken Fort te betreden. " -gameforge.main_quest_flame_lv102._310_say = " Dat is niet genoeg. Ik heb 10 stukken Zwarte[ENTER]Materie nodig voor mijn onderzoek. " -gameforge.main_quest_flame_lv102._320_notice = " Je hebt 10 stukken Zwarte Materie. Breng ze naar[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = " Alleen al het aanzicht van de Zwarte Materie doet[ENTER]me beven! Nouja, aan de slag... Ik zal je roepen[ENTER]als het gelukt is. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Zwarte Materie Neutraliseren " -gameforge.main_quest_flame_lv102._360_say = " Goed nieuws! ik heb een manier gevonden hoe de[ENTER]kracht van de Zwarte Materie kan worden[ENTER]geneutraliseerd! " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Alle krachten uit de natuur hebben een[ENTER]tegenhanger licht en donker, water en vuur,[ENTER]goed en kwaad.[ENTER]Zelfs Zwarte Materie heeft een tegenhanger, iets[ENTER]met de kracht om het te neutraliseren: Pure[ENTER]Lumen! " -gameforge.main_quest_flame_lv102._390_say = " Om Pure Lumen te maken, moet je Energie[ENTER]Fragmenten smelten in Mong Water. Kan je 50[ENTER]flessen Mong Water en 100 Energie Fragmenten[ENTER]verzamelen en ze naar Y-Hwan brengen? Dank je. " -gameforge.main_quest_flame_lv102._400_say = " Beschouw het als gedaan! " -gameforge.main_quest_flame_lv102._410_notice = " Verzamel 50 flessen Mong Water en 100 Energie[ENTER]Fragmenten en breng ze naar Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Pure Lumen " -gameforge.main_quest_flame_lv102._430_say = " Verzamel 50 flessen Mong Water en 100 Energie[ENTER]Fragmenten en breng ze naar Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = " Woah, Yon-I-Walker had me al gewaarschuwd dat je[ENTER]zou komen. Ik ga direct aan de slag. In de[ENTER]tussentijd kan jij even lekker uitrusten. " -gameforge.main_quest_flame_lv102._450_say = " Woah, Yon-I-Walker had me al gewaarschuwd dat je[ENTER]zou komen. Ik zou graag aan het werk gaan, maar[ENTER]het materialen die je hebt zijn nog niet[ENTER]voldoende om Pure Lumen te maken. Ga door met[ENTER]verzamelen. " -gameforge.main_quest_flame_lv102._460_notice = " Je hebt genoeg Mong Water en Energie Fragmenten.[ENTER]Breng ze naar Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " Ga naar Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = " Bezorg de Pure Lumen " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan heeft de Pure lumen gemaakt. Ga naar hem[ENTER]toe. " -gameforge.main_quest_flame_lv102._500_say = " Daar ben je! precies op tijd. De Pure Lumen is[ENTER]net klaar. Rapporteer dit nieuws bij Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Indrukwekkend. Hiermee hebben we een troef in[ENTER]handen in het gevecht in het Rode Drakenfort.[ENTER]Rust wat uit terwijl ik de troepen verzamel. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Bestorm het Rode Drakenfort " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan zoekt je. Hij wilt je een laatste[ENTER]briefing geven voor je ten strijde trekt. " -gameforge.main_quest_flame_lv103._030_say = " Het is tijd. Het gevecht is begonnen. Ik heb[ENTER]troepen naar het Rode Drakenfort gestuurd. Alle[ENTER]manschappen zijn uitgerust met Pure Lumen. Ze[ENTER]zijn heel scherp. Het effect is enorm! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Wees voorzichtig. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Naar het fort! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Ben je hier nou nog steeds? Ga, volg mijn[ENTER]manschappen naar het Rode Drakenfort! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Rapporteer de gebeurtenissen in het Rode[ENTER]Drakenfort aan Yak-Hwan. " -gameforge.main_quest_flame_lv103._130_say = " Je bent nu al terug? Wat... is er iets fout[ENTER]gegaan? Spreek! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Het hele bataljon is gevallen? oh nee.. dit is[ENTER]allemaal mijn fout. De aanval was te haastig en[ENTER]mijn manschappen hebben de prijs met hun leven[ENTER]moeten bekopen. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Ik denk dat ik mijn strategie moeten herzien. Er[ENTER]moet een andere manier zijn om deze demonen te[ENTER]doden. Bereid je voor. Ik zal je roepen als ik[ENTER]een plan heb. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Stap voor Stap " -gameforge.main_quest_flame_lv103._190_say = " Goed dat je er bent. We hebben besloten om de[ENTER]demonen eerst aan te vallen en te verzwakken,[ENTER]voor we ons weer richten op Razador. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Te wapen! " -gameforge.main_quest_flame_lv103._230_notice = " Bestorm het Rode Drakenfort en versla 1.000[ENTER]Vlamdemonen. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Stap 1: 1.000 demonen " -gameforge.main_quest_flame_lv103._250_say = " Bestorm het Rode Drakenfort en versla 1.000[ENTER]Vlamdemonen. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " De vijandige verdedigingslinie is nog te sterk.[ENTER]Versla meer demonen. We rekenen op je! " -gameforge.main_quest_flame_lv103._280_notice = " Je hebt 1.000 Vlamdemonen verslagen. Rapporteer[ENTER]aan Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Stap 2 " -gameforge.main_quest_flame_lv103._310_say = " Het is tijd voor de volgende stap. Nu moeten we[ENTER]de hoger geplaatste demonenkrijgers aanvallen.[ENTER]Storm opnieuw het Rode Draken Fort binnen en[ENTER]versla er van de Sintel Vlammenkoningen, Sintel[ENTER]Vlambaarden, Sintel Vlamtrollen, Sintel[ENTER]Vlamgeneraals en Sintel Vlamleiders 50 stuks elk. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Storm opnieuw het Rode Draken Fort binnen en[ENTER]versla er van de Sintel Vlammenkoningen, Sintel[ENTER]Vlambaarden, Sintel Vlamtrollen, Sintel[ENTER]Vlamgeneraals en Sintel Vlamleiders 50 stuks elk. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Stap 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " De vijandelijke troepen zijn nog steeds sterk. Je[ENTER]hebt nog niet hoog gerankte Sintel Vlamdemonen[ENTER]verslagen. Keer terug naar het fort en blijf[ENTER]vechten! " -gameforge.main_quest_flame_lv103._370_notice = " Je hebt genoeg hoog gerankte Sintel Vlamdemonen[ENTER]verslagen. Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = " Fantastisch! De rangen van Sintel Vlamdemonen[ENTER]zijn uitgedund en mijn manschappen kunnen nu het[ENTER]Rode Drakenfort. Goed werk! Zodra ik nieuws heb,[ENTER]zal ik het je laten weten. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Mijn mannen zijn nu in het Rode Drakenfort en met[ENTER]dank aan jouw voorbereidend werk zijn de[ENTER]verliezen minimaal. Yon-I-Walker zal het volgende[ENTER]deel van onze strategie uitleggen. Zoek hem op. " -gameforge.main_quest_flame_lv103._410_notice = " Ga naar Yon-I-Walker en luister naar zijn[ENTER]strategie. " -gameforge.main_quest_flame_lv103._420_say = " Ga naar Yon-I-Walker en luister naar zijn[ENTER]strategie. " -gameforge.main_quest_flame_lv103._430_say = " Ik verwachte je al. We zijn weer goed bezig een[ENTER]hak te zetten tegen de plannen van de Dienaren[ENTER]van het Duister. Laat me je vertellen wat de[ENTER]volgende stap is. " -gameforge.main_quest_flame_lv103._440_say = " Met behulp van onze spionnen hebben we ontdekt[ENTER]dat Razador het grootste deel van zijn kracht[ENTER]haalt uit de Vagevuur Metin. Hij heeft deze steen[ENTER]naar het fort gebracht waar hij zwaar bewaakt[ENTER]wordt.[ENTER]Vernietig deze Metin! Dit zal het gevecht tegen[ENTER]Razador aanzienlijk makkelijker maken. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " We weten niet precies waar de Vagevuur Metin is.[ENTER]Maar hij moet ergens in het fort zijn! Als je je[ENTER]doel hebt behaald, moet je terug rapporteren aan[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Vernietig de Vagevuur Metin in het Rode[ENTER]Drakenfort. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Ga op jacht naar de Vagevuur Metin in het Rode[ENTER]Drakenfort en vernietig deze. " -gameforge.main_quest_flame_lv103._510_say = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_flame_lv103._520_say = " We moeten de Vagevuur Metin vernietigen, anders[ENTER]heeft het vechten tegen Razador geen enkele zin.[ENTER]Ga, je kan het! " -gameforge.main_quest_flame_lv103._530_notice = " Je hebt de Vagevuur Metin vernietigt. Rapporteer[ENTER]aan Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Het Gevecht Tegen Razador " -gameforge.main_quest_flame_lv104._020_say = " Ga naar Yak-Hwan en luister naar zijn plan. " -gameforge.main_quest_flame_lv104._030_say = " De dag der Triomf is nabij![ENTER]Dit keer zijn we goed voorbereid en zullen we[ENTER]Razador verslaan. " -gameforge.main_quest_flame_lv104._040_say = " Heb je de Pure Lumen nog? Let op dat de effecten[ENTER]maar 1 uur werken. Dus gebruik het pas vlak voor[ENTER]het begin van het gevecht. Te wapen! " -gameforge.main_quest_flame_lv104._050_say = " Begrepen. " -gameforge.main_quest_flame_lv104._060_notice = " Bestorm het Rode Drakenfort en versla Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Het Gevecht Tegen Razador " -gameforge.main_quest_flame_lv104._080_say = " Bestorm het Rode Drakenfort en versla Razador,[ENTER]Heerser van vuur. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " Het zal niet makkelijk zijn om Razador te[ENTER]verslaan, maar we hebben geen andere keuze als we[ENTER]de plannen van de Dienaren van het Duister willen[ENTER]stoppen. Trek ten strijde tegen de heerser van[ENTER]vuur, voor het te laat is! " -gameforge.main_quest_flame_lv104._110_say = " Sterveling, luister naar mijn woorden! Geniet van[ENTER]je korte overwinning. Het zal niet lang duren. De[ENTER]Rode Draak zal zich bevrijden van zijn[ENTER]gevangenis.[ENTER]Met zijn macht zal ik terugkeren naar jullie[ENTER]miezerige wereld om mijn taak te voltooien. " -gameforge.main_quest_flame_lv104._120_notice = " Razador, heerser van vuur, is verslagen.[ENTER]Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Keer terug naar Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = " Wat een triompf! Nog nooit heeft iemand de[ENTER]Heerser van vuur kunnen verslaan. Dit is echt een[ENTER]grootse dag. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Wat zei je? De rode draak zal Razador laten[ENTER]herrijzen? Hoe is dat mogelijk? We weten niet[ENTER]veel van de grote draken... Maar hun macht lijkt[ENTER]enorm te zijn. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Dwarsbomen van Plannen I " -gameforge.main_quest_flame_lv104._180_say = " Slecht nieuws! Razador is herrezen en zijn macht[ENTER]is groter dan ooit door de kracht van de rode[ENTER]draak. De invloed van de Zwarte Materie lijkt[ENTER]erger dan ooit. " -gameforge.main_quest_flame_lv104._190_say = " Praat met Yon-I-Walker. Hij weet hoe je Razador[ENTER]voor eens en altijd kan verslaan. " -gameforge.main_quest_flame_lv104._200_notice = " Ga naar Yon-I-Walker en ontdek hoe je voor eens[ENTER]en altijd kan afrekenen met Razador. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Praat met Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = " Ga naar Yon-I-Walker en ontdek hoe je voor eens[ENTER]en altijd kan afrekenen met Razador. " -gameforge.main_quest_flame_lv104._230_say = " Je hebt Yon-I-Walker nog niet gesproken? Hoe denk[ENTER]je zo Razador te kunnen verslaan?! Ga! Waar wacht[ENTER]je op! " -gameforge.main_quest_flame_lv104._240_say = " Ja, het is waar. Razador is terug en[ENTER]gerriteerder dan ooit te voor. We hebben nog[ENTER]maar 1 manier om de Dienaren van het Duister te[ENTER]stoppen. " -gameforge.main_quest_flame_lv104._250_say = " Razador zal niet rusten tot hij zijn taak heeft[ENTER]voltooid en de rode draak heeft bevrijd. Om dit[ENTER]te stoppen moeten we de draak uitbannen. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Goed, ik heb nu alle magma ringen die ik nodig[ENTER]heb. Ze moeten nu even afkoelen zodat ik er mee[ENTER]kan werken. Al ik je hulp weer nodig hebt, zal ik[ENTER]contact met je opnemen. " -gameforge.main_quest_flame_lv104._320_say = " Hmm, deze Magma Ringen zijn al kous. Ik kan ze[ENTER]niet meer gebruiken. Breng me verse ringen. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Dwarsbomen van Plannen II " -gameforge.main_quest_flame_lv104._340_say = " Yon-I-Walker zoekt je. Zoek hem op. " -gameforge.main_quest_flame_lv104._350_say = " Ik heb iets meer tijd nodig tot de Magma Ringen[ENTER]zijn afgekoeld tot het punt dat ik ze kan[ENTER]gebruiken. Kan je in de tussentijd wat Dok Water[ENTER]verzamelen? Dan kan ik de Magma Ringen er in[ENTER]oplossen. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Vind 100 flessen Dok Water en breng ze naar[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = " Vind 100 flessen Dok Water en breng ze naar[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Ik mis nog 1 laatste ingredint. Maar ik me[ENTER]concentreren op het smelt proces. We mogen geen[ENTER]fout maken! Ik zal later contact met je opnemen. " -gameforge.main_quest_flame_lv104._420_say = " Dat zijn nog geen 100 flessen Dok Water. Breng me[ENTER]er meer. " -gameforge.main_quest_flame_lv104._430_notice = " Je hebt 100 flessen Dok Water. Keer nu terug naar[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = " Ga naar Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Dwarsbomen van Plannen III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " We zijn zo dicht bij ons doel geef niet op.[ENTER]Breng me het Manticoor Leer! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Je hebt alle stukken Manticoor Leer verzameld.[ENTER]Breng ze naar Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Het Gevecht Begint " -gameforge.main_quest_flame_lv105._020_say = " Bereid je voor het gevecht staat op het punt te[ENTER]beginnen. Yak-Hwan heeft een laatste briefing[ENTER]voor je. " -gameforge.main_quest_flame_lv105._030_say = " Het is tijd. Onze troepen staan klaar. Het[ENTER]gevecht kan beginnen. Heb je de Ring van Samael[ENTER]bij je? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Ah, heel goed. Ik zal je later vertellen hoe je[ENTER]het kan gebruiken. Maar eerst moeten we de[ENTER]nieuwgevormde verdedigingslinies van de[ENTER]vlammendemomen zien te doorbreken. Ga naar het[ENTER]Rode Draken Fort en versla:[ENTER]10 Sintel Vlammenkoningen[ENTER]10 Sintel Vlambaarden[ENTER]10 Sintel Vlamtrollen[ENTER]10 Sintel Vlamgeneraals[ENTER]10 Sintel Vlamleiders " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Begrepen. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Bestorm het Rode Drakenfort! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Je bent nog niet door de vijandelijke linies heen[ENTER]gebroken. Versla alle benodigde Sintel Vlam[ENTER]Demonen. " -gameforge.main_quest_flame_lv105._130_notice = " Je hebt het leger Sintel Vlamdemonen verslagen.[ENTER]Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Keer terug naar Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = " Dat heb je goed gedaan. Weer een stap dichter bij[ENTER]ons doel de rode draak zal ons niet veel langer[ENTER]bedreigen! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Je aartsvijand, Razador, lijkt niet blij te zijn[ENTER]met het feit dat je hem hebt gedood. Zijn brul[ENTER]klinkt luider dan ooit te voor over de vlaktes[ENTER]van Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = " HEt is tijd om hem nogmaals de mond te snoeren.[ENTER]Zoals hij staat, met arendsogen, boven de poort[ENTER]waarachter de Rode Draak zich schuil houdt. Pas[ENTER]voor hem op! Hij heeft geleerd van zijn verlies[ENTER]en zal niet 2x de zelfde fout maken. " -gameforge.main_quest_flame_lv105._190_notice = " Versla Razador, heerser van vuur. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Speel met Vuur " -gameforge.main_quest_flame_lv105._210_say = " Versla Razador, heerser van vuur, in het Rode[ENTER]Drakenfort. " -gameforge.main_quest_flame_lv105._220_say = " Was Razador te zwaar voor je dit keer? Ik heb[ENTER]moeite om dat te geloven! Je hebt het al eens[ENTER]eerder gedaan je kan hem nu ook aan! " -gameforge.main_quest_flame_lv105._230_notice = " Razador is verslagen. Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Het is tijd. Alles staat klaar om de Rode Draak[ENTER]te verbannen. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Taramors Grafsteen: 1 stuk " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " Was dat alles, jij worm?! Dat kietelde niet eens[ENTER] je hebt me niet verbannen daarmee! Ik zal[ENTER]Razador nogmaals terughalen uit het land van de[ENTER]doden. Hij zal mij bevrijden van mijn gevangenis[ENTER]en jij zal mijn wraak voelen! " -gameforge.main_quest_flame_lv105._350_notice = " De verbanning van de Rode Draak is mislukt.[ENTER]Rapporteer aan Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Ren het vuur in " -gameforge.main_quest_flame_lv99._020_say = " Yak-Hwan zoekt je. Ga naar hem toe en zoek uit[ENTER]zat hij wilt. " -gameforge.main_quest_flame_lv99._030_say = " Welkom terug! We zouden je eigenlijk een korte[ENTER]pauze moeten gunnen De Dienaren van het Duister[ENTER]zijn weer actief. Dat kan nooit goed zijn. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Echter, mijn informatie is zeer vaag. Alles dat[ENTER]we weten is dat ze zich verscholen houden in[ENTER]Vuurland. " -gameforge.main_quest_flame_lv99._060_say = " We hebben al een verkenner gestuurd. Maar al het[ENTER]contact is verbroken en ik ben heel erg bezorgd.[ENTER]Kan je kijken of je hem kan vinden op weg naar[ENTER]het Vuurtijd? " -gameforge.main_quest_flame_lv99._070_say = " Natuurlijk. " -gameforge.main_quest_flame_lv99._080_say = " Bedankt, Ik zal zijn laatst bekende locatie[ENTER]markeren op je kaart. Veel succes! " -gameforge.main_quest_flame_lv99._090_notice = " Neem een kijkje rond Vuurland voor de verdwenen[ENTER]verkennen.[ENTER]Cordinaten: %d, %d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Verken Vuurland! " -gameforge.main_quest_flame_lv99._110_say = " Reis naar Vuurland. Zoek de verkenner en[ENTER]aanwijzingen met betrekking tot de Dienaren van[ENTER]het Duister. " -gameforge.main_quest_flame_lv99._120_say = " Er moet iets zijn op deze plek. Misschien heb je[ENTER]een aanwijzing over het hoofd gezien. Blijf[ENTER]zoeken. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan wacht op Donkere Draak Steen op jouw[ENTER]rapport. " -gameforge.main_quest_flame_lv99._150_say = " Je bent terug! Heb je iets kunnen ontdekken? " -gameforge.main_quest_flame_lv99._160_say = " Helaas was er geen sppor van de verkenner. Maar[ENTER]ik heb een fort ontdekt die ik nog niet eerder[ENTER]heb gezien. Er komt een krachtig aura vanuit de[ENTER]muren en heeft effect op de omgeving. " -gameforge.main_quest_flame_lv99._170_say = " Hmm, Ik ben hier niet blij mee. Ik ga meer[ENTER]uitzoeken over dat fort en kom dan bij je terug. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Onderzoek het fort. " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Ga naar Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Versla demonen die in de buurt van het fort[ENTER]zwerven. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Demonenjacht " -gameforge.main_quest_flame_lv99._270_say = " Versla Vuurland demonen die in de buurt van het[ENTER]fort dwalen en kijk of je wapen verkleurt. " -gameforge.main_quest_flame_lv99._280_say = " Hmmm, Ik ben zeker dat er bewijs van dit aura te[ENTER]vinden is in Vuurland. Ga daar nogmaals heen en[ENTER]versla de demonen die in de buurt van het fort[ENTER]zijn. " -gameforge.main_quest_flame_lv99._290_notice = " Je wapen is zwart gekleurd. Keer terug naar[ENTER]Yon-I-Walker " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Yon-I-Walker zoekt je. Ga naar hem toe om meer te[ENTER]weten te komen. " -gameforge.main_quest_flame_lv99._330_say = " Ah, daar ben je! Het Aura is verraderlijk en[ENTER]verdoezeld mijn geest.[ENTER]Ik heb Zonnekruiden nodig om mijn geest te[ENTER]verlichten en mijn onderzoek door te zetten. Kan[ENTER]jij er een aantal voor mij verkrijgen? " -gameforge.main_quest_flame_lv99._340_say = " Natuurlijk. " -gameforge.main_quest_flame_lv99._350_say = " De Zonnekruiden groeien op hete droge plekken [ENTER]ze kunnen het hele jaar rond in Vuurland gevonden[ENTER]worden. Ik zal de plek waar ik ze voor het laatst[ENTER]heb gevonden op je kaart markeren.[ENTER]Al weet ik niet zeker of dit de exacte plek is. " -gameforge.main_quest_flame_lv99._360_say = " Ik ga er meteen achteraan! " -gameforge.main_quest_flame_lv99._370_notice = " Ga naar de plek gemarkeerd in Vuurland en zoek de[ENTER]Zonnekruiden. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Ga naar de locatie die Yon-I-Walker heeft[ENTER]gemarkeerd op je kaart en zoek daar naar[ENTER]Zonnekruiden. " -gameforge.main_quest_flame_lv99._400_say = " Je bent met lege handen teruggekomen ? Dat is[ENTER]niet goed. Het voelt alsof mijn geest verder en[ENTER]verder in het duister zakt door het aura. Breng[ENTER]me alsjeblieft wat Zonnekruiden. " -gameforge.main_quest_flame_lv99._410_notice = " Je hebt Zonnekruiden gevonden. Breng ze naar[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = " Ah, je hebt de Zonnekruiden![ENTER]Geweldig, nu kan ik verder met mijn onderzoek.[ENTER]Yak-Hwan zal je de resultaten vertellen. " -gameforge.main_quest_flame_lv99._430_say = " Het avontuur gaat verder zodra je level %d hebt[ENTER]behaald. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Welkom bij Metin2 " -gameforge.main_quest_lv1._20_say = " De spannende avonturen van Metin 2 staan op het[ENTER]punt om te beginnen. Begin eerst met de Stad[ENTER]Wachter te lokaliseren. Hij zal je van basis[ENTER]informatie voorzien en verschillende opdrachten[ENTER]geven zodat je bekend wordt met Metin 2. Ga bij[ENTER]hem langs; hij wacht al op je.[ENTER][ENTER]Als je wilt jagen, zul je wilde dieren net buiten[ENTER]het dorp vinden. Deze dieren zijn rood gemarkeerd[ENTER]op de mini map, wat aangeeft dat ze vijanden[ENTER]zijn.[ENTER]Op dit moment moet je wilde honden doden, dat[ENTER]zijn de makkelijkste doelwitten. Veel geluk! " -gameforge.main_quest_lv1._30_targetVid = " Vind de Stad Wachter " -gameforge.main_quest_lv1._40_sayTitle = " Vind de Stad Wachter " -gameforge.main_quest_lv1._50_sayReward = " Praat met de Stad Wachter door op hem te klikken.[ENTER]Hij is de NPC waar de pijl naar wijst. Als je hem[ENTER]niet ziet,ben je misschien te ver weg. Volg dan[ENTER]de knipperende rode stippen op de map tot je bij[ENTER]de Stad Wachter bent. " -gameforge.main_quest_lv1._60_sayTitle = " Stads Wachter: " -gameforge.main_quest_lv1._70_say = " Je bent vast nieuw in het dorp! Ik kan zien dat[ENTER]ze nog geen soldaat van je gemaakt hebben. Heb je[ENTER]berhaupt wel training gehad? Kijk eens naar[ENTER]jezelf! Heb je enig idee hoe je een wapen moet[ENTER]gebruiken. Luister! Je moet voorzichtig zijn als[ENTER]je deze oorlog wilt overleven. Ik zal je[ENTER]assisteren totdat je genoeg ervaring hebt gehad[ENTER]of level 10 hebt bereikt. Ik heb het druk dus[ENTER]verspil mijn tijd niet! Ga! " -gameforge.main_quest_lv1._80_say = " Ga nu en leer wat basisvaardigheden voor gevecht[ENTER]en jacht! Kom terug naar het dorp wanneer je een[ENTER]hogere level hebt bereikt en praat dan weer met[ENTER]me. Waarom sta je hier nog? Je krijgt geen[ENTER]ervaring door hier rond te lummelen! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Je hebt 50.000 ervaringspunten ontvangen.[ENTER]Je hebt 12.000 Yang ontvangen.[ENTER]Je hebt Gouden Schoenen+4 ontvangen.[ENTER]Je hebt 5 Paarse Brouwsel ontvangen. " -gameforge.main_quest_lv10._10_sendLetter = " Ga naar de Kapitein " -gameforge.main_quest_lv10._110_sayTitle = " De Kapiteins training " -gameforge.main_quest_lv10._120_sayReward = " De eerste missie van de Kapitein brengt je naar[ENTER]een nabijgelegen stad. Bezoek daar de muzikant[ENTER]Yu-Hwan en vraag om de geheime documenten voor de[ENTER]Kapitein. " -gameforge.main_quest_lv10._130_sayTitle = " Muzikant Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " Het leven is een droom, net als de rest. Waar[ENTER]komen we vandaan en waar gaan we heen? De wereld[ENTER]zit vol met conflict. Eerlijk werk loont nooit.[ENTER]Ben je hier om naar mijn lied te luisteren? " -gameforge.main_quest_lv10._150_say = " Oh, de Kapitein heeft je gestuurd. Psst, je moet[ENTER]fluisteren....[ENTER]Niemand in het dorp mag mijn ware identiteit[ENTER]weten. Je moet vertrouwenswaardig zijn als de[ENTER]Kapitein je gestuurd heeft. Alsjeblieft. Dit[ENTER]document bevat alle informatie die ik kon[ENTER]verzamelen. Geef het af aan de Kapitein " -gameforge.main_quest_lv10._160_sayTitle = " Muzikant Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Schiet op en vertrek! Als je hier te lang blijft[ENTER]rondhangen, zal er iets slechts gebeuren. Wat is[ENTER]het leven? Het leven is kort. Geniet ervan zolang[ENTER]het duurt. " -gameforge.main_quest_lv10._180_targetVid = " Keer terug naar de Kapitein " -gameforge.main_quest_lv10._190_sayReward = " De muzikant Yu-Hwan, die werkt als spion, heeft[ENTER]je de geheime documenten gegeven. Breng deze naar[ENTER]de Kapitein in de eerste stad. " -gameforge.main_quest_lv10._200_say = " Is dit het document van de muzikant? Niet slecht[ENTER]voor een nieuwe avonturier! Ik verwacht grootse[ENTER]dingen van je. Neem dit als een beloning voor je[ENTER]werk. Ga door met het goede werk voor je Rijk! " -gameforge.main_quest_lv10._20_sayReward = " Je bent nu ervaren genoeg om je Koninkrijk te[ENTER]dienen als een volwaardig krijger. Vanaf nu zal[ENTER]je van de Kapitein nieuwe opdrachten te[ENTER]ontvangen. Je zult hem in het eerste dorp vinden.[ENTER]Ga naar hem; hij wacht op je. " -gameforge.main_quest_lv10._30_sayTitle = " Kapitein " -gameforge.main_quest_lv10._40_say = " Je ziet er bekend uit.. Oh ja, ik denk dat ik wel[ENTER]van je gehoord heb. Je bent de nieuwe avonturier[ENTER]en je hebt je vaardigheden goed bewezen. Ik weet[ENTER]nog niet hoe bekwaam je bent, maar je zult getest[ENTER]worden in toekomstige opdrachten. " -gameforge.main_quest_lv10._50_say = " Er liggen uitdagingen in het verschiet, dus[ENTER]bereid je er op voor. Ken je het verhaal van de[ENTER]drie keizerrijken? Of het verhaal van het[ENTER]continent Bliksem Hemel? Je kent ze niet!? Wat[ENTER]leren de leraren tegenwoordig? Moet ik je zulke[ENTER]fundamentele dingen leren? " -gameforge.main_quest_lv10._60_say = " Dit is belangrijk, het is de geschiedenis van het[ENTER]continent. Dus ik zal het voor je samenvatten.[ENTER]Ooit, waren de Koninkrijken verenigd. Maar toen[ENTER]kwamen de Metin stenen en brachten oorlog en[ENTER]conflict. Het continent werd in drie individuele[ENTER]landen verdeeld: Shinsoo, Koninkrijk van de[ENTER]handel, Chunjo, Koninkrijk van religie, en Jinno,[ENTER]Koninkrijk van het leger. " -gameforge.main_quest_lv10._70_say = " Elk Koninkrijk probeert wanhopig te herstellen[ENTER]van de opstanden die veroorzaakt zijn nadat de[ENTER]Metin stenen naar beneden kwamen. Veel mensen[ENTER]proberen de Koninkrijken te verenigen. Jij zou er[ENTER]ook moeten vechten! Vergeet dat nooit. " -gameforge.main_quest_lv10._80_say = " Ik ga je je eerste opdracht geven. Wees gerust,[ENTER]het is een makkelijke. In het volgend dorp zul je[ENTER]een muzikant vinden die Yu-Hwan heet. Meeste[ENTER]mensen denken dat hij gestopt is met het leger en[ENTER]muzikant is geworden. Maar eigenlijk is hij een[ENTER]spion. Hij heeft een document dat ik nodig heb.[ENTER]Breng het naar mij. Vergeet niet dat het een[ENTER]geheime opdracht is! " -gameforge.main_quest_lv10._90_say = " Druk de M - toets om uit te vinden hoe je naar[ENTER]het volgende dorp kunt komen. Gebruik de warp[ENTER]portaal die aangegeven wordt met de[ENTER]desbetreffende dorpsnaam.[ENTER]Schiet op! De muzikant Yu-Hwan is een grote vent,[ENTER]die je kunt herkennen aan de instrumenten die hij[ENTER]bij zich heeft. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Dood Alfa Grijze Wolven " -gameforge.main_quest_lv12._10_sayReward = " De Kaptein heeft een nieuwe opdracht voor je. Ga[ENTER]met hem praten. " -gameforge.main_quest_lv12._110_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.main_quest_lv12._120_say = " Dus je hebt het gehaald? Goed gedaan! Je hebt er[ENTER]niet al te veel moeite voor hoeven doen hoop ik?[ENTER]Maar goed, laten we naar de volgende stap gaan. " -gameforge.main_quest_lv12._130_targetVid = " Vind de Kapitein " -gameforge.main_quest_lv12._140_sendLetter = " Opdracht afgerond. " -gameforge.main_quest_lv12._150_say = " Opdracht afgerond. " -gameforge.main_quest_lv12._160_sayReward = " Je hebt het vereiste aantal Alfa Grijze Wolven[ENTER]gedood. Keer terug naar de Kapitein en vertel hem[ENTER]van je succes. " -gameforge.main_quest_lv12._170_say = " Heb je de Alfa Grijze Wolven gedood? Goed werk![ENTER]Dank je zeer. Het is nu makkelijker om het dorp[ENTER]veilig te stellen. Dat is goed nieuws in tijden[ENTER]van oorlog. " -gameforge.main_quest_lv12._180_sayReward = " Je hebt 40.000 ervaringspunten ontvangen.[ENTER]Je hebt 10.000 Yang ontvangen.[ENTER]Je hebt een Vaardigheden Boek ontvangen. " -gameforge.main_quest_lv12._20_say = " Een paar Alfa Grijze Wolven veroorzaken een bende[ENTER]net buiten de stad. Ze zijn al een tijdje wild[ENTER]aan het worden, maar nu gaat het echt te ver! Ze[ENTER]vallen het dorp en de dorpelingen steeds vaker[ENTER]aan. We moeten de situatie onder controle[ENTER]krijgen. We moeten een paar van de Alfa Grijze[ENTER]Wolven doden. Het schijnt dat je dit soort dingen[ENTER]goed kunt regelen, dus ik ben er zeker van dat je[ENTER]het aankunt. Ga en dood 10 Alfa Grijze Wolven[ENTER]voor ons. " -gameforge.main_quest_lv12._30_sayReward = " Je zult 24.000 ervaringspunten en 3500 Yang[ENTER]ontvangen als beloning. " -gameforge.main_quest_lv12._40_sendLetter = " Dood 10 Alfa Grijze Wolven " -gameforge.main_quest_lv12._50_sayReward = " De Alfa Grijze Wolven vallen het dorp aan. Om de[ENTER]situatie onder controle te krijgen, moet je er 10[ENTER]doden. " -gameforge.main_quest_lv12._60_sayReward = " Tot nu toe heb je %s Alfa Grijzen Wolven gedood. " -gameforge.main_quest_lv12._65_counter = " Overige - Aantal " -gameforge.main_quest_lv12._70_sayReward = " Je hebt 10 Alfa Grijze Wolven gedood. Keer terug[ENTER]naar de Kapitein. " -gameforge.main_quest_lv12._80_npcChat = " Dood Alfa Grijze Wolven " -gameforge.main_quest_lv12._90_say = " Wat? Je hebt de opdracht nog steeds niet[ENTER]afgerond? Heb je moeite met het doden van 10 van[ENTER]deze Alfa Grijze Wolven? Als je wilt blijven[ENTER]vechten voor je Koninkrijk zul je het moeten[ENTER]blijven proberen. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Opdracht afgerond. " -gameforge.main_quest_lv14._10_sayReward = " De Kapitein heeft een nieuwe opdracht voor je. Ga[ENTER]met hem praten. " -gameforge.main_quest_lv14._110_sayReward = " Je hebt een Metin der Gevecht vernietigd. Ga naar[ENTER]de Kapitein en vertel hem van je succes. " -gameforge.main_quest_lv14._120_say = " Goed werk! Je bent een betrouwbare helper[ENTER]geworden! Nu weet ik dat ik je kan vertrouwen met[ENTER]elke opdracht. Ik ben trots om je aan onze kant[ENTER]te hebben. Hier is je beloning, en ga door met[ENTER]het goede werk! " -gameforge.main_quest_lv14._130_sayReward = " Je hebt 20.000 ervaringspunten ontvangen.[ENTER]Je hebt 20.000 Yang ontvangen.[ENTER]Je hebt een Goud Klomp ontvangen. " -gameforge.main_quest_lv14._140_sayReward = " Je hebt ontvangen %s. " -gameforge.main_quest_lv14._20_say = " Ik weet van de Metin stenen. De muzikant Yu-Hwan[ENTER]heeft me genformeerd dat de Metin stenen de[ENTER]dieren gek maakt. En ze verspreiden ziektes. " -gameforge.main_quest_lv14._30_say = " Als we niets doen tegen de Metin stenen, dan[ENTER]zullen de dieren weer dorpelingen aanvallen. Of[ENTER]erger: een ziekte zal over het gehele dorp komen![ENTER]Kun jij afrekenen met de Metin Stenen die buiten[ENTER]het dorp zijn gevallen? " -gameforge.main_quest_lv14._40_sayReward = " Je zult 48.000 ervaringspunten en 10.000 Yang[ENTER]plus een Geestensteen (+0 tot +2) ontvangen als[ENTER]beloning. " -gameforge.main_quest_lv14._50_sendLetter = " Vernietig de Metin der Gevecht " -gameforge.main_quest_lv14._60_sayReward = " De Metinstenen zijn een serieus gevaar. Help de[ENTER]Kapitein en vernietig een Metin der Gevecht. " -gameforge.main_quest_lv14._70_sayTitle = " Opdracht afgerond. " -gameforge.main_quest_lv14._80_sayReward = " Je hebt de Metin der Gevecht vernietigd. Praat[ENTER]met de Kapitein. " -gameforge.main_quest_lv14._90_sendLetter = " Keer terug naar de Kapitein " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Ons Koninkrijk, Jinno, heeft een lange[ENTER]geschiedenis van militaire tradities. De koning[ENTER]heeft het continent verenigd met gebruik van zijn[ENTER]voortreffelijke en krachtige cavalerie. Ook nu we[ENTER]verdeeld zijn door de problemen veroorzaakt door[ENTER]de Metin stenen, heeft ons Koninkrijk nog steeds[ENTER]de rechtmatige kracht van Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " De huidige situatie " -gameforge.main_quest_lv15._110_say = " We hebben nog steeds het krachtigste leger van de[ENTER]drie keizerrijken, hoewel we nu niets aan de[ENTER]Metin stenen kunnen doen. Als we echt wilden,[ENTER]konden we makkelijk de andere keizerrijken[ENTER]veroveren. Je moet hard trainen om een goede[ENTER]soldaat te worden! " -gameforge.main_quest_lv15._120_say = " Ik ga je een nieuwe opdracht geven. Geef deze[ENTER]ammunitie af aan Yu-Hwan in het volgend dorp.[ENTER]Onze keizerrijk heeft een krachtige leger, maar[ENTER]we moeten zeker zijn dat we genoeg ammunitie[ENTER]hebben. Als je dit aan Yu-Hwan aflevert, help je[ENTER]het dorp zichzelf te bewapenen. " -gameforge.main_quest_lv15._130_sayReward = " Je hebt 36000 ervaringspunten ontvangen.[ENTER]Je hebt 10000 Yang ontvangen.[ENTER]Je hebt een Ornament ontvangen. " -gameforge.main_quest_lv15._140_sayTitle = " De huidige situatie " -gameforge.main_quest_lv15._150_sayReward = " De Kapitein heeft je een levering voor Yu-Hwan[ENTER]toevertrouwd. Breng het naar hem in het tweede[ENTER]dorp. " -gameforge.main_quest_lv15._160_say = " Eens was er een bloedig gevecht tussen Sung Mahi[ENTER]en de Draken God. sindsdien zijn de mensen[ENTER]verdeeld en zijn ze tegen elkaar aan het strijden[ENTER]in oneindige oorlogen... Jij bent het weer! Wat[ENTER]heb je dit keer nodig? De Kapitein heeft me iets[ENTER]belangrijks gestuurd? Dank je. Ga nu maar weer op[ENTER]pad - het is niet goed als mensen ons samen zien. " -gameforge.main_quest_lv15._170_makequestbutton = " Praat met de Kapitein " -gameforge.main_quest_lv15._175_say = " Je hebt Yu-Hwan de Kapitein's levering gegeven.[ENTER]Ga nu terug naar de Kapitein om je beloning te[ENTER]halen. " -gameforge.main_quest_lv15._180_say = " Goed gedaan! Als je zo doorgaat kun je een hele[ENTER]belangrijke helper van ons dorp worden.[ENTER]Hier is je beloning. " -gameforge.main_quest_lv15._20_say = " Zoals je al gehoord hebt, de vrede situatie[ENTER]tussen de Koninkrijken is op het moment niet[ENTER]goed. Ga naar de Kapitein, hij kan je meer[ENTER]informatie geven. " -gameforge.main_quest_lv15._30_say = " Ik denk dat je meer te weten moet komen over onze[ENTER]huidige situatie. Richt je aandacht eerst op ons[ENTER]Koninkrijk. Om een oorlog te winnen, moet je[ENTER]weten eerst jezelf kennen voordat je je vijanden[ENTER]leert kennen. " -gameforge.main_quest_lv15._40_say = " Ons Koninkrijk,Shinsoo: is altijd het centrum van[ENTER]de handel geweest. Onze uitgebreide handels[ENTER]routes brachten van over de hele wereld bergen[ENTER]handelaren en goederen naar ons. Maar sinds de[ENTER]Metin stenen zijn verschenen, is de handel alleen[ENTER]maar slechter geworden. We waren ooit[ENTER]voortvarend, maar we hebben nooit een groot leger[ENTER]gehad, wat de reden is dat we huurlingen hebben[ENTER]gehuurd. Deze vechters zijn betrouwbaar en loyaal[ENTER]voor degene die hen betaald. " -gameforge.main_quest_lv15._50_say = " Door de huurlingen heeft onze keizerrijk zijn[ENTER]stabiliteit terug. Maar om voorbereid te zijn op[ENTER]toekomstige oorlogen, hebben we meer huurlingen[ENTER]nodig en een sterke economie. Dit vergt een hoop[ENTER]hard werk van ons. En daar hoor jij ook bij. " -gameforge.main_quest_lv15._60_say = " Ik heb een nieuwe opdracht voor je. Breng deze[ENTER]specialiteit naar Yu-Hwan in het volgend dorp.[ENTER]Onze Koninkrijk is er n van handel, en dus[ENTER]verhandelen we goederen van verschillende[ENTER]regio's. Van wat we ervoor terug krijgen[ENTER]profiteert het dorp. " -gameforge.main_quest_lv15._70_say = " Ons Koninkrijk, Chunjo, word geregeerd door de[ENTER]gouverneur Yoon Young en is gebaseerd op een[ENTER]sterk religieus geloof. Hierdoor wisten we als[ENTER]eerste over het bestaan van Sung Mahi. Onze[ENTER]Sjamanen hebben ons voorbereid op de komst van de[ENTER]Metin stenen. Zonder hun zou de bescherming van[ENTER]ons land niet zeker zijn. Hun geloof geeft ze[ENTER]vaardigheden die normale mensen nooit zullen[ENTER]hebben. En zonder de Sjamanen zou het slechts een[ENTER]kwestie van tijd totdat een ander land ons[ENTER]verslaat. " -gameforge.main_quest_lv15._80_say = " De inwoners van ons land hebben een sterk geloof[ENTER]en bidden elke dag tot de Draken God. De[ENTER]goedaardige Draken God beschermt ons tegen de[ENTER]herrijzenis van de Sung Mahi. We moeten onszelf[ENTER]verdedigen tegen deze barbaarse aanvallen en de[ENTER]rest van de keizerrijken verenigen onder ons[ENTER]bewind. " -gameforge.main_quest_lv15._90_say = " Ik ga je een nieuwe opdracht geven. Geef deze[ENTER]standbeeld van de Draken God aan Yu-Hwan in het[ENTER]volgend dorp. Religie en onze geloof in de Draken[ENTER]God zijn belangrijk voor onze keizerrijk. Als je[ENTER]dit aan Yu-Hwan geeft, zul je de dorpelingen een[ENTER]groot plezier doen. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Je hebt 3000 ervaringspunten ontvangen.[ENTER]Je hebt 5000 Yang ontvangen.[ENTER]Je hebt een Wolvenvacht ontvangen. " -gameforge.main_quest_lv16._10_sendLetter = " Vang de spion " -gameforge.main_quest_lv16._20_sayTitle = " Vang de spion " -gameforge.main_quest_lv16._30_sayReward = " Er is een vijandige spion in ons dorp. De[ENTER]Kapitein zal je meer informatie over hem geven. " -gameforge.main_quest_lv16._40_say = " Ik heb het gevoel dat we een spion in ons midden[ENTER]hebben. En van de dorpelingen werkt voor de[ENTER]Witte Eed soldaten. Ik heb je hulp nodig: Ga en[ENTER]dood Witte Eed Soldaten, misschien kan je wat[ENTER]informatie over de spion vinden. " -gameforge.main_quest_lv16._50_sayReward = " Je hebt 100.000 ervaringspunten en 5.000 Yang[ENTER]ontvangen als beloning. " -gameforge.main_quest_lv16._60_sendLetter = " Onthul de spion " -gameforge.main_quest_lv16._70_sayReward = " De Kapitein verdenkt een spion in het Witte Eed[ENTER]Dorp. Dood Witte Eed soldaten totdat je wat[ENTER]bewijs vind van de spion. " -gameforge.main_quest_lv16._75_say = " Je hebt een brief gevonden.[ENTER]Breng het naar de Kapitein. " -gameforge.main_quest_lv16._80_sayReward = " Je hebt een brief gevonden met de Witte Eed[ENTER]soldaten. Misschien is dit het bewijs van de[ENTER]spion waar de Kapitein naar op zoek is. Breng de[ENTER]brief naar de Kapitein. " -gameforge.main_quest_lv16._90_say = " Heb je bewijs gevonden? Laat me eens kijken. Dit[ENTER]is een interessante brief. Dit zou genoeg moeten[ENTER]zijn om uit te kunnen vogelen wie de spion is.[ENTER]Dank je, we kunnen nu de crisis afweren. We zijn[ENTER]heel gelukkig om zo'n bekwame soldaat te hebben![ENTER]Goed werk! Neem een tijdje vrij en rust uit. Neem[ENTER]dit als teken van mijn dankbaarheid. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Eerste oefening: " -gameforge.main_quest_lv2._10_npcChat = " Wat ben je aan het doen? " -gameforge.main_quest_lv2._110_sayTitle = " Eerste oefening: " -gameforge.main_quest_lv2._120_sayReward = " Dood 9 wilde honden. Je vind ze direct tegenover[ENTER]de stads ingangen. " -gameforge.main_quest_lv2._130_sayReward = " Tot nu toe heb je %s wilde honden gedood. " -gameforge.main_quest_lv2._135_counter = " Overige - Aantal " -gameforge.main_quest_lv2._140_sayTitle = " Eerste oefening gehaald " -gameforge.main_quest_lv2._150_sayReward = " Je hebt alle 9 wilde honden gedood. Keer terug[ENTER]naar de Stad Wachter. " -gameforge.main_quest_lv2._160_npcChat = " Over de eerste opdracht... " -gameforge.main_quest_lv2._170_say = " Als je problemen hebt met 9 wilde honden doden,[ENTER]ben je geen echte avonturier. " -gameforge.main_quest_lv2._180_sayTitle = " Oefenings opdracht: " -gameforge.main_quest_lv2._182_say = " Wil je voorgoed de missie opgeven?[ENTER]Het zal van je missie overzicht worden verwijderd[ENTER]en zal niet meer beschikbaar zijn. " -gameforge.main_quest_lv2._190_say = " Hoe heb je dat gedaan? Je hebt niet vals gespeeld[ENTER]toch? Laten we maar naar de volgende stap gaan. " -gameforge.main_quest_lv2._200_sendLetter = " Oefenings opdracht afgerond " -gameforge.main_quest_lv2._20_say = " De Stad Wachter:[ENTER]Je interesse is noemenswaardig maar je moet meer[ENTER]ervaringspunten verzamelen. Kom terug als je een[ENTER]hoger level hebt behaald. " -gameforge.main_quest_lv2._210_say = " Je bent beter dan ik dacht! Maar iedereen kan dat[ENTER]doen. Haha! In mijn tijd, waren de opdrachten[ENTER]veel moeilijker. Dus wees voorbereid op de[ENTER]volgende. Je hebt wat brouwsels en Yang verdiend.[ENTER]Ik stel voor dat je wat uitrusting koopt. Het zal[ENTER]je helpen in gevecht. Ga nu weg! Ik zal je roepen[ENTER]wanneer ik meer opdrachten voor je heb. " -gameforge.main_quest_lv2._220_sayReward = " Je hebt 1.000.000 ervaringspunten ontvangen.[ENTER]Je hebt 15.000 Yang ontvangen. " -gameforge.main_quest_lv2._230_sayReward = " Je hebt %s, %s eenheden gekregen. " -gameforge.main_quest_lv2._30_sendLetter = " Brief van de Stad Wachter " -gameforge.main_quest_lv2._40_targetVid = " Vind de Stad Wachter " -gameforge.main_quest_lv2._50_sayReward = " Je hebt deze brief ontvangen omdat je een nieuwe[ENTER]level hebt bereikt. Ga naar de Stad Wachter,[ENTER]zodat hij je je eerst trainingssessie kan geven! " -gameforge.main_quest_lv2._60_say = " Je hebt nog steeds gebrek aan discipline,[ENTER]alhoewel je hebt getoond dat je een wapen kan[ENTER]gebruiken. Bewijs het maar eens dat je niet[ENTER]louter geluk hebt. Verlaat het dorp en dood 9[ENTER]wilde honden. Wanneer je klaar bent, keer dan[ENTER]naar mij terug voor je beloning. " -gameforge.main_quest_lv2._70_say = " Wilde honden zijn niet erg sterk, dus het zal[ENTER]niet te moeilijk zijn. Als je deze taak niet kan[ENTER]afronden, zul je niet lang overleven! Schiet op!![ENTER]Hoe sneller je begint, des te sneller ben je[ENTER]klaar. " -gameforge.main_quest_lv2._80_sayReward = " Van tijd tot tijd geven de dorpelingen je[ENTER]opdrachten waarvoor je ervaringspunten en Yang[ENTER]voor krijgt. Het loont om mensen die je[ENTER]opdrachten geven in de gaten te houden. " -gameforge.main_quest_lv2._90_sayReward = " Voor het doden van de Wilde Honden zul je[ENTER]ontvangen:[ENTER]Ervaringspunten: 550[ENTER]Yang: 1000[ENTER]Item: %s, Hoeveelheid: %s " -gameforge.main_quest_lv2._95_counter = " Wilde honden: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " De Metin steen is vernietigd! " -gameforge.main_quest_lv27._105_say = " Je hebt de Metin der Zwartheid vernietigd. Ga[ENTER]naar de Kapitein en vertel hem over je succes. " -gameforge.main_quest_lv27._10_makequestbutton = " Vernietig de Metin stenen! " -gameforge.main_quest_lv27._110_say = " Heb je de Metin steen vernietigd? Dank je! Het[ENTER]dorp is veilig! Waar de stenen vandaan komen?[ENTER]Daar is bijna geen informatie over. Hoewel ze zo[ENTER]veel problemen veroorzaken.... Ik heb gehoord dat[ENTER]Uriel de wijze de stenen bestudeert, maar ik weet[ENTER]niet wat hij tot nu toe heeft ontdekt. Je hebt[ENTER]goed werk geleverd. " -gameforge.main_quest_lv27._120_sayTitle = " Beloning: " -gameforge.main_quest_lv27._130_sayReward = " Je hebt 3.300.000 ervaringspunten ontvangen.[ENTER]Je hebt 270.000 Yang ontvangen.[ENTER]Je hebt een Meester Boek ontvangen. " -gameforge.main_quest_lv27._140_sayReward = " Je ontvangt %d. " -gameforge.main_quest_lv27._20_say = " De vernieling door de Metin stenen is erger aan[ENTER]het worden. Het land lijd. De Metin stenen moeten[ENTER]vernietigd worden! Ga naar de kapitein " -gameforge.main_quest_lv27._30_say = " De vernieling door de Metin stenen is erger aan[ENTER]het worden. Het land lijd. De Metin stenen moeten[ENTER]vernietigd worden! Ga naar de kapitein " -gameforge.main_quest_lv27._40_say = " Ik heb gehoord dat je hard hebt gewerkt. De[ENTER]mensen spreken niets anders dan goeds over je[ENTER]werk. Dank zij mij, hebben we de juiste plek voor[ENTER]je gevonden! Niet boos worden nu! Ik was alleen[ENTER]maar aan het grappen! Hahaha. Ik weet dat je heel[ENTER]getalenteerd bent.[ENTER][ENTER]De Metin stenen zijn aan het verspreiden. Dat[ENTER]betekent slecht nieuws. " -gameforge.main_quest_lv27._50_say = " Als er meer Metin Stenen komen zullen mensen[ENTER]lijden. Ik heb me altijd afgevraagd of de[ENTER]Sjamaan's voorspelling over de herrijzenis van[ENTER]Sung Mahi juist was... Maar eerst moeten we deze[ENTER]situatie naar ons hand zetten. Laat me weten[ENTER]wanneer je een Metin Steen hebt vernietigd. " -gameforge.main_quest_lv27._60_sayTitle = " Opdracht: " -gameforge.main_quest_lv27._70_say = " Het soort Metin Steen die je moet vernietigen is[ENTER]de Metin der Zwartheid. Vind het! " -gameforge.main_quest_lv27._80_say = " Recentelijk zijn er steeds meer Metin stenen[ENTER]gezien die uit de lucht kwamen vallen. Vernietig[ENTER]een Metin der Zwartheid om het kwaad af te[ENTER]remmen. " -gameforge.main_quest_lv27._90_say = " Je hebt de Metin der Zwartheid vernietigd. Keer[ENTER]terug naar de Kapitein. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Hoi. Jij moet de hulp zijn die de Stad Wachter[ENTER]beloofd heeft. Ik heb een makkelijke opdracht[ENTER]voor je. Mijn vader is een belangrijke boek[ENTER]vergeten vanochtend. Hij heeft het dringend[ENTER]nodig. " -gameforge.main_quest_lv3._10_npcChat = " Ik heb de eerste opdracht voltooid. " -gameforge.main_quest_lv3._110_say = " Zou je dit boek naar mijn vader kunnen brengen?[ENTER]Ik zou het zelf doen, maar ik kan niet de winkel[ENTER]achterlaten. Als je deze opdracht voor me[ENTER]uitvoert, zal ik je goed belonen. Mijn vader[ENTER]verkoopt pantsers in dit dorp. " -gameforge.main_quest_lv3._120_sayItem = " Pantser productie technieken " -gameforge.main_quest_lv3._130_targetVid = " Vind de Pantser Winkeleigenaar " -gameforge.main_quest_lv3._140_sendLetter = " Lever het boek af " -gameforge.main_quest_lv3._150_sayReward = " Lever het boek af aan de Algemene Winkel[ENTER]Eigenaars vader. Hij is de Pantser Winkel[ENTER]Eigenaar. " -gameforge.main_quest_lv3._160_sayTitle = " Pantser Winkeleigenaar: " -gameforge.main_quest_lv3._170_say = " Je bent een man met een missie! Ah, mijn dochter[ENTER]heeft je gestuurd! Dank je, ik heb dit boek nodig[ENTER]om een nieuwe Pantser te maken. " -gameforge.main_quest_lv3._180_say = " Mijn dochter moet wel heel druk zijn als ze jou[ENTER]heeft gestuurd. Laat me eens kijken, wat is een[ENTER]geschikte beloning " -gameforge.main_quest_lv3._190_say = " Als beloning zal ik je wat Yang geven, zodat je[ENTER]voor jezelf wat goede uitrusting kunt kopen. Dat[ENTER]zou genoeg moeten zijn toch? Dank je.[ENTER]Ik zal je waarschijnlijk nog wel eens een dienst[ENTER]vragen. En als je een nieuw pantser nodig hebt,[ENTER]kom dan bij me. Mijn winkel is altijd open. " -gameforge.main_quest_lv3._200_sayReward = " Je hebt 850 ervaringspunten ontvangen.[ENTER]Je hebt 5000 Yang ontvangen.[ENTER]Je hebt 20 Blauwe Brouwsels ontvangen. " -gameforge.main_quest_lv3._20_say = " Ik neem aan dat de eerst opdracht leuk was.[ENTER]Ontspan! Je hoeft niet te smeken om je volgende[ENTER]opdracht. Kom bij me terug wanneer je meer[ENTER]ervaring hebt, en ik zal je je nieuwe opdracht[ENTER]geven. " -gameforge.main_quest_lv3._30_sendLetter = " Nieuws van de Stad Wachter " -gameforge.main_quest_lv3._40_sayReward = " Stop met jagen en ga naar de Stad Wachter. Hij[ENTER]heeft meer opdrachten voor je. " -gameforge.main_quest_lv3._50_say = " Ik ben blij dat je gekomen bent. Je weet[ENTER]waarschijnlijk al waar de Algemene Winkel is. De[ENTER]eigenaar van de winkel heeft hulp nodig. Vind je[ENTER]het erg om haar te helpen? Ik weet zeker dat het[ENTER]niets serieus is. Wat ze vraagt zal vast binnen[ENTER]je mogelijkheden liggen. " -gameforge.main_quest_lv3._60_say = " Ter informatie: De Algemene Winkel verkoopt[ENTER]regeneratie brouwsels en andere voorwerpen die[ENTER]handig kunnen zijn in de toekomst. Dus het kan[ENTER]geen kwaad om bekend te worden met de eigenaar.[ENTER]Ga nu. " -gameforge.main_quest_lv3._70_targetVid = " Vind de Algemene Winkel " -gameforge.main_quest_lv3._80_sendLetter = " Help de Algemene Winkeleigenaar " -gameforge.main_quest_lv3._90_sayReward = " Ga naar de Algemene Winkel; de eigenaar heeft je[ENTER]hulp nodig " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Er staan inscripties op het Steenmonument. Snel[ENTER]schrijf je deze over. " -gameforge.main_quest_lv30._10_targetVid = " Zoek Uriel " -gameforge.main_quest_lv30._110_say = " Uriel heeft gelijk: er was een inscriptie op het[ENTER]stenen monument. Je kon het niet lezen maar je[ENTER]hebt wel een kopie gemaakt. Neem je aantekeningen[ENTER]mee naar Uriel. " -gameforge.main_quest_lv30._120_say = " Heb je het Hasun Steen Monument gevonden? Ah, je[ENTER]hebt zelfs een kopie gemaakt, uitstekend! Dit is[ENTER]echt een unieke ontdekking! Laat het eens zien.[ENTER]Hmm, zo te zien staat er informatie op over de[ENTER]metin-stenen. Het schrift is zeer oud, sommige[ENTER]letters lijken me wel antiek! Wat gaan we nu[ENTER]doen? " -gameforge.main_quest_lv30._130_say = " Ik heb een idee. Ken je de Vallie van Seungryong?[ENTER]Er is daar een mysterieuze oude plek daar, waar[ENTER]je wellicht meer oude inscripties vinden kan.[ENTER]Misschien dat ik dan ontcijferen kan wat de[ENTER]ontbrekende letters betekenen. Ga naar de vallei[ENTER]en zoek het Seul Rong Steen Monument. " -gameforge.main_quest_lv30._140_targetVid = " Stenen monument in de Vallei van Seungryong " -gameforge.main_quest_lv30._150_say = " Uriel de geleerde heeft meer informatie nodig[ENTER]over de stokoude letters, zodat hij te teksten[ENTER]kan ontcijferen. Ga naar de Seungryong Vallei en[ENTER]vind het Seul Rong Steen Monument. " -gameforge.main_quest_lv30._160_say = " Je hebt meer inscripties gevonden? Oh, dankzij[ENTER]jou, zal ik nu snel het geheim van de Metin[ENTER]Stenen kunnen vinden. Mijn onderzoeken kunnen[ENTER]wellicht sneller resultaten boeken dan ik dacht.[ENTER]Dank je, dank je! Ik zal je alten weten wanneer[ENTER]ik je hulp weer nodig heb.[ENTER]Hier is een teken van mijn dankbaarheid. Neem het[ENTER]alsjeblieft aan. " -gameforge.main_quest_lv30._20_sendLetter = " Het geheim van de Metin Stenen " -gameforge.main_quest_lv30._30_say = " Uriel heeft eindelijk informatie over het geheim[ENTER]van de Metin Stenen. Ga en vind Uriel de wijze. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " De Kapitein heeft je al een keer gestuurd. Je[ENTER]lijkt zeer getalenteerd. Ik moet je om een gunst[ENTER]vragen. Je weet van de Metin Stenen af. De Metin[ENTER]Stenen zijn uit de lucht gekomen. Ze bezitten[ENTER]kwade energie, verspreiden ziektes en maken[ENTER]dieren gek. We weten niet waar ze vandaan komen[ENTER]of waar ze uit bestaan. Dat maakt mijn onderzoek[ENTER]lastig. Nu heb ik de sleutel gevonden voor het[ENTER]geheim van de Metin Stenen. " -gameforge.main_quest_lv30._60_say = " Er is een paneel van een oude keizerrijk in een[ENTER]grot in de beginners Apen Kerker. Ik denk dat de[ENTER]informatie op het paneel het geheim is van de[ENTER]Metin Stenen. Als je me de informatie brengt, kan[ENTER]ik misschien het geheim van de Metin Stenen[ENTER]vinden. Breng me alsjeblieft de informatie op het[ENTER]Hasun Steen Monument in de beginners Apen Kerker! " -gameforge.main_quest_lv30._70_sayReward = " Je hebt 122.000 ervaringspunten ontvangen.[ENTER]Je hebt 20.000 Yang ontvangen.[ENTER]Je hebt een Zilveren Armband ontvangen. " -gameforge.main_quest_lv30._80_targetVid = " Steen monument in het beginners Apen Kerker " -gameforge.main_quest_lv30._90_say = " De geleerde Uriel denkt dat hij een hint ontdekt[ENTER]heeft waardoor hij sneller achter het geheim van[ENTER]de Metin stenen zal komen. Ga naar de makkelijke[ENTER]Apen Kerker en zoek naar het Hasun Steen Monument[ENTER]. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Hint: Als je op een Paard rijdt, kun je het[ENTER]sneller en makkelijker doen. " -gameforge.main_quest_lv32._10_sendLetter = " Het Geheime Boek " -gameforge.main_quest_lv32._110_npcChat = " De pagina's van het Geheime Boek " -gameforge.main_quest_lv32._120_sayTitle = " Venter: " -gameforge.main_quest_lv32._130_say = " Sinds de hele wereld turbulent is geworden, is[ENTER]handel drijven moeilijker geworden. Wat wil je[ENTER]kopen? Ah, Uriel de wijze heeft je gestuurd? Hij[ENTER]is een vaste klant. Hij zoekt oude pagina's uit[ENTER]verschillende plekken. Het is best grappig. Ha ha[ENTER]ha, je wilt iets weten over de oude boeken? Hmmm,[ENTER]over die oude boeken... " -gameforge.main_quest_lv32._140_say = " Ik heb een paar dagen geleden iets gehoord, maar[ENTER]ik kan het niet gratis doorspelen! Als je mijn[ENTER]quest afrondt, dan zal ik je de informatie geven.[ENTER]Er is recentelijk veel wapen handel. Maar ik kan[ENTER]niet in mijn eentje in zulke aantallen voorzien.[ENTER]Iedereen wilt wapens hebben, overal! In plaats[ENTER]van hier rond te hangen, kun je voor me 20[ENTER]Zilveren Zwaarden+0 halen.[ENTER]Wanneer je ze naar mij hebt gebracht, zal ik je[ENTER]de informatie geven. " -gameforge.main_quest_lv32._150_targetVid = " Vind de Venter " -gameforge.main_quest_lv32._160_sayTitle = " Je hebt 20 Zilveren Zwaarden+0 " -gameforge.main_quest_lv32._170_say = " De venter heeft over de oude pagina's gehoord[ENTER]Geef hem 20 Zilveren Zwaarden+0 en hij zal je[ENTER]vertellen wat hij weet. " -gameforge.main_quest_lv32._180_sayTitle = " Haal 20 Zilveren Zwaarden+0 " -gameforge.main_quest_lv32._190_say = " De venter die meer over de oude pagina's weet wil[ENTER]de informatie niet gratis geven. Haal 20 Zilveren[ENTER]Zwaarden+0 en breng ze naar de venter in ruil[ENTER]voor informatie. " -gameforge.main_quest_lv32._200_npcChat = " Ik heb de zwaarden. " -gameforge.main_quest_lv32._20_targetVid = " Vind Uriel de wijze " -gameforge.main_quest_lv32._210_say = " Mooi. Je bent getalenteerder dan ik dacht.Dank je[ENTER]voor je hulp, nu zal mijn zaak stukken[ENTER]makkelijker zijn. Voor wat betreft je[ENTER]bladzijde... Een paar dagen geleden kwam ik langs[ENTER]een paviljoen met een monument er vlak bij. Ik[ENTER]rustte er even en toen viel me een gescheurd stuk[ENTER]papier op aan de voet van het monument. " -gameforge.main_quest_lv32._220_say = " Op dat moment vond ik het niet bijzonder. Maar nu[ENTER]bedenk ik me dat het misschien een van de oude[ENTER]bladzijdes is waar je naar op zoek bent.[ENTER]De naam van het monument, hmmm... Het was het[ENTER]Weol Monument. Ja, zo heet het. Het Weol Monument[ENTER]vlakbij het aangrenzende dorp. Daar moet je eens[ENTER]gaan kijken! " -gameforge.main_quest_lv32._230_sayTitle = " Venter: " -gameforge.main_quest_lv32._240_say = " Breng me 20 Zilveren Zwaarden+0 en ik zal je de[ENTER]informatie geven over de oude pagina's. " -gameforge.main_quest_lv32._250_sendLetter = " Op zoek naar de eerste pagina " -gameforge.main_quest_lv32._260_targetVid = " Een monument naast het paviljoen " -gameforge.main_quest_lv32._270_say = " De Venter heeft een oude pagina gezien aan de[ENTER]voet van het Weol Monument toen hij even rustte[ENTER]in het paviljoen naast het monument. Ga naar het[ENTER]Weol Monument dicht bij het eerste dorp en vind[ENTER]uit of het echt de pagina is waarnaar je op zoek[ENTER]bent. " -gameforge.main_quest_lv32._280_npcChat = " Het Weol monument " -gameforge.main_quest_lv32._290_say = " Dat is het monument. AHA! Daar! Ik heb de pagina! " -gameforge.main_quest_lv32._300_sendLetter = " De eerste pagina " -gameforge.main_quest_lv32._30_say = " Uriel de wijze heeft om je gevraagd. Hij heeft[ENTER]hulp nodig bij zijn onderzoek naar een oud,[ENTER]geheim boek. Ga naar Uriel en kijk of je hem kunt[ENTER]helpen. " -gameforge.main_quest_lv32._310_targetVid = " Vind Uriel de wijze " -gameforge.main_quest_lv32._320_sayTitle = " Je hebt de eerste pagina gevonden " -gameforge.main_quest_lv32._330_say = " Je hebt de aanwijzingen van de Venter opgevolgd[ENTER]en de eerste van de zoekgeraakte pagina's[ENTER]gevonden. Breng het naar Uriel de geleerde. " -gameforge.main_quest_lv32._340_say = " En, heb je de oude pagina gevonden? Oh, je hebt[ENTER]het, geweldig! Laten we eens kijken wat er op[ENTER]staat. Hmm... Het ziet er uit als een dagboek.[ENTER]Luister. " -gameforge.main_quest_lv32._350_sayTitle = " Eerste pagina van het boek: " -gameforge.main_quest_lv32._360_sayReward = " Leo Seop van het Taejo Koninkrijk breidt zijn[ENTER]gebied uit door verovering. Hij wil alle landen[ENTER]veroveren met zijn militaire kracht. We moeten[ENTER]zorgen dat hij niet ons land neemt. Onze opties[ENTER]zijn gelimiteerd omdat zijn leger zo groot en[ENTER]sterk is. Daarom hebben we besloten om de[ENTER]verboden hekserij te gebruiken! " -gameforge.main_quest_lv32._370_sayTitle = " Vervolg eerste pagina van het boek: " -gameforge.main_quest_lv32._380_sayReward = " Dit is onze enige kans om te overleven. We weten[ENTER]niet of het zal lukken, maar we moeten het[ENTER]proberen. Voordat ze ons aanvallen, moeten we[ENTER]meer informatie vinden over de verboden hekserij.[ENTER]Volgens de oude verhalen, moeten we meer[ENTER]informatie kunnen vinden in de Draken Vallei. " -gameforge.main_quest_lv32._390_say = " Uit de inhoud kan ik zien dat oude overtuigingen[ENTER]aanwezig zijn in dit land. Voor Lee Seop van het[ENTER]Taejo Koninkrijk alle landen verenigde, ieder[ENTER]land had zijn eigen speciale kenmerken. Voor[ENTER]zover ik weet, elk land had zelfs zijn eigen[ENTER]religieuze overtuigingen. De auteur van dit boek[ENTER]lijkt zeer geleerd te zijn geweest. Hij heeft[ENTER]waarschijnlijk toebehoord aan een van de gilden[ENTER]of is misschien zelfs hun kapitein geweest. Gilde[ENTER]leden werden beschouwd als de elite van de[ENTER]samenleving. " -gameforge.main_quest_lv32._400_say = " Er wordt veel gesproken over de oude verhalen[ENTER]rondom de Draken vallei. Ik ken er ook nog een[ENTER]paar verhalen over. Misschien is het mogelijk om[ENTER]er informatie over te vinden. Je zult misschien[ENTER]zelfs meer pagina's vinden.[ENTER]Jammer genoeg is het me nooit gelukt te ontdekken[ENTER]waar de Drakenvallei is.[ENTER]De jager Yang-Shin in het volgende dorp kent de[ENTER]omgeving heel erg goed. Misschien weet hij waar[ENTER]de Draken Vallei is en of er zinvolle dingen te[ENTER]vinden zijn. " -gameforge.main_quest_lv32._40_say = " Gegroet. Je hulp de laatste keer was zeer welkom.[ENTER]Met jouw hulp kon ik een flink stuk verder komen.[ENTER]Maar nu heb ik een probleem. Toen ik de[ENTER]informatie over de meteoren bestudeerde, vond ik[ENTER]een oud boek. Voor zover ik het goed begrijp[ENTER]bevat het waardevolle informatie die de[ENTER]veranderingen in onze wereld beschrijft.[ENTER]Het is erg belangrijk. " -gameforge.main_quest_lv32._410_say = " Opwindend! Oh, voor ik het vergeet: hier is de[ENTER]beloning voor de eerste pagina! " -gameforge.main_quest_lv32._420_sayReward = " Je hebt 1.000.000 ervaringspunten gekregen. " -gameforge.main_quest_lv32._430_sayReward = " Je hebt 50,000 Yang ontvangen. " -gameforge.main_quest_lv32._440_sayReward = " Je hebt een Godinnen Traan ontvangen. " -gameforge.main_quest_lv32._450_sendLetter = " Ga naar de jager " -gameforge.main_quest_lv32._460_targetVid = " Vind Yang-Shin , de jager " -gameforge.main_quest_lv32._470_sayTitle = " Vraag Yang-Shin nformatie over de Draken Vallei. " -gameforge.main_quest_lv32._480_say = " Op de eerste pagina van het geheime boek wordt er[ENTER]gesproken over de Draken Vallei. Uriel heeft de[ENTER]verhalen gehoord, maar weet niet waar het is. Ga[ENTER]naar het volgende dorp en vraag de jager[ENTER]Yang-Shin of hij meer informatie heeft. " -gameforge.main_quest_lv32._490_sayReward = " Hint: de jager is in het nabijgelegen dorp. " -gameforge.main_quest_lv32._500_npcChat = " Informatie over de Draken Vallei " -gameforge.main_quest_lv32._50_say = " Het probleem is dat het boek heel oud en[ENTER]versleten is. Het boek is al jaren van hand tot[ENTER]hand gegaan, daarom is het waarschijnlijk zo[ENTER]beschadigd. 13 pagina's ontbreken van dit boek...[ENTER]Kun je ze voor me opsporen?[ENTER]Waarschijnlijk bevat het belangrijke informatie[ENTER]over hoe we de oorlog kunnen stoppen. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Wil je weten waar de Draken Vallei is? Dat is de[ENTER]oude naam van de Vallei van Seungryong. Er zijn[ENTER]geen draken daar, maar het zit vol met Ork[ENTER]Soldaten en er leeft ook een geheime sekte. Zelfs[ENTER]ik, een grote jager, wil daar niet naar toe. Het[ENTER]zou verstandiger zijn om daar weg te blijven. " -gameforge.main_quest_lv32._530_say = " Wat? Je bent op zoek naar de tweede pagina? Hmmm![ENTER]Ik heb eens van een andere jager gehoord dat de[ENTER]Elite Ork Tovenaars wat pagina's hebben.[ENTER]Of dat waar is? Als je zo nieuwsgierig bent, zoek[ENTER]het dan uit. Ik heb al gezegd dat het een[ENTER]gevaarlijke plek is. Pas goed op jezelf! " -gameforge.main_quest_lv32._540_sendLetter = " Op zoek naar de tweede pagina " -gameforge.main_quest_lv32._550_say = " Zoals de jager als vermeld heeft, moet je de[ENTER]Elite Ork Tovenaren in de Draken Vallei vinden.[ENTER]Zij hebben de tweede pagina. Dood de Elite Ork[ENTER]Tovenaren en zoek de tweede pagina. Wanneer je de[ENTER]pagina hebt, lever het dan bij Uriel af. " -gameforge.main_quest_lv32._560_sendLetter = " De tweede pagina " -gameforge.main_quest_lv32._570_sayTitle = " De tweede pagina is gevonden " -gameforge.main_quest_lv32._580_say = " De jacht op de Elite Ork Tovenaar was succesvol.[ENTER]Je hebt de tweede pagina van het geheime boek[ENTER]gevonden. Breng de pagina naar Uriel de geleerde. " -gameforge.main_quest_lv32._590_say = " Is dit de tweede pagina? Laat me eens kijken. Het[ENTER]is niet makkelijk om het te ontcijferen. Er[ENTER]staat: " -gameforge.main_quest_lv32._600_sayTitle = " Tweede pagina: " -gameforge.main_quest_lv32._60_say = " Wanneer je n van de oude pagina's hebt[ENTER]gevonden, breng het dan naar mij. Dan zal ik het[ENTER]proberen te ontcijferen, Hmmm... Waar je moet[ENTER]beginnen met zoeken? Een tijdje geleden, hoorde[ENTER]ik van een venter in het nabijgelegen dorp. Vind[ENTER]hem en probeer wat op te steken. " -gameforge.main_quest_lv32._610_sayReward = " De volgelingen van de donkere magie zijn[ENTER]gevonden. Ze hadden zich verstopt in de Draken[ENTER]Vallei. Ze kennen de geheime hekserij die door de[ENTER]eeuwen heen doorgegeven is heel goed.[ENTER]Het kostte wat overredingskracht, wat[ENTER]dreigementen en vleierij voor ze accoord gingen[ENTER]om ons te helpen. Het is duidelijk geworden dat[ENTER]er een speciale plek nodig is om de geheime[ENTER]hekserij uit te voeren. Deze plek moet vol zijn[ENTER]met kwade energie. De tijd dringt, dus ik moet zo[ENTER]snel mogelijk een geschikte plek vinden. " -gameforge.main_quest_lv32._620_say = " Hmmm, we hebben een plek vol van kwade energie[ENTER]voor de geheime hekserij! Een plek waar alles kan[ENTER]worden omgezet in kwade energie? Hmm waar vind je[ENTER]zo'n plek? Het zou in de HwangTempel kunnen zijn.[ENTER]Mensen noemen het niet voor niets de Donkere[ENTER]Tempel. Het is een plek waar niemand met goede[ENTER]bedoelingen naar toe wil. Zelfs dieren willen er[ENTER]niet heen. En de geheime secte daar is ook niet[ENTER]veel goeds van plan. " -gameforge.main_quest_lv32._630_say = " Verder is er een verband tussen de verboden[ENTER]hekserij en deze geheime secte. Je kunt de[ENTER]sleutel vinden in de HwangTempel. en bekijken of[ENTER]je daar meer pagina's van het boek kunt vinden.[ENTER][ENTER]Hier is je beloning voor de tweede pagina... " -gameforge.main_quest_lv32._640_sayReward = " Je hebt 1.000.000 ervaringspunten gekregen. " -gameforge.main_quest_lv32._650_sayReward = " Je hebt 50,000 Yang ontvangen. " -gameforge.main_quest_lv32._660_sayReward = " Je hebt 10 witte vlaggen. " -gameforge.main_quest_lv32._670_sendLetter = " De derde pagina " -gameforge.main_quest_lv32._680_say = " Je hebt de eerste twee pagina's van het geheime[ENTER]boek al naar Uriel gebracht. De volgende pagina[ENTER]is te vinden in de Hwang Tempel. " -gameforge.main_quest_lv32._690_sayReward = " Hint: Deze serie opdrachten zal vervolgd worden[ENTER]als je level 40 hebt bereikt. " -gameforge.main_quest_lv32._70_targetVid = " Ga naar de venter " -gameforge.main_quest_lv32._80_sayTitle = " Vind de pagina's van het geheime boek. " -gameforge.main_quest_lv32._90_say = " Uriel de wijze zei dat hij iets had gehoord over[ENTER]een venter met een oude pagina. Ga naar de venter[ENTER]en vraag hem erna. Je zult hem in het tweede dorp[ENTER]vinden. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Je hebt 2 miljoen Ervaringspunten ontvangen. " -gameforge.main_quest_lv40._10_sayTitle = " De Donkere Tempel " -gameforge.main_quest_lv40._110_sayReward = " Je hebt 50,000 Yang ontvangen. " -gameforge.main_quest_lv40._120_sayReward = " Je hebt ook een Levens Pil gekregen. " -gameforge.main_quest_lv40._130_sendLetter = " Naar de Yongbi woestijn " -gameforge.main_quest_lv40._140_targetVid = " De zoektocht voor het monument " -gameforge.main_quest_lv40._150_targetVid = " De zoektocht naar het Wha monument " -gameforge.main_quest_lv40._160_sayTitle = " De zoektocht voor de vierde pagina " -gameforge.main_quest_lv40._170_say = " Uriel de wijze denkt dat nog een pagina gevonden[ENTER]kan worden in de Apen Kerker de Yongbi woestijn.[ENTER]Er is een monument op de plek waar de vierde[ENTER]pagina is. Ga naar de Yongbi woestijn en vind het[ENTER]monument in de Apen Kerker. " -gameforge.main_quest_lv40._180_say = " Dat is het Wha monument! " -gameforge.main_quest_lv40._190_say = " Maar er is geen oude dagboekpagina te vinden. Ik[ENTER]moet verder en op zoek gaan naar een ander[ENTER]monument. " -gameforge.main_quest_lv40._200_npcChat = " De zoektocht voor het Su monument " -gameforge.main_quest_lv40._20_say = " Uriel de geleerde is op zoek naar oude[ENTER]dachtboekpagina's. Je hebt al 2 pagina's voor hem[ENTER]gevonden. Nu gaat de vermoeiende jacht naar het[ENTER]geheime oude boek verder.[ENTER]De ontdekkingen tot nu toe geven aan dat de[ENTER]Trotse Donkere Fanatici die leven in de Hwang[ENTER]Tempel de volgende pagina hebben. Ga op pad! " -gameforge.main_quest_lv40._210_say = " Dit moet het zijn! Het Su monument. " -gameforge.main_quest_lv40._220_say = " Maar er is geen oude dagboekpagina te vinden. Ik[ENTER]moet verder en op zoek gaan naar een ander[ENTER]monument. " -gameforge.main_quest_lv40._230_sendLetter = " De vierde pagina " -gameforge.main_quest_lv40._240_sayTitle = " De vierde pagina is gevonden " -gameforge.main_quest_lv40._250_say = " De oude monumenten hebben bewezen trouwe bewakers[ENTER]van hun schatten te zijn. Je hebt de vierde oude[ENTER]pagina gevonden in Jungsun Dong. Breng het naar[ENTER]Uriel de geleerde. " -gameforge.main_quest_lv40._260_npcChat = " De vierde pagina " -gameforge.main_quest_lv40._270_say = " Oh! Je hebt de vierde oude pagina gevonden.[ENTER]Hopenlijk kunnen we wat nieuwe inzichten krijgen[ENTER]met de nieuwe informatie in het boek. " -gameforge.main_quest_lv40._280_sayTitle = " Vierde Pagina: " -gameforge.main_quest_lv40._290_sayReward = " Ik ben in de grote grot waar de Apen leven. Mijn[ENTER]kameraden zijn versteend, maar de donkere energie[ENTER]die we hier verzameld hebben is nog steeds[ENTER]onvoldoende. De tijd vliegt en de cavalerie van[ENTER]Lee Seop komt steeds dichterbij. Ik vraag me af[ENTER]of we het op tijd halen. " -gameforge.main_quest_lv40._300_sayTitle = " Vervolg vierde pagina: " -gameforge.main_quest_lv40._30_sayTitle = " Je hebt de derde pagina gevonden. " -gameforge.main_quest_lv40._310_sayReward = " Ik moet de volgende locatie zo snel mogelijk[ENTER]vinden. Niets is nog verloren. Ik zal de[ENTER]spinnengrotten proberen. Dit keer zal onze wens[ENTER]misschien uitkomen... " -gameforge.main_quest_lv40._320_say = " Hm. De apen kerker is niet de plek waar we naar[ENTER]zoeken... Zo te zien moeten we naar de[ENTER]spinnengrotten. Maar eerst iets anders: De[ENTER]kapitein is bezorgd door het grote aantal mensen[ENTER]dat bij het dorp rondhangt en vreemde vragen[ENTER]stelt. Je zou even met hem moeten praten. " -gameforge.main_quest_lv40._330_say = " Deze hele situatie werkt me op mijn zenuwen.[ENTER]Laten we kijken wat de kapitein zegt. Oh, wacht,[ENTER]voor ik het vergeet: hier is je beloning voor de[ENTER]vierde pagina. " -gameforge.main_quest_lv40._340_sayReward = " Je hebt 2 miljoen Ervaringspunten ontvangen. " -gameforge.main_quest_lv40._350_sayReward = " Je hebt ook een Geest Pil gekregen. " -gameforge.main_quest_lv40._360_sendLetter = " De griezelige vreemdelingen " -gameforge.main_quest_lv40._370_targetVid = " Ga naar de Kapitein " -gameforge.main_quest_lv40._380_sayTitle = " Leer over de vreemdelingen van de Kapitein " -gameforge.main_quest_lv40._390_say = " Er word gezegd dat er sinds kort vele[ENTER]vreemdelingen aankomen in het dorp. Ze stellen[ENTER]vele verdachte vragen over de monumenten. De[ENTER]kapitein wilt er wat aan doen. Praat met hem om[ENTER]erachter te komen wat. " -gameforge.main_quest_lv40._400_npcChat = " De vreemdelingen in het dorp " -gameforge.main_quest_lv40._40_say = " De aannames van Uriel de wetenschapper over de[ENTER]trotse donkere fanatici waren correct. Je hebt de[ENTER]derde pagina van het dagboek gevonden, het was in[ENTER]hun bezit. Breng het naar Uriel. " -gameforge.main_quest_lv40._410_say = " Er is een toename in het aantal vreemdelingen dat[ENTER]ons dorp bezoekt. Ze blijven maar vragen stellen[ENTER]over de monumenten en over eeuwenoude boeken.[ENTER]Sommige mensen weten ervan, maar vertellen het de[ENTER]vreemdelingen niet. Ik ben bang dat het ons allen[ENTER]in gevaar kan brengen. Wie weet wie deze mensen[ENTER]gestuurd heeft en hoe ver ze gaan om hun[ENTER]informatie te krijgen? We zijn nou eenmaal in[ENTER]oorlog! " -gameforge.main_quest_lv40._420_say = " Onderzoeken hebben uitgewezen dat Nakajima van[ENTER]het nabijgelegen dorp er iets mee te maken heeft.[ENTER]Vraag hem of hij weet wat de vreemdelingen hier[ENTER]willen. " -gameforge.main_quest_lv40._430_sendLetter = " Ga naar Nakajima " -gameforge.main_quest_lv40._440_say = " De kapitein denkt dat er een connectie is tussen[ENTER]Nakajima en de vreemdelingen die overal vragen[ENTER]naar de monumenten. Ga naar Nakajima en kom[ENTER]erachter wat hij weet. Je kan hem in de[ENTER]buitenwijk van het tweede dorp vinden. " -gameforge.main_quest_lv40._450_npcChat = " Ken jij de vreemdelingen in het dorp? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Pardon? Wat voor vraag is dat? Ik kan je niet[ENTER]helpen, ik heb geen idee waarover je het hebt.[ENTER]Het is moeilijk genoeg om werk te vinden op dit[ENTER]moment. Ik moet toch ergens van leven! " -gameforge.main_quest_lv40._480_say = " Okee ik geef het toe. Ik accepteerde het alleen[ENTER]maar omdat ze me veel Yang beloofden. Ik weet[ENTER]niet wat ze hier wilden, maar ik heb een missie[ENTER]van ze gekregen. Ik moet de brute kapiteins[ENTER]afmaken. " -gameforge.main_quest_lv40._490_say = " Je zou meer te weten komen bij de brute Kapitein.[ENTER]De vreemdelingen wilden hem heel graag dood[ENTER]hebben. Ik heb een idee, waarom ga jij hem niet[ENTER]afmaken? Alsjeblieft? " -gameforge.main_quest_lv40._500_sendLetter = " Dood de brute Kapiteinen " -gameforge.main_quest_lv40._50_say = " Oh, je hebt de volgende aanwijzing gevonden? Dit[ENTER]is de derde pagina. Laten we kijken wat er staat: " -gameforge.main_quest_lv40._510_say = " Nakajima heeft bekend dat de vreemdelingen de[ENTER]brute kapiteins dood willen hebben. Aangezien de[ENTER]vreemdelingen hebben gevraagd naar de pagina's[ENTER]uit het dagboek, heeft n van hen duidelijk zo'n[ENTER]pagina. Om meer te weten te komen, moet ik de[ENTER]brute kapiteins doden. Ze kunnen buiten het[ENTER]tweede dorp gevonden worden. " -gameforge.main_quest_lv40._520_sendLetter = " Je hebt de vijfde pagina gevonden " -gameforge.main_quest_lv40._530_say = " Ik kwam hier voor de vreemdelingen en heb de[ENTER]vijfde pagina van het dagboek gevonden. Ik weet[ENTER]zeker dat de vreemdelingen nu zullen verdwijnen[ENTER]nu er hier niks meer te vinden is voor ze. Ik kan[ENTER]deze pagina het best naar Uriel brengen zodat ik[ENTER]hem begrijpen kan. " -gameforge.main_quest_lv40._540_sayTitle = " De vijfde pagina " -gameforge.main_quest_lv40._550_sayReward = " Hint: je kan de vijfde pagina alleen naar Uriel[ENTER]de wijze brengen wanneer je level 47 bent.[ENTER]Bescherm de pagina tot dan. " -gameforge.main_quest_lv40._60_sayTitle = " Derde pagina: " -gameforge.main_quest_lv40._70_sayReward = " We zijn gearriveerd op de plek waar kwade energie[ENTER]word geconverteerd, maar het is niet genoeg....[ENTER]Waar kun je deze hekserij uitoefenen? Nieuwe[ENTER]informatie geeft aan dat er een geheime plek is[ENTER]in de Yongbi woestijn. Vol met goede hoop, gaan[ENTER]we naar de Yongbi woestijn teleporteren. " -gameforge.main_quest_lv40._80_say = " Hmmm... Ze waren niet in staat om hun doelen te[ENTER]bereiken in de Draken Vallei.... De Yongbi[ENTER]woestijn? Er zijn daar bijna geen mensen en het[ENTER]hele gebied is nog onontdekt. Het is heel[ENTER]ingewikkeld... Waar zijn ze precies naar toe[ENTER]geteleporteerd? Ik denk dat het beste is om[ENTER]meteen naar de apenkerker Jungsun Dong te gaan.[ENTER]Aangezien het een diepe grot is, is het uitermate[ENTER]geschikt om kwade energie te verzamelen. " -gameforge.main_quest_lv40._90_say = " Ga naar de Jungsun Dong en zoek naar meer stenen[ENTER]monumenten. Met een beetje geluk kan je daar meer[ENTER]pagina's vinden. Al moeten we niet je beloning[ENTER]voor de derde pagina vergeten! " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " De pagina in de Spinnen Kerker " -gameforge.main_quest_lv47._10_sayTitle = " De pagina van de brute kapitein. " -gameforge.main_quest_lv47._110_say = " Uriel denkt dat er meer informatie is over de[ENTER]geheime magie in de Spinnengrotten. Misschien[ENTER]vinden we een monument zoals in de Apenkerker.[ENTER][ENTER]Ga naar de Spinnengrotten via de Yongbi woestijn. " -gameforge.main_quest_lv47._120_npcChat = " Het Mok monument " -gameforge.main_quest_lv47._130_say = " Hier is ook al een monument en een pagina uit het[ENTER]dagboek. Ga zo snel mogelijk terug naar Uriel! " -gameforge.main_quest_lv47._140_sayTitle = " Je hebt de zesde pagina gevonden " -gameforge.main_quest_lv47._150_say = " Je hebt nog een monument gevonden in de[ENTER]spinnengrot en ook de zesde pagina die daar[ENTER]verborgen was. Geef de pagina aan Uriel. " -gameforge.main_quest_lv47._160_npcChat = " De zesde pagina " -gameforge.main_quest_lv47._170_say = " Hoe was de Spinnen Kerker? Heb je de zesde pagina[ENTER]gevonden? Dat is fantastisch! Ik was bezorgd dat[ENTER]je wellicht te laat zou zijn. Iedereen lijkt er[ENTER]wel naar op zoek te zijn. Blijkbaar moet de[ENTER]informatie heel belangrijk zijn. Laten we kijken[ENTER]wat er op de pagina staat. " -gameforge.main_quest_lv47._180_say = " Oh, deze pagina is heel moeilijk te lezen. Ik heb[ENTER]langer nodig dan normaal om het te ontcijferen.[ENTER]De inhoud schijnt heel belangrijk te zijn. Dit[ENTER]symbool betekend 'Zwarte Magie' , dus we zitten[ENTER]zeker weten goed. Ik wil wel weten waarom het[ENTER]eigenlijk verbannen is, hoewel de reden[ENTER]waarschijnlijk zeer goed is. " -gameforge.main_quest_lv47._190_say = " Ik heb meer tijd nodig om deze pagina te[ENTER]ontcijferen. In de tussentijd kun je naar de[ENTER]muzikant Yu-Hwan. Ik heb gehoord dat hij[ENTER]interessante informatie heeft over ons onderzoek.[ENTER]Als je terug komt, heb ik waarschijnlijk wel[ENTER]ontcijfert wat er staat. Maar natuurlijk krijg je[ENTER]je beloning nu al. " -gameforge.main_quest_lv47._200_sayReward = " Je hebt 3.000.000 ervarings punten ontvangen. " -gameforge.main_quest_lv47._20_say = " Op level 40, heb je de vijfde pagina van het[ENTER]geheime boek gevonden toen je de brute Kapitein[ENTER]doodde. Breng het naar Uriel de wijze zo snel[ENTER]mogelijk. " -gameforge.main_quest_lv47._210_sayReward = " Yang: 75.000 " -gameforge.main_quest_lv47._220_sayReward = " Je hebt de zegening der Draken ontvangen. " -gameforge.main_quest_lv47._230_sendLetter = " Ga naar Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Vind de muzikant Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " De geheime krachten " -gameforge.main_quest_lv47._260_say = " De muzikantYu-Hwan heeft misschien wat informatie[ENTER]over de oude dagboekpagina's. Vind de muzikant en[ENTER]vraag hem naar de informatie. " -gameforge.main_quest_lv47._270_npcChat = " Nog nieuws? " -gameforge.main_quest_lv47._280_say = " Geniet van het leven, het is al kort genoeg![ENTER]Trallalaa... Ah, daar ben je weer. Je komt[ENTER]waarschijnlijk net van Uriel de geleerde af. Hij[ENTER]vroeg me of ik mijn oren open kon houden.[ENTER]Ik heb ontdekt dat in alle keizerrijken mensen op[ENTER]zoek zijn naar belangrijke documenten.[ENTER]Jammer genoeg kon niemand me de reden hiervoor[ENTER]vertellen. " -gameforge.main_quest_lv47._290_say = " Het is wat vreemd dat deze vreemde gluiperige[ENTER]figuren rondhangen terwijl er een oorlog gaande[ENTER]is. Jij uitgezonderd natuurlijk! Ik heb gehoord[ENTER]dat de Woestijn Bandieten een paar belangrijke[ENTER]spullen hebben gestolen die voor ons van[ENTER]levensbelang zouden zijn.[ENTER]Misschien moet je maar eens kijken of je iets van[ENTER]ze los kunt krijgen. " -gameforge.main_quest_lv47._300_say = " De Woestijn Bandieten zijn gevaarlijke beesten,[ENTER]dus ben voorzichtig. Maar ik denk dat het de[ENTER]moeite waard zal zijn. Ik zal een lied aan je[ENTER]opdragen en het mee laten waaien met de wind,[ENTER]zodat het je zal volgen in de woestijn. " -gameforge.main_quest_lv47._30_npcChat = " De vijfde pagina " -gameforge.main_quest_lv47._310_sendLetter = " De Woestijn Bandieten " -gameforge.main_quest_lv47._320_sayTitle = " De quest voor de geheime informatie " -gameforge.main_quest_lv47._330_say = " Uriel heeft alle beschikbare informatie over[ENTER]zwarte magie nodig. Yu-Hwan zei dat de[ENTER]Woestijnbandieten iets gestolen hebben wat ons[ENTER]van pas zou kunnen komen. Ik zou nu wat bandieten[ENTER]moeten gaan vermoorden. " -gameforge.main_quest_lv47._340_sendLetter = " De zevende pagina is gevonden " -gameforge.main_quest_lv47._350_targetVid = " Zoektocht naar de muzikant Yu-Hwan " -gameforge.main_quest_lv47._360_say = " Dankzij de informatie die muzikant Yu-Hwam je[ENTER]heeft gegeven heb je de zevende pagina van het[ENTER]geheime boek kunnen vinden bij de Woestijn[ENTER]Bandieten. Ga naar Yu-Hwan en vertel hem dat de[ENTER]informatie correct was. " -gameforge.main_quest_lv47._370_say = " Je ogen zijn zo prachtig als een berg meer[ENTER]lalalalala...Ah...daar ben je weer. Was je[ENTER]succesvol in de zaak van de Woestijn Bandieten?[ENTER]Maar, dit is slechts een stuk papier.. hier kan[ENTER]ik niets mee. Maar als het je gelukkig maakt,[ENTER]breng het naar Uriel.[ENTER]Geef hem mijn groeten. " -gameforge.main_quest_lv47._380_sendLetter = " Ga naar Uriel. " -gameforge.main_quest_lv47._390_targetVid = " Ga naar Uriel. " -gameforge.main_quest_lv47._400_sayTitle = " De zevende pagina " -gameforge.main_quest_lv47._40_say = " Je hebt de vijfde pagina gevonden? Ongelooflijk.[ENTER]We hebben echt geluk dat deze pagina's zelfs nog[ENTER]maar bestaan na al die jaren. Je bent echt[ENTER]bedreven. Nou, laat ons eens kijken wat deze[ENTER]pagina ons verteld. " -gameforge.main_quest_lv47._410_say = " Je hebt de zevende pagina van het oude dagboek[ENTER]gevonden. Breng het naar Uriel. " -gameforge.main_quest_lv47._420_say = " Hallo, goed je weer te zien! Ik heb goed nieuws:[ENTER]het ontcijferen van de zesde pagina is al klaar.[ENTER]Niet slecht he? Ik moet toegeven dat ik best[ENTER]trots op mezelf ben. Want wat mijn aandacht trok[ENTER]was dit teken...[ENTER]Wat? Je hebt er nog een gevonden?[ENTER]Hey, je bent geweldig! Dat was snel. Laat eens[ENTER]kijken. Waar heb je het vandaan? Als ik me niet[ENTER]vergis worden deze tekens gewoonlijk gebruikt[ENTER]door de koninklijke familie. " -gameforge.main_quest_lv47._430_say = " Omdaat deze tekens slechts zelden werden gebruikt[ENTER]door maar een paar mensen is het erg moeilijk om[ENTER]dit te ontcijferen...Maar een beetje uitdaging[ENTER]heeft nog nooit iemand kwaad gedaan, haha! Ik heb[ENTER]er zin in. De Woestijn Bandieten hebben deze[ENTER]pagina gestolen van mysterieuze vreemdelingen?[ENTER]Hm...[ENTER]betekent dit dat de vreemdelingen deze tekens[ENTER]begrijpen? Dit wordt erg verwarrend. We moeten[ENTER]ons ervan verzekeren dat we niets over het hoofd[ENTER]zien. " -gameforge.main_quest_lv47._440_say = " oh, ja, overzicht: voor ik me concentreer op de[ENTER]volgende pagina, zal ik je eerst vertellen wat er[ENTER]op de zesde pagina staat. Hmmhmm... " -gameforge.main_quest_lv47._450_sayTitle = " De zesde pagina: " -gameforge.main_quest_lv47._460_sayReward = " De tijd dringt. Nu hebben we zelfs geprobeerd om[ENTER]zwarte hekserij te gebruiken in de Spinnen Kerker[ENTER]en het bracht geen succes. Wat hebben we nog meer[ENTER]nodig? Sommige van onze mystici denken dat[ENTER]hekserij grotere offers vraagt. Als dit waar is,[ENTER]moet de geheime magie echt enorm sterk zijn. " -gameforge.main_quest_lv47._470_sayReward = " Volgens sprookjes en legenden vraagt dit soort[ENTER]magie altijd een menselijk offer. Maar als ik hun[ENTER]geliefden dood op het altaar, zal mijn reputatie[ENTER]daar ernstig onder leiden. We moeten een afdoende[ENTER]vervanging hebben. Laten we het eens proberen met[ENTER]de Slang Zwaardmannen uit de woestijn. " -gameforge.main_quest_lv47._480_say = " Aangezien ze geen mensen als offer konden[ENTER]gebruiken, hebben ze besloten Slangen[ENTER]Zwaardmannen te gebruiken. Ik kan niet net doen[ENTER]alsof ik deze nieuwe ontwikkeling prettig vind.[ENTER]Dit moet slecht aflopen. We moeten hun spoor[ENTER]echter volgen. Ga naar de woestijn om een aantal[ENTER]Slang Zwaardmannen en Slang Boogschutters te[ENTER]doden. Wie weet wat we daar verder kunnen vinden.[ENTER]Oh, voor ik het vergeet: je beloning is deze[ENTER]beurs. " -gameforge.main_quest_lv47._490_sendLetter = " Dood de Slangen Vechters " -gameforge.main_quest_lv47._500_sayTitle = " De achtste pagina " -gameforge.main_quest_lv47._50_sayTitle = " De vijfde pagina: " -gameforge.main_quest_lv47._510_say = " Het dagboek beschrijft de poging Slang[ENTER]Zwaardmannen en Slang Boogschutters te offeren[ENTER]bij de zwarte Magie. Ga naar de Yongbi woestijn[ENTER]en dood Slang Zwaardmannen. Let op of je meer[ENTER]informatie kunt vinden. " -gameforge.main_quest_lv47._520_sendLetter = " De achtste pagina is gevonden " -gameforge.main_quest_lv47._530_targetVid = " Ga naar Uriel de wijze " -gameforge.main_quest_lv47._540_say = " Je hebt de achtste pagina van het dagboek[ENTER]gevonden bij de Slang Zwaardmannen in de woestijn[ENTER]Breng de pagina naar Uriel de wijze toe. " -gameforge.main_quest_lv47._550_say = " Dit is de achtste pagina. Aangezien het heel kort[ENTER]is, zal ik het meteen ontcijferen. " -gameforge.main_quest_lv47._560_sayTitle = " De achtste pagina: " -gameforge.main_quest_lv47._570_sayReward = " De benodigde slachtoffers zijn gevonden. We[ENTER]hebben geluk. Zou dat een teken zijn? We hebben[ENTER]nog een ceremoniebel nodig. Als ik het me goed[ENTER]herinner hebben de spinnen zoiets. Laten we gaan. " -gameforge.main_quest_lv47._580_say = " Ah, de Spinnen Kerker opnieuw, vreemd. Je moet er[ENTER]heen gaan om de bel te zoeken. Het zal een[ENTER]uitputtende reis worden, dus ontspan je eerst[ENTER]even en kom later terug. Ik ga nog even nadenken[ENTER]en probeer nog wat te vertalen. Als je terug[ENTER]komt, zal ik een nieuwe opdracht voor je hebben.[ENTER]En maak je niet ongerust, natuurlijk zul je je[ENTER]beloning voor de achtste pagina nu krijgen. " -gameforge.main_quest_lv47._590_sayReward = " Ervarings punten: 3.000.000[ENTER]Yang: 70.000[ENTER]Verder heb je een Moeds Cape ontvangen.[ENTER]Hint: voor de volgende opdracht, moet je minstens[ENTER]level 50 zijn. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop is aangekomen in Taejo met zijn[ENTER]cavalerie en het lijkt erop dat hij een tijdje[ENTER]wil blijven. Ondertussen regent het vele kleine[ENTER]en grote meteorieten op het land. Ze veroorzaken[ENTER]een chaos, vernietiging en conflicten.[ENTER]Het grote koninkrijk is verdeeld in drie kleinere[ENTER]delen die tegen elkaar strijden in plaats van[ENTER]samen het kwaad te bestrijden.[ENTER]De Draken God spreekt niet meer tegen ons. Soms[ENTER]steunt hij de ene partij, soms de andere. Zo[ENTER]vecht iedereen om zijn gunsten en ondertussen[ENTER]wordt de chaos groter en groter... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Een ooggetuigeverslag van de vroegste dagen van[ENTER]ons tijdperk. Het is onbetaalbaar! Oh ja, koop[ENTER]het. Hier is een beloning voor je voortreffelijke[ENTER]werk. En nog iets: iemand anders is bezig met[ENTER]hetzelfde onderzoek als wij. Dus we hebben geen[ENTER]tijd te verliezen.[ENTER]Onderaan deze pagina staat dat Lee Seop in de[ENTER]Spinnen Kerker op zoek is geweest naar kwade[ENTER]energie. Als je daar iets vindt, keer dan direct[ENTER]terug bij me. Ik kan nauwelijks wachten. " -gameforge.main_quest_lv47._90_sendLetter = " De zesde pagina " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Hey niet zo snel! Vergeet je beloning voor de[ENTER]negende pagina niet! " -gameforge.main_quest_lv50._10_sayTitle = " Dood Trotse Soldaat Spinnen " -gameforge.main_quest_lv50._110_sayReward = " Je hebt 5.000.000 ervaringspunten ontvangen. " -gameforge.main_quest_lv50._120_sayReward = " Je hebt 125.000 Yang ontvangen. " -gameforge.main_quest_lv50._130_sayReward = " Je hebt het symbool van de Wijze Keizer ontvangen " -gameforge.main_quest_lv50._140_sendLetter = " De aanwijzing in IJs Land " -gameforge.main_quest_lv50._150_targetVid = " De oude kist met papieren " -gameforge.main_quest_lv50._160_sayTitle = " Zoektocht naar de oude kist met papieren " -gameforge.main_quest_lv50._170_say = " Op Berg Sohan stoten de legers eindelijk op[ENTER]elkaar. Zoek naar verdere dagboek pagina's of[ENTER]ander geschreven bewijs over de voortgang van de[ENTER]strijd. " -gameforge.main_quest_lv50._180_npcChat = " Een oude kist met papieren! " -gameforge.main_quest_lv50._190_say = " Dit zijn militaire plannen en notities.[ENTER]En hier is een andere dagboek pagina![ENTER]Ik moet het naar Uriel brengen. " -gameforge.main_quest_lv50._200_sendLetter = " De tiende pagina " -gameforge.main_quest_lv50._20_say = " Ons vorige onderzoek toont aan dat er[ENTER]aanwijzingen zijn in de spinnen kerker. Vang de[ENTER]Trotse Soldaat spin in Kuahlo Dong. Als je een[ENTER]andere dagboek pagina vind, breng deze dan naar[ENTER]Uriel de wijze. " -gameforge.main_quest_lv50._210_sayTitle = " De vierde pagina is gevonden " -gameforge.main_quest_lv50._220_say = " Je hebt de tiende pagina gevonden in IJsland. Het[ENTER]was in een oude kist met papieren.[ENTER]Breng het naar Uriel. " -gameforge.main_quest_lv50._230_say = " Ah, je hebt de missende tiende pagina gevonden.[ENTER]Prachtig, we komen steeds dichter bij het einde[ENTER]van het verhaal. Het is goed dat ze alles[ENTER]gedocumenteerd hebben. Laten we eens kijken wat[ENTER]deze pagina zegt. " -gameforge.main_quest_lv50._235_sayTitle = " Tiende Pagina: " -gameforge.main_quest_lv50._240_sayReward = " We zijn geslaagd in het afweren van de eerste[ENTER]aanval. Maar een nieuwe zal snel komen. Het[ENTER]terrein zal Lee Seop's IJzeren soldaten[ENTER]tegenwerken en ons wat voordeel geven, maar het[ENTER]zijn er gewoon te veel, we kunnen niet winnen. We[ENTER]hebben maar n kans, ons onderzoek naar de[ENTER]zwarte toverij afronden.[ENTER]Onder bescherming van de duisternis kunnen we[ENTER]doordringen achter vijandelijke linies en terug[ENTER]gaan naar de spinnen kerker. Ik ben aan het[ENTER]bidden. Niet voor de victory, maar voor een klein[ENTER]beetje hoop... " -gameforge.main_quest_lv50._250_say = " Ohh. Ik denk dat we er bijna zijn! Binnenkort[ENTER]zullen we alles over de zwarte magie ontdekken.[ENTER]Ik kan haast niet wachten! Je moet nu opnieuw[ENTER]terug naar de spinnen kerker. Hopelijk is de[ENTER]elfde pagina van het boek daar. " -gameforge.main_quest_lv50._260_say = " En hier is opnieuw jouw welverdiende beloning! " -gameforge.main_quest_lv50._270_sayReward = " Je hebt 5.500.000 ervarings punten ontvangen. " -gameforge.main_quest_lv50._280_sayReward = " Je hebt 137,500 Yang ontvangen. " -gameforge.main_quest_lv50._290_sayReward = " Je hebt een Wijze Keizer handschoen gekregen. " -gameforge.main_quest_lv50._300_sayTitle = " Dood Klauw Gif Spinnen " -gameforge.main_quest_lv50._30_sendLetter = " De negende pagina " -gameforge.main_quest_lv50._310_say = " De verboden magie was niet afgerond in de[ENTER]Spinnenkerkers. Je moet daar naar toe en zoeken[ENTER]naar volgende aanwijzingen. Je kan informatie[ENTER]krijgen van Klauw Gif Spinnen. " -gameforge.main_quest_lv50._320_sendLetter = " De elfde pagina " -gameforge.main_quest_lv50._330_targetVid = " Keer terug naar Uriel de wijze " -gameforge.main_quest_lv50._335_sayTitle = " Je hebt de Elfde Pagina gevonden " -gameforge.main_quest_lv50._340_say = " Je hebt de elfde pagina van het geheime dagboek[ENTER]gevonden in de spinnen kerker. Breng het naar[ENTER]Uriel. " -gameforge.main_quest_lv50._350_say = " Heb je nieuwe informatie gevonden? Aha, de elfde[ENTER]pagina! Laten we kijken...[ENTER]Ah ja, het lijkt vrij envoudig. Ik ben vrij goed[ENTER]geworden in het lezen van deze tekens. Nu kijk[ENTER]dit! " -gameforge.main_quest_lv50._355_sayTitle = " Elfde Pagina: " -gameforge.main_quest_lv50._360_sayReward = " Het heeft gefaald. Ondanks al onze[ENTER]voorbereidingen, we hadden snel moeten handelen.[ENTER]Te snel. Nu zijn er een hoop van ons gewond, en[ENTER]sommige van ons zijn zelfs krankzinnig geworden.[ENTER]Zwarte Toverij is echt kwaadaardig. Lee Seop's[ENTER]IJzeren cavalery zijn ons op het spoor, maar dat[ENTER]is nu niet relevant.[ENTER]We hebben niet genoeg mensen om ons te verdedigen[ENTER]tegen hem, en we zullen zowiezo doodgaan. " -gameforge.main_quest_lv50._365_sayTitle = " Voortgang van de Elfde Pagina: " -gameforge.main_quest_lv50._370_sayReward = " En laatste gedachte houdt de rest van de groep[ENTER]bijelkaar en geeft ons kracht: Onze informanten[ENTER]in de Draken Vallei hebben gelogen. Ze hebben ons[ENTER]expres niet gewaarschuwd over de vreselijke[ENTER]bijwerkingen van zwarte toverij.[ENTER]Zij zullen daarvoor boeten. Het zal onze laatste[ENTER]daad op deze aarde zijn. " -gameforge.main_quest_lv50._380_say = " Wel op het eind draaide het anders uit dan dat[ENTER]zij hoopte. een triest verhaal. Maar jammergenoeg[ENTER]kun je niemand vertrouwen die betrokken is in[ENTER]zwarte toverij. Ze hadden daar aan moeten denken.[ENTER]Het is vreemd genoeg dat de auteur van deze[ENTER]zinnen het voor elkaar kreeg informatie over deze[ENTER]verboden plannen te ontvangen. Wie weet wat voor[ENTER]doel zijn informant had. We kunnen dit pad[ENTER]sluiten, zelfs als het gevaarlijk is. We weten al[ENTER]zo veel. het zou zonde zijn om nu op te geven. " -gameforge.main_quest_lv50._390_say = " Je bent al eens in de Vallei van Seungryong[ENTER]geweest. Ik denk niet dat we daar nog iets zullen[ENTER]vinden. Hmm, ik vraag me af waar we nog meer[ENTER]kunnen zoeken... Ik weet het! De Monumenten[ENTER]speelden een belangrijke rol in onze zoektocht.[ENTER]En er zijn nog Monumenten die we niet onderzocht[ENTER]hebben. Degene in de andere keizerrijken! Het is[ENTER]erg gevaarlijk daar. Je zult waarschijnlijk[ENTER]steeds aangevallen worden. Bereid he dus voor en[ENTER]kom me opzoeken wanneer je klaar bent. " -gameforge.main_quest_lv50._400_say = " Maar eerst zal ik je jouw beloning geven voor de[ENTER]elfde pagina. " -gameforge.main_quest_lv50._40_targetVid = " Ga naar Uriel de wijze " -gameforge.main_quest_lv50._410_sayReward = " Je hebt 6,000,000 ervaringspunten gekregen.[ENTER]Je hebt 150,000 Yang ontvangen.[ENTER]Verder ontvang je de Zegening van de Draken God.[ENTER]Hint: voor de volgende opdracht, moet je[ENTER]tenminste level 55 zijn. " -gameforge.main_quest_lv50._50_sayTitle = " Je hebt de negende pagina gevonden " -gameforge.main_quest_lv50._60_say = " Je hebt de negende pagina gevonden in de Spinnen[ENTER]kerker. Breng het naar Uriel de wijze. " -gameforge.main_quest_lv50._70_say = " Je hebt sporen van oude magie gevonden? Wow, de[ENTER]negende pagina! Ik ben werkelijk opgewonden om te[ENTER]zien of de magie werkte. Hmm, hier staat... " -gameforge.main_quest_lv50._75_sayTitle = " Negende Pagina: " -gameforge.main_quest_lv50._80_sayReward = " De aanval van Lee Seop is begonnen. We weten nog[ENTER]niet precies hoe de zwarte magie werkt. Ik ben[ENTER]nerveus. We zijn aan de frontlinie, te proberen[ENTER]om ons Keizerrijk te beschermen, maar onze kracht[ENTER]is niet voldoende. Het vijandige leger is veel te[ENTER]sterk, en als er niet snel iets gebeurt gaan we[ENTER]de strijd verliezen. We moeten terugtrekken. Het[ENTER]is het beste voor ons om ons terug te trekken[ENTER]naar een barre plek, waar zij hun paarde niet[ENTER]goed kunnen gebruiken; De IJswoestijn. Met een[ENTER]beetje geluk hebben we genoeg tijd om te blijven[ENTER]onderzoeken. Oh God, help ons... " -gameforge.main_quest_lv50._90_say = " Hmmm... Voordat ze de magie degelijk konden[ENTER]testen, waren ze aangevallen. Ze hebben zichzelf[ENTER]in de IJswoestijn moeten ingraven.[ENTER]Ze bedoelen Berg Sohan, welke tegenwoordig ook[ENTER]wel IJsland genoemd word. We moeten naar meer[ENTER]aanwijzingen zoeken. Ga naar Berg Sohan en kijk[ENTER]wat je daar kunt vinden. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Je hebt twaalfde pagina gevonden in het Joan[ENTER]gebied. Breng het naar Uriel in het Yongan[ENTER]gebied. " -gameforge.main_quest_lv55._10_sendLetter = " Zoektocht naar de monumenten " -gameforge.main_quest_lv55._110_say = " Je hebt twaalfde pagina gevonden in het Joan[ENTER]gebied. Breng het naar Uriel in het Pyungmo[ENTER]gebied. " -gameforge.main_quest_lv55._120_say = " Ik ben verheugd om je weer te zien. Het spijt me[ENTER]dat ik je hier heen moest sturen, daar en overal,[ENTER]maar ons succes heeft ons gelijk bewezen, vind je[ENTER]ook niet? Laten we kijken wat het zegt. Ik hoop[ENTER]dat 't het allemaal waard was. " -gameforge.main_quest_lv55._130_sayTitle = " Twaalfde pagina: " -gameforge.main_quest_lv55._140_sayReward = " We hebben de informanten gevonden, en zij hebben[ENTER]met hun leven moeten betalen voor hun bedrog.[ENTER]Maar wat meer belangrijk is dat we wat informatie[ENTER]uit hun hebben kunnen krijgen: We hebben de[ENTER]Spinnen kerkers niet nodig maar de Donkere[ENTER]Tempel. Dit is waar de ouden geloven dat volgers[ENTER]hun donkere rituelen hebben uitgevoerd sinds het[ENTER]begin der tijd. " -gameforge.main_quest_lv55._145_sayTitle = " Voortgang van de Twaalfde Pagina: " -gameforge.main_quest_lv55._150_sayReward = " We hebben nog maar n manier om Lee Seop te[ENTER]stoppen. We moeten naar de Donkere Tempel gaan[ENTER]zodat we zwarte magie kunnen uitvoeren. Er zijn[ENTER]er niet veel van ons over sinds de laatste[ENTER]aanval, maar zelfs een handvol moeie mannen[ENTER]kunnen het lot van de wereld veranderen wanneer[ENTER]zij krachtige informatie bezitten. We mogen ons[ENTER]doel niet uit het oog verliezen. Laten we gaan. " -gameforge.main_quest_lv55._160_say = " Ah, ze hebben de juiste plek dus gevonden. Ik had[ENTER]toch gelijk! Het is werkelijk de Hwang Tempel. Je[ENTER]herinnert je waarschijnlijk die donkere plek dat[ENTER]bruiste van slechte energie. Zolang iemand zich[ENTER]kan herinneren, rituelen en ceremonies hebben[ENTER]daar plaats gevonden van waaruit eerlijke[ENTER]dorpelingen duidelijk niet moeten sturen. " -gameforge.main_quest_lv55._170_say = " Tegenwoordig zijn monsters de enige levende[ENTER]dingen in de tempel, mensen zijn er lange tijd[ENTER]niet geweest. Het is erg gevaarlijk maar ik weet[ENTER]zeker dat jij het kunt. Ga naar de Vallei van[ENTER]Seungryong en zoek voor de laatste pagina in de[ENTER]Hwang Tempel. Het verhaal dat dit dagboek ons aan[ENTER]het vertellen was eindigt daar. Ik moet weten hoe[ENTER]het eindigde. Veel succes! Oh wacht even, hier is[ENTER]je beloning voor de twaalfde pagina. " -gameforge.main_quest_lv55._180_sayReward = " Je hebt 26000 ervaringspunten ontvangen.[ENTER]Je hebt 15000 Yang ontvangen.[ENTER]Je hebt een Varkensneus ontvangen. " -gameforge.main_quest_lv55._190_sayReward = " Je hebt 162,500 Yang ontvangen. " -gameforge.main_quest_lv55._200_sendLetter = " De laatste pagina " -gameforge.main_quest_lv55._20_say = " Je hebt al verschillende dagboek pagina's[ENTER]gevonden vlakbij de monumenten. Uriel denk dat je[ENTER]meer informatie over de geheime donkere toverij[ENTER]bij de monumenten die nog niet onderzocht zijn.[ENTER]Ga naar het Chunjo keizerrijk en onderzoek het[ENTER]monument in het Joan gebied. " -gameforge.main_quest_lv55._210_sayTitle = " Dood de Boeman in de Tempel " -gameforge.main_quest_lv55._220_say = " Tot nu toe heb je 12 van de 13 pagina's gevonden.[ENTER]Nu is er slechts nog n stap over.[ENTER]Uriel zegt dat de zwarte magie in de Hwang Tempel[ENTER]is gemaakt. Daarom moet je daar naar toe om meer[ENTER]informatie te zoeken. Begin je zoektocht door de[ENTER]Boemannen in de tempel te doden. " -gameforge.main_quest_lv55._230_say = " Ik moet dieper de tempel in gaan. " -gameforge.main_quest_lv55._240_sendLetter = " De Donkere Tempel " -gameforge.main_quest_lv55._250_sayTitle = " De kwade energie van de tempel " -gameforge.main_quest_lv55._260_sayReward = " Nadat je wat tijd hebt besteed in de tempel begin[ENTER]je een bepaald gevoel te krijgen voor deze[ENTER]vreemde donkere plek: Langzame schaduwen bewegen[ENTER]in iedere hoek. Donkere energie stroomt uit[ENTER]iedere scheur in de muren en lijkt op olie. Het[ENTER]is duidelijk dat de tempel zelf de oorzaak achter[ENTER]dit is. Hier is het waar alles begon... " -gameforge.main_quest_lv55._270_say = " Je word je bewust van het feit dat de slechtheid,[ENTER]die in de lucht hangt, sterker wordt naarmate jij[ENTER]je dichter verplaatst naar het centrum van de[ENTER]tempel. Je moet proberen het midden van de tempel[ENTER]te vinden. Daar is het waar de bron van de[ENTER]duisternis moet zijn. " -gameforge.main_quest_lv55._280_npcChat = " Het Gum monument " -gameforge.main_quest_lv55._290_say = " Het Gum monument staat in het hart van de tempel.[ENTER]Je komt langzaam dichterbij en vind de laatste[ENTER]dagboek pagina. " -gameforge.main_quest_lv55._300_say = " Je hebt de laatste pagina van het geheime dagboek[ENTER]in de tempel gevonden. Ga naar Uriel en informeer[ENTER]hem over je ontdekking. " -gameforge.main_quest_lv55._30_say = " Je hebt al verschillende dagboek pagina's[ENTER]gevonden vlakbij de monumenten. Uriel denk dat je[ENTER]meer informatie over de geheime donkere toverij[ENTER]bij de monumenten die nog niet onderzocht zijn.[ENTER]Ga naar het Jinno keizerrijk en onderzoek het[ENTER]monument in het Pyungmo gebied. " -gameforge.main_quest_lv55._310_say = " Daar is het, de dertiende en laatste pagina! Ik[ENTER]kan je niet vertellen hoe dankbaar ik ben dat je[ENTER]dit gedaan hebt. Kijk eens hoe mijn handen[ENTER]trillen. Ik ben te opgewonden om zelfs de pagina[ENTER]te lezen. Phew...[ENTER]Maar ok, laten we kijken hoe het verhaal eindigt. " -gameforge.main_quest_lv55._320_sayTitle = " Dertiende pagina: " -gameforge.main_quest_lv55._330_sayReward = " Eindelijk, hebben we alle moeilijkheden[ENTER]overwonnen en hebben nu de volgende missie: We[ENTER]moeten de ceremonie uitvoeren en de zwarte magie[ENTER]activeren. Ik hoop alleen dat we sterk genoeg[ENTER]zijn. Velen van ons zijn uitgeput door de lange[ENTER]reis, en van het constant op de loop zijn voor[ENTER]Lee Seop z'n krijgers. Maar we moeten het[ENTER]proberen, anders zal ons keizerrijk ondergaan. " -gameforge.main_quest_lv55._335_sayTitle = " Voortgang van de Dertiende Pagina: " -gameforge.main_quest_lv55._340_sayReward = " Er zijn er zeven van ons. We hebben onze beste[ENTER]kleding aan gedaan, ook al zien ze er nu uit als[ENTER]vodden. We gaan ons verzamelen in een cirkel en[ENTER]houden elkaars handen vast, zodat de lijnen van[ENTER]kracht gesloten zijn. Dan gaan we de magische[ENTER]woorden zingen en hopen dat de zwarte toverij[ENTER]niet meer slachtoffers zal maken.[ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... Het is over ...[ENTER]In het begin was alles veelbelovend. De kamer[ENTER]vulde met energie en zong, maar plotseling voelde[ENTER]ik me echt vreemd. Mij zes mede strijders vielen[ENTER]op hun knien. De tempel begon te schudden. Toen[ENTER]sloeg bliksem in en werden we achterover gegooid.[ENTER]En toen waren de linies van kracht gebroken...[ENTER]Nu is het stil. Mijn mede strijders liggen dood[ENTER]op de grond. De magie heeft niet gewerkt.[ENTER]We hebben gefaald. " -gameforge.main_quest_lv55._360_say = " Wat? Is dat alles?!?[ENTER]Al dat werk voor niets? Ik kan het niet geloven.[ENTER]We hebben gereisd, gevochten, vertaald en[ENTER]urenlang over gepiekerd. Alles voor niets! We[ENTER]weten nog net zo veel als toen we begonnen. Maar[ENTER]het blijkt dat het beter voor ons is als we uit[ENTER]de buurt blijven van de zwarte toverij, wat ik[ENTER]eigenlijk vanaf het begin al dacht. Maar weten is[ENTER]beter dan geloven, is het niet? " -gameforge.main_quest_lv55._370_say = " We gaan een pauze nemen. Ik heb hoofdpijn en jij[ENTER]bent waarschijnlijk ook best uitgeput.[ENTER]Ik moet het allemaal eerst eens door m'n hoofd[ENTER]laten gaan. Als ik klaar ben zullen we verder[ENTER]praten. Ondanks alles heb je mij een onschatbare[ENTER]dienst verleend. Het zal niet onbeloond blijven! " -gameforge.main_quest_lv55._380_sayReward = " Je hebt 7.000.000 ervarings punten ontvangen. " -gameforge.main_quest_lv55._390_sayReward = " Je hebt 175,000 Yang ontvangen. " -gameforge.main_quest_lv55._400_sayReward = " Je hebt het Leider Boek ontvangen. " -gameforge.main_quest_lv55._40_say = " Je hebt al verschillende dagboek pagina's[ENTER]gevonden vlakbij de monumenten. Uriel denk dat je[ENTER]meer informatie over de geheime donkere toverij[ENTER]bij de monumenten die nog niet onderzocht zijn.[ENTER]Ga naar het Shinsoo keizerrijk en onderzoek het[ENTER]monument in het Yongan gebied. " -gameforge.main_quest_lv55._50_npcChat = " Daar is het! " -gameforge.main_quest_lv55._60_say = " Dit is het momument wat Uriel zocht.[ENTER]Daar is een gevouwen pagina! Ik moet het vlug[ENTER]naar Uriel brengen. " -gameforge.main_quest_lv55._70_sendLetter = " De twaalfde pagina gevonden " -gameforge.main_quest_lv55._80_targetVid = " Keer terug naar Uriel " -gameforge.main_quest_lv55._90_say = " Je hebt de twaalfde pagina gevonden in het[ENTER]Pyungmo gebied. Breng het naar Uriel in het Joan[ENTER]gebied. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Ga naar de Smid. Hij heeft je hulp nodig. " -gameforge.main_quest_lv6._10_targetVid = " Ga naar de Stad Wachter " -gameforge.main_quest_lv6._110_say = " Wie ben jij en wat wil je hier?[ENTER]Ik heb het erg druk dus stoor me niet![ENTER]Oh, de Stad Wachter heeft je gestuurd? Ik dacht[ENTER]dat niemand ooit zou komen. Het is geen moelijke[ENTER]opdracht en duurt niet lang. Het juiste ding voor[ENTER]een jonge avonturier als jij. " -gameforge.main_quest_lv6._120_say = " De Winkeleigenaar bij mij een Varkensneus[ENTER]afgeven, maar het is nog steeds niet aangekomen.[ENTER]Haal voor mij de Varkensneus. Ik heb haast, ik[ENTER]heb het nodig zodat ik mijn werk kan voortzetten. " -gameforge.main_quest_lv6._130_targetVid = " Vraag de Winkeleigenaar " -gameforge.main_quest_lv6._140_sendLetter = " Ga naar de Winkeleigenaar " -gameforge.main_quest_lv6._150_sayReward = " De smid wacht op een belangrijke levering van de[ENTER]Winkeleigenaar. Ga naar de Winkeleigenaar en[ENTER]vraag hem om een Varkensneus voor de Smid. " -gameforge.main_quest_lv6._160_sayTitle = " Winkeleigenaar: " -gameforge.main_quest_lv6._170_say = " Welkom, ik ben de Winkeleigenaar van dit dorp.Als[ENTER]je teveel spullen bij je draagt, kan het[ENTER]opgeslagen worden in mijn Warenhuis. Dit kan heel[ENTER]handig voor je zijn. " -gameforge.main_quest_lv6._180_say = " Ah, de Smid heeft je gestuurd voor de Varkensneus! " -gameforge.main_quest_lv6._190_say = " Sorry, ik word oud en vergeetachtig. Vroeger zou[ENTER]zoiets nooit gebeurd zijn. Hier is de[ENTER]Varkensneus. Breng het alsjeblieft naar de Smid.[ENTER]Tot ziens. " -gameforge.main_quest_lv6._200_sendLetter = " Terug naar de Smid " -gameforge.main_quest_lv6._20_sayReward = " De Stad Wachter heeft een nieuwe missie voor je.[ENTER]Ga naar hem toe en vraag waar het over gaat. " -gameforge.main_quest_lv6._210_sayReward = " De Winkeleigenaar is de levering vergeten. Hij[ENTER]heeft jou nu de Varkensneus gegeven.[ENTER]Breng het vlug naar de Smid zodat hij niet langer[ENTER]hoeft te wachten. " -gameforge.main_quest_lv6._220_say = " Je bent sneller terug dan ik had verwacht! Je[ENTER]moet deze snelheid vasthouden, kan zeer bruikzaam[ENTER]zijn in de toekomst. En nu luister aandachtig, ik[ENTER]heb wat hele belangrijke informatie voor je. " -gameforge.main_quest_lv6._230_say = " Weet je iets over upgrades? Natuurlijk niet! Je[ENTER]bent een nieuwe avonturier!Het gaat hierom: als[ENTER]je mij iets van je outfit geeft, kan ik het in[ENTER]ruil voor wat Yang upgraden zodat de kwaliteit[ENTER]verbeterd. " -gameforge.main_quest_lv6._240_say = " De kunst van het upgraden kan op verschillende[ENTER]manieren gebeuren - des te hoger je beoogde doel,[ENTER]des te moeilijker de uitvoering. Om een voorwerp[ENTER]te verbeteren van +3 of lager heb je alleen Yang[ENTER]nodig, en voor alle andere upgrades heb je een[ENTER]extra item bij nodig. Bijvoorbeeld de Varkensneus[ENTER]die je me net hebt gebracht. Maar je moet er wel[ENTER]rekening mee houden dat het voorwerp dat je wilt[ENTER]verbeteren vernietigd kan worden, zelfs als het[ENTER]verbeteren door een vakman als mij gebeurt.[ENTER]Kom langs als je tijd hebt. Ik kan prachtige[ENTER]wapens maken! " -gameforge.main_quest_lv6._250_sayReward = " Je hebt %s ervaringspunten ontvangen. " -gameforge.main_quest_lv6._260_sayReward = " Je hebt %s Yang ontvangen. " -gameforge.main_quest_lv6._270_sayReward = " Je hebt een Wolvenvacht+ ontvangen. " -gameforge.main_quest_lv6._30_say = " Hey jij! Hang niet zo rond in het dorp en hou op[ENTER]met zeggen dat er niets te doen is! Je hebt meer[ENTER]training nodig! In deze woelige tijden, is[ENTER]trainen de enige manier om je kans op overleven[ENTER]te vergroten! " -gameforge.main_quest_lv6._40_say = " Maar sinds je toch hier bent heb ik een missie[ENTER]voor je: de Smid was hier kortgeleden en zei iets[ENTER]over varkens en levering problemen. Misschien[ENTER]heeft hij hulp nodig. Ga naar hem toe en zeg hem[ENTER]dat ik je gestuurd heb. Hup op weg! " -gameforge.main_quest_lv6._50_sayReward = " Als je de missie voor de Smid vervuld krijg je[ENTER]een beloning. " -gameforge.main_quest_lv6._60_sayReward = " Ervarings punten: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Vind de Smid " -gameforge.main_quest_lv6._90_sendLetter = " De missie van de Smid " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Berg Sohan? Ik heb daar wel eens een oude[ENTER]grafsteen gezien! " -gameforge.main_quest_lv60._10_sendLetter = " Een nieuwe aanwijzing " -gameforge.main_quest_lv60._110_say = " Je herinnert waarschijnlijk niet meer wat er op[ENTER]stond? Blijkbaar niet. Deze grafsteen kan ons[ENTER]waardevolle informatie verschaffen over het[ENTER]Duistere Volk. Zou jij misschien naar Berg SoHan[ENTER]kunnen gaan een een kopie maken van het[ENTER]opschrift? " -gameforge.main_quest_lv60._120_say = " Volgens het onderzoek van Uriel, behoorden de[ENTER]zeven Drakenpriesteressen tot het Duistere Volk.[ENTER]Onderzoek de oude grafstenen op Berg Sohan.[ENTER]Dat was ooit de hoofdstad van het Duistere Volk. " -gameforge.main_quest_lv60._130_say = " Je herinnert waarschijnlijk niet meer wat er op[ENTER]stond? Blijkbaar niet. Deze grafsteen kan ons[ENTER]waardevolle informatie verschaffen over het[ENTER]Duistere Volk. Zou jij misschien naar Berg SoHan[ENTER]kunnen gaan een een kopie maken van het[ENTER]opschrift? " -gameforge.main_quest_lv60._140_sayReward = " Je hebt de oude grafsteen gevonden uit de tijd[ENTER]van het Duistere Volk en hebt een kopie van het[ENTER]opschrift gemaakt. Breng dit naar Uriel. " -gameforge.main_quest_lv60._150_say = " Volgens het onderzoek van Uriel, behoorden de[ENTER]zeven Drakenpriesteressen tot het Duistere Volk.[ENTER]Onderzoek de oude grafstenen op Berg Sohan.[ENTER]Dat was ooit de hoofdstad van het Duistere Volk. " -gameforge.main_quest_lv60._160_say = " Eindelijk! Laat me het opschrift bestuderen...[ENTER]Er staat het volgende: Het Duistere Volk heeft[ENTER]zichzelf toegewijd aan zwarte magie en dient Sung[ENTER]Mahi, God van de Demonen. " -gameforge.main_quest_lv60._170_say = " Oh nee... Sung Mahi! Misschien probeerde de zeven[ENTER]drakenpriesteressen wel Sung Mahi op te roepen[ENTER]met de kracht van de verboden hekserij? " -gameforge.main_quest_lv60._180_say = " Je hebt dat uitstekend gedaan. Voor zoveel moeite[ENTER]is een beloning op zijn plaats. " -gameforge.main_quest_lv60._190_sayReward = " Je hebt %s ervaringspunten ontvangen. " -gameforge.main_quest_lv60._200_sayReward = " Je hebt %s Yang ontvangen. " -gameforge.main_quest_lv60._20_say = " Uriel heeft nieuwe informatie gevonden over het[ENTER]verhaal van het oude dagboek. Zoek Uriel op om[ENTER]meer te ontdekken. " -gameforge.main_quest_lv60._210_sayReward = " Je ontvangt %d. " -gameforge.main_quest_lv60._220_sendLetter = " Duister Volk II " -gameforge.main_quest_lv60._230_say = " Volgens Uriel was het Spoken Woud ooit deel van[ENTER]het Koninkrijk van het Duistere Volk. Er kunnen[ENTER]daar misschien aanwijzingen zijn.[ENTER]Maar het bos zit vol gevaren en de Metin Stenen[ENTER]hebben alle wezens tot waanzin gedreven. Vind de[ENTER]Boosaardige Boom om meer bewijs te ontvangen.[ENTER]Praat daarna met Uriel. " -gameforge.main_quest_lv60._240_say = " Het Duistere Volk is omringt met verscheidene[ENTER]geheimen. Dankzij jou hebben we een paar van deze[ENTER]opgelost. Maar we missen nog belangrijke[ENTER]informatie. Ga alsjeblieft op jacht naar een oud[ENTER]document. Het zou ergens in het spoken woud[ENTER]moeten zijn, vlak bij Berg Sohan. " -gameforge.main_quest_lv60._250_counter = " Pagina's te gaan: " -gameforge.main_quest_lv60._260_say = " Het Duistere Volk is omringt met verscheidene[ENTER]geheimen. Dankzij jou hebben we een paar van deze[ENTER]opgelost. Maar we missen nog belangrijke[ENTER]informatie. Ga alsjeblieft op jacht naar een oud[ENTER]document. Het zou ergens in het spoken woud[ENTER]moeten zijn, vlak bij Berg Sohan. " -gameforge.main_quest_lv60._270_sayReward = " Je hebt de Boosaardige Boom verslagen en het[ENTER]document gepakt. Het is beschreven in een[ENTER]buitenlandse taal. Laat Uriel het vertalen. " -gameforge.main_quest_lv60._280_say = " Eindelijk! Je hebt het oude document gevonden.[ENTER]Hopelijk zal dit wat licht werpen op deze zaak. " -gameforge.main_quest_lv60._290_say = " Maar Waaa...? Er staat bijna niets in! Het[ENTER]document bestaat eigenlijk uit 10 pagina's. Ga[ENTER]alsjeblieft terug naar het woud en zoek de[ENTER]overige 9 pagina's. " -gameforge.main_quest_lv60._300_say = " Je moet nog %d pagina's vinden. " -gameforge.main_quest_lv60._30_say = " Hoe is het? Weet je nog van dag dagboek en het[ENTER]verhaal er in? Degene die zo abrupt stopt op de[ENTER]dertiende en laatste pagina? " -gameforge.main_quest_lv60._310_say = " Dus, nu gaan we het zien...[ENTER]Blijkbaar heeft het Duistere Volk de Hoge[ENTER]priesteres van de Drakensekte verleid met een[ENTER]vloek om zo misbruik te maken van de heilige[ENTER]krachten van de zeven vrouwen en ze de eeuwenoude[ENTER]kunst van zwarte hekserij te laten beoefenen. " -gameforge.main_quest_lv60._320_say = " Om Sung Mahi op te roepen, moest de zwarte[ENTER]hekserij tegelijkertijd op zeven locaties worden[ENTER]uitgevoerd. Maar Lee Seop en zijn leger konden[ENTER]het ritueel op tijd tegenhouden en stopte daarmee[ENTER]het plan van het Duistere Volk. " -gameforge.main_quest_lv60._330_say = " Dit Volk was zeker gevreesd. Ze hadden de[ENTER]mogelijkheid om het menselijk bewustzijn te[ENTER]controleren met zwarte magie! " -gameforge.main_quest_lv60._340_sendLetter = " De Aanwijzing " -gameforge.main_quest_lv60._350_say = " Uriel heeft meer aanwijzingen gevonden over het[ENTER]Gum Monument in de oude rollen perkament. Ga naar[ENTER]hem toe en ontdek het zelf. " -gameforge.main_quest_lv60._360_say = " Even een samenvatting wat we hebben geleerd: Er[ENTER]was ooit een volk die zichzelf het Duistere Volk[ENTER]noemde en ze dienden de demongod Sung Mahi. Om[ENTER]hem op te roepen, verleidde ze de zeven[ENTER]drakenpriesteressen en misbruikten ze hun heilige[ENTER]krachten voor de verboden kunst van zwarte[ENTER]hekserij. Maar het was nodig om dit op zeven[ENTER]locaties tegelijkertijd te doen. " -gameforge.main_quest_lv60._370_say = " De drakenpriesteressen voerden de zwarte hekserij[ENTER]alleen uit in deze ene toren, en niet bij alle[ENTER]zeven de locaties...[ENTER]Daarom is de oproeping van Sung Mahi mislukt! " -gameforge.main_quest_lv60._380_say = " Het Duistere Volk moet foute informatie hebben[ENTER]gegeven aan de zeven Drakenpriesteressen. " -gameforge.main_quest_lv60._390_say = " Misschien wisten zij ook niet hoe het moest...[ENTER]Hij zou toeval kunnen zijn, maar de oude rollen[ENTER]perkament verwijzen een toren die in relatie[ENTER]staat met het Gum Monument. Het lijkt er op dat[ENTER]ze het hebben over de Demonen toren bij Hwang[ENTER]Tempel. " -gameforge.main_quest_lv60._400_say = " We hebben eindelijke de beslissende aanwijzing[ENTER]gevonden over de zeven drakenpriesteressen![ENTER]Kalmeer een beetje en we gaan kijken wat we[ENTER]verder gaan doen. Ik ben bang dat er een bezoekje[ENTER]naar de Demonen toren op je wacht... " -gameforge.main_quest_lv60._40_say = " Ja natuurlijk. Zeven mensen vluchtte voor Lee[ENTER]Seop en zijn cavalerie de Hwang Tempel in en door[ENTER]wanhoop gedreven, begonnen met verboden zwarte[ENTER]hekserij... Uiteindelijk heeft slechts 1 van hen[ENTER]het overleeft. " -gameforge.main_quest_lv60._410_sayReward = " Het volgende deel van dit avontuur is beschikbaar[ENTER]vanaf level 66. " -gameforge.main_quest_lv60._50_say = " Correct. Ik heb nader onderzoek gedaan en heb[ENTER]ontdekt dat de zeven leden van de heilige sekte,[ENTER]de drakenpriesteressen waren. Volgens oude rollen[ENTER]perkament hoorden zij bij een theocratisch volk[ENTER]genaamd het Duistere Volk.[ENTER]Waren deze priesteressen deel van dit mysterieuze[ENTER]volk? Hier, lees dit rol perkament goed door en[ENTER]spreek me weer aan als je klaar bent. " -gameforge.main_quest_lv60._60_sendLetter = " Duister Volk I " -gameforge.main_quest_lv60._70_say = " Volgens Uriels onderzoek zijn de zeven[ENTER]Drakenpriesteressen van het Duistere Volk.[ENTER]Onderzoek de oude grafstenen op Berg Sohan.[ENTER]Waarschijnlijk was dat ooit de hoofdstad van het[ENTER]Duistere Volk. Spreek nog 1 keer met Uriel voor[ENTER]je vertrekt. " -gameforge.main_quest_lv60._80_say = " Hun ongelofelijk ver ontwikkelde hekserij en het[ENTER]feit dat, volgens het dagboek, ze vernietigt zijn[ENTER]door Lee Seop wijzen allemaal naar het idee dat[ENTER]de zeven drakenpriesteressen eigenlijk deel waren[ENTER]van het Duistere Volk. " -gameforge.main_quest_lv60._90_say = " In de oude rollen perkament staat een kaart. Bij[ENTER]nadere inspectie, herken je Berg Sohan hierin. De[ENTER]hoofdstad van het Duistere Volk moet daar gelegen[ENTER]hebben! " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Ongelofelijk! Weet je wat dat betekend?![ENTER]Er waren niet altijd demonen en geesten in de[ENTER]Demonen toren. Het is de nalatenschap van de[ENTER]Drakenpriesteres. In haar laatste wanhopige[ENTER]poging om Lee Seop zijn leger te verslaan, heeft[ENTER]ze de deur naar deze wereld geopend voor demonen[ENTER]met een vervloekt en duister ritueel.[ENTER]Uiteindelijk heeft ze dit moeten bekopen met haar[ENTER]leven. " -gameforge.main_quest_lv66._10_sendLetter = " Het Dagboek " -gameforge.main_quest_lv66._110_say = " Het is de opening die de Magere Hein en zijn[ENTER]demonische gevolg gebruikte om onze wereld te[ENTER]betreden. Gelukkig is de grootse missie van het[ENTER]Duistere Volk mislukt: Het oproepen van Sung Mahi[ENTER]was niet gelukt, Lee Seop kwam aan de macht en[ENTER]richtte een verenigt koninkrijk op.[ENTER][ENTER]Met dank aan jou heb ik eindelijk het grootste[ENTER]mysterie van mijn leven opgelost! " -gameforge.main_quest_lv66._120_say = " Als beloning wil ik je graag een Zegening[ENTER]Geschrift geven. Ik sta er op dat je deze[ENTER]aanneemt. " -gameforge.main_quest_lv66._130_sendLetter = " Je hebt post. " -gameforge.main_quest_lv66._140_say = " De wachter heeft een brief voor je. Lees hem en[ENTER]zoek uit wie de geheimzinnige verzender is. " -gameforge.main_quest_lv66._150_say = " H, ik heb je de afgelopen tijd niet veel gezien.[ENTER]Ik moest je deze brief geven - Geen idee wie de[ENTER]afzender is, hij heeft zich niet voorgesteld. " -gameforge.main_quest_lv66._160_say = " Het papier waarop de brief geschreven is lijkt[ENTER]erg oud. Er is haastig het volgende op[ENTER]geschreven: Heb belangrijke informatie over de[ENTER]zeven Drakenpriesteressen en Sung Mahi. Wacht[ENTER]achter de Demonen toren in Hwang Tempel op jou.[ENTER]Ben in de schaduw van de boom. Schiet op! Er is[ENTER]weinig tijd! " -gameforge.main_quest_lv66._170_sendLetter = " Anonieme Brief " -gameforge.main_quest_lv66._180 = " Ga naar de Hwang Tempel en ontmoet de[ENTER]geheimzinnige brief schrijver aan de achterkant[ENTER]van de Demonen toren. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Welkom! Laat me eerst voorstellen: mijn naam is[ENTER]Lee Chung. Het is dapper van je om instructies[ENTER]van een onbekende te volgen. Ik sta gelukkig niet[ENTER]voor gek door jou te kiezen - En jij zal mijn[ENTER]beslissing ook niet betreuren![ENTER]Luister naar wat ik heb te zeggen! " -gameforge.main_quest_lv66._20_say = " Uriel heeft nieuws over de laatste overgebleven[ENTER]Drakenpriesteres. Haar dagboek zou in de Demonen[ENTER]toren moeten zijn. Ga naar Uriel om meer te weten[ENTER]te komen. " -gameforge.main_quest_lv66._210_sendLetter = " Nieuw Kwaad " -gameforge.main_quest_lv66._220_say = " Luister naar wat Lee Chung je te vertellen heeft. " -gameforge.main_quest_lv66._230_say = " Er is 1 reden waarom je naar de Hwang Tempel moet[ENTER]komen: Recentelijk zijn er vreemde dingen aan de[ENTER]gang. En sinds kort hebben we de ingang van een[ENTER]gigantische grot gevonden aan de achterkant van[ENTER]de Demonen toren! " -gameforge.main_quest_lv66._240_say = " Een gigantische grot? Wat zal er in te vinden[ENTER]zijn? " -gameforge.main_quest_lv66._250_say = " In deze grot bevind zich een nieuw en[ENTER]onvoorstelbaar kwaad. Onze verkenners vertellen[ENTER]over een gruwelijk monster waar zelfs de demonen[ENTER]zich voor verbergen in de schaduwen. De[ENTER]angstaanjagende aanblik en onstilbare lust voor[ENTER]leven, zijn aanwijzingen dat dit beest niemand[ENTER]anders is dan de legendarische Agwi - een van de[ENTER]tien grootse duivels van de demonenwereld.[ENTER]Als dit klopt, zijn we allemaal in groot gevaar. " -gameforge.main_quest_lv66._260_say = " Angstaanjagender dan demonen... dit wezen moet[ENTER]echt krachtig en gemeen zijn. " -gameforge.main_quest_lv66._270_say = " Dat is het ook. Mijn mannen en ik hebben meerdere[ENTER]malen geprobeerd de Duivelse Catacomben te[ENTER]bestormen. Maar dit mislukte keer op keer met[ENTER]zware verliezen.[ENTER]In deze zaak hebben we de hulp nodig van een[ENTER]sterke krijger - dit is de rede dat we jou hebben[ENTER]opgeroepen. Help je ons? " -gameforge.main_quest_lv66._280_say = " Ja ik zal helpen. " -gameforge.main_quest_lv66._290_say = " Oh, dat geeft ons weer hoop![ENTER]Nu ik weet dat je aan onze kant staat, zal ik je[ENTER]de hele waarheid vertellen: Ik, Lee Chung, ben de[ENTER]commandant van de Schaduw Krijgers. We zijn een[ENTER]geheime elite eenheid van Lee Seop zijn leger. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah, gelukkig ben je gezond en veilig. Ben je[ENTER]klaar voor een nieuw avontuur? We missen nog[ENTER]steeds belangrijke informatie over het Duistere[ENTER]Volk en de zeven Drakenpriesteressen. De laatste[ENTER]Drakenpriesteres moet haar dagboek verborgen[ENTER]hebben in de demonen toren voor ze de zwarte[ENTER]hekserij uitvoerde. Ga naar de toren en breng het[ENTER]dagboek terug.[ENTER]Het is goed mogelijk dat de Demonenkoning het in[ENTER]zijn bezit heeft. " -gameforge.main_quest_lv66._310_say = " De Schaduw krijgers hebben maar een doel, het[ENTER]voorkomen van de wederopstanding van Sung Mahi.[ENTER]Dat is onze missie. Laten we samen proberen om[ENTER]deze Agwi terug te sturen naar de hel waar hij[ENTER]vandaan komt en daarna uitvinden hoe hij in onze[ENTER]wereld terecht is gekomen. " -gameforge.main_quest_lv66._320_sendLetter = " Geen tijd " -gameforge.main_quest_lv66._330_say = " Lee Chung, commandant van de Schaduw Krijgers,[ENTER]zoek naar je. Het is heel dringend! " -gameforge.main_quest_lv66._340_say = " Ik heb een dringend verzoek. Zie je de gewonde[ENTER]soldaat daar? Dat is een van mijn verkenners, die[ENTER]op mijn bevel, de Duivelse Catacomben verkende.[ENTER]Terwijl hij dit deed, is hij aangevallen door de[ENTER]Agwi en vergiftigt. Het gif verspreidt zich door[ENTER]zijn lichaam - hij heeft niet veel tijd meer. " -gameforge.main_quest_lv66._350_say = " Hij heeft een tegengif nodig en snel ook![ENTER]Kan jij wat ophalen? Je kan het vinden in het[ENTER]Rode Bos vlak bij de Rode Dryad.[ENTER]Hij is een van mijn beste vechters - red zijn[ENTER]leven en ik zal je belonen met %s. " -gameforge.main_quest_lv66._360_say = " Ik haal het antigif op! " -gameforge.main_quest_lv66._370_say = " Dank je! Hij ademt nog maar hij gaat zienderogen[ENTER]achteruit. We hebben geen tijd te verliezen! " -gameforge.main_quest_lv66._380_notice = " je hebt nog %d minuten. " -gameforge.main_quest_lv66._390_sendLetter = " Het Antigif " -gameforge.main_quest_lv66._400_say = " Je weet van wat Lee Chung je heeft verteld dat[ENTER]het antigif gevonden kan worden. Vang %d Rode[ENTER]Dryads.[ENTER][ENTER]In het Rode Bos zijn er zelfs grotere gevaren dan[ENTER]in het Spoken Woud, dus wees voorzichtig. " -gameforge.main_quest_lv66._40_say = " Je hebt de Demonen Koning verslagen en hebt het[ENTER]dagboek van de Drakenpriesteres ontvangen. Breng[ENTER]het naar de geleerde Uriel. Hij zal het[ENTER]onderzoeken. " -gameforge.main_quest_lv66._410_say = " Je tijd is om. De soldaat is stervende, breng zo[ENTER]snel mogelijk het antigif naar hem toe. " -gameforge.main_quest_lv66._420_say = " je hebt nog %d minuten. " -gameforge.main_quest_lv66._430_say = " Je hebt eindelijk het antigif gevonden! Snel,[ENTER]breng het naar Lee Chung! " -gameforge.main_quest_lv66._440_say = " Hier, snel! Ik denk dat je precies op tijd bent.[ENTER]Dat is een enorme last die van mijn schouders[ENTER]valt. Mijn mannen en ik zijn extreem dankbaar[ENTER]voor wat je voor ons hebt gedaan. " -gameforge.main_quest_lv66._450_say = " Bedankt voor je hulp, mijn soldaat heeft het[ENTER]overleefd. Hier is jouw beloning om het te[ENTER]redden. " -gameforge.main_quest_lv66._460_say = " Je hebt je tijd genomen. Het hangt op het op het[ENTER]randje van het leven. Gelukkig ben je op tijd[ENTER]gekomen. " -gameforge.main_quest_lv66._470_say = " Hij lijkt het te overleven. Maar dat was nog maar[ENTER]net - hij is bijna dood gegaan omdat je er zo[ENTER]lang over hebt gedaan.[ENTER]Sorry, maar dit is alles wat ik je kan geven. " -gameforge.main_quest_lv66._480_sendLetter = " Het Rapport " -gameforge.main_quest_lv66._490_say = " De verkenner is weer bij bewustzijn. Luister naar[ENTER]wat hij heeft gezien in de Duivelse Catacomben. " -gameforge.main_quest_lv66._500_say = " Dank je dat je me gered hebt. Ik heb[ENTER]ongelofelijke dingen gezien in de Duivelse[ENTER]Catacombe. Maar toen werd ik ontdekt en... " -gameforge.main_quest_lv66._50_say = " Je hebt het gevonden! Het dagboek van de laatste[ENTER]Drakenpriesteres.[ENTER]Mijn handen trillen van spanning![ENTER]Ik heb tijd nodig om de inhoud te bestuderen.[ENTER]Rust wat uit. Ik zal je roepen als ik je meer kan[ENTER]vertellen. " -gameforge.main_quest_lv66._510_say = " Wat zag je? " -gameforge.main_quest_lv66._520_say = " Er waren mensen met zwarte mantels met capuchons[ENTER]over hun hoofd getrokken. Door de delen van hun[ENTER]gesprekken die ik opving heb ik kunnen[ENTER]concluderen dat ze Dienaren van het Duister[ENTER]waren. Maar dat is nog niet alles: Een gruwelijke[ENTER]geest in de vorm van een vrouw zweefde boven hun[ENTER]hoofden. De Dienaren van het Duister noemde haar[ENTER]Banshee. " -gameforge.main_quest_lv66._530_say = " Dat klinkt niet goed. Wat hebben de Dienaren van[ENTER]het Duister en deze Banshee gepland? " -gameforge.main_quest_lv66._540_say = " De Banshee heeft de Agwi opgeroepen met zwarte[ENTER]magie, deze duivelse wezens komen direct uit de[ENTER]klauwen van hel. Ze noemen de Koning van de Agwi[ENTER]Azrael. " -gameforge.main_quest_lv66._550_say = " Ik probeerde snel naar buiten te vluchten om Lee[ENTER]Chung te informeren. Maar ik struikelde en werd[ENTER]ontdekt.[ENTER][ENTER]Oh ja, ik bedenk me net, commandant Lee Chung[ENTER]heeft iets belangrijk te vertellen aan je. Ik zou[ENTER]hem aanspreken als ik jou was. " -gameforge.main_quest_lv66._560_sendLetter = " Duistere Dreiging " -gameforge.main_quest_lv66._570_say = " Ga naar Lee Chung en praat met hem over het[ENTER]nieuwe gevaar dat schuilgaat in de Duivelse[ENTER]Catacomben. " -gameforge.main_quest_lv66._580_say = " Wat mijn verkenner rapporteerde is best[ENTER]angstaanjagend, nietwaar? De Dienaren van het[ENTER]Duister, een soort van sekte, zijn[ENTER]verantwoordelijk voor de verschijning van de[ENTER]Agwi. Ze hebben ook de geest van de laatste[ENTER]Drakenpriesteres opgeroepen. Ze is terug gekeerd[ENTER]als een Banshee, een manifestatie van het kwaad.[ENTER]En met haar gebruik van haar magische krachten[ENTER]wil ze binnenkort de demongod Sung Mahi op te[ENTER]roepen. " -gameforge.main_quest_lv66._590_say = " Wat?! De Banshee is de geest van de laatste[ENTER]Drakenpriesteres?! " -gameforge.main_quest_lv66._600_say = " Zonder twijfel. Zelfs al onder haar zussen van de[ENTER]Draken sekte, was zij de enige die de heilige[ENTER]vier schildwachten van de hemel kon oproepen en[ENTER]de zwarte hekserij uitvoeren.[ENTER]Nu weten we wie er achter deze nieuwe dreiging[ENTER]zit: Deze Dienaren van het Duister en de Banshee[ENTER]zijn van plan om het werk van het Duistere Volk[ENTER]te voltooien en Sung Mahi te laten ontwaken. " -gameforge.main_quest_lv66._60_sendLetter = " De Oplossing van de Puzzel. " -gameforge.main_quest_lv66._610_say = " We hebben veel aan jou te danken: Je hebt een van[ENTER]mijn mannen gered van de dood en alleen daardoor[ENTER]zijn we te weten gekomen over de plotselinge[ENTER]verschijning van de Agwi en de laatste bedreiging[ENTER]in de Duivelse Catacomben. Rust wat uit en dan[ENTER]gaan we denken over een bruikbare tactiek. " -gameforge.main_quest_lv66._620_say = " Het Avontuur gaat verder als je level 72 hebt[ENTER]bereikt. " -gameforge.main_quest_lv66._70_say = " Uriel zoekt je. Hij heeft het dagboek gelezen. " -gameforge.main_quest_lv66._80_say = " Ah geweldig. Je bent er.[ENTER]De verhalen van de laatste Drakenpriesteres zijn[ENTER]werkelijk verbazingwekkend. Luister goed: " -gameforge.main_quest_lv66._90_say = " Mijn lot is verzegel! Ik heb mijzelf ingesloten[ENTER]op de hoogste verdieping van deze toren en Lee[ENTER]Seop zijn mannen staan op het punt om de deur van[ENTER]mijn laatste gevangenis open te breken. Er is[ENTER]geen ontsnappen meer aan, ik heb verloren.[ENTER][ENTER]Nee! Het kan niet zo eindigen! Het kan nog niet[ENTER]allemaal al vast staan. Ik moet, helemaal alleen,[ENTER]de zwarte hekserij oproepen, dit eeuwenoude kwaad[ENTER]en de duistere manschappen ontbieden.[ENTER]Het gaat mijn dood worden, maar mijn vijanden[ENTER]neem ik met mij mee, al is het het laatste wat ik[ENTER]doe! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Wat? Je hebt het nog niet overhandigd? De hengel[ENTER]is voor de visser bij de rivier. Maak haast, hij[ENTER]heeft hem dringend nodig! " -gameforge.main_quest_lv7._10_targetVid = " Nog een gunst " -gameforge.main_quest_lv7._110_npcChat = " De smid heeft zijn nieuwe Hengel gestuurd! " -gameforge.main_quest_lv7._120_say = " Dank je, nu kan ik eindelijk mijn trouwe maar[ENTER]versleten hengel wegdoen. Ik verdien niet alleen[ENTER]mijn kost met vissen, maar vissen is ook een van[ENTER]mijn grootste passies![ENTER]Weet je iets over vissen? " -gameforge.main_quest_lv7._130_say = " Neem eerst de hengel in je hand. Doe wat aas aan[ENTER]de haak. Dan gooi je het uit door je vis[ENTER]vaardigheid te gebruiken. Als je voelt dat een[ENTER]vis gebeten heeft, gebruik je weer je[ENTER]vaardigheid. Of het werkt, of je moet opnieuw[ENTER]proberen. Er zijn vele vissen die je kunt vangen.[ENTER]Vis is goed voor je gezondheid. en soms, vang je[ENTER]waardevolle schatten. Dus probeer het wanneer je[ENTER]wat vrije tijd hebt! " -gameforge.main_quest_lv7._140_say = " Oh ja, hier is de betaling voor de hengel. Geef[ENTER]het alsjeblieft aan de Smid. " -gameforge.main_quest_lv7._150_sayItem = " Hengel betaling " -gameforge.main_quest_lv7._160_sayReward = " Je hebt de hengel afgeleverd aan de visser. Ga[ENTER]terug naar de Smid met de betaling en je zult je[ENTER]beloning krijgen. " -gameforge.main_quest_lv7._170_say = " Heb je de Visser al gevonden?[ENTER]Mooi, je hebt me waardevolle tijd bespaard door[ENTER]die levering te doen voor me. Als beloning zal ik[ENTER]je wat Yang en 1500 ervaringspunten geven. " -gameforge.main_quest_lv7._180_sendLetter = " Een coupon voor upgrade " -gameforge.main_quest_lv7._190_sayReward = " Met deze coupon, zal de Smid een Pantser gratis[ENTER]upgraden. Neem je Pantser en sleep het naar de[ENTER]Smid om het upgrade venster te openen. " -gameforge.main_quest_lv7._200_sayItem = " Coupon voor een gratis upgrade " -gameforge.main_quest_lv7._20_sayReward = " Ga naar de Smid. Hij heeft iemand nodig die een[ENTER]bestelling aflevert. " -gameforge.main_quest_lv7._210_sayTitle = " Hint: " -gameforge.main_quest_lv7._220_sayReward = " 1. Coupon wordt niet getoond in de inventaris.[ENTER]2. Een succesvolle upgrade wordt - net zoals bij[ENTER]normale upgrades - niet 100% gegarandeerd. " -gameforge.main_quest_lv7._230_sayTitle = " Coupon is al gebruikt " -gameforge.main_quest_lv7._240_sayReward = " Je hebt coupon voor de gratis upgrade al[ENTER]gebruikt. Neem een nieuwe coupon volgende keer! " -gameforge.main_quest_lv7._30_say = " Hey, avonturier! Kun je me nog een gunst[ENTER]verlenen? Normaal gesproken vraag ik andere[ENTER]mensen niet om dingen voor mij te doen, maar jij[ENTER]lijkt me wel het vertrouwen waard. Zie het maar[ENTER]als een eer! " -gameforge.main_quest_lv7._40_say = " Ik heb een hengel voor de Visser gemaakt, maar ik[ENTER]ben zelf helaas te druk. Ik heb geen tijd om het[ENTER]naar de Visser te brengen. Kan jij dat voor me[ENTER]doen? " -gameforge.main_quest_lv7._50_sayItem = " Een flexibele hengel " -gameforge.main_quest_lv7._60_say = " De Visser is ergens bij de rivier. Als je de[ENTER]hengel bij hem aflevert, zal ik n stuk Pantser[ENTER]gratis voor je upgraden. Dat is een eerlijke[ENTER]ruil; vind je niet? " -gameforge.main_quest_lv7._70_sendLetter = " Vind de Visser " -gameforge.main_quest_lv7._80_sayReward = " De Smid heeft een hengel gemaakt voor de visser.[ENTER]Vind de visser bij de rivier en geef hem de[ENTER]nieuwe hengel. " -gameforge.main_quest_lv7._90_npcChat = " Voor wie is de hengel? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " De Hemelse Traan krijgt zijn perfecte helderheid[ENTER]van de magische vereniging van Heilig Boomgom,[ENTER]Blauw Kristal Extract en Rood Hel Kwarts.[ENTER]Het Blauw Kristal Extract moet verkregen worden[ENTER]van de heerser van het IJsland. " -gameforge.main_quest_lv72._10_sendLetter = " Versleten Stenen Tablet " -gameforge.main_quest_lv72._110_say = " Je hebt een notitie gemaakt van dit verrassend[ENTER]opschrijft. Meld je bij Lee Chung en vertel hem[ENTER]wat je zojuist hebt gelezen. " -gameforge.main_quest_lv72._120_say = " Ah, je bent gezond teruggekomen! Als ik je[ENTER]gezicht goed lees, begrijp ik dat het je is[ENTER]gelukt? " -gameforge.main_quest_lv72._130_say = " Natuurlijk, ja! Dankzij het opschrift op het[ENTER]Versleten Stenen Tablet, ben ik er achter gekomen[ENTER]dat je de heilige krachten kan oproepen met een[ENTER]magisch juweel dat bekend staat als de Hemelse[ENTER]Traan. " -gameforge.main_quest_lv72._140_say = " Hemelse Traan.. dus het bestaat echt. Heb je al[ENTER]aanwijzingen gevonden hoe we er aan een kunnen[ENTER]komen? " -gameforge.main_quest_lv72._150_say = " Om de Hemelse Traan te maken, heb je Heilig[ENTER]Boomgom, Blauw Kristal Extract en Rood Hel Kwarts[ENTER]nodig. Er staat dat het Blauw Kristal Extract[ENTER]verkregen moet worden van de heerser van het[ENTER]IJsland. " -gameforge.main_quest_lv72._160_say = " Heerser van het IJsland? Hmmm.. daar moeten ze[ENTER]Berg Sohan mee bedoelen. Ik zal je notities laten[ENTER]zien aan de magirs van de Schaduw Krijgers, dan[ENTER]kunnen zij ze bestuderen.[ENTER]Ik zal het je meteen vertellen als ze wat[ENTER]gevonden hebben! " -gameforge.main_quest_lv72._170_say = " Accepteer dit als een beloning voor je daden. Ik[ENTER]blijf op je hulp rekenen! " -gameforge.main_quest_lv72._180_sendLetter = " IJs Schat " -gameforge.main_quest_lv72._190_say = " Commandant Lee Chung heeft je verteld dat het[ENTER]eerste element dat je nodig hebt voor de Hemelse[ENTER]Traan, Blauw Kristal Extract, te maken heeft met[ENTER]de legendarische Negen Staarten schat op Berg[ENTER]Sohan. Hij wordt goed beschermt door IJs Golems,[ENTER]Yeti en Bevroren IJs Mannen. Jaag op deze wezens[ENTER]om in bezit te komen van het Blauw Kristal[ENTER]Extract. Spreek met Lee Chung voor je ten strijde[ENTER]trekt. " -gameforge.main_quest_lv72._200_say = " De Magirs van de Schaduw Krijgers hebben ontdekt[ENTER]dat de angstaanjagende Negen Staarten van Berg[ENTER]Sohan het Blauw Extract beschermt alsof het hun[ENTER]grootste schat is. " -gameforge.main_quest_lv72._20_say = " Lee Chung, commandant van de Schaduw Krijgers[ENTER]wilt met je praten. Hij heeft een manier gevonden[ENTER]hoe je de Agwi in de Duivelse Catacomben kan[ENTER]verslaan. " -gameforge.main_quest_lv72._210_say = " De Negen Staarten schat wordt beschermt door IJs[ENTER]golems, Yeti en Bevroren IJs Mannen.[ENTER][ENTER]50 Blauw Kristal Extracten zijn nodig om de[ENTER]Hemelse Traan te maken. " -gameforge.main_quest_lv72._220_say = " Rood Hel Kwarts schijnt te vinden te zijn in de[ENTER]Hwang Tempel of het Vuur Land. Ik heb verkenners[ENTER]er op uit gestuurd om meer te weten te komen. " -gameforge.main_quest_lv72._230 = " Commandant Lee Chung heeft je verteld dat het[ENTER]eerste element dat je nodig hebt voor de Hemelse[ENTER]Traan, Blauw Kristal Extract, te maken heeft met[ENTER]de legendarische Negen Staarten schat op Berg[ENTER]Sohan. Hij wordt goed beschermt door IJs Golems,[ENTER]Yeti en Bevroren IJs Mannen. Jaag op deze wezens[ENTER]om in bezit te komen van het Blauw Kristal[ENTER]Extract. " -gameforge.main_quest_lv72._240_notice = " Je doorzoekt de lijken van de verslagen monsters[ENTER]en vind een blauw glimmend juweel. Dit moet het[ENTER]Blauw Kristal Extract zijn. " -gameforge.main_quest_lv72._250_notice = " Je moet nog %d Blauw Kristal Extract vinden. " -gameforge.main_quest_lv72._260_say = " Ik denk dat je genoeg advies hebt gekregen voor[ENTER]vandaag, kom morgen maar terug. " -gameforge.main_quest_lv72._270_say = " Deze kristallen zijn nutteloos. Kijk zelf maar,[ENTER]er zitten scheuren in. Om ze te kunnen gebruiken[ENTER]moeten ze in perfecte staat zijn! Blijf zoeken! " -gameforge.main_quest_lv72._280_say = " Deze zijn van uitstekende kwaliteit! Ga zo door![ENTER]Ik heb er nog maar %d nodig. " -gameforge.main_quest_lv72._290_say = " Je hebt al het benodigde Blauw Kristal Extract[ENTER]verzameld. Ik voel de kracht van de Negen[ENTER]Staarten er in. Geweldig... Ze vibreren van[ENTER]energie. Goed gedaan! " -gameforge.main_quest_lv72._300_say = " Het avontuur gaat verder als je level 78 hebt[ENTER]bereikt. " -gameforge.main_quest_lv72._30_say = " In tegenstelling tot de normale demonen, kan je[ENTER]de Agwi niet simpelweg doden. Wij Schaduw[ENTER]Krijgers hebben dat al op elke manier die we[ENTER]konden bedenken geprobeerd, zonder enig succes. " -gameforge.main_quest_lv72._40_say = " Maar ik heb nu ontdekt dat de Drakenpriesteres de[ENTER]kracht bezit om de heilige krachten op te roepen[ENTER]om de kwade geesten te verslaan. " -gameforge.main_quest_lv72._50_say = " In Het Rode Bos was een van de Heilige Tempels[ENTER]van de Drakenpriesteressen. Zoek daar naar runes[ENTER]en tekenen van de sekte. Verkenners hebben een[ENTER]versleten tablet van steen gezien, bedekt met[ENTER]kreupelhout... Misschien staat er iets nuttigs op[ENTER]deze steen. " -gameforge.main_quest_lv72._60_sendLetter = " De Ontdekking " -gameforge.main_quest_lv72._70_say = " Lee Chung vertelde je dat de Drakenpriesteressen[ENTER]de mogelijkheid hadden heilige krachten op te[ENTER]roepen, een eeuwenoude witte magie die kwade[ENTER]geesten verjaagd. Zoek in het Rode Bos naar het[ENTER]Versleten Stenen Tablet waar Lee Chung het over[ENTER]had en zoek naar verder bewijs. " -gameforge.main_quest_lv72._80_say = " Na een lange zoektocht kom je een Stenen Tablet[ENTER]tegen in het struikgewas die er waarschijnlijk al[ENTER]eeuwen heeft gelegen. Dat moet het oude tablet[ENTER]zijn waar Lee Chung het over had! Je ontcijfert[ENTER]met moeite het versleten opschrift. " -gameforge.main_quest_lv72._90_say = " De Hemelse Traan is het meest waardevolle geheim[ENTER]van de Draken priesteressen. Het recept is geheim[ENTER]gehouden voor generaties, en in extreme gevallen[ENTER]beschermt met bloed. Agwi en andere demonen[ENTER]kunnen de drager van dit juweel niet makkelijk[ENTER]benaderen. Als de Hemelse traan gevuld word met[ENTER]de heilige krachten zijn de effecten[ENTER]overweldigend zijn. Hij schijnt zo helder als de[ENTER]Poolster in de lucht, zeven zonneschijven lang. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Ah geweldig! Het is gelukt. Hier is je Rode Hel[ENTER]Kwarts. " -gameforge.main_quest_lv78._10_sendLetter = " Rood Hel Kwarts " -gameforge.main_quest_lv78._110_sendLetter = " Laatste Element " -gameforge.main_quest_lv78._120_say = " Lee Chung en de raad van magirs hebben ontdekt[ENTER]dat je het laatste element, heilig boomgom, kan[ENTER]vinden bij Rode Boosaardige Bomen. Ga op jacht[ENTER]naar ze in het Rode Bos en verzamel 100 porties[ENTER]van de boomgom.[ENTER]Voor je op jacht gaat moet je nog even langs gaan[ENTER]bij Lee Chung. " -gameforge.main_quest_lv78._130_say = " Lee Chung en de raad van magirs hebben ontdekt[ENTER]dat je het laatste element, heilig boomgom, kan[ENTER]vinden bij Rode Boosaardige Bomen. Ga op jacht[ENTER]naar ze in het Rode Bos en verzamel 100 porties[ENTER]van de boomgom. " -gameforge.main_quest_lv78._140_say = " Dit is de laatste stap voor de creatie van de[ENTER]Hemelse Traan. Pas op, het Rode Bos zit vol met[ENTER]dodelijke wezens! " -gameforge.main_quest_lv78._150_say = " Je hebt nog %d porties Heilig Boomgom nodig. " -gameforge.main_quest_lv78._160_notice = " Je hebt genoeg Heilig Boomgom gevonden! Breng het[ENTER]naar commandant Lee Chung. " -gameforge.main_quest_lv78._170_say = " Is dat het Heilig Boomgom? Ik voel de enorme[ENTER]kracht! Fantastisch! Helaas heb ik alle magirs[ENTER]op een missie moeten sturen. Ze zijn voorlopig[ENTER]even weg. Is er niet een apotheker in jouw[ENTER]thuisstad die Baek-Go heet? " -gameforge.main_quest_lv78._180_say = " Ja, die woont daar. " -gameforge.main_quest_lv78._190_say = " Ah prachtig! Neem de drie ingredinten en ga naar[ENTER]Baek-Go. Hij kan de Hemelse Traan er van maken. " -gameforge.main_quest_lv78._200_say = " Je hebt een lange en vermoeiende weg achter de[ENTER]rug. Alsjeblieft, accepteer deze beloning voor al[ENTER]je moeite. " -gameforge.main_quest_lv78._20_say = " Lee Chung, commandant van de Schaduw Krijgers,[ENTER]heeft meer ontdekt over het Rode Hel Kwarts. Om[ENTER]dit te maken heb je drie verschillende[ENTER]ingredinten nodig: Vulkanische Aarde van[ENTER]Doyyumhwan, Vlammende Manen en Fundament Stenen.[ENTER]Jaag op Vlammen, Vuur Krijgers en Vechtende[ENTER]Tijgers in Vuurland om deze ingredinten te[ENTER]verzamelen. Je hebt 20 van elk nodig om 20 Rode[ENTER]Hel Kwarts te maken.[ENTER]Ga voor je begint nog even naar Lee Chung. " -gameforge.main_quest_lv78._210_sendLetter = " Hemelse Traan " -gameforge.main_quest_lv78._220_say = " Ga terug naar je thuisstad, zoek Baek-Go op en[ENTER]vraag hem om de Hemelse Traan te maken van de[ENTER]drie ingredinten voor Lee Chung. " -gameforge.main_quest_lv78._230_say = " Je bent een poosje weg geweest. Ik begon me al af[ENTER]te vragen of er iets met je aan de hand was. Hoe[ENTER]kan ik je helpen? " -gameforge.main_quest_lv78._240_say = " Lee Chung heeft me gevraagd om jou om een gunst[ENTER]te vragen. " -gameforge.main_quest_lv78._250_say = " Lee Chung?! De Commandant van de Schaduw Krij...[ENTER]Oh! Shhhhh! Stil! Je staat voor een Schaduw[ENTER]Krijger Magir. Maar dat is geheime informatie,[ENTER]niemand in dit dorp mag dat weten.[ENTER]Welke gunst heeft Lee Chung van mij nodig? " -gameforge.main_quest_lv78._260_say = " Hij wilt je vragen om de Hemelse Traan te maken[ENTER]uit deze drie ingredinten. " -gameforge.main_quest_lv78._270_say = " Hemelse Traan he... Hij heeft zo veel magirs tot[ENTER]zijn beschikking, waarom laat hij mij altijd het[ENTER]moeilijke werk doen?![ENTER]...[ENTER]OK. Hier is hij dan, de Hemelse Traan.[ENTER]Prachtig! Ik zal hem direct versturen naar Lee[ENTER]Chung per boodschapper en hij zal je berichten[ENTER]als alles voorbereid is. Kan je me vertellen waar[ENTER]dit over gaat? " -gameforge.main_quest_lv78._280_say = " Ik kan je niet veel specifieks vertellen, behalve[ENTER]dit: De steen roept de heilige kracht op om[ENTER]demonen en slechte wezens te verjagen. " -gameforge.main_quest_lv78._290_say = " Heel interessant. Ik wens je veel succes in je[ENTER]taak. Als beloning voor je werk tot nu toe, krijg[ENTER]je 2 gekrompen hoofden.[ENTER]Nu ik weet hoe het moet, kan ik vanaf nu meer[ENTER]hemelse tranen maken, mocht je dit willen. Oh, en[ENTER]doe de groeten aan Lee Chung, ok? " -gameforge.main_quest_lv78._300_say = " Het avontuur gaat verder als je level 84 hebt[ENTER]bereikt. " -gameforge.main_quest_lv78._30_say = " Onze Magirs hebben ontdekt dat de Rode Hel[ENTER]Kwarts dat nodig is voor het maken van de Hemelse[ENTER]Traan de kracht van vuur in zich draagt. Deze[ENTER]Kwarts is ook de reden van de ongelofelijke[ENTER]kracht van de wezens in Vuurland. " -gameforge.main_quest_lv78._40_say = " Rood Hel Kwarts wordt gemaakt uit drie[ENTER]ingredinten: Vulkanische Aarde, Vlammende Manen[ENTER]en Fundament Steen. Je kan dit allemaal vinden in[ENTER]Vuurland. " -gameforge.main_quest_lv78._50_say = " Het is je gelukt! Eindelijk hebben we de %d[ENTER]stukken Rood Hel Kwarts de we nodig hebben. Jouw[ENTER]dapperheid en kracht overtrof al mijn[ENTER]verwachtingen! " -gameforge.main_quest_lv78._60_say = " 1 ingredint mist. We hebben Vulkanische Aarde,[ENTER]Vlammende Manen EN Fundament Steen nodig. " -gameforge.main_quest_lv78._70_say = " Het spijt me, maar ik kan maar zeven stukken Rood[ENTER]Hel Kwarts per dag maken. Deze procedure is een[ENTER]grote uitdaging voor mijn magische vaardigheden.[ENTER]Ik ben niet eens een Magir! " -gameforge.main_quest_lv78._80_say = " Zo dan! Ik ga nu proberen de drie ingredinten[ENTER]samen te voegen om zo Rood Hel Kwarts te maken. " -gameforge.main_quest_lv78._90_say = " Helaas! De magie mislukte. Blijkbaar heb ik mijn[ENTER]magische vaardigheden overschat. Volgende keer[ENTER]gaat het vast beter. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Nu je Generaal Tartaros hebt verslagen, wordt de[ENTER]ingang van een eerder verborgen niveau geopend.[ENTER]Vorst Charon moet daar zijn! Teleporteer naar het[ENTER]zesde niveau en ontmoet de vorst van de Agwi.[ENTER]Maar pas op! Hij is extreem sterk en sluw als een[ENTER]duivel. " -gameforge.main_quest_lv84._10_sendLetter = " Het Gevecht Begint " -gameforge.main_quest_lv84._110_say = " Zoals jij beweegt door de Duivelse Catacomben -[ENTER]Vrij en zonder angst - Het is onmogelijk dat je[ENTER]slechts een sterveling bent![ENTER]De Obelisk op het vijfde niveau zal functioneren[ENTER]als een portaal naar het verborgen zesde niveau. " -gameforge.main_quest_lv84._120_say = " Vorst Charon stuurt vanaf hier al zijn bevelen[ENTER]naar Agwi Generaal Tartaros. Waar wacht je op?[ENTER]Versla Charon en stop de sinistere plannen van de[ENTER]Dienaren van het Duister en de Banshee! " -gameforge.main_quest_lv84._130_sayReward = " Het is je gelukt! Charon, vorst van de Agwi, is[ENTER]verslagen! " -gameforge.main_quest_lv84._140_say = " Uitgeput maar opgelucht veeg je het zweet van je[ENTER]voorhoofd. Plotseling hoor je een schril gelach[ENTER]door de Duivelse Catacomben heen klinken.[ENTER][ENTER]Ahahahahahaha! Te laat, miezerige mensjes! Onze[ENTER]meester Sung Mahi is al opgeroepen en er is niets[ENTER]wat je daar nog tegen kan doen![ENTER]De dag nadert dat Sung Mahi zijn op volle kracht[ENTER]is op het eiland waar de kwade draken slapen.[ENTER]Jullie wereld is verdoemt! " -gameforge.main_quest_lv84._150_sendLetter = " Onvoltooid Verhaal " -gameforge.main_quest_lv84._160_say = " Ga naar Lee Chung en rapporteer de bedreiging van[ENTER]de Banshee aan hem. " -gameforge.main_quest_lv84._170_say = " Als je klaar bent met je herosch verhaal over[ENTER]hoe jij Tartaros en Charon hebt verslagen,[ENTER]herhaal je het bericht van de Banshee aan de[ENTER]commandant. Met een serieuze blik , begint hij te[ENTER]praten: " -gameforge.main_quest_lv84._180_say = " Ik nam aan dat wanneer we de Agwi vorst[ENTER]versloegen we de plannen van de Dienaren van het[ENTER]Duister en de Banshee zouden dwarsbomen. Hoe fout[ENTER]zat ik... " -gameforge.main_quest_lv84._190_say = " De Banshee moet het gelukt zijn om Sung Mahi[ENTER]terug te laten keren met de hulp van Azrael,[ENTER]Koning van de Agwi. Ik bibber door alleen al de[ENTER]gedachte daarvan... " -gameforge.main_quest_lv84._200_say = " Het eiland waar de kwade draken slapen...[ENTER]Hmmm.. dat moet de Donkere Draak Steen zijn.[ENTER]Het is een eiland dat niet op de kaart staat ver[ENTER]weg van hier. Ondanks dat we niet geslaagd zijn[ENTER]in ons eigenlijke doel, staan we nog steeds flink[ENTER]bij je in het krijt. Zonder jouw hulp hadden we[ENTER]nooit het kwaad dat zich verschool in de[ENTER]catacomben kunnen verslaan. " -gameforge.main_quest_lv84._20_say = " Lee Chung heeft de Hemelse Tran ontvangen en[ENTER]heeft alles voorbereid voor jouw missie naar de[ENTER]Duivelse Catacomben. Ga naar hem toe. " -gameforge.main_quest_lv84._210_say = " Je hebt grote daden verricht, daden die niemand[ENTER]anders had kunnen verrichten. Ik zal aan je zijde[ENTER]staan wanneer je me nodig hebt, voor de rest van[ENTER]mijn leven. Vaarwel! " -gameforge.main_quest_lv84._30_say = " Nu we de Hemelse Tran in onze handen hebben is[ENTER]het slechts een kwestie van tijd voor we de[ENTER]Dienaren van het Duister verslagen hebben en de[ENTER]Agwi verbannen hebben uit onze wereld! Maar de[ENTER]kracht van de Traan wordt pas volledig gebruikt[ENTER]als hij wordt losgelaten op een specifieke plek[ENTER]in de Duivelse Catacomben. " -gameforge.main_quest_lv84._40_say = " We weten dat er 5 verdiepingen zijn in de[ENTER]Duivelse Catacomben. Op het vijfde en, voor zover[ENTER]wij weten, laatste niveau zal je Tartaros[ENTER]ontmoeten, de angstaanjagende Agwi Generaal en[ENTER]derde in commando, vlak na Koning Azrael en[ENTER]Charon. Versla hem met hulp van de Hemelse Traan! " -gameforge.main_quest_lv84._50_say = " Maar Waar is Charon? " -gameforge.main_quest_lv84._60_sendLetter = " Generaal Tartaros " -gameforge.main_quest_lv84._70_say = " Gebruik de Hemelse Traan pas als je het vijfde[ENTER]niveau hebt bereikt van de Duivelse Catacomben.[ENTER]De ingang van de Catacomben kan je vinden aan de[ENTER]achterkant van de Demonentoren. " -gameforge.main_quest_lv84._80_say = " De heilige krachten beginnen te werken vanuit de[ENTER]Hemelse Traan. Je voelt een ongelofelijke kracht[ENTER]door je lichaam stromen. De kracht van deze steen[ENTER]is niet voor te stellen![ENTER][ENTER]Versla Generaal Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = " Vorst Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Vind de Stad Wachter " -gameforge.main_quest_lv9._20_sendLetter = " Praat met de Stad Wachter " -gameforge.main_quest_lv9._30_sayReward = " Je hebt je eerste stappen gezet op het pad om een[ENTER]echte held te worden. Nu wordt het tijd voor de[ENTER]grotere opdrachten. Praat met de Stad Wacht en[ENTER]van hem zul je je laatste beginnersmissie[ENTER]krijgen. " -gameforge.main_quest_lv9._40_say = " Ik denk wel dat je klaar bent voor wat[ENTER]moeilijkere opdrachten. Ze zullen niet zo[ENTER]eenvoudig zijn als de vorige, Je moet hard werken[ENTER]voor de toekomst van ons rijk, en je zult vele[ENTER]gevechten meemaken. Je zult soms lijden, maar[ENTER]onthoud dat je altijd op je hoede moet zijn. Je[ENTER]hebt tot dus ver een paar opdrachten afgerond.[ENTER]Als een beloning voor je inspanningen, verdien je[ENTER]een prijs. Ik hoop dat je het nuttig vindt. " -gameforge.main_quest_lv9._50_say = " Vanaf nu, zal de Kapitein je begeleiden. Hij zal[ENTER]op je toezien en je verdere opdrachten geven.[ENTER]Vergaar meer ervarings punten, en ga dan naar de[ENTER]Kapitein. Veel succes! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Donkere Draak Steen " -gameforge.main_quest_lv90._020_say = " De reis was lang en moeizaam. Maar je hebt[ENTER]eindelijk je doel bereikt: Donkere Draken Steen.[ENTER]Zoek Admiraal Angmur op. Hij is te vinden bij[ENTER]Cape Drakenvuur. " -gameforge.main_quest_lv90._030_say = " Welkom op Donkere Draak Steen vreemdeling! Ben je[ENTER]hier om ons te helpen in het gevecht tegen Sung[ENTER]Mahi? " -gameforge.main_quest_lv90._040_say = " Ja, absoluut. Lee Chung, commandant van de[ENTER]Schaduw krijgers heeft me gestuurd. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Hij is een oude vriend van mij. Dus je[ENTER]bent hier op zijn verzoek. Ahh, dan weet ik dat[ENTER]ik je kan vertrouwen. " -gameforge.main_quest_lv90._060_say = " Hartelijk dank. Wat is de situatie hier? " -gameforge.main_quest_lv90._070_say = " De Demonen heersen over grote delen van het[ENTER]eiland.Niets en niemand is veilig voor ze. Ze[ENTER]eten zelfs elkaar op. De duistere invloed van[ENTER]Sung Mahi heeft ze allemaal gek gemaakt. " -gameforge.main_quest_lv90._080_say = " Ik zou je hulp kunnen gebruiken. Kan je het[ENTER]eiland doorzoeken en mij een up-to-date rapport[ENTER]van de situatie geven? " -gameforge.main_quest_lv90._090_say = " Natuurlijk. " -gameforge.main_quest_lv90._1000_say = " Begrepen. " -gameforge.main_quest_lv90._100_say = " Dankje. Wacht, ik zal je de weg laten zien. " -gameforge.main_quest_lv90._1010_say = " Je bent zeer ijverig, maar dat is niet genoeg.[ENTER]Blijf verzamelen! " -gameforge.main_quest_lv90._1020_sayTitle = " Verzamel Klei Stenen " -gameforge.main_quest_lv90._1030_say = " Trek ten strijde tegen de Manticores en verzamel[ENTER]Klei Stenen. " -gameforge.main_quest_lv90._1040_1_notice = " Je hebt genoeg Klei Stenen verzameld. " -gameforge.main_quest_lv90._1040_2_notice = " Breng ze naar Admiraal Angmur. " -gameforge.main_quest_lv90._1050_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv90._1060_say = " Heel goed, dankzij jou hebben we genoeg materiaal[ENTER]om de verdedigingsmuur te verstevigen. Zodra we[ENTER]daar mee klaar zijn, zal ik je roepen. " -gameforge.main_quest_lv90._1070_sendLetter = " Lee Chungs taak " -gameforge.main_quest_lv90._1080_say = " Lee Chung heeft een taak voor je. " -gameforge.main_quest_lv90._1090_say = " Helaas heb ik slecht nieuws wat ons weer te samen[ENTER]brengt: De Dienaren van het duister naderen hun[ENTER]doel. Binnenkort zal Sung Mahi onverslaanbaar[ENTER]worden. We hebben geen tijd te verliezen! Ga naar[ENTER]de Teleporter. Vanaf daar ga je mee op het schip[ENTER]dat je naar Donkere Draak Steen vrengt. Zoek[ENTER]Admiraal Angmur daar op. Ik heb al een brief[ENTER]verzonden die je komst aankondigt. " -gameforge.main_quest_lv90._1100_say = " Ik vertrek direct. " -gameforge.main_quest_lv90._110_sayReward = " Verken Donkere Draak Steen. Ga eerst naar:[ENTER](%d,%d). " -gameforge.main_quest_lv90._1110_sayTitle = " Verlaat het eiland. " -gameforge.main_quest_lv90._1120_say = " Ga naar de Teleporter. Hij zal je naar Donkere[ENTER]Draak Steen brengen. " -gameforge.main_quest_lv90._1160_targetInfo = " De pijl boven de NPC laat zien dat dit persoon[ENTER]met je wilt praten. Als je de NPC niet kan zien,[ENTER]volg dan de knipperende stippen op de minimap. " -gameforge.main_quest_lv90._1170_posInfo = " Volg de knipperende stip op de minimap. " -gameforge.main_quest_lv90._1180_say = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d stukken " -gameforge.main_quest_lv90._1200_say = " Het avontuur gaat verder zodra je level 91 hebt[ENTER]bereikt. " -gameforge.main_quest_lv90._120_sayTitle = " Situatie Rapport " -gameforge.main_quest_lv90._130_say = " Kijk rond op het eiland en rapporteer je[ENTER]vindingen aan Admiraal Angmur. " -gameforge.main_quest_lv90._140_sayReward = " Dit is je eerste bestemming: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Je hebt de eerste bestemming bereikt.[ENTER]De volgende is: (%d, %d) " -gameforge.main_quest_lv90._160_say = " Je hebt nog niet alle gebieden bezocht.[ENTER]Verken alle gebieden. " -gameforge.main_quest_lv90._170_sayReward = " Je tweede doel is: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Je hebt de 2e bestemming bereikt.[ENTER]De volgende is: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " De 3e bestemming is: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Je hebt alle regio's verkent.[ENTER]Keer terug naar Admiraal Angmur. " -gameforge.main_quest_lv90._230_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv90._240_say = " Nadat je het hele eiland hebt verkent, realiseer[ENTER]je het volgende: Overal zijn er demonen. " -gameforge.main_quest_lv90._250_say = " Dat heb je goed gedaan. Accepteer dit als mijn[ENTER]dank. " -gameforge.main_quest_lv90._260_sendLetter = " Brief van Lee Chung " -gameforge.main_quest_lv90._270_say = " Terwijl je de huidige situatie verteld, vertrekt[ENTER]het gezicht van Admiraal Angmur. " -gameforge.main_quest_lv90._280_say = " Ik had gehoopt dat je met beter nieuws zou komen. " -gameforge.main_quest_lv90._290_say = " De demonen op het eiland worden sterker en[ENTER]sterker. Als we Sung Mahi en de Dienaren van het[ENTER]Duister niet kunnen stoppen, kunnen we alleen nog[ENTER]maar hopen op de genade van de drakengod. " -gameforge.main_quest_lv90._300_say = " Ja, Ik geef toe dat het er slecht uit ziet. " -gameforge.main_quest_lv90._310_say = " Dat kan je wel zeggen ja Lee Chung moet een[ENTER]belangrijke clue hebben ontdekt. Hij heeft me een[ENTER]brief gestuurd, maar die heb ik niet gekregen.[ENTER]Het bericht moet onderschept zijn door de[ENTER]Gnollen. " -gameforge.main_quest_lv90._320_say = " We moeten deze brief vinden. Kan je ons helpen? " -gameforge.main_quest_lv90._330_say = " Maar natuurlijk, ik ben al onderweg. " -gameforge.main_quest_lv90._340_say = " Bedankt. De gnollen leven hier vlak bij. " -gameforge.main_quest_lv90._350_sayTitle = " Vind Lee Chungs Brief. " -gameforge.main_quest_lv90._360_say = " Een van de volgende wezens heeft de brief van Lee[ENTER]Chung: Gnol Krijger, Gnol Boogschutter, Gnol[ENTER]Verdediger, Gnol Magier, Gnol Generaal, Gnol[ENTER]Heerser of Opperste Gnol Wachter " -gameforge.main_quest_lv90._370_say = " Als we Sung Mahi willen stoppen, hebben we deze[ENTER]brief echt nodig! De dief komt uit de gnollen[ENTER]stam. " -gameforge.main_quest_lv90._380_1_notice = " Je hebt de brief gevonden. " -gameforge.main_quest_lv90._380_2_notice = " Breng het naar Admiraal Angmur. " -gameforge.main_quest_lv90._390_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv90._400_say = " Je bent terug. en je hebt de brief! Ik wist dat[ENTER]ik op je kon rekenen. Laat eens zien dan. " -gameforge.main_quest_lv90._410_say = " Gegroet Angmur![ENTER]Mijn vriend, in de lege kampen van Sung Mahi zijn[ENTER]we iets tegengekomen: de Dienaren van het Duister[ENTER]hebben hun bondgenoten op het eiland benaderd via[ENTER]geheime berichten/ Een van die berichten is[ENTER]verstuurt naar de Gnollen. Als je deze[ENTER]onderschept kan worden, zijn we de demonen een[ENTER]belangrijke stap voor! Ik stuur %s mee als[ENTER]ondersteuning en wens je veel kracht en moet toe[ENTER]in deze donkere tijd.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " Mijn verkenners zoeken uit of de Gnollen hun[ENTER]brief al hebben ontvangen of niet. In de[ENTER]tussentijd, accepteer dit als teken van mijn[ENTER]waardering. " -gameforge.main_quest_lv90._430_sendLetter = " De Gnol brief I " -gameforge.main_quest_lv90._440_say = " Admiraal Angmur zoekt je. Zoek uit wat hij wilt. " -gameforge.main_quest_lv90._450_say = " De Gnol Generaal heeft de brief van de Dienaren[ENTER]al ontvangen. Kan jij hem voor ons bemachtigen?[ENTER]Wees voorzichtig, Gnollen zijn heel agressief. Ze[ENTER]vallen eerst aan en stellen dan pas vragen " -gameforge.main_quest_lv90._460_say = " Ik ben al onderweg. " -gameforge.main_quest_lv90._470_say = " Bedankt. Ik wist dat we op je konden rekenen. " -gameforge.main_quest_lv90._480_sayTitle = " Zoek de Gnol Brief! " -gameforge.main_quest_lv90._490_say = " Zoek de Gnol Generaal. Hij heeft de brief! " -gameforge.main_quest_lv90._500_say = " We hebben geen tijd te verliezen. Haast je en[ENTER]breng me de brief. " -gameforge.main_quest_lv90._510_1_notice = " Je hebt de Brief van Gnol bemachtigt. " -gameforge.main_quest_lv90._510_2_notice = " Breng het naar Admiraal Angmur. " -gameforge.main_quest_lv90._520_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv90._530_say = " Je hebt de brief! Eindelijk goed nieuws h?[ENTER]Hmmm Ik begrijp er geen woord van. De brief[ENTER]lijkt gencrypt. Onze Geleerde weet wel het een[ENTER]an ander af van cryptologie. Ik zal hem direct[ENTER]opzoeken.[ENTER]Zodra ik meer weet, zal ik je het laten weten. We[ENTER]blijven in contact. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " De Brief van Gnol II " -gameforge.main_quest_lv90._570_say = " Admiraal Angmur zoekt je. Het lijkt belangrijk.[ENTER]Zoek uit wat hij wilt. " -gameforge.main_quest_lv90._580_say = " De gencrypte brief bestaat uit 2 pagina's. Het[ENTER]bericht kan alleen gedecodeerd worden wanneer[ENTER]deze 2 pagina's over elkaar gelegd worden. De[ENTER]Gnol Heerser heeft de 2e pagina.[ENTER]Kan je ons helpen? " -gameforge.main_quest_lv90._590_say = " Natuurlijk. " -gameforge.main_quest_lv90._600_say = " Dank je. Je hulp is van onschatbare waarde! " -gameforge.main_quest_lv90._610_sayTitle = " De Brief van Gnol II " -gameforge.main_quest_lv90._620_say = " Vind de 2e pagina van de Brief van Gnol! Je[ENTER]krijgt deze van Heerser Gnol. " -gameforge.main_quest_lv90._630_say = " De tijd is bijna om! Schiet op en vind de 2e[ENTER]pagina van de brief. " -gameforge.main_quest_lv90._640_1_notice = " Je hebt de 2e pagina gevonden. Breng het naar[ENTER]Admiraal Angmur. " -gameforge.main_quest_lv90._650_say = " Perfect, nu kunnen we het bericht lezen: Hmm, het[ENTER]lijkt over draken te gaan die slapen diep in het[ENTER]hart van de wereld. Ze spreken van een methode[ENTER]die deze draken kan wekken en ze razend maakt.[ENTER]Oh nee! Dat klinkt verschrikkelijk... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Het lijkt er op dat de Manticores en de Rode[ENTER]Dieven Gilde ook brieven hebben ontvangen. Ik ga[ENTER]hier meer over uitzoeken en zal je dan weer[ENTER]roepen. " -gameforge.main_quest_lv90._680_say = " Admiraal Angmur heeft een nieuwe taak voor je. " -gameforge.main_quest_lv90._690_sendLetter = " De Manticores " -gameforge.main_quest_lv90._700_say = " Admiraal Angmur heeft een nieuwe taak voor je. " -gameforge.main_quest_lv90._710_say = " Goed dat je hier bent! Onze informatie over de[ENTER]manticores is vrij oud. We moeten er achter komen[ENTER]hoe sterk hun strijdkrachten zijn op dit moment. " -gameforge.main_quest_lv90._720_say = " Kan je er heen gaan en ze bespioneren? Hun kamp[ENTER]is niet ver hier vandaan. " -gameforge.main_quest_lv90._730_say = " Prima. Wat moet ik doen? " -gameforge.main_quest_lv90._740_say = " Versla 50 Manticore Krijgers, 40 Manticore[ENTER]Soldaten, 20 Manticore Beulen en versla Generaal[ENTER]Cor 10 keer.[ENTER]Geef me dan een rapport. " -gameforge.main_quest_lv90._750_say = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " De informatie die je hebt is niet genoeg. Je moet[ENTER]meer hebben. " -gameforge.main_quest_lv90._780_1_notice = " Je hebt de benodigde hoeveelheid gegevens[ENTER]verzameld over de manticores. " -gameforge.main_quest_lv90._780_2_notice = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv90._790_say = " Heb je je taak voltooid? heel goed. Geef me een[ENTER]volledig rapport over de huidige situatie. " -gameforge.main_quest_lv90._800_say = " De strijdkrachten van de Manticores zijn niet[ENTER]echt groot in aantal. U heeft het voordeel qua[ENTER]aantallen. Maar hun krijgers zijn goed getraind[ENTER]en zeer sterk.[ENTER]Ik wil u adviseren om de verdedigingsmuur om het[ENTER]fort te versterken. Deze kan op dit moment geen[ENTER]Manticore aanval weerstaan. " -gameforge.main_quest_lv90._810_say = " Ahh, dat is het advies dat we nodig hebben. Ik ga[ENTER]mee in jouw advies en zal de muur verstevigen.[ENTER]Neem dit als je beloning. " -gameforge.main_quest_lv90._820_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv90._830_sayTitle = " De Manticore Strijdkrachten " -gameforge.main_quest_lv90._840_say = " Versla 50 Manticore Krijgers, 40 Manticore[ENTER]Soldaten, 20 Manticore Beulen en versla 10 keer[ENTER]Generaal Cor " -gameforge.main_quest_lv90._850_sendLetter = " Versterk de vesting I " -gameforge.main_quest_lv90._860_say = " Admiraal Angmur zoekt je. Het lijkt belangrijk.[ENTER]Ga direct naar hem toe. " -gameforge.main_quest_lv90._870_say = " Ahh, daar ben je. Je had gelijk, onze[ENTER]verdedigingsmuur had geen enkele aanval kunnen[ENTER]weerstaan. Maar we hebben geen materialen om hem[ENTER]te verstevigen. " -gameforge.main_quest_lv90._880_say = " We hebben Klei Steen en Fijn Zand nodig. Kan je[ENTER]wat van deze materialen verkrijgen voor ons? " -gameforge.main_quest_lv90._890_say = " Natuurlijk. " -gameforge.main_quest_lv90._900_say = " Heel goed, ga eerst op zoek naar Fijn Zand. De[ENTER]Gnollen hebben grote hoeveelheden hiervan, 50[ENTER]emmers zou voldoende moeten zijn. " -gameforge.main_quest_lv90._910_sayTitle = " Fijn Zand " -gameforge.main_quest_lv90._920_say = " Vecht tegen de Gnollen en bemachtig 50 emmers[ENTER]Fijn Zand. " -gameforge.main_quest_lv90._930_say = " Helaas, wat je nu hebt is niet genoeg. We hebben[ENTER]meer Fijn Zand nodig. Blijf verzamelen. " -gameforge.main_quest_lv90._940_1_notice = " Je hebt nu genoeg Fijn Zand verzameld. " -gameforge.main_quest_lv90._940_2_notice = " Bezorg het aan Admiraal Angmur. " -gameforge.main_quest_lv90._950_say = " Ok. " -gameforge.main_quest_lv90._960_say = " Bedankt! Met het Fijne Zand kunnen we de muur[ENTER]verstevigen. Mijn mannen gaan meteen aan het[ENTER]werk.[ENTER]Ik zal je ontbieden zodra ik je hulp weer nodig[ENTER]hebt. " -gameforge.main_quest_lv90._970_sendLetter = " Versterken van de Muur II " -gameforge.main_quest_lv90._980_say = " Admiraal Angmur vraagt om je hulp. Zoek uit wat[ENTER]hij wilt. " -gameforge.main_quest_lv90._990_say = " Om de constructie af te ronden, hebben we Klein[ENTER]Stenen nodig. De manticores verzamelen deze alsof[ENTER]het goud is. Ik denk dat 100 stenen genoeg moet[ENTER]zijn. Je zal, natuurlijk, goed beloond worden[ENTER]voor je hulp. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " De Brief van de Manticores. " -gameforge.main_quest_lv91._020_say = " Admiraal Angmur heeft een nieuwe taak voor je. " -gameforge.main_quest_lv91._030_say = " Ja, het is weer tijd om onze aandacht te draaien[ENTER]naar de beramende Dienaren van het Duister. We[ENTER]hebben de letters nodig die ze hebben gestuurd[ENTER]naar de Manticores en de rode dieven.[ENTER]Breng eerst een bezoekje aan de Manticores. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Begrepen. " -gameforge.main_quest_lv91._060_say = " Generaal Cor is er opt uit getrokken om de brief[ENTER]te geven aan Martyaxwar. Je moet deze overdracht[ENTER]voorkomen. " -gameforge.main_quest_lv91._070_sayTitle = " De Brief van de Manticores. " -gameforge.main_quest_lv91._080_say = " Versla Generaal Cor en vind de brief. " -gameforge.main_quest_lv91._090_1_notice = " Je bent te laat. Martyaxwar heeft de brief al[ENTER]ontvangen. " -gameforge.main_quest_lv91._090_2_notice = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv91._100_say = " Je bent te laat! ik heb Martyaxwar de brief al[ENTER]gegeven. Het lot van de mensen is verzegeld! " -gameforge.main_quest_lv91._110_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv91._120_say = " Daar ben je eindelijk. Heb je de brief? " -gameforge.main_quest_lv91._130_say = " Nee, ik was te laat, Generaal Cor had de brief al[ENTER]gegeven aan Martyaxwar. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " Ai, dat maakt de situatie er niet makkelijker op.[ENTER]Mijn verkenners zullen Martyaxwars locatie zoeken.Hier, dit is in de tussentijd je beloning. Ik zal[ENTER]je informeren zodra ik wat nieuws heb. " -gameforge.main_quest_lv91._160_sendLetter = " Martyaxwars schuilplaats " -gameforge.main_quest_lv91._170_say = " Admiraal Angmur zoekt je. Hij weet waar je[ENTER]Martyaxwar kan vinden. " -gameforge.main_quest_lv91._180_say = " Daar ben je eindelijk! We weten waar Martyaxwar[ENTER]zich schuil houdt.Mijn verkenners hebben ook[ENTER]gezien dat hij de brief in zijn Barb Ketting[ENTER]heeft gedaan, degene die hij nooit af doet. " -gameforge.main_quest_lv91._190_say = " Ik ga er meteen achteraan! " -gameforge.main_quest_lv91._200_sayTitle = " Versla Martyaxwar. " -gameforge.main_quest_lv91._210_say = " Jaag op Martyaxwar en pak zijn Barb Ketting af. " -gameforge.main_quest_lv91._220_say = " We hebben geen tijd te verliezen. Schiet op en[ENTER]breng mij de Barb Ketting. " -gameforge.main_quest_lv91._230_1_notice = " Je hebt de Barb Ketting ontvangen. Je vindt de[ENTER]brief in een zak van de ketting. " -gameforge.main_quest_lv91._230_2_notice = " Breng het naar Admiraal Angmur. " -gameforge.main_quest_lv91._240_say = " Ga naar Admiraal Angmur. " -gameforge.main_quest_lv91._250_say = " Goed werk. Dat was zeker geen makkelijke[ENTER]tegenstander. Laten we nu hopen dat deze brief[ENTER]ons meer kan vertellen over de sinistere[ENTER]bedoelingen van de demonen. " -gameforge.main_quest_lv91._260_say = " Verdomme, hier was ik al bang voor - het is[ENTER]versleuteld! Yon-I-Walker, onze geleerde moet[ENTER]hier naar kijken. Ga naar hem toe. " -gameforge.main_quest_lv91._270_sendLetter = " Decoderen " -gameforge.main_quest_lv91._280_say = " Ga naar Yon-I-Walker om de brief te ontcijferen. " -gameforge.main_quest_lv91._290_say = " *mompel* Woah, ik schrok van mijzelf![ENTER]Wie ben jij? " -gameforge.main_quest_lv91._300_say = " Admiraal Angmur stuurde mij. " -gameforge.main_quest_lv91._310_say = " Ahh ja! Jij bent hier vanwegen de brief nietwaar?[ENTER]Angmur heeft me er al over verteld. " -gameforge.main_quest_lv91._320_say = " Ik heb de brief nog niet kunnen ontcijferen. Maar[ENTER]het lijkt op het script dat gebruikt wordt door[ENTER]een stam die dwaalt in de baai van Nefriet. " -gameforge.main_quest_lv91._330_say = " Om deze tekens te interperteren heb ik het[ENTER]Carapax Script nodig van de Crustaceaanse stam.[ENTER]Kan je er 10 voor mij bemachtigen? " -gameforge.main_quest_lv91._340_say = " Natuurlijk. " -gameforge.main_quest_lv91._350_sayTitle = " Carapax Script " -gameforge.main_quest_lv91._360_say = " Trek ten strijde tegen de Crustaceaanse stam en[ENTER]bemachtig 10 Carapax Scripts. " -gameforge.main_quest_lv91._370_say = " Dit Carapax Script is helaas beschadigt en ik kan[ENTER]er niets mee. Breng me een andere. " -gameforge.main_quest_lv91._380_say = " Je hebt 10 Carapax Scripts. Ze lijken op[ENTER]Schildpadschilden. " -gameforge.main_quest_lv91._390_say = " PErfect, nu kan ik de brief ontcijferen. Goed[ENTER]gedaan![ENTER]Accepteer dit als een teken van mijn dank. " -gameforge.main_quest_lv91._400_say = " Breng me nog %d stukken! " -gameforge.main_quest_lv91._410_1_notice = " Je hebt een Carapax Script gevonden. " -gameforge.main_quest_lv91._410_2_notice = " Breng ze naar Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = " Brief van de Manticore ontcijfert. " -gameforge.main_quest_lv91._430_say = " Yon-I-Walker was op zoek naar je. Ga naar hem toe[ENTER]en kijk of hij het bericht al heeft ontcijfert. " -gameforge.main_quest_lv91._440_say = " *mompel* Ah! Daar ben je! Dankzij jou heb ik het[ENTER]bericht grotendeels weten te ontcijferen. Maar ik[ENTER]maak geen voortgang op het laatste deel.[ENTER]Ik ben bang dat ik weer om je hulp moet vragen.[ENTER]Ik heb dringend Carapax Poeder nodig. Je zal zien[ENTER]dat Generaal Kreeft en Koning Krab dit hebben. " -gameforge.main_quest_lv91._450_say = " Carapax Poeder " -gameforge.main_quest_lv91._460_say = " Ja, alleen de Crustaceaanse stam heeft dit in hun[ENTER]bezit.[ENTER]Zelfs een kleine dosis van dit poeder is al[ENTER]fataal. Drie Dosissen zouden voldoende moeten[ENTER]zijn. Veel geluk. " -gameforge.main_quest_lv91._470_say = " Ik ga direct aan de slag. " -gameforge.main_quest_lv91._480_sayTitle = " Carapax Poeder " -gameforge.main_quest_lv91._490_say = " Trek ten strijde tegen Generaal Kreeft en Koning[ENTER]Krab van de Crustaceaanse Stam en bemachtig 3[ENTER]dosissen van het Carapax Poeder. " -gameforge.main_quest_lv91._500_say = " Carapax Poeder is extreem giftig. Ik moet een dag[ENTER]wachten voordat de effecten verminderen. Kom[ENTER]morgen terug. Hopelijk kan ik je dan meer[ENTER]vertellen. " -gameforge.main_quest_lv91._510_say = " Je hebt het Carapax poeder! " -gameforge.main_quest_lv91._520_say = " Goed werk. Nu kan ik eindelijk de brief verder[ENTER]decoderen. Alsjeblieft, je beloning. " -gameforge.main_quest_lv91._530_say = " Breng me nog %d stukken! " -gameforge.main_quest_lv91._540_say = " Dit Carapax Poeder is besmet. Breng me een nieuwe[ENTER]dosis. " -gameforge.main_quest_lv91._550_1_notice = " Je hebt een dosis Carapax Poeder gevonden. " -gameforge.main_quest_lv91._550_2_notice = " Breng het naar Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = " Vergiftigt! " -gameforge.main_quest_lv91._570_say = " Admiraal Angmur heeft je direct nodig. Ontdek[ENTER]waarvoor hij je nodig heeft. " -gameforge.main_quest_lv91._580_say = " Daar ben je! Prijs de Drakengod.[ENTER]Yon-I-Walker is vergiftigd door Carapax Poeder. " -gameforge.main_quest_lv91._590_say = " Hij wilde zich haasten en werd onvoorzichtig. Wat[ENTER]het erger maakt is dat onze voorraad van[ENTER]geneeskundige kruiden op is.[ENTER]Ga op zoek naar de Rots Bloem - de wortels[ENTER]hiervan neutraliseren het gif. Ik heb de locaties[ENTER]waar je het kan vinden op je kaart gemarkeerd. " -gameforge.main_quest_lv91._600_say = " Natuurlijk. " -gameforge.main_quest_lv91._610_say = " Ik wist dat we op je konden rekenen. Maar schiet[ENTER]op, er is niet veel tijd! " -gameforge.main_quest_lv91._620_sayTitle = " Red Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = " Vind de Rotsbloemwortel om de vergiftigde[ENTER]Yon-I-Walker te genezen. " -gameforge.main_quest_lv91._640_1_notice = " Brend Yon-I-Walker de Rotsbloemwortel. " -gameforge.main_quest_lv91._650_say = " *hoets*[ENTER]*stik*[ENTER]Ah, jij bent het. Het gaat niet goed met me. Heb[ENTER]je de Rotsbloemwortels al gevonden? " -gameforge.main_quest_lv91._660_say = " Ja, ik heb ze hier. " -gameforge.main_quest_lv91._670_say = " Ah, ik voel me al veel beter. Het lijkt er op dat[ENTER]het nog niet voorbij is voor mij. Bedankt, ik wil[ENTER]je deze beloning geven. Nu kan ik mijn werk[ENTER]afronden. De Admiraal zal je informeren als ik de[ENTER]brief heb ontcijfert. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker wil met je praten. " -gameforge.main_quest_lv91._760_say = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " Het avontuur gaat verder zodra je level 92[ENTER]bereikt. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " Brief van Rode Dief " -gameforge.main_quest_lv92._020_say = " De laatste brief gestuurd door de Dienaren van[ENTER]het Duister is verzonden naar de Rode Dieven[ENTER]Gilde.[ENTER]Admiraal Angmur heeft meer informatie voor je. " -gameforge.main_quest_lv92._030_say = " We komen steeds dichter bij de beramende Dienaren[ENTER]van het Duister. De laatste brief is op dit[ENTER]moment in handen van het Rode Dieven Gilde. " -gameforge.main_quest_lv92._040_say = " Het Rode Dieven Gilde? " -gameforge.main_quest_lv92._050_say = " Zij zijn een groep criminelen die verbannen zijn[ENTER]naar Donkere Draak Steen. Het vreemde van de Rode[ENTER]Dieven is dat hier mensen samenscholen met[ENTER]demonen. " -gameforge.main_quest_lv92._060_say = " Demonen die samenscholen met mensen in plaats van[ENTER]ze op te eten? Vreemd... " -gameforge.main_quest_lv92._070_say = " Ze zijn verenigd door een gezamelijk doel: goud.[ENTER]Het Rode Dieven kamp is hier niet ver vandaan.[ENTER]Versla de Rode Dief Beul en de Zwarte Generaal.[ENTER]Een van hen heeft de brief. " -gameforge.main_quest_lv92._080_say = " Helaas zijn ze gewaarschuwd over onze bedoelingen[ENTER]en hebben ze het bericht in 4 delen gescheurd. We[ENTER]hebben ze allemaal nodig. " -gameforge.main_quest_lv92._090_say = " Begrepen. " -gameforge.main_quest_lv92._100_say = " Dank je! " -gameforge.main_quest_lv92._110_sayTitle = " Brief van Rode Dief " -gameforge.main_quest_lv92._120_say = " Vecht tegen de Rode Dief Beul en de Zwarte[ENTER]Generaal. Vind alle 4 de delen van de brief. " -gameforge.main_quest_lv92._130_say = " Brief is nog niet compleet. Vind alle delen. " -gameforge.main_quest_lv92._140_1_notice = " Je hebt alle delen van de Brief van Rode Dief[ENTER]gevonden. " -gameforge.main_quest_lv92._140_2_notice = " Toon het aan Admiraal Angmur. " -gameforge.main_quest_lv92._150_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv92._160_say = " Goed werk. Hier neem dit als teken van mijn[ENTER]waardering. " -gameforge.main_quest_lv92._170_sendLetter = " Brief van Rode Dief " -gameforge.main_quest_lv92._180_say = " Admiraal Angmur heeft je hulp nodig. " -gameforge.main_quest_lv92._190_say = " Goed dat je er bent. We hebben een probleem. " -gameforge.main_quest_lv92._200_say = " Wat is er aan de hand? " -gameforge.main_quest_lv92._210_say = " Er is blijkbaar een 5e deel van de Brief van Rode[ENTER]Dief. Zonder dit deel, is de rest van de brief[ENTER]waardeloos. Ik heb Bae-Yong, een van mijn[ENTER]dapperste mannen, al gestuurd, maar er moet iets[ENTER]met hem gebeurd zijn. hij zou al lang terug[ENTER]moeten zijn. Kan je naar hem op zoek gaan? " -gameforge.main_quest_lv92._220_say = " Tuurlijk! Weet je waar hij heen gegaan kan zijn? " -gameforge.main_quest_lv92._230_say = " Een idee ja. Hij zei laatst dat hij naar de Baai[ENTER]van Nefriet wilde gaan. Maar niemand weet zeker[ENTER]of hij daar is aangekomen. " -gameforge.main_quest_lv92._240_say = " Ik ga er meteen achteraan! " -gameforge.main_quest_lv92._250_sayTitle = " De vermiste soldaat " -gameforge.main_quest_lv92._260_say = " Vind het 5e deel van de brief. Om dit te doen,[ENTER]moet je Bae0Yong vinden in de Baai van Nefriet. " -gameforge.main_quest_lv92._270_say = " Je hebt Bae-Yong nog niet gevonden?[ENTER]Dit is een kwestie van leven en dood! Blijf[ENTER]zoeken. " -gameforge.main_quest_lv92._280_say = " *hoest*[ENTER]Bedankt dat je me gevonden hebt. Ik ben zwaar[ENTER]gewond geraakt en ben bang dat ik niet veel tijd[ENTER]meer heb...[ENTER]Hier, ik heb dit af kunnen pakken van een rode[ENTER]dief. Breng het naar de Admiraal. Ga! met mij[ENTER]komt het wel goe....[ENTER](Hij sterft in je armen.) " -gameforge.main_quest_lv92._290_1_notice = " Voor Bae-Yong stierf, gaf hij je het missende[ENTER]deel van de Brief. " -gameforge.main_quest_lv92._290_2_notice = " Ga terug naar Admiraal Angmur. " -gameforge.main_quest_lv92._300_say = " Je bent terug! heb je Bae-Yong gevonden? " -gameforge.main_quest_lv92._310_say = " Ja, maar... " -gameforge.main_quest_lv92._320_say = " Maar?[ENTER]Oh nee, hij is dood, nietwaar? " -gameforge.main_quest_lv92._330_say = " Ik kon niets meer doen om hem te redden.[ENTER]Gecondoleerd. Hij was een dapper man - hij heeft[ENTER]het laatste deel van de brief verdedigt met zijn[ENTER]leven. Hier is het. " -gameforge.main_quest_lv92._340_say = " Het verlies van Bae-Yong doet ons veel pijn. Maar[ENTER]ik ben trots op hem. hij heeft zijn missie[ENTER]voltooid - we hebben nu alle delen van de brief. " -gameforge.main_quest_lv92._350_say = " Bedankt voor alles. Hier dit is je beloning.[ENTER]Ik ga wat wierrook aansteken voor Bae-Yong in de[ENTER]tempel.[ENTER]Ik roep je later. " -gameforge.main_quest_lv92._360_say = " Ga naar Admiraal Angmur. " -gameforge.main_quest_lv92._370_sendLetter = " Ontcijfer de Brief van Rode Dief " -gameforge.main_quest_lv92._380_say = " Admiraal Angmur heeft belangrijk nieuws over de[ENTER]Brief van Rode Dief.[ENTER]Luister naar wat hij te zeggen heeft. " -gameforge.main_quest_lv92._390_say = " Ahh, daar ben je. De Dienaren van het Duister[ENTER]geven mij hoofdpijn. Deze brief is ook[ENTER]versleuteld. Breng hem naar Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = " Begrepen. " -gameforge.main_quest_lv92._410_say = " Breng de versleutelde brief naar Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = " Argh! Besluip je me altijd zo?! Wat kan ik voor[ENTER]je doen? " -gameforge.main_quest_lv92._430_say = " Hier is de Brief van Rode Dief. Net als de[ENTER]andere, versleuteld. " -gameforge.main_quest_lv92._440_say = " Laat eens zien. Oh, dit lijkt op te karakters van[ENTER]de tritons. Ontcijferen zou niet zo moeilijk[ENTER]moeten zijn. " -gameforge.main_quest_lv92._450_say = " Uitstekend. Hoe lang heb je er voor nodig? " -gameforge.main_quest_lv92._460_say = " Niet zo snel. Het ontcijferen is niet heel[ENTER]moeilijk, maar zonder de juiste middelen werkt[ENTER]het niet. " -gameforge.main_quest_lv92._470_say = " Natuurlijk niet... Dat zou te makkelijk geweest[ENTER]zijn. " -gameforge.main_quest_lv92._480_say = " Het lijkt er op dat je je gevoel voor humor nog[ENTER]niet bent kwijt geraakt, ghehehe.[ENTER]Om dit bericht te ontcijferen, heb ik Oin Schalen[ENTER]nodig. Van de Stam van Triton dragen alleen[ENTER]Generaal Kappa en Triton zelf deze zeldzame[ENTER]schalen. Zorg dat je er 10 van krijgt. " -gameforge.main_quest_lv92._490_say = " Ik vertrek meteen. " -gameforge.main_quest_lv92._500_sayTitle = " Vind Oin Schalen! " -gameforge.main_quest_lv92._510_say = " Alleen Triton, Koning van de Tritons en Generaal[ENTER]Kappa dragen Oin Schalen. " -gameforge.main_quest_lv92._520_say = " Ik kan de brief niet ontcijferen zonder deze[ENTER]schalen. Ik heb ze snel nodig. " -gameforge.main_quest_lv92._530_1_notice = " Je hebt de Tritonische Oin Schalen gevonden. " -gameforge.main_quest_lv92._530_2_notice = " Snel, breng ze naar Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = " Goed gedaan. Zodra ik de brief heb ontcijfert,[ENTER]zal ik het Admiraal Angmur laten weten. Rust[ENTER]eventjes uit. Hier dit is een teken van mijn[ENTER]waardering. " -gameforge.main_quest_lv92._550_say = " Yon-I-Walker wil met je praten. " -gameforge.main_quest_lv92._560_sendLetter = " Duistere Plannen. " -gameforge.main_quest_lv92._570_say = " De brief van de Dienaren van het Duister zijn[ENTER]ontcijfert. Admiraal Angmur wil je vertellen over[ENTER]de Duistere Plannen. " -gameforge.main_quest_lv92._580_say = " We hebben het hele geheime bericht ontcijfert.[ENTER]Weet je nog de brief van de Gnollen? Daar werd al[ENTER]in gesproken over de slapende draken diep in het[ENTER]eiland, en over een manier om ze wakker en razend[ENTER]te maken. Nu weten we wat het nut voor de[ENTER]Dienaren van het Duister er van hebben. " -gameforge.main_quest_lv92._590_say = " Als je een Draak dood, terwijl zijn gedachtes zo[ENTER]zwart zijn als de klauwen van de hel, spuugt hij[ENTER]een Parel van de Nacht uit. Met de hulp van deze[ENTER]parel kunnen de onmeetbare krachten van Sung Mahi[ENTER]naar deze wereld gehaald worden. Dat is hun[ENTER]sinistere plan! " -gameforge.main_quest_lv92._600_say = " Onze volgende stappen moeten goed worden[ENTER]voorbereid. Zodra ik nieuws heb, zal ik je[ENTER]roepen.[ENTER]Bedankt voor alles. " -gameforge.main_quest_lv92._610_say = " Dit avontuur gaat verder zodra je level 93 bent. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Opslaan van Kracht I " -gameforge.main_quest_lv93._020_say = " Admiraal Angmur wilt met je praten. " -gameforge.main_quest_lv93._030_say = " We zitten op de hielen van de Dienaren van het[ENTER]Duister. " -gameforge.main_quest_lv93._040_say = " Om ze te verslaan moeten we je sterker maken.[ENTER]Weet je wat over het Innerlijk Licht? Het is[ENTER]geconcentreerde energie. Sommige mythische wezens[ENTER]en planten hebben het in zich. Yon-I-Walker kan[ENTER]er een tonic van maken. Ga nu naar hem toe. " -gameforge.main_quest_lv93._050_say = " Begrepen. " -gameforge.main_quest_lv93._060_say = " Ahh, daar is mijn redder![ENTER]Het Innerlijk Licht, oh ja... Mijn tonic maakt je[ENTER]een waardige tegenstander voor de Dienaren van[ENTER]het Duister. " -gameforge.main_quest_lv93._070_say = " Hiervoor heb ik het Innerlijk Licht van de[ENTER]cyclopen en de reuzen nodig. Alleen de leiders[ENTER]van elk van deze groepen hebben het in zich. Pak[ENTER]de cyclopen eerst aan. " -gameforge.main_quest_lv93._080_say = " Begrepen. " -gameforge.main_quest_lv93._090_sayTitle = " Het Innerlijk Licht I " -gameforge.main_quest_lv93._100_say = " Versla Polyphemos, Koning der Cyclopen en beroof[ENTER]hem van zijn Innerlijk Licht. " -gameforge.main_quest_lv93._110_say = " Je komt terug met lege handen? Zo kan ik je toch[ENTER]nooit helpen? Breng me het Innerlijk Licht! " -gameforge.main_quest_lv93._120_1_notice = " Je hebt het Innerlijk Licht gevonden. Breng het[ENTER]naar Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = " Praat met Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = " Dus dit is het innerlijk licht... voor ik er mee[ENTER]kan werken, moet het schoongemaakt worden. Dat[ENTER]zal even duren. Ik zal het je laten weten wanneer[ENTER]het zover is. " -gameforge.main_quest_lv93._150_sendLetter = " Opslaan van Kracht II " -gameforge.main_quest_lv93._160_say = " Yon-I-Walker zoekt je. " -gameforge.main_quest_lv93._170_say = " Het Innerlijk Licht van Polyphemos is schoon. Nu[ENTER]hebben we degene nodig van de Reuzen. Je moet[ENTER]Koning Wubba verslaan om het te krijgen. " -gameforge.main_quest_lv93._180_say = " Ik vertrek meteen. " -gameforge.main_quest_lv93._190_sayTitle = " Het Innerlijk Licht II " -gameforge.main_quest_lv93._200_say = " Versla de Koning der Reuzen, Koning Wobba, en[ENTER]steel zijn Innerlijk Licht. " -gameforge.main_quest_lv93._210_say = " Kom je met lege handen terug? Het zou me verbazen[ENTER]als je dit niet red. Ga er op uit en probeer het[ENTER]opnieuw! " -gameforge.main_quest_lv93._220_1_notice = " Je houdt het Innerlijk Licht van de reuzen in je[ENTER]handen. " -gameforge.main_quest_lv93._220_2_notice = " Breng het naar Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = " Praat met Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = " Het Innerlijk Licht van Koning Wobba bezit enorm[ENTER]veel kracht. Ik geloof dat het komt door het[ENTER]formaat. Ik moet het nu schoonmaken. Dit kan even[ENTER]duren. " -gameforge.main_quest_lv93._250_sendLetter = " Opslaan van Kracht III " -gameforge.main_quest_lv93._260_say = " Yon-I-Walker zoekt je. " -gameforge.main_quest_lv93._270_say = " Je bent er, uitstekend. Ik heb je hulp nodig. Om[ENTER]de effecten van mijn tonic volledig te laten[ENTER]ontwikkelen, heb ik 1 verder component nodig: Het[ENTER]Millennium Essence. " -gameforge.main_quest_lv93._280_say = " Millennium Essence? Nog nooit van gehoord. " -gameforge.main_quest_lv93._290_say = " Het is een heel effectief mixje gemaakt van[ENTER]verschillende kruiden essences. Ken je Octavio?[ENTER]Hij leeft op het vaste land en is de enige die[ENTER]Millennium Essence kan maken. Ga naar hem toe. Ik[ENTER]hoop dat hij ons wilt helpen. Hij kan wel eens[ENTER]koppig zijn... " -gameforge.main_quest_lv93._300_say = " Begrepen. " -gameforge.main_quest_lv93._310_sayTitle = " Praat met Octavio! " -gameforge.main_quest_lv93._320_say = " Zoek Octavio op. Hij leeft op het vaste land en[ENTER]is de enige die het Millennium Essence kan[ENTER]brouwen. " -gameforge.main_quest_lv93._330_say = " Hallo! Wat kan ik voor je doen? Een Samgyetang[ENTER]misschien?[ENTER]Het is een specialiteit van het huis met... " -gameforge.main_quest_lv93._340_say = " Octavio, ik ben hier niet voor het goede eten! Ik[ENTER]heb iets heel anders nodig: het Millennium[ENTER]Essence. " -gameforge.main_quest_lv93._350_say = " Wat? sshhtt! niet zo luid! Het Millennium[ENTER]Essence... Nee dat is niet mogelijk. Hoe heb jij[ENTER]hier weet van?[ENTER]Slechts een paar kunnen de kracht weerstaan dat[ENTER]het geeft. Ik wil het risico niet nemen. ga nu[ENTER]voor iemand anders je hoort. " -gameforge.main_quest_lv93._360_say = " Octavio, wacht en luister! Yon-I-Walker van[ENTER]Donkere Draak Steen heeft me gestuurd. We hebben[ENTER]het essence nodig en snel! Zonder het, maken we[ENTER]geen kans tegen de Dienaren van het Duister en[ENTER]zal de wereld zoals wij die kennen, verdoemt[ENTER]zijn.[ENTER]Alleen jij kan het essence maken. Alsjeblieft! " -gameforge.main_quest_lv93._370_say = " Yon-I-Walker zeg je? Hij is een oude vriend van[ENTER]mij. We hebben vele goede gesprekken met meerdere[ENTER]flessen wijn gehad. Ik moet er over nadenken. Kom[ENTER]terug in de ochtend en dan zal ik je mijn[ENTER]antwoord geven. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Ik heb nog niet besloten. Kom later terug. " -gameforge.main_quest_lv93._400_npcChat = " HEt Millennium Essence " -gameforge.main_quest_lv93._410_say = " Octavio wil met je praten. " -gameforge.main_quest_lv93._420_say = " Dus, ik heb de hele nacht nagedacht over je[ENTER]verzoek. Ik neem een gigantisch risico hiermee,[ENTER]maar ik ben er zeker van dat ik het juiste doe.[ENTER]Ja, ik zal je helpen. " -gameforge.main_quest_lv93._430_say = " Uitstekend! " -gameforge.main_quest_lv93._440_say = " Echter, ik heb het niet in voorraad op dit moment.Kan je een paar van de ingredinten voor mij[ENTER]halen? Dan zal ik het essence voor je produceren. " -gameforge.main_quest_lv93._450_say = " Natuurlijk, wat heb je nodig? " -gameforge.main_quest_lv93._460_say = " Ik mis Gango Wortel, Tue Paddestoel en Alpen Roos.Ik heb 200 van elk nodig. " -gameforge.main_quest_lv93._470_say = " Ik ga direct aan de slag. Waar kan ik dit[ENTER]allemaal vinden? " -gameforge.main_quest_lv93._480_say = " Je vind deze planten op de meest verschillende[ENTER]plekken op dit continent.[ENTER]Terwijl je aan het zoeken bent, zal ik de[ENTER]voorbereidingen alvast beginnen. " -gameforge.main_quest_lv93._490_sayTitle = " Het Millennium Recept. " -gameforge.main_quest_lv93._500_say = " Zoek naar Gango Wortel, Tue Paddestoel en Aplen[ENTER]Roos.[ENTER]Je hebt 100 van elk nodig. " -gameforge.main_quest_lv93._510 = " Je vind deze planten op de meest verschillende[ENTER]plekken op dit continent.[ENTER]Terwijl je aan het zoeken bent, zal ik de[ENTER]voorbereidingen alvast beginnen. " -gameforge.main_quest_lv93._520_say = " Ahh, je bent terug en je hebt alles bij je. Dan[ENTER]zal ik direct aan de slag gaan. Ik moet niet[ENTER]gestoord worden in de tussentijd. Kom morgen rond[ENTER]de zelfde tijd terug, dan moet het essence klaar[ENTER]zijn. " -gameforge.main_quest_lv93._530_say = " Snap ik. Tot morgen! " -gameforge.main_quest_lv93._540_say = " Ik begrijp dat je er hoge nood voor hebt, maar je[ENTER]moet nog iets langer geduldig zijn. Kom later[ENTER]terug. " -gameforge.main_quest_lv93._550_say = " Octavio zoekt je. " -gameforge.main_quest_lv93._560_say = " Ah, precies op tijd: Het millennium Essence is[ENTER]net klaar voor gebruik. Je kan het nu naar[ENTER]Yon-I-Walker brengen. " -gameforge.main_quest_lv93._570_say = " Dank je! " -gameforge.main_quest_lv93._580_sendLetter = " Millennium Essence. " -gameforge.main_quest_lv93._590_say = " Yon-I-Walker zoekt je. " -gameforge.main_quest_lv93._600_say = " Je hebt het Millennium Essence![ENTER]Nu heb ik alle ingredinten voor mijn tonic. Ik[ENTER]zal je roepen zodra het klaar is. " -gameforge.main_quest_lv93._610_say = " Begrepen. " -gameforge.main_quest_lv93._620_say = " Het avontuur gaat verder zodra je level 94 hebt[ENTER]bereikt. " -gameforge.main_quest_lv93._630_say = " %s: %d delen, %s: %d delen,[ENTER]%s: %d delen " -gameforge.main_quest_lv93._640_say = " Ik heb een gastenhuis die ik draaiende moet[ENTER]houden - ik heb niet alle tijd van de wereld.[ENTER]Breng me alle ontbrekende ingredinten en schiet[ENTER]een beetje op! " -gameforge.main_quest_lv93._650_1_notice = " Je hebt alle noodzakelijke ingredinten gevonden[ENTER]voor het Millennium Essence. " -gameforge.main_quest_lv93._650_2_notice = " Keer terug naar Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Leviathan Parels " -gameforge.main_quest_lv94._020_say = " Yon-I-Walker zoekt je. " -gameforge.main_quest_lv94._030_say = " Het is gelukt. Ik heb de meest effectieve[ENTER]essences die we kennen met elkaar gecombineerd.[ENTER]Ik presenteer je: De Leviathan Parels! " -gameforge.main_quest_lv94._040_say = " Dank je! " -gameforge.main_quest_lv94._050_say = " Als je deze capsules inneemt, voel je misschien[ENTER]geen verandering. Maar een goed getraind oog,[ENTER]zoals die van mij of Angmur, zal het verschil[ENTER]direct zien.[ENTER]Angmur wilt met je praten. Ga nu naar hem toe. " -gameforge.main_quest_lv94._060_sayTitle = " Bouw je krachten op! " -gameforge.main_quest_lv94._070_say = " Slik de Leviathan Parels in en zoek Admiraal[ENTER]Angmur op. " -gameforge.main_quest_lv94._080_sendLetter = " Roep van het Donder Gebergte " -gameforge.main_quest_lv94._090_say = " Andmiraal Angmur heeft nieuws voor je. " -gameforge.main_quest_lv94._1000_say = " Ik heb wat tijd nodig om deze monsters te[ENTER]analyseren. Kom morgen terug en dan heb ik[ENTER]hopelijk de resultaten. " -gameforge.main_quest_lv94._100_say = " Ah, de Leviathan Parels laten hun effect zien: Ik[ENTER]zie duidelijk een aura van kracht om je heen.[ENTER]Mijn verkenners hebben een idee waar het[ENTER]hoofdkwartier van de Dienaren van het Duister zou[ENTER]kunnen zijn. Deze plek is zwaar bewaakt. Zou jij[ENTER]een kijkje kunnen nemen? " -gameforge.main_quest_lv94._1010_say = " Ik zal mijn resultaten rapporteren aan Angmur.[ENTER]Hij zal dan contact met je opnemen. " -gameforge.main_quest_lv94._1020_say = " Admiraal Angmur heeft informatie over het Zwarte[ENTER]Goud. Zoek hem op. " -gameforge.main_quest_lv94._1030_say = " Ah, daar ben je. De analyse van het Zwarte Goud[ENTER]is nog niet klaar. Ik hoop dat ik je snel meer[ENTER]kan vertellen. Hier, accepteer dit als beloning[ENTER]voor je werk. " -gameforge.main_quest_lv94._1040_say = " We kunnen geen tijd meer verliezen. Snel, breng[ENTER]me monsters van het Zwarte Goud! " -gameforge.main_quest_lv94._1050_say = " Het avontuur gaat verder zodra je level 95 hebt[ENTER]bereikt. " -gameforge.main_quest_lv94._1060_say = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Ontbrekend aantal: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Natuurlijk. " -gameforge.main_quest_lv94._120_say = " Dankjewel. Kom, ik zal je de gebieden laten zien[ENTER]die je moet verkennen. Rapporteer aan mij zodra[ENTER]je klaar bent. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Onder het bevel van Admiraal Angmur, verken het[ENTER]Donder Gebergte. Je eerste doel is (%d,%d) " -gameforge.main_quest_lv94._150_sayTitle = " Het Donder Gebergte " -gameforge.main_quest_lv94._160_say = " Verken het Donder Gebergte en rapporteer aan[ENTER]Admiraal Angmur. " -gameforge.main_quest_lv94._170_say = " Je hebt nog niet alle gebieden verkend, toch?[ENTER]We rekenen op deze informatie. Voer alsjeblieft[ENTER]mijn bevel uit. " -gameforge.main_quest_lv94._180_say = " Je eerste doel is: %d, %d " -gameforge.main_quest_lv94._190_say = " Je tweede doel is: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Je derde doel is: %d, %d " -gameforge.main_quest_lv94._220_say = " Je hebt het eerste doel bereikt. De volgende[ENTER]locatie is: (%d, %d) " -gameforge.main_quest_lv94._230_say = " Je hebt het tweede doel bereikt. De volgende[ENTER]locatie is: (%d, %d) " -gameforge.main_quest_lv94._240 = " Je hebt het derde doel bereikt. " -gameforge.main_quest_lv94._250_say = " Je hebt nu een idee wat er aan de hand is in het[ENTER]Donder Gebergte. Rapporteer nu aan Admiraal[ENTER]Angmur. " -gameforge.main_quest_lv94._260_say = " Keer terug naar Admiraal Angmur. " -gameforge.main_quest_lv94._270_say = " Ah, je bent terug! Heel goed, we zullen de[ENTER]informatie die je hebt verzameld evalueren en een[ENTER]strategie bedenken. " -gameforge.main_quest_lv94._280_say = " Hier is je beloning. " -gameforge.main_quest_lv94._290_sendLetter = " Verzwak de Rode Dieven " -gameforge.main_quest_lv94._300_say = " Admiraal Angmur is op zoek naar je. " -gameforge.main_quest_lv94._310_say = " Een directe aanval is te gevaarlijk op dit moment.Voor we ons offensief gaan opstellen, moeten we[ENTER]de troepen van de vijand verzwakken. " -gameforge.main_quest_lv94._320_say = " De volgende groepen leven in het Donder Gebergte:[ENTER]De Reuzen, De Cyclopen en de Rode Dieven. We[ENTER]vallen de Rode Dieven als eerst aan! " -gameforge.main_quest_lv94._330_say = " Welke zwaktes hebben de Rode Dieven? " -gameforge.main_quest_lv94._340_say = " De Rode Leider draagt altijd een speciale cape,[ENTER]een symbool van zijn kracht en[ENTER]onoverwinnelijkheid. Scheur hem uit deze cape -[ENTER]dat zal de motivatie van de Rode Dieven Gilde[ENTER]vernietigen! " -gameforge.main_quest_lv94._350_say = " De Rode Leider? Dat gaat geen makkelijke taak... " -gameforge.main_quest_lv94._360_say = " Je hebt gelijk. Maar als er iemand is die hem aan[ENTER]kan, dan ben jij dat. Veel succes! " -gameforge.main_quest_lv94._370_sayTitle = " De Rode Leider " -gameforge.main_quest_lv94._380_say = " Versla de Rode Leider en trek zijn cape van zijn[ENTER]lichaam. " -gameforge.main_quest_lv94._390_say = " ... mislukt? Nee, dat geloof ik niet. Ga nog een[ENTER]keer naar de Rode Leider. Ik weet zeker dat je[ENTER]hem dit keer wel verslaat. " -gameforge.main_quest_lv94._400_1_notice = " Je hebt de Rode Leider verslagen. " -gameforge.main_quest_lv94._400_2_notice = " Pak zijn cape en breng deze naar Admiraal Angmur. " -gameforge.main_quest_lv94._410_say = " Admiraal Angmur wacht op je. " -gameforge.main_quest_lv94._420_say = " De cape! Ik wist dat het je zou lukken. We hangen[ENTER]hem op dicht bij hun kamp, zodat ze hem blijven[ENTER]zien - Dat moet ze bang houden. Mijn mensen[ENTER]zullen dat regelen, zodat jij even op adem kunt[ENTER]komen. " -gameforge.main_quest_lv94._430_sendLetter = " Verzwak de Cyclopen " -gameforge.main_quest_lv94._440_say = " Admiraal Angmur wilt met je praten. " -gameforge.main_quest_lv94._450_say = " Ons plan werkt: Toen de Rode Dieven de cape zagen[ENTER]brak er grote onrust bij ze uit. Uiteindelijk[ENTER]waren de demonen en mensen tegen elkaar aan het[ENTER]vechten. Er is nu totale chaos binnen de gilde.[ENTER]Nu zijn de Cyclopen aan de beurt. " -gameforge.main_quest_lv94._460_say = " Hoe gaan we verder? " -gameforge.main_quest_lv94._470_say = " De Cyclopen aanbidden hun leiders. Als we het[ENTER]leiderschap team uit de weg ruimen, zal dat[ENTER]paniek zaaien onder de cyclopen. Versla Generaal[ENTER]Outis %d keer, Arges %d keer en Polyphemos %d[ENTER]keer. " -gameforge.main_quest_lv94._480_say = " Met alle plezier. " -gameforge.main_quest_lv94._490_say = " Wees voorzichtig. " -gameforge.main_quest_lv94._500_sayTitle = " Bevecht de Cyclopen! " -gameforge.main_quest_lv94._510_say = " Versla Generaal Outis %d keer, Arges %d keer en[ENTER]Polyphemos %d keer. " -gameforge.main_quest_lv94._520 = " Ik kan haast niet geloven dat jij twijfelt over[ENTER]de cyclopen, van alle wezens! Ga! Ik weet dat je[ENTER]het kan! " -gameforge.main_quest_lv94._530_1_notice = " Je hebt de leiders van de Cyclopen verslagen. " -gameforge.main_quest_lv94._530_2_notice = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv94._540_say = " Ga naar Admiraal Angmur. " -gameforge.main_quest_lv94._550_say = " Het nieuws van je daden is je voor! De Cyclopen[ENTER]vluchten. Al wat over is zijn de Reuzen. Ik zal[ENTER]informatie verzamelen over hun zwakheden en je[ENTER]dan weer bij me roepen. " -gameforge.main_quest_lv94._560_sendLetter = " Verzwak de Reuzen " -gameforge.main_quest_lv94._570_say = " Admiraal Angmur zoekt je. " -gameforge.main_quest_lv94._580_say = " Mijn verkenners hebben de zwakheid van de reuzen[ENTER]gevonden. " -gameforge.main_quest_lv94._590_say = " Vertel! " -gameforge.main_quest_lv94._600_say = " De Reuzen bezitten een totem met grote spirituele[ENTER]waarde. Als we deze van ze af weten te pakken,[ENTER]kunnen we hun wil breken. " -gameforge.main_quest_lv94._610_say = " Waar kan ik deze totem vinden? " -gameforge.main_quest_lv94._620_say = " De totem heeft de vorm van een groot stuk[ENTER]barnsteen.[ENTER]Om het te beschermen tegen dieven is het[ENTER]opgedeeld in %d stukken. Koning Wubba en zijn[ENTER]officiers dragen ze bij zich " -gameforge.main_quest_lv94._630_say = " Begrepen. " -gameforge.main_quest_lv94._640_sayTitle = " Totem van de Reuzen " -gameforge.main_quest_lv94._650_say = " Bemachtig alle totem delen. " -gameforge.main_quest_lv94._660_say = " De rezen zijn hele sterke tegenstanders. Maar je[ENTER]moet ze verslaan en mij deze totem brengen! " -gameforge.main_quest_lv94._670_say_1_notice = " Je hebt alle totemdelen bemachtigd. " -gameforge.main_quest_lv94._670_say_2_notice = " Keer terug naar Admiraal Angmur. " -gameforge.main_quest_lv94._680_say = " Aye, ik begon me al zorgen te maken! Het is je[ENTER]echt gelukt. Nu hebben we de Totem van de reuzen.[ENTER]Je beloning voor dit zal groots zijn. " -gameforge.main_quest_lv94._690_sendLetter = " Naar het Donder Gebergte " -gameforge.main_quest_lv94._700_say = " Admiraal Angmur is op zoek naar je. " -gameforge.main_quest_lv94._710_say = " Mijn verkenners hebben de Cyclopen geobserveerd[ENTER]terwijl ze iets aan het verzamelen waren in het[ENTER]Donder Gebergte en het wegdroegen. " -gameforge.main_quest_lv94._720_say = " Zoek uit wat de Cyclopen aan het doen zijn. Het[ENTER]zal zeer zeker niet iets positiefs zijn... Ik[ENTER]betwijfel dat ze hun geheim makkelijk zullen[ENTER]opgeven. " -gameforge.main_quest_lv94._730_say = " Begrepen. " -gameforge.main_quest_lv94._740_sayTitle = " Wat zijn de Cyclopen van plan. " -gameforge.main_quest_lv94._750_say = " Zoek uit wat de cyclopen aan het verzamelen zijn[ENTER]in het Donder Gebergte. " -gameforge.main_quest_lv94._760_say = " Zoek uit wat de Cyclopen aan het doen zijn. Het[ENTER]zal zeer zeker niets positiefs zijn... Ik[ENTER]betwijfel dat ze hun geheim makkelijk zullen[ENTER]opgeven. " -gameforge.main_quest_lv94._770_1_notice = " Je hebt een glimmende zwarte steen en een stukje[ENTER]Papier in je handen. " -gameforge.main_quest_lv94._770_2_notice = " Vertel Admiraal Angmur over je bevindingen. " -gameforge.main_quest_lv94._780_say = " Ga naar Admiraal Angmur. " -gameforge.main_quest_lv94._790_say = " Heb je ontdekt wat de Cyclopen aan het doen zijn[ENTER]in het Donder Gebergte? " -gameforge.main_quest_lv94._800_say = " De Cyclopen wilde niet praten, maar uiteindelijk[ENTER]kon ik ze overtuigen om mij dit te geven: Een[ENTER]zwarte steen en een Stukje Papier. " -gameforge.main_quest_lv94._810_say = " We hebben aders met Zwart Goud gevonden in het[ENTER]Donder Gebergte en we mijnen er nu naar zoals[ENTER]gevraagd. De overdracht zal doorgaan zoals[ENTER]gepland in het Donder Gebergte. " -gameforge.main_quest_lv94._820_say = " Zwart Goud... Dat is een erts dat alleen in het[ENTER]Donder Gebergte bestaat. Waarom hebben de[ENTER]Dienaren van het Duister dit nodig? " -gameforge.main_quest_lv94._830_say = " We moeten uitvinden wat ze van plan zijn. " -gameforge.main_quest_lv94._840_say = " Hier staat: " -gameforge.main_quest_lv94._850_sendLetter = " Zwart Goud " -gameforge.main_quest_lv94._860_say = " Admiraal Angmur wilt met je praten over het[ENTER]Zwarte Goud. " -gameforge.main_quest_lv94._870_say = " De Alchemist kon het Zwarte Goud niet analyseren.[ENTER]Het stuk was te klein.[ENTER]We moeten uit zien te vinden wat voor[ENTER]eigenschappen het heeft en waarom de Dienaren van[ENTER]het Duister het willen![ENTER]Keer terug naar het Donder Gebergte en bemachtig[ENTER]meer monsters van het Zwarte Goud. " -gameforge.main_quest_lv94._880_say = " Ga eerst naar de Alchemist. Hij kan je vertellen[ENTER]hoeveel monsters hij nodig heeft. " -gameforge.main_quest_lv94._890_say = " Spreek met de Alchemist. " -gameforge.main_quest_lv94._900_say = " Gegroet. Heeft Admiraal Angmur je al genformeerd[ENTER]over je taak? " -gameforge.main_quest_lv94._910_say = " Ja. Hoeveel monsters van het Zwarte Goud heb je[ENTER]nodig? " -gameforge.main_quest_lv94._920_say = " Hmm, laat me even denken. Ik denk dat %d monsters[ENTER]wel genoeg moeten zijn voor analyse. " -gameforge.main_quest_lv94._930_say = " Begrepen. " -gameforge.main_quest_lv94._940_sayTitle = " Het Goud van het Donder Gebergte. " -gameforge.main_quest_lv94._950_sayTitle = " Ga naar de Alchemist. " -gameforge.main_quest_lv94._960_say = " Zoek naar monsters van Zwart Goud in het Donder[ENTER]Gebergte. " -gameforge.main_quest_lv94._970_1_notice = " Je hebt een ader Zwart Goud ontdekt en een[ENTER]monster van de erts bemachtigt. " -gameforge.main_quest_lv94._970_2_notice = " Breng het naar de Alchemist. " -gameforge.main_quest_lv94._980_say = " Ah, je hebt Zwart Goud gevonden. Laat zien! Hmm,[ENTER]geen scheuren en dit stuk is groot genoeg... Ja[ENTER]ik kan dit gebruiken voor mijn analyse. Nu heb ik[ENTER]er nog maar %d nodig. " -gameforge.main_quest_lv94._990_say = " I kan niets met dit monster. Hij is te licht voor[ENTER]volledige analyse. Breng me een andere! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Goudkoorts " -gameforge.main_quest_lv95._020_say = " Admiraal Angmur zoekt je. Hij heeft nieuwe[ENTER]informatie over het Zwarte Goud. " -gameforge.main_quest_lv95._030_say = " Het Zwarte Goud onttrekt energie uit wezens uit[ENTER]de omgeving en laat het los in een ander lichaam.[ENTER]De Dienaren van het Duister zijn van plan om Sung[ENTER]Mahi te overladen met gestolen kracht! De Reus[ENTER]Kaptein Haken Heeft gigantische hoeveelheden[ENTER]Zwart Goud uit het Donder Gebergte. Pak hem! " -gameforge.main_quest_lv95._040_say = " Beschouw het als gedaan! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " Op de haak: Kaptein Haken " -gameforge.main_quest_lv95._080_say = " Versla Kaptein Haken van de Reuzen en stel het[ENTER]Zwarte Goud veilig! " -gameforge.main_quest_lv95._090_say = " We hebben geen tijd te verliezen. Versla Kaptein[ENTER]Haken en stel het Zwarte Goud Veilig. " -gameforge.main_quest_lv95._100_1_notice = " Er is geen spoor van het Zwarte Goud. In plaats[ENTER]daarvan droeg Kaptein Haken een brief bij zich. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv95._120_say = " Aye, dus je hebt je staande weten te houden[ENTER]tegenover Kaptein Haken. Wat is dat? Een brief?[ENTER]Laat zien! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Vervloekt! Kaptein Haken heeft het Zwarte Goud al[ENTER]aan de Banshee gegeven.[ENTER]De laatste zin is wel vreemd: De vloek van het[ENTER]leven zal worden opgeroepen vanuit de mist van[ENTER]tijd door het leger van duisternis. " -gameforge.main_quest_lv95._150_say = " We moeten deze levering stoppen! ik denk dat de[ENTER]schuilplaats van de Banshee in het Westen van[ENTER]Gautama Klif is een goddeloze plek, constant[ENTER]gehuld in een dikke mist. Boemannen en Lemures[ENTER]leven daar. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Zodra ik weet welke route gebruikt wordt om het[ENTER]Zwarte Goud naar de Banshee te brengen, zal ik[ENTER]het melden. " -gameforge.main_quest_lv95._180_sendLetter = " Wendt de Bezorging af. " -gameforge.main_quest_lv95._190_say = " Ga naar Admiraal Angmur, Hij heeft informatie[ENTER]over de bezorging van het Zwarte Goud. " -gameforge.main_quest_lv95._200_say = " Mijn verkenners hebben ontdekt dat Kaptein Shruk,[ENTER]commandant van de Boemannen, het Zwarte Goud[ENTER]vervoerd naar Gautama Klif. Hij draagt het in een[ENTER]zak bevestigd aan zijn riem. Pak dit van hem af! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Begrepen. Ik ga direct op jacht. " -gameforge.main_quest_lv95._230_sayTitle = " Wend de bezorging af! " -gameforge.main_quest_lv95._240_say = " Zoek Kaptein Shruk op en bemachtig de zak die het[ENTER]Zwarte Goud voor het de Banshee bereikt. " -gameforge.main_quest_lv95._250_say = " Kaptein Shruk is geen lichtgewicht, maar je kan[ENTER]hem hebben! probeer opnieuw. " -gameforge.main_quest_lv95._260_1_notice = " Je hebt de zak ontvangen. " -gameforge.main_quest_lv95._260_2_notice = " Keer er mee terug naar Admiraal Angmur. " -gameforge.main_quest_lv95._270_say = " Je brengt je buit naar Admiraal Angmur. " -gameforge.main_quest_lv95._280_say = " Het Zwarte Goud is in deze zak? Laat zien! Wat?![ENTER]Er zit alleen een briefje hierin... " -gameforge.main_quest_lv95._290_say = " De bezorging van het Zwarte Goud zal plaatsvinden[ENTER]zodra het volledig verwerkt is. " -gameforge.main_quest_lv95._300_say = " Vervloekt, het Zwarte Goud is nog aar steeds in[ENTER]de verkeerde handen. Maar nu weten we tenminste[ENTER]dat het eerst verwerkt moet worden voor de[ENTER]Banshee het kan gebruiken voor haar doeleinden. " -gameforge.main_quest_lv95._310_say = " Het is nog niet te laat. Ik zal uitzoeken wie er[ENTER]in bezit is van het Zwarte Goud en of het al[ENTER]verwerkt is. Zodra ik iets weet zal ik je[ENTER]oproepen. Hier, neem dit als beloning. Ik zie je[ENTER]snel! " -gameforge.main_quest_lv95._320_sendLetter = " Stop de verwerking " -gameforge.main_quest_lv95._330_say = " Ga naar Admiraal Angmur. Hij heeft nieuw over het[ENTER]Zwarte Goud " -gameforge.main_quest_lv95._340_say = " We hebben ontdekt dat de Grote Oger persoonlijk[ENTER]het verwerken van het Zwarte Goud overziet en het[ENTER]daarna naar de Banshee brengt. " -gameforge.main_quest_lv95._350_say = " Op dit moment bevindt hij zich op Gautama Klif.[ENTER]Voorkom dat het Zwarte Goud zijn doel bereikt.[ENTER]Snel voor het te laat is! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " De Grote Oger " -gameforge.main_quest_lv95._380_say = " Versla de leider van de Boemannen en stop de[ENTER]voltooiing van het Zwarte Goud. " -gameforge.main_quest_lv95._390_say = " Elke minuut telt! Stop de Grote Oger! " -gameforge.main_quest_lv95._400_notice = " Je hebt de Grote Oger verslagen. " -gameforge.main_quest_lv95._410_say = " Je kan ons niet stoppen! De Banshee heeft het[ENTER]Zwarte Goud al ontvangen. Te laat, zwakkelingen! " -gameforge.main_quest_lv95._420_say = " De strop trekt strakker. Keer terug nar Admiraal[ENTER]Angmur en geef hem je rapport. " -gameforge.main_quest_lv95._430_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv95._440_say = " Dat was snel! heb je het Zwarte Goud? " -gameforge.main_quest_lv95._450_say = " Nee, ik was te laat. De Banshee heeft het al. " -gameforge.main_quest_lv95._460_say = " Mag de Drakengod genade met ons hebben. Maar we[ENTER]geven niet zo makkelijk op! Ik zal verkenners[ENTER]sturen om uit te vinden waar de Banshee is. Zodra[ENTER]ik dat weet, zal ik het je zeggen. Neem wat tijd[ENTER]om te ontspannen en pak dit aan als beloning. " -gameforge.main_quest_lv95._470_sendLetter = " Vloek van het Leven " -gameforge.main_quest_lv95._480_say = " Admiraal Angmur heeft nieuwe informatie voor je.[ENTER]Ga naar hem toe. " -gameforge.main_quest_lv95._490_say = " We weten nu wat er bedoeld wordt met de vloek van[ENTER]het leven en het leger van duisternis. Er leefde[ENTER]ooit een verschrikkelijke magir op Donkere Draak[ENTER]Steen. En hij had ambities voor het overheersen[ENTER]van het gehele continent en hij stopte letterlijk[ENTER]nergens voor om dit te behalen: met gebruik van[ENTER]zwarte magie riep hij de doden op en stuurde hen[ENTER]ten strijde als zijn leger. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Het oproepen van de Doden alleen al de gedachte[ENTER]ervan doet me beven. De Dienaren van het Dusiter[ENTER]gebruiken het Zwarte Goud om een leger van[ENTER]ondoden te maken. We moeten ze tegenhouden! " -gameforge.main_quest_lv95._520_say = " Zoek naar de Lemures Magir in de oude rune bij[ENTER]Gautama Klif Hij weet wel iets over deze vloek.[ENTER]Als je het aardig vraagt zal hij je zeker alles[ENTER]vertellen wat we willen weten. " -gameforge.main_quest_lv95._530_say = " Aardig vragen... ehh.... Begrepen. " -gameforge.main_quest_lv95._540_sayTitle = " Vloek van het Leven " -gameforge.main_quest_lv95._550_say = " Versla de Lemures Magir en verzamel de[ENTER]informatie over de Vloek van het Leven en het[ENTER]oproepen van de doden. " -gameforge.main_quest_lv95._560_say = " We hebben geen tijd te verliezen. Versla de[ENTER]Lemures Magir en knijp de informatie over de[ENTER]Vloek van het Leven uit hem. " -gameforge.main_quest_lv95._570_1_notice = " Je hebt de Lemures Magir verslagen heb hebt een[ENTER]stenen tablet met opschrift ontdekt. " -gameforge.main_quest_lv95._570_2_notice = " Toon het aan Admiraal Angmur. " -gameforge.main_quest_lv95._580_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv95._590_say = " Aye, de Lemures Magir droeg dit Stenen Tablet?[ENTER]Laat mij eens kijken. " -gameforge.main_quest_lv95._600_sayReward = " Drie dingen zijn nodig om de Doden te laten[ENTER]ontwaken:[ENTER]1. Een menselijk lichaam,[ENTER]2. ...[ENTER]Het Lemures Tablet is hier gebroken. Het overige[ENTER]deel van het opschrift ontbreekt. " -gameforge.main_quest_lv95._610_say = " Ik ben bang dat je er weer op uit moet. We hebben[ENTER]de rest van dit opschrift nodig.[ENTER]Er moeten nog 2 stukken van het Lemures Tablet[ENTER]zijn. " -gameforge.main_quest_lv95._620_say = " Hier is je beloning voor alles wat je tot op[ENTER]heden hebt gedaan. Ga nu op jacht naar de rest[ENTER]van het Lemures Tablet. " -gameforge.main_quest_lv95._630_sendLetter = " Het Opschrift " -gameforge.main_quest_lv95._640_sayTitle = " Zoek het Lemures Tablet! " -gameforge.main_quest_lv95._650_say = " Versla de Lemures Magir en vind de overgebleven[ENTER]delen van het stenen tablet. " -gameforge.main_quest_lv95._660_say = " Snel, we moeten weten wat er op dit opschrift[ENTER]staat. Geef niet op! " -gameforge.main_quest_lv95._670_say = " Breng de 2 ontbrekende afgebroken delen van het[ENTER]Lemures Tablet naar Admiraal Angmur. " -gameforge.main_quest_lv95._680_say = " Aye, je bent terug! Laten we de delen van het[ENTER]Lemures tablet weer samenvoegen en het opschrift[ENTER]lezen. " -gameforge.main_quest_lv95._690_sayReward = " Drie dingen zijn nodig om de Doden te laten[ENTER]ontwaken:[ENTER]1. Een menselijk lichaam[ENTER]2. Zwart Goud[ENTER]3. Schors van een Boomdemoon[ENTER]Alleen een Magir met geweldige vaardigheden kan[ENTER]de Vloek van het Leven oproepen en onderhouden.[ENTER]En wanneer hij sterft, zal het hele leger van de[ENTER]ondoden sterven. " -gameforge.main_quest_lv95._700_say = " Dus dat is de reden dat onze begraafplaatsen zijn[ENTER]geplunderd en de lijken zijn gestolen uit hun[ENTER]graf.[ENTER]Ze moeten weer tot leven gebracht worden en tegen[ENTER]ons gestuurd worden als een leger van ondoden.[ENTER]Wat een ziekmakende gedachte. " -gameforge.main_quest_lv95._710_say = " We moeten deze verschrikkelijke daad stoppen! " -gameforge.main_quest_lv95._720_say = " Aye, maar tijd werkt ons tegen. Alleen de Banshee[ENTER]is sterk genoeg om een vloek van dit formaat op[ENTER]te roepen maar we weten niet waar ze zich[ENTER]verbergt.[ENTER]Ik zal meer manschappen er op uitsturen om de[ENTER]locatie van de duistere hoge priesteres te[ENTER]vinden.[ENTER]Zodra ik iets hoor, zal ik het je laten weten. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " Het avontuur gaat verder zodra je level 96 hebt[ENTER]bereikt. " -gameforge.main_quest_lv95._750_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv95._760_say = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Voorkom de Vloek " -gameforge.main_quest_lv96._020_say = " Admiraal Angmur wilt met je praten. " -gameforge.main_quest_lv96._030_say = " Goed dat je er bent. We hebben een manier[ENTER]gevonden om de plannen van de Dienaren en de[ENTER]Banshee te saboteren. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Om te zorgen dat de zielen van de doden hun[ENTER]lichaam opgeven, is een medium nodig. Dit medium[ENTER]is Heilige Grond die de Reuzen in zakken bewaren.[ENTER]Als je 100 zakken kunt stelen, kunnen we de vloek[ENTER]van het leven stoppen. " -gameforge.main_quest_lv96._070_say = " Ik ga er meteen achteraan! " -gameforge.main_quest_lv96._080_sayTitle = " Heilige Grond " -gameforge.main_quest_lv96._090_say = " Versla de Reuzen en bemachtig 100 zakken Heilige[ENTER]Grond. " -gameforge.main_quest_lv96._100_say = " Tijd werkt niet in ons voordeel. Snel, schiet op[ENTER]en bemachtig die zakken vol met Heilige Grond! " -gameforge.main_quest_lv96._110_1_notice = " Je hebt alle zakken met Heilige Grond bemachtigt. " -gameforge.main_quest_lv96._110_2_notice = " Breng ze naar de Admiraal. " -gameforge.main_quest_lv96._120_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv96._130_say = " We kunnen zoals altijd op je rekenen! Hier is je[ENTER]beloning. " -gameforge.main_quest_lv96._140_sendLetter = " Voorkom de Vloek " -gameforge.main_quest_lv96._150_say = " Admiraal Angmur heeft nog een taak voor je. " -gameforge.main_quest_lv96._160_say = " De Boemannen bewaken ook een medium voor het[ENTER]oproepen van de doden. Maar we weten niet wat het[ENTER]is. Ga naar de Boemannen en breng alles terug wat[ENTER]jou verdacht lijkt. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Begrepen. " -gameforge.main_quest_lv96._200_sayTitle = " Het Medium van de Boemannen " -gameforge.main_quest_lv96._210_say = " Versla de Boemannen en zoek uit welke vorm hun[ENTER]medium heeft. " -gameforge.main_quest_lv96._220_say = " Ik weet dat we niet veel hebben, maar er moet[ENTER]iets te vinden zijn! " -gameforge.main_quest_lv96._230_1_notice = " Je hebt een Geld Zak en een Gouden Medaille[ENTER]gevonden. " -gameforge.main_quest_lv96._230_2_notice = " Neem de voorwerpen mee naar Admiraal Angmur. " -gameforge.main_quest_lv96._240_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv96._250_say = " Goed gedaan! Laat deze voorwerpen analyseren door[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv96._260_say = " Praat met Yon-I-Walker. Hij zal je de resultaten[ENTER]van zijn analyse geven. " -gameforge.main_quest_lv96._270_say = " Ah, je bent terug! Ik heb al een kijkje kunnen[ENTER]nemen naar de voorwerpen die je hebt gevonden bij[ENTER]de Boemannen. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " De gouden munten in de zak stralen een krachtige[ENTER]duistere energie uit. Deze zijn het medium.[ENTER]Rapporteer dit aan Admiraal Angmur. " -gameforge.main_quest_lv96._300_sendLetter = " Voorkom de Vloek " -gameforge.main_quest_lv96._310_say = " Ga naar Admiraal Angmur. " -gameforge.main_quest_lv96._320_say = " Hier, neem deze Goud Jagers Band. Gebruik hem om[ENTER]de Muntenzakken van de boemannen te vinden. " -gameforge.main_quest_lv96._330_say = " We hebben 100 Gouden Munten nodig. Maar ik ben[ENTER]bang dat niet alle munten die je zal vinden als[ENTER]medium gebruikt kunnen worden. Er is veel werk[ENTER]aan de winkel. " -gameforge.main_quest_lv96._340_say = " Geen probleem. " -gameforge.main_quest_lv96._350_sayTitle = " Jacht op Goud. " -gameforge.main_quest_lv96._360_say = " Neem het op tegen de Boemannen in het gevecht en[ENTER]verzamel Geld Zakken. Niet alle munten zijn[ENTER]mediums laat ze controleren door Yon-I-Walker. " -gameforge.main_quest_lv96._370_say = " Ja, ik kan duidelijk de duistere magie voelen. " -gameforge.main_quest_lv96._380_say = " Fantastisch, we hebben nu alle gouden munten die[ENTER]als medium gebruikt kunnen worden. Daar zal de[ENTER]Banshee niet blij mee zijn. Hier dit is je[ENTER]beloning.[ENTER]Angmur zal je de volgende taak geven. " -gameforge.main_quest_lv96._390_say = " Er missen nog steeds gouden munten. Verzamel er[ENTER]nog %d. " -gameforge.main_quest_lv96._400_sendLetter = " Voorkom de Vloek " -gameforge.main_quest_lv96._410_say = " Admiraal Angmur is op zoek naar je. " -gameforge.main_quest_lv96._420_say = " We moeten er zeker van zijn dat de Dienaren van[ENTER]het Duister niet in het bezit kunnen komen van de[ENTER]Schors van Boom Demonen. " -gameforge.main_quest_lv96._430_say = " Boom Demonen zijn een van de meest mysterieuze[ENTER]wezens in onze wereld en dienen geen enkel[ENTER]persoon. zelfs niet Sung Mahi.[ENTER]Er zijn 3 types van ze in Gautama Klif: Aku-Boku,[ENTER]Arboretum en Sycomor. Verwijder hun schors! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Begrepen. " -gameforge.main_quest_lv96._460_sayTitle = " Opschonen van de Boom Demonen " -gameforge.main_quest_lv96._470_say = " Verwijder de schors van een Aku-Boku, een[ENTER]Arboretum en een Sycomor. " -gameforge.main_quest_lv96._480_counterName = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " De tijdruk is groot. Hak stukjes uit de Boom[ENTER]Demonen en bemachtig hun schors voor de Dienaren[ENTER]het kunnen bemachtigen. " -gameforge.main_quest_lv96._510_1_notice = " Je hebt alle Boom Demonen verslagen, maar iemand[ENTER]was je voor: De schors was al van hun stam[ENTER]gehaald. " -gameforge.main_quest_lv96._510_2_notice = " Rapporteer dit nieuws aan Admiraal Angmur. " -gameforge.main_quest_lv96._520_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv96._530_say = " Goed dat je ongeschonden terug bent! Is alles[ENTER]gelukt?[ENTER]WAT?! De schors was al van de Boom Demonen[ENTER]gehaald? De Dienaren van het Duister moeten ons[ENTER]voor geweest zijn. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Als ze de schors hebben, dan zullen ze ook een[ENTER]manier vinden om de Vloek van het Leven op te[ENTER]roepen. Het lijkt onontkoombaar we raken in[ENTER]oorlog. De Banshee zal zich niet langer schuil[ENTER]voor ons kunnen houden. Mijn mannen zijn haar al[ENTER]op het spoor. Ik zal je roepen wanneer we haar[ENTER]gevonden hebben. " -gameforge.main_quest_lv96._560_sayTitle = " Het avontuur gaat verder wanneer je level 97 bent. " -gameforge.main_quest_lv96._570_counterName = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d stukken " -gameforge.main_quest_lv96._590_say = " De gouden munten dienen als medium dan. Goed, ik[ENTER]zal advies vragen aan Yon-I-Walker over wat onze[ENTER]volgende zet gaat worden. Ik zal snel contact met[ENTER]je zoeken. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Je hebt een Geld Zak ontvangen. " -gameforge.main_quest_lv96._620_2_notice = " Breng het naar Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = " Dit is een gewone munt, niet een medium. Blijf[ENTER]zoeken! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Stop de Banshee " -gameforge.main_quest_lv97._020_say = " De schuilplaats van de Banshee is ontdekt! Ga[ENTER]naar Admiraal Angmur om meer te weten te komen. " -gameforge.main_quest_lv97._030_say = " Mijn mannen hebben eindelijk de Basis van de[ENTER]Banshee gevonden om Gautama Klif. Ze schuilt daar[ENTER]in het duister van het bos en dit gebied en[ENTER]bewerkt haar zwarte magie vanaf daar. Daarnaast[ENTER]heeft ze een van haar vroegere Draken Cult Tempel[ENTER]Dienaressen gewekt. Samen met haar, is ze van[ENTER]plan de vloek van het leven op te roepen. " -gameforge.main_quest_lv97._040_say = " Zonder haar help zal de Banshee de vloek niet[ENTER]kunnen onderhouden. Versla de Tempel Dienaar[ENTER]Mu-Shu en kalmeer de zielen van haar kameraden,[ENTER]voor hun lichamen herrijzen en tegen ons keren. " -gameforge.main_quest_lv97._050_say = " Her is bijna onmogelijk om ongezien in de buurt[ENTER]te komen van de Tempel Dienares om haar aan te[ENTER]vallen. Gebruik het moment dat ze zo diep in haar[ENTER]zwarte magie zit, dat ze in een trans raakt! " -gameforge.main_quest_lv97._060_say = " Begrepen. " -gameforge.main_quest_lv97._070_say = " Wees voorzichtig. In haar vorige leven was ze de[ENTER]hoofd bodyguard van de hoge priesteres en was[ENTER]goed getraind in zowel magie als in het zwaard. " -gameforge.main_quest_lv97._080_sayTitle = " De Tempel Dienares " -gameforge.main_quest_lv97._090_say = " Versla Mu-Shu, de Tempel Dienares van de Banshee[ENTER]bij Gautama Klif. " -gameforge.main_quest_lv97._100_notice = " De dodelijke slag is geslagen, de Tempel Dienares[ENTER]valt neer op de grond. " -gameforge.main_quest_lv97._110_say = " Jullie idioten! jullie zijn in de val gelopen die[ENTER]de banshee voor jullie heeft uitgezet. Terwijl[ENTER]jullie de tijd hebben verdaan met mij, zijn de[ENTER]meesteres en Yah-Ki, de echte Tempel Dienares, al[ENTER]begonnen met de vloek. Ik hoop dat ze zal slagen! " -gameforge.main_quest_lv97._120_say = " Een dubbelganger heeft je misleid! Nadat je haar[ENTER]lichaam doorzoekt, vind je een zelfde soort[ENTER]ketting als die op Martyaxwar. In het binnenste[ENTER]vak is een document. " -gameforge.main_quest_lv97._130_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv97._140_say = " Je bent terug! Heb je de Tempel Dienares[ENTER]verslagen? " -gameforge.main_quest_lv97._150_say = " Nee, we zijn misleid door een dubbelganger. De[ENTER]echte Dienares kon rustig de voorbereidingen[ENTER]treffen voor het oproepen van de doden. Hier, ik[ENTER]heb dit document gevonden. " -gameforge.main_quest_lv97._160_say = " Vervloekt! Hoe hebben we voor haar misleiding[ENTER]kunnen vallen. Laat me alsjeblieft dat document[ENTER]zien. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hmm, gecodeerd. Maar misschien kan dit bericht[ENTER]ons onthullen waar de echte basis is verborgen.[ENTER]Ik heb deze tekens eerder gezien... Ik geloof dat[ENTER]Yak-Hwan, de paleiswachter, mij iets soortgelijks[ENTER]heeft laten zien. Ga naar hem toe. Hij moet hier[ENTER]naar kijken. " -gameforge.main_quest_lv97._200_sendLetter = " Ontcijfer het document. " -gameforge.main_quest_lv97._210_say = " Ga naar Yak-Hwan en laat hem het gecodeerde[ENTER]document zien. " -gameforge.main_quest_lv97._220_say = " Gegroet! Mijn naam is Yak-Hwan. Het is een eer om[ENTER]je te ontmoeten. Je daden zijn nu al[ENTER]legendarisch![ENTER]Wat kan ik voor je doen? Oh, een gecodeerd[ENTER]bericht. Laat me eens kijken. " -gameforge.main_quest_lv97._230_say = " Ja ik zou deze tekens zonder probleem moeten[ENTER]kunnen ontcijferen. Alleen om dat te doen heb ik[ENTER]Fossiel Aarde nodig. De Alchemist heeft daar vast[ENTER]nog wel wat van liggen. Ga naar hem toe en vraag[ENTER]er om. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Natuurlijk. " -gameforge.main_quest_lv97._270_sayTitle = " Fossiel Aarde " -gameforge.main_quest_lv97._280_say = " Ga naar de Alchemist en vraag hem om de Fossiel[ENTER]Aarde. " -gameforge.main_quest_lv97._290_say = " Ben je niet iets vergeten? Ik heb de Fossiel[ENTER]Aarde nodig. " -gameforge.main_quest_lv97._300_notice = " De Alchemist heeft je de Fossiel Aarde gegeven.[ENTER]Breng het nu terug naar Yak-Hwan. " -gameforge.main_quest_lv97._310_say = " Ah, de Fossiel Aarde. Heel goed, ik zal aan het[ENTER]werk gaan. Ik zal mijn vindingen rapporteren aan[ENTER]de Admiraal. " -gameforge.main_quest_lv97._320_sendLetter = " Door de achterdeur " -gameforge.main_quest_lv97._330_say = " Admiraal Angmur is op zoek naar je. " -gameforge.main_quest_lv97._340_say = " We weten nu waar de Tempel Dienares Yah-ki[ENTER]verborgen is. Maar de basis lijkt op een fort.[ENTER]Bewakers patrouilleren de hele dag. Een frontale[ENTER]aanval zou op dit moment pure zelfmoord zijn. " -gameforge.main_quest_lv97._350_say = " Daarom willen we een hinderlaag leggen.[ENTER]Mijn mannen zoeken voor een geschikte locatie.[ENTER]leid de bewakers af om ze wat tijd te geven. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " Het grootste gevaar komt van de troepen wachters[ENTER]af die zichzelf de Brigade van de Zwarte Dood[ENTER]noemen. Deze brigade bestaat uit Moghu, Carnifex[ENTER]en Generaal Albus. Hun leider is Skeletos.[ENTER]Elimineer ze voor ze mijn verkenners ontdekken. " -gameforge.main_quest_lv97._380_say = " Begrepen. " -gameforge.main_quest_lv97._390_sayTitle = " Brigade van de Zwarte Dood " -gameforge.main_quest_lv97._400_say = " Elimineer de Brigade van de Zwarte Dood,[ENTER]bestaande uit Moghu, Carnifex, Generaal Albus en[ENTER]Skeletos. " -gameforge.main_quest_lv97._410_say = " Versla de leden van de Brigade van de Zwarte Dood[ENTER]voor ze de verkenners ontdekken. " -gameforge.main_quest_lv97._420_say = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv97._430_say = " Ons plan is klaar voor actie! terwijl jij de[ENTER]Brigade van de Zwarte Dood afleidde, hebben mijn[ENTER]mannen een geschikte plek gevonden voor een[ENTER]hinderlaag. Zodra onze aanvalsstrategie bekend[ENTER]is, zal ik je roepen. " -gameforge.main_quest_lv97._440_sendLetter = " De Tempel Dienares " -gameforge.main_quest_lv97._450_say = " Admiraal Angmur heeft je hulp nodig! " -gameforge.main_quest_lv97._460_say = " Good je bent hier. Skeletos, de leider van de[ENTER]Brigade van de Zwarte Dood leeft nog en heeft[ENTER]mijn mannen aangevallen net toen ze de basis[ENTER]wilde bestormen. Niemand kwam langs hem. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Je hebt hem al eens verslagen, help mijn mannen[ENTER]op Gautama Klif! Vecht tegen Skeletos. Daarna[ENTER]bestorm je de basis en dood je de Tempel Dienares[ENTER]Yah-Ki. " -gameforge.main_quest_lv97._490_say = " Begrepen. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Versla Yah-Ki " -gameforge.main_quest_lv97._520_say = " Versla de Tempel Dienares Yah-Ki en stop haar[ENTER]oproepen van het ondode leger. " -gameforge.main_quest_lv97._530_say = " De beslissende dag is aangekomen. Als we falen,[ENTER]faalt de wereld met ons. Maar als we overwinnen,[ENTER]zullen onze daden bezongen worden voor nog[ENTER]honderden haren. Stop de Dienaren van het[ENTER]Duister![ENTER]Versla de Tempel Dienares Yah-Ki! " -gameforge.main_quest_lv97._540_say = " Waarom ben je hier? Het gevecht is nog niet[ENTER]gewonnen! Versla de Tempel Dienares Yah-Ki. Jij[ENTER]bent onze enige hoop! " -gameforge.main_quest_lv97._550_1_notice = " Je hebt je tegenstander op de knien gebracht en[ENTER]de overwinning is de jouwe! " -gameforge.main_quest_lv97._550_2_notice = " Er is geen tijd voor ontspanning de Tempel[ENTER]Dienares Yah-Ki wacht op je. " -gameforge.main_quest_lv97._560_notice = " Je hebt gezonnen! Met een bloedstollende gil valt[ENTER]Yah-Ki neer op de grond. " -gameforge.main_quest_lv97._570_say = " Aargh! Dit kan niet! Verslagen door een[ENTER]sterveling...[ENTER]oh Banshee, vergeef me! Ik heb gefaald! Ik kon[ENTER]mijn taak niet volb... " -gameforge.main_quest_lv97._580_say = " Je doorzoekt haar levenloze lichaam en vindt een[ENTER]verzegelde brief. Breng deze naar Admiraal[ENTER]Angmur. " -gameforge.main_quest_lv97._590_say = " JA! Prijs de Drakengod! Je bent terug, en[ENTER]ongeschonden ook! Heb je de Tempel Dienares[ENTER]verslagen? " -gameforge.main_quest_lv97._600_say = " Ja ik heb haar terug naar de gestuurd naar de Hel[ENTER]waar ze vandaan gekropen is. Toen ze stierf[ENTER]smeekte ze de Banshee om vergiffenis voor haar[ENTER]falen. Ze had dit bij zich. " -gameforge.main_quest_lv97._610_say = " Een Verzegelde Brief. Laat zien! " -gameforge.main_quest_lv97._620_sayReward = " Mijn meesteres, Ze zijn in onze val getrapt. Het[ENTER]oproepen van uw ondode leger gaat vooruit en[ENTER]niemand zal ons nu nog kunnen stoppen. Zodra de[ENTER]zielloze lichamen marcheren, zullen we Cape[ENTER]Drakenvuur aanvallen en haar populatie onder ons[ENTER]begraven. Daarna zullen we naar het vaste land[ENTER]komen en u treffen in Vuurland. De wereld zal[ENTER]branden onder onze voeten![ENTER]Ik buig diep voor u, Uw eeuwige dienares " -gameforge.main_quest_lv97._630_say = " Een bericht naar de Banshee! Die vervloekte heks[ENTER]wacht nu voor niets in Vuurland op haar leger van[ENTER]duisternis. Ik dank je, zonder jouw hulp had Cape[ENTER]Drakenvuur en haar mensen geen schijn van kans.[ENTER]Je hebt ons niet alleen gered, maar ook de vrede[ENTER]van de zielen van onze voorouders hersteld. Ik[ENTER]wil je dit als beloning geven voor alles wat je[ENTER]hebt gedaan voor ons. " -gameforge.main_quest_lv97._640_sayTitle = " Het avontuur gaat verder zodra je level 98 hebt[ENTER]bereikt. " -gameforge.main_quest_lv97._650_say = " We hebben veel tijd nodig gehad om de basis te[ENTER]vinden. We hebben geen tijd meer te verliezen! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan heeft Fossiel Aarde nodig? Gelukkig heb[ENTER]ik nog niet alles gebruikt. Hier graag gedaan.[ENTER]Breng het nu naar hem en groet hem namens mij. " -gameforge.main_quest_lv97._670_counterName = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Je hebt de Brigade van de Zwarte Dood[ENTER]gelimineerd. " -gameforge.main_quest_lv97._690_2_notice = " Rapporteer aan Admiraal Angmur. " -gameforge.main_quest_lv97._700_sayTitle = " Versla Skeletos, leider van de Brigade van de[ENTER]Zwarte Dood! " -gameforge.main_quest_lv97._710_say = " De Tempel Dienares kan pas voorgoed verslagen[ENTER]worden als je Skeletos hebt verslagen. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Herstel van het Fort " -gameforge.main_quest_lv98._020_say = " Admiraal Angmur vraagt om je hulp. Ga naar hem[ENTER]toe. " -gameforge.main_quest_lv98._030_say = " Bedankt voor het komen. Het gevecht is niet[ENTER]voorbij gegaan zonder sporen achter te laten. Het[ENTER]fort is ook aangevallen en de beschermende muur[ENTER]is op veel plekken neergehaald. Deze vrede zal[ENTER]niet lang duren. We moeten deze rust in ons[ENTER]voordeel gebruiken en alles herstellen. " -gameforge.main_quest_lv98._040_say = " Om de beschermende muur te versterken hebben we[ENTER]het panters van de crusteaanse stam nodig. " -gameforge.main_quest_lv98._050_say = " Begrepen, hoeveel van dit pantser heb je nodig? " -gameforge.main_quest_lv98._060_say = " 100 zou genoeg moeten zijn. Ja kan de Crusteaanse[ENTER]stam vinden in de Baai van Nefriet. " -gameforge.main_quest_lv98._070_say = " Oh, dat is niet genoeg Crusteaans Panters.[ENTER]Verzamel er meer. " -gameforge.main_quest_lv98._080_1_notice = " Je hebt alle Crusteaans Panters verzameld die je[ENTER]nodig hebt. " -gameforge.main_quest_lv98._080_2_notice = " Breng ze naar Admiraal Angmur. " -gameforge.main_quest_lv98._090_say = " Heel goed, Het Crusteaans Pantser zal ons helpen[ENTER]de beschermende muur te versterken. Hier is je[ENTER]beloning. Ik zal mijn ingenieurs vragen of ze nog[ENTER]meer materialen nodig hebben. " -gameforge.main_quest_lv98._130_sendLetter = " Herstel van het Fort " -gameforge.main_quest_lv98._140_say = " Admiraal Angmur heeft je hulp weer nodig. Ga naar[ENTER]hem toe. " -gameforge.main_quest_lv98._150_say = " Om verder te verstevigen hebben we Triton Speren[ENTER]nodig. Zoals de naam al suggereert, kan je ze[ENTER]vinden bij de tritons. Breng er 100 van. " -gameforge.main_quest_lv98._160_say = " Begrepen. " -gameforge.main_quest_lv98._170_say = " Daar ben je! oh, maar dat zijn niet genoeg Triton[ENTER]Speren. Blijf zoeken. " -gameforge.main_quest_lv98._180_1_notice = " Je hebt alle Triton Speren verzameld. " -gameforge.main_quest_lv98._180_2_notice = " Breng ze naar de Admiraal. " -gameforge.main_quest_lv98._190_say = " Perfect! nu kunnen we veiligere defensieve[ENTER]fortificaties bouwen. Bedankt voor je hulp. Oh[ENTER]trouwens, Yak-Hwan zoekt je. Ga naar hem toe om[ENTER]te kijken wat hij wilt. " -gameforge.main_quest_lv98._200_sendLetter = " Noodgeval " -gameforge.main_quest_lv98._210_say = " Ga naar Yak-Hwan. Hij heeft een belangrijke taak[ENTER]voor je. " -gameforge.main_quest_lv98._220_say = " Oh, heel goed, je bent er! We hebben je hulp weer[ENTER]nodig. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " De zware tijden van de oorlog hebben sporen[ENTER]achtergelaten bij de mensen die leven in het[ENTER]fort.[ENTER]Ze lijden aan hongersnood en hun ellende groet[ENTER]met de dag. Tenzij we iets voor ze doen, ziet het[ENTER]er niet goed uit voor ze. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Bende Boemannen leggen hinderlagen voor onze[ENTER]bevoorradingstransporten en vallen ze aan. We[ENTER]moeten dit plunderen stoppen. Kapitein Shruk en[ENTER]zijn Generaals zitten hier achter. Dood Kapitein[ENTER]Shruk en 50 Generaal Oggs! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Ben je al terug? Er zwerven nog steeds Boemannen[ENTER]rond. Laat ze allemaal boeten! " -gameforge.main_quest_lv98._310_1_notice = " Je hebt alle Boemannen verslagen. " -gameforge.main_quest_lv98._310_2_notice = " Keer terug naar Yak-Hwan. " -gameforge.main_quest_lv98._320_say = " Eindelijk de voedsel bevoorradingstransporten[ENTER]bereiken het fort en onze mensen kunnen weer[ENTER]voedsel en medicijnen krijgen. Het noodgeval is[ENTER]eindelijk voorbij. Je bent een ware held! " -gameforge.main_quest_lv98._330_sendLetter = " Bevestiging " -gameforge.main_quest_lv98._340_say = " Yak-Hwan wilt met je praten. " -gameforge.main_quest_lv98._350_say = " Met dank aan jou is het gevaar op Donkere Draak[ENTER]steen op dit moment afgewend. Hiervoor willen de[ENTER]mensen je persoonlijk bedanken. " -gameforge.main_quest_lv98._360_say = " Loop door het fort en praat met de mensen. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Bedankt, ik zal de inwoners bezoeken " -gameforge.main_quest_lv98._390_say = " Nog niet alle inwoners hebben de kans gehad om je[ENTER]te bedanken. Ze zullen zeer teleurgesteld zijn.[ENTER]Zorg ervoor dat je niemand vergeet. " -gameforge.main_quest_lv98._400_say = " Moed en wijsheid zijn in gelijke mate te vinden[ENTER]in jouw hart. Jouw daden zullen bezongen worden[ENTER]voor vele generaties vanaf nu. Ik buig voor je. " -gameforge.main_quest_lv98._410_say = " Mag je goed bewapend zijn tegen alle gevaren,[ENTER]voor altijd! " -gameforge.main_quest_lv98._420_say = " Je zal voor altijd een ereplaats in ons hart[ENTER]hebben. " -gameforge.main_quest_lv98._430_say = " Dat waren onstuimige tijden, nietwaar? Ik weet[ENTER]zeker dat de Drakengod alleen verantwoordelijk is[ENTER]voor het vrijbanen van jouw weg naar ons eiland. " -gameforge.main_quest_lv98._440_1_notice = " Je hebt met alle inwoners gesproken. " -gameforge.main_quest_lv98._440_2_notice = " Keer terug naar Yak-Hwan. " -gameforge.main_quest_lv98._450_say = " Dat betekende heel veel voor de inwoners van het[ENTER]fort. De Admiraal wil nog een keer met je praten.[ENTER]Ga naar hem toe. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " De dank van de Admiraal " -gameforge.main_quest_lv98._490_say = " Admiraal Angmur wil zijn dankbaarheid uiten. Ga[ENTER]naar hem toe. " -gameforge.main_quest_lv98._500_say = " Zonder jou waren de inwoners van dit fort[ENTER]overrompeld door Demonen. Voor jouw hulp in het[ENTER]gevecht tegen de Dienaren van het Duister bedank[ENTER]ik je, namens al mijn troepen en de gehele[ENTER]bevolking.[ENTER]Op Donkere Draak Steen zal er altijd een plek[ENTER]voor je zijn om thuis te noemen. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Maar de Banshee en de Dienaren van het Duister[ENTER]zullen geen enkele pauze houden met het smeden[ENTER]van hun duistere plannen. Het avontuur gaat[ENTER]verder zodra je level 99 hebt behaald. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Herstel van het Fort " -gameforge.main_quest_lv98._550_say = " Bevecht de Crusteaanse Stam en verzamel 100 delen[ENTER]Crusteaans Pantser. " -gameforge.main_quest_lv98._560_say = " Praat met Admiraal Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Versterk de verdedigingswerken. " -gameforge.main_quest_lv98._590_say = " Val de Tritons aan ver verzamel 100 Triton Speren. " -gameforge.main_quest_lv98._600_say = " Ga naar Admiraal Angmur. " -gameforge.main_quest_lv98._610_sayTitle = " Plunderende Boemannen " -gameforge.main_quest_lv98._620_say = " Elimineer Kapitein Shruk en 50 van zijn Generaal[ENTER]Oggs en stop het plunderen. " -gameforge.main_quest_lv98._630_say = " Zoek Yak-Hwan op. " -gameforge.main_quest_lv98._640_sayTitle = " Bevestiging " -gameforge.main_quest_lv98._650_say = " Loop door het fort en praat met de mensen. " -gameforge.main_quest_lv98._660_counterName = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d stukken " -gameforge.main_quest_lv98._680_counterName = " (Resterend: %s: %s, %s: %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Inwoners: " -gameforge.main_quest_lv98._710_say = " Confusius (%s)[ENTER]Pantser Winkeleigenaar (%s) " -gameforge.main_quest_lv98._720_say = " Algemene Winkel Verkoopster (%s)[ENTER]Wapen Winkeleigenaar (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " De Vis boerderij " -gameforge.manwoo._20_sayTitle = " Visser: " -gameforge.manwoo._30_say = " Ik wil mijn visboerderij uitbreiden. Daar heb ik[ENTER]levende karpers voor nodig. Deze karpers zijn[ENTER]makkelijk om te fokken en zijn heel populair[ENTER]onder vissers, maar zijn moeilijk te vangen. " -gameforge.manwoo._40_say = " Als je me een karper brengt, zal ik je een[ENTER]beloning geven. Ik heb een kist op zolder staan[ENTER]die daar al jaren staat. Ik weet niet eens meer[ENTER]wat er in zit. Misschien zit er iets nutteloos[ENTER]in, misschien iets waardevols. Zelfs een monster[ENTER]zou er in kunnen zitten. Als je het wilt hebben,[ENTER]breng me dan een levende karper. " -gameforge.manwoo._50_npcChat = " Ruil karper voor de kist " -gameforge.manwoo._60_say = " Je brengt me een karper voor mijn kweekvijver?.[ENTER]Dank je! Hier is de beloofde kist. Veel geluk! " -gameforge.manwoo._70_sayReward = " Je hebt een kist ontvangen![ENTER]Klik met de rechtermuisknop om te openen. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Schiet op en vertel me waar je naar toe[ENTER]geteleporteerd wilt worden. Ik ben moe. " -gameforge.map_warp._10_npcChat = " Ik wil reizen. " -gameforge.map_warp._110_sayReward = " Dit kost %s Yang " -gameforge.map_warp._11_array = " Jungrang Gebied " -gameforge.map_warp._120_sayReward = " Maar ik zal de prijs verhogen als je op deze[ENTER]manier door gaat! " -gameforge.map_warp._12_array = " Waryong Gebied " -gameforge.map_warp._130_say = " Zoals ik al zei... Je kunt pas naar deze plek[ENTER]teleporteren wanneer je level 60 hebt bereikt.[ENTER]Wil je nog steeds teleporteren?[ENTER]Sluit het venster als je niet wilt. En neem nu[ENTER]een beslissing. Ik sta hier niet voor mijn lol. " -gameforge.map_warp._13_array = " Imha Gebied " -gameforge.map_warp._140_sayReward = " Deze reis kost je %d Yang. " -gameforge.map_warp._14_array = " Kasteel Milaard " -gameforge.map_warp._150_say = " Ik kan je wel gratis teleporteren, maar ik heb[ENTER]een enorme familie. Als ik ze wil onderhouden,[ENTER]moet ik geld verdienen. " -gameforge.map_warp._15_array = " Kasteel Listhmos " -gameforge.map_warp._160_sayReward = " Het kost %s Yang " -gameforge.map_warp._16_array = " Kasteel Dendera " -gameforge.map_warp._170_say = " Ik ga je nu teleporteren. Je zult naar een[ENTER]gevaarlijke plek gaan. Wees op je hoede... en[ENTER]veel succes... " -gameforge.map_warp._17_array = " Miryang Gebied " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Songpa Gebied " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Daeyami Gebied " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teleporter: " -gameforge.map_warp._210_select = " Bokjung Gebied " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " Bakra Gebied " -gameforge.map_warp._240_say = " Zoals je wilt. Kijk uit, we vertrekken! " -gameforge.map_warp._250_say = " Zoals je wilt.. Tot snel weerziens! " -gameforge.map_warp._260_npcChat = " Donkere Draak Steen " -gameforge.map_warp._270_say = " Recentelijk is er een mysterieus land ontdekt. We[ENTER]heb ben het Donkere Draak Steen genoemd. Zij die[ENTER]daar willen overleven hebben flink wat ervaring[ENTER]nodig. Daarom neem ik alleen krijgers mee die[ENTER]level 90 hebben bereikt. Ben je klaar om deze[ENTER]reis te ondernemen? " -gameforge.map_warp._280_say = " Je kan het eiland alleen per schip bereiken en[ENTER]de reis is lang en zwaar. Des te hoger je level[ENTER]des te moeilijker het vervoer. Daarom vraag ik[ENTER]een hoger tarief van jou. " -gameforge.map_warp._280_sayReward = " Deze reis kost je %d Yang. " -gameforge.map_warp._30_say = " Dit is een mooi dorpje... Maar gebeurt hier ooit[ENTER]iets? Er is een speciale plek waar ik je naar toe[ENTER]kan teleporteren. Maar de kwade kracht groeit[ENTER]sterker en sterker, ruimte en tijd vervallen in[ENTER]chaos. Daarom is terugkeren niet altijd mogelijk.[ENTER]Hmmm.. Wil je daar naartoe teleporteren? " -gameforge.map_warp._40_say = " Hmmm... Met jouw level kun je de reis door ruimte[ENTER]en tijd niet aan... Waneer je een level hoger dan[ENTER]10 hebt bereikt, kun je de reis aan. " -gameforge.map_warp._50_say = " Waar wil je naar toe teleporteren? " -gameforge.map_warp._60_sayReward = " Dit kost %s Yang " -gameforge.map_warp._70_say = " Er zijn plekken waar ik je naar toe kan[ENTER]teleporteren wanneer je level 60 hebt bereikt. " -gameforge.map_warp._80_sayReward = " Maar het kost je %s Yang " -gameforge.map_warp._90_select = " Demonen Toren " -gameforge.map_warp._94_select = " Spoken Woud " -gameforge.map_warp._95_select = " Rood Bos " -gameforge.map_warp._96_select = " Terugkeren " -gameforge.map_warp._97_select = " Gebruik Draken God Amulet " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Lijst van bruiloften " -gameforge.marriage_manage._100_sayItem = " Smoking " -gameforge.marriage_manage._1010_say = " Op dit moment worden er geen bruiloften gehouden " -gameforge.marriage_manage._1015_foreach = " Huwelijk van %s en %s " -gameforge.marriage_manage._1020_say = " Je bent een gast bij een bruiloft! Veel plezier! " -gameforge.marriage_manage._1030_say = " De inkt is niet eens opgedroogd! Geef jezelf meer[ENTER]tijd. " -gameforge.marriage_manage._10_npcChat = " Ik wil trouwen. " -gameforge.marriage_manage._110_sayReward = " Al je wilt trouwen, moet je een smoking dragen. " -gameforge.marriage_manage._120_sayItem = " Trouwjurk " -gameforge.marriage_manage._130_sayReward = " Als je wilt trouwen, moet je een trouwjurk dragen. " -gameforge.marriage_manage._140_say = " Liefde alleen kan je niet helpen een bruiloft de[ENTER]organiseren, je hebt ook wat Yang nodig. Helaas[ENTER]heb je op dit moment niet genoeg. Wanneer je 1[ENTER]miljoen Yang hebt gespaard, zal ik de ceremonie[ENTER]voor je plannen. " -gameforge.marriage_manage._150_sayReward = " Je hebt 1 miljoen Yang nodig. " -gameforge.marriage_manage._160_say = " Nu ben je volwassen genoeg, en je ziet er[ENTER]gedecideerd uit. Met wie wil je[ENTER]trouwen? " -gameforge.marriage_manage._170_sayReward = " Schrijf de naam op van de persoon met wie je wilt[ENTER]trouwen. " -gameforge.marriage_manage._180_say = " Ben je zo opgewonden dat je niet eens de naam kan[ENTER]opschrijven? Probeer weer. " -gameforge.marriage_manage._190_say = " Je weet de naam niet eens... Weet je zeker dat je[ENTER]wilt trouwen? " -gameforge.marriage_manage._200_sayReward = " %s is niet online. " -gameforge.marriage_manage._20_say = " Een andere bruiloft is nu aan de gang. Wacht een[ENTER]moment, of kom later terug! " -gameforge.marriage_manage._210_say = " Je partner moet dichtbij zijn zodat ik het kan[ENTER]afhandelen. Breng je partner[ENTER]hier. " -gameforge.marriage_manage._220_sayReward = " %s is te ver weg. " -gameforge.marriage_manage._230_say = " Niet jouw naam, maar je partners naam. " -gameforge.marriage_manage._240_sayReward = " Schrijf je partners naam op. " -gameforge.marriage_manage._250_say = " Het spijt me. Je kunt niet met iemand van[ENTER]hetzelfde geslacht trouwen. " -gameforge.marriage_manage._260_say = " Alleen mensen van hetzelfde Koninkrijk kunnen[ENTER]trouwen. " -gameforge.marriage_manage._270_say = " Deze persoon is al getrouwd. Wist je dat niet?[ENTER]Kies een vrijgezel. " -gameforge.marriage_manage._280_sayReward = " %s is getrouwd. " -gameforge.marriage_manage._290_say = " Deze persoon is niet volwassen genoeg. Je partner[ENTER]moet ook level 25 zijn. " -gameforge.marriage_manage._300_say = " Jullie zijn geen goed stel samen. Ik kan deze[ENTER]bruiloft niet toestaan.[ENTER]Het verschil in level mag niet meer dan 15 zijn,[ENTER]daarom mag je niet trouwen. " -gameforge.marriage_manage._30_say = " Je bent te jong om te trouwen... Het huwelijk[ENTER]heeft veel verantwoordelijkheden, en je bent er[ENTER]nog niet klaar voor. Jonge mensen scheiden snel.[ENTER]Ik zal dit niet goedkeuren. Ga eens wat ervaring[ENTER]opdoen. " -gameforge.marriage_manage._310_say = " Nu, mag je ringen uitwisselen. " -gameforge.marriage_manage._320_say = " Een bruiloft is een belangrijke stap in je leven.[ENTER]Kon je partner niet eens een trouwring meenemen? " -gameforge.marriage_manage._330_say = " Je partner moet ook een trouwring hebben. " -gameforge.marriage_manage._340_say = " Je partner heeft geen trouwkleren aan. Schaam je[ENTER]je niet om zo hier te staan? " -gameforge.marriage_manage._350_say = " Je partner moet een smoking dragen. " -gameforge.marriage_manage._360_say = " Je partner moet een trouwjurk dragen. " -gameforge.marriage_manage._365_confirm_chat = " %s heeft je ten huwelijk gevraagd. Wil je accepteren? " -gameforge.marriage_manage._370_say = " Zo.. we zijn gereed, we kunnen nu beginnen. Ik[ENTER]zal je naar het eiland der geliefden sturen. Ik[ENTER]wens je een lang en gelukkig huwelijk.[ENTER]Gefeliciteerd.[ENTER]Daarna, zal je automatisch naar het eiland der[ENTER]geliefden gestuurd worden. " -gameforge.marriage_manage._380_say = " Je partner wilt niet eens met je trouwen. Ga dat[ENTER]eens eerst oplossen. " -gameforge.marriage_manage._390_npcChat = " Keer terug naar de bruiloft zaal " -gameforge.marriage_manage._400_say = " Waarom sta je hier nog? Je partner mist je al. Ik[ENTER]ga je daar meteen naar toe sturen. " -gameforge.marriage_manage._40_sayTitle = " Informatie: " -gameforge.marriage_manage._410_npcChat = " Toestemming voor het huwelijk " -gameforge.marriage_manage._420_sayTitle = " Bruiloft Planner: " -gameforge.marriage_manage._430_say = " Ik zal je naar je partner brengen. Een moment,[ENTER]alsjeblieft. " -gameforge.marriage_manage._440_say = " Ik ben je assistent voor de bruiloft. Schrijf[ENTER]eerst de naam van je partner op. " -gameforge.marriage_manage._450_say = " Die naam is nog niet geregistreerd. Wil je jouw[ENTER]informatie alsjeblieft controleren? " -gameforge.marriage_manage._460_say = " Sorry. Breng je partner hier. Ik moet met je[ENTER]partner praten en een paar dingen verhelderen. " -gameforge.marriage_manage._470_sayReward = " %s moet dichterbij zijn. " -gameforge.marriage_manage._480_say = " Schrijf niet je eigen naam op. Je moet je[ENTER]partners naam opschrijven. " -gameforge.marriage_manage._490_sayTitle = " Bruiloft Planner: " -gameforge.marriage_manage._500_say = " Iets klopt er niet. Het is niet de juiste[ENTER]persoon. Wil je het controleren? " -gameforge.marriage_manage._50_sayReward = " Trouwen is mogelijk wanneer level 25 is bereikt. " -gameforge.marriage_manage._510_say = " Je partner is niet klaar voor de bruiloft. Praat[ENTER]met elkaar. " -gameforge.marriage_manage._520_say = " Nu alles in orde is, kan de ceremonie beginnen! " -gameforge.marriage_manage._530_say = " Het zal een leuke bruiloft worden! " -gameforge.marriage_manage._540_npcChat = " Begin de bruiloft mars " -gameforge.marriage_manage._550_npcChat = " Stop de bruiloft mars " -gameforge.marriage_manage._560_npcChat = " Nacht " -gameforge.marriage_manage._570_npcChat = " Sneeuw " -gameforge.marriage_manage._580_npcChat = " Eind van de bruiloft " -gameforge.marriage_manage._590_say = " Wacht een momentje. Ik praat met je partner. " -gameforge.marriage_manage._600_say = " Wil je de bruiloft door laten gaan? " -gameforge.marriage_manage._60_say = " Wil je trouwen zonder een trouwring? " -gameforge.marriage_manage._610_select = " Ja " -gameforge.marriage_manage._620_select = " Nee " -gameforge.marriage_manage._630_say = " Je partner moet toestemmen om door te gaan met de[ENTER]bruiloft. De bruiloft kan niet doorgaan, omdat je[ENTER]partner niet online is. " -gameforge.marriage_manage._640_say = " We moeten wachten op bevestiging van je partner.[ENTER]We hebben nog geen antwoord. " -gameforge.marriage_manage._650_confirm_chat = " Wil je stoppen met deze bruiloft? " -gameforge.marriage_manage._660_say = " Je partner wilt niet! " -gameforge.marriage_manage._670_npcChat = " Scheiden " -gameforge.marriage_manage._680_npcChat = " Scheiden " -gameforge.marriage_manage._690_say = " Zonder je partner, kun je niet wettelijk[ENTER]scheiden. Kom terug met je partner! Een scheiding[ENTER]is een serieuze aangelegenheid... niet waar? " -gameforge.marriage_manage._700_say = " Om wettelijk te scheiden, heb je 500.000 Yang[ENTER]nodig, en je partner moet toestemmen. Wil je echt[ENTER]scheiden? " -gameforge.marriage_manage._70_sayItem = " Verlovingsring " -gameforge.marriage_manage._710_select = " Nah, ik maak maar een grapje. " -gameforge.marriage_manage._720_say = " Breng de trouwring. " -gameforge.marriage_manage._730_say = " De partner moet hier ook de ring hebben. " -gameforge.marriage_manage._740_say = " Je hebt niet genoeg Yang voor een scheiding. " -gameforge.marriage_manage._750_sayReward = " Om te scheiden, heb je %s Yang nodig. " -gameforge.marriage_manage._760_sayReward = " Je hebt 500.000 Yang nodig om te scheiden. " -gameforge.marriage_manage._770_say = " Wil je echt scheiden? Het kan een grote fout zijn.Wil je het echt? " -gameforge.marriage_manage._780_select = " Nee, ik ben van gedachten veranderd. " -gameforge.marriage_manage._790_say = " Ik ben van gedachten veranderd, ik wil geen[ENTER]scheiding. " -gameforge.marriage_manage._800_say = " Het is beter zo. Ik wens je een lang en vredig[ENTER]leven. " -gameforge.marriage_manage._80_say = " Je moet eerst een trouwring hebben. Alleen dan[ENTER]kun je trouwen. " -gameforge.marriage_manage._810_sayReward = " Je bent nu gescheiden. " -gameforge.marriage_manage._815_confirm_chat = " Stem je toe met de scheiding? " -gameforge.marriage_manage._820_say = " De scheiding is rond.[ENTER]Je bent nu gescheiden. " -gameforge.marriage_manage._830_say = " Je documenten zijn niet compleet. Kom alsjeblieft[ENTER]later terug. " -gameforge.marriage_manage._840_sayReward = " De scheiding is geannuleerd. " -gameforge.marriage_manage._850_say = " Je partner wilt niet scheiden. Verhelder dit[ENTER]eerst. " -gameforge.marriage_manage._860_npcChat = " Verwijder trouwring " -gameforge.marriage_manage._870_npcChat = " Verwijder trouwring " -gameforge.marriage_manage._880_say = " Je moet slechte herinneringen zo snel mogelijk[ENTER]vergeten. " -gameforge.marriage_manage._890_sayReward = " De trouwring is verwijderd. " -gameforge.marriage_manage._900_npcChat = " Eenzijdige scheiding " -gameforge.marriage_manage._90_say = " Wil je echt zo trouwen? Je kunt maar een keer in[ENTER]je leven trouwen. Je moet op zijn minst goed[ENTER]gekleed gaan. " -gameforge.marriage_manage._910_sayTitle = " Wachter: " -gameforge.marriage_manage._920_say = " Je hebt 1 miljoen nodig voor een eenzijdige[ENTER]scheiding. Wil je nog steeds scheiden? " -gameforge.marriage_manage._930_select = " Nee, ik vroeg het me gewoon af... " -gameforge.marriage_manage._940_say = " Je hebt niet genoeg Yang voor een scheiding. Je[ENTER]hebt hetzelfde Yang nodig als voor een bruiloft.[ENTER]Je zou eens moeten nadenken... " -gameforge.marriage_manage._950_say = " Wil je echt scheiden? Denk er nog eens over na. " -gameforge.marriage_manage._960_select = " Ja, ik wil het. " -gameforge.marriage_manage._970_select = " Ik moet nog eens nadenken... " -gameforge.marriage_manage._980_say = " Nou..[ENTER]Misschien is het zo beter. Als je echt zo voelt,[ENTER]kom dan terug, maar je moet er echt serieus over[ENTER]nadenken. " -gameforge.marriage_manage._990_say = " Aangezien je zeker van je zaak bent: hier gaan[ENTER]we. Ik wens je het beste! Een eenzijdige[ENTER]scheiding is gebeurd. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae de houthakker: " -gameforge.mining._20_say = " Je pikhouweel kan niet worden verbeterd. Je hebt[ENTER]niet genoeg training. " -gameforge.mining._30_say = " Wil je je Pikhouweel verbeteren? Laten we eens[ENTER]kijken... Het huidige level van je Pikhouweel is[ENTER]%s. " -gameforge.mining._40_say = " Wil je het verbeteren? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Het is jouw beslissing. Als ik het pikhouweel[ENTER]moet verbeteren, kom dan later terug. Tot ziens! " -gameforge.mining._60_say = " Sorry, er was een probleem waardoor de pikhouweel[ENTER]niet verbeterd kon worden. Hier, neem het terug[ENTER]en probeer het later nog eens. " -gameforge.mining._70_say = " Hier is je Pikhouweel met een nieuw level! " -gameforge.mining._80_say = " Oh nee, ik heb een fout gemaakt! Het spijt me.[ENTER]Helaas zijn de punten van je Pikhouweel[ENTER]verminderd. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Wil je de doos openen met de sleutel? " -gameforge.mystery_key._020_select = " Ja, open de doos " -gameforge.mystery_key._030_select = " Nee, nu nog niet. " -gameforge.mystery_key._040_say = " Je hebt een Robijnen sleutel of Diamanten sleutel[ENTER]om de Mysterieuze Robijnen Doos te openen! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Hallo! " -gameforge.neutral_warp._20_sayTitle = " Oude man: " -gameforge.neutral_warp._30_say = " Hallo! Ik weet hoe je naar andere regio's kunt[ENTER]gaan vanaf hier. Als je me wat Yang geeft, zal ik[ENTER]je daar naartoe teleporteren. " -gameforge.neutral_warp._40_say = " Waar wil je heen gaan? Het kost %s Yang " -gameforge.neutral_warp._50_select = " Berg Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Ik wil naar de zus van het oude dametje. " -gameforge.neutral_warp._70_say = " Het oude dametje vertelde me dat je zou komen. Ze[ENTER]zei dat je niets hoefde te betalen, omdat je haar[ENTER]een dienst deed. Wij drinken vaak samen thee en[ENTER]ik ben blij als ik haar een keer kan helpen. Maar[ENTER]denk niet dat het eeuwig gratis blijft! Wees wel[ENTER]voorzichtig daar, als je wordt aangezien als[ENTER]iemand uit een ander koninkrijk kunnen ze je nog[ENTER]wel eens dwarszitten... " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ah jij bent het![ENTER]We hebben elkaar lange tijd niet gezien.[ENTER]Nog een jaar gekomen en verdwenen, ho ho ho![ENTER]Misschien vraag je jezelf af waarom ik terug ben[ENTER]hier in het dorp.[ENTER]Sta mij toe het uit te leggen... " -gameforge.new_christmas._030_say = " Tijden zijn hard. Niemand wil vandaag de dag[ENTER]boeken of andere dingen kopen.[ENTER]Met het ouder worden is het te vermoeiend om rond[ENTER]te vliegen op een slee met rendieren.[ENTER]Dus met dit in gedachte, heb ik besloten om[ENTER]Kerstmis dit jaar te vieren in het dorp. " -gameforge.new_christmas._040_say = " Als je nog andere vragen hebt, kun je altijd bij[ENTER]me komen. Vrolijk Kerstfeest! " -gameforge.new_christmas._050_npcChat = " Wil je wat glhwijn? " -gameforge.new_christmas._060_say = " Ho ho ho! Ik weet zeker dat je weet wat dat is[ENTER]he? Er is geen betere drank voor winterse tijden![ENTER]Je mixt wijn, een beetje kaneel en veel[ENTER]kruidnagels...mmmmm! " -gameforge.new_christmas._070_say = " In dit koude weer, een slok glhwijn zal je goed[ENTER]doen. Het geeft je kracht en helpt je sneller te[ENTER]bewegen.[ENTER]Will je wat proberen?[ENTER]Erg goed, komt er meteen aan! " -gameforge.new_christmas._080_say = " Het blijkt dat de smaak van glhwijn je bevalt ho[ENTER]ho! Voel je dat het je van binnen verwarmt?[ENTER]Oh en de smaak, zo zoet en fruitig![ENTER]Vrolijk Kerstfeest! " -gameforge.new_christmas._090_npcChat = " Meer glhwijn alsjeblieft! " -gameforge.new_christmas._100_say = " Wacht een seconde![ENTER]Ik vergat een klein detail![ENTER]Ik kan alleen een keer per dag glhwijn voor je[ENTER]maken, ik heb niet genoeg ingredinten om meer te[ENTER]maken. En het gaat alleen 20 uur mee. In een fles[ENTER]zitten 6 porties, het effect van een slok duurt[ENTER]30 minuten. Verdeel de porties verstandig! " -gameforge.new_christmas._110_say = " Graag gedaan! Je hebt lang genoeg moeten wachten.[ENTER]Deze geweldige drank geeft je vleugels, ho ho ho![ENTER]Dus ik hoop dat je ervan geniet. Vrolijk[ENTER]Kerstfeest! " -gameforge.new_christmas._120_say = " Wat, wil je nog meer?[ENTER]Sorry maar ik denk dat je henoeg op hebt. Er zijn[ENTER]nog geen 24 uur voorbij sinds je laatste rantsoen[ENTER]glhwijn. Te veel van dit spul is niet goed voor[ENTER]je, weet je! Kom later terug.[ENTER]Tot dan, geniet van de festiviteiten! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " Van %d kado's kun je er nog %d uitpakken. " -gameforge.new_christmas_gift_box._020_say = " Pak volgende cadeautje uit over %d minuten " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " Wat is dat met de sokken? " -gameforge.new_christmas_sock._020_say = " De sokken! Ik vergat ze bijna![ENTER]Ik wilde mijn kadootjes verbergen in de sokken[ENTER]die boven de open haard hangen. Maar deze[ENTER]on-Kerstmis wezens hebben ze allemaal gestolen.[ENTER]Help me ze terug te krijgen. " -gameforge.new_christmas_sock._030_say = " Kousen zijn niet gemakkelijk te vinden. Je hebt[ENTER]het Rendier Kalf nodig om ze op te sporen. " -gameforge.new_christmas_sock._040_say = " Is het niet enorm schattig?[ENTER]Het heeft ook een uitstekend reukvermogen. Een[ENTER]specialist in de jacht op kousen![ENTER]Het blijft gedurende twee uur bij je en helpt je[ENTER]in je zoektocht. Hierna wordt het moe en zal het[ENTER]24 uur moeten rusten voordat het weer kan[ENTER]doorgaan.[ENTER]Als je niet zo lang wilt wachten, kijk achter[ENTER]naar links naar wat er achter de draaiende munt[ENTER]zit. Ik heb gehoord dat daar nog een ander[ENTER]Rendier Kalf op je wacht. Maar ik zal ook blij[ENTER]zijn je te zien als je me morgen weer bezoekt! " -gameforge.new_christmas_sock._050_npcChat = " Ik breng je sokken! " -gameforge.new_christmas_sock._060_say = " Breng me minstens 5 sokken en je zult een[ENTER]beloning krijgen.[ENTER]Urrgh, de geur van muffe sokken in ondragelijk![ENTER]Kom terug wanneer je er genoeg hebt verzameld.[ENTER]Vrolijk Kerstfeest! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, je hebt genoeg sokken verzameld.[ENTER]Hmm, eens even kijken.[ENTER]URRGH die geur! Nou, het zijn zeker de juiste[ENTER]sokken! Als een beloning voor je moeite. hier heb[ENTER]je wat ervaring. Vrolijk Kerstfeest! " -gameforge.new_christmas_sock._080_npcChat = " - Rendier Kalf " -gameforge.new_christmas_sock._090_say = " Je hebt vandaag al een Rendier Kalf Zegel[ENTER]ontvangen van me. Ik ben bang dat het kleine[ENTER]rendier nu moet uitrusten. Morgen zal het weer[ENTER]helemaal fit zijn. Als je niet zo lang wilt[ENTER]wachten, kijk achter naar links naar wat er[ENTER]achter de draaiende munt zit. Ik heb gehoord dat[ENTER]daar nog een ander Rendier Kalf op je wacht. Maar[ENTER]ik zal ook blij zijn je te zien als je me morgen[ENTER]weer bezoekt! " -gameforge.new_christmas_sock._100_say = " Je hebt me al sokken gebracht vandaag. Je kan me[ENTER]maar eens per 24 uur sokken brengen. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Het geschenk voor Chaegirab " -gameforge.new_quest_lv17._021_say = " Mijn oom Chaegirab heeft zijn hele leven aan[ENTER]wetenschap gewijd en heeft al zijn Yang in[ENTER]onderzoek gestoken. Hij is altijd heel goed voor[ENTER]me geweest, dus ik wil hem verrassen met een[ENTER]geschenk. Wil je naar Uriel gaan en hem vragen[ENTER]wat hij zou willen hebben? Hij is de oude leraar[ENTER]van mijn oom en hij kent hem heel goed. " -gameforge.new_quest_lv17._030_say = " Maar vertel mijn oom er niets over! " -gameforge.new_quest_lv17._031_say = " Wil je me helpen? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Praat met Uriel " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Praat met Uriel over zijn voormalige student[ENTER]Chaegirab " -gameforge.new_quest_lv17._042_say = " Uriel is in %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim wilt Chaegirab een geschenk geven... " -gameforge.new_quest_lv17._051_say = " Een wetenschappers plezier in het leven komt uit[ENTER]onderzoeken. Het is zo simpel. De beste manier om[ENTER]Chaegirab te plezieren is om zijn werk te[ENTER]ondersteunen. De Mu-Rang Wolf is een zeldzame[ENTER]bezoeker in deze regio, maar het de vacht is ook[ENTER]een zeldzame geschenk voor elke bioloog. Vijf[ENTER]stukken vacht zou wel genoeg moeten zijn. Je kunt[ENTER]dat aan Wonda-Rim vertellen. " -gameforge.new_quest_lv17._052_say = " Ik ben er zeker van dat deze indrukwekkende vacht[ENTER]de bioloog zal be-indrukken. " -gameforge.new_quest_lv17._060_select = " Ja, ik zal het hem laten weten " -gameforge.new_quest_lv17._065_say_title = " Terug naar Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel heeft een geweldig geschenk voor Chaegirab[ENTER]gevonden. Ga terug naar Wonda-Rim en vertel hem[ENTER]erover. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim is in %s. " -gameforge.new_quest_lv17._070_say = " Uriels suggestie klinkt goed. Ik wil dat het echt[ENTER]een verrassing is voor mijn oom Chaegirab, ik[ENTER]moet de vacht te pakken zien te krijgen. Kun je[ENTER]voor mij 5 Mu-Rangs voor me doden? " -gameforge.new_quest_lv17._071_say = " Ik moet Mu-Rang wolven doden om hun vacht te[ENTER]krijgen. " -gameforge.new_quest_lv17._072_say = " 5 zijn genoeg voor een geschenk. " -gameforge.new_quest_lv17._073_say = " Laten we gaan! " -gameforge.new_quest_lv17._074_notice = " Je hebt goede kwaliteit vacht buit gemaakt. " -gameforge.new_quest_lv17._075_say = " Jaag op Mu-Rang wolven en maak hun vacht buit. " -gameforge.new_quest_lv17._076_say_reward = " Je hebt %s van 5 stukken vacht verzameld. " -gameforge.new_quest_lv17._081_say_title = " Vacht voor Wonda-Rim " -gameforge.new_quest_lv17._082_say = " Je hebt genoeg vacht buitgemaakt, breng het naar[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = " Je hebt tot nu toe %s stukken vacht verzameld. " -gameforge.new_quest_lv17._110_say = " Dit is echt hele mooie vacht, dank je. Kun je het[ENTER]naar mijn oom brengen? " -gameforge.new_quest_lv17._120_target = " Oom Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim heeft je gevraagd om de Mu-Rang vacht[ENTER]naar Chaegirab te brengen. " -gameforge.new_quest_lv17._122_say = " Chaegirab is in %s. " -gameforge.new_quest_lv17._130_say = " Aha, wat probeert hij nu weer te doen. " -gameforge.new_quest_lv17._131_say = " Van wie is deze vacht? Het is van Wonda-Rim, maar[ENTER]jij hebt de wolven gedood voor hem?[ENTER]Ik schaam me dat ik een neef heb die anderen het[ENTER]werk voor hem laat doen. Het spijt me, maar ik[ENTER]kan dit niet accepteren, hoewel je er veel moeite[ENTER]en tijd hebt verloren. " -gameforge.new_quest_lv17._132_say_reward = " Vertel Wonda-Rim dat ik dwars door hem heb[ENTER]gezien! Als hij me echt iets wilt geven, moet hij[ENTER]zelf gaan jagen. " -gameforge.new_quest_lv17._140_say = " Cheagirab heeft de vacht niet geaccepteerd en is[ENTER]boos op Wonda-Rim's luiheid. Hij heeft je terug[ENTER]naar Wonda-Rim gestuurd. " -gameforge.new_quest_lv17._141_say = " Wat zei mijn oom? Ik hoop dat hij mijn geschenk[ENTER]leuk vond? " -gameforge.new_quest_lv17._142_1_select = " Ja, hij was opgetogen. " -gameforge.new_quest_lv17._142_2_select = " Nee, totaal niet. " -gameforge.new_quest_lv17._143_say = " Goed! Ik vind het leuk om andere mensen[ENTER]geschenken te geven. En natuurlijk zal ik je[ENTER]genereus belonen. Hier, neem dit. " -gameforge.new_quest_lv17._144_say_reward_a = " Je hebt 20.000 ervaringspunten ontvangen.[ENTER]Je hebt 20.000 Yang ontvangen.[ENTER]Je hebt een Goud Klomp ontvangen. " -gameforge.new_quest_lv17._144_say_reward_b = " Je hebt tegen Wonda-Rim gelogen en hebt[ENTER]goed/slecht punten verloren. " -gameforge.new_quest_lv17._145_say = " hij heeft de vacht niet geaccepteerd? Hmm,[ENTER]misschien was het niet zo een goed idee om jou[ENTER]uit jagen te sturen in plaats van zelf te gaan.[ENTER]Ik zal het volgende keer beter doen. " -gameforge.new_quest_lv17._146_say_reward = " Maar ik wil niet dat al je harde werk voor niets[ENTER]is: Ga naar Yang-Shin. Hij zal de vacht van je[ENTER]afkopen met een goede prijs. " -gameforge.new_quest_lv17._147_say = " Wat een teleurstellende gang van zaken. Je hebt[ENTER]tenminste nog de vacht. Ga naar de jager[ENTER]Yang-Shin in Yayang en verkoop de vacht aan hem. " -gameforge.new_quest_lv17._148_say = " Wat een teleurstellende gang van zaken. Je hebt[ENTER]tenminste nog de vacht. Ga naar de jager[ENTER]Yang-Shin in Bokjung en verkoop de vacht aan hem. " -gameforge.new_quest_lv17._149_say = " Wat een teleurstellende gang van zaken. Je hebt[ENTER]tenminste nog de vacht. Ga naar de jager[ENTER]Yang-Shin in Bakra en verkoop de vacht aan hem. " -gameforge.new_quest_lv17._151_say = " Mu-Rang vacht? Dat komt goed uit. Ik zal er wat[ENTER]ondergoed voor mezelf van maken. Hier is een zak[ENTER]met Yang voor je moeite. Oh, en ik heb dit boek[ENTER]gister gevonden, wellicht kun jij er wat mee. " -gameforge.new_quest_lv17._152_say_reward = " Je hebt 40.000 ervaringspunten ontvangen.[ENTER]Je hebt 10.000 Yang ontvangen.[ENTER]Je hebt een Vaardigheden Boek ontvangen. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Wachter: " -gameforge.new_quest_lv22._011_say = " De Wachter heeft een missie voor je. Ga naar hem[ENTER]toe en vraag hem wat het is. " -gameforge.new_quest_lv22._015_npcChat = " De zieke broeder " -gameforge.new_quest_lv22._016_send_letter = " De zieke wachter " -gameforge.new_quest_lv22._017_say_title = " Wachter: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Demonen Toren Wachter " -gameforge.new_quest_lv22._021_say = " Ik ben bezorgd om mijn broer, de Demonen Toren[ENTER]Wachter. Hij voelt zich niet zo lekker de laatste[ENTER]tijd en nu is hij echt heel ziek. Hij heeft erge[ENTER]koppijn en een vreemde uitslag op zijn huid, maar[ENTER]hij kan zijn post niet verlaten. Kun je wat[ENTER]medicijn voor hem halen bij Baek-Go? " -gameforge.new_quest_lv22._022_say = " Ik zou zelf gaan, maar de Demonen Toren is in de[ENTER]Hwang Tempel, in het midden van de Vallei van[ENTER]Seungryong. En het krioelt daar van de[ENTER]gevaarlijke monsters... " -gameforge.new_quest_lv22._023_say = " Daar ben je weer. Ben je de symptomen vergeten?[ENTER]Je moet eens luisteren wanneer iemand tegen je[ENTER]praat. Mijn broer heeft koppijn en een[ENTER]huiduitslag. En ga nu naar Baek-Go! " -gameforge.new_quest_lv22._024_select = " Help de broer " -gameforge.new_quest_lv22._025_say_title = " Baek-Go's medicijn " -gameforge.new_quest_lv22._026_say = " Praat met Baek-Go over het medicijn voor de[ENTER]Demonen Toren Wachter. " -gameforge.new_quest_lv22._027_say = " Baek-Go is in %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " Dus je hebt medicijn nodig? Het is gevaarlijk om[ENTER]medicijn toe te dienen en maar te hopen dat het[ENTER]de juiste is! Je moet me de symptomen vertellen. " -gameforge.new_quest_lv22._032_1_select = " Koppijn en uitslag " -gameforge.new_quest_lv22._032_2_select = " Keelpijn en krampen " -gameforge.new_quest_lv22._032_3_select = " Ik weet het niet. " -gameforge.new_quest_lv22._035_say = " Klinkt als demonen krassen als je het mij vraagt.[ENTER]Dit gebeurt vaak wanneer er teveel beesten met[ENTER]mijten in de buurt zijn. Ik kan iets maken dat[ENTER]hem kan helpen. Je moet echter eerst een paar[ENTER]dingen voor mij zoeken. " -gameforge.new_quest_lv22._040_say = " Ik heb nodig: " -gameforge.new_quest_lv22._041_say_reward = " Je moet jagen: " -gameforge.new_quest_lv22._042_say = " Ik heb ook nodig: " -gameforge.new_quest_lv22._043_say = " Ik heb nooit van zo een soort ziekte gehoord.[ENTER]Weet je zeker dat de Wachter je de juiste[ENTER]symptomen heeft verteld? Ik zou het hem nog een[ENTER]keer vragen als ik jou was. " -gameforge.new_quest_lv22._044_say = " Ik kan geen diagnose maken zonder symptomen. Ga[ENTER]terug en vraag het nogmaals. " -gameforge.new_quest_lv22._050_set_title = " Medicijn " -gameforge.new_quest_lv22._056_notice = " Nu mis ik slechts %s Medische Kruiden. " -gameforge.new_quest_lv22._057_notice = " Dat zijn alle kruiden die ik nodig heb. Ga nu[ENTER]snel terug naar Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Goed, er zijn nog slechts %s levers over. " -gameforge.new_quest_lv22._060_notice = " Ah, de lever. Nu mis ik alleen %s. " -gameforge.new_quest_lv22._061_notice = " Dat is alle lever die ik nodig heb. Ga nu snel[ENTER]terug naar Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Helaas is de lever niet goed genoeg. " -gameforge.new_quest_lv22._063_say = " Je hebt nog %s Medische Kruiden+ nodig. " -gameforge.new_quest_lv22._064_say = " Je hebt nog %s x Tijgerlever+ nodig " -gameforge.new_quest_lv22._065_say = " Nu heb je alle ingredinten voor het medicijn. Ga[ENTER]nu en breng het naar Baek-Go. " -gameforge.new_quest_lv22._066_say = " Verzamel de ingredinten voor Baek-Go's medicijn: " -gameforge.new_quest_lv22._070_say = " Dank je, nu kan ik medicijn voor de demonen[ENTER]krassen maken. " -gameforge.new_quest_lv22._071_say = " Klaar! Hier is je medicijn. De verse ingredinten[ENTER]betekent dat het medicijn niet lang houdbaar is -[ENTER]je moet het dus aan je patint afleveren binnen[ENTER]%s minuten. " -gameforge.new_quest_lv22._072_say = " Je kunt de broer van de wachter vinden in het[ENTER]midden van de Hwang Tempel. Maar wees voorzichtig[ENTER]onderweg, want de vallei van Seungryong wemelt[ENTER]van gevaarlijke monsters! " -gameforge.new_quest_lv22._073_say = " Dit is niet genoeg. Ben je de ingredinten kwijt[ENTER]geraakt onderweg? Ik kan niets doen voor je[ENTER]zonder de rest van de ingredinten. " -gameforge.new_quest_lv22._080_target = " Demonen Toren Wachter " -gameforge.new_quest_lv22._082_set_clock = " Overgebleven tijd " -gameforge.new_quest_lv22._083_say = " Je hebt nog genoeg tijd, maar je moet opschieten.[ENTER]Ga naar de wachter in de Seungryong vallei,[ENTER]voordat de medicijn bederft! " -gameforge.new_quest_lv22._084_say = " Je tijd is verlopen omdat je te langzaam bent.[ENTER]Maar je kunt de medicijn nar de Demonen Toren[ENTER]Wachter brengen, wellicht werkt het nog. " -gameforge.new_quest_lv22._085_say = " Bedankt dat je de medicijn gebracht hebt. De jeuk[ENTER]maakt me gek. " -gameforge.new_quest_lv22._086_say = " Oh, dit smaakt best goed. Ik voel al hoe de jeuk[ENTER]beter wordt. " -gameforge.new_quest_lv22._087_say = " Je hebt hiervoor een uitzonderlijk genereuze[ENTER]beloning verdiend! " -gameforge.new_quest_lv22._088_say_reward = " Je hebt 50.000 ervaringspunten ontvangen.[ENTER]Je hebt 12.000 Yang ontvangen.[ENTER]Je hebt Gouden Schoenen+4 ontvangen.[ENTER]Je hebt 5 Paarse Brouwsel ontvangen. " -gameforge.new_quest_lv22._089_say = " Oh, dit smaakt verschrikkelijk. De medicijn is[ENTER]bedorven - hoe lang duurde het voordat je hire[ENTER]was? Mijn tong voelt aan als apenmest. " -gameforge.new_quest_lv22._090_say = " Hmm, wacht eens even... het lijkt alsof het beter[ENTER]wordt. Ja, het werkt! Ok, in dat geval zal ik[ENTER]niet gemeen zijn. Je krijgt alsnog je beloning. " -gameforge.new_quest_lv22._091_say = " Je hebt de medicijn verloren. Ga weer jagen en[ENTER]breng alle ingredinten voor een nieuw medicijn[ENTER]naar Baek-Go. Ik wordt nog zelf een demon, als de[ENTER]jeuk langer zo doorgaat. " -gameforge.new_quest_lv22._095_say_reward = " Je hebt 50.000 ervaringspunten ontvangen.[ENTER]Je hebt 8.000 Yang ontvangen. " -gameforge.new_quest_lv22._098_say = " Heb je het medicijn alweer verloren? Ik ben nog[ENTER]nooit zo'n warhoofd tegengekomen! Ach ja, veel[ENTER]kunnen we er toch niet aan doen. " -gameforge.new_quest_lv22._100_say_reward = " Je hebt 25.000 ervaringspunten ontvangen. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " De deserteur " -gameforge.new_quest_lv26._021_say = " Yang-Shin heeft moeite om goede jachtgrond te[ENTER]vinden. Ga naar hem toe en vraag hem hoe je hem[ENTER]kunt helpen. " -gameforge.new_quest_lv26._025_say = " Niets is nog hetzelfde sinds de Metin Stenen uit[ENTER]de lucht kwamen vallen. Zelfs jagen is bijna[ENTER]onmogelijk op sommige plekken, omdat wilde dieren[ENTER]zich gedragen alsof ze hondsdol zijn. De zwerver[ENTER]Nakajima leeft daar buiten ergens, ik weet zeker[ENTER]dat hij goede jachtgronden weet. Kun je naar hem[ENTER]zoeken en hem vragen? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " Je wilt een goede jachtgrond weten? Wees niet zo[ENTER]haastig, wanneer ik jou een dienst bewijs, moet[ENTER]jij me ook een dienst bewijzen. " -gameforge.new_quest_lv26._032_say = " Je moet weten.. ik leef hier niet vrijwillig. Ik[ENTER]moet me verstoppen omdat ik gevlucht ben voor de[ENTER]gewelddadigheden van het leger. Ik wilde alleen[ENTER]dat mijn geliefde vrouw Ah-Yu wist dat ik nog[ENTER]leefde. Kun je dit bericht naar haar brengen?[ENTER]Maar let erop, het bericht is alleen voor Ah-Yu![ENTER]Ze zal je dan vertellen waar we voor het eerst[ENTER]gekust hebben - ik wil haar daar ontmoeten en het[ENTER]is ook een goede gebied om te jagen. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Zoek naar Nakajima " -gameforge.new_quest_lv26._037_say = " Nakajima zal vast goede jachtgebieden kennen.[ENTER]Zoek naar hem. " -gameforge.new_quest_lv26._038_say = " Nakajima is in %s. " -gameforge.new_quest_lv26._040_say = " Ben jij Nakajima? Yang-Shin heeft me gestuurd![ENTER]Hij zoekt goed jachtgebieden, misschien weet jij[ENTER]een paar gebieden waar jagen niet zo gevaarlijk[ENTER]is? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima is een deserteur en moet verstoppen voor[ENTER]het leger. Zijn vrouw Ah-Yu denkt dat hij[ENTER]gestorven is in de oorlog. Laat haar weten dat[ENTER]Nakajima nog leeft. " -gameforge.new_quest_lv26._052_say = " Ah-Yu is in %s. " -gameforge.new_quest_lv26._057_say = " Nakajima.. hij leeft nog? Mjn geliefde man leeft[ENTER]nog? Ik kan je niet genoeg bedanken dat je me dit[ENTER]vertelt! Het was de vallei van Yonjang waar hij[ENTER]over spreekt. Ik zal daar onmiddellijk naar toe[ENTER]gaan en hem treffen. " -gameforge.new_quest_lv26._058_say = " Dank je dat je deze renie mogelijk hebt gemaakt.[ENTER]Neem deze roos met je mee, misschien kun je het[ENTER]aan een geliefde geven? En nu... excuseer me,[ENTER]maar ik moet opschieten! " -gameforge.new_quest_lv26._061_say = " De vallei van Yonjang - waar Nakajima en Ah-Yu[ENTER]voor het eerst gekust hebben - is nog steeds een[ENTER]goed jachtgebied. " -gameforge.new_quest_lv26._062_say = " Yang-Shin zal blij zijn wanneer hij dit hoort. Ga[ENTER]naar %s en breng hem het goede nieuws. " -gameforge.new_quest_lv26._063_say = " De vallei van Yonjang? Dat klinkt inderdaad[ENTER]plausibel, ik heb nooit gehoord van een Metin[ENTER]Steen die dat gebied besmet heeft. Ik zal daar[ENTER]vast een goede buit maken! Hier, je hebt deze[ENTER]beloning verdient. " -gameforge.new_quest_lv26._064_sayReward = " Je heb 35.000 ervaringspunten ontvangen. " -gameforge.new_quest_lv26._065_sayReward = " Je hebt 17.500 Yang ontvangen. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Yu-Hwan, de muzikant, heeft je hulp nodig. Ga[ENTER]snel en zoek uit wat er aan de hand is! " -gameforge.new_quest_lv28._015_npcChat = " Ah-Yu's zorgen " -gameforge.new_quest_lv28._016_say = " Ah-Yu heeft iets in gedachten wat ze niet aan[ENTER]Yu-Hwan wilt vertellen. Ga op bezoek bij haar en[ENTER]kijk of ze het wel aan jou wilt vertellen. " -gameforge.new_quest_lv28._017_say = " Ah-Yu is in %s. " -gameforge.new_quest_lv28._018_select = " Ik zal snel met Ah-Yu gaan praten! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Ken je Ah-Yu? Ze verzamelt kruiden voor mijn[ENTER]brouwsels. Ze was altijd in een goede bui, maar[ENTER]gisteren zag ze er uit het lood geslagen uit. Ze[ENTER]wilde me niet vertellen wat er aan de hand is,[ENTER]misschien omdat ze voor me werkt? Ga alsjeblieft[ENTER]naar haar toe en zoek uit wat er met haar is.[ENTER]Wellicht vertelt ze het jou! " -gameforge.new_quest_lv28._022_say = " Het is heel lief van Yu-Hwan om zich zorgen te[ENTER]maken over me. Maar inderdaad, er zit me iets[ENTER]dwars.. ik wilde er niet over praten, maar ik heb[ENTER]het er zo moeilijk mee! Het gaat over Yang-Shin,[ENTER]de jager. Hij chanteert me elke dag sinds hij[ENTER]weet dat mijn man Nakajima een deserteur is.[ENTER]Yang-Shin dreigt hem te verraden! En dan zullen[ENTER]ze hem doden... " -gameforge.new_quest_lv28._023_say = " Dit keer wilt hij een Berenpoot in ruil voor zijn[ENTER]stilte. Maar ik kan niet nu op jacht gaan. Kun je[ENTER]me helpen en Yang-Shin geven wat hij wilt? " -gameforge.new_quest_lv28._024_set_title = " Beren jagen " -gameforge.new_quest_lv28._025_notice = " Laten we jagen! Bera doden is het beste manier om[ENTER]Berenpoten te krijgen. " -gameforge.new_quest_lv28._026_notice = " Ik heb een Berenpoot buitgemaakt! " -gameforge.new_quest_lv28._027_notice = " Dat zou het moeten zijn. Op naar Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " Deze Berenpoot is nutteloos. " -gameforge.new_quest_lv28._029_say = " Je hebt nog %s x Berenpoot nodig. " -gameforge.new_quest_lv28._031_say_reward = " Je moet jagen: " -gameforge.new_quest_lv28._032_say = " Ah-Yu heeft je gevraagd om Yang-Shin's opgave te[ENTER]vervullen. " -gameforge.new_quest_lv28._032_say_reward = " Je hebt nog %s x Berenpoot nodig.[ENTER]Jaag op Bera om ze buit te maken. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Je hebt de gevraagde Berenpoot buitgemaakt. Breng[ENTER]het naar Yang-Shin om Ah-Yu's schuld te[ENTER]vereffenen. " -gameforge.new_quest_lv28._037_say = " Yang-Shin is in %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " De chantage " -gameforge.new_quest_lv28._041_say_title = " Berenpoten " -gameforge.new_quest_lv28._042_say = " Je hebt me Berenpoten gebracht? Denk alsjeblieft[ENTER]niet slecht over me! We leven in moeilijke tijden[ENTER]en ik moet de eindjes aan elkaar knopen, nu de[ENTER]jacht zo moeilijk gaat en de Metin Stenen de[ENTER]dieren in moordenaars heeft veranderd. Het leven[ENTER]van een jager is nooit zo gevaarlijk geweest. " -gameforge.new_quest_lv28._043_say = " Vertel Ah-Yu alsjeblieft dat ze niets heeft om[ENTER]zich zorgen over te maken. Daar kan ze op[ENTER]rekenen. Tenminste totdat ik weer iets nodig[ENTER]heb... hehehe! " -gameforge.new_quest_lv28._044_say = " Wat, je wilt me zonder buit lekker maken? Ik[ENTER]wilde verse Berenpoten! " -gameforge.new_quest_lv28._045_say_reward = " Het is lief dat je Ah-Yu helpt. Maar dat betekent[ENTER]ook dat je moet doen wat ik zeg. Ga nu jagen en[ENTER]kom niet terug tenzij je twee Berenpoten hebt! " -gameforge.new_quest_lv28._046_say = " Geef Ah-Yu de boodschap dat hij zal stoppen met[ENTER]de chantage omdat je hem geholpen hebt. " -gameforge.new_quest_lv28._051_say = " Je hebt me gered! Ik ben oneindig dankbaar. Hier,[ENTER]neem al mijn Yang. Het is niet veel, maar je hebt[ENTER]het verdiend. " -gameforge.new_quest_lv28._055_1_select = " Dank je, het zal heel nuttig zijn! " -gameforge.new_quest_lv28._055_2_select = " Nee, ik kan dit niet accepteren. " -gameforge.new_quest_lv28._056_say = " Het is alles wat ik heb. Maar het was het waard[ENTER]om zo van de barbaarse chanteur af te komen. " -gameforge.new_quest_lv28._057_say = " Oh, dank je! Je plek aan de zijde van de[ENTER]Drakengod is gegarandeerd! " -gameforge.new_quest_lv28._058_say_reward = " Je hebt %s Yang ontvangen. " -gameforge.new_quest_lv28._059_say_reward = " Je hebt %s ervaringspunten ontvangen. " -gameforge.new_quest_lv28._070_say = " Ik heb nodig: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " Het gebroken porselein " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Mijn geliefde Celadon Porselein! Het is al drie[ENTER]generaties in mijn familie en nu zijn drie van de[ENTER]waardevolle vazen gebroken. Ik zag de[ENTER]goed-voor-niets Taurean hier rondhangen eerder op[ENTER]de dag. Ik ben er zeker van dat hij de schuldige[ENTER]is! " -gameforge.new_quest_lv29._022_say = " Het zou niet de eerste stommiteit zijn wat hij[ENTER]heeft gedaan, maar dit is echt de druppel! Iemand[ENTER]moet hem een lesje leren. Heb je tijd om het te[ENTER]doen? " -gameforge.new_quest_lv29._023_1_select = " Met plezier " -gameforge.new_quest_lv29._023_2_select = " Dat zijn niet mijn zaken " -gameforge.new_quest_lv29._024_say = " Ik heb geen tijd om stoute kinderen op te voeden.[ENTER]Je moet hem zelf te pakken nemen. Ik twijfel[ENTER]echter of je het kan... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Yonah's waardevolle familie erfstukken, drie[ENTER]vazen gemaakt uit Celadon Porselein, zijn[ENTER]allemaal gebroken. Hij denkt dat Tauren het[ENTER]gedaan heeft. Ga naar Taurean en zoek het uit. " -gameforge.new_quest_lv29._032_say = " Taurean is in %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Waarom kijk je zo naar me? Ik heb niets gedaan... " -gameforge.new_quest_lv29._035_say_reward = " Wat heb je met Yonah's vazen gedaan? " -gameforge.new_quest_lv29._036_say_reward = " Vazen? Yonah? Ik weet echt niet waar je het over[ENTER]hebt! " -gameforge.new_quest_lv29._037_say_reward = " Kun je me de alsjeblieft verklaren, waarom er[ENTER]drie gebroken zijn. " -gameforge.new_quest_lv29._038_say_reward = " Ik zweer dat ik niet eens in de buurt was van een[ENTER]vaas vandaag en ik heb Yonah ook niet eens[ENTER]gezien. Ik heb heel de dag met Harang gevochten.[ENTER]Ze heeft me zelfs in de stal opgesloten voor een[ENTER]tijdje! Vraag haar maar als je me niet gelooft! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Tauren zegt dat hij onschuldig is. Hij was met[ENTER]Harang heel de dag aan het spelen en kon dus de[ENTER]vazen niet gebroken hebben. Ga naar Harang en[ENTER]vraag of dat waar is. " -gameforge.new_quest_lv29._042_say_reward = " Harang, heb je Taurean pas geleden gezien? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean? Ja we hebben heel de dag gespeeld, is er[ENTER]iets mis? " -gameforge.new_quest_lv29._045_say_reward = " Yonah heeft gezegd dat Tauren drie van zijn vazen[ENTER]heeft gebroken. " -gameforge.new_quest_lv29._046_say_reward = " Yonah is gemeen. Hij jaagt Taurean en mij weg[ENTER]zodra we maar in de buurt van hem komen. Hij is[ENTER]altijd zo bezorgd over zijn porselein. De enige[ENTER]die zijn geliefde porselein mag aanraken is zijn[ENTER]vriend de Staljongen. Misschien heeft hij ze[ENTER]gebroken?! " -gameforge.new_quest_lv29._047_say = " Harang is in %s. " -gameforge.new_quest_lv29._050_target = " Staljongen: " -gameforge.new_quest_lv29._051_say = " Harang heeft bevestigd dat Taurean onschuldig is.[ENTER]Maar ze kunnen het ook onderling afgesproken[ENTER]hebben. Voordat je je oordeel velt kun je beter[ENTER]Yonah's vriend, de Staljongen, vragen. " -gameforge.new_quest_lv29._052_say = " Oh, goede oude Yonah. Zo bezorgd om zijn[ENTER]porselein dat hij de dorpskinderen beschuldigt.[ENTER]Hij beseft niet dat het de schuld is van de Metin[ENTER]Stenen - sinds ze ons land vergiftigen zijn de[ENTER]grondstoffen niet meer wat ze geweest zijn. Zelfs[ENTER]porselein begint te verkruimelen. Maar Yonah wilt[ENTER]het gewoonweg niet geloven... " -gameforge.new_quest_lv29._053_say = " Als je wat Hooi voor hem verzamelt, kan hij het[ENTER]porselein in zijn kisten wat beter bekleden. Ik[ENTER]ben er zeker van dat het hem weer wat beter zal[ENTER]stemmen. " -gameforge.new_quest_lv29._054_say = " De Staljongen is in[ENTER]%s of %s. " -gameforge.new_quest_lv29._061_say = " Taurean is overduidelijk niet de schuldige voor[ENTER]Yonah's gebroken vazen. Het is de boze straling[ENTER]van de Metin Stenen die alles laat verkruimelen.[ENTER]Verzamel Hooi voor Yonah zodat hij zijn porselein[ENTER]beter kan bewaren! Ik weet zeker dat de[ENTER]dorpelingen je wat kunnen geven. " -gameforge.new_quest_lv29._062_say = " Je kunt %s en %s voor de dorpspoorten vinden. Je[ENTER]zult vast een geschikte hoeveelheid hooi krijgen[ENTER]uit de hoeden die ze dragen. " -gameforge.new_quest_lv29._063_notice = " Ik heb een mooi baal Hooi uit de hoeden gekregen.[ENTER]Nu mis ik nog %s. " -gameforge.new_quest_lv29._064_notice = " Deze hoed is niet van Hooi gemaakt, maar van[ENTER]kokosnoot draden. Het is nutteloos. " -gameforge.new_quest_lv29._065_1_say = " Ik zie dat je veel Hooi bij je hebt. Ik weet[ENTER]zeker dat Yonah zal kalmeren als je hem wat[ENTER]geeft. " -gameforge.new_quest_lv29._065_notice = " Deze hoed is niet gemaakt van Hooi, maar van[ENTER]kokosnoot draden. En het is ook behoorlijk[ENTER]beschadigd... " -gameforge.new_quest_lv29._066_say = " Je kunt ook Wilde Infanteristen of Brute Wilde[ENTER]Infanteristen jagen. Je kunt Hooi krijgen van hun[ENTER]strooien hoeden. " -gameforge.new_quest_lv29._067_say_reward = " Je hebt %s van %s balen Hooi verzameld. " -gameforge.new_quest_lv29._068_notice = " Je hebt een baal Hooi buitgemaakt. " -gameforge.new_quest_lv29._070_npcChat = " De hooibalen " -gameforge.new_quest_lv29._071_say_reward = " Taurean, je hebt daarstraks gezegd dat je bij de[ENTER]hooibalen was. Heb je toevallig wat hooi[ENTER]meegenomen? " -gameforge.new_quest_lv29._072_say_reward = " Haha, laat ik eens kijken... Het zat in mijn haar[ENTER]en zelfs in mijn schoenen. Kun je het zien? Hier[ENTER]is nog meer, neem het mee! " -gameforge.new_quest_lv29._073_notice = " Het is niet veel Hooi, maar het is genoeg voor[ENTER]een kleine bundel. Nu mis ik nog %s. " -gameforge.new_quest_lv29._074_say_reward = " Ik was het niet, ik zweer! Heeft Harang je niet[ENTER]verteld dat we aan het vechten waren bij de[ENTER]hooibalen? " -gameforge.new_quest_lv29._075_say_reward = " Je was eerder bij de hooibalen niet? Heb je[ENTER]toevallig wat Hooi met je meegenomen? " -gameforge.new_quest_lv29._076_say_reward = " Hoe wist je over de hooibalen? Wat, ik heb nog[ENTER]steeds Hooi in mijn kleding? Ah ja, hier heb je[ENTER]wat! " -gameforge.new_quest_lv29._077_say_reward = " Mag ik dat hebben? " -gameforge.new_quest_lv29._078_say_reward = " Ik neem aan van wel... " -gameforge.new_quest_lv29._079_say_reward = " Ik heb nu geen tijd. Ik moet nu Taurean kalmeren[ENTER]door dat hele gedoe met de vazen! " -gameforge.new_quest_lv29._080_npcChat = " Hooi voor Yonah " -gameforge.new_quest_lv29._081_say_reward = " Ligt er nog wat Hooi rond in de stallen die ik[ENTER]Yonah zou kunnen brengen? " -gameforge.new_quest_lv29._082_say_title = " Staljongen: " -gameforge.new_quest_lv29._083_say_reward = " We hebben niet veel Hooi. De wilde dieren en de[ENTER]bandieten buiten het dorp verhinderen ons om er[ENTER]meer van te oogsten. " -gameforge.new_quest_lv29._084_say_reward = " Maar ik kan je een klein beetje geven! " -gameforge.new_quest_lv29._085_notice = " Het is niet echt veel, maar het is genoeg voor[ENTER]n baal. Nu mis ik nog %s. " -gameforge.new_quest_lv29._086_say_reward = " Ik ben bang dat ik niets anders voor je kan doen. " -gameforge.new_quest_lv29._090_send_letter = " Hooi in plaats van slaan " -gameforge.new_quest_lv29._091_say = " Je hebt genoeg Hooi verzameld voor Yonah. Breng[ENTER]het naar %s. " -gameforge.new_quest_lv29._101_say_reward = " Het is niet Taurean's schuld. De straling van de[ENTER]Metin Stenen laat het porselein verkruimelen. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Wat zei je? Dat is complete onzin, die[ENTER]goed-voor-niets heeft tegen je gelogen! " -gameforge.new_quest_lv29._104_say_reward = " Taurean heeft de hele dag met Harang bij de[ENTER]hooibalen gespeeld. " -gameforge.new_quest_lv29._105_say_reward = " Ik moest je de groeten doen van de Staljongen en[ENTER]ik heb ook wat Hooi meegenomen om je vazen te[ENTER]beschermen. " -gameforge.new_quest_lv29._106_say_reward = " Ik moet toegeven, ik ben een beetje beschaamd[ENTER]over mijn reactie. Je moet weten dat ik zeer[ENTER]gehecht ben aan mijn porselein omdat het goede[ENTER]herinneringen aan mijn familie geeft. Wanneer een[ENTER]vaas breekt, dan is het meer dan slechts een[ENTER]verloren ding voor mij... " -gameforge.new_quest_lv29._107_say_reward = " Ik moet mijn verontschuldigingen aanbieden aan[ENTER]jou en Taurean. Hier is een kleine beloning voor[ENTER]je moeite. " -gameforge.new_quest_lv29._108_notice = " Je hebt een bonus van %s ervaringspunten[ENTER]ontvangen! " -gameforge.new_quest_lv29._109_say_reward = " Ik moest je de groeten doen van de Staljongen en[ENTER]ik heb ook wat Hooi meegenomen om je vazen te[ENTER]beschermen. " -gameforge.new_quest_lv29._110_say_reward = " Dat is heel fijn, maar kun je me nog %s balen[ENTER]Hooi brengen zodat mijn vazen echt veilig zijn? " -gameforge.new_quest_lv29._111_say_reward = " Ik denk dat het moeilijk is om meer Hooi te[ENTER]krijgen. Maar mijn vazen zijn bijna heilig voor[ENTER]me. Ik zou ontzettend dankbaar zijn als je wat[ENTER]voor me kan halen en ik zal je er ook wat Yang[ENTER]voor geven. " -gameforge.new_quest_lv29._112_say_reward = " De smiecht Harang speelt onder n hoedje met[ENTER]Taurean. " -gameforge.new_quest_lv29._113_say_reward = " Blijkbaar gelooft niemand me wanneer ik zeg dat[ENTER]ik de jongen zag rondhangen rond de opslag[ENTER]eerder. " -gameforge.new_quest_lv29._114_say_reward = " Het is al goed. Hier is wat compensatie voor je[ENTER]moeite. " -gameforge.new_quest_lv29._115_say_reward = " Hier, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Rommel rommel " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Mijn maag rommelt als een wild zwijn. Misschien[ENTER]moet ik Octavio een bezoek brengen. Hij maakt de[ENTER]beste zeevruchten stoofpot hier. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Je wilt zeevruchten stoofpot? De stoofpot met[ENTER]koppen erin? Oh, het spijt me, maar mijn keuken[ENTER]heeft al dagen geen vis meer gezien. Normaal[ENTER]levert de Visser fantastische diepzee vissen voor[ENTER]mijn stoofpot. " -gameforge.new_quest_lv42._024_say = " Hij is al dagen niet meer langs geweest. Kun je[ENTER]misschien naar hem toe gaan en vragen wat er aan[ENTER]de hand is? " -gameforge.new_quest_lv42._025_say = " Octavio is in %s. " -gameforge.new_quest_lv42._026_select = " Ik ben weg, op zoek naar de visser! " -gameforge.new_quest_lv42._030_target = " Visser: " -gameforge.new_quest_lv42._031_say = " De onbezorgde dagen op zee zijn over![ENTER]Vissers verdwijnen elke dag, het is[ENTER]verschrikkelijk! Sinds de Metin Stenen in de zee[ENTER]zijn gevallen, zijn de eens vredige walvissen[ENTER]veranderd in brute zeemonsters. Vissen is nu een[ENTER]gevaarlijk beroep. " -gameforge.new_quest_lv42._032_say = " Onze speren kunnen de walvissen niet meer pijn[ENTER]doen. Hun huid is dikker dan die van een reus! " -gameforge.new_quest_lv42._033_say = " Misschien weet Yonah wat ik moet doen. Hij ging[ENTER]vroeger vaak naar de zee en heeft jarenlang op[ENTER]walvissen gejaagd. " -gameforge.new_quest_lv42._034_say_title = " Visser: " -gameforge.new_quest_lv42._035_say = " Octavio wacht op zijn diepzee vissen. Vraag de[ENTER]Visser waarom de bestelling verlaat is. " -gameforge.new_quest_lv42._036_say = " De Visser is in %s. " -gameforge.new_quest_lv42._037_send_letter = " Grimmige Zeemonsters " -gameforge.new_quest_lv42._038_say = " De Visser heeft je gevraagd om Yonah's advies te[ENTER]vragen over het jagen op de boze walvissen. " -gameforge.new_quest_lv42._039_say = " Yonah is in %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Ik heb gehoord wat er met de walvissen is[ENTER]gebeurd. Het is een slechte zaak voor een[ENTER]visserman. Zelfs als ze de zee op durven, zijn[ENTER]hun speren te zwak om door de walvissenhuid te[ENTER]boren. Toen ik als een walvisjager werkte,[ENTER]gebruikte we speciale wapens voor de walvissen[ENTER]met een oude huid vol littekens. Ze konden alles[ENTER]doorboren. " -gameforge.new_quest_lv42._042_say = " Het is speciale techniek om speren van de[ENTER]walvisjager harder te maken. De enige die het kan[ENTER]maken is de Smid. " -gameforge.new_quest_lv42._043_say_reward = " Ga naar de Smid " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah adviseert om robuuste en scherpe speren te[ENTER]gebruiken wanneer je op walvissen jaagt. Ga naar[ENTER]de Smid en vraag hem of hij zulke speren kan[ENTER]maken. " -gameforge.new_quest_lv42._050_target = " Smid " -gameforge.new_quest_lv42._051_say = " Ja, ik heb van de speren gehoord en ik kan ze ook[ENTER]maken. Ik heb echter een Diamant Steen nodig[ENTER]zodat ze hard genoeg zijn. " -gameforge.new_quest_lv42._052_say = " Ik heb nodig: " -gameforge.new_quest_lv42._053_say_reward = " Verwerk daarvoor: " -gameforge.new_quest_lv42._054_say_title = " Smid " -gameforge.new_quest_lv42._060_set_title = " Diamanten Steen " -gameforge.new_quest_lv42._061_notice = " Laten we eens kijken. Ik heb een Pikhouweel nodig[ENTER]om de steen te mijnen. Ik vraag me af waar de[ENTER]mijne is of dat Deokbae me een nieuwe moet geven? " -gameforge.new_quest_lv42._062_say = " Je hebt nog %s x Diamanten Steen nodig. " -gameforge.new_quest_lv42._063_say = " Je hebt alles wat je nodig hebt. Ga nu snel naar[ENTER]de Smid. " -gameforge.new_quest_lv42._064_say = " Goed, nu heb ik alles wat ik nodig heb. Kom[ENTER]dezelfde tijd morgen terug om de speren op te[ENTER]halen. Zulk soort ijzer moet voorzichtig gesmeed[ENTER]worden. " -gameforge.new_quest_lv42._065_say = " Je kunt Diamanten Steen krijgen door een Diamant[ENTER]Ader te bewerken met een Pikhouweel. " -gameforge.new_quest_lv42._066_say = " De Smid heeft Diamant Steen nodig om de speciale[ENTER]speren te maken die nodig is om op walvissen te[ENTER]jagen. Zoek naar Diamant Aders, zodat je Diamant[ENTER]Steen kan mijnen. Als je geen Pikhouweel hebt om[ENTER]te mijnen, kun je er n kopen bij Deokbae. " -gameforge.new_quest_lv42._067_say = " De Smid is in %s. " -gameforge.new_quest_lv42._068_say = " We hebben nog %s x Diamant Steen nodig voordat we[ENTER]aan de speren kunnen werken. " -gameforge.new_quest_lv42._070_set_title = " De speren " -gameforge.new_quest_lv42._071_set_clock = " Wachttijd " -gameforge.new_quest_lv42._072_say = " De Smid is nu wel klaar. Ga naar hem toe en haal[ENTER]de speciale speren op voor de walvisjacht. " -gameforge.new_quest_lv42._073_say = " De speren zijn nog niet klaar. Je moet nog een[ENTER]beetje geduld hebben. " -gameforge.new_quest_lv42._074_say = " Hier zijn je speren. Breng ze naar de Visser. " -gameforge.new_quest_lv42._075_say = " Ik heb je al gevraagd om te wachten totdat de[ENTER]speren klaar zijn. Kom later terug. " -gameforge.new_quest_lv42._079_say = " Je heb wat Walvissensperen ontvangen van de Smid.[ENTER]Breng ze naar de Visser. " -gameforge.new_quest_lv42._080_say = " Goed! De speren zijn echt indrukwekkend! We[ENTER]kunnen ons nu beschermen tegen aanvallen van de[ENTER]walvissen. Laat Octavio weten dat hij snel verse[ENTER]vis krijgt! " -gameforge.new_quest_lv42._081_say_reward = " Je hebt 500.000 Yang ontvangen. " -gameforge.new_quest_lv42._082_say_reward = " Als een speciale waardering heb je ontvangen 3x: " -gameforge.new_quest_lv42._083_say = " Dat zijn niet genoeg speren om de walvissen weg[ENTER]te jagen. Het is slechts genoeg om hun huid te[ENTER]kietelen. " -gameforge.new_quest_lv42._084_say_reward = " Ga alsjeblieft naar de Smid terug en vertel hem[ENTER]dat hij meer speren moet smeden. " -gameforge.new_quest_lv42._090_say = " De Visserman is goed uitgerust en kan nu weer op[ENTER]de open zee jagen. Ga naar Octavio en stel hem[ENTER]gerust dat hij binnenkort een nieuwe bestelling[ENTER]krijgt. " -gameforge.new_quest_lv42._095_say = " Wat zei je? Vredige walvissen die agressieve[ENTER]zeemonsters zijn geworden? Dat is[ENTER]verschrikkelijk.. Dank je dat je de Vissers hebt[ENTER]geholpen. Een groot gedeelte van mijn menukaart[ENTER]is afhankelijk van hun bestellingen. " -gameforge.new_quest_lv42._096_say = " Oh, en over je rommelende maag: natuurlijk kan ik[ENTER]je zeevruchten stoofpot aanbieden, maar wil je[ENTER]niet liever wat sushi? " -gameforge.new_quest_lv42._098_say_reward = " Je hebt 750.000 ervaringspunten ontvangen.[ENTER]Je hebt 2 stukken Sushi ontvangen. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Wonda-Rim bezoeken " -gameforge.new_quest_lv43._006_send_letter = " De wees " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " Je hebt al een tijdje niets meer gehoord van[ENTER]Wonda-Rim. Zijn relatie met zijn oom is misschien[ENTER]nu wel verbeterd en ze zullen wellicht de hele[ENTER]geschiedenis met de Mu-Rang Vacht vergeten zijn.[ENTER]Waarom ga je hem niet opzoeken? " -gameforge.new_quest_lv43._012_say = " Wonda-Rim is in %s. " -gameforge.new_quest_lv43._020_say = " Het is leuk dat je weer eens langskomt. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Mijn oom Chaegirab heeft me opgevoed. We hebben[ENTER]altijd een goede relatie gehad... maar wanneer ik[ENTER]hem naar mijn ouders vraag, ontwijkt hij mijn[ENTER]vragen. Ze zijn dood, maar dat is ook alles wat[ENTER]hij zegt. " -gameforge.new_quest_lv43._023_say_reward = " Ik wil ooit trouwen en een gezin stichten, dus ik[ENTER]wil echt graag weten waar ik vandaan kom. Kun je[ENTER]met mijn oom praten en hem over mijn ouders[ENTER]vragen? Maar vertel hem alsjeblieft niet dat ik[ENTER]je gestuurd heb. " -gameforge.new_quest_lv43._024_select = " Ik zal even met hem praten! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim is niet de echte neef van Chaegirab,[ENTER]maar hij is opgevoed door hem. Nu is het tijd dat[ENTER]hij uitvindt wie zijn echte ouders zijn. Vraag[ENTER]Chaegirab naar Wonda-Rim's ouders. " -gameforge.new_quest_lv43._026_say = " Chaegirab is in %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... nee, ik ben niet zijn echte oom. Ik[ENTER]weet niet wie zijn ouders zijn. Ik heb hem[ENTER]beschermd van de waarheid omdat ik dacht dat hij[ENTER]er nog niet klaar voor was. Maar misschien is de[ENTER]tijd nu gekomen. " -gameforge.new_quest_lv43._033_say = " Ik heb hem gevonden bij een horde Ork Krijgers in[ENTER]de vallei van Seungryong. Als er nog een manier[ENTER]is om wat uit te vinden over Wonda-Rim's ouders,[ENTER]dan kun je het daar vinden bij de Orks. " -gameforge.new_quest_lv43._034_say = " Ik ben wel strikt met hem, maar ik zal altijd[ENTER]zijn oom blijven. Zelfs al blijft hij goed voor[ENTER]niets. " -gameforge.new_quest_lv43._035_say_reward = " Ga naar de Vallei van Seungryong en jaag op Ork[ENTER]Krijgers totdat je een hint vindt over de ouders[ENTER]van Wonda-Rim. " -gameforge.new_quest_lv43._036_say = " Je hebt een oude brief gevonden in een gedode Ork[ENTER]Krijgers tas. Het is nauwelijks te ontcijferen,[ENTER]maar je kunt net de naam van Wonda-Rim herkennen[ENTER]erop. Hier is het bewijs waar je naar gezocht[ENTER]hebt, breng het naar Wonda-Rim. " -gameforge.new_quest_lv43._041_say = " Laten we gaan! De beste kans die je hebt om uit[ENTER]te zoeken wat er met Wonda-Rim's ouders is, is om[ENTER]Ork Krijgers te doden. Ze kunnen bewijs bij zich[ENTER]dragen! " -gameforge.new_quest_lv43._043_notice = " Aanwijzingen over Wonda-Rim... " -gameforge.new_quest_lv43._045_say = " Ik heb je alles verteld wat ik weet. De enige[ENTER]aanwijzingen die we hebben zijn de Ork Krijgers.[ENTER]Maar helaas kun je daar niet echt goed mee[ENTER]praten... " -gameforge.new_quest_lv43._049_say = " Een Brief? Laat eens zien.. Deze letters zijn[ENTER]echt moeilijk te lezen... Het gaat over een[ENTER]overval, blijkbaar hebben de Orks een boerderij[ENTER]verbrand en ze hebben gerend voor hun leven. Ze[ENTER]moesten hun kind achterlaten... en er is een[ENTER]naam. " -gameforge.new_quest_lv43._050_say = " Bedankt dat je me dit gebracht hebt. Nu weet ik[ENTER]eindelijk wat er gebeurd is. " -gameforge.new_quest_lv43._051_say = " Ik moet met Chaegirab praten. Hij heeft veel[ENTER]moeite gedaan om me te redden. Ik zal proberen[ENTER]een betere neef voor hem te zijn! Tot snel, mijn[ENTER]vriend! " -gameforge.new_quest_lv43._052_say_title = " Informatie: " -gameforge.new_quest_lv43._053_say_reward = " Je hebt 32.000 Yang ontvangen. " -gameforge.new_quest_lv43._054_say_reward = " Je hebt 1.250.000 ervaringspunten ontvangen. " -gameforge.new_quest_lv43._060_say = " Heb je met mijn oom Chaegirab gesproken? Heb je[ENTER]een hint voor me? Waar heb je het over? Als je[ENTER]het niet gedaan hebt moet je niet gaan gokken![ENTER][ENTER]Vraag het mijn oom nogmaals. Ik betaal je er toch[ENTER]voor! " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Brief van de Kapitein " -gameforge.new_quest_lv52._020_say_title = " Loyale landgenoot " -gameforge.new_quest_lv52._021_say_reward = " Ik wil graag dat je me een dienst bewijst. Ik kan[ENTER]niet meer slapen en ondanks de medicijnen van[ENTER]Baek-Go, blijf ik de hele nacht draaien en[ENTER]draaien. Kun je hem vragen om een sterkere[ENTER]medicijn te maken? " -gameforge.new_quest_lv52._022_say = " Baek-Go is in %s. " -gameforge.new_quest_lv52._030_set_title = " Een goede nachtrust " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " De Kapitein heeft moeilijkheden met slapen. Ga[ENTER]naar Beak-Go en vraag hem om sterkere slaappillen[ENTER]voor de Kapitein. " -gameforge.new_quest_lv52._041_say = " Slaappillen voor de Kapitein? Helaas heb ik niets[ENTER]sterkers om aan je te geven. Yu-Hwan echter kan[ENTER]iets op basis van kruiden maken om dezelfde[ENTER]resultaten te krijgen. " -gameforge.new_quest_lv52._042_say = " Ah, je hebt mijn brief ontvangen. Ik weet niet[ENTER]meer wat ik moet doen, ik kan gewoon weg geen[ENTER]normale nachtrust krijgen. Help me alsjeblieft en[ENTER]vaag Baek-Go om advies. " -gameforge.new_quest_lv52._042_select = " Dan ben ik beter af als ik naar Yu-Hwan ga! " -gameforge.new_quest_lv52._043_say = " Baek-Go is in %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan is in %s. " -gameforge.new_quest_lv52._046_say = " Ga dan naar de kapitein en vertel hem dat je hem[ENTER]niet helpen kan. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go heeft geen sterkere medicijn op dit[ENTER]moment. Yu-Hwam kan wellicht wel helpen, als hij[ENTER]een kruid kent dat het gewenste effect heeft. " -gameforge.new_quest_lv52._052_say = " Ik ken de Kapitein erg goed. Zoals je weet, doe[ENTER]ik ook geheime missies voor hem, al een tijdje.[ENTER]Maar ik kan je nu al vertellen dat kruiden niet[ENTER]het probleem zullen verhelpen. " -gameforge.new_quest_lv52._053_say = " Er is nog een reden waarom de Kapitein niet meer[ENTER]kan slapen. En geloof me, hij weet precies wat de[ENTER]reden is. Maar dat is iets wat hij zelf moet[ENTER]uitzoeken en ik niet voor hem kan doen. Ga naar[ENTER]hem toe en vraag hem erover. " -gameforge.new_quest_lv52._054_say_title = " Kapitein " -gameforge.new_quest_lv52._055_say_reward = " Ah, je hebt mijn brief. Ik weet niet wat ik moet[ENTER]doen. Ga alsjeblieft naar Baek-Go en vraag zijn[ENTER]advies, zodat ik eindelijk een goede nachtrust[ENTER]heb. " -gameforge.new_quest_lv52._055_select = " Is goed! " -gameforge.new_quest_lv52._056_say = " Dank je! " -gameforge.new_quest_lv52._056_say_reward = " Ik heb hem al gezien en hij heeft geen sterkere[ENTER]medicijn op voorraad. Maar ik zal Yu-Hwan[ENTER]opzoeken en vragen of hij je kan helpen. " -gameforge.new_quest_lv52._060_target = " Kapitein " -gameforge.new_quest_lv52._061_say = " Yu-Hwan wilt de geheimen van een ander niet[ENTER]verklappen, dus het is waarschijnlijk iets[ENTER]onaangenaams. Maar het helpt niets, je moet met[ENTER]de Kapitein praten. Als we niet weten wat het[ENTER]probleem is, dan kunnen we ook niet zijn[ENTER]slaapproblemen oplossen. Ga dus naar %s. " -gameforge.new_quest_lv52._062_say_reward = " Er is geen sterkere slaappil verkrijgbaar. Maar[ENTER]Kapitein, misschien kan ik je helpen als ik wist[ENTER]wat de reden is van je slapeloosheid. " -gameforge.new_quest_lv52._063_say_reward = " Het is niet iets wat ik een jonge man zoals jou[ENTER]wil vertellen. " -gameforge.new_quest_lv52._064_say_reward = " Het is niet iets wat ik een jonge vrouw zoals jou[ENTER]wil vertellen. " -gameforge.new_quest_lv52._065_say_reward = " Maar als ik niet snel een nacht goed slaap, zal[ENTER]ik gek worden. Ik denk dat ik het toch moet[ENTER]doen... Maar dit is alleen voor jouw oren[ENTER]bestemd: ik word elke nacht door vier geesten[ENTER]bezocht. Dat is niet eens het ergste... ik ben[ENTER]verantwoordelijk voor hun dood. " -gameforge.new_quest_lv52._066_say_reward = " Ze zijn vier soldaten. Ze zeggen dat ze gemarteld[ENTER]en gedood werden door Martelaren en Oproepers in[ENTER]de Vallei van Seungryong. Ik was degene die ze[ENTER]beveelden daar naar toe te gaan - ik ben[ENTER]verantwoordelijk voor hun dood! " -gameforge.new_quest_lv52._067_say_reward = " Wat kunnen we doen tegen dit soort geesten? " -gameforge.new_quest_lv52._068_say_reward = " Ze willen wraak! Wat zal ik doen? Als ik wegga om[ENTER]wraak te nemen, zal het dorp zonder leider zijn[ENTER]en zullen ze worden overspoeld met vijanden. En[ENTER]als ik nu niet wegga, word ik gek. " -gameforge.new_quest_lv52._069_say_reward = " Als ik niet verantwoordelijk was voor de[ENTER]veiligheid van het dorp was ik onmiddellijk[ENTER]gegaan. Ik zie slechts n mogelijkheid: " -gameforge.new_quest_lv52._070_say_reward = " Iemand anders moet wraak voor me nemen! Maar hoe[ENTER]kan ik meer mannen de vallei insturen en het[ENTER]gevaar lopen dat ik ze ook de dood in stuur? Ik[ENTER]kan dat toch niet van iemand vragen, alleen maar[ENTER]om een goede nachtrust? " -gameforge.new_quest_lv52._071_say_reward = " Zo een beslissing is niet makkelijk. " -gameforge.new_quest_lv52._080_1_select = " Voor het welzijn van dorp... " -gameforge.new_quest_lv52._080_2_select = " Het zal niet makkelijk zijn... " -gameforge.new_quest_lv52._080_3_select = " Je kunt zoiets niet verwachten! " -gameforge.new_quest_lv52._081_say_reward = " ... draagt meer gewicht dan jouw lafheid. Ik zal[ENTER]je mannen wreken. En als ik niet terug kom, dan[ENTER]zie ik je vannacht! " -gameforge.new_quest_lv52._082_say_reward = " ... met deze martelaren en oproepers bezig zijn.[ENTER]Maar je zal vannacht goed slapen, dat beloof ik! " -gameforge.new_quest_lv52._083_say_reward = " Heb je een doodswens? Het is zo gevaarlijk om[ENTER]martelaren en oproepers te trotseren. Vertel de[ENTER]geesten hoe hard je hier nodig bent! " -gameforge.new_quest_lv52._084_say_reward = " Je hebt gelijk. Maar ik had toch gehoopt dat je[ENTER]jezelf zou voordragen om het te doen, en daardoor[ENTER]het dorp en mij een grote dienst te bewijzen. " -gameforge.new_quest_lv52._090_1_select = " Nou... " -gameforge.new_quest_lv52._090_2_select = " Nee, dat kan ik niet aan! " -gameforge.new_quest_lv52._091_say_reward = " .. als ik je enige hoop ben, dan zal ik deze[ENTER]martelaren en oproepers voor je elimineren! " -gameforge.new_quest_lv52._092_say_reward = " Als ik dat doe, zal nog een geest je vinden. " -gameforge.new_quest_lv52._093_say_reward = " Ok. Ik zal je wat Yang geven voor je moeite. " -gameforge.new_quest_lv52._093_say_reward_exp = " Je hebt 20.000 ervaringspunten ontvangen. " -gameforge.new_quest_lv52._093_say_reward_gold = " Je hebt 25.000 Yang ontvangen. " -gameforge.new_quest_lv52._100_notice = " Het gesprek is beindigd. " -gameforge.new_quest_lv52._110_say_reward = " Ik hoopte al dat je dat zou zeggen. Maar helaas[ENTER]weet ik niet welke martelaren en oproepers ze[ENTER]gedood hebben. Ik hoop dat ik het voel wanneer[ENTER]een geest is verlost. " -gameforge.new_quest_lv52._111_say_reward = " Ik stuur je later een brief. De geesten hebben me[ENTER]verteld dat de wraak plaats moet vinden in de[ENTER]Draken God's Driehoek. Er zijn drie pilaren daar[ENTER]die de hoeken van de driehoek vormen. " -gameforge.new_quest_lv52._120_set_title = " Wreek 4 gevallenen " -gameforge.new_quest_lv52._125_say_title = " Brief van de Kapitein " -gameforge.new_quest_lv52._130_say_reward = " Er zijn nog 3 soldaten die gewroken moeten worden! " -gameforge.new_quest_lv52._131_say = " Je lijkt succesvol geweest te zijn. Ik heb net de[ENTER]stem gehoord van een van mijn gevallen soldaten.[ENTER]Hij zei dat hij me vergeeft nu zijn dood gewroken[ENTER]is. En dit is allemaal dankzij jou! " -gameforge.new_quest_lv52._132_say = " Wreek ook alsjeblieft de andere gevallen soldaten[ENTER]en dood Donkere Martelaren, Donkere Oproepers,[ENTER]Hoog Martelaren en Hoog Gezworenen. Vergeet niet[ENTER]dat je ze alleen kunt verlossen in de driehoek[ENTER]van de drie grote Draken God pilaren. " -gameforge.new_quest_lv52._140_say_reward = " Nog 2 soldaten om te wreken! " -gameforge.new_quest_lv52._141_say = " Je hebt nog een moordenaar van de soldaten[ENTER]gedood! In de schemer zag ik een gevallen soldaat[ENTER]zijn hand omhoog houden voor een saluut. " -gameforge.new_quest_lv52._150_say_reward = " Er is nog 1 soldaat over om te wreken! " -gameforge.new_quest_lv52._151_say = " Je bent fantastisch! De geest van een gevallen[ENTER]soldaat stond net naast me en zei vaarwel. Het[ENTER]zal vast moeilijk zijn om de laatste moordenaar[ENTER]te vinden. " -gameforge.new_quest_lv52._160_say = " De geesten die de Kapitein plagen zijn de jonge[ENTER]soldaten die gevallen zijn tijdens zijn missie.[ENTER]Ze zijn gedood door Donkere Martelaren, Donkere[ENTER]Oproepers, Hoog Martelaren en Hoog Gezworenen. " -gameforge.new_quest_lv52._161_say = " Je moet de verantwoordelijke martelaren en[ENTER]oproepers doden in de driehoek van de Draken God[ENTER]pilaren om de soldaten te wreken. " -gameforge.new_quest_lv52._162_say = " De Draken God driehoek is in het midden van de[ENTER]Vallei van Seungryong. " -gameforge.new_quest_lv52._170_send_letter = " Eerste soldaat gewroken " -gameforge.new_quest_lv52._171_send_letter = " Tweede soldaat gewroken " -gameforge.new_quest_lv52._172_send_letter = " Derde soldaat gewroken " -gameforge.new_quest_lv52._173_send_letter = " Alle soldaten gewroken " -gameforge.new_quest_lv52._180_say_reward = " Je hebt alle 4 soldaten gewroken! " -gameforge.new_quest_lv52._181_say = " Je hebt de laatste moordenaar gevonden! De[ENTER]laatste van de vier gevallen soldaten is[ENTER]verschenen en heeft me gevaagd je te bedanken[ENTER]voor je moed. Hij heeft ook iets voor je[ENTER]achtergelaten: %s. " -gameforge.new_quest_lv52._182_say = " Kom naar me toe voor je beloning. Ik wacht op je[ENTER]in %s. " -gameforge.new_quest_lv52._183_say_reward = " Je hebt mij en het dorp een grote dienst bewezen.[ENTER]Hier is de beloning die de geest voor je[ENTER]achtergelaten heeft: %s. " -gameforge.new_quest_lv52._184_say_reward = " En hier heb je wat Yang van mij. Ik ga nu rusten[ENTER]en eindelijk wat slaap vatten. " -gameforge.new_quest_lv52._185_say_reward = " Ik sta diep bij je in de schuld, mijn zoon. " -gameforge.new_quest_lv52._186_say_reward = " Ik sta eeuwig bij je in de krijt. " -gameforge.new_quest_lv52._190_say_title = " Informatie: " -gameforge.new_quest_lv52._191_say_reward = " Je hebt 3.300.000 ervaringspunten ontvangen.[ENTER]Je hebt 270.000 Yang ontvangen.[ENTER]Je hebt een Meester Boek ontvangen. " -gameforge.new_quest_lv52._85_say = " Wellicht later? Ga alsjeblieft Baek-Go, als je[ENTER]zover bent. " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Kapitein " -gameforge.new_quest_lv54._020_say_title = " Verse voorraad " -gameforge.new_quest_lv54._030_say = " Het is moeilijk om onze troepen te motiveren op[ENTER]dit moment, vooral omdat het zo moeilijk is om[ENTER]verse voorraden te krijgen. De Algemene Winkel[ENTER]Verkoopster, de belangrijkste voorraad, heeft ons[ENTER]slechts een klein aantal van het brouwsels[ENTER]gestuurd die we nodig hebben. " -gameforge.new_quest_lv54._031_say_reward = " Ga naar de Algemene Winkel Verkoopster en vraag[ENTER]haar wat de problemen zijn. " -gameforge.new_quest_lv54._032_select = " Ik bezorg je de drankjes! " -gameforge.new_quest_lv54._040_say_title = " Algemene Winkel Verkoper: " -gameforge.new_quest_lv54._040_set_title = " Verse voorraad " -gameforge.new_quest_lv54._050_target = " Algemene Winkel Verkoper: " -gameforge.new_quest_lv54._051_say = " Ja, verse voorraden krijgen is echt heel moeilijk[ENTER]de laatste tijd. De handelsroutes zijn onveilig[ENTER]en de bandieten en wilde beesten verschijnen[ENTER]steeds vaker. De Wandelende Venters, van wie ik[ENTER]mijn goederen krijg, hebben geen kans tegen de[ENTER]Tijgers. " -gameforge.new_quest_lv54._052_say = " Misschien kan de Kapitein en zijn soldaten[ENTER]helpen. Ga naar hem toe en vraag hem of hij zijn[ENTER]soldaten kan sturen om de handelaren te[ENTER]beschermen. " -gameforge.new_quest_lv54._054_say = " Ga naar de Algemene Winkel Verkoopster en vraag[ENTER]haar waarom er een vertraging is in de voorraad[ENTER]verse brouwsels. " -gameforge.new_quest_lv54._055_say = " De Algemene Winkel Verkoopster is in %s. " -gameforge.new_quest_lv54._056_say_title = " Kapitein " -gameforge.new_quest_lv54._060_say = " De handelsroutes beveiligen? Ja.. dat zou ik[ENTER]graag doen. Maar ik heb gewoonweg niet genoeg[ENTER]soldaten om alle Wandelende Venters te beschermen[ENTER]tegen de andere rijken. " -gameforge.new_quest_lv54._061_say = " Daarnaast moeten soldaten geen Tijgers jagen.[ENTER]Alleen jagers van de jagers gilde mogen dat doen.[ENTER]Het zou de vrede in het dorp verstoren wanneer we[ENTER]deze regels zouden breken. " -gameforge.new_quest_lv54._062_say_reward = " Je moet daarom met Yang-Shin praten. Hij is een[ENTER]lid van de jagers gilde. Misschien kan hij je[ENTER]helpen om de problemen met de Tijgers onder[ENTER]controle te krijgen. " -gameforge.new_quest_lv54._064_say = " Ga naar de Kapitein en probeer hem te overtuigen[ENTER]om de handelsroutes te beveiligen tegen de[ENTER]Tijgers. " -gameforge.new_quest_lv54._065_say = " De Kapitein is in %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Veel van mijn jagers zijn in dienst als soldaten[ENTER]en zijn gevallen tijdens de oorlog. Nu is het[ENTER]bijna onmogelijk om de populatie wilde dieren in[ENTER]balans te houden. De wilde katten zijn een[ENTER]specifiek probleem omdat ze hun territorium[ENTER]uitbreiden en een gevaar zijn voor reizigers. " -gameforge.new_quest_lv54._072_say = " Als je ons kunt helpen kan ik je deze waardevolle[ENTER]Tijger Schild+3 aanbieden als een beloning, die[ENTER]vroeger van mijn dode kameraad Mi-Song was. Om[ENTER]het te krijgen moet je de populatie Tijgers[ENTER]aanzienlijk verlagen. " -gameforge.new_quest_lv54._073_say = " Voornamelijk de Vervloekte Witte Tijger heeft[ENTER]zich ongecontroleerd vermeerderd. " -gameforge.new_quest_lv54._074_say = " Als bewijs, heb ik nodig: " -gameforge.new_quest_lv54._075_say = " Je moet jagen: " -gameforge.new_quest_lv54._076_say = " Zoek naar Yang-Shin en probeer hem te overtuigen[ENTER]om de handelsroutes te beveiligen tegen Tijgers. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin is in %s. " -gameforge.new_quest_lv54._080_set_title = " De Tijger Vacht " -gameforge.new_quest_lv54._081_notice = " Een fantastisch exemplaar! Slechts %s daarvan! " -gameforge.new_quest_lv54._082_notice = " Klaar! Nu snel terug naar Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " Deze Tijger Vacht is nutteloos. " -gameforge.new_quest_lv54._084_say = " Je hebt nog %s x Glimmende Tijger Vacht nodig. " -gameforge.new_quest_lv54._085_say = " Maak Glimmende Tijger Vacht buit van Vervloekte[ENTER]Witte Tijgers. " -gameforge.new_quest_lv54._090_npcChat = " Ik heb de Tijger Vacht. " -gameforge.new_quest_lv54._091_say = " Dat is ver van genoeg voor mij. Hoe kan ik op[ENTER]basis van een paar vachten weten of de straten[ENTER]weer veilig zijn? " -gameforge.new_quest_lv54._092_say = " Ahh, eindelijk! Deze vachten zullen me veel winst[ENTER]brengen... errr!! Ben je hier nog? Dankzij jou[ENTER]zijn de straten weer veilig. Ik weet zeker dat de[ENTER]Kapitein je een mooie beloning zal geven. " -gameforge.new_quest_lv54._093_say = " En ga nu weg. Ik moet de vachten schoonmaken. " -gameforge.new_quest_lv54._094_say = " Oh, de Kapitein geeft je geen beloning? Dat is[ENTER]niet mijn probleem. En voor het geval dat je me[ENTER]probeert te belazeren voor de vachten: vergeet[ENTER]het, ik zal ze niet afgeven! " -gameforge.new_quest_lv54._095_say_reward = " Maar ik heb je wel een schild belooft, en je zult[ENTER]deze krijgen. Dit vieze oude ding heeft toch geen[ENTER]nut meer voor mij. " -gameforge.new_quest_lv54._096_say = " Beloning: " -gameforge.new_quest_lv54._097_say_reward = " Je hebt een Tijger Schild+3 ontvangen. " -gameforge.new_quest_lv54._098_say = " Je wilt me belazeren met een paar vachten? Zo[ENTER]zullen mijn schulden.. ik bedoel zo zullen de[ENTER]straten nooit veilig zijn! " -gameforge.new_quest_lv54._099_say_reward = " Ga op jacht totdat je %s vachten hebt! " -gameforge.new_quest_lv54._100_say = " Dat is alles, ga nu snel terug naar Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " Je hebt 3.750.000 ervaringspunten ontvangen. " -gameforge.new_quest_lv54._102_say_reward = " Je hebt 125.000 Yang ontvangen. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Oud Dametje " -gameforge.new_quest_lv7._020_say_title = " De bruiloft van de dochter " -gameforge.new_quest_lv7._021_say = " Heb je kinderen? Dan zul je vast en zeker mijn[ENTER]zorgen begrijpen.. het gaat om mijn dochter! Ze[ENTER]heeft een man gevonden die haar hoofd compleet op[ENTER]hol brengt. En nu is ze naar een andere[ENTER]keizerrijk gevlucht met haar geliefde. " -gameforge.new_quest_lv7._022_say = " Hij is van Chunjo. Natuurlijk was ik er tegen! Ik[ENTER]dacht dat een dame uit Shinsoo niet een[ENTER]spirituele dromer uit Chunjo kon trouwen. We zijn[ENTER]uit elkaar gegaan na een ruzie, en ze is met hem[ENTER]naar Chunjo gevlucht. " -gameforge.new_quest_lv7._023_say = " Hij is van Jinno. Natuurlijk was ik er tegen! Ik[ENTER]dacht dat een dame uit Chunjo niet een spirituele[ENTER]dromer uit Jinno kon trouwen. We zijn uit elkaar[ENTER]gegaan na een ruzie, en ze is met hem naar Jinno[ENTER]gevlucht. " -gameforge.new_quest_lv7._024_say = " Hij is van Shinsoo. Natuurlijk was ik er tegen![ENTER]Ik dacht dat een dame uit Jinno niet een[ENTER]spirituele dromer uit Shinsoo kon trouwen. We[ENTER]zijn uit elkaar gegaan na een ruzie, en ze is met[ENTER]hem naar Shinsoo gevlucht. " -gameforge.new_quest_lv7._030_say = " Ik heb gehoord dat ze hem daar wilt trouwen. " -gameforge.new_quest_lv7._031_say = " Nu wacht mijn dochter op een teken van mij. Wat[ENTER]zal ik doen? Ze is mijn enig kind! Natuurlijk zal[ENTER]ik haar mijn zegen geven. Ga naar het Oude[ENTER]Dametje en vraag haar om me te helpen met de[ENTER]voorbereidingen. " -gameforge.new_quest_lv7._040_target = " Oud Dametje " -gameforge.new_quest_lv7._041_say = " Zoek naar het Oud Dametje en vraag haar om[ENTER]bruiloft voorbereidingen te treffen. " -gameforge.new_quest_lv7._042_say = " Het Oud Dametje is in %s. " -gameforge.new_quest_lv7._051_say = " Een bruiloft zeg je? Nou, dat is een belangrijk[ENTER]moment in het leven van een vrouw. Alles moet[ENTER]perfect zijn, van de bruidsjurk en de smoking tot[ENTER]de verlovingsring, die de ceremonie in[ENTER]trouwringen verandert. Wanneer de vader van de[ENTER]bruid zijn zegen heeft gegeven en de benodigde[ENTER]Yang is betaald voor de ceremonie, kunnen de[ENTER]festiviteiten gepland worden. " -gameforge.new_quest_lv7._052_say = " De bloemen zijn uitermate belangrijk - geen[ENTER]bruiloft kan plaatsvinden zonder een boeket die[ENTER]de bruidegom aan zijn geliefde geeft. Het boeket[ENTER]moet de volgende bloemen bevatten: " -gameforge.new_quest_lv7._054_say = " Ik heb nodig: " -gameforge.new_quest_lv7._055_say = " Je moet jagen: " -gameforge.new_quest_lv7._056_say = " Ik heb nog nodig: " -gameforge.new_quest_lv7._060_say = " Kom bij me terug wanneer je alle drie bloemen[ENTER]hebt. Ik zal controleren of ze vers genoeg zijn[ENTER]en dan er een mooi boeket van maken. Dan kun je[ENTER]het aan mijn zuster geven. Ze zal dan de[ENTER]ceremonie uitvoeren. " -gameforge.new_quest_lv7._081_say = " Verzamel een bloem van elke soort. Je kunt ze[ENTER]krijgen door Hongerige Alfa Wolven, Hongerige[ENTER]Blauwe wolven en Hongerige Alfa Blauwe wolven te[ENTER]doden. " -gameforge.new_quest_lv7._082_say = " De verlepte bloem is niet echt decoratief! Zo[ENTER]veel werk en niets om het te tonen! " -gameforge.new_quest_lv7._083_say = " De verlepte bloem is niet echt decoratief! Zo[ENTER]veel werk en niets om het te tonen! " -gameforge.new_quest_lv7._084_say = " De verlepte bloem is niet echt decoratief! Zo[ENTER]veel werk en niets om het te tonen! " -gameforge.new_quest_lv7._085_1_say_reward = " Je mist %s Bloedrode Bloem. Je kunt het krijgen[ENTER]door op Hongerige Alfa Wolven te jagen. " -gameforge.new_quest_lv7._085_2_say_reward = " Je mist %s Oranje Gekleurde Bloem. Je kunt het[ENTER]krijgen door op Hongerige Blauwe Wolven te jagen. " -gameforge.new_quest_lv7._085_3_say_reward = " Je mist %s Geurige Gele Bloem. Je kunt het[ENTER]krijgen door op Hongerige Alfa Blauwe Wolven te[ENTER]jagen. " -gameforge.new_quest_lv7._085_say_reward = " Je mist nog %s Bloedrode Bloem. " -gameforge.new_quest_lv7._086_say_reward = " Je mist nog %s Oranje Gekleurde Bloem. " -gameforge.new_quest_lv7._087_say_reward = " Je mist nog %s Geurige Gele Bloem. " -gameforge.new_quest_lv7._088_notice = " Wat een prachtig exemplaar. Heel mooi! " -gameforge.new_quest_lv7._089_notice = " Wat een prachtig exemplaar. Heel mooi! " -gameforge.new_quest_lv7._090_notice = " Wat een prachtig exemplaar. Heel mooi! " -gameforge.new_quest_lv7._091_say = " Klaar! Deze bloemen zullen een prachtig boeket[ENTER]vormen. Ga nu terug naar het Oud Dametje voordat[ENTER]de bloemen verleppen! " -gameforge.new_quest_lv7._092_say = " Verzamel bloemen voor het trouwboeket. " -gameforge.new_quest_lv7._110_say = " Het zijn mooie bloemen, maar niet speciaal genoeg[ENTER]voor zo een grote bruiloft. " -gameforge.new_quest_lv7._111_say = " Je kunt ze krijgen door Hongerige Alfa Wolven,[ENTER]Hongerige Blauwe Wolven en Hongerige Alfa Blauwe[ENTER]Wolven te doden. " -gameforge.new_quest_lv7._112_say = " Deze bloemen zullen een prachtig boeket vormen. " -gameforge.new_quest_lv7._115_say = " Dank je, dat ziet er prachtig uit! Hier, neem het[ENTER]boeket en ga ermee naar mijn zus. " -gameforge.new_quest_lv7._116_say_reward = " Je kunt haar vinden in het Bokjung gebied van het[ENTER]Chunjo Keizerrijk " -gameforge.new_quest_lv7._117_say_reward = " Je kunt haar vinden in het Bakra Gebied in het[ENTER]Jinno keizerrijk " -gameforge.new_quest_lv7._118_say_reward = " Je kunt haar vinden in het Yayang gebied in het[ENTER]Shinsoo keizerrijk. " -gameforge.new_quest_lv7._120_set_title = " De zuster " -gameforge.new_quest_lv7._125_notice = " Dit is het juiste keizerrijk, ik moet de zuster[ENTER]van het Oud Dametje hier vinden. " -gameforge.new_quest_lv7._129_say = " Dit is het goede rijk, ik zou Octavio hier moeten[ENTER]kunnen vinden. " -gameforge.new_quest_lv7._130_say = " Het lijkt op de juiste keizerrijk. Zoek nu de[ENTER]zuster van het Oud Dametje. " -gameforge.new_quest_lv7._131_say = " Dit lijkt niet op het juiste keizerrijk. " -gameforge.new_quest_lv7._132_say_reward = " Je moet naar hetBoklung gebied in het Chunjo[ENTER]keizerrijk. " -gameforge.new_quest_lv7._133_say_reward = " Je moet naar Bakra in het Jinno keizerrijk. " -gameforge.new_quest_lv7._134_say_reward = " Je moet naar Yanyang in het Shinsoo keizerrijk. " -gameforge.new_quest_lv7._135_say = " Ga terug naar Octavio in Yongan in het Shinsoo[ENTER]keizerrijk. " -gameforge.new_quest_lv7._136_say = " Ga terug naar Octavio in Joan in het Chunjo[ENTER]keizerrijk. " -gameforge.new_quest_lv7._137_say = " Ga terug naar Octavio in Pyungmo in het Jinno[ENTER]keizerrijk. " -gameforge.new_quest_lv7._140_say = " Hier zijn de bloemen voor de bruiloft van de[ENTER]dochter van Octavio. Ze moeten aan de bruid[ENTER]overhandigd worden met zegeningen. Ze zal weten[ENTER]van wie het is. " -gameforge.new_quest_lv7._141_say = " Ze zijn prachtige bloemen! Ze zullen de bruid[ENTER]laten stralen. Dit is het laatste van de[ENTER]voorbereidingen. Vertel Octavio alsjeblieft dat[ENTER]hij ook uitgenodigd is voor de[ENTER]huwelijksceremonie. Ik weet dat hij opgetogen zal[ENTER]zijn. " -gameforge.new_quest_lv7._142_say = " Nu terug naar Octavio, waar wacht je op? " -gameforge.new_quest_lv7._143_say = " Je hebt de bloemen gebracht voor de bruiloft van[ENTER]Octavio's dochter? Wat lief van je! Maar.. waar[ENTER]zijn ze? Ben je ze kwijtgeraakt onderweg? " -gameforge.new_quest_lv7._144_say_reward = " Ga terug naar jouw keizerrijk en haal een nieuwe[ENTER]boeket van bloemen voor de bruiloft. " -gameforge.new_quest_lv7._145_say = " Ga naar de zuster van het Oud Dametje voordat ze[ENTER]verleppen. " -gameforge.new_quest_lv7._150_say = " Waarom ruik je naar kikkersoep? Ah, het maakt[ENTER]niet zoveel uit zolang je maar goed nieuws hebt. " -gameforge.new_quest_lv7._151_say = " Ik kan je niet genoeg bedanken! Ik ben zo blij[ENTER]dat ik naar mijn dochters bruiloft ga! " -gameforge.new_quest_lv7._152_say = " Hier, neem je beloning: " -gameforge.new_quest_lv7._153_say_reward = " Een wapen gesmeed door de handen van een meester[ENTER]in de vechtkunsten. Pas er goed op! " -gameforge.new_quest_lv7._154_say_reward = " Je hebt %s ervaringspunten ontvangen. " -gameforge.new_quest_lv7._155_say_reward = " Je hebt %s Yang ontvangen. " -gameforge.new_quest_lv7._160_say = " Je verwart me overduidelijk met een andere[ENTER]familielid. Ik heb geen dochter en niet genoeg[ENTER]Yang om een bruiloft te organiseren. " -gameforge.new_quest_lv7._165_say = " Wil je een lepel van mijn kikkersoep proberen? Ik[ENTER]heb het gemaakt aan de hand van een oude recept[ENTER]van mijn tante. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Dagboek van een legende " -gameforge.new_quest_lv75._021_say = " Ik heb deze krijger resten gevonden. Ik weet niet[ENTER]of het de Sura is die Heuk-Young zoekt, maar ik[ENTER]ben er zeker van dat zij genteresseerd is. " -gameforge.new_quest_lv75._022_say = " Meer dan n Sura is hier gestorven. Ik heb hun[ENTER]resten gezien. Ik vraag me af of de legendarische[ENTER]krijger ertussen zit? Ik zal Heuk-Young hierover[ENTER]informeren. " -gameforge.new_quest_lv75._023_say = " Ik heb een oud stuk papier gevonden, bevroren in[ENTER]de Onderwereld IJsgolem. Ik kan het amper lezen,[ENTER]maar het zal vast een aanwijzing zijn die[ENTER]Heuk-Young zal interesseren. " -gameforge.new_quest_lv75._024_say = " Ik heb een paar dingen gevonden die Heuk-Young[ENTER]zullen interesseren. Ik zal haar bezoeken en haar[ENTER]het stuk papier geven. Ik zal haar ook over het[ENTER]lichaam vertellen. " -gameforge.new_quest_lv75._025_say = " Heuk-Young heeft me gevraagd om mijn ogen open te[ENTER]houden voor aanwijzingen over de legendarische[ENTER]Sura. Maar ik heb geen idee waar ik naar zoek... " -gameforge.new_quest_lv75._030_say = " Zoek de legendarische krijger Akuma. Hij was de[ENTER]bekendste Sura die ook heeft geleefd - bijna een[ENTER]onoverwinnelijke krijger. Het gerucht gaat dat[ENTER]hij zelfs de keizer trotseerde. Ik denk dat deze[ENTER]plek de plek is, waar enige honderden jaren[ENTER]geleden Akuma verdwenen is. Zoek naar[ENTER]aanwijzingen die ons kunnen vertellen over waar[ENTER]hij was. " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " Onderzoek Gevallen Krijgers " -gameforge.new_quest_lv75._060_say = " Het lijkt op de restanten van een krijger. De[ENTER]linkerarm ziet er niet menselijk uit.. het moet[ENTER]een Sura zijn. Ik moet Heul-Young hierover[ENTER]vertellen. " -gameforge.new_quest_lv75._070_notice = " Een pagina... bevroren in de restanten van een[ENTER]Onderwereld IJsgolem. " -gameforge.new_quest_lv75._090_say = " Ik kan niet echt zeggen wat we zoeken. Kijk een[ENTER]beetje rond en kom terug wanneer je iets gevonden[ENTER]hebt. " -gameforge.new_quest_lv75._100_say = " Wat heb je daar? Laat eens kijken! " -gameforge.new_quest_lv75._105_say = " Een pagina... wat voor schrift is dit? Het moet[ENTER]echt oud zijn. Je hebt iets belangrijks gevonden.[ENTER]De dingen die hier geschreven staan zien er[ENTER]bekend uit. Het lijkt alsof deze pagina eens[ENTER]onderdeel was van een boek. " -gameforge.new_quest_lv75._109_say = " Als we meer pagina's konden vinden, zou het[ENTER]allemaal wat begrijpelijker zijn. Zoek naar meer[ENTER]aanwijzingen! " -gameforge.new_quest_lv75._110_say = " Daar ben je weer. Heb je iets gevonden? Vertel! " -gameforge.new_quest_lv75._115_say = " Een dode Sura... het zou hem kunnen zijn, of het[ENTER]kan ook n van zijn volgelingen zijn. Maar we[ENTER]hebben meer bewijs nodig om zeker te zijn.[ENTER]Wapens, juwelen, of misschien zelfs pagina's of[ENTER]zoiets. " -gameforge.new_quest_lv75._120_say = " Het skelet van een Sura en een pagina? Laat me[ENTER]eens naar het geschrift kijken... Hmmm je hebt[ENTER]misschien Akuma's restanten gevonden. We hebben[ENTER]echter meer bewijs nodig. Probeer meer pagina's[ENTER]te vinden. " -gameforge.new_quest_lv75._130_say = " Ik heb al wat bewijs gevonden, maar ik ben er[ENTER]niet zeker van of de legendarische Sura hier was[ENTER]of niet. Ik heb meer informatie nodig. " -gameforge.new_quest_lv75._140_1_select = " Goed " -gameforge.new_quest_lv75._140_2_select = " IJs Monster " -gameforge.new_quest_lv75._140_3_select = " Op de rand van wanhoop " -gameforge.new_quest_lv75._140_4_select = " Donkere horor " -gameforge.new_quest_lv75._140_5_select = " Het gezicht van de dood " -gameforge.new_quest_lv75._140_6_select = " Het lot van een krijger " -gameforge.new_quest_lv75._140_7_select = " Nee, ik ben niet genteresseerd. " -gameforge.new_quest_lv75._150_say = " Ik kan alleen stukken van de zinnen ontcijferen.[ENTER]Ze zeggen iets over het leven aan de hof en[ENTER]overdadige liefdesavonturen... " -gameforge.new_quest_lv75._160_1_say = " Het schrift op het vergeelde geschrift is bleek[ENTER]en bibberig, alsof het geschreven is door een[ENTER]heel zwak persoon: '... IJs Monsters. Zelfs mijn[ENTER]Sura vaardigheden hebben me niet geholpen om ze[ENTER]allemaal te verslaan. Sommige lopen nog door de[ENTER]grotten en ik moet voorzichtig zijn dat ze me[ENTER]niet vinden. Tot voor kort boden ze me[ENTER]bescherming, maar nu...' Hier verdwijnen de[ENTER]letters van de pagina. " -gameforge.new_quest_lv75._160_2_say = " Deze pagina is ook al verweerd. De datum in de[ENTER]bovenhoek vertelt je dat het een soort dagboek[ENTER]is: 'Het is niet de eerste keer dat ik wenste dat[ENTER]ik me anders had gedragen toen ik naar de Grot[ENTER]zocht. Ik was zo trots en blij met mezelf![ENTER]Al deze dingen leiden me nu naar mijn zekere[ENTER]dood..' Het laatste woord is heftig onderstreept. " -gameforge.new_quest_lv75._160_3_say = " Het geschrift is ontzettend beschadigd, stukken[ENTER]papier zijn eruit gerukt. Je kunt alleen stukken[ENTER]ontcijferen van het bericht: '.... Keizerlijke[ENTER]hof... toen de geleerde me alles leerden wat ik[ENTER]zo graag wilde weten....[ENTER]makkelijk om de portaal te openen, maar... dood[ENTER]en horror in het donker...' Een grote, getande[ENTER]scheur verhindert je om de rest te lezen. " -gameforge.new_quest_lv75._160_4_say = " Je vindt een schets op deze pagina van het[ENTER]geschrift: het is een plaatje van een[ENTER]vrouwengezicht. Daaronder zijn er enkele woorden[ENTER]geschreven in het schrift waar je al bekend mee[ENTER]bent. Maar het handschrift ziet er nog bibberiger[ENTER]uit: 'De dood heeft zijn klauwen uit - ik heb dit[ENTER]gister uitgevonden. Ik liet een snelle blik[ENTER]vallen op een monster, voordat de angst het[ENTER]overnam en ik terug moest deinzen.[ENTER]ik het maar geweten! Als ik deze onuitsprekelijke[ENTER]horror eerder had geweten, had ik me nooit tot[ENTER]dit niveau verlaagd! " -gameforge.new_quest_lv75._160_5_say = " Tijdens de Hee-Se Dynastie leefde er een[ENTER]legendarische Sura die Akuma heette. Hij was zo[ENTER]getalenteerd tijdens het vechten dat hij bijna[ENTER]geen tegenstanders kon vinden om zijn kracht mee[ENTER]te meten. Op een dag vond hij de notities van een[ENTER]mysterieuze plek die lang geleden bezegeld was en[ENTER]besloot al zijn tijd te investeren in deze plek[ENTER]te vinden. Hij heeft zelfs geleerd om de portalen[ENTER]te vinden en te openen. Hij beloofde terug te[ENTER]keren naar zijn geliefde Sunmi zodra hij zijn[ENTER]daden had voltooid... maar hij is nooit[ENTER]teruggekeerd. " -gameforge.new_quest_lv75._170_say = " Het schrift ziet er heel archasch uit... het is[ENTER]ook heel bibberig en scheef, alsof de auteur niet[ENTER]veel kracht meer had... " -gameforge.new_quest_lv75._171_say = " Dit is niet logisch. We hebben meer pagina's[ENTER]nodig. " -gameforge.new_quest_lv75._172_say = " Ik begin te snappen wat er hier gebeurd is.[ENTER]Maar er is nog veel waar ik onzeker over ben. " -gameforge.new_quest_lv75._173_say = " Wil je de details weten? " -gameforge.new_quest_lv75._174_say = " Nog een pagina! Wie deze dingen heeft geschreven[ENTER]moet compleet wanhopig zijn. Zal ik kort[ENTER]samenvatten wat er staat? " -gameforge.new_quest_lv75._175_say = " Sommige van deze pagina's zijn in zo een slechte[ENTER]staat dat ik alleen maar kan gissen wat er staat.[ENTER]Maar ik begin te begrijpen wat er gebeurd is in[ENTER]deze Grot vele jaren geleden. " -gameforge.new_quest_lv75._176_say = " Bijna alles is er. Wil je weten wat ik gevonden[ENTER]heb? " -gameforge.new_quest_lv75._177_say = " Het lijkt erop dat er niet al te veel pagina's[ENTER]missen. " -gameforge.new_quest_lv75._178_say = " Wil je weten wat ik tot nu toe weet? " -gameforge.new_quest_lv75._180_notice = " Ik heb de laatste pagina gevonden bij de[ENTER]Onderwereld IJsgolem. " -gameforge.new_quest_lv75._185_send_letter = " Dit zouden nu alle pagina's moeten zijn! " -gameforge.new_quest_lv75._190_notice = " Ik heb deze pagina gevonden bij de Onderwereld[ENTER]IJsgolem. " -gameforge.new_quest_lv75._195_send_letter = " Ik heb een pagina gevonden! " -gameforge.new_quest_lv75._200_npcChat = " Onderzoek Gevallen Krijgers " -gameforge.new_quest_lv75._210_say = " Er liggen drie pagina's van het fragiele[ENTER]geschrift bij de menselijke skeletten. De getande[ENTER]randen tonen aan dat ze uit een boek zijn gerukt.[ENTER]Het schrift op de pagina's is verbleekt en[ENTER]moeilijk te lezen. " -gameforge.new_quest_lv75._220_say = " Ik denk dat dit genoeg is. Ik zal het naar[ENTER]Heuk-Young brengen. " -gameforge.new_quest_lv75._230_say = " Ik vraag me af van wie dit skelet is? n ding is[ENTER]zeker, hij heeft niets bij zich dat nog vandaag[ENTER]gebruikt kan worden. " -gameforge.new_quest_lv75._240_send_letter = " Ik heb de pagina's! " -gameforge.new_quest_lv75._250_say = " Ik moet terug naar Heuk-Young. Misschien kan zij[ENTER]de puzzelstukjes bij elkaar brengen. " -gameforge.new_quest_lv75._270_say = " Ik ben verbaasd dat je zo veel dingen in de[ENTER]grotten hebt gevonden. Deze pagina's schijnen[ENTER]onderdeel te zijn van een boek. De dingen die[ENTER]hier beschreven zijn zijn echt interessant. Het[ENTER]klopt allemaal met alle andere verhalen die ik[ENTER]heb gehoord... Als je me deze pagina's geeft, zal[ENTER]ik ze binden en er een boek van maken.[ENTER]Misschien zal het van dienst zijn wanneer je naar[ENTER]de Grot der Verbanning gaat. Als je er niets mee[ENTER]kan, ben ik er zeker van dat we iemand kunnen[ENTER]vinden die het van je wilt kopen. " -gameforge.new_quest_lv75._280_say = " Ik heb de pagina's in een boek gebonden en een[ENTER]paar notities toegevoegd. Misschien vindt je het[ENTER]handig. Ik kan je de rest van het verhaal[ENTER]vertellen als je wilt. " -gameforge.new_quest_lv75._290_1_select = " Ja, vertel me meer! " -gameforge.new_quest_lv75._290_2_select = " Nee, daar heb ik geen oren naar! " -gameforge.new_quest_lv75._310_say = " Wat wil je van me? Kun je niet zien dat ik aan[ENTER]het lezen ben? " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " Dat is een interessante dagboek die je bij je[ENTER]hebt. Waar heb je het vandaan? Mag ik het eens[ENTER]bekijken? " -gameforge.new_quest_lv75._340_say = " Dit zijn de notities van de Grot der Verbanning?[ENTER]Ze lijken wel oeroud. Het schrift is ongewoon en[ENTER]de spelling is heel ouderwets... het moet hard[ENTER]werken zijn geweest om zo een boek te pakken te[ENTER]krijgen. Ik zou er alles voor over hebben om dit[ENTER]boek te krijgen. Zou je het misschien willen[ENTER]verkopen? " -gameforge.new_quest_lv75._350_1_select = " Ja " -gameforge.new_quest_lv75._350_2_select = " Nee " -gameforge.new_quest_lv75._360_say = " Hoeveel Yang wil je voor het boek? " -gameforge.new_quest_lv75._370_say = " Haha, je bent een grapjas. Het is overduidelijk[ENTER]dat het niet makkelijk is om zaken met je te[ENTER]doen. Ok, laten we de koop afronden: 500,000 voor[ENTER]het Legendarische Dagboek. Ja of nee? " -gameforge.new_quest_lv75._380_1_select = " Ik neem de 500,000 Yang " -gameforge.new_quest_lv75._380_2_select = " Vergeet het maar. " -gameforge.new_quest_lv75._390_say = " Ok, vergeet het dan maar. " -gameforge.new_quest_lv75._400_say = " Nee, sorry, dat is te duur voor mij. " -gameforge.new_quest_lv75._410_say = " Ik zal je een ander aanbod doen. Ik zal je %s[ENTER]Yang geven voor dit Legendarische Dagboek. " -gameforge.new_quest_lv75._420_say = " Vindt je dat ok? " -gameforge.new_quest_lv75._425_say = " Dit is mijn laatste bod! " -gameforge.new_quest_lv75._430_1_select = " Ik accepteer de %s Yang. " -gameforge.new_quest_lv75._430_2_select = " Dan neem ik aan dat we niet handelen. " -gameforge.new_quest_lv75._440_say = " Wat jij wilt... " -gameforge.new_quest_lv75._450_say = " Het is niet echt goedkoop. Maar ik wil vrijgevig[ENTER]zijn. " -gameforge.new_quest_lv75._460_say = " Er is een limiet aan mijn vrijgevigheid. Ik zal[ENTER]je 500,000 Yang geven voor de Legendarische[ENTER]Dagboek. " -gameforge.new_quest_lv75._470_say = " Accepteer het of weiger het! " -gameforge.new_quest_lv75._480_say = " Ok, vergeet het dan maar. " -gameforge.new_quest_lv75._490_say = " Wat een zonde. Ach, misschien verander je van[ENTER]gedachten later. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " Het Sombere Houten Masker " -gameforge.new_quest_lv80._030_say = " Ah, je bent net op tijd! Ik heb gehoord dat je[ENTER]recentelijk in de Grot der Verbanning was? " -gameforge.new_quest_lv80._040_say = " Dit is de eerste keer dat ik hoor dat iemand daar[ENTER]van terugkeert. Ik moet toegeven, ik ben erg[ENTER]nieuwsgierig... " -gameforge.new_quest_lv80._050_1_say = " Ik heb een missie voor je, maar het is vrij[ENTER]gevaarlijk. Ik denk echter dat jij iemand bent[ENTER]die het klaar kan spelen. " -gameforge.new_quest_lv80._050_2_say = " Ik heb een missie voor je, maar het is best[ENTER]gevaarlijk. Ik denk dat jij iemand bent die het[ENTER]kan klaarspelen. " -gameforge.new_quest_lv80._060_say = " Neem dit Houten Masker en ga naar het Doyyumhwan[ENTER]gebied. Ga op zoek naar Vlamspoken. Je kent ze[ENTER]misschien al - het zijn doorzichtige monsters die[ENTER]bedekt zijn met vlammen. " -gameforge.new_quest_lv80._070_say = " Als je er eentje doodmaakt, zal het Houten Masker[ENTER]reageren en verandert in assen. Verlies geen moed[ENTER]wanneer het niet werkt de eerste keer. " -gameforge.new_quest_lv80._080_say = " Breng dan de assen terug naar mij. " -gameforge.new_quest_lv80._090_say = " Als je toch de wildernis ingaat, kun je net zo[ENTER]goed mij %s IJsklompen brengen. Ik heb ze hard[ENTER]nodig. " -gameforge.new_quest_lv80._100_say = " Yetis hebben vaak IJsklompen bij zich! Waar wacht[ENTER]je op? " -gameforge.new_quest_lv80._110_say_title = " Vuur en IJs " -gameforge.new_quest_lv80._120_say = " Soon heeft me toegewezen aan... " -gameforge.new_quest_lv80._130_say = " Ik heb de IJsklompen al gevonden. " -gameforge.new_quest_lv80._140_say = " Ik heb nog nodig: " -gameforge.new_quest_lv80._150_say_reward = " Ogenschijnlijk zal ik ze vinden als ik op Yeti's[ENTER]jaag! " -gameforge.new_quest_lv80._160_say = " Het Sombere Houten Masker is al getransformeerd[ENTER]in Behekste Assen. " -gameforge.new_quest_lv80._170_say = " Ik heb nodig: " -gameforge.new_quest_lv80._180_say_reward = " Ik moet " -gameforge.new_quest_lv80._190_say_reward = " bij me dragen. Volgens Soon zal het Sombere[ENTER]Houten Masker veranderen in Behekste Assen[ENTER]veranderen wanneer ik de Vlam Spoken bevecht. " -gameforge.new_quest_lv80._200_say = " Nu heb ik alleen de Behekste Assen en de[ENTER]IJsklompen nodig. Wacht eens even.. " -gameforge.new_quest_lv80._210_say = " Het werkt echt! Het oeroude geschrift had gelijk! " -gameforge.new_quest_lv80._220_say = " Ik heb Zwart IJs gemaakt van de voorwerpen die je[ENTER]me hebt gebracht. " -gameforge.new_quest_lv80._230_say = " Ik heb nog een missie voor je die verbonden is[ENTER]met de eerste. Als je deze ook afrondt, zal ik je[ENTER]alles geven wat ik gespaard heb! " -gameforge.new_quest_lv80._240_say = " Breng het Zwarte IJs naar naar de Grot der[ENTER]Verbanning en offer ze op de Donkere Schrijn. " -gameforge.new_quest_lv80._250_say = " %s IJsklompen missen er nog. " -gameforge.new_quest_lv80._260_notice = " Iets klopt er niet. " -gameforge.new_quest_lv80._270_say = " Goed - ik zie dat je het ijs bij je hebt. Nu heb[ENTER]ik alleen de Behekste Assen nodig. " -gameforge.new_quest_lv80._280_say = " Waar wacht je op...? " -gameforge.new_quest_lv80._290_say = " Hmm... het lijken net normale assen die niet[ENTER]behekst zijn. " -gameforge.new_quest_lv80._300_target = " Donkere Schrijn " -gameforge.new_quest_lv80._310_set_title = " De Donkere Schrijn " -gameforge.new_quest_lv80._320_say = " Ik moet de Donkere Assen naar de Grot der[ENTER]Verbanning brengen en ze offeren op de altaar. De[ENTER]offeraltaar zal niet makkelijk te vinden zijn! " -gameforge.new_quest_lv80._330_npcChat = " Offer het Zwarte IJs! " -gameforge.new_quest_lv80._340_say = " Terwijl je dichter bij de altaar komt, wordt het[ENTER]overal donker om je heen. In het donker[ENTER]schreeuwen spookachtige stemmen in hun[ENTER]eeuwigdurende pijn. Dit is echt een goddeloze[ENTER]plek. Wil je echt het Zwart IJs offeren? " -gameforge.new_quest_lv80._350_1_select = " Ja! Wat is het ergste wat er kan gebeuren? " -gameforge.new_quest_lv80._350_2_select = " Nee, dit kan alleen in tranen eindigen! " -gameforge.new_quest_lv80._360_say = " Ik weet nog steeds niet of ik het juiste heb[ENTER]gedaan - iets offeren in de Grot der[ENTER]Verbanning... Ik ben er zeker van dat de Draken[ENTER]God het niet zal goedkeuren. Ik wou dat ik het[ENTER]terug kon draaien. " -gameforge.new_quest_lv80._370_say = " Ik vind dit alles maar niets. Een slachtoffer[ENTER]naar de Grot brengen kan toch zeker niet de[ENTER]goedkeuring van de Draken God wegdragen. Ik doe[ENTER]het niet. " -gameforge.new_quest_lv80._380_say = " Dit is de verkeerde Schrijn! " -gameforge.new_quest_lv80._390_send_letter = " Terug naar Soon " -gameforge.new_quest_lv80._400_set_title = " Vreemde Monsters " -gameforge.new_quest_lv80._410_say = " Ik moet terug naar Soon om mijn beloning te[ENTER]ontvangen. " -gameforge.new_quest_lv80._420_say = " Ik heb gehoord dat er vreemde monsters zijn[ENTER]gezien in sommige gedeeltes van het land. " -gameforge.new_quest_lv80._430_say = " Ik hoop dat het niets te doen heeft met het feit[ENTER]dat ik het Zwarte IJs heb geofferd in de Grot der[ENTER]Verbanning. " -gameforge.new_quest_lv80._440_say = " Goed gedaan! Hier is je beloning. " -gameforge.new_quest_lv80._450_npcChat = " Heb je de monster gezien? " -gameforge.new_quest_lv80._460_say = " Een %s?! Mijn god.. Ik heb geen idee hoe dit kan[ENTER]gebeuren... Ik zal het onmiddellijk nazoekein[ENTER]mijn boek. " -gameforge.new_quest_lv80._470_say = " Ik kon het Zwart IJs niet offeren... het voelde[ENTER]niet goed aan! Ik ga terug naar Soon en vertel[ENTER]hem dat ik deze missie niet wil afronden. " -gameforge.new_quest_lv80._475_npcChat = " Zwart IJs " -gameforge.new_quest_lv80._476_say = " Ik zie dat je het Zwart IJs niet meer met je[ENTER]meedraagt. Heb je het echt geofferd? Vertel me[ENTER]wat er gebeurt is! " -gameforge.new_quest_lv80._477_say = " Vergeef me, maar het is een fout - ik heb het[ENTER]Zwart IJs nog. Ik zal het halen en later terug[ENTER]komen.. " -gameforge.new_quest_lv80._480_say = " Ah, daar ben je! Waarom heb je nog het Zwart IJs[ENTER]bij je? " -gameforge.new_quest_lv80._490_say = " Ik kan niet doen wat je me gevraagd hebt. Het[ENTER]gaat in tegen de wil van de Draken God. Ik ga het[ENTER]ijs niet offeren! " -gameforge.new_quest_lv80._495_say = " Pha, die is goed voor werkelijk niets! Kan niet[ENTER]eens een simpele taak vervullen. Dan moet ik[ENTER]iemand vinden die niet zo aanstellerig is. Geef[ENTER]het ijs aan mij terug! Kom op, geef het hier! " -gameforge.new_quest_lv80._500_say = " Zal ik echt het Zwart IJs terug geven aan Soon? " -gameforge.new_quest_lv80._510_1_select = " Ja, ik wil er vanaf! " -gameforge.new_quest_lv80._510_2_select = " Nee, misschien brengt dat problemen! " -gameforge.new_quest_lv80._520_say = " Hier, neem het Zwart IJs en laat me alleen! " -gameforge.new_quest_lv80._530_say = " Wacht je soms op mijn dank? Ga uit mijn ogen! " -gameforge.new_quest_lv80._535_sayReward = " Je hebt 70.000.000 ervaringspunten ontvangen. " -gameforge.new_quest_lv80._540_say = " Je krijgt het Zwart IJs niet. Ik zal het in de[ENTER]zee werpen - daar kan het geen schade doen! " -gameforge.new_quest_lv80._550_say = " Dat durf je niet! Geef het aan mij terug, anders[ENTER]vervloek ik jou en je hele familie! " -gameforge.new_quest_lv80._560_say = " Doe wat je wilt, ik laat me niet tegenhouden door[ENTER]jou. " -gameforge.new_quest_lv80._570_target_pos = " Zuidelijke Strand " -gameforge.new_quest_lv80._580_target_pos = " Westelijke Strand " -gameforge.new_quest_lv80._590_target_pos = " Oostelijke Strand " -gameforge.new_quest_lv80._599_set_title = " Aan het einde van de verkeerde weg " -gameforge.new_quest_lv80._600_say = " Ik ga naar Yongan en gooi het Zwart IJs in de zee. " -gameforge.new_quest_lv80._610_say = " Ik ga naar Joan en gooi het Zwart IJs in de zee. " -gameforge.new_quest_lv80._620_say = " Ik ga naar Pyungmoo en gooi het Zwart IJs in de[ENTER]zee. " -gameforge.new_quest_lv80._630_say_reward = " Op het moment dat je het Zwart IJs in het water[ENTER]wilt gooien, smelt het. Zwarte vloeistof druppelt[ENTER]tussen je vingers naar de grond en verdampt[ENTER]voordat je het kan aanraken. " -gameforge.new_quest_lv80._640_say = " Plotseling verschijnt het volgende voorwerp voor[ENTER]je neus: " -gameforge.new_quest_lv80._650_say = " Terwijl je de voorwerpen oppakt, voel je je goed[ENTER]omdat je de juiste beslissing hebt genomen. En nu[ENTER]hou je de dankbaarheid van de Draken God in je[ENTER]handen. " -gameforge.new_quest_lv80._660_say = " Oh nee, ik ben vergeten het Zwart IJs met me mee[ENTER]te nemen! Ik zie dat er niets anders op zit dan[ENTER]om het te halen en hier weer terug te komen. " -gameforge.new_quest_lv80._670_sayReward = " Je hebtl ook 120.000.000 ervaringspunten[ENTER]ontvangen. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Winkel openen " -gameforge.new_quest_premium_lv4._100_say_reward = " Je moet jagen: " -gameforge.new_quest_premium_lv4._10_targetVid = " Algemene Winkel Verkoper: " -gameforge.new_quest_premium_lv4._110_say = " Ga op zoek naar de Wapen Winkeleigenaar en vraag[ENTER]hem waarom hij niet meer onder het raam van de[ENTER]Algemene Winkel Verkoopster zingt. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Verzamel Seringen " -gameforge.new_quest_premium_lv4._130_notice = " Je hebt een prachtige Seringentak buitgemaakt! " -gameforge.new_quest_premium_lv4._140_notice = " Afgerond! Laten we maar snel terug gaan naar de[ENTER]Wapen Winkeleigenaar. " -gameforge.new_quest_premium_lv4._150_notice = " Helaas is deze Sering al verwelkt. " -gameforge.new_quest_premium_lv4._160_say = " Je hebt nog %s Seringentakken nodig. " -gameforge.new_quest_premium_lv4._170_say = " Dat is niet genoeg. Deze Sering is slechts genoeg[ENTER]voor enkele druppels! " -gameforge.new_quest_premium_lv4._180_say = " Ahhh, Sering! Nu heb ik alleen wat ongewone[ENTER]Muskus Olie nodig. Je kunt het alleen bestellen[ENTER]in een hele speciale winkel. Een draaiende munt[ENTER]zal je de weg wijzen. Je hebt wat Draken Marken[ENTER]nodig, maar ik geloof dat je enkele weggestopt[ENTER]hebt, niet waar? Ik zou je er eeuwig dankbaar[ENTER]voor zijn! Naderhand kun je de bestelling ophalen[ENTER]bij de Winkeleigenaar. Dan heb ik eindelijk alle[ENTER]ingredinten! " -gameforge.new_quest_premium_lv4._190_say = " Maak alsjeblieft voort en breng me de Muskus[ENTER]Olie. Je krijgt er een beloning voor! " -gameforge.new_quest_premium_lv4._200_say_reward = " Ga door met jagen totdat je me %s Seringentakken[ENTER]kunt brengen! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Mijn liefje " -gameforge.new_quest_premium_lv4._210_say = " Dood Blauwe Wolven om ze te krijgen. " -gameforge.new_quest_premium_lv4._220_say = " Dat is alles, Ga nu terug naar de Wapen Winkel[ENTER]Eigenaar. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " De Muskus Olie " -gameforge.new_quest_premium_lv4._240_say = " Heel erg bedankt. Nu kan ik eindelijk een nieuwe[ENTER]parfum produceren. " -gameforge.new_quest_premium_lv4._250_say = " Je kunt mijn geliefde vertellen dat ik vanavond[ENTER]onder haar raam zal zingen. Ze zal zeer tevreden[ENTER]zijn. " -gameforge.new_quest_premium_lv4._260_say = " Je hebt een beloning verdiend: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Zonder de Muskus Olie kan ik mijn parfum niet[ENTER]produceren. Laat jezelf leiden door de draaiende[ENTER]munt en breng me nog een exemplaar. " -gameforge.new_quest_premium_lv4._290_say_reward = " Kom terug met %s Muskus Olie. " -gameforge.new_quest_premium_lv4._300_say = " Ik moet Muskus Olie naar de Wapen Winkeleigenaar[ENTER]brengen. Ik moet mezelf laten leiden door de[ENTER]draaiende munt, een ongewoon geurende olie[ENTER]bestellen en het ophalen bij de Winkeleigenaar. " -gameforge.new_quest_premium_lv4._30_say = " Ik mis mijn liefje, de Wapen Winkeleigenaar.[ENTER]Wekenlang zong hij onder mijn raam, elke nacht,[ENTER]en nu heb ik al dagen niets van hem gehoord.[ENTER]Misschien is hij bang voor mijn vader. Kun je uit[ENTER]zoeken wat er mis is met hem? " -gameforge.new_quest_premium_lv4._310_say_title = " De Wapen Winkeleigenaar " -gameforge.new_quest_premium_lv4._320_say = " Oh, dank je. Dus je zegt dat hij alleen maar even[ENTER]opgehouden was? Wat een opluchting. Ik zal[ENTER]vanavond op hem wachten. " -gameforge.new_quest_premium_lv4._330_say_reward = " Voor je inzet en moeite krijg je %s[ENTER]ervaringspunten. " -gameforge.new_quest_premium_lv4._340_say = " Ga snel terug naar de Algemene Winkel Verkoopster. " -gameforge.new_quest_premium_lv4._350_npcChat = " Sering " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Praat met de Wapen Winkeleigenaar " -gameforge.new_quest_premium_lv4._360_npcChat = " De Muskus Olie " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Een nieuw parfum " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Jaag op Blauwe Wolven " -gameforge.new_quest_premium_lv4._50_targetVid = " Wapen Winkeleigenaar: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Terug naar de Wapen Winkeleigenaar " -gameforge.new_quest_premium_lv4._60_sayTitle = " De deugniet " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Breng de Muskus Olie naar de Wapen Winkel Eigenaar " -gameforge.new_quest_premium_lv4._70_say = " Dat klopt, ik zing al een tijdje niet meer onder[ENTER]haar raam want... oh, ik ben te beschaamd om er[ENTER]over te praten! Mijn lichaamsgeur is enigszins[ENTER]afschrikwekkend. Ik was me constant maar de geur[ENTER]wil maar niet weg gaan. Daarom wil ik een[ENTER]geurende olie maken, die de Algemene Winkel[ENTER]Verkoopster, mijn liefje, zal betoveren met een[ENTER]fascinerende geur. Uiterlijke schoon is heel[ENTER]belangrijk voor haar. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Naar de Algemene Winkel Verkoopster " -gameforge.new_quest_premium_lv4._80_say = " Ik moet echt een parfum creren. Het is de enige[ENTER]manier waarop ik mijn onplezierige lichaamsgeur[ENTER]kan maskeren. " -gameforge.new_quest_premium_lv4._90_say = " Ik moet verschillende ingredinten daarvoor[ENTER]mengen. Deze moeten eerst vermengd worden: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Test server " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Ik ben een hele oude man, maar ik ben nog fit en[ENTER]gezond omdat ik een geheim heb. Ik ben er achter[ENTER]gekomen dat een brouwsel gemaakt van Gango[ENTER]wortels en Tue paddenstoelen je leven verlengt.[ENTER]Als je de brouwsel wilt proberen, breng de[ENTER]materialen naar Yu-Hwan. Hij kan de brouwsel voor[ENTER]je maken. " -gameforge.npc_talk._10_say = " Wees stil en bewaar je discipline. Gedraag je en[ENTER]veroorzaak geen problemen. Respecteer je[ENTER]medemensen. Begrepen? " -gameforge.npc_talk._110_npcChat = " Je ziet er best sterk uit... " -gameforge.npc_talk._120_say = " Voor vele jaren, is het geheim van kracht[ENTER]doorgegeven in ons familie. Mijn vader vertelde[ENTER]me dat wanneer je een Weideklokje op de juiste[ENTER]manier in een brouwsel mengt, zal het brouwsel je[ENTER]extra kracht geven voor een korte periode. Zo ver[ENTER]ik weet kan Baek-Go het brouwsel maken. Je hoeft[ENTER]hem alleen een Weideklokje te[ENTER]brengen. " -gameforge.npc_talk._130_npcChat = " Ga, vertel het aan de berg... " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan, de muzikant: " -gameforge.npc_talk._150_say = " ....over de heuvels...[ENTER]hou je ook van muziek? Ik zing in mijn[ENTER]eenzaamheid alle soorten liedjes hier, zodat ik[ENTER]niet benvloed word door de oorlog. Had ik geen[ENTER]land dat mij beschermde, kon ik dit niet meer[ENTER]doen. " -gameforge.npc_talk._160_npcChat = " Waarom lees je zo veel? " -gameforge.npc_talk._170_sayTitle = " Soon, de boekenworm: " -gameforge.npc_talk._180_say = " Oh, avonturier. De wereld is vol problemen,[ENTER]alleen door kennis kun je overleven. Eer altijd[ENTER]je boeken. Ze zullen je in slechte tijden helpen.[ENTER]Geloof me ! " -gameforge.npc_talk._190_npcChat = " Heb je kinderen? " -gameforge.npc_talk._200_say = " Eigenlijk wil ik geen kinderen maar...[ENTER]Ik verzamel Kaki Bloesems omdat wanneer je ze[ENTER]goed klaarmaakt je je magische energie kan[ENTER]versterken. Baek-Go heeft dat ontdekt. Hij heeft[ENTER]slechts een enkele bloesem nodig om 100 brouwsels[ENTER]te maken. Maar helaas hebben de Kaki bloesems ook[ENTER]een bijwerking. Wanneer een vrouw een ketting van[ENTER]deze bloesems draagt, zal ze een zoon krijgen.[ENTER]Tussen ons gezegd, heeft mijn vrouw hier[ENTER]schandelijk misbruik van gemaakt. " -gameforge.npc_talk._20_npcChat = " Mmm het ruikt lekker hier.... " -gameforge.npc_talk._210_npcChat = " Wat is er met je voet gebeurd? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Het gaat iets beter. Toen ik pas geleden een[ENTER]wandeling maakte, struikelde ik over een Gango[ENTER]wortel. Gelukkig ken ik de dokter Baek-GO, dus[ENTER]hij heeft me behandeld en gaf me advies: om[ENTER]kleine wonden te helen kun je brouwsels maken van[ENTER]deze Gango Wortels. Ik heb met dezelfde wortels[ENTER]een thee gemaakt en dat heeft de schade[ENTER]hersteld... " -gameforge.npc_talk._240_npcChat = " Wie ben je? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Ik ben Wonda-Rim, Chaegirba's neef. Mijn oom is[ENTER]beroemd! Ken je hem? Hij experimenteert veel met[ENTER]brouwsels en kruiden. Terwijl hij dat deed,[ENTER]ontdekte hij dat je een grote hoeveelheid[ENTER]bescherming tegen magische energie kan krijgen[ENTER]wanneer je 100 Bo Water met Moerbei mengt. Zo ver[ENTER]ik weet, kan Huahn-So het brouwsel maken wanneer[ENTER]je hem ingredinten brengt. " -gameforge.npc_talk._270_npcChat = " Waarom heb je zoveel littekens? " -gameforge.npc_talk._280_sayTitle = " Balso de verrader: " -gameforge.npc_talk._290_say = " Ik ben geen goede vechter en ik werd constant[ENTER]pijn gedaan tijdens een oorlog. Op gegeven moment[ENTER]vroeg ik Yu-Hwan of hij een brouwsel kon maken[ENTER]die mijn lichaam beschermde tegen verwondingen.[ENTER]Hij brouwde iets van Weideklokjes Sap en Sering,[ENTER]maar helaas was de bescherming niet genoeg. Of[ENTER]misschien was het mijn eigen incompetentie. Maar[ENTER]ik ben er zeker van dat het brouwsel jou zal[ENTER]helpen. " -gameforge.npc_talk._300_npcChat = " Waarom noemen zoveel mensen jou een verrader? " -gameforge.npc_talk._30_sayTitle = " Octavio, de restaurant eigenaar: " -gameforge.npc_talk._310_say = " Ik vluchtte van de oorlog en sloot aan bij de[ENTER]Zwarte Wind Bende. Mijn kameraden hebben me dat[ENTER]nooit vergeven. Later kwam ik erachter dat de[ENTER]Zwarte Wind Bende onschuldige mensen doodden, dus[ENTER]ik ben onmiddellijk weggegaan. Het was[ENTER]verschrikkelijk! " -gameforge.npc_talk._320_say = " Heb je onschuldige mensen op je geweten? Dan[ENTER]verdien je echt je naam. Door jou kunnen ze geen[ENTER]goed leven leiden. " -gameforge.npc_talk._330_say = " We leven in een wetteloze wereld. Maar ik heb[ENTER]besloten dat ik geen kwade dingen meer zal doen,[ENTER]ooit weer. Ik wil niet dat mensen me steeds[ENTER]blijven beschrijven als een verrader.[ENTER][ENTER]Heb je wat Yang voor me? " -gameforge.npc_talk._340_npcChat = " Noemen ze jou de geleerde? " -gameforge.npc_talk._350_sayTitle = " Uriel de wijze: " -gameforge.npc_talk._360_say = " Er zijn zoveel dingen te leren in deze weidse[ENTER]wereld. Onwetendheid gepaard met militaire kracht[ENTER]is een gevaarlijke combinatie. Je wilt toch niet[ENTER]leven als deze onwetende soldaten, toch? Kennis[ENTER]is macht! " -gameforge.npc_talk._370_npcChat = " Mijn bronnen vertellen me dat je genezing beoefent? " -gameforge.npc_talk._380_say = " Ik doe wat ik kan. Maar elke dag zijn er meer en[ENTER]meer ongevallen in deze gevaarlijke wereld. We[ENTER]hebben niet genoeg medicijnen of helpers. Dit[ENTER]zijn harde tijden! Misschien kun je me later een[ENTER]handje helpen? " -gameforge.npc_talk._390_npcChat = " Hoe gaat het met de jacht? " -gameforge.npc_talk._400_sayTitle = " Yang-Shin de jager: " -gameforge.npc_talk._40_say = " Welkom! Onze traditionele restaurant is zo[ENTER]succesvol dat we restaurants overal ter wereld[ENTER]zouden kunnen openen. Als je iets lekkers wilt[ENTER]eten, kom dan hier en probeer ons eten uit. " -gameforge.npc_talk._410_say = " Hmmm, sinds de Metin Stenen zijn gevallen, zijn[ENTER]de dieren wild geworden. Tegenwoordig kan op[ENTER]kippen jagen al je dood betekenen. Het is een[ENTER]gevaarlijke tijd voor jagers. Gelukkig ben ik n[ENTER]van de beste! " -gameforge.npc_talk._420_npcChat = " Waar komt je hoge accuraatheid vandaan? " -gameforge.npc_talk._430_say = " Ik ben goed met een boog, omdat ik een speciaal[ENTER]recept heb, hehe! Wanneer je Perik Bloesem Sap[ENTER]met Sering mengt, krijgt je een brouwsel dat je[ENTER]accuraatheid verhoogt. Breng de ingredinten naar[ENTER]Yu-Hwan, ik weet zeker dat hij het brouwsel voor[ENTER]je maakt. " -gameforge.npc_talk._440_npcChat = " Wat een mooie bloemenkrans.. " -gameforge.npc_talk._450_say = " Ik verzamelde perziken bloesems vroeger met mijn[ENTER]broer. Maar nu moet ik het alleen doen. Ze zien[ENTER]er niet echt mooi uit, maar ze hebben een[ENTER]speciaal effect. Als je een Perik Bloesem neemt[ENTER]en het naar Baek-Go brengt, kan hij een brouwsel[ENTER]maken die je lichtvoetig maakt! " -gameforge.npc_talk._460_npcChat = " Waar is je broer? " -gameforge.npc_talk._470_say = " Recentelijk reist mijn broer heel veel. Ik zie[ENTER]hem amper en ik maak me zorgen om hem. " -gameforge.npc_talk._480_npcChat = " Verkoop je rijstkoeken? " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, de rijstkoeken verkoper: " -gameforge.npc_talk._500_say = " Door de oorlog is het moeilijk om Rijst Cakes te[ENTER]verkopen. Door de bandieten heb ik veel klanten[ENTER]verloren. Ik weet niet meer wat ik moet doen om[ENTER]geld te verdienen. " -gameforge.npc_talk._50_say = " Hoewel het een grote restaurant is, is het[ENTER]interieur verrassend simpel. " -gameforge.npc_talk._510_npcChat = " Wie koopt er normaal jouw goederen? " -gameforge.npc_talk._520_say = " Ik verkoop mijn goederen vaak aan reizigers. Op[ENTER]een dag, kwam er een mysterieuze in het zwart[ENTER]geklede cavalier mij opzoeken. Als betaling gaf[ENTER]hij me een recept die je met Zin Water kunt[ENTER]maken. Het is een brouwsel dat je aanvalskracht[ENTER]verbetert. Ik verkocht het recept aan Huahn-So.[ENTER]Als je wat Sim Water en Alpen Roos naar Huahn-So[ENTER]brengt, kan hij wat Zin Water voor je produceren. " -gameforge.npc_talk._530_npcChat = " Waarom kijk je zo verdrietig? " -gameforge.npc_talk._540_say = " Ik wist niet dat de zoete dromen van een kersvers[ENTER]echtpaar zo uit elkaar konden spatten.... Mijn[ENTER]arme man, hij stierf tijdens het vechten. Snik,[ENTER]snik... Alsjeblieft, wreek zijn dood. " -gameforge.npc_talk._550_npcChat = " Zo veel mensen zijn gesneuveld in de oorlog... " -gameforge.npc_talk._560_say = " Aangezien we meer en meer mannen verliezen[ENTER]tijdens de oorlog, zijn wij de vrouwen van het[ENTER]dorp samengekomen en hebben Huahn-So gevraagd om[ENTER]het Dok-water te verbeteren die de verdediging[ENTER]verbetert. Na lang onderzoek, heeft hij ontdekt[ENTER]dat als hij een alpen roos aan het Dok-water[ENTER]toevoegt, het brouwsel sterker is. Ga naar hem;[ENTER]hij kan vast een brouwsel die SamBo-water heet[ENTER]voor je maken als je de materialen brengt. " -gameforge.npc_talk._570_npcChat = " Oh, wat een schattig kindje... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Hij schreeuwt weer.. ik weet niet of hij weer[ENTER]snoep wilt of... ohh nee! " -gameforge.npc_talk._600_npcChat = " Hoe gaat het met jullie beiden? " -gameforge.npc_talk._60_npcChat = " Vertel me iets over pottenbakken. " -gameforge.npc_talk._610_say = " Mijn kind! Ugh. Nu mijn man gestorven is in de[ENTER]oorlog, moet ik alleen op hem passen. Ik probeer[ENTER]mezelf en mijn kind alleen te ondersteunen. Met[ENTER]het Bo-water, heb ik een mogelijkheid gevonden om[ENTER]mijn leven te verbeteren. Ik moet Yu-Hwan 100[ENTER]kaki bloesems sap en n Tue paddestoel brengen.[ENTER]Hiervan zal hij Bo-water brouwen die ik kan[ENTER]verkopen. Ik moet toch geld verdienen.... " -gameforge.npc_talk._620_npcChat = " Hoe gaat het met je man? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Mijn zogenaamde man is getrouwd met zijn boeken.[ENTER]Hij kijkt niet eens naar me. En ik ben echt geen[ENTER]lelijke vrouw. " -gameforge.npc_talk._650_npcChat = " Hoe gaan de zaken? " -gameforge.npc_talk._660_say = " Sinds de oorlog is begonnen, gaan de zaken heel[ENTER]slecht. De Handelaars unie was eens heel groot,[ENTER]maar die tijden zijn nu over. We kunnen niet meer[ENTER]de wilde dieren, de Zwarte Wind Bende en de Witte[ENTER]Eed soldaten negeren zoals vroeger. " -gameforge.npc_talk._670_npcChat = " Waarom ben je in zo een slecht humeur? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang is een slechte vrouw! Ik haat haar! Ik ben[ENTER]zwak en ze pest me! " -gameforge.npc_talk._700_say = " Je bent een man, en je hebt wat spieren. Doe er[ENTER]eens wat mee! " -gameforge.npc_talk._70_sayTitle = " Yonah de pottenbakker: " -gameforge.npc_talk._710_npcChat = " Wat ben je aan het doen? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Ik wacht op Taurean. We spelen vaak met elkaar en[ENTER]we vechten ook vaak. Wat een lafaard! Als hij[ENTER]niet vrijwillig komt, dan zal ik het hem heel[ENTER]moeilijk maken! " -gameforge.npc_talk._740_npcChat = " Taurean is bang voor je. " -gameforge.npc_talk._750_say = " Taurean is eigenlijk sterker dan ik. Dus nu heb[ENTER]ik een manier gevonden om toch te winnen. Een[ENTER]witte Ninja heeft me verteld dat je Young Water[ENTER]met een Moerbei kan mengen, en dat je dat een[ENTER]brouwsel hebt dat je sneller doet slaan. Dan kan[ENTER]ik eindelijk Taurean verslaan! Als je ook snel[ENTER]wilt aanvallen, breng dan de ingredinten naar[ENTER]Huahn-So. Hij zal vast het brouwsel voor je[ENTER]maken. " -gameforge.npc_talk._760_npcChat = " Nieuw inzicht... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Mijn vriend, de wereld is vol van onbeantwoorde[ENTER]vragen. En ik, ben een zoeker van antwoorden en[ENTER]kennis. Heb je ooit gehoord van epische wapens en[ENTER]Geestenstenen? " -gameforge.npc_talk._790_npcChat = " Wat ben je aan het doen? " -gameforge.npc_talk._800_say = " Je weet waarschijnlijk al dat ik onbekende kennis[ENTER]onderzoek. En op dit moment bekijk ik een methode[ENTER]voor het verder verbeteren van wapens en het[ENTER]verbeteren van de kracht van Geestenstenen. " -gameforge.npc_talk._80_say = " Ik vind het leuk om pottenbakker te zijn. Het is[ENTER]heel bevredigend om klei met je eigen handen te[ENTER]kneden en te zien hoe iets gemaakt wordt.... Ik[ENTER]maak slechts simpele dingen. In het Oosten, aan[ENTER]de rand van het continent, zijn de[ENTER]productiemethoden wat meer verfijnd. Ik heb[ENTER]aardewerk gezien en ik was genspireerd. Soms,[ENTER]wanneer ik tijd heb, experimenteer ik een beetje.[ENTER]Maar ik heb nog steeds niet ontdekt welke truc ze[ENTER]gebruiken. " -gameforge.npc_talk._810_npcChat = " Het wapen onderzoek... " -gameforge.npc_talk._820_say = " Interessant, is het niet? Wil je er meer over[ENTER]weten? Breng me dan het geschikte level 65 wapen[ENTER]+9. Verder heb ik ook nog een Vechtkunst Pamflet[ENTER]nodig en twee keer een Zegening Geschrift. Dan[ENTER]zal ik er een episch wapen van maken. " -gameforge.npc_talk._830_say = " Ik kan echter niet beloven dat het werkt. " -gameforge.npc_talk._840_npcChat = " De Geestenstenen... " -gameforge.npc_talk._850_say = " De Geestenstenen zijn veelgebruikt, maar hoewel[ENTER]ze zo veelgebruikt zijn, weten meeste mensen niet[ENTER]wat hun echte kracht is. Maar mijn onderzoek[ENTER]heeft me geholpen om meer te weten te komen over[ENTER]ze. Als je me nog een Geestensteen brengt, kan ik[ENTER]het voor je verbeteren. " -gameforge.npc_talk._90_npcChat = " Je bent zeer rustig voor jouw leeftijd... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Helden Medaille " -gameforge.olympic_badge._020_say = " Help me! " -gameforge.olympic_badge._030_say = " Vervloekte dieven...[ENTER]Ze hebben vannacht ingebroken in mijn huis![ENTER]Ze hebben de Helden Medaille gestolen. Mijn[ENTER]voorvader werd bekroond met de medaille nadat hij[ENTER]42,195 km liep van het slagveld naar zijn keizer[ENTER]om hem te vertellen over hun overwinning.[ENTER]En nu is het weg! " -gameforge.olympic_badge._040_say = " Oh jeej... het heeft sentimentele waarde voor mij[ENTER]en mijn familie. Wat moet ik in hemelsnaam doen? " -gameforge.olympic_badge._050_say = " Wil je me helpen? " -gameforge.olympic_badge._060_npcChat = " Helden Medaille " -gameforge.olympic_badge._070_say = " Eindelijk! Je bent terug![ENTER]Heb je de Helden Medaille gevonden? " -gameforge.olympic_badge._080_say = " Maar waarom? Wat wil die dieven doen met mijn[ENTER]medaille? Het is waardeloos voor vreemden! Kunt[ENTER]je mij helpen het te vinden? " -gameforge.olympic_badge._090_npcChat = " Vind de Helden Medaille! " -gameforge.olympic_badge._100_say = " Je bent terug met lege handen? Oh nee, ik ben zo[ENTER]bedroefd. Als je me kunt niet helpen, wie dan[ENTER]wel? Ga verder op zoek, alsjeblieft! " -gameforge.olympic_badge._110_say = " Je hebt mijn medaille gevonden![ENTER]Maar wacht ... dat is slechts een stukje ervan.[ENTER]wat een schande, ze braken het in vijf stuks![ENTER]Breng mij alstublieft alle fragmenten brengen![ENTER]Dan ben ik misschien in staat om de medaille weer[ENTER]in elkaar te zetten. " -gameforge.olympic_badge._120_say = " Die ellendige criminelen hebben mijn familie[ENTER]erfstuk gebroken! Dank je voor het vinden van[ENTER]alle stukken. Nu kan ik de stukken weer bij[ENTER]elkaar doen. " -gameforge.olympic_badge._130_say = " Dankjewel! Je hebt mijn familie eer hersteld.[ENTER]Natuurlijk zal al je moeite niet voor niets zijn.[ENTER]Hier is je beloning! " -gameforge.olympic_badge._140_say = " Wil je echt deze missie afslaan? Als je 'Ja'[ENTER]selecteert kun je het later niet meer accepteren. " -gameforge.olympic_badge._150_say = " Ik begrijp dat je er nu niet genoeg tijd voor[ENTER]hebt. Kom terug wanneer het je beter uit komt.[ENTER]Maar laat me niet lang wachten! " -gameforge.olympic_badge._160_say = " Helaas je kwam te laat en kan me nu niet helpen.[ENTER]Ik wens jullie allemaal het beste voor de[ENTER]toekomst! " -gameforge.olympic_badge._170_say = " Jaag op de monsters die gestolen hebben van mij![ENTER]Maar wees voorzichtig, ze waren erg sterk - ten[ENTER]minste level 30. Als je mijn Helden Medaille[ENTER]terug brengt, zal ik je een royale beloning[ENTER]geven! " -gameforge.olympic_badge._180_say = " Vind de Helden Medaille en breng het naar Yu-Hwan. " -gameforge.olympic_badge._190_say = " Yu-Hwan heeft je hulp nodig. Ga naar hem toe! Je[ENTER]zult hem vinden in het tweede dorp. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " De OX-wedstrijd kon niet gestart worden! " -gameforge.oxevent._10_npcChat = " OX-wedstrijd " -gameforge.oxevent._110_sayReward = " Error tijdens het laden van de script! Controleer[ENTER]de files en probeer opnieuw! " -gameforge.oxevent._120_say = " OX-wedstrijd is gestart. " -gameforge.oxevent._130_notice_all = " De OX-wedstrijd is gestart![ENTER]Praat met Uriel als je wil deelnemen. " -gameforge.oxevent._131_notice_all = " Hij zal je teleporteren naar de plek waar de[ENTER]wedstrijd gehouden wordt. " -gameforge.oxevent._140_say = " OX-wedstrijd: registratie open[ENTER]Geregistreerd aantal deelnemers: %s spelers " -gameforge.oxevent._150_select = " Sluit Registratie " -gameforge.oxevent._160_say = " Geen nieuwe registraties mogelijk. Je kunt nu de[ENTER]quiz starten " -gameforge.oxevent._170_say = " OX-wedstrijd: registratie afgerond. " -gameforge.oxevent._180_select = " Start een quiz " -gameforge.oxevent._190_select = " Herstart gebeurtenis " -gameforge.oxevent._195_select = " Beindig evenement " -gameforge.oxevent._200_say = " De quiz kon niet gestart worden. " -gameforge.oxevent._20_say = " Hey - jij! Ja, jij - je ziet er slim uit. Er is[ENTER]een wedstrijd genaamd OX-wedstrijd. Daar word je[ENTER]kennis getest. Als je wint, ontvang je een leuke[ENTER]prijs. " -gameforge.oxevent._210_say = " De quiz iz succesvol gestart. " -gameforge.oxevent._220_say = " Error! De quiz kon niet gestart worden. " -gameforge.oxevent._230_say = " OX-wedstrijd: begint nu. " -gameforge.oxevent._240_notice_all = " Een nieuwe ronde van de OX-wedstrijd gaat over[ENTER]enkele momenten beginnen. Alle deelnemers van de[ENTER]laatste ronde worden geteleporteerd naar de stad. " -gameforge.oxevent._241_notice_all = " Alle deelnemers van de laatste ronde zullen[ENTER]geteleporteerd worden naar de stad. " -gameforge.oxevent._250_say = " OX-wedstrijd: gesloten. " -gameforge.oxevent._260_notice_all = " De OX-wedstrijd is over een paar momenten[ENTER]afgelopen. Alle deelnemers worden naar de stad[ENTER]geteleporteerd. " -gameforge.oxevent._261_notice_all = " Alle deelnemers zullen geteleporteerd worden naar[ENTER]de stad. " -gameforge.oxevent._270_say = " OX-wedstrijd: quiz is nu bezig. " -gameforge.oxevent._280_sayReward = " Wacht een moment alsjeblieft. " -gameforge.oxevent._290_say = " OX-wedstrijd: buiten gebruik. " -gameforge.oxevent._300_npcChat = " OX-wedstrijd: annuleer. " -gameforge.oxevent._30_say = " Ik kan je mee laten doen aan de wedstrijd zodra[ENTER]deze begint.[ENTER]De starttijd is nog niet bepaald.[ENTER]Ik zal het je laten weten wanneer het zover is,[ENTER]dus wees voorbereid! " -gameforge.oxevent._310_say = " OX-wedstrijd: annuleer[ENTER]Onverwachte problemen kunnen zich aandienen! Echt[ENTER]doorgaan? " -gameforge.oxevent._320_select = " Ja, annuleer het evenement " -gameforge.oxevent._330_say = " OX-wedstrijd is geannuleerd " -gameforge.oxevent._340_npcChat = " OX-wedstrijd: beloning " -gameforge.oxevent._350_say = " OX-wedstrijd: beloning[ENTER]Elke deelnemer krijgt een beloning. Voeg hier het[ENTER]Voorwerp nummer in: " -gameforge.oxevent._360_say = " Voeg hier het aantal Voorwerpen in: " -gameforge.oxevent._370_say = " De beloning is aan speler %s gegeven " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Wil je proberen? Ok - laten we aan de slag gaan. " -gameforge.oxevent._60_say = " De wedstrijd is al begonnen. Dit keer kun je niet[ENTER]meedoen! De volgende wedstrijd begint heel snel.[ENTER]Je zult genformeerd worden. " -gameforge.oxevent._70_npcChat = " OX-wedstrijd: start " -gameforge.oxevent._80_say = " OX-wedstrijd: start[ENTER]Hiermee begint de OX-wedstrijd. Wil je echt[ENTER]starten? " -gameforge.oxevent._90_select = " Start " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Je hebt patrouille punt 3 bereikt " -gameforge.patrol_townaround._10_makequestbutton = " Patrouille punt 5 " -gameforge.patrol_townaround._110_makequestbutton = " Patrouillepunt 2 " -gameforge.patrol_townaround._120_say = " Ga naar patrouille punt 2 " -gameforge.patrol_townaround._130_sayReward = " Je hebt patrouille punt 2 bereikt " -gameforge.patrol_townaround._140_makequestbutton = " patrouille punt 1 " -gameforge.patrol_townaround._150_say = " Ga naar patrouille punt 1 " -gameforge.patrol_townaround._160_sayReward = " Je hebt patrouille punt 1 bereikt " -gameforge.patrol_townaround._170_say = " Ga naar patrouille punt 5 " -gameforge.patrol_townaround._180_say = " Je hebt patrouille punt 4 bereikt " -gameforge.patrol_townaround._190_say = " Ga naar patrouille punt 3 " -gameforge.patrol_townaround._200_say = " Je hebt patrouille punt 3 bereikt " -gameforge.patrol_townaround._20_sayReward = " Ga naar patrouille punt 5 " -gameforge.patrol_townaround._210_say = " Ga naar patrouille punt 2 " -gameforge.patrol_townaround._220_say = " Je hebt patrouille punt 2 bereikt " -gameforge.patrol_townaround._230_say = " Ga naar patrouille punt 1 " -gameforge.patrol_townaround._240_say = " Je hebt patrouille punt 1 bereikt " -gameforge.patrol_townaround._250_makequestbutton = " Patrouille punt 5 " -gameforge.patrol_townaround._260_sayTitle = " Ga naar patrouille punt 5 " -gameforge.patrol_townaround._270_say = " Je hebt patrouille punt 5 bereikt " -gameforge.patrol_townaround._280_makequestbutton = " Patrouille punt 6 " -gameforge.patrol_townaround._290_say = " Ga naar patrouille punt 6 " -gameforge.patrol_townaround._300_sayReward = " Je hebt patrouille punt 6 bereikt " -gameforge.patrol_townaround._30_say = " Je hebt patrouille punt 5 bereikt " -gameforge.patrol_townaround._310_say = " Patrouille punt 3[ENTER]Ga naar patrouille punt 3 " -gameforge.patrol_townaround._320_say = " patrouille punt 5[ENTER]Ga naar patrouille punt 5 " -gameforge.patrol_townaround._330_say = " Patrouille punt 6[ENTER]Ga naar patrouille punt 6 " -gameforge.patrol_townaround._340_say = " Patrouille punt 2[ENTER]Ga naar patrouille punt 2 " -gameforge.patrol_townaround._350_say = " Patrouille punt 1[ENTER]Ga naar patrouille punt 1 " -gameforge.patrol_townaround._360_npcChat = " Ga op patrouille " -gameforge.patrol_townaround._370_makequestbutton = " Patrouilleer kasteel Yongan gebied " -gameforge.patrol_townaround._380_select = " 1 waarde(1) " -gameforge.patrol_townaround._385_select = " 2 Waarde(1) " -gameforge.patrol_townaround._390_select = " 3 waarde(1) " -gameforge.patrol_townaround._395_select = " 4 Waarde(1) " -gameforge.patrol_townaround._400_makequestbutton = " Patrouilleer kasteel Joan gebied " -gameforge.patrol_townaround._40_makequestbutton = " Patrouille punt 4 " -gameforge.patrol_townaround._410_makequestbutton = " Patrouilleer kasteel in het Pyungmo gebied " -gameforge.patrol_townaround._420_makequestbutton = " Patrouille afgerond " -gameforge.patrol_townaround._430_sayReward = " Als een beloning voor het patrouilleren, krijg je[ENTER]een ervarings bonus. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Vind patrouille punt 4 " -gameforge.patrol_townaround._60_say = " Ga naar patrouille punt 4 " -gameforge.patrol_townaround._70_sayReward = " Je hebt patrouille punt 4 bereikt " -gameforge.patrol_townaround._80_makequestbutton = " Patrouille punt 3 " -gameforge.patrol_townaround._90_say = " Ga naar patrouille punt 3 " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Vuurfeniks " -gameforge.pet_system._020_say = " - Rendier Kalf " -gameforge.pet_system._030_chat = " Je kunt je lievelingsdier nu niet roepen. " -gameforge.pet_system._040_say = " 's IJs Feniks " -gameforge.pet_system._050_say = " - Baby Azrael " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porky " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " 's Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Mollige Mini-Beul " -gameforge.pet_system._140_say = " - Mollige Mini-Beul (goud) " -gameforge.pet_system._150_say = " - Botje " -gameforge.pet_system._160_say = " - Jade Feniks " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Dood 20 Wilde Boogschutters binnen 30 minuten en[ENTER]geef het resultaat aan de Staljongen. " -gameforge.pony_buy._10_npcChat = " Ik wil paardrijden " -gameforge.pony_buy._110_npcChat = " Status upgrade pony quest " -gameforge.pony_buy._120_npcChat = " Voortgang van de kwalificatie test " -gameforge.pony_buy._130_sayReward = " Dood 20 Wilde Boogschutters binnen 30 minuten en[ENTER]kom terug! " -gameforge.pony_buy._140_select = " Annuleer " -gameforge.pony_buy._150_say = " Wil je echt de kwalificatie test annuleren? " -gameforge.pony_buy._160_select = " Nee, ik maak maar een geintje. " -gameforge.pony_buy._170_say = " Zorg ervoor dat je de volgende keer slaagt. " -gameforge.pony_buy._180_sayTitle = " Staljongen: " -gameforge.pony_buy._190_say = " Je hebt geen tijd om hier rond te hangen. Schiet[ENTER]op! Dood die Wilde Boogschutters en kom terug! " -gameforge.pony_buy._200_say = " Je hebt je test succesvol afgerond, goed gedaan.[ENTER]Om te mogen paardrijden, heb je een paarden[ENTER]plaatje nodig.[ENTER]Het duurt een tijdje voordat ik daarvoor kan[ENTER]zorgen. Kom morgen terug. Vergeet niet dat een[ENTER]paarden plaatje 100.000 Yang kost! " -gameforge.pony_buy._20_say = " Je moet level 25 bereikt hebben om te mogen[ENTER]paardrijden. Naar mijn mening, moet je eerst[ENTER]beter worden. " -gameforge.pony_buy._210_makequestbutton = " Het paarden plaatje wordt gemaakt. " -gameforge.pony_buy._220_sayReward = " De Staljongen maakt het paarden plaatje voor je,[ENTER]maar dat durt even. Ga naar de stal jongen zodra[ENTER]het paarden plaatje klaar is. " -gameforge.pony_buy._230_npcChat = " Is het paarden plaatje klaar? " -gameforge.pony_buy._240_say = " Het duurt even voordat het klaar is.[ENTER]Vergeet niet om 100.000 Yang mee te brengen als[ENTER]je het komt ophalen! " -gameforge.pony_buy._250_makequestbutton = " Ga naar de Staljongen " -gameforge.pony_buy._260_sayReward = " De Staljongen heeft paarden plaatje af! Ga naar[ENTER]de stal jongen en haal het op. " -gameforge.pony_buy._270_npcChat = " Ik kom het Paarden Plaatje ophalen. " -gameforge.pony_buy._280_sayTitle = " Staljongen: " -gameforge.pony_buy._290_say = " Ik heb het paarden plaatje af. Nu kun je een[ENTER]beginners paard rijden en zo sneller reizen. Het[ENTER]Paarden Plaatje kost 100.00 Yang. Wil je het[ENTER]kopen? " -gameforge.pony_buy._300_select = " Niet kopen " -gameforge.pony_buy._30_say = " Als je wilt paardrijden, moet je eerst een[ENTER]kwalificatie test afleggen. Om mee te doen in de[ENTER]kwalificatie test moet je me een Paarden Medaille[ENTER]geven. De makkelijkste manier om een te krijgen[ENTER]is in de Apen Kerker in het tweede dorp. De apen[ENTER]zullen het niet zo maar weg geven... " -gameforge.pony_buy._310_say = " Met het paarden plaatje kun je je paard overal[ENTER]roepen ongeacht waar je bent. Als je het plaatke[ENTER]kwijt raakt, moet je een nieuwe kopen. Zorg er[ENTER]goed voor! " -gameforge.pony_buy._320_say = " Je hebt niet genoeg Yang voor een paarden plaatje! " -gameforge.pony_buy._330_say = " Kom later terug. " -gameforge.pony_buy._340_say = " Wil je echt de bestelling voor een paarden[ENTER]plaatje annuleren? Als je nu annuleert, moet je[ENTER]helemaal opnieuw beginnen. " -gameforge.pony_buy._350_select = " Nee " -gameforge.pony_buy._360_makequestbutton = " Tijds limiet overschreden! " -gameforge.pony_buy._370_sayReward = " Je hebt je kwalificatietest niet gehaald omdat[ENTER]het je niet gelukt is om binnen 30 minuten 20[ENTER]Wilde Boogschutters te doden. " -gameforge.pony_buy._380_sayReward = " Als je de uitdaging weer wilt aannemen, moet je[ENTER]een paarden medaille naar de Staljongen brengen[ENTER]en een nieuwe kwalificatie test aanvragen. " -gameforge.pony_buy._40_say = " Ohh, je hebt een Paarden Medaille! Nu moet je nog[ENTER]bewijzen dat je de nodige kwalificaties hebt om[ENTER]paard te kunnen rijden. Dood 20 Wilde[ENTER]Boogschutters binnen 30 minuten. Als je klaar[ENTER]bent om paard te rijden zal je dat aankunnen. " -gameforge.pony_buy._50_say = " Kom terug wanneer je genteresseerd bent. " -gameforge.pony_buy._60_say = " Er is blijkbaar een probleem met de informatie[ENTER]over paardrijden " -gameforge.pony_buy._70_sayReward = " Breng de paarden medaille naar de Staljongen![ENTER]Daarna mag je verder met de training. De[ENTER]makkelijkste manier om een paarden medaille te[ENTER]krijgen is in de Apen Kerker bij het tweede dorp. " -gameforge.pony_buy._80_makequestbutton = " Kwalificatie voor paardrijden " -gameforge.pony_buy._90_sayReward = " Dood 20 Wilde Boogschutters binnen 30 minuten en[ENTER]geef het resultaat aan de Staljongen. " -gameforge.pony_buy._test_503_count = " Overgebl. doden " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Ruiter training (6) " -gameforge.pony_levelup._10_makequestbutton = " Ruiter training (9) " -gameforge.pony_levelup._110_sayReward = " Ga naar het doel (6). " -gameforge.pony_levelup._120_sayReward = " Aangekomen bij het doel (6)! " -gameforge.pony_levelup._130_makequestbutton = " Ruiter training (5) " -gameforge.pony_levelup._140_sayReward = " Ga naar het doel (5). " -gameforge.pony_levelup._150_sayReward = " Aangekomen bij het doel (5)! " -gameforge.pony_levelup._160_makequestbutton = " Ruiter training (4) " -gameforge.pony_levelup._170_sayReward = " Ga naar het doel (4). " -gameforge.pony_levelup._180_sayReward = " Aangekomen bij het doel (4)! " -gameforge.pony_levelup._190_makequestbutton = " Ruiter training (3) " -gameforge.pony_levelup._200_sayReward = " Ga naar het doel (3). " -gameforge.pony_levelup._20_sayReward = " Ga naar het doel (9). " -gameforge.pony_levelup._210_sayReward = " Aangekomen bij het doel (3)! " -gameforge.pony_levelup._220_makequestbutton = " Ruiter training (2) " -gameforge.pony_levelup._230_sayReward = " Ga naar het doel (2). " -gameforge.pony_levelup._240_sayReward = " Aangekomen bij het doel (2)! " -gameforge.pony_levelup._250_makequestbutton = " Ruiter training (1) " -gameforge.pony_levelup._260_sayReward = " Ga naar het doel (1). " -gameforge.pony_levelup._270_say = " Teleporteer naar de trainings map " -gameforge.pony_levelup._280_select = " GAAN " -gameforge.pony_levelup._290_say = " Wil je echt opgeven? " -gameforge.pony_levelup._300_sayReward = " Aangekomen bij het doel (1)! " -gameforge.pony_levelup._30_sayReward = " Aangekomen bij het doel (9)! " -gameforge.pony_levelup._310_select = " GAAN " -gameforge.pony_levelup._320_makequestbutton = " Ruiter training (4) " -gameforge.pony_levelup._330_say = " Wil je echt opgeven? " -gameforge.pony_levelup._340_makequestbutton = " Ruiter training (9) " -gameforge.pony_levelup._350_say = " Teleporteer naar de trainings map " -gameforge.pony_levelup._360_say = " Wil je echt opgeven? " -gameforge.pony_levelup._370_makequestbutton = " Ga naar elke doel " -gameforge.pony_levelup._380_sayTitle = " Rijd naar elke doel " -gameforge.pony_levelup._390_sayReward = " Rijd naar elke doel aangegeven op de map. Als je[ENTER]van je paard af valt, faal je. " -gameforge.pony_levelup._400_say = " Doel (1): bereikt " -gameforge.pony_levelup._40_makequestbutton = " Ruiter training (8) " -gameforge.pony_levelup._410_say = " Doel (1): nog niet bereikt " -gameforge.pony_levelup._420_say = " Doel (2): bereikt " -gameforge.pony_levelup._430_say = " Doel (2): nog niet bereikt " -gameforge.pony_levelup._440_say = " Wil je echt opgeven? De training kan tot morgen[ENTER]niet meer gestart worden. " -gameforge.pony_levelup._450_say = " Doel (1) gemarkeerd. " -gameforge.pony_levelup._460_say = " Doel (2) gemarkeerd. " -gameforge.pony_levelup._470_makequestbutton = " Rijd naar het doel " -gameforge.pony_levelup._480_say = " Doel gemarkeerd. " -gameforge.pony_levelup._490_makequestbutton = " Ga naar het doel " -gameforge.pony_levelup._500_say = " Doel gemarkeerd. " -gameforge.pony_levelup._50_sayReward = " Ga naar het doel (8). " -gameforge.pony_levelup._510_say = " Doel gemarkeerd. " -gameforge.pony_levelup._520_say = " Doel gemarkeerd. " -gameforge.pony_levelup._530_say = " Je hebt een paarden medaille nodig om te trainen.[ENTER]De resultaten zullen erop genoteerd worden. " -gameforge.pony_levelup._540_say = " Paarden hebben ook rust nodig. Het is beter als[ENTER]je morgen terug komt. " -gameforge.pony_levelup._550_say = " Je paard ziet er moe uit. Je moet het laten[ENTER]rusten. " -gameforge.pony_levelup._560_say = " Je paard ziet er hongerig uit. Misschien moet je[ENTER]het voeren voor je gaat trainen? " -gameforge.pony_levelup._570_say = " Je paard heeft geen training meer nodig. Probeer[ENTER]Het strijdpaarden boek te krijgen. " -gameforge.pony_levelup._580_say = " Rijd naar me toe " -gameforge.pony_levelup._590_say = " De training is bijna voorbij! Ga en ontdek de map[ENTER]te paard. Misschien is het moeilijker dan eerst,[ENTER]maar geen zorgen. Ga nu maar en wees voorzichtig.[ENTER]Ik weet dat je het zult redden. Tot ziens mijn[ENTER]vriend, en kom snel terug. De resultaten van je[ENTER]training zijn genoteerd op je paarden medaille.[ENTER]Je moet voorbereidingen treffen om het gemiddelde[ENTER]level te bereiken. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Aangekomen bij het doel (8)! " -gameforge.pony_levelup._620_say = " Het ziet er naar uit dat je je ruiterschap hebt[ENTER]verbeterd. Ga en verken de map op de rug van je[ENTER]paard. Zelfs al is het gevaarlijk: met jouw[ENTER]training, zul je het redden. Het is een lange[ENTER]reis, dus je moet opschieten. Vaarwel, mijn[ENTER]vriend, en kom snel terug. De resultaten van je[ENTER]training zijn genoteerd op je paarden medaille.[ENTER]Het lijkt tijd om het level van je paard te[ENTER]verhogen! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Je hebt genoeg geleerd. Het is tijd om stoer te[ENTER]worden. Ga naar de hoofd uitkijkpost. Kijk op je[ENTER]paarden medaille! Het zal je de resultaten laten[ENTER]zien. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Het lijkt erop dat je paard gevolueerd is! Maar[ENTER]voor mij ben je nog een groentje met paarden. Je[ENTER]zou je vaardigheden moeten trainen, het is de[ENTER]basis voor het omgaan met paarden. Ga op je paard[ENTER]zitten en draai rond. De resultaten van je[ENTER]training zijn genoteerd op je paarden medaille. " -gameforge.pony_levelup._690_say = " De quest status is vreemd " -gameforge.pony_levelup._700_makequestbutton = " Vind een paarden medaille " -gameforge.pony_levelup._70_makequestbutton = " Ruiter training (7) " -gameforge.pony_levelup._710_sayReward = " Je hebt een paarden medaille nodig om de ruiter[ENTER]training te doen. Je kunt er een krijgen in de[ENTER]makkelijke apenkerker. " -gameforge.pony_levelup._720_makequestbutton = " Ruiterschap training mislukt " -gameforge.pony_levelup._730_sayReward = " Ruiterschap training mislukt omdat je van je[ENTER]paard bent afgekomen of een portaal bent[ENTER]gepasseerd. " -gameforge.pony_levelup._740_sayReward = " Ruiterschap training mislukt omdat je van je[ENTER]paard bent afgekomen of een portaal bent[ENTER]gepasseerd. " -gameforge.pony_levelup._750_say = " Keer terug naar de Staljongen " -gameforge.pony_levelup._760_sayReward = " Keer terug naar de Staljongen en laat je[ENTER]resultaten op je paarden medaille noteren. " -gameforge.pony_levelup._770_sayReward = " Je kunt het portaal gebruiken om je training te[ENTER]beindigen. " -gameforge.pony_levelup._780_say = " Heb je alles afgerond? De training zal morgen[ENTER]verder gaan. Ik zal de resultaten van vandaag[ENTER]noteren op je paarden medaille. " -gameforge.pony_levelup._790_makequestbutton = " Resultaten voor het beginners paard " -gameforge.pony_levelup._800_say = " Je kunt je paard nu verbeteren " -gameforge.pony_levelup._80_sayReward = " Ga naar het doel (7). " -gameforge.pony_levelup._810_say = " Helaas heb je gefaald.[ENTER][ENTER]Keer terug naar de Staljongen om opnieuw te[ENTER]proberen. " -gameforge.pony_levelup._820_say = " Training succesvol " -gameforge.pony_levelup._830_say = " Je paard heeft level %s bereikt. " -gameforge.pony_levelup._840_say = " Je kunt je paard verbeteren door de Staljongen te[ENTER]bezoeken. " -gameforge.pony_levelup._850_say = " Je moet doorgaan met trainen totdat je paard[ENTER]level 10 is. " -gameforge.pony_levelup._860_say = " Ik kan je resultaten niet zien. Je hebt geen[ENTER]paarden medaille. " -gameforge.pony_levelup._90_sayReward = " Aangekomen bij het doel (7)! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Hier, voor een beetje geld zullen ze de jouwe[ENTER]zijn. " -gameforge.pre_event_heavens_cave._10_npcChat = " Wie ben je? " -gameforge.pre_event_heavens_cave._110_say = " Je kunt n van deze voorwerpen als een beloning[ENTER]kiezen: " -gameforge.pre_event_heavens_cave._120_say = " of %dx " -gameforge.pre_event_heavens_cave._130_4_select = " Ik ga echt niet ruilen! " -gameforge.pre_event_heavens_cave._140_say = " Dank je! Ik heb al %d Glief Stenen. " -gameforge.pre_event_heavens_cave._150_1_select = " Waar heb je deze stenen voor nodig? " -gameforge.pre_event_heavens_cave._150_2_select = " Goed " -gameforge.pre_event_heavens_cave._160_say = " Deze stenen zijn gemaakt in de tijd van het oude[ENTER]rijk - niemand weet nu nog hoe ze gemaakt worden. " -gameforge.pre_event_heavens_cave._170_say = " Vele zijn verloren gegaan sindsdien. " -gameforge.pre_event_heavens_cave._190_say = " Ik in het achterland n van de oude portalen[ENTER]gevonden en zoek nu naar stenen die me kunnen[ENTER]helpen om ze te openen. " -gameforge.pre_event_heavens_cave._200_say = " Ik heb echter ook, naast de Glief Stenen, goud[ENTER]nodig om de magische stromingen te kanaliseren. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Ik heb echter meer goud nodig dan dat ik nu heb.[ENTER]Als je wat goud voor me hebt, zal ik je deze[ENTER]Drakengod Amulet geven. " -gameforge.pre_event_heavens_cave._220_say = " Als je het met je meedraagt, kan de Oude Man of[ENTER]de Teleporter je direct naar de geblokkeerde[ENTER]portaal brengen. " -gameforge.pre_event_heavens_cave._230_say = " Je zult er n krijgen wanneer je me pure goud[ENTER]brengt in n van deze vormen: " -gameforge.pre_event_heavens_cave._240_say = " Helaas heb je niet genoeg goud om het ritueel te[ENTER]starten. Ik heb meer pure goud nodig: " -gameforge.pre_event_heavens_cave._250_say = " Misschien een andere keer. " -gameforge.pre_event_heavens_cave._260_npcChat = " Hier heb je wat goud. " -gameforge.pre_event_heavens_cave._270_say = " Waar? Helaas heb je niet genoeg pure goud bij je.[ENTER]Als je een Drakengod Amulet wilt, breng me dan de[ENTER]volgende voorwerpen: " -gameforge.pre_event_heavens_cave._280_say = " Geef Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = " Niets " -gameforge.pre_event_heavens_cave._300_say = " Dat is zeer behulpzaam van je! Hier, zoals ik[ENTER]beloofd heb, de amulet is nu van jou. " -gameforge.pre_event_heavens_cave._30_say = " Mijn naam is Heuk-Yong. Ik ben een[ENTER]kroniekenschrijver en ik ben degene die[ENTER]verantwoordelijk is voor de oeroude documenten[ENTER]van de mensen. Het eerste document vertelt het[ENTER]verhaal van de stichting van de drie[ENTER]keizerrijken: " -gameforge.pre_event_heavens_cave._310_say = " Als je de Drakengod Amulet met je meedraagt, zal[ENTER]een Oude Man of een Teleporter je naar de[ENTER]omgeving van het portaal brengen. " -gameforge.pre_event_heavens_cave._320_say = " Ah, ik zie dat je al een Amulet hebt. Maar toch[ENTER]bedankt! " -gameforge.pre_event_heavens_cave._330_say = " Ik heb alles bij elkaar %d Yang verzameld. " -gameforge.pre_event_heavens_cave._40_say = " Onze Keizerrijk Shinsoo en ook Chunjo en Jinno " -gameforge.pre_event_heavens_cave._50_say = " Onze Keizerrijk Chunjo en ook Shinsoo en Jinno. " -gameforge.pre_event_heavens_cave._60_say = " Onze Keizerrijk Jinno en ook Chunjo en Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " Ik onderzoek oude portalen die vroeger gebruikt[ENTER]werden. Mensen reisden daar mee naar afgelegen[ENTER]gebieden. We hebben speciale stenen nodig om ze[ENTER]te openen. " -gameforge.pre_event_heavens_cave._80_say = " Ze hebben speciale symbolen. Als je n van deze[ENTER]stenen vindt, breng ze dan naar mij. Ik zal je[ENTER]hier natuurlijk voor belonen. Kijk, zo zien ze[ENTER]eruit: " -gameforge.pre_event_heavens_cave._90_1_select = " Ik heb een paar van die rare stenen gevonden. " -gameforge.pre_event_heavens_cave._90_2_select = " Ja " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Pakketten " -gameforge.pricing_lv12._20_say_title = " Pakketten zijn aangekomen! " -gameforge.pricing_lv12._30_say = " In oorlogstijd kunnen we alle hulp gebruiken. Een[ENTER]aantal pakketten wachten voor je, waarmee je[ENTER]jezelf beter kunt uitrusten voor de strijd. " -gameforge.pricing_lv12._40_say = " En het goede nieuws is: je kunt veel besparen met[ENTER]de pakketten! " -gameforge.pricing_lv12._50_say_reward = " Een draaiende munt zal je de weg wijzen naar de[ENTER]pakketten. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Pakketten " -gameforge.pricing_lv40._20_say_title = " Er zijn nieuwe pakketten binnengekomen! " -gameforge.pricing_lv40._30_say = " Zelfs de sterkste vechters kunnen betere[ENTER]uitrusting krijgen. Deze Pro Pakketten kunnen je[ENTER]helpen om de kwade krachten nog beter te[ENTER]weerstaan. " -gameforge.pricing_lv40._40_say = " En het goede nieuws is: Je bespaart een hoop met[ENTER]deze pakketten! " -gameforge.pricing_lv40._50_say_reward = " Een draaiende munt zal je de weg wijzen naar de[ENTER]pakketten. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Pakketten " -gameforge.pricing_lv9._20_say_title = " Pakketten zijn aangekomen! " -gameforge.pricing_lv9._30_say = " In tijden van oorlog kunnen we alle hulp[ENTER]gebruiken die we kunnen krijgen. Godzijdank zijn[ENTER]de nieuwe pakketten aangekomen om beginners zoals[ENTER]jou te helpen. " -gameforge.pricing_lv9._40_say = " En het goede nieuws is: je kunt veel besparen met[ENTER]de pakketten! " -gameforge.pricing_lv9._50_say_reward = " Een draaiende munt zal je de weg wijzen naar de[ENTER]pakketten. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s bonus : %s " -gameforge.priv_empire._10_npcChat = " GM: Bonus volgens keizerrijk " -gameforge.priv_empire._110_say = " Kies een bonus duratie: " -gameforge.priv_empire._120_select = " 6 uur " -gameforge.priv_empire._130_select = " 12 uur " -gameforge.priv_empire._134_select = " 24 uur " -gameforge.priv_empire._135_select = " Direct invoeren " -gameforge.priv_empire._140_say = " Voer duratie bonus in: " -gameforge.priv_empire._150_sayReward = " %s bonus: %s %s%% ( %s uren ) " -gameforge.priv_empire._160_say = " Bevestig bovengenoemde waardes? " -gameforge.priv_empire._170_sayReward = " Waardes bevestigd " -gameforge.priv_empire._180_sayReward = " Geannuleerd " -gameforge.priv_empire._20_sayTitle = " Geef keizerrijk bonus " -gameforge.priv_empire._30_say = " Welk Keizerrijk zal de bonus krijgen? " -gameforge.priv_empire._33_array = " Alle Koninkrijken " -gameforge.priv_empire._40_sayTitle = " Schenk keizerrijk bonus - huidige status: " -gameforge.priv_empire._50_say = " Kies bonus type " -gameforge.priv_empire._53_array = " Bonus op frequentie van Voorwerpen val " -gameforge.priv_empire._54_array = " Bonus op Yang die van vijanden ontvangen word " -gameforge.priv_empire._55_array = " Bonus op frequentie van Yang val " -gameforge.priv_empire._56_array = " Percentage bnous voor ervarings punten " -gameforge.priv_empire._60_sayReward = " %s bonus : %s " -gameforge.priv_empire._70_say = " Kies toegevoegde bonus percentage: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " Er is al een andere quest bezig. De enige manier[ENTER]om nu een andere quest te starten is door je[ENTER]huidige quest te voltooien of annuleren. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s annuleer " -gameforge.questscroll5._120_say = " Wil je echt stoppen met deze opdracht? " -gameforge.questscroll5._130_select = " Ja, stop. " -gameforge.questscroll5._140_say = " Opdracht %s geannuleerd " -gameforge.questscroll5._150_sayReward = " (Resterend: %s: %s, %s: %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Resterend: %s: %s, %s: %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Je hebt de missie afgerond en een beloning[ENTER]verdiend! " -gameforge.questscroll5._200_stringFormat = " %s afgerond! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Ontvangen %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Ontvangen %s ervaring " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Ontvangen: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Missieboek quest is bezig " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Weet je zeker dat je vaardigheid[ENTER]%s[ENTER]wilt initialiseren? " -gameforge.reset_scroll._10_sayTitle = " Herstel status " -gameforge.reset_scroll._110_sayTitle = " Herstel vaardigheden status: bevestigen " -gameforge.reset_scroll._120_say = " Je kunt dit niet omkeren, weet je het zeker? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Herstel vaardigheid " -gameforge.reset_scroll._150_say = " Herinitialiseer vaardigheid %s " -gameforge.reset_scroll._160_sayReward = " De gekozen vaardigheid werd herstart. " -gameforge.reset_scroll._20_say = " Dit geschrift maakt het mogelijk om je gehele[ENTER]status resetten. Het zal effect hebben op alle[ENTER]onderdelen: VIT, INT, KRA en BEH zullen alle[ENTER]teruggezet worden naar 1. De punten die je[ENTER]hierdoor krijgt kun je opnieuw gebruiken.[ENTER][ENTER]Wil je het geschrift nu gebruiken? " -gameforge.reset_scroll._30_sayTitle = " Bevestig herstel van status " -gameforge.reset_scroll._40_say = " Al je status punten zullen verwijderd worden, en[ENTER]je moet opnieuw beginnen.[ENTER]Wil je echt je status herstellen? " -gameforge.reset_scroll._50_sayTitle = " Herstel vaardigheid " -gameforge.reset_scroll._60_sayReward = " Een vaardigheid naar jouw keuze zal hersteld[ENTER]worden, zodat je je punten opnieuw kunt verdelen.[ENTER]Je zult alle punten vergaard door boeken[ENTER]verliezen, en je kunt slechts maximaal 17 punten[ENTER]terugkrijgen, ook al heb je meer punten voor de[ENTER]vaardigheid gebruikt. " -gameforge.reset_scroll._70_say = " Er is geen vaardigheid die genitialiseerd kan[ENTER]worden. " -gameforge.reset_scroll._80_say = " Kies een vaardigheid om te herstellen " -gameforge.reset_scroll._90_sayReward = " Een vaardigheid naar jou keuze zal hersteld[ENTER]worden, zodat je je punten opnieuw kunt verdelen.[ENTER]Je zult alle punten vergaard door boeken[ENTER]verliezen, en je kunt slechts maximaal 17 punten[ENTER]terugkrijgen, ook al heb je meer punten voor de[ENTER]vaardigheid gebruikt. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Doorgaan " -gameforge.reset_status._10_say = " Je vitaliteit " -gameforge.reset_status._110_say = " Annuleren " -gameforge.reset_status._120_say = " Terugzetting is compleet. " -gameforge.reset_status._130_say = " Terugkeer heeft gefaald! " -gameforge.reset_status._20_say = " Je intelligentie " -gameforge.reset_status._30_say = " Je kracht " -gameforge.reset_status._40_say = " Je behendigheid " -gameforge.reset_status._50_say = " heeft huidig een waarde van 1. " -gameforge.reset_status._60_say = " kan niet teruggezet worden. " -gameforge.reset_status._70_say = " wordt teruggezet naar 1. " -gameforge.reset_status._80_say = " Je overgebleven punten zullen teruggegeven worden[ENTER]als training punten. " -gameforge.reset_status._90_say = " Wil je echt doorgaan? " -gameforge.ride = {} -gameforge.ride._010_say = " Jouw level is te laag. " -gameforge.ride._020_say = " Je kunt niet rijden wanneer je getransformeerd[ENTER]bent! " -gameforge.ride._030_say = " Je bent al aan het rijden! Als je je rijdier wilt[ENTER]veranderen, moet je eerst afstijgen. " -gameforge.ride._040_say = " Je zult je paard moeten wegsturen, als je een[ENTER]ander rijdier wil gebruiken. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Rijdieren inwisselen " -gameforge.ride_mount_change._020_say = " Hallo! Ik heb gehoord dat je Rijdieren omwisselt?[ENTER]Deze Zegels zijn gewoon te krachtig voor me, ik[ENTER]kan ze nog niet gebruiken... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Maar natuurlijk. Vele avonturiers wisselen hier[ENTER]Zegels in, ik heb altijd wel iets geschikt aan te[ENTER]bieden. Ben je er zeker van dat je je hogere[ENTER]level rijdier zegel wilt inwisselen voor eentje[ENTER]die overeenkomt met je level? " -gameforge.ride_mount_change._050_select = " Ja, ik wil ze omwisselen. " -gameforge.ride_mount_change._060_select = " Nee, ik wil ze houden. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Ruil certificaat voor rijdier " -gameforge.ride_ticket_change._020_say = " Je wilt je certificaat omruilen voor een rijdier?[ENTER]Laat eens kijken welke je bij je hebt. Als je[ENTER]meerdere certificaten bij je hebt kun je onder[ENTER]hen kiezen in de volgende stappen. " -gameforge.ride_ticket_change._030_say = " Wil je dit rijdier hebben? Bevestig dit dan met[ENTER]een 'ja' en geef hem in de volgende stap de[ENTER]bonus. Kies 'nee' om naar het volgende[ENTER]certificaat te gaan. " -gameforge.ride_ticket_change._040_say = " Weet je het zeker? " -gameforge.ride_ticket_change._050_say = " Dus je wilt je certificaat niet omruilen. Kom[ENTER]later terug wanneer je dat wel wilt doen. " -gameforge.ride_ticket_change._060_say = " Kies nu een bonus. " -gameforge.ride_ticket_change._070_say = " Kracht tegen monsters " -gameforge.ride_ticket_change._080_say = " Ervaring (ERV) " -gameforge.ride_ticket_change._090_say = " Levens Punten (LP) " -gameforge.ride_ticket_change._100_say = " Verdediging (DEF) " -gameforge.ride_ticket_change._110_say = " Aanval Waarde (AV) " -gameforge.ride_ticket_change._120_say = " Nee, dank je. " -gameforge.ride_ticket_change._130_say = " Je schijnt niet te kunnen beslissen. Kom later[ENTER]terug wanneer je er klaar voor bent. " -gameforge.ride_ticket_change._140_say = " Je hebt een wijze keuze gemaakt. Veel geluk! " -gameforge.ride_ticket_change._150_say = " Hm, er is iets fout gegaan. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Annuleer proces " -gameforge.ring_warp._020_say = " Je kan de ring opnieuw gebruiken over %d minuten. " -gameforge.ring_warp._030_say = " Teleporteer (Overgebleven sprongen: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Leraar van de krijger training: " -gameforge.skill_group._10_sendLetter = " De training " -gameforge.skill_group._110_sayReward = " Als je de Krijger bewondert door zijn snelle en[ENTER]herhalende aanvallen, beveel ik de leraar[ENTER]lichaamskracht aan. Als je hele groepen monsters[ENTER]wilt verslaan met n aanval, beveel ik de leraar[ENTER]mentale weerstand aan. We wachten op je vlakbij[ENTER]het dorpsplein. " -gameforge.skill_group._120_sayTitle = " Leraar van de ninja training: " -gameforge.skill_group._130_sayReward = " Als jezelf een uitstekende boogschutter wilt[ENTER]noemen, kies dan lange afstand-aanval. Als je[ENTER]verschillende geheime quests wilt uitvoeren in[ENTER]het duister als een ninja, dan is hand-tot-hand[ENTER]gevecht iets voor je. We wachten voor je dichtbij[ENTER]het dorpsplein. " -gameforge.skill_group._140_sayTitle = " Leraar van de Sura training: " -gameforge.skill_group._150_sayReward = " Wil je een ware ambassadeur worden en een ruiter,[ENTER]die in staat is om bovenmenselijke daden te doen?[ENTER]Dan beveel ik de leraar wapenkunst aan. Wil je[ENTER]echter gevreesd worden als een magier van de[ENTER]duisternis en vloeken, dan beveel ik de leraar[ENTER]zwarte magie aan. We wachten op je dichtbij het[ENTER]dorpsplein. " -gameforge.skill_group._160_sayTitle = " Leraar van de Sjamaan training: " -gameforge.skill_group._170_sayReward = " Als je een Sjamaan wilt worden die magie en[ENTER]zegeningen kan controleren, ga dan naar de leraar[ENTER]van Draken kracht. Echter, wil je het lijden en[ENTER]verdriet van anderen verzachten, beveel ik de[ENTER]Helende krachten leraar aan. We verwachten je[ENTER]dichtbij het dorpsplein. " -gameforge.skill_group._180_npcChat = " Begin Fysieke vecht training " -gameforge.skill_group._190_sayTitle = " Verkeerde training " -gameforge.skill_group._200_say = " Het spijt me. Alleen Krijgers kunnen fysieke[ENTER]vecht training kiezen. " -gameforge.skill_group._20_targetVid = " Fysieke leraar " -gameforge.skill_group._210_sayReward = " Een Krijger kan kiezen tussen fysieke- gevecht en[ENTER]mentale - gevechts training " -gameforge.skill_group._220_sayReward = " Een Ninja kan kiezen tussen Mes vecht en[ENTER]boogschutter vecht training. " -gameforge.skill_group._230_sayReward = " Een Sura kan kiezen tussen wapen gevecht en[ENTER]zwarte magie training " -gameforge.skill_group._240_sayReward = " Een Sjamaan kan kiezen tussen het leer van de[ENTER]Draken Kracht en helende kracht. " -gameforge.skill_group._250_sayTitle = " Fysieke training " -gameforge.skill_group._260_say = " Een student Fysieke training traint zijn lichaam[ENTER]en kracht en leert hoe het op de beste manier te[ENTER]gebruiken. Zijn aanvallen veroorzaken diepe[ENTER]wonden, zodat zijn tegenstanders snel en[ENTER]makkelijk verslagen worden. " -gameforge.skill_group._270_sayReward = " Benodigd: Krijger van level 5 of hoger. " -gameforge.skill_group._280_select = " Start " -gameforge.skill_group._290_select = " Later " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Mentale vecht leraar " -gameforge.skill_group._310_sayTitle = " Je hebt fysieke gevecht training gekozen. " -gameforge.skill_group._320_say = " Welkom! " -gameforge.skill_group._330_say = " Je ontvangt vaardigheidspunten als je besluit te[ENTER]trainen. Je kunt ze gebruiken om vaardigheden[ENTER]naar keus te verbeteren. " -gameforge.skill_group._340_sayReward = " Je hebt vaardigheidspunten ontvangen. " -gameforge.skill_group._350_sayReward = " Als je eenmaal een les hebt gekozen, zul je geen[ENTER]verdere vaardigheidspunten ontvangen. " -gameforge.skill_group._360_npcChat = " Begin mentale vecht training " -gameforge.skill_group._370_sayTitle = " Verkeerde training " -gameforge.skill_group._380_say = " Het spijt me. Alleen Krijgers kunnen mentale[ENTER]vecht training kiezen. " -gameforge.skill_group._390_sayReward = " Een Ninja kan kiezen tussen Mes vecht en[ENTER]boogschutter vecht training. " -gameforge.skill_group._400_sayTitle = " Mentale vecht training " -gameforge.skill_group._40_targetVid = " Mes vecht leraar " -gameforge.skill_group._410_say = " Mentale vecht training onderwijst hoe je de[ENTER]vijand met sterke chi-aanvallen aanvalt en hoe je[ENTER]jezelf moet verdedigingen tegen zijn aanvallen. " -gameforge.skill_group._420_sayTitle = " Je hebt mentale vecht training gekozen. " -gameforge.skill_group._430_npcChat = " Start mes vecht training " -gameforge.skill_group._440_say = " Het spijt me, alleen een Ninja kan mes vecht[ENTER]training kiezen. " -gameforge.skill_group._450_sayTitle = " Mes training " -gameforge.skill_group._460_say = " In mes vecht training, leert een ninja hoe hij[ENTER]zwakke plekken van zijn vijand moet raken met[ENTER]snelle en dodelijke slagen. " -gameforge.skill_group._470_sayReward = " Benodigd: Ninja level 5 of hoger " -gameforge.skill_group._480_sayTitle = " Je hebt mes vecht training gekozen " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Start boogschutter training " -gameforge.skill_group._50_targetVid = " Lange afstands gevecht training " -gameforge.skill_group._510_say = " Het spijt me.[ENTER]Alleen een Ninja kan boogschutter vecht training[ENTER]kiezen. " -gameforge.skill_group._520_sayTitle = " Boogschutter vecht training " -gameforge.skill_group._530_say = " In boogschutter vecht training, leert een ninja[ENTER]hoe hij met zijn boog moet omgaan en de vijand[ENTER]met nauwkeurigheid van een afstand moet raken. " -gameforge.skill_group._540_sayTitle = " Je hebt boogschutter vecht training gekozen " -gameforge.skill_group._550_npcChat = " Start wapen training " -gameforge.skill_group._560_say = " Het spijt me.[ENTER]Alleen Sura mag wapen training kiezen. " -gameforge.skill_group._570_sayTitle = " Wapen training " -gameforge.skill_group._580_say = " In magische wapen training, beoefen je de kunst[ENTER]van krachtige slagen tegen verzwakte vijanden,[ENTER]met behulp van vervloekte messen. " -gameforge.skill_group._590_sayReward = " Benodigd: Sura level 5 of hoger. " -gameforge.skill_group._600_sayTitle = " Je hebt wapen training gekozen " -gameforge.skill_group._60_targetVid = " Wapen leraar " -gameforge.skill_group._610_npcChat = " Start zwarte magie training " -gameforge.skill_group._620_say = " Het spijt me. Alleen Sura mag zwarte magie[ENTER]training doen. " -gameforge.skill_group._630_sayTitle = " Zwarte magie training " -gameforge.skill_group._640_say = " Met zwarte magie training leer je de kunst van[ENTER]het verzwakken van je vijanden door zwarte magie[ENTER]van een afstand. " -gameforge.skill_group._650_sayTitle = " Je hebt zwarte magie training gekozen " -gameforge.skill_group._660_npcChat = " Start de leer van de Draken kracht " -gameforge.skill_group._670_say = " Het spijt me.[ENTER]Alleen Sjamanen mogen de leer van de Draken[ENTER]kracht kiezen " -gameforge.skill_group._680_sayTitle = " Draken kracht training " -gameforge.skill_group._690_say = " De leer van de Draken kracht gebruikt sterke vuur[ENTER]aanvallen van de Draken God en heeft ook[ENTER]ondersteunende magie die de groep de bescherming[ENTER]van de Draken God geeft. " -gameforge.skill_group._700_sayReward = " Benodigd: Sjamaan level 5 of hoger " -gameforge.skill_group._70_targetVid = " Zwarte magie leraar " -gameforge.skill_group._710_sayTitle = " Je hebt de leer van de Draken kracht gekozen " -gameforge.skill_group._720_npcChat = " Start de leer van helende krachten " -gameforge.skill_group._730_say = " Het spijt me.[ENTER]Alleen Sjamanen mogen de leer van genezing kiezen. " -gameforge.skill_group._740_sayTitle = " Leraar helende krachten " -gameforge.skill_group._750_say = " Met de leer van heling, kun je je vijanden[ENTER]verbijsteren met elektrische schokken. Je kunt[ENTER]ook leren om groepsleden te helen en hun[ENTER]toegevoegde kracht geven. " -gameforge.skill_group._760_sayTitle = " Je hebt de leer van helende krachten gekozen. " -gameforge.skill_group._80_targetVid = " Draken Kracht Leraar: " -gameforge.skill_group._90_targetVid = " Leraar helende krachten " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Herstel vaardigheden " -gameforge.skill_reset2._110_say = " Als je van gedachten verandert, kom me dan nog[ENTER]eens opzoeken. " -gameforge.skill_reset2._120_say = " Je hebt niet genoeg Yang, ik kan je niet helpen.[ENTER]Ik moet ook geld verdienen. " -gameforge.skill_reset2._130_say = " Dit voorwerp biedt je de mogelijkheid om je oude[ENTER]training te vergeten en opnieuw te beginnen.[ENTER]Maar, je moet wel level 31 hebben om het te[ENTER]kunnen gebruiken. Daarna ben je vrij om je lot te[ENTER]bepalen. Wil je de vaardigheden afzweren die je[ENTER]hier heen hebben gebracht? " -gameforge.skill_reset2._135_say = " Je volgt geen leer en je hebt geen[ENTER]vaardigheidspunten die gereset kunnen worden! " -gameforge.skill_reset2._140_say = " Dit item kan alleen gebruikt worden vanaf level[ENTER]31. " -gameforge.skill_reset2._20_say = " Je bent nog niet begonnen met je training! Zolang[ENTER]je geen vaardigheidspunten hebt uitgegeven kun je[ENTER]ze ook nog niet resetten. Kom terug als je een[ENTER]fout gemaakt hebt tijdens je training, dan zal ik[ENTER]je graag helpen. " -gameforge.skill_reset2._30_say = " Je level is %s. Ik kan je niet helpen. Met deze[ENTER]level kun je je vaardigheden niet veranderen.[ENTER]Alleen onder level 30 kun je een andere[ENTER]vaardigheid kiezen. " -gameforge.skill_reset2._40_say = " Je volgt geen leer en je hebt geen[ENTER]vaardigheidspunten die gereset kunnen worden! " -gameforge.skill_reset2._50_say = " Hallo, je bent naar de juiste plaats gekomen. Je[ENTER]ogen laten veel verdriet zien. Ik laat mensen hun[ENTER]vaardigheden vergeten zodat ze opnieuw kunnen[ENTER]beginnen. Wil je je vaardigheden vergeten en[ENTER]opnieuw beginnen? Het kosts %s Yang " -gameforge.skill_reset2._60_select = " Niet herstellen " -gameforge.skill_reset2._70_say = " Ha ha, is het mogelijk dat je je niet goed voelt?[ENTER]Je gezicht laat me zien dat je meer hulp nodig[ENTER]hebt. Ben je niet tevreden met je vaardigheden?[ENTER]Dankzij magie, kan ik je je vaardigheden laten[ENTER]vergeten. " -gameforge.skill_reset2._80_say = " Dat betekent dat je nieuwe vaardigheden kunt[ENTER]kiezen. Maar helaas zul je alle punten verliezen[ENTER]die je verkregen hebt door het lezen van boeken.[ENTER]Weet je zeker dat je opnieuw wilt beginnen? Het[ENTER]kost %s Yang. " -gameforge.skill_reset2._90_select = " Herstel vaardigheden " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Terug naar de eerste verdieping " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Wil je echt terugkeren naar de eerste verdieping? " -gameforge.spider_dungeon_2floor._30_say = " Een wijs besluit. Het is gevaarlijk om hier te[ENTER]blijven. Ga je wonden verzorgen. " -gameforge.spider_dungeon_2floor._40_say = " Zoals je wenst.. Wees voorzichtig! Het is heel[ENTER]gevaarlijk daar! " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Je wilt me vertellen dat je nog niet zeker genoeg[ENTER]van jezelf bent om de spinnenkerker in te gaan?[ENTER]Je bent een ervaren krijger met gevorderde[ENTER]technische vaardigheden - een paar enge beestjes[ENTER]zouden geen probleem voor jou moeten zijn. Je[ENTER]weet toch wel dat je een Vrijbiljet nodig heb om[ENTER]in de grot te komen, nietwaar? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Toegang tot de broedgrot " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Nieuw Gevaar " -gameforge.spider_dungeon_3floor_boss._120_say = " Je hebt een exact replica gemaakt van het[ENTER]opschrift. Laat het zien aan de Kapitein. " -gameforge.spider_dungeon_3floor_boss._130_say = " Geweldig, het is je gelukt! Laat het me zien...[ENTER]Hmmm.. Deze tekens komen mij niet bekend voor, ik[ENTER]begrijp er geen woord van. Vraag advies bij[ENTER]Uriel. " -gameforge.spider_dungeon_3floor_boss._140_say = " Ga naar Uriel en laat hem het opschrift zien. Hij[ENTER]kan die vast en zeker vertalen. " -gameforge.spider_dungeon_3floor_boss._150_say = " De Kapitein vraagt of ik dit kan vertalen?[ENTER]Natuurlijk, ik hou van een goede uitdaging. Geef[ENTER]maar hier.[ENTER]Dat is... Dat is gewoon rampzalig! Hier, ik zal[ENTER]de vertaling op dit papier schrijven. Breng het[ENTER]naar de Kapitein zo snel als je kan en kom dan[ENTER]terug bij mij. Als wat hier staat waar is, zijn[ENTER]we allemaal in groot gevaar! Ga, ga! " -gameforge.spider_dungeon_3floor_boss._160_say = " Je bent nog niet bij de Kapitein geweest?[ENTER]Alsjeblieft! Je moet haast maken. Er is geen tijd[ENTER]te verliezen. Hij moet deze brief lezen! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Bezorg Uriels brief " -gameforge.spider_dungeon_3floor_boss._180_say = " Die eigenwijze oude man... is een dankjewel te[ENTER]veel gevraagd?! Nou vooruit. Hij zei dat het heel[ENTER]belangrijke informatie was, dus ik kan maar beter[ENTER]snel naar de Kapitein toe gaan. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Uriels brief " -gameforge.spider_dungeon_3floor_boss._200_say = " Oh nee! Als wat hier staat waar is, dan zit er[ENTER]een gevaarlijke spinachtige demon op de derde[ENTER]verdieping van de Spinnenkerker - De[ENTER]Spinnenbarones. Volgens het Opschrift heb je een[ENTER]speciale sleutel nodig om in deze verborgen grot[ENTER]te komen. Ga eerst naar Uriel en vraag hem naar[ENTER]deze sleutel. Vorm daarna een groep en bestorm de[ENTER]schuilplaats van de Spinnenbarones! Hier, ik heb[ENTER]ook nog een vrijbiljet voor je. " -gameforge.spider_dungeon_3floor_boss._20_say = " De poort kan alleen geopend worden met de[ENTER]Spinachtige sleutel. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " De Spinachtige Sleutel " -gameforge.spider_dungeon_3floor_boss._220_say = " Ik moet zo snel mogelijk Uriel opzoeken. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah je bent terug. Dan neem ik aan dat de Kapitein[ENTER]je heeft opgedragen de Spinnenbarones te doden?[ENTER]Helaas is de ingang van de Broedgrot van de[ENTER]barones verzegeld en kan deze alleen worden[ENTER]geopend met de spinachtige sleutel. Het maken van[ENTER]deze sleutels is heel erg arbeidsintensief, Maar[ENTER]als je me een Spinnen Gifzak, Spinnenbroedzak,[ENTER]Spinnenweb, Spinnenogen, Spinnenpoten en het gif[ENTER]van de Spinnenkoningin geeft, zal ik er een voor[ENTER]je maken. " -gameforge.spider_dungeon_3floor_boss._240_say = " Wil je dat ik een Spinachtige Sleutel voor je[ENTER]maak? Om dat te maken heb ik een Spinnen Gifzak,[ENTER]Spinnen broedzak, Spinnenweb, Spinnenogen,[ENTER]Spinnenpoten en het gif van de Spinnenkoningin[ENTER]nodig. Heb je al deze substanties gevonden? " -gameforge.spider_dungeon_3floor_boss._250_say = " Fantastisch! Je hebt alles wat ik nodig heb om de[ENTER]Spinachtige Sleutel te maken. Wacht heel even, ik[ENTER]heb de sleutel bijna gemaakt... " -gameforge.spider_dungeon_3floor_boss._260_say = " Ha gelukt! Hier is de Spinachtige Sleutel. Het[ENTER]geeft je toegang tot de schuilplaats van de[ENTER]Spinnenbarones. Ik wens jou en je kameraden veel[ENTER]succes in het gevecht met dat lang potige beest![ENTER]Maar schiet op, de sleutel is erg onstabiel. Na[ENTER]24 uur valt de sleutel uit elkaar tot zijn[ENTER]componenten. " -gameforge.spider_dungeon_3floor_boss._270_say = " Oeps... I ben bang dat niemand perfect is.[ENTER]Begrijp goed dat het maken van deze sleutel heel[ENTER]moeilijk is. Zelfs de kleinste fout kan het laten[ENTER]mislukken. Helaas heb ik alle spinnensubstanties[ENTER]die je hebt verzameld verloren bij deze poging.[ENTER]De volgende keer zal het zeker lukken! " -gameforge.spider_dungeon_3floor_boss._280_say = " Er mist iets, Ik kan de Spinachtige Sleutel nog[ENTER]niet maken. Even om je geheugen op te frissen: we[ENTER]hebben een Spinnen Gifzak, Spinnen Broedzak,[ENTER]Spinnenweb, Spinnenogen, Spinnenpoten en het gif[ENTER]van de Spinnenkoningin nodig. " -gameforge.spider_dungeon_3floor_boss._300_say = " Je groepsleider is de kerker in gegaan, wil je[ENTER]hem volgen? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Reset SD3 missie " -gameforge.spider_dungeon_3floor_boss._310_say = " Je hebt er te lang over gedaan. De sleutel is al[ENTER]vergaan. Laat een nieuwe maken om deze locatie[ENTER]binnen te komen. " -gameforge.spider_dungeon_3floor_boss._320_say = " Er is al een groep in de Broedgrot van de Barones[ENTER]die een aanval aan het uitvoeren zijn op de[ENTER]Spinnenbarones. " -gameforge.spider_dungeon_3floor_boss._330_say = " Je kan pas naar binnen gaan als de vorige groep[ENTER]zijn taak heeft voltooid. Kom terug over %s[ENTER]minuten. " -gameforge.spider_dungeon_3floor_boss._340_say = " Wachttijd tot de poort naar de Broedgrot van de[ENTER]Barones weer opent: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s minuten " -gameforge.spider_dungeon_3floor_boss._360_say = " De krijger die voor je de grot in ging kan[ENTER]bewegen na 10 seconden. Wacht een ogenblik. " -gameforge.spider_dungeon_3floor_boss._370_say = " Wil je de verovering nu beginnen? Je hebt 20[ENTER]minuten om het te voltooien. In deze tijd kan[ENTER]niemand de Broedgrot van de Barones verlaten.[ENTER]Nieuwe pogingen kunnen worden uitgevoerd als er[ENTER]een uur voorbij is. " -gameforge.spider_dungeon_3floor_boss._380_say = " Je hebt de Spinachtige Sleutel nodig om de ingang[ENTER]te openen. " -gameforge.spider_dungeon_3floor_boss._390_say = " Alleen de groepsleider kan de Spinachtige Sleutel[ENTER]gebruiken. " -gameforge.spider_dungeon_3floor_boss._400_say = " De Spinnenbarones is verslagen! over 3 minuten[ENTER]worden alle krijgers uit de grot geteleporteerd. " -gameforge.spider_dungeon_3floor_boss._40_say = " Voor het maken van de sleutel " -gameforge.spider_dungeon_3floor_boss._410_say = " Dat werkte niet. Probeer het opnieuw! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Pas op: De Spinnenbarones wordt boos![ENTER]Haar aanvallen worden sterker, maar haar[ENTER]verdediging is nu minder. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Spinnenkerker 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ah, goed dat je er bent. Ik heb belangrijk nieuws[ENTER]voor je: een groep verkenners heeft een derde[ENTER]verdieping gevonden in de Spinnenkerker.[ENTER]Er schijnen een paar monsterlijke en extreem[ENTER]gevaarlijke spinnen zich daar te bevinden. Daar[ENTER]nog bovenop hebben mijn mannen een oude grafsteen[ENTER]gevonden met opschrift, maar er helaas geen kopie[ENTER]van kunnen maken. Ga op zoek naar deze steen en[ENTER]breng me een kopie van dit opschrift. Hier, dit[ENTER]vrijbiljet geeft je ongehinderd toegang tot de[ENTER]Spinnenkerker. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " Het Opschrift " -gameforge.spider_dungeon_3floor_boss._80_say = " Op de derde verdieping van de spinnenkerker kan[ENTER]je een oude grafsteen vinden met een opschrift in[ENTER]gegraveerd. Maak er een kopie van en breng het[ENTER]naar de Kapitein. " -gameforge.spider_dungeon_3floor_boss._90_say = " Perfect, je hebt de oude grafsteen gevonden een[ENTER]een kopie van het Opschrift gemaakt! Keer terug[ENTER]naar de Kapitein en toon het aan hem. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Algemene Winkel Verkoper: " -gameforge.subquest_01._10_targetVid = " Zoek Lege Fles " -gameforge.subquest_01._110_say = " Goed zo.[ENTER]Je kunt een Lege Fles krijgen bij Yonah de[ENTER]Pottenbakker.[ENTER]Dank je zeer. " -gameforge.subquest_01._120_targetVid = " vind Yonah de Pottenbakker " -gameforge.subquest_01._130_sayReward = " De Algemene Winkel verkoper heeft een lege fles[ENTER]nodig voor een rood brouwsel van Yonah de[ENTER]pottenbakker. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Oh nee! Verdikkie! Ik kan niet ophouden met[ENTER]hoesten! Hoe moet ik zo werken?[ENTER]De Algemene Winkel Verkoopster heeft je gestuurd?[ENTER]Ik heb Lege Flessen, maar ik kan je het niet[ENTER]gratis geven. " -gameforge.subquest_01._160_say = " Ik heb astma. Ik heb gehoord dat Perziken Zaad[ENTER]een goede remedie zijn. Als je me er een geeft,[ENTER]dan zal ik je een lege fles geven. Je kunt[ENTER]Perziken Zaden krijgen van de wilde zwijnen[ENTER]buiten het dorp. Zodra de boeren Perziken Zaden[ENTER]planten, graven de zwijnen ze uit en eten ze het. " -gameforge.subquest_01._170_sendLetter = " Haal het Perziken Zaad " -gameforge.subquest_01._180_sayReward = " De algemene winkel verkoper heeft een lege fles[ENTER]van Yonah de pottenbakker. Yonah, die astma[ENTER]heeft, zal je een lege fles geven als je hem een[ENTER]perziken zaad brengt, Je kunt een zaad vinden[ENTER]door wilde zwijnen te doden. " -gameforge.subquest_01._190_npcChat = " Perziken Zaden krijgen.. " -gameforge.subquest_01._200_say = " Je kunt perziken zaden krijgen van wilde zwijnen[ENTER]buiten het dorp. Zodra de boeren de zaden[ENTER]planten, graven de zwijnen ze op en eten de zaden[ENTER]op.[ENTER]Kuch. Kuch.[ENTER]Dank je alvast. " -gameforge.subquest_01._20_npcChat = " Zoek Lege Fles " -gameforge.subquest_01._210_sendLetter = " Keer terug naar Yonah " -gameforge.subquest_01._220_sayTitle = " Keer terug naar Yonah " -gameforge.subquest_01._230_sayReward = " Je hebt een perziken zaad gevonden. Breng het[ENTER]naar Yonah. " -gameforge.subquest_01._240_say = " Oh, je hebt het gevonden! " -gameforge.subquest_01._250_say = " Dank je. Nu kan ik mijn astma verzachten en aan[ENTER]het werk gaan. " -gameforge.subquest_01._260_say = " Hier is een lege fles. Breng het naar de Algemene[ENTER]Winkel. " -gameforge.subquest_01._270_sendLetter = " Lever de Lege Fles af " -gameforge.subquest_01._280_sayReward = " De verkoper van de Algemene Winkel heeft een lege[ENTER]fles nodig van de pottenbakker. Breng het naar[ENTER]haar. " -gameforge.subquest_01._290_sayTitle = " Algemene Winkel Verkoper: " -gameforge.subquest_01._300_say = " Dank je. Ik hoop dat je niet al te veel problemen[ENTER]had. Hier, neem dit voor je moeite. Nogmaals[ENTER]bedankt! " -gameforge.subquest_01._30_say = " Pardon, als je niet te druk bent op het moment,[ENTER]zou je iets voor me kunnen doen? Ik heb een lege[ENTER]fles nodig voor een rood brouwsel. " -gameforge.subquest_01._310_sayReward = " Je hebt 1500 ervaringspunten ontvangen.[ENTER]Je hebt 1000 Yang ontvangen. " -gameforge.subquest_01._320_say = " Heb je nog geen lege fles bij je? " -gameforge.subquest_01._330_say = " Wil je weer op wilde zwijnen jagen om nog een[ENTER]lege fles te vinden, of wil je de quest[ENTER]beindigen? " -gameforge.subquest_01._340_select = " Ik ga wel meer jagen " -gameforge.subquest_01._350_select = " Nee, ik stop " -gameforge.subquest_01._360_say = " Echt stoppen? " -gameforge.subquest_01._370_say = " Dank je voor de hulp. " -gameforge.subquest_01._380_say = " Het is te moeilijk voor me, sorry. " -gameforge.subquest_01._40_say = " Ik ben druk hier bij de winkel en ik kan het niet[ENTER]zelf gaan halen. Als je me de fles brengt, zal ik[ENTER]je belonen. " -gameforge.subquest_01._50_select = " Accepteren " -gameforge.subquest_01._60_select = " Weigeren " -gameforge.subquest_01._70_say = " Wil je deze quest beindigen? " -gameforge.subquest_01._80_say = " Bedankt voor het helpen. Kom eens terug wanneer[ENTER]je tijd hebt. " -gameforge.subquest_01._90_say = " Fijne dag, kom snel terug. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Pantser Winkeleigenaar: " -gameforge.subquest_02._10_targetVid = " Het avondeten " -gameforge.subquest_02._110_say = " Al dat gepraat over eten maakt me hongerig. Ik[ENTER]heb echt zin in hutspot met hertenvlees, beer,[ENTER]kool en twee eieren. " -gameforge.subquest_02._120_say = " Heeft mij vader verteld wat hij wilde eten? " -gameforge.subquest_02._121_select = " Hutspot met varken, beer, kool en een ei. " -gameforge.subquest_02._122_select = " Hutspot met hertenvlees, beer, kool en een ei. " -gameforge.subquest_02._123_select = " Hutspot met hertenvl., beer, kool en tw. eieren " -gameforge.subquest_02._124_select = " Oh.. Ik ben het vergeten... " -gameforge.subquest_02._130_say = " Bedankt dat je zo snel de informatie hebt[ENTER]gebracht. Hier is je beloning. " -gameforge.subquest_02._140_sayReward = " Je hebt 1000 ervaringspunten ontvangen.[ENTER]Je hebt 1500 Yang ontvangen. " -gameforge.subquest_02._150_say = " Algemene Winkel Verkoopster:[ENTER]Ik ben niet verrast, hij heeft altijd rare[ENTER]verzoeken. Kun je het hem nog een keer vragen? " -gameforge.subquest_02._160_say = " Algemene Winkel Verkoopster:[ENTER]Heeft hij dat gezegd? Weet je het zeker? Dat[ENTER]klinkt niet echt als mijn vader... Kun je het nog[ENTER]een keer vragen? Ik denk niet dat hij dat gerecht[ENTER]bedoelde. " -gameforge.subquest_02._20_say = " Ik ben er zeker van dat je de Pantser Winkel[ENTER]Eigenaar kent. Hij is mijn vader. Ik wil het[ENTER]avondeten voor hem klaarmaken, maar ik weet niet[ENTER]wat hij wilt eten. Zou je naar hem toe gaan en[ENTER]vragen wat hij wilt weten? Ik zal je belonen voor[ENTER]je tijd. " -gameforge.subquest_02._30_sayReward = " De verkoper van de Algemene Winkel wil graag[ENTER]weten wat haar vader, de Pantser Winkeleigenaar[ENTER]voor het avondeten wilt. " -gameforge.subquest_02._40_sayReward = " Ga naar de Pantser Winkeleigenaar en vraag het[ENTER]hem. " -gameforge.subquest_02._50_say = " Welkom![ENTER][ENTER]Ik maak pantsers die je beschermt tegen aanvallen[ENTER]met messen en zwaarden. " -gameforge.subquest_02._60_say = " Ah! Mijn dochter heeft je gestuurd om te vragen[ENTER]naar het avondeten? Laat me eens denken....[ENTER]Mmmmmhh, Ik wil graag hutspot met hertenvlees,[ENTER]beer, kool en twee eieren. Daar heb ik echt trek[ENTER]in! " -gameforge.subquest_02._70_targetVid = " Het avondeten " -gameforge.subquest_02._80_sayReward = " De verkoper van de Algemene Winkel wil graag[ENTER]weten wat haar vader, de Pantser Winkeleigenaar[ENTER]voor het avondeten wilt. " -gameforge.subquest_02._90_sayReward = " Ga terug naar haar en vertel haar wat je gehoord[ENTER]hebt. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Keer terug naar Beak-Go. " -gameforge.subquest_03._10_targetVid = " Ingredint voor het Medicijn " -gameforge.subquest_03._110_sayReward = " Je hebt de lever gevonden; breng het naar Baek-Go " -gameforge.subquest_03._120_say = " Dank je, we staan bij je in het krijt! " -gameforge.subquest_03._130_say = " De patinten zullen je huldigen. " -gameforge.subquest_03._140_say = " Hier, neem dit als een beloning. Je zult het vast[ENTER]ooit nodig hebben. " -gameforge.subquest_03._150_sayReward = " Je hebt 3000 ervaringspunten ontvangen.[ENTER]Je hebt 5000 Yang ontvangen.[ENTER]Je hebt een Wolvenvacht ontvangen. " -gameforge.subquest_03._20_say = " Zou je me kunnen helpen? Sinds de Metin Stenen[ENTER]uit de hemel begonnen te vallen, begonnen er[ENTER]allemaal onbekende ziektes zich te verspreiden.[ENTER]Vele dokters werken aan een medicijn, maar een[ENTER]ingredint om het te maken ontbreekt. Buiten het[ENTER]dorp zijn er wilde dieren, dus we kunnen niet[ENTER]vrij bewegen. " -gameforge.subquest_03._30_say = " Zou je voor mij het ingredint voor de medicijn[ENTER]kunnen halen? Ik vraag je omdat je een avonturier[ENTER]bent. Ik heb de lever van een blauwe wolf nodig[ENTER]voor de medicijn. " -gameforge.subquest_03._40_say = " Alsjeblieft, breng me de lever van een blauwe[ENTER]wolf. Vertel het me zodra je het hebt. " -gameforge.subquest_03._50_sayReward = " Sinds de Metin Stenen begonnen te vallen,[ENTER]verspreiden zich onbekende ziektes. Beak-Go heeft[ENTER]de lever van een blauwe wolf nodig om een[ENTER]medicijn te maken. Breng hem de lever. " -gameforge.subquest_03._60_npcChat = " Hoe krijg ik een lever? " -gameforge.subquest_03._70_say = " Er is slechts n manier om een Wolvenlever te[ENTER]krijgen: je moet Blauwe Wolven jagen. " -gameforge.subquest_03._80_say = " Het spijt me voor de blauwe wolf, maar we hebben[ENTER]de lever nodig voor de medicijn. Dank je alvast. " -gameforge.subquest_03._90_sendLetter = " Keer terug naar Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Je hebt een lange weg voor je. Pas goed op[ENTER]jezelf! Je moet het portaal gebruiken bij de[ENTER]blauwe stip. " -gameforge.subquest_04._10_targetVid = " Hoe gaat het met Deokbae? " -gameforge.subquest_04._110_sayReward = " Ga en lever de brief van de Smid af bij DeokBae,[ENTER]de houthakker. Je kunt hem in het tweede dorp[ENTER]vinden, die je kunt bereiken door het portaal. " -gameforge.subquest_04._120_sendLetter = " Een Brief van de Smid " -gameforge.subquest_04._130_targetVid = " Vind Deokbae de houthakker " -gameforge.subquest_04._140_npcChat = " Een Brief van de Smid " -gameforge.subquest_04._150_sayTitle = " Deokbae de houthakker: " -gameforge.subquest_04._160_say = " Welkom, ik heb hier goede bijlen. Wil je er[ENTER]eentje kopen? Heb je geen bijl nodig? Waarom ben[ENTER]je dan hier? Ah, een brief van de Smid.Dank je.[ENTER]Ik ben een houthakker, maar soms verkoop ik ook[ENTER]pikhouwelen en ander gereedschap. Soms bestel ik[ENTER]wat gereedschap van hem. Zo zijn we goede[ENTER]vrienden geworden. " -gameforge.subquest_04._170_say = " Dank je voor het afleveren van de brief. Ik moet[ENTER]echt een keer een drankje met hem doen bij de[ENTER]Seo-Pyung-bar. Geef hem mijn hartelijke groeten. " -gameforge.subquest_04._180_say = " Een brief van de Smid? Man, dat is een tijd[ENTER]geleden. Waar is het? Je bent het toch niet[ENTER]onderweg verloren ofzo? " -gameforge.subquest_04._190_select = " Hier is het. " -gameforge.subquest_04._200_select = " Oh, ik heb het niet. " -gameforge.subquest_04._20_say = " Hey jij daar avonturier! Ik wil je graag om een[ENTER]gunst vragen. Er is een man genaamd Deokbae. Hij[ENTER]is een houthakker en een goede vriend van me.[ENTER]Misschien is hij een beetje saai, maar hij is een[ENTER]van de meest hardwerkende houthakkers die ik ken. " -gameforge.subquest_04._210_say = " Quest beindigen? " -gameforge.subquest_04._220_say = " Dat is fijn. Kom snel terug. " -gameforge.subquest_04._230_say = " Je bent het verloren? Ga uit mijn zicht! " -gameforge.subquest_04._240_say = " Ga terug naar de Smid en haal het, en verlies de[ENTER]brief niet nog eens. " -gameforge.subquest_04._250_sayReward = " Ga naar de Smid en ontvang je beloning. " -gameforge.subquest_04._260_targetVid = " Terug naar de Smid " -gameforge.subquest_04._270_npcChat = " Ik heb de brief afgeleverd " -gameforge.subquest_04._280_say = " En, hoe is het met Deokbae? Hehe, hij is niet[ENTER]veel veranderd. Dank je. Neem dit als een[ENTER]beloning. Het is niet veel, maar het kan van pas[ENTER]komen ooit. Nogmaals bedankt. " -gameforge.subquest_04._290_sayReward = " Je hebt 4000 ervarings punten ontvangen.[ENTER]Je hebt 3000 Yang ontvangen. " -gameforge.subquest_04._30_say = " Ik heb hem al een tijdje niet gezien. Ik heb hem[ENTER]een brief geschreven waarin ik vraag of het goed[ENTER]met hem gaat. Ik zou graag willen dat je de brief[ENTER]aflevert. Vandaag de dag zijn er vele gevaren op[ENTER]de weg, dus wees voorzichtig. En verlies de brief[ENTER]niet! " -gameforge.subquest_04._40_say = " Oh, je weet niet hoe je bij het volgende dorp[ENTER]komt? Druk 'M' om de minimap te zien. Er zal een[ENTER]blauwe stip getoond worden. Deze stip staat voor[ENTER]een portaal die je naar een volgend gebied[ENTER]brengt. Het tweede dorp bevindt zich in dat[ENTER]gebied. " -gameforge.subquest_04._50_select = " Ik zal het doen " -gameforge.subquest_04._60_select = " Nee, dank je " -gameforge.subquest_04._70_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_04._80_say = " Kom snel terug. " -gameforge.subquest_04._90_say = " Jammer, toch bedankt. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " Dat is goed om te horen. Kom terug wanneer je[ENTER]wilt. " -gameforge.subquest_05._10_targetVid = " Een Gunst voor Soon " -gameforge.subquest_05._110_say = " Jammer... laat me maar verder lezen. " -gameforge.subquest_05._120_say = " Echt? Nu ben ik gelukkig. Dit zal een goed boek[ENTER]zijn. " -gameforge.subquest_05._130_sayTitle = " Hulp voor Soon " -gameforge.subquest_05._140_sayReward = " Ga naar Uriel en vraag welke waaiers het beste[ENTER]zijn. " -gameforge.subquest_05._150_npcChat = " Noem waaiers en hun aanvalswaarden " -gameforge.subquest_05._160_say = " Wat brengt je naar mij? Het boekenworm heeft je[ENTER]gestuurd? Hij leest alleen maar. Ik wilde dat hij[ENTER]eens wat opstak van die boeken. Hij stoort me[ENTER]altijd. Nou, vertel me wat hij dit keer wilt[ENTER]weten! " -gameforge.subquest_05._170_say = " Hij wilt dat ik de waaiers in volgorde van hun[ENTER]aanvals waarde noem? Dat is best makkelijk:[ENTER]Hemelse Vogel Waaier, Driedubbele Waaier,[ENTER]Aquatische Waaier, en Kraanvogel Waaier.[ENTER]Heb je het? " -gameforge.subquest_05._180_sendLetter = " Terug naar Soon " -gameforge.subquest_05._190_sayTitle = " Keer terug naar Soon " -gameforge.subquest_05._200_sayReward = " Keer terug naar Men. Soon en geef hem de[ENTER]informatie " -gameforge.subquest_05._20_npcChat = " Een Gunst voor Soon " -gameforge.subquest_05._210_say = " Was Uriel in staat om je een helder antwoord te[ENTER]geven? " -gameforge.subquest_05._211_select = " Vogel, Enkele, Aquatische, Kraanvogel " -gameforge.subquest_05._212_select = " Vogel, Drie Delig, Aquatische, Kraanvogel " -gameforge.subquest_05._213_select = " Vogel, Dubbele, Aquatische, Kraanvogel " -gameforge.subquest_05._214_select = " Oh nee, ik ben het vergeten " -gameforge.subquest_05._220_say = " Dank je zeer! Nu kan ik doorgaan met lezen. Dank[ENTER]je! " -gameforge.subquest_05._230_sayReward = " Je hebt 6000 ervaringspunten ontvangen.[ENTER]Je hebt 2000 Yang ontvangen. " -gameforge.subquest_05._240_say = " Ik ben er niet zeker van dat dat correct is. Ga[ENTER]het alsjeblieft controleren. " -gameforge.subquest_05._250_select = " Ja , dat is correct. " -gameforge.subquest_05._260_select = " Ik weet het niet precies. " -gameforge.subquest_05._270_say = " Goed om te horen. Kom snel terug. " -gameforge.subquest_05._280_say = " Dat is niet fijn om te horen! Ga weg.... " -gameforge.subquest_05._290_say = " Geweldig, dat is zeer goed. Kom snel terug. " -gameforge.subquest_05._300_say = " Weet je zeker dat die volgorde correct is? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " Ja, dat ben ik. " -gameforge.subquest_05._320_select = " Nee, dat ben ik niet. " -gameforge.subquest_05._330_say = " Fijn om te horen. Kom later terug. " -gameforge.subquest_05._340_say = " Het zou te goed zijn om waar te zijn... Ga weg.... " -gameforge.subquest_05._350_say = " Fantastisch, dit is simpelweg fantastisch! Dank[ENTER]je zeer! " -gameforge.subquest_05._40_say = " Aha.. Hmhm... Nee... dat...[ENTER]Argh, waar kom jij vandaan? Hoe durf je me te[ENTER]storen wanneer ik lees! Oh sorry, ik wilde niet[ENTER]schreeuwen. Soms kom ik iets tegen wat ik niet[ENTER]begrijp, wanneer ik iets lees en dat is zo[ENTER]frustrerend. Kan je me helpen met iets? " -gameforge.subquest_05._50_say = " Ik bestudeerd de waaier wapens die sjamanen[ENTER]gebruiken. Ik heb moeite om uit te vinden welke[ENTER]nou de beste zijn. Ik kan ze onmogelijk allemaal[ENTER]testen. Uriel, de geleerde, die weet er alles[ENTER]van. Kun je het aan hem vragen? Ik ben[ENTER]genteresseerd in de volgende waaiers: Aquatische[ENTER]Waaiers, Hemelvogel Waaier, Drie Delige Waaier en[ENTER]Kraanvogel Waaier. " -gameforge.subquest_05._60_say = " Ik wil dat hij ze in volgorde van aanvals waarde[ENTER]opnoemt. " -gameforge.subquest_05._70_select = " Ik zal het doen " -gameforge.subquest_05._80_select = " Ik doe het niet " -gameforge.subquest_05._90_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Ga weg, nu! Nutteloze hangjongeren... " -gameforge.subquest_06._10_targetVid = " Pantser Bestellen " -gameforge.subquest_06._110_say = " Dank je! Ga nu terug naar de Smid en vraag hem[ENTER]hoe het staat met de pantser. " -gameforge.subquest_06._120_sayReward = " Ga naar de Smid en vraag hem hoe ver hij is met[ENTER]de pantser die de Pantser Winkeleigenaar besteld[ENTER]heeft. " -gameforge.subquest_06._130_npcChat = " Pantser voor de Pantser Winkeleigenaar " -gameforge.subquest_06._140_say = " Wat is het nu weer? Waarom val je me lastig? Oh,[ENTER]de Pantser Winkeleigenaar heeft je gestuurd? De[ENTER]oude man is zeer ongeduldig. Het is niet dat ik[ENTER]het niet wil doen. Ik heb gewoonweg niet de[ENTER]materialen die ik nodig heb. Kun je ze voor me[ENTER]krijgen? Om de pantser te maken heb ik ijzer-[ENTER]ersts, leer en kool nodig. Je kunt de ijzererts[ENTER]krijgen van Uriel, leer van Octavio, en kool van[ENTER]Yonah. " -gameforge.subquest_06._150_select = " Ik zal je de materialen brengen " -gameforge.subquest_06._160_select = " Nee, nu nog niet. " -gameforge.subquest_06._170_say = " Weet je zeker dat je deze quest wilt afbreken? " -gameforge.subquest_06._180_say = " Je kunt het later ook nog doen. Maar wacht niet[ENTER]te lang, het is dringend! " -gameforge.subquest_06._190_say = " Ik neem aan dat ik de dingen dan maar zelf moet[ENTER]zoeken. Pas op jezelf. " -gameforge.subquest_06._200_say = " Ga er dan maar vandoor, zodat ik rustig door kan[ENTER]gaan met mijn werk... " -gameforge.subquest_06._20_npcChat = " Pantser Bestellen " -gameforge.subquest_06._210_sendLetter = " Zoek de materialen " -gameforge.subquest_06._220_sayReward = " Zoek materialen voor de Smid.[ENTER]IJzererts - kun je van Uriel krijgen.[ENTER]Leer - kun je van Octavio krijgen.[ENTER]Kool - kun je van Yonah krijgen. " -gameforge.subquest_06._221_say = " IJzererts - Je kunt dat van Uriel krijgen. " -gameforge.subquest_06._222_say = " Leer - Je kunt dit van Octavio krijgen. " -gameforge.subquest_06._223_say = " Kool - Je kunt dit van Yonah krijgen. " -gameforge.subquest_06._224_sayReward = " Uriel heeft je ijzererts gegeven. " -gameforge.subquest_06._225_sayReward = " Octacio heeft je Leer gegeven. " -gameforge.subquest_06._226_sayReward = " Yonah heeft je de Kool gegeven. " -gameforge.subquest_06._230_targetVid = " Ga naar Octavio " -gameforge.subquest_06._240_targetVid = " Ga naar Uriel. " -gameforge.subquest_06._250_targetVid = " Ga naar Yonah. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Bedankt dat je me mijn boek hebt gebracht! Nu kan[ENTER]ik mijn onderzoek voortzetten. Hier neem wat[ENTER]ijzererts. Gebruik het goed. " -gameforge.subquest_06._280_say = " Heb je ijzererts nodig? Ik kan je wel wat geven.[ENTER]Maar dan vraag ik je wel een gunst in ruil: ik[ENTER]heb recentelijk een boek verloren terwijl ik[ENTER]achterna werd gezeten door een roedel wilde[ENTER]honden. Ik denk dat de wilde honden mijn boek[ENTER]hebben. Breng het bij me terug en dan geef ik je[ENTER]je ijzererts. " -gameforge.subquest_06._285_say = " Uriel zal je ijzererts geven als je zijn boek[ENTER]terug haalt van de Wilde Honden. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Meer ijzererts? Ik heb je al wat gegeven. Nu heb[ENTER]ik niets meer. " -gameforge.subquest_06._30_say = " Bedankt dat je mijn dochter hebt geholpen.[ENTER]Misschien dat je mij ook kunt helpen. Ik moet je[ENTER]om een gunst vragen. Ik heb de Smid gevraagd om[ENTER]een pantser te maken, maar ik heb niets gehoord.[ENTER]Kun je even kijken hoe ver hij is? " -gameforge.subquest_06._310_npcChat = " Ik heb leer nodig. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Dank je voor de gal! Nu kan ik eindelijk terug[ENTER]naar het bereiden van mijn verrukkelijke[ENTER]maaltijden. Mmm... hier neem dit leer als een[ENTER]beloning. " -gameforge.subquest_06._340_say = " Ik kan je wel wat leer geven.[ENTER]Maar helaas is niets in dit leven gratis.[ENTER]Wat dacht je van een ruil? Ik zal je het leer[ENTER]geven in ruil voor een wat gal.[ENTER]Ik gebruik vaak gal in mijn recepten.[ENTER]Ik vind het niet erg als je niet genteresseerd[ENTER]bent. " -gameforge.subquest_06._345_say = " Octavio zal je leer geven als je hem wat gal[ENTER]brengt. " -gameforge.subquest_06._350_npcChat = " Ik heb leer nodig. " -gameforge.subquest_06._360_say = " Ik heb je al leer gegeven. Ben je het kwijt[ENTER]geraakt? Ik heb geen leer meer. " -gameforge.subquest_06._370_npcChat = " Ik heb kool nodig. " -gameforge.subquest_06._380_say = " Bedankt voor de klei. Doe mij een gunst, en ik[ENTER]doe jou een gunst: hier is je kool. Zie je snel! " -gameforge.subquest_06._390_say = " Hoe gaat het? Je bent hier om kool te krijgen? Ik[ENTER]heb bergen kool. Maar niets is gratis. Je moet[ENTER]eerst wat voor me doen. " -gameforge.subquest_06._395_say = " Yonah zal jou Kool geven als jij hem Klei geeft.[ENTER]Je kunt dit bemachtigen door te jagen op Rode[ENTER]Wilde Zwijnen. " -gameforge.subquest_06._400_say = " Ik heb bijna geen klei meer over voor mijn[ENTER]potten. Als je me wat brengt, zal ik je wat kool[ENTER]geven. Het is beter als je Rood Wilde Zwijnen[ENTER]doodt, want die eten klei, geloof het of niet.[ENTER]Alvast bedankt! " -gameforge.subquest_06._40_select = " Ja, ik zal het doen. " -gameforge.subquest_06._410_npcChat = " Ik heb kool nodig. " -gameforge.subquest_06._420_say = " Wat? Ik heb je al kool gegeven! Probeer je me te[ENTER]belazeren? " -gameforge.subquest_06._430_npcChat = " Ik heb alle materialen. " -gameforge.subquest_06._440_say = " Het lijkt erop dat je geen ijzererts hebt. Ga[ENTER]naar Uriel... " -gameforge.subquest_06._450_say = " Lijkt erop dat je geen leer hebt. Ga naar[ENTER]Octavio.... " -gameforge.subquest_06._460_say = " Je hebt geen kool. Hmm geen kool? Ga wat halen[ENTER]bij Yonah. " -gameforge.subquest_06._470_makequestbutton = " Ik heb alle materialen " -gameforge.subquest_06._480_qSetTitle = " Materialen voor de Smid " -gameforge.subquest_06._490_targetVid = " Ga naar de Smid. " -gameforge.subquest_06._500_sayTitle = " Het bestelde pantser " -gameforge.subquest_06._50_select = " Nee, hier heb ik geen tijd voor. " -gameforge.subquest_06._510_sayReward = " Ik heb alle materialen, op naar de Smid. " -gameforge.subquest_06._520_npcChat = " Ik heb je materialen. " -gameforge.subquest_06._530_say = " Je hebt nu al alle materialen?[ENTER]Ik ben onder de indruk! Bedankt, nu kan ik de[ENTER]bestelde goederen afleveren bij de Pantser Winkel[ENTER]Eigenaar. Vertel hem het goede nieuws! " -gameforge.subquest_06._540_sayReward = " Vertel de Pantser Winkeleigenaar dat zijn[ENTER]bestelling snel klaar zal zijn. " -gameforge.subquest_06._550_targetVid = " Keer terug naar de Pantser Winkeleigenaar " -gameforge.subquest_06._560_npcChat = " De smid zal snel de bestelling afleveren! " -gameforge.subquest_06._570_say = " Oh, dus hij zal snel klaar zijn met het pantser?[ENTER]Dank je dat je daar voor gezorgd hebt. Neem dit[ENTER]als een beloning. " -gameforge.subquest_06._580_sayReward = " Je hebt 26000 ervaringspunten ontvangen.[ENTER]Je hebt 15000 Yang ontvangen.[ENTER]Je hebt een Varkensneus ontvangen. " -gameforge.subquest_06._590_sayReward = " Je hebt een Tijger Plaat Pantser+3 ontvangen. " -gameforge.subquest_06._600_sayReward = " Je hebt een Carmijnen Pak+3 ontvangen. " -gameforge.subquest_06._60_say = " Wil je echt voor altijd de missie afbreken? " -gameforge.subquest_06._610_sayReward = " Je hebt een Ongeluks Plaat Pantser+3 ontvangen. " -gameforge.subquest_06._620_sayReward = " Je hebt een Roze Gewaad+3 ontvangen. " -gameforge.subquest_06._70_select = " Ja, ik wil het. " -gameforge.subquest_06._80_select = " Nee, dank je. " -gameforge.subquest_06._90_say = " Zul je het later doen? Kom snel terug, het is[ENTER]dringend! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Wacht eens, ik wil eerst zeker zijn dat dit het[ENTER]juiste boek is.... Hmmm ja, dat is echt[ENTER]fantastisch. Ik ga deze gerechten klaarmaken![ENTER]Bedankt! " -gameforge.subquest_07._10_targetVid = " Het beste kookboek " -gameforge.subquest_07._110_say = " hmm, maar ik heb wat nodig... Wacht vriend! Kan[ENTER]ik je om nog een gunst vragen? Ik heb bijna alle[ENTER]ingredinten voor dit fantastisch gerecht, maar[ENTER]ik mis de ingewanden van een grijze wolf. Het is[ENTER]een ingredint die niet makkelijk te krijgen is,[ENTER]en het smaakt het beste wanneer het vers is. Haal[ENTER]er eentje voor me alsjeblieft! " -gameforge.subquest_07._120_sayReward = " Vind Wolf Ingewanden voor Octavio. Je kunt ze[ENTER]krijgen van Grijze Wolven. " -gameforge.subquest_07._130_npcChat = " Ik heb de Wolf Ingewanden. " -gameforge.subquest_07._140_say = " Bedankt, nu kan ik eindelijk dit exotisch gerecht[ENTER]maken! Het zal een feestmaal worden! Ik ben je[ENTER]echt dankbaar, hier, neem dit bescheiden beloning[ENTER]aan. " -gameforge.subquest_07._150_sayReward = " Je hebt 12000 ervaringspunten ontvangen.[ENTER]Je hebt 5000 Yang ontvangen.[ENTER]Je hebt een Wolvenklauw ontvangen. " -gameforge.subquest_07._160_say = " Ik heb de ingewanden van een grijze wolf nodig.[ENTER]Breng me alsjeblieft wat. " -gameforge.subquest_07._20_npcChat = " Het beste kookboek " -gameforge.subquest_07._30_say = " Hum, ken je Men. Soon? Degene die altijd met zijn[ENTER]neus in de boeken zit...Ik heb gehoord dat Men.[ENTER]Soon een geweldige kookboek heeft. Vraag[ENTER]alsjeblieft aan hem of het waar is. Ik heb[ENTER]gehoord dat het kookboek vol is met zeldzame en[ENTER]exotische recepten, en ik wil ze graag leren. " -gameforge.subquest_07._40_targetVid = " Vraag Men. Soon " -gameforge.subquest_07._50_sayReward = " Vraag Soon of hij een exotisch kookboek heeft. " -gameforge.subquest_07._60_npcChat = " Heb je een exotisch kookboek? " -gameforge.subquest_07._70_say = " Blabla.. Oh! Jij weer! Wat wil je? Ja, ik heb een[ENTER]kookboek die exotische maaltijden bevat. Neem het[ENTER]met je mee als je wilt, ik heb het niet nodig.[ENTER]Maar stoor me niet meer wanneer ik lees! " -gameforge.subquest_07._80_targetVid = " Soon heeft je een exotisch kookboek gegeven.[ENTER]Breng het naar Octavio. " -gameforge.subquest_07._90_npcChat = " Hier is het kookboek! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Vraag de Wapen Winkeleigenaar naar de rijstkoeken " -gameforge.subquest_08._10_targetVid = " Rijst Cake " -gameforge.subquest_08._110_npcChat = " Geef me wat rijstkoeken. " -gameforge.subquest_08._120_sayTitle = " Wapen Winkeleigenaar: " -gameforge.subquest_08._130_say = " Erm, wat? Rijstkoeken? Waarom heb je ze nodig? Is[ENTER]dat een wapen waar ik niets van af weet? Ik[ENTER]begrijp het niet...[ENTER]Ahhhh! Rijstkoeken. Iets wat je kan eten! Vraag[ENTER]maar aan Octavio, hij weet alles wat je maar kunt[ENTER]weten over eten. " -gameforge.subquest_08._140_makequestbutton = " Rijst Cake " -gameforge.subquest_08._150_sayReward = " Vraag Octavio over de rijstkoeken. " -gameforge.subquest_08._160_say = " Hmm, wil je wat rijstkoeken? Die met de rode[ENTER]kersen en suiker? Ja die ken ik. Je kunt ze van[ENTER]de Rijstkoeken Verkoper krijgen in het volgend[ENTER]dorp. " -gameforge.subquest_08._170_select = " Nee, hier heb ik geen tijd voor. " -gameforge.subquest_08._180_say = " Je hebt een lange reis voor de boeg. Vaarwel. " -gameforge.subquest_08._190_say = " Nou, je mist wel wat hoor. Tot later! " -gameforge.subquest_08._200_say = " Je zult zien, het is het waard. Goede reis! " -gameforge.subquest_08._20_say = " Pardon, zou je me kunnen helpen als je tijd hebt?[ENTER]Zoals je hoort is mijn baby aan het huilen, en[ENTER]het stopt niet. Ik weet niet wat ik moet doen.[ENTER]Mijn baby is dol op rijstkoeken, en daarom denk[ENTER]ik dat een rijstkoek zou helpen. Ik denk dat[ENTER]Winkeleigenaar weet waar je een paar kunt[ENTER]krijgen. Zou je voor mij kunnen vragen? " -gameforge.subquest_08._210_makequestbutton = " Vind Yu-Rang " -gameforge.subquest_08._220_targetVid = " Rijst Cake " -gameforge.subquest_08._230_sayReward = " Ga naar de Rijst Cake verkoper Yu-Rang. Je zult[ENTER]haar in het volgende dorp vinden. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Kan ik je helpen? Oh! Rijstkoeken! Natuurlijk kan[ENTER]ik je een paar geven! Maar... een meisje genaamd[ENTER]Taurean komt hier vaak om mij te pesten. Ik weet[ENTER]niet waarom ze dat doet. Als je met Taurean[ENTER]praat, zal ik je wat rijstkoeken geven. " -gameforge.subquest_08._260_makequestbutton = " Vind Taurean " -gameforge.subquest_08._270_sayReward = " Ga naar Taurean om rijstkoeken te krijgen van[ENTER]Yu-Rang. " -gameforge.subquest_08._280_npcChat = " Waarom pest je Yu-Rang? " -gameforge.subquest_08._290_say = " Wie pest ik? Oh, het meisje dat rijstkoeken[ENTER]verkoopt? Ik wil gewoon spelen. Snap je wat ik[ENTER]bedoel? Het is niet wat je denkt! Ik wilde haar[ENTER]niet pesten! Ik verveelde me en het leek alsof ze[ENTER]niet veel te doen had. Dus wilde ik met haar[ENTER]praten. Ik wilde haar niet irriteren. Ik zal het[ENTER]niet meer doen, ik beloof het! " -gameforge.subquest_08._300_makequestbutton = " Keer terug naar Yu-Rang " -gameforge.subquest_08._30_select = " Accepteer " -gameforge.subquest_08._310_targetVid = " Rijst Cake " -gameforge.subquest_08._320_sayReward = " Taurean zal Yu-Rang niet meer lastig vallen. Ga[ENTER]naar haar toe en haal je Rijst Cake op. " -gameforge.subquest_08._330_say = " Hehe, heb je met Taurean gepraat? Dank je. Hier[ENTER]heb je wat rijstkoeken. Eet smakelijk. " -gameforge.subquest_08._340_makequestbutton = " Terug naar Ah-Yu " -gameforge.subquest_08._350_targetVid = " Breng de rijstkoek naar Ah-Yu " -gameforge.subquest_08._360_sayReward = " Ga naar Ah-Yu en geef haar de rijstkoek. Je zult[ENTER]haar en de baby in het eerste dorp vinden. " -gameforge.subquest_08._370_npcChat = " Hier is de rijstkoek " -gameforge.subquest_08._380_say = " Je hebt me een rijstkoek gebracht! Dank je wel![ENTER]Oh! Mijn baby is opgehouden met huilen! Dank je[ENTER]zeer! " -gameforge.subquest_08._390_sayReward = " Je hebt 26000 ervaringspunten ontvangen.[ENTER]Je hebt 10000 Yang ontvangen. " -gameforge.subquest_08._40_say = " Maar ik kan deze plek niet verlaten en de baby[ENTER]terroriseert de hele buurt.. Het zal niet lang[ENTER]duren! Weet je zeker dat je niet genoeg tijd[ENTER]hebt? " -gameforge.subquest_08._50_say = " Hmm ben je zo druk bezig? Kom alsjeblieft later[ENTER]terug dan. Shh, niet huilen baby. " -gameforge.subquest_08._60_say = " Ik denk dat ik maar iemand anders moet vragen.[ENTER]Veel succes op je reis! " -gameforge.subquest_08._70_say = " Bedankt! Het is een grote opluchting. " -gameforge.subquest_08._80_makequestbutton = " Rijst Cake " -gameforge.subquest_08._90_targetVid = " Rijst Cake " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Vind de Witte Eed soldaat die de goudenbijl heeft[ENTER]gestolen en breng het terug naar de Smid. " -gameforge.subquest_09._10_targetVid = " Vind de Gouden Bijl " -gameforge.subquest_09._110_sendLetter = " Gouden Bijl gevonden " -gameforge.subquest_09._120_npcChat = " Hier is de gouden bijl. " -gameforge.subquest_09._130_say = " Heel erg bedankt. Nu hoef ik me geen zorgen te[ENTER]maken over wat ik tegen Deokbae moet zeggen[ENTER]wanneer ik hem de volgende keer zie. " -gameforge.subquest_09._140_sayReward = " Je hebt 36000 ervaringspunten ontvangen.[ENTER]Je hebt 10000 Yang ontvangen.[ENTER]Je hebt een Ornament ontvangen. " -gameforge.subquest_09._20_npcChat = " De Gouden Bijl " -gameforge.subquest_09._30_say = " Ken je mijn vriend Deokbae nog? Ik heb hem[ENTER]beloofd om een bijl te maken. Maar het is[ENTER]gestolen door een Witte Eed soldaat. Kun je de[ENTER]bijl terugkrijgen voor me? Een Witte Eed soldaat[ENTER]heeft het. Je zult het makkelijk herkennen, omdat[ENTER]er niet zo veel van bestaan. Ik zal je belonen[ENTER]voor je moeite. " -gameforge.subquest_09._40_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_09._50_sayTitle = " Smid " -gameforge.subquest_09._60_say = " Ik wil de bijl graag terug hebben... Zul je terug[ENTER]komen? Tot ziens. " -gameforge.subquest_09._70_say = " Dank je voor je assistentie. Wees voorzichtig; de[ENTER]Witte Eed is heel gevaarlijk. " -gameforge.subquest_09._80_say = " Bedankt voor je hulp. Maar wees voorzichtig. De[ENTER]Witte Eed veroorzaakt veel problemen[ENTER]tegenwoordig. " -gameforge.subquest_09._90_makequestbutton = " Vind de Gouden Bijl " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Vraag de Smid waar de haarspeld is. " -gameforge.subquest_10._10_targetVid = " Vind de Haarspeld " -gameforge.subquest_10._110_npcChat = " De gestolen haarspeld " -gameforge.subquest_10._120_say = " Wat? Ze denkt dat ik haar haarspeld heb gestolen?[ENTER]Dat... dat is ongelofelijk! Wat denkt ze wel niet[ENTER]van me? Ik was aan het werk in mijn winkel! Hmm[ENTER]misschien moet ik je dit niet vertellen, maar de[ENTER]Wapen Winkeleigenaar was rond aan het struinen in[ENTER]de buurt van de algemene winkel niet al te lang[ENTER]geleden! " -gameforge.subquest_10._130_makequestbutton = " De gestolen haarspeld " -gameforge.subquest_10._140_sayReward = " Vraag de Wapen Winkeleigenaar over de gestolen[ENTER]haarspeld. " -gameforge.subquest_10._150_say = " Wat? Denk je dat ik de haarspeld heb gestolen?[ENTER]Nee, nooit, ik heb het nooit gedaan! Echt niet,[ENTER]ik ben onschuldig![ENTER]Nou... ik was daar dus om de vrouw van de[ENTER]algemene winkel te ontmoeten, maar ze was er[ENTER]niet! In plaats daar van was er een Witte Eed[ENTER]Boogschutter.[ENTER]Het moment dat ze me zag, rende ze weg. Misschien[ENTER]heeft zij de haarspeld gestolen. " -gameforge.subquest_10._160_sayReward = " Haal de haarspeld bij de Witte Eed Boogschutter! " -gameforge.subquest_10._170_sendLetter = " Je hebt de Haarspeld gevonden " -gameforge.subquest_10._180_targetVid = " Ga naar de Algemene Winkel verkoper. " -gameforge.subquest_10._190_npcChat = " Ik heb de haarspeld hier. " -gameforge.subquest_10._200_say = " Oh, dank je zeer! Ik ben zo gelukkig; eindelijk[ENTER]heb ik mijn haarspeld terug! Je hebt me zo vaak[ENTER]geholpen! Hoe kan ik ooit mijn dankbaarheid[ENTER]uiten? Ik heb een Paardrij Kaartje . Het is niets[ENTER]speciaals, maar aangezien ik de winkel niet[ENTER]zomaar kan verlaten doe ik er niets mee. Neem het[ENTER]als een teken van mijn dankbaarheid. Nogmaals[ENTER]dank je wel! " -gameforge.subquest_10._20_say = " Luister alsjebleift naar me! Ik heb een groot[ENTER]probleem. Ik ben heel even weg gegaan uit de[ENTER]winkel om iets te regelen dat heel belangrijk[ENTER]was. Toen ik weg was, is mijn favoriete haarspeld[ENTER]gestolen. " -gameforge.subquest_10._210_sayReward = " Je hebt 60000 ervaringspunten ontvangen.[ENTER]Je hebt 10000 Yang ontvangen.[ENTER]Je hebt een Paardrij Kaartje ontvangen. " -gameforge.subquest_10._220_say = " Je hebt mijn haarspeld nog niet gevonden? Ik hoop[ENTER]dat je het eindelijk vindt... " -gameforge.subquest_10._230_select = " Beindig " -gameforge.subquest_10._240_say = " Echt beindigen? " -gameforge.subquest_10._250_say = " Ja, ze zijn geen lieverdjes... Misschien moet je[ENTER]even een pauze nemen en later opnieuw proberen? " -gameforge.subquest_10._260_say = " Waar is mijn favoriete haarspeld? Hmm het is dus[ENTER]niet gelukt... Tot ziens. " -gameforge.subquest_10._270_say = " Heel erg bedankt. Het betekent veel voor me. " -gameforge.subquest_10._30_say = " Mijn vader heeft me een prachtige haarspeld voor[ENTER]mijn verjaardag gegeven. Daarom is het zo[ENTER]belangrijk voor me! Ik kan nooit meer mijn winkel[ENTER]verlaten! Anders worden er andere belangrijke[ENTER]dingen gestolen. kan jij het voor me vinden? Ik[ENTER]vermoed dat de Smid het heeft gedaan, omdat hij[ENTER]ooit zei dat hij het prachtig vond. " -gameforge.subquest_10._40_select = " Ik zal ernaar zoeken. " -gameforge.subquest_10._50_say = " Wil je echt de quest beindigen? " -gameforge.subquest_10._60_say = " Tot de volgende keer. Veel plezier! " -gameforge.subquest_10._70_say = " Waar is mijn haarspeld? Tot ziens.... " -gameforge.subquest_10._80_say = " Je zult ernaar zoeken? Oh, dank je! " -gameforge.subquest_10._90_targetVid = " Ga naar de Smid. " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Vraag Yu-Hwan naar Mirine's broer. " -gameforge.subquest_11._10_targetVid = " Vind mijn broer. " -gameforge.subquest_11._110_npcChat = " Heb je Mirine's broer gezien? " -gameforge.subquest_11._120_say = " Ik ben verliefd geworden zonder te weten wat[ENTER]liefde betekent.... Wie zoek je? Mirine's broer?[ENTER]We hebben wat met elkaar gesproken voordat hij de[ENTER]bergen inging. Hij wilde opzoek gaan naar[ENTER]zeldzame kruiden. Ik weet niet waar hij nu is. De[ENTER]jager gaat vaak de bergen in. Je kunt het in dit[ENTER]dorp vinden. Waarom vraag je het niet aan hem?[ENTER]Lalalala, liefde is mooi maar verdrietig.... " -gameforge.subquest_11._130_targetVid = " Vraag Yang-Shin naar Mirine's broer. " -gameforge.subquest_11._140_say = " Mirine's broer? Ja die was op zoek naar kruiden[ENTER]in de bergen. Hij was zo blij toen hij wat[ENTER]zeldzame kruiden vond. Hij wilde nieuwe jurken[ENTER]kopen voor zijn zuster met de winst die hij[ENTER]gemaakt had. Ik ben er zeker van dat hij over een[ENTER]paar dagen terug is. Denk je niet? " -gameforge.subquest_11._150_targetVid = " Vertel het nieuws aan Mirine. " -gameforge.subquest_11._160_npcChat = " Nieuws over Mirine's broer. " -gameforge.subquest_11._170_say = " Kijk, ik heb een brief gevonden van mijn broer![ENTER]Hij schrijft dat hij een plek heeft gevonden met[ENTER]veel kruiden en dat het wel even duurt voordat[ENTER]hij naar huis komt.[ENTER]Sorry, Ik had je niet moeten lastig vallen[ENTER]hiermee. Hier, het is niet veel, maar ik hoop dat[ENTER]je het accepteert en me vergeeft. Dank je dat je[ENTER]zo een lange reis hebt gemaakt. " -gameforge.subquest_11._180_sayReward = " Je hebt 122.000 ervarings punten ontvangen.[ENTER]Je hebt 5.000 Yang ontvangen. " -gameforge.subquest_11._20_npcChat = " Vind mijn broer. " -gameforge.subquest_11._30_say = " Kan ik je om een gunst vragen? Mijn broer is al[ENTER]een tijdje weg. Ik heb niets gehoord van hem, en[ENTER]ik maak me zorgen. Zou je alsjeblieft hem voor[ENTER]mij zoeken? " -gameforge.subquest_11._40_say = " Mijn broer wilde Yu-Hwan de muzikant in het[ENTER]volgend dorp bezoeken. Kun je naar Yu-Hwan gaan[ENTER]en vragen of hij wat weet over mijn broer? Kun je[ENTER]naar hem zoeken als je tijd hebt? " -gameforge.subquest_11._50_select = " Ja, ik zal het doen. " -gameforge.subquest_11._60_say = " Wil je voor altijd de quest opgeven? " -gameforge.subquest_11._70_say = " Dank je. Zoek hem alsjeblieft, ik ben heel erg[ENTER]bezorgd. Tot ziens. " -gameforge.subquest_11._80_say = " Jammer dat je me niet wilt helpen.[ENTER]Tot ziens. " -gameforge.subquest_11._90_say = " Je gaat hem zoeken? Oh, dank je zeer! Ik ben heel[ENTER]bezorgd. Veel geluk! " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung van de Witte Eed " -gameforge.subquest_12._10_targetVid = " Dood Mi-Jung van de Witte Eed " -gameforge.subquest_12._110_sayReward = " Keer terug naar de Wachter op het dorpsplein. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung van de Witte Eed " -gameforge.subquest_12._130_sayReward = " Ga en dood Mi-Jung van de Witte Eed. Als je klaar[ENTER]bent, keer dan terug naar de Wachter. " -gameforge.subquest_12._140_targetVid = " Ga naar de Wachter. " -gameforge.subquest_12._150_sayTitle = " Je hebt Mi-Jung van de Witte Eed gedood " -gameforge.subquest_12._160_sayReward = " Keer terug naar de Wachter om je beloning te[ENTER]ontvangen. " -gameforge.subquest_12._170_npcChat = " Ik heb Mi-Jung gedood. " -gameforge.subquest_12._180_say = " Oh! Je bent echt zo goed als ik heb gehoord. Je[ENTER]bent geweldig. Dank je. De problemen met de Witte[ENTER]Eed zijn nu makkelijker of te handelen. Goed[ENTER]gedaan! " -gameforge.subquest_12._190_sayReward = " Je hebt 122.000 ervaringspunten ontvangen.[ENTER]Je hebt 20.000 Yang ontvangen.[ENTER]Je hebt een Zilveren Armband ontvangen. " -gameforge.subquest_12._20_say = " Kom eens hier voor een minuutje. Je bent een[ENTER]goede vechter, ik heb veel over je gehoord van de[ENTER]Kapitein. " -gameforge.subquest_12._30_say = " Kun je achter Mi-Jung van de Witte Eed aangaan?[ENTER]Het is moeilijk om het dorp en zijn inwoners te[ENTER]beschermen van de aanvallen van de Witte Eed. Als[ENTER]we Mi-Jung doden, een van de leiders, zal de[ENTER]situatie veranderen. De beiligheid van het dorp[ENTER]is in je handen. Ik vertrouw erop dat je niet[ENTER]faalt. " -gameforge.subquest_12._40_select = " Ja, ik doe het. " -gameforge.subquest_12._50_select = " Ik kan het niet aan. " -gameforge.subquest_12._60_say = " Wil je ons echt niet helpen? " -gameforge.subquest_12._70_say = " Ik denk dat dit gewoonweg niet de juiste tijd is.[ENTER]Kom later terug. " -gameforge.subquest_12._80_say = " Als je niet wilt helpen, is er niets dat ik kan[ENTER]doen. Ga weg... " -gameforge.subquest_12._90_say = " Wil je echt niet helpen? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Ga naar Ariyoung " -gameforge.subquest_13._10_targetVid = " Materialen voor wapens. " -gameforge.subquest_13._110_targetVid = " Ga naar Ah-Yu. " -gameforge.subquest_13._120_sayReward = " De Wapen Winkeleigenaar heeft je hulp nodig.[ENTER]Haal ijzererts bij Uriel en linnen van Ariyoung[ENTER]voor hem. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Heb je ijzererts nodig? Ik kan je wat geven als[ENTER]je me een plezier doet. " -gameforge.subquest_13._150_say = " Ik heb iets laten vallen toen ik voor mijn leven[ENTER]rende voor de tijgers, het is een bundel met wat[ENTER]stof erin. Als ik het niet heb, kan ik mijn[ENTER]onderzoek naar de Metin stenen niet voortzetten.[ENTER]Breng me het Pakket en je krijg wat erts van mij. " -gameforge.subquest_13._160_npcChat = " Ik heb je pakket. " -gameforge.subquest_13._170_say = " Dank je! Ik vraag je te vaak om gunsten... Hier[ENTER]heb je wat ijzererts. Ik hoop dat het je zal[ENTER]helpen. " -gameforge.subquest_13._180_say = " Wat? Je hebt meer ijzererts nodig? Het groeit[ENTER]niet aan bomen hoor! Ik geef je meer ijzererts,[ENTER]maar dan moet je me eerst een gunst verlenen.[ENTER]Tijgers hebben mijn Pakket gestolen. Ik moest[ENTER]rennen voor mijn level en er zaten hele[ENTER]belangrijke documenten in. Als ik ze niet heb,[ENTER]kan ik mijn onderzoek naar de Metin stenen niet[ENTER]voortzetten. Vind alsjeblieft het Pakket die de[ENTER]tijgers gestolen hebben. " -gameforge.subquest_13._190_say = " Ik heb het al aan je gegeven! Ben je het vergeten? " -gameforge.subquest_13._200_sayTitle = " Pakket gevonden " -gameforge.subquest_13._20_npcChat = " Materiaal voor wapens " -gameforge.subquest_13._210_say = " Je hebt Uriels bundel gevonden. Keer naar hem[ENTER]terug. " -gameforge.subquest_13._220_npcChat = " Ik heb linnen nodig. " -gameforge.subquest_13._230_say = " Je hebt linnen nodig? Ik heb het aan Ah-Yu[ENTER]gegeven. Wacht! Als je naar haar toegaat kun je[ENTER]net zo goed deze brief meenemen. We zijn goede[ENTER]vrienden maar door haar kind hebben we elkaar een[ENTER]tijdje niet gezien. Ik zal haar ook vertellen dat[ENTER]ze je wat linnen moet geven... Zo, dan wordt[ENTER]iedereen geholpen! En doe haar ook de groeten. " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Je hebt vast het linnen van Ah-Yu gehad, niet? " -gameforge.subquest_13._250_npcChat = " Ariyoung's brief " -gameforge.subquest_13._260_say = " Een brief van Ariyoung? Het is leuk om wat van[ENTER]haar te horen na al die tijd. We spraken elkaar[ENTER]vroeger veel, maar de laatste tijd gaat het wat[ENTER]moeilijker. Wacht een momentje. Er staat hier dat[ENTER]je wat linnen nodig hebt? Ariyoung heeft me wat[ENTER]gegeven, ik geef je wel wat.[ENTER]Bedankt voor de brief, ik zal haar meteen[ENTER]antwoorden. " -gameforge.subquest_13._270_qSetTitle = " Op naar de Wapen Winkeleigenaar " -gameforge.subquest_13._280_targetVid = " Ga naar de Wapen Winkeleigenaar. " -gameforge.subquest_13._290_sayTitle = " Geef materialen " -gameforge.subquest_13._300_sayReward = " Ik heb alle materialen. Terug naar de Wapen[ENTER]Winkeleigenaar. " -gameforge.subquest_13._30_say = " Hey jij! Kun je me een plezier doen? Ik probeer[ENTER]nieuwe soorten wapens te maken. Het is niet[ENTER]makkelijk om de materialen te krijgen. Ik heb een[ENTER]berg werk te doen en daarom kan ik zelf er niet[ENTER]naar op zoek gaan. Zou jij ze voor mij kunnen[ENTER]halen? " -gameforge.subquest_13._310_say = " Goed gedaan. Je bent echt snel n goed. Laat me[ENTER]nu aan deze wapens werken![ENTER]*kletter, kletter*[ENTER]Hier zijn de nieuwe soorten wapens. Ik heb mijn[ENTER]best gedaan. Ik hoop dat je je nieuwe wapen leuk[ENTER]vindt. Veel plezier ermee! " -gameforge.subquest_13._320_sayTitle = " Beloning: " -gameforge.subquest_13._330_sayReward = " Je hebt 122.000 ervaringspunten ontvangen[ENTER]Je hebt 20.000 Yang ontvangen " -gameforge.subquest_13._340_sayReward = " Je hebt een Breed Zwaard+3 ontvangen. " -gameforge.subquest_13._350_sayReward = " Je hebt een Schaar Dolk+3 ontvangen. " -gameforge.subquest_13._360_sayReward = " Je hebt een Pauw Waaier+3 ontvangen. " -gameforge.subquest_13._40_say = " Natuurlijk zal ik je belonen. Zodra de wapens[ENTER]klaar zijn, zal ik je er n geven. Ik heb de[ENTER]volgende materialen nodig: ijzererts en linnen.[ENTER]Je kunt ijzererts krijgen van Uriel en linnen van[ENTER]Ariyoung. Laat me maar weten wanneer je alles[ENTER]hebt. " -gameforge.subquest_13._50_say = " Wil je dit echt niet doen? " -gameforge.subquest_13._60_say = " Ik denk dat het teveel voor je is.[ENTER]Kom terug als je meer tijd hebt! " -gameforge.subquest_13._70_say = " Als je het niet wilt, dan kan ik er niets aan[ENTER]doen. Tot ziens. " -gameforge.subquest_13._80_say = " Heel goed![ENTER]Kom terug wanneer de wapens klaar zijn, dan krijg[ENTER]je er ntje. Veel succes. " -gameforge.subquest_13._90_sendLetter = " Zoek naar materialen " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Keer terug naar de Stad Wachter " -gameforge.subquest_15._10_targetVid = " Eun-Jung van de Witte Eed " -gameforge.subquest_15._110_sayReward = " Je hebt Eun-Jung van de Witte Eed gedood. Ga naar[ENTER]de Stad Wachter en rapporteer aan hem. " -gameforge.subquest_15._120_say = " Je bent geweldig! Je bent beter als ik dacht. We[ENTER]waren niet in staat om iets tegen die twee[ENTER]leiders van de Witte Eed te doen, en jij hebt ze[ENTER]beide makkelijk verslagen. " -gameforge.subquest_15._130_say = " Dit is ongelofelijk. Je zult een toepasselijke[ENTER]beloning krijgen. Neem dit en blijf werken aan de[ENTER]vrede in dit dorpje! " -gameforge.subquest_15._140_sayReward = " Je hebt 150.000 ervaringspunten ontvangen[ENTER]Je hebt 25.000 Yang ontvangen[ENTER]Je hebt een Gouden Ketting+4 ontvangen " -gameforge.subquest_15._20_say = " Kom eens hier.[ENTER]Ik heb veel van je gehoord van de Kapitein. Je[ENTER]schijnt zonder angst te zijn. Daarom heb ik weer[ENTER]je hulp nodig: de Witte Eed zijn erger dan ooit. " -gameforge.subquest_15._30_say = " Je hebt Mi-Jung, de leider van de Witte Eed[ENTER]verslagen. Maar we zijn nog steeds in gevaar! Het[ENTER]gevaar van de Witte Eed is verminderd maar is[ENTER]erger dan ooit! " -gameforge.subquest_15._40_say = " Om hier een einde aan te maken, moeten we ook de[ENTER]leider Eun-Jung elimineren. De rest zal dan geen[ENTER]probleem zijn. Ga en dood Eun-Jung! Onze lot is[ENTER]in jouw handen! " -gameforge.subquest_15._50_sayTitle = " Wachter: " -gameforge.subquest_15._60_say = " Kom je later terug? Je bent de juiste persoon[ENTER]hiervoor. " -gameforge.subquest_15._70_say = " Je kunt het niet doen? Ik ben teleurgesteld. " -gameforge.subquest_15._80_say = " Ik wist wel dat je ons zou helpen! Dood Eun-Jung[ENTER]en we zullen voor de rest zorgen. Veel succes! " -gameforge.subquest_15._90_sayReward = " Dood de leider Eun-Jung. Hopelijk zal de Witte[ENTER]Eed dan stil zijn. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Vraag Yu-Hwan " -gameforge.subquest_16._10_targetVid = " Zoektocht naar de pantserde cavalerie " -gameforge.subquest_16._110_targetVid = " Ga naar Yu-Hwan " -gameforge.subquest_16._120_say = " Het leven is zo prachtig - liefde is zo prachtig[ENTER]... Oh jij weer! Wat wil je dit keer? Informatie[ENTER]over de gepantserde cavalerie? Waarom vraag je[ENTER]mij erover? Heeft de Kapitein grootse plannen? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Er zijn bijna geen originele teksten bewaard[ENTER]gebleven van die tijd maar ik ken wel een aantal[ENTER]liederen over de gepantserde cavalerie. Een[ENTER]moment, zal even mijn instrument stemmen..[ENTER]Oh, je hebt haast? Niemand heeft tegenwoordig[ENTER]tijd om te luisteren...[ENTER]Ach ja. grof gezegd gaat het over Isup's[ENTER]cavalerie die bijna onoverwinnelijk was. Zeer[ENTER]goed getrainde soldaten, zware bepantsering en[ENTER]tegelijkertijd snel en mobiel. " -gameforge.subquest_16._150_say = " Het was het beste leger dat dit continent ooit[ENTER]heeft gezien. Vele landen zijn verslagen omdat[ENTER]niemand de cavalerie kon stoppen. Het zou vandaag[ENTER]ook zo zijn. Maar je heb een moeilijke[ENTER]trainingsmethode en veel ijzer van hoge kwaliteit[ENTER]nodig om zo een leger op te zetten. Vraag anders[ENTER]de Venter en Uriel de geleerde. Zij kennen[ENTER]waarschijnlijk meer details. " -gameforge.subquest_16._160_makequestbutton = " Ga naar de Venter " -gameforge.subquest_16._170_qSetTitle = " De gepantserde cavalerie " -gameforge.subquest_16._180_targetVid = " Venter: " -gameforge.subquest_16._190_sayReward = " Yu-Hwan de muzikant zegt dat de Venter en Uriel[ENTER]de geleerde wellicht informatie hebben over de[ENTER]gepantserde cavalerie. Ga eerst naar de Venter. " -gameforge.subquest_16._200_sayTitle = " Venter: " -gameforge.subquest_16._20_npcChat = " De gepantserde cavalerie " -gameforge.subquest_16._210_say = " Wat wil je van een simpele Venter als ik? De[ENTER]ijzeren pantser van de gepantserde cavalerie? Dat[ENTER]zijn oude verhalen. Wie is daar in[ENTER]genteresseerd? Ik moet in mijn levensonderhoud[ENTER]voorzien en ik kan niet de hele dag blijven[ENTER]praten! " -gameforge.subquest_16._220_say = " Het wordt steeds moeilijker om de eindjes aan[ENTER]elkaar te knopen. Sinds de stenen zijn gevallen[ENTER]heb ik.. Wat zeg je? Oh ja, de cavalerie.[ENTER]Zo ver ik weet droegen ze speciale pantsers en om[ENTER]de pantsers te produceren was er een speciale[ENTER]kennis nodig. Ze waren de beste pantsers ooit![ENTER]Standaard messen of zelfs pijlen konden niet door[ENTER]de perfecte pantsers heen! " -gameforge.subquest_16._230_say = " Je kunt je voorstellen hoe belangrijk de panters[ENTER]waren, door naar het geld te kijken dat nodig was[ENTER]om de cavalerie op te zetten. Er wordt gezegd dat[ENTER]het de rijkdom van gehele keizerrijken gebruikte![ENTER]Als ik zulke pantsers kon verkopen dan was ik[ENTER]rijk voor het leven! " -gameforge.subquest_16._240_say = " Tegenwoordig kunnen we zelfs pantsers maken uit[ENTER]Metin stenen. Met deze nieuwe pantser, is het[ENTER]niet slechts een droom meer, om zo een[ENTER]gepantserde cavalerie te hebben zoals vroeger.[ENTER]Maar ik praat teveel, ik moet verder. Tot ziens! " -gameforge.subquest_16._250_sayTitle = " De gepantserde cavalerie " -gameforge.subquest_16._260_say = " De Venter weet iets over de ijzeren pantsers van[ENTER]de gepantserde cavalrie. Ga nu naar het volgende[ENTER]dorp en praat met Uriel de geleerde over de[ENTER]training. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Wat brengt je hier? De gepantserde cavalerie?[ENTER]Natuurlijk weet ik er iets vanaf. Dat weet[ENTER]iedereen. Deze leger staat in de geschiedenis[ENTER]bekend als een van de beste aller tijden! Veel[ENTER]van wat er gezegd wordt is waarschijnlijk[ENTER]overdreven, maar deze soldaten te paard waren[ENTER]gevreesd door ieder. En met recht. " -gameforge.subquest_16._290_say = " De gepantserde cavalerie was superieur tegenover[ENTER]iedereen, en voornamelijk door intense[ENTER]trainingen. Alleen de allerbeste waren in staat[ENTER]om de training af te maken, en velen vonden de[ENTER]dood. Ik denk dat wanneer we vandaag de dag een[ENTER]zelfde training zouden doen, niemand het zou[ENTER]overleven. " -gameforge.subquest_16._300_say = " Ik zal je wat gedetailleerde informatie geven[ENTER]over de training, zodat je niet geheel in het[ENTER]duister tast. Ik weet dat er verschrikkelijke[ENTER]oorlogen aan de gang zijn op dit moment, maar ik[ENTER]weet niet of het een goed idee is om een[ENTER]gevreesde leger op te zetten, zoals de[ENTER]gepantserde cavalerie. " -gameforge.subquest_16._30_say = " Ik heb een nieuwe taak voor je. Je moet meer[ENTER]informatie vinden over de gepantserde cavalerie.[ENTER]Het was het meest belangrijkste onderdeel van de[ENTER]leger van Isup, de koning die het continent[ENTER]verenigde. De gepantserde cavalerie was gevreesd[ENTER]door andere naties door zijn kenmerkende snelheid[ENTER]en aanvalskracht. " -gameforge.subquest_16._310_say = " Ga naar de Kapitein en vertel hem alles dat je[ENTER]weet over de gepantserde cavalerie. " -gameforge.subquest_16._320_makequestbutton = " Ga naar de Kapitein " -gameforge.subquest_16._330_npcChat = " Reportage over de gepantserde cavalerie " -gameforge.subquest_16._340_sayTitle = " Kapitein " -gameforge.subquest_16._350_say = " Heb je wat gevonden? Vertel! ...[ENTER]Hmm dat is zeer interessant. Het is dus niets[ENTER]meer dan harde pantsers en zware training? Dan is[ENTER]het mogelijk! Zo een leger zou de drie[ENTER]keizerrijken kunnen verenigen! " -gameforge.subquest_16._360_say = " Maar ik zou veel geld nodig moeten hebben. En[ENTER]veel goede smeden. En volgelingen die vrijwillig[ENTER]door hel willen gaan om het beste van het beste[ENTER]te worden! Nee, nee! Kijk niet zo naar me. Wees[ENTER]gerust, je hebt genoeg gedaan voor nu. " -gameforge.subquest_16._370_say = " Neem je beloning en neem wat rust.[ENTER]Tot later! " -gameforge.subquest_16._380_sayReward = " Je hebt 150.000 ervarings punten ontvangen[ENTER]Je hebt 30.000 Yang ontvangen[ENTER]Je hebt Gouden Oorbellen+0 ontvangen " -gameforge.subquest_16._40_say = " Met de informatie die je verzameld hebt, kunnen[ENTER]we misschien onze militaire kracht vergroten.[ENTER]Bezoek de muzikant Yu-Hwan eerst. Ik ben er zeker[ENTER]van dat hij iets weet over Isup's cavalerie. " -gameforge.subquest_16._50_say = " Hm, zoals je wilt. Tot later dan. " -gameforge.subquest_16._60_say = " Zal ik ooit een cavalerie regiment commanderen?[ENTER]Wees voorzichtig. " -gameforge.subquest_16._70_say = " Dank je, tot ziens. " -gameforge.subquest_16._80_sayTitle = " De gepantserde cavalerie " -gameforge.subquest_16._90_sayReward = " De Kapitein is op zoek naar informatie over de[ENTER]cavalerie van koning Isup. Yu-Hwan de muzikant[ENTER]heeft waarschijnlijk informatie. Ga en vraag hem. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Praat met de verkoper in de Algemene Winkel " -gameforge.subquest_17._10_targetVid = " Het Verhaal van Ariyoung's Echtgenoot " -gameforge.subquest_17._110_say = " Ga naar de verkoper van de Algemene Winkel en[ENTER]vraag over Ariyoung's man " -gameforge.subquest_17._120_npcChat = " Ariyoung's man " -gameforge.subquest_17._130_say = " Dat is een droevig verhaal. Ze weet niet wat er[ENTER]gebeurd is met haar man? Hij is op een plek waar[ENTER]niemand van terugkeert.[ENTER][ENTER]Hij was juist op weg terug naar het dorp toen hij[ENTER]werd ontvoerd en gedood door de Zwarte Wind[ENTER]Bende. " -gameforge.subquest_17._140_say = " Ze zal er kapot van zijn wanneer je het haar[ENTER]vertelt. Ze hielden zoveel van elkaar. Maar ze[ENTER]moet het weten. Anders zal de onzekerheid haar[ENTER]doden. " -gameforge.subquest_17._150_targetVid = " Slecht nieuws " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " De algemene winkel verkoopster heeft slecht[ENTER]nieuws. Ga naar Ariyoung en vertel haar over de[ENTER]dood van haar man. " -gameforge.subquest_17._180_npcChat = " Je man is gestorven... " -gameforge.subquest_17._190_say = " Wat... wat zeg je nou?! Hij... hij is gedood door[ENTER]de Zwarte Wind Bende? Oh... neee..... hij is[ENTER]dood... Ik weet niet wat ik zonder hem moet[ENTER]*snik* " -gameforge.subquest_17._200_say = " Kun je me alsjeblieft de lichaam van mijn man[ENTER]brengen? Alsjeblieft, dan kan ik tenminste[ENTER]afscheid nemen. Als je zijn lichaam niet terug[ENTER]kan brengen, breng dan iets van hem terug als een[ENTER]aandenken. Het maakt niet uit wat, zolang het[ENTER]maar van hem is. de Goo-Pae van de Zwarte Wind[ENTER]Bende zal vast wel iets hebben. Vind het[ENTER]alsjebleift voor me. " -gameforge.subquest_17._20_say = " Er is veel tijd verstreken sinds ik iets van mijn[ENTER]man heb gehoord. Ik ben bezorgd; ik hoop dat er[ENTER]niets is gebeurd.[ENTER]Het is niet nuttig om bezorgd te zijn, maar mijn[ENTER]hart klopt zo luid. Ik kan maar niet kalmeren. " -gameforge.subquest_17._210_select = " Ja, ik zal je helpen. " -gameforge.subquest_17._220_say = " Kom terug als je van gedachten bent veranderd.[ENTER]Alsjeblieft... " -gameforge.subquest_17._230_say = " Oh, je hebt niets gevonden? Naja, toch bedankt...[ENTER]Oh, arme ik! " -gameforge.subquest_17._240_say = " Ik kan niet uitdrukken hoe blij ik ben! Ik zal[ENTER]voor je veiligheid bidden. " -gameforge.subquest_17._250_sendLetter = " Dood Goo-Paes " -gameforge.subquest_17._260_say = " De Zwarte Wind Bende heeft Ariyoung's man beroofd[ENTER]en vermoord. Dood Goo-Paes totdat je een[ENTER]aandenken van Ariyoung's man vindt. " -gameforge.subquest_17._270_npcChat = " Over je man... " -gameforge.subquest_17._280_say = " Hoe is het gegaan? Heb je een aandenken gevonden[ENTER]van mijn man? Hij is mijn hele wereld. Helemaal[ENTER]niets? " -gameforge.subquest_17._290_select = " Nog niet, ik blijf zoeken! " -gameforge.subquest_17._300_say = " Goo-Paw van de Zwarte Wind Bende zijn geen[ENTER]makkelijke vijanden. Ga wat uitrusten. Dank je[ENTER]voor je hulp. " -gameforge.subquest_17._30_say = " Misschien weet de verkoper van de Algemene Winkel[ENTER]iets over mijn man. Ze heeft veel klanten,[ENTER]misschien heeft iemand haar wat verteld. " -gameforge.subquest_17._310_say = " Dan zal ik moeten wachten op een andere held die[ENTER]me helpt.[ENTER]Tot ziens. " -gameforge.subquest_17._320_say = " Oh, je bent zo aardig! Breng me alsjeblieft iets[ENTER]dat aan mijn man toebehoorde. " -gameforge.subquest_17._330_sendLetter = " Ariyoung's Trouwring " -gameforge.subquest_17._340_targetVid = " Ga naar Ariyoung " -gameforge.subquest_17._350_sayTitle = " Ga naar Ariyoung " -gameforge.subquest_17._360_say = " Je hebt de trouwring van Ariyoung's man gevonden,[ENTER]op een van de gedode Goo-Paes. Je kunt geen[ENTER]betere aandenken voorstellen.[ENTER]Breng de ring naar Ariyoung. " -gameforge.subquest_17._370_npcChat = " Ik heb deze ring gevonden " -gameforge.subquest_17._380_say = " Die.. ring... het is zijn trouwring! Nu kan mijn[ENTER]man in vrede rusten. Ik zal deze ring tezamen met[ENTER]een brief van mij begraven. Vanaf nu zal ik[ENTER]alleen leven. Maar ik heb tenminste de trouwring[ENTER]terug, dat is een fijn gevoel. Ik kan je niet[ENTER]genoeg bedanken. " -gameforge.subquest_17._390_sendLetter = " Quest afgerond! " -gameforge.subquest_17._400_say = " Het nieuws dat je Ariyoung hebt geholpen is zich[ENTER]aan het verspreiden. Vele mensen prijzen je hulp. " -gameforge.subquest_17._40_select = " Ik ga de Algemene Winkel bezoeken... " -gameforge.subquest_17._410_sayReward = " Je hebt 300.000 ervarings punten ontvangen. " -gameforge.subquest_17._420_sayReward = " Je hebt 10.000 Yang ontvangen. " -gameforge.subquest_17._50_select = " Nee, hier heb ik geen tijd voor. " -gameforge.subquest_17._60_say = " Wil je voor altijd de quest opgeven? " -gameforge.subquest_17._70_say = " Kom terug als je van gedachten bent veranderd.[ENTER]Alsjeblieft... " -gameforge.subquest_17._80_say = " Je hebt geen tijd?[ENTER]Zelfs niet voor zo een makkelijke taak?[ENTER]Ok dan... " -gameforge.subquest_17._90_say = " Dank je voor je welwillendheid. Aaaaah, waar is[ENTER]mijn man toch...... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Zoek een man die gedichten leest en vodden[ENTER]draagt, en praat met hem. " -gameforge.subquest_18._10_targetVid = " Waar Verstopt Hij Zich? " -gameforge.subquest_18._110_npcChat = " Waar is je man? " -gameforge.subquest_18._120_say = " Ik weet niet waar hij zich verstopt.[ENTER]Hij is er zo goed in geworden, dat het echt[ENTER]moeilijk is om hem te vinden. Moet ik echt een[ENTER]bel om zijn nek hangen, zoals de winkeleigenaar[ENTER]voorstelde? " -gameforge.subquest_18._130_npcChat = " Vind Men. Soon! " -gameforge.subquest_18._140_say = " Je hoort een prachtig gedicht. Betoverd door de[ENTER]woorden, volg je het geluid van de stem totdat je[ENTER]een man in vodden vindt.[ENTER][ENTER]Dit moet Aranyo's man zijn![ENTER][ENTER]Je wilt net omdraaien, om terug te gaan naar[ENTER]Aranyo als hij plotseling je schouder vastgrijpt. " -gameforge.subquest_18._150_say = " Je bent niet van hier. Heeft mijn vrouw je[ENTER]gestuurd?[ENTER]Oh nee! Hij weet wie ik ben! Zal ik hem de[ENTER]waarheid vertellen? " -gameforge.subquest_18._153_select = " Nee nee, natuurlijk niet, ik liep toevallig langs. " -gameforge.subquest_18._157_select = " Nou... " -gameforge.subquest_18._160_say = " Ahm, leuk je te ontmoeten. Mooi weertje hebben[ENTER]we. Heb je nog een goed boek gelezen? Ik ben nu[ENTER]een boek aan het lezen geschreven door Oja. Je[ENTER]zou het moeten lezen. " -gameforge.subquest_18._170_say = " Ik het gelijk niet waar? De buien van mijn vrouw[ENTER]worden zo erg dat ik niet eens in vrede thuis kan[ENTER]lezen. Ze begrijpt me gewoon niet en stuurt[ENTER]allemaal mensen achter me aan... Je hebt me hier[ENTER]gevonden, maar ik kan gewoon ergens anders naar[ENTER]toe gaan. Wat denk je ervan om gewoon te[ENTER]verzwijgen dat je me gezien hebt? Ik zal je goede[ENTER]jacht adviezen geven. " -gameforge.subquest_18._180_sendLetter = " Keer terug naar Aranyo " -gameforge.subquest_18._190_say = " Keer terug naar Aranyo en vertel haar dat je Men.[ENTER]Soon niet kon vinden. " -gameforge.subquest_18._200_npcChat = " Men. Soon's geheim. " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Je kon hem niet vinden? Ik heb zelfs vallen[ENTER]uitgezet. Waar verstopt hij zich toch? Ik heb het[ENTER]zo druk. Wat een ongelukkig lot heb ik toch.... " -gameforge.subquest_18._220_sendLetter = " Terug naar Soon " -gameforge.subquest_18._230_say = " Keer terug naar Men. Soon en vertel hem dat je[ENTER]succesvol was. " -gameforge.subquest_18._240_npcChat = " Hier ben ik. " -gameforge.subquest_18._250_say = " Is alles goed gegaan? Je hebt mijn leven gered![ENTER]Hier neem dit, avonturier. Zoals beloofd, hier[ENTER]heb je een beloning. " -gameforge.subquest_18._260_sayReward = " Je hebt 7.000 ervaringspunten ontvangen. " -gameforge.subquest_18._270_sayReward = " Je hebt 10.000 Yang ontvangen. " -gameforge.subquest_18._280_say = " Ga terug naar Aranyo en vertel haar waar je Men.[ENTER]Soon hebt gevonden. " -gameforge.subquest_18._290_npcChat = " Verstoppen is moeilijk. " -gameforge.subquest_18._300_say = " Dank je. Je hebt me niet verraden, het is[ENTER]moeilijk om te verstoppen voor mijn vrouw. Ik wil[ENTER]hier gewoon rustig studeren. " -gameforge.subquest_18._30_say = " Mijn man is echt een ongelofelijke klier. Hij[ENTER]noemt zichzelf een geleerde! Hoewel we soms elke[ENTER]dag op nieuw moeten vechten om wat te kunnen[ENTER]eten, wil hij alleen maar boeken lezen. Heb je[ENTER]hem gezien? Waarom ben ik met een boekenworm[ENTER]getrouwd... " -gameforge.subquest_18._310_npcChat = " Men. Soon's locatie " -gameforge.subquest_18._320_say = " Je hebt hem gevonden?[ENTER]Hartstikke bedankt! Als hij weet dat je hem[ENTER]gevonden hebt, dan rent hij misschien weer weg.[ENTER]Ik zal er onmiddellijk naar toe gaan. Dit keer[ENTER]krijg ik hem! En jij krijgt dit als een teken van[ENTER]mijn dankbaarheid.[ENTER]Wacht maar af, zonnestraaltje..! " -gameforge.subquest_18._33_select = " Ik zal je helpen. " -gameforge.subquest_18._37_select = " Ik heb hier geen tijd voor. " -gameforge.subquest_18._40_say = " Wil je deze quest echt beindigen? " -gameforge.subquest_18._50_say = " Nou... Misschien heb je een andere keer wel[ENTER]tijd... " -gameforge.subquest_18._60_say = " Misschien zal ik hem ooit vinden.... " -gameforge.subquest_18._70_say = " Ik zou zeer dankbaar zijn. Wanneer je een arme[ENTER]schrijver vind, laat het me dan weten. Hij is[ENTER]waarschijnlijk toch de enige in het dorp.[ENTER]Misschien probeert hij een gedicht of twee te[ENTER]schrijven en is hij daarom aan het verstoppen.[ENTER]Als hij hoort dat ik op zoek naar hem ben, zal[ENTER]hij weer weglopen. " -gameforge.subquest_18._80_sendLetter = " Vind Men. Soon " -gameforge.subquest_18._90_sayTitle = " Vind de boekenworm " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Haal een Wolfs Vacht " -gameforge.subquest_19._10_npcChat = " Vind een stofdoek " -gameforge.subquest_19._110_sayTitle = " Haal een Wolfs Vacht " -gameforge.subquest_19._120_sayReward = " Haal een Wolfs Vacht zodat het Oud Dametje haar[ENTER]huis kan schoonmaken en zodat ze niet hoeft te[ENTER]hoesten. Je kunt er n krijgen van Grijze[ENTER]Wolven. " -gameforge.subquest_19._130_targetVid = " Keer terug naar het oude vrouwtje " -gameforge.subquest_19._140_npcChat = " Lever de Wolfs Vacht af " -gameforge.subquest_19._150_say = " Een Wolfs Vacht, dat is fantastisch... oh nee.[ENTER]Deze is niet goed genoeg. Ga terug naar de Grijze[ENTER]Wolven. Je kunt vast een betere vinden. " -gameforge.subquest_19._160_say = " Ik heb echt een stofdoek nodig. Het spijt me,[ENTER]maar hier kan ik niets mee. " -gameforge.subquest_19._170_select = " Ik zal het opnieuw proberen. " -gameforge.subquest_19._180_select = " Ik wil het niet. " -gameforge.subquest_19._190_say = " Wil je echt de quest echt beindigen? " -gameforge.subquest_19._200_say = " Kom later nog eens terug. " -gameforge.subquest_19._20_say = " Kuch! Kuch! Oh gossie, ik zal nog eens sterven[ENTER]aan deze hoest. Ik heb niets om mijn huis mee[ENTER]schoon te maken, dus alle stof blijft maar[ENTER]hangen. Oh, waarom ik niet gewoon een veren[ENTER]stoffer heb? Mijn zoon heeft het meegenomen, om[ENTER]aan een soort wapen te werken. Mijn eigen vlees[ENTER]en bloed vermoordt me! " -gameforge.subquest_19._210_say = " Ik wet dat het moeilijk is, maar probeer het[ENTER]alsjeblieft opnieuw. " -gameforge.subquest_19._220_say = " Bedankt dat je er voor zorgt. " -gameforge.subquest_19._230_say = " Je bent de avonturier die hier pas geleden was![ENTER]Hoe klinkt mijn hoest? Kuch, kuch! Zoals je kan[ENTER]horen, is het niet erg verbeterd. Thuis ligt er[ENTER]nog steeds stof overal.[ENTER][ENTER]Oh? Je hebt me een Wolfs Vacht gebracht? Wat[ENTER]fantastisch! Je bent zeer nobel. Wacht een[ENTER]momentje, ik ben terug in een seconde. " -gameforge.subquest_19._240_say = " n, twee. n, twee. n been voor de ander.. ja[ENTER]ik ben er weer. Hartstikke bedankt! Ik kan[ENTER]eindelijk mijn huis goed schoonmaken. Ik heb ook[ENTER]iets gevonden wat ik aan je wil geven. Ik weet[ENTER]niet of het wat waard is, maar misschien is het[ENTER]handig. Nogmaals bedankt. Tot ziens! " -gameforge.subquest_19._250_sendLetter = " Een stoffig iets " -gameforge.subquest_19._260_say = " Als een beloning heb je een Voorwerp gekregen die[ENTER]eruit ziet als vuilnis. Nieuwsgierig, blaas je de[ENTER]stof weg. " -gameforge.subquest_19._270_say = " Het is een oud, waardevol pantser; het werk van[ENTER]een goede smid. Geluksvogel! " -gameforge.subquest_19._280_say = " Hier is een pantser. Het is oud maar het kan nog[ENTER]gebruikt worden. Naja, het is tenminste iets! " -gameforge.subquest_19._290_say = " Het is een stuk pantser, maar ondanks al je hoop,[ENTER]is het compleet waardeloos. " -gameforge.subquest_19._300_sayReward = " Je hebt 15.000 ervaringspunten ontvangen. " -gameforge.subquest_19._30_select = " Ik zal je er n brengen. " -gameforge.subquest_19._40_say = " Alles is stoffig. Ik heb een stofdoek nodig. Kan[ENTER]je me helpen? " -gameforge.subquest_19._50_say = " Het is een tijd geleden, maar ik denk dat mijn[ENTER]man, moge hij in vrede rusten, het maakte van[ENTER]Wolfsvacht.[ENTER]Kuch! Kuch![ENTER]Kun je een Wolfsvacht voor een oud vrouwtje[ENTER]halen? Je kunt het van grijze wolven krijgen. Je[ENTER]zou me er echt mee helpen. " -gameforge.subquest_19._60_say = " Wil je echt stoppen? " -gameforge.subquest_19._70_say = " Oh nou... jammer. Ik had echt gedacht dat je me[ENTER]zou helpen. Kom terug als je van gedachten bent[ENTER]veranderd. " -gameforge.subquest_19._80_say = " Wat voor beloning zou iemand kunnen verwachten[ENTER]van een oude, arme vrouw? " -gameforge.subquest_19._90_say = " Het is niet zo makkelijk om een Wolfs Vacht te[ENTER]krijgen, maar ik zal het toch proberen. Ik wil[ENTER]toch echt op een dag een grote held worden! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Wil je echt stoppen? " -gameforge.subquest_20._10_targetVid = " Help Ah-Yu! " -gameforge.subquest_20._110_say = " Het is goed, je kunt gaan. Maar kom terug wanneer[ENTER]je meer tijd hebt. " -gameforge.subquest_20._120_say = " Je bent een lafaard. Je zou toch maar wegrennen.[ENTER]Als je de Wilden tegen zou komen, zou je rennen![ENTER]Ga weg. " -gameforge.subquest_20._130_say = " Bedankt dat je me wilt helpen. Het zijn drie[ENTER]speren. " -gameforge.subquest_20._140_sendLetter = " De Speren " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " De drie speren " -gameforge.subquest_20._170_say = " Je hebt alle drie de speren gevonden die behoren[ENTER]aan Ah-Yu's man. Ga nu terug naar Ah-Yu. " -gameforge.subquest_20._180_sayTitle = " Zoek de speren! " -gameforge.subquest_20._190_say = " Wilde Infanteristen, Wilde Dienaren, Wilde[ENTER]Boogschutters,en Wilde Generalen: ze hebben[ENTER]allemaal de speren. Zoek de de Echtgenoot speer[ENTER]tussen hun speren. " -gameforge.subquest_20._200_sayReward = " Je moet de drie speren vinden en terug brengen[ENTER]naar Ah-Yu.[ENTER](Aantal speren: %s) " -gameforge.subquest_20._20_npcChat = " Aandenken van een man " -gameforge.subquest_20._210_npcChat = " Waar kan ik deze speren vinden? " -gameforge.subquest_20._220_say = " Het is heel waarschijnlijk dat de Wilden mij[ENTER]echtgenoots speer hebben. Wie weet, hopelijk[ENTER]hebben ze het niet verkocht. Het zijn hele goede[ENTER]speren.[ENTER][ENTER]Zal je doorgaan met de zoektocht? " -gameforge.subquest_20._230_select = " Ja, ik ga door met zoeken. " -gameforge.subquest_20._240_say = " Je bent een lafaard! Ok, dan doe ik het zelf wel.[ENTER][ENTER]Wil je echt stoppen met zoeken? " -gameforge.subquest_20._250_select = " Ja " -gameforge.subquest_20._260_say = " Ik zou het zelf doen, maar mijn baby heeft me[ENTER]nodig. Kom terug wanneer je alle speren hebt[ENTER]gevonden! " -gameforge.subquest_20._270_say = " Je hebt het zoeken naar Ah-Yu's echtgenoot speren[ENTER]opgegeven. " -gameforge.subquest_20._280_say = " Dank je. Ik ben er zeker van dat je ze snel vindt! " -gameforge.subquest_20._290_npcChat = " Geef de echtgenoot speren terug " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Oh, huil alsjeblieft niet langer liefje! Mama[ENTER]heeft ook kopzorgen. Als je zo doorgaat met[ENTER]huilen, kunnen we beiden niet kalmeren. Stop[ENTER]alsjeblieft met huilen! " -gameforge.subquest_20._310_say = " Dank je voor het brengen van een speer. Kun je[ENTER]alsjeblieft de andere twee ook vinden? Ze horen[ENTER]bij elkaar. Bedankt. " -gameforge.subquest_20._320_select = " Ik zal het opnieuw proberen. " -gameforge.subquest_20._330_select = " Ik geef het op. " -gameforge.subquest_20._340_say = " Je hebt het zoeken naar Ah-Yu's echtgenoot speren[ENTER]opgegeven. " -gameforge.subquest_20._350_say = " Bedankt dat je het niet opgeeft! " -gameforge.subquest_20._360_say = " Oh, daar zijn ze! Ik ben heel blij! Dank je. Het[ENTER]is niet veel, maar hier, neem dit. " -gameforge.subquest_20._370_sayReward = " Je hebt 300.000 ervaringspunten gekregen.[ENTER]Je hebt 20.000 Yang ontvangen. " -gameforge.subquest_20._40_say = " Oh, je lijkt wel een beetje depri op dit moment.[ENTER]Je bent normaal zo vrolijk! Is er iets gebeurd? " -gameforge.subquest_20._50_say = " Mijn man die zorgde altijd voor me en zorgde dat[ENTER]er niets slechts met me gebeurde. Maar toen[ENTER]stierf hij in de oorlog. Het enige wat ik nog[ENTER]over heb van hem is onze baby en zijn speren. " -gameforge.subquest_20._60_say = " Toen ik aan het werk was, heeft iemand de speren[ENTER]gestolen. De buren zeggen dat het de Wilden[ENTER]waren. Ik kan niet zelf ernaar zoeken door de[ENTER]baby. " -gameforge.subquest_20._70_say = " Kun je de speren terug brengen? Ik ben er zeker[ENTER]van dat de Wilden ze hebben. " -gameforge.subquest_20._80_select = " Ik zal ze zoeken. " -gameforge.subquest_20._90_select = " Ik heb geen tijd. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Dank je, mijn vriend![ENTER]Ik hoop dat je succesvol bent. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Een medicijn voor Balso " -gameforge.subquest_21._120_targetVid = " Ga naar Balso " -gameforge.subquest_21._130_sayReward = " Je hebt een medicijn voor Balso gevonden die een[ENTER]onbekende ziekte heeft opgelopen van de zieke[ENTER]mannen. Geef hem de medicijn. " -gameforge.subquest_21._140_sayTitle = " Haal het medicijn " -gameforge.subquest_21._150_say = " Tijdens zijn lange vlucht, heeft Balso een[ENTER]onbekende ziekte opgelopen. Haal het medicijn van[ENTER]de Zieke Mannen op Berg Sohan. " -gameforge.subquest_21._160_npcChat = " Ik heb je medicijn! " -gameforge.subquest_21._170_say = " Oh, dank je zeer. Het leven als een vluchteling[ENTER]is verschrikkelijk. Vooral als je ook nog eens[ENTER]ziek word. Gelukkig kan ik nu van mijn ziekte[ENTER]genezen. Dank je wel. " -gameforge.subquest_21._180_sayTitle = " Beloning: " -gameforge.subquest_21._190_sayReward = " Je hebt 1.900.000 ervaringspunten ontvangen.[ENTER]Je hebt 30.000 Yang ontvangen. " -gameforge.subquest_21._20_npcChat = " Het jeukt zo erg... " -gameforge.subquest_21._30_sayTitle = " Balso de verrader: " -gameforge.subquest_21._40_say = " Mag ik je om een gunst vragen? Zoals je weet sta[ENTER]ik bekend als een verrader, en het is moeilijk om[ENTER]zo wat te verdienen. Ik heb ooit goede tijden in[ENTER]mijn leven gehad, maar het is nu compleet het[ENTER]tegenovergestelde... Sindsdien ben ik altijd aan[ENTER]het vluchten en kan ik niet rusten. Daarnaast kom[ENTER]ik ook nog eens in contact met allerlei ziektes. " -gameforge.subquest_21._50_say = " Een paar dagen geleden was ik op Berg Sohan en[ENTER]ben op n of ander manier blootgesteld aan de[ENTER]Zieke Mannen. Ik was in staat om te vluchten[ENTER]gelukkig, maar ik denk dat ik alsnog een soort[ENTER]ziekte heb opgelopen van ze, door ze aan te[ENTER]raken. Kun je me helpen om wat medicijn te[ENTER]krijgen? Ik neem aan dat ze wat bij zich hebben.[ENTER]Ik doe het niet graag, maar wil je me alsjeblieft[ENTER]helpen? " -gameforge.subquest_21._60_select = " Ja, ik zal je helpen. " -gameforge.subquest_21._70_say = " Wil je stoppen met de zoektocht? " -gameforge.subquest_21._80_say = " Nou, dat gebeurt dus altijd. Waar ik ook heen ga,[ENTER]zijn er mensen die me niet mogen. Kom terug[ENTER]wanneer je van gedachten bent veranderd. " -gameforge.subquest_21._90_say = " Ga! En kom hier nooit terug! Het is altijd[ENTER]hetzelfde... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Dank je. Ik vertrouw je! Breng me de Bijl snel[ENTER]terug. " -gameforge.subquest_22._10_targetVid = " Deokbae's Gouden Bijl " -gameforge.subquest_22._110_targetVid = " Bezoek Deokbae " -gameforge.subquest_22._120_sayTitle = " Gouden Bijl gevonden " -gameforge.subquest_22._130_say = " Je hebt de gouden bijl van de Wilde. Lever het af[ENTER]aan Deokbae. " -gameforge.subquest_22._140_sayTitle = " Zoektocht naar de gouden bijl " -gameforge.subquest_22._150_say = " Breng Deokbae's geliefde Gouden Bijl terug van de[ENTER]Wilde Generalen. " -gameforge.subquest_22._160_npcChat = " Ik heb je Gouden Bijl gevonden! " -gameforge.subquest_22._170_sayTitle = " Deokbae de houthakker: " -gameforge.subquest_22._180_say = " Zonder jouw hulp zou ik nooit de Gouden Bijl[ENTER]terug gekregen hebben. Dank je zeer. Ik zal er op[ENTER]passen in de toekomst en het altijd bij me[ENTER]houden. " -gameforge.subquest_22._190_sayReward = " Je hebt 400.000 ervarings punten ontvangen. " -gameforge.subquest_22._200_sayReward = " Je hebt 30.000 Yang ontvangen. " -gameforge.subquest_22._20_npcChat = " Over je Gouden Bijl... " -gameforge.subquest_22._30_sayTitle = " Deokbae de houthakker: " -gameforge.subquest_22._40_say = " Oh nee, oh nee! Ik ben de Bijl kwijt geraakt.[ENTER]Misschien weet je welke Bijl ik bedoel? Het is de[ENTER]Gouden Bijl die ik van de Smid heb gekregen. Een[ENTER]Wilde heeft het gestolen. " -gameforge.subquest_22._50_say = " Als de Smid hierachter komt, zal hij[ENTER]verschrikkelijk boos zijn en weigeren om mijn[ENTER]bijlen te repareren. En het was echt een goede[ENTER]bijl ook. Kun je het misschien terug brengen? " -gameforge.subquest_22._60_select = " Afwijzen " -gameforge.subquest_22._70_say = " Wil je stoppen met de zoektocht? " -gameforge.subquest_22._80_say = " Oh.. Kom terug wanneer je tijd hebt. " -gameforge.subquest_22._90_say = " Te moeilijk voor je? Daar kan ik niets aan doen.[ENTER]Maar wees voorzichtig; de Wilden zijn overal. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Zoek Yu-Hwan " -gameforge.subquest_23._10_targetVid = " Vind mijn oudere broer alsjeblieft! " -gameforge.subquest_23._110_targetVid = " Ga naar Yu-Hwan " -gameforge.subquest_23._120_say = " Mirine's oudere broer is weer verdwenen. Er is al[ENTER]een tijdje geen nieuws meer over hem geweest.[ENTER]De brief die je haar hebt gebracht was het[ENTER]laatste contact. Ga naar Yu-Hwan en vind de[ENTER]oudere broer van Mirine. " -gameforge.subquest_23._130_npcChat = " Heb je Mirine's broer gezien? " -gameforge.subquest_23._140_say = " Mirine's broer? Ik ben bang dat ik je daarmee[ENTER]niet kan helpen. Ik heb geen contact met hem[ENTER]gehad recentelijk. Ik kan nauwelijks herinneren[ENTER]wanneer ik hem voor het laatst heb gezien. Ik ben[ENTER]ook best bezorgd.[ENTER]Misschien is er iets gebeurd met hem? Vraag het[ENTER]eens aan de jager Yang-Shin. Hij is altijd op[ENTER]reis en hij kan hem wellicht gezien hebben. " -gameforge.subquest_23._150_sendLetter = " Zoek Yang-Shin " -gameforge.subquest_23._160_targetVid = " Ga naar Yang-Shin de jager " -gameforge.subquest_23._170_say = " De jager Yang-Shin is altijd op bad. Misschien[ENTER]heeft hij Mirine's oudere broer gezien. " -gameforge.subquest_23._180_npcChat = " Heb je Mirine's broer gezien? " -gameforge.subquest_23._190_say = " Bedoel je Mirine's ouder broer? De laatste keer[ENTER]dat ik hem zag was hij onderweg naar het Vallei[ENTER]van Seungryong om kruiden te verzamelen. Ik was[ENTER]een beetje verbaasd, omdat het erg gevaarlijk is[ENTER]daar, maar ik heb er eigenlijk niet verder over[ENTER]na gedacht. " -gameforge.subquest_23._200_say = " Ik had hem moeten stoppen. Als hij geen contact[ENTER]heeft gezocht, dan moet er iets gebeurd zijn. Je[ENTER]kunt beter naar het Vallei van Seungryong gaan en[ENTER]hem daar zoeken. " -gameforge.subquest_23._20_npcChat = " Waarom huil je? " -gameforge.subquest_23._210_select = " Begin zoektocht " -gameforge.subquest_23._220_say = " Stoppen met zoeken? " -gameforge.subquest_23._230_say = " Mirine was echt heel verdrietig.[ENTER]Ik kom later wel terug. " -gameforge.subquest_23._240_say = " Als een oudere broer geen contact opneemt voor[ENTER]een tijdje, dan betekent het niet perse dat er[ENTER]iets gebeurd is met hem. Je hoeft het gevaarlijke[ENTER]vallei niet in, alleen maar omdat een klein[ENTER]meisje je dat gevraagd heeft. " -gameforge.subquest_23._250_say = " De missie is niet zo onbelangrijk als het lijkt.[ENTER]Het Vallei van Seungryong is een gevaarlijke[ENTER]plek. Maar ik heb het beloofd, dus ik zal het[ENTER]doen. " -gameforge.subquest_23._260_sendLetter = " De Vermiste Broer " -gameforge.subquest_23._270_targetVid = " Zoek naar de oudere broer in het Vallei van[ENTER]Seungryong " -gameforge.subquest_23._280_sayTitle = " Zoek naar Mirine's broer " -gameforge.subquest_23._290_say = " Mrine's broer zoekt naar helende kruiden in het[ENTER]Vallei van Seungryong. Ga daar naar toe en kijk[ENTER]of hij ok is.[ENTER]De Teleporter zal je helpen als je naar een korte[ENTER]weg zoekt. " -gameforge.subquest_23._300_npcChat = " Het lichaam! " -gameforge.subquest_23._30_say = " En moment alsjeblieft.... Je hebt me ooit een[ENTER]brief gegeven van mijn broer niet? Ik was zeer[ENTER]dankbaar. Maar nu, heb ik alweer geen contact met[ENTER]hem. Mijn broer is nog steeds weg. Hij zoekt[ENTER]kruiden. " -gameforge.subquest_23._310_say = " Er ligt een dode man hier. Hij is jong, dun en[ENTER]het lijkt alsof hij Ginseng aan het verzamelen[ENTER]was. Ik ben bang dat het Mirine's oudere broer[ENTER]is, waar we op zoek naar geweest zijn. Het[ENTER]lichaam draagt een ketting met een hanger. Ik zal[ENTER]het meenemen en aan Mirine geven. " -gameforge.subquest_23._320_sendLetter = " Ga naar Mirine " -gameforge.subquest_23._330_sayTitle = " Slecht nieuws " -gameforge.subquest_23._340_say = " Je hebt een hanger op een lichaam in het Vallei[ENTER]van Seungryong gevonden, waarop Mirine's naam[ENTER]gegraveerd staat. Ga naar Mirine en geef haar de[ENTER]ketting en hanger. " -gameforge.subquest_23._350_npcChat = " Ken je deze ketting? " -gameforge.subquest_23._360_say = " Oh, deze ketting... Mij broer droeg het de hele[ENTER]tijd. Ik heb een soortgelijke- We droegen ze[ENTER]altijd zodat we elkaar zouden herinneren en onze[ENTER]weg naar elkaar terug zouden vinden. Maar.. mijn[ENTER]broer is hier niet meer.. en alleen de ketting[ENTER]heeft zijn weg terug gevonden. " -gameforge.subquest_23._370_say = " Mijn arme broer..[ENTER]En dit alles alleen vanwege deze oorlog. Mijn[ENTER]broer verkocht helende kruiden, het was het enige[ENTER]wat geld opbracht. Het stelde ons in staat om[ENTER]eten te kopen. Hij werkte heel hard zodat ik[ENTER]genoeg te eten had. En nu is hij dood. Alleen[ENTER]maar door mij... " -gameforge.subquest_23._380_say = " Dank je dat je dit hebt gebracht. Nu weet ik wat[ENTER]er gebeurd is. Als je me niet geholpen had, had[ENTER]ik nooit geweten wat er met hem gebeurd was. " -gameforge.subquest_23._390_say = " Ik zal de hanger van mijn broer goed bewaren. Jij[ENTER]mag de ketting hebben als een beloning. Het zal[ENTER]vast ooit handig zijn.[ENTER]Dank je voor je hulp.[ENTER]Hij zal vast in de hemel zijn, denk je niet? " -gameforge.subquest_23._400_sayReward = " Je hebt 600.000 ervaringspunten ontvangen.[ENTER]Je hebt 35.000 Yang ontvangen. " -gameforge.subquest_23._40_say = " Ik ben bezorgd om hem sinds hij geen contact met[ENTER]me heeft. Sorry maar, zou je misschien nog n[ENTER]keer naar mijn broer willen zoeken? Misschien[ENTER]weet Yu-Hwang iets meer. " -gameforge.subquest_23._50_select = " Afwijzen " -gameforge.subquest_23._60_say = " Wil je echt stoppen? " -gameforge.subquest_23._70_say = " Oh...[ENTER]Ik wacht hier wel. Misschien later? Alsjeblieft? " -gameforge.subquest_23._80_say = " Ik heb geen tijd![ENTER]Zeg maar veel geluk tegen je broer. " -gameforge.subquest_23._90_say = " Het meisje helpen is een aardig gebaar, en het is[ENTER]ook niet veel werk. Laten we gaan! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_24._10_targetVid = " Yu-Rang's rijstkoek " -gameforge.subquest_24._110_say = " Als je later tijd hebt, kom dan terug. Ik weet[ENTER]niet hoe ik moet overleven zonder de rijstkoeken. " -gameforge.subquest_24._120_say = " Alles draait om rijke mensen die Yang uit het[ENTER]raam gooien alsof er geen morgen meer is. We[ENTER]weten niet eens of we morgen eten op tafel[ENTER]hebben! Ga weg! " -gameforge.subquest_24._130_say = " Dank je, Je bent heel aardig. Ik zal hier wachten[ENTER]tot je terug bent. " -gameforge.subquest_24._140_sendLetter = " De Gestolen Rijst Taart " -gameforge.subquest_24._150_say = " Haal Yu-Rangs verloren rijstkoeken terug van de[ENTER]spinnen in de woestijn. Als je te langzaam bent,[ENTER]zullen de spinnen de rijstkoeken opeten, of ze[ENTER]zullen verschrikkelijk droog worden in de warme[ENTER]zon. Schiet op! " -gameforge.subquest_24._160_sayReward = " Dood Baby Spinnen in de Yongbi Woestijn. " -gameforge.subquest_24._170_npcChat = " Over de verloren rijstkoeken... " -gameforge.subquest_24._180_say = " Wat, de spinnen hebben de Rijst Cake opgegeten?[ENTER]Oh nee! Of is het uitgedroogd? Zeg alsjeblieft[ENTER]niet dat alles verloren is! " -gameforge.subquest_24._190_select = " Nee, alles is ok. " -gameforge.subquest_24._200_select = " Ik geef het op. " -gameforge.subquest_24._20_npcChat = " Vind Yu-Rangs rijstkoeken in de woestijn " -gameforge.subquest_24._210_say = " Kun je het alsnog niet doen? De Rijst Cakes zijn[ENTER]belangrijk voor me. Ik smeek je.[ENTER][ENTER]Wil je de quest opgeven om Yu-Rang's Rijst Cakes[ENTER]te vinden in de woestijn? " -gameforge.subquest_24._220_select = " Ik zal het opnieuw proberen. " -gameforge.subquest_24._230_select = " Het spijt me, het is te moeilijk. " -gameforge.subquest_24._240_say = " Ik kan het niet geloven. Wie zal ons nu helpen? " -gameforge.subquest_24._250_say = " Kom op! Help me alsjeblieft! " -gameforge.subquest_24._260_say = " Echt? Vind dan de rijstkoeken zo snel mogelijk. " -gameforge.subquest_24._270_say = " Nee het is al te laat. Als je ze vind zijn ze te[ENTER]droog en kan ik ze niet meer verkopen. " -gameforge.subquest_24._280_say = " Je kijkt naar de grond en je ziet de rijstkoeken[ENTER]die de spinnen hebben achter gelaten. Te laat.[ENTER]Alles is droog. " -gameforge.subquest_24._290_sayReward = " Je hebt teveel tijd verspild. De rijst cakes zijn[ENTER]droog geworden. Je hebt de quest niet gehaald. " -gameforge.subquest_24._300_sendLetter = " Keer terug naar Yu-Rang " -gameforge.subquest_24._30_say = " Hey, hoe is het met je moeder? " -gameforge.subquest_24._310_targetVid = " Keer terug naar Yu-Rang " -gameforge.subquest_24._320_say = " Breng de rijstkoeken die je gevonden hebt bij de[ENTER]spinnen naar Yu-Rang " -gameforge.subquest_24._330_npcChat = " Lever de rijstkoeken bij Yu-Rang af " -gameforge.subquest_24._340_say = " Je bent echt geweldig. Ik weet niet wat ik moet[ENTER]zeggen, echt niet... Nu kan ik ze morgen op de[ENTER]markt verkopen. Dank je zeer! " -gameforge.subquest_24._350_sayReward = " Je hebt 900.000 ervaringspunten gekregen. " -gameforge.subquest_24._360_sayReward = " Je hebt 25.000 Yang ontvangen. " -gameforge.subquest_24._40_say = " Oh, ze voelt zich stukken beter, dank je. " -gameforge.subquest_24._50_say = " Je kijkt alsof je in moelijkheden bent. Wat is er? " -gameforge.subquest_24._60_say = " Ik verkoop rijstkoeken, maar er is iets[ENTER]verschrikkelijks gebeurd vandaag. Spinnen, groter[ENTER]dan mensen, hebben ze gestolen. Ik was bang dat[ENTER]ik zou sterven. Nu heb ik geen rijstkoeken, maar[ENTER]ik moet ze verkopen, want mijn familie heeft geen[ENTER]andere manier om aan Yang te komen. Zou jij ze[ENTER]voor me terug kunnen halen? " -gameforge.subquest_24._70_select = " Ik zal ze voor je vinden. " -gameforge.subquest_24._80_select = " Sorry, geen tijd. " -gameforge.subquest_24._90_sayTitle = " Vraag: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Waarmee kan ik je blij maken? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " Sinds ik mijn man heb verloren in de oorlog, voel[ENTER]ik me eenzaam. Hmm, wat me beter kan laten[ENTER]voelen? Mijn man bracht me altijd bloemen. " -gameforge.subquest_25._120_say = " Het waren bloemen die ver van ons dorp groeiden.[ENTER]Het was gevaarlijk, maar hij bracht ze naar me.[ENTER]Ik heb de bloemen al een tijdje niet gezien,[ENTER]aangezien mijn man dood is. Dagen zoals deze[ENTER]zorgen ervoor dat ik hem mis. Uhm, wat zei ik?[ENTER]Vergeet maar wat ik net zei. " -gameforge.subquest_25._130_qSetTitle = " Terug naar Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Terug naar Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoung mist de bloemen die haar man haar altijd[ENTER]bracht. Ga naar Huahn-So en vertel hem erover. " -gameforge.subquest_25._170_npcChat = " Het geschenk voor Ariyoung... " -gameforge.subquest_25._180_say = " Nou, wat vind ze leuk? Je hebt haar niets over[ENTER]mij verteld toch? Hm, ze vind de bloemen leuk die[ENTER]haar man altijd voor haar meebracht? Dat is nogal[ENTER]ver van het dorp af. Het zal niet makkelijk zijn[ENTER]voor me om ze te halen. Er zouden monsters kunnen[ENTER]zijn zoals tijgers. " -gameforge.subquest_25._190_say = " Waarom help je me niet? Waarom ga jij niet de[ENTER]bloemen halen? Dat zou ons beiden helpen. Huh?[ENTER]Dat was niet de bedoeling? Kom op, kun je niet[ENTER]zien hoe erg ik haar liefde wil? Help me nou[ENTER]gewoon! Ik zal je een hoop Yang geven. " -gameforge.subquest_25._200_select = " Weiger " -gameforge.subquest_25._20_npcChat = " Oh mijn geliefde Ariyoung " -gameforge.subquest_25._210_say = " Wil je deze missie stoppen? " -gameforge.subquest_25._220_say = " Bah. Hoe moet ik de bloemen nu weer krijgen? Kom[ENTER]terug wanneer je van gedachten bent veranderd. " -gameforge.subquest_25._230_say = " Heb je nooit lief gehad? Heb je enig idee wat ik[ENTER]voor Ariyoung voel? Oh Ariyoung.... " -gameforge.subquest_25._240_say = " Dank je zeer! Breng me de bloem. " -gameforge.subquest_25._250_qSetTitle = " Haal de bloemen " -gameforge.subquest_25._260_targetVid = " Bloemen " -gameforge.subquest_25._270_sayTitle = " Bloemen voor Ariyoung " -gameforge.subquest_25._280_say = " Om Huanh-So te helpen om zijn gevoelens aan[ENTER]Ariyoung te verklaren, moet je speciale bloemen[ENTER]vinden. De bloemen kun je vinden in de hoek van[ENTER]de map van het eerste dorp. " -gameforge.subquest_25._290_npcChat = " Ik heb geen bloemen gevonden " -gameforge.subquest_25._300_say = " Hm, verdomme.. Ik wilde haar mijn gevoelens[ENTER]tonen. Het is zo moeilijk om haar liefde te[ENTER]krijgen. Mijn liefste Ariyoung.... " -gameforge.subquest_25._30_say = " Uhm... Ken je Vrouwe Ariyoung? Nou ze is - was[ENTER]getrouwd. Haar man is een paar jaar geleden[ENTER]gestorven en sindsdien woont ze alleen. Ze heeft[ENTER]een indrukwekkende persoonlijkheid en is nog[ENTER]beeldschoon. Ze is heel jong getrouwd en ik was[ENTER]te laat... " -gameforge.subquest_25._310_select = " ik zal later proberen " -gameforge.subquest_25._320_select = " Ik stop. " -gameforge.subquest_25._330_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_25._340_say = " Oh...[ENTER]Als je van gedachten veranderd... Ik zal hier[ENTER]wachten... Help me alsjeblieft... " -gameforge.subquest_25._350_say = " Zal mijn liefde zo eindigen? Ariyoung... " -gameforge.subquest_25._360_say = " Oh bedankt! Je moet vast verliefd zijn geweest,[ENTER]als je weet wat ik voor Ariyoung voel. " -gameforge.subquest_25._370_npcChat = " Ariyoung's favoriete bloem " -gameforge.subquest_25._380_say = " Deze bloemen lijken op de bloemen die Ariyoung[ENTER]beschreef. Ik zal een paar meenemen. " -gameforge.subquest_25._390_qSetTitle = " Terug naar Huahn-So " -gameforge.subquest_25._400_say = " Ik heb Ariyoung's favoriete bloemen gevonden en[ENTER]een paar meegenomen. Ik zal ze naar Huahn-So[ENTER]brengen zodat hij zijn liefde kan verklaren aan[ENTER]Ariyoung. " -gameforge.subquest_25._40_say = " Maar haar man is in de oorlog gestorven. Ze is nu[ENTER]een jonge weduwe. Hoewel ze getrouwd was... wil[ENTER]ik haar laten weten wat ik voor haar voel. Ik[ENTER]weet dat dit een raar verzoek is, maar wil je me[ENTER]helpen? " -gameforge.subquest_25._410_npcChat = " Hier zijn Ariyoung's favorite bloemen. " -gameforge.subquest_25._420_say = " Oh, zijn dit de bloemen? Nu kan ik Ariyoung[ENTER]vertellen hoe ik over haar voel! Denk je dat het[ENTER]te vroeg daarvoor is? Ach, het maakt niet uit of[ENTER]het te vroeg is. Ik moet het haar vertellen[ENTER]anders ontplof ik. Hier is je beloning en[ENTER]bedankt! " -gameforge.subquest_25._430_sayReward = " Je hebt 400.000 ervarings punten ontvangen. " -gameforge.subquest_25._440_sayReward = " Je hebt 12.000 Yang ontvangen. " -gameforge.subquest_25._50_say = " Denk je dat ze een knappe man leuk vindt? Of[ENTER]leuke kleren? Eerst moet ik weten wat ze leuk[ENTER]vindt, dan ikan ik met haar praten. Zou je het[ENTER]voor me uit kunnen zoeken alsjeblieft? Maar[ENTER]vertel haar niets over mij! Ik smeek je! Ik zal[ENTER]je zeker belonen. " -gameforge.subquest_25._60_qSetTitle = " Ga naar Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Ga naar Ariyoung " -gameforge.subquest_25._80_targetVid = " Ga naar Ariyoung " -gameforge.subquest_25._90_say = " Huahn-So houdt van de weduwe Ariyoung. Om[ENTER]Huahn-So te helpen met zijn gevoelens te tonen[ENTER]aan Ariyoung, moet je uitzoeken wat ze leuk vind.[ENTER]Vraag Ariyoung wat ze leuk vind, maar vertel haar[ENTER]niet te veel! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Jouw verlies. Je mist de kans van je leven. " -gameforge.subquest_26._10_targetVid = " Ga naar de Winkeleigenaar. " -gameforge.subquest_26._110_say = " Heel goed! Ik wist wel dat je erin genteresseerd[ENTER]was. Als je een paar hebt kom dan terug en deel[ENTER]ze met mij! " -gameforge.subquest_26._120_sendLetter = " Ga naar Octavio. " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Ga naar Octavio. " -gameforge.subquest_26._150_say = " De Winkeleigenaar heeft je een goede tip gegeven:[ENTER]kikker poten soep is een uitstekend medicijn voor[ENTER]zwakheid en vermoeide botten. Vraag Octavio of[ENTER]hij deze soep kan maken. " -gameforge.subquest_26._160_npcChat = " Kikkerpotensoep? " -gameforge.subquest_26._170_say = " Kikkerpotensoep... Ja dat maakte ik vroeger wel[ENTER]eens. Maar tegenwoordig niet meer. Vroeger was ik[ENTER]niet bang van de monsters, dus kon ik makkelijk[ENTER]aan kikkerpoten komen. " -gameforge.subquest_26._180_say = " Maar nu.. ben ik te moe en te oud. Met zo een[ENTER]soep, heb ik weer wat energie, maar de kikkers[ENTER]zijn niet makkelijk te doden. Als je me Kikker[ENTER]Achterpoten voor de soep brengt, zal ik de beste[ENTER]kikker soep in de hele wereld voor ons maken! " -gameforge.subquest_26._190_select = " Ik doe het. " -gameforge.subquest_26._200_select = " Nee, ik kan het niet. " -gameforge.subquest_26._20_npcChat = " Hoe gaat het met je? " -gameforge.subquest_26._210_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_26._220_say = " Ben je druk bezig? Kom terug wanneer je van[ENTER]gedachten bent veranderd. " -gameforge.subquest_26._230_say = " Mijn soep is niet echt bekend. Als je het kende,[ENTER]had je het gedaan. Maar goed, tot ziens. " -gameforge.subquest_26._240_say = " Schiet dan op! Ik zal alles klaar maken voor de[ENTER]kikker poten soep. " -gameforge.subquest_26._250_sendLetter = " Kikker Achterpoten ontvangen " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Haal de kikker Achterpoten " -gameforge.subquest_26._280_say = " Je hebt de Kikker Achterpoten. Keer terug naar[ENTER]Octavio. " -gameforge.subquest_26._290_sayTitle = " Dood Boom Kikker Leiders " -gameforge.subquest_26._300_say = " Octavio heeft Kikker Achterpoten nodig voor zijn[ENTER]Kikker Achterpoten soep. Je kunt ze vinden door[ENTER]Boom Kikker Leiders te doden in de Hwang Tempel. " -gameforge.subquest_26._30_sayTitle = " Winkeleigenaar: " -gameforge.subquest_26._310_npcChat = " Ik kan dat nu niet doen. " -gameforge.subquest_26._320_say = " Wat is er aan de hand? Toen ik zo jong als jou[ENTER]was, kon ik 10 kikker poten per dag halen. " -gameforge.subquest_26._330_select = " Probeer opnieuw " -gameforge.subquest_26._340_say = " Ben je moe? Waarom ga je niet uitrusten en[ENTER]probeer het later opnieuw. " -gameforge.subquest_26._350_say = " Ik had de kikker poten soep echt goed kunnen[ENTER]gebruiken. Maar dat zal niet gebeuren. Zonde.[ENTER]Dag! " -gameforge.subquest_26._360_say = " Sta hier niet rond te lummelen en ga! Het water[ENTER]kookt al en de rest is al klaar! " -gameforge.subquest_26._370_targetVid = " Ga naar Octavio. " -gameforge.subquest_26._380_say = " Dat noem ik pas kikker poten! Ze waren vroeger[ENTER]kleiner maar ik ben er zeker van dat deze ook[ENTER]lekker zal smaken. Momentje... dat ruikt nu al[ENTER]goed. Nog een kneepje zout.. Perfect! Hier is[ENTER]portie. Hahaha nu heb ik genoeg energie voor een[ENTER]hele week van werk. " -gameforge.subquest_26._390_say = " Zorg ervoor dat niemand erachter komt dat deze[ENTER]soep bestaat. Vooral niet de Winkeleigenaar...[ENTER]Ik maak zelden deze soep. Anders zou iederen hier[ENTER]naar toe komen en mij irriteren. " -gameforge.subquest_26._400_sayReward = " Je hebt 5.000.000 ervaringspunten ontvangen. " -gameforge.subquest_26._40_say = " Mijn lichaam is niet meer wat het eerst geweest[ENTER]was. Toen ik jong was, kon ik vroeg op staan,[ENTER]werken tot de nacht, elke dag van de week. En[ENTER]alcohol drinken... Nu is het zelfs al moeilijk om[ENTER]uit bed te komen. Ik heb een grote portie Kikker[ENTER]Achterpoten soep nodig om mijn energie terug te[ENTER]krijgen. " -gameforge.subquest_26._410_sayReward = " Je hebt 50,000 Yang ontvangen. " -gameforge.subquest_26._50_say = " Weet je niet wat Kikker Achterpoten soep is?[ENTER]Wanneer je een kom ervan opdrinkt, kun je een[ENTER]hele week achter elkaar werken, omdat je zoveel[ENTER]energie hebt. Octavio maakte vroeger de soep,[ENTER]maar hij is er een tijdje geleden mee gestopt. " -gameforge.subquest_26._60_select = " Ik zal met Octavio praten. " -gameforge.subquest_26._70_select = " Ik ben bezig. " -gameforge.subquest_26._80_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_26._90_say = " Nou ja als je bezig bent... Kom later terug[ENTER]wanneer je tijd hebt. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Hij moet zich schamen om zichzelf een vader te[ENTER]noemen!Als ik hem vind... God helpe hem! Geloof[ENTER]me, ik overdrijf niet. Vraag iedereen in het dorp[ENTER]maar, ze zullen allemaal hetzelfde zeggen. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Algemene Winkel Verkoper: " -gameforge.subquest_27._120_makequestbutton = " Ga naar de verkoper van de Algemene Winkel " -gameforge.subquest_27._130_say = " Wellicht weet de Algemene Winkel Verkoopster wat[ENTER]Soon aan het doen is. Ga naar haar toe en vraag[ENTER]haar of ze iets van Soon gehoord heeft. " -gameforge.subquest_27._140_npcChat = " Wat is er met Soon? " -gameforge.subquest_27._150_say = " Gisteren kwam hij hier en vroeg naar een boek[ENTER]over de geheime tempel. Hij had geen Yang, dus[ENTER]hij bladerde er maar in. Geheime tempel... Het[ENTER]moet wel heel belangrijk voor hem zijn als hij[ENTER]zelfs zijn familie verwaarloost. Waarom is hij er[ENTER]zo genteresseerd in? " -gameforge.subquest_27._160_sayTitle = " Algemene Winkel Verkoper: " -gameforge.subquest_27._170_say = " Het spijt me voor Aranyo, ze is niet met Soon[ENTER]getrouwd om dag en nacht te werken. Ze has vast[ENTER]niet gedacht dat ze alleen haar familie moest[ENTER]onderhouden. Misschien moet je weer met hem[ENTER]praten. Misschien... misschien zal hij het dan[ENTER]begrijpen. " -gameforge.subquest_27._180_makequestbutton = " Ga naar Soon " -gameforge.subquest_27._190_qSetTitle = " Ga naar Soon " -gameforge.subquest_27._200_targetVid = " Soon weer " -gameforge.subquest_27._20_npcChat = " Het genot van leven " -gameforge.subquest_27._210_say = " Ga naar Soon[ENTER]Ga naar Soon en vraag over het boek over de[ENTER]tempel. " -gameforge.subquest_27._220_npcChat = " WAt is het Geheime Tempel Boek " -gameforge.subquest_27._230_say = " Weet je, ik heb alle boeken in de wereld gelezen.[ENTER]Maar ik blijf horen over een geheime tempel boek.[ENTER]Het gerucht gaat dat het boek alle geheimen van[ENTER]de Donkere Tempel bevat - en hoe je een heilige[ENTER]wordt. " -gameforge.subquest_27._240_say = " Ik wil dit boek zo graag lezen. Zou je het voor[ENTER]me kunnen halen? Als je dat doet, geef ik je[ENTER]iets, al moet ik mijn huis verkopen. " -gameforge.subquest_27._250_select = " Ik doe het! " -gameforge.subquest_27._260_select = " Ik kan het niet, sorry. " -gameforge.subquest_27._270_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_27._280_say = " Kom op, wil je me niet helpen? Als je het niet nu[ENTER]wilt doen, kom dan later terug. Ik wacht op je. " -gameforge.subquest_27._290_say = " Je wilt me echt niet helpen? Je hebt een vakantie[ENTER]nodig, huh. Het boek is echt belangrijk voor[ENTER]me... Wat moet ik nu doen? Verdomme. " -gameforge.subquest_27._300_say = " Dank je, ik zal wachten. " -gameforge.subquest_27._30_say = " Hou je ook zo van lezen? Woorden vormen zinnen,[ENTER]en zinnen vormen boeken. De vreugde van schrijven[ENTER]is dat anderen het kunnen lezen! Het kan niet[ENTER]beter! " -gameforge.subquest_27._310_makequestbutton = " Je hebt de tempel boek gevonden. " -gameforge.subquest_27._320_qSetTitle = " Je hebt de tempel boek gevonden. Keer terug naar[ENTER]Soon. " -gameforge.subquest_27._330_targetVid = " Keer terug naar Soon. " -gameforge.subquest_27._340_makequestbutton = " Versla de Donkere Fanatici " -gameforge.subquest_27._350_sayTitle = " Je hebt de Esoterisch Fanatici verslagen. " -gameforge.subquest_27._360_say = " Breng het geheime tempel boek naar Soon. " -gameforge.subquest_27._370_say = " Soon heeft een uitgesproken interesse in het[ENTER]tempel boek... Als je de Donkere Fanatici doodt,[ENTER]kun je misschien het geheime boek vinden. " -gameforge.subquest_27._380_npcChat = " Het Geheime Tempel Boek " -gameforge.subquest_27._390_say = " Oh! Dat is het! Fantastisch! Hier is je beloning.[ENTER]Laat me nu met rust, ik moet lezen! " -gameforge.subquest_27._400_sayReward = " Je hebt 850.000 ervaringspunten ontvangen. " -gameforge.subquest_27._40_say = " Leven pulseert tussen de pagina's van dit boek![ENTER]Jonge kennis en oude wijsheid woont hier! Beeld[ENTER]je maar in hoe saai mijn leven zou zijn zonder[ENTER]boeken... Maar mijn vrouw begrijpt het niet.[ENTER]Misschien kun je haar overtuigen van mijn[ENTER]standpunt? " -gameforge.subquest_27._410_sayReward = " Je hebt 20.000 Yang ontvangen. " -gameforge.subquest_27._420_say = " Hey.... heb je het nog steeds niet? Als je een[ENTER]quest aanneemt moet je het ook afmaken! Maak de[ENTER]quest af! " -gameforge.subquest_27._430_say = " De Donkere Fanatici moeten niet onderschat[ENTER]worden. Waarom probeer je het niet later opnieuw? " -gameforge.subquest_27._440_say = " Dan moet ik iemand anders om hulp vragen.[ENTER]Vaarwel. " -gameforge.subquest_27._450_say = " Dank je, ik zal hier wachten. Ik kan niet wachten[ENTER]om het in mijn handen te houden en het te lezen. " -gameforge.subquest_27._50_makequestbutton = " Ga naar Aranyo " -gameforge.subquest_27._60_sayTitle = " Ga naar Aranyo " -gameforge.subquest_27._70_say = " Ga naar Aranyo en vraag om haar man. " -gameforge.subquest_27._80_npcChat = " Waarom ben je zo boos? " -gameforge.subquest_27._90_say = " Boos? Ik ben zo gefrustreerd dat ik bijna[ENTER]ontplof! Zoekt mijn man werk? Nee. Brengt hij[ENTER]ooit Yang thuis? Nee. In plaats daarvan verstopt[ENTER]hij zich tussen de pagina's van een boek! Heb je[ENTER]ooit zoiets gehoord? Kan een boek ons kleding[ENTER]geven? Geeft het ons te eten?! " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Erts voor de Smid " -gameforge.subquest_30._10_npcChat = " Heb je erts nodig? " -gameforge.subquest_30._110_targetVid = " Smid " -gameforge.subquest_30._120_sayTitle = " Terug naar de Smid " -gameforge.subquest_30._130_say = " Je hebt alle materialen die de Smid nodig heeft[ENTER]voor het nieuwe wapen. Je moet het naar hem[ENTER]brengen. " -gameforge.subquest_30._140_sayTitle = " Haal erts voor nieuwe wapens " -gameforge.subquest_30._150_say = " De Smid heeft materialen nodig om een wapen te[ENTER]maken. Hij heeft 100 goud erts, 100 zilver erts[ENTER]en 100 stukken ebbenhout nodig. Erts kan[ENTER]verzameld worden door mijnen; aders zijn[ENTER]willekeurig verdeeld op de map. Goed kijken! Als[ENTER]je niet kunt mijnen, dan kun je het kopen van[ENTER]andere spelers of met hun handelen. " -gameforge.subquest_30._160_npcChat = " Ik heb alle erts voor je gevonden. " -gameforge.subquest_30._170_say = " Dat is niet genoeg, ik heb alle 100 goud erts,[ENTER]100 zilver erts en 100 ebbenhouten erts nodig. " -gameforge.subquest_30._180_select = " Probeer opnieuw " -gameforge.subquest_30._190_select = " Opgeven " -gameforge.subquest_30._200_say = " Wil je echt voor altijd de quest opgeven? " -gameforge.subquest_30._20_say = " Hey jij, ja ik bedoel jou ja! Je bent geen[ENTER]beginner meer. En dat komt alleen maar omdat ik[ENTER]je moeilijke opdrachten gaf toch? Het was[ENTER]allemaal voor je bestwil, alle moeite die je hebt[ENTER]gedaan. Maar nu moet ik je om een echte gunst[ENTER]vragen. " -gameforge.subquest_30._210_say = " Het is moeilijk om erts te krijgen niet waar?[ENTER]Geluk komt met hard werken. Wat dacht je van een[ENTER]kleine pauze inlassen en later opnieuw proberen? " -gameforge.subquest_30._220_say = " Jammer, het was een briljant idee.[ENTER]Naja, wat boeit het ook. Doeg! " -gameforge.subquest_30._230_say = " Als je de moeite doet, heb je zo alles bij[ENTER]elkaar. Veel succes! " -gameforge.subquest_30._240_say = " Oh, je hebt alles al verzameld? Hahaha! Ik kan nu[ENTER]al zien dat alles goed komt. Wacht eens even, het[ENTER]zal niet lang duren. En hoppa, daar gaan we! " -gameforge.subquest_30._250_say = " Hmm, het is perfect. Mijn eigen vaardigheden[ENTER]verbazen me soms. Hier is je wapen. Het is nieuw,[ENTER]dus zorg er goed voor! " -gameforge.subquest_30._260_sayReward = " Je hebt 200.000 ervaringspunten ontvangen. " -gameforge.subquest_30._270_sayReward = " Je hebt 20.000 Yang ontvangen. " -gameforge.subquest_30._280_sayReward = " Je hebt een Zilveren Zwaard+3 ontvangen. " -gameforge.subquest_30._290_sayReward = " Je hebt een Aquatische Waaier+3 ontvangen. " -gameforge.subquest_30._30_say = " Ik wil een nieuwe wapen maken, maar de materialen[ENTER]zijn moeilijk te krijgen. Zou je willen proberen[ENTER]voor mij de materialen te vinden? Als ik mijn[ENTER]nieuwe wapen klaar heb, zal ik het aan jou geven. " -gameforge.subquest_30._40_say = " Om deze nieuwe wapen te maken, heb ik 100 goud[ENTER]erts, 100 zilver erts en 100 stukken ebbenhout[ENTER]nodig. Je denkt vast dat dat heel veel is, maar[ENTER]wanneer je mijnt, krijg je vele stukken[ENTER]tegelijkertijd. Daarom zul je ze makkelijk[ENTER]krijgen. Als dat te moeilijk voor je is, kun je[ENTER]altijd handelen. Maar goed, veel succes! " -gameforge.subquest_30._50_select = " Weigeren " -gameforge.subquest_30._60_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_30._70_say = " Geen haast, kom terug wanneer je van gedachte[ENTER]bent veranderd. " -gameforge.subquest_30._80_say = " Jammer, het was een briljant idee.[ENTER]Naja, wat boeit het ook. Doeg! " -gameforge.subquest_30._90_say = " Oh! Je gaat het doen? Je bent een geweldige[ENTER]vriend! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Erts voor de Smid " -gameforge.subquest_31._10_targetVid = " Ga naar de Smid " -gameforge.subquest_31._110_sayTitle = " Terug naar de Smid " -gameforge.subquest_31._120_sayReward = " Je hebt alle materialen die de Smid nodig heeft[ENTER]om het nieuwe pantser te maken. Breng ze naar de[ENTER]Smid. " -gameforge.subquest_31._130_sayTitle = " Haal erts voor de nieuwe pantser " -gameforge.subquest_31._140_sayReward = " De Smid heeft je gevraagd om de materialen te[ENTER]vinden. Je hebt 100 koper erts, 100 stukken parel[ENTER]en 100 stukken ebbenhout nodig. Erts kun je[ENTER]overal vinden op de mappen en in de aders gemijnd[ENTER]worden. Als je geen aders kunt vinden, kun je de[ENTER]materialen kopen of handelen met andere spelers. " -gameforge.subquest_31._150_npcChat = " Ik heb alle erts voor je gevonden. " -gameforge.subquest_31._160_say = " Hmm, ik mis een hoop materialen. Ik zei dat ik[ENTER]100 Koper erts, 100 Ebbenhouten erts en 100[ENTER]Stukken Parel nodig had! " -gameforge.subquest_31._170_select = " Probeer opnieuw " -gameforge.subquest_31._180_select = " Opgeven " -gameforge.subquest_31._190_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_31._200_say = " Is het te moeilijk? Natuurlijk gaat het niet[ENTER]slechts om geluk, maar ook hard werk! Waarom[ENTER]probeer je het niet opnieuw later? " -gameforge.subquest_31._20_npcChat = " Heb je meer erts nodig? " -gameforge.subquest_31._210_say = " Daar gaan mijn plannen voor een nieuw pantser....[ENTER]Het had een idee kunnen zijn die de wereld[ENTER]veranderde! Wat zonde... " -gameforge.subquest_31._220_say = " Wees sterk! Ik weet dat je het kan! " -gameforge.subquest_31._230_say = " Fantastisch. Je bent heel goed in het te pakken[ENTER]krijgen van materialen. Nu, let op. Hier... en[ENTER]hier... en ik laat het snel afkoelen.. Hier, dit[ENTER]is voor jou, als een beloning voor je[ENTER]verdiensten. Tot snel! " -gameforge.subquest_31._240_sayReward = " Je hebt 200.000 ervaringspunten ontvangen. " -gameforge.subquest_31._250_sayReward = " Je hebt 20.000 Yang ontvangen. " -gameforge.subquest_31._260_sayReward = " Je hebt een Leeuwen Plaat Pantser+3 ontvangen. " -gameforge.subquest_31._270_sayReward = " Je hebt een Rode Mieren Pak+3 ontvangen. " -gameforge.subquest_31._280_sayReward = " Je hebt een Spook Plaat Pantser+3 ontvangen. " -gameforge.subquest_31._290_sayReward = " Je hebt een Liefdes Gewaad+3 ontvangen. " -gameforge.subquest_31._30_say = " Hey, heb je tijd? Ik was zeer dankbaar toen je me[ENTER]hielp met een nieuw wapen maken. Ik wil je graag[ENTER]opnieuw om je hulp vragen. Dit keer, wil ik een[ENTER]nieuw soort pantser maken. Aangezien ik een goed[ENTER]wapen heb gemaakt, heb ik nu ook een goed pantser[ENTER]nodig. " -gameforge.subquest_31._40_say = " Natuurlijk heb ik daar ook materialen voor nodig.[ENTER]Zou jij ze voor me kunnen verzamelen? Ik zal je[ENTER]de eerste pantser geven die ik maak. Dit keer heb[ENTER]ik 100 koper ertsen, 100 stukken parel en 100[ENTER]stukken ebbenhout nodig.[ENTER]Je weet al hoe dat werkt. Succes! " -gameforge.subquest_31._50_select = " Accepteren " -gameforge.subquest_31._60_say = " Wil je deze missie stoppen? " -gameforge.subquest_31._70_say = " Waarom twijfel je? Kom later terug wanneer je in[ENTER]de mijnen wilt werken. " -gameforge.subquest_31._80_say = " Een klein beetje erts is niet veel gevraagd. Wat[ENTER]jij wilt. Ga nu weg! " -gameforge.subquest_31._90_say = " Je gaat me helpen? Je bent een goede vriend. Wees[ENTER]niet bang, eerste pantser is voor jou! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Verzoek van de Venter " -gameforge.subquest_32._10_targetVid = " Kies een handelaar " -gameforge.subquest_32._110_targetVid = " Ga naar Ah-Yu " -gameforge.subquest_32._120_targetVid = " Ga naar de verkoper van de Algemene Winkel " -gameforge.subquest_32._130_sayReward = " Materialen voor de Venter " -gameforge.subquest_32._140_sayReward = " De venter heeft materialen nodig om een ketting[ENTER]the maken. Haal voor hem 100 Kiezen van de Elite[ENTER]Ork Tovenaars, een Stuk Sieraad van de Algemene[ENTER]Winkel Verkoopster en een Draad van Ariyoung. " -gameforge.subquest_32._150_npcChat = " Ik heb draad nodig. " -gameforge.subquest_32._160_say = " Draad is makkelijk om te maken. Maar ik kan mijn[ENTER]werk niet doen als ik draad aan het maken ben...[ENTER]Ik heb Ah-Yu's kapotte kleren vandaag gemaakt en[ENTER]ik wilde het naar haar brengen... " -gameforge.subquest_32._170_say = " Wat denk je ervan: Als je Ah-Yu's kleren brengt[ENTER]dan maak ik Draad voor je. Afgesproken? " -gameforge.subquest_32._180_say = " Wil je echt voor altijd de quest opgeven? " -gameforge.subquest_32._190_say = " Het is echt niet ver weg. Waarom twijfel je nog?[ENTER]Kom terug wanneer je er klaar voor bent. " -gameforge.subquest_32._200_say = " Oh, ik had gehoopt dat je tijd had. Dan moet ik[ENTER]zelf gaan. Vaarwel! " -gameforge.subquest_32._20_npcChat = " Over de ketting... " -gameforge.subquest_32._210_say = " Fantastisch, hartstikke bedankt! Geef mijn[ENTER]groeten aan Ah-Yu en zorg ervoor dat je haar[ENTER]kleding niet onderweg kreukt! Ik zal hier op je[ENTER]wachten. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Tegen de tijd dat je terug bent uit het buur dorp[ENTER]zal ik je Draad af hebben. Je bent Ah-Yu's kleren[ENTER]niet vergeten toch? Ze zou me dat erg kwalijk[ENTER]nemen. " -gameforge.subquest_32._240_say = " Is Ah-Yu blij met haar kleren? Als dat zo is, dan[ENTER]was het goed dat ik er zo hard op heb gewerkt.[ENTER]Hier zijn je draden. Ze zijn sterk en kunnen voor[ENTER]heel veel dingen gebruikt worden. " -gameforge.subquest_32._250_say = " Ik heb je al Draad gegeven. Ben je het kwijt[ENTER]geraakt? " -gameforge.subquest_32._260_npcChat = " Ariyoung heeft je deze kleren gestuurd. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Oh, dat is fijn. Dat was echt snel. Je moet oude[ENTER]vriendschappen standhouden, vind je niet? We[ENTER]helpen elkaar vaak..[ENTER]Dank je dat je de kleren hebt gebracht. Geef[ENTER]Ariyoung de groeten. " -gameforge.subquest_32._290_npcChat = " Ik heb een Stuk Sieraad nodig. " -gameforge.subquest_32._300_say = " Ben je op zoek naar juwelen? Ik kan je een Stuk[ENTER]Sieraad geven als je me helpt. Ik werk op dit[ENTER]moment aan een pijnstiller, maar ik mis nog een[ENTER]ingredint: Tijgerlevers. Ze zijn moeilijk te[ENTER]krijgen. Ik heb 100 Tijgerlevers nodig. " -gameforge.subquest_32._30_say = " Wij venters hebben het moeilijk door de oorlog.[ENTER]Ze hebben overal spullen nodig maar de vraag[ENTER]veranderd zo snel dat ik nooit weet of ik de[ENTER]juiste aanbiedingen heb. En dan de lange wegen[ENTER]door de wildernis met alle monsters die op een[ENTER]onoplettende wandelaar wachten. Wil je wat Yang[ENTER]verdienen? Ik kan best wat hulp gebruiken. " -gameforge.subquest_32._310_say = " Ik heb ook Medische Kruiden nodig, maar je krijgt[ENTER]die ook van de tijgers. Ze rollen er graag in[ENTER]omdat ze de geur lekker vinden. Ik geef je een[ENTER]Stuk Sieraad voor de Kruiden en de Tijger Levers. " -gameforge.subquest_32._320_say = " Jaag op tijgers of witte tijgers. " -gameforge.subquest_32._330_say = " Wat denk je ervan, sluiten we een deal? " -gameforge.subquest_32._340_say = " Is mijn opdracht te moeilijk voor je? Dat kan ik[ENTER]me niet voorstellen. Kom terug als je van[ENTER]gedachten bent veranderd. " -gameforge.subquest_32._350_say = " Ben je hier helemaal naar toegekomen vanwege een[ENTER]verzoek van de venter?... Het zij zo... Fijne dag[ENTER]verder. " -gameforge.subquest_32._360_say = " Heel goed. Het zal ons beiden helpen niet? Dank[ENTER]je en veel geluk! " -gameforge.subquest_32._370_npcChat = " Krijg ik nu mijn Stuk Sieraad? " -gameforge.subquest_32._380_say = " Laat me es kijken.. 100 Tijger Levers en de[ENTER]Medische Kruiden, je hebt ze allemaal. Dank je![ENTER]Hier, je hebt dit Stuk Sieraad echt verdiend. Tot[ENTER]ziens! " -gameforge.subquest_32._390_qSetTitle = " Keer terug naar de venter " -gameforge.subquest_32._400_targetVid = " Keer terug naar de venter " -gameforge.subquest_32._40_say = " Op dit moment verkopen kettingen gemaakt van Ork[ENTER]Kiezen als warme broodjes. Ork Kiezen zijn heel[ENTER]groot en hard, en zijn uiterst geschikt om[ENTER]bepaalde stukken juwelen mee te maken. De[ENTER]soldaten denken ook dat de Elite Ork Tovenaar[ENTER]kiezen een soort geluksbuidel is. Kun je deze[ENTER]Kiezen voor me krijgen? 100 Kiezen moet wel[ENTER]genoeg zijn als een begin. " -gameforge.subquest_32._410_sayReward = " Keer terug naar de venter " -gameforge.subquest_32._420_sayReward = " Je hebt eindelijk alle materialen voor de[ENTER]ketting. Breng het naar de Venter. " -gameforge.subquest_32._430_npcChat = " Ik heb alle materialen " -gameforge.subquest_32._440_sayTitle = " Venter: " -gameforge.subquest_32._450_say = " Heb je echt alle materialen? Laat eens zien...[ENTER]Ja, alles is echt hier. Door jouw hulp kan ik[ENTER]mijn voorraden uitbreiden. Hier is jouw aandeel.[ENTER]Veel plezier.[ENTER]Kom eens hier kijken, ik heb iets voor ieder! " -gameforge.subquest_32._460_sayReward = " Je hebt 1.100.000 evaringspunten gekregen. " -gameforge.subquest_32._470_sayReward = " Je krijgt een Gouden Armband+0, een Gouden[ENTER]Ketting+0 en Gouden Oorbellen+0. " -gameforge.subquest_32._480_say = " Hmmm, het spijt me maar er mist iets. Ik heb geen[ENTER]incomplete verzamelingen nodig. Wil je doorgaan[ENTER]met proberen? " -gameforge.subquest_32._490_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_32._500_say = " Dank je dat je niet zo snel opgeeft. Geluk is met[ENTER]degenen die proberen! Ik wacht hier op je. " -gameforge.subquest_32._50_say = " Ik heb ook een Stuk Sieraad nodig en Draad. n[ENTER]kun je krijgen van de Algemene Winkel[ENTER]Verkoopster, de ander van Ariyoung. Het is niet[ENTER]makkelijk om zo veel dingen te krijgen, maar[ENTER]kettingen verkopen is lucratief en je krijgt een[ENTER]goede beloning voor de materialen. Wat denk je[ENTER]ervan? Ben je genteresseerd? " -gameforge.subquest_32._510_say = " Is de taak te moeilijk? Je hebt tenminste[ENTER]geprobeerd. Ik laat het je wel weten wanneer ik[ENTER]een makkelijkere taak voor je heb. Tot ziens! " -gameforge.subquest_32._520_say = " Ga je het opnieuw proberen? Dank je. Ik zal op je[ENTER]wachten. " -gameforge.subquest_32._60_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_32._70_say = " Ben je druk? Ik kan het begrijpen. Maar kom[ENTER]alsjeblieft terug wanneer je tijd hebt. " -gameforge.subquest_32._80_say = " Oh, hoe kan ik al mijn taken nu vervullen? Tot[ENTER]ziens! " -gameforge.subquest_32._90_say = " Fantastisch, ik zal hier op je wachten. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Schatkaart gevonden " -gameforge.subquest_33._10_targetVid = " Ga naar de boekenworm " -gameforge.subquest_33._110_say = " Je hebt op dier goden gejaagd buiten de map en[ENTER]alle 4 delen van de Schatkaart gevonden. Breng ze[ENTER]naar Soon. " -gameforge.subquest_33._120_sayTitle = " Jagen op de dieren goden. " -gameforge.subquest_33._130_say = " Verzamel alle 4 delen van de Schatkaart door de[ENTER]dier goden Lykos, Scrofa, Bera, en Tigris. " -gameforge.subquest_33._140_sayReward = " (Delen van de map gevonden: %s) " -gameforge.subquest_33._150_sendLetter = " De schatkaart " -gameforge.subquest_33._160_sayTitle = " Alle delen gevonden " -gameforge.subquest_33._170_say = " Keer terug naar Soon en vertel hem dat je alle[ENTER]delen van de schatkaart hebt gevonden. " -gameforge.subquest_33._175_npcChat = " Ik heb alle delen van de Map " -gameforge.subquest_33._180_say = " Oh! Fantastisch! Je hebt alle vier stukken[ENTER]verzameld... Ik heb hier niet van kunnen dromen![ENTER]Nu moet ik alle stukken aan elkaar binden om de[ENTER]hele map te zien... zo... " -gameforge.subquest_33._190_say = " Hmmm.. Raar. De map zegt dat de Schat verborgen[ENTER]is bij een rots vlakbij de Oude Man. Ik kan me[ENTER]niet voorstellen dat het klopt. Dan zou het nu al[ENTER]gevonden zijn. Wat een kinderachtige truc! Wil je[ENTER]toch zoeken, of zal ik de map verbranden? " -gameforge.subquest_33._200_select = " IK zal es kijken. " -gameforge.subquest_33._20_npcChat = " Over de Schatkaart... " -gameforge.subquest_33._210_select = " Verbrand het. " -gameforge.subquest_33._220_say = " Weet je zeker dat je de map niet meer nodig hebt? " -gameforge.subquest_33._230_say = " Wat een zielig fabeltje![ENTER]Het spijt me dat ik je gestuurd heb om de kaarten[ENTER]te zoeken. Ik zal ze verbranden zodat niemand[ENTER]anders er ook voor valt. Maar toch, hartstikke[ENTER]bedankt. Tot ziens. " -gameforge.subquest_33._240_say = " Waarom twijfel je? Je hebt alle stukken van de[ENTER]kaart al verzameld. Dan kun je net zo goed gaan[ENTER]kijken. Hier, neem de map! " -gameforge.subquest_33._250_say = " Zoals je wilt. Ik zou echt verbaasd zijn als je[ENTER]iets vond, maar ik wens je toch veel geluk! Neem[ENTER]de map mee! " -gameforge.subquest_33._260_say = " De map is onderverdeeld in 4 stukken. We hebben[ENTER]alle 4 stukken nodig om het weer in elkaar te[ENTER]zetten! " -gameforge.subquest_33._270_select = " Probeer opnieuw " -gameforge.subquest_33._280_say = " Geef je het op? Oh nou... tot ziens " -gameforge.subquest_33._290_say = " Ik wist wel dat je zou gaan! Ik geloof in je! " -gameforge.subquest_33._300_targetVid = " Rots van de oude man " -gameforge.subquest_33._30_say = " Hey, ik heb rare informatie gevonden in oude[ENTER]teksten, die zeggen dat ergens in dit dorp er een[ENTER]schatkaart is... Ken je de dieren goden van de[ENTER]stad? De Honden God, de Beren God, de Tijger God,[ENTER]en de Varkens God. " -gameforge.subquest_33._310_sayTitle = " Op zoek naar de schat " -gameforge.subquest_33._320_say = " Hmm, onder de rots van de Oude Man... Geen idee.[ENTER]Misschien moet ik de Oude Man vragen. Waarom is[ENTER]hij zo ver weg? Bah. " -gameforge.subquest_33._330_sayTitle = " Oude man: " -gameforge.subquest_33._340_say = " Waar zoek je naar? Een schat? Haha, dan kun je[ENTER]lang zoeken! Laat me de map eens zien.. Hmmm. Ik[ENTER]denk dat het daar is. Veel geluk, hihi... " -gameforge.subquest_33._350_say = " Dit moet de plek zijn, Kom op, optillen![ENTER]Bah de vloer is best hard. Hmmm..[ENTER][ENTER]Hey ik kan een doos zien! " -gameforge.subquest_33._360_sendLetter = " De schat bestaat echt! " -gameforge.subquest_33._370_sayTitle = " Terug naar Soon " -gameforge.subquest_33._380_say = " Je was aan het graven op een plek die de kaart[ENTER]van de Diergoden je getoond heeft, en je hebt[ENTER]echt een Schatkist gevonden! Ga naar Soon en[ENTER]vertel hem over de verbazende uitkomst. " -gameforge.subquest_33._390_npcChat = " Ik heb de schat gevonden! " -gameforge.subquest_33._400_say = " Oh! Dit is een verrassing! Laat eens kijken..[ENTER]Wonderbaarlijk. Dit is precies hoe de Schatkist[ENTER]beschreven is in de oude teksten. Nu moet ik[ENTER]alleen uitzoeken hoe ik het kan openen. Maar dat[ENTER]is niet jouw probleem. Dank je! Hier, neem dit[ENTER]als een teken van mijn dank! " -gameforge.subquest_33._40_say = " Deze vier goddelijke monsters hebben de map in 4[ENTER]stukken gedeeld, en nu beschermen ze de delen.[ENTER]Het is een oud sprookje, dus ik ben er niet[ENTER]helemaal zeker van... Wat dacht je ervan om het[ENTER]uit te zoeken? Alsjeblieft, ik kan het niet[ENTER]aan.... help me alsjeblieft! " -gameforge.subquest_33._410_sayReward = " Je hebt 1.400.000 ervarings punten ontvangen. " -gameforge.subquest_33._420_sayReward = " Je hebt 25.000 Yang ontvangen. " -gameforge.subquest_33._430_sayReward = " Je hebt een Spook Masker Sallet+1 ontvangen. " -gameforge.subquest_33._440_sayReward = " Je hebt een Kasteel Helm+1 ontvangen. " -gameforge.subquest_33._450_sayReward = " Je hebt een Stalen Kap+1 ontvangen. " -gameforge.subquest_33._460_sayReward = " Je hebt een Zonnestraal Kap+1 ontvangen. " -gameforge.subquest_33._470_say = " Nou, waar is het! Wil je me voor gek zetten[ENTER]ofzo?! Je hebt het niet echt gevonden of wel? " -gameforge.subquest_33._50_say = " Je bent niet zo geintereseerd in de oude[ENTER]Schatkaart? Je bent een rare... Ik ga door met[ENTER]zoeken naar aanwijzingen in deze teksten. Kom[ENTER]terug wanneer je van gedachten bent veranderd. " -gameforge.subquest_33._60_say = " Hou je niet van zulke avonturen? Hoe moet ik nu[ENTER]alle delen bij elkaar krijgen?[ENTER]Ach ja... tot ziens. " -gameforge.subquest_33._70_say = " Je bent een echte vriend. Ik geloof dat je ze[ENTER]zult vinden. " -gameforge.subquest_33._80_sendLetter = " Schatkaart van de boekenworm " -gameforge.subquest_33._90_targetVid = " Ga naar de boekenworm " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " De Kapitein heeft nog steeds problemen met de[ENTER]Zwarte Wind Bende onder controle houden. Dood de[ENTER]Generalen van de Bende: Gang Jak-To, To-Su and[ENTER]Gu-Ryung. Misschien worden ze dan wat rustiger. " -gameforge.subquest_34._10_npcChat = " Wat is de Zwarte Wind Bende aan het doen? " -gameforge.subquest_34._110_say = " De generalen zijn gedood! " -gameforge.subquest_34._120_select = " Probeer opnieuw " -gameforge.subquest_34._130_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_34._140_say = " Het is niet makkelijk om een gevecht te winnen,[ENTER]vooral niet tegen de generalen. Probeer opnieuw. " -gameforge.subquest_34._150_say = " Zoals ik al zei, is de Zwarte Wind Bende heel[ENTER]sterk. Tot ziens. " -gameforge.subquest_34._160_say = " Je bent echt moedig. Ik denk dat je de Zwarte[ENTER]Wind Bende kunt verslaan! " -gameforge.subquest_34._170_targetVid = " Rapporteer aan de Kapitein " -gameforge.subquest_34._180_say = " Keer terug naar de Kapitein en vertel hem dat je[ENTER]de generalen van de Zwarte Wind Bende hebt[ENTER]gedood. " -gameforge.subquest_34._185_npcChat = " Ik heb de Generaals gedood! " -gameforge.subquest_34._190_say = " Je hebt de generaals verslagen. De andere leden[ENTER]van de bende zijn makkelijk te verslaan zonder[ENTER]hun leiders, daar zullen wij voor zorgen. We[ENTER]hadden vele kopzorgen door de Zwarte Wind Bende,[ENTER]maar dankzij jou, zullen we het redden. Hier heb[ENTER]je je beloning. Ik hoop je snel weer te zien! " -gameforge.subquest_34._200_sayReward = " Je hebt 1.000.000 ervaringspunten gekregen. " -gameforge.subquest_34._20_sayTitle = " Kapitein " -gameforge.subquest_34._210_sayReward = " Je hebt een Talenring ontvangen. " -gameforge.subquest_34._30_say = " Hoewel je de Zwarte Wind Bende hebt verslagen,[ENTER]willen ze gewoonweg niet opgeven. In plaats van[ENTER]onder de radar te blijven, gedragen ze zich als[ENTER]wilde horde. Als we ze willen verslaan, moeten we[ENTER]de generalen van de Zwarte Wind Bende verslaan. " -gameforge.subquest_34._40_say = " Wanneer de generalen zijn verslagen, zullen[ENTER]andere leden ook snel vallen. Het zal hard werken[ENTER]zijn, maar we moeten een overwinning hebben op de[ENTER]Zwarte Wind Bende generalen Jak-To, To-Su, en[ENTER]Gu-Ryung. Als we hun verslaan, hoeven we ons geen[ENTER]zorgen meer te maken over de Zwarte Wind Bende.[ENTER]Veel geluk. Ik bid voor je overwinning. " -gameforge.subquest_34._50_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_34._60_say = " Kom maar terug wanneer je er klaar voor bent. Er[ENTER]zijn niet veel mensen zo geschikt als jij. " -gameforge.subquest_34._70_say = " Je kunt het niet doen? ...Hoe moeten we nu de[ENTER]Zwarte Wind Bende verslaan... " -gameforge.subquest_34._80_say = " Ik wist dat ik op jou kon rekenen! Wanneer de[ENTER]Generalen vermoord zijn, zullen de andere leden[ENTER]van de Zwarte Wind Bende geen probleem meer zijn.[ENTER]Veel succes! " -gameforge.subquest_34._90_sendLetter = " Dood de generalen van de Zwarte Wind Bende " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Naar de Staljongen " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Je hebt 10 balen hooi verzameld. Breng het naar[ENTER]de Staljongen zodat hij de paarden kan voeren. " -gameforge.subquest_36._120_sayTitle = " Hooi voor de stallen " -gameforge.subquest_36._130_say = " Er heerst een voedseltekort in de stallen.[ENTER]Verzamel 10 balen Hooi en breng ze naar de[ENTER]Staljongen voordat de paarden verhongeren! Je[ENTER]kunt Hooi krijgen door te jagen. " -gameforge.subquest_36._140_npcChat = " Heb je Hooi nodig? " -gameforge.subquest_36._150_say = " Je bent hier omdat Yonah je gestuurd heeft? Ik[ENTER]heb zoveel over je gehoord. Oh, al onze paarden[ENTER]zullen verhongeren. Maar we moeten ze redden.[ENTER]Help me en haal Hooi voor de paarden! " -gameforge.subquest_36._160_say = " Een belofte is een belofte. En misschien wil ik[ENTER]later ook wel een paard rijden. Ik moet absoluut[ENTER]Hooi vinden! " -gameforge.subquest_36._170_say = " Het spijt me, ik zoek overal maar het is[ENTER]onmogelijk om Hooi te vinden. " -gameforge.subquest_36._180_say = " Ik wacht, hopend dat jij het kan doen.[ENTER]Toegegeven, het is niet netjes om mijn werk op[ENTER]jou af te schuiven. Maar - zou je niet nog een[ENTER]keer willen proberen?[ENTER][ENTER]Ik ken iemand in een andere keizerrijk, hij is[ENTER]heel sterk. Als je me helpt, zal ik vragen of hij[ENTER]jou helpt. " -gameforge.subquest_36._190_select = " Probeer opnieuw " -gameforge.subquest_36._200_say = " Natuurlijk zal ik je helpen. Maar ik heb niet[ENTER]genoeg kracht. " -gameforge.subquest_36._20_npcChat = " De Stallen Zitten in de Nesten " -gameforge.subquest_36._210_say = " Ik heb niet genoeg energie. Ik zou je graag[ENTER]willen helpen, maar ik kan het niet. Ik ben niet[ENTER]sterk genoeg. " -gameforge.subquest_36._220_npcChat = " Ik heb Hooi voor de paarden. " -gameforge.subquest_36._230_say = " Heb je de Hooi? Dank je wel. We hebben niet[ENTER]genoeg eten voor de paarden, dus heb ik dat aan[ENTER]Yonah verteld. Hij is een goede vriend van me. Ik[ENTER]had al het idee dat hij rond zou vragen om te[ENTER]kijken of iemand wellicht wilde helpen. Maar ik[ENTER]had niet gedacht dat het zo snel verholpen zou[ENTER]zijn. Kijk eens hoe enthousiast de paarden eten! " -gameforge.subquest_36._240_sayReward = " Je hebt 1.800.000 ervarings punten ontvangen. " -gameforge.subquest_36._250_sendLetter = " Keer terug naar Yonah " -gameforge.subquest_36._260_sayTitle = " Keer terug naar Yonah " -gameforge.subquest_36._270_say = " Je hebt 10 balen Hooi naar de Staljongen[ENTER]gebracht. Ga terug naar Yonah en vertel hem over[ENTER]het succes. " -gameforge.subquest_36._280_npcChat = " De paarden zijn voorzien! " -gameforge.subquest_36._290_say = " Hallo, je bent terug![ENTER]Het was waarschijnlijk een moeilijke taak om[ENTER]zoveel Hooi te verzamelen. Dank je dat je het[ENTER]niet opgegeven hebt! Hier is een klein cadeautje[ENTER]voor je. " -gameforge.subquest_36._300_sayReward = " Je hebt een Missieboek ontvangen. " -gameforge.subquest_36._30_say = " Hey ik heb een vraag voor je! Ik weet dat iemand[ENTER]anders verantwoordelijk is voor de stallen, maar[ENTER]we hebben veel problemen de laatste tijd en we[ENTER]kunnen je hulp wel gebruiken. De paarden hebben[ENTER]veel te doen tijdens de oorlog, maar zelfs een[ENTER]sterke, volwassen paard heeft zijn limieten. " -gameforge.subquest_36._40_say = " Er zijn veel paarden, maar niet genoeg voedsel.[ENTER]Vele paarden sterven. Zou je wat voedsel kunnen[ENTER]halen zodat de paarden kunnen overleven? Verzamel[ENTER]10 hooi bundels en breng het daar naar toe. De[ENTER]Staljongen zal het begrijpen wanneer je zegt dat[ENTER]ik je gestuurd heb. " -gameforge.subquest_36._50_select = " IK zal onmiddelijk vertrekken! " -gameforge.subquest_36._60_select = " Nee, dat is een te kleine taak. " -gameforge.subquest_36._70_say = " Tegenwoordig willen er steeds meer mensen een[ENTER]paard. Maar er zijn niet genoeg paarden voor[ENTER]iedereen, en er is niet genoeg voedsel voor alle[ENTER]paarden... De paarden zijn aan het verhongeren.[ENTER]Kom terug als je van gedachten veranderd. " -gameforge.subquest_36._80_say = " Aah, de paarden hebben niet genoeg voedsel... Ik[ENTER]moet er maar mee leven denk ik.... " -gameforge.subquest_36._90_say = " Ik weet dat je bezig bent en ik waardeer je hulp[ENTER]echt. Paarden zijn heel belangrijk tegenwoordig.[ENTER]En we hebben echt de Hooi nodig. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah doet zijn best om een nieuw soort porselein[ENTER]te produceren maar hij komt maar niet verder met[ENTER]zijn experimenten. Ga naar Uriel de geleerde en[ENTER]vraag hem of hij iets over Celadon Porselein[ENTER]weet. " -gameforge.subquest_37._10_targetVid = " Het Geheim van Celadon Porselein " -gameforge.subquest_37._110_npcChat = " Weet je iets over Celdan Porselein? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Celadon porselein? Nou ik weet wel wat over[ENTER]geschiedenis en natuurwetenschappen, maar ik ben[ENTER]niet erg genteresseerd in kunst. Ik kan je niets[ENTER]over celadon porselein vertellen. Maar misschien[ENTER]weet Soon iets. Mensen mogen hem niet echt, maar[ENTER]hij leest echt veel verschillende boeken. Het zou[ENTER]best eens kunnen dat hij iets weet erover. " -gameforge.subquest_37._140_makequestbutton = " Ga naar Soon " -gameforge.subquest_37._150_targetVid = " Ga naar Soon " -gameforge.subquest_37._160_say = " Helaas weet Uriel niets over Celadon Porselein.[ENTER]Maar Soon, de boekenwurm, leest heel veel in zijn[ENTER]boeken. Ga naar hem en vraag hem of hij iets[ENTER]erover weet. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Wat wil je? Val me niet lastig wanneer ik aan het[ENTER]lezen ben! Huh? Celadon Porselein? Natuurlijk[ENTER]weet ik daar iets van. Ik heb ongeveer een dozijn[ENTER]boeken gelezen alleen over dat onderwerp. Waarom?[ENTER]Ze noemen me niet 'boekenwurm' voor niets, weet[ENTER]je! Ik kan alles wat in boeken geschreven staan[ENTER]verstaan! " -gameforge.subquest_37._190_say = " Ik kan het wel opschrijven hoe je Celadon[ENTER]Porselein maakt, zo uit mijn hoofd, maar wat is[ENTER]het nut daarvan? Hmm. Wacht, ik heb een idee: Ik[ENTER]heb de Venter in het volgende dorp gevraagd om[ENTER]een boek die ik nog niet heb, maar ik heb geen[ENTER]tijd gehad om het op te halen. Als je het voor me[ENTER]haalt, zal ik je helpen met het porselein. " -gameforge.subquest_37._200_makequestbutton = " Naar de venter toe " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " Ga naar de venter " -gameforge.subquest_37._220_say = " Soon de boekenwurm weet alles over Celadon[ENTER]Porselein. Hij wil zijn geheim niet delen zonder[ENTER]er iets voor terug te krijgen. Ga naar de Venter[ENTER]om een boek op te halen die Soon bestelt heeft. " -gameforge.subquest_37._230_npcChat = " Soon heeft me gestuurd.. " -gameforge.subquest_37._240_say = " Hey, ben je er weer om me te helpen? Ahh. Je wilt[ENTER]het boek voor Soon. Ik zou toch vrij snel weer in[ENTER]de stad zijn, maar hij is ongeduldig en vraagt[ENTER]anderen om het te halen. Hmm. Hier is het. Ik[ENTER]begrijp niet wat Soon zo leuk vindt aan stapels[ENTER]papier. Het is veel belangrijker om snel Yang te[ENTER]krijgen! " -gameforge.subquest_37._250_qSetTitle = " Keer terug naar Soon " -gameforge.subquest_37._260_targetVid = " Keer terug naar Soon " -gameforge.subquest_37._270_say = " Je hebt Soon's boek van de Venter gekregen. Ga[ENTER]terug naar Soon en geef hem de boek zodat hij je[ENTER]vertelt hoe je Celadon Porselein maakt. " -gameforge.subquest_37._280_npcChat = " Ik heb het boek. " -gameforge.subquest_37._290_say = " Yay! Ik heb eindelijk mijn nieuwe boek! Dank je[ENTER]zeer! Er zijn niet veel boeken die ik niet[ENTER]gelezen heb..[ENTER]Ik heb opgeschreven wat belangrijk is tijdens het[ENTER]maken van Celadon Porselein. Als je mijn[ENTER]aanwijzingen volgt ziul je fantastische porselein[ENTER]maken. En nu is het tijd om mijn nieuwe boek te[ENTER]lezen. Vaarwel. " -gameforge.subquest_37._300_makequestbutton = " Keer terug naar Yonah " -gameforge.subquest_37._30_say = " Hmmm.. Dit is niet goed. En deze ook niet... Oh,[ENTER]hallo! Kijk eens: Ik heb non stop porselein[ENTER]geproduceerd, maar het meeste breekt[ENTER]onmiddellijk. Ik denk dat ik een nieuw soort[ENTER]porselein nodig heb... " -gameforge.subquest_37._310_targetVid = " Breng de notities naar Yonah " -gameforge.subquest_37._320_say = " Soon heeft zijn belofte gehouden en opgeschreven[ENTER]hoe je Celadon Porselein maakt. Breng het naar[ENTER]Yonah. " -gameforge.subquest_37._330_say = " Ohh!![ENTER]Alles over de productie van Celadon Porselein is[ENTER]hier opgeschreven. Met behulp van deze[ENTER]aanwijzingen zal ik eindelijk in de geschiedenis[ENTER]te boek staan als een meester in zijn[ENTER]vaardigheden. Bedankt voor je hulp. Ik zal je[ENTER]snel mijn bete keramiek laten zien! Je kunt op me[ENTER]rekenen! Ik ga zulk fantastische Celadon[ENTER]Porselein produceren dat het eeuwen goed blijft! " -gameforge.subquest_37._340_sayReward = " Je hebt 2.500.000 ervaringspunten ontvangen. " -gameforge.subquest_37._350_sayReward = " Je hebt 35.000 Yang ontvangen. " -gameforge.subquest_37._360_sayReward = " Je hebt Jaden Schoenen+3 ontvangen. " -gameforge.subquest_37._40_say = " Ik zal een nieuwe methode proberen... Het is niet[ENTER]makkelijk om celadon porselein te produceren.[ENTER]Daarom weten er maar een paar hoe het moet. Maar[ENTER]ik moet het weten, omwille mijn kunst. In dat[ENTER]geval... Ja, Uriel zou wel weten hoe het moet. Ga[ENTER]naar Uriel toe en vraag het over celadon[ENTER]porselein. Hij zal je vast kunnen helpen! " -gameforge.subquest_37._50_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_37._60_say = " Hm, ik neem aan dat je te druk bent? Vergeet niet[ENTER]terug te komen wanneer je tijd over hebt. " -gameforge.subquest_37._70_say = " Ik wil het beste porselein produceren... ik[ENTER]begrijp het....tot ziens.... " -gameforge.subquest_37._80_say = " Dank je. Uriel zal wel weten wat hij moet doen.[ENTER]Tot snel! " -gameforge.subquest_37._90_targetVid = " Naar Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " De Versierde Boog van de jager, een erfstuk in de[ENTER]familie, is gestolen. Ga naar Sangsun Dong en[ENTER]haal de Versierde Boog bij de stelende apen. " -gameforge.subquest_38._10_targetVid = " De Schat van de Jager " -gameforge.subquest_38._110_sendLetter = " Versierde Boog gevonden " -gameforge.subquest_38._120_targetVid = " Ga naar de jager Yang-Shin " -gameforge.subquest_38._125_say = " Je hebt de versierde boog van de jager gevonden.[ENTER]Breng het terug naar Yang-Shin. " -gameforge.subquest_38._130_npcChat = " Hier is de boog... " -gameforge.subquest_38._140_say = " Wow, dat is hem! Mijn boog, jippie! Mijn eer is[ENTER]weer hersteld. Pfew. Ik ben aan het lijden sinds[ENTER]dat ik het kwijt ben... Ik ben zeer dankbaar voor[ENTER]je hulp. Het is een eer voor mij om dit aan je te[ENTER]geven. Het lijkt niet veel, maar het komt uit de[ENTER]hart dus neem het aan. Door jou, kan ik doorleven[ENTER]in vrede! " -gameforge.subquest_38._150_sayReward = " Je hebt 1.500.000 ervaringspunten ontvangen. " -gameforge.subquest_38._160_sayReward = " Je hebt 35.000 Yang ontvangen. " -gameforge.subquest_38._170_sayReward = " Je hebt een Moedigheids Mantel ontvangen. " -gameforge.subquest_38._180_say = " Heb je mijn boog gevonden? Maar waar is het? Ben[ENTER]je het weer kwijt? " -gameforge.subquest_38._190_select = " Ik zal door gaan met zoeken. " -gameforge.subquest_38._200_say = " Wat jij wilt. Pas op jezelf. " -gameforge.subquest_38._20_say = " Hey, zou je een minuutje naar me kunnen[ENTER]luisteren? Zoals je ziet, ben ik een jager; mijn[ENTER]familie jaagt generaties lang. Ieder van ons,[ENTER]stuk voor stuk, was een jager, een familie met[ENTER]eer. Maar ik heb een grote fout gemaakt die me[ENTER]voor mijn hele familie zal onteren... " -gameforge.subquest_38._210_say = " Kun je opnieuw proberen? Dank je. Met jouw[ENTER]vaardigheden, zul je het vast aankunnen. " -gameforge.subquest_38._30_say = " Het gaat om de Versierde Boog die gestolen is[ENTER]door apen, een tijdje geleden. Ik was aan het[ENTER]jagen in de Apenkerker en ik lette n momentje[ENTER]niet op - en ze namen misbruik van de situatie en[ENTER]stalen mijn boog. " -gameforge.subquest_38._40_say = " Ik ben nooit echt in de diepten van de Sansung[ENTER]Dong geweest, dus ik ken het daar niet zo goed en[ENTER]heb je hulp nodig. Een paar lokale lui vertelden[ENTER]me dat je zeer getalenteerd bent. Daarom vraag ik[ENTER]jou om deze gunst. Ik kan mijn voorouders niet[ENTER]onder ogen komen zonder mijn Versierde Boog. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Oh, ik wil het zo snel mogelijk weer terug[ENTER]hebben... Kom alsjeblieft terug wanneer je tijd[ENTER]hebt... tot ziens... " -gameforge.subquest_38._70_say = " Nou dan..[ENTER]Pas goed op in je vele reizen. " -gameforge.subquest_38._80_say = " Je zult het makkelijk herkennen, want het is een[ENTER]rijk versierde boog. Ik zal je heel goed belonen! " -gameforge.subquest_38._90_sayTitle = " Zoek naar de Versierde Boog. " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " Balso's situatie " -gameforge.subquest_39._10_targetVid = " Bestelling voor de Verrader Balso " -gameforge.subquest_39._110_say = " Verrader Balso's gezondheid is verslechterd. Ga[ENTER]naar Baek-Go en vraag hem hoe wel Balso kunnen[ENTER]helpen. " -gameforge.subquest_39._120_makequestbutton = " Ga naar Beak-Go " -gameforge.subquest_39._130_qSetTitle = " Ga naar Beak-Go " -gameforge.subquest_39._140_targetVid = " Ik ga naar Beak-Go " -gameforge.subquest_39._150_npcChat = " Ik heb een patient... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Oh, jij bent het, hoe is het? Je behandelt een[ENTER]zieke patint? Vertel mij wat er met hem aan de[ENTER]hand is... Hmm... En wat voor medicijn neemt hij[ENTER]in? Wat?! Geen wonder dat het nog erger wordt![ENTER]Dat medicijn is totaal niet geschikt! " -gameforge.subquest_39._180_say = " Hij heeft geluk dat hij nog leeft! Het is heel[ENTER]gevaarlijk om een zieke persoon de verkeerde[ENTER]medicijn te geven! Maar ik weet wat hem zal[ENTER]helpen. Er is een bepaalde kruid dat het lichaam[ENTER]zuivert van vergif en zijn gezondheid kan[ENTER]herstellen. Echter, het is heel gevaarlijk om het[ENTER]te zoeken. " -gameforge.subquest_39._190_say = " Zo ver ik weet groeit het kruid alleen in Sangsun[ENTER]Dong. Het wordt altijd geoogst door de Apen Heer[ENTER]die het graag eet. Je moet hem doden om het te[ENTER]krijgen. Ik kan de juiste medicijn maken als je[ENTER]met het kruid brengt. " -gameforge.subquest_39._200_select = " Ok, ik zal het halen. " -gameforge.subquest_39._20_npcChat = " Over je medicijn... " -gameforge.subquest_39._210_select = " Ik kan het niet. " -gameforge.subquest_39._220_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_39._230_select = " Ja " -gameforge.subquest_39._240_say = " Nou misschien wanneer je wat tijd over hebt. Vele[ENTER]mensen zijn ziek, maar weinigen zoeken naar een[ENTER]medicijn... " -gameforge.subquest_39._250_say = " Hmmm, zo is het nou eenmaal. Het is jammer dat[ENTER]niemand moedig genoeg is. Hoe zal dit allemaal[ENTER]eindigen... " -gameforge.subquest_39._260_say = " Oh, dank je. Het zal hard werken zijn maar je[ENTER]zult een aantal mensen ermee helpen! " -gameforge.subquest_39._270_makequestbutton = " Kruid van de Apen Heer " -gameforge.subquest_39._280_targetVid = " Keer terug naar Beak-Go " -gameforge.subquest_39._290_sayTitle = " Zware Apenkruid gevonden " -gameforge.subquest_39._300_say = " Je hebt het Zware Apenkruid van de Apen Heer[ENTER]genomen. Breng het naar Baek-Go, zodat hij[ENTER]medicijn kan maken voor Balso. " -gameforge.subquest_39._30_say = " Dank je dat de medicijn hebt gebracht de laatste[ENTER]keer. Maar er is een probleem... De medicijn[ENTER]werkt niet meer. Ik denk dat het niet meer goed[ENTER]is.[ENTER]*kuch* - Ik heb behandelin nodig. " -gameforge.subquest_39._310_sayTitle = " Haal het kruid van Sangsun Dong " -gameforge.subquest_39._320_say = " Baek-Go kan een medicijn voor Balso de verraders[ENTER]ziekte maken. Hij heeft Zware Apenkruid daarvoor[ENTER]nodig. Je kunt het krijgen van de Apen Heer in de[ENTER]Expert Apen Kerker. " -gameforge.subquest_39._330_npcChat = " Zware Apenkruid.. " -gameforge.subquest_39._340_say = " Het lijkt alsof de ziekte zich verspreidt in een[ENTER]epidemie, maar we weten niet waar het vandaan[ENTER]komt. Echter, er is een academische organisatie[ENTER]die ons verteld heeft dat er een mogelijk[ENTER]geneesmiddel is met de Apenkruid. Wat is er mis?[ENTER]heb je al het Apenkruid gevonden? " -gameforge.subquest_39._350_select = " Nog niet. Maar snel! " -gameforge.subquest_39._360_select = " Ik kan het kruid niet vinden... " -gameforge.subquest_39._370_say = " Wil je echt opgeven? Hmm, ik neem aan dat je niet[ENTER]meer kan doen dan dat. Wat moet ik doen? Dit[ENTER]kruid kan echt een zegening zijn.. " -gameforge.subquest_39._380_select = " Ik kan het niet. " -gameforge.subquest_39._390_select = " Ik wil helpen! " -gameforge.subquest_39._400_say = " De apen zijn te sterk voor me. Ik kan het kruid[ENTER]niet krijgen. Het spijt me. " -gameforge.subquest_39._40_say = " Ik weet dat er een dokter in het volgend dorp[ENTER]woont. Zou je naar hem toe kunnen gaan en[ENTER]uitleggen hoe ik me voel, zodat hij je kan[ENTER]vertellen wat er gedaan moet worden? Zoals je[ENTER]ziet, kan ik in mijn toestand het dorp niet uit.[ENTER]Ik ben zeer dankbaar dat je me de laatste keer[ENTER]hebt geholpen, en wees gerust, ik zal je ook dit[ENTER]keer belonen. " -gameforge.subquest_39._410_say = " Je weigert mensen te helpen die lijden aan een[ENTER]mysterieuze en verschrikkelijke ziekte. Ga uit[ENTER]mijn ogen! " -gameforge.subquest_39._420_say = " Je hebt gelijk. Iemand moet deze kruid vinden[ENTER]anders zullen al deze zieke mensen[ENTER]verschrikkelijk lijden. Ik zal ervoor zorgen. " -gameforge.subquest_39._430_say = " Nou dan... schiet op! " -gameforge.subquest_39._440_say = " Je hebt echt Zware Apenkruid gevonden! Ik hoop[ENTER]echt dat het de mysterieuze ziekte kan genezen.[ENTER]Wacht een momentje, ik zal snel het medicijn[ENTER]maken... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Hier is het medicijn. Ga snel naar de patint en[ENTER]geef het aan hem. Hij zal dan snel weer beter[ENTER]zijn. Vertel hem ook dat het veel beter is om een[ENTER]arts te vragen welke medicijn de juiste is. " -gameforge.subquest_39._470_makequestbutton = " Breng het medicijn naar Balso " -gameforge.subquest_39._480_targetVid = " Je geeft de medicijn aan Balso. " -gameforge.subquest_39._490_sayTitle = " Balso's medicijn " -gameforge.subquest_39._500_say = " Baek-Go heeft een medicijn gemaakt van het Zware[ENTER]Apenkruid die vele zeldzame ziektes kan genezen.[ENTER]Breng het naar Verrader Balso in het naburige[ENTER]dorp. " -gameforge.subquest_39._50_say = " Wil je deze missie stoppen? " -gameforge.subquest_39._510_npcChat = " Hier is de medicijn. " -gameforge.subquest_39._520_say = " Breng je me het nieuwe medicijn? Is er al[ENTER]vooruitgang in de medische onderzoek? Het spijt[ENTER]me dat ik je belast heb. Ik had een echte arts[ENTER]van het begin af aan om advies moeten vragen.[ENTER]Echter, nu moet ik accepteren dat ik nu dit[ENTER]medicijn moet nemen. " -gameforge.subquest_39._530_say = " Dank je dat je me uit mijn miserabele situatie[ENTER]hebt gehaald. Ik heb niet veel vrienden. Hier, ik[ENTER]weet dat het niet veel is, maar het komt uit mijn[ENTER]hart. Accepteer het alsjeblieft. Mocht ik gezond[ENTER]worden, zal ik je nooit vergeten. " -gameforge.subquest_39._540_sayReward = " Je hebt 4.000.000 ervaringspunten ontvangen. " -gameforge.subquest_39._550_sayReward = " Je hebt 65.000 Yang ontvangen. " -gameforge.subquest_39._60_say = " Als je leert hoe je me moet helpen, zullen we[ENTER]elkaar hier weer treffen. " -gameforge.subquest_39._70_sayTitle = " Balso de verrader: " -gameforge.subquest_39._80_say = " Moet ik zo doorgaan met leven.... Tot ziens.... " -gameforge.subquest_39._90_say = " Dank je, wees voorzichtig.... " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Ik wist dat ik op je kon rekenen! Het is een[ENTER]moeilijke taak, maar ik denk dat je het kan. Veel[ENTER]succes! " -gameforge.subquest_40._10_targetVid = " Ondersteunend Oorlogs Apparaat " -gameforge.subquest_40._110_targetVid = " Keer terug naar de Kapitein " -gameforge.subquest_40._120_say = " Je hebt alle 5.000 Pijlpunten verzameld. Breng ze[ENTER]naar de Kapitein. " -gameforge.subquest_40._130_say = " Het leger heeft problemen met meer Pijlpunten[ENTER]krijgen. Dood Zieke Boogschutters op Berg Sohan[ENTER]en verzamel hun Pijlpunten voor de Kapitein.[ENTER]5.000 is genoeg. " -gameforge.subquest_40._140_npcChat = " Over de Pijlpunten... " -gameforge.subquest_40._150_say = " De Zieke Boogschutters hebben een bepaalde ziekte[ENTER]die door het continent trekt. Zelfs onze artsen[ENTER]kunnen het niet verklaren. Pijlpunten zijn nog[ENTER]normaal op dit moment, maar ze worden giftiger[ENTER]met de minuut. " -gameforge.subquest_40._160_select = " Ik zal doorgaan. " -gameforge.subquest_40._170_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_40._180_say = " Je bent bang voor de ziekte. Kalmeer en kom later[ENTER]terug. " -gameforge.subquest_40._190_say = " Weet je zeker dat je wilt opgeven? Hmmm,[ENTER]misschien is het te moeilijk. Ik zal iemand[ENTER]anders vragen... Ok, tot ziens. " -gameforge.subquest_40._200_say = " Ik zie het.... Je geeft ook nooit op h? Laten we[ENTER]gaan! " -gameforge.subquest_40._20_say = " Opgelet krijgers! Zoals je kunt zien, wordt het[ENTER]aantal aanvallen door onze vijanden met de dag[ENTER]groter. We hebben ook alarmerende informatie[ENTER]gekregen van Yu-Hwan. Om het kort door de bocht[ENTER]de zeggen: We hebben niet genoeg pijlen! " -gameforge.subquest_40._210_npcChat = " Hier zijn de 5.000 Pijlpunten! " -gameforge.subquest_40._220_say = " Fantastich werk! Nu kunnen we voorbereiden op de[ENTER]aanval. Nu zal ik onmiddellijk de opdracht geven[ENTER]om pijlen te maken. Het was een goede teamwork.[ENTER]Ik hoop dat we later weer op je kunnen rekenen. " -gameforge.subquest_40._230_say = " Hier is je beloning. Volgende keer dat ik een[ENTER]belangrijke taak heb, zal ik je roepen. Veel[ENTER]geluk en tot snel! " -gameforge.subquest_40._240_sayReward = " Je hebt 4.500.000 ervaringspunten ontvangen. " -gameforge.subquest_40._250_sayReward = " Je hebt 50,000 Yang ontvangen. " -gameforge.subquest_40._260_sayReward = " Je hebt 3x Kritieke Slag ontvangen.[ENTER]Je hebt 3x Perforerende Slag ontvangen. " -gameforge.subquest_40._30_say = " Boogschutters zijn een belangrijk strategische[ENTER]factor in de oorlogvoering. Zodra de vijanden in[ENTER]het bereik van de boogschutters zijn moeten ze[ENTER]vuren. Zo kunnen we ze ofwel onmiddellijk[ENTER]wegjagen of in ieder geval hun aantallen[ENTER]verminderen. Maar wanneer er teveel aanvallen[ENTER]zijn in een korte tijd hebben we een tekort aan[ENTER]pijlen. " -gameforge.subquest_40._40_say = " Daarom hebben we jou nodig! Ga naar Berg Sohan en[ENTER]dood Zieke Boogschutters om hun Pijlpunten te[ENTER]krijgen. Deze Pijlpunten zijn giftig maar het[ENTER]effect zal ons helpen om de vijanden te verslaan.[ENTER]We hebben 5.000 Pijlpunten nodig. Wat denk je[ENTER]ervan? " -gameforge.subquest_40._50_select = " Ik accepteer. " -gameforge.subquest_40._60_select = " Dat is te moeilijk voor me. " -gameforge.subquest_40._70_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_40._80_say = " Is Berg Sohan te ver weg voor je? Denk erover na.[ENTER]De quest is heel belangrijk. " -gameforge.subquest_40._90_say = " Hum, bang van de zieke boogschutters? Het ziet er[ENTER]naar uit dat ik je overschat heb... Nu, is er[ENTER]geen hoop meer over... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Wat ben je aan het lezen? " -gameforge.subquest_41._100_say = " Je hebt alle 100 Spinnenogen verzameld voor[ENTER]Octavio's nieuwe recept. Je moet ze snel[ENTER]afleveren. " -gameforge.subquest_41._10_targetVid = " Spinnen Ogen Speciaal " -gameforge.subquest_41._110_sayTitle = " Haal Spinnenogen " -gameforge.subquest_41._120_say = " Octvaio wilt zijn nieuwe recept uitproberen,[ENTER]'Spinnenogen speciaal'. Hij heeft 100 spinnenogen[ENTER]nodig. Je kunt ze krijgen van baby spinnen, spin[ENTER]soldaten, klauw spinnen, gif spinnen en rode[ENTER]spinnen in de Yonbi woestijn. " -gameforge.subquest_41._130_targetVid = " Keer terug naar Octavio " -gameforge.subquest_41._140_npcChat = " Ik heb de Spinnenogen. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Laat me eens kijken. Precies 100 ogen, heel goed.[ENTER]Laten we eens kijken...Hmmm, klaar! Wil je het[ENTER]ook proeven? Kijk niet zo verschrikt. Je gaat er[ENTER]niet dood aan. " -gameforge.subquest_41._170_say = " Hmm, hmm... Wat een ervaring! Zeer voedzaam, niet[ENTER]te zoet... ongeloofelijke smaak! Ik wist het, het[ENTER]was de moeite waard! Zonder jou had ik dit nooit[ENTER]kunnen doen. Dank je zeer voor je hulp! " -gameforge.subquest_41._180_sayReward = " Je hebt 2.100.000 ervarings punten ontvangen. " -gameforge.subquest_41._190_say = " Waar heb je het over? Dat zijn geen 100[ENTER]spinnenogen, ik kan dat zien zonder ze te tellen![ENTER]Ga er wat meer halen. " -gameforge.subquest_41._200_say = " Ik wilde het echt maken... Laat maar zitten,[ENTER]bedankt. Tot ziens. " -gameforge.subquest_41._20_say = " Hey, hoe is het met je? Ik lees net een kookboek[ENTER]dat Soon me pas geleden heeft gegeven. Ik vond er[ENTER]een interessant recept in genaamd 'Spinnenogen[ENTER]speciaal'. Ik heb nog nooit zoiets gezien, jij[ENTER]wel? Het is een speciaal gerecht uit een ander[ENTER]land. " -gameforge.subquest_41._210_say = " Dank je dat je me niet hebt verlaten.[ENTER]Je bent heel aardig! " -gameforge.subquest_41._30_say = " Ik wil heel graag dit gerecht bereiden maar hoe[ENTER]moet ik nu de spinnenogen krijgen? Ik heb weer je[ENTER]hulp nodig! Breng me alsjeblieft spinnenogen van[ENTER]de spinnen uit de Yongbi woestijn. " -gameforge.subquest_41._40_say = " Kun je dat voor me doen? Ik zal echt erg dankbaar[ENTER]zijn. Om dit recept te proberen heb ik 100 ogen[ENTER]nodig voor een redelijke portie. Ik ben echt[ENTER]opgewonden... " -gameforge.subquest_41._50_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_41._60_say = " Ik wil dit gerecht echt maken, dus als je zin[ENTER]hebt om me een gunst te verlenen, kom dan terug. " -gameforge.subquest_41._70_say = " Hmmm... waar moet ik de ogen vandaan krijgen dan?[ENTER]Ok, tot ziens. " -gameforge.subquest_41._80_say = " Dank je. Ik wist wel dat je me dit plezier zou[ENTER]doen. Ik zal je op een goede maaltijd trakteren[ENTER]hiervoor. " -gameforge.subquest_41._90_sayTitle = " Keer terug naar Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Spijtig omdat te horen. Ik hoor zoveel stemmen[ENTER]van de doden die niet kunnen rusten in vrede...[ENTER]We moeten absoluut helpen. Ik zal het aan iemand[ENTER]anders vragen...[ENTER]Tot ziens. " -gameforge.subquest_42._10_targetVid = " Laat de Doden Rusten " -gameforge.subquest_42._110_say = " Je bent zo moedig. Ik weet zeker dat de jonge[ENTER]dode krijgers naar de hemel kunnen met jouw hulp. " -gameforge.subquest_42._120_say = " Verschrikkelijke oorlogen doden steeds meer en[ENTER]meer jonge mannen. Ze vechten aan het front,voor[ENTER]zichzelf,hun families en hun land. Maar na de[ENTER]dood, gaan sommigen niet naar de hemel en blijven[ENTER]hier in deze wereld. " -gameforge.subquest_42._130_say = " Ik heb gehoord dat de Donkere Krijgers in de[ENTER]Geheime Tempel een tempel sjerp en een tempel[ENTER]leer hebben. Help me alsjeblieft de zielen ten[ENTER]ruste leggen van onze kameraden die gestorven[ENTER]zijn voor ons land. " -gameforge.subquest_42._140_sayTitle = " Terug naar de Draken Kracht leraar " -gameforge.subquest_42._150_say = " Je hebt een tempel sjerp en een tempel leer[ENTER]gevonden. Breng ze naar de Draken Kracht Leraar[ENTER]zo dat de sjamanen kunnen beginnen met het[ENTER]ritueel om de doden tot rust te brengen. " -gameforge.subquest_42._160_sayTitle = " Haal de tempel sjerp en de tempel leer " -gameforge.subquest_42._170_say = " We hebben een tempel sjerp en tempel leer nodig[ENTER]om de geesten van de soldaten die tijdens de[ENTER]oorlog zijn gestorven met een ceremonie ten ruste[ENTER]te leggen. Je kunt de rituele voorwerpen krijgen[ENTER]van de trotse krijgers in de Donkere Tempel. " -gameforge.subquest_42._180_npcChat = " Je hebt de sjerp en de leer " -gameforge.subquest_42._190_say = " Dat was fantastisch. Nu kunnen we de doden[ENTER]kalmeren. Ze hebben hun best gedaan, en nu kunnen[ENTER]ze na hun dood rusten. Ik zal je belonen voor je[ENTER]hulp omdat je onze kameraden hebt geholpen. " -gameforge.subquest_42._200_sayReward = " Je hebt 1.700.000 ervarings punten ontvangen. " -gameforge.subquest_42._20_sayTitle = " Draken Kracht Leraar: " -gameforge.subquest_42._210_sayReward = " Je hebt 30.000 Yang ontvangen. " -gameforge.subquest_42._220_sayReward = " Je hebt 3 diamanten ontvangen. " -gameforge.subquest_42._230_say = " Dat was fantastisch. Nu kunnen we de doden[ENTER]kalmeren. Ze hebben hun best gedaan, en nu kunnen[ENTER]ze na hun dood rusten. Ik zal je belonen voor je[ENTER]hulp omdat je onze kameraden hebt geholpen. " -gameforge.subquest_42._30_say = " Verschrikkelijke oorlogen doden steeds meer en[ENTER]meer jonge mannen. Ze vechten aan het front,voor[ENTER]zichzelf,hun families en hun land. Maar na de[ENTER]dood, gaan sommigen niet naar de hemel en blijven[ENTER]hier in deze wereld. " -gameforge.subquest_42._40_say = " Het lijkt alsof ze immuun voor de dood geworden[ENTER]zijn tijdens de oorlog, ze denken dat ze nog[ENTER]steeds hun land aan het verdedigen zijn. Sjamanen[ENTER]leggen de zielen ten ruste, daar hebben ze een[ENTER]speciale ceremonie voor. We hebben een speciale[ENTER]tempel sjerp en tempel leer nodig, maar het is[ENTER]moeilijk te krijgen tegenwoordig. Zou je deze[ENTER]dingen voor ons kunnen halen? " -gameforge.subquest_42._50_say = " Ik heb gehoord dat de Donkere Krijgers in de[ENTER]Geheime Tempel een tempel sjerp en een tempel[ENTER]leer hebben. Help me alsjeblieft de zielen ten[ENTER]ruste leggen van onze kameraden die gestorven[ENTER]zijn voor ons land. " -gameforge.subquest_42._60_select = " Ik zal je helpen. " -gameforge.subquest_42._70_select = " Het spijt me, maar ik ben te bang. " -gameforge.subquest_42._80_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_42._90_say = " Help ons om de zielen te kalmeren zodat ze in[ENTER]vrede kunnen rusten. Ik zal hier op je wachten. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " De Spin met de Bel " -gameforge.subquest_44._10_targetVid = " De spin " -gameforge.subquest_44._110_say = " Taurean zegt dat hij een bel aan een spin heeft[ENTER]gehangen.Nu wil Yu-Rang weten of haar vriend[ENTER]werkelijk zo moedig was als hij zei.[ENTER]Vind de spin in de woestijn. " -gameforge.subquest_44._120_say = " Heb je de spin met de bel al gevonden?[ENTER]Nee? Je zal ze waarschijnlijk nooit vinden.[ENTER]Taurean is een lafaard die alleen wou opscheppen! " -gameforge.subquest_44._130_sendLetter = " Je kan de bel niet vinden " -gameforge.subquest_44._140_sayTitle = " Een massa spinnen, geen bel " -gameforge.subquest_44._150_say = " Je hebt spinnen gedood en geen bel gevonden. Je[ENTER]kan niet eeuwig zoeken. Het beste is naar Taurean[ENTER]gaan en de waarheid vragen. " -gameforge.subquest_44._160_sendLetter = " Ga naar Taurean " -gameforge.subquest_44._170_targetVid = " Vraag Taurean naar de bel " -gameforge.subquest_44._180_say = " Het is onwaarschijnlijk dat Taurean moedig genoeg[ENTER]was om een bel aan een spin te binden.[ENTER]Vraag hem om de waarheid! " -gameforge.subquest_44._190_npcChat = " Vertel me, over je weddenschap met Yu-Rang... " -gameforge.subquest_44._200_say = " Weet je van de weddenschap met Yu-Rang af? Ze[ENTER]gelooft me niet echt en denkt dat ik het niet[ENTER]gedaan heb. Ze denkt dat ik dood zou vallen met[ENTER]alleen te kijken naar een reuze spin. " -gameforge.subquest_44._20_npcChat = " Een spin met een bel...? " -gameforge.subquest_44._210_say = " Dus ja, uhm, ze had gelijk. Ik was niet moedig[ENTER]genoeg om haar dit te vertellen omdat ik te trots[ENTER]ben. " -gameforge.subquest_44._220_say = " Maar jij lijkt sterk! Kan jij de bel aan een baby[ENTER]spin hangen voor mij en zeggen dat ik het was?[ENTER]Alsjeblieft, alsjeblieft. Anders bespotten ze mij[ENTER]voor de rest van mijn leven. " -gameforge.subquest_44._230_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_44._240_say = " Je wilt het niet doen? Maar je gaat Yu-Rang niet[ENTER]de waarheid vertellen? Alsjeblieft, help me. Kom[ENTER]terug als je tijd voor me hebt! " -gameforge.subquest_44._250_say = " Nu zal Yu-Rang zal nooit meer met mij praten![ENTER]Of me alleen uitlachen... " -gameforge.subquest_44._260_say = " Ah, ik had gelijk. Ik wist dat je een aardige[ENTER]persoon was. Dank je voor je hulp. Veel succes! " -gameforge.subquest_44._270_sendLetter = " Keer terug naar Yu-Rang " -gameforge.subquest_44._280_say = " Keer terug naar Yu-Rang en vertel haar over[ENTER]Taurean's leugen. " -gameforge.subquest_44._290_npcChat = " Yu-Rang is heel teleurgesteld in je. " -gameforge.subquest_44._300_say = " Heb je het haar verteld?![ENTER]Ik kan begrijpen dat ze niet meer met me bevriend[ENTER]wil zijn. Maar het maakt me heel verdrietig. Ik[ENTER]hoop dat ik haar ooit van gedachten kan laten[ENTER]veranderen. Misschien kan ik iets leuks voor haar[ENTER]bedenken... " -gameforge.subquest_44._30_say = " Hey, zou je me een plezier kunnen doen? Mijn[ENTER]vriend Taurean is altijd boos omdat ik hem een[ENTER]lafaard heb genoemd. Hij zegt dat hij moedig is,[ENTER]en hij heeft gewed dat hij een bel aan een[ENTER]woestijn spin kon hangen. Hij heeft gezegd dat[ENTER]hij het gedaan heeft, maar ik kan hem niet[ENTER]geloven. " -gameforge.subquest_44._310_npcChat = " Taurean heeft gelogen. " -gameforge.subquest_44._320_say = " Zijn verhaal is niet waar?[ENTER]Hmm, ik ben niet echt boos om zijn leugen.[ENTER]Niemand houd van gezichtsverlies.[ENTER]Maar hij had tenminste moeten proberen om het de[ENTER]waarheid te maken! Ik wil geen vriend meer zijn[ENTER]met zo'n lafaard. " -gameforge.subquest_44._330_sayReward = " Yu-Rang zal je een beloning geven voor je[ENTER]eerlijkheid. " -gameforge.subquest_44._340_sayReward = " Je hebt 30.000 Yang ontvangen. " -gameforge.subquest_44._350_sayReward = " Je hebt 350.000 ervarings punten ontvangen. " -gameforge.subquest_44._360_sendLetter = " Bel voor de spin " -gameforge.subquest_44._370_say = " Ga naar de woestijn en probeer de bel van Taurean[ENTER]aan een baby spin te hangen. " -gameforge.subquest_44._380_npcChat = " Over de bel... " -gameforge.subquest_44._390_say = " Je hebt de bel nog niet aan de spin gehangen? Dan[ENTER]doe het alsjeblieft snel.[ENTER]Laat je niet betrappen door Yu-Rang! " -gameforge.subquest_44._400_sendLetter = " Gedaan! " -gameforge.subquest_44._40_say = " Ik weet dat ik mijn vriend moet vertrouwen, maar[ENTER]ik wil weten of hij het echt heeft gedaan.Het is[ENTER]te gevaarlijk voor mij in de woestijn.Je ziet er[ENTER]sterk uit. Je zou het met gemak kunnen doen. Zou[ENTER]je voor mij kunnen gaan kijken? " -gameforge.subquest_44._410_say = " Het was heel moeilijk, maar eindelijk heb je de[ENTER]bel aan de woestijn spin gehangen. Ga nu terug[ENTER]naar Yu-Rang en vertel haar dat Taurean het[ENTER]gedaan heeft. " -gameforge.subquest_44._420_npcChat = " De bel is aan een spin gehangen. " -gameforge.subquest_44._430_say = " Heb je de bel aan de spin gehangen? Dat is[ENTER]geweldig! Vertel Yu-Rang het snel zodat ze me[ENTER]eindelijk gelooft! " -gameforge.subquest_44._440_npcChat = " Taurean heeft de waarheid verteld. " -gameforge.subquest_44._450_say = " Wat? Je hebt een spin gevonden met een bel? Dan[ENTER]heeft Taurean het werkelijk gedaan. Ik hield dat[ENTER]niet voor mogelijk. Misschien zal hij op een dag[ENTER]een echte man zijn. Dank je voor het nakijken.[ENTER]Hier is een beloning voor je hulp. " -gameforge.subquest_44._460_sendLetter = " Keer terug naar Taurean " -gameforge.subquest_44._470_targetVid = " Keer terug naar Taurean " -gameforge.subquest_44._480_say = " Je hebt Yu-Rang verteld dat haar vriend werkelijk[ENTER]een bel heeft gehangen aan een Baby spin.[ENTER]Ga nu terug naar Taurean en vertel hem van de[ENTER]succesvolle misleiding. " -gameforge.subquest_44._490_npcChat = " Yu-Rang gelooft je. " -gameforge.subquest_44._500_say = " Dank je zeer, nu zal Yu-Rang me niet minachten.[ENTER]Je moet dit geheim houden. Beloofd? Hier is een[ENTER]beloning voor je moeite. " -gameforge.subquest_44._50_select = " Accepteren " -gameforge.subquest_44._510_sayReward = " Als beloning voor het geheimhouden heb je 30.000[ENTER]Yang van Taurean ontvangen. " -gameforge.subquest_44._520_sayReward = " Je hebt 700.000 ervarings punten ontvangen. " -gameforge.subquest_44._60_say = " Wil je deze missie stoppen? " -gameforge.subquest_44._70_say = " Waarom niet? Ben je bang? Kom maar langs wanneer[ENTER]je van gedachten bent veranderd. " -gameforge.subquest_44._80_say = " Aaah, ben je bang? Maar je bent veel langer en[ENTER]sterker dan ik! Haha, jij bent een lafaard![ENTER]je bent nog bang? Ik ga het wel aan iemand anders[ENTER]vragen dan. " -gameforge.subquest_44._90_say = " De spin leeft in de woestijn. Je bent heel sterk.[ENTER]Ik ben er zeker van dat je het aankan! Veel[ENTER]succes! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Haal de geheime informatie " -gameforge.subquest_45._10_npcChat = " Het punt met de geheime tempel " -gameforge.subquest_45._110_say = " Je hebt de tempel leer, de tempel sjerp en de[ENTER]vertaling van het boek der vloeken. Breng ze naar[ENTER]Soon. " -gameforge.subquest_45._120_say = " Als je Soon helpt, de boekenwurm, kan hij de[ENTER]Geheime Tempel kan verder bestuderen. Maar, hij[ENTER]kan dit alleen als hij de volgende voorwerpen[ENTER]heeft: de tempel leer, de tempel sjerp en de[ENTER]vertaling van het Boek der Vloeken. Haal ze en[ENTER]breng ze naar Soon. Je kunt ze vinden in de[ENTER]tempel in de vallei van Seungryong. " -gameforge.subquest_45._130_npcChat = " De spullen van de Donkere Tempel " -gameforge.subquest_45._140_say = " Ah, je hebt ze!Hartelijk bedankt. Over de geheime[ENTER]mensen in de tempel, nou het is redelijk simpel:[ENTER]het zijn gevaarlijke mensen.Maar jij hebt dat op[ENTER]de harde manier geleerd. Het lijkt erop dat ze[ENTER]alleen kwade goden volgen. Ik heb geen details,[ENTER]maar ik denk niet dat ze niets goeds in gedachten[ENTER]hebben. " -gameforge.subquest_45._150_say = " Nu ik enkele van hun heilige voorwerpen heb zal[ENTER]ik hopelijk meer ontdekken.[ENTER]Beste om te beginnen met de tempel leer.[ENTER]Laten we eens kijken...Hmm...Aha...[ENTER]Waarom hang je hier nog steeds rond? Heb je niets[ENTER]te doen? " -gameforge.subquest_45._160_sayReward = " Je hebt 7.000.000 ervarings punten ontvangen. " -gameforge.subquest_45._170_sayReward = " Je hebt 70,000 yang ontvangen. " -gameforge.subquest_45._180_sayReward = " Je hebt het Leider Boek ontvangen. " -gameforge.subquest_45._190_say = " Wat? Je hebt ze niet? Niet met de pet ernaar[ENTER]gooien wanneer je een quest accepteert! Schiet[ENTER]op! " -gameforge.subquest_45._200_select = " Probeer opnieuw " -gameforge.subquest_45._20_say = " Er is iets gaande in de Donkere Tempel. Ik denk[ENTER]dat het gevaarlijke mensen zijn die oude magie[ENTER]bestuderen. De Geheimen van de Donkere Tempel[ENTER]zijn moeilijk om te begrijpen, zelfs voor mij.[ENTER]Maar ik ben zeker dat de agenda van deze mensen[ENTER]meer als dubieus is. Ik moet meer van ze[ENTER]ontdekken! " -gameforge.subquest_45._210_say = " Dan moet ik het een sterkere held vragen.[ENTER]Vaarwel. " -gameforge.subquest_45._220_say = " Dank je![ENTER]Ik hoop dat je meer geluk hebt deze keer! " -gameforge.subquest_45._30_say = " Ik heb meer feiten nodig voor mijn studie. Ik[ENTER]denk dat ik de tempel leer, de tempel sjerp en de[ENTER]vertaling van het Boek der vloeken goed kan[ENTER]gebruiken. Kan je deze brengen. Ik zou je zeer[ENTER]dankbaar zijn! En hang niet te lang rond, ik heb[ENTER]ze snel nodig! " -gameforge.subquest_45._40_select = " Ik zal meteen op pad gaan " -gameforge.subquest_45._50_say = " Wil je het doen? " -gameforge.subquest_45._60_say = " Hey, ik vraag je om hulp! Als je nu te druk bent,[ENTER]kom dan later terug. Ik hoop dat je dan meer tijd[ENTER]hebt. Ik wacht op je. " -gameforge.subquest_45._70_say = " Ik vroeg je om hulp en je keerde me gewoon de rug[ENTER]toe? Oh, nou, we hebben je niet nodig...wegwezen! " -gameforge.subquest_45._80_say = " Dank je! " -gameforge.subquest_45._90_makequestbutton = " Donkere Tempel " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Veel geluk! Wanneer ik de juiste materialen heb,[ENTER]kan ik het juiste porselein maken. Mijn klanten[ENTER]wachten ongeduldig! " -gameforge.subquest_46._10_targetVid = " Het Geheim van het Lichtgroene Porselein " -gameforge.subquest_46._110_makequestbutton = " Celadon porselein " -gameforge.subquest_46._120_qSetTitle = " Celadon porselein " -gameforge.subquest_46._130_say = " Je hebt alle materialen die Yonah nodig heeft![ENTER]Breng het naar Yonah! " -gameforge.subquest_46._140_say = " Om het Celadon porselein te maken, heeft Yonah de[ENTER]volgende dingen nodig:[ENTER]Woestijn zand van de woestijn bandieten in de[ENTER]Yong-bi woestijn, kristal erts van een kristal[ENTER]ader en bloed van een sterke steen of goud aap in[ENTER]het Sangsun Dong. Verzamel alles en breng het[ENTER]naar Yonah! " -gameforge.subquest_46._150_targetVid = " Het Geheim van het Lichtgroene Porselein " -gameforge.subquest_46._160_npcChat = " Ik heb alle materialen verzameld. " -gameforge.subquest_46._170_say = " Je hebt het gedaan!Dank je! Met de juiste[ENTER]techniek en de juiste materialen kan ik Celadon[ENTER]porselein maken. De inkomsten zijn een zegening[ENTER]voor men portefeuille. Hier, neem deze beloning.[ENTER]Je hebt het verdiend. Ik ga meteen starten met[ENTER]het maken van porselein! " -gameforge.subquest_46._180_sayReward = " Je hebt 3.000.000 ervarings punten ontvangen. " -gameforge.subquest_46._190_sayReward = " Je hebt 30.000 Yang ontvangen. " -gameforge.subquest_46._20_say = " Hey avonturier! Bracht je me pas geleden niet de[ENTER]notities van Soon over hoe Celadon porselein te[ENTER]maken? Ik heb weer een probleem...[ENTER]Hoewel ik nu weet hoe ik het celadon porselein[ENTER]moet maken, wil het maar niet lukken. Het is[ENTER]waarschijnlijk omdat ik mijn gewone ingredinten[ENTER]gebruik in plaats van de materialen die[ENTER]opgeschreven staan in de notities die heel[ENTER]moeilijk te verkrijgen zijn. " -gameforge.subquest_46._30_say = " Ik heb een speciaal soort woestijn zand nodig,[ENTER]kristal en apenbloed. Als je deze mixt en bij de[ENTER]klei voegt word het heel hard wanneer je het[ENTER]verwarmd. Als ook het glazuur zijn typische bleek[ENTER]groene kleur krijgt dat lijkt op jade.Deze kleur[ENTER]is zeer populair bij de klanten en ik moet er[ENTER]meer van verkopen! " -gameforge.subquest_46._40_say = " Je moet de woestijn bandieten in de Yongbi[ENTER]woestijn verslaan voor woestijnzand. Je kunt het[ENTER]kristal erts krijgen van kristal aders, en voor[ENTER]het bloed moet je apen doden in de Sangsun Dong[ENTER]voor apenbloed. Kan je de materialen voor me[ENTER]halen? Ik weet, dat het niet makkelijk zal zijn[ENTER]maar ik zal je genereus belonen. " -gameforge.subquest_46._50_select = " Accepteren " -gameforge.subquest_46._60_select = " Weigeren " -gameforge.subquest_46._70_say = " Wil je deze missie stoppen? " -gameforge.subquest_46._80_say = " Als je nu te druk bezig bent, kom dan later terug. " -gameforge.subquest_46._90_say = " Geef je het op? Echt? Dan moet ik maar alles zelf[ENTER]verzamelen. Ik heb het porselein echt nodig. Tot[ENTER]ziens, en veel geluk. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! Dat is het! " -gameforge.subquest_47._10_answer = " Vijanden aan de horizon " -gameforge.subquest_47._10_targetVid = " Kapitein " -gameforge.subquest_47._110_select = " Ik weet het niet. " -gameforge.subquest_47._115_select = " Laat me het nog eens zien. " -gameforge.subquest_47._120_say = " Wil je deze missie stoppen? " -gameforge.subquest_47._130_say = " Neem de tijd, denk er nog eens over na, en kom[ENTER]later terug. Maar vertel er niemand over! " -gameforge.subquest_47._140_say = " Oh hemel! Is het zo moeilijk? Je was mijn laatste[ENTER]hoop...Wie zal het dan nu ontcijferen? " -gameforge.subquest_47._150_say = " Ok, maar wees snel. Anders zal iemand het[ENTER]verdacht vinden...[ENTER][ENTER]VIJNANED[ENTER]ANA[ENTER]ED[ENTER]OHZNORI " -gameforge.subquest_47._160_say = " En? Wat betekent de code? " -gameforge.subquest_47._170_say = " Ja, je hebt gelijk! Nu begrijp ik het ook. Ik ben[ENTER]trots op je. Je bent een van onze beste soldaten![ENTER]Deze zin is een afgesproken wachtwoord. Het[ENTER]betekent dat Yu-Hwan de vijandelijke spionnen[ENTER]heeft ontdekt en dat we actie tegen hen kunnen[ENTER]ondernemen. Ik zal je de nodige bevelen[ENTER]onmiddellijk geven. " -gameforge.subquest_47._180_sayReward = " Je hebt 1.300.000 ervarings punten ontvangen. " -gameforge.subquest_47._190_say = " Waarom ben je zo stil? Begrijp je het niet? " -gameforge.subquest_47._200_select = " Ik moet er opnieuw over nadenken " -gameforge.subquest_47._20_answer = " Vijanden aan de horizon " -gameforge.subquest_47._20_npcChat = " Over de geheime boodschap... " -gameforge.subquest_47._210_select = " Ik geef het op. " -gameforge.subquest_47._220_say = " Oh hemel! Is het zo moeilijk? Je was mijn laatste[ENTER]hoop...Wie zal het dan nu ontcijferen? " -gameforge.subquest_47._230_say = " Zo, wat betekent het? " -gameforge.subquest_47._240_say = " Ja, je hebt gelijk! Nu begrijp ik het ook. Ik ben[ENTER]trots op je. Je bent een van onze beste soldaten![ENTER]Deze zin is een afgesproken wachtwoord. Het[ENTER]betekent dat Yu-Hwan de vijandelijke spionnen[ENTER]heeft ontdekt en dat we actie tegen hen kunnen[ENTER]ondernemen. Ik zal je de nodige bevelen[ENTER]onmiddellijk geven. " -gameforge.subquest_47._250_sayReward = " Je hebt 2.300.000 ervarings punten ontvangen. " -gameforge.subquest_47._260_say = " Je zal erachter komen. Kom terug als je klaar[ENTER]bent! " -gameforge.subquest_47._270_say = " Hmm, dat betekent niets voor mij. Wat bedoelde[ENTER]hij daarmee. Ik denk dat dat niet juist is.[ENTER]Probeer opnieuw. " -gameforge.subquest_47._280_select = " Ik zal het opnieuw proberen. " -gameforge.subquest_47._290_select = " Ik geef het op. " -gameforge.subquest_47._300_say = " Zo? Wat betekent de boodschap? " -gameforge.subquest_47._301_answer_correct = " Vijanden aan de horizon " -gameforge.subquest_47._302_answer_wrong = " Vrienden aan de horizon " -gameforge.subquest_47._303_answer_wrong = " Vijand aan de horizon " -gameforge.subquest_47._304_answer_wrong = " De waarheid maakt vijanden " -gameforge.subquest_47._305_answer_dontknow = " Geen idee " -gameforge.subquest_47._30_say = " ATTENTIE! Ah, jij bent het. Ik ben wat informatie[ENTER]van Yu-Hwan. Het is als gecodeerd, zoals altijd.[ENTER]Het is niet makkelijk om ze te ontcijferen, maar[ENTER]we moeten snel handelen. Vorige keer was je best[ENTER]snel met ontcijferen. Zou je me weer kunnen[ENTER]helpen? Alsjeblieft, dat zou aardig zijn. " -gameforge.subquest_47._310_say = " Ja, je hebt gelijk! Nu begrijp ik het ook. Ik ben[ENTER]trots op je. Je bent een van onze beste soldaten![ENTER]Deze zin is een afgesproken wachtwoord. Het[ENTER]betekent dat Yu-Hwan de vijandelijke spionnen[ENTER]heeft ontdekt en dat we actie tegen hen kunnen[ENTER]ondernemen. Ik zal je de nodige bevelen[ENTER]onmiddellijk geven. " -gameforge.subquest_47._320_sayReward = " Je hebt 20.000 Yang ontvangen. " -gameforge.subquest_47._330_say = " Je zal erachter komen. Kom terug als je klaar[ENTER]bent! " -gameforge.subquest_47._40_say = " Wil je deze missie stoppen? " -gameforge.subquest_47._50_say = " Maar... de laatste keer heb je het gedaan. Waarom[ENTER]twijfel je? Denk er alsjeblieft over na. " -gameforge.subquest_47._60_say = " Ik weet wat je bedoelt. Je wilt niet meer met ons[ENTER]werken, juist? Wat een zonde. Er zijn niet veel[ENTER]moedige krijgers. " -gameforge.subquest_47._70_say = " Oh! Je bent mijn redder . Kijk, dit is de code.[ENTER]Kijk goed! " -gameforge.subquest_47._80_say = " VIJNANED[ENTER]ANA[ENTER]ED[ENTER]OHZNORI[ENTER][ENTER]Kan je dit ontcijferen? " -gameforge.subquest_47._90_say = " Hoe gaat het ermee? Enig idee? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Vind de spion " -gameforge.subquest_48._10_npcChat = " Vind de Spion " -gameforge.subquest_48._110_say = " Een van de spionnen leeft als een Visser in het[ENTER]dorp Pyungmo in het Jinno Keizerrijk. Probeer met[ENTER]hem in contact te komen en breng zijn rapport[ENTER]naar de Kapitein. " -gameforge.subquest_48._120_say = " Een van de spionnen leeft als een Visser in het[ENTER]dorp Yongan in het Shinsoo Keizerrijk. Probeer[ENTER]met hem in contact te komen en breng zijn rapport[ENTER]naar de Kapitein. " -gameforge.subquest_48._130_say = " Een van de spionnen leeft als een Visser in het[ENTER]dorp Joan in het Chunjo Keizerrijk. Probeer met[ENTER]hem in contact te komen en breng zijn rapport[ENTER]naar de Kapitein. " -gameforge.subquest_48._140_npcChat = " Wat ben je aan het doen? " -gameforge.subquest_48._150_say = " Pssss, wees stil! Je zult alle vis wegjagen.[ENTER]Waarom ben je eigenlijk hier? Je bent zo luid en[ENTER]onhandig, je kunt hier niet zijn om te vissen. " -gameforge.subquest_48._160_say = " Ah, ik begrijp het. Ik ben al een tijdje op je[ENTER]aan het wachten, je bent te laat. Het was[ENTER]moeilijk om deze informatie te krijgen zonder[ENTER]gevangen te worden. Je moet begrijpen dat de[ENTER]vijand overal is, en het enige wat hij doet is[ENTER]wachten totdat je per ongeluk je dekmantel[ENTER]verprutst. " -gameforge.subquest_48._170_say = " Laten we maar beginnen voordat iemand ons ziet.[ENTER]Hier zijn de documenten. Keer onmiddelijk terug[ENTER]en geef ze alleen aan de Kapitein. " -gameforge.subquest_48._180_say = " Een momentje alsjeblieft! Ik heb iets voor je.[ENTER]Een klein geschenk. Ok, en nu op pad, tot ziens! " -gameforge.subquest_48._190_sayReward = " Je bent heel nieuwsgierig en opent het pakje dat[ENTER]de visser aan je gegeven heeft. " -gameforge.subquest_48._200_say = " Geweldig! Een Gegrilde Ruisvoorn! De spion weet[ENTER]werkelijk iets van vissen. " -gameforge.subquest_48._20_say = " Ontspan soldaat! Aangezien alle buurlanden ons[ENTER]vijandelijk gezind zijn, is het belangrijk om[ENTER]vrienden te hebben die undercover gaan en[ENTER]informatie verzamelen zodat we aanvallen kunnen[ENTER]afslaan. Het is extreem belangrijk dat de[ENTER]dekmantel van de spionnen nooit onthuld wordt. " -gameforge.subquest_48._210_sayReward = " Je hebt 3 Gegrilde Ruisvoorns ontvangen. " -gameforge.subquest_48._220_sendLetter = " Keer terug naar de Kapitein " -gameforge.subquest_48._230_targetVid = " De Kapitein " -gameforge.subquest_48._240_say = " De gevaarlijke reis naar Pyungmo in het Jinno[ENTER]keizerrijk was succesvol: Je hebt het rapport[ENTER]ontvangen van de spion die vermomd is als een[ENTER]Visser. Keer nu vlug terug naar je eigen[ENTER]keizerrijk en geef de informatie aan de Kapitein. " -gameforge.subquest_48._250_say = " De gevaarlijke reis naar Yongan in het Shinsoo[ENTER]keizerrijk was succesvol: Je hebt het rapport[ENTER]ontvangen van de spion die vermomd is als een[ENTER]Visser. Keer nu vlug terug naar je eigen[ENTER]keizerrijk en geef de informatie aan de Kapitein. " -gameforge.subquest_48._260_say = " De gevaarlijke reis naar Joan in het Chunjo[ENTER]keizerrijk was succesvol: Je hebt het rapport[ENTER]ontvangen van de spion die vermomd is als een[ENTER]Visser. Keer nu vlug terug naar je eigen[ENTER]keizerrijk en geef de informatie aan de Kapitein. " -gameforge.subquest_48._270_npcChat = " De missie was succesvol! " -gameforge.subquest_48._280_say = " Zijn dit de documenten? Fantastisch! Dank je. Nu[ENTER]dat we weten van de plannen van onze vijanden[ENTER]kunnen we voorbereidingen treffen om onszelf te[ENTER]beschermen. Je hebt je keizerrijk een grote[ENTER]dienst bewezen! " -gameforge.subquest_48._290_sayReward = " Je hebt 5.500.000 ervarings punten ontvangen. " -gameforge.subquest_48._300_sayReward = " Je hebt 50,000 Yang ontvangen. " -gameforge.subquest_48._30_say = " Je kent vast Yu-Hwan de muzikant toch? Hij[ENTER]spioneert voor ons terwijl hij zich voordoet als[ENTER]een muzikant. En spion kan niet alles doen, en[ENTER]we hebben er verschillende over de hele wereld.[ENTER]Sommigen doen zich voor als vissers in het eerste[ENTER]dorp. " -gameforge.subquest_48._40_say = " Aangezien ik geen direct contact met hem kan[ENTER]hebben zonder z'n dekmantel te onthullen, heb ik[ENTER]de hulp nodig van een moedige soldaat, Ja, ik[ENTER]bedoel jou![ENTER]Zou je alsjeblieft naar de visser willen gaan en[ENTER]me zijn laatste rapport willen halen?[ENTER]Het is van vitaal belang for de veiligheid van[ENTER]ons keizerrijk! " -gameforge.subquest_48._50_say = " Weet je zeker dat je deze missie wilt stoppen? " -gameforge.subquest_48._60_say = " Wil je je eerst voorbereiden? Ok, maar kom snel[ENTER]terug. Ik zal op je wachten. Maar schiet wel op;[ENTER]ik heb dit rapport nodig! " -gameforge.subquest_48._70_say = " Wat is er mis met je? Vorige keer heb je[ENTER]fantastisch werk voor ons gedaan! En nu wil je je[ENTER]keizerrijk in de steek laten? Maar ik kan er[ENTER]niets aan doen. Vaarwel. " -gameforge.subquest_48._80_say = " Ik wist wel dat ik op je kon rekenen! Veel geluk,[ENTER]en wees voorzichtig! " -gameforge.subquest_48._90_makequestbutton = " Ontmoet de spion " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Wat is Bingsu? " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Taurean heeft een aanvaring gehad met Harang[ENTER]omdat hij niet gelooft dat je ijs kan maken in de[ENTER]zomer. Ga naar Harang en vraag haar wat ze weet[ENTER]over Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Laten we Harang vragen " -gameforge.subquest_49._130_targetVid = " Laten we Harang vragen " -gameforge.subquest_49._140_npcChat = " Wat is Bingsu? " -gameforge.subquest_49._150_say = " Die Taurean hij denkt dat hij alles weet.Hij weet[ENTER]zelf niet van Bingsu! Hoe kan iemand dit[ENTER]smakelijk spul niet kennen? Je hebt ook geen idee[ENTER]wat Bingsu is? Je moet naar Octavio in het[ENTER]volgende dorp. Hij is een geweldige kok, en hij[ENTER]kent alle goede recepten. Een keer heeft hij[ENTER]Bingsu voor me gemaakt... mmmmh. Hij zal bewijzen[ENTER]dat ik gelijk had! " -gameforge.subquest_49._160_makequestbutton = " Ga naar Octavio " -gameforge.subquest_49._170_say = " Taurean wil absoluut weten wat Bingsu is. Ga naar[ENTER]Octavio. Ik ben er zeker van dat hij kan helpen. " -gameforge.subquest_49._180_npcChat = " weet jij wat Bingsu is? " -gameforge.subquest_49._190_say = " Bingsu? Natuurlijk ken ik dat. Iedere goede kok[ENTER]weet hoe je Bingsu moet maken! Eerst heb je fijn[ENTER]gemalen ijs nodig. Dan suiker daarop, en heel[ENTER]dunnen gesneden rijstwafel en tenslotte vers[ENTER]fruit voor de decoratie. " -gameforge.subquest_49._200_say = " Waarom vraag je dat? Omdat Taurean en Harang[ENTER]ruzie maken? Dat is niets nieuw. Maar Harang[ENTER]heeft gelijk. Bingsu is vooral populair in heel[ENTER]hete zomers. Taurean is een goede jongen in feite[ENTER],al is die soms een beetje dom. Als je de[ENTER]ingredinten haalt kan ik Bingsu voor hem maken. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Ik wil Taurean iets lekkers geven en wil hem[ENTER]Bingsu geven. Wat denk jij? Kan je ijs halen van[ENTER]Berg Sohan? " -gameforge.subquest_49._220_say = " Wil je deze missie stoppen? " -gameforge.subquest_49._230_say = " Vind je ijs niet lekker? Of heb je teveel[ENTER]gegeten? Het is voor Taurean dus denk er nog eens[ENTER]over. " -gameforge.subquest_49._240_say = " Taurean zal teleurgesteld zijn! Tot ziens! " -gameforge.subquest_49._250_say = " Zeer goed. Ik heb ijs nodig van het betoverd ijs[ENTER]van berg Sohan. Haal 50 ijsklompen. Dan zal ik[ENTER]smakelijke Bingsu maken. " -gameforge.subquest_49._260_targetVid = " Ga naar Octavio " -gameforge.subquest_49._270_say = " %s[ENTER]Je hebt de ijsklompen voor Taurean's Bingsu.[ENTER]Breng het naar Octavio. " -gameforge.subquest_49._275_say = " Heb de ijsklompen " -gameforge.subquest_49._280_say = " Octavio is ermee akkoord gegaan om Bingsu te[ENTER]maken voor Taurean, maar hij heeft ijs nodig om[ENTER]dat te doen. Dood Betoverd IJs op Berg Sohan en[ENTER]verzamel 50 IJsklompen. Breng ze daarna naar[ENTER]Octavio. " -gameforge.subquest_49._285_say = " Zoektocht naar ijs " -gameforge.subquest_49._290_npcChat = " Hier, ik heb de ijsklompen gebracht. " -gameforge.subquest_49._300_say = " Ah, zeer goed! Het moeilijkste deel van Bingsu[ENTER]maken is gedaan. Nu moet ik alleen een beetje[ENTER]suiker bijvoegen...en wat fruit..en kijk hier![ENTER]Een lekker ijs voor Taurean. Breng het nu, hij[ENTER]zal snel zij woede vergeten. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Sorry, maar het is niet genoeg. Je moet meer[ENTER]bijhalen anders is het maar een heel kleine[ENTER]portie! " -gameforge.subquest_49._320_select = " Probeer opnieuw " -gameforge.subquest_49._330_say = " Ik weet dat het een lange weg is en de monsters[ENTER]zijn sterk. Als het te moeilijk is dan kunnen we[ENTER]daar niets aan veranderen. Tot ziens. " -gameforge.subquest_49._340_say = " Probeer opnieuw. Met jouw moed en[ENTER]uithoudingsvermogen zul je het redden! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Het is klaar: Octavio heeft Bingsu gemaakt van[ENTER]het ijs van Berg Sohan. Snel terug naar Taurean[ENTER]voor het smelt. " -gameforge.subquest_49._370_npcChat = " Hier! Bingsu! " -gameforge.subquest_49._380_say = " Is dat Bingsu? Smaakt echt lekker. Lekker en[ENTER]koel. Ik heb nog nooit zo iets geproefd, dank je![ENTER]Zo Harang heeft gelijk. Ik weet dat ik me nu bij[ENTER]haar moet verontschuldigen... " -gameforge.subquest_49._390_sayReward = " Je hebt 6.000.000 ervaringspunten ontvangen. " -gameforge.subquest_49._400_sayReward = " Je hebt 70,000 yang ontvangen. " -gameforge.subquest_49._40_say = " Vandaag had ik ruzie met Harang. Ik kon... Zij[ENTER]beweert dat iets lekkers gemaakt wordt van geplet[ENTER]ijs. Bingsu heet het. " -gameforge.subquest_49._410_sayReward = " Je hebt Oorlogs geschrift ontvangen. " -gameforge.subquest_49._420_say = " Bingsu voor mij, weet je het nog? " -gameforge.subquest_49._430_say = " Oh hemel, ik was het vergeten![ENTER]Hmmm, zal ik blijven proberen? Of zal ik het[ENTER]laten gaan? " -gameforge.subquest_49._440_select = " Ja, ik zal doorgaan. " -gameforge.subquest_49._450_select = " Ik geef het op. " -gameforge.subquest_49._460_say = " Ik kan het niet, sorry " -gameforge.subquest_49._50_say = " Iets als dat is alleen mogelijk in de winter[ENTER]wanneer het echt koud is. Maar zij blijft claimen[ENTER]dat het kan.[ENTER]Kan jij onderzoeken of je ook Bingsu kan maken in[ENTER]de zomer? Als zoiets al bestaat... " -gameforge.subquest_49._60_say = " Ik ben er zeker van dat Bingsu heerlijk is! Ben[ENTER]je er zeker van dat je me nooit zal helpen het te[ENTER]maken? " -gameforge.subquest_49._70_say = " Als je een andere keer wilt proberen, zeg het dan. " -gameforge.subquest_49._80_say = " Ik zou echt heel graag Bingsu willen proberen...[ENTER]Maar je hebt gelijk. Harang zal waarschijnlijk[ENTER]willen opscheppen en bestaat Bingsu helemaal[ENTER]niet! Tot ziens. " -gameforge.subquest_49._90_say = " Dank je voor je hulp. Laat me weten als je iets[ENTER]ontdekt. Dan kan ik Harang men gedachten geven! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Er zijn niet Rang punten voor training " -gameforge.training_grandmaster_skill._10_answer = " Ik wil trainen " -gameforge.training_grandmaster_skill._10_sayTitle = " Vaardigheden training van de grootmeesters " -gameforge.training_grandmaster_skill._110_sayReward = " Benodigde Rang punten: " -gameforge.training_grandmaster_skill._120_sayReward = " Je niveau is onder gemiddeld. Dat betekent dat je[ENTER]twee keer zoveel rang punten nodig hebt als[ENTER]iemand die boven het gemiddelde zit om je[ENTER]vaardigheden te verbeteren. " -gameforge.training_grandmaster_skill._130_sayReward = " Benodigde Rang punten: " -gameforge.training_grandmaster_skill._140_sayReward = " Wanneer je nu traint, zal je niveau onder het[ENTER]normale vallen. " -gameforge.training_grandmaster_skill._150_sayReward = " Doorgaan " -gameforge.training_grandmaster_skill._160_say = " Indien je nu een grootmeester vaardigheid wilt[ENTER]leren, is het mogelijk dat je rang punten onder[ENTER]nul zullen zakken, aangezien je niet genoeg[ENTER]punten overhebt. Wil je deze vaardigheid echt[ENTER]leren? " -gameforge.training_grandmaster_skill._170_sayReward = " Ik wil trainen " -gameforge.training_grandmaster_skill._180_say = " Als je niet wilt trainen, druk dan 'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = " Succes! " -gameforge.training_grandmaster_skill._200_say = " Gefeliciteerd! Je hebt het gedaan! " -gameforge.training_grandmaster_skill._20_say = " Je hebt nog niet deelgenomen aan een training. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Dit betekent dat je een perfecte niveau hebt[ENTER]bereikt voor deze vaardigheid en dat je het niet[ENTER]meer kunt verbeteren. " -gameforge.training_grandmaster_skill._230_say = " Gefeliciteerd! Je hebt het gedaan. Dankzij de[ENTER]vaardigheden training van de grootmeesters, " -gameforge.training_grandmaster_skill._240_say = " %s is omhoog gegaan naar niveau[ENTER]%s. " -gameforge.training_grandmaster_skill._250_sayReward = " Je hebt succesvol je niveau verhoogd! " -gameforge.training_grandmaster_skill._260_sayReward = " Je hebt %s Rang punten gebruikt. " -gameforge.training_grandmaster_skill._270_sayReward = " Mislukt! " -gameforge.training_grandmaster_skill._280_say = " Je kon niet je vaardigheid verbeteren. " -gameforge.training_grandmaster_skill._290_sayReward = " Je hebt een paar Rang punten verloren en hebt de[ENTER]Zielensteen gebruikt. " -gameforge.training_grandmaster_skill._30_say = " Aangezien je het exorcisme geschrift hebt[ENTER]gelezen, kun je aan elk geavanceerde training[ENTER]deelnemen zonder pauze te nemen. " -gameforge.training_grandmaster_skill._40_say = " Wanneer je training afgerond is, moet je een[ENTER]halve dag rusten. Probeer later of gebruik een[ENTER]exorcisme geschrift. " -gameforge.training_grandmaster_skill._50_say = " Geen van je vaardigheden is goed genoeg om te[ENTER]proberen om grootmeester erin te bereiken. " -gameforge.training_grandmaster_skill._60_say = " Kies een vaardigheid die je wilt verhogen tot[ENTER]grootmeester " -gameforge.training_grandmaster_skill._70_chat = " Huidige Rang punten: %s " -gameforge.training_grandmaster_skill._75_chat = " Benodigde Rang punten: " -gameforge.training_grandmaster_skill._80_stringFormat = " %s grootmeester vaardigheden training " -gameforge.training_grandmaster_skill._90_say = " Als je je Rang punten tijdens de training[ENTER]verbruikt, kan het zijn dat je niveau onder het[ENTER]gemiddelde valt. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Het spijt me maar je hebt niet de noodzakelijke[ENTER]rij ervaring om je rijdier te verbeteren. Je hebt[ENTER]minimaal de Strijd Paard Licentie nodig. " -gameforge.training_mount._02_say = " Sorry, maar zonder de correcte documenten kan ik[ENTER]niets voor je doen. Probeer me niet opnieuw te[ENTER]foppen, of ik zal het je betaald zetten. " -gameforge.training_mount._03_say = " Waar is je Rijdier Zegel? Ik kan geen enkel[ENTER]rijdier verbeteren zonder dit zegel. Kijk achter[ENTER]de draaiende munt.[ENTER]Je kunt daar een certificaat vinden die je kunt[ENTER]ruilen voor een Rijdier Zegel. " -gameforge.training_mount._04_say = " Ik wil een nieuw rijdier berijden! " -gameforge.training_mount._05_say = " Hey! Je rijdt nog steeds op een paard? Je weet[ENTER]dat we tegenwoordig wilde dieren kunnen temmen[ENTER]he? " -gameforge.training_mount._06_say = " Om wilde dieren te temmen voor de strijd moet je[ENTER]beslist een goede rij bekwaamheid bezitten. Daar[ENTER]bovenop heb je ook de volgende items nodig: het[ENTER]Geschrift van Evolutie, om je rijdier te[ENTER]verbeteren naar een wild rijdier, en het[ENTER]Geschrift van Mutatie, om het te veranderen in[ENTER]een dapper rijdier. " -gameforge.training_mount._07_say = " Als je vragen hebt, je kunt me altijd weer[ENTER]bezoeken. Ik zal je helpen zo veel ik kan. " -gameforge.training_mount._08_say = " Ik wil mijn rijdier verbeteren! " -gameforge.training_mount._09_say = " Dus je wilt je rijdier verbeteren? Weet je hoe[ENTER]dat werkt? OK, ik zal het je uitleggen. " -gameforge.training_mount._10_say = " Om je rijdier te verbeteren naar een wild rijdier[ENTER]moet je gaan hunten voor het Geschrift van[ENTER]Evolutie. Vindt het Geschrift van Mutatie zodat[ENTER]je het wilde beest kunt trainen tot een dapper[ENTER]rijdier. Ze zeggen dat ze verstopt zijn in een[ENTER]land ver weg, bevolkt met gevaarlijke reuzen! " -gameforge.training_mount._11_say = " Bezorg me deze geschriften en ik zal je rijdier[ENTER]verbeteren. Je hebt ze nog niet bij je? " -gameforge.training_mount._12_say = " Ja, ik wil mijn rijdier verbeteren! " -gameforge.training_mount._13_say = " Nee, nu nog niet. " -gameforge.training_mount._14_say = " Ah, je hebt een van de geschriften bij je. Welke[ENTER]is het? Het Geschrift van Evolutie laat je een[ENTER]onervaren jong dier trainen voor de strijd. Het[ENTER]Geschrift van Mutatie kan je het laten verbeteren[ENTER]tot een dapper rijdier. " -gameforge.training_mount._15_2_say = " Ik heb het Geschrift van Mutatie. " -gameforge.training_mount._15_say = " Ik heb het Geschrift van Evolutie. " -gameforge.training_mount._16_say = " Ik heb geen geschriften bij me. " -gameforge.training_mount._17_say = " Ah, kijk - het Geschrift van Evolutie! OK, laat[ENTER]me naar je rijdier zegel kijken. Sommige mensen[ENTER]hebben geprobeerd mij valse te laten accepteren![ENTER]Ik zal eerst de authenticiteit controleren. Geef[ENTER]het hier. (Sleep de zegel naar de Staljongen.) " -gameforge.training_mount._18_say = " Het Geschrift van Mutatie! Tot nu toe heb ik[ENTER]alleen verhalen gehoord. Ik heb er nooit een in[ENTER]me handen gehad. Laat me je Rijdier Zegel zien.[ENTER]Ik zal het ruilen voor een krachtigere, zodra ik[ENTER]de authenticiteit gecontroleerd heb. (Sleep het[ENTER]zegel op de Staljongen.) " -gameforge.training_mount._19_say = " Zodra je een van de geschriften gevonden hebt,[ENTER]kom dan naar me terug. Ik zal dan je oude Rijdier[ENTER]Zegel omruilen voor een krachtigere. " -gameforge.training_mount._20_say = " Je Rijdier Zegel heeft betere dagen gezien.[ENTER]Momentje, ik zal het ruilen voor een nieuwe. Neem[ENTER]het nu. Nu kun jij je wilde rijdier roepen. Kom[ENTER]naar me terug wanneer je het Geschrift van[ENTER]Mutatie ontdekt. Ik zal het gebruiken om een nog[ENTER]sterker Rijdier Zegel te maken. " -gameforge.training_mount._21_say = " Dat is het Rijdier Zegel dat je een tijd terug[ENTER]van me kreeg. Het is aardig versleten. Geef het[ENTER]mij terug, en ik zal een Rijdier Zegel voor je[ENTER]maken die zelfs krachtiger is! " -gameforge.training_mount._22_say = " Dit zegel stelt je in staat om je[ENTER]getransformeerde rijdier te roepen. De waarde is[ENTER]onbetaalbaar, dus verzorg het goed! " -gameforge.training_mount._23_say = " Kan ik paarden vaardigheden gebruiken? " -gameforge.training_mount._24_say = " Je wilt was paarden vaardigheden gebruiken? Je[ENTER]bent best veeleisend! Alhoewel, ik droom daar ook[ENTER]van... Oke dan. Om het te leren moet je een paar[ENTER]regels volgen. " -gameforge.training_mount._25_say = " Eerst deze dingen, je moet het rijden masteren,[ENTER]anders zul jij je in serieus gevaar brengen. Daar[ENTER]bovenop, je rijdier moet strijdklaar maken, want[ENTER]alleen dan is het klaar om paarden vaardigheden[ENTER]te gebruiken. " -gameforge.training_mount._26_say = " Is je rijdier gereed om paarden vaardigheden te[ENTER]gebruiken? Ik kan niet toestaan de training voort[ENTER]te zetten als dit niet het geval is. Wat wil je[ENTER]doen? " -gameforge.training_mount._27_say = " Ik begrijp het. Ik zal nu je kracht en[ENTER]rijvaardigheid beoordelen. Wacht een moment[ENTER]alsjeblieft. " -gameforge.training_mount._28_say = " Hmm... sterke ruggengraat, goede rijvaardigheid,[ENTER]en je rijdier is extreem enthousiast over strijd.[ENTER]Je kunt je paarden vaardigheden gebruiken. " -gameforge.training_mount._29_say = " Nu kan je rijdier paarden vaardigheden gebruiken.[ENTER]Echter, als je een nieuw rijdier krijgt, zal het[ENTER]ook de vaardigheden moeten leren. In dat geval,[ENTER]kom dan naar me terug. " -gameforge.training_mount._30_say = " Kom op, ik heb je al gezegd dat het gevaarlijk is[ENTER]als je niet rijden kunt. Kom naar me terug als je[ENTER]weet hoe het moet. " -gameforge.training_mount._31_say = " Ik ben bang dat je rijdier nog niet klaar is. Kom[ENTER]bij me terug wanneer het meer verlangen naar de[ENTER]strijd toont. " -gameforge.training_mount._32_say = " Kun je misschien afstijgen terwijl we praten? Ik[ENTER]heb een stijve nek en het is vrij vermoeiend om[ENTER]de hele tijd omhoog te moeten kijken. " -gameforge.training_mount._33_say = " Je hebt niet de juiste rij licentie om je rijdier[ENTER]te verbeteren. Je hebt minstens een Strijd Paard[ENTER]Licentie nodig om een wild rijdier te trainen. Om[ENTER]een dapper rijdier te trainen heb je een Militair[ENTER]Paard Licentie nodig. " -gameforge.training_mount._34_say = " Ik zie dat je een Kracht Snack hebt. Dit kostbare[ENTER]medicinale kruid geeft je Kracht Rijdier pure[ENTER]energie - het verlengt zijn leven met vele dagen.[ENTER]Wat zal ik doen? Will je dat ik het leven van[ENTER]jouw rijdier verleng, of wil je het verbeteren? " -gameforge.training_mount._35_select_1 = " Verleng " -gameforge.training_mount._35_select_2 = " Verbeter " -gameforge.training_mount._36_select_1 = " 7 dagen " -gameforge.training_mount._36_select_2 = " 15 dagen " -gameforge.training_mount._36_select_3 = " 30 dagen " -gameforge.training_mount._36_select_4 = " Geschrift van Mutatie + 200k Yang " -gameforge.training_mount._37_say = " Jammer genoeg heb je niet de noodzakelijke Kracht[ENTER]Snack voor de gevraagde duur. Maar ik ben er[ENTER]zeker van dat je het zult vinden in de sectie[ENTER]achter de draaiende munt! " -gameforge.training_mount._38_say = " Het Geschrift van Mutatie bevat grote kracht! Het[ENTER]verlengd de levensduur van jouw Dappere Rijdier[ENTER]met vier dagen. Een poging kost je 200,000 Yang.[ENTER]Je rijdier moet uitgeput zijn en minder dan een[ENTER]dag leven hebben om de poging te doen.[ENTER]Natuurlijk, een beetje geluk vormt ook een deel[ENTER]van het proces! Als de verlenging faalt, is het[ENTER]aan te bevelen om het een Kracht Snack te voeren.[ENTER]Deze kun je vinden achter de draaiende munt. " -gameforge.training_mount._39_say = " Jouw Kracht Rijdier is nog te sterk. Het[ENTER]geschrift van Mutatie zal geen effect hebben[ENTER]hier. Kom terug wanneer het minder dan een dag te[ENTER]leven heeft. " -gameforge.training_mount._40_say = " Jammer genoeg kan ik je niet helpen. Of je draagt[ENTER]geen Geschrift van Mutatie bij je, of je bezit[ENTER]minder dan 200,000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Je poging om het geschrift van de Draak te[ENTER]produceren is mislukt omdat je niet alle[ENTER]voorwerpen hebt. " -gameforge.upgrade_refine_scroll._10_npcChat = " Produceer het Oorlog geschrift " -gameforge.upgrade_refine_scroll._110_npcChat = " Geschrift van de Draak " -gameforge.upgrade_refine_scroll._120_say = " Een geschrift van de draak verhoogt de kans op[ENTER]successen wanneer je verbetert. Zelfs al faal je,[ENTER]is slechts het level verminderd. Dit is een[ENTER]mysterieuze voorwerp die je kunt zien als een[ENTER]soort gepgraded zegening geschrift. " -gameforge.upgrade_refine_scroll._130_say = " Om het te maken, heb je magisch metaal nodig. " -gameforge.upgrade_refine_scroll._140_sayItem = " Magisch IJzeren Erts " -gameforge.upgrade_refine_scroll._150_say = " Om dit te kunnen produceren, heb je een gezegend[ENTER]geschrift nodig. " -gameforge.upgrade_refine_scroll._160_say = " Heb je alle benodigde voorwerpen? Wil je een van[ENTER]deze produceren? Als je een zegening geschrift en[ENTER]magisch ijzererts gebruikt, kun je een Draken[ENTER]Geschrift produceren. " -gameforge.upgrade_refine_scroll._170_say = " Je hebt een geschrift van de Draak geproduceerd![ENTER]Het is echt makkelijker om een geschrift van de[ENTER]Draak te produceren wanneer je magisch metaal[ENTER]hebt. Ik hou er wel van! Ha ha ha! " -gameforge.upgrade_refine_scroll._180_say = " Je poging om het geschrift van de Draak te[ENTER]produceren is mislukt omdat je niet alle[ENTER]voorwerpen hebt. " -gameforge.upgrade_refine_scroll._190_npcChat = " Produceer Smid's Handboek " -gameforge.upgrade_refine_scroll._200_say = " Heb je gehoord van de steen die Steen van de Smid[ENTER]genoemd wordt? Het is blijkbaar een steen gemaakt[ENTER]van de bloed en zweet van een smid. Als je me de[ENTER]Steen van de Smid en een zegenings geschrift[ENTER]brengt, zal ik een handboek voor je maken al dat[ENTER]generaties lang in mijn familie doorgegeven[ENTER]wordt. Het heeft dezelfde functie als het[ENTER]geschrift van de Draak, maar de kans op succes is[ENTER]groter. " -gameforge.upgrade_refine_scroll._20_say = " Deze mysterieuze Oorlogs Geschriften verbeteren[ENTER]Voorwerpen van +0 tot +3 upgraden met een succes[ENTER]garantie van 100%. Maar let op, ze werken niet op[ENTER]+4 en hogere Voorwerpen. " -gameforge.upgrade_refine_scroll._210_say = " Om dit te kunnen produceren, heb je een Steen van[ENTER]de Smid nodig. " -gameforge.upgrade_refine_scroll._220_sayItem = " Steen van de Smid " -gameforge.upgrade_refine_scroll._230_say = " Om dit te kunnen produceren heb je een zegening[ENTER]geschrift nodig. " -gameforge.upgrade_refine_scroll._240_say = " Heb je alle benodigde voorwerpen? Wil je het[ENTER]handboek maken dat al generaties lang in mijn[ENTER]familie is? " -gameforge.upgrade_refine_scroll._250_say = " Je hebt succesvol het handboek van de Smid[ENTER]geproduceerd.Heb nu de oude wijsheid van een hele[ENTER]Smeden familie. Gebruik het goed! Ha ha ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Smids Handboek " -gameforge.upgrade_refine_scroll._270_say = " Ik kan het Smids handboek niet maken omdat je[ENTER]niet alle Voorwerpen hebt. " -gameforge.upgrade_refine_scroll._30_say = " Om dit te kunnen produceren, hebt je Magische[ENTER]Koper Erts nodig. " -gameforge.upgrade_refine_scroll._40_sayItem = " Magische Koper Erts " -gameforge.upgrade_refine_scroll._50_say = " Verder heb je een zegening geschrift nodig. " -gameforge.upgrade_refine_scroll._60_sayItem = " Zegenings geschrift " -gameforge.upgrade_refine_scroll._70_say = " Heb je alle benodigde voorwerpen? Wil je er een[ENTER]produceren? Je hebt ook 200.000 Yang nodig.[ENTER]Als je een zegening geschrift en Magische Koper[ENTER]Erts hebt, kun je een Oorlog geschrift maken.[ENTER]Wil je een geschrift produceren? " -gameforge.upgrade_refine_scroll._80_say = " Je hebt een geschrift geproduceerd! Het is echt[ENTER]veel makkelijker om een Oorlog geschrift te[ENTER]produceren wanneer je Magische Koper Erts hebt.[ENTER]Ha,ha, ha! " -gameforge.upgrade_refine_scroll._90_sayItem = " Oorlog Geschrift " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " Welkom, welkom![ENTER]Weet je waarvoor goudstaven zijn?[ENTER]Als je Yang met je meedraagt, kun je net zo goed[ENTER]meteen zeggen: Vermoord me alsjeblieft![ENTER]Daarom wissel ik Yang om voor goudstaven die ik[ENTER]voor je kan bewaren. " -gameforge.warehouse._10_npcChat = " Ik wil het warenhuis gebruiken. " -gameforge.warehouse._110_say = " Ok, ik vraag iets meer dan je normaal gesproken[ENTER]vraagt voor een goudstaaf. Maar dat is nog steeds[ENTER]eerlijk, niet? Er is geen reden je verraden te[ENTER]voelen. Zoals je weet, is het gevaarlijk daar[ENTER]buiten. " -gameforge.warehouse._120_npcChat = " Open itemshop opslag " -gameforge.warehouse._130_say = " Hummm...[ENTER]De mijnen zijn opgedroogd. Het is moeilijk om[ENTER]goud of zilver te vinden. Zo lang er geen nieuwe[ENTER]aders gevonden wordt, zullen er geen nieuwe[ENTER]zilver of goudplakken zijn. " -gameforge.warehouse._140_say = " Welkom! Wil je graag je itemshop opslag zien?[ENTER]Waarom ben je anders hier? Kijk maar in je[ENTER]inventaris, er is daar een directe toegang. " -gameforge.warehouse._150_say = " Betreed de itemshop opslag wanneer je maar wilt[ENTER]door op dit symbool te klikken. Aannemende dat je[ENTER]het niet veranderd hebt, is je wachtwoord nog[ENTER]000000. " -gameforge.warehouse._20_sayTitle = " Winkeleigenaar: " -gameforge.warehouse._30_say = " Wil je het warenhuis gebruiken?[ENTER]Je moet Yang betalen als je het warenhuis wilt[ENTER]gebruiken. Ik ben in een goede bui vandaag - je[ENTER]kunt het gebruiken voor slechts 500 Yang. Dus -[ENTER]kom op, dat is goedkoop, wat denk je er van? " -gameforge.warehouse._40_say = " Wat? Niet genoeg Yang? Kom terug wanneer je[ENTER]genoeg hebt. " -gameforge.warehouse._50_say = " Je warenhuis is nu open. Als je het wilt[ENTER]gebruiken, hoef je alleen maar met me te praten.[ENTER]Het wachtwoord voor je opslag is: " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Je zou het moeten veranderen uit[ENTER]veiligheidsredenen.[ENTER]Misschien denk je dat 45 hokken niet genoeg zijn.[ENTER]Wie weet, misschien geef ik je meer ruimte als we[ENTER]goed met elkaar opschieten. Hehe!! " -gameforge.warehouse._80_say = " Ach ja, ik forceer niemand. Als je het nu niet[ENTER]wil kan je later terugkomen. " -gameforge.warehouse._90_npcChat = " Open Warenhuis " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Welkom op de server! " -gameforge.sash = {} -gameforge.sash.title_sash = "Wat is een Sjerp? " -gameforge.sash.msg_sash01 = "De sjerp biedt je twee opties: [ENTER]Combinatie en Absorptie.[ENTER][ENTER]Je kunt een combinatie proberen met een sjerp van dezelfde graad.[ENTER]Twee gecombineerde sjerpen kunnen een sjerp van een hogere graad genereren. " -gameforge.sash.msg_sash02 = "Bij absorptie neemt de sjerp de bonus van een wapen of pantser over volgens de graad van je sjerp.[ENTER]De absorptiesnelheid varieert afhankelijk van de sjerpgraad.[ENTER]Het geabsorbeerde wapen of pantser zal vernietigd worden. " -gameforge.sash.title_combination = "Combinatie " -gameforge.sash.msg_comb01 = "Wil je twee sjerpen combineren? " -gameforge.sash.title_absorption = "Absorptie " -gameforge.sash.msg_abso01 = "Wil je bonussen absorberen van je wapen/pantser? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Je kunt je naam niet veranderen als je getrouwd bent. " -gameforge.change_name.error_poly = "Je kunt je naam niet veranderen als je getransformeerd bent. " -gameforge.change_name.error_guild = "Je kunt je naam niet veranderen als je in een gilde zit. " -gameforge.change_name.error_party = "Je kunt je naam niet veranderen als je in een groep zit. " -gameforge.change_name.error_level = "Je hebt niveau 35 nodig om je naam te veranderen! " -gameforge.change_name.msg01 = "Je kunt het nu niet gebruiken. " -gameforge.change_name.msg02 = "Omdat het een testserver is, kun je verdergaan " -gameforge.change_name.msg03 = "Voer alsjeblieft de naam in die je wilt hebben " -gameforge.change_name.error_longname = "Deze naam is te lang. Probeer het opnieuw. " -gameforge.change_name.error_relogin = "Je hebt niet ingelogd nadat je je naam hebt gewijzigd.[ENTER]Log alsjeblieft opnieuw in. " -gameforge.change_name.error_reuse = "Er is een probleem opgetreden bij het gebruiken van het voorwerp.[ENTER]Gebruik het opnieuw. " -gameforge.change_name.error_rename = "De naam is niet beschikbaar.[ENTER]Voer alsjeblieft een andere naam in. " -gameforge.change_name.success_name = "Je hebt je naam succesvol gewijzigd.[ENTER]Log alsjeblieft opnieuw in. " -gameforge.change_name.error_unk = "Er is een onbekende fout opgetreden. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Sun's Unieke Hobby " -gameforge.collect_quest_lv96.msg01 = "%s, die je kunt vinden in de Seungryong Vallei, zoekt jou.[ENTER]Ga alsjeblieft kijken waar het over gaat. " -gameforge.collect_quest_lv96.chat01 = "Wapenmaniak Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Drakenkrijger~! Ik heb jouw hulp nodig![ENTER]Help alsjeblieft~![ENTER]Ik heb gehoord dat de monsters in de Hemelse Grot edelstenen laten vallen die nuttig zijn voor wapenonderzoek~! " -gameforge.collect_quest_lv96.msg03 = "En de edelstenen moeten perfect zijn~![ENTER]Ik zal ze voor jou beoordelen als je ze voor me meebrengt~![ENTER]Je moet ze voor me krijgen~![ENTER]De edelsteen die ik nodig heb, heet de Blauwe Hemel Edelsteen.[ENTER]Ik heb er in totaal %d nodig~![ENTER]Help alsjeblieft~! " -gameforge.collect_quest_lv96.title01 = "Breng de Blauwe Hemel Edelstenen " -gameforge.collect_quest_lv96.msg04 = "De wapenmaniak, %s, verzamelt edelstenen voor wapenonderzoek.[ENTER]De edelsteen die hij zoekt, kan worden verkregen van %s en %s. " -gameforge.collect_quest_lv96.msg05 = " Je hebt momenteel %s van de %d " -gameforge.collect_quest_lv96.msg06 = "Je kunt de drank nog niet gebruiken. " -gameforge.collect_quest_lv96.msg07 = "Je hebt het al eens gebruikt. " -gameforge.collect_quest_lv96.msg08 = "Je moet eerst de Blauwe Hemel Edelstenen krijgen voordat je de drank kunt gebruiken. " -gameforge.collect_quest_lv96.msg09 = "Je hebt de Blauwe Hemel Edelstenen verkregen! " -gameforge.collect_quest_lv96.chat02 = "Heb je de Blauwe Hemel Edelstenen meegenomen?" -gameforge.collect_quest_lv96.msg10 = "Oh nee, het spijt me...[ENTER]Ik heb de Blauwe Hemel Edelstenen die je me de vorige keer hebt gebracht nog niet geanalyseerd...[ENTER]Breng ze alsjeblieft later naar me toe. " -gameforge.collect_quest_lv96.msg11 = "Kom alsjeblieft terug wanneer je %s hebt " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Uitstekend werk! Je hebt het goed gedaan...[ENTER]Als je me nog %d brengt, heb ik genoeg~!![ENTER]Bedankt voor je harde werk~! " -gameforge.collect_quest_lv96.msg13 = "Je hebt alle edelstenen verzameld!![ENTER]Dit is je beloning.[ENTER]Kies er een. " -gameforge.collect_quest_lv96.msg14 = "Het spijt me, maar dit is nep...[ENTER]Breng alsjeblieft een andere. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Je hebt ze meegebracht...[ENTER]Laat me ze onderzoeken...[ENTER]Wacht alsjeblieft even... " -gameforge.collect_quest_lv96.bonus1 = "Gezondheid +2000" -gameforge.collect_quest_lv96.bonus2 = "Verdediging +700" -gameforge.collect_quest_lv96.bonus3 = "Aanval +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_PL.lua b/serverfiles/main/srv1/share/locale/germany/translate_PL.lua deleted file mode 100644 index cef776c30..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_PL.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Chcesz walczy sam z sob?[ENTER]Prosz bardzo, ale do tego niepotrzebna ci arena.[ENTER]Wr, jak przejdzie ci ochota na arty! " -gameforge.arena_manager._10_npcChat = " Zacznij walk treningow " -gameforge.arena_manager._110_say = " Twj partner treningowy nie osign jeszcze[ENTER]wymaganego poziomu %s. Przykro mi, ale nie mog[ENTER]dopuci do tej walki. " -gameforge.arena_manager._120_say = " Zapis do walki zosta dokonany. %s musi jeszcze do mnie podej. " -gameforge.arena_manager._130_say = " %s jest aktualnie nieosigalny. " -gameforge.arena_manager._140_sayTitle = " Decyzja " -gameforge.arena_manager._150_say = " %s nie chce z tob walczy. " -gameforge.arena_manager._160_say = " Mamy problem.[ENTER]Sprbuj zapisa si ponownie pniej. " -gameforge.arena_manager._170_say = " Twj partner treningowy znajduje si akurat w[ENTER]pojedynku. Sprbuj ponownie pniej! " -gameforge.arena_manager._180_say = " Hala Treningowa jest aktualnie zajta.[ENTER]Prosz zapisa si pniej. " -gameforge.arena_manager._190_npcChat = " Ogldaj walk treningow " -gameforge.arena_manager._195_say = " %s przeciwko %s " -gameforge.arena_manager._200_tableInsert = " Zamknij " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " W tej chwili nie ma adnych walk treningowych. " -gameforge.arena_manager._220_say = " Ilo aktywnych walk treningowych: %s. " -gameforge.arena_manager._30_say = " Hala Treningowa zostaa doszcztnie zniszczona[ENTER]podczas dzikiej walki. Nastpne walki mog[ENTER]odbywa si dopiero po jej odbudowaniu. " -gameforge.arena_manager._40_say = " Kto inny zapisa si na walk treningow. " -gameforge.arena_manager._50_say = " Dopiero po osigniciu %s. poziomu moesz zapisa[ENTER]si na walk treningow. " -gameforge.arena_manager._60_say = " Chcesz zameldowa si na walk treningow?[ENTER]Podaj mi zatem imi twojego partnera. " -gameforge.arena_manager._70_say = " Nie wiesz z kim chcesz walczy? Jeli nie podasz[ENTER]mi imienia, nie mog ci zameldowa. " -gameforge.arena_manager._80_say = " W porzdku, %s. Jeste zapisany na walk przeciwko %s. " -gameforge.arena_manager._85_say = " %s czeka na akceptacj wyzwania od %s. " -gameforge.arena_manager._87_say = " %s, czy chciaby walczy przeciwko %s? " -gameforge.arena_manager._90_say = " %s nie jest aktualnie zalogowany. Prbuj ponownie[ENTER]pniej albo umw si ze swoim partnerem[ENTER]treningowym. " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Chc co ulepszy. " -gameforge.blacksmith._20_sayTitle = " Kowal. " -gameforge.blacksmith._30_say = " Witaj![ENTER]Jestem odpowiedzialny za ulepszanie przedmiotw.[ENTER]Jeeli chcesz ulepszy przedmiot, po prostu go do[ENTER]mnie przynie. " -gameforge.blacksmith._40_sayTitle = " Informacja: " -gameforge.blacksmith._50_sayReward = " Przecignij przedmiot z ekwipunku na Kowala. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Informacja: " -gameforge.buy_fishrod._10_npcChat = " Znika na Wdk " -gameforge.buy_fishrod._110_say = " Dzikuj za zakupienie specjalnego zestawu[ENTER]Rybaka. Oferuj nie tylko niesamowit znik, ale[ENTER]rwnie bilet na Zawody Rybackie dla[ENTER]pocztkujcych. Nagrod za pierwsze miejsce jest[ENTER]podana przez wszystkich bro+3! Jeeli[ENTER]przyniesiesz 5 Martwych Karasi do Rybaka,[ENTER]natychmiast otrzymasz swoj nagrod! To[ENTER]niepowtarzalna okazja! Powiniene przyj[ENTER]wyzwanie! " -gameforge.buy_fishrod._120_select = " Wejd " -gameforge.buy_fishrod._130_select = " Zignoruj " -gameforge.buy_fishrod._140_say = " Dzikuj za zakupienie specjalnego zestawu[ENTER]Rybaka. Oferuj nie tylko niesamowit znik, ale[ENTER]rwnie bilet na Zawody Rybackie dla[ENTER]pocztkujcych. Nagrod za pierwsze miejsce jest[ENTER]podana przez wszystkich bro+3! Jeeli[ENTER]przyniesiesz 5 Martwych Karasi do Rybaka,[ENTER]natychmiast otrzymasz swoj nagrod! To[ENTER]niepowtarzalna okazja! Powiniene przyj[ENTER]wyzwanie! " -gameforge.buy_fishrod._150_makequestbutton = " Zawody Rybackie " -gameforge.buy_fishrod._160_say = " Zw kilka Karasi i zabij je klikajc na nie[ENTER]Prawym Przyciskiem Myszki. Przynie 5 Martwych[ENTER]Karasi do Rybaka aby otrzyma niesamowit[ENTER]nagrod. " -gameforge.buy_fishrod._170_npcChat = " Odbierz nagrod " -gameforge.buy_fishrod._180_say = " Przyniose mi 5 Martwych Karasi? Rzeczywicie![ENTER]Tak jak obiecaem, otrzymasz za to bro dla[ENTER]pocztkujcych +3! ycz powodzenia! Odwied mnie[ENTER]niebawem ponownie! " -gameforge.buy_fishrod._190_say = " Przykro mi, ale nagrod mog przekaza Ci dopiero[ENTER]wtedy, gdy dostarczysz mi 5 Martwych Karasi.[ENTER]Nie poddawaj si! " -gameforge.buy_fishrod._200_makequestbutton = " Nagroda za Konkurs Rybacki " -gameforge.buy_fishrod._20_sayTitle = " Rybak: " -gameforge.buy_fishrod._210_sayTitle = " Informacja: " -gameforge.buy_fishrod._220_say = " Wzie udzia w Zawodach Rybackich i[ENTER]dostarczye Rybakowi 5 Martwych Karasi. W[ENTER]nagrod otrzymae pikne pudeko. " -gameforge.buy_fishrod._230_say = " W szkatuce jest bro dla pocztkujcych +3! " -gameforge.buy_fishrod._240_say = " Nie dostarczye 5. Martwych Karasi, wic w[ENTER]pudeku nic nie ma. " -gameforge.buy_fishrod._30_say = " Niesamowita cena! Wdka, ktra cudownie ley w[ENTER]doni! A wraz z ni dochodzi 100 przynt i 20[ENTER]robakw za darmo! My, najlepsi sprzedawcy Wdek w[ENTER]okolicy, oferujemy naszym klientom zestaw 3w1 za[ENTER]3980 Yang! Czy chciaby kupi Zestaw Wdkarski? " -gameforge.buy_fishrod._40_select = " Kup " -gameforge.buy_fishrod._50_select = " Nie kupuj " -gameforge.buy_fishrod._60_say = " Kupie Zestaw Rybacki 3w1. Niechaj dobrze Ci[ENTER]suy! We pod uwag zaczon notatk dotyczc[ENTER]zawodw rybackich. Na razie! " -gameforge.buy_fishrod._70_say = " Przykro mi, nie posiadasz wystarczajcej iloci[ENTER]Yang. Nie martw si jednak, niedugo na pewno[ENTER]nadarzy si kolejna szansa. Na razie! " -gameforge.buy_fishrod._80_say = " Unknown Button [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Informacja o Zawodach Rybackich " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Jeeli jeste teraz w jakim zwizku, to nie[ENTER]moesz zmieni swojego Krlestwa - zmiana ta jest[ENTER]dostpna tylko dla graczy niezarczonych. " -gameforge.change_empire._10_npcChat = " Zmie Krlestwo: " -gameforge.change_empire._110_say = " Jeeli chcesz zmieni Krlestwo, we rozwd. " -gameforge.change_empire._120_sayReward = " Nie moesz zmieni Krlestwa, jeeli jeste[ENTER]przemieniony. " -gameforge.change_empire._130_say = " Uyj tego przedmiotu gdy nie bdziesz[ENTER]przemieniony. " -gameforge.change_empire._140_sayReward = " Nie moesz zmieni Krlestwa, poniewa jeste[ENTER]czonkiem gildii. " -gameforge.change_empire._150_say = " Uyj tego przedmiotu gdy nie bdziesz ju[ENTER]czonkiem gildii. " -gameforge.change_empire._160_sayReward = " Nie moesz zmieni Krlestwa, posiadasz za mao[ENTER]Yang! " -gameforge.change_empire._170_say = " Uyj tego przedmiotu gdy bdziesz mia co[ENTER]najmniej 500 000 Yang. " -gameforge.change_empire._180_say = " Do ktrego Krlestwa chcesz si przenie? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Prosz troszk poczeka, zmiana Krlestwa musi[ENTER]zosta zapisana. " -gameforge.change_empire._210_sayReward = " Czy na pewno chcesz zmieni Krlestwo? Nie[ENTER]bdziesz mg tego cofn... " -gameforge.change_empire._220_sayTitle = " Zmie Krlestwo: " -gameforge.change_empire._230_sayReward = " Prosz si wylogowa i ponownie zalogowa, aby[ENTER]dokoczy proces. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Wybrae to samo Krlestwo, do ktrego teraz[ENTER]naleysz. Nie miae zamiaru zmieni Krlestwa? " -gameforge.change_empire._260_say = " Wybrane Krlestwo.[ENTER][ENTER]Jeste w gildii. Co najmniej jedna z Twoich[ENTER]postaci na tym serwerze jest aktualnie w gildii. " -gameforge.change_empire._270_say = " Wybrane Krlestwo.[ENTER]Masz ma/on.[ENTER]Co najmniej jedna z Twoich postaci na tym[ENTER]serwerze jest aktualnie w zwizku. " -gameforge.change_empire._30_say = " Aby mc zmieni krlestwo, musisz speni[ENTER]nastpujce warunki:[ENTER]1. Nie moesz nalee do gildii.[ENTER]2. Nie moesz by zarczony.[ENTER]3. Nie moesz mie ony/ma.[ENTER]4. Musisz posiada 500 000 Yang.[ENTER]Jeeli je speniasz, moesz zmieni Krlestwo.[ENTER]Czy chcesz zmieni Krlestwo? " -gameforge.change_empire._40_say = " Dziki temu przedmiotowi moesz zmieni swoje[ENTER]Krlestwo. " -gameforge.change_empire._50_sayTitle = " Nie moesz uy tego przedmiotu! " -gameforge.change_empire._60_sayReward = " Krlestwo moesz zmieni tylko raz. " -gameforge.change_empire._70_say = " GM - Czy wyzerowa czas? " -gameforge.change_empire._80_say = " Czas oczekiwania zosta wyzerowany. " -gameforge.change_empire._90_sayReward = " Wszystkie zarczone postacie nie mog zmieni[ENTER]swojego Krlestwa. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " Wskazana posta nie posiada wymaganego[ENTER]dowiadczenia do zarzdzania Gildi.[ENTER](minimum 40 poziom) " -gameforge.change_guild_master._10_say = " Tylko Lider Gildii moe uy tego przedmiotu. " -gameforge.change_guild_master._110_say = " Jest jeszcze za wczenie, aby ta posta moga[ENTER]obj stanowisko Lidera. " -gameforge.change_guild_master._20_say = " Prosz wpisa nazw gracza, ktry ma przej[ENTER]twoje stanowisko w Gildii. " -gameforge.change_guild_master._30_say = " Wprowadzone dane s nieprawidowe. " -gameforge.change_guild_master._40_say = " Tylko lider gildii moe tego uy. " -gameforge.change_guild_master._50_say = " Nie ma takiego gracza w Gildii. " -gameforge.change_guild_master._60_say = " Zrobione! " -gameforge.change_guild_master._70_say = " Nie jeste w gildii! " -gameforge.change_guild_master._80_say = " Jeste ju Liderem Gildii. " -gameforge.change_guild_master._90_say = " Nowy Lider Gildii musi by online, aby mg[ENTER]przej wadz! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " Do Twojego konta dodano %s Smoczych Monet. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " Nieskuteczne Receptury Biologa " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Witaj, co sycha u ciebie i w czym mog ci pomc? " -gameforge.check_collect_reward._040_say = " Chodzi o nagrody Biologa Chaegiraba. Pamitasz[ENTER]moe Sekretn Receptur, ktr ci przyniosem?[ENTER]Niestety, jedna z tych Mikstur nie zadziaaa. " -gameforge.check_collect_reward._050_say = " Hmm, rzeczywicie. Ta Receptura nie zawiera[ENTER]jednego skadnika. Nie martw si: Mam wszytko co[ENTER]potrzeba i mog ci szybko przyrzdzi now[ENTER]Mikstur, ktra z pewnoci zadziaa. Poczekaj[ENTER]chwilk... " -gameforge.check_collect_reward._060_say = " Prosz bardzo. Gboki wdech i poknij. A teraz[ENTER]odwiedz Chaegiraba i poinformuj go o bdzie.[ENTER]Wszystkiego dobrego i do zobaczenia wkrtce. " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Jeli jeste gotw odda ycie za Boga Smokw,[ENTER]moe zostaniesz przyjty do zakonu. " -gameforge.check_trans_ticket._10_npcChat = " Do tajemniczych Jaski " -gameforge.check_trans_ticket._110_say = " Mylisz, e jeste wstanie przeciwstawi si Bogu[ENTER]Smokw? Moe zdoasz mnie pokona, ale nigdy nie[ENTER]zdoasz uciec przed gniewem Boga! " -gameforge.check_trans_ticket._120_say = " Znajdziesz waciw drog, jeli bdziesz gotw,[ENTER]powieci swoje ycie Bogowi Smokw. A teraz id[ENTER]w pokoju! " -gameforge.check_trans_ticket._130_1_select = " Przeka Krwisty Kamie " -gameforge.check_trans_ticket._130_2_select = " Zrozumiaem. " -gameforge.check_trans_ticket._140_say = " Nazywam si %s. Przyszedem z rozkazu Zakonu[ENTER]Smokw! Jako dowd przekazuj wity Krwisty[ENTER]Kamie. A teraz pozwl mi przej! " -gameforge.check_trans_ticket._150_say = " Bg Smokw wybra wanie Ciebie. Niech strzee[ENTER]Ci na kadym kroku! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " W tej chwili nie moesz zosta przeniesiony. " -gameforge.check_trans_ticket._20_say = " Witaj![ENTER]Jestem stranikiem Tajemniczej Komnaty w Lochu[ENTER]Pajkw.[ENTER]Zobaczmy czy jeste na tyle odwany, aby do niej[ENTER]wej... " -gameforge.check_trans_ticket._30_say = " Jeste naprawd odwany.[ENTER]Masz Przepustk, wic pozwol Ci przej... Chod[ENTER]za mn... " -gameforge.check_trans_ticket._40_say = " Nie mog Ci przepuci. Wr, gdy zdobdziesz[ENTER]Przepustk. " -gameforge.check_trans_ticket._50_npcChat = " Popro, by wej " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Stj! Jestem Koe-Pung z Zakonu Smokw, stranik[ENTER]portalu. Moesz przej tylko jeli otrzymae[ENTER]pozwolenie Zakonu i jeli pokaesz mi Krwisty[ENTER]Kamie! " -gameforge.check_trans_ticket._70_say = " Krwiste Kamienie moesz otrzyma dopiero od 75[ENTER]poziomu! " -gameforge.check_trans_ticket._75_1_select = " Gdzie znajd taki kamie? " -gameforge.check_trans_ticket._75_2_select = " Zejd mi z drogi, albo zginiesz! " -gameforge.check_trans_ticket._80_say = " Tylko ten kto naley do zakonu Smokw i kto[ENTER]dowiedzie, e jest godny Boga Smokw, otrzyma[ENTER]wite kamienie. Istnieje tylko kilka takich[ENTER]kamieni. " -gameforge.check_trans_ticket._90_say_reward = " Porozmawiaj w swoim miecie rodzinnym z kapanem[ENTER]lub mdrcem. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Biolog Chaegirab, ucze Uriela, szuka Kwiatw[ENTER]Kaki.[ENTER]Zawsze przyno mu po jednym, aby mia czas na ich[ENTER]przebadanie.[ENTER]Kwiatw Kaki szukaj u Godnych Szarych Alfa[ENTER]Wilkw. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " Do tej pory dostarczye %s Kwiatw Kaki. " -gameforge.collect_herb_lv10._120_say = " Uye ju Eliksiru! " -gameforge.collect_herb_lv10._130_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Kwiat Kaki. " -gameforge.collect_herb_lv10._140_npcChat = " Kwiaty Kaki " -gameforge.collect_herb_lv10._150_sayTitle = " Biolog Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Och!! Znalaze![ENTER]Pozwl, e rzuc okiem... " -gameforge.collect_herb_lv10._170_say = " Oh!! Ten kwiat jest doskonaej jakoci![ENTER]Przynie mi jeszcze %s Kwiatw Kaki![ENTER]Prosz, sprbuj je znale! " -gameforge.collect_herb_lv10._180_say = " Mam ju wystarczajc ilo kwiatw Kaki. Dobra[ENTER]robota![ENTER]Jestem Ci bardzo wdziczny, w nagrod dam Ci[ENTER]troch Yang i wynik moich bada. " -gameforge.collect_herb_lv10._190_say = " Informacja: " -gameforge.collect_herb_lv10._200_sayReward = " Biolog Chaegirab da Ci: 6500 PD i 5000 Yang.[ENTER]Dodatkowo otrzymae: Miedziany Naszyjnik+3 " -gameforge.collect_herb_lv10._20_sendLetter = " Analiza Biologa " -gameforge.collect_herb_lv10._210_say = " Przykro mi, ale ten kwiat Kaki jest uszkodzony i[ENTER]nie przyda mi si na nic.[ENTER]Prosz, przynie mi nowy. " -gameforge.collect_herb_lv10._30_say = " Biolog Chaegirab, ucze Uriela, wanie Ci[ENTER]szuka.[ENTER]Prosz id do niego i zaoferuj swoj pomoc. " -gameforge.collect_herb_lv10._40_npcChat = " Badacz Zi " -gameforge.collect_herb_lv10._50_sayTitle = " Biolog Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Niebiosa, prosz pomcie mi... Badam wszystkie[ENTER]rodzaje rolin w tym imperium. Jest bardzo duo[ENTER]rzeczy, ktre musz zosta zrobione. Nie mam[ENTER]czasu abym mg sam wybra si na wypraw.[ENTER]Prosz, pom mi. " -gameforge.collect_herb_lv10._70_say = " Aktualnie zajmuj si Kwiatami Kaki. Musz[ENTER]przeprowadzi kilka bada zwizanych z wanie z[ENTER]tymi kwiatami. Czy mgby dostarczy mi kilka z[ENTER]nich?[ENTER]Myl, e 5 kwiatw wystarczy. Bd ci bardzo[ENTER]wdziczny, jeli mi pomoesz![ENTER]Zawsze przyno mi po jednym, abym mia czas na[ENTER]przeprowadzenie bada! " -gameforge.collect_herb_lv10._80_sendLetter = " Zadanie specjalne! " -gameforge.collect_herb_lv10._90_sayTitle = " Zbierz Kwiaty Kaki " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Korzenie Gango " -gameforge.collect_herb_lv15._10_say = " Biolog Chaegirab, ucze Uriela, wanie Ci[ENTER]szuka.[ENTER]Prosz id do niego i zaoferuj swoj pomoc. " -gameforge.collect_herb_lv15._110_say = " Och!! Znalaze![ENTER]Pozwl, e rzuc okiem... " -gameforge.collect_herb_lv15._120_say = " Och!! Ten korze jest doskonaej jakoci![ENTER]Przynie mi jeszcze %s Korzeni Gango! Prosz,[ENTER]sprbuj je znale! " -gameforge.collect_herb_lv15._130_say = " Mam ju wystarczajc ilo korzeni Gango. Dobra[ENTER]robota! Jestem Ci bardzo wdziczny, w nagrod dam[ENTER]Ci troch Yang i wynik moich bada. " -gameforge.collect_herb_lv15._140_sayReward = " Biolog Chaegirab da Ci: 25000 PD i 10000 Yang.[ENTER]Dodatkowo otrzymae: Miedziane Kolczyki+3 " -gameforge.collect_herb_lv15._150_say = " Przykro mi, ale ten Korze Gango jest uszkodzony[ENTER]i nie przyda mi si na nic. Prosz, przynie mi[ENTER]nowy. " -gameforge.collect_herb_lv15._20_npcChat = " Badacz Zi " -gameforge.collect_herb_lv15._30_say = " Niebiosa, prosz pomcie mi... Badam wszystkie[ENTER]rodzaje rolin w tym imperium. Jest bardzo duo[ENTER]rzeczy, ktre musz zosta zrobione. Nie mam[ENTER]czasu abym mg sam wybra si na wypraw.[ENTER]Prosz, pom mi. " -gameforge.collect_herb_lv15._40_say = " Aktualnie badam Korzenie Gango. Chciabym[ENTER]przeprowadzi kilka dodatkowych bada, i dlatego[ENTER]potrzebuj kilku korzeni do testw. Czy mgby[ENTER]mi je przynie?[ENTER]Myl, e 5 korzeni Gango wystarczy. Bd ci za[ENTER]to bardzo wdziczny![ENTER]Zawsze przyno mi po jednym korzeniu, abym mia[ENTER]czas na przeprowadzenie bada! " -gameforge.collect_herb_lv15._50_sendLetter = " Zadanie specjalne! " -gameforge.collect_herb_lv15._60_sayTitle = " Zbierz Korzenie Gango " -gameforge.collect_herb_lv15._70_say = " Biolog Chaegirab, ucze Uriela, szuka Korzeni[ENTER]Gango.[ENTER]Zawsze przyno mu po jednym, aby mia czas na[ENTER]przeprowadzenie bada.[ENTER]Korzeni Gango szukaj u Godnych Niedwiedzi[ENTER]Grizzly. " -gameforge.collect_herb_lv15._80_sayReward = " Do tej pory dostarczye %s Korzeni Gango. " -gameforge.collect_herb_lv15._90_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Korze Gango. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Oh!! Ten Bez jest doskonaej jakoci![ENTER]Przynie mi jeszcze %s Kwiatw Bzu![ENTER]Prosz, sprbuj je znale! " -gameforge.collect_herb_lv20._10_say = " Biolog Chaegirab, ucze Uriela, wanie Ci[ENTER]szuka.[ENTER]Prosz id do niego i zaoferuj swoj pomoc. " -gameforge.collect_herb_lv20._110_say = " Mam ju wystarczajca ilo Kwiatw Bzu! Dobra[ENTER]robota![ENTER]Jestem Ci bardzo wdziczny, w nagrod dam Ci[ENTER]troch Yang i wynik moich bada. " -gameforge.collect_herb_lv20._120_sayReward = " Biolog Chaegirab da Ci: 95000 PD i 15000 Yang.[ENTER]Dodatkowo otrzymae: Miedziana Bransoleta+3 " -gameforge.collect_herb_lv20._130_say = " Przykro mi, ale ten Kwiat Bzu jest uszkodzony.[ENTER]Prosz, przynie mi kolejny. " -gameforge.collect_herb_lv20._20_say = " Aktualnie badam Kwiaty Bzu. Chciabym[ENTER]przeprowadzi na nich kilka eksperymentw -[ENTER]potrzebuj kilku. Czy mgby mi je dostarczy?[ENTER]Myl, e 10 sztuk Bzu mi wystarczy. Prosz,[ENTER]musisz mi pomc.[ENTER]Zawsze przyno mi po jednym Kwiecie Bzu, abym[ENTER]mia czas na przeprowadzenie bada. " -gameforge.collect_herb_lv20._30_sayTitle = " Zbierz Bez " -gameforge.collect_herb_lv20._40_say = " Biolog Chaegirab, ucze Uriela, szuka Kwiatw Bzu.Zawsze przyno mu po jednym, aby mia czas na[ENTER]przeprowadzenie bada.[ENTER]Kwiaty Bzu moesz znale u Godnych Czarnych[ENTER]Niedwiedzi. " -gameforge.collect_herb_lv20._50_sayReward = " Do tej pory dostarczye %s Kwiatw Bzu. " -gameforge.collect_herb_lv20._60_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Bez. " -gameforge.collect_herb_lv20._70_npcChat = " Bez " -gameforge.collect_herb_lv20._80_say = " Och, Znalaze Bez![ENTER]Pozwl, e rzuc okiem... " -gameforge.collect_herb_lv20._90_sayTitle = " Biolog Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Och! Ten Grzyb Tue jest bardzo dobrej jakoci![ENTER]Przynie mi jeszcze %s Grzybw Tue. Prosz,[ENTER]sprbuj je znale! " -gameforge.collect_herb_lv25._10_say = " Biolog Chaegirab, ucze Uriela, wanie Ci[ENTER]szuka.[ENTER]Prosz id do niego i zaoferuj swoj pomoc. " -gameforge.collect_herb_lv25._110_say = " Mam ju wystarczajc ilo grzybw. Dobra robota!Jestem Ci bardzo wdziczny, w nagrod dam Ci[ENTER]troch Yang i wynik moich bada. " -gameforge.collect_herb_lv25._120_sayReward = " Jako nagrod otrzymasz od Biologa Chaegirab[ENTER]200.000 Punktw Dowiadczenia oraz 20.000 Yang[ENTER]jak rwnie Hem+2. " -gameforge.collect_herb_lv25._130_sayReward = " elazny Hem " -gameforge.collect_herb_lv25._140_sayReward = " Maska Kolcza " -gameforge.collect_herb_lv25._150_sayReward = " Wyzywajcy Hem " -gameforge.collect_herb_lv25._160_sayReward = " Czapka Feniksa " -gameforge.collect_herb_lv25._170_say = " Przykro mi, ale ten Grzyb Tue jest zepsuty i nie[ENTER]przyda mi si na nic. Prosz, przynie mi nowy. " -gameforge.collect_herb_lv25._20_say = " Niebiosa, prosz pomcie mi... Badam wszystkie[ENTER]rodzaje rolin w tym imperium. Jest bardzo duo[ENTER]rzeczy, ktre musz zosta zrobione. Nie mam[ENTER]czasu abym mg sam wybra si na wypraw.[ENTER]Prosz, pom mi. " -gameforge.collect_herb_lv25._30_say = " Aktualnie badam Grzyby Tue. Musz przeprowadzi[ENTER]kilka eksperymentw, dlatego wic potrzebuj 10[ENTER]grzybw Tue. Czy mgby mi je przynie? Prosz,[ENTER]musisz mi pomc![ENTER]Zawsze przyno mi po jednym grzybie, abym mia[ENTER]czas na przeprowadzenie bada. " -gameforge.collect_herb_lv25._40_sayTitle = " Zbierz Grzyby Tue " -gameforge.collect_herb_lv25._50_say = " Biolog Chaegirab, ucze Uriela, poszukuje Grzybw[ENTER]Tue.[ENTER]Zawsze przyno mu po jednym, aby mia czas na[ENTER]przeprowadzenie bada.[ENTER]Grzybw szukaj u Godnych Brzowych Niedwiedzi. " -gameforge.collect_herb_lv25._60_sayReward = " Do tej pory dostarczye %s Grzybw Tue! " -gameforge.collect_herb_lv25._70_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Grzyb Tue. " -gameforge.collect_herb_lv25._80_npcChat = " Grzyby Tue " -gameforge.collect_herb_lv25._90_say = " Och, znalaze jednego![ENTER]Pozwl, e rzuc okiem przez chwilk... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Kwiaty Brzoskwini " -gameforge.collect_herb_lv4._10_sendLetter = " Analiza Biologa " -gameforge.collect_herb_lv4._110_say = " Och! Ten Kwiat jest doskonaej jakoci![ENTER]Potrzebuje jednak jeszcze %s Kwiatw Brzoskwini.[ENTER]Prosz, sprbuj je znale! " -gameforge.collect_herb_lv4._120_say = " Mam ju wystarczajc ilo Kwiatw Brzoskwini.[ENTER]Dobra robota! Jako dowd mojej wdzicznoci[ENTER]otrzymasz troch Yang i wynik moich bada. " -gameforge.collect_herb_lv4._130_sayTitle = " Informacja: " -gameforge.collect_herb_lv4._140_sayReward = " Biolog Chaegirab da Ci: 500 PD i 1000 Yang.[ENTER]Dodatkowo otrzymae: Bro+4 " -gameforge.collect_herb_lv4._150_sayReward = " Wachlarz " -gameforge.collect_herb_lv4._160_sayReward = " Miecz " -gameforge.collect_herb_lv4._170_say = " Bardzo mi przykro, ale ten Kwiat ju zwidn.[ENTER]Prosz, przynie mi nowy. " -gameforge.collect_herb_lv4._20_say = " Biolog Chaegirab, ucze Uriela, wanie Ci[ENTER]szuka.[ENTER]Prosz id do niego i zaoferuj swoj pomoc. " -gameforge.collect_herb_lv4._30_say = " Niebiosa, prosz pomcie mi... Badam wszystkie[ENTER]rodzaje rolin w tym imperium. Jest bardzo duo[ENTER]rzeczy, ktre musz zosta zrobione. Nie mam[ENTER]czasu abym mg sam wybra si na wypraw.[ENTER]Prosz, pom mi. " -gameforge.collect_herb_lv4._40_say = " Aktualnie badam Kwiaty Brzoskwini. Musz[ENTER]przeprowadzi kilka eksperymentw, dlatego[ENTER]potrzebuj kilku Kwiatw.[ENTER]Czy mgby przynie mi 5 Kwiatw Brzoskwini?[ENTER]Prosz, pom mi![ENTER]Zawsze przyno mi po jednym, abym mia czas na[ENTER]ich dokadne przebadanie! " -gameforge.collect_herb_lv4._50_sayTitle = " Znajd Kwiaty Brzoskwini " -gameforge.collect_herb_lv4._60_say = " Biolog Chaegirab, ucze Uriela, szuka Kwiatw[ENTER]Brzoskwini.[ENTER]Zawsze przyno mu po jednym, aby mia czas na ich[ENTER]dokadne przebadanie.[ENTER]Kwiatw szukaj u Godnych Alfa Wilkw. " -gameforge.collect_herb_lv4._70_sayReward = " Do tej pory dostarczye %s Kwiatw Brzoskwini. " -gameforge.collect_herb_lv4._80_say = " Uye ju Eliksiru! " -gameforge.collect_herb_lv4._90_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Kwiat Brzoskwini. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Jako nagrod otrzymasz od Biologa Chaegirab 2.000[ENTER]Punktw Dowiadczenia oraz 3.000 Yang, a poza tym[ENTER]Zbroj+3. " -gameforge.collect_herb_lv7._10_say = " Biolog Chaegirab, ucze Uriela, wanie Ci[ENTER]szuka.[ENTER]Prosz id do niego i zaoferuj swoj pomoc. " -gameforge.collect_herb_lv7._110_sayReward = " Mnisia Zbr. Pyt. +3 " -gameforge.collect_herb_lv7._120_sayReward = " Bkitne Ubranie " -gameforge.collect_herb_lv7._130_sayReward = " aobna Zbr. Pyt.+3 " -gameforge.collect_herb_lv7._140_sayReward = " Bkitna Szata+3 " -gameforge.collect_herb_lv7._150_say = " Przykro mi, ale ta Pokrzywa jest bardzo zej[ENTER]jakoci... Prosz, przynie mi kolejn. " -gameforge.collect_herb_lv7._20_say = " Niebiosa, prosz pomcie mi... Badam wszystkie[ENTER]rodzaje rolin w tym imperium. Jest bardzo duo[ENTER]rzeczy, ktre musz zosta zrobione. Nie mam[ENTER]czasu abym mg sam wybra si na wypraw.[ENTER]Prosz, pom mi. " -gameforge.collect_herb_lv7._30_say = " Aktualnie badam Pokrzywy. Musz przeprowadzi[ENTER]kilka bada przy uyciu Pokrzyw.[ENTER]Dlatego wic potrzebuje 5 Pokrzyw. Czy mgby mi[ENTER]je przynie? Prosz, musisz mi pomc![ENTER]Zawsze przyno mi po jednej, abym mg j[ENTER]dokadnie przebada. " -gameforge.collect_herb_lv7._40_sayTitle = " Zbierz Pokrzywy " -gameforge.collect_herb_lv7._50_say = " Biolog Chaegirab, ucze Uriela, poszukuje Pokrzyw.Zawsze przyno mu po jednej, aby mia czas na[ENTER]przeprowadzenie bada.[ENTER]Pokrzywy moesz znale u Godnych Niebieskich[ENTER]Alfa Wilkw. " -gameforge.collect_herb_lv7._60_sayReward = " Do tej pory dostarczye %s Pokrzyw! " -gameforge.collect_herb_lv7._70_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jak Pokrzyw. " -gameforge.collect_herb_lv7._80_npcChat = " Pokrzywy " -gameforge.collect_herb_lv7._90_say = " Oh!! Ta Pokrzywa jest doskonaej jakoci![ENTER]Potrzebuje jeszcze %s sztuk.[ENTER]Prosz, sprbuj je znale! " -gameforge.collect_herb_lv7._95_say = " W kocu mam wystarczajc ilo Pokrzyw. Dobra[ENTER]robota! Jako dowd mojej wdzicznoci, podaruj[ENTER]Ci troch Yang i wynik moich bada. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " Do tej pory dostarczye %s Zbw Orka! " -gameforge.collect_quest_lv30._10_sendLetter = " Proba Biologa " -gameforge.collect_quest_lv30._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv30._120_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv30._130_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Zb Orka. " -gameforge.collect_quest_lv30._140_npcChat = " Zby Orkw " -gameforge.collect_quest_lv30._150_say = " Och!! Przyniose mi Zb...[ENTER]Musze go przetestowa... na to potrzeba czasu. " -gameforge.collect_quest_lv30._160_say = " Och! Ten Zb jest doskonaej jakoci! Mog[ENTER]natychmiast rozpocz moje badania. Jednak[ENTER]potrzebuj jeszcze %s sztuk. Prosz, sprbuj je[ENTER]dla mnie znale![ENTER][ENTER]Ale pamitaj o tym, e potrzebuj czasu. Kolejny[ENTER]Zb bd mg zbada dopiero jutro. " -gameforge.collect_quest_lv30._170_say = " Zebrae wszystkie Zby Orkw! Dzikuj bardzo.[ENTER]Ale teraz potrzebuj jeszcze specjalnego[ENTER]Kamienia. Nazywaj go Kamieniem Duchowy[ENTER]Jinunggyi.[ENTER]Bybym Ci bardzo wdziczny, jakby go dla mnie[ENTER]znalaz. Z moich informacji wynika, e znajduje[ENTER]si on w posiadaniu Orkw. " -gameforge.collect_quest_lv30._180_say = " Hm.... Zb wyglda na popsuty...[ENTER]Prawdopodobnie nie bd mg uy go do moich[ENTER]bada. Prosz, przynie mi inny![ENTER][ENTER]Jednak bd potrzebowa troch czasu na[ENTER]zanalizowanie go i dopiero jutro mog przebada[ENTER]kolejny Zb. " -gameforge.collect_quest_lv30._190_say = " Prosz, wr gdy znajdziesz kolejny Zb Orka. " -gameforge.collect_quest_lv30._200_say = " Bardzo mi przykro, ale nie skoczyem jeszcze[ENTER]analizy. Czy moesz przyj troszk pniej? " -gameforge.collect_quest_lv30._20_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv30._210_sendLetter = " Badanie Biologa " -gameforge.collect_quest_lv30._220_sayTitle = " Kamie Duchowy Jinunggyi " -gameforge.collect_quest_lv30._230_sayReward = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv30._240_say = " Do swoich bada Biolog Chaegirab, ucze Uriela[ENTER]zebrae 10 Zbw Orka. Aby dokoczy i zrozumie[ENTER]wyniki swoich bada potrzebuje on jeszcze Kamie[ENTER]Duchowy Jinunggyi. " -gameforge.collect_quest_lv30._250_say = " Moesz go zdoby z Orkw w dolinie Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Znalaze Kamie Duchowy Jinunggyi! " -gameforge.collect_quest_lv30._270_npcChat = " Mam Kamie Duchowy Jinunggyi. " -gameforge.collect_quest_lv30._280_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Mikstura, ktr mona zrobi na podstawie[ENTER]tego przepisu, uskrzydli Ci.[ENTER]Ruszaj w drog i odszukaj Baek-G. Przyrzdzi dla[ENTER]Ciebie ten napj.[ENTER]Z Twoj pomoc dowiedziaem si wielu istotnych[ENTER]rzeczy o Orkach! " -gameforge.collect_quest_lv30._290_say = " Prosz, wr gdy znajdziesz Kamie Duchowy[ENTER]Jinunggyi. " -gameforge.collect_quest_lv30._300_sendLetter = " Nagroda od Chaegiraba " -gameforge.collect_quest_lv30._30_npcChat = " Posuchaj mnie. " -gameforge.collect_quest_lv30._310_targetVid = " Nagrod od Chaegiraba " -gameforge.collect_quest_lv30._320_say = " Jako nagrod za Zby Trzonowe Orkw i Kamie[ENTER]Duchowy Jinunggyi, Biolog Chaegirab da Ci[ENTER]receptur sekretnej mikstury. Daj t ksik[ENTER]Baek-Go, on stworzy mikstur! " -gameforge.collect_quest_lv30._330_npcChat = " Sekretna Receptura. " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]twoj Szybkoci Ruchu o 10 punktw.[ENTER]Oto twj trunek![ENTER]Ponadto mam ci przekaza jeszcze t Czerwon[ENTER]Ebonitow Szkatuk. W rodku znajduje si[ENTER]wartociowa niespodzianka. " -gameforge.collect_quest_lv30._360_sayReward = " W nagrod za wykonanie zadania, szybko Twojego[ENTER]ruchu na stae zwikszy si o 10 punktw. " -gameforge.collect_quest_lv30._370_npcChat = " Inna Prba " -gameforge.collect_quest_lv30._380_say = " Moesz sprbowa jeszcze raz? Hm... niele...[ENTER]Przyciga moj uwag, ale prosz sprbuj jeszcze[ENTER]raz. Ok, do zobaczenia pniej. " -gameforge.collect_quest_lv30._40_say = " Oh!!! Prosz pom mi... Zbieram informacje o[ENTER]potworach w naszym krlestwie ... sam sobie nie[ENTER]poradz. Niby powinienem zbiera te informacje[ENTER]sam, ale chyba wyobraasz sobie jakie to zadanie[ENTER]dla mnie, biologa. Prosz pom mi... Oczywicie[ENTER]porzdnie Ci wynagrodz po wykonaniu zadania. " -gameforge.collect_quest_lv30._50_say = " Aktualnie badam Orki ze Smoczej Doliny. Zby[ENTER]Trzonowe Orkw s w stanie rozgryza elazo.[ENTER]Dlatego wydaj si dla mnie takie interesujce...[ENTER]Prawdopodobnie jestemy spokrewnieni z Orkami. Te[ENTER]zby musz by kluczem do[ENTER]ewolucji. " -gameforge.collect_quest_lv30._60_say = " Czy moesz przynie mi kilka Zbw Trzonowych[ENTER]Orkw? Potrzebuje specjalnych. Przyno mi zby,[ENTER]ale po jednym na raz, abym mg je przebada.[ENTER]Powodzenia! " -gameforge.collect_quest_lv30._70_sendLetter = " Badanie Biologa " -gameforge.collect_quest_lv30._80_sayTitle = " Zby z Doliny Orkw " -gameforge.collect_quest_lv30._90_say = " Biolog Chaegirab, ucze Uriela, potrzebuje do[ENTER]swoich bada 10 zbw orkw z doliny Seungryong.[ENTER]Przyno za kadym razem tylko jeden zb, aby mg[ENTER]oddzielnie przebada kady z nich. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " Do tej pory dostarczye %s Ksig. " -gameforge.collect_quest_lv40._10_sendLetter = " Proba Biologa " -gameforge.collect_quest_lv40._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv40._120_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv40._130_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jak Ksig Kltw. " -gameforge.collect_quest_lv40._140_npcChat = " Ksigi Kltw " -gameforge.collect_quest_lv40._150_say = " Och! Odnalaze Ksig Kltw![ENTER]Poczekaj chwileczk, musz j sprawdzi... " -gameforge.collect_quest_lv40._160_say = " Och! Ksiga Kltw jest najwyszej jakoci![ENTER]Natychmiast rozpoczynam badania.[ENTER]Jednak potrzebuj jeszcze %s sztuk. Prosz,[ENTER]sprbuj je dla mnie znale![ENTER][ENTER]Ale pamitaj o tym, e potrzebuj czasu na[ENTER]czytanie. Nastpn Ksig bd mg zbada[ENTER]dopiero jutro. " -gameforge.collect_quest_lv40._170_say = " Skompletowae 15 ksig! Dzikuj Ci. Do[ENTER]odnalezienia pozosta jeszcze tylko witynny[ENTER]Kamie Duchowy. Podejmiesz si tego zadania?[ENTER]Znajdziesz go u potworw przebywajcych w[ENTER]wityni Hwang, zwanej te wityni Ciemnoci. " -gameforge.collect_quest_lv40._180_say = " Hm, Tej Ksigi nie da si w ogle czyta, a do[ENTER]tego wypadaj z niej strony... Przykro mi. Jest[ENTER]dla mnie bezuyteczna. Prosz, przynie mi inn.[ENTER][ENTER]Jednak bd potrzebowa czasu, aby uratowa[ENTER]przynajmniej par stron, dlatego te kolejn[ENTER]Ksig bd w stanie zbada dopiero jutro. " -gameforge.collect_quest_lv40._190_say = " Prosz, wr gdy znajdziesz Ksig Kltw. " -gameforge.collect_quest_lv40._200_say = " Strasznie mi przykro, ale nie przeczytaem[ENTER]jeszcze ksigi, ktr mi ostatnio dae.[ENTER]Przepraszam. Czy mgby przyj po ni troszk[ENTER]pniej? " -gameforge.collect_quest_lv40._20_sayTitle = " Badanie Biologa " -gameforge.collect_quest_lv40._210_targetVid = " Badanie Biologa " -gameforge.collect_quest_lv40._220_sayTitle = " witynny Kamie Duchowy " -gameforge.collect_quest_lv40._230_say = " W kocu znalaze witynny Kamie Duchowy![ENTER]Dostarcz go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv40._240_sayTitle = " witynny Kamie Duchowy " -gameforge.collect_quest_lv40._250_say = " Biologowi Chaegira, uczniowi Uriela, dostarczye[ENTER]15 Ksig Kltw potrzebnych mu do przeprowadzenia[ENTER]bada. Potrzebuje on jeszcze witynny Kamie[ENTER]Duchowy nalecy do tajemniczej Sekty, aby lepiej[ENTER]zrozumie tre Ksigi. " -gameforge.collect_quest_lv40._260_say = " Otrzymasz go u Ezoterycznej Sekty w wityni[ENTER]Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = " Odnalaze witynny Kamie Duchowy. " -gameforge.collect_quest_lv40._280_npcChat = " Mam witynny Kamie Duchowy. " -gameforge.collect_quest_lv40._290_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Mikstura, ktr mona zrobi na podstawie[ENTER]tego przepisu, przypieszy szybko wadania[ENTER]mieczem. Ruszaj w drog i odszukaj Baek-Go. On[ENTER]przyrzdzi dla Ciebie ten napj. Nich Ci[ENTER]szczcie sprzyja, mj przyjacielu. Z Twoj[ENTER]pomoc dowiedziaem si wielu istotnych rzeczy o[ENTER]Staroytnym Zaklciu! " -gameforge.collect_quest_lv40._295_say = " Prosz, wr gdy znajdziesz witynny Kamie[ENTER]Duchowy. " -gameforge.collect_quest_lv40._300_sendLetter = " Nagroda od Chaegiraba " -gameforge.collect_quest_lv40._30_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv40._310_sayTitle = " Nagrod od Chaegiraba " -gameforge.collect_quest_lv40._320_say = " W nagrod za skompletowanie 15 Ksig Kltw oraz[ENTER]Kamienia Duchowego otrzymae od Biologa[ENTER]Chaegirab sekretn receptur. Zanie j do[ENTER]Baek-Go, on przyrzdzi dla Ciebie ten cudowny[ENTER]napj. " -gameforge.collect_quest_lv40._330_npcChat = " Sekretna Receptura. " -gameforge.collect_quest_lv40._340_say = " Spjrz, czy to nie sekretna receptura od[ENTER]Chaegirab, tego znanego Biologa? Hm, Zwikszy ona[ENTER]Twoj Szybko Ataku o 5 punktw. Oto Twj napj![ENTER]Oprcz tego mam Ci przekaza te t Drewnian[ENTER]Szkatuk. Starannie j przechowuj. " -gameforge.collect_quest_lv40._350_sayReward = " W nagrod za spenienie proby Biologa Chaegirab,[ENTER]zwikszy si na stae Twoja Szybkoci Ataku o 5[ENTER]punktw. " -gameforge.collect_quest_lv40._40_npcChat = " Posuchaj mnie. " -gameforge.collect_quest_lv40._50_say = " Och, jak dobrze, e przyszede, potrzebuj[ENTER]Twojej pomocy. Nie tylko zbieram informacje o[ENTER]potworach, ale rwnie zapisuj wszystkie[ENTER]zaklcia. Niestety nie radz sobie ze wszystkim,[ENTER]poniewa po prostu nie starcza mi ju czas na[ENTER]wypraw naukow. Jak mylisz, moe zastpiby[ENTER]mnie i wybra si na ni? " -gameforge.collect_quest_lv40._60_say = " Chciabym dowiedzie si czego wicej o[ENTER]Sekretnej Sekcie znajdujcej si w Dolinie[ENTER]Seungryong. Myl, e oni wiedz co o[ENTER]staroytnych zaklciach. Interesuj mnie[ENTER]szczeglnie Ksigi Kltw. Prawdopodobnie s one[ENTER]kluczem, ktrego mi brakuje do moich bada. " -gameforge.collect_quest_lv40._70_say = " Prosz przynie mi te Ksigi! Postaraj si[ENTER]jednak, aby byy w dobrym stanie, niektre z nich[ENTER]s zbyt zniszczone i nie mona ju z nich nic[ENTER]odczyta, a takie s bezuyteczne dla mnie.[ENTER]Do moich bada potrzebuj w sumie 15 Ksig Kltw.[ENTER]Przyno mi jednak zawsze po jednej Ksidze, abym[ENTER]mg je dokadnie przestudiowa. " -gameforge.collect_quest_lv40._80_sayTitle = " Staroytne Zaklcia " -gameforge.collect_quest_lv40._90_say = " Biolog Chaegirab, ucze Uriela, interesuje si[ENTER]Staroytnymi Zaklciami. W Dolinie Seungryong[ENTER]znajduje si 15 Ksig Kltw. Dostarczaj Biologowi[ENTER]Chaegirab zawsze po jednej Ksidze, aby mg j w[ENTER]spokoju przestudiowa. Zdobdziesz je u[ENTER]Ezoterycznych Drczycieli oraz Wysokich[ENTER]Drczycieli. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Biolog Chaegirab, ucze Uriela bada kreatury z[ENTER]Wiey Demonw. Potrzebuje on do swoich bada 15[ENTER]Pamitek Po Demonach. Dostarczaj mu je, ale po[ENTER]jednej, aby mg je w spokoju przebada.[ENTER]Zdobdziesz Pamitki u Demonw w Wiey. " -gameforge.collect_quest_lv50._10_sendLetter = " Proba Biologa " -gameforge.collect_quest_lv50._110_sayReward = " Do tej pory dostarczye %s Pamitek Po Demonie. " -gameforge.collect_quest_lv50._120_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv50._130_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv50._140_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jak Pamitk Po Demonie. " -gameforge.collect_quest_lv50._150_npcChat = " Pamitka Po Demonie " -gameforge.collect_quest_lv50._160_say = " Och, znalaze! Musz j sprawdzi, to zajmie[ENTER]troch czasu... " -gameforge.collect_quest_lv50._170_say = " Och! Pamitka jest naprawd wysokiej jakoci![ENTER]Natychmiast rozpoczynam badania. Niestety[ENTER]potrzebuje jeszcze %s sztuk. Prosz , sprbuj je[ENTER]dla mnie znale![ENTER][ENTER]Pamitaj o tym, e potrzebuj czasu. Kolejn[ENTER]Pamitk Po Demonie bd mg zbada dopiero[ENTER]jutro. " -gameforge.collect_quest_lv50._180_say = " Skompletowae wszystkie 15 Pamitek Po Demonie![ENTER]Wspaniale! Dzikuj! Do odnalezienia pozosta[ENTER]tylko Kamie Duchowy Sagyi, aby wydoby z[ENTER]Pamitek wszystkie ich tajemnice. Czy moesz go[ENTER]dla mnie odszuka? Kamie znajdziesz u Demonw w[ENTER]Wiey. " -gameforge.collect_quest_lv50._190_say = " Hm, widzisz t gbok rys? Przykro mi, ale ta[ENTER]Pamitka Po Demonie jest uszkodzona, z niej[ENTER]niczego si ju nie dowiem. Prosz przynie mi[ENTER]inn![ENTER][ENTER]Ale pamitaj o tym, e potrzebuj czasu na[ENTER]analiz. Kolejn Pamitk Po Demonie bd mg[ENTER]zbada dopiero jutro. " -gameforge.collect_quest_lv50._195_say = " Prosz, wr do mnie gdy znajdziesz kolejn[ENTER]Pamitk Po Demonie. " -gameforge.collect_quest_lv50._200_say = " Bardzo mi przykro, ale nie skoczyem jeszcze[ENTER]analizy. Czy moesz przyj troszk pniej? " -gameforge.collect_quest_lv50._20_sayTitle = " Badanie Biologa " -gameforge.collect_quest_lv50._210_sendLetter = " Badanie Biologa " -gameforge.collect_quest_lv50._220_sayTitle = " Kamie Duchowy Sagyi " -gameforge.collect_quest_lv50._230_say = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv50._240_say = " Zgodnie z proba Biologa Chaegirab, ucznia[ENTER]Uriela, skompletowae 15 Pamitek Po Demonie.[ENTER]Ostatnim brakujcym elementem jest Kamie Duchowy[ENTER]Sagyi, aby Chaegirab mg zakoczy badania. " -gameforge.collect_quest_lv50._250_say = " Otrzymasz go od Demonw w Wiey Demonw. " -gameforge.collect_quest_lv50._260_sendLetter = " Znalaze Kamie Duchowy Sagyi. " -gameforge.collect_quest_lv50._270_npcChat = " Mam Kamie Duchowy Sagyi! " -gameforge.collect_quest_lv50._280_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Mikstura, ktr mona zrobi na podstawie[ENTER]tego przepisu, wzmocni Twj instynkt obrony.[ENTER]Ruszaj w drog i odszukaj Baek-Go. On przyrzdzi[ENTER]dla Ciebie ten napj.[ENTER]Nich Ci szczcie sprzyja, mj przyjacielu. Z[ENTER]Twoj pomoc dowiedziaem si wielu istotnych[ENTER]rzeczy o Demonach! " -gameforge.collect_quest_lv50._290_sendLetter = " Nagroda od Chaegiraba " -gameforge.collect_quest_lv50._295_say = " Prosz, wr gdy znajdziesz Kamie Duchowy Sagyi. " -gameforge.collect_quest_lv50._300_sayTitle = " Nagrod od Chaegiraba " -gameforge.collect_quest_lv50._30_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv50._310_say = " W nagrod za dostarczenie 15 Pamitek Po Demonie[ENTER]i za zdobycie Kamienia Duchowego Sagyi, Biolog[ENTER]Chaegira przekaza Ci sekretn receptur.[ENTER]Udaj si do Baek-Go i daj mu j, on przyrzdzi[ENTER]dla Ciebie cudowny napj. " -gameforge.collect_quest_lv50._320_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]Twoj obron o 60 punktw. Oto Twj napj![ENTER]Ponadto mam Ci przekaza jeszcze t Drewnian[ENTER]Skrzynk. Starannie j przechowuj. " -gameforge.collect_quest_lv50._330_sayReward = " W nagrod za spenienie proby Biologa Chaegirab,[ENTER]zwikszy si na stae Twoja Obrona o 60 punktw. " -gameforge.collect_quest_lv50._40_npcChat = " Posuchaj mnie. " -gameforge.collect_quest_lv50._50_say = " wietnie, e jeste. Zbieram informacje o[ENTER]mrocznych potworach w tym krlestwie. W kocu[ENTER]rozumiesz, e ja, jako uczony, nie mam czasu[ENTER]wyruszy na polowanie na potwory, aby pniej je[ENTER]bada. Mgby mi w tym pomc? " -gameforge.collect_quest_lv50._60_say = " Tym razem chciabym si dowiedzie czego na[ENTER]temat Demonw z Wiey Demonw.[ENTER]Mona wyczu z energi na pierwszy rzut oka.[ENTER]Do moich bada potrzebuj Pamitek Po Demonie,[ENTER]czy moesz je dla mnie zdoby? " -gameforge.collect_quest_lv50._70_say = " Bybym bardzo wdziczny, jeli zdecydowaby si[ENTER]mi pomc. Jest co, o czym musisz wiedzie: rne[ENTER]Pamitki s rnej jakoci, prosz wic, nie[ENTER]przyno mi tych niskiej jakoci. cznie[ENTER]potrzebuj 15 Pamitek, pamitaj, aby zawsze[ENTER]przynosi mi je pojedynczo. Powodzenia! " -gameforge.collect_quest_lv50._80_sendLetter = " Badanie Biologa " -gameforge.collect_quest_lv50._90_sayTitle = " Pamitka Po Demonie " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Matowy Ld z Gry Sohan. " -gameforge.collect_quest_lv60._10_sendLetter = " Proba Biologa " -gameforge.collect_quest_lv60._110_say = " Biolog Chaegirab, ucze Uriela, bada Gr Sohan[ENTER]na zachodzie kontynentu. Do swoich bada[ENTER]potrzebuje on 20 Matowych Lodw, pamitaj jednak,[ENTER]eby zawsze przynosi mu je pojedynczo, aby mg[ENTER]je w spokoju przebada. Znajdziesz je u Lodowego[ENTER]Golema. " -gameforge.collect_quest_lv60._110_sayReward = " Do tej pory dostarczye ju %s Matowych Lodw. " -gameforge.collect_quest_lv60._120_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv60._130_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv60._140_sayTitle = " Biolog Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Matowy Ld. " -gameforge.collect_quest_lv60._160_npcChat = " Matowy Ld " -gameforge.collect_quest_lv60._170_say = " Och! Znalaze Matowy Ld! Poczekaj chwileczk,[ENTER]musz go tylko sprawdzi... " -gameforge.collect_quest_lv60._180_say = " Och! Ten Matowy Ld jest doskonaej jakoci![ENTER]Natychmiast rozpoczynam badania. Jednak[ENTER]potrzebuj jeszcze %s sztuk. Prosz, sprbuj je[ENTER]znale![ENTER][ENTER]Ale pamitaj o tym, e potrzebuj czasu na[ENTER]analiz. Kolejny Matowy Ld bd mg zbada[ENTER]dopiero jutro. " -gameforge.collect_quest_lv60._190_say = " Skompletowae 20 Matowych Lodw! Dzikuj Ci.[ENTER]Do rozwizania zagadki Gry Lodowej potrzebuj[ENTER]jeszcze tylko Kamienia Duchowego Aurtumryu.[ENTER]Podejmiesz si tego zadania? Znajdziesz go u[ENTER]lodowych stworw. " -gameforge.collect_quest_lv60._200_say = " Hm, niestety ten Matowy Ld jest nadtopiony i[ENTER]bezuyteczny dla mnie. Prosz przynie mi jaki[ENTER]inny![ENTER][ENTER]Ja postaram si zbada tak duo jak to moliwe z[ENTER]tej stopionej brei. Nie bd mg przebada[ENTER]kolejnego Matowego Lodu a do jutra. " -gameforge.collect_quest_lv60._205_say = " Wr gdy znajdziesz kolejny Matowy Ld. " -gameforge.collect_quest_lv60._20_sayTitle = " Badanie Biologa " -gameforge.collect_quest_lv60._210_say = " Bardzo mi przykro, ale nie skoczyem jeszcze[ENTER]analizy. Czy moesz przyj troszk pniej? " -gameforge.collect_quest_lv60._220_sendLetter = " Badanie Biologa " -gameforge.collect_quest_lv60._230_sayTitle = " Kamie Duchowy Aurtumryu " -gameforge.collect_quest_lv60._240_say = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv60._250_sayTitle = " Kamie Duchowy Aurtumryu " -gameforge.collect_quest_lv60._260_say = " Zebrae 20 Matowych Lodw do bada dla biologa[ENTER]Chaegirab.[ENTER]Teraz, eby zrozumie t szczegln krystaliczn[ENTER]struktur, potrzebuje on ju tylko Kamie Duchowy[ENTER]Aurtumryu. " -gameforge.collect_quest_lv60._270_say = " Moesz go zdoby z lodowych potworw na Grze[ENTER]Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = " Znalaze Kamie Duchowy Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = " Mam Kamie Duchowy Aurtumryu. " -gameforge.collect_quest_lv60._300_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Mikstura, ktr mona zrobi na podstawie[ENTER]tego przepisu, wzmocni Twoj si ataku. Ruszaj w[ENTER]drog i odszukaj Baek-G. On przyrzdzi dla Ciebie[ENTER]ten napj. Niech Ci szczcie sprzyja, mj[ENTER]przyjacielu. Z Twoj pomoc dowiedziaem si[ENTER]wielu istotnych rzeczy o Lodowej Ziemi! " -gameforge.collect_quest_lv60._305_say = " Prosz, wr gdy znajdziesz Kamie Duchowy[ENTER]Aurtumryu. " -gameforge.collect_quest_lv60._30_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv60._310_sendLetter = " Nagroda od Chaegiraba " -gameforge.collect_quest_lv60._320_say = " W nagrod za Matowe Lody i Kamie Duchowy[ENTER]Aurtumryu, biolog Chaegirab da Ci tajemn[ENTER]receptur. Id teraz do Baek-Go, on wykona dla[ENTER]Ciebie cudown mikstur. " -gameforge.collect_quest_lv60._330_npcChat = " Sekretna Receptura. " -gameforge.collect_quest_lv60._340_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]Twoj Si Ataku o 50 punktw. Oto Twj napj![ENTER]Ponadto mam Ci przekaza jeszcze t Drewnian[ENTER]Skrzynk. Starannie j przechowuj. " -gameforge.collect_quest_lv60._350_say = " Bardzo dzikuj. Jaki kolor tym razem ma[ENTER]Szkatuka? " -gameforge.collect_quest_lv60._360_say = " Niech spojrz...[ENTER]Ach, to Jasnozielona Szkatuka. Prosz bardzo! " -gameforge.collect_quest_lv60._370_sayReward = " Jako nagrod za spenienie proby Chaegiraba[ENTER]zwikszy si na stae Twoja Sia Ataku o 50[ENTER]punktw. " -gameforge.collect_quest_lv60._40_npcChat = " Posuchaj mnie. " -gameforge.collect_quest_lv60._50_sayTitle = " Biolog Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Och, to Ty! Chod bliej. W tej chwili zbieram[ENTER]informacje o Lodowej Ziemi na zachodzie i o[ENTER]potworach tam yjcych. Niestety nie mog[ENTER]wzbogaci bada o moje wasne obserwacje. Mgby[ENTER]to zrobi dla mnie? " -gameforge.collect_quest_lv60._70_say = " Czy widziae kiedy krain wiecznego lodu?[ENTER]Plotka gosi, e dawnych czasach bya ona we[ENTER]wadaniu niewytumaczalnej mocy. To dlatego[ENTER]magowie i badacze s dzisiaj tak zainteresowani[ENTER]tym miejscem. Jednak ze wzgldu na znaczn[ENTER]odlego, tylko niewielka cz ldu zostaa[ENTER]odkryta. " -gameforge.collect_quest_lv60._80_say = " Podobno matowe lody posiadaj niezwyk[ENTER]krystaliczn struktur.[ENTER]Dostarcz mi ich 20, ale przyno je pojedynczo,[ENTER]abym mg dokadnie zbada kady z nich.[ENTER]Upewnij si, e nie dostarczasz mi tych[ENTER]nadtopionych, poniewa one nie wytrzymaj moich[ENTER]dugich i szczegowych bada. " -gameforge.collect_quest_lv60._90_sendLetter = " Badanie Biologa " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Konar Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = " Badanie Biologa " -gameforge.collect_quest_lv70._110_sendLetter = " Znalaze Konar Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = " Konary Zelkova " -gameforge.collect_quest_lv70._130_say = " Och, znalaze konar![ENTER]Daj mi chwilk, eby go sprawdzi... " -gameforge.collect_quest_lv70._140_say = " Och! Ten Konar Zelkova jest doskonaej jakoci.[ENTER]Natychmiast rozpoczynam badania. Jednak[ENTER]potrzebuj jeszcze %s sztuk. Prosz, postaraj si[ENTER]je zdoby![ENTER][ENTER]Ale pamitaj o tym, e potrzebuj czasu na[ENTER]analiz. Kolejny Konar bd mg zbada dopiero[ENTER]jutro. " -gameforge.collect_quest_lv70._150_say = " Zdobye 25 Konarw Zelkova! Dzikuj ci. Teraz[ENTER]aby zrozumie jak rozwijaj si te drzewa[ENTER]potrzebuj tylko Kamie Duchowy Gyimok. Mgby[ENTER]go przynie do mnie? Moesz go zdoby w Lesie[ENTER]Duchw. " -gameforge.collect_quest_lv70._160_say = " Hm, ten konar jest cienki i karowaty. Obawiam[ENTER]si, e jest zbyt saby dla mnie. Przynie mi[ENTER]inny![ENTER][ENTER]Na razie przebadam ten. Do jutra nie bd mg[ENTER]zaj si kolejnym Konarem Zelkova. " -gameforge.collect_quest_lv70._165_say = " Wr gdy znajdziesz kolejny Konar Zelkova. " -gameforge.collect_quest_lv70._170_say = " Bardzo mi przykro, ale nie skoczyem jeszcze[ENTER]analizy. Czy moesz przyj troszk pniej? " -gameforge.collect_quest_lv70._180_sayTitle = " Kamie Duchowy Gyimok " -gameforge.collect_quest_lv70._190_say = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv70._200_sayTitle = " Kamie Duchowy Gyimok " -gameforge.collect_quest_lv70._20_say = " Hej, dobrze Ci widzie! Obecnie badam Las Duchw[ENTER]oraz zamieszkujce go osobliwe potwory. Jak ju[ENTER]wiesz, nie mam wystarczajco duo czasu by tam[ENTER]i i jestem zdany na Twoj pomoc. Czy[ENTER]zechciaby zebra dla mnie troch informacji? " -gameforge.collect_quest_lv70._210_say = " Zebraes 25 Konarw Zelkova do bada biologa[ENTER]Chaegirab. Aby zrozumie w peni waciwoci[ENTER]konarw, biolog potrzebuje jeszcze Kamie Duchowy[ENTER]Gyimok. " -gameforge.collect_quest_lv70._220_say = " Moesz zdoby go z drzew znajdujcych si w Lesie[ENTER]Duchw. " -gameforge.collect_quest_lv70._230_sendLetter = " Znalaze Kamie Duchowy Gyimok. " -gameforge.collect_quest_lv70._240_npcChat = " Mam Kamie Duchowy Gyimok. " -gameforge.collect_quest_lv70._250_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Ruszaj w drog i odszukaj Baek-Go. On[ENTER]przyrzdzi dla Ciebie ten napj. Nich Ci[ENTER]szczcie sprzyja, mj przyjacielu. Z Twoj[ENTER]pomoc dowiedziaem si wielu istotnych rzeczy o[ENTER]Lesie Duchw! " -gameforge.collect_quest_lv70._255_say = " Prosz, wr gdy znajdziesz Kamie Duchowy Gyimok. " -gameforge.collect_quest_lv70._260_say = " Jako nagrod za Konary Zelkova i Kamie Duchowy[ENTER]Gyimok, biolog Chaegirab da Ci tajn receptur.[ENTER]Id teraz do Beak-Go, on przygotuje dla Ciebie[ENTER]cudown mikstur. " -gameforge.collect_quest_lv70._270_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]Twoj Odporno na Obraenia o 10 punktw, a[ENTER]Twoj Szybko Ruchu o 11 punktw. Oto Twj[ENTER]napj! " -gameforge.collect_quest_lv70._280_say = " Oprcz tego mam Ci przekaza Zielon Ebonitow[ENTER]Szkatuk. Staranie j przechowuj. " -gameforge.collect_quest_lv70._290_sayReward = " Jako nagrod za spenienie proby Chaegiraba[ENTER]zwikszy si na stae Twoja Odporno na[ENTER]Obraenia o 10% oraz Twoja Szybko Poruszania[ENTER]si o 11 punktw. " -gameforge.collect_quest_lv70._30_say = " Chodzi o miejsce nazywane Lasem Duchw. Wpywy[ENTER]Kamieni Metin rozprzestrzeniaj si po caym[ENTER]kontynencie. To powoduje, e jest to jedno z[ENTER]najbardziej interesujcych i najbardziej[ENTER]niebezpiecznych miejsc do bada. Wic bd[ENTER]ostrony. " -gameforge.collect_quest_lv70._40_say = " Ile czasu potrzebujesz na dostarczenie Konarw[ENTER]Zelkova? Pamitaj jednak, aby nie przynosi mi[ENTER]Konarw zej jakoci... niestety nie bd mg[ENTER]uy ich do swoich bada. cznie potrzebuj 25[ENTER]Konarw, zawsze przyno mi je pojedynczo, abym[ENTER]mia czas na przeprowadzenie odpowiednich bada. " -gameforge.collect_quest_lv70._50_sayTitle = " Konary z Lasu Duchw " -gameforge.collect_quest_lv70._60_say = " Biolog Chaegirab, ucze Uriela, bada drzewa z[ENTER]Lasu Duchw. Do bada potrzebuje 25 Konarw[ENTER]Zelkova. Przynie za kadym razem tylko jeden,[ENTER]aby mg je przebada indywidualnie. Odnajdziesz[ENTER]je w Lesie Duchw. " -gameforge.collect_quest_lv70._70_sayReward = " Do tej pory dostarczye %s Konarw. " -gameforge.collect_quest_lv70._80_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv70._90_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " Do tej pory dostarczye %s Certyfikatw Tugyisa. " -gameforge.collect_quest_lv80._10_targetVid = " Biolog Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv80._120_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv80._130_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki Certyfikat Tugyisa. " -gameforge.collect_quest_lv80._135_sendLetter = " Znalaze jeden z Certyfikatw Tugyisa. " -gameforge.collect_quest_lv80._140_npcChat = " Certyfikat Tugyisa " -gameforge.collect_quest_lv80._150_say = " Och, znalaze certyfikat.[ENTER]Daj mi chwilk na sprawdzenie go... " -gameforge.collect_quest_lv80._160_say = " Och! Ten Certyfikat Tugyisa jest doskonaej[ENTER]jakoci.[ENTER]Niezwocznie zaczn go sprawdza.[ENTER]Potrzebuj ich jeszcze %s. Prosz, sprbuj[ENTER]poszuka jeszcze jakiego![ENTER][ENTER]I pamitaj, e potrzebuj czasu do analizy.[ENTER]Skocz go bada dopiero jutro. " -gameforge.collect_quest_lv80._170_say = " Zebrae 30 Certyfikatw Tugyisa. Dzikuj Ci.[ENTER]Teraz potrzebuj tylko Kamie Duchowy Tugyi aby[ENTER]poj rdo mocy olbrzymw. Czy mgby to[ENTER]zrobi dla mnie? Moesz je otrzyma z Ogrw na[ENTER]Wowym Polu. " -gameforge.collect_quest_lv80._180_say = " Hm, ten certyfikat wyglda na zwietrzay.[ENTER]Popatrz, amie si i kruszy a tylko go dotknem.[ENTER]Obawiam si, e nie mog go uy do bada.[ENTER]Prosz, przynie mi jaki inny![ENTER][ENTER]Postaram si wykona kilka prostych bada z tym[ENTER]certyfikatem. Do jutra nie bd mg przebada[ENTER]kolejnego Certyfikatu Tugyji. " -gameforge.collect_quest_lv80._185_say = " Prosz, wr do mnie gdy znajdziesz kolejny[ENTER]Klejnot Demona. " -gameforge.collect_quest_lv80._190_sayTitle = " Kamie Duchowy Tugyi " -gameforge.collect_quest_lv80._200_say = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv80._20_sendLetter = " Proba Biologa " -gameforge.collect_quest_lv80._210_sayTitle = " Kamie Duchowy Tugyi " -gameforge.collect_quest_lv80._220_say = " Zebrae 30 Certyfikatw Tugyisa do bada dla[ENTER]biologa Chaegirab.[ENTER]Aby zrozumie ich moc, biolog Chaegirab[ENTER]potrzebuje ju tylko Kamienia Duchowego Tugyi. " -gameforge.collect_quest_lv80._230_say = " Moesz go zdoby z ogrw na Wowym Polu. " -gameforge.collect_quest_lv80._240_sendLetter = " Znalaze Kamie Duchowy Tugyi! " -gameforge.collect_quest_lv80._250_npcChat = " Mam Kamie Duchowy Tugyi. " -gameforge.collect_quest_lv80._260_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Mikstura, ktr mona zrobi na podstawie[ENTER]tego przepisu, wzmocni Twoj si ataku. Ruszaj w[ENTER]drog i odszukaj Baek-G. On przyrzdzi dla Ciebie[ENTER]ten napj. Niech Ci szczcie sprzyja, mj[ENTER]przyjacielu. Z Twoj pomoc dowiedziaem si[ENTER]wielu istotnych rzeczy o Olbrzymach z Wowych[ENTER]Pl! " -gameforge.collect_quest_lv80._265_say = " Prosz, wr gdy znajdziesz Kamie Duchowy Tugyi. " -gameforge.collect_quest_lv80._270_say = " Jako nagrod za Certyfikaty Tugyi i Kamie[ENTER]Duchowy, biolog Chaegirab da Ci tajemn[ENTER]receptur.[ENTER]Udaj si teraz do Baek-Go, aby zrobi dla Ciebie[ENTER]cudown mikstur. " -gameforge.collect_quest_lv80._280_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]Twoj Si Ataku o 10% oraz Twoj Szybko Ataku[ENTER]o 6 punktw. Oto Twj napj! " -gameforge.collect_quest_lv80._290_say = " W nagrod za zadanie otrzymujesz rwnie[ENTER]Niebiesk Ebonitow Szkatuk. Dbaj o ni. " -gameforge.collect_quest_lv80._300_sayReward = " W nagrod za wykonanie zadania biologa, warto[ENTER]Twojego ataku wzronie na stae o 10% i szybko[ENTER]Twojego ataku wzronie na stae o 6 punktw. " -gameforge.collect_quest_lv80._30_sayTitle = " Badanie Biologa " -gameforge.collect_quest_lv80._310_sendLetter = " Znalaze jeden z Certyfikatw Tugyisa. " -gameforge.collect_quest_lv80._40_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv80._50_say = " Dzikuje ze zechciae powici dla mnie swj[ENTER]czas! Teraz zbieram informacje o wowym polu.To[ENTER]bardzo trudne zadanie i oczywicie potrzebuj[ENTER]informacji z pierwszej reki. Czy zechcia by[ENTER]pojecha dla mnie na Wowe Pole? Wiesz, e nie[ENTER]zapomn o nagrodzie. " -gameforge.collect_quest_lv80._60_say = " Wowe Pole znajduje si pomidzy grami, na[ENTER]skraju pustyni. Miejsce to jest zamieszkiwane[ENTER]przez Gigantw. S oni nie tylko niesamowicie[ENTER]silni, ale rwnie bardzo agresywni. Kady z nich[ENTER]nosi przy sobie mae tabliczki... zastanawiam[ENTER]si, czy to wanie one kryj sekret ich mocy. " -gameforge.collect_quest_lv80._70_say = " Prosz, zdobd 30 certyfikatw z ogrw na[ENTER]Wowym Polu. Przyno mi za kadym razem po[ENTER]jednym, abym mg go indywidualnie zbada. Prosz[ENTER]Cie, eby pamita, e ja mog uy tylko[ENTER]nieuszkodzony certyfikat. " -gameforge.collect_quest_lv80._80_sayTitle = " Certyfikaty z Wowego Pola " -gameforge.collect_quest_lv80._90_say = " Biolog Chaegirab, ucze Uriela, zbiera informacje[ENTER]o Wowym Polu.[ENTER]Do swoich bada potrzebuje 30 Certyfikatw Tugyi.[ENTER]W jednym momencie moe przebada tylko jeden[ENTER]certyfikat.[ENTER]Moesz je zdoby z ogrw. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " Proba Biologa " -gameforge.collect_quest_lv85._030_say_title = " Badanie Biologa " -gameforge.collect_quest_lv85._040_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv85._050_npcChat = " Posuchaj mnie. " -gameforge.collect_quest_lv85._055_say_title = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Oh, to znowu ty! Ciesz si, e Ci znw widz.[ENTER]Tym razem pisz na temat Czerwonego Lasu.[ENTER]Waciwie powinienem przeprowadzi wszystkie[ENTER]niezbdne badania na wasn rk, ale dobrze[ENTER]wiesz, ze nie jestem w stanie. Poza tym[ENTER]potrzebuj czasu na czytanie i studiowanie[ENTER]tekstw. Prosz, pom mi. Oczywicie za pomoc[ENTER]otrzymasz hojn nagrod " -gameforge.collect_quest_lv85._064_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Chc si dowiedzie czego wicej o Czerwonym[ENTER]Lesie.[ENTER]Kiedy byo to spokojne miejsce z ogromnymi[ENTER]drzewami. Jednak wpyw kamieni Metin zakci[ENTER]porzdek i na las spada kltwa, ktra zmienia[ENTER]wszystkie istoty w nim yjce w ze duchy.[ENTER]Aby mc rozpocz odpowiednie badania, potrzebuj[ENTER]czerwonych konarw Drzewa Duchw. " -gameforge.collect_quest_lv85._069_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Czy moesz dostarczy mi 40 tych konarw? Upewnij[ENTER]si, e nie s one zbyt cienkie ani uszkodzone.[ENTER]Do moich bada mog uy tylko silnych i zdrowych[ENTER]konarw. Przyno je pojedynczo abym mg kady[ENTER]zbada oddzielnie. " -gameforge.collect_quest_lv85._080_send_letter = " Badanie Biologa " -gameforge.collect_quest_lv85._090_say_title = " Konary z Czerwonego Lasu " -gameforge.collect_quest_lv85._100_say = " Biolog Chaegirab, praktykant Uriela przeprowadza[ENTER]badania drzew w Czerwonym Lesie. Do swoich bada[ENTER]potrzebuje on 40 czerwonych konarw Drzewa[ENTER]Duchw. Przyno je pojedynczo, aby mg przebada[ENTER]je indywidualnie.[ENTER]Moesz je zdoby w Czerwonym Lesie. " -gameforge.collect_quest_lv85._105_1_say_reward = " Do tej pory dostarczye " -gameforge.collect_quest_lv85._105_2_say_reward = " konarw. " -gameforge.collect_quest_lv85._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv85._115_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv85._120_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jaki czerwony konar Drzewa Duchw. " -gameforge.collect_quest_lv85._130_send_letter = " Udao ci si znale czerwony konar Drzewa Duchw. " -gameforge.collect_quest_lv85._140_npcChat = " Czerwony konar Drzewa Duchw " -gameforge.collect_quest_lv85._149_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Och, znalaze konar![ENTER]Daj mi chwilk, eby go sprawdzi... " -gameforge.collect_quest_lv85._159_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Och! Czerwony konar Drzewa Duchw jest najwyszej[ENTER]jakoci! Natychmiast rozpoczynam badania. " -gameforge.collect_quest_lv85._165_1_say = " Mimo wszystko, potrzebuj jeszcze " -gameforge.collect_quest_lv85._165_2_say = " sztuk. " -gameforge.collect_quest_lv85._170_say = " Prosz sprbuj, kilka znale![ENTER][ENTER]Ale pamitaj o tym, e potrzebuj czasu na[ENTER]analiz. Kolejny Konar bd mg zbada dopiero[ENTER]jutro. " -gameforge.collect_quest_lv85._174_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._175_say = " Dostarczye 40 Konarw! Dzikuj.[ENTER]Teraz potrzebuj tylko Kamienia Duchowego Lasu,[ENTER]ktry pomoe mi zrozumie te tajemnicze istoty.[ENTER]Mgby go dla mnie zdoby?[ENTER]Moesz go zdoby od drzew z Czerwonego Lasu. " -gameforge.collect_quest_lv85._179_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, ten konar jest bardzo cienki i lekko wygity.[ENTER]Obawiam si, e nie nada si do moich bada.[ENTER]Prosz, znajd inny![ENTER][ENTER]Po namyle, jednak przygldn si mu uwaniej i[ENTER]przeprowadz na nim kilka eksperymentw. Kolejny[ENTER]konar czerwonego Drzewa Duchw zbadam dopiero[ENTER]jutro. " -gameforge.collect_quest_lv85._185_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Bardzo mi przykro, ale nie skoczyem jeszcze[ENTER]analizy. Czy moesz przyj troszk pniej? " -gameforge.collect_quest_lv85._195_send_letter = " Badanie Biologa " -gameforge.collect_quest_lv85._200_say_title = " Kamie Duchowy Lasu " -gameforge.collect_quest_lv85._210_say = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv85._220_say_title = " Kamie Duchowy Lasu " -gameforge.collect_quest_lv85._230_say = " Udao ci si zebra 40 czerwonych konarw Drzewa[ENTER]Duchw do bada biologa Chaegirab.[ENTER]Do zrozumienia wynikw bada, biolog potrzebuje[ENTER]ju tylko Kamie Duchowy Lasu. " -gameforge.collect_quest_lv85._240_say = " Moesz go otrzyma z drzew w Czerwonym Lesie. " -gameforge.collect_quest_lv85._250_send_letter = " Zdobye Kamie Duchowy Lasu. " -gameforge.collect_quest_lv85._255_npcChat = " Mam Kamie Duchowy Lasu. " -gameforge.collect_quest_lv85._260_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Bardzo dzikuj![ENTER]W nagrod otrzymasz receptur. Skadniki jej s[ENTER]skrztnie przechowywane i tylko nieliczni je[ENTER]znaj. Ruszaj w drog i odszukaj Baek-Go. On[ENTER]przyrzdzi dla Ciebie ten napj. Nich Ci[ENTER]szczcie sprzyja, mj przyjacielu. Z Twoj[ENTER]pomoc dowiedziaem si wielu istotnych rzeczy o[ENTER]Czerwonym Lesie! " -gameforge.collect_quest_lv85._270_send_letter = " Nagroda od Chaegiraba " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Nagrod od Chaegiraba " -gameforge.collect_quest_lv85._300_say = " W nagrod za czerwone konary Drzewa Duchw i[ENTER]Kamie Duchowy, biolog Chaegirab wyjawi ci[ENTER]tajemn receptur.[ENTER]Id teraz do Baek-Go, on przygotuje dla ciebie[ENTER]cudown mikstur. " -gameforge.collect_quest_lv85._310_npcChat = " Sekretna Receptura. " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]Twoj Odporno na Obraenia o 10%. Oto Twj[ENTER]napj! " -gameforge.collect_quest_lv85._316_say = " Mam Ci rwnie da Fioletow Ebonitow Szkatuk.[ENTER]Prosz, zaopiekuj si ni. " -gameforge.collect_quest_lv85._317_say_reward = " Oto twoja nagroda za pomoc Biologowi Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = " Jako nagrod za pomoc Biologowi, otrzymasz[ENTER]wyjtkowy bonus. Twoja obrona przed atakami[ENTER]innych graczy (PvP) zostanie na stae zwikszona[ENTER]o 10%. " -gameforge.collect_quest_lv85._319_say_reward = " Bonus ten zosta przyznany na stae. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Biolog Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " Proba Biologa " -gameforge.collect_quest_lv90._030_say_title = " Badanie Biologa " -gameforge.collect_quest_lv90._040_say = " Biolog Chaegirab, ucze Uriela, rozpaczliwie Ci[ENTER]potrzebuje. Udaj si szybko do niego i dowiedz[ENTER]si, jak moesz mu pomc. " -gameforge.collect_quest_lv90._050_npcChat = " Posuchaj mnie. " -gameforge.collect_quest_lv90._055_say_title = " Biolog Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Witaj, przyjacielu! Dzikuje Ci, e naraae si[ENTER]na tyle niebezpieczestw by speni moj prob.[ENTER]Naprawd bardzo uszczliwie tym dociekliwego[ENTER]naukowca... Teraz mam dla Ciebie ostatnie[ENTER]zadanie. " -gameforge.collect_quest_lv90._064_say = " Chc si dowiedzie czego wicej o dowdcach[ENTER]potworw - tak zwanych bossach. Wanie dlatego[ENTER]potrzebuj Notatek Przywdcw. Mam nadziej, ze[ENTER]mi pomoesz, abym mg dokoczy moje badania.[ENTER]Prosz, we pod uwag, e do bada nadaj si[ENTER]tylko oryginalne Notatki. Zawsze przyno mi po[ENTER]jednej Notatce, abym mia czas na odpowiednie[ENTER]badania. " -gameforge.collect_quest_lv90._065_say = " Do moich bada potrzebuj 50 sztuk. Wiem, e to[ENTER]bardzo duo roboty, ale to naprawd moja ostatnia[ENTER]proba. Oczywicie dostaniesz wyjtkow nagrod! " -gameforge.collect_quest_lv90._080_send_letter = " Badanie Biologa " -gameforge.collect_quest_lv90._090_say_title = " Notatki Przywdcw " -gameforge.collect_quest_lv90._100_say = " Biolog Chaegirab, ucze Uriela zbiera informacje[ENTER]o Przywdcach Potworw. Do swoich bada[ENTER]potrzebuje 50 Notatek Przywdcw. Przyno je[ENTER]pojedynczo, aby mg przebada je indywidualnie.[ENTER]Moesz je zdoby z Przywdcw Potworw. " -gameforge.collect_quest_lv90._105_1_say_reward = " Do tej pory dostarczye " -gameforge.collect_quest_lv90._105_2_say_reward = " Notatek. " -gameforge.collect_quest_lv90._105_say_reward = " Do tej pory dostarczye %s Notatek. " -gameforge.collect_quest_lv90._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv90._115_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv90._119_say = " Biolog Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Eliksir moe zosta uyty zaraz po tym jak[ENTER]znajdziesz jak Notatk Przywdcy. " -gameforge.collect_quest_lv90._130_send_letter = " Znalaze Notatk Przywdcy. " -gameforge.collect_quest_lv90._140_npcChat = " Notatka Przywdcy " -gameforge.collect_quest_lv90._150_say = " Och, znalaze Notatki! Poczekaj chwilk, tylko[ENTER]je sprawdz... " -gameforge.collect_quest_lv90._160_say = " Oh, wspaniale! Dobra robota! " -gameforge.collect_quest_lv90._165_1_say = " Mimo wszystko, potrzebuj jeszcze " -gameforge.collect_quest_lv90._165_2_say = " sztuk. " -gameforge.collect_quest_lv90._165_say = " Nadal musisz dostarczy jeszcze %s sztuk. " -gameforge.collect_quest_lv90._170_say = " Prosz, sprbuj jak znale dla mnie.[ENTER][ENTER]I pamitaj, e musz j przebada. Do jutra nie[ENTER]mog przyj kolejnej. " -gameforge.collect_quest_lv90._175_say = " Dostarczye mi 50 Notatek, to wspaniale![ENTER]Zgaduj, e domylasz si, czego teraz[ENTER]potrzebuj. Nadal brakuje Kamienia Duchowego[ENTER]Liderw. Gdy mi go dostarczysz, bd mia ju[ENTER]wszystko. Dasz sobie rad z tym zadaniem, prawda?[ENTER]Zdobd Kamie Liderw i mi go przynie. Moesz[ENTER]go zdoby od tak zwanych bossw. " -gameforge.collect_quest_lv90._180_say = " Hm, papier ma dziwny kolor, a piecz jest jaka[ENTER]krzywa. To chyba falsyfikat. Prosz, zdobd dla[ENTER]mnie prawdziwe Notatki! Faszywe s bezuyteczne.[ENTER][ENTER]Mimo wszystko, zamierzam przebada t Notatk.[ENTER]Moe dowiem si chocia kto j podrobi. Nie bd[ENTER]w stanie przebada kolejnych Notatek a do jutra. " -gameforge.collect_quest_lv90._185_say = " Wr do mnie gdy znajdziesz wicej Notatek[ENTER]Przywdcw. " -gameforge.collect_quest_lv90._190_say = " Przepraszam, ale nie skoczyem jeszcze bada nad[ENTER]notatk, ktr mi ostatnio przyniose. Czy[ENTER]moesz przyj pniej? " -gameforge.collect_quest_lv90._195_send_letter = " Badanie Biologa " -gameforge.collect_quest_lv90._200_say_title = " Kamie Duchowy Liderw " -gameforge.collect_quest_lv90._210_say = " W kocu udao Ci si zdoby Kamie.[ENTER]Zanie go do Biologa Chaegirab. On czeka ju na[ENTER]Ciebie. " -gameforge.collect_quest_lv90._220_say_title = " Kamie Duchowy Liderw " -gameforge.collect_quest_lv90._230_say = " Dostarczye Biologowi 50 Notatek Przywdcw.[ENTER]Teraz, Chaegirab potrzebuje Kamienia Duchowego[ENTER]Liderw, ktry pomoe je odszyfrowa. " -gameforge.collect_quest_lv90._240_1_say = " Moesz go zdoby z: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " Moesz go zdoby z: " -gameforge.collect_quest_lv90._250_send_letter = " Otrzymano Kamie Duchowy Liderw. " -gameforge.collect_quest_lv90._260_npcChat = " Znalazem Kamie Duchowy. " -gameforge.collect_quest_lv90._265_say = " Oh, dobra robota! Teraz, w kocu, mog dokoczy[ENTER]moje badania. Jako nagrod, dam Ci tajemnicz[ENTER]receptur. Zanie j do Baek-Go, a przyrzdzi on[ENTER]dla Ciebie specjaln mikstur. ycz miego dnia![ENTER]I dzikuj za Twoj pomoc. Sam bym sobie nie[ENTER]poradzi! " -gameforge.collect_quest_lv90._266_say = " jest nadal potrzebny! " -gameforge.collect_quest_lv90._270_send_letter = " Nagroda od Chaegiraba " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Nagrod od Chaegiraba " -gameforge.collect_quest_lv90._300_say = " W nagrod za zebranie Notatek Przywdcw i[ENTER]zdobycie Kamienia Duchowego Liderw, biolog[ENTER]Chaegirab da Ci sekretn receptur. Id teraz do[ENTER]Baek-Go, on przygotuje dla Ciebie cudown[ENTER]mikstur. " -gameforge.collect_quest_lv90._310_npcChat = " Sekretna Receptura. " -gameforge.collect_quest_lv90._315_say = " Spjrz tylko, czy to nie Sekretna Receptura od[ENTER]Chaegirab, tego znanego biologa? Hm, zwikszy ona[ENTER]Twoj Si Ataku podczas walki z innymi graczami.[ENTER]Oto Twj napj! " -gameforge.collect_quest_lv90._316_say = " A tym razem dostaniesz Niebiesk Ebonitow[ENTER]Szkatuk. Jeste ciekawy co w niej moe by? To[ENTER]j otwrz! " -gameforge.collect_quest_lv90._317_say_reward = " Oto twoja nagroda za pomoc Biologowi Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = " W nagrod za wypenienie zadania biologa[ENTER]Chaegirab, wzronie na stae warto ataku[ENTER]podczas walki z innymi graczami (PvP) o 8%. " -gameforge.collect_quest_lv90._319_say_reward = " Bonus ten zosta przyznany na stae. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Badanie Seona-Pyeonga: %s " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeong potrzebuje twojej pomocy. Znajdziesz[ENTER]go w Dolinie Seungryong. Udaj si do niego i[ENTER]pom mu. " -gameforge.collect_quest_lv92._040_npcChat = " Pomoc w badaniu " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Hej ty, dzielny wojowniku! Przyszede w[ENTER]odpowiednim momencie. Poszukuj wyjtkowego[ENTER]rodzaju kamieni szlachetnych do moich bada nad[ENTER]broni. Mgby mi pomc? Niektre kreatury[ENTER]yjce w Grocie Wygnacw posiadaj te kamienie.[ENTER]Ja, jednak jestem zbyt wany i potrzebny, aby[ENTER]ryzykowa moje ycie w takim miejscu. " -gameforge.collect_quest_lv92._070_say = " Potrzebuj teraz nieskazitelne Klejnoty Zawici -[ENTER]promieniujce piknoci, ktre wystpuj tylko w[ENTER]gbi tej gry. To wyjtkowe diamenty, ktre[ENTER]przez dugi czas byy poddane potnemu[ENTER]promieniowaniu zego Boga Beran-Setaou i przejy[ENTER]znikomy uamek jego energii. Potrzebuj 10[ENTER]doskonaych kamieni. Powodzenia i do zobaczenia[ENTER]wkrtce! " -gameforge.collect_quest_lv92._080_say_title = " Klejnoty dla Seon-Pyeonga " -gameforge.collect_quest_lv92._090_say = " Bromistrz oraz badacz, Seon-Pyeong, potrzebuje[ENTER]10 Klejnotw Zawici do swoich bada. Przyno je[ENTER]pojedynczo, aby mg przebada je indywidualnie.[ENTER]Zdobdziesz je u Podziemnych Lodowych Ludzi oraz[ENTER]Podziemnych Lodowych Golemw. " -gameforge.collect_quest_lv92._100_sayReward = " Do tej pory dostarczye %s klejnotw. " -gameforge.collect_quest_lv92._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv92._120_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv92._130_say = " Gdy tylko znajdziesz Klejnot, to bdziesz mg[ENTER]uy Eliksiru. " -gameforge.collect_quest_lv92._140_send_letter = " Znalaze Klejnot " -gameforge.collect_quest_lv92._145_npcChat = " Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv92._150_say = " Ty tutaj? Przykro mi, ale nie zakoczyem jeszcze[ENTER]bada nad ostatnim egzemplarzem. Przyjd troszk[ENTER]pniej! " -gameforge.collect_quest_lv92._160_say = " Jeszcze nic nie znalaze? Szkoda. Dlaczego wic[ENTER]przyszede tutaj? Ruszaj w drog i wr do mnie[ENTER]z klejnotem! " -gameforge.collect_quest_lv92._170_say = " Znalaze Klejnot? Fantastycznie! Poczekaj[ENTER]chwileczk, musz si upewni... " -gameforge.collect_quest_lv92._180_say = " Och, cudowny! Nie ma wtpliwoci, to jest jeden z[ENTER]najpikniejszych kamieni szlachetnych, jakie do[ENTER]tej pory widziaem. Bardzo dzikuj! " -gameforge.collect_quest_lv92._190_say = " Ale jak ju wiesz, potrzebuj jeszcze %s takich[ENTER]kamieni. Na dokadne przebadanie go potrzebuj[ENTER]jednego dnia, potem moesz mi przynie nastpny. " -gameforge.collect_quest_lv92._200_say = " Powodzenia! " -gameforge.collect_quest_lv92._210_say = " To ju ostatni Klejnot, zebrae wszystkie 10.[ENTER]Jestem Ci bardzo wdziczny... i nie bd skpy.[ENTER]Wybieraj! " -gameforge.collect_quest_lv92._220_1_select = " Punkty ycia +1000 " -gameforge.collect_quest_lv92._220_2_select = " Obrona +120 " -gameforge.collect_quest_lv92._220_3_select = " Atak +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... ten kamie naprawd pochodzi z Groty[ENTER]Wygnacw? Jest pikny, ale brakuje mu[ENTER]wewntrznego ognia. Przykro mi, ale wydaje mi[ENTER]si, e jest nieodpowiedni. Zbadam go dokadnie,[ENTER]a Ty w midzy czasie przynie mi inny. Dobra? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Badanie Seona-Pyeonga: %s " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeong potrzebuje twojej pomocy. Znajdziesz[ENTER]go w Dolinie Seungryong. Udaj si do niego i[ENTER]pom mu. " -gameforge.collect_quest_lv94._040_npcChat = " Pomoc w badaniu " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Witam! A wic otrzymae mj list? Dobrze, to[ENTER]wiesz teraz, e potrzebuj pomocy w badaniu[ENTER]broni. Od czasu ponownego odkrycia groty wychodzi[ENTER]coraz wicej szczegw na wiato dzienne.[ENTER]Wanie dowiedziaem si, e kreatury wyrabiaj z[ENTER]kamienia jeszcze inne rodzaje klejnotw. " -gameforge.collect_quest_lv94._070_say = " Chodzi o przepikne Klejnoty Mdroci. To[ENTER]szczeglnie czyste i przejrzyste diamenty, o[ENTER]ktrych mwi si, e zawieraj esencj zabitej[ENTER]Bogini Bahar-Taraji. Jeli wejdziesz do groty,[ENTER]miej oczy szeroko otwarte![ENTER]Potrzebuj 20 perfekcyjnych Klejnotw. Powodzenia[ENTER]i popiesz si! " -gameforge.collect_quest_lv94._080_say_title = " Klejnoty dla Seon-Pyeonga " -gameforge.collect_quest_lv94._090_say = " Bromistrz oraz badacz, Seon-Pyeong, potrzebuje[ENTER]20 Klejnotw Mdroci do swoich bada. Przyno je[ENTER]pojedynczo, aby mg przebada je indywidualnie.[ENTER]Zdobdziesz je u ucznikw Setaou oraz[ENTER]Komendantw Setaou. " -gameforge.collect_quest_lv94._100_sayReward = " Do tej pory dostarczye %s klejnotw. " -gameforge.collect_quest_lv94._110_say = " Nie moesz uy jeszcze Eliksiru Poszukiwacza. " -gameforge.collect_quest_lv94._120_say = " Uye ju Eliksiru! " -gameforge.collect_quest_lv94._130_say = " Gdy tylko znajdziesz Klejnot, to bdziesz mg[ENTER]uy Eliksiru. " -gameforge.collect_quest_lv94._140_send_letter = " Znalaze Klejnot " -gameforge.collect_quest_lv94._150_npcChat = " Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv94._160_say = " To znowu ty? Przykro mi, ale nie zakoczyem[ENTER]jeszcze bada nad ostatnim egzemplarzem. Przyjd[ENTER]troszk pniej! " -gameforge.collect_quest_lv94._170_say = " Jeszcze nic nie znalaze? Szkoda. Dlaczego wic[ENTER]przyszede tutaj? Ruszaj w drog i wr do mnie[ENTER]z klejnotem! " -gameforge.collect_quest_lv94._180_say = " Znalaze Klejnot? Fantastycznie! Poczekaj[ENTER]chwileczk, musz si upewni... " -gameforge.collect_quest_lv94._190_say = " Och, co za wspaniay Szlachetny Kamie. Czujesz[ENTER]ogarniajce ci ciepo w sercu? Ten pokj? To[ENTER]jego dzieo...[ENTER]Bardzo ci dzikuj! " -gameforge.collect_quest_lv94._200_say = " Ale jak ju wiesz, potrzebuj jeszcze %s takich[ENTER]kamieni. Na dokadne przebadanie go potrzebuj[ENTER]jednego dnia, potem moesz mi przynie nastpny. " -gameforge.collect_quest_lv94._210_say = " Powodzenia! " -gameforge.collect_quest_lv94._230_1_select = " Punkty ycia +1100 " -gameforge.collect_quest_lv94._230_2_select = " Obrona +140 " -gameforge.collect_quest_lv94._230_3_select = " Atak +60 " -gameforge.collect_quest_lv94._240_say = " Hmm...nie zaprzeczam przepikny Diament. Ale[ENTER]wydaje mi si, e nie posiada w sobie boskiej[ENTER]aury. Obawiam si, e jest bezuyteczny. Przynie[ENTER]mi inny! Pamitaj o tym, e potrzebuj troch[ENTER]czasu na dokadne przebadanie go. " -gameforge.collect_quest_lv94._250_say = " Dokonae tego! 20 Klejnotw Mdroci... Jestem[ENTER]pod waeniem! Niestety, ale to nie wszystko. Aby[ENTER]cakowicie zrozumie tajemnicz moc diamentw,[ENTER]potrzebuj jeszcze do tego Kamienia Duchowego:[ENTER]Kamienia Duszy Wadcy Groty oraz Smoka[ENTER]Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " Proba Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = " Kamie Duchowy Smoka " -gameforge.collect_quest_lv94._280_say = " Zdobye Kamie Duchowy Smoka. Zanie go wic do[ENTER]Seon-Pyeong, ktry znajduje si przy wejciu do[ENTER]Groty Wygnacw. " -gameforge.collect_quest_lv94._290_say_title = " Kamie Duchowy Smoka " -gameforge.collect_quest_lv94._300_say = " Dostarczye Seon-Pyeong, do Doliny Seungryong,[ENTER]20 Klejnotw Mdroci. Teraz potrzebuje on[ENTER]jeszcze Kamienia Duchowego Smoka. " -gameforge.collect_quest_lv94._310_say = " Otrzymasz go od Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Otrzymae Kamie Duchowy Smoka. " -gameforge.collect_quest_lv94._330_npcChat = " Mam Kamie Duchowy Smoka! " -gameforge.collect_quest_lv94._340_say = " To... niesamowite. Kamie Duchowy Smoka! Schylam[ENTER]czoo przed Twoimi nadzwyczajnymi[ENTER]umiejtnociami. Teraz nic ju nie stoi na[ENTER]przeszkodzie w przeprowadzeniu bada - zasuye[ENTER]na odpowiedni nagrod. Wybieraj! " -gameforge.collect_quest_lv94._350_say = " Zdobye Kamie Duchowy? A dlaczego go nie widz?!Nie prbuj mnie przechytrzy... Wiem, e to[ENTER]zadnia nie byo atwe, ale jestem wicie[ENTER]przekonany, e dasz sobie rad. " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Pokonaj Jin-Hee " -gameforge.couple_ring._10_npcChat = " Zemsta Handlarza Piercionkw " -gameforge.couple_ring._110_sayReward = " Starsza Pani poprosia ci o pomoc: Jej[ENTER]przyjaciel, Handlarz Piercionkw, zosta[ENTER]zamordowany przez Jin-Hee, elit Zakonu[ENTER]Zaprzysionych. Pomcij go zabijajc 30 Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Pozostao Jin-Hee " -gameforge.couple_ring._130_say = " Oh, pokonae wszystkich Jin-Hee?[ENTER]Wdaje mi si, e jednak nie wypenie jeszcze[ENTER]swojego zadania. Powiedz mi, jeeli ta misja jest[ENTER]dla Ciebie za trudna. " -gameforge.couple_ring._140_say = " Rodzina Handlarza chce zemsty za jego mier![ENTER]Jeli moesz dopomc im w ich alu, zrb to. " -gameforge.couple_ring._150_say = " Co za szkoda, e nie chcesz pomci Handlarza.[ENTER]Oczywicie lubisz by ywy... Cokolwiek powiesz,[ENTER]kade ycie ma swoj warto. " -gameforge.couple_ring._160_say = " Widziae co wieccego w rce kobiety, gdy si[ENTER]odwracaa. By to jaki byszczcy obiekt.[ENTER]Przedmiot ten wyglda na bardzo cenny. " -gameforge.couple_ring._170_select = " Sprbuj ponownie. " -gameforge.couple_ring._180_say = " Nie jestem zainteresowana cennymi kamieniami.[ENTER]Chc tylko zemsty za mier handlarza. Dobrze, e[ENTER]to przemylae, ruszaj wic dokona dziea. " -gameforge.couple_ring._190_say = " Szkoda mi rodziny Handlarza. Przykro mi, e nie[ENTER]podje si zadania... " -gameforge.couple_ring._200_sendLetter = " Powr do Starszej Pani " -gameforge.couple_ring._20_sayTitle = " Starsza Pani " -gameforge.couple_ring._210_say = " Wr do Starszej Pani i powiedz jej, e pomcie[ENTER]mier Handlarza Piercionkw zabijajc Jin-Hees. " -gameforge.couple_ring._220_npcChat = " Pokonae 30 Jin-Hee! " -gameforge.couple_ring._230_say = " Pokonae wszystkich Jin-Hee. wietna robota![ENTER]Handlarz w niebiosach powinien by teraz[ENTER]zadowolony. Oto piercie, ktry mi powierzy.[ENTER]Bdzie twj, oto nagroda za wykonanie misji.[ENTER]Wiem, e chciaby eby by twj. " -gameforge.couple_ring._240_sayReward = " Otrzymae Piercionek Zarczynowy! " -gameforge.couple_ring._250_sayItem = " Piercionek Zarczynowy " -gameforge.couple_ring._255_sayItem = " Ten piercie symbolizuje zbliajce si wesele. " -gameforge.couple_ring._30_say = " Dorose, czy chcesz dowie swojej odwagi?[ENTER]Znasz moe Jin-Hee? By kiedy taki Handlarz[ENTER]Piercionkw w naszej wiosce, ktry sprzedawa[ENTER]obrczki zakochanym. Jeden z Jin-Hee zabi[ENTER]Handlarza, bo nienawidzi zakochanych. Czy[ENTER]mgby pomci mier tego Handlarza i zabi 30[ENTER]Jin-Hee? " -gameforge.couple_ring._40_select = " Pomszcz Handlarza Piercionkw. " -gameforge.couple_ring._50_select = " Nie, Jin-Hee s dla mnie za silni. " -gameforge.couple_ring._60_say = " To bardzo rozsdna i honorowa decyzja! Jednak[ENTER]pamitaj - musisz zabi 30 Jin-Hee. Bd[ENTER]ostrony, s bardzo przebiegli i trudno ich[ENTER]znale! " -gameforge.couple_ring._70_say = " Wielka szkoda, ale nic nie mog na to poradzi.[ENTER]Konsekwencj nieuzasadnionej odwagi jest mier.[ENTER]Uwaaj na siebie! " -gameforge.couple_ring._75_say = " Pozostao Jin-Hee " -gameforge.couple_ring._80_sayTitle = " Pokonae wszystkich Jin Hee! " -gameforge.couple_ring._90_say = " Teraz, gdy Handlarz Piercionkw zosta[ENTER]odpowiednio pomszczony, moja misja zostaa[ENTER]wykonana. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Wycraftuj wszystkie mikstury " -gameforge.cube._10_say = " Cze, jak si masz? Czy jeste zainteresowany[ENTER]tworzeniem mikstur, ktre mog Ci wzmocni lub[ENTER]uleczy? Ostatnio, podczas rutynowych bada[ENTER]odkryem kilka sposobw na pozyskanie pewnych[ENTER]mikstur. To jak, jeste zainteresowany? Chciaby[ENTER]sprbowa? " -gameforge.cube._20_say = " Uszlachetnianie rzeczy jest bardzo wanym[ENTER]rzemiosem. Interesuj ci takie procesy? Mog ci[ENTER]pokaza par przepisw zielarskich, ktrej[ENTER]umoliwiaj warzenie potniejszych wersji[ENTER]znanych mikstur. Albo naucz ci, jak zamienia[ENTER]proste pasy w narzdzia mocy. " -gameforge.cube._30_npcChat = " Tajny przepis " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Hah! Znalazem rodzinn tajemnic! Korzystajc z[ENTER]niej, bdziesz prawie niezniszczalny! Hahaha.[ENTER]Prawdopodobnie jestem jedyn osob, ktra zna ten[ENTER]sposb. Z takimi miksturami prawie nic nie moe[ENTER]Ci si sta. Czy chcesz sprbowa?! " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Aby uszlachetni t zbroj, potrzebuj jeszcze[ENTER]nastpujcych przedmiotw: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materiay: " -gameforge.cube_opener_list._030_say = " W zamian otrzymasz: " -gameforge.cube_opener_list._040_say = " Czy uszlachetni nastpujc zbroj:[ENTER]%s[ENTER]na[ENTER]%s? " -gameforge.cube_opener_list._050_say = " Potrzebuj jeszcze kilku materiaw, aby[ENTER]zakoczy moje dzieo. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " Do Diabelskich Katakumb " -gameforge.devilcatacomb_zone._10_say = " Zniszcz piecz tych wrt, aby dotrze do 3.[ENTER]poziomu! " -gameforge.devilcatacomb_zone._110_say = " Nie otrzymasz pozwolenia wstpu. Nie posiadasz[ENTER]jeszcze wystarczajcej iloci dowiadczenia, aby[ENTER]przey w Diabelskich Katakumbach. Wr, gdy[ENTER]osigniesz co najmniej poziom 75. " -gameforge.devilcatacomb_zone._120_say = " Jeste jeszcze za saby, aby przey w[ENTER]Diabelskich Katakumbach. Wr, gdy pokonasz[ENTER]Umarego Rozpruwacza na 9. pitrze Wiey Demonw. " -gameforge.devilcatacomb_zone._130_say = " Musisz poczeka 30 minut, aby ponownie podj[ENTER]walk. " -gameforge.devilcatacomb_zone._140_say = " Chcesz wkroczy do Diabelskich Katakumb? " -gameforge.devilcatacomb_zone._150_select = " Tak, przepu mnie! " -gameforge.devilcatacomb_zone._160_select = " Nie, lepiej nie. " -gameforge.devilcatacomb_zone._170_say = " W pojedynk nic tutaj nie zdziaasz. Do[ENTER]nastpnego poziomu moesz przej jedynie w[ENTER]grupie. " -gameforge.devilcatacomb_zone._180_say = " Twoja grupa wkroczya ju do lochw. " -gameforge.devilcatacomb_zone._190_say = " Otworzyy si wrota.[ENTER]Szybko, przejd przez nie! " -gameforge.devilcatacomb_zone._200_say = " Tutaj zaczyna si prawdziwa przygoda! Masz jednak[ENTER]tylko godzin na zbadanie Diabelskich Katakumb. " -gameforge.devilcatacomb_zone._20_say = " Pozostao ci jeszcze %s min. " -gameforge.devilcatacomb_zone._210_dNotice = " Koniec czasu! Dla twojego wasnego dobra[ENTER]zostaniesz przeniesiony na zewntrz. " -gameforge.devilcatacomb_zone._220_say = " Nie moesz tutaj wej. Wrota s nadal zamknite. " -gameforge.devilcatacomb_zone._230_say = " Po szczegowej inspekcji kamienia dostrzegasz na[ENTER]nim grawerunek. " -gameforge.devilcatacomb_zone._240_say = " Wej moe jedynie ten, kto posiada Zasuszon[ENTER]Gow i zniszczy pieczci trzech wrt.[ENTER][ENTER]Jeli nie posiadasz tego reliktu, zostaniesz[ENTER]przeniesiony na zewntrz katakumb. " -gameforge.devilcatacomb_zone._250_say = " Jeste w posiadaniu Zasuszonej Gowy i zostaniesz[ENTER]przeniesiony na 3. poziom. " -gameforge.devilcatacomb_zone._260_say = " Nie jeste w posiadaniu Zasuszonej Gowy i[ENTER]zostaniesz przeniesiony na zewntrz. " -gameforge.devilcatacomb_zone._270_say = " Za chwil zostaniesz przeniesiony. " -gameforge.devilcatacomb_zone._280_dNotice = " Prawdziwy Kamie Metin2 zosta zniszczony. Moesz[ENTER]teraz przej do 4. poziomu. " -gameforge.devilcatacomb_zone._290_dNotice = " Zniszczye faszywy Kamie Metin. Znajd[ENTER]prawdziwy! " -gameforge.devilcatacomb_zone._300_say = " Dobra robota! Oto wyjcie z labiryntu. Zejd[ENTER]teraz do poziomu 5. " -gameforge.devilcatacomb_zone._30_say = " Trzymaj si blisko swojej grupy, inaczej[ENTER]zostaniesz w tyle. " -gameforge.devilcatacomb_zone._310_dNotice = " Z gbi katakumb dobiega ci przeraliwy ryk.[ENTER]Charon zbudzi si ze swej wiecznej drzemki! " -gameforge.devilcatacomb_zone._320_say = " Pokonae Charona! Zostaniesz przeniesiony do[ENTER]ostatniego poziomu Diabelskich Katakumb. " -gameforge.devilcatacomb_zone._330_dNotice = " Pokonaj Azraela! " -gameforge.devilcatacomb_zone._340_say = " Azrael poleg, a w Diabelskich Katakumbach[ENTER]zapanowa znowu spokj. Zostaniesz teraz[ENTER]przeniesiony na zewntrz. " -gameforge.devilcatacomb_zone._40_say = " Zostae pokonany. W ostatniej sekundzie ratuje[ENTER]ciebie bogosawiestwo Boga Smokw, i zostajesz[ENTER]przeniesiony na zewntrz katakumb. " -gameforge.devilcatacomb_zone._50_say = " Zniszcz te kreatury, aby otrzyma Klucz Krysztau[ENTER]Duszy, ktry otworzy ci wrota do 2. poziomu. " -gameforge.devilcatacomb_zone._60_say = " Znajd prawdziwy Kamie Metin i zniszcz go! " -gameforge.devilcatacomb_zone._70_say = " Znajd wyjcie z labiryntu, aby dotrze do 5.[ENTER]poziomu! " -gameforge.devilcatacomb_zone._80_say = " Pokonaj demoniczne strae, aby otrzyma Upiorny[ENTER]Totem, ktry otworzy ci wrota do 6. poziomu. " -gameforge.devilcatacomb_zone._90_say = " Pokonaj Charona i jego sugusw! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Wykazae si doskonaym suchem i instynktem.[ENTER]Zniszczye prawidowy kamie Metin! Za chwil[ENTER]dotrzesz na 4. pitro! " -gameforge.deviltower_zone._10_npcChat = " Do Wiey Demonw... " -gameforge.deviltower_zone._110_dNotice = " Dotare do zamknitej Bramy na 4. pitrze![ENTER]Znajduje si tu wiele potworw, ktre strzeg[ENTER]tajemniczych kamieni - bdziesz ich potrzebowa.[ENTER]Bez nich nie dostaniesz si na 5. poziom Wiey.[ENTER]Zdobd Kamienie od potworw i uyj ich, aby[ENTER]odblokowa Staroytne Pieczcie. Na wykonanie[ENTER]tego zadania masz tylko 20 minut - spiesz si! " -gameforge.deviltower_zone._120_dNotice = " Pozostao 15 minut! " -gameforge.deviltower_zone._130_dNotice = " Wszystkie Staroytne Pieczcie zostay otwarte.[ENTER]Teraz dotrzesz na 5. poziom Wiey Demonw.[ENTER]Zabij wszystkie potwory na 5. pitrze, jednak[ENTER]uwaaj! Pitro to naley do Elitarnego Krla[ENTER]Demonw! " -gameforge.deviltower_zone._140_dNotice = " Otworzye piecz! Pozostao jeszcze: %s! " -gameforge.deviltower_zone._150_dNotice = " Zabij wszystkie potwory na 6. pitrze! " -gameforge.deviltower_zone._160_dNotice = " Zabie wszystkie potwory, jako nagrod otrzymasz[ENTER]moliwo ulepszenia jednego z Twoich przedmiotw[ENTER]u Kowala. Po prostu przecignij przedmiot, ktry[ENTER]chcesz ulepszy na Kowala. " -gameforge.deviltower_zone._170_npcChat = " Wysze pitra " -gameforge.deviltower_zone._190_say = " Co?! Chcesz uda si na 6. poziom Wiey?[ENTER]Wyprawa na wysze poziomy wymaga naprawd dobrego[ENTER]przygotowania.[ENTER]Jeeli osigne 75. poziom mog przenie Ci[ENTER]na wysze pitro. " -gameforge.deviltower_zone._200_say = " Masz odpowiedni poziom i dlatego masz spore[ENTER]szanse na przetrwanie na wyszych pitrach.[ENTER]Moesz wej! " -gameforge.deviltower_zone._20_sayTitle = " Stranik Wiey Demonw " -gameforge.deviltower_zone._210_select = " Id " -gameforge.deviltower_zone._220_select = " Opu Wie! " -gameforge.deviltower_zone._230_say = " Masz za niski poziom postaci! Bardzo mi przykro,[ENTER]jednak dla Twojego dobra nie mog pozwoli Ci[ENTER]przej dalej.[ENTER]Wr gdy zdobdziesz wicej dowiadczenia. Musisz[ENTER]mie co najmniej 75. poziom postaci. " -gameforge.deviltower_zone._240_dNotice = " Mapa Zin-Sa-Gui otwiera drog na nastpne pitro.[ENTER]Zniszcz kamienie Metin, aby j odnale. " -gameforge.deviltower_zone._250_say = " Ta mapa przeniesie Ci na 7. poziom Wiey Demonw. " -gameforge.deviltower_zone._260_dNotice = " Znajd odpowiedni klucz! Potrzebujesz klucza[ENTER]Zin-Bong-In aby mc otworzy piecz Sa-Soein i[ENTER]dosta si na nastpne pitro Wiey. " -gameforge.deviltower_zone._270_dNotice = " Zabij Przywdc Demonw! " -gameforge.deviltower_zone._280_dNotice = " Pomylnie wykonae cae zadanie. Za chwilk[ENTER]zostaniesz przeniesiony na zewntrz. " -gameforge.deviltower_zone._290_dNotice = " Bd czeka na ciebie w Diabelskich Katakumbach![ENTER]Jeli pjdziesz za mn, mj gniew zmiady ci[ENTER]niczym robaka! " -gameforge.deviltower_zone._30_say = " Ta wiea jest opanowana przez diaby. Wej do[ENTER]niej mog tylko najsilniejsi. Chodz suchy, e[ENTER]jeszcze nikt nie wyszed z niej ywy.[ENTER]Niestety nie mog Ci wpuci, poniewa nie[ENTER]osigne jeszcze 40. poziomu. " -gameforge.deviltower_zone._40_say = " Ta wiea jest opanowana przez demony. Na jej[ENTER]szczyt mog dosta si jedynie najsilniejsi.[ENTER]Chodz suchy, e jeszcze nikt nie wyszed z niej[ENTER]ywy.[ENTER]Czy nadal chcesz wej do Wiey[ENTER]Demonw? " -gameforge.deviltower_zone._50_dNotice = " Dotare do Bramy Wyboru na 3. pitrze. Wiele[ENTER]kamieni Metin bdzie drani Twoje oczy i uszy.[ENTER]Znajd waciwy kamie Metin i zniszcz go w cigu[ENTER]15 minut! To jedyny sposb aby przej dalej. " -gameforge.deviltower_zone._60_dNotice = " Pozostao 10 minut! " -gameforge.deviltower_zone._70_dNotice = " Pozostao 5 minut! " -gameforge.deviltower_zone._80_dNotice = " Czas ju min. " -gameforge.deviltower_zone._90_dNotice = " Faszywe kamienie Metin znikaj... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Chc zabi tego smoka! " -gameforge.dragon_lair_access._020_say = " Nie jeste pierwszym, ktry domaga si przejcia.[ENTER]Podaj mi tajemn liczb, w przeciwnym przypadku[ENTER]nie mog ci wpuci! " -gameforge.dragon_lair_access._030_say = " Ta liczba nie jest poprawna! " -gameforge.dragon_lair_access._040_select = " Sprbuj ponownie. " -gameforge.dragon_lair_access._050_say = " Jeste pierwszym, ktry domaga si dostpu do[ENTER]wityni Smoka. Wpuszcz ci, o ile posiadasz[ENTER]wystarczajc ilo Krtych Kluczy. Na pocztku[ENTER]musisz jednak ustali tajemn liczb. W przecigu[ENTER]nastpnych 5 minut moesz j przekaza swoim[ENTER]kompanom, ktrzy wtedy te udziel dostpu.[ENTER]Pamitaj rwnie, e moc Kluczy wystarczy jedynie[ENTER]na 60 minut. W przecigu tego czasu musicie[ENTER]pokona Smoka! " -gameforge.dragon_lair_access._060_select = " Jestem gotowy! " -gameforge.dragon_lair_access._070_say = " W takim razie ustal teraz liczb: " -gameforge.dragon_lair_access._080_say = " Liczba ta moe si skada jedynie z cyfr. " -gameforge.dragon_lair_access._090_notice = " Grupa %s prbuje zabi Niebieskiego Smoka! " -gameforge.dragon_lair_access._100_say = " Nie posiadasz wystarczajcej iloci kluczy! Aby[ENTER]uaktywni portal, potrzebuj 3x " -gameforge.dragon_lair_access._105_say = " Otrzymasz go od zowrogich przywdcw Yonghan i[ENTER]Huashin. " -gameforge.dragon_lair_access._110_npcChat = " Chc opuci to miejsce! " -gameforge.dragon_lair_access._115_say = " Zaprowadz ci z powrotem do wejcia Groty. " -gameforge.dragon_lair_access._116_select = " Tak, tak uczy. " -gameforge.dragon_lair_access._117_select = " Nie, ja zostan tutaj. " -gameforge.dragon_lair_access._120_say = " Ju inna grupa prbuje zabi Smoka. Musisz[ENTER]poczeka chwil, aby wkroczy do wityni Smoka. " -gameforge.dragon_lair_access._130_say = " Jeli chcesz zabior ci bezporednio do jaskini[ENTER]Smoka. Daj mi teraz " -gameforge.dragon_lair_access._140_select = " Trzymaj i wpu mnie! " -gameforge.dragon_lair_access._145_notice = " Masz 5 minut, aby przekaza liczb %s! " -gameforge.dragon_lair_access._150_notice = " Niebieski Smok nadal yje! " -gameforge.dragon_lair_access._160_notice = " Niebieski Smok powrci! " -gameforge.dragon_lair_access._165_sendLetter = " Pokonajcie Niebieskiego Smoka " -gameforge.dragon_lair_access._170_notice = " Zostao jeszcze %d minut na zabicie Niebieskiego[ENTER]Smoka! " -gameforge.dragon_lair_access._180_notice = " Grupa %s zabia Niebieskiego Smoka! " -gameforge.dragon_lair_access._190_npcChat = " Chc powrci do wityni Smoka! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Upiorna Kula Polimorfii " -gameforge.dragon_lair_weekly._020_sayTitle = " Duch Wojownika: " -gameforge.dragon_lair_weekly._030_say = " A wic chcesz Kul Polimorfii? Aby wykona kul,[ENTER]potrzebuj 150000 Yang oraz %s szt.[ENTER]nastpujcych materiaw: " -gameforge.dragon_lair_weekly._040_say = " Przynie mi materiay i 150000 Yang, a ja[ENTER]wykonam Kul Polimorfii. Moe si jednak zdarzy,[ENTER]e moim starym, spracowanym rkom nie uda si[ENTER]wykona kuli. " -gameforge.dragon_lair_weekly._050_select = " Zgoda. " -gameforge.dragon_lair_weekly._060_select = " Nie, to bdzie dla mnie zbyt mczce. " -gameforge.dragon_lair_weekly._070_say = " Dobrze, twoja decyzja. " -gameforge.dragon_lair_weekly._080_say = " Gwiazdy nie pojawiy si na niebie. Jeszcze jest[ENTER]za wczenie. Musisz poczeka jeszcze %s. " -gameforge.dragon_lair_weekly._090_questRest = " Pozostay czas " -gameforge.dragon_lair_weekly._100_sendLetter = " Zbierz materiay " -gameforge.dragon_lair_weekly._110_sayTitle = " Materiay do Kuli Polimorfii " -gameforge.dragon_lair_weekly._120_sendLetter = " Zebrane materiay " -gameforge.dragon_lair_weekly._130_sayTitle = " Zebrano wszystkie materiay " -gameforge.dragon_lair_weekly._140_say = " Musisz zebra jeszcze %s szt. nastpujcych[ENTER]materiaw: " -gameforge.dragon_lair_weekly._150_say = " Udao ci si zebra wszystkie potrzebne materiay.Wr do Ducha Wojownika. Znajdziesz go na 2.[ENTER]pitrze Groty Wygnacw. Potrzebujesz ponadto[ENTER]150000 Yang, by otrzyma marmur. " -gameforge.dragon_lair_weekly._160_notice = " Nie udao ci si zebra potrzebnych materiaw w[ENTER]wyznaczonym czasie. " -gameforge.dragon_lair_weekly._170_say = " Czy chcesz mi da %s szt. tego materiau? " -gameforge.dragon_lair_weekly._175_say = " Niestety, nie sta ci na moje usugi.[ENTER]Moja stawka to 150000 Yang. " -gameforge.dragon_lair_weekly._180_select = " Prosz. " -gameforge.dragon_lair_weekly._190_select = " Nie dzikuj, zatrzymam je! " -gameforge.dragon_lair_weekly._200_sayReward = " Dzikuj ci, to na pewno wymagao od ciebie sporo[ENTER]wysiku.[ENTER]Wszystko poszo zgodnie z planem. Moje koci[ENTER]jeszcze nie zerdzewiay. We to: " -gameforge.dragon_lair_weekly._205_sayReward = " Ojej, moje stare, spracowane rce zawiody mnie.[ENTER]Nie udao mi si wykona Kuli Polimorfii. Jako[ENTER]rekompensat podaruj ci ten oto przedmiot: " -gameforge.dragon_lair_weekly._210_say = " Jak uwaasz. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Odamek Smoczego Kamienia+?! " -gameforge.dragon_soul._020_say = " W twojej doni spoczywa fragment kamienia. Mieni[ENTER]si on dziwnym blaskiem, a ty czujesz jak[ENTER]przepenia ci jego moc.[ENTER]C to za tajemniczy kamie? Zanie go do[ENTER]alchemika. Na pewno bdzie w stanie ci pomc. " -gameforge.dragon_soul._030_npcChat = " Odamek Smoczego Kamienia+?! " -gameforge.dragon_soul._040_say = " Jest to fragment Smoczego Kamienia, bardzo[ENTER]rzadkiego i cennego krysztau o niebywaej mocy.[ENTER]Mwi si, e drzemie w nim dusza smoka. Ach,[ENTER]jakie to pikne![ENTER]Czujesz, jak przepenia ci jego moc?[ENTER]Przynie mi cznie dziesi takich fragmentw, a[ENTER]zespol je w jeden kamie. " -gameforge.dragon_soul._050_npcChat = " Transmutacja Smoczego Kamienia " -gameforge.dragon_soul._060_say = " Nie tak chyo. Potrzebuj dziesiciu odamkw,[ENTER]aby poczy je w Smoczy Kamie.[ENTER]Kontynuuj poszukiwania! " -gameforge.dragon_soul._070_say = " Aaa, wietnie! Udao ci si znale dziesi[ENTER]Odamkw Smoczego Kamienia. Poczekaj chwilk.[ENTER]...[ENTER]Udao si! Niesamowite... w wyniku transmutacji[ENTER]powstao Cor Draconis, krysztaowe smocze serce,[ENTER]ktre otula smoczy kamie.[ENTER]Musisz wpierw rozbi, aby si przekona, jaki[ENTER]znajduje si w rodku kamie. Natychmiast[ENTER]zostanie on dodany do ekwipunku alchemii Smoczych[ENTER]Kamieni.[ENTER]Pamitaj, e Smocze Kamienie mona uszlachetnia. " -gameforge.dragon_soul._080_say = " Chcesz jeszcze jedno Cor Draconis?[ENTER]C, nie jestem ju modzikiem a fuzja tak[ENTER]skomplikowanego przedmiotu wymaga wielkiego[ENTER]wysiku.[ENTER]Ale dla ciebie mog si nieco powici.[ENTER]Pamitaj jednak, e wicej ni dziesi sztuk[ENTER]dziennie nie wchodzi w rachub! " -gameforge.dragon_soul._090_say = " Na dzisiaj ju wystarczy. Wicej ni dziesi Cor[ENTER]Draconis na dzie jest ponad moje siy.[ENTER]Jestem wycieczony i musz troch odpocz.[ENTER]Przyjd ponownie jutro. " -gameforge.dragon_soul._100_npcChat = " Otwrz sklep " -gameforge.dragon_soul._1010_sendLetter = " Przybycie Odamka Smoczego Kamienia " -gameforge.dragon_soul._1020_say = " Szuka ci alchemik, posiadajcy dogbn wiedz o[ENTER]mineraach w caym kraju. Id szybko do niego. " -gameforge.dragon_soul._1030_npcChat = " Odamek Smoczego Kamienia+?! " -gameforge.dragon_soul._1040_say = " Ach, jeste! Odkryem co niesamowitego: fragment[ENTER]smoczego kamienia! Smoczy Kamie to bardzo rzadki[ENTER]i drogocenny klejnot, posiadajcy ogromn moc.[ENTER]Zwany jest te Dusz Smoka. Niesamowicie pikny![ENTER]Obdarz ci moc Smoczego Oka, aby mg odnale[ENTER]odamki.[ENTER]Przynie mi cznie 10 odamkw Smoczego[ENTER]Kamienia.A ja zrobi z tego cay kamie. " -gameforge.dragon_soul._1050_sendLetter = " Zbieraj Odamki Smoczego Kamienia " -gameforge.dragon_soul._1060_say = " Zanie alchemikowi 10 Odamkw Smoczego Kamienia. " -gameforge.dragon_soul._1070_say = " Aaa, wietnie! Udao ci si znale dziesi[ENTER]Odamkw Smoczego Kamienia. Poczekaj chwilk...[ENTER]Niesamowite! W wyniku transmutacji powstao Cor[ENTER]Draconis, krysztaowe smocze serce, ktre otula[ENTER]Smoczy Kamie.[ENTER]Gdy je rozbijesz, Smoczy Kamie natychmiast[ENTER]zostanie on dodany do ekwipunku Alchemii Smoczych[ENTER]Kamieni.[ENTER]Aby odnale i poczy Odamki Smoczego[ENTER]Kamienia, potrzebujesz mocy Smoczego Oka. Raz[ENTER]dziennie mog ci obdarzy t moc.[ENTER]Stworzyem ju dla ciebie jeden Smoczy Kamie.[ENTER]Pozostae %d zrobisz sam. " -gameforge.dragon_soul._1080_say = " Hej, nie marnuj czasu! Lepiej id i poszukaj[ENTER]Odamkw Smoczego Kamienia! " -gameforge.dragon_soul._1090_sendLetter = " Moc Smoczego Oka " -gameforge.dragon_soul._1100_say = " Pozostaa Moc Smoczego Oka: %d " -gameforge.dragon_soul._110_say = " Wybierz " -gameforge.dragon_soul._1110_notice = " Nie ma wicej odamkw smoczego kamienia+. " -gameforge.dragon_soul._1120_npcChat = " Obdarz mnie Moc Smoczego Oka " -gameforge.dragon_soul._1130_say = " Witaj! Otrzymae ju dzisiaj Moc Smoczego Oka.[ENTER]Ta czynno bardzo mnie osabia i dlatego mog[ENTER]ci obdarza moc tylko raz na dzie. Przyjd[ENTER]jutro! " -gameforge.dragon_soul._1140_say = " Witaj! Mog si zaoy, e przyszede z powodu[ENTER]Mocy Smoczego Oka. Mam racj? A wic dobrze,[ENTER]prosz, oto ona. Powodzenia podczas poszukiwa![ENTER]Mam nadziej, e znajdziesz wystarczajc ilo[ENTER]odamkw, aby stworzy 10 Smoczych Kamieni! " -gameforge.dragon_soul._1150_sendLetter = " Brakuje Mocy Smoczego Oka " -gameforge.dragon_soul._1160_say = " Opucia ci Moc Smoczego Oka " -gameforge.dragon_soul._1170_say = " Wr jutro do alchemika, aby odebra Moc Smoczego[ENTER]Oka! " -gameforge.dragon_soul._1180_say = " Udaj si do alchemika, aby odebra Moc Smoczego[ENTER]Oka! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis jako prezent " -gameforge.dragon_soul_daily_gift._020_say = " Nie jest atwo opanowa Moc Smoczego Oka. Tylko[ENTER]dowiadczeni wojownicy s w stanie to zrobi.[ENTER]Trenuj dalej sztuk walki i wr, gdy co najmniej[ENTER]osigniesz poziom 50. " -gameforge.dragon_soul_daily_gift._030_say = " Aby mc uy Cor Draconis, musisz opanowa Moc[ENTER]Smoczego Oka. Wr, gdy bdziesz w stanie to[ENTER]zrobi! " -gameforge.dragon_soul_daily_gift._040_say = " Ach, czuj w tobie Moc Smoczego Oka. Jako dowd[ENTER]mojego szacunku chc ci podarowa ten oto Cor[ENTER]Draconis. Jeden kamie na dzie - obawiam si, e[ENTER]wicej nie dam rady. " -gameforge.dragon_soul_daily_gift._050_say = " Prosz, oto twj Cor Draconis. " -gameforge.dragon_soul_daily_gift._060_say = " Przykro mi, ale nie mog ci wicej da ni jeden[ENTER]na dzie. Przyjd jutro. Moe bd mia dla[ENTER]ciebie nowy Cor Draconis. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Codzienna Misja Ustawienia " -gameforge.dragon_soul_gift_mgr._020_say = " Czas rozpoczcia " -gameforge.dragon_soul_gift_mgr._030_say = " Czas zakoczenia " -gameforge.dragon_soul_gift_mgr._040_say = " Podaj nastpujcy zapis dla daty i godziny:[ENTER]jj.mm.tt[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Czy chcesz kontynuowa? " -gameforge.dragon_soul_gift_mgr._060_say = " Misja aktywowana " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Uszlachetnianie Smoczych Kamieni " -gameforge.dragon_soul_refine._020_say = " Chcesz uszlachetni swj Smoczy Kamie? Nie ma[ENTER]sprawy. Musisz jednak wiedzie, i proces ten[ENTER]moe si nie powie.[ENTER]Syszaem jednak, e za obracajc si monet[ENTER]mona znale tzw. Smocze Fasole, ktre podwysz[ENTER]szanse na pomylne uszlachetnienie. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Nowa technika! " -gameforge.energy_system._010_say = " Nareszcie![ENTER]Udao mi si opracowa zupenie now technik.[ENTER]Za jej pomoc mog demontowa przedmioty,[ENTER]ekstrahujc z nich diametralnie czyst energi.[ENTER]Jestem geniuszem! " -gameforge.energy_system._020_say = " Demontujc przedmiot za pomoc mojej techniki,[ENTER]otrzymasz odamek energii. Z 30 takich[ENTER]odamkw, a powstanie z nich potny kryszta[ENTER]energii - diametralnie czysta energia skupiona w[ENTER]jednym klejnocie. Moc ta przeniesie si na twoje[ENTER]cae uzbrojenie.[ENTER]Brzmi niele, co? " -gameforge.energy_system._030_say = " Przyno mi bro, biuteri, zbroj i inne czci[ENTER]uzbrojenia, a ja zamieni je w odamki energii.[ENTER]Ta technika to przyszo naszego imperium![ENTER]Bdziemy niezwycieni! " -gameforge.energy_system._035_npcChat = " Ekstrahuj odamki energii " -gameforge.energy_system._040_say = " I jak? Zadziaao? Masz ju odamek energii?[ENTER]Przynie mi wicej przedmiotw, a ja zdemontuje[ENTER]je za pomoc mojej alchemii.[ENTER]Wiedz jednak, e ta technika nie jest jeszcze[ENTER]udoskonalona. Dlatego te nie mog ci powiedzie,[ENTER]ile odamkw otrzymasz za dany przedmiot. " -gameforge.energy_system._050_say = " Jest jeden warunek: zarwno twj poziom jak i[ENTER]poziom przedmiotu musi by co najmniej 35.[ENTER]Hmm, zobaczmy... " -gameforge.energy_system._060_say = " Musisz jeszcze nieco potrenowa! Wr, gdy[ENTER]osigniesz co najmniej poziom 35. " -gameforge.energy_system._070_say = " Ach, wietnie! Widz, e posiadasz ju[ENTER]wystarczajc ilo dowiadczenia. Daj mi[ENTER]przedmiot, ktry mam zdemontowa. " -gameforge.energy_system._080_say = " Nie masz jeszcze wystarczajco duo mocy, aby[ENTER]kontrolowa magi drzemic w odamkach energii.[ENTER]Wr do mnie, gdy osigniesz co najmniej poziom[ENTER]35. " -gameforge.energy_system._090_say = " Ten przedmiot nie nadaje si do demontau za[ENTER]pomoc mojej techniki. Daj mi co innego. " -gameforge.energy_system._100_say = " Ten przedmiot nie posiada zbyt wiele energii. Daj[ENTER]mi przedmiot o poziomie 35 lub wyszym, jeli[ENTER]chcesz, abym uy swojej techniki. " -gameforge.energy_system._110_say = " Chcesz, aby zdemontowa ten przedmiot? " -gameforge.energy_system._120_select = " Tak " -gameforge.energy_system._130_select = " Nie, jeszcze nie! " -gameforge.energy_system._140_say = " Ech, niestety nie udao mi si ekstrahowa[ENTER]odamku energii. By moe uda si nastpnym[ENTER]razem. " -gameforge.energy_system._150_say = " Fantastycznie! Udao mi si ekstrahowa %d x[ENTER]odamek energii.[ENTER]Prosz bardzo! " -gameforge.energy_system._160_npcChat = " Z kryszta energii " -gameforge.energy_system._170_say = " Powoli opadasz ju z si, co? Nie pracuj tak[ENTER]ostro, bo przypacisz to kiedy yciem. Aby[ENTER]stworzy kryszta energii, potrzebuje %d x[ENTER]odamek energii. " -gameforge.energy_system._180_say = " Nie posiadasz jeszcze wystarczajcej iloci[ENTER]odamkw energii, aby zoy z nich kryszta[ENTER]energii.[ENTER]Wr, gdy bdziesz w posiadaniu co najmniej %d x[ENTER]odamek energii. " -gameforge.energy_system._190_say = " wietnie, widz, e masz ju %d x odamek[ENTER]energii. W takim razie mog z nich stworzy[ENTER]kryszta energii. Zaczekaj chwilk. Sprbuj, ale[ENTER]nie gwarantuj, e si uda. " -gameforge.energy_system._200_say = " Wszystko ju gotowe. Moemy przetopi odamki na[ENTER]kryszta energii.[ENTER]No ale ja sam musz przecie z czego y,[ENTER]prawda? Ten wyjtkowy zabieg wyniesie ci %d[ENTER]Yang. Zapacisz tyle? " -gameforge.energy_system._210_select = " Oczywicie. " -gameforge.energy_system._220_select = " Nie, nie teraz. " -gameforge.energy_system._230_say = " Dobrze, szanuj twoj decyzj.[ENTER]Wr, jeli si rozmylisz i bdziesz potrzebowa[ENTER]krysztau energii. " -gameforge.energy_system._240_say = " Przykro mi, ale wpierw musisz zapaci. Nie[ENTER]jestem przecie organizacj charytatywn.[ENTER]Interes to interes - za usugi trzeba paci. " -gameforge.energy_system._250_say = " Prosz, oto twj kryszta energii. Ale tylko[ENTER]pierwsze podejcie zawsze si udaj. Alchemia to[ENTER]bardzo nieobliczalna dziedzina nauki. Zawsze[ENTER]zatem istnieje pewne prawdopodobiestwo, e[ENTER]eksperyment nie wypali. " -gameforge.energy_system._260_say = " No niestety, nie udao si mi si stworzy[ENTER]krysztau energii. Moja technika jest genialna,[ENTER]ale niestety jeszcze niedopracowana. Tak to ju[ENTER]jest z alchemi.[ENTER]Nastpnym razem na pewno si uda! " -gameforge.energy_system._270_say = " Wiedziaem! Moja technika jest genialna![ENTER]Oto twj kryszta energii.[ENTER]Nieze cacko, co? Czujesz t pulsujc energi? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Zarzdza Placu Zabaw " -gameforge.entry_event_map._020_say = " Czy chcesz opuci Plac Zabaw? " -gameforge.entry_event_map._030_say = " Czy chcesz wej na Plac Zabaw? " -gameforge.entry_event_map._040_say = " Na Plac Zabaw mog teraz wej tylko gracze[ENTER]poziomw od %s do %s. " -gameforge.entry_event_map._050_say = " Niestety, czonkowie twojego krlestwa nie mog[ENTER]wzi udzia w evencie odbywajcym si wanie na[ENTER]Placu Zabaw. " -gameforge.entry_event_map._060_say = " Plac Zabaw jest przepeniony. Nikt nie moe ju[ENTER]tam wej. " -gameforge.entry_event_map._070_say = " Event wanie si rozpoczyna! " -gameforge.entry_event_map._080_npcChat = " Plac Zabaw " -gameforge.entry_event_map._090_npcChat = " GM: Zarzdca Placu Zabaw " -gameforge.entry_event_map._100_select = " GM: Przygotuj Plac Zabaw " -gameforge.entry_event_map._110_select = " GM: Sprztnij Plac Zabaw " -gameforge.entry_event_map._120_select = " GM: Ewakuuj Plac Zabaw " -gameforge.entry_event_map._130_say = " Plac Zabaw zostanie teraz zamknity, a event[ENTER]zresetowany. Wszyscy uczestnicy zostan w cigu[ENTER]30 sec. teleportowani z powrotem do swojej[ENTER]wioski. " -gameforge.entry_event_map._140_say = " Aby mc ewakuowa event, musisz znajdowa si na[ENTER]Placu Zabaw. " -gameforge.entry_event_map._150_say = " Ktry z poziomw rangi powinien wzi udzia w[ENTER]evencie? " -gameforge.entry_event_map._160_say = " Podaj maksymaln ilo uytkownikw, ktrzy mog[ENTER]wzi udzia.[ENTER](maks. ilo na Placu Zabaw: 200) " -gameforge.entry_event_map._170_say = " Ktre krlestwo powinno wzi udzia? " -gameforge.entry_event_map._180_say = " Wybrano nastpujce ustawienia: " -gameforge.entry_event_map._190_say = " Przedzia poziomw: " -gameforge.entry_event_map._200_say = " Ilo graczy: " -gameforge.entry_event_map._210_say = " Krlestwo graczy: " -gameforge.entry_event_map._220_notice_all = " Plac Zabaw zosta otwarty dla wszystkich[ENTER]krlestw. Gracze poziomw od %s do %s mog wzi[ENTER]udzia w evencie. Aby otrzyma dostp,[ENTER]porozmawiaj z Zarzdc Placu Zabaw. " -gameforge.entry_event_map._230_notice_all = " Plac Zabaw zosta otwarty dla krlestwa %s.[ENTER]Gracze poziomw od %s do %s mog wzi udzia w[ENTER]evencie. Aby otrzyma dostp, porozmawiaj z[ENTER]Zarzdc Placu Zabaw. " -gameforge.entry_event_map._240_say = " Wybierz ilo graczy, ktra moe wzi udzia. " -gameforge.entry_event_map._250_say = " Podae nieprawidow ilo.[ENTER]Dozwolona ilo: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Zajc wielkanocny: " -gameforge.event_easter._030_say = " Pochowaem wszdzie pisanki! Musisz je znale i[ENTER]mi je przynie, to otrzymasz nagrod. " -gameforge.event_easter._035_say = " Niestety nie znalaze jeszcze adnych pisanek![ENTER]Przyjd ponownie, gdy bdziesz mia par jajek w[ENTER]swoim ekwipunku. " -gameforge.event_easter._040_chat = " Znalazem pisanki! " -gameforge.event_easter._050_say = " Wspaniale! Wymieni twoje Jajka Wielkanocne na %d: " -gameforge.event_easter._055_say = " Ilo przyniesionych przez ciebie jajek: %d " -gameforge.event_easter._060_say = " Znalaze pisanki? " -gameforge.event_easter._065_say = " Musisz mi da za to %d szt. jajek! " -gameforge.event_easter._070_select = " Ok, chc! " -gameforge.event_easter._071_select = " Nie, raczej nie... " -gameforge.event_easter._080_say = " Wielkie dziki za jajka. ycz Ci duo zabawy z[ENTER]Twoim prezentem wielkanocnym! " -gameforge.event_easter._090_sayTitle = " Pusty koszyk: " -gameforge.event_easter._100_say = " Czy chciaby ten przedmiot? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Za pomoc czarodziejskiej rdki zamienisz[ENTER]upiorne dynie w upiorne skrzynie. Dynie[ENTER]znajdziesz u potworw, a czarodziejsk rdk[ENTER]schowaem za wirujc monet, aby nikt jej nie[ENTER]ukrad. Sprbuj! " -gameforge.event_halloween_hair._10_npcChat = " Hey, dyniogowy! " -gameforge.event_halloween_hair._110_say = " Czas trwania twojej maski dyni moe to 6 godzin,[ENTER]1 dzie lub 7 dni. Zaley to od twojego[ENTER]szczcia! " -gameforge.event_halloween_hair._120_say = " Prosz, oto ona. Atrybuty tej maski s ustalane[ENTER]losowo, wic kada maska jest inna. Za j,[ENTER]przedniej zabawy ycz! " -gameforge.event_halloween_hair._130_say = " Chcesz teraz wymieni Kart Maski Dyni na Mask[ENTER]Dyni? " -gameforge.event_halloween_hair._140_select_1 = " Tak " -gameforge.event_halloween_hair._140_select_2 = " Nie " -gameforge.event_halloween_hair._20_sayTitle = " Jack Pumpkin " -gameforge.event_halloween_hair._30_say = " Gdzie ja jestem? A ty kim jeste? " -gameforge.event_halloween_hair._40_say = " Uwaaj na swoje sowa! Nie jestem adnym[ENTER]dyniogowym! Nazywam si Jack Pumpkin, a to jest[ENTER]po prostu mj kostium. Jestem nieco rozkojarzony,[ENTER]bo jeszcze chwil temu byem na imprezie[ENTER]Halloween, nagle zawirowa cay wiat i w uamku[ENTER]sekundy znalazem si wanie tutaj... " -gameforge.event_halloween_hair._50_say = " A teraz odczep si i pozwl mi w spokoju[ENTER]witowa Halloween! " -gameforge.event_halloween_hair._60_npcChat = " Zamie Karty Maski Dyni " -gameforge.event_halloween_hair._70_say = " Znowu ty? Suchaj, zdradz ci pewn tajemnic.[ENTER]Przy odrobinie szczcia w upiornej skrzyni[ENTER]moesz znale kart maski dyni. " -gameforge.event_halloween_hair._80_say = " Za pomoc tej karty moesz otrzyma wanie tak[ENTER]upiorn mask. Chcesz? " -gameforge.event_halloween_hair._90_say = " Masz kart maski dyni? W takim razie otrzymasz[ENTER]ode mnie mask dyni! He he! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Historyk: " -gameforge.event_ramadan._020_sayTitle = " Historyk: " -gameforge.event_ramadan._030_say = " Ucz si z przeszoci i bd otwarty na[ENTER]przyszo! Jak mog ci pomc? " -gameforge.event_ramadan._040_say = " Przepraszam, znamy si? " -gameforge.event_ramadan._050_say = " Przepraszam, zapomniaem si przedstawi. Jestem[ENTER]podrujcym historykiem. Jeli masz jakie[ENTER]pytania zwizane z histori, nie krpuj si[ENTER]zapyta. " -gameforge.event_ramadan._060_say = " To wielki zaszczyt ci pozna. Musz ci czciej[ENTER]odwiedza. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Szkoda. Do zobaczenia. " -gameforge.event_ramadan._110_say = " To wiesz, co mam na myli. Jeli chcesz otrzyma[ENTER]te sodycze, przynie mi chleb. " -gameforge.event_ramadan._120_say = " Dam ci jedn sodycz za 10 chlebw. Zgadzasz si[ENTER]na to? " -gameforge.event_ramadan._130_select_1 = " Chtnie " -gameforge.event_ramadan._130_select_2 = " Nie ma czasu " -gameforge.event_ramadan._140_say = " Za kadym razem, gdy mi przyniesiesz 10 chlebw,[ENTER]dam ci jedn sodycz. " -gameforge.event_ramadan._150_say = " Za mao chlebw. Na nic mi si to nie przyda. " -gameforge.event_ramadan._160_say = " To wystarczajca ilo chlebw. Za to otrzymasz[ENTER]sodycze. " -gameforge.event_ramadan._170_say = " Zbierz wicej, a otrzymasz ode mnie wicej. " -gameforge.event_ramadan._180_npcChat = " Smaczny Chleb " -gameforge.event_ramadan._180_say = " Ale jestem najedzony. Dziki za chleb, ktry[ENTER]otrzymaem od ciebie. " -gameforge.event_ramadan._190_say = " Tutaj jest wielu mieszkacw, ktrzy poszcz.[ENTER]Cudownie by byo, gdyby otrzymali co od ciebie[ENTER]na przerwanie postu. " -gameforge.event_ramadan._200_say = " Aby okaza swoj uprzejmo, moe powiniene[ENTER]zanie im chleb na Talerzu Dobroczynnoci. " -gameforge.event_ramadan._210_say = " Dzikuj za przepyszny chleb! Jeste mdrym i[ENTER]miosiernym czowiekiem. Zostaniesz za to[ENTER]wynagrodzony. " -gameforge.event_ramadan._220_npcChat = " Jestem godny... " -gameforge.event_ramadan._230_sayTitle = " Poszczcy Mieszkaniec: " -gameforge.event_ramadan._240_say = " Jestem bardzo godny. Miej lito i przerwij ze[ENTER]mn post. Przynie mi Datek Chleba, abym nie[ENTER]umar z godu. " -gameforge.event_ramadan._250_say = " Chleb pachnie tak cudownie. Czy mgby mi go da?Bybym ci bardzo wdziczny. " -gameforge.event_ramadan._260_select_1 = " We sobie prosz " -gameforge.event_ramadan._260_select_2 = " Nie, zatrzymam go " -gameforge.event_ramadan._270_say = " Jeste nieczuym i chytrym czowiekiem. Jeli[ENTER]jednak zmienisz swoje zdanie, wiesz, gdzie mnie[ENTER]znale. " -gameforge.event_ramadan._280_say = " Dzikuj ci stokrotnie. Jeste mdrym i[ENTER]miosiernym czowiekiem. Niech twoje dobre serce[ENTER]zostanie obficie wynagrodzone. " -gameforge.event_ramadan._290_npcChat = " Owoc Bogosawiestwa " -gameforge.event_ramadan._300_say = " Podczas moich podry miaem okazj pozna 'Owoc[ENTER]Bogosawiestwa'. Owoc ten nagradza pracowitego,[ENTER]ktry powraca regularnie o tej samej godzinie. " -gameforge.event_ramadan._310_say = " Widziaem ciebie ju dzisiaj i otrzymae swoj[ENTER]nagrod. Pamitaj! Tylko cierpliwi osign swj[ENTER]cel. " -gameforge.event_ramadan._320_npcChat = " Szczcie Pracowitego " -gameforge.event_ramadan._330_say = " Czekaem na ciebie. Mj pobyt tutaj zblia si ku[ENTER]kocowi. Wyruszam w wiat, aby odkrywa nowe[ENTER]historie. " -gameforge.event_ramadan._340_say = " Przechowae dla mnie Owoce Bogosawiestwa: %d " -gameforge.event_ramadan._350_say = " Czy mgby mi je da? Mam przed sob dug[ENTER]podr. Nie stracisz na tym. " -gameforge.event_ramadan._360_select_1 = " Prosz, we je " -gameforge.event_ramadan._360_select_2 = " Nie " -gameforge.event_ramadan._370_say = " Zastanw si nad tym... Zostan tutaj jeszcze[ENTER]przez jaki czas. " -gameforge.event_ramadan._380_say = " Dzikuj za twoj hojno i pracowito! " -gameforge.event_ramadan._390_sayReward = " Piecz Czarnego Konia " -gameforge.event_ramadan._400_say = " Masz mniej ni 5? Szkoda. Z tym nic nie mog[ENTER]zrobi. Moe nastpnym razem. " -gameforge.event_ramadan._80_say = " Znasz si na sodyczach? To jest bakawa. " -gameforge.event_ramadan._90_select_1 = " Tak, znam. " -gameforge.event_ramadan._90_select_2 = " Nie, przykro mi. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Odrzu " -gameforge.find_brother_article._10_npcChat = " Dlaczego paczesz? " -gameforge.find_brother_article._110_say = " Oczywicie, e Ci pomog. To zadanie nie jest[ENTER]zbyt trudne, a zreszt rozumiem, e chcesz mie[ENTER]pamitk. Do zobaczenia! " -gameforge.find_brother_article._120_say = " Mam waniejsze sprawy na gowie. Dlaczego mam[ENTER]pomaga wanie sierocie? " -gameforge.find_brother_article._130_sendLetter = " Zdobd Czarny Uniform! " -gameforge.find_brother_article._140_sayReward = " Brat Mirine nie yje i jedyn pamitk po nim[ENTER]skradli Maniacy Czarnego Wiatru. Zabijaj tak[ENTER]dugo Maniakw Czarnego Wiatru, a odnajdziesz[ENTER]Czarny Uniform brata Mirine. " -gameforge.find_brother_article._150_npcChat = " Z powodu Uniformu Twojego brata... " -gameforge.find_brother_article._160_say = " Czy chcesz przerwa poszukiwania? Przecie nie[ENTER]prosz Ci o zbyt wiele. Chciaabym mie tylko[ENTER]pamitk po moim bracie. Prosz, prosz pom mi! " -gameforge.find_brother_article._170_select = " Zrezygnuj " -gameforge.find_brother_article._180_sayReward = " Prostsze wydaje si pokonanie 100 czonkw Gangu[ENTER]Czarnego Wiatru ni odmwienie Mirine... " -gameforge.find_brother_article._190_say = " Przykro mi. Wspczuj Ci, ale Gang Czarnego[ENTER]Wiatru jest dla mnie za silny. Kto inny na pewno[ENTER]Ci pomoe... " -gameforge.find_brother_article._200_say = " Och nie...! Pytaam innych o pomoc, ale nikt ju[ENTER]nie powrci. Jeste moj ostatni desk ratunku.[ENTER]Spjrz, oto najcenniejsza rzecz jak posiadam.[ENTER]Powinna nalee do Ciebie. " -gameforge.find_brother_article._205_sayReward = " Dziewczynka wyciga ostronie w chust owinity[ENTER]przedmiot - przepikny miecz.[ENTER]Po ozdobnej rkojeci miecza mona wywnioskowa,[ENTER]e to kosztowna bro. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Ok, zgadzam si... " -gameforge.find_brother_article._220_say = " Nie chodzi mi o nagrod, ale lubi wyzwania. " -gameforge.find_brother_article._230_say = " Masz racj. Nikt ju nie powraca - wszyscy tam[ENTER]gin. ycie jest przecie cenniejszym darem, ni[ENTER]wspomnienia. Byoby bez sensu powica ycie[ENTER]innych miakw. egnaj! " -gameforge.find_brother_article._240_npcChat = " Znalazem Czarny Uniform! " -gameforge.find_brother_article._250_say = " Dzikuj Ci. Zawsze go nosi. Nie chcia nic[ENTER]innego zaoy na siebie... Prosz, we. To jest[ENTER]najcenniejsz rzecz jak posiadam. Nie[ENTER]potrzebuj ju. Prosz we. " -gameforge.find_brother_article._260_sayReward = " Zaakceptowae nagrod od Mirine. " -gameforge.find_brother_article._270_sendLetter = " Nagroda Mirine " -gameforge.find_brother_article._280_say = " Rozpakowae drogocenn nagrod od Mirine i[ENTER]znalaze miecz z piknie zdobion rkojeci. " -gameforge.find_brother_article._290_say = " Wspaniaa bro. Ale... Co to? Ostrze jest[ENTER]zamane. Szkoda wyrzuci takie przepikne[ENTER]arcydzieo. Zanios odamki do Kowala. " -gameforge.find_brother_article._300_sayReward = " Otrzymae pknity Miecz.[ENTER]Zanie go do Kowala. " -gameforge.find_brother_article._30_say = " Bracie! Tak bardzo za tob tskni![ENTER]Oh!! Kim jeste? " -gameforge.find_brother_article._310_sendLetter = " Udaj si do Kowala. " -gameforge.find_brother_article._320_say = " Mirine bya tak wdziczna za Twoj pomoc, e[ENTER]podarowaa Ci najcenniejsz rzecz, ktr[ENTER]posiadaa: przepikny, ale niestety zamany[ENTER]Miecz. Postanawiasz zanie go do naprawy,[ENTER]poniewa znasz si na broni i poznae, e to[ENTER]wspaniae arcydzieo. " -gameforge.find_brother_article._330_targetVid = " Naprawa Miecza " -gameforge.find_brother_article._340_npcChat = " Czy moesz naprawi ten Miecz? " -gameforge.find_brother_article._350_say = " To jest wspaniay Miecz! Nalea do Mirine,[ENTER]prawda? Syszaem, e jej pomoge. Jeste[ENTER]porzdnym czowiekiem, dlatego Miecz naprawi za[ENTER]darmo. Poczekaj chwil... " -gameforge.find_brother_article._360_say = " Prosz, ostrze jest jak nowe. Naprawd szlachetny[ENTER]Miecz. Prosz, we go mj przyjacielu. " -gameforge.find_brother_article._370_sayReward = " Otrzymae Srebrny Miecz+3. " -gameforge.find_brother_article._380_sayReward = " Otrzymae Miecz Storczykowy+2. " -gameforge.find_brother_article._390_sayReward = " Otrzymae Miecz Ptorarczny+2 " -gameforge.find_brother_article._400_sayReward = " Otrzymae Miecz Barbarzycy+2 " -gameforge.find_brother_article._40_say = " Szedem t drog i zobaczyem, e paczesz.[ENTER]Prosz, we t chusteczk. " -gameforge.find_brother_article._50_say = " Nie zdawaam sobie sprawy, e kto jest w[ENTER]pobliu... Mam na imi Mirine. Czy mog poprosi[ENTER]Ci o pomoc? Mj starszy brat... nie yje. Chcia[ENTER]zdoby lekarstwo i wtedy...[ENTER]Teraz pozosta mi widok jego grobu i jedyna[ENTER]pamitka po nim: Czarny Uniform. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " W mojej drodze powrotnej do domu, napotkaam na[ENTER]czonkw Gangu Czarnego Wiatru - jest to jeden z[ENTER]najbardziej znanych gangw w okolicy. Musiaam[ENTER]przemkn koo nich nie wzbudzajc podejrze i[ENTER]wtedy zgubiam pamitk po moim bracie. Boj si[ENTER]wrci, aby jej poszuka. Czy mgby mi pomc? " -gameforge.find_brother_article._80_sayReward = " Oka lito i pom tej biednej dziewczynie.[ENTER]Znajd Czarny Uniform ktry nosi jej brat! " -gameforge.find_brother_article._90_select = " Przyjmij " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Znajd dowiadczonego onierza " -gameforge.find_senior_soldier._10_npcChat = " Poszukaj Dowiadczonego onierza " -gameforge.find_senior_soldier._110_sayTitle = " Informacja: " -gameforge.find_senior_soldier._120_sayReward = " Id porozmawia z Dowiadczonym onierzem.[ENTER]Miejsce gdzie moesz go odnale jest oznaczone[ENTER]na Mini-Mapie. " -gameforge.find_senior_soldier._130_sayReward = " Nagle zerwa si silny wiatr.[ENTER]List zawierajcy lokalizacj Dowiadczonego[ENTER]onierza zosta porwany przez wiatr! " -gameforge.find_senior_soldier._140_sayTitle = " Znalazem Dowiadczonego onierza. " -gameforge.find_senior_soldier._150_sayReward = " W tym momencie list zacz pon.[ENTER]Spali si w py i znikn. " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " Dowiadczony onierz Ci pobogosawi! " -gameforge.find_senior_soldier._180_sayTitle = " Dowiadczony onierz Ci pobogosawi! " -gameforge.find_senior_soldier._190_say = " List zawierajcy informacje o lokalizacji[ENTER]Dowiadczonego onierza, moe pobogosawi[ENTER]jakiego nowego poszukiwacza przygd.[ENTER]Wystarczy, e odnajdzie on Dowiadczonego[ENTER]onierza. " -gameforge.find_senior_soldier._191_say = " Twj limit Punktw ycia zosta podwyszony o 100. " -gameforge.find_senior_soldier._192_say = " Twj limit Punktw ycia zosta podwyszony o 50. " -gameforge.find_senior_soldier._193_say = " Otrzymae bonus w postaci +5 Punktw Siy. " -gameforge.find_senior_soldier._194_say = " Otrzymae bonus w postaci +5 Punktw[ENTER]Wytrzymaoci. " -gameforge.find_senior_soldier._195_say = " Otrzymae bonus w postaci +10 Punktw Szansy na[ENTER]Krytyczne Uderzenie. " -gameforge.find_senior_soldier._196_say = " Otrzymae bonus w postaci +10 Punktw do[ENTER]Szybkoci Ataku. " -gameforge.find_senior_soldier._197_say = " Otrzymae bonus w postaci +10 Punktw Przeciwko[ENTER]Zwierztom. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Nauczyciel: " -gameforge.find_senior_soldier._210_sayReward = " Efekt trwa 5 minut. " -gameforge.find_senior_soldier._30_say = " Na poszukiwanie Dowiadczonego onierza moesz[ENTER]si uda tylko raz na godzin.[ENTER]Bardzo mi przykro... " -gameforge.find_senior_soldier._40_say = " Chciabym dowiedzie si czego wicej o[ENTER]umiejtnociach zanim podejm decyzj.[ENTER][ENTER]Nauczyciel po zastanowieniu odpowiada: " -gameforge.find_senior_soldier._50_say = " Bardziej skuteczne byoby zobaczenie jak[ENTER]umiejtnoci sprawdzaj si w praktyce. Trudno[ENTER]opowiedzie o nich samymi sowami. Ludzie[ENTER]zazwyczaj s w stanie w co uwierzy dopiero, gdy[ENTER]to zobacz na wasne oczy...[ENTER]Dam Ci list zawierajcy lokalizacj[ENTER]Dowiadczonego onierza. " -gameforge.find_senior_soldier._60_sendLetter = " Brak Dowiadczonego onierza " -gameforge.find_senior_soldier._70_sayReward = " Przykro mi. W okolicy aktualnie nie przebywa[ENTER]aden Dowiadczony onierz.[ENTER]Prosz, sprbuj pniej. " -gameforge.find_senior_soldier._80_sayReward = " Twoja prba odnalezienia Dowiadczonego onierza[ENTER]nie powioda si. " -gameforge.find_senior_soldier._90_chat = " Poszukiwanie %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Gdzie mog kupi Czerwon Mikstur? " -gameforge.find_squareguard._10_targetVid = " Stranik: " -gameforge.find_squareguard._110_sayTitle = " Stranik: " -gameforge.find_squareguard._120_say = " Czerwon Mikstur otrzymasz u Handlarki Rnoci.[ENTER]Znajdziesz j w pobliu. Jeli bdziesz mia[ENTER]problemy z jej znalezieniem podaj w kierunku[ENTER]migajcego kka na Duej Mapie albo w kierunku[ENTER]migajcego czerwonego punktu na Mini Mapie. " -gameforge.find_squareguard._130_sayTitle = " Handlarka Rnoci: " -gameforge.find_squareguard._131_targetVid = " Handlarka Rnoci: " -gameforge.find_squareguard._140_say = " Bd pozdrowiony poszukiwaczu przygd![ENTER]Oh! Stranik Wsi Ci przysa? Potrzebuje[ENTER]Czerwonej Mikstury? Dam Ci od razu 5 sztuk.[ENTER]Prosz bardzo. Su one do regeneracji Punktw[ENTER]ycia (P) i s wielce smaczne. " -gameforge.find_squareguard._150_say = " Moesz by pocztkujcy, ale ja ufam, e staniesz[ENTER]si wkrtce staym klientem.[ENTER]Dlatego teraz te Mikstury s za darmo. Zapraszam[ENTER]ponownie. " -gameforge.find_squareguard._160_sayReward = " Otrzymae 5 Czerwonych mikstur od Handlarki[ENTER]Rnoci. " -gameforge.find_squareguard._170_sayReward = " Czerwone Mikstury su do regeneracji Punktw[ENTER]ycia (P). " -gameforge.find_squareguard._180_sendLetter = " Wr do Stranik Wsi " -gameforge.find_squareguard._190_sayReward = " Wr do Stranik Wsi i daj mu jego Mikstury. " -gameforge.find_squareguard._200_say = " Nie dostae Czerwonej Mikstury?[ENTER]Co za szkoda! Zatrzymaj pienidze za swj trud.[ENTER]Poza tym, Nauczyciele Ci szukali.[ENTER]Powiniene si z nimi spotka. " -gameforge.find_squareguard._20_sayReward = " Udaj si do wioski i porozmawiaj ze Stranikiem[ENTER]Wsi. Otrzymasz od niego swoje pierwsze zlecenie.[ENTER]Znajdziesz go w centrum wsi. " -gameforge.find_squareguard._210_say = " Dzikuj za Miksturk![ENTER]Dobrze, nie musz teraz opuszcza stanowiska.[ENTER]Chcesz wiedzie po co tu jestem? Przekazuj[ENTER]uyteczne informacje. Ale czasami rwnie oferuj[ENTER]pomoc, na przykad jeli kto jest cigany przez[ENTER]potwora. Ale przede wszystkim jestem[ENTER]odpowiedzialny za Gildie.[ENTER]Jeli ktrego dnia bdziesz chcia zaoy[ENTER]wasn gildi, daj zna! " -gameforge.find_squareguard._220_say = " Przy okazji, nauczyciele o Ciebie pytali.[ENTER]Powiniene si z nimi spotka.[ENTER]Oh, prawie zapomniaem! Jako dowd mojej[ENTER]wdzicznoci, moesz zatrzyma reszt pienidzy.[ENTER]Do zobaczenia wkrtce. " -gameforge.find_squareguard._30_sayTitle = " Stranik: " -gameforge.find_squareguard._40_say = " Witaj w naszej wiosce, poszukiwaczu przygd! Czy[ENTER]mgby wywiadczy mi ma przysug? Jeeli dam[ENTER]Ci 200 Yang, mgby pj do Handlarki Rnoci[ENTER]i kupi dla mnie Czerwon Mikstur? Ja niestety[ENTER]musz tutaj sta. " -gameforge.find_squareguard._50_select = " Tak " -gameforge.find_squareguard._60_sayReward = " Otrzymae 200 Yang od Stranika Wsi. Za[ENTER]odpowiedni ilo Yang moesz kupi w sklepie[ENTER]rne przedmioty. Udaj si do Handlarki Rnoci[ENTER]i kup Czerwon Mikstur. " -gameforge.find_squareguard._70_say = " Unknown Button [%s] " -gameforge.find_squareguard._80_sendLetter = " Kup Czerwon Mikstur " -gameforge.find_squareguard._90_sayReward = " Kup Czerwon Mikstur u Handlarki Rnoci i[ENTER]zanie j do Stranika Wsi. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Nie jestem pewien czy wadam odpowiednimi[ENTER]zdolnociami, aby ulepszy t wdk. " -gameforge.fisher._10_npcChat = " Otwrz sklep " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Mam mimo to sprbowa? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Hej, udao si! Trzymaj twoj ulepszon Wdk! " -gameforge.fisher._150_say = " Wybacz, co mi nie wyszo.[ENTER]Punkty twojej wdki ulegy redukcji. " -gameforge.fisher._160_say = " Jak uwaasz. Wr niebawem! " -gameforge.fisher._20_npcChat = " Ulepsz Wdk " -gameforge.fisher._30_sayTitle = " Rybak: " -gameforge.fisher._40_say = " Wic, chcesz pozna sekrety ulepszenia Wdki? W[ENTER]prawdzie to nie jest wielka tajemnica. Jeli[ENTER]spdzisz wicej czasu na owieniu, poziom twojej[ENTER]Wdki wzronie. Jeli twoja wdka osignie[ENTER]maksymalny poziom, przynie j do mnie. Postaram[ENTER]si j ulepszy.[ENTER]Dobrze. Wybierz Wdk, ktr chcesz ulepszy, i[ENTER]daj mi j. " -gameforge.fisher._50_say = " I co niby mam z tym zrobi? Mog ulepsza tylko[ENTER]Wdki! " -gameforge.fisher._60_say = " Bardzo mi przykro, ale ta wdka nie moe zosta[ENTER]bardziej ulepszona. " -gameforge.fisher._70_say = " Wdka ta nie uzyskaa jeszcze odpowiedniej iloci[ENTER]punktw. Nie mog jej jeszcze ulepszy. Przyjd[ENTER]ponownie, gdy twoja Wdka uzyska maksymaln ilo[ENTER]punktw! " -gameforge.fisher._80_say = " Czy chcesz ulepszy t Wdk?[ENTER]Zobaczmy... " -gameforge.fisher._90_say = " Poziom Wdki to: %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Chcesz przej przez Gardziel Am-heha i spotka[ENTER]swoje przeznaczenie? " -gameforge.flame_dungeon._020_select = " Wejd " -gameforge.flame_dungeon._030_select = " Moe kiedy indziej " -gameforge.flame_dungeon._040_notice = " Moesz przej przez Gardziel Am-heha dopiero po[ENTER]ukoczeniu misji na poziom 103. " -gameforge.flame_dungeon._050_notice = " Czas oczekiwania na ponowne wejcie do Twierdzy[ENTER]Czerwonego Smoka nadal trwa. " -gameforge.flame_dungeon._060_say = " Czas oczekiwania na ponowne wejcie do Twierdzy[ENTER]Czerwonego Smoka nadal trwa. " -gameforge.flame_dungeon._070_notice = " Tylko jedna grupa moe szturmowa Twierdz[ENTER]Czerwonego Smoka. Poza tym wejcie do twierdzy[ENTER]wymaga wejciwki. " -gameforge.flame_dungeon._080_say = " Wpuszcz ci tylko wtedy, gdy pokaesz mi[ENTER]wejciwk. " -gameforge.flame_dungeon._090_notice = " Poziom wszystkich czonkw grupy musi wynosi co[ENTER]najmniej 100. W przeciwnym razie na pewno was nie[ENTER]wpuszcz. " -gameforge.flame_dungeon._100_say = " Wpuszcz was tylko wtedy, gdy wszyscy czonkowie[ENTER]grupy bd posiada co najmniej poziom 100. " -gameforge.flame_dungeon._110_npcChat = " Twierdza Czerwonego Smoka " -gameforge.flame_dungeon._120_say = " Chcesz wkroczy do Twierdzy Czerwonego Smoka? " -gameforge.flame_dungeon._130_select = " Wejd " -gameforge.flame_dungeon._140_select = " Moe kiedy indziej " -gameforge.flame_dungeon._150_say = " Tylko przywdca grupy moe ubiega si o wstp. " -gameforge.flame_dungeon._160_say = " Doceniam twoj uwag, ale w pojedynk niechybnie[ENTER]polegniesz w Twierdzy Czerwonego Smoka. Wpuszcz[ENTER]ci, gdy pojawisz si tutaj z mocn grup. " -gameforge.flame_dungeon._170_notice = " Po upywie czasu grupa zostanie wyteleportowana z[ENTER]twierdzy. " -gameforge.flame_dungeon._180_notice = " Pozostay czas: %d min. " -gameforge.flame_dungeon._190_notice = " Wasz czas dobieg koca. Za dziesi sekund[ENTER]zostaniecie przeniesieni przed bram twierdzy. " -gameforge.flame_dungeon._200_notice = " Za dziesi sekund grupa automatycznie opuci[ENTER]Twierdz Czerwonego Smoka. " -gameforge.flame_dungeon._210_npcChat = " Obud Gardziel Am-heha " -gameforge.flame_dungeon._220_say = " Tylko przywdca moe przebudzi Gardziel Am-heha! " -gameforge.flame_dungeon._230_say = " Gardziel Am-heha zosta przebudzony. Teraz ju[ENTER]nikt tam nie wejdzie... i stamtd nie wyjdzie. " -gameforge.flame_dungeon._240_say = " Bramy Twierdzy Czerwonego Smoka zamykaj si na[ENTER]godzin. " -gameforge.flame_dungeon._250_notice = " Pozostay czas: 60 min. " -gameforge.flame_dungeon._260_say = " Zadanie: Wkrocz do Krgu Demonw i opu go jako[ENTER]zwycizca. " -gameforge.flame_dungeon._270_say = " Nie pokonano jeszcze wszystkich demonw. " -gameforge.flame_dungeon._280_sayTitle = " Pozostao " -gameforge.flame_dungeon._290_say = " Zadanie: Znajd Zot Zbatk i aktywuj za jej[ENTER]pomoc mechanizm skryty w Steli Isfet. " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Mechanizm w Steli Isfet moe by aktywowany[ENTER]jedynie za pomoc zotej zbatki. Wr, gdy[ENTER]ukoczysz zadanie. " -gameforge.flame_dungeon._320_notice = " Zadanie: Pokonaj Ignatora, opiekuna aru. " -gameforge.flame_dungeon._330_say = " Ignator nie zosta jeszcze pokonany. Wysil si[ENTER]albo ulegnij jego wiecznemu potpieniu. Wr, gdy[ENTER]ukoczysz zadanie. " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Zadanie: Poszukaj Kamieni Maat i przecignij je[ENTER]we waciwej kolejnoci na siedem Steli Isfet. " -gameforge.flame_dungeon._360_say = " Jeli uyjesz Kamienia Maat na nieprawidowej[ENTER]steli, rozsypie si w proch. " -gameforge.flame_dungeon._370_say = " Bdzi jest rzecz ludzk! Dlatego pomyl[ENTER]dogbnie, aby rozwiza t zagadk. Wrcie, gdy[ENTER]ukoczycie zadanie. " -gameforge.flame_dungeon._380_say = " Zadanie: Tylko ten, kto nie ugnie si przed[ENTER]palcym arem, zniszczy Metin Purgatorium. " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Obr w proch Metin Purgatorium.[ENTER]Wr, gdy wykonasz zadanie. " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Wszystkie demony zostay pokonane. " -gameforge.flame_dungeon._430_notice = " Udaj si do Gardzieli Am-heha, aby otworzy[ENTER]nastpny Zamek Losu. " -gameforge.flame_dungeon._440_notice = " Stela Isfet zostaa zniszczona. " -gameforge.flame_dungeon._450_say = " Ta zbatka okazaa si podrbk i ulega[ENTER]zniszczeniu. Znajd orygina. " -gameforge.flame_dungeon._460_notice = " Opiekun aru, Ignator, zosta pokonany. " -gameforge.flame_dungeon._470_say = " By to mdry wybr. Zniszcz teraz nastpn stel. " -gameforge.flame_dungeon._480_say = " By to mdry wybr. Zniszcz teraz nastpn stel. " -gameforge.flame_dungeon._490_say = " Za kolejno - Kamie Maat uleg zniszczeniu. " -gameforge.flame_dungeon._500_say = " By to mdry wybr. Zniszcz teraz nastpn stel. " -gameforge.flame_dungeon._510_say = " By to mdry wybr. Zniszcz teraz nastpn stel. " -gameforge.flame_dungeon._520_say = " By to mdry wybr. Zniszcz teraz nastpn stel. " -gameforge.flame_dungeon._530_say = " By to mdry wybr. Zniszcz teraz ostatni stel[ENTER]a Maat zatriumfuje nad Isfet. " -gameforge.flame_dungeon._540_notice = " Metin Purgatorium zosta zniszczony. " -gameforge.flame_dungeon._550_notice = " Razador zosta pokonany. " -gameforge.flame_dungeon._560_notice = " Za minut wszyscy wojownicy automatycznie[ENTER]opuszcz witynie Smoka. " -gameforge.flame_dungeon._570_notice = " Aby przej przez Gardziel Am-heha, wasz[ENTER]przywdca musi posiada co najmniej poziom 104. " -gameforge.flame_dungeon._580_notice = " Nie sprostasz jeszcze wyzwaniom czekajcym na[ENTER]ciebie w Gardzieli Am-heha. Wr, gdy tylko[ENTER]osigniesz poziom 104. " -gameforge.flame_dungeon._590_say = " Stoisz przed bram do Twierdzy Czerwonego Smoka[ENTER]ju od ponad piciu minut i teraz nie moesz ju[ENTER]do niej wej. " -gameforge.flame_dungeon._600_say = " Czas oczekiwania na ponowne wejcie do Twierdzy[ENTER]Czerwonego Smoka nadal trwa. " -gameforge.flame_dungeon._610_say = " UWAGA! Aby wej do Twierdzy Czerwonego Smoka,[ENTER]kady czonek grupy musi by w posiadaniu[ENTER]odpowiedniej wejciwki. Nastpujcy gracze NIE[ENTER]speniaj tego wymogu: " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " UWAGA! Aby wej do Twierdzy Czerwonego Smoka,[ENTER]kady czonek grupy musi osign poziom 100.[ENTER]Nastpujcy gracze NIE speniaj jeszcze tego[ENTER]wymogu: " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " Krlestwo Jinno wchodzi na wit Ziemie. " -gameforge.forked_road._10_sayTitle = " Nie moesz wzi udziau! " -gameforge.forked_road._110_npcChat = " GM: Ustaw Wojn Krlestw " -gameforge.forked_road._120_select = " Rozpocznij Wojn Krlestw " -gameforge.forked_road._130_select = " Zakocz Wojn Krlestw " -gameforge.forked_road._140_sayTitle = " Ustaw Wojn Krlestw " -gameforge.forked_road._150_say = " Podaj minimalny poziom gracza, ktry bdzie mg[ENTER]wzi udzia w Wojnie Krlestw. " -gameforge.forked_road._160_say = " Podaj maksymalny poziom gracza, ktry bdzie mg[ENTER]wzi udzia w Wojnie Krlestw. " -gameforge.forked_road._170_say = " Minimalny poziom: %s[ENTER]Czy wszystko si zgadza? " -gameforge.forked_road._180_notice_all = " Wojna Krlestw rozpoczta! Aby wzi w niej[ENTER]udzia, porozmawiaj z Egzekutorem Bitewnym. " -gameforge.forked_road._190_notice_all = " Wojna Krlestw wanie si zakoczya. " -gameforge.forked_road._20_sayReward = " Aby mc wzi udzia w Wojnie Krlestw, twj[ENTER]poziom musi by pomidzy %s i %s. " -gameforge.forked_road._30_say = " Nie moesz wzi udziau w Wojnie kiedy otworz[ENTER]si drzwi do witej Ziemi. Mdl si za[ENTER]zwycistwo naszego Krlestwa! Za Shinsoo! " -gameforge.forked_road._40_say = " Nie moesz wzi udziau w Wojnie kiedy otworz[ENTER]si drzwi do witej Ziemi. Mdl si za[ENTER]zwycistwo naszego Krlestwa! Za Chunjo! " -gameforge.forked_road._50_say = " Nie moesz wzi udziau w Wojnie kiedy otworz[ENTER]si drzwi do witej Ziemi. Mdl si za[ENTER]zwycistwo naszego Krlestwa! Za Jinno! " -gameforge.forked_road._60_say = " Nie moesz wzi udziau w Wojnie kiedy otworz[ENTER]si drzwi do witej Ziemi. Mdl si za[ENTER]zwycistwo naszego Krlestwa! Za Jinno! " -gameforge.forked_road._70_notice_all = " Krlestwo %s wygrao Wojn Krlestw! " -gameforge.forked_road._75_sayInMap = " Zabij %s! " -gameforge.forked_road._80_notice_all = " Krlestwo Shinsoo wchodzi na wit Ziemie! " -gameforge.forked_road._90_notice_all = " Krlestwo Chunjo wchodzi na wit Ziemie! " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Starsza Pani " -gameforge.fortune_telling._10_npcChat = " Syszaem, e jeste Wrk. " -gameforge.fortune_telling._110_say = " Jeste za mody by oddycha tak gboko![ENTER]Czy chcesz pozna swoj przyszo, przeczytan[ENTER]przez mistyczn si? Powiniene wiedzie, e[ENTER]istniej moce, ktre s w stanie odpowiedzie Ci[ENTER]na najtrudniejsze pytania. " -gameforge.fortune_telling._120_select = " Powiedz mi " -gameforge.fortune_telling._130_select = " Nie chc wiedzie... " -gameforge.fortune_telling._140_say = " Dobrze. Poda swoj wasn drog i dawa z[ENTER]siebie wszystko to najwaniejsza rzecz w yciu.[ENTER]Powodzenia! " -gameforge.fortune_telling._150_select = " Tak, chciabym. " -gameforge.fortune_telling._160_select = " Nie, dziki. " -gameforge.fortune_telling._170_say = " Mog by przyjazna, ale nie mog rozdawa ich za[ENTER]darmo. Jeeli chcesz unikn zego losu i[ENTER]nieszczcia, bdziesz musia zapaci mi za ten[ENTER]Amulet Karmy.[ENTER]Amulet Karmy kosztuje %s Yang. " -gameforge.fortune_telling._180_say = " Odchodzisz? Prawdopodobnie masz racj. Zy los i[ENTER]smutek to cz naszego ycia. Powodzenia i[ENTER]egnaj! Jeeli zmienisz zdanie, wr. " -gameforge.fortune_telling._20_say = " Twoja twarz mwi mi, e nie bye w okolicy zbyt[ENTER]dugo... Dlaczego chcesz pozna swoj przyszo[ENTER]tak szybko? Czy masz jakie problemy? Twoja[ENTER]przyszo nie jest jeszcze mi znana...[ENTER]Prosz, przyjd pniej. " -gameforge.fortune_telling._30_say = " Czy na pewno chcesz przey cae swoje ycie[ENTER]suchajc rad Wrki? Nigdy nie powiniene bra[ENTER]wrb na serio. Najwaniejsz rzecz to by po[ENTER]prostu sob. Jeeli stosujesz si do tej zasady[ENTER]wszystko bdzie dobrze. Jeeli nadal bdziesz[ENTER]chcia pozna swoj przyszo, przyjd jutro. " -gameforge.fortune_telling._40_sayTitle = " Starsza Pani " -gameforge.fortune_telling._50_say = " Jak ju ci powiedziaam, twoja przepowiednia na[ENTER]dzisiaj brzmi nastpujco: " -gameforge.fortune_telling._60_say = " Bdziesz nieszczliwy i nie kupie jeszcze[ENTER]swojego Talizmanu przeciw zu... Czy przypadkiem[ENTER]nie chciaby kupi takiego Talizmanu? " -gameforge.fortune_telling._70_select = " Tak, kupuj. " -gameforge.fortune_telling._80_select = " Nie, dziki! " -gameforge.fortune_telling._90_say = " Mog by przyjazna, ale nie mog tego rozdawa za[ENTER]darmo. Jeeli chcesz unikn zego losu i[ENTER]nieszczcia, musisz zapaci za Talizman. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Dolina Seungryong " -gameforge.functions._200_say = " Gra Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Pustynia Yongbi " -gameforge.functions._230_say = " witynia Hwang " -gameforge.functions._240_say = " Grota Wygnacw " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " Blokowane: " -gameforge.game_option._110_say = " Handel " -gameforge.game_option._120_say = " Gildia " -gameforge.game_option._130_say = " Przyjaciel " -gameforge.game_option._140_say = " Grupa " -gameforge.game_option._150_say = " Proba " -gameforge.game_option._160_say = " Szept " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Duch Sura: " -gameforge.ghost_story._020_npcChat = " Jeste duchem? " -gameforge.ghost_story._030_say = " Nie, jestem Twoj babci... Pewnie, e jestem[ENTER]duchem! Wysoki jak brzoza, a gupi jak koza! " -gameforge.ghost_story._040_npcChat = " Pomocy! Duch! " -gameforge.ghost_story._050_say = " Popatrz, co za nieustraszony wojownik! Eh!! " -gameforge.ghost_story._060_npcChat = " Kim jeste? " -gameforge.ghost_story._070_say = " Nazywam si Akuma. Niegdy byem wielkim[ENTER]wojownikiem, mwiono nawet, e byem najlepszym.[ENTER]Wierzyem w to, e jestem kim wyjtkowym! A[ENTER]teraz spjrz na mnie, co pozostao po[ENTER]odnalezieniu groty... i zgino. " -gameforge.ghost_story._080_npcChat = " Znasz histori tego miejsca? " -gameforge.ghost_story._090_say = " O tak, wiem dokadnie co si wtedy wydarzyo.[ENTER]Kiedy jeszcze yem prowadziem dugie badania,[ENTER]by odkry przyczyny i odnale grot. A po mojej[ENTER]mierci miaem sporo czasu na rozmylanie o tym.[ENTER]Powiedz mi, co ci interesuje! " -gameforge.ghost_story._100_npcChat = " Co to za portal? " -gameforge.ghost_story._110_say = " Portal ten prowadzi do jaskini mrocznego smoka,[ENTER]upadego boga Beran-Setaou. Uaktywni mona go za[ENTER]pomoc magicznego klucza, ktry otrzymuj jedynie[ENTER]przywdcy jednostek Beran-Setaou... " -gameforge.ghost_story._120_npcChat = " Trzej Bogowie " -gameforge.ghost_story._130_say = " Niegdy boskie rodzestwo tworzyo filar[ENTER]istnienia. Bahar-Taraji, Bogini Stworzenia, bya[ENTER]najmodsza z trjki rodzestwa. Jej zadaniem byo[ENTER]stwarzanie ycia - gdzie si tylko pojawia[ENTER]kiekoway kwiaty i rozwijao si bujne ycie. " -gameforge.ghost_story._140_say = " Najstarszy brat nazywa si Beran-Setaou. By on[ENTER]odpowiedzialny za koniec i rozkad. Gdy tylko[ENTER]cykl ycia zblia ku kocowi, rozdziela on[ENTER]ciao od duszy i kierowa j w zawiaty.[ENTER]Tak oto ycie toczyo si swoim rytmem - narodzin[ENTER]i przemijania - i tak byy zachowane podstawy[ENTER]ycia wszystkich istot. " -gameforge.ghost_story._150_say = " Drugi z braci to Baljit-Elvedin, Bg Ochrony i[ENTER]Rwnowagi poredniczy on midzy swoim[ENTER]rodzestwem i zapewnia istotom ziemskim[ENTER]nieprzerwany cykl ycia. Do jego obowizkw[ENTER]naleao np. czuwanie nad przemijaniem pr roku. " -gameforge.ghost_story._160_npcChat = " Ktnia " -gameforge.ghost_story._170_say = " Ludzie modlili si arliwie do Bogw i bagali o[ENTER]pomoc. Lecz nie wszystkim oddawali nalen cze.[ENTER]Ju na sam myl o Beran-Setaou ogarnia ich[ENTER]strach. Nie mogli zrozumie, e jest on[ENTER]niezbdnym elementem do zachowania odpowiedniego[ENTER]cyklu ycia. Tak jak wiato i cie, tak te[ENTER]musz egzystowa narodziny i mier. " -gameforge.ghost_story._180_say = " Przez dugi czas bg wybacza to ludziom, jednak[ENTER]z czasem zazdro, ktra rosa w Beran-Setaou,[ENTER]przemienia si w zo i nienawi. W kocu zesa[ENTER]plag chorb i krwawych wojen. Ludzie jednak[ENTER]ogarnici mierteln trwog cakowicie odwrcili[ENTER]si od rozgniewanego Beran-Setaou i szukali[ENTER]pomocy u Bahar-Taraji, bogini nowego ycia. Tak[ENTER]oto powstao bdnie koo, ktre doprowadzio do[ENTER]zguby. " -gameforge.ghost_story._190_say = " A w kocu gniew bstwa sta si tak silny, e[ENTER]Beran-Setaou zamordowa swoj siostr, ktra bya[ENTER]ulubienic ludzi. Nie potrzebowa do tego adnego[ENTER]planu. Jego dobroduszna siostra nie podejrzewaa[ENTER]niczego, pena zaufania spotkaa si z[ENTER]Beran-Setaou, ktry zalepiony zazdroci[ENTER]spogldajc prosto w jej niewinne i kochajce[ENTER]oczy dokona miertelnego uderzenia. " -gameforge.ghost_story._200_npcChat = " Nastpstwa " -gameforge.ghost_story._210_say = " mier bogini miaa straszliwe konsekwencje[ENTER]zarwno w wiecie bogw, jak rwnie ludzi.[ENTER]Nadesza duga i okrutna zima pozbawiajc ycia[ENTER]wiele istot na ldzie i w wodzie. Ziemia zamarza[ENTER]tak mocno, e skay pkay z hukiem i nawet[ENTER]olbrzymie stare drzewa nie wytrzymyway siy[ENTER]mrozu. " -gameforge.ghost_story._220_say = " Kiedy w kocu ziemi zaczy ogrzewa pierwsze[ENTER]promienie soneczne liczba nowo narodzonych bya[ENTER]tak niska jak nigdy dotd. Wyjaowiona ziemia nie[ENTER]rodzia wystarczajco duo plonw, by wyywi[ENTER]wycieczony z godu i zimna nard. Ludzie[ENTER]stracili wszelk nadziej i potrzebowali wiele[ENTER]czasu, by ponownie odzyska siy zaufanie. " -gameforge.ghost_story._230_say = " Rwnie bogowie cierpieli, chocia czas upywa[ENTER]im wolniej ni ludziom. Gdy Beran-Setaou[ENTER]zrozumia co uczyni szuka samotnoci. W jego[ENTER]sercu przeplatay si uczucia gboki alu i[ENTER]satysfakcji - a w kocu przewayo ostanie. Jego[ENTER]serce zamarzo i z Boga Rozpadu powsta Bg Lodu[ENTER]i Chodu, Nienawici i Strachu. " -gameforge.ghost_story._240_npcChat = " Walka " -gameforge.ghost_story._250_say = " Baljit-Elvedin, Bg Ochrony, dugo opakiwa[ENTER]mier ukochanej siostry. Gdy w kocu rozluniy[ENTER]si elazne szpony cierpienia, wyruszy na[ENTER]poszukiwanie swojego brata. Jego cieka ycia[ENTER]naznaczona bya cigle jeszcze rozwag i[ENTER]mdroci i pomimo cierpienia i alu po utracie[ENTER]siostry zrozumia, e ycie nie ma adnych szans[ENTER]w wiecie, w ktrym panuje chaos i brak[ENTER]rwnowagi. " -gameforge.ghost_story._260_say = " Poda ladami swojego brata, a w kocu po[ENTER]latach poszukiwa znalaz go w jaskini z lodu[ENTER]przepenionej nienawici oraz samotnoci, z[ENTER]dala od wszelkich yjcych istot. Baljit-Elvedin[ENTER]uczyni to, co uczyni musia, chocia kolejny[ENTER]raz krwawio mu serce z alu wyzwa swojego brata[ENTER]na pojedynek. Beran-Setaou byo ju wszystko[ENTER]jedno i nie zwlekajc ani sekund przyj[ENTER]wyzwanie... " -gameforge.ghost_story._270_say = " Mwi si, e tak okrutniej i zacitej walki nie[ENTER]mona sobie nawet wyobrazi. Zwyciy[ENTER]Baljit-Elvedin. Wierny swoim zasadom nie zabi[ENTER]jednak swojego brata, lecz odebra mu jego moc i[ENTER]uwizi go w tej grocie. Od tego czasu yje tutaj[ENTER]Beran-Setaou razem ze swoimi kreaturami, ktre[ENTER]stworzy w przecigu wiekw... " -gameforge.ghost_story._280_npcChat = " Ju wystarczajco duo usyszaem. " -gameforge.ghost_story._290_say = " Niech Ci los sprzyja. Powodzenia! " -gameforge.ghost_story._300_sayTitle = " Duch Wojownika: " -gameforge.ghost_story._310_npcChat = " Dlaczego jeste przezroczysty? " -gameforge.ghost_story._320_say = " A co mylae? Jestem duchem zamknitym w skale[ENTER]ju od tysica lat... " -gameforge.ghost_story._330_say = " Pomocy! Duch! " -gameforge.ghost_story._340_say = " Masz racj, duch. Uciekaj, bo Ci por! " -gameforge.ghost_story._350_npcChat = " Kim jeste? " -gameforge.ghost_story._360_say = " Niegdy byem najemnikiem, prostym czowiekiem.[ENTER]Moi rodzice mieli mae gospodarstwo. Ja jednak[ENTER]nie chciaem przez cae ycie ora pola, a wic[ENTER]poszedem do wojska. Wprawdzie byo ciko, ale[ENTER]pikne czasy. Jednak po pewnym czasie miaem[ENTER]dosy tego, e nic niewarci arystokraci wydawali[ENTER]mi rozkazy i zdezerterowaem. To, e si[ENTER]znalazem w tym mrocznym miejscu, to tylko[ENTER]przypadek. " -gameforge.ghost_story._370_npcChat = " Czy znasz histori groty? " -gameforge.ghost_story._380_say = " Nie, nic nie wiem, po prostu miaem pecha. Po tym[ENTER]jak zdezerterowaem, szukaem kryjwki w grach i[ENTER]znalazem t jaskini. Ju od pocztku wydawaa[ENTER]mi si podejrzana, ale pooona bya korzystnie i[ENTER]do tego cakowicie opuszczona. Po kilku dniach[ENTER]byem wiadkiem - i ofiar - niesamowitej walki.[ENTER]Jeli chcesz opowiem Ci o tym. " -gameforge.ghost_story._390_npcChat = " Pocztek walki " -gameforge.ghost_story._400_say = " Pewnego dnia - zbieraem wanie korzonki na[ENTER]zboczu - gdy, bez ostrzeenia spad z nieba[ENTER]srebrny smok. I ju mylaem, e po mnie, ale o[ENTER]dziwo, on nawet na mnie nie spojrza - utkwi[ENTER]wzrok w jaskini. Nawet nie zwolni, tylko prosto[ENTER]skierowa si w stron doliny i wpad do jaskini. " -gameforge.ghost_story._410_say = " Przez pewien czas byo zupenie cicho. Nie[ENTER]wiedziaem co mam zrobi. Wszystkie moje rzeczy[ENTER]znajdoway si w jaskini, ale nie chciaem stan[ENTER]oko w oko ze smokiem! Nagle zatrzsa si ziemia,[ENTER]a z gbi jaskini usyszaem przytumiony ryk -[ENTER]ale o dziwo, to byy dwa gosy, a nie jeden![ENTER]Krtko po tym wyleciay z jaskini jak byskawica[ENTER]dwa smoki, najpierw srebrny, a tu za nim[ENTER]niebieski. " -gameforge.ghost_story._420_say = " Midzy smokami rozgorzaa zacieka walka, ktr[ENTER]trudno opisa sowami. Szponami rozdzieray sobie[ENTER]skrzyda, zakleszczyy si w sobie, zatopiy[ENTER]swoje ogromne zby w szyi przeciwnika... Krew[ENTER]laa si strumieniami na wszystkie strony...[ENTER]Jednak aden ze smokw nie ustpi nawet przez[ENTER]chwil. " -gameforge.ghost_story._430_npcChat = " Koniec walki " -gameforge.ghost_story._440_say = " Obydwa smoki przewalay si nad grami jak[ENTER]ogromna burza z piorunami i zrwnyway szczyty[ENTER]grskie z dolinami. Ogniste byskawice opaliy[ENTER]pysk srebrnego smoka, a lodowy grad doszcztnie[ENTER]zniszczy skrzyda niebieskiego. Gruby pancerz[ENTER]lodowy, ktry ju od wiekw pokrywa ziemi,[ENTER]stopi si w mieniu oka pozostawiajc cuchnce[ENTER]boto. Zdrtwiay z przeraenia, zdyem si[ENTER]jeszcze schowa za ska, ale nie byem ju w[ENTER]stanie odwrci wzroku. " -gameforge.ghost_story._450_say = " Dopiero po kilku godzinach walki powoli[ENTER]opuszczay je siy. Musiaem wykorzysta t[ENTER]jedyn szans, wyskoczyem za skay i co si[ENTER]biegem w d w kierunku doliny, by zabra z[ENTER]jaskini moje rzeczy. To przypiecztowao mj los.[ENTER]Znajdowaem si ju w powrotnej drodze, gdy jak[ENTER]strzay stoczyy si z gr obydwa smoki, z przodu[ENTER]niebieski, okropnie pokaleczony. " -gameforge.ghost_story._460_say = " Krtko przed znikniciem w jaskini, dogoni go[ENTER]srebrny smok i wydarzyo si co bardzo dziwnego:[ENTER]W powietrzu unosio si co byszczcego, co[ENTER]przeobrazio si w prd powietrza, a nastpnie w[ENTER]kb energii, w rodku uwiziony by niebieski[ENTER]smok wyjcy z blu i wciekoci... Powoli[ENTER]kurczy si, jego wycie stawao si sabsze, a[ENTER]jego uski traciy blask, staway si matowe i[ENTER]bezbarwne... " -gameforge.ghost_story._470_say = " W kocu ostatkiem si dowlk si niebieski smok[ENTER]do mrocznej jaskini i znikn w jej gbi.[ENTER]Srebrny smok uwolni potn, magiczn wichur,[ENTER]ktra zapiecztowaa barier energii wejcie do[ENTER]jaskini oraz osuna cz gry. Ja i mroczny[ENTER]smok bylimy uwizieni. Skazani na powoln i[ENTER]bolesn mier godow... " -gameforge.ghost_story._480_npcChat = " Ju wystarczajco duo usyszaem. " -gameforge.ghost_story._490_say = " Dziki za wysuchanie. Przez ostatnie tysic lat[ENTER]czuem si osamotniony.... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Zanim uciekem gangowi Czarnego Wiatru,[ENTER]dowiedziaem si gdzie ukrywaj swoje zoto.[ENTER]Mieli cay skad sztabek zota.[ENTER]Nie zauwa, e skad opustosza.[ENTER]S gupcami![ENTER]Jeli chcesz, moemy si dogada.[ENTER]Pjd po sztabki zota.[ENTER]Ale nie mog wzi wicej, ni jedna na raz. " -gameforge.goldbar._104_say = " Czas " -gameforge.goldbar._108_say = " minut(a) " -gameforge.goldbar._10_npcChat = " Ofiara gangu Czarnego Wiatru " -gameforge.goldbar._110_say = " Zabranie Sztabki Zota zajmuje okoo %s %s. " -gameforge.goldbar._120_say = " Daj zna jeli jeste zainteresowany. " -gameforge.goldbar._130_say = " Naprawd? Wic umowa stoi?[ENTER]Tylko powiedz, a zdobd dla Ciebie sztabk! " -gameforge.goldbar._140_npcChat = " Chc kupi Sztabk Zota. " -gameforge.goldbar._150_say = " O czym ty mwisz? Nie mam pojcia, o czym ty[ENTER]mwisz... " -gameforge.goldbar._160_say = " Co? chcesz kupi sztabki zota?[ENTER]Nie, nie teraz! Gang Czarnego Wiatru wydaje si[ENTER]by czujny. Za duo zaryzykuj, jeli nie bd[ENTER]ostrony. Sprbuj jeszcze raz, gdy wszystko si[ENTER]troch uspokoi. " -gameforge.goldbar._170_sayReward = " W tej chwili nie moesz kupi sztabek zota. " -gameforge.goldbar._180_say = " Jeszcze nie zdobyem Sztabki Zota... " -gameforge.goldbar._190_say = " Musimy poczeka jeszcze jakie %s %s " -gameforge.goldbar._200_say = " Przyniosem ze sob Sztabk Zota.[ENTER]Kosztuje 2,2 miliona Yang.[ENTER]200 000 to opata dla mnie.[ENTER]Co ty na to? Chcesz j kupi? " -gameforge.goldbar._20_sayTitle = " Zdrajca Balso: " -gameforge.goldbar._210_say = " Prosz bardzo: Sztabka Zota! Bya to zaiste[ENTER]mdra decyzja. Inwestycja oszczdnoci to zawsze[ENTER]dobry pomys. " -gameforge.goldbar._220_say = " Nie masz tyle Yang![ENTER]Sztabka kosztuje 2,2 miliona Yang! " -gameforge.goldbar._230_say = " Dlaczego tu jeste, jeli nie chcesz niczego[ENTER]kupi? Zmarnowae mj czas, spadaj! " -gameforge.goldbar._240_npcChat = " GM: Zresetuj czas. " -gameforge.goldbar._250_say = " Czas zosta zresetowany. " -gameforge.goldbar._260_npcChat = " Sprzedaj Sztabk Zota " -gameforge.goldbar._270_say = " O czym ty mwisz? Nie mam pojcia, o czym ty[ENTER]mwisz... " -gameforge.goldbar._280_say = " Co? Chcesz sprzeda Sztabk Zota?[ENTER]Nie syszae? Gang Czarnego Wiatru jest czujny w[ENTER]tej chwili.[ENTER]Jeli sprzedasz teraz zoto, nie poyjesz dugo.[ENTER]Najlepiej przeczekaj a zoto dobrze ukryj. " -gameforge.goldbar._290_sayReward = " Teraz nie moesz sprzeda Sztabek Zota. " -gameforge.goldbar._300_say = " Jeli chcesz przynie Sztabk Zota, " -gameforge.goldbar._30_say = " Co? Ofiara Gangu Czarnego Wiatru? Hahaha![ENTER]Nadal jeste dzieckiem. Gdzie to usyszae?[ENTER]Id si bawi z Dzikimi Psami! " -gameforge.goldbar._310_say = " musisz poczeka okoo %s %s. " -gameforge.goldbar._320_say = " Nie masz Sztabek Zota.[ENTER]Jeli dasz mi Sztabk Zota, dam Ci za ni Yang. " -gameforge.goldbar._330_say = " Co?![ENTER]Chcesz odda swoje sztabki zota?[ENTER]Po co wic je kupowae?[ENTER]Jeli jednak chcesz je na pewno odda, nie ma[ENTER]problemu. Gang Czarnego Wiatru strzee swojego[ENTER]skarbu do dobrze. Nie mog tego robi zbyt[ENTER]czsto. Czy na pewno chcesz j odda? " -gameforge.goldbar._340_select = " Oddaj " -gameforge.goldbar._350_select = " Nie oddawaj " -gameforge.goldbar._360_say = " Oto twoje Yang.[ENTER]Cholera! Teraz musz j odnie! " -gameforge.goldbar._370_say = " Czy ty w ogle masz jakie Sztabki Zota?[ENTER]Jestem zajty. Nie przychod tutaj, jeli nie[ENTER]chcesz robi interesw. " -gameforge.goldbar._40_sayReward = " To zadanie jest dostpne tylko dla graczy, ktrzy[ENTER]maj co najmniej 30. poziom postaci. " -gameforge.goldbar._50_say = " Uwaaj! Wojownicy Gangu Czarnego Wiatru s teraz[ENTER]bardzo czujni. Byoby najlepiej siedzie cicho.[ENTER]egnaj. " -gameforge.goldbar._60_sayReward = " Aktualnie ta misja jest niedostpna. " -gameforge.goldbar._70_say = " Shhhhh![ENTER]W pobliu moe ukrywa si kto z Gangu Czarnego[ENTER]Wiatru. Gdzie o tym usyszae? Nie, w porzdku.[ENTER]Pewnie ju wiesz o co chodzi? " -gameforge.goldbar._80_select = " Nie za bardzo... " -gameforge.goldbar._90_select = " Tak, wiem o wszystkim! " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Przenie do zamku Listhmos. " -gameforge.goto_empire_castle._10_npcChat = " Id na walk o Zamek! " -gameforge.goto_empire_castle._110_say = " Ten portal moe by uywany tylko przez odwanych[ENTER]wojownikw z Krlestwa Chunjo. " -gameforge.goto_empire_castle._120_say = " Ten portal moe by uywany tylko przez odwanych[ENTER]wojownikw z Krlestwa Jinno. " -gameforge.goto_empire_castle._20_select = " Do Zamku Milaard " -gameforge.goto_empire_castle._30_select = " Do Zamku Listhmos " -gameforge.goto_empire_castle._35_select = " Do Zamku Dendera " -gameforge.goto_empire_castle._40_say = " Zostaniesz przeniesiony do Zamku Milaard... " -gameforge.goto_empire_castle._50_say = " Zostaniesz przeniesiony do Zamku Listhmos... " -gameforge.goto_empire_castle._60_say = " Zostaniesz przeniesiony do Zamku Dendera... " -gameforge.goto_empire_castle._70_say = " Ten portal moe by uywany tylko przez odwanych[ENTER]wojownikw z Krlestwa Shinsoo. " -gameforge.goto_empire_castle._80_npcChat = " Id na walk o Zamek! " -gameforge.goto_empire_castle._90_say = " Przenie do Zamku Milaard. " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " Jestem tylko Agentem Ldowym.[ENTER]Nie mog obniy ceny.[ENTER]Prosz, przynie mi wicej Yang. " -gameforge.guild_building._105_say = " Gildia nabya teren! " -gameforge.guild_building._10_sayTitle = " Agent Ldowy: " -gameforge.guild_building._110_say = " Wr, gdy zdecydujesz co chcesz zrobi...[ENTER]Kto pierwszy ten lepszy. " -gameforge.guild_building._20_say = " Jestem Zarzdc tego terenu i odpowiadam za jego[ENTER]sprzeda. Zanim potwory opanoway ld na[ENTER]kontynencie, nie brakowao nam ziemi i wszyscy[ENTER]ludzie byli zadowoleni. Teraz sprzedaj ziemie[ENTER]tylko pod tereny dla gildii. Robi interesy tylko[ENTER]z przywdcami gildii.[ENTER]Czy chcesz kupi ten teren? " -gameforge.guild_building._30_say = " Ju Ci mwiem, nie mog sprzedawa terenw[ENTER]kademu. Mam nadziej, e mnie rozumiesz... " -gameforge.guild_building._40_say = " Gildia, ktra posiada ju swj teren nie moe[ENTER]kupi nastpnego. " -gameforge.guild_building._50_say = " Wystpi bd podczas operacji. " -gameforge.guild_building._60_say = " Aby wykupi t dziak, poziom gildii musi[ENTER]wynosi powyej %s.[ENTER]Cena wynosi %s. " -gameforge.guild_building._70_say = " Twoja gildia nie osigna jeszcze odpowiedniego[ENTER]poziomu. Przykro mi. " -gameforge.guild_building._80_say = " Chcesz kupi t ziemi? " -gameforge.guild_building._90_say = " Ten teren zosta ju sprzedany innej gildii.[ENTER]Przykro mi. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Jak uwaasz. Po prostu wr pniej. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Uwaam, e powiniene forsowa rozwj twej[ENTER]gildii. Nie jest jeszcze wystarczajco silna na[ENTER]nowy Otarz. " -gameforge.guild_building_alter_of_power._120_say = " Jeeli poziom twojej gildii wzronie, bdziesz[ENTER]mg rozbudowa Otarz Mocy. Gdy ronie poziom[ENTER]twojej gildii staje si ona coraz silniejsza. " -gameforge.guild_building_alter_of_power._130_say = " Hmm... Twoja gildia... " -gameforge.guild_building_alter_of_power._140_say = " Oh, teraz jest o wiele silniejsza! Zamieni[ENTER]Otarz Mocy na najlepszy. Ponadto, potrzeba[ENTER]nastpujcych materiaw: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 milionw Yang[ENTER]15 Kamieni Wgielnych[ENTER]20 Pni[ENTER]20 Dykt " -gameforge.guild_building_alter_of_power._160_say = " Dobrze, zastpi Otarz now budowl. W ten[ENTER]sposb twoja gildia bdzie dysponowa najlepszym[ENTER]Otarzem. Gratuluj! " -gameforge.guild_building_alter_of_power._170_say = " Nic wicej dla Ciebie zrobi nie mog. Twoja[ENTER]gildia dysponuje ju najlepszym Otarzem Mocy. " -gameforge.guild_building_alter_of_power._180_say = " Otarz Mocy pozwala na posiadanie wikszej iloci[ENTER]czonkw w gildii. " -gameforge.guild_building_alter_of_power._20_say = " Jestem Yaholo, Stranik Otarza Mocy.[ENTER]Budynek ten umoliwia posiadanie wikszej iloci[ENTER]czonkw w gildii.[ENTER]Wraz ze wzrostem potgi gildii, moesz[ENTER]rozbudowywa Otarz Mocy i w ten sposb przyj[ENTER]wicej czonkw do gildii. " -gameforge.guild_building_alter_of_power._30_say = " Hmm... Twoja gildia... " -gameforge.guild_building_alter_of_power._40_say = " Najwidoczniej staa si potniejsza.[ENTER]Chcesz zastpi obecny Otarz Mocy wikszym[ENTER]Otarzem? W tym celu potrzebujesz nastpujce[ENTER]rzeczy: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 milionw Yang[ENTER]10 Kamieni Wgielnych[ENTER]15 Pni[ENTER]10 Dykt " -gameforge.guild_building_alter_of_power._60_select = " Zastp Otarz Mocy " -gameforge.guild_building_alter_of_power._70_select = " Nie zastpuj Otarza Mocy " -gameforge.guild_building_alter_of_power._80_say = " Dobrze. Zastpi go nowym budynkiem. " -gameforge.guild_building_alter_of_power._90_say = " Rozbudowa Otarza nie jest tania. Potrzebuj[ENTER]tylko spor ilo materiaw budowlanych i Yang.[ENTER]Bd mg Ci pomc, jak tylko mi je dostarczysz.[ENTER]Przyjd ponownie, jak wszystko uzbierasz! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " To nie jest niezbdny przedmiot... " -gameforge.guild_building_melt._10_say = " Ze 100 Diamentowych Kamieni mona wykona Diament. " -gameforge.guild_building_melt._120_say = " Gratulacje! Uszlachetnienie zakoczone sukcesem.[ENTER]Teraz posiadasz: " -gameforge.guild_building_melt._130_say = " ZA 3.000.000 Yang moesz zatrudni innego[ENTER]Alchemika. " -gameforge.guild_building_melt._140_say = " Nie posiadasz 3.000.000 Yang. " -gameforge.guild_building_melt._150_say = " Wybierz specjalizacj, aby dokona zamiany: " -gameforge.guild_building_melt._160_say = " Ta specjalizacja jest ju aktywna. " -gameforge.guild_building_melt._170_say = " Zamknij " -gameforge.guild_building_melt._180_say = " Diamenty " -gameforge.guild_building_melt._190_say = " Drewno " -gameforge.guild_building_melt._200_say = " Mied " -gameforge.guild_building_melt._20_say = " Szansa na powodzenie to %s.[ENTER]Potrzebujesz %s Yang.[ENTER]Czy chcesz sprbowa? " -gameforge.guild_building_melt._210_say = " Srebro " -gameforge.guild_building_melt._220_say = " Zoto " -gameforge.guild_building_melt._230_say = " Jadeit " -gameforge.guild_building_melt._240_say = " Ebonit " -gameforge.guild_building_melt._250_say = " Pery " -gameforge.guild_building_melt._260_say = " Biae Zoto " -gameforge.guild_building_melt._270_say = " Kryszta " -gameforge.guild_building_melt._280_say = " Ametyst " -gameforge.guild_building_melt._290_say = " Niebiaskie zy " -gameforge.guild_building_melt._30_say = " Potrzebujesz wicej Yang! " -gameforge.guild_building_melt._40_say = " Gratulacje! Uszlachetnienie zakoczone sukcesem.[ENTER]Teraz posiadasz: " -gameforge.guild_building_melt._50_say = " Uszlachetnienie nie powiodo si... " -gameforge.guild_building_melt._60_say = " Nie posiadasz 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Nie jestem w stanie wytworzy przedmiotu bez[ENTER]Kamienia Duszy. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Bromistrz " -gameforge.guild_building_npc._20_say = " Och! Jeste czonkiem mojej gildii![ENTER]Jeli chcesz ulepszy bro, powiniene j[ENTER]przynie do mnie a nie do tego amatora z wioski.[ENTER]Szanse na powodzenie s u mnie o 10% wysze.[ENTER]Czonkom gildii oferuj poza tym 5% zniki. Po[ENTER]prostu daj mi bro, ktr chcesz ulepszy, a ja[ENTER]ju o to zadbam. " -gameforge.guild_building_npc._30_say = " Nazywam si Stanley. Jestem odpowiedzialny za[ENTER]ulepszanie broni. Jestem w tym duo lepszy od[ENTER]Kowala z miasta! Jeli sprbujesz ulepszy u mnie[ENTER]bro, szansa na powodzenie bdzie zwikszona o[ENTER]10%. Daj mi bro, ktr chcesz ulepszy. " -gameforge.guild_building_npc._40_sayTitle = " Kowal Zbroi: " -gameforge.guild_building_npc._50_say = " Och, jeste czonkiem mojej gildii! W takim razie[ENTER]moesz powierzy mi ulepszenie swojej zbroi,[ENTER]swoich tarcz, hemw oraz swojego obuwia. Szanse[ENTER]na powodzenie s u mnie o 10% wysze ni u kowala[ENTER]z wioski! Oprcz tego oferuj 5% znik dla[ENTER]wszystkich czonkw mojej gildii. Po prostu daj[ENTER]zbroj, ktr chcesz ulepszy. " -gameforge.guild_building_npc._60_say = " Nazywam si Stanton, jestem odpowiedzialny za[ENTER]ulepszanie zbroi, co wychodzi mi znacznie lepiej[ENTER]ni kowalowi z wioski. Szanse na powodzenie s u[ENTER]mnie o 10% wysze! Po prostu daj mi zbroj, ktr[ENTER]chcesz ulepszy. " -gameforge.guild_building_npc._70_sayTitle = " Jubiler: " -gameforge.guild_building_npc._80_say = " Oh! Jeste czonkiem mojej gildii![ENTER]Szansa na pomylne ulepszenie bdzie zwikszona o[ENTER]10% jeeli zdecydujesz si sprbowa ulepszy u[ENTER]mnie swoje akcesoria. Czonkowie naszej gildii[ENTER]maj znik 5%.[ENTER]Daj mi przedmiot, ktry chcesz ulepszy. " -gameforge.guild_building_npc._90_say = " Nazywam si Starbuck, jestem odpowiedzialny za[ENTER]ulepszanie biuterii. Jestem w tym duo lepszy od[ENTER]Kowala z miasta! Jeli sprbujesz ulepszy u mnie[ENTER]swoje akcesoria, szansa na powodzenie bdzie[ENTER]zwikszona o 10%. Mog ulepsza bransoletki,[ENTER]kolczyki i buty. Daj mi przedmiot, ktry chcesz[ENTER]ulepszy. " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Znajd Ksig " -gameforge.guild_create._20_sayReward = " Ksiga Opatrznoci jest potrzebna, aby zaoy[ENTER]gildi! " -gameforge.guild_create._30_sayReward = " Ksig Opatrznoci moesz zdoby od Wodza Orkw. " -gameforge.guild_create._40_sendLetter = " Otrzymae Ksig Opatrznoci " -gameforge.guild_create._50_sayTitle = " Otrzymae Ksig. " -gameforge.guild_create._60_sayReward = " Otrzymae Ksig Opatrznoci od Wodza Orkw. " -gameforge.guild_create._70_sayReward = " Stranik w miecie pomoe Ci zaoy gildi. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Sprawd informacje o gildii " -gameforge.guild_manage._10_npcChat = " GM: Zarejestruj ponownie " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Czy chcesz opuci gildi, do ktrej naleysz?[ENTER]Zgaduj, e nie znalaze w niej adnych[ENTER]przyjaci. To twoja decyzja.[ENTER]Czy na pewno chcesz opuci gildi? " -gameforge.guild_manage._130_say = " Dobrze.[ENTER][ENTER]Usun Ci z tej gildii. " -gameforge.guild_manage._140_say = " Co?![DELAY value;150] [/DELAY][ENTER][ENTER]Tyle czasu zajo mi jej stworzenie, a teraz tak[ENTER]po prostu chcesz j rozwiza? Cae dowiadczenie[ENTER]i wspomnienia z ni zwizane znikn na zawsze![ENTER]Czy na pewno chcesz rozwiza gildi? " -gameforge.guild_manage._150_say = " W porzdku.[ENTER][ENTER]Rozwi gildi, ktrej jeste liderem. " -gameforge.guild_manage._160_npcChat = " Za gildi " -gameforge.guild_manage._170_npcChat = " Za gildi " -gameforge.guild_manage._180_say = " Nie moesz zaoy gildii przez pierwsze dni po[ENTER]opuszczeniu poprzedniej. " -gameforge.guild_manage._190_say = " za... " -gameforge.guild_manage._200_say = " Ju rozwizae gildi! W cigu kilku[ENTER]najbliszych dni, nie moesz zaoy nowej. " -gameforge.guild_manage._20_say = " Prosz wpisa nazw gracza, o ktrym chcesz[ENTER]dosta informacje. " -gameforge.guild_manage._210_say = " Czy chcesz zaoy gildi?[ENTER]Moesz tego dokona dopiero gdy osigniesz 40.[ENTER]poziom postaci. Dodatkowo, musisz zapaci[ENTER]200.000 Yang. " -gameforge.guild_manage._220_say = " Masz za mao Yang! " -gameforge.guild_manage._230_say = " Twj poziom postaci jest za niski! " -gameforge.guild_manage._30_sayTitle = " Taki gracz nie istnieje. " -gameforge.guild_manage._40_say = " Sprawd wczeniejsze daty re-rejestracji. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Czas oczekiwania: %s " -gameforge.guild_manage._60_say = " Czas do rozwizania: %s d. " -gameforge.guild_manage._65_say = " Czas oczekiwania: %s " -gameforge.guild_manage._70_say = " Najwczeniejsza moliwo powtrzenia: %s godz. " -gameforge.guild_manage._75_say = " Pozostay czas " -gameforge.guild_manage._80_select = " Natychmiastowe ustanowienie " -gameforge.guild_manage._90_say = " Natychmiastowa rejestracja moliwa. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Pozycja twoja Gildii w rankingu jest nastpujca:[ENTER][DELAY value;0][ENTER]|Nazwa |Punkty |Zwycistwa |Remisy |Poraki[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Ranking 8 przodujcych gildii oraz wyniki z ich[ENTER]wojen gildii:[ENTER][DELAY value;0][ENTER]|Nazwa |Punkty |Zwycistwa |Remisy |Poraki[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " Ranking twojej Gildii to %s. " -gameforge.guild_ranking._35_say = " Ilo Punktw: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Masz za mao Yang! " -gameforge.guild_war_bet._10_npcChat = " Zakad wojny gildii " -gameforge.guild_war_bet._110_say = " Wszystko gotowe! Jeli dobrze obstawie, Yang[ENTER]zostan Ci wypacone gdy wojna si skoczy.[ENTER]Powodzenia! " -gameforge.guild_war_bet._20_sayTitle = " Zakad wojny gildii " -gameforge.guild_war_bet._30_say = " Kup bilet zakadowy twojego Krlestwa.[ENTER][ENTER]1. Podczas kadej wojny, ogoszona bdzie suma,[ENTER]jak wygra moe gildia, ktra zwyciy.[ENTER]2. Kupujc bilet zakadowy to ty decydujesz, na[ENTER]kogo postawisz.[ENTER]3. Wynik naley obstawia u Egzekutora.[ENTER]Kiedy wojna si zakoczy, dostaniesz informacj o[ENTER]tym, czy wygrae czy przegrae.[ENTER][ENTER]*10% zysku jest pobierane przez Krlestwo. " -gameforge.guild_war_bet._35_table = " %s przeciwko %s " -gameforge.guild_war_bet._40_sayTitle = " Egzekutor Bitewny: " -gameforge.guild_war_bet._45_say = " z " -gameforge.guild_war_bet._50_say = " Aktualnie nie ma wojny, ktr mgby obstawi. " -gameforge.guild_war_bet._60_say = " W zwizku, z ktr wojn chcesz kupi bilet[ENTER]zakadowy? " -gameforge.guild_war_bet._70_say = " Na mojej licie zakadw mam ju twj kupon[ENTER]dotyczcy wojny tych gildii.[ENTER]Pamitaj, e na kada wojn moesz kupi tylko[ENTER]jeden kupon. " -gameforge.guild_war_bet._80_say = " Gildia %s mam dobra szans wygrania z gildi %s[ENTER]%d pkt.[ENTER]Na ktra gildi chcesz postawi? " -gameforge.guild_war_bet._90_sayTitle = " Egzekutor Bitewny: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s, czy chcesz wzi udzia w wojnie? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Wymie fryzur " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " To nie jest fryzura. " -gameforge.hair._014_say = " Nie udao mi si wymieni tej fryzury. Posiadasz[ENTER]nieodpowiedni klas lub pe. " -gameforge.hair._030_npcChat = " Wymie fryzur " -gameforge.hair._040_say = " Twoja fryzura naley jeszcze do starego systemu.[ENTER]Wymieni j na przedmiot z fryzur nowego systemu[ENTER]kostiumw, aby nie przepada. Jest to bardzo[ENTER]prosta sprawa. Mam wymieni teraz twoj fryzur? " -gameforge.hair._050_say = " Ty to co nazywasz fryzur? Bardzo mieszne. Nie,[ENTER]jeli nie posiadasz fryzury ze starego systemu,[ENTER]nic dla ciebie nie mog zrobi. Co najwyej mog[ENTER]ci yczy miego dnia. " -gameforge.hair._060_say = " Nie znam tej fryzury. " -gameforge.hair._070_say = " Niestety nie potrafi ci pomc. Zgo si do[ENTER]supportu. " -gameforge.hair._080_say = " Ju masz now fryzur. " -gameforge.hair._090_say = " Ta fryzura zostaa ju wymieniona. " -gameforge.hair._100_say = " No, prosz bardzo. Oto ona. Teraz moesz uywa[ENTER]nowego systemu kostiumw. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Powiadomienie: Szuka ci kapitan w pierwszej[ENTER]wiosce. Posiadasz jeszcze star fryzur. Udaj si[ENTER]do niego i wymie swj obecny fryz na przedmiot z[ENTER]fryzur nowego systemu kostiumw. W ten sposb[ENTER]nie stracisz swojej obecnej fryzury. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Masz za mao Yang.[ENTER]To kosztuje 500.000 Yang ... 500.000 Yang! " -gameforge.hair_shop._10_npcChat = " Cofnij fryzur " -gameforge.hair_shop._110_say = " Jaka szkoda. Z mi chci znowu bym zapaa za[ENTER]noyce. Ale twoja obecna fryzura rwnie bardzo[ENTER]mi si podoba. Bywaj! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Hej ty![ENTER]Masz bardzo adne wosy, ale czy nie chciaby[ENTER]odzyska swojej dawnej fryzury? Jestem w stanie[ENTER]przywrci twoja dawn fryzur.[ENTER]Wiec jak bdzie, chcesz?[ENTER]Za jedyne 500.000 Yang mog to dla Ciebie zrobi. " -gameforge.hair_shop._40_select = " Przywr star fryzur " -gameforge.hair_shop._50_select = " Zachowaj obecn fryzur " -gameforge.hair_shop._60_say = " Dobra decyzja. Daj mi chwilk... " -gameforge.hair_shop._70_say = " Ariyoung z dzikim zapaem chwyta za noyce,[ENTER]ktrymi operuje z tak prdkoci, e zaczynasz[ENTER]ba si o swoje uszy. Jednak zanim zdye[ENTER]zgosi jakikolwiek sprzeciw, szczk noyc ucich[ENTER]a Ariyoung dumnie podziwia swoje dzieo. " -gameforge.hair_shop._80_say = " Hm, moe tutaj nieco krcej...[ENTER]a tutaj jeszcze drobna korekta... " -gameforge.hair_shop._90_say = " Gotowe![ENTER]Jestem pewna, e bdziesz zadowolony. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Wymie Ciastka Ryowe " -gameforge.harvest_festival._030_say = " Ilo uzbieranych przez Ciebie Ciastek Ryowych:[ENTER]%s. Uzbieraj co najmniej 30 sztuk, aby wymieni[ENTER]je u mnie na cenny przedmiot. Chcesz teraz wybra[ENTER]swoj nagrod? " -gameforge.harvest_festival._040_select = " Tak, jasne! " -gameforge.harvest_festival._050_select = " Moe nieco pniej. " -gameforge.harvest_festival._060_say = " Wr do mnie, gdy si zdecydujesz. " -gameforge.harvest_festival._070_say = " W takim razie co wybierasz? " -gameforge.harvest_festival._080_say = " Wr do mnie, gdy si ju zdecydujesz. " -gameforge.harvest_festival._090_select = " Czerwona Ebonitowa Szkatuka (55 ciastek) " -gameforge.harvest_festival._100_select = " Drogocenna Ebonitowa Szkatuka (50 ciastek) " -gameforge.harvest_festival._110_select = " Eliksir Ksiyca () (45 ciastek) " -gameforge.harvest_festival._120_select = " ta Ebonitowa Szkatuka (30 ciastek) " -gameforge.harvest_festival._125_select = " Dalsze nagrody " -gameforge.harvest_festival._130_select = " Jasnozielona Ebonitowa Szkatuka (65 ciastek) " -gameforge.harvest_festival._135_select = " Zielona Ebonitowa Szkatuka (75 ciastek) " -gameforge.harvest_festival._140_select = " Eliksir Soca () (60 ciastek) " -gameforge.harvest_festival._150_select = " Niebieska Ebonitowa Szkatuka (75 ciastek) " -gameforge.harvest_festival._160_select = " Fioletowa Ebonitowa Szkatuka (80 ciastek) " -gameforge.harvest_festival._170_select = " Anuluj " -gameforge.harvest_festival._180_say = " Nie posiadasz wystarczajcej iloci Ciastek[ENTER]Ryowych, aby otrzyma ten przedmiot. Zbieraj[ENTER]dalej! " -gameforge.harvest_festival._190_say = " Zaiste mdry wybr! " -gameforge.harvest_festival._200_say = " W podzikowaniu za te %s Ciastek Ryowych[ENTER]otrzymujesz: %s " -gameforge.harvest_festival._210_say = " Na pewno chcesz wanie ten przedmiot? " -gameforge.harvest_festival._220_select = " Tak, na pewno! " -gameforge.harvest_festival._230_say = " Otrzymujesz: %s. " -gameforge.harvest_festival._240_say = " No, a teraz dalej zbieraj ciastka. Bd tutaj na[ENTER]ciebie czeka. " -gameforge.harvest_festival._250_npcChat = " Na pohybel grabiecom! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Dzikuj za odzyskanie naszych zapasw! Jestemy[ENTER]uratowani! " -gameforge.harvest_festival._280_say = " Dzikujemy za zajcie si grabiecami i ch[ENTER]odzyskania naszych zapasw! " -gameforge.harvest_festival._290_say = " Ilo znalezionych Ciastek Ryowych w aktualnej[ENTER]misji: %s. " -gameforge.harvest_festival._300_say = " Oczywicie nikt nie oczekuje od Ciebie[ENTER]nadstawiania karku za darmo! Ciastka te zanie do[ENTER]Wond-Rim, a otrzymasz od niego nagrod. Im wicej[ENTER]ciastek, tym lepsze wynagrodzenie. " -gameforge.harvest_festival._310_say = " Niesamowite, odzyskalimy wszystkie nasze zapasy![ENTER]Jestemy Ci niezmiernie wdziczni. Bez Ciebie[ENTER]byaby tutaj straszna bieda... " -gameforge.harvest_festival._320_say = " Brakuje jeszcze sporej czci naszych zapasw.[ENTER]Nadal moemy na Ciebie liczy? " -gameforge.harvest_festival._330_select = " Oczywicie. " -gameforge.harvest_festival._340_select = " Pomog wam, ale nieco pniej. " -gameforge.harvest_festival._350_say = " Bd na Ciebie tutaj czeka. " -gameforge.harvest_festival._360_say = " Misja %s[ENTER]Misj t moesz wykona cznie 10 razy. " -gameforge.harvest_festival._370_say = " Bez Ciebie bylibymy zgubieni. Bdziesz nam nadal[ENTER]pomaga? Spora cz naszych zapasw jest nadal w[ENTER]pazernych apach grabiecw. " -gameforge.harvest_festival._380_select = " Chc kontynuowa. " -gameforge.harvest_festival._390_select = " Zajm si tym nieco pniej. " -gameforge.harvest_festival._400_say = " Jeste doprawdy dzielnym wojownikiem. Byle tak[ENTER]dalej![ENTER][ENTER]Misja %s[ENTER]Misj t moesz wykona cznie 10 razy. " -gameforge.harvest_festival._410_say = " Piekielny Pies " -gameforge.harvest_festival._420_say = " Ognisty Duch " -gameforge.harvest_festival._430_say = " Ezoteryczny Fanatyk " -gameforge.harvest_festival._440_say = " Dziki onierz Piechoty " -gameforge.harvest_festival._450_say = " Zaprzysigy onierz " -gameforge.harvest_festival._460_say = " Niebieski Wilk Alfa " -gameforge.harvest_festival._470_say = " Pom nam! " -gameforge.harvest_festival._480_say = " Nasza wioska zostaa zaatakowana przez: %s![ENTER]Grabiecy ci ukradli nam wszystkie nasze zapasy[ENTER]Ciastek Ryowych. Jestemy w kropce! Co niby[ENTER]teraz mamy je? Pomoesz nam? Dopadnij tych[ENTER]zodziei i odbierz im up. Twoje starania zostan[ENTER]hojnie wynagrodzone. " -gameforge.harvest_festival._490_select = " Pomog wam! " -gameforge.harvest_festival._500_select = " Nie mog, przykro mi. " -gameforge.harvest_festival._510_say = " Bez Twojej pomocy niechybnie szczeniemy z godu.[ENTER]Znajdziesz mnie tutaj, jeli zmienisz swoje[ENTER]zdanie. " -gameforge.harvest_festival._520_sendLetter = " Na pohybel grabiecom! " -gameforge.harvest_festival._530_say = " Pokonaj 30 %s i wr do Handu-Up. " -gameforge.harvest_festival._540_select = " Poddaj si. " -gameforge.harvest_festival._550_select = " Przynie mi wszystkie Ciastka Ryowe, ktre uda Ci si odebra grabiecom. Wynagrodz Ci hojnie! " -gameforge.harvest_festival._560_notice = " Udao Ci si pokona grabiecw i odzyska %s[ENTER]Ciastek Ryowych. Wr teraz do Handu-Up. " -gameforge.harvest_festival._570_npcChat = " Polowanie na grabiecw " -gameforge.harvest_festival._580_say = " Prosz, odzyskaj nasze zapasy! " -gameforge.harvest_festival._590_say = " Podczas Twojej nieobecnoci nasza wioska zostaa[ENTER]ponownie spldrowana! " -gameforge.harvest_festival._600_say = " Piekielna Meduza " -gameforge.harvest_festival._610_say = " Zombie " -gameforge.harvest_festival._620_say = " Ognici Wojownicy " -gameforge.harvest_festival._630_say = " Ropuszy Genera " -gameforge.harvest_festival._640_say = " Ezoteryczny Przyzywacz " -gameforge.harvest_festival._650_say = " Ezoteryczny Wojownik Arahan " -gameforge.harvest_festival._660_say = " Dziki Suga " -gameforge.harvest_festival._670_say = " Brzowy Niedwied " -gameforge.harvest_festival._680_say = " Tym razem zostalimy nawiedzeni przez: %s.[ENTER]Nie opuszczaj nas w potrzebie! " -gameforge.harvest_festival._690_select = " Moecie na mnie liczy! " -gameforge.harvest_festival._700_select = " Chc swoje wynagrodzenie. " -gameforge.harvest_festival._710_say = " Dzikujemy Ci za pomoc. Udaj si teraz do[ENTER]Wonda-Rim i wymie zdobyte ciastka na nagrod. " -gameforge.harvest_festival._715_say = " Udaj si na polowanie![ENTER]Twj cel to: %s! Ale nie wyruszaj do walki w[ENTER]pojedynk, masz do czynienia z potnymi wrogami.[ENTER]Poszukaj przynajmniej jednego towarzysza do[ENTER]wykonania tej misji. " -gameforge.harvest_festival._720_say = " Zaatw 60x %s i wr do Handu-Up. " -gameforge.harvest_festival._730_say = " Widz, e masz ju towarzyszy, ktrzy pomog ci w[ENTER]polowaniu. " -gameforge.harvest_festival._740_say = " Za grup, aby rozprawi si z grabiecami.[ENTER]Poszukaj przynajmniej jednego towarzysza i udaj[ENTER]si wsplnie z nim na polowanie. " -gameforge.harvest_festival._750_npcChat = " Przynosz Ciastka Ryowe. " -gameforge.harvest_festival._760_say = " Udao Ci si odzyska wszystkie nasze zapasy![ENTER]Jestemy Ci niezmiernie wdziczni. Bez Ciebie[ENTER]byaby tu straszna bieda. " -gameforge.harvest_festival._770_say = " wietnie! Widz, e udao Ci si odzyska par[ENTER]Ciastek Ryowych. " -gameforge.harvest_festival._780_say = " Ilo odzyskanych przez Ciebie Ciastek Ryowych[ENTER]to: %s. Znajdziesz mnie tutaj, jeli zechcesz[ENTER]wymieni je na nagrod. " -gameforge.harvest_festival._790_say = " Udao Ci si odzyska wszystkie nasze zapasy![ENTER]Jestemy Ci niezmiernie wdziczni. Bez Ciebie[ENTER]byaby tu straszna bieda. " -gameforge.harvest_festival._795_say = " Potwory nadal posiadaj spor cz naszych[ENTER]zapasw. Nie opuszczaj nas w potrzebie, dobrze? " -gameforge.harvest_festival._800_say = " Bez twojej pomocy bylibymy skazani na godwk.[ENTER]Ciastka Ryowe s przecie naszym gwnym rdem[ENTER]poywienia. " -gameforge.harvest_festival._810_say = " Czerwony Dzik " -gameforge.harvest_festival._820_say = " Dzik " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Opu grot " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Naprawd chcesz opuci Grot Wygnacw? " -gameforge.heavens_cave_escape._040_say = " Mdra decyzja. Tutaj jest naprawd[ENTER]niebezpiecznie. Lepiej bdzie jak opatrzysz[ENTER]najpierw swoje rany. Ruszaj. " -gameforge.heavens_cave_escape._050_say = " Jeste bardzo dzielny. ycz ci powodzenia w[ENTER]gbi tego przeraajcego miejsca... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " W Grocie " -gameforge.heavens_cave_keyquest._030_say = " Suchaj uwanie, mj drogi! Opowiem Ci pewn[ENTER]histori, ale tylko jeden raz... " -gameforge.heavens_cave_keyquest._040_say = " Suchaj uwanie, moja droga! Opowiem Ci pewn[ENTER]histori, ale tylko jeden raz... " -gameforge.heavens_cave_keyquest._050_say = " W dzisiejszych czasach czcimy Boga Smokw, jednak[ENTER]w dalekiej przeszoci bylimy pod opiek trzech[ENTER]bstw. Bahar-Taraji, bogini Stworzenia, zostaa[ENTER]zamordowana przez jej zazdrosnego brata[ENTER]Beran-Setaou. A trzeci bg, Baljit-Elvedin,[ENTER]ktrego obecnie znamy jako Boga Smokw, pogry[ENTER]si w gbokiej aobie po swojej siostrze. " -gameforge.heavens_cave_keyquest._060_say = " Pomidzy dwoma brami wybucha bitwa, ktr[ENTER]wygra Smoczy Bg. Plotka gosi, e w miejscu[ENTER]walki nadal widoczne s lady bitwy. Po swojej[ENTER]porace, Beran-Setaou zosta zamknity w jaskini,[ENTER]ktra w dzisiejszych czasach znana jest jako[ENTER]Grota Wygnacw. " -gameforge.heavens_cave_keyquest._070_say = " Zakon Baljit-Elvedin strzee wszystkich wej do[ENTER]Groty. Jeeli chcesz wej do rodka, musisz[ENTER]posiada Krwisty Kamie. Wiem jak je[ENTER]wyprodukowa, jednak nie jest to takie atwe. " -gameforge.heavens_cave_keyquest._080_say = " Wszystko zaczo si od ez, ktrymi Smoczy Bg[ENTER]opakiwa mier swojej siostry. Z chwil upadku[ENTER]na ziemi nagle skamieniay.[ENTER]Nadal mona je znale na Ognistej Ziemi[ENTER]Doyyumhwan. Zdobd siedem ez i cztery kawaki[ENTER]Obsydianu od Pomieni, ktre tam yj. Gdy tylko[ENTER]uporasz si z tym zadaniem, wr do mnie. " -gameforge.heavens_cave_keyquest._090_say_reward = " Zbierz 7 Skamieniaych ez i 4 sztuki Obsydianu w[ENTER]Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = " Potrzebujesz Krwistego Kamienia aby Stranik[ENTER]Zakonu Ci przepuci? W takim razie zdobd[ENTER]siedem Skamieniaych ez i cztery kawaki[ENTER]Obsydianu na Ognistej Ziemi Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Potrzebujesz Krwistego Kamienia? Koe-Pung nie[ENTER]jest zbyt sprytny, ale lepiej troch odczeka...[ENTER]w innym przypadku moe si zorientowa, e nie[ENTER]naleysz do jego zakonu. " -gameforge.heavens_cave_keyquest._120_say = " Kilka godzin, powiedziabym: %s " -gameforge.heavens_cave_keyquest._130_say = " Jedna godzina i %s minut. " -gameforge.heavens_cave_keyquest._140_say = " Odczekaj jeszcze %s minut. " -gameforge.heavens_cave_keyquest._150_say_title = " Skamieniaa za " -gameforge.heavens_cave_keyquest._160_say = " Oto jedna ze Skamieniaych ez Smoczego Boga,[ENTER]ktra spada na ziemi. " -gameforge.heavens_cave_keyquest._170_1_select = " We z " -gameforge.heavens_cave_keyquest._170_2_select = " Kontynuuj poszukiwania ez " -gameforge.heavens_cave_keyquest._170_3_select = " Nie rb nic " -gameforge.heavens_cave_keyquest._180_say = " Otrzymae Skamienia z. " -gameforge.heavens_cave_keyquest._190_say_title = " Skamieniaa za " -gameforge.heavens_cave_keyquest._200_say = " Postanowie poszuka wicej ez i znale: %s " -gameforge.heavens_cave_keyquest._210_say = " Stworzenia na tym obszarze s teraz bardzo[ENTER]ostrone! " -gameforge.heavens_cave_keyquest._220_say = " Udaj si na Ogniste Ziemie Doyyumhwan i poszukaj[ENTER]Skamieniaych ez Smoczego Boga Baljit Elvedin.[ENTER]Zbierz od razu troch Obsydianu, znajdziesz go u[ENTER]Pomieni. " -gameforge.heavens_cave_keyquest._230_say = " Potrzebne Skamieniae zy: %s " -gameforge.heavens_cave_keyquest._240_say = " Potrzebny Obsydian: %s " -gameforge.heavens_cave_keyquest._250_notice = " Zebrae wystarczajc ilo ez! " -gameforge.heavens_cave_keyquest._260_notice = " Przy tym Pomieniu znalaze Obsydian! " -gameforge.heavens_cave_keyquest._270_notice = " Zebrae potrzebn ilo Obsydianu! " -gameforge.heavens_cave_keyquest._280_say = " Wr do Seon-Hae ze Skamieniaymi zami i[ENTER]Obsydianem. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae jest w: %s " -gameforge.heavens_cave_keyquest._300_say = " zy Baljit-Elvedin! Przemieni je z powrotem w[ENTER]ciek form i umieszcz w Obsydianie.[ENTER]Ich moc pozwala przywoa Bogini Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = " Jej dusza wci bka si po ziemi. Jeeli ma si[ENTER]ze sob zy, mona usysze jej gos. Poszukaj[ENTER]jej w Czerwonym Lesie Lungsam! " -gameforge.heavens_cave_keyquest._320_say = " Trzymaj, we t waz i poszukaj gosu[ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = " Podaj za gosem Bahar-Taraji w Czerwonym Lesie[ENTER]Lungsam. Nawet jeli nie uda Ci si zobaczy[ENTER]ducha bogini, bdziesz w stanie wyczu jej[ENTER]obecno. " -gameforge.heavens_cave_keyquest._335_say = " Cichy szept przenoszony przez wiatr: Udaj si do[ENTER]bezpiecznego miejsca... Nie moemy tutaj[ENTER]rozmawia... Kliknij na zwj misji aby[ENTER]porozmawia z duchem. " -gameforge.heavens_cave_keyquest._340_say = " W oddali sycha gos zamordowanej bogini[ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = " zy mojego brata... tak dugo mnie opakiwa,[ENTER]jednak nadal nie udao mu si ukara[ENTER]Beran-Setaou. " -gameforge.heavens_cave_keyquest._360_say = " On przecie nie mg przeciwstawi si swojemu[ENTER]bratu Beran-Setaou, zwanemu Niszczycielem.[ENTER]Miejcie si przed nim na bacznoci, ludzie. " -gameforge.heavens_cave_keyquest._370_say = " Ale ty... kim w ogle jeste? Jeste inny![ENTER]Nie boisz si go. Wrcz przeciwnie, widz, e[ENTER]szukasz walki. " -gameforge.heavens_cave_keyquest._380_say = " %s! We kropl mojej krwi. Wytwrz Krwisty Kamie[ENTER]i upewnij si, e Beran-Setaou zapaci za swoje[ENTER]ze czyny. Std, Grota Wygnacw jest cakiem[ENTER]blisko. " -gameforge.heavens_cave_keyquest._390_say = " W oddali sycha gos zamordowanej bogini[ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = " %s! Poznaj Ci! " -gameforge.heavens_cave_keyquest._410_say = " Przynie na pocieszenie zy mojego brata a[ENTER]otrzymasz za to moj krew, aby mg dalej[ENTER]walczy. " -gameforge.heavens_cave_keyquest._420_say = " Wr do Seon-Hae z Kropl Krwi Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = " Oczy Seon-Hae staj si szkliste i bierze od[ENTER]Ciebie Kropl Krwi... " -gameforge.heavens_cave_keyquest._440_say = " Krew prawdziwej Bogini! Szybko, zrobi z niej[ENTER]Krwisty Kamie zanim wyschnie. " -gameforge.heavens_cave_keyquest._450_say = " Dziki Krwistemu Kamieniowi stranik Koe-Pung[ENTER]udostpni Ci portal, ktry zaprowadz Ci do[ENTER]Groty Wygnacw. Pamitaj jednak, e to zadziaa[ENTER]tylko raz. Jeeli bdziesz potrzebowa wikszej[ENTER]iloci Krwistych Kamieni, wr do mnie.[ENTER]Niestety, aby kto nie zacz czego podejrzewa,[ENTER]mog wytworzy tylko jeden Krwisty Kamie na[ENTER]dzie. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae moe wyprodukowa dla Ciebie kolejne[ENTER]Krwiste Kamienie, jednak tylko jeden dziennie. " -gameforge.heavens_cave_keyquest._470_say = " Przeksztac t Kropl Krwi Bahar-Taraji w[ENTER]Krwisty Kamie. Niech Ci dobrze suy. " -gameforge.heavens_cave_keyquest._480_say_reward = " Kadego dnia mog wytworzy dla Ciebie tylko[ENTER]jeden Krwisty Kamie. W innym przypadku Koe-Pung[ENTER]mgby zacz co podejrzewa. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Kupon na Medal Konny " -gameforge.horse_exchange_ticket._20_sayTitle = " Stajenny: " -gameforge.horse_exchange_ticket._30_say = " W dawnych czasach, za Bilet jak ten mona byo[ENTER]otrzyma Medal Konny. Czy chcesz si zamieni? Za[ENTER]ten Bilet dostaniesz Medal Konny. " -gameforge.horse_exchange_ticket._40_select = " Wymiana " -gameforge.horse_exchange_ticket._50_say = " Daem Ci Medal Konny. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informacje o Koniach " -gameforge.horse_guard._20_say = " Musisz zdoby Medal Konny aby rozpocz zadanie.[ENTER]Medal moesz znale w Mapim Lochu. " -gameforge.horse_guard._30_say = " Konie dobiera si wedug nastpujcych poziomw[ENTER]jedca: pocztkujcy, zaawansowany oraz ekspert.[ENTER]Jak poczujesz si na siach, aby awansowa do[ENTER]wyszej kategorii, musisz zda egzamin[ENTER]kwalifikacyjny. " -gameforge.horse_guard._40_say = " Konie potrzebuj specjalnego jedzenia, w[ENTER]zalenoci od ich poziomu rozwoju.[ENTER]Ko Zwyky je Siano. Ko Opancerzony je Marchewki[ENTER]a Ko Wojskowy je Czerwony e-sze.[ENTER][ENTER]Jak widzisz, potrafi one by bardziej wybredne[ENTER]ni niektrzy ludzie. " -gameforge.horse_guard._50_say = " Jeeli Ko jest najedzony, jego ikonka wieci si[ENTER]na zielono. Jeeli ikonka Konia jest ta,[ENTER]oznacza, e Ko jest godny. Jeeli jest[ENTER]czerwona, twj Ko jest bliski mierci.[ENTER]Aby zmieni ikonk z koloru tego lub[ENTER]czerwonego na zielony, wystarczy nakarmi Konia[ENTER]odpowiedni iloci pokarmu.[ENTER]Gdy twj Ko umrze, moesz mie problem... " -gameforge.horse_guard._60_say = " Podczas jazdy Ko si mczy i podupada na[ENTER]zdrowiu. Nie moesz jedzi na Koniu, ktry jest[ENTER]wycieczony. Wanie dlatego czasami musisz da[ENTER]odpocz swojemu Koniowi. " -gameforge.horse_guard._70_say = " Istniej pogoski, e martwego konia da si[ENTER]wskrzesi przy uyciu odpowiednich zi. Jednak[ENTER]zioa te s strzeone przez Mapy, wic zdobycie[ENTER]ich jest bardzo trudne. Podobno jeeli Mapy Ci[ENTER]zapi, to dosignie Ci ich kltwa! " -gameforge.horse_guard._80_say = " Istniej rne Umiejtnoci Konne.[ENTER]Moesz trenowa konia, aby stawa si coraz[ENTER]silniejszy. Jednak tylko osoby posiadajce Medal[ENTER]Konny mog trenowa poziom swojego Konia. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Zabij Czarne Orki podczas jazdy konnej. Jeeli[ENTER]zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._10_makequestbutton = " Zabij Bo! " -gameforge.horse_levelup._110_makequestbutton = " Zabij Ezot. Drczyciela! " -gameforge.horse_levelup._120_say = " Zabij Ezot. Drczyciela podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._130_makequestbutton = " Zabij Szpon. Trujcego Pajka! " -gameforge.horse_levelup._140_say = " Zabij Szpon. Trujcego Pajka podczas jazdy[ENTER]konnej. Jeeli zejdziesz z konia, misja zakoczy[ENTER]si niepowodzeniem. " -gameforge.horse_levelup._150_makequestbutton = " Zabij Pustynnego Zawadiak! " -gameforge.horse_levelup._160_say = " Zabij Pustynnego Zawadiak podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._170_makequestbutton = " Zabij Lodowego Golema! " -gameforge.horse_levelup._180_sayTitle = " Zabij Lodowego Golema! " -gameforge.horse_levelup._190_say = " Zabij Lodowego Golema podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._200_say = " Zabij Lodowego Golema podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._20_say = " Zabij Bo podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._210_makequestbutton = " Zabij Walczcego Tygrysa! " -gameforge.horse_levelup._220_say = " Zabij Walczcego Tygrysa podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._230_npcChat = " Jak walczy podczas jazdy? " -gameforge.horse_levelup._240_sayTitle = " Stajenny: " -gameforge.horse_levelup._250_say = " Twj Ko ma teraz due dowiadczenie. Powiniene[ENTER]wzmocni swojego Konia. " -gameforge.horse_levelup._260_say = " Potrzebujesz Medalu Konnego do treningu. Twj[ENTER]wynik bdzie na nim zapisany. " -gameforge.horse_levelup._270_say = " Twj ko musi odpocz. Przyjd jutro. " -gameforge.horse_levelup._280_say = " Twj Ko musi troch odpocz.[ENTER]Sprbuj pniej. " -gameforge.horse_levelup._290_say = " Twj ko jest godny.[ENTER]Nakarm go. " -gameforge.horse_levelup._300_say = " Podjed do mnie ju na Koniu. " -gameforge.horse_levelup._30_makequestbutton = " Zabij Chuong! " -gameforge.horse_levelup._310_say = " Atakowanie podczas jazdy jest duo trudniejsze od[ENTER]zwykej jazdy. Jednak trening czyni mistrza.[ENTER]Trenuj walczc z potworami. Jeeli spadniesz z[ENTER]Konia, misja zakoczy si niepowodzeniem.[ENTER]Tak wic uwaaj![ENTER]Twoje wyniki zostan zapisane na Medalu Konnym. " -gameforge.horse_levelup._320_makequestbutton = " Zdobd Medal Konny! " -gameforge.horse_levelup._330_say = " Potrzebujesz Medalu Konnego aby mc wiczy walk[ENTER]z Konia. Medal moesz zdoby w Mapim Lochu. " -gameforge.horse_levelup._340_makequestbutton = " Atakowanie podczas jazdy nie powiodo si. " -gameforge.horse_levelup._350_say = " Spade albo zsiade z Konia.[ENTER]Misja zakoczona niepowodzeniem. " -gameforge.horse_levelup._360_makequestbutton = " Wr do Stajennego. " -gameforge.horse_levelup._370_say = " Jeli wrcisz do Stajennego, moesz pozna swj[ENTER]wynik zapisany na Medalu Konnym. " -gameforge.horse_levelup._380_say = " Wszystko zadziaao?[ENTER]Nastpny trening moe odby si dopiero jutro.[ENTER]Twoje dzisiejsze wyniki s zanotowane na Medalu. " -gameforge.horse_levelup._390_makequestbutton = " Wynik treningu " -gameforge.horse_levelup._400_qSetTitle = " Wynik treningu " -gameforge.horse_levelup._40_say = " Zabij Chuong podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._410_say = " Twj Ko nadal wymaga treningu. " -gameforge.horse_levelup._420_say = " Poziom Konia moe zosta podniesiony. " -gameforge.horse_levelup._430_say = " Atakowanie podczas jazdy nie powiodo si.[ENTER]Aby sprbowa ponownie, wr do Stajennego. " -gameforge.horse_levelup._440_say = " Trening zakoczony powodzeniem! " -gameforge.horse_levelup._450_say = " Poziom twojego konia to %s! " -gameforge.horse_levelup._460_say = " Wr do Stajennego aby transformowa twojego[ENTER]Konia w Konia Wojskowego. " -gameforge.horse_levelup._470_say = " Jeeli chcesz posiada Konia Wojskowego, musisz[ENTER]go wyszkoli do poziomu 20. " -gameforge.horse_levelup._480_say = " Nie moesz zapisa wyniku bez Medalu Konnego. " -gameforge.horse_levelup._50_say = " Zabij Chuong podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._60_makequestbutton = " Zabij Elit. Ork Genera! " -gameforge.horse_levelup._70_say = " Zabij Elit. Ork Genera![ENTER]Zabij Elit. Ork Genera podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._80_say = " Zabij Elit. Ork Genera![ENTER]Zabij Elit. Ork Genera podczas jazdy konnej.[ENTER]Jeeli zejdziesz z konia, misja zakoczy si[ENTER]niepowodzeniem. " -gameforge.horse_levelup._90_makequestbutton = " Zabij Czarnego Orka! " -gameforge.horse_levelup._training_1_count = " Zostao Bo " -gameforge.horse_levelup._training_2_count = " Zostao Chuong " -gameforge.horse_levelup._training_3_count = " Zostao Ork Gen. " -gameforge.horse_levelup._training_4_count = " Zostao Cz. Ork " -gameforge.horse_levelup._training_5_count = " Zostao Drcz. " -gameforge.horse_levelup._training_6_count = " Zostao Pajkw " -gameforge.horse_levelup._training_7_count = " Zostao Zawad. " -gameforge.horse_levelup._training_8_count = " Zostao Golemw " -gameforge.horse_levelup._training_9_count = " Zostao Tygrysw " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " Nowe imi jest za dugie. " -gameforge.horse_menu._10_say = " Obserwuj stan " -gameforge.horse_menu._110_say = " Obecnie nie posiadasz Konia. " -gameforge.horse_menu._120_say = " Nie mona uy tego imienia. " -gameforge.horse_menu._130_say = " Imi Konia zostao zmienione. " -gameforge.horse_menu._20_say = " Nadaj imi " -gameforge.horse_menu._30_say = " Aby wykona t czynno, potrzebujesz tych[ENTER]przedmiotw: " -gameforge.horse_menu._40_say = " Aktualna Sia Konia: " -gameforge.horse_menu._50_say = " Aktualna wytrzymao Konia: " -gameforge.horse_menu._60_say = " Aktualnie Ko nie ma imienia. " -gameforge.horse_menu._70_say = " Obecne imi Konia: " -gameforge.horse_menu._80_say = " Podaj nowe imi Konia. " -gameforge.horse_menu._90_say = " Nowe imi jest za krtkie. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Wskrzeszenie Konia. " -gameforge.horse_revive._10_npcChat = " Wskrzesz Konia " -gameforge.horse_revive._110_say = " To s Mapie Zioa z Normalnego Lochu Map. S w[ENTER]stanie wskrzesi twojego konia. Jednak najpierw[ENTER]naley go przywoa. " -gameforge.horse_revive._120_say = " Moesz wskrzesi swojego konia tylko wtedy, gdy[ENTER]zdobdziesz Mapie Zioa z atwych Lochw Map.[ENTER]Jeli jednak mylisz, e chodzi tutaj o przyjemn[ENTER]wycieczk, to si grubo mylisz. Zioa te s[ENTER]strzeone przez zamieszkujce tam mapy, ktre s[ENTER]nadzwyczaj silne i agresywne. " -gameforge.horse_revive._130_say = " Informacja: Mapie Zioo z Lochu Normalnych Map[ENTER]jest przeznaczone tylko dla koni zaawansowanego[ENTER]jedca. " -gameforge.horse_revive._140_say = " To jest Mapie Zioo z Lochu atwych Map. Dziki[ENTER]niemu moesz wskrzesi konia. Najpierw jednak[ENTER]musisz go przywoa. " -gameforge.horse_revive._20_say = " Swojego konia moesz wskrzesi tylko Mapim[ENTER]Zioem z Lochu Trudnych Map.[ENTER]Jeli jednak mylisz, e chodzi tutaj o przyjemn[ENTER]wycieczk, to si grubo mylisz. Zioa te s[ENTER]strzeone przez zamieszkujce tam mapy, ktre s[ENTER]nadzwyczaj silne i agresywne. " -gameforge.horse_revive._30_say = " Informacja: Mapie Zioo z Lochu Normalnych Map[ENTER]jest przeznaczone tylko dla koni zaawansowanego[ENTER]jedca. " -gameforge.horse_revive._40_say = " Informacja: Mapie Zioo z Lochu atwych Map[ENTER]jest przeznaczone tylko dla koni pocztkujcego[ENTER]jedca. " -gameforge.horse_revive._50_say = " To jest Mapie Zioo z Lochu Trudnych Map.[ENTER]Moesz nim wskrzesi swojego konia. Jednak[ENTER]najpierw musisz go przywoa. " -gameforge.horse_revive._60_say = " Nakarm konia zioami i poczekaj.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " Ko zosta przywrcony do ycia![ENTER]Nie zapomnij go karmi w przyszoci! " -gameforge.horse_revive._80_say = " Swojego konia moesz wskrzesi tylko Mapim[ENTER]Zioem z Lochu Normalnych Map. Jeli jednak[ENTER]mylisz, e chodzi tutaj o przyjemn wycieczk,[ENTER]to si grubo mylisz. Zioa te s strzeone przez[ENTER]zamieszkujce tam mapy, ktre s nadzwyczaj[ENTER]silne i agresywne. " -gameforge.horse_revive._90_say = " Informacja: Mapie Zioo z Lochu Trudnych Map[ENTER]jest przeznaczone dla koni jedca z poziomu[ENTER]eksperta. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Jazda Konna (uyj biletu) " -gameforge.horse_ride._15_say = " Moemy wynaj Ci konia.[ENTER]Wr gdy bdziesz tym zainteresowany. " -gameforge.horse_ride._20_say = " Czy chcesz pojedzi konno?[ENTER]Wynajmujemy konie posiadaczom Biletu Na Jazd[ENTER]Konn. Ze wzgldu na twoje umiejtnoci, jeste w[ENTER]stanie jedzi przez jakie 10 minut. Nie jeste[ENTER]jeszcze zaznajomiony z jedziectwem. Dlatego nie[ENTER]moesz atakowa z konia. " -gameforge.horse_ride._30_select = " Nie jedzij " -gameforge.horse_ride._40_say = " Potrzebujesz Biletu Na Jazd Konn! " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Zgubie Ksig Wojskowego Konia![ENTER]Mog da Ci now za 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " Nowe Zdjcie Konia " -gameforge.horse_summon._110_say = " Oto nowa Ksiga Wojskowego Konia![ENTER]Tym razem sprbuj jej nie zgubi! " -gameforge.horse_summon._120_say = " Aby mc przywoywa swojego Konia, musisz[ENTER]ukoczy kurs Jazdy Konnej dla Pocztkujcych. " -gameforge.horse_summon._130_say = " Ko zosta przywoany. " -gameforge.horse_summon._140_sayReward = " Przywoanie Konia dla pocztkujcych nie powiodo[ENTER]si. Moesz zwikszy szans na pomylne[ENTER]przywoanie poprzez trening swoich umiejtnoci. " -gameforge.horse_summon._150_sayReward = " Masz za mao Punktw Energii. Aby przywoa[ENTER]Konia, potrzebujesz ich co najmniej 100. " -gameforge.horse_summon._160_sayReward = " Jeeli chcesz przywoa Konia Bojowego,[ENTER]potrzebujesz Ksigi Opancerzonego Konia. " -gameforge.horse_summon._170_sayReward = " Jeeli chcesz przywoa Konia Wojskowego,[ENTER]potrzebujesz Ksigi Wojskowego Konia. " -gameforge.horse_summon._180_sayReward = " Aby mc przywoa Konia, musisz najpierw ukoczy[ENTER]kurs Jazdy Konnej! " -gameforge.horse_summon._190_sayReward = " Aby mc przywoa Zwykego Konia, musisz posiada[ENTER]Zdjcie Konia. " -gameforge.horse_summon._200_sayReward = " Ko zosta przywoany. " -gameforge.horse_summon._20_say = " Zgubie Zdjcie Konia?![ENTER]Mog da Ci nowe za 400.000 Yang. " -gameforge.horse_summon._210_sayReward = " Przywoanie Konia bojowego nie powiodo si.[ENTER]Moesz zwikszy szans na pomylne przywoanie[ENTER]poprzez trening swoich umiejtnoci. " -gameforge.horse_summon._220_sayReward = " Masz za mao Punktw Energii. Aby przywoa[ENTER]Konia, potrzebujesz ich co najmniej 200. " -gameforge.horse_summon._230_sayReward = " Jeeli chcesz przywoa Konia Wojskowego,[ENTER]potrzebujesz Ksigi Wojskowego Konia. " -gameforge.horse_summon._240_sayReward = " Aby mc przywoa Konia, musisz najpierw ukoczy[ENTER]kurs Jazdy Konnej! " -gameforge.horse_summon._250_sayReward = " Jeeli chcesz przywoa Konia Bojowego,[ENTER]potrzebujesz Ksigi Opancerzonego Konia. " -gameforge.horse_summon._260_sayReward = " Ko zosta przywoany. " -gameforge.horse_summon._270_sayReward = " Nie udao si - przywoanie Konia Wojskowego nie[ENTER]powiodo si.[ENTER]Moesz podwyszy szanse na pomylne przywoanie[ENTER]Konia wiczc Umiejtno Przywoywania Koni. " -gameforge.horse_summon._280_sayReward = " Masz za mao Punktw Energii. Aby przywoa[ENTER]Konia, potrzebujesz ich co najmniej 300. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Nie moesz przywoa Ognistego Feniksa podczas jazdy. " -gameforge.horse_summon._30_say = " Oto nowe Zdjcie Konia.[ENTER]Tym razem sprbuj go nie zgubi.. " -gameforge.horse_summon._40_say = " Masz za mao Yang! " -gameforge.horse_summon._50_npcChat = " Nowa Ksiga Opanc. Konia " -gameforge.horse_summon._60_say = " Zgubie Ksig Opancerzonego Konia![ENTER]Mog da Ci now za 500.000 Yang. " -gameforge.horse_summon._70_say = " Oto nowa Ksiga Opancerzonego Konia.[ENTER]Sprbuj tym razem jej nie zgubi. " -gameforge.horse_summon._80_say = " Masz za mao Yang! " -gameforge.horse_summon._90_npcChat = " Nowa Ksiga Wojskowego Konia " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Test na Ksig Wojskowego Konia " -gameforge.horse_upgrade._10_say = " Nie moesz szkoli martwego konia![ENTER]Zdobd zioa i przywr Konia do ycia.[ENTER]Wtedy moemy porozmawia o szkoleniu. " -gameforge.horse_upgrade._110_sayReward = " Zabij 100 Skorpion ucznikw lub Wowych[ENTER]ucznikw. Masz na to 30 minut. Po wykonaniu[ENTER]zadania porozmawiaj ze Stajennym. " -gameforge.horse_upgrade._120_npcChat = " O Ksidze Opanc. Konia... " -gameforge.horse_upgrade._130_say = " Zabij 100 Skorpion ucznikw lub Wowych[ENTER]ucznikw w 30 minut.[ENTER][ENTER]Moesz zrobi t misj w grupie, jednak zabite[ENTER]potwory bd uznawane tylko liderowi grupy. " -gameforge.horse_upgrade._140_say = " Nie masz na to czasu![ENTER]Id i zabij jak najszybciej Skorpion ucznikw i[ENTER]Wowych ucznikw. " -gameforge.horse_upgrade._150_npcChat = " Powiadom o statusie misji " -gameforge.horse_upgrade._160_npcChat = " Wyniki egzaminu kwalifikacyjnego " -gameforge.horse_upgrade._170_say = " Jeli chcesz teraz ulepszy swojego konia, musisz[ENTER]zamieni Zdjcie Konia na Ksig Opancerzonego[ENTER]Konia.[ENTER]To chwilk potrwa... przyjd jutro.[ENTER]Przy okazji, przygotuj 500.000 Yang na zakup[ENTER]Ksigi. " -gameforge.horse_upgrade._180_makequestbutton = " Oczekiwanie na Ksig Opanc. Konia " -gameforge.horse_upgrade._190_sayReward = " Poczekaj, a Stajenny przygotuje dla Ciebie[ENTER]Ksig Opancerzonego Konia. " -gameforge.horse_upgrade._200_npcChat = " Czy Ksiga jest ju gotowa? " -gameforge.horse_upgrade._20_say = " Masz za niski poziom na dalsze szkolenie konia.[ENTER]Dalszy rozwj bdzie moliwy gdy osigniesz 35.[ENTER]poziom postaci. Daj zna gdy bdziesz ju gotowy! " -gameforge.horse_upgrade._210_say = " Przykro mi, ale musisz jeszcze troch poczeka. I[ENTER]nie zapomnij przynie mi 500.000 Yang, jak[ENTER]wrcisz! " -gameforge.horse_upgrade._220_sayReward = " Id do Stajennego i odbierz swoj Ksig.[ENTER]Potrzebujesz Zdjcia Konia i 500.000 Yang. " -gameforge.horse_upgrade._230_sayReward = " Id do Stajennego i odbierz swoj Ksig.[ENTER]Potrzebujesz Zdjcia Konia i 500.000 Yang. " -gameforge.horse_upgrade._240_npcChat = " Czy Ksiga Opanc. Konia jest gotowa? " -gameforge.horse_upgrade._250_say = " Gdy otrzymasz swoj Ksig, bdziesz mg[ENTER]szybciej jedzi i atakowa z Konia.[ENTER]Wiem, e Ci si to nie spodoba, ale tyle kosztuje[ENTER]przygotowanie Ksigi Opancerzonego Konia...[ENTER]Musisz mi zapaci 500.000 Yang. " -gameforge.horse_upgrade._260_say = " Posiadajc Ksig moesz przywoa swojego Konia[ENTER]gdzie tylko zechcesz. Jeeli j zgubisz, bdziesz[ENTER]musia kupi now. Wic na ni uwaaj! " -gameforge.horse_upgrade._270_say = " Potrzebujesz Zdjcia Konia aby otrzyma Ksig[ENTER]Opancerzonego Konia. " -gameforge.horse_upgrade._280_say = " Dodatkowo, potrzebujesz 500.000 Yang. " -gameforge.horse_upgrade._290_say = " Przyjd ponownie gdy bdziesz chcia dosta[ENTER]Ksig Opancerzonego Konia. " -gameforge.horse_upgrade._300_say = " Czy na pewno? Jeeli teraz zrezygnujesz z misji,[ENTER]bdziesz musia zaczyna od nowa. " -gameforge.horse_upgrade._30_say = " Poziom twojego Konia jest wci za niski.[ENTER]Potrenuj troch. Gdy twj Ko osignie poziom 10,[ENTER]daj mi zna. " -gameforge.horse_upgrade._310_sayReward = " Nie zdae egzaminu, poniewa nie zabie ani 100[ENTER]Skorpionw ucznikw ani 100 Wowych ucznikw. " -gameforge.horse_upgrade._40_say = " Nie chce mi si tego cigle powtarza. Jeeli[ENTER]chcesz jedzi konno, musisz mie ze sob Zdjcie[ENTER]Konia! " -gameforge.horse_upgrade._50_say = " Jeli zdobdziesz Ksig Opancerzonego Konia,[ENTER]moesz atakowa swoich wrogw z sioda Konia.[ENTER]Przetestuj twoje dowiadczenie w walce i jedzie[ENTER]konnej. Id na pustynie i zabij Skorpion[ENTER]ucznikw. W zadaniu moe pomc Ci grupa, jednak[ENTER]musisz by jej liderem. " -gameforge.horse_upgrade._60_say = " Ok, wr pniej. " -gameforge.horse_upgrade._70_say = " Unknown Button [%s] " -gameforge.horse_upgrade._80_say = " Z jakiego powodu nie moesz otrzyma Ksigi[ENTER]Opancerzonego Konia. Nie wiem dlaczego...[ENTER]Powiniene spyta Mistrza Gry co si dzieje. " -gameforge.horse_upgrade._90_sayReward = " Musisz zdoby Medal Konny aby rozpocz zadanie[ENTER]na Ksig Opancerzonego Konia. Medal moesz[ENTER]znale u Map. " -gameforge.horse_upgrade._test_2015_count = " Zostao uczn. " -gameforge.horse_upgrade._test_2107_count = " Zostao uczn. " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Pozostay czas " -gameforge.horse_upgrade2._100_makequestbutton = " Zdobd Medal Konny! " -gameforge.horse_upgrade2._10_npcChat = " Chc ulepszy Konia " -gameforge.horse_upgrade2._110_sayReward = " Musisz zdoby Medal Konny aby rozpocz zadanie[ENTER]na Konia Wojskowego. Medal moesz znale w Lochu[ENTER]Map. " -gameforge.horse_upgrade2._120_makequestbutton = " Misja na Konia Wojskowego " -gameforge.horse_upgrade2._130_sayReward = " Zabij 300 Demon ucznikw w cigu 30 minut i wr[ENTER]do Stajennego. " -gameforge.horse_upgrade2._140_sayReward = " W zadaniu tym moe pomc Ci grupa, musisz jednak[ENTER]by jej liderem. " -gameforge.horse_upgrade2._150_npcChat = " O Ksidze Wojskowego Konia... " -gameforge.horse_upgrade2._160_say = " Zabij 300 Demon ucznikw w cigu 30 minut.[ENTER][ENTER]W zadaniu tym moe pomc Ci grupa, musisz jednak[ENTER]by jej liderem. " -gameforge.horse_upgrade2._170_say = " Czy na pewno chcesz przerwa misj? " -gameforge.horse_upgrade2._180_select = " Tak " -gameforge.horse_upgrade2._190_select = " Nie chc, artowaem! " -gameforge.horse_upgrade2._200_say = " W porzdku. Powodzenia nastpnym razem. " -gameforge.horse_upgrade2._20_say = " Nie mona szkoli zdechego Konia! Id i poszukaj[ENTER]Zioa z Mapich Lochw.[ENTER]Dopiero gdy wskrzesisz swojego Konia moemy[ENTER]porozmawia o dalszym szkoleniu... " -gameforge.horse_upgrade2._210_say = " Jeli chcesz zda ten egzamin, to nie tra czasu[ENTER]stojc tutaj bezczynnie![ENTER]Powybijaj Demonw ucznikw! " -gameforge.horse_upgrade2._220_say = " Unknown Button [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Wr do Stajennego. " -gameforge.horse_upgrade2._240_sayReward = " Powiadom Stajennego o wyniku misji. " -gameforge.horse_upgrade2._250_npcChat = " Status egzaminu kwalifikacyjnego " -gameforge.horse_upgrade2._260_npcChat = " Wyniki egzaminu kwalifikacyjnego " -gameforge.horse_upgrade2._270_say = " Dobra robota![ENTER]Jeli chcesz teraz ulepszy swojego Konia, musisz[ENTER]wymieni swoj Ksig Opancerzonego Konia na[ENTER]Ksig Wojskowego Konia. Przygotowanie nowej[ENTER]Ksigi troch potrwa, wic przyjd pniej. Ah,[ENTER]zapomniabym, aby odebra Ksig bdziesz[ENTER]potrzebowa 1.000.000 Yang. " -gameforge.horse_upgrade2._280_makequestbutton = " Zaczekaj na Ksig Wojskowego Konia " -gameforge.horse_upgrade2._290_sayReward = " Poczekaj, a Stajenny przygotuje dla Ciebie[ENTER]Ksig Konia Wojskowego. " -gameforge.horse_upgrade2._300_npcChat = " Postp w ulepszaniu Konia. " -gameforge.horse_upgrade2._30_say = " Masz za niski poziom na dalsze szkolenie konia.[ENTER]Dalszy rozwj bdzie moliwy gdy osigniesz 50.[ENTER]poziom postaci. Daj zna gdy bdziesz ju gotowy! " -gameforge.horse_upgrade2._310_npcChat = " Czy Ksiga jest ju gotowa? " -gameforge.horse_upgrade2._320_say = " Przykro mi, musisz jeszcze troch poczeka. Ah, i[ENTER]nie zapomnij, e Ksiga Wojskowego Konia kosztuje[ENTER]1.000.000 Yang. " -gameforge.horse_upgrade2._330_makequestbutton = " Id do Stajennego " -gameforge.horse_upgrade2._340_sayReward = " Id do Stajennego i odbierz Ksig Konia[ENTER]Wojskowego. Do odebrania nowej Ksigi[ENTER]potrzebujesz Ksigi Opancerzonego Konia i[ENTER]1.000.000 Yang. " -gameforge.horse_upgrade2._350_npcChat = " Chc odebra Ksig Wojskowego Konia " -gameforge.horse_upgrade2._360_say = " Jeli posiadasz Ksig Wojskowego Konia, twj Ko[ENTER]bdzie mg opanowa rne style walki. Ksigi te[ENTER]wystpuj naprawd rzadko, i heh... nie s takie[ENTER]tanie. Jedna kosztuje 1.000.000 Yang.[ENTER]Czy chcesz ulepszy swojego[ENTER]Konia? " -gameforge.horse_upgrade2._370_select = " Ulepsz Konia " -gameforge.horse_upgrade2._380_select = " Nie ulepszaj Konia " -gameforge.horse_upgrade2._385_select = " Zapomnij " -gameforge.horse_upgrade2._390_say = " Posiadajc Ksig Wojskowego Konia moesz[ENTER]przywoa swojego Konia gdzie tylko zechcesz.[ENTER]Wic dbaj o ni. To s tylko podstawy, reszta[ENTER]zaley tylko od Ciebie. " -gameforge.horse_upgrade2._400_say = " Musisz mie Ksig Opancerzonego Konia aby mc[ENTER]otrzyma Ksig Wojskowego Konia. " -gameforge.horse_upgrade2._40_say = " Poziom twojego Konia jest wci za niski.[ENTER]Potrenuj troch. Gdy twj Ko osignie poziom 20,[ENTER]daj mi zna. " -gameforge.horse_upgrade2._410_say = " Nie posiadasz 1.000.000 Yang. " -gameforge.horse_upgrade2._420_say = " Wr gdy bdziesz chcia now Ksig Wojskowego[ENTER]Konia. " -gameforge.horse_upgrade2._430_say = " Czy na pewno? Jeeli teraz zrezygnujesz z misji,[ENTER]bdziesz musia zaczyna od nowa. " -gameforge.horse_upgrade2._440_makequestbutton = " Koniec czasu! " -gameforge.horse_upgrade2._450_sayReward = " Nie udao Ci si zaliczy tej misji.[ENTER]Nie zabie 300 Demon ucznikw. " -gameforge.horse_upgrade2._460_sayReward = " Jeeli chcesz sprbowa ponownie, zdobd kolejny[ENTER]Medal Konny i wr do Stajennego. " -gameforge.horse_upgrade2._50_say = " Jeeli chcesz ulepszy swojego Konia, musisz[ENTER]przej test. Tak jak wczeniej, bdzie potrzebny[ENTER]Medal Konny. Ale to bdzie trudna misja, mapy[ENTER]nie oddadz Ci go bez walki. Id do Normalnego[ENTER]Lochu Map na Pustyni. " -gameforge.horse_upgrade2._60_say = " Czy znowu musz powtarza?! Jeeli chcesz[ENTER]ulepszy Konia, MUSISZ mie Ksig Opancerzonego[ENTER]Konia przy sobie. " -gameforge.horse_upgrade2._70_say = " Tylko najsilniejsi mog mie Konia Wojskowego.[ENTER]Id do Wiey Demonw i zabij 300 Demon ucznikw.[ENTER]Jeeli tego dokonasz, nie bd mia nic przeciwko[ENTER]aby ulepszy twojego Konia.[ENTER]Oczywicie to trudna misja, moesz i tam w[ENTER]grupie. Pamitaj jednak, e musisz by jej[ENTER]liderem. " -gameforge.horse_upgrade2._80_say = " W porzdku, wr pniej. " -gameforge.horse_upgrade2._90_say = " Nie mam pojcia, dlaczego nie otrzymae Ksigi[ENTER]Wojskowego Konia. (Zapytaj si o to Mistrza Gry.) " -gameforge.horse_upgrade2._test_1002_count = " Zostao uczn. " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Przyjmij " -gameforge.ingame_message._080_select = " Odrzu " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Chcesz przela na swoje konto %s Yang? " -gameforge.is_yang._030_say = " Kwota zostaa przelana na Twoje konto Yang. " -gameforge.is_yang._040_say = " Proces zosta anulowany. Nie moesz posiada[ENTER]wicej ni 1.999.999.999 Yang. " -gameforge.is_yang._050_syschat = " Musisz poczeka jeszcze %s sek. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Tylko gracze posiadajcy co najmniej 50. poziom[ENTER]mog zmieni pe. " -gameforge.item_change_sex._110_say = " GM - Czy wyzerowa czas? " -gameforge.item_change_sex._120_sayTitle = " Zmiana pci: " -gameforge.item_change_sex._130_say = " Ten przedmiot zmienia pe twojej postaci. Pe[ENTER]moesz zmienia co 3 dni. " -gameforge.item_change_sex._140_say = " Czy na pewno przemylae to dokadnie?[ENTER]Czy na pewno chcesz zmieni swoj pe?[ENTER]Nastpnie zostaniesz automatycznie przeniesiony[ENTER]do miasta. " -gameforge.item_change_sex._150_say = " Zmiana pci zakoczona. Wszystkie twoje zdolnoci[ENTER]i umiejtnoci zostay zachowane. " -gameforge.item_change_sex._160_say = " Zmiana pci zostaa anulowana. " -gameforge.item_change_sex._20_say = " Sprbuj uy tego przedmiotu gdy twoja posta[ENTER]osignie co najmniej 50. poziom. " -gameforge.item_change_sex._30_sayReward = " Polubieni gracze nie mog zmieni pci. Mog[ENTER]tego dokona jedynie gracze niepolubieni. " -gameforge.item_change_sex._40_say = " Jeeli aktualnie jeste w jakim zwizku, to nie[ENTER]moesz zmieni pci. Tylko gracze stanu wolnego[ENTER]mog zmieni swoj pe. " -gameforge.item_change_sex._50_say = " Jeeli chcesz zmieni pe, najpierw we rozwd. " -gameforge.item_change_sex._60_sayReward = " Nie moesz zmieni pci kiedy jeste przemieniony. " -gameforge.item_change_sex._70_say = " Uyj tego przedmiotu gdy nie bdziesz[ENTER]przemieniony. " -gameforge.item_change_sex._80_sayReward = " Swoj pe moesz zmieni tylko raz na trzy dni! " -gameforge.item_change_sex._90_say = " Moesz ponownie zmieni za: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Uyj Magazyn Itemshopu " -gameforge.item_mall._20_chat = " ItemShop " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " Otrzymano: %s " -gameforge.levelup._10_makequestbutton = " Zadanie: %s " -gameforge.levelup._110_sayReward = " Otrzymano %s Yang. " -gameforge.levelup._120_sayReward = " Otrzyma %s%% Punktw Dowiadczenia. " -gameforge.levelup._130_makequestbutton = " Zadanie: %s " -gameforge.levelup._140_sayTitle = " Polowanie: " -gameforge.levelup._150_say = " W nastpnym zadaniu bdziesz mg wybra cel[ENTER]spord dwch typw potworw. " -gameforge.levelup._155_say = " zabij. " -gameforge.levelup._155_say2 = " %s x%d zabij. " -gameforge.levelup._160_select = " Okej! Zaczynajmy! " -gameforge.levelup._170_chat = "Przyje wyzwanie, aby zabi %s. " -gameforge.levelup._180_qSetTitle = " %s zabij. " -gameforge.levelup._190_say = "Obecnie trzeba jeszcze zabi %s, aby ukoczy misj owieck. " -gameforge.levelup._195_say = " sztuk: " -gameforge.levelup._200_select = " Informacje o polowaniu " -gameforge.levelup._205_say = " Zlikwiduj cel! " -gameforge.levelup._20_say = " Zabij %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Pozostao " -gameforge.levelup._25_say = " Zlikwiduj cel! " -gameforge.levelup._26_say = " Ilo celw " -gameforge.levelup._27_say = " Nagroda: %s%% dowiadczenia " -gameforge.levelup._28_say = " Dowiadczenie " -gameforge.levelup._30_makequestbutton = " Misja zakoczona. " -gameforge.levelup._40_makequestbutton = " Zadanie: %s " -gameforge.levelup._50_sayTitle = " Misja zakoczona. " -gameforge.levelup._60_say = " wietnie, pomylnie wykonae misj. " -gameforge.levelup._64_give = " Poziom " -gameforge.levelup._65_give = " przedmiot " -gameforge.levelup._66_give = " Dowiadczenie " -gameforge.levelup._70_sayReward = " Otrzymano: %s " -gameforge.levelup._80_sayReward = " Nagroda: " -gameforge.levelup._90_sayReward = " %s: %d szt., %s: %d szt.,[ENTER]%s: %d szt. " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Wr do Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Wr do Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " Wr do wioski i powiedz Ariyoung, e nie moge[ENTER]znale pamitki po jej mu. " -gameforge.locale.ariyeong.find_ariyeong_label = " Odwied Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Udaj si do Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Id do Ariyoung i powiedz jej o mierci ma. " -gameforge.locale.ariyeong.kill_label = " Zabij przywdc Gangu Czarnego Wiatru. " -gameforge.locale.ariyeong.kill_text_1 = " Zabij przywdc Gangu Czarnego Wiatru. " -gameforge.locale.ariyeong.kill_text_2 = " Zabij przywdc Gangu Czarnego Wiatru i odzyskaj[ENTER]pamitk po mu dla Ariyoung. " -gameforge.locale.ariyeong.success_info_label = " Zanie obrczk lubn do Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = " Zanie obrczk lubn do Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = " Wr do wioski i zanie obrczk lubn do[ENTER]Ariyoung. Przy okazji odbierz swoj nagrod. " -gameforge.locale.ariyeong.too_late = " To musi by przeznaczenie![ENTER]Znalaz si bohater, ktry odzyska pamitk po[ENTER]moim mu! Dzikuj, bardzo Ci dzikuj! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Witaj![ENTER]Jestem odpowiedzialny za ulepszanie przedmiotw.[ENTER]Jeli chcesz co ulepszy, po prostu mi to[ENTER]przynie. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Czemu cigle tu jeste?[ENTER]Skoro podje si zadania, to moe w kocu si[ENTER]ruszysz i je wykonasz? Pospiesz si! " -gameforge.locale.bookworm.accept_failure_info_label = " Wr do Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Wr do Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Wr do wioski i powiedz Mr.Soon, e nie[ENTER]znalaze Ksiki Milgyo. " -gameforge.locale.bookworm.accept_failure_say_1 = " Wr do wioski. " -gameforge.locale.bookworm.accept_failure_say_2 = " Nie wane jak prbuj - nie mog znale Ksigi[ENTER]Milgyo![ENTER]Powinienem wrci do wioski, ale co powiem Soon? " -gameforge.locale.bookworm.accept_success_info_label = " Znajd Ksig Milgyo dla Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Znajd Ksig Milgyo dla Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Wr do wioski, daj Milgyo Soon i odbierz nagrod. " -gameforge.locale.bookworm.accept_success_say_1 = " Prosz, oto Ksiga Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = " To Ksiga Milgyo! Zanie j do wioski do Soon. " -gameforge.locale.bookworm.aranyeo_complete_say = " Co za idiota da t Ksig mojemu mowi?[ENTER]Cae dnie si na ni gapi! Nic innego nie robi![ENTER]Jak si nim zajm to poami mu wszystkie koci! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyo: Huh, co si dzieje mj drogi?[ENTER]le si czujesz? " -gameforge.locale.bookworm.aranyeo_start_say = " Gdzie on polaz?! Ju mnie to denerwuje![ENTER]Marnuje dnie i noce na czytanie ksiek, a przez[ENTER]ostatnie lata nie zarobi nawet 1 Yang![ENTER]Jak to moliwe, e mu nie wstyd?! " -gameforge.locale.bookworm.aranyeo_start_say2 = " Czy on myli, e ksiki go nakarmi?[ENTER]Poami mu wszystkie koci jak go dorw! " -gameforge.locale.bookworm.aranyeo_talk = " Rozmowa. " -gameforge.locale.bookworm.complete_say = " Soon: Oh! Tak, widz. Widz! Nowy wiat! " -gameforge.locale.bookworm.do_you_find_the_book = " Znalaze Ksig Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = " Masz na myli t Ksig? " -gameforge.locale.bookworm.etc_shop_start_say = " Wczoraj tdy przechodzi. Uhm, co chcia? Mwi[ENTER]co o Ksidze Milgyo czy jako tak... Nie mia[ENTER]Yang, ale i tak o ni pyta. Milgyo moe mie[ENTER]zwizek z brutalnymi potworami z Doliny[ENTER]Seungryong. Nie mam pojcia dlaczego mgby si[ENTER]tym interesowa. " -gameforge.locale.bookworm.etc_shop_start_say2 = " Powiniene martwi si o Aranyo. Jak ona moe to[ENTER]nadal znosi? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " O Naukowcu Soon. " -gameforge.locale.bookworm.order_accept = " Okay! Zdobd j dla Ciebie! " -gameforge.locale.bookworm.order_accept_answer = " Soon: Dziki! Licz na Ciebie! " -gameforge.locale.bookworm.order_find_book_label = " Zabij Dziedzica Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = " Zabij Dziedzica Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = " Zabierz Ksig Milgyo Dziedzicowi. " -gameforge.locale.bookworm.order_refuse = " To bdzie raczej trudne. " -gameforge.locale.bookworm.order_refuse_answer = " Soon: Czemu nie chcesz sprbowa?[ENTER]Wiem, e dasz rad! " -gameforge.locale.bookworm.order_say1 = " Soon: Chcesz usysze co dziwnego?[ENTER]Mog powiedzie, e przeczytaem wszystkie[ENTER]ksiki tego wiata! Obecnie studiuj teksty[ENTER]spisane przez witych. Plotki gosz, e[ENTER]wskazwki do ich rozszyfrowania mog znajdowa[ENTER]si w Ksidze Milgyo. " -gameforge.locale.bookworm.order_say2 = " Soon: Chc mie t Ksig! Musz j przeczyta![ENTER]Jak mylisz? Moesz j dla mnie zdoby?[ENTER]Jeeli j dla mnie zdobdziesz, wynagrodz Ci![ENTER]Nawet jeli bd musia sprzeda dom! " -gameforge.locale.bookworm.order_too_late = " Soon: Kto inny ju przynis mi Ksig Milgyo.[ENTER]Nie musisz ju jej szuka. " -gameforge.locale.bookworm.start_find_bookworm_label = " Id do Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Id do Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Id do Soon i spytaj o Ksig Milgyo. " -gameforge.locale.bookworm.start_say = " Czy dostrzegasz mdro tego listu?[ENTER]Sowo do sowa i tak powstaje duga historia.[ENTER]Musisz do tego przywykn, nie mona wszystkiego[ENTER]lubi. " -gameforge.locale.bookworm.start_say2 = " Im wicej masz, tym wicej dostajesz.[ENTER]Im wicej wiesz, tym jeste szczliwszy.[ENTER]Ah, gdybym tylko mg czyta ksigi przez cae[ENTER]ycie. " -gameforge.locale.bookworm.success_thanks = " Soon: Ooh! To jest to![ENTER]Przeczytam j z wielk radoci! " -gameforge.locale.bookworm.talk = " Rozmowa. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Spytaj o Ksig Milgyo. " -gameforge.locale.cancel = " Anuluj " -gameforge.locale.chat = " Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Jak uwaasz. Powodzenia![ENTER]Oraz wesoych wit, ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang za przedmiot z tego worka. Znajduj si w[ENTER]nim rne materiay do ulepszania przedmiotw.[ENTER]Moesz sam wycign przedmiot, ale nie[ENTER]podgldaj! Co ty na to? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hmm, co takiego... najwidoczniej nie mam ju[ENTER]adnych materiaw na ulepszenia! Naprawd bardzo[ENTER]mi przykro. " -gameforge.locale.christmas_santa.intro_msg = " Ho, ho, ho! Wesoych wit! Masz szczcie, e[ENTER]mnie spotkae. W tej porze roku mam zawsze[ENTER]mnstwo roboty. Moe chciaby co kupi? " -gameforge.locale.christmas_santa.not_enough_money = " Bardzo mi przykro, ale nie posiadasz[ENTER]wystarczajcej iloci Yang, aby cokolwiek kupi.[ENTER]Mimo to ycz ci Wesoych wit! " -gameforge.locale.christmas_santa.no_need = " W porzdku. " -gameforge.locale.christmas_santa.say_title = " wity Mikoaj: " -gameforge.locale.christmas_santa.select_buy = " Kupuj. " -gameforge.locale.christmas_santa.select_stop = " Nie, dziki. " -gameforge.locale.christmas_santa.skill_book_msg = " %d Yang musisz zapaci za t Ksiga[ENTER]Umiejtnoci. Dopki nie znajdzie si ona w[ENTER]twojej doni, to nie dowiesz si, co to za[ENTER]ksiga. Czy chcesz sprbowa swojego szczcia i[ENTER]j kupi? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Ojej, przed chwil jeszcze mielimy tyle Ksig...[ENTER]Bardzo mi przykro, najwidoczniej wszystkie[ENTER]zostay ju wysprzedane. " -gameforge.locale.christmas_santa.want_hairdye = " Kup materia do ulepszenia " -gameforge.locale.christmas_santa.want_skillbook = " Kup Ksig Umiejtnoci " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " witeczna Choinka " -gameforge.locale.christmas_tree.gain_item_msg = " Znajd po prostu sobie woln gazk i powie na[ENTER]niej skarpet... gotowe?[ENTER]W takim razie zamknij teraz oczy i zaczekaj trzy[ENTER]sekundy.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Mam nadziej, e prezent przypad ci do gustu.[ENTER]Wesoych wit! " -gameforge.locale.christmas_tree.greet = " Witaj! Przyszede, aby podziwia mj wystrj? Co[ENTER]mog dla ciebie zrobi? " -gameforge.locale.christmas_tree.greet2 = " Jak uwaasz. Pamitaj jednak, e otrzymasz[ENTER]prezent, jeli powiesisz na mnie skarpetk.[ENTER]Wesoych wit! " -gameforge.locale.christmas_tree.intro_msg = " Dam Ci prezent, jeli zawiesisz na mnie[ENTER]Skarpetk! Skarpetki mona znale dosownie[ENTER]wszdzie. Jednak zawiesza je mog tylko gracze[ENTER]majcy co najmniej 10. poziom postaci. " -gameforge.locale.christmas_tree.no_more_sock = " Nie moesz powiesi kolejnych Skarpet.[ENTER]Ju kilka powiesie! " -gameforge.locale.christmas_tree.no_sock = " Nie masz Skarpetki! " -gameforge.locale.christmas_tree.sel_intro_event = " Dlaczego tutaj wisz skarpetki? " -gameforge.locale.christmas_tree.sel_no_need = " Nie, dziki. Niczego nie potrzebuj. " -gameforge.locale.christmas_tree.sel_put_sock = " Chc zawiesi Skarpetk. " -gameforge.locale.christmas_tree.sel_put_sock_not = " Nie, nie chc zawiesi Skarpetki. " -gameforge.locale.christmas_tree.under_level_10 = " Aby zawiesi Skarpetk, musisz mie co najmniej[ENTER]10 poziom. " -gameforge.locale.complete = " Zakocz " -gameforge.locale.confirm = " Kontynuuj " -gameforge.locale.count_postfix = " Sztuk " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Wr do drwala Deokbae. " -gameforge.locale.deokbae.failure_info_text_1 = " Wr do drwala Deokbae. " -gameforge.locale.deokbae.failure_info_text_2 = " Powiedz Deokbae, e nie udao Ci si odnale[ENTER]Zotego Topora. " -gameforge.locale.deokbae.find_deokbae_label = " Znajd drwala Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Znajd drwala Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Znajd drwala Deokbae i pociesz go. " -gameforge.locale.deokbae.kill_label = " Zabij Dzikiego Generaa. " -gameforge.locale.deokbae.kill_text_1 = " Zabij Dzikiego Generaa. " -gameforge.locale.deokbae.kill_text_2 = " Zabij Dzikiego Generaa, odbierz Topr i dostarcz[ENTER]go do drwala Deokbae. " -gameforge.locale.deokbae.success_info_label = " Zwr Zoty Topr drwalowi Deokbae. " -gameforge.locale.deokbae.success_info_text_1 = " Zwr Zoty Topr drwalowi Deokbae. " -gameforge.locale.deokbae.success_info_text_2 = " Zwr Zoty Topr drwalowi Deokbae i odbierz[ENTER]swoj nagrod. " -gameforge.locale.deokbae.too_late = " Bez twojej pomocy nigdy nie odzyskam tego Topora.[ENTER]Tak pomylaem w pierwszej chwili...[ENTER]Ale zjawi si pewien bohater, ktry walk[ENTER]odebra Topr tym barbarzycom. Teraz bd go[ENTER]mia przy sobie dzie i noc. " -gameforge.locale.deviltower_enter = " Wejd " -gameforge.locale.deviltower_man_chat = " Do Wiey Demonw... " -gameforge.locale.deviltower_man_say = " Ta wiea jest opanowana przez demony.[ENTER]Na jej szczyt mog dosta si jedynie[ENTER]najsilniejsi. Chodz suchy, e jeszcze nikt nie[ENTER]wyszed z niej ywy. Czy nadal chcesz wej do[ENTER]Wiey Demonw? " -gameforge.locale.deviltower_man_say_you_cant = " Ta wiea jest opanowana przez demony.[ENTER]Na jej szczyt mog dosta si jedynie[ENTER]najsilniejsi. Chodz suchy, e jeszcze nikt nie[ENTER]wyszed z niej ywy. Do Wiey Demonw moesz[ENTER]wej dopiero po osigniciu 40 poziomu. " -gameforge.locale.deviltower_no_enter = " Nie wchod " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Wyeliminuj " -gameforge.locale.empire_names_1 = " Krlestwo Junjeh " -gameforge.locale.empire_names_2 = " Shinsoo " -gameforge.locale.empire_names_3 = " Chunjo " -gameforge.locale.empire_names_4 = " Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Odwoaj event. " -gameforge.locale.event.close = " Zakocz event. " -gameforge.locale.event.info_print = " Sprawd informacje o evencie. " -gameforge.locale.event.modify = " Zmie przebieg eventu. " -gameforge.locale.event.on_going = " Event w toku. " -gameforge.locale.exp = " Dowiadczenie " -gameforge.locale.exp_pct = " Procent Dowiadczenia " -gameforge.locale.forked_condition = " Musimy znale stranika portalu, zanim uczyni to[ENTER]inne krlestwo.[ENTER]Trzeba zademonstrowa i poszerzy potg naszego[ENTER]krlestwa! " -gameforge.locale.forked_condition2 = " Teraz, jedyne co musimy zrobi to zabi tych,[ENTER]ktrzy zbezczecili wit Ziemi! Do ataku! " -gameforge.locale.forked_enter = " Wejd " -gameforge.locale.forked_kill_boss = " Jestem Thorr Sarch! Czego ode mnie chcesz?[ENTER]Nie umarem, wrc do ywych. Bd mnie wspiera[ENTER]legiony wojownikw![ENTER][ENTER]Zakoczye Wojn Krlestw.[ENTER]Wszyscy uczestnicy zostan przeniesieni do miasta. " -gameforge.locale.forked_man_chat = " We udzia w Wojnie Krlestw " -gameforge.locale.forked_man_say = " Ostatnio zosta odkryty nowy obszar. Znajduje si[ENTER]on w rodku kontynentu - moliwe, e czy[ENTER]wszystkie Krlestwa. Jednak miejsce to jest[ENTER]zapenione potnymi potworami. Moe si tam[ENTER]udasz i stawisz im czoa? Pokonaj wszystkich i[ENTER]przywr pokj w naszym Krlestwie. " -gameforge.locale.forked_man_say_cant = " Ha! Ostatnio zosta odkryty nowy obszar.[ENTER]Znajduje si on w rodku kontynentu - moliwe, e[ENTER]czy wszystkie Krlestwa. Zaraz po zakoczeniu[ENTER]bada tego terenu bdziesz mg wej. " -gameforge.locale.forked_no_enter = " Nie wchod " -gameforge.locale.forked_open_gate = " Wrota, ktre do tej pory byy zamknite, w kocu[ENTER]si otworzyy. Naprzd, czas podbi nowe ziemie![ENTER]Wszyscy wojownicy zostaj przeniesieni do witej[ENTER]Ziemi. " -gameforge.locale.forked_rule = " Zasady Udziau w Wojnie Krlestw:[ENTER]1. Jeli zginiesz w strefie Wojny, zostajesz[ENTER]automatycznie przenoszony do wioski. Egzekutor[ENTER]Bitewny moe jednak natychmiast odesa ci z[ENTER]powrotem.[ENTER]2. Gdy drzwi do witej Ziemi zostan otwarte,[ENTER]teren ten zostaje zamknity.[ENTER]3. Aby otworzy wrota do witej Ziemi, musi[ENTER]zosta znaleziony odpowiedni Klucz. " -gameforge.locale.forked_rule_sungzi = " Zasady Wojny Krlestw:[ENTER]1. W pierwszej kolejnoci odpada Krlestwo, ktre[ENTER]osigno najmniejsz liczb zwycistw.[ENTER]2. Po tym pojawi si potwory. Wygrywa Krlestwo,[ENTER]ktre jako pierwsze je pokona.[ENTER]3. Bitwa koczy si, gdy zostanie zabity potwr[ENTER]Dziewi Ogonw.[ENTER]4. Podczas Wojny nie da si zdoby przedmiotw.[ENTER]5. Kto po raz trzeci zginie na witej Ziemi, ten[ENTER]zostaje przeniesiony do wioski i odpada z Wojny[ENTER]Krlestw. " -gameforge.locale.fortune_words_1_body = " W rzeczy samej! Fortuna si do ciebie umiecha![ENTER]Dzisiaj masz 'Ogromne Szczcie'![ENTER]Dziki harmonijnemu przepywowi si Chi, spotka[ENTER]ci dzisiaj co dobrego! " -gameforge.locale.fortune_words_1_title = " Ogromne Szczcie! " -gameforge.locale.fortune_words_2_body = " Cakiem niele. Jak gosi nasze ludowe[ENTER]przysowie: jak Kuba Bogu, tak Bg Kubie. Masz[ENTER]dzisiaj 'Wielkie Szczcie'! Bardzo mnie to[ENTER]cieszy. Dzisiaj nawet niewielki wysiek[ENTER]przyniesie ci stukrotne wynagrodzenie! " -gameforge.locale.fortune_words_2_title = " Wielkie Szczcie! " -gameforge.locale.fortune_words_3_body = " Nie jest le. Masz dzisiaj 'Troch Szczcia'.[ENTER]Twj dzie potoczy si nieco lepiej ni[ENTER]zazwyczaj, ale nie oczekuj, e los obsypie ci[ENTER]dobrodziejstwami! " -gameforge.locale.fortune_words_3_title = " Troch Szczcia! " -gameforge.locale.fortune_words_4_body = " C, ani to le ani dobrze! Masz dzisiaj[ENTER]'Normalne Szczcie'. Nie pomoe ci to zbyt duo,[ENTER]ale przynajmniej nie bdziesz mia pecha.[ENTER]Normalny dzie to dobry dzie, ciesz si nim! " -gameforge.locale.fortune_words_4_title = " Normalne Szczcie! " -gameforge.locale.fortune_words_5_body = " Dzi nie dopisze ci szczcie. Nawet jeli[ENTER]dzisiaj zarzucisz sie, nie zapiesz wielu ryb.[ENTER]Jednak nie oznacza to, e bdziesz chodzi[ENTER]godny. Dzisiaj masz 'Lekkiego Pecha'! Dobrze by[ENTER]przygotowanym na wszystko. Jeeli chcesz, mog[ENTER]zrobi dla ciebie specjalny przedmiot, ktry[ENTER]odstrasza pecha. Czy chcesz kupi talizman? " -gameforge.locale.fortune_words_5_title = " Lekki Pech! " -gameforge.locale.fortune_words_6_body = " Dzisiaj jest naprawd zy dzie. Dzie, w ktrym[ENTER]moesz robi wszystko, a i tak prawie nic nie[ENTER]otrzymasz. Masz dzisiaj 'Pecha'![ENTER]Musisz unika zych rzeczy. Jeli chcesz, mog[ENTER]przygotowa dla ciebie przedmiot zwikszajcy[ENTER]szczcie, aby mg normalnie funkcjonowa. Czy[ENTER]jeste zainteresowany? " -gameforge.locale.fortune_words_6_title = " Pech! " -gameforge.locale.fortune_words_7_body = " To najgorszy z moliwych dla ciebie dni. Wszyscy[ENTER]bogowie na ziemi i w niebie odwrcili si do[ENTER]ciebie plecami. Nic ci si nie uda. Jeeli[ENTER]bdziesz chcia rozpali ognisko, zacznie pada,[ENTER]jeeli bdziesz spragniony, soce zacznie grza.[ENTER]Bdziesz pracowa tak ciko jak inni, ale nie[ENTER]przyniesie to adnych efektw. Masz 'Wielkiego[ENTER]Pecha'! Bez Talizmanu czeka ci koszmar. Byby[ENTER]zainteresowany kupnem takiego talizmanu? " -gameforge.locale.fortune_words_7_title = " Wielki Pech! " -gameforge.locale.gm_skill_name_1 = " Trzystronne Cicie " -gameforge.locale.gm_skill_name_10 = " Uderzenie Miecza " -gameforge.locale.gm_skill_name_11 = " Zasadzka " -gameforge.locale.gm_skill_name_12 = " Szybki Atak " -gameforge.locale.gm_skill_name_13 = " Wirujcy Sztylet " -gameforge.locale.gm_skill_name_14 = " Krycie Si " -gameforge.locale.gm_skill_name_15 = " Trujca Chmura " -gameforge.locale.gm_skill_name_16 = " Powtarzalny Strza " -gameforge.locale.gm_skill_name_17 = " Deszcz Strza " -gameforge.locale.gm_skill_name_18 = " Ognista Strzaa " -gameforge.locale.gm_skill_name_19 = " Bezszelestny Chd " -gameforge.locale.gm_skill_name_2 = " Wir Miecza " -gameforge.locale.gm_skill_name_20 = " Trujca Strzaa " -gameforge.locale.gm_skill_name_21 = " Uderzenie Palcem " -gameforge.locale.gm_skill_name_22 = " Smoczy Wir " -gameforge.locale.gm_skill_name_23 = " Czarowane Ostrze " -gameforge.locale.gm_skill_name_24 = " Strach " -gameforge.locale.gm_skill_name_25 = " Zaczarowana Zbroja " -gameforge.locale.gm_skill_name_26 = " Rozproszenie Magii " -gameforge.locale.gm_skill_name_27 = " Mroczne Uderzenie " -gameforge.locale.gm_skill_name_28 = " Ogniste Uderzenie " -gameforge.locale.gm_skill_name_29 = " Ognisty Duch " -gameforge.locale.gm_skill_name_3 = " Berserk " -gameforge.locale.gm_skill_name_30 = " Mroczna Ochrona " -gameforge.locale.gm_skill_name_31 = " Duchowy Cios " -gameforge.locale.gm_skill_name_32 = " Mroczna Sfera " -gameforge.locale.gm_skill_name_33 = " Latajcy Tamizman " -gameforge.locale.gm_skill_name_34 = " Strzelajcy Smok " -gameforge.locale.gm_skill_name_35 = " Smoczy Skowyt " -gameforge.locale.gm_skill_name_36 = " Bogosawiestwo " -gameforge.locale.gm_skill_name_37 = " Odbicie " -gameforge.locale.gm_skill_name_38 = " Pomoc Smoka " -gameforge.locale.gm_skill_name_39 = " Byskawiczny Rzut " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Przywoanie Byskawicy " -gameforge.locale.gm_skill_name_41 = " Burzowy Szpon " -gameforge.locale.gm_skill_name_42 = " Leczenie " -gameforge.locale.gm_skill_name_43 = " Zwinno " -gameforge.locale.gm_skill_name_44 = " Podwyszenie Ataku " -gameforge.locale.gm_skill_name_5 = " Szara " -gameforge.locale.gm_skill_name_6 = " Duchowe Uderzenie " -gameforge.locale.gm_skill_name_7 = " Walnicie " -gameforge.locale.gm_skill_name_8 = " Tpnicie " -gameforge.locale.gm_skill_name_9 = " Silne Ciao " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Czstotliwo wypadania Yang " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Anuluj " -gameforge.locale.guild.cannot_create_guild_disband_delay = " Przecie niedawno rozwizae gildi! Aby zaoy[ENTER]now musisz odczeka tydzie. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Od opuszczenia gildii nie moesz doczy do[ENTER]nowej przez 3 dni. " -gameforge.locale.guild.create = " Za gildi " -gameforge.locale.guild.create_confirm = " Aby zaoy gildi, musisz osign przynajmniej[ENTER]poziom 40. Poza tym potrzebujesz 200.000 Yang.[ENTER]Chcesz zaoy gildi? " -gameforge.locale.guild.create_confirm_for_china = " Przyszede, aby zaoy gildi?[ENTER]Gildi mog zaoy tylko gracze, ktrzy majcy[ENTER]co najmniej 40. poziom postaci i s w stanie[ENTER]dostarczy Ksig Opatrznoci. Dodatkowo,[ENTER]pobierana jest opata w wysokoci 200.000 Yang.[ENTER]Czy chcesz nadal zaoy gildi? " -gameforge.locale.guild.create_not_enough_money = " Masz za mao Yang! " -gameforge.locale.guild.disband = " Rozwi Gildi " -gameforge.locale.guild.disband_confirm = " Co?![DELAY value;150] [/DELAY][ENTER][ENTER]Tyle czasu zajo mi jej stworzenie, a teraz tak[ENTER]po prostu chcesz j rozwiza?[ENTER]Cae dowiadczenie i wspomnienia z ni zwizane[ENTER]znikn na zawsze![ENTER][ENTER]Czy na pewno chcesz rozwiza gildi? " -gameforge.locale.guild.disband_msg = " W porzdku.[ENTER][ENTER]Rozwi gildi, ktrej jeste liderem. " -gameforge.locale.guild.guild_master_greet = " Dugo si nie widzielimy. Jak si maj sprawy w[ENTER]gildii? " -gameforge.locale.guild.guild_member_greet = " Nie lubisz gildii? " -gameforge.locale.guild.no = " Nie " -gameforge.locale.guild.noguild_greet = " Co tam? " -gameforge.locale.guild.not_enough_leadership = " Masz za niski poziom aby by liderem gildii. " -gameforge.locale.guild.no_guild_create_item = " Jeeli chcesz zaoy gildi, bdziesz[ENTER]potrzebowa Ksigi Opatrznoci. " -gameforge.locale.guild.war_bet_already = " Na mojej licie zakadw mam ju twj kupon[ENTER]dotyczcy wojny tych gildii. Pamitaj, e na[ENTER]kada wojn moesz kupi tylko jeden kupon. " -gameforge.locale.guild.war_bet_assume1 = " Wyglda na to, e Gildia " -gameforge.locale.guild.war_bet_assume2 = " wygra wojn przeciwko " -gameforge.locale.guild.war_bet_assume3 = " punktami rnicy.[ENTER][ENTER]Na ktra Gildi chcesz postawi? " -gameforge.locale.guild.war_bet_done = " Wszystko zaatwione! Jeli dobrze obstawie,[ENTER]Yang zostan Ci wypacone gdy wojna si skoczy.[ENTER]Powodzenia! " -gameforge.locale.guild.war_bet_info = " Kup bilet zakadowy twojego Krlestwa.[ENTER][ENTER]1. Podczas kadej wojny, ogoszona bdzie suma,[ENTER]jak wygra moe gildia, ktra zwyciy.[ENTER]2. Kupujc bilet zakadowy to ty decydujesz, na[ENTER]kogo postawisz.[ENTER]3. Wynik naley obstawia u Egzekutora.[ENTER]Kiedy wojna si zakoczy, dostaniesz informacj o[ENTER]tym, czy wygrae czy przegrae.[ENTER][ENTER]*10% zysku jest pobierane przez Krlestwo. " -gameforge.locale.guild.war_bet_list_button = " Zakad wojny gildii " -gameforge.locale.guild.war_bet_list_choose = " W zwizku, z ktr wojn chcesz kupi bilet[ENTER]zakadowy? " -gameforge.locale.guild.war_bet_list_none = " Aktualnie nie ma wojny, ktr mgby obstawi. " -gameforge.locale.guild.war_bet_no_money = " Masz za mao Yang! " -gameforge.locale.guild.war_bet_price = " Hmm... w porzdku! Jaki jest twj wybr? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Czy chcesz wzi udzia w bitwie? " -gameforge.locale.guild.war_join_request = " Popro o zezwolenie na udzia " -gameforge.locale.guild.war_list_button = " Poka list Bitew Gildii " -gameforge.locale.guild.war_list_choose = " Obecnie odbywaj si nastpujce Wojny Gildii:[ENTER]Jeli chcesz by obserwatorem, wybierz ktr z[ENTER]pozycji. " -gameforge.locale.guild.war_list_none = " W tej chwili nie ma adnych wojen. " -gameforge.locale.guild.war_over = " Wojna si ju skoczya. " -gameforge.locale.guild.withdraw = " Opu gildi. " -gameforge.locale.guild.withdraw_confirm = " Czy chcesz opuci gildi, do ktrej naleysz?[ENTER]Zgaduj, e nie znalaze w niej adnych[ENTER]przyjaci.[ENTER]To twoja decyzja.[ENTER][ENTER]Czy na pewno chcesz opuci gildi? " -gameforge.locale.guild.withdraw_msg = " W porzdku.[ENTER][ENTER]Usun Ci z tej gildii. " -gameforge.locale.guild.yes = " Tak " -gameforge.locale.guild_around_rank_msg = " Wyniki innych gildii jak Twoja:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Gildia |Punkty |Zwycistwa[ENTER]|Remisy |Poraki " -gameforge.locale.guild_top_rank_msg = " Wyniki gildii od pozycji 1 do 10 s nastpujce:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " Ranking twojej gildii to " -gameforge.locale.guild_your_rank2 = " , a wynik w tabeli to " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Nic (zamknij okno) " -gameforge.locale.horse_menu.feed = " Karmienie " -gameforge.locale.horse_menu.menu = " Co chcesz zrobi ze swoim Koniem? " -gameforge.locale.horse_menu.revive = " Wskrzeszenie " -gameforge.locale.horse_menu.ride = " Dosid Konia " -gameforge.locale.horse_menu.show_state = " Sprawd stan " -gameforge.locale.horse_menu.unsummon = " Odelij " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Zanie Yu-Rang lekarstwo " -gameforge.locale.huanso.deliver_text_1 = " Zabierz Lekarstwo do matki Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = " Zanie lekarstwo matce Yu-Rang i zdaj raport[ENTER]Huahn-So. " -gameforge.locale.huanso.failure_label = " Powrt do Huahn-So " -gameforge.locale.huanso.failure_text_1 = " Wr do Huahn-So. " -gameforge.locale.huanso.failure_text_2 = " Wr do Huahn-So i powied mu, e nie bye w[ENTER]stanie sporzdzi lekarstwa. " -gameforge.locale.huanso.find_label = " Id do Baek-Go " -gameforge.locale.huanso.find_text_1 = " Id do Baek-Go i zapytaj si go o lekarstwo. " -gameforge.locale.huanso.find_text_2 = " Id do Baek-Go, zrb lekarstwo dla matki Yu-Rang[ENTER]i zanie je do Yu-Rang. " -gameforge.locale.huanso.kill_label = " Skadniki na lekarstwo " -gameforge.locale.huanso.kill_text_1 = " Znajd skadniki do lekarstwa Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = " Pozabijaj Skorpiony w Dolinie Seungryong i zanie[ENTER]Baek-Go Kolczasty Ogon Skorpiona. " -gameforge.locale.huanso.make_label = " Zanie skadniki do Baek-Go " -gameforge.locale.huanso.make_text_1 = " Zanie skadniki na lekarstwo do Baek-Go. " -gameforge.locale.huanso.make_text_2 = " Wr do Baek-Go, daj mu Ogon Skorpiona i sporzd[ENTER]lekarstwo dla Yu-Rang. " -gameforge.locale.huanso.order_label = " Poszukaj Huahn-So. " -gameforge.locale.huanso.order_text_1 = " Poszukaj Huahn-So. " -gameforge.locale.huanso.order_text_2 = " Udaj si do Huahn-So i wysuchaj jego opowieci. " -gameforge.locale.huanso.success_label = " Powrt do Huahn-So " -gameforge.locale.huanso.success_text_1 = " Poinformuj Huahn-So o swoim sukcesie. " -gameforge.locale.huanso.success_text_2 = " Poinformuj Huahn-So o swoim sukcesie i odbierz[ENTER]nagrod. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Czstotliwo wypadania przedmiotw " -gameforge.locale.level = " Poziom " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " Poniewa poziom ronie " -gameforge.locale.levelup.choice1 = " Pomoc do zada poziomowych " -gameforge.locale.levelup.choice2 = " Wybierz jednego z dwch potworw i rozpocznij[ENTER]polowanie. " -gameforge.locale.levelup.kill_count = " Ilo zwycistw " -gameforge.locale.levelup.lets_go = " Dobrze! Do dziea! " -gameforge.locale.levelup.levelup_quest_fail = " Zadanie zakoczone niepowodzeniem " -gameforge.locale.levelup.prev_quest1 = " To jest informacja do zadania trwajcego do tej[ENTER]pory.[ENTER]Teraz " -gameforge.locale.levelup.prev_quest2 = " musisz zabi wiksz ilo aby ukoczy zadanie. " -gameforge.locale.levelup.prev_quest_go = " Dalej " -gameforge.locale.levelup.prev_quest_info = " Spjrz ponownie na informacje o zadaniu. " -gameforge.locale.levelup.random_item = " Losowy przedmiot " -gameforge.locale.levelup.receive_direct = " jest odpowiednia nagroda. " -gameforge.locale.levelup.remain_count = " Pozostaa ilo " -gameforge.locale.levelup.slayed_them = " Zabitych " -gameforge.locale.levelup.slay_target_count = " Ilo celw " -gameforge.locale.levelup.slay_target_is = " Zlikwiduj cel! " -gameforge.locale.levelup.slay_them1 = " Zabitych " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Jak mog przyrzdzi Kluseczki Ryowe? " -gameforge.locale.make_wonso.how_make_detail = " Podczas polowania na potwory moesz znale rne[ENTER]skadniki na Kluseczki Ryowe: Past Fasolow,[ENTER]Past Cukrow, Past Owocow oraz Sodki Ry.[ENTER]Jeli przyniesiesz mi jedn z Past oraz Sodki[ENTER]Ry przygotuj Ci Kluseczk Ryow.[ENTER]Mwi si, e maj one wyjtkowe dziaanie, jeli[ENTER]si je zje.... " -gameforge.locale.make_wonso.make_msg1 = " Masz potrzebne skadniki? Super. Wezm Past[ENTER]Fasolow i Sodki Ry i przyrzdz dla Ciebie...[ENTER]Torcik Fasolowy! Smacznego. " -gameforge.locale.make_wonso.make_msg2 = " Masz potrzebne skadniki? Wymielicie! Wezm Past[ENTER]Cukrow oraz Sodki Ry i przyrzdz dla[ENTER]Ciebie... Torcik Cukrowy! Smacznego. " -gameforge.locale.make_wonso.make_msg3 = " Masz potrzebne skadniki? wietnie. Wezm Past[ENTER]Owocow i Sodki Ry i przyrzdz dla Ciebie...[ENTER]Torcik Owocowy! Smacznego. " -gameforge.locale.make_wonso.want_wonso1 = " Przyrzd Torcik Fasolowy " -gameforge.locale.make_wonso.want_wonso2 = " Przygotuj Torcik Cukrowy " -gameforge.locale.make_wonso.want_wonso3 = " Przygotuj Torcik Owocowy " -gameforge.locale.man_postfix = " Mczyzna " -gameforge.locale.map_name_1 = " Gra Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Pustynia Yongbi " -gameforge.locale.map_name_4 = " Dolina Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Wyzwanie Lochu Map " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " To nie jest odpowiedni czas na wejcie. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Zostae przeklty! " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Kltwa Map " -gameforge.locale.monkey_dungeon.enter = " Wejd " -gameforge.locale.monkey_dungeon.low_entrance = " Wejcie do atwego Lochu Map " -gameforge.locale.monkey_dungeon.middle_entrance = " Wejcie do Trudnego Lochu Map " -gameforge.locale.monkey_dungeon.notice = " 1. Kiedy tylko wejdziesz do Lochu Map, musisz[ENTER]zabi Kamienn Map w cigu 20 minut.[ENTER]2. Nie moesz uywa zwoju powrotu do miasta.[ENTER]Wielu, ktrzy nie przestrzegali tych zasad[ENTER]zostao zamienionych w mapy... uwaaj na siebie. " -gameforge.locale.monkey_dungeon.no_enter = " Nie wchod " -gameforge.locale.monkey_dungeon.quest_rest_time = " Pozostay czas " -gameforge.locale.monkey_dungeon.quest_title = " Mapi Loch " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Hehe, wszyscy zgin! Kyaaaa! " -gameforge.locale.monster_chat_1001_2 = " *gryzie* " -gameforge.locale.monster_chat_1001_3 = " Hehehehe " -gameforge.locale.monster_chat_1001_4 = " Kukieh! Gi! Hehe. " -gameforge.locale.monster_chat_1001_5 = " hehehe " -gameforge.locale.monster_chat_1001_6 = " Co za twarz! Zdeformowana przez strach! Hehehe. " -gameforge.locale.monster_chat_1002_1 = " Haha! " -gameforge.locale.monster_chat_1002_2 = " winie! " -gameforge.locale.monster_chat_1002_3 = " Naprawd dziaaj mi na nerwy... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " To krew, hehe! " -gameforge.locale.monster_chat_1003_1 = " Hehe! (gony miech) " -gameforge.locale.monster_chat_1003_2 = " Wcznia jest gorsza ni miecz, huh? " -gameforge.locale.monster_chat_1003_3 = " Hej, nie odchod! No dalej! " -gameforge.locale.monster_chat_1003_4 = " Ju samo patrzenie sprawia, e cieknie mi linka... " -gameforge.locale.monster_chat_1003_5 = " Prowokujesz mnie! " -gameforge.locale.monster_chat_1003_6 = " Zginieeesz! " -gameforge.locale.monster_chat_1004_1 = " Zabi! Zabi! Zabiiiiiiiii! " -gameforge.locale.monster_chat_1004_2 = " Nieza prba. " -gameforge.locale.monster_chat_1004_3 = " Czuj, e szykuje si zabawa! " -gameforge.locale.monster_chat_1004_4 = " Jeszcze nie! Nie umieraj tak szybko! Hehehe. " -gameforge.locale.monster_chat_1004_5 = " Co tam? Twoje rce dr! " -gameforge.locale.monster_chat_1004_6 = " Nie boisz si nas odwiedza? Nie martw si! " -gameforge.locale.monster_chat_1035_1 = " Zemszcz si zanim umr! " -gameforge.locale.monster_chat_1035_2 = " Tak, graj powoli... " -gameforge.locale.monster_chat_1035_3 = " Jeste nasz radoci... " -gameforge.locale.monster_chat_1035_4 = " Twoje ciao dry ze strachu. (miech) " -gameforge.locale.monster_chat_1035_5 = " Strach, huh? (miech) " -gameforge.locale.monster_chat_1035_6 = " Huh, wyglda na to, e kilka gw spadnie na ziemie. Czy to ju koniec? " -gameforge.locale.monster_chat_1036_1 = " Z kim ty do diaba chodzisz?! " -gameforge.locale.monster_chat_1036_2 = " Psy! Doprowadz was do szalestwa! " -gameforge.locale.monster_chat_1036_3 = " (miech) " -gameforge.locale.monster_chat_1036_4 = " Bagaj o ycie oddajc swoj dusz! " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Nie odrniasz prawej strony od lewej! (miech) " -gameforge.locale.monster_chat_1037_1 = " Dlaczego cigle tak spacerujesz? " -gameforge.locale.monster_chat_1037_2 = " Co tam? Nie przepadasz za ciemnoci? " -gameforge.locale.monster_chat_1037_3 = " Witaj w piekle (miech) " -gameforge.locale.monster_chat_1037_4 = " Pewnie, pewnie! Krzycz dalej! " -gameforge.locale.monster_chat_1037_5 = " Tym mnie nie zabijesz! (miech) " -gameforge.locale.monster_chat_1037_6 = " Taaaaak, od razu lepiej! " -gameforge.locale.monster_chat_1038_1 = " To pieko. " -gameforge.locale.monster_chat_1038_2 = " Witaj w piekle. " -gameforge.locale.monster_chat_1038_3 = " Prosz, nie umieraj tak szybko... " -gameforge.locale.monster_chat_1038_4 = " Atakowanie mnie jest bezcelowe! (miech) " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " Nie umieraj za szybko, chcemy si tob pobawi... " -gameforge.locale.monster_chat_1039_1 = " Do czasu a przyjdzie kto nowy... " -gameforge.locale.monster_chat_1039_2 = " Naprawd mylisz, e moesz uciec? " -gameforge.locale.monster_chat_1039_3 = " Wszystko tutaj wywouje strach u ludzi... " -gameforge.locale.monster_chat_1039_4 = " Witaj w naszym domu! (miech) " -gameforge.locale.monster_chat_1039_5 = " Widzisz? Przegapie to... " -gameforge.locale.monster_chat_1039_6 = " Hmm... taki wiey... " -gameforge.locale.monster_chat_1040_1 = " Widzimy wszystkie twoje ruchy. " -gameforge.locale.monster_chat_1040_2 = " Spokojnie... " -gameforge.locale.monster_chat_1040_3 = " Jeli kogo dotkniesz, zginiesz. (miech) " -gameforge.locale.monster_chat_1040_4 = " Czy syszysz dzwonienie mojego dzwonka? To bdzie ostatnia rzecz jak usyszysz! " -gameforge.locale.monster_chat_1040_5 = " Jeeli nie zatamujesz krwi, moe si zrobi niebezpiecznie... " -gameforge.locale.monster_chat_1040_6 = " Tak! Walka, walka! (miech) " -gameforge.locale.monster_chat_1041_1 = " (miech)(miech)(miech) " -gameforge.locale.monster_chat_1041_2 = " Przybyy nowe ciaa... " -gameforge.locale.monster_chat_1041_3 = " Tak, to dobry czas na zdobycie nowych cia... " -gameforge.locale.monster_chat_1041_4 = " Przeyjemy! My nigdy nie umieramy! " -gameforge.locale.monster_chat_1041_5 = " Atakowanie nas jest bez sensu! (miech) " -gameforge.locale.monster_chat_1041_6 = " Co Ci tu sprowadza? Chcesz umrze? " -gameforge.locale.monster_chat_1091_1 = " Kt potrafi lata i atakowa lepiej ni ja? " -gameforge.locale.monster_chat_1091_2 = " Moesz sta si taki jak ja. " -gameforge.locale.monster_chat_1091_3 = " Nie chcesz by taki jak ja? " -gameforge.locale.monster_chat_1091_4 = " Twoje ciao i dusza nale do mnie! (miech) " -gameforge.locale.monster_chat_1091_5 = " Wyczerpany? Twoje nogi dr... " -gameforge.locale.monster_chat_1091_6 = " Ile czasu tak wytrzymasz? (miech) " -gameforge.locale.monster_chat_1093_1 = " Czy jest co gorszego od mierci? " -gameforge.locale.monster_chat_1093_2 = " Witaj, spragniony mierci! " -gameforge.locale.monster_chat_1093_3 = " Mdl si... " -gameforge.locale.monster_chat_1093_4 = " Por twoje ciao i dusz! " -gameforge.locale.monster_chat_1093_5 = " Jak dugo wytrzymasz? Huh? " -gameforge.locale.monster_chat_1093_6 = " mier mieje si za twoimi plecami. (miech) " -gameforge.locale.monster_chat_11000_1 = " Wszyscy ktrym zaley na rozwoju postaci, suchajcie! " -gameforge.locale.monster_chat_11000_10 = " Jeeli chcesz kontrolowa moc natury i byskawic, wybierz Leczenie. " -gameforge.locale.monster_chat_11000_11 = " Kady wojownik jest inny na swj sposb! Skup si na rozwijaniu ciaa! " -gameforge.locale.monster_chat_11000_12 = " Jako potny Sura, powiniene rozwija Inteligencj, szybko i si ciaa! " -gameforge.locale.monster_chat_11000_13 = " Uywaj umiejtnoci ninja! Skup si na szybkoci i sile ciaa! " -gameforge.locale.monster_chat_11000_14 = " Szamani potrafi leczy, czsto peni role pomocnikw. Ich si jest inteligencja! " -gameforge.locale.monster_chat_11000_15 = " Nie zapominaj o trenowaniu! " -gameforge.locale.monster_chat_11000_16 = " Trenuj jeli chcesz wzmocni swoje umiejtnoci! " -gameforge.locale.monster_chat_11000_17 = " Poziom M uaktywni si po dodaniu do umiejtnoci od 17 do 20 punktw! " -gameforge.locale.monster_chat_11000_18 = " Chcesz zosta Wielkim Mistrzem? W takim razie potrzebujesz specjaln Ksig Umiejtnoci! " -gameforge.locale.monster_chat_11000_19 = " Po przeczytaniu Ksiga Umiejtnoci znika! " -gameforge.locale.monster_chat_11000_2 = " Wojownicy poniej 5. poziomu, suchajcie! " -gameforge.locale.monster_chat_11000_20 = " Chcesz przeczyta kolejn Ksig Umiejtnoci? Musisz odczeka jeden dzie! " -gameforge.locale.monster_chat_11000_21 = " Podwysz parametr Inteligencji, aby ulepszy swoje Umiejtnoci Sura. " -gameforge.locale.monster_chat_11000_22 = " Sprawd wspania moc Sura w walce! " -gameforge.locale.monster_chat_11000_23 = " Wiesz, gdzie si znajduje witynia Mrocznych Ezoterykw? Znajduje si porodku Doliny Seungryong! " -gameforge.locale.monster_chat_11000_24 = " Szukasz Lochu Pajkw! Znajdziesz go na Pustyni! " -gameforge.locale.monster_chat_11000_25 = " Wykonuj zadania a nagrody przeznaczaj na ulepszenia! " -gameforge.locale.monster_chat_11000_26 = " owienie? Brzmi wietnie! Masz ju Wdk i przynty od Rybaka? " -gameforge.locale.monster_chat_11000_27 = " Chcesz zapolowa na co lepszego? Id w stron portalu! Znajd sobie miejsce do polowania odpowiednie dla twojego poziomu! " -gameforge.locale.monster_chat_11000_28 = " Uwaaj na wrogw z innych Krlestw. Nigdy nie wiesz, kiedy zjawi si za tob! " -gameforge.locale.monster_chat_11000_29 = " Chcesz zresetowa swoje Umiejtnoci? Id do Starszej Pani. Nie zapomnij zabra za sob wystarczajco duo Yang! " -gameforge.locale.monster_chat_11000_3 = " Jeli chcesz by potny, udaj si do Trenera Mocy Ostrza! " -gameforge.locale.monster_chat_11000_30 = " Sta si wielkim mistrzem! Tylko tak moesz zapisa si na kartach historii! " -gameforge.locale.monster_chat_11000_31 = " Jeeli chcesz przej na jaki inny obszar, porozmawiaj ze Staruszkiem! " -gameforge.locale.monster_chat_11000_4 = " Jeli chcesz by prawdziwym wojownikiem, musisz sprbowa Siy Duchowej. " -gameforge.locale.monster_chat_11000_5 = " Jeli chcesz zosta Sur mogcym wada Magicznym Mieczem, wybierz Trenera Mocy Broni! " -gameforge.locale.monster_chat_11000_6 = " Jeli chcesz ksztaci si w dziedzinie czarnej magii, wybierz Trenera Czarnej Magii! " -gameforge.locale.monster_chat_11000_7 = " Trening Mocy uku to kierunek, w ktrym moe i Ninja po osigniciu 5 poziomu! " -gameforge.locale.monster_chat_11000_8 = " Jeli chcesz mie moliwo Krycia Si, wybierz Walk W Zwarciu! " -gameforge.locale.monster_chat_11000_9 = " Jeli chcesz by osob posiadajc moc Smoka, to wybierz drog Boga Smoka! " -gameforge.locale.monster_chat_11002_1 = " Suchajcie, wszyscy, ktrym zaley na zdrowiu! " -gameforge.locale.monster_chat_11002_10 = " Jeli chcesz wada mocami natury, wybierz Trening Leczenia! " -gameforge.locale.monster_chat_11002_11 = " Kady Wojownik ma inny styl walki. Wzmacniaj swoj budow ciaa! " -gameforge.locale.monster_chat_11002_12 = " Jako potny Sura, powiniene rozwija Inteligencj, szybko i si ciaa! " -gameforge.locale.monster_chat_11002_13 = " Po wyborze umiejtnoci Ninja, skup si na szybkoci i sile ciaa! " -gameforge.locale.monster_chat_11002_14 = " Szamani potrafi leczy, czsto peni role pomocnikw. Ich si jest inteligencja! " -gameforge.locale.monster_chat_11002_15 = " Nie zapominaj o treningu! " -gameforge.locale.monster_chat_11002_16 = " Nie zapominaj o trenowaniu! " -gameforge.locale.monster_chat_11002_17 = " Poziom M uaktywni si po dodaniu do umiejtnoci od 17 do 20 punktw! " -gameforge.locale.monster_chat_11002_18 = " Chcesz zosta Wielkim Mistrzem? W takim razie potrzebujesz specjaln Ksig Umiejtnoci! " -gameforge.locale.monster_chat_11002_19 = " Po przeczytaniu Ksiga Umiejtnoci znika! " -gameforge.locale.monster_chat_11002_2 = " Wojownicy poniej 5. poziomu, suchajcie! " -gameforge.locale.monster_chat_11002_20 = " Chcesz przeczyta kolejn Ksig Umiejtnoci? Musisz odczeka jeden dzie! " -gameforge.locale.monster_chat_11002_21 = " Podwysz parametr Inteligencji, aby ulepszy swoje Umiejtnoci Sura. " -gameforge.locale.monster_chat_11002_22 = " Sprawd wspania moc Sura w walce! " -gameforge.locale.monster_chat_11002_23 = " Wiesz, gdzie si znajduje witynia Mrocznych Ezoterykw? Znajduje si porodku Doliny Seungryong! " -gameforge.locale.monster_chat_11002_24 = " Szukasz Lochu Pajkw! Znajdziesz go na Pustyni! " -gameforge.locale.monster_chat_11002_25 = " Wykonuj zadania a nagrody przeznaczaj na ulepszenia! " -gameforge.locale.monster_chat_11002_26 = " owienie? Brzmi wietnie! Masz ju Wdk i przynty od Rybaka? " -gameforge.locale.monster_chat_11002_27 = " Chcesz zapolowa na co lepszego? Id w stron portalu! Znajd sobie miejsce do polowania odpowiednie dla twojego poziomu! " -gameforge.locale.monster_chat_11002_28 = " Uwaaj na wrogw z innych Krlestw. Nigdy nie wiesz, kiedy zjawi si za tob! " -gameforge.locale.monster_chat_11002_29 = " Chcesz zresetowa swoje Umiejtnoci? Id do Starszej Pani. Nie zapomnij zabra za sob wystarczajco duo Yang! " -gameforge.locale.monster_chat_11002_3 = " Jeli chcesz by potny, udaj si do Trenera Mocy Ostrza! " -gameforge.locale.monster_chat_11002_30 = " Sta si wielkim mistrzem! Tylko tak moesz zapisa si na kartach historii! " -gameforge.locale.monster_chat_11002_31 = " Jeeli chcesz przej na jaki inny obszar, porozmawiaj ze Staruszkiem! " -gameforge.locale.monster_chat_11002_4 = " Jeli chcesz by prawdziwym wojownikiem, musisz sprbowa Siy Duchowej. " -gameforge.locale.monster_chat_11002_5 = " Jeli chcesz zosta Sur mogcym wada Magicznym Mieczem, wybierz Trenera Mocy Broni! " -gameforge.locale.monster_chat_11002_6 = " Jeli chcesz ksztaci si w dziedzinie czarnej magii, wybierz Trenera Czarnej Magii! " -gameforge.locale.monster_chat_11002_7 = " Trening Mocy uku to kierunek, w ktrym moe i Ninja po osigniciu 5 poziomu! " -gameforge.locale.monster_chat_11002_8 = " Jeli chcesz mie moliwo Krycia Si, wybierz Walk W Zwarciu! " -gameforge.locale.monster_chat_11002_9 = " Jeli chcesz by osob posiadajc moc Smoka, to wybierz drog Boga Smoka! " -gameforge.locale.monster_chat_11004_1 = " Wszyscy ktrym zaley na rozwoju postaci, suchajcie! " -gameforge.locale.monster_chat_11004_10 = " Jeeli chcesz kontrolowa moc natury i byskawic, wybierz Leczenie. " -gameforge.locale.monster_chat_11004_11 = " Kady wojownik jest inny na swj sposb! Skup si na rozwijaniu ciaa! " -gameforge.locale.monster_chat_11004_12 = " Jako potny Sura, powiniene rozwija Inteligencj, szybko i si ciaa! " -gameforge.locale.monster_chat_11004_13 = " Uywaj umiejtnoci ninja! Skup si na szybkoci i sile ciaa! " -gameforge.locale.monster_chat_11004_14 = " Szamani potrafi leczy, czsto peni role pomocnikw. Ich si jest inteligencja! " -gameforge.locale.monster_chat_11004_15 = " Nie zapominaj o treningu! " -gameforge.locale.monster_chat_11004_16 = " Trenuj jeli chcesz wzmocni swoje umiejtnoci! " -gameforge.locale.monster_chat_11004_17 = " Poziom M uaktywni si po dodaniu do umiejtnoci od 17 do 20 punktw! " -gameforge.locale.monster_chat_11004_18 = " Chcesz zosta Wielkim Mistrzem? W takim razie potrzebujesz specjaln Ksig Umiejtnoci! " -gameforge.locale.monster_chat_11004_19 = " Po przeczytaniu Ksiga Umiejtnoci znika! " -gameforge.locale.monster_chat_11004_2 = " Wojownicy poniej 5. poziomu, suchajcie! " -gameforge.locale.monster_chat_11004_20 = " Chcesz przeczyta kolejn Ksig Umiejtnoci? Musisz odczeka jeden dzie! " -gameforge.locale.monster_chat_11004_21 = " Podwysz parametr Inteligencji, aby ulepszy swoje Umiejtnoci Sura. " -gameforge.locale.monster_chat_11004_22 = " Sprawd wspania moc Sura w walce! " -gameforge.locale.monster_chat_11004_23 = " Wiesz, gdzie si znajduje witynia Mrocznych Ezoterykw? Znajduje si porodku Doliny Seungryong! " -gameforge.locale.monster_chat_11004_24 = " Szukasz Lochu Pajkw! Znajdziesz go na Pustyni! " -gameforge.locale.monster_chat_11004_25 = " Wykonuj zadania a nagrody przeznaczaj na ulepszenia! " -gameforge.locale.monster_chat_11004_26 = " owienie? Brzmi wietnie! Masz ju Wdk i przynty od Rybaka? " -gameforge.locale.monster_chat_11004_27 = " Chcesz zapolowa na co lepszego? Id w stron portalu! Znajd sobie miejsce do polowania odpowiednie dla twojego poziomu! " -gameforge.locale.monster_chat_11004_28 = " Uwaaj na wrogw z innych Krlestw. Nigdy nie wiesz, kiedy zjawi si za tob! " -gameforge.locale.monster_chat_11004_29 = " Chcesz zresetowa swoje Umiejtnoci? Id do Starszej Pani. Nie zapomnij zabra za sob wystarczajco duo Yang! " -gameforge.locale.monster_chat_11004_3 = " Jeli chcesz by potny, udaj si do Trenera Mocy Ostrza! " -gameforge.locale.monster_chat_11004_30 = " Sta si wielkim mistrzem! Tylko tak moesz zapisa si na kartach historii! " -gameforge.locale.monster_chat_11004_31 = " Jeeli chcesz przej na jaki inny obszar, porozmawiaj ze Staruszkiem! " -gameforge.locale.monster_chat_11004_4 = " Jeli chcesz by prawdziwym wojownikiem, musisz sprbowa Siy Duchowej. " -gameforge.locale.monster_chat_11004_5 = " Jeli chcesz zosta Sur mogcym wada Magicznym Mieczem, wybierz Trenera Mocy Broni! " -gameforge.locale.monster_chat_11004_6 = " Jeli chcesz ksztaci si w dziedzinie czarnej magii, wybierz Trenera Czarnej Magii! " -gameforge.locale.monster_chat_11004_7 = " Trening Mocy uku to kierunek, w ktrym moe i Ninja po osigniciu 5 poziomu! " -gameforge.locale.monster_chat_11004_8 = " Jeli chcesz mie moliwo Krycia Si, wybierz Trening Mocy Ostrza! " -gameforge.locale.monster_chat_11004_9 = " Jeli chcesz by osob posiadajc moc Smoka, to wybierz Trening Mocy Smoka! " -gameforge.locale.monster_chat_1105_1 = " Zima jest super. " -gameforge.locale.monster_chat_1105_2 = " Gra Sohan jest najlepsza. " -gameforge.locale.monster_chat_1105_3 = " Co za pikna pogoda. " -gameforge.locale.monster_chat_1105_4 = " Bdziesz taki sam jak ja. " -gameforge.locale.monster_chat_1105_5 = " Moesz y wiecznie... przynajmniej do ocieplenia si klimatu... " -gameforge.locale.monster_chat_1105_6 = " Jak mylisz, ile czasu musi min aby w kocu zamarz? " -gameforge.locale.monster_chat_1106_1 = " Ludzie... tutaj?! " -gameforge.locale.monster_chat_1106_2 = " Jestem bardzo zmczony... ale i tak Ci pokonam! " -gameforge.locale.monster_chat_1106_3 = " Czy kto mnie syszy? " -gameforge.locale.monster_chat_1106_4 = " Nie pochodzisz std! " -gameforge.locale.monster_chat_1106_5 = " Lepiej si wycofaj! " -gameforge.locale.monster_chat_1106_6 = " Obcy... taki samotny? " -gameforge.locale.monster_chat_1191_1 = " Zobaczymy, moe zjawi si jaki przystojniak. " -gameforge.locale.monster_chat_1191_2 = " Tak mi zimno i smutno. Gdzie jest mj przyszy m? " -gameforge.locale.monster_chat_1191_3 = " Powinnam nad nim popracowa? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Czego brakuje, nie jestem szczliwa... " -gameforge.locale.monster_chat_1191_6 = " Odbior Ci ycie! " -gameforge.locale.monster_chat_1301_1 = " To czowiek...! " -gameforge.locale.monster_chat_1301_2 = " Zaraz sprawi, e twoja twarz stanie si jeszcze bladsza! " -gameforge.locale.monster_chat_1301_3 = " Chcesz mnie wyzwa na pojedynek? Zgadzam si! " -gameforge.locale.monster_chat_1301_4 = " Zaatakowae mnie! Kwik! Nie daruj Ci tego! " -gameforge.locale.monster_chat_1301_5 = " Saby, saby czowiek! " -gameforge.locale.monster_chat_1301_6 = " Zobaczmy ile jeste w stanie znie! " -gameforge.locale.monster_chat_1302_1 = " Ucieczka? Nawet o tym nie myl! " -gameforge.locale.monster_chat_1302_2 = " Taaa... podejd bliej... KWIK! " -gameforge.locale.monster_chat_1302_3 = " Miecz dry w mojej rce. Kwik!! " -gameforge.locale.monster_chat_1302_4 = " Nie przeyjesz tej walki! " -gameforge.locale.monster_chat_1302_5 = " Nadchodzi mj miecz! " -gameforge.locale.monster_chat_1302_6 = " Bolesne, prawda? (miech) " -gameforge.locale.monster_chat_1303_1 = " Niebezpieczestwo moe czai si nawet w trawie! " -gameforge.locale.monster_chat_1303_2 = " Uwaaj na traw! " -gameforge.locale.monster_chat_1303_3 = " Dobra. Chod do mnie. (miech) " -gameforge.locale.monster_chat_1303_4 = " Jak miesz do mnie podchodzi?! Musisz ponie konsekwencje! " -gameforge.locale.monster_chat_1303_5 = " Gi! Gi! " -gameforge.locale.monster_chat_1303_6 = " aujesz, e tu przyszede? " -gameforge.locale.monster_chat_1305_1 = " Kto mnie pokona? " -gameforge.locale.monster_chat_1305_2 = " Ty?! Ty chcesz walczy? " -gameforge.locale.monster_chat_1305_3 = " Podejd tutaj jeli chcesz walczy! " -gameforge.locale.monster_chat_1305_4 = " Chyba nie mylisz o ucieczce, prawda? " -gameforge.locale.monster_chat_1305_5 = " Nie doceniasz potgi mojego miecza. " -gameforge.locale.monster_chat_1305_6 = " Boisz si? (miech) " -gameforge.locale.monster_chat_1901_1 = " Myl, e dzisiaj umrzesz na moich rkach. " -gameforge.locale.monster_chat_1901_2 = " Oh, lubi Ci... " -gameforge.locale.monster_chat_1901_3 = " No to jak bdzie? Mj kochany obiedzie... " -gameforge.locale.monster_chat_1901_4 = " Hey! Uciekanie jak zwyky tchrz Ci nie pomoe. " -gameforge.locale.monster_chat_1901_5 = " Jeste ju pod wpywem mojego zaklcia? Hmm? " -gameforge.locale.monster_chat_1901_6 = " Czy nie chcesz troszk pokrzycze? (miech) " -gameforge.locale.monster_chat_20001_1 = " Chyba jeste lekko zdenerwowany... nie bj si, nie powinno nic wybuchn. " -gameforge.locale.monster_chat_20001_2 = " Czasami mam tego wszystkiego do... " -gameforge.locale.monster_chat_20001_3 = " Nuuuuuuuda. Moje wnuki ju nawet mnie nie odwiedzaj. " -gameforge.locale.monster_chat_20001_4 = " Kiedy si starzejesz, potrzebujesz towarzystwa. " -gameforge.locale.monster_chat_20001_5 = " Moje najlepsze dni ju miny. " -gameforge.locale.monster_chat_20002_1 = " Soce jest takie gorce... " -gameforge.locale.monster_chat_20002_2 = " Doskonaa pogoda! Musz zrobi pranie. " -gameforge.locale.monster_chat_20002_3 = " Gdzie jest ten mj leniwy m?! " -gameforge.locale.monster_chat_20002_4 = " Nazywa siebie ojcem... a od dawna nie ma kontaktu ze swoimi dziemi! " -gameforge.locale.monster_chat_20002_5 = " On w ogle nie zarabia pienidzy. Czyta tylko ksiki... " -gameforge.locale.monster_chat_20003_1 = " Oooh, dudu, dziecko. Czy spae dobrze? " -gameforge.locale.monster_chat_20003_2 = " Pachniesz jak malutki anioek. " -gameforge.locale.monster_chat_20003_3 = " Twoja mama jest taka szczliwa, e jeste zdrowy. " -gameforge.locale.monster_chat_20003_4 = " Chcesz zwrci na siebie uwag? A moe jeste godny? " -gameforge.locale.monster_chat_20003_5 = " Dobre dziecko... spij kochanie, pij. " -gameforge.locale.monster_chat_20004_1 = " Kolejny nudny dzie... " -gameforge.locale.monster_chat_20004_2 = " Gdzie dzisiaj dostan jakie jedzenie? " -gameforge.locale.monster_chat_20004_3 = " Przeciwnicy ju mnie nudz... " -gameforge.locale.monster_chat_20004_4 = " Zobaczymy. Moe powinienem wpa do lokalu Octavios? " -gameforge.locale.monster_chat_20004_5 = " Oh, przy okazji, wyglda na to, e nie bdzie ju wojen. " -gameforge.locale.monster_chat_20005_1 = " Dusza Mistrza Garncarstwa przebiega przez koniuszki jego palcw. " -gameforge.locale.monster_chat_20005_2 = " Od kiedy kraina pogrya si w chaosie, wszdzie panoszy si zo. " -gameforge.locale.monster_chat_20005_3 = " Kady chce walczy. " -gameforge.locale.monster_chat_20005_4 = " Modl si o spokojny i wolny od wojen kraj. " -gameforge.locale.monster_chat_20005_5 = " Hej, myl e powiniene sobie troszk odpocz. " -gameforge.locale.monster_chat_20006_1 = " Oh, co powinienem teraz zrobi? " -gameforge.locale.monster_chat_20006_2 = " Wci szukam mojego brata. A obiecywa, e zawsze przy mnie bdzie! " -gameforge.locale.monster_chat_20006_3 = " Teraz widz tylko wojownikw z mieczami. " -gameforge.locale.monster_chat_20006_4 = " Tskni za bratem. " -gameforge.locale.monster_chat_20006_5 = " Czy kto widzia mojego brata? " -gameforge.locale.monster_chat_20007_1 = " Hmm, to naprawd wiee misko! " -gameforge.locale.monster_chat_20007_2 = " To dobrze, e ludzie zaczli je wicej misa. " -gameforge.locale.monster_chat_20007_3 = " Biznes idzie dobrze, ale dalej trudno jest zdoby miso. " -gameforge.locale.monster_chat_20007_4 = " Co si dzieje z misem, ktre zamwilimy? " -gameforge.locale.monster_chat_20007_5 = " Jeli nie dotrze na czas, bdziemy musieli i na polowanie. " -gameforge.locale.monster_chat_20008_1 = " Mam nadziej, e dzisiaj bd mia duo klientw. Jest pikna pogoda. " -gameforge.locale.monster_chat_20008_2 = " Ten leniwy pies na pewno niedugo przyjdzie i bdzie chcia co zje. " -gameforge.locale.monster_chat_20008_3 = " Oh, co za biedaczysko! " -gameforge.locale.monster_chat_20008_4 = " Kiedy by naprawd wielkim wojownikiem. " -gameforge.locale.monster_chat_20008_5 = " Zastanawiam si, czemu ju nie walczy. " -gameforge.locale.monster_chat_20009_1 = " Ech, ci modzi faceci... tacy ywi i peni zapau! " -gameforge.locale.monster_chat_20009_2 = " Wojownik wyglda o wiele lepiej kiedy niesie sw bro. " -gameforge.locale.monster_chat_20009_3 = " Teraz wszyscy maj taki zbrodniczy umys. " -gameforge.locale.monster_chat_20009_4 = " Poskrom swe serce, skoncentruj umys i ukoysz sw dusz. " -gameforge.locale.monster_chat_20009_5 = " Nie ma niezawodnej recepty na szczcie. Jest jednak par prostych zasad, ktrych naley stale przestrzega. " -gameforge.locale.monster_chat_20010_1 = " Przynosz Ci wspaniay przedmiot. " -gameforge.locale.monster_chat_20010_2 = " Towary z dalekich krajw! Pikne, egzotyczne przedmioty! " -gameforge.locale.monster_chat_20010_3 = " Podejdcie! Chodcie tutaj wszyscy! " -gameforge.locale.monster_chat_20010_4 = " Chodcie ludzie, kupujcie! Taka okazja si nie powtrzy! " -gameforge.locale.monster_chat_20010_5 = " Wok mnie jest za duo zodziei. Powinni trzyma si z dala od mojego majtku! " -gameforge.locale.monster_chat_20011_1 = " Wszystko tutaj wyscho... " -gameforge.locale.monster_chat_20011_2 = " Jako zboa jest gorsza ni kiedy. " -gameforge.locale.monster_chat_20011_3 = " Co powoduje, e zboe ronie wolniej? " -gameforge.locale.monster_chat_20011_4 = " To zboe jest kruche i smakuje zgnilizn. " -gameforge.locale.monster_chat_20011_5 = " To zy znak. W naszej wiosce rolnictwo to podstawa. " -gameforge.locale.monster_chat_20012_1 = " Ciastka Ryowe! Smaczne Ciastka Ryowe! " -gameforge.locale.monster_chat_20012_2 = " Sprzedaj sodkie Ciastka Ryowe. " -gameforge.locale.monster_chat_20012_3 = " Zgadza si, interes nie idzie za dobrze... " -gameforge.locale.monster_chat_20012_4 = " A moe sprbuj w innym miecie? " -gameforge.locale.monster_chat_20012_5 = " Ale dookoa mnie jest tyle dzikich drapienikw... " -gameforge.locale.monster_chat_20013_1 = " W takie dni, przebywanie na odzi to najlepszy pomys. " -gameforge.locale.monster_chat_20013_2 = " wietna pogoda na wdkowanie! " -gameforge.locale.monster_chat_20013_3 = " Jeszcze tylko wze... gotowe! adna ryba nie odgryzie tego haka! " -gameforge.locale.monster_chat_20013_4 = " Ten przeklty niedwied zniszczy moj Wdk! " -gameforge.locale.monster_chat_20013_5 = " Przydaoby si kiedy znowu poata te sieci. " -gameforge.locale.monster_chat_20014_1 = " Huh! " -gameforge.locale.monster_chat_20014_2 = " Nie martw si, taki ju jestem. " -gameforge.locale.monster_chat_20014_3 = " Haaaaa! " -gameforge.locale.monster_chat_20014_4 = " I co ja mam uczyni, aby... O nie, co ja akurat powiedziaem? " -gameforge.locale.monster_chat_20014_5 = " Nie jestem odwany... " -gameforge.locale.monster_chat_20015_1 = " Ten topr suy mi od ponad 20 lat. " -gameforge.locale.monster_chat_20015_2 = " Cigle ostry, ale moe ju nie tak jak kiedy... " -gameforge.locale.monster_chat_20015_3 = " Chc si wzmocni poprzez uywanie go. " -gameforge.locale.monster_chat_20015_4 = " Ale potrzebuj skamielin z mineraami. " -gameforge.locale.monster_chat_20015_5 = " Gdzie mog je znale? " -gameforge.locale.monster_chat_20016_1 = " Klientela przychodzi tumnie. " -gameforge.locale.monster_chat_20016_2 = " Mam nadziej, e zd ze wszystkim na czas. " -gameforge.locale.monster_chat_20016_3 = " Stal o stal, mocniej wal... " -gameforge.locale.monster_chat_20016_4 = " Tak powinien brzmie mot! " -gameforge.locale.monster_chat_20016_5 = " Gorco tutaj. " -gameforge.locale.monster_chat_20017_1 = " Nie mam ochoty gra na instrumencie. " -gameforge.locale.monster_chat_20017_2 = " Mj instrument nie jest w dobrym stanie. " -gameforge.locale.monster_chat_20017_3 = " Moe powinienem sobie zaatwi nowy instrument? " -gameforge.locale.monster_chat_20017_4 = " Mj instrument jest stary i wysuony... kocham stare rzeczy! " -gameforge.locale.monster_chat_20017_5 = " Musz niezwocznie znale nowe struny, aby wymieni te zerwane. " -gameforge.locale.monster_chat_20018_1 = " Jestem taki zajty! " -gameforge.locale.monster_chat_20018_2 = " Kadego dnia, przychodz do mnie ranni ludzie. " -gameforge.locale.monster_chat_20018_3 = " Nawet nie mam czasu eby gdzie wyj! " -gameforge.locale.monster_chat_20018_4 = " Skoczyy si nam lekarstwa. " -gameforge.locale.monster_chat_20018_5 = " Chciabym, aby kto dostarczy mi skadniki na lekarstwo... " -gameforge.locale.monster_chat_20019_1 = " Od 30 lat chodz w Gry z moim ukiem! " -gameforge.locale.monster_chat_20019_2 = " Dziki temu mogem wspomc on i wychowa trjk dzieci. " -gameforge.locale.monster_chat_20019_3 = " ycie jest cikie, ale i tak warto je y. " -gameforge.locale.monster_chat_20019_4 = " A teraz pka ciciwa, nie mog polowa... jak mam wyywi rodzin?! " -gameforge.locale.monster_chat_20019_5 = " Jeeli nie naprawi uku, bd musia odej na emerytur... " -gameforge.locale.monster_chat_20020_1 = " Hey! Na co si tak gapisz?! " -gameforge.locale.monster_chat_20020_2 = " Odejd std! " -gameforge.locale.monster_chat_20020_3 = " Oh, jak dugo jeszcze bd si musia ukrywa? " -gameforge.locale.monster_chat_20020_4 = " Czy umr jako samotnik, cakiem zapomniany? " -gameforge.locale.monster_chat_20020_5 = " Aaaaah, mam nadziej, e kto mi pomoe... " -gameforge.locale.monster_chat_20021_1 = " Ten dzie skoczy si tak jak wszystkie inne. " -gameforge.locale.monster_chat_20021_2 = " Co teraz mog zrobi, huh? " -gameforge.locale.monster_chat_20021_3 = " Nigdy nie mylaem, e to tak si skoczy. " -gameforge.locale.monster_chat_20021_4 = " Nie! On nie moe by jedynym, ktry tak skoczy! " -gameforge.locale.monster_chat_20021_5 = " Mam nadziej, e kto go pomci! " -gameforge.locale.monster_chat_20022_1 = " Znowu pikny dzie! " -gameforge.locale.monster_chat_20022_2 = " Zagin m Ariyoung. " -gameforge.locale.monster_chat_20022_3 = " Chciaem pomc, ale ten upr... " -gameforge.locale.monster_chat_20022_4 = " Jeli by mnie polubia, miaaby znacznie lepsze ycie. " -gameforge.locale.monster_chat_20022_5 = " Moe powinienem okazywa swoje uczucia lepiej... " -gameforge.locale.monster_chat_20023_1 = " Oh nie! Co ja zrobi kiedy moja ona si o tym dowie?! " -gameforge.locale.monster_chat_20023_2 = " Gdybym tylko mg y z czytania ksiek... " -gameforge.locale.monster_chat_20023_3 = " Ksiki s takie tajemnicze. " -gameforge.locale.monster_chat_20023_4 = " Nie mog tak y cay czas, ale... " -gameforge.locale.monster_chat_20023_5 = " Myl, e mog co zrobi dla mojej ony, ale... " -gameforge.locale.monster_chat_20024_1 = " No dawaj! W wicej uczucia w swoje ruchy! " -gameforge.locale.monster_chat_20024_2 = " Co ty tam robisz?! Nie moesz si pospieszy? " -gameforge.locale.monster_chat_20024_3 = " Wyobra sobie po prostu, jak wojownik wada mieczem i powtrz ten ruch! " -gameforge.locale.monster_chat_20024_4 = " Gdzie jest ten gamo z mieczem? " -gameforge.locale.monster_chat_20024_5 = " To pies! Nie jeste mczyzn, ha! " -gameforge.locale.monster_chat_2091_1 = " ciach, ciach... wosy, szyje... " -gameforge.locale.monster_chat_2091_2 = " Mam co dla ciebie: wieczny sen! " -gameforge.locale.monster_chat_2091_3 = " Gboki wdech i.... wydech. Nie martw si, to tylko trucizna! " -gameforge.locale.monster_chat_2091_4 = " Pozostawi jedynie twoj twarz! Tak ku ozdobie... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Zawinity pajczyn bdziesz w sam raz na pniejsz przeksk... " -gameforge.locale.monster_chat_2092_1 = " Nie mog znie jkw mojej ony... " -gameforge.locale.monster_chat_2092_2 = " Dlaczego nie mog spa? " -gameforge.locale.monster_chat_2092_3 = " Oh, wyglda na to, e kto si zaplta w pajcz sie! " -gameforge.locale.monster_chat_2092_4 = " Z reguy jestem przyjanie nastawiony. Nie lubi jednak, gdy kto mnie drani. " -gameforge.locale.monster_chat_2092_5 = " Taaaaaak, oddawa wszystko! " -gameforge.locale.monster_chat_2092_6 = " Nikt mi tutaj nie dorwnuje! " -gameforge.locale.monster_chat_2104_1 = " Ech, dlaczego ludzie maj tyle tej krwi? Jak tak dalej pjdzie to mj miecz zupenie zerdzewieje! " -gameforge.locale.monster_chat_2104_2 = " Czyby jad w twoim dle ju wysech? " -gameforge.locale.monster_chat_2104_3 = " Moe zawalczymy? " -gameforge.locale.monster_chat_2104_4 = " Nie jest Ci za gorco? " -gameforge.locale.monster_chat_2104_5 = " Lubi zostawia ludzi na pustyni. " -gameforge.locale.monster_chat_2104_6 = " Biedaku, spalisz si jak inni na tej pustyni. " -gameforge.locale.monster_chat_2105_1 = " Podziel si z tob sekretem - nienawidz spronoci. " -gameforge.locale.monster_chat_2105_2 = " Jest tak gorco, prawda? " -gameforge.locale.monster_chat_2105_3 = " To niebezpieczne miejsce. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Uderz Ci midzy oczy! " -gameforge.locale.monster_chat_2106_1 = " Co mi dzisiaj oddasz? (wist) " -gameforge.locale.monster_chat_2106_2 = " Oh tak! Nadchodzi zwierzyna! (miech) " -gameforge.locale.monster_chat_2106_3 = " To lubi! Tak bardzo to lubi! (miech) " -gameforge.locale.monster_chat_2106_4 = " Ten tam jest fajnie tuciutki. Jest mj! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Lubi zapach krwi. " -gameforge.locale.monster_chat_2107_1 = " Ostatnio nie ma tu zbyt wiele do roboty. (wist) " -gameforge.locale.monster_chat_2107_2 = " Hej! Ten jest naprawd gruby! " -gameforge.locale.monster_chat_2107_3 = " To si spodoba dowdcy... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Ruszajmy! " -gameforge.locale.monster_chat_2107_6 = " Nadciga strzaa! " -gameforge.locale.monster_chat_2108_1 = " Jeli to dostan to... " -gameforge.locale.monster_chat_2108_2 = " Hej! Czemu si tak ogldasz? " -gameforge.locale.monster_chat_2108_3 = " Mylisz, e atwo mnie pokona? " -gameforge.locale.monster_chat_2108_4 = " Jeeli zaczepisz mnie na pustyni, bdziesz mia kopoty! " -gameforge.locale.monster_chat_2108_5 = " Ah! To wspaniae uczucie! " -gameforge.locale.monster_chat_2108_6 = " Dziki! " -gameforge.locale.monster_chat_2191_1 = " Wyczuwam czowieka - ahhh ten zapach! " -gameforge.locale.monster_chat_2191_2 = " Dobrze. Chod do mnie, chod... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Mio kogo zobaczy... na pustyni... " -gameforge.locale.monster_chat_2191_5 = " Stj spokojnie! Kkkk! " -gameforge.locale.monster_chat_2191_6 = " Czuj czowieka - smakowitego czowieka! " -gameforge.locale.monster_chat_2202_1 = " Naprawd nie wiem czemu musi by tak gorco... " -gameforge.locale.monster_chat_2202_2 = " Uh, jeli byoby tu cokolwiek zimnego... " -gameforge.locale.monster_chat_2202_3 = " Moe mog si schodzi w ich krwi? " -gameforge.locale.monster_chat_2202_4 = " Gorco! Chyba si schodz w ich krwi! " -gameforge.locale.monster_chat_2202_5 = " Oddaj mi swoj krew! " -gameforge.locale.monster_chat_2202_6 = " Sta si taki jak ja! " -gameforge.locale.monster_chat_2204_1 = " Tak dugo jak tu jestem, nikt nie wejdzie! " -gameforge.locale.monster_chat_2204_2 = " Z jakiego powodu zaczynasz mnie denerwowa. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Huh, wiesz gdzie teraz jeste? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " Taki wychudzony?! (miech) " -gameforge.locale.monster_chat_2205_1 = " Miecz jest uyteczny tylko w rekach prawdziwego wojownika. " -gameforge.locale.monster_chat_2205_2 = " Trzymaj miecz w doni. " -gameforge.locale.monster_chat_2205_3 = " Nadciga wojna... " -gameforge.locale.monster_chat_2205_4 = " A teraz bdziemy walczy! A do mierci! " -gameforge.locale.monster_chat_2205_5 = " Chcesz dalej opiera si mierci? " -gameforge.locale.monster_chat_2205_6 = " Tak, nie powiniene umiera tak modo. " -gameforge.locale.monster_chat_2206_1 = " Tak mio popywa w lawie. " -gameforge.locale.monster_chat_2206_2 = " Lubi odpoczywa w gorcej lawie! " -gameforge.locale.monster_chat_2206_3 = " Lawa nie jest ju tak gorca jak kiedy... " -gameforge.locale.monster_chat_2206_4 = " Ty draniu, zakcasz mj spokj! " -gameforge.locale.monster_chat_2206_5 = " Nie przeszkadzaj mi. " -gameforge.locale.monster_chat_2206_6 = " Jeli to zrobisz, poaujesz... " -gameforge.locale.monster_chat_2291_1 = " Nieza pogoda. Mio by byo sobie pospa... " -gameforge.locale.monster_chat_2291_2 = " Niczego nie mona porwna do Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = " Dlaczego nie id spa? " -gameforge.locale.monster_chat_2291_4 = " Przeszkodzie mi... " -gameforge.locale.monster_chat_2291_5 = " Wyglda na to, e zrozumiae swj bd. " -gameforge.locale.monster_chat_2291_6 = " Za pno na ucieczk! I tak to Ci nic nie pomoe! " -gameforge.locale.monster_chat_301_1 = " Nuda! Nie ma ju nic ciekawego do roboty? " -gameforge.locale.monster_chat_301_2 = " Dwa dni temu, przyszed tu bardzo przystojny facet! " -gameforge.locale.monster_chat_301_3 = " Siostry, zrbmy sobie w kocu pikne wosy! " -gameforge.locale.monster_chat_301_4 = " Nie ma problemu! Hehe, adny wygld to nie wszystko. " -gameforge.locale.monster_chat_301_5 = " Chcesz ten miecz? My nie artujemy. " -gameforge.locale.monster_chat_302_1 = " Hej! To jest dopiero przystojny facet! " -gameforge.locale.monster_chat_302_2 = " Wiesz, jestem na diecie... " -gameforge.locale.monster_chat_302_3 = " Chc i na zakupy. " -gameforge.locale.monster_chat_302_4 = " To bya moja strzaa! " -gameforge.locale.monster_chat_302_5 = " Widzisz? Celuj w twoje serce! " -gameforge.locale.monster_chat_302_6 = " Oh! Chc i na zakupy! " -gameforge.locale.monster_chat_303_1 = " Nasze dzieci s ostatnio bardzo leniwe. " -gameforge.locale.monster_chat_303_2 = " Co si stanie, gdy onierze zdecyduj si na atak?! " -gameforge.locale.monster_chat_303_3 = " Czemu si na mnie tak patrzysz? " -gameforge.locale.monster_chat_303_4 = " Blah! Co za tchrz! " -gameforge.locale.monster_chat_303_5 = " Nie myl, e to takie proste. " -gameforge.locale.monster_chat_303_6 = " Ta walka bdzie cisza ni mona byo przypuszcza. " -gameforge.locale.monster_chat_304_1 = " Kobiety, nie moecie by cigle zalene od mczyzn! " -gameforge.locale.monster_chat_304_2 = " Nie ma dobrych facetw! " -gameforge.locale.monster_chat_304_3 = " Dziaasz mi na nerwy. " -gameforge.locale.monster_chat_304_4 = " Jak to jest? Widzisz mier patrzc na Ciebie? " -gameforge.locale.monster_chat_304_5 = " Oh nie! Ju si poddajesz? " -gameforge.locale.monster_chat_304_6 = " Cierpienie przychodzi bardzo szybko. " -gameforge.locale.monster_chat_305_1 = " Oh! Ten miecz wyglda fantastycznie. " -gameforge.locale.monster_chat_305_2 = " Popracuj nad swoj nieustpliwoci i moc! " -gameforge.locale.monster_chat_305_3 = " Mylisz, e moesz sta si tak silny jak ja? " -gameforge.locale.monster_chat_305_4 = " Ok, koniec artw. " -gameforge.locale.monster_chat_305_5 = " Oh! Jestem tylko sab kobiet! " -gameforge.locale.monster_chat_305_6 = " Zmczony? Czemu si po prostu nie poddasz? Hehe. " -gameforge.locale.monster_chat_306_1 = " Co zrobi dzi nasz przywdca, hm? " -gameforge.locale.monster_chat_306_2 = " Ale nuda! Pobaw si ze mn! " -gameforge.locale.monster_chat_306_3 = " Musz si do czego przyzna! Pocigaj mnie Sura... " -gameforge.locale.monster_chat_306_4 = " Hej ty! Co powiesz na walk? " -gameforge.locale.monster_chat_306_5 = " Nie zrozum mnie le, jestem tylko kobiet! " -gameforge.locale.monster_chat_306_6 = " Bl potrwa tylko chwil... " -gameforge.locale.monster_chat_307_1 = " Chc si std wydosta za wszelk cen! " -gameforge.locale.monster_chat_307_2 = " A jak s zabezpieczone ich domy? " -gameforge.locale.monster_chat_307_3 = " Zamknij si! " -gameforge.locale.monster_chat_307_4 = " Mog Ci pokona pojedynczym ciosem. " -gameforge.locale.monster_chat_307_5 = " Nawet nie myl o ucieczce! " -gameforge.locale.monster_chat_307_6 = " Wic, dlaczego jeszcze nie zaczlimy? " -gameforge.locale.monster_chat_394_1 = " Pamitajcie: wszyscy mczyni s wrogami! " -gameforge.locale.monster_chat_394_2 = " Jeli kto ma adn buk, moemy by mniej wredne. " -gameforge.locale.monster_chat_394_3 = " Co? Chcesz walczy?! " -gameforge.locale.monster_chat_394_4 = " To nie potrwa dugo, jednak bdzie bolao! " -gameforge.locale.monster_chat_394_5 = " Oh, wyglda, e naprawd cierpisz. " -gameforge.locale.monster_chat_394_6 = " egnaj, id do pieka! " -gameforge.locale.monster_chat_401_1 = " Wic, co robisz w Zakonie Zaprzysionych? " -gameforge.locale.monster_chat_401_2 = " Dokd zmierzasz? " -gameforge.locale.monster_chat_401_3 = " Hej, chcesz walczy? " -gameforge.locale.monster_chat_401_4 = " Hehe, unikasz moich ciosw. " -gameforge.locale.monster_chat_401_5 = " Mylisz, e moesz mi uciec? " -gameforge.locale.monster_chat_401_6 = " Oto mj cios! " -gameforge.locale.monster_chat_402_1 = " Uh, jestem taki zmczony! " -gameforge.locale.monster_chat_402_2 = " Heh, nieza zbroja! Ile kosztowaa? " -gameforge.locale.monster_chat_402_3 = " Ale mamy adn pogod. " -gameforge.locale.monster_chat_402_4 = " Oh, duo trenowae! Bardzo dobrze. " -gameforge.locale.monster_chat_402_5 = " Co mylisz o moich umiejtnociach? Super, huh? Hehe. " -gameforge.locale.monster_chat_402_6 = " Co tam? Oczywicie, to niesamowita prdko! " -gameforge.locale.monster_chat_403_1 = " Chyba pjd na polowanie... " -gameforge.locale.monster_chat_403_2 = " Nikt nie atakuje dzisiaj naszej wioski. " -gameforge.locale.monster_chat_403_3 = " Jeli chcesz walczy, to walcz! Draniu! " -gameforge.locale.monster_chat_403_4 = " Hehe, jeste tylko pocztkujcym. " -gameforge.locale.monster_chat_403_5 = " Jaki ma by mj pierwszy cel? Twoja noga czy rka? " -gameforge.locale.monster_chat_403_6 = " Nadchodzi moja strzaa! " -gameforge.locale.monster_chat_404_1 = " Niedugo musz i do wioski i potrenowa. " -gameforge.locale.monster_chat_404_2 = " Czuj si taki mocny. " -gameforge.locale.monster_chat_404_3 = " Co dzisiaj na obiad? " -gameforge.locale.monster_chat_404_4 = " Wanie Ci obserwuj... krzycz ile chcesz. " -gameforge.locale.monster_chat_404_5 = " Czeka tak dugo? Podejmij wyzwanie! " -gameforge.locale.monster_chat_404_6 = " Miecz, to brzmi ekscytujco! " -gameforge.locale.monster_chat_405_1 = " Ten miecz jest gotowy! " -gameforge.locale.monster_chat_405_2 = " Zobaczmy, kto pierwszy zginie od miecza. " -gameforge.locale.monster_chat_405_3 = " Hej! Na co si gapisz? " -gameforge.locale.monster_chat_405_4 = " Pierwsze, twj brzuch! " -gameforge.locale.monster_chat_405_5 = " Uyj Ci jako tarczy. " -gameforge.locale.monster_chat_405_6 = " Uyj Ci jako tarczy. " -gameforge.locale.monster_chat_406_1 = " Umieram z godu... " -gameforge.locale.monster_chat_406_2 = " Czy jest tu co do jedzenia? " -gameforge.locale.monster_chat_406_3 = " Dlaczego jestem jeszcze godny?! Tyle zjadem... " -gameforge.locale.monster_chat_406_4 = " Aaargh, gi! " -gameforge.locale.monster_chat_406_5 = " Jestem taki godny... walcz ze mn! " -gameforge.locale.monster_chat_406_6 = " To wybr pomidzy niebem a piekem! " -gameforge.locale.monster_chat_491_1 = " Nie znios tego duej! Wszystko mnie swdzi. " -gameforge.locale.monster_chat_491_2 = " Oh tak. Widz jakie winie! " -gameforge.locale.monster_chat_491_3 = " Na ziemi? " -gameforge.locale.monster_chat_491_4 = " Pokonam Ci jednym ciosem. " -gameforge.locale.monster_chat_491_5 = " To bdzie pikne wspomnienie! " -gameforge.locale.monster_chat_491_6 = " Gi! " -gameforge.locale.monster_chat_492_1 = " Moje ciao si zmienia... " -gameforge.locale.monster_chat_492_2 = " Dlaczego ju nie trenuj? " -gameforge.locale.monster_chat_492_3 = " Boisz si, huh? " -gameforge.locale.monster_chat_492_4 = " Oh, kolejna ofiara mojej wirujcej broni? " -gameforge.locale.monster_chat_492_5 = " Widziae mj styl ataku? Nie? Twoja strata! " -gameforge.locale.monster_chat_492_6 = " Nawet najmniejsze zadrapanie bdzie dla Ciebie miertelne! " -gameforge.locale.monster_chat_493_1 = " To takie niewygodne... mie tak do! " -gameforge.locale.monster_chat_493_2 = " Na co si gapisz? Nigdy nie widziae takiej doni?! " -gameforge.locale.monster_chat_493_3 = " Ludzie naprawd mnie denerwuj. " -gameforge.locale.monster_chat_493_4 = " Mam Ci powali na ziemi czy co? Jeli nie, to lepiej uciekaj! " -gameforge.locale.monster_chat_493_5 = " Poka Ci mj wspaniay cios! " -gameforge.locale.monster_chat_493_6 = " Wiem, e gapisz si na moj rk! " -gameforge.locale.monster_chat_494_1 = " Hey, ty! Jeeli chcesz walczy, podejd tu! " -gameforge.locale.monster_chat_494_2 = " Poka Ci mj wspaniay cios! " -gameforge.locale.monster_chat_494_3 = " Dlaczego czego nie zaplanujemy? " -gameforge.locale.monster_chat_494_4 = " Nie, teraz nie moesz si wycofa! Walcz! " -gameforge.locale.monster_chat_494_5 = " Masz za swoje! " -gameforge.locale.monster_chat_494_6 = " Jeszcze troch i zginiesz! " -gameforge.locale.monster_chat_501_1 = " Pobaw si ze mn! Nie odchod! " -gameforge.locale.monster_chat_501_2 = " Mgbym wyciosa co adniejszego z twoich koci... " -gameforge.locale.monster_chat_501_3 = " Jeszcze nie wiczylimy... " -gameforge.locale.monster_chat_501_4 = " Co za wspaniaa zbroja! Chc j mie! " -gameforge.locale.monster_chat_501_5 = " Teraz nie bdzie Ci tak atwo unika moich ciosw! " -gameforge.locale.monster_chat_501_6 = " Hehe, zaskoczony? " -gameforge.locale.monster_chat_502_1 = " Uroda to nie wszystko. " -gameforge.locale.monster_chat_502_2 = " Nie gap si, walcz! " -gameforge.locale.monster_chat_502_3 = " Nie podoba mi si sposb, w jaki na mnie patrzysz. Walcz! " -gameforge.locale.monster_chat_502_4 = " To honor zgin z mojego miecza! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Wspaniale! " -gameforge.locale.monster_chat_503_1 = " Hej ty! Nie dotykaj! " -gameforge.locale.monster_chat_503_2 = " Wyglda na to, e mj mistrzowski uk jest rozcity. " -gameforge.locale.monster_chat_503_3 = " Cholera! Ci idioci ju tu byli. " -gameforge.locale.monster_chat_503_4 = " Nie jest le, ale i tak zginiesz. " -gameforge.locale.monster_chat_503_5 = " W porzdku? wietnie! " -gameforge.locale.monster_chat_503_6 = " Nadciga strzaa! " -gameforge.locale.monster_chat_504_1 = " Wszyscy, podejdcie tu! " -gameforge.locale.monster_chat_504_2 = " La la la, nuc sw piosenk... " -gameforge.locale.monster_chat_504_3 = " Co za wspaniaa pogoda! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " C, podoba mi si twoja wola walki! " -gameforge.locale.monster_chat_504_6 = " Tutaj! Wszyscy do mnie! " -gameforge.locale.monster_chat_601_1 = " Umieram z godu... " -gameforge.locale.monster_chat_601_2 = " Mam ochot na owoce. " -gameforge.locale.monster_chat_601_3 = " Tak. Ryby s odpowiednie. Atak! " -gameforge.locale.monster_chat_601_4 = " Nie uciekaj, stj! " -gameforge.locale.monster_chat_601_5 = " Zwycistwo! To byo oczywiste! " -gameforge.locale.monster_chat_601_6 = " Widzisz? Pudo! " -gameforge.locale.monster_chat_601_7 = " Powiniene uwaa, haha! " -gameforge.locale.monster_chat_602_1 = " Gdzie ja jestem?! " -gameforge.locale.monster_chat_602_2 = " adna pogoda. " -gameforge.locale.monster_chat_602_3 = " Polujesz na mnie? To absurd. " -gameforge.locale.monster_chat_602_4 = " Jeste moj zdobycz. " -gameforge.locale.monster_chat_602_5 = " Co za tortura, czy nie? No nic, zaraz z tob skocz. " -gameforge.locale.monster_chat_602_6 = " Jestem taki silny! Potrafi udwign wielki ciar! " -gameforge.locale.monster_chat_603_1 = " Nuda! " -gameforge.locale.monster_chat_603_2 = " Swdzi mnie cae ciao. " -gameforge.locale.monster_chat_603_3 = " Niech kto w kocu zacznie... " -gameforge.locale.monster_chat_603_4 = " Pierwszy uderzye? Ju ja Ci std pogoni! " -gameforge.locale.monster_chat_603_5 = " Drugi raz Ci si nie uda! Ucieczka jest bezcelowa! " -gameforge.locale.monster_chat_603_6 = " To bdzie ostatni cios, wykocz Ci! " -gameforge.locale.monster_chat_604_1 = " Przyrzdziem pyszn now trucizn. Moe skosztujesz? " -gameforge.locale.monster_chat_604_2 = " Chc zobaczy jak to dziaa! Bro si! " -gameforge.locale.monster_chat_604_3 = " Hey, ty tam! Podejd tutaj, chc przeprowadzi na tobie kilka eksperymentw! " -gameforge.locale.monster_chat_604_4 = " Zatruj Ci! " -gameforge.locale.monster_chat_604_5 = " Hej, chcesz by moim krlikiem dowiadczalnym? " -gameforge.locale.monster_chat_604_6 = " Ju si poddae? A gdzie zabawa?! No dalej, bro si! " -gameforge.locale.monster_chat_631_1 = " Chwileczk, szukam czego do upolowania. " -gameforge.locale.monster_chat_631_2 = " Nie uda Ci si, jeeli bdziesz tak powolny! " -gameforge.locale.monster_chat_631_3 = " Jestem taki godny! " -gameforge.locale.monster_chat_631_4 = " Super, w kocu mam na kogo polowa! " -gameforge.locale.monster_chat_631_5 = " Niech ma nadziej, e przeyje! " -gameforge.locale.monster_chat_631_6 = " Pozwol Ci poczu prawdziwy bl! " -gameforge.locale.monster_chat_632_1 = " Nuuuuda! " -gameforge.locale.monster_chat_632_2 = " Jest tam co nadajcego si na przynt? " -gameforge.locale.monster_chat_632_3 = " Chod i walcz jeli masz ochot! " -gameforge.locale.monster_chat_632_4 = " Jeste wojownikiem? Udowodnij! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Jeeli chcesz przey, uciekaj do wioski! " -gameforge.locale.monster_chat_633_1 = " Umiera z godu, to boli... " -gameforge.locale.monster_chat_633_2 = " Oh, dobieraj si do nas. " -gameforge.locale.monster_chat_633_3 = " Co powiesz na pojedynek? " -gameforge.locale.monster_chat_633_4 = " Nie porwnuj mnie do tych drani! " -gameforge.locale.monster_chat_633_5 = " A oto cios jak byskawica! " -gameforge.locale.monster_chat_633_6 = " Kto teraz ucieknie, nie jest prawdziwym wojownikiem! " -gameforge.locale.monster_chat_634_1 = " Tym razem trucizna jest silniejsza! " -gameforge.locale.monster_chat_634_2 = " Nie masz co je? Nietoperze s bardzo smaczne. " -gameforge.locale.monster_chat_634_3 = " Co powiesz na walk? " -gameforge.locale.monster_chat_634_4 = " Jeli trucizna dostanie si do ciaa, nie da si tego uleczy! " -gameforge.locale.monster_chat_634_5 = " Moja magia spali wszystko, hehehe! " -gameforge.locale.monster_chat_634_6 = " Po! Ha, ha! " -gameforge.locale.monster_chat_635_1 = " Tylko nie zapomnij naostrzy miecza! Zawsze moesz z kim powalczy! " -gameforge.locale.monster_chat_635_2 = " Omdlenie? " -gameforge.locale.monster_chat_635_3 = " Zgi, aby mg si przebudzi! " -gameforge.locale.monster_chat_635_4 = " Pokona mnie? Wierzysz w cuda? " -gameforge.locale.monster_chat_635_5 = " Walcz jak wojownik! " -gameforge.locale.monster_chat_635_6 = " No dalej, jeszcze tylko troszk. " -gameforge.locale.monster_chat_636_1 = " Widz, e czeka mnie ciekawa walka. " -gameforge.locale.monster_chat_636_2 = " Pojedynki to sama rado. " -gameforge.locale.monster_chat_636_3 = " Chc walczy cay czas! " -gameforge.locale.monster_chat_636_4 = " A to dobre! Sprbuj jeszcze raz! " -gameforge.locale.monster_chat_636_5 = " Spjrz na moj bro! Nie masz szans! " -gameforge.locale.monster_chat_636_6 = " Przeprosisz za to uderzenie! " -gameforge.locale.monster_chat_636_7 = " Taki saby! Taki aosny! " -gameforge.locale.monster_chat_637_1 = " Nie chc, aby mi kto przeszkadza. " -gameforge.locale.monster_chat_637_2 = " Id spa. Na zawsze! " -gameforge.locale.monster_chat_637_3 = " Jeszcze nie pisz? " -gameforge.locale.monster_chat_637_4 = " Pozostao wiele do zrobienia! Zaczynajmy! " -gameforge.locale.monster_chat_637_5 = " Nie martw si o moj moc! " -gameforge.locale.monster_chat_637_6 = " Zmiel Ci na drobny mak! " -gameforge.locale.monster_chat_691_1 = " Wspaniale, silni przeciwnicy wytrzymuj duej! Bro si! " -gameforge.locale.monster_chat_691_2 = " e co? e jak wygldam? " -gameforge.locale.monster_chat_691_3 = " Nie porwnuj mnie do tego nowicjusza! " -gameforge.locale.monster_chat_691_4 = " On Ci nie lubi, ja zreszt te! " -gameforge.locale.monster_chat_691_5 = " Walczmy! " -gameforge.locale.monster_chat_691_6 = " A do mierci! " -gameforge.locale.monster_chat_701_1 = " Spjrz, motyl! Jaki pikny! " -gameforge.locale.monster_chat_701_2 = " Nie znasz jeszcze prawdy o Niebie i Piekle? " -gameforge.locale.monster_chat_701_3 = " Uwierz teraz! Pniej bdzie ju za pno! " -gameforge.locale.monster_chat_701_4 = " Uwierz w doktryn mistycyzmu! " -gameforge.locale.monster_chat_701_5 = " Ten kto zwtpi, zginie! " -gameforge.locale.monster_chat_701_6 = " Bd owiecony przed nadejciem mierci! " -gameforge.locale.monster_chat_702_1 = " Prawda wierze ezoterycznych spoczywa w zrozumieniu adu nieba. " -gameforge.locale.monster_chat_702_2 = " Filozofia wierze mistycznych jest darem z niebios! " -gameforge.locale.monster_chat_702_3 = " Mistyczna prawda, prawda Boga Tygrysa! Sabaha! Sabaha! " -gameforge.locale.monster_chat_702_4 = " miesz wtpi w prawd o Niebie i Ziemi?! " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Nadciga moja bro! " -gameforge.locale.monster_chat_703_1 = " Jeli zawsze bdziemy powtarza dogmaty Boga Tygrysa, nasze cierpienie si zakoczy. " -gameforge.locale.monster_chat_703_2 = " Prawda wierze ezoterycznych spoczywa w zrozumieniu adu nieba. " -gameforge.locale.monster_chat_703_3 = " Sabaha! Sabaha! Zalij na nas sw wiedz! " -gameforge.locale.monster_chat_703_4 = " Nie wtp! " -gameforge.locale.monster_chat_703_5 = " Zelij grom z nieba! " -gameforge.locale.monster_chat_703_6 = " Cios sprawiedliwoci! " -gameforge.locale.monster_chat_704_1 = " Prawda wierze ezoterycznych spoczywa w zrozumieniu adu nieba. " -gameforge.locale.monster_chat_704_2 = " Mistyczna prawda, prawda Boga Tygrysa! Sabaha! Sabaha! " -gameforge.locale.monster_chat_704_3 = " Mylisz, e wygldam jak klown? Zaraz zmienisz zdanie! " -gameforge.locale.monster_chat_704_4 = " Lider kultu jest witym! Jest ponad wszystkimi. " -gameforge.locale.monster_chat_704_5 = " Spo w ogniach piekielnych! " -gameforge.locale.monster_chat_704_6 = " Zgaduj, e nigdy nie widziae tak silnego przeciwnika, huh? " -gameforge.locale.monster_chat_705_1 = " Mistyczna prawda, prawda Boga Tygrysa! Sabaha! Sabaha! " -gameforge.locale.monster_chat_705_2 = " Prawda wierze ezoterycznych spoczywa w zrozumieniu adu nieba. " -gameforge.locale.monster_chat_705_3 = " To, e jestem mniejszy od mojego brata nie oznacza, e jestem sabszy! " -gameforge.locale.monster_chat_705_4 = " Czeka na Ciebie wieczna ciemno i bl! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " To nie koniec, bdzie lepiej! " -gameforge.locale.monster_chat_706_1 = " Chcemy pokoju i prywatnoci! Prosimy! " -gameforge.locale.monster_chat_706_2 = " Kiedy panuje strach, prawda Boga Tygrysa nam pomaga! " -gameforge.locale.monster_chat_706_3 = " Prawda mistycyzmu jest jednoczenie darem i przeklestwem niebios! " -gameforge.locale.monster_chat_706_4 = " Wszyscy znajdziemy si w piekle! " -gameforge.locale.monster_chat_706_5 = " Nie pozwol Ci odej! " -gameforge.locale.monster_chat_706_6 = " Dam Ci wszystko co mam. " -gameforge.locale.monster_chat_707_1 = " Bagam, ocal nas! " -gameforge.locale.monster_chat_707_2 = " Prawda wierze ezoterycznych spoczywa w zrozumieniu adu nieba. " -gameforge.locale.monster_chat_707_3 = " Mistyczna prawda, prawda Boga Tygrysa! Sabaha! Sabaha! " -gameforge.locale.monster_chat_707_4 = " Bramy pieka stoj otworem, gi! (grony miech) " -gameforge.locale.monster_chat_707_5 = " Ostrzegam: nie zmuszaj mnie do uycia siy! " -gameforge.locale.monster_chat_707_6 = " Ju widz twoj mier! " -gameforge.locale.monster_chat_791_1 = " Jake mgbym opowiedzie ci w skrcie o drodze Boga Tygrysa? " -gameforge.locale.monster_chat_791_2 = " Sysz monotonne piewy wierzcych. " -gameforge.locale.monster_chat_791_3 = " To prawda! Bd peen wyrzutw sumienia a bdziesz zbawiony! " -gameforge.locale.monster_chat_791_4 = " Bdziesz cierpia, poniewa zwtpie! " -gameforge.locale.monster_chat_791_5 = " Pozwl, e Ci czego naucz... " -gameforge.locale.monster_chat_791_6 = " Nie myl, e to bl, to instrukcje! " -gameforge.locale.monster_chat_901_1 = " Moe nie wygldam atrakcyjnie, ale mam poczucie humoru, hihihihi! " -gameforge.locale.monster_chat_901_2 = " Staniesz si taki jak my! " -gameforge.locale.monster_chat_901_3 = " Podejd tutaj, hihi! " -gameforge.locale.monster_chat_901_4 = " Haaa, haha! " -gameforge.locale.monster_chat_901_5 = " Zaczyna si... " -gameforge.locale.monster_chat_903_1 = " Tak wyglda pieko! " -gameforge.locale.monster_chat_903_2 = " Ahhhhh! " -gameforge.locale.monster_chat_903_3 = " Nie moemy zrobi tego sami! Nie! " -gameforge.locale.monster_chat_903_4 = " Musisz posmakowa blu! " -gameforge.locale.monster_chat_903_5 = " Co powiesz na ma wymian? Twoja dusza za moje cierpienie! " -gameforge.locale.monster_chat_903_6 = " Wkrtce dostpisz wiecznego spokoju... " -gameforge.locale.monster_chat_904_1 = " To boli! Oh, to boli! " -gameforge.locale.monster_chat_904_2 = " Aargghh, cholera! Moja rka ponie! " -gameforge.locale.monster_chat_904_3 = " Dlaczego musimy cierpie? Dlaczego?! " -gameforge.locale.monster_chat_904_4 = " To nie takie straszne... cierpi, jednak za to znam mistyczn prawd. " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhhh! " -gameforge.locale.monster_chat_905_2 = " Zaaaaaaaaabij Ci! " -gameforge.locale.monster_chat_905_3 = " Nie patrz tak, pom mi! " -gameforge.locale.monster_chat_905_4 = " Zostamy przyjacimi. " -gameforge.locale.monster_chat_905_5 = " Zostae ju zaraony. " -gameforge.locale.monster_chat_905_6 = " Teraz jeste moim przyjacielem. " -gameforge.locale.monster_chat_906_1 = " Hihihi! " -gameforge.locale.monster_chat_906_2 = " Chod, wprost na grot mojej strzay! " -gameforge.locale.monster_chat_906_3 = " Naprawd dziaasz mi na nerwy! " -gameforge.locale.monster_chat_906_4 = " Zaraziem Ci tajemnicz chorob. " -gameforge.locale.monster_chat_906_5 = " Niezy zapach. " -gameforge.locale.monster_chat_906_6 = " Gi! " -gameforge.locale.monster_chat_907_1 = " Musz odnale kolejny patogen... " -gameforge.locale.monster_chat_907_2 = " To bdzie zabawne! (grony miech) " -gameforge.locale.monster_chat_907_3 = " Hmm, bicz czy zacisk...? " -gameforge.locale.monster_chat_907_4 = " Ahhhhh, taaaaak! " -gameforge.locale.monster_chat_907_5 = " Pozwl mi Ci zarazi! " -gameforge.locale.monster_chat_907_6 = " Te przeklte patogeny! " -gameforge.locale.need_item_postfix = " = to tego przedmiotu[ENTER]potrzebujesz. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Nie moesz si tam dosta. Nawet ja jeszcze tam[ENTER]nie byem. " -gameforge.locale.neutral_warp.go = " Przenie " -gameforge.locale.neutral_warp.greet = " Witaj![ENTER]Wiem jak dosta sie std w inn okolic. Jeli[ENTER]dasz mi kilka Yang, przenios Ci tam. " -gameforge.locale.neutral_warp.money_need1 = " To kosztuje " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " Nie przeno " -gameforge.locale.neutral_warp.where_to_go = " Gdzie chcesz si teraz uda? " -gameforge.locale.no = " Nie " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Nie masz wystarczajcej iloci Yang! " -gameforge.locale.oldwoman.no_matter = " Nie mam z tob nic wsplnego! " -gameforge.locale.oldwoman.skill_reset1 = " Masz ju troch dowiadczenia, mimo modego[ENTER]wieku...[ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Wiesz co? Mog pomc Ci zresetowa punkty[ENTER]umiejtnoci. Dziki temu bdziesz mg od nowa[ENTER]je przydzieli.[ENTER]No tak... jak si pewnie domylasz, taka usuga[ENTER]nie jest darmowa. Jej cena to " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Czy chcesz je zresetowa? Aktualna cena[ENTER]zawiera wyjtkow znik. " -gameforge.locale.oldwoman.skill_reset_no = " Pniej. " -gameforge.locale.oldwoman.skill_reset_ok = " W porzdku. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Stary Pirat: Jeli masz czas na tak pogawdk,[ENTER]masz czas by porozmawia z lekarzem! " -gameforge.locale.old_pirate.accept_failure_info_label = " Wr do Starego Pirata " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Wr do Starego Pirata. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Poinformuj Starego Pirata, e nie udao Ci si[ENTER]zdoby lekarstwa. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Wr do Starego Pirata. " -gameforge.locale.old_pirate.accept_failure_say_2 = " Nie mog znale tego lekarstwa![ENTER]Co ja mu powiem?! " -gameforge.locale.old_pirate.accept_success_info_label = " Zanie lekarstwo do Starego Pirata. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Zanie lekarstwo do Starego Pirata. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Zanie lekarstwo do Starego Pirata i odbierz[ENTER]swoj nagrod. " -gameforge.locale.old_pirate.accept_success_say_1 = " Mam lekarstwo. " -gameforge.locale.old_pirate.accept_success_say_2 = " Masz lekarstwo dla Starego Pirata. Zanie mu je[ENTER]jak najszybciej. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Nadal nic nie znalaze?[ENTER]Musimy powstrzyma chorob zanim rozprzestrzeni[ENTER]si na ca wiosk! Pospiesz si! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Wr do Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Wr do Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Poinformuj Baek-Go, e nie udao Ci si zdoby[ENTER]prbki tajemniczego patogenu. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Wr do Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Nie mog znale prbki patogenu! Co ja powiem[ENTER]Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Zanie prbk do Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Zanie prbk patogenu do Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Daj prbk tajemniczego patogenu do Baek-Go i[ENTER]odbierz lekarstwo dla Starego Pirata. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Mam prbk patogenu tajemniczej choroby. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Mam prbk zarazka tajemniczej choroby.[ENTER]Powinienem j zanie Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Nadal nie wiem, co powoduje t chorob. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Znalazem Patogen tajemniczej choroby. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Zabij wszystkich zaraonych " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Zabij wszystkich, ktrzy s zaraeni tajemnicz[ENTER]chorob! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Zabij wszystkich, ktrzy s zaraeni tajemnicz[ENTER]chorob i zdobd prbk patogenu dla Baek-Go. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Kto inny dostarczy mi ju prbk patogenu.[ENTER]Wysaem ju lekarstwo do Starego Pirata, podobno[ENTER]jest ju zdrowy. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Mia on pojedynczy kontakt z zaraon osob i od[ENTER]tamtej pory jego rana ropieje i swdzi? " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Oh!! Jestem prawie pewien, e zarazi si on t[ENTER]tajemnicz chorob! Jeeli nie zajm si nim,[ENTER]choroba rozprzestrzeni si na caa wiosk! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Nie moe nikogo zarazi! Musi by natychmiastowo[ENTER]leczony. Potrzebna nam do tego prbka zarazka tej[ENTER]tajemniczej choroby. Prbk t otrzymasz od[ENTER]chorych, tumnie zebranych na Grze Sohan, na[ENTER]pnoc std. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Dokonae tego! Poczekaj chwil na lekarstwo![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Zrobiem lekarstwo tak szybko, e nie wiem czy[ENTER]zadziaa. Ale na pewno poczuje si lepiej. Zanie[ENTER]mu to lekarstwo tak szybko jak to moliwe. " -gameforge.locale.old_pirate.baekgo_talk = " Przysya mnie Stary Pirat. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " Choroba Starego Pirata " -gameforge.locale.old_pirate.complete_say = " Stary Pirat:[ENTER]To nadal swdzi. Ale czuj si ju lepiej.[ENTER]Przeyj. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Nie mam jeszcze lekarstwa. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Oto lekarstwo! " -gameforge.locale.old_pirate.etc_shop_start_say = " Handlarka Rnoci:[ENTER]Stary Pirat? Oczywicie, e go znam. To ten go,[ENTER]ktry zawsze przeklina i si drapie, prawda?[ENTER]Zawsze przychodzi kupi jakie pynne lekarstwo.[ENTER]Wyda wiele tysicy Yang na Czerwone Mikstury. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Handlarka Rnoci:[ENTER]Skd na mio bosk ma on tyle Yang, skoro nawet[ENTER]nigdzie nie pracuje? Ju mu tyle razy mwiam,[ENTER]eby poszed na badania do lekarza, ale on mnie w[ENTER]ogle nie sucha.[ENTER]Czerwone lekarstwo agodzi jedynie symptomy, nie[ENTER]leczy jednak samej choroby. Boj si, e le si[ENTER]to skoczy. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Znasz Starego Pirata? " -gameforge.locale.old_pirate.order_accept = " Pomog Ci. " -gameforge.locale.old_pirate.order_accept_answer = " Stary Pirat:[ENTER]wietnie. Powodzenia![ENTER]Lekarz na pewno jest w miecie. " -gameforge.locale.old_pirate.order_find_medicine_label = " Lekarstwo dla Starego Pirata " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Zdobd lekarstwo dla Starego Pirata. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Udaj si do Baek-Go w miecie i spytaj si go o[ENTER]lekarstwo dla Starego Pirata. " -gameforge.locale.old_pirate.order_refuse = " Niestety, nie mog. " -gameforge.locale.old_pirate.order_refuse_answer = " Stary Pirat:[ENTER]W takim razie, nie mam nic wicej do powiedzenia! " -gameforge.locale.old_pirate.order_say1 = " Stary Pirat:[ENTER]Cholera! Czego chcesz? Cholera! Ten rupie[ENTER]sprzedawca sklepowy powiedzia Ci co o mnie,[ENTER]tak?[ENTER]Taa, to prawda. Ale ja nie mam czasu, eby i do[ENTER]lekarza. Mam tylu wrogw! " -gameforge.locale.old_pirate.order_say2 = " Stary Pirat:[ENTER]Nigdy nie wiesz, czy jaki dra nagle nie[ENTER]znajdzie si przy tobie i nie dgnie Ci! Ale to[ENTER]naprawd swdzi... Nie mog wytrzyma... Wic -[ENTER]czy mgby pj do lekarza i przynie mi[ENTER]lekarstwo na t chorob? Zostaniesz sowicie[ENTER]wynagrodzony... " -gameforge.locale.old_pirate.order_too_late = " Stary Pirat:[ENTER]Kto inny przynis mi ju lekarstwo. Wic nie[ENTER]dostaniesz ode mnie nagrody! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Id do Starego Pirata. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Id do Starego Pirata. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Id do Starego Pirata i zapytaj, dlaczego nie[ENTER]pjdzie do lekarza. " -gameforge.locale.old_pirate.start_say = " Stary Pirat:[ENTER]Wszystko mnie swdzi!!! Nie powinienem by wpada[ENTER]na tego gocia. To by jeden dotyk! Od tamtego[ENTER]czasu ta cz ropieje i cae moje ciao swdzi![ENTER]Wydaje mi si, e gnij za ycia. Cholerny dra! " -gameforge.locale.old_pirate.success_thanks = " Stary Pirat:[ENTER]Co? Zostaem zaraony tajemnicz chorob? To jest[ENTER]potrzebne lekarstwo! Bardzo, bardzo dzikuj![ENTER]Uratowae mi ycie! Jestem Ci bardzo wdziczny! " -gameforge.locale.old_pirate.talk = " Jeste Starym Piratem? " -gameforge.locale.old_pirate.talk_about_medicine = " Dlaczego nie porozmawiasz z doktorem? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Inna misja jest ju aktywna. " -gameforge.locale.questscroll.finish = " Misja zakoczona![ENTER]Jako nagrod otrzymano: " -gameforge.locale.questscroll.finish_button = " Misja zakoczona. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " Marsz Godnych Niedwiedzi " -gameforge.locale.questscroll5.mission_10_mis = " Zabij 25 Czarnych Niedwiedzi i 25 Niedwiedzi[ENTER]Grizzly. " -gameforge.locale.questscroll5.mission_10_text = " Oh, prosz, pom nam. Ostatnio wzrosa liczba[ENTER]Czarnych Niedwiedzi i Niedwiedzi Grizzly.[ENTER]Niszcz nasze sady i ule. Prosz, pom nam. Bez[ENTER]miodu i owocw umrzemy z godu. Zabij te bestie[ENTER]dla nas. " -gameforge.locale.questscroll5.mission_11_hunt = " Szturm Niebieskich Wilkw " -gameforge.locale.questscroll5.mission_11_mis = " Zabij 35 Niebieskich Wilkw i 25 Niebieskich Alfa[ENTER]Wilkw. " -gameforge.locale.questscroll5.mission_11_text = " Syszae o szturmie Niebieskich Wilkw? Ich[ENTER]napady zaczy si kilka tygodni temu. Eliminuj[ENTER]wszystko na swej drodze, jakby byy burz z kami[ENTER]i zbami. Wojowniku, czy moesz nam pomc? " -gameforge.locale.questscroll5.mission_12_hunt = " Nadciga Biaa Armia " -gameforge.locale.questscroll5.mission_12_mis = " Zabij 20 Zaprzysionych Komandorw. " -gameforge.locale.questscroll5.mission_12_text = " Od jakiego czasu, Biaa Armia powodowaa wiele[ENTER]kopotw. Porywaj czsto handlarzy i niszcz[ENTER]wioski. Prosz, powstrzymaj Bia Armi.[ENTER]Wyeliminuj czonkw tego gangu, a w szczeglnoci[ENTER]lidera! " -gameforge.locale.questscroll5.mission_13_hunt = " Poruszenie Czarnego Wiatru " -gameforge.locale.questscroll5.mission_13_mis = " Zabij 25 Jak-To Czarnego Wiatru i 25 To-Su[ENTER]Czarnego Wiatru. " -gameforge.locale.questscroll5.mission_13_text = " Mwi si, e Gang Czarnego Wiatru chce podbi[ENTER]Krlestwo. Zanim zdoaj umocni sw armi,[ENTER]musimy wyeliminowa ich przywdcw. Prosz, zrb[ENTER]to, zabij przywdcw Gangu. " -gameforge.locale.questscroll5.mission_14_hunt = " Wielka Rewolta Orkw 1 " -gameforge.locale.questscroll5.mission_14_mis = " Zabij 30 Elitarnych Orkw i 30 Elitarnych Ork[ENTER]Zwiadowcw. " -gameforge.locale.questscroll5.mission_14_text = " Wedug tajnych informacji, dowdcy Orkw w[ENTER]Dolinie Seungryong w strefie neutralnej planuj[ENTER]podbi znaczn cz Krlestwa. Prosz Ci aby[ENTER]sprawdzi te plotki, wojowniku. Skoro ju tam[ENTER]bdziesz, zredukuj liczb orkw w okolicy. " -gameforge.locale.questscroll5.mission_15_hunt = " Atak Dzikusw " -gameforge.locale.questscroll5.mission_15_mis = " Zabij 30 Dzikich onierzy Piechoty i 30 Dzikich[ENTER]Sug. " -gameforge.locale.questscroll5.mission_15_text = " Wycignelimy wane informacje ze zapanego[ENTER]szpiega Dzikusw. Dzicy rozwaaj najazd na nasze[ENTER]Krlestwo. Musimy zaatakowa zanim oni to zrobi.[ENTER]Poka swoj odwag i walcz dla Krlestwa. " -gameforge.locale.questscroll5.mission_16_hunt = " Zniszcz Metin Ciemnoci " -gameforge.locale.questscroll5.mission_16_mis = " Zniszcz 3 Metiny Ciemnoci " -gameforge.locale.questscroll5.mission_16_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_17_hunt = " Zmiad Metiny Czerni " -gameforge.locale.questscroll5.mission_17_mis = " Zniszcz 2 Metiny Czerni. " -gameforge.locale.questscroll5.mission_17_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_18_hunt = " Ataki Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = " Zabij 10 Se-Rang z Biaej Armii. " -gameforge.locale.questscroll5.mission_18_text = " Wojowniku, mam nowe informacje na temat Biaej[ENTER]Armii. Jako reakcje na nasze ataki na nich,[ENTER]dowdcy rozpoczli kontrofensyw. Zrbcie co[ENTER]przeciw Se-Rangs! Ju nie pomoe zabicie kilku[ENTER]prostych onierzy. Musimy zapa dowdcw, aby[ENTER]powstrzyma ich plany. " -gameforge.locale.questscroll5.mission_19_hunt = " Wielka Rewolta Orkw 2 " -gameforge.locale.questscroll5.mission_19_mis = " Zabij 20 Elitarnych Ork Wojownikw i 15[ENTER]Elitarnych Ork Czarodziei. " -gameforge.locale.questscroll5.mission_19_text = " Wedug tajnych informacji, dowdcy Orkw w[ENTER]Dolinie Seungryong w strefie neutralnej planuj[ENTER]podbi znaczn cz Krlestwa. Prosz Ci aby[ENTER]sprawdzi te plotki, wojowniku. Skoro ju tam[ENTER]bdziesz, zredukuj liczb orkw w okolicy. " -gameforge.locale.questscroll5.mission_1_hunt = " Zniszcz Metin Walki " -gameforge.locale.questscroll5.mission_1_mis = " Zniszcz 3 Metiny Walki. " -gameforge.locale.questscroll5.mission_1_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_20_hunt = " Tajemnica Normalnego Lochu Map 1 " -gameforge.locale.questscroll5.mission_20_mis = " Zabij 30 Mapich onierzy i 30 Mapich Miotaczy. " -gameforge.locale.questscroll5.mission_20_text = " W kocu odnaleziono Normalny Mapi Loch. Na co[ENTER]dzie te mapy nie s zagroeniem, jednak jeli[ENTER]pozostawimy je w spokoju, mog si nim sta. Id[ENTER]do Normalnego Lochu Map i dowiedz si jak[ENTER]wyglda sytuacja. " -gameforge.locale.questscroll5.mission_21_hunt = " Tajemnica atwego Lochu Map 1 " -gameforge.locale.questscroll5.mission_21_mis = " Zabij 30 Sabych Mapich onierzy i 30 Sabych[ENTER]Mapich Miotaczy. " -gameforge.locale.questscroll5.mission_21_text = " W kocu odnaleziono atwy Mapi Loch. Na co dzie[ENTER]te mapy nie s zagroeniem, jednak jeli[ENTER]pozostawimy je w spokoju, mog si nim sta. Id[ENTER]do atwego Lochu Map i dowiedz si jak wyglda[ENTER]sytuacja. " -gameforge.locale.questscroll5.mission_22_hunt = " Siewcy Czarnego Wiatru. " -gameforge.locale.questscroll5.mission_22_mis = " Zabij czterech Chuong Z Gangu Czarnego Wiatru. " -gameforge.locale.questscroll5.mission_22_text = " Chuong, dowdca Gangu Czarnego Wiatru,[ENTER]przygotowuje si do odwetu. Jest mistrzem walki[ENTER]na miecze i wzywa wszystkich do walki. Zatrzymaj[ENTER]go zanim przekona do ataku cay Gang. " -gameforge.locale.questscroll5.mission_23_hunt = " Zniszcz Metin Zazdroci " -gameforge.locale.questscroll5.mission_23_mis = " Zniszcz 2 Metiny Zazdroci " -gameforge.locale.questscroll5.mission_23_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_24_hunt = " Tajemnica Normalnego Lochu Map 2 " -gameforge.locale.questscroll5.mission_24_mis = " Zabij 15 Mapich Wojownikw i 15 Mapich[ENTER]Generaw. " -gameforge.locale.questscroll5.mission_24_text = " W kocu odnaleziono Normalny Mapi Loch. Na co[ENTER]dzie te mapy nie s zagroeniem, jednak jeli[ENTER]pozostawimy je w spokoju, mog si nim sta. Id[ENTER]do Normalnego Lochu Map i dowiedz si jak[ENTER]wyglda sytuacja. " -gameforge.locale.questscroll5.mission_25_hunt = " Tajemnica atwego Lochu Map 2 " -gameforge.locale.questscroll5.mission_25_mis = " Zabij 15 Sabych Mapich Wojownikw i 15 Sabych[ENTER]Mapich Generaw. " -gameforge.locale.questscroll5.mission_25_text = " W kocu odnaleziono atwy Mapi Loch. Na co dzie[ENTER]te mapy nie s zagroeniem, jednak jeli[ENTER]pozostawimy je w spokoju, mog si nim sta. Id[ENTER]do atwego Lochu Map i dowiedz si jak wyglda[ENTER]sytuacja. " -gameforge.locale.questscroll5.mission_26_hunt = " Zniszcz Metiny Duszy " -gameforge.locale.questscroll5.mission_26_mis = " Zniszcz 2 Metiny Duszy " -gameforge.locale.questscroll5.mission_26_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_27_hunt = " Gniew Pajka 1 " -gameforge.locale.questscroll5.mission_27_mis = " Zabij 40 Modych Pajkw. " -gameforge.locale.questscroll5.mission_27_text = " Pajki normalnie yj pokojowo na Pustyni Yongbi,[ENTER]teraz jednak zaczy atakowa podrnych. To[ENTER]bardzo za informacja dla ekonomii Krlestwa.[ENTER]Prosz, wyeliminuj je. " -gameforge.locale.questscroll5.mission_28_hunt = " Gniew Pajka 2 " -gameforge.locale.questscroll5.mission_28_mis = " Zabij 40 Trujcych Pajkw. " -gameforge.locale.questscroll5.mission_28_text = " Pajki normalnie yj pokojowo na Pustyni Yongbi,[ENTER]teraz jednak zaczy atakowa podrnych. To[ENTER]bardzo za informacja dla ekonomii Krlestwa.[ENTER]Prosz, wyeliminuj je. " -gameforge.locale.questscroll5.mission_29_hunt = " Eliminacja Sekty w Dolinie 2 " -gameforge.locale.questscroll5.mission_29_mis = " Zabij 20 Ezot. Wojownikw Arahan i 25 Wdz Ezot.[ENTER]Arahan. " -gameforge.locale.questscroll5.mission_29_text = " W kocu otrzymalimy rozkaz wyeliminowania[ENTER]najbardziej niebezpiecznej sekty w caym[ENTER]Krlestwie - Sekty Mrocznych Ezoterykw. Jej[ENTER]czonkw znajdziesz w Dolinie Seunryong. Prosz,[ENTER]daj z siebie wszystko, nie tak atwo ich pokona. " -gameforge.locale.questscroll5.mission_2_hunt = " Zniszcz Metin Cierpienia " -gameforge.locale.questscroll5.mission_2_mis = " Zniszcz 2 Metiny Cierpienia. " -gameforge.locale.questscroll5.mission_2_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_30_hunt = " Eliminacja Sekty w Dolinie 1 " -gameforge.locale.questscroll5.mission_30_mis = " Zabij 30 Ezoterycznych Fanatykw i 30[ENTER]Ezoterycznych Arahan. " -gameforge.locale.questscroll5.mission_30_text = " W kocu otrzymalimy rozkaz wyeliminowania[ENTER]najbardziej niebezpiecznej sekty w caym[ENTER]Krlestwie - Sekty Mrocznych Ezoterykw. Jej[ENTER]czonkw znajdziesz w Dolinie Seunryong. Prosz,[ENTER]daj z siebie wszystko, nie tak atwo ich pokona. " -gameforge.locale.questscroll5.mission_31_hunt = " Eliminacja Sekty w Dolinie 3 " -gameforge.locale.questscroll5.mission_31_mis = " Zabij 40 Ezoterycznych Drczycieli i 40[ENTER]Ezoterycznych Przyzywaczy. " -gameforge.locale.questscroll5.mission_31_text = " W kocu otrzymalimy rozkaz wyeliminowania[ENTER]najbardziej niebezpiecznej sekty w caym[ENTER]Krlestwie - Sekty Mrocznych Ezoterykw. Jej[ENTER]czonkw znajdziesz w Dolinie Seunryong. Prosz,[ENTER]daj z siebie wszystko, nie tak atwo ich pokona. " -gameforge.locale.questscroll5.mission_32_hunt = " Zniszcz Metin Cienia " -gameforge.locale.questscroll5.mission_32_mis = " Zniszcz 2 Metiny Cienia. " -gameforge.locale.questscroll5.mission_32_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_33_hunt = " Maj 8 ng 1 " -gameforge.locale.questscroll5.mission_33_mis = " Zabij 35 Modych Trujcych Pajkw i 35[ENTER]miertelnie Trujcych Pajkw. " -gameforge.locale.questscroll5.mission_33_text = " Odnalelimy system jaski, ktry jest miejscem,[ENTER]w ktrym ukrywaj si pajki z Pustyni Yongbi.[ENTER]Nie ma adnych pewnych informacji o tych[ENTER]jaskiniach, wiadomo tylko, e jest tam bardzo[ENTER]niebezpiecznie. Moesz to sprawdzi? Powstrzymaj[ENTER]Pajki poprzez zmniejszenie ich liczby. " -gameforge.locale.questscroll5.mission_34_hunt = " Maj 8 ng 2 " -gameforge.locale.questscroll5.mission_34_mis = " Zabij 35 Modych Trujcych Pajkw i 35[ENTER]miertelnie Trujcych Pajkw. " -gameforge.locale.questscroll5.mission_34_text = " Odnalelimy system jaski, ktry jest miejscem,[ENTER]w ktrym ukrywaj si pajki z Pustyni Yongbi.[ENTER]Nie ma adnych pewnych informacji o tych[ENTER]jaskiniach, wiadomo tylko, e jest tam bardzo[ENTER]niebezpiecznie. Moesz to sprawdzi? Powstrzymaj[ENTER]Pajki poprzez zmniejszenie ich liczby. " -gameforge.locale.questscroll5.mission_35_hunt = " Maj 8 ng 3 " -gameforge.locale.questscroll5.mission_35_mis = " Zabij 35 Czerwonych miertelnie Trujcych Pajkw[ENTER]i 35 Szponiastych Trujcych Pajkw. " -gameforge.locale.questscroll5.mission_35_text = " Odnalelimy system jaski, ktry jest miejscem,[ENTER]w ktrym ukrywaj si pajki z Pustyni Yongbi.[ENTER]Nie ma adnych pewnych informacji o tych[ENTER]jaskiniach, wiadomo tylko, e jest tam bardzo[ENTER]niebezpiecznie. Moesz to sprawdzi? Powstrzymaj[ENTER]Pajki poprzez zmniejszenie ich liczby. " -gameforge.locale.questscroll5.mission_36_hunt = " Maj 8 ng 4 " -gameforge.locale.questscroll5.mission_36_mis = " Zabij 40 Trujcych Pajk onierzy. " -gameforge.locale.questscroll5.mission_36_text = " Odnalelimy system jaski, ktry jest miejscem,[ENTER]w ktrym ukrywaj si pajki z Pustyni Yongbi.[ENTER]Nie ma adnych pewnych informacji o tych[ENTER]jaskiniach, wiadomo tylko, e jest tam bardzo[ENTER]niebezpiecznie. Moesz to sprawdzi? Powstrzymaj[ENTER]Pajki poprzez zmniejszenie ich liczby. " -gameforge.locale.questscroll5.mission_37_hunt = " Zniszcz Metin Twardoci " -gameforge.locale.questscroll5.mission_37_mis = " Zniszcz 2 Metiny Twardoci. " -gameforge.locale.questscroll5.mission_37_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_38_hunt = " Skorpion! Moesz wygra. " -gameforge.locale.questscroll5.mission_38_mis = " Zabij 30 Krli Skorpionw i 20 Ludzi Skorpionw. " -gameforge.locale.questscroll5.mission_38_text = " Te skorpiony atakuj podrnych i handlarzy. To[ENTER]bardzo le dla gospodarki Krlestwa. Prosz,[ENTER]zabij te Skorpiony. " -gameforge.locale.questscroll5.mission_39_hunt = " Kompania Martwych 1 " -gameforge.locale.questscroll5.mission_39_mis = " Zabij 30 Demon onierzy i 20 Demon ucznikw. " -gameforge.locale.questscroll5.mission_39_text = " Czy 'syszae o Wiey Demonw?[ENTER]Ezoteryczne Sekty przywoay tam Demonicznych[ENTER]onierzy swoimi potnymi czarami. Zwalcz je i[ENTER]dowiedz si jak mocne one s. " -gameforge.locale.questscroll5.mission_3_hunt = " Atak Szarych Wilkw 2 " -gameforge.locale.questscroll5.mission_3_mis = " Zabij 30 Szarych Alfa Wilkw. " -gameforge.locale.questscroll5.mission_3_text = " Syszae o Szarych Alfa Wilkach? Przewanie[ENTER]podruj gdzie same, ale wpyw zej mocy Chi w[ENTER]ostatnich tygodniach sprawi, e zaczy polowa[ENTER]na podrnych. Czy mgby wyeliminowa te Szare[ENTER]Alfa Wilki? Bardzo Ci o to prosz. Oczywicie[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_40_hunt = " Kompania Martwych 2 " -gameforge.locale.questscroll5.mission_40_mis = " Zabij 30 Demon Wcznikw i 25 Demon Szamanw. " -gameforge.locale.questscroll5.mission_40_text = " Czy 'syszae o Wiey Demonw?[ENTER]Ezoteryczne Sekty przywoay tam Demonicznych[ENTER]onierzy swoimi potnymi czarami. Zwalcz je i[ENTER]dowiedz si jak mocne one s. " -gameforge.locale.questscroll5.mission_41_hunt = " Tajemnica Trudnego Lochu 2 " -gameforge.locale.questscroll5.mission_41_mis = " Zabij 15 Silnych Mapich Wojownikw i 15 Silnych[ENTER]Mapich Generaw. " -gameforge.locale.questscroll5.mission_41_text = " W kocu odnaleziono Trudny Mapi Loch. Na co[ENTER]dzie te mapy nie s zagroeniem, jednak jeli[ENTER]pozostawimy je w spokoju, mog si nim sta. Id[ENTER]do Trudnego Lochu Map i dowiedz si jak wyglda[ENTER]sytuacja. " -gameforge.locale.questscroll5.mission_42_hunt = " Pewnego dnia ld stopnieje " -gameforge.locale.questscroll5.mission_42_mis = " Zabij 25 Lodowych Golemw na Grze Sohan. " -gameforge.locale.questscroll5.mission_42_text = " Znasz pokryt wiecznym lodem Gr Sohan? Wielu[ENTER]wojownikw i badaczy wyruszyo na jej podbicie,[ENTER]lecz such o nich zagin bezpowrotnie. Dowiedz[ENTER]si dlaczego tak si stao, i czy zostali przez[ENTER]kogo zaatakowani. By moe uzyskasz jakie[ENTER]informacje polujc na tamtejsze potwory. " -gameforge.locale.questscroll5.mission_43_hunt = " Tajemnica Trudnego Lochu 1 " -gameforge.locale.questscroll5.mission_43_mis = " Zabij 30 Silnych Mapich onierzy i 30 Silnych[ENTER]Mapich Miotaczy. " -gameforge.locale.questscroll5.mission_43_text = " W kocu odnaleziono Trudny Mapi Loch. Na co[ENTER]dzie te mapy nie s zagroeniem, jednak jeli[ENTER]pozostawimy je w spokoju, mog si nim sta. Id[ENTER]do Trudnego Lochu Map i dowiedz si jak wyglda[ENTER]sytuacja. " -gameforge.locale.questscroll5.mission_44_hunt = " Prawa rka Zjawy tego Tygrysa " -gameforge.locale.questscroll5.mission_44_mis = " Zabij 30 Ropuszych Generaw. " -gameforge.locale.questscroll5.mission_44_text = " Zjawa tego Tygrysa, krl istnie na tym[ENTER]kontynencie, ostatnio zmobilizowa swoich[ENTER]poddanych. Tajna policja Krlestwa uwaa, e to[ENTER]wanie jest powodem szalestwa okolicznych[ENTER]potworw i zwierzt. Trzeba zredukowa oddziay[ENTER]Zjawy tego Tygrysa. Zabij przywdcw[ENTER]powstania, to znacznie osabi si Tygrysa. " -gameforge.locale.questscroll5.mission_45_hunt = " Pan Gry Sohan? " -gameforge.locale.questscroll5.mission_45_mis = " Zabij 35 Mronych Lodowych Ludzi i 30 Yeti. " -gameforge.locale.questscroll5.mission_45_text = " Plotka gosi, e Lis o Dziewiciu Ogonach, pan[ENTER]Gry Sohan, gromadzi demoniczne bestie wok[ENTER]siebie. Zanim zdoa zebra ich wystarczajc[ENTER]ilo, musimy wyeliminowa Lodowych Ludzi i Yeti,[ENTER]stanowi oni filar jego oddziaw. Prosz, pom[ENTER]nam, nagroda Ci nie ominie. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Zabij 45 Drzewnych abich onierzy i 35[ENTER]Drzewnych abich Przywdcw. " -gameforge.locale.questscroll5.mission_46_text = " Zjawa tego Tygrysa wydaje si knu spisek z[ENTER]Drzewnymi abami. Wytrzeb ich zjednoczone siy, w[ENTER]przeciwnym razem moe si to le skoczy dla[ENTER]Krlestwa! " -gameforge.locale.questscroll5.mission_47_hunt = " Lodowe Potwory! Ich prawdziwy charakter " -gameforge.locale.questscroll5.mission_47_mis = " Zabij 45 Zaczarowanych Lodw. " -gameforge.locale.questscroll5.mission_47_text = " Wiemy w jaki sposb Potwory z Gory Sohan si[ENTER]porozumiewaj. Najwaniejsz rol peni[ENTER]Zaczarowane Lody. Pilnie musimy osabi ich[ENTER]oddziay na Grze Sohan. Prosz, zredukuj ilo[ENTER]Zaczarowanych Lodw! " -gameforge.locale.questscroll5.mission_48_hunt = " Tajemnica Wiey Demonw " -gameforge.locale.questscroll5.mission_48_mis = " Zabij 45 Brutalnych Demon Wcznikw. " -gameforge.locale.questscroll5.mission_48_text = " Kr plotki, e Podli Wcznicy w Wiey Demonw[ENTER]s nie do pokonania. Pono za kadym razem gdy[ENTER]zostan zabici, po prostu odywaj gotowi do[ENTER]dalszej walki. Jeli to si zgadza, czekaj nas[ENTER]mroczne czasy. Prosz, dowiedz si nieco wicej[ENTER]na ten temat! " -gameforge.locale.questscroll5.mission_49_hunt = " Wadca Wiey Demonw " -gameforge.locale.questscroll5.mission_49_mis = " Zabij 60 Brutalnych Demon Szamanw. " -gameforge.locale.questscroll5.mission_49_text = " Po wanych badaniach, odnalelimy rdo[ENTER]cigego wskrzeszania duchw wojownikw. Musimy[ENTER]wyeliminowa Brutalnych Demon Szamanw, aby[ENTER]unikn powrotu kopotw. " -gameforge.locale.questscroll5.mission_4_hunt = " Atak Szarych Wilkw 1 " -gameforge.locale.questscroll5.mission_4_mis = " Zabij 35 Szarych Wilkw. " -gameforge.locale.questscroll5.mission_4_text = " Syszae o Szarych Wilkach? Przewanie podruj[ENTER]gdzie same, ale wpyw zej mocy Chi w ostatnich[ENTER]tygodniach sprawi, e zaczy polowa na[ENTER]podrnych. Czy mgby wyeliminowa te Szare[ENTER]Wilki? Bardzo Ci o to prosz. Oczywicie[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_50_hunt = " Zbadaj Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Zabij 45 Sug Walczcego Tygrysa. " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan jest obszarem lawowym, ktry jest[ENTER]zasiedlony przez nieznane bestie. Musimy zbada[ENTER]ten teren. Czy moesz nam w tym pomc? " -gameforge.locale.questscroll5.mission_51_hunt = " Ogniste Duchy! Ich tosamo " -gameforge.locale.questscroll5.mission_51_mis = " Zabij 45 Ognistych Duchw. " -gameforge.locale.questscroll5.mission_51_text = " Grupa, ktra powinna unicestwi Walczce Tygrysy,[ENTER]zostaa wyeliminowana w nieznanych[ENTER]okolicznociach. Mwi si, e pokonay ich[ENTER]postacie wygldajce jak ponce dziewczyny.[ENTER]Odkryj jaka jest prawda. " -gameforge.locale.questscroll5.mission_52_hunt = " Zredukuj liczb Walczcych Tygrysw " -gameforge.locale.questscroll5.mission_52_mis = " Zabij 60 Sug Walczcego Tygrysa i 40 Walczcych[ENTER]Tygrysw. " -gameforge.locale.questscroll5.mission_52_text = " Skoro moemy ju walczy z Ognistymi Duchami,[ENTER]musimy kompletnie je wyeliminowa w otwartej[ENTER]walce. Niektre zadania wykonywane przez wojsko[ENTER]zostay zaniedbane. Pom nam zredukowa liczb[ENTER]Walczcych Tygrysw. " -gameforge.locale.questscroll5.mission_53_hunt = " Zbadaj Ogniste Potwory " -gameforge.locale.questscroll5.mission_53_mis = " Zabij 40 Pomieni. " -gameforge.locale.questscroll5.mission_53_text = " Pomienie s niewiarygodnie brutalne. Bawi si[ENTER]jedzc zabitych ludzi. Nie mam pojcia jak je[ENTER]zabi. Moesz si tego dowiedzie? " -gameforge.locale.questscroll5.mission_54_hunt = " Ognici Wojownicy " -gameforge.locale.questscroll5.mission_54_mis = " Zabij 60 Ognistych Wojownikw. " -gameforge.locale.questscroll5.mission_54_text = " Niedawno, dziecko arystokraty, ktre zapucio[ENTER]si w Ognist Ziemi, zostao zabite przez[ENTER]jednego z Ognistych Wojownikw. Jeli ich[ENTER]zabijesz, otrzymasz nagrod. Wyzwij ich na[ENTER]pojedynek. " -gameforge.locale.questscroll5.mission_55_hunt = " Zabij Duchy Drzewa " -gameforge.locale.questscroll5.mission_55_mis = " Zabij 30 Duchw Drzewa. " -gameforge.locale.questscroll5.mission_55_text = " Wygldaj jak zwyczajne drzewa - pod takim[ENTER]kamuflaem atakuj zwierzta i ludzi. Ich liczba[ENTER]wzrasta. Dowiedz si, jak moemy je zniszczy. " -gameforge.locale.questscroll5.mission_56_hunt = " Tajemnica Lasu Duchw " -gameforge.locale.questscroll5.mission_56_mis = " Zabij 40 Pniakw Drzewa Duchw i 30 Driad. " -gameforge.locale.questscroll5.mission_56_text = " Badania pokazay, e Las Duchw zamieszkiwany[ENTER]jest przez Pniaki Drzewa Duchw i Driady. Jeli[ENTER]je wyeliminujesz, moe zapobiegniemy ich[ENTER]rozpowszechnieniu si. " -gameforge.locale.questscroll5.mission_5_hunt = " O posiadociach wiejskich " -gameforge.locale.questscroll5.mission_5_mis = " Zabij 40 Dzikw. " -gameforge.locale.questscroll5.mission_5_text = " Cierpienia mieszkacw wioski ostatnio bardzo si[ENTER]zwikszyy. Dziki ktre kiedy atakoway tylko[ENTER]mae zwierzta w grach, stay si agresywne.[ENTER]Niszcz pola, zjadaj ziarno i atakuj farmerw.[ENTER]Czy moesz si ich pozby? " -gameforge.locale.questscroll5.mission_6_hunt = " Tygrysy i Niedwiedzie " -gameforge.locale.questscroll5.mission_6_mis = " Zabij 25 Tygrysw i 30 Niedwiedzi. " -gameforge.locale.questscroll5.mission_6_text = " Dotary do Ciebie pogoski o tym? Jeli Tygrysy i[ENTER]Niedwiedzie jedz przez 100 dni tylko czosnek i[ENTER]mode cebule, mog przemieni si w Wielkie[ENTER]Niedwiedzie i Ogniste Tygrysy. To pewnie[ENTER]nieprawda, ale jeli to okazao by si prawdziwe,[ENTER]ucierpiao by wielu ludzi. Czy moesz zabi[ENTER]troch Niedwiedzi i Tygrysw? Po wykonaniu[ENTER]zadania nagroda Ci nie ominie. " -gameforge.locale.questscroll5.mission_7_hunt = " Zniszcz Metin Chciwoci " -gameforge.locale.questscroll5.mission_7_mis = " Zniszcz 2 Metiny Chciwoci. " -gameforge.locale.questscroll5.mission_7_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_8_hunt = " Zniszcz Metin Bitwy " -gameforge.locale.questscroll5.mission_8_mis = " Zniszcz 2 Metiny Bitwy. " -gameforge.locale.questscroll5.mission_8_text = " Od niedawna kamienie ze zym Chi zaczy spada[ENTER]blisko gwnego miasta. Badania dowiody, e Chi[ENTER]w tych kamieniach doprowadza zwierzta do[ENTER]szalestwa. Zniszcz te kamienie. Prosz Ci,[ENTER]otrzymasz nagrod. " -gameforge.locale.questscroll5.mission_9_hunt = " O posiadociach wiejskich 2 " -gameforge.locale.questscroll5.mission_9_mis = " Zabij 30 Czerwonych Dzikw. " -gameforge.locale.questscroll5.mission_9_text = " Od niedawna Dziki i ich przywdcy, Czerwone[ENTER]Dziki, atakuj posiadoci wiejskie w okolicach[ENTER]Gwnego Miasta. Zarzdcy wioski nakazali[ENTER]wyeliminowa Czerwone Dziki. Kady wojownik[ENTER]proszony jest o zabicie 30 Czerwonych Dzikw.[ENTER]Prosz, pom. " -gameforge.locale.questscroll_10_hunt = " Wowi onierze " -gameforge.locale.questscroll_10_mis = " Zabij onierzy bdcych p ludmi i p wami. " -gameforge.locale.questscroll_10_text = " Nie mona nazwa ich ludmi. Ale te nie mona[ENTER]powiedzie, e nimi nie s. Wygldaj jak ludzie,[ENTER]ale ich gowa, skra i usposobienie bardziej[ENTER]przypominaj wa. Mona ich spotka na pustyni,[ENTER]czsto atakuj handlarzy.[ENTER]Zabij 20 Wowych Ludzi a nie ominie Ci nagroda: " -gameforge.locale.questscroll_11_hunt = " Wowi ucznicy " -gameforge.locale.questscroll_11_mis = " Zabij ucznikw, ktrzy s p ludmi i p[ENTER]wami. " -gameforge.locale.questscroll_11_text = " S tak inteligentni jak ludzie. S chytrzy i[ENTER]wiedz jak uywa broni. ucznicy, p ludzie,[ENTER]p we, atakuj z daleka niewinnych handlarzy.[ENTER]Wielu ju polego.[ENTER]Zabij 20 Wowych ucznikw a nie ominie Ci[ENTER]nagroda: " -gameforge.locale.questscroll_12_hunt = " Pustynni Zawadiacy " -gameforge.locale.questscroll_12_mis = " Zabij Pustynnych Zawadiakw. " -gameforge.locale.questscroll_12_text = " Ze istoty yj na Pustyni Yongbi. Potocznie[ENTER]zwani s Pustynnymi Wczgami i nawet niebo[ENTER]pacze nad ich zymi uczynkami. Rabuj i zabijaj[ENTER]handlarzy tylko dla zabawy. Niszcz wioski na[ENTER]Pustyni.[ENTER]Zabij 12 Pustynnych Wczgw, jeli Ci si[ENTER]powiedzie, otrzymasz nagrod: " -gameforge.locale.questscroll_13_hunt = " Walczce Tygrysy " -gameforge.locale.questscroll_13_mis = " Zabij Walczce Tygrysy. " -gameforge.locale.questscroll_13_text = " S tutaj gdzie zwierzta zwane Walczcymi[ENTER]Tygrysami. Ich krew stworzona zostaa z ognia a[ENTER]ich ciaa z wulkanicznych ska. S niewiarygodnie[ENTER]mocnymi potworami. Te monstra karmi si law i[ENTER]ogniem wulkanicznym. Czasami opuszczaj wulkan,[ENTER]atakuj i zjadaj ludzi.[ENTER]Zabij 20 Walczcych Tygrysw, jeli Ci si[ENTER]powiedzie, nagroda Ci nie ominie: " -gameforge.locale.questscroll_14_hunt = " Ludzie Wojny " -gameforge.locale.questscroll_14_mis = " Zabij Ludzi Wojny " -gameforge.locale.questscroll_14_text = " Doyyumhwan to duy i gorcy obszar, ktry jest[ENTER]peen dzikich zwierzt. Spotykaj si tam[ENTER]wojownicy z Chunjo, Jinno i Shinsoo. Czekaj tam[ENTER]na nich przeraajce i potne potwory. Ludzie[ENTER]Wojny s jednymi z tych, ktrzy kontroluj[ENTER]Doyyumhwan.[ENTER]Chcesz si z nimi zmierzy? Jeli zabijesz 20 z[ENTER]nich, otrzymasz nastpujc nagrod: " -gameforge.locale.questscroll_15_hunt = " Wojownicy Taehwa " -gameforge.locale.questscroll_15_mis = " Pokonaj Wojownikw Taehwa " -gameforge.locale.questscroll_15_text = " Suchajcie wy, ktrzy uwaacie si za[ENTER]nieustraszonych i mocnych wojownikw! To[ENTER]Pomienne Pole Bitewne pene ez, bitew, blu i[ENTER]mierci! yje tutaj z wieloma potworami i[ENTER]zoczycami! Kto jest na tyle odwany by mnie[ENTER]wyzwa? Czy znajdzie si kto, kto stanie[ENTER]naprzeciw mnie z mieczem w doni?[ENTER]Jeli w siebie wierzysz, wyzwij mnie! Jeli[ENTER]pokonasz mnie i 12 moich kamratw, otrzymasz[ENTER]nagrod: " -gameforge.locale.questscroll_16_hunt = " Czarne Niedwiedzie " -gameforge.locale.questscroll_16_mis = " Zabij Czarne Niedwiedzie " -gameforge.locale.questscroll_16_text = " Obawiam si, e to mj koniec. Ale pozwl mi[ENTER]powiedzie Ci o powanym wydarzeniu... W momencie[ENTER]gdy czytasz ten list, ja ju pewnie nie yj bd[ENTER]zgin za chwil. yem w Dolinie Seungryong,[ENTER]gdzie zajmowaem si zbieraniem zi medycznych.[ENTER]Ale potwory czsto nazywane Mrocznymi[ENTER]Niedwiedziami zaczy wyrzdza tutaj wiele[ENTER]szkd. Zabiy moj rodzin. Prosz, pomcij mnie[ENTER]i moj rodzin.[ENTER]Jeli zabijesz 25 Mrocznych Niedwiedzi otrzymasz[ENTER]nagrod: " -gameforge.locale.questscroll_17_hunt = " Gigantyczne Niedwiedzie " -gameforge.locale.questscroll_17_mis = " Zabij Gigantyczne Niedwiedzie " -gameforge.locale.questscroll_17_text = " Bg Niedwiedzi swtorzy nowego potwora: zwyke[ENTER]niedwiedzie poczy z jeszcze gorszymi[ENTER]potworami. Powstay Gigantyczne Niedwiedzie,[ENTER]jeszcze wiksze, silniejsze od zwykych. S[ENTER]niesamowicie ze. Tak dugo, jak zostan w[ENTER]Dolinie Seungryong, ludzie bd cierpie.[ENTER]Zabij 20 Gigantycznych Niedwiedzi. Jeli Ci si[ENTER]uda, otrzymasz nagrod: " -gameforge.locale.questscroll_18_hunt = " onierze cierpicy na tajemnicz chorob... " -gameforge.locale.questscroll_18_mis = " Zabij onierzy cierpicych na tajemnicz zaraz. " -gameforge.locale.questscroll_18_text = " Wie wyglda na start w proch. Mieszkacy,[ENTER]ktrzy przeyli tajemnicz zaraz, atakuj[ENTER]handlarzy i jedz niewinnych ludzi. S[ENTER]ekstremalnie niebezpieczni.[ENTER]Zabij 35 onierzy cierpicych na tajemnicz[ENTER]zaraz. Jeli Ci si uda, otrzymasz nagrod: " -gameforge.locale.questscroll_19_hunt = " ucznicy cierpicy na tajemnicz zaraz... " -gameforge.locale.questscroll_19_mis = " Zabij ucznikw cierpicych na tajemnicz chorob. " -gameforge.locale.questscroll_19_text = " Tajemnicza zaraza jest powodem cierpienia wielu[ENTER]zaraonych ni ludzi. Najgroniejsi s ucznicy,[ENTER]ktrzy siej zaraz. ucznicy strzelaj[ENTER]toksycznymi strzaami, paraliuj podrnych i[ENTER]porywaj ich.[ENTER]Zabij 25 ucznikw cierpicych na tajemnicz[ENTER]zaraz. Jeli Ci si powiedzie, otrzymasz[ENTER]nagrod: " -gameforge.locale.questscroll_1_hunt = " Ogniste Niedwiedzie " -gameforge.locale.questscroll_1_mis = " Zabij 25 Ognistych Niedwiedzi " -gameforge.locale.questscroll_1_text = " Ogniste Niedwiedzie czsto wystpuj blisko[ENTER]miast. Przechadzaj si po preriach, ale take po[ENTER]wskich ludzkich ulicach. Coraz wicej ludzi[ENTER]staje si ich ofiarami. Wielu ludzi ju zgino.[ENTER]Poluj na te Ogniste Niedwiedzie. Kiedy zabijesz[ENTER]ich 25, otrzymasz nagrod: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " Zabij 4 wrogw " -gameforge.locale.questscroll_20_text = " Obawiam si, e to ju mj koniec! Mj wzrok jest[ENTER]ju zamglony... Kiedy czytasz ten list, pewnie[ENTER]jestem ju w kawakach. Te dranie porway mnie.[ENTER]Mogem uciec, ale rany byy zbyt gbokie i[ENTER]upadem. Nie znam Ci. Ale prosz, pomcij mnie![ENTER]Zabij 4 wrogw na polu bitwy. Jeli Ci si uda,[ENTER]otrzymasz nagrod: " -gameforge.locale.questscroll_2_hunt = " Wielki Tygrys " -gameforge.locale.questscroll_2_mis = " Zabij 20 Wielkich Tygrysw " -gameforge.locale.questscroll_2_text = " Ich nazwa zowieszczo wisi w powietrzu: Wielkie[ENTER]Tygrysy. Mieszkaj blisko miasta. Atakuj ludzi i[ENTER]zjadaj wielu dostawcw. Ciko ju zliczy ich[ENTER]ofiary.[ENTER]Poluj na Wielkie Tygrysy. Kiedy zabijesz ich 20,[ENTER]otrzymasz nagrod: " -gameforge.locale.questscroll_3_hunt = " Bg Psw z gr " -gameforge.locale.questscroll_3_mis = " Zabij psiego przywdc z gr " -gameforge.locale.questscroll_3_text = " Bg Psw z Gr prowadzi rekrutacj wojownikw.[ENTER]Jest silny i dziki. Nie tak dawno temu pojawi[ENTER]si blisko wioski i zacz atakowa handlarzy.[ENTER]Ju teraz spowodowa wiele mierci. Nie mona[ENTER]duej ignorowa jego zachowania.[ENTER]Zabij psiego przywdc. Jeli Ci si powiedzie,[ENTER]otrzymasz nagrod: " -gameforge.locale.questscroll_4_hunt = " Zabij przywdc wi " -gameforge.locale.questscroll_4_mis = " Zabij przywdc wi. " -gameforge.locale.questscroll_4_text = " Nasta czas koszenia zb na okolicznych polach.[ENTER]Czas niw. Czas, aby rolnicy zebrali swoje ciko[ENTER]wypracowane zbiory. Ale przywdca wi i jego[ENTER]kompani zjadaj cae ziarno. Ich chciwo zagraa[ENTER]farmerom, musisz go zabi.[ENTER]Zabij przywdc wi. Przewanie bywa w okolicach[ENTER]Gwnego Miasta. Jeli Ci si powiedzie,[ENTER]otrzymasz nagrod: " -gameforge.locale.questscroll_5_hunt = " Bg Niedwiedzi " -gameforge.locale.questscroll_5_mis = " Zabij przywdc Niedwiedzi " -gameforge.locale.questscroll_5_text = " W swoim naturalnym rodowisku, przywdca[ENTER]Niedwiedzi zawsze by dobry. Ale teraz pojawi[ENTER]si blisko Gwnego Miasta gdzie atakuje ludzi.[ENTER]Powoduje coraz wicej ofiar. Ju nikt nie moe[ENTER]zliczy ile osb zabi. Musi std znikn.[ENTER]Zabij przywdc Niedwiedzi. Jeli uda Ci si go[ENTER]std pozby, otrzymasz nagrod: " -gameforge.locale.questscroll_6_hunt = " Bg Tygrysw " -gameforge.locale.questscroll_6_mis = " Zabij przywdc Tygrysw. " -gameforge.locale.questscroll_6_text = " Naprawd nie mog uwierzy, e przywdca Tygrysw[ENTER]spowodowa takie okropiestwa... Jestem tylko[ENTER]prost kobiet ktra zawsze go chwalia. Czasami[ENTER]pojawia si na skalnych pkach. Jednak pewnego[ENTER]dnia, przywdca Tygrysw i jego sudzy[ENTER]zaatakowali moj rodzin i zabili ich wszystkich![ENTER]Ja sama straciam rk.[ENTER]Prosz, pomcij moj rodzin. Jeli go zabijesz,[ENTER]nie ominie Ci nagroda: " -gameforge.locale.questscroll_7_hunt = " Lider Zaprzysionych " -gameforge.locale.questscroll_7_mis = " Zabij Lidera Zaprzysionych. " -gameforge.locale.questscroll_7_text = " Klan Zaprzysionych to grup kobiet porzuconych[ENTER]przez swoich mw i le traktowanych przez[ENTER]wiat. Moe i s pokrzywdzone, ale sposb w jaki[ENTER]pldruj wioski jest po prostu okrutny. Jedna z[ENTER]moich znajomych zostaa ukamieniowana kiedy[ENTER]zbliya si do wioski. Nie moemy pozwoli im[ENTER]wej do wioski i atakowa ludzi.[ENTER]Zabij 20 Liderw Zaprzysionych. Jeli Ci si[ENTER]uda, otrzymasz nagrod: " -gameforge.locale.questscroll_8_hunt = " Lider Gangu Czarnego Wiatru " -gameforge.locale.questscroll_8_mis = " Zabij Lidera Gangu Czarnego Wiatru. " -gameforge.locale.questscroll_8_text = " Zodzieje z Gangu Czarnego Wiatru od duszego[ENTER]ju czasu poluj na handlarzy. S tak[ENTER]przeraajcy, e nikt nie jest tak odwany, eby[ENTER]si im przeciwstawi. Ale to nie moe ju duej[ENTER]trwa, za duo ju krwi napsuli.[ENTER]Zabij 20 Liderw Gangu Czarnego Wiatru. Jeli Ci[ENTER]si uda, otrzymasz nagrod: " -gameforge.locale.questscroll_9_hunt = " Lider Dzikusw " -gameforge.locale.questscroll_9_mis = " Zabij Lidera Dzikusw. " -gameforge.locale.questscroll_9_text = " Ju troch czasu mino od kiedy Dzicy[ENTER]przekroczyli granic i zaatakowali wiosk. Liczb[ENTER]zabitych liczy si ju w setkach, a ich ilo[ENTER]cigle ronie. Dzicy s tak brutalni, e nikt nie[ENTER]odway si im przeciwstawi. Nie moemy jednak[ENTER]duej tolerowa takiej sytuacji.[ENTER]Zabij 25 Liderw Dzikusw. Jeli Ci si[ENTER]powiedzie, otrzymasz nagrod: " -gameforge.locale.quest_temp_reward_1 = " Nagroda " -gameforge.locale.quest_temp_reward_2 = " Podczas okresw prbnych dla zada, nie ma[ENTER]nagrd. Po otrzymaniu nagrody, biece zadanie[ENTER]moe zosta wykonany ponownie. " -gameforge.locale.quest_word = " Zadanie: " -gameforge.locale.quiz_10_0_question = " Ktra Strzaa nie wystpuje w Metin2? " -gameforge.locale.quiz_10_1_choice = " Drewniana " -gameforge.locale.quiz_10_2_choice = " elazna " -gameforge.locale.quiz_10_3_choice = " Srebrna " -gameforge.locale.quiz_10_4_choice = " Zota " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Ktry Dzwon jest najlepszy? " -gameforge.locale.quiz_11_1_choice = " Dzwon Fontanny " -gameforge.locale.quiz_11_2_choice = " Morelowy Dzwon " -gameforge.locale.quiz_11_3_choice = " Dzwon Nieba I Ziemi " -gameforge.locale.quiz_11_4_choice = " Stalowy Robaczywy Dzwon " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Ktry Wachlarz jest najlepszy? " -gameforge.locale.quiz_12_1_choice = " Wachlarz Zbawienia " -gameforge.locale.quiz_12_2_choice = " Czarny Soneczny Wachlarz " -gameforge.locale.quiz_12_3_choice = " Brwisty Wachlarz " -gameforge.locale.quiz_12_4_choice = " Potrjny Wachlarz " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Ile kamieni mona doda do Krwawego Miecza? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Ile rodzajw Kamieni Duszy jest przeznaczonych do[ENTER]Broni? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Ile rodzajw Kamieni Duszy jest przeznaczonych do[ENTER]Zbroi? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Kto moe uywa ukw? " -gameforge.locale.quiz_16_1_choice = " Wojownik " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " Szaman " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Ktra umiejtno nie wystpuje w Metin2? " -gameforge.locale.quiz_17_1_choice = " Witalno " -gameforge.locale.quiz_17_2_choice = " Sia " -gameforge.locale.quiz_17_3_choice = " Inteligencja " -gameforge.locale.quiz_17_4_choice = " Magia " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Jaki jest najwyszy poziom umiejtnoci? " -gameforge.locale.quiz_18_1_choice = " Super Mistrz " -gameforge.locale.quiz_18_2_choice = " Perfekcyjny Mistrz " -gameforge.locale.quiz_18_3_choice = " Wielki Mistrz " -gameforge.locale.quiz_18_4_choice = " Mistrz " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Ktra umiejtno nie naley do Wojownika Ciao? " -gameforge.locale.quiz_19_1_choice = " Trzystronne Cicie " -gameforge.locale.quiz_19_2_choice = " Wir Miecza " -gameforge.locale.quiz_19_3_choice = " Zwinno " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Ktra gra ma najwicej uytkownikw? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Ktra umiejtno nie naley do Wojownika Umysu? " -gameforge.locale.quiz_20_1_choice = " Walnicie " -gameforge.locale.quiz_20_2_choice = " Silne Ciao " -gameforge.locale.quiz_20_3_choice = " Uderzenie Miecza " -gameforge.locale.quiz_20_4_choice = " Uderzenie Duchem " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Ktra umiejtno nie naley do Ninja ucznika? " -gameforge.locale.quiz_21_1_choice = " Zasadzka " -gameforge.locale.quiz_21_2_choice = " Powtarzalny Strza " -gameforge.locale.quiz_21_3_choice = " Deszcz Strza " -gameforge.locale.quiz_21_4_choice = " Trujca Strzaa " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Ktra umiejtno nie jest umiejtnoci Ninja[ENTER]Ostrza? " -gameforge.locale.quiz_22_1_choice = " Szybki Atak " -gameforge.locale.quiz_22_2_choice = " Ognista Strzaa " -gameforge.locale.quiz_22_3_choice = " Wirujcy Sztylet " -gameforge.locale.quiz_22_4_choice = " Krycie Si " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Kto moe szkoli si u Trenera Mocy Broni? " -gameforge.locale.quiz_23_1_choice = " Wojownik " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " Szaman " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Kto moe szkoli si w dziedzinie czarnej magii? " -gameforge.locale.quiz_24_1_choice = " Wojownik " -gameforge.locale.quiz_24_2_choice = " Szaman " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Kto moe szkoli si u Trenera Mocy Ciaa? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " Szaman " -gameforge.locale.quiz_25_3_choice = " Wojownik " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Kto moe szkoli si u Trenera Mocy Duchowej? " -gameforge.locale.quiz_26_1_choice = " Szaman " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Wojownik " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Ktra klasa moe poda drog Smoka? " -gameforge.locale.quiz_27_1_choice = " Wojownik " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " Szaman " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Ktra klasa moe szkoli si w technice Leczenia? " -gameforge.locale.quiz_28_1_choice = " Wojownik " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " Szaman " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Ktr umiejtnoci wada Sura Bro? " -gameforge.locale.quiz_29_1_choice = " Czarowane Ostrze " -gameforge.locale.quiz_29_2_choice = " Duchowy Cios " -gameforge.locale.quiz_29_3_choice = " Mroczna Ochrona " -gameforge.locale.quiz_29_4_choice = " Ognisty Duch " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Ktre Krlestwo nie istnieje w Metin2? " -gameforge.locale.quiz_2_1_choice = " Shinsoo " -gameforge.locale.quiz_2_2_choice = " Pyungmoo " -gameforge.locale.quiz_2_3_choice = " Jinno " -gameforge.locale.quiz_2_4_choice = " Chunjo " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Ktra umiejtno to umiejtno Czarnej Magii? " -gameforge.locale.quiz_30_1_choice = " Uderzenie Palcem " -gameforge.locale.quiz_30_2_choice = " Smoczy Wir " -gameforge.locale.quiz_30_3_choice = " Mroczne Uderzenie " -gameforge.locale.quiz_30_4_choice = " Zaczarowana Zbroja " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Ktra ze wskazanych nie jest drug wiosk w[ENTER]Metin2? " -gameforge.locale.quiz_31_1_choice = " Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Bakra " -gameforge.locale.quiz_31_4_choice = " Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Ktra ze wskazanych nie jest pierwsz wiosk w[ENTER]Metin2? " -gameforge.locale.quiz_32_1_choice = " Yongan " -gameforge.locale.quiz_32_2_choice = " Mongchoo " -gameforge.locale.quiz_32_3_choice = " Pyungmoo " -gameforge.locale.quiz_32_4_choice = " Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Ktry z wymienionych to teren nie neutralny w[ENTER]Metin2? " -gameforge.locale.quiz_33_1_choice = " Dolina Seungryong " -gameforge.locale.quiz_33_2_choice = " Pustynia Yongbi " -gameforge.locale.quiz_33_3_choice = " Pnocny Kontynent " -gameforge.locale.quiz_33_4_choice = " Gra Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Ktr umiejtnoci nie wada Szaman Smok? " -gameforge.locale.quiz_34_1_choice = " Wyrzut " -gameforge.locale.quiz_34_2_choice = " Strzelajcy Smok " -gameforge.locale.quiz_34_3_choice = " Latajcy Tamizman " -gameforge.locale.quiz_34_4_choice = " Bogosawiestwo " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Ktra umiejtno nie naley do sztuki leczenia? " -gameforge.locale.quiz_35_1_choice = " Byskawiczny Rzut " -gameforge.locale.quiz_35_2_choice = " Byskawica " -gameforge.locale.quiz_35_3_choice = " Przywoanie Byskawicy " -gameforge.locale.quiz_35_4_choice = " Leczenie " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Ktra umiejtno nadaje si do walki? " -gameforge.locale.quiz_36_1_choice = " Combo " -gameforge.locale.quiz_36_2_choice = " owienie " -gameforge.locale.quiz_36_3_choice = " Przywdztwo " -gameforge.locale.quiz_36_4_choice = " Pomoc Smoka " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Od jakiego poziomu mona dodawa Punkty[ENTER]Umiejtnoci? " -gameforge.locale.quiz_37_1_choice = " 5 " -gameforge.locale.quiz_37_2_choice = " 20 " -gameforge.locale.quiz_37_3_choice = " 30 " -gameforge.locale.quiz_37_4_choice = " 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Ktra Ksiga nie suy do szkolenia dowodzenia? " -gameforge.locale.quiz_38_1_choice = " Ksiga Sun-zi " -gameforge.locale.quiz_38_2_choice = " Ksiga Dowodzenia " -gameforge.locale.quiz_38_3_choice = " Ksiga Wu-zi " -gameforge.locale.quiz_38_4_choice = " Ksiga WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Ktra zbroja przeznaczona jest dla Wojownikw? " -gameforge.locale.quiz_39_1_choice = " Szata Zach. Nieba " -gameforge.locale.quiz_39_2_choice = " Soneczna Szata " -gameforge.locale.quiz_39_3_choice = " Zbroja Boga Smokw " -gameforge.locale.quiz_39_4_choice = " Szata Mioci " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Ktry Potwr nie wystpuje w Metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Pustynny Zawadiaka " -gameforge.locale.quiz_3_3_choice = " Dziewi Ogonw " -gameforge.locale.quiz_3_4_choice = " Dziki Pies " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Ktra zbroja jest dla Ninja? " -gameforge.locale.quiz_40_1_choice = " Czarna Szata " -gameforge.locale.quiz_40_2_choice = " Zbroja Pyt. Maga " -gameforge.locale.quiz_40_3_choice = " Zbroja Z Czarnej Stali " -gameforge.locale.quiz_40_4_choice = " Ubranie Fuksyjne " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Ktra zbroja jest dla Sura? " -gameforge.locale.quiz_41_1_choice = " Upiorna Zbroja Pytowa " -gameforge.locale.quiz_41_2_choice = " Bkitne Ubranie " -gameforge.locale.quiz_41_3_choice = " Ubranie Modego Smoka " -gameforge.locale.quiz_41_4_choice = " Ubranie Fuksyjne " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Ktra zbroja jest dla Szamanw? " -gameforge.locale.quiz_42_1_choice = " Zbroja Pyt. Maga " -gameforge.locale.quiz_42_2_choice = " Szata Baronw " -gameforge.locale.quiz_42_3_choice = " Nieszczsna Zbroja Pytowa " -gameforge.locale.quiz_42_4_choice = " Upiorna Zbroja Pytowa " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Ktry Hem nie nadaje si dla Wojownikw? " -gameforge.locale.quiz_43_1_choice = " Tradycyjny Hem " -gameforge.locale.quiz_43_2_choice = " elazny Hem " -gameforge.locale.quiz_43_3_choice = " Stalowa Maska " -gameforge.locale.quiz_43_4_choice = " Upiorna Maska " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Ktry Hem nie nadaje si dla Ninja? " -gameforge.locale.quiz_44_1_choice = " Skrzana Maska " -gameforge.locale.quiz_44_2_choice = " Maska Kolcza " -gameforge.locale.quiz_44_3_choice = " Stalowa Maska " -gameforge.locale.quiz_44_4_choice = " Czerwona Maska " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Ktry Hem nie nadaje si dla Sura? " -gameforge.locale.quiz_45_1_choice = " elazny Hem " -gameforge.locale.quiz_45_2_choice = " Krwawy Hem " -gameforge.locale.quiz_45_3_choice = " Wyzywajcy Hem " -gameforge.locale.quiz_45_4_choice = " Zamkowy Hem " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Ktry Hem nie nadaje si dla Szamanw? " -gameforge.locale.quiz_46_1_choice = " Czapka Mnicha " -gameforge.locale.quiz_46_2_choice = " Ptasia Czapka " -gameforge.locale.quiz_46_3_choice = " Czapka Feniksa " -gameforge.locale.quiz_46_4_choice = " wietlista Czapka " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Ktra Tarcza nie wystpuje w Metin2? " -gameforge.locale.quiz_47_1_choice = " Bojowa Tarcza " -gameforge.locale.quiz_47_2_choice = " Czarna Okrga Tarcza " -gameforge.locale.quiz_47_3_choice = " Tarcza Medalu " -gameforge.locale.quiz_47_4_choice = " Picioktna Tarcza " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Ktra Bransoletka wymaga najniszego poziomu? " -gameforge.locale.quiz_48_1_choice = " Bransoletka Z Niebiaskich ez " -gameforge.locale.quiz_48_2_choice = " Ametystowa Bransoleta " -gameforge.locale.quiz_48_3_choice = " Krysztaowa Bransoleta " -gameforge.locale.quiz_48_4_choice = " Drewniana Bransoleta " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Ktre Buty wymagaj najwyszego poziomu? " -gameforge.locale.quiz_49_1_choice = " Deszczowe Buty " -gameforge.locale.quiz_49_2_choice = " Skrzane Buty " -gameforge.locale.quiz_49_3_choice = " Drewniane Buty " -gameforge.locale.quiz_49_4_choice = " Zote Buty " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Jak nazywa si miejsce, w ktrym znajduj si[ENTER]ogoszenia? " -gameforge.locale.quiz_4_1_choice = " Tablica Ogosze " -gameforge.locale.quiz_4_2_choice = " Tablica Krzykaczy " -gameforge.locale.quiz_4_3_choice = " Tablica Szukaczy Przygd " -gameforge.locale.quiz_4_4_choice = " Tablica Zabaw " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Ktre Kolczyki nie dodaj bonusu do Zrcznoci? " -gameforge.locale.quiz_50_1_choice = " Drewniane Kolczyki " -gameforge.locale.quiz_50_2_choice = " Kolczyki Z Niebiaskich ez " -gameforge.locale.quiz_50_3_choice = " Jadeitowe Kolczyki " -gameforge.locale.quiz_50_4_choice = " Krysztaowe Kolczyki " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Ktre Kolczyki wymagaj najniszego poziomu? " -gameforge.locale.quiz_51_1_choice = " Ametystowe Kolczyki " -gameforge.locale.quiz_51_2_choice = " Kolczyki Z Niebiaskich ez " -gameforge.locale.quiz_51_3_choice = " Kolczyki Z Biaego Zota " -gameforge.locale.quiz_51_4_choice = " Drewniane Kolczyki " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Ktre Kolczyki wymagaj najwyszego poziomu? " -gameforge.locale.quiz_52_1_choice = " Ebonitowe Kolczyki " -gameforge.locale.quiz_52_2_choice = " Kolczyki Z Biaego Zota " -gameforge.locale.quiz_52_3_choice = " Perowe Kolczyki " -gameforge.locale.quiz_52_4_choice = " Ametystowe Kolczyki " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Ktry Naszyjnik nie wystpuje w Metin2? " -gameforge.locale.quiz_53_1_choice = " Naszyjnik Feniksa " -gameforge.locale.quiz_53_2_choice = " Drewniany Naszyjnik " -gameforge.locale.quiz_53_3_choice = " Srebrny Naszyjnik " -gameforge.locale.quiz_53_4_choice = " Zoty Naszyjnik " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Ktry przedmiot jest zbdny przy Wdkowaniu? " -gameforge.locale.quiz_54_1_choice = " Wdka " -gameforge.locale.quiz_54_2_choice = " Magnetyczne Ostrze " -gameforge.locale.quiz_54_3_choice = " Papka " -gameforge.locale.quiz_54_4_choice = " Robak " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Ktry kolor wosw jest niedostpny w Metin2? " -gameforge.locale.quiz_55_1_choice = " Biay " -gameforge.locale.quiz_55_2_choice = " Czarny " -gameforge.locale.quiz_55_3_choice = " Rowy " -gameforge.locale.quiz_55_4_choice = " Blond " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Jaki przedmiot jest wymagany aby zrobi Miecz[ENTER]Barbarzycy+5? " -gameforge.locale.quiz_56_1_choice = " Ogon Wa+ " -gameforge.locale.quiz_56_2_choice = " Krwawa Pera " -gameforge.locale.quiz_56_3_choice = " Ma " -gameforge.locale.quiz_56_4_choice = " Zardzewiae Ostrze " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Od kiedy potrzebujesz dodatkowych przedmiotw do[ENTER]ulepszenia Srebrnego Miecza? " -gameforge.locale.quiz_57_1_choice = " Od +5 " -gameforge.locale.quiz_57_2_choice = " Od +5 " -gameforge.locale.quiz_57_3_choice = " Od +5 " -gameforge.locale.quiz_57_4_choice = " Od +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Jakim mianem okrela si posta, ktrej Punkty[ENTER]Rangi s negatywne? " -gameforge.locale.quiz_58_1_choice = " Zoliwy " -gameforge.locale.quiz_58_2_choice = " Mdrzec " -gameforge.locale.quiz_58_3_choice = " wity " -gameforge.locale.quiz_58_4_choice = " Brutalny " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Jakim mianem okrela si posta, ktrej Punkty[ENTER]Rangi s negatywne? " -gameforge.locale.quiz_59_1_choice = " Demoniczny " -gameforge.locale.quiz_59_2_choice = " Dobrze " -gameforge.locale.quiz_59_3_choice = " Zy " -gameforge.locale.quiz_59_4_choice = " Normalny " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Co nie jest moliwe w Metin2? " -gameforge.locale.quiz_5_1_choice = " lub " -gameforge.locale.quiz_5_2_choice = " Prysznic " -gameforge.locale.quiz_5_3_choice = " Jazda na koniu " -gameforge.locale.quiz_5_4_choice = " Pocaunki " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Ile maksymalnie osb moe liczy grupa? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Za pomoc jakiej umiejtnoci mona przydzieli[ENTER]czonkom grupy wyjtkowe bonusy? " -gameforge.locale.quiz_61_1_choice = " Combo " -gameforge.locale.quiz_61_2_choice = " Polimorfia " -gameforge.locale.quiz_61_3_choice = " Krycie Si " -gameforge.locale.quiz_61_4_choice = " Przywdztwo " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Jaki poziom jest wymagany aby zaoy gildi? " -gameforge.locale.quiz_62_1_choice = " 40 " -gameforge.locale.quiz_62_2_choice = " 50 " -gameforge.locale.quiz_62_3_choice = " 60 " -gameforge.locale.quiz_62_4_choice = " 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Czego nie da si zrobi majc 1 poziom gildii? " -gameforge.locale.quiz_63_1_choice = " Wybra nazw gildii " -gameforge.locale.quiz_63_2_choice = " Gra w gry gildyjne " -gameforge.locale.quiz_63_3_choice = " Wybra logo gildii " -gameforge.locale.quiz_63_4_choice = " Wysya wiadomo na czacie gildii " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Ktry typ walk jest niedostpny dla gildii? " -gameforge.locale.quiz_64_1_choice = " Walka na Flagi " -gameforge.locale.quiz_64_2_choice = " Pole Bitew " -gameforge.locale.quiz_64_3_choice = " Walka Liderw Gildii " -gameforge.locale.quiz_64_4_choice = " Walka do 100 " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Ktra umiejtno nie jest umiejtnoci gildii? " -gameforge.locale.quiz_65_1_choice = " Krew Boga Smokw " -gameforge.locale.quiz_65_2_choice = " Bogosawienie Boga Smokw " -gameforge.locale.quiz_65_3_choice = " wita Zbroja " -gameforge.locale.quiz_65_4_choice = " Smocza Kula " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Od ktrego poziomu mona mie swojego konia? " -gameforge.locale.quiz_66_1_choice = " 25 " -gameforge.locale.quiz_66_2_choice = " 35 " -gameforge.locale.quiz_66_3_choice = " 45 " -gameforge.locale.quiz_66_4_choice = " 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Ktry przedmiot jest niepotrzebny do jazdy konnej? " -gameforge.locale.quiz_67_1_choice = " Miecz Konia " -gameforge.locale.quiz_67_2_choice = " Bilet na Jazd Konn " -gameforge.locale.quiz_67_3_choice = " Ksiga Opancerzonego Konia " -gameforge.locale.quiz_67_4_choice = " Ksiga Wojskowego Konia " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Ktry kolor Konia jest niedostpny w Metin2? " -gameforge.locale.quiz_68_1_choice = " Biay " -gameforge.locale.quiz_68_2_choice = " Brzowy " -gameforge.locale.quiz_68_3_choice = " Czerwony " -gameforge.locale.quiz_68_4_choice = " Czarny " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Jak dua rnica poziomw moe by midzy[ENTER]przyszym maestwem? " -gameforge.locale.quiz_69_1_choice = " Rnica 30 poziomw " -gameforge.locale.quiz_69_2_choice = " Rnica 25 poziomw " -gameforge.locale.quiz_69_3_choice = " Rnica 20 poziomw " -gameforge.locale.quiz_69_4_choice = " Rnica 15 poziomw " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Ktry z wymienionych to najlepszy miecz[ENTER]jednorczny? " -gameforge.locale.quiz_6_1_choice = " Sejmitar " -gameforge.locale.quiz_6_2_choice = " Dugi Miecz " -gameforge.locale.quiz_6_3_choice = " Miecz Egzorcysty " -gameforge.locale.quiz_6_4_choice = " Srebrny Miecz " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Na ktrym poziomie nie moesz wzi lubu? " -gameforge.locale.quiz_70_1_choice = " 24 " -gameforge.locale.quiz_70_2_choice = " 35 " -gameforge.locale.quiz_70_3_choice = " 45 " -gameforge.locale.quiz_70_4_choice = " 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Ktra z poniszych broni ma trzy miejsca na[ENTER]Kamienie Duszy? " -gameforge.locale.quiz_71_1_choice = " Wojownik " -gameforge.locale.quiz_71_2_choice = " Antyczny Dzwon " -gameforge.locale.quiz_71_3_choice = " uk Z Rogu Jelenia " -gameforge.locale.quiz_71_4_choice = " Ostrze Z Czerw. Stali " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Ktra bro jest najlepsz wrd noy? " -gameforge.locale.quiz_7_1_choice = " Sztylet " -gameforge.locale.quiz_7_2_choice = " Dziewi Ostrzy " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " N Byskawicy " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Ktra bro jest najlepsza wrd dwurcznych? " -gameforge.locale.quiz_8_1_choice = " Magnetyczne Ostrze " -gameforge.locale.quiz_8_2_choice = " Olbrz. Topr+0 " -gameforge.locale.quiz_8_3_choice = " Gilotynowe Ostrze " -gameforge.locale.quiz_8_4_choice = " Glewia " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Ktry z wymienionych to najlepszy uk? " -gameforge.locale.quiz_9_1_choice = " Miedziany uk " -gameforge.locale.quiz_9_2_choice = " Boski uk Moreli " -gameforge.locale.quiz_9_3_choice = " uk Czarnych Ruin " -gameforge.locale.quiz_9_4_choice = " uk Czerwonego Oka " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Anuluj przemian. " -gameforge.locale.remove_polymorph_msg = " Przerw przemian. " -gameforge.locale.reward = " Nagroda: " -gameforge.locale.show_guild_cur_score = " Poka wynik mojej Gildii " -gameforge.locale.show_guild_ranking_around = " Poka ranking mojej Gildii " -gameforge.locale.show_guild_ranking_top = " Poka ranking Gildii (top 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Domokrca:[ENTER]Oh, w kocu! Wygldasz na osob, ktra dobrze[ENTER]radzi sobie z broni. ycie mojej ony jest w[ENTER]niebezpieczestwie. Prosz, pom mi! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Wr do Domokrcy. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Wr do Domokrcy. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Powiedz Domokrcy, e nie moge znale[ENTER]Klejnotu Demona+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Wr do Domokrcy. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " Nie mog znale Klejnotu Demona+.[ENTER]Co ja powiem Domokrcy? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Wr do Domokrcy " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Dostarcz Klejnot Demona+ do Domokrcy. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Udao ci si odebra Klejnot Demona+ Demonicznemu[ENTER]Magowi. Zwr go Domokrcy. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Otrzymae Klejnot Demona+. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Masz Klejnot Demona+. Dostarcz go do Domokrcy. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Nie znalazem jeszcze Klejnotu Demona+. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Oto Klejnot Demona+! " -gameforge.locale.skeleton_gem.order_accept = " Znajd go dla Ciebie! " -gameforge.locale.skeleton_gem.order_accept_answer = " Domokrca:[ENTER]Oh! Wielkie, wielkie dziki. Nigdy tego nie[ENTER]zapomn! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Poszukaj Klejnotu Demona+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Znajd Magicznego Demona i zdobd od niego[ENTER]Klejnot Demona+. " -gameforge.locale.skeleton_gem.order_refuse = " To zbyt niebezpieczne " -gameforge.locale.skeleton_gem.order_refuse_answer = " Domokrca:[ENTER]Rozumiem twoje zwtpienie. Oczywicie, e to[ENTER]trudne i niebezpieczne zadanie! Jeeli nic si[ENTER]nie zmieni to marnie skocz! " -gameforge.locale.skeleton_gem.order_say = " Domokrca:[ENTER]Teraz wszystko si skoczyo. Nie ma nic do[ENTER]roboty, poza czekaniem na wasn mier. Gdyby ci[ENTER]zodzieje mnie wtedy nie zaatakowali, nadal[ENTER]miabym swoje skarby. Dlaczego to przydarzyo si[ENTER]wanie mi?! " -gameforge.locale.skeleton_gem.order_say2 = " Domokrca:[ENTER]Prosz, pom mi. Znajd dla mnie Klejnot[ENTER]Demona+. Ma go Magiczny Demon. Oczywicie jeli[ENTER]wykonasz zadanie to hojnie Ci wynagrodz. " -gameforge.locale.skeleton_gem.order_too_late = " Domokrca:[ENTER]Ju kto inny to dla mnie zdoby. Nie musisz ju[ENTER]si martwi. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Id do Domokrcy. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Id do Domokrcy " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Id do Domokrcy i zapytaj o Klejnot Demona+. " -gameforge.locale.skeleton_gem.start_say = " List Domokrcy:[ENTER]Nie wiem co robi... Klejnot Demona+ zosta[ENTER]skradziony, a to dla mnie wielka tragedia.[ENTER]Zapaciem za niego caym swoim majtkiem. Czy[ENTER]moesz mi pomc? Bardzo potrzebuj twojej pomocy.[ENTER]Jestem zdesperowany! " -gameforge.locale.skeleton_gem.success_say = " Domokrca:[ENTER]Naprawd Ci si udao? Dobra robota! Jestem[ENTER]uratowany! To naprawd dobra nowina! " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Spytaj o Klejnot Demona+. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " Tekst na broszurze:[ENTER]Rekrutujemy dzielnych mczyzn i kobiety chtnych[ENTER]do walki za pokj w Krlestwie.[ENTER][ENTER]Aby do nas doczy musisz mie 5 poziom. " -gameforge.locale.skill_group.dialog_assassin_1 = " Tutaj trenujemy Ninja potraficych si chowa i[ENTER]atakowa z ukrycia swoich wrogw. Najwiksz[ENTER]uwag przywizuje si tu do treningu z uyciem[ENTER]sztyletw i trucizn. Doczy mog tylko Ninja z[ENTER]co najmniej 5 poziomem. Jeeli osigniesz ten[ENTER]poziom, dostaniesz propozycj przyczenia si.[ENTER]Wr do mnie gdy bdziesz gotowy na ukrywanie si[ENTER]w ciemnociach jako Ninja. Wtedy porozmawiamy. " -gameforge.locale.skill_group.dialog_assassin_2 = " Tutaj trenujemy Ninja potraficych si ukrywa i[ENTER]atakowa z ukrycia swoich wrogw. Najwiksz[ENTER]uwag przywizuje si tu do treningu z uyciem[ENTER]sztyletw i trucizn. Wr do mnie gdy bdziesz[ENTER]gotowy na ukrywanie si w ciemnociach jako[ENTER]Ninja. Przywitam kadego, kto bdzie gotowy by do[ENTER]nas doczy. " -gameforge.locale.skill_group.dialog_assassin_3 = " Tutaj trenujemy Ninja potraficych walczy na[ENTER]odlego przy pomocy uku. Podczas treningu[ENTER]najwiksz uwag przywizuje si do umiejtnoci[ENTER]uczniczych. Trenerzy naucz Ci jak strzela ze[ENTER]znacznej odlegoci dobrze wycelowan Ognist[ENTER]Strza w swoich wrogw. Doczy mog tylko[ENTER]Ninja z co najmniej 5 poziomem. Jeeli osigniesz[ENTER]ten poziom, dostaniesz propozycj przyczenia[ENTER]si. Wr porozmawia ze mn jeli interesuje Ci[ENTER]taka droga rozwoju. " -gameforge.locale.skill_group.dialog_assassin_4 = " Tutaj trenujemy Ninja potraficych walczy na[ENTER]odlego przy pomocy uku. Podczas treningu[ENTER]najwiksz uwag przywizuje si do umiejtnoci[ENTER]uczniczych. Trenerzy naucz Ci jak strzela ze[ENTER]znacznej odlegoci dobrze wycelowan Ognist[ENTER]Strza w swoich wrogw. Wr porozmawia ze mn[ENTER]jeli interesuje Ci taka droga rozwoju. Dziki[ENTER]mnie staniesz si najlepszym ucznikiem w[ENTER]Krlestwie. " -gameforge.locale.skill_group.dialog_assassin_5 = " Wybierz pomidzy Walk Sztyletami a Walk na[ENTER]Odlego. Otrzymasz umiejtnoci, ktre[ENTER]wybierzesz. " -gameforge.locale.skill_group.dialog_shaman_1 = " To miejsce, w ktrym trenowani s Szamani[ENTER]podajcy drog Boga Smoka. Uczy si ich jak[ENTER]uywa talizmanw i mocy magicznej. S w stanie[ENTER]podnosi swoj odporno dziki sile Boga Smoka.[ENTER]Mog wspomaga zaprzyjanione osoby. Doczy[ENTER]mog tylko Szamani z co najmniej 5 poziomem.[ENTER]Jeeli osigniesz ten poziom, dostaniesz[ENTER]propozycj przyczenia si. Wr do mnie gdy[ENTER]bdziesz gotowy na podanie ciek Boga Smoka. " -gameforge.locale.skill_group.dialog_shaman_2 = " To miejsce, w ktrym trenowani s Szamani[ENTER]podajcy drog Boga Smoka. Uczy si ich jak[ENTER]uywa talizmanw i mocy magicznej.[ENTER]S w stanie podnosi swoj odporno dziki sile[ENTER]Boga Smoka. Mog wspomaga zaprzyjanione osoby.[ENTER]Wr do mnie gdy bdziesz gotowy na podanie[ENTER]ciek Boga Smoka. " -gameforge.locale.skill_group.dialog_shaman_3 = " Tutaj Szamani czcz Si Natury i wiata. Ucz[ENTER]si umiejtnoci wadania Byskawicami, Burz i[ENTER]Leczeniem. Czsto dziaaj w grupach aby[ENTER]wzajemnie si wspiera. Doczy mog tylko[ENTER]Szamani z co najmniej 5 poziomem. Jeeli[ENTER]osigniesz ten poziom, dostaniesz propozycj[ENTER]przyczenia si. Bd na Ciebie czeka. " -gameforge.locale.skill_group.dialog_shaman_4 = " Tutaj Szamani czcz si Natury i wiata. Ucz[ENTER]si umiejtnoci wadania Byskawicami, Burz i[ENTER]Leczeniem. Czsto dziaaj w grupach aby[ENTER]wzajemnie si wspiera. Chcesz pomaga innym[ENTER]ludziom razem ze mn? Twoje wsparcie pomoe[ENTER]wszystkim, ktrzy cierpi. Prosz, przycz si. " -gameforge.locale.skill_group.dialog_shaman_5 = " Wybierz pomidzy Si Smoka a Leczeniem.[ENTER]Otrzymasz umiejtnoci, ktre wybierzesz. " -gameforge.locale.skill_group.dialog_sura_1 = " Ucz ludzi, jak uywa takiej magii, ktra[ENTER]zostaa zasiana przez Nasienie Diabw w moim[ENTER]lewym ramieniu. Czaruj Miecze i Zbroje, co[ENTER]pomaga mi zwikszy warto ataku, ponadto mog[ENTER]przywoa zego ducha z pieka obniajc ycie[ENTER]wroga. Tylko Sura, ktrzy osignli co najmniej 5[ENTER]poziom mog do nas doczy. Jeli osigne[ENTER]wymagany poziom poprzez trening dostaniesz ofert[ENTER]rekrutacji. Jeli jeste gotowy na posugiwanie[ENTER]si Mieczami Nocy lub wypowiadanie wiecznych[ENTER]Zakl Nocy, przyjd tu. " -gameforge.locale.skill_group.dialog_sura_2 = " Ucz ludzi jak uywa takiej magii, ktra zostaa[ENTER]zasiana przez Nasienie Diabw w moim lewym[ENTER]ramieniu. Czaruj Miecze i Zbroje, co pomaga mi[ENTER]zwikszy warto ataku, ponadto mog przywoa[ENTER]zego ducha z pieka obniajc ycie wroga. Jeli[ENTER]jeste gotowy na posugiwanie si Mieczami Nocy[ENTER]lub wypowiadanie wiecznych Zakl Nocy, sprawi,[ENTER]e staniesz si potny. " -gameforge.locale.skill_group.dialog_sura_3 = " Jeli jeste zainteresowany: tutaj s tylko ci,[ENTER]ktrzy powicaj siebie ciemnoci. Ucz si[ENTER]umiejtnoci uywania Pomienia Diaba i[ENTER]Umiejtnoci zych duchw i demonw. Tylko Sura,[ENTER]ktrzy osignli co najmniej 5 poziom mog[ENTER]doczy. Jeli osigne wymagany Poziom[ENTER]poprzez trening dostaniesz ofert rekrutacji.[ENTER]Jeli chcesz y w ciemnoci to jest prawdziwie[ENTER]miejsce by dowiedzie si co oferuje ten wiat. " -gameforge.locale.skill_group.dialog_sura_4 = " Jeli jeste zainteresowany: tutaj s tylko ci,[ENTER]ktrzy powicaj siebie ciemnoci. Ucz si[ENTER]umiejtnoci uywania Pomienia Diaba i[ENTER]Umiejtnoci zych duchw i demonw. Jeli jeste[ENTER]zainteresowany staniem si przyjacielem zych[ENTER]duchw trawicych Ci bardziej i bardziej,[ENTER]przyjd. Jeli przyjdziesz - zostaw za sob[ENTER]czowieczestwo. " -gameforge.locale.skill_group.dialog_sura_5 = " Wybierz pomidzy Treningiem Czarnej Magii a[ENTER]Treningiem Broni. Dostaniesz umiejtnoci, ktre[ENTER]wybierzesz. " -gameforge.locale.skill_group.dialog_warrior_1 = " Wiesz gdzie jeste? Tutaj s trenowani wojownicy,[ENTER]ktrzy bd najszybsi i najdzielniejsi w caym[ENTER]Krlestwie. Nauczamy tutaj technik szybkiego[ENTER]powtarzania ciosw i walki za pomoc mieczy lub[ENTER]wczni. Tylko wojownicy z nauk zawodu i z[ENTER]Poziomem 5 wzwy mog przystpi. Jeli[ENTER]osigne ustalony Poziom wojsko powie Ci, e[ENTER]zostae zaakceptowany. Jeli chcesz odnale[ENTER]prawdziw si swojego ciaa, chod ze mn! " -gameforge.locale.skill_group.dialog_warrior_2 = " Wiesz gdzie jeste? Tutaj s trenowani wojownicy,[ENTER]ktrzy s najszybsi i najdzielniejsi. Ucz[ENTER]atakw, ktre mog by szybko powtarzalne i[ENTER]zgodne. Trenuj gownie uycie Miecza i Wczni.[ENTER]Wic, jak bdzie? Chcesz do nas doczy? " -gameforge.locale.skill_group.dialog_warrior_3 = " Tutaj wojownicy uczeni s uywania Chi. Ucz si[ENTER]atakw Zamknitego Boju, ktre s troszk[ENTER]wolniejsze do powtarzania i mcz umysowo.[ENTER]Jednoczenie takie ataki s bardzo mocne i[ENTER]efektywne. Tylko wojownicy z nauk zawodu i[ENTER]poziomu 5 wzwy mog uczestniczy. Jeli[ENTER]osigne wymagany poziom, dostaniesz ofert[ENTER]rekrutacji do wojska. Jeli jeste[ENTER]zainteresowany, chod ze mn. " -gameforge.locale.skill_group.dialog_warrior_4 = " Tutaj wojownicy uczeni s uycia Chi. Ucz si[ENTER]walki w zwarciu, ktre s troszk wolniejsze do[ENTER]powtarzania i mcz umysowo. Jednoczenie takie[ENTER]ataki s bardzo mocne i efektywne. Zgodnie z[ENTER]twoim powiceniem Umiejtnoci Walki Duchowej[ENTER]ujawniaj si w walce. Jeste zainteresowany[ENTER]Walk Duchow? " -gameforge.locale.skill_group.dialog_warrior_5 = " Wybierz pomidzy walk Ciaa a walk Duchow, a[ENTER]otrzymasz wybrane umiejtnoci. " -gameforge.locale.skill_group.invite = " Zawiadomienie o rekrutacji: " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Zawiadomienie o Rekrutacji[ENTER]Wojownikw[/COLOR][ENTER]Jeli podziwiasz Wojownika za jego szybko i[ENTER]powtarzaln wiedz atakowania, powiniene uczy[ENTER]si Walki Ciaa. Jeli chcesz zabi ca grup[ENTER]potworw jednym uderzeniem powiniene uczy si[ENTER]Walki Duchowej.[ENTER][ENTER]Czekamy na Ciebie na placu w miecie. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Zawiadomienie o Rekrutacji[ENTER]Ninja[/COLOR][ENTER]Jeli chcesz mc nazywa si najlepszym[ENTER]ucznikiem, powiniene wybra Trening uku. Jeli[ENTER]jeste gotowy na tajemne misje, Trening Ostrza[ENTER]bdzie dla Ciebie odpowiedni.[ENTER][ENTER]Czekamy na Ciebie na placu w miecie. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Zawiadomienie o Rekrutacji[ENTER]Sura[/COLOR][ENTER]Czy chcesz by prawdziwym Dyplomat i Kawalerem,[ENTER]kim kto moe sta si super czowiekiem? Ucz si[ENTER]sztuki Broni. Jeli chcesz sia strach jak[ENTER]Czarodziej Ciemnoci i mc Przeklina, ucz si[ENTER]sztuki Czarnej Magii.[ENTER][ENTER]Czekamy na Ciebie na placu w miecie. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Zawiadomienie o Rekrutacji[ENTER]Szamanw[/COLOR][ENTER]Jeli chcesz by Magiem, wiedzie jak uywa[ENTER]Amuletw tak dobrze jak legendarni mistycy i[ENTER]bogosawieni, powiniene poda drog Mocy[ENTER]Smoka. Jeli chcesz agodzi ble ran przez[ENTER]regeneracj i uzdrawianie, powiniene uczy si[ENTER]Mocy Leczenia.[ENTER][ENTER]Czekamy na Ciebie na placu w miecie. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Co jest? Gdy byem mody, apaem znacznie wicej[ENTER]ni 10 ab! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Wr do Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = " Nie znalazem misa z zielonej aby.[ENTER]Co ja powiem Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = " Zabierz miso z zielonej aby do Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Zabierz miso z zielonej aby do Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Daj mu miso z zielonej aby, a wkrtce bdziesz[ENTER]mg zje przyrzdzon z tego misa zup! " -gameforge.locale.stamina_food.accept_success_say_1 = " Mam miso z zielonej aby. " -gameforge.locale.stamina_food.accept_success_say_2 = " Mam miso z zielonej aby.[ENTER]Powinienem je zanie do Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Wr do Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Wr do Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Powiedz Oakgu, e nie moge znale misa z[ENTER]zielonej aby. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Staruszek w restauracji Suhpyung:[ENTER]Moje ciao nie jest ju w takiej formie jak[ENTER]kiedy. Kiedy byem mody, mogem pracowa rwno[ENTER]tydzie i nadal mie si na picie kadej nocy![ENTER]Teraz nawet stanie jest cikie.[ENTER]W takich momentach przydaaby si butelka abiej[ENTER]zupy do zregenerowania energii. " -gameforge.locale.stamina_food.butcher.start_say2 = " Staruszek w restauracji Suhpyung:[ENTER]Chcesz wiedzie co to jest abia zupa? Jeli[ENTER]zjesz jedn butelk tego, nigdy si nie zmczysz![ENTER]Nawet jeli bdziesz pracowa na polach rwno[ENTER]tydzie, nadal bdziesz mia energi wieczorami![ENTER]Mj przyjaciel Oakgu jest najlepszy w gotowaniu[ENTER]zielonej abiej zupy. Z jakiego powodu ju jej[ENTER]wicej nie robi... " -gameforge.locale.stamina_food.butcher.talk = " Rozmowa. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Dostae to? Nigdy nie mw nikomu o zielonej[ENTER]abiej zupie. A na pewno nie temu draniowi z[ENTER]restauracji Suhpyung! To nie wystarczy. Jeli[ENTER]ludzie o tym usysz, przyjd i zjedz wszystko! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Zielona abia zupa? Tak! Gotowaem j w dawnych[ENTER]czasach. Ale mogem j zrobi tylko kiedy byem[ENTER]mody. Wtedy nie obawiaem si gronych potworw[ENTER]i mogem spokojnie polowa na zielone aby. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]A teraz? Jestem stary i nie mam tyle siy na to.[ENTER]Chciabym znw zje zielon abi zup. Ale[ENTER]zielone aby nie jest atwo zabi! Jeli[ENTER]zdobdziesz dla mnie jaki zielony abi posiek,[ENTER]bd mg zrobi najlepsz na wiecie zup! " -gameforge.locale.stamina_food.food_manager.talk = " Rozmowa. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " O Zupie z Zielonych ab " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Nie mam jeszcze misa z zielonej aby. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Mam miso z zielonej aby! " -gameforge.locale.stamina_food.order_accept = " Okej, zdobd je. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]wietnie! Powodzenia! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Zdobd miso z zielonej aby. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Poluj na zielone aby aby znale miso. " -gameforge.locale.stamina_food.order_refuse = " Nie jestem zainteresowany. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]Nie codziennie dostajesz tak szans! Pewnie ju[ENTER]nigdy nie sprbujesz takiej zupy! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Nie zasugujesz nawet na powchanie tej zupy![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Oh! Dobra robota! Pozwl, e zaczn gotowa![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Trzymaj![ENTER]Na pewno nigdy by nie uwierzy, e zupa moe by[ENTER]taka smaczna! Ha, ha, ha! " -gameforge.locale.start = " Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Jeeli jeszcze nie zmienie swojego hasa, to[ENTER]hasem jest 000000 (sze zer). " -gameforge.locale.stash.buy_silver_and_gold_bar = " Kup Sztabk Zota lub Srebra " -gameforge.locale.stash.dont_open = " Przecie nie bd nikogo do niczego zmusza,[ENTER]prawda? " -gameforge.locale.stash.enlarge = " Powiksz Magazyn " -gameforge.locale.stash.enlarge_1_complete = " : Mam rwne 30! Zabior je do niego. " -gameforge.locale.stash.enlarge_1_counter = " pozostae cie Niedwiedzia. " -gameforge.locale.stash.enlarge_1_fail_info = " Czas si skoczy. Zawiodem. " -gameforge.locale.stash.enlarge_1_fail_msg = " Dlaczego to trwa tak dugo?[ENTER]Twoje 30 Minut mino...[ENTER]Tym razem nie mog powikszy twojego magazynu! " -gameforge.locale.stash.enlarge_1_getone = " Mam cie Niedwiedzia. " -gameforge.locale.stash.enlarge_1_info1 = " Aby powikszy Magazyn, potrzebujesz 30 ci[ENTER]Niedwiedzia. " -gameforge.locale.stash.enlarge_1_info2 = " Moe by wykorzystane do polowania na[ENTER]niedwiedzie aby zdoby ich . Zabij Brzowe[ENTER]Niedwiedzie, Niedwiedzie Grizzly, Czarne[ENTER]Niedwiedzie i Boga Niedwiedzi aby zdoby . " -gameforge.locale.stash.enlarge_1_item = " cie " -gameforge.locale.stash.enlarge_1_notyet = " Jeszcze nie zdobye 30 ci! Id i zabij[ENTER]wiksz ilo Niedwiedzi aby zdoby . " -gameforge.locale.stash.enlarge_1_success = " Przyniose 30 ci Niedwiedzia![ENTER][ENTER]Jako nagrod, powiksz twj Magazyn. Uywaj go[ENTER]mdrze. " -gameforge.locale.stash.enlarge_1_take_bear = " Mam ze sob cie Niedwiedzia. " -gameforge.locale.stash.enlarge_1_timer = " pozostay czas " -gameforge.locale.stash.enlarge_1_title = " Poluj na Niedwiedzie i zdobd . " -gameforge.locale.stash.enlarge_2_again = " Nadal nie wiem... Czemu nie pjdziesz do Starszej[ENTER]Pani? " -gameforge.locale.stash.enlarge_2_have_mark = " Mam to ze sob. " -gameforge.locale.stash.enlarge_2_have_mark2 = " Nie ma symbolu! Gdzie go zgubie? Nienawidz[ENTER]kamcw.[ENTER]Znajd symbol. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh, Starsza Pani daa Ci swoje bogosawiestwo![ENTER]Miaem racj! Masz wszystko by sta si[ENTER]bohaterem! Nie zapomnij mnie wypromowa, kiedy[ENTER]ju bdziesz sawny![ENTER][ENTER]Powiksz twj Magazyn o 15 miejsc. " -gameforge.locale.stash.enlarge_2_msg1 = " Znw powikszy? Czy ja wygldam na filantropa?[ENTER][ENTER]Z drugiej strony... masz twarz bohatera.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Posuchaj: Dam Ci rekomendacj, zabierz j do[ENTER]Starszej Pani. Ona powie Ci, czy przez twoje[ENTER]ciao rzeczywicie przepywa legendarna energia. " -gameforge.locale.stash.enlarge_2_no_mark = " Starsza Pani mnie nie zaakceptowaa. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Dziecko? Tak Ci powiedziaa? Hahaha![ENTER]Tak, to w jej stylu! Ale nie martw si, po prostu[ENTER]wr gdy bdziesz mia wyszy poziom. " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm, tak... w przyszoci osigniesz wiele[ENTER]sukcesw. Daj z siebie wszystko dla tego[ENTER]Krlestwa! To jest symbol mojego uznania. Daj go[ENTER]Dozorcy. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Aha, Rekomendacja od Dozorcy. W porzdku, pozwl,[ENTER]e spojrz na twoj twarz. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Ten szalony Dozorca zawsze przysya mi dzieci![ENTER]Jeste zbyt mody, wr kiedy podroniesz. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Porozmawiaj ponownie z Dozorc. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Wr do Dozorcy i przeka mu, co usyszae od[ENTER]Starszej Pani. " -gameforge.locale.stash.enlarge_2_recommendation = " Rekomendacja od Dozorcy. " -gameforge.locale.stash.enlarge_2_title = " Zanie Rekomendacj od Dozorcy do Starszej Pani. " -gameforge.locale.stash.enlarge_3_complete = " Zniszczyem Ezoteryczn Sekt! " -gameforge.locale.stash.enlarge_3_counter = " Pozostao czonkw Ezoterycznej Sekty " -gameforge.locale.stash.enlarge_3_msg1 = " Jeste dokuczliwy![ENTER]Co powiesz na suenie Krlestwu? Tam gdzie jest[ENTER]Tajemna Sekta wyznajca mroczn religi. Zap 100[ENTER]czonkw tej sekty i przynie ich tu. Masz 30[ENTER]minut. " -gameforge.locale.stash.enlarge_3_notyet = " Tajemnicza sekta jest nadal silna.[ENTER]Pokonaj j! " -gameforge.locale.stash.enlarge_3_success = " Dobra robota![ENTER]Nagrodz twoj prac powikszeniem Magazynu. " -gameforge.locale.stash.enlarge_3_timer = " Pozostay czas " -gameforge.locale.stash.enlarge_3_title = " Powiksz swj Magazyn dziki zajciu si spraw[ENTER]Ezoterycznej Sekty! " -gameforge.locale.stash.enlarge_4_msg = " Znowu ty? Chyba nie wiesz kiedy powiedzie do![ENTER]Nie mog dawa wszystkim prezentw! " -gameforge.locale.stash.enlarge_first1 = " Czy chcesz powikszy swj Magazyn? Pozwl, e[ENTER]sprawdz jak wiernie suysz naszemu Krlestwu. " -gameforge.locale.stash.enlarge_first1_cannot = " Przykro mi, nie mog Ci w tej chwili pomc.[ENTER]Powikszyem magazyn tak wielu osobom...[ENTER]teraz ju prawie w ogle nie ma tutaj wolnego[ENTER]miejsca. Na pewno minie troch czasu zanim[ENTER]sytuacja si poprawi. Dlaczego po prostu nie[ENTER]uyjesz miejsca, ktre masz obecnie? " -gameforge.locale.stash.enlarge_first2 = " Jest dostpne za 30 ci Niedwiedzia.[ENTER]Masz 30 minut na przyniesienie mi 30 ci.[ENTER]Jeeli Ci si uda, zaakceptuj Ci. " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Tak tak, przychodzisz do mnie tylko gdy czego[ENTER]potrzebujesz! " -gameforge.locale.stash.enlarge_try_no = " Sprbuj pniej. " -gameforge.locale.stash.enlarge_try_ok = " Sprbuj. " -gameforge.locale.stash.enlarge_try_ok_answer = " Ok, w takim razie do zobaczenia za 30 minut. " -gameforge.locale.stash.first_open = " Twj Magazyn zosta otwarty.[ENTER]Jeeli bdziesz chcia z niego skorzysta, po[ENTER]prostu ze mn porozmawiaj. Standardowe haso do[ENTER]Magazynu to: 000000. Z powodw bezpieczestwa,[ENTER]powiniene je zmieni. Nie uwaasz, e 45 miejsc[ENTER]to sporo? Jeli bdziesz dla mnie miy to kto[ENTER]wie, moe w przyszoci udostpni Ci wicej[ENTER]miejsca. Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = " Wiesz do czego su Sztabki Zota?[ENTER][ENTER]Jeli nosisz przy sobie Yang to tak, jakby[ENTER]mwi: Prosz, zabij mnie! Wanie z tego powodu[ENTER]zawsze zamieniam Yang na Sztabki Zota. Mog je[ENTER]dla Ciebie przechowywa. Hummmm![ENTER][ENTER]Ok, prosz o troszk wicej ni warta jest kada[ENTER]Sztabka. Ale to nadal uczciwe, nieprawda? Nie[ENTER]masz powodu czu si oszukanym. Jak wiesz, poza[ENTER]murami miasta jest bardzo niebezpiecznie. " -gameforge.locale.stash.greet1 = " Chcesz otworzy Magazyn?[ENTER]W takim razie musisz mi zapaci.[ENTER]Dzisiaj mam dobry humor, bdzie Ci to kosztowao[ENTER]tylko 500 Yang.[ENTER]Wic - jeste zainteresowany, huh? To naprawd[ENTER]tanio. " -gameforge.locale.stash.greet2 = " Oh, witaj! " -gameforge.locale.stash.greet3 = " Witaj! " -gameforge.locale.stash.greet4 = " Hm, czy to przyszy bohater? " -gameforge.locale.stash.nomatter = " Oh, nic takiego... " -gameforge.locale.stash.not_enough_money = " Co? Za mao Yang?[ENTER]Wr gdy je zdobdziesz... " -gameforge.locale.stash.open_mall = " Otwrz Magazyn " -gameforge.locale.stash.pay_no = " Nie pa " -gameforge.locale.stash.pay_ok = " Zapa " -gameforge.locale.tengold_drop_pct = " Procent upuszczanych Kuponw Yang " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " Tag e und Stunde n " -gameforge.locale.time.hours_and_minutes = " %d min. i %d sek. " -gameforge.locale.time.minutes_and_seconds = " %d min. i %d sek. " -gameforge.locale.time.seconds = " %d sek. " -gameforge.locale.woman_postfix = " Kobieta " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Powiniene mie wicej szacunku dla podeszych[ENTER]wiekiem. Mimo to ycz ci szczliwego Nowego[ENTER]Roku. " -gameforge.locale.years_greetings.chat_greet = " Szczliwego Nowego Roku " -gameforge.locale.years_greetings.event_info = " Wszyscy, ktrzy si dzisiaj przede mn pokoni,[ENTER]otrzymaj ode mnie drobny noworoczny prezent. Pod[ENTER]warunkiem, e osignli poziom 15. Mam nadziej,[ENTER]e jeste dobrze wychowany i szanujesz podeszy[ENTER]wiek i wynikajc z niego mdro. " -gameforge.locale.years_greetings.give_msg = " Stokrotnie ci dzikuj! Niech Bg Smokw ci[ENTER]bogosawi! Pozwl, e wynagrodz ci t sakiewk[ENTER]Yang. Szczliwego Nowego Roku! " -gameforge.locale.years_greetings.greet_msg = " Przyszede, aby si przede mn pokoni? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Przepraszam, nie masz miejsca w ekwipunku.[ENTER]Przyjd pniej, gdy pozbdziesz si kilku[ENTER]rupieci. " -gameforge.locale.years_greetings.no_money_this_time = " Ja rwnie ycz tobie wszystkiego najlepszego na[ENTER]ten rok. Prezent ju jednak otrzymae. Nie[ENTER]mylisz chyba, e ju ciebie zapomniaem? " -gameforge.locale.years_greetings.select_1 = " Tak! Duo szczcia w Nowym Roku! " -gameforge.locale.years_greetings.select_2 = " Nie " -gameforge.locale.years_greetings.select_3 = " Dlaczego wszyscy si kaniaj? " -gameforge.locale.years_greetings.under_level_15 = " Och, wielkie dziki! ycz Ci wszystkiego[ENTER]najlepszego w Nowym Roku![ENTER]Niestety nie mam tobie nic do zaoferowania.[ENTER]Prezent otrzymuj jedynie ci, ktrzy ukoczyli[ENTER]poziom 15. Nie jest to jednak powd do smutku,[ENTER]nowy rok przyniesie tobie na pewno duo dobrego! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Olbrz. Topr+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Znajd Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Znajd Soon. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Znajd Mr.Soon. Posuchaj jego wskazwek[ENTER]dotyczcych wyrobu nowej porcelany i powiedz o[ENTER]nich Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Znajd Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Znajd garncarza Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Id do Yonah. Ma dla Ciebie pewne zadanie czasowe. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Zgromad Zote Zby od Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Zgromad Zote Zby od Unggwis. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Zgromad Zote Zby od Unggwis i dostarcz je do[ENTER]Yonah. " -gameforge.locale.yeonnahwan.report_label = " Powrt do Yonah " -gameforge.locale.yeonnahwan.report_text = " Opisz wytwarzanie nowej porcelany Garncarzowi[ENTER]Yonah. " -gameforge.locale.yes = " Tak " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Wr do muzyka Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_1 = " Wr do muzyka Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_2 = " Powiedz Muzykowi Yu-Hwan, e nie moge odnale[ENTER]pajczej sieci. " -gameforge.locale.yuhwan.find_label = " Znajd muzyka Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Znajd muzyka Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Znajd muzyka Yu-Hwan i posuchaj jego pieni. " -gameforge.locale.yuhwan.kill_label = " Znajd Szpon Pajka. " -gameforge.locale.yuhwan.kill_text_1 = " Zap Szponiastego Pajka. " -gameforge.locale.yuhwan.kill_text_2 = " Zap Szponiastego Pajka na Pustyni. Zabierz[ENTER]Pajcz Sie do Muzyka Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = " Dostarcz Pajcz Sie do Muzyka Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_1 = " Dostarcz Pajcz Sie do Muzyka Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_2 = " Dostarcz Pajcz Sie do Muzyka Yu-Hwan i odbierz[ENTER]swoj nagrod. " -gameforge.locale.yuhwan.too_late = " Muzyk Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Czarna Materia " -gameforge.main_quest_flame_lv100._020_say = " Szuka ci Yak-Hwan. Prosz, id do niego. " -gameforge.main_quest_flame_lv100._030_say = " Witaj. Yon-I-Walker zakoczy badania. Ten[ENTER]fenomen, ktry udao ci si zaobserwowa na[ENTER]Ognistej Ziemi, okrelany jest mianem Czarnej[ENTER]Materii. " -gameforge.main_quest_flame_lv100._040_say = " Wydobywa si ona z twierdzy i przemienia demony w[ENTER]okolicy. Im duej s one pod jej wpywem, tym[ENTER]staj si silniejsze i agresywniejsze. Musimy[ENTER]zapobiec rozszerzaniu si Czarnej Materii. " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Nie moemy przecie siedzie z zaoonymi rkami,[ENTER]podczas gdy nasz alchemik szuka jakiego[ENTER]rozwizania. Wr do Ognistej Ziemi i zabij 300[ENTER]demonw grasujcych w pobliu twierdzy. " -gameforge.main_quest_flame_lv100._070_say = " Oczywicie. " -gameforge.main_quest_flame_lv100._080_say = " Dzikuj. A teraz popiesz si! " -gameforge.main_quest_flame_lv100._090_notice = " Wyeliminuj 300 demonw Ognistej Ziemi grasujcych[ENTER]w pobliu twierdzy oraz w miejscu, gdzie rosn[ENTER]Soneczne Zioa. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Obawiam si, e nie udao ci si jeszcze zabi[ENTER]wystarczajcej iloci demonw. Wr do Ognistej[ENTER]Ziemi i walcz dalej. " -gameforge.main_quest_flame_lv100._130_notice = " Pokonae wszystkie demony.[ENTER]Teraz zdaj raport Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Poszukaj Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = " Bardzo dobrze. Musisz powstrzyma[ENTER]rozprzestrzenianie si Czarnej Materii.[ENTER]Odpocznij, a ja porozmawiam w tym czasie z[ENTER]alchemikiem. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Deszczowy Olejek " -gameforge.main_quest_flame_lv100._170_say = " Szuka ci alchemik. Wydaje mi si, e ma do[ENTER]ciebie piln spraw! " -gameforge.main_quest_flame_lv100._180_say = " Katastrofa! Zleciem przecie Yak-Hwan, aby[ENTER]dziaa z rozwag. I co on robi? Rzuca si z[ENTER]mieczem i wciga nas w niesamowity chaos! Nie[ENTER]wiedzia o tym, e Czarna Materia ronie i[ENTER]rozprzestrzenia si znacznie szybciej, jeli jego[ENTER]ywiciel zginie. A teraz dowiaduj si, e ju[ENTER]300 zaraonych demonw zostao zabitych! To nie[ENTER]dobrze... " -gameforge.main_quest_flame_lv100._190_say = " W tych warunkach nie wystarczy nawet mj[ENTER]Deszczowy Olejek, aby zakl Czarn Materi.[ENTER]Potrzebuj koniecznie skadnikw, aby[ENTER]wyprodukowa wiksz ilo. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Przynie mi 10 Kamieni Wgielnych, 50 ci[ENTER]Niedwiedzia, 10 Workw z Pajcz Trucizn oraz[ENTER]200 Odamkw Energii. Chyba nie musz wyjania[ENTER]tak dowiadczonemu wojownikowi, gdzie moe[ENTER]znale wszystkie te skadniki, zgadza si? " -gameforge.main_quest_flame_lv100._220_say = " Natychmiast wyruszam. " -gameforge.main_quest_flame_lv100._230_say = " Wspaniale. Popiesz si, poniewa Czarna Materia[ENTER]rozprzestrzenia si z minuty na minut coraz[ENTER]bardziej. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Deszczowy Olejek " -gameforge.main_quest_flame_lv100._270_say = " Zaatw 10 Kamieni Wgielny, 50 ci[ENTER]Niedwiedzia, 10 Workw z Pajcz Trucizn oraz[ENTER]200 Odamkw Energii. Zanie wszystkie te[ENTER]skadniki do alchemika. " -gameforge.main_quest_flame_lv100._280_say = " Uda ci si znale wszystkie skadniki.[ENTER]Znakomicie! To zabieram si do pracy. Dam ci[ENTER]zna, gdy Deszczowy Olejek bdzie gotowy. " -gameforge.main_quest_flame_lv100._290_say = " Jeli nie powstrzymamy wkrtce Czarnej Materii,[ENTER]krucho bdzie z nami. Jazda! Przynie mi[ENTER]wszystkie skadniki potrzebne to zrobienia[ENTER]Deszczowego Olejku. " -gameforge.main_quest_flame_lv100._300_notice = " Udao ci si zgromadzi wszystkie skadniki.[ENTER]Teraz wr do alchemika. " -gameforge.main_quest_flame_lv100._310_say = " Pogadaj z Alchemikiem. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Powstrzymaj Czarn Materi " -gameforge.main_quest_flame_lv100._330_say = " Co za stary uparciuch... e, szkoda gada.[ENTER]Poskaryem si u kowala, bo Kamienie Wgielne[ENTER]byy za grubo zmielone. Teraz obrazi si i nie[ENTER]chce przerobi pozostaych kamieni na proszek.[ENTER]Porozmawiaj z nim, moe ciebie usucha? " -gameforge.main_quest_flame_lv100._340_say = " Jasne. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Udobruchaj kowala " -gameforge.main_quest_flame_lv100._370_say = " Udobruchaj kowala i przekonaj go, aby zmieli ci[ENTER]Kamienie Wgielne na proszek. " -gameforge.main_quest_flame_lv100._380_say = " Proszek z Kamienia Wgielnego: 1 sztuka " -gameforge.main_quest_flame_lv100._390_say = " Czym mog ci suy? Mam ci naostrzy miecz? A[ENTER]moe wypolerowa zbroj? " -gameforge.main_quest_flame_lv100._400_say = " Nie, dzisiaj nie. Jestem tutaj, poniewa alchemik[ENTER]chcia ci przeprosi za swoje ostre sowa i[ENTER]przekaza w jego imieniu ten oto koszyk ze[ENTER]smakoykami. " -gameforge.main_quest_flame_lv100._410_say = " Niechtnie wywiadczam przysug temu[ENTER]niewdzicznemu waniakowi, ale zrobi to dla[ENTER]ciebie i zetr te kamienie na proszek. Zaczekaj[ENTER]chwileczk. " -gameforge.main_quest_flame_lv100._420_say = " Dzikuj! " -gameforge.main_quest_flame_lv100._430_say = " Jeli kowal bdzie uparty, daj mu ten koszyk i[ENTER]popro go o pomoc. Tobie na pewno nie odmwi. " -gameforge.main_quest_flame_lv100._440_notice = " Proszek z Kamieni Wgielnych jest gotowy. Zanie[ENTER]go do alchemika. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Tajemnicza Twierdza " -gameforge.main_quest_flame_lv101._020_say = " Szuka ci Yak-Hwan. Id do niego i dowiedz si,[ENTER]czego on chce. " -gameforge.main_quest_flame_lv101._030_say = " Alchemik poinformowa mnie o popenionym przez ze[ENTER]mnie bdzie. Mam nadziej, e nie jest ju za[ENTER]pno, aby go naprawi. " -gameforge.main_quest_flame_lv101._040_say = " Wyposa twoj bro w Deszczowy Olejek. Teraz[ENTER]podczas zabijania zaraonych demonw, ukryta w[ENTER]nich Czarna Materia zostanie wypdzona i w ten[ENTER]sposb nie bdzie moga si dalej[ENTER]rozprzestrzenia. " -gameforge.main_quest_flame_lv101._050_say = " Teraz moesz odway si wej do rodka[ENTER]tajemniczej twierdzy. Przepustk posiadasz. Moe[ENTER]uda ci si odkry tam jak wskazwk wiadczc[ENTER]o machinacjach Wasali Mroku i dowiedzie si[ENTER]czego o moim zaginionym zwiadowcy. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Natychmiast wyruszam w drog. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Przedosta si do twierdzy i pokonaj w rodku[ENTER]demony. Miej oczy szeroko otwarte. Pamitaj,[ENTER]potrzebujemy informacji o zaginionym zwiadowcy i[ENTER]inne wane wskazwki dotyczce Wasali Mroku. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Przedosta si do twierdzy i pokonaj w rodku[ENTER]demony. Szukaj wskazwek dotyczcych machinacji[ENTER]Wasali Mroku i zaginionego zwiadowcy. " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Czy udao ci si przedosta do rodka twierdzy?[ENTER]Tam musz znajdowa si jakie wskazwki[ENTER]dotyczce machinacji Wasali Mroku oraz lady[ENTER]wiadczce o pobycie mojego zwiadowcy! Udaj si[ENTER]ponownie do Ognistej Ziemi i przeszukaj twierdz. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Udao ci si odnale zwiadowc Yak-Hwan " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " Po twojej minie wida, e nie przynosisz dobrych[ENTER]wieci. Tego si obawiaem. Mia przy sobie list?[ENTER]Poka. W tej twierdzy musi znajdowa si jaka[ENTER]wskazwka wiadczca o machinacjach Wasali Mroku.[ENTER]Wr tam i poszukaj jej. A ten list przeczytamy[ENTER]pniej. " -gameforge.main_quest_flame_lv101._190_notice = " Co? Znalaze Wysadzany Naszyjnik nalecy do[ENTER]Wasali Mroku? Poka go Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = " To jest bardzo interesujce. A wic ten Wysadzany[ENTER]Naszyjnik naley naprawd do Wasali Mroku. Moe[ENTER]zawiera jak wskazwk o ich machinacjach! Co,[ENTER]nie ma ladu po moim zwiadowcy? Nie poddawaj si,[ENTER]szukaj go dalej. On musi by w tej twierdzy. " -gameforge.main_quest_flame_lv101._210_notice = " Udao ci si odnale zarwno Wysadzany[ENTER]Naszyjnik, jak i zwiadowc. To teraz zdaj raport[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Zdaj raport Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = " A wic udao ci si! Ten Wysadzany Naszyjnik[ENTER]naley do Wasali Mroku. Daj gow, e zawiera on[ENTER]ukryt wskazwk dotyczc ich planw. A co to[ENTER]jest? List napisany przez mojego zwiadowc?[ENTER]Poka. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Popiesznie napisane sowa: " -gameforge.main_quest_flame_lv101._270_say = " Drogi Yak-Hwan, nie powrc do domu ywy, ale mam[ENTER]nadziej, e do twoich rk dotrze przynajmniej[ENTER]ten list. Odkryem w Ognistej Ziemi twierdz,[ENTER]ktra nie jest oznaczona na adnej z map. Panem i[ENTER]wadc twierdzy jest potny demon Ognistej[ENTER]Ziemi, ktrego otacza niezwyka aura. Jego ryk[ENTER]jest oguszajcy i wydaje mi si, e musi co[ENTER]bardzo wanego strzec. Ale co, niestety nie[ENTER]dowiedziaem si. Przebacz, zawiodem ci... " -gameforge.main_quest_flame_lv101._280_say = " Koniecznie musimy si dowiedzie, co ukrywa si w[ENTER]tej twierdzy.[ENTER]Popatrz, wewntrz Wysadzanego Naszyjnika jest[ENTER]jaki grawerunek. Poprosz o rad Yon-I-Walker.[ENTER]On da ci zna, gdy bdzie potrzebowa twojej[ENTER]pomocy. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Szuka ci Yon-I-Walker. Id do niego. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Wygrawerowane litery na Wysadzanym Naszyjniku[ENTER]pochodz z pradawnej kultury, ktra ju dawno[ENTER]wymara. Aby je odszyfrowa, potrzebuj Krwi[ENTER]Ognistego Krla. Krew ta jest gortsza od lawy. " -gameforge.main_quest_flame_lv101._340_say = " Dostarcz ci jej. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Zdobd Krew Ognistego Krla. " -gameforge.main_quest_flame_lv101._370_say = " Bez Krwi Ognistego Krla nie damy rady odczyta[ENTER]grawerunku! " -gameforge.main_quest_flame_lv101._380_notice = " Udao ci si zdoby Krew Ognistego Krla. Wr[ENTER]teraz do Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = " Porozmawiaj z Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = " Znakomicie! Z pomoc tej krwi bd mg odczyta[ENTER]grawerunek. Ale wymaga to troch czasu. A wic[ENTER]przyjd jutro. " -gameforge.main_quest_flame_lv101._410_say = " Gedulde dich noch Stunde n und Minute n " -gameforge.main_quest_flame_lv101._420_say = " Potrzebuj wicej czasu. Przyjd pniej! " -gameforge.main_quest_flame_lv101._430_sendLetter = " Grawerunek " -gameforge.main_quest_flame_lv101._440_say = " No prosz, przychodzisz w sam por.[ENTER]Odszyfrowaem grawerunek na Wysadzanym[ENTER]Naszyjniku. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " Aha... Piecz Wielkich Smokw. Wydaje mi si, e[ENTER]twierdza, ktr odkrylimy jest legendarn[ENTER]Twierdz Czerwonego Smoka! Podobno uwiziony jest[ENTER]tam jeden ze smokw, ktrego musz zabi Wasale[ENTER]Mroku, aby zdoby Pery Nocy. Prosz, we t[ENTER]Przepustk, ale dobrze j schowaj. Wkrtce na[ENTER]pewno bdziesz j potrzebowa... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Szturm Twierdzy " -gameforge.main_quest_flame_lv102._020_say = " Szuka ci Yak-Hwan. Prawdopodobnie chce ci[ENTER]wtajemniczy w dalsze plany. " -gameforge.main_quest_flame_lv102._030_say = " Zabarykadowalimy Twierdz Czerwonego Smoka. W[ENTER]ten sposb nie przedostan si na zewntrz adne[ENTER]zaraone demony i tym samym zapobiegniemy[ENTER]dalszemu rozprzestrzenianiu si Czarnej Materii. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " Zgoda. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Szturmuj Twierdz Czerwonego Smoka! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Udao ci si pokona wszystkie Ogniste Demony[ENTER]aru. Zdaj teraz raport Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Id do Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = " Jeste z powrotem i jak widz udao ci si[ENTER]odnie sukces! Opowiedz mi jak byo? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Mwisz, e to by potny ognisty demon? To by[ENTER]Razador, wadca ognia! Jeli wysali go Wasale[ENTER]Mroku, to w twierdzy musi znajdowa si co[ENTER]bardzo wanego. Cakiem moliwe, e legendarny[ENTER]Czerwony Smok! Musz teraz porozmawia z moimi[ENTER]doradcami.[ENTER]Prosz, we t Przepustk i strze j jak oka w[ENTER]gowie. Z pewnoci bdzie ci ona potrzebna. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Szuka ci Yon-I-Walker. Id do niego, aby[ENTER]dowiedzie si szczegw. " -gameforge.main_quest_flame_lv102._200_say = " Udao ci si przey spotkanie ze straszliwym[ENTER]Razadorem. Schylam czoo przed tob. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Wadca Ognia naley wraz z Krlem Mrozu Alastorem[ENTER]do najgroniejszych i mierciononych stworze[ENTER]podziemnych jakich zna ludzko. Cakiem moliwe,[ENTER]e sam Razador jest rdem Czarnej Materii. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " I to wanie sprawia, e jest nadzwyczajnie[ENTER]silnym przeciwnikiem. Najpierw zgad w Twierdzy[ENTER]Czerwonego Smoka pomniejsze demony i wydobd z[ENTER]ich cia Czarn Materi. 10 sztuk powinno[ENTER]wystarczy. Moe w ten sposb znajdziemy jakie[ENTER]rozwizanie, aby zneutralizowa ich siy, zanim[ENTER]spotkamy na swojej drodze Razadora. " -gameforge.main_quest_flame_lv102._260_say = " W takim razie do dziea! " -gameforge.main_quest_flame_lv102._270_notice = " Pokonaj w Twierdzy Czerwonego Smoka Ogniste[ENTER]Demony aru. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Zaatakuj Twierdz Czerwonego Smoka, pokonaj[ENTER]Ogniste Demony aru i zdobd 10 jednostek[ENTER]Czarnej Materii. " -gameforge.main_quest_flame_lv102._300_sayReward = " Aby przekroczy mury Twierdzy Czerwonego Smoka,[ENTER]potrzebujesz grupy i przepustki. " -gameforge.main_quest_flame_lv102._310_say = " To nie wystarczy. Potrzebuj do bada 10[ENTER]jednostek Czarnej Materii. " -gameforge.main_quest_flame_lv102._320_notice = " Udao ci si zdoby 10 jednostek Czarnej Materii.[ENTER]Znie je do Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = " Na sam widok Czarnej Materii dostaj gsiej[ENTER]skrki! No dobra, zabieram si teraz do pracy...[ENTER]Dam ci zna, gdy bd gotowy. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Zneutralizowanie Czarnej Materii " -gameforge.main_quest_flame_lv102._360_say = " Mam dobre nowiny! Dowiedziaem si, w jaki sposb[ENTER]moemy zneutralizowa si Czarnej Materii. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Wszystkie siy w przyrodzie posiadaj swoj[ENTER]przeciwwag wiato i ciemno, ogie i woda,[ENTER]dobro i zo. Czarna Materia rwnie posiada swoje[ENTER]przeciwiestwo, ktre jest w stanie j[ENTER]zneutralizowa - to Czysty Lumen. " -gameforge.main_quest_flame_lv102._390_say = " Aby wyprodukowa Czysty Lumen, trzeba roztopi[ENTER]Odamek Energii w Wodzie Mong. Zdobd 50 butelek[ENTER]Wody Mong i 100 Odamkw Energii i zanie to[ENTER]wszystko do Yu-Hwan. " -gameforge.main_quest_flame_lv102._400_say = " Z przyjemnoci! " -gameforge.main_quest_flame_lv102._410_notice = " Zbierz 50 butelek Wody Mong i 100 Odamkw[ENTER]Energii. Nastpnie zanie to wszystko do Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Czysty Lumen " -gameforge.main_quest_flame_lv102._430_say = " Zbierz 50 butelek Wody Mong i 100 Odamkw[ENTER]Energii. Nastpnie zanie to wszystko do Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = " Yon-I-Walker ostrzeg mnie, e do mnie wpadniesz.[ENTER]Dobra, teraz nie czas na pogaduszki, pora zakasa[ENTER]rkawy i zabra si do pracy. Ty w tym czasie[ENTER]moesz sobie troch odpocz. " -gameforge.main_quest_flame_lv102._450_say = " Yon-I-Walker ostrzeg mnie, e wpadniesz do mnie.[ENTER]Zabrabym, si do roboty, ale nie mam jeszcze[ENTER]wszystkich materiaw, aby wyprodukowa Czysty[ENTER]Lumen. Id i zdobd ich wicej. " -gameforge.main_quest_flame_lv102._460_notice = " Udao ci si zebra wystarczajc ilo Wody Mong[ENTER]oraz Odamkw Energii. Zanie je do Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " Id do Yu-Hwan. " -gameforge.main_quest_flame_lv102._480_sendLetter = " Dostarcz Czysty Lumen " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan wyprodukowa Czysty Lumen. Id do niego. " -gameforge.main_quest_flame_lv102._500_say = " Jeste! W sam por. Czysty Lumen jest gotowy.[ENTER]Przeka to Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Niele! Dziki temu mamy asa w rkawie w walce o[ENTER]Twierdz Czerwonego Smoka. A teraz odpocznij[ENTER]sobie, a ja zwoam oddziay. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Szturm na Twierdz Czerwonego Smoka " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan chce si z tob widzie. Otrzymasz od[ENTER]niego ostatnie instrukcje, zanim jeszcze[ENTER]wyruszysz do walki. " -gameforge.main_quest_flame_lv103._030_say = " Nadesza pora. Walka rozpoczta. Wysaem do[ENTER]Twierdzy Czerwonego Smoka jeden z oddziaw.[ENTER]Wszyscy onierze zaopatrzeni zostali w Czysty[ENTER]Lumen. Ich zmysy s niesamowicie wyostrzone.[ENTER]Efekt jest niesamowity! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Uwaaj na siebie. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Na Twierdz! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Jeste jeszcze tutaj? Jazda, za onierzami do[ENTER]Twierdzy Czerwonego Smoka. " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Opowiedz Yak-Hwan o wydarzeniach w Twierdzy[ENTER]Czerwonego Smoka. " -gameforge.main_quest_flame_lv103._130_say = " Ju jeste z powrotem? Co... co si stao? Mw! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Cay batalion poleg? O, nie... to moja wina.[ENTER]Zaatakowalimy pochopnie i moi onierze[ENTER]przypacili za to yciem. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Jeszcze raz przemyle strategi. Przecie musi[ENTER]by jeszcze inny sposb, na zniszczenie tego[ENTER]demona. Przygotuj si. Przywoam ci, jak tylko[ENTER]wymyl jaki plan. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Krok po Kroku " -gameforge.main_quest_flame_lv103._190_say = " Dobrze, e jeste. Zdecydowalimy, e zanim[ENTER]zaatakujemy ponownie Razadora, uderzymy najpierw[ENTER]z caej siy na demony, aby je osabi. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Do broni! " -gameforge.main_quest_flame_lv103._230_notice = " Zaatakuj Twierdz Czerwonego Smoka i pokonaj 1000[ENTER]Ognistych Demonw. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Krok 1: 1000 demonw " -gameforge.main_quest_flame_lv103._250_say = " Zaatakuj Twierdz Czerwonego Smoka i pokonaj 1000[ENTER]Ognistych Demonw. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Linia obrony demonw jest cige jeszcze zbyt[ENTER]silna. Pokonaj wicej demonw. Liczymy na ciebie! " -gameforge.main_quest_flame_lv103._280_notice = " Udao ci si pokona 1000 Ognistych Demonw.[ENTER]Poinformuj o tym Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Krok 2 " -gameforge.main_quest_flame_lv103._310_say = " Nadszed czas na nastpny krok. Teraz musimy[ENTER]zaatakowa demonicznych wojownikw wysokiej[ENTER]rangi.[ENTER]Przedosta si ponownie do Twierdzy Czerwonego[ENTER]Smoka i pokonaj 50 Ognistych Krlw aru, 50[ENTER]Ognistych Brd aru, 50 Ognistych Trolli aru, 50[ENTER]Ognistych Generaw aru oraz 50 Ognistych[ENTER]Ksit aru. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Przedosta si ponownie do Twierdzy Czerwonego[ENTER]Smoka i pokonaj 50 Ognistych Krlw aru, 50[ENTER]Ognistych Brd aru, 50 Ognistych Trolli aru, 50[ENTER]Ognistych Generaw aru oraz 50 Ognistych[ENTER]Ksit aru. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Krok 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Armia demonw jest cigle zbyt silna. Pokonae[ENTER]za mao wysokiej rangi Ognistych Demonw aru.[ENTER]Wr do twierdzy i kontynuuj walk! " -gameforge.main_quest_flame_lv103._370_notice = " Udao ci si pokona wysokiej rangi Ogniste[ENTER]Demony aru. Poinformuj o tym Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = " Fantastycznie! Szeregi Ognistych Demonw aru[ENTER]zostay dotkliwie osabione i teraz moi onierze[ENTER]mog w kocu szturmowa Twierdz Czerwonego[ENTER]Smoka.[ENTER]Dobra robota! Dam ci zna, gdy bd mia jakie[ENTER]wiadomoci. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Moi onierze przedostali si do Twierdzy[ENTER]Czerwonego Smoka. Dziki temu, e udao ci si[ENTER]pokona tyle demonw, straty po naszej stronie[ENTER]utrzymuj si w granicach. Yon-I-Walker wyjani[ENTER]ci nasz dalsz strategi. Id do niego. " -gameforge.main_quest_flame_lv103._410_notice = " Id do Yon-I-Walker i wysuchaj jego wskazwek[ENTER]dotyczcych strategii. " -gameforge.main_quest_flame_lv103._420_say = " Id do Yon-I-Walker i wysuchaj jego wskazwek[ENTER]dotyczcych strategii. " -gameforge.main_quest_flame_lv103._430_say = " Czekaem na ciebie. Ju prawie nam si udao[ENTER]kolejny raz pokrzyowa plany Wasali Mroku.[ENTER]Pozwl, e ci przybli nasze dalsze zamiary. " -gameforge.main_quest_flame_lv103._440_say = " Nasi szpiedzy donieli nam, e wiksz cz[ENTER]swojej potnej mocy Razador czerpie z Metin[ENTER]Purgatorium. Kaza on zanie ten kamie do[ENTER]Twierdzy Czerwonego Smoka, gdzie jest nieustannie[ENTER]strzeony. Zniszcz ten Metin! To znacznie uatwi[ENTER]walk z Razadorem. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Nie wiemy dokadnie, gdzie znajduje si Metin[ENTER]Purgatorium. Ale musi by gdzie tutaj w[ENTER]twierdzy![ENTER]Jak osigniesz swj cel, udaj si do Yak-Hwan i[ENTER]zdaj mu raport. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Zniszcz Metin Purgatorium znajdujcy si w[ENTER]Twierdzy Czerwonego Smoka. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Odszukaj w Twierdzy Czerwonego Smoka Metin[ENTER]Purgatorium i zniszcz go. " -gameforge.main_quest_flame_lv103._510_say = " Pozostao " -gameforge.main_quest_flame_lv103._520_say = " Musimy zniszczy Metin Purgatorium, w przeciwnym[ENTER]razie nie mamy szans w walce z Razadorem. Na[ENTER]przd, na pewno ci si uda! " -gameforge.main_quest_flame_lv103._530_notice = " Udao ci si zniszczy Metin Purgatorium. Zdaj[ENTER]teraz raport Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Walka z Razadorem " -gameforge.main_quest_flame_lv104._020_say = " Id do Yak-Hwan i wysuchaj jego plan bitwy. " -gameforge.main_quest_flame_lv104._030_say = " Zwycistwo jest w zasigu rki! Tym razem[ENTER]jestemy przygotowani i pokonamy Razadora. " -gameforge.main_quest_flame_lv104._040_say = " Czy masz jeszcze Czysty Lumen? Pamitaj, dziaa[ENTER]on tylko przez godzin. We go wic dopiero[ENTER]krtko przed bitw. Do boju! " -gameforge.main_quest_flame_lv104._050_say = " Zgoda. " -gameforge.main_quest_flame_lv104._060_notice = " Zaatakuj Twierdz Czerwonego Smoka i zniszczy[ENTER]Razadora. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Walka z Razadorem " -gameforge.main_quest_flame_lv104._080_say = " Zaatakuj Twierdz Czerwonego Smoka i zniszcz[ENTER]Razadora, wadc ognia. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " To nie atwe zadanie zmierzy si z Razadorem.[ENTER]Jednak nie mamy innego wyboru, jeli chcemy[ENTER]powstrzyma Wasali Mroku. Zaczerpnij nowych si i[ENTER]zmierz si z wadc ognia, zanim bdzie za pno! " -gameforge.main_quest_flame_lv104._110_say = " miertelniku, wysuchaj moich sw! Ciesz si z[ENTER]momentu twojego triumfu. Nie bdzie on dugo[ENTER]trwa. Czerwony Smok chce zerwa swoje kajdany. I[ENTER]dziki jego sile powrc do waszego ndznego[ENTER]wiata, aby zakoczy moje zadanie. " -gameforge.main_quest_flame_lv104._120_notice = " Razador, wadca ognia, zosta pokonany![ENTER]Zdaj raport Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Wr do Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = " Co za trumf! Jeszcze nikomu nie udao si pokona[ENTER]wadc ognia. To wielki dzie zwycistwa. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Co takiego? Czerwony Smok wskrzesi ponownie[ENTER]Razador? Jak to moliwe? Nie wiemy zbyt wiele o[ENTER]wielkich smokach... ale wyglda na to, e ich moc[ENTER]jest gigantyczna. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Udaremnienie Planw I " -gameforge.main_quest_flame_lv104._180_say = " Ze nowiny! Razador oy dziki mocy Czerwonego[ENTER]Smoka. Przez to sta si jeszcze silniejszy.[ENTER]Wydaje si te, e wpyw Czarnej Materii jest[ENTER]intensywniejszy. " -gameforge.main_quest_flame_lv104._190_say = " Porozmawiaj z Yon-I-Walker. On wie, jak pokona[ENTER]Razadora raz na zawsze. " -gameforge.main_quest_flame_lv104._200_notice = " Id do Yon-I-Walker i dowiedz si, jak pokona[ENTER]Razadora raz na zawsze. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Porozmawiaj z Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = " Id do Yon-I-Walker i dowiedz si, jak pokona[ENTER]Razadora raz na zawsze. " -gameforge.main_quest_flame_lv104._230_say = " Nie bye jeszcze u Yon-I-Walker? To w jaki[ENTER]sposb chcesz pokona Razadora? Ruszaj, na co[ENTER]czekasz! " -gameforge.main_quest_flame_lv104._240_say = " Tak, to prawda. Razador powrci jeszcze w[ENTER]gorszym nastroju ni poprzednio. Pozostaa nam[ENTER]tylko jeszcze jedna moliwo, aby powstrzyma[ENTER]Wasali Mroku... " -gameforge.main_quest_flame_lv104._250_say = " Razador nie spocznie, dopki nie wykona swojego[ENTER]zlecenia i nie uwolni Czerwonego Smoka. Aby temu[ENTER]zapobiec, musimy wpdzi smoka. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Dobra, teraz mam ju wszystkie Piercienie Magmy.[ENTER]Musz jeszcze troch ostygn, abym mg je[ENTER]przetworzy. Jeli bd potrzebowa twojej[ENTER]pomocy, dam ci zna. " -gameforge.main_quest_flame_lv104._320_say = " Hm, te Piercienie Magmowe s zbyt zimne i ju[ENTER]bezuyteczne. Przynie mi nowe. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Udaremnienie Planw II " -gameforge.main_quest_flame_lv104._340_say = " Szuka ci Yon-I-Walker. Id do niego. " -gameforge.main_quest_flame_lv104._350_say = " Poczekam jeszcze chwilk. Piercienie Magmy musz[ENTER]troch ostygn, abym mg zabra si do roboty.[ENTER]Przynie mi w tym czasie troch Wody Dok.[ENTER]Potrzebna mi jest ona do rozpuszczenia Piercieni[ENTER]Magmy. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Zdobd 100 butelek Wody Dok i zanie je do[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = " Zdobd 100 butelek Wody Dok i zanie je do[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Potrzebuj jeszcze jednego skadnika, ale to[ENTER]pniej... Teraz musz skoncentrowa si na[ENTER]stopieniu piercieni. Wszystko musi pj zgodnie[ENTER]z planem! Pniej zgosz si do ciebie. " -gameforge.main_quest_flame_lv104._420_say = " To przecie nie jest 100 butelek. Umiesz liczy[ENTER]do stu? Potrzebuj wicej Wody Dok. " -gameforge.main_quest_flame_lv104._430_notice = " Udao ci si zebra 100 butelek Wody Dok. Wr[ENTER]teraz do Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = " Id do Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Udaremnienie Planw III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Jestemy tak blisko celu nie rezygnuj! Przynie[ENTER]mi Skry Mantykory! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Udao ci si zdoby wszystkie sztuki Skry[ENTER]Mantykory. Zanie je do Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Pocztek Bitwy " -gameforge.main_quest_flame_lv105._020_say = " Przygotuj si rozpoczyna si bitwa! Yak-Hwan[ENTER]przekae ci ostatnie instrukcje. " -gameforge.main_quest_flame_lv105._030_say = " Nadesza pora. Nasze oddziay czekaj gotowe.[ENTER]Bitwa moe si rozpocz. Czy masz przy sobie[ENTER]Piercie Samaela? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Znakomicie. Pniej ci wytumacz, jak si go[ENTER]uywa. Najpierw musimy jednak przeama nowe[ENTER]ustawienia linii obrony ognistych demonw. Wr[ENTER]do Twierdzy Czerwonego Smoka i pokonaj:[ENTER]10x Ognisty Krl aru[ENTER]10x Ognista Broda aru[ENTER]10x Ognisty Troll aru[ENTER]10x Ognisty Genera aru[ENTER]10x Ognisty Ksi aru " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Zgoda. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Szturmuj Twierdz Czerwonego Smoka! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Nie moemy jeszcze przeama linii obrony[ENTER]przeciwnika. Pokonaj wszystkie koniecznie do tego[ENTER]Ogniste Demony aru. " -gameforge.main_quest_flame_lv105._130_notice = " Udao ci si pokona Armi Ognistych Demonw aru.[ENTER]Zdaj raport Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Wr do Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = " Dobra robota! Znacznie przybliylimy si do[ENTER]naszego celu Czerwony Smok nie bdzie stanowi[ENTER]ju dla nas zagroenia! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Wyglda na to, e Twj zacieky wrg Razador,[ENTER]wzi ci za ze, e go zabie. Jego wycie odbija[ENTER]si echem nad Rwniny Doyyumhwan goniej ni[ENTER]kiedykolwiek. " -gameforge.main_quest_flame_lv105._180_say = " Nadszed czas, aby go znowu przywoa do porzdku.To on przyglda si uwanie bramie, za ktr[ENTER]uwiziony jest Czerwony Smok. Miej si na[ENTER]bacznoci! On nie popenia dwa razy tego samego[ENTER]bdu. " -gameforge.main_quest_flame_lv105._190_notice = " Pokonaj Razadora, Wadc Ognia. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Pobaw si ogniem " -gameforge.main_quest_flame_lv105._210_say = " Pokonaj w Twierdzy Czerwonego Smoka Razadora,[ENTER]Wadc Ognia. " -gameforge.main_quest_flame_lv105._220_say = " Co? By Razador tym razem silniejszy? Nie wierz[ENTER]w to! Ju raz udao ci si i tym razem te go[ENTER]pokonasz! " -gameforge.main_quest_flame_lv105._230_notice = " Razador zosta zniszczony. Zdaj raport Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Nadesza pora. Wszystko jest przygotowane, aby[ENTER]wysa na wygnanie Czerwonego Smoka. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Nagrobek Taramora: 1 sztuka " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " I to wszystko, co potrafisz, robaczku?! To mnie[ENTER]tylko poaskotao tym mnie nie skaesz na[ENTER]wygnanie! Przyprowadz Razadora z Krlestwa[ENTER]Zmarych, a on uwolni mnie z wizienia. Wtedy[ENTER]poczujecie mj gniew! " -gameforge.main_quest_flame_lv105._350_notice = " Wygnanie Czerwonego Smoka nie powiodo si. Zdaj[ENTER]raport Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Podr do Ognistej Ziemi " -gameforge.main_quest_flame_lv99._020_say = " Szuka ci Yak-Hwan. Id do niego i dowiedz si,[ENTER]czego on chce. " -gameforge.main_quest_flame_lv99._030_say = " Witaj! Bardzo auj, ale moemy pozwoli sobie[ENTER]tylko na krciutk przerw Wasale Mroku depcz[ENTER]nam ju po pitach. A to nie oznacza nic dobrego. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Niestety, moje informacje s zbyt niedokadne.[ENTER]Wiemy tylko tyle, e zatrzymali si teraz w[ENTER]Ognistej Ziemi. " -gameforge.main_quest_flame_lv99._060_say = " Wysalimy ju tam naszego zwiadowc. Jednak,[ENTER]niedawno stracilimy kontakt z nim, co mnie[ENTER]bardzo niepokoi. Czy mgby po drodze zajrze do[ENTER]Ognistej Ziemi i poszuka go? " -gameforge.main_quest_flame_lv99._070_say = " Oczywicie. " -gameforge.main_quest_flame_lv99._080_say = " Dzikuj. Oznacz ci na mapie ostatni znan nam[ENTER]jego pozycj. Powodzenia! " -gameforge.main_quest_flame_lv99._090_notice = " Poszukaj w Ognistej Ziemi zaginionego zwiadowc.[ENTER]Koordynaty: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Zbadaj Ognist Ziemi! " -gameforge.main_quest_flame_lv99._110_say = " Wyrusz do Ognistej Ziemi. Szukaj zwiadowcy i[ENTER]wskazwek, ktre by wiadczyy o machinacjach[ENTER]Wasali Mroku. " -gameforge.main_quest_flame_lv99._120_say = " W tym miejscu musi co by. Moe przeoczye[ENTER]jak wskazwk? Szukaj dalej. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan czeka na ciebie na Skale Mrocznego Smoka. " -gameforge.main_quest_flame_lv99._150_say = " Jeste ju z powrotem! Uda ci si co dowiedzie? " -gameforge.main_quest_flame_lv99._160_say = " Po zwiadowcy ani ladu. Jednak znajduje si tam[ENTER]twierdza, ktrej jak do tej pory jeszcze nigdy[ENTER]nie widziaem. Emanuje z niej silna aura, ktra[ENTER]ma niesamowity pyw na poblisk okolic. " -gameforge.main_quest_flame_lv99._170_say = " Hm, nie podoba mi si to. Dowiem si czego[ENTER]wicej na temat tej twierdzy i odezw si znowu[ENTER]do ciebie. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Zbadaj Twierdz " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Id do Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Pokonaj demony, aby kontrolowa twierdz. " -gameforge.main_quest_flame_lv99._260_sayTitle = " owy na Demony " -gameforge.main_quest_flame_lv99._270_say = " Pokonaj demony Ognistej Ziemi, ktre wcz si w[ENTER]pobliu twierdzy i sprawd, czy zafarbuje si[ENTER]twoja bro. " -gameforge.main_quest_flame_lv99._280_say = " Hm, jestem pewien, e w Ognistej Ziemi mona[ENTER]znale wskazwki dotyczce tej aury. Musisz wic[ENTER]jeszcze raz wrci do Ognistej Ziemi i pokona[ENTER]demony, znajdujce si tu obok twierdzy. " -gameforge.main_quest_flame_lv99._290_notice = " Twoja bro przybraa kolor czarny. Udaj si z[ENTER]powrotem do Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Szuka ci Yon-I-Walker. Id do niego, aby[ENTER]dowiedzie si szczegw. " -gameforge.main_quest_flame_lv99._330_say = " Ach, jeste! Aura jest zdradliwa i mci mj rozum.Potrzebuj Sonecznych Zi, aby znowu mc jasno[ENTER]myle i prowadzi badania. Czy moesz zaatwi[ENTER]mi kilka? " -gameforge.main_quest_flame_lv99._340_say = " Oczywicie. " -gameforge.main_quest_flame_lv99._350_say = " Soneczne Zioa rosn w gorcych i suchych[ENTER]miejscach np. moesz je znale przez cay rok w[ENTER]Ognistej Ziemi . Zaznacz ci na mapie ostatnie[ENTER]miejsce, gdzie znalazem te zioa. Chocia... nie[ENTER]jestem teraz pewny, czy rzeczywicie one tam[ENTER]wanie rosy. " -gameforge.main_quest_flame_lv99._360_say = " W takim razie do dziea! " -gameforge.main_quest_flame_lv99._370_notice = " Id do oznaczonego miejsca w Ognistej Ziemi i[ENTER]poszukaj Sonecznych Zi. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Id do tego miejsca, ktre oznaczy Yon-I-Walker[ENTER]i poszukaj tam Sonecznych Zi. " -gameforge.main_quest_flame_lv99._400_say = " Przychodzisz z pustymi rkami? To niedobrze.[ENTER]Czuj, jak mj umys staje si coraz bardziej[ENTER]zamglony - to wina tej aury. Prosz, przynie mi[ENTER]te Soneczne Zioa. " -gameforge.main_quest_flame_lv99._410_notice = " Udao ci si znale Soneczne Zioa. Zanie je[ENTER]do Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = " Ach, znalaze Soneczne Zioa! Wspaniale. To[ENTER]teraz mog kontynuowa moje badania. Yak-Hwan[ENTER]przekae ci wyniki moich bada. " -gameforge.main_quest_flame_lv99._430_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Witamy w Metin2 " -gameforge.main_quest_lv1._20_say = " Ekscytujce przygody w Metin2 to dopiero[ENTER]pocztek. Na rozpoczcie dostaniesz kilka[ENTER]podstawowych informacji i rnych zada od[ENTER]Stranika Miejskiego. Prosz, udaj si do niego,[ENTER]ju na Ciebie czeka.[ENTER][ENTER]Jeli bdziesz chcia zapolowa, znajdziesz kilka[ENTER]dzikich zwierzt na zewntrz wioski, ktre s[ENTER]oznaczone na czerwono Mini-Mapie. Na pocztek[ENTER]powiniene polowa na najatwiejsze zwierzta,[ENTER]np. Dzikie Psy.[ENTER]Powodzenia! " -gameforge.main_quest_lv1._30_targetVid = " Znajd Stranika Miejskiego " -gameforge.main_quest_lv1._40_sayTitle = " Znajd Stranika Miejskiego " -gameforge.main_quest_lv1._50_sayReward = " Porozmawiaj ze Stranikiem Miejskim. Znajd NPC,[ENTER]na ktrego wskazuj strzaka i na niego kliknij.[ENTER]Jeli nie widzisz adnego NPC, podaj za[ENTER]czerwonym znaczkiem na Mini-Mapie. " -gameforge.main_quest_lv1._60_sayTitle = " Stranik Miejski: " -gameforge.main_quest_lv1._70_say = " Jeste nowy? Widz, e nie zrobili jeszcze z[ENTER]Ciebie onierza. Miae w ogle ju jaki[ENTER]trening? Spjrz na siebie! Wiesz w ogle jak uy[ENTER]broni? Suchaj! Musimy by czujni, jeli chcemy[ENTER]przetrwa na tej wojnie. Dopki nie osigniesz 10[ENTER]poziomu bd Ci pomaga. Nie bdzie atwo![ENTER]Ruszaj! " -gameforge.main_quest_lv1._80_say = " Teraz id i naucz si podstaw polowania! Kiedy[ENTER]osigniesz wyszy poziom, przyjd do wioski i ze[ENTER]mn porozmawiaj. Czemu jeszcze tu stoisz?[ENTER]Za samo stanie w miejscu nie dostaje si Punktw[ENTER]Dowiadczenia! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Otrzymae 50.000 Punktw Dowiadczenia.[ENTER]Otrzymae 12.000 Yang.[ENTER]Otrzymae Buty Wyszywane Zotem+4.[ENTER]Otrzymae 5 Fioletowych Mikstur. " -gameforge.main_quest_lv10._10_sendLetter = " Id do Kapitana. " -gameforge.main_quest_lv10._110_sayTitle = " Trening Kapitana " -gameforge.main_quest_lv10._120_sayReward = " Pierwsze zlecenie Kapitana prowadzi Ciebie do[ENTER]ssiedniej wioski. Masz tam odnale muzyka[ENTER]Yu-Hwan i spyta si go tajemne dokumenty dla[ENTER]Kapitana. " -gameforge.main_quest_lv10._130_sayTitle = " Muzyk Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " ycie jest tylko snem, jak wszystko inne. Skd[ENTER]przybywamy i dokd zmierzamy? wiat jest peen[ENTER]konfiliktw. Uczciwa praca nigdy nie popaca.[ENTER]Jeste tu, aby wysucha pieni? " -gameforge.main_quest_lv10._150_say = " Och, przysa Ci Kapitan! Ciii, nie mw tak[ENTER]gono... Nikt z wioski nie mone dowiedzie si[ENTER]o mojej prawdziwej tosamoci. Musisz by godny[ENTER]zaufania, skoro Kapitan wysa wanie Ciebie![ENTER]Masz, trzymaj. Dokument zawiera wszystkie[ENTER]informacje jakie mogem zebra. Dostarcz go do[ENTER]Kapitana. " -gameforge.main_quest_lv10._160_sayTitle = " Muzyk Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Popiesz si! Jeli bdziesz tu tak duej sta[ENTER]co zego moe si wydarzy. Czym jest ycie?[ENTER]ycie jest bardzo krtkie... Ciesz si nim tak[ENTER]dugo jak tylko moesz. " -gameforge.main_quest_lv10._180_targetVid = " Wr do Kapitana. " -gameforge.main_quest_lv10._190_sayReward = " Muzyk Yu-Hwan pracujcy potajemnie jako szpieg[ENTER]przekaza Ci wane dokumenty. Zanie je[ENTER]Kapitanowi w pierwszej wiosce. " -gameforge.main_quest_lv10._200_say = " To jest dokument od Muzyka? Niele jak na nowego[ENTER]poszukiwacza przygd! Wi z Tob wielkie[ENTER]nadzieje. We to jako potwierdzenie Twojej[ENTER]cikiej pracy. Pracuj tak dalej dla swojego[ENTER]Krlestwa! " -gameforge.main_quest_lv10._20_sayReward = " Uzbierae wystarczajco duo dowiadczenia, aby[ENTER]mc suy twojemu krlestwu jako[ENTER]penowartociowy wojownik. Od tej chwili Kapitan[ENTER]bdzie twoim zleceniodawcom. Znajdziesz go w[ENTER]pierwszej wiosce. Nie zwlekaj zbyt dugo. " -gameforge.main_quest_lv10._30_sayTitle = " Kapitan " -gameforge.main_quest_lv10._40_say = " Wygldasz znajomo... Och tak, myl, e syszaem[ENTER]ju o Tobie. Jeste tym nowym poszukiwaczem[ENTER]przygd, ktry udowodni ju swoje umiejtnoci.[ENTER]Nie wiem jak bardzo jeste uzdolniony, ale w[ENTER]przyszoci otrzymasz wiele zada. " -gameforge.main_quest_lv10._50_say = " Zostanie przygotowanych dla Ciebie kilka wyzwa.[ENTER]Znasz moe histori o trzech Krlestwach[ENTER]kontynentu czsto nazywanego Niebem? Znasz j?[ENTER]Czego Ci tam instruktorzy nauczyli? Czy musz[ENTER]uczy Ci tak podstawowych rzeczy? " -gameforge.main_quest_lv10._60_say = " To s wane sprawy i podsumuj je dla Ciebie.[ENTER]Dawno temu byo jedno Zjednoczone Krlestwo.[ENTER]Kiedy pojawiy si Kamienie Metin, Krlestwo[ENTER]zostao podzielone na 3 mniejsze Krlestwa:[ENTER]Shinsoo - Krlestwo Handlu, Chunjo - Krlestwo[ENTER]Religii, i Jinno, ktre byo Krlestwem Armii. " -gameforge.main_quest_lv10._70_say = " Kade z Krlestw do tej pory stara si otrzsn[ENTER]po zamieszaniu, jakie wytworzyy Kamienie Metin.[ENTER]Wszyscy prbuj zjednoczy Krlestwa na nowo.[ENTER]Ty take musisz pracowa nad Zjednoczeniem Trzech[ENTER]Krlestw! To jest bardzo wane, nie moesz o tym[ENTER]zapomnie! " -gameforge.main_quest_lv10._80_say = " Przydziel Ci pierwsze zadanie.[ENTER]Spokojnie, to jest raczej prosta robota.[ENTER]W nastpnej wiosce znajdziesz Muzyka o imieniu[ENTER]Yu-Hwan. Ludzie myl, e opuci armi, aby[ENTER]zosta muzykiem. Tak naprawd jest szpiegiem.[ENTER]Yu-Hwan ma dokument, ktrego potrzebuj Dostarcz[ENTER]mi go. Nie zapomnaj, e to tajna misja. " -gameforge.main_quest_lv10._90_say = " Kliknij klawisz M, aby si dowiedzie jak dotrze[ENTER]do nastpnej wioski. Skorzystaj z Portalu[ENTER]oznaczonego niebiesk kropk. Pospiesz si! Muzyk[ENTER]Yu-Hwan jest wysokim mczyzn z instrumentem. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Zabij Szare Alfa Wilki " -gameforge.main_quest_lv12._10_sayReward = " Kapitan ma dla Ciebie nowe zadanie.[ENTER]Id do wioski i z nim porozmawiaj. " -gameforge.main_quest_lv12._110_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.main_quest_lv12._120_say = " Wic Ci si udao? Dobra robota! Mam nadziej, e[ENTER]nie miae z tym kopotw. Tak czy inaczej,[ENTER]przejdmy do nastpnego kroku. " -gameforge.main_quest_lv12._130_targetVid = " Znajd Kapitana " -gameforge.main_quest_lv12._140_sendLetter = " Zadanie wykonane. " -gameforge.main_quest_lv12._150_say = " Zadanie wykonane. " -gameforge.main_quest_lv12._160_sayReward = " Zabie wystarczajc ilo Szarych Alf Wilkw.[ENTER]Wr do Kapitana i powiadom go o swoim sukcesie. " -gameforge.main_quest_lv12._170_say = " Zabie Szare Alfa Wilki? Dobra robota. Dziki[ENTER]Tobie, bdzie teraz atwiej zapewni[ENTER]bezpieczestwo w wiosce. Przynajmniej jedna dobra[ENTER]wiadomo w tych cikich czasach wojny. " -gameforge.main_quest_lv12._180_sayReward = " Otrzymae 40.000 Punktw Dowiadczenia.[ENTER]Otrzymae 10.000 Yang.[ENTER]Otrzymae Ksig Umiejtnoci. " -gameforge.main_quest_lv12._20_say = " Zabij kilka Szarych Alfa Wilkw, ktre grasuj[ENTER]tu poza wiosk. Biegay sobie dziko, jednak to[ENTER]ju zaszo za daleko! Zaczynaj atakowa wiosk i[ENTER]jej mieszkacw coraz czciej. Aby opanowa[ENTER]sytuacj, zabij kilka tych Wilkw. Myl, e po[ENTER]mierci 10 z nich ataki ustan. " -gameforge.main_quest_lv12._30_sayReward = " W nagrod otrzymasz 24 000 punktw dowiadczenia[ENTER]oraz 3500 Yang. " -gameforge.main_quest_lv12._40_sendLetter = " Zabij 10 Szarych Alfa Wilkw " -gameforge.main_quest_lv12._50_sayReward = " Szare Alfa Wilki zakcaj spokj w wiosce.[ENTER]Aby opanowa sytuacj, musisz zabi 10 Szarych[ENTER]Alfa Wilkw. " -gameforge.main_quest_lv12._60_sayReward = " Do tej pory zabie %s Szarych Alfa Wilkw. " -gameforge.main_quest_lv12._65_counter = " Pozostaa ilo " -gameforge.main_quest_lv12._70_sayReward = " Zabie wszystkie Szare Alfa Wilki.[ENTER]Wr do Kapitana. " -gameforge.main_quest_lv12._80_npcChat = " Zabij Szare Alfa Wilki " -gameforge.main_quest_lv12._90_say = " Co? Nie ukoczye jeszcze zadania?[ENTER]Masz problem z zabiciem 10 Szarych Alfa Wilkw?[ENTER]Chcesz sprbowa ponownie? " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Zadanie wykonane. " -gameforge.main_quest_lv14._10_sayReward = " Kapitan ma dla Ciebie nowe zadanie.[ENTER]Porozmawiaj z nim. " -gameforge.main_quest_lv14._110_sayReward = " Zniszczye Metin Bitwy. Udaj si do Kapitana i[ENTER]powiadom go o swoim sukcesie. " -gameforge.main_quest_lv14._120_say = " wietna robota! Stae si naprawd niezawodnym[ENTER]pomocnikiem! Teraz ju wiem, e mog powierzy Ci[ENTER]kade zadanie. Jestem z Ciebie dumny.[ENTER]Prosz, oto twoja nagroda. Oby tak dalej! " -gameforge.main_quest_lv14._130_sayReward = " Otrzymae 20.000 Punktw Dowiadczenia.[ENTER]Otrzymae 20.000 Yang.[ENTER]Otrzymae Bryk Zota " -gameforge.main_quest_lv14._140_sayReward = " Otrzymae jeden %s " -gameforge.main_quest_lv14._20_say = " Zdaj sobie spraw o istnieniu Kamieni Metin,[ENTER]Muzyk Yu-Hwan mnie poinformowa.[ENTER]Zwierzta dziczej z powodu Kamieni Metin, i[ENTER]wszdzie rozprzestrzenia si zaraliwa choroba. " -gameforge.main_quest_lv14._30_say = " Jeli nie zrobimy nic przeciw Kamieniom Metin,[ENTER]zwierzta zaczn atakowa mieszkacw, lub co[ENTER]gorsze, rozprzestrzeni si zaraza. Czy mgby[ENTER]si zaj Kamieniami Metin, ktre spadaj poza[ENTER]wiosk? " -gameforge.main_quest_lv14._40_sayReward = " W nagrod otrzymasz 48 000 punktw dowiadczenia,[ENTER]10 000 Yang oraz Kamie Duszy (+0 do +2). " -gameforge.main_quest_lv14._50_sendLetter = " Zniszcz Metin Bitwy " -gameforge.main_quest_lv14._60_sayReward = " Kamienie Metin stanowi bardzo powane[ENTER]zagroenie. Pom Kapitanowi i zniszcz Metin[ENTER]Bitwy. " -gameforge.main_quest_lv14._70_sayTitle = " Zadanie wykonane. " -gameforge.main_quest_lv14._80_sayReward = " Zniszczye Metin Bitwy.[ENTER]Porozmawiaj z Kapitanem. " -gameforge.main_quest_lv14._90_sendLetter = " Wr do Kapitana. " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Jinno: Nasze Krlestwo zawsze miao siln[ENTER]wojskow tradycj. Krl zjednoczy kontynent[ENTER]dziki potnej kawalerii.[ENTER]Nawet teraz, gdy jestemy podzieleni z powodu[ENTER]problemw jakie stworzyy Kamienie Metin, nasze[ENTER]Krlestwo nadal ma prawdziw moc Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " Aktualna sytuacja " -gameforge.main_quest_lv15._110_say = " Nadal mamy najpotniejsz armi ze wszystkich[ENTER]Trzech Krlestw, jednak mimo tego nie jestemy w[ENTER]stanie przeciwdziaa Kamieniom Metin. Jeli[ENTER]naprawd bymy chcieli, moglibymy z atwoci[ENTER]podbi inne Krlestwa.[ENTER]Powiniene mocno trenowa, aby mg sta si[ENTER]dobrym onierzem. " -gameforge.main_quest_lv15._120_say = " Dam Ci teraz nowe zadanie.[ENTER]Dostarcz amunicj do Yu-Hwan w drugiej wiosce.[ENTER]Nasze krlestwo ma potn armi, ale musimy by[ENTER]pewni, e mamy wystarczajc ilo amunicji.[ENTER]Jeli dostarczysz j do Yu-Hwan, pomoesz im w[ENTER]dozbrojeniu wioski. " -gameforge.main_quest_lv15._130_sayReward = " Otrzymae 36.000 Punktw Dowiadczenia.[ENTER]Otrzymae 10.000 Yang.[ENTER]Otrzymae Ornament. " -gameforge.main_quest_lv15._140_sayTitle = " Aktualna sytuacja " -gameforge.main_quest_lv15._150_sayReward = " Kapitan powierzy Ci przesyk dla Yu-Hwan. Udaj[ENTER]si do drugiej wioski i dostarcz mu j. " -gameforge.main_quest_lv15._160_say = " Pewnego razu odbya si krwawa bitwa pomidzy[ENTER]Sung Mahi i Bogiem Smoka. Teraz trwaj wojny[ENTER]pomidzy ludmi. Och, to znowu Ty![ENTER]Czego potrzebujesz tym razem? Kapitan ma co[ENTER]wanego dla mnie? Dzikuj. Nie chc, aby kto[ENTER]zobaczy nas razem, dlatego prosz, id ju! " -gameforge.main_quest_lv15._170_makequestbutton = " Porozmawiaj z Kapitanem. " -gameforge.main_quest_lv15._175_say = " Przekazae Yu-Hwan przesyk od Kapitana. Powr[ENTER]teraz do Kapitana i odbierz swoj nagrod. " -gameforge.main_quest_lv15._180_say = " Dobra robota! Jeeli nadal bdziesz si tak[ENTER]stara, staniesz si wanym pomocnikiem w naszej[ENTER]wiosce. Oto Twoja nagroda. " -gameforge.main_quest_lv15._20_say = " Jeli pjdziesz do Kapitana, dowiesz si o[ENTER]aktualnie panujcej sytuacji dotyczcej Trzech[ENTER]Krlestw. Id do niego. " -gameforge.main_quest_lv15._30_say = " Widz, e jeste gotowy aby dowiedzie si wicej[ENTER]o aktualnej sytuacji. Rozpoczn od naszego[ENTER]Krlestwa. Aby wygra wojn, musisz pozna[ENTER]najpierw siebie, zanim naprawd poznasz swojego[ENTER]wroga. " -gameforge.main_quest_lv15._40_say = " Shinsoo: Nasze Krlestwo byo zawsze Krlestwem[ENTER]handlu. Mielimy bardzo rozbudowan sie[ENTER]handlow, dlatego wymiana kwita w najlepsze.[ENTER]Od czasu pojawienia si Kamieni Metin, handel[ENTER]pogorszy si i interesy szy bardzo le.[ENTER]Jako krlestwo handlowe nigdy nie mielimy duej[ENTER]armii.[ENTER][ENTER]Dziki naszemu dobrobytowi, bylimy w stanie[ENTER]zatrudnia mnstwo najemnikw. Najemnicy s godni[ENTER]zaufania i lojalni, dopki s opacani. " -gameforge.main_quest_lv15._50_say = " Dziki Najemnikom, nasze Krlestwo odzyskao[ENTER]stabilno.[ENTER]Ale eby by przygotowanym na przysze wojny,[ENTER]potrzeba nam wicej najemnikw i silniejszej[ENTER]ekonomii. To wymaga od nas duo pracy. " -gameforge.main_quest_lv15._60_say = " Dam Ci teraz nowe zadanie.[ENTER]Zanie t specjalno do Yu-Hwan w ssiedniej[ENTER]wiosce. Nasze Krlestwo opiera si na handlu,[ENTER]handlujemy wieloma rnymi specjalnociami[ENTER]regionu. Bardzo wspomoesz wiosk, jeli[ENTER]dostarczysz to do Yu-Hwan. " -gameforge.main_quest_lv15._70_say = " Chunjo: jestemy pod panowaniem Gubernatora Yoon[ENTER]Young. Nasze Krlestwo swoj si czerpie z[ENTER]wiary. Dziki wierze wiedzielimy o istnieniu[ENTER]Sung Mahi przed innymi. Nasi Szamani przygotowali[ENTER]nas na przybycie Kamieni Metin. W tej chwili[ENTER]szamani ciko pracuj nad zapewnieniem[ENTER]bezpieczestwa naszemu Krlestwu.[ENTER]S bardzo utalentowani, ich sia ley w wierze.[ENTER]Bez nich, kwesti czasu byoby podbicie nas przez[ENTER]inne Krlestwa. " -gameforge.main_quest_lv15._80_say = " Mieszkacy naszego kraju to ludzie gbokiej[ENTER]wiary, modlcy si codziennie do Boga Smoka.[ENTER]Hojny Bg Smoka chroni nas przed[ENTER]zmartwychwstaniem Sung Mahis. Powinnimy broni[ENTER]si przed barbarzyskimi atakami i zjednoczy[ENTER]kontynent na korzystnych dla nas warunkach. " -gameforge.main_quest_lv15._90_say = " Dam Ci teraz nowe zadanie.[ENTER]Dostarcz ten kamienny posek od Boga Smoka do[ENTER]Yu-Hwan w ssiedniej wiosce. Nasze Krlestwo jest[ENTER]bardzo religijne i gboka wiara w Boga Smoka[ENTER]jest bardzo wana. Jeli dostarczysz to do[ENTER]Yu-Hwan, wywiadczysz mieszkacom du przysug. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Otrzymae 3000 Punktw Dowiadczenia.[ENTER]Otrzymae 5000 Yang.[ENTER]Otrzymae Futro Wilka. " -gameforge.main_quest_lv16._10_sendLetter = " Schwytaj Szpiega " -gameforge.main_quest_lv16._20_sayTitle = " Schwytaj Szpiega " -gameforge.main_quest_lv16._30_sayReward = " W naszej wiosce jest wrogi szpieg.[ENTER]Kapitan posiada wicej informacji na ten temat. " -gameforge.main_quest_lv16._40_say = " Mam przeczucie, e mamy szpiega w wiosce.[ENTER]Jeden z naszych mieszkacw pracuje dla Klanu[ENTER]Biaych Zaprzysionych. Moe znajdziesz jaki[ENTER]dowd na niego. Z Twoj pomoc, moe bdziemy w[ENTER]stanie ujawni szpiega. Id i zabij kilku z[ENTER]onierzy Klanu Biaych Zaprzysionych. " -gameforge.main_quest_lv16._50_sayReward = " Jako nagroda czeka na ciebie 100000 punktw[ENTER]dowiadczenia oraz 5000 Yang. " -gameforge.main_quest_lv16._60_sendLetter = " Zdemaskuj Szpiega " -gameforge.main_quest_lv16._70_sayReward = " Kapitan przypuszcza, e w wiosce znajduje si[ENTER]Szpieg. Zabijaj tak dugo wojowniczki Klanu[ENTER]Biaych Zaprzysionych, a znajdziesz dowd na[ENTER]istnienie Szpiega. " -gameforge.main_quest_lv16._75_say = " Znalaze List. Zanie go do Kapitana. " -gameforge.main_quest_lv16._80_sayReward = " Znalaze List u wojowniczek Klanu Biaych[ENTER]Zaprzysionych. Moe znajduje si w nim jaka[ENTER]wskazwka o Szpiegu, ktrego szuka Kapitan.[ENTER]Dostarcz Lista Kapitanowi. " -gameforge.main_quest_lv16._90_say = " Przyniose mi jaki dowd? Zobaczmy... To bardzo[ENTER]interesujcy list. Myl, e to wystarczajcy[ENTER]dowd. Dziki tobie moemy opanowa kryzys.[ENTER]Jestemy szczliwi, e mamy tak wspania osob[ENTER]po naszej stronie. Dobra robota! Powiniene teraz[ENTER]troszk odpocz. We to jako podzikowanie. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Pierwsze Zadanie: " -gameforge.main_quest_lv2._10_npcChat = " Co robisz? " -gameforge.main_quest_lv2._110_sayTitle = " Pierwsze Zadanie: " -gameforge.main_quest_lv2._120_sayReward = " Zabij 9 Dzikich Psw. Znajdziesz je przy bramach[ENTER]do miasta. " -gameforge.main_quest_lv2._130_sayReward = " Do tej pory zabie %s Dzikich Psw. " -gameforge.main_quest_lv2._135_counter = " Pozostaa ilo " -gameforge.main_quest_lv2._140_sayTitle = " Pierwsze Zadanie wykonane. " -gameforge.main_quest_lv2._150_sayReward = " Zabie 9 Dzikich Psw. Wr i zdaj raport[ENTER]Stranikowi. " -gameforge.main_quest_lv2._160_npcChat = " O Pierwszym Zadaniu... " -gameforge.main_quest_lv2._170_say = " Jeli masz problem z zabiciem tych 9 Dzikich[ENTER]Psw, nie jeste prawdziwym poszukiwaczem[ENTER]przygd. " -gameforge.main_quest_lv2._180_sayTitle = " Zadanie Treningowe: " -gameforge.main_quest_lv2._182_say = " Chcesz zrezygnowa z zadania? Zostanie ono[ENTER]usunite z podgldu zada i nie bdzie nigdy ju[ENTER]dostpne. " -gameforge.main_quest_lv2._190_say = " Jak tego dokonae?[ENTER]Chyba nie oszukiwae, prawda?[ENTER]Tak czy siak, przejdmy do nastpnego[ENTER]kroku. " -gameforge.main_quest_lv2._200_sendLetter = " Zadanie treningowe zostao ukoczone. " -gameforge.main_quest_lv2._20_say = " Stranik Miejski:[ENTER]Dlaczego troch nie potrenujesz? Wr gdy[ENTER]bdziesz mia wyszy poziom! " -gameforge.main_quest_lv2._210_say = " Jeste lepszy ni mylaem! Ale kady moe tego[ENTER]dokona. Ha ha! W moich czasach zadania byy o[ENTER]wiele trudniejsze. Bd gotw na kolejne.[ENTER]Dostaniesz kilka Mikstur i troch Yang.[ENTER]Prawdopodobnie pomog Ci pniej w Twoich[ENTER]przygodach. Dam Ci zna jeli bd mia dla[ENTER]Ciebie nowe zadanie. " -gameforge.main_quest_lv2._220_sayReward = " Otrzymujesz 1000000 punktw dowiadczenia.[ENTER]Otrzymujesz 15000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " Otrzymae %s, %s sztuk. " -gameforge.main_quest_lv2._30_sendLetter = " List od Stranika Miejskiego " -gameforge.main_quest_lv2._40_targetVid = " Znajd Stranika Miejskiego " -gameforge.main_quest_lv2._50_sayReward = " Gdy czytasz ten list, oznacza to, e osigne[ENTER]nowy poziom. GRATULACJE! Id do Stranika[ENTER]Miejskiego. Ma on dla Ciebie Pierwsze Treningowe[ENTER]Zadanie! " -gameforge.main_quest_lv2._60_say = " Nadal jeste niezdyscyplinowany. Czy przynajmniej[ENTER]nauczye si posugiwa broni? Czy naprawd[ENTER]mylisz e masz wystarczajce dowiadczenie, aby[ENTER]stan naprzeciw dzikim zwierztom? Wpierw musz[ENTER]sprawdzi jaki jeste uzdolniony. Zabij 9 Dzikich[ENTER]Psw. Po wykonaniu zadania, wr do mnie po[ENTER]nagrod. " -gameforge.main_quest_lv2._70_say = " Nie s zbyt silne, wic nie powiniene mie[ENTER]problemw.[ENTER]Jeli nie dasz sobie rady z tym zadaniem, nie[ENTER]przetrwasz zbyt dugo![ENTER]Ruszaj i szybko wracaj! " -gameforge.main_quest_lv2._80_sayReward = " Od mieszkacw wioski otrzymujesz od czasu do[ENTER]czasu zadania dziki ktrym zdobywasz Punkty[ENTER]Dowiadczenia oraz Yang. A wic opaca si mie[ENTER]zawsze oczy szeroko otwarte i szuka nowych[ENTER]zada! " -gameforge.main_quest_lv2._90_sayReward = " Za zabicie Dzikich Psw otrzymasz[ENTER]punkty dowiadczenia: 550[ENTER]Yang: 1000[ENTER]przedmiot: %s, sztuk: %s " -gameforge.main_quest_lv2._95_counter = " Dzikie Psy " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " Kamie Metin zosta zniszczony " -gameforge.main_quest_lv27._105_say = " Zniszczye Metin Czerni. Udaj si do Kapitana i[ENTER]opowiedz mu o twoim sukcesie. " -gameforge.main_quest_lv27._10_makequestbutton = " Zniszcz Kamienie Metin! " -gameforge.main_quest_lv27._110_say = " Czy zniszczye Kamie Metin? Dziki Tobie wioska[ENTER]jest bezpieczna! Skd pochodz te Kamienie?[ENTER]Nie ma o nich adnych informacji, a powoduj tyle[ENTER]problemw. Syszaem, e Mdrzec Uriel bada[ENTER]Kamienie Metin, ale nie wiem co udao mu si do[ENTER]tej pory ustali. Wykonae wietn robot. " -gameforge.main_quest_lv27._120_sayTitle = " Nagroda: " -gameforge.main_quest_lv27._130_sayReward = " Otrzymae 3.300.000 Punktw Dowiadczenia.[ENTER]Otrzymae 270.000 Yang.[ENTER]Otrzymae Ksig Mistrza. " -gameforge.main_quest_lv27._140_sayReward = " Otrzymujesz %d. " -gameforge.main_quest_lv27._20_say = " Zniszczenia powodowane przez Kamienie Metin[ENTER]powikszaj si. Kraj cierpi. Trzeba koniecznie[ENTER]zniszczy Kamienie Metin! Udaj si do Kapitana. " -gameforge.main_quest_lv27._30_say = " Zniszczenia powodowane przez Kamienie Metin[ENTER]powikszaj si. Kraj cierpi. Trzeba koniecznie[ENTER]zniszczy Kamienie Metin! Udaj si do Kapitana. " -gameforge.main_quest_lv27._40_say = " Syszaem, e pracowae bardzo ciko. Ludzie[ENTER]rozmawiaj o Twojej dobrej pracy. Dziki mnie,[ENTER]ktry znalaz dla Ciebie odpowiednie miejsce! Nie[ENTER]martw si! Tylko artowaem! Wiem, e jeste[ENTER]bardzo utalentowany![ENTER]Kamienie Metin si odnawiaj. To oznacza due[ENTER]problemy. " -gameforge.main_quest_lv27._50_say = " Gdy spadaj Kamienie Metin, nard cierpi. Czasem[ENTER]zastanawiam si, czy przepowiednia Szamanw o[ENTER]wskrzeszeniu zego Boga Sung Mahi ju si[ENTER]spenia... Ale teraz musimy zaj si chwil[ENTER]obecn. Daj mi zna gdy zniszczysz Kamie Metin. " -gameforge.main_quest_lv27._60_sayTitle = " Zadanie: " -gameforge.main_quest_lv27._70_say = " Kamie Metin, ktry powiniene zniszczy nazywany[ENTER]jest Metinem Czerni. Znajd go! " -gameforge.main_quest_lv27._80_say = " Ostatnio coraz wicej spada Kamieni Metin. Trzeba[ENTER]powstrzyma ich grone promieniowanie! Odszukaj[ENTER]Metin Czerni i zniszcz go. " -gameforge.main_quest_lv27._90_say = " Zniszczye Metin Czerni. Wr do Kapitana. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Cze. Przysa Ci Stranik Miejski? Mam dla[ENTER]Ciebie proste zadanie. Mj ojciec dzi rano[ENTER]zapomnia wanej ksiki. Pilnie jej potrzebuje. " -gameforge.main_quest_lv3._10_npcChat = " Wykonaem pierwsze zadanie. " -gameforge.main_quest_lv3._110_say = " Czy moesz zanie t Ksik do mojego ojca? Ja[ENTER]musz zosta na stanowisku. Prosz zrb dla mnie[ENTER]t przysug.[ENTER]Jeli j wykonasz, wynagrodz Ci. " -gameforge.main_quest_lv3._120_sayItem = " Wytwarzanie Pancerzy " -gameforge.main_quest_lv3._130_targetVid = " Znajd Handlarza Zbrojami " -gameforge.main_quest_lv3._140_sendLetter = " Dostarcz Ksik " -gameforge.main_quest_lv3._150_sayReward = " Dostarcz Ksik do ojca Handlarki Rnoci. Jej[ENTER]ojciec jest Handlarzem Zbrojami. " -gameforge.main_quest_lv3._160_sayTitle = " Handlarz Zbrojami: " -gameforge.main_quest_lv3._170_say = " Co Ci do mnie sprowadza? Ach, przysaa Ci moja[ENTER]crka! Dzikuj. Potrzebowaem tej Ksiki do[ENTER]wytworzenia nowej zbroi. " -gameforge.main_quest_lv3._180_say = " Moja crka musi by bardzo zajta, jeli przysya[ENTER]Ciebie, eby wrczy mi Ksik. Zobaczmy, jak[ENTER]nagrod moesz otrzyma? " -gameforge.main_quest_lv3._190_say = " W nagrod dam Ci par Yang, eby mg sobie[ENTER]kupi porzdn zbroj. Tyle powinno wystarczy,[ENTER]co? Dzikuj Ci. Gdybym kiedy jeszcze[ENTER]potrzebowa pomocy, dam Ci zna. A jeli bdziesz[ENTER]potrzebowa nowej zbroi, to przyjd do mnie. Mj[ENTER]sklep jest zawsze otwarty! " -gameforge.main_quest_lv3._200_sayReward = " Otrzymujesz 850 punktw dowiadczenia.[ENTER]Otrzymujesz 5000 Yang.[ENTER]Otrzymujesz 20 Niebieskich Mikstur. " -gameforge.main_quest_lv3._20_say = " Myl, e pierwsze zadanie byo raczej zabaw.[ENTER]Relaksem! Nie musisz baga o kolejne zadania.[ENTER]Wr gdy bdziesz bardziej dowiadczony, wtedy[ENTER]dam Ci kolejne zadanie. " -gameforge.main_quest_lv3._30_sendLetter = " Nowiny od Stranika Miejskiego " -gameforge.main_quest_lv3._40_sayReward = " Zakocz polowanie i udaj si do Stranika[ENTER]Miejskiego. Ma dla Ciebie dalsze zadania. " -gameforge.main_quest_lv3._50_say = " Ciesz si, e przyszede. Prawdopodobnie znasz[ENTER]ju Handlark Rnoci, prawda? Myl, e[ENTER]potrzebuje twojej pomocy. Mgby dowiedzie si[ENTER]o co dokadnie chodzi? Jestem pewny, e bdziesz[ENTER]w stanie jej pomc. " -gameforge.main_quest_lv3._60_say = " Informacja: Handlarka Rnoci sprzedaj mikstury[ENTER]regeneracyjne oraz inne przedmioty, ktre w[ENTER]przyszoci mog Ci si przyda. Nie zaszkodzi[ENTER]zatem, zrobi na niej dobre wraenie. A teraz[ENTER]id. " -gameforge.main_quest_lv3._70_targetVid = " Znajd Handlark Rnoci " -gameforge.main_quest_lv3._80_sendLetter = " Pom Handlarce Rnoci " -gameforge.main_quest_lv3._90_sayReward = " Id do Handlarki Rnoci, potrzebuje twojej[ENTER]pomocy. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Na Kamiennym Pomniku s wyryte napisy. Szybko je[ENTER]spisujesz. " -gameforge.main_quest_lv30._10_targetVid = " Znajd Uriela " -gameforge.main_quest_lv30._110_say = " Uriel mia racj: Na Kamiennym Pomniku[ENTER]rzeczywicie znajdowa si napis. Nie potrafie[ENTER]go co prawda przeczyta ale przynajmniej zrobi[ENTER]kopi. Zanie j Uriel. " -gameforge.main_quest_lv30._120_say = " Znalaze Kamienny Pomnik Hasuna? Och, masz nawet[ENTER]kopi napisu, wspaniale! Jest to odkrycie na[ENTER]skal historyczn! Poka no.[ENTER]Hmm... Wyglda na to, e jest to rzeczywicie[ENTER]informacja na temat Kamieni Metin. Niestety nie[ENTER]potrafi rozszyfrowa wszystkiego. To pismo jest[ENTER]bardzo staroytne, niektre litery wydaj si[ENTER]prawie antyczne. Co teraz zrobimy? " -gameforge.main_quest_lv30._130_say = " Ach, mam pomys! Znasz Dolin Seungryong?[ENTER]Znajduj si tam tajemnicza machina z czasw[ENTER]staroytnych. Gdyby znalaz tam stare napisy,[ENTER]mgbym by moe za ich pomoc odgadn znaczenie[ENTER]brakujcych liter. Udaj si do Doliny Seungryong[ENTER]i znajd Kamienny Pomnik Seul Ronga! " -gameforge.main_quest_lv30._140_targetVid = " Tablica w Dolinie Seungryong " -gameforge.main_quest_lv30._150_say = " Mdrzec Uriel potrzebuje wicej staroytnych[ENTER]tekstw, aby odgadn znaczenie niektrych[ENTER]nieznanych mu liter.[ENTER]Id do Doliny Seungryong i poszukaj tam napisw[ENTER]na Kamiennym Pomniku Seul Ronga. " -gameforge.main_quest_lv30._160_say = " Znalaze wicej napisw? Och! Dziki Tobie bd[ENTER]niedugo w stanie, rozwia tajemnice wok[ENTER]Kamieni Metin. Stanie si to by moe znaczniej[ENTER]szybciej ni mylaem. Dziki, tak bardzo Ci[ENTER]dzikuj! Jeli w przyszoci znowu bd[ENTER]potrzebowa twej pomocy, dam Ci zna. Aha, prosz[ENTER]przyjmij to jako wynagrodzenie za twoje trudy! " -gameforge.main_quest_lv30._20_sendLetter = " Sekret Kamieni Metin " -gameforge.main_quest_lv30._30_say = " Uriel w kocu zdoby kilka informacji o[ENTER]tajemniczych kamieniach Metin. Id i z nim[ENTER]porozmawiaj. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " Kapitan ju raz Ci do mnie wysa. Wygldasz na[ENTER]bardzo utalentowanego.[ENTER]Musz prosi Ci o przysug.[ENTER]Zdajesz sobie spraw z istnienia Kamieni Metin,[ENTER]prawda? Przybyy one z niebios. Posiadaj[ENTER]diabelsk energie i rozprzestrzeniaj plag,[ENTER]zwierzta dziczej z ich powodu. Nie wiemy jak[ENTER]dostay si do naszego wiata lub co maj w[ENTER]rodku. To czyni dochodzenie jeszcze[ENTER]trudniejszym.[ENTER]Ostatnio znalazem klucz do sekretu Kamieni Metin. " -gameforge.main_quest_lv30._60_say = " Jest pewna tablica pochodzca ze staroytnego[ENTER]krlestwa, znajdujca si w atwym Lochu Map.[ENTER]Myl, e informacje na tej tablicy zawieraj[ENTER]sekret Kamieni Metin. Jeli dostarczysz mi te[ENTER]informacje, by moe bd w stanie odkry sekret[ENTER]Kamienie Metin. Prosz dostarcz mi te informacje[ENTER]z tablicy w atwym Lochu Map! " -gameforge.main_quest_lv30._70_sayReward = " Otrzymae 122.000 Punktw Dowiadczenia.[ENTER]Otrzymae 20.000 Yang.[ENTER]Otrzymae Srebrn Bransoletk. " -gameforge.main_quest_lv30._80_targetVid = " Kamienny Pomnik w atwym Lochu Map " -gameforge.main_quest_lv30._90_say = " Wydaje si, e Mdrzec Uriel wpad na trop, ktry[ENTER]pomoe mu w rozwizaniu tajemnicy Kamieni Metin.[ENTER]Udaj si do atwego Lochu Map i znajd tam[ENTER]Kamienny Pomnik Hasuna. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Wskazwka: Jeli bdziesz podrowa konno,[ENTER]dotrzesz tam o wiele szybciej i wygodniej. " -gameforge.main_quest_lv32._10_sendLetter = " Tajemnicza Ksika " -gameforge.main_quest_lv32._110_npcChat = " Strony Tajemniczej Ksiki " -gameforge.main_quest_lv32._120_sayTitle = " Domokrca: " -gameforge.main_quest_lv32._130_say = " Od czasw gdy wiat sta si burzliwy, handel[ENTER]sta si jeszcze trudniejszy. Co chcesz kupi?[ENTER]Ach, przysa Ci Mdrzec Uriel? Jest staym[ENTER]klientem. Poszukuje starych ksiek z rnych[ENTER]miejsc. Uwaam to za raczej zabawne.[ENTER]Hahaha. Chcesz si czego dowiedzie o starych[ENTER]ksikach?[ENTER]Hmmm... O starych ksikach... " -gameforge.main_quest_lv32._140_say = " Syszaem co kilka dni temu, ale nie powiem Ci o[ENTER]tym za darmo! Jeli spenisz moje yczenie, dam[ENTER]Ci t informacj. Ostatnio kwitnie handel broni.[ENTER]Ale nie mog zapewni takiej iloci na wasn[ENTER]rk. Wszyscy ludzie chc kupi bro! Zamiast tak[ENTER]bezczynnie sta, zdobd dla mnie 20 Srebrnych[ENTER]Mieczy+0. Jak tylko mi je dostarczysz, podziel[ENTER]si z tob informacj o pewnej Starej Ksidze. " -gameforge.main_quest_lv32._150_targetVid = " Id do Domokrcy " -gameforge.main_quest_lv32._160_sayTitle = " Masz 20 Srebrnych Mieczy+0 " -gameforge.main_quest_lv32._170_say = " Domokrca wie co na temat Starej Ksigi.[ENTER]Przynie mu 20 Srebrnych Mieczy +0, a powie Ci,[ENTER]co wie. " -gameforge.main_quest_lv32._180_sayTitle = " Zdobd 20 Srebrnych Mieczy+0 " -gameforge.main_quest_lv32._190_say = " Domokrca, ktry wie co o Starej Ksidze, nie[ENTER]chce si podzieli t informacj za darmo. W[ENTER]zamian chce otrzyma 20 Srebrnych Mieczy+0.[ENTER]Zdobd 20 Srebrnych Mieczy+0 i mu je dostarcz. " -gameforge.main_quest_lv32._200_npcChat = " Mam Miecze " -gameforge.main_quest_lv32._20_targetVid = " Poszukaj Mdrca Uriel " -gameforge.main_quest_lv32._210_say = " Dobrze. Jeste bardziej utalentowany ni[ENTER]mylaem. Dziki Twojej pomocy mj interes bdzie[ENTER]niedugo przynosi wicej zysku.[ENTER]Co do tej Strony... par dni temu przechodziem[ENTER]obok pawilonu, obok ktrego sta pomnik.[ENTER]Zatrzymaem si tam, aby odpocz i dostrzegem[ENTER]potargany kawaek papieru u cokou pomnika. " -gameforge.main_quest_lv32._220_say = " Nic wtedy sobie nie pomylaem. Ale teraz wydaje[ENTER]mi si, e moga by to jedna z tych stron,[ENTER]ktrych szukasz. Nazwa pomnika? Hmm... czy nie[ENTER]by to przypadkiem Pomnik Woela? Tak, tak wanie[ENTER]si nazywa. Pomnik Woela w pobliu ssiedniej[ENTER]wioski. Tam powiniene szuka! " -gameforge.main_quest_lv32._230_sayTitle = " Domokrca: " -gameforge.main_quest_lv32._240_say = " Przynie mi 20 Srebrnych Mieczy+0, a podziel si[ENTER]z tob informacj o pewnej starej Stronie. " -gameforge.main_quest_lv32._250_sendLetter = " Poszukiwania 1. Strony " -gameforge.main_quest_lv32._260_targetVid = " Pomnik koo pawilonu " -gameforge.main_quest_lv32._270_say = " Domokrca widzia u cokou Pomnika Woela star[ENTER]Stron ksigi, gdy odpoczywa w pawilonie[ENTER]nieopodal pomnika.[ENTER]Udaj si do Pomnika Woela w pobliu pierwszej[ENTER]wioski i sprawd, czy jest to moe jedna z tych[ENTER]stron, ktrych szukasz. " -gameforge.main_quest_lv32._280_npcChat = " Pomnik Woela " -gameforge.main_quest_lv32._290_say = " TAK! To Pomnik Woela! W kocu![ENTER]Oto ona! Znalazem Pierwsz Stron! " -gameforge.main_quest_lv32._300_sendLetter = " Pierwsza Strona " -gameforge.main_quest_lv32._30_say = " Mdrzec Uriel potrzebuje twojej pomocy. Bada on[ENTER]obecnie bardzo star, tajemnicz ksig. Udaj si[ENTER]do niego i spytaj si, w jaki sposb moesz[ENTER]pomc. " -gameforge.main_quest_lv32._310_targetVid = " Poszukaj Mdrca Uriel " -gameforge.main_quest_lv32._320_sayTitle = " Znalaze Pierwsz Stron. " -gameforge.main_quest_lv32._330_say = " Postpie zgodnie z rad Domokrcy i znalaze[ENTER]pierwsz z brakujcych stron. Zanie j Mdrcowi[ENTER]Uriel. " -gameforge.main_quest_lv32._340_say = " Wic, znalaze jak Star Stron?[ENTER]Och, masz jedn, wspaniale! Zobaczmy, co tam jest[ENTER]napisane. Hmmm...[ENTER]Wyglda to jak pamitnik. Posuchaj! " -gameforge.main_quest_lv32._350_sayTitle = " Pierwsza Strona Ksiki: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop z Krlestwa Taejo poszerza swoje[ENTER]terytorium, dziki licznym podbojom. Chce podbi[ENTER]wszystkie terytoria si, przy pomocy swoich[ENTER]onierzy. Musimy mu w tym przeszkodzi za[ENTER]wszelk cen i upewni si, e nie zaatakuje[ENTER]naszego Krlestwa. Nasze moliwoci s[ENTER]ograniczone. Dlatego zdecydowalimy si[ENTER]skorzysta z zabronionej magii! " -gameforge.main_quest_lv32._370_sayTitle = " Pierwsza Strona Ksiki: " -gameforge.main_quest_lv32._380_sayReward = " To jest nasza jedyna szansa na przetrwanie.[ENTER]Nie wiemy czy nam si uda, ale definitywnie[ENTER]powinnimy sprbowa. Zanim nas zaatakuj, musimy[ENTER]zdoby informacje o zakazanej magii.[ENTER]Prawdopodobnie w starych legendach odnajdziemy[ENTER]informacje o pradawnej magii. Zgodnie z[ENTER]legendami, informacje te moemy odnale w[ENTER]Smoczej Dolinie, to tam powinnimy zacz. " -gameforge.main_quest_lv32._390_say = " Z tekstw wynika, e w tym kraju w staroytnoci[ENTER]istniaa jaka dziwna religia. Zanim Lee Seop z[ENTER]Krlestwa Taejo zjednoczy cay kontynent, kady[ENTER]kraj charakteryzowa si inn religi i innymi[ENTER]wyznawcami. Autor tego tekstu bez wtpienia by[ENTER]jakim uczonym. Zapewne nalea do jednej z[ENTER]gildii, a moe by nawet jakim przywdc. Gildie[ENTER]byy tworzone wycznie przez osoby z grnych[ENTER]warstw spoeczestwa. " -gameforge.main_quest_lv32._400_say = " Wok starych historii ze Smoczej Doliny toczy[ENTER]si wiele rozmw. Nawet ja znam kilka takich[ENTER]opowieci. Prawdopodobnie nadal mamy szanse na[ENTER]zdobycie ciekawych informacji lub nawet na[ENTER]znalezienie kolejnych Stron Pamitnika. Niestety[ENTER]nie wiem jak dotrze do Doliny Smoka, nigdy tam[ENTER]nie byem. Id do owcy Yang-Shin w ssiedniej[ENTER]wiosce, on na pewno wie jak tam dotrze. Moliwe,[ENTER]e bdzie wiedzia gdzie powinnimy zacz[ENTER]szuka. " -gameforge.main_quest_lv32._40_say = " Pozdrawiam.[ENTER]To co mi dae ostatnim razem byo bardzo[ENTER]pomocne. Z twoj pomoc byem w stanie poczyni[ENTER]duy postp w moim dochodzeniu. Ale teraz mam[ENTER]problem... Podczas poszukiwania informacji o[ENTER]tajemniczych kamieniach i tajemniczej kobiecie,[ENTER]udao mi si odnale pewn Star Ksig.[ENTER]Poniewa ksika jest napisana w pradawnym[ENTER]jzyku, nie jest atwo j odczyta. Myl, e s[ENTER]tam wane informacje, ktre opisuj powd zmian. " -gameforge.main_quest_lv32._410_say = " To takie ekscytujce! Oh, zanim zapomn: oto[ENTER]twoja nagroda za Pierwsz Stron! " -gameforge.main_quest_lv32._420_sayReward = " Otrzymae 1.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv32._430_sayReward = " Otrzymae 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " Otrzymae z Bogini. " -gameforge.main_quest_lv32._450_sendLetter = " Id do owcy " -gameforge.main_quest_lv32._460_targetVid = " Znajd owc Yang-Shin. " -gameforge.main_quest_lv32._470_sayTitle = " Spytaj Yang-Shin o Smocz Dolin " -gameforge.main_quest_lv32._480_say = " Na pierwszej stronie Tajemniczej Ksigi jest mowa[ENTER]o Smoczej Dolinie. Uriel zna o niej legendy, nie[ENTER]wie jednak, gdzie jej szuka. Udaj si do[ENTER]ssiedniej wioski i spytaj si owcy Yang-Shin,[ENTER]czy wie co wicej na ten temat. " -gameforge.main_quest_lv32._490_sayReward = " Wskazwka: owca jest w ssiedniej wiosce. " -gameforge.main_quest_lv32._500_npcChat = " Informacje o Smoczej Dolinie " -gameforge.main_quest_lv32._50_say = " Problem w tym, e strony s mocno podarte.[ENTER]Dlatego tak ciko je odczyta. Prawdopodobnie,[ENTER]Ksika przechodzia z rk do rk, dlatego jest[ENTER]tak bardzo zniszczona. Kto wyrwa z niej a 13[ENTER]Stron. Moesz je dla mnie zdoby? Prawdopodobnie[ENTER]znajduj si na nich informacje, ktre powiedz[ENTER]nam jak mona zakoczy wojn. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Chcesz si czego dowiedzie o Dolinie Smoka?[ENTER]Hmmm. Dlaczego chcesz uda si w tak[ENTER]niebezpieczne miejsce? Dolina jest pena Orkw i[ENTER]czonkw Tajemniczej Sekty. Nawet ja, wielki[ENTER]owca, nie lubi tam chodzi. Byoby lepiej,[ENTER]jeli trzymaby si od Doliny z daleka. " -gameforge.main_quest_lv32._530_say = " Co? Szukasz starych Stron?[ENTER]Hm! Syszaem raz od innego owcy, e Elitarny[ENTER]Ork Czarodziej ma jakie dziwne papiery. Ale czy[ENTER]to prawda? Jeli jeste taki ciekawy, id i[ENTER]sprawd sam. Powiedziaem ju, e to jest[ENTER]niebezpieczne miejsce. Trzymaj si! " -gameforge.main_quest_lv32._540_sendLetter = " Poszukiwania Drugiej Strony " -gameforge.main_quest_lv32._550_say = " Jak ju wspomnia owca, powiniene odnale[ENTER]Elitarnego Orka Czarodzieja w Smoczej Dolinie.[ENTER]Prawdopodobnie to wanie on ma drug Stron.[ENTER]Zabij tego Orka i odbierz mu drug Stron.[ENTER]Gdy ju j zdobdziesz, udaj si do Uriela. " -gameforge.main_quest_lv32._560_sendLetter = " Druga Strona " -gameforge.main_quest_lv32._570_sayTitle = " Znalaze Drug Stron " -gameforge.main_quest_lv32._580_say = " Polowanie na Elitarnych Orkw Czarodziei[ENTER]zakoczyo si sukcesem. Znalaze Drug Stron[ENTER]Tajemniczej Ksigi.[ENTER]Zanie j Mdrcowi Uriel. " -gameforge.main_quest_lv32._590_say = " Czy to jest Druga Strona? Zobaczmy. Hmm.[ENTER]Nie jest atwo j odczyta. Z treci wynika, e... " -gameforge.main_quest_lv32._600_sayTitle = " Druga Strona: " -gameforge.main_quest_lv32._60_say = " Jak tylko znajdziesz te brakujce Strony,[ENTER]dostarcz je do mnie jak najszybciej. Sprbuj je[ENTER]odszyfrowa. Hmmm... Gdzie powiniene rozpocz[ENTER]poszukiwania? Jaki czas temu syszaem o pewnym[ENTER]Domokrcy w ssiedniej wiosce, ktry znalaz[ENTER]jak Stron. Id do niego i sprawd czy moesz[ENTER]si czego dowiedzie. " -gameforge.main_quest_lv32._610_sayReward = " Odnalelimy magw posugujcych si czarn[ENTER]magi. Ukrywali si w Dolinie Smoka. Dobrze znali[ENTER]zakazan magi, ktra bya przekazywana przez[ENTER]wieki z pokolenia na pokolenie. Po przeczytaniu i[ENTER]przestudiowaniu stron, stao si jasne, e[ENTER]potrzebne jest odprawienia rytuau. To miejsce[ENTER]koniecznie musi by wypenione z energi.[ENTER]Czy takie miejsce istnieje? Nie ma czasu. Musz[ENTER]jak najszybciej odnale odpowiednie miejsce. " -gameforge.main_quest_lv32._620_say = " Hmmm, zakazany rytua wymaga miejsca, ktre jest[ENTER]przepenione z energi! Miejsce, gdzie wszystko[ENTER]jest konwertowane na z energi? Gdzie moe by[ENTER]takie miejsce? Hmm... To z pewnoci witynia[ENTER]Ciemnoci. To jest miejsce, w ktre nie tylko[ENTER]ludzie, ale take zwierzta nie chc si[ENTER]wybiera. Jest to miejsce, gdzie tajemna moc[ENTER]zawadna potworami. " -gameforge.main_quest_lv32._630_say = " Ponadto, wytworzya si pewna wi midzy[ENTER]zakazanym rytuaem a tajemnicz moc. Musisz[ENTER]znale wskazwk w wityni Hwang. Zbadaj co si[ENTER]tam dzieje i sprbuj znale jakie inne Strony[ENTER]Pamitnika! Oto twoja nagroda za drug Stron... " -gameforge.main_quest_lv32._640_sayReward = " Otrzymae 1.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv32._650_sayReward = " Otrzymae 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " Otrzymae 10 Biaych Flag. " -gameforge.main_quest_lv32._670_sendLetter = " Trzecia Strona " -gameforge.main_quest_lv32._680_say = " Dwie Strony zostay ju odnalezione.[ENTER]Kolejna Strona znajduje si w wityni Hwang. " -gameforge.main_quest_lv32._690_sayReward = " Wskazwka: Dalsze zadania z tej serii bd[ENTER]dostpne dopiero po osigniciu poziomu 40. " -gameforge.main_quest_lv32._70_targetVid = " Id do Domokrcy " -gameforge.main_quest_lv32._80_sayTitle = " Znajd Strony Tajemnej Ksiki " -gameforge.main_quest_lv32._90_say = " Mdrzec Uriel powiedzia, e sysza co o[ENTER]Domokrcy, ktry znalaz jak tajemnicz Stron[ENTER]ksiki. Udaj si do Domokrcy i zapytaj go o t[ENTER]Stron. Domokrc znajdziesz w ssiedniej[ENTER]wiosce. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Otrzymae 2.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv40._10_sayTitle = " witynia Ciemnoci " -gameforge.main_quest_lv40._110_sayReward = " Otrzymae 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " Dostae rwnie Bogosawiestwo ycia. " -gameforge.main_quest_lv40._130_sendLetter = " Na Pustyni Yongbi " -gameforge.main_quest_lv40._140_targetVid = " Poszukiwanie Pomnika " -gameforge.main_quest_lv40._150_targetVid = " Poszukiwanie Pomnika Wha " -gameforge.main_quest_lv40._160_sayTitle = " Poszukiwanie Czwartej Strony " -gameforge.main_quest_lv40._170_say = " Mdry Uriel uwaa, e czwarta Strona moe zosta[ENTER]odnaleziona w Lochu Map Junsun Dong na Pustyni[ENTER]Yongbi. S tam dwa pomniki. Prawdopodobnie[ENTER]czwarta Strona znajduje si przy jednym z nich.[ENTER]Udaj si na Pustyni Yongbi i poszukaj pomnikw w[ENTER]Junsun Dong. " -gameforge.main_quest_lv40._180_say = " Oto Pomnik Wha! " -gameforge.main_quest_lv40._190_say = " Nie wida jednak nigdzie adnej starej Strony[ENTER]Pamitnika.[ENTER]Musz znale drugi pomnik. " -gameforge.main_quest_lv40._200_npcChat = " Poszukiwanie Pomnika Su " -gameforge.main_quest_lv40._20_say = " Mdrzec Uriel poszukuje starych Stron Pamitnika.[ENTER]Dwie mu ju dostarczye. Czas kontynuowa pene[ENTER]przygd poszukiwania![ENTER]Dotychczasowe odkrycia wskazuj na to, e[ENTER]nastpna Strona znajduje w wityni Hwang u[ENTER]Elitarnych Ezoterycznych Fanatykw.[ENTER]W drog! " -gameforge.main_quest_lv40._210_say = " To musi by to! Pomnik Su. " -gameforge.main_quest_lv40._220_say = " Nie wida jednak nigdzie adnej starej Strony[ENTER]Pamitnika.[ENTER]Musz znale drugi pomnik. " -gameforge.main_quest_lv40._230_sendLetter = " Czwarta Strona " -gameforge.main_quest_lv40._240_sayTitle = " Znalaze 4. Stron " -gameforge.main_quest_lv40._250_say = " Te staroytne Pomniki okazuj si wiernymi[ENTER]stranikami swoich tajemnic. Znalaze czwart[ENTER]star Stron w Jungsun Dong. Zanie j Mdrcowi[ENTER]Uriel. " -gameforge.main_quest_lv40._260_npcChat = " Czwarta Strona " -gameforge.main_quest_lv40._270_say = " Och! Znalaze Czwart Stron.[ENTER]Miejmy nadziej, e dostaniemy z niej nowe[ENTER]informacje. " -gameforge.main_quest_lv40._280_sayTitle = " Czwarta Strona: " -gameforge.main_quest_lv40._290_sayReward = " Jestem w duej jaskini gdzie yj mapy, ale[ENTER]nawet tu ilo zej energii jest[ENTER]niewystarczajca. Czas ucieka... Nie ma[ENTER]specjalnych metod. Kady jest wstrznity z[ENTER]powodu strachu. Nie chc myle co si moe sta[ENTER]gdy zawiod. Czy uda nam si znale miejsce[ENTER]zanim nadcignie kawaleria Lee Seop? " -gameforge.main_quest_lv40._300_sayTitle = " Kontynuacja czwartej Strony Ksiki: " -gameforge.main_quest_lv40._30_sayTitle = " Znalaze 3. Stron " -gameforge.main_quest_lv40._310_sayReward = " Musz jak najszybciej znale nowe, lepsze[ENTER]miejsce. Jeszcze nic nie jest stracone. Sprbuj[ENTER]w Lochu Pajkw. Tym razem nasze yczenie moe[ENTER]si speni... " -gameforge.main_quest_lv40._320_say = " Hm. Lochy Map nie s miejscem, ktrego szukamy.[ENTER]Musimy sprbowa jeszcze raz! Zgodnie z tym co[ENTER]jest tutaj napisane, musimy uda si do Lochu[ENTER]Pajkw. Jednak najpierw musimy zaj si[ENTER]waniejsz spraw: Kapitan jest zaniepokojony,[ENTER]poniewa do wioski regularnie przybywaj[ENTER]nieznajomi i zadaj dziwne pytania. Udaj si do[ENTER]Kapitana i zbadaj t spraw. " -gameforge.main_quest_lv40._330_say = " Nie wiem czemu, ale nie czuj si zbyt dobrze.[ENTER]Zobaczmy co powie nam Kapitan.[ENTER]Oh, zanim zapomn: Oto nagroda za czwart Stron. " -gameforge.main_quest_lv40._340_sayReward = " Otrzymae 2.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv40._350_sayReward = " Dostae rwnie Piguk Magii. " -gameforge.main_quest_lv40._360_sendLetter = " Przeraajcy ludzie " -gameforge.main_quest_lv40._370_targetVid = " Znajd Kapitana " -gameforge.main_quest_lv40._380_sayTitle = " Wykorzystaj wiedz Kapitana i dowiedz si czego[ENTER]o nieznajomych przybyszach. " -gameforge.main_quest_lv40._390_say = " Mwi si, e wielu przybyszw pojawio si[ENTER]ostatnio w naszej wiosce. Wyglda na to, e[ENTER]badaj Pomniki. Kapitan przedsiwzi odpowiednie[ENTER]kroki, aby temu zapobiec. Id do Kapitana i[ENTER]dowiedz si o co chodzi. " -gameforge.main_quest_lv40._400_npcChat = " Nieznajomi w wiosce " -gameforge.main_quest_lv40._40_say = " Uriel mia racj co do Elitarnych Ezoterycznych[ENTER]Fanatykw. Znalaze u nich trzeci Stron[ENTER]Pamitnika. Zanie j Mdrcowi Uriel. " -gameforge.main_quest_lv40._410_say = " Ostatnio wzrosa liczba przybyszw w naszej[ENTER]wiosce. Nieznajomi nios ze sob ogromne[ENTER]problemy. Pytaj o mieszkacw, pomniki i stare[ENTER]ksiki. S to ludzie dobrze poinformowani,[ENTER]jednak oficjalnie nic nie wiedz. Wszyscy s w[ENTER]niebezpieczestwie. Mamy trudne czasy zdominowane[ENTER]przez wojn. " -gameforge.main_quest_lv40._420_say = " Dochodzenie odkryo, e Nakajima z ssiedniej[ENTER]wioski moe mie z tym co wsplnego. Postaraj[ENTER]dowiedzie si czego o dziwnych przybyszach. " -gameforge.main_quest_lv40._430_sendLetter = " Udaj si do Nakajima " -gameforge.main_quest_lv40._440_say = " Kapitan twierdzi, e istnieje zwizek midzy[ENTER]Nakajim a obcymi przybyszami, ktrzy w caej[ENTER]wiosce wypytuj si o pomniki.[ENTER]Id do Nakajima i dowiedz si, co on wie.[ENTER]Znajdziesz go nieopodal drugiej wioski. " -gameforge.main_quest_lv40._450_npcChat = " Co wiesz o nieznajomych w wiosce? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Przepraszam? Co to za pytanie? Przykro mi. Nie[ENTER]mog Ci pomc. Nie mam pojcia o czym mwisz.[ENTER]Nie, nie. Ciko jest znale dla siebie prac w[ENTER]czasie wojny. Za co mam y, hm? " -gameforge.main_quest_lv40._480_say = " No dobra, przyznaje si. Zgodziem si tylko[ENTER]dlatego, bo obiecali mi mnstwo Yang.[ENTER]Co ci nieznajomi tutaj chc, tego nie wiem.[ENTER]Powierzyli mi jednak zadanie: Mam zabi Best.[ENTER]Kapitanw. " -gameforge.main_quest_lv40._490_say = " Wicej informacji moesz uzyska od Best.[ENTER]Kapitanw. Nieznajomi bardzo chcieli, abym ich[ENTER]zabi. O, mam pomys! Lepiej bdzie jeli Ty tam[ENTER]pjdziesz i zabijesz ich za mnie, co? Prosz! " -gameforge.main_quest_lv40._500_sendLetter = " Zabij Bestialskiego Kapitana " -gameforge.main_quest_lv40._50_say = " Och, znalaze nastpn wskazwk?![ENTER]To jest Trzecia Strona.[ENTER]Zobaczmy, co jest na niej napisane. " -gameforge.main_quest_lv40._510_say = " Nakajima przyzna si, e nieznajomi przybysze[ENTER]chcieli, aby zabi Best. Kapitana. Jako, e[ENTER]pytali o Strony Pamitnika, ktry z Best.[ENTER]Kapitanw musi je posiada. Aby dowiedzie si[ENTER]wicej, musz zabi kilka Best. Kapitanw. Mona[ENTER]ich znale na zewntrz drugiej wioski. " -gameforge.main_quest_lv40._520_sendLetter = " Znalaze Pit Stron. " -gameforge.main_quest_lv40._530_say = " Dotarem tutaj wczeniej ni nieznajomi i[ENTER]odebraem pit Stron Pamitnika od jednego z[ENTER]Bestialskich Kapitanw. Jestem pewnym, e teraz[ENTER]nieznajomi znikn z tej okolicy. Zanios Stron[ENTER]do Uriela, aby mg j odszyfrowa. " -gameforge.main_quest_lv40._540_sayTitle = " Pita Strona Ksiki " -gameforge.main_quest_lv40._550_sayReward = " Wskazwka: Moesz zanie Pit Stron do Uriela,[ENTER]dopiero po osigniciu 47. poziomu postaci.[ENTER]Do tego czasu, zaopiekuj si Stron. " -gameforge.main_quest_lv40._60_sayTitle = " Trzecia Strona: " -gameforge.main_quest_lv40._70_sayReward = " Dotarlimy na miejsce gdzie powstaje za energia.[ENTER]Ale to za mao... Gdzie mona odprawi zakazany[ENTER]rytua?[ENTER]Nowe informacje mwi nam, e sekretne miejsce na[ENTER]Pustyni Yongbi moe si do tego nadawa.[ENTER]Peni nadziei przenosimy si na Pustyni Yongbi. " -gameforge.main_quest_lv40._80_say = " A wic, nie byli w stanie osign celu w Smoczej[ENTER]Dolinie. Hm... Pustynia Yongbi? Zazwyczaj trudno[ENTER]spotka tam jaki ludzi, a wiele obszarw w[ENTER]tamtej okolicy nie zostao jeszcze przebadanych.[ENTER]Jednak to bardzo skomplikowane. Gdzie dokadnie[ENTER]jest obszar, o ktrym oni mwi? Zgaduj, e[ENTER]chodzi o Loch Map Junsun Dong. To gboka[ENTER]jaskinia, w ktrej na pewno mona zgromadzi[ENTER]bardzo duo negatywnej energii. " -gameforge.main_quest_lv40._90_say = " Udaj si do Jungsun Dong i poszukaj tam dalszych[ENTER]pomnikw. Przy odrobinie szczcia znajdziesz[ENTER]przy tych pomnikach dalsze Strony Ksiki. Och,[ENTER]oczywicie nie moemy zapomnie o twojej[ENTER]nagrodzie za dostarczenie mi trzeciej Strony. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " Strona w Lochu Pajkw " -gameforge.main_quest_lv47._10_sayTitle = " Strona od Brutalnego Kapitana " -gameforge.main_quest_lv47._110_say = " Uriel uwaa, e dalsze informacje o sekretnej[ENTER]magii mog zosta odnalezione w Lochu Pajkw.[ENTER]Moe tam take znajdziemy Pomnik podobny do tego[ENTER]z Lochu Map.[ENTER]Do Lochu Pajkw moesz dotrze przez Pustyni[ENTER]Yongbi. " -gameforge.main_quest_lv47._120_npcChat = " Pomnik Moka " -gameforge.main_quest_lv47._130_say = " Rzeczywicie! Jest tutaj Pamitnik oraz Strona[ENTER]Pamitnika. A teraz prdko z powrotem do Uriel. " -gameforge.main_quest_lv47._140_sayTitle = " Znalaze Szst Stron " -gameforge.main_quest_lv47._150_say = " W Lochu Pajkw znalaze dalszy staroytny[ENTER]pomnik oraz ukryt w nim szst Stron[ENTER]Pamitnika. Zanie j Mdrcowi Uriel. " -gameforge.main_quest_lv47._160_npcChat = " Szsta Strona " -gameforge.main_quest_lv47._170_say = " Jak byo w Lochu Pajkw? Udao Ci si znale[ENTER]szst Stron? To wietnie! Zobaczmy jakie[ENTER]informacje zdobdziemy z szstej Strony. Bardzo[ENTER]si ciesz, e udao Ci si j zdoby. Cay czas[ENTER]sysz, e jacy nieznajomi ludzie take prbuj[ENTER]j odnale. Strona ta musi zawiera bardzo wane[ENTER]informacje, skoro tak wielu ludzi jej poszukuje. " -gameforge.main_quest_lv47._180_say = " Oh nie, t Stron naprawd bardzo trudno[ENTER]rozszyfrowa. Potrzebuj na to troch wicej[ENTER]czasu. Zawarto wydaje si by bardzo[ENTER]interesujca. Moe pomoe nam zrozumie na czym[ENTER]dokadnie polega ten rytua. Przecie nie bez[ENTER]powodu zosta on zakazany. " -gameforge.main_quest_lv47._190_say = " Potrzebuj wicej czasu na odszyfrowanie tej[ENTER]Strony. W midzyczasie moesz uda si do Muzyka[ENTER]Yu-Hwan. Syszaem, e ma kilka informacji, ktre[ENTER]mog si nam przyda. Tymczasem, ja popracuj nad[ENTER]szst Stron. Nagrod za dostarczenie Strony[ENTER]otrzymasz ju teraz. " -gameforge.main_quest_lv47._200_sayReward = " Otrzymae 3.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv47._20_say = " Ostatnim razem, na poziomie 40 znalaze Pit[ENTER]Stron tajemniczej Ksiki. Zdobye j od[ENTER]Bestialskiego Kapitana.[ENTER]Powiniene jak najszybciej dostarczy j do[ENTER]Uriela. " -gameforge.main_quest_lv47._210_sayReward = " Yang: 75.000 " -gameforge.main_quest_lv47._220_sayReward = " Otrzymae Bogosawiestwo Smoka. " -gameforge.main_quest_lv47._230_sendLetter = " Id do Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Znajd muzyka Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " Tajemnicze siy " -gameforge.main_quest_lv47._260_say = " Muzyk Yu-Hwan posiada moe informacje na temat[ENTER]starych Stron Pamitnika. Znajd go i sprawd, co[ENTER]wie. " -gameforge.main_quest_lv47._270_npcChat = " Jakie nowiny? " -gameforge.main_quest_lv47._280_say = " Ciesz si yciem, poniewa jest ulotne![ENTER]Trallalaaa...[ENTER]Ach, to znowu ty. Pewnie przysa Ci Uriel. Par[ENTER]dni temu spyta mnie, czy mgbym pozbiera dla[ENTER]niego informacje. Dowiedziaem si, e we[ENTER]wszystkich krlestwach pojawili si podrnicy[ENTER]szukajcy wanych dokumentw. Niestety nikt nie[ENTER]mg mi powiedzie, o co dokadnie chodzi. " -gameforge.main_quest_lv47._290_say = " To dziwne, e te przeraajce postacie przebywaj[ENTER]w naszej okolicy podczas wojny. Pozby si ich,[ENTER]oczywicie! Ponadto, syszaem, e Pustynni[ENTER]Zawadiacy mog posiada pewne rzeczy, ktre mog[ENTER]by dla nas bardzo przydatne.[ENTER]Powiniene zobaczy co moesz od nich zdoby. " -gameforge.main_quest_lv47._300_say = " Banda Pustynnych Zawadiakw to niebezpieczne[ENTER]bestie, wic bd czujny. Jednak myl, e warto[ENTER]sprbowa. Zadedykuj Ci piosenk i postaram si[ENTER]zaczarowa wiatr, aby towarzyszy Ci na pustyni. " -gameforge.main_quest_lv47._30_npcChat = " Pita Strona Ksiki " -gameforge.main_quest_lv47._310_sendLetter = " Pustynni Zawadiacy " -gameforge.main_quest_lv47._320_sayTitle = " Poszukiwanie tajnych informacji... " -gameforge.main_quest_lv47._330_say = " Uriel sdzi, e szczegy zwizane z rytuaem[ENTER]mog by bardzo wane. Muzyk powiedzia nam, e[ENTER]dalsze informacje moesz odnale u Pustynnych[ENTER]Zawadiakw. Powinnimy wybra si na pustyni i[ENTER]zabi kilku Pustynnych Zawadiakw. " -gameforge.main_quest_lv47._340_sendLetter = " Znalaze sidm Stron " -gameforge.main_quest_lv47._350_targetVid = " Poszukiwanie muzyka Yu-Hwan " -gameforge.main_quest_lv47._360_say = " Dziki informacjom dostarczonym Tobie przez[ENTER]muzyka Yu-Hwan udao Ci si znale sidm Stron[ENTER]Ksiki u Pustynnych Zawadiakw.[ENTER]Udaj si do Yu-Hwan i powiadom go, e jego[ENTER]informacja bya poprawna. " -gameforge.main_quest_lv47._370_say = " Twoje oczy s tak pikne jak grskie jezioro[ENTER]lalalala.... Hej, to znowu ty... Czy Pustynna[ENTER]Banda miaa jakie ciekawe informacje? Co?! To[ENTER]tylko jaka Strona papieru... Na nic mi si to[ENTER]nie przyda. Ale jeli chcesz, to zabierz Stron[ENTER]do Uriela. Koniecznie pozdrw go ode mnie! " -gameforge.main_quest_lv47._380_sendLetter = " Id do Uriel. " -gameforge.main_quest_lv47._390_targetVid = " Id do Uriel. " -gameforge.main_quest_lv47._400_sayTitle = " Sidma Strona " -gameforge.main_quest_lv47._40_say = " Masz pit Stron? Niewiarygodne. Mamy szczcie,[ENTER]e ta Strona w ogle istnieje. Zobaczmy co jest[ENTER]na niej napisane. " -gameforge.main_quest_lv47._410_say = " Znalaze sidm Stron Pamitnika. Zanie je[ENTER]Uriel. " -gameforge.main_quest_lv47._420_say = " Witaj, dobrze Ci znowu widzie! Mam dobr[ENTER]nowin: odszyfrowaem ju szst Stron. Co?[ENTER]Znalaze kolejn? Hej, to wietnie! Nie nadam[ENTER]z tumaczeniem, hehe. Niech spojrz... Oh? W tym[ENTER]jzyku? Gdzie j znalaze?! Te znaki i charakter[ENTER]pisma oznaczaj, e pisa to kto z krlewskiej[ENTER]rodziny. " -gameforge.main_quest_lv47._430_say = " Jako, e te znaki znane tylko przez kilku ludzi,[ENTER]a take s uywane bardzo rzadko, bdzie bardzo[ENTER]trudno je odszyfrowa... Podejrzani przybysze,[ENTER]ktrzy zostali obrabowani przez Pustynn Band,[ENTER]najwidoczniej take uywali tych znakw. Jaki[ENTER]jest ich cel? Ha ha! Zagbiamy si w to co raz[ENTER]bardziej, jeli bdzie tak dalej, to bdziemy[ENTER]musieli zadba, e nie przegapimy adnego wanego[ENTER]punktu. " -gameforge.main_quest_lv47._440_say = " Ah, tak: zanim skupimy si na kolejnych stronach,[ENTER]prawdopodobnie powinienem Ci powiedzie co jest[ENTER]na szstej Stronie. Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = " Szsta Strona: " -gameforge.main_quest_lv47._460_sayReward = " Czas na ucieka. Prbowalimy zastosowa sekretn[ENTER]magi nawet w Lochu Pajkw, bezskutecznie. Czego[ENTER]nam jeszcze brakuje? Niektrzy z naszych mistykw[ENTER]uwaaj, e sekretna magia wymaga wyszych ofiar.[ENTER]Jeli to prawda, to musi by rzeczywicie potna. " -gameforge.main_quest_lv47._470_sayReward = " Zgodnie z legendami ten typ magii wymaga ofiary z[ENTER]czowieka. Jednak jeli zabij czowieka na[ENTER]otarzu, moja reputacja drastycznie spadnie.[ENTER]Musimy poszuka odpowiedniego zamiennika.[ENTER]Sprbujmy z Wowymi Miecznikami z pustyni. " -gameforge.main_quest_lv47._480_say = " Ach tak. Skoro nie mog zoy w ofierze ludzi,[ENTER]zdecydowali si uy Wowych Wojownikw. Nie[ENTER]mog powiedzie, eby podoba mi si ten nowy[ENTER]sposb mylenia. le to si moe skoczy...[ENTER]Mimo to musimy poda za ich ladem. Udaj si do[ENTER]Pustyni i zabij tam par Wowych Miecznikw oraz[ENTER]Wowych ucznikw. Kto wie, co jeszcze tam[ENTER]znajdziemy. A propos znalezienia: w tej sakiewce[ENTER]znajdziesz swoje wynagrodzenie! " -gameforge.main_quest_lv47._490_sendLetter = " Zabij Wowych Wojownikw " -gameforge.main_quest_lv47._500_sayTitle = " sma Strona " -gameforge.main_quest_lv47._50_sayTitle = " Pita Strona: " -gameforge.main_quest_lv47._510_say = " Pamitnik opisuje prb ofiarowania Wowych[ENTER]Miecznikw oraz Wowych ucznikw w celu[ENTER]uzyskania sekretnej magii. Udaj si do Pustyni[ENTER]Yongbi i zabij Wowych Wojownikw. Sprbuj[ENTER]uzyska rwnie wicej informacji. " -gameforge.main_quest_lv47._520_sendLetter = " Znalaze sm Stron " -gameforge.main_quest_lv47._530_targetVid = " Udaj si do Uriela " -gameforge.main_quest_lv47._540_say = " Znalaze sm Stron Pamitnika u Wowych[ENTER]Wojownikw w Pustyni.[ENTER]Zanie j Mdrcowi Uriel. " -gameforge.main_quest_lv47._550_say = " To jest sma Strona. Jako, e jest bardzo krtka,[ENTER]zaraz j odszyfruj. " -gameforge.main_quest_lv47._560_sayTitle = " sma Strona: " -gameforge.main_quest_lv47._570_sayReward = " Odpowiednie ofiary s znalezione. Mamy szczcie.[ENTER]Czyby to by znak? Nastpnie potrzebujemy[ENTER]ceremonialny dzwonek. Jeli mnie pami nie myli,[ENTER]widziaem co takiego u Pajkw. W drog! " -gameforge.main_quest_lv47._580_say = " Znowu Loch Pajkw, dziwne. Musisz koniecznie tam[ENTER]si uda i poszuka tego Dzwonu. Bdzie to jednak[ENTER]mczca podr, odpocznij wic najpierw i przyjd[ENTER]pnej z powrotem. Ja jeszcze pomyl i[ENTER]przetumacz dalsze fragmenty. Jak wrcisz,[ENTER]powierz Ci nastpne zlecenie. Nie martw si,[ENTER]wynagrodzenie za sm Stron otrzymasz oczywicie[ENTER]ju teraz. " -gameforge.main_quest_lv47._590_sayReward = " Punkty Dowiadczenia: 3.000.000[ENTER]Yang: 70.000[ENTER]Dodatkowo: otrzymae Peleryny Mstwa.[ENTER]Informacja: do nastpnego zadania musisz mie co[ENTER]najmniej 50 poziom postaci. " -gameforge.main_quest_lv47._60_sayReward = " Leo Sepp dotar wraz ze sw kawaleri do[ENTER]krlestwa Taejo i wyglda na to, e pki co nie[ENTER]bdzie rusza dalej. W midzyczasie na ziemi[ENTER]spadaj meteoryty. Przynosz chaos, zniszczenie i[ENTER]niezgod. Wielkie krlestwo podzielio si na[ENTER]trzy mniejsze krlestwa, ktre wzajemnie si[ENTER]atakuj, zamiast o wsplnych siach stawi czoo[ENTER]prawdziwemu zu. Smoczy Bg ju do nas nie[ENTER]przemawia. Jego aska spywa raz na jednego, raz[ENTER]na drugiego. I tak wszyscy walcz o jego[ENTER]przychylno gdy zaraza szerzy si[ENTER]niepohamowanie... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Relacja naocznego wiadka z pierwszych dni naszej[ENTER]ery. Absolutnie bezcenna! Ach wanie, zapata.[ENTER]Oto twoja nagroda za znakomit robot! I jeszcze[ENTER]jedno: Kto wpad najwidoczniej na ten sam trop,[ENTER]co my. Nie mam zatem czasu do stracenia. Pod[ENTER]koniec tej strony napisane jest, e Lee Seop[ENTER]nastpnie szuka zej energii w Lochu Pajkw.[ENTER]Jeli tam co znajdziesz, przyjd natychmiast do[ENTER]mnie! Spalam si z niecierpliwoci! " -gameforge.main_quest_lv47._90_sendLetter = " Szsta Strona " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Hej, nie tak szybko! Nie zapomnij swojej nagrody[ENTER]za dziewit Stron! " -gameforge.main_quest_lv50._10_sayTitle = " Zabij Elitarnego Trujcego Pajka " -gameforge.main_quest_lv50._110_sayReward = " Otrzymujesz 5.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv50._120_sayReward = " Otrzymae 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " Otrzymae Symbol Krla Przepowiedni. " -gameforge.main_quest_lv50._140_sendLetter = " lad na Lodowej Pustyni " -gameforge.main_quest_lv50._150_targetVid = " Stare Pudo Z Papierami " -gameforge.main_quest_lv50._160_sayTitle = " Poszukiwania Starego Puda Z Papierami " -gameforge.main_quest_lv50._170_say = " Niegdy na Grze Sohan odbya si straszliwa[ENTER]bitwa. Szukaj tam kolejnych Stron z Pamitnika[ENTER]lub innych pisemnych dowodw na przebieg bitwy. " -gameforge.main_quest_lv50._180_npcChat = " Stare Pudo Z Papierami! " -gameforge.main_quest_lv50._190_say = " To s wojskowe plany i zapiski oraz kolejna[ENTER]Strona z Pamitnika! Powinienem dostarczy to[ENTER]wszystko do Uriela. " -gameforge.main_quest_lv50._200_sendLetter = " Dziesita Strona " -gameforge.main_quest_lv50._20_say = " Z poprzedniego dochodzenia wynika, e lady[ENTER]prowadz do Lochw Pajkw. Udaj si tam i zabij[ENTER]Elitarnego Trujcego Pajk onierza w Lochu[ENTER]Pajkw i jeli znajdziesz kolejn Stron ze[ENTER]starej Ksigi, dostarcz j do Uriela. " -gameforge.main_quest_lv50._210_sayTitle = " Znalaze dziesit stron " -gameforge.main_quest_lv50._220_say = " Znalaze dziesit Stron tajemniczego[ENTER]Pamitnika na Lodowej Pustyni. Strona bya w[ENTER]Starym Pudle z Papierami. Zanie j do Uriela. " -gameforge.main_quest_lv50._230_say = " Ach, wietnie! Znalaze dziesit Stron z[ENTER]Pamitnika.[ENTER]Zbliamy si do koca opowieci. Mio, e[ENTER]wszystko zostao zapisane, w przeciwnym razie nie[ENTER]dowiedzielibymy si niczego. Zobaczmy, czego si[ENTER]dowiemy. " -gameforge.main_quest_lv50._235_sayTitle = " Dziesita Strona Ksiki: " -gameforge.main_quest_lv50._240_sayReward = " Udao nam si odeprze pierwszy atak. Ale kolejna[ENTER]fala niedugo nadcignie. Wprawdzie teren[ENTER]utrudnia poruszanie si uzbrojonej kawalerii Lee[ENTER]Seopa, ale przybywa ich coraz wicej. Nie[ENTER]wygramy. Pozostaje nam ostatnia szansa, czyli[ENTER]zakoczenie badania nad mrocznym rytuaem. Pod[ENTER]ochron nocy przeamiemy lini oporu wrogw i[ENTER]powrcimy do Jaski Pajkw. Modl si... nie o[ENTER]zwycistwo, a o odrobin nadziei... " -gameforge.main_quest_lv50._250_say = " Oooch. Myl, e jestemy ju blisko celu! W[ENTER]kocu dowiemy si czego wicej o tym zakazanym[ENTER]rytuale. Nie mog si doczeka![ENTER]Wr do Lochu Pajkw. Gdzie tam musi by[ENTER]jedenasta Strona. " -gameforge.main_quest_lv50._260_say = " Oto zasuona nagroda! " -gameforge.main_quest_lv50._270_sayReward = " Otrzymae 5.500.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv50._280_sayReward = " Otrzymae 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " Otrzymae Rkawic Krla Przepowiedni. " -gameforge.main_quest_lv50._300_sayTitle = " Zabij Szponiastego Trujcego Pajka " -gameforge.main_quest_lv50._30_sendLetter = " Dziewita Strona " -gameforge.main_quest_lv50._310_say = " Badania zwizane z zakazanym rytuaem s[ENTER]kontynuowane w Lochu Pajkw. Udaj si tam, zabij[ENTER]kilka Szponiastych Trujcych Pajkw i zdobd[ENTER]potrzebne informacje. " -gameforge.main_quest_lv50._320_sendLetter = " Jedenasta Strona " -gameforge.main_quest_lv50._330_targetVid = " Wr do Uriela. " -gameforge.main_quest_lv50._335_sayTitle = " Odnalaza si Jedenasta Strona " -gameforge.main_quest_lv50._340_say = " W Lochu Pajkw znalaze jedenast Stron[ENTER]tajemniczego Pamitnika. Zanie j do Uriela. " -gameforge.main_quest_lv50._350_say = " Masz jakie nowiny dotyczce zakazanego rytuau?[ENTER]Aha, jedenasta strona! Zobaczmy. Ah tak, to[ENTER]cakiem proste. Teraz bardzo dobrze radz sobie z[ENTER]pismem tego typu. A teraz suchaj! " -gameforge.main_quest_lv50._355_sayTitle = " Jedenasta Strona Ksiki: " -gameforge.main_quest_lv50._360_sayReward = " Magia zawioda. Pomimo wszystkich naszych[ENTER]przygotowa, zgubi nas popiech. Teraz wielu z[ENTER]nas jest rannych, a niektrzy nawet postradali[ENTER]zmysy. Czarna magia jest naprawd za. Kawaleria[ENTER]Lee Seop ma nas w garci, ale teraz to mao[ENTER]istotne. Mamy za mao ludzi aby mc si[ENTER]skutecznie broni. I tak umrzemy. " -gameforge.main_quest_lv50._365_sayTitle = " Kontynuacja jedenastej Strony Ksiki: " -gameforge.main_quest_lv50._370_sayReward = " Jeden ostatni cel trzyma reszt oddziau razem i[ENTER]daje nam si: Nasi informatorzy z Doliny Smoka[ENTER]nas okamali. Celowo nie ostrzegli nas o[ENTER]strasznych efektach ubocznych zakazanego rytuau.[ENTER]Nawet jeli bdzie to ostatnia rzecz jak[ENTER]zrobimy, zapac nam za to. " -gameforge.main_quest_lv50._380_say = " Heh, na kocu wszystko potoczyo si nieco[ENTER]inaczej ni tego chcieli. To smutna historia.[ENTER]Jednak nie mona ufa komukolwiek, kto jest w[ENTER]jakim stopniu powizany z czarn magi. Powinni[ENTER]o tym pomyle. Dziwnym wydaje si fakt, e autor[ENTER]tego tekstu zdoa dotrze do takiego zakazanego[ENTER]rytuau. Kto wie jaki cel mieli jego[ENTER]informatorzy. Powinnimy dokoczy dochodzenie,[ENTER]nawet, jeli jest bardzo niebezpieczne. Wiemy ju[ENTER]tak wiele, e szkoda byoby si podda. " -gameforge.main_quest_lv50._390_say = " Bye ju w Dolinie Seungryong. Myl, e nie[ENTER]znajdziemy ju tam informacji. Hmm... zastanawiam[ENTER]si, gdzie jeszcze moglibymy poszuka... wiem! W[ENTER]naszym dochodzeniu znaczc rol odgryway[ENTER]Pomniki. W okolicy s Pomniki, ktrych jeszcze[ENTER]nie zbadalimy. Te, z innych Krlestw! Jest tam[ENTER]bardzo niebezpiecznie. Prawdopodobnie bdziesz[ENTER]cigle atakowany. Wic dobrze si przygotuj i[ENTER]wr gdy bdziesz gotowy. " -gameforge.main_quest_lv50._400_say = " Oto twoja nagroda za jedenast Stron. " -gameforge.main_quest_lv50._40_targetVid = " Udaj si do Uriela " -gameforge.main_quest_lv50._410_sayReward = " Otrzymae 6,000,000 Punktw Dowiadczenia.[ENTER]Otrzymae 150,000 Yang.[ENTER]Dodatkowo, otrzymae Medal Smoka.[ENTER]Wskazwka: do nastpnego zadania musisz mie co[ENTER]najmniej 55 poziom. " -gameforge.main_quest_lv50._50_sayTitle = " Znalaze dziewit Stron. " -gameforge.main_quest_lv50._60_say = " Znalaze dziewit Stron w Lochu Pajkw.[ENTER]Zanie j do Uriela. " -gameforge.main_quest_lv50._70_say = " Znalaze lad starej magii? Wow, to dziewita[ENTER]Strona! Co tam jest napisane? Jestem bardzo[ENTER]ciekawy, czy ta magia zadziaaa, pieszmy si... " -gameforge.main_quest_lv50._75_sayTitle = " Dziewita Strona Ksiki: " -gameforge.main_quest_lv50._80_sayReward = " Atak Lee Seop si rozpocz. Nadal nie wiemy jak[ENTER]uy zakazanego rytuau. Jestem bardzo[ENTER]zdenerwowany. Jestemy na froncie prbujc[ENTER]chroni nasze Krlestwo, jednak nasza sia jest[ENTER]niewystarczajca. Sia onierzy naszych wrogw[ENTER]jest bardzo potna, moemy przegra bitw.[ENTER]Musimy znale lepsze miejsce! Moe powinnimy[ENTER]uda si na Lodow Pustyni i zaatakowa naszych[ENTER]wrogw stamtd? Jeli bdziemy mieli troszk[ENTER]szczcia to do tego czasu uda nam si lepiej[ENTER]pozna rytua. Boe, pom nam... " -gameforge.main_quest_lv50._90_say = " Hmm... Zanim zdyli sprawdzi czym jest ta magia[ENTER]zostali zaatakowani. Ludzie zabarykadowali si na[ENTER]Lodowej Ziemi, aby mogli dalej bada star magi.[ENTER]Moglibymy poszuka dalszych ladw.[ENTER]Udaj si na Gr Sohan i poszukaj jakichkolwiek[ENTER]wskazwek. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Znalaze dwunast Stron w centrum Joan.[ENTER]Zanie Stron do Uriela w Yongan. " -gameforge.main_quest_lv55._10_sendLetter = " Poszukiwania pomnikw " -gameforge.main_quest_lv55._110_say = " Znalaze dwunast Stron w centrum Yongan.[ENTER]Zanie Stron do Uriela w Pyungmo. " -gameforge.main_quest_lv55._120_say = " Ciesz si, ze znw Ci widz! Przykro mi, e[ENTER]musiaem Ci wysa w tak wiele rnych miejsc,[ENTER]ale nasz sukces potwierdzi nasze domysy.[ENTER]Zobaczmy co tam masz. Mam nadziej, e byo[ENTER]warto. " -gameforge.main_quest_lv55._130_sayTitle = " Dwunasta Strona Pamitnika: " -gameforge.main_quest_lv55._140_sayReward = " Znalelimy informatorw, zapacili yciem za ich[ENTER]kamstwo. Jednak co waniejsze, udao nam si od[ENTER]nich uzyska dodatkowe informacje: nie[ENTER]potrzebujemy Lochu Pajkw, a wityni Ciemnoci.[ENTER]To tam staroytni wyznawcy odprawiali zakazane[ENTER]rytuay. Jest to miejsce, ktre poczone jest[ENTER]bezporednio ze rdem ogromnej mocy. " -gameforge.main_quest_lv55._145_sayTitle = " Kontynuacja dwunastej Strony Ksiki: " -gameforge.main_quest_lv55._150_sayReward = " Tak niewiele dzieli nas od powstrzymania Lee[ENTER]Seop. Musimy uda si do wityni Ciemnoci, aby[ENTER]odprawi zakazany rytua. Nie zostao nas wielu,[ENTER]a ostatnie miesice day si we znaki.[ENTER]Jednak nawet garstka zmczonych ludzi moe[ENTER]zmieni los caego wiata. Ju niedugo wszyscy[ENTER]zobacz efekt naszej cikiej pracy. Ruszajmy[ENTER]dalej. " -gameforge.main_quest_lv55._160_say = " Ah, w kocu odnaleli odpowiednie miejsce. Moje[ENTER]przeczucie si sprawdzio! To naprawd witynia[ENTER]Hwang. Na pewno pamitasz to mroczne miejsce, w[ENTER]ktrym byo duo zej energii. To tutaj[ENTER]odprawiane byy tajne rytuay. Obrzdki te[ENTER]najczciej miay podo wojenne. Cae to[ENTER]miejsce przepenione jest energi niewinnych[ENTER]ofiar. " -gameforge.main_quest_lv55._170_say = " Teraz, w rodku wityni yj same potwory. Przez[ENTER]bardzo dugi okres nikt nie widzia tam ywego[ENTER]czowieka. Jest to niezwykle niebezpieczne[ENTER]miejsce. To wanie tam wiedzie ostatnia[ENTER]pozostawiona wskazwka. Poszukaj najnowszych[ENTER]informacji w wityni. Powodzenia! Oh, poczekaj[ENTER]chwilk, oto nagroda za dwunast Stron. " -gameforge.main_quest_lv55._180_sayReward = " Otrzymae 26.000 Punktw Dowiadczenia.[ENTER]Otrzymae 15.000 Yang.[ENTER]Otrzymae Nos wini. " -gameforge.main_quest_lv55._190_sayReward = " Otrzymae 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " Ostatnia Strona " -gameforge.main_quest_lv55._20_say = " Uriel sdzi, e potrzebne nam informacje mog[ENTER]znajdowa si w pobliu pomnikw, ktre nie[ENTER]zostay jeszcze przez nas zbadane. Udaj si do[ENTER]Krlestwa Chunjo i zbadaj pomniki znajdujce si[ENTER]na obszarze Joan. " -gameforge.main_quest_lv55._210_sayTitle = " Zabij Straszydo w wityni " -gameforge.main_quest_lv55._220_say = " Do tej pory znalaze dwanacie z trzynastu[ENTER]Stron. Pozosta tylko jeden krok. Uriel mwi, e[ENTER]czarna magia bya odprawiana w wityni Hwang.[ENTER]Powiniene si tam uda i rozpocz badania.[ENTER]Wskazwek szukaj u potworw zwanych Straszydami. " -gameforge.main_quest_lv55._230_say = " Musz uda si w gb wityni! " -gameforge.main_quest_lv55._240_sendLetter = " witynia Ciemnoci " -gameforge.main_quest_lv55._250_sayTitle = " Za energia wityni " -gameforge.main_quest_lv55._260_sayReward = " Po tym jak spdzie troch czasu w wityni,[ENTER]masz wraenie, e w kadym kcie czyhaj na[ENTER]Ciebie jakie przeraajce istoty skrywajce si[ENTER]w cieniu. Im bliej wntrza, tym energia jest[ENTER]silniejsza. To witynia jest rdem.[ENTER]To tutaj wszystko si rozpocznie... " -gameforge.main_quest_lv55._270_say = " Zdae sobie spraw z faktu, e im jeste bliej[ENTER]centrum wityni, tym za energia wiszca w[ENTER]powietrzu jest silniejsza. Powiniene szuka[ENTER]wskazwki w centrum wityni. To tam musi by[ENTER]rdo za. " -gameforge.main_quest_lv55._280_npcChat = " Memoria Gum " -gameforge.main_quest_lv55._290_say = " Pomnik Gum jest w centrum wityni. Powoli[ENTER]zbliasz si i znajdujesz ostatni Stron[ENTER]Pamitnika. " -gameforge.main_quest_lv55._300_say = " W wityni odnalaze ostatni Stron[ENTER]tajemniczego Pamitnika. Udaj si do Uriela i[ENTER]poinformuj go o swoim znalezisku. " -gameforge.main_quest_lv55._30_say = " Uriel sdzi, e potrzebne nam informacje mog[ENTER]znajdowa si w pobliu pomnikw, ktre nie[ENTER]zostay jeszcze przez nas zbadane. Udaj si do[ENTER]Krlestwa Jinno i zbadaj pomniki znajdujce si[ENTER]na obszarze Pyungmo. " -gameforge.main_quest_lv55._310_say = " Oto i ona, ostatnia, trzynasta Strona! Nie wiem[ENTER]jak mgbym Ci podzikowa. Spjrz na moje rce,[ENTER]dr. Jestem tak podekscytowany, e nawet nie[ENTER]mog spojrze na Stron. Nie czekajmy duej,[ENTER]zobaczmy jak koczy si ta dziwna historia. " -gameforge.main_quest_lv55._320_sayTitle = " Trzynasta Strona Pamitnika: " -gameforge.main_quest_lv55._330_sayReward = " W kocu dotarlimy.[ENTER]Dalimy sobie rad ze wszystkimi przeciwnociami[ENTER]losu, nasza misja jest nastpujca: musimy[ENTER]przerwa panowanie Lee Seop i uaktywni zakazan[ENTER]magi. Mam nadziej, e wystarczy nam si.[ENTER]Jestemy wyczerpani, podr bya bardzo duga, a[ENTER]cay czas mielimy za sob onierzy wroga.[ENTER]Musimy sprbowa, albo nasze Krlestwo zostanie[ENTER]zniszczone. " -gameforge.main_quest_lv55._335_sayTitle = " Kontynuacja trzynastej Strony Ksiki: " -gameforge.main_quest_lv55._340_sayReward = " Pozostao tylko siedem osb. Zaoylimy nasze[ENTER]najlepsze ubrania, mimo tego, e teraz wygldaj[ENTER]jak achmany. Zbierzemy si w kole i zapiemy za[ENTER]rce, aby przywoa zakazan si. Wtedy[ENTER]zaczniemy recytowa zaklcie w nadziei, e rytua[ENTER]nie bdzie potrzebowa wikszej iloci ofiar.[ENTER][ENTER]... " -gameforge.main_quest_lv55._350_sayReward = " ... Koniec...[ENTER]Zapowiadao si bardzo obiecujco. Pomieszczenie[ENTER]wypenio si energi i sowami zaklcia, to byo[ENTER]naprawd dziwne. Moich szeciu kompanw pado na[ENTER]kolana. witynia zacza si trz. Potem[ENTER]uderzy piorun i zostalimy odrzuceni do tyu.[ENTER]Linia si pka...[ENTER]Teraz nastaa niesamowita cisza. Moi przyjaciele[ENTER]le zabici na ziemi. Magia nie zadziaaa.[ENTER]Zawiedlimy. " -gameforge.main_quest_lv55._360_say = " Co? To wszystko?!?[ENTER]To szalestwo! Caa nasza praca na marne? Nie[ENTER]mog w to uwierzy. Podrowalimy, walczylimy,[ENTER]tumaczylimy dziwne teksty, spdzilimy nad tym[ENTER]wszystkim ogromn ilo czasu. I to na nic![ENTER]Jestemy tak samo mdrzy jak bylimy wczeniej.[ENTER]Jedyne czego si nauczylimy to to, e lepiej[ENTER]trzyma si z daleka od czarnej magii. Zawsze tak[ENTER]mylaem. To wielka szkoda, ze historia koczy[ENTER]si w taki sposb. Nikt nie spodziewa si[ENTER]takiego zakoczenia, prawda? " -gameforge.main_quest_lv55._370_say = " Najpierw zrobimy sobie przerw. Boli mnie gowa,[ENTER]a ty pewnie jeste niele zmczony. Musz si[ENTER]zastanowi nad tym wszystkim. Kiedy skocz,[ENTER]porozmawiamy. Mimo wszystko, wywiadczye mi[ENTER]ogromn przysug. To nie zostanie zapomniane! " -gameforge.main_quest_lv55._380_sayReward = " Otrzymae 7.000.000 Punktw Dowiadczenia. " -gameforge.main_quest_lv55._390_sayReward = " Otrzymae 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " Otrzymae Ksik Lidera. " -gameforge.main_quest_lv55._40_say = " Uriel sdzi, e potrzebne nam informacje mog[ENTER]znajdowa si w pobliu pomnikw, ktre nie[ENTER]zostay jeszcze przez nas zbadane. Udaj si do[ENTER]Krlestwa Shinsoo i zbadaj pomniki znajdujce si[ENTER]na obszarze Yongan. " -gameforge.main_quest_lv55._50_npcChat = " Oto ona! " -gameforge.main_quest_lv55._60_say = " To ten pomnik, ktrego szuka Uriel! Zoona[ENTER]Strona z Pamitnika ley pod pomnikiem.[ENTER]Powinienem j natychmiast dostarczy do Uriela. " -gameforge.main_quest_lv55._70_sendLetter = " Zalaze dwunast Stron " -gameforge.main_quest_lv55._80_targetVid = " Id do Uriela " -gameforge.main_quest_lv55._90_say = " Znalaze dwunast Stron w Pyungmo.[ENTER]Zabierz Stron do Uriela w Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Id do Kowala. Potrzebuje Twojej pomocy. " -gameforge.main_quest_lv6._10_targetVid = " Id do Stranika Miejskiego. " -gameforge.main_quest_lv6._110_say = " Kim jeste? Jestem bardzo zajty, wic prosz mi[ENTER]nie przeszkadza. Stranik Miejski Ci przysa?[ENTER]Mylaem, e nikt ju nie przyjdzie. To nie jest[ENTER]zbyt trudne zadanie i nie zajmie Ci duo czasu. W[ENTER]sam raz dla modego poszukiwacza przygd. " -gameforge.main_quest_lv6._120_say = " Powinienem dosta ju pewn przesyk od Dozorcy,[ENTER]jednak do tej pory jej nie ma. Prosz, id do[ENTER]Dozorcy i zapytaj go o ni. Pospiesz si. Bez tej[ENTER]przesyki nie mog kontynuowa swojej pracy. " -gameforge.main_quest_lv6._130_targetVid = " Znajd Dozorc. " -gameforge.main_quest_lv6._140_sendLetter = " Id do Dozorcy " -gameforge.main_quest_lv6._150_sayReward = " Kowal czeka na piln przesyk. Udaj si wic do[ENTER]Dozorcy i zapytaj si o Nos wini dla Kowala. " -gameforge.main_quest_lv6._160_sayTitle = " Dozorca: " -gameforge.main_quest_lv6._170_say = " Witaj. Jestem Dozorc Magazynu w tej wiosce.[ENTER]Jeli masz przy sobie za duo przedmiotw, mog[ENTER]je przechowa w moim magazynie.[ENTER]Jest to bardzo praktyczne. " -gameforge.main_quest_lv6._180_say = " Witaj! Czy chcesz co przechow...?[ENTER]Ach, przysa Ci Kowal po Nos wini! " -gameforge.main_quest_lv6._190_say = " Obawiam si, e powoli starzej si i miewam[ENTER]skleroz. Prosz oto Nos wini. Zanie go[ENTER]natychmiast do Kowala. Do zobaczenia! " -gameforge.main_quest_lv6._200_sendLetter = " Z powrotem do Kowala " -gameforge.main_quest_lv6._20_sayReward = " Stranik ma nowe zadanie dla Ciebie. Udaj si do[ENTER]niego i dowiedz si o co chodzi. " -gameforge.main_quest_lv6._210_sayReward = " Dozorca cakiem zapomnia o przesyce. Teraz w[ENTER]kocu wrczy Ci Nos wini. Zanie go natychmiast[ENTER]do Kowala, by nie musia duej czeka. " -gameforge.main_quest_lv6._220_say = " Wrcie szybciej ni mylaem! Tak trzymaj, taka[ENTER]szybko na pewno przyda Ci si w przyszoci. A[ENTER]teraz suchaj mnie uwanie, poniewa mam bardzo[ENTER]wan informacj. " -gameforge.main_quest_lv6._230_say = " Wiesz co o uszlachetnieniu? Oczywicie, e nie![ENTER]Jeste jeszcze modym poszukiwaczem przygd![ENTER]Wyjani Ci spraw: Jeli dasz mi cz swojej[ENTER]zbroi, mog j uszlachetni za niewielk ilo[ENTER]Yang. " -gameforge.main_quest_lv6._240_say = " Aby ulepszy przedmioty, a do +3 musisz zapaci[ENTER]troch Yang. Ale od poziomu +4 i wyej, moe by[ENTER]wymagany dodatkowy przedmiot jeli bdziesz[ENTER]chcia co ulepszy. W przesyce by Nos wini,[ENTER]by mi potrzebny do ulepszenia przedmiotu. Musisz[ENTER]by ostrony i przygotowany na strat przedmiotu,[ENTER]ktry prbujesz ulepszy. Mog by dobry, ale[ENTER]zawsze moe zdarzy si wpadka. Jeli masz czas,[ENTER]wpadnij. Mog wyku Ci kilka dobrych broni! " -gameforge.main_quest_lv6._250_sayReward = " Otrzymae %s Punktw Dowiadczenia. " -gameforge.main_quest_lv6._260_sayReward = " Otrzymae %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " Otrzymae Futro Wilka+. " -gameforge.main_quest_lv6._30_say = " Hej, nie obijaj si po miecie i nie mw, e nie[ENTER]ma nic do roboty! Musisz dalej trenowa! W[ENTER]dzisiejszych trudnych czasach trening jest[ENTER]jedynym sposobem na przetrwanie! " -gameforge.main_quest_lv6._40_say = " Jeli ju tutaj jeste, to mam dla Ciebie[ENTER]zadanie: Kowal by wanie u mnie i ali si, e[ENTER]ma problemy z dostaw Nosa wini. Chyba[ENTER]potrzebuje pomocy.[ENTER]Udaj si do Kowala i powiedz mu, e ja Ci[ENTER]przysaem. Ruszaj! " -gameforge.main_quest_lv6._50_sayReward = " Jeli pomoesz Kowalowi, otrzymasz nagrod " -gameforge.main_quest_lv6._60_sayReward = " Punkty Dowiadczenia: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Znajd Kowala " -gameforge.main_quest_lv6._90_sendLetter = " Zadanie od Kowala " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Gra Sohan? Rzeczywicie, widziaem kiedy tam[ENTER]ju Stary Nagrobek! " -gameforge.main_quest_lv60._10_sendLetter = " Nowy lad " -gameforge.main_quest_lv60._110_say = " Nie przypominasz sobie przypadkiem, jaka bya[ENTER]inskrypcja nagrobka?![ENTER]Widocznie nie. Ten nagrobek moe nam dostarczy[ENTER]wanych informacji o Mrocznym Narodzie. Czy[ENTER]mgby uda si na Gr Sohan i zrobi dla mnie[ENTER]Kopi Inskrypcji? " -gameforge.main_quest_lv60._120_say = " Wedug przeprowadzony bada przez Uriela siedem[ENTER]Smoczych Kapanek naleao do Mrocznego Narodu.[ENTER]Zbadaj Stary Nagrobek na Grze Sohan. Tam miaa[ENTER]znajdowa si wieki temu stolica Mrocznego[ENTER]Narodu. " -gameforge.main_quest_lv60._130_say = " Nie przypominasz sobie przypadkiem, jaka bya[ENTER]inskrypcja nagrobka?![ENTER]Widocznie nie. Ten nagrobek moe nam dostarczy[ENTER]wanych informacji o Mrocznym Narodzie. Czy[ENTER]mgby uda si na Gr Sohan i zrobi dla mnie[ENTER]Kopi Inskrypcji? " -gameforge.main_quest_lv60._140_sayReward = " Znalaze Stary Nagrobek z czasw Mrocznego[ENTER]Narodu i zrobie Kopi Inskrypcji. A teraz[ENTER]zanie j do Uriela. " -gameforge.main_quest_lv60._150_say = " Wedug przeprowadzony bada przez Uriela siedem[ENTER]Smoczych Kapanek naleao do Mrocznego Narodu.[ENTER]Zbadaj Stary Nagrobek na Grze Sohan. Tam miaa[ENTER]znajdowa si wieki temu stolica Mrocznego[ENTER]Narodu. " -gameforge.main_quest_lv60._160_say = " Wreszcie! Teraz mog zanalizowa Inskrypcj...[ENTER]Gosi ona: Mroczny Nard odda si czarnej magii[ENTER]i suy Sung Mahi, demonicznemu Bgu. " -gameforge.main_quest_lv60._170_say = " Wielkie nieba... Sung Mahi! Moe tych siedem[ENTER]Smoczych Kapanek prbowao przywoa Sung Mahi z[ENTER]pomoc zakazanej magii? " -gameforge.main_quest_lv60._180_say = " Wykonae dobr robot. Za to powiniene otrzyma[ENTER]rwnie naleyt zapat. " -gameforge.main_quest_lv60._190_sayReward = " Otrzymae %s Punktw Dowiadczenia. " -gameforge.main_quest_lv60._200_sayReward = " Otrzymae %s Yang. " -gameforge.main_quest_lv60._20_say = " Uriel dowiedzia si paru nowoci na temat[ENTER]historii ze starego Pamitnika. Udaj si do Uriel[ENTER]i posuchaj, co ma do powiedzenia. " -gameforge.main_quest_lv60._210_sayReward = " Otrzymujesz %d. " -gameforge.main_quest_lv60._220_sendLetter = " Mroczny Nard II " -gameforge.main_quest_lv60._230_say = " Zdaniem Uriela Las Duchw nalea wczeniej do[ENTER]krlestwa Mrocznego Narodu. Moe odkryjemy tam[ENTER]kolejne wskazwki. W lesie tym czyha wiele[ENTER]niebezpieczestw a w dodatku kamienie Metin[ENTER]sprawiaj, e wszystkie kreatury znajdujce si w[ENTER]lesie s nadzwyczaj agresywne. Znajd Ze Drzewo,[ENTER]aby otrzyma dalsze wskazwki. Porozmawiaj o tym[ENTER]z Urielem. " -gameforge.main_quest_lv60._240_say = " O Mrocznym Narodzie kr niezliczone tajemnice.[ENTER]Dziki Tobie wyjanilimy ju kilka z nich, ale w[ENTER]dalszym cigu brakuje nam wanych informacji.[ENTER]Prosz, wyrusz teraz na poszukiwanie Starego[ENTER]Dokumentu. Prawdopodobnie znajdziesz go w Lesie[ENTER]Duchw, w pobliu Gry Sohan. " -gameforge.main_quest_lv60._250_counter = " Pozostay czas: " -gameforge.main_quest_lv60._260_say = " O Mrocznym Narodzie kr niezliczone tajemnice.[ENTER]Dziki Tobie wyjanilimy ju kilka z nich, ale w[ENTER]dalszym cigu brakuje nam wanych informacji.[ENTER]Prosz, wyrusz teraz na poszukiwanie Starego[ENTER]Dokumentu. Prawdopodobnie znajdziesz go w Lesie[ENTER]Duchw, w pobliu Gry Sohan. " -gameforge.main_quest_lv60._270_sayReward = " Pokonae Ze Drzewo i zabrae Dokument.[ENTER]Niestety, nie moesz odczyta treci, poniewa[ENTER]jest napisany w obcym jzyku. Daj Urielowi do[ENTER]przetumaczenia. " -gameforge.main_quest_lv60._280_say = " Wreszcie! Odnalaze Stary Dokument. Miejmy[ENTER]nadziej, e uchyli on rbek tajemnicy! " -gameforge.main_quest_lv60._290_say = " Ale co to ...?! Tutaj prawie nic nie ma![ENTER]Waciwie ten dokument powinien zawiera dziesi[ENTER]stron. Prosz, wr do Lasu Duchw i znajd[ENTER]pozostae dziewi stron. " -gameforge.main_quest_lv60._300_say = " Ilo stron do znalezienia: %d " -gameforge.main_quest_lv60._30_say = " Cze, jak leci? Przypominasz sobie moe ten[ENTER]stary pamitnik z t dziwn histori, ktra nagle[ENTER]si koczy na 13 stronie? " -gameforge.main_quest_lv60._310_say = " A teraz zobaczmy...[ENTER]Widocznie Mroczny Nard zwabi arcykapank[ENTER]smoczego kultu uywajc do tego tajemniczego[ENTER]zaklcia i wykorzysta wite siy siedmiu[ENTER]kapanek do przeprowadzenia rytuau kultu czarnej[ENTER]magii. " -gameforge.main_quest_lv60._320_say = " Aby przywoa Sung Mahi, trzeba byo[ENTER]przeprowadzi rytua czarnej magii rwnoczenie w[ENTER]siedmiu rnych miejscach.[ENTER]Jednak Lee Seop wraz ze swoj armi w sam por[ENTER]zakcili przeprowadzenie rytuau i tym samym[ENTER]udaremnili zgubny plan Mrocznego Narodu. " -gameforge.main_quest_lv60._330_say = " Rzeczywicie nard ten wzbudza strach. By on w[ENTER]stanie przy uyciu czarnej magii kontrolowa[ENTER]ludzk wiadomo! " -gameforge.main_quest_lv60._340_sendLetter = " Wskazwka " -gameforge.main_quest_lv60._350_say = " Uriel odkry w staroytnych skryptach wskazwk[ENTER]dotyczc Pomnika Gum. Id do niego i dowied si[ENTER]czego wicej. " -gameforge.main_quest_lv60._360_say = " Podsumujmy teraz, co dowiedzielimy si do tej[ENTER]pory: Niegdy istnia lud, ktry zwa si[ENTER]Mrocznym Narodem i suy demonicznemu Bogu, Sung[ENTER]Mahi. Aby go przywoa, zwabi siedem Smoczych[ENTER]Kapanek i wykorzysta ich wite siy w celu[ENTER]przeprowadzenia zakazanego rytuau czarnej magii.[ENTER]Jednak trzeba byo go koniecznie przeprowadzi[ENTER]rwnoczenie w siedmiu rnych miejscach. " -gameforge.main_quest_lv60._370_say = " Smocze Kapanki przeprowadzay rytuay czarnej[ENTER]magii tylko w tej wiey a nie w siedmiu rnych[ENTER]miejscach...[ENTER]Dlatego nie powiodo si przywoanie Sung Mahi! " -gameforge.main_quest_lv60._380_say = " Mroczny Nard musia poda Smoczym Kapankom ze[ENTER]informacje. " -gameforge.main_quest_lv60._390_say = " Moe nie wiedziay o tym ...[ENTER]By moe to tylko przypadek, ale staroytne[ENTER]skrypty wspominaj o wiey opisujc Pomnik Gum.[ENTER]Wydaje si, e chodzi tutaj o Wie Demonw przy[ENTER]wityni Hwang. " -gameforge.main_quest_lv60._400_say = " W kocu odnalelimy decydujcy lady prowadzce[ENTER]do siedmiu Smoczych Kapanek![ENTER]Odpocznij chwilk a potem porozmawiamy, jaki[ENTER]bdzie nasz nastpny krok. Obawiam si, e masz[ENTER]przed sob dug drog do Wiey Demonw ... " -gameforge.main_quest_lv60._40_say = " Tak, oczywicie. Siedem osb ucieko przed Lee[ENTER]Seop i jego kawaleri do wityni Hwang, gdzie[ENTER]podjli desperackie kroki, korzystajc z[ENTER]zabronionej czarnej magii... tylko jednemu z nich[ENTER]udao si to przey. " -gameforge.main_quest_lv60._410_sayReward = " Dalsza cz przygody czeka na Ciebie po[ENTER]osigniciu poziomu 66. " -gameforge.main_quest_lv60._50_say = " Zgadza si. Przeprowadziem dalsze badania i[ENTER]dowiedziaem si, e te siedem osb naleao do[ENTER]witego kultu Smoczych Kapanek. W staroytnych[ENTER]skryptach wspominane one byy w zwizku z[ENTER]teokratycznym ludem, zwanym Mrocznym Narodem.[ENTER]Ale czy one naleay do tego tajemniczego narodu?[ENTER]Prosz, przeczytaj uwanie ten oto zwj i wr,[ENTER]aby porozmawia ze mn jeszcze raz. " -gameforge.main_quest_lv60._60_sendLetter = " Mroczny Nard I " -gameforge.main_quest_lv60._70_say = " Wedug przeprowadzonych bada przez Uriela siedem[ENTER]Smoczych Kapanek wywodzi si z Mrocznego Narodu.[ENTER]Zbadaj ten Stary Nagrobek na Grze Sohan.[ENTER]Tam wanie miaa by stolica Mrocznego Narodu.[ENTER]Ale najpierw porozmawiaj jeszcze raz z Urielem. " -gameforge.main_quest_lv60._80_say = " Ich nadzwyczaj wysokorozwinita sztuka[ENTER]czarnoksistwa i fakt, e zostay zgadzone przez[ENTER]Lee Seop, o czym mona si dowiedzie z[ENTER]Pamitnika, jest dowodem na to, e tych siedem[ENTER]Smoczych Kapanek naleao do Mrocznego Narodu. " -gameforge.main_quest_lv60._90_say = " Przygldajc si uwanie mapie ze staroytnych[ENTER]skryptw mona stwierdzi ca pewnoci, e[ENTER]stolica Mrocznego Narodu faktycznie musiaa[ENTER]znajdowa si na Grze Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Niesamowite! Rozumiesz co to oznacza? Pocztkowo[ENTER]w Wiey Demonw nie byo adnych demonw ani[ENTER]duchw. To dziedzictwo pozostawione przez Smocz[ENTER]Kapank. Poprzez jej mroczny rytua, ktry by[ENTER]jej ostatni desperack prb zniszczenia[ENTER]kawalerii Lee Seopa, otworzya bramy do naszego[ENTER]wiata demonom i przypacia za to swoim yciem. " -gameforge.main_quest_lv66._10_sendLetter = " Pamitnik " -gameforge.main_quest_lv66._110_say = " I w taki oto sposb przyby do nas Umary[ENTER]Rozpruwacz ze swoim demonicznym orszakiem.[ENTER]Jednake wielka misja Mrocznego Narodu oraz[ENTER]Smoczych Kapanek speza na niczym: Nie powiodo[ENTER]si przywoanie Sung Mahis, natomiast Lee Seop[ENTER]urs w si i wreszcie stworzy zjednoczone[ENTER]imperium.[ENTER]Dziki twojej pomocy udao mi si w kocu[ENTER]rozwika najwiksz tajemnic mojego ycia! " -gameforge.main_quest_lv66._120_say = " W nagrod chciabym podarowa ci Zwj[ENTER]Bogosawiestwa. Prosz we ten prezent,[ENTER]nalegam! " -gameforge.main_quest_lv66._130_sendLetter = " Otrzymae wiadomo. " -gameforge.main_quest_lv66._140_say = " Stranik Wsi ma list dla ciebie. Przeczytaj go[ENTER]uwanie i dowiedz si, kto jest tajemniczym[ENTER]anonimowym nadawc. " -gameforge.main_quest_lv66._150_say = " Ostatnio nie pokazywae si tutaj zbyt czsto,[ENTER]co? Mam ci przekaza ten list - nie mam zielonego[ENTER]pojcia, od kogo on jest, nie przedstawi mi si. " -gameforge.main_quest_lv66._160_say = " Papier, na ktry zasta napisany list, wyglda na[ENTER]bardzo stary. Kto w popiesznie nagryzmoli:[ENTER]Mam bardzo wane informacje dotyczce siedmiu[ENTER]Smoczych Kapanek oraz Sung Mahi. Czekam na[ENTER]ciebie z tyu Wiey Demonw w wityni Hwang.[ENTER]Znajdziesz mnie w cieniu drzewa. Popiesz si,[ENTER]czas nagli! " -gameforge.main_quest_lv66._170_sendLetter = " Anonimowy List " -gameforge.main_quest_lv66._180 = " Id do wityni Hwang i spotkaj si tam z[ENTER]tajemniczym autorem listu. Czeka on na ciebie z[ENTER]tyu Wiey Demonw. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Witaj! Pozwl, e si najpierw przedstawi: mam[ENTER]na imi Lee Chung. Wykazae si spor odwag,[ENTER]przychodzc tutaj na yczenie nieznajomego. Nie[ENTER]myliem si co do ciebie - ty te nie bdziesz[ENTER]tego aowa. Posuchaj uwanie, co ci powiem! " -gameforge.main_quest_lv66._20_say = " Uriel dowiedzia si czego o ostatniej Smoczej[ENTER]Kapance, ktra ocalaa. Jej Pamitnik musi by w[ENTER]Wiey Demonw. Udaj si do Uriela i dowiedz si[ENTER]czego wicej. " -gameforge.main_quest_lv66._210_sendLetter = " Nowe Zo " -gameforge.main_quest_lv66._220_say = " Posuchaj, co ma dopowiedzenia Lee Chung. " -gameforge.main_quest_lv66._230_say = " Istnieje powd, dlaczego wezwaem ci wanie do[ENTER]wityni Hwang: Ostatnio zdarzaj si tutaj[ENTER]dziwne rzeczy. W dodatku niedawno odkrylimy z[ENTER]tyu Wiey Demonw wejcie do olbrzymiej jaskini! " -gameforge.main_quest_lv66._240_say = " Olbrzymiej jaskini? A co jest w rodku? " -gameforge.main_quest_lv66._250_say = " W jaskini rozgocio si i czeka na nas nowe[ENTER]niewyobraalne Zo: Nasi zwiadowcy donieli o[ENTER]przeraajcym stworzeniu, ktre jest gorsze od[ENTER]setki demonw.[ENTER]Jego straszliwy wygld i niezaspokojona dza[ENTER]ycia wskazuje na to, e chodzi tutaj o[ENTER]legendarnego Agwi - jednego z dziesiciu wielkich[ENTER]diabw wiata demonw.[ENTER]Jeli nasze przypuszczenia potwierdz si, to[ENTER]ludzkoci znajduje si w wielkim[ENTER]niebezpieczestwie. " -gameforge.main_quest_lv66._260_say = " Straszliwszy od demonw... doprawdy ta kreatura[ENTER]musi by potna i grona. " -gameforge.main_quest_lv66._270_say = " To prawda. Prbowaem z moimi ludmi kilka razy[ENTER]szturmowa Diabelskie Katakumby. Niestety, za[ENTER]kadym razem ponosilimy straszliw klsk i[ENTER]ogromne straty.[ENTER]Potrzebujemy wsparcia znakomitego wojownika -[ENTER]dlatego te wezwalimy ciebie. Pomoesz nam? " -gameforge.main_quest_lv66._280_say = " Moecie liczy na moj pomoc. " -gameforge.main_quest_lv66._290_say = " Doprawdy? To na nowo rozpala w nas iskr nadziei![ENTER]Teraz, kiedy ju wiem, e jeste po naszej[ENTER]stronie, zdradz ci ca prawd: Ja, Lee Chung,[ENTER]jestem komendantem Wojownikw Cieni. Jestemy[ENTER]tajn elitarn jednostk armii Lee Seopa. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Och, jak to dobrze ci znowu spotka. Jak widz[ENTER]jeste cay i zdrowy. Czy jeste gotw podj[ENTER]kolejn przygod? Cigle brakuje nam wanych[ENTER]informacji o Mrocznym Narodzie oraz o siedmiu[ENTER]Smoczych Kapankach. Ostatnia ocalaa Smocza[ENTER]Kapanka musiaa ukry swj Pamitnik w Wiey[ENTER]Demonw, zanim jeszcze wykonaa rytua czarnej[ENTER]magii. Wyrusz w drog i przynie mi ten[ENTER]Pamitnik. Krl Demonw moe mie go w swoich[ENTER]szponach. " -gameforge.main_quest_lv66._310_say = " Ju od niepamitnych czasw staraj si Wojownicy[ENTER]Cieni w wielkiej tajemnicy zapobiec[ENTER]zmartwychwstaniu Sung Mahis. To jest nasza misja.[ENTER]Sprbujmy wsplnie zmusi Agwi do powrotu do[ENTER]jaskini. Musimy si te dowiedzie, w jaki sposb[ENTER]dotar on do naszego wiata! " -gameforge.main_quest_lv66._320_sendLetter = " Nie ma czasu " -gameforge.main_quest_lv66._330_say = " Szuka Ci Lee Chung, komendant Wojownikw Cieni.[ENTER]To bardzo pilna sprawa! " -gameforge.main_quest_lv66._340_say = " Mam bardzo piln prob. Widzisz tam tego rannego[ENTER]onierza? To jeden z moich zwiadowcw, ktry z[ENTER]mojego rozkazu mia zbada Diabelskie Katakumby,[ENTER]ale zosta zaatakowany przez Agwi i zatruty.[ENTER]Trucizna zacza ju rozprzestrzenia si w jego[ENTER]ciele, nie zostao mu zbyt wiele czasu. " -gameforge.main_quest_lv66._350_say = " Potrzebuje on Antidotum - i to jak najszybciej![ENTER]Czy mgby je dostarczy? Znajdziesz je w[ENTER]Czerwonym Lesie przy Czerwonej Driadzie. Jest on[ENTER]jednym z najwaniejszych moich wojownikw -[ENTER]uratuj go, a otrzymasz ode mnie %s " -gameforge.main_quest_lv66._360_say = " Przynios Antidotum! " -gameforge.main_quest_lv66._370_say = " Jestem ci niesamowicie wdziczny! Wprawdzie jest[ENTER]jeszcze przy yciu, ale z minuty na minut[ENTER]sabnie. Nie mamy czasu do stracenia! " -gameforge.main_quest_lv66._380_notice = " Pozostao ci jeszcze %d min. " -gameforge.main_quest_lv66._390_sendLetter = " Antidotum " -gameforge.main_quest_lv66._400_say = " Od Lee Chung dowiedziae si, e Antidotum[ENTER]znajduje si w Czerwonym Lesie. Schwytaj w tym[ENTER]celu %d Czerwone Driady.[ENTER][ENTER]Czerwony Las jest niebezpieczniejszym miejscem[ENTER]ni Las Duchw, a wic uwaaj na siebie. " -gameforge.main_quest_lv66._40_say = " Pokonae Krla Demonw i zdobye Pamitnik[ENTER]Smoczej Kapanki. Zanie go teraz do mdrca[ENTER]Uriela. On go dokadnie zanalizuje. " -gameforge.main_quest_lv66._410_say = " Czas ju min. onierz powoli umiera, a wic[ENTER]zanie mu jak najszybciej Antidotum. " -gameforge.main_quest_lv66._420_say = " Pozostao ci jeszcze %d min. " -gameforge.main_quest_lv66._430_say = " W kocu znalaze Antidotum! Zanie je prdko do[ENTER]Lee Chung. " -gameforge.main_quest_lv66._440_say = " Tutaj, szybko! Wydaje mi si, e jeszcze[ENTER]zdye. Kamie spad mi z serca. Ja i moi[ENTER]ludzie jestemy ci nieskoczenie wdziczni. " -gameforge.main_quest_lv66._450_say = " Dziki twojej pomocy przey mj onierz. Oto[ENTER]twoja nagroda za wywiadczon mi pomoc. " -gameforge.main_quest_lv66._460_say = " Nie pieszye si zbytnio, ale na szczcie[ENTER]przyszede w ostatniej chwili. W nim tli si[ENTER]jeszcze ostatnia iskierka ycia. " -gameforge.main_quest_lv66._470_say = " Wydaje si, e przeyje. Jednak musz przyzna,[ENTER]e prawie by umar, poniewa tak dugo szukae[ENTER]tego Antidotum.[ENTER]Przykro mi, to wszystko co mog da ci w nagrod. " -gameforge.main_quest_lv66._480_sendLetter = " Raport " -gameforge.main_quest_lv66._490_say = " Zwiadowca odzyska przytomno. Posucha, co on[ENTER]zaobserwowa w Diabelskich Katakumbach. " -gameforge.main_quest_lv66._500_say = " Dzikuj, e mnie uratowae. W Diabelskich[ENTER]Katakumbach zobaczyem co niewiarygodnego, ale[ENTER]niestety potem zostaem dostrzeony i... " -gameforge.main_quest_lv66._50_say = " Znalaze go! Pamitnik ostatniej Smoczej[ENTER]Kapanki. Moje rce a dr ze wzruszenia.[ENTER]Na pewno bd potrzebowa troch czasu na[ENTER]przeanalizowanie jej zapiskw. Midzyczasie[ENTER]moesz odpocz. Zawoam ci do siebie, gdy bd[ENTER]ci mg co wicej powiedzie. " -gameforge.main_quest_lv66._510_say = " Co zobaczye? " -gameforge.main_quest_lv66._520_say = " Byy tam osoby w czarnych pelerynach z kapturami[ENTER]opuszczonymi gboko na twarz. Niestety, do moich[ENTER]uszu dochodziy tylko strzpki rozmw, z ktrych[ENTER]mogem wywnioskowa, e chodzi tutaj o Wasali[ENTER]Mroku. Poczekaj, to jeszcze nie wszystko: okropny[ENTER]duch, przypominajcy ksztatem kobiet, unosi[ENTER]si nad ich gowami. Wasale Mroku zwali j[ENTER]Banshee. " -gameforge.main_quest_lv66._530_say = " Niedobrze. Co takiego zamierzaj Wasale Mroku i[ENTER]ta Banshee? " -gameforge.main_quest_lv66._540_say = " Banshee przywoaa za pomoc czarnej magii Agwi,[ENTER]diabelsk istot, ktra przysza prosto z[ENTER]piekielnej otchani. To ona nazwaa krla Agwi[ENTER]Azrael. " -gameforge.main_quest_lv66._550_say = " Natychmiast wyruszaem, aby opowiedzie o tym Lee[ENTER]Chung. Niestety potknem si i zostaem[ENTER]dostrzeony.[ENTER][ENTER]Ach, przypomniaem sobie, e komendant Lee Chung[ENTER]chce Ci jeszcze co wanego przekaza. Najlepiej,[ENTER]gdy pjdziesz do niego od razu. " -gameforge.main_quest_lv66._560_sendLetter = " Mroczne Zagroenie " -gameforge.main_quest_lv66._570_say = " Id do Lee Chung i porozmawiaj z nim o nowym[ENTER]zagroeniu, ktre czai si w Diabelskich[ENTER]Katakumbach. " -gameforge.main_quest_lv66._580_say = " To straszne o czym opowiada mj zwiadowca,[ENTER]przyznasz mi racj? Wasale Mroku, to rodzaj sekt,[ENTER]ktra jest odpowiedzialna za pojawienie si Agwi.[ENTER]Oni te obudzili ostatniego ducha Smoczych[ENTER]Kapanek. Powrcia do tego wiata jako Banshee,[ENTER]manifestacja Za i dziki jej magicznym si chc[ENTER]przywoa Demonicznego Boga, Sung Mahi. " -gameforge.main_quest_lv66._590_say = " Co? Banshee to duch ostatniej Smoczej Kapanki? " -gameforge.main_quest_lv66._600_say = " Bez wtpienia. Wrd sistr smoczego kultu[ENTER]obdarzona bya ona wyjtkow si, dziki ktrej[ENTER]moga przywoa czterech witych Stranikw[ENTER]Niebios i przeprowadzi rytua czarnej magii.[ENTER]Teraz wiemy ju, kto kryje si za nowym[ENTER]zagroeniem: Wasale Mroku i Banshee planuj[ENTER]zakoczy to straszliwe dzieo Mrocznego Narodu i[ENTER]obudzi Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = " Rozwizanie Zagadki " -gameforge.main_quest_lv66._610_say = " Duo Ci zawdziczamy: Uratowae od mierci[ENTER]mojego najlepszego onierza i tylko dziki temu[ENTER]dowiedzielimy si o nagym pojawieniu si Agwi[ENTER]oraz o nowym zagroeniu w Diabelskich[ENTER]Katakumbach.[ENTER]Teraz moesz odpocz - potem pomylimy o[ENTER]odpowiedniej taktyce. " -gameforge.main_quest_lv66._620_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 72. " -gameforge.main_quest_lv66._70_say = " Uriel ci szuka. Przeczyta Pamitnik. " -gameforge.main_quest_lv66._80_say = " Ach, doskonale! Jeste tutaj.[ENTER]Rzeczywicie, zapiski zrobione przez ostatni[ENTER]Smocz Kapank s zdumiewajce. Posuchaj tylko: " -gameforge.main_quest_lv66._90_say = " Mj los jest przesdzony! Zabarykadowaam si na[ENTER]najwyszym pitrze wiey. Ludzie Lee Seopa zaraz[ENTER]wywa drzwi do mojego ostatniego wizienia. Nie[ENTER]mam adnego wyjcia... Jestem zgubiona.[ENTER][ENTER]Nie, tak nie moe si to skoczy! Przecie to[ENTER]wszystko nie moe pj na marne. Sama musz[ENTER]wezwa czarn magi, pradawn si Za i[ENTER]przywoa mroczne siy.[ENTER][ENTER]Wprawdzie to oznacza dla mnie pewn mier, ale[ENTER]pocign te za sob w otcha zguby moich wrogw[ENTER]- nawet, jeli to bdzie moja ostatnia rzecz,[ENTER]ktr zrobi! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Jeszcze jej nie dostarczye? Ta wdka jest dla[ENTER]Rybaka na dole przy rzece. Popiesz si, pilnie[ENTER]jej potrzebuje! " -gameforge.main_quest_lv7._10_targetVid = " Kolejna przysuga " -gameforge.main_quest_lv7._110_npcChat = " Kowal posya t now wdke! " -gameforge.main_quest_lv7._120_say = " Dzikuj Ci bardzo. Nareszcie mog pogrzeba sw[ENTER]wiern, lecz ju bardzo zuyt star wdk.[ENTER]owienie ryb to dla mnie nie tylko zarobek, ale[ENTER]rwnie najwiksza przyjemno dnia![ENTER]Wiesz jak owi ryby na wdk? " -gameforge.main_quest_lv7._130_say = " Najpierw we w rk Wdk, potem uyj robaka[ENTER]poprzez kliknicie na niego. Potem zarzu Wdk,[ENTER]korzystajc ze swoich ownych umiejtnoci. Jeli[ENTER]poczue, e masz branie (chmurka), skorzystaj z[ENTER]umiejtnoci ponownie. Albo si uda, albo[ENTER]bdziesz musia sprbowa ponownie. Jest wiele[ENTER]ryb, ktre moesz zapa. Ryba jest dobra dla[ENTER]Twojego zdrowia, czasem te moesz zowi co o[ENTER]duej wartoci. Wic, jeli bdziesz mie czas,[ENTER]sprbuj! " -gameforge.main_quest_lv7._140_say = " Tak, masz dowd, e dostarczye mi Wdk.[ENTER]Powiniene dostarczy go do Kowala. " -gameforge.main_quest_lv7._150_sayItem = " Dostarcz potwierdzenie odbioru Wdki. " -gameforge.main_quest_lv7._160_sayReward = " Dostarczye Wdk Rybakowi, ktr zrobi Kowal.[ENTER]Wr do Kowala wraz z dowodem, e to zrobie,[ENTER]wtedy otrzymasz nagrod. " -gameforge.main_quest_lv7._170_say = " Udao ci si znale rybaka?[ENTER]Wspaniale. Dziki twojej eskapadzie zaoszczdz[ENTER]sporo czasu. W nagrod dostaniesz ode mnie troch[ENTER]Yang i 1500 punktw dowiadczenia. " -gameforge.main_quest_lv7._180_sendLetter = " Kredyt " -gameforge.main_quest_lv7._190_sayReward = " Dziki temu Kredytowi, Kowal ulepszy twoj zbroj[ENTER]za darmo. Przesu zbroj nad Kowala i upu aby[ENTER]otworzy okienko ulepszania. " -gameforge.main_quest_lv7._200_sayItem = " Kredyt na darmowe uszlachetnienie " -gameforge.main_quest_lv7._20_sayReward = " Prosz, id do Kowala. Potrzebuje pomocy kogo,[ENTER]kto moe dostarczy co do Rybaka. " -gameforge.main_quest_lv7._210_sayTitle = " Wskazwka: " -gameforge.main_quest_lv7._220_sayReward = " 1. Kredyt nie jest widoczny w ekwipunku.[ENTER]2. Pomylne uszlachetnienie (tak jak w przypadku[ENTER]kadego uszlachetnienia) nie jest gwarantowane. " -gameforge.main_quest_lv7._230_sayTitle = " Kredyt zosta ju wykorzystany. " -gameforge.main_quest_lv7._240_sayReward = " Kredyt zosta ju wykorzystany na jedno darmowe[ENTER]uszlachetnienie. Wany jest on tylko na jedno[ENTER]uszlachetnienie. " -gameforge.main_quest_lv7._30_say = " Witaj poszukiwaczu przygd! Czy mgby wykona[ENTER]dla mnie kolejn rzecz? Zwykle nie prosz innych[ENTER]ludzi o przysugi, ale ty wydajesz si by godny[ENTER]zaufania. Wybraem do tego wanie Ciebie, to[ENTER]due wyrnienie! " -gameforge.main_quest_lv7._40_say = " Zrobiem Wdk dla Rybaka, ale niestety jestem[ENTER]bardzo zajty i dlatego nie mog jej mu[ENTER]dostarczy osobicie.[ENTER]Czy mgby to za mnie zrobi? " -gameforge.main_quest_lv7._50_sayItem = " Bardzo Elastyczna Wdka " -gameforge.main_quest_lv7._60_say = " Rybaka powiniene znale gdzie przy rzece.[ENTER]Jeli dostarczysz Wdk do Rybaka, dam Ci troch[ENTER]Yang. Myl, e to uczciwy ukad, nieprawdwa? " -gameforge.main_quest_lv7._70_sendLetter = " Znajd Rybaka " -gameforge.main_quest_lv7._80_sayReward = " Kowal przygotowa Wdk dla Rybaka. Znajd[ENTER]Rybaka, ktry jest gdzie przy rzece i daj mu[ENTER]Wdk. " -gameforge.main_quest_lv7._90_npcChat = " Dla kogo jest ta wdka? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " za Niebios uzyskuje jej doskona czysto[ENTER]poprzez jej magiczne poczenie z wicon[ENTER]ywic, Niebiesk Esencj Krysztau oraz[ENTER]Czerwonym Kwarcem Piekie.[ENTER]Niebieska Esencja Krysztau musi by zdobyta od[ENTER]wadcy Lodowej Ziemi. " -gameforge.main_quest_lv72._10_sendLetter = " Zwietrzaa Pyta " -gameforge.main_quest_lv72._110_say = " Zanotowae sobie t godn uwagi inskrypcj.[ENTER]Opowiedz teraz Lee Chung, o tym, co przed chwil[ENTER]przeczytae. " -gameforge.main_quest_lv72._120_say = " Wrcie cay i zdrowy! Widz po twojej minie, e[ENTER]odniose sukces, prawda? " -gameforge.main_quest_lv72._130_say = " Masz racj! Dziki inskrypcji na Zwietrzaej[ENTER]Pycie dowiedziaem si, e wite siy mona[ENTER]przywoa za pomoc magicznego kamienia, zwanego[ENTER]z Niebios. " -gameforge.main_quest_lv72._140_say = " za Niebios... A wic ona naprawd istnieje. Czy[ENTER]udao ci si znale wskazwki, jak mona j[ENTER]zdoby? " -gameforge.main_quest_lv72._150_say = " Aby wyprodukowa z Niebios, potrzeba do tego[ENTER]wicon ywic, Niebiesk Esencj Krysztau oraz[ENTER]Czerwony Kwarc Piekie. Napisane byo, e[ENTER]Niebiesk Esencj Krysztau mona otrzyma od[ENTER]wadcy Lodowej Ziemi. " -gameforge.main_quest_lv72._160_say = " Wadcy Lodowej Ziemi? Hmm... To chodzi chyba o[ENTER]Gr Sohan. Natychmiast poka Twoje notatki[ENTER]magom Wojownikw Mroku i przeanalizuje je z nimi.[ENTER]Dam ci natychmiast zna, gdy dowiem si czego[ENTER]wicej! " -gameforge.main_quest_lv72._170_say = " Zabierz to, prosz, w nagrod za Twoje czyny.[ENTER]Nadal bd liczy na Twoj pomoc! " -gameforge.main_quest_lv72._180_sendLetter = " Lodowy Skarb " -gameforge.main_quest_lv72._190_say = " Komendant Lee Chung kaza ci przekaza, e jeli[ENTER]chodzi o pierwszy skadnik do zy Niebios,[ENTER]Niebiesk Esencj Krysztau, to jest to[ENTER]legendarny skarb Dziewiciu Ogonw na Grze[ENTER]Sohan. Strzeg go Lodowe Golemy, Yeti oraz Mroni[ENTER]Lodowi Ludzie. Musisz pokona te potwory, aby[ENTER]zdoby Niebiesk Esencj Krysztau.[ENTER]Porozmawiaj jeszcze raz z Lee Chung, zanim[ENTER]rzucisz si wir walki. " -gameforge.main_quest_lv72._200_say = " Magowie Wojownikw Cieni dowiedzieli si, e[ENTER]Niebieskiej Esencji Krysztau z Gry Sohan[ENTER]strzee jak oka w gowie straszliwy potwr o[ENTER]imieniu Dziewi Ogonw. " -gameforge.main_quest_lv72._20_say = " Lee Chung, komendant Wojownikw Cieni, chce z[ENTER]tob porozmawia. Dowiedzia si on, jak mona[ENTER]pokona Agwi w Diabelskich Katakumbach. " -gameforge.main_quest_lv72._210_say = " Skarb Dziewiciu Ogonw jest strzeony przez[ENTER]Lodowe Golemy, Yeti oraz Mronych Lodowy Ludzi.[ENTER][ENTER]Do produkcji zy Niebios potrzeba 50 Niebieskich[ENTER]Esencji Krysztau. " -gameforge.main_quest_lv72._220_say = " Przypuszczamy, e Czerwony Kwarc Piekie mona[ENTER]zdoby albo w wityni Hwang albo w Ognistej[ENTER]Ziemi. Wysaem zwiadowc, ktry ma si[ENTER]dowiedzie czego wicej. " -gameforge.main_quest_lv72._230 = " Komendant Lee Chung kaza ci przekaza, e jeli[ENTER]chodzi o pierwszy skadnik do zy Niebios,[ENTER]Niebiesk Esencj Krysztau, to jest to[ENTER]legendarny skarb Dziewiciu Ogonw na Grze[ENTER]Sohan. Strzeg go Lodowe Golemy, Yeti oraz Mroni[ENTER]Lodowi Ludzie. Musisz pokona te potwory, aby[ENTER]zdoby Niebiesk Esencj Krysztau. " -gameforge.main_quest_lv72._240_notice = " Przeszukujc zwoki zabitych potworw natrafiasz[ENTER]na niebiesko-poyskujcy kamie. To musi by[ENTER]Niebieska Esencja Krysztau. " -gameforge.main_quest_lv72._250_notice = " Pozostaa ilo Niebieskiej Esencji Krysztau do[ENTER]odnalezienia: %d " -gameforge.main_quest_lv72._260_say = " Na dzisiaj otrzymae ju wystarczajco porad.[ENTER]Przyjd jutro. " -gameforge.main_quest_lv72._270_say = " Te krysztay s do wyrzucenia. Popatrz sam: maj[ENTER]zadrapania. Ja potrzebuj idealnych, bez adnej[ENTER]skazy. Szukaj dalej! " -gameforge.main_quest_lv72._280_say = " Te s idealne, bez skazy. Znakomicie! Przynie mi[ENTER]jeszcze %d szt. " -gameforge.main_quest_lv72._290_say = " Zebrae wszystkie Niebieskie Esencje Krysztau.[ENTER]Czuj w nich moc Dziewiciu Ogonw. To[ENTER]niesamowite... Pulsuj przepenione energi.[ENTER]Dobra robota! " -gameforge.main_quest_lv72._300_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 78. " -gameforge.main_quest_lv72._30_say = " Agwi nie mona tak po prostu zgadzi jak[ENTER]zwykych demonw. My, Wojownicy Mroku,[ENTER]wyprbowalimy ju wszystkiego, ale bez[ENTER]powodzenia. " -gameforge.main_quest_lv72._40_say = " Teraz jednak dowiedziaem si, e Smocze Kapanki[ENTER]posiadaj zdolnoci przywoania witych si,[ENTER]ktre s w stanie przepdzi ze duchy. " -gameforge.main_quest_lv72._50_say = " W Czerwonym Lesie znajdowaa si niegdy[ENTER]powicona witynia Smoczych Kapanek. Poszukaj[ENTER]tam ruin i dowodw wiadczonych o istnieniu ich[ENTER]kultury. Zwiadowcy donieli mi o Zwietrzaej[ENTER]Pycie, ktr teraz porasta trawa... Moe[ENTER]znajdziemy na niej dalsze wskazwki. " -gameforge.main_quest_lv72._60_sendLetter = " Odkrycie " -gameforge.main_quest_lv72._70_say = " Od Lee Chung dowiedziae si, e Smocze Kapanki[ENTER]potrafi przywoa wite siy, to pradawne[ENTER]zaklcie biaej magii, ktry odpdza ze duchy.[ENTER]Poszukaj w Czerwonym Lesie Zwietrzaej Pyty, o[ENTER]ktrej opowiada Lee Chung a otrzymasz dalsze[ENTER]wskazwki. " -gameforge.main_quest_lv72._80_say = " Po dugich poszukiwaniach dostrzegasz w trawie[ENTER]pyt. Wydaje si, e ley ona tutaj ju od[ENTER]wiekw. To musi by ta pyta, o ktrej mwi Lee[ENTER]Chung! Z trudem odczytujesz zwietrzay napis. " -gameforge.main_quest_lv72._90_say = " za Niebios to najcenniejsza tajemnica Smoczych[ENTER]Kapanek. Sztuka jej robienia to dobrze strzeony[ENTER]sekret, przekazywany z generacji na generacj.[ENTER]Wiele razu ju przelewano za ni krew. Do[ENTER]waciciela tego magicznego kamienia nie moe si[ENTER]zblia si nawet Agwi lub demony. Jeli za[ENTER]Niebios zostanie napeniona moc witej siy, to[ENTER]jej dziaanie jest druzgoczce. Byszczy tak[ENTER]jasno jak gwiazda polarna na firmamencie nieba[ENTER]przez siedem tarcz sonecznych. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Och, fantastycznie! Udao si. Oto Czerwony Kwarc[ENTER]Piekie. " -gameforge.main_quest_lv78._10_sendLetter = " Czerwony Kwarc Piekie " -gameforge.main_quest_lv78._110_sendLetter = " Ostatni Element " -gameforge.main_quest_lv78._120_say = " Lee Chung wraz z Rad Magw odkryli, e ostatni[ENTER]element, wicon ywic, mona uzyska z[ENTER]Czerwonego Zego Drzewa. Udaj si na polowanie[ENTER]Czerwonych Zych Drzew w Czerwonym Lesie i zbierz[ENTER]100 porcji wiconej ywicy. Wczeniej jednak[ENTER]porozmawiaj z Lee Chung. " -gameforge.main_quest_lv78._130_say = " Lee Chung wraz z Rad Magw odkryli, e ostatni[ENTER]element, wicon ywic, mona uzyska z[ENTER]Czerwonego Zego Drzewa. Udaj si na polowanie[ENTER]Czerwonych Zych Drzew w Czerwonym Lesie i zbierz[ENTER]100 porcji wiconej ywicy. " -gameforge.main_quest_lv78._140_say = " To ju ostatni krok w produkcji zy Niebios.[ENTER]Uwaaj na siebie, w Czerwonym Lesie roi si od[ENTER]zabjczych kreatur! " -gameforge.main_quest_lv78._150_say = " Pozostaa ilo wiconej ywicy do zebrania: %d " -gameforge.main_quest_lv78._160_notice = " Znalaze wystarczajc ilo wiconej ywicy![ENTER]Zanie j do komendanta Lee Chung. " -gameforge.main_quest_lv78._170_say = " Czy to jest wicona ywica? Ju wyczuwam jej[ENTER]nadzwyczajn si. Niesamowite! Niestety musiaem[ENTER]wysa wszystkich magw na misj. Nie bdzie ich[ENTER]przez jaki czas. Czy przypadkiem nie ma w Twojej[ENTER]wiosce aptekarza o imieniu Baek-Go? " -gameforge.main_quest_lv78._180_say = " Tak, rzeczywicie mamy. " -gameforge.main_quest_lv78._190_say = " Ach, to dobrze si skada! We ze sob trzy[ENTER]elementy i zanie je do Baek-Go. On na pewno[ENTER]bdzie potrafi wyprodukowa z tego z Niebios. " -gameforge.main_quest_lv78._200_say = " Masz za sob mczc podr. Prosz, we t[ENTER]nagrod za swj trud i powicenie. " -gameforge.main_quest_lv78._20_say = " Lee Chung, komendant Wojownikw Cieni, dowiedzia[ENTER]si czego wicej o Czerwonym Kwarcu Piekie. Aby[ENTER]go wyprodukowa potrzeba trzech rnych[ENTER]substancji: Ziemi Wulkaniczn Doyyumhwan,[ENTER]Ponc Grzyw oraz Kamie Wgielny. Poluj na[ENTER]Pomienie, Ognistych Wojownikw oraz Walczce[ENTER]Tygrysy w Ognistej Ziemi, aby zdoby substancje.[ENTER]Nastpnie daj do uformowania 20 szt. Czerwonego[ENTER]Kwarcu Piekie. Zanim jednak wyruszysz do walki,[ENTER]odszukaj Lee Chung. " -gameforge.main_quest_lv78._210_sendLetter = " za Niebios " -gameforge.main_quest_lv78._220_say = " Wr do rodzinnej wioski, odszukaj Baek-Go i[ENTER]popro go w imieniu Lee Chung o wykonanie zy[ENTER]Niebios. " -gameforge.main_quest_lv78._230_say = " Dugo ciebie nie byo. Zastanawiaem si ju, czy[ENTER]co ci si nie stao. Co sprowadza ci do mnie? " -gameforge.main_quest_lv78._240_say = " Lee Chung zleci mi, abym poprosi ci o[ENTER]przysug. " -gameforge.main_quest_lv78._250_say = " Lee Chung?! Komendant Wojowni... och, psss![ENTER]Cicho! Przed Tob stoi mag Wojownikw Cieni. Jego[ENTER]misja jest cile tajna i nikt nie moe si o[ENTER]niej dowiedzie. A, o jak przysug chce[ENTER]poprosi mnie Lee Chung? " -gameforge.main_quest_lv78._260_say = " Chce, aby z tych trzech elementw zrobi z[ENTER]Niebios. " -gameforge.main_quest_lv78._270_say = " z Niebios, nooo... Ale przecie ma tyle magw[ENTER]wok siebie. Dlaczego zostawia mi do wykonania[ENTER]jedno z najtrudniejszych zada?[ENTER]...[ENTER]No, gotowe. Mamy z Niebios. Cudowna! Wyl j[ENTER]zaufanym posacem bezporednio do Lee Chung i on[ENTER]ju poprosi ci, aby przyszed, gdy wszystko[ENTER]bdzie gotowe. Zdradzisz mi, do czego ona suy? " -gameforge.main_quest_lv78._280_say = " Nie mog ci nic wicej powiedzie. Tylko tyle, e[ENTER]kamie ten ma moc przywoywania witej siy,[ENTER]ktra przepdza wszelkie demony i inne ze[ENTER]istoty. " -gameforge.main_quest_lv78._290_say = " Interesujce. ycz ci powodzenia podczas twojej[ENTER]misji. W nagrod za twoje czyny otrzymasz dwie[ENTER]Zasuszone Gowy. A teraz kiedy ju wiem, jak to[ENTER]wszystko dziaa, chtnie ci pomog, gdy bdziesz[ENTER]potrzebowa kolejnej zy Niebios. Ach, przekaesz[ENTER]ode mnie serdeczne pozdrowienia Lee Chung? " -gameforge.main_quest_lv78._300_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 84. " -gameforge.main_quest_lv78._30_say = " Nasi magowie wykryli, e Czerwony Kwarc Piekie,[ENTER]uywany do produkcji zy Niebios, zawiera w sobie[ENTER]si ognia. Wanie dziki temu kwarcowi[ENTER]posiadaj kreatury Ognistej Ziemi nadzwyczajn[ENTER]si. " -gameforge.main_quest_lv78._40_say = " Czerwony Kwarc Piekie jest produkowany z trzech[ENTER]substancji: Ziemi Wulkanicznej, Poncej Grzywy[ENTER]oraz Kamienia Wgielnego. Wszystkie substancje[ENTER]znajdziesz w Ognistej Ziemi. " -gameforge.main_quest_lv78._50_say = " Dokonae tego! Nareszcie posiadamy potrzebne %d[ENTER]szt. Czerwonego Kwarcu Piekie. Za kadym razem[ENTER]od nowa podziwiam twoj odwag i ducha walki! " -gameforge.main_quest_lv78._60_say = " Brakuje jeszcze jednej substancji. Potrzebujemy[ENTER]Ziemi Wulkanicznej, Poncej Grzywy oraz Kamienia[ENTER]Wgielnego. " -gameforge.main_quest_lv78._70_say = " Przykro mi, ale w jednym dniu mog wyprodukowa[ENTER]tylko siedem sztuk Czerwonego Kwarcu Piekie. Ta[ENTER]produkcja to wyzwanie dla moich magicznych[ENTER]zdolnoci. W kocu nie jestem magiem! " -gameforge.main_quest_lv78._80_say = " Do dziea! Wymieszam teraz te trzy substancje ze[ENTER]sob i sprbuj wyprodukowa Czerwony Kwarc[ENTER]Piekie. " -gameforge.main_quest_lv78._90_say = " Grrrrr! Czar si nie powid. Widocznie[ENTER]przeceniem moje magiczne zdolnoci. Nastpnym[ENTER]razem na pewno si powiedzie. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Gdy pokonasz generaa Tartar, otworz si wrota[ENTER]do ukrytego poziomu w Diabelskich Katakumbach.[ENTER]Tam znajdziesz ksicia Charon! Teleportuj si do[ENTER]szstego poziomu i sta do walki z ksiciem Agwi.[ENTER]Pamitaj jednak, e jest on nadzwyczajnie silny a[ENTER]w dodatku cwany jak diabe. " -gameforge.main_quest_lv84._10_sendLetter = " Rozpoczyna si walka " -gameforge.main_quest_lv84._110_say = " Niesamowite, poruszasz si po Diabelskich[ENTER]Katakumbach swobodnie i bez cienia strachu - ty[ENTER]na pewno nie jeste zwykym miertelnikiem![ENTER]Bazaltowy Obelisk, ktry znajduje si na pitym[ENTER]poziomie posuy ci jako portal do ukrytego[ENTER]szstego poziomu. " -gameforge.main_quest_lv84._120_say = " Stamtd wanie ksi Charon wydaje wszystkie[ENTER]swoje rozkazy generaowi Agwi o imieniu Tartar.[ENTER]Na co jeszcze czekasz? Zgad ksicia Charon i[ENTER]udaremnij mroczne plany Wasali Mroku oraz[ENTER]Banshee! " -gameforge.main_quest_lv84._130_sayReward = " Znakomicie si spisae! Pokonae Charon,[ENTER]ksicia Agwi. " -gameforge.main_quest_lv84._140_say = " Do cna zmczony, ale odczuwajc ulg, ocierasz[ENTER]pot z czoa. Nagle rozbrzmiewa donony i[ENTER]przeraliwy chichot dochodzcy z Diabelskich[ENTER]Katakumb, a przechodz ci ciarki:[ENTER]Hahaha! Za pno, wy ndzne ludzkie kreatury![ENTER]Nasz mistrz, Sung Mahi, ju zmartwychwsta i wy[ENTER]nic na to nie moecie poradzi! Ju go nie[ENTER]powstrzymacie.[ENTER]Zblia si dzie, kiedy to Sung Mahi przejmie[ENTER]cakowit wadz na wyspie, gdzie pi ze smoki.[ENTER]Wasz wiat jest skazany na zagad! " -gameforge.main_quest_lv84._150_sendLetter = " Niedokoczona Historia " -gameforge.main_quest_lv84._160_say = " Id do Lee Chung i opowiedz mu o niebezpiecznym[ENTER]przesaniu Banshee. " -gameforge.main_quest_lv84._170_say = " Po zdaniu raportu komendantowi o swoich[ENTER]chwalebnych zwycistwach nad Tartar oraz Charon,[ENTER]przekazujesz mu te przygnbiajc wiadomo od[ENTER]Banshee. Z powag w gosie zaczyna on do ciebie[ENTER]przemawia: " -gameforge.main_quest_lv84._180_say = " Mylaem, e jeli obalimy ksicia Agwi, to tym[ENTER]samym udaremnimy mroczne plany Wasali Mroku oraz[ENTER]Banshee. Przeliczyem si... " -gameforge.main_quest_lv84._190_say = " Banshee musiaa razem z Azrael, mrocznym krlem[ENTER]Agwi, dokona ju rytuau zmartwychwstania[ENTER]Demonicznego Boga, Sung Mahi. Dr na sam myl o[ENTER]tym... " -gameforge.main_quest_lv84._200_say = " Wyspa, na ktrej pi ze smoki... Hm, chyba mia[ENTER]na myli Ska Mrocznego Smoka, niezbadan wysp,[ENTER]lec daleko std. Nie martw si, nawet jeli[ENTER]nie osignlimy tego, co zamierzalimy, jestemy[ENTER]ci bardzo wdziczni. Bez ciebie nigdy nie[ENTER]odkrylibymy przyczyny tego caego Za, ktre[ENTER]czaio si w Diabelskich Katakumbach. " -gameforge.main_quest_lv84._20_say = " Lee Chung otrzyma z Niebios i wszystko ju[ENTER]przygotowa do twojej misji w Diabelskich[ENTER]Katakumbach. Udaj si do niego, aby si wicej[ENTER]dowiedzie. " -gameforge.main_quest_lv84._210_say = " Dokonae chwalebnych czynw! Wierz mi, nikt nie[ENTER]byyby w stanie zrobi tego, co ty osigne[ENTER]swoj odwag i powiceniem. Przyrzekam, e[ENTER]zawsze bd ci wspiera w potrzebie. egnaj! " -gameforge.main_quest_lv84._30_say = " Teraz, gdy mamy w naszych rkach ju z Niebios,[ENTER]to tylko kwestia czasu, aby w kocu pokona[ENTER]Wasali Mroku i przepdzi raz na zawsze Agwi z[ENTER]naszego wiata! Jednak jej caa moc dziaa[ENTER]dopiero wtedy, gdy zostanie ona umieszczona w[ENTER]szczeglnym miejscu w Diabelskich Katakumbach. " -gameforge.main_quest_lv84._40_say = " Wiemy o ju o piciu poziomach w Diabelskich[ENTER]Katakumbach. Na pitym i ostatnim nam znanym[ENTER]poziomie spotkasz Tartar, to okrutny genera[ENTER]Agwi, ktry jest trzeci w hierarchii po krlu[ENTER]Azrael, oraz ksiciu o imieniu Charon. Zniszcz[ENTER]go, uywajc do tego zy Niebios! " -gameforge.main_quest_lv84._50_say = " Gdzie ukrywa si ksi Charon? " -gameforge.main_quest_lv84._60_sendLetter = " Genera Tartar " -gameforge.main_quest_lv84._70_say = " Uyj zy Niebios dopiero po przejciu na pity[ENTER]poziom w Diabelskich Katakumbach. Wejcie do[ENTER]Diabelskich Katakumb znajduje si z tyu za Wie[ENTER]Demonw. " -gameforge.main_quest_lv84._80_say = " wite siy zaczynaj dziaa w zie Niebios.[ENTER]Czujesz powoli jak przez Twoje ciao przepywa[ENTER]niesamowita energia. Sia tego kamienia jest[ENTER]nadzwyczajna![ENTER][ENTER]Zgad generaa Tartar. " -gameforge.main_quest_lv84._90_sendLetter = " Ksi Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Znajd Stranika Miejskiego " -gameforge.main_quest_lv9._20_sendLetter = " Porozmawiaj ze Stranikiem Miejskim " -gameforge.main_quest_lv9._30_sayReward = " Pierwsze kroki w drodze do prawdziwego[ENTER]bohaterstwa ju masz za sob. Nadszed teraz czas[ENTER]na wietniejsze czyny. Udaj si do Stranika[ENTER]Miejskiego i odbierz swoje ostatnie zadanie dla[ENTER]pocztkujcych. " -gameforge.main_quest_lv9._40_say = " Myl, e jeste ju gotowy na trudniejsze[ENTER]zadania. Nie bdzie tak atwo jak do tej pory.[ENTER]Bdziesz musia pracowa znacznie ciej dla[ENTER]swojego Krlestwa. Wemiesz udzia w wielu[ENTER]walkach i pokonasz wielu przeciwnikw. Czasami[ENTER]zadanie moe wydawa si za trudne, jednak nigdy[ENTER]si nie poddawaj! Do tej pory wykonae zaledwie[ENTER]kilka misji, jednak doceniam twj wysiek. Oto[ENTER]twoja nagroda. Mam nadziej, e Ci si przyda. " -gameforge.main_quest_lv9._50_say = " Od teraz Kapitan bdzie sta po Twojej stronie.[ENTER]Bdzie Ci nadzorowa w przyszoci i przydziela[ENTER]nowe zadania.[ENTER]Zdobd troch wicej Punktw Dowiadczenia i[ENTER]udaj si do Kapitana.[ENTER]Powodzenia! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Skaa Mrocznego Smoka " -gameforge.main_quest_lv90._020_say = " Wprawdzie podr bya duga i uciliwa, ale w[ENTER]kocu dotare do celu: Skay Mrocznego Smoka.[ENTER]Odszukaj Admiraa Angmura. Znajdziesz go na[ENTER]Przyldku Smoczego Ognia. " -gameforge.main_quest_lv90._030_say = " Witaj przybyszu w Skale Mrocznego Smoka![ENTER]Przybye, aby nas wesprze w walce z Sung Mahi? " -gameforge.main_quest_lv90._040_say = " Tak jest. Przysya mnie Lee Chung, komendant[ENTER]Wojownikw Cieni. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Znam go dosy dobrze, to mj drogi[ENTER]towarzysz broni. A wic przybywasz tutaj z jego[ENTER]rozkazu? Ach, to teraz wiem, e mog ci zaufa. " -gameforge.main_quest_lv90._060_say = " Dzikuj. A jak wyglda tutaj sytuacja? " -gameforge.main_quest_lv90._070_say = " Demony opanoway kolejne czci wyspy. Nikt i nic[ENTER]nie jest tutaj ju bezpieczny. Dochodzi nawet do[ENTER]tego, e poeraj si nawzajem. Mroczny wpyw[ENTER]Sung Mahi pozbawia wszystkich rozumu. " -gameforge.main_quest_lv90._080_say = " Prawd mwic, przydaaby mi si twoja pomoc. Czy[ENTER]mgby zbada wysp i przynie mi raport o[ENTER]aktualnej sytuacji na wyspie? " -gameforge.main_quest_lv90._090_say = " Oczywicie. " -gameforge.main_quest_lv90._1000_say = " Zgoda. " -gameforge.main_quest_lv90._100_say = " Dzikuj ci. Poczekaj, poka ci drog. " -gameforge.main_quest_lv90._1010_say = " Wprawdzie rzetelnie wypeniasz swoje obowizki,[ENTER]ale to jeszcze nie wystarczy. Zbieraj dalej! " -gameforge.main_quest_lv90._1020_sayTitle = " Zbieraj cegy " -gameforge.main_quest_lv90._1030_say = " Aby zdoby cegy, musisz stan do walki przeciw[ENTER]Mantykorom. " -gameforge.main_quest_lv90._1040_1_notice = " Udao ci si zebra wystarczajc ilo cegie. " -gameforge.main_quest_lv90._1040_2_notice = " Dostarcz je Admiraowi Angmurowi. " -gameforge.main_quest_lv90._1050_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv90._1060_say = " Znakomicie! Dziki tobie mamy wystarczajc ilo[ENTER]materiau, aby wzmocni wa ochronny. Gdy tylko[ENTER]zakoczymy prace, pol po ciebie. " -gameforge.main_quest_lv90._1070_sendLetter = " Zadanie od Lee Chunga " -gameforge.main_quest_lv90._1080_say = " Lee Chung ma dla ciebie zadanie. " -gameforge.main_quest_lv90._1090_say = " Niestety, znowu spotykamy si w niezbyt[ENTER]przyjemnych okolicznociach. Wasale Mroku s o[ENTER]krok od ich celu. Wkrtce Sung Mahi bdzie[ENTER]niezwyciony.[ENTER]Nie mamy czasu do stracenia! Id do teleportera.[ENTER]Stamtd odbierze ci statek i zawiezie do Skay[ENTER]Mrocznego Smoka. Odszukaj tam Admiraa Angmura.[ENTER]Wysaem list do niego, ktry zapowiada twoje[ENTER]przybycie. " -gameforge.main_quest_lv90._1100_say = " Natychmiast wyruszam. " -gameforge.main_quest_lv90._110_sayReward = " Zbadaj Ska Mrocznego Smoka. Najpierw udaj si[ENTER]do: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " Id na wysp " -gameforge.main_quest_lv90._1120_say = " Id do teleportera. Przeniesie ci on do Skay[ENTER]Mrocznego Smoka. " -gameforge.main_quest_lv90._1160_targetInfo = " Strzaka nad NPC oznacza, e chce on z tob[ENTER]porozmawia. Jeli nie zobaczysz NPC na swoim[ENTER]ekranie, podaj za migajcym punktem na[ENTER]mini-mapie. " -gameforge.main_quest_lv90._1170_posInfo = " Podaj za migajcym punktem na mini-mapie. " -gameforge.main_quest_lv90._1180_say = " Pozostao " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d sztuk " -gameforge.main_quest_lv90._1200_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 91. " -gameforge.main_quest_lv90._120_sayTitle = " Raport o sytuacji " -gameforge.main_quest_lv90._130_say = " Porozgldaj si po wyspie i zdaj raport Admiraow[ENTER]Angmurowi. " -gameforge.main_quest_lv90._140_sayReward = " Oto twj pierwszy cel: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Dotare do pierwszego celu.[ENTER]Nastpny to: (%d, %d) " -gameforge.main_quest_lv90._160_say = " Nie zbadae jeszcze wszystkich obszarw.[ENTER]Sprawd cay obszar. " -gameforge.main_quest_lv90._170_sayReward = " Twj drugi cel to: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Dotare do drugiego celu.[ENTER]Nastpny to: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " Oto twj trzeci cel: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Zbadae wszystkie obszary.[ENTER]Wr do Admiraa Angmura. " -gameforge.main_quest_lv90._230_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv90._240_say = " Po przejciu caej wyspy wzdu i wszerz,[ENTER]stwierdzie, e tutaj roi si od demonw. " -gameforge.main_quest_lv90._250_say = " Wykonae dobr robot. We to w podzikowaniu za[ENTER]twoj pomoc. " -gameforge.main_quest_lv90._260_sendLetter = " List Lee Chunga " -gameforge.main_quest_lv90._270_say = " Podczas gdy opowiadasz, co widziae i przeye[ENTER]w Skale Mrocznego Smoka, twarz admiraa robi si[ENTER]coraz bardziej smutna. " -gameforge.main_quest_lv90._280_say = " Szkoda, e nie przyniosem ci lepszych wieci. " -gameforge.main_quest_lv90._290_say = " Demony na wyspie rosn w si.[ENTER]Jeli nie zdoamy powstrzyma Sung Mahi i Wasali[ENTER]Mroku... to niech Bg Smokw ma nas w swojej[ENTER]opiece. " -gameforge.main_quest_lv90._300_say = " Zgadzam si, to nie wyglda zbyt dobrze. " -gameforge.main_quest_lv90._310_say = " O tak, cakowicie si zgadzam...[ENTER]Lee Chung musia odkry co bardzo niepokojcego.[ENTER]Wysa mi list z wanymi informacjami. Niestety,[ENTER]nie otrzymaem go... gnolle napady na posaca z[ENTER]listem. " -gameforge.main_quest_lv90._320_say = " Musimy odnale ten list. Pomoesz nam? " -gameforge.main_quest_lv90._330_say = " Nie ma sprawy. Natychmiast wyruszam w drog. " -gameforge.main_quest_lv90._340_say = " Dzikuj ci. Gnolle zagniedziy si tutaj w[ENTER]pobliu. " -gameforge.main_quest_lv90._350_sayTitle = " Znajd List Lee Chunga " -gameforge.main_quest_lv90._360_say = " Jedna z tych kreatur posiada list Lee Chunga:[ENTER]Gnoll Wojownik, Gnoll ucznik, Gnoll Obroca,[ENTER]Gnoll Mag, Gnoll Genera, Gnoll Lord lub Gwny[ENTER]Gnoll Stranik " -gameforge.main_quest_lv90._370_say = " Jeli chcemy powstrzyma Sung Mahi, potrzebujemy[ENTER]ten list! Zodziej pochodzi z szeregw plemienia[ENTER]Gnolli. " -gameforge.main_quest_lv90._380_1_notice = " Udao ci si odnale list. " -gameforge.main_quest_lv90._380_2_notice = " Zanie go do Admiraa Angmura. " -gameforge.main_quest_lv90._390_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv90._400_say = " Jeste ju z powrotem. Masz list? Ej, wiedziaem,[ENTER]e mog na ciebie liczy. Poka go. " -gameforge.main_quest_lv90._410_say = " Witaj Angmur, mj drogi przyjacielu, chciaem ci[ENTER]donie, e w opuszczonych obozach Sung Mahis[ENTER]natrafilimy na wane informacje dotyczce[ENTER]demonw. Wasale Mroku wysali swoim[ENTER]sprzymierzecom na wyspie tajemn wiadomo.[ENTER]Jeden list by skierowany do plemienia Gnolli.[ENTER]Jeli zdoalibycie go przej, poznamy zamiary[ENTER]demonw i bdziemy im o krok do przodu![ENTER]Wysyam Wam do pomocy %s. ycz Wam odwagi i siy[ENTER]w tych mrocznych czasach. L.C. " -gameforge.main_quest_lv90._420_say = " Moi zwiadowcy dowiedz si, czy gnolle otrzymay[ENTER]ju list. Na razie we to w podzikowaniu. " -gameforge.main_quest_lv90._430_sendLetter = " List do Gnolli I " -gameforge.main_quest_lv90._440_say = " Szuka ci Admira Angmur. Dowiedz si, co on chce. " -gameforge.main_quest_lv90._450_say = " List znajduje si ju w rkach Generaa.[ENTER]Zaatwisz go nam? Ale uwaaj na siebie, gnolle to[ENTER]agresywne kreatury. Najpierw atakuj, pnij[ENTER]dopiero pytaj. " -gameforge.main_quest_lv90._460_say = " Ju mnie nie ma. " -gameforge.main_quest_lv90._470_say = " Dziki. Wiedziaem, e moemy na ciebie liczy. " -gameforge.main_quest_lv90._480_sayTitle = " Znajd List do Gnolli! " -gameforge.main_quest_lv90._490_say = " Odnajd Gnolla Generaa. List znajduje si w jego[ENTER]rkach! " -gameforge.main_quest_lv90._500_say = " Nie mamy czasu do stracenia. Prosz, popiesz si[ENTER]i przynie mi ten list. " -gameforge.main_quest_lv90._510_1_notice = " Udao ci si zdoby List do Gnolli. " -gameforge.main_quest_lv90._510_2_notice = " Zanie go do Admiraa Angmura. " -gameforge.main_quest_lv90._520_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv90._530_say = " Udao ci si zdoby list! W kocu jakie dobre[ENTER]wiadomoci.[ENTER]Hm...[ENTER]Nie rozumiem ani sowa. Prawdopodobnie list jest[ENTER]zaszyfrowany.[ENTER]Nasz uczony jest specjalist od kryptologii.[ENTER]Zaraz go poszukam. Dam ci zna, jak tylko czego[ENTER]si dowiem. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " List do Gnolli II " -gameforge.main_quest_lv90._570_say = " Szuka ci Admira Angmur. To musi by co wanego.Dowiedz si, co on chce od ciebie. " -gameforge.main_quest_lv90._580_say = " Zaszyfrowany list skada si z dwch czci.[ENTER]Kadc jedn kart na drugiej mona odszyfrowa[ENTER]wiadomo.[ENTER]Gnoll Lord posiada drug kartk listu.[ENTER]Pomoesz nam? " -gameforge.main_quest_lv90._590_say = " Oczywicie. " -gameforge.main_quest_lv90._600_say = " Dzikuj. Twoja pomoc jest dla nas bezcenna! " -gameforge.main_quest_lv90._610_sayTitle = " List do Gnolli II " -gameforge.main_quest_lv90._620_say = " Znajd drug cz Listu do Gnolli! Otrzymasz j[ENTER]o Lorda Gnoll. " -gameforge.main_quest_lv90._630_say = " To wycig z czasem! Popiesz si i znajd drug[ENTER]cz listu. " -gameforge.main_quest_lv90._640_1_notice = " Udao ci si znale drug cz. Zanie j do[ENTER]Admiraa Angmura. " -gameforge.main_quest_lv90._650_say = " Znakomicie, teraz moemy w kocu odszyfrowa[ENTER]wiadomo: Hm, w licie jest mowa o smokach,[ENTER]ktre pi w sercu wiata.... o metodzie ich[ENTER]przebudzenia i w jaki sposb mona je[ENTER]rozwcieczy.[ENTER]Ojej, nie dobrze... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Wyglda na to, e Mantykory i Banda Czerwonych[ENTER]otrzymali rwnie listy. Dam ci zna, jak tylko[ENTER]czego si dowiem. " -gameforge.main_quest_lv90._680_say = " Admira Angmur ma dla ciebie zadanie. " -gameforge.main_quest_lv90._690_sendLetter = " Mantykory " -gameforge.main_quest_lv90._700_say = " Admira Angmur ma dla ciebie nowe zadanie. " -gameforge.main_quest_lv90._710_say = " Dobrze, e jeste! Nasze informacje o Mantykorach[ENTER]s przestarzae. Za wszelk cen musimy si[ENTER]dowiedzie, jakimi dysponuj oni siami[ENTER]zbrojnymi. " -gameforge.main_quest_lv90._720_say = " Pjdziesz szpiegowa? Ich obz jest niedaleko[ENTER]std. " -gameforge.main_quest_lv90._730_say = " Oczywicie. Co mam zrobi? " -gameforge.main_quest_lv90._740_say = " Pokonaj 50x Mantykora Wojownik, 40x Mantykora[ENTER]onierz, 20x Mantykora Kat oraz 10x Genera Kor.[ENTER]Nastpnie zdaj mi raport. " -gameforge.main_quest_lv90._750_say = " Pozostao " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " Za mao informacji. Musisz dostarczy nam wicej[ENTER]szczegw. " -gameforge.main_quest_lv90._780_1_notice = " Uzyskae potrzebne informacje o Mantykorach. " -gameforge.main_quest_lv90._780_2_notice = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv90._790_say = " Wykonae swoje zadanie? Znakomicie. To teraz[ENTER]zdaj mi raport o aktualnej sytuacji. " -gameforge.main_quest_lv90._800_say = " Siy zbroje Mantykorw nie s zbyt liczne. Biorc[ENTER]pod uwag ilo, macie znaczn przewag.[ENTER]Jednak ich wojownicy s znakomicie wyszkoleni i[ENTER]nadzwyczajnie zacici.[ENTER]Radzibym wam wzmocni wa ochronny wok fortu.[ENTER]Nie wytrzyma on ataku Mantykorw. " -gameforge.main_quest_lv90._810_say = " Wanie takich informacji potrzebujemy. Posucham[ENTER]twojej rady i wzmocni wa ochronny.[ENTER]We to w podzikowaniu za twoj pomoc. " -gameforge.main_quest_lv90._820_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv90._830_sayTitle = " Siy zbrojne Mantykorw " -gameforge.main_quest_lv90._840_say = " Pokonaj 50x Mantykora Wojownik, 40x Mantykora[ENTER]onierz, 20x Mantykora Kat oraz 10x Genera Kor. " -gameforge.main_quest_lv90._850_sendLetter = " Wzmocnij wa ochronny I " -gameforge.main_quest_lv90._860_say = " Szuka ci Admira Angmur. To musi by co wanego.Id natychmiast do niego. " -gameforge.main_quest_lv90._870_say = " A to ty. Miae racj. Nasz wa ochronny nie[ENTER]przetrzyma adnego ataku. Niestety, nie mamy[ENTER]materiaw, aby go wzmocni. " -gameforge.main_quest_lv90._880_say = " Potrzebujemy Cegie i Drobnego Piasku. Czy[ENTER]zdobdziesz dla nas te materiay budowlane? " -gameforge.main_quest_lv90._890_say = " Oczywicie. " -gameforge.main_quest_lv90._900_say = " Wspaniale. Poszukaj najpierw Drobnego Piasku.[ENTER]Syszaem, e Gnolle maj nieze zoa. 50 wiader[ENTER]powinno wystarczy. " -gameforge.main_quest_lv90._910_sayTitle = " Drobny piasek " -gameforge.main_quest_lv90._920_say = " Uporaj si z Gnollami i zdobd 50 wiader piasku. " -gameforge.main_quest_lv90._930_say = " Niestety, za mao. Potrzebujemy wicej Drobnego[ENTER]Piasku. Zbieraj dalej. " -gameforge.main_quest_lv90._940_1_notice = " Posiadasz ju wystarczajc ilo drobnego piasku. " -gameforge.main_quest_lv90._940_2_notice = " Zanie go do Admiraa Angmura. " -gameforge.main_quest_lv90._950_say = " Ok. " -gameforge.main_quest_lv90._960_say = " Dzikuj ci! Teraz uda nam si wzmocni nasz wa[ENTER]ochronny.[ENTER]Moi ludzie zabior si zaraz do roboty.[ENTER]Zawoam ci, gdy bd znowu potrzebowa twojej[ENTER]pomocy. " -gameforge.main_quest_lv90._970_sendLetter = " Wzmocnij wa ochronny II " -gameforge.main_quest_lv90._980_say = " Admira Angmur prosi ci o pomoc. Dowiedz si,[ENTER]czego on chce. " -gameforge.main_quest_lv90._990_say = " Aby zakoczy budow, potrzebujemy Cegie.[ENTER]Mantykory gromadz je jakby to by najcenniejszy[ENTER]w wiecie kruszec. Sdz, e wystarczy nam 100[ENTER]sztuk. Oczywicie, otrzymasz sowit nagrod za[ENTER]pomoc. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " List do Mantikorw " -gameforge.main_quest_lv91._020_say = " Admira Angmur ma dla ciebie zadanie. " -gameforge.main_quest_lv91._030_say = " Nadszed czas by znowu rzuci okiem na krtactwa[ENTER]Wasali Mroku.[ENTER]Musimy koniecznie przej listy, ktre wysali do[ENTER]Mantykorw i Bandy Czerwonych![ENTER]Odwied najpierw Mantykorw. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Dobra. " -gameforge.main_quest_lv91._060_say = " Genera Kor wyruszy w drog, aby przekaza list[ENTER]Martyaxwarowi. Musisz udaremni przekazanie tego[ENTER]listu! " -gameforge.main_quest_lv91._070_sayTitle = " List do Mantikorw " -gameforge.main_quest_lv91._080_say = " Pokonaj Generaa Kora i odnajd list. " -gameforge.main_quest_lv91._090_1_notice = " Za pno przyszede. Martyaxwa otrzyma ju list. " -gameforge.main_quest_lv91._090_2_notice = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv91._100_say = " Przyszede za pno. Przekazaem ju list[ENTER]Martyaxwarowi. Los wiata jest ju przesdzony! " -gameforge.main_quest_lv91._110_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv91._120_say = " No nareszcie jeste. Masz list? " -gameforge.main_quest_lv91._130_say = " Nie mam. Byo ju za pno - Genera Kor[ENTER]przekaza list Martyaxwarowi. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " To komplikuje troch sytuacj...[ENTER]Moi zwiadowcy odnajd z pewnoci jego miejsce[ENTER]pobytu.[ENTER]Tymczasem we t oto nagrod. Poinformuj ci,[ENTER]jak dowiem si czego nowego. " -gameforge.main_quest_lv91._160_sendLetter = " Kryjwka Martyaxwara " -gameforge.main_quest_lv91._170_say = " Szuka ci Admira Angmur. On wie, gdzie ukrywa[ENTER]si Martyaxwar. " -gameforge.main_quest_lv91._180_say = " Nareszcie jeste! Wiemy ju gdzie przebywa[ENTER]Martyaxwar. Mj zwiadowca zaobserwowa, jak ukry[ENTER]on list w swojej kolczatce, ktrej nigdy nie[ENTER]zdejmuje. " -gameforge.main_quest_lv91._190_say = " W takim razie do dziea! " -gameforge.main_quest_lv91._200_sayTitle = " Pokonaj Martyaxwara. " -gameforge.main_quest_lv91._210_say = " Schwytaj Martyaxwar i odbierz mu Kolczatk. " -gameforge.main_quest_lv91._220_say = " Nie mamy czasu do stracenia. Popiesz si i[ENTER]przynie Kolczatk. " -gameforge.main_quest_lv91._230_1_notice = " Zdobye Kolczatk. List znajduje si w ukrytej[ENTER]wewntrz obroy kieszonce. " -gameforge.main_quest_lv91._230_2_notice = " Zanie go do Admiraa Angmura. " -gameforge.main_quest_lv91._240_say = " Udaj si do Admiraa Angmura. " -gameforge.main_quest_lv91._250_say = " Dobra robota. To nie by atwy przeciwnik.[ENTER]Miejmy nadziej, e list dostarczy nam wicej[ENTER]informacji o mrocznych planach demonw. " -gameforge.main_quest_lv91._260_say = " Do diaba, wiedziaem, e tak bdzie -[ENTER]zaszyfrowany. Yon-I-Walker, nasz uczony, musi go[ENTER]zobaczy. Id do niego. " -gameforge.main_quest_lv91._270_sendLetter = " Odszyfrowanie " -gameforge.main_quest_lv91._280_say = " Id do Yon-I-Walker i popro go o odszyfrowanie[ENTER]listu. " -gameforge.main_quest_lv91._290_say = " *mamrocze*Oj, ale si przestraszyem. Kim jeste? " -gameforge.main_quest_lv91._300_say = " Przysya mnie Admira Angmur. " -gameforge.main_quest_lv91._310_say = " Aha, tak! Chodzi o list. Angmur mwi mi ju o[ENTER]tobie. " -gameforge.main_quest_lv91._320_say = " Nie uda mi si jeszcze odszyfrowa listu.[ENTER]Ale wydaje mi si, e chodzi o pismo plemienia[ENTER]Skorupiakw z Nefrytowej Zatoki. " -gameforge.main_quest_lv91._330_say = " Abym mg odczyta list, potrzebuj Skrypt[ENTER]Karapaks plemienia Skorupiakw. Zaatwisz mi 10[ENTER]sztuk? " -gameforge.main_quest_lv91._340_say = " Oczywicie. " -gameforge.main_quest_lv91._350_sayTitle = " Skrypty Karapaks " -gameforge.main_quest_lv91._360_say = " Sta do walki z plemieniem Skorupiakw i zdobd[ENTER]10 Skryptw Karapaks. " -gameforge.main_quest_lv91._370_say = " Ten Skrypt Karapaks jest niestety uszkodzony i[ENTER]nie mog go uy. Przynie mi inny. " -gameforge.main_quest_lv91._380_say = " Udao ci si znale Skrypty Karapaks. Ksztatem[ENTER]przypominaj one pancerz wia. " -gameforge.main_quest_lv91._390_say = " Znakomicie, teraz mog odszyfrowa list.[ENTER]Dobra robota! We to, prosz, w dowd mojej[ENTER]wdzicznoci. " -gameforge.main_quest_lv91._400_say = " Przynie mi jeszcze %d szt. " -gameforge.main_quest_lv91._410_1_notice = " Udao ci si znale Skrypty Karapaks. " -gameforge.main_quest_lv91._410_2_notice = " Zanie go do Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = " List do Mantikorw zosta odszyfrowany " -gameforge.main_quest_lv91._430_say = " Szuka ci Yon-I-Walker. Id do niego i dowied[ENTER]si, czy udao mu si odszyfrowa list. " -gameforge.main_quest_lv91._440_say = " *mamrocze* ... O, jeste! Z twoj pomoc udao mi[ENTER]si odszyfrowa wiksz cz listu. Niestety, z[ENTER]ostatni czci nie mog sobie poradzi.[ENTER]Obawiam si, e musz ci jeszcze raz prosi o[ENTER]pomoc. Pilnie potrzebuj Proszku Karapaks.[ENTER]Znajdziesz go u Generaa Lobstera lub Krla[ENTER]Krabbsa z plemienia Skorupiakw. " -gameforge.main_quest_lv91._450_say = " Proszek Karapaks " -gameforge.main_quest_lv91._460_say = " Tak, posiada je tylko plemi Skorupiakw. Uwaaj[ENTER]jednak, ju niewielka dawka tego proszku jest[ENTER]miertelna! Trzy dawki proszku powinny[ENTER]wystarczy.[ENTER]Powodzenia. " -gameforge.main_quest_lv91._470_say = " Natychmiast wyruszam w drog. " -gameforge.main_quest_lv91._480_sayTitle = " Proszek Karapaks " -gameforge.main_quest_lv91._490_say = " Zmierz si z Generaem Lobsterem oraz Krlem[ENTER]Krabbsem z plemienia Skorupiakw i zdobd trzy[ENTER]dawki Proszku Karapaks. " -gameforge.main_quest_lv91._500_say = " Proszek Karapaks jest miertelnie trujcy. Musz[ENTER]odczeka jeden dzie, aby jego dziaanie osabo.[ENTER]Wpadnij do mnie jutro, wtedy moe powiem ci co[ENTER]wicej. " -gameforge.main_quest_lv91._510_say = " Masz Proszek Karapaks! " -gameforge.main_quest_lv91._520_say = " Dobra robota. Teraz w kocu mog odszyfrowa list.Prosz, we to w nagrod. " -gameforge.main_quest_lv91._530_say = " Przynie mi jeszcze %d szt. " -gameforge.main_quest_lv91._540_say = " Ten Proszek Karapaks jest zanieczyszczony.[ENTER]Przynie mi, prosz, now dawk. " -gameforge.main_quest_lv91._550_1_notice = " Udao ci si znale Proszek Karapaks. " -gameforge.main_quest_lv91._550_2_notice = " Zanie je do Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = " Zatruty! " -gameforge.main_quest_lv91._570_say = " Szuka ci Admira Angmur. Dowied si, co on chce. " -gameforge.main_quest_lv91._580_say = " Na Boga Smokw, nareszcie jeste! Yon-I-Walker[ENTER]zatru si Proszkiem Karapaks. " -gameforge.main_quest_lv91._590_say = " Po prostu pieszy si i by nieostrony. A do[ENTER]tego na nasze nieszczcie skoczyy si zapasy[ENTER]zi leczniczych. Poszukaj Skalnych Kwiatw - ich[ENTER]korzonki mog znaturalizowa trucizn. Popatrz,[ENTER]na tej mapie zaznaczyem, gdzie one rosn. " -gameforge.main_quest_lv91._600_say = " Oczywicie. " -gameforge.main_quest_lv91._610_say = " Wiedziaem, e na ciebie mona liczy. Prosz,[ENTER]popiesz si, nie pozostao nam zbyt wiele czasu. " -gameforge.main_quest_lv91._620_sayTitle = " Uratuj Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = " Odnajd Korzonek Skalnego Kwiatu, aby uzdrowi[ENTER]zatrutego Yon-I-Walker! " -gameforge.main_quest_lv91._640_1_notice = " Zanie do Yon-I-Walker Korzonek Skalnego Kwiatu. " -gameforge.main_quest_lv91._650_say = " *sapie*[ENTER]*kaszle*[ENTER]Och, jeste. Czuj si kiepsko. Znalaze[ENTER]Korzonek Skalnego Kwiatu? " -gameforge.main_quest_lv91._660_say = " Tak, mam go tutaj. " -gameforge.main_quest_lv91._670_say = " O, czuj si znacznie lepiej. Mj czas jeszcze[ENTER]nie nadszed. Dzikuj ci. Prosz, oto twoja[ENTER]nagroda.[ENTER]A teraz dokocz moj prac. Admira Angmur[ENTER]niezwocznie poinformuje ci, gdy tylko[ENTER]odszyfruj list. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker chce z tob porozmawia. " -gameforge.main_quest_lv91._760_say = " Pozostao " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " List do Bandy Czerwonych " -gameforge.main_quest_lv92._020_say = " Ostatni list Wasali Mroku znajduje si u Bandy[ENTER]Czerwonych. Admira Angmur ma wicej informacji[ENTER]dla ciebie. " -gameforge.main_quest_lv92._030_say = " Zbliamy si do rozwikania zagadki spisku Wasali[ENTER]Mroku. Ostatni list znajduje si w rkach Bandy[ENTER]Czerwonych. " -gameforge.main_quest_lv92._040_say = " Banda Czerwonych? " -gameforge.main_quest_lv92._050_say = " To grupa przestpcw wygnana do Skay Mrocznego[ENTER]Smoka. Ale najbardziej dziwne w tej bandzie jest[ENTER]to, e zjednoczyli si z demonami. " -gameforge.main_quest_lv92._060_say = " Demony, ktre jednocz si z ludmi, zamiast ich[ENTER]pore? Faktycznie, to bardzo dziwne. " -gameforge.main_quest_lv92._070_say = " Poczy ich wsplny cel: zoto. Obz Bandy[ENTER]Czerwonych znajduje si niedaleko std. Zaatw[ENTER]Czerwonego Kata oraz Czarnego Generaa. List[ENTER]znajduje si w rkach jednego z nich. " -gameforge.main_quest_lv92._080_say = " Niestety, zostali ju ostrzeeni i podarli list[ENTER]na cztery czci. Musimy znale wszystkie[ENTER]strzpy listu. " -gameforge.main_quest_lv92._090_say = " Dobra. " -gameforge.main_quest_lv92._100_say = " Dzikuj! " -gameforge.main_quest_lv92._110_sayTitle = " List do Bandy Czerwonych " -gameforge.main_quest_lv92._120_say = " Zmierz si z Czerwonym Katem i Czarnym Generaem.[ENTER]Odnajd wszystkie cztery czci listu. " -gameforge.main_quest_lv92._130_say = " List nie jest jeszcze kompletny. Odnajd[ENTER]wszystkie czci listu. " -gameforge.main_quest_lv92._140_1_notice = " Udao ci si odnale wszystkie czci Listu do[ENTER]Bandy Czerwonych. " -gameforge.main_quest_lv92._140_2_notice = " Poka j Admiraowi Angmurowi. " -gameforge.main_quest_lv92._150_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv92._160_say = " Wspaniale. We to jako dowd mojej wdzicznoci. " -gameforge.main_quest_lv92._170_sendLetter = " List do Bandy Czerwonych " -gameforge.main_quest_lv92._180_say = " Admira Angmur potrzebuje twojej pomocy. " -gameforge.main_quest_lv92._190_say = " Dobrze, e jeste. Mamy problem. " -gameforge.main_quest_lv92._200_say = " O co chodzi? " -gameforge.main_quest_lv92._210_say = " Istnieje jeszcze pita cz Listu do Bandy[ENTER]Czerwonych. Bez niej pozostae czci s[ENTER]bezuyteczne. Wysaem ju Bae-Yong, mojego[ENTER]najdzielniejszego wojownika - ale musiao mu si[ENTER]co przydarzy. Powinien przecie ju dawno[ENTER]wrci. Odszukaj go, dobrze? " -gameforge.main_quest_lv92._220_say = " Odszukam go. A wiesz przypadkiem, gdzie on teraz[ENTER]moe by? " -gameforge.main_quest_lv92._230_say = " Wydaje mi si, e mia zamiar pj do Nefrytowej[ENTER]Zatoki. Ale czy tam dotar, tego nie wiem. " -gameforge.main_quest_lv92._240_say = " W takim razie do dziea! " -gameforge.main_quest_lv92._250_sayTitle = " Zaginiony onierz " -gameforge.main_quest_lv92._260_say = " Odnajd pit cz listu. Najpierw jednak musisz[ENTER]odszuka Bae-Yong w Nefrytowej Zatoce. " -gameforge.main_quest_lv92._270_say = " Jeszcze nie udao ci si odszuka Bae-Yong? To[ENTER]sprawa ycia i mierci! Prosz, nie rezygnuj,[ENTER]szukaj dalej. " -gameforge.main_quest_lv92._280_say = " *ciko dyszy*[ENTER]Dzikuj, e mnie odnalaze. Zostaem ciko[ENTER]zraniony i obawiam si, e nie pozostao mi zbyt[ENTER]wiele czasu...[ENTER]Ten skrawek papieru wydarem z rk jednego z[ENTER]Bandy Czerwonych.[ENTER]Zanie go do Admiraa Angmura. Jazda! Popiesz[ENTER]si! Ja sobie poradz...[ENTER](Umiera na twoich rkach). " -gameforge.main_quest_lv92._290_1_notice = " Zanim jednak Bae-Yong wyzion ducha, przekaza[ENTER]ci brakujc cz listu. " -gameforge.main_quest_lv92._290_2_notice = " A teraz wr do Admiraa Angmura. " -gameforge.main_quest_lv92._300_say = " Jeste ju! Udao ci si odnale Bae-Yong? " -gameforge.main_quest_lv92._310_say = " Tak, ale... " -gameforge.main_quest_lv92._320_say = " Ale?[ENTER]O nie! Nie yje? " -gameforge.main_quest_lv92._330_say = " Nic nie mona byo ju dla niego zrobi. Przyjmij[ENTER]moje wyrazy wspczucia. By on odwanym[ENTER]wojownikiem - odda swoje ycie za ostatni cz[ENTER]listu. Oto ona. " -gameforge.main_quest_lv92._340_say = " Wszyscy bardzo cierpimy z powodu straty Bae-Yong.[ENTER]Jednak jestemy dumni z niego. Wykona swoj[ENTER]misj do koca - mamy teraz wszystkie czci[ENTER]listu. " -gameforge.main_quest_lv92._350_say = " Dzikuj ci za wszystko. Prosz, oto twoja[ENTER]nagroda.[ENTER]Teraz zapal wieczk za Bae-Yong.[ENTER]Pniej zgosz si do ciebie. " -gameforge.main_quest_lv92._360_say = " Udaj si do Admiraa Angmura. " -gameforge.main_quest_lv92._370_sendLetter = " Odszyfruj List do Bandy Czerwonych " -gameforge.main_quest_lv92._380_say = " Admira Angmur ma wane informacje dotyczce[ENTER]Listu do Bandy Czerwonych.[ENTER]Posuchaj, co ma on do powiedzenia. " -gameforge.main_quest_lv92._390_say = " Ach, jeste. Wasale Mroku przyprawiaj mnie o bl[ENTER]gowy. List jest zaszyfrowany. Zanie go do[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = " W porzdku. " -gameforge.main_quest_lv92._410_say = " Zanie zaszyfrowany list do Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = " Ej, musisz si zawsze tak skrada?[ENTER]W czym mog ci suy? " -gameforge.main_quest_lv92._430_say = " Mam List do Bandy Czerwonych. Niestety, tak jak[ENTER]inne jest on zaszyfrowany. " -gameforge.main_quest_lv92._440_say = " Niech spojrz na niego. Hm, wydaje mi si, e to[ENTER]s litery jzyka Trytonw. atwo je odszyfrowa. " -gameforge.main_quest_lv92._450_say = " Wspaniale. Ile ci zejdzie? " -gameforge.main_quest_lv92._460_say = " Nie tak szybko. Wprawdzie szyfr nie jest[ENTER]szczeglnie skomplikowany, ale do tego potrzebuj[ENTER]jednak rodkw pomocniczych. " -gameforge.main_quest_lv92._470_say = " Oczywicie. To byoby zbyt proste. " -gameforge.main_quest_lv92._480_say = " Jak widz, nie stracie swojego poczucia humoru,[ENTER]hihi.[ENTER]Aby odszyfrowa list, potrzebuj usek Oin.[ENTER]Niestety, te rzadkie uski maj na sobie tylko[ENTER]Genera Kappa i sam Tryton, krl plemienia[ENTER]Trytonw.[ENTER]Przynie 10 sztuk. " -gameforge.main_quest_lv92._490_say = " Natychmiast wyruszam. " -gameforge.main_quest_lv92._500_sayTitle = " Znajd uski Oin! " -gameforge.main_quest_lv92._510_say = " usk pokryci s tylko Tryton, krl plemienia[ENTER]Trytonw oraz Genera Kappa. " -gameforge.main_quest_lv92._520_say = " Nie odszyfruj listu bez usek. Musz je mie. " -gameforge.main_quest_lv92._530_1_notice = " Udao ci si znale trytoskie uski Oin. " -gameforge.main_quest_lv92._530_2_notice = " Zanie je szybko do Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = " Wykonae dobr robot. Gdy tylko odszyfruj[ENTER]list, poinformuj o tym Admiraa Angmura.[ENTER]Wypocznij tymczasem. Prosz, we to jako dowd[ENTER]mojej wdzicznoci. " -gameforge.main_quest_lv92._550_say = " Yon-I-Walker chce z tob porozmawia. " -gameforge.main_quest_lv92._560_sendLetter = " Mroczne plany " -gameforge.main_quest_lv92._570_say = " List Wasali Mroku zosta odszyfrowany. Admira[ENTER]Angmur wtajemniczy ci w ich mroczne plany. " -gameforge.main_quest_lv92._580_say = " Udao nam si cakowicie odszyfrowa tajemn[ENTER]wiadomo. Przypominasz sobie List do Gnolli. W[ENTER]nim bya mowa o smokach, ktre pi gboko sercu[ENTER]wyspy oraz w jaki sposb mona je przebudzi i je[ENTER]rozwcieczy. Teraz dowiadujemy si, jak chc to[ENTER]wykorzysta Wasale Mroku. " -gameforge.main_quest_lv92._590_say = " Trzeba zabi smoka wtedy, gdy jego umys jest[ENTER]czarny jak piekielna otcha, a wypluje Pery[ENTER]Nocy. Za pomoc tych pere zostan przywoane do[ENTER]naszego wiata niewyobraalne moce Sung Mahi.[ENTER]A wic to jest ich mroczny plan! " -gameforge.main_quest_lv92._600_say = " Musimy dokadnie przemyle nastpny krok. Jeli[ENTER]bd mia dla ciebie nowe informacje, przywoam[ENTER]ci. Dzikuj ci za wszystko. " -gameforge.main_quest_lv92._610_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Wzmocnij siy I " -gameforge.main_quest_lv93._020_say = " Admira Angmur chce z tob porozmawia. " -gameforge.main_quest_lv93._030_say = " Depczemy ju po pitach Wasalom Mroku. " -gameforge.main_quest_lv93._040_say = " Aby ich pokona, musimy wzmocni twoje siy.[ENTER]Wiesz co to jest Wewntrzne wiato? To[ENTER]skoncentrowana energia. Maj j w sobie niektre[ENTER]mistyczne stworzenia lub roliny. Yon-I-Walker[ENTER]moe z niej przyrzdzi rodek wzmacniajcy. Id[ENTER]do niego. " -gameforge.main_quest_lv93._050_say = " Zgoda. " -gameforge.main_quest_lv93._060_say = " Ach, to jest mj wybawiciel![ENTER]Wewntrzne wiato, och tak... Dziki mojemu[ENTER]rodkowi wzmacniajcemu dorwnasz si Wasalom[ENTER]Mroku. " -gameforge.main_quest_lv93._070_say = " Potrzebuj do tego Wewntrzne wiato Cyklopw[ENTER]oraz Gigantw. Ale pamitaj, nosz je w sobie[ENTER]tylko sami przywdcy tych plemion. Zajmij si[ENTER]najpierw Cyklopami. " -gameforge.main_quest_lv93._080_say = " Zgoda. " -gameforge.main_quest_lv93._090_sayTitle = " Wewntrzne wiato I " -gameforge.main_quest_lv93._100_say = " Pokonaj Polifema, Krla Cyklopw i odbierz mu[ENTER]jego Wewntrzne wiato. " -gameforge.main_quest_lv93._110_say = " Przychodzisz z pustymi rkami? W ten sposb nie[ENTER]bd w stanie ci pomc. Przynie mi Wewntrzne[ENTER]wiato! " -gameforge.main_quest_lv93._120_1_notice = " Udao ci si znale Wewntrzne wiato. Zanie[ENTER]je do Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = " Porozmawiaj z Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = " A wic to jest Wewntrzne wiato... Zanim bd[ENTER]mg podda przerbce, musz go oczyci. To z[ENTER]pewnoci potrwa jaki czas. Dam ci zna, gdy[ENTER]bd gotw. " -gameforge.main_quest_lv93._150_sendLetter = " Wzmocnij siy II " -gameforge.main_quest_lv93._160_say = " Yon-I-Walker szuka ciebie. " -gameforge.main_quest_lv93._170_say = " Wewntrzne wiato Polifema jest oczyszczone.[ENTER]Potrzebujemy te wiata Gigantw.[ENTER]Aby je zdoby, musisz pokona Krla Wobba. " -gameforge.main_quest_lv93._180_say = " Natychmiast wyruszam. " -gameforge.main_quest_lv93._190_sayTitle = " Wewntrzne wiato II " -gameforge.main_quest_lv93._200_say = " Pokonaj Krl Gigantw Wobba i odbierz mu jego[ENTER]Wewntrzne wiato. " -gameforge.main_quest_lv93._210_say = " Przychodzisz z pustymi rkami? Zdziwibym si[ENTER]okropnie, jeli nie podoaby temu zadaniu.[ENTER]Sprbuj ponownie! " -gameforge.main_quest_lv93._220_1_notice = " Trzymasz w swoich rkach Wewntrzne wiato[ENTER]Gigantw. " -gameforge.main_quest_lv93._220_2_notice = " Zanie je do Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = " Porozmawiaj z Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = " Wewntrzne wiato Krla Wobba posiada olbrzymi[ENTER]moc. Wydaje mi si, e to z powodu tej masy.[ENTER]Teraz musz go tylko oczyci. A to moe potrwa[ENTER]chwilk. " -gameforge.main_quest_lv93._250_sendLetter = " Wzmocnij siy III " -gameforge.main_quest_lv93._260_say = " Yon-I-Walker szuka ciebie. " -gameforge.main_quest_lv93._270_say = " Bardzo dobrze. Potrzebuj twojej pomocy. Aby[ENTER]cakowicie zadziaa mj Eliksir Wzmocnienia[ENTER]potrzebuje jeszcze jednego skadnika: Esencji[ENTER]Milenium. " -gameforge.main_quest_lv93._280_say = " Esencja Milenium? Nie syszaem nigdy o niej. " -gameforge.main_quest_lv93._290_say = " To silna mikstura sporzdzona z rnych esencji[ENTER]zioowych. Znasz Octavio? Mieszka na kontynencie[ENTER]i jest jedynym, ktry jest w stanie przyrzdzi[ENTER]Esencj Milenium. Id do niego. Mam nadziej, e[ENTER]nam pomoe. Czasem jest uparty... " -gameforge.main_quest_lv93._300_say = " Zgoda. " -gameforge.main_quest_lv93._310_sayTitle = " Porozmawiaj z Octavio! " -gameforge.main_quest_lv93._320_say = " Odszukaj Octavio. Mieszka on na kontynencie i[ENTER]jest jedynym, ktry moe przyrzdzi Esencj[ENTER]Milenium. " -gameforge.main_quest_lv93._330_say = " Hej! Co mog ci przynie? Moe zupk samgyetang?[ENTER]Specjalno domu z... " -gameforge.main_quest_lv93._340_say = " Octavio, nie jestem tutaj z powodu twojej[ENTER]wyborowej kuchni! Potrzebuj co innego: Esencj[ENTER]Milenium. " -gameforge.main_quest_lv93._350_say = " Oj, psss, nie tak gono! Esencja Milenium...[ENTER]Nie, to nie wchodzi w rachub. Od kogo si o niej[ENTER]dowiedziae? Tylko nieliczni radz sobie z jej[ENTER]gigantyczn moc, ktr moe ich obdarzy. To[ENTER]jest zbyt ryzykowne. A teraz sio, zanim jeszcze[ENTER]kto to usyszy... " -gameforge.main_quest_lv93._360_say = " Octavio, zaczekaj i wysuchaj mnie! Przysya mnie[ENTER]Yon-I-Walker ze Skay Mrocznego Smoka. Koniecznie[ENTER]potrzebujemy tej esencji. Bez niej nie damy rady[ENTER]pokona Wasali Mroku. I wiat, ktry teraz znamy,[ENTER]przestanie istnie. Tylko ty moesz j[ENTER]sporzdzi.[ENTER]Prosz! " -gameforge.main_quest_lv93._370_say = " Powiadasz Yon-I-Walker? Hm, to mj stary dobry[ENTER]przyjaciel. Nie jedn butelk wyborowego wina[ENTER]wypilimy razem podczas naszych nocnych rozmw.[ENTER]Musz si zastanowi. Przyjd do mnie jutro, to[ENTER]powiem ci, czy si zgadzam. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Jeszcze nie zdecydowaem. Przyjd pniej. " -gameforge.main_quest_lv93._400_npcChat = " Esencja Milenium " -gameforge.main_quest_lv93._410_say = " Octavio chciaby z tob porozmawia. " -gameforge.main_quest_lv93._420_say = " Rozmylaem przez ca noc nad twoj prob. I[ENTER]postanowiem, e zaryzykuj. Wiem o tym, e to[ENTER]jest prawidowa decyzja. Tak, pomog ci. " -gameforge.main_quest_lv93._430_say = " Wspaniale! " -gameforge.main_quest_lv93._440_say = " Jednak nie mam jest w zapasie. Czy przyniesiesz[ENTER]mi kilka skadnikw? To przyrzdz j dla ciebie. " -gameforge.main_quest_lv93._450_say = " Oczywicie. Co potrzebujesz? " -gameforge.main_quest_lv93._460_say = " Potrzebuj Korzeni Gango, Grzybw Tue oraz R[ENTER]Alpejskich. Z kadego skadnika po 200 sztuk. " -gameforge.main_quest_lv93._470_say = " Natychmiast wyruszam. Gdzie mog znale te[ENTER]skadniki? " -gameforge.main_quest_lv93._480_say = " Roliny te znajdziesz w rnych miejscach na[ENTER]kontynencie.[ENTER]Podczas gdy ty bdziesz szuka skadnikw, ja[ENTER]rozpoczn przygotowania. " -gameforge.main_quest_lv93._490_sayTitle = " Receptura Milenium " -gameforge.main_quest_lv93._500_say = " Poszukaj Korzenia Gango, Grzyba Tue oraz Ry[ENTER]Alpejskiej.[ENTER]Potrzebujesz po 200 sztuk. " -gameforge.main_quest_lv93._510 = " Roliny te znajdziesz w rnych miejscach na[ENTER]kontynencie.[ENTER]Podczas gdy ty bdziesz szuka skadnikw, ja[ENTER]rozpoczn przygotowania. " -gameforge.main_quest_lv93._520_say = " Ach, wspaniale, jeste z powrotem. I masz[ENTER]wszystko co potrzeba. No to zabieram si do[ENTER]roboty. Teraz potrzebuj spokoju. Przyjd jutro o[ENTER]tej samej porze. Mam nadziej, e do tego czasu[ENTER]esencja bdzie gotowa. " -gameforge.main_quest_lv93._530_say = " W porzdku. Do jutra. " -gameforge.main_quest_lv93._540_say = " Rozumiem, e ci pieszno, ale musisz jeszcze[ENTER]troch poczeka. Przyjd pniej. " -gameforge.main_quest_lv93._550_say = " Szuka ci Octavio. " -gameforge.main_quest_lv93._560_say = " No prosz, przychodzisz w sam por. Wanie[ENTER]zakoczyem przyrzdzanie Esencji Milenium![ENTER]Moesz j teraz zanie do Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = " Dzikuj! " -gameforge.main_quest_lv93._580_sendLetter = " Esencja Milenium " -gameforge.main_quest_lv93._590_say = " Yon-I-Walker szuka ciebie. " -gameforge.main_quest_lv93._600_say = " Masz Esencj Milenium! Teraz mam wszystkie[ENTER]skadniki potrzebne do mojego Eliksiru[ENTER]Wzmocnienia. Zawoam ci, jak tylko go[ENTER]przyrzdz. " -gameforge.main_quest_lv93._610_say = " Dobra. " -gameforge.main_quest_lv93._620_say = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 94. " -gameforge.main_quest_lv93._630_say = " %s: %d szt., %s: %d szt.,[ENTER]%s: %d szt. " -gameforge.main_quest_lv93._640_say = " Ja mam co do roboty, musz zajmowa si moj[ENTER]gospod i nie mog marnowa czasu. Przynie mi[ENTER]brakujce skadniki - i popiesz si! " -gameforge.main_quest_lv93._650_1_notice = " Udao ci si znale wszystkie skadniki[ENTER]potrzebne do przyrzdzenia Esencji Milenium. " -gameforge.main_quest_lv93._650_2_notice = " Wr do Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Pery Syriusza " -gameforge.main_quest_lv94._020_say = " Yon-I-Walker szuka ciebie. " -gameforge.main_quest_lv94._030_say = " Udao mi si. Poczyem najskuteczniejsze[ENTER]esencje, ktre s nam znane. Prezentuj: Pery[ENTER]Syriusza! " -gameforge.main_quest_lv94._040_say = " Dzikuj! " -gameforge.main_quest_lv94._050_say = " Gdy pokniesz te kapsuki, by moe nawet nie[ENTER]poczujesz adnej zmiany. Ale wprawne oko, np.[ENTER]moje lub Angmura, dostrzee rnic.[ENTER]Angmur chce z tob pogada. Udaj si do niego,[ENTER]natychmiast! " -gameforge.main_quest_lv94._060_sayTitle = " Pokrzep si! " -gameforge.main_quest_lv94._070_say = " We Pery Syriusza i udaj si do Admiraa Angmura. " -gameforge.main_quest_lv94._080_sendLetter = " Wezwanie Gr Gromistych " -gameforge.main_quest_lv94._090_say = " Admira Angmur ma dla ciebie nowe wieci. " -gameforge.main_quest_lv94._1000_say = " Potrzebuj nieco czasu do dogbnej analizy[ENTER]prbek. Przyjd ponownie jutro, do tej pory bd[ENTER]mie wyniki. " -gameforge.main_quest_lv94._100_say = " Ach, Pery Syriusza zaczy ju dziaa. Otacza[ENTER]ciebie potna aura mocy.[ENTER]Moi zwiadowcy maj pewne podejrzenia, co do[ENTER]siedziby gwnej Wasali Mroku. Miejsce to jest[ENTER]jednak dobrze strzeone. Przeprowadzisz tam[ENTER]rozpoznanie? " -gameforge.main_quest_lv94._1010_say = " Przeka swoje wyniki Angmurowi.[ENTER]W razie czego da ci zna. " -gameforge.main_quest_lv94._1020_say = " Admira Angmur posiada pewne informacje na temat[ENTER]Czarnego Zota. Udaj si do niego. " -gameforge.main_quest_lv94._1030_say = " Aj, jeste wreszcie. Niestety nie ukoczyem[ENTER]jeszcze analizy Czarnego Zota. Mam nadziej, e[ENTER]niedugo bd mia dla ciebie wicej informacji.[ENTER]Prosz, przyjmij to jako wynagrodzenie za swj[ENTER]wysiek. " -gameforge.main_quest_lv94._1040_say = " Nie wolno nam traci czasu. Szybko, przynie mi[ENTER]prbki Czarnego Zota! " -gameforge.main_quest_lv94._1050_say = " Cig dalszy przygody po osigniciu poziomu 95 " -gameforge.main_quest_lv94._1060_say = " Pozostao " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Brakujca ilo: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Oczywicie. " -gameforge.main_quest_lv94._120_say = " Dzikuj. Chod, poka ci, jakie tereny musisz[ENTER]wysondowa. Gdy ju to zrobisz, zdaj mi[ENTER]sprawozdanie. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Na zlecenie Admiraa Angmura sondujesz Gromiste[ENTER]Gry. Twj pierwszy cel to: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " Gromiste Gry " -gameforge.main_quest_lv94._160_say = " Wysonduj Gromiste Gry i zdaj raport Admiraowi[ENTER]Angmurowi. " -gameforge.main_quest_lv94._170_say = " Jeszcze nie udao ci si wysondowa wszystkich[ENTER]lokacji, prawda? Te informacje s dla nas[ENTER]naprawd wane. Prosz, wypenij moje zlecenie. " -gameforge.main_quest_lv94._180_say = " Twj pierwszy cel to: %d, %d " -gameforge.main_quest_lv94._190_say = " Twj drugi cel to: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " Twj trzeci cel to: %d, %d " -gameforge.main_quest_lv94._220_say = " Pierwszy cel zaliczony. Nastpna lokacja to: (%d,[ENTER]%d) " -gameforge.main_quest_lv94._230_say = " Drugi cel zaliczony. Nastpna lokacja to: (%d, %d) " -gameforge.main_quest_lv94._240 = " Trzeci cel zaliczony. " -gameforge.main_quest_lv94._250_say = " Posiadasz teraz pewne pojcie o sytuacji w[ENTER]Gromistych Grach.[ENTER]Zdaj raport Admiraowie Angmurowi. " -gameforge.main_quest_lv94._260_say = " Wr do Admiraa Angmura. " -gameforge.main_quest_lv94._270_say = " Ach, jeste wreszcie! wietnie, teraz[ENTER]przeanalizujemy dostarczone przez ciebie[ENTER]informacje i opracujemy jak strategi. " -gameforge.main_quest_lv94._280_say = " Oto twoja nagroda. " -gameforge.main_quest_lv94._290_sendLetter = " Osab band Czerwonych " -gameforge.main_quest_lv94._300_say = " Szuka ci Admira Angmur. " -gameforge.main_quest_lv94._310_say = " Bezporedni atak wydaje mi si na razie zbyt[ENTER]ryzykowny. Zanim przejdziemy do dziaa[ENTER]ofensywnych, powinnimy osabi siy wroga. " -gameforge.main_quest_lv94._320_say = " W Gromistych Grach napotkasz nastpujce grupy:[ENTER]Giganci, Cyklopy i Czerwoni.[ENTER]Na pocztku namierzamy band Czerwonych! " -gameforge.main_quest_lv94._330_say = " Jakie s sabe punkty bandy Czerwonych? " -gameforge.main_quest_lv94._340_say = " Czerwony Wdz nosi specjaln peleryn, symbol[ENTER]siy i zwycistwa. Odbierz mu t peleryn, aby[ENTER]osabi morale Czerwonych! " -gameforge.main_quest_lv94._350_say = " Czerwony Wdz? Nie bdzie to prosta sprawa... " -gameforge.main_quest_lv94._360_say = " Masz racj. Ale jeli kto jest w stanie stawi[ENTER]mu czoo, to jeste to niechybnie ty. Powodzenia! " -gameforge.main_quest_lv94._370_sayTitle = " Czerwony Wdz " -gameforge.main_quest_lv94._380_say = " Pokonaj Czerwonego Wodza i odbierz mu jego[ENTER]peleryn. " -gameforge.main_quest_lv94._390_say = " ... poraka? Nie, wie wierz. Nie poddawaj si[ENTER]tak szybko. Sprbuj ponownie, a tym razem na[ENTER]pewno sobie z nim poradzisz! " -gameforge.main_quest_lv94._400_1_notice = " Czerwony Wdz poleg. " -gameforge.main_quest_lv94._400_2_notice = " We jego peleryn i zanie j Admiraowi[ENTER]Angmurowi. " -gameforge.main_quest_lv94._410_say = " Admira Angmur oczekuje ci. " -gameforge.main_quest_lv94._420_say = " Peleryna! Wiedziaem, e ci si uda. Teraz[ENTER]powiesimy j na widoku gdzie w pobliu ich[ENTER]obozu.[ENTER]Taka akcja powinna ich niele zdezorientowa.[ENTER]Moi ludzie ju tym si zajm, a ty moesz nieco[ENTER]odpocz. " -gameforge.main_quest_lv94._430_sendLetter = " Osab Cyklopy " -gameforge.main_quest_lv94._440_say = " Admira Angmur chce z tob porozmawia. " -gameforge.main_quest_lv94._450_say = " Nasz plan okaza si strzaem w dziesitk. Gdy[ENTER]Czerwoni zobaczyli peleryn, popadli w niema[ENTER]panik. Demony i ludzie zaczli walczy midzy[ENTER]sob, a caa banda jest obecnie w proszku.[ENTER]Nadszed czas, aby zaj si Cyklopami. " -gameforge.main_quest_lv94._460_say = " Mam jaki plan? " -gameforge.main_quest_lv94._470_say = " Cyklopy czcz swoich przywdcw. Jeli usuniemy[ENTER]tych ich boyszczy, wpadn w panik i pouciekaj.[ENTER]Zaatw zatem %d razy Generaa Outisa, %d razy[ENTER]Argesa oraz %d razy Polifema. " -gameforge.main_quest_lv94._480_say = " Z przyjemnoci... " -gameforge.main_quest_lv94._490_say = " Uwaaj na siebie. " -gameforge.main_quest_lv94._500_sayTitle = " Na pohybel Cyklopom! " -gameforge.main_quest_lv94._510_say = " Zaatw %d x Generaa Outisa, %d x Aregsa i %d x[ENTER]Polifema. " -gameforge.main_quest_lv94._520 = " Jako nie chce mi si wierzy, e nie potrafisz[ENTER]poradzi sobie z Cyklopami. Dawaj, wiem przecie[ENTER]na co ci sta! " -gameforge.main_quest_lv94._530_1_notice = " Przywdcy Cyklopw polegli. " -gameforge.main_quest_lv94._530_2_notice = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv94._540_say = " Udaj si do Admiraa Angmura. " -gameforge.main_quest_lv94._550_say = " Wieci o twoich bohaterskich czynach szybko si[ENTER]roznosz! Cyklopy wziy nogi za pas.[ENTER]Pozostali jeszcze Giganci. Zasign informacji na[ENTER]temat ich sabych punktw i dam ci zna. " -gameforge.main_quest_lv94._560_sendLetter = " Osab Gigantw " -gameforge.main_quest_lv94._570_say = " Admira Angmur chce si z tob widzie. " -gameforge.main_quest_lv94._580_say = " Moi zwiadowcy odkryli saby punkt Gigantw. " -gameforge.main_quest_lv94._590_say = " Sucham. " -gameforge.main_quest_lv94._600_say = " Giganci posiadaj pewien totem o wysokiej[ENTER]symbolicznej i duchowej wartoci. Jeli uda nam[ENTER]si im go odebra, zamiemy ich morale. " -gameforge.main_quest_lv94._610_say = " Gdzie znajd ten totem? " -gameforge.main_quest_lv94._620_say = " Totem ten jest w ksztacie ogromnego bursztynu.[ENTER]Dla ochrony przed zodziejami zosta rozpatany[ENTER]na %d czci. Pojedyncze czci s w posiadaniu[ENTER]Krla Wobby i jego oficerw. " -gameforge.main_quest_lv94._630_say = " Zgoda. " -gameforge.main_quest_lv94._640_sayTitle = " Totem Gigantw " -gameforge.main_quest_lv94._650_say = " Zdobd wszystkie czci totemu. " -gameforge.main_quest_lv94._660_say = " Giganci s bardzo potnymi przeciwnikami.[ENTER]Ale nie mamy innego wyjcia! Musisz ich pokona i[ENTER]przynie mi ich totem. " -gameforge.main_quest_lv94._670_say_1_notice = " Zebrano wszystkie czci totemu. " -gameforge.main_quest_lv94._670_say_2_notice = " Wr do Admiraa Angmura. " -gameforge.main_quest_lv94._680_say = " Aj, zaczem ju si martwi! Ale widz, e ci[ENTER]si udao. Teraz posiadamy witym Totem[ENTER]Gigantw.[ENTER]Czeka na ciebie hojne wynagrodzenie. " -gameforge.main_quest_lv94._690_sendLetter = " Do Gromistych Gr " -gameforge.main_quest_lv94._700_say = " Szuka ci Admira Angmur. " -gameforge.main_quest_lv94._710_say = " Moi zwiadowcy zauwayli, e Cyklopy zbieraj co[ENTER]w Gromistych Grach. " -gameforge.main_quest_lv94._720_say = " Dowiedz si, co takiego knuj Cyklopy. Zapewne[ENTER]nie bdzie to nic dobrego... i raczej nie zdradz[ENTER]swej tajemnicy dobrowolnie. " -gameforge.main_quest_lv94._730_say = " Zgoda. " -gameforge.main_quest_lv94._740_sayTitle = " Co planuj Cyklopy? " -gameforge.main_quest_lv94._750_say = " Dowiedz si, co takiego zbieraj Cyklopy w[ENTER]Gromistych Grach. " -gameforge.main_quest_lv94._760_say = " Dowiedz si, co takiego knuj Cyklopy. Zapewne[ENTER]nie bdzie to nic dobrego... i raczej nie zdradz[ENTER]swej tajemnicy dobrowolnie. " -gameforge.main_quest_lv94._770_1_notice = " W doni trzymasz czarny poyskujcy kamie oraz[ENTER]kartk. " -gameforge.main_quest_lv94._770_2_notice = " Podziel si swoim odkryciem z Admiraem Angmurem. " -gameforge.main_quest_lv94._780_say = " Udaj si do Admiraa Angmura. " -gameforge.main_quest_lv94._790_say = " Udao ci si ustali, co takiego kombinuj[ENTER]Cyklopy w Gromistych Grach? " -gameforge.main_quest_lv94._800_say = " Cyklopy nie byy wprawdzie zbyt komunikatywne,[ENTER]ale dziki mojemu niezrwnanemu darze perswazji[ENTER]udao mi si wycign z nich to tutaj... czarny[ENTER]poyskujcy kamie oraz kartk. " -gameforge.main_quest_lv94._810_say = " Zlokalizowalimy zoa Czarnego Zota w[ENTER]Gromistych Grach i wydobywamy je dla was. W[ENTER]celach wymiany spotkamy si, tak jak ustalilimy,[ENTER]we wntrzu Gromistych Gr. " -gameforge.main_quest_lv94._820_say = " Czarne Zoto... jest to ruda wystpujca jedynie[ENTER]w Gromistych Grach. Ale na co ona Wasalom Mroku? " -gameforge.main_quest_lv94._830_say = " Musimy koniecznie pozna ich zamiary! " -gameforge.main_quest_lv94._840_say = " Tutaj jest napisane: " -gameforge.main_quest_lv94._850_sendLetter = " Czarne Zoto " -gameforge.main_quest_lv94._860_say = " Admira Angmur chce pogada z tob na temat[ENTER]Czarnego Zota. " -gameforge.main_quest_lv94._870_say = " Alchemik nie potrafi dokona analizy Czarnego[ENTER]Zota. Potrzebuje wikszej prbki. Musimy[ENTER]koniecznie pozna jego waciwoci, aby przejrze[ENTER]zamiary Wasali Mroku! Udaj si prosz ponownie do[ENTER]Gromistych Gr i przynie nam wicej prbek[ENTER]Czarnego Zota. " -gameforge.main_quest_lv94._880_say = " Wpadnij przedtem jednak do Alchemika. Powie ci,[ENTER]ile prbek dokadnie potrzebuje. " -gameforge.main_quest_lv94._890_say = " Pogadaj z Alchemikiem. " -gameforge.main_quest_lv94._900_say = " Witaj. Angmur poinformowa ci ju o twoim[ENTER]zleceniu, prawda? " -gameforge.main_quest_lv94._910_say = " Tak. Ile prbek Czarnego Zota potrzebujesz? " -gameforge.main_quest_lv94._920_say = " Hmmm, niech no pomyl... myl, e tak z %d[ENTER]powinno starczy. " -gameforge.main_quest_lv94._930_say = " Zgoda. " -gameforge.main_quest_lv94._940_sayTitle = " Zoto Gromistych Gr " -gameforge.main_quest_lv94._950_sayTitle = " Udaj si do Alchemika. " -gameforge.main_quest_lv94._960_say = " Poszukaj w Gromistych Grach prbek Czarnego[ENTER]Zota. " -gameforge.main_quest_lv94._970_1_notice = " Udao ci si odkry zo Czarnego Zota i pobra[ENTER]prbk rudy. " -gameforge.main_quest_lv94._970_2_notice = " Zanie j do Alchemika. " -gameforge.main_quest_lv94._980_say = " Ach, Czarne Zoto... poka no! Hmm, adnej skazy,[ENTER]wystarczajco due... tak, nadaje si do[ENTER]przeprowadzenia analizy. Potrzebuj jeszcze %d. " -gameforge.main_quest_lv94._990_say = " Ta prbka jest niestety zbyt lekka i nie nadaje[ENTER]si do analizy.[ENTER]Przynie mi inn! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Gorczka zota " -gameforge.main_quest_lv95._020_say = " Szuka ci Admira Angmur. Posiada nowe informacje[ENTER]na temat Czarnego Zota. " -gameforge.main_quest_lv95._030_say = " Czarnego Zoto wysysa energi istotom znajdujcym[ENTER]si w pobliu i transportuje j do innego ciaa.[ENTER]W ten sposb Wasale Mroku chc kra moc i[ENTER]przekazywa j Sung Mahi! Gigant o nazwie Kapitan[ENTER]Haak gromadzi potne zasoby Czarnego Zota w[ENTER]Gromistych Grach. Odbij je mu! " -gameforge.main_quest_lv95._040_say = " Z przyjemnoci! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " Haczyk na Kapitana Haaka " -gameforge.main_quest_lv95._080_say = " Pokonaj Kapitana Haaka i przejmij zasoby Czarnego[ENTER]Zota! " -gameforge.main_quest_lv95._090_say = " Nie mamy czasu do stracenia. Pokonaj Kapitana[ENTER]Haaka i przejmij zasoby Czarnego Zota! " -gameforge.main_quest_lv95._100_1_notice = " Ani ladu Czarnego Zota... ale Kapitan Haak mia[ENTER]przy sobie list. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv95._120_say = " Aj, a wic udao ci si zgadzi Kapitana Haaka?[ENTER]Brawo! A to co takiego? List? Poka no! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Cholera! Kapitan Haak przekaza Czarne Zoto[ENTER]Banshee. Nie rozumiem jednak ostatniego zdania:[ENTER]Kltwa ycia przywoa armi ciemnoci z mglistych[ENTER]otchani czasu. " -gameforge.main_quest_lv95._150_say = " Musimy zatrzyma t dostaw! Kryjwka Banshee[ENTER]znajduje si gdzie na zachodzie, przy Klifie[ENTER]Gautama. Jest to straszne odludzie spowite[ENTER]wieczn mg. Zamieszkuj je Ogry i Lemury. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Gdy tylko dowiem si, jak tras poda transport[ENTER]Czarnego Zota, dam ci zna. " -gameforge.main_quest_lv95._180_sendLetter = " Przejmij dostaw " -gameforge.main_quest_lv95._190_say = " Zgo si do Admiraa Angmura po informacje na[ENTER]temat dostawy Czarnego Zota. " -gameforge.main_quest_lv95._200_say = " Moi zwiadowcy dowiedzieli si, e Czarne Zoto[ENTER]transportowane jest do Klifu Gautama przez[ENTER]przywdc ogrw, Kapitana Shracka. Ukryte jest w[ENTER]sakiewce, ktra nosi u swego pasa. Zdobd je! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Nie ma sprawy, wyruszam natychmiast. " -gameforge.main_quest_lv95._230_sayTitle = " Przejmij dostaw! " -gameforge.main_quest_lv95._240_say = " Odszukaj Kapitana Shracka i odbierz mu worek z[ENTER]Czarnym Zotem, zanim dotrze do Banshee. " -gameforge.main_quest_lv95._250_say = " C, Kapitan Shrack nie naley do wagi lekkiej...[ENTER]ale sprbuj ponownie. Wiem, e tym razem dasz mu[ENTER]rady! " -gameforge.main_quest_lv95._260_1_notice = " Otrzymano worek. " -gameforge.main_quest_lv95._260_2_notice = " Wr do Admiraa Angmura. " -gameforge.main_quest_lv95._270_say = " Zanie swj up Admiraowi Angmurowi. " -gameforge.main_quest_lv95._280_say = " I co? W tym worku jest Czarne Zoto, tak? H?[ENTER]Widz tutaj tylko jak kartk... " -gameforge.main_quest_lv95._290_say = " Dostawa Czarnego Zota nastpi, gdy ruda zostanie[ENTER]do koca przetworzona. " -gameforge.main_quest_lv95._300_say = " A niech to! Czarne Zoto nadal jest w[ENTER]niepowoanych rkach. Przynajmniej wiemy, e[ENTER]trzeba je w jaki sposb przetworzy, zanim[ENTER]Banshee zrobi z niego jaki poytek. " -gameforge.main_quest_lv95._310_say = " Nie jest zatem jeszcze za pno. Dowiem si, kto[ENTER]obecnie jest w posiadaniu Czarnego Zota, i czy[ENTER]zostao ju przetworzone. Gdy tylko bd mia te[ENTER]informacje, pol po ciebie. Prosz, przyjmij to[ENTER]za swoje trudy. Na razie! " -gameforge.main_quest_lv95._320_sendLetter = " Przerwij proces przetwarzania " -gameforge.main_quest_lv95._330_say = " Udaj si do Admiraa Angmura. Posiada nowe[ENTER]informacje na temat Czarnego Zota. " -gameforge.main_quest_lv95._340_say = " Uzyskalimy informacje, e proces przetwarzania[ENTER]Czarnego Zota jest nadzorowany przez Ogra[ENTER]Maximusa, ktry po skoczonej robocie ma je[ENTER]dostarczy do Banshee. " -gameforge.main_quest_lv95._350_say = " Obecnie znajduje si w okolicach Klifu Gautama.[ENTER]Nie dopu, aby Czarnego Zoto dotaro do celu.[ENTER]Szybko, dopki jeszcze nie jest za pno! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " Ogr Maximus " -gameforge.main_quest_lv95._380_say = " Pokonaj przywdc ogrw i przerwij proces[ENTER]przetwarzania Czarnego Zota. " -gameforge.main_quest_lv95._390_say = " Liczy si kada minuta! Powstrzymaj Ogra Maximusa! " -gameforge.main_quest_lv95._400_notice = " Ogr Maximus poleg. " -gameforge.main_quest_lv95._410_say = " Nie powstrzymacie nas! Banshee otrzymaa ju[ENTER]dostaw Czarnego Zota. Za pno, gupcy! " -gameforge.main_quest_lv95._420_say = " Sytuacja staje si coraz groniejsza. Wr do[ENTER]Admiraa Angmura i zdaj mu raport. " -gameforge.main_quest_lv95._430_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv95._440_say = " Szybko ci poszo! Masz Czarne Zoto? " -gameforge.main_quest_lv95._450_say = " Nie, wszystko na marne... Czarne Zoto dotaro[ENTER]ju do Banshee. " -gameforge.main_quest_lv95._460_say = " Niech Bg Smokw okae si nam askawy! Ale tak[ENTER]atwo to si nie poddamy. Wyl swoich[ENTER]zwiadowcw, aby odnaleli kryjwk Banshee. Gdy[ENTER]tylko dowiem si wicej, pol po ciebie. W[ENTER]midzyczasie nabierz nowych si i przyjmij t oto[ENTER]nagrod. " -gameforge.main_quest_lv95._470_sendLetter = " Kltwa ycia " -gameforge.main_quest_lv95._480_say = " Admira Angmur posiada nowe informacje. Udaj si[ENTER]do niego. " -gameforge.main_quest_lv95._490_say = " Wiemy ju, o co chodzi z t kltw ycia i armi[ENTER]ciemnoci. Na Skale Mrocznego Smoka y kiedy[ENTER]pewien niegodziwy mag. Pragn przej wadz nad[ENTER]caym kontynentem i, aby osign ten cel, szed[ENTER]dosownie po trupach: Uy mrocznego zaklcia o[ENTER]nazwie Kltwa ycia, aby wskrzesi armi[ENTER]umarych. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Wskrzeszanie zmarych... sama myl o tym[ENTER]przyprawia mnie palpitacje serca. Wasale Mroku[ENTER]wykorzystuj Czarne Zoto w celach zestawienia[ENTER]caej armii nieumarych. Musimy ich powstrzyma! " -gameforge.main_quest_lv95._520_say = " Udaj si do starych ruin w okolicy Klifu Gautama[ENTER]i odnajd tam Lemura Maga. On wie co na temat[ENTER]tej kltwy. Jeli go adnie poprosisz, to[ENTER]powinien ci pomc. " -gameforge.main_quest_lv95._530_say = " Aha, poprosz go zatem po swojemu. " -gameforge.main_quest_lv95._540_sayTitle = " Kltwa ycia " -gameforge.main_quest_lv95._550_say = " Pokonaj Lemura Maga i pozyskaj informacje na[ENTER]temat Kltwy ycia oraz wskrzeszania zmarych. " -gameforge.main_quest_lv95._560_say = " Nie mamy czasu do stracenia. Pokonaj Lemura Maga[ENTER]i wycinij z niego informacje na temat Kltwy[ENTER]ycia. " -gameforge.main_quest_lv95._570_1_notice = " Mag Lemur poleg, pozostawiajc po sobie kamienn[ENTER]tablic z wyrytym napisem. " -gameforge.main_quest_lv95._570_2_notice = " Poka j Admiraowi Angmurowi. " -gameforge.main_quest_lv95._580_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv95._590_say = " Aj, Mag Lemur mia przy sobie t oto tablic?[ENTER]Poka, poka... " -gameforge.main_quest_lv95._600_sayReward = " Do wskrzeszenia umarych nieodzowne s trzy[ENTER]rzeczy:[ENTER]1. ludzkie ciao[ENTER]2. ...[ENTER]Tablica Lemurw jest w tym miejscu zamana.[ENTER]Brakuje reszty inskrypcji. " -gameforge.main_quest_lv95._610_say = " Obawiam si, e przyjdzie ci ponownie wyruszy w[ENTER]drog. Potrzebujemy dwch pozostaych czci tej[ENTER]oto tablicy. Koniecznie! " -gameforge.main_quest_lv95._620_say = " Oto nagroda za wszystkie twoje dotychczasowe[ENTER]starania. A teraz udaj si na poszukiwania[ENTER]pozostaych czci Tablicy Lemurw! " -gameforge.main_quest_lv95._630_sendLetter = " Inskrypcja " -gameforge.main_quest_lv95._640_sayTitle = " Znajd Tablic Lemurw! " -gameforge.main_quest_lv95._650_say = " Pokonaj Lemury Magw i znajd pozostae czci[ENTER]tablicy. " -gameforge.main_quest_lv95._660_say = " Prosz, musimy wiedzie, co gosi ta inskrypcja.[ENTER]Nie poddawaj si! " -gameforge.main_quest_lv95._670_say = " Zanie pozostae dwie czci Tablicy Lemurw do[ENTER]Admiraa Angmura. " -gameforge.main_quest_lv95._680_say = " Aj, dobrze ci widzie! A teraz chod, zoymy[ENTER]Tablic Lemurw do kupy i odczytamy inskrypcj. " -gameforge.main_quest_lv95._690_sayReward = " Do wskrzeszenia umarych nieodzowne s trzy[ENTER]rzeczy:[ENTER]1. ludzkie ciao[ENTER]2. Czarne Zoto[ENTER]3. Kora Drzewnych Demonw[ENTER]Tylko mag o nadzwyczajnych umiejtnociach jest w[ENTER]stanie rzuci zaklcie Kltwy ycia. Gdy jednak[ENTER]polegnie, polegnie wraz z nim caa jego nieumara[ENTER]armia. " -gameforge.main_quest_lv95._700_say = " To dlatego ostatnimi czasy dochodzio tak czsto[ENTER]do pldrowania naszych cmentarzy i wykopywania[ENTER]trupw. To wanie te zwoki zostan wskrzeszone[ENTER]i wcielone do armii ciemnoci. Co za paskudna[ENTER]myl! " -gameforge.main_quest_lv95._710_say = " Musimy powstrzyma te bluniercze dziaania! " -gameforge.main_quest_lv95._720_say = " Aj, niestety czas dziaa na nasz niekorzy.[ENTER]Tylko Banshee jest na tyle potna, aby rzuci to[ENTER]zaklcie, ale nie mamy pojcia, gdzie si obecnie[ENTER]ukrywa. Wyl wszystkich moich ludzi, aby[ENTER]wytropili kryjwk tej mrocznej arcykapanki. Gdy[ENTER]tylko dowiem si wicej, pol po ciebie. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " Cig dalszy przygody po osigniciu poziomu 96 " -gameforge.main_quest_lv95._750_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv95._760_say = " Pozostao " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Zatrzymaj kltw " -gameforge.main_quest_lv96._020_say = " Admira Angmur chce z tob porozmawia. " -gameforge.main_quest_lv96._030_say = " Dobrze, e przychodzisz. Znalelimy sposb[ENTER]sabotau planw Banshee. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Aby dusze umarych odstpiy swe ciaa, potrzebne[ENTER]jest medium. Jest to Powicona Ziemia, ktr[ENTER]Giganci skaduj w workach. Jeli uda ci si[ENTER]ukra 100 takich workw, bdziemy w stanie[ENTER]zapobiec rzuceniu Kltwy ycia. " -gameforge.main_quest_lv96._070_say = " W takim razie do dziea! " -gameforge.main_quest_lv96._080_sayTitle = " Powicona Ziemia " -gameforge.main_quest_lv96._090_say = " Pokonaj Gigantw i zdobd 100 workw z[ENTER]Powicon Ziemi. " -gameforge.main_quest_lv96._100_say = " Czas dziaa na nasz niekorzy. Szybko, popiesz[ENTER]si i zdobd worki z Powicon Ziemi! " -gameforge.main_quest_lv96._110_1_notice = " Worki z Powicon Ziemi - zdobyte. " -gameforge.main_quest_lv96._110_2_notice = " Przenie je Admiraowi Angmurowi. " -gameforge.main_quest_lv96._120_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv96._130_say = " Wiedziaem, e mona na tobie polega! Dziki.[ENTER]Prosz, przyjmij to jako wynagrodzenie. " -gameforge.main_quest_lv96._140_sendLetter = " Zatrzymaj kltw " -gameforge.main_quest_lv96._150_say = " Admira Angmur ma dla ciebie nastpne zlecenie. " -gameforge.main_quest_lv96._160_say = " Ogry strzeg rwnie jakie medium do[ENTER]wskrzeszania umarych, ale niestety nie mamy[ENTER]pojcia, jak wyglda. Udaj si zatem do nich i[ENTER]zgarnij to, co wyda ci si podejrzane. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Zgoda. " -gameforge.main_quest_lv96._200_sayTitle = " Medium Ogrw " -gameforge.main_quest_lv96._210_say = " Pokonaj ogry i dowiedz si, jak wyglda ich[ENTER]medium. " -gameforge.main_quest_lv96._220_say = " Wiem, e nie masz praktycznie adnych poszlak. No[ENTER]ale co tam na pewno znajdziesz! " -gameforge.main_quest_lv96._230_1_notice = " Znaleziono Sakiewk z Monetami i Zoty Order. " -gameforge.main_quest_lv96._230_2_notice = " Zanie oba przedmioty do Admiraa Angmura. " -gameforge.main_quest_lv96._240_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv96._250_say = " Dobra robota! Poprosz Yon-I-Walker, aby[ENTER]zanalizowa te przedmioty. " -gameforge.main_quest_lv96._260_say = " Odszukaj Yon-I-Walker i popro go, aby ci[ENTER]przekaza wyniki analizy. " -gameforge.main_quest_lv96._270_say = " Ach, jeste! Przyjrzaem si ju przedmiotom,[ENTER]ktre udao ci si znale u ogrw. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " Zote Monety w sakiewce emanuj siln, mroczn[ENTER]aur. Monety s pewnym rodzajem medium. Przeka[ENTER]to Angmurowi. " -gameforge.main_quest_lv96._300_sendLetter = " Zatrzymaj kltw " -gameforge.main_quest_lv96._310_say = " Udaj si do Admiraa Angmura. " -gameforge.main_quest_lv96._320_say = " Prosz, we t oto Opask Poszukiwacza Zota.[ENTER]Uyj jej, aby odnale sakiewk z monetami ogrw. " -gameforge.main_quest_lv96._330_say = " Potrzebujemy 100 zotych monet. Ale obawiam si,[ENTER]e nie wszystkie, ktre wpadn ci w rce, mog[ENTER]zosta uyte jako medium. Czeka ci zatem kupa[ENTER]roboty. " -gameforge.main_quest_lv96._340_say = " Nie ma sprawy. " -gameforge.main_quest_lv96._350_sayTitle = " Poszukiwanie zota " -gameforge.main_quest_lv96._360_say = " Wyrusz na wojn przeciwko ogrom i zbieraj[ENTER]Sakiewki z Monetami. Nie wszystkie monety su[ENTER]jako medium, Yon-I-Walker potrafi jednak[ENTER]stwierdzi, ktre s naznaczone mroczn aur. " -gameforge.main_quest_lv96._370_say = " Tak, wyczuwam dokadnie mroczn energi. " -gameforge.main_quest_lv96._380_say = " Fantastycznie, mamy teraz wszystkie zote monety,[ENTER]ktre mog by wykorzystane w roli medium. Nie[ENTER]spodoba to si wrednej Banshee, oj nie spodoba![ENTER]Prosz, oto twoja nagroda. Nastpn misj[ENTER]otrzymasz od Angmura. " -gameforge.main_quest_lv96._390_say = " Brakuje jeszcze zotych monet, mianowicie %d szt. " -gameforge.main_quest_lv96._400_sendLetter = " Zatrzymaj kltw " -gameforge.main_quest_lv96._410_say = " Szuka ci Admira Angmur. " -gameforge.main_quest_lv96._420_say = " Nie moemy dopuci, aby Wasale Mroku zdobyli[ENTER]Kor Drzewnych Demonw. " -gameforge.main_quest_lv96._430_say = " Drzewne Demony stanowi jedne z najbardziej[ENTER]tajemniczych istot naszego wiata i nie podlegaj[ENTER]niczyim rozkazom. Nawet sam Sung Mahi nie ma nad[ENTER]nimi wadzy.[ENTER]Wok Klifu Gautama znajdziesz trzy rne[ENTER]gatunki: Aku-Boku, Arboretum oraz Sycomor.[ENTER]Obedrzyj je z kory! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Zgoda. " -gameforge.main_quest_lv96._460_sayTitle = " Dopadnij Drzewne Demony " -gameforge.main_quest_lv96._470_say = " Zedrzyj kor z Aku-Boku, Arboretum i Sycomora. " -gameforge.main_quest_lv96._480_counterName = " Pozostao " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " Czas nagli. Zapoluj na drzewne demony i zedrzyj[ENTER]im kor, zanim uczyni to Wasale Mroku. " -gameforge.main_quest_lv96._510_1_notice = " Udao ci si zgadzi drzewne demony, ale[ENTER]niestety kto ci uprzedzi i zdar z nich ju[ENTER]kor. " -gameforge.main_quest_lv96._510_2_notice = " Powiadom o tym Admiraa Angmura. " -gameforge.main_quest_lv96._520_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv96._530_say = " Jeste! I co? Udao ci si zdoby kor demonw?[ENTER]Co?! Kto inny ju j zdar? Wasale zatem nas[ENTER]uprzedzili. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Skoro maj kor, to na pewno znajd jaki sposb[ENTER]na rzucenie Kltwy ycia. W takim razie nie[ENTER]pozostaje nam nic innego, jak szykowa si do[ENTER]wojny. Banshee nadal bawi si z nami w chowanego,[ENTER]ale moi ludzie depcz jej ju po pitach. Pol[ENTER]po ciebie, gdy dowiem si czego nowego. " -gameforge.main_quest_lv96._560_sayTitle = " Cig dalszy przygody po osigniciu poziomu 97 " -gameforge.main_quest_lv96._570_counterName = " Pozostao " -gameforge.main_quest_lv96._580_sayReward = " %s: %d sztuk " -gameforge.main_quest_lv96._590_say = " A wic to zote monety maj posuy jako medium.[ENTER]Dobrze, w takim razie naradz si z Yon-I-Walker[ENTER]w sprawie naszych dalszych dziaa. Dam ci zna,[ENTER]jak ju wszystko ustalimy. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Otrzymano Sakiewk z Monetami. " -gameforge.main_quest_lv96._620_2_notice = " Zanie j do Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = " To tylko zwyka moneta, nie medium. Szukaj dalej! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Zatrzymaj Banshee " -gameforge.main_quest_lv97._020_say = " Odkryto kryjwk Banshee! Udaj si do Admiraa[ENTER]Angmura, aby dowiedzie si czego wicej na ten[ENTER]temat. " -gameforge.main_quest_lv97._030_say = " Moi ludzie odkryli w kocu kryjwk Banshee przy[ENTER]Klifie Gautama. Zaszya si ona gboko w[ENTER]okolicznych lasach i dalej uprawia tam swoj[ENTER]czarn magi. Poza tym obudzia ponownie dawn[ENTER]Kapank witynn smoczego kultu. I wraz z ni[ENTER]planuje przywoa kltw ycia. " -gameforge.main_quest_lv97._040_say = " Bez jej pomocy nie zdoa ona utrzyma kltwy.[ENTER]Pokonaj Kapank witynn Mu-Shu i uagod dusze[ENTER]naszych towarzyszy, zanim ich ciaa powstan[ENTER]przeciw nam. " -gameforge.main_quest_lv97._050_say = " To prawie niemoliwe podej do Kapanki[ENTER]witynnej, aby ci nie zauwaya i nie[ENTER]zaatakowaa. Sprbuj wykorzysta swoj szans,[ENTER]kiedy jest pogrona tak gboko w swojej magii,[ENTER]e prawie wpada w trans. " -gameforge.main_quest_lv97._060_say = " W porzdku. " -gameforge.main_quest_lv97._070_say = " Uwaaj na siebie! Za ycia naleaa ona do[ENTER]pierwszych straniczek arcykapanki i to nie[ENTER]tylko w sprawach magii, lecz take doskonale[ENTER]wadaa mieczem. " -gameforge.main_quest_lv97._080_sayTitle = " Kapanka witynna " -gameforge.main_quest_lv97._090_say = " Pokonaj przy Klifie Gautama Kapank witynni[ENTER]Banshee, Mu-Shu. " -gameforge.main_quest_lv97._100_notice = " miertelnie trafiona Kapanka witynni upada na[ENTER]ziemi. " -gameforge.main_quest_lv97._110_say = " Ale z was gupcy! Dobrowolnie poknlicie[ENTER]przynt, ktr zarzucia wam Banshee.[ENTER]Marnowalicie czas tutaj ze mn, podczas gdy ona[ENTER]wraz z Yah-Ki, prawdziw Kapank witynn[ENTER]rozpoczy ju przygotowania do przeprowadzenia[ENTER]kltwy. Modl si o to, aby si im udao. " -gameforge.main_quest_lv97._120_say = " Jej sobowtr naprowadzi was na zy trop! Po[ENTER]przeszukaniu go, znajdujesz naszyjnik podobny do[ENTER]tego, ktry mia wczeniej Martyaxwa. W kieszonce[ENTER]wewntrznej znajduje si dokument. " -gameforge.main_quest_lv97._130_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv97._140_say = " Jeste ju z powrotem. Udao ci si pokona[ENTER]Kapank witynn! " -gameforge.main_quest_lv97._150_say = " Nie, zostalimy zmyleni przez sobowtra.[ENTER]Prawdziwa kapanka moga w spokoju przygotowa[ENTER]wskrzeszanie zmarych. Ale udao mi si znale[ENTER]ten dokument. " -gameforge.main_quest_lv97._160_say = " Do diaba! Jak moglimy si tak da nabra?![ENTER]Prosz, poka mi dokument. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hm, zaszyfrowany. Ale moe dowiemy si z niego,[ENTER]gdzie znajduje si faktycznie ich baza. Takie[ENTER]litery ju gdzie widziaem... Wydaje mi si, e[ENTER]Yak-Hwan, stranik paacowy, pokazywa mi[ENTER]niedawno co podobnego. Id do niego. Niech on[ENTER]rzuci okiem na ten dokument. " -gameforge.main_quest_lv97._200_sendLetter = " Odszyfruj dokument " -gameforge.main_quest_lv97._210_say = " Udaj si do Yak-Hwan i poka mu zaszyfrowany[ENTER]dokument. " -gameforge.main_quest_lv97._220_say = " Witaj! Nazywam si Yak-Hwan. To dla mnie wielki[ENTER]zaszczyt mc ci pozna. Twoje czyny s ju[ENTER]legend! W czym mog ci pomc? Ach, zaszyfrowana[ENTER]wiadomo. Poka mi j. " -gameforge.main_quest_lv97._230_say = " Potrafi odszyfrowa ten dokument, ale do tego[ENTER]potrzebuj Skamieniaej Ziemi. Alchemik powinien[ENTER]posiada jeszcze jak bryk. Prosz, zapytaj[ENTER]si go. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Oczywicie. " -gameforge.main_quest_lv97._270_sayTitle = " Skamieniaa Ziemia " -gameforge.main_quest_lv97._280_say = " Id do Alchemika i zapytaj si o Skamienia[ENTER]Ziemi. " -gameforge.main_quest_lv97._290_say = " Nie zapomniae przypadkiem o czym? Prosiem ci[ENTER]przecie, aby mi przynis Skamienia Ziemi. " -gameforge.main_quest_lv97._300_notice = " Alchemik da ci Skamienia Ziemi. A teraz wr[ENTER]do Yak-Hwan. " -gameforge.main_quest_lv97._310_say = " Ach, Skamieniaa Ziemia. Bardzo dobrze. To teraz[ENTER]bior si do pracy. Wynik przeka Admiraowi. " -gameforge.main_quest_lv97._320_sendLetter = " Tylnymi Drzwiami " -gameforge.main_quest_lv97._330_say = " Szuka ci Admira Angmur. " -gameforge.main_quest_lv97._340_say = " Znamy ju miejsce pobytu Kapanki witynnej[ENTER]Yah-Ki. Niestety baza to przypomina potn[ENTER]twierdz oddziay stray na okrgo patroluj[ENTER]okolic. Obecnie atak frontalny byby dla nas[ENTER]samobjstwem. " -gameforge.main_quest_lv97._350_say = " Dlatego chcemy zaatakowa z zasadzki. Moi ludzie[ENTER]szukaj ju odpowiedniego miejsca. Odcignij[ENTER]stra, abymy mieli wicej czasu. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " Najniebezpieczniejszy jest jeden z oddziaw[ENTER]straniczych. Sami siebie nazywaj Brygad[ENTER]Czarnej mierci. Brygada skada si Moghu,[ENTER]Carnifex i Generaa Albusa. Ich przywdc jest[ENTER]Szkieletor.[ENTER]Zlikwiduj ich wszystkich, zanim odkryj mj[ENTER]oddzia zwiadowczy. " -gameforge.main_quest_lv97._380_say = " Dobra. " -gameforge.main_quest_lv97._390_sayTitle = " Brygada Czarnej mierci " -gameforge.main_quest_lv97._400_say = " Pokonaj Brygad Czarnej mierci, ktra skada si[ENTER]z Moghu, Carnifex, Generaa Albusa i Szkieletora. " -gameforge.main_quest_lv97._410_say = " Wyeliminuj czonkw Brygady Czarnej mierci,[ENTER]zanim odkryje oddzia zwiadowczy. " -gameforge.main_quest_lv97._420_say = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv97._430_say = " Nasz plan powid si! Udao ci si odcign[ENTER]Brygad Czarnej mierci, a moi ludzie w tym[ENTER]czasie znaleli odpowiednie miejsce do ataku z[ENTER]zasadzki.[ENTER]Przywoam ci, gdy tylko ustalimy nasz strategi[ENTER]ataku. " -gameforge.main_quest_lv97._440_sendLetter = " Kapanka witynna " -gameforge.main_quest_lv97._450_say = " Admira Angmur potrzebuje twojej pomocy! " -gameforge.main_quest_lv97._460_say = " Dobrze, e jeste. Szkieletor przey i[ENTER]zaatakowa moich ludzi, w momencie gdy chcieli[ENTER]szturmowa baz. Nikogo nie przepuci. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Ju raz udao ci si go pokona. A wic prosz,[ENTER]pom moim ludziom przy Klifie Gautama! Zmierz[ENTER]si ze Szkieletorem. Potem zaatakuj baz i zabij[ENTER]Kapank witynni Yah-Ki. " -gameforge.main_quest_lv97._490_say = " Zgoda. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Zniszcz Yah-Ki " -gameforge.main_quest_lv97._520_say = " Pokonaj Kapank witynn Yah-Ki i powstrzymaj[ENTER]j od przywoania armii zmarych. " -gameforge.main_quest_lv97._530_say = " Nadszed dzie rozstrzygnicia. Jeli zginiemy,[ENTER]zginie z nami cay wiat. Jednak, jeli[ENTER]zwyciymy, o naszych chwalebnych czynach bd[ENTER]piewane pieni przez nastpnych tysic lat.[ENTER]Powstrzymaj Wasali Mroku. Zniszcz Kapanka[ENTER]witynna Yah-Ki! " -gameforge.main_quest_lv97._540_say = " Dlaczego jeste tutaj? Walka si jeszcze nie[ENTER]zakoczya. Pokonaj Kapank witynni Yah-Ki.[ENTER]Pokadamy w tobie ca nasz nadziej. " -gameforge.main_quest_lv97._550_1_notice = " Rzucie na kolana swojego przeciwnika.[ENTER]Zwycistwo naley do ciebie! " -gameforge.main_quest_lv97._550_2_notice = " Nie masz czasu na odpoczynek Kapanka witynna[ENTER]Yah-Ki czeka na ciebie. " -gameforge.main_quest_lv97._560_notice = " Zwyciye! Z przeraliwym krzykiem Yah-Ki upada[ENTER]na ziemi. " -gameforge.main_quest_lv97._570_say = " Oj! To niemoliwe! Pokonana przez czowieka...[ENTER]Och, Banshee, wybacz! Zawiodam ci! Nie[ENTER]wykonaam mojego zada... " -gameforge.main_quest_lv97._580_say = " Przeszukujesz jej zwoki i znajdujesz[ENTER]Zapiecztowany List. Zanie go Admiraowi[ENTER]Angmurowi. " -gameforge.main_quest_lv97._590_say = " Chwaa Bogowi Smokw! Jeste z powrotem. Udao ci[ENTER]si pokona Kapank witynn! " -gameforge.main_quest_lv97._600_say = " Wrcia tam skd wypeza ta okropna mija - do[ENTER]pieka! Dogorywajc bagaa o przebaczenie[ENTER]Banshee za to, e j zawioda. Popatrz, to miaa[ENTER]przy sobie. " -gameforge.main_quest_lv97._610_say = " Zapiecztowany List. Poka! " -gameforge.main_quest_lv97._620_sayReward = " Moja Pani, w kocu wpadli w nasze sida. Twj[ENTER]plan si powid! Wskrzeszenie armii zmarych[ENTER]jest w toku i nikt ju teraz nas nie powstrzyma.[ENTER]Jeli zmartwychwstan bezduszne ciaa, wyruszymy[ENTER]natychmiast na Przyldek Smoczego Ognia i[ENTER]wytniemy w pie wszystkich jego mieszkacw.[ENTER]Potem przejdziemy na kontynent i spotkamy si z[ENTER]wami na Ognistej Ziemi. Zniszczymy cay wiat,[ENTER]pod naszymi stopami ziemia bdzie pon.[ENTER]Z wielkim szacunkiem, Wasza wierna kapanka " -gameforge.main_quest_lv97._630_say = " Wiadomo dla Banshee! Ta szkodliwa wiedma[ENTER]daremnie czeka w Ognistej Ziemi na swoj armi[ENTER]ciemnoci.[ENTER]Dzikuj ci. Bez twojej pomocy przyldek i jego[ENTER]mieszkacy zostaliby zrwnani z ziemi przez[ENTER]armi nieumarych. Nie tylko uratowaa nas, lecz[ENTER]rwnie przywrcia spokj duszom naszych[ENTER]przodkw. Jako reprezentant caego frontu mam[ENTER]zaszczyt przekaza ci t oto nagrod. " -gameforge.main_quest_lv97._640_sayTitle = " Moesz kontynuowa przygod, gdy tylko osigniesz[ENTER]poziom 98. " -gameforge.main_quest_lv97._650_say = " Dugo potrzebowalimy, aby odnale baz. Teraz[ENTER]nie mamy ani chwili do stracenia! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan potrzebuje Skamieniaej Ziemi? Co za[ENTER]szczcie, e jej jeszcze nie zuyem. Prosz[ENTER]bardzo, zanie j mu i pozdrw go ode mnie. " -gameforge.main_quest_lv97._670_counterName = " Pozostao " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Udao ci si zniszczy Brygad Czarnej mierci. " -gameforge.main_quest_lv97._690_2_notice = " Zdaj raport Admiraowi Angmurowi. " -gameforge.main_quest_lv97._700_sayTitle = " Pokonaj Szkieletora, przywdc Brygady Czarnej[ENTER]mierci! " -gameforge.main_quest_lv97._710_say = " Aby zgadzi Kapank witynn, trzeba najpierw[ENTER]pokona Szkieletora. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Odbudowa Fortu " -gameforge.main_quest_lv98._020_say = " Admira Angmur prosi ci o pomoc. Id do niego. " -gameforge.main_quest_lv98._030_say = " Dzikuj ci za przybycie. Walka odcisna take i[ENTER]u nas swoje lady. Zaatakowano fort, mury obronne[ENTER]zostay zniszczone w wielu miejscach. Ten pokj[ENTER]dugo nie potrwa. Powinnimy wykorzysta tchwil[ENTER]spokoju na odbudow zniszcze. " -gameforge.main_quest_lv98._040_say = " Do wzmocnienia murw obronnych bdziemy[ENTER]potrzebowa pancerzy plemienia Skorpiakw. " -gameforge.main_quest_lv98._050_say = " Zgoda. Ile pancerzy potrzebujecie? " -gameforge.main_quest_lv98._060_say = " 100 sztuk powinno nam wystarczy. Plemi[ENTER]Skorupiakw wci koczuje w Nefrytowej Zatoce. " -gameforge.main_quest_lv98._070_say = " Aye, to wci za mao pancerzy Skorupiakw.[ENTER]Zdobd ich wicej. " -gameforge.main_quest_lv98._080_1_notice = " Wyzbierae ju wszystkie pancerze Skorupiakw. " -gameforge.main_quest_lv98._080_2_notice = " Przynie je Admiraowi Angmurowi. " -gameforge.main_quest_lv98._090_say = " Aye, bardzo dobrze. Dziki pancerzom Skorupiaka[ENTER]bdziemy teraz mogli wzmocni nasze mury obronne.[ENTER]Prosz, we to w nagrod. A ja spytam moich[ENTER]inynierw, czy potrzebuj jeszcze jakich[ENTER]materiaw i dam ci zna. " -gameforge.main_quest_lv98._130_sendLetter = " Odbudowa Fortu " -gameforge.main_quest_lv98._140_say = " Admira Angmur znw potrzebuje twojej pomocy. Id[ENTER]do niego. " -gameforge.main_quest_lv98._150_say = " Aby dokoczy odbudow umocnie potrzebujemy[ENTER]jeszcze Wczni Trytona. Jak ju sama ich nazwa[ENTER]mwi, znajdziesz je przy Trytonach. Przynie mi[ENTER]prosz 100 sztuk. " -gameforge.main_quest_lv98._160_say = " Zgoda. " -gameforge.main_quest_lv98._170_say = " Ach, tutaj jeste! Aye, to wci niewystarczajca[ENTER]ilo Wczni Trytona. Zbieraj dalej. " -gameforge.main_quest_lv98._180_1_notice = " Zebrae wszystkie Wcznie Trytona. " -gameforge.main_quest_lv98._180_2_notice = " Przenie je Admiraowi Angmurowi. " -gameforge.main_quest_lv98._190_say = " Wspaniale! Teraz moemy zbudowa rozsdne pozycje[ENTER]obronne. Dzikuj ci za pomoc. A tak w ogle, to[ENTER]Yak- Hwan ci szuka. Dowiedz si, czego chce. " -gameforge.main_quest_lv98._200_sendLetter = " Stan Klski " -gameforge.main_quest_lv98._210_say = " Udaj si do Yak-Hwan. Ma dla ciebie wane zadanie. " -gameforge.main_quest_lv98._220_say = " Ach, bardzo dobrze, tu jeste. Znowu musimy[ENTER]prosi ci o pomoc. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " W wyniku wojny dla mieszkacw fortu nastay[ENTER]cikie czasy. Cierpi gd i z kadym dniem[ENTER]popadaj w jeszcze wiksz ndz. Musimy co[ENTER]wymyli, w przeciwnym razie nie poradz sobie. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Bandy ogrw czaj si przy drodze i napadaj na[ENTER]nasze transporty. Musimy pooy kres grabieom.[ENTER]Kapitan Shrack i jego generaowie za tym stoj.[ENTER]Zabij Kapitana Ogrw i 50 Generaw Ogrw. " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Ju jeste z powrotem? Ale po okolicy krci si[ENTER]jeszcze par Ogrw. Zaatw je wszystkie! " -gameforge.main_quest_lv98._310_1_notice = " Udao ci si pokona wszystkie Ogry. " -gameforge.main_quest_lv98._310_2_notice = " Wr do Yak-Hwan " -gameforge.main_quest_lv98._320_say = " W kocu do portu dotary zapasy i nasi mieszkacy[ENTER]otrzymaj jedzenie i leki! Nadchodzi koniec[ENTER]sytuacji kryzysowej. Jeste prawdziwym bohaterem. " -gameforge.main_quest_lv98._330_sendLetter = " Podzikowania " -gameforge.main_quest_lv98._340_say = " Yak-Hwan chce z tob porozmawia. " -gameforge.main_quest_lv98._350_say = " Dziki twojej pomocy niebezpieczestwo na Skale[ENTER]Mrocznego Smoka zostao zaegnane. Z tego powodu[ENTER]jej mieszkacy chc ci osobicie podzikowa. " -gameforge.main_quest_lv98._360_say = " Przejd si teraz po forcie i porozmawiaj z[ENTER]ludmi. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Dzikuj. Odwiedz teraz kadego mieszkaca. " -gameforge.main_quest_lv98._390_say = " Nie wszyscy mieszkacy mieli okazj ci[ENTER]podzikowa.[ENTER]Bd bardzo rozczarowani. Upewnij si, e nikt[ENTER]nie zosta pominity. " -gameforge.main_quest_lv98._400_say = " Odwaga i mdro jednakowo posiady twe serce, a[ENTER]twoje czyny bd sawi w pieniach kolejne[ENTER]pokolenia.[ENTER]Kaniam ci si nisko. " -gameforge.main_quest_lv98._410_say = " W obliczu wszelkich niebezpieczestw bd zawsze[ENTER]dobrze uzbrojony! " -gameforge.main_quest_lv98._420_say = " Na wsze czasy udao ci si zaj zaszczytne[ENTER]miejsce w naszych sercach. " -gameforge.main_quest_lv98._430_say = " To byy niespokojne czasy, prawda? jestem pewien,[ENTER]e to Bg Smokw sam pokierowa twoimi krokami i[ENTER]zesa ci na t wysp. " -gameforge.main_quest_lv98._440_1_notice = " Udao ci si porozmawia ze wszystkimi[ENTER]mieszkacami. " -gameforge.main_quest_lv98._440_2_notice = " Wr do Yak-Hwan " -gameforge.main_quest_lv98._450_say = " To naprawd wiele znaczy dla mieszkacw fortu.[ENTER]Admira chce z tob jeszcze raz porozmawia. Udaj[ENTER]si do niego jak najszybciej. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Podzikowanie Admiraa " -gameforge.main_quest_lv98._490_say = " Admira Angmur pragnie ci podzikowa. Udaj si[ENTER]do niego. " -gameforge.main_quest_lv98._500_say = " Bez ciebie demony szybko opanowayby fort. W[ENTER]imieniu moich oddziaw i caej tutejszej[ENTER]spoecznoci pragn ci podzikowa za twoje[ENTER]zaangaowanie w walk ze sugami ciemnoci. Na[ENTER]Skale Mrocznego Smoka zawsze moesz czu si jak[ENTER]w domu. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Banshee i sudzy mroku nie spoczn, pki nie[ENTER]urzeczywistni swoich niecnych planw. To nie[ENTER]koniec twojej przygody, musisz jednak osign[ENTER]wpierw poziom 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Odbudowa Fortu " -gameforge.main_quest_lv98._550_say = " Pokonaj plemi Skorupiakw i zdobd 100 Pancerzy[ENTER]Skorupiaka. " -gameforge.main_quest_lv98._560_say = " Porozmawiaj z Admiraem Angmurem. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Wzmocnienie pozycji obronnych " -gameforge.main_quest_lv98._590_say = " Zaatakuj Trytony i zdobd 100 Wczni Trytona. " -gameforge.main_quest_lv98._600_say = " Udaj si do Admiraa Angmura. " -gameforge.main_quest_lv98._610_sayTitle = " Ogr Grabieca " -gameforge.main_quest_lv98._620_say = " Zniszcz Kapitana Shracka oraz jego 50 generaw[ENTER]Ogg i powstrzymaj grabiee. " -gameforge.main_quest_lv98._630_say = " Poszukaj Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = " Podzikowania " -gameforge.main_quest_lv98._650_say = " Przejd si po forcie i porozmawiaj z jego[ENTER]mieszkacami. " -gameforge.main_quest_lv98._660_counterName = " Pozostao " -gameforge.main_quest_lv98._670_sayReward = " %s: %d sztuk " -gameforge.main_quest_lv98._680_counterName = " Pozostao " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Mieszkacy: " -gameforge.main_quest_lv98._710_say = " Konfucjusz (%s)[ENTER]Handlarz Zbrojami (%s) " -gameforge.main_quest_lv98._720_say = " Handlarka Rnoci (%s)[ENTER]Handlarz Broni (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " Hodowla Ryb " -gameforge.manwoo._20_sayTitle = " Rybak: " -gameforge.manwoo._30_say = " Chciabym zwikszy zakres mojej hodowli ryb.[ENTER]Z tego powodu, potrzebuj ywych Karpi. atwo si[ENTER]je hoduje i s bardzo popularne wrd Rybakw.[ENTER]Problem w tym, e trudno je zapa... " -gameforge.manwoo._40_say = " Jeli przyniesiesz mi Karpia, dostaniesz ciekaw[ENTER]nagrod. Na strychu mam pewn skrzyni, ktra[ENTER]ley ju tam od wiekw. Nawet nie pamitam co w[ENTER]niej jest. By moe jest tam co wartociowego a[ENTER]moe tylko jakie rupiecie. A moe zamieszka w[ENTER]niej jaki potwr? Jeli chcesz dosta Tajemnicz[ENTER]Szkatuk, przynie mi ywego Karpia. " -gameforge.manwoo._50_npcChat = " Zamie Karpia na Szkatuk... " -gameforge.manwoo._60_say = " Przynosisz mi Karpia do mojej hodowli ryb?[ENTER]Dzikuj ci bardzo! Oto obiecana Szkatuka.[ENTER]Powodzenia! " -gameforge.manwoo._70_sayReward = " Otrzymae Szkatuk![ENTER]Otwrz j za pomoc prawego przycisku myszki. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Popiesz si i powiedz mi, gdzie chcesz abym Ci[ENTER]przenis. Jestem ju zmczony! " -gameforge.map_warp._10_npcChat = " Chc podrowa. " -gameforge.map_warp._110_sayReward = " Koszt to: %s Yang. " -gameforge.map_warp._11_array = " Kraj Jungrang " -gameforge.map_warp._120_sayReward = " Na pewno jednak podwysz cen, jeli nadal tak[ENTER]bdziesz si zachowywa! " -gameforge.map_warp._12_array = " Kraj Waryong " -gameforge.map_warp._130_say = " Tak jak mwiem wczeniej: mog Ci tam przenie[ENTER]dopiero po osigniciu 60 poziomu.[ENTER]Czy nadal chcesz si tam przenie? Zamknij okno[ENTER]jeli zmienie zdanie. To jak, co robisz?[ENTER]Nie jestem tutaj dla zabawy. " -gameforge.map_warp._13_array = " Kraj Imha " -gameforge.map_warp._140_sayReward = " Podr wyniesie ci %d Yang. " -gameforge.map_warp._14_array = " Zamek Milaard " -gameforge.map_warp._150_say = " Mgbym Ci przenie za darmo, ale mam du[ENTER]rodzin. Aby j utrzyma, potrzebuj pienidzy. " -gameforge.map_warp._15_array = " Zamek Listhmos " -gameforge.map_warp._160_sayReward = " Koszt to: %s Yang. " -gameforge.map_warp._16_array = " Zamk Dendera " -gameforge.map_warp._170_say = " Przenios Ci od razu.[ENTER]Idziesz do niebezpiecznego miejsca...[ENTER]Dbaj o siebie... i powodzenia... " -gameforge.map_warp._17_array = " Kraj Miryang " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Kraj Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Kraj Daeyami " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teleporter: " -gameforge.map_warp._210_select = " Kraj Bokjung " -gameforge.map_warp._220_select = " Pyungmo " -gameforge.map_warp._230_select = " Kraj Bakra " -gameforge.map_warp._240_say = " Jak chcesz. Uwaga, zaczynamy! " -gameforge.map_warp._250_say = " Skoro tak mwisz... Na razie! " -gameforge.map_warp._260_npcChat = " Skaa Mrocznego Smoka " -gameforge.map_warp._270_say = " Cakiem niedawno zostaa odkryta nowa wyspa.[ENTER]Nazwano j Ska Mrocznego Smoka. Ale eby na[ENTER]niej przey, trzeba mie nieliche dowiadczenie.[ENTER]Dlatego wpuszczam tam jedynie bohaterw od[ENTER]poziomu 90. Piszesz si na tak podr? " -gameforge.map_warp._280_say = " Na wysp t mona dosta jedynie statkiem, a[ENTER]podr ta jest bardzo duga i mczca. Im wyszy[ENTER]posiadasz poziom, tym trudniejszy bdzie[ENTER]transport. Dlatego zadam od ciebie wyszej[ENTER]opaty. " -gameforge.map_warp._280_sayReward = " Podr wyniesie ci %d Yang. " -gameforge.map_warp._30_say = " To adna wioska... Ale czy w ogle co si tu[ENTER]dzieje? Jest specjalne miejsce, gdzie mog Ci[ENTER]przenie. Jednak za sia znowu ronie, czas i[ENTER]przestrze powoli ulegaj chaosowi. Dlatego[ENTER]powrt nie zawsze si udaje... Hmm. Czy chcesz[ENTER]si gdzie przenie? " -gameforge.map_warp._40_say = " Z twoim poziomem nie wytrzymasz podry w czasie[ENTER]i przestrzeni. Z moich usug moesz korzysta[ENTER]dopiero od poziomu 11. " -gameforge.map_warp._50_say = " Gdzie chcesz si przenie? " -gameforge.map_warp._60_sayReward = " Koszt to: %s Yang. " -gameforge.map_warp._70_say = " To s miejsca, w ktre mog Ci przenie dopiero[ENTER]po osigniciu 60 poziomu. " -gameforge.map_warp._80_sayReward = " Ale bdzie Ci to kosztowao %s Yang. " -gameforge.map_warp._90_select = " Wiea Demonw " -gameforge.map_warp._94_select = " Las Duchw " -gameforge.map_warp._95_select = " Czerwony Las " -gameforge.map_warp._96_select = " Wr " -gameforge.map_warp._97_select = " Uyj Amuletu Boga Smokw " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Lista ceremonii lubnych " -gameforge.marriage_manage._100_sayItem = " Garnitur " -gameforge.marriage_manage._1010_say = " Aktualnie nie odbywaj si adne ceremonie lubne. " -gameforge.marriage_manage._1015_foreach = " lub %s i %s " -gameforge.marriage_manage._1020_say = " Jeste gociem na Weselu.[ENTER]Baw si dobrze! " -gameforge.marriage_manage._1030_say = " Atrament jeszcze nie wysech![ENTER]Dajcie sobie wicej czasu. " -gameforge.marriage_manage._10_npcChat = " Chc wzi lub " -gameforge.marriage_manage._110_sayReward = " Jeli chcesz wzi lub, musisz mie na sobie[ENTER]Smoking. " -gameforge.marriage_manage._120_sayItem = " Suknia lubna " -gameforge.marriage_manage._130_sayReward = " Jeeli chcesz wzi lub, musisz mie na sobie[ENTER]Sukni lubn " -gameforge.marriage_manage._140_say = " To oczywiste, e potrzebujesz troch Yang na ten[ENTER]lub. Jednak nie masz wystarczajcej iloci.[ENTER]Zbierz co najmniej 1 milion Yang. " -gameforge.marriage_manage._150_sayReward = " Potrzebujesz 1.000.000 Yang. " -gameforge.marriage_manage._160_say = " Jeste ju wystarczajco dojrzay.[ENTER]No i w kocu adnie wygldasz. Kogo chcesz[ENTER]polubi? " -gameforge.marriage_manage._170_sayReward = " Wpisz nazw osoby, z ktr chcesz wzi lub. " -gameforge.marriage_manage._180_say = " Jeste w takim szoku, e nawet nie potrafisz[ENTER]wpisa nazwy? Sprbuj ponownie... " -gameforge.marriage_manage._190_say = " Jeste tak podekscytowany, e nie potrafisz poda[ENTER]imienia? Sprbuj ponownie. " -gameforge.marriage_manage._200_sayReward = " %s nie jest online. " -gameforge.marriage_manage._20_say = " Aktualnie trwa inny lub.[ENTER]Prosz, poczekaj chwilk lub przyjd pniej! " -gameforge.marriage_manage._210_say = " Twj partner musi by blisko, abym moga zajc[ENTER]si wasz ceremoni. Przyprowad tu swojego[ENTER]partnera. " -gameforge.marriage_manage._220_sayReward = " %s jest za daleko. " -gameforge.marriage_manage._230_say = " Nie twoje imi... musisz poda imi wybranej[ENTER]osoby... " -gameforge.marriage_manage._240_sayReward = " Wpisz nazw twojego partnera. " -gameforge.marriage_manage._250_say = " Przykro mi.[ENTER][ENTER]Nie moesz wzi lubu z osob tej samej pci. " -gameforge.marriage_manage._260_say = " Tylko osoby z tego samego Krlestwa mog wzi[ENTER]lub. " -gameforge.marriage_manage._270_say = " Osoba z ktr zamierzasz wzi lub jest ju[ENTER]polubiona, wiedziae o tym? Znajd samotn[ENTER]osob. " -gameforge.marriage_manage._280_sayReward = " %s jest ju aktualnie w zwizku. " -gameforge.marriage_manage._290_say = " Ta osoba nie jest jeszcze odpowiednio dojrzaa.[ENTER]Twj partner musi mie co najmniej 25. poziom[ENTER]postaci! " -gameforge.marriage_manage._300_say = " Wy dwoje nie pasujecie do siebie. A jeli do[ENTER]siebie nie pasujecie, to nie mog zezwoli na ten[ENTER]lub. Rnica poziomw nie moe by wiksza ni[ENTER]15, dlatego nie moecie wzi lubu. " -gameforge.marriage_manage._30_say = " Jeste za mody aby wzi lub... Nie jeste[ENTER]jeszcze gotw. Modzi ludzie bardzo szybko si[ENTER]rozwodz. Nie popieram tego. Wr gdy bdziesz[ENTER]mia wicej dowiadczenia. " -gameforge.marriage_manage._310_say = " Teraz, prosz wymieni obrczki. " -gameforge.marriage_manage._320_say = " Starsza Pani:[ENTER]lub to bardzo wany krok w yciu.[ENTER]Czy twj partner nie mg chocia kupi Obrczki? " -gameforge.marriage_manage._330_say = " Twj partner rwnie musi mie Obrczk. " -gameforge.marriage_manage._340_say = " Twj partner nie jest odpowiednio ubrany.[ENTER]Czy nie jeste zaenowany stojc obok takiej[ENTER]osoby? " -gameforge.marriage_manage._350_say = " Twj partner musi mie na sobie Smoking. " -gameforge.marriage_manage._360_say = " Twoja partnerka musi mie na sobie Sukni lubn. " -gameforge.marriage_manage._365_confirm_chat = " %s Ci si owiadczy. Czy si zgadzasz? " -gameforge.marriage_manage._370_say = " Tak wic... jestemy gotowi. Moemy zaczyna.[ENTER]Wyl was na wysp kochankw. ycz wam, by wasze[ENTER]maestwo byo dugie i szczliwe. Gratulacje![ENTER]Zostaniecie przeniesieni na Wysp automatycznie. " -gameforge.marriage_manage._380_say = " Twj partner nie chce Ci polubi.[ENTER]Warto to wyjani, teraz... " -gameforge.marriage_manage._390_npcChat = " Powrt na Wysp Kochankw " -gameforge.marriage_manage._400_say = " Czemu wci tu stoisz? Twj partner tskni za[ENTER]Tob. Wyl Ci do niego. " -gameforge.marriage_manage._40_sayTitle = " Informacja: " -gameforge.marriage_manage._410_npcChat = " Pozwolenie na lub. " -gameforge.marriage_manage._420_sayTitle = " Organizator lubu: " -gameforge.marriage_manage._430_say = " Rozmawiam z twoim partnerem, sekundk. " -gameforge.marriage_manage._440_say = " Bd Wam pomagaa przy lubie.[ENTER]Na pocztek wpisz imi swojego partnera. " -gameforge.marriage_manage._450_say = " Takiego imienia nie mam w rozpisce, przejrzysz[ENTER]jeszcze raz swoje owiadczenie? " -gameforge.marriage_manage._460_say = " Wybacz. Przyjd tu z partnerem.[ENTER]Musz przekaza mu kilka informacji i przepyta[ENTER]go. " -gameforge.marriage_manage._470_sayReward = " %s musi by bliej. " -gameforge.marriage_manage._480_say = " Prosz, nie wpisuj swojego imienia.[ENTER][ENTER]To musi by imi wybranej przez Ciebie osoby. " -gameforge.marriage_manage._490_sayTitle = " Organizator lubu: " -gameforge.marriage_manage._500_say = " Co mi tu nie pasuje. To nie jest ta osoba.[ENTER]Czy moesz to sprawdzi? " -gameforge.marriage_manage._50_sayReward = " luby s moliwe od poziomu 25. " -gameforge.marriage_manage._510_say = " Twj partner nie jest gotowy na maestwo.[ENTER]Porozmawiajcie ze sob. " -gameforge.marriage_manage._520_say = " Dobrze, przygotowania zakoczone. Ceremonia moe[ENTER]si zacz. " -gameforge.marriage_manage._530_say = " To bdzie pikny lub! " -gameforge.marriage_manage._540_npcChat = " Rozpocznij Marsz Weselny " -gameforge.marriage_manage._550_npcChat = " Zakocz Marsz Weselny " -gameforge.marriage_manage._560_npcChat = " Noc " -gameforge.marriage_manage._570_npcChat = " nieg " -gameforge.marriage_manage._580_npcChat = " Zakoczenie lubu " -gameforge.marriage_manage._590_say = " Poczekaj chwilk, rozmawiam z twoim partnerem. " -gameforge.marriage_manage._600_say = " Czy chcesz kontynuowa lub? " -gameforge.marriage_manage._60_say = " Co? Chcesz wzi lub bez Obrczki? " -gameforge.marriage_manage._610_select = " Tak " -gameforge.marriage_manage._620_select = " Nie " -gameforge.marriage_manage._630_say = " Twj partner musi take wyrazi zgod na[ENTER]kontynuacj.[ENTER]lub nie moe by kontynuowany, poniewa twj[ENTER]partner nie jest online. " -gameforge.marriage_manage._640_say = " Musimy czeka na zgod twojego partnera.[ENTER]Jeszcze jej nie mamy. " -gameforge.marriage_manage._650_confirm_chat = " Czy chcesz kontynuowa lub? " -gameforge.marriage_manage._660_say = " Twj partner nie wyrazi zgody! " -gameforge.marriage_manage._670_npcChat = " Rozwd " -gameforge.marriage_manage._680_npcChat = " Rozwd " -gameforge.marriage_manage._690_say = " Nie moesz si rozwie legalnie pod nieobecno[ENTER]partnera. Wr z partnerem! Rozwd jest spraw[ENTER]majtkow , nieprawda..? " -gameforge.marriage_manage._700_say = " Aby wzi legalny rozwd, potrzebujesz 500.000[ENTER]Yang i zgody od twojego partnera.[ENTER]Czy naprawd chcesz to zrobi? " -gameforge.marriage_manage._70_sayItem = " Piercionek Zarczynowy " -gameforge.marriage_manage._710_select = " Ah, to by taki art. " -gameforge.marriage_manage._720_say = " Przynie Obrczk lubn. " -gameforge.marriage_manage._730_say = " Niech twj partner przyniesie tutaj Obrczk. " -gameforge.marriage_manage._740_say = " Nie sta Ci na rozwd. Masz za mao Yang! " -gameforge.marriage_manage._750_sayReward = " Aby wzi rozwd, potrzebujesz %s Yang. " -gameforge.marriage_manage._760_sayReward = " Potrzebujesz 500.000 Yang na rozwd. " -gameforge.marriage_manage._770_say = " Czy naprawd chcesz wzi rozwd?[ENTER]To moe by wielki bd. Naprawd tego chcesz? " -gameforge.marriage_manage._780_select = " Nie. Zmieniem zdanie. " -gameforge.marriage_manage._790_say = " Zmieniam zdanie. Nie chc bra rozwodu. " -gameforge.marriage_manage._800_say = " To na pewno lepsza droga. ycz Ci dugiego ycia[ENTER]w pokoju. " -gameforge.marriage_manage._80_say = " Musisz zdoby Piercionek Zarczynowy.[ENTER]Dopiero wtedy bdziesz mg wzi lub. " -gameforge.marriage_manage._810_sayReward = " Wzie rozwd. " -gameforge.marriage_manage._815_confirm_chat = " Czy zgadzasz si na Rozwd? " -gameforge.marriage_manage._820_say = " Rozwd zosta przeprowadzony.[ENTER]Jestecie teraz rozwiedzeni. " -gameforge.marriage_manage._830_say = " Wasze dokumenty nie s kompletne. Prosz,[ENTER]przyjdcie pniej. " -gameforge.marriage_manage._840_sayReward = " Rozwd zosta anulowany. " -gameforge.marriage_manage._850_say = " Twj partner nie chce rozwodu. Wyjanijcie to[ENTER]sobie. " -gameforge.marriage_manage._860_npcChat = " Zdejmij Obrczk lubn. " -gameforge.marriage_manage._870_npcChat = " Zdejmij Obrczk lubn. " -gameforge.marriage_manage._880_say = " Powiniene zapomnie o zych wspomnieniach. Tak[ENTER]szybko, jak to tylko moliwe. " -gameforge.marriage_manage._890_sayReward = " Obrczka lubna zostaa zdjta. " -gameforge.marriage_manage._900_npcChat = " Rozwd Jednostronny " -gameforge.marriage_manage._90_say = " Naprawd chcesz wzi lub w takim stroju?[ENTER]Bierzesz lub raz w yciu, wic powiniene by[ENTER]przynajmniej stosownie ubrany. " -gameforge.marriage_manage._910_sayTitle = " Stranik: " -gameforge.marriage_manage._920_say = " Potrzebujesz 1 miliona Yang aby rozwie si[ENTER]jednostronnie. Czy na pewno chcesz tego dokona? " -gameforge.marriage_manage._930_select = " Nie, to byo tylko pytanie... " -gameforge.marriage_manage._940_say = " Nie masz wystarczajcej iloci Yang na rozwd.[ENTER]Potrzebujesz tylu Yang, ile miae na lub.[ENTER]Wiec, moe zechcesz rozway to ponownie... " -gameforge.marriage_manage._950_say = " Czy teraz ju naprawd chcesz si rozwie?[ENTER]Zastanw si gboko " -gameforge.marriage_manage._960_select = " Tak, chc. " -gameforge.marriage_manage._970_select = " Musz to jeszcze raz przemyle. " -gameforge.marriage_manage._980_say = " W porzdku...[ENTER]Moe to bdzie lepsza droga.[ENTER]Przyjd jak powanie si zastanowisz, ale wpierw[ENTER]musisz to potraktowa na serio. " -gameforge.marriage_manage._990_say = " Jeli jeste pewien, dobrze: zaczynamy![ENTER]ycz Ci wszystkiego co najlepsze![ENTER][ENTER]Jednostronny Rozwd zosta przeprowadzony. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae: " -gameforge.mining._20_say = " Twj Kilof nie moe zosta ulepszony.[ENTER]Za mao trenowae! " -gameforge.mining._30_say = " Chcesz ulepszy swj kilof?[ENTER]Zobaczmy... teraz ma poziom %s. " -gameforge.mining._40_say = " Czy chcesz go ulepszy? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Decyzja naley do ciebie. Jeli jednak bdziesz[ENTER]chcia ulepszy Kilof, to po prostu przyjd[ENTER]ponownie. Na razie! " -gameforge.mining._60_say = " Przykro mi, ale zaistnia problem podczas[ENTER]ulepszenia. Nie mogem nic zrobi. Prosz, we go[ENTER]z powrotem i sprbuj ponownie pniej. " -gameforge.mining._70_say = " Oto twj kilof z nowym poziomem! " -gameforge.mining._80_say = " A niech to, co poszo nie tak.[ENTER]Wybacz, ale punkty twojego kilofu niestety spady. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Chcesz otworzy skrzyni za pomoc tego klucza? " -gameforge.mystery_key._020_select = " Tak, otwrz skrzyni " -gameforge.mystery_key._030_select = " Nie, nie teraz. " -gameforge.mystery_key._040_say = " Potrzebujesz Rubinowy lub Diamentowy Klucz, aby[ENTER]otworzy Tajemnicz Rubinow Skrzyni! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Witaj! " -gameforge.neutral_warp._20_sayTitle = " Staruszek: " -gameforge.neutral_warp._30_say = " Witaj![ENTER]Wiem jak przedosta si std na inne obszary.[ENTER]Jeeli dasz mi troch Yang, mog Ci przenie. " -gameforge.neutral_warp._40_say = " Gdzie chcesz si teraz uda?[ENTER]Kosztuje to %s Yang. " -gameforge.neutral_warp._50_select = " Gra Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Chc do siostry Starszej Pani. " -gameforge.neutral_warp._70_say = " Starsza Pani ju mi powiedziaa, e przybdziesz.[ENTER]Powiedziaa, ebym nie bra adnych pienidzy od[ENTER]Ciebie za t podr, poniewa wywiadczasz jej[ENTER]przysug. Czasami spotykamy si na herbat, wic[ENTER]z mi chci speni jej prob. Ale jest to[ENTER]tylko jednorazowa znika![ENTER]Uwaaj tam na siebie, obywatele obcych krlestw[ENTER]nie s tam mile widziani. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ach, to ty![ENTER]Dawno ju si nie widzielimy.[ENTER]Bdzie ju jaki rok, ho ho![ENTER]Pewnie zastanawiasz si, dlaczego znowu do was[ENTER]przybyem.[ENTER]Zaraz wszystko wytumacz... " -gameforge.new_christmas._030_say = " S to cikie czasy, w ktrych przyszo nam y.[ENTER]Nikt nie chce kupowa ksiek ani innych rzeczy.[ENTER]A w moim wieku nie mog ju caymi dniami lata[ENTER]zaprzgiem od domu do domu. Postanowiem zatem,[ENTER]e w tym roku wita bd obchodzi tutaj w[ENTER]wiosce. " -gameforge.new_christmas._040_say = " Jeli masz jeszcze jakie pytania, to pytaj[ENTER]miao. Wesoych wit! " -gameforge.new_christmas._050_npcChat = " Napijesz si grzaca? " -gameforge.new_christmas._060_say = " Ho ho ho! Mniemam, e wiesz, co to jest, co? Nie[ENTER]ma lepszego napoju na srog zim! Dobre wino,[ENTER]szczypta cynamonu, par godzikw... chlup! " -gameforge.new_christmas._070_say = " Na taki mrz pomoe jedynie yk grzaca! Doda ci[ENTER]si i wigoru. Chcesz sprbowa? Nie ma sprawy,[ENTER]poczekaj chwilk. " -gameforge.new_christmas._080_say = " Widz, e posmakowao, ho ho![ENTER]Czujesz rozgrzewajce ci ciepo? No i ten smak,[ENTER]taki sodki i owocowy. Wesoych wit! " -gameforge.new_christmas._090_npcChat = " Wicej grzaca poprosz! " -gameforge.new_christmas._100_say = " Ach, moment![ENTER]Zapomniaem o pewnym szczegle![ENTER]Mog nawarzy ci tylko butl grzaca dziennie, na[ENTER]wicej niestety mnie nie sta. Grzaniec ten jest[ENTER]zdatny do spoycia przez 20 godzin. Jedna butelka[ENTER]zawiera 6 porcji, a jeden yk dziaa przez 30[ENTER]minut. Nie wytrb zatem wszystkiego na raz! " -gameforge.new_christmas._110_say = " Prosz bardzo! Ten niezwyky trunek doda ci[ENTER]skrzyde, ho ho ho! Smacznego i Wesoych wit! " -gameforge.new_christmas._120_say = " Co, jeszcze wicej?[ENTER]Wybacz, ale wydaje mi si, e na dzisiaj ju masz[ENTER]dosy. Od twojej ostatniej porcji grzaca nie[ENTER]mina jeszcze doba. Nie chcesz przecie popa w[ENTER]nag, co? Wpadnij ponownie za jaki czas.[ENTER]Wesoych wit! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " Z %d moesz rozpakowa jeszcze %d. " -gameforge.new_christmas_gift_box._020_say = " Nastpny prezent za %d min. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " O co chodzi z tymi skarpetkami? " -gameforge.new_christmas_sock._020_say = " Skarpetki! Bybym o nich zupenie zapomnia![ENTER]Chciaem schowa swoje prezenty w skarpetkach[ENTER]wiszcych nad kominkami, ale jakie kreatury ju[ENTER]zdyy je ukra![ENTER]Pom mi je odzyska! " -gameforge.new_christmas_sock._030_say = " Wytropienie tych skarpetek to nie taka prosta[ENTER]sprawa. Potrzebujesz Reniferka, aby tego dokona. " -gameforge.new_christmas_sock._040_say = " Czy nie jest on sodki?[ENTER]Poza tym posiada wymienity zmys wchu. Jest to[ENTER]profesjonalny tropiciel skarpet![ENTER]Pozostanie on przy tobie przez 2 godziny i bdzie[ENTER]pomaga ci w poszukiwaniach. Potem musi jednak[ENTER]odpocz 24 godziny.[ENTER]Jeli nie chce ci si tak dugo czeka, to[ENTER]zerknij na dole po lewej na obracajc si monet[ENTER]- czeka tam na ciebie drugi Reniferek. Uciesz[ENTER]si jednak, jeli jutro ponownie mnie odwiedzisz! " -gameforge.new_christmas_sock._050_npcChat = " Przynosz ci skarpetki! " -gameforge.new_christmas_sock._060_say = " Przynie mi przynajmniej 5 skarpetek, a otrzymasz[ENTER]nagrod.[ENTER]Urrgh, zapach znoszonych skarpetek jest normalnie[ENTER]obleny! Wr, gdy uzbierasz wystarczajc ilo.[ENTER]Wesoych wit! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, widz, e masz ju wystarczajc ilo[ENTER]skarpetek, zaraz je sprawdz.[ENTER]Urrrgh, ten zapaszek... Tak, to wanie o te[ENTER]skarpetki mi chodzio![ENTER]Wesoych wit! " -gameforge.new_christmas_sock._080_npcChat = " - Reniferek " -gameforge.new_christmas_sock._090_say = " Dzisiaj ju daem ci jedn Piecz Reniferka.[ENTER]Twj zwierzak musi teraz nieco odpocz. Jutro[ENTER]bdzie jednak znowu na nogach. Jeli nie chce ci[ENTER]si tak dugo czeka, to zerknij na dole po lewej[ENTER]na obracajc si monet, a znajdziesz za ni[ENTER]jeszcze jednego Reniferka. Uciesz si jednak,[ENTER]jeli odwiedzisz mnie jutro ponownie! " -gameforge.new_christmas_sock._100_say = " Dzisiaj przyniose mi ju swoje skarpetki.[ENTER]Pamitaj, moesz oddawa je tylko co 24 godziny. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Prezent dla Chaegiraba " -gameforge.new_quest_lv17._021_say = " Mj wujek Chaegirab powici swoje ycie nauce i[ENTER]przeznacza cay swj Yang na badania. By zawsze[ENTER]dobry dla mnie, dlatego te chciabym mu zrobi[ENTER]ma niespodziank i podarowa prezent. Czy[ENTER]mgby pj do Uriel i zapyta si go, czy ma[ENTER]pomys, co mgbym podarowa wujkowi? Jest dawnym[ENTER]nauczycielem mojego wujka i zna go na wylot. " -gameforge.new_quest_lv17._030_say = " Ale nic nie mw mojemu wujkowi! " -gameforge.new_quest_lv17._031_say = " Pomoesz mi? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Porozmawiaj z Urielem " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Porozmawiaj z Urielem o jego byym uczniu[ENTER]Chaegirabie. " -gameforge.new_quest_lv17._042_say = " Uriel jest w %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim chce obdarowa Chaegiraba... " -gameforge.new_quest_lv17._051_say = " Caa rado badacza to moliwo przeprowadzenia[ENTER]bada. Uszczliwisz Chaegiraba, jeli pomoesz[ENTER]mu w jego pracy. Wilk Mu-Rang jest rzadkim[ENTER]gociem w naszym kraju, a jego futro to[ENTER]drogocenny skarb dla kadego biologa. 5 Futer[ENTER]powinno wystarczy. Przeka to Wonda-Rimowi. " -gameforge.new_quest_lv17._052_say = " Takie Futro na pewno zrobi wraenie na Biologu. " -gameforge.new_quest_lv17._060_select = " Tak, powiem mu. " -gameforge.new_quest_lv17._065_say_title = " Powrt do Wonda-Rima " -gameforge.new_quest_lv17._066_say = " Uriel wpad na dobry pomys, co mona podarowa[ENTER]Chaegirabowi. Wr do Wonda-Rima i opowiedz mu o[ENTER]tym. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim znajduje si w %s. " -gameforge.new_quest_lv17._070_say = " Rada Uriela brzmi niele. A poniewa tak bardzo[ENTER]chciabym zrobi mojemu wujkowi niespodziank,[ENTER]musz za wszelk cen zdoby te futra. Czy[ENTER]mgby uda si na owy i zabi dla mnie 5[ENTER]Mu-Rangw? " -gameforge.new_quest_lv17._071_say = " Musz zabi Wilki Mu-Rang, aby zdoby ich futra. " -gameforge.new_quest_lv17._072_say = " 5 sztuk wystarczy, aby zrobi dobry prezent. " -gameforge.new_quest_lv17._073_say = " Do dziea! " -gameforge.new_quest_lv17._074_notice = " Zdobye dobrej jakoci Futro. " -gameforge.new_quest_lv17._075_say = " Poluj na Wilki Mu-Rang i zdobd ich Futro. " -gameforge.new_quest_lv17._076_say_reward = " Do tej pory zdobye %s z 5 Futer. " -gameforge.new_quest_lv17._081_say_title = " Futra dla Wonda Rima " -gameforge.new_quest_lv17._082_say = " Zdobye ju wystarczajco ilo Futer. Dostarcz[ENTER]je teraz Wonda-Rimowi. " -gameforge.new_quest_lv17._092_say_reward = " Zdobye ju %s Futer Wilkw. " -gameforge.new_quest_lv17._110_say = " To naprawd pikne Futra. Bardzo ci dzikuj.[ENTER]Mgby je zanie mojemu wujkowi Chaegirabowi? " -gameforge.new_quest_lv17._120_target = " Wujek Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim poprosi ci, aby zanis Futra Wilkw[ENTER]Chaegirabowi. " -gameforge.new_quest_lv17._122_say = " Chaegirab znajduje si w %s. " -gameforge.new_quest_lv17._130_say = " Aha. A teraz to prbuje zrobi. " -gameforge.new_quest_lv17._131_say = " Od kogo s Futra? Od Wonda-Rima, ale to ty[ENTER]zabie dla niego Wilki?[ENTER]Wstydz si za mojego bratanka, ktry pozwala,[ENTER]aby inni za niego pracowali. Dlatego te nie[ENTER]przyjm Futer, przykro mi, e powicie tyle[ENTER]czasu i trudu. " -gameforge.new_quest_lv17._132_say_reward = " Powiedz Wonda-Rimowi, e go przejrzaem! Jeli[ENTER]chce mnie uszczliwi, to niech sam uda si na[ENTER]owy. " -gameforge.new_quest_lv17._140_say = " Chaegirab nie przyj Futer i jest rozczarowany[ENTER]postpowaniem Wonda-Rima. Wysa ci z powrotem[ENTER]do Wonda-Rima. " -gameforge.new_quest_lv17._141_say = " Co powiedzia mj wujek? Mam nadziej, e podoba[ENTER]mu si prezent? " -gameforge.new_quest_lv17._142_1_select = " Tak, by zachwycony! " -gameforge.new_quest_lv17._142_2_select = " Nie, wcale. " -gameforge.new_quest_lv17._143_say = " Ciesz si! To wspaniae uczucie sprawi innym[ENTER]rado. Oczywicie zostaniesz nagrodzony. Prosz[ENTER]przyjmij to! " -gameforge.new_quest_lv17._144_say_reward_a = " Otrzymae 20.000 Punktw Dowiadczenia.[ENTER]Otrzymae 20.000 Yang.[ENTER]Otrzymae Bryk Zota " -gameforge.new_quest_lv17._144_say_reward_b = " Okamae Wonda-Rima i dlatego stracie Punkty[ENTER]Rangi! " -gameforge.new_quest_lv17._145_say = " Nie przyj Futer? Hmm, to nie by zbyt dobry[ENTER]pomys, wysa ci na polowanie, mogem uda si[ENTER]sam. Nastpnym razem postpi inaczej. " -gameforge.new_quest_lv17._146_say_reward = " Cay twj trud przecie nie moe pj na marne.[ENTER]Najlepiej bdzie jak udasz si do Yang-Shina.[ENTER]Odkupi on od ciebie Futra za dobr cen. " -gameforge.new_quest_lv17._147_say = " Jaki jestem rozczarowany. Przynajmniej masz[ENTER]jeszcze Futra. Udaj si do myliwego Yang-Shina,[ENTER]ktry przebywa w Yayang i sprzedaj mu futra. " -gameforge.new_quest_lv17._148_say = " Jaki jestem rozczarowany. Przynajmniej masz[ENTER]jeszcze Futra. Udaj si do myliwego Yang-Shina,[ENTER]ktry przebywa w Bokjung i sprzedaj mu futra. " -gameforge.new_quest_lv17._149_say = " Jaki jestem rozczarowany. Przynajmniej masz[ENTER]jeszcze Futra. Udaj si do myliwego Yang-Shina,[ENTER]ktry przebywa w Bakra i sprzedaj mu futra. " -gameforge.new_quest_lv17._151_say = " Futra Mu-Rang? Na pewno przydadz mi si. Zrobi[ENTER]sobie z nich now bielizn. Prosz, oto woreczek[ENTER]Yang za twj trud. Spjrz, znalazem wczoraj[ENTER]Ksig, moe ci si przyda. " -gameforge.new_quest_lv17._152_say_reward = " Otrzymae 40.000 Punktw Dowiadczenia.[ENTER]Otrzymae 10.000 Yang.[ENTER]Otrzymae Ksig Umiejtnoci. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Stranik: " -gameforge.new_quest_lv22._011_say = " Stranik Wsi ma zadanie dla ciebie. Udaj si do[ENTER]niego i dowiedz si o co chodzi. " -gameforge.new_quest_lv22._015_npcChat = " Chory Brat " -gameforge.new_quest_lv22._016_send_letter = " Chory Stranik " -gameforge.new_quest_lv22._017_say_title = " Stranik: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Stranik Wiey Demonw " -gameforge.new_quest_lv22._021_say = " Martwi si o mojego brata, ktry jest[ENTER]Stranikiem Wiey Demonw. Ju od pewnego czasu[ENTER]nie czu si najlepiej, a teraz jest powanie[ENTER]chory. Boli go gowa, a jego skra jest[ENTER]zaczerwieniona, ale niestety nie moe opuci[ENTER]suby. Czy moesz zaatwi mu lekarstwo od[ENTER]Baek-Go? " -gameforge.new_quest_lv22._022_say = " Sam bym poszed, ale Wiea Demonw znajduje si[ENTER]na terenie wityni Hwang, porodku Doliny[ENTER]Seungryong. Tam roi si tylko od niebezpiecznych[ENTER]kreatur... " -gameforge.new_quest_lv22._023_say = " Wrcie ju. Zapomniae symptomy? Musisz[ENTER]uwaniej sucha, gdy kto mwi co do ciebie.[ENTER]Mojego brata boli gowa i ma zaczerwienion[ENTER]skr. Przeka to Baek-Gowi! " -gameforge.new_quest_lv22._024_select = " Pom bratu " -gameforge.new_quest_lv22._025_say_title = " Lekarstwo od Baek-Go " -gameforge.new_quest_lv22._026_say = " Porozmawiaj z Baek-Go o lekarstwie dla Stranika[ENTER]Wiey Demonw. " -gameforge.new_quest_lv22._027_say = " Baek-Go znajduje si w %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " Potrzebujesz lekarstwo? Moe zakoczy si[ENTER]gronie, zaycie lekarstwa tak w ciemno. Musisz[ENTER]mi powiedzie jakie s symptomy choroby. " -gameforge.new_quest_lv22._032_1_select = " Bl gowy i zaczerwieniona skra " -gameforge.new_quest_lv22._032_2_select = " Bl garda oraz skurcze " -gameforge.new_quest_lv22._032_3_select = " Nie wiem. " -gameforge.new_quest_lv22._035_say = " Wydaje mi si, e to wierzb demonw. Mona si[ENTER]go nabawi od zaraonych pajczakami bestii. Mog[ENTER]ci jednak zrobi lekarstwo, ktry mu na pewno[ENTER]pomoe. Zdobd tylko kilka skadnikw. " -gameforge.new_quest_lv22._040_say = " Potrzebuj: " -gameforge.new_quest_lv22._041_say_reward = " Musisz polowa na: " -gameforge.new_quest_lv22._042_say = " Potrzebuj te: " -gameforge.new_quest_lv22._043_say = " Jeszcze nigdy nie syszaem o takiej chorobie.[ENTER]Jeste pewny, e Stranik Wsi Demonw poda ci[ENTER]prawidowe symptomy? Lepiej bdzie jak zapytasz[ENTER]si go jeszcze raz. " -gameforge.new_quest_lv22._044_say = " Nie mog postawi prawidowej diagnozy, jeli nie[ENTER]znam symptomw. Id i zapytaj si jeszcze raz. " -gameforge.new_quest_lv22._050_set_title = " Lekarstwo " -gameforge.new_quest_lv22._056_notice = " Dobrze, brakuje jeszcze tylko %s pczkw zi. " -gameforge.new_quest_lv22._057_notice = " To ju chyba wszystkie Zioa. A teraz szybko z[ENTER]powrotem do Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Dobrze, teraz brakuje jeszcze jedynie %s wtrb. " -gameforge.new_quest_lv22._060_notice = " Ach! Wtroba. Brakuje mi jeszcze %s. " -gameforge.new_quest_lv22._061_notice = " To ju chyba wszystkie Wtroby. A teraz szybko z[ENTER]powrotem do Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Niestety, ale tej Wtroby nie mog uy. " -gameforge.new_quest_lv22._063_say = " Potrzebujesz jeszcze %s x Zioa Lecznicze. " -gameforge.new_quest_lv22._064_say = " Potrzebujesz jeszcze %s x Wtroby Tygrysa. " -gameforge.new_quest_lv22._065_say = " Posiadasz ju wszystkie skadniki potrzebne do[ENTER]przyrzdzenia Lekarstwa. Udaj si do Baek-Go i[ENTER]przeka mu je. " -gameforge.new_quest_lv22._066_say = " Zbierz skadniki, ktre potrzebuje Baek-Go do[ENTER]przyrzdzenia Lekarstwa: " -gameforge.new_quest_lv22._070_say = " Dzikuj, teraz mog przyrzdzi Lekarstwo na[ENTER]wierzb demonw. " -gameforge.new_quest_lv22._071_say = " Gotowe! Oto Lekarstwo. Pamitaj jednak, e[ENTER]przyrzdziem ze wieych skadnikw i dlatego[ENTER]musisz je dostarczy choremu w cigu %s minut! " -gameforge.new_quest_lv22._072_say = " Brata Stranika Wiey Demonw znajdziesz porodku[ENTER]wityni Hwang. Bd jednak ostrony - Dolin[ENTER]Seungryong zamieszkuj grone kreatury! " -gameforge.new_quest_lv22._073_say = " To nie wszystkie. Zgubie po drodze jakie[ENTER]skadniki? Musz mie wszystkie skadniki, w[ENTER]przeciwnym razie nie bd ci mg pomc. " -gameforge.new_quest_lv22._080_target = " Stranik Wiey Demonw " -gameforge.new_quest_lv22._082_set_clock = " Pozostay czas " -gameforge.new_quest_lv22._083_say = " Wprawdzie masz jeszcze czasu, ale musisz si[ENTER]troch popieszy. Ruszaj do Seungryong, do[ENTER]Stranika Wiey Demonw, zanim Lekarstwo si[ENTER]cakiem zepsuje. " -gameforge.new_quest_lv22._084_say = " Bye zbyt powolny i czas ju min. Dostarcz[ENTER]jednak Lekarstwo Stranikowi Wiey Demonw, moe[ENTER]jeszcze zadziaa. " -gameforge.new_quest_lv22._085_say = " Dzikuj za przyniesienie mi Lekarstwa. Tak mnie[ENTER]wszystko swdzi i ju powoli wariuj. " -gameforge.new_quest_lv22._086_say = " Och, niele smakuje! Czuj, e przestaje mnie[ENTER]swdzi. " -gameforge.new_quest_lv22._087_say = " Zasuye na wyjtkow nagrod! " -gameforge.new_quest_lv22._088_say_reward = " Otrzymae 50.000 Punktw Dowiadczenia.[ENTER]Otrzymae 12.000 Yang.[ENTER]Otrzymae Buty Wyszywane Zotem+4.[ENTER]Otrzymae 5 Fioletowych Mikstur. " -gameforge.new_quest_lv22._089_say = " Ble, co za okropiestwo! Lekarstwo jest zepsute -[ENTER]jak dugo tutaj szede? Smakuje jak skwaniae[ENTER]mleko. " -gameforge.new_quest_lv22._090_say = " Hmm, czekaj... wydaje mi si, e jest lepiej.[ENTER]Tak, dziaa! W takim razie otrzymasz nagrod. " -gameforge.new_quest_lv22._091_say = " Wyglda na to, e zgubie Lekarstwo. Prosz,[ENTER]udaj si jeszcze raz na polowanie i zdobd[ENTER]skadniki potrzebne do przyrzdzenia nowego[ENTER]Lekarstwa i dostarcz je Baek-Gonowi. W przeciwnym[ENTER]razie sam stan si demonem, bo duej nie[ENTER]wytrzymam tego blu. " -gameforge.new_quest_lv22._095_say_reward = " Otrzymae 50.000 Punktw Dowiadczenia.[ENTER]Otrzymae 8.000 Yang. " -gameforge.new_quest_lv22._098_say = " Jak to, znowu zgubie lekarstwo? W yciu nie[ENTER]spotkaem wikszej fajtapy! Ale c, mwi si[ENTER]trudno i yje si dalej. " -gameforge.new_quest_lv22._100_say_reward = " Otrzymujesz 25.000 Punktw Dowiadczenia. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " Dezerter " -gameforge.new_quest_lv26._021_say = " Myliwy Yang-Shin ma problem ze znalezieniem[ENTER]dobrej zdobyczy. Id do niego i dowiedz si, czy[ENTER]moe mu jako pomc. " -gameforge.new_quest_lv26._025_say = " Odkd pojawiy si Kamienie Metin wszystko[ENTER]zmienio si wokoo. W wielu okolicach nie mona[ENTER]ju polowa, poniewa dzikie zwierzta zachowuj[ENTER]si jakby byy wcieke. Gdzie jednak w okolicy[ENTER]mieszka Wdrowiec Nakajima i jestem przekonany,[ENTER]e on wie, gdzie mona jeszcze co dobrego[ENTER]upolowa. Odszukaj go i zapytaj si go. " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " A wic chcesz wiedzie, gdzie najlepiej polowa?[ENTER]Nie tak szybko. Musisz wywiadczy mi przysug,[ENTER]jeli chcesz, abym ci to powiedzia. " -gameforge.new_quest_lv26._032_say = " Musisz o tym wiedzie... nie yj tutaj[ENTER]dobrowolnie. Ukrywam si, poniewa uciekem przed[ENTER]okruciestwem wojska. Tak bardzo bym chcia, aby[ENTER]moje ukochana ona Ah-Yu wiedziaa, e yj. Czy[ENTER]mgby jej przekaza t wiadomo?[ENTER]Ale pamitaj, powiedz o tym tylko Ah-Yu! Niech ci[ENTER]zdradzi za to miejsce, gdzie j po raz pierwszy[ENTER]pocaowaem - tam chciabym si z ni spotka i[ENTER]tam znajdziesz swoj zdobycz. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Odszukaj Nakajima " -gameforge.new_quest_lv26._037_say = " Nakajima powinien wiedzie, gdzie mona upolowa[ENTER]dobr zdobycz. " -gameforge.new_quest_lv26._038_say = " Nakajima znajduje si w %s. " -gameforge.new_quest_lv26._040_say = " To ty jeste Nakajima? Przysa mnie Yang-Shin![ENTER]Szuka on dobrego miejsca na owy. Moe wiesz,[ENTER]gdzie jest bezpiecznie? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima jest dezerterem i musi si ukrywa przed[ENTER]wojskiem. Jego ona Ah-Yu myli, e zgin na[ENTER]wojnie. Przeka jej radosn nowin, e Nakajima[ENTER]yje. " -gameforge.new_quest_lv26._052_say = " Ah-Yu znajduje si w %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... yje? Mj ukochany m yje? Och,[ENTER]dzikuj ci za wspania wiadomo! To miejsce, o[ENTER]ktrym wspomina, to Dolinia Yonjang. Natychmiast[ENTER]wyruszam w drog, aby si z nim tam spotka. " -gameforge.new_quest_lv26._058_say = " Dzikuj, e umoliwie nam spotkanie. Prosz,[ENTER]przejmij r... i moe podarujesz j ukochanej[ENTER]osobie? A teraz... wybacz mi, ale musz si[ENTER]popieszy! " -gameforge.new_quest_lv26._061_say = " Dolina Yonjang, gdzie Nakajima pocaowa po raz[ENTER]pierwszy Ah-Yu - jeszcze do tej pory jest[ENTER]znakomitym terenem owieckim. " -gameforge.new_quest_lv26._062_say = " Yang-Shin bdzie zadowolony, gdy usyszy[ENTER]wiadomo. Udaj si do %s i przeka mu zdobyte[ENTER]informacje. " -gameforge.new_quest_lv26._063_say = " Dolina Yonjang? To moe by prawda. Jak do tej[ENTER]pory jeszcze nie syszaem, aby tam pojawi si[ENTER]Kamie Metin i zatru tereny. Jestem pewien, e[ENTER]niedugo upoluj wspania zdobycz! A oto[ENTER]zasuona nagroda. " -gameforge.new_quest_lv26._064_sayReward = " Otrzymae 35.000 Punktw Dowiadczenia. " -gameforge.new_quest_lv26._065_sayReward = " Otrzymae 17.500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Muzyk Yu-Hwan potrzebuje twojej pomocy. Udaj si[ENTER]natychmiast w drog, aby sprawdzi co si tam[ENTER]dzieje! " -gameforge.new_quest_lv28._015_npcChat = " Zmartwienia Ah-Yu " -gameforge.new_quest_lv28._016_say = " Wyglda na to, e Ah-Yu martwi si czym, lecz[ENTER]nie chce zwierzy si Yu-Hwanowi. Id do niej,[ENTER]moe tobie powie. " -gameforge.new_quest_lv28._017_say = " Ah-Yu znajduje si w %s. " -gameforge.new_quest_lv28._018_select = " Zaraz pogadam z Ah-Yu! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Znasz Ah-Yu? Zbiera zioa do moich mikstur. Do[ENTER]tej pory bya ona zawsze pogodna i wesoa, ale od[ENTER]wczoraj wydaje mi si, e martwi si czym[ENTER]okropnie. Niestety, nie chce rozmawia ze mn o[ENTER]swych kopotach, moe dlatego, e pracuje dla[ENTER]mnie? Prosz, id do niej i dowiedz si jak si[ENTER]czuje. Moe tobie si zwierzy. " -gameforge.new_quest_lv28._022_say = " To mio ze strony Yu-Hwan, e martwi si o mnie.[ENTER]Tak, mam co na sercu... nie chciaam o tym[ENTER]mwi, ale nie mog ju duej tego ukrywa![ENTER]Chodzi o Yang-Shin, tego myliwego, szantauje[ENTER]mnie, odkd dowiedzia si, e mj m Nakajima[ENTER]jest dezerterem. Yang-Shin grozi, e go wyda! Oni[ENTER]go przecie zabij... " -gameforge.new_quest_lv28._023_say = " Teraz da on za swoje milczenie ap[ENTER]Niedwiedzia. Ale ja nie mog przecie i na[ENTER]polowanie. Pomoesz mi zdobd to co da[ENTER]Yang-Shin? " -gameforge.new_quest_lv28._024_set_title = " Polowanie na niedwiedzie " -gameforge.new_quest_lv28._025_notice = " Na polowanie! Upolowanie niedwiedzia to[ENTER]najlepsza moliwo zdobycia apy Niedwiedzia. " -gameforge.new_quest_lv28._026_notice = " Zdobyem ap Niedwiedzia! " -gameforge.new_quest_lv28._027_notice = " To wszystko. A teraz do Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " apa tego Niedwiedzia bya bezuyteczna. " -gameforge.new_quest_lv28._029_say = " Potrzebujesz jeszcze %s x apy Niedwiedzia. " -gameforge.new_quest_lv28._031_say_reward = " Musisz polowa na: " -gameforge.new_quest_lv28._032_say = " Ah-Yu poprosia ci o spenienie dania[ENTER]Yang-Shina. " -gameforge.new_quest_lv28._032_say_reward = " Potrzebujesz jeszcze %s x apy Niedwiedzi.[ENTER]Poluj na Niedwiedzie, aby je zdoby. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Zdobye dane apy Niedwiedzia. Zanie je do[ENTER]Yang-Shin i spa dug Ah-Yue. " -gameforge.new_quest_lv28._037_say = " Yang-Shin znajduje si w %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " Szanta " -gameforge.new_quest_lv28._041_say_title = " apy Niedwiedzi " -gameforge.new_quest_lv28._042_say = " Przyniose mi kilka ap Niedwiedzia? Prosz nie[ENTER]myl le o mnie! yjemy w cikich czasach i[ENTER]musz przecie wiza koniec z kocem.[ENTER]Szczeglnie teraz, kiedy ciko o dzik zwierzyn[ENTER]lub poprzez Kamienie Metin przeistacza si ona w[ENTER]okrutne bestie. ycie myliwego stao si[ENTER]niebezpieczne. " -gameforge.new_quest_lv28._043_say = " Prosz, przeka Ah-Yu, e nie musi si ju[ENTER]niczego obawia. Moe by tego pewna.[ENTER]Przynajmniej do czasu, kiedy znw bd co[ENTER]potrzebowa... hahaha! " -gameforge.new_quest_lv28._044_say = " Co, chcesz mnie zby? A gdzie mj up? daem[ENTER]przecie wieych ap Niedwiedzia. " -gameforge.new_quest_lv28._045_say_reward = " Mio z twojej strony, e pomagasz Ah-Yu. Oznacza[ENTER]to jednak dla ciebie, e musisz robi co ci ka.[ENTER]Ruszaj na polowanie i nie pokazuj mi si na oczy[ENTER]dopki nie przyniesiesz mi dwch ap[ENTER]Niedwiedzia! " -gameforge.new_quest_lv28._046_say = " Przeka Ah-Yu dobr nowin, e dziki twojej[ENTER]pomocy Yang-Shin przesta j szantaowa. " -gameforge.new_quest_lv28._051_say = " Jeste naszym wybawc! Jestem ci dozgonnie[ENTER]wdziczna. Prosz, to mj Yang. Zabierz,[ENTER]wprawdzie nie jest zbyt duo, ale w peni[ENTER]zasuye na niego. " -gameforge.new_quest_lv28._055_1_select = " Dzikuj, przyda mi si! " -gameforge.new_quest_lv28._055_2_select = " Nie mog tego przyj. " -gameforge.new_quest_lv28._056_say = " To wszystko co mam. Ale jeli dziki temu pozbd[ENTER]si raz na zawsze tego wyzyskiwacza, to jest to[ENTER]tego warte. " -gameforge.new_quest_lv28._057_say = " Och, dzikuj! Za to co zrobie, zapewnisz sobie[ENTER]miejsce przy boku Boga Smoka! " -gameforge.new_quest_lv28._058_say_reward = " Otrzymae %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " Otrzymae %s Punktw Dowiadczenia. " -gameforge.new_quest_lv28._070_say = " Potrzebuj: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " Rozbita Porcelana " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Moja ulubiona Seledynowa Porcelana! Ju od trzech[ENTER]pokole znajduje si w mojej rodzinie, a teraz[ENTER]zostay rozbite trzy drogocenne wazy. Niedawno[ENTER]zauwayem Taurean, tego nicponia, jak skrada[ENTER]si do magazynu. Jestem przekonany, e to jego[ENTER]sprawka! " -gameforge.new_quest_lv29._022_say = " To nie pierwsza jego wybryk, ale tym razem[ENTER]przesadzi. Kto powinien mu w kocu sprawi[ENTER]lanie! Masz na to czas? " -gameforge.new_quest_lv29._023_1_select = " Z przyjemnoci! " -gameforge.new_quest_lv29._023_2_select = " Nie nie moja sprawa. " -gameforge.new_quest_lv29._024_say = " Nie mam czasu na wychowywanie niegrzecznych[ENTER]dzieciakw. Sam musisz go zapa. Wtpi jednak,[ENTER]czy dasz rad... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Drogocenne pamitki rodzinne Yonaha, kto rozbi[ENTER]wspaniae trzy Wazy z Seledynowej Porcelany.[ENTER]Yonah jest przekonany, e to sprawka Taureana.[ENTER]Udaj si do Taureana i dowiedz si, czy to prawda. " -gameforge.new_quest_lv29._032_say = " Taurean znajduje si w %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Dlaczego spogldasz na mnie tak ponuro? Nic[ENTER]przecie zego nie zrobiem... " -gameforge.new_quest_lv29._035_say_reward = " Co zrobie z Wazami Yonaha? " -gameforge.new_quest_lv29._036_say_reward = " Wazami? Yonah? Naprawd nie wiem o czym mwisz... " -gameforge.new_quest_lv29._037_say_reward = " To wytumacz mi, dlaczego trzy s rozbite. " -gameforge.new_quest_lv29._038_say_reward = " Przysigam, dzisiaj nie widziaem na oczy ani[ENTER]Wazy ani Yonah. Cay dzie walczyem z Harang.[ENTER]Nawet zamkna mnie na kilka godzin w stogu[ENTER]siana! Id do niej i zapytaj si! Nie kami! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean twierdzi, e jest niewinny. Powiedzia,[ENTER]e bawi si przez cay dzie z Harang, dlatego[ENTER]te nie mia sposobnoci rozbi tych Waz. Id do[ENTER]Harang i zapytaj si czy to prawda. " -gameforge.new_quest_lv29._042_say_reward = " Harang, widziaa dzisiaj Taureana? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean? Pewnie, bawilimy si przez cay dzie.[ENTER]Co nie tak? " -gameforge.new_quest_lv29._045_say_reward = " Yonah twierdzi, e Taurean zbi trzy Wazy. " -gameforge.new_quest_lv29._046_say_reward = " Yonah jest pody. Natychmiast przepdza mnie i[ENTER]Taurean jak tylko podejdziemy bliej. Cigle boi[ENTER]si o swoj porcelan. Jego drogocenne Wazy moe[ENTER]dotkn tylko jego przyjaciel, ktry jest[ENTER]stajennym. Moe on je rozbi?! " -gameforge.new_quest_lv29._047_say = " Harang znajduje si w %s. " -gameforge.new_quest_lv29._050_target = " Stajenny: " -gameforge.new_quest_lv29._051_say = " Harang potwierdzia sowa Taureana. Jest[ENTER]niewinny, ale moe s oni w zmowie. Zanim jednak[ENTER]oskarysz kogo, zapytaj si jeszcze przyjaciela[ENTER]Yonaha, ktry jest stajennym. " -gameforge.new_quest_lv29._052_say = " Ach, ten poczciwy Yonah. Marti si o swoj[ENTER]porcelan i podejrzewa dzieciaki z wioski. Winne[ENTER]s jednak Kamienie Metin, odkd zatruy nasz kraj[ENTER]nie s nasze surowce takie jak dawniej. Nawet[ENTER]porcelana staa si bardziej krucha. Jednak Yonah[ENTER]nie chce o tym sysze... " -gameforge.new_quest_lv29._053_say = " Jeli nazbierasz dla niego troch Siana, to[ENTER]wycieli nim swoj skrzyni z porcelan. W ten[ENTER]sposb udobruchasz go znowu. " -gameforge.new_quest_lv29._054_say = " Stajenny znajduje si w[ENTER]%s lub w %s. " -gameforge.new_quest_lv29._061_say = " To nie winna Taureana, e Porcelana Yonaha jest[ENTER]rozbita. To promieniowanie Kamieni Metin wpywa[ENTER]na to, e wszystko staje si tak bardzo kruche.[ENTER]Nazbieraj Siana dla Yonaha, aby mg bezpieczniej[ENTER]przechowywa swoj porcelan! Kilku mieszkacw[ENTER]wioski na pewno bdzie w stanie ci troch[ENTER]odstpi. " -gameforge.new_quest_lv29._062_say = " Przy wejciu do wioski znajdziesz %s oraz %s.[ENTER]Maj na sobie kapelusze somkowe, z ktrych na[ENTER]pewno uzyskasz wystarczajc ilo Siana. " -gameforge.new_quest_lv29._063_notice = " To bdzie pikna wizka Siana. A teraz brakuje mi[ENTER]jeszcze tylko %s. " -gameforge.new_quest_lv29._064_notice = " Kapelusz nie jest zrobiony ze somy tylko z[ENTER]wkien kokosowych. A one nie przydadz mi si na[ENTER]nic. " -gameforge.new_quest_lv29._065_1_say = " Jak widz, masz sporo Siana. Jeli dasz troch[ENTER]Yonahowi, to na pewno si uspokoi. " -gameforge.new_quest_lv29._065_notice = " Kapelusz nie jest zrobiony z Siana tylko z[ENTER]wkien kokosowych. A do tego jest mocno[ENTER]uszkodzony... " -gameforge.new_quest_lv29._066_say = " Moesz zabi Dzikich onierzy Piechoty lub[ENTER]Silnych Dzikich Piechurw i z ich kapeluszy[ENTER]uzyskasz Siano. " -gameforge.new_quest_lv29._067_say_reward = " Do tej pory zebrae %s z %s wizek Siana. " -gameforge.new_quest_lv29._068_notice = " Zdobye troch Siana. " -gameforge.new_quest_lv29._070_npcChat = " Stg siana " -gameforge.new_quest_lv29._071_say_reward = " Taurean, wspomniae wczeniej, e bye w stogu[ENTER]siana. Zabrae ze sob przypadkowo troch Siana? " -gameforge.new_quest_lv29._072_say_reward = " Haha, zobaczmy... byo w moich wosach i butach.[ENTER]Widzisz? Tutaj jest jeszcze wicej, we je! " -gameforge.new_quest_lv29._073_notice = " To nie za wiele siana, ale powinno wystarczy na[ENTER]ma wizk. Teraz musz zdoby jeszcze %s. " -gameforge.new_quest_lv29._074_say_reward = " To nie byem ja! Nie powiedziaa ci Harang, e[ENTER]bawilimy si w stogu siana? " -gameforge.new_quest_lv29._075_say_reward = " Bye wczeniej przecie w stogu siana? Nie[ENTER]zabrae troch Siana ze sob? " -gameforge.new_quest_lv29._076_say_reward = " Skd wiesz o tym stogu siana? Nadal mam siano na[ENTER]moim ubraniu? Oh tak, tutaj jest troszk! " -gameforge.new_quest_lv29._077_say_reward = " Czy mog je wzi? " -gameforge.new_quest_lv29._078_say_reward = " Niewane... " -gameforge.new_quest_lv29._079_say_reward = " Nie mam teraz czasu. Musz i do Taureana i[ENTER]uspokoi go z powodu tej caej historii z Wazami! " -gameforge.new_quest_lv29._080_npcChat = " Siano dla Yonah " -gameforge.new_quest_lv29._081_say_reward = " Jest w oborze jeszcze siano, ktre mgbym zanie[ENTER]Yonahowi? " -gameforge.new_quest_lv29._082_say_title = " Stajenny: " -gameforge.new_quest_lv29._083_say_reward = " Nie mamy zbyt duo Siana. Dzikie zwierzta i[ENTER]bandyci z poza wioski przeszkadzaj nam w ciciu[ENTER]nowego. " -gameforge.new_quest_lv29._084_say_reward = " Ale mog Ci troch da! " -gameforge.new_quest_lv29._085_notice = " To naprawd niewiele, ale chocia wystarczy na[ENTER]jedn wizk. Teraz potrzebuj jeszcze %s. " -gameforge.new_quest_lv29._086_say_reward = " Obawiam si, e nie mog nic wicej dla Ciebie[ENTER]zrobi. " -gameforge.new_quest_lv29._090_send_letter = " Siano zamiast lania " -gameforge.new_quest_lv29._091_say = " Zebrae odpowiedni ilo Siana dla Yonah. Id i[ENTER]zanie je do %s. " -gameforge.new_quest_lv29._101_say_reward = " To nie jest wina Taurean. Promieniowanie[ENTER]wydobywajce si z Kamieni Metin spowodowao, e[ENTER]porcelana jest taka krucha. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Co powiedziae? To bzdury! Ten may nierb[ENTER]okama ci. " -gameforge.new_quest_lv29._104_say_reward = " Taurean bawi si cay dzie w stogu siana razem[ENTER]z Harang. " -gameforge.new_quest_lv29._105_say_reward = " Mam ci pozdrowi od stajennego, twojego[ENTER]przyjaciela, a poza tym przyniosem ci troch[ENTER]Siana, aby mg lepiej zabezpieczy Wazy. " -gameforge.new_quest_lv29._106_say_reward = " Musz przyzna, wstyd mi, za to jak si[ENTER]zachowaem. Ale musisz wiedzie, e Porcelana[ENTER]jest dla mnie drogocenn pamitk po mojej[ENTER]rodzinie. Jeli jedna z Waz zostanie rozbita to[ENTER]oznacza to dla mnie wicej, ni stracony[ENTER]przedmiot... " -gameforge.new_quest_lv29._107_say_reward = " Musz przeprosi Ciebie i Taurean. Trzymaj, to[ENTER]maa nagroda za Twoje wysiki. " -gameforge.new_quest_lv29._108_notice = " Otrzymae bonus w postaci %s Punktw[ENTER]Dowiadczenia! " -gameforge.new_quest_lv29._109_say_reward = " Mam ci pozdrowi od stajennego, twojego[ENTER]przyjaciela, a poza tym przyniosem ci troch[ENTER]Siana, aby mg lepiej zabezpieczy Wazy. " -gameforge.new_quest_lv29._110_say_reward = " To bardzo mio z twojej strony, ale czy mgby[ENTER]mi przynie jeszcze %s wizek Siana? Chc by[ENTER]pewny, e moje Wazy s dobrze zabezpieczone. " -gameforge.new_quest_lv29._111_say_reward = " Przypuszczam, e bdzie trudno zdoby jeszcze[ENTER]wicej Siana. Ale moje Wazy s dla mnie[ENTER]witoci. Bd ci za to bardzo wdziczny i[ENTER]otrzymasz ode mnie troch Yang. " -gameforge.new_quest_lv29._112_say_reward = " Ten dzieciak, Harang, jest na pewno w zmowie z[ENTER]Taurean. " -gameforge.new_quest_lv29._113_say_reward = " Wyglda na to, e nikt tutaj mi nie uwierzy,[ENTER]jeli powiem, e widziaem chopca w pobliu[ENTER]magazynu. " -gameforge.new_quest_lv29._114_say_reward = " Zapomnij ju. Oto rekompensowana za twj trud. " -gameforge.new_quest_lv29._115_say_reward = " Tutaj, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Burrrrrczy " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Kiszki mi marsza graj. Moe powinienem wstpi[ENTER]do Octavio. Przyrzdza on jak nikt na wiecie[ENTER]najlepsz zup rybn. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Chciaby zup rybn? T z caymi gowami ryb?[ENTER]Och, przykro mi, ale ju od kilku dni nie[ENTER]przyrzdzaem w mojej kuchni ryb. Zwykle Rybak[ENTER]dostarcza mi do mojej zupy dobrej jakoci ryby. " -gameforge.new_quest_lv42._024_say = " Ale ju od pewnego czasu nie widziaem go. Czy[ENTER]poszedby do niego i sprawdzi, co si z nim[ENTER]dzieje? " -gameforge.new_quest_lv42._025_say = " Octavio jest w %s. " -gameforge.new_quest_lv42._026_select = " Id poszuka rybaka! " -gameforge.new_quest_lv42._030_target = " Rybak: " -gameforge.new_quest_lv42._031_say = " Miny ju spokojne dni na morzu! Codziennie[ENTER]znikaj rybacy bez ladu! Okropno! Od czasu[ENTER]kiedy to Kamienie Metin wpady do morza zmieniy[ENTER]si agodne wieloryby w krwioercze potwory[ENTER]morza. owienie ryb stao si teraz bardzo[ENTER]niebezpieczne. " -gameforge.new_quest_lv42._032_say = " Nie moemy ju zrani wielorybw naszymi[ENTER]Harpunami Ich skra staa si twardsza ni ogra! " -gameforge.new_quest_lv42._033_say = " Moe Yonah bdzie wiedzia, co zrobi. Kiedy sam[ENTER]zwyk wypywa na morze i polowa na wieloryby. " -gameforge.new_quest_lv42._034_say_title = " Rybak: " -gameforge.new_quest_lv42._035_say = " Octavio czeka na wyjtkow ryb z gbin. Spytaj[ENTER]Rybaka dlaczego dostawa si opnia. " -gameforge.new_quest_lv42._036_say = " Rybak jest w %s. " -gameforge.new_quest_lv42._037_send_letter = " Rozgniewane potwory morza " -gameforge.new_quest_lv42._038_say = " Rybak poprosi Ci, aby spyta Yonah o rad, jak[ENTER]polowa na ze Wieloryby. " -gameforge.new_quest_lv42._039_say = " Yonah znajduje si w %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Syszaem ju, co stao si z wielorybami. Dla[ENTER]Rybakw to musi by straszne. Nawet, gdy odwa[ENTER]si wypyn na morze, to i tak ich Harpuny s[ENTER]zbyt sabe, aby przebi tward skr wielorybw.[ENTER]Kiedy jeszcze pracowaem na kutrach rybackich,[ENTER]uywalimy specjaln bro do owienia wielorybw,[ENTER]ktrych skra byo ju stara i pokryta bliznami.[ENTER]Ta bro moga wszystko przebi... " -gameforge.new_quest_lv42._042_say = " Chodzi o Harpun na Wieloryby, ktry jest[ENTER]zahartowany za pomoc specjalnej techniki i tylko[ENTER]Kowal moe sporzdzi taki Harpun. " -gameforge.new_quest_lv42._043_say_reward = " Id do Kowala. " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Na pow wielorybw Yonah poleca szczeglnie[ENTER]twardy i ostry Harpun. Udaj si do Kowala i[ENTER]zapytaj si go, czy umie zrobi taki. " -gameforge.new_quest_lv42._050_target = " Kowal. " -gameforge.new_quest_lv42._051_say = " Tak, ju syszaem o takich harpunach i umiem je[ENTER]zrobi, ale, aby osign tak twardo[ENTER]potrzebuj Diamentowego Kamienia. " -gameforge.new_quest_lv42._052_say = " Potrzebuj: " -gameforge.new_quest_lv42._053_say_reward = " Obrb: " -gameforge.new_quest_lv42._054_say_title = " Kowal. " -gameforge.new_quest_lv42._060_set_title = " Diamentowy Kamie " -gameforge.new_quest_lv42._061_notice = " Zobaczymy. Potrzebuj Kilofa, aby wydoby kamie.[ENTER]Mam jeszcze gdzie mj, czy musz poprosi[ENTER]Deokbae o nowy? " -gameforge.new_quest_lv42._062_say = " Potrzebujesz jeszcze %s x Diamentowe Kamienie. " -gameforge.new_quest_lv42._063_say = " Masz ju wszystko czego potrzebujesz.[ENTER]A teraz szybko do Kowala. " -gameforge.new_quest_lv42._064_say = " Wspaniale, to wszystko co potrzebuj. Przyjd po[ENTER]odbir Harpunw jutro o tej samej godzinie. Takie[ENTER]elazo musi by dobrze wykute! " -gameforge.new_quest_lv42._065_say = " Jeli rozbijesz Kilofem y Diamentow to[ENTER]znajdziesz Diamentowe Kamienie. " -gameforge.new_quest_lv42._066_say = " Kowal potrzebuje Diamentowych Kamieni, aby zrobi[ENTER]wyjtkowe Harpuny na Wieloryby. Odszukaj y[ENTER]Diamentu, aby wydoby z niej Diamentowe Kamienie.[ENTER]Jeli nie posiadasz Kilofa, moesz go naby u[ENTER]Deokbae. " -gameforge.new_quest_lv42._067_say = " Kowal znajduje si w %s. " -gameforge.new_quest_lv42._068_say = " Zanim jeszcze przystpimy do pracy nad Harpunem,[ENTER]musimy zdoby jeszcze %s x Diamentowe Kamienie. " -gameforge.new_quest_lv42._070_set_title = " Harpuny " -gameforge.new_quest_lv42._071_set_clock = " Czas oczekiwania: %s " -gameforge.new_quest_lv42._072_say = " Kowal powinien ju wykona twoje zlecenie. Udaj[ENTER]si do niego i odbierz specjalny Harpun na[ENTER]Wieloryby. " -gameforge.new_quest_lv42._073_say = " Niestety, Harpuny s jeszcze nie gotowe. Troch[ENTER]cierpliwoci jeszcze. " -gameforge.new_quest_lv42._074_say = " Oto Harpuny. Zanie je Rybakowi. " -gameforge.new_quest_lv42._075_say = " Prosiem ci przecie, aby poczeka a Harpuny[ENTER]bd gotowe. Przyjd pniej. " -gameforge.new_quest_lv42._079_say = " Otrzymae od Kowala Harpuny na Wieloryby.[ENTER]Dostarcz je Rybakowi. " -gameforge.new_quest_lv42._080_say = " Wspaniale! Harpuny s na prawd imponujce! W[ENTER]kocu moemy si broni przed Wielorybami.[ENTER]Przeka Octavio, e wkrtce moe liczy na wiee[ENTER]ryby! " -gameforge.new_quest_lv42._081_say_reward = " Otrzymae 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " Jako dowd uznania otrzymae 3x: " -gameforge.new_quest_lv42._083_say = " Mamy za mao Harpunw, aby przepdzi Wieloryba.[ENTER]Tym moemy go tylko poaskota po brzuchu! " -gameforge.new_quest_lv42._084_say_reward = " Prosz, udaj si jeszcze raz do Kowala i popro[ENTER]go, aby sporzdzi wicej Harpunw. " -gameforge.new_quest_lv42._090_say = " Rybacy s teraz dobrze wyposaeni i mog uda si[ENTER]na pow. Udaj si do Octavio i uspokj go,[ENTER]powiedz mu, e wkrtce otrzyma wie dostaw. " -gameforge.new_quest_lv42._095_say = " Co powiedziae? agodne Wieloryby przeobraziy[ENTER]si w krwioercze potwory morskie? Straszne...[ENTER]Dzikuj, e pomoge Rybakom. Wikszo moich[ENTER]potraw zaley od ich dostaw. " -gameforge.new_quest_lv42._096_say = " Wracajc do twojego burczcego brzucha, niestety[ENTER]nie mog ci przyrzdzi jeszcze zupy rybnej, ale[ENTER]co powiesz na sushi? " -gameforge.new_quest_lv42._098_say_reward = " Otrzymae 750.000 Punktw Dowiadczenia.[ENTER]Otrzymae 2 porcje Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Wizyta u Wonda-Rima " -gameforge.new_quest_lv43._006_send_letter = " Sierota " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " Ju od dawna nic nie syszae od Wonda-Rima.[ENTER]Moe poprawiy si ju stosunki midzy nim a jego[ENTER]wujkiem i zapomnia ju zdarzenie z Futrami Mu[ENTER]Rang. Odwied go. " -gameforge.new_quest_lv43._012_say = " Wonda-Rim znajduje si w %s. " -gameforge.new_quest_lv43._020_say = " Ciesz si, e wpade do mnie. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Dorastaem u mojego wujka Chaegiraba. W zasadzie[ENTER]mielimy zawsze dobre stosunki... ale jak pytam[ENTER]go o moich rodzicw, to zaraz zmienia temat.[ENTER]Powiedzia mi tylko, e zmarli. " -gameforge.new_quest_lv43._023_say_reward = " Kiedy chciabym przecie si oeni i zaoy[ENTER]rodzin. Powinienem wic wiedzie skd pochodz i[ENTER]kim byli moi rodzice. Mgby porozmawia z moim[ENTER]wujkiem i zapyta si o moich rodzicw? Ale[ENTER]prosz nie mw mu, e to ja ci przysaem. " -gameforge.new_quest_lv43._024_select = " Pogadam z nim! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim nie jest rodzonym bratankiem Chaegirab,[ENTER]wychowywa si tylko u niego. Nadszed czas, aby[ENTER]dowiedzia si caej prawd o swoi rodzicach.[ENTER]Zapytaj si Chaegiraba o pochodzenie Wonda-Rima. " -gameforge.new_quest_lv43._026_say = " Chaegirab znajduje si w %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... tak, nie jestem jego prawdziwym[ENTER]wujkiem. Nie wiem, kim byli jego rodzice. Do tej[ENTER]pory chciaem mu oszczdzi cierpienia, bo nie[ENTER]by jeszcze gotw, dowiedzie si caej prawdy o[ENTER]swoim pochodzeniu. Moe jednak teraz przysza[ENTER]pora... " -gameforge.new_quest_lv43._033_say = " Znalazem go w Dolinie Seungryong u zgrai Orek[ENTER]Wojownikw. Jeli chcesz si czego dowiedzie o[ENTER]pochodzeniu Wonda-Rima to najlepiej u Orkw. " -gameforge.new_quest_lv43._034_say = " Moe i jestem surowy dla niego, ale na zawsze[ENTER]zostan jego wujkiem. Nawet jeli dalej bdzie[ENTER]takim nierobem. " -gameforge.new_quest_lv43._035_say_reward = " Udaj si do Doliny Seungryong i poluj na Orki[ENTER]Wojownikw, a znajdziesz jak wskazwk[ENTER]dotyczc pochodzenia Wonda-Rima. " -gameforge.new_quest_lv43._036_say = " W zabrudzonej torbie jednego z zabitych Ork[ENTER]Wojownikw znalaze stary List. Ledwo mona go[ENTER]odczyta, ale rozpoznae na nim imi Wonda-Rima.[ENTER]Wanie znalaze poczebn wskazwk. Zanie[ENTER]natychmiast List Wonda-Rima. " -gameforge.new_quest_lv43._041_say = " Ruszaj! Najlepsz moliwoci, aby dowiedzie si[ENTER]co o pochodzeniu Wonda-Rima, jest zabicie Ork[ENTER]Wojownikw. Moe maj przy sobie odpowiedni[ENTER]wskazwk! " -gameforge.new_quest_lv43._043_notice = " Wskazwki dotyczce Wonda-Rim... " -gameforge.new_quest_lv43._045_say = " Wszystko co wiedziaem, to ci ju powiedziaem.[ENTER]Jedyn wskazwk, ktr moe nam jeszcze pomc,[ENTER]to Orki Wojownicy. Niestety z nimi nie mona[ENTER]rozsdnie porozmawia... " -gameforge.new_quest_lv43._049_say = " List? Poka... Litery s troch zamazane...[ENTER]Chodzi o napad... Orki spaliy farm.. i oni[ENTER]uciekli, aby ratowa swoje ycie... musieli[ENTER]pozostawi swoje dziecko... Tutaj jest moje imi. " -gameforge.new_quest_lv43._050_say = " Dzikuj, e przyniose mi. W kocu wiem, co si[ENTER]naprawd wydarzyo. " -gameforge.new_quest_lv43._051_say = " Powinienem porozmawia z Chaegirabem. Narazi si[ENTER]na niebezpieczestwo, aby mnie uratowa. Postaram[ENTER]si poprawi. Do zobaczenia, przyjacielu! " -gameforge.new_quest_lv43._052_say_title = " Informacja: " -gameforge.new_quest_lv43._053_say_reward = " Otrzymae 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " Otrzymae 1.250.000 Punktw Dowiadczenia. " -gameforge.new_quest_lv43._060_say = " Rozmawiae z moim wujkiem Chaegirab? Wskazwka?[ENTER]O co ci chodzi? Jeli nie posiadasz adnych[ENTER]dowodw, zachowaj swoje domyy dla siebie![ENTER][ENTER]Prosz spytaj si jeszcze raz mojego wuja.[ENTER]W kocu za to ci pac. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " List od Kapitana " -gameforge.new_quest_lv52._020_say_title = " Wierny Ziomek " -gameforge.new_quest_lv52._021_say_reward = " Wywiadczysz mi przysug. Nie mog spa, chocia[ENTER]bior lekarstwo od Baek-Go, to i tak przewracam[ENTER]si przez ca noc z boku na bok. Czy mgby go[ENTER]odszuka i poprosi o mocniejsze Lekarstwo na[ENTER]Sen? " -gameforge.new_quest_lv52._022_say = " Baek-Go znajduje si w %s. " -gameforge.new_quest_lv52._030_set_title = " Spokojna noc " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " Kapitan nie moe spa w nocy. Udaj si do Baek-Go[ENTER]i popro go o mocniejsze Lekarstwo na Sen dla[ENTER]Kapitana. " -gameforge.new_quest_lv52._041_say = " Lekarstwo na Sen dla Kapitana? Przykro mi, ale[ENTER]nie mam nic mocniejszego. Tylko Yu-Hwan moe[ENTER]przyrzdzi z zi co mocniejszego. " -gameforge.new_quest_lv52._042_say = " Ach, otrzymae mj List. Naprawd nie wiem, co[ENTER]mam pocz. Nie mog spa w nocy. Prosz pom[ENTER]mi. Zasignij rady u Baek-Go. " -gameforge.new_quest_lv52._042_select = " W takim razie udam si lepiej do Yu-Hwan! " -gameforge.new_quest_lv52._043_say = " Baek-Go znajduje si w %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan znajduje si w %s. " -gameforge.new_quest_lv52._046_say = " W takim razie udaj si do Kapitana i powiedz, e[ENTER]nie moesz mu pomc. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go nie ma w swojej apteczce mocniejszego[ENTER]Lekarstwa na Sen, ale moe pomc Yu-Hwan, jeli[ENTER]zna Zioo, ktre pomaga w zasypianiu. " -gameforge.new_quest_lv52._052_say = " Znam bardzo dobrze Kapitana. Jak z pewnoci[ENTER]wiesz, ju od duszego czasu wypeniam dla niego[ENTER]tajemne misje. Dlatego mog z pewnoci[ENTER]powiedzie, e Zioa mu nie pomog. " -gameforge.new_quest_lv52._053_say = " Istnieje inny powd, dlaczego Kapitan ma kopoty[ENTER]z zasypianiem. Uwierz mi, on bardzo dobrze wie[ENTER]dlaczego, ale to sprawa, ktr on sam musi[ENTER]wyjani, ja nie mog tego zrobi. Udaj si do[ENTER]niego i porozmawiaj z nim o tym. " -gameforge.new_quest_lv52._054_say_title = " Kapitan " -gameforge.new_quest_lv52._055_say_reward = " Ach, otrzymae mj List. Ju na prawd nie wiem[ENTER]co mam robi. Prosz, id do Baek-Go i popro go[ENTER]o rad, abym mg w kocu przespa ca noc. " -gameforge.new_quest_lv52._055_select = " Tak jest! " -gameforge.new_quest_lv52._056_say = " Dzikuj! " -gameforge.new_quest_lv52._056_say_reward = " Ju zrobiem to, ale on nie ma mocniejszego[ENTER]Lekarstwa w swej apteczce. Obiecuj jednak, e[ENTER]odszukam Yu-Hwan i zapytam si go, czy moe[ENTER]pomc. " -gameforge.new_quest_lv52._060_target = " Kapitan " -gameforge.new_quest_lv52._061_say = " Yu-Hwan nie chce nic powiedzie, prawdopodobnie[ENTER]chodzi o co nieprzyjemnego. Ale nic nie pomoe,[ENTER]musisz porozmawia o tym z Kapitanem. Musimy[ENTER]najpierw pozna przyczyny bezsennoci, aby[ENTER]znale jakie rozwizania. A wic ruszaj do %s. " -gameforge.new_quest_lv52._062_say_reward = " Nie ma skuteczniejszego Lekarstwa na Sen, ale[ENTER]moe mgbym pomc, Kapitanie, jeli poznam[ENTER]przyczyn bezsennoci. " -gameforge.new_quest_lv52._063_say_reward = " To nie jest co, co chtnie opowiedziabym[ENTER]modemu mczynie takiemu jak ty. " -gameforge.new_quest_lv52._064_say_reward = " To nie jest co, co chtnie opowiedziabym modej[ENTER]kobiecie takiej jak ty. " -gameforge.new_quest_lv52._065_say_reward = " Ale jeli wkrtce si porzdnie nie wypi to[ENTER]niedugo zwariuje. Wyglda na to, e musz...[ENTER]Ale pamitaj , to co ci teraz powiem przeznaczone[ENTER]jest tylko dla ciebie. Kadej nocy odwiedzaj[ENTER]mnie duchy... to nie jest jeszcze takie[ENTER]straszne... Jestem odpowiedzialny za ich mier. " -gameforge.new_quest_lv52._066_say_reward = " To czterech onierzy. Powiedzieli, e byli[ENTER]torturowani przez Przyzywaczy oraz Drczycieli w[ENTER]Dolinie Seungryonga, potem ich zabito. To ja[ENTER]byem tym, ktry ich tam wezwa - na mier! " -gameforge.new_quest_lv52._067_say_reward = " Co ma zrobi, aby si pozby tych duchw? " -gameforge.new_quest_lv52._068_say_reward = " Chc zemsty! Co ma zrobi? Jeli wyrusz, aby[ENTER]pomci, to wioska nie bdzie miaa przywdcy i[ENTER]zostanie spustoszona. Ale jeli nie pjd to[ENTER]wkrtce zwariuj. " -gameforge.new_quest_lv52._069_say_reward = " Jeli nie bybym odpowiedzialny za bezpieczestwo[ENTER]wioski, to nie namylabym si dugo, tylko[ENTER]natychmiast wyruszy. Widz tylko jedno wyjcie: " -gameforge.new_quest_lv52._070_say_reward = " Kto musi za mnie pj i pomci! Ale przecie[ENTER]nie mog ponownie wysa ludzi na pewn zgub!?[ENTER]Jak mog co takiego zada i potem spokojnie[ENTER]spa w nocy? " -gameforge.new_quest_lv52._071_say_reward = " Tak decyzj nie jest atwo podj. " -gameforge.new_quest_lv52._080_1_select = " Dobro wioski... " -gameforge.new_quest_lv52._080_2_select = " Nie bdzie atwo... " -gameforge.new_quest_lv52._080_3_select = " Tego nie mona przecie da! " -gameforge.new_quest_lv52._081_say_reward = " ... jest waniejsze ni skrupuy. Pomszcz[ENTER]onierzy! A jeli nie powrc, to zobaczymy si[ENTER]dzisiaj w nocy... " -gameforge.new_quest_lv52._082_say_reward = " ... rozprawi si z Przyzywaczami oraz[ENTER]Drczycielami. Ale obiecuj Kapitanie, dzisiaj[ENTER]bdziecie spokojnie spa! " -gameforge.new_quest_lv52._083_say_reward = " To prawie samobjstwo wdawa si w bjk z[ENTER]Przywoywaczami oraz Drczycielami. Kapitanie,[ENTER]sprbuj wytumaczy duchom, jak bardzo jest[ENTER]kapitan tutaj potrzebny. " -gameforge.new_quest_lv52._084_say_reward = " Masz racj. Jednak miaem nadziej, e sam[ENTER]dobrowolnie si zgosisz i wywiadczysz ogromn[ENTER]przysug mnie oraz caej wiosce. " -gameforge.new_quest_lv52._090_1_select = " No dobrze... " -gameforge.new_quest_lv52._090_2_select = " Nie dam rady! " -gameforge.new_quest_lv52._091_say_reward = " ... jeli jestem ostatni desk ratunku, to[ENTER]rozprawie si z Przyzywaczami oraz Drczycielami! " -gameforge.new_quest_lv52._092_say_reward = " Jeli sprbuj, to bdzie z pewnoci nawiedza[ENTER]Kapitana jeszcze jeden duch. " -gameforge.new_quest_lv52._093_say_reward = " No dobrze. Pozwl mi jednak podarowa ci troch[ENTER]Yang za twj trud. " -gameforge.new_quest_lv52._093_say_reward_exp = " Otrzymae 20.000 Punktw Dowiadczenia " -gameforge.new_quest_lv52._093_say_reward_gold = " Otrzymae 25.000 Yang. " -gameforge.new_quest_lv52._100_notice = " Rozmowa zostaa zakoczona. " -gameforge.new_quest_lv52._110_say_reward = " Miaem nadziej, e powiesz co takiego. Niestety[ENTER]nie wiem dokadnie, ktry z Przyzywaczy lub[ENTER]Drczycieli ich zabi. Mam nadziej, e poczuj,[ENTER]jak jeden z duchw zostanie uwolniony. " -gameforge.new_quest_lv52._111_say_reward = " Przyl ci List. Duchy powiedziay mi, e zemsta[ENTER]musi by dokonana w Trjkcie Boga Smoka. Tam[ENTER]znajduj si trzy kolumny, ktre tworz[ENTER]wierzchoki trjkta. " -gameforge.new_quest_lv52._120_set_title = " Pomcij 4 Polegych " -gameforge.new_quest_lv52._125_say_title = " List od Kapitana " -gameforge.new_quest_lv52._130_say_reward = " Pomcij jeszcze 3 onierzy ! " -gameforge.new_quest_lv52._131_say = " Wyglda na to, e odniose sukces. Wanie[ENTER]usyszaem gos jednego z moich zabitych[ENTER]onierzy. Powiedzia, e mi przebacza i e jego[ENTER]mier zostaa pomszczona. A to jest tylko twoja[ENTER]zasuga! " -gameforge.new_quest_lv52._132_say = " Prosz, pomcij rwnie innych polegych[ENTER]onierzy i zabij Ezoterycznych Drczycieli,[ENTER]Ezoterycznych Przyzywaczy oraz Wysokich[ENTER]Drczycieli. Pamitaj jednak o tym, e moesz je[ENTER]wybawi tylko w Trjkcie Trzech Kolumn Boga[ENTER]Smoka. " -gameforge.new_quest_lv52._140_say_reward = " Pomcij jeszcze 2 onierzy! " -gameforge.new_quest_lv52._141_say = " Wyeliminowae kolejnego morderc moich[ENTER]onierzy! Wydawao mi si, e w pmroku[ENTER]zobaczyem jednego z Polegych, ktry zasalutowa[ENTER]mi na poegnanie. " -gameforge.new_quest_lv52._150_say_reward = " Pomcij jeszcze 1 onierza! " -gameforge.new_quest_lv52._151_say = " Jeste niesamowity! Niedawno jeszcze sta obok[ENTER]mnie duch jednego z polegych onierzy i egna[ENTER]si ze mn. Przypuszczam, e bdzie ciko[ENTER]odnale ostatniego z mordercw. " -gameforge.new_quest_lv52._160_say = " Duchy, ktre nachodz Kapitana, to duchy modych[ENTER]onierzy, ktrzy polegli podczas wypeniania[ENTER]swojej misji. Zostali zabici przez Ezoterycznych[ENTER]Drczycieli, Ezoterycznych Przyzywaczy, Wysokich[ENTER]Drczycieli oraz Wysokich Przywoywaczy. " -gameforge.new_quest_lv52._161_say = " Musisz wyeliminowa odpowiedzialnych Drczycieli[ENTER]oraz Przyzywaczy w Trjkcie Trzech Kolumn Boga[ENTER]Smoka, aby pomci onierzy. " -gameforge.new_quest_lv52._162_say = " Trjkt Boga Smoka znajduje si porodku Doliny[ENTER]Seungryong. " -gameforge.new_quest_lv52._170_send_letter = " Pierwszy onierz pomszczony " -gameforge.new_quest_lv52._171_send_letter = " Drugi onierz pomszczony " -gameforge.new_quest_lv52._172_send_letter = " Trzeci onierz pomszczony " -gameforge.new_quest_lv52._173_send_letter = " Wszyscy onierze pomszczeni " -gameforge.new_quest_lv52._180_say_reward = " Pomcie wszystkich 4 onierzy! " -gameforge.new_quest_lv52._181_say = " Odnalaze ostatniego z mordercw! Wanie ukaza[ENTER]mi si ostatni duch z czterech polegych[ENTER]onierzy i prosi, abym ci podzikowa za twoj[ENTER]odwag. Zostawi co dla ciebie: %s " -gameforge.new_quest_lv52._182_say = " Przyjd do mnie, aby odebra nagrod. Czekam na[ENTER]ciebie w %s. " -gameforge.new_quest_lv52._183_say_reward = " Wywiadczye mi oraz mojej wiosce ogromn[ENTER]przysug. Oto twoja nagroda, ktr pozostawi[ENTER]dla ciebie duch: %s " -gameforge.new_quest_lv52._184_say_reward = " Oto jeszcze troch Yang ode mnie. A teraz id si[ENTER]przespa. " -gameforge.new_quest_lv52._185_say_reward = " Jestem ci wielce zobowizany, mj synu. " -gameforge.new_quest_lv52._186_say_reward = " Jestem ci dozgonnie wdziczny. " -gameforge.new_quest_lv52._190_say_title = " Informacja: " -gameforge.new_quest_lv52._191_say_reward = " Otrzymae 3.300.000 Punktw Dowiadczenia.[ENTER]Otrzymae 270.000 Yang.[ENTER]Otrzymae Ksig Mistrza. " -gameforge.new_quest_lv52._85_say = " To moe pniej? Udaj si do Baek-Go, gdy[ENTER]bdziesz gotw. " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Kapitan " -gameforge.new_quest_lv54._020_say_title = " Dodatkowe zaopatrzenie " -gameforge.new_quest_lv54._030_say = " Trudno motywowa nasze oddziay, jeli mamy[ENTER]kopoty z dodatkowym zaopatrzeniem. Handlarka[ENTER]Rnoci, ktra jest naszym wanym dostawc, ju[ENTER]od paru tygodni dostarcza nam tylko znikom ilo[ENTER]mikstur. " -gameforge.new_quest_lv54._031_say_reward = " Prosz udaj si do Handlarki Rnoci i dowiedz[ENTER]si co si dzieje. " -gameforge.new_quest_lv54._032_select = " Zaatwi wam te napoje! " -gameforge.new_quest_lv54._040_say_title = " Handlarka Rnoci: " -gameforge.new_quest_lv54._040_set_title = " Dodatkowe zaopatrzenie " -gameforge.new_quest_lv54._050_target = " Handlarka Rnoci: " -gameforge.new_quest_lv54._051_say = " Tak, ostatnio mam sporo kopotw z dostaw[ENTER]dodatkowego zaopatrzenia. Szlaki handlowe stay[ENTER]si niebezpieczne, coraz czciej na nich[ENTER]pojawiaj si rabusie oraz dzikie bestie.[ENTER]Podrujcy handlarze nie maj adnych szans, gdy[ENTER]na drodze pojawi si grone Tygrysy. " -gameforge.new_quest_lv54._052_say = " Moe pomgby Kapitan ze swoimi onierzami.[ENTER]Prosz, udaj si do niego i zapytaj si, czy[ENTER]mgby przysa swoich onierzy do ochrony[ENTER]handlarzy. " -gameforge.new_quest_lv54._054_say = " Udaj si do Handlarki Rnoci i dowiedz si,[ENTER]dlaczego s opnienia w dostawie dodatkowego[ENTER]zaopatrzenia w mikstury. " -gameforge.new_quest_lv54._055_say = " Handlarka Rnoci znajduje si w %s. " -gameforge.new_quest_lv54._056_say_title = " Kapitan " -gameforge.new_quest_lv54._060_say = " Zabezpieczy szlaki handlowe? Tak... w zasadzie[ENTER]chtnie bym to zrobi, tylko nie posiadam[ENTER]wystarczajc ilo onierzy, aby ochroni[ENTER]podrujcych handlarzy z innych krlestw. " -gameforge.new_quest_lv54._061_say = " Poza tym onierz nie mog polowa na Tygrysy i[ENTER]tylko myliwi z owieckiego bractwa posiadaj[ENTER]takie prawo. A naruszenie tego prawa nie[ENTER]sprzyjaoby w utrzymaniu pokoju w wiosce. " -gameforge.new_quest_lv54._062_say_reward = " Dlatego te musisz zwrci si do Yang-Shin. Jest[ENTER]czonkiem bractwa owieckiego. Moe on ci pomoe[ENTER]upora si z Tygrysami. " -gameforge.new_quest_lv54._064_say = " Udaj si do Kapitana i sprbuj go przekona, aby[ENTER]zabezpieczy szlaki handlowe przed Tygrysami. " -gameforge.new_quest_lv54._065_say = " Kapitan znajduje si w %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Wielu moich myliwych byo powoanych jako[ENTER]wojownicy do walki i zginli. Stao si[ENTER]niemoliwe zachowanie rwnowagi w populacje[ENTER]dzikich zwierzt. Szczeglnie dzikie koty[ENTER]powikszaj swj rewir i zagraaj podrujcym. " -gameforge.new_quest_lv54._072_say = " Jeli pomoesz nam w tej sprawie, to otrzymasz[ENTER]drogocenn Tarcz Tygrysa+3, ktra naleaa do[ENTER]mojego polegego towarzysza Mi-Songa. Za to[ENTER]musisz znacznie przerzedzi populacj Tygrysw. " -gameforge.new_quest_lv54._073_say = " Szczeglnie rozmnoyy si Przeklte Biae[ENTER]Tygrysy. " -gameforge.new_quest_lv54._074_say = " Jako dowd, potrzebuj: " -gameforge.new_quest_lv54._075_say = " Musisz polowa na: " -gameforge.new_quest_lv54._076_say = " Odszukaj Yang-Shin i sprbuj go przekona, aby[ENTER]zabezpieczy szlaki handlowe przed Tygrysami. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin znajduje si w %s. " -gameforge.new_quest_lv54._080_set_title = " Futro Tygrysa " -gameforge.new_quest_lv54._081_notice = " Ah, doskonay okaz. Jeszcze tylko %s sztuk! " -gameforge.new_quest_lv54._082_notice = " Gotowe! Teraz szybko wr do Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " To Futro Tygrysa jest bezuyteczne. " -gameforge.new_quest_lv54._084_say = " Potrzebuj jeszcze %s x Lnice Futra Tygrysa " -gameforge.new_quest_lv54._085_say = " Zdobd Lnice Futra Tygrysa od Przekltych[ENTER]Biaych Tygrysw. " -gameforge.new_quest_lv54._090_npcChat = " Mam Futro Tygrysa. " -gameforge.new_quest_lv54._091_say = " W jaki sposb ma ustali, czy szalki s[ENTER]bezpieczne. Tych kilka Futer to nie jest aden[ENTER]dowd. " -gameforge.new_quest_lv54._092_say = " W kocu Futra przynios mi duy zysk...eh![ENTER]Jeszcze jeste tutaj? Dziki tobie szlaki s[ENTER]znowu bezpieczne! Jestem przekonany, e Kapitan[ENTER]wynagrodzi ci po krlewsku. " -gameforge.new_quest_lv54._093_say = " A teraz znikaj std! Musz oczyci Futra. " -gameforge.new_quest_lv54._094_say = " Ach, Kapitan nie da ci nagrody? To nie moja[ENTER]sprawa. A jeli sprbujesz mnie zdradzi, to[ENTER]moesz zapomnie o Futrach. Nigdy nie dostaniesz[ENTER]je w swoje rce! " -gameforge.new_quest_lv54._095_say_reward = " Obiecaem ci Tarcz i oczywicie otrzymasz j.[ENTER]Ju nie potrzebuj tego starego, dziwacznego,[ENTER]trjktnego przedmiotu. " -gameforge.new_quest_lv54._096_say = " Nagroda: " -gameforge.new_quest_lv54._097_say_reward = " Otrzymae Tarcz Tygrysa+3. " -gameforge.new_quest_lv54._098_say = " Co, chcesz mnie przekupi tymi marnymi Futrami? W[ENTER]ten sposb mj dug... wydaje mi si, e drogi[ENTER]nie bd nigdy bezpieczne. " -gameforge.new_quest_lv54._099_say_reward = " Poluj tak dugo, a zdobdziesz %s Futer! " -gameforge.new_quest_lv54._100_say = " To wszystko, a teraz szybko do Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " Otrzymae 3.750.000 Punktw Dowiadczenia " -gameforge.new_quest_lv54._102_say_reward = " Otrzymae 125.000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Starsza Pani " -gameforge.new_quest_lv7._020_say_title = " lub crki " -gameforge.new_quest_lv7._021_say = " Czy macie dzieci? To zrozumiecie, e bardzo si[ENTER]martwi... chodzi o moj crk! Poznaa tego[ENTER]mczyzn, ktry zawrci jej w gowie i uciekli[ENTER]razem do innego krlestwa. " -gameforge.new_quest_lv7._022_say = " Pochodzi z Chunjo. Oczywicie byem przeciwko![ENTER]Mylaem, e dama z Shinsoo nie moe wyj za m[ENTER]za uduchowionego marzyciela z Chunjo.[ENTER]Pokcilimy si i w kocu ucieka z nim do[ENTER]Chunjo. " -gameforge.new_quest_lv7._023_say = " Pochodzi z Jinno. Oczywicie byem przeciwko![ENTER]Mylaem, e dama z Chunjo nie moe wyj za m[ENTER]za pgwka z Jinno. Pokcilimy si i w kocu[ENTER]ucieka z nim do Jinno. " -gameforge.new_quest_lv7._024_say = " Pochodzi z Shinsoo. Oczywicie byem przeciwko![ENTER]Mylaem, e dama z Jinno nie moe wyj za m[ENTER]za zbijajcego kas miczaka. Pokcilimy si i[ENTER]w kocu ucieka z nim do Shinsoo. " -gameforge.new_quest_lv7._030_say = " Syszaem, e chce go tam polubi. " -gameforge.new_quest_lv7._031_say = " A teraz czeka moja crka na znak ode mnie. Co mam[ENTER]robi? To moje jedyne dziecko! Oczywicie, e[ENTER]udziel jej mojego bogosawiestwa. Prosz, udaj[ENTER]si do Starszej Pani i popro j o pomoc w[ENTER]przygotowaniach do lubu. " -gameforge.new_quest_lv7._040_target = " Starsza Pani " -gameforge.new_quest_lv7._041_say = " Odszukaj Starsz Pani i popro j o pomoc w[ENTER]przygotowaniu wesela. " -gameforge.new_quest_lv7._042_say = " Starsza Pani znajduje si w %s. " -gameforge.new_quest_lv7._051_say = " lub, powiedziae? To bardzo wany moment w[ENTER]yciu kadej kobiety. Kady szczeg musi by[ENTER]dopracowany, poczwszy od Sukni lubnej czy[ENTER]Smokingu, a skoczywszy na Piercionkach[ENTER]Zarczynowy, ktre podczas ceremonii stan si[ENTER]Obrczkami lubnymi. Jeli ojciec panny modej[ENTER]wyrazi pozwolenie i zapaci odpowiedni ilo[ENTER]Yang, wtedy dopiero mona zorganizowa wspaniae[ENTER]wesele. " -gameforge.new_quest_lv7._052_say = " Szczeglnie wane w tym dniu s kwiaty. Wesele[ENTER]nie moe odby si bez bukietu lubnego. Bukiet[ENTER]powinien by zrobiony z nastpujcych Kwiatw: " -gameforge.new_quest_lv7._054_say = " Potrzebuj: " -gameforge.new_quest_lv7._055_say = " Musisz polowa na: " -gameforge.new_quest_lv7._056_say = " Potrzebuj jeszcze: " -gameforge.new_quest_lv7._060_say = " Wr do mnie, gdy zdobdziesz trzy Kwiaty.[ENTER]Zobacz, czy kwiaty s wiee i zrobi z nich[ENTER]przepikny bukiet. Potem zaniesiesz go do mojej[ENTER]siostry, to ona przeprowadzi ceremoni. " -gameforge.new_quest_lv7._081_say = " Zbierz po jednym Kwiatku kadego rodzaju.[ENTER]Zdobdziesz je zabijajc Godne Alfa Wilki,[ENTER]Godne Niebieskie Wilki oraz Godne Niebieskie[ENTER]Alfa Wilki. " -gameforge.new_quest_lv7._082_say = " Ten zwidnity Kwiat nie jest zbyt dekoracyjny.[ENTER]Tyle prac na nic! " -gameforge.new_quest_lv7._083_say = " Ten zwidnity Kwiat nie jest zbyt dekoracyjny.[ENTER]Tyle prac na nic! " -gameforge.new_quest_lv7._084_say = " Ten zwidnity Kwiat nie jest zbyt dekoracyjny.[ENTER]Tyle prac na nic! " -gameforge.new_quest_lv7._085_1_say_reward = " Brakuje Ci jeszcze %s Krwistego Kwiatu.[ENTER]Moesz go zdoby od Godnych Alfa Wilkw. " -gameforge.new_quest_lv7._085_2_say_reward = " Nadal musisz zdoby %s Pomaraczowy Kwiat.[ENTER]Moesz go zdoby od Godnych Niebieskich Wilkw. " -gameforge.new_quest_lv7._085_3_say_reward = " Nadal potrzebny jest %s ty Kwiat.[ENTER]Moesz go zdoby od Godnych Niebieskich Alfa[ENTER]Wilkw. " -gameforge.new_quest_lv7._085_say_reward = " Nadal potrzebny jest %s Krwisty Kwiat. " -gameforge.new_quest_lv7._086_say_reward = " Brakuje Ci jeszcze %s Pomaraczowego Kwiatu. " -gameforge.new_quest_lv7._087_say_reward = " Nadal potrzebny jest %s ty Kwiat. " -gameforge.new_quest_lv7._088_notice = " Ten Kwiat to wspaniay okaz. Doskonale! " -gameforge.new_quest_lv7._089_notice = " Ten Kwiat to wspaniay okaz. Doskonale! " -gameforge.new_quest_lv7._090_notice = " Ten Kwiat to wspaniay okaz. Doskonale! " -gameforge.new_quest_lv7._091_say = " Gotowe! Z tych Kwiatw bdzie przepikny bukiet.[ENTER]A teraz szybko do Starszej Pani, zanim nam Kwiaty[ENTER]zwidn! " -gameforge.new_quest_lv7._092_say = " Zbierz Kwiaty potrzebne do Bukietu lubnego. " -gameforge.new_quest_lv7._110_say = " To pikne kwiaty, ale nie s odpowiednie na taki[ENTER]wielki lub. " -gameforge.new_quest_lv7._111_say = " Moesz je zdoby od Godnych Alfa Wilkw,[ENTER]Godnych Niebieskich Wilkw i Godnych[ENTER]Niebieskich Alfa Wilkw. " -gameforge.new_quest_lv7._112_say = " Z tych Kwiatw powstanie przepikny bukiet. " -gameforge.new_quest_lv7._115_say = " Dzikuj, wyglda wspaniale! Trzymaj, zanie ten[ENTER]Bukiet do mojej siostry. " -gameforge.new_quest_lv7._116_say_reward = " Znajdziesz j w Bokjung w Krlestwie Chunjo. " -gameforge.new_quest_lv7._117_say_reward = " Znajdziesz j w Bakra w Krlestwie Jinno. " -gameforge.new_quest_lv7._118_say_reward = " Znajdziesz j w Yayang w Krlestwie Shinsoo. " -gameforge.new_quest_lv7._120_set_title = " Siostra " -gameforge.new_quest_lv7._125_notice = " To waciwe Krlestwo, to tutaj powinna znajdowa[ENTER]si siostra Starszej Pani. " -gameforge.new_quest_lv7._129_say = " To jest prawidowe krlestwo, tutaj znajd[ENTER]Octavio. " -gameforge.new_quest_lv7._130_say = " To waciwe Krlestwo. Teraz, poszukaj siostry[ENTER]Starszej Pani. " -gameforge.new_quest_lv7._131_say = " To nie jest waciwe Krlestwo. " -gameforge.new_quest_lv7._132_say_reward = " Musisz uda si do Bokjung w Krlestwie Chunjo. " -gameforge.new_quest_lv7._133_say_reward = " Musisz uda si do Bakra w Krlestwie Jinno. " -gameforge.new_quest_lv7._134_say_reward = " Musisz uda si do Yayang w Krlestwie Shinsoo. " -gameforge.new_quest_lv7._135_say = " Id do Octavio w Yongan, w Krlestwie Shinsoo. " -gameforge.new_quest_lv7._136_say = " Id do Octavio w Joan, w Krlestwie Chunjo. " -gameforge.new_quest_lv7._137_say = " Powr do Octavia, ktry znajduje si w Pyungmoo[ENTER]w Krlestwie Jinno. " -gameforge.new_quest_lv7._140_say = " Oto Kwiaty na zbliajcy si lub crki Octavia.[ENTER]Maj by przekazane pannie modej podczas[ENTER]bogosawiestwa. Ona bdzie ju wiedziaa, od[ENTER]kogo s te Kwiaty. " -gameforge.new_quest_lv7._141_say = " To przepikne Kwiaty! Panna moda bdzie[ENTER]promienie pord nich. Przygotowania do[ENTER]ceremonii s ju zakoczone. A teraz przeka[ENTER]Oktavio zaproszenie na lub. Wiem, na pewno si[ENTER]ucieszy. " -gameforge.new_quest_lv7._142_say = " A teraz do Octavio, na co czekasz? " -gameforge.new_quest_lv7._143_say = " Przyniose kwiaty na lub crki Octavio? Jak[ENTER]mio z twojej strony! Ale... gdzie one s?[ENTER]Czyby je zgubi po drodze? " -gameforge.new_quest_lv7._144_say_reward = " Id do Twojego Krlestwa i zdobd nowy Bukiet[ENTER]Kwiatw na lub. " -gameforge.new_quest_lv7._145_say = " Id do siostry Starszej Pani zanim wszystkie[ENTER]kwiaty zwidn. " -gameforge.new_quest_lv7._150_say = " Dlaczego mierdzisz zup woow z abami? Ach[ENTER]niewane, najwaniejsze, e przynosisz dobre[ENTER]wiadomoci. " -gameforge.new_quest_lv7._151_say = " Dzikuj ci. Tak si ciesz, e mog by na[ENTER]weselu mojej crki! " -gameforge.new_quest_lv7._152_say = " Trzymaj, oto Twoja nagroda: " -gameforge.new_quest_lv7._153_say_reward = " To bro wykuta dla prawdziwego Mistrza Walki.[ENTER]Uwaaj na ni! " -gameforge.new_quest_lv7._154_say_reward = " Otrzymae %s Punktw Dowiadczenia. " -gameforge.new_quest_lv7._155_say_reward = " Otrzymae %s Yang. " -gameforge.new_quest_lv7._160_say = " Chyba pomylie mnie z dalekim krewnym. Nie mam[ENTER]crki i nie posiadam wystarczajco duo Yang, aby[ENTER]wyprawi wesele. " -gameforge.new_quest_lv7._165_say = " Nie chcesz by moim gociem i sprbowa zupy[ENTER]woowej z abami? Ugotowaem j wedug starego[ENTER]przepisu mojej ciotki. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Pamitnik Legendy " -gameforge.new_quest_lv75._021_say = " Znalazem te szcztki wojownika. Nie wiem czy to[ENTER]ten Sura, ktrego szuka Heuk-Young, ale na pewno[ENTER]bdzie tym zainteresowana. " -gameforge.new_quest_lv75._022_say = " Nie tylko jeden Sura tutaj umar. Widziaem ich[ENTER]szcztki. Zastanawiam si, czy jest wrd nich[ENTER]ten legendarny wojownik? Powinienem wrci i[ENTER]porozmawia o tym z Heuk-Young. " -gameforge.new_quest_lv75._023_say = " Znalazem kawaek strony, ktra jest zamroona w[ENTER]Podziemnym Lodowym Golemie. Ledwo co mog j[ENTER]odczyta, jednak to moe by wana wskazwka,[ENTER]ktra na pewno zainteresuje Heuk-Young. " -gameforge.new_quest_lv75._024_say = " Znalazem sporo rzeczy, ktre mog zainteresowa[ENTER]Heuk-Young. Teraz powinienem si do niej uda i[ENTER]pokaza ten kawaek papieru. Opowiem rwnie o[ENTER]tym ciele. " -gameforge.new_quest_lv75._025_say = " Heuk-Young poprosia mnie, abym mia zawsze oczy[ENTER]szeroko otwarte i szuka ladw legendarnego[ENTER]Sura. Niestety, nie mam pojcia na co mam zwraca[ENTER]szczegln uwag i czego mam szuka ... " -gameforge.new_quest_lv75._030_say = " Szukam legendarnego wojownika Akuma.[ENTER]Prawdopodobnie by on najbardziej znanym Sura[ENTER]jaki kiedykolwiek stpa po tej ziemi. Kr[ENTER]legendy, e wyzwa do walki nawet samego cesarza.[ENTER]Z tego wanie miejsca znikn przed tysicami[ENTER]laty waleczny Akuma. Dlatego te miej oczy[ENTER]szeroko otwarte i szukaj ladw wiadczcych o[ENTER]jego istnieniu. " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " Zbadaj Upadych Wojownikw " -gameforge.new_quest_lv75._060_say = " Chodzi o szcztki wojownika. Lewa rka nie[ENTER]wyglda na ludzk ... musiaa nalee do Sura.[ENTER]Musz koniecznie powiadomi o tym odkryciu[ENTER]Heuk-Young. " -gameforge.new_quest_lv75._070_notice = " Strona... zamarznita w Podziemnym Lodowym[ENTER]Golemie... " -gameforge.new_quest_lv75._090_say = " Nie mog Ci dokadnie powiedzie czego my[ENTER]szukamy. Porozgldaj si po prostu wokoo, a[ENTER]jeli zobaczysz co interesujcego to mi to[ENTER]poka. " -gameforge.new_quest_lv75._100_say = " Co tam masz? Pozwl, e spojrz! " -gameforge.new_quest_lv75._105_say = " O notatka... co to za pismo? Musi by bardzo[ENTER]stare. Chyba znalaze co wanego. Wydaje mi[ENTER]si, e ju to kiedy widziaam. Wyglda na to,[ENTER]e to cz jakie ksiki. " -gameforge.new_quest_lv75._109_say = " Gdyby udao si znale jeszcze kilka Stron,[ENTER]wszystko na pewno nabraoby sensu.[ENTER]Poszukaj nowych wskazwek! " -gameforge.new_quest_lv75._110_say = " No i znowu ty. Czy znalaze co ciekawego?[ENTER]No powiedz! " -gameforge.new_quest_lv75._115_say = " Szkielet Sura...moe to on lub jeden z jego[ENTER]wojownikw. Potrzebujemy wicej dowodw, aby by[ENTER]cakowicie pewnym. Szukaj innych wskazwek...[ENTER]moe bro, biuteria, notatki lub co co by nas[ENTER]cakowicie przekonao o jego tosamoci. " -gameforge.new_quest_lv75._120_say = " Szkielet Sura i kartka z pamitnika? Niech rzuc[ENTER]okiem... Hmm, moe faktycznie znalaze szcztki[ENTER]Akuma. Potrzebujemy jednak wicej dowodw. Dobrze[ENTER]si spisae, ale porozgldaj si jeszcze, moe[ENTER]znajdziesz co wicej. " -gameforge.new_quest_lv75._130_say = " Co znalazam, ale nie jestem zupenie przekonana[ENTER]czy przebywa tutaj legendarny Sura. Potrzebuj[ENTER]wicej informacji. " -gameforge.new_quest_lv75._140_1_select = " Dobrze " -gameforge.new_quest_lv75._140_2_select = " Lodowe Stworzenie " -gameforge.new_quest_lv75._140_3_select = " Na krawdzi rozpaczy " -gameforge.new_quest_lv75._140_4_select = " Mroczne Przeraenie " -gameforge.new_quest_lv75._140_5_select = " W obliczu mierci " -gameforge.new_quest_lv75._140_6_select = " Losy wojownika " -gameforge.new_quest_lv75._140_7_select = " Nie, nie jestem tym zainteresowany. " -gameforge.new_quest_lv75._150_say = " Nie mog nic odczyta z tych strzpkw zda. Co[ENTER]o dworskim yciu oraz przesadnej dzy przygd... " -gameforge.new_quest_lv75._160_1_say = " Pismo na pokym pergaminie, w poowie ju[ENTER]wyblake, nie mona do koca odczyta. Wyglda na[ENTER]to, e zostao napisane przez starego czowieka[ENTER]lub bardzo sabego, bo litery s bardzo[ENTER]niewyrane, napisane trzsc si rk '...[ENTER]Lodowe Stworzenia. Nawet ja waleczny Sura nie[ENTER]byem w stanie ich doszcztnie wytpi. Kilka z[ENTER]nich wdruje jeszcze po wiecie. Do tej pory[ENTER]kryjwka bya moim pewnym schronieniem, lecz[ENTER]wkrtce... w tym miejscu wyblaky litery. " -gameforge.new_quest_lv75._160_2_say = " Rwnie ta strona jest ju wyblaka i poka. W[ENTER]grnym rogu mona odcyfrowa jeszcze dat, po[ENTER]ktrej jeste w stanie pozna, e to bardzo stary[ENTER]pamitnik: 'Nie po raz pierwszy chciabym cofn[ENTER]czas i postpi inaczej podczas szukania tej[ENTER]Groty. Byem dumny, zarozumiay oraz zbyt pewny[ENTER]siebie! Cechy te przywiody mnie tutaj, abym[ENTER]stan oko w oko ze mierci...' Ostatnie sowo[ENTER]jest kilka razy podkrelone. " -gameforge.new_quest_lv75._160_3_say = " Pergaminowa strona pamitnika jest bardzo[ENTER]uszkodzona, czciowo podarta. Moesz przeczyta[ENTER]tylko niektre czci wiadomoci: '... dwr[ENTER]cesarza... uczeni pokazali mi to, czego skrycie[ENTER]pragnem... czyli jak otworzy portal, jednak...[ENTER]mier oraz zgroza w ciemnoci...' W tym miejscu[ENTER]strona jest niestety naderwana i ukrywa przed[ENTER]tob dalsz tre. " -gameforge.new_quest_lv75._160_4_say = " Na kartce znajduje si rysunek umiechnitej[ENTER]kobiety. Pod rysunkiem jest co napisane pismem,[ENTER]ktre ju wczeniej widziae. Wydaje si jednak,[ENTER]e litery s napisane jeszcze bardziej[ENTER]niewyranie, drc rk i jakby niepewnie:[ENTER]'mier ma szpony - wczoraj si o tym[ENTER]przekonaem. Rzuciem tylko jedno spojrzenie na[ENTER]te bestialskie kreatury, zanim pognaem z[ENTER]powrotem obdnie przeraony. Och, moja ukochana[ENTER]Sunmi, jakbym wczeniej wiedzia co mnie czeka,[ENTER]nie zapuszczabym si tutaj za nic w wiecie!' " -gameforge.new_quest_lv75._160_5_say = " Pod panowaniem dynastii Hee-Se y legendarny[ENTER]Sura o imieniu Akuma. By bardzo dzielnym i[ENTER]utalentowanym wojownikiem, z czasem nie byo ju[ENTER]miaka, ktry odwayby si z nim walczy.[ENTER]Tak te Akuma szuka cigle nowych wyzwa.[ENTER]Pewnego razu wpady mu w rce notatki opisujce[ENTER]niedostpne i tajemnicze miejsce. Postanowi za[ENTER]wszelk cen je odnale. Udao mu si nawet[ENTER]nauczy jak odnale i uaktywni staroytne[ENTER]portale. Ruszajc w drog obieca swojej[ENTER]ukochanej, e gdy tylko odnajdzie to miejsce,[ENTER]natychmiast do niej powrci... jednak od tamtej[ENTER]pory such po nim zagin. " -gameforge.new_quest_lv75._170_say = " Pismo wyglda na bardzo stare... a w dodatku[ENTER]napisane drc rk , jakby ten ktry go pisa[ENTER]nie mia wystarczajcej siy... " -gameforge.new_quest_lv75._171_say = " To przecie nie ma sensu. Potrzebujemy wicej[ENTER]szczegw. " -gameforge.new_quest_lv75._172_say = " Powoli zaczynam rozumie, co si tutaj wydarzyo,[ENTER]ale jeszcze nie wszystko jest do koca jasne. " -gameforge.new_quest_lv75._173_say = " Czy chcesz pozna szczegy? " -gameforge.new_quest_lv75._174_say = " Jeszcze jedna strona! Kto musia by naprawd[ENTER]zrozpaczony. Mam Ci streci co jest tam[ENTER]napisane? " -gameforge.new_quest_lv75._175_say = " Niektre strony s w tak zym stanie, e tylko[ENTER]mog zgadywa co jest napisane na nich. Jednak[ENTER]powoli wszystkie czci puzzli skadaj si w[ENTER]cao tworzc interesujc histori, ktra[ENTER]rozegraa si dawno dawno temu w tej oto[ENTER]Komnacie. " -gameforge.new_quest_lv75._176_say = " Duo ju nie brakuje. Chcesz usysze czego udao[ENTER]mi si dowiedzie do tej pory? " -gameforge.new_quest_lv75._177_say = " Wyglda na to, e nie brakuje zbyt duo stron. " -gameforge.new_quest_lv75._178_say = " Chcesz usysze czego udao mi si dowiedzie do[ENTER]tej pory? " -gameforge.new_quest_lv75._180_notice = " Znalazem ostatni Stron u Podziemnych Lodowych[ENTER]Golemw. " -gameforge.new_quest_lv75._185_send_letter = " To musz by wszystkie strony! " -gameforge.new_quest_lv75._190_notice = " Znalazem stron z pamitnika w Podziemny Lodowy[ENTER]Golemie. " -gameforge.new_quest_lv75._195_send_letter = " Znalazem jedn stron! " -gameforge.new_quest_lv75._200_npcChat = " Przeszukaj Upadych Wojownikw " -gameforge.new_quest_lv75._210_say = " Przy ludzkich szcztkach le 3 kartki pergaminu.[ENTER]Wyglda na to, e kto je wyrwa z ksiki. Pismo[ENTER]jednak ju wyblako i trudno odczyta co jest tam[ENTER]napisane. " -gameforge.new_quest_lv75._220_say = " Sdz, e to wystarczy. Zanios to co znalazem[ENTER]do Heuk-Young. " -gameforge.new_quest_lv75._230_say = " Kim by ten, kto ukoczy tutaj swj ywot? W[ENTER]kadym razie nie mia przy sobie nic, co mogoby[ENTER]by uyteczne w dzisiejszych czasach. " -gameforge.new_quest_lv75._240_send_letter = " Ja mam te kartki! " -gameforge.new_quest_lv75._250_say = " Musz wrci do Heuk-Young. Moe ona potrafi[ENTER]uoy razem te puzzle. " -gameforge.new_quest_lv75._270_say = " To dziwne, e znalaze tak wiele rzeczy w tych[ENTER]jaskiniach. Te Strony wygldaj jakby pochodziy[ENTER]z jakiej ksiki. Informacje spisane na nich[ENTER]wydaj si by naprawd interesujce. Jeeli[ENTER]wzi pod uwag opowieci, ktre ju znam, to[ENTER]wszystko ukada si w logiczn cao... Jeli[ENTER]dostarczysz mi takie Strony, postaram si[ENTER]odtworzy ksig. Myl, e przyda Ci si ona w[ENTER]Grocie Wygnacw. A jeeli bdzie dla Ciebie[ENTER]bezuyteczna, znajdziemy kogo kto j od Ciebie[ENTER]odkupi. " -gameforge.new_quest_lv75._280_say = " Zobacz, zrobiem dla Ciebie ksik. Zszyem[ENTER]wszystkie strony razem i dodaam jeszcze kilka[ENTER]moich notatek. Moe Ci si przydadz. Jeli[ENTER]chcesz opowiem Ci histori do koca. " -gameforge.new_quest_lv75._290_1_select = " Tak, opowiedz co wicej! " -gameforge.new_quest_lv75._290_2_select = " Nie, to mnie nie interesuje! " -gameforge.new_quest_lv75._310_say = " Co chcesz ode mnie? Nie widzisz, e rozmylam[ENTER]wanie? Sprawa pamitnika nie daje mi spokoju. " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " Pamitnik, ktry trzymasz wanie w rku wyglda[ENTER]interesujco. Skd go masz? Mog go zobaczy? " -gameforge.new_quest_lv75._340_say = " To s zapiski z Groty Wygnacw. Mam racj?[ENTER]Wygldaj na bardzo stare. Pismo jest nietypowe a[ENTER]styl pisania starodawny... Musiao kosztowa Ci[ENTER]duo wysiku by zdoby co takiego. Oczywicie[ENTER]bardzo chtnie bym to od Ciebie odkupi. Czy[ENTER]jeste zainteresowany? " -gameforge.new_quest_lv75._350_1_select = " Tak " -gameforge.new_quest_lv75._350_2_select = " Nie " -gameforge.new_quest_lv75._360_say = " Ile dasz za Legendarny Pamitnik? " -gameforge.new_quest_lv75._370_say = " Haha... lubisz artowa. Z tob nie mona robi[ENTER]dobrych interesw. Oto moja propozycja. Za[ENTER]Legendarny Pamitnik dostaniesz 500 000 Yang. Co[ENTER]ty na to? Albo wemiesz to co Ci oferuj, albo[ENTER]nie zrobimy interesu! " -gameforge.new_quest_lv75._380_1_select = " Wezm 500 000 Yang. " -gameforge.new_quest_lv75._380_2_select = " To nie zrobimy interesu! " -gameforge.new_quest_lv75._390_say = " Nie to nie! " -gameforge.new_quest_lv75._400_say = " Nie, za drogo dla mnie. Przykro mi! " -gameforge.new_quest_lv75._410_say = " Dam Ci za niego %s Yang. " -gameforge.new_quest_lv75._420_say = " Zgadzasz si? " -gameforge.new_quest_lv75._425_say = " To moja ostatnia propozycja! " -gameforge.new_quest_lv75._430_1_select = " Daj mi %s Yang. " -gameforge.new_quest_lv75._430_2_select = " A wic zgaduj, e nie dojdziemy do porozumienia. " -gameforge.new_quest_lv75._440_say = " Jak chcesz... " -gameforge.new_quest_lv75._450_say = " To nie jest zbyt tanio, ale ja jestem bardzo[ENTER]szczodry. " -gameforge.new_quest_lv75._460_say = " Ze mn nie mona zbytnio handlowa. Za Legendarny[ENTER]Pamitnik dam Ci 500 000 Yang. " -gameforge.new_quest_lv75._470_say = " Albo wemiesz to co Ci oferuj, albo nie zrobimy[ENTER]interesu! " -gameforge.new_quest_lv75._480_say = " Nie to nie! " -gameforge.new_quest_lv75._490_say = " Szkoda. Moe przemylisz to jeszcze raz. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " Pospna Drewniana Maska " -gameforge.new_quest_lv80._030_say = " Ach, w sam por! Podobno ostatnio bye w Grocie[ENTER]Wygnacw? " -gameforge.new_quest_lv80._040_say = " To pierwszy raz gdy sysz, e komu udao si[ENTER]stamtd powrci. Musz przyzna, to bardzo[ENTER]ciekawe... " -gameforge.new_quest_lv80._050_1_say = " Mam dla Ciebie misj, ktra jest bardzo[ENTER]niebezpieczna. Jednak myl, e osoba tak zdolna[ENTER]jak ty powinna sobie poradzi. " -gameforge.new_quest_lv80._050_2_say = " Mam dla Ciebie misj, ktra jest bardzo[ENTER]niebezpieczna. Jednak myl, e kobieta tak[ENTER]zdolna jak ty powinna sobie poradzi bez[ENTER]problemu. " -gameforge.new_quest_lv80._060_say = " We Pospn Drewnian Mask i udaj si do[ENTER]Doyyumhwan. Poszukaj tam Ognistych Duchw.[ENTER]Moliwe, e ju je kiedy spotkae - s to[ENTER]stworzenia, ktre cay czas otacza ogie. " -gameforge.new_quest_lv80._070_say = " Jeli zabijesz jednego z nich, Pospna Drewniana[ENTER]Maska zareaguje i przemieni si w popi. Nie[ENTER]tra odwagi, gdy nie uda si za pierwszym razem. " -gameforge.new_quest_lv80._080_say = " W takim razie przynie Popi z powrotem do mnie. " -gameforge.new_quest_lv80._090_say = " Jeeli i tak planujesz uda si na to pustkowie,[ENTER]to mgby mi przynie %s Kawaw Lodu.[ENTER]S mi bardzo potrzebne. " -gameforge.new_quest_lv80._100_say = " Yeti czsto maj na sobie Kawaki Lodu! Wic na[ENTER]co czekasz? " -gameforge.new_quest_lv80._110_say_title = " Ogie i Ld " -gameforge.new_quest_lv80._120_say = " Soon przydzieli mi... " -gameforge.new_quest_lv80._130_say = " Ju znalazem Kawaki Lodu. " -gameforge.new_quest_lv80._140_say = " Nadal potrzebuj: " -gameforge.new_quest_lv80._150_say_reward = " Podobno uda mi si go odnale podczas polowania[ENTER]na Yeti! " -gameforge.new_quest_lv80._160_say = " Pospna Drewniana Maska przemienia si ju w[ENTER]Zaczarowany Popi. " -gameforge.new_quest_lv80._170_say = " Potrzebuj: " -gameforge.new_quest_lv80._180_say_reward = " Musz mie " -gameforge.new_quest_lv80._190_say_reward = " ze sob. Zgodnie z tym, co powiedzia Soon, Maska[ENTER]zamieni si w Zaczarowany Popi podczas walki z[ENTER]Ognistymi Duchami. " -gameforge.new_quest_lv80._200_say = " Teraz potrzebny jest tylko Zaczarowany Popi i[ENTER]Ld. Doskonale, poczekaj sekund... " -gameforge.new_quest_lv80._210_say = " Udao si! To co opisuj staroytne skrypty jest[ENTER]prawd! " -gameforge.new_quest_lv80._220_say = " Z materiaw, ktre mi dostarczye[ENTER]wyprodukowaem Czarny Ld. " -gameforge.new_quest_lv80._230_say = " Mam dla Ciebie kolejn misj, ktra jest[ENTER]poczona z pierwsz. Jeli mi pomoesz, hojnie[ENTER]Ci wynagrodz. Przeka Ci wszystkie moje[ENTER]oszczdnoci! " -gameforge.new_quest_lv80._240_say = " Zabierz Czarny Ld do Groty Wygnacw i powi[ENTER]go na Mrocznym Otarzu. " -gameforge.new_quest_lv80._250_say = " Nadal brakuje %s Kawakw Lodu. " -gameforge.new_quest_lv80._260_notice = " Co jest nie tak. " -gameforge.new_quest_lv80._270_say = " Wspaniale - widz, e masz ze sob Ld. Teraz[ENTER]potrzebny jest tylko Zaczarowany Popi. " -gameforge.new_quest_lv80._280_say = " Na co czekasz...? " -gameforge.new_quest_lv80._290_say = " Hm... ten Popi wyglda na zwyky, a nie[ENTER]zaczarowany. " -gameforge.new_quest_lv80._300_target = " Mroczny Otarz " -gameforge.new_quest_lv80._310_set_title = " Mroczny Otarz " -gameforge.new_quest_lv80._320_say = " Powinienem zanie Czarny Ld do Groty Wygnacw[ENTER]i powici go na odpowiednim otarzu.[ENTER]Znalezienie go na pewno nie bdzie atwe! " -gameforge.new_quest_lv80._330_npcChat = " Powi Czarny Ld! " -gameforge.new_quest_lv80._340_say = " Zbliajc si do otarza, wydaje Ci si, e robi[ENTER]si coraz ciemniej wok Ciebie. Upiorne gosy[ENTER]szepcz o wiecznych mkach. To miejsce jest z[ENTER]pewnoci opuszczone przez Boga. Masz co do tego[ENTER]ze przeczucie. Czy na pewno chcesz powici[ENTER]Czarny Ld? " -gameforge.new_quest_lv80._350_1_select = " Tak! Co moe si takiego sta? " -gameforge.new_quest_lv80._350_2_select = " Nie, lepiej nie. To nie skoczy si dobrze! " -gameforge.new_quest_lv80._360_say = " Nadal nie wiem czy to bya dobra decyzja -[ENTER]powicanie czegokolwiek w Grocie na pewno nie[ENTER]spodoba si Smoczemu Bogu. Gdyby tylko dao si[ENTER]to cofn. " -gameforge.new_quest_lv80._370_say = " Nie podoba mi si to wszystko. Na pewno nie[ENTER]zgodziby si Bg Smok na powicenie w grocie.[ENTER]Myl, e zrezygnuj z tego. " -gameforge.new_quest_lv80._380_say = " To zy Otarz! " -gameforge.new_quest_lv80._390_send_letter = " Powrt do Soon " -gameforge.new_quest_lv80._400_set_title = " Dziwne potwory " -gameforge.new_quest_lv80._410_say = " Lepiej wrc do Soon i odbior moj nagrod. " -gameforge.new_quest_lv80._420_say = " Syszaem, e dziwne potwory zostay zauwaone w[ENTER]niektrych czciach kontynentu. " -gameforge.new_quest_lv80._430_say = " Mam nadziej, e to nie ma nic wsplnego z[ENTER]faktem, e powiciem Czarny Ld w Grocie[ENTER]Wygnacw. " -gameforge.new_quest_lv80._440_say = " Dobra robota! Oto twoja nagroda. " -gameforge.new_quest_lv80._450_npcChat = " Czy widziae potwora? " -gameforge.new_quest_lv80._460_say = " %s?! Nawet nie mog sobie wyobrazi jak mogo do[ENTER]tego doj... Zaraz przeszukam Ksig pod tym[ENTER]ktem. " -gameforge.new_quest_lv80._470_say = " Nie mogem powici Czarnego Lodu...jako czuj[ENTER]si przy tym niezbyt dobrze! Pjd do Soon i[ENTER]powiem mu, e nie mog przyj tej misji. " -gameforge.new_quest_lv80._475_npcChat = " Czarny Ld " -gameforge.new_quest_lv80._476_say = " Jak widz nie nosisz ju przy sobie Czarnego[ENTER]Lodu. Naprawd powicie go? Opowiedz, co si[ENTER]stao?! " -gameforge.new_quest_lv80._477_say = " Przepraszam, ale to jakie nieporozumienie - nie[ENTER]mam jeszcze Czarnego Lodu. Przynios go i pniej[ENTER]wrc... " -gameforge.new_quest_lv80._480_say = " Ach, wrcie! Dlaczego masz cigle przy sobie[ENTER]Czarny Ld? " -gameforge.new_quest_lv80._490_say = " Nie mog tego zrobi. Byoby to niezgodne z[ENTER]yczeniem Boga Smoka. Nie ofiaruj tego lodu! " -gameforge.new_quest_lv80._495_say = " Eh, co to za nierb! Nie umie wykona[ENTER]najprostszego zadania. Musz poszuka kogo, kto[ENTER]nie jest taki rozpieszczony jak on. Oddaj mi Ld![ENTER]No daj mi go w kocu! " -gameforge.new_quest_lv80._500_say = " Naprawd, mam przekaza Czarny Ld Soon? " -gameforge.new_quest_lv80._510_1_select = " Tak, musz si tego pozby! " -gameforge.new_quest_lv80._510_2_select = " Nie, w przeciwnym razie jeszcze co zrobi! " -gameforge.new_quest_lv80._520_say = " Oto Czarny Ld, zabierz go i zostaw mnie w[ENTER]spokoju! " -gameforge.new_quest_lv80._530_say = " Oczekujesz ode mnie podzikowania? Zejd mi z[ENTER]oczu! " -gameforge.new_quest_lv80._535_sayReward = " Otrzymae 70.000.000 Punktw Dowiadczenia. " -gameforge.new_quest_lv80._540_say = " Nie dostaniesz z powrotem Lodu. Zatopi w morzu -[ENTER]tam na pewno nikomu nie wyrzdzi szkody. " -gameforge.new_quest_lv80._550_say = " Nie odwaysz si! Oddaj mi moj wasno albo[ENTER]przekln Ci i ca Twoj rodzin. " -gameforge.new_quest_lv80._560_say = " Rb co chcesz, ale nie pozwol na to, aby mnie[ENTER]zatrzyma. " -gameforge.new_quest_lv80._570_target_pos = " Poudniowa plaa " -gameforge.new_quest_lv80._580_target_pos = " Zachodnia plaa " -gameforge.new_quest_lv80._590_target_pos = " Wschodnia plaa " -gameforge.new_quest_lv80._599_set_title = " Koniec bdnej drogi " -gameforge.new_quest_lv80._600_say = " Powinienem uda si do Yongan i wrzuci Czarny[ENTER]Ld do morza. " -gameforge.new_quest_lv80._610_say = " Powinienem uda si do Joan i wrzuci tam Czarny[ENTER]Ld do morza. " -gameforge.new_quest_lv80._620_say = " Powinienem uda si do Pyungmoo i wrzuci tam[ENTER]Czarny Ld do morza. " -gameforge.new_quest_lv80._630_say_reward = " Chcesz wrzuci ld do gbin morskich, roztapia[ENTER]si on jednak w mgnieniu oka w Twoich rkach.[ENTER]Czarna woda spywa Ci z rk na ziemi i zamienia[ENTER]si w par zanim jeszcze dotknie ziemi. " -gameforge.new_quest_lv80._640_say = " Nagle pojawiaj si przed Tob nastpujce[ENTER]przedmioty: " -gameforge.new_quest_lv80._650_say = " Kiedy podnosisz przedmiot, czujesz[ENTER]samozadowolenie i przepenia Ci uczucie, e[ENTER]naleycie postpie. Trzymasz w swoich rkach[ENTER]podzikowanie Boga Smoka. " -gameforge.new_quest_lv80._660_say = " Och nie! Zapomniaem zabra Czarny Ld! Nie[ENTER]pozostao mi nic innego, jak pj po niego i[ENTER]pniej tutaj wrci. " -gameforge.new_quest_lv80._670_sayReward = " Oprcz tego otrzymae 120.000.000 Punktw[ENTER]Dowiadczenia. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Otwrz sklep " -gameforge.new_quest_premium_lv4._100_say_reward = " Musisz polowa na: " -gameforge.new_quest_premium_lv4._10_targetVid = " Handlarka Rnoci: " -gameforge.new_quest_premium_lv4._110_say = " Udaj si do Handlarza Broni i spytaj dlaczego[ENTER]ju nie piewa pod oknem Handlarki Rnoci. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Zbierz Bez " -gameforge.new_quest_premium_lv4._130_notice = " Zdobye pikn gazk Bzu! " -gameforge.new_quest_premium_lv4._140_notice = " Skoczone! Teraz, wr szybko do Handlarza Broni. " -gameforge.new_quest_premium_lv4._150_notice = " Niestety gazka Bzu ju zwida. " -gameforge.new_quest_premium_lv4._160_say = " Pozostaa ilo gazek Bzu do zebrania: %s. " -gameforge.new_quest_premium_lv4._170_say = " To za mao. Tyle Bzu nie starczy nawet na kilka[ENTER]kropli. " -gameforge.new_quest_premium_lv4._180_say = " Ahh, Bez! Teraz potrzebuj niezwykego Olejku[ENTER]Pimowego. Moesz go zamwi w specjalnym[ENTER]Sklepie. Obracajca si moneta wskae Ci drog.[ENTER]Bdziesz potrzebowa Smoczych Znakw, ale na[ENTER]pewno je masz, prawda? Bd dozgonnie wdziczny![ENTER]Po zamwieniu, towar moesz odebra u Dozorcy.[ENTER]Jeli dostarczysz mi ten Olejek, bd mia ju[ENTER]wszystkie potrzebne skadniki! " -gameforge.new_quest_premium_lv4._190_say = " Prosz, pospiesz si i przynie mi Olejek[ENTER]Pimowy. Wynagrodz Ci za pomoc! " -gameforge.new_quest_premium_lv4._200_say_reward = " Kontynuuj polowanie do chwili gdy zdobdziesz dla[ENTER]mnie %s gazek Bzu! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Moje soneczko " -gameforge.new_quest_premium_lv4._210_say = " Aby go zdoby, zapoluj na Niebieskie Wilki. " -gameforge.new_quest_premium_lv4._220_say = " To wszystko. Teraz wr do Handlarza Broni. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " Olejek Pimowy " -gameforge.new_quest_premium_lv4._240_say = " Bardzo Ci dzikuj. Teraz mog wyprodukowa nowe[ENTER]perfumy. " -gameforge.new_quest_premium_lv4._250_say = " Moesz powiedzie mojej ukochanej, e dzisiaj[ENTER]znowu zapiewam pod jej oknem. Na pewno si[ENTER]ucieszy. " -gameforge.new_quest_premium_lv4._260_say = " Zasugujesz na nagrod: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Bez Olejku Pimowego nie mog wyprodukowa[ENTER]perfum. Podaj za obracajc si monet i[ENTER]zdobd dla mnie jeszcze jedn prbk. " -gameforge.new_quest_premium_lv4._290_say_reward = " Wr z %s x Olejek Pimowy. " -gameforge.new_quest_premium_lv4._300_say = " Musz dostarczy Olejek Pimowy Handlarzowi[ENTER]Broni. Powinienem poda za obracajc si[ENTER]monet, zamwi ten wyjtkowy Olejek i odebra go[ENTER]u Dozorcy. " -gameforge.new_quest_premium_lv4._30_say = " Tskni za moim ukochanym, Handlarzem Broni.[ENTER]Przez tygodnie piewa codziennie pod moim oknem,[ENTER]a przez kilka ostatnich dni w ogle go nie[ENTER]widziaam. Pewnie boi si mojego ojca. Czy moesz[ENTER]si dowiedzie co jest nie tak? " -gameforge.new_quest_premium_lv4._310_say_title = " Handlarz Broni " -gameforge.new_quest_premium_lv4._320_say = " Oh, dzikuj. Wic mwisz, e po prostu mia[ENTER]bardzo duo zamwie? Co za ulga. Dzisiejszej[ENTER]nocy bd na niego czeka. " -gameforge.new_quest_premium_lv4._330_say_reward = " Za pomoc otrzymasz: %s Punktw Dowiadczenia. " -gameforge.new_quest_premium_lv4._340_say = " Wr szybko do Handlarki Rnoci. " -gameforge.new_quest_premium_lv4._350_npcChat = " Bez " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Porozmawiaj z Handlarzem Broni " -gameforge.new_quest_premium_lv4._360_npcChat = " Olejek Pimowy " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Nowy zapach " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Zapoluj na Nieb. Wilki " -gameforge.new_quest_premium_lv4._50_targetVid = " Handlarz Broni: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Wr do Handlarza Broni " -gameforge.new_quest_premium_lv4._60_sayTitle = " Oszust " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Dostarcz Olejek Pimowy do Handlarza Broni " -gameforge.new_quest_premium_lv4._70_say = " Zgadza si, nie piewam ju pod jej oknem[ENTER]poniewa... oh, no c, wstyd mi o tym mwi![ENTER]Zapach mojego ciaa jest raczej odpychajcy. Myj[ENTER]si cay czas, ale nie mog si pozby tego[ENTER]odoru. Wanie dlatego chc wyprodukowa[ENTER]zapachowy olejek, ktry pomoe oczarowa moj[ENTER]ukochan Handlark Rnoci pikantnym i[ENTER]fascynujcym zapachem. To jak si prezentuj jest[ENTER]dla niej bardzo wane. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Udaj si do Handlarki Rnoci " -gameforge.new_quest_premium_lv4._80_say = " Naprawd musz stworzy te perfumy. Tylko tak w[ENTER]kocu pozbd si nieprzyjemnego zapachu mojego[ENTER]ciaa. " -gameforge.new_quest_premium_lv4._90_say = " Musz zmiesza kilka skadnikw. Najpierw te: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Serwer Testowy " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Jestem ju naprawd starym czowiekiem jednak[ENTER]nadal jestem zdrowy i sprawny, poniewa znam[ENTER]pewien sekret. Odkryem, e mikstura zrobiona z[ENTER]korzeni Gango i Grzybw Tue wydua ycie.[ENTER]Jeli chciaby j wyprbowa, zanie potrzebne[ENTER]materiay do Yu-Hwan. Jestem pewny, e z chci[ENTER]przygotuje Ci tak mikstur. " -gameforge.npc_talk._10_say = " Bd cicho i zachowaj dyscyplin. Zachowuj si i[ENTER]nie sprawiaj adnych kopotw. Powiniene[ENTER]szanowa ludzi w Metin2. Zrozumiae? " -gameforge.npc_talk._110_npcChat = " Wygldasz na silnego... " -gameforge.npc_talk._120_say = " Od wielu pokole, sekret wielkiej siy jest[ENTER]przekazywany w mojej rodzinie z pokolenia na[ENTER]pokolenie. Mj ojciec powiedzia mi kiedy, e[ENTER]jeli we waciwy sposb przygotuje si Pokrzyw,[ENTER]to mona otrzyma mikstur zwikszajc si na[ENTER]krtki okres czasu. Z tego co wiem, Baek-Go zna[ENTER]t receptur. Musisz tylko dostarczy mu[ENTER]odpowiednie skadniki. " -gameforge.npc_talk._130_npcChat = " Sza dzieweczka do laseczka. Do zielonego... " -gameforge.npc_talk._140_sayTitle = " Muzyk Yu-Hwan: " -gameforge.npc_talk._150_say = " ...do zielonego, do zielonego. Napotkaa[ENTER]myliweczka ...[ENTER]Lubisz piewa? piewam sobie czasem w[ENTER]samotnoci, dziki temu nie myl o wojnie.[ENTER]Ale bez Krlestwa, ktre mnie ochroni, nie bd[ENTER]mg robi tego co lubi. " -gameforge.npc_talk._160_npcChat = " Dlaczego czytasz tak duo? " -gameforge.npc_talk._170_sayTitle = " Mol Ksikowy Soon: " -gameforge.npc_talk._180_say = " Oh, poszukiwacz przygd. wiat to jedno wielkie[ENTER]wyzwanie, tylko majc wiedz mona przetrwa.[ENTER]Zawsze szanuj swoje ksiki. Pomog Ci w zych[ENTER]czasach. Moesz mi wierzy! " -gameforge.npc_talk._190_npcChat = " Masz dzieci? " -gameforge.npc_talk._200_say = " Waciwie nie chciaem dzieci, ale... Od czasu do[ENTER]czas zbieram kwiaty Kaki, poniewa zwikszaj one[ENTER]magiczn energi. Baek-Go odkry sposb na[ENTER]wytwarzanie z nich mikstur. Potrzebuje on tylko[ENTER]jeden kwiat Kaki, aby przyrzdzi 100 mikstur.[ENTER]Niestety kwiaty Kaki maj take efekty uboczne,[ENTER]jeeli kobieta ma na sobie naszyjnik z tych[ENTER]kwiatw, to urodzi syna. Mwic midzy nami, moja[ENTER]ona wykorzystaa to bezwstydnie. " -gameforge.npc_talk._20_npcChat = " Co za cudowny zapach... " -gameforge.npc_talk._210_npcChat = " Co z Twoj nog? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Znowu si zaczo. Ostatnio podczas wyprawy[ENTER]potknam si o Korze Gango i skrciam kostk.[ENTER]Na szczcie znam uzdrawiacza Baek-Go, ktry[ENTER]opatrzy mi kostk. Powiedzia mi, e z korzeni[ENTER]Gango mona przygotowa mikstury, ktre s w[ENTER]stanie uleczy niewielkie rany. A wic zrobiam[ENTER]herbatk ze sprawcy mojej skrconej kostki i tym[ENTER]sposobem naprawi szkody jakie wyrzdzi... " -gameforge.npc_talk._240_npcChat = " Kim jeste? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Jestem Wonda-Rim, bratanek Chaegiraba. Mj wujek[ENTER]jest bardzo sawnym biologiem! Znasz go? Zajmuje[ENTER]si sporzdzaniem mikstur z przernych zi.[ENTER]Odkry, e jeli zmiesza si 100 Wd Bo z Morw,[ENTER]to mona otrzyma bardzo siln ochron przed[ENTER]magi. Z tego co wiem, Huahn-So jest w stanie[ENTER]przygotowa tak mikstur. Wystarczy, e dasz mu[ENTER]odpowiednie skadniki. " -gameforge.npc_talk._270_npcChat = " Dlaczego masz tyle blizn? " -gameforge.npc_talk._280_sayTitle = " Zdrajca Balso: " -gameforge.npc_talk._290_say = " Chyba nie jestem najlepszym wojownikiem, poniewa[ENTER]czsto byem ranny podczas walk. Poprosiem[ENTER]kiedy Yu-Hwann, aby sporzdzi dla mnie mikstur[ENTER]chronic moje ciao przed atakami innych.[ENTER]Przygotowa mikstur z Pokrzywy i Bzu, ale nie[ENTER]dziaa ona tak jak chciaem. A moe po prostu[ENTER]jestem kiepskim wojownikiem. Sdz jednak, e[ENTER]Tobie taka mikstura na pewno pomoe w walkach. " -gameforge.npc_talk._300_npcChat = " Dlaczego nazywaj Ci zdrajc? " -gameforge.npc_talk._30_sayTitle = " Waciciel Restauracji, Octavio: " -gameforge.npc_talk._310_say = " Kiedy uciekem przed wojn i doczyem do Gangu[ENTER]Czarnego Wiatru. Moi towarzysze nigdy mi tego nie[ENTER]wybaczyli. Z biegiem czasu przekonaem si o[ENTER]bestialskich metodach wojownikw Czarnego Wiatru.[ENTER]Zabijali niewinnych ludzi. Nie mogem ju duej[ENTER]tego znie i natychmiast odszedem. Co za[ENTER]okropno! " -gameforge.npc_talk._320_say = " Masz na sumieniu niewinnych ludzi? W takim razie[ENTER]w peni zasugujesz na to, by Ci nazwano[ENTER]zdrajc. To ty odebrae im moliwo spokojnego[ENTER]ycia. " -gameforge.npc_talk._330_say = " To wiat bezprawia. Postanowiem jednak, e nie[ENTER]uczyni ju niczego zego. Nie chc, aby mnie[ENTER]ludzie nazywali zdrajc.[ENTER][ENTER][ENTER]Masz dla mnie troch Yang? " -gameforge.npc_talk._340_npcChat = " To Ciebie nazywaj mdrcem? " -gameforge.npc_talk._350_sayTitle = " Mdrzec Uriel: " -gameforge.npc_talk._360_say = " Jest tak wiele rzeczy do nauczenia si w tym[ENTER]szerokim wiecie. Ignorancja wyposaona w si[ENTER]militarn, to za kombinacja. Nie chcesz y, jak[ENTER]Ci ignoranccy onierze, prawda? Wiedza to sia! " -gameforge.npc_talk._370_npcChat = " Powiedziano mi, e jeste uzdrawiaczem. Czy to prawda? " -gameforge.npc_talk._380_say = " Robi co mog. Niestety, w tym niebezpiecznym[ENTER]wiecie coraz wicej jest rannych. Nie mamy[ENTER]wystarczajcej iloci lekw ani pomocnikw.[ENTER]Nastay cikie czasy! Czy jest jaka szansa, e[ENTER]mi pniej pomoesz? " -gameforge.npc_talk._390_npcChat = " Jak tam owy? " -gameforge.npc_talk._400_sayTitle = " owca Yang-Shin: " -gameforge.npc_talk._40_say = " Witaj! Nasza Restauracja jest czci wielkiego[ENTER]midzynarodowego kompleksu. Wejd i sprawd nas. " -gameforge.npc_talk._410_say = " Hmm, od czasu upadku Kamieni Metin, zwierzta[ENTER]stay si dzikie. W dzisiejszych czasach,[ENTER]zabjcze moe by nawet polowanie na kury.[ENTER]Nastay niebezpieczne czasy dla wszystkich[ENTER]owcw. Na szczcie nale do grona najlepszych! " -gameforge.npc_talk._420_npcChat = " Skd bierze si Twoja celno strzaw? " -gameforge.npc_talk._430_say = " W strzelaniu z uku jestem nie do pokonania. A to[ENTER]wszystko dlatego, e znam specjaln receptur,[ENTER]hehe! Jeli zmieszasz Sok z Kwiatu Brzoskwini i[ENTER]Bez, otrzymasz wspania mikstur.[ENTER]Moe ona zwikszy celno Twoich ciosw. Jeli[ENTER]chcesz j wyprbowa, zanie skadniki do Yu-Hwan[ENTER]i popro go o przyrzdzenie odpowiedniego naparu. " -gameforge.npc_talk._440_npcChat = " Och, jaki pikny wianek z kwiatw... " -gameforge.npc_talk._450_say = " Dawniej zawsze zbieraam Kwiaty Brzoskwi z moim[ENTER]bratem, dzisiaj musz to robi sama. Kwiaty s[ENTER]nie tylko pikne i pachnce, ale te posiadaj[ENTER]szczeglne dziaanie. Jeli zaniesiesz Kwiat[ENTER]Brzoskwini do Baek-Go, to sporzdzi on z niego[ENTER]mikstur, ktra uczyni Ci bardzo zwinnym! " -gameforge.npc_talk._460_npcChat = " Gdzie jest twj brat? " -gameforge.npc_talk._470_say = " Ostatnio mj brat duo podruje. Bardzo si o[ENTER]niego martwi. " -gameforge.npc_talk._480_npcChat = " Sprzedajesz Ciastka Ryowe? " -gameforge.npc_talk._490_sayTitle = " Yu-Rang, Sprzedawca Tortw: " -gameforge.npc_talk._500_say = " Podczas wojny ciko jest sprzedawa Ciastka[ENTER]Ryowe. Dziki bandytom, stracilimy wikszo[ENTER]klientw. Nie wiem ile jeszcze pocign ten[ENTER]interes. " -gameforge.npc_talk._50_say = " Pomimo, e jest to dua restauracja, dekoracja[ENTER]jest cakiem prosta. " -gameforge.npc_talk._510_npcChat = " Kto kupuje u Ciebie? " -gameforge.npc_talk._520_say = " Najwicej Ciastek Ryowych sprzedaj podczas[ENTER]moich podry. Pewnego dnia tajemniczy rycerz w[ENTER]czerni stan przede mn i chcia kupi ciastko.[ENTER]Okazao si jednak, e nie ma Yang. W zamian za[ENTER]ciastko, da mi pewn receptur. Receptura ta[ENTER]opisywaa krok po kroku przygotowa Wod Zin.[ENTER]Mikstura jest w stanie poprawi Si Ataku.[ENTER]Sprzedaam j Huahn-Son. Jeli zaniesiesz[ENTER]Huahn-Son Wod Sim i R Alpejsk na pewno z[ENTER]chci sporzdzi tak mikstur dla Ciebie. " -gameforge.npc_talk._530_npcChat = " Dlaczego spogldasz tak smutno? " -gameforge.npc_talk._540_say = " Oh, kto by pomyla, e nasze sodkie marzenia[ENTER]modej pary zostan tak bezlitonie zniszczone.[ENTER]Mj biedny m... poleg na polu bitwy![ENTER]Prosz, pomcij jego mier. " -gameforge.npc_talk._550_npcChat = " Wielu ginie podczas wojny... " -gameforge.npc_talk._560_say = " Coraz wicej mczyzn ginie na wojnie, wic my,[ENTER]kobiety z wioski, postanowiymy poprosi[ENTER]Huahn-So aby stworzy lepsze mikstury uleczajce.[ENTER]Po bardzo dugich badaniach i eksperymentach[ENTER]udao mu si znale sposb na wyprodukowanie[ENTER]mikstury, ktra zwiksza obron - dziki temu[ENTER]zuywa si mniej zwykych mikstur leczniczych.[ENTER]Id i z nim porozmawiaj. Na pewno Ci pomoe.[ENTER]Odkryt mikstur nazwa Wod SamBo. Aby j[ENTER]wyprodukowa potrzebuje Wod Dok i R Alpejsk. " -gameforge.npc_talk._570_npcChat = " Och, co za sodki brzdc... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Znowu zaczyna krzycze...[ENTER]Ju nie wiem czy chce troch sodyczy czy.... och[ENTER]nie! " -gameforge.npc_talk._600_npcChat = " Co u was sycha? " -gameforge.npc_talk._60_npcChat = " Opowiedz mi troch o ceramice. " -gameforge.npc_talk._610_say = " Moje dziecko! Jestem taka nerwowa... Teraz, kiedy[ENTER]mj m poleg na wojnie, musz si odnale....[ENTER]Prbuj utrzyma mnie i moje dziecko sama. To[ENTER]dziki Wodzie Bo mog zapewni utrzymanie mojej[ENTER]rodzinie. Musz dostarczy do Yu-Hwan 100 Sokw z[ENTER]Kwiatw Kaki i jeden Grzyb Tue. Za dostarczenie[ENTER]tych skadnikw dostan Wod Bo, ktr bd moga[ENTER]sprzeda. Musz jako dostarczy te materiay... " -gameforge.npc_talk._620_npcChat = " Co sycha u Twojego ma? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Mj tak zwany m oeni si z wasnymi[ENTER]ksikami. On ledwie na mnie spoglda.[ENTER]A ja nie jestem brzydk kobiet. " -gameforge.npc_talk._650_npcChat = " Jak tam Twoje interesy? " -gameforge.npc_talk._660_say = " Od czasu rozpoczcia wojny, bardzo trudno na[ENTER]siebie zarobi. Zwizek Handlowy kiedy by[ENTER]bardzo potny, ale jego czasy wietnoci miny.[ENTER]Nie moemy ju duej ignorowa dzikusw,[ENTER]Zaprzysionych onierzy i onierzy Czarnego[ENTER]Wiatru tak jak byo do tej pory. " -gameforge.npc_talk._670_npcChat = " Dlaczego jeste w zym nastroju? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang to niedobra dziewczyna![ENTER]Nienawidz jej! Jestem saby, a ona czsto mnie[ENTER]zaczepia! " -gameforge.npc_talk._700_say = " Jeste facetem i masz minie.[ENTER]Powicz je troch! " -gameforge.npc_talk._70_sayTitle = " Garncarz Yonah: " -gameforge.npc_talk._710_npcChat = " Co ty robisz? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Czekam na Taurean! Czsto bawimy si razem i[ENTER]walczymy ze sob. Co za tchrz! Jeli nie[ENTER]przyjdzie sam, to oberwie po uszach! " -gameforge.npc_talk._740_npcChat = " Taurean boi si Ciebie. " -gameforge.npc_talk._750_say = " Taurean jest silniejszy ode mnie, dlatego te[ENTER]wymyliam sposb na pokonanie go w walce. Wiem[ENTER]od pewnego mdrego ninja, e jeli pomieszam Wod[ENTER]Young z Morw, to otrzymam mikstur, ktra[ENTER]umoliwia szybsze zadawanie ciosw. Z tak[ENTER]mikstur jestem w stanie pokona Taurean, nawet,[ENTER]jeli jest silniejszy. Jeli chciaby szybciej[ENTER]zadawa ciosy, to udaj si do Huahn-So z[ENTER]odpowiednimi skadnikami i popro go, aby[ENTER]przygotowa tak mikstur dla Ciebie. " -gameforge.npc_talk._760_npcChat = " Nowy wgld... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Mj przyjacielu, wiat jest peen pyta bez[ENTER]odpowiedzi. A ja jestem czowiekiem poszukujcym[ENTER]odpowiedzi i nowej wiedzy. Czy syszae kiedy o[ENTER]epickich broniach i Kamieniach Duszy? " -gameforge.npc_talk._790_npcChat = " Co ty robisz? " -gameforge.npc_talk._800_say = " Prawdopodobnie ju wiesz, e na co dzie zajmuj[ENTER]si studiowaniem wyjtkowych rzeczy. Obecnie[ENTER]badam metod ulepszania broni i Kamieni Duszy. " -gameforge.npc_talk._80_say = " Garncarstwo to wdziczne zajcie. Lubi wyrabia[ENTER]z glinki rne przedmioty, nadawa im ksztat i[ENTER]obserwowa jak one powstaj... Wyrabiam proste[ENTER]rzeczy. Na wschodzie, poza tym kontynentem s[ENTER]metody produkcji duo dalej rozwinite. Raz[ENTER]widziaem przedmioty wykonane z gliny przez[ENTER]garncarza stamtd i byem pod wraeniem. Nadal[ENTER]badam ich przedmioty. Chc wiedzie jakich[ENTER]sztuczek oni uywaj. " -gameforge.npc_talk._810_npcChat = " Badania dotyczce broni... " -gameforge.npc_talk._820_say = " Interesujce, nieprawda? Czy chcesz wiedzie[ENTER]wicej? W takim razie przynie mi najprawdziwsz[ENTER]bro +9 na poziomie 65.[ENTER]Bd rwnie potrzebowa Broszury Szermierki i[ENTER]dwch Zwojw Bogosawiestwa. Z tych skadnikw[ENTER]sprbuj wytworzy epick bro. " -gameforge.npc_talk._830_say = " Jednak nie mog obieca, e to zadziaa. " -gameforge.npc_talk._840_npcChat = " Kamienie Duszy... " -gameforge.npc_talk._850_say = " Kamienie Duszy s powszechnie uywane, ale mimo[ENTER]to, wikszo osb nie zna ich prawdziwej mocy.[ENTER]Dziki moim badaniom dowiedziaem si o nich[ENTER]znacznie wicej! Jeeli przyniesiesz mi Kamie[ENTER]Duszy, mog go dla Ciebie ulepszy. " -gameforge.npc_talk._90_npcChat = " Wygldasz na silnego i zdrowego jak na Twoje lata... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Medal Bohatera " -gameforge.olympic_badge._020_say = " Pomocy! " -gameforge.olympic_badge._030_say = " Co za zodziejskie szumowiny...[ENTER]Wczoraj w nocy kto si do mnie wama i ukrad[ENTER]mj Medal Bohatera! Bya to pamitka po moim[ENTER]przodku, ktry otrzyma go, gdy przeby 42,195[ENTER]kilometrw z pola bitwy do cesarza, aby[ENTER]poinformowa go o zwycistwie.[ENTER]Przepad! " -gameforge.olympic_badge._040_say = " A niech to... dla mojej rodziny jest on bezcenny.[ENTER]Co ja teraz poczyni? " -gameforge.olympic_badge._050_say = " Pomoesz mi? " -gameforge.olympic_badge._060_npcChat = " Medal Bohatera " -gameforge.olympic_badge._070_say = " Nareszcie wracasz![ENTER]I co? Masz mj Medal Bohatera? " -gameforge.olympic_badge._080_say = " Ale dlaczego? Po co jakim rabusiom mj medal? Ma[ENTER]on przecie tylko warto sentymentaln![ENTER]Pomoesz mi go odzyska? " -gameforge.olympic_badge._090_npcChat = " Znajd Medal Bohatera! " -gameforge.olympic_badge._100_say = " Wracasz z pustymi rkoma? O nie, jestem[ENTER]zrozpaczony. Jeli ty mi nie moesz pomc, to w[ENTER]takim razie kto? Kontynuuj poszukiwania, prosz! " -gameforge.olympic_badge._110_say = " Masz mj medal![ENTER]Ale zaczekaj no... to jest tylko jego cz! Co[ENTER]za dranie, poamali go![ENTER]Przynie im prosz wszystkie jego czci, a by[ENTER]moe uda mi si go poskleja. " -gameforge.olympic_badge._120_say = " Ci podli zoczycy poamali moj bezcenn[ENTER]rodzinn pamitk![ENTER]Dzikuj ci bardzo za odnalezienie wszystkich[ENTER]czci. Teraz bd je mg poskleja. " -gameforge.olympic_badge._130_say = " Stokrotne dziki! Zwrcie honor mojej rodziny.[ENTER]Oczywicie pragn ci si odwdziczy. Oto twoja[ENTER]nagroda! " -gameforge.olympic_badge._140_say = " Na pewno chcesz odrzuci to zlecenie?[ENTER]Jeli wybierzesz 'Tak', nie bdziesz w stanie[ENTER]przyj go ponownie. " -gameforge.olympic_badge._150_say = " Rozumiem... nie masz po prostu czasu. No c,[ENTER]wr jak pozaatwiasz swoje pilne sprawy. Ale nie[ENTER]guzdraj si zbyt dugo! " -gameforge.olympic_badge._160_say = " Niestety przybywasz zbyt pno i nie moesz mi[ENTER]ju pomc. ycz ci mnstwa sukcesw podczas[ENTER]twoich bohaterskich podry! " -gameforge.olympic_badge._170_say = " Zapoluj na te potwory, ktre mnie okrady! Ale[ENTER]uwaaj, s one bardzo silne - co najmniej poziomu[ENTER]30. Jeli odzyskasz dla mnie mj Medal Bohatera,[ENTER]hojnie ci wynagrodz. " -gameforge.olympic_badge._180_say = " Znajd Medal Bohatera i zanie go do Yu-Hwan. " -gameforge.olympic_badge._190_say = " Yu-Hwan prosi ci o pomoc. Udaj si do niego![ENTER]Znajdziesz go w drugiej wiosce. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " Konkurs OX nie mg zosta uruchomiony! " -gameforge.oxevent._10_npcChat = " Konkurs OX " -gameforge.oxevent._110_sayReward = " Bd podczas adowania skryptu![ENTER]Prosz sprawdzi pliki i sprbowa ponownie! " -gameforge.oxevent._120_say = " Konkurs OX zosta rozpoczty. " -gameforge.oxevent._130_notice_all = " Rozpocz si Konkurs-OX![ENTER]Jeli chcesz wzi udzia, musisz porozmawia z[ENTER]Uriel. " -gameforge.oxevent._131_notice_all = " Przeniesie Ci do miejsca, gdzie bdzie odbywa[ENTER]si Konkurs. " -gameforge.oxevent._140_say = " Konkurs OX: Rejestracja otwarta[ENTER]Do tej pory ilo uczestnikw to: %s graczy. " -gameforge.oxevent._150_select = " Zamknij rejestracj " -gameforge.oxevent._160_say = " Nowe rejestracje s niemoliwe.[ENTER]Teraz moesz rozpocz Konkurs. " -gameforge.oxevent._170_say = " Konkurs OX:[ENTER]Rejestracja zakoczona. " -gameforge.oxevent._180_select = " Zadaj pytanie " -gameforge.oxevent._190_select = " Restart Konkursu " -gameforge.oxevent._195_select = " Zakocz Wydarzenie " -gameforge.oxevent._200_say = " Konkurs nie zosta uruchomiony. " -gameforge.oxevent._20_say = " Hey - ty! Tak, ty - wygldasz na inteligentn[ENTER]osob... Jest konkurs, ktry nazywa sie Konkurs[ENTER]OX. Moesz wykaza si w nim swoj wiedz.[ENTER]Jeeli wygrasz, otrzymasz niez nagrod. " -gameforge.oxevent._210_say = " Pytanie zostao zadane pomylnie. " -gameforge.oxevent._220_say = " Bd! Pytanie nie zostao zadane. " -gameforge.oxevent._230_say = " Konkurs OX: Zostanie uruchomiony. " -gameforge.oxevent._240_notice_all = " Za chwil start kolejnej rundy. Uczestnicy[ENTER]ostatniej rundy zostan przeniesieni do miasta. " -gameforge.oxevent._241_notice_all = " Wszyscy uczestnicy ostatniej Rundy zostan[ENTER]przeniesieni do miasta. " -gameforge.oxevent._250_say = " Konkurs-OX: Zamknij " -gameforge.oxevent._260_notice_all = " Za chwil koniec Konkursu OX. Wszyscy uczestnicy[ENTER]zostan przeniesieni do miasta. " -gameforge.oxevent._261_notice_all = " Wszyscy uczestnicy zostan przeniesieni do miasta. " -gameforge.oxevent._270_say = " Konkurs OX: Konkurs wanie trwa... " -gameforge.oxevent._280_sayReward = " Prosz chwilk poczeka. " -gameforge.oxevent._290_say = " Konkurs-OX: nie do uycia. " -gameforge.oxevent._300_npcChat = " Konkurs OX: Anuluj " -gameforge.oxevent._30_say = " Kiedy Konkurs si zacznie, pozwol ci wzi w nim[ENTER]udzia.[ENTER]Czas rozpoczcia nie jest jeszcze ustalony.[ENTER]Dam ci zna, jak ju bdzie, wic bd gotowy. " -gameforge.oxevent._310_say = " Konkurs OX: Anuluj[ENTER]Mog wystpi nieoczekiwane problemy! Kontynuowa? " -gameforge.oxevent._320_select = " Tak, anuluj Konkurs. " -gameforge.oxevent._330_say = " Konkurs OX zosta anulowany. " -gameforge.oxevent._340_npcChat = " Konkurs OX: Nagroda " -gameforge.oxevent._350_say = " Konkurs OX: Nagroda[ENTER]Kady uczestnik otrzyma nagrod.[ENTER]Prosz poda nr przedmiotu: " -gameforge.oxevent._360_say = " Prosz poda ilo: " -gameforge.oxevent._370_say = " Nagrod otrzymao %s. graczy. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Chcesz sprbowa?[ENTER]Okej - wic zaczynajmy. " -gameforge.oxevent._60_say = " Konkurs ju si rozpocz. Niestety tym razem nie[ENTER]moesz wzi udziau! Kolejny konkurs na pewno[ENTER]wystartuje ju niedugo. Na pewno bdziesz o tym[ENTER]wiedzia... Nadal jednak moesz obserwowa[ENTER]zawody! Chcesz chocia pooglda? " -gameforge.oxevent._70_npcChat = " Konkurs OX: Start " -gameforge.oxevent._80_say = " Konkurs OX: Start[ENTER]Po uaktywnieniu tej opcji Konkurs OX zostanie[ENTER]uruchomiony. Czy na pewno chcesz to zrobi? " -gameforge.oxevent._90_select = " Start " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Dotare do 3. Punktu Patrolowego. " -gameforge.patrol_townaround._10_makequestbutton = " Punkt Patrolowy 5 " -gameforge.patrol_townaround._110_makequestbutton = " Punkt Patrolowy 2 " -gameforge.patrol_townaround._120_say = " Id do 2. Punktu Patrolowego. " -gameforge.patrol_townaround._130_sayReward = " Osigne punkt patrolowy numer 2. " -gameforge.patrol_townaround._140_makequestbutton = " Punkt Patrolowy 1 " -gameforge.patrol_townaround._150_say = " Id do 1. Punktu Patrolowego. " -gameforge.patrol_townaround._160_sayReward = " Osigne punkt patrolowy numer 1. " -gameforge.patrol_townaround._170_say = " Id do 5. Punktu Patrolowego. " -gameforge.patrol_townaround._180_say = " Dotare do 4. Punktu Patrolowego. " -gameforge.patrol_townaround._190_say = " Udaj si do trzeciego Punktu Patrolowego. " -gameforge.patrol_townaround._200_say = " Dotare do 3. Punktu Patrolowego. " -gameforge.patrol_townaround._20_sayReward = " Id do 5. Punktu Patrolowego. " -gameforge.patrol_townaround._210_say = " Id do 2. Punktu Patrolowego. " -gameforge.patrol_townaround._220_say = " Osigne punkt patrolowy numer 2. " -gameforge.patrol_townaround._230_say = " Id do 1. Punktu Patrolowego. " -gameforge.patrol_townaround._240_say = " Osigne punkt patrolowy numer 1. " -gameforge.patrol_townaround._250_makequestbutton = " Punkt Patrolowy 5 " -gameforge.patrol_townaround._260_sayTitle = " Id do 5. Punktu Patrolowego. " -gameforge.patrol_townaround._270_say = " Osigne punkt patrolowy numer 5. " -gameforge.patrol_townaround._280_makequestbutton = " Punkt Patrolowy 6 " -gameforge.patrol_townaround._290_say = " Id do 6. Punktu Patrolowego. " -gameforge.patrol_townaround._300_sayReward = " Dotare do 6. Punktu Patrolowego. " -gameforge.patrol_townaround._30_say = " Osigne punkt patrolowy numer 5. " -gameforge.patrol_townaround._310_say = " Punkt Patrolowy 3[ENTER]Udaj si do trzeciego Punktu Patrolowego. " -gameforge.patrol_townaround._320_say = " Punkt Patrolowy 5[ENTER]Udaj si do pitego Punktu Patrolowego. " -gameforge.patrol_townaround._330_say = " Punkt Patrolowy 6[ENTER]Udaj si do szstego Punktu Patrolowego. " -gameforge.patrol_townaround._340_say = " Punkt Patrolowy 2[ENTER]Udaj si do drugiego Punktu Patrolowego. " -gameforge.patrol_townaround._350_say = " Punkt Patrolowy 1[ENTER]Udaj si do pierwszego Punktu Patrolowego. " -gameforge.patrol_townaround._360_npcChat = " Id na Patrol. " -gameforge.patrol_townaround._370_makequestbutton = " Patrol obszaru Yongan. " -gameforge.patrol_townaround._380_select = " 1 Warto(1) " -gameforge.patrol_townaround._385_select = " 2 Warto(1) " -gameforge.patrol_townaround._390_select = " 3 Warto(1) " -gameforge.patrol_townaround._395_select = " 4 Warto(1) " -gameforge.patrol_townaround._400_makequestbutton = " Patrol obszary Joan. " -gameforge.patrol_townaround._40_makequestbutton = " Punkt Patrolowy 4 " -gameforge.patrol_townaround._410_makequestbutton = " Patrol obszaru Pyungmo " -gameforge.patrol_townaround._420_makequestbutton = " Patrol zakoczony. " -gameforge.patrol_townaround._430_sayReward = " Zasuye sobie w nagrod w postaci[ENTER]dowiadczenia. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Znajd 4. Punkt Patrolowy. " -gameforge.patrol_townaround._60_say = " Udaj si do czwartego Punktu Patrolowego. " -gameforge.patrol_townaround._70_sayReward = " Dotare do 4. Punktu Patrolowego. " -gameforge.patrol_townaround._80_makequestbutton = " Punkt Patrolowy 3 " -gameforge.patrol_townaround._90_say = " Udaj si do trzeciego Punktu Patrolowego. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Ognisty Feniks " -gameforge.pet_system._020_say = " - Reniferek " -gameforge.pet_system._030_chat = " Nie moesz obecnie przywoa zwierzaka. " -gameforge.pet_system._040_say = " - Lodowy Feniks " -gameforge.pet_system._050_say = " - Azraelu " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Boczu " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Grubiutki Kat " -gameforge.pet_system._140_say = " - Grubiutki Kat (zoty) " -gameforge.pet_system._150_say = " - Kostek " -gameforge.pet_system._160_say = " - Feniks Jadeitu " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Zabij 20 Dzikich ucznikw w 30 minut i[ENTER]poinformuj Stajennego o swoich wynikach. " -gameforge.pony_buy._10_npcChat = " Chc jedzi. " -gameforge.pony_buy._110_npcChat = " Status misji konnej. " -gameforge.pony_buy._120_npcChat = " Postp testw kwalifikacyjnych " -gameforge.pony_buy._130_sayReward = " Zabij 20 Dzikich ucznikw w cigu 30 minut i[ENTER]wr! " -gameforge.pony_buy._140_select = " Anuluj " -gameforge.pony_buy._150_say = " Czy na pewno chcesz przerwa misj? " -gameforge.pony_buy._160_select = " Nie, tylko artowaem. " -gameforge.pony_buy._170_say = " Postaraj si nastpnym razem. " -gameforge.pony_buy._180_sayTitle = " Stajenny: " -gameforge.pony_buy._190_say = " Nie masz czasu, aby popeni jakiekolwiek bdy.[ENTER]Pospiesz si! Zabij tych ucznikw i wr do mnie! " -gameforge.pony_buy._200_say = " Zdae egzamin, brawo! Aby jedzi konno,[ENTER]potrzebujesz Zdjcie Konia. Wykonam je dla[ENTER]ciebie, ale moe to nieco potrwa. Przyjd[ENTER]ponownie jutro! I nie zapomnij, e Zdjcie Konia[ENTER]kosztuje 100.000 Yang! " -gameforge.pony_buy._20_say = " Jeli chcesz jedzi konno, musisz osign 25.[ENTER]poziom. Wydaje mi si, e jeszcze troch Ci[ENTER]brakuje. " -gameforge.pony_buy._210_makequestbutton = " Trwa tworzenie Zdjcia Konia " -gameforge.pony_buy._220_sayReward = " Stajenny wykonuje dla ciebie Zdjcie Konia, co[ENTER]moe jednak zaj troch czasu. Przyjd ponownie,[ENTER]gdy Zdjcie Konia bdzie gotowe. " -gameforge.pony_buy._230_npcChat = " Czy Zdjcie Konia jest gotowe? " -gameforge.pony_buy._240_say = " Jeszcze troch mi to zajmie. Nie zapomnij, e[ENTER]wyniesie ci to 100.000 Yang! " -gameforge.pony_buy._250_makequestbutton = " Id do Stajennego. " -gameforge.pony_buy._260_sayReward = " Zdjcie Konia jest ju gotowe. Moesz odebra je[ENTER]u Stajennego. " -gameforge.pony_buy._270_npcChat = " Chc odebra Zdjcie Konia. " -gameforge.pony_buy._280_sayTitle = " Stajenny: " -gameforge.pony_buy._290_say = " Zdjcie Konia jest ju gotowe. Teraz moesz[ENTER]jedzi na koniu dla pocztkujcych i w ten[ENTER]sposb przemieszcza si znacznie szybciej ni[ENTER]dotychczas. Wyniesie Ci to 100.000 Yang. Chcesz[ENTER]dokona zakupu? " -gameforge.pony_buy._300_select = " Nie kupuj " -gameforge.pony_buy._30_say = " Aby mc jedzi konno, musisz zda test[ENTER]kwalifikacyjny. Aby do niego przystpi, przynie[ENTER]mi Medal Konny. Najprociej zdoby go w Mapim[ENTER]Lochu w drugiej wiosce. Mapy nie dadz Ci go[ENTER]jednak za darmo... " -gameforge.pony_buy._310_say = " Dziki temu Zdjciu Konia moesz przywoa konia[ENTER]do siebie gdziekolwiek jeste. Jeli zgubisz to[ENTER]Zdjcie bd mg zrobi dla Ciebie nowe, jednak[ENTER]nie bdzie to tanie. Wic uwaaj na nie. " -gameforge.pony_buy._320_say = " Masz za mao Yang na Zdjcie Konia! " -gameforge.pony_buy._330_say = " Wr pniej. " -gameforge.pony_buy._340_say = " Na pewno chcesz anulowa wykonanie Zdjcia?[ENTER]Jeli postanowisz anulowa, wszystko trzeba[ENTER]bdzie zaczyna od pocztku. " -gameforge.pony_buy._350_select = " Nie " -gameforge.pony_buy._360_makequestbutton = " Czas si skoczy! " -gameforge.pony_buy._370_sayReward = " Jako, e nie udao Ci si zabi 20 ucznikw w[ENTER]cigu 30 minut, nie zdae testu[ENTER]kwalifikacyjnego. " -gameforge.pony_buy._380_sayReward = " Aby powtrzy test, wr z Medalem Konnym do[ENTER]Stajennego, i spytaj go o nowy test[ENTER]kwalifikacyjny. " -gameforge.pony_buy._40_say = " Oh! Przyniose Medal Konny, wietnie! Teraz[ENTER]musisz udowodni, e posiadasz niezbdne[ENTER]kwalifikacje jedzieckie. Musisz zabi 20[ENTER]ucznikw w cigu 30 minut. Jeste gotowy do[ENTER]zmierzenia si z tym? " -gameforge.pony_buy._50_say = " Wr gdy bdziesz zainteresowany. " -gameforge.pony_buy._60_say = " Najwyraniej wystpi problem z informacjami o[ENTER]jedzie. " -gameforge.pony_buy._70_sayReward = " Przynie stajennemu Medal Konny! Wtedy moliwe[ENTER]bdzie przystpienie do dalszego treningu Konia.[ENTER]Medal moesz zdoby w Mapim Lochu. " -gameforge.pony_buy._80_makequestbutton = " Kwalifikacje do jazdy konnej. " -gameforge.pony_buy._90_sayReward = " Zabij 20 Dzikich ucznikw w 30 minut i[ENTER]poinformuj Stajennego o swoich wynikach. " -gameforge.pony_buy._test_503_count = " Zostao " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Trening Konia (6) " -gameforge.pony_levelup._10_makequestbutton = " Trening jazdy konnej (9) " -gameforge.pony_levelup._110_sayReward = " Udaj si do Punktu (6). " -gameforge.pony_levelup._120_sayReward = " Dotare do Punktu nr 6! " -gameforge.pony_levelup._130_makequestbutton = " Trening jazdy konnej (5) " -gameforge.pony_levelup._140_sayReward = " Udaj si do Punktu (5). " -gameforge.pony_levelup._150_sayReward = " Dotare do Punktu nr 5! " -gameforge.pony_levelup._160_makequestbutton = " Trening jazdy konnej (4) " -gameforge.pony_levelup._170_sayReward = " Udaj si do Punktu (4). " -gameforge.pony_levelup._180_sayReward = " Dotare do Punktu nr 4! " -gameforge.pony_levelup._190_makequestbutton = " Trening jazdy konnej (3) " -gameforge.pony_levelup._200_sayReward = " Udaj si do Punktu (3). " -gameforge.pony_levelup._20_sayReward = " Udaj si do Punktu (9). " -gameforge.pony_levelup._210_sayReward = " Dotare do Punktu nr 3! " -gameforge.pony_levelup._220_makequestbutton = " Trening jazdy konnej (2) " -gameforge.pony_levelup._230_sayReward = " Udaj si do Punktu (2). " -gameforge.pony_levelup._240_sayReward = " Dotare do Punktu nr 2! " -gameforge.pony_levelup._250_makequestbutton = " Trening jazdy konnej (1) " -gameforge.pony_levelup._260_sayReward = " Udaj si do Punktu (1). " -gameforge.pony_levelup._270_say = " Przenie na map treningow. " -gameforge.pony_levelup._280_select = " Id " -gameforge.pony_levelup._290_say = " Czy naprawd chcesz zrezygnowa? " -gameforge.pony_levelup._300_sayReward = " Dotare do Punktu nr 1! " -gameforge.pony_levelup._30_sayReward = " Dotare do Punktu nr 9! " -gameforge.pony_levelup._310_select = " Id " -gameforge.pony_levelup._320_makequestbutton = " Trening jazdy konnej (4) " -gameforge.pony_levelup._330_say = " Czy naprawd chcesz zrezygnowa? " -gameforge.pony_levelup._340_makequestbutton = " Trening jazdy konnej (9) " -gameforge.pony_levelup._350_say = " Przenie na map treningow. " -gameforge.pony_levelup._360_say = " Czy naprawd chcesz zrezygnowa? " -gameforge.pony_levelup._370_makequestbutton = " Udaj si do wskazanych Punktw. " -gameforge.pony_levelup._380_sayTitle = " Udaj si do wskazanych Punktw. " -gameforge.pony_levelup._390_sayReward = " Udaj si do wskazanych Punktw na mapie.[ENTER]Jeli zejdziesz z konia, misja zostanie przerwana. " -gameforge.pony_levelup._400_say = " Punkt (1): osignity " -gameforge.pony_levelup._40_makequestbutton = " Trening jazdy konnej (8) " -gameforge.pony_levelup._410_say = " Punkt (1): jeszcze nie osignity " -gameforge.pony_levelup._420_say = " Punkt (2): osignity " -gameforge.pony_levelup._430_say = " Punkt (2): jeszcze nie osignity " -gameforge.pony_levelup._440_say = " Czy na pewno chcesz zrezygnowa? Bdziesz musia[ENTER]zaczyna wszystko od nowa najwczeniej jutro. " -gameforge.pony_levelup._450_say = " Punkt (1) zaznaczony. " -gameforge.pony_levelup._460_say = " Punkt (2) zaznaczony. " -gameforge.pony_levelup._470_makequestbutton = " Dojed do celu " -gameforge.pony_levelup._480_say = " Punkt zaznaczony. " -gameforge.pony_levelup._490_makequestbutton = " Udaj si do celu " -gameforge.pony_levelup._500_say = " Punkt zaznaczony. " -gameforge.pony_levelup._50_sayReward = " Udaj si do Punktu nr 8 " -gameforge.pony_levelup._510_say = " Punkt zaznaczony. " -gameforge.pony_levelup._520_say = " Punkt zaznaczony. " -gameforge.pony_levelup._530_say = " Aby trenowa potrzebujesz Medalu Konnego.[ENTER]Wyniki zostan na nim zapisane. " -gameforge.pony_levelup._540_say = " Raz na jaki czas konie rwnie potrzebuj[ENTER]odpocz. Najlepiej bdzie, jeli przyjdziesz[ENTER]jutro. " -gameforge.pony_levelup._550_say = " Twj ko wyglda na bardzo zmczonego.[ENTER]Powiniene pozwoli mu odpocz. " -gameforge.pony_levelup._560_say = " Twj ko wyglda na godnego.[ENTER]Moe go nakarmisz przed treningiem? " -gameforge.pony_levelup._570_say = " Twj ko nie potrzebuje ju treningu.[ENTER]Sprbuj zdoby Ksig Konia Wojskowego. " -gameforge.pony_levelup._580_say = " Podjed do mnie. " -gameforge.pony_levelup._590_say = " Twj trening dobiega ju koca. Dosid konia i[ENTER]odkrywaj okolice. Tym razem nie bdzie to takie[ENTER]proste, ale jestem pewien, e sobie poradzisz.[ENTER]Zaufaj po prostu swojej intuicji i miej oczy[ENTER]szeroko otwarte. Powodzenia i wracaj niebawem![ENTER]Kady postp zostanie uwzgldniony na twoim[ENTER]Medalu Konnym. Nie potrwa dugo a bdziesz gotowy[ENTER]do awansu na poziom redni. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Dotare do Punktu nr 8! " -gameforge.pony_levelup._620_say = " Wyglda na to, e stajesz si coraz lepszy w[ENTER]sztuce jedzieckiej. Przygotuj si i eksploruj[ENTER]map na swoim wierzchowcu. To moe by[ENTER]niebezpieczne, ale twoje obecne umiejtnoci,[ENTER]powinny pozwoli Ci sobie z tym poradzi. To[ENTER]daleka droga, wyruszaj zatem od razu. Do widzenia[ENTER]przyjacielu, wracaj szybko. Rezultaty twojego[ENTER]treningu zostan zapisane na Medalu Konnym.[ENTER]Wyglda na to, e tym razem podniesiesz poziom[ENTER]swojego wierzchowca. " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Wyglda na to, e nauczye si ju wystarczajco[ENTER]duo. Nadszed czas, aby otrzyma trudniejsze[ENTER]zadania. Odwied gwn placwk poza miastem.[ENTER]Zwr uwag na swj Medal Konny! Na nim bd[ENTER]pokazane twoje wyniki treningu. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Wyglda na to, e twj ko niele si rozwin![ENTER]Ale moim zdaniem, ty wci prowadzisz konia jak[ENTER]amator. Dlatego powiniene trenowa swoje[ENTER]umiejtnoci jedzieckie. Jedziectwo to podstawa[ENTER]do opanowania aby dobrze prowadzi konia. Wskakuj[ENTER]na siodo i pokr si po okolicy. Twj medal[ENTER]konny bdzie pokazywa twoje rezultaty[ENTER]treningowe. " -gameforge.pony_levelup._690_say = " Status misji jest dziwny... " -gameforge.pony_levelup._700_makequestbutton = " Znajd Medal Konny " -gameforge.pony_levelup._70_makequestbutton = " Trening jazdy konnej (7) " -gameforge.pony_levelup._710_sayReward = " Do szkolenia Konia wymagany jest Medal Konny.[ENTER]Moesz go znale w Mapim Lochu. " -gameforge.pony_levelup._720_makequestbutton = " Trening jedziecki nieudany " -gameforge.pony_levelup._730_sayReward = " Twj trening jedziecki jest nieudany, poniewa[ENTER]zszede z konia lub przeszede przez teleport. " -gameforge.pony_levelup._740_sayReward = " Twj trening jedziecki jest nieudany, poniewa[ENTER]zszede z konia lub przeszede przez teleport. " -gameforge.pony_levelup._750_say = " Wr do Stajennego. " -gameforge.pony_levelup._760_sayReward = " Wr do Stajennego, aby twoje rezultaty[ENTER]treningowe zostay zapisane na Medalu Konnym. " -gameforge.pony_levelup._770_sayReward = " Moesz uy portalu aby zakoczy misj. " -gameforge.pony_levelup._780_say = " Poradzie sobie ze wszystkim? Trening bdziemy[ENTER]kontynuowa jutro. Rezultaty treningowe zostan[ENTER]teraz zapisane na twoim Medalu Konnym. " -gameforge.pony_levelup._790_makequestbutton = " Wyniki dla Zwykego Konia " -gameforge.pony_levelup._800_say = " Teraz moesz udoskonali swojego konia. " -gameforge.pony_levelup._80_sayReward = " Udaj si do Punktu (7). " -gameforge.pony_levelup._810_say = " Niestety, nie udao si. Udaj si do Stajennego[ENTER]aby sprbowa ponownie. " -gameforge.pony_levelup._820_say = " Trening zakoczony sukcesem! " -gameforge.pony_levelup._830_say = " Twj ko osign %s. poziom. " -gameforge.pony_levelup._840_say = " Moesz ulepszy swojego konia jeli udasz si do[ENTER]Stajennego. " -gameforge.pony_levelup._850_say = " Powiniene trenowa dalej, dopki twj ko nie[ENTER]osignie poziomu 10. " -gameforge.pony_levelup._860_say = " Nie mog zobaczy jak Ci poszo.[ENTER]Nie masz przy sobie Medalu Konnego. " -gameforge.pony_levelup._90_sayReward = " Dotare do Punktu nr 7! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Tutaj, za niewielk ilo pienidzy bd twoje. " -gameforge.pre_event_heavens_cave._10_npcChat = " Kim jeste? " -gameforge.pre_event_heavens_cave._110_say = " Moesz wybra jeden z przedmiotw jako nagrod: " -gameforge.pre_event_heavens_cave._120_say = " lub %dx " -gameforge.pre_event_heavens_cave._130_4_select = " Nie wymieni si! " -gameforge.pre_event_heavens_cave._140_say = " Dzikuj! Mam ju %d Kamieni Glyph. " -gameforge.pre_event_heavens_cave._150_1_select = " Do czego potrzebujesz tych Kamieni? " -gameforge.pre_event_heavens_cave._150_2_select = " Dobrze " -gameforge.pre_event_heavens_cave._160_say = " Kamienie te zostay stworzone w czasach[ENTER]staroytnego imperium - teraz ju nikt nie wie[ENTER]jak je wytwarza. " -gameforge.pre_event_heavens_cave._170_say = " Od tego czasu wiele z nich zagino. " -gameforge.pre_event_heavens_cave._190_say = " Odkryem jeden ze staroytnych portali. Teraz[ENTER]poszukuj Kamieni, ktre mog je uaktywni. " -gameforge.pre_event_heavens_cave._200_say = " Jednak, oprcz Kamieni Glyph, potrzebuj rwnie[ENTER]zota. Jest niezbdne do wytworzenia poczenia. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Jednake, potrzebuj wicej zota, ni obecnie[ENTER]posiadam. Jeli zdobdziesz dla mnie troszk[ENTER]zota, dam Ci Amulet Boga Smokw. " -gameforge.pre_event_heavens_cave._220_say = " Jeeli bdziesz go mia, Staruszek lub Teleporter[ENTER]zabierze Ci bezporednio do zablokowanego[ENTER]portalu. " -gameforge.pre_event_heavens_cave._230_say = " Dostaniesz jeden jeli przyniesiesz mi czyste[ENTER]zoto w jednej z tych form: " -gameforge.pre_event_heavens_cave._240_say = " Niestety nie mam odpowiedniej iloci zota aby[ENTER]rozpocz rytua. Potrzebuj wicej czystego[ENTER]zota: " -gameforge.pre_event_heavens_cave._250_say = " Moe kiedy indziej. " -gameforge.pre_event_heavens_cave._260_npcChat = " Oto zoto. " -gameforge.pre_event_heavens_cave._270_say = " Gdzie? Niestety nie masz ze sob czystego zota.[ENTER]Jeli chcesz Amulet Boga Smokw, dostarcz mi[ENTER]nastpujce przedmioty: " -gameforge.pre_event_heavens_cave._280_say = " Daj Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = " Nic " -gameforge.pre_event_heavens_cave._300_say = " To mio z twojej strony! Trzymaj, tak jak[ENTER]obiecaem, Amulet jest twj. " -gameforge.pre_event_heavens_cave._30_say = " Nazywam si Heuk-Young. Jestem kronikarzem i[ENTER]zarzdzam staroytnymi notatkami naszych ludzi.[ENTER]Pierwsze zapiski opowiadaj histori powstania[ENTER]Trzech Krlestw: " -gameforge.pre_event_heavens_cave._310_say = " Jeli nosisz Amulet Boga Smokw, Staruszek lub[ENTER]Teleporter moe zabra Ci w poblie portalu. " -gameforge.pre_event_heavens_cave._320_say = " Ah, widz, e ju masz Amulet.[ENTER]Ale i tak dzikuj za pomoc! " -gameforge.pre_event_heavens_cave._330_say = " Zebraem ju zoto o wartoci %d Yang. " -gameforge.pre_event_heavens_cave._40_say = " Naszego Krlestwa Shinsoo oraz Chunjo i Jinno. " -gameforge.pre_event_heavens_cave._50_say = " Naszego Krlestwa Chunjo oraz Shinsoo i Jinno. " -gameforge.pre_event_heavens_cave._60_say = " Naszego Krlestwa Jinno oraz Chunjo i Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " Badam staroytne portale, ktre kiedy pozwalay[ENTER]ludziom podrowa do odlegych regionw. Do ich[ENTER]otworzenia potrzebne s specjalne Kamienie. " -gameforge.pre_event_heavens_cave._80_say = " S na nich specjalne symbole. Jeli znajdziesz[ENTER]taki Kamieni, przynie mi go. Oczywicie[ENTER]odpowiednio Ci wynagrodz. Popatrz, tak[ENTER]wygldaj: " -gameforge.pre_event_heavens_cave._90_1_select = " Znalazem kilka takich Kamieni. " -gameforge.pre_event_heavens_cave._90_2_select = " Tak " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Pakiety " -gameforge.pricing_lv12._20_say_title = " Nadeszy Pakiety! " -gameforge.pricing_lv12._30_say = " W czasach wojny przyda si kada pomoc. Na Ciebie[ENTER]czeka kilka Pakietw umoliwiajcych Ci lepsze[ENTER]przygotowanie do walki. " -gameforge.pricing_lv12._40_say = " A dobra wiadomo jest taka, e dziki tym[ENTER]Pakietom moesz duo zaoszczdzi! " -gameforge.pricing_lv12._50_say_reward = " Obracajca si moneta wskae Ci drog do Pakietw. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Pakiety " -gameforge.pricing_lv40._20_say_title = " Nadeszy Pakiety dla Profesjonalistw! " -gameforge.pricing_lv40._30_say = " Take najsilniejsi wojownicy mog si jeszcze[ENTER]lepiej uzbroi. Pakiety dla Profesjonalistw[ENTER]umoliwi Ci jeszcze skuteczniejsze stawianie[ENTER]oporu siom za. " -gameforge.pricing_lv40._40_say = " A dobra wiadomo jest taka, e dziki tym[ENTER]Pakietom moesz duo zaoszczdzi! " -gameforge.pricing_lv40._50_say_reward = " Obracajca si moneta wskae Ci drog do Pakietw. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Pakiety " -gameforge.pricing_lv9._20_say_title = " Nadeszy Pakiety! " -gameforge.pricing_lv9._30_say = " W czasach wojny przyda si kada pomoc. Na[ENTER]szczcie nadeszy nowe Pakiety oferujce pomoc[ENTER]nowicjuszom takim jak Ty. " -gameforge.pricing_lv9._40_say = " A dobra wiadomo jest taka, e dziki tym[ENTER]Pakietom moesz duo zaoszczdzi! " -gameforge.pricing_lv9._50_say_reward = " Obracajca si moneta wskae Ci drog do Pakietw. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s bonus : %s " -gameforge.priv_empire._10_npcChat = " GM: Przyznaj Bonus Krlestwa " -gameforge.priv_empire._110_say = " Wybierz czas trwania bonusu: " -gameforge.priv_empire._120_select = " 6 Godzin " -gameforge.priv_empire._130_select = " 12 Godzin " -gameforge.priv_empire._134_select = " 24 Godziny " -gameforge.priv_empire._135_select = " Podaj " -gameforge.priv_empire._140_say = " Okrel czas trwania bonusu: " -gameforge.priv_empire._150_sayReward = " %s bonus: %s %s %% ( %s godzin ) " -gameforge.priv_empire._160_say = " Potwierdzi powysze ustawienia? " -gameforge.priv_empire._170_sayReward = " Ustawienia potwierdzone. " -gameforge.priv_empire._180_sayReward = " Proces anulowany. " -gameforge.priv_empire._20_sayTitle = " Przyznaj bonus Krlestwu " -gameforge.priv_empire._30_say = " Ktre Krlestwo ma otrzyma bonus? " -gameforge.priv_empire._33_array = " Wszystkie Krlestwa " -gameforge.priv_empire._40_sayTitle = " Przyznaj bonus Krlestwu - aktualny stan: " -gameforge.priv_empire._50_say = " Wybierz typ bonusu " -gameforge.priv_empire._53_array = " Bonus do czstotliwoci wypadania przedmiotw. " -gameforge.priv_empire._54_array = " Bonus Yang otrzymywanych z potworw. " -gameforge.priv_empire._55_array = " Bonus do czstotliwoci wypadania Yang. " -gameforge.priv_empire._56_array = " Procentowy bonus do Punktw Dowiadczenia. " -gameforge.priv_empire._60_sayReward = " %s bonus : %s " -gameforge.priv_empire._70_say = " Wybierz dodatkowy bonus procentowy: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " Masz ju aktywn inn misj. Jedynym sposobem na[ENTER]rozpoczcie kolejnej misji, jest anulowanie lub[ENTER]ukoczenie aktualnej. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s anuluj " -gameforge.questscroll5._120_say = " Czy naprawd chcesz zrezygnowa z misji? " -gameforge.questscroll5._130_select = " Tak, zrezygnuj. " -gameforge.questscroll5._140_say = " Zadanie %s zostao anulowane. " -gameforge.questscroll5._150_sayReward = " Pozostao " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " Pozostao " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Wykonae zlecenie i zasuye sobie na nagrod! " -gameforge.questscroll5._200_stringFormat = " %s zakoczone! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Otrzymae %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Otrzymae %s Punktw Dowiadczenia. " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Otrzymae: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Misja w trakcie " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Jeste pewien wyboru tej umiejtnoci[ENTER]%s? " -gameforge.reset_scroll._10_sayTitle = " Reset Statusu " -gameforge.reset_scroll._110_sayTitle = " Przywr swj stan: potwierdzenie " -gameforge.reset_scroll._120_say = " Nie moesz tego cofn.[ENTER]Czy naprawd chcesz kontynuowa? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Reset Umiejtnoci " -gameforge.reset_scroll._150_say = " Reset Umiejtnoci %s. " -gameforge.reset_scroll._160_sayReward = " Wybrana Umiejtno zostaa cofnita. " -gameforge.reset_scroll._20_say = " Dziki temu zwojowi moesz cofn wszystkie[ENTER]dotychczasowe rozwinicia statusu. Dotyczy to[ENTER]wszystkich twoich parametrw: WIT, INT, SI oraz[ENTER]ZR zostan zresetowane na 1. Uzyskane w ten[ENTER]sposb punkty moesz porozdawa na nowo.[ENTER][ENTER]Czy chcesz uy zwoju? " -gameforge.reset_scroll._30_sayTitle = " Potwierd reset Punktw Statusu " -gameforge.reset_scroll._40_say = " Wszystkie twoje Punkty Statusu zostan usunite.[ENTER]Bdziesz musia przydzieli je jeszcze raz.[ENTER][ENTER]Czy na pewno chcesz zresetowa Punkty Statusu? " -gameforge.reset_scroll._50_sayTitle = " Reset Umiejtnoci " -gameforge.reset_scroll._60_sayReward = " Wybrana umiejtno zostanie zresetowana, a ty[ENTER]bdziesz mg przyzna za ni Punkty od nowa.[ENTER]Od Umiejtnoci zostan odjte wszystkie Punkty.[ENTER]Jednak musisz uwaa - maksymalnie za umiejtno[ENTER]moesz odzyska tylko 17 Punktw, nawet jeli[ENTER]wykorzystae wicej na wybran Umiejtno. " -gameforge.reset_scroll._70_say = " Nie ma umiejtnoci, ktre mogyby by[ENTER]zresetowane. " -gameforge.reset_scroll._80_say = " Prosz wybra umiejtno do zresetowania. " -gameforge.reset_scroll._90_sayReward = " Wybrana umiejtno zostanie zresetowana, a ty[ENTER]bdziesz mg przyzna za ni Punkty od nowa.[ENTER]Od Umiejtnoci zostan odjte wszystkie Punkty.[ENTER]Jednak musisz uwaa - maksymalnie za umiejtno[ENTER]moesz odzyska tylko 17 Punktw, nawet jeli[ENTER]wykorzystae wicej na wybran Umiejtno. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Kontynuuj " -gameforge.reset_status._10_say = " Twoja Witalno " -gameforge.reset_status._110_say = " Anuluj " -gameforge.reset_status._120_say = " Reset jest zakoczony. " -gameforge.reset_status._130_say = " Reset nieudany! " -gameforge.reset_status._20_say = " Twoja Inteligencja " -gameforge.reset_status._30_say = " Twoja Sia " -gameforge.reset_status._40_say = " Twoja Zrczno " -gameforge.reset_status._50_say = " obecnie ma 1 punkt. " -gameforge.reset_status._60_say = " nie moe zosta zresetowany. " -gameforge.reset_status._70_say = " jest resetowany do 1. " -gameforge.reset_status._80_say = " Twoje pozostae punkty zostan dodane jako punkty[ENTER]umiejtnoci. " -gameforge.reset_status._90_say = " Czy chcesz kontynuowa? " -gameforge.ride = {} -gameforge.ride._010_say = " Masz za niski poziom. " -gameforge.ride._020_say = " Nie moesz jedzi konno, jeeli jeste[ENTER]przemieniony! " -gameforge.ride._030_say = " Wanie dosiade wierzchowca. Jeli chcesz go[ENTER]zmieni, musisz najpierw zej z tego, na ktrym[ENTER]siedzisz. " -gameforge.ride._040_say = " Najpierw musisz odwoa konia, jeli chcesz uy[ENTER]innego wierzchowca. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Wymie Pieczcie Zwierzt " -gameforge.ride_mount_change._020_say = " Witaj! Syszaem, e wymieniasz Pieczcie[ENTER]Zwierzt? Moje s za potne dla mnie, nie mog[ENTER]ich jeszcze uywa... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Oczywicie! Chtnie wymieni. Wielu poszukiwaczy[ENTER]przygd wymienia u mnie pieczcie, dlatego mam[ENTER]zawsze dla kadego co odpowiedniego. Jeste[ENTER]pewny, e chcesz wymieni swoje Pieczcie[ENTER]Zwierzt wysokiego poziomu na pieczcie, ktre[ENTER]odpowiadaj twojemu poziomowi? " -gameforge.ride_mount_change._050_select = " Tak, wymie. " -gameforge.ride_mount_change._060_select = " Nie, zatrzymam. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Wymie wiadectwo na wierzchowca " -gameforge.ride_ticket_change._020_say = " Chcesz wymieni wiadectwo na wierzchowca? A[ENTER]jakie wiadectwo masz przy sobie? Jeli posiadasz[ENTER]par wiadectw, musisz postpi nastpujco. " -gameforge.ride_ticket_change._030_say = " Chcesz tego wierzchowca? W takim razie zatwierd[ENTER]wybr, klikajc na 'Tak' a nastpnie wybierz[ENTER]bonus. Kliknij na 'Nie', aby wymieni inne[ENTER]wiadectwo. " -gameforge.ride_ticket_change._040_say = " Na pewno? " -gameforge.ride_ticket_change._050_say = " Nie chcesz zatem wymieni wiadectwa? W takim[ENTER]razie wr do mnie, gdy podejmiesz jak decyzj. " -gameforge.ride_ticket_change._060_say = " Wybierz ktry z bonusw. " -gameforge.ride_ticket_change._070_say = " Sia w walce z potworami " -gameforge.ride_ticket_change._080_say = " Dowiadczenie (PD) " -gameforge.ride_ticket_change._090_say = " Punkty ycia (P) " -gameforge.ride_ticket_change._100_say = " Obrona (DEF) " -gameforge.ride_ticket_change._110_say = " Atak (ATK) " -gameforge.ride_ticket_change._120_say = " Nie, jednak podzikuj. " -gameforge.ride_ticket_change._130_say = " Ciki wybr, prawda? No nic, co nagle to po[ENTER]diable, przemyl to dokadnie i wr do mnie, gdy[ENTER]podejmiesz jak decyzj. " -gameforge.ride_ticket_change._140_say = " Dobry wybr! Powodzenia! " -gameforge.ride_ticket_change._150_say = " Hmm, co poszo nie tak... " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Anuluj proces. " -gameforge.ring_warp._020_say = " Piercienia moesz uy ponownie za %d min. " -gameforge.ring_warp._030_say = " Teleportuj do (pozostae skoki: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Trening Mistrza Wojownikw: " -gameforge.skill_group._10_sendLetter = " Trening " -gameforge.skill_group._110_sayReward = " Jeli podziwiasz Wojownika za jego szybko i[ENTER]wiedz o powtarzalnych atakach, powiniene wybra[ENTER]Trening Mocy Ciaa. Jeli chcesz zabi ca grup[ENTER]potworw jednym uderzeniem powiniene wybra[ENTER]Trening Mocy Duchowej. Czekamy na Ciebie na placu[ENTER]miasta. " -gameforge.skill_group._120_sayTitle = " Trening Mistrza Ninja: " -gameforge.skill_group._130_sayReward = " Jeli chcesz mc nazywa si najlepszym[ENTER]ucznikiem, powiniene wybra Trening uku. Jeli[ENTER]jeste gotowy na tajemne misje, Trening Ostrza[ENTER]bdzie dla Ciebie odpowiedni.[ENTER]Czekamy na Ciebie na placu w miecie. " -gameforge.skill_group._140_sayTitle = " Trening Mistrza Sura: " -gameforge.skill_group._150_sayReward = " Chcesz zosta prawdziwym Magiem Miecza i[ENTER]demonicznym Wojownikiem? Polecam ci zatem Trening[ENTER]Magicznej Broni. Jeli jednak yczysz sobie sta[ENTER]si Czarnoksinikiem Mroku i Kltw, wybierz[ENTER]Trening Czarnej Magii. Bdziemy czeka na ciebie[ENTER]na placu wioski. " -gameforge.skill_group._160_sayTitle = " Trening Mistrza Szamanw: " -gameforge.skill_group._170_sayReward = " Jeli chcesz by Magiem, wiedzie jak uywa[ENTER]Amuletw tak dobrze jak legendarni mistycy i[ENTER]bogosawieni, powiniene poda drog Mocy[ENTER]Smoka. Jeli chcesz agodzi ble ran przez[ENTER]regeneracj i uzdrawianie, powiniene uczy si[ENTER]Mocy Leczenia.[ENTER]Czekamy na Ciebie na placu w miecie. " -gameforge.skill_group._180_npcChat = " Rozpocznij Trening Mocy Ciaa " -gameforge.skill_group._190_sayTitle = " Niewaciwy trening " -gameforge.skill_group._200_say = " Przykro mi. Tylko Wojownicy mog wybra Trening[ENTER]Mocy Ciaa. " -gameforge.skill_group._20_targetVid = " Trener Mocy Ciaa " -gameforge.skill_group._210_sayReward = " Wojownicy mog wybra Trening Mocy Ciaa lub[ENTER]Trening Mocy Duchowej. " -gameforge.skill_group._220_sayReward = " Ninja moe wybra Trening Mocy Ostrza lub Trening[ENTER]Mocy uku. " -gameforge.skill_group._230_sayReward = " Sura moe wybra trening Broni lub trening[ENTER]Czarnej Magii. " -gameforge.skill_group._240_sayReward = " Szaman moe wybra Trening Mocy Smoka lub Trening[ENTER]Mocy Leczenia. " -gameforge.skill_group._250_sayTitle = " Trener Mocy Ciaa " -gameforge.skill_group._260_say = " Nauka walki wrcz skupia si na szybkich[ENTER]pojedynkach, uczy metod walk indywidualnych z[ENTER]naciskiem na ulepszenie i wzmocnienie atakw. " -gameforge.skill_group._270_sayReward = " Wymagania: Wojownik na poziomie 5 lub wyszym " -gameforge.skill_group._280_select = " Rozpocznij " -gameforge.skill_group._290_select = " Pniej " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Trener Mocy Duchowej " -gameforge.skill_group._310_sayTitle = " Wybrae Trening Mocy Ciaa. " -gameforge.skill_group._320_say = " Witaj! " -gameforge.skill_group._330_say = " W zwizku z twoj decyzj o rozpoczciu nauki,[ENTER]otrzymujesz Punkty Umiejtnoci. Moesz za ich[ENTER]pomoc udoskonala swoje umiejtnoci. " -gameforge.skill_group._340_sayReward = " Otrzymae Punkty Umiejtnoci. " -gameforge.skill_group._350_sayReward = " Ju wczeniej wybrae typ swojego treningu, nie[ENTER]moesz otrzyma od nas wicej Punktw. " -gameforge.skill_group._360_npcChat = " Rozpocznij Trening Mocy Duchowej " -gameforge.skill_group._370_sayTitle = " Niewaciwy trening " -gameforge.skill_group._380_say = " Przykro mi. Tylko Wojownicy mog trenowa swoj[ENTER]moc Duchow. " -gameforge.skill_group._390_sayReward = " Ninja moe wybra Trening Mocy Ostrza lub Trening[ENTER]Mocy uku. " -gameforge.skill_group._400_sayTitle = " Trening Mocy Duchowej " -gameforge.skill_group._40_targetVid = " Trener Mocy Ostrza " -gameforge.skill_group._410_say = " Trening Mocy Duchowej pokazuje jak przeksztaci[ENTER]si wroga na kontratak przy pomocy Chi oraz[ENTER]obron przed atakami. " -gameforge.skill_group._420_sayTitle = " Wybrae Trening Mocy Duchowej. " -gameforge.skill_group._430_npcChat = " Rozpocznij Trening Mocy Ostrza. " -gameforge.skill_group._440_say = " Przykro mi, tylko Ninja moe wybra Trening Mocy[ENTER]Ostrza. " -gameforge.skill_group._450_sayTitle = " Trening Mocy Ostrza " -gameforge.skill_group._460_say = " Trening Mocy Ostrza uczy jak pokona przeciwnika[ENTER]w szybki i zabjczy sposb. Trening opiera si na[ENTER]poznaniu najsabszych punktw wroga. " -gameforge.skill_group._470_sayReward = " Wymagania: Ninja na poziomie 5 lub wyszym " -gameforge.skill_group._480_sayTitle = " Wybrae Trening Mocy Ostrza. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Rozpocznij Trening Mocy uku " -gameforge.skill_group._50_targetVid = " Trener Walki Z Dystansu " -gameforge.skill_group._510_say = " Przykro mi. Tylko Ninja mog wybra Trening Mocy[ENTER]uku. " -gameforge.skill_group._520_sayTitle = " Trening Mocy uku " -gameforge.skill_group._530_say = " Trening Mocy uku uczy posugiwania si broni[ENTER]dystansow aby mc walczy z odpowiedni precyzj[ENTER]nawet z duej odlegoci. " -gameforge.skill_group._540_sayTitle = " Wybrae Trening Mocy uku. " -gameforge.skill_group._550_npcChat = " Rozpocznij Trening Broni. " -gameforge.skill_group._560_say = " Przykro mi, tylko Sura moe rozpocz trening[ENTER]Broni. " -gameforge.skill_group._570_sayTitle = " Trening Broni " -gameforge.skill_group._580_say = " Podajc drog treningu Broni nauczysz si[ENTER]potnych atakw przeciwko osabionym[ENTER]przeciwnikom. Ponadto, bdziesz mg kontrolowa[ENTER]Zaczarowane Ostrze. " -gameforge.skill_group._590_sayReward = " Wymagane: Sura na poziomie 5. lub wyszym " -gameforge.skill_group._600_sayTitle = " Wybrae trening Broni " -gameforge.skill_group._60_targetVid = " Mistrz Magicznej Broni " -gameforge.skill_group._610_npcChat = " Rozpocznij trening Czarnej Magii. " -gameforge.skill_group._620_say = " Przykro mi, tylko Sura moe si u mnie ksztaci. " -gameforge.skill_group._630_sayTitle = " Trening Czarnej Magii " -gameforge.skill_group._640_say = " Trenujc Czarn Magi nauczysz si osabia[ENTER]przeciwnikw za pomoc Czarnej Magii i walczy z[ENTER]dystansu. " -gameforge.skill_group._650_sayTitle = " Wybrae trening Czarnej Magii. " -gameforge.skill_group._660_npcChat = " Rozpocznij trening Smoka " -gameforge.skill_group._670_say = " Przykro mi, tylko Szamani mog wybra drog Smoka. " -gameforge.skill_group._680_sayTitle = " Trening Smoka " -gameforge.skill_group._690_say = " Trening Boga Smoka pozwala na wykorzystywanie[ENTER]potnych atakw ognistych wspieranych przez[ENTER]Smoczego Boga, pozwala rwnie na wzmacnianie[ENTER]magiczne swojej druyny specjalnymi zaklciami. " -gameforge.skill_group._700_sayReward = " Wymagane: Szaman na poziomie 5. lub wyszym " -gameforge.skill_group._70_targetVid = " Mistrz Czarnej Magii " -gameforge.skill_group._710_sayTitle = " Wybrae trening Smoka. " -gameforge.skill_group._720_npcChat = " Rozpocznij nauk Leczenia " -gameforge.skill_group._730_say = " Przykro mi, tylko Szamani mog si ksztaci w[ENTER]kierunku Leczenia. " -gameforge.skill_group._740_sayTitle = " Trening Leczenia " -gameforge.skill_group._750_say = " Dziki treningowi Leczenia uczysz si jak[ENTER]ogusza przeciwnikw moc byskawicy. Uczysz si[ENTER]rwnie jak leczy czonkw grupy i dodawa im[ENTER]dodatkow si. " -gameforge.skill_group._760_sayTitle = " Wybrae trening Leczenia. " -gameforge.skill_group._80_targetVid = " Nauczyciel Mocy Smoka: " -gameforge.skill_group._90_targetVid = " Mistrz Leczenia " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Reset umiejtnoci. " -gameforge.skill_reset2._110_say = " Jeeli w przyszoci zmienisz zdanie, po prostu[ENTER]do mnie wr. " -gameforge.skill_reset2._120_say = " Masz za mao Yang. Nie mog Ci pomoc.[ENTER]Przecie musz z czego y! " -gameforge.skill_reset2._130_say = " Przedmiot ten umoliwia Ci zmian swojej[ENTER]profesji. Jednak, aby go uy, musisz mie co[ENTER]najmniej 31. poziom postaci. Zmiana profesji[ENTER]oferuje tyle nowych moliwoci! Czy pozby si[ENTER]umiejtnoci, ktre Ci tu doprowadziy? " -gameforge.skill_reset2._135_say = " Nie podasz za adn profesj i nie posiadasz[ENTER]punktw umiejtnoci, ktre mona by cofn! " -gameforge.skill_reset2._140_say = " Przedmiotu tego mona uy od poziomu 31. " -gameforge.skill_reset2._20_say = " Nie rozpocze jeszcze treningu! Jeli nie[ENTER]wydae jeszcze adnych Punktw Umiejtnoci, nie[ENTER]moesz ich cofn. Przyjd ponownie, jak[ENTER]popenisz jaki bd w rozwijaniu swoich[ENTER]umiejtnoci, a z mi chci ci pomog. " -gameforge.skill_reset2._30_say = " Twj poziom to %s.[ENTER]Przykro mi, niestety nie mog Ci pomoc.[ENTER]Na tym poziomie nie jestem ju w stanie wpyn[ENTER]na twoje umiejtnoci. Mog pomc przy[ENTER]resetowaniu umiejtnoci tylko graczom poniej[ENTER]30. poziomu. " -gameforge.skill_reset2._40_say = " Nie podasz za adn profesj i nie posiadasz[ENTER]punktw umiejtnoci, ktre mona by cofn! " -gameforge.skill_reset2._50_say = " Witaj, przyszede we waciwe miejsce.[ENTER]W twoich oczach widz duo smutku.[ENTER]Pozwalam ludziom zapomnie o ich przeszoci,[ENTER]mog zacz jeszcze raz...[ENTER]Czy chcesz zresetowa swoje umiejtnoci?[ENTER]Kosztuje to %s Yang. " -gameforge.skill_reset2._60_select = " Nie resetuj " -gameforge.skill_reset2._70_say = " Ha ha, czyby nie czu si najlepiej?[ENTER]Wygldasz na kogo, kto potrzebuje pomocy.[ENTER]Nie jeste zadowolony ze swoich umiejtnoci?[ENTER]Znam magiczny sposb, ktrym mog Ci pomoc.[ENTER]Mog zresetowa twoje umiejtnoci. " -gameforge.skill_reset2._80_say = " Oznacza to, e bdziesz mg wybra inne[ENTER]umiejtnoci. Jednak decydujc si na reset,[ENTER]stracisz punkty zyskane dziki Ksigom[ENTER]Umiejtnoci.[ENTER]Czy na pewno chcesz zacz wszystko od nowa?[ENTER]Koszt to %s Yang. " -gameforge.skill_reset2._90_select = " Reset Umiejtnoci " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Wr na 1. Poziom " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Czy na pewno chcesz wrci na 1. Poziom Lochu[ENTER]Pajkw? " -gameforge.spider_dungeon_2floor._30_say = " Mdra decyzja. Jest tu zbyt niebezpiecznie, aby[ENTER]zosta na duej.[ENTER]Id i opatrz swoje rany.[ENTER]Do zobaczenia! " -gameforge.spider_dungeon_2floor._40_say = " OK, bdzie jak chcesz...[ENTER]Prosz, uwaaj na siebie![ENTER]Jest tu naprawd niebezpiecznie. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Nie powiesz mi chyba, e zabrako ci odwagi do[ENTER]przeszukania Lochu Pajkw? Przecie posiadasz[ENTER]mnstwo dowiadczenia w boju, tak e kilka[ENTER]bezmzgich pajczakw nie powinno stanowi dla[ENTER]ciebie wikszego problemu. Wiesz jednak, e[ENTER]potrzebujesz przepustki, aby wej do tej[ENTER]jaskini, prawda? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Wejcie do kryjwki Baronwny " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Nowe niebezpieczestwo " -gameforge.spider_dungeon_3floor_boss._120_say = " Udao ci si wykona dokadn kopi inskrypcji.[ENTER]Poka j Kapitanowi. " -gameforge.spider_dungeon_3floor_boss._130_say = " wietnie, dobra robota! Niechaj zerkn... hmmm,[ENTER]nie kojarz tych znakw, nic z tego nie rozumiem.[ENTER]Moe trzeba by zapyta mdrca Uriela? " -gameforge.spider_dungeon_3floor_boss._140_say = " Udaj si do mdrca Uriela i poka mu inskrypcj.[ENTER]On na pewno bdzie w stanie j rozszyfrowa. " -gameforge.spider_dungeon_3floor_boss._150_say = " Kapitan chce, abym mu przetumaczy t tajemnicz[ENTER]inskrypcj? Nie ma sprawy, uwielbiam takie[ENTER]wyzwania. Poka no...[ENTER]To... to niesychane! Zaczekaj, zaraz spisz ci[ENTER]tumaczenie. Masz! Zanie to jak najszybciej[ENTER]Kapitanowi, po czym wr do mnie. Jeli ta[ENTER]inskrypcja mwi prawd, to wszyscy jestemy w[ENTER]strasznym niebezpieczestwie. Le ju, le! " -gameforge.spider_dungeon_3floor_boss._160_say = " Nie udao ci si jeszcze dotrze do Kapitana?[ENTER]Prosz, musisz si popieszy, sprawa jest bardzo[ENTER]powana! Kapitan musi koniecznie przeczyta ten[ENTER]list. " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Przeka list Uriela " -gameforge.spider_dungeon_3floor_boss._180_say = " Ach, ten uparty stary gadua... przydaoby si[ENTER]przynajmniej jakie 'dzikuj'. Ale niech mu[ENTER]bdzie. Twierdzi, e te informacje s bardzo[ENTER]wane, wic lepiej dostarcz je czym prdzej[ENTER]Kapitanowi. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " List Uriela " -gameforge.spider_dungeon_3floor_boss._200_say = " A niech mnie szlag! Na trzecim poziomie Lochu[ENTER]Pajkw zagniedzi si potny pajczy demon -[ENTER]Baronwna Pajkw! Wedug inskrypcji potrzebny[ENTER]jest jaki specjalny klucz, aby wkroczy do tej[ENTER]ukrytej jaskini. Udaj si do Uriela i spytaj go o[ENTER]ten klucz. Potem zwerbuj ekip dowiadczonych[ENTER]wojownikw i wsplnie zaatakujcie kryjwk[ENTER]Baronwny Pajkw! Masz, mam dla ciebie kolejn[ENTER]przepustk. " -gameforge.spider_dungeon_3floor_boss._20_say = " Wrota te mona otworzy wycznie za pomoc[ENTER]Pajczego Klucza. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " Pajczy Klucz " -gameforge.spider_dungeon_3floor_boss._220_say = " No nic, trzeba jak najszybciej uda si do Uriela. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ach, dobrze, e jeste ju z powrotem. A wic[ENTER]Kapitan wyda ci rozkaz zgadzenia Baronwny[ENTER]Pajkw? Jednak wejcie do jej kryjwki jest[ENTER]zablokowane, a otworzy je mona wycznie za[ENTER]pomoc Pajczego Klucza. Wykonanie takiego klucza[ENTER]jest bardzo skomplikowane. Ale jeli przyniesiesz[ENTER]mi Worek z Pajcz Trucizn, Worek z Pajczymi[ENTER]Jajami, Pajcz Sie, Oczy Pajka, Nogi Pajka[ENTER]oraz Jad Krlowej Pajkw, to powinienem by w[ENTER]stanie tego dokona. " -gameforge.spider_dungeon_3floor_boss._240_say = " Chcesz, aby skonstruowa dla ciebie Pajczy[ENTER]Klucz? Potrzebuj do tego Worek z Pajcz[ENTER]Trucizn, Worek z Pajczymi Jajami, Pajcz Sie,[ENTER]Oczy Pajka, Nogi Pajka oraz Jad Krlowej[ENTER]Pajkw. Udao ci si znale wszystkie[ENTER]skadniki? " -gameforge.spider_dungeon_3floor_boss._250_say = " wietnie! Masz wszystkie skadniki! Poczekaj[ENTER]chwil, nie potrwa to zbyt dugo... " -gameforge.spider_dungeon_3floor_boss._260_say = " No i prosz! Oto Pajczy Klucz, ktry umoliwi ci[ENTER]wejcie do kryjwki Baronwny Pajkw. A tobie[ENTER]oraz twoim kompanom ycz powodzenia w walce z t[ENTER]dugonog besti. Musicie si jednak pospieszy,[ENTER]poniewa klucz ten jest bardzo niestabilny i[ENTER]rozpadnie si po upywie 24 godzin. " -gameforge.spider_dungeon_3floor_boss._270_say = " No i... ech, no niestety, proces wykuwania tego[ENTER]klucza jest bardzo skomplikowany i nie zawsze si[ENTER]udaje. Wystarczy drobny bd, aby spartaczy ca[ENTER]robot. Niestety wraz z kluczem przepady rwnie[ENTER]wszystkie skadniki, ktre od ciebie otrzymaem.[ENTER]Wybacz, e twoja mudna zbieranina posza na[ENTER]marne. Nastpnym razem na pewno wszystko wypali! " -gameforge.spider_dungeon_3floor_boss._280_say = " Nie, nie posiadasz jeszcze wszystkich skadnikw,[ENTER]dla przypomnienia: potrzebujemy Worek z Pajcz[ENTER]Trucizn, Worek z Pajczymi Jajami, Pajcz Sie,[ENTER]Oczy Pajka, Nogi Pajka oraz Jad Krlowej[ENTER]Pajkw. " -gameforge.spider_dungeon_3floor_boss._300_say = " Przywdca twojej grupy wkroczy do lochu. Chcesz[ENTER]do niego doczy? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Cofnij misj SD3 " -gameforge.spider_dungeon_3floor_boss._310_say = {} -gameforge.spider_dungeon_3floor_boss._320_say = " W kryjwce Baronwny znajduje si ju jaka grupa[ENTER]atakujca Baronwn Pajkw. " -gameforge.spider_dungeon_3floor_boss._330_say = " Wejcie bdzie moliwe dopiero, gdy obecnie[ENTER]znajdujca si tam grupa ukoczy swoje zadanie.[ENTER]Wr za %s min. " -gameforge.spider_dungeon_3floor_boss._340_say = " Czas do ponownej moliwoci otwarcia wrt do[ENTER]kryjwki Baronwny: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s min. " -gameforge.spider_dungeon_3floor_boss._360_say = " Wojownik, ktry wszed do jaskini przed tob,[ENTER]zosta unieruchomiony na 10 sekund. Poczekaj[ENTER]chwil. " -gameforge.spider_dungeon_3floor_boss._370_say = " Chcesz rozpocz podbj? Masz na to 20 minut.[ENTER]Przed upywem tego czasu nikt nie bdzie mg[ENTER]opuci kryjwki Baronwny.[ENTER]Kolejny podbj mona rozpocz po godzinie. " -gameforge.spider_dungeon_3floor_boss._380_say = " Aby otworzy wejcie, potrzebujesz Pajczy Klucz. " -gameforge.spider_dungeon_3floor_boss._390_say = " Pajczy Klucz moe zosta uyty wycznie przez[ENTER]przywdc grupy. " -gameforge.spider_dungeon_3floor_boss._400_say = " Baronwna Pajkw zostaa zgadzona! Za trzy[ENTER]minuty wszyscy wojownicy zostan[ENTER]przeteleportowani z jaskini. " -gameforge.spider_dungeon_3floor_boss._40_say = " Przed wykonaniem klucza " -gameforge.spider_dungeon_3floor_boss._410_say = " Nie udao si. Sprbuj ponownie! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Uwaga: Baronwna Pajkw popada w furi! Jej[ENTER]ataki staj si silniejsze, lecz jej obrona[ENTER]sabnie. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Loch Pajkw 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ach, dobrze, e jeste. Mam dla ciebie wane[ENTER]informacje. Nasi zwiadowcy odkryli trzeci poziom[ENTER]w Lochu Pajkw. Ta nowa jama jest mniejsza ni[ENTER]te, ktre znamy dotychczas, jednak zadomowiy si[ENTER]tam pono wyjtkowo grone pajki. Poza tym[ENTER]znaleziono tam stary nagrobek z wygrawerowan[ENTER]inskrypcj, ktrej jednak nie udao si[ENTER]rozszyfrowa. Udaj si na poszukiwania tego[ENTER]nagrobku i przynie mi kopi tej inskrypcji.[ENTER]Prosz, ta przepustka umoliwi ci wejcie do[ENTER]Lochu Pajkw. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " Inskrypcja " -gameforge.spider_dungeon_3floor_boss._80_say = " Na trzecim poziomie Lochu Pajkw znajdujesz[ENTER]stary nagrobek z wygrawerowan inskrypcj.[ENTER]Wykonaj jej kopi i zanie j Kapitanowi. " -gameforge.spider_dungeon_3floor_boss._90_say = " wietnie, udao ci si znale stary nagrobek i[ENTER]wykona kopi jego inskrypcji! Wr do Kapitana i[ENTER]przeka mu j. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Handlarka Rnoci: " -gameforge.subquest_01._10_targetVid = " Zdobd Pust Butelk " -gameforge.subquest_01._110_say = " To dobrze.[ENTER]Puste Butelki dostaniesz u garncarz Yonah.[ENTER]Dzikuj. " -gameforge.subquest_01._120_targetVid = " Znajd garncarza Yonah. " -gameforge.subquest_01._130_sayReward = " Handlarka Rnoci potrzebuje Pustej Butelki od[ENTER]garncarza Yonah. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Argh! Do diaba![ENTER]Nie mog przesta kaszle! Jak ja mog w tym[ENTER]stanie pracowa?[ENTER]Przysaa Ci Handlarka Rnoci? Sprzedaj Puste[ENTER]Butelki, a nie rozdaje za darmo. " -gameforge.subquest_01._160_say = " Jestem astmatykiem. Powiedziano mi, e Nasionka[ENTER]Brzoskwini byy by wietnym lekarstwem na kaszel.[ENTER]Jeli zdobdziesz dla Nasionko, dam Ci w zamian[ENTER]Pust Butelk. Moesz zdoby Nasionka Brzoskwini[ENTER]od Dzikw na obrzeach wioski. Jak tylko farmerzy[ENTER]zasadz Nasionka Brzoskwi, Dziki wykopuj je i[ENTER]zjadaj. " -gameforge.subquest_01._170_sendLetter = " Zdobd Nasionko Brzoskwini. " -gameforge.subquest_01._180_sayReward = " Handlarka Rnoci potrzebuje Pustej Butelki.[ENTER]Yonah, ktry jest astmatykiem, da Ci Pust[ENTER]Butelk jeli przyniesiesz mu Nasionko[ENTER]Brzoskwini. Nasionka szukaj u Dzikw. " -gameforge.subquest_01._190_npcChat = " Aby zdoby Nasionko Brzoskwini... " -gameforge.subquest_01._200_say = " Nasionko Brzoskwini moesz zdoby od Dzikw na[ENTER]obrzeach wioski. Jak tylko farmerzy zasadz[ENTER]Nasiona, Dziki wykopuj je.[ENTER]Dzikuj z gry. (kaszle) " -gameforge.subquest_01._20_npcChat = " Zdobd Pust Butelk " -gameforge.subquest_01._210_sendLetter = " Wr do Yonah " -gameforge.subquest_01._220_sayTitle = " Wr do Yonah. " -gameforge.subquest_01._230_sayReward = " Znalaze Nasionko Brzoskwini, zanie je do Yonah. " -gameforge.subquest_01._240_say = " Oh, masz! " -gameforge.subquest_01._250_say = " Dziki. Teraz mog wyleczy moj astm.[ENTER]Mog w kocu pracowa. " -gameforge.subquest_01._260_say = " Oto Pusta Butelka.[ENTER]Zanie j do Handlarki Rnoci. " -gameforge.subquest_01._270_sendLetter = " Dostarcz Pust Butelk " -gameforge.subquest_01._280_sayReward = " Handlarka Rnoci potrzebuje Pustej Butelki.[ENTER]Zanie j do niej. " -gameforge.subquest_01._290_sayTitle = " Handlarka Rnoci: " -gameforge.subquest_01._300_say = " Dziki. Mam nadziej, e zdobycie Butelki nie[ENTER]sprawio Ci duego kopotu. Daj Ci to jako moje[ENTER]podzikowanie. Jeszcze raz, wielkie dziki! " -gameforge.subquest_01._30_say = " Prosz mi wybaczy, jeli nie jeste aktualnie[ENTER]zajty, moesz co dla mnie zrobi? Potrzebuj[ENTER]Pustej Butelki na moj Czerwon Mikstur. " -gameforge.subquest_01._310_sayReward = " Otrzymae 1500 Punktw Dowiadczenia.[ENTER]Otrzymae 1000 Yang. " -gameforge.subquest_01._320_say = " Nie znalaze jeszcze Pustej Butelki? " -gameforge.subquest_01._330_say = " Chcesz zapolowa ponownie na Dziki, aby dosta[ENTER]kolejn Pust Butelk czy chcesz przerwa[ENTER]zadanie? " -gameforge.subquest_01._340_select = " Tak, chc zapolowa na Dziki. " -gameforge.subquest_01._350_select = " Nie, rezygnuj z zadania. " -gameforge.subquest_01._360_say = " Naprawd chcesz zrezygnowa? " -gameforge.subquest_01._370_say = " Dzikuj za pomoc. " -gameforge.subquest_01._380_say = " To dla mnie za trudne. Przepraszam. " -gameforge.subquest_01._40_say = " Jestem zajta tutaj w sklepie i nie mog sama jej[ENTER]zdoby. Jeli przyniesiesz mi Butelk,[ENTER]odpowiednio Ci wynagrodz. " -gameforge.subquest_01._50_select = " Przyjmij " -gameforge.subquest_01._60_select = " Odrzu " -gameforge.subquest_01._70_say = " Czy chcesz anulowa t misj? " -gameforge.subquest_01._80_say = " Och, jak to mio, e chcesz mi pomc.[ENTER]Odwied mnie, jak bdziesz mia chwil czasu. " -gameforge.subquest_01._90_say = " Miego dnia. I zapraszam ponownie. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Handlarz Zbrojami: " -gameforge.subquest_02._10_targetVid = " Obiad " -gameforge.subquest_02._110_say = " Dziki tej rozmowie o jedzeniu zrobiem si[ENTER]godny i naprawd tskni za misem duszonym,[ENTER]piwem, kapust i dwoma jajkami. " -gameforge.subquest_02._120_say = " Czy mj ojciec powiedzia Ci, co chciaby zje[ENTER]na obiad? " -gameforge.subquest_02._121_select = " Miso wieprzowe, piwo, kapusta i jajko. " -gameforge.subquest_02._122_select = " Miso duszone, piwo, kapusta i jajko. " -gameforge.subquest_02._123_select = " Miso duszone, piwo, kapusta i dwa jajka " -gameforge.subquest_02._124_select = " Eh... zapomniaem... " -gameforge.subquest_02._130_say = " Dzikuj, e dostarczye mi tak szybko te[ENTER]informacje.[ENTER]A oto Twoja nagroda. " -gameforge.subquest_02._140_sayReward = " Otrzymae 1000 Punktw Dowiadczenia.[ENTER]Otrzymae 1500 Yang. " -gameforge.subquest_02._150_say = " Handlarka Rnoci:[ENTER]Nazwa tego posiku bya bardzo duga, prawda?[ENTER]Mgby spyta go ponownie? " -gameforge.subquest_02._160_say = " Handlarka Rnoci:[ENTER]Naprawd to powiedzia? To dziwne![ENTER]Nigdy nie lubi tego dania... Moesz spyta[ENTER]ponownie?[ENTER]Wtpi, e myla o tym posiku. " -gameforge.subquest_02._20_say = " Znasz mojego ojca, ktry handluje zbrojami?[ENTER]Chc przygotowa dla niego obiad, ale nie wiem co[ENTER]by chcia zje. Mgby pj do niego i spyta,[ENTER]co by chcia mie przygotowane. Z pewnoci[ENTER]wynagrodz Ci za ten kopot. " -gameforge.subquest_02._30_sayReward = " Handlarka Rnoci chce wiedzie, co jej ojciec,[ENTER]Handlarz Zbrojami, chce zje na obiad. " -gameforge.subquest_02._40_sayReward = " Id do Handlarza Zbrojami i spytaj go. " -gameforge.subquest_02._50_say = " Witaj![ENTER][ENTER]Mam zbroje, ktre uchroni Ci od atakw noami i[ENTER]mieczami. " -gameforge.subquest_02._60_say = " Ach, moja crka Ci wysaa? Pewnie zastanawia[ENTER]si co powinna przygotowa na obiad. Niech[ENTER]pomyl, Hmm... Chciabym ostre miso duszone,[ENTER]piwo, aromatyczn kapust i dwa jajka. To jest[ENTER]potrawa, na ktr czekam od dawna! " -gameforge.subquest_02._70_targetVid = " Obiad " -gameforge.subquest_02._80_sayReward = " Handlarka Rnoci chce wiedzie, co jej ojciec,[ENTER]Handlarz Zbrojami, chce zje na obiad. " -gameforge.subquest_02._90_sayReward = " Wr do niej i poinformuj j o tym, czego si[ENTER]dowiedziae. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Wr do Baek-Go. " -gameforge.subquest_03._10_targetVid = " Skadnik na lekarstwo " -gameforge.subquest_03._110_sayReward = " Znalaze Wtrob Wilka, zanie j do Baek-Go. " -gameforge.subquest_03._120_say = " Dzikuj! Mamy u Ciebie dug! " -gameforge.subquest_03._130_say = " Pacjenci bd Ci wychwala. " -gameforge.subquest_03._140_say = " Masz, we to jako moje podzikowanie.[ENTER]Z pewnoci bdziesz kiedy tego potrzebowa. " -gameforge.subquest_03._150_sayReward = " Otrzymae 3000 Punktw Dowiadczenia.[ENTER]Otrzymae 5000 Yang.[ENTER]Otrzymae Futro Wilka. " -gameforge.subquest_03._20_say = " Czy mgby mi pomc? Od czasu upadku Kamieni[ENTER]Metin, pojawia si nieznana choroba. Wielu[ENTER]doktorw pracowao nad ni, jednak potrzebny jest[ENTER]brakujcy skadnik, aby wyprodukowa lekarstwo.[ENTER]Na obrzeach wioski yj dzikie zwierzta, a my[ENTER]nie moemy si tam swobodnie porusza. " -gameforge.subquest_03._30_say = " Czy mgby dostarczy mi ten skadnik na[ENTER]lekarstwo? Pytam Ci, dlatego e wygldasz na[ENTER]odwanego. Potrzebuj Wtroby Wilka na lekarstwo. " -gameforge.subquest_03._40_say = " Prosz, dostarcz mi Wtrob Niebieskiego Wilka.[ENTER]Poinformuj mnie jak tylko j zdobdziesz. " -gameforge.subquest_03._50_sayReward = " Od czasu upadku Kamieni Metin pojawia si[ENTER]nieznana choroba. Aby wyprodukowa lek przeciwko[ENTER]tej chorobie, Baek-Go potrzebuje Wtroby[ENTER]Niebieskiego Wilka. Dostarcz mu potrzebn[ENTER]Wtrob. " -gameforge.subquest_03._60_npcChat = " Jak zdoby Wtrob Wilka? " -gameforge.subquest_03._70_say = " Nie ma innego wyjcia: aby zdoby Wtrob, musisz[ENTER]zapolowa na Niebieskie Wilki. " -gameforge.subquest_03._80_say = " Szkoda mi Niebieskich Wilkw, ale potrzebujemy[ENTER]tej Wtroby aby wyprodukowa lek. Dzikuj z[ENTER]gry. " -gameforge.subquest_03._90_sendLetter = " Wr do Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Przed tob duga droga! Bd ostrony! I[ENTER]pamitaj, musisz uy portal, ktry jest[ENTER]oznaczony niebiesk kropk. " -gameforge.subquest_04._10_targetVid = " Co sycha u Deokbae? " -gameforge.subquest_04._110_sayReward = " Udaj si w drog do drwala Deokbae i dostarcz mu[ENTER]list od kowala. Znajdziesz go w drugiej wiosce,[ENTER]do ktrej moesz si dosta tylko uywajc[ENTER]portal. " -gameforge.subquest_04._120_sendLetter = " List od Kowala. " -gameforge.subquest_04._130_targetVid = " Znajd drwala Deokbae. " -gameforge.subquest_04._140_npcChat = " List od Kowala. " -gameforge.subquest_04._150_sayTitle = " Deokbae: " -gameforge.subquest_04._160_say = " Serdecznie witam gocia! Mam kilka dobrych[ENTER]toporw. Chcesz jeden z nich kupi? Co? Nie[ENTER]potrzebujesz? To dlaczego waciwie przyszede[ENTER]do mnie? Ach! List od kowala. Dziki. Jak wiesz[ENTER]jestem drwalem, ale sprzedaj nie tylko topory,[ENTER]lecz te kilofy i inne narzdzia. Od czasu do[ENTER]czasu zamawiam je u kowala. W ten sposb[ENTER]zostalimy dobrymi przyjacimi. " -gameforge.subquest_04._170_say = " Naprawd musz z nim wypi ponownie jaki trunek[ENTER]w barze Seo-Pyung. Dzikuj za dostarczenie mi[ENTER]tego listu. Przeka Kowalowi moje pozdrowienia. " -gameforge.subquest_04._180_say = " List od Kowala? Czowieku, to byo dawno temu.[ENTER]Gdzie on jest? Chyba nie zgubie go po drodze,[ENTER]prawda? " -gameforge.subquest_04._190_select = " Oto on. " -gameforge.subquest_04._200_select = " Ech, nie mam go. " -gameforge.subquest_04._20_say = " Witam, nowy poszukiwaczu przygd! Chciaem prosi[ENTER]o przysug. Znasz mczyzn zwanego Deokbae?[ENTER]Jest drwalem i moim dobrym przyjacielem.[ENTER]Moe jest nieco nudny, ale jest jednym z[ENTER]ostatnich ciko pracujcych drwali. " -gameforge.subquest_04._210_say = " Przerwa zadanie? " -gameforge.subquest_04._220_say = " Mio... wr niedugo. " -gameforge.subquest_04._230_say = " Zgubie go? Odejd std. " -gameforge.subquest_04._240_say = " Udaj si do Kowala i zdobd list.[ENTER]Nie zgub go ponownie. " -gameforge.subquest_04._250_sayReward = " Wr do Kowala i odbierz nagrod. " -gameforge.subquest_04._260_targetVid = " Z powrotem do Kowala " -gameforge.subquest_04._270_npcChat = " Przekazaem list. " -gameforge.subquest_04._280_say = " Wic, jak si ma Deokbae? Hehe.[ENTER]Nie zmieni si ani troch. Dziki! We to jako[ENTER]nagrod. Nie jest tego duo, ale myl, e przyda[ENTER]Ci si kiedy. Jeszcze raz[ENTER]dzikuj. " -gameforge.subquest_04._290_sayReward = " Otrzymae 4000 Punktw Dowiadczenia.[ENTER]Otrzymae 3000 Yang. " -gameforge.subquest_04._30_say = " Nie widziaem go od duszego czasu i napisaem[ENTER]do niego list z pytaniem czy wszystko w[ENTER]porzdku... Chc, aby dostarczy mu ten list.[ENTER]Dzi jest wiele problemw w wiosce. Wic bd[ENTER]ostrony. I prosz, nie zgub listu! " -gameforge.subquest_04._40_say = " Ech, nie wiesz jak dotrze do nastpnej wioski?[ENTER]Nacinij M, aby wczy mini-map. Wioska jest[ENTER]oznaczona na niej niebiesk kropk, ktra[ENTER]wyznacza portal, za pomoc ktrego moesz si[ENTER]przenie do ssiedniego obszaru. Tam znajduj si[ENTER]druga wioska. " -gameforge.subquest_04._50_select = " Zrobi to. " -gameforge.subquest_04._60_select = " Nie, dziki. " -gameforge.subquest_04._70_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_04._80_say = " Wr jak najszybciej... " -gameforge.subquest_04._90_say = " Szkoda, mimo wszystko dziki. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " Mio sysze.[ENTER]Wr kiedy bdziesz chcia. " -gameforge.subquest_05._10_targetVid = " Przysuga dla Soon. " -gameforge.subquest_05._110_say = " Szkoda... Pozwl mi czyta. " -gameforge.subquest_05._120_say = " Naprawd? Jestem bardzo szczliwy![ENTER]To bdzie dobra ksika. " -gameforge.subquest_05._130_sayTitle = " Pomoc dla Soon. " -gameforge.subquest_05._140_sayReward = " Udaj si do Uriel i zapytaj, ktry z wachlarzy[ENTER]jest najlepszy. " -gameforge.subquest_05._150_npcChat = " Lista Wachlarzy wedug Siy Ataku " -gameforge.subquest_05._160_say = " Kto Ci tu przysa? Ten mol ksikowy? Jedyne[ENTER]czym si zajmuje to czytanie ksiek, ale wtpi,[ENTER]e stanie si dziki temu mdrzejszy. Zawsze mi[ENTER]przeszkadza. Wic, sucham, czego chce tym[ENTER]razem?! " -gameforge.subquest_05._170_say = " Chce, ebym uporzdkowa te wachlarze wedug siy[ENTER]ataku? To proste! Wachlarz Ptasi, Wachlarz[ENTER]Potrjny, Wachlarz Wodny i Wachlarz urawi. Masz? " -gameforge.subquest_05._180_sendLetter = " Powrt do Soon " -gameforge.subquest_05._190_sayTitle = " Wr do Soon " -gameforge.subquest_05._200_sayReward = " Wr do Soon i przeka mu informacje. " -gameforge.subquest_05._20_npcChat = " Przysuga dla Soon. " -gameforge.subquest_05._210_say = " Wic, Uriel udzieli Ci konkretnej odpowiedzi? " -gameforge.subquest_05._211_select = " Ptasi, Pojedynczy, Wodny, urawi. " -gameforge.subquest_05._212_select = " Ptasi, Potrjny, Wodny, urawi. " -gameforge.subquest_05._213_select = " Ptasi, Podwjny, Wodny, urawi. " -gameforge.subquest_05._214_select = " Ech, nie. Zapomniaem. " -gameforge.subquest_05._220_say = " Super! Teraz mog czyta dalej. Dziki! " -gameforge.subquest_05._230_sayReward = " Otrzymae 6.000 Punktw Dowiadczenia.[ENTER]Otrzymae 2.000 Yang. " -gameforge.subquest_05._240_say = " Nie jestem pewny, czy to poprawna odpowied...[ENTER]Prosz, sprawd to jeszcze raz. " -gameforge.subquest_05._250_select = " Tak, jest poprawna. " -gameforge.subquest_05._260_select = " Nie jestem pewny. " -gameforge.subquest_05._270_say = " Dobrze to sysze. Wpadnij pniej. " -gameforge.subquest_05._280_say = " Nie dobrze to sysze... Id sobie... " -gameforge.subquest_05._290_say = " Wspaniale, bardzo dobrze. Wpadnij ponownie. " -gameforge.subquest_05._300_say = " Jeste pewny, e kolejno jest poprawna? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " Tak, jestem. " -gameforge.subquest_05._320_select = " Nie, nie bardzo... " -gameforge.subquest_05._330_say = " Dobrze to sysze. Wr ponownie pniej. " -gameforge.subquest_05._340_say = " Byem za miy... Spadaj... " -gameforge.subquest_05._350_say = " wietnie, po prostu wietnie! Wielkie dziki! " -gameforge.subquest_05._40_say = " Aha... Hmhm... Nie to...[ENTER]Uh, skd si tu wzie? Nigdy nie przeszkadzaj[ENTER]mi, gdy czytam! Argh! Chwileczk. Przepraszam,[ENTER]nie chciaem na Ciebie krzycze. Czasami trafiam[ENTER]na co podczas czytania, czego nie rozumiem i to[ENTER]jest bardzo frustrujce. Czy mgby mi w czym[ENTER]pomc? " -gameforge.subquest_05._50_say = " Badam Wachlarze uywane przez Szamanw.[ENTER]Mam problem ze znalezieniem najlepszego z nich.[ENTER]Dla mnie niemoliwym jest sprawdzenie ich[ENTER]wszystkich. Uczony Uriel powinien mie wiedz na[ENTER]temat tych wachlarzy. Moesz z nim porozmawia?[ENTER]Interesuj mnie nastpujce typy wachlarzy:[ENTER]Wodny, Niebiaski Ptasi, Potrjny i urawi. " -gameforge.subquest_05._60_say = " Chc, aby uporzdkowa te wachlarze wedug Siy[ENTER]Ataku. " -gameforge.subquest_05._70_select = " Zrobi to. " -gameforge.subquest_05._80_select = " Nie zrobi tego. " -gameforge.subquest_05._90_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Odejd. Wynocha std! Ty bezuyteczny gaganie... " -gameforge.subquest_06._10_targetVid = " Zamwienie na zbroj. " -gameforge.subquest_06._110_say = " Dziki! Udaj si do Kowala i zapytaj jak mu idzie[ENTER]z moj Zbroj. " -gameforge.subquest_06._120_sayReward = " Udaj si do Kowala i zapytaj si go, kiedy[ENTER]skoczy zbroj, zamwion przez Handlarz[ENTER]Zbrojami. " -gameforge.subquest_06._130_npcChat = " Zbroja dla Handlarza Zbrojami " -gameforge.subquest_06._140_say = " Co tym razem? Czemu mi przeszkadzasz? Ach,[ENTER]Handlarz Zbrojami Ci przysa? Ten stary[ENTER]czowiek jest naprawd niecierpliwy. To nie jest[ENTER]tak, e nie chc jej zrobi. Po prostu nie mam[ENTER]wymaganych materiaw. Moesz je dla mnie zdoby?[ENTER]Aby zrobi zbroj, potrzebuj Rud elaza, Skr[ENTER]i Wgiel. Rud elaza dostaniesz od Uriel, Skr[ENTER]od Octavio, a Wgiel od Yonah. " -gameforge.subquest_06._150_select = " Zdobd materiay. " -gameforge.subquest_06._160_select = " Nie, nie teraz. " -gameforge.subquest_06._170_say = " Czy naprawd chcesz zrezygnowa z wykonywania tej[ENTER]misji? " -gameforge.subquest_06._180_say = " Rwnie dobrze moesz wykona to zadanie pniej.[ENTER]Ale nie czekaj za dugo, to pilna sprawa! " -gameforge.subquest_06._190_say = " W porzdku, w takim razie zgaduj, e bd musia[ENTER]zdoby je samodzielnie. Trzymaj si. " -gameforge.subquest_06._200_say = " Tak wic ruszaj, bd mg spokojnie popracowa... " -gameforge.subquest_06._20_npcChat = " Zamwienie na zbroj. " -gameforge.subquest_06._210_sendLetter = " Zdobd Materiay " -gameforge.subquest_06._220_sayReward = " Zdobd materiay dla Kowala. " -gameforge.subquest_06._221_say = " Ruda elaza - moesz j otrzyma od Uriel. " -gameforge.subquest_06._222_say = " Skra - moesz j otrzyma od Octavio. " -gameforge.subquest_06._223_say = " Wgiel - moesz go otrzyma od Yonah. " -gameforge.subquest_06._224_sayReward = " Uriel da Ci Rud elaza. " -gameforge.subquest_06._225_sayReward = " Octavio da Ci Skr. " -gameforge.subquest_06._226_sayReward = " Yonah da Ci Wgiel. " -gameforge.subquest_06._230_targetVid = " Id do Octavio " -gameforge.subquest_06._240_targetVid = " Id do Uriel. " -gameforge.subquest_06._250_targetVid = " Id do Yonah. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Dzikuj, e przyniose mi moj ksik! Teraz[ENTER]mog dokoczy badania. Prosz, oto troch Rudy[ENTER]elaza. Zabierz j i uyj z poytkiem. " -gameforge.subquest_06._280_say = " Potrzebujesz Rudy elaza? Mog Ci troszk da.[ENTER]Mam jednak ma prob. Ostatnio zgubiem[ENTER]Ksik, gdy byem cigany przez watah Dzikich[ENTER]Psw. Przypuszczam, e te Dzikie Psy j nadal[ENTER]maj. Dostarcz mi t Ksik, wtedy dam Ci[ENTER]troszk Rudy elaza. " -gameforge.subquest_06._285_say = " Uriel da Ci Rud elaza, jeli przyniesiesz mu[ENTER]Ksik od Dzikich Psw. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Potrzebujesz jeszcze wicej Rudy elaza.?[ENTER]Daem Ci przecie co nie co.[ENTER]Nie mam ju wicej. " -gameforge.subquest_06._30_say = " Dzikuj, e pomoge mojej crce. Teraz ja musz[ENTER]prosi Ci o przysug. Zamwiem u Kowala w[ENTER]wiosce pewn zbroj, ale nie dostaem od niego[ENTER]adnej informacji. Moesz si dowiedzie, jak[ENTER]stoi z tym zamwieniem? " -gameforge.subquest_06._310_npcChat = " Potrzebuj troch Skry. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Dziki za ! W kocu mog przyrzdzi moje[ENTER]nadzwyczaj smaczne potrawy! Mniam...mniam...[ENTER]pysznoci. Prosz, oto twoja nagroda. We t[ENTER]Skr jako wyraz mojej wdzicznoci. " -gameforge.subquest_06._340_say = " Mog da ci troch skry.[ENTER]Ale nic na tym wiecie nie jest za darmo.[ENTER]Co powiesz na wymian? Dostaniesz ode mnie troch[ENTER]skry, jeli dostarczysz mi .[ENTER]Czsto potrzebuj ci do gotowania moich[ENTER]ulubionych smakoykw.[ENTER]Jeli nie chcesz mi pomc, no c, jako sobie[ENTER]sam poradz. " -gameforge.subquest_06._345_say = " Octavio da ci skr, jeli mu przyniesiesz . " -gameforge.subquest_06._350_npcChat = " Potrzebuj troch Skry. " -gameforge.subquest_06._360_say = " Daem Ci ju Skr. Zgubie j?[ENTER]Nie mam ju wicej... " -gameforge.subquest_06._370_npcChat = " Potrzebuj troch Wgla. " -gameforge.subquest_06._380_say = " Dziki za Glin. Rka rk myje. Mam racj? A oto[ENTER]Wgiel. Do zobaczenia wkrtce. " -gameforge.subquest_06._390_say = " Co tam? Przyszede tu po troch Wgla? Mam go[ENTER]duo. Ale nic za darmo. Jeli zrobiby co dla[ENTER]mnie, dabym Ci troch. " -gameforge.subquest_06._395_say = " Yonah da ci wgiel, jeli przyniesiesz mu glin.[ENTER]Musisz zapolowa za to na Czerwone Dziki. " -gameforge.subquest_06._400_say = " Nie mam ju za duo Gliny. Jeli przyniesiesz mi[ENTER]troszeczk Gliny, to dam ci Wgiel. Najlepiej jak[ENTER]zabijesz par Czerwonych Dzikw, ktre jedz[ENTER]glin, wierz w to lub nie. Dzikuj z gry! " -gameforge.subquest_06._40_select = " Tak, zrobi to. " -gameforge.subquest_06._410_npcChat = " Potrzebuj troch Wgla. " -gameforge.subquest_06._420_say = " Co? Przecie ju Ci daem Wgiel! Prbujesz[ENTER]zrobi mnie w konia? " -gameforge.subquest_06._430_npcChat = " Masz wszystkie materiay. " -gameforge.subquest_06._440_say = " Wyglda na to, e nie masz Rudy elaza. Id do[ENTER]Uriela. " -gameforge.subquest_06._450_say = " Nie masz Skry. Udaj si do Octavio... " -gameforge.subquest_06._460_say = " Nie masz jeszcze Wgla? Przynie go od Yonah. " -gameforge.subquest_06._470_makequestbutton = " Mam wszystkie Materiay " -gameforge.subquest_06._480_qSetTitle = " Materiay dla Kowala. " -gameforge.subquest_06._490_targetVid = " Udaj si do Kowala. " -gameforge.subquest_06._500_sayTitle = " Zamwione Zbroje " -gameforge.subquest_06._50_select = " Nie, nie mam na to czasu. " -gameforge.subquest_06._510_sayReward = " Mam wszystkie potrzebne materiay.[ENTER]A wic, w drog do Kowala. " -gameforge.subquest_06._520_npcChat = " Mam dla Ciebie materiay. " -gameforge.subquest_06._530_say = " Masz ju wszystkie materiay? Jestem pod[ENTER]wraeniem! Dziki Tobie, mog dostarczy[ENTER]zamwienie Handlarzowi Zbrojami. Zanie mu dobr[ENTER]nowin! " -gameforge.subquest_06._540_sayReward = " Poinformuj Handlarza Zbrojami, e jego zamwienie[ENTER]niedugo zostanie zrealizowane. " -gameforge.subquest_06._550_targetVid = " Wr do Handlarza Zbrojami. " -gameforge.subquest_06._560_npcChat = " Kowal niedugo dostarczy! " -gameforge.subquest_06._570_say = " A wic ju prawie dokoczy zbroj? Dziki, e[ENTER]si o to zatroszczye. Prosz, a oto twoja[ENTER]nagroda. " -gameforge.subquest_06._580_sayReward = " Otrzymae 26.000 Punktw Dowiadczenia.[ENTER]Otrzymae 15.000 Yang.[ENTER]Otrzymae Nos wini. " -gameforge.subquest_06._590_sayReward = " Otrzymae Zbroj Pytow Tygrysa+3. " -gameforge.subquest_06._600_sayReward = " Otrzymae Czerwone Ubranie+3. " -gameforge.subquest_06._60_say = " Czy naprawd chcesz zrezygnowa z tej misji? " -gameforge.subquest_06._610_sayReward = " Otrzymae Nieszczsn Zbroj Pytow+3. " -gameforge.subquest_06._620_sayReward = " Otrzymasz Row Szat+3. " -gameforge.subquest_06._70_select = " Tak, zrobi to. " -gameforge.subquest_06._80_select = " Nie, raczej nie... " -gameforge.subquest_06._90_say = " Zajmiesz si tym pniej? Wracaj szybko, to[ENTER]zadanie jest bardzo wane! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Poczekaj chwilk, musz si upewni, e to jest[ENTER]waciwa Ksika... Hmm, tak, to naprawd[ENTER]fantastyczna Ksika Kucharska. Z pewnoci[ENTER]przygotuj ten posiek! Dziki! " -gameforge.subquest_07._10_targetVid = " Najlepsza Ksika Kucharska " -gameforge.subquest_07._110_say = " Hmm, ale potrzebuj... Poczekaj, przyjacielu! Czy[ENTER]mog poprosi Ci o nastpn przysug? Mam[ENTER]niemal wszystkie skadniki na ten posiek, ale[ENTER]brakuje mi Kiszki Szarego Wilka. Nie jest atwo[ENTER]je zdoby. Prosz, przynie mi jedn. " -gameforge.subquest_07._120_sayReward = " Zdobd Kiszk Szarego Wilka dla Octavio. Moesz[ENTER]j otrzyma od Szarych Wilkw. " -gameforge.subquest_07._130_npcChat = " Mam Kiszk Wilka. " -gameforge.subquest_07._140_say = " Dziki Tobie mog w kocu ugotowa t rzadk[ENTER]potraw. To bdzie dopiero uczta! Doceniam Twoj[ENTER]pomoc. Prosz, oto skromna nagroda za Twj trud. " -gameforge.subquest_07._150_sayReward = " Otrzymae 12000 Punktw Dowiadczenia.[ENTER]Otrzymae 5000 Yang.[ENTER]Otrzymae Szpon Wilka. " -gameforge.subquest_07._160_say = " Potrzebuj Kiszki Szarego Wilka.[ENTER]Prosz, przynie mi jedn. " -gameforge.subquest_07._20_npcChat = " Najlepsza Ksika Kucharska " -gameforge.subquest_07._30_say = " Hm, mone znasz Soon? To mol ksikowy, ktry[ENTER]spdza swj czas wycznie na czytaniu.[ENTER]Syszaem, e Soon ma wietn Ksik Kucharsk.[ENTER]Prosz, sprawd, czy faktycznie tak jest. Mwi[ENTER]si, e ta Ksika jest pena rzadkich i[ENTER]egzotycznych przepisw, ktrych chc si nauczy. " -gameforge.subquest_07._40_targetVid = " Spytaj Soon " -gameforge.subquest_07._50_sayReward = " Zapytaj Soon, czy ma zagraniczn Ksik[ENTER]Kucharsk. " -gameforge.subquest_07._60_npcChat = " Masz specyjaln Ksik Kucharsk? " -gameforge.subquest_07._70_say = " Ble, ble ... Och! To znowu ty, co sycha? Tak,[ENTER]mam Ksik Kucharsk z egzotycznymi potrawami.[ENTER]Zabierz j, ja nie potrzebuj jej. Ale prosz,[ENTER]nie przeszkadzaj mi wicej podczas czytania! " -gameforge.subquest_07._80_targetVid = " Soon da Ci zagraniczn Ksik Kucharsk bez[ENTER]problemu. Zanie j do Octavio. " -gameforge.subquest_07._90_npcChat = " Oto Ksika Kucharska! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Udaj si do Handlarz Broni i zapytaj si go,[ENTER]gdzie mona kupi Ciastka Ryowe. " -gameforge.subquest_08._10_targetVid = " Ciastko Ryowe " -gameforge.subquest_08._110_npcChat = " Co wiesz o Ciastkach Ryowych? " -gameforge.subquest_08._120_sayTitle = " Handlarz Broni: " -gameforge.subquest_08._130_say = " Ekhm, co? Ciastka Ryowe? Czemu o to pytasz?[ENTER]Sysz o takiej broni pierwszy raz. Nie[ENTER]rozumiem...[ENTER]Ach, Ciastka Ryowe, co do jedzenia. Powiniene[ENTER]zapyta o niego Octavio, on wie wszystko o[ENTER]jedzeniu. " -gameforge.subquest_08._140_makequestbutton = " Ciastko Ryowe " -gameforge.subquest_08._150_sayReward = " Udaj si do Octavio i zapytaj si go, co wie na[ENTER]temat Ciastek Ryowych. " -gameforge.subquest_08._160_say = " Hmm, to takie mikkie ciastko z czerwonymi[ENTER]winiami i cukrem, prawda? Tak, kiedy miaem[ENTER]okazje skosztowa tego smakoyku. Moesz je[ENTER]zdoby od sprzedawcy, ktry krci si w drugiej[ENTER]wiosce. " -gameforge.subquest_08._170_select = " Nie, nie mam na to czasu. " -gameforge.subquest_08._180_say = " Przed tob duga droga. Do zobaczenia. " -gameforge.subquest_08._190_say = " Zapewniam Ci, przegapie co... Szkoda. Do[ENTER]zobaczenia! " -gameforge.subquest_08._200_say = " Zobaczysz, warto. Miej podry. " -gameforge.subquest_08._20_say = " Wybacz mi, czy mgby mi pomc? Jak syszysz,[ENTER]moje dziecko pacze i nie mog go uspokoi.[ENTER]Nie wiem co robi. Wiem, e uwielbia Ciastka[ENTER]Ryowe i myl, e takie Ciastko powinno pomc.[ENTER]Wydaje mi si, e Handlarz Broni wie gdzie mona[ENTER]je zdoby. Moesz go o nie zapyta? " -gameforge.subquest_08._210_makequestbutton = " Odszukaj Yu-Rang " -gameforge.subquest_08._220_targetVid = " Ciastko Ryowe " -gameforge.subquest_08._230_sayReward = " Udaj si do Handlarki Ciastek Ryowych Yu-Rang.[ENTER]Znajdziesz j w nastpnej wiosce. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " W czym mog pomc? Och! Ciastka Ryowe.[ENTER]Oczywicie, e mog Ci da takie Ciastko! Ale...[ENTER]jeden chopak, Taurean, czsto tu przychodzi i[ENTER]mnie zaczepia. Nie wiem czemu, ale zaczepia mnie[ENTER]i od razu ucieka. Jeli dasz nauczk Taurean,[ENTER]dostaniesz ode mnie Ciastko Ryowe,[ENTER]OK? " -gameforge.subquest_08._260_makequestbutton = " Odszukaj Taurean. " -gameforge.subquest_08._270_sayReward = " Taurean cigle dokucza Yu-Rang. Ukarz go, a[ENTER]dostaniesz od niej Ciastko Ryowe. " -gameforge.subquest_08._280_npcChat = " Czemu zaczepiasz Yu-Rang? " -gameforge.subquest_08._290_say = " Kogo zaczepiam? Ach, dziewczyn sprzedajc[ENTER]Ciastka Ryowe? Chciaem si tylko z ni pobawi.[ENTER]Wiesz o czym mwi? To nie jest tak jak mylisz![ENTER]Nie chciaem jej dokucza! Nudziem si,[ENTER]wygldao na to, e ona nie miaa duo pracy,[ENTER]wic chciaem tylko j zabawi. Nie chciaem jej[ENTER]skrzywdzi. Nie zrobi tego ponownie, obiecuj! " -gameforge.subquest_08._300_makequestbutton = " Wr do Yu-Rang " -gameforge.subquest_08._30_select = " Akceptuj " -gameforge.subquest_08._310_targetVid = " Ciastko Ryowe " -gameforge.subquest_08._320_sayReward = " Taurean ju nie bdzie dokucza Yu-Rang. Udaj si[ENTER]do niej i odbierz obiecane Ciastko Ryowe. " -gameforge.subquest_08._330_say = " Hehe, dae nauczk Taurean?[ENTER]Dziki, masz za to Ciastko Ryowe.[ENTER]Nie wiem co z nim zrobisz, ale ycz smacznego. " -gameforge.subquest_08._340_makequestbutton = " Wr do Ah-Yu. " -gameforge.subquest_08._350_targetVid = " Ciastko Ryowe dla Ah-Yu. " -gameforge.subquest_08._360_sayReward = " Otrzymae od Yu-Rang Ciastko Ryowe. Zanie je[ENTER]do Ah-Yu. Znajdziesz j i jej dziecko w pierwszej[ENTER]wiosce. " -gameforge.subquest_08._370_npcChat = " Oto Ciastko Ryowe dla Twojego dziecka. " -gameforge.subquest_08._380_say = " Przyniose mi Ciastko Ryowe! Bardzo Ci[ENTER]dzikuj. Och! Popatrz, moje dziecko przestao[ENTER]paka. Udao si! Dzikuj za pomoc! " -gameforge.subquest_08._390_sayReward = " Otrzymae 26.000 Punktw Dowiadczenia.[ENTER]Otrzymae 10.000 Yang. " -gameforge.subquest_08._40_say = " Ale... nie mog opuci tego miejsca... a dziecko[ENTER]cigle terroryzuje ca okolic swoim paczem...[ENTER]To nie potrwa dugo! Czy naprawd nie masz czasu[ENTER]aby mi pomc? " -gameforge.subquest_08._50_say = " Jeste zajty? Prosz, wr ponownie.[ENTER]Shh, nie pacz mj malutki... " -gameforge.subquest_08._60_say = " W takim razie bd musiaa spyta kogo innego.[ENTER]Powodzenia! " -gameforge.subquest_08._70_say = " Naprawd mi pomoesz? Dzikuj bardzo! " -gameforge.subquest_08._80_makequestbutton = " Ciastko Ryowe " -gameforge.subquest_08._90_targetVid = " Ciastko Ryowe " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Znajd Zaprzysionego onierza, ktry ukrad[ENTER]Zoty Topr i odzyskaj go. " -gameforge.subquest_09._10_targetVid = " Znajd Zoty Topr. " -gameforge.subquest_09._110_sendLetter = " Znalaze Zoty Topr " -gameforge.subquest_09._120_npcChat = " Oto Zoty Topr. " -gameforge.subquest_09._130_say = " Dzikuj, jestem Twoim dunikiem. Teraz ju nie[ENTER]musz myle co powiedzie Deokbae, gdy si z nim[ENTER]zobacz nastpnym razem! " -gameforge.subquest_09._140_sayReward = " Otrzymae 36.000 Punktw Dowiadczenia.[ENTER]Otrzymae 10.000 Yang.[ENTER]Otrzymae Ornament. " -gameforge.subquest_09._20_npcChat = " Zoty Topr " -gameforge.subquest_09._30_say = " Pamitasz mojego przyjaciela Deokbae? Obiecaem[ENTER]mu, e zrobi dla niego Topr, ale chwila[ENTER]nieuwagi i Zaprzysiony onierz go ukrad.[ENTER]Moesz odzyska ten Topr dla mnie? Zaprzysiony[ENTER]onierz powinien go mie. Z atwoci powiniene[ENTER]rozpozna ten Topr, niewiele ich istnieje.[ENTER]Wynagrodz Ci za to. " -gameforge.subquest_09._40_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_09._50_sayTitle = " Kowal. " -gameforge.subquest_09._60_say = " Rozpaczliwie potrzebuj tego Topora...[ENTER]Spotkamy si jeszcze? Do zobaczenia... " -gameforge.subquest_09._70_say = " Dzikuj, e chcesz go dla mnie odzyska.[ENTER]Trzymaj si, Zaprzysieni mog by niebezpieczni. " -gameforge.subquest_09._80_say = " Dzikuj, e chcesz go dla mnie odzyska.[ENTER]Trzymaj si, Zaprzysieni mog by niebezpieczni. " -gameforge.subquest_09._90_makequestbutton = " Znajd Zoty Topr. " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Zapytaj Kowala gdzie jest Spinka. " -gameforge.subquest_10._10_targetVid = " Znajd spink do wosw " -gameforge.subquest_10._110_npcChat = " Skradziona Spinka. " -gameforge.subquest_10._120_say = " Co? Ona myli, e to ja ukradem jej Spink?[ENTER]To... to niewiarygodne! Co ona sobie o mnie[ENTER]myli? Pracowaem w swoim warsztacie! Hm, moe[ENTER]nie powinienem Ci tego mwi, ale Handlarz Broni[ENTER]krci si po sklepie Handlarki chwil temu. " -gameforge.subquest_10._130_makequestbutton = " Skradziona Spinka. " -gameforge.subquest_10._140_sayReward = " Zapytaj Handlarza Broni czy sysza co o Spince. " -gameforge.subquest_10._150_say = " Co? Mylisz, e to ja ukradem Spink Handlarki?[ENTER]Nie, nigdy. Nie zrobiem tego! Naprawd![ENTER][ENTER]Byem tam w odwiedzinach u Handlarki! Ale nie[ENTER]byo jej tam, zamiast niej spotkaem[ENTER]Zaprzysion uczniczk. W chwili gdy mnie[ENTER]ujrzaa, ucieka.[ENTER]Moe ona ma skradzion Spink do wosw? " -gameforge.subquest_10._160_sayReward = " Odbierz Spink Do Wosw Zaprzysionej[ENTER]uczniczce! " -gameforge.subquest_10._170_sendLetter = " Znalaze Spink Do Wosw " -gameforge.subquest_10._180_targetVid = " Id do Handlarki Rnociami. " -gameforge.subquest_10._190_npcChat = " Mam Twoj Spinka Do Wosw. " -gameforge.subquest_10._200_say = " Och, wielkie dziki. Jestem bardzo szczliwa,[ENTER]ostatecznie odzyskaam moj ukochan Spink![ENTER]Ostatnio pomagasz mi zbyt czsto. Jak ja Ci si[ENTER]odwdzicz? Mam Bilet Na Jazd Konn. To co[ENTER]maego, ale ju go nie potrzebuj, poniewa nie[ENTER]bd opuszczaa sklepu tak czsto. We to jako[ENTER]dowd mojej wdzicznoci. Dzikuj. " -gameforge.subquest_10._20_say = " Prosz, posuchaj mnie... jestem w zym stanie.[ENTER]Opuciam na chwil sklep, aby zrobi co[ENTER]wanego. Podczas mojej nieobecnoci, kto mi[ENTER]ukrad Spink. " -gameforge.subquest_10._210_sayReward = " Otrzymae 60.000 Punktw Dowiadczenia.[ENTER]Otrzymae 10.000 Yang.[ENTER]Otrzymae Bilet na Jazd Konn. " -gameforge.subquest_10._220_say = " Nie znalaze jeszcze Spinki?[ENTER]Mam nadziej, e j kiedy znajdziesz. " -gameforge.subquest_10._230_select = " Zrezygnuj " -gameforge.subquest_10._240_say = " Naprawd chcesz zrezygnowa? " -gameforge.subquest_10._250_say = " Zgadza si, to uparci przeciwnicy... Odpocznij i[ENTER]sprbowa jeszcze raz pniej? " -gameforge.subquest_10._260_say = " Gdzie jest moja ulubiona Szpilka do wosw?[ENTER]Zgaduj, e mi nie pomoesz... egnaj. " -gameforge.subquest_10._270_say = " Bardzo Ci dzikuj. Ona znaczy dla mnie bardzo[ENTER]duo. " -gameforge.subquest_10._30_say = " Mj ojciec da mi t cudown Spink na urodziny i[ENTER]bardzo j kocham. Nie mog wicej opuszcza[ENTER]mojego sklepu, w przeciwnym wypadku, zgin moe[ENTER]co bardziej wartociowego... Moesz jej dla mnie[ENTER]poszuka? Podejrzewam Kowala, poniewa, kiedy[ENTER]powiedzia, e takiej poszukuje. " -gameforge.subquest_10._40_select = " Poszukam jej. " -gameforge.subquest_10._50_say = " Naprawd chcesz zrezygnowa? " -gameforge.subquest_10._60_say = " Do zobaczenia pniej. Baw si dobrze! " -gameforge.subquest_10._70_say = " Gdzie jest moja Spinka? egnaj... " -gameforge.subquest_10._80_say = " Poszukasz jej? Oh, to wietnie! " -gameforge.subquest_10._90_targetVid = " Udaj si do Kowala. " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Spytaj muzyka Yu-Hwan o brata Mirine. " -gameforge.subquest_11._10_targetVid = " Znajd mojego brata " -gameforge.subquest_11._110_npcChat = " Widziae brata Mirine? " -gameforge.subquest_11._120_say = " Zakochaem si, nie wiedzc, e mio oznacza[ENTER]poegnanie... Kogo szukasz? Brata Mirine?[ENTER]Rozmawialimy troszk przed jego pjciem w Gry[ENTER]w poszukiwaniu rzadkich zi... Nie wiem gdzie[ENTER]jest teraz. owca z tej wioski, czsto wybiera[ENTER]si w Gry. Czemu nie zapytasz jego?[ENTER]La, la, la, mio jest smutna ale pikna... " -gameforge.subquest_11._130_targetVid = " Spytaj Yang-Shin o brata Mirine. " -gameforge.subquest_11._140_say = " Kto? Brat Mirine? Poszukiwa rzadkich zi w[ENTER]grach. By bardzo szczliwy, e znalaz kilka[ENTER]naprawd wyjtkowych okazw. Chcia kupi swojej[ENTER]siostrze nowe ubrania za Yang ze sprzedanych[ENTER]zi. Jest bardzo miy. Na pewno wrci za kilka[ENTER]dni, nie sdzisz? " -gameforge.subquest_11._150_targetVid = " Przeka Mirine nowiny. " -gameforge.subquest_11._160_npcChat = " Nowiny o Bracie Mirine. " -gameforge.subquest_11._170_say = " Och! Otrzymaam list od mojego Brata! Pisze, e[ENTER]znalaz miejsce gdzie ronie wiele zi, dlatego[ENTER]te potrwa to troch zanim wrci. Przepraszam,[ENTER]nie powinnam bya Ci prosi. Nie jest to duo,[ENTER]ale mam nadziej, e przyjmiesz to i wybaczysz.[ENTER]Dzikuj za przybycie! " -gameforge.subquest_11._180_sayReward = " Otrzymae 122.000 Punktw Dowiadczenia.[ENTER]Otrzymae 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Znajd mojego brata " -gameforge.subquest_11._30_say = " Czy mog prosi Ci o przysug? Mj Brat jest[ENTER]poza domem ju zbyt dugo, nie mam od niego[ENTER]adnej wiadomoci. Zaczynam si martwi. Mgby[ENTER]go poszuka, oczywicie jeli znajdziesz czas? " -gameforge.subquest_11._40_say = " Mj brat chcia odwiedzi muzyka Yu-Hwan w[ENTER]ssiedniej wiosce. Jeli udasz si do niego, z[ENTER]pewnoci bdziesz mia informacje o moim bracie.[ENTER]Dzikuj z gry. " -gameforge.subquest_11._50_select = " Tak, zrobi to. " -gameforge.subquest_11._60_say = " Czy chcesz na zawsze zrezygnowa z tego zadania? " -gameforge.subquest_11._70_say = " Dzikuj.[ENTER]Prosz, poszukaj go.[ENTER]Jestem bardzo zmartwiona.[ENTER]Do zobaczenia... " -gameforge.subquest_11._80_say = " Szkoda, e mi nie pomoesz...[ENTER]Do zobaczenia. " -gameforge.subquest_11._90_say = " Poszukasz go?[ENTER]Wielkie dziki! Bardzo martwi si o niego.[ENTER]Powodzenia! " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung z Zaprzysionych " -gameforge.subquest_12._10_targetVid = " Zabij Mi-Jung z Zaprzysionych. " -gameforge.subquest_12._110_sayReward = " Wr do Stranika Wsi. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung z Zaprzysionych " -gameforge.subquest_12._130_sayReward = " Id i zabij Mi-Jung z Zaprzysionych.[ENTER]Po wykonaniu zadania, wr do Stranika Wsi. " -gameforge.subquest_12._140_targetVid = " Id do Stranika Wsi. " -gameforge.subquest_12._150_sayTitle = " Zabie Mi-Jung z Zaprzysionych " -gameforge.subquest_12._160_sayReward = " Wr do Stranika Wsi aby otrzyma nagrod. " -gameforge.subquest_12._170_npcChat = " Zabiem Mi-Jung. " -gameforge.subquest_12._180_say = " Och! Jeste naprawd taki dobry jak syszaem.[ENTER]Jeste zadziwiajco dobry. Dziki Tobie[ENTER]rozwizanie problemw z Klanem Zaprzysionych[ENTER]stao si o wiele atwiejsze. Dobra robota! " -gameforge.subquest_12._190_sayReward = " Otrzymae 122.000 Punktw Dowiadczenia.[ENTER]Otrzymae 20.000 Yang.[ENTER]Otrzymae Srebrn Bransoletk. " -gameforge.subquest_12._20_say = " Podejd tu na moment. Jeste dobrym wojownikiem.[ENTER]Wiele syszaem o tobie od Kapitana. " -gameforge.subquest_12._30_say = " Czy moesz uda si za Mi-Jung z Klanu[ENTER]Zaprzysionych, ktra sprawia nam tyle[ENTER]problemw? Ciko jest chroni wiosk i jej[ENTER]mieszkacw przed atakami Biaych[ENTER]Zaprzysionych. Jeli zabijemy Mi-Jung, jedn z[ENTER]przywdczy, sytuacja ulegnie zmianie.[ENTER]Bezpieczestwo wioski spoczywa w Twoich rkach.[ENTER]Ufam Ci. " -gameforge.subquest_12._40_select = " Tak, zrobi to. " -gameforge.subquest_12._50_select = " Nie dam sobie rady. " -gameforge.subquest_12._60_say = " Naprawd nie chcesz nam pomc? " -gameforge.subquest_12._70_say = " Wyglda na to, e nie jest to waciwy moment.[ENTER]Wpadnij pniej. " -gameforge.subquest_12._80_say = " Jeli nie chcesz, nic nie moemy zrobi.[ENTER]Odejd. " -gameforge.subquest_12._90_say = " Naprawd nie chcesz nam pomc? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Udaj si do Ariyoung " -gameforge.subquest_13._10_targetVid = " Materiay do wytwarzania broni. " -gameforge.subquest_13._110_targetVid = " Id do Ah-Yu. " -gameforge.subquest_13._120_sayReward = " Handlarz Broni potrzebuje Twojej pomocy. Zdobd[ENTER]dla niego Rud elaza od Uriela i Ptno od[ENTER]Ariyoung. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Potrzebujesz Rudy elaza?[ENTER]Mog Ci j da w zamian za przysug. " -gameforge.subquest_13._150_say = " Tygrysy ukrady mi moj torb.[ENTER]Musiaem ratowa si ucieczk, w torbie jednak s[ENTER]wane dla mnie informacje.[ENTER]Jeli ich nie odzyskam, nie bd mg dalej bada[ENTER]Kamieni Metin. Przynie mi moj paczk, a ja dam[ENTER]Ci w zamian troch Rudy elaza. " -gameforge.subquest_13._160_npcChat = " Mam Twoj Przesyk. " -gameforge.subquest_13._170_say = " Dziki![ENTER]Zbyt czsto prosz Ci o przysugi.[ENTER]Prosz, masz troch Rudy elaza.[ENTER]Mam nadziej, e znajdziesz dla niej uytek. " -gameforge.subquest_13._180_say = " Co? Potrzebujesz wicej Rudy elaza?[ENTER]Wiesz, e nie ronie na drzewach?![ENTER]Dam Ci troch Rudy elaza, ale musisz wywiadczy[ENTER]mi ma przysug.[ENTER]Tygrysy ukrady mi moj paczk.[ENTER]Musiaem ratowa si ucieczk, a w tej paczce s[ENTER]wane dla mnie dokumenty.[ENTER]Bez nich nie mog kontynuowa bada Kamieni[ENTER]Metin. Prosz odzyskaj paczk, ktr ukrady[ENTER]Tygrysy. " -gameforge.subquest_13._190_say = " Ju Ci j daem![ENTER]Zapomniae o tym?! " -gameforge.subquest_13._200_sayTitle = " Przesyka odnaleziona " -gameforge.subquest_13._20_npcChat = " Materiay na bro " -gameforge.subquest_13._210_say = " Znalaze Przesyk Uriela![ENTER]Wr do niego. " -gameforge.subquest_13._220_npcChat = " Potrzebuj troch Ptna. " -gameforge.subquest_13._230_say = " Potrzebujesz Ptna? Daam je Ah-Yu.[ENTER]Ale poczekaj![ENTER]Skoro i tak zamierzasz si z ni spotka, prosz,[ENTER]dostarcz jej ten list. To moja dobra przyjacika[ENTER]i nie widziaymy si ju od bardzo dawna.[ENTER]Dostarcz do niej ten list i powiedz, e[ENTER]poprosiam Ci o odebranie mojego Ptna.[ENTER]Koniecznie pozdrw j ode mnie. " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Dostae ju Ptno od Ah-Yu. " -gameforge.subquest_13._250_npcChat = " List Ariyoung " -gameforge.subquest_13._260_say = " List od Ariyoung? To naprawd mio z jej strony.[ENTER]Kiedy czsto spotykaymy si na pogaduchach,[ENTER]ale w ostatnim czasie byo to utrudnione. Prosz,[ENTER]poczekaj chwilk. A wic chce, abym daa Ci[ENTER]Ptno? Nie ma problemu. Jeszcze raz dzikuje za[ENTER]dostarczenie listu. Zaraz zabior si za pisanie[ENTER]odpowiedzi... " -gameforge.subquest_13._270_qSetTitle = " Id do Handlarza Broni " -gameforge.subquest_13._280_targetVid = " Id do Handlarza Broni. " -gameforge.subquest_13._290_sayTitle = " Dostarcz Materiay " -gameforge.subquest_13._300_sayReward = " Mam wszystkie materiay![ENTER]Id do Handlarza Broni. " -gameforge.subquest_13._30_say = " Hej, ty! Mgby mi troszk pomc?[ENTER]Prbuj stworzy nowe typy broni.[ENTER]Bardzo trudno jest znale odpowiednie materiay.[ENTER]Mam duo zamwie i nie mog poszuka ich sam.[ENTER]Czy mgby je dla mnie zdoby? Prosz... " -gameforge.subquest_13._310_say = " Dobra robota. Jeste naprawd dobry i szybki.[ENTER]Teraz pozwl mi popracowa nad t broni![ENTER]*Uderzenie motem*[ENTER]Oto nowa bro.[ENTER]Daem z siebie wszystko i mam nadziej, e[ENTER]polubisz now bro. Miej zabawy! " -gameforge.subquest_13._320_sayTitle = " Nagroda: " -gameforge.subquest_13._330_sayReward = " Otrzymae 122.000 Punktw Dowiadczenia.[ENTER]Otrzymae 20.000 Yang. " -gameforge.subquest_13._340_sayReward = " Otrzymae Szeroki Miecz+3. " -gameforge.subquest_13._350_sayReward = " Otrzymae Sztylet Noycowy+3. " -gameforge.subquest_13._360_sayReward = " Otrzymae Pawi Wachlarz+3. " -gameforge.subquest_13._40_say = " Oczywicie wynagrodz Ci za to.[ENTER]Jak tylko bro zostanie ukoczona, dam Ci jedn.[ENTER]Potrzebuj nastpujcych materiaw: Rud elaza[ENTER]i Ptno. Pierwsze dostaniesz od Uriel, Ptno od[ENTER]Ariyoung. Daj mi zna jak zbierzesz wszystko. " -gameforge.subquest_13._50_say = " Naprawd nie moesz mi pomc? " -gameforge.subquest_13._60_say = " Wyglda na to, e zadanie Ci przeroso.[ENTER]Wr gdy bdziesz mia wicej czasu! " -gameforge.subquest_13._70_say = " Jeli nie chcesz mi pomc, nic nie moemy z tym[ENTER]zrobi. Do zobaczenia. " -gameforge.subquest_13._80_say = " Bardzo dobrze![ENTER]Jak tylko bro zostanie ukoczona, dostaniesz[ENTER]jedn sztuk. Powodzenia. " -gameforge.subquest_13._90_sendLetter = " Poszukiwania materiaw " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Wr do Stranika Miejskiego " -gameforge.subquest_15._10_targetVid = " Eun-Jung z Klanu Zaprzysionych " -gameforge.subquest_15._110_sayReward = " Zabie Eun-Jung z Klanu Zaprzysionych. Udaj[ENTER]si do Stranika Wsi i poinformuj go o tym. " -gameforge.subquest_15._120_say = " Jeste najlepszy! Poszo Ci lepiej ni si[ENTER]spodziewaem. Nie dalibymy sobie rady bez[ENTER]Ciebie. Pokonae dwch liderw Klanu[ENTER]Zaprzysionych tak atwo! To niesamowite. " -gameforge.subquest_15._130_say = " To niesamowite. Otrzymasz odpowiedni nagrod.[ENTER]Prosz, we to, mam nadziej, e nadal bdziesz[ENTER]pracowa dla naszego Krlestwa! " -gameforge.subquest_15._140_sayReward = " Otrzymae 150.000 Punktw Dowiadczenia.[ENTER]Otrzymae 25.000 Yang.[ENTER]Otrzymae Zoty Naszyjnik+4. " -gameforge.subquest_15._20_say = " Podejd na chwilk.[ENTER]Syszaem o Tobie sporo dobrych rzeczy od[ENTER]Kapitana. Wydajesz si by nieustraszonym.[ENTER]Wanie dlatego potrzebuj Twojej pomocy: Klan[ENTER]Zaprzysionych zachowuje si jeszcze gorzej ni[ENTER]zwykle. " -gameforge.subquest_15._30_say = " Pokonae Mi-Jung, przywdczyni Zaprzysionych.[ENTER]Jednak nadal jestemy w niebezpieczestwie![ENTER]Zagroenie ze strony Klanu Zaprzysionych nie[ENTER]zmalao, teraz jest jeszcze gorzej! " -gameforge.subquest_15._40_say = " Aby to zakoczy, musimy zabi gwnego kapitana,[ENTER]czyli Eun-Jung. Reszta nie powinna sprawia[ENTER]problemu. Id i zabij Eun-Jung! Nasz los jest w[ENTER]twoich rkach! " -gameforge.subquest_15._50_sayTitle = " Stranik: " -gameforge.subquest_15._60_say = " Wrcisz pniej? Nadajesz si do tego zadania. " -gameforge.subquest_15._70_say = " Nie moesz tego zrobi? W porzdku, trzymaj si. " -gameforge.subquest_15._80_say = " Wiedziaem, e nam pomoesz![ENTER]Zabij Eun-Jung, my zajmiemy si reszt.[ENTER]Powodzenia! " -gameforge.subquest_15._90_sayReward = " Zabij lidera Eun-Jung. Wtedy Zaprzysieni nie[ENTER]powinni sprawia tylu problemw. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Zapytaj Yu-Hwan " -gameforge.subquest_16._10_targetVid = " Poszukiwanie Uzbrojonej Kawalerii " -gameforge.subquest_16._110_targetVid = " Id do Yu-Hwan " -gameforge.subquest_16._120_say = " ycie jest takie pikne... ach, mio, cudowna[ENTER]mio... ![ENTER]Znowu ty. Czego tym razem chcesz?[ENTER]Informacji o Uzbrojonej Kawalerii?[ENTER]Dlaczego o to pytasz?[ENTER]Kapitan ma zapewne ambitne plany? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Zachoway si jedynie nieliczne oryginalne teksty[ENTER]z tamtych czasw, ale znam kilka pieni o[ENTER]Uzbrojonej Kawalerii. Chwila, nastroj tylko swj[ENTER]instrument...[ENTER]Ach, pieszysz si? W dzisiejszych czasach ludzie[ENTER]nie maj cierpliwoci do suchania...[ENTER]No Dobrze, streszcz si. Kawaleria Isupsa bya[ENTER]niemale nie do pokonania. Doskonale wyszkoleni[ENTER]onierze, cikie metalowe zbroje a przy tym[ENTER]szybka i zwinna. " -gameforge.subquest_16._150_say = " To bya najlepsza armia, jaka kiedykolwiek[ENTER]stpaa po tym kontynencie. Wiele krajw musiao[ENTER]polec, jako e nic nie byo w stanie zatrzyma[ENTER]tej kawalerii. Dzisiaj nie byoby inaczej. Do[ENTER]stworzenia takiej armii nieodzowny jest jednak[ENTER]ciki trening oraz duo metalu najwyszej[ENTER]jakoci. Powiniene zapyta Domokrcy oraz[ENTER]uczonego Uriela. Na pewno znaj wicej[ENTER]szczegw. " -gameforge.subquest_16._160_makequestbutton = " Do Domokrcy " -gameforge.subquest_16._170_qSetTitle = " Uzbrojona Kawaleria. " -gameforge.subquest_16._180_targetVid = " Domokrca: " -gameforge.subquest_16._190_sayReward = " Muzyk Yu-Hwan twierdzi, e Domokrca i Mdrzec[ENTER]Uriel mog mie informacje o Uzbrojonej[ENTER]Kawalerii. Id najpierw do Domokrcy. " -gameforge.subquest_16._200_sayTitle = " Domokrca: " -gameforge.subquest_16._20_npcChat = " Uzbrojona Kawaleria. " -gameforge.subquest_16._210_say = " Czego chcesz od prostego Domokrcy jak ja?[ENTER]elazne Zbroje Uzbrojonej Kawalerii? To przecie[ENTER]stare bajki. Kogo to dzisiaj jeszcze interesuje?[ENTER]Ja musz zarabia na ycie i nie mam czasu na[ENTER]caodniowe pogawdki! " -gameforge.subquest_16._220_say = " Coraz ciej wiza koniec z kocem. Od kiedy te[ENTER]kamienie spadaj z nieba, zaczem... co takiego?[ENTER]A wanie, Kawaleria.[ENTER]O ile mi wiadomo, nosili specjalne zbroje,[ENTER]ktrych produkcja wymagaa niezwykych[ENTER]umiejtnoci. S to najlepsze zbroje wszech[ENTER]czasw! Zwyke noe, ba, nawet strzay po prostu[ENTER]si odbijaj! " -gameforge.subquest_16._230_say = " To, e pancerze Uzbrojonej Kawalerii byy czym[ENTER]wyjtkowym, wida choby po iloci pienidzy[ENTER]potrzebnych do stworzenia Kawalerii. Mwi si, e[ENTER]pochona skarbce caych krlestw! Gdybym[ENTER]sprzedawa takie zbroje, nie musiabym si ju[ENTER]nigdy martwi o pienidze! " -gameforge.subquest_16._240_say = " Dzisiaj mona nawet wykuwa zbroje z Kamieni[ENTER]Metin. Stworzenie drugiej Uzbrojonej Kawalerii[ENTER]wydaj si dziki tej nowej technice zbrojeniowej[ENTER]wcale nie takie niemoliwe! Ale za duo gadam.[ENTER]Musz ju i. Na razie! " -gameforge.subquest_16._250_sayTitle = " Uzbrojona Kawaleria. " -gameforge.subquest_16._260_say = " Domokrca wiedzia co na temat metalowych zbroi[ENTER]Uzbrojonej Kawalerii. Id teraz do mdrca Uriela[ENTER]w ssiedniej wiosce i spytaj si go o trening. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Co tym razem jest powodem twojego przybycia?[ENTER]Uzbrojona Kawaleria? Oczywicie, e wiem co o[ENTER]niej, kady wie. Po wsze czasy armia ta bdzie[ENTER]zapamitana jako najlepsza w historii![ENTER]Wiele z tego, co ludzie sobie opowiadaj, jest[ENTER]zapewne przesad, jedcy ci wzbudzali jednak[ENTER]niesamowit groz. I to nie bez powodu. " -gameforge.subquest_16._290_say = " Uzbrojona Kawaleria growaa nad kad inna[ENTER]armi. Bya to przede wszystkim zasuga nieludzko[ENTER]cikiego treningu. Tylko najlepsi byli w stanie[ENTER]ukoczy szkolenie, niejeden zgin prbujc.[ENTER]Podejrzewam, e gdyby zastosowa te same metody[ENTER]szkolenia w naszych czasach, ani jeden onierz[ENTER]nie pozostaby przy yciu. " -gameforge.subquest_16._300_say = " Niektre metody szkolenia si zachoway. Dam ci[ENTER]par wskazwek, aby sam mg przekona si o ich[ENTER]skutecznoci.[ENTER]Wiem, e szalej straszne wojny, ale nie jestem[ENTER]pewien czy ponowne stworzenie tak potnej armii[ENTER]to dobry pomys. " -gameforge.subquest_16._30_say = " Mam nowe zadanie dla Ciebie. Masz rozkaz zdobycia[ENTER]informacji o Uzbrojonej Kawalerii. Bya ona[ENTER]najwaniejsz czci armii Isupa, Krla[ENTER]zaoyciela, ktry dawno temu zjednoczy cay[ENTER]kontynent. Uzbrojona Kawaleria bya postrachem[ENTER]dla innych nacji ze wzgldu na swoj niezwyk[ENTER]szybko i si ataku. " -gameforge.subquest_16._310_say = " Id do Kapitana i opowiedz o wszystkim, czego si[ENTER]dowiedziae o Uzbrojonej Kawalerii. " -gameforge.subquest_16._320_makequestbutton = " Id do Kapitana. " -gameforge.subquest_16._330_npcChat = " Raport o Uzbrojonej Kawalerii. " -gameforge.subquest_16._340_sayTitle = " Kapitan " -gameforge.subquest_16._350_say = " Zdobye jakie uyteczne informacje? Opowiedz![ENTER]...[ENTER]Hm, to bardzo interesujce. Wymagane s jedynie[ENTER]silne zbroje oraz ciki trening, nic wicej? W[ENTER]takim razie jest to do zrobienia! Taka armia[ENTER]mogaby ponownie zjednoczy trzy krlestwa! " -gameforge.subquest_16._360_say = " Potrzebowabym jednak bardzo duo pienidzy,[ENTER]wielu zdolnych kowali oraz rekrutw, ktrzy[ENTER]dobrowolnie przeszliby przez pieko, aby sta si[ENTER]najlepszymi z najlepszych![ENTER]Nie, nie. Nie spogldaj na mnie w ten sposb. Nie[ENTER]martw si, pki co zrobie wystarczajco. " -gameforge.subquest_16._370_say = " Prosz, we t nagrod i odpocznij.[ENTER]Zobaczymy si pniej! " -gameforge.subquest_16._380_sayReward = " Otrzymae 150.000 Punktw Dowiadczenia.[ENTER]Otrzymae 30.000 Yang.[ENTER]Otrzymae Zote Kolczyki. " -gameforge.subquest_16._40_say = " Dziki zdobytym przez ciebie informacjom moemy[ENTER]wzmocni si uderzeniow naszych wojsk. Odwied[ENTER]najpierw muzyka Yu-Hwan. Jestem pewien, e ma on[ENTER]jakie informacje o Uzbrojonej Kawalerii. " -gameforge.subquest_16._50_say = " Hm, jak uwaasz. Zatem do zobaczenia! " -gameforge.subquest_16._60_say = " Czy bd kiedy dowodzi tak kawaleri?[ENTER]Uwaaj na siebie. " -gameforge.subquest_16._70_say = " Dzikuj. Trzymaj si. " -gameforge.subquest_16._80_sayTitle = " Uzbrojona Kawaleria. " -gameforge.subquest_16._90_sayReward = " Kapitan szuka informacji na temat legendarnej[ENTER]kawalerii krla-zaoyciela Isup. Muzyk Yu-Hwan[ENTER]wie zapewne co na ten temat. Id i spytaj si[ENTER]go. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Porozmawiaj z Handlark Rnociami. " -gameforge.subquest_17._10_targetVid = " Historia ma Ariyoung " -gameforge.subquest_17._110_say = " Id do Handlarki i zapytaj o ma Ariyoung. " -gameforge.subquest_17._120_npcChat = " M Ariyoung " -gameforge.subquest_17._130_say = " To bardzo smutna historia. Ona jeszcze nie wie,[ENTER]co si stao z jej mem? Przebywa w miejscu, z[ENTER]ktrego nikt ju nie powraca...[ENTER]Kiedy wraca do wioski z towarem, zosta pojmany[ENTER]i zabity przez Gang Czarnego Wiatru. " -gameforge.subquest_17._140_say = " Obawiam si, e bdzie bardzo zdesperowana, gdy[ENTER]si o tym dowie. Tak bardzo si kochali...[ENTER]Ale powinna o tym wiedzie, w przeciwnym razie[ENTER]zabije j ta niepewno. " -gameforge.subquest_17._150_targetVid = " Smutna wiadomo " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " Handlarka Rnociami ma z nowin. Udaj si do[ENTER]Ariyoung i przeka jej wiadomo o mierci jej[ENTER]ma. " -gameforge.subquest_17._180_npcChat = " Twj m nie yje... " -gameforge.subquest_17._190_say = " Co... co ty mwisz?! Zosta zabity przez kogo z[ENTER]Gangu Czarnego Wiatru? Och nie... jest martwy...[ENTER]Nie wiem co ja zrobi bez niego! " -gameforge.subquest_17._200_say = " Czy mgby dostarczy mi ciao mojego ma?[ENTER]Prosz, wtedy bd moga si z nim przynajmniej[ENTER]poegna. Jeli to nie bdzie moliwe, wystarczy[ENTER]cokolwiek z jego rzeczy. Wszystko co moesz[ENTER]znale po moim mu. Goo-Pae z Gangu Czarnego[ENTER]Wiatru na pewno bdzie co po nim mia.[ENTER]Prosz przynie mi co. " -gameforge.subquest_17._20_say = " Mino duo czasu od ostatniego razu, gdy co[ENTER]syszaam o moim mu. Martwi si o niego, mam[ENTER]nadziej, e nic mu si nie stao.[ENTER][ENTER]Wydaje mi si, e zamartwianie nie jest dobrym[ENTER]pomysem, jednak moje serce strasznie to znosi.[ENTER]Nie mog si uspokoi. " -gameforge.subquest_17._210_select = " Tak, pomog Ci. " -gameforge.subquest_17._220_say = " Wr do mnie, gdy to przemylisz. Prosz... " -gameforge.subquest_17._230_say = " Nic nie znalaze? Mimo tego, dzikuj...[ENTER]Och, tak mi przykro! " -gameforge.subquest_17._240_say = " Nawet nie wiesz, jak bardzo jestem Ci wdziczna.[ENTER]Bd si za Ciebie modlia. " -gameforge.subquest_17._250_sendLetter = " Zabij Goo-Pae " -gameforge.subquest_17._260_say = " Gang Czarnego Wiatru zabi i okrad ma[ENTER]Ariyoung. Zabijaj tak dugo Goo-Pae, a[ENTER]zdobdziesz pamitk po mu Ariyoung. " -gameforge.subquest_17._270_npcChat = " Z powodu Twojego ma... " -gameforge.subquest_17._280_say = " Jak poszo? Udao Ci si zdoby pamitk po moim[ENTER]mu? By dla mnie wszystkim. To jak? " -gameforge.subquest_17._290_select = " Jeszcze nie. Szukam dalej! " -gameforge.subquest_17._300_say = " Goo-Pae z Gangu Czarnego Wiatru jest twardy.[ENTER]Odpocznij troszk. Dzikuj za twoj pomoc. " -gameforge.subquest_17._30_say = " Mam nadziej, e Handlarka co syszaa o moim[ENTER]mu. Ma wielu klientw, ktrzy mog co[ENTER]wiedzie. " -gameforge.subquest_17._310_say = " Bd musiaa poczeka na innego bohatera, ktry[ENTER]mi pomoe.[ENTER]Do widzenia. " -gameforge.subquest_17._320_say = " Och, jeste taki miy. Prosz, przynie mi co co[ENTER]naleao do mojego ma. " -gameforge.subquest_17._330_sendLetter = " Obrczka Ariyoung " -gameforge.subquest_17._340_targetVid = " Udaj si do Ariyoung " -gameforge.subquest_17._350_sayTitle = " Udaj si do Ariyoung " -gameforge.subquest_17._360_say = " Przy jednym z zabitych Goo-Pae znalaze Obrczk[ENTER]ma Ariyoung. To wspaniaa pamitka po jej mu.[ENTER]Dostarcz Obrczk do Ariyoung. " -gameforge.subquest_17._370_npcChat = " Znalazem ten Piercie. " -gameforge.subquest_17._380_say = " Ten... piercie... to moja Obrczka! Teraz mj[ENTER]m moe spoczywa w pokoju... Schowam t[ENTER]Obrczk razem z listem ode mnie. Od teraz bd[ENTER]ya samotnie. Odzyskaam chocia Obrczk. To[ENTER]mie uczucie. Jestem Ci bardzo wdziczna. " -gameforge.subquest_17._390_sendLetter = " Zadanie wykonane! " -gameforge.subquest_17._400_say = " Informacja o Twojej pomocy Ariyoung roznosi si.[ENTER]Wiele osb chwali Twoj pomoc. " -gameforge.subquest_17._40_select = " Pjd do Handlarki. " -gameforge.subquest_17._410_sayReward = " Otrzymae 300.000 Punktw Dowiadczenia. " -gameforge.subquest_17._420_sayReward = " Otrzymae 10.000 Yang. " -gameforge.subquest_17._50_select = " Nie, nie mam na to czasu. " -gameforge.subquest_17._60_say = " Czy chcesz na zawsze zrezygnowa z tego zadania? " -gameforge.subquest_17._70_say = " Wr do mnie, gdy to przemylisz. Prosz... " -gameforge.subquest_17._80_say = " Nie masz czasu na wykonanie tak atwego zadania?[ENTER]No dobrze, w takim razie... " -gameforge.subquest_17._90_say = " Dzikuj za Twoj dobro. Boe, gdzie jest mj[ENTER]m... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Poszukaj mczyzny czytajcego wiersze i[ENTER]odzianego w achmany. Zwr si do niego. " -gameforge.subquest_18._10_targetVid = " Gdzie on si ukrywa? " -gameforge.subquest_18._110_npcChat = " Gdzie jest twj m? " -gameforge.subquest_18._120_say = " Nie wiem, gdzie si schowa. W midzyczasie robi[ENTER]to tak dobrze, e ciko go znale. Moe[ENTER]powinnam rzeczywicie powiesi dzwonek u jego[ENTER]szyi, tak jak poleci mi Handlarz. " -gameforge.subquest_18._130_npcChat = " Znajd Soon! " -gameforge.subquest_18._140_say = " Syszysz cudowny wiersz. Ujty sowami podasz[ENTER]za dwikiem gosu, a stajesz przed mczyzn w[ENTER]podartych achmanach.[ENTER][ENTER]To musi by m Aranyo![ENTER][ENTER]Wanie chcesz si odwrci, aby powrci do[ENTER]Aranyo, gdy mczyzna apie ci za rami. " -gameforge.subquest_18._150_say = " Nie jeste std. Czy wysaa Ci moja ona?[ENTER][ENTER]Och nie! On wie kim ja jestem! Co mu odpowiedzie? " -gameforge.subquest_18._153_select = " Heh, jestem tu przypadkiem... " -gameforge.subquest_18._157_select = " Dobrze... " -gameforge.subquest_18._160_say = " Ahm, mio mi Ci pozna. Pikna pogoda, prawda?[ENTER]Czytae moe ostatnio jak dobr ksik?[ENTER]Ja aktualnie czytam ksik napisan przez Oja.[ENTER]Powiniene j przeczyta. " -gameforge.subquest_18._170_say = " Mam racj, prawda? ona mi dokucza tak bardzo, e[ENTER]nie mog w domu czyta w spokoju. Ona w ogle[ENTER]mnie nie rozumie. Moe i znalaze mnie tutaj,[ENTER]ale mog si uda w inne miejsce. Co powiesz na[ENTER]to, eby jej nic nie mwi? W zamian dam Ci dobr[ENTER]rad o polowaniu. " -gameforge.subquest_18._180_sendLetter = " Wr do Aranyo. " -gameforge.subquest_18._190_say = " Wr do Aranyo i przeka, e nie bye w stanie[ENTER]odnale Soon. " -gameforge.subquest_18._200_npcChat = " Tajemnica Soon. " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Nie moge go znale? Przygotowaam nawet[ENTER]puapki. Gdzie on do cholery si schowa?[ENTER]Jestem taka zajta. Co za smutny los. " -gameforge.subquest_18._220_sendLetter = " Powrt do Soon " -gameforge.subquest_18._230_say = " Wr do Soon i przeka, e Ci si udao. " -gameforge.subquest_18._240_npcChat = " Oto jestem. " -gameforge.subquest_18._250_say = " Wszystko poszo po naszej myli? Ocalie moje[ENTER]ycie! We to, poszukiwaczu przygd. Tak jak[ENTER]obiecaem, wrczam ci nagrod. " -gameforge.subquest_18._260_sayReward = " Otrzymujesz 7.000 Punktw Dowiadczenia. " -gameforge.subquest_18._270_sayReward = " Otrzymae 10.000 Yang. " -gameforge.subquest_18._280_say = " Wr do Aranyo i powiedz, gdzie znajduje si Soon. " -gameforge.subquest_18._290_npcChat = " Ukrywanie si jest trudne... " -gameforge.subquest_18._300_say = " Dziki, e nie mnie nie ujawnie.[ENTER]Ciko jest si ukry przed moj on.[ENTER]Chc tylko si tu pouczy... w spokoju... " -gameforge.subquest_18._30_say = " Mj m sprawia mi najwikszy bl. Nazywa siebie[ENTER]uczonym! W czasie, gdy my walczymy kadego dnia o[ENTER]co do jedzenia, on tylko czyta ksiki.[ENTER]Widziae go moe? Dlaczego polubiam mola[ENTER]ksikowego... " -gameforge.subquest_18._310_npcChat = " Gdzie jest Soon? " -gameforge.subquest_18._320_say = " Znalaze go? Wielkie, wielkie dziki! Jeli[ENTER]dowie si, e zosta odkryty, moe czmychn.[ENTER]Udam si tam natychmiast. Tym razem go dorw![ENTER]A ty przyjmij to jako dowd mojej wdzicznoci.[ENTER]Poczekaj no, draniu...! " -gameforge.subquest_18._33_select = " Pomog Ci. " -gameforge.subquest_18._37_select = " Nie mam na to czasu. " -gameforge.subquest_18._40_say = " Czy chcesz zrezygnowa z tej misji? " -gameforge.subquest_18._50_say = " Dobrze... moe pniej znajdziesz chwilk aby go[ENTER]poszuka... " -gameforge.subquest_18._60_say = " Moe uda mi si go jako znale... " -gameforge.subquest_18._70_say = " Byabym bardzo wdziczna. Kiedy znajdziesz[ENTER]kiepskiego pisarza, daj mi zna. On z pewnoci[ENTER]jest jedyny w wiosce. Moe rozmyla o nowym[ENTER]wierszu i przesiaduje w samotnoci z tego powodu.[ENTER]Kiedy usyszy, e go szukam, moe czmychn.[ENTER]Wic bd ostrony. " -gameforge.subquest_18._80_sendLetter = " Znajd Soon. " -gameforge.subquest_18._90_sayTitle = " Znajd Soon! " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Zdobd Skr Wilka " -gameforge.subquest_19._10_npcChat = " Zdobd Futro Szarego Wilka. " -gameforge.subquest_19._110_sayTitle = " Zdobd Skr Wilka " -gameforge.subquest_19._120_sayReward = " Zdobd Skr Wilka, dziki ktrej Starsza Pani[ENTER]bdzie moga wysprzta dom.[ENTER]Moesz j zdoby od Szarych Wilkw. " -gameforge.subquest_19._130_targetVid = " Wr do Starszej Pani. " -gameforge.subquest_19._140_npcChat = " Dostarcz Skr Wilka " -gameforge.subquest_19._150_say = " To jest... och, nie. To nie jest odpowiednia[ENTER]Skra Wilka. Powiniene poszuka jeszcze raz.[ENTER]Prosz, tym razem przynie mi odpowiedni Skr. " -gameforge.subquest_19._160_say = " Potrzebuj prawdziwego Futro Szarego Wilka.[ENTER]Przykro mi, ale z tym nic nie mog zrobi. " -gameforge.subquest_19._170_select = " Sprbuj ponownie. " -gameforge.subquest_19._180_select = " Nie chc... " -gameforge.subquest_19._190_say = " Czy naprawd chcesz zrezygnowa z tej misji? " -gameforge.subquest_19._200_say = " Po prostu przyjd pniej. " -gameforge.subquest_19._20_say = " Mj drogi, ten kaszel mnie wykoczy. Nie mam[ENTER]niczego, czym mogabym odkurzy dom... wic cay[ENTER]kurz zostaje w rodku. Czemu nie mam cierki do[ENTER]kurzu? Mj syn wzi j do pracy aby wyczyci[ENTER]pewn bro. Moje wasne ciao i krew mnie[ENTER]zabijaj. " -gameforge.subquest_19._210_say = " Wiem, e to trudne, ale sprbuj ponownie. Prosz. " -gameforge.subquest_19._220_say = " Dzikuj za to, e si tym zajmiesz. " -gameforge.subquest_19._230_say = " Jeste owc przygd! Wci mocno kaszl.[ENTER]Jak syszysz, nadal mam ten okropny kaszel.[ENTER]Dom jest peen kurzu. Och, przyniose mi Skr[ENTER]Wilka? Tak! Ta jest odpowiednia![ENTER]Dzikuj bardzo. Prosz, poczekaj tu chwil. " -gameforge.subquest_19._240_say = " Raz, dwa, raz dwa. Krok po kroku...[ENTER]Dobrze, jestem z powrotem. Dziki, w kocu mogam[ENTER]dokadnie posprzta swj dom. Podczas sprztania[ENTER]znalazam co, co chciaabym Ci podarowa. Nie[ENTER]wiem, czy jest to cokolwiek warte, ale moe ci[ENTER]si przyda. Jeszcze raz dzikuj. Bywaj! " -gameforge.subquest_19._250_sendLetter = " Zakurzone co " -gameforge.subquest_19._260_say = " Jako nagrod dostae co wygldajcego jak[ENTER]rupie. Ciekawo zwyciya, cierasz kurz. " -gameforge.subquest_19._270_say = " To stara i wartociowa Zbroja. Jedna z lepszych[ENTER]zrobionych przez Kowala. Szczciarz! " -gameforge.subquest_19._280_say = " Jest stara, ale nadal do uytku. Zawsze co! " -gameforge.subquest_19._290_say = " To Zbroja, jednak pomimo twoich wielkich nadziei,[ENTER]jest cakowicie bezuyteczna. " -gameforge.subquest_19._300_sayReward = " Otrzymujesz 15.000 Punktw Dowiadczenia. " -gameforge.subquest_19._30_select = " Dam Ci now. " -gameforge.subquest_19._40_say = " (kaszle)(kaszle) Wszystko jest zakurzone...[ENTER]Potrzebuj czego do wycierania kurzu.[ENTER]Czy mgby mi pomc? " -gameforge.subquest_19._50_say = " Min ju jaki czas, ale pamitam, e mj m,[ENTER]Panie wie nad jego dusz, zrobi szczotk do[ENTER]kurzu ze Skry Wilka. Moesz zdoby kawaek[ENTER]takiej Skry dla starej, biednej kobiety? Moesz[ENTER]j zdoby od Szarych Wilkw.[ENTER]Bardzo by mi to pomogo. " -gameforge.subquest_19._60_say = " Czy naprawd chcesz zrezygnowa z misji? " -gameforge.subquest_19._70_say = " Uh, wstyd... mylaam e mi pomoesz.[ENTER]Moe to przemylisz i jeszcze do mnie wrcisz? " -gameforge.subquest_19._80_say = " Jakiej nagrody mgby kto oczekiwa od takiej[ENTER]starej i biednej kobiety? " -gameforge.subquest_19._90_say = " Nie tak atwo jest zdoby Skr Wilka. Ale mimo[ENTER]wszystko sprbuj. W kocu kiedy chc zosta[ENTER]wielkim bohaterem! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Chcesz zrezygnowa? " -gameforge.subquest_20._10_targetVid = " Pom Ah-Yu! " -gameforge.subquest_20._110_say = " Ok, wr gdy znajdziesz troszk wolnego czasu. " -gameforge.subquest_20._120_say = " Jeste tchrzem. I tak by uciek, na widok tych[ENTER]Dzikusw. Id sobie! " -gameforge.subquest_20._130_say = " Dzikuj za to, e chcesz mi pomc.[ENTER]Chodzi o trzy Oszczepy. " -gameforge.subquest_20._140_sendLetter = " Oszczepy " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " Trzy Oszczepy " -gameforge.subquest_20._170_say = " Znalaze wszystkie trzy Oszczepy nalece do[ENTER]ma Ah-Yu. Wr do niej. " -gameforge.subquest_20._180_sayTitle = " Znajd Oszczepy! " -gameforge.subquest_20._190_say = " Dziki onierz Piechoty, Dziki Suga, Dziki[ENTER]ucznik, Dziki Genera: to oni ukradli Oszczepy.[ENTER]Sprbuj je od nich odzyska. " -gameforge.subquest_20._200_sayReward = " Musisz odnale trzy Oszczepy i zanie je do[ENTER]Ah-Yu. (Ilo Oszczepw: %s) " -gameforge.subquest_20._20_npcChat = " Pamitka po mu. " -gameforge.subquest_20._210_npcChat = " Gdzie znajd Oszczepy? " -gameforge.subquest_20._220_say = " Bardzo prawdopodobne, e Dzikusy maj Oszczepy[ENTER]mojego ma. Kto wie. Mam tylko nadziej, e nie[ENTER]ich nie zniszczyli. To s bardzo dobre Oszczepy.[ENTER][ENTER]Kontynuowa poszukiwania? " -gameforge.subquest_20._230_select = " Tak, kontynuuj poszukiwania. " -gameforge.subquest_20._240_say = " Jeste tchrzem! Ok, wic zrobi to sama.[ENTER][ENTER]Naprawd chcesz zrezygnowa z poszukiwa? " -gameforge.subquest_20._250_select = " Tak. " -gameforge.subquest_20._260_say = " Zrobiabym to sama, ale musz opiekowa si[ENTER]dzieckiem. Wr, gdy znajdziesz wszystkie[ENTER]Oszczepy! " -gameforge.subquest_20._270_say = " Zrezygnowae z poszukiwa Oszczepw ma Ah-Yu. " -gameforge.subquest_20._280_say = " Dzikuj Ci bardzo. Na pewno niebawem je[ENTER]znajdziesz! " -gameforge.subquest_20._290_npcChat = " Odzyskaj Oszczepy. " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " O mj Boe. Nie pacz kochanie.[ENTER]Twoja mama jest take w zym nastroju.[ENTER]Jeli bdziesz cay czas paka, bdzie jeszcze[ENTER]gorzej. Prosz, przesta paka. " -gameforge.subquest_20._310_say = " To, e przyniose mi jeden Oszczep, to ju jest[ENTER]dla mnie wietnie. Moesz jeszcze poszuka[ENTER]pozostaych? One musz by w komplecie. Dziki. " -gameforge.subquest_20._320_select = " Sprbuj ponownie. " -gameforge.subquest_20._330_select = " Poddaj si. " -gameforge.subquest_20._340_say = " Zrezygnowae z poszukiwa Oszczepw ma Ah-Yu. " -gameforge.subquest_20._350_say = " Dzikuj, e si nie poddajesz! " -gameforge.subquest_20._360_say = " Oh, odzyskae je! Jestem bardzo szczliwa,[ENTER]dzikuj. Nie jest to duo Yang, ale we je. " -gameforge.subquest_20._370_sayReward = " Otrzymujesz 300.000 Punktw Dowiadczenia.[ENTER]Otrzymujesz 20.000 Yang. " -gameforge.subquest_20._40_say = " Jeste dzisiaj nie do poznania. Zazwyczaj jeste[ENTER]przecie wesoa! Stao si co? " -gameforge.subquest_20._50_say = " Mj m zawsze opiekowa si wszystkimi dookoa i[ENTER]dba o to, eby nie spotkao mnie nic zego.[ENTER]Ale teraz nie ma go ju wrd nas, poleg na[ENTER]wojnie. Jedyn rzecz jaka mi po nim pozostaa[ENTER]jest dziecko i jego Oszczepy. " -gameforge.subquest_20._60_say = " Gdy poszam do pracy, kto ukrad mi te Oszczepy.[ENTER]Ssiedzi oskaraj Dzikusw. Jako e mam mae[ENTER]dziecko, nie mog ich poszuka sama. " -gameforge.subquest_20._70_say = " Czy mgby odzyska dla mnie te Oszczepy?[ENTER]Z pewnoci znajdziesz je u Dzikusw. " -gameforge.subquest_20._80_select = " Ok, poszukam. " -gameforge.subquest_20._90_select = " Nie mam czasu. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Dzikuj ci, przyjacielu![ENTER]Mam nadziej, e odniesiesz sukces! " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Lekarstwo dla Balso " -gameforge.subquest_21._120_targetVid = " Id do Balso " -gameforge.subquest_21._130_sayReward = " Znalaze lekarstwo dla Balso ktry zarazi si[ENTER]nieznan chorob. Dostarcz to lekarstwo do Balso. " -gameforge.subquest_21._140_sayTitle = " Zdobd Lekarstwo " -gameforge.subquest_21._150_say = " W jego dugiej ucieczce, Balso zarazi si[ENTER]nieznan chorob. Zdobd Lekarstwo od Zaraonego[ENTER]Czowieka na Grze Sohan. " -gameforge.subquest_21._160_npcChat = " Mam Lekarstwo! " -gameforge.subquest_21._170_say = " Oh, bardzo Ci dzikuj. Ciko jest y yciem[ENTER]uchodcy. Jeste naraony na rne choroby.[ENTER]Dziki tobie, teraz mog zdrowie. Dziki! " -gameforge.subquest_21._180_sayTitle = " Nagroda: " -gameforge.subquest_21._190_sayReward = " Otrzymujesz 1.900.000 Punktw Dowiadczenia.[ENTER]Otrzymujesz 30.000 Yang. " -gameforge.subquest_21._20_npcChat = " Tak strasznie swdzi... " -gameforge.subquest_21._30_sayTitle = " Zdrajca Balso: " -gameforge.subquest_21._40_say = " Mog prosi Ci o przysug? Jak wiesz jestem[ENTER]zdrajc, a jako zdrajca ciko teraz wyy.[ENTER]Kiedy yem bardzo dostatnie, ale teraz jest[ENTER]dokadnie na odwrt... Od tamtej pory zawsze[ENTER]uciekam i nie mog odpocz. A dodatkowo mam[ENTER]kontakt z du iloci chorb. " -gameforge.subquest_21._50_say = " Kilka dni temu byem na terenach Gry Sohan i[ENTER]jako wpadem na Zaraonego Czowieka.[ENTER]Na szczcie udao mi si umkn. Jednak teraz[ENTER]widz, e kontakt z jego skr zarazi mnie jak[ENTER]straszn chorob. Czy moesz mi pomc i zdoby[ENTER]jakie Lekarstwo? Na pewno maj je ze sob. Nie[ENTER]lubi tego robi, ale prosz, moesz pomc mi? " -gameforge.subquest_21._60_select = " Tak, pomog Ci. " -gameforge.subquest_21._70_say = " Czy chcesz przerwa poszukiwania? " -gameforge.subquest_21._80_say = " Zawsze mi si to przydarza. Wszdzie mnie nie[ENTER]lubi. Jak to przemylisz, odwied mnie jeszcze[ENTER]raz. " -gameforge.subquest_21._90_say = " Precz! I nigdy tutaj nie wracaj! Zawsze to samo... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Dziki. Ufam Tobie! Przynie mi Topr szybko z[ENTER]powrotem. " -gameforge.subquest_22._10_targetVid = " Zoty topr Deokbae " -gameforge.subquest_22._110_targetVid = " Odwied Deokbae " -gameforge.subquest_22._120_sayTitle = " Znalaze Zoty Topr " -gameforge.subquest_22._130_say = " Zdobye Zoty Topr. Dostarcz go do Deokbae. " -gameforge.subquest_22._140_sayTitle = " Poszukiwanie Zotego Topora. " -gameforge.subquest_22._150_say = " Odbierz Dzikim Generaom ukochany Zoty Topr[ENTER]Deokbaesa. " -gameforge.subquest_22._160_npcChat = " Znalazem Twj zoty Topr! " -gameforge.subquest_22._170_sayTitle = " Deokbae: " -gameforge.subquest_22._180_say = " Bez Twojej pomocy nigdy nie odzyskabym tego[ENTER]Topora. Wielkie dziki. Na przyszo bd[ENTER]bardziej uwaa i nosi go zawsze przy sobie. " -gameforge.subquest_22._190_sayReward = " Otrzymae 400.000 Punktw Dowiadczenia. " -gameforge.subquest_22._200_sayReward = " Otrzymae 30.000 Yang. " -gameforge.subquest_22._20_npcChat = " Co si tyczy Twojego Zotego Topora... " -gameforge.subquest_22._30_sayTitle = " Deokbae: " -gameforge.subquest_22._40_say = " O nie, o nie! Straciem topr. Moe Ty wiesz o[ENTER]jakim toporze mwi? O tak .. Wiesz?[ENTER]To Zoty Topr, ktry dostaem od Kowala. Jaki[ENTER]Dzikus mi go ukrad! " -gameforge.subquest_22._50_say = " Jak Kowal si dowie to si wcieknie i nie bdzie[ENTER]naprawia mi ju toporw. Poza tym by to[ENTER]naprawd dobry Topr. Czy moesz go dla mnie[ENTER]odzyska? " -gameforge.subquest_22._60_select = " Odrzu. " -gameforge.subquest_22._70_say = " Czy chcesz przerwa poszukiwania? " -gameforge.subquest_22._80_say = " Oh, wr gdy bdziesz mia troszk czasu. " -gameforge.subquest_22._90_say = " Za trudne dla ciebie? Wic ja tym bardziej nic[ENTER]nie poradz. Uwaaj na siebie... " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Poszukaj Yu-Hwan " -gameforge.subquest_23._10_targetVid = " Poszukiwania starszego Brata Mirine! " -gameforge.subquest_23._110_targetVid = " Id do Yu-Hwan. " -gameforge.subquest_23._120_say = " Starszy brat Mirine znikn ponownie. Nie da[ENTER]znaku ycia od duszego czasu. List, ktry[ENTER]dostarczye jej ostatnio, by ostatnim[ENTER]kontaktem. Id do Yu-Hwan i poszukaj starszego[ENTER]brata Mirine. " -gameforge.subquest_23._130_npcChat = " Widziae brata Mirine? " -gameforge.subquest_23._140_say = " Brat Mirine? Nie, niestety nie mog Ci pomc. Od[ENTER]duszego czasu nie mam ju z nim kontaktu. Chyba[ENTER]nawet nie pamitam, kiedy go ostatnio widziaem.[ENTER]Ja rwnie si martwi. Moe co si stao?[ENTER]Zapytaj owcy Yang-Shin. On duo podruje i[ENTER]moliwe, e go spotka. " -gameforge.subquest_23._150_sendLetter = " Poszukaj Yang-Shin " -gameforge.subquest_23._160_targetVid = " Id do owcy Yang-Shin. " -gameforge.subquest_23._170_say = " owca Yang-Shin duo podruje. Moe spotka[ENTER]gdzie starszego brata Mirine. " -gameforge.subquest_23._180_npcChat = " Widziae brata Mirine? " -gameforge.subquest_23._190_say = " Starszego brata Mirine? Ostatnim razem, gdy go[ENTER]spotkaem, by w drodze do Doliny Seungryong, aby[ENTER]zbiera zioa lecznicze. Byem zaskoczony,[ENTER]poniewa to bardzo niebezpieczne miejsce. Nie[ENTER]przejem si tym jednak. " -gameforge.subquest_23._200_say = " Powinienem by go powstrzyma. Jeeli nadal nie[ENTER]wrci, to najprawdopodobniej co mu si[ENTER]przydarzyo. Lepiej id do Doliny Seungryong i go[ENTER]poszukaj. " -gameforge.subquest_23._20_npcChat = " Dlaczego paczesz? " -gameforge.subquest_23._210_select = " Rozpocznij poszukiwania " -gameforge.subquest_23._220_say = " Przerwa poszukiwanie? " -gameforge.subquest_23._230_say = " Mirine bya naprawd bardzo smutna.[ENTER]Wrc pniej. " -gameforge.subquest_23._240_say = " To, e nie byo adnego znaku ycia od starszego[ENTER]brata Mirine nie musi oznacza, e co mu si[ENTER]stao. Nie musisz i do niebezpiecznej Doliny[ENTER]tylko dlatego, e poprosia Ci o to jaka[ENTER]dziewczyna. " -gameforge.subquest_23._250_say = " Misja nie jest taka prosta jak mogoby si[ENTER]wydawa. Dolina Seungryong jest niebezpiecznym[ENTER]miejscem. Ale obiecaem, wic to zrobi. " -gameforge.subquest_23._260_sendLetter = " Zaginiony brat " -gameforge.subquest_23._270_targetVid = " Poszukaj starszego brata w Dolinie Seungryong. " -gameforge.subquest_23._280_sayTitle = " Poszukaj brata Mirine " -gameforge.subquest_23._290_say = " Starszy brat Mirine szuka zi leczniczych w[ENTER]Dolinie Seungryong. Udaj si tam i sprawd, czy[ENTER]wszystko jest w porzdku. Jeli szukasz skrtu,[ENTER]skorzystaj z Teleportera. " -gameforge.subquest_23._300_npcChat = " Ciao! " -gameforge.subquest_23._30_say = " Chwileczk prosz... Dae mi kiedy list od[ENTER]mojego brata, prawda? Jestem Ci bardzo wdziczna.[ENTER]Ale teraz znowu nie mam z nim kontaktu. Mj brat[ENTER]nadal jest poza domem. Poszukuje zi. " -gameforge.subquest_23._310_say = " Ley tam jakie ciao mczyzny. Jest mody i[ENTER]chudy, wyglda na to, e zbiera jakie zioa.[ENTER]Obawiam si, e to moe by starszy brat Mirine.[ENTER]Na szyi ma naszyjnik z wisiorkiem. Zdejm go i[ENTER]zanios do Mirine. " -gameforge.subquest_23._320_sendLetter = " Id do Mirine. " -gameforge.subquest_23._330_sayTitle = " Smutna wiadomo " -gameforge.subquest_23._340_say = " Na ciele znalezionym w Dolinie Seungryong,[ENTER]znajdowa si Amulet, na ktrym jest[ENTER]wygrawerowane imi Mirine. Id do Mirine i daj[ENTER]jej znaleziony naszyjnik i Amulet. " -gameforge.subquest_23._350_npcChat = " Poznajesz ten naszyjnik? " -gameforge.subquest_23._360_say = " Och, ten naszyjnik... mj brat nosi go cay[ENTER]czas. Ja mam podobny naszyjnik. Zawsze nosilimy[ENTER]te naszyjniki aby zawsze o sobie pamita i[ENTER]zawsze si odnale.[ENTER]Ale... mj brat nie jest ju tutaj ze mn...[ENTER]wrci tylko sam naszyjnik... " -gameforge.subquest_23._370_say = " Mj biedny brat...[ENTER]Wszystko z powodu wojny. Mj brat sprzedawa[ENTER]zioa lecznicze, to byo nasze jedyne rdo[ENTER]dochodw. W ten sposb mielimy za co je. Brat[ENTER]zawsze duo pracowa, abym nie musiaa godowa.[ENTER]A teraz nie yje. I to przeze mnie... " -gameforge.subquest_23._380_say = " Dzikuj, e przyniose mi ten naszyjnik. Teraz[ENTER]wiem co mu si przytrafio. Gdyby nie twoja[ENTER]pomoc, nigdy bym si nie dowiedziaa co si[ENTER]stao. " -gameforge.subquest_23._390_say = " Zaopiekuj si wisiorem mojego brata, sam[ENTER]naszyjnik prosz zachowaj jako moje[ENTER]podzikowania. Z pewnoci Ci pomoe.[ENTER][ENTER]Dzikuj za twoj pomoc.[ENTER]Teraz na pewno jest ju w niebie, nie uwaasz? " -gameforge.subquest_23._400_sayReward = " Otrzymujesz 600.000 Punktw Dowiadczenia.[ENTER]Otrzymujesz 35.000 Yang. " -gameforge.subquest_23._40_say = " Martwi si o niego, nie ma adnego kontaktu ze[ENTER]mn. Przepraszam, ale czy mgby ponownie[ENTER]poszuka mojego brata? Moe Yu-Hwan co wie.... " -gameforge.subquest_23._50_select = " Odrzu. " -gameforge.subquest_23._60_say = " Chcesz zrezygnowa? " -gameforge.subquest_23._70_say = " Oh...[ENTER]Poczekam tutaj... moe pniej? Prosz? " -gameforge.subquest_23._80_say = " Nie mam czasu![ENTER]ycz Twojemu bratu duo szczcia. " -gameforge.subquest_23._90_say = " Pomoc smutnej dziewczynie to szlachetny czyn.[ENTER]Dodatkowo, nie bd si musia bardzo napracowa.[ENTER]W takim razie w drog! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_24._10_targetVid = " Ciastka Ryowe Yu-Rang " -gameforge.subquest_24._110_say = " Jeli znajdziesz pniej czas, prosz wpadnij[ENTER]ponownie. Nie wiem jak mamy przetrwa bez[ENTER]sprzeday Ciastek Ryowych. " -gameforge.subquest_24._120_say = " Zawsze wszystko krci si wok bogatych ludzi,[ENTER]ktrzy marnuj Yang jakby bya to woda. A my nie[ENTER]wiemy, co mamy postawi na st! Precz std! " -gameforge.subquest_24._130_say = " Dzikuj. Jeste bardzo miy.[ENTER]Bd czeka na twj powrt. " -gameforge.subquest_24._140_sendLetter = " Ukradzione ciastko ryowe " -gameforge.subquest_24._150_say = " Odzyskaj Ciastka Ryowe Yu-Rang od Pajkw na[ENTER]Pustyni. Jeli si nie popieszysz, Pajki zd[ENTER]je zje lub po prostu wyschn na socu. Prosz,[ENTER]popiesz si! " -gameforge.subquest_24._160_sayReward = " Zabij Mode Pajki w pustyni Yongbi. " -gameforge.subquest_24._170_npcChat = " Co si tyczy Twojego Ciastka Ryowego... " -gameforge.subquest_24._180_say = " Co si stao? Czy pajki zjady Ciastko Ryowe? O[ENTER]nie! Czy moe wyscho? Prosz, nie mw mi, e[ENTER]wszystko stracone! " -gameforge.subquest_24._190_select = " Nie, wszystko jest w ok. " -gameforge.subquest_24._200_select = " Poddaj si. " -gameforge.subquest_24._20_npcChat = " Twoje skradzione Ciastko Ryowe... " -gameforge.subquest_24._210_say = " Moe jednak si tym zajmiesz? Te Ciastko Ryowe[ENTER]jest dla mnie bardzo wane. Prosz Ci.[ENTER][ENTER]Chcesz zrezygnowa z zadania, znale Ciastko[ENTER]Ryowe Yu-Rang w pustyni? " -gameforge.subquest_24._220_select = " Sprbuj ponownie. " -gameforge.subquest_24._230_select = " Przykro mi, to za trudne. " -gameforge.subquest_24._240_say = " Nie mog w to uwierzy. I kto nam teraz pomoe? " -gameforge.subquest_24._250_say = " No dalej! Prosz, pom! " -gameforge.subquest_24._260_say = " Bdziesz zatem szuka dalej? Dzikuj![ENTER]Prosz znajd Ciastko Ryowe tak szybko jak to[ENTER]moliwe! " -gameforge.subquest_24._270_say = " Nie, jest za pno. Nawet gdyby je odnalaz, na[ENTER]pewno wszystkie Ciastka ju wyschy i nie nadaj[ENTER]si do sprzeday... " -gameforge.subquest_24._280_say = " Patrzysz na ziemi i widzisz zostawione przez[ENTER]Pajki Ciastka Ryowe. Za pno. Zdyy[ENTER]wyschn. " -gameforge.subquest_24._290_sayReward = " Zmarnowae zbyt duo czasu, Ciastka zdyy ju[ENTER]wyschn. Zadanie zakoczone niepowodzeniem. " -gameforge.subquest_24._300_sendLetter = " Wr do Yu-Rang " -gameforge.subquest_24._30_say = " Cze, jak si ma twoja mama? " -gameforge.subquest_24._310_targetVid = " Wr do Yu-Rang " -gameforge.subquest_24._320_say = " Zdye uratowa Ciastko Ryowe Yu-Rang przed[ENTER]pajkami. Zanie jej je. " -gameforge.subquest_24._330_npcChat = " Masz szczcie. Oto Twoje Ciastko Ryowe. " -gameforge.subquest_24._340_say = " Jeste naprawd wietny. Nie wiem co[ENTER]powiedzie... Teraz mog je jutro sprzeda na[ENTER]rynku! Wielkie dziki! " -gameforge.subquest_24._350_sayReward = " Otrzymujesz 900.000 Punktw Dowiadczenia. " -gameforge.subquest_24._360_sayReward = " Otrzymae 25.000 Yang. " -gameforge.subquest_24._40_say = " Och, ma si lepiej. Dzikuj, e pytasz. " -gameforge.subquest_24._50_say = " Wygldasz, jakby miaa kopoty. Co si dzieje? " -gameforge.subquest_24._60_say = " Sprzedaj tutaj codziennie Ciastka Ryowe, ale[ENTER]dzi wydarzyo si co strasznego. Pojawiy si[ENTER]ogromne pajki i ukrady mi Ciastko. Bardzo si[ENTER]baam i nie broniam si. Teraz ju nie mam[ENTER]Ciastka Ryowego na sprzeda. I jak ja mam teraz[ENTER]przey? Moja rodzina nie ma innych dochodw... " -gameforge.subquest_24._70_select = " Znajd je dla Ciebie. " -gameforge.subquest_24._80_select = " Przykro mi, nie mam czasu. " -gameforge.subquest_24._90_sayTitle = " Pytanie: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Czym mog sprawi Ci przyjemno? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " C, od kiedy straciam ma na wojnie, czuj si[ENTER]bardzo samotna. Co mogoby sprawi, e poczuj[ENTER]si lepiej? Mj m zawsze przynosi mi pikne[ENTER]Kwiaty. " -gameforge.subquest_25._120_say = " Byy to Kwiaty rosnce daleko od naszej wioski.[ENTER]Mimo, e byo to niebezpieczne, przynosi je dla[ENTER]mnie. Nie widz ju wicej tych Kwiatw, teraz[ENTER]mj m nie yje. C, takie dni sprawiaj, e[ENTER]bardzo za nim tskni. Ekhm, co ja powiedziaam?[ENTER]To nie byo potrzebne... Prosz, po prostu[ENTER]zapomnij o tym co powiedziaam. " -gameforge.subquest_25._130_qSetTitle = " Powrt do Huahn-So " -gameforge.subquest_25._140_makequestbutton = " Powrt do Huahn-So " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoung tskni za kwiatami, ktre przynosi jej[ENTER]zawsze m. Udaj si do Huahn-So i powiedz mu o[ENTER]tym. " -gameforge.subquest_25._170_npcChat = " Prezent dla Ariyoung... " -gameforge.subquest_25._180_say = " Wic, co ona lubi? Nic jej o mnie nie[ENTER]powiedziae? Hm, lubi Kwiaty, ktre m zawsze[ENTER]jej przynosi? To jest raczej daleko od wioski i[ENTER]nie atwo jest je zdoby. Przynajmniej nie atwo[ENTER]dla mnie... Mog tam przecie by dzikie[ENTER]zwierzta! " -gameforge.subquest_25._190_say = " Hm... a moe mi pomoesz? Moe zebraby dla mnie[ENTER]te Kwiaty? To bdzie przysuga dla nas obu. Co[ENTER]powiesz na taki ukad? Oj daj spokj, nie widzisz[ENTER]jak bardzo chc zdoby jej mio?[ENTER]Wynagrodz Ci za to du iloci Yang. " -gameforge.subquest_25._200_select = " Odrzu " -gameforge.subquest_25._20_npcChat = " Och moja kochana Ariyoung " -gameforge.subquest_25._210_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_25._220_say = " Cholera. Jak ja mam zdoby Kwiaty dla niej?[ENTER]Prosz, wr, gdy zmienisz zdanie. " -gameforge.subquest_25._230_say = " Czy Ty nigdy nie bye zakochany? Nie masz[ENTER]pojcia co czuj do Ariyoung? Och Ariyoung... " -gameforge.subquest_25._240_say = " Wielkie dziki! Prosz, przynie mi te Kwiaty. " -gameforge.subquest_25._250_qSetTitle = " Zdobd Kwiaty. " -gameforge.subquest_25._260_targetVid = " Kwiaty " -gameforge.subquest_25._270_sayTitle = " Kwiaty dla Ariyoung " -gameforge.subquest_25._280_say = " Aby uatwi Huahn-So wyznanie tego co czuje do[ENTER]Ariyoung, musisz zdoby dla niego wyjtkowe[ENTER]Kwiaty. Znajdziesz je w rogu mapy w pierwszej[ENTER]wiosce. " -gameforge.subquest_25._290_npcChat = " Nie znalazem Kwiatw. " -gameforge.subquest_25._300_say = " Hm cholera... Chciaem jej powiedzie co do niej[ENTER]czuj. Jest tak ciko zdoby jej mio.[ENTER]Moja ukochana Ariyoung... " -gameforge.subquest_25._30_say = " Uhm... znasz moe pann Ariyoung? Wic, ona[ENTER]jest... bya matk, tak wic nie jest ju[ENTER]pann. Ale to jest mao wane, teraz jest wdow.[ENTER]Wic... zakochaem si w niej dawno temu, ale ona[ENTER]wysza za m, gdy bya bardzo moda...[ENTER]Zgaduj, e po prostu miaem pecha... " -gameforge.subquest_25._310_select = " Sprbuj ponownie. " -gameforge.subquest_25._320_select = " Rezygnuj. " -gameforge.subquest_25._330_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_25._340_say = " Ech...[ENTER]Jeli zmienisz zdanie, bd tu na Ciebie czeka.[ENTER]Prosz, pom mi... " -gameforge.subquest_25._350_say = " Czy moja mio tak si zakoczy?[ENTER]Ariyoung... " -gameforge.subquest_25._360_say = " Dzikuj Ci bardzo. Musisz by take zakochany.[ENTER]Skoro wiesz co ja czuj do Ariyoung... " -gameforge.subquest_25._370_npcChat = " Ulubione Kwiaty Ariyoung " -gameforge.subquest_25._380_say = " Te Kwiaty wygldaj tak, jak opisywaa Ariyoung.[ENTER]Wezm kilka z nich. " -gameforge.subquest_25._390_qSetTitle = " Powrt do Huahn-So " -gameforge.subquest_25._400_say = " Znalazem w kocu ulubione Kwiaty Ariyoung i[ENTER]zerwaem kilka z nich. Musz zanie je do[ENTER]Huahn-So, by mg Ariyoung wyzna swoj mio. " -gameforge.subquest_25._40_say = " Teraz, jej m zgin na wojnie i jest raczej[ENTER]mod wdow. Pomimo, e bya matk... hm...[ENTER]chciabym eby wiedziaa jak ja si czuj. Wiem,[ENTER]e to dziwna proba, ale czy mgby mi pomc? " -gameforge.subquest_25._410_npcChat = " Oto ulubione Kwiaty Ariyoung. " -gameforge.subquest_25._420_say = " Och, to s te Kwiaty? Teraz mog jej powiedzie[ENTER]co do niej czuj! Mylisz, e to nadal za[ENTER]wczenie? To ju niewane. Musz jej to[ENTER]powiedzie, w przeciwnym razie zwariuj. Dzikuj[ENTER]Ci bardzo. Oto Twoja nagroda! " -gameforge.subquest_25._430_sayReward = " Otrzymae 400.000 Punktw Dowiadczenia. " -gameforge.subquest_25._440_sayReward = " Otrzymae 12.000 Yang. " -gameforge.subquest_25._50_say = " Mylisz, e lubi przystojnych mczyzn? I pikne[ENTER]ubrania? Najpierw musz wiedzie co ona lubi.[ENTER]Moe wtedy bd mg z ni porozmawia. Moesz[ENTER]si tego dowiedzie? Ale nie mw jej nic o mnie![ENTER]Prosz Ci, na pewno Ci za to wynagrodz. " -gameforge.subquest_25._60_qSetTitle = " Udaj si do Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Udaj si do Ariyoung " -gameforge.subquest_25._80_targetVid = " Id do Ariyoung " -gameforge.subquest_25._90_say = " Huahn-So kocha owdowia Ariyoung.[ENTER]Aby pomc Huahn-So w powiedzeniu Ariyoung tego co[ENTER]do niej czuje, musisz dowiedzie si co ona lubi.[ENTER]Wic, zapytaj j o to. Tylko uwaaj, eby za duo[ENTER]jej nie powiedzie. " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Twoja strata.[ENTER]Tracisz yciow szans. " -gameforge.subquest_26._10_targetVid = " Id do Dozorcy. " -gameforge.subquest_26._110_say = " Wspaniale! Wiedziaem, e si tym zainteresujesz.[ENTER]Gdyby zdoby troch, to wr do mnie i podziel[ENTER]si ze mn! " -gameforge.subquest_26._120_sendLetter = " Id do Octavio " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Id do Octavio " -gameforge.subquest_26._150_say = " Dozorca da Ci przydatn wskazwk: Zupa z abich[ENTER]Udek jest wspaniaa na bezsilno i zmczenie.[ENTER]Spytaj si Octavio, przy mgby przyrzdzi t[ENTER]zup. " -gameforge.subquest_26._160_npcChat = " Zupa z abich Udek? " -gameforge.subquest_26._170_say = " Zupa z abich Udek... Tak, robiem tak w[ENTER]przeszoci. Ale teraz ju jej nie robi... Dawno[ENTER]temu nie obawiaem si dzikich zwierzt i[ENTER]potworw, wic mogem bez problemu zdoby Tylne[ENTER]Nogi aby. " -gameforge.subquest_26._180_say = " Ale teraz... Jestem ju stary i zmczony.[ENTER]Dziki tej zupie, mgbym odzyska energi, ale[ENTER]aby nie s atwym celem. Jeli dostarczysz mi[ENTER]abie Udka, przygotuj Ci najlepsz zup na[ENTER]wiecie. " -gameforge.subquest_26._190_select = " Pewnie, zrobi to. " -gameforge.subquest_26._200_select = " Nie, nie mog. " -gameforge.subquest_26._20_npcChat = " Jak si masz? " -gameforge.subquest_26._210_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_26._220_say = " Jeste zajty? Wr gdy zmienisz zdanie. " -gameforge.subquest_26._230_say = " Moja zupa nie jest dobrze znana. Gdyby j zna,[ENTER]na pewno by mi pomg. Ech, egnaj. " -gameforge.subquest_26._240_say = " Wic piesz si. Przygotuj wszystko na Zup z[ENTER]Tylnych Ng ab. " -gameforge.subquest_26._250_sendLetter = " Otrzymae abie Udka " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Zdobd abie Udka " -gameforge.subquest_26._280_say = " Otrzymae ogromne abie Udko.[ENTER]Wr do Octavio. " -gameforge.subquest_26._290_sayTitle = " Zabij Drzewnego abiego Przywdce " -gameforge.subquest_26._300_say = " Octavio potrzebuje abie Udka, aby sporzdzi[ENTER]zup. Moesz je zdoby polujc na Drzewnego[ENTER]abiego Przywdce w wityni Hwang. " -gameforge.subquest_26._30_sayTitle = " Dozorca: " -gameforge.subquest_26._310_npcChat = " Nie mog teraz tego zrobi. " -gameforge.subquest_26._320_say = " o jest? Gdy byem w twoim wieku dostarczaem 10[ENTER]abich Udek dziennie. " -gameforge.subquest_26._330_select = " Sprbuj ponownie " -gameforge.subquest_26._340_say = " Jeste zmczony?[ENTER]Moe zrobisz sobie przerw i sprbujesz pniej? " -gameforge.subquest_26._350_say = " Bardzo by mi si przydaa Zupa z abich Udek. Nic[ENTER]z tego jednak najwidoczniej nie bdzie. Szkoda.[ENTER]Na razie! " -gameforge.subquest_26._360_say = " To nie stj tutaj jak koek tylko ruszaj! Woda[ENTER]ju si gotuje i wszystko jest gotowe! " -gameforge.subquest_26._370_targetVid = " Id do Octavio " -gameforge.subquest_26._380_say = " No, to jest abie Udko e hej! Za moich czasw[ENTER]byy one nieco mniejsze. Ale te tutaj te zapewne[ENTER]smakuje. Poczekaj chwil... To ju niele[ENTER]pachnie. Jeszcze szczypta soli... Ha! Oto Twoja[ENTER]porcja. Ha ha ha, teraz mam znowu wystarczajco[ENTER]duo siy na cay tydzie pracy! " -gameforge.subquest_26._390_say = " Upewnij si, e nikt nie dowie o tej si o[ENTER]istnieniu tej Zupy. Mam tu na myli szczeglnie[ENTER]Dozorc... Bardzo rzadko robi t Zup. Jeli nie[ENTER]zachowasz tego w tajemnicy, to wszyscy bd[ENTER]chcieli jej sprbowa. " -gameforge.subquest_26._400_sayReward = " Otrzymujesz 5.000.000 Punktw Dowiadczenia. " -gameforge.subquest_26._40_say = " Ostatnio nie czuj si najlepiej. Moje ciao nie[ENTER]jest ju tym, czym kiedy byo. Gdy byem mody[ENTER]mogem pracowa do pna w nocy i to codziennie.[ENTER]A przy tym jeszcze pi alkohol. Ale teraz ledwo[ENTER]co potrafi wsta rano z ka. Przydaaby mi si[ENTER]spora porcja Zupy z abich Udek, aby znowu mie[ENTER]wystarczajco energii. " -gameforge.subquest_26._410_sayReward = " Otrzymae 50.000 Yang. " -gameforge.subquest_26._50_say = " Nie wiesz co to Zupa z abich Udek? Gdy wypijesz[ENTER]jedn misk tej zupy, stajesz si od razu bardzo[ENTER]rzeki i rozpiera Ci energia. Moesz wtedy[ENTER]przepracowa cay tydzie nie odczuwajc adnego[ENTER]zmczenia. Octavio zwyk przyrzdza t zup. Ale[ENTER]z nieznanych mi powodw niedawno tego zaniecha. " -gameforge.subquest_26._60_select = " Pjd porozmawia z Octavio " -gameforge.subquest_26._70_select = " Jestem zajty. " -gameforge.subquest_26._80_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_26._90_say = " Ok, jeli teraz jeste zajty, wpadnij pniej[ENTER]jeli chcesz. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Powinien wstydzi si za bycie tak kiepskim[ENTER]ojcem! Jeli go znajd, to poami mu wszystkie[ENTER]koci! Wierz mi, wiem co mwi. Spytaj innych[ENTER]mieszkacw wioski, na pewno potwierdz moje[ENTER]sowa. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Handlarka Rnoci: " -gameforge.subquest_27._120_makequestbutton = " Id do Handlarki Rnoci. " -gameforge.subquest_27._130_say = " Handlarka Rnoci moe wiedzie, co porabia[ENTER]Soon. Id do niej i spytaj si o Soon. " -gameforge.subquest_27._140_npcChat = " Co jest z Soon? " -gameforge.subquest_27._150_say = " Wczoraj by tutaj i pyta o Sekretn Ksig[ENTER]wityni. Nie mia Yang, wic tylko rzuci na ni[ENTER]okiem. Musi to by bardzo wane dla niego, jeli[ENTER]zaniedbuje nawet swoj rodzin. Dlaczego on si[ENTER]tym tak interesuje? " -gameforge.subquest_27._160_sayTitle = " Handlarka Rnoci: " -gameforge.subquest_27._170_say = " Przykro mi z powodu Aranyo. Nie po to polubia[ENTER]Soon, eby pracowa dzie i noc. Z pewnoci nie[ENTER]spodziewaa, e bdzie musiaa utrzymywa ca[ENTER]rodzin sama. Moe powiniene z nim porozmawia[ENTER]ponownie. Moe... moe przejrzy na oczy. " -gameforge.subquest_27._180_makequestbutton = " Id do Soon " -gameforge.subquest_27._190_qSetTitle = " Id do Soon " -gameforge.subquest_27._200_targetVid = " Znowu Soon " -gameforge.subquest_27._20_npcChat = " Przyjemno z czytania " -gameforge.subquest_27._210_say = " Id do Soon.[ENTER]Id do Soon i zapytaj o witynn Ksik. " -gameforge.subquest_27._220_npcChat = " Czym jest Sekretna Ksiga wityni? " -gameforge.subquest_27._230_say = " Wiesz, przeczytaem kad ksik na wiecie.[ENTER]Ostatnio usyszaem o tajemniczej witynnej[ENTER]Ksidze. Plotki donosz, e w Ksidze tej spisane[ENTER]s wszystkie sekrety wityni Ciemnoci oraz to,[ENTER]jak zosta witym Czowiekiem. " -gameforge.subquest_27._240_say = " Bardzo chciabym przeczyta t Ksig. Czy[ENTER]mgby j dla mnie zdoby? Jeli to zrobisz, dam[ENTER]Ci co w zamian, nawet jeli musiabym sprzeda[ENTER]swj dom. " -gameforge.subquest_27._250_select = " Zrobi to! " -gameforge.subquest_27._260_select = " Nie mog, przykro mi. " -gameforge.subquest_27._270_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_27._280_say = " No dalej, nie chcesz mi pomc?[ENTER]Jeli nie teraz, to pniej. Bd czeka. " -gameforge.subquest_27._290_say = " Naprawd nie chcesz mi pomc? Potrzebujesz[ENTER]urlopu. Ta ksika jest dla mnie na prawd[ENTER]wana... Co ja mam teraz zrobi. Cholera! " -gameforge.subquest_27._300_say = " Dziki, bd czeka. " -gameforge.subquest_27._30_say = " Czy lubisz czyta tak bardzo jak ja?[ENTER]Sowa tworz zdania, a zdania tworz ksik.[ENTER]To takie wspaniae! Przyjemno pisania polega na[ENTER]tym, aby inni ludzie mieli co czyta. " -gameforge.subquest_27._310_makequestbutton = " Znalaze Sekretn Ksig wityni. " -gameforge.subquest_27._320_qSetTitle = " Znalaze Sekretn Ksig wityni. Wr do Soon. " -gameforge.subquest_27._330_targetVid = " Wr do Soon " -gameforge.subquest_27._340_makequestbutton = " Pokonaj Ezot. Fanatykw " -gameforge.subquest_27._350_sayTitle = " Zabie Ezoterycznych Fanatykw. " -gameforge.subquest_27._360_say = " Zanie Sekretn Ksig wityni do Soon. " -gameforge.subquest_27._370_say = " Soon bardzo interesuje Sekretna Ksiga wityni.[ENTER]Jeli zabijesz Ezoterycznych Fanatykw, by moe[ENTER]j zdobdziesz. " -gameforge.subquest_27._380_npcChat = " Sekretna Ksiga wityni. " -gameforge.subquest_27._390_say = " Och, to jest to! Wielkie dziki![ENTER]Oto Twoja nagroda.[ENTER]A teraz zostaw mnie samego, musz zacz czyta! " -gameforge.subquest_27._400_sayReward = " Otrzymujesz 850.000 Punktw Dowiadczenia. " -gameforge.subquest_27._40_say = " Midzy stronami w tej ksice pulsuje ycie! Caa[ENTER]wiedza na wycignicie rki! Wyobra sobie jak[ENTER]marne byoby moje ycie bez ksiek... Problem w[ENTER]tym... e moja ona tego nie rozumie.[ENTER]Moe mgby j przekona? " -gameforge.subquest_27._410_sayReward = " Otrzymae 20.000 Yang. " -gameforge.subquest_27._420_say = " Hej... Jeszcze jej nie zdobye? Jeli[ENTER]podejmujesz si jakiego zadania, to wypada je[ENTER]wykona... A teraz, wykonaj zadanie! " -gameforge.subquest_27._430_say = " Nie lekcewa Ezoterycznych Fanatykw. Sprbuj[ENTER]pniej jeszcze raz. " -gameforge.subquest_27._440_say = " No c, w takim razie musz kogo innego poprosi[ENTER]o pomoc. Bywaj. " -gameforge.subquest_27._450_say = " Dzikuj, bd czeka. Nie mog si doczeka, a[ENTER]mi wpadnie w rce i bd mg j przeczyta. " -gameforge.subquest_27._50_makequestbutton = " Id do Aranyo " -gameforge.subquest_27._60_sayTitle = " Id do Aranyo " -gameforge.subquest_27._70_say = " Id do Aranyo i powiedz jej o mu. " -gameforge.subquest_27._80_npcChat = " Dlaczego jeste taka wzburzona? " -gameforge.subquest_27._90_say = " Wzburzona? Zaraz spal si ze zoci! Czy mj m[ENTER]pracuje? Nie. Czy przynosi do domu Yang? Nie.[ENTER]Woli skrywa si po ktach i zatapia nos w[ENTER]ksigi! Niesychane! Nic tylko czyta! Ksika[ENTER]przecie nic nie daje, ani ubrania ani chleba! " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Ruda dla Kowala " -gameforge.subquest_30._10_npcChat = " Potrzebujesz rud? " -gameforge.subquest_30._110_targetVid = " Kowal. " -gameforge.subquest_30._120_sayTitle = " Z powrotem do Kowala " -gameforge.subquest_30._130_say = " Znalaze rud, ktra potrzebna jest Kowalowi do[ENTER]wykucia nowej broni. Powiniene mu j zanie. " -gameforge.subquest_30._140_sayTitle = " Zdobd Materiay na now bro " -gameforge.subquest_30._150_say = " Kowal potrzebuje Materiay na now Bro.[ENTER]Potrzebuje 100 Rudy Zota, 100 Rudy Srebra i 100[ENTER]Ebonitu. Rude mona zdoby dziki grnictwu.[ENTER]Zoa s rozmieszczone losowo na mapie. Jeli nie[ENTER]moesz zdoby materiaw na wasn rk, zawsze[ENTER]moesz je kupi u innych graczy. " -gameforge.subquest_30._160_npcChat = " Znalazem dla Ciebie Rud. " -gameforge.subquest_30._170_say = " Za mao. Potrzebuj dokadnie 100 sztuk kadego[ENTER]rodzaju rudy! " -gameforge.subquest_30._180_select = " Kontynuuj poszukiwania " -gameforge.subquest_30._190_select = " Zrezygnuj " -gameforge.subquest_30._200_say = " Czy na pewno chcesz si podda? " -gameforge.subquest_30._20_say = " Hej, Ty tam! Tak, o Ciebie chodzi! Nie jeste ju[ENTER]amatorem. A dlaczego? Bo powierzyem Ci[ENTER]skomplikowane zadania! To wszystko byo wycznie[ENTER]dla Twojego dobra, he he he. Ale teraz poprosz[ENTER]Cie o prawdziw przysug. " -gameforge.subquest_30._210_say = " Trudno zdoby surowce, prawda? Szczcie mona[ENTER]osign tylko cik prac. Co powiesz na ma[ENTER]przerw i ponown prb w przyszoci? " -gameforge.subquest_30._220_say = " Szkoda. By to naprawd bardzo byskotliwy[ENTER]pomys. No c, trudno. Na razie! " -gameforge.subquest_30._230_say = " Postaraj si bardziej a niedugo znajdziesz[ENTER]wystarczajco rudy. Powodzenia! " -gameforge.subquest_30._240_say = " O, widz, e ju wszystko uzbierae! Ha ha ha![ENTER]Czuj, e to wypali! Poczekaj chwil, nie potrwa[ENTER]to zbyt dugo. Dobra, zaczynamy! " -gameforge.subquest_30._250_say = " Hmm, jest perfekcyjna. Moja wasna wiedza czasem[ENTER]mnie zaskakuje. Oto twoja bro.[ENTER]Jest nowa, wic dobrze o ni zadbaj! " -gameforge.subquest_30._260_sayReward = " Otrzymujesz 200.000 Punktw Dowiadczenia. " -gameforge.subquest_30._270_sayReward = " Otrzymae 20.000 Yang. " -gameforge.subquest_30._280_sayReward = " Otrzymae Srebrny Miecz+3. " -gameforge.subquest_30._290_sayReward = " Otrzymae Wodny Wachlarz+3. " -gameforge.subquest_30._30_say = " Chciabym wyku now bro, ale dobre materiay s[ENTER]trudne do znalezienia. Moe Tobie by si udao? W[ENTER]nagrod otrzymaby wykut przeze mnie bro. " -gameforge.subquest_30._40_say = " Potrzebuj 100 Rudy Zota, 100 Rudy Srebra i 100[ENTER]Ebonitu. Moesz myle, e to duo, ale podczas[ENTER]wydobywania dostajesz duo materiau na raz.[ENTER]Dlatego powiniene je znale bez problemu. Jeli[ENTER]okae si to dla Ciebie za trudne, zawsze moesz[ENTER]sprbowa je od kogo kupi. Tak czy inaczej,[ENTER]powodzenia! " -gameforge.subquest_30._50_select = " Odrzu " -gameforge.subquest_30._60_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_30._70_say = " Nie ma popiechu. Jak zmienisz zdanie, wr. " -gameforge.subquest_30._80_say = " Szkoda. By to naprawd bardzo byskotliwy[ENTER]pomys. No c, trudno. Na razie! " -gameforge.subquest_30._90_say = " Oh! Zrobisz to dla mnie?[ENTER]Jeste dobrym przyjacielem! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Ruda dla Kowala " -gameforge.subquest_31._10_targetVid = " Id do Kowala. " -gameforge.subquest_31._110_sayTitle = " Z powrotem do Kowala " -gameforge.subquest_31._120_sayReward = " Znalaze rud, z ktrej Kowal moe wyku nowe[ENTER]zbroje. Powiniene j mu zanie. " -gameforge.subquest_31._130_sayTitle = " Zdobd rud na nowe zbroje " -gameforge.subquest_31._140_sayReward = " Kowal potrzebuje rud na wykucie nowej zbroi.[ENTER]Przynie mu 100 Rud Miedzi, 100 Kawakw Pere i[ENTER]100 sztuk Ebonitu. Materiay moesz zdoby[ENTER]uywajc Kilofa i umiejtnoci grnictwa na caej[ENTER]mapie. Moesz rwnie handlowa z innymi graczami[ENTER]i kupi u nich rud. " -gameforge.subquest_31._150_npcChat = " Znalazem dla Ciebie Rud. " -gameforge.subquest_31._160_say = " Hmm, to jeszcze nie wszystkie materiay.[ENTER]Powiedziaem przecie, e potrzebuje po 100 sztuk[ENTER]z trzech rodzajw rudy! " -gameforge.subquest_31._170_select = " Kontynuuj poszukiwania " -gameforge.subquest_31._180_select = " Zrezygnuj " -gameforge.subquest_31._190_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_31._200_say = " Za ciko? Oczywicie, e nie liczy si tylko[ENTER]szczcie. Wana jest rwnie cika praca.[ENTER]Dlaczego nie sprbujesz jeszcze raz pniej? " -gameforge.subquest_31._20_npcChat = " Potrzebujesz jeszcze wicej rudy? " -gameforge.subquest_31._210_say = " Eh, a wic tak kocz plany zwizane z now[ENTER]Zbroj. Ten projekt mg zmieni wiat! Jaka[ENTER]szkoda... " -gameforge.subquest_31._220_say = " Bd silny! Wiem, e potrafisz tego dokona! " -gameforge.subquest_31._230_say = " Doskonale. Jeste naprawd dobry w zdobywaniu[ENTER]materiaw. Teraz uwaaj![ENTER]Tu... i tu... i jeszcze tylko szybko schodzi...[ENTER]A to dla Ciebie, za Twoje starania.[ENTER]Do zobaczenia wkrtce! " -gameforge.subquest_31._240_sayReward = " Otrzymujesz 200.000 Punktw Dowiadczenia. " -gameforge.subquest_31._250_sayReward = " Otrzymae 20.000 Yang. " -gameforge.subquest_31._260_sayReward = " Otrzymujesz Lwi Zbroj Pytow+3. " -gameforge.subquest_31._270_sayReward = " Otrzymujesz Czerwone Ubranie Mrwki+3. " -gameforge.subquest_31._280_sayReward = " Otrzymujesz Upiorn Zbroj Pytow+3. " -gameforge.subquest_31._290_sayReward = " Otrzymujesz Miosn Szat+3. " -gameforge.subquest_31._30_say = " Witaj, masz dla mnie chwilk czasu? Bardzo[ENTER]doceniam twoj pomoc, dziki ktrej mogem wyku[ENTER]now bro. Teraz ponownie chciabym Ci poprosi[ENTER]o przysug. Tym razem pragn wyku now zbroj.[ENTER]Po stworzeniu dobrej broni potrzebuj oczywicie[ENTER]jeszcze dobr zbroj. " -gameforge.subquest_31._40_say = " Oczywicie znowu potrzebuj materiaw. Czy[ENTER]moesz je zdoby? I tym razem otrzymasz pierwsz[ENTER]wykut przeze mnie zbroj. Teraz potrzebuj 100[ENTER]Rudy Miedzi, 100 Kawakw Pere i 100 sztuk Rudy[ENTER]Ebonitu. Zreszt, wiesz ju o co chodzi.[ENTER]Powodzenia! " -gameforge.subquest_31._50_select = " Przyjmij " -gameforge.subquest_31._60_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_31._70_say = " Dlaczego si wahasz? Przyjd ponownie, jak[ENTER]bdziesz gotw zaj si grnictwem. " -gameforge.subquest_31._80_say = " Nie wymagam przecie za duo, tylko troch rudy.[ENTER]Ale, jak uwaasz. Wynocha! " -gameforge.subquest_31._90_say = " Pomoesz mi ponownie? Jeste dobrym przyjacielem.[ENTER]I nie martw si, pierwsza zbroja naley do Ciebie! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Zapytanie handlarza " -gameforge.subquest_32._10_targetVid = " Wybierz Handlarza " -gameforge.subquest_32._110_targetVid = " Id do Ah-Yu " -gameforge.subquest_32._120_targetVid = " Id do Handlarki Rnoci. " -gameforge.subquest_32._130_sayReward = " Materiay dla Handlarza " -gameforge.subquest_32._140_sayReward = " Domokrca potrzebuje kilka materiaw na[ENTER]naszyjnik. Zdobd dla niego 100 Kw Elitarnych[ENTER]Orkw Czarodziei, klejnot od Handlarki Rnoci[ENTER]oraz Nici od Ariyoung. " -gameforge.subquest_32._150_npcChat = " Potrzebuj Nici. " -gameforge.subquest_32._160_say = " Zrobienie Nici to dosy prosta sprawa. Jednak[ENTER]wtedy nie bd w stanie wykonywa swojej pracy.[ENTER]Dzisiaj ataam porwane ubrania Ah-Yu i wanie[ENTER]chciaam je jej zanie... " -gameforge.subquest_32._170_say = " A co Ty na to: Ty zaniesiesz Ah-Yu jej ubrania, a[ENTER]ja w midzyczasie zrobi dla Ciebie Nici. Zgoda? " -gameforge.subquest_32._180_say = " Czy na pewno chcesz si podda? " -gameforge.subquest_32._190_say = " To naprawd niedaleko. Dlaczego nadal si wahasz?[ENTER]Przyjd ponownie, jak bdziesz gotw. " -gameforge.subquest_32._200_say = " Och, miaam tak nadziej, e znajdziesz czas. W[ENTER]takim razie musz sama to zrobi. Bywaj! " -gameforge.subquest_32._20_npcChat = " Co si tyczy naszyjnikw... " -gameforge.subquest_32._210_say = " Wspaniale, bardzo Ci dzikuj! Pozdrw ode mnie[ENTER]Ah-Yu i uwaaj, aby nie po drodze nie pognie[ENTER]jej ubra! Czekam tutaj na Ciebie. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Gdy wrcisz z ssiedniej wioski, twoje Nici bd[ENTER]ju gotowe. Pamitae o dostarczeniu Ah-Yu jej[ENTER]ubra, prawda? Wziaby mi to za ze... " -gameforge.subquest_32._240_say = " Ah-Yu jest zadowolona ze swoich Ubra?[ENTER]W takim wypadku dobrze byo ciko popracowa.[ENTER]Oto twoje Nici. S to bardzo mocne Nici, mona je[ENTER]wykorzysta do wielu rzeczy. " -gameforge.subquest_32._250_say = " Przecie daam Ci ju Nici. Czyby je zgubi? " -gameforge.subquest_32._260_npcChat = " Ariyoung przysya Tobie te ubrania. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Ach, wspaniale. Poszo to naprawd szybko. O[ENTER]dobr przyja trzeba dba, prawda? A my czsto[ENTER]sobie nawzajem pomagamy...[ENTER]Dzikuj, e przyniose mi ubrania.[ENTER]Przeka Ariyoung ode mnie pozdrowienia. " -gameforge.subquest_32._290_npcChat = " Potrzebuj Ozdobnego Diamentu. " -gameforge.subquest_32._300_say = " Szukasz Ozdobnego Diamentu? Mog Ci go da, jeli[ENTER]mi troch pomoesz. W tym momencie pracuje nad[ENTER]lekiem na bl, ale brakuje mi jednego skadnika.[ENTER]Do leku potrzebuj Wtroby Tygrysw. S one[ENTER]cikie do zdobycia a potrzebuje a 100 sztuk. " -gameforge.subquest_32._30_say = " Nam, Domokrcom, nie jest atwo podczas wojny.[ENTER]Co prawda wszdzie brakuje towarw, ale[ENTER]zapotrzebowanie zmienia si tak szybko, e nigdy[ENTER]nie wiem, w co si mam zaopatrzy. Nie wspomn[ENTER]nawet o dugich przeprawach przez puszcz, gdzie[ENTER]na kadym kroku jaki potwr czyha na[ENTER]nieostronych wdrowcw. A moe Ty chciaby[ENTER]zarobi par Yang? Przydaaby si mi twoja pomoc. " -gameforge.subquest_32._310_say = " Poza tym potrzebuje jeszcze specjalne zioa z[ENTER]uzdrawiajcymi waciwociami. Je rwnie[ENTER]zdobdziesz od Tygrysw, ktre lubi si w nich[ENTER]tarza, poniewa uwielbiaj ich zapach. W zamian[ENTER]za te Zioa Lecznicze i Wtroby Tygrysw[ENTER]dostaniesz Ozdobny Diament. " -gameforge.subquest_32._320_say = " Poluj na Tygrysy lub Biae Tygrysy. " -gameforge.subquest_32._330_say = " Co Ty na to? Ubijemy interes? " -gameforge.subquest_32._340_say = " Czy moje zadanie jest dla Ciebie za trudne? Nie[ENTER]wierz! Przyjd ponownie, jak zmienisz zdanie. " -gameforge.subquest_32._350_say = " Przebye dla Handlarza taki kawa drogi a teraz[ENTER]si poddajesz? Jak chcesz...[ENTER]Miego dnia ycz. " -gameforge.subquest_32._360_say = " Wspaniale. Oboje na tym skorzystamy, prawda?[ENTER]Dzikuj i powodzenia! " -gameforge.subquest_32._370_npcChat = " Otrzymam teraz Ozdobny Diament? " -gameforge.subquest_32._380_say = " Niech no zerkn... 100 Wtrb Tygrysw i Zioa[ENTER]Lecznicze, wszystko si zgadza. Dzikuj Ci[ENTER]bardzo! Prosz, zasuye sobie na ten Ozdobny[ENTER]Diament. Na razie! " -gameforge.subquest_32._390_qSetTitle = " Wr do Domokrcy " -gameforge.subquest_32._400_targetVid = " Wr do Domokrcy " -gameforge.subquest_32._40_say = " Naszyjniki z Kw Orka s obecnie bardzo[ENTER]podanym towarem. Ky Orkw s due i twarde i[ENTER]doskonale nadaj si na tworzenie najrniejszych[ENTER]ozdb. Ky Orkw Czarodziei s poza tym uywane[ENTER]przez onierzy jako talizmany. Mgby je dla[ENTER]mnie zdoby? 100 powinno wystarczy, na pocztek. " -gameforge.subquest_32._410_sayReward = " Wr do Domokrcy " -gameforge.subquest_32._420_sayReward = " Nareszcie znalaze wszystkie materiay na[ENTER]naszyjnik. Zanie je Domokrcy. " -gameforge.subquest_32._430_npcChat = " Mam wszystkie Materiay " -gameforge.subquest_32._440_sayTitle = " Domokrca: " -gameforge.subquest_32._450_say = " Udao Ci si zdoby wszystkie materiay? Poka[ENTER]no... Rzeczywicie, wszystko jest. Dziki twojej[ENTER]pomocy mog poszerzy swoj ofert, wspaniale![ENTER]Oto twoja dziaka. Niechaj Ci dobrze posuy![ENTER]Do mnie ludzie, do mnie! Dla kadego co dobrego! " -gameforge.subquest_32._460_sayReward = " Otrzymae 1.100.000 Punktw Dowiadczenia. " -gameforge.subquest_32._470_sayReward = " Otrzymae Zot Bransolet, Zoty Naszyjnik i[ENTER]Zote Kolczyki. " -gameforge.subquest_32._480_say = " Hmm, przykro mi, ale nadal czego brakuje.[ENTER]Niekompletnych dostaw nie przyjmuj. Bdziesz[ENTER]nadal prbowa? " -gameforge.subquest_32._490_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_32._500_say = " Dzikuj, e tak atwo si nie poddajesz.[ENTER]Szczcie sprzyja tym, ktrzy si staraj! Bd[ENTER]czeka na Ciebie tutaj. " -gameforge.subquest_32._50_say = " Potrzebuj jeszcze Ozdobny Diament oraz Nici.[ENTER]Diament otrzymasz od Handlarki Rnociami, Nici[ENTER]od Ariyoung. Zdobycie tylu rnych rzeczy nie[ENTER]jest proste, ale sprzeda Naszyjnikw jest bardzo[ENTER]opacalna, a na Ciebie czeka oczywicie hojna[ENTER]nagroda. Co Ty na to, zainteresowany? " -gameforge.subquest_32._510_say = " Czyby te zadanie Ci przerastao? No c,[ENTER]przynajmniej sprbowae. Gdybym w przyszoci[ENTER]mia dla Ciebie co prostszego, to dam Ci zna.[ENTER]Bywaj. " -gameforge.subquest_32._520_say = " Sprbujesz ponownie? Dzikuj.[ENTER]Bd na Ciebie czeka. " -gameforge.subquest_32._60_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_32._70_say = " Jeste zajty? Nie ma sprawy, rozumiem.[ENTER]Ale przyjd prosz ponownie, jak tylko znajdziesz[ENTER]czas. " -gameforge.subquest_32._80_say = " Ach jej, i jak ja mam teraz wykona swoje[ENTER]zlecenia? Na razie! " -gameforge.subquest_32._90_say = " Cudownie. Bd tu na Ciebie czeka. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Znajd Map Skarbw " -gameforge.subquest_33._10_targetVid = " Id do Mola Ksikowego. " -gameforge.subquest_33._110_say = " Przepdzie Bogw Zwierzt z miasta i odnalaze[ENTER]wszystkie 4 czci Mapy Skarbw. Zanie je do[ENTER]Soon. " -gameforge.subquest_33._120_sayTitle = " Polowanie na Bogw Zwierzt " -gameforge.subquest_33._130_say = " Zbierz dla Soon wszystkie 4 czci Mapy Skarbw.[ENTER]Moesz tego dokona polujc na Bogw Zwierzt:[ENTER]Lykosa, Scrofy, Bery i Tigrisa. " -gameforge.subquest_33._140_sayReward = " (Znalezione czci Mapy: %s) " -gameforge.subquest_33._150_sendLetter = " Mapa Skarbw " -gameforge.subquest_33._160_sayTitle = " Znalaze wszystkie czci! " -gameforge.subquest_33._170_say = " Wr do Soon i powiedz mu, e odnalaze[ENTER]wszystkie czci Mapy Skarbw. " -gameforge.subquest_33._175_npcChat = " Mam wszystkie czci mapy. " -gameforge.subquest_33._180_say = " Och! Fantastycznie! Wreszcie mam wszystkie[ENTER]czci. Nawet o tym nie niem... Teraz pocz[ENTER]czci w jedn cao...dobrze... " -gameforge.subquest_33._190_say = " Hmm...dziwne. Mapa pokazuje, e skarb jest ukryty[ENTER]przy skaach, w pobliu Staruszka. Jako nie chce[ENTER]mi si w to wierzy. Hmm, to by byo za proste.[ENTER]Wydaje mi si, e to jaki dowcip. Chcesz[ENTER]sprawdzi, czy mam spali map? " -gameforge.subquest_33._200_select = " Sprawdz. " -gameforge.subquest_33._20_npcChat = " Z powodu Mapy Skarbw... " -gameforge.subquest_33._210_select = " Spal j. " -gameforge.subquest_33._220_say = " Jeste pewny, e nie potrzebujesz mapy? " -gameforge.subquest_33._230_say = " Tak, to bardzo gupia historyjka! Przykro mi, e[ENTER]Ci w to wpltaem i wysaem na poszukiwanie[ENTER]czci mapy. Spal wszystko, aby nikt inny nie[ENTER]da si nabra. To wszystko. egnaj. " -gameforge.subquest_33._240_say = " Dlaczego si wahasz? Ju zebrae czci Mapy,[ENTER]wic id i sprawd. Prosz, zabierze ze sob[ENTER]Map. " -gameforge.subquest_33._250_say = " Jak chcesz. To bdzie wielka niespodzianka, jeli[ENTER]co znajdziesz, ale i tak ycz Ci powodzenia![ENTER]Nie zapomnij Mapy! " -gameforge.subquest_33._260_say = " Mapa zostaa podzielona na cztery czci.[ENTER]Potrzebujemy wszystkie czci, by j zoy w[ENTER]cao. " -gameforge.subquest_33._270_select = " Sprbuj ponownie. " -gameforge.subquest_33._280_say = " Poddajesz si? Och, wic tak musi by. egnaj. " -gameforge.subquest_33._290_say = " Wiedziaem, e si nie poddasz.[ENTER]Wierz w Ciebie! " -gameforge.subquest_33._300_targetVid = " Skaa przy Staruszku " -gameforge.subquest_33._30_say = " Witaj! Znalazem dziwne informacje o tym, e[ENTER]gdzie w naszej wiosce mog by ukryte Mapy[ENTER]Skarbw. Czy znasz bogw chronicych miasto? Bg[ENTER]Pies, Bg Tygrys, Bg Niedwied i Bg winia. " -gameforge.subquest_33._310_sayTitle = " Poszukiwanie Skarbu... " -gameforge.subquest_33._320_say = " Hmm, pod kamieniem blisko Staruszka...[ENTER]Nie mam pojcia. Powinienem najpierw zapyta[ENTER]Staruszka. Dlaczego to jest tak daleko? Cholera! " -gameforge.subquest_33._330_sayTitle = " Staruszek: " -gameforge.subquest_33._340_say = " Czego szukasz? Skarbu? Moesz dugo szuka! Poka[ENTER]map... Hm, to musi by tam. Powodzenia,[ENTER]hahaha... " -gameforge.subquest_33._350_say = " To musi by to miejsce. Cholera, ziemia w tym[ENTER]miejscu jest wyjtkowo twarda. Hmm...[ENTER][ENTER]Hey, widz jak Skrzynk! " -gameforge.subquest_33._360_sendLetter = " Skarb naprawd istnieje! " -gameforge.subquest_33._370_sayTitle = " Powrt do Soon " -gameforge.subquest_33._380_say = " Kopae w miejscu oznaczonym na Mapie Bogw[ENTER]Zwierzt i rzeczywicie znalaze Szkatu! Udaj[ENTER]si do Soon i opowiedz mu o tym nieoczekiwanym[ENTER]sukcesie. " -gameforge.subquest_33._390_npcChat = " Znalazem Skarb! " -gameforge.subquest_33._400_say = " Och! To Ci niespodzianka! Poka... Niesamowite.[ENTER]Dokadnie tak bya opisywana Szkatuka w starych[ENTER]ksigach. Teraz musz jeszcze dowiedzie si, jak[ENTER]j otworzy. Ale to ju nie Twoje zmartwienie.[ENTER]Dziki! Prosz, we to na znak mojej wdzicznoci. " -gameforge.subquest_33._40_say = " Cztery boskie stworzenia podzieliy Map na[ENTER]cztery czci i teraz ich strzeg. To naprawd[ENTER]stara historia, wic nie jestem pewien czy to[ENTER]prawda... Co ty na to, eby poszuka jakiego[ENTER]dowodu? Prosz. Nie wytrzymam tej niepewnoci...[ENTER]Pom mi! " -gameforge.subquest_33._410_sayReward = " Otrzymae 1.400.000 Punktw Dowiadczenia. " -gameforge.subquest_33._420_sayReward = " Otrzymae 25.000 Yang. " -gameforge.subquest_33._430_sayReward = " Otrzymae Upiorn Mask+1. " -gameforge.subquest_33._440_sayReward = " Otrzymae Zamkowy Hem+1. " -gameforge.subquest_33._450_sayReward = " Otrzymae Stalow Mask+1. " -gameforge.subquest_33._460_sayReward = " Otrzymae wietlist Czapk+1. " -gameforge.subquest_33._470_say = " No i gdzie on jest? Stroisz sobie ze mnie arty?[ENTER]Jeszcze go nie znalaze, prawda? " -gameforge.subquest_33._50_say = " Niezainteresowany starymi Mapami Skarbw? Jeste[ENTER]jaki dziwny... Nadal bd szuka wskazwek w[ENTER]ksigach. Wr gdy zmienisz zdanie. " -gameforge.subquest_33._60_say = " Nie lubisz takich wyzwa? Jak ja teraz zdobd[ENTER]czci tej tajemniczej Mapy?[ENTER][ENTER]Dobrze wic... do widzenia. " -gameforge.subquest_33._70_say = " Jeste prawdziwym przyjacielem. Ufam, e j[ENTER]znajdziesz. " -gameforge.subquest_33._80_sendLetter = " Mapa Skarbw. " -gameforge.subquest_33._90_targetVid = " Id do Mola Ksikowego. " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " Kapitan nie moe sobie poradzi z wojownikami[ENTER]Czarnego Wiatru. Zabij ich Generaw: Jak-To,[ENTER]To-Su oraz Gu-Ryung. Moe wtedy w kocu si[ENTER]uspokoj. " -gameforge.subquest_34._10_npcChat = " I co z Gangiem Czarnego Wiatru? " -gameforge.subquest_34._110_say = " Zabie generaw! " -gameforge.subquest_34._120_select = " Sprbuj ponownie... " -gameforge.subquest_34._130_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_34._140_say = " Nie jest atwo wygra, zwaszcza z generaami.[ENTER]Sprbuj ponownie. " -gameforge.subquest_34._150_say = " Jak ju mwiem, Czarny Wiatr jest silny. egnaj. " -gameforge.subquest_34._160_say = " Jeste bardzo odwany.[ENTER]Myl, e moesz pokona ten Gang. " -gameforge.subquest_34._170_targetVid = " Zdaj raport Kapitanowi " -gameforge.subquest_34._180_say = " Wr do Kapitana i poinformuj go o mierci[ENTER]generaw Gangu Czarnego Wiatru. " -gameforge.subquest_34._185_npcChat = " Zabiem Generaw! " -gameforge.subquest_34._190_say = " Pokonae generaw. Inni bd atwi do[ENTER]przezwycienia bez dowdztwa. Mielimy prawdziwy[ENTER]zawrt gowy z ich powodu, ale dziki tobie ju[ENTER]po wszystkim. Oto maa nagroda. Mam nadziej, e[ENTER]jeszcze si zobaczymy. " -gameforge.subquest_34._200_sayReward = " Otrzymae 1.000.000 Punktw Dowiadczenia. " -gameforge.subquest_34._20_sayTitle = " Kapitan " -gameforge.subquest_34._210_sayReward = " Otrzymae Piercie Jzyka. " -gameforge.subquest_34._30_say = " Mimo, e pokonae kilku czonkw Gangu Czarnego[ENTER]Wiatru, nie poddaj si. Zamiast siedzie[ENTER]spokojnie, staj si dzik hord. Jeli chcemy[ENTER]ich pokona, musimy zabi generaw Gangu. " -gameforge.subquest_34._40_say = " Jak tylko generaowie zostan pokonani, inni[ENTER]szybko polegn. Bdzie to cika robota, ale[ENTER]musimy zwyciy przeciwko Gangu Czarnego Wiatru.[ENTER]Imiona generaw to: Jak-To, To-Su i Gu-Ryung.[ENTER]Kiedy ich zabijemy, Gang nie sprawi nam wicej[ENTER]problemw. Powodzenia i udanych oww. " -gameforge.subquest_34._50_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_34._60_say = " Kiedy bdziesz gotowy, przyjd do mnie ponownie.[ENTER]Nie ma wielu tak silnych osb jak ty. " -gameforge.subquest_34._70_say = " Tak po prostu?! Jak my ich teraz pokonamy? " -gameforge.subquest_34._80_say = " Wiedziaem, e na Tobie mog polega! Jak tylko[ENTER]Generaowie zostan zabici, inni szybko si[ENTER]poddadz. Powodzenia! " -gameforge.subquest_34._90_sendLetter = " Zabij generaw Gangu Czarnego Wiatru. " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Udaj si do Stajennego " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Uzbierae 10 balotw siana. Zanie je[ENTER]Stajennemu, aby mg nakarmi konie. " -gameforge.subquest_36._120_sayTitle = " Siano dla stajni " -gameforge.subquest_36._130_say = " W stajniach brakuje pokarmu. Zdobd 10 balotw[ENTER]siana i zanie je Stajennemu, zanim konie[ENTER]pozdychaj z godu![ENTER]Siano moesz zdoby podczas polowania. " -gameforge.subquest_36._140_npcChat = " Potrzebujesz Siana? " -gameforge.subquest_36._150_say = " Przysya Ci zapewne Yonah?[ENTER]Duo o Tobie syszaem.[ENTER]Ach, nasze konie cierpi z powodu niedoywienia.[ENTER]Musimy zadba, aby przeyy. Pom mi i zdobd[ENTER]Siano dla koni! " -gameforge.subquest_36._160_say = " Obietnica to obietnica. Poza tym chciabym w[ENTER]przyszoci sprbowa jazdy konno. Koniecznie[ENTER]musz znale Siano! " -gameforge.subquest_36._170_say = " Bardzo mi przykro. Staram si, ale po prostu[ENTER]nigdzie nie ma Siana. " -gameforge.subquest_36._180_say = " Poczekam i mam nadzieje, e Ci si uda.[ENTER]Nie jest fajnie zwala na Ciebie moj prac.[ENTER]Ale, czy mgby sprbowa jeszcze raz?[ENTER][ENTER]Znam pewn osob w innym Krlestwie. Jest bardzo[ENTER]silny. Jak mi pomoesz, poprosz go aby pomg[ENTER]tobie. " -gameforge.subquest_36._190_select = " Kontynuuj poszukiwania " -gameforge.subquest_36._200_say = " Oczywicie, pomog Ci. Nie mam tyle siy. " -gameforge.subquest_36._20_npcChat = " Konie maj kopoty. " -gameforge.subquest_36._210_say = " Nie mam tyle energii. Chciabym pomc, ale nie[ENTER]mog. Nie jestem do silny. " -gameforge.subquest_36._220_npcChat = " Mam Siano dla koni. " -gameforge.subquest_36._230_say = " Zdobye Siano? Och, dzikuj.[ENTER]Brakowao pokarmu dla koni i powiedziaem o tym[ENTER]Yonah. Jest on moim dobrym przyjacielem. Miaem[ENTER]nadziej, e poprosi kogo o pomoc. Nie mylaem[ENTER]jednak, e pomoc ta nadejdzie tak prdko. Spjrz[ENTER]tylko z jakim apetytem konie jedz! " -gameforge.subquest_36._240_sayReward = " Otrzymae 1.800.000 Punktw Dowiadczenia. " -gameforge.subquest_36._250_sendLetter = " Powrt do Yonah " -gameforge.subquest_36._260_sayTitle = " Powrt do Yonah " -gameforge.subquest_36._270_say = " Dostarczye Stajennemu 10 balotw Siana dla[ENTER]godnych koni. Poinformuj Yonah o swoim sukcesie. " -gameforge.subquest_36._280_npcChat = " Konie s nakarmione! " -gameforge.subquest_36._290_say = " Witaj ponownie![ENTER]Znalezienie takiej iloci Siana na pewno nie byo[ENTER]atwe. Dzikuj, e si nie poddae! Oto drobne[ENTER]wynagrodzenia dla Ciebie. " -gameforge.subquest_36._300_sayReward = " Otrzymae Ksig Misji. " -gameforge.subquest_36._30_say = " Hey, mam pytanie! Wiem, e kto inny jest[ENTER]odpowiedzialny za Konie, ale osoba ta ma duy[ENTER]problem... Konie s bardzo wyczerpane przez[ENTER]wojn. Jak wszystkie zwierzta, one rwnie musz[ENTER]co je... " -gameforge.subquest_36._40_say = " Jest duo koni, ale mao pokarmu. Duo koni[ENTER]umiera. Czy mgby zaatwi jakie jedzenie dla[ENTER]nich? Tylko ty moesz wypeni to zadanie. Zbierz[ENTER]10 porcji jedzenia dla koni i zanie je do[ENTER]Stajennego. On bdzie wiedzia o co chodzi, gdy[ENTER]powiesz, e to ja Ci przysaem. " -gameforge.subquest_36._50_select = " Wyruszam niezwocznie! " -gameforge.subquest_36._60_select = " Nie, jest to praca poniej mojej godnoci. " -gameforge.subquest_36._70_say = " Teraz coraz wicej ludzi chce jedzi konno.[ENTER]Jednak nie mona w peni rozwin hodowli koni z[ENTER]powodu niewystarczajcej iloci jedzenia.[ENTER]Konie goduj. Wr jeli zmienisz zdanie. " -gameforge.subquest_36._80_say = " Ahh, konie bd cierpie...[ENTER]Musisz si z tym pogodzi... " -gameforge.subquest_36._90_say = " Wiem, e jeste bardzo zajty i doceniam twoj[ENTER]dotychczasow pomoc, ale czy nie moesz zrobi[ENTER]wyjtku? Konie s teraz bardzo wane. No i[ENTER]naprawd potrzebujemy Siana. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah robi co moe, aby produkowa now[ENTER]porcelan, ale niestety stoi w miejscu ze swoimi[ENTER]dowiadczeniami. Udaj si do Uriela i zapytaj si[ENTER]moe on zna si na Seledynowej Porcelanie. " -gameforge.subquest_37._10_targetVid = " Sekret seledynowej porcelany " -gameforge.subquest_37._110_npcChat = " Wiesz co o Seledynowej Porcelanie? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Seledynowa Porcelana? Znam si na historii i mam[ENTER]duy zasb wiedzy z fizyki, ale nie interesuje[ENTER]mnie sztuka. Nic Ci nie powiem o Seledynowej[ENTER]Porcelanie. Ale moe Soon co wie... ja za nim[ENTER]nie przepadam... ale czyta on tak duo rnych[ENTER]ksiek... moliwe, e bdzie co o niej[ENTER]wiedzia. " -gameforge.subquest_37._140_makequestbutton = " Id do Soon. " -gameforge.subquest_37._150_targetVid = " Id do Soon " -gameforge.subquest_37._160_say = " Uriel nie wie nic o Seledynowej Porcelanie, ale[ENTER]Mol Ksikowy, Soon, jest bardzo oczytany. Udaj[ENTER]si do niego i zapytaj si, czy wie co na temat[ENTER]metod produkcji. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Czego chcesz? Nie przeszkadzaj mi podczas[ENTER]czytania! Co? Seledynowa Porcelana? Pewnie, e[ENTER]znam. Jakby nie byo przeczytaem tuzin ksiek[ENTER]powiconych porcelanie. Czemu pytasz? Nie bez[ENTER]powodu nazywaj mnie Molem Ksikowym! Wszystko[ENTER]doskonale rozumiem, co napisane jest w ksigach! " -gameforge.subquest_37._190_say = " Znam na pami metody produkcji Seledynowej[ENTER]Porcelany, ale dlaczego mam Ci je wyjani? Hmm,[ENTER]poczekaj. Mam pomys! Poprosiem jednego[ENTER]Domokrc z ssiadujcej wioski o ksik, ktr[ENTER]potrzebuj, ale nie mam czasu sam j odebra.[ENTER]Prosz, przynie mi j, a pomog Ci z porcelan.[ENTER]Ruszaj! " -gameforge.subquest_37._200_makequestbutton = " Udaj si do Domokrcy. " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " Id do Domokrcy " -gameforge.subquest_37._220_say = " Mol ksikowy Soon wie co na temat Seledynowej[ENTER]Porcelany. Ale powie Ci to tylko wtedy, gdy[ENTER]przyniesiesz mu ksik zamwion u Domokrcy. W[ENTER]drog! " -gameforge.subquest_37._230_npcChat = " Przysa mnie Soon... " -gameforge.subquest_37._240_say = " Hej! Przyszede, aby mi pomc? Aaa, chcesz[ENTER]ksik dla Soona? Miaem zamiar uda si wkrtce[ENTER]do wioski, no c, on jest zbyt niecierpliwy.[ENTER]Wysya innych po swoje rzeczy. Hmm... oto[ENTER]Ksika. Nie wiem, co jest takiego wanego w tym[ENTER]stosie papierw. Przecie o wiele waniejsze jest[ENTER]zarabianie Yang! " -gameforge.subquest_37._250_qSetTitle = " Wr do Soon " -gameforge.subquest_37._260_targetVid = " Wr do Soon " -gameforge.subquest_37._270_say = " Odebrae Ksik u Domokrcy. Udaj si wic do[ENTER]Soona i daj mu j, by w kocu zdradzi metody[ENTER]produkcji Porcelany. " -gameforge.subquest_37._280_npcChat = " Mam Ksik! " -gameforge.subquest_37._290_say = " Yay! Wreszcie mam moj Ksik! Dzikuj Ci. Nie[ENTER]zostao duo ksiek, ktre jeszcze nie[ENTER]przeczytaem...[ENTER]Zapisz Ci wszystko, co wiem o tej Seledynowej[ENTER]Porcelanie. Trzymaj si wskazwek, a[ENTER]wyprodukujesz cudown porcelan. A teraz czas na[ENTER]czytanie nowej ksiki. egnaj. " -gameforge.subquest_37._300_makequestbutton = " Powrt do Yonah " -gameforge.subquest_37._30_say = " Hm... to si nie nadaje. I to te nie...Och,[ENTER]zobacz! Produkuje nieprzerwanie Porcelan, ale[ENTER]wikszo rzeczy pka. Wydaje mi si, e[ENTER]potrzebuje nowej receptury na wyrb Porcelany. " -gameforge.subquest_37._310_targetVid = " Dostarcz notatki do Yonah. " -gameforge.subquest_37._320_say = " Soon dotrzyma obietnicy i zapisa Ci receptur[ENTER]na wyrb Porcelany. Dostarcz j do Yonah. " -gameforge.subquest_37._330_say = " Ooch!!! Tu jest wszystko o wyrobie Seledynowej[ENTER]Porcelany! Dziki tej recepturze przejd do[ENTER]historii jako mistrz porcelany. Dzikuj Ci za[ENTER]pomoc. Wkrtce zaprezentuj Ci najlepsz[ENTER]ceramik! Zaufaj mi.[ENTER]Moja Porcelana przetrwa wieki! " -gameforge.subquest_37._340_sayReward = " Otrzymae 2.500.000 Punktw Dowiadczenia. " -gameforge.subquest_37._350_sayReward = " Otrzymae 35.000 Yang. " -gameforge.subquest_37._360_sayReward = " Otrzymae Jadeitowe Buty+3. " -gameforge.subquest_37._40_say = " Sprbuje nowej metody... Nie jest atwo[ENTER]wyprodukowa Seledynow Porcelan. Dlatego tylko[ENTER]niewielu wie, jak to zrobi. Potrzebuj jej[ENTER]jednak do mojej sztuki. W tym wypadku... tak,[ENTER]Uriel mgby mi z tym pomc. Prosz, pjd do[ENTER]Uriela i zapytaj o to jak robi tak Porcelan.[ENTER]On na pewno bdzie w stanie pomc! " -gameforge.subquest_37._50_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_37._60_say = " Hm, jeste zajty?[ENTER]Pamitaj o tym, by mnie ponownie odwiedzi, jeli[ENTER]bdziesz mia wicej czasu. " -gameforge.subquest_37._70_say = " Chc produkowa najlepsz porcelan...[ENTER]Rozumiem... do zobaczenia! " -gameforge.subquest_37._80_say = " Dzikuj. Uriel na pewno pomoe. Na razie! " -gameforge.subquest_37._90_targetVid = " Id do Uriela " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " owcy Yang-Shin ukradziono Ozdobiony uk,[ENTER]pamitk rodzinn.[ENTER]Udaj si do Sangsun Dong i odzyskaj uk od[ENTER]zodziejskich map. " -gameforge.subquest_38._10_targetVid = " Skarb owcy " -gameforge.subquest_38._110_sendLetter = " Znalaze Ozdobiony uk! " -gameforge.subquest_38._120_targetVid = " Id do owcy Yang-Shin " -gameforge.subquest_38._125_say = " Znalaze Ozdobiony uk owcy.[ENTER]Zwr go Yang-Shin. " -gameforge.subquest_38._130_npcChat = " Oto uk... " -gameforge.subquest_38._140_say = " Wow, oto on! Mj uk, jestem pod wraeniem![ENTER]Mj honor zosta uratowany.[ENTER]Huh... cierpiaem tak dugo z powodu jego zguby.[ENTER]Jestem bardzo wdziczny za pomoc. Honorem bdzie[ENTER]wrczenie Ci tego. Moe to niewiele, ale pochodzi[ENTER]z gbi serca, a to jest najwaniejsze. Dziki[ENTER]tobie mog y w spokoju. " -gameforge.subquest_38._150_sayReward = " Otrzymae 1.500.000 Punktw Dowiadczenia. " -gameforge.subquest_38._160_sayReward = " Otrzymae 35.000 Yang. " -gameforge.subquest_38._170_sayReward = " Otrzymae Peleryn Mstwa. " -gameforge.subquest_38._180_say = " Znalaze mj uk? I gdzie on teraz jest? Czyby[ENTER]go ju zgubi? " -gameforge.subquest_38._190_select = " Bd szuka dalej. " -gameforge.subquest_38._200_say = " Niech tak bdzie.[ENTER]Uwaaj na siebie. " -gameforge.subquest_38._20_say = " Hey, masz chwilk? Jak widzisz, jestem owc,[ENTER]moja rodzina poluje od pokole. Wszyscy w mojej[ENTER]rodzinie byli owcami, to rodzina z tradycjami.[ENTER]Ale ja popeniem wielki bd, ktry zhabi mnie[ENTER]w oczach rodziny... " -gameforge.subquest_38._210_say = " Sprbujesz jeszcze raz? Dzikuj Ci.[ENTER]Z twoimi umiejtnociami na pewno Ci si uda. " -gameforge.subquest_38._30_say = " Chodzi o Rozrzutnie Ozdobiony uk, ktry wanie[ENTER]zosta skradziony przez Mapy. Byem na polowaniu[ENTER]w Lochu Map, odwrciem si tylko na chwilk, a[ENTER]one wykorzystay sytuacj i mi go ukrady. " -gameforge.subquest_38._40_say = " Nigdy nie zaszedem gboko do Lochu Map i nie[ENTER]wiem jak on wyglda. Potrzebuj twojej pomocy.[ENTER]Syszaem od kilku osb, e jeste bardzo[ENTER]utalentowan osob. Dlatego prosz wanie Ciebie[ENTER]o t przysug. Nie mog i do rodziny bez tego[ENTER]uku. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Musz go szybko odzyska... Prosz, wr gdy[ENTER]bdziesz mia czas. Pozdrawiam. " -gameforge.subquest_38._70_say = " A wic...[ENTER]Bd czujny podczas twoich podry. " -gameforge.subquest_38._80_say = " Nietrudno go znale, poniewa jest bardzo[ENTER]pysznie ozdobiony. Dobrze Ci za to wynagrodz! " -gameforge.subquest_38._90_sayTitle = " Znajd Ozdobiony uk " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " Sytuacja Balso " -gameforge.subquest_39._10_targetVid = " Przesyka dla zdrajcy Balso " -gameforge.subquest_39._110_say = " Stan zdrowia Zdrajcy Balso pogorszy si. Id do[ENTER]Baek-Go i spytaj si go, w jaki sposb mona[ENTER]pomc Balso. " -gameforge.subquest_39._120_makequestbutton = " Id do Baek-Go " -gameforge.subquest_39._130_qSetTitle = " Id do Baek-Go " -gameforge.subquest_39._140_targetVid = " Id do Baek-Go. " -gameforge.subquest_39._150_npcChat = " Mam pacjenta... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Och, to Ty, jak si masz?[ENTER]Leczysz chorego? A co mu dolega... Hmm...[ENTER]A jakie lekarstwa do tej pory przyjmowa?[ENTER]Co prosz? Nic dziwnego, e jego stan si[ENTER]pogorszy! Te lekarstwa s zupenie[ENTER]nieodpowiednie! " -gameforge.subquest_39._180_say = " Ma szczcie, e jeszcze jest przy yciu![ENTER]Nieodpowiednie leczenie chorego jest bardzo[ENTER]niebezpieczne! Ale wiem, jak mu pomc. Istnieje[ENTER]pewne zioo, ktre oczyszcza organizm z[ENTER]substancji trujcych i wspomaga rekonwalescencj.[ENTER]Zdobycie tego zioa jest jednak zwizane z duym[ENTER]ryzykiem. " -gameforge.subquest_39._190_say = " O ile mi wiadomo zioo te ronie jedynie w[ENTER]Sangsun Dong. cinane jest zawsze dla Lorda Map,[ENTER]ktry je bardzo chtnie je. Bdziesz go musia[ENTER]zabi, aby uzyska te zioo.[ENTER]Jeli mi je przyniesiesz, przygotuj Ci z niego[ENTER]odpowiednie lekarstwo. " -gameforge.subquest_39._200_select = " Dobrze, zdobd je. " -gameforge.subquest_39._20_npcChat = " Co si tyczy twojego lekarstwa... " -gameforge.subquest_39._210_select = " Nie mog tego zrobi. " -gameforge.subquest_39._220_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_39._230_select = " Tak " -gameforge.subquest_39._240_say = " Wic moe potem, gdy bdziesz mia wicej czasu.[ENTER]Duo ludzi jest chorych, a tak mao szuka dla[ENTER]nich lekarstw. " -gameforge.subquest_39._250_say = " Hmm, niestety wanie tak jest. Szkoda, e nikt[ENTER]nie ma na tyle odwagi. Nie wiem jak to ma by[ENTER]dalej... " -gameforge.subquest_39._260_say = " Och, Dzikuj. Zadanie nie jest proste, ale[ENTER]wypeniajc je pomoesz wielu ludziom! " -gameforge.subquest_39._270_makequestbutton = " Zioo Lorda Map " -gameforge.subquest_39._280_targetVid = " Wr do Baek-Go. " -gameforge.subquest_39._290_sayTitle = " Znalaze Zioo z Trudnych Map " -gameforge.subquest_39._300_say = " Odebrae Lordowi Map Zioo z Trudnych Map.[ENTER]Zanie je Baek-Go, aby mg przyrzdzi lekarstwo[ENTER]dla Balso. " -gameforge.subquest_39._30_say = " Dziki. Przyniose mi wreszcie to lekarstwo. Ale[ENTER]jest pewien problem... Lekarstwo ju mi nie[ENTER]pomaga. Wszystko chyba poszo nie tak.[ENTER](kicha) Chyba potrzebuj intensywnej terapii. " -gameforge.subquest_39._310_sayTitle = " Zdobd Zioo z Sangsung Dong " -gameforge.subquest_39._320_say = " Baek-Go potrafi przyrzdzi lekarstwo na chorob[ENTER]Zdrajcy Balso. Potrzebuj jednak Zioo z Trudnych[ENTER]Map. Otrzymasz je od Lorda Map w Trudnym Lochu[ENTER]Map. " -gameforge.subquest_39._330_npcChat = " Zioo z Trudnych Map... " -gameforge.subquest_39._340_say = " Wydaj si, e niedugo dojdzie do wybuchu[ENTER]epidemii, nie wiemy jednak jaki jest tego powd.[ENTER]Cae szczcie Towarzystwo akademickie odkryo[ENTER]sposb leczenia za pomoc mapiego Ziela. Co[ENTER]takiego? Znalaze ju te Ziele? " -gameforge.subquest_39._350_select = " Jeszcze nie. Ale niedugo! " -gameforge.subquest_39._360_select = " Nie zdobd Zioa... " -gameforge.subquest_39._370_say = " Naprawd chcesz si podda? W porzdku, nic[ENTER]wicej nie da si zrobi. Eh, co ja teraz mam[ENTER]zrobi? To Zioo mogoby by bardzo pomocne... " -gameforge.subquest_39._380_select = " Nie dam rady. " -gameforge.subquest_39._390_select = " Chc pomc! " -gameforge.subquest_39._400_say = " Te mapy s dla mnie za silne. Nie wiem, jak[ENTER]zdoby te zioo. Bardzo mi przykro. " -gameforge.subquest_39._40_say = " Wiem, e w ssiedniej wiosce mieszka doktor. Czy[ENTER]moesz do niego pj i opisa jak si czuj? Mam[ENTER]nadziej, e powie co robi... Jak widzisz, nie[ENTER]mog si std ruszy w takim stanie. Jestem[ENTER]bardzo wdziczny za pomoc ostatnim razem, wic i[ENTER]tym razem Ci wynagrodz. " -gameforge.subquest_39._410_say = " Odmawiasz pomocy ludziom cierpicym na t[ENTER]straszn, tajemnicz chorob? Precz mi z oczu! " -gameforge.subquest_39._420_say = " Masz racj. Kto musi zdoby te Zioo, w[ENTER]przeciwnym razie ci chorzy bd strasznie[ENTER]cierpie. Zajm si tym. " -gameforge.subquest_39._430_say = " Wic na co czekasz? W drog! " -gameforge.subquest_39._440_say = " Och, udao ci si zdoby mapie Zioo. Wspaniale![ENTER]Mam nadziej, e dziki niemu uda nam si pokona[ENTER]t tajemnicz chorob! Zaczekaj chwil, zaraz[ENTER]sporzdz lekarstwo... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Oto lekarstwo. Udaj si czym prdzej do swojego[ENTER]pacjenta i daj mu je. Powinien poczu si lepiej.[ENTER]I przypomnij mu, aby nastpnym razem zapyta[ENTER]lekarza, jaki lek jest odpowiedni! " -gameforge.subquest_39._470_makequestbutton = " Zanie Lekarstwo do Balso " -gameforge.subquest_39._480_targetVid = " Daj Lekarstwo Balso. " -gameforge.subquest_39._490_sayTitle = " Lekarstwo Balso " -gameforge.subquest_39._500_say = " Baek-Go przyrzdzi lekarstwo z Zioa z Trudnych[ENTER]Map. Potrafi ono uleczy wiele cikich chorb.[ENTER]Zanie je Zdrajcy Balso w ssiedniej wiosce. " -gameforge.subquest_39._50_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_39._510_npcChat = " Oto lekarstwo. " -gameforge.subquest_39._520_say = " Przynosisz mi nowe lekarstwo? S zatem jakie[ENTER]postpy w medycynie? Wybacz, e stwarzam Ci tyle[ENTER]kopotu. Powinienem od razu zapyta si lekarza.[ENTER]Ale c, teraz ju nie mam wyboru, musz[ENTER]sprbowa tego lekarstwa. " -gameforge.subquest_39._530_say = " Dzikuj Ci stokrotnie, e poratowae mnie w[ENTER]biedzie. Nie mam zbyt duo przyjaci.[ENTER]We to, nie jest zbyt wiele ale pochodzi od[ENTER]serca. Gdyby kiedykolwiek udao mi si odnie[ENTER]wielki sukces, wiedz, e o Tobie nie zapomn! " -gameforge.subquest_39._540_sayReward = " Otrzymae 4.000.000 Punktw Dowiadczenia. " -gameforge.subquest_39._550_sayReward = " Otrzymae 65.000 Yang. " -gameforge.subquest_39._60_say = " Gdy bdziesz wiedzia jak mi pomc, przyjd. " -gameforge.subquest_39._70_sayTitle = " Zdrajca Balso: " -gameforge.subquest_39._80_say = " Chyba bd zmuszony y w ten sposb do koca...[ENTER]egnaj. " -gameforge.subquest_39._90_say = " Dzikuj... bd ostrony. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Wiedziaem, e mog na Ciebie liczy! Nie jest to[ENTER]proste zadanie, ale na pewno dasz sobie rad.[ENTER]Powodzenia! " -gameforge.subquest_40._10_targetVid = " Wsparcie wojenne " -gameforge.subquest_40._110_targetVid = " Wr do Kapitana. " -gameforge.subquest_40._120_say = " Masz wszystkie 5000 Grotw Strza.[ENTER]Zanie je Kapitanowi. " -gameforge.subquest_40._130_say = " Naszej armii brakuje strza. Zabij Zaraonych[ENTER]ucznikw na grze Sohan i pozbieraj ich Groty[ENTER]Strza dla Kapitana. 5000 sztuk powinno[ENTER]wystarczy. " -gameforge.subquest_40._140_npcChat = " Co si tyczy Grotw Strza... " -gameforge.subquest_40._150_say = " Zaraeni ucznicy cierpi na jak dziwn[ENTER]chorob, ktra rozprzestrzenia si po[ENTER]kontynencie. Nawet nasi lekarze nie potrafi[ENTER]sobie tego wytumaczy. Wikszo grotw ich[ENTER]strza jeszcze nie jest zatruta, ale tych[ENTER]zatrutych jest coraz wicej. " -gameforge.subquest_40._160_select = " W takim razie bd kontynuowa. " -gameforge.subquest_40._170_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_40._180_say = " Boisz si zachorowa?[ENTER]Uspokj si i wr do mnie pniej. " -gameforge.subquest_40._190_say = " Czy na pewno chcesz zrezygnowa?[ENTER]Hmm, moe to jest za trudne...[ENTER]Zapytam kogo innego. Ok, do zobaczenia. " -gameforge.subquest_40._200_say = " Aha...[ENTER]Nigdy si nie poddajesz, co?[ENTER]W takim razie, ruszaj! " -gameforge.subquest_40._20_say = " Uwaga, wojownicy! Jak na pewno ju zdye[ENTER]zauway, ataki naszych wrogw nasilaj si. Poza[ENTER]tym otrzymalimy bardzo niepokojce informacje od[ENTER]Yu-Hwan. Krtko mwic: Mamy za mao strza! " -gameforge.subquest_40._210_npcChat = " Oto 5000 Grotw Strza! " -gameforge.subquest_40._220_say = " wietna robota! Dziki twojej pomocy moemy si[ENTER]przygotowywa na atak. Wydam od razu rozkaz, eby[ENTER]rozpocz produkcj strza. Bardzo nam pomoge.[ENTER]Mam nadziej, e w przyszoci rwnie bdziemy[ENTER]mogli na Ciebie liczy. " -gameforge.subquest_40._230_say = " Oto twoja nagroda. Nastpnym razem gdy bd mia[ENTER]wane rozkazy bdziesz pierwszym, ktrego o nich[ENTER]poinformuj. Powodzenia i do rychego zobaczenia! " -gameforge.subquest_40._240_sayReward = " Otrzymae 4.500.000 Punktw Dowiadczenia. " -gameforge.subquest_40._250_sayReward = " Otrzymae 50.000 Yang. " -gameforge.subquest_40._260_sayReward = " Otrzymae 3x Do Krytyka.[ENTER]Otrzymae 3x Do Przebicia. " -gameforge.subquest_40._30_say = " ucznicy s nieodzownym elementem strategicznego[ENTER]planowania. Jak tylko nasi wrogowie znajd si w[ENTER]zasigu strza, nasi ucznicy rusz do ataku. W[ENTER]ten sposb od razu zmusimy ich do ucieczki albo[ENTER]przynajmniej przerzedzimy ich szeregi. Jeli[ENTER]jednak przyjdzie odeprze wiele atakw w krtkim[ENTER]czasie, szybko skocz nam si strzay. " -gameforge.subquest_40._40_say = " Dlatego potrzebujemy Ciebie! Udaj si do Gry[ENTER]Sohan. Tam musisz pozabija Zaraonych ucznikw[ENTER]i pozbiera ich Groty Strza. Groty te s[ENTER]zatrute. Pomoe na to niezmiernie podczas[ENTER]zraenia z wrogiem. Potrzebne nam 5000 sztuk. Co[ENTER]Ty na to? " -gameforge.subquest_40._50_select = " Akceptuj. " -gameforge.subquest_40._60_select = " To dla mnie za trudne. " -gameforge.subquest_40._70_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_40._80_say = " Czyby Gra Sohan bya dla Ciebie za daleko?[ENTER]Przemyl to. To zadanie najwyszej rangi! " -gameforge.subquest_40._90_say = " Hum, obawiasz si Zaraonych ucznikw?[ENTER]Chyba przeceniem twoje moliwoci.[ENTER]Teraz nie ma ju nadziei... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Co czytasz? " -gameforge.subquest_41._100_say = " Zdobye wszystkie 100 sztuk Oczu Pajkw[ENTER]potrzebnych do nowej receptury Octavio.[ENTER]Pospiesz si i zanie je do niego. " -gameforge.subquest_41._10_targetVid = " Specja z oczu pajkw " -gameforge.subquest_41._110_sayTitle = " Zdobd Oczy Pajkw " -gameforge.subquest_41._120_say = " Octavio chce wyprbowa nowy przepis o nazwie[ENTER]'Specja z Oczu Pajkw'. Aby mg przystpi do[ENTER]przygotowywania potrawy, potrzebuje 100 Oczu[ENTER]Pajkw, ktre mona zdoby od pajkw na Pustyni[ENTER]Yongbi. " -gameforge.subquest_41._130_targetVid = " Wr do Octavio " -gameforge.subquest_41._140_npcChat = " Mam Oczy Pajkw. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Poka. Tak, dokadnie sto sztuk, doskonale.[ENTER]Hum, zobaczmy...[ENTER]Mmhhh, gotowe! Chcesz sprbowa? Nie bj si. To[ENTER]Ci nie zabije. " -gameforge.subquest_41._170_say = " Hmm, hmm... c za dowiadczenie! Bardzo poywne,[ENTER]ale nie za sodkie... naprawd niesamowity smak![ENTER]Wiedziaem, e byo warto. Samemu nigdy by mi si[ENTER]nie udao. Bardzo dzikuj za Twoj pomoc! " -gameforge.subquest_41._180_sayReward = " Otrzymae 2.100.000 Punktw Dowiadczenia. " -gameforge.subquest_41._190_say = " O czym ty mwisz? To na pewno nie jest sto sztuk,[ENTER]wiem to nawet bez przeliczania! Zdobd dla mnie[ENTER]wicej, prosz. " -gameforge.subquest_41._200_say = " Naprawd chc zrobi to danie...[ENTER]Niewane... dziki. egnaj. " -gameforge.subquest_41._20_say = " Hej, jak si masz? Wanie przegldam ksik[ENTER]kucharsk, ktr otrzymaem od Soon. Znalazem w[ENTER]niej przepis na danie, ktre nazywa si 'Specja[ENTER]z Oczu Pajkw'. Nigdy o czym takim nie[ENTER]syszaem, a ty? Najprawdopodobniej jest to[ENTER]wyjtkowa potrawa pochodzca z innego kraju. " -gameforge.subquest_41._210_say = " Dzikuj za to, e nie zostawiasz mnie w[ENTER]potrzebie. Jeste bardzo miy! " -gameforge.subquest_41._30_say = " Bardzo chciabym sprbowa tego dania, ale niby[ENTER]jak sam zdobd Oczy Pajka? Naprawd, ponownie[ENTER]potrzebuj twojej pomocy! Prosz, zdobd dla[ENTER]mnie Oczy Pajkw. Mona je otrzyma od pajkw,[ENTER]ktre yj na Pustyni Yongbi. " -gameforge.subquest_41._40_say = " Czy moesz to dla mnie zrobi? Bd bardzo[ENTER]wdziczny. Aby przygotowa odpowiednio du[ENTER]porcj tego dania, potrzebuj sto sztuk oczu.[ENTER]Jestem naprawd podekscytowany... " -gameforge.subquest_41._50_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_41._60_say = " Naprawd chc przygotowa to danie. Jeli[ENTER]znajdziesz dla mnie czas, po prostu wr. " -gameforge.subquest_41._70_say = " Hm, skd wzi te oczy?[ENTER]Ok... do zobaczenia. " -gameforge.subquest_41._80_say = " Dziki, wiedziaem, e mog na Ciebie liczy![ENTER]Za to ugotuj Ci wspaniay posiek. " -gameforge.subquest_41._90_sayTitle = " Wr do Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Przykro mi to sysze. Sysz tyle gosw[ENTER]polegych, ktrzy nie mog zazna spokoju.[ENTER]Naprawd musimy im pomc.[ENTER]Poprosz o pomoc kogo innego. egnaj. " -gameforge.subquest_42._10_targetVid = " Pozwlmy odpocz polegym... " -gameforge.subquest_42._110_say = " Jeste taki odwany. Dziki twojej pomocy, ju[ENTER]niedugo odwani wojownicy zaznaj spokoju. " -gameforge.subquest_42._120_say = " Straszne wojny powikszaj liczb zabitych ludzi.[ENTER]Wojownicy walcz na linii frontu dla siebie, dla[ENTER]swoich rodzin i dla swojego Krlestwa.[ENTER]Ale po mierci, cz z nich nie idzie do nieba,[ENTER]pozostajc na tym wiecie. " -gameforge.subquest_42._130_say = " Syszaem, e Elitarni Ezoteryczni Wodzowie w[ENTER]wityni Ciemnoci posiadaj witynny Szal i[ENTER]witynn Doktryn. Prosz, pom mi i moim[ENTER]towarzyszom uspokoi dusze polegych, ktrzy[ENTER]zginli w obronie krlestwa. " -gameforge.subquest_42._140_sayTitle = " Wr do Trenera Mocy Smoka " -gameforge.subquest_42._150_say = " Znalaze witynny Szal i witynn Doktryn.[ENTER]Zanie je do Trenera Mocy Smoka, aby szamani[ENTER]mogli rozpocz rytua, ktrego celem jest[ENTER]uspokojenie polegych. " -gameforge.subquest_42._160_sayTitle = " Zdobd witynny Szal i witynn Doktryn. " -gameforge.subquest_42._170_say = " Szamani potrzebuj witynnego Szala oraz[ENTER]witynnej Doktryny, aby przeprowadzi ceremoni[ENTER]majc na celu uspokojenie dusz polegych na[ENTER]wojnie wojownikw. Zabij Elitarnego Ezoterycznego[ENTER]Wodza, ktry znajduje si w wityni Hwang, aby[ENTER]zdoby niezbdne przedmioty. " -gameforge.subquest_42._180_npcChat = " Mam Szal i Doktryn. " -gameforge.subquest_42._190_say = " To byo niesamowite. Teraz moemy uspokoi dusze[ENTER]polegych onierzy. wietnie si spisali. Teraz[ENTER]mog zazna spokoju. Pozwl, e dam Ci nagrod za[ENTER]ten szlachetny czyn. " -gameforge.subquest_42._200_sayReward = " Otrzymae 1.700.000 Punktw Dowiadczenia. " -gameforge.subquest_42._20_sayTitle = " Nauczyciel Mocy Smoka: " -gameforge.subquest_42._210_sayReward = " Otrzymae 30.000 Yang. " -gameforge.subquest_42._220_sayReward = " Otrzymae 3 Diamenty. " -gameforge.subquest_42._230_say = " To byo niesamowite. Teraz moemy uspokoi dusze[ENTER]polegych onierzy. wietnie si spisali. Teraz[ENTER]mog zazna spokoju. Pozwl, e dam Ci nagrod za[ENTER]ten szlachetny czyn. " -gameforge.subquest_42._30_say = " Straszne wojny powikszaj liczb zabitych ludzi.[ENTER]Wojownicy walcz na linii frontu dla siebie, dla[ENTER]swoich rodzin i dla swojego Krlestwa.[ENTER]Ale po mierci, cz z nich nie idzie do nieba,[ENTER]pozostajc na tym wiecie. " -gameforge.subquest_42._40_say = " Podobno podczas wojny byli odporni na mier.[ENTER]Cay czas wierz, e musz broni swojego[ENTER]krlestwa. Nasi szamani chc odprawi rytua,[ENTER]ktry uspokoi ich dusze. Aby tego dokona,[ENTER]potrzebny bdzie specjalny witynny Szal oraz[ENTER]witynna Doktryna. Trudno je znale w[ENTER]dzisiejszych czasach. Czy mgby zdoby te[ENTER]przedmioty? " -gameforge.subquest_42._50_say = " Syszaem, e Elitarni Ezoteryczni Wodzowie w[ENTER]wityni Ciemnoci posiadaj witynny Szal i[ENTER]witynn Doktryn. Prosz, pom mi i moim[ENTER]towarzyszom uspokoi dusze polegych, ktrzy[ENTER]zginli w obronie krlestwa. " -gameforge.subquest_42._60_select = " Pomog Ci. " -gameforge.subquest_42._70_select = " Przykro mi, to zbyt straszne... " -gameforge.subquest_42._80_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_42._90_say = " Pom nam, uspokoi ich dusze, dziki czemu bd[ENTER]mogli spoczywa w pokoju. Bd tu na Ciebie[ENTER]czeka. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " Pajk z dzwonkiem " -gameforge.subquest_44._10_targetVid = " Pajk " -gameforge.subquest_44._110_say = " Taurean powiedzia, e zawiesi dzwonek na[ENTER]Pajku. A teraz Yu-Rang chce si przekona, czy[ENTER]rzeczywicie jej przyjaciel jest tak odwany.[ENTER]Odnajd tego Pajka na Pustyni. " -gameforge.subquest_44._120_say = " Znalaze Pajka z Dzwoneczkiem? Nie?[ENTER]Prawdopodobnie nie znajdziesz go nigdy. Taurean[ENTER]jest tchrzem i tylko si tak przechwala! " -gameforge.subquest_44._130_sendLetter = " Nie znalaze dzwonka " -gameforge.subquest_44._140_sayTitle = " Wiele pajkw, adnego dzwonka " -gameforge.subquest_44._150_say = " Zabie ju niejednego Pajka, ale jeszcze nie[ENTER]znalaze jakiego z Dzwoneczkiem. Przecie nie[ENTER]moesz go wiecznie szuka. Chyba duo prociej[ENTER]bdzie, znale Taurean i spyta go o prawd? " -gameforge.subquest_44._160_sendLetter = " Id do Taurean " -gameforge.subquest_44._170_targetVid = " Spytaj Taurean o dzwonek " -gameforge.subquest_44._180_say = " Trudno uwierzy, e Taurean jest tak odwany. To[ENTER]nie takie proste zawiesi Dzwoneczek Pajkowi.[ENTER]Po prostu zapytaj go, czy to prawda. " -gameforge.subquest_44._190_npcChat = " Opowiedz o twoim zakadzie z Yu-Rang... " -gameforge.subquest_44._200_say = " Tak! Wiesz ju o zakadzie z Yu-Rang? Ona tak[ENTER]naprawd to mi nie wierzy i myli, e tego nie[ENTER]zrobiem. Uwaa, e na sam widok Pajka padn[ENTER]martwy. " -gameforge.subquest_44._20_npcChat = " Pajk z dzwonkiem...? " -gameforge.subquest_44._210_say = " Prawd powiedziawszy... no tak, waciwe to ma[ENTER]ona racj. Nie odwayem si, powiedzie prawdy,[ENTER]poniewa jestem zbyt dumny. " -gameforge.subquest_44._220_say = " Wygldasz na bardzo silnego! Czy nie mgby[ENTER]zawiesi Dzwoneczek Modemu Pajkowi i[ENTER]powiedzie, e to ja zrobiem? Prosz Ci! W[ENTER]przeciwnym razie bdzie si ze mnie wymiewa[ENTER]przez cae ycie. " -gameforge.subquest_44._230_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_44._240_say = " Nie chcesz tego zrobi? Ale nie powiesz o[ENTER]wszystkim Yu-Rang?! Prosz, pom mi. Jeli[ENTER]bdziesz mia troch czasu, wpadnij do mnie[ENTER]ponownie! " -gameforge.subquest_44._250_say = " Teraz Yu-Rang ju nigdy si do mnie nie odezwie,[ENTER]albo wymieje mnie... " -gameforge.subquest_44._260_say = " Ty jeste naprawd bardzo miy. Dzikuj za[ENTER]pomoc. Powodzenia! " -gameforge.subquest_44._270_sendLetter = " Wr do Yu-Rang " -gameforge.subquest_44._280_say = " Wr do Yu-Rang i powiedz jej, e Taurean[ENTER]kamie. " -gameforge.subquest_44._290_npcChat = " Yu-Rang zawioda sie na tobie. " -gameforge.subquest_44._300_say = " Powiedziae jej?![ENTER]Teraz mog zrozumie, dlaczego nie chce by moj[ENTER]przyjacik. Zasmucio mnie to, ale nadal mam[ENTER]nadziej, e pewnego dnia zmieni zdanie. Moe[ENTER]przyjdzie mi co wspaniaego do gowy, czym[ENTER]mgbym j zaskoczy... " -gameforge.subquest_44._30_say = " Hej, moesz co dla mnie zrobi? Mj przyjaciel[ENTER]Taurean jest na mnie czsto zy, bo nazywam go[ENTER]tchrzem. Mwi, e jest wrcz odwrotnie i jest[ENTER]bardzo odwany. Zaoylimy si o to, czy uda mu[ENTER]si powiesi Dzwonek na Modym Pajku. Powiedzia[ENTER]mi, e tego dokona, ale jako nie chc mi si w[ENTER]to wierzy. " -gameforge.subquest_44._310_npcChat = " Taurean kama. " -gameforge.subquest_44._320_say = " A wic okama mnie?[ENTER]Hmm, nie chodzi ju o kamstwo, rozumiem[ENTER]przecie, e nikt nie chc by uwaany za[ENTER]niezdar. Ale przynajmniej powinien sprbowa, by[ENTER]ta historia wygldaa na prawdziw. Nie chc by[ENTER]zaprzyjaniona z takim tchrzem. " -gameforge.subquest_44._330_sayReward = " Yu-Rang da Ci nagrod za twoj szczero. " -gameforge.subquest_44._340_sayReward = " Otrzymae 30.000 Yang. " -gameforge.subquest_44._350_sayReward = " Otrzymae 350.000 Punktw Dowiadczenia. " -gameforge.subquest_44._360_sendLetter = " Dzwonek dla pajka " -gameforge.subquest_44._370_say = " Udaj si na Pustyni do Modych Pajkw i sprbuj[ENTER]powiesi Dzwonek, ktry otrzymae od Taurean, na[ENTER]jednym z nich. " -gameforge.subquest_44._380_npcChat = " O dzwonku... " -gameforge.subquest_44._390_say = " Czy zawiesie ju Dzwonek? Jeszcze nie? To[ENTER]popiesz si, prosz. I uwaaj, by ci Yu-Rang[ENTER]nie przyapaa na tym. " -gameforge.subquest_44._400_sendLetter = " Zrobione! " -gameforge.subquest_44._40_say = " Wiem, e powinnam ufa mojemu przyjacielowi, ale[ENTER]chc wiedzie, czy faktycznie tego dokona. Dla[ENTER]mnie to zbyt niebezpieczne, eby tam i i to[ENTER]sprawdzi. Ty wygldasz na bardzo silnego, na[ENTER]pewno dasz sobie rady. Mgby tam pj i[ENTER]sprawdzi to dla mnie? " -gameforge.subquest_44._410_say = " To byo bardzo trudne, ale w kocu udao Ci si[ENTER]zawiesi Dzwonek na Modym Pajku. Wr teraz do[ENTER]Yu-Rang i powied jej, e Dzwonek na Pajku[ENTER]zawiesi Taurean. " -gameforge.subquest_44._420_npcChat = " Dzwonek zosta zawieszony na pajku. " -gameforge.subquest_44._430_say = " Dokonae tego? Wspaniale![ENTER]Prosz, opowiedz teraz o tym Yu-Rang, by mi w[ENTER]kocu uwierzya. " -gameforge.subquest_44._440_npcChat = " Taurean nie kama. " -gameforge.subquest_44._450_say = " Co? Naprawd znalaze Pajka z Dzwonkiem? To[ENTER]oznacza, e Taurean naprawd to zrobi. Sdziam,[ENTER]e to nie moliwe. Moe kiedy stanie si[ENTER]prawdziwym mczyzn. Dzikuj, e sprawdzie to[ENTER]dla mnie. Oto Twoja nagroda. " -gameforge.subquest_44._460_sendLetter = " Wr do Taurean " -gameforge.subquest_44._470_targetVid = " Wr do Taurean " -gameforge.subquest_44._480_say = " Powiedziae Yu-Rang, e jej przyjaciel naprawd[ENTER]powiesi dzwonek na Modym Pajku.[ENTER]Teraz wr do Taurean i o wszystkim mu opowiedz. " -gameforge.subquest_44._490_npcChat = " Yu-Rang Ci wierzy. " -gameforge.subquest_44._500_say = " Bardzo dzikuj. Teraz Yu-Rang nie bdzie mnie[ENTER]lekceway. Niech to bdzie nasza tajemnica, na[ENTER]zawsze. Obiecujesz? Do zobaczenia wkrtce! " -gameforge.subquest_44._50_select = " Przyjmij " -gameforge.subquest_44._510_sayReward = " Taurean daje Ci nagrod za pomoc w kamaniu:[ENTER]otrzymae 30.000 Yang. " -gameforge.subquest_44._520_sayReward = " Otrzymae 700.000 Punktw Dowiadczenia. " -gameforge.subquest_44._60_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_44._70_say = " Czemu nie? Boisz si?[ENTER]Wr do mnie gdy zmienisz zdanie. " -gameforge.subquest_44._80_say = " Aaah, boisz si? Ale jeste duo wyszy i[ENTER]silniejszy ode mnie! Haha, co za tchrz! W takim[ENTER]razie poprosz kogo innego. " -gameforge.subquest_44._90_say = " Pajki mieszkaj na pustyni. Jeste naprawd[ENTER]silny. Nie mam wtpliwoci co do tego, e Ci si[ENTER]uda. Powodzenia! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Zdobd tajemne informacje " -gameforge.subquest_45._10_npcChat = " Problem ze wityni Ciemnoci " -gameforge.subquest_45._110_say = " Masz witynn Doktryn, witynny Szal i[ENTER]Tumaczenie Ksigi Kltw. Zanie te przedmioty do[ENTER]Soon. " -gameforge.subquest_45._120_say = " Jeli pomoesz Soon, Molowi Ksikowemu, bdzie[ENTER]on mg kontynuowa badania zwizane ze wityni[ENTER]Ciemnoci. Dalsze badania bd moliwe dopiero po[ENTER]zdobyciu nastpujcych przedmiotw: witynna[ENTER]Doktryna, witynny Szal i Tumaczenie Ksigi[ENTER]Kltw. Zdobd te przedmioty i zabierz je do[ENTER]Soon. Znajdziesz je w wityni Hwang, w Dolinie[ENTER]Seungryong. " -gameforge.subquest_45._130_npcChat = " Rzeczy ze wityni Ciemnoci " -gameforge.subquest_45._140_say = " Ach, Znalaze o co prosiem! Dzikuj.[ENTER]Co si tyczy istot w wityni, to jest to prosta[ENTER]sprawa. One s niebezpieczne, co odczue na[ENTER]wasnej skrze.[ENTER]Poza tym su zym bogom. Nie znane mi s[ENTER]szczegy ale podejrzewam, e maj niecne plany. " -gameforge.subquest_45._150_say = " Teraz, posiadajc niektre z ich witych[ENTER]reliktw, powinienem dowiedzie si wicej.[ENTER]Zaczn chyba ze witynn Doktryn.[ENTER]Chwila.... hmmm... aha...[ENTER]Dlaczego nadal tu stoisz? Nie masz nic lepszego[ENTER]do roboty? " -gameforge.subquest_45._160_sayReward = " Otrzymae 7.000.000 Punktw Dowiadczenia. " -gameforge.subquest_45._170_sayReward = " Otrzymae 70.000 Yang. " -gameforge.subquest_45._180_sayReward = " Otrzymae Ksik Lidera. " -gameforge.subquest_45._190_say = " Co? Nie masz ich? piesz si, masz przecie co[ENTER]do zrobienia![ENTER]No dalej, szybko! " -gameforge.subquest_45._200_select = " Sprbuj ponownie " -gameforge.subquest_45._20_say = " Co si szykuj w wityni Ciemnoci.[ENTER]Niebezpieczne istoty studiuj tam chyba[ENTER]archaiczn magi.[ENTER]Te tajemnice wityni Ciemnoci s trudne do[ENTER]zgbienia, nawet dla mnie. Ale jestem pewien, e[ENTER]motywy tych istot nie s szlachetne. Musz[ENTER]dowiedzie si wicej! " -gameforge.subquest_45._210_say = " W takim razie bd si musia spyta[ENTER]dzielniejszego bohatera. Bywaj. " -gameforge.subquest_45._220_say = " Dzikuj![ENTER]Mam nadziej, e tym razem odniesiesz sukces! " -gameforge.subquest_45._30_say = " Potrzebuje wicej informacji w celu wykonania[ENTER]dokadniejszej analizy. Myl, e pomogyby mi[ENTER]witynna Doktryna, witynny Szal i Tumaczenia[ENTER]Ksigi Kltw.[ENTER]Mgby dla mnie zdoby te rzeczy? Bybym Ci[ENTER]bardzo wdziczny. I nie guzdraj si zbyt dugo,[ENTER]potrzebne mi s jak najszybciej! " -gameforge.subquest_45._40_select = " Id. " -gameforge.subquest_45._50_say = " Czy chcesz to zrobi? " -gameforge.subquest_45._60_say = " Prosz Ci o pomoc![ENTER]Jeli chwilowo jeste zajty, wr pniej, jak[ENTER]bdziesz mia wicej czasu. Bd na Ciebie[ENTER]czeka. " -gameforge.subquest_45._70_say = " Ja prosz o twoj pomoc, a Ty tak po prostu si[ENTER]odwracasz?[ENTER]Ach, nie potrzebuj wcale twojej pomocy... precz[ENTER]std! " -gameforge.subquest_45._80_say = " Dziki! " -gameforge.subquest_45._90_makequestbutton = " witynia Ciemnoci " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Powodzenia w swoich poszukiwaniach. Tylko gdy[ENTER]bd mia waciwe materiay, mog wytworzy[ENTER]odpowiedni porcelan. Moi klienci si[ENTER]niecierpliwi! " -gameforge.subquest_46._10_targetVid = " Sekret seledynowej porcelany " -gameforge.subquest_46._110_makequestbutton = " Seledynowa Porcelana " -gameforge.subquest_46._120_qSetTitle = " Seledynowa Porcelana " -gameforge.subquest_46._130_say = " Znalaze wszystkie materiay potrzebne Yonah do[ENTER]stworzenia Seledynowej Porcelany. Zanie mu je. " -gameforge.subquest_46._140_say = " Yonah moe wytworzy Seledynow Porcelan,[ENTER]potrzebuje on jednak nastpujcych materiaw:[ENTER]Pustynny Piasek od Pustynnych Zawadiakw na[ENTER]Pustyni Yongbi, Rud Krysztau z yy Krysztau i[ENTER]Krew Mapy z Silnych Kamiennych Map lub Silnych[ENTER]Zotych Map. Zdobd wszystkie skadniki i[ENTER]dostarcz je do Yonah. " -gameforge.subquest_46._150_targetVid = " Sekret seledynowej porcelany " -gameforge.subquest_46._160_npcChat = " Zebraem wszystkie materiay " -gameforge.subquest_46._170_say = " Udao Ci si! Tak bardzo Ci dzikuj![ENTER]Za pomoc specjalnej techniki oraz odpowiednich[ENTER]materiaw mog wytworzy przepikn Seledynow[ENTER]Porcelan. Dochody z jej sprzeday wreszcie[ENTER]napeni mi sakiewk. Prosz, oto twoja nagroda,[ENTER]naley Ci si. A ja od razu zabieram si do[ENTER]roboty! " -gameforge.subquest_46._180_sayReward = " Otrzymae 3.000.000 Punktw Dowiadczenia. " -gameforge.subquest_46._190_sayReward = " Otrzymae 30.000 Yang. " -gameforge.subquest_46._20_say = " Witaj poszukiwaczu przygd! Czy to nie Ty[ENTER]przyniose mi ostatnio recept Soon na[ENTER]wytwarzanie Seledynowej Porcelany? Mam jednak[ENTER]jeszcze jeden problem... mimo i ju znam[ENTER]technik, nie potrafi wytworzy prawdziwej[ENTER]Seledynowej Porcelany. Prawdopodobnie dlatego, bo[ENTER]prbuj tego dokona za pomoc moich[ENTER]standardowych skadnikw, a nie tych cikich do[ENTER]zdobycia z recepty. " -gameforge.subquest_46._30_say = " Potrzebuj specjalnego Pustynnego Piasku na[ENTER]glin, Rud Krysztau i Krwi Mapy. Jeli zmiesza[ENTER]si te skadniki i doda si je do Gliny, stanie[ENTER]si ona podczas wypalania bardzo twarda. Glazura[ENTER]nabiera wtedy typowy seledynowy odcie[ENTER]przypominajcy Jadeit. Kolor ten jest bardzo[ENTER]popularny wrd klientw i musz jak najprdzej[ENTER]sprzeda wicej! " -gameforge.subquest_46._40_say = " Pustynny Piasek zdobdziesz u Pustynnych[ENTER]Zawadiakw, Rud Krysztau znajdziesz w yle[ENTER]Krysztau a dla uzyskania Krwi Mapy musisz zabi[ENTER]Mapy w Sangsung Dong. Zdobdziesz dla mnie te[ENTER]materiay? Wiem, e nie bdzie to atwe, ale[ENTER]hojnie Ciebie wynagrodz. " -gameforge.subquest_46._50_select = " Przyjmij " -gameforge.subquest_46._60_select = " Odrzu " -gameforge.subquest_46._70_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_46._80_say = " Jeli jeste teraz zbyt zajty, wr pniej. " -gameforge.subquest_46._90_say = " Naprawd chcesz si podda? Musz zatem zrobi to[ENTER]sam... Naprawd potrzebuj tej porcelany. Do[ENTER]zobaczenia i powodzenia. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! To jest to! " -gameforge.subquest_47._10_answer = " Wrogowie na horyzoncie " -gameforge.subquest_47._10_targetVid = " Kapitan " -gameforge.subquest_47._110_select = " Nie wiem. " -gameforge.subquest_47._115_select = " Poka mi to jeszcze raz. " -gameforge.subquest_47._120_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_47._130_say = " Przemyl to na spokojnie i wr pniej. Ale[ENTER]nikomu ani sowa! " -gameforge.subquest_47._140_say = " Och, jest to a takie trudne? Bye moj ostatni[ENTER]nadziej... kto to teraz odszyfruje? " -gameforge.subquest_47._150_say = " W porzdku, ale szybko. Jeszcze kto zacznie co[ENTER]podejrzewa...[ENTER][ENTER]GOWWIERO[ENTER]AN[ENTER]CIHONERYZO " -gameforge.subquest_47._160_say = " I co? Co tam jest napisane? " -gameforge.subquest_47._170_say = " Tak, masz racj! Teraz te to widz. jestem z[ENTER]Ciebie dumny. Jeste jednym z naszych najlepszych[ENTER]onierzy! To zdanie jest uzgodnionym hasem.[ENTER]Znaczy to, e Yu-Hwan zdemaskowa wrogich[ENTER]szpiegw, ktrymi musimy si zaj. Zaraz wydam[ENTER]odpowiednie rozkazy. " -gameforge.subquest_47._180_sayReward = " Otrzymae 1.300.000 Punktw Dowiadczenia. " -gameforge.subquest_47._190_say = " Czemu zrobio si tak cicho?[ENTER]Czy nie jeste w stanie tego odszyfrowa? " -gameforge.subquest_47._200_select = " Musz to jeszcze raz przemyle... " -gameforge.subquest_47._20_answer = " Wrogowie na horyzoncie " -gameforge.subquest_47._20_npcChat = " Co si tyczy sekretnej wiadomoci... " -gameforge.subquest_47._210_select = " Poddaj si. " -gameforge.subquest_47._220_say = " Och, jest to a takie trudne? Bye moj ostatni[ENTER]nadziej... kto to teraz odszyfruje? " -gameforge.subquest_47._230_say = " A wic, co to oznacza? " -gameforge.subquest_47._240_say = " Tak, masz racj! Teraz te to widz. jestem z[ENTER]Ciebie dumny. Jeste jednym z naszych najlepszych[ENTER]onierzy! To zdanie jest uzgodnionym hasem.[ENTER]Znaczy to, e Yu-Hwan zdemaskowa wrogich[ENTER]szpiegw, ktrymi musimy si zaj. Zaraz wydam[ENTER]odpowiednie rozkazy. " -gameforge.subquest_47._250_sayReward = " Otrzymae 2.300.000 Punktw Dowiadczenia. " -gameforge.subquest_47._260_say = " Prdzej czy pniej na pewno Ci si uda. Przyjd[ENTER]ponownie, gdy poczujesz si na siach! " -gameforge.subquest_47._270_say = " Hmm, nic mi to nie mwi. Co on mg mie na[ENTER]myli? Co si tutaj nie zgadza. Pomyl nad tym[ENTER]jeszcze raz. " -gameforge.subquest_47._280_select = " Sprbuj ponownie. " -gameforge.subquest_47._290_select = " Poddaj si. " -gameforge.subquest_47._300_say = " I co? Co oznacza ta wiadomo? " -gameforge.subquest_47._301_answer_correct = " Wrogowie na horyzoncie " -gameforge.subquest_47._302_answer_wrong = " Przyjaciele na horyzoncie " -gameforge.subquest_47._303_answer_wrong = " Wrodzy na horyzontach " -gameforge.subquest_47._304_answer_wrong = " Prawda czyni wroga " -gameforge.subquest_47._305_answer_dontknow = " Nie wiem " -gameforge.subquest_47._30_say = " Ach, to ty. Mam informacje od Yu-Hwan.[ENTER]S jak zwykle zaszyfrowane. Nie s atwe do[ENTER]odczytania, ale musimy si pospieszy. Ostatnim[ENTER]razem, cakiem sprawnie Ci poszo z[ENTER]rozszyfrowaniem wiadomoci. Czy pomoesz mi[ENTER]ponownie? Prosz, bybym wdziczny. " -gameforge.subquest_47._310_say = " Tak, masz racj! Teraz te to widz. jestem z[ENTER]Ciebie dumny. Jeste jednym z naszych najlepszych[ENTER]onierzy! To zdanie jest uzgodnionym hasem.[ENTER]Znaczy to, e Yu-Hwan zdemaskowa wrogich[ENTER]szpiegw, ktrymi musimy si zaj. Zaraz wydam[ENTER]odpowiednie rozkazy. " -gameforge.subquest_47._320_sayReward = " Otrzymae 20.000 Yang. " -gameforge.subquest_47._330_say = " Prdzej czy pniej na pewno Ci si uda. Przyjd[ENTER]ponownie, gdy poczujesz si na siach! " -gameforge.subquest_47._40_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_47._50_say = " Ale... ostatnim razem Ci si udao.[ENTER]Czemu si wahasz? Przemyl to, prosz. " -gameforge.subquest_47._60_say = " Rozumiem. Ju nie chcesz z nami pracowa, tak?[ENTER]Wielka szkoda. Dzielni wojownicy s rzadkoci. " -gameforge.subquest_47._70_say = " Jeste moim wybawc! Spjrz, to jest tajemna[ENTER]wiadomo. Przyjrzyj si jej dokadnie! " -gameforge.subquest_47._80_say = " GOWWIERO[ENTER]AN[ENTER]CIHONERYZO[ENTER][ENTER]Czy jeste w stanie j odczyta? " -gameforge.subquest_47._90_say = " Wic, jak tam? Jakie poszlaki? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Znajd Szpiega " -gameforge.subquest_48._10_npcChat = " Znajd szpiega " -gameforge.subquest_48._110_say = " Jeden ze szpiegw Kapitana mieszka pod[ENTER]przykryciem Rybaka w wiosce Pyungmo w Krlestwie[ENTER]Jinno. Sprbuj si z nimi niepostrzeenie[ENTER]skontaktowa. Jak tylko zdobdziesz potrzebne[ENTER]informacje, przeka je Kapitanowi. " -gameforge.subquest_48._120_say = " Jeden ze szpiegw Kapitana mieszka pod[ENTER]przykryciem Rybaka w wiosce Yongan, w Krlestwie[ENTER]Shinsoo. Sprbuj si z nimi niepostrzeenie[ENTER]skontaktowa. Jak tylko zdobdziesz potrzebne[ENTER]informacje, przeka je Kapitanowi. " -gameforge.subquest_48._130_say = " Jeden ze szpiegw Kapitana mieszka pod[ENTER]przykryciem Rybaka w wiosce Joan, w Krlestwie[ENTER]Chunjo. Sprbuj si z nimi niepostrzeenie[ENTER]skontaktowa. Jak tylko zdobdziesz potrzebne[ENTER]informacje, przeka je Kapitanowi. " -gameforge.subquest_48._140_npcChat = " Co ty robisz? " -gameforge.subquest_48._150_say = " Ciii, bd cicho! Wystraszysz wszystkie ryby. Co[ENTER]tu tak w ogle robisz? Jeste tak gony i[ENTER]niezdarny, e na pewno nie przyszede tu[ENTER]powdkowa. " -gameforge.subquest_48._160_say = " Ach, ju rozumiem. Czekaem na Ciebie jaki czas[ENTER]temu, spnie si. Nie byo atwo zdoby te[ENTER]informacje i nie zosta zapanym. Musisz[ENTER]wiedzie, e wrg czyha wszdzie i tylko czeka,[ENTER]a si ujawnimy. " -gameforge.subquest_48._170_say = " Wic, zrbmy to szybko, zanim kto nas zobaczy.[ENTER]Tutaj masz dokumenty. Zanie je natychmiast do[ENTER]Kapitana i tylko do niego. " -gameforge.subquest_48._180_say = " Chwileczk! Mam co dla Ciebie. May prezent.[ENTER]Teraz ruszaj. Powodzenia. " -gameforge.subquest_48._190_sayReward = " Zaciekawiony otwierasz paczk, aby zobaczy, co[ENTER]podarowa Ci szpieg. " -gameforge.subquest_48._200_say = " wietnie! Pieczona Krasnopirka! Niewtpliwie[ENTER]Szpieg zna si znakomicie na rybach. " -gameforge.subquest_48._20_say = " Spocznij onierzu! Poniewa ssiednie Krlestwa[ENTER]s naszymi wrogami, wane jest, ebymy mieli tam[ENTER]przyjaci, ktrzy bd potajemnie zbiera dla[ENTER]nas informacje. Dziki temu bdziemy w stanie[ENTER]przygotowa si do odpierania atakw. Niezwykle[ENTER]wane jest to, aby nie odkryto tych szpiegw. " -gameforge.subquest_48._210_sayReward = " Otrzymae 3 Pieczone Krasnopirki. " -gameforge.subquest_48._220_sendLetter = " Wr do Kapitana. " -gameforge.subquest_48._230_targetVid = " Kapitan " -gameforge.subquest_48._240_say = " Podr do Pyungmoo, do Krlestwa Jinno bya[ENTER]bardzo niebezpieczna: Otrzymae raport szpiega[ENTER]przebranego za rybaka. A teraz powr szybko do[ENTER]swojego Krlestwa i przeka zdobyte informacje[ENTER]Kapitanowi. " -gameforge.subquest_48._250_say = " Podr do Yongan, do Krlestwa Shinsoo bya[ENTER]bardzo niebezpieczna: Otrzymae raport szpiega[ENTER]przebranego za rybaka. A teraz powr szybko do[ENTER]swojego Krlestwa i przeka zdobyte informacje[ENTER]Kapitanowi. " -gameforge.subquest_48._260_say = " Podr do Joan, do Krlestwa Chunjo bya bardzo[ENTER]niebezpieczna: Otrzymae raport szpiega[ENTER]przebranego za rybaka. A teraz powr szybko do[ENTER]swojego Krlestwa i przeka zdobyte informacje[ENTER]Kapitanowi. " -gameforge.subquest_48._270_npcChat = " Misja wykonana! " -gameforge.subquest_48._280_say = " To s te dokumenty? wietnie! Dzikuj.[ENTER]Teraz wiemy o planach naszego wroga i moemy[ENTER]poczyni odpowiednie przygotowania.[ENTER]Teraz nie musimy si ju wicej obawia.[ENTER]Wywiadczye Krlestwu ogromn przysug. " -gameforge.subquest_48._290_sayReward = " Otrzymae 5.500.000 Punktw Dowiadczenia. " -gameforge.subquest_48._300_sayReward = " Otrzymae 50.000 Yang. " -gameforge.subquest_48._30_say = " Pewnie znasz muzyka o imieniu Yu-Hwan?[ENTER]Jest naszym szpiegiem, pracuje pod przykrywk[ENTER]muzyka. Jeden szpieg nie zdziaa za wiele,[ENTER]dlatego mamy kilku rozproszonych po caym[ENTER]wiecie. Kilku z nich, to rybacy w pierwszej[ENTER]wiosce. " -gameforge.subquest_48._40_say = " Jako, e nie mog si z nimi skontaktowa bez[ENTER]zdemaskowania ich, potrzebuj pomocy od bardzo[ENTER]odwanych onierzy takich jak Ty. Czy mgby[ENTER]uda si do rybaka i zdoby dla mnie informacje,[ENTER]ktrych pilnie potrzebuj, aby mc chroni nasze[ENTER]Krlestwo? " -gameforge.subquest_48._50_say = " Czy chcesz zrezygnowa z zadania? " -gameforge.subquest_48._60_say = " Chcesz si najpierw przygotowa? Wic wpadnij[ENTER]pniej. Oczekuj Ci. Ale prosz, piesz si, to[ENTER]bardzo wane! Potrzebuj tego raportu! " -gameforge.subquest_48._70_say = " Co z Tob? Ostatnim razem wykonae wietn[ENTER]robot dla nas! Nie mog uwierzy, e ot tak[ENTER]zostawiasz krlestwo w potrzebie. Ale to Twj[ENTER]wybr, nic nie moemy zrobi... Do zobaczenia. " -gameforge.subquest_48._80_say = " wietnie! Wiedziaem, e mona na tobie polega.[ENTER]Powodzenia i uwaaj na siebie. " -gameforge.subquest_48._90_makequestbutton = " Spotkaj si ze Szpiegiem " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Czym jest Bingsu? " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " Tauerean pokci si z Harang, bo nie wierzy[ENTER]jej, e w lecie mona produkowa lody. Id do[ENTER]Harang i spytaj si jej, co wie na temat Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Spytaj Harang " -gameforge.subquest_49._130_targetVid = " Spytaj Harang " -gameforge.subquest_49._140_npcChat = " Czym jest Bingsu? " -gameforge.subquest_49._150_say = " A to Taurean! Nie wie co to jest Bingsu, ale[ENTER]twierdzi, e wie wszystko. Jak kto moe nie zna[ENTER]takiego dania? Co za guptas. Ty take nie masz[ENTER]pojcia czym jest Bingsu? Najlepiej jakby uda[ENTER]si do Octavio, ktry mieszka w nastpnej wiosce.[ENTER]Jest znanym kucharzem i zna wszystkie dobre[ENTER]przepisy. Zrobi pewnego razu dla mnie Bingsu,[ENTER]hmm... On Ci udowodni, e mam racj! " -gameforge.subquest_49._160_makequestbutton = " Id do Octavio " -gameforge.subquest_49._170_say = " Taurean chce koniecznie si dowiedzie, czym jest[ENTER]Bingsu. Udaj si do waciciela restauracji[ENTER]Octavio. On z pewnoci bdzie w stanie Ci pomc. " -gameforge.subquest_49._180_npcChat = " Wiesz, czy jest Bingsu? " -gameforge.subquest_49._190_say = " Bingsu? Oczywicie e wiem, co to jest. Kady[ENTER]dobry kucharz wie, jak przyrzdzi Bingsu! Na[ENTER]pocztek potrzebny jest na drobno zmielony ld.[ENTER]Do tego dochodzi cukier, cienko pocite ciastko[ENTER]ryowe oraz wiee owoce dla ozdoby. " -gameforge.subquest_49._200_say = " Dlaczego si pytasz? Poniewa Taurean kci si z[ENTER]Harang? To nic nowego. Ale Harang ma racj.[ENTER]Szczeglnie w gorce lata Bingsu stanowi bardzo[ENTER]popularne danie.[ENTER]Taurean to dobry chopak, nawet jeli czasami[ENTER]zdaje si nieco ograniczony. Jeli zaatwisz mi[ENTER]skadniki, mog przyrzdzi Ci Bingsu. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Chciabym sprawi Taurean przyjemno i[ENTER]poczstowa go Bingsu. Jak mylisz? Mgby mi[ENTER]przynie nieco Lodu z Gry Sohan? " -gameforge.subquest_49._220_say = " Czy chcesz na zawsze zrezygnowa z misji? " -gameforge.subquest_49._230_say = " Nie lubisz lodw? A moe zjade ich za duo? To[ENTER]jest przysuga dla Taurean, wic prosz przemyl[ENTER]to jeszcze raz. " -gameforge.subquest_49._240_say = " Szkoda. Taurean bdzie bardzo rozczarowany. Na[ENTER]razie. " -gameforge.subquest_49._250_say = " Wspaniale. Potrzebuj Kawa Lodu z Zaczarowanego[ENTER]Lodu na Grze Sohan. Przynie mi 50 sztuk a[ENTER]przyrzdz smaczne Bingsu. " -gameforge.subquest_49._260_targetVid = " Id do Octavio " -gameforge.subquest_49._270_say = " %s[ENTER]Mam Kawa Lodu na Bingsu dla Taurean.[ENTER]Zanie go do Octavio. " -gameforge.subquest_49._275_say = " Otrzymano Kawa Lodu " -gameforge.subquest_49._280_say = " Octavio przyrzdzi bingsu dla Taurean, potrzebuj[ENTER]do tego jednak lodu. Zabij Zaczarowany Ld na[ENTER]Grze Sohan i uzbieraj 50 kawaw lodu, po czym[ENTER]zanie je Octavio. " -gameforge.subquest_49._285_say = " Poszukiwania Lodu " -gameforge.subquest_49._290_npcChat = " Trzymaj, przyniosem Kawaki Lodu. " -gameforge.subquest_49._300_say = " Ach, wspaniale! Najtrudniejszy etap przyrzdzenia[ENTER]Bingsu mamy wic za sob. Teraz dodam tylko[ENTER]jeszcze troch cukru... oraz owocw... i prosz[ENTER]bardzo! Ld dla Taurean. Zanie mu go od razu a[ENTER]wkrtce zapomni o swoim gniewie. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Bardzo mi przykro, ale jest to za mao. Musisz[ENTER]przynie mi wicej, w przeciwnym razie bdzie z[ENTER]tego jedynie malutka porcja! " -gameforge.subquest_49._320_select = " Sprbuj ponownie... " -gameforge.subquest_49._330_say = " Wiem, e droga daleka a potwory niebezpieczne.[ENTER]Jeli nie czujesz si na siach, to trudno. Na[ENTER]razie. " -gameforge.subquest_49._340_say = " Moesz oczywicie sprbowa ponownie. Z twoj[ENTER]odwag i wytrzymaoci na pewno w kocu[ENTER]osigniesz sukces! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Udao si! Octavio przyrzdzi Bingsu z Lodu z[ENTER]Gry Sohan. Teraz czym prdzej do Taurean, zanim[ENTER]Bingsu si roztopi. " -gameforge.subquest_49._370_npcChat = " Tutaj! Bingsu! " -gameforge.subquest_49._380_say = " To jest Bingsu? Smakuje naprawd znakomicie.[ENTER]Sodkie i chodne. Jeszcze nigdy nie jadem[ENTER]czego takiego, dzikuj! Harang miaa zatem[ENTER]racj. Bd musia j przeprosi... " -gameforge.subquest_49._390_sayReward = " Otrzymae 6.000.000 Punktw Dowiadczenia. " -gameforge.subquest_49._400_sayReward = " Otrzymae 70.000 Yang. " -gameforge.subquest_49._40_say = " Dzisiaj pokciem si z Harang. Mgbym j[ENTER]normalnie...[ENTER]Twierdzi, e istnieje bardzo smaczna potrawa,[ENTER]przyrzdzana z na drobno kruszonego Lodu. Nazywa[ENTER]si Bingsu. " -gameforge.subquest_49._410_sayReward = " Otrzymae Zwj Wojny. " -gameforge.subquest_49._420_say = " Bingsu dla mnie, pamitasz? " -gameforge.subquest_49._430_say = " Ojej, zupenie o tym zapomniaem! Hmm, mam nadal[ENTER]prbowa czy moe sobie darowa? " -gameforge.subquest_49._440_select = " Chc kontynuowa. " -gameforge.subquest_49._450_select = " Poddaj si. " -gameforge.subquest_49._460_say = " Nie mog tego zrobi, przykro mi. " -gameforge.subquest_49._50_say = " Takie co jest zazwyczaj moliwe jedynie podczas[ENTER]zimny, gdy jest bardzo zimno. A ona cay czas[ENTER]twierdzi, e to jest moliwe. Mgby si[ENTER]dowiedzie, czy mona przyrzdzi Bingsu take w[ENTER]lecie? Jeli takie co w ogle istnieje... " -gameforge.subquest_49._60_say = " To Bingsu jest na pewno pyszne! Jeste pewien, e[ENTER]nigdy nie bdziesz chcia mi pomc w jego[ENTER]przyrzdzeniu? " -gameforge.subquest_49._70_say = " Jeli bdziesz chcia to zrobi pniej, daj mi[ENTER]zna. " -gameforge.subquest_49._80_say = " Tak bardzo chciabym kiedy sprbowa tego[ENTER]Bingsu... ale masz racj. Harang pewnie chciaa[ENTER]tylko si pochwali, a tak naprawd nie ma[ENTER]adnego Bingsu! Bywaj. " -gameforge.subquest_49._90_say = " Dzikuj, e mi pomagasz. Daj mi zna, gdy si[ENTER]czego dowiesz. Bd mg wtedy powiedzie[ENTER]Harang, co o tym wszystkim myl! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Nie posiadasz wystarczajcej iloci Punktw[ENTER]Rangi, aby rozpocz ten trening. " -gameforge.training_grandmaster_skill._10_answer = " trenuj " -gameforge.training_grandmaster_skill._10_sayTitle = " Zaawansowane Szkolenie Umiejtnoci " -gameforge.training_grandmaster_skill._110_sayReward = " Wymagane Punkty Rangi: " -gameforge.training_grandmaster_skill._120_sayReward = " Twoja Ranga jest negatywna. Oznacza to, e aby[ENTER]podwyszy Umiejtnoci Wielkiego Mistrza,[ENTER]bdziesz musia zainwestowa dwa razy wicej[ENTER]Punktw Rangi ni posta, ktrej Ranga jest[ENTER]pozytywna. " -gameforge.training_grandmaster_skill._130_sayReward = " Wymagane Punkty Rangi: " -gameforge.training_grandmaster_skill._140_sayReward = " Jeeli bdziesz teraz trenowa, twoja Ranga[ENTER]stanie si negatywna. " -gameforge.training_grandmaster_skill._150_sayReward = " Kontynuuj " -gameforge.training_grandmaster_skill._160_say = " Jeli ulepszysz teraz mistrzowsk umiejtno,[ENTER]twoje punkty rangi mog spa w zakres negatywny,[ENTER]poniewa obecnie posiadasz ich niewiele. Czy[ENTER]naprawd chcesz ulepszy swoj umiejtno? " -gameforge.training_grandmaster_skill._170_sayReward = " trenuj " -gameforge.training_grandmaster_skill._180_say = " Jeeli nie chcesz ju trenowa, wcinij 'ENTER. " -gameforge.training_grandmaster_skill._190_sayReward = " Powodzenie! " -gameforge.training_grandmaster_skill._200_say = " Gratulacje! Udao si! " -gameforge.training_grandmaster_skill._20_say = " Nie okrelie jeszcze swojej profesji. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " To oznacza, e osigne poziom Perfekcyjny tej[ENTER]umiejtnoci. Dalsze jej szkolenie jest[ENTER]niemoliwe. " -gameforge.training_grandmaster_skill._230_say = " Gratulacje! Udao si! Podczas treningu, " -gameforge.training_grandmaster_skill._240_say = " %s awansowa na poziom %s. " -gameforge.training_grandmaster_skill._250_sayReward = " Pomylnie podniose poziom! " -gameforge.training_grandmaster_skill._260_sayReward = " Zuye %s Punktw Rangi. " -gameforge.training_grandmaster_skill._270_sayReward = " Niepowodzenie! " -gameforge.training_grandmaster_skill._280_say = " Nie udao si ulepszy umiejtnoci. " -gameforge.training_grandmaster_skill._290_sayReward = " Stracie kilka Punktw Rangi i zuye Kamie[ENTER]Duchowy. " -gameforge.training_grandmaster_skill._30_say = " Jako e skorzystae ze Zwoju Egzorcyzmu, moesz[ENTER]od razu przystpi do kolejnego treningu. " -gameforge.training_grandmaster_skill._40_say = " Kiedy trening zostanie zakoczony, musisz zrobi[ENTER]przerw. Sprbuj pniej lub skorzystaj ze Zwoju[ENTER]Egzorcyzmu. " -gameforge.training_grandmaster_skill._50_say = " Aby skorzysta z tego przedmiotu, najpierw musisz[ENTER]rozwin odpowiednio co najmniej jedn[ENTER]umiejtno! " -gameforge.training_grandmaster_skill._60_say = " Prosz wybra umiejtno, ktr chcesz trenowa. " -gameforge.training_grandmaster_skill._70_chat = " Aktualne Punkty Rangi: %s " -gameforge.training_grandmaster_skill._75_chat = " Wymagane Punkty Rangi: " -gameforge.training_grandmaster_skill._80_stringFormat = " Trening %s Wielki Mistrz " -gameforge.training_grandmaster_skill._90_say = " Trening Wielkiego Mistrza zuywa Punkty Rangi.[ENTER]Moliwe wic, e spadniesz do negatywnego zakresu[ENTER]punktw. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Bardzo mi przykro ale nie posiadasz jeszcze[ENTER]wystarczajcego dowiadczenia, aby ulepszy[ENTER]swojego wierzchowca. Potrzebujesz co najmniej[ENTER]licencji konia bojowego. " -gameforge.training_mount._02_say = " Bardzo mi przykro ale bez wymaganych dokumentw[ENTER]nic tutaj nie zdziaam. A jak jeszcze raz[ENTER]sprbujesz zrobi mnie w konia, to Ci si za to[ENTER]adnie odwdzicz... " -gameforge.training_mount._03_say = " A gdzie jest twoja piecz wierzchowca? Bez niej[ENTER]nie mog ulepszy wierzchowca. Zerknij u dou na[ENTER]symbol obracajcej si monety. Znajdziesz tam[ENTER]wiadectwa, ktre moesz wymieni u mnie na[ENTER]odpowiednie pieczcie. " -gameforge.training_mount._04_say = " Chc dosi nowego wierzchowca! " -gameforge.training_mount._05_say = " Hej! Siedzisz na koniu? Niesychane! Przecie[ENTER]moemy ju oswaja dzikie zwierzta! " -gameforge.training_mount._06_say = " Aby trenowa dzikie zwierzta do walki, musisz[ENTER]mie spore dowiadczenie w ich ujedaniu. Poza[ENTER]tym potrzebujesz nastpujce przedmioty: Zwj[ENTER]Ewolucji, aby ulepszy swojego wierzchowca do[ENTER]poziomu Dzikiego Wierzchowca, oraz Zwj Mutacji,[ENTER]aby uczyni z niego Dzielnego Wierzchowca. " -gameforge.training_mount._07_say = " Jeli bdziesz mie jeszcze jakie pytania, to[ENTER]moesz w kadej chwili mnie odwiedzi. Pomog ci[ENTER]najlepiej, jak potrafi. " -gameforge.training_mount._08_say = " Chc ulepszy mojego wierzchowca! " -gameforge.training_mount._09_say = " A wic chcesz ulepszy swojego wierzchowca? A[ENTER]wiesz w ogle, jak to uczyni? No dobra, wszystko[ENTER]ci wytumacz. " -gameforge.training_mount._10_say = " Aby ulepszy swojego wierzchowca do poziomu[ENTER]Dzikiego Wierzchowca, musisz zdoby Zwj[ENTER]Ewolucji. Gdy znajdziesz Zwj Mutacji, moesz[ENTER]ulepszy swojego pupila do poziomu Dzielnego[ENTER]Wierzchowca. Fama niesie, e zwoje te znajduj[ENTER]si w dalekiej krainie, ktr zamieszkuj grone[ENTER]giganty. " -gameforge.training_mount._11_say = " Przynie mi jeden z tych zwojw, a ja ulepsz[ENTER]twojego wierzchowca. No chyba, e ju je masz? " -gameforge.training_mount._12_say = " Tak, chc ulepszy swojego wierzchowca! " -gameforge.training_mount._13_say = " Nie, nie teraz. " -gameforge.training_mount._14_say = " Aaa, widz, e posiadasz ju jeden zwj. A ktry[ENTER]dokadnie? Za pomoc Zwoju Ewolucji moesz[ENTER]zahartowa swojego modzika do boju. Za pomoc[ENTER]Zwoju Mutacji moesz go ulepszy do poziomu[ENTER]Dzielnego Wierzchowca. " -gameforge.training_mount._15_2_say = " Posiadam Zwj Mutacji. " -gameforge.training_mount._15_say = " Posiadam Zwj Ewolucji. " -gameforge.training_mount._16_say = " Nie posiadam adnego zwoju. " -gameforge.training_mount._17_say = " Popatrz, popatrz... Zwj Ewolucji! W takim razie[ENTER]poka mi jeszcze swoj Piecz Wierzchowca.[ENTER]Niejeden prbowa wcisn mi jak marn[ENTER]podrbk! Musz wic sprawdzi jej autentyczno.[ENTER]Poka no t piecz. (Przecignij piecz na[ENTER]chopca stajennego.) " -gameforge.training_mount._18_say = " Zwj Mutacji! Znam ten przedmiot wycznie z[ENTER]opowiada. Jeszcze nigdy nie miaem tego cudeka[ENTER]w doniach. A teraz poka mi jeszcze Piecz[ENTER]Wierzchowca, musz sprawdzi jej autentyczno.[ENTER](Przecignij piecz na chopca stajennego.) " -gameforge.training_mount._19_say = " Gdy ju znajdziesz piecz, odwied mnie[ENTER]ponownie, a ja wymieni j na potniejsz[ENTER]piecz. " -gameforge.training_mount._20_say = " Twoja Piecz Wierzchowca ma ju swoje lata...[ENTER]zaczekaj, zaraz dam ci now. No, prosz! Teraz[ENTER]moesz przywoa Dzikiego Wierzchowca. Odwied[ENTER]mnie ponownie, gdy znajdziesz Zwj Mutacji, a[ENTER]zmajstruj Ci jeszcze potniejsz piecz. " -gameforge.training_mount._21_say = " To jest Piecz Wierzchowca, ktr daem ci ju[ENTER]pewien czas temu. Jest ju jednak nieco zuyta.[ENTER]Daj mi j, a dostaniesz w zamian potniejsz[ENTER]Piecz Wierzchowca! " -gameforge.training_mount._22_say = " Za pomoc tej pieczci moesz przywoa swojego[ENTER]nowego wierzchowca. Jest to bardzo potny[ENTER]przedmiot! " -gameforge.training_mount._23_say = " Mog uywa umiejtnoci konnych? " -gameforge.training_mount._24_say = " Chcesz uywa umiejtnoci konnych? No, no, no...[ENTER]masz wysokie wymagania! No c, jest to moliwe,[ENTER]ale musisz przestrzega paru wanych zasad. " -gameforge.training_mount._25_say = " Po pierwsze musisz posiada spore dowiadczenie w[ENTER]ujedaniu wierzchowcw, w przeciwnym razie[ENTER]moesz si niele poturbowa. Poza tym twj[ENTER]wierzchowiec musi by zdatny do boju, bo tylko[ENTER]wtedy jest w stanie zastosowa umiejtnoci[ENTER]konne. " -gameforge.training_mount._26_say = " Czy twj wierzchowiec jest w stanie przyswoi[ENTER]sobie umiejtnoci konne? W przeciwnym razie nie[ENTER]mog zezwoli na trening. Co chcesz uczyni? " -gameforge.training_mount._27_say = " Rozumiem... musz jeszcze oceni twoj si i[ENTER]twoje umiejtnoci jedzieckie. Zaczekaj[ENTER]chwil... " -gameforge.training_mount._28_say = " Hmm... mocny krgosup, szerokie bary i solidne[ENTER]umiejtnoci jedzieckie... a na dodatek twj[ENTER]wierzchowiec wydaje si by dosy skory do walki.[ENTER]Moesz zatem uywa umiejtnoci konnych. " -gameforge.training_mount._29_say = " Teraz twj wierzchowiec moe stosowa[ENTER]umiejtnoci konne. Jeli nabdziesz nowego[ENTER]wierzchowca, bdzie on musia zacz nauk od[ENTER]nowa. Wtedy po prostu odwied mnie ponownie. " -gameforge.training_mount._30_say = " Co to ma by? Przecie wiesz, e jest to zbyt[ENTER]niebezpieczne, jeli nie posiadasz odpowiedniego[ENTER]dowiadczenia. Wr do mnie, gdy nieco si[ENTER]podszkolisz. " -gameforge.training_mount._31_say = " Obawiam si, e twj wierzchowiec nie jest[ENTER]jeszcze gotowy. Wr do mnie, gdy bdzie ju[ENTER]nieco bardziej zaprawiony w boju. " -gameforge.training_mount._32_say = " Zsid prosz ze swojego wierzchowca, gdy ze mn[ENTER]rozmawiasz. Kark mnie boli od cigego[ENTER]spogldania w gr. " -gameforge.training_mount._33_say = " Nie posiadasz odpowiedniej licencji jedzieckiej,[ENTER]aby ulepszy swojego wierzchowca. Potrzebujesz co[ENTER]najmniej licencji Konia Bojowego, aby oswoi[ENTER]Dzikiego Wierzchowca. Aby oswoi Dzielnego[ENTER]Wierzchowca, potrzebujesz z kolei licencj Konia[ENTER]Wojskowego. " -gameforge.training_mount._34_say = " Widz, e posiadasz Mega Przeksk. Te[ENTER]niesamowite zioo lecznicze zawiera w sobie[ENTER]czyst energi, ktra przedua ycie Twojego[ENTER]Mega Wierzchowca o par dni. Co mog dla Ciebie[ENTER]zrobi? Chcesz przeduy ycie swojego Mega[ENTER]Wierzchowca czy chcesz go moe ulepszy? " -gameforge.training_mount._35_select_1 = " Przedu " -gameforge.training_mount._35_select_2 = " Ulepsz " -gameforge.training_mount._36_select_1 = " 7 dni " -gameforge.training_mount._36_select_2 = " 15 dni " -gameforge.training_mount._36_select_3 = " 30 dni " -gameforge.training_mount._36_select_4 = " Zwj Mutacji + 200k Yang " -gameforge.training_mount._37_say = " Niestety nie posiadasz odpowiedniej Mega[ENTER]Przekski na wybrany przez Ciebie czas[ENTER]przeduenia. Znajdziesz j za symbole[ENTER]obracajcej si monety. " -gameforge.training_mount._38_say = " Zwj Mutacji zawiera niesamowit moc! Moe[ENTER]przeduy ycie Twojego wiernego wierzchowca[ENTER]nawet o cztery dni. Prba przeduenia kosztuje[ENTER]200.000 Yang. Twj wierzchowiec musi by jednak[ENTER]ju bardzo wycieczony i posiada mniej ni jeden[ENTER]dzie ycia. Oczywicie potrzebujesz rwnie[ENTER]odrobin szczcia! Jeli przeduenie si nie[ENTER]powiedzie, moe to jednak naprawi Mega[ENTER]Przeksk. Znajdziesz j za symbolem obracajcej[ENTER]si monety. " -gameforge.training_mount._39_say = " Twj Mega Wierzchowiec jest jeszcze zbyt silny.[ENTER]Zwj Mutacji na nic si tutaj nie zda. Wr, gdy[ENTER]pozostanie mu mniej ni jeden dzie ycia. " -gameforge.training_mount._40_say = " Niestety nie mog Ci pomc. Albo nie masz Zwoju[ENTER]Mutacji, albo nie posiadasz 200k Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Wytworzenie Zwoju Smoka zakoczyo si[ENTER]niepowodzeniem. Nie masz wszystkich materiaw. " -gameforge.upgrade_refine_scroll._10_npcChat = " Wytwarzanie Zwoju Wojny " -gameforge.upgrade_refine_scroll._110_npcChat = " Wykonaj Zwj Boga Smokw " -gameforge.upgrade_refine_scroll._120_say = " Zwj Boga Smokw zwiksza szans powodzenia[ENTER]podczas ulepszania. Nawet, gdy zawiedziesz,[ENTER]zmniejszy si tylko jako przedmiotu.[ENTER]Jest to tajemniczy przedmiot, ktry moe wyglda[ENTER]jak ulepszony Zwj Bogosawiestwa. " -gameforge.upgrade_refine_scroll._130_say = " Aby go zrobi, potrzebny bdzie Magiczny Metal. " -gameforge.upgrade_refine_scroll._140_sayItem = " Magiczny Metal " -gameforge.upgrade_refine_scroll._150_say = " Do produkcji potrzebujesz Zwoju Bogosawiestwa. " -gameforge.upgrade_refine_scroll._160_say = " Masz wszystkie wymagane przedmioty? Czy chcesz go[ENTER]wytworzy? Jeli uyjesz Zwoju Bogosawiestwa i[ENTER]Magicznego Metalu, moesz zrobi Zwj Smokw. " -gameforge.upgrade_refine_scroll._170_say = " Wytworzye Zwj Smoka! Jest duo atwiej zrobi[ENTER]Zwj Boga Smokw, jeli do produkcji uywa si[ENTER]magicznych materiaw. Takich, jak lubi! Ha ha[ENTER]ha. " -gameforge.upgrade_refine_scroll._180_say = " Wytworzenie Zwoju Smoka zakoczyo si[ENTER]niepowodzeniem. Nie masz wszystkich materiaw. " -gameforge.upgrade_refine_scroll._190_npcChat = " Wytwarzanie Podrcznika Kowalstwa " -gameforge.upgrade_refine_scroll._200_say = " Czy syszae o Kamieniu Kowala? Kamie powsta z[ENTER]krwi i potu najlepszego Kowala. Jeli dostarczysz[ENTER]mi Kamie Kowala i Zwj Bogosawiestwa, stworz[ENTER]dla Ciebie Podrcznik, przekazywany z pokolenia[ENTER]na pokolenie w mojej rodzinie. Ma takie samo[ENTER]dziaanie jak Zwj Bogosawiestwa, jednak[ENTER]szansa na pomylne ulepszenie jest duo[ENTER]wiksza. " -gameforge.upgrade_refine_scroll._20_say = " Tajemnicze Zwoje Wojny zawsze pomylnie ulepszaj[ENTER]przedmioty od +0 do +3. Jednak nie dziaaj one z[ENTER]przedmiotami +4 i wyej. " -gameforge.upgrade_refine_scroll._210_say = " Aby wyprodukowa, potrzebujesz Kamienia Kowala. " -gameforge.upgrade_refine_scroll._220_sayItem = " Kamie Kowala " -gameforge.upgrade_refine_scroll._230_say = " Aby to wyprodukowa, potrzebujesz Zwoju[ENTER]Bogosawiestwa. " -gameforge.upgrade_refine_scroll._240_say = " Masz wszystkie wymagane przedmioty? Wic, czy[ENTER]chcesz mie Podrcznik przekazywany przez moj[ENTER]rodzin od pokole? " -gameforge.upgrade_refine_scroll._250_say = " Wykonaem dla ciebie Podrcznik Kowala![ENTER]Dysponujesz teraz bezcenn wiedz caej dynastii[ENTER]kowali. Uywaj jej z rozwag! Ha ha ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Podrcznik Kowalstwa " -gameforge.upgrade_refine_scroll._270_say = " Nie mog dla ciebie wykona Podrcznika Kowala,[ENTER]poniewa nie posiadasz wszystkich wymaganych[ENTER]materiaw. " -gameforge.upgrade_refine_scroll._30_say = " Aby to wytworzy, potrzebujesz Magicznej Rudy[ENTER]Miedzi. " -gameforge.upgrade_refine_scroll._40_sayItem = " Magiczna Ruda Miedzi " -gameforge.upgrade_refine_scroll._50_say = " Dodatkowo, potrzebny bdzie Zwj Bogosawiestwa. " -gameforge.upgrade_refine_scroll._60_sayItem = " Zwj Bogosawiestwa " -gameforge.upgrade_refine_scroll._70_say = " Czy masz wszystkie potrzebne przedmioty?[ENTER]Bdzie potrzebne 200.000 Yang. Jeli masz Zwj[ENTER]Bogosawiestwa i Magiczn Rud Miedzi, moesz[ENTER]wyprodukowa Zwj Wojny.[ENTER]Czy chcesz kontynuowa? " -gameforge.upgrade_refine_scroll._80_say = " Wytworzye Zwj! Jest duo atwiej zrobi Zwj[ENTER]Wojny, jeli do produkcji uywa si magicznych[ENTER]materiaw. To lubi! Ha ha ha! " -gameforge.upgrade_refine_scroll._90_sayItem = " Zwj Wojny " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " Witam, witam! Wiesz do czego su Sztabki Zota?[ENTER]Noszc przy sobie Yang ogaszasz praktycznie[ENTER]wszem i wobec: Tutaj jestem! Zabijcie mnie![ENTER]Dlatego wanie zamieniam Yang na Sztabki, ktre[ENTER]rwnie przechowuje. " -gameforge.warehouse._10_npcChat = " Chciabym skorzysta z Magazynu. " -gameforge.warehouse._110_say = " Dobrze, bior co prawda nieco wicej ni[ENTER]rwnowarto Sztabki, ale jak na tak usug to i[ENTER]tak dobra cena, nie uwaasz? Nie ma najmniejszego[ENTER]powodu, aby czu si oszukanym. Jak wiesz,[ENTER]niebezpieczestwo czyha na kadym kroku. " -gameforge.warehouse._120_npcChat = " Otwrz Magazyn ItemShopu " -gameforge.warehouse._130_say = " Humm..[ENTER]Wszystkie kopalnie s wyeksploatowane.[ENTER]Ciko jest znale Zoto lub Srebro.[ENTER]Dopki nie zostanie odnaleziona nowa ya,[ENTER]Sztabki Zota i Srebra nie bd dostpne. " -gameforge.warehouse._140_say = " Witaj! Chcesz otworzy Magazyn ItemShopu, prawda?[ENTER]A wic po co przyszede do mnie? Aby otworzy[ENTER]magazyn Sklepu z Przedmiotami, wystarczy klikn[ENTER]na odpowiedni opcj, ktra jest dostpna w[ENTER]okienku ekwipunku. " -gameforge.warehouse._150_say = " Otwieraj Magazyn ItemShopu kiedy tylko zechcesz,[ENTER]wystarczy e klikniesz na ten symbol. Standardowe[ENTER]haso do magazynu to 000000. " -gameforge.warehouse._20_sayTitle = " Dozorca: " -gameforge.warehouse._30_say = " Chcesz otworzy Magazyn?[ENTER]W takim razie musisz mi zapaci.[ENTER]Dzisiaj mam dobry humor, bdzie Ci to kosztowao[ENTER]tylko 500 Yang.[ENTER][ENTER]Wic - jeste zainteresowany, huh?[ENTER]To naprawd tanio. " -gameforge.warehouse._40_say = " Co? Za mao Yang?[ENTER]Wr, gdy bdziesz mia odpowiedni ilo. " -gameforge.warehouse._50_say = " Twj Magazyn zosta otwarty.[ENTER]Jeeli bdziesz chcia z niego skorzysta, po[ENTER]prostu ze mn porozmawiaj.[ENTER]Standardowe haso do Magazynu to: " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Z powodw bezpieczestwa, powiniene je zmieni.[ENTER][ENTER]Moesz pomyle, e 15. miejsc to za mao.[ENTER]Kto wie, moe gdy poznamy si lepiej dam Ci[ENTER]wicej miejsca. Hehe! " -gameforge.warehouse._80_say = " No c, nikogo przecie nie zmuszam. Jak nie[ENTER]teraz to przyjd najwyej pniej. " -gameforge.warehouse._90_npcChat = " Otwrz Magazyn " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Witamy na serwerze! " -gameforge.sash = {} -gameforge.sash.title_sash = "Czym jest Pas? " -gameforge.sash.msg_sash01 = "Pas oferuje dwie opcje: [ENTER]Kombinacja i Absorpcja.[ENTER][ENTER]Moesz sprbowa kombinacji z pasem tego samego stopnia.[ENTER]Dwa poczone pasy mog wygenerowa pas o wyszym stopniu. " -gameforge.sash.msg_sash02 = "Podczas absorpcji pas pobiera bonus z broni lub zbroi zgodnie ze stopniem twojego pasa.[ENTER]Wspczynnik absorpcji zaley od stopnia pasa.[ENTER]Pobrana bro lub zbroja zostanie zniszczona. " -gameforge.sash.title_combination = "Kombinacja " -gameforge.sash.msg_comb01 = "Czy chciaby poczy dwa pasy? " -gameforge.sash.title_absorption = "Absorpcja " -gameforge.sash.msg_abso01 = "Czy chcesz absorbowa bonusy z twojej broni/zbroi? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Nie moesz zmieni swojego imienia, jeli jeste onaty/za matk. " -gameforge.change_name.error_poly = "Nie moesz zmieni swojego imienia, jeli jeste w transformacji. " -gameforge.change_name.error_guild = "Nie moesz zmieni swojego imienia, jeli naleysz do gildii. " -gameforge.change_name.error_party = "Nie moesz zmieni swojego imienia, jeli jeste w grupie. " -gameforge.change_name.error_level = "Aby zmieni swoje imi, potrzebujesz poziomu 35! " -gameforge.change_name.msg01 = "Obecnie nie moesz tego uy. " -gameforge.change_name.msg02 = "Poniewa jest to serwer testowy, moesz kontynuowa " -gameforge.change_name.msg03 = "Prosz wprowad nazw, ktr chcesz mie " -gameforge.change_name.error_longname = "Ta nazwa jest zbyt duga. Sprbuj ponownie. " -gameforge.change_name.error_relogin = "Nie zalogowae/a si po zmianie imienia.[ENTER]Prosz zaloguj si ponownie. " -gameforge.change_name.error_reuse = "Wystpi problem podczas korzystania z przedmiotu.[ENTER]Prosz uyj ponownie. " -gameforge.change_name.error_rename = "Nazwa jest niedostpna.[ENTER]Prosz wprowad inn nazw. " -gameforge.change_name.success_name = "Pomylnie zmieniono imi.[ENTER]Prosz zaloguj si ponownie. " -gameforge.change_name.error_unk = "Wystpi nieznany bd. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Unikalne Hobby Baek Sun " -gameforge.collect_quest_lv96.msg01 = "%s, ktrego moesz znale w Dolinie Seungryong, szuka ciebie.[ENTER]Prosz, id i zobacz o co chodzi. " -gameforge.collect_quest_lv96.chat01 = "Maniak Broni Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Wojowniku Smoka~! Potrzebuj twojej pomocy![ENTER]Prosz, pom mi~![ENTER]Syszaem, e potwory w Niebiaskiej Jaskini upuszczaj klejnoty, ktre s przydatne do bada broni~! " -gameforge.collect_quest_lv96.msg03 = "A klejnoty musz by doskonae~![ENTER]Oceni je dla ciebie, jeli je przyniesiesz~![ENTER]Musisz je zdoby dla mnie~![ENTER]Klejnot, ktrego potrzebuj, nazywa si Bkitnym Klejnotem Nieba.[ENTER]Potrzebuj ich %d~![ENTER]Prosz, pom mi~! " -gameforge.collect_quest_lv96.title01 = "Przynie Bkitne Klejnoty Nieba " -gameforge.collect_quest_lv96.msg04 = "Maniak broni, %s, zbiera klejnoty do bada broni.[ENTER]Klejnot, ktrego szuka, mona zdoby z %s i %s. " -gameforge.collect_quest_lv96.msg05 = " Obecnie posiadasz %s z %d " -gameforge.collect_quest_lv96.msg06 = "Nie moesz jeszcze uy mikstury. " -gameforge.collect_quest_lv96.msg07 = "Ju raz uye. " -gameforge.collect_quest_lv96.msg08 = "Najpierw musisz zdoby Bkitne Klejnoty Nieba, zanim bdziesz mg uy mikstury. " -gameforge.collect_quest_lv96.msg09 = "Zdobye Bkitne Klejnoty Nieba! " -gameforge.collect_quest_lv96.chat02 = "Przynise Bkitne Klejnoty Nieba?" -gameforge.collect_quest_lv96.msg10 = "O nie, przykro mi...[ENTER]Jeszcze nie zbadaem ostatnio przyniesionych Bkitnych Klejnotw Nieba...[ENTER]Prosz, przynie mi je pniej. " -gameforge.collect_quest_lv96.msg11 = "Prosz wr, gdy bdziesz mia %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Doskonaa praca! Dobrze sobie poradzie...[ENTER]Jeli przyniesiesz mi jeszcze %d, to ju wystarczy~!![ENTER]Dzikuj za twoj cik prac~! " -gameforge.collect_quest_lv96.msg13 = "Zbierasz wszystkie klejnoty!![ENTER]To jest twoja nagroda.[ENTER]Wybierz jedn. " -gameforge.collect_quest_lv96.msg14 = "Przepraszam, ale to jest podrbka...[ENTER]Prosz, przynie mi inn. " -gameforge.collect_quest_lv96.msg15 = "Och!! Przyniose je...[ENTER]Pozwl, e je zbadam...[ENTER]Prosz, poczekaj chwil... " -gameforge.collect_quest_lv96.bonus1 = "Zdrowie +2000" -gameforge.collect_quest_lv96.bonus2 = "Obrona +700" -gameforge.collect_quest_lv96.bonus3 = "Atak +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_PT.lua b/serverfiles/main/srv1/share/locale/germany/translate_PT.lua deleted file mode 100644 index f8bed2f0e..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_PT.lua +++ /dev/null @@ -1,8894 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Queres combater contra ti mesmo?[ENTER]Faz como quiseres, mas no precisas de uma Arena[ENTER]para isso.[ENTER]Volta quando quiseres levar isto a srio. " -gameforge.arena_manager._10_npcChat = " Comear Combate " -gameforge.arena_manager._110_say = " O teu parceiro de treino ainda no chegou ao[ENTER]nvel requerido: %s. Peo desculpa, mas no posso[ENTER]permitir este combate. " -gameforge.arena_manager._120_say = " Para completar o acordo de combate, %s tem de vir[ENTER]ter comigo. " -gameforge.arena_manager._130_say = " De momento, %s est num combate de[ENTER]treino. " -gameforge.arena_manager._140_sayTitle = " Deciso " -gameforge.arena_manager._150_say = " %s no quer participar num combate de treino[ENTER]contigo. " -gameforge.arena_manager._160_say = " Existe um problema. Por favor tenta registar-te[ENTER]mais tarde. " -gameforge.arena_manager._170_say = " O teu parceiro de treino j est numa sesso de[ENTER]treino. Tenta de novo mais tarde! " -gameforge.arena_manager._180_say = " A rea de combate est de momento ocupada.[ENTER]Por favor tenta mais tarde. " -gameforge.arena_manager._190_npcChat = " Assistir a um combate de treino " -gameforge.arena_manager._195_say = " %s contra %s " -gameforge.arena_manager._200_tableInsert = " Fechar " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " De momento no esto a decorrer quaisquer[ENTER]combates. " -gameforge.arena_manager._220_say = " De momento esto a decorrer %s combates de treino. " -gameforge.arena_manager._30_say = " A Arena de Combates foi completamente destruda[ENTER]por um combate terrvel. At ser reconstruida no[ENTER]poderemos aceitar combates de treino. " -gameforge.arena_manager._40_say = " Algum se inscreveu para os combates. " -gameforge.arena_manager._50_say = " Se ainda no atingiste o nvel %s, no te podes[ENTER]inscrever num combate de treino. " -gameforge.arena_manager._60_say = " Queres registar um combate de treino?[ENTER]Ento d-me o nome do teu parceiro de treino. " -gameforge.arena_manager._70_say = " No sabes com quem queres lutar? Se no me podes[ENTER]dar um nome, no poderei registar-te. " -gameforge.arena_manager._80_say = " Okay, %s. Ests inscrito para um combate de[ENTER]treino contra %s. " -gameforge.arena_manager._85_say = " %s est espera que %s aceite o desafio. " -gameforge.arena_manager._87_say = " %s, ests pronto para um combate de treino contra[ENTER]%s? " -gameforge.arena_manager._90_say = " %s no est ligado de momento. Tenta novamente[ENTER]mais tarde ou combina de novo com o teu parceiro[ENTER]de treino! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Eu quero melhorar algo " -gameforge.blacksmith._20_sayTitle = " Ferreiro " -gameforge.blacksmith._30_say = " Ol![ENTER]Sou o responsvel pelo melhoramento dos teus[ENTER]itens. Se quiseres melhorar um item apenas ters[ENTER]de o trazer at mim. " -gameforge.blacksmith._40_sayTitle = " Informao: " -gameforge.blacksmith._50_sayReward = " Arrasta o Item que pretendes melhorar do teu[ENTER]inventrio para o Ferreiro. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Nota: " -gameforge.buy_fishrod._10_npcChat = " Cana de Pesca - Desconto " -gameforge.buy_fishrod._110_say = " Obrigado por comprares o Pacote de Pesca.[ENTER]A nossa empresa no s tem ofertas especiais,[ENTER]como tambm organiza Competies de Pesca para[ENTER]iniciantes! O primeiro prmio desejado por[ENTER]todos... uma arma inicial +3! Se trouxeres 5[ENTER]Lcios Mortos ao Pescador, iremos atribuir-te[ENTER]imediatamente este prmio de cortar a respirao.[ENTER] uma oportunidade nica! Por isso aceita o[ENTER]desafio! " -gameforge.buy_fishrod._120_select = " Participar " -gameforge.buy_fishrod._130_select = " No participar " -gameforge.buy_fishrod._140_say = " Obrigado por comprares o Pacote de Pesca.[ENTER]A nossa empresa no s tem ofertas especiais,[ENTER]como tambm organiza Competies de Pesca para[ENTER]iniciantes! O primeiro prmio desejado por[ENTER]todos... uma arma inicial +3! Se trouxeres 5[ENTER]Lcios Mortos ao Pescador, iremos atribuir-te[ENTER]imediatamente este prmio de cortar a respirao.[ENTER] uma oportunidade nica! Por isso aceita o[ENTER]desafio! " -gameforge.buy_fishrod._150_makequestbutton = " Concurso de Pesca " -gameforge.buy_fishrod._160_say = " Pesca um Lcio e mata-o clicando nele.[ENTER]Leva 5 Lcios Mortos ao Pescador e irs receber[ENTER]uma recompensa. " -gameforge.buy_fishrod._170_npcChat = " Recolher o Prmio " -gameforge.buy_fishrod._180_say = " Tens os 5 Lcios Mortos contigo? Excelente! Como[ENTER]prometido, aqui tens a tua arma inicial +3.[ENTER]Diverte-te com ela! E volta brevemente! " -gameforge.buy_fishrod._190_say = " Peo desculpa. Apenas te posso dar o prmio se me[ENTER]trouxeres 5 Lcios Mortos. Tenta novamente! " -gameforge.buy_fishrod._200_makequestbutton = " Prmio do Concurso de Pesca " -gameforge.buy_fishrod._20_sayTitle = " Pescador: " -gameforge.buy_fishrod._210_sayTitle = " Informao: " -gameforge.buy_fishrod._220_say = " Participaste no Concurso de Pesca e trouxeste 5[ENTER]Lcios Mortos ao Pescador. Como recompensa[ENTER]recebes uma maravilhosa caixa! " -gameforge.buy_fishrod._230_say = " No interior da caixa est uma arma inicial +3. " -gameforge.buy_fishrod._240_say = " A caixa estava vazia, uma vez que no entregaste[ENTER]os 5 Lcios Mortos. " -gameforge.buy_fishrod._30_say = " Um preo INCRVEL! Uma Cana de Pesca com um cabo[ENTER]fantstico! E com esta Cana recebes ainda 100[ENTER]Pasta e 20 Verme GRTIS! Ns, os 'Vendedores das[ENTER]Melhores Canas de Pesca' oferecemos aos nossos[ENTER]clientes esta promoo 3-em-1, o Pacote de Pesca,[ENTER]por apenas 3980 Yang.[ENTER][ENTER]Queres comprar o Pacote de Pesca? " -gameforge.buy_fishrod._40_select = " Comprar " -gameforge.buy_fishrod._50_select = " No comprar " -gameforge.buy_fishrod._60_say = " Compraste o Pacote de Pesca 3-em-1. Diverte-te! E[ENTER]por favor l atentamente a nota includa sobre o[ENTER]Concurso de Pesca. Vejo-te em breve! " -gameforge.buy_fishrod._70_say = " Desculpa, mas no tens Yang suficiente. Mas no[ENTER]te preocupes, brevemente existir outra[ENTER]oportunidade. Vejo-te em breve. " -gameforge.buy_fishrod._80_say = " Escolha desconhecida [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Informao sobre o concurso de Pesca " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Se te casares no poders mudar de Reino. Apenas[ENTER]personagens que no so casadas podem mudar de[ENTER]Reino. " -gameforge.change_empire._10_npcChat = " Trocar de Reino: " -gameforge.change_empire._110_say = " Se quiseres trocar de Reino ters de te divorciar. " -gameforge.change_empire._120_sayReward = " No podes trocar de Reino enquanto estiveres[ENTER]transformado. " -gameforge.change_empire._130_say = " Quando a transformao acabar poders usar este[ENTER]item. " -gameforge.change_empire._140_sayReward = " No podes trocar de Reino enquanto pertenceres a[ENTER]uma Guild. " -gameforge.change_empire._150_say = " Usa este item quando no fores membro de uma[ENTER]Guild. " -gameforge.change_empire._160_sayReward = " No podes trocar de Reino porque no tens Yang[ENTER]suficiente. " -gameforge.change_empire._170_say = " Usa este item quando tiveres 500.000 Yang contigo. " -gameforge.change_empire._180_say = " Para que Reino desejas trocar? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " Por favor aguarda at a alterao de Reino estar[ENTER]terminada. " -gameforge.change_empire._210_sayReward = " Queres mesmo trocar de Reino? No o poders[ENTER]desfazer depois. " -gameforge.change_empire._220_sayTitle = " Trocar de Reino: " -gameforge.change_empire._230_sayReward = " Por favor sai completamente da conta (logout) e[ENTER]entra de novo para completares o teu exlio. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Escolheste o Reino em que j te encontras. No[ENTER]querias mudar de Reino? " -gameforge.change_empire._260_say = " Escolheste um Reino.[ENTER][ENTER]At agora eras membro de uma Guild. Por favor tem[ENTER]em ateno que esta Guild no existir no teu[ENTER]novo Reino. " -gameforge.change_empire._270_say = " O teu Reino foi escolhido.[ENTER][ENTER]At agora estavas casado. Por favor tem em[ENTER]ateno que a pessoa com quem estavas casado no[ENTER]estar no teu novo Reino. " -gameforge.change_empire._30_say = " Para mudares de Reino tens de cumprir os[ENTER]seguintes requisitos:[ENTER]1. No podes ser membro de uma Guild.[ENTER]2. No podes estar casado.[ENTER]3. No podes estar a planear casar-te.[ENTER]4. Precisas de 500.000 Yang.[ENTER]Queres mudar de Reino? " -gameforge.change_empire._40_say = " Com este Item poders trocar de Reino. " -gameforge.change_empire._50_sayTitle = " No podes usar este Item! " -gameforge.change_empire._60_sayReward = " S podes trocar de Reino uma vez. " -gameforge.change_empire._70_say = " GM - O tempo dever ser colocado a Zero? " -gameforge.change_empire._80_say = " Esta personagem pode trocar de Reino de novo. " -gameforge.change_empire._90_sayReward = " Jogadores casados no podem trocar de Reino. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " A personagem seleccionada no possui a[ENTER]experincia necessria para liderar uma guild.[ENTER](Nvel mnimo - 40) " -gameforge.change_guild_master._10_say = " Somente o Lder de Guild poder usar este item. " -gameforge.change_guild_master._110_say = " Ainda demasiado cedo para que esta personagem[ENTER]tome a liderana. " -gameforge.change_guild_master._20_say = " Escreve por favor o nome do teu substituto,[ENTER]aquele que dever ficar com a posio de Lder de[ENTER]Guild. " -gameforge.change_guild_master._30_say = " Esta entrada invlida. " -gameforge.change_guild_master._40_say = " Apenas o Lder da Guild pode usar este item. " -gameforge.change_guild_master._50_say = " Este jogador no existe na Guild. " -gameforge.change_guild_master._60_say = " A mudana foi efectuada! " -gameforge.change_guild_master._70_say = " No ests numa Guild. " -gameforge.change_guild_master._80_say = " J s o Lder da Guild. " -gameforge.change_guild_master._90_say = " O futuro lder de guild ter de estar ligado para[ENTER]que assuma a nova posio. " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " Foram creditadas na tua conta %s Moedas Drago. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " As receitas ineficientes do Bilogo " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Ol! Como ests e o que posso fazer por ti? " -gameforge.check_collect_reward._040_say = " Est relacionado com as recompensas do Bilogo[ENTER]Chaegirab.[ENTER]Lembras-te das Receitas Secretas que te trouxe?[ENTER]Bom, uma das poes no funcionou comigo. " -gameforge.check_collect_reward._050_say = " Hum... Raios me partam! Falta um ingrediente[ENTER]nesta receita. Mas no te preocupes: Tenho aqui[ENTER]tudo o que precisamos e posso criar rapidamente[ENTER]uma nova poo que te ir dar o efeito que[ENTER]pretendes. Espera um segundo... " -gameforge.check_collect_reward._060_say = " Aqui tens. Inspira fundo e engole-a. Muito bem.[ENTER]Agora irei visitar o Bilogo Chaegirab e[ENTER]contar-lhe sobre o erro. Cuida-te, espero ver-te[ENTER]em breve. " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Quando estiveres a postos para dedicares a tua[ENTER]vida ao Deus Drago poders ser aceite na Ordem. " -gameforge.check_trans_ticket._10_npcChat = " Para as Cavernas Secretas " -gameforge.check_trans_ticket._110_say = " Atreves-te a contrariar o Deus Drago? Podes ser[ENTER]capaz de me derrotar, mas no conseguirs escapar[ENTER] fria de um Deus! " -gameforge.check_trans_ticket._120_say = " Irs encontrar o caminho correcto quando[ENTER]estiveres a postos para dedicar a tua vida ao[ENTER]Deus Drago. Agora vai em paz! " -gameforge.check_trans_ticket._130_1_select = " Dar Pedra de Sangue " -gameforge.check_trans_ticket._130_2_select = " Compreendo. " -gameforge.check_trans_ticket._140_say = " O meu nome %s e estou aqui ao comando da Ordem[ENTER]do Drago![ENTER]Aqui est uma Pedra de Sangue que prova o que[ENTER]digo. E agora sai-me da frente! " -gameforge.check_trans_ticket._150_say = " O Deus Drago escolheu-te. Que ele olhe sempre[ENTER]por ti! " -gameforge.check_trans_ticket._15_sayTitle = " Chuk-Sal: " -gameforge.check_trans_ticket._160_say = " No te podes teleportar neste momento. " -gameforge.check_trans_ticket._20_say = " Ol.[ENTER]Eu sou o guardio das Cavernas Secretas das[ENTER]Aranhas. Vamos ver se s digno de entrar nas[ENTER]Cavernas Secretas. " -gameforge.check_trans_ticket._30_say = " Pareces ter muita coragem. Uma vez que possuis[ENTER]uma Passagem irei permitir o teu acesso...[ENTER]Segue-me... " -gameforge.check_trans_ticket._40_say = " Eu lamento mas no posso deixar-te passar. Volta[ENTER]novamente quando tiveres a Passagem. " -gameforge.check_trans_ticket._50_npcChat = " Permisso para entrar " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Pra! Sou Koe-Pung da Ordem do Drago, guardio[ENTER]do Portal. Apenas poders passar se me mostrares[ENTER]uma Pedra de Sangue e tiveres a permisso da[ENTER]Ordem! " -gameforge.check_trans_ticket._70_say = " Apenas poders obter Pedras de Sangue a partir de[ENTER]nvel 75! " -gameforge.check_trans_ticket._75_1_select = " Como posso obter uma dessas Pedras? " -gameforge.check_trans_ticket._75_2_select = " Afasta-te ou morrers! " -gameforge.check_trans_ticket._80_say = " Apenas aqueles que pertencem Ordem do Drago e[ENTER]que deram provas da sua lealdade ao Deus Drago,[ENTER]podem receber essas pedras. No existem muitas[ENTER]pedras dessas. " -gameforge.check_trans_ticket._90_say_reward = " Fala com um Padre ou um Sbio na tua terra-natal. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " O Bilogo Chaegirab, aprendiz do Uriel, est [ENTER]procura de Flores de Kaki. Leva-lhe apenas uma de[ENTER]cada vez para as suas investigaes. Podes[ENTER]obt-las nos Lobos Alfa Cinza Ferozes. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " At agora entregaste %s Flores de Kaki. " -gameforge.collect_herb_lv10._120_say = " J utilizaste um Elixir! " -gameforge.collect_herb_lv10._130_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]uma Flor de Kaki. " -gameforge.collect_herb_lv10._140_npcChat = " Flores de Kaki " -gameforge.collect_herb_lv10._150_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Oh, encontraste uma![ENTER]Deixa-me dar uma vista de olhos... " -gameforge.collect_herb_lv10._170_say = " Oh! Esta de grande qualidade![ENTER]Infelizmente ainda preciso de mais %s Flores de[ENTER]Kaki! Por favor tenta encontrar algumas! " -gameforge.collect_herb_lv10._180_say = " Agora tenho Flores de Kaki suficientes. Bom[ENTER]trabalho! Como prova da minha gratido irei[ENTER]dar-te algum Yang e os resultados da minha[ENTER]investigao. " -gameforge.collect_herb_lv10._190_say = " Informao: " -gameforge.collect_herb_lv10._200_sayReward = " Como recompensa, o Bilogo Chaegirab d-te 6.500[ENTER]Pontos de Experincia e 5.000 Yang. Recebes[ENTER]tambm um Colar de Cobre +3. " -gameforge.collect_herb_lv10._20_sendLetter = " A Anlise do Bilogo " -gameforge.collect_herb_lv10._210_say = " Desculpa, mas esta Flor de Kaki de muito baixa[ENTER]qualidade, pelo que no me til. Por favor[ENTER]arranja-me outra. " -gameforge.collect_herb_lv10._30_say = " O Bilogo Chaegirab, pupilo do Uriel, est tua[ENTER]procura. Por favor vai ter com ele e pergunta-lhe[ENTER]se o poders ajudar. " -gameforge.collect_herb_lv10._40_npcChat = " Manual de Plantas " -gameforge.collect_herb_lv10._50_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Cus, por favor ajuda-me...[ENTER]Como sabes eu estudo todo o tipo de plantas neste[ENTER]reino. H toneladas de trabalho que precisa ser[ENTER]feito, e eu no tenho tempo para procurar as[ENTER]plantas. Ajudas-me por favor? " -gameforge.collect_herb_lv10._70_say = " De momento estou a estudar Flores de Kaki.[ENTER]Preciso de conduzir algumas experincias e por[ENTER]isso necessito de mais algumas Flores. Podes[ENTER]arranjar-mas? 5 Flores de Kaki devem ser[ENTER]suficientes. Ficarei muito grato pela tua ajuda.[ENTER]Por favor traz-me apenas uma de cada vez para que[ENTER]eu as possa estudar individualmente. " -gameforge.collect_herb_lv10._80_sendLetter = " Tarefa especial! Recolher Ervas. " -gameforge.collect_herb_lv10._90_sayTitle = " Apanhar Flores de Kaki " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Razes de Gango " -gameforge.collect_herb_lv15._10_say = " O Bilogo Chaegirab, pupilo do Uriel, est tua[ENTER]procura. Por favor vai ter com ele e pergunta-lhe[ENTER]se o poders ajudar. " -gameforge.collect_herb_lv15._110_say = " Oh, encontraste uma![ENTER]Deixa-me dar uma vista de olhos... " -gameforge.collect_herb_lv15._120_say = " Oh! Esta Raiz de Gango de alta-qualidade! No[ENTER]entanto ainda preciso de mais %s. Por favor tenta[ENTER]arranjar-mas! " -gameforge.collect_herb_lv15._130_say = " J tenho Razes de Gango suficientes. Bom[ENTER]trabalho! Como prova da minha gratido irei[ENTER]dar-te algum Yang e os resultados da minha[ENTER]investigao. " -gameforge.collect_herb_lv15._140_sayReward = " Como recompensa, o Bilogo Chaegirab d-te 25.000[ENTER]Pontos de Experincia e 10.000 Yang. Recebes[ENTER]tambm uns Brincos de Cobre+3. " -gameforge.collect_herb_lv15._150_say = " Desculpa, mas esta Raiz de Gango de baixa[ENTER]qualidade e por isso no me til. Por favor[ENTER]arranja-me outra. " -gameforge.collect_herb_lv15._20_npcChat = " Manual de Plantas " -gameforge.collect_herb_lv15._30_say = " Cus, por favor ajuda-me...[ENTER]Como sabes eu estudo todo o tipo de plantas neste[ENTER]reino. H toneladas de trabalho que precisa ser[ENTER]feito, e eu no tenho tempo para procurar as[ENTER]plantas. Ajudas-me por favor? " -gameforge.collect_herb_lv15._40_say = " De momento estou a investigar Razes de Gango.[ENTER]Tenho de fazer algumas experincias e por isso[ENTER]preciso de vrias Razes. Podes arranjar-me[ENTER]algumas? 5 Razes de Gango devem ser suficientes.[ENTER]Ficarei muito grato pela tua ajuda! Por favor[ENTER]traz-me apenas uma Raiz de cada vez para que eu[ENTER]as possa estudar individualmente. " -gameforge.collect_herb_lv15._50_sendLetter = " Tarefa especial! Recolher Ervas. " -gameforge.collect_herb_lv15._60_sayTitle = " Apanhar Razes de Gango " -gameforge.collect_herb_lv15._70_say = " O Bilogo Chaegirab, aprendiz do Uriel, est [ENTER]procura de Razes de Gango. Por favor leva-lhe[ENTER]uma de cada vez para que ele possa fazer as suas[ENTER]experincias. Poders obt-las nos Ursos Cinza[ENTER]Ferozes. " -gameforge.collect_herb_lv15._80_sayReward = " At agora entregaste %s Razes de Gango. " -gameforge.collect_herb_lv15._90_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]uma Raiz de Gango. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Oh! Este de grande qualidade![ENTER]Infelizmente ainda preciso de mais %s Lilases.[ENTER]Por favor tenta encontrar alguns! " -gameforge.collect_herb_lv20._10_say = " O Bilogo Chaegirab, pupilo do Uriel, est tua[ENTER]procura. Por favor vai ter com ele e pergunta-lhe[ENTER]se o poders ajudar. " -gameforge.collect_herb_lv20._110_say = " J tenho Lilases suficientes. Bom trabalho! Como[ENTER]prova da minha gratido irei dar-te algum Yang e[ENTER]os resultados da minha investigao. " -gameforge.collect_herb_lv20._120_sayReward = " Como recompensa, o Bilogo Chaegirab d-te 95.000[ENTER]Pontos de Experincia e 15.000 Yang. Recebes[ENTER]tambm uma Pulseira de Cobre+3. " -gameforge.collect_herb_lv20._130_say = " Desculpa, mas este Lils est estragado.[ENTER]Por favor, traz-me um novo. " -gameforge.collect_herb_lv20._20_say = " De momento estou a estudar Lilases. Preciso de[ENTER]fazer algumas experincias, pelo que necessito de[ENTER]vrios exemplares. Podes arranjar-me alguns?[ENTER]10 Lilases devem ser suficientes. Por favor, tens[ENTER]de me ajudar. Traz-me um de cada vez para que eu[ENTER]os possa examinar individualmente! " -gameforge.collect_herb_lv20._30_sayTitle = " Apanhar Lils " -gameforge.collect_herb_lv20._40_say = " O Bilogo Chaegirab, aprendiz do Uriel, est [ENTER]procura de Lilases. Leva-lhe apenas um de cada[ENTER]vez para que ele possa fazer as suas[ENTER]experincias. Poders obt-los nos Ursos Negros[ENTER]Ferozes. " -gameforge.collect_herb_lv20._50_sayReward = " At agora j entregaste %s Lilases. " -gameforge.collect_herb_lv20._60_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]um Lils. " -gameforge.collect_herb_lv20._70_npcChat = " Lils " -gameforge.collect_herb_lv20._80_say = " Oh, encontraste um Lils! Deixa-me dar uma vista[ENTER]de olhos... " -gameforge.collect_herb_lv20._90_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Oh! Este Cogumelo Tue de grande qualidade![ENTER]No entanto ainda preciso de mais %s. Por favor[ENTER]tenta encontrar-me alguns! " -gameforge.collect_herb_lv25._10_say = " O Bilogo Chaegirab, pupilo do Uriel, est tua[ENTER]procura. Por favor vai ter com ele e pergunta-lhe[ENTER]se o poders ajudar. " -gameforge.collect_herb_lv25._110_say = " Agora tenho Cogumelos Tue suficientes. Bom[ENTER]trabalho! Como recompensa, vou-te dar alguns[ENTER]Yangs e o resultado das minhas pesquisas. " -gameforge.collect_herb_lv25._120_sayReward = " Como recompensa, irs receber 200.000 Pontos de[ENTER]Experincia e 20.000 Yang. Irs tambm receber um[ENTER]Elmo+2. " -gameforge.collect_herb_lv25._130_sayReward = " Elmo de Ferro " -gameforge.collect_herb_lv25._140_sayReward = " Capuz de Correntes " -gameforge.collect_herb_lv25._150_sayReward = " Capacete do Escrnio " -gameforge.collect_herb_lv25._160_sayReward = " Chapu de Fnix " -gameforge.collect_herb_lv25._170_say = " Desculpa, mas este Cogumelo Tue est estragado e[ENTER]no serve. Por favor, traz-me outro. " -gameforge.collect_herb_lv25._20_say = " Cus, por favor ajuda-me...[ENTER]Como sabes eu estudo todo o tipo de plantas neste[ENTER]reino. H toneladas de trabalho que precisa ser[ENTER]feito, e eu no tenho tempo para procurar as[ENTER]plantas. Ajudas-me por favor? " -gameforge.collect_herb_lv25._30_say = " De momento estou a estudar Cogumelos Tue. Preciso[ENTER]de fazer algumas experincias, e por essa razo[ENTER]preciso de 10 exemplares. Podes arranjar-me[ENTER]alguns? Ficarei muito grato pela tua ajuda.[ENTER]Traz-me um Cogumelo Tue de cada vez para que eu[ENTER]os possa examinar individualmente! " -gameforge.collect_herb_lv25._40_sayTitle = " Encontra Cogumelos Tue " -gameforge.collect_herb_lv25._50_say = " O Bilogo Chaegirab, o aprendiz do Uriel, est [ENTER]procura de Cogumelos Tue. Leva um Cogumelo Tue de[ENTER]cada vez para as suas experincias. Podes[ENTER]obt-los matando Ursos Castanhos Ferozes. " -gameforge.collect_herb_lv25._60_sayReward = " At agora entregaste %s Cogumelos Tue. " -gameforge.collect_herb_lv25._70_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]um Cogumelo Tue. " -gameforge.collect_herb_lv25._80_npcChat = " Cogumelos Tue " -gameforge.collect_herb_lv25._90_say = " Ah!!! Encontraste um![ENTER]Deixa-me observ-lo... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " Flores de Pssego " -gameforge.collect_herb_lv4._10_sendLetter = " A Anlise do Bilogo " -gameforge.collect_herb_lv4._110_say = " Oh! Esta Flor de Pssego de grande qualidade![ENTER]No entanto ainda preciso de mais %s. Por favor[ENTER]tenta encontrar algumas! " -gameforge.collect_herb_lv4._120_say = " Agora tenho Flores de Pssego suficientes. Bom[ENTER]trabalho![ENTER]Como recompensa irs receber alguns Yangs e o[ENTER]resultado das minhas pesquisas. " -gameforge.collect_herb_lv4._130_sayTitle = " Informao: " -gameforge.collect_herb_lv4._140_sayReward = " Como recompensa, o Bilogo Chaegirab ir dar-te[ENTER]500 Pontos de Experincia e 1.000 Yang.[ENTER]Irs receber tambm uma arma+4. " -gameforge.collect_herb_lv4._150_sayReward = " Leque " -gameforge.collect_herb_lv4._160_sayReward = " Espada " -gameforge.collect_herb_lv4._170_say = " Desculpa, mas esta Flor de Pssego de muito m[ENTER]qualidade e no me serve de nada. Por favor[ENTER]arranja-me outra. " -gameforge.collect_herb_lv4._20_say = " O Bilogo Chaegirab, pupilo do Uriel, est tua[ENTER]procura. Por favor vai ter com ele e pergunta-lhe[ENTER]se o poders ajudar. " -gameforge.collect_herb_lv4._30_say = " Cus, por favor ajuda-me...[ENTER]Como sabes eu estudo todo o tipo de plantas neste[ENTER]reino. H toneladas de trabalho que precisa ser[ENTER]feito, e eu no tenho tempo para procurar as[ENTER]plantas. Ajudas-me por favor? " -gameforge.collect_herb_lv4._40_say = " De momento estou a estudar Flores de Pssego.[ENTER]Preciso de fazer algumas experincias, pelo que[ENTER]necessito de vrios exemplares. Podes arranjar-me[ENTER]5 Flores de Pssego? Ficaria muito grato pela tua[ENTER]ajuda!Traz-me uma de cada vez para que eu as[ENTER]possa examinar individualmente. " -gameforge.collect_herb_lv4._50_sayTitle = " Apanhar Flores de Pssego " -gameforge.collect_herb_lv4._60_say = " O Bilogo Chaegirab, pupilo do Uriel, est [ENTER]procura de Flores de Pssego. Traz uma Flor de[ENTER]Pssego de cada vez para as suas experincias.[ENTER]Podes consegui-las matando Lobos Alfa Ferozes. " -gameforge.collect_herb_lv4._70_sayReward = " At agora entregaste %s Flores de Pssego. " -gameforge.collect_herb_lv4._80_say = " J utilizaste um Elixir! " -gameforge.collect_herb_lv4._90_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]uma Flor de Pssego. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " Como recompensa, o Bilogo Chaegirab ir dar-te[ENTER]2.000 Pontos de Experincia e 3.000 Yang. Irs[ENTER]receber tambm uma armadura+3. " -gameforge.collect_herb_lv7._10_say = " O Bilogo Chaegirab, pupilo do Uriel, est tua[ENTER]procura. Por favor vai ter com ele e pergunta-lhe[ENTER]se o poders ajudar. " -gameforge.collect_herb_lv7._110_sayReward = " Armadura de Monge+3 " -gameforge.collect_herb_lv7._120_sayReward = " Quimono Azul " -gameforge.collect_herb_lv7._130_sayReward = " Armadura Requiem+3 " -gameforge.collect_herb_lv7._140_sayReward = " Robe Prpura+3 " -gameforge.collect_herb_lv7._150_say = " Desculpa, mas esta Flor de Sino est estragada.[ENTER]Por favor, traz-me uma nova. " -gameforge.collect_herb_lv7._20_say = " Cus, por favor ajuda-me...[ENTER]Como sabes eu estudo todo o tipo de plantas neste[ENTER]reino. H toneladas de trabalho que precisa ser[ENTER]feito, e eu no tenho tempo para procurar as[ENTER]plantas. Ajudas-me por favor? " -gameforge.collect_herb_lv7._30_say = " De momento estou a estudar Flores de Sino.[ENTER]Preciso de fazer algumas experincias, pelo que[ENTER]necessito de alguns exemplares. Podes arranjar-me[ENTER]alguns? 5 devem ser suficientes. Ficaria muito[ENTER]grato pela tua ajuda. Mas traz-me apenas uma de[ENTER]cada vez para que eu as possa examinar[ENTER]individualmente! " -gameforge.collect_herb_lv7._40_sayTitle = " Apanhar Flores de Sino " -gameforge.collect_herb_lv7._50_say = " O Bilogo Chaegirab, o aprendiz do Uriel, est [ENTER]procura de Flores de Sino. Leva uma Flor de Sino[ENTER]de cada vez para as suas experincias.[ENTER]Podes obt-las matando Lobo Alfa Azuis Ferozes. " -gameforge.collect_herb_lv7._60_sayReward = " At agora entregaste %s Flores de Sino. " -gameforge.collect_herb_lv7._70_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]uma Flor de Sino. " -gameforge.collect_herb_lv7._80_npcChat = " Flores de Sino " -gameforge.collect_herb_lv7._90_say = " Oh! Esta de grande qualidade![ENTER]Infelizmente ainda preciso de mais %s Flores de[ENTER]Sino! Por favor tenta encontrar algumas! " -gameforge.collect_herb_lv7._95_say = " Finalmente tenho suficientes Flores de Sino. Bom[ENTER]trabalho! Como smbolo da minha gratido vou[ENTER]dar-te algum Yang e os resultados da minha[ENTER]pesquisa. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " At agora entregaste %s Dente(s) de Orc. " -gameforge.collect_quest_lv30._10_sendLetter = " O Pedido do Bilogo " -gameforge.collect_quest_lv30._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv30._120_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv30._130_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]um Dente de Orc. " -gameforge.collect_quest_lv30._140_npcChat = " O Dente de Orc " -gameforge.collect_quest_lv30._150_say = " Oh, encontraste um Dente de Orc![ENTER]D-me um momento... " -gameforge.collect_quest_lv30._160_say = " Oh! Este dente da melhor qualidade! Vou comear[ENTER]a minha pesquisa imediatamente. De qualquer modo,[ENTER]vou precisar de mais %s. Por favor, traz-me[ENTER]outro![ENTER]E lembra-te que preciso tempo. Eu no poderei[ENTER]examinar outro dente at amanh. " -gameforge.collect_quest_lv30._170_say = " Recolheste todos os Dentes de Orc! Obrigado.[ENTER]Mas agora preciso de uma pedra especial. Chama-se[ENTER]a Pedra-Esprita Jinunggyi. Seria maravilhoso se[ENTER]a conseguisses encontrar. Poders obt-la nos[ENTER]Orcs. " -gameforge.collect_quest_lv30._180_say = " Hm, este dente est podre. Ele no ter grande[ENTER]uso para a minha pesquisa. Por favor, traz-me[ENTER]outro![ENTER]Em todo o caso, eu vou precisar de tempo para[ENTER]examinar este. Eu no preciso de outro dente at[ENTER]amanh. " -gameforge.collect_quest_lv30._190_say = " Por favor regressa quando tiveres encontrado[ENTER]outro Dente de Orc. " -gameforge.collect_quest_lv30._200_say = " Desculpa, mas ainda no acabei de analisar o[ENTER]ltimo que me trouxeste. Podes voltar mais tarde? " -gameforge.collect_quest_lv30._20_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv30._210_sendLetter = " A Investigao do Bilogo " -gameforge.collect_quest_lv30._220_sayTitle = " A Pedra-Esprita Jinunggyi " -gameforge.collect_quest_lv30._230_sayReward = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv30._240_say = " Recolheste 10 Dentes de Orc para a investigao[ENTER]do Bilogo Chaegirab.[ENTER]Agora ele apenas precisa da Pedra-Esprita[ENTER]Jinunggyi para o ajudar a entender melhor os[ENTER]resultados da sua investigao. " -gameforge.collect_quest_lv30._250_say = " Podes obt-la nos diferentes Orcs Elite do Vale[ENTER]de Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = " Encontraste a Pedra-Esprita Jinunggyi. " -gameforge.collect_quest_lv30._270_npcChat = " Eu tenho a Pedra-Esprita Jinunggyi. " -gameforge.collect_quest_lv30._280_say = " Muito obrigado![ENTER]Como recompensa irei dar-te esta receita. No h[ENTER]muita gente que a conhea e o seu segredo est[ENTER]muito bem guardado. A poo que poders criar a[ENTER]partir dela dar asas aos teus ps. Vai ter com o[ENTER]Baek-Go. Ele criar a poo para ti.[ENTER]Adeus, meu amigo. Graas tua ajuda consegui[ENTER]descobrir algumas informaes importantes sobre[ENTER]os Orcs. " -gameforge.collect_quest_lv30._290_say = " Por favor regressa quando tiveres encontrado a[ENTER]Pedra-Esprita Jinunggyi. " -gameforge.collect_quest_lv30._300_sendLetter = " A Recompensa do Bilogo " -gameforge.collect_quest_lv30._30_npcChat = " Ouve-me. " -gameforge.collect_quest_lv30._310_targetVid = " A Recompensa do Bilogo " -gameforge.collect_quest_lv30._320_say = " Como recompensa por encontrares os Dentes de Orc[ENTER]e a Pedra-Esprita Jinunggyi o Bilogo Chaegirab[ENTER]deu-te a receita de uma poo secreta. Por favor[ENTER]entrega a receita ao Baek-Go. Ele ir criar a[ENTER]poo para ti. " -gameforge.collect_quest_lv30._330_npcChat = " A receita secreta " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Oh, essa a receita secreta do Bilogo Chaegirab?Hmm, ela ir aumentar a tua rapidez de movimento[ENTER]em 10 unidades.[ENTER]Aqui tens a tua poo![ENTER]Tambm suposto dar-te esta Caixa d'bano[ENTER]Vermelha. Tem uma surpresa valiosa no seu[ENTER]interior. " -gameforge.collect_quest_lv30._360_sayReward = " Como recompensa por completares a tarefa do[ENTER]Bilogo Chaegirab, a tua rapidez de movimento[ENTER]aumentou permanentemente em 10 pontos. " -gameforge.collect_quest_lv30._370_npcChat = " Tentar de novo. " -gameforge.collect_quest_lv30._380_say = " Hm, isso muito bom. Mas talvez possas tentar de[ENTER]novo? " -gameforge.collect_quest_lv30._40_say = " Ainda bem que aqui ests - preciso da tua ajuda.[ENTER]Estou a recolher informaes sobre as criaturas[ENTER]que vivem no nosso continente. uma tarefa muito[ENTER]complicada, e que eu sozinho no consigo levar a[ENTER]cabo. Se me ajudares, claro que te irei[ENTER]recompensar. " -gameforge.collect_quest_lv30._50_say = " De momento estou a investigar os Orcs do Vale[ENTER]Seungryong. Os Dentes de Orc conseguem at moer[ENTER]ao, o que um facto incrivelmente interessante.[ENTER]Apesar das diferenas bvias, muitos[ENTER]investigadores pensam que a raa Humana est[ENTER]relacionada com a raa Orc. Talvez os Dentes dos[ENTER]Orcs sejam capazes de desvendar algo novo e[ENTER]dar-me uma pista vital sobre a nossa evoluo. " -gameforge.collect_quest_lv30._60_say = " Poderias trazer-me alguns Dentes de Orc? Traz-me[ENTER]apenas um Dente de Orc de cada vez para que eu o[ENTER]possa examinar. Boa sorte! " -gameforge.collect_quest_lv30._70_sendLetter = " A Investigao do Bilogo " -gameforge.collect_quest_lv30._80_sayTitle = " Dentes de Orc do Vale " -gameforge.collect_quest_lv30._90_say = " O Bilogo Chaegirab, aprendiz do Uriel, precisa[ENTER]de 10 Dentes de Orc do Vale Seungryong para a sua[ENTER]investigao. Leva-lhe apenas um Dente de Orc de[ENTER]cada vez para que ele tenha tempo de o examinar. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " At agora entregaste %s Livro(s) da Maldio. " -gameforge.collect_quest_lv40._10_sendLetter = " O Pedido do Bilogo " -gameforge.collect_quest_lv40._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv40._120_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv40._130_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]um Livro da Maldio. " -gameforge.collect_quest_lv40._140_npcChat = " Os Livros da Maldio " -gameforge.collect_quest_lv40._150_say = " Oh, encontraste um Livro da Maldio![ENTER]D-me um momento... " -gameforge.collect_quest_lv40._160_say = " Oh! Este Livro da Maldio de grande qualidade![ENTER]Irei comear a minha investigao imediatamente.[ENTER]No entanto ainda preciso de mais %s. Por favor[ENTER]tenta encontrar mais![ENTER]E lembra-te que preciso de tempo para os[ENTER]analisar. No poderei aceitar mais nenhum Livro[ENTER]at amanh. " -gameforge.collect_quest_lv40._170_say = " Recolheste todos os 15 livros! Obrigado. Agora[ENTER]apenas preciso de obter a Pedra-Esprita do[ENTER]Templo, que funciona tambm como uma chave. Podes[ENTER]completar esta tarefa por mim? Poders obt-la[ENTER]dos monstros no interior do Templo Hwang. " -gameforge.collect_quest_lv40._180_say = " Hm, este livro quase impossvel de ler e as[ENTER]pginas esto a soltar-se cada vez que as viro...[ENTER]Peo desculpa, mas este livro no me serve. Por[ENTER]favor traz-me outro![ENTER][ENTER]Mas ainda assim irei precisar de algum tempo para[ENTER]tentar salvar algumas destas pginas. No[ENTER]conseguirei examinar outro livro at amanh. " -gameforge.collect_quest_lv40._190_say = " Por favor regressa quando tiveres encontrado[ENTER]outro Livro da Maldio. " -gameforge.collect_quest_lv40._200_say = " Peo imensa desculpa mas ainda no acabei de ler[ENTER]o ultimo livro. Podes voltar mais tarde? " -gameforge.collect_quest_lv40._20_sayTitle = " A Investigao do Bilogo " -gameforge.collect_quest_lv40._210_targetVid = " A Investigao do Bilogo " -gameforge.collect_quest_lv40._220_sayTitle = " A Pedra-Esprita do Templo " -gameforge.collect_quest_lv40._230_say = " Finalmente encontraste a Pedra-Esprita do Templo!Leva-a ao Bilogo Chaegirab. Ele j est tua[ENTER]espera. " -gameforge.collect_quest_lv40._240_sayTitle = " A Pedra-Esprita do Templo " -gameforge.collect_quest_lv40._250_say = " Conseguiste recolher os 15 Livros da Maldio[ENTER]para a investigao do Bilogo Chaegirab. Agora[ENTER]ele precisa apenas da Pedra-Esprita do Templo[ENTER]para ajud-lo a compreender a escrita da seita[ENTER]secreta. " -gameforge.collect_quest_lv40._260_say = " Podes obt-la nos Esotricos do Templo Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = " Encontraste a Pedra-Esprita do Templo. " -gameforge.collect_quest_lv40._280_npcChat = " Eu tenho a Pedra-Esprita do Templo. " -gameforge.collect_quest_lv40._290_say = " Muito obrigado![ENTER]Como recompensa irei dar-te esta receita. Poucas[ENTER]pessoas conhecem os seus ingredientes e o seu[ENTER]segredo est cuidadosamente guardado. A poo que[ENTER]pode ser produzida a partir desta receita dever[ENTER]acelerar o teu brao de ataque. Vai ter com o[ENTER]Baek-Go. Ele poder criar a poo para ti.[ENTER]Adeus amigo. Graas a ti consegui descobrir[ENTER]muitas informaes importantes sobre a magia[ENTER]antiga. " -gameforge.collect_quest_lv40._295_say = " Por favor regressa quando tiveres encontrado a[ENTER]Pedra-Esprita do Templo. " -gameforge.collect_quest_lv40._300_sendLetter = " A Recompensa do Bilogo " -gameforge.collect_quest_lv40._30_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv40._310_sayTitle = " A Recompensa do Bilogo " -gameforge.collect_quest_lv40._320_say = " Como recompensa por encontrares os Livros da[ENTER]Maldio e a Pedra-Esprita, o Bilogo Chaegirab[ENTER]deu-te uma receita secreta. Vai ter com o Baek-Go[ENTER]para ele criar a poo milagrosa. " -gameforge.collect_quest_lv40._330_npcChat = " A receita secreta " -gameforge.collect_quest_lv40._340_say = " Oh, essa a receita secreta do Bilogo[ENTER]Chaegirab? Hm, ela ir aumentar a tua Rapidez de[ENTER]Ataque em 5 unidades. Aqui tens a tua poo![ENTER]Tambm suposto dar-te esta caixa de madeira.[ENTER]Toma bem conta dela. " -gameforge.collect_quest_lv40._350_sayReward = " Como recompensa por completares a tarefa do[ENTER]Bilogo Chaegirab, a tua Rapidez de Ataque foi[ENTER]permanentemente aumentada em 5 pontos. " -gameforge.collect_quest_lv40._40_npcChat = " Ouve-me. " -gameforge.collect_quest_lv40._50_say = " Ah, ainda bem que aqui ests! Preciso da tua[ENTER]ajuda. As minhas investigaes no se limitam[ENTER]apenas a todas as criaturas deste reino, mas[ENTER]tambm a criar notas sobre diversos feitios[ENTER]antigos. No posso completar esta tarefa por mim[ENTER]porque no tenho tempo para excurses. Podes[ENTER]faz-lo por mim? " -gameforge.collect_quest_lv40._60_say = " Pretendo descobrir mais sobre a seita secreta do[ENTER]Vale Seungryong. Penso que tero informaes[ENTER]sobre a magia utilizada em tempos antigos; tenho[ENTER]um interesse especial nos Livros da Maldio que[ENTER]foram produzidos. Provavelmente sero a[ENTER]pea-chave que est em falta na minha[ENTER]investigao. " -gameforge.collect_quest_lv40._70_say = " Por favor traz-me estes livros! E certifica-te[ENTER]que esto intactos - alguns deles podero ser to[ENTER]velhos que se tornam quase impossveis de ler.[ENTER]No posso fazer nada com exemplares desses.[ENTER]Preciso de um total de 15 livros para a minha[ENTER]investigao. Traz-me apenas um de cada vez para[ENTER]que eu os possa analisar individualmente. " -gameforge.collect_quest_lv40._80_sayTitle = " A magia das Eras Antigas " -gameforge.collect_quest_lv40._90_say = " O Bilogo Chaegirab, aprendiz do Uriel, est a[ENTER]investigar os feitios de tempos antigos. No Vale[ENTER]Seungryong existem 15 livros pertencentes a uma[ENTER]coleco de Livros da Maldio. Leva estes livros[ENTER]ao Bilogo Chaegirab, mas apenas um de cada vez.[ENTER]Poders obt-los dos Atormentadores Negros e dos[ENTER]Grandes Atormentadores. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " O Bilogo Chaegirab, aprendiz do Uriel, est a[ENTER]examinar as criaturas da Torre Demonaca. Ele[ENTER]precisa de 15 Lembranas do Demnio para a sua[ENTER]investigao. Leva-lhe apenas uma de cada vez[ENTER]para que ele as possa analisar individualmente.[ENTER]Poders obt-las dos demnios no interior da[ENTER]Torre. " -gameforge.collect_quest_lv50._10_sendLetter = " O Pedido do Bilogo " -gameforge.collect_quest_lv50._110_sayReward = " Entregaste %s Lembrana(s) do Demnio at agora. " -gameforge.collect_quest_lv50._120_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv50._130_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv50._140_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]uma Lembrana do Demnio. " -gameforge.collect_quest_lv50._150_npcChat = " As Lembranas do Demnio " -gameforge.collect_quest_lv50._160_say = " Oh, encontraste uma![ENTER]D-me um segundo para a verificar... " -gameforge.collect_quest_lv50._170_say = " Oh! Esta Lembrana de grande qualidade! Irei[ENTER]iniciar a minha investigao imediatamente. No[ENTER]entanto ainda preciso de mais %s. Por favor tenta[ENTER]encontrar algumas![ENTER][ENTER]E lembra-te que preciso de tempo para analis-las.No poderei aceitar mais nenhuma Lembrana do[ENTER]Demnio at amanh. " -gameforge.collect_quest_lv50._180_say = " Conseguiste todas as 15 Lembranas do Demnio![ENTER]Obrigado. Agora preciso apenas da Pedra-Esprita[ENTER]Sagyi para descobrir todos os seus segredos.[ENTER]Podes encontrar uma por mim? Poders obt-la dos[ENTER]demnios na Torre Demonaca. " -gameforge.collect_quest_lv50._190_say = " Hm, ests a ver estes rasges profundos?[ENTER]Parece-me que no conseguirei aprender muito a[ENTER]partir desta Lembrana danificada. Por favor[ENTER]arranja-me outra![ENTER]No entanto ainda irei precisar de tempo para[ENTER]analisar o que conseguir desta. No poderei[ENTER]aceitar a prxima Lembrana at amanh. " -gameforge.collect_quest_lv50._195_say = " Por favor regressa quando tiveres encontrado[ENTER]outra Lembrana do Demnio. " -gameforge.collect_quest_lv50._200_say = " Desculpa, mas ainda no acabei de analisar o[ENTER]ltimo que me trouxeste. Podes voltar mais tarde? " -gameforge.collect_quest_lv50._20_sayTitle = " A Investigao do Bilogo " -gameforge.collect_quest_lv50._210_sendLetter = " A Investigao do Bilogo " -gameforge.collect_quest_lv50._220_sayTitle = " A Pedra-Esprita Sagyi " -gameforge.collect_quest_lv50._230_say = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv50._240_say = " Conseguiste obter as 15 Lembranas do Demnio[ENTER]para a investigao do Bilogo Chaegirab. Mas[ENTER]para as conseguir interpretar correctamente, o[ENTER]Chaegirab ir precisar da Pedra-Esprita Sagyi. " -gameforge.collect_quest_lv50._250_say = " Poders obt-la dos demnios na Torre Demonaca. " -gameforge.collect_quest_lv50._260_sendLetter = " Encontraste a Pedra-Esprita Sagyi. " -gameforge.collect_quest_lv50._270_npcChat = " Tenho a Pedra-Esprita Sagyi. " -gameforge.collect_quest_lv50._280_say = " Muito obrigado! Como recompensa irei dar-te esta[ENTER]receita. Pouca gente conhece a sua composio e o[ENTER]seu segredo encontra-se muito bem guardado. A[ENTER]poo que pode ser criada a partir da receita ir[ENTER]melhorar o teu instinto defensivo. Vai ter com o[ENTER]Baek-Go. Ele ir criar a poo para ti.[ENTER]Adeus, amigo. Graas tua ajuda consegui[ENTER]descobrir informaes importantes sobre os[ENTER]demnios. " -gameforge.collect_quest_lv50._290_sendLetter = " A Recompensa do Bilogo " -gameforge.collect_quest_lv50._295_say = " Por favor regressa quando tiveres encontrado a[ENTER]Pedra-Esprita Sagyi. " -gameforge.collect_quest_lv50._300_sayTitle = " A Recompensa do Bilogo " -gameforge.collect_quest_lv50._30_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv50._310_say = " Como recompensa por teres encontrado as[ENTER]Lembranas do Demnio e a Pedra-Esprita, o[ENTER]Bilogo Chaegirab deu-te uma receita secreta. Vai[ENTER]ter com o Baek-Go, que ir criar-te a poo[ENTER]milagrosa. " -gameforge.collect_quest_lv50._320_say = " Oh, essa a receita secreta do Bilogo[ENTER]Chaegirab? Hm, a poo ir aumentar a tua defesa[ENTER]em 60 unidades.[ENTER]Aqui tens a tua poo! Tambm suposto dar-te[ENTER]esta caixa de madeira. Toma bem conta dela. " -gameforge.collect_quest_lv50._330_sayReward = " Como recompensa por completares o pedido do[ENTER]Bilogo Chaegirab, a tua defesa aumentada[ENTER]permanentemente em 60 unidades. " -gameforge.collect_quest_lv50._40_npcChat = " Ouve-me. " -gameforge.collect_quest_lv50._50_say = " Ainda bem que aqui ests! Ando a investigar todas[ENTER]as criaturas negras neste reino. Tenho a certeza[ENTER]que compreenders que, como acadmico, no posso[ENTER]dar-me ao luxo de ir pessoalmente caar monstros[ENTER]para a minha investigao. Podes ajudar-me? " -gameforge.collect_quest_lv50._60_say = " Durante o decorrer das minhas investigaes,[ENTER]gostaria de estudar os demnios da Torre Gumsan.[ENTER]At mesmo daqui consigo sentir a energia negra do[ENTER]edifcio e das criaturas no seu interior. Podes[ENTER]arranjar-me Lembranas do Demnio para a minha[ENTER]investigao? " -gameforge.collect_quest_lv50._70_say = " Ficaria muito grato pela tua ajuda. Mas por favor[ENTER]lembra-te: as Lembranas do Demnio tm[ENTER]diferentes nveis de qualidade. Mas para as[ENTER]minhas investigaes apenas preciso de Lembranas[ENTER]de alta qualidade.[ENTER]Ao todo preciso de 15 Lembranas do Demnio. Por[ENTER]favor traz-mas uma de cada vez, pois a[ENTER]investigao demora algum tempo " -gameforge.collect_quest_lv50._80_sendLetter = " A Investigao do Bilogo " -gameforge.collect_quest_lv50._90_sayTitle = " As Lembranas do Demnio " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Mrmores de Gelo da Montanha Sohan " -gameforge.collect_quest_lv60._10_sendLetter = " O Pedido do Bilogo " -gameforge.collect_quest_lv60._110_say = " O Bilogo Chaegirab, aprendiz do Uriel, est a[ENTER]investigar a Montanha Sohan, que est situada na[ENTER]parte Ocidental do continente. Ele precisa de 20[ENTER]Mrmores de Gelo para a sua investigao.[ENTER]Leva-lhe apenas um de cada vez para que ele os[ENTER]possa analisar individualmente. Poders obt-los[ENTER]dos Golems de Gelo. " -gameforge.collect_quest_lv60._110_sayReward = " J entregaste %s Mrmores de Gelo. " -gameforge.collect_quest_lv60._120_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv60._130_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv60._140_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Poders utilizar o Elixir do Investigador depois[ENTER]de encontrares um Mrmore de Gelo. " -gameforge.collect_quest_lv60._160_npcChat = " Os Mrmores de Gelo " -gameforge.collect_quest_lv60._170_say = " Oh, encontraste um Mrmore de Gelo![ENTER]D-me um segundo para o verificar... " -gameforge.collect_quest_lv60._180_say = " Oh! Este Mrmore de Gelo de grande qualidade![ENTER]Irei iniciar a minha investigao imediatamente.[ENTER]No entanto ainda preciso de mais %s. Por favor[ENTER]tenta arranjar mais alguns![ENTER][ENTER]E lembra-te que preciso de tempo para os[ENTER]analisar. No posso aceitar o prximo Mrmore de[ENTER]Gelo at amanh. " -gameforge.collect_quest_lv60._190_say = " Recolheste todos os 20 Mrmores de Gelo![ENTER]Obrigado. Agora apenas preciso da Pedra-Esprita[ENTER]Aurtumryu para descobrir o mistrio da Montanha.[ENTER]Podes tratar disto? Poders obt-la dos monstros[ENTER]de gelo espalhados pela Montanha Sohan. " -gameforge.collect_quest_lv60._200_say = " Hm, infelizmente este j est derretido e no me[ENTER]servir de nada. Por favor arranja-me outro![ENTER][ENTER]Ainda assim, irei tentar descobrir o mximo que[ENTER]conseguir a partir desta mistela de neve. No[ENTER]poderei aceitar outro Mrmore de Gelo at amanh. " -gameforge.collect_quest_lv60._205_say = " Regressa quando tiveres encontrado outro Mrmore[ENTER]do Gelo. " -gameforge.collect_quest_lv60._20_sayTitle = " A Investigao do Bilogo " -gameforge.collect_quest_lv60._210_say = " Desculpa, mas ainda no acabei de analisar o[ENTER]ltimo que me trouxeste. Podes voltar mais tarde? " -gameforge.collect_quest_lv60._220_sendLetter = " A Investigao do Bilogo " -gameforge.collect_quest_lv60._230_sayTitle = " A Pedra-Esprita Aurtumryu " -gameforge.collect_quest_lv60._240_say = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv60._250_sayTitle = " A Pedra-Esprita Aurtumryu " -gameforge.collect_quest_lv60._260_say = " J recolheste os 20 Mrmores de Gelo para a[ENTER]investigao do Bilogo Chaegirab.[ENTER]Agora ele precisa da Pedra-Esprita Aurtumryu[ENTER]para o ajudar a entender a sua estrutura[ENTER]cristalina especial. " -gameforge.collect_quest_lv60._270_say = " Podes obt-la dos monstros de gelo espalhados[ENTER]pela Montanha Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = " Encontraste a Pedra-Esprita Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = " Tenho a Pedra-Esprita Aurtumryu. " -gameforge.collect_quest_lv60._300_say = " Muito obrigado! Como recompensa irei dar-te esta[ENTER]receita. Poucas pessoas conhecem a sua[ENTER]composio, e o seu segredo muito bem guardado.[ENTER]A poo que pode ser criada a partir da receita[ENTER]ir melhorar o teu Valor de Ataque. Vai ter com o[ENTER]Baek-Go. Ele conseguir criar a poo para ti.[ENTER]Adeus, amigo. Graas tua ajuda consegui[ENTER]descobrir informaes importantes sobre a Terra[ENTER]do Gelo. " -gameforge.collect_quest_lv60._305_say = " Por favor regressa quando tiveres encontrado a[ENTER]Pedra-Esprita Aurtumryu. " -gameforge.collect_quest_lv60._30_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv60._310_sendLetter = " A Recompensa do Bilogo " -gameforge.collect_quest_lv60._320_say = " Como recompensa pelos Mrmores de Gelo e pela[ENTER]Pedra-Esprita Aurtumryu, o Bilogo Chaegirab[ENTER]deu-te uma receita secreta. Agora vai ter com[ENTER]Baek-Go, para que ele te possa criar a poo[ENTER]milagrosa. " -gameforge.collect_quest_lv60._330_npcChat = " A receita secreta " -gameforge.collect_quest_lv60._340_say = " Oh, essa a receita secreta do Bilogo[ENTER]Chaegirab? Hm, ela ir aumentar o teu Valor de[ENTER]Ataque em 50 unidades. Aqui tens a tua poo![ENTER]Tambm suposto dar-te esta caixa de madeira.[ENTER]Toma bem conta dela. " -gameforge.collect_quest_lv60._350_say = " Obrigado. Qual a cor da caixa desta vez? " -gameforge.collect_quest_lv60._360_say = " Deixa-me ver...[ENTER]Ah, a Caixa d'bano Verde-Lima. Aqui tens! " -gameforge.collect_quest_lv60._370_sayReward = " Como recompensa por completares o pedido do[ENTER]Bilogo Chaegirab, o teu Valor de Ataque [ENTER]permanentemente aumentado em 50 unidades. " -gameforge.collect_quest_lv60._40_npcChat = " Ouve-me. " -gameforge.collect_quest_lv60._50_sayTitle = " Bilogo Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Oh, s tu! Chega mais perto. Neste momento estou[ENTER]a recolher informaes sobre a Terra do Gelo que[ENTER]se situa na parte Ocidental do continente e sobre[ENTER]as criaturas que a habitam. Infelizmente no[ENTER]posso dirigir-me ao local e enriquecer a minha[ENTER]investigao com as minhas prprias observaes.[ENTER]Podes tratar disto por mim? " -gameforge.collect_quest_lv60._70_say = " J alguma vez viste a Terra do Gelo Eterno?[ENTER]Rumores dizem que antigamente se encontrava[ENTER]rodeada por um poder inexplicvel. essa a razo[ENTER]de vrios magos e estudiosos se mostrarem to[ENTER]interessados nesse lugar. No entanto, devido a[ENTER]ser um lugar to remoto, quase inexplorado. " -gameforge.collect_quest_lv60._80_say = " Aparentemente os Mrmores de Gelo, dos quais a[ENTER]Montanha parcialmente composta, tm uma[ENTER]estrutura cristalina pouco comum. Traz-me 20[ENTER]Mrmores, mas tr-los individualmente para que eu[ENTER]possa ter tempo de os analisar individualmente. E[ENTER]certifica-te que no me trazes Mrmores j meio[ENTER]derretidos, porque no duraro tempo suficiente[ENTER]para eu aplicar as minhas extensivas[ENTER]experincias. " -gameforge.collect_quest_lv60._90_sendLetter = " A Investigao do Bilogo " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]um Ramo de Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = " A Investigao do Bilogo " -gameforge.collect_quest_lv70._110_sendLetter = " Encontraste um Ramo de Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = " Os Ramos de Zelkova " -gameforge.collect_quest_lv70._130_say = " Oh, encontraste um Ramo![ENTER]Por favor espera um pouco... " -gameforge.collect_quest_lv70._140_say = " Oh! Este Ramo de Zelkova de grande qualidade.[ENTER]Irei iniciar a minha investigao imediatamente.[ENTER]No entanto ainda preciso de mais %s. Por favor[ENTER]tenta arranjar mais![ENTER][ENTER]E lembra-te que preciso de tempo para os[ENTER]analisar. No poderei aceitar um novo Ramo at[ENTER]amanh. " -gameforge.collect_quest_lv70._150_say = " Recolheste todos os 25 Ramos de Zelkova! Obrigado.Agora apenas preciso da Pedra-Esprita Gyimok[ENTER]para me ajudar a compreender o crescimento destas[ENTER]rvores. Podes tratar disso por mim?[ENTER]Poders obt-la das rvores na Floresta Fantasma. " -gameforge.collect_quest_lv70._160_say = " Hm, este Ramo demasiado fino e torto. Lamento,[ENTER]mas no servir para a minha investigao. Por[ENTER]favor encontra-me outro![ENTER][ENTER]No entanto ainda vou tentar fazer algumas[ENTER]experincias com este. No poderei aceitar um[ENTER]novo Ramo de Zelkova at amanh. " -gameforge.collect_quest_lv70._165_say = " Regressa quando tiveres encontrado outro Ramo de[ENTER]Zelkova. " -gameforge.collect_quest_lv70._170_say = " Desculpa, mas ainda no acabei de analisar o[ENTER]ltimo que me trouxeste. Podes voltar mais tarde? " -gameforge.collect_quest_lv70._180_sayTitle = " A Pedra-Esprita Gyimok " -gameforge.collect_quest_lv70._190_say = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv70._200_sayTitle = " A Pedra-Esprita Gyimok " -gameforge.collect_quest_lv70._20_say = " Ol, bom ver-te por aqui! Estou a estudar a[ENTER]Floresta Fantasma e as estranhas criaturas que a[ENTER]habitam. Como j sabes no tenho tempo para fazer[ENTER]excurses, pelo que preciso da tua ajuda. Podes[ENTER]recolher algumas informaes por mim? " -gameforge.collect_quest_lv70._210_say = " Conseguiste obter os 25 Ramos de Zelkova para a[ENTER]investigao do Bilogo Chaegirab. Ele agora[ENTER]precisa da Pedra-Esprita Gyimok para o ajudar a[ENTER]entender correctamente as propriedades dos Ramos. " -gameforge.collect_quest_lv70._220_say = " Podes obt-la das rvores na Floresta Fantasma. " -gameforge.collect_quest_lv70._230_sendLetter = " Encontraste a Pedra-Esprita Gyimok. " -gameforge.collect_quest_lv70._240_npcChat = " Tenho a Pedra-Esprita Gyimok. " -gameforge.collect_quest_lv70._250_say = " Muito obrigado![ENTER]Como recompensa irei dar-te esta receita. Poucas[ENTER]pessoas conhecem a sua composio e o seu segredo[ENTER]est muito bem guardado. Vai ter com o Baek-Go.[ENTER]Ele poder criar esta poo para ti.[ENTER]Adeus, amigo. Graas tua ajuda consegui obter[ENTER]muitas informaes importantes acerca da Floresta[ENTER]Fantasma. " -gameforge.collect_quest_lv70._255_say = " Por favor regressa quando tiveres encontrado a[ENTER]Pedra-Esprita Gyimok. " -gameforge.collect_quest_lv70._260_say = " Como recompensa por encontrares os Ramos de[ENTER]Zelkova e a Pedra-Esprita Gyimok, o Bilogo[ENTER]Chaegirab deu-te uma receita secreta. Vai ter com[ENTER]o Baek-Go para ele te criar a poo milagrosa. " -gameforge.collect_quest_lv70._270_say = " Oh, essa a receita secreta do Bilogo[ENTER]Chaegirab? Hm, ela ir aumentar a tua Resistncia[ENTER]ao Dano Fsico em 10% e a tua Rapidez de[ENTER]Movimento em 11 unidades.[ENTER]Aqui tens a tua poo! " -gameforge.collect_quest_lv70._280_say = " Tambm suposto dar-te esta Caixa d'bano Verde.[ENTER]Toma bem conta dela. " -gameforge.collect_quest_lv70._290_sayReward = " Como recompensa por completares o pedido do[ENTER]Bilogo Chaegirab, a tua Resistncia ao Dano[ENTER]Fsico em 10% e a tua Rapidez de Movimento em 11[ENTER]unidades. " -gameforge.collect_quest_lv70._30_say = " sobre o local a que chamam Floresta Fantasma.[ENTER]Depois da queda das Pedras Metin e destas[ENTER]espalharem o seu poder negro por todo o lado,[ENTER]horrveis fantasmas tomaram conta desse lugar.[ENTER]Isso torna-o um dos locais mais interessantes,[ENTER]mas tambm o mais assustador, de estudar. Por[ENTER]isso tem cuidado. " -gameforge.collect_quest_lv70._40_say = " Preciso de 25 Ramos de Zelkova para a minha[ENTER]pesquisa - no entanto apenas preciso dos mais[ENTER]finos e completamente intactos. Traz-me apenas um[ENTER]Ramo de cada vez pois demoro um pouco a[ENTER]examin-los. " -gameforge.collect_quest_lv70._50_sayTitle = " Ramos da Floresta Fantasma " -gameforge.collect_quest_lv70._60_say = " O Bilogo Chaegirab, aprendiz do Uriel, est a[ENTER]estudar as rvores da Floresta Fantasma. Ele[ENTER]precisa de 25 Ramos de Zelkova para a sua[ENTER]investigao. Leva-lhe apenas um de cada vez,[ENTER]para que ele tenha tempo de os analisar[ENTER]individualmente. Eles crescem nas rvores[ENTER]Fantasma. " -gameforge.collect_quest_lv70._70_sayReward = " J entregaste %s Ramo(s) de Zelkova. " -gameforge.collect_quest_lv70._80_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv70._90_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " J entregaste %s Certificado(s) de Tugyi. " -gameforge.collect_quest_lv80._10_targetVid = " Bilogo Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv80._120_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv80._130_say = " Podes usar um Elixir assim que encontrares um[ENTER]Certificado de Tugyi. " -gameforge.collect_quest_lv80._135_sendLetter = " Encontraste um Certificado de Tugyi. " -gameforge.collect_quest_lv80._140_npcChat = " Os Certificados de Tugyi " -gameforge.collect_quest_lv80._150_say = " Oh, encontraste um Certificado![ENTER]D-me um segundo para o verificar... " -gameforge.collect_quest_lv80._160_say = " Oh! Este Certificado de Tugyi de grande[ENTER]qualidade! Irei comear a examin-lo[ENTER]imediatamente. No entanto ainda preciso de mais[ENTER]%s. Por favor tenta encontrar mais![ENTER][ENTER]E lembra-te que preciso de tempo para o analisar.[ENTER]No poderei comear a analisar outro at amanh. " -gameforge.collect_quest_lv80._170_say = " Encontraste os 30 Certificados de Tugyi.[ENTER]Obrigado. Agora apenas preciso da Pedra-Esprita[ENTER]Tugyi para me ajudar a entender qual a fonte da[ENTER]fora dos gigantes. Podes tratar disso por mim?[ENTER]Podes obt-la dos Ogres na Plancie Seca. " -gameforge.collect_quest_lv80._180_say = " Hm, este Certificado parece bastante gasto pelo[ENTER]tempo.[ENTER]Olha, est a partir-se e mal lhe toquei.[ENTER]Parece-me que no servir de muito na minha[ENTER]investigao. Por favor arranja-me outro![ENTER][ENTER]Mesmo assim ainda irei tentar fazer algumas[ENTER]experincias simples com este. No poderei[ENTER]comear a analisar outro Certificado de Tugyi at[ENTER]amanh. " -gameforge.collect_quest_lv80._185_say = " Por favor regressa quando tiveres encontrado[ENTER]outro Diamante do Demnio. " -gameforge.collect_quest_lv80._190_sayTitle = " A Pedra-Esprita Tugyi " -gameforge.collect_quest_lv80._200_say = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv80._20_sendLetter = " O Pedido do Bilogo " -gameforge.collect_quest_lv80._210_sayTitle = " A Pedra-Esprita Tugyi " -gameforge.collect_quest_lv80._220_say = " J recolheste 30 Certificados de Tugyi para a[ENTER]investigao do Bilogo Chaegirab.[ENTER]Agora ele apenas precisa da Pedra-Esprita Tugyi[ENTER]para o ajudar a entender a fonte da fora dos[ENTER]gigantes. " -gameforge.collect_quest_lv80._230_say = " Podes obt-la dos Ogres na Plancie Seca. " -gameforge.collect_quest_lv80._240_sendLetter = " Encontraste a Pedra-Esprita Tugyi " -gameforge.collect_quest_lv80._250_npcChat = " Tenho a Pedra-Esprita Tugyi. " -gameforge.collect_quest_lv80._260_say = " Muito obrigado![ENTER]Como recompensa irei dar-te esta receita. Poucas[ENTER]pessoas conhecem o seu contedo e o segredo est[ENTER]muito bem guardado. A poo que pode ser criada[ENTER]com ela ir melhorar o teu Valor de Ataque. Vai[ENTER]ter com o Baek-Go. Ele ir criar a poo para ti.[ENTER]Adeus, amigo. Graas tua ajuda consegui[ENTER]descobrir muitas informaes importantes sobre os[ENTER]gigantes da Plancie Seca. " -gameforge.collect_quest_lv80._265_say = " Por favor regressa quando tiveres encontrado a[ENTER]Pedra-Esprita Tugyi. " -gameforge.collect_quest_lv80._270_say = " Como recompensa por encontrares os Certificados[ENTER]de Tugyi e a Pedra-Esprita Tugyi, o Bilogo[ENTER]Chaegirab deu-te uma receita secreta. Agora vai[ENTER]ter com o Baek-Go, que vai criar a poo[ENTER]milagrosa para ti. " -gameforge.collect_quest_lv80._280_say = " Oh, essa a receita secreta do Bilogo[ENTER]Chaegirab? Hm, ela ir aumentar o teu Valor de[ENTER]Ataque em 10% e a tua Rapidez de Ataque em 6[ENTER]unidades.[ENTER]Aqui est a tua poo! " -gameforge.collect_quest_lv80._290_say = " Tambm suposto dar-te esta Caixa d'bano Azul.[ENTER]Toma bem conta dela. " -gameforge.collect_quest_lv80._300_sayReward = " Como recompensa por teres completado o pedido do[ENTER]Bilogo Chaegirab, o teu Valor de Ataque [ENTER]permanentemente aumentado em 10% e a tua Rapidez[ENTER]de Ataque permanentemente aumentada em 6[ENTER]unidades. " -gameforge.collect_quest_lv80._30_sayTitle = " A Investigao do Bilogo " -gameforge.collect_quest_lv80._310_sendLetter = " Encontraste um Certificado de Tugyi. " -gameforge.collect_quest_lv80._40_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv80._50_say = " Obrigado por arranjares algum tempo para mim de[ENTER]novo! De momento estou a reunir informaes sobre[ENTER]a Plancie Seca. uma tarefa extensiva e[ENTER]naturalmente irei precisar de informaes em[ENTER]primeira-mo.[ENTER]Podes ir Plancie Seca por mim? Sabes que no[ENTER]sou forreta no que toca a recompensas. " -gameforge.collect_quest_lv80._60_say = " A Plancie Seca fica para l dos montes no[ENTER]Deserto. Aparentemente um lugar desolado[ENTER]habitado por gigantes. Essas criaturas no so[ENTER]apenas poderosas, como tambm muito agressivas.[ENTER]Cada uma delas possui um pequeno Certificado e[ENTER]pergunto-me se o segredo do seu poder no estar[ENTER]nele contido. " -gameforge.collect_quest_lv80._70_say = " Por favor arranja-me 30 destes Certificados dos[ENTER]Ogres na Plancie Seca. Traz-me um de cada vez[ENTER]para que eu os possa analisar individualmente.[ENTER]Por favor, lembra-te que apenas posso usar[ENTER]Certificados completos e que no estejam[ENTER]danificados. " -gameforge.collect_quest_lv80._80_sayTitle = " Certificados da Plancie Seca " -gameforge.collect_quest_lv80._90_say = " O Bilogo Chaegirab, aprendiz do Uriel, est a[ENTER]reunir informaes sobre a Plancie Seca. Ele[ENTER]precisa de 30 Certificados de Tugyi para a sua[ENTER]investigao. Leva-lhe apenas um de cada vez,[ENTER]para que ele tenha tempo de os analisar[ENTER]individualmente. Poders obt-los dos Ogres. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " O Pedido do Bilogo " -gameforge.collect_quest_lv85._030_say_title = " A Investigao do Bilogo " -gameforge.collect_quest_lv85._040_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv85._050_npcChat = " Ouve-me. " -gameforge.collect_quest_lv85._055_say_title = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Oh, c est tu de novo! No te consigo agradecer[ENTER]o suficiente por me ajudares de novo. Agora estou[ENTER]a trabalhar num livro sobre o Bosque Rubro. [ENTER]claro que eu mesmo devia ir at l, mas, como[ENTER]sabes, no sou suficientemente forte. Alm disso[ENTER]tambm preciso de tempo para ler e estudar. Por[ENTER]favor ajuda-me. Irei dar-te uma recompensa muito[ENTER]generosa! " -gameforge.collect_quest_lv85._064_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Quero descobrir mais sobre o Bosque Rubro. Era um[ENTER]bosque to pacfico com enormes rvores. No[ENTER]entanto a influncia das Pedras Metin contaminou[ENTER]o lugar com m energia e transformou-o num lugar[ENTER]amaldioado, cheio de espritos malficos. Para[ENTER]descobrir mais sobre o Bosque Rubro preciso de[ENTER]alguns Ramos Vermelhos. " -gameforge.collect_quest_lv85._069_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Podias arranjar-me 40 desses Ramos? Certifica-te[ENTER]que no so muito finos ou no esto partidos. Na[ENTER]minha pesquisa apenas posso usar Ramos fortes e[ENTER]saudveis.Traz-mos um de cada vez para que os[ENTER]possa analisar individualmente. " -gameforge.collect_quest_lv85._080_send_letter = " A Investigao do Bilogo " -gameforge.collect_quest_lv85._090_say_title = " Ramos do Bosque Rubro " -gameforge.collect_quest_lv85._100_say = " O Bilogo Chaegirab, aprendiz do Uriel, est a[ENTER]investigar as rvores do Bosque Rubro. Ele[ENTER]precisa de 40 Ramos Vermelhos. Leva-os at ele um[ENTER]de cada vez para que ele os possa examinar[ENTER]individualmente.[ENTER]Eles crescem nas rvores Fantasma Rubras. " -gameforge.collect_quest_lv85._105_1_say_reward = " J recolheste " -gameforge.collect_quest_lv85._105_2_say_reward = " Ramos. " -gameforge.collect_quest_lv85._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv85._115_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv85._120_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]um Ramo Vermelho. " -gameforge.collect_quest_lv85._130_send_letter = " Encontraste um Ramo Vermelho. " -gameforge.collect_quest_lv85._140_npcChat = " Os Ramos Vermelhos " -gameforge.collect_quest_lv85._149_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Oh, encontraste um Ramo![ENTER]Por favor espera um pouco... " -gameforge.collect_quest_lv85._159_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Oh! Este Ramo Vermelho de qualidade excelente![ENTER]Vou comear a minha investigao imediatamente. " -gameforge.collect_quest_lv85._165_1_say = " Ainda precisas de recolher mais " -gameforge.collect_quest_lv85._165_2_say = " Notas. " -gameforge.collect_quest_lv85._170_say = " Por favor tenta encontrar alguns![ENTER][ENTER]E lembra-te que preciso de tempo para analisar o[ENTER]Ramo. No poderei examinar outro Ramo at amanh. " -gameforge.collect_quest_lv85._174_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._175_say = " J recolheste os 40 Ramos! Obrigado.[ENTER]Agora s preciso da Pedra-Esprita Vermelha para[ENTER]me ajudar a compreender as criaturas escondidas[ENTER]nessas rvores vivas. Podes fazer isso por mim?[ENTER]Podes encontr-la nas rvores do Bosque Rubro. " -gameforge.collect_quest_lv85._179_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, este ramo demasiado fino e est[ENTER]ligeiramente torto. Lamento, mas acho que no[ENTER]ter grande utilidade na minha investigao. Por[ENTER]favor arranja-me um novo![ENTER][ENTER]Mesmo assim, vou dar uma vista de olhos melhor[ENTER]neste e tentar fazer algumas experincias. No[ENTER]poderei analisar o prximo Ramo Vermelho at[ENTER]amanh. " -gameforge.collect_quest_lv85._185_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._190_say = " Desculpa, mas ainda no acabei de analisar o[ENTER]ltimo que me trouxeste. Podes voltar mais tarde? " -gameforge.collect_quest_lv85._195_send_letter = " A Investigao do Bilogo " -gameforge.collect_quest_lv85._200_say_title = " A Pedra-Esprita Vermelha " -gameforge.collect_quest_lv85._210_say = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv85._220_say_title = " A Pedra-Esprita Vermelha " -gameforge.collect_quest_lv85._230_say = " J recolheste os 40 Ramos Vermelhos para a[ENTER]pesquisa do Bilogo Chaegirab.[ENTER]Agora ele s precisa de uma Pedra-Esprita[ENTER]Vermelha para o ajudarem a compreender os[ENTER]resultados da pesquisa. " -gameforge.collect_quest_lv85._240_say = " Podes encontr-la nas rvores do Bosque Rubro. " -gameforge.collect_quest_lv85._250_send_letter = " Encontraste a Pedra-Esprita Vermelha. " -gameforge.collect_quest_lv85._255_npcChat = " Encontrei a Pedra-Esprita Vermelha. " -gameforge.collect_quest_lv85._260_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv85._265_say = " Muito obrigado![ENTER]Como recompensa vou dar-te esta receita secreta.[ENTER]Poucas pessoas sabem no que consiste e no que [ENTER]necessrio para a fazer, por isso sempre foi[ENTER]muito bem guardada. Vai ter com o Baek-Go. Ele[ENTER]poder criar a poo para ti.[ENTER]At prxima, meu amigo. Graas a ti encontrei[ENTER]muita informao sobre o Bosque Rubro. " -gameforge.collect_quest_lv85._270_send_letter = " A Recompensa do Bilogo " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " A Recompensa do Bilogo " -gameforge.collect_quest_lv85._300_say = " Como recompensa pelos Ramos Vermelhos e pela[ENTER]Pedra-Esprita Vermelha, o Bilogo Chaegirab[ENTER]deu-te uma receita secreta. Agora, vai ter com o[ENTER]Baek-Go. Ele ir produzir uma cura milagrosa para[ENTER]ti. " -gameforge.collect_quest_lv85._310_npcChat = " A receita secreta " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Oh, essa a Receita Secreta do Bilogo[ENTER]Chaegirab? Hm, ela ir aumentar em 10% a tua[ENTER]Resistncia ao Dano causado por outros Jogadores.[ENTER]Aqui tens a tua poo. " -gameforge.collect_quest_lv85._316_say = " suposto eu dar-te esta Caixa d'bano Prpura.[ENTER]Por favor toma bem conta dela. " -gameforge.collect_quest_lv85._317_say_reward = " Esta a tua recompensa por conclures o pedido[ENTER]de Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = " Como recompensa por teres ajudado no pedido do[ENTER]Bilogo Chaegirab, a tua resistncia ao Dano[ENTER]infligido por ataques de outros Jogadores foi[ENTER]aumentada em 10%. " -gameforge.collect_quest_lv85._319_say_reward = " O efeito permanente. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Bilogo Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " O Pedido do Bilogo " -gameforge.collect_quest_lv90._030_say_title = " A Investigao do Bilogo " -gameforge.collect_quest_lv90._040_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda[ENTER]desesperado tua procura. Vai ter com ele[ENTER]rapidamente e descobre como o podes ajudar. " -gameforge.collect_quest_lv90._050_npcChat = " Ouve-me. " -gameforge.collect_quest_lv90._055_say_title = " Bilogo Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Ol meu amigo! Obrigado por passares por tantas[ENTER]dificuldades para me ajudar. Tu realmente fizeste[ENTER]de mim um cientista curioso bastante feliz...[ENTER]Agora tenho um ltimo pedido a fazer-te. " -gameforge.collect_quest_lv90._064_say = " Quero descobrir mais sobre os lderes das[ENTER]criaturas, os Monstros designados por Boss. Para[ENTER]isso preciso das Notas dos Lderes! Espero que me[ENTER]ajudes, para que eu possa concluir a minha[ENTER]investigao com sucesso. Por favor compreende[ENTER]que apenas posso aceitar Notas originais. E[ENTER]traz-me apenas uma de cada vez para que eu as[ENTER]possa examinar individualmente. " -gameforge.collect_quest_lv90._065_say = " Para a minha pesquisa preciso de 50. Sei que[ENTER]parece muito trabalho, mas este realmente o meu[ENTER]ltimo pedido. Irei dar-te uma boa recompensa! " -gameforge.collect_quest_lv90._080_send_letter = " A Investigao do Bilogo " -gameforge.collect_quest_lv90._090_say_title = " Notas do Lder " -gameforge.collect_quest_lv90._100_say = " O Bilogo Chaegirab, aprendiz do Uriel, anda a[ENTER]recolher informaes sobre os monstros designados[ENTER]por Boss. Para a sua investigao ele precisa de[ENTER]50 Notas dos Lderes. Leva-lhe apenas uma de cada[ENTER]vez para que ele as possa analisar[ENTER]individualmente. Podes obt-las dos monstros de[ENTER]categoria Boss. " -gameforge.collect_quest_lv90._105_1_say_reward = " J recolheste " -gameforge.collect_quest_lv90._105_2_say_reward = " Notas. " -gameforge.collect_quest_lv90._105_say_reward = " At agora entregaste %s Notas. " -gameforge.collect_quest_lv90._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv90._115_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv90._119_say = " Bilogo Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Podes usar o Elixir assim que tiveres encontrado[ENTER]uma Nota do Lder. " -gameforge.collect_quest_lv90._130_send_letter = " Encontraste uma Nota do Lder. " -gameforge.collect_quest_lv90._140_npcChat = " As Notas do Lder " -gameforge.collect_quest_lv90._150_say = " Oh, encontraste uma nota![ENTER]Espera um momento... " -gameforge.collect_quest_lv90._160_say = " Oh, ptimo! Bom trabalho! " -gameforge.collect_quest_lv90._165_1_say = " Ainda precisas de recolher mais " -gameforge.collect_quest_lv90._165_2_say = " Notas. " -gameforge.collect_quest_lv90._165_say = " No entanto, ainda preciso de mais %s. " -gameforge.collect_quest_lv90._170_say = " Por favor tenta encontrar algumas![ENTER][ENTER]E lembra-te que preciso de tempo para[ENTER]examin-las. Eu no poderei estudar a prxima at[ENTER]amanh. " -gameforge.collect_quest_lv90._175_say = " Recolheste todas as 50 Notas, fantstico![ENTER]Provavelmente j sabes o que eu preciso agora.[ENTER]Falta-me a Pedra-Esprita do Lder. Ento terei[ENTER]tudo o que preciso.[ENTER]Podes fazer isso por mim, certo? Arranja uma[ENTER]Pedra-Esprita do Lder e tr-la at mim. Podes[ENTER]obt-la dos monstros de categoria Boss. " -gameforge.collect_quest_lv90._180_say = " Hm, o papel tem uma estranha colorao e o selo[ENTER]est um pouco torcido. Parece-me que falsa. Por[ENTER]favor arranja-me notas verdadeiras! Estas no tm[ENTER]utilidade para mim.[ENTER][ENTER]Mesmo assim, eu vou analis-la com mais ateno.[ENTER]Talvez eu consiga saber quem as falsificou. Eu[ENTER]no poderei examinar outra Nota do Lder at[ENTER]amanh. " -gameforge.collect_quest_lv90._185_say = " Regressa quando tiveres encontrado mais Notas do[ENTER]Lder. " -gameforge.collect_quest_lv90._190_say = " Desculpa, mas ainda no acabei de analisar a[ENTER]ltima Nota que me trouxeste. Podes voltar mais[ENTER]tarde? " -gameforge.collect_quest_lv90._195_send_letter = " A Investigao do Bilogo " -gameforge.collect_quest_lv90._200_say_title = " Pedra-Esprita do Lder " -gameforge.collect_quest_lv90._210_say = " Finalmente encontraste a Pedra-Esprita do Lder.[ENTER]Por favor leva-a ao Bilogo Chaegirab.[ENTER]Ele j est tua espera. " -gameforge.collect_quest_lv90._220_say_title = " Pedra-Esprita do Lder " -gameforge.collect_quest_lv90._230_say = " Recolheste as 50 Notas dos Lderes para a[ENTER]investigao do Bilogo Chaegirab. Agora ele[ENTER]apenas precisa de uma Pedra-Esprita do Lder[ENTER]para o ajudar a interpretar as Notas. " -gameforge.collect_quest_lv90._240_1_say = " Podes obt-la de: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " Podes obt-la de: " -gameforge.collect_quest_lv90._250_send_letter = " Encontraste a Pedra-Esprita do Lder. " -gameforge.collect_quest_lv90._260_npcChat = " Encontrei a Pedra-Esprita. " -gameforge.collect_quest_lv90._265_say = " Oh, bom trabalho! Agora posso finalmente terminar[ENTER]a minha investigao. Como recompensa irei dar-te[ENTER]a receita secreta de uma cura milagrosa. Vai ter[ENTER]com o Baek-Go, ele ir produzir essa poo para[ENTER]ti. Tem um bom dia! E obrigado por toda a tua[ENTER]ajuda. No teria conseguido sem ti! " -gameforge.collect_quest_lv90._266_say = " est em falta! " -gameforge.collect_quest_lv90._270_send_letter = " A Recompensa do Bilogo " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " A Recompensa do Bilogo " -gameforge.collect_quest_lv90._300_say = " Como recompensa por teres recolhido as 50 Notas[ENTER]do Lder e a Pedra-esprita do Lder Chaegirab[ENTER]deu-te uma receita secreta. Vai ter com Baek-Go e[ENTER]ele ir fazer uma cura milagrosa para ti. " -gameforge.collect_quest_lv90._310_npcChat = " A receita secreta " -gameforge.collect_quest_lv90._315_say = " Oh, essa a Receita Secreta do Bilogo[ENTER]Chaegirab? Hm, ela ir aumentar o teu Valor de[ENTER]Ataque contra outros Jogadores.[ENTER]Aqui tens a tua poo. " -gameforge.collect_quest_lv90._316_say = " Desta vez tens direito Caixa d'bano Azul.[ENTER]Ests curioso? Abre-a, rpido! " -gameforge.collect_quest_lv90._317_say_reward = " Esta a tua recompensa por conclures o pedido[ENTER]de Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = " Como recompensa por teres ajudado no pedido do[ENTER]Bilogo Chaegirab, o teu Valor de Ataque contra[ENTER]outros Jogadores foi aumentado permanentemente em[ENTER]8%! " -gameforge.collect_quest_lv90._319_say_reward = " O efeito permanente. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " A Investigao de Seon-Pyeong " -gameforge.collect_quest_lv92._030_say = " Seon-Pyeong, que se encontra no Vale Seungryong,[ENTER]precisa da tua ajuda. Vai ter com ele e v o que[ENTER]se passa. " -gameforge.collect_quest_lv92._040_npcChat = " Ajuda na Investigao " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Hey tu, guerreiro corajoso! Chegaste mesmo a[ENTER]tempo. Estou procura de um tipo especial de[ENTER]Jia para a minha investigao na rea das armas.[ENTER]Podes ajudar-me? Algumas das criaturas na Gruta[ENTER]das Almas esto na posse destas Jias. Mas sou[ENTER]demasiado importante para arriscar a minha vida[ENTER]num local to perigoso. " -gameforge.collect_quest_lv92._070_say = " De momento preciso de algumas Jias da[ENTER]Malevolncia em estado impecvel - so jias[ENTER]maravilhosas que apenas crescem nas profundezas[ENTER]das montanhas. So diamantes especiais que[ENTER]estiveram sujeitos durante anos aos poderes do[ENTER]negro Deus Beran-Setaou e absorveram uma pequena[ENTER]parte da sua energia. Preciso de 10 dessas Jias.[ENTER]Boa sorte e espero que nos vejamos brevemente! " -gameforge.collect_quest_lv92._080_say_title = " Jias para Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = " O Armeiro e Cientista Seon-Pyeong precisa de 10[ENTER]Jias da Malevolncia para a sua investigao na[ENTER]rea das armas. Leva-lhe uma de cada vez para que[ENTER]ele as possa estudar separadamente. Podes[ENTER]obt-las dos Homens de Gelo Negro e dos Golems de[ENTER]Gelo Negro. " -gameforge.collect_quest_lv92._100_sayReward = " J conseguiste entregar %s jia(s). " -gameforge.collect_quest_lv92._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv92._120_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv92._130_say = " Podes utilizar o Elixir assim que tiveres[ENTER]encontrado uma Jia. " -gameforge.collect_quest_lv92._140_send_letter = " Encontraste uma Jia " -gameforge.collect_quest_lv92._145_npcChat = " Jia da Sabedoria (94) " -gameforge.collect_quest_lv92._150_say = " Tu? Aqui? Desculpa, mas ainda no terminei a[ENTER]anlise da Jia que me trouxeste antes. Regressa[ENTER]mais tarde! " -gameforge.collect_quest_lv92._160_say = " Ainda no encontraste nada? Desculpa, mas ento[ENTER]porque ests aqui? Vamos l, despacha-te! Volta[ENTER]quando me puderes trazer algumas Jias. " -gameforge.collect_quest_lv92._170_say = " Encontraste uma Jia? Fantstico! Espera um[ENTER]segundo, deixa certificar-me... " -gameforge.collect_quest_lv92._180_say = " Sim, essa parece-me boa. , sem dvida, uma das[ENTER]Jias mais belas que j vi. Muito obrigado! " -gameforge.collect_quest_lv92._190_say = " Mas como j sabes preciso de mais %s Jias desta[ENTER]qualidade. D-me um dia para analisar esta[ENTER]completamente. Depois disso poders trazer-me[ENTER]outra. " -gameforge.collect_quest_lv92._200_say = " Boa sorte! " -gameforge.collect_quest_lv92._210_say = " Esta foi a ltima Jia. J me trouxeste 10. Estou[ENTER]to grato... E no serei picuinhas em relao [ENTER]tua recompensa. Agora escolhe! " -gameforge.collect_quest_lv92._220_1_select = " +1000 Vida " -gameforge.collect_quest_lv92._220_2_select = " +120 Defesa " -gameforge.collect_quest_lv92._220_3_select = " Valor de Ataque +51 " -gameforge.collect_quest_lv92._230_say = " Hum... E esta Jia vem mesmo da Gruta das Almas?[ENTER] bonita, mas parece faltar-lhe algo... No[ENTER]parece que me v ser til. De qualquer forma irei[ENTER]analis-la para me certificar. Entretanto poders[ENTER]arranjar-me uma nova, ok? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " A Investigao de Seon-Pyeong " -gameforge.collect_quest_lv94._030_say = " Seon-Pyeong, que se encontra no Vale Seungryong,[ENTER]precisa da tua ajuda. Vai ter com ele e v o que[ENTER]se passa. " -gameforge.collect_quest_lv94._040_npcChat = " Ajuda na Investigao " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Ol! Ento recebeste a minha carta? ptimo, ento[ENTER]j sabes que mais uma vez preciso de ajuda na[ENTER]minha pesquisa das Armas. Desde que redescobri a[ENTER]Gruta das Almas cada vez mais verdades tm vindo[ENTER]ao de cima. Agora descobri que as criaturas nesta[ENTER]montanha tambm possuem outros tipos de jias. " -gameforge.collect_quest_lv94._070_say = " relativo s belas jias da sabedoria - elas so[ENTER]diamantes excepcionalmente lmpidos e puros que[ENTER]aparentemente contm a essncia da deusa[ENTER]Bahar-Taraji. Lembra-te de manter os olhos bem[ENTER]abertos enquanto vagueias pela gruta. Preciso de[ENTER]20 jias perfeitas.[ENTER]Boa sorte e no me faas esperar muito tempo! " -gameforge.collect_quest_lv94._080_say_title = " Jias para Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = " O armeiro e investigador Seon-Pyeong precisa de[ENTER]20 Jias da Sabedoria para a sua investigao na[ENTER]rea das armas. Leva-lhe as Jias separadamente[ENTER]para que ele as possa estudar individualmente.[ENTER]Podes obt-las dos Arqueiros e Comandantes Setaou. " -gameforge.collect_quest_lv94._100_sayReward = " J conseguiste entregar %s jia(s). " -gameforge.collect_quest_lv94._110_say = " Ainda no podes utilizar o Elixir do Investigador. " -gameforge.collect_quest_lv94._120_say = " J utilizaste um Elixir! " -gameforge.collect_quest_lv94._130_say = " Podes utilizar o Elixir assim que tiveres[ENTER]encontrado uma Jia. " -gameforge.collect_quest_lv94._140_send_letter = " Encontraste uma Jia " -gameforge.collect_quest_lv94._150_npcChat = " Jia da Sabedoria (94) " -gameforge.collect_quest_lv94._160_say = " Tu de novo? Desculpa, mas ainda no acabei de[ENTER]analisar a ltima. Volta mais tarde! " -gameforge.collect_quest_lv94._170_say = " Ainda no encontraste nada? Desculpa, mas ento[ENTER]porque ests aqui? Vamos l, despacha-te! Volta[ENTER]quando me puderes trazer algumas Jias. " -gameforge.collect_quest_lv94._180_say = " Encontraste uma Jia? Fantstico! Espera um[ENTER]segundo, deixa certificar-me... " -gameforge.collect_quest_lv94._190_say = " Oh, que Jia maravilhosa. Consegues sentir o[ENTER]calor no teu corao? A paz? tudo obra desta[ENTER]Jia... Muito obrigado! " -gameforge.collect_quest_lv94._200_say = " Mas como j sabes preciso de mais %s Jias desta[ENTER]qualidade. D-me um dia para analisar esta[ENTER]completamente. Depois disso poders trazer-me[ENTER]outra. " -gameforge.collect_quest_lv94._210_say = " Boa sorte! " -gameforge.collect_quest_lv94._230_1_select = " +1100 Vida " -gameforge.collect_quest_lv94._230_2_select = " +140 Defesa " -gameforge.collect_quest_lv94._230_3_select = " +60 Ataque " -gameforge.collect_quest_lv94._240_say = " Hum... um belo diamante, sem dvida. Mas no me[ENTER]parece ter uma aura divina. Infelizmente no me[ENTER]ir ajudar. Arranja-me outro! E no te esqueas[ENTER]que mesmo assim preciso de algum tempo para[ENTER]analisar este detalhadamente. " -gameforge.collect_quest_lv94._250_say = " Tu conseguiste mesmo! 20 Jias da Sabedoria...[ENTER]Estou impressionado![ENTER]Mas infelizmente isto por si s no suficiente.[ENTER]Aquilo que preciso agora, para me ajudar a[ENTER]compreender realmente a origem do poder das[ENTER]Jias, uma Pedra-Esprita: A Pedra-Esprita do[ENTER]Lorde da Gruta - o Drago Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = " O Pedido de Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = " A Pedra-Esprita do Drago " -gameforge.collect_quest_lv94._280_say = " Conseguiste obter a Pedra-Esprita do Drago.[ENTER]Leva-a ao Seon-Pyeong que se encontra na entrada[ENTER]da Gruta das Almas. " -gameforge.collect_quest_lv94._290_say_title = " A Pedra-Esprita do Drago " -gameforge.collect_quest_lv94._300_say = " Entregaste as 20 Jias da Sabedoria ao[ENTER]Seon-Pyeong no Vale Seungryong. Agora ele apenas[ENTER]precisa da Pedra-Esprita do Drago. " -gameforge.collect_quest_lv94._310_say = " Podes obt-la do Drago Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = " Recebeste a Pedra-Esprita do Drago. " -gameforge.collect_quest_lv94._330_npcChat = " Tenho a Pedra-Esprita do Drago! " -gameforge.collect_quest_lv94._340_say = " Isto ... incrvel. A Pedra-Esprita do Drago![ENTER]Eu curvo-me perante ti por este teu grande feito![ENTER]Agora nada me impede de continuar a minha[ENTER]investigao - e irei dar-te uma recompensa[ENTER]generosa. Escolhe uma! " -gameforge.collect_quest_lv94._350_say = " Tens a Pedra-Esprita do Drago? Ento porque [ENTER]que no a estou a ver?! No tentes enganar-me...[ENTER]Sei que te dei uma tarefa muito difcil, mas[ENTER]tenho a certeza que a conseguirs completar! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Derrota as Jin-Hees " -gameforge.couple_ring._10_npcChat = " Vingar o Vendedor de Anis " -gameforge.couple_ring._110_sayReward = " A Idosa pediu a tua ajuda: o seu amigo, o[ENTER]Vendedor de Anis, foi assassinado pelas Jin-Hee,[ENTER]as guerreiras de elite do Cl Jura de Cristal.[ENTER]Vinga a morte do Vendedor de Anis matando 30[ENTER]Jin-Hee. " -gameforge.couple_ring._120_sayReward = " Nmero de Jin-Hee em falta " -gameforge.couple_ring._130_say = " Oh, vejo que lutaste contra as Jin-Hee? E[ENTER]obviamente no conseguiste derrotar todas. Eu[ENTER]conheo a sua fora e habilidades - no um[ENTER]trabalho fcil. " -gameforge.couple_ring._140_say = " A famlia do Vendedor de Anis entrou num luto[ENTER]profundo aps a sua morte. Seria muito nobre da[ENTER]tua parte se pudesses vingar a sua morte para os[ENTER]ajudares a ultrapassar a sua perda. " -gameforge.couple_ring._150_say = " uma pena que no queiras vingar a morte do[ENTER]Vendedor de Anis. Mas bvio que todas as vidas[ENTER]tm o seu valor e claro que ds valor tua[ENTER]prpria vida. " -gameforge.couple_ring._160_say = " Conseguiste ver algo nas mos da idosa enquanto[ENTER]ela se virava. Era um objecto reluzente. Parecia[ENTER]ser uma pedra valiosa. " -gameforge.couple_ring._170_select = " Vou tentar de novo. " -gameforge.couple_ring._180_say = " No estou interessada em pedras preciosas. Eu[ENTER]quero que o Vendedor de Anis seja vingado para[ENTER]que a sua famlia sofra menos pela sua perda.[ENTER]Ainda bem que reconsideraste e decidiste[ENTER]completar a misso. " -gameforge.couple_ring._190_say = " Sinto muito pela famlia do Vendedor de Anis. [ENTER]pena que no tenhas aceite o desafio. " -gameforge.couple_ring._200_sendLetter = " Regressa Idosa " -gameforge.couple_ring._20_sayTitle = " Idosa " -gameforge.couple_ring._210_say = " Regressa Idosa e diz-lhe que vingaste a morte[ENTER]do Vendedor de Anis matando as 30 Jin-Hee. " -gameforge.couple_ring._220_npcChat = " Derrotaste as 30 Jin-Hee! " -gameforge.couple_ring._230_say = " Derrotaste todas as Jin-Hee. Muito bem! O[ENTER]Vendedor de Anis deve estar satisfeito agora.[ENTER]Este o anel que ele me confiou. Tu merece-lo.[ENTER]Esta a tua recompensa por vingares a sua morte.[ENTER]Tenho a certeza que ele quereria que assim fosse. " -gameforge.couple_ring._240_sayReward = " Recebeste um Anel de Casal. " -gameforge.couple_ring._250_sayItem = " Anel de Casal " -gameforge.couple_ring._255_sayItem = " O anel simboliza um casamento iminente. " -gameforge.couple_ring._30_say = " s agora um dos guerreiros desta vila. Se eu ao[ENTER]menos soubesse como podes utilizar as tuas recm[ENTER]descobertas habilidades... J ouviste falar nas[ENTER]Jin-Hee? So um grupo de muito perigosas[ENTER]guerreiras de elite. Uma delas matou o nosso[ENTER]vendedor de anis. O vendedor era no s um amigo[ENTER]meu como um homem justo que vendia jias a jovens[ENTER]casais que pretendiam casar-se. Ests pronto para[ENTER]vingar a sua morte? Para o fazeres tens de matar[ENTER]30 Jin-Hee... " -gameforge.couple_ring._40_select = " Irei vingar o Vendedor de Anis. " -gameforge.couple_ring._50_select = " No, as Jin-Hee so muito fortes para mim. " -gameforge.couple_ring._60_say = " A tua deciso boa e honrada! Mas lembra-te,[ENTER]ters de matar 30 Jin-Hees.[ENTER]Mas ateno, elas so espertas e sabem onde se[ENTER]esconder! " -gameforge.couple_ring._70_say = " Tenho pena da tua deciso, mas tambm tens razo.[ENTER]A bravura desmesurada rapidamente leva morte.[ENTER]Continuamo-nos a ver por a. " -gameforge.couple_ring._75_say = " Nmero de Jin-Hee em falta " -gameforge.couple_ring._80_sayTitle = " Derrotaste todas as Jin-Hee " -gameforge.couple_ring._90_say = " A morte do vendedor de anis foi vingada. Assim[ENTER]sendo a misso foi completada. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Produzir todas as poes " -gameforge.cube._10_say = " Ol! Ests interessado em criar vrias poes que[ENTER]te possam fortalecer ou curar? Sou um mdico com[ENTER]muita experincia na criao de poes. Tenho[ENTER]vrias receitas diferentes que no esto[ENTER]disponveis em qualquer outro lugar. Queres[ENTER]experimentar alguma? " -gameforge.cube._20_say = " Refinar coisas um ofcio importante. Tens[ENTER]interesse nesse tipo de capacidades? Posso[ENTER]mostrar-te algumas das minhas receitas com ervas.[ENTER]So muito teis na produo de variaes mais[ENTER]fortes de algumas conhecidas poes. Ou posso[ENTER]ensinar-te a converter num cinto comum numa[ENTER]ferramenta poderosa. " -gameforge.cube._30_npcChat = " A receita secreta " -gameforge.cube._40_sayTitle = " Hu-Ahn-So " -gameforge.cube._50_say = " Encontrei uma receita secreta de famlia. Usando[ENTER]esta receita poderei criar uma poo que te[ENTER]tornar quase invencvel! Ests interessado em[ENTER]experimentar as minhas poes? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Preciso do seguinte para poder refinar esta[ENTER]armadura: %s. " -gameforge.cube_opener_list._020_sayTitle = " Materiais: " -gameforge.cube_opener_list._030_say = " Como resultado, recebes: " -gameforge.cube_opener_list._040_say = " Deverei refinar o seguinte equipamento:[ENTER]%s[ENTER]para[ENTER]%s[ENTER]por ti? " -gameforge.cube_opener_list._050_say = " Ainda me falta um ou outro material para poder[ENTER]completar o meu trabalho. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " Nas Catacumbas do Demnio " -gameforge.devilcatacomb_zone._10_say = " Destri o selo deste Porto para chegares ao 3[ENTER]Andar! " -gameforge.devilcatacomb_zone._110_say = " No podes entrar. No tens a experincia[ENTER]necessria para sobreviveres nas Catacumbas do[ENTER]Demnio. Volta quando estiveres, no mnimo, a[ENTER]nvel 75. " -gameforge.devilcatacomb_zone._120_say = " s demasiado fraco para sobreviveres nas[ENTER]Catacumbas do Demnio. Regressa quando tiveres[ENTER]enfrentado o Fantasma da Morte no topo da Torre[ENTER]Demonaca. " -gameforge.devilcatacomb_zone._130_say = " Tens de esperar 30 minutos antes de poderes[ENTER]voltar a entrar. " -gameforge.devilcatacomb_zone._140_say = " Queres entrar nas Catacumbas do Demnio? " -gameforge.devilcatacomb_zone._150_select = " Sim, deixa-me entrar! " -gameforge.devilcatacomb_zone._160_select = " No, no quero entrar. " -gameforge.devilcatacomb_zone._170_say = " No conseguirs fazer nada combatendo sozinho[ENTER]aqui. Apenas poders entrar no prximo andar com[ENTER]um grupo. " -gameforge.devilcatacomb_zone._180_say = " O teu grupo j entrou nas Catacumbas. " -gameforge.devilcatacomb_zone._190_say = " O Portal de entrada foi aberto. Despacha-te a[ENTER]atravess-lo! " -gameforge.devilcatacomb_zone._200_say = " A verdadeira aventura comea aqui! No entanto[ENTER]tens apenas 1 hora para explorar as Catacumbas do[ENTER]Demnio. " -gameforge.devilcatacomb_zone._20_say = " Tens %s minuto(s). " -gameforge.devilcatacomb_zone._210_dNotice = " O tempo terminou. Para tua segurana, sers[ENTER]transportado para fora das Catacumbas do Demnio. " -gameforge.devilcatacomb_zone._220_say = " No podes entrar. A passagem ainda est trancada. " -gameforge.devilcatacomb_zone._230_say = " Ao examinar a pedra mais de perto, descobres algo[ENTER]gravado. " -gameforge.devilcatacomb_zone._240_say = " Apenas os detentores de uma Cabea Encolhida[ENTER]podem entrar depois dos selos das trs passagens[ENTER]terem sido quebrados.[ENTER][ENTER]Se no estiveres na posse desta relquia, sers[ENTER]transportado para fora das Catacumbas do Demnio. " -gameforge.devilcatacomb_zone._250_say = " Possuis uma Cabea Encolhida e sers agora[ENTER]transportado para o 3 Andar. " -gameforge.devilcatacomb_zone._260_say = " No ests na posse de uma Cabea Encolhida. Por[ENTER]esta razo, sers transportado para fora das[ENTER]Catacumbas do Demnio. " -gameforge.devilcatacomb_zone._270_say = " Sers transportado dentro de momentos. " -gameforge.devilcatacomb_zone._280_dNotice = " A Pedra Metin correcta foi destruda. Podes agora[ENTER]entrar no 4 Andar. " -gameforge.devilcatacomb_zone._290_dNotice = " Destruste a Pedra Metin errada. Encontra a[ENTER]correcta! " -gameforge.devilcatacomb_zone._300_say = " Conseguiste! Aqui est a sada do labirinto.[ENTER]Agora desce para o 5 Andar. " -gameforge.devilcatacomb_zone._30_say = " Mantm-te perto do teu grupo para no seres[ENTER]deixado para trs. " -gameforge.devilcatacomb_zone._310_dNotice = " Um grito de gelar o sangue ecoa das profundezas[ENTER]das Catacumbas do Demnio. O Charon acordou! " -gameforge.devilcatacomb_zone._320_say = " Derrotaste o Charon! Sers agora transportado[ENTER]para o ltimo andar das Catacumbas do Demnio. " -gameforge.devilcatacomb_zone._330_dNotice = " Derrota o Azrael! " -gameforge.devilcatacomb_zone._340_say = " O Azrael foi derrotado. Finalmente existe paz nas[ENTER]Catacumbas do Demnio. Sers agora transportado[ENTER]para a superfcie. " -gameforge.devilcatacomb_zone._40_say = " Foste derrotado. A Bno do Deus Drago[ENTER]salvou-te no ltimo segundo e ir agora[ENTER]transportar-te para fora das Catacumbas do[ENTER]Demnio. " -gameforge.devilcatacomb_zone._50_say = " Derrota as criaturas para receberes a Chave de[ENTER]Azurite. Ela abrir a passagem para o 2 Andar. " -gameforge.devilcatacomb_zone._60_say = " Encontra a Pedra Metin correcta e destri-a! " -gameforge.devilcatacomb_zone._70_say = " Encontra o caminho atravs do labirinto para[ENTER]chegares ao 5 Andar! " -gameforge.devilcatacomb_zone._80_say = " Derrota os guardas demonacos para receberes o[ENTER]Totem de Resto. Ser a tua chave para chegares ao[ENTER]6 Andar. " -gameforge.devilcatacomb_zone._90_say = " Derrota Charon e os seus lacaios! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Provaste ter um instinto e sentido de orientao[ENTER]exemplar. Destruste a verdadeira Pedra Metin![ENTER]Entrars agora no 4 andar. " -gameforge.deviltower_zone._10_npcChat = " Entrar na Torre Gumsan... " -gameforge.deviltower_zone._110_dNotice = " Ests selado no 4 Andar. Precisas de abrir os[ENTER]cinco Selos Ancestrais para poderes passar, mas o[ENTER]caminho est repleto de criaturas que te querem[ENTER]matar. Algumas dessas criaturas tm Pedras-Chave.[ENTER]Obtm Pedras-Chave suficientes para abrires todos[ENTER]os Selos Ancestrais e passares para o 5 Andar.[ENTER]Mas cuidado: Tens apenas 20 minutos para o fazer! " -gameforge.deviltower_zone._120_dNotice = " Faltam 15 minutos. " -gameforge.deviltower_zone._130_dNotice = " Conseguiste abrir todos os Selos e poders agora[ENTER]entrar no 5 andar da torre. Encontrars aqui o[ENTER]Rei Demnio Elite. Ters de eliminar todas as[ENTER]criaturas que aqui encontrares. " -gameforge.deviltower_zone._140_dNotice = " Abriste um Selo Ancestral! Faltam %s! " -gameforge.deviltower_zone._150_dNotice = " Mata todos os monstros do 5 andar! " -gameforge.deviltower_zone._160_dNotice = " Mataste todos os monstros. Agora vai at ao[ENTER]Ferreiro e recebe a tua recompensa - ele ir[ENTER]melhorar um item tua escolha. Para isso apenas[ENTER]tens de arrastar o item que pretendes melhorar[ENTER]para cima do Ferreiro. " -gameforge.deviltower_zone._170_npcChat = " Os andares superiores " -gameforge.deviltower_zone._190_say = " Queres entrar no 6 andar da Torre? necessrio[ENTER]ser-se hbil e experiente para se lidar com este[ENTER]andar. Poderei teleportar-te para l, mas apenas[ENTER]quando tiveres atingido o nvel 75. " -gameforge.deviltower_zone._200_say = " Tens a experincia necessria e por isso tens uma[ENTER]boa hiptese de sobreviver aos andares[ENTER]superiores. Podes prosseguir! " -gameforge.deviltower_zone._20_sayTitle = " Guarda da Torre " -gameforge.deviltower_zone._210_select = " Ir " -gameforge.deviltower_zone._220_select = " Sair da Torre! " -gameforge.deviltower_zone._230_say = " No te posso deixar aceder aos andares[ENTER]superiores. Ainda no s suficientemente[ENTER]experiente. Volta quando fores no mnimo nvel[ENTER]75. " -gameforge.deviltower_zone._240_dNotice = " O Mapa da Torre Zin-Sa-Gui abre o caminho para o[ENTER]andar seguinte. Poders obt-lo destruindo as[ENTER]Pedras Metin. " -gameforge.deviltower_zone._250_say = " Este mapa teleporta-te para o 7 andar da Torre[ENTER]Gumsan. " -gameforge.deviltower_zone._260_dNotice = " Encontra a chave correcta para passares ao andar[ENTER]seguinte. Precisas da Chave Zin-Bong-In para[ENTER]abrir o Selo Sa-Soe. " -gameforge.deviltower_zone._270_dNotice = " Derrota o lder dos Demnios. " -gameforge.deviltower_zone._280_dNotice = " Completaste a tarefa com sucesso! Sers[ENTER]teleportado para o exterior dentro de momentos. " -gameforge.deviltower_zone._290_dNotice = " Estarei tua espera nas Catacumbas do Demnio![ENTER]Segue-me e a minha fria cair sobre ti como um[ENTER]tornado! " -gameforge.deviltower_zone._30_say = " Esta Torre est repleta de Demnios. Apenas os[ENTER]mais fortes so capazes de atingir o seu topo.[ENTER]Diz-se que nunca ningum que tenha entrado vivo[ENTER]na Torre conseguiu regressar de l ainda com[ENTER]vida. Como ainda no ests a nvel 40 ainda no[ENTER]poders entrar na Torre. " -gameforge.deviltower_zone._40_say = " Esta Torre est repleta de Demnios. Apenas os[ENTER]mais fortes so capazes de atingir o seu topo.[ENTER]Diz-se que nunca ningum que tenha entrado vivo[ENTER]na Torre conseguiu regressar de l ainda com[ENTER]vida. Continuas a querer entrar na Torre Gumsan? " -gameforge.deviltower_zone._50_dNotice = " Encontras-te agora selado no 3 Andar. Vrias[ENTER]Pedras Metin esto aqui para te confundir, mas[ENTER]uma delas verdadeira. Tens de destru-la em 15[ENTER]minutos ou no poders passar para o prximo[ENTER]andar. " -gameforge.deviltower_zone._60_dNotice = " Faltam 10 minutos. " -gameforge.deviltower_zone._70_dNotice = " Faltam 5 minutos. " -gameforge.deviltower_zone._80_dNotice = " Acabou o tempo! " -gameforge.deviltower_zone._90_dNotice = " A Pedra Metin falsa desaparece... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Quero matar o drago! " -gameforge.dragon_lair_access._020_say = " No s o primeiro que exige entrar. Diz-me o[ENTER]nmero secreto, caso contrrio eu no te irei[ENTER]deixar entrar! " -gameforge.dragon_lair_access._030_say = " Esse no o nmero certo! " -gameforge.dragon_lair_access._040_select = " Vou tentar de novo. " -gameforge.dragon_lair_access._050_say = " s o primeiro a querer entrar no Templo do[ENTER]Drago. Irei deixar-te entrar, desde que tenhas[ENTER]Chaves Torcidas suficientes. Primeiro tens de[ENTER]escolher um cdigo secreto. Passa o cdigo[ENTER]secreto aos teus amigos nos prximos 5 minutos[ENTER]para que eles tambm possam entrar no Templo.[ENTER]Por favor lembra-te que o poder das Chaves apenas[ENTER]dura 60 minutos. O Drago tem de ser derrotado[ENTER]neste espao de tempo! " -gameforge.dragon_lair_access._060_select = " Estou pronto! " -gameforge.dragon_lair_access._070_say = " Ok, irei agora escrever o cdigo: " -gameforge.dragon_lair_access._080_say = " O cdigo s poder conter nmeros. " -gameforge.dragon_lair_access._090_notice = " O grupo de %s est a tentar matar Beran-Setaou! " -gameforge.dragon_lair_access._100_say = " No tens chaves suficientes! Para activar o[ENTER]portal, preciso de " -gameforge.dragon_lair_access._105_say = " Podes obter nos lderes malficos Yonghan e[ENTER]Huashin. " -gameforge.dragon_lair_access._110_npcChat = " Quero sair daqui! " -gameforge.dragon_lair_access._115_say = " Eu levo-te novamente entrada da Gruta das Almas. " -gameforge.dragon_lair_access._116_select = " Sim, faz isso. " -gameforge.dragon_lair_access._117_select = " No, vou ficar aqui. " -gameforge.dragon_lair_access._120_say = " Um outro grupo est a tentar matar o drago.[ENTER]Ters de esperar um pouco antes de poderes entrar[ENTER]no Templo do Drago. " -gameforge.dragon_lair_access._130_say = " Se quiseres, posso-te levar imediatamente ao[ENTER]Templo do Drago. D-me " -gameforge.dragon_lair_access._140_select = " Aqui tens, agora deixa-me entrar! " -gameforge.dragon_lair_access._145_notice = " Tens apenas 5 minutos para passar o cdigo %s! " -gameforge.dragon_lair_access._150_notice = " O Drago Beran-Setaou continua vivo! " -gameforge.dragon_lair_access._160_notice = " O Drago Beran-Setaou regressou! " -gameforge.dragon_lair_access._165_sendLetter = " Derrotem o Drago Beran-Setaou! " -gameforge.dragon_lair_access._170_notice = " Tm %d minutos para matar o Drago Beran-Setaou! " -gameforge.dragon_lair_access._180_notice = " O grupo de %s matou o Drago Beran-Setaou! " -gameforge.dragon_lair_access._190_npcChat = " Quero voltar para o Templo do Drago! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Mrmores do Polimorfismo Fantasmagricos " -gameforge.dragon_lair_weekly._020_sayTitle = " Fantasma de um guerreiro: " -gameforge.dragon_lair_weekly._030_say = " Ento queres um Mrmore do Polimorfismo, no ?[ENTER]Para criar um, irei precisar de 150.000 Yang e %s[ENTER]dos seguintes materiais: " -gameforge.dragon_lair_weekly._040_say = " Traz-me os materiais e 150.000 Yang e irei criar[ENTER]o Mrmore do Polimorfismo. No entanto, devido s[ENTER]minhas velhas mos no consigo garantir que no[ENTER]cometa erros. " -gameforge.dragon_lair_weekly._050_select = " Percebido. " -gameforge.dragon_lair_weekly._060_select = " No, parece muito difcil. " -gameforge.dragon_lair_weekly._070_say = " Tudo bem, a deciso tua. " -gameforge.dragon_lair_weekly._080_say = " As estrelas no esto alinhadas. Chegaste[ENTER]demasiado cedo! Tens de esperar %s. " -gameforge.dragon_lair_weekly._090_questRest = " Tempo restante " -gameforge.dragon_lair_weekly._100_sendLetter = " Recolher Materiais " -gameforge.dragon_lair_weekly._110_sayTitle = " Materiais para o Mrmore do Polimorfismo " -gameforge.dragon_lair_weekly._120_sendLetter = " Materiais Recolhidos " -gameforge.dragon_lair_weekly._130_sayTitle = " Todos os Materiais Recolhidos " -gameforge.dragon_lair_weekly._140_say = " Ainda precisas de %s dos seguintes materiais: " -gameforge.dragon_lair_weekly._150_say = " Recolheste todos os materiais necessrios.[ENTER]Regressa ao Fantasma de um Guerreiro. Irs[ENTER]encontr-lo no segundo nvel da Gruta das Almas.[ENTER]Tambm precisas de 150.000 Yang para receberes o[ENTER]mrmore. " -gameforge.dragon_lair_weekly._160_notice = " No conseguiste recolher os materiais necessrios[ENTER]no tempo permitido. " -gameforge.dragon_lair_weekly._170_say = " Queres dar-me %s deste material? " -gameforge.dragon_lair_weekly._175_say = " Infelizmente no s capaz de pagar os meus[ENTER]servios.[ENTER]Preciso que me ds 150.000 Yang. " -gameforge.dragon_lair_weekly._180_select = " Toma, de nada. " -gameforge.dragon_lair_weekly._190_select = " No, obrigado. Ficarei com eles! " -gameforge.dragon_lair_weekly._200_sayReward = " Obrigado, trabalhaste arduamente.[ENTER]Tudo correu de acordo com o plano. Claramente no[ENTER]estou to enferrujado quanto pensava. Toma,[ENTER]aceita isto: " -gameforge.dragon_lair_weekly._205_sayReward = " Ora bolas, os meus velhos e frgeis ossos[ENTER]voltaram a falhar-me. No consegui criar[ENTER]quaisquer Mrmores do Polimorfismo. Permite-te[ENTER]que te d este item como recompensa: " -gameforge.dragon_lair_weekly._210_say = " Como desejares. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Lasca de Pedra do Drago?! " -gameforge.dragon_soul._020_say = " Nas tuas mos tens a lasca de uma pedra. Ela[ENTER]brilha, repleta de segredos, e podes sentir o seu[ENTER]poder a correr atravs de ti.[ENTER]Que tipo de pedra ? Leva-a ao alquimista. Ele[ENTER]poder ajudar-te melhor. " -gameforge.dragon_soul._030_npcChat = " Lasca de Pedra do Drago?! " -gameforge.dragon_soul._040_say = " Esta uma lasca de uma Pedra do Drago - um[ENTER]cristal extremamente raro e valioso, e detentor[ENTER]de um grande poder. Diz-se que tal pedra a alma[ENTER]de um drago. Inacreditavelmente bela![ENTER]Sentes o seu poder atravessar-te assim que lhe[ENTER]pegas?[ENTER]Traz-me dez destas Lascas de Pedra do Drago.[ENTER]Poderei torn-las numa pedra completa. " -gameforge.dragon_soul._050_npcChat = " Transmutao de Pedra do Drago " -gameforge.dragon_soul._060_say = " No sejas to impaciente. Apenas posso transmutar[ENTER]dez lascas numa Pedra do Drago. Continua [ENTER]procura! " -gameforge.dragon_soul._070_say = " Ah, muito bem! Encontraste dez Lascas de Pedra do[ENTER]Drago. Por favor aguarda um momento.[ENTER]...[ENTER]Est feito! Olha olha, conseguimos criar um Cor[ENTER]Draconis durante o processo - um corao de[ENTER]drago cristalino que rodeia e protege a Pedra do[ENTER]Drago.[ENTER]Parte-o para o abrires e descobrires que Pedra[ENTER]contm. Ser movida directamente para o[ENTER]inventrio de Alquimia de Pedra de Drago.[ENTER]Sabes que tambm podes refinar as Pedras do[ENTER]Drago? " -gameforge.dragon_soul._080_say = " Gostarias de receber outro Cor Draconis? Bah, os[ENTER]meus tempos ureos j l vo e o processo de[ENTER]produo de um item to complexo gasta as minhas[ENTER]energias. Mas irei tent-lo por ti. No entanto,[ENTER]mesmo no meu melhor, no conseguirei produzir[ENTER]mais de dez por dia! " -gameforge.dragon_soul._090_say = " J chega por hoje. Simplesmente no aguento[ENTER]produzir mais de dez por dia. As minhas foras[ENTER]esto esgotadas e preciso de descansar. Volta[ENTER]amanh. " -gameforge.dragon_soul._100_npcChat = " Abrir Loja " -gameforge.dragon_soul._1010_sendLetter = " Chegada da Lasca de Pedra do Drago " -gameforge.dragon_soul._1020_say = " O alquimista de minerais mais sbio de todo o[ENTER]reino anda tua procura. Vai ter com ele assim[ENTER]que possvel! " -gameforge.dragon_soul._1030_npcChat = " Lasca de Pedra do Drago?! " -gameforge.dragon_soul._1040_say = " Ah, a ests tu! Descobri algo muito[ENTER]impressionante: a lasca de uma Pedra do Drago![ENTER]Uma Pedra do Drago um cristal extremamente[ENTER]raro e valioso que contm um grande poder. Diz-se[ENTER]que outrora foram a alma de um drago.[ENTER]Inacreditavelmente belo! Irei dar-te o Poder do[ENTER]Olho do Drago, para que tambm possas detectar[ENTER]as lascas.[ENTER]Traz-me um total de dez Lascas de Pedra do[ENTER]Drago. Irei ento transmut-las para formar uma[ENTER]pedra completa. " -gameforge.dragon_soul._1050_sendLetter = " Obtm Lascas de Pedra do Drago " -gameforge.dragon_soul._1060_say = " Leva 10 Lascas de Pedra do Drago ao alquimista. " -gameforge.dragon_soul._1070_say = " Ah, muito bem! Encontraste 10 Lascas de Pedra do[ENTER]Drago. Por favor aguarda um momento.[ENTER]...[ENTER]Incrvel! A transmutao resultou num Cor[ENTER]Draconis - um corao de drago cristalino, que[ENTER]rodeia e protege a Pedra do Drago. Quando o[ENTER]partires para o abrir, a Pedra do Drago no seu[ENTER]interior ir directamente para o inventrio de[ENTER]Alquimia de Pedra do Drago.[ENTER]Para encontrares Lascas de Pedra do Drago, irs[ENTER]precisar do Poder do Olho do Drago. Posso[ENTER]emprestar-to - apenas tens de vir ter comigo[ENTER]todos os dias. Ento tambm tu poders efectuar a[ENTER]transmutao de Pedras do Drago![ENTER]J te criei uma hoje, as restantes %d podes tu[ENTER]mesmo encarregar-te delas. " -gameforge.dragon_soul._1080_say = " Hey, no percas tempo! Parte em busca das Lascas[ENTER]de Pedra do Drago! " -gameforge.dragon_soul._1090_sendLetter = " Poder do Olho do Drago " -gameforge.dragon_soul._1100_say = " Poder do Olho do Drago Restante: %d " -gameforge.dragon_soul._110_say = " Seleccionar. " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " D-me o Poder do Olho do Drago " -gameforge.dragon_soul._1130_say = " Ol! J recebeste o Poder do Olho do Drago hoje.[ENTER]O processo enfraquece-me tanto que apenas te[ENTER]posso ajudar uma vez por dia. Volta amanh! " -gameforge.dragon_soul._1140_say = " Ol! Aposto que ests aqui por causa do Poder do[ENTER]Olho do Drago. Certo? Muito bem ento, aqui[ENTER]tens.[ENTER]Boa sorte na tua busca! Espero que encontres[ENTER]Lascas suficientes para 10 Pedras do Drago! " -gameforge.dragon_soul._1150_sendLetter = " Poder do Olho do Drago em falta " -gameforge.dragon_soul._1160_say = " O Poder do Olho do Drago abandonou-te. " -gameforge.dragon_soul._1170_say = " Regressa ao alquimista amanh para mais uma vez[ENTER]possures o Poder do Olho do Drago! " -gameforge.dragon_soul._1180_say = " Vai ter com o alquimista para conseguires o Poder[ENTER]do Olho do Drago! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Cor Draconis como presente " -gameforge.dragon_soul_daily_gift._020_say = " Controlar o Poder do Olho do Drago no to[ENTER]fcil como parece. Apenas guerreiros experientes[ENTER]so capazes de o fazer. Treina um pouco mais as[ENTER]tuas artes de combate e regressa quando tiveres[ENTER]atingido pelo menos o nvel 50. " -gameforge.dragon_soul_daily_gift._030_say = " Para poderes usar um Cor Draconis, irs[ENTER]necessitar de poder usar o Poder do Olho do[ENTER]Drago. Volta quando achares que s capaz disso! " -gameforge.dragon_soul_daily_gift._040_say = " Ah, sinto em ti o Poder do Olho do Drago. Como[ENTER]sinal do meu profundo respeito, gostaria de te[ENTER]presentear com este Cor Draconis.[ENTER]Uma pedra por dia - lamento, mas no posso[ENTER]dispensar mais. " -gameforge.dragon_soul_daily_gift._050_say = " Aqui tens o teu Cor Draconis. De nada. " -gameforge.dragon_soul_daily_gift._060_say = " Lamento muito, mas no posso dispensar mais de um[ENTER]por dia. Volta de novo amanh. Talvez ento eu[ENTER]tenha um novo Cor Draconis para ti. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Misso diria Definies " -gameforge.dragon_soul_gift_mgr._020_say = " Hora de incio " -gameforge.dragon_soul_gift_mgr._030_say = " Hora de fim " -gameforge.dragon_soul_gift_mgr._040_say = " Introduz o seguinte formato para data e hora:[ENTER]aa.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Queres continuar? " -gameforge.dragon_soul_gift_mgr._060_say = " Misso activada " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Refinamento de Pedra do Drago " -gameforge.dragon_soul_refine._020_say = " Gostarias de refinar uma Pedra do Drago? Muito[ENTER]bem. No entanto quero que saibas que este[ENTER]processo pode falhar. Ouvi dizer que alguns[ENTER]Feijes de Drago que podem ser encontrados atrs[ENTER]da moeda rotativa podem aumentar as[ENTER]probabilidades de sucesso. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Uma nova tecnologia! " -gameforge.energy_system._010_say = " Consegui![ENTER]Finalmente consegui desenvolver uma tecnologia[ENTER]completamente nova.[ENTER]Sou agora capaz de processar itens e extrair[ENTER]deles energia pura. brilhante! " -gameforge.energy_system._020_say = " Se destrures um item com a minha nova[ENTER]tecnologia, irs receber um Fragmento de Energia.[ENTER]Se juntares 30 destes Fragmentos, irs receber um[ENTER]Cristal de Energia! energia pura contida numa[ENTER]pedra preciosa. Este poder ir fluir por todo o[ENTER]teu equipamento.[ENTER]Ests interessado? " -gameforge.energy_system._030_say = " Traz-me equipamento que encontres nas tuas[ENTER]caadas, como armas, jias e armaduras. Irei[ENTER]process-los e transform-los em Fragmentos de[ENTER]Energia.[ENTER]O futuro e esperana do nosso reino esto[ENTER]dependentes desta tecnologia. Iremos ser[ENTER]invencveis! " -gameforge.energy_system._035_npcChat = " Extrair Fragmentos de Energia " -gameforge.energy_system._040_say = " Funcionou? Recebeste Fragmentos de Energia?[ENTER]Traz-me mais itens e irei destru-los utilizando[ENTER]a minha alquimia. A minha tecnologia ainda no[ENTER]foi aperfeioada. Por isso no posso garantir[ENTER]quantos fragmentos irs receber. " -gameforge.energy_system._050_say = " Existe uma condio: o teu nvel e o nvel do[ENTER]item tm de ser no mnimo 35.[ENTER]Hm, vamos l ver... " -gameforge.energy_system._060_say = " Ainda no s suficientemente forte! Volta quando[ENTER]tiveres atingido, no mnimo, o nvel 35. " -gameforge.energy_system._070_say = " Ah, excelente! s forte e experiente.[ENTER]D-me o item que pretendes processar. " -gameforge.energy_system._080_say = " No s suficientemente forte para controlar o[ENTER]poder contido nestes Fragmentos de Energia. Volta[ENTER]quando tiveres atingido, no mnimo, o nvel 35. " -gameforge.energy_system._090_say = " Este item no apropriado para a minha[ENTER]tecnologia. Traz-me algo diferente. " -gameforge.energy_system._100_say = " Este item no possui energia suficiente. Traz-me[ENTER]um item com um nvel mnimo de 35 - a nica[ENTER]forma de poder usar a minha tecnologia para[ENTER]extrair a energia de itens. " -gameforge.energy_system._110_say = " Devo destruir este item? " -gameforge.energy_system._120_select = " Sim " -gameforge.energy_system._130_select = " No, ainda no! " -gameforge.energy_system._140_say = " Falhei - infelizmente no consegui extrair[ENTER]qualquer Fragmento de Energia. Talvez tenha sorte[ENTER]da prxima vez. " -gameforge.energy_system._150_say = " Maravilhoso! Consegui encontrar %d Fragmento(s)[ENTER]de Energia.[ENTER]Aqui tens. " -gameforge.energy_system._160_npcChat = " Produzir Cristal de Energia " -gameforge.energy_system._170_say = " J usaste todas as tuas reservas de energia? No[ENTER]devias trabalhar to duro e colocar a tua vida em[ENTER]risco de forma to despreocupada.[ENTER]Irei precisar de %d Fragmentos de Energia para[ENTER]produzir um Cristal de Energia. " -gameforge.energy_system._180_say = " No tens Fragmentos de Energia suficientes. Assim[ENTER]no consigo produzir um Cristal de Energia.[ENTER]Volta quando tiveres obtido pelo menos %d[ENTER]Fragmentos. " -gameforge.energy_system._190_say = " Muito bem, conseguiste obter os %d Fragmentos de[ENTER]Energia necessrios. Com eles posso agora[ENTER]produzir um Cristal de Energia. Por favor espera[ENTER]um minuto. Vou tentar, mas no garanto que[ENTER]funcione. " -gameforge.energy_system._200_say = " Tenho tudo pronto para derreter os Fragmentos e[ENTER]formar um Cristal de Energia. No entanto, tenho[ENTER]de viver de alguma coisa, e as minhas ferramentas[ENTER]no caem do cu. Preciso de uma pequena taxa de[ENTER]%d Yang. Queres pagar? " -gameforge.energy_system._210_select = " Naturalmente. " -gameforge.energy_system._220_select = " No, para j no. " -gameforge.energy_system._230_say = " Muito bem, respeito a tua deciso.[ENTER]Volta quando tiveres mudado de ideias e queiras[ENTER]um Cristal de Energia. " -gameforge.energy_system._240_say = " Desculpa, mas tens de pagar primeiro. No fao[ENTER]isto por caridade. O negcio assim - d-me o[ENTER]dinheiro e ento farei o meu trabalho. " -gameforge.energy_system._250_say = " Aqui tens o teu Cristal de Energia. Mas apenas a[ENTER]primeira tentativa sempre bem-sucedida. A[ENTER]Alquimia uma cincia imprevisvel - mesmo os[ENTER]mais pequenos erros podem estragar tudo! Existe[ENTER]sempre uma pequena hiptese de que esta[ENTER]tecnologia falhe. " -gameforge.energy_system._260_say = " Infelizmente falhei. No consegui produzir um[ENTER]Cristal de Energia. A minha tecnologia [ENTER]fantstica - mas o processo est repleto de[ENTER]riscos. As coisas nem sempre correm de acordo com[ENTER]o plano. Tenho a certeza que serei bem-sucedido[ENTER]da prxima vez! " -gameforge.energy_system._270_say = " Eu sabia! A minha tecnologia fantstica! Aqui[ENTER]tens o teu Cristal de Energia. um espcime[ENTER]brilhante! Consegues sentir o seu poder? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Supervisor do Terreno de Jogo " -gameforge.entry_event_map._020_say = " Gostarias de abandonar o Terreno de Jogo? " -gameforge.entry_event_map._030_say = " Gostarias de entrar no Terreno de Jogo? " -gameforge.entry_event_map._040_say = " Apenas jogadores de nvel entre %s e %s podem[ENTER]entrar no Terreno de Jogo. " -gameforge.entry_event_map._050_say = " Infelizmente os membros do teu Reino no podem[ENTER]participar nos eventos que actualmente esto a[ENTER]decorrer no Terreno de Jogos. " -gameforge.entry_event_map._060_say = " O Terreno de Jogos j est cheio. De momento mais[ENTER]ningum pode entrar. " -gameforge.entry_event_map._070_say = " O evento comea agora! " -gameforge.entry_event_map._080_npcChat = " Terreno de Jogo " -gameforge.entry_event_map._090_npcChat = " GM: Supervisor do Terreno de Jogo " -gameforge.entry_event_map._100_select = " GM: Preparar Terreno de Jogo " -gameforge.entry_event_map._110_select = " GM: Limpar Terreno de Jogo " -gameforge.entry_event_map._120_select = " GM: Evacuar Terreno de Jogo " -gameforge.entry_event_map._130_say = " O Terreno de Jogo ser agora fechado e o Evento[ENTER]reiniciado.[ENTER]Todos os participantes sero transportados de[ENTER]volta para a sua vila dentro de 30 segundos. " -gameforge.entry_event_map._140_say = " Para poderes evacuar o Evento, tens de estar[ENTER]localizado no Terreno de Jogo. " -gameforge.entry_event_map._150_say = " Que nveis devem poder participar no evento? " -gameforge.entry_event_map._160_say = " Por favor introduz o nmero mximo de[ENTER]utilizadores que podem participar.[ENTER](Capacidade mx. do Terreno de Jogo: 200) " -gameforge.entry_event_map._170_say = " Que Reino poder participar? " -gameforge.entry_event_map._180_say = " Foram seleccionadas as seguintes definies: " -gameforge.entry_event_map._190_say = " Nveis: " -gameforge.entry_event_map._200_say = " Quantidade de jogadores: " -gameforge.entry_event_map._210_say = " Reino: " -gameforge.entry_event_map._220_notice_all = " O Terreno de Jogo est agora aberto a todos os[ENTER]Reinos. Jogadores do nvel %s ao nvel %s podem[ENTER]participar no Evento. Fala com o Beleguim Batalha[ENTER]para teres acesso. " -gameforge.entry_event_map._230_notice_all = " O Terreno de Jogo est agora aberto para o Reino[ENTER]%s. Jogadores do nvel %s ao nvel %s podem[ENTER]participar no Evento. Fala com o Beleguim Batalha[ENTER]para teres acesso. " -gameforge.entry_event_map._240_say = " Selecciona a quantidade de jogadores que podem[ENTER]participar. " -gameforge.entry_event_map._250_say = " Introduziste um valor invlido. Quantidades[ENTER]permitidas: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Coelho da Pscoa: " -gameforge.event_easter._030_say = " Escondi Ovos da Pscoa por todo o lado![ENTER]Encontra-os, tr-los at mim e irei dar-te uma[ENTER]recompensa. " -gameforge.event_easter._035_say = " Infelizmente ainda no recolheste nenhum Ovo da[ENTER]Pscoa! Regressa quando tiveres alguns Ovos da[ENTER]Pscoa no teu inventrio. " -gameforge.event_easter._040_chat = " Encontrei Ovos da Pscoa! " -gameforge.event_easter._050_say = " Muito bem! Irei trocar os teus Ovos da Pscoa por[ENTER]%d destes: " -gameforge.event_easter._055_say = " Trouxeste-me a seguinte quantidade de ovos: %d " -gameforge.event_easter._060_say = " Encontraste alguns Ovos da Pscoa? " -gameforge.event_easter._065_say = " Tens de me dar %d Ovos por isso! " -gameforge.event_easter._070_select = " Ok, eu aceito! " -gameforge.event_easter._071_select = " Recusar " -gameforge.event_easter._080_say = " Obrigado pelos Ovos. Diverte-te com o teu[ENTER]presente de Pscoa! " -gameforge.event_easter._090_sayTitle = " Cesto Vazio: " -gameforge.event_easter._100_say = " Gostarias de ter este item? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Podes usar uma Varinha Mgica para transformares[ENTER]uma Abbora de Halloween num Cofre de Halloween.[ENTER]Os monstros do-te as Abboras, e eu tenho a[ENTER]Varinha Mgica guardada por trs da moeda[ENTER]rotativa, para que ningum ma roube. Experimenta! " -gameforge.event_halloween_hair._10_npcChat = " Hey, cabea de abbora! " -gameforge.event_halloween_hair._110_say = " A Mscara de Abbora pode durar 6 horas, 1 dia ou[ENTER]7 dias. Mas isso decidido aleatoriamente! " -gameforge.event_halloween_hair._120_say = " Aqui tens. Os atributos da tua Mscara so[ENTER]definidos aleatoriamente. Todas as Mscaras so[ENTER]diferentes. Experimenta. Feliz Halloween! " -gameforge.event_halloween_hair._130_say = " Queres trocar agora o Cupo para Mscara por uma[ENTER]Mscara de Abbora? " -gameforge.event_halloween_hair._140_select_1 = " Sim " -gameforge.event_halloween_hair._140_select_2 = " No " -gameforge.event_halloween_hair._20_sayTitle = " Jack Cabea de Abbora " -gameforge.event_halloween_hair._30_say = " Onde estou? E quem s tu? " -gameforge.event_halloween_hair._40_say = " Hey! Tem cuidado com o que dizes! No sou nenhum[ENTER]cabea de abbora![ENTER]O meu nome Jack Cabea de Abbora. E isto [ENTER]apenas um disfarce. Estou um pouco confuso...[ENTER]Estava numa festa de Halloween quando tudo[ENTER]comeou a rodopiar minha volta. E agora estou[ENTER]aqui... " -gameforge.event_halloween_hair._50_say = " Agora deixa-me celebrar o Halloween em paz! " -gameforge.event_halloween_hair._60_npcChat = " Trocar Cupo por uma Mscara " -gameforge.event_halloween_hair._70_say = " Tu de novo! Queres saber um segredo? Com um pouco[ENTER]de sorte, poders encontrar um Cupo para Mscara[ENTER]num Cofre de Halloween. " -gameforge.event_halloween_hair._80_say = " Podes usar este Cupo para receber uma das[ENTER]assustadoras Mscaras de Abbora. Queres uma[ENTER]Mscara? " -gameforge.event_halloween_hair._90_say = " No tens um Cupo para Mscara? Ento no tens[ENTER]direito a uma Mscara de Abbora! Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Historiador: " -gameforge.event_ramadan._020_sayTitle = " Historiador: " -gameforge.event_ramadan._030_say = " Aprende do passado e abre-te para o futuro! Em[ENTER]que te posso ajudar? " -gameforge.event_ramadan._040_say = " Peo desculpa, mas conhecemo-nos? " -gameforge.event_ramadan._050_say = " Desculpa os meus modos, esqueci-me de me[ENTER]apresentar. Sou o muito viajado Historiador. Se[ENTER]tiveres quaisquer questes relacionadas com[ENTER]histria, no te acanhes e pergunta-me! " -gameforge.event_ramadan._060_say = " uma honra para mim conhecer-te. Devia[ENTER]visitar-te mais vezes. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Que pena. At prxima. " -gameforge.event_ramadan._110_say = " Ento entendes aquilo que estou a dizer. Se[ENTER]queres estas Guloseimas, por favor traz-me um[ENTER]pedao de Po. " -gameforge.event_ramadan._120_say = " Irei dar-te um conjunto de Guloseimas em troca de[ENTER]10 Pes. Concordas? " -gameforge.event_ramadan._130_select_1 = " Completamente " -gameforge.event_ramadan._130_select_2 = " No h tempo " -gameforge.event_ramadan._140_say = " Cada vez que me trouxeres 10 Pes, irei dar-te um[ENTER]conjunto de Guloseimas. " -gameforge.event_ramadan._150_say = " No tens Pes suficientes, no posso fazer nada[ENTER]com isso. " -gameforge.event_ramadan._160_say = " J tens Po suficiente. Aqui tens um conjunto de[ENTER]Guloseimas. " -gameforge.event_ramadan._170_say = " Obtm mais e irei dar-te mais em troca. " -gameforge.event_ramadan._180_npcChat = " Po Delicioso " -gameforge.event_ramadan._180_say = " Estou cheio e quase a rebentar pelas costuras com[ENTER]todo este Po que me deste. " -gameforge.event_ramadan._190_say = " Existem muitos cidados em jejum. Seria simptico[ENTER]se lhes pudesses levar algo com o qual possam[ENTER]quebrar esse jejum. " -gameforge.event_ramadan._200_say = " Para mostrares a tua delicadeza, talvez lhes[ENTER]possas levar o po num Prato de Doaes. " -gameforge.event_ramadan._210_say = " Obrigado pelo excelente po! s uma pessoa sbia[ENTER]e misericordiosa. Sers recompensado. " -gameforge.event_ramadan._220_npcChat = " Tenho fome... " -gameforge.event_ramadan._230_sayTitle = " Cidado em Jejum: " -gameforge.event_ramadan._240_say = " Estou realmente esfomeado. Mostra-me alguma[ENTER]compaixo e quebra o jejum comigo. Por favor[ENTER]traz-me uma Doao de Comida para que eu no[ENTER]morra fome. " -gameforge.event_ramadan._250_say = " Esse po cheira to bem. Poderias dar-mo? Ficaria[ENTER]com uma gratido eterna para contigo. " -gameforge.event_ramadan._260_select_1 = " Toma e serve-te " -gameforge.event_ramadan._260_select_2 = " No, prefiro ficar com isto " -gameforge.event_ramadan._270_say = " s uma pessoa m e de corao duro. Se mudares de[ENTER]ideias, sabes onde me encontrar. " -gameforge.event_ramadan._280_say = " Agradeo-te. s uma pessoa verdadeiramente sbia[ENTER]e generosa. Que as tuas boas aces sejam[ENTER]abundantemente recompensadas. " -gameforge.event_ramadan._290_npcChat = " Fruta da Bno " -gameforge.event_ramadan._300_say = " Nas minhas viagens ouvi falar na 'Fruta da[ENTER]Bno'. Esta fruta recompensa o rduo[ENTER]trabalhador que regressa regularmente mesma[ENTER]hora. " -gameforge.event_ramadan._310_say = " J te vi hoje e j foste recompensado. Lembra-te:[ENTER]apenas os pacientes conseguem atingir o seu[ENTER]objectivo. " -gameforge.event_ramadan._320_npcChat = " A Sorte dos Corajosos " -gameforge.event_ramadan._330_say = " Estava tua espera. O meu tempo aqui est a[ENTER]terminar e estou prestes a partir pelo mundo em[ENTER]busca de mais informaes histricas. " -gameforge.event_ramadan._340_say = " Mantiveste %d Fruta(s) da Bno a salvo para mim. " -gameforge.event_ramadan._350_say = " Gostarias de mas oferecer para a minha longa[ENTER]viagem? No deves ter nada a perder. " -gameforge.event_ramadan._360_select_1 = " Por favor, leva-as " -gameforge.event_ramadan._360_select_2 = " No " -gameforge.event_ramadan._370_say = " Pensa bem nisso... Vou estar aqui por mais um[ENTER]bocado. " -gameforge.event_ramadan._380_say = " Obrigado pela tua generosidade e pelo teu rduo[ENTER]trabalho. " -gameforge.event_ramadan._390_sayReward = " Selo do Cavalo Negro " -gameforge.event_ramadan._400_say = " Tens menos de 5? Que pena, no h grande coisa[ENTER]que eu possa fazer com isso. Talvez para a[ENTER]prxima. " -gameforge.event_ramadan._80_say = " Sabes alguma coisa sobre guloseimas? Estas[ENTER]chamam-se Baklava. " -gameforge.event_ramadan._90_select_1 = " Sim, j ouvi falar nelas. " -gameforge.event_ramadan._90_select_2 = " No, desculpa. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Recusar " -gameforge.find_brother_article._10_npcChat = " Porque choras? " -gameforge.find_brother_article._110_say = " claro que te ajudo. A misso no muito[ENTER]difcil de fazer e eu compreendo que queiras a[ENTER]lembrana de volta. At breve! " -gameforge.find_brother_article._120_say = " Tenho mais que fazer, porque que haveria de[ENTER]ajudar uma orf? " -gameforge.find_brother_article._130_sendLetter = " Encontra o Uniforme Preto " -gameforge.find_brother_article._140_sayReward = " O irmo da Mirine est morto e os Manacos Vento[ENTER]Negro roubaram a nica recordao que ela tinha[ENTER]dele.[ENTER]Mata Manacos Vento Negro at encontrares o[ENTER]Uniforme Preto do irmo da Mirine. " -gameforge.find_brother_article._150_npcChat = " Sobre o uniforme do irmo... " -gameforge.find_brother_article._160_say = " Queres abandonar a investigao? Nunca exigi[ENTER]muito de ti. Gostaria mesmo de ter uma lembrana[ENTER]do meu irmo. Por favor ajuda-me! " -gameforge.find_brother_article._170_select = " Desistir " -gameforge.find_brother_article._180_sayReward = " praticamente impossvel recusar o pedido desta[ENTER]rapariga. Em comparao com isso, at um combate[ENTER]contra 100 membros do Cl Vento Negro parece mais[ENTER]simples. " -gameforge.find_brother_article._190_say = " Desculpa. Lamento por ti, mas o Cl Vento Negro [ENTER]demasiado forte para mim. Dever haver algum[ENTER]mais indicado para esta tarefa. " -gameforge.find_brother_article._200_say = " Oh no... J pedi ajuda a muita gente mas nenhum[ENTER]deles regressou. s a minha ultima esperana.[ENTER]Olha, isto o que tenho de mais valioso. Eu irei[ENTER]dar-te como recompensa. " -gameforge.find_brother_article._205_sayReward = " A rapariga ergue cuidadosamente um item que foi[ENTER]embrulhado num lenol - uma espada. Pelo cabo [ENTER]possvel deduzir que se trata de uma arma[ENTER]valiosa. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Aceitar o desafio " -gameforge.find_brother_article._220_say = " Eu aceito o desafio, mas no pela recompensa. " -gameforge.find_brother_article._230_say = " Ests certo. Nunca ningum regressou, e todos[ENTER]perderam as suas vidas. A vida mais importante[ENTER]que qualquer quantidade de memrias. No teria[ENTER]sentido sacrificar ainda mais vidas. At [ENTER]prxima! " -gameforge.find_brother_article._240_npcChat = " Encontrei o Uniforme Preto! " -gameforge.find_brother_article._250_say = " Muito obrigado! Ele sempre usou o seu uniforme.[ENTER]Ele nunca quis usar mais nada...[ENTER]Toma, aqui tens. Isto o mais valioso que[ENTER]possuo. No preciso dele, por favor aceita. " -gameforge.find_brother_article._260_sayReward = " Aceitaste a recompensa da Mirine. " -gameforge.find_brother_article._270_sendLetter = " Recompensa de Mirine " -gameforge.find_brother_article._280_say = " Desembrulhas a recompensa valiosa da Mirine e[ENTER]encontras uma espada com um cabo ostentosamente[ENTER]ornamentado. " -gameforge.find_brother_article._290_say = " uma arma maravilhosa. Mas... o que isto? A[ENTER]lamina est partida![ENTER]Esta bela pea de artesanato demasiado boa para[ENTER]se deitar fora. Eu deveria levar as peas para o[ENTER]Ferreiro. " -gameforge.find_brother_article._300_sayReward = " Recebeste uma espada partida. Leva-a a um[ENTER]Ferreiro. " -gameforge.find_brother_article._30_say = " Oh desculpa, no te ouvi chegar. Estava a pensar[ENTER]no meu pobre irmo. Mas quem s tu? " -gameforge.find_brother_article._310_sendLetter = " Dirige-te ao Ferreiro " -gameforge.find_brother_article._320_say = " A Mirine ficou to grata pela tua ajuda que te[ENTER]deu o que tinha de mais valioso: uma arma[ENTER]excepcional que infelizmente est partida.[ENTER] primeira vista tu notas que uma arma muito[ENTER]valiosa e decides levar para reparar. " -gameforge.find_brother_article._330_targetVid = " Reparar a espada " -gameforge.find_brother_article._340_npcChat = " Podes reparar a espada? " -gameforge.find_brother_article._350_say = " uma arma maravilhosa! Pertencia Mirine, no[ENTER]era? Ouvi dizer que a ajudaste. Muito bem,[ENTER]pareces-me ser uma pessoa honesta e respeitadora[ENTER]por isso no te vou cobrar nada pela reparao da[ENTER]arma. Espera um momento... " -gameforge.find_brother_article._360_say = " Toma, a lmina est como nova. uma bela espada.[ENTER]Aceita-a, meu amigo. " -gameforge.find_brother_article._370_sayReward = " Recebeste uma Espada de Prata+3 " -gameforge.find_brother_article._380_sayReward = " Recebeste uma Espada Orqudea +2. " -gameforge.find_brother_article._390_sayReward = " Recebeste uma Espada Bastarda +2. " -gameforge.find_brother_article._400_sayReward = " Recebeste uma Espada Brbara +2. " -gameforge.find_brother_article._40_say = " Por acaso estava a passar aqui perto e ouvi-te[ENTER]chorar. " -gameforge.find_brother_article._50_say = " Oh, no reparei que algum estava nas[ENTER]redondezas...[ENTER]O meu nome Mirine. Talvez possas ajudar-me? O[ENTER]meu irmo mais velho est morto. Ele estava a[ENTER]caminho para ir buscar um remdio quando... A[ENTER]nica coisa que me resta dele a sua campa e uma[ENTER]lembrana: o Uniforme Preto dele. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " Enquanto eu me dirigia para casa o Cl Vento[ENTER]Negro apareceu. um cl de infames assassinos.[ENTER]tive que fugir deles, mas ao faz-lo perdi a[ENTER]lembrana do meu irmo. Estou demasiado assustada[ENTER]para voltar atrs e procur-la. Podes faz-lo por[ENTER]mim? " -gameforge.find_brother_article._80_sayReward = " Mostra misericrdia e ajuda esta pobre rapariga.[ENTER]Procura pelo velho Uniforme Preto do seu falecido[ENTER]irmo. " -gameforge.find_brother_article._90_select = " Aceitar " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Procura um soldado experiente " -gameforge.find_senior_soldier._10_npcChat = " A buca pelo Soldado Experiente " -gameforge.find_senior_soldier._110_sayTitle = " Informao: " -gameforge.find_senior_soldier._120_sayReward = " Vai at ao local onde se encontra o soldado[ENTER]experiente. Ele est marcado no teu mini-mapa. " -gameforge.find_senior_soldier._130_sayReward = " Subitamente uma rajada de vento leva a carta que[ENTER]continha a localizao do soldado experiente. " -gameforge.find_senior_soldier._140_sayTitle = " Encontrei o soldado experiente. " -gameforge.find_senior_soldier._150_sayReward = " Subitamente, do nada, a carta irrompe em chamas[ENTER]sobrando apenas cinzas negras. Ento " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " O soldado experiente abenoou-te! " -gameforge.find_senior_soldier._180_sayTitle = " O soldado experiente abenoa-te! " -gameforge.find_senior_soldier._190_say = " A carta que contm informao sobre a localizao[ENTER]do soldado experiente poder abenoar outro[ENTER]aventureiro se ele/ela for capaz de o encontrar. " -gameforge.find_senior_soldier._191_say = " O teu VD mximo aumentado em 100 pontos. " -gameforge.find_senior_soldier._192_say = " O teu VD mximo aumentado em 50 pontos. " -gameforge.find_senior_soldier._193_say = " Recebeste 5 pontos adicionais de Fora. " -gameforge.find_senior_soldier._194_say = " Recebeste 5 pontos adicionais de Resistncia. " -gameforge.find_senior_soldier._195_say = " Recebeste 10 pontos adicionais de probabilidade[ENTER]de Golpe Crtico. " -gameforge.find_senior_soldier._196_say = " Recebeste 10 pontos adicionais de Rapidez de[ENTER]Ataque. " -gameforge.find_senior_soldier._197_say = " Recebeste 10 pontos adicionais de Forte contra[ENTER]Animais. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " Professor: " -gameforge.find_senior_soldier._210_sayReward = " O efeito tem a durao de 5 minutos. " -gameforge.find_senior_soldier._30_say = " Apenas podes procurar um soldado experiente a[ENTER]cada hora. " -gameforge.find_senior_soldier._40_say = " Gostaria de aprender mais sobre as Habilidades[ENTER]antes de me decidir.[ENTER][ENTER]O Professor pensa durante um momento e responde: " -gameforge.find_senior_soldier._50_say = " mais fcil entender como funcionam as[ENTER]Habilidades atravs da prtica do que a ouvir as[ENTER]minhas descries. As pessoas tendem a acreditar[ENTER]apenas naquilo que vm com os prprios olhos.[ENTER]Vou dar-te uma carta contendo informaes sobre a[ENTER]localizao de um soldado experiente. " -gameforge.find_senior_soldier._60_sendLetter = " Nenhum soldado experiente " -gameforge.find_senior_soldier._70_sayReward = " Peo desculpa. De momento no h nenhum soldado[ENTER]experiente disponvel. Por favor tenta de novo[ENTER]mais tarde. " -gameforge.find_senior_soldier._80_sayReward = " A tua tentativa de encontrares um soldado[ENTER]experiente falhou. " -gameforge.find_senior_soldier._90_chat = " procura do objectivo %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Onde posso comprar uma Poo Vermelha(P)? " -gameforge.find_squareguard._10_targetVid = " Guarda da Cidade: " -gameforge.find_squareguard._110_sayTitle = " Guarda da Cidade: " -gameforge.find_squareguard._120_say = " Podes obter a Poo Vermelha da Negociadora da[ENTER]Loja Geral. Ela est ali. Se no a conseguires[ENTER]ver, dirige-te ao circulo a piscar no mapa grande[ENTER]ou ao ponto a piscar no mini-mapa! " -gameforge.find_squareguard._130_sayTitle = " Loja Geral: " -gameforge.find_squareguard._131_targetVid = " Loja Geral: " -gameforge.find_squareguard._140_say = " Bem-vindo aventureiro![ENTER]Oh, o Guarda da Cidade enviou-te? Ele precisa de[ENTER]uma Poo Vermelha? Vou dar-te cinco.[ENTER]Aqui tens. Estas Poes servem para regenerar a[ENTER]tua Vida e so bastante saborosas. " -gameforge.find_squareguard._150_say = " Podes ser novo, mas tenho a certeza que te[ENTER]tornars um cliente regular. por isso que te[ENTER]ofereo estas poes a custo zero. Espero ver-te[ENTER]de novo. " -gameforge.find_squareguard._160_sayReward = " Recebeste 5 Poes Vermelhas(P) da Negociadora da[ENTER]Loja Geral. " -gameforge.find_squareguard._170_sayReward = " As Poes Vermelhas servem para a regenerao dos[ENTER]teus Pontos de Vida (VD). " -gameforge.find_squareguard._180_sendLetter = " Regressa ao Guarda da Cidade " -gameforge.find_squareguard._190_sayReward = " Regressa ao Guarda da Cidade e d-lhe uma Poo[ENTER]Vermelha. " -gameforge.find_squareguard._200_say = " No conseguiste a Poo Vermelha(P) que eu te[ENTER]pedi? Que pena! Ok... podes ficar com o Yang para[ENTER]as tuas necessidades.[ENTER]J agora... Os Professores perguntaram por ti.[ENTER]Eles querem conhecer-te. " -gameforge.find_squareguard._20_sayReward = " Vai at ao centro da vila e fala com o Guarda da[ENTER]Cidade. Ele ir dar-te a primeira misso.[ENTER]Podes encontr-lo no centro da vila. " -gameforge.find_squareguard._210_say = " Obrigado por me trazeres a poo! Agora posso[ENTER]cumprir melhor o meu dever e nem precisei de[ENTER]abandonar o meu posto. Queres saber o que fao?[ENTER]Bem, geralmente eu limito-me a anunciar[ENTER]informaes importantes. Por vezes tambm ofereo[ENTER]os meus servios a pessoas com problemas ou que[ENTER]esto sob ataque. Mas o meu trabalho principal [ENTER]gerir as Guilds. Vem ter comigo se tiveres[ENTER]interesse em juntar-te ou fundar uma Guild. " -gameforge.find_squareguard._220_say = " J agora, os Professores andam tua procura.[ENTER]Devias ir ter com eles agora.[ENTER]Ah, e quase me esquecia! Como smbolo da minha[ENTER]gratido podes ficar com o troco! At breve. " -gameforge.find_squareguard._30_sayTitle = " Guarda da Cidade: " -gameforge.find_squareguard._40_say = " Bem-vindo nossa vila, aventureiro! Ficaria[ENTER]muito grato se me fizesses um favor. Se te der[ENTER]200 Yang podes comprar-me uma Poo Vermelha?[ENTER]Podes compr-la na Loja Geral.[ENTER]Neste momento estou a trabalhar, por isso no[ENTER]posso abandonar o centro da vila. " -gameforge.find_squareguard._50_select = " Sim " -gameforge.find_squareguard._60_sayReward = " Recebeste 200 Yang do Guarda da Cidade. Podes[ENTER]usar Yang para comprar itens e servios a outros[ENTER]habitantes da vila. Vai ter com a Negociadora da[ENTER]Loja Geral e compra uma Poo Vermelha. " -gameforge.find_squareguard._70_say = " Escolha desconhecida [%s] " -gameforge.find_squareguard._80_sendLetter = " Compra uma Poo Vermelha(P) " -gameforge.find_squareguard._90_sayReward = " Compra uma Poo Vermelha na Loja Geral e leva-a[ENTER]ao Guarda da Cidade. " -gameforge.fisher = {} -gameforge.fisher._100_say = " No sei se sou suficientemente hbil para[ENTER]melhorar esta Cana de Pesca. " -gameforge.fisher._10_npcChat = " Abrir Loja " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Mesmo assim queres que eu tente? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Hey! Funcionou! Aqui est a tua Cana de Pesca[ENTER]melhorada! " -gameforge.fisher._150_say = " Infelizmente a tentativa no teve sucesso.[ENTER]Desculpa, mas os pontos da tua Cana de Pesca[ENTER]foram reduzidos. " -gameforge.fisher._160_say = " Como quiseres. Volta mais tarde! " -gameforge.fisher._20_npcChat = " Melhorar Cana de Pesca " -gameforge.fisher._30_sayTitle = " Pescador: " -gameforge.fisher._40_say = " Ento ests interessado nos segredos do[ENTER]melhoramento da tua Cana de Pesca? Para te dizer[ENTER]a verdade, no grande segredo. Quanto mais[ENTER]tempo passares a pescar, mais pontos a tua Cana[ENTER]de Pesca ir receber. Quando a tua Cana de Pesca[ENTER]tiver atingido o mximo de pontos, tr-la at[ENTER]mim. Ento poderei tentar melhor-la para ti.[ENTER]Ok. Agora escolhe a Cana de Pesca que gostarias[ENTER]de melhorar e d-ma. " -gameforge.fisher._50_say = " O que queres que eu faa com isso? Apenas consigo[ENTER]melhorar Canas de Pesca! " -gameforge.fisher._60_say = " Desculpa, mas esta Cana de Pesca no pode ser[ENTER]melhorada mais vezes. " -gameforge.fisher._70_say = " Esta Cana de Pesca ainda no tem pontos[ENTER]suficientes. Ainda no a posso melhorar. Regressa[ENTER]quando a tua Cana de Pesca tiver atingido o[ENTER]mximo de pontos. " -gameforge.fisher._80_say = " Queres que melhore esta Cana de Pesca? Deixa-me[ENTER]ver... " -gameforge.fisher._90_say = " O nvel da Cana de Pesca %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Gostarias de atravessar o Desfiladeiro de Am-heh[ENTER]e enfrentar o teu destino? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Essa foi uma escolha sbia. Agora destri a[ENTER]Estela final e Maat ser vitoriosa contra Isfet. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " O Reino Jinno entra no territrio sagrado. " -gameforge.forked_road._10_sayTitle = " No podes participar! " -gameforge.forked_road._110_npcChat = " GM: definir Guerra dos Reinos " -gameforge.forked_road._120_select = " Comear a Guerra dos Reinos " -gameforge.forked_road._130_select = " Terminar a Guerra dos Reinos " -gameforge.forked_road._140_sayTitle = " Definir Guerra dos Reinos " -gameforge.forked_road._150_say = " Introduz o nvel mnimo que um jogador deve ter[ENTER]para participar na Guerra dos Reinos. " -gameforge.forked_road._160_say = " Introduz o nvel mximo que um jogador deve ter[ENTER]para ainda poder participar na Guerra dos Reinos. " -gameforge.forked_road._170_say = " Nvel Mnimo: %s[ENTER]Isto est correcto? " -gameforge.forked_road._180_notice_all = " A Guerra dos Reinos est a comear! Se quiseres[ENTER]participar fala com o Beleguim Batalha. " -gameforge.forked_road._190_notice_all = " A Guerra dos Reinos chegou ao fim. " -gameforge.forked_road._20_sayReward = " Para participares na Guerra dos Reinos ters de[ENTER]estar entre os nveis %s e %s . " -gameforge.forked_road._30_say = " No podes participar na Guerra aps os portes[ENTER]para o Territrio Sagrado terem sido abertos.[ENTER]Reza pela vitria do nosso Reino! Viva Shinsoo! " -gameforge.forked_road._40_say = " No podes participar na Guerra aps os portes[ENTER]para o Territrio Sagrado terem sido abertos.[ENTER]Reza pela vitria do nosso Reino! Viva Chunjo! " -gameforge.forked_road._50_say = " No podes participar na Guerra aps os portes[ENTER]para o Territrio Sagrado terem sido abertos.[ENTER]Reza pela vitria do nosso Reino! Viva Jinno! " -gameforge.forked_road._60_say = " No podes participar na Guerra aps os portes[ENTER]para o Territrio Sagrado terem sido abertos.[ENTER]Reza pela vitria do nosso Reino! Viva Jinno! " -gameforge.forked_road._70_notice_all = " O Reino %s ganhou a Guerra dos Reinos! " -gameforge.forked_road._75_sayInMap = " Mata %s! " -gameforge.forked_road._80_notice_all = " O Reino Shinsoo entra no territrio sagrado. " -gameforge.forked_road._90_notice_all = " O Reino Chunjo entra no territrio sagrado. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Idosa " -gameforge.fortune_telling._10_npcChat = " Ouvi dizer que prevs a sorte. " -gameforge.fortune_telling._110_say = " s demasiado novo para suspirares dessa maneira![ENTER]Queres dar uma vista de olhos no teu futuro?[ENTER]Devias saber que h por a poderes que podem[ENTER]dar-te as respostas que precisas para recuperar[ENTER]alguma esperana. " -gameforge.fortune_telling._120_select = " Diz-me a minha sorte " -gameforge.fortune_telling._130_select = " No preciso que me digam a minha sorte " -gameforge.fortune_telling._140_say = " verdade. Seguires o teu prprio caminho e dares[ENTER]o teu melhor so as coisas mais importantes na[ENTER]vida. Adeus! " -gameforge.fortune_telling._150_select = " Sim, gostaria de obter um. " -gameforge.fortune_telling._160_select = " No, obrigado. " -gameforge.fortune_telling._170_say = " Posso ser amigvel, mas no te posso dar um[ENTER]Talism sem receber nada em troca. Se quiseres[ENTER]evitar a m sorte ters de pagar por isso.[ENTER]O Talism custa %s Yang. " -gameforge.fortune_telling._180_say = " J de sada? Talvez tenhas razo. O azar e a[ENTER]desgraa fazem parte da vida. Adeus e tem[ENTER]cuidado. Se mudares de ideias vem ter comigo. " -gameforge.fortune_telling._20_say = " Os teus olhos dizem-me que s muito jovem. Porque[ENTER]queres saber o teu destino to cedo? Tens alguma[ENTER]razo em particular? O destino ainda tem muito[ENTER]reservado para ti. Volta mais tarde. " -gameforge.fortune_telling._30_say = " Queres mesmo viver a tua vida da forma que a[ENTER]vidente te contou? No devias levar estas coisas[ENTER]to a srio. As coisas mais importantes so a tua[ENTER]atitude e a forma como actuas. Se ambas forem[ENTER]positivas, nada poder correr mal. Se ainda[ENTER]quiseres saber a tua sorte, volta amanh. " -gameforge.fortune_telling._40_sayTitle = " Idosa " -gameforge.fortune_telling._50_say = " Como j te disse, a tua previso para hoje a[ENTER]seguinte: " -gameforge.fortune_telling._60_say = " Ters um dia de azar e ainda no compraste o[ENTER]Amuleto contra o mal... Ests interessado em[ENTER]comprar o meu Amuleto da Sorte? " -gameforge.fortune_telling._70_select = " Sim, quero compr-lo. " -gameforge.fortune_telling._80_select = " No, obrigado. " -gameforge.fortune_telling._90_say = " Posso ser tua amiga, mas no to posso dar sem ter[ENTER]nada em troca. Se queres evitar o azar e a[ENTER]desgraa ters de pagar pelo Amuleto. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmoo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Vale Seungryong " -gameforge.functions._200_say = " Montanha Sohan " -gameforge.functions._210_say = " Doyyumhwan " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " Bloquear: " -gameforge.game_option._110_say = " Trocas " -gameforge.game_option._120_say = " Guild " -gameforge.game_option._130_say = " Amigo " -gameforge.game_option._140_say = " Grupo " -gameforge.game_option._150_say = " Pedidos " -gameforge.game_option._160_say = " Segredos " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Fantasma de um Sura: " -gameforge.ghost_story._020_npcChat = " s um fantasma? " -gameforge.ghost_story._030_say = " No, sou a Rainha de Portugal... claro que sou[ENTER]um fantasma! Algum te deixou cair de cabea[ENTER]quando eras beb? " -gameforge.ghost_story._040_npcChat = " Socorro, um fantasma! " -gameforge.ghost_story._050_say = " Vejam todos, que guerreiro destemido este! Boo!! " -gameforge.ghost_story._060_npcChat = " Quem s tu? " -gameforge.ghost_story._070_say = " O meu nome Akuma. Eu era um grande guerreiro,[ENTER]alguns dizem que eu era o melhor de todos os[ENTER]tempos. At eu prprio acreditava nisso. Mas olha[ENTER]para mim agora. Olha para o que restou de mim[ENTER]desde que eu descobri a gruta...e deixar de[ENTER]existir. " -gameforge.ghost_story._080_npcChat = " Tu sabes a histria deste sitio? " -gameforge.ghost_story._090_say = " Oh, eu sei o que aconteceu. Durante muito tempo[ENTER]investiguei, procurando a razo por detrs de[ENTER]tudo isto e tentando encontrar a Gruta. E desde[ENTER]que morri tenho tido muito tempo para pensar.[ENTER]Pergunta-me o que quiseres saber! " -gameforge.ghost_story._100_npcChat = " Que tipo de portal este? " -gameforge.ghost_story._110_say = " Este portal conduz-te at aos aposentos do[ENTER]Drago, o cado Deus Beran-Setaou. Ele pode ser[ENTER]activado com uma chave mgica que apenas as[ENTER]tropas de Beran-Setaou conseguem obter... " -gameforge.ghost_story._120_npcChat = " Os Trs Deuses " -gameforge.ghost_story._130_say = " Era uma vez, trs Deuses irmos que criaram as[ENTER]fundaes do ser.[ENTER]Bahar-Taraji, a Deusa da Criao, era a mais nova[ENTER]dos trs. A sua funo era criar novos seres -[ENTER]onde quer que ela fosse, as flores desabrochavam[ENTER]e a vida prosperava. " -gameforge.ghost_story._140_say = " O irmo mais velho chamava-se Beran-Setaou. Ele[ENTER]era responsvel pelo fim da vida e a sua[ENTER]dissoluo. Sempre que o ciclo da vida estava no[ENTER]final, ele separava o corpo e a alma um do outro[ENTER]e guiava a alma para a vida depois da morte.[ENTER]E assim um ciclo constante de nascer e morrer - a[ENTER]fundao de toda a vida - foi assegurada. " -gameforge.ghost_story._150_say = " O irmo do meio era Baljit-Elvedin. Como Deus da[ENTER]Conservao, ele moderava aquilo que os seus[ENTER]irmos faziam e permitia a existncia de um ciclo[ENTER]da vida eterno para todas as criaturas do mundo.[ENTER]Por exemplo, ele era responsvel pelas Estaes[ENTER]do ano. " -gameforge.ghost_story._160_npcChat = " A Discusso " -gameforge.ghost_story._170_say = " Em tempos de necessidade, as pessoas rezavam aos[ENTER]trs Deuses por ajuda. Mas, infelizmente, todos[ENTER]temiam e desprezavam Beran-Setaou, uma vez que[ENTER]eram incapazes de compreender que, tal como[ENTER]existe luz tambm existe escurido, ele era[ENTER]necessrio como contrapartida da Criao. " -gameforge.ghost_story._180_say = " Durante bastante tempo o Deus ignorou tudo isso,[ENTER]mas medida que os anos iam passando, a inveja[ENTER]crescia dentro dele, tornando-se em dio e[ENTER]malevolncia. Primeiro ele dirigia a sua fria[ENTER]para as pessoas, dando-lhes guerra e doenas. Mas[ENTER]isto apenas fez com que as pessoas o rejeitassem[ENTER]ainda mais e dirigissem as suas preces para[ENTER]Bahar-Taraji, Deusa da Criao e da Vida. E assim[ENTER]comeou um ciclo vicioso que acabou por levar [ENTER]runa. " -gameforge.ghost_story._190_say = " E quando a ira do Deus se tornou to intensa que[ENTER]ele j nem era capaz de a controlar, algo[ENTER]inacreditvel aconteceu: Ele matou a sua irm, a[ENTER]preferida de todos. No houve qualquer provocao[ENTER]que tenha levado a este acto, pois nesse dia ela[ENTER]tratou o seu irmo com o mesmo amor e carinho de[ENTER]todos os dias. E ele, olhando para aqueles olhos[ENTER]gentis, tirou-lhe a vida na mesma. " -gameforge.ghost_story._200_npcChat = " As Consequncias " -gameforge.ghost_story._210_say = " A morte de Bahar-Taraji teve terrveis[ENTER]consequncias, tanto para o mundo dos Deuses como[ENTER]o dos Humanos: Um longo e cruel Inverno[ENTER]instalou-se, matando criaturas do mar e da terra.[ENTER]O continente congelou de tal forma que as pedras[ENTER]ficaram rachadas e mesmo as rvores mais antigas[ENTER]e fortes secaram. " -gameforge.ghost_story._220_say = " Pessoas jovens e animais morreram, e quando[ENTER]finalmente o clima comeou a reaquecer, a taxa de[ENTER]nascimentos era a mais baixa de sempre. Os campos[ENTER]fracos no produziam o suficiente para manter as[ENTER]pessoas alimentadas - quanto mais permitir a[ENTER]alimentao de novas vidas. A esperana morreu,[ENTER]tal como a vida, e ambas precisariam de muito[ENTER]tempo para recuperar completamente. " -gameforge.ghost_story._230_say = " At os Deuses sofreram, pois o tempo passa mais[ENTER]devagar para eles. Beran-Setaou fugiu e[ENTER]refugiou-se na sua solido assim que compreendeu[ENTER]as consequncias do que tinha feito. Os seus[ENTER]sentimentos debatiam-se entre pesados remorsos e[ENTER]uma profunda satisfao - at que finalmente o[ENTER]segundo venceu este combate mental. O seu corao[ENTER]gelou e o Deus da Dissoluo tornou-se o Deus do[ENTER]Gelo e da Frieza, do dio e do Medo. " -gameforge.ghost_story._240_npcChat = " A Batalha " -gameforge.ghost_story._250_say = " Baljit-Elvedin, Deus da Conservao, chorou a[ENTER]morte da sua irm durante muito tempo. E quando[ENTER]as fortes garras da dor finalmente se afrouxaram[ENTER]em volta do seu corao, ele foi procura do seu[ENTER]irmo. A prudncia e sabedoria ainda guiavam a[ENTER]sua vida, por isso reconheceu que, apesar da sua[ENTER]dor, a vida no mundo no podia continuar[ENTER]desequilibrada. " -gameforge.ghost_story._260_say = " Ele seguiu o rasto do seu irmo, e ao fim de[ENTER]vrios anos finalmente encontrou-o, h muito sem[ENTER]contactar com qualquer forma de vida, numa[ENTER]caverna repleta de gelo, dio e solido.[ENTER]Baljit-Elvedin fez o que tinha de fazer, apesar[ENTER]de isso apenas provocar mais uma ferida no seu[ENTER]corao: Desafiou o irmo para um duelo.[ENTER]Beran-Setaou desviou-se tanto do caminho da honra[ENTER]que no hesitou um segundo sequer... " -gameforge.ghost_story._270_say = " Aparentemente, o combate foi terrvel e para alm[ENTER]de toda a compreenso. Baljit-Elvedin venceu o[ENTER]combate. E mantendo-se fiel aos seus valores[ENTER]morais, no matou o seu irmo, mas removeu-lhe[ENTER]todos os seus poderes e selou-o na Gruta. E assim[ENTER]esta ainda a casa de Beran-Setaou, assim como[ENTER]de todas as criaturas que ele tem criado nos[ENTER]ltimos sculos... " -gameforge.ghost_story._280_npcChat = " J ouvi o suficiente. " -gameforge.ghost_story._290_say = " Que o teu destino seja diferente do meu. Boa[ENTER]sorte! " -gameforge.ghost_story._300_sayTitle = " Fantasma de um guerreiro: " -gameforge.ghost_story._310_npcChat = " Porque s transparente? " -gameforge.ghost_story._320_say = " O que achas?! Sou um fantasma e estou preso a[ENTER]esta rocha h milhares de anos... " -gameforge.ghost_story._330_say = " Socorro, um fantasma! " -gameforge.ghost_story._340_say = " Claro, um fantasma. Foge rpido, ou eu vou-te[ENTER]comer! " -gameforge.ghost_story._350_npcChat = " Quem s tu? " -gameforge.ghost_story._360_say = " Eu era um mercenrio, um homem simples. Os meus[ENTER]pais eram agricultores. No entanto eu no queria[ENTER]continuar a trabalhar no campo para o resto da[ENTER]minha vida, por isso juntei-me ao exrcito. Foi[ENTER]muito difcil e sangrento, mas nem tudo era mau.[ENTER]S que um dia finalmente cansei-me de receber[ENTER]ordens de nobres inteis e abandonei o exrcito.[ENTER]Foi ento que o destino me conduziu at este[ENTER]lugar negro. " -gameforge.ghost_story._370_npcChat = " Conheces a histria da Gruta? " -gameforge.ghost_story._380_say = " No, no conheo. Acho que apenas tive azar.[ENTER]Depois de desertar queria esconder-me nas[ENTER]montanhas, e encontrei este lugar. Logo partida[ENTER]pareceu-me um stio estranho, mas era conveniente[ENTER]e parecia completamente abandonado. Alguns dias[ENTER]depois tornei-me testemunha e vtima de um[ENTER]combate inacreditvel. Se quiseres posso[ENTER]contar-te tudo sobre isso. " -gameforge.ghost_story._390_npcChat = " O Inicio da Batalha " -gameforge.ghost_story._400_say = " Um dia - estava eu a colher razes nas encostas[ENTER]da montanha - surgiu dos cus um drago prateado.[ENTER]Pensei que ele andava minha procura, mas ele[ENTER]nem sequer reparou em mim - estava completamente[ENTER]focado na entrada da Gruta. Sem abrandar,[ENTER]atravessou o vale e atirou-se para dentro da[ENTER]Gruta. " -gameforge.ghost_story._410_say = " Tudo ficou calmo por uns minutos e eu no sabia o[ENTER]que fazer. Todo o meu equipamento estava no[ENTER]interior da Gruta, mas eu no me queria cruzar[ENTER]com o drago! Foi ento que o cho comeou a[ENTER]tremer e um rugido grave soou das profundezas da[ENTER]Gruta - mas para meu horror no era apenas uma[ENTER]voz, e sim duas! Pouco depois, dois drages[ENTER]saram disparados da Gruta - um prateado, seguido[ENTER]de um azul. " -gameforge.ghost_story._420_say = " Um combate quase indescritvel teve lugar entre[ENTER]os drages. Eles provocaram rasges no corpo um[ENTER]do outro, enrolaram-se um no outro e ferraram os[ENTER]seus dentes no pescoo do outro... Chovia[ENTER]sangue... Mas nem por isso afrouxavam o seu[ENTER]aperto. " -gameforge.ghost_story._430_npcChat = " O Fim da Batalha " -gameforge.ghost_story._440_say = " Os dois drages rolaram pelas montanhas como uma[ENTER]tempestade - causando deslizamentos de terras e[ENTER]caos sua volta. Troves queimaram a boca do[ENTER]drago azul, gelo perfurou as asas do drago[ENTER]prateado. A grossa crosta de gelo que h muitos[ENTER]anos cobria a terra derreteu sob esta[ENTER]carnificina, deixando para trs um resduo[ENTER]lamacento. Escondi-me atrs de uma rocha,[ENTER]petrificado mas incapaz de ignorar aquilo que se[ENTER]passava minha frente. " -gameforge.ghost_story._450_say = " Passaram vrias horas at os seus poderes[ENTER]finalmente comearem a enfraquecer. E finalmente[ENTER]vi uma oportunidade, arranquei de l e atravessei[ENTER]o vale para ir buscar o meu equipamento Gruta.[ENTER]E foi dessa forma que selei o meu destino. J[ENTER]estava a caminho quando os drages dispararam[ENTER]vindos das montanhas, o azul frente do[ENTER]prateado. Ele tinha sofrido danos terrveis. " -gameforge.ghost_story._460_say = " Mesmo antes de desaparecerem no interior da[ENTER]Gruta, o drago prateado apanhou-o e algo muito[ENTER]estranho aconteceu: O cu comeou a tremeluzir, o[ENTER]ar ficou extremamente seco e um vrtice de[ENTER]energia surgiu, apanhando o drago azul. Ele[ENTER]rugia de dor e fria... E ento comeou a[ENTER]encolher, o seu rugido ficando cada vez mais[ENTER]fraco e as suas escamas perdendo o seu brilho,[ENTER]at ficarem baas e descoloradas... " -gameforge.ghost_story._470_say = " Finalmente o drago prateado atirou o outro para[ENTER]dentro da Gruta. Com a ltima das suas foras, o[ENTER]drago azul arrastou-se para os confins da[ENTER]montanha. Mas ento o drago prateado comeou a[ENTER]conjurar uma poderosa tempestade mgica, selando[ENTER]a Gruta com uma barreira de energia e causando o[ENTER]colapso de parte da montanha. O drago azul e eu[ENTER]ficmos presos. Condenados a uma miservel e[ENTER]excruciante morte fome... " -gameforge.ghost_story._480_npcChat = " J ouvi o suficiente. " -gameforge.ghost_story._490_say = " Obrigado por me ouvires. Neste ltimos mil anos[ENTER]tenho estado realmente muito sozinho... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Antes de escapar ao Cl Vento Negro encontrei o[ENTER]local onde eles escondem o seu Ouro. L estavam[ENTER]guardadas pilhas de Barras de Ouro! Nem iriam dar[ENTER]pela falta de uma. So uns tolos. Se concordares[ENTER]em contratar-me poderei ir buscar uma Barra de[ENTER]Ouro para ti. Apenas no posso trazer mais de uma[ENTER]Barra de Ouro de cada vez. " -gameforge.goldbar._104_say = " Tempo " -gameforge.goldbar._108_say = " minuto(s) " -gameforge.goldbar._10_npcChat = " Uma vtima do Cl Vento Negro " -gameforge.goldbar._110_say = " Vai demorar %s %s para trazer uma Barra d'Ouro. " -gameforge.goldbar._120_say = " Diz-me se estiveres interessado. " -gameforge.goldbar._130_say = " A srio? Ento temos acordo? Simplesmente diz-me[ENTER]e eu vou buscar-te uma! " -gameforge.goldbar._140_npcChat = " Quero comprar uma Barra d'Ouro. " -gameforge.goldbar._150_say = " Do que falas? No sei nada acerca do que ests a[ENTER]dizer. " -gameforge.goldbar._160_say = " O qu? Queres comprar Barras d'Ouro? No, agora[ENTER]no! O Cl Vento Negro parece andar desconfiado.[ENTER]Se no tiver cuidado irei arriscar a minha vida![ENTER]Vou tentar de novo quando a situao estiver mais[ENTER]calma. " -gameforge.goldbar._170_sayReward = " De momento no podes comprar Barras d'Ouro. " -gameforge.goldbar._180_say = " Ainda no consegui arranjar uma Barra d'Ouro. " -gameforge.goldbar._190_say = " Temos de esperar %s %s " -gameforge.goldbar._200_say = " Trouxe uma Barra d'Ouro. Custa 2.2 Milhes de[ENTER]Yang. 200.000 Yang so o meu pagamento. E que[ENTER]tal? Ests interessado? " -gameforge.goldbar._20_sayTitle = " Traidor Balso: " -gameforge.goldbar._210_say = " Aqui tens uma Barra d'Ouro! Fizeste uma deciso[ENTER]sbia. sempre uma boa ideia fazer[ENTER]investimentos. " -gameforge.goldbar._220_say = " No tens Yang suficiente! Custa 2.2 Milhes de[ENTER]Yang. " -gameforge.goldbar._230_say = " Porque ests aqui se no queres comprar nada?[ENTER]Fizeste-me perder tempo. Desaparece! " -gameforge.goldbar._240_npcChat = " GM: Reiniciar tempo de venda Barra d'Ouro " -gameforge.goldbar._250_say = " O tempo para a venda de uma Barra d'Ouro foi[ENTER]reiniciado. " -gameforge.goldbar._260_npcChat = " Vender uma Barra d'Ouro " -gameforge.goldbar._270_say = " Do que falas? No sei nada acerca do que ests a[ENTER]dizer. " -gameforge.goldbar._280_say = " O qu? Queres vender uma Barra d'Ouro? Ainda no[ENTER]ouviste? Neste momento os membros do Cl Vento[ENTER]Negro andam muito desconfiados e esto de olhos[ENTER]bem abertos. Se venderes agora a Barra d'Ouro[ENTER]irs ter bastantes problemas. Seria melhor que a[ENTER]deixes onde est. Esconde-a bem! " -gameforge.goldbar._290_sayReward = " De momento no podes vender Barras d'Ouro. " -gameforge.goldbar._300_say = " Se quiseres devolver a Barra d'Ouro, " -gameforge.goldbar._30_say = " O qu? Uma vitima do Cl Vento Negro? Ha ha ha![ENTER]Ainda s uma criana. Onde ouviste isso?[ENTER]Desaparece e vai brincar com os ces selvagens! " -gameforge.goldbar._310_say = " precisars de esperar cerca de %s %s. " -gameforge.goldbar._320_say = " No tens Barras d'Ouro. Se me trouxeres Barras[ENTER]d'Ouro irei oferecer-te Yang por elas. " -gameforge.goldbar._330_say = " O qu? Queres devolver a tua Barra d'Ouro? Ento[ENTER]para que que a compraste? Se queres tanto[ENTER]devolv-la no te impedirei... O Cl Vento Negro[ENTER]guarda os seus tesouros muito bem... No posso[ENTER]fazer isto regularmente. Continuas a querer[ENTER]devolv-la? " -gameforge.goldbar._340_select = " Devolver " -gameforge.goldbar._350_select = " No devolver " -gameforge.goldbar._360_say = " Aqui tens o teu Yang. Raios! Agora tenho de a[ENTER]devolver! " -gameforge.goldbar._370_say = " Tens alguma Barra d'Ouro de todo? Estou muito[ENTER]ocupado. No venhas aqui se no quiseres falar de[ENTER]negcios. " -gameforge.goldbar._40_sayReward = " A Misso 'A Vtima do Cl Vento Negro' est[ENTER]disponvel apenas a jogadores de nvel 30 ou[ENTER]superior. " -gameforge.goldbar._50_say = " Tem cuidado! Os membros do Cl Vento Negro esto[ENTER]extra-cautelosos. Ser melhor no darmos nas[ENTER]vistas. Adeus. " -gameforge.goldbar._60_sayReward = " A Misso 'A Vtima do Cl Vento Negro' no se[ENTER]encontra disponvel de momento. " -gameforge.goldbar._70_say = " Shh! Podem existir membros do Cl Vento Negro[ENTER]escondidos por a. Onde ouviste isso? No, est[ENTER]bem. No importante. Sabes o que se passa? " -gameforge.goldbar._80_select = " No, nem por isso. " -gameforge.goldbar._90_select = " Sim, sei tudo. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Teleportar para o Castelo Chunjo. " -gameforge.goto_empire_castle._10_npcChat = " Ir para a Guerra do Castelo. " -gameforge.goto_empire_castle._110_say = " Este portal s pode ser utilizado pelos corajosos[ENTER]guerreiros do Reino Chunjo. " -gameforge.goto_empire_castle._120_say = " Este portal s pode ser utilizado pelos corajosos[ENTER]guerreiros do Reino Jinno. " -gameforge.goto_empire_castle._20_select = " Para o Castelo Shinsoo " -gameforge.goto_empire_castle._30_select = " Para o Castelo Chunjo " -gameforge.goto_empire_castle._35_select = " Para o Castelo Jinno " -gameforge.goto_empire_castle._40_say = " Vais ser transportado para o Castelo Shinsoo... " -gameforge.goto_empire_castle._50_say = " Vais ser transportado para o Castelo Chunjo... " -gameforge.goto_empire_castle._60_say = " Vais ser transportado para o Castelo Jinno... " -gameforge.goto_empire_castle._70_say = " Este portal s pode ser utilizado pelos corajosos[ENTER]guerreiros do Reino Shinsoo. " -gameforge.goto_empire_castle._80_npcChat = " Ir para a Guerra do Castelo. " -gameforge.goto_empire_castle._90_say = " Teleportar para o Castelo Shinsoo. " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " Eu sou apenas o Agente do Terreno, por isso no[ENTER]posso baixar o preo. Precisas de mais Yang. " -gameforge.guild_building._105_say = " A Guild comrpou o terreno! " -gameforge.guild_building._10_sayTitle = " Dono do Terreno: " -gameforge.guild_building._110_say = " Volta quando decidires o que fazer. Lembra-te que[ENTER]outros podem compr-lo primeiro. " -gameforge.guild_building._20_say = " Sou o Agente do Terreno e o responsvel pela[ENTER]venda. Antes dos monstros terem ocupado a regio[ENTER]no centro do continente, no havia falta de[ENTER]terrenos e todos estavam contentes. Por isso[ENTER]agora apenas vendo terrenos a lderes de Guilds.[ENTER]Queres comprar o terreno? " -gameforge.guild_building._30_say = " J te disse que no posso vender terrenos a toda[ENTER]a gente. Espero que compreendas. " -gameforge.guild_building._40_say = " Uma Guild que j possua um terreno no poder[ENTER]adquirir outro. " -gameforge.guild_building._50_say = " Ocorreu um erro enquanto o pedido era processado. " -gameforge.guild_building._60_say = " Para comprares este terreno, o nvel da guild tem[ENTER]de ser superior a %s. O terreno custa %s. " -gameforge.guild_building._70_say = " A tua Guild ainda no tem o nvel necessrio.[ENTER]Lamento. " -gameforge.guild_building._80_say = " Queres comprar este terreno? " -gameforge.guild_building._90_say = " Lamento, mas este terreno j foi adquirido por[ENTER]outra Guild. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Como quiseres. Volta mais tarde ento. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Acho que devias trabalhar um pouco mais no[ENTER]desenvolvimento da tua Guild. No [ENTER]suficientemente forte para um Altar melhor. " -gameforge.guild_building_alter_of_power._120_say = " Se o nvel da tua Guild aumentar, poders[ENTER]construir um Altar do Poder maior. E a tua Guild[ENTER]ficar mais forte. " -gameforge.guild_building_alter_of_power._130_say = " Hmmn... A tua Guild... " -gameforge.guild_building_alter_of_power._140_say = " Oh, est muito mais forte! Vou substituir o teu[ENTER]Altar do Poder pelo melhor.[ENTER]Precisas dos seguintes materiais: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 Milhes de Yang[ENTER]15 Pedras Basilares[ENTER]20 Tbuas[ENTER]20 Troncos " -gameforge.guild_building_alter_of_power._160_say = " Bom. Vou substituir o altar por um novo. Ao[ENTER]faz-lo a tua Guild ir ficar com o melhor Altar[ENTER]possvel. Parabns! " -gameforge.guild_building_alter_of_power._170_say = " No h nada que possa fazer por ti: a tua Guild[ENTER]j possui o melhor Altar do Poder. " -gameforge.guild_building_alter_of_power._180_say = " O Altar do Poder permite tua Guild aceitar mais[ENTER]membros. " -gameforge.guild_building_alter_of_power._20_say = " Sou Yaholo, o Guarda do Altar do Poder.[ENTER]Este edifcio permite tua Guild aceitar mais[ENTER]membros. medida que a tua Guild se torna mais[ENTER]forte, poders construir um Altar do Poder maior[ENTER]e ento poders convidar ainda mais membros. " -gameforge.guild_building_alter_of_power._30_say = " Hmmn... A tua Guild... " -gameforge.guild_building_alter_of_power._40_say = " O seu poder cresceu claramente. Queres substituir[ENTER]o Altar do Poder actual por um maior?[ENTER]Caso o queiras fazer, irs precisar dos seguintes[ENTER]materiais: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 Milhes de Yang[ENTER]10 Pedras Basilares[ENTER]15 Tbuas[ENTER]10 Troncos " -gameforge.guild_building_alter_of_power._60_select = " Substituir o Altar do Poder " -gameforge.guild_building_alter_of_power._70_select = " No substituir o Altar do Poder " -gameforge.guild_building_alter_of_power._80_say = " Bom. Vou substitu-lo por um novo edifcio. " -gameforge.guild_building_alter_of_power._90_say = " A construo do Altar no barata; preciso de[ENTER]uma quantidade considervel de materiais de[ENTER]construo e Yang. Se no me puderes dar estas[ENTER]coisas no poderei ajudar-te. Regressa quando[ENTER]tiveres tudo! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Esse no o item necessrio. " -gameforge.guild_building_melt._10_say = " Um Diamante pode ser criado a partir de 100[ENTER]Pedras Diamante. " -gameforge.guild_building_melt._120_say = " Parabns - A refinao foi bem sucedida. Agora[ENTER]possuis: " -gameforge.guild_building_melt._130_say = " Podes contratar um Alquimista diferente por[ENTER]3.000.000 Yang. " -gameforge.guild_building_melt._140_say = " No tens 3.000.000 Yang. " -gameforge.guild_building_melt._150_say = " Para alterares, selecciona uma especializao: " -gameforge.guild_building_melt._160_say = " Esta especializao j se encontra activa. " -gameforge.guild_building_melt._170_say = " Fechar " -gameforge.guild_building_melt._180_say = " Diamante " -gameforge.guild_building_melt._190_say = " Madeira " -gameforge.guild_building_melt._200_say = " Cobre " -gameforge.guild_building_melt._20_say = " A taxa de sucesso %s porcento. Precisas de %s[ENTER]Yang. Queres tentar? " -gameforge.guild_building_melt._210_say = " Prata " -gameforge.guild_building_melt._220_say = " Ouro " -gameforge.guild_building_melt._230_say = " Jade " -gameforge.guild_building_melt._240_say = " bano " -gameforge.guild_building_melt._250_say = " Prola " -gameforge.guild_building_melt._260_say = " Platina " -gameforge.guild_building_melt._270_say = " Cristal " -gameforge.guild_building_melt._280_say = " Ametista " -gameforge.guild_building_melt._290_say = " Safira " -gameforge.guild_building_melt._30_say = " No tens Yang suficiente. " -gameforge.guild_building_melt._40_say = " Parabns - A refinao foi bem sucedida. Agora[ENTER]possuis: " -gameforge.guild_building_melt._50_say = " A refinao falhou. " -gameforge.guild_building_melt._60_say = " No tens 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " No consigo refinar o item sem uma Pedra Esprita. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Armeiro Iseul: " -gameforge.guild_building_npc._20_say = " Oh, s um membro da minha Guild! Se quiseres[ENTER]melhorar as tuas Armas, tr-las at mim, e no[ENTER]quele Ferreiro principiante da vila. A minha[ENTER]taxa de sucesso 10% maior. Alm disso os nossos[ENTER]membros tm 5% de desconto. Apenas tens de me dar[ENTER]a Arma que pretendes melhorar e eu irei deitar[ENTER]mos ao trabalho. " -gameforge.guild_building_npc._30_say = " Sou o Armeiro Iseul, responsvel pelo[ENTER]melhoramento de Armas. Sou muito melhor que o[ENTER]Ferreiro da vila! O meu trabalho aumenta a[ENTER]probabilidade de sucesso em 10%. D-me a Arma que[ENTER]pretendes melhorar. " -gameforge.guild_building_npc._40_sayTitle = " Ferreiro Haneul: " -gameforge.guild_building_npc._50_say = " Ah, s um membro da minha Guild! Isto significa[ENTER]que podes dar-me Armaduras, Escudos, Sapatos e[ENTER]Elmos para eu os melhorar. A minha taxa de[ENTER]sucesso 10% maior que a daquele Ferreiro da[ENTER]vila! Alm disso, dou um desconto de 5% a membros[ENTER]da minha Guild. Apenas tens de me dar o[ENTER]equipamento que pretendes melhorar. " -gameforge.guild_building_npc._60_say = " O meu nome Haneul. Sou responsvel pelo[ENTER]melhoramento de Armaduras, Escudos, Sapatos e[ENTER]Elmos. E sou muito melhor que o Ferreiro da Vila:[ENTER]a minha taxa de sucesso 10% maior. D-me o[ENTER]equipamento que pretendes que eu tente melhorar. " -gameforge.guild_building_npc._70_sayTitle = " Ourives Seung: " -gameforge.guild_building_npc._80_say = " Ah, s um membro da minha Guild! Se me deixares[ENTER]melhorar os teus acessrios ters mais 10% de[ENTER]probabilidade de melhoramento - as minhas[ENTER]especialidades so Sapatos, Pulseiras, Brincos e[ENTER]Colares. D-me o acessrio que pretendes[ENTER]melhorar. " -gameforge.guild_building_npc._90_say = " Sou o Ourives Seung, responsvel pelo[ENTER]melhoramento de acessrios - as minhas[ENTER]especialidade so Sapatos, Brincos, Colares e[ENTER]Pulseiras. E sou muito melhor que o Ferreiro da[ENTER]vila! O meu trabalho aumenta a probabilidade de[ENTER]sucesso em 10%. D-me o acessrio que pretendes[ENTER]melhorar. " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Obtm o Livro " -gameforge.guild_create._20_sayReward = " necessrio o Livro da Providncia para fundar[ENTER]uma Guild. " -gameforge.guild_create._30_sayReward = " Podes obter o Livro da Providncia matando Chefe[ENTER]Orc com a ajuda de um Grupo. " -gameforge.guild_create._40_sendLetter = " Conseguiste o Livro da Providncia " -gameforge.guild_create._50_sayTitle = " Recebeste o Livro da Providncia " -gameforge.guild_create._60_sayReward = " Recebeste o Livro da Providncia do Chefe Orc. " -gameforge.guild_create._70_sayReward = " O Guarda da Cidade vai ajudar-te a fundar uma[ENTER]Guild. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Verificar Informao da Guild " -gameforge.guild_manage._10_npcChat = " GM: Registar de novo " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " Queres abandonar a Guild a que pertences? Presumo[ENTER]que no tenhas feito amigos verdadeiros l.[ENTER]Bom... uma deciso tua.[ENTER]Queres mesmo abandonar a Guild? " -gameforge.guild_manage._130_say = " Okay, ento a tua deciso final. Vou retirar-te[ENTER]da Guild. " -gameforge.guild_manage._140_say = " O qu?[DELAY value;150] [/DELAY][ENTER][ENTER]Esforcei-me tanto para a criar, e agora queres[ENTER]eliminar a Guild? Todas as experincias e[ENTER]memrias dos teus amigos sero para sempre[ENTER]perdidas![ENTER]Queres mesmo eliminar a Guild? " -gameforge.guild_manage._150_say = " Muito bem.[ENTER][ENTER]Irei dissolver a Guild da qual s o lder. " -gameforge.guild_manage._160_npcChat = " Criar Guild " -gameforge.guild_manage._170_npcChat = " Criar Guild " -gameforge.guild_manage._180_say = " No podes criar uma Guild logo aps teres[ENTER]abandonado a tua anterior. " -gameforge.guild_manage._190_say = " Criar... " -gameforge.guild_manage._200_say = " J eliminaste uma Guild! Nos prximos tempos no[ENTER]poders criar uma nova Guild. " -gameforge.guild_manage._20_say = " Por favor insere o nome do jogador sobre o qual[ENTER]queres obter informao. " -gameforge.guild_manage._210_say = " Queres criar uma Guild?[ENTER]Podes fundar uma Guild assim que tiveres chegado[ENTER]ao nvel 40, e ters de pagar 200.000 Yang.[ENTER]Queres fundar uma Guild? " -gameforge.guild_manage._220_say = " No tens Yang suficiente! " -gameforge.guild_manage._230_say = " O teu nvel demasiado baixo para criar uma[ENTER]Guild. " -gameforge.guild_manage._30_sayTitle = " Este jogador no existe. " -gameforge.guild_manage._40_say = " Verificar a data mais prxima para novo registo. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Tempo de Espera " -gameforge.guild_manage._60_say = " Tempo at dissoluo: %s dia(s) " -gameforge.guild_manage._65_say = " Tempo de Espera " -gameforge.guild_manage._70_say = " Prxima hiptese de repetir tentativa: %s hora(s) " -gameforge.guild_manage._75_say = " Tempo restante " -gameforge.guild_manage._80_select = " Ajuste imediato " -gameforge.guild_manage._90_say = " possvel o registo imediato. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Aqui podes ver a posio da tua Guild em relao[ENTER]s Guilds em posies acima e abaixo da tua:[ENTER][DELAY value;0][ENTER]|Guild |Pontos |Vitrias |Empates |Derrotas[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Aqui podes ver as 8 melhores Guilds e as suas[ENTER]estatsticas:[ENTER][DELAY value;0][ENTER]|Guild |Pontos |Vitrias |Empates |Derrotas[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " A posio da tua Guild %s. " -gameforge.guild_ranking._35_say = " Pontos: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " No tens Yang suficiente! " -gameforge.guild_war_bet._10_npcChat = " Aposta em Guerra de Guilds " -gameforge.guild_war_bet._110_say = " Est tudo pronto. Se fizeste a escolha certa[ENTER]recebers o Yang quando a Guerra de Guilds[ENTER]terminar. Boa sorte! " -gameforge.guild_war_bet._20_sayTitle = " A aposta na Guild " -gameforge.guild_war_bet._30_say = " Comprar Bilhetes de Apostas para o teu Reino.[ENTER][ENTER]1. Para todas as Guerras de Guild existe uma[ENTER]projeco, anunciada antecipadamente, do[ENTER]resultado e vencedores .[ENTER]2. Podes comprar um Bilhete de Apostas. No[ENTER]Bilhete de Apostas podes escrever se achas que a[ENTER]Guild vai atingir os resultados previstos.[ENTER]3. As escolhas so determinadas pela casa de[ENTER]apostas. Depois da Guerra de Guilds irs ser[ENTER]informado se ganhaste ou perdeste.[ENTER][ENTER]* 10% dos ganhos revertero para os Cofres do[ENTER]Reino. " -gameforge.guild_war_bet._35_table = " %s contra %s " -gameforge.guild_war_bet._40_sayTitle = " Beleguim Batalha: " -gameforge.guild_war_bet._45_say = " com " -gameforge.guild_war_bet._50_say = " De momento no existem guerras onde possas[ENTER]apostar. " -gameforge.guild_war_bet._60_say = " Para que guerra queres comprar um Bilhete de[ENTER]Apostas? " -gameforge.guild_war_bet._70_say = " De acordo com a minha lista tu j compraste um[ENTER]Bilhete de Aposta para esta Guerra de Guilds.[ENTER]Apenas podes comprar um Bilhete de Aposta por[ENTER]Guerra. " -gameforge.guild_war_bet._80_say = " A Guild %s tem uma boa probabilidade de derrotar[ENTER]a Guild %s com %d ponto(s).[ENTER]Em que Guild pretendes apostar? " -gameforge.guild_war_bet._90_sayTitle = " Beleguim Batalha: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s, queres participar na Guerra? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Trocar penteado " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Isso no um penteado. " -gameforge.hair._014_say = " No pude trocar o teu penteado. No fica bem [ENTER]tua classe ou sexo. " -gameforge.hair._030_npcChat = " Trocar penteado " -gameforge.hair._040_say = " O teu penteado ainda pertence ao sistema antigo.[ENTER]Irei troc-lo por um item de penteado do novo[ENTER]sistema de disfarces, para que no se perca. [ENTER]muito simples. Devo trocar j o teu penteado? " -gameforge.hair._050_say = " Chamas a isso um penteado? Muito engraado.[ENTER]Desculpa, mas se no tens um penteado do sistema[ENTER]antigo, no te posso ajudar. Tem um bom dia! " -gameforge.hair._060_say = " No conheo este penteado. " -gameforge.hair._070_say = " Desculpa, no te posso ajudar. Por favor contacta[ENTER]o suporte. " -gameforge.hair._080_say = " Recebeste o teu novo penteado. " -gameforge.hair._090_say = " O teu penteado j foi trocado. " -gameforge.hair._100_say = " Aqui tens. Agora podes usar o sistema de[ENTER]disfarces. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Notificao: O Capito na primeira vila est [ENTER]tua procura. Ainda tens um penteado antigo. Vai[ENTER]ter com ele e troca o teu penteado principal por[ENTER]um item de penteado do novo sistema de disfarces.[ENTER]Isto ir assegurar que no perdes o teu penteado[ENTER]actual. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " No tens Yang suficiente. Custa 500.000 Yang! " -gameforge.hair_shop._10_npcChat = " Reiniciar Penteado " -gameforge.hair_shop._110_say = " Que pena. Gostava de ter usado as minhas[ENTER]tesouras. Mas tambm gosto do teu penteado[ENTER]actual. Adeus! " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Tens um penteado muito interessante, mas o teu[ENTER]estilo antigo tambm te ficava bem. Se estiveres[ENTER]interessado posso devolver-te o teu penteado[ENTER]antigo.[ENTER]O que dizes? 500.000 Yang e temos negcio. " -gameforge.hair_shop._40_select = " Voltar ao penteado antigo " -gameforge.hair_shop._50_select = " Manter o penteado actual " -gameforge.hair_shop._60_say = " Tomaste uma boa deciso. Um momento por favor. " -gameforge.hair_shop._70_say = " A Ariyoung comea a cortar o teu cabelo[ENTER]entusiasticamente. As suas tesouras movem-se to[ENTER]depressa que comeas a temer pelas tuas orelhas.[ENTER]Mas antes de poderes sequer enervar-te, a[ENTER]Ariyoung pra e olha para o seu trabalho. " -gameforge.hair_shop._80_say = " Hm, talvez corte um pouco mais aqui...[ENTER]E um pouco aqui... " -gameforge.hair_shop._90_say = " Hum... j est! Aposto que ests satisfeito/a. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Trocar Bolos de Arroz " -gameforge.harvest_festival._030_say = " Tens %s Bolos de Arroz! Quando tiveres conseguido[ENTER]30, poders troc-los comigo por um item valioso.[ENTER]Gostarias de escolher agora a tua recompensa? " -gameforge.harvest_festival._040_select = " Sim, por favor! " -gameforge.harvest_festival._050_select = " Talvez mais tarde. " -gameforge.harvest_festival._060_say = " Volta quando mudares de ideias! " -gameforge.harvest_festival._070_say = " Que recompensa pretendes? " -gameforge.harvest_festival._080_say = " Volta quando tiveres decidido. " -gameforge.harvest_festival._090_select = " Caixa d'bano Vermelha (55 Bolos) " -gameforge.harvest_festival._100_select = " Caixa d'bano Luxuosa (50 Bolos) " -gameforge.harvest_festival._110_select = " Elixir da Lua (M) (45 Bolos) " -gameforge.harvest_festival._120_select = " Caixa d'bano Amarela (30 Bolos) " -gameforge.harvest_festival._125_select = " Mais prmios " -gameforge.harvest_festival._130_select = " Caixa d'bano Verde-Lima (65 Bolos) " -gameforge.harvest_festival._135_select = " Caixa d'bano Verde (75 Bolos) " -gameforge.harvest_festival._140_select = " Elixir do Sol (M) (60 Bolos) " -gameforge.harvest_festival._150_select = " Caixa d'bano Azul (75 Bolos) " -gameforge.harvest_festival._160_select = " Caixa d'bano Prpura (80 Bolos) " -gameforge.harvest_festival._170_select = " Cancelar " -gameforge.harvest_festival._180_say = " Ainda no tens Bolos de Arroz suficientes para[ENTER]trocares por este item. Volta caa! " -gameforge.harvest_festival._190_say = " Tomaste uma deciso sbia. " -gameforge.harvest_festival._200_say = " Como agradecimento pelos %s Bolos de Arroz,[ENTER]dou-te: %s " -gameforge.harvest_festival._210_say = " Tens a certeza que queres este item? " -gameforge.harvest_festival._220_select = " Sim, tenho a certeza! " -gameforge.harvest_festival._230_say = " Recebeste %s. " -gameforge.harvest_festival._240_say = " Poders encontrar-me aqui se quiseres trazer-me[ENTER]mais Bolos de Arroz. " -gameforge.harvest_festival._250_npcChat = " Caa os saqueadores! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Obrigado por nos devolveres os nossos[ENTER]abastecimentos. Salvaste-nos de uma situao[ENTER]muito desesperada! " -gameforge.harvest_festival._280_say = " Estamos gratos por estares a caar os saqueadores[ENTER]e a devolver-nos os nossos abastecimentos! " -gameforge.harvest_festival._290_say = " J conseguiste %s Bolos de Arroz durante a tarefa[ENTER]actual! " -gameforge.harvest_festival._300_say = " No devias colocar-te em perigo por razo[ENTER]nenhuma! Leva os Bolos de Arroz ao Wonda-Rim. Ele[ENTER]ir dar-te uma recompensa. Quantos mais Bolos de[ENTER]Arroz lhe levares, mais valiosa ser a tua[ENTER]recompensa. " -gameforge.harvest_festival._310_say = " Devolveste-nos todos os nossos abastecimentos![ENTER]Estamos em grande dvida para contigo. Sem ti[ENTER]iramos ficar em grandes sarilhos! " -gameforge.harvest_festival._320_say = " Ainda falta uma grande parte dos nossos[ENTER]abastecimentos. Podemos continuar a contar[ENTER]contigo? " -gameforge.harvest_festival._330_select = " Claro. " -gameforge.harvest_festival._340_select = " Irei ajudar-vos mais tarde. " -gameforge.harvest_festival._350_say = " Ficarei aqui tua espera. " -gameforge.harvest_festival._360_say = " Tarefa %s[ENTER]Podes aceitar esta tarefa um total de 10 vezes. " -gameforge.harvest_festival._370_say = " Estaramos perdidos sem ti. Vais continuar a[ENTER]ajudar-nos? Ainda falta grande parte dos nossos[ENTER]abastecimentos. " -gameforge.harvest_festival._380_select = " Sim, vou continuar. " -gameforge.harvest_festival._390_select = " Voltarei mais tarde. " -gameforge.harvest_festival._400_say = " s um corajoso guerreiro. Por favor continua![ENTER][ENTER]Tarefa %s[ENTER]Podes aceitar esta tarefa um total de 10 vezes. " -gameforge.harvest_festival._410_say = " Co Infernal " -gameforge.harvest_festival._420_say = " Fantasma de Chamas " -gameforge.harvest_festival._430_say = " Fantico Negro " -gameforge.harvest_festival._440_say = " Infantaria Selvagem " -gameforge.harvest_festival._450_say = " Soldado Jura de Cristal " -gameforge.harvest_festival._460_say = " Lobo Alfa Azul " -gameforge.harvest_festival._470_say = " Ajuda-nos, por favor! " -gameforge.harvest_festival._480_say = " A nossa vila foi atacada por %s! Estes[ENTER]saqueadores roubaram os nossos abastecimentos de[ENTER]Bolos de Arroz. No sabemos o que fazer! O que[ENTER]vamos comer agora? Podes ajudar-nos? Caa os[ENTER]saqueadores e obtm os nossos abastecimentos.[ENTER]Iremos dar-te uma boa recompensa. " -gameforge.harvest_festival._490_select = " Irei ajudar-te! " -gameforge.harvest_festival._500_select = " No posso, desculpa. " -gameforge.harvest_festival._510_say = " Sem a tua ajuda iremos certamente morrer de fome.[ENTER]Poders encontrar-me aqui caso mudes de ideias. " -gameforge.harvest_festival._520_sendLetter = " Caa os saqueadores! " -gameforge.harvest_festival._530_say = " Derrota 30 %s e regressa ao Handu-Up. " -gameforge.harvest_festival._540_select = " Desisto. " -gameforge.harvest_festival._550_select = " Traz tantos Bolos de Arroz quantos conseguires obter dos saqueadores. Irei dar-te uma boa recompensa! " -gameforge.harvest_festival._560_notice = " Derrotaste os saqueadores e recebeste %s Bolos de[ENTER]Arroz. Regressa ao Handu-Up. " -gameforge.harvest_festival._570_npcChat = " caa de saqueadores " -gameforge.harvest_festival._580_say = " Por favor traz-nos os nossos abastecimentos de[ENTER]volta! " -gameforge.harvest_festival._590_say = " Enquanto estiveste longe, a nossa vila foi[ENTER]atacada de novo! " -gameforge.harvest_festival._600_say = " Cadver Infernal " -gameforge.harvest_festival._610_say = " Zombie " -gameforge.harvest_festival._620_say = " Os Guerreiros Chama " -gameforge.harvest_festival._630_say = " General R-Touro " -gameforge.harvest_festival._640_say = " Conjurador Negro " -gameforge.harvest_festival._650_say = " Lutador Arahan Esotrico " -gameforge.harvest_festival._660_say = " Sarrafeiro Selvagem " -gameforge.harvest_festival._670_say = " Urso Castanho " -gameforge.harvest_festival._680_say = " Desta vez estamos a ser atacados por %s. Por[ENTER]favor no nos abandones agora! " -gameforge.harvest_festival._690_select = " Podes contar comigo! " -gameforge.harvest_festival._700_select = " Gostaria de ter a minha recompensa. " -gameforge.harvest_festival._710_say = " Agradecemos a tua ajuda. Vai ter com o Wonda-Rim[ENTER]e troca os Bolos de Arroz pela tua recompensa. " -gameforge.harvest_festival._715_say = " Vai caa[ENTER]de %s! Mas no enfrentes o perigo sozinho.[ENTER]Apenas conseguirs derrotar o inimigo em grupo.[ENTER]Procura pelo menos um parceiro para completares[ENTER]esta tarefa. " -gameforge.harvest_festival._720_say = " Derrota 60 %s e regressa ao Handu-Up. " -gameforge.harvest_festival._730_say = " Pelo que posso ver, encontraste alguns camaradas[ENTER]de combate para se juntarem caa contigo. " -gameforge.harvest_festival._740_say = " Forma um grupo para caarem os saqueadores.[ENTER]Encontra mais um membro e partam para a caa. " -gameforge.harvest_festival._750_npcChat = " Trago Bolos de Arroz. " -gameforge.harvest_festival._760_say = " Trouxeste-nos todos os nossos abastecimentos![ENTER]Estamos em grande dvida para contigo. Sem ti[ENTER]teramos ficado numa situao muito desesperada! " -gameforge.harvest_festival._770_say = " Fantstico! Vejo que j conseguiste alguns Bolos[ENTER]de Arroz. " -gameforge.harvest_festival._780_say = " J conseguiste %s Bolos de Arroz! Poders[ENTER]encontrar-me aqui quando os quiseres trocar pela[ENTER]tua recompensa. " -gameforge.harvest_festival._790_say = " Trouxeste-nos todos os nossos abastecimentos![ENTER]Estamos em grande dvida para contigo. Sem ti[ENTER]teramos ficado numa situao muito desesperada! " -gameforge.harvest_festival._795_say = " Os monstros ainda tm uma grande parte dos nossos[ENTER]abastecimentos. Podes voltar ao combate por ns? " -gameforge.harvest_festival._800_say = " Sem a tua ajuda teramos morrido de fome. Estes[ENTER]so tempos difceis e os Bolos de Arroz so a[ENTER]nossa principal fonte de alimento. " -gameforge.harvest_festival._810_say = " Javali Selvagem Rubro " -gameforge.harvest_festival._820_say = " Javali Selvagem " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Abandonar a Gruta " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Queres mesmo sair da Gruta das Almas? " -gameforge.heavens_cave_escape._040_say = " Uma deciso sbia. demasiado perigoso ficares[ENTER]aqui mais tempo. Vai e trata das tuas feridas. " -gameforge.heavens_cave_escape._050_say = " Tens muita coragem. Boa sorte nos confins deste[ENTER]horrvel local... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " Na Gruta " -gameforge.heavens_cave_keyquest._030_say = " Ouve com ateno meu rapaz! Apenas te irei contar[ENTER]esta histria uma vez... " -gameforge.heavens_cave_keyquest._040_say = " Ouve com ateno minha menina! Apenas te irei[ENTER]contar esta histria uma vez... " -gameforge.heavens_cave_keyquest._050_say = " Actualmente veneramos o Deus Drago, mas outrora[ENTER]existiam trs Deuses que olhavam por ns. No[ENTER]entanto Bahar-Taraji, a Deusa da Criao, foi[ENTER]assassinada pelo seu invejoso irmo,[ENTER]Beran-Setaou. E o terceiro Deus, Baljit-Elvedin,[ENTER]que conhecemos hoje como o Deus Drago,[ENTER]afundou-se no luto pela sua irm. " -gameforge.heavens_cave_keyquest._060_say = " Uma batalha rebentou entre os dois irmos,[ENTER]batalha essa ganha pelo Deus Drago. Os rumores[ENTER]contam que rastos dessa batalha podem ainda ser[ENTER]encontrados no local onde foi travada.[ENTER]Beran-Setaou foi encerrado numa gruta aps a sua[ENTER]derrota, gruta desde ento conhecida por Gruta[ENTER]das Almas. " -gameforge.heavens_cave_keyquest._070_say = " Esta Gruta est selada e guardada por membros[ENTER]da Ordem de Baljit-Elvedin. Ters que pagar com[ENTER]uma Pedra de Sangue para poderes prosseguir para[ENTER]o seu interior. Sei como produzir essas Pedras,[ENTER]mas no tarefa fcil. " -gameforge.heavens_cave_keyquest._080_say = " Tudo comeou com as Lgrimas que o Deus Drago[ENTER]chorou pela sua irm, lgrimas essas que se[ENTER]tornaram pedras e que posteriormente caram na[ENTER]terra. Ainda as podes encontrar na Terra do Fogo,[ENTER]Doyyumhwan. Obtm sete destas Lgrimas e quatro[ENTER]Obsidianas, matando os Chama que vivem nessa[ENTER]regio, e tr-las a mim. " -gameforge.heavens_cave_keyquest._090_say_reward = " Recolhe 7 Lgrimas Fossilizadas e 4 Obsidianas em[ENTER]Doyyumhwan. " -gameforge.heavens_cave_keyquest._100_say = " Precisas de outra Pedra de Sangue para passares[ENTER]os Guardas da Ordem? Ento recolhe mais sete[ENTER]Lgrimas Fossilizadas e quadro Obsidianas na[ENTER]Terra do Fogo, Doyyumhwan. " -gameforge.heavens_cave_keyquest._110_say = " Precisas de outra Pedra de Sangue? Koe-Pung no [ENTER]o mais inteligente, mas deverias esperar um[ENTER]pouco, caso contrrio ele poder reparar que no[ENTER]pertences sua Ordem. " -gameforge.heavens_cave_keyquest._120_say = " Algumas horas, cerca de: %s " -gameforge.heavens_cave_keyquest._130_say = " Uma hora e %s minutos. " -gameforge.heavens_cave_keyquest._140_say = " Espera mais %s minutos. " -gameforge.heavens_cave_keyquest._150_say_title = " Lgrima Fossilizada " -gameforge.heavens_cave_keyquest._160_say = " Aqui est uma das Lgrimas Fossilizadas do Deus[ENTER]Drago que caiu na terra. " -gameforge.heavens_cave_keyquest._170_1_select = " Apanhar a lgrima " -gameforge.heavens_cave_keyquest._170_2_select = " Tentar encontrar mais lgrimas por aqui " -gameforge.heavens_cave_keyquest._170_3_select = " Deixar a lgrima no cho " -gameforge.heavens_cave_keyquest._180_say = " Recebeste uma Lgrima Fossilizada. " -gameforge.heavens_cave_keyquest._190_say_title = " Lgrima Fossilizada " -gameforge.heavens_cave_keyquest._200_say = " Decides tentar procurar mais Lgrimas e[ENTER]encontras: %s " -gameforge.heavens_cave_keyquest._210_say = " As criaturas na rea esto agora com a ateno[ENTER]virada para ti! " -gameforge.heavens_cave_keyquest._220_say = " Dirige-te Terra do Fogo, Doyyumhwan, e procura[ENTER]as Lgrimas Fossilizadas de Baljit Elvedin, o[ENTER]Deus Drago. Tambm devers recolher Obsidianas[ENTER]matando os Chama. " -gameforge.heavens_cave_keyquest._230_say = " Lgrimas Fossilizadas necessrias: %s " -gameforge.heavens_cave_keyquest._240_say = " Obsidianas necessrias: %s " -gameforge.heavens_cave_keyquest._250_notice = " J recolheste Lgrimas suficientes! " -gameforge.heavens_cave_keyquest._260_notice = " Encontraste uma Obsidiana! " -gameforge.heavens_cave_keyquest._270_notice = " J recolheste todas as Obsidianas necessrias! " -gameforge.heavens_cave_keyquest._280_say = " Regressa a Seon-Hae com as Lgrimas Fossilizadas[ENTER]e as Obsidianas. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae encontra-se em: %s " -gameforge.heavens_cave_keyquest._300_say = " Lgrimas de Baljit-Elvedin! Irei revert-las para[ENTER]a sua forma lquida e introduzi-las nas[ENTER]Obsidianas. O seu poder permite-te invocar a[ENTER]Deusa Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = " O seu esprito ainda vagueia pelo continente.[ENTER]Conseguirs ouvir a sua voz quando estiveres na[ENTER]posse das Lgrimas. Procura-a no Bosque Rubro! " -gameforge.heavens_cave_keyquest._320_say = " Toma este vaso e procura a voz de Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = " Procura a voz de Bahar-Taraji no Bosque Rubro,[ENTER]Lungsam. Mesmo que no consigas ver o fantasma da[ENTER]Deusa sers capaz de sentir a presena do seu[ENTER]esprito. " -gameforge.heavens_cave_keyquest._335_say = " Um murmrio suave assobia no vento: Vai para um[ENTER]lugar seguro... No podemos falar aqui...[ENTER]Clica no pergaminho da Misso para falares com o[ENTER]Fantasma. " -gameforge.heavens_cave_keyquest._340_say = " Na distncia ecoa a voz da Deusa assassinada[ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = " As lgrimas do meu irmo... Ele chorou por mim[ENTER]durante tanto tempo e mesmo assim no foi capaz[ENTER]de punir Beran-Setaou pelos seus feitos. " -gameforge.heavens_cave_keyquest._360_say = " Ele no foi capaz de enfrentar o seu irmo[ENTER]Beran-Setaou, o Destruidor, aquele que as pessoas[ENTER]temiam. " -gameforge.heavens_cave_keyquest._370_say = " Mas tu... Quem s tu? s diferente! No tens medo[ENTER]dele. Pelo contrrio, vejo que pretendes[ENTER]combater. " -gameforge.heavens_cave_keyquest._380_say = " %s! Toma estas gotas do meu sangue. Com elas[ENTER]podes produzir uma Pedra de Sangue e fazer[ENTER]Beran-Setaou pagar pelo que fez. A Gruta das[ENTER]Almas no fica muito longe daqui. " -gameforge.heavens_cave_keyquest._390_say = " Na distncia ecoa a voz da Deusa assassinada[ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = " %s! Eu reconheo-te! " -gameforge.heavens_cave_keyquest._410_say = " Trouxeste-me as lgrimas do meu irmo para me[ENTER]consolar e por isso mereces o meu sangue como[ENTER]recompensa para que possas continuar a lutar. " -gameforge.heavens_cave_keyquest._420_say = " Regressa a Seon-Hae com o sangue de Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = " Os olhos de Seon-Hae brilham enquanto lhe ds as[ENTER]Gotas de Sangue... " -gameforge.heavens_cave_keyquest._440_say = " O sangue de uma verdadeira Deusa! Rpido,[ENTER]deixa-me transform-lo numa Pedra de Sangue antes[ENTER]que seque. " -gameforge.heavens_cave_keyquest._450_say = " O guarda Koe-Pung ir deixar-te utilizar o portal[ENTER]que d acesso Gruta das Almas se estiveres na[ENTER]posse de uma Pedra de Sangue. No entanto ela[ENTER]apenas ir funcionar uma vez. Se precisares de[ENTER]mais Pedras de Sangue vem ter comigo.[ENTER]Infelizmente apenas posso produzir uma Pedra de[ENTER]Sangue por dia, caso contrrio iremos atrair a[ENTER]fria da Ordem. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae pode produzir mais Pedras de Sangue para[ENTER]ti, mas apenas uma por dia. " -gameforge.heavens_cave_keyquest._470_say = " Irei transformar o sangue de Bahar-Taraji numa[ENTER]Pedra de Sangue. Que te seja til. " -gameforge.heavens_cave_keyquest._480_say_reward = " Apenas posso fabricar uma Pedra de Sangue por[ENTER]dia, caso contrrio Koe-Pung poder desconfiar. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " Voucher para uma Medalha de Equitao " -gameforge.horse_exchange_ticket._20_sayTitle = " Rapaz do Estbulo: " -gameforge.horse_exchange_ticket._30_say = " Antigamente um Voucher era utilizado para obter[ENTER]uma Medalha de Equitao. Podes troc-lo por uma.[ENTER]Queres trocar? " -gameforge.horse_exchange_ticket._40_select = " Trocar " -gameforge.horse_exchange_ticket._50_say = " Recebeste uma Medalha de Equitao. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Informao sobre cavalos " -gameforge.horse_guard._20_say = " Para iniciar uma Misso de Equitao necessitas[ENTER]de uma Medalha de Equitao.[ENTER]Poders obter uma na Caverna dos Macacos. " -gameforge.horse_guard._30_say = " Existem Cavalos para trs nveis de cavaleiros:[ENTER]Iniciante, Armado e Militar. Quando tiveres[ENTER]praticado o suficiente e quiseres passar para o[ENTER]prximo nvel ters de passar um teste. " -gameforge.horse_guard._40_say = " Dependendo da presso que cada pessoa coloca[ENTER]sobre o seu cavalo, iro ser necessrios[ENTER]diferentes tipos de comida. Cavaleiros iniciantes[ENTER]devem alimentar os seus cavalos com feno,[ENTER]enquanto cavaleiros avanados, que exijam muito[ENTER]dos seus cavalos, devem aliment-los apenas com[ENTER]Ginseng Vermelho. No que toca a comida, os[ENTER]cavalos podem ser muito esquisitos. " -gameforge.horse_guard._50_say = " O estado do teu cavalo mostrado atravs de um[ENTER]indicador colorido bastante simples: Verde[ENTER]significa que est saudvel e Amarelo significa[ENTER]que est com fome. Vermelho perigoso, pois[ENTER]indica que o teu cavalo est subnutrido. Tens de[ENTER]alimentar o teu cavalo se o indicador estiver[ENTER]Amarelo ou Vermelho. Se o teu cavalo morrer [ENTER]algo muito srio. " -gameforge.horse_guard._60_say = " Quando montas o teu Cavalo a sua sade degrada-se[ENTER]lentamente at ele estar exausto. No podes[ENTER]montar um Cavalo exausto. Por isso devers[ENTER]deix-lo descansar frequentemente. " -gameforge.horse_guard._70_say = " H rumores de que um Cavalo morto pode ser[ENTER]ressuscitado com umas Ervas mgicas. Mas estas[ENTER]Ervas so guardadas por macacos e parece ser[ENTER]difcil chegar at elas. Diz-se que se fores[ENTER]capturado pelos macacos eles te iro amaldioar e[ENTER]te transformars num deles. " -gameforge.horse_guard._80_say = " As habilidades da pessoa que monta um cavalo[ENTER]podem variar. Se tiveres uma Medalha de Equitao[ENTER]podes aumentar o nvel do teu cavalo. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Mata 10 Orcs Pretos enquanto montas a cavalo. Se[ENTER]sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._10_makequestbutton = " Mata Bos! " -gameforge.horse_levelup._110_makequestbutton = " Mata Atormentadores Negros! " -gameforge.horse_levelup._120_say = " Mata 10 Atormentadores Negros enquanto montas a[ENTER]cavalo. Se sares do teu cavalo falhars a[ENTER]misso. " -gameforge.horse_levelup._130_makequestbutton = " Mata Aranhas Rubi Venenosas! " -gameforge.horse_levelup._140_say = " Mata 10 Aranhas Rubi Venenosas enquanto montas a[ENTER]cavalo. Se sares do teu cavalo falhars a[ENTER]misso. " -gameforge.horse_levelup._150_makequestbutton = " Mata Bandidos do Deserto! " -gameforge.horse_levelup._160_say = " Mata 20 Bandidos do Deserto enquanto montas a[ENTER]cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._170_makequestbutton = " Mata Golems do Gelo! " -gameforge.horse_levelup._180_sayTitle = " Mata Golems do Gelo! " -gameforge.horse_levelup._190_say = " Mata 10 Golems do Gelo enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._200_say = " Mata 10 Golems do Gelo enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._20_say = " Mata 5 Bo enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._210_makequestbutton = " Mata Tigres do Fogo! " -gameforge.horse_levelup._220_say = " Mata 20 Tigres do Fogo enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._230_npcChat = " Como atacas em cima do Cavalo? " -gameforge.horse_levelup._240_sayTitle = " Rapaz do Estbulo: " -gameforge.horse_levelup._250_say = " O teu cavalo j terminou o seu treino. Devias[ENTER]agora concentrar-te em fortalec-lo. " -gameforge.horse_levelup._260_say = " Precisas que uma Medalha de Equitao para o[ENTER]treino. Os teus resultados sero gravados nela. " -gameforge.horse_levelup._270_say = " O teu Cavalo precisa de descanso. Tenta de novo[ENTER]amanh. " -gameforge.horse_levelup._280_say = " O teu Cavalo est muito cansado. Deixa-o repousar. " -gameforge.horse_levelup._290_say = " O teu Cavalo est esfomeado. Vai aliment-lo. " -gameforge.horse_levelup._300_say = " Cavalga at mim. " -gameforge.horse_levelup._30_makequestbutton = " Mata Chuong! " -gameforge.horse_levelup._310_say = " Atacar enquanto se monta um cavalo muito mais[ENTER]difcil do que apenas montar um cavalo. Mas aqui[ENTER]aplicam-se as mesmas regras: A prtica leva [ENTER]perfeio. Se cares ou sares do cavalo irs[ENTER]falhar a misso. Por isso tem cuidado! Os teus[ENTER]resultados sero gravados na Medalha de[ENTER]Equitao. " -gameforge.horse_levelup._320_makequestbutton = " Obtm uma Medalha de Equitao! " -gameforge.horse_levelup._330_say = " Precisas de uma Medalha de Equitao para[ENTER]aprenderes a atacar enquanto montas a Cavalo.[ENTER]Poders obter uma na Caverna dos Macacos. " -gameforge.horse_levelup._340_makequestbutton = " A Misso no foi bem sucedida. " -gameforge.horse_levelup._350_say = " Desmontaste-te ou caste do Cavalo. Falhaste a[ENTER]Misso. " -gameforge.horse_levelup._360_makequestbutton = " Regressa ao Rapaz do Estbulo " -gameforge.horse_levelup._370_say = " Se regressares ao Rapaz do Estbulo poders[ENTER]verificar os teus resultados gravados na Medalha[ENTER]de Equitao. " -gameforge.horse_levelup._380_say = " Funcionou tudo bem? O teu treino continuar[ENTER]amanh. Os resultados de hoje ficaro gravados na[ENTER]Medalha de Equitao. " -gameforge.horse_levelup._390_makequestbutton = " Resultados do treino " -gameforge.horse_levelup._400_qSetTitle = " Resultados do treino " -gameforge.horse_levelup._40_say = " Mata 5 Chuong enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._410_say = " O teu cavalo ainda no teve treino suficiente. " -gameforge.horse_levelup._420_say = " O teu cavalo pode agora subir de nvel. " -gameforge.horse_levelup._430_say = " Falhaste a tua misso.[ENTER]Regressa ao Rapaz do Estbulo para tentares de[ENTER]novo. " -gameforge.horse_levelup._440_say = " O treino do cavalo foi bem sucedido " -gameforge.horse_levelup._450_say = " O nvel do teu Cavalo %s " -gameforge.horse_levelup._460_say = " Regressa ao Rapaz do Estbulo para evoluir o teu[ENTER]Cavalo de Armado para Militar. " -gameforge.horse_levelup._470_say = " Para obteres um Cavalo Militar ters de treinar o[ENTER]teu cavalo at nvel 20 primeiro. " -gameforge.horse_levelup._480_say = " No poders gravar os teus resultados sem teres[ENTER]uma Medalha de Equitao. " -gameforge.horse_levelup._50_say = " Mata 5 Chuong enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._60_makequestbutton = " Mata Orcs General Elite! " -gameforge.horse_levelup._70_say = " Mata Orcs General Elite enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._80_say = " Mata Orcs General Elite enquanto montas a cavalo.[ENTER]Se sares do teu cavalo falhars a misso. " -gameforge.horse_levelup._90_makequestbutton = " Mata Orcs Pretos! " -gameforge.horse_levelup._training_1_count = " Faltam-te... " -gameforge.horse_levelup._training_2_count = " Faltam-te... " -gameforge.horse_levelup._training_3_count = " Faltam-te... " -gameforge.horse_levelup._training_4_count = " Faltam-te... " -gameforge.horse_levelup._training_5_count = " Faltam-te... " -gameforge.horse_levelup._training_6_count = " Faltam-te... " -gameforge.horse_levelup._training_7_count = " Faltam-te... " -gameforge.horse_levelup._training_8_count = " Faltam-te... " -gameforge.horse_levelup._training_9_count = " Faltam-te... " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " O novo nome demasiado longo. " -gameforge.horse_menu._10_say = " Ver estado do Cavalo " -gameforge.horse_menu._110_say = " De momento no possuis um Cavalo. " -gameforge.horse_menu._120_say = " No podes utilizar este nome. " -gameforge.horse_menu._130_say = " O nome do Cavalo foi alterado. " -gameforge.horse_menu._20_say = " Dar nome " -gameforge.horse_menu._30_say = " Precisas do seguinte item para esta aco: " -gameforge.horse_menu._40_say = " Energia actual do Cavalo: " -gameforge.horse_menu._50_say = " Resistncia actual do Cavalo: " -gameforge.horse_menu._60_say = " Actualmente o Cavalo no tem um nome. " -gameforge.horse_menu._70_say = " O nome actual do Cavalo : " -gameforge.horse_menu._80_say = " Escolhe o novo nome do Cavalo. " -gameforge.horse_menu._90_say = " O novo nome demasiado curto. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " Ressuscitar o Cavalo. " -gameforge.horse_revive._10_npcChat = " Ressuscitar cavalo. " -gameforge.horse_revive._110_say = " Estas so Ervas Verdes da Caverna dos Macacos[ENTER]Normais. Elas podem ressuscitar o teu cavalo. Mas[ENTER]primeiro tens de o chamar. " -gameforge.horse_revive._120_say = " Apenas poders ressuscitar o teu cavalo se[ENTER]conseguires a Erva Rosa da Caverna dos Macacos[ENTER]Fceis.[ENTER]Mas no penses que ser uma tarefa fcil, pois a[ENTER]Erva guardada pelos macacos que vivem na[ENTER]caverna, e eles so muito agressivos. " -gameforge.horse_revive._130_say = " Para tua informao: as Ervas Verdes da Caverna[ENTER]dos Macacos Normais servem apenas para Cavalos[ENTER]Armados. " -gameforge.horse_revive._140_say = " Estas so Ervas Rosa da Caverna dos Macacos[ENTER]Fceis. Elas podem ressuscitar o teu cavalo. Mas[ENTER]primeiro tens de o chamar. " -gameforge.horse_revive._20_say = " Apenas poders ressuscitar o teu cavalo se[ENTER]conseguires a Erva Azul da Caverna dos Macacos[ENTER]Difceis.[ENTER]Mas no penses que ser uma tarefa fcil. A Erva[ENTER] guardada pelos macacos que vivem na caverna, e[ENTER]eles so muito agressivos. " -gameforge.horse_revive._30_say = " Para tua informao: as Ervas Verdes da Caverna[ENTER]dos Macacos Normais servem apenas para Cavalos[ENTER]Armados. " -gameforge.horse_revive._40_say = " Para tua informao: as Ervas Rosa da Caverna dos[ENTER]Macacos Fceis servem apenas para Cavalos[ENTER]Iniciantes. " -gameforge.horse_revive._50_say = " Estas so Ervas Azuis da Caverna dos Macacos[ENTER]Difceis. Elas podem ressuscitar o teu cavalo.[ENTER]Mas primeiro tens de o chamar. " -gameforge.horse_revive._60_say = " Alimenta o Cavalo com a Erva e espera.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " O teu Cavalo foi ressuscitado. De futuro no te[ENTER]esqueas de alimentar o Cavalo. " -gameforge.horse_revive._80_say = " Apenas poders ressuscitar o teu cavalo se[ENTER]conseguires a Erva Verde da Caverna dos Macacos[ENTER]Normais.[ENTER]Mas no penses que ser uma tarefa fcil. A Erva[ENTER] guardada pelos macacos que vivem na caverna, e[ENTER]eles so muito agressivos. " -gameforge.horse_revive._90_say = " Para tua informao: as Ervas Azuis da Caverna[ENTER]dos Macacos Difceis servem apenas para Cavalos[ENTER]Militares. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Montar (Usar o Bilhete) " -gameforge.horse_ride._15_say = " Aqui podes alugar um cavalo. Vem ter comigo se[ENTER]quiseres alugar um. " -gameforge.horse_ride._20_say = " Ests procura de uma montada? De momento[ENTER]estamos a alugar cavalos a pessoas que estejam na[ENTER]posse de Bilhetes de Equitao. As tuas[ENTER]habilidades de equitao actuais permitem-te[ENTER]montar um cavalo durante cerca de 10 minutos. No[ENTER]tens muita experincia, por isso podes montar-te[ENTER]no cavalo, mas no podes atacar em cima dele. " -gameforge.horse_ride._30_select = " No montar " -gameforge.horse_ride._40_say = " Precisas de um Bilhete de Equitao. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Perdeste o Livro do Cavalo Militar! Posso[ENTER]arranjar-te um novo por 500.000 Yang. " -gameforge.horse_summon._10_npcChat = " Nova Miniatura do Cavalo " -gameforge.horse_summon._110_say = " Este o teu novo Livro do Cavalo Militar. Tenta[ENTER]no o perder de novo. " -gameforge.horse_summon._120_say = " Para poderes invocar um Cavalo Iniciante precisas[ENTER]de completar a Misso do Cavalo Iniciante[ENTER]primeiro. " -gameforge.horse_summon._130_say = " Invocaste um Cavalo Iniciante. " -gameforge.horse_summon._140_sayReward = " No funcionou - no foi possvel chamar o Cavalo[ENTER]Normal. Podes melhorar a probabilidade de[ENTER]chamares o Cavalo com sucesso ao melhorares as[ENTER]tuas habilidades de Invocao do Cavalo. " -gameforge.horse_summon._150_sayReward = " A tua fora mental est demasiado fraca. Precisas[ENTER]de 100 MN para invocar um Cavalo Iniciante. " -gameforge.horse_summon._160_sayReward = " Para invocar um Cavalo Armado necessitas do Livro[ENTER]do Cavalo Armado. " -gameforge.horse_summon._170_sayReward = " Para invocar um Cavalo Militar necessitas do[ENTER]Livro do Cavalo Militar. " -gameforge.horse_summon._180_sayReward = " Precisas de completar uma Misso para poderes[ENTER]invocar o Cavalo. " -gameforge.horse_summon._190_sayReward = " Para invocar um Cavalo Iniciante necessitas da[ENTER]Miniatura do Cavalo. " -gameforge.horse_summon._200_sayReward = " Invocaste um Cavalo Armado. " -gameforge.horse_summon._20_say = " Perdeste a Miniatura do Cavalo! Posso arranjar-te[ENTER]uma nova por 400.000 Yang. " -gameforge.horse_summon._210_sayReward = " No funcionou - no foi possvel chamar o Cavalo[ENTER]Armado. Podes melhorar a probabilidade de[ENTER]chamares o Cavalo com sucesso ao melhorares as[ENTER]tuas habilidades de Invocao do Cavalo. " -gameforge.horse_summon._220_sayReward = " A tua fora mental est demasiado fraca. Precisas[ENTER]de 200 MN para invocar um Cavalo Armado. " -gameforge.horse_summon._230_sayReward = " Para invocar um Cavalo Militar necessitas do[ENTER]Livro do Cavalo Militar. " -gameforge.horse_summon._240_sayReward = " Para poderes invocar um Cavalo Militar precisas[ENTER]de completar uma Misso. " -gameforge.horse_summon._250_sayReward = " Para invocar um Cavalo Armado necessitas do Livro[ENTER]do Cavalo Armado. " -gameforge.horse_summon._260_sayReward = " Invocaste um Cavalo Militar. " -gameforge.horse_summon._270_sayReward = " No funcionou - no foi possvel chamar o Cavalo[ENTER]Militar. Podes melhorar a probabilidade de[ENTER]chamares o Cavalo com sucesso ao melhorares as[ENTER]tuas habilidades de Invocao do Cavalo. " -gameforge.horse_summon._280_sayReward = " A tua fora mental est demasiado fraca. Precisas[ENTER]de 300 MN para invocar um Cavalo Militar. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " No podes invocar a Fnix de Fogo enquanto ests montado. " -gameforge.horse_summon._30_say = " Este a tua nova Miniatura do Cavalo. Tenta no[ENTER]a perder de novo. " -gameforge.horse_summon._40_say = " No tens Yang suficiente. " -gameforge.horse_summon._50_npcChat = " Novo Livro do Cavalo Armado " -gameforge.horse_summon._60_say = " Perdeste o Livro do Cavalo Armado! Posso[ENTER]arranjar-te um novo por 500.000 Yang. " -gameforge.horse_summon._70_say = " Este o teu novo Livro do Cavalo Armado. Tenta[ENTER]no o perder de novo. " -gameforge.horse_summon._80_say = " No tens Yang suficiente. " -gameforge.horse_summon._90_npcChat = " Novo Livro do Cavalo Militar " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Misso para o Cavalo Armado " -gameforge.horse_upgrade._10_say = " Achas que faz sentido melhorar um cavalo morto?[ENTER]No funciona, claro. Arranja um tipo de Erva[ENTER]que te permita ressuscitar o cavalo. Depois[ENTER]poderemos ento falar sobre melhor-lo. " -gameforge.horse_upgrade._110_sayReward = " Mata 100 Arqueiros Escorpio e/ou Serpentes[ENTER]Arqueiro em 30 minutos. Assim que tiveres[ENTER]terminado regressa ao Rapaz do Estbulo. " -gameforge.horse_upgrade._120_npcChat = " Sobre o Livro do Cavalo Armado... " -gameforge.horse_upgrade._130_say = " Mata 100 Arqueiros Escorpio e/ou Serpentes[ENTER]Arqueiro em 30 minutos.[ENTER]Podes fazer esta misso com um grupo, mas as[ENTER]mortes apenas sero contabilizadas para o lder[ENTER]do grupo. " -gameforge.horse_upgrade._140_say = " No tens tempo para isto! Vai matar os Arqueiros[ENTER]Escorpio e/ou Serpentes Arqueiro o mais rpido[ENTER]possvel! " -gameforge.horse_upgrade._150_npcChat = " Relatrio do teu teste " -gameforge.horse_upgrade._160_npcChat = " Resultados do Teste de Aptitude " -gameforge.horse_upgrade._170_say = " Muito bem.[ENTER]Se quiseres melhorar o teu cavalo, ters de[ENTER]trocar a tua Miniatura do Cavalo por um Livro do[ENTER]Cavalo Armado. Isso ir demorar algum tempo; [ENTER]melhor voltares amanh. E no te esqueas, tambm[ENTER]precisas de 500.000 Yang para comprares o Livro[ENTER]do Cavalo Armado. " -gameforge.horse_upgrade._180_makequestbutton = " Espera pelo Livro do Cavalo Armado " -gameforge.horse_upgrade._190_sayReward = " Espera que o Rapaz do Estbulo acabe o Livro do[ENTER]Cavalo Armado. " -gameforge.horse_upgrade._200_npcChat = " O Livro do Cavalo Armado est pronto? " -gameforge.horse_upgrade._20_say = " O teu nvel demasiado baixo para melhorares o[ENTER]teu cavalo. Apenas podes melhorar o teu cavalo[ENTER]quando tiveres atingido o nvel 35. Volta quando[ENTER]estiveres pronto. " -gameforge.horse_upgrade._210_say = " Desculpa, mas precisas de esperar um pouco mais.[ENTER]No te esqueas de trazer os 500.000 Yang quando[ENTER]voltares! " -gameforge.horse_upgrade._220_sayReward = " Vai ter com o Rapaz do Estbulo e obtm o Livro[ENTER]do Cavalo Armado. Precisas da tua Miniatura do[ENTER]Cavalo e de 500.000 Yang. " -gameforge.horse_upgrade._230_sayReward = " Vai ter com o Rapaz do Estbulo e obtm o Livro[ENTER]do Cavalo Armado. Precisas da tua Miniatura do[ENTER]Cavalo e de 500.000 Yang. " -gameforge.horse_upgrade._240_npcChat = " O Livro do Cavalo Armado est pronto? " -gameforge.horse_upgrade._250_say = " Se tiveres o Livro do Cavalo Armado irs poder[ENTER]cavalgar mais rapidamente e atacar enquanto[ENTER]montas a cavalo.[ENTER]Toma, isto para ti: Preparao para o Livro do[ENTER]Cavalo Militar. E mais uma coisa: Precisas de[ENTER]500.000 Yang para melhorares o teu cavalo. " -gameforge.horse_upgrade._260_say = " Possuindo o Livro do Cavalo Armado poders[ENTER]invocar o teu Cavalo em qualquer lado. Por isso[ENTER]toma conta dele. " -gameforge.horse_upgrade._270_say = " Precisas de me entregar a Miniatura do Cavalo[ENTER]para receber o Livro do Cavalo Armado. " -gameforge.horse_upgrade._280_say = " E tambm precisas de 500.000 Yangs. " -gameforge.horse_upgrade._290_say = " Volta quando quiseres receber o Livro do Cavalo[ENTER]Armado. " -gameforge.horse_upgrade._300_say = " Tens a certeza? Se desistires da misso agora[ENTER]ters de a repetir desde o incio. " -gameforge.horse_upgrade._30_say = " O nvel do teu cavalo demasiado baixo para eu o[ENTER]poder melhorar.[ENTER]Vai trein-lo. Assim que o teu cavalo atingir o[ENTER]nvel 10, vem ter comigo. " -gameforge.horse_upgrade._310_sayReward = " Como no mataste 100 Arqueiros Escorpio e/ou[ENTER]Serpentes Arqueiro, no passaste o teste. " -gameforge.horse_upgrade._40_say = " No quero ter de repetir isto: Se queres montar[ENTER]um cavalo precisas de ter a Miniatura do Cavalo[ENTER]contigo! " -gameforge.horse_upgrade._50_say = " Ao possures o Livro do Cavalo Armado podes[ENTER]atacar os teus adversrios enquanto montas. Vou[ENTER]testar a tua experincia de combate e as tuas[ENTER]habilidades.[ENTER]Dirige-te ao Deserto e mata alguns Arqueiros[ENTER]Escorpio. Podes ir em Grupo mas TENS de ser o[ENTER]Lder do Grupo. " -gameforge.horse_upgrade._60_say = " Certo, volta mais tarde. " -gameforge.horse_upgrade._70_say = " Escolha desconhecida [%s] " -gameforge.horse_upgrade._80_say = " No consigo encontrar uma razo para no teres[ENTER]recebido o Livro do Cavalo Armado. Deverias[ENTER]perguntar a um Game Master (GM) o que se passa. " -gameforge.horse_upgrade._90_sayReward = " Precisas de uma Medalha de Equitao para comear[ENTER]a Misso do Cavalo Armado. Poders consegui-la na[ENTER]Caverna dos Macacos. " -gameforge.horse_upgrade._test_2015_count = " Faltam-te... " -gameforge.horse_upgrade._test_2107_count = " Faltam-te... " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Tempo restante " -gameforge.horse_upgrade2._100_makequestbutton = " Apanha Medalhas de Equitao! " -gameforge.horse_upgrade2._10_npcChat = " Quero melhorar o meu cavalo. " -gameforge.horse_upgrade2._110_sayReward = " Precisas de uma Medalha de Equitao para comear[ENTER]a Misso do Cavalo Militar. Poders consegui-la[ENTER]na Caverna dos Macacos. " -gameforge.horse_upgrade2._120_makequestbutton = " Misso para o Cavalo Militar " -gameforge.horse_upgrade2._130_sayReward = " Mata 300 Arqueiros Demnio em 30 minutos e[ENTER]regressa ao Rapaz do Estbulo. " -gameforge.horse_upgrade2._140_sayReward = " Podes estar em grupo e ter ajuda no combate. Mas[ENTER]lembra-te que apenas o lder do grupo ser[ENTER]creditado com os resultados. " -gameforge.horse_upgrade2._150_npcChat = " Sobre o Livro do Cavalo Militar... " -gameforge.horse_upgrade2._160_say = " Mata 300 Arqueiros Demnio! Tens 30 minutos para[ENTER]completar a misso.[ENTER][ENTER]Podes fazer a misso em grupo, mas tens de ser o[ENTER]lder se quiseres que os resultados sejam[ENTER]contabilizados. " -gameforge.horse_upgrade2._170_say = " Tens a certeza que queres abandonar a misso? " -gameforge.horse_upgrade2._180_select = " Sim " -gameforge.horse_upgrade2._190_select = " Estava a brincar! " -gameforge.horse_upgrade2._200_say = " Est bem. Boa sorte para a prxima. " -gameforge.horse_upgrade2._20_say = " Achas que faz sentido melhorar um cavalo morto?[ENTER]No funciona, claro. Arranja um tipo de Erva[ENTER]que te permita ressuscitar o cavalo. Depois[ENTER]poderemos ento falar sobre melhor-lo. " -gameforge.horse_upgrade2._210_say = " Se quiseres passar no teste no tens tempo para[ENTER]andar aqui a brincar! Vai matar Arqueiros[ENTER]Demnio! " -gameforge.horse_upgrade2._220_say = " Escolha desconhecida [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Regressa ao Rapaz do Estbulo " -gameforge.horse_upgrade2._240_sayReward = " Conta o resultado do teste ao Rapaz do Estbulo. " -gameforge.horse_upgrade2._250_npcChat = " Estado do Teste de Aptitude " -gameforge.horse_upgrade2._260_npcChat = " Resultados do Teste de Aptitude " -gameforge.horse_upgrade2._270_say = " Muito bem! Se quiseres melhorar o teu cavalo,[ENTER]ters de trocar o teu Livro do Cavalo Armado por[ENTER]um Livro do Cavalo Militar. Alm disso vai[ENTER]custar-te 1.000.000 Yang. Irei demorar algum[ENTER]tempo at ter o Livro terminado, por isso volta[ENTER]amanh. " -gameforge.horse_upgrade2._280_makequestbutton = " Espera pelo Livro do Cavalo Militar " -gameforge.horse_upgrade2._290_sayReward = " Espera que o Rapaz do Estbulo acabe o Livro do[ENTER]Cavalo Militar. " -gameforge.horse_upgrade2._300_npcChat = " Estado do Treino. " -gameforge.horse_upgrade2._30_say = " O teu nvel demasiado baixo para melhorares o[ENTER]teu cavalo. Apenas podes melhorar o teu cavalo[ENTER]quando tiveres atingido o nvel 50. Volta quando[ENTER]estiveres pronto. " -gameforge.horse_upgrade2._310_npcChat = " O Livro do Cavalo Militar est pronto? " -gameforge.horse_upgrade2._320_say = " Desculpa, precisas de esperar um pouco mais.[ENTER]Ahhh, sim, no te esqueas: precisas de 1.000.000[ENTER]Yang para o Livro do Cavalo Militar. " -gameforge.horse_upgrade2._330_makequestbutton = " Vai falar com o Rapaz do Estbulo " -gameforge.horse_upgrade2._340_sayReward = " Vai falar com o Rapaz do Estbulo e obtm o teu[ENTER]Livro do Cavalo Militar. Precisas de levar o teu[ENTER]Livro do Cavalo Armado e 1.000.000 Yang para[ENTER]receber o Livro do Cavalo Militar. " -gameforge.horse_upgrade2._350_npcChat = " Quero recolher o Livro do Cavalo Militar. " -gameforge.horse_upgrade2._360_say = " Se tiveres um Livro do Cavalo Militar, o teu[ENTER]cavalo ser capaz de aprender diversos tipos de[ENTER]habilidades.[ENTER]Um livro destes muito raro e no ser barato.[ENTER]Precisas de 1.000.000 Yang para comprar um.[ENTER]Queres mesmo melhorar o teu cavalo? " -gameforge.horse_upgrade2._370_select = " Melhorar cavalo " -gameforge.horse_upgrade2._380_select = " No melhorar cavalo " -gameforge.horse_upgrade2._385_select = " Esquece! " -gameforge.horse_upgrade2._390_say = " Assim que tiveres o Livro do Cavalo Militar[ENTER]poders invocar o teu Cavalo em qualquer lugar[ENTER]que ele ir ter contigo. Por isso toma bem conta[ENTER]dele. Isto so os bsicos; o resto contigo. " -gameforge.horse_upgrade2._400_say = " Precisas do Livro do Cavalo Armado para receber o[ENTER]Livro do Cavalo Militar. " -gameforge.horse_upgrade2._40_say = " O nvel do teu cavalo demasiado baixo para eu o[ENTER]poder melhorar. Vai trein-lo. Vem ter comigo[ENTER]assim que o teu cavalo atingir o nvel 20. " -gameforge.horse_upgrade2._410_say = " No tens 1.000.000 Yang contigo. " -gameforge.horse_upgrade2._420_say = " Volta quando quiseres receber o Livro de Cavalo[ENTER]Militar. " -gameforge.horse_upgrade2._430_say = " Tens a certeza? Se desistires agora ters de[ENTER]comear a misso do princpio. " -gameforge.horse_upgrade2._440_makequestbutton = " Acabou o tempo! " -gameforge.horse_upgrade2._450_sayReward = " No conseguiste matar os 300 Arqueiros Demnio[ENTER]portanto no conseguiste passar o teste. " -gameforge.horse_upgrade2._460_sayReward = " Se quiseres tentar de novo, apanha outra Medalha[ENTER]de Equitao e fala com o Rapaz do Estbulo. " -gameforge.horse_upgrade2._50_say = " Se quiseres melhorar o teu cavalo, ters de[ENTER]passar um teste de qualificao. Tal como da[ENTER]ltima vez, precisas de uma Medalha de Equitao[ENTER]para poderes participar no teste. Podes obter uma[ENTER]dos macacos numa Caverna dos Macacos. claro que[ENTER]os macacos no ta iro dar de mo beijada, e olha[ENTER]que eles so bastante violentos... " -gameforge.horse_upgrade2._60_say = " Preciso mesmo de repetir tudo de novo? Se[ENTER]quiseres montar um cavalo, PRECISAS de ter o[ENTER]Livro do Cavalo Armado contigo. " -gameforge.horse_upgrade2._70_say = " Apenas os mais fortes so capazes de obter o[ENTER]Livro do Cavalo Militar. Vai at Torre[ENTER]Demonaca e matar 300 Arqueiros Demnio. Se o[ENTER]conseguires fazer nada me vai impedir de te dar o[ENTER]Livro do Cavalo Militar. claro que uma tarefa[ENTER]difcil. Podes faz-la em grupo, mas TU tens de[ENTER]ser o lder desse grupo. " -gameforge.horse_upgrade2._80_say = " Ento... Volta mais tarde. " -gameforge.horse_upgrade2._90_say = " No consigo encontrar uma razo para no teres[ENTER]recebido o Livro do Cavalo Militar. (Pergunta a[ENTER]um Game Master sobre isto) " -gameforge.horse_upgrade2._test_1002_count = " Faltam-te... " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Aceitar " -gameforge.ingame_message._080_select = " Recusar " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Gostarias de transferir %s Yang para a tua conta? " -gameforge.is_yang._030_say = " A quantidade de Yang escolhida foi creditada na[ENTER]tua conta. " -gameforge.is_yang._040_say = " O processo foi cancelado. O saldo da tua conta[ENTER]no pode exceder 1.999.999.999 Yang. " -gameforge.is_yang._050_syschat = " Precisas de ter pacincia por mais %s segundo(s). " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Apenas jogadores que sejam, no mnimo, nvel 50[ENTER]podem mudar de sexo. " -gameforge.item_change_sex._110_say = " GM - O tempo dever ser colocado a Zero? " -gameforge.item_change_sex._120_sayTitle = " Trocar de Sexo: " -gameforge.item_change_sex._130_say = " Este item permite-te trocar o sexo da tua[ENTER]Personagem. Poders troc-lo a cada 3 dias. " -gameforge.item_change_sex._140_say = " Pensaste bem nisto?[ENTER]Queres mesmo trocar de sexo?[ENTER]A tua personagem ser depois automaticamente[ENTER]teleportada para a cidade. " -gameforge.item_change_sex._150_say = " O teu sexo foi mudado. Todas as habilidades e[ENTER]atributos permanecem iguais. " -gameforge.item_change_sex._160_say = " A mudana de sexo foi cancelada. " -gameforge.item_change_sex._20_say = " Por favor usa este item apenas quando tiveres[ENTER]atingido o nvel 50. " -gameforge.item_change_sex._30_sayReward = " Personagens casadas no podem mudar de sexo. Esta[ENTER]opo apenas est disponvel para personagens[ENTER]solteiras. " -gameforge.item_change_sex._40_say = " Se te casares no poders trocar de sexo. Somente[ENTER]personagens solteiras o podero fazer. " -gameforge.item_change_sex._50_say = " Ters de te divorciar para poderes trocar de sexo. " -gameforge.item_change_sex._60_sayReward = " No poders trocar de sexo enquanto estiveres[ENTER]transformado. " -gameforge.item_change_sex._70_say = " Quando a transformao acabar poders usar este[ENTER]item. " -gameforge.item_change_sex._80_sayReward = " Poders trocar de sexo uma vez a cada 3 dias. " -gameforge.item_change_sex._90_say = " Poders trocar novamente em: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Usar o Armazm da Loja de Itens " -gameforge.item_mall._20_chat = " Loja Geral " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " Recebeste %s " -gameforge.levelup._10_makequestbutton = " Misso: %s " -gameforge.levelup._110_sayReward = " Recebeste %s Yang. " -gameforge.levelup._120_sayReward = " Recebeste %s%% Pontos de Experincia. " -gameforge.levelup._130_makequestbutton = " Misso: %s " -gameforge.levelup._140_sayTitle = " Misso de Caa: " -gameforge.levelup._150_say = " Para a tua prxima misso de caa podes escolher[ENTER]um de dois tipos de monstros para matar. " -gameforge.levelup._155_say = " matar " -gameforge.levelup._155_say2 = " Matar %s x%d. " -gameforge.levelup._160_select = " Certo! Vamos l a isso! " -gameforge.levelup._170_chat = "Voc aceitou o desafio de matar %s. " -gameforge.levelup._180_qSetTitle = " Matar %s. " -gameforge.levelup._190_say = "Atualmente, ainda necessrio matar %s para concluir a misso de caa. " -gameforge.levelup._195_say = " destes monstros: " -gameforge.levelup._200_select = " Informaes sobre a Misso de Caa " -gameforge.levelup._205_say = " Mata o alvo! " -gameforge.levelup._20_say = " Mata %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Faltam " -gameforge.levelup._25_say = " Mata o alvo! " -gameforge.levelup._26_say = " Nmero de alvos " -gameforge.levelup._27_say = " Recompensa: %s%% de Experincia " -gameforge.levelup._28_say = " Experincia " -gameforge.levelup._30_makequestbutton = " Acabaste a misso. " -gameforge.levelup._40_makequestbutton = " Misso: %s " -gameforge.levelup._50_sayTitle = " Acabaste a misso. " -gameforge.levelup._60_say = " Fantstico, completaste a misso com sucesso! " -gameforge.levelup._64_give = " Nvel " -gameforge.levelup._65_give = " Item " -gameforge.levelup._66_give = " Experincia " -gameforge.levelup._70_sayReward = " Recebeste %s " -gameforge.levelup._80_sayReward = " Recompensa: " -gameforge.levelup._90_sayReward = " %s: %d unidade(s), %s: %d unidade(s),[ENTER]%s: %d unidade(s) " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Regressa Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = " Regressa Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = " Regressa vila e diz a Ariyoung que no[ENTER]encontraste a lembrana do seu marido. " -gameforge.locale.ariyeong.find_ariyeong_label = " Visita Ariyoung. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Vai ter com a Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Vai ter com a Ariyoung e conta-lhe sobre a morte[ENTER]do seu marido. " -gameforge.locale.ariyeong.kill_label = " Mata o lder do Cl Vento Negro. " -gameforge.locale.ariyeong.kill_text_1 = " Mata o lder do Cl Vento Negro. " -gameforge.locale.ariyeong.kill_text_2 = " Mata o Cl Vento Negro e o seu lder. Encontra a[ENTER]lembrana do falecido marido de Ariyoung e[ENTER]entrega-lha. " -gameforge.locale.ariyeong.success_info_label = " Leva o anel de casamento Ariyoung. " -gameforge.locale.ariyeong.success_info_text_1 = " Leva o anel de casamento Ariyoung. " -gameforge.locale.ariyeong.success_info_text_2 = " Volta vila, entrega o anel de casamento [ENTER]Ariyoung e recebe a tua recompensa. " -gameforge.locale.ariyeong.too_late = " Isto deve ser interveno divina![ENTER]Ests a entregar-me a melhor lembrana do meu[ENTER]marido! Muito obrigado! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Ol![ENTER]Sou o responsvel pelo melhoramento dos teus[ENTER]itens. Se quiseres melhorar um item apenas ters[ENTER]de o trazer at mim. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Ainda aqui ests?[ENTER]Aceitaste a misso, por isso despacha-te a[ENTER]terminar o que tens para fazer. Ao ataque! " -gameforge.locale.bookworm.accept_failure_info_label = " Regressa ao Sr. Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Regressa ao Sr. Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Regressa vila e conta ao Sr. Soon que no[ENTER]conseguiste encontrar o Livro Milgyo. " -gameforge.locale.bookworm.accept_failure_say_1 = " Regressa vila. " -gameforge.locale.bookworm.accept_failure_say_2 = " Parece que sou seguido pelo azar - no consigo[ENTER]encontrar o Livro Milgyo. A nica coisa que posso[ENTER]fazer agora regressar vila. " -gameforge.locale.bookworm.accept_success_info_label = " Encontra o Livro Milgyo para o Sr. Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Encontra o Livro Milgyo para o Sr. Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Regressa vila, entrega o Livro ao Sr. Soon e[ENTER]recebe a tua recompensa. " -gameforge.locale.bookworm.accept_success_say_1 = " Aqui est ele, o Livro Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = " Encontraste o Livro Milgyo! Entrega-o ao Sr. Soon[ENTER]na vila. " -gameforge.locale.bookworm.aranyeo_complete_say = " Quem foi o tolo que levou este livro estranho ao[ENTER]meu marido? Ele passa o dia todo a olhar para[ENTER]ele, a aprender cnticos estranhos... Ele j nem[ENTER]levanta um dedo! Irei partir-lhe todos os seus[ENTER]ossos quando o apanhar! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " O que se passa? Porque ests com suores frios? " -gameforge.locale.bookworm.aranyeo_start_say = " Para onde que ele foi agora? As suas atitudes[ENTER]esto a irritar-me! Ele desperdia os dias a ler[ENTER]livros sem ganhar um nico Yang. E nem tem[ENTER]vergonha de ser um mau modelo para os seus[ENTER]filhos. " -gameforge.locale.bookworm.aranyeo_start_say2 = " So os livros que te pem a comida na mesa ou te[ENTER]arranjam a roupa? Vou partir-lhe os ossos[ENTER]todinhos se o apanhar! " -gameforge.locale.bookworm.aranyeo_talk = " Falar. " -gameforge.locale.bookworm.complete_say = " Oh! Sim, consigo ver! Consigo ver! Consigo ver o[ENTER]novo mundo! " -gameforge.locale.bookworm.do_you_find_the_book = " Encontraste o Livro Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = " este o Livro? " -gameforge.locale.bookworm.etc_shop_start_say = " Ele veio c ontem e perguntou pelo Livro de[ENTER]Milgyo. Ele no tinha Yang, mas mesmo assim no[ENTER]parava de perguntar por ele. Talvez Milgyo possa[ENTER]estar relacionado com aquelas criaturas brutais[ENTER]do Vale de Seungryong. No fao ideia do porqu[ENTER]de ele estar subitamente interessado nessas[ENTER]criaturas. " -gameforge.locale.bookworm.etc_shop_start_say2 = " impossvel no sentir pena da Aranyo. Porque [ENTER]que ela ainda o atura? " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Sobre o Sr. Soon, o rato de biblioteca. " -gameforge.locale.bookworm.order_accept = " Ok! Encontrarei o Livro por ti! " -gameforge.locale.bookworm.order_accept_answer = " Obrigado! Estou a contar contigo. " -gameforge.locale.bookworm.order_find_book_label = " Mata o discpulo de Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = " Mata o discpulo de Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = " Obtm o Livro de Milgyo do discpulo de Milgyo. " -gameforge.locale.bookworm.order_refuse = " Isso dever ser um pouco complicado. " -gameforge.locale.bookworm.order_refuse_answer = " Porque no tentas de novo? Sei que o conseguirs[ENTER]fazer! " -gameforge.locale.bookworm.order_say1 = " Queres ouvir algo engraado? Eu posso afirmar que[ENTER]j li todos os livros que existem no mundo! Neste[ENTER]momento ando a estudar uma coleco de textos[ENTER]sagrados. Rumores dizem que informaes e dicas[ENTER]sobre como algum se pode tornar um santo podem[ENTER]ser encontradas no Livro de Milgyo. " -gameforge.locale.bookworm.order_say2 = " Gostaria de ler este livro. Achas que consegues[ENTER]arranj-lo para mim? E claro que te irei[ENTER]recompensar! " -gameforge.locale.bookworm.order_too_late = " Algum j me trouxe o Livro de Milgyo. No[ENTER]precisas de o procurar mais. " -gameforge.locale.bookworm.start_find_bookworm_label = " Vai ter com o Sr. Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Vai ter com o Sr. Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Fala com o Sr. Soon e pergunta-lhe sobre o Livro[ENTER]de Milgyo. " -gameforge.locale.bookworm.start_say = " Consegues ver a profunda sabedoria presente neste[ENTER]documento? Palavras formam frases, e assim que[ENTER]uma maravilhosa histria criada. preciso[ENTER]habituarmo-nos a ser guiados pela imaginao de[ENTER]outras pessoas, e isso no do gosto de muita[ENTER]gente, mas eu adoro. " -gameforge.locale.bookworm.start_say2 = " Quanto mais tens, mais recebes.[ENTER]Quanto mais conheces, mais te divertes.[ENTER]Ah... Se eu pudesse simplesmente ler livros por[ENTER]toda a minha vida... " -gameforge.locale.bookworm.success_thanks = " Oh! isso mesmo! Vou l-lo com grande prazer. " -gameforge.locale.bookworm.talk = " Falar. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Perguntar sobre o Livro de Milgyo. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Como quiseres. Boa sorte![ENTER]E Festas Felizes, ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = " %d Yang por um item deste saco. Dentro dele h[ENTER]diferentes materiais para melhorar itens. Podes[ENTER]levar um, mas no podes espreitar l para dentro![ENTER]O que achas? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hmm, v s - no tenho mais materiais para[ENTER]melhoramento! Lamento imenso! " -gameforge.locale.christmas_santa.intro_msg = " Ho, ho, ho! Festas Felizes! Tens sorte em me[ENTER]teres encontrado. Sou uma pessoa muito ocupada[ENTER]nestes dias.[ENTER]Queres comprar algo? " -gameforge.locale.christmas_santa.not_enough_money = " Lamento imenso, mas infelizmente no tens Yang[ENTER]suficiente para comprar seja o que for.[ENTER]Ainda assim, desejo-te umas Festas Felizes! " -gameforge.locale.christmas_santa.no_need = " Entendido. " -gameforge.locale.christmas_santa.say_title = " Pai Natal: " -gameforge.locale.christmas_santa.select_buy = " Quero comprar. " -gameforge.locale.christmas_santa.select_stop = " No obrigado. " -gameforge.locale.christmas_santa.skill_book_msg = " Este livro de habilidades ir custar-te %d Yang,[ENTER]mas so sabers que Livro de Habilidades at o[ENTER]abrires. Ainda assim queres tentar a tua sorte e[ENTER]comprar um? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Oh, tinha a certeza que ainda tinha aqui alguns[ENTER]livros...[ENTER]Desculpa, mas parece que os vendi todos. " -gameforge.locale.christmas_santa.want_hairdye = " Comprar Materiais para Melhoramento " -gameforge.locale.christmas_santa.want_skillbook = " Comprar Livro de Habilidades " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " rvore de Natal " -gameforge.locale.christmas_tree.gain_item_msg = " Penduras a tua Meia na rvore.[ENTER]Fechas os olhos e esperas 3 segundos.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Espero que gostes do teu presente.[ENTER]Festas Felizes! " -gameforge.locale.christmas_tree.greet = " Ol. Ests aqui para te deixares levar pela minha[ENTER]magnificncia? Ou h algo que possa fazer por ti? " -gameforge.locale.christmas_tree.greet2 = " Como quiseres. Mas fica sabendo que quando[ENTER]penduras uma meia em mim, irs receber um[ENTER]presente. Festas Felizes! " -gameforge.locale.christmas_tree.intro_msg = " Vou dar-te algo se pendurares uma Meia em mim![ENTER]Podes encontrar Meias por todo o continente. No[ENTER]entanto, apenas podes pendurar Meias se j[ENTER]tiveres atingido o nvel 10. " -gameforge.locale.christmas_tree.no_more_sock = " No podes pendurar mais Meias. J h Meias tuas[ENTER]penduradas. " -gameforge.locale.christmas_tree.no_sock = " No tens meias para pendurar! " -gameforge.locale.christmas_tree.sel_intro_event = " Porque que h meias penduradas aqui? " -gameforge.locale.christmas_tree.sel_no_need = " No obrigado. Eu no preciso. " -gameforge.locale.christmas_tree.sel_put_sock = " Quero pendurar uma meia. " -gameforge.locale.christmas_tree.sel_put_sock_not = " No, no quero pendurar uma meia. " -gameforge.locale.christmas_tree.under_level_10 = " Para pendurar as meias, ters de ter no mnimo[ENTER]nvel 10. " -gameforge.locale.complete = " Completo " -gameforge.locale.confirm = " Confirmar! " -gameforge.locale.count_postfix = " Unidades " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Regressa ao Deokbae! " -gameforge.locale.deokbae.failure_info_text_1 = " Regressa ao Deokbae! " -gameforge.locale.deokbae.failure_info_text_2 = " Conta ao Deokbae que no conseguiste encontrar o[ENTER]Machado Dourado. " -gameforge.locale.deokbae.find_deokbae_label = " Encontra o Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Encontra o Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Procura Deokbae e reconforta-o. " -gameforge.locale.deokbae.kill_label = " Mata o General Selvagem. " -gameforge.locale.deokbae.kill_text_1 = " Mata o General Selvagem. " -gameforge.locale.deokbae.kill_text_2 = " Mata o General Selvagem e entrega o Machado[ENTER]Dourado ao Lenhador Deokbae. " -gameforge.locale.deokbae.success_info_label = " Devolve o Machado Dourado ao Deokbae. " -gameforge.locale.deokbae.success_info_text_1 = " Devolve o Machado Dourado ao Deokbae. " -gameforge.locale.deokbae.success_info_text_2 = " Devolve o Machado Dourado ao Deokbae e recebe a[ENTER]tua recompensa. " -gameforge.locale.deokbae.too_late = " Sem a sua ajuda nunca teria recuperado este[ENTER]Machado. Pensava que tudo estava perdido quando[ENTER]fiquei sem ele. Mas um aventureiro lanou-se no[ENTER]combate sem hesitar e conseguiu encontrar o meu[ENTER]Machado! Agora ando sempre com o Machado, seja de[ENTER]dia ou noite. " -gameforge.locale.deviltower_enter = " Entrar " -gameforge.locale.deviltower_man_chat = " Entrar na Torre Gumsan... " -gameforge.locale.deviltower_man_say = " Esta Torre est repleta de Demnios. Apenas os[ENTER]mais fortes so capazes de atingir o seu topo.[ENTER]Diz-se que nunca ningum que tenha entrado vivo[ENTER]na Torre conseguiu regressar de l ainda com[ENTER]vida. Continuas a querer entrar na Torre Gumsan? " -gameforge.locale.deviltower_man_say_you_cant = " Esta Torre est repleta de Demnios. Apenas os[ENTER]mais fortes so capazes de atingir o seu topo.[ENTER]Diz-se que nunca ningum que tenha entrado vivo[ENTER]na Torre conseguiu regressar de l ainda com[ENTER]vida. Apenas poders entrar na Torre quando[ENTER]tiveres atingido o nvel 40. " -gameforge.locale.deviltower_no_enter = " No entrar " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Eliminar " -gameforge.locale.empire_names_1 = " Reino Junjeh " -gameforge.locale.empire_names_2 = " Reino Shinsoo " -gameforge.locale.empire_names_3 = " Reino Chunjo " -gameforge.locale.empire_names_4 = " Reino Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Cancelar evento. " -gameforge.locale.event.close = " Fechar evento. " -gameforge.locale.event.info_print = " Verificar informao do evento. " -gameforge.locale.event.modify = " Alterar processo do evento. " -gameforge.locale.event.on_going = " O evento est a decorrer. " -gameforge.locale.exp = " Experincia " -gameforge.locale.exp_pct = " Percentagem de Experincia " -gameforge.locale.forked_condition = " Precisamos de encontrar o guardio do Portal[ENTER]antes de qualquer outro Reino.[ENTER]Vamos trabalhar os msculos do nosso Reino e[ENTER]expandir o seu poder! " -gameforge.locale.forked_condition2 = " Agora s precisamos de fazer desaparecer os[ENTER]monstros que esto a profanar o Territrio[ENTER]Sagrado. Ao Ataque!!! " -gameforge.locale.forked_enter = " Participar " -gameforge.locale.forked_kill_boss = " Eu sou Thorr Sarch! O que querem de mim? No[ENTER]estou morto, pois vou voltar a viver. E legies[ENTER]de guerreiros iro seguir-me![ENTER]Terminaste a Guerra dos Reinos. Todos sero[ENTER]transportados de volta para a vila. " -gameforge.locale.forked_man_chat = " Participar na Guerra dos Reinos " -gameforge.locale.forked_man_say = " Uma nova rea foi descoberta. Encontra-se no[ENTER]centro do continente - pode at ligar os trs[ENTER]Reinos. Mas est repleta de criaturas das trevas.[ENTER]Talvez possas ir at l e confront-las?[ENTER]Destri-as e restaura a paz no nosso Reino. " -gameforge.locale.forked_man_say_cant = " Hey! Uma nova rea foi descoberta no interior do[ENTER]continente. Ela pode at ligar todos os Reinos.[ENTER]Assim que terminarmos as nossas investigaes[ENTER]poders ir at essa rea. " -gameforge.locale.forked_no_enter = " No participar " -gameforge.locale.forked_open_gate = " A porta, que at agora se encontrava fechada, foi[ENTER]aberta. Vamos para os novos terrenos! Iremos[ENTER]conquist-los! Todos iro ser transportados para[ENTER]o Territrio Sagrado. " -gameforge.locale.forked_rule = " Regras para entrar na Guerra dos Reinos:[ENTER]1. Todos os que morrerem nesta rea sero[ENTER]transportados para a vila, mas o Beleguim Batalha[ENTER]poder transport-los de novo para aqui[ENTER]imediatamente.[ENTER]2. Assim que as portas para o Territrio Sagrado[ENTER]tenham sido abertas, esta rea encerrada.[ENTER]3. Para entrar Territrio Sagrado, necessrio[ENTER]encontrar a chave correspondente. " -gameforge.locale.forked_rule_sungzi = " Regras da Guerra dos Reinos:[ENTER]1. O Reino que tiver o menor nmero de vitrias[ENTER]contra os outros Reinos eliminado primeiro.[ENTER]2. Iro surgir monstros. O primeiro Reino a matar[ENTER]uma certa quantidade de monstros vence.[ENTER]3. Se o Nove Caudas for morto depois disso, a[ENTER]Guerra termina.[ENTER]4. Durante a Guerra no possvel obter itens.[ENTER]5. Quem morrer trs vezes no Territrio Sagrado[ENTER]ir ser transportado para a vila e ser eliminado[ENTER]da Guerra dos Reinos. " -gameforge.locale.fortune_words_1_body = " A fortuna sorri-te! Irs ter 'Muito Boa Sorte'[ENTER]hoje! Hoje ir acontecer algo de bom a todos[ENTER]aqueles que so protegidos por esta aura de[ENTER]harmonia. " -gameforge.locale.fortune_words_1_title = " Muito Boa Sorte! " -gameforge.locale.fortune_words_2_body = " Isso bom. Como que dizem por a? Colhes o que[ENTER]semeias. Hoje irs ter 'Boa Sorte'! Estou[ENTER]contente por ti. Esfora-te um pouco e irs[ENTER]receber mais do que antes! " -gameforge.locale.fortune_words_2_title = " Boa Sorte! " -gameforge.locale.fortune_words_3_body = " No est mau. Hoje irs ter 'Alguma Sorte'. O teu[ENTER]dia ir correr um pouco melhor que o normal, mas[ENTER]no esperes grandes presentes! " -gameforge.locale.fortune_words_3_title = " Alguma Sorte. " -gameforge.locale.fortune_words_4_body = " Nada de muito bom, mas tambm nada de muito mau![ENTER]Hoje ters 'Sorte Normal'. No ir ajudar-te[ENTER]muito, mas melhor do que teres azar. Os dias[ENTER]normais no devem ser desprezados, por isso[ENTER]desfruta! " -gameforge.locale.fortune_words_4_title = " Sorte Normal. " -gameforge.locale.fortune_words_5_body = " Hoje no ters muita sorte. Mesmo que atires as[ENTER]tuas redes como o fazes sempre, no irs apanhar[ENTER]muitos peixes. Pelo lado positivo, posso dizer-te[ENTER]que no irs morrer fome. Irs ter 'Alguma M[ENTER]Sorte' hoje! Mas no h nada melhor do que estar[ENTER]bem preparado. Se quiseres posso vender-te um[ENTER]Talism que poder ajudar-te a evitar a m sorte.[ENTER]Ests interessado? " -gameforge.locale.fortune_words_5_title = " Alguma M Sorte. " -gameforge.locale.fortune_words_6_body = " Hoje um mau dia. Um dia durante o qual nem[ENTER]dando o teu melhor conseguirs alguma coisa. Hoje[ENTER]ters 'M Sorte' e tens de ter cuidado com o que[ENTER]fazes e onde vais. Eu posso ajudar-te e vender-te[ENTER]um Amuleto para que possas evitar o mal. Ests[ENTER]interessado? " -gameforge.locale.fortune_words_6_title = " M Sorte. " -gameforge.locale.fortune_words_7_body = " Este ir ser um dos piores dias da tua vida.[ENTER]Todos os Deuses do Cu e da Terra viraram-te as[ENTER]costas. Hoje nada ir correr como pretendes. Se[ENTER]quiseres atear um fogo, ir chover; se tiveres[ENTER]sede, o sol abrasador ir seguir-te. Irs[ENTER]trabalhar to arduamente como os outros, mas no[ENTER]irs receber nada por isso. Irs sofrer 'Muito M[ENTER]Sorte'![ENTER]Sem um Talism irs ter tempos difceis pela[ENTER]frente. Queres comprar um? " -gameforge.locale.fortune_words_7_title = " Muito M Sorte. " -gameforge.locale.gm_skill_name_1 = " Ataque Triplo " -gameforge.locale.gm_skill_name_10 = " Ataque de Espada " -gameforge.locale.gm_skill_name_11 = " Emboscar " -gameforge.locale.gm_skill_name_12 = " Ataque Rpido " -gameforge.locale.gm_skill_name_13 = " Adaga Rotativa " -gameforge.locale.gm_skill_name_14 = " Modo Furtivo " -gameforge.locale.gm_skill_name_15 = " Nuvem Venenosa " -gameforge.locale.gm_skill_name_16 = " Tiro Duplo " -gameforge.locale.gm_skill_name_17 = " Chuva de Setas " -gameforge.locale.gm_skill_name_18 = " Seta de Fogo " -gameforge.locale.gm_skill_name_19 = " Flutuar " -gameforge.locale.gm_skill_name_2 = " Espada Rotativa " -gameforge.locale.gm_skill_name_20 = " Seta Envenenada " -gameforge.locale.gm_skill_name_21 = " Ataque do Dedo " -gameforge.locale.gm_skill_name_22 = " Espiral do Drago " -gameforge.locale.gm_skill_name_23 = " Lmina Encantada " -gameforge.locale.gm_skill_name_24 = " Receio " -gameforge.locale.gm_skill_name_25 = " Armadura Negra " -gameforge.locale.gm_skill_name_26 = " Remover Efeito " -gameforge.locale.gm_skill_name_27 = " Ataque Obscuro " -gameforge.locale.gm_skill_name_28 = " Ataque Chama " -gameforge.locale.gm_skill_name_29 = " Esprito da Chama " -gameforge.locale.gm_skill_name_3 = " Raiva " -gameforge.locale.gm_skill_name_30 = " Proteco Sombria " -gameforge.locale.gm_skill_name_31 = " Ataque Espiritual " -gameforge.locale.gm_skill_name_32 = " Bola da Escurido " -gameforge.locale.gm_skill_name_33 = " Talism Voador " -gameforge.locale.gm_skill_name_34 = " Ataque do Drago " -gameforge.locale.gm_skill_name_35 = " Rugido do Drago " -gameforge.locale.gm_skill_name_36 = " Bno " -gameforge.locale.gm_skill_name_37 = " Poder Reflectivo " -gameforge.locale.gm_skill_name_38 = " Ajuda do Drago " -gameforge.locale.gm_skill_name_39 = " Atirar Raio " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " Invocar Raio " -gameforge.locale.gm_skill_name_41 = " Garra de Raios " -gameforge.locale.gm_skill_name_42 = " Curar " -gameforge.locale.gm_skill_name_43 = " Rapidez " -gameforge.locale.gm_skill_name_44 = " Energia " -gameforge.locale.gm_skill_name_5 = " Investida " -gameforge.locale.gm_skill_name_6 = " Fora do Golpe " -gameforge.locale.gm_skill_name_7 = " Ataque Destrutivo " -gameforge.locale.gm_skill_name_8 = " Terramoto " -gameforge.locale.gm_skill_name_9 = " Corpo Forte " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Rcio de queda de Yang " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " Cancelar " -gameforge.locale.guild.cannot_create_guild_disband_delay = " A Guild j foi eliminada! Tens de esperar uma[ENTER]semana para criar uma nova Guild. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Se deixares uma Guild, no poders te juntar a[ENTER]uma nova durante trs dias. " -gameforge.locale.guild.create = " Criar Guild " -gameforge.locale.guild.create_confirm = " Precisas de ser pelo menos nvel 40 para criar[ENTER]uma Guild. Tambm irs precisar de 200.000 Yang.[ENTER]Queres criar uma Guild? " -gameforge.locale.guild.create_confirm_for_china = " Ests aqui para fundar uma Guild?[ENTER]Aceitamos novas Guilds se o fundador tiver[ENTER]atingido o nvel 40 e estiver na posse de um[ENTER]Livro da Providncia. Tambm sero necessrios[ENTER]200.000 Yang.[ENTER]Queres fundar uma Guild? " -gameforge.locale.guild.create_not_enough_money = " No tens Yang suficiente! " -gameforge.locale.guild.disband = " Dissolver Guild " -gameforge.locale.guild.disband_confirm = " O qu?[DELAY value;150] [/DELAY][ENTER][ENTER]Eu tive tanto trabalho a cri-la e agora queres[ENTER]elimin-la?[ENTER]Toda a experincia e as memrias dos teus amigos[ENTER]sero perdidas![ENTER][ENTER]Queres mesmo eliminar a tua Guild? " -gameforge.locale.guild.disband_msg = " Muito bem.[ENTER][ENTER]Irei dissolver a Guild da qual s o lder. " -gameforge.locale.guild.guild_master_greet = " H quanto tempo no te vejo! Como vo as coisas[ENTER]pela Guild? " -gameforge.locale.guild.guild_member_greet = " No gostas da Guild? " -gameforge.locale.guild.no = " No " -gameforge.locale.guild.noguild_greet = " O que se passa? " -gameforge.locale.guild.not_enough_leadership = " O teu nvel demasiado baixo para seres lder de[ENTER]uma Guild. " -gameforge.locale.guild.no_guild_create_item = " Se quiseres criar uma Guild, precisas do Livro da[ENTER]Providncia. " -gameforge.locale.guild.war_bet_already = " De acordo com a minha lista, j compraste um[ENTER]bilhete de apostas para esta Guerra de Guild. S[ENTER]poders fazer uma aposta por guerra. " -gameforge.locale.guild.war_bet_assume1 = " Parece que a Guild " -gameforge.locale.guild.war_bet_assume2 = " ir ganhar contra a Guild com " -gameforge.locale.guild.war_bet_assume3 = " pontos de diferena.[ENTER][ENTER]Em que Guild queres apostar? " -gameforge.locale.guild.war_bet_done = " Est tudo preparado. Se tiveres feito a escolha[ENTER]correcta, sers pago quando a guerra acabar. Boa[ENTER]sorte! " -gameforge.locale.guild.war_bet_info = " Comprar Bilhetes de Apostas para o teu Reino.[ENTER][ENTER]1. Para todas as Guerras de Guild existe uma[ENTER]projeco, anunciada antecipadamente, do[ENTER]resultado e vencedores .[ENTER]2. Podes comprar um Bilhete de Apostas. No[ENTER]Bilhete de Apostas podes escrever se achas que a[ENTER]Guild vai atingir os resultados previstos.[ENTER]3. As escolhas so determinadas pela casa de[ENTER]apostas. Depois da Guerra de Guilds irs ser[ENTER]informado se ganhaste ou perdeste.[ENTER][ENTER]* 10% dos ganhos revertero para os Cofres do[ENTER]Reino. " -gameforge.locale.guild.war_bet_list_button = " Apostas em Guerras de Guilds " -gameforge.locale.guild.war_bet_list_choose = " Para que guerra queres comprar um Bilhete de[ENTER]Apostas? " -gameforge.locale.guild.war_bet_list_none = " De momento no existem guerras onde possas[ENTER]apostar. " -gameforge.locale.guild.war_bet_no_money = " No tens Yang suficiente! " -gameforge.locale.guild.war_bet_price = " Hmm... Muito bem! Qual a tua escolha? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Queres juntar-te numa Guerra contra uma Guild? " -gameforge.locale.guild.war_join_request = " Pedir permisso para participar " -gameforge.locale.guild.war_list_button = " Ver lista de Guerras de Guilds " -gameforge.locale.guild.war_list_choose = " As seguintes Guerras j esto a decorrer. Se[ENTER]quiseres assistir escolhe uma delas. " -gameforge.locale.guild.war_list_none = " De momento no existem Guerras a decorrer. " -gameforge.locale.guild.war_over = " A Guerra j acabou. " -gameforge.locale.guild.withdraw = " Abandonar a Guild. " -gameforge.locale.guild.withdraw_confirm = " Queres mesmo abandonar a tua Guild? Presumo que[ENTER]no tenhas feito amigos. A deciso tua.[ENTER][ENTER]Queres mesmo abandonar a Guild? " -gameforge.locale.guild.withdraw_msg = " Certo.[ENTER][ENTER]Irei-te remover da Guild. " -gameforge.locale.guild.yes = " Sim " -gameforge.locale.guild_around_rank_msg = " A tua Guild possui o seguinte resultado:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Guild |Pontos |Vitrias[ENTER]|Empates |Derrotas " -gameforge.locale.guild_top_rank_msg = " Os resultados de Guerras, da posio 1 at 10,[ENTER]so:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " A posio da tua Guild " -gameforge.locale.guild_your_rank2 = " , e a tabela de resultados " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Nada (fechar janela) " -gameforge.locale.horse_menu.feed = " Alimentar " -gameforge.locale.horse_menu.menu = " O que queres fazer com o Cavalo? " -gameforge.locale.horse_menu.revive = " Ressuscitar " -gameforge.locale.horse_menu.ride = " Montar " -gameforge.locale.horse_menu.show_state = " Consultar Estado " -gameforge.locale.horse_menu.unsummon = " Enviar para o Estbulo " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " Leva o Remdio Yu-Rang. " -gameforge.locale.huanso.deliver_text_1 = " Leva o Remdio para a me de Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = " Leva o Remdio para a me da Yu-Rang e depois[ENTER]informa o Hu-Ahn-So. " -gameforge.locale.huanso.failure_label = " Regressa a Hu-Ahn-So " -gameforge.locale.huanso.failure_text_1 = " Regressa a Hu-Ahn-So. " -gameforge.locale.huanso.failure_text_2 = " Conta a Hu-Ahn-So que no conseguiste produzir o[ENTER]Remdio. " -gameforge.locale.huanso.find_label = " Vai ter com o Baek-Go " -gameforge.locale.huanso.find_text_1 = " Vai ter com o Baek-Go e pergunta-lhe pelo Remdio. " -gameforge.locale.huanso.find_text_2 = " Encontra Baek-Go, cria o remdio para a me de[ENTER]Yu-Rang e entrega-o a Yu-Rang. " -gameforge.locale.huanso.kill_label = " Ingredientes para o Remdio " -gameforge.locale.huanso.kill_text_1 = " Encontra os ingredientes para o remdio de[ENTER]Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = " Mata Escorpies no Vale Seungryong e leva um Rabo[ENTER]Afiado de Escorpio ao Baek-Go. " -gameforge.locale.huanso.make_label = " Leva os ingredientes ao Baek-Go " -gameforge.locale.huanso.make_text_1 = " Leva os ingredientes para o remdio ao Baek-Go. " -gameforge.locale.huanso.make_text_2 = " Regressa ao Baek-Go, entrega-lhe o Rabo de[ENTER]Escorpio e cria o remdio para Yu-Rang. " -gameforge.locale.huanso.order_label = " Procura o Hu-Ahn-So. " -gameforge.locale.huanso.order_text_1 = " Procura o Hu-Ahn-So. " -gameforge.locale.huanso.order_text_2 = " Procura o Hu-Ahn-So e ouve a sua histria. " -gameforge.locale.huanso.success_label = " Regressa a Hu-Ahn-So " -gameforge.locale.huanso.success_text_1 = " Informa o Hu-Ahn-So do teu sucesso. " -gameforge.locale.huanso.success_text_2 = " Relata o teu sucesso ao Hu-Ahn-So e recebe a tua[ENTER]recompensa. " -gameforge.locale.huanso.too_late = " Hu-Ahn-So " -gameforge.locale.item_drop_pct = " Rcio de queda de Itens " -gameforge.locale.level = " Nvel " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " Devido subida de nvel " -gameforge.locale.levelup.choice1 = " Esta a ajuda para as Misses de Nvel " -gameforge.locale.levelup.choice2 = " Podes escolher um de dois tipos de monstros para[ENTER]matar. " -gameforge.locale.levelup.kill_count = " Nmero de alvos mortos " -gameforge.locale.levelup.lets_go = " Bom! Vamos a isso! " -gameforge.locale.levelup.levelup_quest_fail = " Misso de Nvel falhada " -gameforge.locale.levelup.prev_quest1 = " Esta informao sobre a Misso de Nvel que[ENTER]est a decorrer.[ENTER][ENTER]Tens de matar mais " -gameforge.locale.levelup.prev_quest2 = " adversrios para terminares a Misso de Nvel. " -gameforge.locale.levelup.prev_quest_go = " Continuar " -gameforge.locale.levelup.prev_quest_info = " Ver informao sobre a Misso de Nvel de novo. " -gameforge.locale.levelup.random_item = " Item aleatrio " -gameforge.locale.levelup.receive_direct = " Irs receber uma recompensa directa pela Misso[ENTER]de Nvel. " -gameforge.locale.levelup.remain_count = " Faltam " -gameforge.locale.levelup.slayed_them = " Mortos " -gameforge.locale.levelup.slay_target_count = " Nmero de alvos " -gameforge.locale.levelup.slay_target_is = " Mata o alvo! " -gameforge.locale.levelup.slay_them1 = " Mortos " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Como posso criar Bolos? " -gameforge.locale.make_wonso.how_make_detail = " Ao caar monstros irs encontrar diversos tipos[ENTER]de ingredientes para bolos: Pasta de Feijo,[ENTER]Pasta de Acar, Pasta de Fruta e Arroz Doce. Se[ENTER]me trouxeres uma destas Pastas e uma poro de[ENTER]Arroz Doce, poderei criar-te um Bolo. Diz-se que[ENTER]estes Bolos tm um efeito especial quando so[ENTER]comidos... " -gameforge.locale.make_wonso.make_msg1 = " J tens os ingredientes necessrios? Boa. Eu[ENTER]junto a pasta de feijo e o arroz doce e[ENTER]preparo-te... um Bolo de Feijo! Bon appetit. " -gameforge.locale.make_wonso.make_msg2 = " J tens os ingredientes necessrios? Boa. Eu[ENTER]junto a pasta de acar e o arroz doce e[ENTER]preparo-te... um Bolo de Acar! Bon appetit. " -gameforge.locale.make_wonso.make_msg3 = " J tens os ingredientes necessrios? Boa. Eu[ENTER]junto a pasta de fruta e o arroz doce e[ENTER]preparo-te... um Bolo de Fruta! Bon appetit. " -gameforge.locale.make_wonso.want_wonso1 = " Preparar Bolo de Feijo " -gameforge.locale.make_wonso.want_wonso2 = " Preparar Bolo de Acar " -gameforge.locale.make_wonso.want_wonso3 = " Preparar Bolo de Fruta " -gameforge.locale.man_postfix = " Senhor " -gameforge.locale.map_name_1 = " Montanha Sohan " -gameforge.locale.map_name_2 = " Doyyumhwan " -gameforge.locale.map_name_3 = " Deserto Yongbi " -gameforge.locale.map_name_4 = " Vale Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Desafio na Caverna dos Macacos " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " No a altura certa para entrar. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Foste enfeitiado com a Maldio do Macaco. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Maldio dos Macacos " -gameforge.locale.monkey_dungeon.enter = " Entrar " -gameforge.locale.monkey_dungeon.low_entrance = " Entrada para a Caverna dos Macacos Fceis " -gameforge.locale.monkey_dungeon.middle_entrance = " Entrada para a Caverna dos Macacos Difceis " -gameforge.locale.monkey_dungeon.notice = " 1. Assim que entras na Caverna dos Macacos tens[ENTER]20 minutos para matar o Macaco Pedra.[ENTER]2. No podes utilizar nenhum tipo de Pergaminhos[ENTER]para voltar vila ou a qualquer outro lugar.[ENTER]Todos os que decidiram no seguir estas regras[ENTER]foram transformados em macacos, por isso tem[ENTER]cuidado. " -gameforge.locale.monkey_dungeon.no_enter = " No entrar " -gameforge.locale.monkey_dungeon.quest_rest_time = " Tempo restante " -gameforge.locale.monkey_dungeon.quest_title = " Caverna dos Macacos " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Todos iro morrer! " -gameforge.locale.monster_chat_1001_2 = " Pequenos, pequenos, pequenos pedaos... " -gameforge.locale.monster_chat_1001_3 = " No tens escapatria! " -gameforge.locale.monster_chat_1001_4 = " O teu sangue ir encharcar o cho! Morre! " -gameforge.locale.monster_chat_1001_5 = " Podes implorar, mas no te ir ajudar! " -gameforge.locale.monster_chat_1001_6 = " No consegues esconder o medo que sentes por mim! " -gameforge.locale.monster_chat_1002_1 = " Morte! Morte a todos os humanos... " -gameforge.locale.monster_chat_1002_2 = " Seu verme miservel! " -gameforge.locale.monster_chat_1002_3 = " Ests a comear a irritar-me... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Vai haver sangue, humano. " -gameforge.locale.monster_chat_1003_1 = " Morte e destruio...! " -gameforge.locale.monster_chat_1003_2 = " Alguma vez viste as feridas que uma lana pode causar? " -gameforge.locale.monster_chat_1003_3 = " Sim, vai, foge! Vamos ver quo longe consegues chegar... " -gameforge.locale.monster_chat_1003_4 = " Este confronto j vale a pena pela simples viso das tuas mos a tremer... " -gameforge.locale.monster_chat_1003_5 = " Esta escumalha ousa desafiar-me? " -gameforge.locale.monster_chat_1003_6 = " A Morte ser a tua nica companheira! " -gameforge.locale.monster_chat_1004_1 = " A tua alma ser minha, humano! " -gameforge.locale.monster_chat_1004_2 = " Ah, carne fresca! " -gameforge.locale.monster_chat_1004_3 = " Parece que mais algum vai encontrar aqui a sua morte! " -gameforge.locale.monster_chat_1004_4 = " Devias sofrer e soltar toda a tua angstia... " -gameforge.locale.monster_chat_1004_5 = " Achas que essa arma ridcula que tens na mo que te ir proteger? " -gameforge.locale.monster_chat_1004_6 = " A tua coragem trouxe-te at mim. E agora ela abandonar-te-... " -gameforge.locale.monster_chat_1035_1 = " Se eu morrer, irs sofrer a minha vingana para sempre! " -gameforge.locale.monster_chat_1035_2 = " Vou matar-te e fazer-te sofrer lentamente, muito lentamente... " -gameforge.locale.monster_chat_1035_3 = " Ser um prazer fazer-te sofrer. " -gameforge.locale.monster_chat_1035_4 = " O teu corpo treme como o de uma velha mulher! " -gameforge.locale.monster_chat_1035_5 = " Consigo cheirar o teu medo, pequeno mortal. " -gameforge.locale.monster_chat_1035_6 = " Acho que est na altura de te tirar algumas partes do corpo. " -gameforge.locale.monster_chat_1036_1 = " Irei enviar-te para o teu Inferno pessoal! " -gameforge.locale.monster_chat_1036_2 = " A tua dor ir levar-te loucura antes de morreres... " -gameforge.locale.monster_chat_1036_3 = " Geme! Suplica! No te servir de nada. " -gameforge.locale.monster_chat_1036_4 = " Irs morrer da pior forma que consegues imaginar... " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " O teu vigor diminui. J ests no limiar da morte. " -gameforge.locale.monster_chat_1037_1 = " Ests preparado para caminhar na morte para sempre? " -gameforge.locale.monster_chat_1037_2 = " Devias habituar-te ideia de aceitar as trevas eternas... " -gameforge.locale.monster_chat_1037_3 = " Bem-vindo ao Inferno! " -gameforge.locale.monster_chat_1037_4 = " Grita o que quiseres! Aqui ningum te consegue ouvir! " -gameforge.locale.monster_chat_1037_5 = " Se acreditas que me consegues matar dessa forma... s mais ingnuo do que eu pensava! " -gameforge.locale.monster_chat_1037_6 = " Belo ataque, mas no impedir que a Morte te apanhe. " -gameforge.locale.monster_chat_1038_1 = " Isto o Inferno! " -gameforge.locale.monster_chat_1038_2 = " Vou arrancar-te a pele dos ossos. " -gameforge.locale.monster_chat_1038_3 = " Quero ouvir as tuas lamurias antes de morreres. " -gameforge.locale.monster_chat_1038_4 = " J deves saber que qualquer esperana ser em vo, no? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " No, no morras j. Primeiro quero saber quantos golpes da minha espada consegues aguentar... " -gameforge.locale.monster_chat_1039_1 = " Ah, um voluntrio... " -gameforge.locale.monster_chat_1039_2 = " Achas que tens a mnima hiptese de escapar? " -gameforge.locale.monster_chat_1039_3 = " No o cho que se est a mexer... So as tuas pernas que tremem de medo! " -gameforge.locale.monster_chat_1039_4 = " Bem-vindo ao lugar onde encontrars a tua Morte! " -gameforge.locale.monster_chat_1039_5 = " Consigo ver o pnico nos teus olhos brilhantes. " -gameforge.locale.monster_chat_1039_6 = " Oh, to jovem e indefeso... " -gameforge.locale.monster_chat_1040_1 = " Observamos todos os teus movimentos... " -gameforge.locale.monster_chat_1040_2 = " Tens pressa? Queres assim tanto morrer? " -gameforge.locale.monster_chat_1040_3 = " A morte tem um lugar reservado para ti... " -gameforge.locale.monster_chat_1040_4 = " Consegues ouvir a minha campainha? Ser a ltima coisa que vais ouvir! " -gameforge.locale.monster_chat_1040_5 = " Cheira-me a sangue, e bastante... No sobrevivers muito mais tempo... " -gameforge.locale.monster_chat_1040_6 = " Podes lutar... Ou podes render-te imediatamente morte... " -gameforge.locale.monster_chat_1041_1 = " Porque ests aqui se ests to empenhado em manter-te vivo? " -gameforge.locale.monster_chat_1041_2 = " Ah, novos corpos para eu destruir! " -gameforge.locale.monster_chat_1041_3 = " Foi tua deciso vir at aqui, mortal! Agora ters de sofrer as consequncias... " -gameforge.locale.monster_chat_1041_4 = " A nossa fora no nos ir abandonar. Ns no morremos! " -gameforge.locale.monster_chat_1041_5 = " No faz sentido atacares-nos! Ests condenado... " -gameforge.locale.monster_chat_1041_6 = " Talvez morras de exausto... Ou medo... " -gameforge.locale.monster_chat_1091_1 = " Conseguiste chegar at mim... Irei levar-te at Morte. " -gameforge.locale.monster_chat_1091_2 = " Sacrifica a tua alma e torna-te um de ns! " -gameforge.locale.monster_chat_1091_3 = " Olha para ti! Fraco e lento... " -gameforge.locale.monster_chat_1091_4 = " O teu corpo e alma so meus! " -gameforge.locale.monster_chat_1091_5 = " As tuas pernas esto a tremer! Admite, no aguentas isto... " -gameforge.locale.monster_chat_1091_6 = " Quanto tempo mais vais aguentar isto? " -gameforge.locale.monster_chat_1093_1 = " Quem poderia adivinhar que h algo pior que a morte? " -gameforge.locale.monster_chat_1093_2 = " Bem vindo, banquete da morte. " -gameforge.locale.monster_chat_1093_3 = " Vais pagar pela tua imprudncia. Com o teu sangue e a tua alma. " -gameforge.locale.monster_chat_1093_4 = " Depois de destruir o teu corpo, a tua alma ser minha! " -gameforge.locale.monster_chat_1093_5 = " Quanto tempo mais resistirs? " -gameforge.locale.monster_chat_1093_6 = " Tu divertes-me. O teu medo e precipitao divertem-me... " -gameforge.locale.monster_chat_11000_1 = " Todos os que se preocupam com o seu destino deviam ouvir! " -gameforge.locale.monster_chat_11000_10 = " Se queres controlar os poderes da Natureza e dos Raios recomendo a especializao Energia. " -gameforge.locale.monster_chat_11000_11 = " Cada Guerreiro diferente na sua forma de lutar! Foca-te no fortalecimento do teu corpo! " -gameforge.locale.monster_chat_11000_12 = " A fora de um Sura mgica. Trabalha a tua Inteligncia, Rapidez e Fora Fsica! " -gameforge.locale.monster_chat_11000_13 = " Usa as habilidades dos Ninjas! Foca-te na velocidade e fora fsica. " -gameforge.locale.monster_chat_11000_14 = " Os Xams usam feitios de regenerao ajuda e combate. Inteligncia vital! " -gameforge.locale.monster_chat_11000_15 = " No te esqueas de treinar a tua especializao! " -gameforge.locale.monster_chat_11000_16 = " Torna-te um aprendiz nosso caso querias treinar as tuas Habilidades! " -gameforge.locale.monster_chat_11000_17 = " Habilidades? Elas subiro para o nvel de Mestre aleatoriamente entre os nveis 17 e 20! " -gameforge.locale.monster_chat_11000_18 = " Queres tornar-te um Grande Mestre? Ento precisas de um Livro de Habilidades especial! " -gameforge.locale.monster_chat_11000_19 = " Assim que acabas de ler um Livro de Habilidades, ele desaparece! " -gameforge.locale.monster_chat_11000_2 = " Todos os heris de nvel 5 e abaixo, ouam-me! " -gameforge.locale.monster_chat_11000_20 = " Queres ler outro Livro de Habilidades? Tens de esperar um dia. " -gameforge.locale.monster_chat_11000_21 = " Aumenta a tua Inteligncia para melhorares as tuas habilidades de Sura! " -gameforge.locale.monster_chat_11000_22 = " Experimenta os grandes poderes de um Sura num combate! " -gameforge.locale.monster_chat_11000_23 = " Sabes onde se encontra o Templo da Seita Secreta? No centro do Vale Seungryong! " -gameforge.locale.monster_chat_11000_24 = " A Caverna das Aranhas reapareceu. A sua entrada encontra-se no Deserto Yongbi! " -gameforge.locale.monster_chat_11000_25 = " Termina as tuas misses e usa as recompensas em melhoramentos! " -gameforge.locale.monster_chat_11000_26 = " Pescar? Parece divertido! J compraste uma Cana de Pesca e isco a um Pescador? " -gameforge.locale.monster_chat_11000_27 = " Queres um desafio maior? O Portal pode enviar-te para um local de caa apropriado para o teu nvel! " -gameforge.locale.monster_chat_11000_28 = " Cuidado com jogadores de outros Reinos. No sabes quando te podero apanhar desprevenido! " -gameforge.locale.monster_chat_11000_29 = " Queres reiniciar o treino das tuas Habilidades? Vai Idosa. No te esqueas de levar Yang suficiente contigo! " -gameforge.locale.monster_chat_11000_3 = " Dirige-te ao Professor de Luta Corpo se quiseres ser conhecido como um grande Guerreiro ofensivo! " -gameforge.locale.monster_chat_11000_30 = " Almeja atingir o nvel de Mestre Perfeito nas tuas Habilidades! Essa a nica forma de te tornares um verdadeiro heri! " -gameforge.locale.monster_chat_11000_31 = " Se te queres dirigir para outro local, procura as pessoas idosas pelo continente! " -gameforge.locale.monster_chat_11000_4 = " Se queres ser um mestre nas Habilidades de defesa de um Guerreiro dirige-te ao Professor de Luta Mental! " -gameforge.locale.monster_chat_11000_5 = " Se te quiseres tornar um Sura mestre nas espadas mgicas escolhe a especializao Luta d'Armas. " -gameforge.locale.monster_chat_11000_6 = " Escolhe a especializao Magia Negra se quiseres ser um Sura hbil com os feitios. " -gameforge.locale.monster_chat_11000_7 = " A Arte do Arco est reservada aos Ninjas de nvel 5 e acima. " -gameforge.locale.monster_chat_11000_8 = " Escolhe a Arte Furtiva se quiseres subir na hierarquia secreta dos Ninjas! " -gameforge.locale.monster_chat_11000_9 = " Se quiseres controlar os combates como um guerreiro do Deus Drago escolhe a especializao Fora Drago. " -gameforge.locale.monster_chat_11002_1 = " Todos aqueles que se preocupam com a sua sade, ouam! " -gameforge.locale.monster_chat_11002_10 = " Se queres controlar os poderes da Natureza e dos Raios escolhe a especializao Energia! " -gameforge.locale.monster_chat_11002_11 = " Cada Guerreiro diferente na sua forma de lutar! Foca-te no fortalecimento do teu corpo! " -gameforge.locale.monster_chat_11002_12 = " A fora de um Sura mgica. Trabalha a tua Inteligncia, Rapidez e Fora Fsica! " -gameforge.locale.monster_chat_11002_13 = " Leva as habilidades dos Ninjas a novos nveis! Foca-te na velocidade e fora fsica! " -gameforge.locale.monster_chat_11002_14 = " Os Xams usam feitios de regenerao, ajuda e combate. Inteligncia vital! " -gameforge.locale.monster_chat_11002_15 = " No te esqueas do que aprendeste! " -gameforge.locale.monster_chat_11002_16 = " Torna-te um aprendiz nosso caso querias treinar as tuas Habilidades! " -gameforge.locale.monster_chat_11002_17 = " Habilidades? Elas subiro para o nvel de Mestre aleatoriamente entre os nveis 17 e 20! " -gameforge.locale.monster_chat_11002_18 = " Queres tornar-te um Grande Mestre? Ento precisas de um Livro de Habilidades especial! " -gameforge.locale.monster_chat_11002_19 = " Assim que acabas de ler um Livro de Habilidades, ele desaparece! " -gameforge.locale.monster_chat_11002_2 = " Todos os heris de nvel 5 e abaixo, ouam-me! " -gameforge.locale.monster_chat_11002_20 = " Queres ler outro Livro de Habilidades? Tens de esperar um dia. " -gameforge.locale.monster_chat_11002_21 = " Aumenta a tua Inteligncia para melhorares as tuas habilidades de Sura! " -gameforge.locale.monster_chat_11002_22 = " Experimenta os grandes poderes de um Sura num combate! " -gameforge.locale.monster_chat_11002_23 = " Sabes onde se encontra o Templo da Seita Secreta? No centro do Vale Seungryong! " -gameforge.locale.monster_chat_11002_24 = " A Caverna das Aranhas reapareceu. A sua entrada encontra-se no Deserto Yongbi! " -gameforge.locale.monster_chat_11002_25 = " Termina as tuas misses e usa as recompensas em melhoramentos! " -gameforge.locale.monster_chat_11002_26 = " Pescar? Parece divertido! J compraste uma Cana de Pesca e isco a um Pescador? " -gameforge.locale.monster_chat_11002_27 = " Queres um desafio maior? O Portal pode enviar-te para um local de caa apropriado para o teu nvel! " -gameforge.locale.monster_chat_11002_28 = " Cuidado com jogadores de outros Reinos. No sabes quando te podero apanhar desprevenido! " -gameforge.locale.monster_chat_11002_29 = " Queres reiniciar o treino das tuas Habilidades? Vai Idosa. No te esqueas de levar Yang suficiente contigo! " -gameforge.locale.monster_chat_11002_3 = " Dirige-te ao Professor de Luta Corpo se quiseres ser conhecido como um grande Guerreiro ofensivo! " -gameforge.locale.monster_chat_11002_30 = " Almeja atingir o nvel de Mestre Perfeito nas tuas Habilidades! Essa a nica forma de te tornares um verdadeiro heri! " -gameforge.locale.monster_chat_11002_31 = " Se te queres dirigir para outro local, procura as pessoas idosas pelo continente! " -gameforge.locale.monster_chat_11002_4 = " Se queres ser um mestre nas Habilidades de defesa de um Guerreiro dirige-te ao Professor de Luta Mental! " -gameforge.locale.monster_chat_11002_5 = " Se te quiseres tornar um Sura mestre nas espadas mgicas escolhe a especializao Luta d'Armas. " -gameforge.locale.monster_chat_11002_6 = " Escolhe a especializao Magia Negra se quiseres ser um Sura hbil com os feitios. " -gameforge.locale.monster_chat_11002_7 = " A Arte do Arco est reservada aos Ninjas de nvel 5 e acima. " -gameforge.locale.monster_chat_11002_8 = " Escolhe a Arte Furtiva se quiseres subir na hierarquia secreta dos Ninjas! " -gameforge.locale.monster_chat_11002_9 = " Se quiseres controlar os combates como um guerreiro do Deus Drago escolhe a especializao Fora Drago. " -gameforge.locale.monster_chat_11004_1 = " Todos aqueles que se preocupam com a sua sade, ouam! " -gameforge.locale.monster_chat_11004_10 = " Se queres controlar os poderes da Natureza e dos Raios escolhe a especializao Energia. " -gameforge.locale.monster_chat_11004_11 = " Cada Guerreiro diferente na sua forma de lutar! Foca-te no fortalecimento do teu corpo! " -gameforge.locale.monster_chat_11004_12 = " A fora de um Sura mgica. Trabalha a tua Inteligncia, Rapidez e Fora Fsica! " -gameforge.locale.monster_chat_11004_13 = " Usa as tuas habilidades Ninja e melhora as tuas artes marciais! Contra-te na tua Rapidez e Fora Fsica! " -gameforge.locale.monster_chat_11004_14 = " Os Xams usam feitios de regenerao, ajuda e combate. Inteligncia vital! " -gameforge.locale.monster_chat_11004_15 = " No te esqueas do que aprendeste! " -gameforge.locale.monster_chat_11004_16 = " Torna-te um aprendiz se quiseres treinar as tuas habilidades! " -gameforge.locale.monster_chat_11004_17 = " Habilidades? Elas subiro para o nvel de Mestre aleatoriamente entre os nveis 17 e 20! " -gameforge.locale.monster_chat_11004_18 = " Queres tornar-te um Grande Mestre? Ento precisas de um Livro de Habilidades especial! " -gameforge.locale.monster_chat_11004_19 = " Assim que acabas de ler um Livro de Habilidades, ele desaparece! " -gameforge.locale.monster_chat_11004_2 = " Todos os heris de nvel 5 e abaixo, ouam-me! " -gameforge.locale.monster_chat_11004_20 = " Queres ler outro Livro de Habilidades? Tens de esperar um dia. " -gameforge.locale.monster_chat_11004_21 = " Aumenta a tua Inteligncia para melhorares as tuas habilidades de Sura! " -gameforge.locale.monster_chat_11004_22 = " Experimenta os grandes poderes de um Sura num combate! " -gameforge.locale.monster_chat_11004_23 = " Sabes onde se encontra o Templo da Seita Secreta? No centro do Vale Seungryong! " -gameforge.locale.monster_chat_11004_24 = " A Caverna das Aranhas reapareceu. A sua entrada encontra-se no Deserto Yongbi! " -gameforge.locale.monster_chat_11004_25 = " Termina as tuas misses e usa as recompensas em melhoramentos! " -gameforge.locale.monster_chat_11004_26 = " Pescar? Parece divertido! J compraste uma Cana de Pesca e isco a um Pescador? " -gameforge.locale.monster_chat_11004_27 = " Queres um desafio maior? O Portal pode enviar-te para um local de caa apropriado para o teu nvel! " -gameforge.locale.monster_chat_11004_28 = " Cuidado com jogadores de outros Reinos. No sabes quando te podero apanhar desprevenido! " -gameforge.locale.monster_chat_11004_29 = " Queres reiniciar o treino das tuas Habilidades? Vai Idosa. No te esqueas de levar Yang suficiente contigo! " -gameforge.locale.monster_chat_11004_3 = " Dirige-te ao Professor de Luta Corpo se quiseres ser conhecido como um grande Guerreiro ofensivo! " -gameforge.locale.monster_chat_11004_30 = " Almeja atingir o nvel de Mestre Perfeito nas tuas Habilidades! Essa a nica forma de te tornares um verdadeiro heri! " -gameforge.locale.monster_chat_11004_31 = " Se te queres dirigir para outro local, procura as pessoas idosas pelo continente! " -gameforge.locale.monster_chat_11004_4 = " Se queres ser um mestre nas Habilidades de defesa de um Guerreiro dirige-te ao Professor de Luta Mental! " -gameforge.locale.monster_chat_11004_5 = " Se te quiseres tornar um Sura mestre nas espadas mgicas escolhe a especializao Luta d'Armas. " -gameforge.locale.monster_chat_11004_6 = " Escolhe a especializao Magia Negra se quiseres ser um Sura hbil com os feitios. " -gameforge.locale.monster_chat_11004_7 = " A Arte do Arco est reservada aos Ninjas de nvel 5 e acima. " -gameforge.locale.monster_chat_11004_8 = " Escolhe a Arte Furtiva se quiseres subir na hierarquia secreta dos Ninjas! " -gameforge.locale.monster_chat_11004_9 = " Se quiseres controlar os combates como um guerreiro do Deus Drago escolhe a especializao Fora Drago! " -gameforge.locale.monster_chat_1105_1 = " Estar congelado bom... para mim! " -gameforge.locale.monster_chat_1105_2 = " Tenho a certeza que a Montanha Sohan o melhor lugar! " -gameforge.locale.monster_chat_1105_3 = " Que belo tempo. " -gameforge.locale.monster_chat_1105_4 = " No fim irs ser to frio como eu... " -gameforge.locale.monster_chat_1105_5 = " Poders viver para sempre, pelo menos at o gelo derreter. " -gameforge.locale.monster_chat_1105_6 = " Como achas que te sentirs quando te fores lentamente tornando num pedao de gelo? " -gameforge.locale.monster_chat_1106_1 = " Humanos... aqui? " -gameforge.locale.monster_chat_1106_2 = " Cansado... Mas suficientemente desperto para ti... " -gameforge.locale.monster_chat_1106_3 = " Quem se passeia pela minha montanha? " -gameforge.locale.monster_chat_1106_4 = " Tu no pertences aqui! " -gameforge.locale.monster_chat_1106_5 = " melhor fugires daqui! " -gameforge.locale.monster_chat_1106_6 = " Um estranho... to sozinho? " -gameforge.locale.monster_chat_1191_1 = " J passou algum tempo desde que vimos um lutador experiente por aqui. " -gameforge.locale.monster_chat_1191_2 = " No tenho mais nada para fazer alm de esperar e polir armas... " -gameforge.locale.monster_chat_1191_3 = " Achas que devia trabalhar nesse aspecto? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Falta algo. No estou contente... " -gameforge.locale.monster_chat_1191_6 = " Vou pr um fim rpido tua dor - e ser a ltima dor que irs sentir! " -gameforge.locale.monster_chat_1301_1 = " Um pescoo-longo...! " -gameforge.locale.monster_chat_1301_2 = " Vais ficar ainda mais plido! " -gameforge.locale.monster_chat_1301_3 = " Queres desafiar-me? Est bem! " -gameforge.locale.monster_chat_1301_4 = " Atacaste-me! No vais sobreviver! " -gameforge.locale.monster_chat_1301_5 = " s um humano fraco! Fraco! " -gameforge.locale.monster_chat_1301_6 = " Vamos ver quanto tempo te aguentas! " -gameforge.locale.monster_chat_1302_1 = " A tentar fugir? Nem penses nisso. " -gameforge.locale.monster_chat_1302_2 = " isso mesmo... Aproxima-te! " -gameforge.locale.monster_chat_1302_3 = " A espada treme na minha mo... " -gameforge.locale.monster_chat_1302_4 = " No sobrevivers a este combate! " -gameforge.locale.monster_chat_1302_5 = " Aqui vai a minha espada! " -gameforge.locale.monster_chat_1302_6 = " Doloroso, no ? " -gameforge.locale.monster_chat_1303_1 = " Mesmo a erva sobre a qual caminhas te pode matar. " -gameforge.locale.monster_chat_1303_2 = " Se fosse a ti teria cuidado... " -gameforge.locale.monster_chat_1303_3 = " isso. Aproxima-te... " -gameforge.locale.monster_chat_1303_4 = " Atreves-te a aproximar-te? Bom... Ters de sofrer as consequncias! " -gameforge.locale.monster_chat_1303_5 = " Est na hora de dizeres adeus ao mundo! " -gameforge.locale.monster_chat_1303_6 = " J ests arrependido por teres vindo? " -gameforge.locale.monster_chat_1305_1 = " Quem conseguir derrotar-me? " -gameforge.locale.monster_chat_1305_2 = " Tu? Tu queres lutar? " -gameforge.locale.monster_chat_1305_3 = " Ataca-me, se te atreveres! " -gameforge.locale.monster_chat_1305_4 = " No ests a pensar em fugir, ou ests? " -gameforge.locale.monster_chat_1305_5 = " Subestimaste o alcance da minha espada. " -gameforge.locale.monster_chat_1305_6 = " Ests com medo? " -gameforge.locale.monster_chat_1901_1 = " Acho que irs morrer nas minhas mos hoje. " -gameforge.locale.monster_chat_1901_2 = " Oh... Gosto de ti... " -gameforge.locale.monster_chat_1901_3 = " Ah, ento queres trazer um pouco de variedade minha vida? " -gameforge.locale.monster_chat_1901_4 = " Hey! No te ajudar fugires como um cobarde. " -gameforge.locale.monster_chat_1901_5 = " J te arrepiaste simplesmente de me ver? " -gameforge.locale.monster_chat_1901_6 = " No queres gritar um pouco? " -gameforge.locale.monster_chat_20001_1 = " Pareces estar nervoso... No te preocupes, nada ir explodir. " -gameforge.locale.monster_chat_20001_2 = " s vezes s quero ir dar um passeio. " -gameforge.locale.monster_chat_20001_3 = " O tempo passa to devagar... O meu neto j nem me vem visitar. " -gameforge.locale.monster_chat_20001_4 = " Quando envelheces no tens muita companhia. " -gameforge.locale.monster_chat_20001_5 = " Os meus dias j acabaram. " -gameforge.locale.monster_chat_20002_1 = " O sol est to quente... " -gameforge.locale.monster_chat_20002_2 = " Belo tempo para secar roupa, no ? " -gameforge.locale.monster_chat_20002_3 = " Onde est o preguioso do meu marido? " -gameforge.locale.monster_chat_20002_4 = " Ele nem tem vergonha de os seus filhos conhecerem a sua preguia! E intitula-se pai... " -gameforge.locale.monster_chat_20002_5 = " Livros, sempre livros! Ele no vai trabalhar e no traz Yang para casa. Passa o tempo todo a ler! " -gameforge.locale.monster_chat_20003_1 = " Ol pequeno, dormiste bem? " -gameforge.locale.monster_chat_20003_2 = " Meu anjinho. " -gameforge.locale.monster_chat_20003_3 = " s o meu raio de sol... " -gameforge.locale.monster_chat_20003_4 = " O que se passa? Tens fome? " -gameforge.locale.monster_chat_20003_5 = " isso mesmo... dorme, meu pequeno. " -gameforge.locale.monster_chat_20004_1 = " apenas mais um dia... " -gameforge.locale.monster_chat_20004_2 = " Onde irei arranjar algo para comer hoje? " -gameforge.locale.monster_chat_20004_3 = " sempre a mesma coisa com estes guerreiros de espada. " -gameforge.locale.monster_chat_20004_4 = " Deixa ver.... Talvez devesse ir ao Restaurante do Octvio. " -gameforge.locale.monster_chat_20004_5 = " Oh, j agora, parece que a Guerra j terminou... " -gameforge.locale.monster_chat_20005_1 = " A alma de um Mestre Oleiro corre pelos seus dedos. " -gameforge.locale.monster_chat_20005_2 = " Desde que o Reino mergulhou no caos, existem combates por todo o lado. " -gameforge.locale.monster_chat_20005_3 = " Combates, combates por todo o lado. " -gameforge.locale.monster_chat_20005_4 = " Estou a rezar por um mundo calmo e pacfico. " -gameforge.locale.monster_chat_20005_5 = " Qual a pressa? Tira uns segundos para relaxares e pensares. " -gameforge.locale.monster_chat_20006_1 = " Oh meu Deus! O que devo fazer? " -gameforge.locale.monster_chat_20006_2 = " No encontro o meu irmo, e ele prometeu encontrar-se comigo aqui. " -gameforge.locale.monster_chat_20006_3 = " E agora tudo o que vejo so guerreiros armados com espadas. " -gameforge.locale.monster_chat_20006_4 = " Tenho saudades do meu irmo. " -gameforge.locale.monster_chat_20006_5 = " Algum viu o meu irmo? " -gameforge.locale.monster_chat_20007_1 = " Hum... Essa carne mesmo fresca! " -gameforge.locale.monster_chat_20007_2 = " Ainda bem que agora as pessoas comem mais carne. " -gameforge.locale.monster_chat_20007_3 = " O negcio corre bem, mas a carne ainda escasseia. " -gameforge.locale.monster_chat_20007_4 = " Quando receberemos a carne encomendada? " -gameforge.locale.monster_chat_20007_5 = " Se a carne no chegar a tempo teremos que partir caa. " -gameforge.locale.monster_chat_20008_1 = " Espero que os clientes venham aos montes quando o tempo estiver bom... " -gameforge.locale.monster_chat_20008_2 = " Aquele desgraado deve estar prestes a aparecer, e de certeza que ir querer algo para comer. " -gameforge.locale.monster_chat_20008_3 = " Pobre homem! " -gameforge.locale.monster_chat_20008_4 = " Outrora ele foi um grande guerreiro. " -gameforge.locale.monster_chat_20008_5 = " Porque ser que ele j no luta? " -gameforge.locale.monster_chat_20009_1 = " Os jovens... To vivaos e alegres! " -gameforge.locale.monster_chat_20009_2 = " Os guerreiros ficam mais impressionantes quando empunham armas. " -gameforge.locale.monster_chat_20009_3 = " Hoje em dia todos tm uma mente assassina. " -gameforge.locale.monster_chat_20009_4 = " Controla o teu corao, foca os teus pensamentos e acalma a tua alma. " -gameforge.locale.monster_chat_20009_5 = " No h uma receita infalvel para a felicidade, mas existem dicas que podes seguir. " -gameforge.locale.monster_chat_20010_1 = " Este um item muito til! " -gameforge.locale.monster_chat_20010_2 = " Bens vindos de Reinos distantes! Preos extraordinrios! " -gameforge.locale.monster_chat_20010_3 = " Aproximem-se todos! " -gameforge.locale.monster_chat_20010_4 = " Venham c e comprem, pessoal! No tero outra oportunidade! " -gameforge.locale.monster_chat_20010_5 = " H demasiados bandidos por aqui. Eles deveriam ficar longe dos meus bens! " -gameforge.locale.monster_chat_20011_1 = " Nos ltimos anos a terra tem estado muito seca. " -gameforge.locale.monster_chat_20011_2 = " A colheita de cereais j no o que era. " -gameforge.locale.monster_chat_20011_3 = " Porque que os campos j no se enchem de flores? " -gameforge.locale.monster_chat_20011_4 = " Os cereais so quebradios e sabem a podre. " -gameforge.locale.monster_chat_20011_5 = " Isso um mau sinal. A agricultura a fundao das nossas vidas. " -gameforge.locale.monster_chat_20012_1 = " Bolos de arroz! Bolas de arroz deliciosos! " -gameforge.locale.monster_chat_20012_2 = " Vendo bolos de arroz deliciosos! " -gameforge.locale.monster_chat_20012_3 = " Sim, ultimamente o negcio tem estado muito mau. " -gameforge.locale.monster_chat_20012_4 = " Talvez devesse tentar noutra vila... " -gameforge.locale.monster_chat_20012_5 = " Mas h tantos predadores selvagens por aqui... " -gameforge.locale.monster_chat_20013_1 = " Em dias como este, estar num barco a melhor coisa que te pode acontecer. " -gameforge.locale.monster_chat_20013_2 = " Est o tempo perfeito para a pesca! " -gameforge.locale.monster_chat_20013_3 = " Agora outro n... Certo! Nenhum peixe ir escapar a este anzol! " -gameforge.locale.monster_chat_20013_4 = " Aquele estpido urso estragou a minha Cana! " -gameforge.locale.monster_chat_20013_5 = " Devia arranjar as minhas redes de novo. " -gameforge.locale.monster_chat_20014_1 = " Huh! " -gameforge.locale.monster_chat_20014_2 = " No te preocupes comigo. Esta a minha maneira de ser. " -gameforge.locale.monster_chat_20014_3 = " Ha! " -gameforge.locale.monster_chat_20014_4 = " O que que deveria fazer para eles... Oh, o que acabei de dizer? " -gameforge.locale.monster_chat_20014_5 = " No sou suficientemente corajoso. " -gameforge.locale.monster_chat_20015_1 = " Este machado est ao meu servio h 20 anos! " -gameforge.locale.monster_chat_20015_2 = " Ainda est afiado, mas j no tanto como antigamente. " -gameforge.locale.monster_chat_20015_3 = " Quero continuar a us-lo, por isso precisa de estar afiado. " -gameforge.locale.monster_chat_20015_4 = " Mas para isso preciso de pedras com minerais especiais. " -gameforge.locale.monster_chat_20015_5 = " Onde as poderei arranjar? " -gameforge.locale.monster_chat_20016_1 = " Os clientes vm aos montes. " -gameforge.locale.monster_chat_20016_2 = " Espero conseguir terminar tudo a tempo. " -gameforge.locale.monster_chat_20016_3 = " Martelada e mais martelada e sem me queixar... " -gameforge.locale.monster_chat_20016_4 = " assim que um martelo deve soar! " -gameforge.locale.monster_chat_20016_5 = " Est muito calor aqui. " -gameforge.locale.monster_chat_20017_1 = " No estou com humor para msicas. " -gameforge.locale.monster_chat_20017_2 = " O meu instrumento encontra-se em mau-estado. " -gameforge.locale.monster_chat_20017_3 = " Talvez devesse arranjar um novo instrumento? " -gameforge.locale.monster_chat_20017_4 = " O meu instrumento est velho e gasto... Adoro coisas antigas! " -gameforge.locale.monster_chat_20017_5 = " Preciso de encontrar algum urgentemente para reparar as cordas partidas. " -gameforge.locale.monster_chat_20018_1 = " Estou muito ocupado! " -gameforge.locale.monster_chat_20018_2 = " Todos os dias recebemos novas pessoas feridas. " -gameforge.locale.monster_chat_20018_3 = " No tenho tempo para assuntos particulares! " -gameforge.locale.monster_chat_20018_4 = " Alm de que estamos a ficar sem medicamentos. " -gameforge.locale.monster_chat_20018_5 = " Precisamos de algum que consiga obter ingredientes para o remdio. " -gameforge.locale.monster_chat_20019_1 = " Durante 30 anos vagueei pelas montanhas com o meu arco. " -gameforge.locale.monster_chat_20019_2 = " Com isto consegui sustentar a minha mulher e os meus trs filhos. " -gameforge.locale.monster_chat_20019_3 = " uma vida difcil, mas vale a pena. " -gameforge.locale.monster_chat_20019_4 = " Mas agora a corda partiu-se e no posso caar. No consigo sustentar a minha famlia assim! " -gameforge.locale.monster_chat_20019_5 = " Se no reparar este arco, terei de comprar um novo. Mas no tenho dinheiro para isso. " -gameforge.locale.monster_chat_20020_1 = " Hey! Para onde ests a olhar? " -gameforge.locale.monster_chat_20020_2 = " Fica longe daqui! " -gameforge.locale.monster_chat_20020_3 = " Durante quanto tempo mais terei de continuar escondido? " -gameforge.locale.monster_chat_20020_4 = " No quero morrer sozinho e esquecido pelo mundo. " -gameforge.locale.monster_chat_20020_5 = " Algum tem de me ajudar! " -gameforge.locale.monster_chat_20021_1 = " Este dia ir terminar como qualquer outro. " -gameforge.locale.monster_chat_20021_2 = " Que posso fazer agora? " -gameforge.locale.monster_chat_20021_3 = " Nunca pensei que isto fosse acabar assim. " -gameforge.locale.monster_chat_20021_4 = " Ainda no acredito que ele j no est entre ns. " -gameforge.locale.monster_chat_20021_5 = " Ele no merecia aquilo. " -gameforge.locale.monster_chat_20022_1 = " Mais um belo dia. " -gameforge.locale.monster_chat_20022_2 = " O marido da Ariyoung desapareceu. " -gameforge.locale.monster_chat_20022_3 = " Queria ajudar, mas esta teimosia... " -gameforge.locale.monster_chat_20022_4 = " Se ela tivesse casado comigo ela podia ter deixado a sua aborrecida vida para trs. " -gameforge.locale.monster_chat_20022_5 = " Talvez devesse ter expressado os meus sentimentos por ela de outra forma. " -gameforge.locale.monster_chat_20023_1 = " Oh no! Que irei fazer se a minha mulher descobrir? " -gameforge.locale.monster_chat_20023_2 = " Se eu pudesse ao menos viver da leitura de livros! " -gameforge.locale.monster_chat_20023_3 = " Cada livro absorve-te para o seu mundo misterioso. " -gameforge.locale.monster_chat_20023_4 = " No posso viver assim para sempre, mas... " -gameforge.locale.monster_chat_20023_5 = " Gostaria de mudar, pela minha mulher, mas... " -gameforge.locale.monster_chat_20024_1 = " V l, esfora-te um pouco! " -gameforge.locale.monster_chat_20024_2 = " Que ests a fazer? No te podes despachar? " -gameforge.locale.monster_chat_20024_3 = " Imagina um guerreiro a erguer a sua espada e faz o mesmo! " -gameforge.locale.monster_chat_20024_4 = " Onde se meteu aquele tolo? " -gameforge.locale.monster_chat_20024_5 = " Queres tornar-te um homem? " -gameforge.locale.monster_chat_2091_1 = " Cortar, cortar... Cabelos, gargantas... " -gameforge.locale.monster_chat_2091_2 = " Tenho algo para ti: sono eterno! " -gameforge.locale.monster_chat_2091_3 = " Respira fundo. No te preocupes, apenas veneno! " -gameforge.locale.monster_chat_2091_4 = " Vou deixar apenas a tua cara! Ser uma boa decorao... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Enrolado em seda sers um bom aperitivo para mais logo... " -gameforge.locale.monster_chat_2092_1 = " J no existem muitos de ns por a... " -gameforge.locale.monster_chat_2092_2 = " No so os seres de duas pernas que iro mandar aqui. " -gameforge.locale.monster_chat_2092_3 = " Oh! Parece que algum foi capturado pela minha teia! " -gameforge.locale.monster_chat_2092_4 = " Sou uma criatura pacfica. Apenas no gosto que me irritem. " -gameforge.locale.monster_chat_2092_5 = " Isso tudo o que consegues fazer? " -gameforge.locale.monster_chat_2092_6 = " Ningum me consegue enfrentar! " -gameforge.locale.monster_chat_2104_1 = " Porque que as pessoas so to hmidas por dentro? Isso torna a minha espada ferrugenta! " -gameforge.locale.monster_chat_2104_2 = " O veneno do teu ferro j secou? " -gameforge.locale.monster_chat_2104_3 = " Ento e que tal essa luta? " -gameforge.locale.monster_chat_2104_4 = " J ests exausto pelo calor? " -gameforge.locale.monster_chat_2104_5 = " Gosto de deixar pessoas para trs no deserto. " -gameforge.locale.monster_chat_2104_6 = " Coitado de ti, enterrado no deserto sem qualquer cerimnia... " -gameforge.locale.monster_chat_2105_1 = " Vou contar-te um segredo - detesto sujidade! " -gameforge.locale.monster_chat_2105_2 = " Est muito calor, no est? " -gameforge.locale.monster_chat_2105_3 = " Este lugar perigoso. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Vou acertar-te no meio dos olhos! " -gameforge.locale.monster_chat_2106_1 = " Parece que j tenho algo para matar. " -gameforge.locale.monster_chat_2106_2 = " Vejo os meus prximos esplios diante mim. " -gameforge.locale.monster_chat_2106_3 = " Gosto disso, gosto muito disso! " -gameforge.locale.monster_chat_2106_4 = " Aquele ali bom e gordo. meu! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Adoro o cheiro do sangue. " -gameforge.locale.monster_chat_2107_1 = " Ultimamente no h muito para matar. " -gameforge.locale.monster_chat_2107_2 = " Hey! Estes so mesmo gordos! " -gameforge.locale.monster_chat_2107_3 = " O lder vai gostar disto... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Vamos calar os nossos sapatos de dana! " -gameforge.locale.monster_chat_2107_6 = " Esta flecha s para ti! " -gameforge.locale.monster_chat_2108_1 = " Se eu apanhar um, vou... " -gameforge.locale.monster_chat_2108_2 = " Hey, o que se passa? " -gameforge.locale.monster_chat_2108_3 = " Achas que me irs derrotar facilmente? " -gameforge.locale.monster_chat_2108_4 = " Que mau para ti te teres cruzado comigo no deserto! " -gameforge.locale.monster_chat_2108_5 = " Ah, esta sensao! Irei desfrutar dela para sempre! " -gameforge.locale.monster_chat_2108_6 = " Obrigado! " -gameforge.locale.monster_chat_2191_1 = " Sinto o cheiro de humanos. Que cheiro delicioso! " -gameforge.locale.monster_chat_2191_2 = " isso mesmo, chega-te aqui... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " Que sorte que te tenhas perdido por aqui! " -gameforge.locale.monster_chat_2191_5 = " Pra! " -gameforge.locale.monster_chat_2191_6 = " Vou comer a tua carne pedao a pedao. " -gameforge.locale.monster_chat_2202_1 = " Aproxima-te para que eu te possa queimar. " -gameforge.locale.monster_chat_2202_2 = " Sabes quanta dor um enorme calor pode provocar? " -gameforge.locale.monster_chat_2202_3 = " Talvez devesse arrefecer as minhas chamas com sangue. " -gameforge.locale.monster_chat_2202_4 = " O teu sangue... deixa-me prov-lo. " -gameforge.locale.monster_chat_2202_5 = " No faz sentido resistires. " -gameforge.locale.monster_chat_2202_6 = " Torna-te como eu! Apenas chamas e calor. " -gameforge.locale.monster_chat_2204_1 = " Enquanto eu aqui estiver, ningum passar! " -gameforge.locale.monster_chat_2204_2 = " Por alguma razo comeas a irritar-me. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Sabes onde ests? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " s um adversrio pattico! " -gameforge.locale.monster_chat_2205_1 = " Uma espada apenas tem utilidade nas mos de um guerreiro. " -gameforge.locale.monster_chat_2205_2 = " Mantm a espada na tua mo. " -gameforge.locale.monster_chat_2205_3 = " A guerra aproxima-se. " -gameforge.locale.monster_chat_2205_4 = " E agora lutaremos at morte! " -gameforge.locale.monster_chat_2205_5 = " No vais conseguir continuar a resistir morte! " -gameforge.locale.monster_chat_2205_6 = " Vais morrer lentamente. " -gameforge.locale.monster_chat_2206_1 = " A lava o Elixir da Vida. " -gameforge.locale.monster_chat_2206_2 = " a lava que me mantm vivo e com ela que morrers! " -gameforge.locale.monster_chat_2206_3 = " No lindo, este mundo cheio de lava brilhante? " -gameforge.locale.monster_chat_2206_4 = " Atreves-te a incomodar-me? " -gameforge.locale.monster_chat_2206_5 = " Se amas a tua vida aconselho-te a desaparecer. " -gameforge.locale.monster_chat_2206_6 = " Vais arrepender-te de te cruzares comigo. " -gameforge.locale.monster_chat_2291_1 = " Est um belo dia. Tudo o que quero um pouco de paz. " -gameforge.locale.monster_chat_2291_2 = " Nenhum lugar se compara a Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = " Um pouco de carne fresca seria uma mudana agradvel. " -gameforge.locale.monster_chat_2291_4 = " Deves estar procura da Morte, caso contrrio no me perturbarias. " -gameforge.locale.monster_chat_2291_5 = " J te arrependes de ter vindo at aqui? " -gameforge.locale.monster_chat_2291_6 = " demasiado tarde para fugires. Este o teu destino. " -gameforge.locale.monster_chat_301_1 = " Estes dias tensos deixam-me nervosa. " -gameforge.locale.monster_chat_301_2 = " H dois dias atrs uma pequena rapariga foi atacada por animais selvagens. " -gameforge.locale.monster_chat_301_3 = " Os animais selvagens esto a tornar-se mais agressivos. Devamos matar tantos quanto pudermos. " -gameforge.locale.monster_chat_301_4 = " No estou de bom humor. No te deverias meter comigo. " -gameforge.locale.monster_chat_301_5 = " O ltimo guerreiro que morreu pelas minhas mos implorou pela sua vida. " -gameforge.locale.monster_chat_302_1 = " Algum tem de fazer algo em relao a estas Pedras. " -gameforge.locale.monster_chat_302_2 = " No confio na paz da manh. " -gameforge.locale.monster_chat_302_3 = " A tenso no ar est a deixar-me desconfortvel. " -gameforge.locale.monster_chat_302_4 = " Estas pontas de flecha foram muito bem forjadas. " -gameforge.locale.monster_chat_302_5 = " Se eu estivesse no teu lugar teria cuidado. A flecha est apontada ao teu corao. " -gameforge.locale.monster_chat_302_6 = " Devia ir matar algumas criaturas. " -gameforge.locale.monster_chat_303_1 = " Hoje em dia preciso termos um bom treino de combate. " -gameforge.locale.monster_chat_303_2 = " Os soldados j no conseguem controlar o caos no Reino. " -gameforge.locale.monster_chat_303_3 = " Porque ests a olhar para mim dessa forma? " -gameforge.locale.monster_chat_303_4 = " Os cobardes tm pouca hiptese de sobreviver. " -gameforge.locale.monster_chat_303_5 = " No te sobrestimes. " -gameforge.locale.monster_chat_303_6 = " Parece que algum te treinou bem. " -gameforge.locale.monster_chat_304_1 = " At os meus antepassados se conseguiram impor em combate nestes territrios. " -gameforge.locale.monster_chat_304_2 = " Aqui tens de estar atento e ser habilidoso. " -gameforge.locale.monster_chat_304_3 = " Nem penses em gastar o meu tempo. " -gameforge.locale.monster_chat_304_4 = " Ento, como saber que a tua vida est em perigo? " -gameforge.locale.monster_chat_304_5 = " J queres desistir? " -gameforge.locale.monster_chat_304_6 = " Prepara-te para sofrer. " -gameforge.locale.monster_chat_305_1 = " Oh! Essa espada fantstica. " -gameforge.locale.monster_chat_305_2 = " Se persistente e aumenta o teu poder! " -gameforge.locale.monster_chat_305_3 = " Achas que consegues ser to forte como eu? " -gameforge.locale.monster_chat_305_4 = " Ok. Vamos a coisas srias. " -gameforge.locale.monster_chat_305_5 = " Oh! Sou uma simples e fraca mulher! " -gameforge.locale.monster_chat_305_6 = " Pareces cansado. Porque no desistes j? Hehe. " -gameforge.locale.monster_chat_306_1 = " O que que Serangyi ir fazer hoje? " -gameforge.locale.monster_chat_306_2 = " Estou to aborrecida. Brinca comigo! " -gameforge.locale.monster_chat_306_3 = " Devo confessar que gosto mais do Sura. " -gameforge.locale.monster_chat_306_4 = " Hey! E que tal uma luta? " -gameforge.locale.monster_chat_306_5 = " No me subestimes s por ser uma mulher! " -gameforge.locale.monster_chat_306_6 = " A dor s durar um momento. " -gameforge.locale.monster_chat_307_1 = " Quero sair daqui a todo o custo. " -gameforge.locale.monster_chat_307_2 = " Quo seguras so as casas dos habitantes da vila? " -gameforge.locale.monster_chat_307_3 = " Raparigas, calem-se! " -gameforge.locale.monster_chat_307_4 = " Deixa-me matar-te com um s golpe. " -gameforge.locale.monster_chat_307_5 = " Nem penses em fugir! " -gameforge.locale.monster_chat_307_6 = " Ento, porque no comeamos? " -gameforge.locale.monster_chat_394_1 = " No se esqueam: todos os homens so inimigos. " -gameforge.locale.monster_chat_394_2 = " Se algum tiver uma cara simptica podemos abrir uma excepo... " -gameforge.locale.monster_chat_394_3 = " O qu? Queres lutar? " -gameforge.locale.monster_chat_394_4 = " No demorar muito, mas ir doer. " -gameforge.locale.monster_chat_394_5 = " Oh, realmente pareces estar em dor. " -gameforge.locale.monster_chat_394_6 = " Adeus! Vai para o inferno! " -gameforge.locale.monster_chat_401_1 = " Ento... O que fazes na Jura de Cristal? " -gameforge.locale.monster_chat_401_2 = " Onde vais? " -gameforge.locale.monster_chat_401_3 = " Hey! Queres lutar? " -gameforge.locale.monster_chat_401_4 = " Hehe! Ests a esquivar-te dos meus ataques. " -gameforge.locale.monster_chat_401_5 = " Pensas que consegues fugir de mim? " -gameforge.locale.monster_chat_401_6 = " C vai o meu golpe! " -gameforge.locale.monster_chat_402_1 = " Meu Deus, estou to cansado! " -gameforge.locale.monster_chat_402_2 = " Hey, bela armadura! Foi muito cara? " -gameforge.locale.monster_chat_402_3 = " Pelo menos temos bom tempo. " -gameforge.locale.monster_chat_402_4 = " Oh! Tens andado a treinar bastante! Excelente! " -gameforge.locale.monster_chat_402_5 = " O que achas das minhas habilidades? Boas, no? Hehe. " -gameforge.locale.monster_chat_402_6 = " Que se passa? Oh, a minha rapidez incrvel est a irritar-te! " -gameforge.locale.monster_chat_403_1 = " Porque no vou caar? " -gameforge.locale.monster_chat_403_2 = " Ainda ningum atacou a nossa vila hoje. " -gameforge.locale.monster_chat_403_3 = " Se queres lutar, luta, maldito! " -gameforge.locale.monster_chat_403_4 = " Hehe! s s um principiante. " -gameforge.locale.monster_chat_403_5 = " Onde te deverei acertar primeiro... No brao ou na perna? " -gameforge.locale.monster_chat_403_6 = " Aqui vai a minha flecha! " -gameforge.locale.monster_chat_404_1 = " Brevemente terei de ir vila e treinar. " -gameforge.locale.monster_chat_404_2 = " Sinto-me muito tenso. " -gameforge.locale.monster_chat_404_3 = " O que ser o jantar hoje? " -gameforge.locale.monster_chat_404_4 = " Estou a observar-te, por isso grita tanto quanto quiseres. " -gameforge.locale.monster_chat_404_5 = " J esperaste muito? E que tal ergueres essa espada?! " -gameforge.locale.monster_chat_404_6 = " A tua espada faz um som ptimo! " -gameforge.locale.monster_chat_405_1 = " A minha espada est a postos! " -gameforge.locale.monster_chat_405_2 = " Hmm, vamos ver: Quem que esta espada vai matar primeiro... " -gameforge.locale.monster_chat_405_3 = " Hey! Para onde ests a olhar? " -gameforge.locale.monster_chat_405_4 = " Primeiro o teu estmago! " -gameforge.locale.monster_chat_405_5 = " Gostaria de te usar como bainha. " -gameforge.locale.monster_chat_405_6 = " Gostaria de te usar como bainha. " -gameforge.locale.monster_chat_406_1 = " Estou a morrer de fome. " -gameforge.locale.monster_chat_406_2 = " H alguma coisa que se coma? " -gameforge.locale.monster_chat_406_3 = " Porque estou ainda com tanta fome depois de comer tanto? " -gameforge.locale.monster_chat_406_4 = " Argh! Morre! " -gameforge.locale.monster_chat_406_5 = " O meu estmago ir decidir este combate! " -gameforge.locale.monster_chat_406_6 = " a escolha entre o Paraso e o Inferno! " -gameforge.locale.monster_chat_491_1 = " No aguento mais! O meu corpo est em pulgas. " -gameforge.locale.monster_chat_491_2 = " Oh sim! J vejo os porcos! " -gameforge.locale.monster_chat_491_3 = " J no cho? " -gameforge.locale.monster_chat_491_4 = " Vou acabar contigo com apenas um golpe! " -gameforge.locale.monster_chat_491_5 = " Isto vai ficar na minha memria! " -gameforge.locale.monster_chat_491_6 = " Morre! " -gameforge.locale.monster_chat_492_1 = " O meu corpo est mole. " -gameforge.locale.monster_chat_492_2 = " Porque que no treino mais? " -gameforge.locale.monster_chat_492_3 = " Com medo, hein? " -gameforge.locale.monster_chat_492_4 = " Ah, mais uma vtima para a minha arma poderosa. " -gameforge.locale.monster_chat_492_5 = " Percebes o meu padro de ataque? No? Pior para ti! " -gameforge.locale.monster_chat_492_6 = " At os mais pequenos cortes influenciam a tua vida. Especialmente se forem feitos por uma moca! " -gameforge.locale.monster_chat_493_1 = " Raios, estas mos no do jeito nenhum. " -gameforge.locale.monster_chat_493_2 = " Para onde ests a olhar? Nunca viste ningum com um punho de ao? " -gameforge.locale.monster_chat_493_3 = " Vocs enervam-me realmente. " -gameforge.locale.monster_chat_493_4 = " Queres que te espanque? Se no, comea a correr! Percebeste? " -gameforge.locale.monster_chat_493_5 = " Vou mostrar-te o meu melhor golpe! " -gameforge.locale.monster_chat_493_6 = " Pra de olhar para a minha mo! " -gameforge.locale.monster_chat_494_1 = " Hey, tu a! Queres lutar? Ento chega-te aqui! " -gameforge.locale.monster_chat_494_2 = " Acho que sou de cortar a respirao. " -gameforge.locale.monster_chat_494_3 = " Porque no planeamos qualquer coisa? " -gameforge.locale.monster_chat_494_4 = " No! Anda no te autorizei a ir embora! Luta! " -gameforge.locale.monster_chat_494_5 = " A tens! " -gameforge.locale.monster_chat_494_6 = " Ests feito ao bife! " -gameforge.locale.monster_chat_501_1 = " Hey, fica aqui! Brinca comigo! " -gameforge.locale.monster_chat_501_2 = " Podia criar algo engraado com os teus ossos... " -gameforge.locale.monster_chat_501_3 = " Ainda no treinmos hoje. " -gameforge.locale.monster_chat_501_4 = " Que bela armadura! Quero-a para mim! " -gameforge.locale.monster_chat_501_5 = " A partir de agora ser mais difcil ignorares os meus ataques. " -gameforge.locale.monster_chat_501_6 = " Ha, ha, ha! Aposto que no estavas espera disto! " -gameforge.locale.monster_chat_502_1 = " A beleza no tudo. " -gameforge.locale.monster_chat_502_2 = " No fiques a olhar! Luta! " -gameforge.locale.monster_chat_502_3 = " No gosto da forma como olhas para mim. Luta! " -gameforge.locale.monster_chat_502_4 = " Ser uma honra morreres pela minha espada! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Excelente! " -gameforge.locale.monster_chat_503_1 = " Hey! No toques! " -gameforge.locale.monster_chat_503_2 = " Parece que a corda do meu arco foi cortada. " -gameforge.locale.monster_chat_503_3 = " Raios, aqueles idiotas estiveram aqui! " -gameforge.locale.monster_chat_503_4 = " Nada mau... Mas vais morrer de qualquer maneira! " -gameforge.locale.monster_chat_503_5 = " Parece-te bem? ptimo! " -gameforge.locale.monster_chat_503_6 = " Aqui vai a minha flecha! " -gameforge.locale.monster_chat_504_1 = " Venham c todos! " -gameforge.locale.monster_chat_504_2 = " La, lala, estou a assobiar uma msica... " -gameforge.locale.monster_chat_504_3 = " Que belo tempo! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " ptimo! Gosto do teu esprito lutador! " -gameforge.locale.monster_chat_504_6 = " Venham c! Venham todos a mim! " -gameforge.locale.monster_chat_601_1 = " Estou a morrer de fome! " -gameforge.locale.monster_chat_601_2 = " Sinto desejos de frutas. " -gameforge.locale.monster_chat_601_3 = " Bom, o peixe tambm serve. Ao ataque! " -gameforge.locale.monster_chat_601_4 = " No fujas! Fica aqui! " -gameforge.locale.monster_chat_601_5 = " Ganhei. bvio! " -gameforge.locale.monster_chat_601_6 = " Vs? Falhaste! " -gameforge.locale.monster_chat_601_7 = " Devias ter cuidado! Haha! " -gameforge.locale.monster_chat_602_1 = " Onde estou? " -gameforge.locale.monster_chat_602_2 = " Que belo tempo. " -gameforge.locale.monster_chat_602_3 = " Vieste caar-me? Absurdo! " -gameforge.locale.monster_chat_602_4 = " s a minha prxima vtima. " -gameforge.locale.monster_chat_602_5 = " Doloroso, no ? Bom, vai ser rpido. " -gameforge.locale.monster_chat_602_6 = " V o quo forte sou: consigo empunhar esta moca enorme! " -gameforge.locale.monster_chat_603_1 = " Aborrecido! " -gameforge.locale.monster_chat_603_2 = " O meu corpo est em pulgas. " -gameforge.locale.monster_chat_603_3 = " Vamos ver quem mais rpido. " -gameforge.locale.monster_chat_603_4 = " Tu que comeaste. Por isso no me responsabilizes pela tua morte! " -gameforge.locale.monster_chat_603_5 = " Assim que aqui entras nunca mais sais! No h escapatria! " -gameforge.locale.monster_chat_603_6 = " Este ser o meu ltimo golpe. Vou acabar contigo! " -gameforge.locale.monster_chat_604_1 = " Criei um novo veneno delicioso. Queres prov-lo? " -gameforge.locale.monster_chat_604_2 = " Quero ver como funciona! Toma! " -gameforge.locale.monster_chat_604_3 = " Hey, tu! Anda c. Queres ser a minha cobaia? " -gameforge.locale.monster_chat_604_4 = " Vou envenenar-te! " -gameforge.locale.monster_chat_604_5 = " Oh! ptimo! Uma cobaia! " -gameforge.locale.monster_chat_604_6 = " No me divirto se desistires to depressa! Anda l, defende-te! " -gameforge.locale.monster_chat_631_1 = " Espera um pouco. Estou procura de algo para caar. " -gameforge.locale.monster_chat_631_2 = " No te serve de nada seres to lento. Mexe-te! " -gameforge.locale.monster_chat_631_3 = " Tenho tanta fome! " -gameforge.locale.monster_chat_631_4 = " Ainda bem que encontrei algo para caar! " -gameforge.locale.monster_chat_631_5 = " Que toda a esperana de sobreviver desaparea! No passars por mim! " -gameforge.locale.monster_chat_631_6 = " Agora irs descobrir como a verdadeira dor! " -gameforge.locale.monster_chat_632_1 = " Aborreciiiiiiiido! " -gameforge.locale.monster_chat_632_2 = " H por a algo que eu possa usar como isco? " -gameforge.locale.monster_chat_632_3 = " Vem e luta se quiseres! " -gameforge.locale.monster_chat_632_4 = " Queres ser um guerreiro? Ento mostra-me o que vales! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Foge e volta para a vila se quiseres viver! " -gameforge.locale.monster_chat_633_1 = " Morrer de fome uma morte deplorvel. " -gameforge.locale.monster_chat_633_2 = " Oh! Eles vm direitos a ns! " -gameforge.locale.monster_chat_633_3 = " E que tal um duelo? " -gameforge.locale.monster_chat_633_4 = " No me compares a esses malditos! " -gameforge.locale.monster_chat_633_5 = " Aqui vai o meu golpe trovo! Ha! " -gameforge.locale.monster_chat_633_6 = " Aqueles que fogem no so verdadeiros Guerreiros! " -gameforge.locale.monster_chat_634_1 = " Desta vez o veneno dever ser mais eficiente! " -gameforge.locale.monster_chat_634_2 = " Quando tens fome, at os morcegos se tornam uma verdadeira delcia! " -gameforge.locale.monster_chat_634_3 = " E que tal um combate? " -gameforge.locale.monster_chat_634_4 = " Assim que o meu veneno penetrar no teu corpo no ters cura possvel! " -gameforge.locale.monster_chat_634_5 = " A minha magia ir queimar tudo! Hehehe! " -gameforge.locale.monster_chat_634_6 = " Arde! Haha! " -gameforge.locale.monster_chat_635_1 = " Nunca te esqueas afiar a tua espada! O prximo combate pode ser mais cedo do que pensas. " -gameforge.locale.monster_chat_635_2 = " Sentes-te zonzo? " -gameforge.locale.monster_chat_635_3 = " Morre e acorda no Alm! " -gameforge.locale.monster_chat_635_4 = " Derrotar-me? Achas mesmo? " -gameforge.locale.monster_chat_635_5 = " Luta como um homem! " -gameforge.locale.monster_chat_635_6 = " V l, s mais um pouco. " -gameforge.locale.monster_chat_636_1 = " Ha, estou espera de um bom combate. " -gameforge.locale.monster_chat_636_2 = " Combater divertido, haha! " -gameforge.locale.monster_chat_636_3 = " Luta! Mais e mais! Sim! " -gameforge.locale.monster_chat_636_4 = " Ha, muito bem! Tenta-o de novo! " -gameforge.locale.monster_chat_636_5 = " Olha para a minha espada a girar! " -gameforge.locale.monster_chat_636_6 = " Vais arrepender-te de me ter acertado! " -gameforge.locale.monster_chat_636_7 = " To fraco! Que ridculo! " -gameforge.locale.monster_chat_637_1 = " No quero ser interrompido. " -gameforge.locale.monster_chat_637_2 = " Vai dormir. Para sempre! " -gameforge.locale.monster_chat_637_3 = " Continuas a no querer ir dormir? " -gameforge.locale.monster_chat_637_4 = " H tanto para fazer! Vamos l terminar isto! " -gameforge.locale.monster_chat_637_5 = " No fiques abismado com todo o meu poder! " -gameforge.locale.monster_chat_637_6 = " Vou pulverizar-te! " -gameforge.locale.monster_chat_691_1 = " ptimo, adversrios fortes duram mais! Defende-te! " -gameforge.locale.monster_chat_691_2 = " O que foi? Tens algum problema com o meu irmo? " -gameforge.locale.monster_chat_691_3 = " No me compares a esse principiante! " -gameforge.locale.monster_chat_691_4 = " Ele no gosta de ti. Nem eu! " -gameforge.locale.monster_chat_691_5 = " Vamos lutar! " -gameforge.locale.monster_chat_691_6 = " At morte! " -gameforge.locale.monster_chat_701_1 = " Olha, uma borboleta! To bonita! " -gameforge.locale.monster_chat_701_2 = " No vs a verdade sobre o Cu e Terra? " -gameforge.locale.monster_chat_701_3 = " Depois vai ser demasiado tarde! Tens de acreditar agora! " -gameforge.locale.monster_chat_701_4 = " Acredita na doutrina dos Esotricos! " -gameforge.locale.monster_chat_701_5 = " Todos aqueles que duvidarem sero mortos! " -gameforge.locale.monster_chat_701_6 = " Obtm o conhecimento aceitando a morte! " -gameforge.locale.monster_chat_702_1 = " A verdade da crena Esotrica baseia-se na compreenso da ordem do cu. " -gameforge.locale.monster_chat_702_2 = " A filosofia da crena Esotrica a ordem celestial! " -gameforge.locale.monster_chat_702_3 = " Verdade Esotrica! Verdade do Deus Tigre! Sabaha Sabaha! " -gameforge.locale.monster_chat_702_4 = " Atreves-te a duvidar da verdade sobre o Cu e a Terra? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Sente as minhas garras! " -gameforge.locale.monster_chat_703_1 = " Quando a verdade do Deus Tigre for cantada por toda a eternidade todo o sofrimento acabar. " -gameforge.locale.monster_chat_703_2 = " A verdade da crena Esotrica baseia-se na compreenso da ordem do cu. " -gameforge.locale.monster_chat_703_3 = " Sabaha Sabaha! Envia-nos a tua sabedoria! " -gameforge.locale.monster_chat_703_4 = " No duvides! " -gameforge.locale.monster_chat_703_5 = " Recebe o trovo do Cu! " -gameforge.locale.monster_chat_703_6 = " Golpe do Juzo Final! " -gameforge.locale.monster_chat_704_1 = " A verdade da crena Esotrica baseia-se na compreenso da ordem do cu. " -gameforge.locale.monster_chat_704_2 = " Verdade Esotrica! Verdade do Deus Tigre! Sabaha Sabaha! " -gameforge.locale.monster_chat_704_3 = " Pensas que sou um palhao no ? No o fars por muito tempo! " -gameforge.locale.monster_chat_704_4 = " O lder da Seita um santo acima de qualquer coisa viva! " -gameforge.locale.monster_chat_704_5 = " Arde nas chamas do Inferno! " -gameforge.locale.monster_chat_704_6 = " Aposto que nunca viste um Diapaso to grande, hein? " -gameforge.locale.monster_chat_705_1 = " Verdade Esotrica! Verdade do Deus Tigre! Sabaha Sabaha! " -gameforge.locale.monster_chat_705_2 = " A verdade da crena Esotrica baseia-se na compreenso da ordem do cu. " -gameforge.locale.monster_chat_705_3 = " S porque sou mais baixo que o meu irmo no significa que possa aturar tudo! " -gameforge.locale.monster_chat_705_4 = " A escurido e dor eternas esperam-te! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Isto no o fim. Pelo contrrio: S vai ficar melhor. " -gameforge.locale.monster_chat_706_1 = " Apenas pedimos paz e privacidade! Por favor! " -gameforge.locale.monster_chat_706_2 = " Se o medo se apoderar de ti, coloca a tua f no Deus Tigre. " -gameforge.locale.monster_chat_706_3 = " A verdade da crena Esotrica o caminho para o conhecimento do Cu. " -gameforge.locale.monster_chat_706_4 = " Vamos todos para o Inferno! " -gameforge.locale.monster_chat_706_5 = " No te deixarei escapar! " -gameforge.locale.monster_chat_706_6 = " Irei dar-te tudo o que tenho. " -gameforge.locale.monster_chat_707_1 = " Imploro-te! Por favor salva-nos! " -gameforge.locale.monster_chat_707_2 = " A verdade da crena Esotrica baseia-se na compreenso da ordem do cu. " -gameforge.locale.monster_chat_707_3 = " Verdade Esotrica! Verdade do Deus Tigre! Sabaha Sabaha! " -gameforge.locale.monster_chat_707_4 = " Os portes para o Inferno esto escancarados. Entra! " -gameforge.locale.monster_chat_707_5 = " Estou a avisar-te: No me obrigues a usar a tbua! " -gameforge.locale.monster_chat_707_6 = " J prevejo a tua morte! " -gameforge.locale.monster_chat_791_1 = " Deixa-me ver: Como posso resumir a ordem do cu e da terra em poucas palavras? " -gameforge.locale.monster_chat_791_2 = " Ouo os cantos dos crentes. " -gameforge.locale.monster_chat_791_3 = " Est certo! Enche-te de remorsos e sers resgatado! " -gameforge.locale.monster_chat_791_4 = " Irs sofrer eternamente por continuares a questionar a nossa f. " -gameforge.locale.monster_chat_791_5 = " Deixa-me ensinar-te. " -gameforge.locale.monster_chat_791_6 = " No o vejas como dor - v-o como uma lio. " -gameforge.locale.monster_chat_901_1 = " Posso no ser bonito, mas divirto-me bastante, hihihi! " -gameforge.locale.monster_chat_901_2 = " Tens de te tornar um de ns! " -gameforge.locale.monster_chat_901_3 = " Vem at ns, hihi! " -gameforge.locale.monster_chat_901_4 = " Haaa, haha! " -gameforge.locale.monster_chat_901_5 = " Aqui vamos ns! " -gameforge.locale.monster_chat_903_1 = " Isto o Inferno! " -gameforge.locale.monster_chat_903_2 = " Ahhhhh! " -gameforge.locale.monster_chat_903_3 = " No conseguimos fazer isto sozinhos! No! " -gameforge.locale.monster_chat_903_4 = " Tu tambm ters de provar a dor! " -gameforge.locale.monster_chat_903_5 = " E que tal uma troca? Ds-me a tua Alma e eu dou-te o meu sofrimento! " -gameforge.locale.monster_chat_903_6 = " Dentro em breve encontrars a paz eterna! " -gameforge.locale.monster_chat_904_1 = " A dor! A dor! " -gameforge.locale.monster_chat_904_2 = " Aargghh, raios! Os meus braos ardem! " -gameforge.locale.monster_chat_904_3 = " Porque temos de sofrer assim? O que fizemos para merecer isto? " -gameforge.locale.monster_chat_904_4 = " Sofrer desta misteriosa doena nem assim to mau! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhhh! " -gameforge.locale.monster_chat_905_2 = " Eu maaaaaaaato-te! " -gameforge.locale.monster_chat_905_3 = " No te limites a olhar! Participa! " -gameforge.locale.monster_chat_905_4 = " Vamos ser amigos! " -gameforge.locale.monster_chat_905_5 = " J ests infectado! " -gameforge.locale.monster_chat_905_6 = " Agora s meu amigo. " -gameforge.locale.monster_chat_906_1 = " Hihihi! " -gameforge.locale.monster_chat_906_2 = " Vem c e espeta-te nas minhas flechas. " -gameforge.locale.monster_chat_906_3 = " Ests a comear a irritar-me... " -gameforge.locale.monster_chat_906_4 = " Vou infectar-te com a nossa misteriosa doena! " -gameforge.locale.monster_chat_906_5 = " Que cheiro de criar gua na boca! " -gameforge.locale.monster_chat_906_6 = " Morre! " -gameforge.locale.monster_chat_907_1 = " E se eu encontrar outra causa da doena... " -gameforge.locale.monster_chat_907_2 = " Ha, ha! Isto vai ser divertido! " -gameforge.locale.monster_chat_907_3 = " Hmm, chicotear ou agarrar...? " -gameforge.locale.monster_chat_907_4 = " Ahhhhh, siiiiiim! " -gameforge.locale.monster_chat_907_5 = " Deixa-me transmitir-te a doena! " -gameforge.locale.monster_chat_907_6 = " A causa desta misteriosa doena persiste! " -gameforge.locale.need_item_postfix = " = O item necessrio. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " No te posso transportar para a porque nunca l[ENTER]fui. " -gameforge.locale.neutral_warp.go = " Transportar " -gameforge.locale.neutral_warp.greet = " Ol! Eu sei como poders chegar a outras regies[ENTER]a partir daqui. Se me deres algum Yang,[ENTER]poderei-te transportar para l. " -gameforge.locale.neutral_warp.money_need1 = " Custa " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " No transportar " -gameforge.locale.neutral_warp.where_to_go = " Para onde queres ir? " -gameforge.locale.no = " No " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " No tens Yangs suficientes! " -gameforge.locale.oldwoman.no_matter = " No tenho nada a ver contigo! " -gameforge.locale.oldwoman.skill_reset1 = " Estou a ver que j tens experincia em algumas[ENTER]coisas na vida. Coitado![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Sabes que mais? Deixa-me reinicializar as tuas[ENTER]Habilidades. Poders assim melhor-las ao[ENTER]reutilizar os pontos. claro que isto tem um[ENTER]custo. O preo " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Queres reiniciar? Esta experincia uma[ENTER]oferta especial neste momento, por isso pensa[ENTER]bem. " -gameforge.locale.oldwoman.skill_reset_no = " Obrigado. Talvez mais tarde. " -gameforge.locale.oldwoman.skill_reset_ok = " Entendido. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Velho Pirata:[ENTER]Se tens tempo para conversa da treta ento tambm[ENTER]tens tempo para ires ter com um mdico! " -gameforge.locale.old_pirate.accept_failure_info_label = " Regressa ao Velho Pirata " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Vai falar com o Velho Pirata. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Vai dizer ao Velho Pirata que no conseguiste o[ENTER]Remdio. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Vai falar com o Velho Pirata. " -gameforge.locale.old_pirate.accept_failure_say_2 = " No consegui encontrar o Remdio! O que que vou[ENTER]dizer ao Velho Pirata? " -gameforge.locale.old_pirate.accept_success_info_label = " Leva o Remdio ao Velho Pirata. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " Leva o Remdio ao Velho Pirata. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " Leva o Remdio ao Velho Pirata e recebe a tua[ENTER]recompensa. " -gameforge.locale.old_pirate.accept_success_say_1 = " Consegui o Remdio! " -gameforge.locale.old_pirate.accept_success_say_2 = " Encontrei o Remdio para o Velho Pirata! Vou[ENTER]entreg-lo. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Ainda no encontraste nada?[ENTER]Temos de parar a doena antes que se espalhe pela[ENTER]vila! Despacha-te! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Regressa ao Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Vai falar com o Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Conta ao Baek-Go que no conseguiste encontrar o[ENTER]agente responsvel pela doena misteriosa. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Vai falar com o Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " No consegui encontrar o agente responsvel pela[ENTER]doena misteriosa! O que irei dizer ao Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Leva a amostra ao Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Leva uma amostra do agente patognico a Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Leva uma amostra do agente patognico ao Baek-Go[ENTER]e recebe o Remdio para o Velho Pirata. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Tenho uma amostra do agente responsvel pela[ENTER]doena misteriosa. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Tenho uma amostra do vrus da doena misteriosa.[ENTER]Devia lev-la ao Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " No sei o que est por detrs desta misteriosa[ENTER]doena. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Descobri a causa da doena misteriosa. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Mata todas as pessoas infectadas " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Mata todos os que tiverem sido infectados pela[ENTER]doena misteriosa! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Mata todos os que tiverem sido infectados pela[ENTER]doena misteriosa e leva uma amostra do agente[ENTER]responsvel ao Baek-Go. Ele vai criar um Remdio[ENTER]para o Velho Pirata. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Outra pessoa j me entregou uma amostra do agente[ENTER]responsvel. J enviei o Remdio ao Velho Pirata;[ENTER]ele j deve estar a ficar bom. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Ele teve contacto com algum infectado apenas uma[ENTER]vez e a sua ferida comeou a dar comicho e a[ENTER]infectar? " -gameforge.locale.old_pirate.baekgo_start_say2 = " Baek-Go:[ENTER]Minha nossa! Tenho a certeza que ele est[ENTER]infectado com a misteriosa doena! Se ele no for[ENTER]tratado, a doena espalhar-se- por toda a vila! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Ele no pode infectar ningum! Tens de o tratar[ENTER]imediatamente. Para isso precisamos de uma[ENTER]amostra do vrus da doena misteriosa. Podes[ENTER]obt-lo de uma pessoa doente. H muitas[ENTER]espalhadas pela Montanha Sohan. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Conseguiste! Espera um momento, vou j fazer o[ENTER]Remdio.[DELAY value;1000] [/DELAY][ENTER][ENTER]Estive a faz-lo pressa, portanto no sei ir[ENTER]funcionar, mas pelo menos dever melhorar o seu[ENTER]estado. Leva-lhe o Remdio o mais rpido[ENTER]possvel. " -gameforge.locale.old_pirate.baekgo_talk = " O Velho Pirata enviou-me. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " A doena do Velho Pirata " -gameforge.locale.old_pirate.complete_say = " Velho Pirata:[ENTER]Ainda tenho comicho. Mas j me sinto melhor.[ENTER]Acho que posso viver com isto. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Ainda no tenho o Remdio. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " Aqui est a cura! " -gameforge.locale.old_pirate.etc_shop_start_say = " Loja Geral:[ENTER]O Velho Pirata? Claro que o conheo! Ests a[ENTER]falar do tipo que est sempre a dizer asneiras e[ENTER]a coar-se? Ele costuma pedir-me remdios. Ele[ENTER]at gastou vrios milhares de Yangs para[ENTER]conseguir comprar Poes Vermelhas! " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Negociadora da Loja Geral:[ENTER]Onde raio ele consegue tanto Yang se ele nem anda[ENTER]a trabalhar? J lhe disse inmeras vezes que ele[ENTER]devia deixar um doutor examin-lo, mas ele no[ENTER]liga ao que eu digo.[ENTER]A cura vermelha apenas alivia os sintomas, mas[ENTER]no cura a doena. Penso que isto no vai acabar[ENTER]bem para ele. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Conheces o Velho Pirata? " -gameforge.locale.old_pirate.order_accept = " Irei ajudar-te. " -gameforge.locale.old_pirate.order_accept_answer = " Velho Pirata:[ENTER]Ainda bem! Boa Sorte![ENTER]Penso que o mdico esteja na vila. " -gameforge.locale.old_pirate.order_find_medicine_label = " Remdio para o Velho Pirata " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Obtm o Remdio para o Velho Pirata. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " Procura o Baek-Go na vila e pergunta-lhe sobre o[ENTER]Remdio para o Velho Pirata. " -gameforge.locale.old_pirate.order_refuse = " Desculpa, mas no consigo. " -gameforge.locale.old_pirate.order_refuse_answer = " Velho Pirata:[ENTER]Bom, ento no tenho mais nada para te dizer! " -gameforge.locale.old_pirate.order_say1 = " Velho Pirata:[ENTER]Raios, o que queres de mim? Bolas! Aquela mulher[ENTER]chata da Loja Geral contou-te sobre mim, no foi?[ENTER]Sim, tudo o que ela disse verdade. Mas no[ENTER]tenho tempo para ir ver um mdico. Tenho tantos[ENTER]inimigos! " -gameforge.locale.old_pirate.order_say2 = " Velho Pirata:[ENTER]Nunca se sabe se um desses patifes no te aparece[ENTER] frente do nada para te atacar! Mas esta[ENTER]comicho horrvel; no aguento mais! Podes ir[ENTER]ter com o mdico e pedir-lhe um remdio? Que tal?[ENTER]Se o fizeres irei dar-te uma boa recompensa. " -gameforge.locale.old_pirate.order_too_late = " Velho Pirata:[ENTER]Outra pessoa trouxe-me o Remdio primeiro,[ENTER]portanto... no irs receber a recompensa! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Vai falar com o Velho Pirata. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Vai falar com o Velho Pirata. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Vai perguntar ao Velho Pirata a razo de no ir[ENTER]ver um mdico. " -gameforge.locale.old_pirate.start_say = " Velho Pirata:[ENTER]Tenho comicho em todo o lado! Eu nunca deveria[ENTER]ter dado um encontro naquele homem! Ns quase[ENTER]que nem nos tocamos! Desde esse momento o local[ENTER]do encontro ulcerou e tenho comicho em todo o[ENTER]meu corpo! Parece que estou a apodrecer vivo! " -gameforge.locale.old_pirate.success_thanks = " Velho Pirata:[ENTER]O qu? Fui infectado pela doena misteriosa?! E[ENTER]este o Remdio necessrio? Muito, muito[ENTER]obrigado! Provavelmente salvaste a minha vida.[ENTER]Fico agradecido. " -gameforge.locale.old_pirate.talk = " s o Velho Pirata? " -gameforge.locale.old_pirate.talk_about_medicine = " Porque que no vai ver um mdico? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " J tens uma misso activada. " -gameforge.locale.questscroll.finish = " Acabaste a misso! Recompensa: " -gameforge.locale.questscroll.finish_button = " Acabaste a misso. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " A marcha dos Ursos esfomeados " -gameforge.locale.questscroll5.mission_10_mis = " Mata 25 Ursos Negros e 25 Ursos Cinza. " -gameforge.locale.questscroll5.mission_10_text = " Oh, por favor ajuda-nos. Recentemente tem havido[ENTER]um crescimento no nmero de Ursos Negros e Ursos[ENTER]Cinza que atacam as nossas colmeias e plantaes.[ENTER]Por favor ajuda-nos a matar essas criaturas, ou[ENTER]iremos morrer fome! " -gameforge.locale.questscroll5.mission_11_hunt = " A invaso de Lobos Azuis " -gameforge.locale.questscroll5.mission_11_mis = " Mata 35 Lobos Azuis e 25 Lobos Alfa Azuis. " -gameforge.locale.questscroll5.mission_11_text = " J ouviste falar da invaso de Lobos Azuis?[ENTER]Est relacionada com as confuses que os Lobos[ENTER]Azuis tm causado nas ltimas semanas. Eles[ENTER]destroem tudo no seu caminho, como uma tempestade[ENTER]de plo e presas.[ENTER]Aventureiro, consegues parar esta invaso? " -gameforge.locale.questscroll5.mission_12_hunt = " Expulso da Armada de Cristal " -gameforge.locale.questscroll5.mission_12_mis = " Mata 20 Capits Jura de Cristal. " -gameforge.locale.questscroll5.mission_12_text = " Recentemente o cl Jura de Cristal tem causado[ENTER]montes de trabalho. Elas raptam vendedores[ENTER]ambulantes e atacam a vila com frequncia. Por[ENTER]favor pra o cl Jura de Cristal. Elimina os[ENTER]membros do cl Jura de Cristal e o seu lder. " -gameforge.locale.questscroll5.mission_13_hunt = " A agitao do cl Vento Negro " -gameforge.locale.questscroll5.mission_13_mis = " Mata 25 Jak-To e 25 To-Su do cl Vento Negro. " -gameforge.locale.questscroll5.mission_13_text = " Diz-se por a que o cl Vento Negro quer tomar o[ENTER]reino de assalto. Deveramos eliminar os seus[ENTER]lderes antes de eles fortalecerem o seu[ENTER]exrcito.[ENTER]Por favor elimina os lderes do cl Vento Negro. " -gameforge.locale.questscroll5.mission_14_hunt = " A grande revolta dos Orcs 1 " -gameforge.locale.questscroll5.mission_14_mis = " Mata 30 Orcs Elite e 30 Orcs Explorador Elite. " -gameforge.locale.questscroll5.mission_14_text = " Algumas informaes secretas parecem indicar que[ENTER]os lderes dos Orcs do Vale Seungryong esto a[ENTER]planear governar o mundo. Gostava que fosses at[ENTER]l dar uma vista de olhos e descobrir a verdade[ENTER]acerca disto. Para que a viagem seja produtiva[ENTER]podes tambm matar alguns Orcs. " -gameforge.locale.questscroll5.mission_15_hunt = " O Ataque dos Selvagens " -gameforge.locale.questscroll5.mission_15_mis = " Mata 30 Infantarias Selvagem e 30 Sarrafeiros[ENTER]Selvagem. " -gameforge.locale.questscroll5.mission_15_text = " Obtivemos informaes importantes de um espio[ENTER]selvagem que capturmos. Os selvagens esto a[ENTER]preparar uma invaso ao reino. Temos de impedir[ENTER]isto. Mostra a tua lealdade para com o teu reino. " -gameforge.locale.questscroll5.mission_16_hunt = " Destruir Metins da Escurido " -gameforge.locale.questscroll5.mission_16_mis = " Destri 3 Metins da Escurido. " -gameforge.locale.questscroll5.mission_16_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_17_hunt = " Destruir Metins Negras " -gameforge.locale.questscroll5.mission_17_mis = " Destri 2 Metins Negras. " -gameforge.locale.questscroll5.mission_17_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_18_hunt = " O Ataque das Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = " Mata 10 Se-Rang do cl Jura de Cristal. " -gameforge.locale.questscroll5.mission_18_text = " Existem novas informaes sobre o Cl Jura de[ENTER]Cristal. Como reaco presso que andamos a[ENTER]fazer, as Se-Rangs, lderes do Cl Jura de[ENTER]Cristal, comearam um contra-ataque. Tens de[ENTER]fazer algo imediatamente em relao s Se-Rangs e[ENTER]tentar frustrar os seus planos. " -gameforge.locale.questscroll5.mission_19_hunt = " A grande revolta dos Orcs 2 " -gameforge.locale.questscroll5.mission_19_mis = " Mata 20 Orcs Lutador Elite e 15 Orcs Mago Elite. " -gameforge.locale.questscroll5.mission_19_text = " Algumas informaes secretas parecem indicar que[ENTER]os lderes dos Orcs do Vale Seungryong esto a[ENTER]planear governar o mundo. Por muito estranho que[ENTER]isto parea, devers verificar este rumor. E j[ENTER]que l vais, aproveita para tentares reduzir o[ENTER]seu nmero. " -gameforge.locale.questscroll5.mission_1_hunt = " Destri Metins do Combate " -gameforge.locale.questscroll5.mission_1_mis = " Destri 3 Metins do Combate. " -gameforge.locale.questscroll5.mission_1_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_20_hunt = " Segredo da Caverna dos Macacos Normais 1 " -gameforge.locale.questscroll5.mission_20_mis = " Mata 30 Soldados Macaco e 30 Lanadores Macaco. " -gameforge.locale.questscroll5.mission_20_text = " Finalmente descobrimos a localizao da Caverna[ENTER]dos Macacos Normais no Deserto. Normalmente os[ENTER]macacos que a vivem so inofensivos, mas quando[ENTER]eles se juntam tornam-se uma grande ameaa para o[ENTER]Reino. Vai Caverna dos Macacos Normais e[ENTER]verifica o que se passa com os macacos. " -gameforge.locale.questscroll5.mission_21_hunt = " Segredo da Caverna dos Macacos Fceis 1 " -gameforge.locale.questscroll5.mission_21_mis = " Mata 30 Soldados Macaco Fracos e 30 Lanadores[ENTER]Macaco Fracos. " -gameforge.locale.questscroll5.mission_21_text = " Finalmente descobrimos a localizao da Caverna[ENTER]dos Macacos Fceis. Normalmente os macacos que a[ENTER]vivem so inofensivos, mas quando eles se juntam[ENTER]tornam-se uma grande ameaa para o Reino. Vai [ENTER]Caverna dos Macacos Fceis e verifica o que se[ENTER]passa com os macacos. " -gameforge.locale.questscroll5.mission_22_hunt = " Semear ventos e colher tempestades " -gameforge.locale.questscroll5.mission_22_mis = " Mata 4 Chuong do cl Vento Negro. " -gameforge.locale.questscroll5.mission_22_text = " Os Chuong, lderes do cl Vento Negro, comearam[ENTER]a causar problemas. Uma vez que so mestres da[ENTER]luta com espadas andam a desafiar aventureiros[ENTER]apenas por diverso. Pra-os antes que todo o cl[ENTER]Vento Negro se junte a eles. " -gameforge.locale.questscroll5.mission_23_hunt = " Destri Metins do Cime " -gameforge.locale.questscroll5.mission_23_mis = " Destri 2 Metins do Cime. " -gameforge.locale.questscroll5.mission_23_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_24_hunt = " Segredo da Caverna dos Macacos Normais 2 " -gameforge.locale.questscroll5.mission_24_mis = " Mata 15 Lutadores Macaco e 15 Generais Macaco. " -gameforge.locale.questscroll5.mission_24_text = " Finalmente descobrimos a localizao da Caverna[ENTER]dos Macacos Normais no Deserto. Normalmente os[ENTER]macacos que a vivem so inofensivos, mas quando[ENTER]eles se juntam tornam-se uma grande ameaa para o[ENTER]Reino. Vai Caverna dos Macacos Normais e[ENTER]verifica o que se passa com os macacos. " -gameforge.locale.questscroll5.mission_25_hunt = " Segredo da Caverna dos Macacos Fceis 2 " -gameforge.locale.questscroll5.mission_25_mis = " Mata 15 Lutadores Macaco Fracos e 15 Generais[ENTER]Macaco Fracos. " -gameforge.locale.questscroll5.mission_25_text = " Finalmente descobrimos a localizao da Caverna[ENTER]dos Macacos Fceis. Normalmente os macacos que a[ENTER]vivem so inofensivos, mas quando eles se juntam[ENTER]tornam-se uma grande ameaa para o Reino. Vai [ENTER]Caverna dos Macacos Fceis e verifica o que se[ENTER]passa com os macacos. " -gameforge.locale.questscroll5.mission_26_hunt = " Destri Metins da Alma " -gameforge.locale.questscroll5.mission_26_mis = " Destri 2 Metins da Alma. " -gameforge.locale.questscroll5.mission_26_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_27_hunt = " A fria das aranhas 1 " -gameforge.locale.questscroll5.mission_27_mis = " Mata 40 Bebs Aranha. " -gameforge.locale.questscroll5.mission_27_text = " As aranhas, que normalmente vivem pacificamente[ENTER]no Deserto Yongbi, comearam subitamente a atacar[ENTER]e matar viajantes. Alm do facto de as vtimas[ENTER]no gostarem muito disso, esses ataques so[ENTER]prejudiciais para o nosso Reino. Por favor coloca[ENTER]um ponto final nisto. " -gameforge.locale.questscroll5.mission_28_hunt = " A fria das aranhas 2 " -gameforge.locale.questscroll5.mission_28_mis = " Mata 40 Aranhas. " -gameforge.locale.questscroll5.mission_28_text = " As aranhas, que normalmente vivem pacificamente[ENTER]no Deserto Yongbi, comearam subitamente a atacar[ENTER]e matar viajantes. Alm do facto de as vtimas[ENTER]no gostarem muito disso, esses ataques so[ENTER]prejudiciais para o nosso Reino. Por favor coloca[ENTER]um ponto final nisto. " -gameforge.locale.questscroll5.mission_29_hunt = " Discpulos da F Negra 2 " -gameforge.locale.questscroll5.mission_29_mis = " Mata 20 Lutadores Arahan Esotricos e 25 Chefes[ENTER]Arahan Esotricos. " -gameforge.locale.questscroll5.mission_29_text = " Finalmente recebemos ordens para eliminar a seita[ENTER]mais perigosa de todo o Reino - a seita esotrica[ENTER]do Vale Seungryong. Vai at l e v o que podes[ENTER]fazer. Mas no os subestimes. Mesmo que por vezes[ENTER]falem de forma incompreensvel, so lutadores[ENTER]experientes. " -gameforge.locale.questscroll5.mission_2_hunt = " Destri Metins da Dor " -gameforge.locale.questscroll5.mission_2_mis = " Destri 2 Metins da Dor. " -gameforge.locale.questscroll5.mission_2_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_30_hunt = " Discpulos da F Negra 1 " -gameforge.locale.questscroll5.mission_30_mis = " Mata 30 Fanticos Esotricos e 30 Arahans[ENTER]Esotricos. " -gameforge.locale.questscroll5.mission_30_text = " Finalmente recebemos ordens para eliminar a seita[ENTER]mais perigosa de todo o Reino - a seita esotrica[ENTER]do Vale Seungryong. Vai at l e v o que podes[ENTER]fazer. Mas no os subestimes. Mesmo que por vezes[ENTER]falem de forma incompreensvel, so lutadores[ENTER]experientes. " -gameforge.locale.questscroll5.mission_31_hunt = " Discpulos da F Negra 3 " -gameforge.locale.questscroll5.mission_31_mis = " Mata 40 Atormentadores Negros e 40 Conjuradores[ENTER]Negros. " -gameforge.locale.questscroll5.mission_31_text = " Finalmente recebemos ordens para eliminar a seita[ENTER]mais perigosa de todo o Reino - a seita esotrica[ENTER]do Vale Seungryong. Vai at l e v o que podes[ENTER]fazer. Mas no os subestimes. Mesmo que por vezes[ENTER]falem de forma incompreensvel, so lutadores[ENTER]experientes. " -gameforge.locale.questscroll5.mission_32_hunt = " Destri Metins da Sombra " -gameforge.locale.questscroll5.mission_32_mis = " Destri 2 Metins da Sombra " -gameforge.locale.questscroll5.mission_32_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_33_hunt = " Elas tm 8 pernas 1 " -gameforge.locale.questscroll5.mission_33_mis = " Mata 35 Beb Aranha Venenosa e 35 Aranha Mortal. " -gameforge.locale.questscroll5.mission_33_text = " Foi descoberto um sistema de cavernas no Deserto[ENTER]Yongbi que as aranhas usam como esconderijo- No[ENTER]temos mais detalhes sobre as cavernas, mas a rea[ENTER] conhecida por ser perigosa. Por outro lado,[ENTER]teres muitas aranhas juntas num espao confinado[ENTER]d-te a oportunidade de reduzires os seus[ENTER]nmeros. Vai j para l! E tem cuidado! " -gameforge.locale.questscroll5.mission_34_hunt = " Elas tm 8 pernas 2 " -gameforge.locale.questscroll5.mission_34_mis = " Mata 35 Beb Aranha Venenosa e 35 Aranha Mortal. " -gameforge.locale.questscroll5.mission_34_text = " Foi descoberto um sistema de cavernas no Deserto[ENTER]Yongbi que as aranhas usam como esconderijo- No[ENTER]temos mais detalhes sobre as cavernas, mas a rea[ENTER] conhecida por ser perigosa. Por outro lado,[ENTER]teres muitas aranhas juntas num espao confinado[ENTER]d-te a oportunidade de reduzires os seus[ENTER]nmeros. Vai j para l! E tem cuidado! " -gameforge.locale.questscroll5.mission_35_hunt = " Ela tm 8 pernas 3 " -gameforge.locale.questscroll5.mission_35_mis = " Mata 35 Aranhas Vermelhas Mortais e 35 Aranhas[ENTER]Rubi Venenosas. " -gameforge.locale.questscroll5.mission_35_text = " Foi descoberto um sistema de cavernas no Deserto[ENTER]Yongbi que as aranhas usam como esconderijo- No[ENTER]temos mais detalhes sobre as cavernas, mas a rea[ENTER] conhecida por ser perigosa. Por outro lado,[ENTER]teres muitas aranhas juntas num espao confinado[ENTER]d-te a oportunidade de reduzires os seus[ENTER]nmeros. Vai j para l! E tem cuidado! " -gameforge.locale.questscroll5.mission_36_hunt = " Elas tm 8 pernas 4 " -gameforge.locale.questscroll5.mission_36_mis = " Mata 40 Aranhas Coronel. " -gameforge.locale.questscroll5.mission_36_text = " Foi descoberto um sistema de cavernas no Deserto[ENTER]Yongbi que as aranhas usam como esconderijo- No[ENTER]temos mais detalhes sobre as cavernas, mas a rea[ENTER] conhecida por ser perigosa. Por outro lado,[ENTER]teres muitas aranhas juntas num espao confinado[ENTER]d-te a oportunidade de reduzires os seus[ENTER]nmeros. Vai j para l! E tem cuidado! " -gameforge.locale.questscroll5.mission_37_hunt = " Destri Metins da Dureza " -gameforge.locale.questscroll5.mission_37_mis = " Destri 2 Metins da Dureza. " -gameforge.locale.questscroll5.mission_37_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_38_hunt = " Praga de Escorpies " -gameforge.locale.questscroll5.mission_38_mis = " Mata 30 Reis Escorpio e 20 Homens Escorpio[ENTER]Jovem. " -gameforge.locale.questscroll5.mission_38_text = " Estes Escorpies andam a atormentar viajantes e[ENTER]vendedores ambulantes, o que prejudicial para a[ENTER]economia do Reino. Por favor ajuda-nos a[ENTER]erradicar esta praga. " -gameforge.locale.questscroll5.mission_39_hunt = " A Companhia da Morte 1 " -gameforge.locale.questscroll5.mission_39_mis = " Mata 30 Soldados Demnio e 20 Arqueiros Demnio. " -gameforge.locale.questscroll5.mission_39_text = " J ouviste falar na Torre Gumsan? As seitas[ENTER]esotricas conjuraram, atravs de poderosos[ENTER]feitios, Soldados Demnio. Combate contra eles e[ENTER]descobre o seu poder. " -gameforge.locale.questscroll5.mission_3_hunt = " A revelao dos Lobos Cinza 2 " -gameforge.locale.questscroll5.mission_3_mis = " Mata 30 Lobos Alfa Cinza. " -gameforge.locale.questscroll5.mission_3_text = " J ouviste falar dos Lobos Alfa Cinza? Eles[ENTER]antigamente vagueavam apenas por a mas, devido [ENTER]energia negra das Pedras Metin, nas ltimas[ENTER]semanas eles comearam a caar os viajantes em[ENTER]matilhas. Poders eliminar estes Lobos Alfa[ENTER]Cinza? Sers recompensado. " -gameforge.locale.questscroll5.mission_40_hunt = " A Companhia da Morte 2 " -gameforge.locale.questscroll5.mission_40_mis = " Mata 30 Demnios Lanceiros e 25 Demnios Xam. " -gameforge.locale.questscroll5.mission_40_text = " J ouviste falar na Torre Gumsan? As seitas[ENTER]esotricas conjuraram, atravs de poderosos[ENTER]feitios, Soldados Demnio. Combate contra eles e[ENTER]descobre o seu poder. " -gameforge.locale.questscroll5.mission_41_hunt = " Segredo da Caverna dos Macacos Difceis 2 " -gameforge.locale.questscroll5.mission_41_mis = " Mata 15 Lutadores Macaco Fortes e 15 Generais[ENTER]Macaco Fortes. " -gameforge.locale.questscroll5.mission_41_text = " Finalmente descobrimos a localizao da Caverna[ENTER]dos Macacos Difceis no Deserto. Normalmente os[ENTER]macacos que a vivem so inofensivos, mas quando[ENTER]eles se juntam tornam-se uma grande ameaa para o[ENTER]Reino. Vai Caverna dos Macacos Difceis e[ENTER]verifica o que se passa com os macacos. " -gameforge.locale.questscroll5.mission_42_hunt = " O gelo ir derreter " -gameforge.locale.questscroll5.mission_42_mis = " Mata 25 Golems do Gelo. " -gameforge.locale.questscroll5.mission_42_text = " Conheces a Montanha Sohan que est coberta de[ENTER]gelo perptuo? Muitos exploradores e guerreiros[ENTER]j l foram sem nunca regressarem. Descobre a[ENTER]razo disso e descobre se foram atacados. Talvez[ENTER]possas encontrar algo enquanto caas monstros[ENTER]nessa rea. " -gameforge.locale.questscroll5.mission_43_hunt = " Segredo da Caverna dos Macacos Difceis 1 " -gameforge.locale.questscroll5.mission_43_mis = " Mata 30 Soldados Macaco Fortes e 30 Lanadores[ENTER]Macaco Fortes. " -gameforge.locale.questscroll5.mission_43_text = " Finalmente descobrimos a localizao da Caverna[ENTER]dos Macacos Difceis no Deserto. Normalmente os[ENTER]macacos que a vivem so inofensivos, mas quando[ENTER]eles se juntam tornam-se uma grande ameaa para o[ENTER]Reino. Vai Caverna dos Macacos Difceis e[ENTER]verifica o que se passa com os macacos. " -gameforge.locale.questscroll5.mission_44_hunt = " O brao direito do Tigre Fantasma " -gameforge.locale.questscroll5.mission_44_mis = " Mata 30 Generais R-Touro. " -gameforge.locale.questscroll5.mission_44_text = " De certeza que j reparaste que os animais[ENTER]ultimamente tm andado mais violentos. Os[ENTER]servios secretos do Reino pensam que isto se[ENTER]deve ao facto de o Tigre Fantasma, rei de todos[ENTER]os animais do continente, andar a mobilizar os[ENTER]seus sbditos. Como contra-medida devamos[ENTER]eliminar os lderes, que so o seu brao direito. " -gameforge.locale.questscroll5.mission_45_hunt = " O dono da Montanha Sohan? " -gameforge.locale.questscroll5.mission_45_mis = " Mata 35 Homens do Gelo e 30 Yetis. " -gameforge.locale.questscroll5.mission_45_text = " Diz-se que o Nove Caudas, mestre da Montanha[ENTER]Sohan, rene demnios sua volta. Antes que ele[ENTER]tenha o seu exrcito temos de matar Homens de[ENTER]Gelo e Yetis, pois eles so a espinha dorsal das[ENTER]tropas. Por favor ajuda-nos. Sers recompensado. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " Mata 45 Soldados R de rvore e 35 Lderes R de[ENTER]rvore. " -gameforge.locale.questscroll5.mission_46_text = " O Tigre Fantasma parece andar a conspirar com as[ENTER]Rs de rvore. Quebra j a sua unio. Se os[ENTER]ignorares, tudo ir acabar mal para o Reino! " -gameforge.locale.questscroll5.mission_47_hunt = " Monstros do gelo! O seu verdadeiro carcter " -gameforge.locale.questscroll5.mission_47_mis = " Mata 45 Gelos Encantados. " -gameforge.locale.questscroll5.mission_47_text = " Sabemos agora como os monstros da Montanha Sohan[ENTER]comunicam entre si: Eles espalham as informaes[ENTER]que precisam atravs dos Gelos Encantados. Para[ENTER]enfraquecer as tropas da Terra do Gelo temos de[ENTER]interromper esta transmisso de informao. Por[ENTER]favor elimina os Gelos Encantados! " -gameforge.locale.questscroll5.mission_48_hunt = " O segredo da Torre Gumsan " -gameforge.locale.questscroll5.mission_48_mis = " Mata 45 Lanceiros Demnio Brutos. " -gameforge.locale.questscroll5.mission_48_text = " H rumores de que os Demnios Lanceiros Vil na[ENTER]Torre Demonaca so invencveis. Aparentemente[ENTER]eles levantam-se sempre que so mortos. Se for[ENTER]verdade, ento tempos negros avizinham-se. Por[ENTER]favor descobre mais sobre isto! " -gameforge.locale.questscroll5.mission_49_hunt = " O mestre da Torre Gumsan " -gameforge.locale.questscroll5.mission_49_mis = " Mata 60 Demnios Xam Brutos. " -gameforge.locale.questscroll5.mission_49_text = " Aps uma pesquisa extensiva descobrimos que os[ENTER]Demnios Vil ressuscitam sempre. Temos de[ENTER]eliminar Demnios Xam Brutos para acabar com[ENTER]isto. " -gameforge.locale.questscroll5.mission_4_hunt = " A revelao dos Lobos Cinza 1 " -gameforge.locale.questscroll5.mission_4_mis = " Mata 35 Lobos Cinza. " -gameforge.locale.questscroll5.mission_4_text = " J ouviste falar dos Lobos Cinza? Eles[ENTER]antigamente vagueavam apenas por a mas, devido [ENTER]energia negra das Pedras Metin, nas ltimas[ENTER]semanas eles comearam a caar os viajantes em[ENTER]matilhas.[ENTER]Poders eliminar estes Lobos Cinza? Sers[ENTER]recompensado. " -gameforge.locale.questscroll5.mission_50_hunt = " Explora Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = " Mata 45 Tigres de Fogo Maus. " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan uma rea repleta de lava habitada[ENTER]por criaturas desconhecidas. Temos de explorar[ENTER]esta rea. Podes ajudar-nos? " -gameforge.locale.questscroll5.mission_51_hunt = " Fantasma de Chamas! A sua identidade " -gameforge.locale.questscroll5.mission_51_mis = " Mata 45 Fantasmas de Chamas. " -gameforge.locale.questscroll5.mission_51_text = " O grupo que tinha como misso derrotar os Tigres[ENTER]de Fogo foi morto por uns inimigos desconhecidos.[ENTER]Correm rumores de que estes inimigos parecem[ENTER]'raparigas em chamas'. Descobre a verdade. " -gameforge.locale.questscroll5.mission_52_hunt = " Reduzindo o nmero de Tigres do Fogo " -gameforge.locale.questscroll5.mission_52_mis = " Mata 60 Tigres de Fogo Maus e 40 Tigres de Fogo. " -gameforge.locale.questscroll5.mission_52_text = " Agora que conseguimos enfrentar os Fantasmas de[ENTER]Chamas temos de elimin-los completamente no[ENTER]campo de batalha. Misses deste tipo so[ENTER]normalmente levadas a cabo pelo Exrcito, mas[ENTER]para fortalecermos a nossa frente de combate[ENTER]contra os Fantasmas de Chamas precisamos de[ENTER]alterar a nossa tctica. Por favor certifica-te[ENTER]que os Tigres de Fogo no interferem nos nossos[ENTER]afazeres. " -gameforge.locale.questscroll5.mission_53_hunt = " Examina os Chama " -gameforge.locale.questscroll5.mission_53_mis = " Mata 40 Chama. " -gameforge.locale.questscroll5.mission_53_text = " Os Chama so inacreditavelmente brutais. Eles[ENTER]gostam de assistir ao sofrimento das pessoas cuja[ENTER]pele eles devoram. Ainda no sabemos como fazer[ENTER]para os eliminar. Podes ajudar-nos a descobrir? " -gameforge.locale.questscroll5.mission_54_hunt = " Os Guerreiros Chama " -gameforge.locale.questscroll5.mission_54_mis = " Mata 60 Guerreiros Chama. " -gameforge.locale.questscroll5.mission_54_text = " H pouco tempo o filho de um nobre, que se[ENTER]aventurou em Doyyumhwan, foi morto por um[ENTER]Guerreiro Chama. Se matares alguns Guerreiros[ENTER]Chama sers recompensado. Porque no o tentas? " -gameforge.locale.questscroll5.mission_55_hunt = " Examina as rvores Fantasma " -gameforge.locale.questscroll5.mission_55_mis = " Mata 30 rvores Fantasma. " -gameforge.locale.questscroll5.mission_55_text = " Normalmente parecem rvores como quaisquer outras[ENTER]- mas ento, subitamente, ganham vida e atacam[ENTER]animais e humanos. Descobre como podemos destruir[ENTER]as rvores Fantasma. " -gameforge.locale.questscroll5.mission_56_hunt = " O segredo da Floresta Fantasma " -gameforge.locale.questscroll5.mission_56_mis = " Mata 40 Troncos Fantasma e 30 Drades. " -gameforge.locale.questscroll5.mission_56_text = " Pesquisas tm mostrado que a Floresta Fantasma [ENTER]uma rea habitada por Troncos Fantasma e Drades.[ENTER]Se eliminares estas criaturas pode ser que ponhas[ENTER]um ponto final na reproduo das rvores[ENTER]Fantasma. " -gameforge.locale.questscroll5.mission_5_hunt = " Preocupao com as Vilas " -gameforge.locale.questscroll5.mission_5_mis = " Mata 40 Javalis Selvagens. " -gameforge.locale.questscroll5.mission_5_text = " Nas ltimas semanas o sofrimento dos habitantes[ENTER]das vilas prximas tem aumentado. Os Javalis[ENTER]Selvagens, que outrora apenas atacavam animais[ENTER]nos montes, tornaram-se agressivos. Eles[ENTER]dirigem-se aos campos e atacam os agricultores.[ENTER]Poderias afugentar os Javalis Selvagens? " -gameforge.locale.questscroll5.mission_6_hunt = " Tigres e Ursos " -gameforge.locale.questscroll5.mission_6_mis = " Mata 25 Tigres e 30 Ursos. " -gameforge.locale.questscroll5.mission_6_text = " J ouviste isto? Dizem que se os Tigres e os[ENTER]Ursos comerem apenas cebolas e alhos durante 100[ENTER]dias, eles sero capazes de se transformar em[ENTER]Tigres gigantes e Ursos de fogo. Tenho a certeza[ENTER]que isto nunca aconteceu, mas no far mal[ENTER]verific-lo.[ENTER]Mata alguns Tigres e Ursos e descobre o que eles[ENTER]tm no estmago. " -gameforge.locale.questscroll5.mission_7_hunt = " Destri Metins da Ganncia " -gameforge.locale.questscroll5.mission_7_mis = " Destri 2 Metins da Ganncia. " -gameforge.locale.questscroll5.mission_7_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_8_hunt = " Destri Metins da Batalha " -gameforge.locale.questscroll5.mission_8_mis = " Destri 2 Metins da Batalha. " -gameforge.locale.questscroll5.mission_8_text = " Recentemente comearam a cair algumas pedras[ENTER]perto da cidade. Elas parecem conter uma m[ENTER]energia, porque desde ento os animais da rea[ENTER]ficaram loucos. Por favor trata desta problema e[ENTER]destri estas pedras. E claro que sers[ENTER]recompensado pelos teus esforos. " -gameforge.locale.questscroll5.mission_9_hunt = " Preocupao pelas Vilas 2 " -gameforge.locale.questscroll5.mission_9_mis = " Mata 30 Javalis Selvagens Rubros. " -gameforge.locale.questscroll5.mission_9_text = " Desde algum tempo para c os Javalis Selvagens e[ENTER]os seus lderes, os Javalis Selvagens Rubros, tm[ENTER]andado a atacar as vilas prximas. O governo[ENTER]ordenou que os Javalis Selvagens Rubros fossem[ENTER]mortos. pedido aos guerreiros que cada um mate[ENTER]pelo menos 30 Javalis Selvagens Rubros. Por favor[ENTER]ajuda-nos tambm. " -gameforge.locale.questscroll_10_hunt = " Serpentes Guerreiro " -gameforge.locale.questscroll_10_mis = " Mata os guerreiros que so meio Humanos, meio[ENTER]Serpentes. " -gameforge.locale.questscroll_10_text = " No os podemos considerar humanos. Mas tambm no[ENTER]os podemos considerar no-humanos. So de[ENTER]aparncia humana, mas cabea, pele e[ENTER]comportamento so os mesmos das Serpentes. Vivem[ENTER]no deserto e atacam Vendedores Ambulantes.[ENTER]Mata 20 destes guerreiros meio Humanos, meio[ENTER]Serpentes. Se o fizeres recebers: " -gameforge.locale.questscroll_11_hunt = " Serpentes Arqueiro " -gameforge.locale.questscroll_11_mis = " Mata os arqueiros que so meio Humanos, meio[ENTER]Serpentes. " -gameforge.locale.questscroll_11_text = " So to inteligentes como os humanos. So[ENTER]desonestos e sabem utilizar as suas armas. Estes[ENTER]arqueiros, meio Humanos, meio Serpentes, atacam[ENTER]os Vendedores Ambulantes distncia. J vrios[ENTER]morreram graas a estas criaturas.[ENTER]Mata 20 destes arqueiros meio Humanos, meio[ENTER]Serpentes. Se o fizeres recebers: " -gameforge.locale.questscroll_12_hunt = " Bandidos do Deserto " -gameforge.locale.questscroll_12_mis = " Mata Bandidos do Deserto " -gameforge.locale.questscroll_12_text = " H seres malvados a viver no Deserto Yongbi. So[ENTER]conhecidos por Bandidos do Deserto e at o Cu[ENTER]chora pelos seus crimes. Eles roubam e matam[ENTER]vendedores ambulantes apenas por diverso. So[ENTER]tambm os responsveis pela destruio das vilas[ENTER]que existiam no deserto.[ENTER]Mata 12 Bandidos do Deserto. Se o fizeres[ENTER]recebers: " -gameforge.locale.questscroll_13_hunt = " Tigres de Fogo " -gameforge.locale.questscroll_13_mis = " Mata Tigres de Fogo. " -gameforge.locale.questscroll_13_text = " H umas criaturas chamadas Tigres de Fogo. O seu[ENTER]sangue feito de fogo e os seus corpos foram[ENTER]formados a partir de granito vulcnico. So[ENTER]criaturas incrivelmente poderosas! Alimentam-se[ENTER]de lava e do fogo do vulco. Por vezes afastam-se[ENTER]do vulco e atacam as pessoas, para depois as[ENTER]comer...[ENTER]Mata 20 Tigres de Fogo. Se o fizeres recebers: " -gameforge.locale.questscroll_14_hunt = " Guerreiros Chama " -gameforge.locale.questscroll_14_mis = " Mata Guerreiros Chama. " -gameforge.locale.questscroll_14_text = " A rea de Doyyumhwan grande, escaldante e est[ENTER]repleta de criaturas selvagens. um local onde[ENTER]os guerreiros de Chunjo, Jinno e Shinsoo se[ENTER]encontram. Monstros poderosos e destemidos[ENTER]aguardam esses guerreiros. Os Guerreiros Chama[ENTER]so os seres que controlam esta rea.[ENTER]Queres desafi-los? Se matares 20 Guerreiros[ENTER]Chama recebers: " -gameforge.locale.questscroll_15_hunt = " Guerreiros Taehwa " -gameforge.locale.questscroll_15_mis = " Derrota os Guerreiros Taehwa. " -gameforge.locale.questscroll_15_text = " Todos os guerreiros que se acham fortes e[ENTER]destemidos, ouam! Este o campo de batalha[ENTER]flamejante onde se podem ver lgrimas, dor,[ENTER]combates e morte! Eu vivo aqui, no meio de muitos[ENTER]monstros e viles! Quem suficientemente[ENTER]corajoso para me desafiar? Ser possvel[ENTER]encontrar algum que queira enfrentar-me de[ENTER]espada na mo?[ENTER]Se tiveres f nas tuas habilidades vem[ENTER]desafiar-me! Se me derrotares a mim e a 12 dos[ENTER]meus camaradas irs receber: " -gameforge.locale.questscroll_16_hunt = " Ursos Negros " -gameforge.locale.questscroll_16_mis = " Mata Ursos Negros " -gameforge.locale.questscroll_16_text = " Receio que este seja o fim. Mas deixa-me[ENTER]contar-te sobre um incidente importante... Quando[ENTER]leres esta carta, eu j estarei morto ou andarei[ENTER]desaparecido. Eu vivia no Vale Seungryong, onde[ENTER]colhia ervas medicinais. Mas uns monstros[ENTER]chamados Ursos Negros enlouqueceram. E mataram a[ENTER]minha famlia.[ENTER]Por favor vinga a nossa morte. Se matares 25[ENTER]Ursos Negros recebers: " -gameforge.locale.questscroll_17_hunt = " Ursos Negros gigantes " -gameforge.locale.questscroll_17_mis = " Mata Ursos Negros gigantes. " -gameforge.locale.questscroll_17_text = " Os Ursos criaram um novo monstro ao acasalarem[ENTER]com monstros ainda mais perversos. Estes novos[ENTER]monstros so os Ursos Negros Gigantes. So[ENTER]maiores e mais fortes que os Ursos Negros, alm[ENTER]de serem incrivelmente malficos. As pessoas vo[ENTER]sofrer enquanto eles andarem solta pelo Vale[ENTER]Seungryong.[ENTER]Mata 20 Ursos Negros Gigantes. Se o fizeres[ENTER]recebers: " -gameforge.locale.questscroll_18_hunt = " Os Espadachins Infestados " -gameforge.locale.questscroll_18_mis = " Mata os Espadachins Infestados " -gameforge.locale.questscroll_18_text = " A vila parece ter sido erradicada. Os seus[ENTER]habitantes, que sofrem de uma misteriosa doena,[ENTER]atacam todos os infelizes que por ali passam.[ENTER]Atacam e comem viajantes e vendedores ambulantes.[ENTER]So extremamente perigosos.[ENTER]Mata 35 Espadachins Infestados. Se o fizeres[ENTER]recebers: " -gameforge.locale.questscroll_19_hunt = " Os Arqueiros Infestados " -gameforge.locale.questscroll_19_mis = " Mata os Arqueiros Infestados. " -gameforge.locale.questscroll_19_text = " A doena misteriosa a causa dos danos causados[ENTER]por quem dela sofre. Mas os mais perigosos so os[ENTER]Arqueiros que foram infectados por esta doena.[ENTER]Estes Arqueiros disparam flechas txicas para[ENTER]atordoarem viajantes que so capturados e[ENTER]raptados.[ENTER]Mata 25 Arqueiros Infestados. Se o fizeres[ENTER]recebers: " -gameforge.locale.questscroll_1_hunt = " Os Ursos de Fogo " -gameforge.locale.questscroll_1_mis = " Mata 25 Ursos de Fogo " -gameforge.locale.questscroll_1_text = " Os Ursos de Fogo podem ser encontrados perto da[ENTER]vila. Eles vagueiam pelas pradarias e grandes[ENTER]caminhos dos humanos. Muitas pessoas esto a[ENTER]tornar-se vtimas destas criaturas. Muitas j[ENTER]foram encontradas mortas.[ENTER]Caa estes Ursos de Fogo. Se matares 25 Ursos de[ENTER]Fogo recebers: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " Mata 4 inimigos " -gameforge.locale.questscroll_20_text = " Receio estar acabado! A minha viso est cada vez[ENTER]mais distorcida... Ao leres esta carta de certeza[ENTER]que o meu corpo j ter apodrecido. Estes[ENTER]malditos capturaram-me e raptaram-me. Consegui[ENTER]escapar, mas as minhas feridas so demasiado[ENTER]profundas e j no resistirei muito mais. No te[ENTER]conheo, mas por favor vinga-me![ENTER]Mata 4 inimigos no local do combate. Se o fizeres[ENTER]recebers: " -gameforge.locale.questscroll_2_hunt = " Os Grandes Tigres " -gameforge.locale.questscroll_2_mis = " Mata 20 Grandes Tigres " -gameforge.locale.questscroll_2_text = " O nome desta criatura pode ser ouvido por toda a[ENTER]parte: Grande Tigre. Estes tigres costumam ser[ENTER]encontrados perto das vilas principais. Atacam[ENTER]pessoas e comem os vendedores ambulantes. J[ENTER]houve inmeras vtimas.[ENTER]Caa os Grandes Tigres. Se matares 20 Grandes[ENTER]Tigres recebers: " -gameforge.locale.questscroll_3_hunt = " O Lykos " -gameforge.locale.questscroll_3_mis = " Mata o Lykos " -gameforge.locale.questscroll_3_text = " O Lykos o lder de uma matilha de ces que[ENTER]podem ser encontrados prximos da vila. Ele [ENTER]forte e selvagem. Apareceram perto da vila[ENTER]recentemente e comearam a atacar os vendedores[ENTER]ambulantes. Este monstro j causou muitas mortes.[ENTER]As suas aces no podem ser mais ignoradas.[ENTER]Mata o Lykos. Se o fizeres recebers: " -gameforge.locale.questscroll_4_hunt = " O Scrofa " -gameforge.locale.questscroll_4_mis = " Mata o Scrofa " -gameforge.locale.questscroll_4_text = " Nesta altura do ano os campos enchem-se de[ENTER]cereais. a altura das colheitas; altura de os[ENTER]agricultores ganharem pelo seu trabalho rduo.[ENTER]Mas o Scrofa e os seus companheiros andam a comer[ENTER]todo o cereal. A sua ganncia ameaa os[ENTER]agricultores. Temos de os eliminar![ENTER]Mata o Scrofa. Ele costuma estar perto do Idoso.[ENTER]Se o fizeres recebers: " -gameforge.locale.questscroll_5_hunt = " O Bera " -gameforge.locale.questscroll_5_mis = " Mata o Bera " -gameforge.locale.questscroll_5_text = " No seu ambiente natural o Bera uma criatura[ENTER]calma. Mas desde algum tempo para c ele tem[ENTER]rondado a vila e tem atacado vrias pessoas. Ele[ENTER] o responsvel pelo crescente nmero de vtimas.[ENTER] impossvel saber ao certo quantos j morreram.[ENTER]Ele tem de ser eliminado![ENTER]Mata o Bera. Se o fizeres recebers: " -gameforge.locale.questscroll_6_hunt = " O Tigris " -gameforge.locale.questscroll_6_mis = " Mata o Tigris " -gameforge.locale.questscroll_6_text = " No acreditava que o Tigris alguma vez fosse[ENTER]capaz disto... Sou uma simples mulher que, sempre[ENTER]que o Tigris aparecia no caminho para a Montanha,[ENTER]gostava de o agradar. No entanto, um dia o Tigris[ENTER]e os seus companheiros atacaram a minha famlia,[ENTER]matando-os a todos e fazendo-me perder um brao![ENTER]Por favor vinga a minha famlia matando o Tigris.[ENTER]Se o fizeres recebers: " -gameforge.locale.questscroll_7_hunt = " A lder do cl Jura de Cristal " -gameforge.locale.questscroll_7_mis = " Mata a lder do cl Jura de Cristal " -gameforge.locale.questscroll_7_text = " O Cl Jura de Cristal um grupo de mulheres que[ENTER]foram abandonadas pelos seus maridos e so[ENTER]tratadas mal por todos. Elas podem ser pobres,[ENTER]mas a forma como tratam os aldees cruel. Uma[ENTER]mulher foi apedrejada at morte quando[ENTER]regressava para a vila. No podemos permitir que[ENTER]isto continue.[ENTER]Mata 20 lderes do Cl Jura de Cristal. Se o[ENTER]fizeres recebers: " -gameforge.locale.questscroll_8_hunt = " O lder do cl Vento Negro " -gameforge.locale.questscroll_8_mis = " Mata o lder do cl Vento Negro " -gameforge.locale.questscroll_8_text = " Os ladres do Cl Vento Negro h muito tempo que[ENTER]andam a atormentar os Vendedores Ambulantes. So[ENTER]to assustadores que ningum tem coragem[ENTER]suficiente para retaliar. Mas isto no pode[ENTER]continuar assim; eles esto a causar demasiados[ENTER]problemas.[ENTER]Mata 20 lderes do Cl Vento Negro. Se o fizeres[ENTER]recebers: " -gameforge.locale.questscroll_9_hunt = " Os chefes dos Selvagens " -gameforge.locale.questscroll_9_mis = " Mata os chefes dos Selvagens " -gameforge.locale.questscroll_9_text = " J passou algum tempo desde que os Selvagens[ENTER]atravessaram a fronteira e atacaram a vila. O[ENTER]nmero de habitantes mortos atingiu a casa das[ENTER]centenas. O nmero total de habitantes afectados[ENTER]foi ainda maior. Os Selvagens so to brutais que[ENTER]nunca ningum teve a coragem suficiente para os[ENTER]enfrentar. Mas este assunto no pode continuar a[ENTER]ser ignorado.[ENTER]Mata 25 chefes dos Selvagens. Se o fizeres[ENTER]recebers: " -gameforge.locale.quest_temp_reward_1 = " Recompensa " -gameforge.locale.quest_temp_reward_2 = " Durante o perodo de testes das misses no podem[ENTER]ser obtidas recompensas. Assim que a recompensa[ENTER]tiver sido obtida, a misso actual poder ser[ENTER]completada de novo. " -gameforge.locale.quest_word = " Misso: " -gameforge.locale.quiz_10_0_question = " Que flecha no existe no Metin2? " -gameforge.locale.quiz_10_1_choice = " Flecha de Madeira " -gameforge.locale.quiz_10_2_choice = " Flecha de Ferro " -gameforge.locale.quiz_10_3_choice = " Flecha de Prata " -gameforge.locale.quiz_10_4_choice = " Flecha de Ouro " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " Qual destas Campainhas a melhor? " -gameforge.locale.quiz_11_1_choice = " Campainha da Fonte " -gameforge.locale.quiz_11_2_choice = " Campainha Damasco " -gameforge.locale.quiz_11_3_choice = " Campainha Cu e Terra " -gameforge.locale.quiz_11_4_choice = " Campainha Louva-A-Deus " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " Qual destes Leques o melhor? " -gameforge.locale.quiz_12_1_choice = " Leque da Salvao " -gameforge.locale.quiz_12_2_choice = " Leque Solar " -gameforge.locale.quiz_12_3_choice = " Leque Sobrancelhas " -gameforge.locale.quiz_12_4_choice = " Leque Triplo " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Quantas Pedras Espritas podem ser adicionadas a[ENTER]uma Espada Sangrenta? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Quantos tipos de Pedras Espritas podem ser[ENTER]adicionados a armas? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Quantos tipos de Pedras Espritas podem ser[ENTER]adicionados a armaduras? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Quem pode utilizar Arcos? " -gameforge.locale.quiz_16_1_choice = " Guerreiro " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " Xam " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Que Atributo no existe no Metin2? " -gameforge.locale.quiz_17_1_choice = " Vitalidade " -gameforge.locale.quiz_17_2_choice = " Fora " -gameforge.locale.quiz_17_3_choice = " Inteligncia " -gameforge.locale.quiz_17_4_choice = " Magia " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " Qual o nvel de Habilidade mais alto? " -gameforge.locale.quiz_18_1_choice = " Sensei " -gameforge.locale.quiz_18_2_choice = " Mestre Perfeito " -gameforge.locale.quiz_18_3_choice = " Grande Mestre " -gameforge.locale.quiz_18_4_choice = " Mestre " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Que Habilidade no pertence a um Guerreiro de[ENTER]Luta Corpo? " -gameforge.locale.quiz_19_1_choice = " Ataque Triplo " -gameforge.locale.quiz_19_2_choice = " Espada Rotativa " -gameforge.locale.quiz_19_3_choice = " Rapidez " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " Que jogo tem mais utilizadores? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Que Habilidade no pertence a um Guerreiro de[ENTER]Luta Mental? " -gameforge.locale.quiz_20_1_choice = " Fora de Golpe " -gameforge.locale.quiz_20_2_choice = " Corpo Forte " -gameforge.locale.quiz_20_3_choice = " Ataque de Espada " -gameforge.locale.quiz_20_4_choice = " Golpe Angular " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Que Habilidade no pertence a um Ninja de Arte do[ENTER]Arco? " -gameforge.locale.quiz_21_1_choice = " Emboscar " -gameforge.locale.quiz_21_2_choice = " Tiro Duplo " -gameforge.locale.quiz_21_3_choice = " Chuva de Setas " -gameforge.locale.quiz_21_4_choice = " Seta Envenenada " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Que Habilidade no pertence a um Ninja de Arte[ENTER]Furtiva? " -gameforge.locale.quiz_22_1_choice = " Ataque Rpido " -gameforge.locale.quiz_22_2_choice = " Seta de Fogo " -gameforge.locale.quiz_22_3_choice = " Adaga Rotativa " -gameforge.locale.quiz_22_4_choice = " Modo Furtivo " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Que personagem se pode juntar ao treino de Luta[ENTER]d'Armas? " -gameforge.locale.quiz_23_1_choice = " Guerreiro " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " Xam " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Que personagem se pode juntar ao treino de Magia[ENTER]Negra? " -gameforge.locale.quiz_24_1_choice = " Guerreiro " -gameforge.locale.quiz_24_2_choice = " Xam " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Que personagem se pode juntar ao treino de Luta[ENTER]Corpo? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " Xam " -gameforge.locale.quiz_25_3_choice = " Guerreiro " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Que personagem se pode juntar ao treino de Luta[ENTER]Mental? " -gameforge.locale.quiz_26_1_choice = " Xam " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Guerreiro " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Quem se pode juntar ao treino de Fora Drago? " -gameforge.locale.quiz_27_1_choice = " Guerreiro " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " Xam " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Quem se pode juntar ao treino de Energia? " -gameforge.locale.quiz_28_1_choice = " Guerreiro " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " Xam " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Que habilidade pertence ao treino de Luta d'Armas? " -gameforge.locale.quiz_29_1_choice = " Lmina Encantada " -gameforge.locale.quiz_29_2_choice = " Ataque Espiritual " -gameforge.locale.quiz_29_3_choice = " Proteco Sombria " -gameforge.locale.quiz_29_4_choice = " Esprito da Chama " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Que Reino no existe no Metin2? " -gameforge.locale.quiz_2_1_choice = " Reino Shinsoo " -gameforge.locale.quiz_2_2_choice = " Reino Pyungmoo " -gameforge.locale.quiz_2_3_choice = " Reino Jinno " -gameforge.locale.quiz_2_4_choice = " Reino Chunjo " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Que habilidade pertence ao treino de Magia Negra? " -gameforge.locale.quiz_30_1_choice = " Ataque do Dedo " -gameforge.locale.quiz_30_2_choice = " Espiral do Drago " -gameforge.locale.quiz_30_3_choice = " Ataque Obscuro " -gameforge.locale.quiz_30_4_choice = " Armadura Negra " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Qual destas vilas no uma '2 vila' no Metin2? " -gameforge.locale.quiz_31_1_choice = " rea Bokjung " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " rea Bakra " -gameforge.locale.quiz_31_4_choice = " rea Shinra " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Qual destas vilas no uma '1 vila' no Metin2? " -gameforge.locale.quiz_32_1_choice = " rea Yongan " -gameforge.locale.quiz_32_2_choice = " rea Mongchoo " -gameforge.locale.quiz_32_3_choice = " rea Pyungmoo " -gameforge.locale.quiz_32_4_choice = " rea Joan " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Qual das seguintes zonas no uma 'Zona Neutra'[ENTER]no Metin2? " -gameforge.locale.quiz_33_1_choice = " Vale Seungryong " -gameforge.locale.quiz_33_2_choice = " Deserto Yongbi " -gameforge.locale.quiz_33_3_choice = " Plo Sul " -gameforge.locale.quiz_33_4_choice = " Montanha Sohan " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Que Habilidade no pertence ao treino de Fora[ENTER]Drago? " -gameforge.locale.quiz_34_1_choice = " Infiltrao " -gameforge.locale.quiz_34_2_choice = " Ataque do Drago " -gameforge.locale.quiz_34_3_choice = " Talism Voador " -gameforge.locale.quiz_34_4_choice = " Bno " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Que Habilidade no pertence ao treino de Energia? " -gameforge.locale.quiz_35_1_choice = " Atirar Raio " -gameforge.locale.quiz_35_2_choice = " Trovo " -gameforge.locale.quiz_35_3_choice = " Invocar Raio " -gameforge.locale.quiz_35_4_choice = " Curar " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Que Habilidade do Metin2 no de Ajuda? " -gameforge.locale.quiz_36_1_choice = " Combo " -gameforge.locale.quiz_36_2_choice = " Pesca " -gameforge.locale.quiz_36_3_choice = " Liderana " -gameforge.locale.quiz_36_4_choice = " Ajuda do Drago " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " A partir de que nvel podem ser colocados pontos[ENTER]nas Habilidades? " -gameforge.locale.quiz_37_1_choice = " Nvel 5 " -gameforge.locale.quiz_37_2_choice = " Nvel 20 " -gameforge.locale.quiz_37_3_choice = " Nvel 30 " -gameforge.locale.quiz_37_4_choice = " Nvel 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Que Livro no serve para treinar a Habilidade de[ENTER]Liderana? " -gameforge.locale.quiz_38_1_choice = " Arte da Guerra Sun-Zi " -gameforge.locale.quiz_38_2_choice = " Arte da Guerra San-Zi " -gameforge.locale.quiz_38_3_choice = " Arte da Guerra Wu-Zi " -gameforge.locale.quiz_38_4_choice = " Arte da Guerra WeiLao-Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Qual destas Armaduras utilizada por Guerreiros? " -gameforge.locale.quiz_39_1_choice = " Robe do Cu Ocidental " -gameforge.locale.quiz_39_2_choice = " Robe Solar " -gameforge.locale.quiz_39_3_choice = " Armadura Deus Drago " -gameforge.locale.quiz_39_4_choice = " Robe Amoroso " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Que monstro no existe no Metin2? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " Bandidos do Deserto " -gameforge.locale.quiz_3_3_choice = " Nove Caudas " -gameforge.locale.quiz_3_4_choice = " Co Selvagem " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Qual destas Armaduras utilizada por Ninjas? " -gameforge.locale.quiz_40_1_choice = " Robe Preto " -gameforge.locale.quiz_40_2_choice = " Armadura de Mago " -gameforge.locale.quiz_40_3_choice = " Armadura de Ao Preto " -gameforge.locale.quiz_40_4_choice = " Quimono Fchsia " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Qual destas Armaduras utilizada por Suras? " -gameforge.locale.quiz_41_1_choice = " Armadura Fantasma " -gameforge.locale.quiz_41_2_choice = " Quimono Azul " -gameforge.locale.quiz_41_3_choice = " Quimono Jovem Drago " -gameforge.locale.quiz_41_4_choice = " Quimono Fchsia " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Qual destas Armaduras utilizada por Xams? " -gameforge.locale.quiz_42_1_choice = " Armadura de Mago " -gameforge.locale.quiz_42_2_choice = " Robe Baronesa " -gameforge.locale.quiz_42_3_choice = " Armadura da Desgraa " -gameforge.locale.quiz_42_4_choice = " Armadura Fantasma " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Qual dos seguintes elmos no pode ser usado por[ENTER]um Guerreiro? " -gameforge.locale.quiz_43_1_choice = " Elmo Tradicional " -gameforge.locale.quiz_43_2_choice = " Elmo de Ferro " -gameforge.locale.quiz_43_3_choice = " Capuz de Ao " -gameforge.locale.quiz_43_4_choice = " Elmo Mscara Fantasma " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Qual dos seguintes elmos no pode ser usado por[ENTER]um Ninja? " -gameforge.locale.quiz_44_1_choice = " Capuz em Pele " -gameforge.locale.quiz_44_2_choice = " Capuz de Correntes " -gameforge.locale.quiz_44_3_choice = " Capuz de Ao " -gameforge.locale.quiz_44_4_choice = " Capuz Vermelho " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Qual dos seguintes elmos no pode ser usado por[ENTER]um Sura? " -gameforge.locale.quiz_45_1_choice = " Elmo de Ferro " -gameforge.locale.quiz_45_2_choice = " Capacete Sangrento " -gameforge.locale.quiz_45_3_choice = " Capacete do Escrnio " -gameforge.locale.quiz_45_4_choice = " Capacete Castelo " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Qual dos seguintes elmos no pode ser usado por[ENTER]um Xam? " -gameforge.locale.quiz_46_1_choice = " Chapu de Monge " -gameforge.locale.quiz_46_2_choice = " Chapu Adaptado " -gameforge.locale.quiz_46_3_choice = " Chapu de Fnix " -gameforge.locale.quiz_46_4_choice = " Chapu da Luz do Sol " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Qual dos seguintes escudos no existe no Metin2? " -gameforge.locale.quiz_47_1_choice = " Escudo de Batalha " -gameforge.locale.quiz_47_2_choice = " Escudo Redondo Preto " -gameforge.locale.quiz_47_3_choice = " Escudo de Equitao " -gameforge.locale.quiz_47_4_choice = " Escudo Pentagonal " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Qual das seguintes pulseiras tem o nvel mnimo[ENTER]de utilizao mais baixo? " -gameforge.locale.quiz_48_1_choice = " Pulseira de Safira " -gameforge.locale.quiz_48_2_choice = " Pulseira de Ametista " -gameforge.locale.quiz_48_3_choice = " Pulseira de Cristal " -gameforge.locale.quiz_48_4_choice = " Pulseira de Madeira " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Qual dos seguintes sapatos tem o nvel mnimo[ENTER]necessrio mais alto? " -gameforge.locale.quiz_49_1_choice = " Botas Nimbus " -gameforge.locale.quiz_49_2_choice = " Sapatos em Pele " -gameforge.locale.quiz_49_3_choice = " Sapatos em Madeira " -gameforge.locale.quiz_49_4_choice = " Sapatos Dourados " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Em que parte do Frum podes saber novidades do[ENTER]Metin2? " -gameforge.locale.quiz_4_1_choice = " Anncios e Equipa " -gameforge.locale.quiz_4_2_choice = " Arquivo " -gameforge.locale.quiz_4_3_choice = " Zona de Convvio " -gameforge.locale.quiz_4_4_choice = " Reinos " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Qual destes tipos de brincos no d um Bnus na[ENTER]Destreza? " -gameforge.locale.quiz_50_1_choice = " Brincos de Madeira " -gameforge.locale.quiz_50_2_choice = " Brincos de Safira " -gameforge.locale.quiz_50_3_choice = " Brincos de Jade " -gameforge.locale.quiz_50_4_choice = " Brincos de Cristal " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Qual dos seguintes brincos tem o nvel mnimo de[ENTER]utilizao mais baixo? " -gameforge.locale.quiz_51_1_choice = " Brincos de Ametista " -gameforge.locale.quiz_51_2_choice = " Brincos de Safira " -gameforge.locale.quiz_51_3_choice = " Brincos de Platina " -gameforge.locale.quiz_51_4_choice = " Brincos de Madeira " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Qual dos seguintes brincos tem o nvel mnimo de[ENTER]utilizao mais alto? " -gameforge.locale.quiz_52_1_choice = " Brincos de bano " -gameforge.locale.quiz_52_2_choice = " Brincos de Platina " -gameforge.locale.quiz_52_3_choice = " Brincos de Prola " -gameforge.locale.quiz_52_4_choice = " Brincos de Ametista " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Qual dos seguintes colares no existe no Metin2? " -gameforge.locale.quiz_53_1_choice = " Colar de Flores " -gameforge.locale.quiz_53_2_choice = " Colar de Madeira " -gameforge.locale.quiz_53_3_choice = " Colar de Prata " -gameforge.locale.quiz_53_4_choice = " Colar de Ouro " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Qual dos seguintes Itens no necessrio para se[ENTER]poder pescar? " -gameforge.locale.quiz_54_1_choice = " Cana de Pesca " -gameforge.locale.quiz_54_2_choice = " Lmina Magntica " -gameforge.locale.quiz_54_3_choice = " Pasta " -gameforge.locale.quiz_54_4_choice = " Verme " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Qual das seguintes cores de cabelo no usada no[ENTER]Metin2? " -gameforge.locale.quiz_55_1_choice = " Branco " -gameforge.locale.quiz_55_2_choice = " Preto " -gameforge.locale.quiz_55_3_choice = " Cor-de-Rosa " -gameforge.locale.quiz_55_4_choice = " Loiro " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Que Item necessrio para uma Espada Brbara +5? " -gameforge.locale.quiz_56_1_choice = " Rabo de Serpente + " -gameforge.locale.quiz_56_2_choice = " Prola Vermelha " -gameforge.locale.quiz_56_3_choice = " Ostra " -gameforge.locale.quiz_56_4_choice = " Lmina Ferrugenta " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Quando que, alm de Yang, precisas de um Item[ENTER]para melhorar uma Espada de Prata? " -gameforge.locale.quiz_57_1_choice = " Melhorar para +5 " -gameforge.locale.quiz_57_2_choice = " Melhorar para +5 " -gameforge.locale.quiz_57_3_choice = " Melhorar para +5 " -gameforge.locale.quiz_57_4_choice = " Melhorar para +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Que termo dado a algum cujos Pontos de Karma[ENTER]so negativos? " -gameforge.locale.quiz_58_1_choice = " Malicioso " -gameforge.locale.quiz_58_2_choice = " Sbio " -gameforge.locale.quiz_58_3_choice = " Santo " -gameforge.locale.quiz_58_4_choice = " Brutal " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Que termo dado a algum cujos Pontos de Karma[ENTER]so positivos? " -gameforge.locale.quiz_59_1_choice = " Diablico " -gameforge.locale.quiz_59_2_choice = " Bom " -gameforge.locale.quiz_59_3_choice = " Malfico " -gameforge.locale.quiz_59_4_choice = " Normal " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " O que no possvel fazer no Metin2? " -gameforge.locale.quiz_5_1_choice = " Casar " -gameforge.locale.quiz_5_2_choice = " Tomar Banho " -gameforge.locale.quiz_5_3_choice = " Montar a Cavalo " -gameforge.locale.quiz_5_4_choice = " Beijar " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Qual o nmero mximo de membros num grupo? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Que habilidade permite dar Bnus especiais a[ENTER]membros do grupo? " -gameforge.locale.quiz_61_1_choice = " Combo " -gameforge.locale.quiz_61_2_choice = " Transformao " -gameforge.locale.quiz_61_3_choice = " Modo Furtivo " -gameforge.locale.quiz_61_4_choice = " Liderana " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Qual o nvel mnimo necessrio para fundar uma[ENTER]Guild? " -gameforge.locale.quiz_62_1_choice = " Nvel 40 " -gameforge.locale.quiz_62_2_choice = " Nvel 50 " -gameforge.locale.quiz_62_3_choice = " Nvel 60 " -gameforge.locale.quiz_62_4_choice = " Nvel 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Qual das seguintes opes no est disponvel[ENTER]para uma Guild de nvel 1? " -gameforge.locale.quiz_63_1_choice = " Nome da Guild " -gameforge.locale.quiz_63_2_choice = " Jogos de Guild " -gameforge.locale.quiz_63_3_choice = " Smbolo de Guild " -gameforge.locale.quiz_63_4_choice = " Mensagens de Guild " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Qual das seguintes Guerras no pode ser feita[ENTER]entre duas Guilds? " -gameforge.locale.quiz_64_1_choice = " Guerra de Arena " -gameforge.locale.quiz_64_2_choice = " Guerra Campal " -gameforge.locale.quiz_64_3_choice = " Guerra de Lderes " -gameforge.locale.quiz_64_4_choice = " Guerra de Bandeiras " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Qual das seguintes Habilidades no de Guild? " -gameforge.locale.quiz_65_1_choice = " Sangue do Deus Drago " -gameforge.locale.quiz_65_2_choice = " Bno do Deus Drago " -gameforge.locale.quiz_65_3_choice = " Fria do Deus Drago " -gameforge.locale.quiz_65_4_choice = " Bola do Drago " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " Qual o nvel mnimo para comprar um Cavalo? " -gameforge.locale.quiz_66_1_choice = " Nvel 25 " -gameforge.locale.quiz_66_2_choice = " Nvel 35 " -gameforge.locale.quiz_66_3_choice = " Nvel 45 " -gameforge.locale.quiz_66_4_choice = " Nvel 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " Qual dos seguintes Itens no necessrio para[ENTER]montar? " -gameforge.locale.quiz_67_1_choice = " Espada de Cavalo " -gameforge.locale.quiz_67_2_choice = " Bilhete de Equitao " -gameforge.locale.quiz_67_3_choice = " Livro do Cavalo Armado " -gameforge.locale.quiz_67_4_choice = " Livro do Cavalo Militar " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Qual das seguintes cores no est disponvel para[ENTER]os cavalos no Metin2? " -gameforge.locale.quiz_68_1_choice = " Cavalo Branco " -gameforge.locale.quiz_68_2_choice = " Cavalo Castanho " -gameforge.locale.quiz_68_3_choice = " Cavalo Vermelho " -gameforge.locale.quiz_68_4_choice = " Cavalo Castanho Escuro " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Qual a diferena mxima de nveis que duas[ENTER]personagens podem ter para poderem casar? " -gameforge.locale.quiz_69_1_choice = " 30 nveis de diferena " -gameforge.locale.quiz_69_2_choice = " 25 nveis de diferena " -gameforge.locale.quiz_69_3_choice = " 20 nveis de diferena " -gameforge.locale.quiz_69_4_choice = " 15 nveis de diferena " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Qual das seguintes Espadas a melhor? " -gameforge.locale.quiz_6_1_choice = " Espada Crescente " -gameforge.locale.quiz_6_2_choice = " Espada Longa " -gameforge.locale.quiz_6_3_choice = " Espada de Exorcismo " -gameforge.locale.quiz_6_4_choice = " Espada de Prata " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Em qual dos seguintes nveis no podes casar? " -gameforge.locale.quiz_70_1_choice = " Nvel 24 " -gameforge.locale.quiz_70_2_choice = " Nvel 35 " -gameforge.locale.quiz_70_3_choice = " Nvel 45 " -gameforge.locale.quiz_70_4_choice = " Nvel 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " A qual das seguintes armas de nvel 30 podem ser[ENTER]adicionadas 3 Pedras Espritas? " -gameforge.locale.quiz_71_1_choice = " Espada Lua Cheia " -gameforge.locale.quiz_71_2_choice = " Campainha Antiga " -gameforge.locale.quiz_71_3_choice = " Arco de Armao " -gameforge.locale.quiz_71_4_choice = " Lmina Ferro Vermelho " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Qual das seguintes armas a melhor Adaga? " -gameforge.locale.quiz_7_1_choice = " Adaga " -gameforge.locale.quiz_7_2_choice = " Nove Lminas " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " Faca Relmpago " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Qual das seguintes Lminas a melhor? " -gameforge.locale.quiz_8_1_choice = " Lmina Magntica " -gameforge.locale.quiz_8_2_choice = " Machado Gigante+0 " -gameforge.locale.quiz_8_3_choice = " Lmina Guilhotina " -gameforge.locale.quiz_8_4_choice = " Glava " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Qual dos seguintes Arcos o melhor? " -gameforge.locale.quiz_9_1_choice = " Arco de Cobre " -gameforge.locale.quiz_9_2_choice = " Arco Damasco Divino " -gameforge.locale.quiz_9_3_choice = " Arco Runa Negra " -gameforge.locale.quiz_9_4_choice = " Arco Olho Rubi " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Abortar Transformao. " -gameforge.locale.remove_polymorph_msg = " Vou abortar a Transformao. " -gameforge.locale.reward = " Recompensa: " -gameforge.locale.show_guild_cur_score = " Ver pontuao da Guild " -gameforge.locale.show_guild_ranking_around = " Ver posio da Guild " -gameforge.locale.show_guild_ranking_top = " Ver as 8 melhores Guilds " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Vendedor Ambulante:[ENTER]Oh, finalmente! Pareces uma pessoa que pode[ENTER]manejar uma arma. A minha vida est em risco. Por[ENTER]favor ajuda-me! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Regressa ao Vendedor Ambulante. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Regressa ao Vendedor Ambulante. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Diz ao Vendedor Ambulante que no conseguiste[ENTER]arranjar-lhe o Diamante do Demnio+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Regressa ao Vendedor Ambulante. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " No consegui encontrar o Diamante do Demnio+. O[ENTER]que vou dizer ao Vendedor Ambulante? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Regressa ao Vendedor Ambulante " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " Leva o Diamante do Demnio+ ao Vendedor Ambulante. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " Conseguiste obter o Diamante do Demnio+.[ENTER]Entrega-o ao Vendedor Ambulante. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " Recebeste um Diamante do Demnio+. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " Encontraste o Diamante do Demnio+. Leva-o ao[ENTER]Vendedor Ambulante. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Ainda no encontrei o Diamante do Demnio+. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " Aqui est o Diamante do Demnio+! " -gameforge.locale.skeleton_gem.order_accept = " Irei encontr-lo para ti! " -gameforge.locale.skeleton_gem.order_accept_answer = " Vendedor Ambulante:[ENTER]Oh! Mil Obrigados! Nunca esquecerei o teu gesto! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " Procura o Diamante do Demnio+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " Encontra o Demnio Xam e arranja o Diamante do[ENTER]Demnio+. " -gameforge.locale.skeleton_gem.order_refuse = " Acho que demasiado perigoso para mim. " -gameforge.locale.skeleton_gem.order_refuse_answer = " Vendedor Ambulante:[ENTER]Compreendo a tua hesitao. claro que uma[ENTER]tarefa difcil e perigosa! Mas se as coisas[ENTER]continuarem assim ser o meu fim! " -gameforge.locale.skeleton_gem.order_say = " Vendedor Ambulante:[ENTER]Agora est tudo acabado. No h mais nada a fazer[ENTER]seno ficar espera da morte. Se os ladres no[ENTER]me tivessem atacado eu no teria perdido os meus[ENTER]pertences. Porque que isto tinha de me[ENTER]acontecer? " -gameforge.locale.skeleton_gem.order_say2 = " Vendedor Ambulante:[ENTER]Por favor ajuda-me. Se conseguires obter o[ENTER]Diamante do Demnio+ de um Demnio Xam, irei[ENTER]dar-te uma recompensa generosa. " -gameforge.locale.skeleton_gem.order_too_late = " Vendedor Ambulante:[ENTER]Algum j me entregou um. No precisas de tratar[ENTER]mais disto. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Dirige-te ao Vendedor Ambulante. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Dirige-te ao Vendedor Ambulante " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Dirige-te ao Vendedor Ambulante e pergunta-lhe[ENTER]sobre o Diamante do Demnio+. " -gameforge.locale.skeleton_gem.start_say = " Carta do Vendedor Ambulante:[ENTER]No sei mais o que fazer. O Diamante do Demnio+[ENTER]foi roubado. E agora estou na runa porque gastei[ENTER]o meu dinheiro todo nele.[ENTER]Podes ajudar-me por favor? Estou desesperado! " -gameforge.locale.skeleton_gem.success_say = " Vendedor Ambulante:[ENTER]Conseguiste mesmo? Vem a mim minha pedra amada![ENTER]Obrigado. No imaginas o quo aliviado estou. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " Pergunta sobre o Diamante do Demnio+ " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " O panfleto mostra:[ENTER]Recrutamos homens e mulheres corajosos que[ENTER]queiram combater pela paz no Reino![ENTER][ENTER]Nvel mnimo de recrutamento: Nvel 5. " -gameforge.locale.skill_group.dialog_assassin_1 = " Aqui treinamos Ninjas para que saibam como se[ENTER]esconder e preparar emboscadas aos seus inimigos.[ENTER]Eles focam-se no uso das Adagas e venenos.[ENTER]Apenas podero participar Ninjas de nvel 5 ou[ENTER]superior. Quando tiveres chegado a este nvel[ENTER]recebers uma mensagem de recruta. Se estiveres[ENTER]preparado para te esgueirares pelos cantos[ENTER]obscuros do mundo como um Ninja vem ter comigo.[ENTER]Nessa altura falaremos melhor disto. " -gameforge.locale.skill_group.dialog_assassin_2 = " Aqui treinamos Ninjas para que saibam como se[ENTER]esconder e preparar emboscadas aos seus inimigos.[ENTER]Eles focam-se no uso das Adagas e venenos.[ENTER]Se estiveres preparado para te esgueirares pelos[ENTER]cantos obscuros do mundo como um Ninja vem ter[ENTER]comigo. Ento falaremos melhor disto. " -gameforge.locale.skill_group.dialog_assassin_3 = " Aqui treinamos Ninjas para que se tornem mestres[ENTER]na Arte do Arco. Eles aprendem a atirar mltiplas[ENTER]setas simultaneamente a inimigos que estejam[ENTER]longe.[ENTER]Apenas podero participar Ninjas de nvel 5 ou[ENTER]superior. Quando tiveres atingido o nvel[ENTER]necessrio irs receber uma carta de recruta. Se[ENTER]estiveres interessado vem ter comigo. " -gameforge.locale.skill_group.dialog_assassin_4 = " Aqui treinamos Ninjas para que se tornem mestres[ENTER]na Arte do Arco. Por exemplo, eles aprendem a[ENTER]atirar mltiplas setas simultaneamente a inimigos[ENTER]que estejam longe.[ENTER]Segue-me. Irei fazer de ti o melhor Arqueiro[ENTER]deste continente. " -gameforge.locale.skill_group.dialog_assassin_5 = " Escolhe entre a Arte Furtiva e a Arte do Arco e[ENTER]recebers as Habilidades que pretendes. " -gameforge.locale.skill_group.dialog_shaman_1 = " aqui que os Xams que pretendem seguir o[ENTER]caminho do Deus Drago se encontram. So[ENTER]ensinados a usar amuletos e os seus poderes[ENTER]mentais, que por sua vez os ajudam a repelir as[ENTER]habilidades dos seus adversrios. Tambm permitem[ENTER]que eles melhorem a sua defesa atravs de uma[ENTER]proteco divina e possam ajudar outros heris.[ENTER]Apenas podero participar Xams de nvel 5 ou[ENTER]superior. Assim que tiveres atingido este nvel,[ENTER]irs receber uma carta de recrutamento. Quanto[ENTER]estiveres pronto para os ensinamentos da Fora[ENTER]Drago vem ter comigo. " -gameforge.locale.skill_group.dialog_shaman_2 = " aqui que os Xams que pretendem seguir o[ENTER]caminho do Deus Drago se encontram. So[ENTER]ensinados a usar amuletos e os seus poderes[ENTER]mentais, que por sua vez os ajudam a repelir as[ENTER]habilidades dos seus adversrios. Tambm permitem[ENTER]que eles melhorem a sua defesa atravs de uma[ENTER]proteco divina e possam ajudar outros heris.[ENTER]Achas que ests pronto para espalhares os[ENTER]ensinamentos do Deus Drago? Um humilde crente [ENTER]sempre bem-vindo. " -gameforge.locale.skill_group.dialog_shaman_3 = " Aqui os Xams adoram as foras da Natureza e da[ENTER]Luz. Aqui eles aprendem as Habilidades ligadas[ENTER]aos relmpagos e tempestades, mas tambm aos[ENTER]mtodos de cura. Xams que seguem esta doutrina[ENTER]muitas vezes trabalham em grupo para se ajudaram[ENTER]mutuamente.[ENTER]Apenas podero participar Xams de nvel 5 ou[ENTER]superior. Quando tiveres atingido o nvel[ENTER]necessrio irs receber uma carta de recruta. Se[ENTER]estiveres interessado vem ter comigo. " -gameforge.locale.skill_group.dialog_shaman_4 = " Aqui os Xams adoram as foras da Natureza e da[ENTER]Luz. Aqui eles aprendem as Habilidades ligadas[ENTER]aos relmpagos e tempestades, mas tambm aos[ENTER]mtodos de cura. Xams que seguem esta doutrina[ENTER]muitas vezes trabalham em grupo para se ajudaram[ENTER]mutuamente.[ENTER]Queres trabalhar comigo para ajudar os outros? O[ENTER]teu apoio iria ajudar todos os que sofrem. Por[ENTER]favor ajuda-me. " -gameforge.locale.skill_group.dialog_shaman_5 = " Escolhe entre a Fora Drago e a Energia e[ENTER]recebers as Habilidades que pretendes. " -gameforge.locale.skill_group.dialog_sura_1 = " Eu ensino aqueles que foram abenoados com a[ENTER]Semente do Diabo a utilizarem as suas Habilidades[ENTER]mgicas. Aqui aprendem a encantar armas e[ENTER]armaduras, aumentando a sua fora de ataque e[ENTER]defesa. Eles tambm aprendem a invocar os[ENTER]espritos do inferno e reduzir assim a moral do[ENTER]inimigo.[ENTER]Apenas podero participar Suras de nvel 5 ou[ENTER]superior. Quando tiveres atingido o nvel[ENTER]necessrio irs receber uma carta de recruta. Se[ENTER]estiveres interessado vem ter comigo. " -gameforge.locale.skill_group.dialog_sura_2 = " Eu ensino aqueles que foram abenoados com a[ENTER]Semente do Diabo a utilizarem as suas Habilidades[ENTER]mgicas. Aqui aprendem a encantar armas e[ENTER]armaduras, aumentando a sua fora de ataque e[ENTER]defesa. Eles tambm aprendem a invocar os[ENTER]espritos do inferno e reduzir assim a moral do[ENTER]inimigo.[ENTER]Ests pronto a manejar espadas encantadas e a[ENTER]lanar feitios obscuros? Asseguro-te que o poder[ENTER]que aqui encontrars est certamente procura de[ENTER]pessoas do seu tipo. " -gameforge.locale.skill_group.dialog_sura_3 = " Se ests interessado neste local: Aqui apenas[ENTER]encontrars aqueles que se dedicam s trevas.[ENTER]Eles aprendem a lidar com espritos, demnios e[ENTER]com as chamas do Inferno.[ENTER]Apenas podero participar Suras de nvel 5 ou[ENTER]superior. Assim que tiveres atingido este nvel,[ENTER]irs receber uma carta de recrutamento. Se achas[ENTER]que as trevas so a tua casa, irs certamente[ENTER]encontrar aqui vrios irmos e irms. " -gameforge.locale.skill_group.dialog_sura_4 = " Se ests interessado neste local: Aqui apenas[ENTER]encontrars aqueles que se dedicam s trevas.[ENTER]Eles aprendem a lidar com espritos, demnios e[ENTER]com as chamas do Inferno.[ENTER]Se ests interessado em travar amizade com[ENTER]espritos malficos que consomem a tua alma[ENTER]lentamente e pedao a pedao, vem comigo![ENTER]Junta-te nossa ordem e deixa para trs tudo[ENTER]aquilo que tens de humano... " -gameforge.locale.skill_group.dialog_sura_5 = " Escolhe entre a Luta d'Armas e a Magia Negra e[ENTER]recebers as Habilidades que sempre desejaste. " -gameforge.locale.skill_group.dialog_warrior_1 = " Sabes onde ests? Aqui ensinamos os Guerreiros a[ENTER]serem os mais rpidos e corajosos. Ensinamos[ENTER]habilidades para golpes rpidos e repetitivos,[ENTER]sejam eles desferidos com uma Espada ou uma[ENTER]Lmina.[ENTER]Apenas podero participar Guerreiros de nvel 5[ENTER]ou superior. Assim que tiveres atingido este[ENTER]nvel, irs receber uma carta de recrutamento. Se[ENTER]quiseres descobrir o verdadeiro potencial do teu[ENTER]corpo, vem comigo! " -gameforge.locale.skill_group.dialog_warrior_2 = " Sabes onde ests? Aqui os Guerreiros so[ENTER]treinados para serem os mais rpidos e os mais[ENTER]corajosos. Ensinamos Habilidades que lhes[ENTER]permitem fazer ataques rpidos e repetidos, com[ENTER]uma Espada ou uma Lmina.[ENTER]Como vai ser? Queres treinar? " -gameforge.locale.skill_group.dialog_warrior_3 = " Ensino os Guerreiros a focarem a sua energia[ENTER]correctamente. Isto requer um estilo de combate[ENTER]lento e mentalmente exaustivo. No entanto sers[ENTER]capaz de atingir vrios inimigos ao mesmo tempo.[ENTER]E a defesa impenetrvel do grande Guerreiro de[ENTER]Fora Mental lendria.[ENTER]Apenas Guerreiros aprendizes ou com no mnimo[ENTER]nvel 5 podem participar no treino. Assim que[ENTER]tiveres atingido o nvel necessrio irs receber[ENTER]uma carta de recruta. Se estiveres interessado,[ENTER]vem ver-me. " -gameforge.locale.skill_group.dialog_warrior_4 = " Ensino os Guerreiros a focarem a sua energia[ENTER]correctamente. Isto requer um estilo de combate[ENTER]lento e mentalmente exaustivo. No entanto sers[ENTER]capaz de atingir vrios inimigos ao mesmo tempo.[ENTER]E a defesa impenetrvel do grande Guerreiro de[ENTER]Fora Mental lendria.[ENTER]Como vai ser? Sentes-te capaz de lidar com as[ENTER]exigncias da Luta Mental? " -gameforge.locale.skill_group.dialog_warrior_5 = " Escolhe entre a Luta Corpo e a Luta Mental e[ENTER]recebers as Habilidades que desejas. " -gameforge.locale.skill_group.invite = " Anncio de recruta: " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Anncio de Recruta de[ENTER]Guerreiros[/COLOR][ENTER]Se admiras os Guerreiros pela sua rapidez e poder[ENTER]de ataque, recomendo-te o treino de Luta Corpo.[ENTER]Se te quiseres tornar invulnervel e eliminar[ENTER]grupos inteiros de monstros com um nico ataque,[ENTER]ento recomendo-te o treino de Luta Mental.[ENTER][ENTER]Estarei tua espera perto do centro da Vila. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Anncio de Recruta de[ENTER]Ninjas[/COLOR][ENTER]Se te quiseres tornar um Arqueiro incrvel, ento[ENTER]dirige-te ao Professor de Arte do Arco. Mas se[ENTER]ests preparado para andar nas sombras em[ENTER]diversas misses secretas, ento o treino de Arte[ENTER]Furtiva para ti.[ENTER][ENTER]Estarei tua espera perto do centro da Vila. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Anncio de Recruta de[ENTER]Suras[/COLOR][ENTER]Queres tornar-te um mestre da espada sobre-humano[ENTER]e fazer os teus adversrios sentir a ponta da tua[ENTER]Lmina Encantada? Ento recomendo-te o treino na[ENTER]Luta d'Armas. Se, no entanto, quiseres tornar-te[ENTER]um itimidante manipulador de chamas e maldies,[ENTER]devers enveredar pelo treino da Magia Negra.[ENTER][ENTER]Estarei tua espera perto do centro da Vila. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]Anncio de Recruta de[ENTER]Xams[/COLOR][ENTER]Se queres acordar os poderes do Deus Drago e[ENTER]usar o seu sopro flamejante contra os teus[ENTER]inimigos, recomendo-te o treino da Fora Drago.[ENTER]No entanto, se quiseres aliviar e curar a dor[ENTER]daqueles que sofrem, devers treinar com o[ENTER]Professor de Energia.[ENTER][ENTER]Ficarei tua espera perto do centro da Vila. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]O qu, s isso? Quando eu era mais novo, era[ENTER]capaz de apanhar mais de dez rs verdes! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Regressa ao Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = " No consigo encontrar nenhuma carne de r verde.[ENTER]O que que irei dizer ao Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = " Leva a carne de r verde ao Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Leva a carne de r verde ao Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Entrega-lhe a carne de r verde e em breve[ENTER]poders comer a sopa de r verde! " -gameforge.locale.stamina_food.accept_success_say_1 = " Tenho a carne de r verde. " -gameforge.locale.stamina_food.accept_success_say_2 = " J tenho a carne de r verde! Deveria lev-la ao[ENTER]Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Regressa ao Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Regressa ao Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Vai dizer ao Oakgu que no conseguiste encontrar[ENTER]a carne de r. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Idoso no restaurante Suhpyung:[ENTER]O meu corpo j no tem a utilidade de outrora.[ENTER]Quando era mais jovem, podia trabalhar uma semana[ENTER]inteira de seguida, e ainda assim ter energia[ENTER]para passar as noites a beber! Agora, at o[ENTER]simples acto de me manter em p difcil. [ENTER]nestas alturas que uma taa de sopa de r verde[ENTER]se torna uma boa forma de recuperar energia. " -gameforge.locale.stamina_food.butcher.start_say2 = " Idoso no Restaurante Suhpyung:[ENTER]Queres saber o que a sopa de r verde? Se[ENTER]comeres uma taa disto, nunca mais ficars[ENTER]cansado! Mesmo que tenhas passado uma semana[ENTER]inteira a trabalhar nos campos, ainda ters[ENTER]energia de sobra todas as noites! Um amigo meu,[ENTER]chamado Oakgu, cozinha a melhor sopa de r verde[ENTER]que alguma vez comi. No entanto, por alguma[ENTER]razo, ele deixou de a cozinhar. " -gameforge.locale.stamina_food.butcher.talk = " Falar. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Conseguiste? No constes a ningum sobre a sopa[ENTER]de r verde. Especialmente quele idiota que est[ENTER]no restaurante Suhpyung! Se as pessoas comearem[ENTER]a ouvir falar na sopa de r verde, iro comear a[ENTER]vir at aqui para a comer! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Sopa de r verde? Sim! Eu costumava cozinh-la.[ENTER]Mas isso era quando eu era mais novo. Na altura[ENTER]no tinha medo dos monstros perigosos, por isso[ENTER]conseguia caar rs verdes. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Mas agora? Agora estou velho, e no tenho energia[ENTER]suficiente para isto. Eu tambm gostaria de comer[ENTER]a sopa mas as rs no so fceis de matar. Se me[ENTER]conseguires alguma carne de r verde, eu poderei[ENTER]fazer a melhor sopa de r verde que alguma vez[ENTER]experimentars! " -gameforge.locale.stamina_food.food_manager.talk = " Falar. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " Sobre a carne de r verde " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Ainda no consegui a carne de r verde. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Tenho a carne de r verde! " -gameforge.locale.stamina_food.order_accept = " Certo, vou procur-la! " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Boa sorte! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Procura a carne de r verde. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Caa rs verdes e encontra a carne de r verde. " -gameforge.locale.stamina_food.order_refuse = " No estou interessado. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]No todos os dias que tens a oportunidade de[ENTER]comer uma sopa de carne de r verde! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]No mereces comer a sopa de r verde![ENTER]Adeus! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Oh! Bom trabalho! Deixa-me comear a cozinhar![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Aqui tens! Nem vais acreditar na energia que irs[ENTER]ter depois! Ah, ah, ah! " -gameforge.locale.start = " Incio " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Se ainda no alteraste a tua palavra-passe, ela[ENTER]ainda 000000. E no te confundas. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Comprar Barras de Prata ou Ouro " -gameforge.locale.stash.dont_open = " Bem, ento no faas. Eu no forcei algum para o[ENTER]fazer, certo? " -gameforge.locale.stash.enlarge = " Expandir o meu armazm. " -gameforge.locale.stash.enlarge_1_complete = " : Tenho 30 unidades, por isso [ENTER]melhor lev-las ao Guarda do Armazm. " -gameforge.locale.stash.enlarge_1_counter = " Fel(es) de Urso em falta. " -gameforge.locale.stash.enlarge_1_fail_info = " Acabou o tempo. Falhei. " -gameforge.locale.stash.enlarge_1_fail_msg = " Porque ests a demorar tanto tempo? Os teus 30[ENTER]minutos esgotaram-se. No poderei expandir o teu[ENTER]Armazm desta vez! " -gameforge.locale.stash.enlarge_1_getone = " Tenho os Feles de Urso! " -gameforge.locale.stash.enlarge_1_info1 = " Para poderes expandir o teu Armazm precisas de[ENTER]30 Feles de Urso. " -gameforge.locale.stash.enlarge_1_info2 = " Para obteres Feles de Urso mata Ursos Ferozes,[ENTER]Ursos Cinza, Ursos Negros e o Bera! " -gameforge.locale.stash.enlarge_1_item = " Feles " -gameforge.locale.stash.enlarge_1_notyet = " Ainda no tens 30! Vai recolher os que ainda[ENTER]esto em falta! " -gameforge.locale.stash.enlarge_1_success = " Trouxeste os 30 Feles de Urso![ENTER][ENTER]Irei recompensar-te expandindo o teu Armazm. Usa[ENTER]esta recompensa com sabedoria. " -gameforge.locale.stash.enlarge_1_take_bear = " Tenho os Feles de Urso. " -gameforge.locale.stash.enlarge_1_timer = " Tempo Restante " -gameforge.locale.stash.enlarge_1_title = " Caa Ursos e recolhe Feles de Urso! " -gameforge.locale.stash.enlarge_2_again = " Tu de novo? No, ainda no sei. Devias ir[ENTER]procurar o conselho da Idosa. Agora vai! " -gameforge.locale.stash.enlarge_2_have_mark = " Eu tenho o smbolo. " -gameforge.locale.stash.enlarge_2_have_mark2 = " Pensas que sou estpido? Esse no o smbolo da[ENTER]Idosa! Perdeste-o? Detesto mentirosos! Vai[ENTER]procurar o smbolo. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Oh! A Idosa abenoou-te! Eu disse-te! Ests[ENTER]destinado a ser um heri! No te esqueas da[ENTER]minha promoo quando fores famoso![ENTER][ENTER]Irei expandir o teu Armazm em mais 15 espaos. " -gameforge.locale.stash.enlarge_2_msg1 = " Queres que o expanda de novo? Pareo-te um[ENTER]filantropo? Por outro lado... Tens a cara de um[ENTER]heri. Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Ouve: Vou dar-te uma carta de recomendao,[ENTER]leva-a Idosa. Ela ir avaliar-te e dizer-te se[ENTER]realmente tens a energia e vontade de um heri a[ENTER]correr nas tuas veias. " -gameforge.locale.stash.enlarge_2_no_mark = " A Idosa no quis avaliar-me. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Cara de beb? Foi isso que ela te disse? Ha ha[ENTER]ha! Sim, isso mesmo dela! Mas no te preocupes,[ENTER]volta a tentar de novo quando tiveres atingido um[ENTER]nvel mais alto. " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hum, sim... Sers bem sucedido no futuro. D o[ENTER]teu melhor pelo nosso Reino e vers que no fim[ENTER]valer a pena. Aqui est um sinal do meu apreo.[ENTER]Entrega-o ao Guarda do Armazm. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Aha, uma Carta de Recomendao do Guarda do[ENTER]Armazm. Bom, ento deixa-me olhar para a tua[ENTER]cara. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Esse louco do Guarda do Armazm continua a[ENTER]enviar-me novatos. Ainda no ests pronto! Volta[ENTER]quando fores mais experiente! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Volta ao Guarda do Armazm. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Regressa ao Guarda do Armazm e mostra-lhe o[ENTER]Smbolo da Idosa. " -gameforge.locale.stash.enlarge_2_recommendation = " Carta de Recomendao do Guarda do Armazm. " -gameforge.locale.stash.enlarge_2_title = " suposto levar esta carta de recomendao [ENTER]Idosa. " -gameforge.locale.stash.enlarge_3_complete = " J eliminei a seita Esotrica. " -gameforge.locale.stash.enlarge_3_counter = " Membros da seita Esotrica em falta " -gameforge.locale.stash.enlarge_3_msg1 = " s um chato![ENTER][ENTER]E que tal servires o Reino mais uma vez? Existe[ENTER]algures uma seita Esotrica que segue uma[ENTER]qualquer F Negra.[ENTER]Elimina 100 membros desta seita e tr-los aqui.[ENTER]Tens 30 minutos. " -gameforge.locale.stash.enlarge_3_notyet = " A seita Esotrica ainda muito forte. D o teu[ENTER]melhor! " -gameforge.locale.stash.enlarge_3_success = " Bom trabalho![ENTER]Irei recompensar-te pelo teu esforo expandindo o[ENTER]Armazm. " -gameforge.locale.stash.enlarge_3_timer = " Tempo restante " -gameforge.locale.stash.enlarge_3_title = " Expande o teu armazm eliminando a seita[ENTER]esotrica! " -gameforge.locale.stash.enlarge_4_msg = " Tu de novo? Parece que nunca te satisfazes com o[ENTER]que tens.[ENTER]No, j chega. No sou o Pai Natal. " -gameforge.locale.stash.enlarge_first1 = " Queres expandir o teu Armazm? Deixa-me descobrir[ENTER]quo bem serves o teu Reino. " -gameforge.locale.stash.enlarge_first1_cannot = " Peo desculpa, mas no posso fazer nada por ti[ENTER]neste momento. Expandi o armazm a tantas pessoas[ENTER]que j no h muito espao de sobra. Demorar[ENTER]algum tempo at que eu possa expandir mais algum[ENTER]armazm. Porque no utilizas simplesmente o[ENTER]espao que tens agora? " -gameforge.locale.stash.enlarge_first2 = " Estar disponvel por 30 Feles de Urso.[ENTER]Tens 30 minutos para me trazer 30 Feles de Urso.[ENTER]Depois disso eu irei aceitar-te. Mas[ENTER]precisas " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Sim, sim... S falas comigo quando precisas de[ENTER]alguma coisa! " -gameforge.locale.stash.enlarge_try_no = " Irei tentar mais tarde. " -gameforge.locale.stash.enlarge_try_ok = " Vou tentar. " -gameforge.locale.stash.enlarge_try_ok_answer = " Ok. Vejo-te daqui a 30 minutos. " -gameforge.locale.stash.first_open = " Ok, o teu Armazm est aberto. Se o quiseres usar[ENTER]apenas tens de falar comigo. A tua palavra-passe[ENTER]do Armazm : 000000. Por razes de segurana[ENTER]deves alter-la. No achas que 45 espaos sejam[ENTER]suficientes? Bom, se fores simptico para mim,[ENTER]quem sabe, talvez te possa dar mais algum espao[ENTER]um dia destes. Ha ha ha! " -gameforge.locale.stash.gold_bar_beginner_info = " Sabes o que uma Barra d'Ouro? claro que[ENTER]sabes. Mas tambm sabes para que serve?[ENTER][ENTER] simples. Andares com demasiado Yang na tua[ENTER]posse o mesmo que andares com um cartaz a dizer[ENTER]'Ol, por favor matem-me e levem todo o meu[ENTER]dinheiro!'. por isso que troco Yang por estas[ENTER]Barras d'Ouro e as armazeno aqui. Alm disso aqui[ENTER]no se iro perder.[ENTER][ENTER]Admito, eu peo um pouco mais de Yang do que as[ENTER]Barras d'Ouro valem. Mas eu tenho de ganhar algo[ENTER]com este negcio. No tens de te sentir enganado.[ENTER]Como sabes, o mundo l fora perigoso. " -gameforge.locale.stash.greet1 = " Queres usar o Armazm?[ENTER]Nada na vida gratuito, especialmente quando[ENTER]queres usar o Armazm. Mas ests com sorte: Hoje[ENTER]estou de bom humor, por isso vou oferecer-te[ENTER]algum espao de armazenamento por 500 Yang.[ENTER]Ento, que tal? barato, no ? Ha, ha, ha! " -gameforge.locale.stash.greet2 = " Oh, bem-vindo! " -gameforge.locale.stash.greet3 = " Bem vindo! " -gameforge.locale.stash.greet4 = " Bem, bem. Se no o nosso futuro heri... " -gameforge.locale.stash.nomatter = " Oh, nada. " -gameforge.locale.stash.not_enough_money = " O qu? No tens Yang suficiente?[ENTER]Volta c quando tiveres Yang suficiente. " -gameforge.locale.stash.open_mall = " Abrir Armazm " -gameforge.locale.stash.pay_no = " No pagar " -gameforge.locale.stash.pay_ok = " Pagar " -gameforge.locale.tengold_drop_pct = " Rcio de Exploso de Yangs " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d dia(s) e %d hrs. " -gameforge.locale.time.hours_and_minutes = " %d hrs. %d min. " -gameforge.locale.time.minutes_and_seconds = " %d minuto(s) e %d segundo(s) " -gameforge.locale.time.seconds = " %d segundo(s) " -gameforge.locale.woman_postfix = " Mulher " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Devias ter mais respeito pelos mais velhos.[ENTER]Ainda assim, desejo-te o melhor para este novo[ENTER]ano. " -gameforge.locale.years_greetings.chat_greet = " Feliz Ano Novo! " -gameforge.locale.years_greetings.event_info = " Todos os que me cumprimentarem com uma vnia hoje[ENTER]iro receber um pequeno presente de Ano Novo,[ENTER]desde que o seu nvel seja no mnimo 15. Espero[ENTER]que te tenham ensinado a respeitar os mais velhos[ENTER]e a sua sabedoria? " -gameforge.locale.years_greetings.give_msg = " No te consigo agradecer o suficiente! Que o Deus[ENTER]Drago te abenoe. Como prova da minha gratido,[ENTER]toma esta Bolsa de Dinheiro. Tem um Feliz Ano[ENTER]Novo! " -gameforge.locale.years_greetings.greet_msg = " Ests aqui para me fazer uma vnia? " -gameforge.locale.years_greetings.not_enoguh_inventory = " Que pena. No tens espao no teu Inventrio.[ENTER]Volta quando tiveres espao. " -gameforge.locale.years_greetings.no_money_this_time = " Desejo-te o melhor para este novo ano.[ENTER]No entanto tu j recebeste o teu presente.[ENTER]Achavas que no me ia lembrar de ti? " -gameforge.locale.years_greetings.select_1 = " Sim! Boa sorte para este Ano Novo! " -gameforge.locale.years_greetings.select_2 = " No " -gameforge.locale.years_greetings.select_3 = " Porque que todos esto a fazer vnias? " -gameforge.locale.years_greetings.under_level_15 = " Oh, obrigado! Desejo-te a melhor sorte para este[ENTER]novo ano![ENTER]Infelizmente no tenho um presente para ti.[ENTER]Apenas aqueles que j atingiram o nvel 15 podem[ENTER]receb-los.[ENTER]Mas no fiques triste, porque tenho a certeza que[ENTER]este ano novo ter montes de surpresas para ti! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Machado Gigante+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Encontra o Sr. Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Encontra o Sr. Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Encontra o Sr. Soon. Ouve as suas dicas sobre a[ENTER]porcelana e volta para o relatares ao Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Encontra o Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " Encontra Yonah, o Oleiro " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Dirige-te ao Yonah. Ele tem uma tarefa para ti. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Recolhe os dentes dourados dos Orcs Pretos. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Recolhe os dentes dourados dos Orcs Pretos. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Recolhe os dentes dourados dos Orcs Pretos e[ENTER]leva-os ao Yonah. " -gameforge.locale.yeonnahwan.report_label = " Regressa ao Yonah " -gameforge.locale.yeonnahwan.report_text = " Descreve a manufactura da nova porcelana ao Yonah. " -gameforge.locale.yes = " Sim " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Regressa ao Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_1 = " Regressa ao Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_2 = " Diz ao Yu-Hwan que no conseguiste encontrar a[ENTER]Teia de Aranha. " -gameforge.locale.yuhwan.find_label = " Encontra o Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = " Encontra o Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = " Encontra Yu-Hwan e escuta a sua msica. " -gameforge.locale.yuhwan.kill_label = " Mata a Aranha Rubi. " -gameforge.locale.yuhwan.kill_text_1 = " Captura a Aranha Rubi. " -gameforge.locale.yuhwan.kill_text_2 = " Vai at ao Deserto Yongbi e mata a Aranha Rubi.[ENTER]Leva a sua Teia de Aranha ao Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = " Entrega a Teia de Aranha ao Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_1 = " Entrega a Teia de Aranha ao Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_2 = " Entrega a Teia de Aranha ao Yu-Hwan e reclama a[ENTER]tua recompensa. " -gameforge.locale.yuhwan.too_late = " Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Matria Negra " -gameforge.main_quest_flame_lv100._020_say = " O Yak-Hwan est tua procura. Por favor vai ter[ENTER]com ele. " -gameforge.main_quest_flame_lv100._030_say = " Bem-vindo. O Yon-I-Walker terminou as suas[ENTER]investigaes. O fenmeno que observaste na Terra[ENTER]do Fogo foi identificado como Matria Negra. " -gameforge.main_quest_flame_lv100._040_say = " Ela emana do interior do Forte e altera os[ENTER]demnios nas redondezas. Quanto mais tempo eles[ENTER]passam sob a sua influncia, mais fortes e[ENTER]agressivos eles se tornam. Temos de evitar que[ENTER]esta Matria Negra se espalhe mais! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Enquanto o nosso alquimista procura uma soluo,[ENTER]no devamos ficar parados. Regressa Terra do[ENTER]Fogo e derrota 300 demnios nas redondezas do[ENTER]Forte. " -gameforge.main_quest_flame_lv100._070_say = " Naturalmente. " -gameforge.main_quest_flame_lv100._080_say = " Obrigado. Agora despacha-te! " -gameforge.main_quest_flame_lv100._090_notice = " Derrota 300 demnios da Terra do Fogo nas[ENTER]redondezas do Forte e no local das Ervas do Sol. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Pressinto que no derrotaste demnios[ENTER]suficientes. Volta Terra do Fogo e continua a[ENTER]lutar. " -gameforge.main_quest_flame_lv100._130_notice = " Derrotaste todos os demnios. Agora regressa ao[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = " Procura o Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = " Muito bem, isto dever ter ajudado a impedir a[ENTER]propagao da Matria Negra. Relaxa um pouco[ENTER]enquanto falo com o alquimista. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Tintura Nimbus " -gameforge.main_quest_flame_lv100._170_say = " O alquimista est tua procura. Parece ser[ENTER]urgente! " -gameforge.main_quest_flame_lv100._180_say = " Uma catstrofe! Eu disse ao Yak-Hwan para agir[ENTER]com cautela. E o que que ele faz? Envia-nos de[ENTER]espadas em punho para o caos! A Matria Negra[ENTER]cresce e propaga-se mais rpido quando o seu[ENTER]hospedeiro morre. Ouvi dizer que 300 demnios[ENTER]infectados foram mortos! Isso no nada bom... " -gameforge.main_quest_flame_lv100._190_say = " Nestas condies, nem mesmo a minha Tintura[ENTER]Nimbus, que tinha como objectivo expulsar a[ENTER]Matria Negra, ser suficiente. Preciso[ENTER]urgentemente de ingredientes para produzir mais. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Traz-me 10 Pedras Basilares, 50 Feles de Urso, 10[ENTER]Sacos Venenosos de Aranha e 200 Fragmentos de[ENTER]Energia. Um guerreiro experiente como tu no[ENTER]dever precisar que lhe digam onde estas coisas[ENTER]podem ser encontradas, certo? " -gameforge.main_quest_flame_lv100._220_say = " Vou j pr-me a caminho. " -gameforge.main_quest_flame_lv100._230_say = " Muito bem. Despacha-te, porque a cada minuto que[ENTER]passa sem fazermos nada, a Matria Negra continua[ENTER]a propagar-se. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Tintura Nimbus " -gameforge.main_quest_flame_lv100._270_say = " Encontra 10 Pedras Basilares, 50 Feles de Urso,[ENTER]10 Sacos Venenosos de Aranha e 200 Fragmentos de[ENTER]Energia.[ENTER]Leva estes ingredientes ao alquimista. " -gameforge.main_quest_flame_lv100._280_say = " Encontraste todos os ingredientes! Genial, vou[ENTER]deitar mos obra. Irei mandar chamar-te assim[ENTER]que a Tintura Nimbus estiver pronta. " -gameforge.main_quest_flame_lv100._290_say = " Se no travarmos em breve a propagao da Matria[ENTER]Negra, as coisas no vo ficar bem para ns. Vai[ENTER]e traz-me todos os ingredientes para a Tintura[ENTER]Nimbus. " -gameforge.main_quest_flame_lv100._300_notice = " Tens todos os ingredientes necessrios. Regressa[ENTER]ao alquimista. " -gameforge.main_quest_flame_lv100._310_say = " Fala com o Alquimista. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Pra a Matria Negra " -gameforge.main_quest_flame_lv100._330_say = " Mas que... humph... Queixei-me ao Ferreiro porque[ENTER]as Pedras Basilares foram desfeitas de forma[ENTER]demasiado rudimentar. E agora? Ele est ofendido[ENTER]e recusa-se a converter o resto das Pedras em p.[ENTER]Que teimoso! Podes falar com ele? " -gameforge.main_quest_flame_lv100._340_say = " Com certeza. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Acalmar o Ferreiro " -gameforge.main_quest_flame_lv100._370_say = " Acalma o ferreiro e convence-o a moer as Pedras[ENTER]Basilares num p fino. " -gameforge.main_quest_flame_lv100._380_say = " P de Pedra Basilar: 1 unidade " -gameforge.main_quest_flame_lv100._390_say = " O que posso fazer por ti?[ENTER]Queres que afie a tua arma? Queres a tua armadura[ENTER]polida? " -gameforge.main_quest_flame_lv100._400_say = " No, hoje no. Estou aqui porque o alquimista[ENTER]gostaria de pedir perdo pela sua lngua afiada.[ENTER]Ele enviou-te este cesto de coisas boas. " -gameforge.main_quest_flame_lv100._410_say = " Estou relutante em fazer alguma coisa para ajudar[ENTER]aquele traste ingrato. Mas como por ti, irei[ENTER]moer as Pedras Basilares. Espera um momento. " -gameforge.main_quest_flame_lv100._420_say = " Obrigado! " -gameforge.main_quest_flame_lv100._430_say = " O Ferreiro est a ser teimoso? D-lhe o cesto e[ENTER]pede a sua ajuda. Ele no ser capaz de dizer no[ENTER]a ti. " -gameforge.main_quest_flame_lv100._440_notice = " O P de Pedra Basilar est pronto. Leva-o ao[ENTER]alquimista. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Forte Misterioso " -gameforge.main_quest_flame_lv101._020_say = " O Yak-Hwan est tua procura. Vai ter com ele e[ENTER]descobre o que ele quer. " -gameforge.main_quest_flame_lv101._030_say = " O alquimista j me informou do meu erro. Espero[ENTER]que no seja demasiado tarde para o corrigir. " -gameforge.main_quest_flame_lv101._040_say = " Irei revestir a tua arma com a Tintura Nimbus.[ENTER]Agora se matares demnios infectados, a Matria[ENTER]Negra neles contida ser expulsa e no poder[ENTER]espalhar-se. " -gameforge.main_quest_flame_lv101._050_say = " Agora tambm podes testar as tuas habilidades no[ENTER]interior do misterioso forte. J tens a Passagem.[ENTER]Talvez l descubras uma pista relativa aos planos[ENTER]dos Servos das Trevas e tambm o meu batedor[ENTER]desaparecido. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Irei j para l. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Fora a tua entrada no Forte e combate os[ENTER]demnios que por l encontrares. Mantm-te atento[ENTER]ao batedor desaparecido e a quaisquer pistas[ENTER]importantes. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Fora a tua entrada no Forte e derrota demnios[ENTER]que por l encontres. Procura pistas relativas ao[ENTER]plano dos Servos e pelo batedor desaparecido! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " J estiveste no interior do Forte? Devem existir[ENTER]pistas relativas aos planos dos Servos das Trevas[ENTER]e ao meu batedor desaparecido! Regressa Terra[ENTER]do Fogo e procura no Forte. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Descobriste o batedor do Yak-Hwan. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " Consigo ler as ms notcias na tua cara... J[ENTER]temia isto. Ele estava na posse de uma carta?[ENTER]Mostra-me.[ENTER]Tambm deve haver por l uma pista relativa aos[ENTER]planos dos Servos das Trevas. Volta l e[ENTER]procura-a. Iremos ler a carta mais tarde. " -gameforge.main_quest_flame_lv101._190_notice = " Descobriste um Colar Rebitado pertencente aos[ENTER]Servos das Trevas. Mostra-o ao Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = " Interessante... O Colar Rebitado pertence aos[ENTER]Servos das Trevas. Talvez seja uma pista relativa[ENTER]aos seus planos! Mas ainda no h sinal do meu[ENTER]batedor? Por favor continua sua procura. Ele[ENTER]deve estar nesse Forte. " -gameforge.main_quest_flame_lv101._210_notice = " Descobriste o Colar Rebitado e o batedor.[ENTER]Regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = " Leva o relato ao Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = " Ento foste bem-sucedido! Este Colar Rebitado[ENTER]pertence aos Servos das Trevas. De certeza que[ENTER]ele contm uma pista escondida relativa aos seus[ENTER]planos. E o que isso? Uma carta do meu batedor?[ENTER]Mostra-ma. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Palavras escritas apressadamente: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, no me voltars a ver com vida, mas[ENTER]espero que esta carta chegue s tuas mos.[ENTER]Encontrei um Forte na Terra do Fogo que no se[ENTER]encontra marcado em nenhum mapa. O seu governante[ENTER] um poderoso demnio da Terra do Fogo - uma aura[ENTER]nica rodeia-o, assim como aos outros demnios[ENTER]que o seguem. O seu rugido ensurdecedor e[ENTER]parece que ele est a guardar qualquer coisa. Mas[ENTER]no consigo dizer do que se trata.[ENTER]Perdoa-me, falhei... " -gameforge.main_quest_flame_lv101._280_say = " Temos de descobrir o que se encontra escondido[ENTER]neste Forte.[ENTER]Repara, aqui no interior do Colar Rebitado existe[ENTER]algo gravado. Irei pedir conselho ao[ENTER]Yon-I-Walker. Ele ir entrar em contacto contigo[ENTER]caso precise da tua ajuda. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " O Yon-I-Walker est tua procura. Vai ter com[ENTER]ele. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Os caracteres no interior do Colar Rebitado so[ENTER]originrios de uma cultura antiga, que existiu h[ENTER]muito tempo. Para os decifrar irei precisar do[ENTER]Sangue do Rei Chama. Ele corre pelas suas veias[ENTER]como lava. " -gameforge.main_quest_flame_lv101._340_say = " Considera-o feito. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Obtm Sangue do Rei Chama. " -gameforge.main_quest_flame_lv101._370_say = " No podemos tornar a gravura legvel sem Sangue[ENTER]do Rei Chama! " -gameforge.main_quest_flame_lv101._380_notice = " Recebeste Sangue do Rei Chama.[ENTER]Regressa ao Yon-I-Walker. " -gameforge.main_quest_flame_lv101._390_say = " Fala com o Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = " Ah, muito bem. Com a ajuda do sangue serei capaz[ENTER]de tornar a gravura legvel. Isto ir precisar de[ENTER]algum tempo. Regressa de manh. " -gameforge.main_quest_flame_lv101._410_say = " Espera mais %d hrs. %d min. " -gameforge.main_quest_flame_lv101._420_say = " Preciso de mais algum tempo. Regressa mais tarde! " -gameforge.main_quest_flame_lv101._430_sendLetter = " A Gravura " -gameforge.main_quest_flame_lv101._440_say = " Chegaste na altura certa! J decifrei a gravura[ENTER]do Colar Rebitado. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " O selo do Grande Drago... Aha... O Forte que[ENTER]descobrimos deve ser o lendrio Forte do Drago[ENTER]Vermelho! Um dos drages que os Servos precisam[ENTER]de matar para obter as Prolas da Noite suposto[ENTER]encontrar-se aprisionado nesse local.[ENTER]Toma, leva esta Passagem e toma conta dela. Irs[ENTER]precisar dela em breve... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Assalto ao Forte " -gameforge.main_quest_flame_lv102._020_say = " O Yak-Hwan est tua procura. Ele quer falar[ENTER]contigo sobre os planos que se seguem. " -gameforge.main_quest_flame_lv102._030_say = " Barricmos o Forte do Drago Vermelho. Desta[ENTER]forma, no podero sair mais demnios infectados[ENTER]e podemos prevenir que a Matria Negra se[ENTER]continue a espalhar. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " Percebido. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Assalta o Forte do Drago Vermelho! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Derrotaste todos os Demnios de Brasas. Regressa[ENTER]ao Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = " Vai ter com o Yon-I-Walker. " -gameforge.main_quest_flame_lv102._150_say = " Ests de volta - e pelo que vejo tiveste sucesso![ENTER]O que me podes dizer? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Um demnio de chamas poderoso? o Razador,[ENTER]governante do fogo! Se os Servos o enviaram, deve[ENTER]existir algo de enorme valor no Forte. Talvez[ENTER]mesmo o lendrio drago vermelho! Irei falar com[ENTER]os meus conselheiros. Toma, aceita esta Passagem[ENTER]e toma conta dela. Irs precisar dela mais tarde. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " O Yon-I-Walker est tua procura. Vai ter com[ENTER]ele para descobrires mais. " -gameforge.main_quest_flame_lv102._200_say = " Ento sobreviveste a um encontro com o monstruoso[ENTER]Razador. Curvo-me respeitosamente perante a tua[ENTER]pessoa. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Juntamente com o Rei do Gelo, Alastor, o[ENTER]governante do fogo pertence ao grupo de criaturas[ENTER]do submundo mais maldoso e mortal que a[ENTER]humanidade conhece. O prprio Razador poder ser[ENTER]a razo da existncia da Matria Negra. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Isto torna-o um adversrio esmagador. Primeiro[ENTER]derrota os demnios mais fracos no Forte do[ENTER]Drago Vermelho e obtm Matria Negra dos seus[ENTER]corpos. Dez devem ser suficientes. Talvez[ENTER]consigamos encontrar uma forma de neutralizar o[ENTER]seu poder antes de enfrentarmos o Razador. " -gameforge.main_quest_flame_lv102._260_say = " Vou pr-me j a caminho! " -gameforge.main_quest_flame_lv102._270_notice = " Combate os Demnios de Brasas no Forte do Drago[ENTER]Vermelho. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Assalta o Forte do Drago Vermelho, combate os[ENTER]Demnios de Brasas e obtm 10 pedaos de Matria[ENTER]Negra. " -gameforge.main_quest_flame_lv102._300_sayReward = " Precisas de um grupo e de uma Passagem para[ENTER]poderes entrar no Forte do Drago Vermelho. " -gameforge.main_quest_flame_lv102._310_say = " Isso no chega. Preciso de 10 pedaos de Matria[ENTER]Negra para a minha investigao. " -gameforge.main_quest_flame_lv102._320_notice = " Reuniste 10 pedaos de Matria Negra. Leva-os ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = " A mera viso da Matria Negra d-me arrepios![ENTER]Muito bem, ao trabalho... Irei mandar-te chamar[ENTER]quando tiver sucesso. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Neutralizao da Matria Negra " -gameforge.main_quest_flame_lv102._360_say = " Boas notcias! Descobri como neutralizar o poder[ENTER]da Matria Negra. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Todos os poderes da natureza tm um oposto - luz[ENTER]e escurido, fogo e gua, bem e mal. Mesmo a[ENTER]Matria Negra tem um oposto, algo com o poder[ENTER]para a neutralizar: Lumen Puro! " -gameforge.main_quest_flame_lv102._390_say = " Para produzir Lumen Puro, precisas de fundir[ENTER]Fragmentos de Energia em gua Mong. Podes obter[ENTER]50 garrafas de gua Mong e 100 Fragmentos de[ENTER]Energia e lev-los ao Yu-Hwan? Obrigado. " -gameforge.main_quest_flame_lv102._400_say = " Considera-o feito! " -gameforge.main_quest_flame_lv102._410_notice = " Recolhe 50 garrafas de gua Mong e 100 Fragmentos[ENTER]de Energia e leva tudo ao Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Lumen Puro " -gameforge.main_quest_flame_lv102._430_say = " Recolhe 50 garrafas de gua Mong e 100 Fragmentos[ENTER]de Energia e leva tudo ao Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = " Woah, o Yon-I-Walker j me tinha avisado que[ENTER]vinhas aqui ter. Bom, vamos deitar mos ao[ENTER]trabalho. E que tal descansares um pouco[ENTER]entretanto? " -gameforge.main_quest_flame_lv102._450_say = " Woah, o Yon-I-Walker j me tinha avisado que[ENTER]vinhas aqui ter. Gostaria de deitar mos ao[ENTER]trabalho, mas ainda no tens materiais[ENTER]suficientes para produzir Lumen Puro. Continua a[ENTER]reunir materiais. " -gameforge.main_quest_flame_lv102._460_notice = " J tens gua Mong e Fragmentos de Energia[ENTER]suficientes. Leva-os ao Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = " Dirige-te ao Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = " Entregar o Lumen Puro " -gameforge.main_quest_flame_lv102._490_say = " O Yu-Hwan produziu o Lumen Puro. Vai ter com ele. " -gameforge.main_quest_flame_lv102._500_say = " Aqui ests tu! Exactamente no momento certo. O[ENTER]Lumen Puro est terminado. Leva a novidade ao[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " Impressionante. Agora temos um s na manga no que[ENTER]toca ao combate pelo Forte do Drago Vermelho.[ENTER]Tira algum tempo para descansares enquanto reno[ENTER]as tropas. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Assalta o Forte do Drago Vermelho " -gameforge.main_quest_flame_lv103._020_say = " O Yak-Hwan chama por ti. Ele ir dar-te o ltimo[ENTER]briefing antes de sares para o combate. " -gameforge.main_quest_flame_lv103._030_say = " Est na hora. O combate comeou. Enviei tropas[ENTER]para o Forte do Drago Vermelho. Todos os homens[ENTER]esto equipados com Lumen Puro. A sua destreza[ENTER]tornou-se ainda mais afiada. O efeito tremendo! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Tem cuidado. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Para o Forte! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Ainda aqui ests? Vai, segue os meus homens at[ENTER]ao Forte do Drago Vermelho! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Relata os eventos no Forte do Drago Vermelho ao[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._130_say = " J ests de volta? O qu... algo correu mal? Fala! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Todo o batalho caiu? Oh no... isto tudo culpa[ENTER]minha. O ataque foi executado com demasiada[ENTER]pressa e os meus homens pagaram com as suas[ENTER]vidas. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Preciso de repensar a minha estratgia. Deve[ENTER]existir outra forma de eliminar estes demnios.[ENTER]Prepara-te. Irei mandar chamar-te assim que tiver[ENTER]um plano. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Passo-a-Passo " -gameforge.main_quest_flame_lv103._190_say = " Ainda bem que aqui ests. Decidimos primeiro[ENTER]atacar os demnios e enfraquec-los antes de[ENTER]voltarmos a tentar atacar o Razador. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " s armas! " -gameforge.main_quest_flame_lv103._230_notice = " Assalta o Forte do Drago Vermelho e derrota[ENTER]1.000 Demnios de Brasas. " -gameforge.main_quest_flame_lv103._240_sayTitle = " Passo 1: 1.000 Demnios " -gameforge.main_quest_flame_lv103._250_say = " Assalta o Forte do Drago Vermelho e derrota[ENTER]1.000 Demnios de Brasas. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " As linhas defensivas do inimigo ainda so[ENTER]demasiado fortes.[ENTER]Derrota mais demnios. Estamos a contar contigo! " -gameforge.main_quest_flame_lv103._280_notice = " Derrotaste 1.000 Demnios de Brasas. Regressa ao[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " Passo 2 " -gameforge.main_quest_flame_lv103._310_say = " Est na hora do passo seguinte. Agora precisamos[ENTER]de atacar os demnios-guerreiros de alto nvel.[ENTER]Ataca o Forte do Drago Vermelho novamente e[ENTER]derrota 50 de cada dos Reis de Brasas, Barbas de[ENTER]Brasas, Trolls de Brasas, Generais de Brasas e[ENTER]Chefes de Brasas. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Ataca o Forte do Drago Vermelho novamente e[ENTER]derrota 50 de cada dos Reis de Brasas, Barbas de[ENTER]Brasas, Trolls de Brasas, Generais de Brasas e[ENTER]Chefes de Brasas. " -gameforge.main_quest_flame_lv103._340_sayTitle = " Passo 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " As tropas inimigas ainda so demasiado fortes.[ENTER]Ainda precisamos de derrotar suficientes Demnios[ENTER]de Brasas de alto nvel.[ENTER]Regressa ao Forte e continua a combater! " -gameforge.main_quest_flame_lv103._370_notice = " Derrotaste os Demnios de Brasas de alto nvel.[ENTER]Regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = " Fantstico! As fileiras dos Demnios de Brasas[ENTER]foram enfraquecidas e os meus homens podem agora[ENTER]levar a cabo um assalto ao Forte do Drago[ENTER]Vermelho. Bom trabalho! Assim que tiver novidades[ENTER]informar-te-ei. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Os meus homens j esto no interior do Forte do[ENTER]Drago Vermelho e graas ao teu trabalho de[ENTER]preparao as perdas do nosso lado esto dentro[ENTER]dos limites. O Yon-I-Walker ir explicar-te a[ENTER]fase seguinte da nossa estratgia. Vai ter com[ENTER]ele. " -gameforge.main_quest_flame_lv103._410_notice = " Vai ter com o Yon-I-Walker e ouve a sua[ENTER]estratgia. " -gameforge.main_quest_flame_lv103._420_say = " Vai ter com o Yon-I-Walker e ouve a sua[ENTER]estratgia. " -gameforge.main_quest_flame_lv103._430_say = " Tenho estado tua espera. Estamos perto de mais[ENTER]uma vez conseguirmos travar os planos dos Servos[ENTER]das Trevas. Deixa-me explicar-te qual o prximo[ENTER]passo. " -gameforge.main_quest_flame_lv103._440_say = " Os nossos espies descobriram que o Razador gera[ENTER]uma grande parte do seu poder na Metin Fogo do[ENTER]Purgatrio. Ele fez com que trouxessem esta pedra[ENTER]para o Forte do Drago Vermelho, onde se encontra[ENTER]fortemente vigiada. Destri esta Metin! Isto ir[ENTER]tornar o combate contra o Razador[ENTER]consideravelmente mais fcil. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " No sabemos exactamente onde se encontra a Metin[ENTER]Fogo do Purgatrio. Mas tem de se encontrar[ENTER]algures no Forte! Assim que tiveres atingido o[ENTER]teu objectivo regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Destri a Metin Fogo do Purgatrio no Forte do[ENTER]Drago Vermelho. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Parte caa pela Metin Fogo do Purgatrio no[ENTER]Forte do Drago Vermelho e destri-a. " -gameforge.main_quest_flame_lv103._510_say = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_flame_lv103._520_say = " Precisamos de destruir a Metin Fogo do Purgatrio[ENTER]ou o combate contra o Razador ser algo em vo.[ENTER]Vai, eu sei que o consegues fazer. " -gameforge.main_quest_flame_lv103._530_notice = " Destruste a Metin Fogo do Purgatrio. Regressa[ENTER]ao Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " O Combate Contra Razador " -gameforge.main_quest_flame_lv104._020_say = " Vai ter com o Yak-Hwan e ouve o seu plano de[ENTER]combate. " -gameforge.main_quest_flame_lv104._030_say = " O dia do triunfo est to perto que quase lhe[ENTER]podemos tocar! Desta vez estamos preparados e[ENTER]iremos derrotar o Razador. " -gameforge.main_quest_flame_lv104._040_say = " Ainda tens o Lumen Puro? Tem em ateno que os[ENTER]seus efeitos apenas duram 1 hora. Por isso toma-o[ENTER]apenas antes do combate comear. s armas! " -gameforge.main_quest_flame_lv104._050_say = " Entendido. " -gameforge.main_quest_flame_lv104._060_notice = " Assalta o Forte do Drago Vermelho e derrota o[ENTER]Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = " O Combate Contra Razador " -gameforge.main_quest_flame_lv104._080_say = " Assalta o Forte do Drago Vermelho e derrota o[ENTER]Razador, governante do fogo. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " No ser fcil enfrentar o Razador. Mas no temos[ENTER]outra escolha, caso queiramos travar os planos[ENTER]dos Servos das Trevas. Gera novas foras e[ENTER]enfrenta o governante do fogo antes que seja[ENTER]demasiado tarde. " -gameforge.main_quest_flame_lv104._110_say = " Mortal, atenta as minhas palavras! Desfruta da[ENTER]tua efmera viso de triunfo. No durar muito[ENTER]tempo. O drago vermelho ir quebrar as suas[ENTER]correntes. Com o seu poder irei regressar ao teu[ENTER]pattico mundo para completar a minha tarefa. " -gameforge.main_quest_flame_lv104._120_notice = " Razador, o governante do fogo, foi derrotado.[ENTER]Regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = " Regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = " Que triunfo! Nunca antes algum conseguiu levar a[ENTER]melhor sobre o governante do fogo. Este um[ENTER]grande dia. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " O que dizes? O drago vermelho ir permitir que o[ENTER]Razador se erga de novo? Como que isso [ENTER]possvel? Conhecemos pouco sobre os grandes[ENTER]drages... mas a dimenso do seu poder parece ser[ENTER]enorme. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Travar os Planos I " -gameforge.main_quest_flame_lv104._180_say = " Ms notcias! O Razador conseguiu erguer-se[ENTER]graas ao poder do drago vermelho. Como[ENTER]resultado disso, os seus poderes aumentaram e a[ENTER]influncia da Matria Negra parece ser maior que[ENTER]nunca. " -gameforge.main_quest_flame_lv104._190_say = " Fala com o Yon-I-Walker. Ele sabe como poders[ENTER]derrotar o Razador de uma vez por todas. " -gameforge.main_quest_flame_lv104._200_notice = " Vai ter com o Yon-I-Walker e descobre como[ENTER]derrotar o Razador de uma vez por todas. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Fala com o Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = " Vai ter com o Yon-I-Walker e descobre como[ENTER]derrotar o Razador de uma vez por todas. " -gameforge.main_quest_flame_lv104._230_say = " Ainda no foste ter com o Yon-I-Walker? Como[ENTER]propes derrotar o Razador?! Vai! De que ests [ENTER]espera?! " -gameforge.main_quest_flame_lv104._240_say = " Sim, verdade. O Razador est de volta - e ainda[ENTER]mais agitado do que nunca. Temos apenas uma opo[ENTER]para evitar que os Servos das Trevas levem a cabo[ENTER]o seu plano... " -gameforge.main_quest_flame_lv104._250_say = " O Razador no ir descansar antes de ele ter[ENTER]completado a sua tarefa e libertado o drago[ENTER]vermelho. Para travarmos isto temos de expulsar o[ENTER]drago. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Muito bem, agora tenho todos os Anis de Magma de[ENTER]que preciso.[ENTER]Eles tm de arrefecer um pouco antes de poder[ENTER]comear a trabalhar neles. Se eu precisar da tua[ENTER]ajuda irei mandar chamar-te. " -gameforge.main_quest_flame_lv104._320_say = " Hmm, estes Anis de Magma j esto frios. No os[ENTER]poderei usar. Traz-me Anis ainda quentes. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Travar os Planos II " -gameforge.main_quest_flame_lv104._340_say = " O Yon-I-Walker est tua procura. Vai ter com[ENTER]ele. " -gameforge.main_quest_flame_lv104._350_say = " Irei precisar de mais algum tempo at os Anis de[ENTER]Magma terem arrefecido at ao ponto em que posso[ENTER]trabalhar neles. Entretanto podes reunir alguma[ENTER]gua Dok para mim? Depois poderei dissolver nela[ENTER]os Anis de Magma. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " Encontra 100 garrafas de gua Dok e leva-as ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._380_say = " Encontra 100 garrafas de gua Dok e leva-as ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Falta-me um ltimo ingrediente. Mas tenho de me[ENTER]concentrar no processo de fuso. No posso[ENTER]cometer qualquer erro! Irei falar contigo mais[ENTER]tarde. " -gameforge.main_quest_flame_lv104._420_say = " Isso ainda no so 100 garrafas de gua Dok. Por[ENTER]favor traz-me mais. " -gameforge.main_quest_flame_lv104._430_notice = " Recolheste 100 garrafas de gua Dok. Agora[ENTER]regressa ao Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = " Vai ter com o Yon-I-Walker. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Travar os Planos III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Estamos to perto do nosso objectivo - no[ENTER]desistas agora. Traz-me o Couro de Mantcora! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Conseguiste recolher todos os pedaos de Couro de[ENTER]Mantcora. Leva-os ao Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " O Combate Comea " -gameforge.main_quest_flame_lv105._020_say = " Prepara-te - o combate est a comear. O Yak-Hwan[ENTER]tem algumas ltimas informaes para ti. " -gameforge.main_quest_flame_lv105._030_say = " Est na hora. O nosso exrcito est a postos. O[ENTER]combate pode comear. Tens o Anel de Samael[ENTER]contigo? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Ah muito bem. Irei explicar como o podes usar[ENTER]mais tarde. Mas primeiro temos de atravessar as[ENTER]recm-formadas linhas de defesa dos demnios. Vai[ENTER]at ao Forte do Drago Vermelho e derrota:[ENTER]10 Reis de Brasas[ENTER]10 Barbas de Brasas[ENTER]10 Trolls de Brasas[ENTER]10 Generais de Brasas[ENTER]10 Chefes de Brasas " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Entendido. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Assalta o Forte do Drago Vermelho! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Ainda no conseguimos quebrar as linhas[ENTER]defensivas do inimigo. Derrota todos os Demnios[ENTER]de Brasas necessrios. " -gameforge.main_quest_flame_lv105._130_notice = " Derrotaste o exrcito de Demnios de Brasas.[ENTER]Regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = " Regressa ao Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = " Fizeste um bom trabalho. Estamos um passo mais[ENTER]perto do nosso objectivo - o drago vermelho no[ENTER]ser uma ameaa durante muito mais tempo. " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " O teu arqui-inimigo, Razador, parece ressentir-se[ENTER]do facto de o teres matado. O seu rugido soa mais[ENTER]alto que nunca atravs das plancies de[ENTER]Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = " Est na altura de voltar a silenci-lo. Ele[ENTER]encontra-se, com olhos de falco, por cima do[ENTER]porto onde o drago vermelho se encontra[ENTER]mantido.[ENTER]Tem cuidado com ele! Ele aprendeu com a sua[ENTER]derrota e no ir cometer os mesmos erros duas[ENTER]vezes. " -gameforge.main_quest_flame_lv105._190_notice = " Derrota Razador, governante do fogo. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Brincando com Fogo " -gameforge.main_quest_flame_lv105._210_say = " Derrota Razador, o governante do fogo, no Forte[ENTER]do Drago Vermelho. " -gameforge.main_quest_flame_lv105._220_say = " O Razador foi demasiado para ti desta vez? No[ENTER]consigo acreditar disso! Conseguiste faz-lo uma[ENTER]vez - sers capaz de o fazer desta vez tambm! " -gameforge.main_quest_flame_lv105._230_notice = " O Razador foi derrotado. Leva o teu relato ao[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Est na hora. Est tudo pronto para a expulso do[ENTER]drago vermelho. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Lpide de Taramor: 1 unidade " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " O que foi isso, seu verme?! No mximo isso foram[ENTER]umas ccegas - no me conseguiste expulsar com[ENTER]isso! Irei voltar a buscar o Razador ao mundo dos[ENTER]mortos. Ele ir libertar-me da minha priso e[ENTER]irs poder sentir a minha fria! " -gameforge.main_quest_flame_lv105._350_notice = " A expulso do Drago Vermelho falhou. Informa o[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Corre para o Fogo " -gameforge.main_quest_flame_lv99._020_say = " O Yak-Hwan est tua procura. Vai ter com ele e[ENTER]descobre o que ele quer. " -gameforge.main_quest_flame_lv99._030_say = " Bem-vindo de volta! Quem me dera que[ENTER]consegussemos um descanso, por mais curto que[ENTER]fosse - os Servos das Trevas esto de volta [ENTER]aco. Isto no pode ser bom. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " No entanto a minha informao muito vaga. Tudo[ENTER]o que sabemos que eles se encontram escondidos[ENTER]na Terra do Fogo. " -gameforge.main_quest_flame_lv99._060_say = " J envimos um batedor. Mas recentemente ele[ENTER]deixou de contactar connosco e estou muito[ENTER]preocupado.[ENTER]Podes procur-lo no teu caminho pela Terra do[ENTER]Fogo? " -gameforge.main_quest_flame_lv99._070_say = " Claro. " -gameforge.main_quest_flame_lv99._080_say = " Obrigado. Irei marcar a sua ltima posio[ENTER]conhecia no mapa. Boa sorte! " -gameforge.main_quest_flame_lv99._090_notice = " Procura o batedor desaparecido na Terra do Fogo.[ENTER]Coordenadas: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Explora a Terra do Fogo! " -gameforge.main_quest_flame_lv99._110_say = " Viaja at Terra do Fogo. L, procura o batedor[ENTER]e quaisquer pistas relativas aos planos dos[ENTER]Servos das Trevas. " -gameforge.main_quest_flame_lv99._120_say = " Deve haver algo nesta posio. Talvez tenhas[ENTER]falhado uma pista. Continua procura. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " O Yak-Hwan aguarda o teu relatrio na Rocha do[ENTER]Drago Negro. " -gameforge.main_quest_flame_lv99._150_say = " Ests de volta! Descobriste alguma coisa? " -gameforge.main_quest_flame_lv99._160_say = " Infelizmente no havia qualquer rasto do batedor.[ENTER]Mas havia l um Forte no qual nunca tinha[ENTER]reparado antes. Uma poderosa aura emana das suas[ENTER]paredes e afecta tudo o que as rodeia. " -gameforge.main_quest_flame_lv99._170_say = " Hmm, no gosto nada disso. Irei descobrir mais[ENTER]sobre esse Forte e voltarei a contactar contigo. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Investigar o Forte " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Vai ter com o Yon-I-Walker. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Derrota demnios que vagueiem nas redondezas do[ENTER]Forte. " -gameforge.main_quest_flame_lv99._260_sayTitle = " Caa ao Demnio " -gameforge.main_quest_flame_lv99._270_say = " Derrota demnios da Terra do Vogo que se[ENTER]encontram nas redondezas do Forte e verifica se a[ENTER]tua arma muda de cor. " -gameforge.main_quest_flame_lv99._280_say = " Hmm, tenho a certeza que provas desta aura[ENTER]podero ser obtidas na Terra do Fogo. Regressa l[ENTER]e volta a derrotar demnios que se encontrem nas[ENTER]redondezas do Forte. " -gameforge.main_quest_flame_lv99._290_notice = " A tua arma tornou-se negra. Regressa ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " O Yon-I-Walker est tua procura. Vai ter com[ENTER]ele para descobrires mais. " -gameforge.main_quest_flame_lv99._330_say = " Ah, aqui ests tu! A aura prfida e est a[ENTER]obscurecer a minha mente.[ENTER]Preciso de Ervas do Sol para iluminar a minha[ENTER]mente e continuar as minhas investigaes. Podes[ENTER]obter-me algumas? " -gameforge.main_quest_flame_lv99._340_say = " Claro. " -gameforge.main_quest_flame_lv99._350_say = " As Ervas do Sol crescem em locais secos e quentes[ENTER]- elas podem ser encontradas na Terra do Fogo o[ENTER]ano todo.[ENTER]Irei marcar no mapa o ltimo local onde encontrei[ENTER]algumas. Embora no esteja completamente certo se[ENTER]essa era a sua verdadeira localizao... " -gameforge.main_quest_flame_lv99._360_say = " Vou pr-me j a caminho! " -gameforge.main_quest_flame_lv99._370_notice = " Vai at localizao marcada na Terra do Fogo e[ENTER]procura as Ervas do Sol. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Vai at ao local que o Yon-I-Walker marcou no[ENTER]mapa e procura l as Ervas do Sol. " -gameforge.main_quest_flame_lv99._400_say = " Regressas de mos vazias? Isso no bom. Sinto[ENTER]que a minha mente est cada vez mais obscurecida[ENTER]pela aura. Por favor obtm algumas Ervas do Sol[ENTER]para mim. " -gameforge.main_quest_flame_lv99._410_notice = " Encontraste as Ervas do Sol. Leva-as ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = " Ah, encontraste as Ervas do Sol! Excelente. Agora[ENTER]posso continuar as minhas investigaes.[ENTER]O Yak-Hwan ir falar contigo sobre os resultados. " -gameforge.main_quest_flame_lv99._430_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Bem-vindo ao Metin2 " -gameforge.main_quest_lv1._20_say = " As excitantes aventuras do Metin2 esto prestes a[ENTER]comear. Primeiro encontra o Guarda da Cidade.[ENTER]Ele ir dar-te algumas informaes bsicas e[ENTER]vrias tarefas.[ENTER][ENTER]Se quiseres ir caa, poders encontrar animais[ENTER]selvagens nas redondezas da vila. Eles sero[ENTER]mostrados no mini-mapa como pontos vermelhos.[ENTER]Deves concentrar-te nos Ces Selvagens, para[ENTER]comear, uma vez que so os alvos mais fceis.[ENTER]Boa sorte! " -gameforge.main_quest_lv1._30_targetVid = " Encontra o Guarda da Cidade " -gameforge.main_quest_lv1._40_sayTitle = " Encontra o Guarda da Cidade " -gameforge.main_quest_lv1._50_sayReward = " Fala com o Guarda da Cidade clicando nele. Ele [ENTER]o NPC para onde aponta uma seta. Se no o[ENTER]conseguires ver talvez ele esteja demasiado[ENTER]longe. Segue os pontos que piscam no mapa at[ENTER]chegares ao Guarda da Cidade. " -gameforge.main_quest_lv1._60_sayTitle = " Guarda da Cidade: " -gameforge.main_quest_lv1._70_say = " Deves ser novo na cidade! Vejo que eles ainda no[ENTER]te tornaram um soldado. J tiveste algum treino[ENTER]sequer? Olha bem para ti! Alguma vez usaste uma[ENTER]arma? Ouve bem! Tens de ser cuidadoso se quiseres[ENTER]sobreviver a esta guerra. Irei ajudar-te at[ENTER]teres atingido o nvel 10. E no penses que vai[ENTER]ser fcil! Agora pe-te a andar! " -gameforge.main_quest_lv1._80_say = " Vai e aprende os bsicos do combate e caa! Assim[ENTER]que tiveres atingido um nvel mais alto regressa[ENTER] vila e fala comigo de novo. Porque que ainda[ENTER]ests aqui? No ganhars experincia ficando aqui[ENTER]a olhar! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " Recebeste 50.000 Pontos de Experincia.[ENTER]Recebeste 12.000 Yang.[ENTER]Recebeste Sapatos Fita d'Ouro+4.[ENTER]Recebeste 5 Poes Roxas. " -gameforge.main_quest_lv10._10_sendLetter = " Dirige-te ao Capito " -gameforge.main_quest_lv10._110_sayTitle = " O treino do Capito " -gameforge.main_quest_lv10._120_sayReward = " A primeira misso do Capito leva-te vila[ENTER]vizinha. A devers encontrar o msico Yu-Hwan e[ENTER]perguntar-lhe pelos documentos secretos para o[ENTER]Capito. " -gameforge.main_quest_lv10._130_sayTitle = " Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " A vida um sonho, tal como tudo o resto. De onde[ENTER]vimos e para onde vamos? O mundo est envolto em[ENTER]conflito. O trabalho honesto por si s no chega.[ENTER]Ests aqui para ouvir a minha msica? " -gameforge.main_quest_lv10._150_say = " Oh, o Capito enviou-te! Pss, baixa a tua voz...[ENTER]Ningum na vila pode descobrir a minha verdadeira[ENTER]identidade. Toma isto. Este documento contm toda[ENTER]a informao que fui capaz de recolher. Leva-o ao[ENTER]Capito. " -gameforge.main_quest_lv10._160_sayTitle = " Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Despacha-te e pe-te a caminho! Se ficares por[ENTER]aqui demasiado tempo algo de mau ir acontecer.[ENTER]Lembra-te: A vida curta, por isso aproveita-a. " -gameforge.main_quest_lv10._180_targetVid = " Regressa ao Capito " -gameforge.main_quest_lv10._190_sayReward = " O msico Yu-Hwan, que trabalha secretamente como[ENTER]um espio, deu-te documentos importantes.[ENTER]Leva-os ao Capito na primeira vila. " -gameforge.main_quest_lv10._200_say = " Este o documento que o Yu-Hwan enviou? Nada mau[ENTER]para um aventureiro recente como tu! Espero[ENTER]grandes coisas de ti. Toma isto como recompensa[ENTER]pelo teu trabalho. Continua o bom trabalho pelo[ENTER]teu Reino. " -gameforge.main_quest_lv10._20_sayReward = " J tens experincia suficiente para servir o[ENTER]nosso Reino como um verdadeiro guerreiro. A[ENTER]partir de agora o Capito ir dar-te as tuas[ENTER]novas misses. Poders encontr-lo na primeira[ENTER]vila. Vai ter com ele; ele espera-te. " -gameforge.main_quest_lv10._30_sayTitle = " Capito " -gameforge.main_quest_lv10._40_say = " Pareces-me familiar... Oh sim, acho que j ouvi[ENTER]falar de ti. s o novo aventureiro e safaste-te[ENTER]bem a provar-nos as tuas Habilidades. Ainda no[ENTER]sei exactamente quo hbil s, mas podes ter a[ENTER]certeza que sers testado em tarefas futuras. " -gameforge.main_quest_lv10._50_say = " Existem desafios pela frente, por isso prepara-te[ENTER]para eles. Conheces a histria dos trs Reinos?[ENTER]Ou do continente Paraso Relampejante? No[ENTER]conheces?! O que andam a ensinar aos mais novos[ENTER]hoje em dia? Tenho mesmo de te ensinar[ENTER]conhecimentos fundamentais? " -gameforge.main_quest_lv10._60_say = " Isto importante, porque a histria do[ENTER]continente. Por isso vou resumi-la para ti.[ENTER]Outrora, todos os Reinos estavam unidos. Mas[ENTER]ento as Pedras Metin comearam a cair e com elas[ENTER]trouxeram guerra e conflitos. O continente foi[ENTER]dividido em trs Reinos diferentes: Shinsoo, o[ENTER]Reino do Comrcio; Chunjo, o Reino da Religio;[ENTER]Jinno, o Reino Militar. " -gameforge.main_quest_lv10._70_say = " Cada Reino anda desesperado a tentar recuperar[ENTER]dos problemas causados pela queda das Pedras[ENTER]Metin. Muita gente quer que o continente volte a[ENTER]ser unificado. Tambm deves combater para isso![ENTER]Nunca te esqueas. " -gameforge.main_quest_lv10._80_say = " Vou dar-te a tua primeira tarefa.[ENTER]Descansa, uma bastante simples. Na vila vizinha[ENTER]poders encontrar um msico chamado Yu-Hwan.[ENTER]Muita gente diz qye ele abandonou o exrcito para[ENTER]se tornar um msico. Mas, na realidade, ele um[ENTER]espio que obtm vrios documentos secretos. Ele[ENTER]est na posse de um documento que eu preciso.[ENTER]Traz-me esse documento. E no te esqueas que[ENTER]esta uma misso secreta. " -gameforge.main_quest_lv10._90_say = " Carrega na tecla M para descobrires como podes[ENTER]chegar at prxima vila. Utiliza o portal[ENTER]indicado pelo nome da vila correspondente.[ENTER]Despacha-te! O Yu-Hwan alto - mas poders[ENTER]reconhec-lo pelos instrumentos musicais que[ENTER]esto com ele. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Mata Lobos Alfa Cinza " -gameforge.main_quest_lv12._10_sayReward = " O Capito tem uma nova tarefa para ti. Vai falar[ENTER]com ele. " -gameforge.main_quest_lv12._110_say = " Queres desistir desta misso? " -gameforge.main_quest_lv12._120_say = " Ento, conseguiste? Muito bem! Espero que no[ENTER]tenhas tido muitos problemas. De qualquer forma,[ENTER]avencemos para o prximo passo. " -gameforge.main_quest_lv12._130_targetVid = " Encontra o Capito " -gameforge.main_quest_lv12._140_sendLetter = " Misso completada " -gameforge.main_quest_lv12._150_say = " Misso completada " -gameforge.main_quest_lv12._160_sayReward = " Mataste a quantidade necessria de Lobos Alfa[ENTER]Cinza. Agora regressa ao Capito e informa-o do[ENTER]teu sucesso. " -gameforge.main_quest_lv12._170_say = " Mataste os Lobos Alfa Cinza? Bom trabalho.[ENTER]Graas a ti agora mais fcil manter a vila a[ENTER]salvo. So boas notcias, em tempos de guerra[ENTER]como estes. " -gameforge.main_quest_lv12._180_sayReward = " Recebeste 40.000 Pontos de Experincia.[ENTER]Recebeste 10.000 Yang.[ENTER]Recebeste um Livro de Habilidades. " -gameforge.main_quest_lv12._20_say = " Vrios Lobos Alfa Cinza tm andado a causar[ENTER]problemas nas redondezas da vila. J h algum[ENTER]tempo que andam com comportamentos fora do[ENTER]normal, mas recentemente ficaram completamente[ENTER]fora de controlo! Comearam a atacar a vila e as[ENTER]pessoas na rua. Para voltarmos a ter controlo[ENTER]desta situao, temos de matar alguns Lobos Alfa[ENTER]Cinza. Podes ajudar-nos? Mata 10 Lobos Alfa Cinza[ENTER]por ns. " -gameforge.main_quest_lv12._30_sayReward = " Irs receber 24.000 Pontos de Experincia e 3.500[ENTER]Yang como recompensa. " -gameforge.main_quest_lv12._40_sendLetter = " Mata 10 Lobos Alfa Cinza " -gameforge.main_quest_lv12._50_sayReward = " Os Lobos Alfa Cinza andam a atacar a vila. Para[ENTER]colocar a situao sob controlo tens de matar 10[ENTER]Lobos Alfa Cinza. " -gameforge.main_quest_lv12._60_sayReward = " At agora mataste %s Lobos Alfa Cinza. " -gameforge.main_quest_lv12._65_counter = " Faltam " -gameforge.main_quest_lv12._70_sayReward = " Mataste 10 Lobos Alfa Cinza. Regressa ao Capito. " -gameforge.main_quest_lv12._80_npcChat = " Mata Lobos Alfa Cinza " -gameforge.main_quest_lv12._90_say = " O qu, ainda no terminaste a tarefa? Ests a ter[ENTER]problemas em matar os 10 Lobos Alfa Cinza? Se[ENTER]queres continuar a combater pelo teu Reino,[ENTER]devias continuar a tentar. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Misso completada " -gameforge.main_quest_lv14._10_sayReward = " O Capito tem uma nova misso para ti. Vai falar[ENTER]com ele. " -gameforge.main_quest_lv14._110_sayReward = " Destruste uma Metin da Batalha. Vai ter com o[ENTER]Capito e conta-lhe o teu feito. " -gameforge.main_quest_lv14._120_say = " Bom trabalho! Tornaste-te um ajudante de[ENTER]confiana! Agora sei que te posso confiar[ENTER]qualquer misso. Estou orgulhoso por te ter a[ENTER]trabalhar connosco. Aqui est a tua recompensa.[ENTER]Continua com o bom trabalho! " -gameforge.main_quest_lv14._130_sayReward = " Recebeste 20.000 Pontos de Experincia.[ENTER]Recebeste 20.000 Yang.[ENTER]Recebeste uma Pea d'Ouro. " -gameforge.main_quest_lv14._140_sayReward = " Recebeste uma %s. " -gameforge.main_quest_lv14._20_say = " Tenho conhecimento da energia malfica das Pedras[ENTER]Metin. O msico Yu-Hwan contou-me que as Pedras[ENTER]Metin fazem com que os animais fiquem loucos e[ENTER]espalhem doenas terrveis. " -gameforge.main_quest_lv14._30_say = " Se no fizermos nada acerca das Pedras Metin, os[ENTER]animais iro voltar a atacar os aldees, ou pior;[ENTER]pode comear uma epidemia! Podes tratar das[ENTER]pedras que caram nas redondezas da vila? " -gameforge.main_quest_lv14._40_sayReward = " Irs receber 48.000 Pontos de Experincia e[ENTER]10.000 Yang, alm de uma Pedra Esprita (+0 a +2)[ENTER]como recompensa. " -gameforge.main_quest_lv14._50_sendLetter = " Destri uma Metin da Batalha " -gameforge.main_quest_lv14._60_sayReward = " As Pedras Metin so um verdadeiro perigo. Ajuda o[ENTER]Capito e destri uma Metin da Batalha. " -gameforge.main_quest_lv14._70_sayTitle = " Misso completada " -gameforge.main_quest_lv14._80_sayReward = " Destruste a Metin da Batalha. Fala com o Capito. " -gameforge.main_quest_lv14._90_sendLetter = " Regressa ao Capito " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " O nosso Reino, Jinno, sempre teve grande poder[ENTER]militar. O Imperador unificou o continente com a[ENTER]sua cavalaria. E embora agora estejamos divididos[ENTER]devido aos combates pelas Pedras Metin, o nosso[ENTER]Reino ainda possui o poder de Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = " A situao actual " -gameforge.main_quest_lv15._110_say = " Mesmo que no possamos fazer nada contra as[ENTER]Pedras Metin neste momento, ainda temos o[ENTER]exrcito mais poderoso dos trs Reinos. Se[ENTER]realmente quisssemos poderamos facilmente[ENTER]conquistar os outros Reinos. Deverias treinar[ENTER]mais para te tornar um bom soldado! " -gameforge.main_quest_lv15._120_say = " Irei dar-te uma nova misso. Leva estas munies[ENTER]at ao Yu-Hwan, que se encontra na vila vizinha.[ENTER]Guardamos estas munies em vrios locais para[ENTER]termos alguma segurana extra, podendo[ENTER]arranj-las facilmente em caso de emergncia. Se[ENTER]entregares isto ao Yu-Hwan irs estar a ajudar a[ENTER]preparar as defesas da vila. " -gameforge.main_quest_lv15._130_sayReward = " Recebeste 36.000 Pontos de Experincia.[ENTER]Recebeste 10.000 Yang.[ENTER]Recebeste um Ornamento. " -gameforge.main_quest_lv15._140_sayTitle = " A situao actual " -gameforge.main_quest_lv15._150_sayReward = " O Capito confiou-te uma encomenda para o[ENTER]Yu-Hwan. Leva-a at ele na Segunda Vila. " -gameforge.main_quest_lv15._160_say = " Outrora, houve um combate sangrento entre Sung[ENTER]Mahi e o Deus Drago. Desde ento, as pessoas tm[ENTER]estado divididas e combatem umas com as outras em[ENTER]guerras interminveis... Tu de novo! Precisas de[ENTER]algo? O Capito enviou-me algo importante?[ENTER]Obrigado. E agora pe-te a caminho de novo - no[ENTER] bom que nos vejam juntos. " -gameforge.main_quest_lv15._170_makequestbutton = " Fala com o Capito " -gameforge.main_quest_lv15._175_say = " Deste ao Yu-Hwan a encomenda do Capito.[ENTER]Agora regressa ao Capito para receberes a tua[ENTER]recompensa. " -gameforge.main_quest_lv15._180_say = " Muito bem! Se continuares assim poders tornar-te[ENTER]um ajudante indispensvel para a nossa Vila.[ENTER]Aqui tens a tua recompensa. " -gameforge.main_quest_lv15._20_say = " Como j deves ter ouvido, a situao entre os[ENTER]Reinos no est muito boa. Vai ter com o Capito.[ENTER]Ele pode dar-te mais informaes. " -gameforge.main_quest_lv15._30_say = " Acho que devias descobrir mais coisas sobre a[ENTER]nossa situao actual. Foca os teus esforos no[ENTER]nosso Reino primeiro. Para ganhar uma guerra,[ENTER]tens de te conhecer a ti mesmo antes de[ENTER]conheceres os teus inimigos. " -gameforge.main_quest_lv15._40_say = " O nosso reino, Shinsoo, tem sido sempre um centro[ENTER]do comrcio. As nossas extensas rotas comerciais[ENTER]traziam multides de comerciantes e bens at ns,[ENTER]vindos de todo o mundo. Mas desde a queda das[ENTER]Pedras Metin, essas relaes comerciais foram[ENTER]quebradas e a nossa economia caiu a pique. Sempre[ENTER]prospermos, mas nunca tivemos muito poder[ENTER]militar, pelo que decidimos contratar alguns[ENTER]mercenrios. Estes soldados so de confiana e[ENTER]leais a quem lhes paga. " -gameforge.main_quest_lv15._50_say = " Graas aos mercenrios o nosso Reino voltou [ENTER]estabilidade. Mas, para nos prepararmos para as[ENTER]guerras que se aproximam, precisamos de mais[ENTER]mercenrios e uma economia forte. No ser fcil[ENTER]para ningum. " -gameforge.main_quest_lv15._60_say = " Tenho outra tarefa para ti. Leva esta[ENTER]especialidade ao Yu-Hwan, que vive na vila[ENTER]vizinha. O nosso Reino era e ainda um Reino[ENTER]baseado no comrcio, e por isso ainda negociamos[ENTER]especialidades de diversas regies. O lucro que[ENTER]podemos obter delas ir ajudar a nossa vila. " -gameforge.main_quest_lv15._70_say = " O nosso Reino, Chunjo, governado por Yoo-Young[ENTER]e foi fundado com base em fortes crenas[ENTER]religiosas. Devido a isto sabamos da presena de[ENTER]Sung Mahi antes de qualquer outra pessoa. Os[ENTER]nossos Xams prepararam-nos para a queda das[ENTER]Pedras Metin. Sem eles no teramos conseguido[ENTER]proteger o nosso Reino. A sua crena d-lhes[ENTER]habilidades que esto alm das normais[ENTER]capacidades humanas. E sem os Xams seria apenas[ENTER]uma questo de tempo at sermos derrotados por[ENTER]outro Reino. " -gameforge.main_quest_lv15._80_say = " Os habitantes do nosso Reino tm muita f e rezam[ENTER]todos os dias ao Deus Drago. O benevolente Deus[ENTER]Drago protege-nos da ressurreio de Sung Mahi.[ENTER]Com a sua ajuda vamos continuar a defender-nos[ENTER]destes brbaros ataques, e iremos unificar o[ENTER]continente sob o nosso controlo. " -gameforge.main_quest_lv15._90_say = " Vou dar-te uma nova misso. Entrega esta esttua[ENTER]de pedra do Deus Drago ao Yu-Hwan, que se[ENTER]encontra na vila vizinha. A religio e a nossa[ENTER]profunda f no Deus Drago so coisas muito[ENTER]importantes para o nosso Reino. Se entregares[ENTER]isto ao Yu-Hwan irs estar a fazer um grande[ENTER]favor aos aldees. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " Recebeste 3.000 Pontos de Experincia.[ENTER]Recebeste 5.000 Yang.[ENTER]Recebeste um Plo de Lobo. " -gameforge.main_quest_lv16._10_sendLetter = " Captura o espio " -gameforge.main_quest_lv16._20_sayTitle = " Captura o espio " -gameforge.main_quest_lv16._30_sayReward = " Existe um espio inimigo na nossa vila. O Capito[ENTER]ir dar-te mais informaes. " -gameforge.main_quest_lv16._40_say = " Tenho um pressentimento de que existe um espio[ENTER]entre ns. Algum da vila est a trabalhar para o[ENTER]Cl Jura de Cristal. Preciso da tua ajuda neste[ENTER]assunto: Vai matar Soldados Jura de Cristal.[ENTER]Talvez sejas capaz de descobrir alguma informao[ENTER]sobre o espio. " -gameforge.main_quest_lv16._50_sayReward = " Irs receber 100.000 Pontos de Experincia e[ENTER]5.000 Yang como recompensa. " -gameforge.main_quest_lv16._60_sendLetter = " Expe o espio " -gameforge.main_quest_lv16._70_sayReward = " O Capito suspeita de um espio na Vila dos Jura[ENTER]de Cristal. Mata Soldados Jura de Cristal at[ENTER]encontrares alguma prova do espio. " -gameforge.main_quest_lv16._75_say = " Encontraste uma carta.[ENTER]Leva-a ao Capito. " -gameforge.main_quest_lv16._80_sayReward = " Encontraste uma Carta nos Soldados Jura de[ENTER]Cristal. Talvez seja a prova que o Capito[ENTER]procura. Leva a Carta ao Capito. " -gameforge.main_quest_lv16._90_say = " Encontraste alguma prova? Uma Carta? Deixa-me dar[ENTER]uma vista de olhos... Poder ser suficiente para[ENTER]descobrir a identidade do espio. Graas a ti[ENTER]devemos ser capaz de resolver este problema.[ENTER]Muito bem! Deverias descansar. E toma isto como[ENTER]smbolo da minha gratido. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " Primeiro Exerccio: " -gameforge.main_quest_lv2._10_npcChat = " O que ests a fazer? " -gameforge.main_quest_lv2._110_sayTitle = " Primeiro Exerccio: " -gameforge.main_quest_lv2._120_sayReward = " Mata 9 Ces Selvagens. Podes encontr-los em[ENTER]frente s Portas da Cidade. " -gameforge.main_quest_lv2._130_sayReward = " At agora mataste %s Ces Selvagens. " -gameforge.main_quest_lv2._135_counter = " Faltam " -gameforge.main_quest_lv2._140_sayTitle = " Completaste o primeiro Exerccio. " -gameforge.main_quest_lv2._150_sayReward = " Mataste os 9 Ces Selvagens necessrios. Vai ter[ENTER]com o Guarda da Cidade. " -gameforge.main_quest_lv2._160_npcChat = " Sobre o primeiro exerccio... " -gameforge.main_quest_lv2._170_say = " Se ests a ter problemas para matar 9 Ces[ENTER]Selvagens porque no s um verdadeiro[ENTER]aventureiro, no ? " -gameforge.main_quest_lv2._180_sayTitle = " Exerccio: " -gameforge.main_quest_lv2._182_say = " Queres desistir da misso para sempre?[ENTER]Ser apagada da tua lista de misses e no ficar[ENTER]disponvel outra vez. " -gameforge.main_quest_lv2._190_say = " Como que fizeste isso? No fizeste batota pois[ENTER]no?[ENTER]Hum... vamos passar prxima etapa. " -gameforge.main_quest_lv2._200_sendLetter = " Exerccio completado " -gameforge.main_quest_lv2._20_say = " Guarda da Cidade:[ENTER]O teu interesse louvvel mas tens de obter mais[ENTER]pontos de experincia. Volta quando tiveres mais[ENTER]nvel! " -gameforge.main_quest_lv2._210_say = " s melhor do que eu pensava! Mas suponho que[ENTER]qualquer um pudesse ser capaz de o fazer. Ha ha![ENTER]Quando eu estava no teu lugar, as misses eram[ENTER]muito mais difceis. Mas prepara-te para a[ENTER]prxima.[ENTER]Toma, ganhaste algumas poes e Yang, com o qual[ENTER]podes melhorar o teu equipamento. Voltarei a[ENTER]chamar-te assim que tiver uma nova misso para[ENTER]ti. " -gameforge.main_quest_lv2._220_sayReward = " Recebeste 1.000.000 Pontos de Experincia.[ENTER]Recebeste 15.000 Yang. " -gameforge.main_quest_lv2._230_sayReward = " Recebeste %s, %s unidades. " -gameforge.main_quest_lv2._30_sendLetter = " Carta do Guarda da Cidade " -gameforge.main_quest_lv2._40_targetVid = " Encontra o Guarda da Cidade " -gameforge.main_quest_lv2._50_sayReward = " Se ests a ler esta mensagem, ento atingiste um[ENTER]novo nvel! Parabns! Agora vai ter com o Guarda[ENTER]da Cidade para participares na tua primeira[ENTER]sesso de treino! " -gameforge.main_quest_lv2._60_say = " Ainda te falta disciplina, embora pelo menos me[ENTER]tenhas mostrado que sabes manejar uma arma! Achas[ENTER]mesmo que ests pronto para enfrentar os Ces[ENTER]Selvagens? Primeiro vou verificar quo hbil s.[ENTER]Sai da vila e mata 9 Ces Selvagens. Depois vem[ENTER]ter comigo para receberes a tua recompensa. " -gameforge.main_quest_lv2._70_say = " Os Ces Selvagens no so muito fortes, por isso[ENTER]no deve ser muito difcil. Se no conseguires[ENTER]completar esta tarefa, no irs sobreviver muito[ENTER]tempo! Vamos l! Quanto mais cedo comeares, mais[ENTER]cedo irs terminar! " -gameforge.main_quest_lv2._80_sayReward = " De vez em quando os aldees iro dar-te misses[ENTER]que te proporcionaro Pontos de Experincia e[ENTER]Yang. Vale a pena procurares pessoas que tenham[ENTER]uma misso para ti! " -gameforge.main_quest_lv2._90_sayReward = " Por eliminares os Ces Selvagens irs receber:[ENTER]Pontos de Experincia: 550[ENTER]Yang: 1.000[ENTER]Item: %s, Quantidade: %s " -gameforge.main_quest_lv2._95_counter = " Ces Selvagens: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " A Pedra Metin foi destruda " -gameforge.main_quest_lv27._105_say = " Destruste uma Metin Negra. Reporta o sucedido ao[ENTER]Capito. " -gameforge.main_quest_lv27._10_makequestbutton = " Destri a Pedra Metin " -gameforge.main_quest_lv27._110_say = " Destruste a Pedra Metin? Obrigado! Por agora a[ENTER]vila est a salvo! Mas j agora, de onde raio[ENTER]apareceram estas pedras? No temos quase nenhuma[ENTER]informao sobre elas, apesar de estarem a causar[ENTER]tantos problemas. Ouvi dizer que o Uriel, o[ENTER]Sbio, estava a investigar as Pedras Metin. Mas[ENTER]no fao ideia do que ele descobriu at agora.[ENTER]Seja como for, fizeste um bom trabalho! " -gameforge.main_quest_lv27._120_sayTitle = " Recompensa: " -gameforge.main_quest_lv27._130_sayReward = " Recebeste 3.300.000 Pontos de Experincia.[ENTER]Recebeste 270.000 Yang.[ENTER]Recebeste um Manual de Habilidades. " -gameforge.main_quest_lv27._140_sayReward = " Recebeste %d. " -gameforge.main_quest_lv27._20_say = " A destruio causada pelas Pedras Metin est a[ENTER]piorar. O Reino est a sofrer. As Pedras Metin[ENTER]precisam de ser destrudas! Vai ter com o[ENTER]Capito. " -gameforge.main_quest_lv27._30_say = " A destruio causada pelas Pedras Metin est a[ENTER]piorar. O Reino est a sofrer. As Pedras Metin[ENTER]precisam de ser destrudas! Vai ter com o[ENTER]Capito. " -gameforge.main_quest_lv27._40_say = " Ouvi dizer que tens trabalhado arduamente. H[ENTER]muita gente a falar do teu bom trabalho. Ests a[ENTER]dever-me algo por te ter enviado ao lugar certo.[ENTER]Ha, ha! No te chateies, estava apenas a brincar![ENTER]Tens feito o teu trabalho muito bem.[ENTER][ENTER]Mas existem cada vez mais Pedras Metin a[ENTER]aparecer. um problema srio. " -gameforge.main_quest_lv27._50_say = " Se o nmero de Pedras Metin aumentar, as pessoas[ENTER]iro sofrer. Por vezes penso se os Xams no[ENTER]tero razo e se o malfico Deus Sung Mahi no[ENTER]ter sido ressuscitado... Mas primeiro temos de[ENTER]tratar do problema mais urgente. Informa-me[ENTER]quando tiveres destrudo uma Pedra Metin! " -gameforge.main_quest_lv27._60_sayTitle = " Misso: " -gameforge.main_quest_lv27._70_say = " O tipo de Pedra Metin que tens de destruir[ENTER]chama-se Metin Negra. Encontra-a! " -gameforge.main_quest_lv27._80_say = " Recentemente mais e mais Pedras Metin tm sido[ENTER]avistadas. A sua radiao maligna tem de ser[ENTER]parada! Destri a Metin Negra. " -gameforge.main_quest_lv27._90_say = " Destruste a Metin Negra. Regressa ao Capito. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Ol. O Guarda da Cidade enviou-te? Tenho uma[ENTER]misso simples para ti. Esta manh o meu pai[ENTER]deixou aqui um livro importante. Ele precisa[ENTER]muito dele. " -gameforge.main_quest_lv3._10_npcChat = " Completei a primeira tarefa. " -gameforge.main_quest_lv3._110_say = " Podes levar este livro ao meu pai? Eu mesma[ENTER]poderia faz-lo, mas no posso deixar a loja sem[ENTER]ningum a tomar conta dela. Se me fizeres este[ENTER]favor irei dar-te uma boa recompensa. Ele vende[ENTER]Armaduras aqui na vila. " -gameforge.main_quest_lv3._120_sayItem = " Produo de Armaduras " -gameforge.main_quest_lv3._130_targetVid = " Encontra o Vendedor de Armaduras " -gameforge.main_quest_lv3._140_sendLetter = " Entrega o livro " -gameforge.main_quest_lv3._150_sayReward = " Devolve o livro que o pai da Negociadora da Loja[ENTER]Geral deixou para trs. Ele o Vendedor de[ENTER]Armaduras da vila. " -gameforge.main_quest_lv3._160_sayTitle = " Vendedor de Armaduras: " -gameforge.main_quest_lv3._170_say = " Tens ar de quem est em alguma misso! Ah, foi a[ENTER]minha filha que te enviou! Obrigado. Eu preciso[ENTER]deste livro para fazer umas armaduras novas. " -gameforge.main_quest_lv3._180_say = " A minha filha deve estar muito ocupada e por isso[ENTER]pediu-te para me trazeres o livro. Deixa c ver,[ENTER]o que que te darei em troca? " -gameforge.main_quest_lv3._190_say = " Como recompensa irei dar-te algum Yang para[ENTER]poderes comprar algum equipamento decente. Dever[ENTER]ser suficiente, no? Obrigado. Quando precisar[ENTER]novamente de ajuda irei provavelmente pedir-te[ENTER]outro favor. E quando precisares de uma armadura[ENTER]nova vem ter comigo. A minha loja est sempre[ENTER]aberta. " -gameforge.main_quest_lv3._200_sayReward = " Recebeste 850 Pontos de Experincia.[ENTER]Recebeste 5.000 Yang.[ENTER]Recebeste 20 Poes Azuis. " -gameforge.main_quest_lv3._20_say = " Parece que te divertiste com a tua primeira[ENTER]misso.[ENTER]Ests pronto para a prxima? Vem ter comigo[ENTER]quando tiveres atingido o prximo nvel. Nessa[ENTER]altura terei outro trabalho para ti. " -gameforge.main_quest_lv3._30_sendLetter = " Notcias do Guarda da Cidade " -gameforge.main_quest_lv3._40_sayReward = " Pra de caar e vai falar com o Guarda da Cidade.[ENTER]Ele tem mais exerccios para ti. " -gameforge.main_quest_lv3._50_say = " Estou contente por teres vindo. Provavelmente j[ENTER]conheces a Negociadora da Loja Geral, certo? Ela[ENTER]pediu-me ajuda. Podes descobrir o que ela quer?[ENTER]Espero que no seja nada grave. Tenho a certeza[ENTER]que conseguirs ajud-la. " -gameforge.main_quest_lv3._60_say = " Para tua informao: A Loja Geral vende Poes de[ENTER]regenerao e outros itens que podero ajudar-te[ENTER]no futuro. Por isso no seria m ideia cares nas[ENTER]boas graas da Negociadora! Agora vai. " -gameforge.main_quest_lv3._70_targetVid = " Encontra a Negociadora da Loja Geral " -gameforge.main_quest_lv3._80_sendLetter = " Ajuda a Negociadora da Loja Geral " -gameforge.main_quest_lv3._90_sayReward = " Vai Loja Geral. A Negociadora precisa da tua[ENTER]ajuda. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " H inscries no Memorial de Pedra. Rapidamente[ENTER]fazes uma cpia. " -gameforge.main_quest_lv30._10_targetVid = " Encontra o Uriel " -gameforge.main_quest_lv30._110_say = " O Uriel tem razo: havia mesmo algumas inscries[ENTER]no Memorial de Pedra. No conseguias perceber,[ENTER]mas conseguiste fazer uma cpia. Leva as tuas[ENTER]notas ao Uriel. " -gameforge.main_quest_lv30._120_say = " Encontraste o Memorial de Pedra de Hasun? Oh, at[ENTER]tens uma cpia. Muito bem! uma descoberta[ENTER]histrica nica! Vamos ver.[ENTER]Hmm... Parecem mesmo ser informaes sobre as[ENTER]Pedras Metin. Embora no consiga decifrar tudo o[ENTER]que est escrito. Esta lngua muito antiga. O[ENTER]que podemos fazer agora? " -gameforge.main_quest_lv30._130_say = " Ah, tive uma ideia! Conheces o Vale Seungryong?[ENTER]Nessa zona existe um local misterioso e antigo.[ENTER]Se encontrares algumas inscries a, talvez eu[ENTER]seja capaz de tirar algumas concluses sobre o[ENTER]que aqui est escrito.[ENTER]Vai ao Vale Seungryong e procura o Memorial de[ENTER]Seul Rong. " -gameforge.main_quest_lv30._140_targetVid = " Memorial de Pedra no Vale Seungryong " -gameforge.main_quest_lv30._150_say = " O Uriel precisa de mais textos antigos para poder[ENTER]tirar concluses de algumas escritas que ele no[ENTER]conhece.[ENTER]Vai ao Vale Seungryong e procura por inscries[ENTER]no Memorial de Seul Rong. " -gameforge.main_quest_lv30._160_say = " Encontraste mais inscries? Oh! Graas a ti em[ENTER]breve conseguirei descobrir o segredo das Pedras[ENTER]Metin. As minhas investigaes podero produzir[ENTER]resultados mais rpido do que eu pensava.[ENTER]Obrigado, obrigado! Irei avisar-te quando[ENTER]precisar da tua ajuda de novo. E toma, por favor[ENTER]aceita esta recompensa pelo teu esforo. " -gameforge.main_quest_lv30._20_sendLetter = " O segredo das Pedras Metin " -gameforge.main_quest_lv30._30_say = " O Uriel finalmente conseguiu obter algumas[ENTER]informaes sobre o segredo das Pedras Metin. Vai[ENTER]ter com o Uriel. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " O Capito j te mandou vir ter comigo uma vez.[ENTER]Pareces ser uma pessoa com muito talento. Tenho[ENTER]um favor a pedir-te.[ENTER]J ouviste falar das Pedras Metin, certo? Elas[ENTER]caram do cu. Essas pedras possuem uma energia[ENTER]negra e esto a espalhar doenas e a tornar os[ENTER]animais loucos. No sabemos como que elas[ENTER]chegaram ao nosso mundo ou de que so feitas.[ENTER]Isto torna a minha investigao muito mais[ENTER]difcil. No entanto, recentemente descobri algo[ENTER]que pode ser a chave para descobrir o segredo das[ENTER]Pedras Metin. " -gameforge.main_quest_lv30._60_say = " H um Memorial de um Reino antigo na Caverna dos[ENTER]Macacos Fceis. Penso que a informao que se[ENTER]encontra inscrita nesse Memorial se refere ao[ENTER]segredo das Pedras Metin. Se me trouxeres essa[ENTER]informao, talvez eu seja capaz de descobrir o[ENTER]segredo. Por favor traz-me a informao inscrita[ENTER]no Memorial de Hasun que se encontra na Caverna[ENTER]dos Macacos Fceis! " -gameforge.main_quest_lv30._70_sayReward = " Recebeste 122.000 Pontos de Experincia.[ENTER]Recebeste 20.000 Yang.[ENTER]Recebeste uma Pulseira de Prata. " -gameforge.main_quest_lv30._80_targetVid = " Memorial Pedra na Caverna dos Macacos Fceis " -gameforge.main_quest_lv30._90_say = " O Uriel pensa que descobriu uma pista que o[ENTER]poder ajudar a entender as Pedras Metin.[ENTER]Vai Caverna dos Macacos Fceis e procura o[ENTER]Memorial de Hasun. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " Dica: Se viajares montado a Cavalo conseguirs[ENTER]terminar a misso mais rpida e facilmente. " -gameforge.main_quest_lv32._10_sendLetter = " O Dirio Secreto " -gameforge.main_quest_lv32._110_npcChat = " As Pginas do Dirio Secreto " -gameforge.main_quest_lv32._120_sayTitle = " Vendedor Ambulante: " -gameforge.main_quest_lv32._130_say = " Desde que todos estes problemas comearam no[ENTER]mundo o comrcio ficou difcil. O que queres[ENTER]comprar? Oh, o Uriel mandou-te? Ele um cliente[ENTER]regular. Est sempre procura de livros antigos[ENTER]dos mais diversos lugares do mundo. Chega a ser[ENTER]um pouco aborrecido. Ha, ha, ha. Queres saber[ENTER]mais sobre livros antigos? Hm, livros antigos... " -gameforge.main_quest_lv32._140_say = " Ouvi algo h uns dias, mas no posso passar a[ENTER]informao sem receber algo em troca! Se me deres[ENTER]uma mo, eu dou-te uma tambm, eh? O comrcio de[ENTER]armas tem corrido muito bem ultimamente, mas[ENTER]infelizmente no consigo disponibilizar[ENTER]quantidades to grandes! Tenho estado soterrado[ENTER]de pedidos! E como tu no ests a fazer nada,[ENTER]porque no fazes algo til e me arranjas 20[ENTER]Espadas de Prata+0? Assim que as trouxeres at[ENTER]mim irei dar-te a informao que pretendes. " -gameforge.main_quest_lv32._150_targetVid = " Encontra o Vendedor Ambulante " -gameforge.main_quest_lv32._160_sayTitle = " Tens 20 Espadas de Prata+0 " -gameforge.main_quest_lv32._170_say = " O Vendedor Ambulante ouviu falar das Pginas[ENTER]Antigas. D-lhe 20 Espadas de Prata+0 e ele ir[ENTER]contar-te o que sabe. " -gameforge.main_quest_lv32._180_sayTitle = " Recolhe 20 Espadas de Prata+0 " -gameforge.main_quest_lv32._190_say = " O Vendedor Ambulante ouviu algo sobre as Pginas[ENTER]Antigas, mas ele no quer partilhar a informao[ENTER]sem receber algo em troca.[ENTER]Arranja 20 Espadas de Prata+0 e entrega-as ao[ENTER]Vendedor Ambulante em troca da informao. " -gameforge.main_quest_lv32._200_npcChat = " Tenho as Espadas. " -gameforge.main_quest_lv32._20_targetVid = " Procura o Uriel " -gameforge.main_quest_lv32._210_say = " Que bom. Tens mais talento do que eu pensava. Com[ENTER]a tua ajuda o negcio ir melhorar em breve.[ENTER]Agora, em relao s Pginas... H alguns dias eu[ENTER]estava a passar perto de um edifcio com um[ENTER]Memorial perto dele. Decidi parar a para[ENTER]descansar e reparei que havia um pedao de papel[ENTER]rasgado aos ps do Memorial. " -gameforge.main_quest_lv32._220_say = " Na altura no pensei muito nisso. Mas agora que[ENTER]penso melhor, talvez pudesse ser umas das Pginas[ENTER]que procuras. O nome do Memorial, hmm... Seria o[ENTER]Memorial Weol? Sim, acho que esse o nome. O[ENTER]Memorial Weol perto da vila vizinha. a que[ENTER]deves procurar. " -gameforge.main_quest_lv32._230_sayTitle = " Vendedor Ambulante: " -gameforge.main_quest_lv32._240_say = " Traz-me 20 Espadas de Prata+0 e partilharei[ENTER]contigo a informao sobre as Pginas Antigas... " -gameforge.main_quest_lv32._250_sendLetter = " procura da 1 Pgina " -gameforge.main_quest_lv32._260_targetVid = " Um Memorial perto de um edifcio " -gameforge.main_quest_lv32._270_say = " O Vendedor Ambulante viu uma Pgina Antiga ao p[ENTER]do Memorial Weol enquanto estava a descansar num[ENTER]edifcio que fica perto.[ENTER]Vai ao Memorial Weol, na primeira vila, e v se [ENTER]mesmo a Pgina que procuras. " -gameforge.main_quest_lv32._280_npcChat = " O Memorial Weol " -gameforge.main_quest_lv32._290_say = " Este o Memorial. Ah, aqui est! Consegui[ENTER]encontrar a Pgina! " -gameforge.main_quest_lv32._300_sendLetter = " A 1 Pgina " -gameforge.main_quest_lv32._30_say = " O Uriel est tua procura. Ele precisa dde ajuda[ENTER]nas suas investigaes acerca de um Livro antigo[ENTER]e secreto. Vai ter com o Uriel e v o que podes[ENTER]fazer por ele. " -gameforge.main_quest_lv32._310_targetVid = " Procura o Uriel " -gameforge.main_quest_lv32._320_sayTitle = " Encontraste a 1 Pgina " -gameforge.main_quest_lv32._330_say = " Seguiste as pistas do Vendedor Ambulante e[ENTER]encontraste a primeira das Pginas. Leva-a ao[ENTER]Uriel. " -gameforge.main_quest_lv32._340_say = " Ento, encontraste a Pgina Antiga? Oh,[ENTER]conseguiste, genial! Vamos l ver o que est[ENTER]escrito.[ENTER]Hm... Parece ser um Dirio. Ouve. " -gameforge.main_quest_lv32._350_sayTitle = " 1 Pgina do Dirio: " -gameforge.main_quest_lv32._360_sayReward = " Lee Seop, do Reino Taejo, est a expandir o seu[ENTER]territrio atravs de conquistas. Ele quer[ENTER]conquistar todos os reinos atravs da sua fora[ENTER]militar. Temos de nos certificar que ele no[ENTER]conquista o nosso. As nossas opes so[ENTER]limitadas, uma vez que o seu exrcito muito[ENTER]grande e muito forte. por isso que decidimos[ENTER]recorrer magia proibida! " -gameforge.main_quest_lv32._370_sayTitle = " 1 Pgina do Dirio (cont.): " -gameforge.main_quest_lv32._380_sayReward = " a nossa nica opo de sobrevivncia. No[ENTER]sabemos se teremos sucesso, mas devemos pelo[ENTER]menos tentar. Antes de nos atacarem temos de[ENTER]arranjar informaes sobre a Magia Negra[ENTER]proibida. De acordo com as lendas, devemos ser[ENTER]capazes de as obter no Vale do Drago. " -gameforge.main_quest_lv32._390_say = " A partir do que aqui est escrito, consigo[ENTER]perceber que existiam muitas crenas antigas[ENTER]neste reino. Antes de Lee Seop, do Reino Taejo,[ENTER]ter unido todos os reinos, cada reino tinha as[ENTER]suas prprias caractersticas especiais. Tanto[ENTER]quanto sei, cada reino at teria as suas prprias[ENTER]crenas religiosas. O autor deste livro parece[ENTER]ter sido bastante culto. Provavelmente pertencia[ENTER]a uma das guilds ou pode at mesmo ter sido um[ENTER]dos seus capites. Os membros das guilds eram[ENTER]considerados a elite da sociedade. " -gameforge.main_quest_lv32._400_say = " Muita conversa tem corrido sobre as velhas[ENTER]histrias do Vale. Tambm conheo algumas delas.[ENTER]Talvez possamos ainda encontrar mais informao[ENTER]sobre esse assunto ou at mesmo mais Pginas[ENTER]deste Dirio. Infelizmente nunca descobri onde se[ENTER]situa esse vale.[ENTER]Vai ter com o caador Yang-Shin, na vila vizinha.[ENTER]Ele conhece os cantos do reino melhor que[ENTER]ningum. Talvez ele saiba onde fica o Vale do[ENTER]Drago e se l existe algo til. " -gameforge.main_quest_lv32._40_say = " Ol.[ENTER]O teu trabalho da ltima vez foi muito til. Com[ENTER]a tua ajuda consegui fazer alguns progressos. Mas[ENTER]agora tenho um problema.[ENTER]Enquanto procurava informaes sobre as Pedras[ENTER]Metin encontrei um livro antigo. Tanto quanto[ENTER]percebo, nele existem especulaes importantes[ENTER]sobre a causa das mudanas que esto a afectar o[ENTER]nosso reino. muito importante. " -gameforge.main_quest_lv32._410_say = " Que excitante! Oh, antes que me esquea: Aqui[ENTER]tens a tua recompensa pela 1 Pgina! " -gameforge.main_quest_lv32._420_sayReward = " Recebeste 1.000.000 Pontos de Experincia. " -gameforge.main_quest_lv32._430_sayReward = " Recebeste 50.000 Yang. " -gameforge.main_quest_lv32._440_sayReward = " Recebeste uma Lgrima de Deusa. " -gameforge.main_quest_lv32._450_sendLetter = " Dirige-te ao Yang-Shin " -gameforge.main_quest_lv32._460_targetVid = " Encontra o caador Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = " Pergunta ao Yang-Shin sobre o Vale do Drago. " -gameforge.main_quest_lv32._480_say = " Na 1 Pgina do Dirio Secreto fala-se num Vale[ENTER]do Drago. O Uriel j ouviu algumas histrias[ENTER]sobre ele, mas no sabe a sua localizao. Vai [ENTER]vila vizinha e pergunta ao caador Yang-Shin se[ENTER]sabe mais alguma coisa sobre o Vale. " -gameforge.main_quest_lv32._490_sayReward = " Dica: O caador encontra-se na vila vizinha. " -gameforge.main_quest_lv32._500_npcChat = " Informaes sobre o Vale Seungryong " -gameforge.main_quest_lv32._50_say = " O problema que o Livro muito velho e rasgado.[ENTER]Foi passado de mo em mo durante anos, razo[ENTER]pela qual est to danificado. Faltam-lhe 13[ENTER]Pginas. Podes ajudar-me a encontr-las? Elas[ENTER]provavelmente contm informaes sobre como[ENTER]colocar um ponto final na guerra. " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Queres saber onde fica o Vale do Drago? Esse [ENTER]um nome muito antigo do actual Vale Seungryong.[ENTER]No h l drages, mas h uma grande quantidade[ENTER]de orcs e at uma seita secreta. Porque queres ir[ENTER]a um lugar to perigoso? Nem mesmo eu, um[ENTER]inteligente caador, gosto de l ir. Seria melhor[ENTER]se te mantivesses afastado desse lugar. " -gameforge.main_quest_lv32._530_say = " O qu? Ests procura das Pginas Antigas? Hm![ENTER]Uma vez ouvi dizer de outros caadores que os[ENTER]Orcs Magos tinham alguns papis. Ser que [ENTER]verdade? Se ests to curioso ento vai descobrir[ENTER]por ti mesmo. J te disse que um lugar[ENTER]perigoso. Toma conta de ti! " -gameforge.main_quest_lv32._540_sendLetter = " procura da 2 Pgina " -gameforge.main_quest_lv32._550_say = " Como o caador j mencionou, devers encontrar[ENTER]Orcs Magos Elite no Vale Seungryong. Eles devero[ENTER]estar na posse da 2 Pgina. Mata Orcs Magos[ENTER]Elite e obtm-na. Assim que tiveres apanhado a 2[ENTER]Pgina entrega-a ao Uriel. " -gameforge.main_quest_lv32._560_sendLetter = " A 2 Pgina " -gameforge.main_quest_lv32._570_sayTitle = " Encontraste a 2 Pgina " -gameforge.main_quest_lv32._580_say = " Caar os Orcs Magos Elite foi um sucesso:[ENTER]encontraste a 2 Pgina do Dirio Secreto. Leva-a[ENTER]ao Uriel. " -gameforge.main_quest_lv32._590_say = " Essa a 2 Pgina? Deixa ver. No muito fcil[ENTER]de decifrar. Ela diz: " -gameforge.main_quest_lv32._600_sayTitle = " 2 Pgina: " -gameforge.main_quest_lv32._60_say = " Assim que encontrares uma dessas Pginas tr-la[ENTER]at mim para que eu possa tentar decifr-la.[ENTER]Hmm... Onde podes comear a procurar? H algum[ENTER]tempo, um Vendedor Ambulante da vila vizinha[ENTER]contou-me que encontrou uma pgina de um livro[ENTER]antigo. Vai ter com ele e v o que consegues[ENTER]descobrir. " -gameforge.main_quest_lv32._610_sayReward = " Os seguidores da magia negra foram encontrados.[ENTER]Eles estavam escondidos no Vale do Drago. Esto[ENTER]muito bem informados sobre a Magia Negra.[ENTER]Demormos bastante a convenc-los a ajudar-nos,[ENTER]mesmo com algumas ameaas e adulaes. E o[ENTER]resultado foi: necessrio um local especial[ENTER]para praticar a Magia Negra proibida. O local tem[ENTER]de estar repleto de energia negativa. O tempo[ENTER]est a esgotar-se, por isso tenho de encontrar um[ENTER]local adequado o mais rpido possvel. " -gameforge.main_quest_lv32._620_say = " Hum, precisamos de um local repleto de energia[ENTER]negativa para podermos utilizar a Magia Negra. um[ENTER]local onde tudo possa ser convertido em Energia[ENTER]Negra. Hmm... Onde podemos encontrar um lugar[ENTER]assim? Hm... Hm... J sei, pode ser o Templo[ENTER]Hwang! Muitas pessoas no lhe chamam o Templo da[ENTER]escurido sem razo. um local onde ningum com[ENTER]corao puro se atreve a ir. Nem mesmo os animais[ENTER]l entram. E a seita secreta junta-se no seu[ENTER]interior. " -gameforge.main_quest_lv32._630_say = " Alm disso, existe uma ligao entre a Magia[ENTER]Negra proibida e esta seita secreta. Podes[ENTER]encontrar a chave disso tudo no Templo Hwang.[ENTER]Descobre o que se passa no Templo e v se[ENTER]consegues encontrar mais Pginas![ENTER]Aqui tens a tua recompensa pela 2 Pgina... " -gameforge.main_quest_lv32._640_sayReward = " Recebeste 1.000.000 Pontos de Experincia. " -gameforge.main_quest_lv32._650_sayReward = " Recebeste 50.000 Yang. " -gameforge.main_quest_lv32._660_sayReward = " Recebeste 10 Bandeiras Brancas. " -gameforge.main_quest_lv32._670_sendLetter = " A 3 Pgina " -gameforge.main_quest_lv32._680_say = " J entregaste as duas primeiras Pginas do Dirio[ENTER]Secreto ao Uriel. A prxima pgina poder ser[ENTER]encontrada no Templo Hwang. " -gameforge.main_quest_lv32._690_sayReward = " Dica: Esta srie de misses continua quando[ENTER]tiveres atingido o nvel 40. " -gameforge.main_quest_lv32._70_targetVid = " Dirige-te ao Vendedor Ambulante " -gameforge.main_quest_lv32._80_sayTitle = " Procura as Pginas do Dirio Secreto. " -gameforge.main_quest_lv32._90_say = " O Uriel disse que ouviu algo sobre um Vendedor[ENTER]Ambulante com uma Pgina antiga.[ENTER]Dirige-te ao Vendedor Ambulante e pergunta por[ENTER]ela. Poders encontr-lo na 2 vila. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " Recebeste 2.000.000 Pontos de Experincia. " -gameforge.main_quest_lv40._10_sayTitle = " O Templo da Escurido " -gameforge.main_quest_lv40._110_sayReward = " Recebeste 50.000 Yang. " -gameforge.main_quest_lv40._120_sayReward = " Recebeste uma Bno da Vida. " -gameforge.main_quest_lv40._130_sendLetter = " Para o Deserto Yongbi " -gameforge.main_quest_lv40._140_targetVid = " A busca pelo memorial " -gameforge.main_quest_lv40._150_targetVid = " A busca pelo Memorial Wha " -gameforge.main_quest_lv40._160_sayTitle = " A busca pela 4 Pgina " -gameforge.main_quest_lv40._170_say = " O Uriel acha que possvel encontrar outra[ENTER]Pgina na Caverna dos Macacos Normais no Deserto[ENTER]Yongbi. Nesse local h dois Memoriais. Talvez a[ENTER]Pgina esteja escondida num deles.[ENTER]Vai para o Deserto Yongbi e procura os Memoriais[ENTER]no interior da Caverna dos Macacos Normais. " -gameforge.main_quest_lv40._180_say = " Este o Memorial Wha! " -gameforge.main_quest_lv40._190_say = " Mas no h qualquer Pgina vista. Tenho de[ENTER]continuar e ver se encontro outro Memorial. " -gameforge.main_quest_lv40._200_npcChat = " A busca pelo Memorial Su " -gameforge.main_quest_lv40._20_say = " O Uriel anda procura das Pginas Antigas. J[ENTER]lhe entregaste duas. Agora a excitante caa pelo[ENTER]segredo do Dirio Secreto continua.[ENTER]As descobertas feitas at agora indicam que os[ENTER]Fanticos Negros Elite, que vivem no Templo[ENTER]Hwang, esto na posse da prxima Pgina.[ENTER]Pe-te a caminho! " -gameforge.main_quest_lv40._210_say = " Deve ser isto! O Memorial Su. " -gameforge.main_quest_lv40._220_say = " Mas no h qualquer Pgina vista. Tenho de[ENTER]continuar e ver se encontro outro Memorial. " -gameforge.main_quest_lv40._230_sendLetter = " A 4 Pgina " -gameforge.main_quest_lv40._240_sayTitle = " Encontraste a 4 Pgina " -gameforge.main_quest_lv40._250_say = " Os Memoriais Antigos provaram ser fiis guardies[ENTER]dos seus tesouros: encontraste a 4 Pgina na[ENTER]Caverna dos Macacos Normais. Leva-a ao Uriel. " -gameforge.main_quest_lv40._260_npcChat = " A 4 Pgina do Dirio " -gameforge.main_quest_lv40._270_say = " Oh! Encontraste a 4 Pgina. Pode ser que[ENTER]consigamos descobrir algo novo com a informao[ENTER]presente nela. " -gameforge.main_quest_lv40._280_sayTitle = " 4 Pgina: " -gameforge.main_quest_lv40._290_sayReward = " Agora estou na profunda caverna onde os macacos[ENTER]vivem. Os meus companheiros esto petrificados,[ENTER]mas a energia negra que aqui reunimos ainda [ENTER]insuficiente. O tempo passa a correr e a[ENTER]cavalaria de Lee Seop est cada vez mais perto.[ENTER]Ser que nos vamos safar desta vez? " -gameforge.main_quest_lv40._300_sayTitle = " 4 Pgina (cont.): " -gameforge.main_quest_lv40._30_sayTitle = " Encontraste a 3 Pgina " -gameforge.main_quest_lv40._310_sayReward = " Preciso de encontrar o prximo local o mais[ENTER]rpido possvel. Ainda nada est perdido. Vou[ENTER]tentar a Caverna das Aranhas. Desta vez o nosso[ENTER]desejo at poder tornar-se realidade... " -gameforge.main_quest_lv40._320_say = " Hm. A Caverna dos Macacos Normais no o local[ENTER]que procuramos. Vamos tentar de novo! De acordo[ENTER]com o que est escrito, temos de ir Caverna das[ENTER]Aranhas. Mas primeiro temos de tratar de um[ENTER]assunto mais urgente: O Capito est muito[ENTER]preocupado porque tm sido vistos muitos[ENTER]estranhos a fazer perguntas pela vila. Devias ir[ENTER]ter com ele e ver o que se passa. " -gameforge.main_quest_lv40._330_say = " Esta situao est a deixar-me inquieto. Vamos[ENTER]ver o que o Capito diz. Oh, antes que me[ENTER]esquea: Aqui tens a tua recompensa pela 4[ENTER]Pgina. " -gameforge.main_quest_lv40._340_sayReward = " Recebeste 2.000.000 Pontos de Experincia. " -gameforge.main_quest_lv40._350_sayReward = " Recebeste uma Bno da Magia. " -gameforge.main_quest_lv40._360_sendLetter = " Os estranhos misteriosos " -gameforge.main_quest_lv40._370_targetVid = " Dirige-te ao Capito " -gameforge.main_quest_lv40._380_sayTitle = " Pergunta ao Capito sobre os estranhos " -gameforge.main_quest_lv40._390_say = " Correm por a rumores de que tm aparecido[ENTER]pessoas estranhas pela vila. Tm andado a fazer[ENTER]perguntas sobre os Memoriais. O Capito quer[ENTER]fazer algo acerca disso. Vai ter com ele para[ENTER]descobrires mais. " -gameforge.main_quest_lv40._400_npcChat = " Os estranhos na vila " -gameforge.main_quest_lv40._40_say = " As suspeitas do Uriel sobre os Fanticos Negros[ENTER]Elite estavam correctas. Encontraste a 3 Pgina[ENTER]na sua posse. Leva a Pgina ao Uriel. " -gameforge.main_quest_lv40._410_say = " Tem havido um aumento do nmero de pessoas[ENTER]estranhas a entrar na vila. Essas pessoas passam[ENTER]a vida a fazer perguntas sobre Memoriais e Livros[ENTER]Antigos. Alguns aldees tm conhecimento desses[ENTER]assuntos, mas no querem partilh-lo com os[ENTER]estranhos. Tenho medo que esta situao nos venha[ENTER]a colocar em problemas. Ningum sabe quem enviou[ENTER]estes estranhos e quo longe esto dispostos a ir[ENTER]para obter as informaes que pretendem. Afinal[ENTER]de contas estamos numa guerra. " -gameforge.main_quest_lv40._420_say = " Se as minhas fontes estiverem certas, o Nakajima[ENTER]da vila vizinha poder ter algo a ver com o[ENTER]assunto.[ENTER]Por favor tenta descobrir o que que os[ENTER]estranhos querem de ns. " -gameforge.main_quest_lv40._430_sendLetter = " Vai ter com o Nakajima " -gameforge.main_quest_lv40._440_say = " O Capito acha que h uma ligao entre o[ENTER]Nakajima e os estranhos que andam pela vila a[ENTER]fazer perguntas sobre os Memoriais. Vai ter com o[ENTER]Nakajima e descobre o que que ele sabe. Poders[ENTER]encontr-lo nas redondezas da segunda vila. " -gameforge.main_quest_lv40._450_npcChat = " Sabes algo sobre os estranhos na vila? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Desculpa? Que raio de pergunta essa? Lamento.[ENTER]No te posso ajudar. No fao a mnima ideia do[ENTER]que ests a falar. No, no. J suficientemente[ENTER]difcil encontrar trabalho tal como as coisas[ENTER]esto. Como que suposto eu sustentar-me,[ENTER]hein? " -gameforge.main_quest_lv40._480_say = " Oh bom, eu admito. Mas apenas concordei porque me[ENTER]prometeram muito Yang. No sei o que os estranhos[ENTER]querem daqui. Mas eles deram-me uma misso: [ENTER]suposto eu matar os Capites Veneno. " -gameforge.main_quest_lv40._490_say = " Provavelmente poders descobrir mais dos Capites[ENTER]Veneno. Os estranhos queriam mesmo que eu os[ENTER]matasse. Oh, tive uma ideia: Porque no os matas[ENTER]por mim? Por favor? " -gameforge.main_quest_lv40._500_sendLetter = " Mata Capites Veneno " -gameforge.main_quest_lv40._50_say = " Oh, encontraste a prxima pista?! Esta a 3[ENTER]Pgina. Vamos ver o que diz. " -gameforge.main_quest_lv40._510_say = " O Nakajima confessou que os estranhos querem[ENTER]matar os Capites Veneno. Como os estranhos tm[ENTER]andado a pedir informaes sobre as Pginas do[ENTER]Dirio, bvio que um dos Capites Veneno est[ENTER]na posse de uma delas. Para descobrir mais[ENTER]preciso de matar Capites Veneno. Eles podem ser[ENTER]encontrados nas redondezas da segunda vila. " -gameforge.main_quest_lv40._520_sendLetter = " Encontraste a 5 Pgina " -gameforge.main_quest_lv40._530_say = " Cheguei l antes dos estranhos e consegui obter a[ENTER]5 Pgina dos Capites Veneno. Estou certo de que[ENTER]os estranhos iro desaparecer, agora que no h[ENTER]nada aqui para eles encontrarem. melhor levar[ENTER]esta Pgina ao Uriel para que ele a possa[ENTER]decifrar. " -gameforge.main_quest_lv40._540_sayTitle = " A 5 Pgina " -gameforge.main_quest_lv40._550_sayReward = " Dica: Apenas poders entregar a 5 pgina ao[ENTER]Uriel quando chegares a nvel 47. At l guarda a[ENTER]pgina com cuidado! " -gameforge.main_quest_lv40._60_sayTitle = " 3 Pgina: " -gameforge.main_quest_lv40._70_sayReward = " Descobrimos um local que governado por energia[ENTER]negra. Mas parece no ser suficiente. O local [ENTER]malfico, mas no apropriado para a prtica da[ENTER]magia, o que desanimador. Mas os nossos espies[ENTER]falam de um stio escondido algures no Deserto[ENTER]que parece ser promissor. Estamos muito[ENTER]optimistas e vamos para l agora. " -gameforge.main_quest_lv40._80_say = " Ento eles foram incapazes de atingir o seu[ENTER]objectivo no Vale do Drago. Hm... O Deserto[ENTER]Yongbi? uma zona bastante inexplorada e no[ENTER]encontras por l muita gente. Mas tudo isto [ENTER]muito complicado. Qual era exactamente a rea que[ENTER]eles mencionavam? Presumo que eles se referissem[ENTER] Caverna dos Macacos Normais. uma caverna[ENTER]profunda que est muito bem concebida para a[ENTER]recolha de energia negra. " -gameforge.main_quest_lv40._90_say = " Por favor vai Caverna dos Macacos Normais e[ENTER]procura mais Memoriais de Pedra. Com um pouco de[ENTER]sorte poders encontrar mais Pginas perto dos[ENTER]Memoriais.[ENTER]Oh, e claro que no nos devemos esquecer da tua[ENTER]recompensa pela 3 Pgina. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " A Pgina na Caverna das Aranhas " -gameforge.main_quest_lv47._10_sayTitle = " A Pgina dos Capites Veneno " -gameforge.main_quest_lv47._110_say = " O Uriel pensa que ser possvel encontrar mais[ENTER]informaes sobre a Magia Negra na Caverna das[ENTER]Aranhas. Talvez possamos encontrar l um[ENTER]monumento como o da Caverna dos Macacos Normais.[ENTER][ENTER]Podes chegar Caverna das Aranhas atravs do[ENTER]Deserto Yongbi. " -gameforge.main_quest_lv47._120_npcChat = " O Memorial Mok " -gameforge.main_quest_lv47._130_say = " Excelente! Aqui est um Memorial e tambm uma[ENTER]Pgina do Dirio. Regressa rapidamente ao Uriel. " -gameforge.main_quest_lv47._140_sayTitle = " Encontraste a 6 Pgina " -gameforge.main_quest_lv47._150_say = " Encontraste outro Memorial Antigo na Caverna das[ENTER]Aranhas e, junto dele, a 6 Pgina do Dirio.[ENTER]Entrega-a ao Uriel. " -gameforge.main_quest_lv47._160_npcChat = " A 6 Pgina " -gameforge.main_quest_lv47._170_say = " Como estava a Caverna das Aranhas? Encontraste a[ENTER]6 Pgina? Isso fantstico! Estava preocupado[ENTER]com poderes chegar l demasiado tarde. No seria[ENTER]a primeira vez que se ouviria falar de outras[ENTER]pessoas procura dos segredos da Magia Negra.[ENTER]Parecem ser informaes muito importantes. Vamos[ENTER]ver o que esta Pgina diz. " -gameforge.main_quest_lv47._180_say = " Oh no, esta Pgina muito difcil de ler. Irei[ENTER]precisar de mais tempo do que normal para a[ENTER]decifrar. Mas o seu contedo parece ser muito[ENTER]importante. Este smbolo aqui significa 'Magia[ENTER]Negra', por isso estamos no caminho certo.[ENTER]Gostava de descobrir porque que a Magia Negra[ENTER]foi banida. Deve haver uma boa razo para isso. " -gameforge.main_quest_lv47._190_say = " Enquanto tento decifrar esta pgina devias ir ter[ENTER]com o Yu-Hwan. Ouvi dizer que ele tem algumas[ENTER]informaes interessantes para a nossa[ENTER]investigao. Quando regressares j deverei ser[ENTER]capaz de te dizer o que est escrito nesta[ENTER]Pgina. claro que irs receber a tua recompensa[ENTER]j. " -gameforge.main_quest_lv47._200_sayReward = " Recebeste 3.000.000 Pontos de Experincia. " -gameforge.main_quest_lv47._20_say = " A nvel 40 conseguiste obter a 5 Pgina do[ENTER]Dirio dos Capites Veneno. Agora leva-a ao[ENTER]Uriel. " -gameforge.main_quest_lv47._210_sayReward = " Recebeste 75.000 Yang. " -gameforge.main_quest_lv47._220_sayReward = " Recebeste uma Bno do Drago. " -gameforge.main_quest_lv47._230_sendLetter = " Vai ter com o Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = " Encontra o Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = " As foras secretas " -gameforge.main_quest_lv47._260_say = " O yu-Hwan pode ter alguma informao sobre as[ENTER]Pginas Antigas. Vai ter com ele e pergunta-lhe[ENTER]se sabe algo. " -gameforge.main_quest_lv47._270_npcChat = " Alguma novidade? " -gameforge.main_quest_lv47._280_say = " Aproveita a vida, porque curta![ENTER]Tralalalala... Ah, aqui ests tu de novo.[ENTER]Provavelmente vens da parte do Uriel. Ele[ENTER]pediu-me para andar por a a fazer algumas[ENTER]perguntas. Descobri que as pessoas em todos os[ENTER]Reinos tm andado procura de documentos[ENTER]importantes. Infelizmente ningum me pde dizer[ENTER]exactamente que documentos procuram. " -gameforge.main_quest_lv47._290_say = " um pouco estranho que estas pessoas misteriosas[ENTER]andem por a enquanto estamos a meio de uma[ENTER]guerra. Sem contar contigo, claro! Tambm ouvi[ENTER]dizer que os Bandidos do Deserto conseguiram[ENTER]roubar algumas coisas que podem ser importantes[ENTER]para ns. Talvez devesses experimentar ver o que[ENTER]consegues arrancar deles. " -gameforge.main_quest_lv47._300_say = " Os Bandidos do deserto so criaturas bastante[ENTER]perigosas, por isso tem cuidado. Mas acho que vai[ENTER]valer a pena. Vou dedicar-te uma cano e deixar[ENTER]que o vento a leve contigo para o Deserto. " -gameforge.main_quest_lv47._30_npcChat = " A 5 Pgina " -gameforge.main_quest_lv47._310_sendLetter = " Os Bandidos do Deserto " -gameforge.main_quest_lv47._320_sayTitle = " busca pela informao secreta " -gameforge.main_quest_lv47._330_say = " O Uriel precisa de toda a informao sobre a[ENTER]Magia Negra que conseguir. Yu-Hwan, o msico,[ENTER]disse que os Bandidos do Deserto roubaram algo[ENTER]que poder ajudar-nos. Devia ir at ao Deserto e[ENTER]matar alguns Bandidos do Deserto. " -gameforge.main_quest_lv47._340_sendLetter = " Encontraste a 7 Pgina " -gameforge.main_quest_lv47._350_targetVid = " procura do Yu-Hwan " -gameforge.main_quest_lv47._360_say = " Graas s informaes que o Yu-Hwan te deu, foste[ENTER]capaz de obter dos Bandidos do Deserto a 7[ENTER]Pgina do Dirio. Vai ter com o Yu-Hwan e[ENTER]conta-lhe que a sua informao estava correcta. " -gameforge.main_quest_lv47._370_say = " Os teus olhos so to belos quanto o lago de uma[ENTER]montanha lalalala... Hey, aqui ests tu de novo.[ENTER]Tiveste sorte com os Bandidos do Deserto? O qu,[ENTER]isso tudo? Um pedao de papel velho? Isso no[ENTER]me serve de nada. Mas se te faz feliz... Leva-o[ENTER]ao Uriel. E manda-lhe os meus cumprimentos! " -gameforge.main_quest_lv47._380_sendLetter = " Dirige-te ao Uriel. " -gameforge.main_quest_lv47._390_targetVid = " Dirige-te ao Uriel. " -gameforge.main_quest_lv47._400_sayTitle = " A 7 Pgina " -gameforge.main_quest_lv47._40_say = " Conseguiste a 5 Pgina? Inacreditvel. Temos[ENTER]muita sorte em estas Pginas ainda existirem[ENTER]depois de tantos anos. s muito proficiente.[ENTER]Agora vamos ver o que esta Pgina diz. " -gameforge.main_quest_lv47._410_say = " Encontraste a 7 Pgina do Dirio Secreto. Leva-a[ENTER]ao Uriel. " -gameforge.main_quest_lv47._420_say = " Ol, bom ver-te de novo! Tenho boas notcias:[ENTER]Acabei de decifrar a 6 Pgina. Nada mau, hein?[ENTER]Tenho de admitir que estou muito orgulhoso de mim[ENTER]mesmo. Porque aquilo que realmente me chamou a[ENTER]ateno foi este carcter... Desculpa?[ENTER]Encontraste outra? Meu Deus! Isso que foi[ENTER]rapidez. Mostra-me.[ENTER]Wow, onde encontraste esta? Se no estou em erro,[ENTER]estes so os caracteres que eram usados pela[ENTER]Famlia Real. " -gameforge.main_quest_lv47._430_say = " Uma vez que estes caracteres eram raramente[ENTER]usados e apenas eram conhecidos por um punhado de[ENTER]gente, muito difcil traduzi-los. Mas um[ENTER]pequeno desafio nunca fez mal a ningum. Os[ENTER]Bandidos do Deserto roubaram esta Pgina dos[ENTER]misteriosos estranhos? Hmm... Ser que os[ENTER]estranhos compreendem estes caracteres? Isto est[ENTER]a ficar muito confuso. Temos de nos certificar[ENTER]que no falhamos nenhum pormenor. " -gameforge.main_quest_lv47._440_say = " Ah sim, estou a adiantar-me: Antes de me[ENTER]concentrar na prxima Pgina, provavelmente [ENTER]melhor contar-te o que estava na 6 Pgina.[ENTER]Hrm-hrm... " -gameforge.main_quest_lv47._450_sayTitle = " 6 Pgina: " -gameforge.main_quest_lv47._460_sayReward = " O tempo est a esgotar-se. Tentmos usar a Magia[ENTER]Negra na Caverna das Aranhas, mas mesmo assim no[ENTER]funcionou. O que nos estar a escapar? Alguns dos[ENTER]nossos msticos acham que a Magia Negra precisa[ENTER]de grandes sacrifcios. Se isso for verdade ento[ENTER]o seu poder deve ser imenso. " -gameforge.main_quest_lv47._470_sayReward = " De acordo com as histrias e lendas, este tipo de[ENTER]magia exigia sempre sacrifcio humano. Mas se eu[ENTER]matar os seus entes-queridos no altar, a minha[ENTER]reputao entre as pessoas do Reino ir[ENTER]desaparecer. Precisamos de um substituto[ENTER]adequado. Vamos experimentar com as Serpentes[ENTER]Guerreiro do Deserto. " -gameforge.main_quest_lv47._480_say = " Aha. Ento, como eles no podiam sacrificar[ENTER]humanos, decidiram usar Serpentes Guerreiro. No[ENTER]posso dizer que goste deste desenvolvimento. Isto[ENTER]vai acabar mal... No entanto precisamos de[ENTER]continuar a seguir as pisadas deles. Vai at ao[ENTER]Deserto e mata algumas Serpentes Guerreiro e[ENTER]Serpentes Arqueiro. Quem sabe o que mais[ENTER]poderemos encontrar. J agora: aqui tens a tua[ENTER]recompensa! " -gameforge.main_quest_lv47._490_sendLetter = " Mata Serpentes Guerreiro " -gameforge.main_quest_lv47._500_sayTitle = " A 8 Pgina " -gameforge.main_quest_lv47._50_sayTitle = " 5 Pgina: " -gameforge.main_quest_lv47._510_say = " O Dirio descreve a tentativa de sacrificar[ENTER]Serpentes Guerreiro e Serpentes Arqueiro para[ENTER]conseguir conjurar a Magia Negra. Vai ao Deserto[ENTER]Yongbi e mata Serpentes Guerreiro e Serpentes[ENTER]Arqueiro. Procura mais informaes. " -gameforge.main_quest_lv47._520_sendLetter = " Encontraste a 8 Pgina " -gameforge.main_quest_lv47._530_targetVid = " Vai ter com o Uriel " -gameforge.main_quest_lv47._540_say = " Encontraste a 8 Pgina do Dirio nas Serpentes[ENTER]do Deserto. Leva-a ao Uriel. " -gameforge.main_quest_lv47._550_say = " Essa a 8 Pgina. Muito bem. Uma vez que [ENTER]bastante curta penso que conseguirei l-la sem[ENTER]esforo. Um momento por favor... Ah, sim. " -gameforge.main_quest_lv47._560_sayTitle = " 8 Pgina: " -gameforge.main_quest_lv47._570_sayReward = " As vtimas necessrias foram encontradas. Estamos[ENTER]com sorte. Penso para mim se isso no ser um[ENTER]sinal? Precisamos de um sino de cerimnia. Se bem[ENTER]me lembro, as Aranhas tinham algo assim. Vamos[ENTER]para l agora. " -gameforge.main_quest_lv47._580_say = " Ah, a Caverna das Aranhas de novo, que estranho.[ENTER]Tens de ir at l e procurar o sino. Ser uma[ENTER]viagem cansativa, por isso descansa um pouco e[ENTER]volta mais tarde. Irei pensar um pouco e traduzir[ENTER]mais algumas passagens. Quando regressares irei[ENTER]dar-te uma nova misso.[ENTER]E no te preocupes, claro que irs receber a[ENTER]tua recompensa pela 8 Pgina agora. " -gameforge.main_quest_lv47._590_sayReward = " Pontos de Experincia: 3.000.000[ENTER]Yang: 70.000[ENTER]Capas da Bravura: 20[ENTER]Nota: Para a prxima misso precisas de ser pelo[ENTER]menos nvel 50. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop chegou ao Reino Taejo com a sua[ENTER]cavalaria, mas parece querer ficar por l um[ENTER]pouco. Entretanto, pequenos e grandes meteoritos[ENTER]esto a cair por todo o Reino. Esto a causar[ENTER]caos, destruio e conflitos. O vasto Reino foi[ENTER]dividido em trs Reinos mais pequenos. Eles[ENTER]tambm combatem entre si, em vez de se juntarem[ENTER]para combater o mal. O Deus Drago j no fala[ENTER]connosco. s vezes ele apoia-nos e outras vezes[ENTER]ele apoia os nossos inimigos. Todos lutam com a[ENTER]sua bno, e entretanto o desastre fica cada vez[ENTER]pior... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Uma testemunha ocular dos primeiros dias desta[ENTER]era. Isto inestimvel! Oh sim, pagamento. Aqui[ENTER]tens uma recompensa pelo teu trabalho excelente.[ENTER]E mais uma coisa: Algum anda obviamente a fazer[ENTER]as mesmas investigaes que ns. Por isso no[ENTER]temos tempo a perder. No fundo da Pgina diz que[ENTER]o Lee Seop andou em busca da energia negra na[ENTER]Caverna das Aranhas. Se encontrares algo por l[ENTER]vem ter comigo imediatamente.[ENTER]Mal posso esperar! " -gameforge.main_quest_lv47._90_sendLetter = " A 6 Pgina " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Hey, tem calma apressado! No te esqueas da[ENTER]recompensa pela 9 Pgina! " -gameforge.main_quest_lv50._10_sayTitle = " Mata Aranhas Coronel Elite " -gameforge.main_quest_lv50._110_sayReward = " Recebeste 5.000.000 Pontos de Experincia. " -gameforge.main_quest_lv50._120_sayReward = " Recebeste 125.000 Yang. " -gameforge.main_quest_lv50._130_sayReward = " Recebeste um Smbolo do Rei Sbio " -gameforge.main_quest_lv50._140_sendLetter = " Pista na Terra do Gelo " -gameforge.main_quest_lv50._150_targetVid = " A Caixa velha com papis " -gameforge.main_quest_lv50._160_sayTitle = " procura da Caixa velha com papis " -gameforge.main_quest_lv50._170_say = " Os exrcitos inimigos finalmente encontraram-se[ENTER]na Montanha Sohan. Procura mais Pginas do Dirio[ENTER]ou qualquer outro registo escrito referente ao[ENTER]combate. " -gameforge.main_quest_lv50._180_npcChat = " Uma Caixa Velha com Papis! " -gameforge.main_quest_lv50._190_say = " Isto so notas e planos militares.[ENTER]E aqui est outra Pgina do Dirio! melhor[ENTER]lev-la ao Uriel. " -gameforge.main_quest_lv50._200_sendLetter = " A 10 Pgina " -gameforge.main_quest_lv50._20_say = " A nossa investigao anterior indica que existem[ENTER]pistas na Caverna das Aranhas. Mata Aranhas[ENTER]Coronel Elite. Se encontrares outra Pgina leva-a[ENTER]ao Uriel. " -gameforge.main_quest_lv50._210_sayTitle = " Encontraste a 10 Pgina " -gameforge.main_quest_lv50._220_say = " Encontraste a 10 Pgina do Dirio Secreto na[ENTER]Terra do Gelo. Estava numa Caixa Velha com[ENTER]Papis.[ENTER]Leva-a ao Uriel. " -gameforge.main_quest_lv50._230_say = " Ah, encontraste a 10 Pgina! ptimo, estamos[ENTER]cada vez mais perto do fim da histria. Ainda bem[ENTER]que eles documentaram tudo, caso contrrio todo[ENTER]este conhecimento estaria perdido.[ENTER]Vamos ver o que esta pgina nos diz. " -gameforge.main_quest_lv50._235_sayTitle = " 10 Pgina: " -gameforge.main_quest_lv50._240_sayReward = " Conseguimos defender-nos do primeiro ataque. Mas[ENTER]o prximo est para breve. O terreno ir[ENTER]prejudicar os pesados soldados de Lee Seop,[ENTER]dando-nos alguma vantagem. Mas eles so[ENTER]demasiados. No conseguimos vencer. Temos apenas[ENTER]um ltimo recurso: terminar a nossa investigao[ENTER]da Magia Negra. Durante a noite deveremos[ENTER]conseguir esgueirar-nos pelas linhas inimigas e[ENTER]voltar Caverna das Aranhas. Estou a rezar. No[ENTER]pela vitria, mas por um pouco de esperana... " -gameforge.main_quest_lv50._250_say = " Ooohh. Acho que estamos quase l! Brevemente[ENTER]iremos descobrir o que esta Magia Negra. Mal[ENTER]posso esperar! Tens de regressar Caverna das[ENTER]Aranhas. Esperemos que a 11 Pgina se encontre[ENTER]a. " -gameforge.main_quest_lv50._260_say = " Aqui tens, mais uma vez, a tua merecida[ENTER]recompensa! " -gameforge.main_quest_lv50._270_sayReward = " Recebeste 5.500.000 Pontos de Experincia. " -gameforge.main_quest_lv50._280_sayReward = " Recebeste 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = " Recebeste uma Luva do Rei Sbio. " -gameforge.main_quest_lv50._300_sayTitle = " Mata Aranhas Rubi Venenosas " -gameforge.main_quest_lv50._30_sendLetter = " A 9 Pgina " -gameforge.main_quest_lv50._310_say = " A investigao da Magia Negra continua na Caverna[ENTER]das Aranhas. Vai at l e mata algumas Aranhas[ENTER]Rubi Venenosas. " -gameforge.main_quest_lv50._320_sendLetter = " A 11 Pgina " -gameforge.main_quest_lv50._330_targetVid = " Regressa ao Uriel " -gameforge.main_quest_lv50._335_sayTitle = " Encontraste a 11 Pgina " -gameforge.main_quest_lv50._340_say = " Encontraste a 11 Pgina do Dirio na Caverna das[ENTER]Aranhas. Leva-a ao Uriel. " -gameforge.main_quest_lv50._350_say = " Encontraste mais alguma informao? Aha, a 11[ENTER]Pgina! Deixa-me ver...[ENTER]Ah sim, parece-me bastante fcil. Fiquei muito[ENTER]bom a ler estas pginas. Agora, v isto! " -gameforge.main_quest_lv50._355_sayTitle = " 11 Pgina: " -gameforge.main_quest_lv50._360_sayReward = " No funcionou. Apesar de toda a nossa preparao,[ENTER]tivemos de actuar rpido. Muito rpido. Agora[ENTER]muitos de ns esto feridos e outros[ENTER]enlouqueceram por completo. A Magia Negra [ENTER]realmente uma maldio. A cavalaria de Lee Seop[ENTER]est em cima de ns, mas isso j no interessa.[ENTER]No temos homens suficientes para nos defendermos[ENTER]contra ele e vamos acabar por morrer na mesma. " -gameforge.main_quest_lv50._365_sayTitle = " Continuao da 11 Pgina: " -gameforge.main_quest_lv50._370_sayReward = " Um ltimo pensamento mantm o resto do exrcito[ENTER]de Lee Seop unido e d-nos fora: os nossos[ENTER]informadores do Vale Seungryong mentiram. Eles[ENTER]no nos avisaram sobre os terrveis efeitos[ENTER]secundrios da Magia Negra. Iro pagar por isso.[ENTER]Ser a nossa ltima aco neste mundo. " -gameforge.main_quest_lv50._380_say = " Bom, no fim acabou por ser um pouco diferente do[ENTER]que espervamos. uma histria triste. Mas[ENTER]infelizmente no se pode acreditar em quem est[ENTER]envolvido na Magia Negra. Eles deviam ter pensado[ENTER]nisso. estranho que o autor deste texto tenha[ENTER]sequer conseguido obter informaes sobre estas[ENTER]magias proibidas. Quem sabe qual seria o[ENTER]objectivo de quem lhe deu essas informaes. No[ENTER]entanto, devamos terminar este caminho, mesmo[ENTER]sendo perigoso. J sabemos tanto que seria uma[ENTER]pena desistir agora. " -gameforge.main_quest_lv50._390_say = " J estiveste no Vale Seungryong. No me parece[ENTER]que encontraremos algo mais a. Hmm, onde ser[ENTER]que podemos procurar... J sei! Os Memoriais tm[ENTER]tido um grande papel na nossa busca. E h[ENTER]Memoriais que ainda no investigmos. Aqueles que[ENTER]se encontram noutros Reinos! muito perigoso.[ENTER]Provavelmente sers alvo de ataques constantes.[ENTER]Por isso prepara-te bem e vem ter comigo quando[ENTER]estiveres pronto. " -gameforge.main_quest_lv50._400_say = " Mas primeiro, vou dar-te a recompensa por teres[ENTER]encontrado a 11 Pgina. " -gameforge.main_quest_lv50._40_targetVid = " Vai ter com o Uriel " -gameforge.main_quest_lv50._410_sayReward = " Recebeste 6.000.000 Pontos de Experincia.[ENTER]Recebeste 150.000 Yang.[ENTER]Recebeste uma Medalha do Drago.[ENTER]Dica: Para a prxima misso precisas de estar[ENTER]pelo menos a nvel 55. " -gameforge.main_quest_lv50._50_sayTitle = " Encontraste a 9 Pgina " -gameforge.main_quest_lv50._60_say = " Encontraste a 9 Pgina na Caverna das Aranhas.[ENTER]Leva-a ao Uriel. " -gameforge.main_quest_lv50._70_say = " Encontraste mais alguma coisa sobre a magia[ENTER]negra? Wow, a 9 Pgina do Dirio! Estou muito[ENTER]ansioso para saber se a magia funcionou ou no.[ENTER]Vamos l ver. Hmm, aqui diz... " -gameforge.main_quest_lv50._75_sayTitle = " 9 Pgina: " -gameforge.main_quest_lv50._80_sayReward = " O ataque de Lee Seop comeou. E ainda no sabemos[ENTER]exactamente como usar a Magia Negra. Estou muito[ENTER]nervoso. Estamos na linha da frente, a tentar[ENTER]defender o nosso Reino, mas a nossa fora no [ENTER]suficiente. O exrcito inimigo demasiado forte[ENTER]e se algo no acontecer em breve, iremos perder o[ENTER]combate. Temos de nos retirar. Seria melhor[ENTER]encontrarmos um local irregular, onde eles no[ENTER]possam usar os cavalos: a Terra do Gelo. Com um[ENTER]pouco de sorte talvez tenhamos tempo para[ENTER]continuar a investigao. Oh, Deus nos ajude... " -gameforge.main_quest_lv50._90_say = " Hmm...O ataque comeou antes de eles terem tido[ENTER]tempo de investigar a Magia Negra[ENTER]apropriadamente. Eles barricaram-se na Terra do[ENTER]Gelo. Devem estar a referir-se Montanha Sohan.[ENTER]Devamos procurar mais pistas. Vai at Montanha[ENTER]Sohan e v o que consegues descobrir. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Encontraste a 12 Pgina na rea Joan. Leva-a ao[ENTER]Uriel na rea Yongan. " -gameforge.main_quest_lv55._10_sendLetter = " Procura o Memorial " -gameforge.main_quest_lv55._110_say = " Encontraste a 12 Pgina na rea Yongan. Leva-a[ENTER]ao Uriel na rea Pyungmo. " -gameforge.main_quest_lv55._120_say = " Estou contente por te ver de novo. Lamento ter-te[ENTER]enviado a todos os cantos do mundo, mas pelo[ENTER]menos o nosso sucesso provou que estvamos[ENTER]certos, no achas? Vamos ver o que diz. Espero[ENTER]que tenha valido a pena. " -gameforge.main_quest_lv55._130_sayTitle = " A 12 Pgina: " -gameforge.main_quest_lv55._140_sayReward = " Encontramos os informadores e eles pagaram pela[ENTER]mentira com as suas vidas. Mas o mais importante[ENTER] que ainda conseguimos extrair algumas[ENTER]informaes deles: No precisamos da Caverna das[ENTER]Aranhas, mas sim do Templo da Escurido. Este o[ENTER]local onde os seguidores da crena antiga[ENTER]praticam os seus rituais negros desde o incio[ENTER]dos tempos. " -gameforge.main_quest_lv55._145_sayTitle = " Continuao da 12 Pgina: " -gameforge.main_quest_lv55._150_sayReward = " Apenas temos mais uma forma de derrotar Lee Seop.[ENTER]Temos de nos dirigir para o Templo da Escurido[ENTER]para podermos usar a Magia Negra. J no h[ENTER]muitos de ns, e a exausto causada pelos ltimos[ENTER]meses j pesa. Mas mesmo um punhado de homens[ENTER]cansados pode mudar o destino do mundo se tiverem[ENTER]informao suficiente. No podemos desviar-nos do[ENTER]nosso objectivo. Vamos l. " -gameforge.main_quest_lv55._160_say = " Ah, ento eles encontraram o lugar certo. Afinal[ENTER]de contas eu tinha razo! Realmente era o Templo[ENTER]Hwang. Provavelmente lembras-te desse lugar[ENTER]negro, repleto de ms energias. Desde que [ENTER]possvel recordar, tm l lugar rituais e[ENTER]cerimnias das quais os aldees se devem manter[ENTER]afastados. " -gameforge.main_quest_lv55._170_say = " Hoje em dia os monstros so as nicas coisas[ENTER]vivas no Templo. H muito tempo que j no[ENTER]existem l humanos. muito perigoso, mas tenho a[ENTER]certeza de que o conseguirs fazer. Atravessa o[ENTER]Vale Seungryong e procura a ltima Pgina no[ENTER]Templo Hwang. A histria contada pelo Dirio[ENTER]termina nesse lugar. Preciso de saber como tudo[ENTER]acabou. Boa sorte! Oh, espera um segundo, aqui[ENTER]est a tua recompensa pela 12 Pgina. " -gameforge.main_quest_lv55._180_sayReward = " Recebeste 26.000 Pontos de Experincia.[ENTER]Recebeste 15.000 Yang.[ENTER]Recebeste um Nariz de Porco. " -gameforge.main_quest_lv55._190_sayReward = " Recebeste 162.500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = " A ltima Pgina " -gameforge.main_quest_lv55._20_say = " Como j encontraste vrias Pginas do Dirio[ENTER]perto de memoriais, o Uriel acha que poders[ENTER]encontrar mais informaes sobre a magia negra[ENTER]secreta perto dos memoriais inexplorados.[ENTER]Vai ao Reino de Chunjo e examina o memorial na[ENTER]rea Joan. " -gameforge.main_quest_lv55._210_sayTitle = " Mata Bogeymans no Templo " -gameforge.main_quest_lv55._220_say = " J encontraste 12 das 13 Pginas do Dirio. Agora[ENTER]falta apenas mais um passo. O Uriel diz que a[ENTER]Magia Negra foi usada no Templo Hwang. Devias ir[ENTER]at l tentar obter mais informaes.[ENTER]Comea a tua busca matando Bogeymans no Templo. " -gameforge.main_quest_lv55._230_say = " Tenho de procurar mais fundo no Templo! " -gameforge.main_quest_lv55._240_sendLetter = " O Templo da Escurido " -gameforge.main_quest_lv55._250_sayTitle = " A energia negra do Templo " -gameforge.main_quest_lv55._260_sayReward = " Depois de passares algum tempo no Templo, comeas[ENTER]a desenvolver um sentimento em relao a este[ENTER]lugar estranho e negro: sombras mexem-se em todos[ENTER]os cantos. Energia negra emitida de cada falha[ENTER]e recanto como se fosse leo. bvio que o[ENTER]prprio Templo a fonte da Energia. Foi aqui que[ENTER]tudo comeou... " -gameforge.main_quest_lv55._270_say = " Apercebes-te de que a energia que paira no ar se[ENTER]torna mais forte medida que te aproximas do[ENTER]centro do Templo. Devias tentar encontrar o[ENTER]centro exacto. Deve ser a que se situa a fonte[ENTER]de tamanha escurido. " -gameforge.main_quest_lv55._280_npcChat = " O Memorial Gum " -gameforge.main_quest_lv55._290_say = " O Memorial Gum encontra-se no corao do Templo.[ENTER]Aproximas-te lentamente e encontras a ltima[ENTER]Pgina do Dirio. " -gameforge.main_quest_lv55._300_say = " Encontraste a ultima pgina do Dirio Secreto no[ENTER]Templo da Escurido. Leva-a ao Uriel e conta-lhe[ENTER]sobre a tua descoberta. " -gameforge.main_quest_lv55._30_say = " Como j encontraste vrias Pginas do Dirio[ENTER]perto de memoriais, o Uriel acha que poders[ENTER]encontrar mais informaes sobre a magia negra[ENTER]secreta perto dos memoriais inexplorados.[ENTER]Vai ao Reino de Jinno e examina o memorial na[ENTER]rea Pyungmo. " -gameforge.main_quest_lv55._310_say = " Aqui est a 13 e ultima Pgina ! No imaginas[ENTER]como estou agradecido por teres feito isto. V[ENTER]como as minhas mos tremem. Estou demasiado[ENTER]excitado at para ler esta pgina. Phew...[ENTER]Ah, bem, vamos ver como acaba a histria. " -gameforge.main_quest_lv55._320_sayTitle = " A 13 Pgina: " -gameforge.main_quest_lv55._330_sayReward = " Finalmente chegamos.[ENTER]Depois de tantos problemas, temos agora a[ENTER]seguinte misso: Temos de organizar a cerimnia e[ENTER]conjurar a Magia Negra. Apenas espero que sejamos[ENTER]suficientemente fortes. Muitos de ns esto a[ENTER]vacilar devido exausto causada pela longa[ENTER]viagem e a constante fuga dos guerreiros de Lee[ENTER]Seop. Mas temos de tentar, ou o nosso Reino ir[ENTER]perecer. " -gameforge.main_quest_lv55._335_sayTitle = " Continuao da 13 Pgina: " -gameforge.main_quest_lv55._340_sayReward = " Somos sete. Vestimos a nossa melhor roupa, mesmo[ENTER]que agora se paream com trapos. Vamos juntar-nos[ENTER]num circulo e dar as mos para que as linhas do[ENTER]poder sejam seladas. Depois iremos comear a[ENTER]cantar as palavras mgicas e esperar que a magia[ENTER]negra no faa mais sacrifcios... " -gameforge.main_quest_lv55._350_sayReward = " ... Acabou...[ENTER]No princpio tudo parecia muito promissor. A sala[ENTER]encheu-se de energia e msica, mas subitamente[ENTER]senti-me muito estranho. Os meus seis camaradas[ENTER]caram de joelhos. O Templo comeou a tremer. Um[ENTER]trovo caiu entre ns e fomos atirados para trs.[ENTER]E as linhas do poder foram quebradas...[ENTER]Agora tudo est calmo. Os meus camaradas esto[ENTER]mortos no cho. A Magia no funcionou.[ENTER]Falhmos. " -gameforge.main_quest_lv55._360_say = " O qu? s isto?!?[ENTER]Isto de doidos! Tanto trabalho para nada? Eu[ENTER]no acredito nisto. Ns viajamos, lutamos,[ENTER]traduzimos e pesquisamos durante horas. Tudo isto[ENTER]para nada! Estamos to sbios como estvamos[ENTER]antes. De qualquer maneira, ser melhor ficarmos[ENTER]longe dessa magia negra, que foi o que pensei[ENTER]logo desde o inicio. Mas saber melhor do que[ENTER]acreditar, no verdade? " -gameforge.main_quest_lv55._370_say = " Primeiro vamos fazer uma pausa. Estou com uma dor[ENTER]de cabea e tu deves estar bastante cansado.[ENTER]Preciso de pensar um pouco nisto. Assim que tiver[ENTER]ponderado nisto falaremos mais.[ENTER]Apesar de tudo, fizeste um servio valioso. No[ENTER]me esquecerei de o recompensar! " -gameforge.main_quest_lv55._380_sayReward = " Recebeste 7.000.000 Pontos de Experincia. " -gameforge.main_quest_lv55._390_sayReward = " Recebeste 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = " Recebeste o Livro do Lder. " -gameforge.main_quest_lv55._40_say = " Como j encontraste vrias Pginas do Dirio[ENTER]perto de memoriais, o Uriel acha que poders[ENTER]encontrar mais informaes sobre a magia negra[ENTER]secreta perto dos memoriais inexplorados.[ENTER]Vai ao Reino de Shinsoo e examina o memorial na[ENTER]rea Yongan. " -gameforge.main_quest_lv55._50_npcChat = " Aqui est! " -gameforge.main_quest_lv55._60_say = " Aqui est o Memorial que o Uriel estava [ENTER]procura. Est aqui tambm uma Pgina dobrada! [ENTER]melhor levar isto ao Uriel rapidamente. " -gameforge.main_quest_lv55._70_sendLetter = " Encontraste a 12 Pgina " -gameforge.main_quest_lv55._80_targetVid = " Regressa ao Uriel " -gameforge.main_quest_lv55._90_say = " Encontraste a 12 Pgina na rea Pyungmo. Leva-a[ENTER]ao Uriel na rea Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Vai ter com o Ferreiro. Ele precisa da tua ajuda. " -gameforge.main_quest_lv6._10_targetVid = " Vai ter com o Guarda da Cidade " -gameforge.main_quest_lv6._110_say = " Quem s tu e o que queres daqui? Estou muito[ENTER]ocupado por isso no me interrompas.[ENTER]Oh, o Guarda da Cidade enviou-te? Pensava que[ENTER]nunca mais aparecia algum. No muito difcil e[ENTER]no vai demorar muito tempo. algo indicado para[ENTER]um jovem aventureiro como tu. " -gameforge.main_quest_lv6._120_say = " Era suposto ter recebido uma encomenda do Guarda[ENTER]do Armazm - preciso muito de um Nariz de Porco.[ENTER]H muito tempo que estou espera. Podes[ENTER]ajudar-me e arranjar-me o Nariz de Porco? muito[ENTER]importante. " -gameforge.main_quest_lv6._130_targetVid = " Pergunta ao Guarda do Armazm " -gameforge.main_quest_lv6._140_sendLetter = " Vai ter com o Guarda do Armazm " -gameforge.main_quest_lv6._150_sayReward = " O Ferreiro est espera de uma entrega urgente[ENTER]do Guarda do Armazm. Vai at ao Guarda do[ENTER]Armazm e pede-lhe o Nariz de Porco para o[ENTER]Ferreiro. " -gameforge.main_quest_lv6._160_sayTitle = " Guarda do Armazm " -gameforge.main_quest_lv6._170_say = " Bem-vindo. Sou o Guarda do Armazm desta vila. Se[ENTER]estiveres na posse de demasiadas coisas, podes[ENTER]armazenar aqui algumas delas. " -gameforge.main_quest_lv6._180_say = " Queres... Ah, o Ferreiro enviou-te por causa do[ENTER]Nariz de Porco! " -gameforge.main_quest_lv6._190_say = " Parece que estou a ficar velho e a esquecer-me[ENTER]das coisas. No passado nada deste tipo[ENTER]aconteceria. Aqui tens o Nariz de Porco. Por[ENTER]favor leva-o imediatamente ao Ferreiro. Vejo-te[ENTER]mais tarde. " -gameforge.main_quest_lv6._200_sendLetter = " Regressa ao Ferreiro " -gameforge.main_quest_lv6._20_sayReward = " O Guarda da Cidade tem uma nova misso para ti.[ENTER]Vai ter com ele e pergunta-lhe sobre o que . " -gameforge.main_quest_lv6._210_sayReward = " O Guarda do Armazm esqueceu-se completamente da[ENTER]entrega. Ele deu-te o Nariz de Porco. Entrega-o[ENTER]rapidamente ao Ferreiro para que no tenha de[ENTER]esperar mais tempo. " -gameforge.main_quest_lv6._220_say = " Voltaste mais depressa do que eu pensava! Devias[ENTER]continuar com esta rapidez, pode ser til no[ENTER]futuro. Agora ouve-me com ateno, eu tenho uma[ENTER]informao muito importante para ti. " -gameforge.main_quest_lv6._230_say = " Sabes alguma coisa sobre melhoramentos? claro[ENTER]que no! Ainda s um jovem aventureiro! assim:[ENTER]Se me deres uma pea do teu equipamento posso[ENTER]tentar melhorar a sua qualidade em troca de algum[ENTER]Yang. " -gameforge.main_quest_lv6._240_say = " A arte do melhoramento pode acontecer de vrias[ENTER]formas diferentes - quanto mais elevado o nvel[ENTER]mais difcil ser o melhoramento. Para o[ENTER]melhoramento de itens +3 ou abaixo apenas[ENTER]precisas de Yang, enquanto que para outros nveis[ENTER]do item poders precisar de itens adicionais.[ENTER]Como por exemplo o Nariz de Porco que me[ENTER]trouxeste. No entanto por vezes o item que[ENTER]pretendes melhorar destrudo, mesmo se for[ENTER]manuseado por um Ferreiro experiente como eu.[ENTER]Volta de novo quando tiveres tempo. Posso criar[ENTER]itens fantsticos! " -gameforge.main_quest_lv6._250_sayReward = " Recebeste %s Pontos de Experincia. " -gameforge.main_quest_lv6._260_sayReward = " Recebeste %s Yang. " -gameforge.main_quest_lv6._270_sayReward = " Recebeste Plo de Lobo+. " -gameforge.main_quest_lv6._30_say = " Hey, tu a! No altura de ficar por aqui sem[ENTER]fazer nada. Tens de treinar no duro! a nica[ENTER]forma de aumentares as tuas hipteses de[ENTER]sobrevivncia nestes tempos difceis! " -gameforge.main_quest_lv6._40_say = " Mas j que ests aqui, eu tenho uma misso para[ENTER]ti: o Ferreiro esteve aqui h pouco tempo e disse[ENTER]algo sobre porcos e problemas de entregas. Talvez[ENTER]ele precise de ajuda. Vai ter com ele e diz-lhe[ENTER]que eu te enviei.[ENTER]Podes ir! " -gameforge.main_quest_lv6._50_sayReward = " Se completares a misso do Ferreiro sers[ENTER]recompensado. " -gameforge.main_quest_lv6._60_sayReward = " Pontos de Experincia: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Encontra o Ferreiro " -gameforge.main_quest_lv6._90_sendLetter = " A misso do Ferreiro " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Montanha Sohan? Um vez encontrei uma velha lpide[ENTER]nesse local! " -gameforge.main_quest_lv60._10_sendLetter = " Uma nova pista " -gameforge.main_quest_lv60._110_say = " Por acaso no te lembras de ver qualquer[ENTER]inscrio nela? Evidentemente que no. Esta[ENTER]lpide poder dar-nos informaes valiosas sobre[ENTER]a Nao das Trevas. Ser que podes ir Montanha[ENTER]Sohan e tirar uma cpia da inscrio para mim? " -gameforge.main_quest_lv60._120_say = " De acordo com as investigaes de Uriel, as 7[ENTER]Sacerdotisas do Drago pertenciam Nao das[ENTER]Trevas. Examina a velha lpide na Montanha Sohan.[ENTER]Supe-se que era nesse local onde, h muito[ENTER]tempo, se situava a capital da Nao das Trevas. " -gameforge.main_quest_lv60._130_say = " Por acaso no te lembras de ver qualquer[ENTER]inscrio nela? Evidentemente que no. Esta[ENTER]lpide poder dar-nos informaes valiosas sobre[ENTER]a Nao das Trevas. Ser que podes ir Montanha[ENTER]Sohan e tirar uma cpia da inscrio para mim? " -gameforge.main_quest_lv60._140_sayReward = " Localizaste a velha lpide dos tempos da Nao[ENTER]das Trevas e fizeste uma cpia da inscrio.[ENTER]Leva-a ao Uriel. " -gameforge.main_quest_lv60._150_say = " De acordo com as investigaes de Uriel, as 7[ENTER]Sacerdotisas do Drago pertenciam Nao das[ENTER]Trevas. Examina a velha lpide na Montanha Sohan.[ENTER]Supe-se que era nesse local onde, h muito[ENTER]tempo, se situava a capital da Nao das Trevas. " -gameforge.main_quest_lv60._160_say = " Finalmente! Deixa-me analisar a inscrio...[ENTER]Diz o seguinte: a Nao das Trevas dedicou-se [ENTER]magia negra e serve Sung Mahi, Deus dos Demnios. " -gameforge.main_quest_lv60._170_say = " Oh... Sung Mahi! Ser que as 7 Sacerdotisas do[ENTER]Drago tentaram invocar Sung Mahi usando o poder[ENTER]da feitiaria proibida? " -gameforge.main_quest_lv60._180_say = " Fizeste um bom trabalho. Pelo teu esforo, [ENTER]justo que recebas uma recompensa. " -gameforge.main_quest_lv60._190_sayReward = " Recebeste %s Pontos de Experincia. " -gameforge.main_quest_lv60._200_sayReward = " Recebeste %s Yang. " -gameforge.main_quest_lv60._20_say = " O Uriel encontrou novas informaes relativas [ENTER]histria do velho diro. Procura-o e descobre[ENTER]mais. " -gameforge.main_quest_lv60._210_sayReward = " Recebeste %d. " -gameforge.main_quest_lv60._220_sendLetter = " Nao das Trevas II " -gameforge.main_quest_lv60._230_say = " De acordo com o Uriel, a Floresta Fantasma[ENTER]outrora foi parte do reino da Nao das Trevas.[ENTER]Talvez l possas encontrar mais pistas. Mas esta[ENTER]floresta est repleta de perigos e as Pedras[ENTER]Metin provocaram um frenesim em todas as[ENTER]criaturas nesse local.[ENTER]Encontra a rvore do Mal para receberes novas[ENTER]pistas. Depois fala com o Uriel. " -gameforge.main_quest_lv60._240_say = " A Nao das Trevas est rodeada por vrios[ENTER]segredos. Graas a ti, j conseguimos descortinar[ENTER]alguns, mas ainda nos faltam informaes vitais.[ENTER]Por favor parte em busca de um documento antigo.[ENTER]Ele dever estar localizado na Floresta Fantasma,[ENTER]perto da Montanha Sohan. " -gameforge.main_quest_lv60._250_counter = " Pginas em falta: " -gameforge.main_quest_lv60._260_say = " A Nao das Trevas est rodeada por vrios[ENTER]segredos. Graas a ti, j conseguimos descortinar[ENTER]alguns, mas ainda nos faltam informaes vitais.[ENTER]Por favor parte em busca de um documento antigo.[ENTER]Ele dever estar localizado na Floresta Fantasma,[ENTER]perto da Montanha Sohan. " -gameforge.main_quest_lv60._270_sayReward = " Derrotaste a rvore do Mal e conseguiste o[ENTER]documento. Est escrito num idioma estranho.[ENTER]Leva-o ao Uriel para o traduzir. " -gameforge.main_quest_lv60._280_say = " Finalmente! Encontraste o documento antigo.[ENTER]Espero que lance alguma luz sobre este assunto! " -gameforge.main_quest_lv60._290_say = " Mas o quee...? No diz praticamente nada! O[ENTER]documento , na realidade, composto por 10[ENTER]pginas. Por favor regressa floresta e encontra[ENTER]as 9 pginas em falta. " -gameforge.main_quest_lv60._300_say = " Ainda precisas de encontrar %d pgina(s). " -gameforge.main_quest_lv60._30_say = " Como ests? Lembras-te do dirio e da histria[ENTER]que ele contava? Aquela que acabava abruptamente[ENTER]na 13 pgina? " -gameforge.main_quest_lv60._310_say = " Portanto, vamos l ver...[ENTER]Aparentemente a Nao das Trevas lanou uma[ENTER]maldio sobre a Grande Sacerdotisa do culto do[ENTER]Drago e usou os poderes sagrados das sete[ENTER]mulheres para conseguir executar as artes antigas[ENTER]da magia negra. " -gameforge.main_quest_lv60._320_say = " Para invocar Sung Mahi, a magia negra tem de ser[ENTER]usada simultaneamente em sete locais diferentes.[ENTER]Mas Lee Seop e o seu exrcito conseguiram parar o[ENTER]ritual e acabar com o plano da Nao das Trevas. " -gameforge.main_quest_lv60._330_say = " Esta Nao era, sem dvida, algo a temer. Eles[ENTER]eram capazes de controlar a conscincia humana[ENTER]atravs de magia negra! " -gameforge.main_quest_lv60._340_sendLetter = " A Pista " -gameforge.main_quest_lv60._350_say = " O Uriel descobriu pistas relacionadas com o[ENTER]Memorial Gum nos pergaminhos antigos. Vai ter com[ENTER]ele para descobrires mais. " -gameforge.main_quest_lv60._360_say = " Deixa-me resumir o que descobrimos at agora:[ENTER]Outrora existiu um povo, auto-denominado Nao[ENTER]das Trevas, que servia o Deus Demnio Sun Mahi.[ENTER]Para o invocarem, lanaram uma maldio sobre as[ENTER]Sacerdotisas do Drago e usaram os seus poderes[ENTER]sagrados para executarem as artes proibidas da[ENTER]magia negra. Mas o ritual precisava de ser[ENTER]executado em 7 localizaes em simultneo. " -gameforge.main_quest_lv60._370_say = " As Sacerdotisas do Drago apenas executaram a[ENTER]magia negra na Torre, e no nas 7 localizaes[ENTER]diferentes... Por isso que a invocao de Sung[ENTER]Mahi falhou! " -gameforge.main_quest_lv60._380_say = " A Nao das Trevas deve ter dado informao[ENTER]errada s 7 Sacerdotisas do Drago. " -gameforge.main_quest_lv60._390_say = " Talvez nem eles soubessem como o fazer... Pode[ENTER]ser apenas um acaso, mas os pergaminhos antigos[ENTER]mencionam esta Torre relacionada com o Memorial[ENTER]Gum. Parece que se referem Torre Demonaca no[ENTER]Templo Hwang. " -gameforge.main_quest_lv60._400_say = " Finalmente descobrimos a pista decisiva sobre as[ENTER]7 Sacerdotisas do Drago! Descansa um pouco e[ENTER]falaremos depois do que fazer a seguir. Tenho um[ENTER]pressentimento que ters pela frente uma visita [ENTER]Torre Demonaca... " -gameforge.main_quest_lv60._40_say = " Sim, naturalmente. Sete pessoas fugiram de Lee[ENTER]Seop e da sua cavalaria para o Templo Hwang e, no[ENTER]seu desespero, usaram a magia negra proibida...[ENTER]no fim, apenas uma dessas pessoas sobreviveu. " -gameforge.main_quest_lv60._410_sayReward = " A prxima parte desta aventura estar disponvel[ENTER]quando atingires o nvel 66. " -gameforge.main_quest_lv60._50_say = " Correcto. Fiz mais umas pesquisas e descobri que[ENTER]os sete membros desse culto sagrado eram as[ENTER]Sacerdotisas do Drago. Em velhos pergaminhos[ENTER]elas esto associadas com um povo teocrtico[ENTER]apelidado de Nao das Trevas. Seriam estas[ENTER]Sacerdotisas parte desta misteriosa nao? Toma,[ENTER]l este pergaminho atenta e cuidadosamente e[ENTER]volta a falar comigo quando acabares. " -gameforge.main_quest_lv60._60_sendLetter = " Nao das Trevas I " -gameforge.main_quest_lv60._70_say = " De acordo com as investigaes de Uriel, as 7[ENTER]Sacerdotisas do Drago pertencem Nao das[ENTER]Trevas. Examina a velha lpide na Montanha Sohan.[ENTER]Supe-se que a capital da Nao das Trevas possa[ENTER]um dia ter sido localizada a. Antes de partires,[ENTER]fala com o Uriel de novo. " -gameforge.main_quest_lv60._80_say = " A feitiaria inacreditavelmente muito[ENTER]desenvolvida e o facto de que, de acordo com o[ENTER]dirio, eles tenham sido destrudos por Lee Seop[ENTER]apontam para a ideia de que as 7 Sacerdotisas do[ENTER]Drago faziam parte da Nao das Trevas. " -gameforge.main_quest_lv60._90_say = " Nos velhos pergaminhos existe um mapa. Numa[ENTER]inspeco mais prxima, podes determinar que a[ENTER]capital da Nao das Trevas deveria estar[ENTER]localizada na Montanha Sohan. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " Inacreditvel! Compreendes o significado disto?[ENTER]Originalmente no existiam demnios ou espritos[ENTER]na Torre Demonaca. O que se passa na Torre[ENTER]actualmente consequncia das aces da[ENTER]Sacerdotisa do Drago. Num ltimo acto de[ENTER]desespero, ela usou este maldito e negro ritual[ENTER]para tentar derrotar a cavalaria de Lee Seop,[ENTER]abrindo a porta para os demnios entrarem neste[ENTER]mundo. No fim, acabou por pagar isto com a sua[ENTER]vida. " -gameforge.main_quest_lv66._10_sendLetter = " O Dirio " -gameforge.main_quest_lv66._110_say = " Foi esta porta que o Fantasma da Morte e os seus[ENTER]seguidores demonacos usaram para entrar no nosso[ENTER]mundo. No entanto, a grande misso da Nao das[ENTER]Trevas e das Sacerdotisas do Drago falhou: a[ENTER]invocao de Sung Mahi no foi bem-sucedida e Lee[ENTER]Seop, ao contrrio do que pretendiam, subiu ao[ENTER]poder e acabou por estabelecer um reino unido.[ENTER][ENTER]Graas tua ajuda, finalmente consegui resolver[ENTER]o maior mistrio da minha vida! " -gameforge.main_quest_lv66._120_say = " Como recompensa, gostaria de te presentear com um[ENTER]Pergaminho da Bno. Por favor aceita este meu[ENTER]presente, eu insisto! " -gameforge.main_quest_lv66._130_sendLetter = " Tens uma mensagem. " -gameforge.main_quest_lv66._140_say = " O Guarda da Cidade tem uma carta para ti. Vai[ENTER]l-la e descobre quem o remetente secreto. " -gameforge.main_quest_lv66._150_say = " Tens andado desaparecido ultimamente, h? [ENTER]suposto entregar-te esta carta - no sei quem a[ENTER]enviou, ele no se apresentou. " -gameforge.main_quest_lv66._160_say = " O papel usado para a carta parece ser muito[ENTER]antigo. Numa caligrafia apressada, pode ler-se o[ENTER]seguinte:[ENTER]Tenho informaes importantes sobre as 7[ENTER]Sacerdotisas do Drago e Sung Mahi. Aguardo-te[ENTER]atrs da Torre Demonaca no Templo Hwang. Estou[ENTER]na sombra da rvore. Despacha-te! Temos pouco[ENTER]tempo! " -gameforge.main_quest_lv66._170_sendLetter = " Carta Annima " -gameforge.main_quest_lv66._180 = " Vai at ao Templo Hwang e encontra o misterioso[ENTER]remetente da carta nas traseiras da Torre[ENTER]Demonaca. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Bem-vindo! Permite-me que me apresente primeiro:[ENTER]o meu nome Lee Chung. Foi muito corajoso da tua[ENTER]parte seguires as instrues de algum que nem[ENTER]sequer conheces. No me enganei ao escolher-te -[ENTER]e tu tambm no irs lamentar a minha deciso![ENTER]Ouve o que tenho a dizer! " -gameforge.main_quest_lv66._20_say = " Uriel tem novidades sobre a ltima sobrevivente[ENTER]das Sacerdotisas do Drago. O seu dirio deve[ENTER]encontrar-se na Torre Demonaca. Vai ter com o[ENTER]Uriel para descobrires mais. " -gameforge.main_quest_lv66._210_sendLetter = " Um novo Mal " -gameforge.main_quest_lv66._220_say = " Ouve o que Lee Chung tem para te dizer. " -gameforge.main_quest_lv66._230_say = " Existe uma razo pela qual deves vir ao Templo[ENTER]Hwang: recentemente tm acontecido algumas coisas[ENTER]estranhas. E agora descobrimos uma entrada para[ENTER]uma caverna massiva nas traseiras da Torre[ENTER]Demonaca! " -gameforge.main_quest_lv66._240_say = " Uma caverna gigantesca? O que h no seu interior? " -gameforge.main_quest_lv66._250_say = " Nesta caverna existe um novo e inimaginvel mal [ENTER]nossa espera. Os nossos batedores falam de uma[ENTER]macabra criatura que consegue at fazer com que[ENTER]os demnios se escondam nas sombras. O seu[ENTER]terrvel aparecimento e a sua insacivel fome de[ENTER]vida fazem-nos crer que este o lendrio Agwi -[ENTER]um dos 10 Grandes Demnios do mundo demonaco. Se[ENTER]estivermos correctos, corremos todos grande[ENTER]perigo. " -gameforge.main_quest_lv66._260_say = " Mais aterrorizador que demnios... esta criatura[ENTER]deve ser verdadeiramente poderosa e perversa. " -gameforge.main_quest_lv66._270_say = " Correcto. Eu e os meus homens j tentmos, vrias[ENTER]vezes, explorar as Catacumbas do Demnio. Mas[ENTER]todas as tentativas resultaram em falhano e j[ENTER]sofremos enormes perdas. Por isso precisamos da[ENTER]ajuda de um proeminente guerreiro neste assunto -[ENTER]da te termos convocado. Irs ajudar-nos? " -gameforge.main_quest_lv66._280_say = " Sim, irei ajudar. " -gameforge.main_quest_lv66._290_say = " Oh, isso d-nos uma nova esperana! Agora, como[ENTER]sei que ests do nosso lado, posso contar-te toda[ENTER]a verdade: Eu, Lee Chung, sou o comandante dos[ENTER]Guerreiros da Sombra. Somos uma unidade de elite[ENTER]secreta do exrcito de Lee Seop. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah, bom ver que ests de novo saudvel e em[ENTER]segurana. Ests preparado para uma nova[ENTER]aventura? Ainda nos faltam informaes[ENTER]importantes relativas Nao das Trevas e s 7[ENTER]Sacerdotisas do Drago. A ltima Sacerdotisa deve[ENTER]ter escondido o seu dirio na Torre Demonaca[ENTER]antes de tentar executar a magia negra. Vai at[ENTER]l e traz-me o dirio. possvel que esteja na[ENTER]posse do Rei Demnio. " -gameforge.main_quest_lv66._310_say = " Os Guerreiros da Sombra tm perseguido um nico[ENTER]objectivo desde a sua formao - evitar a[ENTER]ressurreio de Sung Mahi. Essa a nossa misso.[ENTER]Juntos vamos enviar estes Agwi de volta para o[ENTER]inferno de onde saram e descobrir como que[ENTER]chegaram at ao nosso mundo! " -gameforge.main_quest_lv66._320_sendLetter = " No h tempo " -gameforge.main_quest_lv66._330_say = " Lee Chung, comandante dos Guerreiros da Sombra,[ENTER]est tua procura. Parece ser muito urgente! " -gameforge.main_quest_lv66._340_say = " Tenho um pedido urgente. Ests a ver aquele[ENTER]soldado ferido? Ele um dos meus batedores que[ENTER]foi enviado para explorar as Catacumbas do[ENTER]Demnio sob minhas ordens. Enquanto o fazia, foi[ENTER]atacado por um Agwi e envenenado. O veneno est a[ENTER]espalhar-se pelo seu corpo - ele j no tem muito[ENTER]tempo. " -gameforge.main_quest_lv66._350_say = " Ele precisa de um antdoto e precisa dele rpido![ENTER]Ser que consegues arranjar algum? Poders[ENTER]encontr-lo no Bosque Rubro perto das Drades[ENTER]Rubras.[ENTER]Ele um dos meus melhores guerreiros - salva a[ENTER]sua vida e irei recompensar-te com %s. " -gameforge.main_quest_lv66._360_say = " Irei procurar o antdoto! " -gameforge.main_quest_lv66._370_say = " Obrigado! Ele ainda respira, mas est a ficar[ENTER]cada vez mais fraco. No temos tempo a perder! " -gameforge.main_quest_lv66._380_notice = " Tens mais %d minutos. " -gameforge.main_quest_lv66._390_sendLetter = " O Antdoto " -gameforge.main_quest_lv66._400_say = " Sabes, pelo que Lee Chung te contou, que o[ENTER]antdoto pode ser encontrado no Bosque Rubro.[ENTER]Captura %d Drades Rubras para o conseguires.[ENTER][ENTER]No Bosque Rubro existem perigos ainda maiores do[ENTER]que os que existem na Floresta Fantasma, por isso[ENTER]tem cuidado. " -gameforge.main_quest_lv66._40_say = " Derrotaste o Rei Demnio e recebeste o dirio da[ENTER]Sacerdotisa do Drago. Leva-o ao Uriel. Ele ir[ENTER]analis-lo. " -gameforge.main_quest_lv66._410_say = " O tempo terminou. O soldado est a morrer.[ENTER]Leva-lhe o antdoto o mais rpido possvel. " -gameforge.main_quest_lv66._420_say = " Tens mais %d minutos. " -gameforge.main_quest_lv66._430_say = " Finalmente encontraste o antdoto! Rpido, leva-o[ENTER]a Lee Chung! " -gameforge.main_quest_lv66._440_say = " Aqui, rpido! Acho que chegaste no momento certo.[ENTER]Isto um enorme peso que sai de cima do meu[ENTER]peito. Eu e os meus homens estamos extremamente[ENTER]gratos pelo que fizeste. " -gameforge.main_quest_lv66._450_say = " Graas tua ajuda, o meu soldado sobreviveu.[ENTER]Aqui tens a tua recompensa por teres conseguido[ENTER]salv-lo. " -gameforge.main_quest_lv66._460_say = " Levaste o teu tempo. Ele est agarrado vida com[ENTER]toda a sua fora. Mas felizmente chegaste a[ENTER]tempo. " -gameforge.main_quest_lv66._470_say = " Ele parece estar a voltar a si. Mas foi por pouco[ENTER]- ele quase morreu por teres demorado tanto a[ENTER]encontrar o antdoto. Desculpa, mas isto tudo o[ENTER]que te posso dar como recompensa. " -gameforge.main_quest_lv66._480_sendLetter = " O Relatrio " -gameforge.main_quest_lv66._490_say = " O batedor recuperou a conscincia. Presta ateno[ENTER]ao relato do que ele observou enquanto este nas[ENTER]Catacumbas do Demnio. " -gameforge.main_quest_lv66._500_say = " Obrigado por me salvares. Vi coisas[ENTER]inacreditveis nas Catacumbas do Demnio. Mas[ENTER]ento fui descoberto, e... " -gameforge.main_quest_lv66._50_say = " Encontraste-o! O dirio da ltima Sacerdotisa do[ENTER]Drago. As minha mos esto a tremer de[ENTER]antecipao! Vou precisar de algum tempo para[ENTER]analisar o seu contedo. Aproveita este tempo[ENTER]para descansares. Irei chamar-te quando tiver[ENTER]mais para te contar. " -gameforge.main_quest_lv66._510_say = " O que viste? " -gameforge.main_quest_lv66._520_say = " Havia pessoas em mantos negros com um capuz a[ENTER]cobrir-lhes a cara. Pedaos da sua conversa[ENTER]permitiram-me deduzir que eram Servos das Trevas.[ENTER]Mas no tudo: Um esprito fantasmagrico, na[ENTER]forma de uma mulher, flutuava sobre as suas[ENTER]cabeas. Os Servos das Trevas chamavam-lhe[ENTER]Banshee. " -gameforge.main_quest_lv66._530_say = " Isso no soa bem... O que ser que os Servos das[ENTER]Trevas e esta Banshee esto a tramar? " -gameforge.main_quest_lv66._540_say = " A Banshee invocou os Agwi, criaturas demonacas[ENTER]vindas directamente dos confins do inferno,[ENTER]usando magia negra. Eles chamam Azrael ao Rei dos[ENTER]Agwi. " -gameforge.main_quest_lv66._550_say = " Tentei sair pressa para informar Lee Chung[ENTER]desta descoberta. Mas tropecei e fui descoberto.[ENTER][ENTER]Ah! Acabei de me lembrar... O Comandante Lee[ENTER]Chung tem algo importante para te dizer. Se fosse[ENTER]a ti, ia agora ter com ele. " -gameforge.main_quest_lv66._560_sendLetter = " Ameaa das Trevas " -gameforge.main_quest_lv66._570_say = " Vai ter com Lee Chung e fala com ele sobre a nova[ENTER]ameaa que se esconde nas Catacumbas do Demnio. " -gameforge.main_quest_lv66._580_say = " O que os meus batedores relataram assustador,[ENTER]no ? Os Servos das Trevas, uma espcie de[ENTER]culto, so os responsveis pelo surgimento dos[ENTER]Agwi. Eles tambm ergueram o esprito da ltima[ENTER]Sacerdotisa do Drago. Ela voltou a este mundo[ENTER]como Banshee, uma manifestao do mal e, usando[ENTER]os seus poderes mgicos, poder em breve invocar[ENTER]o Deus Demnio Sung Mahi. " -gameforge.main_quest_lv66._590_say = " O qu?! Esta Banshee o esprito da ltima[ENTER]Sacerdotisa do Drago?! " -gameforge.main_quest_lv66._600_say = " Sem dvida. Mesmo entre as irms do culto do[ENTER]Drago, apenas ela possua o poder de invocar os[ENTER]quatro sagrados Sentinelas Celestiais e de[ENTER]executar a magia negra. Agora sabemos quem est[ENTER]por detrs desta nova ameaa: estes Servos das[ENTER]Trevas, juntamente com a Banshee, esto a planear[ENTER]completar a misso da Nao das Trevas e[ENTER]despertar Sung Mahi! " -gameforge.main_quest_lv66._60_sendLetter = " A Soluo do Puzzle " -gameforge.main_quest_lv66._610_say = " Temos muito para te agradecer: salvaste um dos[ENTER]meus homens de uma morte certa e, graas a isso,[ENTER]fomos capazes de aprender mais sobre a sbita[ENTER]apario dos Agwi e a ameaa mais recente das[ENTER]Catacumbas do Demnio. Tira algum tempo para[ENTER]descansares antes de comearmos a pensar numa[ENTER]tctica adequada. " -gameforge.main_quest_lv66._620_say = " A aventura continuar quando tiveres atingido o[ENTER]nvel 72. " -gameforge.main_quest_lv66._70_say = " O Uriel est tua procura. Ele j leu o dirio. " -gameforge.main_quest_lv66._80_say = " Ah, maravilhoso. Aqui ests tu.[ENTER]As crnicas da ltima Sacerdotisa do Drago so[ENTER]verdadeiramente espantosas. Ouve bem: " -gameforge.main_quest_lv66._90_say = " O meu destino est selado! Barriquei-me num andar[ENTER]superior desta torre e os homens de Lee Seop[ENTER]esto prestes a quebrar a porta da minha priso[ENTER]final. No h escapatria. Perdi.[ENTER][ENTER]No! Isto no pode acabar assim! Nem tudo pode[ENTER]estar decidido pelo destino. Preciso de executar[ENTER]a magia negra, esse antigo poder maligno, e, por[ENTER]mim mesma, invocar as foras das trevas. Ir[ENTER]certamente ser a minha morte. Mas os meus[ENTER]inimigos iro ter o mesmo destino que eu, nem que[ENTER]seja a ltima coisa que eu faa! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " O qu, ainda no a entregaste? A Cana de Pesca [ENTER]para o Pescador no rio.[ENTER]Despacha-te, ele precisa dela urgentemente! " -gameforge.main_quest_lv7._10_targetVid = " Outro favor " -gameforge.main_quest_lv7._110_npcChat = " O Ferreiro enviou-te esta nova Cana! " -gameforge.main_quest_lv7._120_say = " Obrigado. Agora posso finalmente livrar-me da[ENTER]minha fiel, mas gasta, Cana de Pesca.[ENTER]Eu no me sustento apenas da pesca, mas uma das[ENTER]grandes alegrias na minha vida! Percebes alguma[ENTER]coisa de pesca? " -gameforge.main_quest_lv7._130_say = " Agora pega na Cana de Pesca e coloca um isco no[ENTER]anzol clicando em cima dele. Depois atira a[ENTER]linha, clicando na tua habilidade de Pesca.[ENTER]Quando achares que apanhaste um peixe usa a[ENTER]habilidade de novo. Se no apanhaste, tenta de[ENTER]novo.[ENTER]Estas guas so muito boas para a pesca graas [ENTER]sua biodiversidade. O peixe nutritivo e[ENTER]saudvel, e podes at conseguir apanhar vrios[ENTER]tesouros valiosos. Devias experimentar. " -gameforge.main_quest_lv7._140_say = " Ah sim, aqui est o pagamento pela Cana de Pesca.[ENTER]Por favor entrega-o ao Ferreiro quando[ENTER]regressares vila. " -gameforge.main_quest_lv7._150_sayItem = " Recibo de entrega da cana de pesca " -gameforge.main_quest_lv7._160_sayReward = " Entregaste a Cana de Pesca ao Pescador. Regressa[ENTER]ao Ferreiro com o pagamento e irs receber a tua[ENTER]recompensa. " -gameforge.main_quest_lv7._170_say = " Encontraste o Pescador?[ENTER]ptimo, poupaste-me algum tempo valioso ao[ENTER]fazeres esta entrega. Como recompensa irei dar-te[ENTER]algum Yang e 1.500 Pontos de Experincia. " -gameforge.main_quest_lv7._180_sendLetter = " Voucher " -gameforge.main_quest_lv7._190_sayReward = " Com este voucher, o Ferreiro ir melhorar uma[ENTER]pea do teu Equipamento gratuitamente. Arrasta o[ENTER]item que queres melhorar para cima do Ferreiro[ENTER]para abrires o menu de Melhoramento. " -gameforge.main_quest_lv7._200_sayItem = " Voucher para um melhoramento grtis " -gameforge.main_quest_lv7._20_sayReward = " Por favor vai ter com o Ferreiro. Ele precisa de[ENTER]algum para fazer uma entrega. " -gameforge.main_quest_lv7._210_sayTitle = " Dica: " -gameforge.main_quest_lv7._220_sayReward = " 1) O Voucher no aparecer no Inventrio.[ENTER]2) Um refinamento bem-sucedido - tal como em[ENTER]qualquer outra altura - no 100% garantido. " -gameforge.main_quest_lv7._230_sayTitle = " O Voucher j foi usado. " -gameforge.main_quest_lv7._240_sayReward = " J usaste o voucher para um refinamento grtis.[ENTER]Apenas vlido para um refinamento. " -gameforge.main_quest_lv7._30_say = " Ol aventureiro! Poderias fazer-me outro favor?[ENTER]Normalmente no peo a outras pessoas para[ENTER]fazerem coisas por mim, mas pareces ser de[ENTER]confiana. Pensa nisto como uma honra! " -gameforge.main_quest_lv7._40_say = " Criei uma Cana de Pesca para o Pescador, mas[ENTER]infelizmente estou muito ocupado. No tenho tempo[ENTER]para ir lev-la ao Pescador. Podes fazer isso por[ENTER]mim? " -gameforge.main_quest_lv7._50_sayItem = " Um cana de pesca muito flexvel " -gameforge.main_quest_lv7._60_say = " O Pescador dever estar perto do rio. Se lhe[ENTER]entregares a Cana de Pesca irei melhorar uma pea[ENTER]do teu equipamento gratuitamente. um negcio[ENTER]justo, no achas? " -gameforge.main_quest_lv7._70_sendLetter = " Encontra o Pescador " -gameforge.main_quest_lv7._80_sayReward = " O Ferreiro fez uma cana de pesca para o Pescador.[ENTER]Encontra o Pescador junto ao rio e entrega-lhe a[ENTER]cana de pesca. " -gameforge.main_quest_lv7._90_npcChat = " Para quem a Cana de Pesca? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " A Lgrima Celestial recebe o seu brilho perfeito[ENTER]do unssono mgico entre a Resina da rvore[ENTER]Sagrada, a Essncia de Cristal Azul e o Quartzo[ENTER]Infernal.[ENTER]A Essncia de Cristal Azul tem de ser obtida do[ENTER]soberano da Terra do Gelo. " -gameforge.main_quest_lv72._10_sendLetter = " Tabuleta de Pedra Gasta " -gameforge.main_quest_lv72._110_say = " Tomaste nota desta surpreendente inscrio.[ENTER]Relata a Lee Chung aquilo que acabaste de ler. " -gameforge.main_quest_lv72._120_say = " Ah, regressaste a salvo! Se leio correctamente a[ENTER]tua cara, assumo que foste bem-sucedido? " -gameforge.main_quest_lv72._130_say = " Na verdade, sim! Graas inscrio presente na[ENTER]Tabuleta de Pedra Gasta, consegui descobrir que [ENTER]possvel invocar os poderes sagrados usando uma[ENTER]pedra preciosa mgica, conhecida como Lgrima[ENTER]Celestial. " -gameforge.main_quest_lv72._140_say = " A Lgrima Celestial... ento ela existe mesmo.[ENTER]Descobriste alguma pista sobre como a poderemos[ENTER]obter? " -gameforge.main_quest_lv72._150_say = " Para produzir uma Lgrima Celestial preciso[ENTER]Resina da rvore Sagrada, Essncia de Cristal[ENTER]Azul e Quartzo Infernal. Diz-se que a Essncia de[ENTER]Cristal Azul tem de ser obtida do soberano da[ENTER]Terra do Gelo. " -gameforge.main_quest_lv72._160_say = " O soberano da Terra do Gelo? Hmm... Deve[ENTER]referir-se Montanha Sohan.[ENTER]Irei mostrar as tuas notas aos magos dos[ENTER]Guerreiros da Sombra e irei analis-las com eles.[ENTER]Irei informar-te quando souber mais! " -gameforge.main_quest_lv72._170_say = " Toma isto como recompensa pelas tuas aces. Irei[ENTER]continuar a contar com a tua ajuda! " -gameforge.main_quest_lv72._180_sendLetter = " Tesouro Gelado " -gameforge.main_quest_lv72._190_say = " O comandante Lee Chung informou-te que o primeiro[ENTER]elemento necessrio para a produo da Lgrima[ENTER]Celestial, a Essncia de Cristal Azul, est[ENTER]relacionado com o lendrio tesouro do Nove Caudas[ENTER]na Montanha Sohan. Ele protegido por Golems do[ENTER]Gelo, Yetis e Homens do Gelo. Caa estes monstros[ENTER]para tentares obter a Essncia de Cristal Azul.[ENTER]Volta a falar com Lee Chung antes de te dirigires[ENTER]para o combate. " -gameforge.main_quest_lv72._200_say = " Os magos dos Guerreiros da Sombra descobriram que[ENTER]o terrvel Nove Caudas da Montanha Sohan guarda a[ENTER]Essncia de Cristal Azul como se da sua vida se[ENTER]tratasse. " -gameforge.main_quest_lv72._20_say = " Lee Chung, comandante dos Guerreiros da Sombra,[ENTER]gostaria de falar contigo. Eles descobriu como[ENTER]podes derrotar os Agwi nas Catacumbas do Demnio. " -gameforge.main_quest_lv72._210_say = " O tesouro do Nove Caudas guardado por Golems do[ENTER]Gelo, Yetis e Homens do Gelo.[ENTER][ENTER]So necessrias 50 Essncias de Cristal Azul para[ENTER]produzir a Lgrima Celestial. " -gameforge.main_quest_lv72._220_say = " Acredita-se que o Quartzo Infernal esteja[ENTER]localizado no Templo Hwang ou na Terra do Fogo.[ENTER]Enviei batedores para descobrir mais. " -gameforge.main_quest_lv72._230 = " O comandante Lee Chung informou-te que o primeiro[ENTER]elemento necessrio para a produo da Lgrima[ENTER]Celestial, a Essncia de Cristal Azul, est[ENTER]relacionado com o lendrio tesouro do Nove Caudas[ENTER]na Montanha Sohan. Ele protegido por Golems do[ENTER]Gelo, Yetis e Homens do Gelo. Caa estes monstros[ENTER]para tentares obter a Essncia de Cristal Azul. " -gameforge.main_quest_lv72._240_notice = " Procuras entre os corpos dos monstros derrotados[ENTER]e encontras uma pedra preciosa azul e reluzente.[ENTER]Tem de ser a Essncia de Cristal Azul. " -gameforge.main_quest_lv72._250_notice = " Tens de encontrar %d Essncia(s) de Cristal Azul. " -gameforge.main_quest_lv72._260_say = " Acho que j recebeste conselhos suficientes por[ENTER]hoje. Volta de manh. " -gameforge.main_quest_lv72._270_say = " Estes cristais no me servem de nada. V por ti[ENTER]mesmo: esto rachados. Para os poder usar, no[ENTER]podem ter qualquer falha! Continua procura! " -gameforge.main_quest_lv72._280_say = " Estes so de excelente qualidade! Continua assim![ENTER]S preciso de mais %d. " -gameforge.main_quest_lv72._290_say = " Recolheste todas as Essncias de Cristal Azul que[ENTER]precisvamos. Sinto o poder do Nove Caudas no seu[ENTER]interior. Fantstico... Elas esto literalmente a[ENTER]vibrar com a energia. Muito bem! " -gameforge.main_quest_lv72._300_say = " A aventura continuar quando atingires o nvel 78. " -gameforge.main_quest_lv72._30_say = " Ao contrrio dos demnios a que estamos[ENTER]habituados, no podes simplesmente matar um Agwi.[ENTER]Ns, Guerreiros da Sombra, j tentmos usar todos[ENTER]os mtodos que conseguimos imaginar - tudo sem[ENTER]sucesso. " -gameforge.main_quest_lv72._40_say = " Mas agora descobri que as Sacerdotisas do Drago[ENTER]possuam o poder de invocar espritos sagrados[ENTER]para banir os espritos demonacos. " -gameforge.main_quest_lv72._50_say = " No Bosque Rubro existia um dos templos sagrados[ENTER]das Sacerdotisas do Drago. Vai at ao Bosque e[ENTER]procura pelas runas e por quaisquer sinais do[ENTER]seu culto. Alguns batedores trouxeram relatos de[ENTER]uma tabuleta gasta, feita de pedra, que est[ENTER]coberta por matagal... Talvez possamos descobrir[ENTER]nela algo de til. " -gameforge.main_quest_lv72._60_sendLetter = " A Descoberta " -gameforge.main_quest_lv72._70_say = " Lee Chung contou-te que as Sacerdotisas do Drago[ENTER]eram capazes de invocar poderes sagrados, uma[ENTER]antiga magia branca, capazes de banir espritos[ENTER]malignos. Procura a Tabuleta de Pedra Gasta de[ENTER]que Lee Chung falou no Bosque Rubro para[ENTER]descobrirem mais informaes. " -gameforge.main_quest_lv72._80_say = " Ao fim de uma longa busca, cruzas-te com uma[ENTER]tabuleta de pedra na vegetao rasteira que[ENTER]parece estar ali perdida h sculos. Tem de ser a[ENTER]velha tabuleta de que Lee Chung falava![ENTER]Minuciosamente, tentas decifrar a inscrio[ENTER]gasta. " -gameforge.main_quest_lv72._90_say = " A Lgrima Celestial o segredo mais valioso das[ENTER]Sacerdotisas do Drago. A arte da sua produo[ENTER]foi mantida secreta durante geraes e, em casos[ENTER]extremos, defendida com sangue. Um Agwi e os seus[ENTER]demnios no se conseguem aproximar do portador[ENTER]desta pedra preciosa mgica. Se a Lgrima[ENTER]Celestial for previamente repleta com a fora dos[ENTER]poderes sagrados, os seus efeitos tornam-se[ENTER]esmagadores. Ela brilha tanto quanto a Estrela[ENTER]Polar no firmamento. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Ah, fantstico! Funcionou. Aqui tens o teu[ENTER]Quartzo Infernal. " -gameforge.main_quest_lv78._10_sendLetter = " Quartzo Infernal " -gameforge.main_quest_lv78._110_sendLetter = " Elemento Final " -gameforge.main_quest_lv78._120_say = " Lee Chung e o conselho de magos descobriram que[ENTER]podes obter o elemento final, a Resina da rvore[ENTER]Sagrada, das rvores do Mal Vermelhas. Caa-as no[ENTER]Bosque Rubro e recolhe 100 pores de Resina.[ENTER]Fala com Lee Chung antes de partires. " -gameforge.main_quest_lv78._130_say = " Lee Chung e o conselho de magos descobriram que[ENTER]podes obter o elemento final, a Resina da rvore[ENTER]Sagrada, das rvores do Mal Vermelhas. Caa-as no[ENTER]Bosque Rubro e recolhe 100 pores de Resina. " -gameforge.main_quest_lv78._140_say = " Este o ltimo passo na produo da Lgrima[ENTER]Celestial. Tem cuidado contigo, pois o Bosque[ENTER]Rubro est apinhado de criaturas mortferas! " -gameforge.main_quest_lv78._150_say = " Ainda precisas de %d unidade(s) de Resina da[ENTER]rvore Sagrada. " -gameforge.main_quest_lv78._160_notice = " J encontraste Resina da rvore Sagrada[ENTER]suficiente! Leva-a ao comandante Lee Chung. " -gameforge.main_quest_lv78._170_say = " Essa a Resina da rvore Sagrada? Consigo sentir[ENTER]o seu enorme poder. Fantstico! Infelizmente tive[ENTER]de enviar todos os magos numa misso. Eles iro[ENTER]demorar a voltar. No existe um alquimista na tua[ENTER]cidade-natal chamado Baek-Go? " -gameforge.main_quest_lv78._180_say = " Sim, por acaso existe. " -gameforge.main_quest_lv78._190_say = " Ah, soberbo! Pega nos 3 elementos e vai ter com[ENTER]Baek-Go. Ele ser capaz de criar a Lgrima[ENTER]Celestial a partir deles. " -gameforge.main_quest_lv78._200_say = " Percorreste uma longa e exaustiva viagem. Por[ENTER]favor, aceita esta recompensa por todos os teus[ENTER]esforos. " -gameforge.main_quest_lv78._20_say = " Lee Chung, comandante dos Guerreiros da Sombra,[ENTER]descobriu mais sobre o Quartzo Infernal. Para o[ENTER]produzires precisas de trs substncias[ENTER]diferentes: Terra Vulcnica de Doyyumhwan, Jubas[ENTER]Flamejantes e Pedras Basilares. Caa Chamas,[ENTER]Guerreiros Chama e Tigres de Fogo para obteres[ENTER]estas substncias e junta 20 de cada para formar[ENTER]um Quartzo Infernal.[ENTER]Fala com Lee Chung antes de partires para o[ENTER]combate. " -gameforge.main_quest_lv78._210_sendLetter = " Lgrima Celestial " -gameforge.main_quest_lv78._220_say = " Regressa tua cidade-natal, encontra o Baek-Go[ENTER]e, em nome de Lee Chung, pede-lhe para criar uma[ENTER]Lgrima Celestial a partir dos 3 elementos. " -gameforge.main_quest_lv78._230_say = " Estiveste afastado daqui algum tempo. Estava a[ENTER]comear a interrogar-me sobre o que te poderia[ENTER]ter acontecido. O que te traz at mim? " -gameforge.main_quest_lv78._240_say = " Lee Chung pediu-me para vir ter contigo para um[ENTER]favor. " -gameforge.main_quest_lv78._250_say = " Lee Chung?! O comandante dos Guerreiros da Som...[ENTER]Oh! Shhhhh! Silncio! Perante ti encontra-se um[ENTER]mago dos Guerreiros da Sombra. Mas essa[ENTER]informao altamente secreta. Ningum na vila[ENTER]pode ter conhecimento disto.[ENTER]Que favor que Lee Chung pretende que lhe faa? " -gameforge.main_quest_lv78._260_say = " Ele pede que cries uma Lgrima Celestial a partir[ENTER]destes 3 elementos. " -gameforge.main_quest_lv78._270_say = " Uma Lgrima Celestial... Ele tem tantos magos ao[ENTER]seu dispor... Porque que ele me deixa sempre as[ENTER]tarefas mais difceis?![ENTER]...[ENTER]OK. Vamos l ento... Lgrima Celestial.[ENTER]Maravilhoso! Irei envi-la directamente a Lee[ENTER]Chung atravs de um mensageiro e ele ir mandar[ENTER]chamar-te quando tudo estiver pronto. Podes[ENTER]dizer-me para que ir servir? " -gameforge.main_quest_lv78._280_say = " No posso revelar nada especfico. Apenas isto:[ENTER]esta pedra invoca poderes sagrados para banir[ENTER]demnios e outras criaturas malignas. " -gameforge.main_quest_lv78._290_say = " Muito interessante. Desejo-te o maior sucesso na[ENTER]tua misso. Como recompensa pelas tuas aces at[ENTER]agora, aqui tens 2 Cabeas Encolhidas. Agora que[ENTER]sei como o processo funciona, ficarei contente[ENTER]por poder ajudar-te caso precises de mais[ENTER]Lgrimas Celestiais no futuro.[ENTER]Oh... E podes enviar os meus cumprimentos a Lee[ENTER]Sung tambm? " -gameforge.main_quest_lv78._300_say = " A aventura continuar quando atingires o nvel 84. " -gameforge.main_quest_lv78._30_say = " Os nossos magos descobriram que o Quartzo[ENTER]Infernal necessrio para a produo da Lgrima[ENTER]Celestial contm no seu interior o poder do fogo.[ENTER]Este Quartzo deve tambm ser a causa da fora[ENTER]inacreditvel das criaturas da Terra do Fogo. " -gameforge.main_quest_lv78._40_say = " O Quartzo Infernal pode ser criado com 3[ENTER]substncias: Terra Vulcnica, Juba Flamejante e[ENTER]Pedra Basilar. Podes encontr-las a todas na[ENTER]Terra do Fogo. " -gameforge.main_quest_lv78._50_say = " Conseguiste! Finalmente temos os %d pedaos de[ENTER]Quartzo Infernal que precisvamos. A tua coragem[ENTER]e fora voltaram a exceder as minhas[ENTER]expectativas. " -gameforge.main_quest_lv78._60_say = " Falta uma substncia. Precisamos de Terra[ENTER]Vulcnica, Juba Flamejante e Pedra Basilar. " -gameforge.main_quest_lv78._70_say = " Desculpa, mas apenas posso produzir 7 pedaos de[ENTER]Quartzo Infernal por dia. Este procedimento um[ENTER]desafio s minhas habilidades mgicas. No sou um[ENTER]mago! " -gameforge.main_quest_lv78._80_say = " Ora bem! Irei agora misturar as trs substncias[ENTER]e tentar criar um Quartzo Infernal. " -gameforge.main_quest_lv78._90_say = " Argh! A magia falhou. Aparentemente sobrestimei[ENTER]as minhas capacidades mgicas. Da prxima vez ir[ENTER]funcionar melhor, de certeza. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " Agora que derrotaste o General Tartaros, foi[ENTER]aberta uma entrada para um andar das Catacumbas[ENTER]do Demnio at agora desconhecido. O Prncipe[ENTER]Charon deve encontrar-se l em baixo![ENTER]Teleporta-te para o sexto andar e enfrenta o[ENTER]prncipe Agwi. Mas tem cuidado! Ele [ENTER]extremamente forte e astuto que nem um demnio. " -gameforge.main_quest_lv84._10_sendLetter = " A Luta Comea " -gameforge.main_quest_lv84._110_say = " A forma como te moves pelas Catacumbas do Demnio[ENTER]- livremente e sem medo - impossvel tu seres[ENTER]um mero mortal! O obelisco de basalto no quinto[ENTER]andar ir servir de portal para um sexto andar[ENTER]escondido. " -gameforge.main_quest_lv84._120_say = " de l que o Prncipe Charon envia as suas[ENTER]ordens para o General-Agwi Tartaros.[ENTER]De que ests espera? Derrota Charon e contraria[ENTER]os planos sinistros dos Servos das Trevas e da[ENTER]Banshee! " -gameforge.main_quest_lv84._130_sayReward = " Conseguiste! Charon, o Prncipe Agwi, foi[ENTER]aniquilado. " -gameforge.main_quest_lv84._140_say = " Exausto mas aliviado, limpas o suor da tua testa.[ENTER]Subitamente, um riso arrepiante ecoa pelas[ENTER]Catacumbas do Demnio, to penetrante que te gela[ENTER]a espinha:[ENTER]Ahahahaha! Demasiado tarde, humanos patticos! O[ENTER]nosso mestre Sung Mahi j foi despertado e no h[ENTER]nada que possam agora fazer para o travar! Ir[ENTER]chegar o dia em que Sung Mahi recuperar todas as[ENTER]suas foras na ilha onde os drages do mal[ENTER]dormem.[ENTER]O vosso mundo est condenado! " -gameforge.main_quest_lv84._150_sendLetter = " Histria Inacabada " -gameforge.main_quest_lv84._160_say = " Vai ter com Lee Chung e relata-lhe a mensagem[ENTER]ameaadora da Banshee. " -gameforge.main_quest_lv84._170_say = " Depois de relatares as tuas vitrias sobre[ENTER]Tartaros e Charon ao comandante, repetes a[ENTER]assustadora mensagem da Banshee. Ele comea a[ENTER]falar, com um ar srio: " -gameforge.main_quest_lv84._180_say = " Assumi que assim que derrotssemos o Prncipe[ENTER]Agwi iramos impedir os planos dos Servos das[ENTER]Trevas e da Banshee. Como eu estava errado... " -gameforge.main_quest_lv84._190_say = " A Banshee deve ter conseguido completar a[ENTER]ressurreio de Sung Mahi juntamente com Azrael,[ENTER]o Rei Agwi. Tremo s de pensar nisso... " -gameforge.main_quest_lv84._200_say = " A ilha onde os drages do mal dormem... Hmm, deve[ENTER]referir-se Rocha do Drago Negro. uma ilha[ENTER]inexplorada, muito longe daqui.[ENTER]Mesmo que no tenhamos conseguido o que[ENTER]queramos, ainda te devemos uma grande quantidade[ENTER]de gratido. Sem a tua ajuda, poderamos nunca[ENTER]ter descoberto a causa do mal que deambulava nas[ENTER]profundezas das Catacumbas do Demnio. " -gameforge.main_quest_lv84._20_say = " Lee Chung recebeu a Lgrima Celestial e preparou[ENTER]tudo para a tua misso nas Catacumbas do Demnio.[ENTER]Vai ter com ele para descobrires mais. " -gameforge.main_quest_lv84._210_say = " Conseguiste grandes feitos. Feitos que ningum[ENTER]alm de ti seria capaz de conseguir. Irei estar[ENTER]ao teu lado sempre que precisares, pelo resto da[ENTER]minha vida. Adeus! " -gameforge.main_quest_lv84._30_say = " Agora que estamos na posse da Lgrima Celestial,[ENTER] apenas uma questo de tempo at derrotarmos os[ENTER]Servos das Trevas e banirmos os Agwi do nosso[ENTER]mundo! Mas o poder completo da Lgrima apenas[ENTER]ser libertado se for usada numa localizao[ENTER]especfica das Catacumbas do Demnio. " -gameforge.main_quest_lv84._40_say = " Temos conhecimento de 5 andares nas Catacumbas do[ENTER]Demnio. No quinto e ltimo andar de que temos[ENTER]conhecimento, irs cruzar-te com Tartaros, o[ENTER]terrvel General Agwi e terceiro na linha de[ENTER]comando atrs do Rei Azrael e Charon. Derrota-o[ENTER]com a ajuda da Lgrima Celestial! " -gameforge.main_quest_lv84._50_say = " Mas onde est Charon? " -gameforge.main_quest_lv84._60_sendLetter = " General Tartaros " -gameforge.main_quest_lv84._70_say = " Usa a Lgrima Celestial apenas quando tiveres[ENTER]atingido o quinto andar das Catacumbas do[ENTER]Demnio.[ENTER]A entrada para as Catacumbas do Demnio pode ser[ENTER]encontrada nas traseiras da Torre Demonaca. " -gameforge.main_quest_lv84._80_say = " Os poderes sagrados comeam a ter efeito atravs[ENTER]da Lgrima Celestial. Sentes um poder tremendo a[ENTER]correr pelo teu corpo. O poder desta pedra[ENTER]preciosa alucinante![ENTER][ENTER]Derrota o General Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = " Prncipe Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " Encontra o Guarda da Cidade " -gameforge.main_quest_lv9._20_sendLetter = " Fala com o Guarda da Cidade " -gameforge.main_quest_lv9._30_sayReward = " Deste os teus primeiros passos no caminho para[ENTER]seres um verdadeiro heri. Est na hora de[ENTER]maiores responsabilidades. Vai ter com o Guarda[ENTER]da Cidade e recebe a tua ltima misso de[ENTER]iniciao. " -gameforge.main_quest_lv9._40_say = " Ests pronto para enfrentar algumas tarefas mais[ENTER]difceis? Lembra-te que as misses simples acabam[ENTER]assim que decidires comear a combater pelo teu[ENTER]Reino. Ters de ultrapassar muitos combates e[ENTER]bastante sofrimento. Por isso mantm a guarda.[ENTER]Aqui tens uma recompensa pelo teu esforo. Espero[ENTER]que te seja til. " -gameforge.main_quest_lv9._50_say = " A partir de agora o Capito ir guiar-te. Ele ir[ENTER]orientar o teu progresso e dar-te misses para te[ENTER]treinar. Pratica os teus combates e depois vai[ENTER]ter com ele. Boa sorte! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Rocha do Drago Negro " -gameforge.main_quest_lv90._020_say = " A tua viagem foi longa e rdua. Mas agora[ENTER]finalmente chegaste ao teu destino: a Rocha do[ENTER]Drago Negro.[ENTER]Procura o Almirante Angmur. Irs encontr-lo no[ENTER]Cabo Fogo de Drago. " -gameforge.main_quest_lv90._030_say = " Bem-vindo Rocha do Drago Negro, estranho![ENTER]Vieste ajudar-nos na luta contra Sung Mahi? " -gameforge.main_quest_lv90._040_say = " Sim, certamente. Lee Chung, Comandante dos[ENTER]Guerreiros da Sombra, enviou-me. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Ele um antigo camarada meu. Ento[ENTER]ests aqui a seu pedido... Muito bem, ento sei[ENTER]que posso confiar em ti. " -gameforge.main_quest_lv90._060_say = " Obrigado. Qual a situao aqui? " -gameforge.main_quest_lv90._070_say = " Os demnios governam grandes pores da ilha.[ENTER]Nada e ningum est a salvo. Eles at se comem[ENTER]uns aos outros. A influncia negra de Sung Mahi[ENTER]fez com que enlouquecessem. " -gameforge.main_quest_lv90._080_say = " Preciso da tua ajuda. Podes explorar a ilha e[ENTER]trazer-me um relatrio actualizado da situao? " -gameforge.main_quest_lv90._090_say = " Claro. " -gameforge.main_quest_lv90._1000_say = " Percebido. " -gameforge.main_quest_lv90._100_say = " Obrigado. Espera, vou mostrar-te o caminho. " -gameforge.main_quest_lv90._1010_say = " s muito diligente, mas isso no suficiente.[ENTER]Continua a recolher! " -gameforge.main_quest_lv90._1020_sayTitle = " Recolher Tijolos de Barro " -gameforge.main_quest_lv90._1030_say = " Vai combater as mantcoras para recolheres[ENTER]Tijolos de Barro. " -gameforge.main_quest_lv90._1040_1_notice = " J recolheste Tijolos de Barro suficientes. " -gameforge.main_quest_lv90._1040_2_notice = " Entrega-os ao Almirante Angmur. " -gameforge.main_quest_lv90._1050_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv90._1060_say = " Muito bem, graas a ti temos materiais[ENTER]suficientes para fortalecer o baluarte defensivo.[ENTER]Assim que isso estiver terminado, irei mandar[ENTER]algum chamar-te. " -gameforge.main_quest_lv90._1070_sendLetter = " Tarefa de Lee Chung " -gameforge.main_quest_lv90._1080_say = " Lee Chung tem uma tarefa para ti. " -gameforge.main_quest_lv90._1090_say = " Infelizmente algumas ms notcias fazem com que[ENTER]nos voltemos a encontrar: os Servos das Trevas[ENTER]esto mais prximos do seu objectivo. Em breve,[ENTER]Sung Mahi ir tornar-se invencvel.[ENTER]No temos tempo a perder! Vai ter com o[ENTER]teleportador. A partir da, um navio ir levar-te[ENTER]at Rocha do Drago Negro. L, procura o[ENTER]Almirante Angmur. J enviei uma carta a anunciar[ENTER]a tua chegada. " -gameforge.main_quest_lv90._1100_say = " Irei pr-me j a caminho. " -gameforge.main_quest_lv90._110_sayReward = " Explora a Rocha do Drago Negro. Dirige-te aqui[ENTER]primeiro: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " Ir at Ilha " -gameforge.main_quest_lv90._1120_say = " Vai ter com o Teleportador. Ele ir enviar-te[ENTER]para a Rocha do Drago Negro. " -gameforge.main_quest_lv90._1160_targetInfo = " A seta sobre o NPC mostra-te que essa pessoa quer[ENTER]falar contigo. Se no conseguires ver o NPC no[ENTER]teu ecr, segue o ponto a piscar no mini-mapa. " -gameforge.main_quest_lv90._1170_posInfo = " Segue o ponto a piscar no mini-mapa. " -gameforge.main_quest_lv90._1180_say = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d unidades " -gameforge.main_quest_lv90._1200_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 91. " -gameforge.main_quest_lv90._120_sayTitle = " Relatrio da Situao " -gameforge.main_quest_lv90._130_say = " D uma vista de olhos pela ilha e depois relata[ENTER]ao Almirante Angmur o que descobrires. " -gameforge.main_quest_lv90._140_sayReward = " Este o teu primeiro destino: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " Chegaste ao primeiro destino.[ENTER]O seguinte : (%d, %d) " -gameforge.main_quest_lv90._160_say = " Ainda no exploraste todas as reas. Por favor[ENTER]explora um pouco de toda a parte. " -gameforge.main_quest_lv90._170_sayReward = " O teu segundo alvo : %d, %d " -gameforge.main_quest_lv90._180_sayReward = " Chegaste ao segundo destino.[ENTER]O seguinte : (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " O teu terceiro destino : %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Exploraste todas as regies.[ENTER]Regressa ao Almirante Angmur. " -gameforge.main_quest_lv90._230_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv90._240_say = " Depois de teres viajado por toda a ilha, o[ENTER]seguinte tornou-se claro para ti: os demnios[ENTER]abundam por todo o lado. " -gameforge.main_quest_lv90._250_say = " Fizeste um bom trabalho. Toma isto como uma[ENTER]recompensa de agradecimento. " -gameforge.main_quest_lv90._260_sendLetter = " Carta de Lee Chung " -gameforge.main_quest_lv90._270_say = " Enquanto relatas a situao actual da Rocha do[ENTER]Drago Negro, a expresso facial do Almirante[ENTER]Angmur torna-se mais pesada. " -gameforge.main_quest_lv90._280_say = " Gostava que me tivesses trazido melhores notcias. " -gameforge.main_quest_lv90._290_say = " Os demnios na ilha esto a tornar-se cada vez[ENTER]mais fortes. Se no conseguirmos travar Sung Mahi[ENTER]e os Servos das Trevas.... que o Deus Drago[ENTER]tenha misericrdia de ns. " -gameforge.main_quest_lv90._300_say = " Sim, admito que a situao parece um pouco[ENTER]desoladora. " -gameforge.main_quest_lv90._310_say = " Bem podes dizer isso de novo...[ENTER]Lee Chung deve ter descoberto uma pista decisiva.[ENTER]Ele enviou-me uma carta com algumas informaes[ENTER]importantes. Mas a carta nunca chegou at mim. A[ENTER]mensagem foi interceptada pelos Gnoll. " -gameforge.main_quest_lv90._320_say = " Precisamos de encontrar esta carta. Podes[ENTER]ajudar-nos? " -gameforge.main_quest_lv90._330_say = " Claro. J estou a caminho. " -gameforge.main_quest_lv90._340_say = " Obrigado. Os Gnoll encontram-se perto daqui. " -gameforge.main_quest_lv90._350_sayTitle = " Encontra a Carta de Lee Chung. " -gameforge.main_quest_lv90._360_say = " Uma das seguintes criaturas est na posse da[ENTER]Carta de Lee Chung: Guerreiro Gnoll, Arqueiro[ENTER]Gnoll, Defensor Gnoll, Mago Gnoll, General Gnoll,[ENTER]Lorde Gnoll ou Guarda Supremo Gnoll. " -gameforge.main_quest_lv90._370_say = " Se queremos travar Sung Mahi, precisamos desta[ENTER]carta![ENTER]O ladro encontra-se entre as fileiras da tribo[ENTER]Gnoll. " -gameforge.main_quest_lv90._380_1_notice = " Encontraste a carta. " -gameforge.main_quest_lv90._380_2_notice = " Leva-a ao Almirante Angmur. " -gameforge.main_quest_lv90._390_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv90._400_say = " Ests de volta e na posse da carte! Boa, sabia[ENTER]que podia contar contigo. Vamos l v-la. " -gameforge.main_quest_lv90._410_say = " Saudaes, Angmur![ENTER]Meu amigo, nos acampamentos abandonados de Sung[ENTER]Mahi encontrmos algo: os Servos das Trevas[ENTER]contactaram os seus aliados na ilha usando[ENTER]mensagens secretas. Uma dessas mensagens foi[ENTER]enviada tribo dos Gnoll. Se a conseguires[ENTER]interceptar, estaremos um importante passo [ENTER]frente dos demnios! Vou enviar %s como suporte e[ENTER]espero que a fora e a coragem estejam contigo[ENTER]nesta altura sombria.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " Os meus batedores iro descobrir se os Gnoll j[ENTER]receberam a carta ou no. Entretanto, aceita isto[ENTER]como agradecimento. " -gameforge.main_quest_lv90._430_sendLetter = " A Carta dos Gnoll I " -gameforge.main_quest_lv90._440_say = " O Almirante Angmur est tua procura. Descobre o[ENTER]que ele pretende. " -gameforge.main_quest_lv90._450_say = " O General Gnoll j recebeu a carta enviada pelos[ENTER]Servos. Podes obt-la para ns? Mas tem cuidado:[ENTER]os Gnoll so extremamente agressivos. Eles atacam[ENTER]primeiro e fazem perguntas depois. " -gameforge.main_quest_lv90._460_say = " J estou a caminho. " -gameforge.main_quest_lv90._470_say = " Obrigado. Sabia que podamos contar contigo. " -gameforge.main_quest_lv90._480_sayTitle = " Encontra a Carta dos Gnoll! " -gameforge.main_quest_lv90._490_say = " Encontra o General Gnoll. Ele tem a carta! " -gameforge.main_quest_lv90._500_say = " No temos tempo a perder. Por favor despacha-te e[ENTER]traz-me a carta. " -gameforge.main_quest_lv90._510_1_notice = " Conseguiste obter a Carta dos Gnoll. " -gameforge.main_quest_lv90._510_2_notice = " Leva-a ao Almirante Angmur. " -gameforge.main_quest_lv90._520_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv90._530_say = " Tens a carta! Finalmente algumas boas notcias,[ENTER]hein?[ENTER]Hmm...[ENTER]No consigo ler uma nica palavra. A carta parece[ENTER]estar encriptada. O nosso escolstico parece[ENTER]conhecer algumas coisas sobre criptologia. Irei[ENTER]ter com ele directamente. Assim que souber mais[ENTER]alguma coisa, entrarei em contacto contigo. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " A Carta dos Gnoll II " -gameforge.main_quest_lv90._570_say = " O Almirante Angmur est tua procura. Parece ser[ENTER]importante. Descobre o que ele quer. " -gameforge.main_quest_lv90._580_say = " A carta encriptada consiste em duas pginas. A[ENTER]mensagem apenas pode ser descodificada quando as[ENTER]duas folhas se encontrem uma sobre a outra. O[ENTER]Lorde Gnoll est na posse da segunda folha.[ENTER]Podes ajudar-nos? " -gameforge.main_quest_lv90._590_say = " Claro. " -gameforge.main_quest_lv90._600_say = " Obrigado. A tua ajuda preciosa! " -gameforge.main_quest_lv90._610_sayTitle = " A Carta dos Gnoll II " -gameforge.main_quest_lv90._620_say = " Encontra a segunda folha da Carta dos Gnoll![ENTER]Poders obt-la do Lorde Gnoll. " -gameforge.main_quest_lv90._630_say = " O tempo est a esgotar-se! Despacha-te e descobre[ENTER]a segunda folha da carta. " -gameforge.main_quest_lv90._640_1_notice = " Encontraste a segunda folha. Leva-a ao Almirante[ENTER]Angmur. " -gameforge.main_quest_lv90._650_say = " Excelente, agora podemos descodificar a mensagem:[ENTER]Hmm, ela parece de falar sobre drages que dormem[ENTER]no corao do mundo. Ela descreve um mtodo[ENTER]atravs do qual os podes acordar e fazer[ENTER]enlouquecer.[ENTER]Oh no! Isto no soa nada bem... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Parece que as Mantcoras e o Gang dos Ladres[ENTER]Rubros tambm receberam cartas. Irei descobrir[ENTER]mais sobre estas novidades e depois chamo-te. " -gameforge.main_quest_lv90._680_say = " O Almirante Angmur tem uma nova tarefa para ti. " -gameforge.main_quest_lv90._690_sendLetter = " As Mantcoras " -gameforge.main_quest_lv90._700_say = " O Almirante Angmur tem uma nova tarefa para ti. " -gameforge.main_quest_lv90._710_say = " Muito bem, aqui ests tu! A nossa informao[ENTER]sobre as mantcoras j tem algum tempo.[ENTER]Precisamos de descobrir quo fortes so as suas[ENTER]fileiras neste momento. " -gameforge.main_quest_lv90._720_say = " Podes ir espi-las? O seu acampamento no fica[ENTER]longe daqui. " -gameforge.main_quest_lv90._730_say = " Certamente. O que devo fazer? " -gameforge.main_quest_lv90._740_say = " Derrota 50 Guerreiros Mantcora, 40 Soldados[ENTER]Mantcora, 20 Executores Mantcora e 10 Generais[ENTER]Cor.[ENTER]Depois relata-me o que tiveres descoberto. " -gameforge.main_quest_lv90._750_say = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " A informao que possuis no suficiente.[ENTER]Precisas de descobrir mais. " -gameforge.main_quest_lv90._780_1_notice = " J obtiveste a informao necessria sobre as[ENTER]mantcoras. " -gameforge.main_quest_lv90._780_2_notice = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv90._790_say = " J completaste a tua misso? Muito bem. Ento[ENTER]d-me um relato da situao actual. " -gameforge.main_quest_lv90._800_say = " As foras das mantcoras no so particularmente[ENTER]grandes. Tens a vantagem no jogo de nmeros. Mas[ENTER]os seus guerreiros so bem treinados e[ENTER]extremamente duros.[ENTER]Recomendaria que fortalecesses a muralha de[ENTER]defesa que rodeia o forte. Como se encontra[ENTER]actualmente, no iria resistir a um assalto das[ENTER]mantcoras. " -gameforge.main_quest_lv90._810_say = " Muito bem, essa a informao que precisvamos.[ENTER]Irei tomar em conta o teu conselho e fortalecer a[ENTER]muralha defensiva.[ENTER]Por favor aceita isto como recompensa. " -gameforge.main_quest_lv90._820_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv90._830_sayTitle = " As Foras Mantcora " -gameforge.main_quest_lv90._840_say = " Derrota 50 Guerreiros Mantcora, 40 Soldados[ENTER]Mantcora, 20 Executores Mantcora e 10 Generais[ENTER]Cor. " -gameforge.main_quest_lv90._850_sendLetter = " Fortalecer o Baluarte I " -gameforge.main_quest_lv90._860_say = " O Almirante Angmur est tua procura. Parece ser[ENTER]importante. Vai ter com ele imediatamente. " -gameforge.main_quest_lv90._870_say = " Ah, aqui ests tu. Tinhas razo, o nosso baluarte[ENTER]no ir aguentar qualquer ataque. Mas no temos[ENTER]os materiais necessrios para o fortalecer. " -gameforge.main_quest_lv90._880_say = " Precisamos de Tijolos de Barro e Areia Fina.[ENTER]Podes obter estes materiais de construo para[ENTER]ns? " -gameforge.main_quest_lv90._890_say = " Naturalmente. " -gameforge.main_quest_lv90._900_say = " Muito bem. Primeiro procura a Areia Fina. Os[ENTER]Gnoll possuem uma grande quantidade. 50 baldes[ENTER]devem chegar. " -gameforge.main_quest_lv90._910_sayTitle = " Areia Fina " -gameforge.main_quest_lv90._920_say = " Combate os Gnoll e obtm 50 baldes de Areia Fina. " -gameforge.main_quest_lv90._930_say = " Infelizmente o que possuis no suficiente.[ENTER]Precisamos de mais Areia Fina. Por favor continua[ENTER]a recolh-la. " -gameforge.main_quest_lv90._940_1_notice = " J recolheste Areia Fina suficiente. " -gameforge.main_quest_lv90._940_2_notice = " Entrega-a ao Almirante Angmur. " -gameforge.main_quest_lv90._950_say = " OK. " -gameforge.main_quest_lv90._960_say = " Obrigado! Com a Areia Fina agora seremos capazes[ENTER]de fortalecer o baluarte.[ENTER]Os meus homens iro deitar mos ao trabalho[ENTER]imediatamente.[ENTER]Irei mandar chamar-te assim que voltarmos a[ENTER]precisar da tua ajuda. " -gameforge.main_quest_lv90._970_sendLetter = " Fortalecer o Baluarte II " -gameforge.main_quest_lv90._980_say = " O Almirante Angmur precisa da tua ajuda. Descobre[ENTER]o que ele quer. " -gameforge.main_quest_lv90._990_say = " Para terminarmos a construo precisamos de[ENTER]Tijolos de Barro.[ENTER]As mantcoras coleccionam-nos como se de ouro se[ENTER]tratassem. Penso que 100 tijolos devem ser[ENTER]suficientes. Irs, claro, ser generosamente[ENTER]recompensado pela tua ajuda. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " A Carta das Mantcoras " -gameforge.main_quest_lv91._020_say = " O Almirante Angmur tem uma nova tarefa para ti. " -gameforge.main_quest_lv91._030_say = " Muito bem, est de novo na altura de virarmos as[ENTER]nossas atenes para os planos dos Servos das[ENTER]Trevas.[ENTER]Precisamos de obter as cartas que eles enviaram[ENTER]s mantcoras e aos ladres rubros! Faz primeiro[ENTER]uma visita s mantcoras. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Entendido. " -gameforge.main_quest_lv91._060_say = " O General Cor saiu com a carta para a entregar ao[ENTER]Martyaxwar. Tens de travar esta entrega! " -gameforge.main_quest_lv91._070_sayTitle = " A Carta das Mantcoras " -gameforge.main_quest_lv91._080_say = " Derrota o General Cor e encontra a carta. " -gameforge.main_quest_lv91._090_1_notice = " Chegaste demasiado tarde. O Martyaxwar j recebeu[ENTER]a carta. " -gameforge.main_quest_lv91._090_2_notice = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv91._100_say = " Chegaste demasiado tarde. J entreguei a carta ao[ENTER]Martyaxwar. O destino dos humanos est selado! " -gameforge.main_quest_lv91._110_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv91._120_say = " Finalmente ests de volta. Tens a carta? " -gameforge.main_quest_lv91._130_say = " No, cheguei demasiado tarde - o General Cor j[ENTER]tinha entregue a carta ao Martyaxwar. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " Muito bem, isto no facilita a nossa situao...[ENTER]Os meus batedores iro procurar a localizao do[ENTER]Martyaxwar.[ENTER]Toma, entretanto aceita isto como recompensa.[ENTER]Irei informar-te assim que ouvir algo de volta. " -gameforge.main_quest_lv91._160_sendLetter = " O Esconderijo do Martyaxwar " -gameforge.main_quest_lv91._170_say = " O Almirante Angmur est tua procura. Ele sabe[ENTER]onde o Martyaxwar se encontra. " -gameforge.main_quest_lv91._180_say = " Aqui ests tu, finalmente! Agora sabemos a[ENTER]localizao do Martyaxwar. Os meus batedores[ENTER]tambm observaram que ele colocou a carta no seu[ENTER]Colar de Farpas, algo que ele nunca remove. " -gameforge.main_quest_lv91._190_say = " Vou pr-me j a caminho! " -gameforge.main_quest_lv91._200_sayTitle = " Derrota o Martyaxwar. " -gameforge.main_quest_lv91._210_say = " Caa o Martyaxwar e obtm o seu Colar de Farpas. " -gameforge.main_quest_lv91._220_say = " No podemos perder mais tempo. Despacha-te e[ENTER]traz-me o Colar de Farpas! " -gameforge.main_quest_lv91._230_1_notice = " Recebeste o Colar de Farpas. A carta encontra-se[ENTER]num bolso no seu interior. " -gameforge.main_quest_lv91._230_2_notice = " Leva-a ao Almirante Angmur. " -gameforge.main_quest_lv91._240_say = " Vai ter com o Almirante Angmur. " -gameforge.main_quest_lv91._250_say = " Bom trabalho. No foi um adversrio fcil. Apenas[ENTER]podemos esperar que a carta nos diga mais sobre[ENTER]os planos sinistros dos demnios. " -gameforge.main_quest_lv91._260_say = " Raios, estava mesmo a ver - est tambm[ENTER]encriptada! Yon-I-Walker, o nosso escolstico,[ENTER]precisa de dar uma vista de olhos. Por favor vai[ENTER]ter com ele. " -gameforge.main_quest_lv91._270_sendLetter = " Descodificao " -gameforge.main_quest_lv91._280_say = " Vai ter com o Yon-I-Walker para descodificares a[ENTER]carta. " -gameforge.main_quest_lv91._290_say = " *murmrios* Woah, assustei-me![ENTER]Quem s tu? " -gameforge.main_quest_lv91._300_say = " O Almirante Angmur enviou-me. " -gameforge.main_quest_lv91._310_say = " Ah, sim! Ests aqui por causa da carta. O Angmur[ENTER]j me falou dela. " -gameforge.main_quest_lv91._320_say = " Ainda no consegui descodificar a carta. Mas[ENTER]parece ser o idioma da tribo de crustceos que[ENTER]vivem na Baa de Nephrite. " -gameforge.main_quest_lv91._330_say = " Para poder interpretar estes caracteres, irei[ENTER]precisar do Manuscrito Carapaa da tribo de[ENTER]crustceos. Podes ir buscar 10 por mim? " -gameforge.main_quest_lv91._340_say = " Claro. " -gameforge.main_quest_lv91._350_sayTitle = " Manuscrito Carapaa " -gameforge.main_quest_lv91._360_say = " Vai para o combate contra a tribo de crustceos e[ENTER]obtm 10 Manuscritos Carapaa. " -gameforge.main_quest_lv91._370_say = " Infelizmente o Manuscrito Carapaa foi danificado[ENTER]e no o posso usar. Por favor traz-me outro. " -gameforge.main_quest_lv91._380_say = " Encontraste os Manuscritos Carapaa. Eles tm a[ENTER]forma de carapaas de tartarugas. " -gameforge.main_quest_lv91._390_say = " Perfeito! Agora posso descodificar a carta.[ENTER]Bom trabalho! Aceita isto como sinal da minha[ENTER]gratido. " -gameforge.main_quest_lv91._400_say = " Traz-me mais %d unidade(s)! " -gameforge.main_quest_lv91._410_1_notice = " Encontraste um Manuscrito Carapaa. " -gameforge.main_quest_lv91._410_2_notice = " Entrega-o ao Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = " Carta das Mantcoras descodificada. " -gameforge.main_quest_lv91._430_say = " Yon-I-Walker est tua procura. Vai ter com ele[ENTER]e descobre se ele j conseguiu descodificar a[ENTER]carta. " -gameforge.main_quest_lv91._440_say = " *murmrios* ...ah! Aqui ests tu! Graas tua[ENTER]ajuda consegui descodificar uma grande parte da[ENTER]mensagem. Mas no estou a fazer progressos[ENTER]relativamente ltima parte.[ENTER]Lamento, mas preciso de pedir a tua ajuda[ENTER]novamente. Preciso de P de Carapaa com alguma[ENTER]urgncia. Poders encontr-la no General Lagosta[ENTER]ou no Rei Caranguejo da tribo de crustceos. " -gameforge.main_quest_lv91._450_say = " P de Carapaa " -gameforge.main_quest_lv91._460_say = " Sim, apenas a tribo de crustceos o possui. Mesmo[ENTER]uma pequena dose deste p letal! Trs doses[ENTER]devem ser suficientes. Boa sorte. " -gameforge.main_quest_lv91._470_say = " Irei j para l. " -gameforge.main_quest_lv91._480_sayTitle = " P de Carapaa " -gameforge.main_quest_lv91._490_say = " Vai combater o General Lagosta e o Rei Caranguejo[ENTER]da tribo de crustceos e obtm 3 doses de P de[ENTER]Carapaa. " -gameforge.main_quest_lv91._500_say = " O P de Carapaa extremamente venenoso. Preciso[ENTER]de esperar um dia para que os seus efeitos[ENTER]diminuam.[ENTER]Volta amanh. Espero ser capaz de te dizer mais. " -gameforge.main_quest_lv91._510_say = " Tens o P de Carapaa! " -gameforge.main_quest_lv91._520_say = " Bom trabalho. Agora posso finalmente descodificar[ENTER]a carta.[ENTER]Por favor aceita isto como recompensa. " -gameforge.main_quest_lv91._530_say = " Traz-me mais %d unidade(s)! " -gameforge.main_quest_lv91._540_say = " Este P de Carapaa est contaminado. Por favor[ENTER]traz-me uma nova dose. " -gameforge.main_quest_lv91._550_1_notice = " Encontraste uma dose de P de Carapaa. " -gameforge.main_quest_lv91._550_2_notice = " Leva-a ao Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = " Envenenado! " -gameforge.main_quest_lv91._570_say = " O Almirante Angmur precisa urgentemente de ti.[ENTER]Descobre o que ele quer. " -gameforge.main_quest_lv91._580_say = " Aqui ests tu! Louvado seja o Deus Drago.[ENTER]Yon-I-Walker foi envenenado pelo P de Carapaa. " -gameforge.main_quest_lv91._590_say = " Ele queria despachar-se e descuidou-se. O que[ENTER]piora toda esta situao o facto de no termos[ENTER]armazenadas quaisquer ervas medicinais.[ENTER]Procura a Flor-Rocha - as suas razes podero[ENTER]neutralizar o veneno. Marquei no teu mapa as[ENTER]localizaes onde a podes encontrar. " -gameforge.main_quest_lv91._600_say = " Claro. " -gameforge.main_quest_lv91._610_say = " Sabia que podia contar contigo. Por favor[ENTER]despacha-te, no temos muito tempo! " -gameforge.main_quest_lv91._620_sayTitle = " Salva o Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = " Encontra as Razes de Flor-Rocha para poderes[ENTER]curar o Yon-I-Walker, que foi envenenado. " -gameforge.main_quest_lv91._640_1_notice = " Leva a Raiz de Flor-Rocha ao Yon-I-Walker. " -gameforge.main_quest_lv91._650_say = " *tosse*[ENTER]*som dorido*[ENTER]Ah, s tu. No estou muito bem. Encontraste as[ENTER]Razes de Flor-Rocha? " -gameforge.main_quest_lv91._660_say = " Sim, tenho-as aqui. " -gameforge.main_quest_lv91._670_say = " Ah, j me sinto melhor. Parece que a minha hora[ENTER]ainda no chegou.[ENTER]Agradeo-te. Aceita isto como recompensa. Agora[ENTER]posso completar o meu trabalho. O Almirante[ENTER]Angmur ir informar-te assim que conseguir[ENTER]descodificar a carta. " -gameforge.main_quest_lv91._680_say = " Yon-I-Walker quer falar contigo. " -gameforge.main_quest_lv91._760_say = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " A Carta dos Ladres Rubros " -gameforge.main_quest_lv92._020_say = " A ltima carta enviada pelos Servos das Trevas[ENTER]encontra-se na posse do Gang dos Ladres Rubros.[ENTER]O Almirante Angmur tem mais informaes para ti. " -gameforge.main_quest_lv92._030_say = " Estamos cada vez mais perto de descortinar os[ENTER]planos dos Servos das Trevas. A ltima carta[ENTER]encontra-se actualmente na posse do Gang dos[ENTER]Ladres Rubros. " -gameforge.main_quest_lv92._040_say = " O Gang dos Ladres Rubros? " -gameforge.main_quest_lv92._050_say = " Existe um grupo de criminosos que foi banido para[ENTER]a Rocha do Drago Negro. O que h de estranho[ENTER]relativamente aos Ladres Rubros o facto de[ENTER]humanos se terem alinhado com demnios. " -gameforge.main_quest_lv92._060_say = " Demnios... Alinhados com humanos em vez de os[ENTER]comerem? Curioso... " -gameforge.main_quest_lv92._070_say = " Eles esto unidos por um objectivo em comum: ouro.O acampamento dos Ladres Rubros no fica longe[ENTER]daqui. Derrota o Ladro Rubro Executor e o[ENTER]General Negro. Um deles est na posse da carta. " -gameforge.main_quest_lv92._080_say = " No entanto eles foram avisados atempadamente[ENTER]sobre as nossas intenes e separaram a carta em[ENTER]quatro partes. Temos de encontr-las todas. " -gameforge.main_quest_lv92._090_say = " Entendido. " -gameforge.main_quest_lv92._100_say = " Obrigado! " -gameforge.main_quest_lv92._110_sayTitle = " A Carta dos Ladres Rubros " -gameforge.main_quest_lv92._120_say = " Luta contra o Ladro Rubro Executor e o General[ENTER]Negro. Encontra todos os quatro pedaos da carta. " -gameforge.main_quest_lv92._130_say = " A carta ainda no est completa. Encontra todos[ENTER]os pedaos. " -gameforge.main_quest_lv92._140_1_notice = " Encontraste todas as partes da Carta dos Ladres[ENTER]Rubros. " -gameforge.main_quest_lv92._140_2_notice = " Mostra-a ao Almirante Angmur. " -gameforge.main_quest_lv92._150_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv92._160_say = " Bom trabalho. Aceita isto como sinal da minha[ENTER]gratido. " -gameforge.main_quest_lv92._170_sendLetter = " A Carta dos Ladres Rubros " -gameforge.main_quest_lv92._180_say = " O Almirante Angmur precisa da tua ajuda. " -gameforge.main_quest_lv92._190_say = " Ainda bem que aqui ests. Temos um problema. " -gameforge.main_quest_lv92._200_say = " O que se passa? " -gameforge.main_quest_lv92._210_say = " Na realidade, existe um quinto pedao da Carta[ENTER]dos Ladres Rubros. Sem esse pedao, o resto da[ENTER]carta de nada nos vale. J enviei o Bae-Yong, um[ENTER]dos meus homens mais corajosos, mas deve ter[ENTER]acontecido algo. Ele j deveria ter regressado h[ENTER]muito tempo. Podes procur-lo? " -gameforge.main_quest_lv92._220_say = " Claro! Fazes ideia de onde ele possa estar agora? " -gameforge.main_quest_lv92._230_say = " Tenho uma ideia, sim. Da ltima vez que[ENTER]comunicmos, ele estava a pensar em ir at Baa[ENTER]de Nephrite. Mas ningum tem a certeza se ele[ENTER]ter ou no chegado l. " -gameforge.main_quest_lv92._240_say = " Vou pr-me j a caminho! " -gameforge.main_quest_lv92._250_sayTitle = " O Soldado Desaparecido " -gameforge.main_quest_lv92._260_say = " Encontra o quinto pedao da carta. Para isso,[ENTER]procura pelo Bae-Yong na Baa de Nephrite. " -gameforge.main_quest_lv92._270_say = " Ainda no encontraste o Bae-Yong? Isto uma[ENTER]questo de vida ou morte! Por favor continua a[ENTER]procurar. " -gameforge.main_quest_lv92._280_say = " *tosse*[ENTER]Obrigado por me encontrares. Fui gravemente[ENTER]ferido em combate e acho que no me sobra muito[ENTER]mais tempo...[ENTER]Toma, consegui obter isto de um Ladro Rubro.[ENTER]Leva-o ao Almirante. Vai! Eu fico b...[ENTER](Ele morre nos teus braos.) " -gameforge.main_quest_lv92._290_1_notice = " Antes de Bae-Yong morrer, ele deu-te o pedao da[ENTER]carta que faltava. " -gameforge.main_quest_lv92._290_2_notice = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv92._300_say = " Ests de volta! Encontraste o Bae-Yong? " -gameforge.main_quest_lv92._310_say = " Sim, mas... " -gameforge.main_quest_lv92._320_say = " Mas?[ENTER]Oh no... Ele est morto? " -gameforge.main_quest_lv92._330_say = " No podia faz mais por ele. Os meus psames. Ele[ENTER]era um homem corajoso ele defendeu o ltimo[ENTER]pedao da carta com a sua vida. Aqui est. " -gameforge.main_quest_lv92._340_say = " A perda do Bae-Yong ir afectar-nos imenso. Mas[ENTER]tenho imenso orgulho nele. Ele completou a sua[ENTER]misso temos agora todos os pedaos da carta. " -gameforge.main_quest_lv92._350_say = " Agradeo-te por tudo. Toma, aceita isto como[ENTER]recompensa.[ENTER]Vou agora acender algum incenso no templo pelo[ENTER]Bae-Yong. Mandarei chamar-te mais tarde. " -gameforge.main_quest_lv92._360_say = " Vai ter com o Almirante Angmur. " -gameforge.main_quest_lv92._370_sendLetter = " Descodifica a Carta dos Ladres Rubros " -gameforge.main_quest_lv92._380_say = " O Almirante Angmur tem informaes importantes[ENTER]sobre a Carta dos Ladres Rubros. Ouve o que ele[ENTER]tem para te dizer. " -gameforge.main_quest_lv92._390_say = " Ah, aqui ests tu. Os Servos das Trevas esto a[ENTER]dar-me uma dor de cabea. Esta carta tambm se[ENTER]encontra encriptada. Por favor leva-a ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = " Entendido. " -gameforge.main_quest_lv92._410_say = " Leva a carta encriptada ao Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = " Argh! Tens sempre de te esgueirar at mim dessa[ENTER]forma?! O que posso fazer por ti? " -gameforge.main_quest_lv92._430_say = " Aqui est a Carta dos Ladres Rubros. Tal como as[ENTER]outras, esta est encriptada. " -gameforge.main_quest_lv92._440_say = " Deixa-me dar uma vista de olhos. Hmm, isto[ENTER]parecem ser os caracteres dos Trites. No dever[ENTER]ser muito difcil descodific-los. " -gameforge.main_quest_lv92._450_say = " Excelente. Durante quanto tempo precisas dela? " -gameforge.main_quest_lv92._460_say = " No tenhas tanta pressa. A descodificao no [ENTER]particularmente complicada, mas sem mais recursos[ENTER]isto no ir funcionar. " -gameforge.main_quest_lv92._470_say = " Mas claro que no... Isso seria demasiado fcil. " -gameforge.main_quest_lv92._480_say = " Vejo que no perdeste o teu sentido de humor,[ENTER]hehe.[ENTER]Para descodificar a carta preciso de Escamas de[ENTER]Oin. Dos membros da tribo dos Trites, apenas o[ENTER]General Kappa e o prprio Trito podem usar estas[ENTER]raras escamas. Por favor obtm dez. " -gameforge.main_quest_lv92._490_say = " Vou j pr-me a caminho. " -gameforge.main_quest_lv92._500_sayTitle = " Encontra Escamas de Oin! " -gameforge.main_quest_lv92._510_say = " Apenas o Trito, Rei dos Trites, e o General[ENTER]Kappa usam Escamas de Oin. " -gameforge.main_quest_lv92._520_say = " No consigo descodificar a carta sem as escamas.[ENTER]Preciso delas urgentemente. " -gameforge.main_quest_lv92._530_1_notice = " Encontraste as Escamas de Oin tritnicas. " -gameforge.main_quest_lv92._530_2_notice = " Leva-as rapidamente ao Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = " Fizeste um ptimo trabalho. Assim que tiver[ENTER]descodificado a carta irei informar o Almirante[ENTER]Angmur. Devias descansar um pouco.[ENTER]Toma, aceita isto como sinal do meu apreo. " -gameforge.main_quest_lv92._550_say = " O Yon-I-Walker gostaria de falar contigo. " -gameforge.main_quest_lv92._560_sendLetter = " Planos Sinistros " -gameforge.main_quest_lv92._570_say = " A carta dos Servos das Trevas foi descodificado.[ENTER]O Almirante Angmur quer falar contigo sobre os[ENTER]seus planos sinistros. " -gameforge.main_quest_lv92._580_say = " Conseguimos descodificar completamente a mensagem[ENTER]secreta. Lembras-te da carta enviada aos Gnoll?[ENTER]Ela j falava de drages, adormecidos nas[ENTER]profundezas da ilha, assim como de um mtodo de[ENTER]os acordar e enraivecer. Agora descobrimos a[ENTER]razo pela qual os Servos das Trevas esto to[ENTER]interessados nisto. " -gameforge.main_quest_lv92._590_say = " Se matares um drago nesse momento, quando a sua[ENTER]mente se encontra num estado to negro quanto as[ENTER]mandbulas do Inferno, ele ir cuspir uma Prola[ENTER]da Noite. Com a ajuda desta prola, os poderes[ENTER]incomensurveis de Sung Mahi podero ser[ENTER]invocados para o nosso mundo. Esse o seu plano[ENTER]sinistro! " -gameforge.main_quest_lv92._600_say = " Os nossos prximos passos precisam de ser bem[ENTER]ponderados. Assim que tiver novidades para ti,[ENTER]mandarei chamar-te. Obrigado por tudo. " -gameforge.main_quest_lv92._610_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " Abastecimento de Poder I " -gameforge.main_quest_lv93._020_say = " O Almirante Angmur quer falar contigo. " -gameforge.main_quest_lv93._030_say = " Estamos no rasto dos Servos das Trevas. " -gameforge.main_quest_lv93._040_say = " Para os derrotar, precisamos de fortalecer os[ENTER]teus poderes. J ouviste falar da Luz Interior? [ENTER]energia concentrada. Alguns seres ou plantas[ENTER]mticos possuem-na. O Yon-I-Walker pode criar um[ENTER]tnico a partir dela. Vai ter com ele de seguida. " -gameforge.main_quest_lv93._050_say = " Percebido. " -gameforge.main_quest_lv93._060_say = " Ah, aqui est a minha salvao![ENTER]A Luz Interior, ah sim... o meu tnico ir[ENTER]tornar-te um adversrio ao nvel dos Servos das[ENTER]Trevas. " -gameforge.main_quest_lv93._070_say = " Para isso, preciso da Luz Interior dos Ciclopes e[ENTER]dos Gigantes. Apenas os lderes das tribos de[ENTER]cada um destes grupos a possuem. Enfrenta[ENTER]primeiro os Ciclopes. " -gameforge.main_quest_lv93._080_say = " Percebido. " -gameforge.main_quest_lv93._090_sayTitle = " A Luz Interior I " -gameforge.main_quest_lv93._100_say = " Derrota o Polyphemos, Rei dos Ciclopes, e obtm a[ENTER]sua Luz Interior. " -gameforge.main_quest_lv93._110_say = " Ests de volta de mos a abanar? No te irei[ENTER]conseguir ajudar assim. Traz-me a Luz Interior! " -gameforge.main_quest_lv93._120_1_notice = " Encontraste a Luz Interior. Leva-a ao[ENTER]Yon-I-Walker. " -gameforge.main_quest_lv93._130_say = " Fala com o Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = " Ento isto a Luz Interior... antes de poder[ENTER]trabalhar nela, precisa de ser limpa. Isso ir[ENTER]demorar algum tempo. Irei informar-te quando[ENTER]estiver pronta. " -gameforge.main_quest_lv93._150_sendLetter = " Abastecimento de Poder II " -gameforge.main_quest_lv93._160_say = " O Yon-I-Walker est tua procura. " -gameforge.main_quest_lv93._170_say = " A Luz Interior do Polyphemos j est limpa. De[ENTER]seguida precisaremos da que se encontra na posse[ENTER]dos gigantes.[ENTER]Tens de derrotar o Rei Wubba para a obteres. " -gameforge.main_quest_lv93._180_say = " Vou j pr-me a caminho. " -gameforge.main_quest_lv93._190_sayTitle = " A Luz Interior II " -gameforge.main_quest_lv93._200_say = " Derrota o rei dos gigantes, o Rei Wubba, e obtm[ENTER]a sua Luz Interior. " -gameforge.main_quest_lv93._210_say = " Voltaste de mos a abanar? Ficaria surpreendido[ENTER]se no estivesses altura desta misso. Pe-te a[ENTER]caminho e tenta de novo! " -gameforge.main_quest_lv93._220_1_notice = " Tens a Luz Interior dos gigantes nas tuas mos. " -gameforge.main_quest_lv93._220_2_notice = " Leva-a ao Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = " Fala com o Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = " A Luz Interior do Rei Wubba possui um enorme[ENTER]poder. Acredito que isto se deva ao seu tamanho.[ENTER]Preciso de a limpar. Isto vai demorar um pouco. " -gameforge.main_quest_lv93._250_sendLetter = " Abastecimento de Poder III " -gameforge.main_quest_lv93._260_say = " O Yon-I-Walker est tua procura. " -gameforge.main_quest_lv93._270_say = " Aqui ests tu, excelente. Preciso da tua ajuda.[ENTER]Para que os efeitos do meu tnico se desenvolvam[ENTER]completamente, preciso de mais um componente: a[ENTER]Essncia Milenar. " -gameforge.main_quest_lv93._280_say = " Essncia Milenar? Nunca ouvi falar disso. " -gameforge.main_quest_lv93._290_say = " uma mistura muito eficiente feita de vrias[ENTER]essncias de ervas. Conheces o Octvio? Ele vive[ENTER]no continente e a nica pessoa capaz de[ENTER]produzir a Essncia Milenar. Vai ter com ele.[ENTER]Espero que ele nos ajude. Ele consegue ser um[ENTER]pouco teimoso... " -gameforge.main_quest_lv93._300_say = " Percebido. " -gameforge.main_quest_lv93._310_sayTitle = " Fala com o Octvio! " -gameforge.main_quest_lv93._320_say = " Procura o Octvio. Ele vive no continente e o[ENTER]nico que pode criar a Essncia Milenar. " -gameforge.main_quest_lv93._330_say = " Ol! Em que te posso ajudar? Talvez uma[ENTER]Samgyetang? uma especialidade da casa com... " -gameforge.main_quest_lv93._340_say = " Octvio, no estou aqui pela comida! Preciso de[ENTER]algo bastante diferente: a Essncia Milenar. " -gameforge.main_quest_lv93._350_say = " Woah, shhhhhh, no to alto! A Essncia[ENTER]Milenar... No, isso no possvel. Como tens[ENTER]conhecimento disso? Apenas um punhado de gente[ENTER]consegue suportar o poder que ela proporciona.[ENTER]No quero correr esse risco. Agora vai, antes que[ENTER]mais algum te oua. " -gameforge.main_quest_lv93._360_say = " Octvio, espera e ouve-me! Fui enviado pelo[ENTER]Yon-I-Walker da Rocha do Drago Negro. Precisamos[ENTER]urgentemente desta Essncia. Sem ela no temos[ENTER]qualquer hiptese contra os Servos das Trevas. E[ENTER]ento, o mundo como o conhecemos estar[ENTER]condenado.[ENTER]Apenas tu podes produzir a Essncia. Por favor! " -gameforge.main_quest_lv93._370_say = " O Yon-I-Walker, dizes? Hmm, ele um velho amigo[ENTER]meu. J tivemos muitas conversas em volta de uma[ENTER]boa garrafa de vinho. Preciso de pensar neste[ENTER]assunto. Volta de manh e irei dar-te uma[ENTER]resposta. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Ainda no tomei uma deciso. Volta de novo mais[ENTER]tarde. " -gameforge.main_quest_lv93._400_npcChat = " A Essncia Milenar " -gameforge.main_quest_lv93._410_say = " O Octvio quer falar contigo. " -gameforge.main_quest_lv93._420_say = " Portanto, estive a noite toda a pensar no teu[ENTER]pedido. Estou a correr um enorme risco, mas tenho[ENTER]a certeza que estou a fazer a coisa certa. Sim,[ENTER]irei ajudar-te. " -gameforge.main_quest_lv93._430_say = " Excelente! " -gameforge.main_quest_lv93._440_say = " No entanto, no tenho nada armazenado neste[ENTER]momento. Podes obter alguns ingredientes para[ENTER]mim? Dessa forma poderei produzir a Essncia para[ENTER]ti. " -gameforge.main_quest_lv93._450_say = " claro. De que precisas? " -gameforge.main_quest_lv93._460_say = " Faltam-me Razes de Gango, Cogumelos Tue e Rosas[ENTER]Alpinas Preciso de 200 unidades de cada[ENTER]ingrediente. " -gameforge.main_quest_lv93._470_say = " Irei j lanar-me a essa tarefa. Onde posso[ENTER]encontrar tudo isso? " -gameforge.main_quest_lv93._480_say = " Irs encontrar estas plantas nas mais diversas[ENTER]localizaes do continente. Enquanto procuras,[ENTER]irei comear os meus preparativos aqui. " -gameforge.main_quest_lv93._490_sayTitle = " A Receita Milenar " -gameforge.main_quest_lv93._500_say = " Procura Razes de Gango, Cogumelos Tue e Rosas[ENTER]Alpinas.[ENTER]Precisas de 200 unidades de cada. " -gameforge.main_quest_lv93._510 = " Irs encontrar estas plantas nas mais diversas[ENTER]localizaes do continente. Enquanto procuras,[ENTER]irei comear os meus preparativos aqui. " -gameforge.main_quest_lv93._520_say = " Ah, ests de volta, muito bem. E tens tudo[ENTER]contigo. Ento vou j deitar mos ao trabalho.[ENTER]No devo ser interrompido durante este tempo.[ENTER]Volta amanh por esta hora. Por essa altura a[ENTER]Essncia j dever estar pronta. " -gameforge.main_quest_lv93._530_say = " Entendido. At amanh. " -gameforge.main_quest_lv93._540_say = " Percebo que precises da Essncia urgentemente,[ENTER]mas tens de ter pacincia por um pouco mais de[ENTER]tempo. Volta mais tarde. " -gameforge.main_quest_lv93._550_say = " O Octvio est tua procura. " -gameforge.main_quest_lv93._560_say = " Ah, chegaste no momento certo: a Essncia Milenar[ENTER]acabou de ficar pronta a ser usada! Agora podes[ENTER]lev-la ao Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = " Obrigado! " -gameforge.main_quest_lv93._580_sendLetter = " Essncia Milenar " -gameforge.main_quest_lv93._590_say = " O Yon-I-Walker est tua procura. " -gameforge.main_quest_lv93._600_say = " Tens a Essncia Milenar! Agora tenho todos os[ENTER]ingredientes para o meu tnico. Irei mandar[ENTER]chamar-te assim que estiver pronto. " -gameforge.main_quest_lv93._610_say = " Entendido. " -gameforge.main_quest_lv93._620_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 94. " -gameforge.main_quest_lv93._630_say = " %s: %d unidade(s), %s: %d unidade(s),[ENTER]%s: %d unidade(s) " -gameforge.main_quest_lv93._640_say = " Tenho um restaurante para gerir - no tenho todo[ENTER]o tempo do mundo. Traz-me todos os ingredientes[ENTER]em falta, e despacha-te por favor. " -gameforge.main_quest_lv93._650_1_notice = " Encontraste todos os ingredientes necessrios[ENTER]para a Essncia Milenar. " -gameforge.main_quest_lv93._650_2_notice = " Regressa ao Octvio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Prolas Leviathan " -gameforge.main_quest_lv94._020_say = " O Yon-I-Walker est tua procura. " -gameforge.main_quest_lv94._030_say = " Consegui. Fui capaz de combinar as essncias mais[ENTER]eficientes que conhecemos umas com as outras.[ENTER]Apresento-te: as Prolas Leviathan! " -gameforge.main_quest_lv94._040_say = " Obrigado! " -gameforge.main_quest_lv94._050_say = " Se levares estas cpsulas, poders no sentir[ENTER]qualquer mudana. Mas um olho bem treinado, como[ENTER]o meu ou o do Angmur, conseguir not-lo.[ENTER]Angmur quer falar contigo. Vai ter com ele agora. " -gameforge.main_quest_lv94._060_sayTitle = " Fortalece-te! " -gameforge.main_quest_lv94._070_say = " Engole as Prolas Leviathan e procura o Almirante[ENTER]Angmur. " -gameforge.main_quest_lv94._080_sendLetter = " Chamamento das Montanhas do Trovo " -gameforge.main_quest_lv94._090_say = " O Almirante Angmur tem novidades para ti. " -gameforge.main_quest_lv94._1000_say = " Irei precisar de algum tempo para analisar as[ENTER]amostras. Volta amanh que terei os resultados[ENTER]prontos, espero eu. " -gameforge.main_quest_lv94._100_say = " Ah, as Prolas Leviathan mostram o seu efeito:[ENTER]Consigo claramente ver uma aura de poder em teu[ENTER]redor.[ENTER]Os meus batedores tm uma ideia de onde o[ENTER]quartel-general dos Servos das Trevas se pode[ENTER]encontrar. O local est fortemente protegido.[ENTER]Podes dar uma vista de olhos? " -gameforge.main_quest_lv94._1010_say = " Irei reportar as minhas descobertas ao Angmur.[ENTER]Ele ir ento entrar em contacto contigo. " -gameforge.main_quest_lv94._1020_say = " O Almirante Angmur tem informaes sobre o Ouro[ENTER]Negro. Vai ter com ele. " -gameforge.main_quest_lv94._1030_say = " Aye, aqui ests tu. A anlise ao Ouro Negro ainda[ENTER]no est completa. Espero em breve ter mais para[ENTER]te contar. Toma, aqui tens uma recompensa pelos[ENTER]teus esforos. " -gameforge.main_quest_lv94._1040_say = " No podemos perder mais tempo. Rpido, traz-me[ENTER]amostras do Ouro Negro! " -gameforge.main_quest_lv94._1050_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 95. " -gameforge.main_quest_lv94._1060_say = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Quantidade em falta: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Claro. " -gameforge.main_quest_lv94._120_say = " Obrigado. Irei mostrar-te que reas tens de[ENTER]explorar. Vem ter comigo assim que tiveres[ENTER]terminado. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Sob as ordens do Almirante Angmur, explora as[ENTER]Montanhas do Trovo. O teu primeiro alvo : (%d,[ENTER]%d) " -gameforge.main_quest_lv94._150_sayTitle = " As Montanhas do Trovo " -gameforge.main_quest_lv94._160_say = " Explora as Montanhas do Trovo e depois fala com[ENTER]o Almirante Angmur. " -gameforge.main_quest_lv94._170_say = " Ainda no exploraste todas as reas, certo?[ENTER]Estamos dependentes desta informao. Por favor[ENTER]termina as minhas ordens. " -gameforge.main_quest_lv94._180_say = " O teu primeiro alvo : %d, %d " -gameforge.main_quest_lv94._190_say = " O teu segundo alvo : %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " O teu terceiro alvo : %d, %d " -gameforge.main_quest_lv94._220_say = " Chegaste ao teu primeiro alvo. A prxima[ENTER]localizao : (%d, %d) " -gameforge.main_quest_lv94._230_say = " Chegaste ao teu segundo alvo. A prxima[ENTER]localizao : (%d, %d) " -gameforge.main_quest_lv94._240 = " Chegaste ao terceiro alvo. " -gameforge.main_quest_lv94._250_say = " Conseguiste ter uma ideia da situao nas[ENTER]Montanhas do Trovo.[ENTER]Agora regressa ao Almirante Angmur com o relato. " -gameforge.main_quest_lv94._260_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv94._270_say = " Ah, ests de volta! Muito bem, iremos avaliar as[ENTER]informaes que recolheste e delinear uma[ENTER]estratgia. " -gameforge.main_quest_lv94._280_say = " Aqui est a tua recompensa. " -gameforge.main_quest_lv94._290_sendLetter = " Enfraquece os Ladres Rubros " -gameforge.main_quest_lv94._300_say = " O Almirante Angmur est tua procura. " -gameforge.main_quest_lv94._310_say = " Um ataque directo parece-me ser demasiado[ENTER]arriscado nesta altura. Antes de partirmos para o[ENTER]ataque, melhor enfraquecermos o exrcito do[ENTER]inimigo. " -gameforge.main_quest_lv94._320_say = " Os seguintes grupos vivem nas Montanhas do[ENTER]Trovo: os Gigantes, os Ciclopes e os Ladres[ENTER]Rubros.[ENTER]Iremos atacar os Ladres Rubros primeiro! " -gameforge.main_quest_lv94._330_say = " Que fraquezas tm os Ladres Rubros? " -gameforge.main_quest_lv94._340_say = " O Chefe Rubro usa sempre uma capa especial, um[ENTER]smbolo de fora e invencibilidade. Rouba-lhe[ENTER]essa capa - isso ir destruir a motivao do Gang[ENTER]dos Ladres Rubros! " -gameforge.main_quest_lv94._350_say = " O Chefe Rubro? Isso no ser tarefa fcil... " -gameforge.main_quest_lv94._360_say = " Tens razo. Mas se algum o consegue enfrentar,[ENTER]esse algum s tu. Boa sorte! " -gameforge.main_quest_lv94._370_sayTitle = " O Chefe Rubro " -gameforge.main_quest_lv94._380_say = " Derrota o Chefe Rubro e rouba-lhe a sua capa. " -gameforge.main_quest_lv94._390_say = " ... falhaste? No, no acredito nisso. Volta a[ENTER]enfrentar o Chefe Rubro. Tenho a certeza que[ENTER]desta vez o irs derrotar. " -gameforge.main_quest_lv94._400_1_notice = " Derrotaste o Chefe Rubro. " -gameforge.main_quest_lv94._400_2_notice = " Pega na sua capa e leva-a ao Almirante Angmur. " -gameforge.main_quest_lv94._410_say = " O Almirante Angmur est tua espera. " -gameforge.main_quest_lv94._420_say = " A capa! Sabia que o ias conseguir. Iremos[ENTER]pendur-la perto do seu acampamento para que eles[ENTER]a consigam ver - isso ir desconcertar o Gang dos[ENTER]Ladres Rubros. Os meus companheiros iro tratar[ENTER]disso. Dessa forma poders ter algum tempo para[ENTER]recuperar. " -gameforge.main_quest_lv94._430_sendLetter = " Enfraquece os Ciclopes " -gameforge.main_quest_lv94._440_say = " O Almirante Angmur gostaria de falar contigo. " -gameforge.main_quest_lv94._450_say = " O nosso plano est a funcionar: quando os Ladres[ENTER]Rubros viram a capa, houve um grande distrbio.[ENTER]No fim, os demnios e os humanos acabaram a lutar[ENTER]uns com os outros. Agora esse Gang encontra-se[ENTER]completamente desorganizado. De seguida, temos os[ENTER]Ciclopes. " -gameforge.main_quest_lv94._460_say = " Como vamos proceder? " -gameforge.main_quest_lv94._470_say = " Os Ciclopes veneram o seu lder. Se eliminarmos o[ENTER]esquadro de liderana, os Ciclopes iro entrar[ENTER]em pnico e dispersar. Derrota o General Outis %d[ENTER]vezes, o Arges %d vezes e o Polyphemos %d vezes. " -gameforge.main_quest_lv94._480_say = " Ser um prazer. " -gameforge.main_quest_lv94._490_say = " Tem cuidado. " -gameforge.main_quest_lv94._500_sayTitle = " Combate os Ciclopes! " -gameforge.main_quest_lv94._510_say = " Derrota o General Outis %d vezes, o Arges %d[ENTER]vezes e o Polyphemos %d vezes. " -gameforge.main_quest_lv94._520 = " Mal posso acreditar que ests a ter dvidas em[ENTER]relao aos Ciclopes, de todas as criaturas! Vai![ENTER]Sei que o consegues fazer! " -gameforge.main_quest_lv94._530_1_notice = " Derrotaste os lderes dos Ciclopes. " -gameforge.main_quest_lv94._530_2_notice = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv94._540_say = " Vai ter com o Almirante Angmur. " -gameforge.main_quest_lv94._550_say = " As notcias dos teus feitos perseguem-te! Os[ENTER]Ciclopes esto em fuga.[ENTER]Tudo o que nos resta so os Gigantes. Irei reunir[ENTER]informaes sobre as suas fraquezas e mandarei[ENTER]chamar-te. " -gameforge.main_quest_lv94._560_sendLetter = " Enfraquece os Gigantes " -gameforge.main_quest_lv94._570_say = " O Almirante Angmur mandou chamar-te. " -gameforge.main_quest_lv94._580_say = " Os meus batedores descobriram a fraqueza dos[ENTER]Gigantes. " -gameforge.main_quest_lv94._590_say = " Conta-me! " -gameforge.main_quest_lv94._600_say = " Os Gigantes encontram-se na posse de um Totem com[ENTER]grande valor espiritual. Se o roubarmos,[ENTER]poderemos quebrar a sua vontade. " -gameforge.main_quest_lv94._610_say = " Onde posso encontrar esse Totem? " -gameforge.main_quest_lv94._620_say = " O Totem tem a forma de um grande pedao de mbar.[ENTER]Para o proteger de ladres, ele foi dividido em[ENTER]%d partes.[ENTER]O Rei Wubba e os seus Oficiais andam na posse[ENTER]dessas partes. " -gameforge.main_quest_lv94._630_say = " Entendido. " -gameforge.main_quest_lv94._640_sayTitle = " Totem dos Gigantes " -gameforge.main_quest_lv94._650_say = " Obtm todos os pedaos do Totem. " -gameforge.main_quest_lv94._660_say = " Os Gigantes so adversrios poderosos. Mas tu[ENTER]tens de os derrotar e trazer-me esse Totem! " -gameforge.main_quest_lv94._670_say_1_notice = " J conseguiste todos os pedaos do Totem. " -gameforge.main_quest_lv94._670_say_2_notice = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv94._680_say = " Aye, j me estava a comear a preocupar![ENTER]Conseguiste mesmo faz-lo. Agora estamos na posse[ENTER]do sagrado Totem dos Gigantes.[ENTER]A tua recompensa por isto ser grande. " -gameforge.main_quest_lv94._690_sendLetter = " Para as Montanhas do Trovo " -gameforge.main_quest_lv94._700_say = " O Almirante Angmur est tua procura. " -gameforge.main_quest_lv94._710_say = " Os meus batedores tm observado os Ciclopes a[ENTER]recolher qualquer coisa nas Montanhas do Trovo e[ENTER]a lev-la para algum local. " -gameforge.main_quest_lv94._720_say = " Descobre o que os Ciclopes andam a planear. De[ENTER]certeza que no algo de bom... E tambm duvido[ENTER]que eles vo desvendar o seu segredo to[ENTER]facilmente. " -gameforge.main_quest_lv94._730_say = " Entendido. " -gameforge.main_quest_lv94._740_sayTitle = " O que esto os Ciclopes a planear? " -gameforge.main_quest_lv94._750_say = " Descobre o que que os Ciclopes andam a recolher[ENTER]nas Montanhas do Trovo. " -gameforge.main_quest_lv94._760_say = " Descobre o que os Ciclopes andam a tramar. No[ENTER]pode ser algo de bom... E tambm duvido que eles[ENTER]revelem o seu segredo facilmente. " -gameforge.main_quest_lv94._770_1_notice = " Tens na tua mo uma pedra preta reluzente, assim[ENTER]como um Pedao de Papel. " -gameforge.main_quest_lv94._770_2_notice = " Mostra ao Almirante Angmur o que descobriste. " -gameforge.main_quest_lv94._780_say = " Vai ter com o Almirante Angmur. " -gameforge.main_quest_lv94._790_say = " Descobriste o que os Ciclopes esto a fazer nas[ENTER]Montanhas do Trovo? " -gameforge.main_quest_lv94._800_say = " Os Ciclopes no queriam falar, mas no fim fui[ENTER]capaz de os convencer a dar-me isto: uma pedra[ENTER]negra e este pedao de papel. " -gameforge.main_quest_lv94._810_say = " Localizmos os veios de Ouro Negro nas Montanhas[ENTER]do Trovo e estamos agora a miner-los como[ENTER]pediste. Para a entrega iremos encontrar-nos nas[ENTER]Montanhas do Trovo, como planeado. " -gameforge.main_quest_lv94._820_say = " Ouro Negro... Isso um minrio que apenas existe[ENTER]nas Montanhas do Trovo. Porque que os Servos[ENTER]das Trevas precisam dele? " -gameforge.main_quest_lv94._830_say = " Precisamos de descobrir o que eles esto a[ENTER]planear. " -gameforge.main_quest_lv94._840_say = " Aqui diz: " -gameforge.main_quest_lv94._850_sendLetter = " Ouro Negro " -gameforge.main_quest_lv94._860_say = " O Almirante Angmur gostaria de falar contigo[ENTER]sobre o Ouro Negro. " -gameforge.main_quest_lv94._870_say = " O Alquimista no foi capaz de analisar o Ouro[ENTER]Negro. Era um pedao demasiado pequeno.[ENTER]Precisamos de descobrir as suas propriedades e a[ENTER]razo pela qual os Servos das Trevas o querem![ENTER]Podes voltar s Montanhas do Trovo e obter mais[ENTER]amostras de Ouro Negro? " -gameforge.main_quest_lv94._880_say = " Vai ter primeiro com o Alquimista. Ele ir[ENTER]dizer-te o nmero de amostras que precisa. " -gameforge.main_quest_lv94._890_say = " Fala com o Alquimista. " -gameforge.main_quest_lv94._900_say = " Saudaes. O Almirante Angmur j te informou[ENTER]sobre a tua tarefa? " -gameforge.main_quest_lv94._910_say = " Sim. De quantas amostras de Ouro Negro precisas? " -gameforge.main_quest_lv94._920_say = " Hmm, deixa-me pensar um segundo. Acho que %d[ENTER]amostras devem ser suficientes para uma anlise. " -gameforge.main_quest_lv94._930_say = " Entendido. " -gameforge.main_quest_lv94._940_sayTitle = " O Ouro das Montanhas do Trovo " -gameforge.main_quest_lv94._950_sayTitle = " Vai ter com o Alquimista. " -gameforge.main_quest_lv94._960_say = " Procura amostras de Ouro Negro nas Montanhas do[ENTER]Trovo. " -gameforge.main_quest_lv94._970_1_notice = " Descobriste um veio de Ouro Negro e conseguiste[ENTER]obter uma amostra do minrio. " -gameforge.main_quest_lv94._970_2_notice = " Leva-a ao Alquimista. " -gameforge.main_quest_lv94._980_say = " Ah, encontraste Ouro Negro. Mostra-me! Hmm, no[ENTER]tem falhas e o pedao de um tamanho[ENTER]suficiente... sim, posso usar isto para a minha[ENTER]anlise. Agora s preciso de mais %d. " -gameforge.main_quest_lv94._990_say = " No posso fazer nada com esta amostra. [ENTER]demasiado leve e pequena para uma anlise[ENTER]completa. Traz-me outra! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Febre de Ouro " -gameforge.main_quest_lv95._020_say = " O Almirante Angmur est tua procura. Ele tem[ENTER]novas informaes sobre o Ouro Negro. " -gameforge.main_quest_lv95._030_say = " O Ouro Negro extrai energia de criaturas nas suas[ENTER]redondezas e liberta-a para outro corpo. Os[ENTER]Servos das Trevas pretendem infundir Sung Mahi[ENTER]com poder roubado![ENTER]O Gigante Capito Ganchos rene enormes[ENTER]quantidades de Ouro Negro nas Montanhas do[ENTER]Trovo. Obtm-nas! " -gameforge.main_quest_lv95._040_say = " Considera-o feito! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " No Anzol: Capito Ganchos " -gameforge.main_quest_lv95._080_say = " Derrota o Capito Ganchos dos Gigantes e obtm o[ENTER]Ouro Negro! " -gameforge.main_quest_lv95._090_say = " No tens tempo a perder. Derrota o Capito[ENTER]Ganchos e obtm o Ouro Negro! " -gameforge.main_quest_lv95._100_1_notice = " No havia qualquer rasto do Ouro Negro. Em vez[ENTER]disso, o Capito Ganchos transportava uma carta. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv95._120_say = " Aye, ento conseguiste enfrentar o Capito[ENTER]Ganchos. O que isso? Uma carta? Mostra-me! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Raios. O Capito Ganchos j passou o Ouro Negro [ENTER]Banshee.[ENTER]A ltima frase um quebra-cabeas: A maldio da[ENTER]vida ser invocada a partir do nevoeiro do tempo[ENTER]pelo exrcito da escurido. " -gameforge.main_quest_lv95._150_say = " Temos de travar esta entrega! Pensamos que o[ENTER]esconderijo da Banshee fica para oeste da Falsia[ENTER]de Gautama - um local sem deus, constantemente[ENTER]rodeado de um denso nevoeiro. Os Ogres e os[ENTER]Lmures deambulam por l. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Assim que souber que rota ser usada para levar o[ENTER]Ouro Negro Banshee irei informar-te. " -gameforge.main_quest_lv95._180_sendLetter = " Intercepta a Entrega " -gameforge.main_quest_lv95._190_say = " Vai ter com o Almirante Angmur. Ele tem mais[ENTER]informaes sobre a entrega do Ouro Negro. " -gameforge.main_quest_lv95._200_say = " Os meus batedores descobriram que o Capito[ENTER]Shruk, comandante dos Ogres, est a transportar o[ENTER]Ouro Negro para a Falsia de Gautama. Ele leva-o[ENTER]num saco atado ao seu cinto. Obtm-no! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Entendido. Vou j partir em caa. " -gameforge.main_quest_lv95._230_sayTitle = " Intercepta a entrega! " -gameforge.main_quest_lv95._240_say = " Procura o Capito Shruk e consegue o saco que[ENTER]contm o Ouro Negro antes que ele chegue [ENTER]Banshee. " -gameforge.main_quest_lv95._250_say = " O Capito Shruk no tarefa simples. Mas tu[ENTER]consegues derrot-lo! Tenta de novo. " -gameforge.main_quest_lv95._260_1_notice = " Recebeste o saco. " -gameforge.main_quest_lv95._260_2_notice = " Regressa com ele ao Almirante Angmur. " -gameforge.main_quest_lv95._270_say = " Leva os teus esplios ao Almirante Angmur. " -gameforge.main_quest_lv95._280_say = " O Ouro Negro est neste saco? Mostra-me![ENTER]Hey?! S est aqui uma nota... " -gameforge.main_quest_lv95._290_say = " A entrega do Ouro Negro ir ter lugar assim que[ENTER]tiver sido completamente processado. " -gameforge.main_quest_lv95._300_say = " Raios, o Ouro Negro ainda se encontra nas mos[ENTER]erradas. Pelo menos agora sabemos que ele tem de[ENTER]ser processado antes da Banshee o poder usar para[ENTER]o que pretende. " -gameforge.main_quest_lv95._310_say = " Ainda no demasiado tarde. Irei descobrir quem[ENTER]se encontra actualmente na posse do Ouro Negro e[ENTER]se o mesmo j foi processado. Assim que descobrir[ENTER]algo, mandarei chamar-te. Toma isto como[ENTER]recompensa. At breve! " -gameforge.main_quest_lv95._320_sendLetter = " Interrompe o Processamento " -gameforge.main_quest_lv95._330_say = " Vai ter com o Almirante Angmur. Ele tem novidades[ENTER]sobre o Ouro Negro. " -gameforge.main_quest_lv95._340_say = " Descobrimos que o Grande Ogre est pessoalmente[ENTER]responsvel por supervisionar o processamento do[ENTER]Ouro Negro e depois lev-lo Banshee. " -gameforge.main_quest_lv95._350_say = " Neste momento ele encontra-se na Falsia de[ENTER]Gautama.[ENTER]Evita que o Ouro Negro chegue ao seu destino.[ENTER]Rpido, antes que seja demasiado tarde! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " O Grande Ogre " -gameforge.main_quest_lv95._380_say = " Derrota o lder dos Ogres e evita que o Ouro[ENTER]Negro fique completo. " -gameforge.main_quest_lv95._390_say = " Cada minuto conta! Pra o Grande Ogre! " -gameforge.main_quest_lv95._400_notice = " Derrotaste o Grande Ogre. " -gameforge.main_quest_lv95._410_say = " No nos podes travar! A Banshee j recebeu o Ouro[ENTER]Negro. Chegaram demasiado tarde, idiotas! " -gameforge.main_quest_lv95._420_say = " O n aperta-se. Regressa ao Almirante Angmur e[ENTER]d-lhe o teu relato. " -gameforge.main_quest_lv95._430_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv95._440_say = " Isso foi rpido! Tens o Ouro Negro? " -gameforge.main_quest_lv95._450_say = " No, cheguei demasiado tarde. A Banshee j o tem. " -gameforge.main_quest_lv95._460_say = " Que o Deus Drago tenha misericrdia de ns. Mas[ENTER]no vamos desistir to facilmente! Irei enviar os[ENTER]meus batedores para descobrirem o paradeiro da[ENTER]Banshee.[ENTER]Assim que tiver conhecimento informar-te-ei. Tira[ENTER]algum tempo para relaxares e aceita isto como[ENTER]recompensa. " -gameforge.main_quest_lv95._470_sendLetter = " Maldio da Vida " -gameforge.main_quest_lv95._480_say = " O Almirante Angmur tem novas informaes para ti.[ENTER]Vai ter com ele. " -gameforge.main_quest_lv95._490_say = " J sabemos o que significam a maldio da vida e[ENTER]exrcito da escurido. Outrora viveu um mago[ENTER]horrvel na Rocha do Drago Negro. Ele sonhava[ENTER]com o domnio completo sobre o continente e no[ENTER]olhava literalmente a meios para o conseguir:[ENTER]atravs de magia negra ele ergueu os mortos e[ENTER]enviou-os para o combate como um exrcito seu. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " Invocar os mortos s pensar nisso faz-me[ENTER]estremecer. Os Servos das Trevas esto a usar o[ENTER]Ouro Negro para criar um exrcito de[ENTER]mortos-vivos. Temos de os travar! " -gameforge.main_quest_lv95._520_say = " Procura o Mago Lmure nas velhas runas da[ENTER]Falsia de Gautama. Ele sabe qualquer coisa sobre[ENTER]esta maldio. Se lhe pedires com jeitinho tenho[ENTER]a certeza que te ir dizer tudo o que precisas de[ENTER]saber. " -gameforge.main_quest_lv95._530_say = " Pedir com jeitinho... hum. Entendido. " -gameforge.main_quest_lv95._540_sayTitle = " Maldio da Vida " -gameforge.main_quest_lv95._550_say = " Derrota o Mago Lmure e obtm informaes sobre a[ENTER]Maldio da Vida e a invocao dos mortos. " -gameforge.main_quest_lv95._560_say = " No temos tempo a perder. Derrota o Mago Lmure e[ENTER]espreme-lhe as informaes sobre a Maldio da[ENTER]Vida. " -gameforge.main_quest_lv95._570_1_notice = " Derrotaste o Mago Lmure e encontraste uma[ENTER]tabuleta de pedra com uma inscrio. " -gameforge.main_quest_lv95._570_2_notice = " Mostra-a ao Almirante Angmur. " -gameforge.main_quest_lv95._580_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv95._590_say = " Aye, o Mago Lmure estava na posse desta tabuleta[ENTER]de pedra? Deixa-me dar uma vista de olhos. " -gameforge.main_quest_lv95._600_sayReward = " So necessrias trs coisas para acordar os[ENTER]mortos:[ENTER]1. Um corpo humano[ENTER]2. ...[ENTER]A Tabuleta dos Lmures est partida aqui. Falta o[ENTER]resto da inscrio. " -gameforge.main_quest_lv95._610_say = " Lamento, mas tens de partir de novo. Precisamos[ENTER]do resto da inscrio. Devem existir mais duas[ENTER]partes da Tabuleta dos Lmures. " -gameforge.main_quest_lv95._620_say = " Aqui tens a tua recompensa por tudo o que[ENTER]conseguiste fazer at agora. Agora por favor[ENTER]parte caa do resto da Tabuleta dos Lmures! " -gameforge.main_quest_lv95._630_sendLetter = " A Inscrio " -gameforge.main_quest_lv95._640_sayTitle = " Encontra a Tabuleta dos Lmures! " -gameforge.main_quest_lv95._650_say = " Derrota o Mago Lmure e encontra os pedaos que[ENTER]faltam tabuleta de pedra. " -gameforge.main_quest_lv95._660_say = " Por favor, precisamos de saber o que esta[ENTER]inscrio diz. No desistas! " -gameforge.main_quest_lv95._670_say = " Leva as duas seces da Tabuleta dos Lmures em[ENTER]falta ao Almirante Angmur. " -gameforge.main_quest_lv95._680_say = " Aye, ests de volta! Vamos juntar os pedaos da[ENTER]Tabuleta dos Lmures e ler a inscrio. " -gameforge.main_quest_lv95._690_sayReward = " So necessrias trs coisas para acordar os[ENTER]mortos:[ENTER]1. Um corpo humano[ENTER]2. Ouro Negro[ENTER]3. Casca de rvore Demnio[ENTER]Apenas um mago com habilidade fantstica capaz[ENTER]de invocar a Maldio da Vida e a manter. E[ENTER]quando morrer, todo o exrcito de mortos-vivos[ENTER]cair consigo. " -gameforge.main_quest_lv95._700_say = " Ento por isto que os nossos cemitrios foram[ENTER]profanados e os corpos roubados dos tmulos.[ENTER]Pretendem traz-los de volta vida e envi-los[ENTER]contra ns num exrcito de mortos-vivos. Que[ENTER]ideia horripilante! " -gameforge.main_quest_lv95._710_say = " Precisamos de travar este ultraje! " -gameforge.main_quest_lv95._720_say = " Aye, mas o tempo est contra ns. Apenas a[ENTER]Banshee capaz de invocar uma maldio deste[ENTER]tamanho mas no fazemos ideia de onde ela se[ENTER]esconde. Irei enviar mais homens para encontrar a[ENTER]localizao da grande sacerdotisa negra. Assim[ENTER]que souber algo aviso-te. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 96. " -gameforge.main_quest_lv95._750_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv95._760_say = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Evitar a Maldio " -gameforge.main_quest_lv96._020_say = " O Almirante Angmur gostaria de falar contigo. " -gameforge.main_quest_lv96._030_say = " Ainda bem que aqui ests. Descobrimos uma forma[ENTER]de sabotar os planos dos Servos e da Banshee. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " Para que as almas dos mortos possam abandonar os[ENTER]seus corpos necessrio um medium. Este medium [ENTER]o Terreno Sagrado, que os Gigantes andam a[ENTER]armazenar em sacos.[ENTER]Se fores capaz de roubar 100 sacos, poderemos[ENTER]conseguir evitar a Maldio da Vida. " -gameforge.main_quest_lv96._070_say = " Vou pr-me j a caminho! " -gameforge.main_quest_lv96._080_sayTitle = " Terreno Sagrado " -gameforge.main_quest_lv96._090_say = " Derrota os Gigantes e rouba 100 sacos de Terreno[ENTER]Sagrado. " -gameforge.main_quest_lv96._100_say = " O tempo est contra ns. Rpido, despacha-te e[ENTER]rouba os sacos de Terreno Sagrado! " -gameforge.main_quest_lv96._110_1_notice = " Roubaste todos os sacos de Terreno Sagrado. " -gameforge.main_quest_lv96._110_2_notice = " Leva-as ao Almirante Angmur. " -gameforge.main_quest_lv96._120_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv96._130_say = " Sabia que podamos contar contigo, como sempre![ENTER]Por favor aceita esta recompensa. " -gameforge.main_quest_lv96._140_sendLetter = " Evitar a Maldio " -gameforge.main_quest_lv96._150_say = " O Almirante Angmur tem mais uma tarefa para ti. " -gameforge.main_quest_lv96._160_say = " Os Ogres tambm guardam um medium para a[ENTER]invocao dos mortos. Mas no sabemos o que .[ENTER]Vai at aos Ogres e traz de volta o que for que[ENTER]te parea suspeito. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Entendido. " -gameforge.main_quest_lv96._200_sayTitle = " O Medium dos Ogres " -gameforge.main_quest_lv96._210_say = " Derrota os Ogres e descobre que forma toma o seu[ENTER]medium. " -gameforge.main_quest_lv96._220_say = " Sei que no tens muitas pistas... Mas deve[ENTER]existir algo para encontrares! " -gameforge.main_quest_lv96._230_1_notice = " Encontraste um Saco de Moedas e uma Medalha[ENTER]Dourada. " -gameforge.main_quest_lv96._230_2_notice = " Leva os itens ao Almirante Angmur. " -gameforge.main_quest_lv96._240_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv96._250_say = " Muito bem! Irei pedir ao Yon-I-Walker para[ENTER]analisar estes itens. " -gameforge.main_quest_lv96._260_say = " Encontra o Yon-I-Walker e pede que ele te d os[ENTER]resultados da sua anlise. " -gameforge.main_quest_lv96._270_say = " Ah aqui ests tu! J consegui dar uma vista de[ENTER]olhos nos itens que encontraste nos Ogres. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " As moedas douradas no saco emanam um forte poder[ENTER]negro. Elas so o medium. Por favor leva esta[ENTER]informao ao Almirante Angmur. " -gameforge.main_quest_lv96._300_sendLetter = " Evitar a Maldio " -gameforge.main_quest_lv96._310_say = " Vai ter com o Almirante Angmur. " -gameforge.main_quest_lv96._320_say = " Toma, leva a Faixa do Caador de Ouro. Usa-a para[ENTER]localizares os Sacos de Moedas dos Ogres. " -gameforge.main_quest_lv96._330_say = " Precisamos de 100 Moedas Douradas. Mas nem todas[ENTER]as moedas que vais encontrar podem ser usadas[ENTER]como medium. Tens muito trabalho pela frente. " -gameforge.main_quest_lv96._340_say = " Sem problema. " -gameforge.main_quest_lv96._350_sayTitle = " Caa ao Ouro " -gameforge.main_quest_lv96._360_say = " Vai combater os Ogres e recolher Sacos de Moedas.[ENTER]Nem todas as moedas so mediums analisa-as com[ENTER]o o Yon-I-Walker. " -gameforge.main_quest_lv96._370_say = " Sim, consigo sentir aqui a magia negra. " -gameforge.main_quest_lv96._380_say = " Fantstico, agora temos todas as moedas que podem[ENTER]ser usadas como medium. Isto no ir deixar a[ENTER]Banshee muito alegre certamente![ENTER]Toma, aceita isto como recompensa. O Angmur ir[ENTER]dar-te a tua prxima tarefa. " -gameforge.main_quest_lv96._390_say = " Ainda h moedas douradas em falta. Recolhe mais[ENTER]%d. " -gameforge.main_quest_lv96._400_sendLetter = " Evitar a Maldio " -gameforge.main_quest_lv96._410_say = " O Almirante Angmur est tua procura. " -gameforge.main_quest_lv96._420_say = " Precisamos de garantir que os Servos das Trevas[ENTER]no so capazes de obter a Casca de rvore[ENTER]Demnio. " -gameforge.main_quest_lv96._430_say = " As rvores Demnio so uma das espcies mais[ENTER]misteriosas do nosso mundo e no servem qualquer[ENTER]pessoa, nem mesmo Sung Mahi.[ENTER]Existem trs tipos delas na Falsia de Gautama:[ENTER]Aku-Boku, Arboretum e Sicmoro. Rouba-lhes a[ENTER]casca! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Entendido. " -gameforge.main_quest_lv96._460_sayTitle = " Podar as rvores Demnio " -gameforge.main_quest_lv96._470_say = " Rouba a casca de uma Aku-Boku, uma Arboretum e[ENTER]uma Sicmoro. " -gameforge.main_quest_lv96._480_counterName = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " O tempo urge. Torna as rvores Demnio em em[ENTER]farpas e obtm a sua casca antes que os Servos o[ENTER]consigam! " -gameforge.main_quest_lv96._510_1_notice = " Derrotaste todas as rvores Demnio, mas algum[ENTER]chegou l antes de ti: a casca j tinha sido[ENTER]arrancada dos troncos. " -gameforge.main_quest_lv96._510_2_notice = " Levas estas notcias ao Almirante Angmur. " -gameforge.main_quest_lv96._520_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv96._530_say = " bom ver que regressas inteiro! Tiveste sucesso?[ENTER]O qu?! A casca j tinha sido arrancada s[ENTER]rvores Demnio e havia sinais de um combate[ENTER]recente? Os Servos das Trevas devem ter chegado[ENTER]l antes de ns. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Se eles tm a casca, ento eles tambm iro[ENTER]encontrar uma forma de invocar a Maldio da[ENTER]Vida.[ENTER]Parece ser inevitvel vamos para a guerra. A[ENTER]Banshee no se poder esconder de ns por muito[ENTER]mais tempo. Os meus homens j se encontram no seu[ENTER]rasto. Irei mandar-te chamar quando a tivermos[ENTER]encontrado. " -gameforge.main_quest_lv96._560_sayTitle = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 97. " -gameforge.main_quest_lv96._570_counterName = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d unidades " -gameforge.main_quest_lv96._590_say = " Ento as moedas douradas servem como um medium.[ENTER]Bem, irei aconselhar-me com o Yon-I-Walker sobre[ENTER]os nossos prximos passos. Entrarei em contacto[ENTER]contigo em breve. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Recebeste um Saco de Moedas. " -gameforge.main_quest_lv96._620_2_notice = " Leva-o ao Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = " Isto apenas uma moeda normal, no um medium.[ENTER]Continua procura! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Travar a Banshee " -gameforge.main_quest_lv97._020_say = " O esconderijo da Banshee foi descoberto! Vai ter[ENTER]com o Almirante Angmur para saberes mais. " -gameforge.main_quest_lv97._030_say = " Os meus homens descobriram finalmente a base da[ENTER]Banshee na Falsia de Gautama. Ela encontra-se[ENTER]escondida no negrume das profundezas das[ENTER]florestas nessa zona e encontra-se a a trabalhar[ENTER]na sua magia negra. Mais ainda, ela acordou um[ENTER]dos seus antigos Servos do Templo do Culto do[ENTER]Drago. Em conjunto, ela pretende invocar a[ENTER]Maldio da Vida. " -gameforge.main_quest_lv97._040_say = " Sem a sua ajuda, a Banshee no ser capaz de[ENTER]manter a Maldio. Derrota a Serva do Templo,[ENTER]Mu-Shu, e acalma as almas dos nossos camaradas,[ENTER]antes que os seus corpos se ergam contra ns. " -gameforge.main_quest_lv97._050_say = " praticamente impossvel conseguirmos[ENTER]esgueirar-nos at perto da Serva do Templo para a[ENTER]atacarmos. Aproveita o momento em que ela se[ENTER]encontra to concentrada na sua magia negra que[ENTER]ela cai num estado de transe! " -gameforge.main_quest_lv97._060_say = " Entendido. " -gameforge.main_quest_lv97._070_say = " Tem cuidado! Quando era viva, ela era a[ENTER]guarda-costas principal da grande sacerdotisa e[ENTER]teve um excelente treino no s em magia, como[ENTER]tambm no combate com espada. " -gameforge.main_quest_lv97._080_sayTitle = " A Serva do Templo " -gameforge.main_quest_lv97._090_say = " Derrota Mu-Shu, a Serva do Templo da Banshee, na[ENTER]Falsia de Gautama. " -gameforge.main_quest_lv97._100_notice = " Com um golpe mortal desferido, a Serva do Templo[ENTER]fica por terra. " -gameforge.main_quest_lv97._110_say = " Seus tolos! Caram na armadilha que a Banshee[ENTER]criou para vocs. Enquanto perdiam o vosso tempo[ENTER]comigo, a minha Senhora e Yah-Ki, a verdadeira[ENTER]Serva do Templo, j deram incio Maldio. Rezo[ENTER]para que tenham sucesso! " -gameforge.main_quest_lv97._120_say = " Uma ssia desviou as tuas atenes! Depois de a[ENTER]revistares, encontras um colar semelhante quele[ENTER]do Martyaxwar. No compartimento interior[ENTER]encontra-se um documento. " -gameforge.main_quest_lv97._130_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv97._140_say = " Ests de volta! Derrotaste a Serva do Templo? " -gameforge.main_quest_lv97._150_say = " No, fomos enganados por uma ssia. A verdadeira[ENTER]Serva do Templo conseguiu preparar a invocao[ENTER]dos mortos em paz. Mas toma, encontrei este[ENTER]documento. " -gameforge.main_quest_lv97._160_say = " Maldio! Como fomos capazes de cair no joguinho[ENTER]dela?! Por favor, mostra-me o documento. " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hmm, encriptado. Mas talvez esta mensagem nos[ENTER]possa revelar onde que a sua base realmente se[ENTER]encontra escondida. J vi caracteres iguais a[ENTER]estes antes... Creio que Yak-Hwan, o Guarda do[ENTER]Palcio, mostrou-me algo semelhante recentemente.[ENTER]Vai ter com ele. Ele devia dar uma vista de olhos. " -gameforge.main_quest_lv97._200_sendLetter = " Descodificar o documento " -gameforge.main_quest_lv97._210_say = " Vai ter com o Yak-Hwan e mostra-lhe o documento[ENTER]encriptado. " -gameforge.main_quest_lv97._220_say = " Saudaes! O meu nome Yak-Hwan. uma honra[ENTER]conhecer-te. Os teus feitos j so lendrios! Que[ENTER]posso fazer por ti?[ENTER]Ah, uma mensagem encriptada. Deixa-me ver. " -gameforge.main_quest_lv97._230_say = " Sim, devo ser capaz de conseguir descodificar[ENTER]estes caracteres sem problema. No entanto, para[ENTER]isso irei precisar de Terra Fssil. O alquimista[ENTER] capaz de ter um bocado por l. Por favor vai[ENTER]ter com ele e pergunta-lhe. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Claro. " -gameforge.main_quest_lv97._270_sayTitle = " Terra Fssil " -gameforge.main_quest_lv97._280_say = " Vai ter com o alquimista e pergunta-lhe sobre a[ENTER]Terra Fssil. " -gameforge.main_quest_lv97._290_say = " No te ests a esquecer de nada? Precisas de me[ENTER]trazer a Terra Fssil. " -gameforge.main_quest_lv97._300_notice = " O alquimista deu-te a Terra Fssil. Agora[ENTER]regressa ao Yak-Hwan. " -gameforge.main_quest_lv97._310_say = " Ah, a Terra Fssil. Muito bem, vou deitar mos ao[ENTER]trabalho. Irei reportar o que descobrir ao[ENTER]Almirante. " -gameforge.main_quest_lv97._320_sendLetter = " Pela porta das traseiras " -gameforge.main_quest_lv97._330_say = " O Almirante Angmur est tua procura. " -gameforge.main_quest_lv97._340_say = " J sabemos onde reside a Serva do Templo Yah-Ki.[ENTER]Mas a base parece um forte tropas patrulham-na[ENTER]o dia todo. Desta vez um ataque directo seria[ENTER]puro suicdio. " -gameforge.main_quest_lv97._350_say = " Por esta razo queremos atacar numa emboscada.[ENTER]Os meus homens esto procura do local[ENTER]apropriado. Distrai os guardas para nos dares[ENTER]mais tempo. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " O maior perigo provm de uma tropa de guardas que[ENTER]se auto-intitulam Brigada da Morte Negra. Esta[ENTER]Brigada composta por: Moghu, Carnifex e General[ENTER]Albus. O seu lder o Skeletos.[ENTER]Elimina-os antes que eles descubram o meu[ENTER]exrcito de batedores. " -gameforge.main_quest_lv97._380_say = " Entendido. " -gameforge.main_quest_lv97._390_sayTitle = " Brigada da Morte Negra " -gameforge.main_quest_lv97._400_say = " Elimina a Brigada da Morte Negra composta por[ENTER]Moghu, Carnifex, General Albus e Skeletos. " -gameforge.main_quest_lv97._410_say = " Derrota os membros da Brigada da Morte Negra[ENTER]antes que eles descubram o exrcito de batedores. " -gameforge.main_quest_lv97._420_say = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv97._430_say = " O nosso plano est pronto para entrar em aco![ENTER]Enquanto distraas a Brigada da Morte Negra os[ENTER]meus homens encontraram uma boa posio para uma[ENTER]emboscada.[ENTER]Assim que a nossa estratgia de ataque estiver[ENTER]definida irei mandar chamar-te. " -gameforge.main_quest_lv97._440_sendLetter = " A Serva do Templo " -gameforge.main_quest_lv97._450_say = " O Almirante Angmur precisa da tua ajuda! " -gameforge.main_quest_lv97._460_say = " Ainda bem que aqui ests. Skeletos, o lder da[ENTER]Brigada da Morte Negra, sobreviveu e atacou os[ENTER]meus homens no preciso momento em que estavam a[ENTER]planear atacar a base. Ningum foi capaz de[ENTER]passar por ele. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " J o derrotaste uma vez, por favor ajuda os meus[ENTER]homens na Falsia de Gautama! Enfrenta o[ENTER]Skeletos. Depois disso, ataca a base e mata a[ENTER]Serva do Templo, Yah-Ki. " -gameforge.main_quest_lv97._490_say = " Entendido. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Derrota a Yah-Ki " -gameforge.main_quest_lv97._520_say = " Derrota a Serva do Templo, Yah-Ki, e evita que[ENTER]ela invoque o exrcito dos mortos. " -gameforge.main_quest_lv97._530_say = " O dia decisivo chegou. Se cairmos, o mundo cair[ENTER]connosco. Mas se formos vitoriosos, os nossos[ENTER]feitos sero cantados mesmo daqui a 100 anos.[ENTER]Trava os Servos das Trevas. Derrota a Serva do[ENTER]Templo, Yah-Ki! " -gameforge.main_quest_lv97._540_say = " O que ests aqui a fazer? A batalha ainda no[ENTER]est ganha! Derrota a Serva do Templo, Yah-Ki.[ENTER]Todas as nossas esperanas esto contigo. " -gameforge.main_quest_lv97._550_1_notice = " Deitaste o teu adversrio por terra e a vitria [ENTER]tua! " -gameforge.main_quest_lv97._550_2_notice = " No h tempo para descansar a Serva do Templo,[ENTER]Yah-Ki, espera-te. " -gameforge.main_quest_lv97._560_notice = " Venceste! Com um grito de gelar o sangue, a[ENTER]Yah-Ki cai por terra. " -gameforge.main_quest_lv97._570_say = " Aaargh! Isto no possvel! Derrotada por um[ENTER]mortal... oh, Banshee, perdoai-me! Falhei. No[ENTER]consegui completar a minha tare... " -gameforge.main_quest_lv97._580_say = " Revistas o seu corpo sem vida e encontras uma[ENTER]carta selada. Regressa com ela ao Almirante[ENTER]Angmur. " -gameforge.main_quest_lv97._590_say = " Aye, louvado seja o Deus Drago! Ests de volta,[ENTER]e inteiro! Derrotaste a Serva do Templo? " -gameforge.main_quest_lv97._600_say = " Sim, enviei-a de volta para o Inferno de onde[ENTER]saiu. No momento da sua morte ela implorou[ENTER]desculpa Banshee pelo seu fracasso. Ela tinha[ENTER]isto em sua posse. " -gameforge.main_quest_lv97._610_say = " Uma carta selada. Mostra-me! " -gameforge.main_quest_lv97._620_sayReward = " Minha Senhora, Eles engoliram o nosso isco e o[ENTER]nosso plano est a funcionar. A invocao do[ENTER]exrcito dos mortos est a decorrer e ningum nos[ENTER]conseguir parar agora. Assim que os corpos sem[ENTER]vida comearem a marchar, iremos atacar o Cabo[ENTER]Fogo de Drago e enterrar a sua populao sob os[ENTER]nossos ps. Iremos depois atravessar para o[ENTER]continente e vos encontraremos na Terra do Fogo.[ENTER]O mundo ir arder sob os nossos passos![ENTER]Curvo-me profundamente perante a Senhora, A sua[ENTER]Serva eterna " -gameforge.main_quest_lv97._630_say = " Uma mensagem para a Banshee! Aye, a maldita bruxa[ENTER]espera agora em vo pelo seu exrcito das trevas[ENTER]na Terra do Fogo.[ENTER]Agradeo-te. Sem a tua ajuda, o Cabo Fogo de[ENTER]Drago e a sua populao teria sido destrudo[ENTER]pelo exrcito de mortos. No s nos salvaste,[ENTER]como devolveste a paz s almas dos nossos[ENTER]antepassados.[ENTER]Presenteio-te com esta recompensa por tudo o que[ENTER]fizeste. " -gameforge.main_quest_lv97._640_sayTitle = " A aventura continuar assim que tiveres atingido[ENTER]o nvel 98. " -gameforge.main_quest_lv97._650_say = " Precismos de muito tempo para localizar a base.[ENTER]Por favor, no podemos perder mais tempo! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan precisa de Terra Fssil? Felizmente[ENTER]ainda no a usei toda. Toma, no tens de qu.[ENTER]Leva-a at ele e d-lhe os meus cumprimentos. " -gameforge.main_quest_lv97._670_counterName = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Eliminaste a Brigada da Morte Negra " -gameforge.main_quest_lv97._690_2_notice = " Regressa ao Almirante Angmur. " -gameforge.main_quest_lv97._700_sayTitle = " Derrota Skeletos, lder da Brigada da Morte Negra! " -gameforge.main_quest_lv97._710_say = " A Serva do Templo poder ser derrotada de uma vez[ENTER]por todas quando tiveres derrotado o Skeletos. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Reconstruo do Forte " -gameforge.main_quest_lv98._020_say = " O Almirante Angmur est procura da tua ajuda.[ENTER]Vai ter com ele. " -gameforge.main_quest_lv98._030_say = " Obrigado por vires. O combate no nos passou sem[ENTER]deixar o seu rasto. O forte tambm foi atacado e[ENTER]a muralha protectora foi deitada abaixo em vrios[ENTER]locais. Esta paz no ir durar muito. Precisamos[ENTER]de usar esta calma em nosso proveito e[ENTER]reconstruir. " -gameforge.main_quest_lv98._040_say = " Para fortificar a muralha protectora precisamos[ENTER]da armadura da tribo de crustceos. " -gameforge.main_quest_lv98._050_say = " Entendido. De quantas unidades desta armadura[ENTER]precisas? " -gameforge.main_quest_lv98._060_say = " 100 devero ser suficientes. Ainda podes atacar a[ENTER]tribo de crustceos na Baa de Nephrite. " -gameforge.main_quest_lv98._070_say = " Aye, isso no uma quantidade suficiente de[ENTER]Armadura Crustcea. Por favor obtm mais algumas[ENTER]unidades. " -gameforge.main_quest_lv98._080_1_notice = " J recolheste todas as unidades de Armadura[ENTER]Crustcea que precisavas. " -gameforge.main_quest_lv98._080_2_notice = " Leva-as ao Almirante Angmur. " -gameforge.main_quest_lv98._090_say = " Aye, muito bem. A Armadura Crustcea ir[ENTER]ajudar-nos a refortificar a muralha protectora.[ENTER]Por favor aceita isto como recompensa. Irei[ENTER]perguntar aos meus engenheiros se necessitam de[ENTER]mais algum material para depois te dizer. " -gameforge.main_quest_lv98._130_sendLetter = " Reconstruo do Forte " -gameforge.main_quest_lv98._140_say = " O Almirante Angmur precisa de novo da tua ajuda.[ENTER]Vai ter com ele. " -gameforge.main_quest_lv98._150_say = " Para fortificarmos ainda mais a muralha[ENTER]precisamos de Lanas do Trito. Como o nome[ENTER]sugere, irs encontr-las entre os Trites. Por[ENTER]favor traz-me 100. " -gameforge.main_quest_lv98._160_say = " Entendido. " -gameforge.main_quest_lv98._170_say = " Aqui ests tu! Aye, isso no so Lanas do Trito[ENTER]suficientes. Por favor continua a recolh-las. " -gameforge.main_quest_lv98._180_1_notice = " Recolheste todas as Lanas do Trito " -gameforge.main_quest_lv98._180_2_notice = " Leva-as ao Almirante Angmur. " -gameforge.main_quest_lv98._190_say = " Perfeito! Agora podemos construir uma[ENTER]fortificao defensiva mais segura. Agradeo a[ENTER]tua ajuda. J agora, o Yak-Hwan est tua[ENTER]procura. Descobre o que ele quer. " -gameforge.main_quest_lv98._200_sendLetter = " Emergncia " -gameforge.main_quest_lv98._210_say = " Vai ter com o Yak-Hwan. Ele tem uma tarefa[ENTER]importante para ti. " -gameforge.main_quest_lv98._220_say = " Ah, muito bem, aqui ests tu! Precisamos da tua[ENTER]assistncia mais uma vez. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " Os tempos difceis da guerra no passaram pelas[ENTER]pessoas que residem no forte sem deixarem rasto.[ENTER]Elas esto a sofrer fome e a sua misria cresce[ENTER]a cada dia que passa. Se no fizermos nada, isto[ENTER]no acabar bem para elas. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Gangs de ogres andam a emboscar e atacar os[ENTER]nossos transportes de mantimentos. Temos de[ENTER]travar esta pilhagem. O Capito Shruk e os seus[ENTER]generais esto por detrs disto. Mata o capito[ENTER]dos ogres e 50 Generais Ogg! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " J ests de volta? Ainda existem alguns ogres por[ENTER]a. Por favor d cabo deles todos! " -gameforge.main_quest_lv98._310_1_notice = " Derrotaste todos os ogres. " -gameforge.main_quest_lv98._310_2_notice = " Agora regressa ao Yak-Hwan. " -gameforge.main_quest_lv98._320_say = " Finalmente os transportes de mantimentos esto a[ENTER]chegar ao forte e as nossas pessoas esto a[ENTER]receber comida e medicamentos! O estado de[ENTER]emergncia est a terminar. s um verdadeiro[ENTER]heri. " -gameforge.main_quest_lv98._330_sendLetter = " Agradecimento " -gameforge.main_quest_lv98._340_say = " O Yak-Hwan quer falar contigo. " -gameforge.main_quest_lv98._350_say = " Graas tua ajuda, o perigo na Rocha do Drago[ENTER]Negro foi banido por agora. Por essa razo, as[ENTER]pessoas gostariam de te agradecer pessoalmente. " -gameforge.main_quest_lv98._360_say = " D uma volta ao forte e fala com as pessoas. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Obrigado. Irei visitar todos os residentes. " -gameforge.main_quest_lv98._390_say = " Nem todos os cidados tiveram a oportunidade de[ENTER]te agradecer. Eles ficaro desapontados. Por[ENTER]favor certifica-te de que no te esqueceste de[ENTER]ningum. " -gameforge.main_quest_lv98._400_say = " Coragem e sabedoria esto no teu corao em[ENTER]iguais quantidades. Os teus feitos sero cantados[ENTER]daqui a geraes. Curvo-me perante ti. " -gameforge.main_quest_lv98._410_say = " Que estejas sempre bem armado contra todos os[ENTER]perigos! " -gameforge.main_quest_lv98._420_say = " Tens um lugar de honra nos nossos coraes para[ENTER]sempre. " -gameforge.main_quest_lv98._430_say = " Aqueles foram alguns tempos turbulentos, no[ENTER]foram? Tenho a certeza que o prprio Deus Drago[ENTER]foi o responsvel por te mostrar o caminho para a[ENTER]nossa ilha. " -gameforge.main_quest_lv98._440_1_notice = " Falaste com todos os residentes. " -gameforge.main_quest_lv98._440_2_notice = " Agora regressa ao Yak-Hwan. " -gameforge.main_quest_lv98._450_say = " Isso significou muito para os residentes do forte.O Almirante gostaria de falar contigo mais uma[ENTER]vez. Vai ter com ele de seguida. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " O Agradecimento do Almirante " -gameforge.main_quest_lv98._490_say = " O Almirante Angmur gostaria de mostrar a sua[ENTER]gratido para contigo. Vai ter com ele. " -gameforge.main_quest_lv98._500_say = " Sem ti, os residentes deste forte teriam sido[ENTER]massacrados por demnios. Pela tua ajuda no[ENTER]combate contra os Servos das Trevas, agradeo-te,[ENTER]em nome das minhas tropas e de toda a populao.[ENTER]Na Rocha do Drago Negro irs sempre encontrar um[ENTER]local ao qual poders chamar casa. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Mas a Banshee e os Servos das Trevas no iro[ENTER]fazer qualquer tipo de pausa e iro continuar[ENTER]indefinidamente a forjar os seus negros planos.[ENTER]A aventura continuar assim que tiveres atingido[ENTER]o nvel 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Reconstruo do Forte " -gameforge.main_quest_lv98._550_say = " Combate a tribo de crustceos e recolhe 100[ENTER]unidades de Armadura Crustcea. " -gameforge.main_quest_lv98._560_say = " Fala com o Almirante Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Fortalece as fortificaes defensivas. " -gameforge.main_quest_lv98._590_say = " Ataca os Trites e recolhe 100 Lanas do Trito. " -gameforge.main_quest_lv98._600_say = " Vai ter com o Almirante Angmur. " -gameforge.main_quest_lv98._610_sayTitle = " Ogres Assaltantes " -gameforge.main_quest_lv98._620_say = " Elimina o Capito Shruk e 50 dos seus Generais[ENTER]Ogg e evita que continuem a pilhagem. " -gameforge.main_quest_lv98._630_say = " Procura o Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = " Agradecimento " -gameforge.main_quest_lv98._650_say = " D uma volta pelo forte e fala com as pessoas. " -gameforge.main_quest_lv98._660_counterName = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d unidades " -gameforge.main_quest_lv98._680_counterName = " (Em falta: %s %s, %s %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Residentes: " -gameforge.main_quest_lv98._710_say = " Confucius (%s)[ENTER]Vendedor de Armaduras (%s) " -gameforge.main_quest_lv98._720_say = " Negociadora da Loja Geral (%s)[ENTER]Vendedor de Armas (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " O viveiro de peixes " -gameforge.manwoo._20_sayTitle = " Pescador: " -gameforge.manwoo._30_say = " Gostava de aumentar o meu viveiro de peixes. Para[ENTER]isso preciso de Carpas ainda vivas. So peixes[ENTER]bons para procriar e so bastante populares ente[ENTER]os pescadores. No entanto so difceis de[ENTER]apanhar. " -gameforge.manwoo._40_say = " Se me trouxeres uma Carpa irei oferecer-te uma[ENTER]recompensa. Tenho uma Caixa no meu sto h anos.[ENTER]J nem me lembro do que est no seu interior.[ENTER]Tanto pode ser algo sem valor como algo[ENTER]extremamente valioso. At monstros podem estar no[ENTER]seu interior.[ENTER]Se quiseres a minha Caixa traz-me uma Carpa ainda[ENTER]viva. " -gameforge.manwoo._50_npcChat = " Trocar a Carpa pela Caixa " -gameforge.manwoo._60_say = " Trazes uma Carpa para o meu viveiro? Obrigado![ENTER]Aqui est a caixa que te prometi. Boa sorte! " -gameforge.manwoo._70_sayReward = " Recebeste uma Caixa![ENTER]Clica com o boto direito para a abrires. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Despacha-te e diz-me para onde queres ser[ENTER]transportado. Estou cansado. " -gameforge.map_warp._10_npcChat = " Quero viajar. " -gameforge.map_warp._110_sayReward = " Isto custa %s Yang. " -gameforge.map_warp._11_array = " rea Jungrang " -gameforge.map_warp._120_sayReward = " Mas vou aumentar o preo se continuares com isto! " -gameforge.map_warp._12_array = " rea Waryong " -gameforge.map_warp._130_say = " Como j disse: Apenas posso transportar-te para[ENTER]este local quando tiveres atingido o nvel 60.[ENTER]Ainda queres ser transportado? Se no, fecha a[ENTER]janela.[ENTER]E pra de mudar de ideias. No estou aqui para[ENTER]brincadeiras. " -gameforge.map_warp._13_array = " rea Imha " -gameforge.map_warp._140_sayReward = " A viagem ir custar-te %d Yang. " -gameforge.map_warp._14_array = " Castelo Shinsoo " -gameforge.map_warp._150_say = " Podia transportar-te gratuitamente, mas tenho uma[ENTER]famlia grande. Tenho de os sustentar, por isso[ENTER]preciso de ganhar dinheiro. " -gameforge.map_warp._15_array = " Castelo Chunjo " -gameforge.map_warp._160_sayReward = " Custa %s Yang. " -gameforge.map_warp._16_array = " Castelo Jinno " -gameforge.map_warp._170_say = " Vou transportar-te imediatamente. Vais para um[ENTER]lugar perigoso, por isso tem cuidado. Boa sorte! " -gameforge.map_warp._17_array = " rea Miryang " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " rea Songpa " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " rea Daeyami " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Teleportador: " -gameforge.map_warp._210_select = " rea Bokjung " -gameforge.map_warp._220_select = " Pyungmoo " -gameforge.map_warp._230_select = " rea Bakra " -gameforge.map_warp._240_say = " Como quiseres. Tem cuidado, aqui vamos! " -gameforge.map_warp._250_say = " Como quiseres... Vejo-te em breve! " -gameforge.map_warp._260_npcChat = " Rocha do Drago Negro " -gameforge.map_warp._270_say = " Recentemente foi descoberta uma nova ilha[ENTER]misteriosa. Foi designada como Rocha do Drago[ENTER]Negro. Todos os que queiram sobreviver a esse[ENTER]lugar tm de ter bastante experincia. Por essa[ENTER]razo, apenas poderei transportar quem j tenha[ENTER]atingido o nvel 90.[ENTER]Ests preparado para fazer esta viagem? " -gameforge.map_warp._280_say = " Apenas podes chegar ilha de navio e a viagem[ENTER]para l longa e rdua. Quanto mais alto for o[ENTER]teu nvel, mais exigente ser o transporte. Por[ENTER]esta razo tenho que te cobrar uma taxa mais[ENTER]alta. " -gameforge.map_warp._280_sayReward = " A viagem ir custar-te %d Yang. " -gameforge.map_warp._30_say = " Este um lugar fascinante. Mas alguma vez[ENTER]acontece algo fora do normal por aqui?[ENTER]Provavelmente no. Noutras partes do Reino tudo [ENTER]diferente! Tenho a certeza que existe algum lugar[ENTER]interessante para onde te possa transportar. Como[ENTER]os poderes do mal esto de novo mais fortes, o[ENTER]espao e o tempo esto num caos. Nem sempre[ENTER]poders regressar.[ENTER]Queres ser transportado? " -gameforge.map_warp._40_say = " Hm... Com o teu nvel actual ainda s demasiado[ENTER]fraco para aguentar a viagem pelo espao e tempo.[ENTER]Volta quando estiveres acima de nvel 10. " -gameforge.map_warp._50_say = " Para onde te queres teleportar? " -gameforge.map_warp._60_sayReward = " Isto custa %s Yang. " -gameforge.map_warp._70_say = " Estes so os lugares para onde te posso[ENTER]teleportar assim que atinges o nvel 60. " -gameforge.map_warp._80_sayReward = " Mas ir custar-te %s Yang. " -gameforge.map_warp._90_select = " Torre Demonaca " -gameforge.map_warp._94_select = " Floresta Fantasma " -gameforge.map_warp._95_select = " Bosque Rubro " -gameforge.map_warp._96_select = " Voltar " -gameforge.map_warp._97_select = " Usar o Amuleto Deus Drago " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Lista de Casamentos " -gameforge.marriage_manage._100_sayItem = " Fato de Casamento " -gameforge.marriage_manage._1010_say = " De momento no h Casamentos a decorrer. " -gameforge.marriage_manage._1015_foreach = " %s & %s " -gameforge.marriage_manage._1020_say = " s um convidado neste Casamento! Diverte-te! " -gameforge.marriage_manage._1030_say = " A tinta ainda nem secou! Dem mais um tempo. " -gameforge.marriage_manage._10_npcChat = " Quero casar-me " -gameforge.marriage_manage._110_sayReward = " Se te quiseres casar ters de usar um Fato de[ENTER]Casamento. " -gameforge.marriage_manage._120_sayItem = " Vestido de Casamento " -gameforge.marriage_manage._130_sayReward = " Se te quiseres casar tens de usar um Vestido de[ENTER]Casamento. " -gameforge.marriage_manage._140_say = " O amor por si s no te pode ajudar a organizar[ENTER]um casamento, tambm precisas de Yang.[ENTER]Infelizmente no tens Yang suficiente neste[ENTER]momento. Quando tiveres poupado 1 milho de Yang,[ENTER]poderei planear a tua cerimnia. " -gameforge.marriage_manage._150_sayReward = " Precisas de 1.000.000 Yang. " -gameforge.marriage_manage._160_say = " J tens maturidade suficiente e pareces estar[ENTER]determinado. Com quem queres casar? " -gameforge.marriage_manage._170_sayReward = " Por favor introduz o nome da pessoa com quem[ENTER]queres casar. " -gameforge.marriage_manage._180_say = " Ests to excitado que nem consegues escrever o[ENTER]nome? Tenta de novo. " -gameforge.marriage_manage._190_say = " Ento no sabes o nome da pessoa com quem queres[ENTER]casar? Tens a certeza de que te queres casar? " -gameforge.marriage_manage._200_sayReward = " %s no est online. " -gameforge.marriage_manage._20_say = " J h um Casamento a decorrer. Espera um pouco ou[ENTER]volta mais tarde! " -gameforge.marriage_manage._210_say = " O teu parceiro precisa de estar perto para que[ENTER]possa tratar dos preparativos para a cerimnia.[ENTER]Traz o teu parceiro aqui. " -gameforge.marriage_manage._220_sayReward = " %s est demasiado longe. " -gameforge.marriage_manage._230_say = " No o teu nome. o nome do teu parceiro. " -gameforge.marriage_manage._240_sayReward = " Introduz o nome do teu parceiro. " -gameforge.marriage_manage._250_say = " Desculpa, mas no posso casar pessoas do mesmo[ENTER]sexo. " -gameforge.marriage_manage._260_say = " Apenas jogadores do mesmo Reino se podem casar. " -gameforge.marriage_manage._270_say = " A pessoa com quem queres casar j casada! No[ENTER]sabias? Procura algum solteiro. " -gameforge.marriage_manage._280_sayReward = " %s j casado/a. " -gameforge.marriage_manage._290_say = " Esta pessoa no tem maturidade suficiente para se[ENTER]casar.[ENTER]O teu parceiro tambm precisa de ser pelo menos[ENTER]nvel 25. " -gameforge.marriage_manage._300_say = " Desculpa, mas no vos posso casar. Vocs no so[ENTER]um bom casal porque a diferena entre os vossos[ENTER]nveis superior a 15. " -gameforge.marriage_manage._30_say = " No s demasiado jovem para te casares? Precisas[ENTER]de ser uma pessoa muito responsvel para viver[ENTER]uma vida de casal, e ainda no pareces ter[ENTER]maturidade suficiente. Os jovens divorciam-se[ENTER]rapidamente, por isso receio que no possa[ENTER]autorizar isto. Por favor torna-te uma pessoa[ENTER]mais experiente primeiro. " -gameforge.marriage_manage._310_say = " Podem agora trocar os anis. " -gameforge.marriage_manage._320_say = " Um casamento um passo importante na vida de uma[ENTER]pessoa. O teu parceiro no podia pelo menos ter[ENTER]um Anel de Casal? " -gameforge.marriage_manage._330_say = " O teu parceiro tambm precisa de um Anel de Casal. " -gameforge.marriage_manage._340_say = " O teu parceiro no est vestido apropriadamente.[ENTER]No sentes vergonha? " -gameforge.marriage_manage._350_say = " O teu parceiro precisa de um Fato de Casamento. " -gameforge.marriage_manage._360_say = " A tua parceira precisa de um Vestido de Casamento. " -gameforge.marriage_manage._365_confirm_chat = " %s pediu-te em casamento. Aceitas? " -gameforge.marriage_manage._370_say = " Ento assim: Vocs decidiram juntar-se no[ENTER]matrimnio sagrado e podem agora passar algum[ENTER]tempos juntos. Irei enviar-vos para a Ilha dos[ENTER]Amores. Desejo-vos um longo e feliz casamento.[ENTER]Parabns.[ENTER][ENTER]Irs ser enviado para a Ilha dos Amores[ENTER]brevemente. " -gameforge.marriage_manage._380_say = " O teu parceiro/a parece no querer casar contigo.[ENTER]V o que se passa. " -gameforge.marriage_manage._390_npcChat = " Voltar para a Ilha " -gameforge.marriage_manage._400_say = " Porque ainda ests aqui? O teu parceiro j est [ENTER]tua espera. Devias ir at l imediatamente. " -gameforge.marriage_manage._40_sayTitle = " Informao: " -gameforge.marriage_manage._410_npcChat = " Entrar no casamento. " -gameforge.marriage_manage._420_sayTitle = " Planeadora de Casamentos: " -gameforge.marriage_manage._430_say = " Estou a falar com o teu parceiro. Um momento por[ENTER]favor. " -gameforge.marriage_manage._440_say = " Estou aqui para assegurar que a cerimnia decorre[ENTER]sem problemas. Primeiro que tudo, escreve o nome[ENTER]do teu parceiro. " -gameforge.marriage_manage._450_say = " Este nome no est registado. Por favor verifica[ENTER]as tuas informaes. " -gameforge.marriage_manage._460_say = " Por favor traz o teu parceiro at aqui. Preciso[ENTER]dele para clarificar umas coisas. " -gameforge.marriage_manage._470_sayReward = " %s ainda est demasiado longe. " -gameforge.marriage_manage._480_say = " Tens de escrever o nome do teu parceiro, e no o[ENTER]teu nome. " -gameforge.marriage_manage._490_sayTitle = " Planeadora de Casamentos: " -gameforge.marriage_manage._500_say = " Algo est errado, esta no a pessoa de que eu[ENTER]estava espera. " -gameforge.marriage_manage._50_sayReward = " Apenas podem casar personagens de nvel 25 ou[ENTER]superior. " -gameforge.marriage_manage._510_say = " O teu parceiro no est preparado para casar.[ENTER]Falem um com o outro. " -gameforge.marriage_manage._520_say = " Agora est tudo pronto, a cerimnia pode comear! " -gameforge.marriage_manage._530_say = " Vai ser um casamento muito bonito! " -gameforge.marriage_manage._540_npcChat = " Comear a Marcha Nupcial " -gameforge.marriage_manage._550_npcChat = " Parar a Marcha Nupcial " -gameforge.marriage_manage._560_npcChat = " Noite " -gameforge.marriage_manage._570_npcChat = " Neve " -gameforge.marriage_manage._580_npcChat = " Terminar a cerimnia " -gameforge.marriage_manage._590_say = " Por favor espera um momento. Estou a falar com o[ENTER]teu parceiro. " -gameforge.marriage_manage._600_say = " Queres continuar com a cerimnia? " -gameforge.marriage_manage._60_say = " Queres casar sem um Anel de Casal? " -gameforge.marriage_manage._610_select = " Sim " -gameforge.marriage_manage._620_select = " No " -gameforge.marriage_manage._630_say = " O teu parceiro precisa de concordar com o[ENTER]cancelamento do casamento. No pode ser cancelado[ENTER]agora porque o teu parceiro no est ligado. " -gameforge.marriage_manage._640_say = " A cerimnia no ocorrer at termos recebido a[ENTER]confirmao do teu parceiro. Tem um pouco de[ENTER]pacincia. " -gameforge.marriage_manage._650_confirm_chat = " Queres terminar este casamento? " -gameforge.marriage_manage._660_say = " O teu parceiro no quer! " -gameforge.marriage_manage._670_npcChat = " Divrcio " -gameforge.marriage_manage._680_npcChat = " Divrcio " -gameforge.marriage_manage._690_say = " No te podes divorciar na ausncia do teu[ENTER]parceiro. Venham ter comigo juntos. " -gameforge.marriage_manage._700_say = " Para um divrcio legal precisas de 500.000 Yang e[ENTER]o teu parceiro ter de concordar contigo tambm.[ENTER]Queres mesmo divorciar-te? " -gameforge.marriage_manage._70_sayItem = " Anel de Casal " -gameforge.marriage_manage._710_select = " No, estou a brincar. " -gameforge.marriage_manage._720_say = " A Aliana, por favor. " -gameforge.marriage_manage._730_say = " O teu parceiro precisa de ter a Aliana. " -gameforge.marriage_manage._740_say = " No tens Yang suficiente para te divorciares. " -gameforge.marriage_manage._750_sayReward = " Para te divorciares precisas de %s Yang. " -gameforge.marriage_manage._760_sayReward = " Para um divrcio precisas de 500.000 Yang. " -gameforge.marriage_manage._770_say = " Queres mesmo divorciar-te? No deves tomar uma[ENTER]deciso destas de nimo leve. " -gameforge.marriage_manage._780_select = " No. Mudei de ideias. " -gameforge.marriage_manage._790_say = " Mudei de ideias. No me quero divorciar. " -gameforge.marriage_manage._800_say = " melhor assim. Desejo-te uma longa e pacfica[ENTER]vida. " -gameforge.marriage_manage._80_say = " Tens de ter um Anel de Casal primeiro. Apenas[ENTER]ento poders casar. " -gameforge.marriage_manage._810_sayReward = " Ests agora divorciado/a. " -gameforge.marriage_manage._815_confirm_chat = " Concordas com o divrcio? " -gameforge.marriage_manage._820_say = " O divrcio foi completado. Vocs esto agora[ENTER]divorciados. " -gameforge.marriage_manage._830_say = " Os documentos no esto completos. Vem ter comigo[ENTER]mais tarde. " -gameforge.marriage_manage._840_sayReward = " O divrcio foi declarado invlido. " -gameforge.marriage_manage._850_say = " O teu parceiro no se quer divorciar. Esclarece[ENTER]as coisas primeiro. " -gameforge.marriage_manage._860_npcChat = " Remover a Aliana " -gameforge.marriage_manage._870_npcChat = " Remover a Aliana " -gameforge.marriage_manage._880_say = " Deverias livrar-te das ms memrias o mais rpido[ENTER]possvel. " -gameforge.marriage_manage._890_sayReward = " A Aliana foi removida. " -gameforge.marriage_manage._900_npcChat = " Divrcio unilateral " -gameforge.marriage_manage._90_say = " Queres mesmo casar-te assim. Apenas casas uma vez[ENTER]na vida, por isso devias pensar em vestir-te[ENTER]apropriadamente. " -gameforge.marriage_manage._910_sayTitle = " Guarda da Cidade: " -gameforge.marriage_manage._920_say = " Precisas de 1.000.000 Yang para um divrcio[ENTER]unilateral.[ENTER]Queres mesmo divorciar-te? " -gameforge.marriage_manage._930_select = " No. Apenas queria saber... " -gameforge.marriage_manage._940_say = " No tens Yang suficiente para o divrcio.[ENTER]Precisas de tanto Yang quanto o que usaste para o[ENTER]casamento. " -gameforge.marriage_manage._950_say = " Tens a certeza de que te queres divorciar? " -gameforge.marriage_manage._960_select = " Sim. " -gameforge.marriage_manage._970_select = " Devia reconsiderar. " -gameforge.marriage_manage._980_say = " Bom, talvez seja melhor assim. Podes voltar de[ENTER]novo quando tiveres a certeza de que isso que[ENTER]queres. " -gameforge.marriage_manage._990_say = " Se tens a certeza, irei avanar com o divrcio.[ENTER]Desejo tudo de bom para o futuro de ambos. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Deokbae: " -gameforge.mining._20_say = " A tua Picareta no pode ser melhorada porque no[ENTER]tens treino suficiente. " -gameforge.mining._30_say = " Queres melhorar a tua Picareta? Vamos ver... O[ENTER]nvel actual da tua Picareta %s. " -gameforge.mining._40_say = " Queres mesmo melhor-la? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " s tu quem decide. Se quiseres que eu melhore a[ENTER]Picareta, vem ter comigo depois. Adeus! " -gameforge.mining._60_say = " Desculpa, houve um problema com o melhoramento.[ENTER]No consegui fazer nada.[ENTER]Toma, tenta de novo mais tarde. " -gameforge.mining._70_say = " Aqui est a tua picareta com um novo nvel! " -gameforge.mining._80_say = " Oh no, cometi um erro! Peo desculpa.[ENTER]Infelizmente os pontos da tua Picareta foram[ENTER]reduzidos. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Queres abrir a caixa com a chave? " -gameforge.mystery_key._020_select = " Sim, abrir a Caixa " -gameforge.mystery_key._030_select = " No, para j no. " -gameforge.mystery_key._040_say = " Precisas de uma Chave de Rubi ou uma Chave de[ENTER]Diamante para abrires a Caixa Misteriosa de Rubi! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Ol! " -gameforge.neutral_warp._20_sayTitle = " Idoso: " -gameforge.neutral_warp._30_say = " Ol! Sei como podes ir para outras regies a[ENTER]partir daqui. Se me deres algum Yang poderei[ENTER]transportar-te para l. " -gameforge.neutral_warp._40_say = " Para onde queres ir?[ENTER]Custa %s Yang. " -gameforge.neutral_warp._50_select = " Montanha Sohan " -gameforge.neutral_warp._60_select = " Doyyumhwan " -gameforge.neutral_warp._65_npcChat = " Quero ir para a irm da Idosa. " -gameforge.neutral_warp._70_say = " A Idosa contou-me que estavas a caminho. Ela[ENTER]disse que eu no te devia cobrar por esta viagem,[ENTER]uma vez que lhe ests a fazer um favor. Bebemos[ENTER]ch juntas muitas vezes, por isso fico contente[ENTER]por poder ajud-la. Mas no te iludas, porque no[ENTER]ser sempre assim! Tem cuidado contigo, uma vez[ENTER]que os habitantes de outros Reinos no esto para[ENTER]brincadeiras. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ah, s tu! J no nos vemos h algum tempo.[ENTER]Mais um ano passou, ho ho ho![ENTER]Talvez te estejas a perguntar porque regressei [ENTER]vila. Permite-me que te explique... " -gameforge.new_christmas._030_say = " Vivemos tempos difceis. Hoje em dia poucas so[ENTER]as pessoas que querem comprar livros ou outras[ENTER]coisas do gnero. Com o avanar da minha idade,[ENTER]fica cada vez mais difcil voar por a num tren[ENTER]puxado por renas. Por essa razo, este ano decidi[ENTER]celebrar o Natal aqui na vila. " -gameforge.new_christmas._040_say = " Se tiveres mais questes no hesites em[ENTER]perguntar-me. Feliz Natal! " -gameforge.new_christmas._050_npcChat = " Gostarias de um pouco de Vinho Quente? " -gameforge.new_christmas._060_say = " Ho ho o! Certamente sabes o que isso , correcto?[ENTER]No existe bebida melhor para o Inverno! Misturas[ENTER]um bom vinho, uma pitada de canela e um pouco de[ENTER]cravo... mmmmm! " -gameforge.new_christmas._070_say = " Nestes dias to frios, um gole de Vinho Quente[ENTER]ir fazer-te maravilhas! Ir dar-te fora e[ENTER]ajudar-te a moveres-te mais rapidamente.[ENTER]Gostarias de experimentar?[ENTER]Muito bem, um copo de Vinho Quente a sair! " -gameforge.new_christmas._080_say = " Pareces gostar do sabor do Vinho Quente ho ho![ENTER]Sentes o calor a espalhar-se dentro de ti? Oh, e[ENTER]o sabor... To doce e frutado! Feliz Natal! " -gameforge.new_christmas._090_npcChat = " Mais Vinho Quente por favor! " -gameforge.new_christmas._100_say = " Espera um segundo! Esqueci-me de um pequeno[ENTER]pormenor! Apenas posso preparar-te Vinho Quente[ENTER]uma vez por dia, pois no tenho ingredientes[ENTER]suficientes para mais. E dura apenas 20 horas.[ENTER]Numa garrafa existem 6 pores, e os efeitos de[ENTER]cada gole duram 30 minutos. Consome o Vinho de[ENTER]forma sensata! " -gameforge.new_christmas._110_say = " De nada! J tiveste de esperar tempo suficiente.[ENTER]Esta maravilhosa bebida ir dar-te asas, ho ho[ENTER]ho! Por isso espero que a aproveites. Feliz[ENTER]Natal! " -gameforge.new_christmas._120_say = " O qu, queres mais? Desculpa, mas acho que j[ENTER]bebeste o suficiente. Ainda no passaram 24 horas[ENTER]desde que te servi uma rao de Vinho Quente.[ENTER]Demasiada bebida no te far bem, sabes?![ENTER]Volta mais tarde. E at l diverte-te com as[ENTER]festividades! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " De %d presentes, ainda tens mais %d. " -gameforge.new_christmas_gift_box._020_say = " Desembrulha o prximo presente em %d min. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " Para que so as Meias? " -gameforge.new_christmas_sock._020_say = " As Meias! Quase me esquecia delas![ENTER]Queria esconder os meus presentes nas Meias por[ENTER]cima da lareira. Mas vrias criaturas nada[ENTER]natalcias roubaram-mas todas! Por favor ajuda-me[ENTER]a recuper-las. " -gameforge.new_christmas_sock._030_say = " No fcil encontrar Meias. Irs precisar da[ENTER]Cria de Rena para as farejar. " -gameforge.new_christmas_sock._040_say = " No fofinha?[ENTER]E tem um olfacto muito apurado. uma[ENTER]especialista na busca por Meias![ENTER]Ela permanecer contigo durante 2 horas e ir[ENTER]ajudar-te na busca. Depois disso, ficar cansada[ENTER]e precisar de descansar durante 24 horas antes[ENTER]de poder continuar.[ENTER]Se no quiseres esperar tanto tempo, tenta[ENTER]espreitar o que est por detrs da moeda[ENTER]giratria. Ouvi dizer que por l existe outra[ENTER]Cria de Rena tua espera. Mas tambm ficarei[ENTER]contente se me visitares de novo amanh! " -gameforge.new_christmas_sock._050_npcChat = " Trago-te Meias! " -gameforge.new_christmas_sock._060_say = " Traz-me pelo menos 5 Meias e recebers uma[ENTER]recompensa. Urrgh, o cheiro de meias bolorentas [ENTER]insuportvel! Volta quando tiveres recolhido[ENTER]Meias suficientes. Feliz Natal! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, j recolheste Meias suficientes. Hmm,[ENTER]deixa-me ver.[ENTER]URRGH, este cheiro! Bem, so definitivamente as[ENTER]Meias certas! Feliz Natal! " -gameforge.new_christmas_sock._080_npcChat = " - Cria de Rena " -gameforge.new_christmas_sock._090_say = " J te dei um Selo da Cria de Rena hoje. O[ENTER]pequenote precisa de descansar um pouco. Amanh[ENTER]voltar a estar em topo de forma. Se no quiseres[ENTER]esperar tanto tempo, tenta espreitar o que est[ENTER]por detrs da moeda giratria. Ouvi dizer que por[ENTER]l existe outra Cria de Rena tua espera. Mas[ENTER]tambm ficarei contente se me visitares de novo[ENTER]amanh! " -gameforge.new_christmas_sock._100_say = " J me trouxeste as tuas meias hoje. Lembra-te que[ENTER]apenas podes entregar-me algumas a cada 24 horas. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " O presente para Chaegirab " -gameforge.new_quest_lv17._021_say = " O meu tio Chaegirab dedicou a sua vida cincia[ENTER]e investiu todo o seu Yang na sua pesquisa. Ele[ENTER]tem sido sempre bom para mim, pelo que gostaria[ENTER]de o surpreender com um presente. Podes ir ter[ENTER]com o Uriel e perguntar-lhe se faz alguma ideia[ENTER]do que eu poderia oferecer? Ele o antigo mentor[ENTER]do meu tio, pelo que o conhece bastante bem. " -gameforge.new_quest_lv17._030_say = " Mas no contes nada ao meu tio! " -gameforge.new_quest_lv17._031_say = " Poders ajudar-me? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Fala com o Uriel " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Fala com o Uriel sobre o seu antigo aluno[ENTER]Chaegirab. " -gameforge.new_quest_lv17._042_say = " O Uriel encontra-se em %s. " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim quer oferecer um presente a Chaegirab... " -gameforge.new_quest_lv17._051_say = " Os prazeres da vida de um cientista vm da[ENTER]investigao. to simples como isso. A melhor[ENTER]forma de agradar a Chaegirab ajud-lo nas suas[ENTER]tarefas. O Lobo Mu-Rang um visitante raro[ENTER]destas terras e, de igual forma, o seu plo um[ENTER]raro deleite para os bilogos. Cinco pedaos[ENTER]devem ser suficientes. Podes dizer isso a[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._052_say = " Tenho a certeza que este Plo ir impressionar o[ENTER]bilogo. " -gameforge.new_quest_lv17._060_select = " Sim, irei inform-lo. " -gameforge.new_quest_lv17._065_say_title = " Regressar a Wonda-Rim " -gameforge.new_quest_lv17._066_say = " Uriel lembrou-se de um ptimo presente para[ENTER]Chaegirab. Vai ter com Wonda-Rim e conta-lhe. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim encontra-se em %s. " -gameforge.new_quest_lv17._070_say = " A sugesto do Uriel parece-me bem. Como quero[ENTER]mesmo fazer disto uma surpresa para o meu Tio[ENTER]Chaegirab preciso de obter o Plo. Podes ir e[ENTER]matar 5 Mu-Rangs por mim? " -gameforge.new_quest_lv17._071_say = " suposto matar Mu-Rangs para obter o seu Plo. " -gameforge.new_quest_lv17._072_say = " 5 so suficientes para um bom presente. " -gameforge.new_quest_lv17._073_say = " Vamos l! " -gameforge.new_quest_lv17._074_notice = " J apanhaste algum Plo de boa qualidade. " -gameforge.new_quest_lv17._075_say = " Caa Mu-Rang e obtm o seu Plo. " -gameforge.new_quest_lv17._076_say_reward = " J conseguiste obter %s de 5 pedaos de Plo. " -gameforge.new_quest_lv17._081_say_title = " Plo para Wonda-Rim " -gameforge.new_quest_lv17._082_say = " J recolheste Plos suficientes, agora leva-o ao[ENTER]Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = " J obtiveste %s pedaos de Plo. " -gameforge.new_quest_lv17._110_say = " Este Plo realmente muito bom, obrigado. Podes[ENTER]lev-lo ao meu tio? " -gameforge.new_quest_lv17._120_target = " Tio Chaegirab " -gameforge.new_quest_lv17._121_say = " Wonda-Rim pediu-te para levares o Plo de Mu-Rang[ENTER]a Chaegirab. " -gameforge.new_quest_lv17._122_say = " Chaegirab encontra-se em %s. " -gameforge.new_quest_lv17._130_say = " Aha. Ento isso que ele anda a tentar fazer. " -gameforge.new_quest_lv17._131_say = " De quem este Plo? de Wonda-Rim, mas mataste[ENTER]os lobos por ele?[ENTER]Estou envergonhado por ter um sobrinho que pede[ENTER]aos outros que faam as coisas por ele. Por isso[ENTER]desculpa-me, mas no posso aceitar isto, mesmo[ENTER]que te tenha consumido muito tempo e esforo. " -gameforge.new_quest_lv17._132_say_reward = " Conta a Wonda-Rim que percebi tudo! Se ele quer[ENTER]oferecer-me algo, deve ir ele mesmo ca-lo. " -gameforge.new_quest_lv17._140_say = " Chaegirab no aceitou o Plo e est zangado com[ENTER]Wonda-Rim pela sua preguia. Ele mandou-te[ENTER]regressar a Wonda-Rim. " -gameforge.new_quest_lv17._141_say = " O que disse o meu tio? Espero que ele tenha[ENTER]gostado do meu presente. " -gameforge.new_quest_lv17._142_1_select = " Sim, ele ficou muito entusiasmado. " -gameforge.new_quest_lv17._142_2_select = " No, no gostou nada. " -gameforge.new_quest_lv17._143_say = " ptimo! Adoro presentear os outros. E obviamente[ENTER]tenho para ti uma generosa recompensa. Toma isto! " -gameforge.new_quest_lv17._144_say_reward_a = " Recebeste 20.000 Pontos de Experincia.[ENTER]Recebeste 20.000 Yang.[ENTER]Recebeste uma Pea d'Ouro. " -gameforge.new_quest_lv17._144_say_reward_b = " Mentiste a Wonda-Rim e por isso perdeste Karma. " -gameforge.new_quest_lv17._145_say = " Ele no aceitou o Plo? Hum... Talvez no tenha[ENTER]sido grande ideia pedir-te para caares os lobos[ENTER]em vez de ser eu a faz-lo. Irei agir de forma[ENTER]diferente na prxima vez. " -gameforge.new_quest_lv17._146_say_reward = " Mas no quero que todo o teu trabalho duro tenha[ENTER]sido em vo: vai ter com Yang-Shin. Ele ir[ENTER]comprar-te o Plo por um bom preo. " -gameforge.new_quest_lv17._147_say = " Que reviravolta surpreendente. Bom, pelo menos[ENTER]ainda tens o Plo. Vai ter com o caador[ENTER]Yang-Shin em Yayang e vende-lhe o Plo. " -gameforge.new_quest_lv17._148_say = " Que reviravolta surpreendente. Bom, pelo menos[ENTER]ainda tens o Plo. Vai ter com o caador[ENTER]Yang-Shin em Bokjung e vende-lhe o Plo. " -gameforge.new_quest_lv17._149_say = " Que reviravolta surpreendente. Bom, pelo menos[ENTER]ainda tens o Plo. Vai ter com o caador[ENTER]Yang-Shin em Bakra e vende-lhe o Plo. " -gameforge.new_quest_lv17._151_say = " Plo de Mu-Rang? Isso ser muito til. Irei criar[ENTER]alguma roupa interior para mim com ele. Aqui tens[ENTER]algum Yang pelo teu esforo. Oh, e encontrei este[ENTER]Livro ontem, talvez possas encontrar alguma[ENTER]utilidade para ele. " -gameforge.new_quest_lv17._152_say_reward = " Recebeste 40.000 Pontos de Experincia.[ENTER]Recebeste 10.000 Yang.[ENTER]Recebeste um Livro de Habilidades. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Guarda da Cidade: " -gameforge.new_quest_lv22._011_say = " O Guarda da Cidade tem uma misso para ti. Vai[ENTER]ter com ele e descobre o que se passa. " -gameforge.new_quest_lv22._015_npcChat = " O irmo doente " -gameforge.new_quest_lv22._016_send_letter = " O guarda doente " -gameforge.new_quest_lv22._017_say_title = " Guarda da Cidade: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " Guarda da Torre " -gameforge.new_quest_lv22._021_say = " Estou preocupado com o meu irmo, o Guarda da[ENTER]Torre. Ele no se tem andado a sentir muito bem e[ENTER]agora est muito doente. Tem uma forte dor de[ENTER]cabea e uma estranha erupo cutnea, mas no[ENTER]pode simplesmente abandonar o seu posto. Podes[ENTER]arranjar algum Remdio do Baek-Go para ele? " -gameforge.new_quest_lv22._022_say = " Eu prprio iria l, mas a Torre Gumsan[ENTER]encontra-se no Templo Hwang, no centro do Vale[ENTER]Seungryong. E esse local est repleto de[ENTER]criaturas perigosas... " -gameforge.new_quest_lv22._023_say = " Aqui ests tu de novo. Esqueceste-te dos[ENTER]sintomas? Devias estar com ateno quando esto a[ENTER]falar contigo. O meu irmo tem uma forte dor de[ENTER]cabea e uma estranha erupo cutnea. Agora vai[ENTER]ter com o Baek-Go! " -gameforge.new_quest_lv22._024_select = " Ajudar o irmo " -gameforge.new_quest_lv22._025_say_title = " Remdio do Baek-Go " -gameforge.new_quest_lv22._026_say = " Fala com Baek-Go sobre o Remdio para o Guarda da[ENTER]Torre. " -gameforge.new_quest_lv22._027_say = " Baek-Go encontra-se em %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " Ento precisas de um Remdio? perigoso utilizar[ENTER]medicamentos sem saber o que preciso tratar![ENTER]Tens de me informar dos sintomas da doena. " -gameforge.new_quest_lv22._032_1_select = " Dores de cabea e erupes " -gameforge.new_quest_lv22._032_2_select = " Dores de garganta e cibras " -gameforge.new_quest_lv22._032_3_select = " No sei. " -gameforge.new_quest_lv22._035_say = " Parecem-me arranhes de demnios. Isto ocorre[ENTER]frequentemente quando se est prximo de[ENTER]demasiadas criaturas demonacas. Posso produzir[ENTER]algo que o ir ajudar, mas irs precisar de[ENTER]arranjar alguns dos ingredientes. " -gameforge.new_quest_lv22._040_say = " Preciso: " -gameforge.new_quest_lv22._041_say_reward = " Tens de caar: " -gameforge.new_quest_lv22._042_say = " Tambm preciso de: " -gameforge.new_quest_lv22._043_say = " Nunca ouvi falar de tal doena. Tens a certeza[ENTER]que esses so os sintomas correctos? Se fosse a[ENTER]ti iria ter com o Guarda da Cidade para perguntar[ENTER]de novo. " -gameforge.new_quest_lv22._044_say = " No posso fazer um diagnstico sem sintomas.[ENTER]Regressa e pergunta de novo quais so. " -gameforge.new_quest_lv22._050_set_title = " Remdio " -gameforge.new_quest_lv22._056_notice = " Bom, j s me faltam %s Ervas Medicinais. " -gameforge.new_quest_lv22._057_notice = " Devem ser todas as Ervas Medicinais de que[ENTER]preciso. Devo regressar rapidamente ao Baek-Go. " -gameforge.new_quest_lv22._058_notice = " Muito bem, j s faltam %s fgados. " -gameforge.new_quest_lv22._060_notice = " Ah, Fgado de Tigre. J s me faltam %s. " -gameforge.new_quest_lv22._061_notice = " Devem ser todos os Fgados de Tigre de que[ENTER]preciso. Devo regressar rapidamente ao Baek-Go. " -gameforge.new_quest_lv22._062_notice = " Infelizmente este Fgado de Tigre no me serve. " -gameforge.new_quest_lv22._063_say = " Precisas de mais %s Ervas Medicinais. " -gameforge.new_quest_lv22._064_say = " Precisas de mais %s Fgados de Tigre. " -gameforge.new_quest_lv22._065_say = " J tens todos os ingredientes para o Remdio. Vai[ENTER]e d-os ao Baek-Go. " -gameforge.new_quest_lv22._066_say = " Obtm os ingredientes para o Remdio de Baek-Go: " -gameforge.new_quest_lv22._070_say = " Obrigado, agora posso criar o Remdio para os[ENTER]arranhes de demnio. " -gameforge.new_quest_lv22._071_say = " Terminei! Aqui tens o teu Remdio. Os[ENTER]ingredientes frescos significam que o Remdio no[ENTER]dura muito tempo - devers entreg-lo ao teu[ENTER]paciente dentro dos prximos %s minutos. " -gameforge.new_quest_lv22._072_say = " Podes encontrar o Guarda da Torre no centro do[ENTER]Templo Hwang. Tem cuidado no teu caminho para l,[ENTER]o Vale Seungryong est repleto de criaturas[ENTER]perigosas. " -gameforge.new_quest_lv22._073_say = " No suficiente. Perdeste os ingredientes[ENTER]enquanto vinhas para aqui? No posso fazer nada[ENTER]enquanto no tiver tudo o que te pedi. " -gameforge.new_quest_lv22._080_target = " Guarda da Torre " -gameforge.new_quest_lv22._082_set_clock = " Tempo restante " -gameforge.new_quest_lv22._083_say = " Bom, ainda tens tempo suficiente, mas tens de te[ENTER]despachar. Vai ter com o Guarda da Torre[ENTER]rapidamente, antes que o Remdio perca o efeito. " -gameforge.new_quest_lv22._084_say = " Foste demasiado lento e o tempo terminou.[ENTER]De qualquer forma deves levar o Remdio ao Guarda[ENTER]da Torre, pode ser que ainda funcione. " -gameforge.new_quest_lv22._085_say = " Obrigado por me trazeres o Remdio. A comicho[ENTER]est a matar-me. " -gameforge.new_quest_lv22._086_say = " Oh, isto sabe muito bem. At j sinto a comicho[ENTER]a melhorar. " -gameforge.new_quest_lv22._087_say = " Mereces uma excepcionalmente generosa recompensa[ENTER]por isto! " -gameforge.new_quest_lv22._088_say_reward = " Recebeste 50.000 Pontos de Experincia.[ENTER]Recebeste 12.000 Yang.[ENTER]Recebeste Sapatos Fita d'Ouro+4.[ENTER]Recebeste 5 Poes Roxas. " -gameforge.new_quest_lv22._089_say = " Oh, isto sabe muito mal. O efeito do Remdio j[ENTER]passou do prazo - quanto tempo demoraste a chegar[ENTER]aqui? A minha lngua parece fezes de macaco[ENTER]curadas. " -gameforge.new_quest_lv22._090_say = " Hum, espera um segundo... parece que estou a[ENTER]ficar melhor. Sim, est a funcionar! Ok, parece[ENTER]que assim sendo no irei ficar zangado. Irs[ENTER]receber a tua recompensa. " -gameforge.new_quest_lv22._091_say = " Parece que perdeste o Remdio. Por favor vai de[ENTER]novo caar e obter os ingredientes para o Baek-Go[ENTER]criar um novo Remdio. Eu prprio me irei tornar[ENTER]num demnio se esta comicho continuar assim por[ENTER]muito mais tempo. " -gameforge.new_quest_lv22._095_say_reward = " Recebeste 50.000 Pontos de Experincia.[ENTER]Recebeste 8.000 Yang. " -gameforge.new_quest_lv22._098_say = " Perdeste o remdio de novo? Nunca na minha vida[ENTER]vi algum to cabea no ar! Bem, no h muito que[ENTER]possamos fazer acerca disto. " -gameforge.new_quest_lv22._100_say_reward = " Recebeste 25.000 Pontos de Experincia. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " O desertor " -gameforge.new_quest_lv26._021_say = " Yang-Shin est a ter dificuldades em encontrar um[ENTER]bom local de caa. Vai ter com ele e v como o[ENTER]poders ajudar. " -gameforge.new_quest_lv26._025_say = " Nada como antes desde a queda das Pedras Metin.[ENTER]At mesmo caar se tornou impossvel em alguns[ENTER]locais devido ao facto de os animais selvagens se[ENTER]terem comeado a comportar como se tivessem[ENTER]raiva. O Nakajima vive por a algures no exterior[ENTER]e tenho a certeza que ele saber onde existe um[ENTER]bom local para caar. Podes ir ter com ele e[ENTER]perguntar-lhe? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " Ento queres saber um bom local de caa? No[ENTER]tenhas tanta pressa, se suposto eu ajudar-te[ENTER]ento tambm devers fazer-me um favor. " -gameforge.new_quest_lv26._032_say = " Deves saber... Eu no vivo aqui voluntariamente.[ENTER]Preciso de me esconder porque fugi das[ENTER]atrocidades do exrcito. Apenas queria que a[ENTER]minha queria Ah-Yu soubesse que ainda estou vivo.[ENTER]Podes entregar-lhe esta mensagem?[ENTER]Mas lembra-te que apenas para a Ah-Yu! Ela[ENTER]dever dizer-te onde nos beijmos pela primeira[ENTER]vez - quero encontr-la nesse local, que tambm [ENTER]um ptimo para a caa. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Procura o Nakajima " -gameforge.new_quest_lv26._037_say = " O Nakajima deve conhecer alguns bons locais de[ENTER]caa. Procura-o. " -gameforge.new_quest_lv26._038_say = " O Nakajima encontra-se em %s. " -gameforge.new_quest_lv26._040_say = " s o Nakajima? Yang-Shin enviou-me! Ele est [ENTER]procura de um local para caar. Talvez tenhas[ENTER]alguma ideia de algum stio onde caar no seja[ENTER]perigoso? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima um desertor e agora tem de se esconder[ENTER]do exrcito. A sua mulher, Ah-Yu, pensa que ele[ENTER]morreu na guerra. Informa-a que Nakajima ainda[ENTER]est vivo. " -gameforge.new_quest_lv26._052_say = " Ah-Yu encontra-se em %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... ele est vivo? O meu querido marido[ENTER]est vivo? No tenho palavras para agradecer por[ENTER]me contares isto! O local de que ele falou era o[ENTER]Vale de Yonjang. Irei j l ter para me encontrar[ENTER]com ele. " -gameforge.new_quest_lv26._058_say = " Obrigado por tornares possvel esta reunio. Leva[ENTER]esta Rosa contigo, talvez a possas oferecer a[ENTER]algum que amas? E agora desculpa-me... Mas tenho[ENTER]que me despachar! " -gameforge.new_quest_lv26._061_say = " O Vale de Yonjang - onde Nakajima e Ah-Yu se[ENTER]beijaram pela primeira vez - ainda um bom local[ENTER]de caa. " -gameforge.new_quest_lv26._062_say = " Yang-Shin ficar satisfeito quando ouvir sobre[ENTER]isto. Dirige-te a %s e conta-lhe as novidades. " -gameforge.new_quest_lv26._063_say = " O Vale de Yonjang? Parece-me plausvel uma vez[ENTER]que nunca ouvi falar de uma Pedra Metin que tenha[ENTER]contaminado essa zona. Provavelmente serei capaz[ENTER]de caar a! Aqui tens, mereces esta recompensa. " -gameforge.new_quest_lv26._064_sayReward = " Recebeste 35.000 Pontos de Experincia. " -gameforge.new_quest_lv26._065_sayReward = " Recebeste 17.500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Yu-Hwan, o msico, precisa da tua ajuda. Vai ter[ENTER]com ele rpido e descobre o que se passa! " -gameforge.new_quest_lv28._015_npcChat = " Preocupaes de Ah-Yu " -gameforge.new_quest_lv28._016_say = " Ah-Yu parece ter algo que no quer contar ao[ENTER]Yu-Hwan. Vai ter com ela e v se ela quer[ENTER]desabafar contigo. " -gameforge.new_quest_lv28._017_say = " Ah-Yu encontra-se em %s. " -gameforge.new_quest_lv28._018_select = " Falarei com a Ah-Yu brevemente! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Conheces a Ah-Yu? Ela recolhe ervas para as[ENTER]minhas poes. Costumava andar de bom humor, mas[ENTER]ontem ela parecia-me muito afastada... Ela no me[ENTER]quis contar o que se passava, mas ser que por[ENTER]trabalhar para mim?[ENTER]Por favor vai ter com ela e tenta descobrir como[ENTER]ela est. Talvez ela desabafe contigo. " -gameforge.new_quest_lv28._022_say = " muito simptico do Yu-Hwan preocupar-se comigo.[ENTER]Mas sim, h algo que me anda a preocupar... No[ENTER]queria falar sobre isto, mas est a ser to duro[ENTER]para mim! sobre Yang-Shin, o caador. Ele tem[ENTER]andado a fazer chantagem comigo desde que[ENTER]descobriu que o meu marido, o Nakajima, um[ENTER]desertor. O Yang-Shing est a ameaar-me de[ENTER]informar algum sobre a situao dele! E ento[ENTER]iriam encontr-lo e execut-lo... " -gameforge.new_quest_lv28._023_say = " Desta vez ele quer uma Pata de Urso em troca do[ENTER]seu silncio. Mas por agora no posso ir caar.[ENTER]Podes ajudar-me a obter aquilo que o Yang-Shin[ENTER]pretende? " -gameforge.new_quest_lv28._024_set_title = " Caar Ursos " -gameforge.new_quest_lv28._025_notice = " Vamos caa! Matar o Bera a melhor forma de[ENTER]obter Patas de Urso. " -gameforge.new_quest_lv28._026_notice = " Apanhei uma Pata de Urso! " -gameforge.new_quest_lv28._027_notice = " Deve ser tudo. Vamos ter com o Yang-Shin! " -gameforge.new_quest_lv28._028_notice = " Esta Pata de Urso no me serve. " -gameforge.new_quest_lv28._029_say = " Precisas de mais %s Pata(s) de Urso. " -gameforge.new_quest_lv28._031_say_reward = " Tens de caar: " -gameforge.new_quest_lv28._032_say = " Ah-Yu perguntou-te se podes cumprir a tarefa que[ENTER]Yang-Shin lhe deu. " -gameforge.new_quest_lv28._032_say_reward = " Precisas de mais %s Pata(s) de Urso.[ENTER]Caa o Bera para as obteres. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " Obtiveste a Pata de Urso que era pedida. Leva-a[ENTER]ao Yang-Shin para pagares a dvida de Ah-Yu. " -gameforge.new_quest_lv28._037_say = " O Yang-Shin encontra-se em %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " A Chantagem " -gameforge.new_quest_lv28._041_say_title = " Patas de Urso " -gameforge.new_quest_lv28._042_say = " Trouxeste-me algumas Patas de Urso? Por favor no[ENTER]penses mal de mim! Estamos a viver tempos[ENTER]difceis e tenho de me safar como puder, ainda[ENTER]por cima agora que a caa ficou mais difcil e as[ENTER]Pedras Metin transformaram os animais numas[ENTER]criaturas assassinas. Viver da caa nunca foi to[ENTER]perigoso. " -gameforge.new_quest_lv28._043_say = " Por favor diz Ah-Yu que ela no tem nada com[ENTER]que se preocupar. Pode contar com isso. Pelo[ENTER]menos at eu voltar a precisar de algo... Hehehe! " -gameforge.new_quest_lv28._044_say = " Pretendias enganar-me com isto? Eu queria Patas[ENTER]de Urso frescas! " -gameforge.new_quest_lv28._045_say_reward = " muito simptico da tua parte ajudares a Ah-Yu.[ENTER]Mas isso tambm significa que tens de fazer o que[ENTER]eu disser.[ENTER]Agora vai-te embora e no voltes at teres duas[ENTER]Patas de Urso! " -gameforge.new_quest_lv28._046_say = " Passa Ah-Yu a mensagem que Yang-Shin ir parar[ENTER]de fazer chantagem com ela porque o ajudaste. " -gameforge.new_quest_lv28._051_say = " s a nossa salvao! Estou eternamente grata.[ENTER]Toma, leva todo o meu Yang. No muito, mas tu[ENTER]mereces. " -gameforge.new_quest_lv28._055_1_select = " Obrigado, ser muito til! " -gameforge.new_quest_lv28._055_2_select = " No, no posso aceitar isto. " -gameforge.new_quest_lv28._056_say = " Isto tudo o que tenho. Mas vale a pena se for[ENTER]para me livrar daquele brbaro carrasco. " -gameforge.new_quest_lv28._057_say = " Oh, obrigado! O teu lugar ao lado do Deus Drago[ENTER]est garantido! " -gameforge.new_quest_lv28._058_say_reward = " Recebeste %s Yang. " -gameforge.new_quest_lv28._059_say_reward = " Recebeste %s Pontos de Experincia. " -gameforge.new_quest_lv28._070_say = " Preciso: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " A Porcelana Partida " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " A minha amada Porcelana Celadon! Est na minha[ENTER]famlia h trs geraes e agora trs dos meus[ENTER]preciosos vasos esto partidos. Vi aquele[ENTER]irresponsvel do Taurean a andar perto do armazm[ENTER]mais cedo. Tenho a certeza que o culpado! " -gameforge.new_quest_lv29._022_say = " No seria a primeira tolice que ele fez na vida,[ENTER]mas isto passar dos limites. Algum lhe deveria[ENTER]ensinar uma lio! Tens tempo para o fazer? " -gameforge.new_quest_lv29._023_1_select = " Com prazer " -gameforge.new_quest_lv29._023_2_select = " No da minha conta " -gameforge.new_quest_lv29._024_say = " No tenho tempo para educar crianas loucas. Tens[ENTER]de o apanhar tu mesmo. No entanto duvido que o[ENTER]consigas... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Trs vasos feitos de Porcelana Celadon, heranas[ENTER]de famlia do Yonah, esto quebrados. Ele acha[ENTER]que a culpa do Taurean. Vai ter com o Taurean e[ENTER]averigua esta acusao. " -gameforge.new_quest_lv29._032_say = " Taurean encontra-se em %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Porque ests a olhar assim para mim? No fiz[ENTER]nada... " -gameforge.new_quest_lv29._035_say_reward = " O que fizeste aos vasos do Yonah? " -gameforge.new_quest_lv29._036_say_reward = " Vasos? Yonah? No sei do que ests a falar! " -gameforge.new_quest_lv29._037_say_reward = " Ento fazes o favor de me explicar de novo porque[ENTER] que trs dos vasos esto partidos? " -gameforge.new_quest_lv29._038_say_reward = " Juro que no estive sequer perto de um vaso hoje[ENTER]e que nem vi o Yonah. Alis, passei o dia todo[ENTER]com a Harang. Ela at me trancou no celeiro[ENTER]durante algum tempo! Vai ter com ela e[ENTER]pergunta-lhe se no acreditares em mim! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean garante que est inocente. Ele esteve a[ENTER]brincar o dia todo com a Harang e no podia ter[ENTER]partido os vasos. Vai ter com Harang para ver se[ENTER]o que ele diz verdade. " -gameforge.new_quest_lv29._042_say_reward = " Harang, tens visto o Taurean? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean? Sim, estivemos todo o dia a brincar.[ENTER]Passa-se alguma coisa? " -gameforge.new_quest_lv29._045_say_reward = " Yonah disse que o Taurean partiu trs dos seus[ENTER]vasos. " -gameforge.new_quest_lv29._046_say_reward = " O Yonah mau. Ele afugenta-me a mim e ao Taurean[ENTER]assim que nos aproximamos dele. Est sempre to[ENTER]preocupado com as suas porcelanas. A nica pessoa[ENTER]que pode tocar nos seus preciosos vasos o seu[ENTER]amigo, o Rapaz do Estbulo. Ter sido ele a[ENTER]parti-los? " -gameforge.new_quest_lv29._047_say = " Harang encontra-se em %s. " -gameforge.new_quest_lv29._050_target = " Rapaz do Estbulo: " -gameforge.new_quest_lv29._051_say = " Harang confirmou a inocncia de Taurean. Mas eles[ENTER]tambm podem estar a proteger-se mutuamente.[ENTER]Antes de fazeres qualquer julgamento devers ir[ENTER]ter com o Rapaz do Estbulo, que amigo do[ENTER]Yonah. " -gameforge.new_quest_lv29._052_say = " OH, o velho Yonah. Sempre to preocupado com as[ENTER]suas porcelanas que at culpa as crianas da[ENTER]Vila. Ele no se apercebe que a culpa das[ENTER]Pedras Metin - desde que comearam a envenenar o[ENTER]nosso Reino os recursos j no so o que eram.[ENTER]At a porcelana se comeou a deteriorar. Mas o[ENTER]Yonah simplesmente recusa-se a acreditar nisso... " -gameforge.new_quest_lv29._053_say = " Se recolheres algum Feno, ele poder acomodar um[ENTER]pouco melhor a porcelana quando a coloca nas suas[ENTER]caixas. Tenho a certeza que ser uma boa forma de[ENTER]o apaziguar. " -gameforge.new_quest_lv29._054_say = " O Rapaz do Estbulo est em[ENTER]%s ou %s. " -gameforge.new_quest_lv29._061_say = " bvio que Taurean no tem culpa por os vasos do[ENTER]Yonah estarem partidos. a maldita radiao das[ENTER]Pedras Metin que est a tornar tudo mais frgil.[ENTER]Recolhe Feno para o Yonah para que ele possa[ENTER]arrumar as suas porcelanas de forma mais segura![ENTER]Certamente alguns aldees podero dar-te Feno. " -gameforge.new_quest_lv29._062_say = " Podes encontrar %s e %s em frente aos prticos da[ENTER]Vila. Deves conseguir obter uma decente[ENTER]quantidade de Feno dos chapus da palha que eles[ENTER]usam. " -gameforge.new_quest_lv29._063_notice = " Irei conseguir uma boa mecha de Feno com isto. J[ENTER]s me faltam %s. " -gameforge.new_quest_lv29._064_notice = " Este chapu no feito de Feno, mas sim de[ENTER]fibras de Coco. No me serve para nada. " -gameforge.new_quest_lv29._065_1_say = " Vejo que tens uma grande quantidade de Feno[ENTER]contigo. Certamente o Yonah ir ficar mais calmo[ENTER]se lhe deres algum. " -gameforge.new_quest_lv29._065_notice = " Este chapu no feito de Feno, mas sim de[ENTER]fibras de Coco. Alm disso est muito[ENTER]danificado... " -gameforge.new_quest_lv29._066_say = " Tambm podes caar os Infantaria Selvagem ou os[ENTER]Infantaria Selvagem Maus. Podes obter Feno dos[ENTER]seus chapus de palha. " -gameforge.new_quest_lv29._067_say_reward = " J obtiveste %s de %s mechas de Feno. " -gameforge.new_quest_lv29._068_notice = " Obtiveste uma mecha de Feno. " -gameforge.new_quest_lv29._070_npcChat = " O Celeiro " -gameforge.new_quest_lv29._071_say_reward = " Taurean, antes tinhas dito que estiveste no[ENTER]Celeiro. Por acaso no ficaste com algum Feno? " -gameforge.new_quest_lv29._072_say_reward = " Haha, vamos ver... Estava em todo o meu cabelo e[ENTER]nos meus sapatos. Consegues ver? Aqui est mais[ENTER]um pouco, toma! " -gameforge.new_quest_lv29._073_notice = " No muito Feno, mas deve ser suficiente para[ENTER]uma pequena mecha. Agora j s me faltam %s. " -gameforge.new_quest_lv29._074_say_reward = " No fui eu, juro! Harang no te disse que[ENTER]estivemos a lutar no Celeiro? " -gameforge.new_quest_lv29._075_say_reward = " Estiveste no Celeiro mais cedo, no estiveste?[ENTER]Por acaso no ficaste com algum Feno de l? " -gameforge.new_quest_lv29._076_say_reward = " Ah, sabes sobre o Celerio? O qu? Ainda tenho[ENTER]Feno nas minhas roupas? Oh sim, toma algum! " -gameforge.new_quest_lv29._077_say_reward = " Posso ficar com ele? " -gameforge.new_quest_lv29._078_say_reward = " Suponho que sim... " -gameforge.new_quest_lv29._079_say_reward = " Agora no tenho tempo. Preciso de acalmar o[ENTER]Taurean em relao ao assunto dos vasos! " -gameforge.new_quest_lv29._080_npcChat = " Feno para o Yonah " -gameforge.new_quest_lv29._081_say_reward = " H algum Feno perdido pelo Estbulo que eu possa[ENTER]levar ao Yonah? " -gameforge.new_quest_lv29._082_say_title = " Rapaz do Estbulo: " -gameforge.new_quest_lv29._083_say_reward = " No temos muito Feno. Os animais selvagens e os[ENTER]bandidos no exterior da vila tem evitado que o[ENTER]apanhemos. " -gameforge.new_quest_lv29._084_say_reward = " Mas posso dar-te uma pequena quantidade! " -gameforge.new_quest_lv29._085_notice = " No muito, mas deve ser suficiente para uma[ENTER]mecha. Agora j s me faltam %s. " -gameforge.new_quest_lv29._086_say_reward = " Infelizmente no posso fazer mais nada por ti. " -gameforge.new_quest_lv29._090_send_letter = " Feno Anti-Quebras " -gameforge.new_quest_lv29._091_say = " J recolheste Feno suficiente para o Yonah.[ENTER]Dirige-te a %s para lho entregares. " -gameforge.new_quest_lv29._101_say_reward = " A culpa no do Taurean. A radiao das Pedras[ENTER]Metin fez com que a porcelana ficasse mais[ENTER]frgil. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " O que dizes? Isso no faz nenhum sentido! Aquele[ENTER]malandro mentiu-te! " -gameforge.new_quest_lv29._104_say_reward = " Taurean esteve todo o dia a brincar com a Harang[ENTER]no Celeiro. " -gameforge.new_quest_lv29._105_say_reward = " Fiquei de te enviar cumprimentos do teu amigo, o[ENTER]Rapaz do Estbulo, e tambm trouxe algum Feno[ENTER]para ajudar a proteger os teus vasos. " -gameforge.new_quest_lv29._106_say_reward = " Admito, estou um pouco envergonhado com a minha[ENTER]reaco. Mas deves ter em conta que sou muito[ENTER]agarrado s minhas porcelanas, pois trazem-me[ENTER]boas memrias da minha famlia. Quando um vaso se[ENTER]parte para mim mais do que um simples objecto[ENTER]perdido... " -gameforge.new_quest_lv29._107_say_reward = " Tenho de pedir desculpas a ti e ao Taurean. Aqui[ENTER]est uma pequena recompensa pelos teus esforos. " -gameforge.new_quest_lv29._108_notice = " Recebes um bnus de %s Pontos de Experincia. " -gameforge.new_quest_lv29._109_say_reward = " Fiquei de te enviar cumprimentos do teu amigo, o[ENTER]Rapaz do Estbulo, e tambm trouxe algum Feno[ENTER]para ajudar a proteger os teus vasos. " -gameforge.new_quest_lv29._110_say_reward = " muito simptico da tua parte, mas podes[ENTER]arranjar-me mais %s mechas de Feno para que os[ENTER]meus vasos fiquem mesmo seguros? " -gameforge.new_quest_lv29._111_say_reward = " Creio que ir ser difcil arranjar mais Feno. Mas[ENTER]os meus vasos so praticamente sagrados para mim.[ENTER]Ficaria incrivelmente grato se conseguisses[ENTER]arranjar-me mais algumas mechas, e iria dar-te[ENTER]algum Yang por isso. " -gameforge.new_quest_lv29._112_say_reward = " Aquela malandra da Harang est feita com o[ENTER]Taurean, de certeza! " -gameforge.new_quest_lv29._113_say_reward = " Aparentemente ningum acredita em mim quando digo[ENTER]que vi o rapaz a andar perto do armazm mais[ENTER]cedo. " -gameforge.new_quest_lv29._114_say_reward = " Est tudo bem. Aqui tens uma pequena compensao[ENTER]pelos teus esforos. " -gameforge.new_quest_lv29._115_say_reward = " Aqui tens %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " *Estmago a roncar* " -gameforge.new_quest_lv42._020_target = " Octvio: " -gameforge.new_quest_lv42._021_say = " O meu estmago est a roncar que nem um Javali.[ENTER]Talvez eu devesse ir visitar o Octvio. Ele faz o[ENTER]melhor estufado de alimentos marinhos do Reino. " -gameforge.new_quest_lv42._022_say_title = " Octvio: " -gameforge.new_quest_lv42._023_say = " Queres um estufado de alimentos marinhos? Aquele[ENTER]com todas as cabeas? Oh, desculpa, mas a minha[ENTER]cozinha no v nenhum peixe h dias. Normalmente[ENTER]o Pescador traz-me alguns peixes de guas[ENTER]profundas para o meu estufado. " -gameforge.new_quest_lv42._024_say = " Bom, ele no aparece por aqui h dias. Talvez[ENTER]possas ir ter com ele e perguntar o que se passa? " -gameforge.new_quest_lv42._025_say = " Octvio encontra-se em %s. " -gameforge.new_quest_lv42._026_select = " Vamos l encontrar o pescador! " -gameforge.new_quest_lv42._030_target = " Pescador: " -gameforge.new_quest_lv42._031_say = " Acabaram-se os dias despreocupados no mar![ENTER]Existem Pescadores a desaparecer todos os dias, [ENTER]terrvel! Desde que as Pedras Metin comearam a[ENTER]cair no mar que as baleias, outrora pacficas, se[ENTER]transformaram em criaturas marinhas brutais. A[ENTER]pesca tornou-se um negcio perigoso. " -gameforge.new_quest_lv42._032_say = " As nossas lanas j no conseguem penetrar a pele[ENTER]das baleias. Agora mais rija que a pele de um[ENTER]Ogre. " -gameforge.new_quest_lv42._033_say = " Talvez Yonah saiba o que fazer. Antigamente ele[ENTER]era um homem do mar e caou baleias durante anos. " -gameforge.new_quest_lv42._034_say_title = " Pescador: " -gameforge.new_quest_lv42._035_say = " O Octvio est espera do peixe de guas[ENTER]profundas. Pergunta ao Pescador porque que a[ENTER]entrega est atrasada. " -gameforge.new_quest_lv42._036_say = " O Pescador encontra-se em %s. " -gameforge.new_quest_lv42._037_send_letter = " Monstros Marinhos Furiosos " -gameforge.new_quest_lv42._038_say = " O Pescador pediu-te para ires ter com o Yonah e[ENTER]pedires conselhos sobre como caar as malfadadas[ENTER]baleias. " -gameforge.new_quest_lv42._039_say = " Yonah encontra-se em %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Ouvi falar no que aconteceu s baleias. Tem sido[ENTER]um mau negcio para os Pescadores. Mesmo que eles[ENTER]se aventurem no mar as suas lanas so demasiado[ENTER]frgeis para penetrar a pele das baleias. Quando[ENTER]eu trabalhava num baleeiro usvamos armas[ENTER]especiais para baleias com peles velhas e rijas.[ENTER]Eram capazes de penetrar qualquer coisa. " -gameforge.new_quest_lv42._042_say = " preciso uma tcnica especial para endurecer[ENTER]lanas para caa s baleias. A nica pessoa que[ENTER]consegue fazer este tipo de lana um Ferreiro. " -gameforge.new_quest_lv42._043_say_reward = " Dirige-te ao Ferreiro " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah recomenda a utilizao de lanas muito[ENTER]robustas e afiadas para a caa s baleias.[ENTER]Dirige-te ao Ferreiro e pergunta-lhe se ele pode[ENTER]criar algumas dessas lanas. " -gameforge.new_quest_lv42._050_target = " Ferreiro " -gameforge.new_quest_lv42._051_say = " Sim, j ouvi falar dessas lanas e posso[ENTER]inclusive cri-las. No entanto, para que ganhem a[ENTER]durabilidade necessria preciso de uma Pedra[ENTER]Diamante. " -gameforge.new_quest_lv42._052_say = " Preciso: " -gameforge.new_quest_lv42._053_say_reward = " Processo: " -gameforge.new_quest_lv42._054_say_title = " Ferreiro " -gameforge.new_quest_lv42._060_set_title = " Pedra Diamante " -gameforge.new_quest_lv42._061_notice = " Vamos ver. Preciso de uma Picareta para garimpar.[ENTER]Ser que a minha se encontra algures ou terei de[ENTER]pedir uma nova ao Deokbae? " -gameforge.new_quest_lv42._062_say = " Precisas de mais %s Pedras Diamante. " -gameforge.new_quest_lv42._063_say = " Tens tudo o que precisas. Agora dirige-te ao[ENTER]Ferreiro rapidamente. " -gameforge.new_quest_lv42._064_say = " ptimo, agora tenho tudo o que preciso. Regressa[ENTER]amanh mesma hora para levantares as lanas.[ENTER]Este tipo de ferro tem de ser forjado com cuidado[ENTER]e preciso. " -gameforge.new_quest_lv42._065_say = " Podes obter Pedra Diamante ao garimpar um Veio de[ENTER]Diamante com uma Picareta. " -gameforge.new_quest_lv42._066_say = " O Ferreiro precisa de Pedra Diamante para criar[ENTER]lanas especiais para a caa de baleias. Procura[ENTER]Veios de Diamante para que possas garimpar Pedra[ENTER]Diamante. Se no tiveres uma Picareta para[ENTER]garimpar podes comprar uma no Deokbae. " -gameforge.new_quest_lv42._067_say = " O Ferreiro encontra-se em %s. " -gameforge.new_quest_lv42._068_say = " Precisamos de mais %s Pedras Diamante antes de[ENTER]podermos comearmos a trabalhar nas lanas. " -gameforge.new_quest_lv42._070_set_title = " As lanas " -gameforge.new_quest_lv42._071_set_clock = " Tempo de Espera " -gameforge.new_quest_lv42._072_say = " O Ferreiro j deve ter terminado. Agora vai ter[ENTER]com ele para levantares as lanas especiais para[ENTER]caa baleia. " -gameforge.new_quest_lv42._073_say = " As lanas ainda no esto prontas. Precisas de[ENTER]ter um pouco de mais pacincia. " -gameforge.new_quest_lv42._074_say = " Aqui tens as tuas lanas. Leva-as ao Pescador. " -gameforge.new_quest_lv42._075_say = " J te pedi para esperares at as lanas estarem[ENTER]prontas. Volta mais tarde. " -gameforge.new_quest_lv42._079_say = " Recebeste algumas Lanas para Caar Baleias do[ENTER]Ferreiro. Leva-as ao Pescador. " -gameforge.new_quest_lv42._080_say = " ptimo! Estas lanas so realmente[ENTER]impressionantes! Agora podemos proteger-nos dos[ENTER]ataques das baleias. Por favor informa o Octvio[ENTER]que dentro em breve ele voltar a ter peixe[ENTER]fresco! " -gameforge.new_quest_lv42._081_say_reward = " Recebeste 500.000 Yang. " -gameforge.new_quest_lv42._082_say_reward = " Como recompensa especial recebeste 3x: " -gameforge.new_quest_lv42._083_say = " No so lanas suficientes para afugentar uma[ENTER]baleia. Quanto muito iramos fazer-lhes ccegas. " -gameforge.new_quest_lv42._084_say_reward = " Por favor regressa ao Ferreiro e pede-lhe para[ENTER]criar mais umas lanas. " -gameforge.new_quest_lv42._090_say = " Agora os Pescadores esto bem equipados e podem[ENTER]voltar a caar no mar aberto. Vai ter com o[ENTER]Octvio e assegura-lhe que ir ter uma nova[ENTER]entrega brevemente. " -gameforge.new_quest_lv42._095_say = " O que ests a dizer? As baleias pacficas[ENTER]tornaram-se monstros marinhos agressivos? Isso [ENTER]terrvel... Obrigado por ajudares os Pescadores.[ENTER]Grande parte do menu depende das suas entregas. " -gameforge.new_quest_lv42._096_say = " Oh, e sobre o roncar do teu estmago: claro que[ENTER]te posso oferecer um estufado de alimentos[ENTER]marinhos, mas no preferes algum Sushi? " -gameforge.new_quest_lv42._098_say_reward = " Recebeste 750.000 Pontos de Experincia.[ENTER]Recebeste 2 Pedaos de Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Visitar Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = " O rfo " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " Nunca mais ouviste falar de Wonda-Rim. A sua[ENTER]relao com o tio pode ter melhorado e podem j[ENTER]ter esquecido todo aquele episdio do Plo de[ENTER]Mu-Rang. Porque no lhe vais fazer uma visita? " -gameforge.new_quest_lv43._012_say = " Wonda-Rim encontra-se em %s. " -gameforge.new_quest_lv43._020_say = " simptico da tua parte vires visitar-me. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Fui criado pelo meu tio Chaegirab. Sempre tivemos[ENTER]uma boa relao... mas sempre que lhe pergunto[ENTER]sobre os meus pais ele esquiva-se da pergunta.[ENTER]Eles esto mortos, mas ele no me conta mais nada[ENTER]alm disso. " -gameforge.new_quest_lv43._023_say_reward = " Um dia quero casar-me e ter uma famlia, por isso[ENTER]gostava de saber como cheguei at onde estou[ENTER]hoje. Podias falar com o meu tio e perguntar-lhe[ENTER]sobre os meus pais? Mas por favor no lhe digas[ENTER]que eu te enviei. " -gameforge.new_quest_lv43._024_select = " Vou falar com ele! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim no o sobrinho biolgico de[ENTER]Chaegirab, foi apenas criado por ele. Agora est[ENTER]na hora de saber quem eram os seus verdadeiros[ENTER]pais. Pergunta ao Chaegirab qual a verdadeira[ENTER]histria. " -gameforge.new_quest_lv43._026_say = " Chaegirab encontra-se em %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... No, no sou o seu tio biolgico.[ENTER]No sei quem so os seus pais. Escondi a verdade[ENTER]dele at agora porque no acho que ele estava[ENTER]preparado para a ouvir. Mas talvez finalmente[ENTER]tenha chegado a hora. " -gameforge.new_quest_lv43._033_say = " Encontrei-o com uma horda de Orcs Lutadores no[ENTER]Vale Seungryong. Se ainda existir uma forma de[ENTER]descobrir algo sobre os pais do Wonda-Rim sers[ENTER]capaz de o descobrir dos Orcs. " -gameforge.new_quest_lv43._034_say = " Posso ser muito duro com ele, mas serei sempre o[ENTER]seu tio. Mesmo que ele continue a ser um[ENTER]malandro. " -gameforge.new_quest_lv43._035_say_reward = " Dirige-te ao Vale Seungryong e caa Orcs[ENTER]Lutadores at descobrires uma pista sobre os pais[ENTER]do Wonda-Rim. " -gameforge.new_quest_lv43._036_say = " Descobriste uma velha Carta num saco de um Orc[ENTER]Lutador. quase impossvel de decifrar, mas[ENTER]consegues discernir nela o nome Wonda-Rim. Esta [ENTER]a prova que procuravas, por isso leva-a ao[ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._041_say = " Vamos l! A melhor hiptese que tens de descobrir[ENTER]algo sobre os pais do Wonda-Rim matando Orcs[ENTER]Lutadores. Eles podem estar na posse de uma prova[ENTER]qualquer! " -gameforge.new_quest_lv43._043_notice = " Pistas sobre o Wonda-Rim... " -gameforge.new_quest_lv43._045_say = " J te disse tudo o que sei. A nica pista que[ENTER]temos so os Orcs Lutadores. Mas infelizmente no[ENTER] possvel ter uma conversa decente com eles... " -gameforge.new_quest_lv43._049_say = " Uma Carta? Vamos ver... realmente difcil de[ENTER]ler... Fala sobre um raide. Aparentemente os Orcs[ENTER]pegaram fogo quinta e tiveram de fugir pelas[ENTER]suas vidas. Deixaram o seu filho para trs... E[ENTER]aqui est um nome. " -gameforge.new_quest_lv43._050_say = " Obrigado por me trazeres isto. Finalmente sei o[ENTER]que aconteceu. " -gameforge.new_quest_lv43._051_say = " Devia falar com Chaegirab. Ele obviamente passou[ENTER]por alguns sarilhos para me salvar. Irei tentar[ENTER]ser um melhor sobrinho para ele. Vejo-te em[ENTER]breve, meu amigo! " -gameforge.new_quest_lv43._052_say_title = " Informao: " -gameforge.new_quest_lv43._053_say_reward = " Recebeste 32.000 Yang. " -gameforge.new_quest_lv43._054_say_reward = " Recebeste 1.250.000 Pontos de Experincia. " -gameforge.new_quest_lv43._060_say = " Falaste com o meu tio Chaegirab? O qu? Tens um[ENTER]palpite? Que ests a dizer? Se no tens nada para[ENTER]mostrar, tambm no devias andar por a a dar[ENTER]palpites![ENTER][ENTER]Por favor vai ter com o meu tio e pergunta-lhe de[ENTER]novo. Afinal de contas, estou a pagar-te para[ENTER]isso. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Carta do Capito " -gameforge.new_quest_lv52._020_say_title = " Compatriota Leal " -gameforge.new_quest_lv52._021_say_reward = " Gostaria que me fizesses um favor. No tenho[ENTER]conseguido dormir e, apesar do remdio do[ENTER]Baek-Go, continuo s voltas de noite.[ENTER]Podes ir ter com ele e pedir-lhe um remdio mais[ENTER]forte? " -gameforge.new_quest_lv52._022_say = " Baek-Go encontra-se em %s. " -gameforge.new_quest_lv52._030_set_title = " Uma boa noite de sono " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " O Capito est a ter problemas em dormir. Vai ter[ENTER]com o Baek-Go e pede-lhe uns comprimidos para[ENTER]dormir mais fortes. " -gameforge.new_quest_lv52._041_say = " Remdio para dormir para o Capito? Lamento, mas[ENTER]no tenho nada mais forte que te possa dar. No[ENTER]entanto o Yu-Hwan poder criar algo base de[ENTER]Ervas que capaz de te dar o efeito pretendido. " -gameforge.new_quest_lv52._042_say = " Ah, recebeste a minha carta. No sei que mais[ENTER]fazer. No consigo ter uma boa noite de sono. Por[ENTER]favor ajuda-me pedindo conselhos ao Baek-Go. " -gameforge.new_quest_lv52._042_select = " Ento melhor ir ter com o Yu-Hwan! " -gameforge.new_quest_lv52._043_say = " Baek-Go encontra-se em %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan encontra-se em %s. " -gameforge.new_quest_lv52._046_say = " Ento vai ter com o Capito e diz-lhe que no o[ENTER]podes ajudar. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go no tinha nenhum medicamento mais forte.[ENTER]No entanto Yu-Hwan poder ser capaz de nos ajudar[ENTER]se tiver conhecimento de uma erva com o efeito[ENTER]pretendido. " -gameforge.new_quest_lv52._052_say = " Conheo bem o Capito. Como j sabes tenho andado[ENTER]a cumprir misses secretas para ele desde h[ENTER]algum tempo. Mas posso dizer-te que no so ervas[ENTER]que vo resolver os seus problemas. " -gameforge.new_quest_lv52._053_say = " H outra razo pela qual o Capito no consegue[ENTER]dormir. E acredita em mim, ele sabe exactamente[ENTER]qual essa razo. Mas algo que tem de ser ele[ENTER]prprio a resolver e que eu no posso tratar por[ENTER]ele. Vai ter com ele e pergunta-lhe. " -gameforge.new_quest_lv52._054_say_title = " Capito " -gameforge.new_quest_lv52._055_say_reward = " Ah, recebeste a minha carta. No sei simplesmente[ENTER]o que fazer. Por favor pede alguns conselhos ao[ENTER]Baek-Go para que eu finalmente possa ter uma boa[ENTER]noite de sono. " -gameforge.new_quest_lv52._055_select = " Sim, senhor! " -gameforge.new_quest_lv52._056_say = " Obrigado! " -gameforge.new_quest_lv52._056_say_reward = " J o fui ver e ele no tem nenhum medicamento[ENTER]mais forte. Mas vou ter com o Yu-Hwan e[ENTER]perguntar-lhe se te pode ajudar. " -gameforge.new_quest_lv52._060_target = " Capito " -gameforge.new_quest_lv52._061_say = " Yu-Hwan no quer falar sobre os segredos de[ENTER]terceiros, por isso provvel que seja algo[ENTER]desagradvel. Mas no vale a pena, tens de falar[ENTER]com o Capito sobre isto. Se no soubermos qual a[ENTER]causa, no poderemos resolver os seus problemas[ENTER]de sono. Por isso vai at %s. " -gameforge.new_quest_lv52._062_say_reward = " No h nenhum remdio mais forte disponvel. Mas[ENTER]talvez eu possa ajudar se souber a causa das suas[ENTER]insnias, Capito. " -gameforge.new_quest_lv52._063_say_reward = " No algo que eu gostaria de contar a um jovem[ENTER]como tu. " -gameforge.new_quest_lv52._064_say_reward = " No algo que eu gostaria de contar a uma jovem[ENTER]como tu. " -gameforge.new_quest_lv52._065_say_reward = " Mas se eu no tiver uma boa noite de sono[ENTER]brevemente irei acabar por dar em louco. Parece[ENTER]que tem de ser...[ENTER]Mas lembra-te, isto apenas para os teus[ENTER]ouvidos: Sou atormentado por quatro fantasmas[ENTER]todas as noites. Mas o pior que... Eu fui o[ENTER]responsvel pelas suas mortes. " -gameforge.new_quest_lv52._066_say_reward = " So quatro soldados. Eles dizem que foram[ENTER]torturados e mortos pelos Conjuradores e[ENTER]Atormentadores Negros do Vale Seungryong. Fui eu[ENTER]que ordenei que eles se dirigissem a esse local -[ENTER]enviei-os para a morte! " -gameforge.new_quest_lv52._067_say_reward = " O que podemos fazer acerca destes tipos de[ENTER]fantasmas? " -gameforge.new_quest_lv52._068_say_reward = " Eles querem vingana! O que devo fazer? Se eu[ENTER]sair daqui para retribuir a Vila ir ficar sem[ENTER]Lder e ser conquistada. E se eu no for irei[ENTER]dar em louco. " -gameforge.new_quest_lv52._069_say_reward = " Se eu no fosse responsvel pela segurana desta[ENTER]Vila iria imediatamente. Assim vejo apenas uma[ENTER]sada: " -gameforge.new_quest_lv52._070_say_reward = " Algum ter de se vingar por mim! Mas como serei[ENTER]capaz de enviar mais homens para o Vale, se[ENTER]arrisco-me a estar a envi-los para a sua runa?[ENTER]No posso simplesmente fazer este pedido de nimo[ENTER]leve... " -gameforge.new_quest_lv52._071_say_reward = " Uma deciso dessas no fcil. " -gameforge.new_quest_lv52._080_1_select = " O bem da vila... " -gameforge.new_quest_lv52._080_2_select = " No ser fcil... " -gameforge.new_quest_lv52._080_3_select = " No podes esperar que faa algo assim! " -gameforge.new_quest_lv52._081_say_reward = " ... vale mais do que a tua cobardia. Irei vingar[ENTER]os teus homens. E se eu no voltar, virei[ENTER]visitar-te esta noite. " -gameforge.new_quest_lv52._082_say_reward = " ... tratar destes Conjuradores e Atormentadores.[ENTER]Mas irs dormir bem esta noite, prometo! " -gameforge.new_quest_lv52._083_say_reward = " Tens desejos de morrer? demasiado perigoso[ENTER]enfrentar os Atormentadores e os Conjuradores.[ENTER]Tenta dizer isso aos fantasmas! " -gameforge.new_quest_lv52._084_say_reward = " Tens razo. Mas mesmo assim estava espera que[ENTER]te voluntariasses. Estarias a fazer um grande[ENTER]servio a mim e a toda a vila. " -gameforge.new_quest_lv52._090_1_select = " Bem... " -gameforge.new_quest_lv52._090_2_select = " No, no vou conseguir faz-lo! " -gameforge.new_quest_lv52._091_say_reward = " ...se eu sou a tua ultima esperana, ento eu vou[ENTER]eliminar esses conjuradores e atormentadores por[ENTER]ti! " -gameforge.new_quest_lv52._092_say_reward = " Se eu tentar isso, outro fantasma ir[ENTER]encontrar-te. " -gameforge.new_quest_lv52._093_say_reward = " OK. Bem deixa-me dar-te algum Yang pelos teus[ENTER]esforos. " -gameforge.new_quest_lv52._093_say_reward_exp = " Recebeste 20.000 Pontos de Experincia. " -gameforge.new_quest_lv52._093_say_reward_gold = " Recebeste 25.000 Yang. " -gameforge.new_quest_lv52._100_notice = " A conversa terminou. " -gameforge.new_quest_lv52._110_say_reward = " Estava espera que dissesses isso. Mas[ENTER]infelizmente no sei quais foram os[ENTER]Atormentadores ou Conjuradores que os mataram.[ENTER]Mas acho que conseguirei sentir quando a alma de[ENTER]um dos fantasmas for libertada. " -gameforge.new_quest_lv52._111_say_reward = " Irei enviar-te uma carta. Os fantasmas[ENTER]contaram-me que a vingana tem de ter lugar no[ENTER]Tringulo do Deus Drago. No local existem trs[ENTER]pilares que formam os vrtices do tringulo. " -gameforge.new_quest_lv52._120_set_title = " Vinga 4 dos soldados cados " -gameforge.new_quest_lv52._125_say_title = " Carta do Capito " -gameforge.new_quest_lv52._130_say_reward = " Ainda h 3 soldados por vingar! " -gameforge.new_quest_lv52._131_say = " Parece que tiveste sucesso. Ouvi a voz de um dos[ENTER]soldados cados. Ele disse que me perdoa, agora[ENTER]que a sua morte foi vingada. E tudo isto graas a[ENTER]ti! " -gameforge.new_quest_lv52._132_say = " Por favor vinga os outros soldados e mata[ENTER]Atormentadores Negros, Conjuradores Negros,[ENTER]Grandes Atormentadores e Grandes Conjuradores.[ENTER]Lembra-te que apenas poders libertar as almas[ENTER]dos soldados cados no tringulo formado pelos[ENTER]trs pilares do Deus Drago. " -gameforge.new_quest_lv52._140_say_reward = " Ainda h 2 soldados por vingar! " -gameforge.new_quest_lv52._141_say = " Eliminaste outro dos assassinos dos meus[ENTER]soldados! meia-luz consegui ver um dos soldados[ENTER]a levantar a mo numa continncia. " -gameforge.new_quest_lv52._150_say_reward = " Falta vingar um soldado! " -gameforge.new_quest_lv52._151_say = " s uma pessoa incrvel! O fantasma de um dos[ENTER]soldados cados veio ter comigo h momentos e[ENTER]disse-me adeus. Provavelmente ser difcil[ENTER]encontrar o ltimo assassino. " -gameforge.new_quest_lv52._160_say = " Os fantasmas que andam a atormentar o Capito[ENTER]pertencem aos jovens soldados que morreram no[ENTER]decorrer desta misso. Eles foram mortos pelos[ENTER]Atormentadores Negros, Conjuradores Negros,[ENTER]Grandes Atormentadores e Grandes Conjuradores. " -gameforge.new_quest_lv52._161_say = " Para poderes vingar a morte dos soldados tens de[ENTER]ir at ao Tringulo do Deus Drago, formado pelos[ENTER]trs pilares no centro do Vale Seungryong, e[ENTER]eliminar os Atormentadores e Conjuradores. " -gameforge.new_quest_lv52._162_say = " O Tringulo do Deus Drago encontra-se no centro[ENTER]do Vale Seungryong. " -gameforge.new_quest_lv52._170_send_letter = " Primeiro soldado vingado " -gameforge.new_quest_lv52._171_send_letter = " Segundo soldado vingado " -gameforge.new_quest_lv52._172_send_letter = " Terceiro soldado vingado " -gameforge.new_quest_lv52._173_send_letter = " Todos os soldados vingados " -gameforge.new_quest_lv52._180_say_reward = " Vingaste todos os 4 soldados! " -gameforge.new_quest_lv52._181_say = " Encontraste o ltimo assassino! O ltimo dos[ENTER]quatro fantasmas dos soldados cados surgiu [ENTER]minha frente e pediu-me para agradecer a tua[ENTER]coragem. Ele tambm deixou algo para ti: %s " -gameforge.new_quest_lv52._182_say = " Vem ter comigo para receberes a tua recompensa.[ENTER]Estarei tua espera em %s. " -gameforge.new_quest_lv52._183_say_reward = " Fizeste um grande servio a mim e vila.[ENTER]Aqui tens a recompensa que o fantasma deixou para[ENTER]ti: %s " -gameforge.new_quest_lv52._184_say_reward = " E aqui tens algum Yang. Vou retirar-me e[ENTER]finalmente conseguir dormir descansado. " -gameforge.new_quest_lv52._185_say_reward = " Ficarei profundamente em dvida para contigo,[ENTER]jovem. " -gameforge.new_quest_lv52._186_say_reward = " Ficarei eternamente em dvida para contigo. " -gameforge.new_quest_lv52._190_say_title = " Informao: " -gameforge.new_quest_lv52._191_say_reward = " Recebeste 3.300.000 Pontos de Experincia.[ENTER]Recebeste 270.000 Yang.[ENTER]Recebeste um Manual de Habilidades. " -gameforge.new_quest_lv52._85_say = " Ento talvez mais tarde? Por favor vai ter com o[ENTER]Baek-Go quando mudares de ideias. " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Capito " -gameforge.new_quest_lv54._020_say_title = " As novas provises " -gameforge.new_quest_lv54._030_say = " Neste momento difcil manter as tropas[ENTER]motivadas, especialmente quando to difcil[ENTER]obter provises frescas. A Negociadora da Loja[ENTER]Geral, uma das nossas fornecedoras mais[ENTER]importantes, tem enviado apenas uma pequena[ENTER]quantidade das poes que precisamos. " -gameforge.new_quest_lv54._031_say_reward = " Por favor vai ter com a Negociadora da Loja Geral[ENTER]e descobre o que se passa. " -gameforge.new_quest_lv54._032_select = " Irei dar-te as poes! " -gameforge.new_quest_lv54._040_say_title = " Loja Geral: " -gameforge.new_quest_lv54._040_set_title = " Novas Provises " -gameforge.new_quest_lv54._050_target = " Loja Geral: " -gameforge.new_quest_lv54._051_say = " Sim, ultimamente tem sido muito difcil obter[ENTER]novas provises. As rotas comerciais tornaram-se[ENTER]muito perigosas e os assassinos e animais[ENTER]selvagens esto sempre a surgir. Os Vendedores[ENTER]Ambulantes, a quem comprava os meus bens, no tm[ENTER]qualquer hiptese contra os tigres. " -gameforge.new_quest_lv54._052_say = " Talvez o Capito e os seus soldados possam ajudar.Por favor vai ter com ele e pergunta-lhe se pode[ENTER]enviar alguns soldados para proteger os[ENTER]mercadores. " -gameforge.new_quest_lv54._054_say = " Vai ter com a Negociadora da Loja Geral e[ENTER]descobre porque que as novas provises esto[ENTER]atrasadas. " -gameforge.new_quest_lv54._055_say = " A Negociadora da Loja Geral encontra-se em %s. " -gameforge.new_quest_lv54._056_say_title = " Capito " -gameforge.new_quest_lv54._060_say = " Proteger as rotas comerciais? Sim... gostaria de[ENTER]fazer isso. Mas no tenho soldados suficientes[ENTER]para proteger todos os Vendedores Ambulantes. " -gameforge.new_quest_lv54._061_say = " Alm disso, ns soldados no devemos caar[ENTER]tigres. Apenas caadores do cl de caadores[ENTER]esto autorizados a faz-lo. No haveria paz na[ENTER]vila se violssemos essa regra. " -gameforge.new_quest_lv54._062_say_reward = " Portanto deverias falar com o Yang-Shin. Ele um[ENTER]membro do cl de caadores. Talvez ele te possa[ENTER]ajudar a tratar do problema dos tigres. " -gameforge.new_quest_lv54._064_say = " Vai ter com o Capito e tenta convenc-lo a[ENTER]proteger as rotas comerciais contra os tigres. " -gameforge.new_quest_lv54._065_say = " O Capito encontra-se em %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Muitos dos caadores estavam alistados como[ENTER]guerreiros e pereceram durante a guerra. Agora[ENTER]tornou-se praticamente impossvel manter sob[ENTER]controlo a populao de animais selvagens. Os[ENTER]felinos so um problema especial, pois esto a[ENTER]expandir o seu territrio, colocando em perigo os[ENTER]viajantes. " -gameforge.new_quest_lv54._072_say = " Se nos ajudares com isto, irei dar-te como[ENTER]recompensa este valioso Escudo Tigre Monge+3, que[ENTER]pertencia ao meu camarada Mi-Song. Para o obteres[ENTER]ters de reduzir de forma significativa a[ENTER]populao de tigres. " -gameforge.new_quest_lv54._073_say = " A raa de Tigres Brancos Malditos, em particular,[ENTER]tem-se multiplicado de forma descontrolada. " -gameforge.new_quest_lv54._074_say = " Como prova, irei precisar de: " -gameforge.new_quest_lv54._075_say = " Tens de caar: " -gameforge.new_quest_lv54._076_say = " Procura o Yang-Shin e tenta convenc-lo a[ENTER]proteger as rotas comerciais contra os tigres. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " O Yang-Shin encontra-se em %s. " -gameforge.new_quest_lv54._080_set_title = " O Plo Brilhante de Tigre " -gameforge.new_quest_lv54._081_notice = " Um espcime esplndido. S preciso de mais %s! " -gameforge.new_quest_lv54._082_notice = " Feito! melhor ir rpido ter com o Yang-Shin. " -gameforge.new_quest_lv54._083_notice = " Este Plo Brilhante de Tigre no serve. " -gameforge.new_quest_lv54._084_say = " Precisas de mais %s unidade(s) de Plo Brilhante[ENTER]de Tigre. " -gameforge.new_quest_lv54._085_say = " Obtm Plo Brilhante de Tigre dos Tigres Brancos[ENTER]Malditos. " -gameforge.new_quest_lv54._090_npcChat = " Tenho o Plo Brilhante de Tigre. " -gameforge.new_quest_lv54._091_say = " Isso no nem perto da quantidade que eu[ENTER]preciso. Como posso deduzir que os caminhos j[ENTER]esto seguros de novo com base nestes Plos? " -gameforge.new_quest_lv54._092_say = " Ahh finalmente! Estes Plos iro dar um bom[ENTER]negcio... er! Ainda aqui ests? Graas a ti as[ENTER]estradas esto finalmente seguras de novo! Tenho[ENTER]a certeza que o Capito te ir dar uma boa[ENTER]recompensa. " -gameforge.new_quest_lv54._093_say = " E agora vai-te embora. Preciso de limpar os Plos. " -gameforge.new_quest_lv54._094_say = " Oh, o Capito no te quer dar uma recompensa?[ENTER]Bem, o problema no meu. E caso estejas aqui[ENTER]para reaver os Plos: Esquece, no os irei[ENTER]devolver! " -gameforge.new_quest_lv54._095_say_reward = " Mas prometi-te um escudo, portanto irei dar-te[ENTER]um. Esta coisa velha j no tem qualquer[ENTER]utilidade para mim. " -gameforge.new_quest_lv54._096_say = " Recompensa: " -gameforge.new_quest_lv54._097_say_reward = " Recebeste um Escudo Tigre Monge+3. " -gameforge.new_quest_lv54._098_say = " Queres enganar-me com apenas meia dzia de[ENTER]Plos?! Assim as minhas dvidas... Quero dizer,[ENTER]assim as rotas comerciais nunca mais voltaro a[ENTER]ser seguras! " -gameforge.new_quest_lv54._099_say_reward = " Vai caar tigres at teres recolhido %s Plos[ENTER]Brilhantes de Tigre. " -gameforge.new_quest_lv54._100_say = " E tudo. Agora melhor voltar ao Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = " Recebeste 3.750.000 Pontos de Experincia. " -gameforge.new_quest_lv54._102_say_reward = " Recebeste 125.000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octvio: " -gameforge.new_quest_lv7._011_say_title = " Octvio: " -gameforge.new_quest_lv7._012_say_title = " Idosa " -gameforge.new_quest_lv7._020_say_title = " O casamento da filha " -gameforge.new_quest_lv7._021_say = " Tens filhos? Ento devers compreender as minhas[ENTER]preocupaes... sobre a minha filha! Ela[ENTER]encontrou um homem que lhe virou a cabea do[ENTER]avesso. E agora ela fugiu para outro Reino com o[ENTER]seu amor. " -gameforge.new_quest_lv7._022_say = " Ele pertence ao Reino Chunjo. claro que eu[ENTER]estou contra isso! Para mim uma senhora do Reino[ENTER]Shinsoo no se pode casar com um sonhador[ENTER]espiritual de Chunjo. Depois de uma discusso[ENTER]entre ns, ela fugiu com ele para o Reino Chunjo. " -gameforge.new_quest_lv7._023_say = " Ele pertence ao Reino Jinno. claro que eu estou[ENTER]contra isso! Para mim uma senhora do Reino Chunjo[ENTER]no se pode casar com um bruto de Jinno. Depois[ENTER]de uma discusso entre ns, ela fugiu com ele[ENTER]para o Reino Jinno. " -gameforge.new_quest_lv7._024_say = " Ele pertence ao Reino Shinsoo. claro que eu[ENTER]estou contra isso! Para mim uma senhora do Reino[ENTER]Jinno no se pode casar com um armado em rico de[ENTER]Shinsoo. Depois de uma discusso entre ns, ela[ENTER]fugiu com ele para o Reino Shinsoo. " -gameforge.new_quest_lv7._030_say = " Ouvi dizer que ela se quer casar l com ele. " -gameforge.new_quest_lv7._031_say = " Agora a minha filha est espera de um sinal[ENTER]meu. O que devo fazer? Ela a minha nica filha![ENTER] claro que tenho de lhe dar a minha bno.[ENTER]Por favor vai ter com a Idosa por mim e[ENTER]pergunta-lhe se pode ajudar com as preparaes. " -gameforge.new_quest_lv7._040_target = " Idosa " -gameforge.new_quest_lv7._041_say = " Encontra a Idosa e pergunta-lhe se pode ajudar a[ENTER]fazer os preparativos para o casamento. " -gameforge.new_quest_lv7._042_say = " A Idosa encontra-se em %s. " -gameforge.new_quest_lv7._051_say = " Um casamento, dizes? Bem, um momento importante[ENTER]na vida de uma mulher. Tudo tem de dar certo,[ENTER]desde o vestido da noiva ao fato do noivo, alm[ENTER]dos Anis de Casal, que a cerimnia transforma em[ENTER]Alianas. Quando o pai da noiva tiver dado o seu[ENTER]consentimento e o Yang necessrio tiver sido[ENTER]pago, a celebrao poder ser preparada. " -gameforge.new_quest_lv7._052_say = " As flores so particularmente importantes - no[ENTER]pode existir casamento sem um ramo de flores que[ENTER]o noivo tenha oferecido noiva. O ramo dever[ENTER]ser composto pelas seguintes flores: " -gameforge.new_quest_lv7._054_say = " Preciso: " -gameforge.new_quest_lv7._055_say = " Tens de caar: " -gameforge.new_quest_lv7._056_say = " Ainda preciso de: " -gameforge.new_quest_lv7._060_say = " Regressa quando tiveres todas as trs flores.[ENTER]Irei verificar se esto suficientemente frescas e[ENTER]irei criar um bonito ramo. Ento poders lev-lo[ENTER] minha irm. Ela ir tratar da cerimnia. " -gameforge.new_quest_lv7._081_say = " Recolhe uma flor de cada tipo. Poders obt-las[ENTER]matando Lobos Alfa Ferozes, Lobos Azuis Ferozes e[ENTER]Lobos Alfa Azuis Ferozes. " -gameforge.new_quest_lv7._082_say = " Esta flor seca no propriamente decorativa.[ENTER]Tanto trabalho e nada para mostrar! " -gameforge.new_quest_lv7._083_say = " Esta flor seca no propriamente decorativa.[ENTER]Tanto trabalho e nada para mostrar! " -gameforge.new_quest_lv7._084_say = " Esta flor seca no propriamente decorativa.[ENTER]Tanto trabalho e nada para mostrar! " -gameforge.new_quest_lv7._085_1_say_reward = " Falta-te %s Flor Vermelha. Podes obt-la matando[ENTER]Lobos Alfa Ferozes. " -gameforge.new_quest_lv7._085_2_say_reward = " Falta-te %s Flor Laranja. Podes obt-la matando[ENTER]Lobos Azul Ferozes. " -gameforge.new_quest_lv7._085_3_say_reward = " Falta-te %s Flor Amarela. Podes obt-la matando[ENTER]Lobos Alfa Azuis Ferozes. " -gameforge.new_quest_lv7._085_say_reward = " Ainda te falta %s Flor Vermelha. " -gameforge.new_quest_lv7._086_say_reward = " Ainda te falta %s Flor Laranja. " -gameforge.new_quest_lv7._087_say_reward = " Ainda te falta %s Flor Amarela. " -gameforge.new_quest_lv7._088_notice = " Esta flor um espcime esplndido. Muito bem! " -gameforge.new_quest_lv7._089_notice = " Esta flor um espcime esplndido. Muito bem! " -gameforge.new_quest_lv7._090_notice = " Esta flor um espcime esplndido. Muito bem! " -gameforge.new_quest_lv7._091_say = " J est! Estas flores devero servir para criar[ENTER]um ramo maravilhoso! Agora regressa rapidamente [ENTER]Idosa antes que as flores comecem a murchar! " -gameforge.new_quest_lv7._092_say = " Recolhe flores para o ramo da noiva. " -gameforge.new_quest_lv7._110_say = " So flores bonitas, mas no so suficientemente[ENTER]especiais para um casamento desta dimenso. " -gameforge.new_quest_lv7._111_say = " Podes obt-las matando Lobos Alfa Ferozes, Lobos[ENTER]Azuis Ferozes e Lobos Alfa Azuis Ferozes. " -gameforge.new_quest_lv7._112_say = " Estas flores devero servir para compor um ramo[ENTER]maravilhoso. " -gameforge.new_quest_lv7._115_say = " Obrigado, parece ptimo! Aqui tens, leva este[ENTER]ramo de flores minha irm. " -gameforge.new_quest_lv7._116_say_reward = " Podes encontr-la na rea Bokjung do Reino Chunjo. " -gameforge.new_quest_lv7._117_say_reward = " Podes encontr-la na rea Bakra do Reino Jinno. " -gameforge.new_quest_lv7._118_say_reward = " Podes encontr-la na rea Yayang do Reino Shinsoo. " -gameforge.new_quest_lv7._120_set_title = " A irm " -gameforge.new_quest_lv7._125_notice = " Este o Reino certo. Deverei conseguir encontrar[ENTER]a irm da Idosa aqui. " -gameforge.new_quest_lv7._129_say = " Este o Reino certo. Deverei encontrar o Octvio[ENTER]aqui. " -gameforge.new_quest_lv7._130_say = " Este parece ser o Reino certo. Agora procura a[ENTER]irm da Idosa. " -gameforge.new_quest_lv7._131_say = " No parece ser o Reino certo. " -gameforge.new_quest_lv7._132_say_reward = " Tens de ir at rea Bokjung no Reino Chunjo. " -gameforge.new_quest_lv7._133_say_reward = " Tens de ir at rea Bakra no Reino Jinno. " -gameforge.new_quest_lv7._134_say_reward = " Tens de ir at rea Yayang no Reino Shinsoo. " -gameforge.new_quest_lv7._135_say = " Regressa ao Octvio, que se encontra em Yongan no[ENTER]Reino Shinsoo. " -gameforge.new_quest_lv7._136_say = " Regressa ao Octvio, que se encontra em Joan no[ENTER]Reino Chunjo. " -gameforge.new_quest_lv7._137_say = " Regressa ao Octvio, que se encontra em Pyungmoo[ENTER]no Reino Jinno. " -gameforge.new_quest_lv7._140_say = " Aqui esto as flores para o casamento da filha do[ENTER]Octvio. Devero ser dadas noiva com uma[ENTER]bno. Ela saber quem lhe ofereceu o ramo. " -gameforge.new_quest_lv7._141_say = " So flores lindas! Iro dar um ar ainda mais[ENTER]esbelto noiva. Isto completa os preparativos.[ENTER]Por favor informa o Octvio de que est convidado[ENTER]para a cerimnia. Sei que ele vai ficar muito[ENTER]contente. " -gameforge.new_quest_lv7._142_say = " E agora vai ter com o Octvio. De que ests [ENTER]espera? " -gameforge.new_quest_lv7._143_say = " Trouxeste as flores para o casamento da filha do[ENTER]Octvio? s uma pessoa muito simptica! Mas...[ENTER]onde esto? Perdeste-as no caminho para aqui? " -gameforge.new_quest_lv7._144_say_reward = " Regressa ao teu Reino e arranja novas flores para[ENTER]o casamento. " -gameforge.new_quest_lv7._145_say = " Vai ter com a irm da Idosa antes que as flores[ENTER]sequem. " -gameforge.new_quest_lv7._150_say = " Porque cheiras a sopa de r-touro? Bem, no[ENTER]interessa, desde que tenhas boas notcias. " -gameforge.new_quest_lv7._151_say = " No consigo agradecer-te o suficiente. Estou to[ENTER]contente por poder estar presente no casamento da[ENTER]minha filha! " -gameforge.new_quest_lv7._152_say = " Aqui tens a tua recompensa: " -gameforge.new_quest_lv7._153_say_reward = " Uma arma criada para ser empunhada por um mestre[ENTER]das artes marciais. Toma bem conta dela! " -gameforge.new_quest_lv7._154_say_reward = " Recebeste %s Pontos de Experincia. " -gameforge.new_quest_lv7._155_say_reward = " Recebeste %s Yang. " -gameforge.new_quest_lv7._160_say = " Obviamente ests a confundir-me com um familiar[ENTER]distante. No tenho uma filha e no tenho Yang[ENTER]suficiente para organizar um casamento. " -gameforge.new_quest_lv7._165_say = " Gostarias de experimentar uma colher da minha[ENTER]sopa de r-touro? Preparei-a de acordo com uma[ENTER]receita antiga da minha tia. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Dirio de uma Lenda " -gameforge.new_quest_lv75._021_say = " Encontrei estes restos mortais de um guerreiro.[ENTER]No sei se o Sura que Heuk-Young procura, mas[ENTER]certamente ela ficar interessada. " -gameforge.new_quest_lv75._022_say = " No morreu apenas um Sura aqui. Vi os seus restos[ENTER]mortais. Pergunto-me se o guerreiro lendrio[ENTER]estar entre eles... Deveria regressar e informar[ENTER]Heuk-Young disto. " -gameforge.new_quest_lv75._023_say = " Encontrei um pedao de papel velho congelado no[ENTER]Golem de Gelo Negro. Mal o consigo ler, mas[ENTER]poder ser uma pista do interesse da Heuk-Young. " -gameforge.new_quest_lv75._024_say = " Encontrei algumas coisas que podero interessar a[ENTER]Heuk-Young. Deveria ir visit-la e dar-lhe o[ENTER]pedao de papel. Tambm a poderei informar acerca[ENTER]do corpo. " -gameforge.new_quest_lv75._025_say = " Heuk-Young pediu-me para prestar ateno a[ENTER]quaisquer pistas sobre o lendrio Sura.[ENTER]Infelizmente no fao a mnima ideia do que estou[ENTER] procura... " -gameforge.new_quest_lv75._030_say = " Procura o lendrio lutador Akuma. Ele foi o Sura[ENTER]mais famoso de sempre - um guerreiro praticamente[ENTER]invencvel. Os rumores dizem que ele at chegou a[ENTER]desafiar o Imperador uma vez. Creio que foi aqui[ENTER]neste lugar que Akuma desapareceu h centenas de[ENTER]anos. Por favor procura pistas que nos possam[ENTER]indicar onde ele se encontrava. " -gameforge.new_quest_lv75._040_say = " dummy " -gameforge.new_quest_lv75._050_npcChat = " Examinar os guerreiros mortos " -gameforge.new_quest_lv75._060_say = " Parecem ser os restos mortais de um guerreiro. No[ENTER]entanto o brao esquerdo no parece humano...[ENTER]Deve ter sido um Sura. Tenho de informar[ENTER]Heuk-Young acerca disto. " -gameforge.new_quest_lv75._070_notice = " Uma pgina de um livro... congelada num Golem de[ENTER]Gelo Negro... " -gameforge.new_quest_lv75._090_say = " No posso realmente dizer-te exactamente o que[ENTER]procuramos. Limita-te a procurar por a e[ENTER]regressa quando tiveres encontrado alguma coisa. " -gameforge.new_quest_lv75._100_say = " O que tens a? Deixa-me ver! " -gameforge.new_quest_lv75._105_say = " Uma pgina... e que tipo de escrita esta?[ENTER]Parece ser bastante antiga. Poders ter[ENTER]encontrado algo muito importante. Aquilo que aqui[ENTER]est escrito parece familiar. Parece que esta[ENTER]pgina j fez parte de um livro. " -gameforge.new_quest_lv75._109_say = " Se consegussemos encontrar mais algumas pginas[ENTER]tudo faria um pouco mais sentido. Procura mais[ENTER]pistas! " -gameforge.new_quest_lv75._110_say = " Aqui ests tu de novo. Encontraste alguma coisa?[ENTER]Conta-me! " -gameforge.new_quest_lv75._115_say = " Um Sura morto... Poder ser ele ou poder ser um[ENTER]dos seus seguidores. Precisamos de mais provas[ENTER]para termos a certeza. Procura pistas que possam[ENTER]revelar a identidade do corpo. Jias, talvez[ENTER]notas ou algo assim... " -gameforge.new_quest_lv75._120_say = " O Esqueleto de Sura e uma Pgina de um livro?[ENTER]Deixa-me dar uma vista de olhos na pgina...[ENTER]Hum.. Poders ter encontrado os restos mortais de[ENTER]Akuma. No entanto precisamos de mais provas. Por[ENTER]favor tenta encontrar mais pginas. " -gameforge.new_quest_lv75._130_say = " J encontrei algumas provas, mas no tenho[ENTER]realmente a certeza se o lendrio Sura esteve ou[ENTER]no aqui. Preciso de mais informaes. " -gameforge.new_quest_lv75._140_1_select = " Bom " -gameforge.new_quest_lv75._140_2_select = " Criatura de Gelo " -gameforge.new_quest_lv75._140_3_select = " beira do desespero " -gameforge.new_quest_lv75._140_4_select = " Terror negro " -gameforge.new_quest_lv75._140_5_select = " A cara da morte " -gameforge.new_quest_lv75._140_6_select = " O destino do guerreiro " -gameforge.new_quest_lv75._140_7_select = " No, no tenho interesse. " -gameforge.new_quest_lv75._150_say = " Apenas posso decifrar algumas das frases. Elas[ENTER]contam sobre uma vida na corte e um amor[ENTER]excessivo pela aventura... " -gameforge.new_quest_lv75._160_1_say = " O texto na pgina amarelada est esbatido e[ENTER]tremido, como se tivesse sido escrito por algum[ENTER]muito velho ou sem foras: '...Criaturas de Gelo.[ENTER]Mesmo as minhas habilidades de Sura no me[ENTER]ajudaram a derrot-las todas. Algumas delas ainda[ENTER]vagueiam pela Gruta e tenho de ter especial[ENTER]prudncia caso elas me encontrem. At h pouco[ENTER]tempo ofereciam-me proteco, mas agora...' A[ENTER]partir daqui no existe mais texto. " -gameforge.new_quest_lv75._160_2_say = " Esta pgina tambm se encontra muito gasta. Pela[ENTER]data que se encontra no canto podes reconhecer[ENTER]que parece um dirio: 'No a primeira vez que[ENTER]desejo ter agido de forma diferente enquanto[ENTER]procurava a Gruta. Estava to orgulhoso e[ENTER]contente comigo mesmo! Todas estas coisas[ENTER]conduziram-me certamente morte...' A penltima[ENTER]palavra est fortemente sublinhada. " -gameforge.new_quest_lv75._160_3_say = " A pgina est bastante danificada, pedaos dela[ENTER]parecem ter sido arrancados. Apenas possvel[ENTER]decifrar partes da mensagem: '... A corte do[ENTER]Imperador... onde os escolsticos me ensinaram[ENTER]tudo o que eu desesperadamente queria saber... [ENTER]fcil abrir o portal, mas... morte e terror no[ENTER]escuro...' Um grande rasgo evita que possas ler o[ENTER]resto. " -gameforge.new_quest_lv75._160_4_say = " Irs encontrar um esboo nesta pgina: O retrato[ENTER]da cara de uma mulher.[ENTER]Sob ele esto escritas algumas palavras na[ENTER]caligrafia j familiar. No entanto o texto parece[ENTER]estar mais tremido e agitado: 'A Morte tem as[ENTER]suas garras j de fora - Descobri isto ontem.[ENTER]Olhei apenas de relance para a criatura antes de[ENTER]o medo se ter apoderado de mim e eu ter de[ENTER]recuar. Oh minha querida Sumni, se eu pudesse ter[ENTER]adivinhado o futuro! Se eu tivesse conhecimento[ENTER]prvio deste horror indescritvel nunca me teria[ENTER]aventurado at aqui!' " -gameforge.new_quest_lv75._160_5_say = " Durante a Dinastia Hee-se viveu um Sura lendrio,[ENTER]de seu nome Akuma. Ele era muito talentoso no[ENTER]combate, pelo que raramente encontrava[ENTER]adversrios contra quem ele pudesse testar a sua[ENTER]fora. Um dia ele encontrou algumas notas sobre[ENTER]um lugar misterioso, selado h muito tempo atrs,[ENTER]e decidiu investir todo o seu tempo na busca[ENTER]desse lugar. Chegou a descobrir como encontrar e[ENTER]abrir os portais. Ele prometeu regressar sua[ENTER]amada Sunmi assim que tivesse terminado as suas[ENTER]buscas... Mas ele nunca voltou... " -gameforge.new_quest_lv75._170_say = " A caligrafia parece-me muito arcaica... Tambm se[ENTER]encontra muito tremida e desalinhada, como se j[ENTER]no restassem muitas foras ao seu autor. " -gameforge.new_quest_lv75._171_say = " Isto no faz sentido. Precisamos de mais pginas. " -gameforge.new_quest_lv75._172_say = " Estou a comear a perceber o que poder ter[ENTER]acontecido aqui. Mas ainda existem muitas coisas[ENTER]das quais no tenho a certeza. " -gameforge.new_quest_lv75._173_say = " Gostarias de saber os detalhes? " -gameforge.new_quest_lv75._174_say = " Outra pgina! Quem escreveu isto deveria estar[ENTER]completamente desesperado. Deverei resumir o que[ENTER]est aqui? " -gameforge.new_quest_lv75._175_say = " Algumas das pginas esto muito estragadas, pelo[ENTER]que apenas posso adivinhar o que dizem. no[ENTER]entanto estou a comear a perceber o que se[ENTER]passou nesta Gruta h muitos anos atrs. " -gameforge.new_quest_lv75._176_say = " J no falta muito. Queres saber o que eu[ENTER]descobri? " -gameforge.new_quest_lv75._177_say = " Parece que j no faltam muitas pginas. " -gameforge.new_quest_lv75._178_say = " Queres saber o que j descobri at agora? " -gameforge.new_quest_lv75._180_notice = " Encontrei a ltima pgina nos Golems de Gelo[ENTER]Negros. " -gameforge.new_quest_lv75._185_send_letter = " Agora j devemos estar na posse de todas as[ENTER]pginas! " -gameforge.new_quest_lv75._190_notice = " Encontrei esta pgina nos Golems de Gelo Negros. " -gameforge.new_quest_lv75._195_send_letter = " Encontrei uma nova pgina! " -gameforge.new_quest_lv75._200_npcChat = " Procurar os guerreiros mortos " -gameforge.new_quest_lv75._210_say = " Existem 3 pginas do frgil livro perto dos[ENTER]esqueletos humanos. As pontas estragadas indicam[ENTER]que foram arrancadas de um livro. A caligrafia na[ENTER]pgina est esbatida e de difcil leitura. " -gameforge.new_quest_lv75._220_say = " Acho que isto deve ser suficiente. Irei levar[ENTER]isto a Heuk-Young. " -gameforge.new_quest_lv75._230_say = " Pergunto-me que restos mortais sero estes...[ENTER]Bom, de uma coisa tenho a certeza, no possua[ENTER]nada que ainda pudesse ser utilizado hoje em dia. " -gameforge.new_quest_lv75._240_send_letter = " Tenho as pginas! " -gameforge.new_quest_lv75._250_say = " Deveria regressar a Heuk-Young. Talvez ela[ENTER]consiga encaixar as peas deste puzzle. " -gameforge.new_quest_lv75._270_say = " Estou surpresa por teres descoberto tantas coisas[ENTER]na Gruta. As pginas parecem ter feito parte de[ENTER]um livro. Aquilo que nelas est escrito [ENTER]bastante interessante. Tudo faz sentido quando[ENTER]penso nas outras histrias que j ouvi... Se me[ENTER]deres as pginas poderei compil-las num livro.[ENTER]Talvez venha a dar jeito quando te dirigires [ENTER]Gruta das Almas. Se no te servir para nada tenho[ENTER]a certeza que irs encontrar algum que to ir[ENTER]comprar. " -gameforge.new_quest_lv75._280_say = " Juntei as pginas num livro e adicionei algumas[ENTER]das minhas notas. Talvez te possam servir de[ENTER]algo. Posso contar-te o resto da histria se[ENTER]desejares. " -gameforge.new_quest_lv75._290_1_select = " Sim, conta-me mais! " -gameforge.new_quest_lv75._290_2_select = " No, no tenho interesse nisso! " -gameforge.new_quest_lv75._310_say = " O que queres de mim? No vs que estou a ler? " -gameforge.new_quest_lv75._320_say = " Sr. Soon: " -gameforge.new_quest_lv75._330_say = " Tens a um livro muito interessante. De onde vem[ENTER]ele? Posso dar uma vista de olhos? " -gameforge.new_quest_lv75._340_say = " Estas so as notas sobre a Gruta das Almas certo?[ENTER]A caligrafia estranha e a escrita bastante[ENTER]antiquada... Deve ter sido difcil obter um livro[ENTER]como este. claro que eu gostaria de pr as[ENTER]minhas mos nele. No ests interessado em[ENTER]vend-lo? " -gameforge.new_quest_lv75._350_1_select = " Sim " -gameforge.new_quest_lv75._350_2_select = " No " -gameforge.new_quest_lv75._360_say = " Quanto Yang queres pelo livro? " -gameforge.new_quest_lv75._370_say = " Haha... Tens muita piada. Obviamente no fcil[ENTER]negociar contigo. Ok, este o negcio: 500.000[ENTER]Yang pelo Dirio Lendrio. pegar ou largar! " -gameforge.new_quest_lv75._380_1_select = " Fico com os 500.000 Yang. " -gameforge.new_quest_lv75._380_2_select = " Vamos esquecer isto ento. " -gameforge.new_quest_lv75._390_say = " Ok, ento esquece. " -gameforge.new_quest_lv75._400_say = " No, desculpa, isso demasiado caro para mim. " -gameforge.new_quest_lv75._410_say = " Vamos l fazer outra oferta... Estou disposto a[ENTER]dar-te %s Yang pelo Dirio Lendrio. " -gameforge.new_quest_lv75._420_say = " Concordas com isto? " -gameforge.new_quest_lv75._425_say = " Esta a minha ltima oferta! " -gameforge.new_quest_lv75._430_1_select = " Fico com os %s Yang. " -gameforge.new_quest_lv75._430_2_select = " Ento parece-me que no teremos negcio. " -gameforge.new_quest_lv75._440_say = " O que quiseres... " -gameforge.new_quest_lv75._450_say = " No propriamente barato, mas eu quero ser[ENTER]generoso. " -gameforge.new_quest_lv75._460_say = " Existe um limite na minha generosidade. Irei[ENTER]dar-te 500.000 Yang pelo Dirio Lendrio. " -gameforge.new_quest_lv75._470_say = " pegar ou largar! " -gameforge.new_quest_lv75._480_say = " Ok, ento esquece. " -gameforge.new_quest_lv75._490_say = " Que pena. Ah bom, pode ser que mudes de ideias[ENTER]mais tarde. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Sr. Soon: " -gameforge.new_quest_lv80._020_set_title = " A Mscara de Madeira Negra " -gameforge.new_quest_lv80._030_say = " Ah, mesmo a tempo! Ouvi dizer que recentemente[ENTER]estiveste na Gruta das Almas. " -gameforge.new_quest_lv80._040_say = " Esta a primeira vez que vejo algum que[ENTER]regressou desse lugar. Tenho de admitir, estou[ENTER]muito curioso... " -gameforge.new_quest_lv80._050_1_say = " Tenho uma misso para ti, mas bastante[ENTER]perigosa. No entanto acho que um homem como tu[ENTER]dever ser capaz de a levar a cabo. " -gameforge.new_quest_lv80._050_2_say = " Tenho uma misso para ti, mas bastante[ENTER]perigosa. No entanto acho que uma mulher como tu[ENTER]dever ser capaz de a levar a cabo. " -gameforge.new_quest_lv80._060_say = " Toma esta Mscara de Madeira e dirige-te rea[ENTER]de Doyyumhwan. A procura os Fantasmas de Chamas.[ENTER]J os devers conhecer - so criaturas esfricas[ENTER]que esto completamente cobertas de chamas. " -gameforge.new_quest_lv80._070_say = " Se matares um deles a Mscara de Madeira ir[ENTER]reagir e ir converter-se em cinzas. No[ENTER]desanimes se no funcionar das primeiras vezes. " -gameforge.new_quest_lv80._080_say = " Depois traz-me as cinzas. " -gameforge.new_quest_lv80._090_say = " J que te diriges para zonas perigosas tambm me[ENTER]poderias trazer %s Peas de Gelo. Preciso[ENTER]desesperadamente delas. " -gameforge.new_quest_lv80._100_say = " Os Yetis tm frequentemente Peas de Gelo com[ENTER]eles. Por isso de que ests espera? " -gameforge.new_quest_lv80._110_say_title = " Fogo e Gelo " -gameforge.new_quest_lv80._120_say = " O Sr. Soon deu-me a tarefa de... " -gameforge.new_quest_lv80._130_say = " J encontrei as Peas de Gelo. " -gameforge.new_quest_lv80._140_say = " Ainda preciso: " -gameforge.new_quest_lv80._150_say_reward = " Aparentemente posso encontr-las caando Yetis! " -gameforge.new_quest_lv80._160_say = " A Mscara de Madeira Negra j se converteu em[ENTER]Cinzas Enfeitiadas. " -gameforge.new_quest_lv80._170_say = " Preciso: " -gameforge.new_quest_lv80._180_say_reward = " Preciso de ter " -gameforge.new_quest_lv80._190_say_reward = " comigo. De acordo com o Sr. Soon a mscara ir[ENTER]converter-se em Cinzas Enfeitiadas quando eu[ENTER]combater com os Fantasmas de Chamas. " -gameforge.new_quest_lv80._200_say = " Agora s preciso das Cinzas Enfeitiadas e das[ENTER]Peas de Gelo. ptimo, espera s um segundo... " -gameforge.new_quest_lv80._210_say = " Funcionou! O que os textos antigos dizem mesmo[ENTER]verdade! " -gameforge.new_quest_lv80._220_say = " Produzi o Gelo Negro com os itens que me[ENTER]trouxeste. " -gameforge.new_quest_lv80._230_say = " No entanto tenho outra misso para ti, que est[ENTER]relacionada com a primeira. Se tambm completares[ENTER]esta irei dar-te todas as minhas poupanas! " -gameforge.new_quest_lv80._240_say = " Leva o Gelo Negro Gruta das almas e sacrifica-o[ENTER]no Santurio Negro. " -gameforge.new_quest_lv80._250_say = " Ainda falta(m) %s Pea(s) de Gelo. " -gameforge.new_quest_lv80._260_notice = " Algo no est certo. " -gameforge.new_quest_lv80._270_say = " ptimo - Vejo que tens as Peas de Gelo. Agora s[ENTER]me faltam as Cinzas Enfeitiadas. " -gameforge.new_quest_lv80._280_say = " De que ests espera...? " -gameforge.new_quest_lv80._290_say = " Hum... Estas parecem ser Cinzas normais, no as[ENTER]Enfeitiadas. " -gameforge.new_quest_lv80._300_target = " Santurio Negro " -gameforge.new_quest_lv80._310_set_title = " O Santurio Negro " -gameforge.new_quest_lv80._320_say = " suposto eu levar o Gelo Negro Gruta das almas[ENTER]e sacrific-lo no Santurio Negro. No ser fcil[ENTER]encontrar o Santurio! " -gameforge.new_quest_lv80._330_npcChat = " Sacrificar o Gelo Negro! " -gameforge.new_quest_lv80._340_say = " medida que te aproximas do altar, as trevas[ENTER]parecem rodear-te. No escuro, vozes incorpreas[ENTER]sussurram sobre a sua angstia eterna. Este [ENTER]realmente um local profano. Queres mesmo[ENTER]sacrificar o Gelo Negro? " -gameforge.new_quest_lv80._350_1_select = " Sim! O que pode acontecer de pior? " -gameforge.new_quest_lv80._350_2_select = " No, isto ainda pode acabar mal! " -gameforge.new_quest_lv80._360_say = " Ainda no tenho a certeza de que fiz a coisa[ENTER]certa - sacrificar algo na Gruta... Tenho a[ENTER]certeza que o Deus Drago no o aprova. Quem me[ENTER]dera poder desfazer o que fiz. " -gameforge.new_quest_lv80._370_say = " No estou a gostar disto. Sacrificar algo na[ENTER]Gruta provavelmente no teria a aprovao do Deus[ENTER]Drago. No o irei fazer. " -gameforge.new_quest_lv80._380_say = " o Santurio errado! " -gameforge.new_quest_lv80._390_send_letter = " Regressa ao Soon " -gameforge.new_quest_lv80._400_set_title = " Monstros estranhos " -gameforge.new_quest_lv80._410_say = " Deveria regressar ao Sr. Soon para receber a[ENTER]minha recompensa. " -gameforge.new_quest_lv80._420_say = " Ouvi dizer que foram avistados uns monstros[ENTER]estranhos em algumas partes do Reino. " -gameforge.new_quest_lv80._430_say = " Espero que no esteja relacionado com o facto de[ENTER]ter sacrificado o Gelo Negro na Gruta das Almas. " -gameforge.new_quest_lv80._440_say = " Muito bem! Aqui est a tua recompensa. " -gameforge.new_quest_lv80._450_npcChat = " Viste os monstros? " -gameforge.new_quest_lv80._460_say = " %s?! Meu Deus... No fao a mnima ideia de como[ENTER]uma coisa destas pode ter acontecido... Vou j[ENTER]investigar isto no meu livro. " -gameforge.new_quest_lv80._470_say = " No fui capaz de sacrificar o Gelo Negro...[ENTER]pareceu-me to errado! Irei regressar ao Soon e[ENTER]dizer-lhe que no irei completar esta misso. " -gameforge.new_quest_lv80._475_npcChat = " O Gelo Negro " -gameforge.new_quest_lv80._476_say = " Vejo que j no tens o Gelo Negro contigo.[ENTER]Sacrificaste-o mesmo? Conta-me o que se passou! " -gameforge.new_quest_lv80._477_say = " Desculpa-me, mas isto um mal entendido - ainda[ENTER]tenho o Gelo Negro. Vou busc-lo e voltar mais[ENTER]tarde... " -gameforge.new_quest_lv80._480_say = " Ah, aqui ests tu! Porque ainda tens o Gelo Negro[ENTER]contigo? " -gameforge.new_quest_lv80._490_say = " No fui capaz de fazer o que me pediste. Seria[ENTER]contra a vontade do Deus Drago. No irei[ENTER]sacrificar o Gelo! " -gameforge.new_quest_lv80._495_say = " Bah, que intil! Nem consegue completar uma[ENTER]tarefa to simples. Parece que tenho de encontrar[ENTER]algum que no seja to picuinhas.[ENTER]D-me o Gelo Negro! Vamos l, d-mo! " -gameforge.new_quest_lv80._500_say = " Deverei mesmo entregar o Gelo Negro ao Soon? " -gameforge.new_quest_lv80._510_1_select = " Sim, quero livrar-me dele! " -gameforge.new_quest_lv80._510_2_select = " No, ele poder causar sarilhos! " -gameforge.new_quest_lv80._520_say = " Aqui tens, fica com o Gelo Negro e deixa-me em[ENTER]paz! " -gameforge.new_quest_lv80._530_say = " Ests espera que eu te agradea? Sai da minha[ENTER]vista! " -gameforge.new_quest_lv80._535_sayReward = " Recebeste 70.000.000 Pontos de Experincia. " -gameforge.new_quest_lv80._540_say = " No irei regressar com o Gelo Negro. Vou atir-lo[ENTER]ao mar - a no ir fazer mal a ningum! " -gameforge.new_quest_lv80._550_say = " No te atreverias! D-me o Gelo ou irei[ENTER]amaldioar-te a ti e tua famlia! " -gameforge.new_quest_lv80._560_say = " Faz o que quiseres - no te deixarei impedir-me. " -gameforge.new_quest_lv80._570_target_pos = " Litoral Sul " -gameforge.new_quest_lv80._580_target_pos = " Litoral Ocidental " -gameforge.new_quest_lv80._590_target_pos = " Litoral Oriental " -gameforge.new_quest_lv80._599_set_title = " No fim de um caminho errado " -gameforge.new_quest_lv80._600_say = " Deveria dirigir-me a Yongan e atirar o Gelo Negro[ENTER]ao mar. " -gameforge.new_quest_lv80._610_say = " Deveria dirigir-me a Joan e atirar o Gelo Negro[ENTER]ao mar. " -gameforge.new_quest_lv80._620_say = " Deveria dirigir-me a Pyungmoo e atirar o Gelo[ENTER]Negro ao mar. " -gameforge.new_quest_lv80._630_say_reward = " Assim que te preparas para atirar o Gelo Negro ao[ENTER]mar ele derrete. Lquido negro escorre pelos teus[ENTER]dedos at ao cho e evapora-se antes de sequer[ENTER]lhe conseguires tocar. " -gameforge.new_quest_lv80._640_say = " Subitamente surgem tua frente os seguintes[ENTER]objectos: " -gameforge.new_quest_lv80._650_say = " medida que apanhas os itens, sentes satisfao[ENTER]por teres tomado a deciso correcta. E agora tens[ENTER]nas tuas mos a gratido do Deus Drago. " -gameforge.new_quest_lv80._660_say = " Oh no, esqueci-me de trazer comigo o Gelo Negro![ENTER]Parece-me que a nica coisa a fazer obt-lo e[ENTER]vir aqui de novo. " -gameforge.new_quest_lv80._670_sayReward = " Tambm recebeste 120.000.000 Pontos de[ENTER]Experincia. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Abrir Loja " -gameforge.new_quest_premium_lv4._100_say_reward = " Tens de caar: " -gameforge.new_quest_premium_lv4._10_targetVid = " Loja Geral: " -gameforge.new_quest_premium_lv4._110_say = " Procura o Vendedor de Armas e pergunta-lhe porque[ENTER]ele j no canta sob a janela da Negociadora da[ENTER]Loja Geral. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Recolhe Lils " -gameforge.new_quest_premium_lv4._130_notice = " Obtiveste uma bonita flor de Lils! " -gameforge.new_quest_premium_lv4._140_notice = " Terminado! Agora vamos apressar-nos a regressar[ENTER]ao Vendedor de Armas. " -gameforge.new_quest_premium_lv4._150_notice = " Infelizmente esta flor de Lils est seca. " -gameforge.new_quest_premium_lv4._160_say = " Precisas do seguinte nmero de flores de Lils: %s " -gameforge.new_quest_premium_lv4._170_say = " No suficiente. Este Lils apenas chega para[ENTER]algumas gotas! " -gameforge.new_quest_premium_lv4._180_say = " Ah... Lils! Agora s preciso de um pouco da[ENTER]estranha Essncia de Almscar. Apenas a poders[ENTER]obter numa Loja especial. Uma Moeda rotativa ir[ENTER]indicar-te o caminho. Irs precisar de alguns[ENTER]Escudos do Drago, mas tenho a certeza que j[ENTER]tens alguns acumulados e guardados, no ?[ENTER]Ficaria eternamente agradecido! Depois poders[ENTER]levantar a tua compra no Guarda do Armazm. Ento[ENTER]finalmente poderei ter todos os ingredientes. " -gameforge.new_quest_premium_lv4._190_say = " Por favor apressa-te e traz-me a Essncia de[ENTER]Almscar. Irs ser recompensado se o fizeres. " -gameforge.new_quest_premium_lv4._200_say_reward = " Continua com as tuas caadas at que me tenhas[ENTER]trazido %s flores de Lils! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Meu querido " -gameforge.new_quest_premium_lv4._210_say = " Mata Lobos Azuis para as obteres. " -gameforge.new_quest_premium_lv4._220_say = " tudo. Agora regressa ao Vendedor de Armas. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " A Essncia de Almscar " -gameforge.new_quest_premium_lv4._240_say = " Muito obrigado. Agora finalmente poderei produzir[ENTER]uma nova fragrncia. " -gameforge.new_quest_premium_lv4._250_say = " Podes dizer minha amada que irei cantar de novo[ENTER]sob a sua janela esta noite. Ela ficar[ENTER]satisfeita. " -gameforge.new_quest_premium_lv4._260_say = " Mereces uma recompensa: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Sem a Essncia de Almscar no posso produzir a[ENTER]minha fragrncia. Por favor deixa-te guiar pela[ENTER]Moeda rotativa e arranja-me outro exemplar. " -gameforge.new_quest_premium_lv4._290_say_reward = " Regressa com %s x Essncia de Almscar. " -gameforge.new_quest_premium_lv4._300_say = " Preciso de levar alguma Essncia de Almscar ao[ENTER]Vendedor de Armas. suposto que eu me deixe[ENTER]guiar pela Moeda rotativa, encomende uma estranha[ENTER]Essncia e a levante no Guarda do Armazm. " -gameforge.new_quest_premium_lv4._30_say = " Tenho saudades do meu amado, o Vendedor de Armas.[ENTER]Durante semanas ele cantou sob a minha janela[ENTER]todas as noites mas j h uns dias que no ouo[ENTER]nada dele. Talvez ele tenha medo do meu pai.[ENTER]Podes tentar descobrir o que se passa com ele? " -gameforge.new_quest_premium_lv4._310_say_title = " O Vendedor de Armas " -gameforge.new_quest_premium_lv4._320_say = " Oh, obrigado. Dizes que ele simplesmente se[ENTER]atrasou com algo? Que alvio. Irei esperar por[ENTER]ele esta noite. " -gameforge.new_quest_premium_lv4._330_say_reward = " Pelo teu esforo recebes: %s Pontos de[ENTER]Experincia. " -gameforge.new_quest_premium_lv4._340_say = " Regressa rapidamente negociadora da Loja Geral. " -gameforge.new_quest_premium_lv4._350_npcChat = " Lils " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Fala com o Vendedor de Armas " -gameforge.new_quest_premium_lv4._360_npcChat = " A Essncia de Almscar " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Uma nova fragrncia " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Caa Lobos Azuis " -gameforge.new_quest_premium_lv4._50_targetVid = " Vendedor de Armas: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Regressa ao Vendedor de Armas " -gameforge.new_quest_premium_lv4._60_sayTitle = " O malandro " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Entrega a Essncia de Almscar ao Vendedor de[ENTER]Armas " -gameforge.new_quest_premium_lv4._70_say = " verdade, nunca mais cantei sob a sua janela[ENTER]porque... oh, bom, sinto-me to envergonhado por[ENTER]falar nisto! O meu odor corporal est a tornar-se[ENTER]um pouco repulsivo. Lavo-me a toda a hora, mas o[ENTER]odor simplesmente no desaparece. por isso que[ENTER]quero produzir uma fragrncia que entorpea os[ENTER]sentidos da negociadora da Loja Geral, a minha[ENTER]amada, com o seu fascinante e mgico cheiro. Para[ENTER]ela a aparncia exterior muito importante. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Dirige-te negociadora da Loja Geral " -gameforge.new_quest_premium_lv4._80_say = " Preciso mesmo de produzir uma nova fragrncia. [ENTER]a nica forma que tenho de me livrar do meu[ENTER]desagradvel odor corporal. " -gameforge.new_quest_premium_lv4._90_say = " Para isso tenho de juntar vrios ingredientes.[ENTER]Estes precisam de ser juntos primeiro: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Servidor de Testes " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Sou um homem muito velho, mas ainda estou em boa[ENTER]forma e saudvel porque tenho um segredo.[ENTER]Descobri que uma poo feita de Sumo de Raiz de[ENTER]Gango e Cogumelo Tue pode prolongar a tua vida.[ENTER]Se quiseres experimentar a poo, leva os[ENTER]ingredientes ao Yu-Hwan. Ele poder criar a poo[ENTER]por ti. " -gameforge.npc_talk._10_say = " Est quieto e mantm a disciplina! Porta-te bem e[ENTER]no causes sarilhos. Tens de respeitar os teus[ENTER]camaradas. Compreendido? " -gameforge.npc_talk._110_npcChat = " Pareces bastante forte... " -gameforge.npc_talk._120_say = " Durante muitos anos, o segredo da fora foi[ENTER]passado entre a minha famlia. O meu pai[ENTER]contou-me que se adicionares uma Flor de Sino a[ENTER]uma poo da maneira correcta, a poo ir dar-te[ENTER]fora extra durante um curto perodo de tempo.[ENTER]Pelo que sei, o Baek-Go consegue criar esta[ENTER]poo. S precisas de lhe levar Flores de Sino. " -gameforge.npc_talk._130_npcChat = " Oliveirinha da serra... " -gameforge.npc_talk._140_sayTitle = " Yu-Hwan: " -gameforge.npc_talk._150_say = " ...o vento leva a flor... Tambm gostas de[ENTER]msica? Quando estou aqui sozinho canto vrios[ENTER]tipos de msicas, tudo para me esquecer da[ENTER]guerra. Mas sem um Reino a proteger-me no seria[ENTER]capaz de continuar a fazer o que fao. " -gameforge.npc_talk._160_npcChat = " Porque ls tanto? " -gameforge.npc_talk._170_sayTitle = " Sr. Soon: " -gameforge.npc_talk._180_say = " Oh, aventureiro! O mundo est repleto de[ENTER]problemas. Apenas consegues sobreviver se tiveres[ENTER]um certo nvel de sabedoria. Por isso honra os[ENTER]teus livros. Em maus momentos - e hoje em dia os[ENTER]momentos so sempre maus - eles iro ajudar-te.[ENTER]Acredita em mim! " -gameforge.npc_talk._190_npcChat = " Tens filhos? " -gameforge.npc_talk._200_say = " Na verdade eu no queria filhos, mas...[ENTER]Bom, eu continuo a recolher Flores de Kaki porque[ENTER]se as preparares correctamente conseguirs[ENTER]fortalecer a tua energia mgica. Foi Baek-Go que[ENTER]o descobriu. Ele precisa de apenas uma Flor para[ENTER]criar 100 poes. No entanto a Flor de Kaki tem[ENTER]tambm efeitos secundrios. Se uma mulher usar um[ENTER]colar feito dessas flores ela ir ter um filho.[ENTER]Entre ns dois, acho que a minha mulher tirou[ENTER]proveito disto... " -gameforge.npc_talk._20_npcChat = " Humm, cheira bem aqui... " -gameforge.npc_talk._210_npcChat = " Que se passa com o teu p? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " Estou a ficar melhor. Enquanto andava por a no[ENTER]outro dia, tropecei numa Raiz de Gango e torci o[ENTER]tornozelo. Felizmente conheo o doutor Baek-Go,[ENTER]pelo que ele me tratou e me deu alguns conselhos:[ENTER]Para curar pequenas feridas possvel criar uma[ENTER]poo a partir destas mesmas Razes de Gango. Por[ENTER]isso tornei as malditas razes que me fizeram[ENTER]isto num ch, curando o mal que elas me[ENTER]causaram... " -gameforge.npc_talk._240_npcChat = " Quem s tu? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Sou Wonda-Rim, o sobrinho de Chaegirab. O meu tio[ENTER] famoso! Conhece-lo? Ele faz diversas[ENTER]experincias com poes e ervas. Enquanto o fazia[ENTER]ele descobriu que podes obter muita proteco[ENTER]contra magias se misturares 100 unidades de gua[ENTER]Bo com uma Amora. Tanto quanto sei, Hu-Ahn-So [ENTER]capaz de produzir esta poo se lhe levares os[ENTER]ingredientes. " -gameforge.npc_talk._270_npcChat = " Porque tens tantas cicatrizes? " -gameforge.npc_talk._280_sayTitle = " Traidor Balso: " -gameforge.npc_talk._290_say = " No sou um bom guerreiro, por isso muitas vezes[ENTER]fico ferido na guerra. A certa altura perguntei[ENTER]ao Yu-Hwan se ele no poderia criar-me uma poo[ENTER]para proteger o meu corpo dos ferimentos. Ele[ENTER]criou algo a partir de Sumo de Flor de Sino e de[ENTER]Lils, mas infelizmente a proteco no foi[ENTER]suficiente. Ou talvez tenha sido apenas a minha[ENTER]prpria incompetncia. Mas tenho a certeza que a[ENTER]poo ir ajudar-te. " -gameforge.npc_talk._300_npcChat = " Porque que tanta gente te chama traidor? " -gameforge.npc_talk._30_sayTitle = " Octvio: " -gameforge.npc_talk._310_say = " Fugi da guerra e juntei-me ao Cl Vento Nego. Os[ENTER]meus camaradas nunca me perdoaram por isso.[ENTER]Depois descobri que os guerreiros do Cl Vento[ENTER]Negro matam pessoas inocentes, pelo que abandonei[ENTER]imediatamente o Cl. Foi horrvel! " -gameforge.npc_talk._320_say = " Tens pessoas inocentes a pesarem-te na[ENTER]conscincia? Ento mereces mesmo o teu nome.[ENTER]Impediste-as de viverem uma boa vida. " -gameforge.npc_talk._330_say = " Vivemos num mundo sem justia. Mas decidi que[ENTER]nunca mais farei nada de errado! No quero que[ENTER]andem por a a chamar-me traidor.[ENTER][ENTER]Tens algum Yang para mim? " -gameforge.npc_talk._340_npcChat = " Chamam-te o Sbio? " -gameforge.npc_talk._350_sayTitle = " Uriel: " -gameforge.npc_talk._360_say = " H tanto para aprender neste vasto mundo. A[ENTER]ignorncia e o poder militar no combinam bem.[ENTER]No queres viver como estes ignorantes soldados[ENTER]certo? Conhecimento poder! " -gameforge.npc_talk._370_npcChat = " Contaram-me que praticas medicina... " -gameforge.npc_talk._380_say = " Fao o que posso. Mas todos os dias existem cada[ENTER]vez mais baixas neste perigoso mundo. No temos[ENTER]mos nem medicamentos suficientes. So tempos[ENTER]difceis! Talvez me possas dar uma mozinha mais[ENTER]tarde? " -gameforge.npc_talk._390_npcChat = " Como est a correr o negcio da caa? " -gameforge.npc_talk._400_sayTitle = " Yang-Shin: " -gameforge.npc_talk._40_say = " Bem-vindo! O nosso restaurante tradicional to[ENTER]bem-sucedido que poderamos abrir restaurantes[ENTER]por todo o mundo. Se quiseres algo delicioso para[ENTER]comer, passa por aqui e experimenta a nossa[ENTER]comida. " -gameforge.npc_talk._410_say = " Hum... Desde que as Pedras Metin comearam a cair[ENTER]os animais enlouqueceram. Hoje em dia j arriscas[ENTER]a vida ao simplesmente pores um p na rua para[ENTER]caares umas galinhas. So tempos difceis para[ENTER]os caadores. Felizmente sou um dos melhores! " -gameforge.npc_talk._420_npcChat = " De onde vem a tua grande pontaria? " -gameforge.npc_talk._430_say = " Sou um mestre do arco porque tenho uma receita[ENTER]secreta, he he! Quando juntas Sumo de Flor de[ENTER]Pssego e Lils obtns uma poo que aumenta a[ENTER]tua pontaria.[ENTER]Leva os ingredientes a Yu-Hwan. Tenho a certeza[ENTER]que ele poder criar esta poo para ti. " -gameforge.npc_talk._440_npcChat = " Que bonito ramo de flores... " -gameforge.npc_talk._450_say = " Era costume eu apanhar Flores de Pssego com o[ENTER]meu irmo. Mas hoje tenho de o fazer sozinha. No[ENTER]so muito bonitas, mas tm um efeito especial. Se[ENTER]levares uma Flor de Pssego a o Baek-Go ele ir[ENTER]criar-te uma poo que te far sentir mais leve! " -gameforge.npc_talk._460_npcChat = " Onde est o teu irmo? " -gameforge.npc_talk._470_say = " Recentemente o meu irmo tem viajado muito.[ENTER]Ultimamente mal o vejo e preocupo-me muito com[ENTER]ele. " -gameforge.npc_talk._480_npcChat = " Vendes bolos de arroz? " -gameforge.npc_talk._490_sayTitle = " Yu-Rang: " -gameforge.npc_talk._500_say = " Devido guerra difcil vender Bolos de Arroz.[ENTER]Perdi muitos clientes graas aos bandidos. No[ENTER]sei mais o que hei de fazer para me sustentar. " -gameforge.npc_talk._50_say = " Embora seja um grande restaurante, a moblia [ENTER]surpreendentemente simples. " -gameforge.npc_talk._510_npcChat = " Quem costuma comprar-te bens? " -gameforge.npc_talk._520_say = " Vendo a maior parte dos meus bolos a viajantes.[ENTER]Um dia, um misterioso cavaleiro vestido de negro[ENTER]veio ver-me. Como pagamento ele deu-me uma[ENTER]receita com a qual podes produzir gua Zin. uma[ENTER]poo que aumenta o teu poder de ataque. Vendi a[ENTER]receita ao Hu-Ahn-So. Se lhe levares gua Sim e[ENTER]uma Rosa Alpina ele poder produzir gua Zin para[ENTER]ti. " -gameforge.npc_talk._530_npcChat = " Porque ests to triste? " -gameforge.npc_talk._540_say = " Oh, quem poderia imaginar que os nossos doces[ENTER]sonhos seriam desfeitos de forma to cruel...? O[ENTER]meu pobre marido que faleceu em combate! ...Por[ENTER]favor vinga a sua morte! " -gameforge.npc_talk._550_npcChat = " J faleceram tantos na guerra... " -gameforge.npc_talk._560_say = " Estamos a perder cada vez mais homens na guerra,[ENTER]por isso as mulheres desta vila uniram-se e[ENTER]pediram ao Hu-Ahn-So para criar uma melhor poo[ENTER]de cura. Aps uma longa pesquisa ele produziu uma[ENTER]poo que aumenta a Defesa, reduzindo o nmero de[ENTER]poes de cura necessrias. Vai v-lo. Tenho a[ENTER]certeza que ele consegue produzir-te a poo a[ENTER]que ele chama gua Sambo. Precisas apenas de lhe[ENTER]levar gua Dok e uma Rosa Alpina. " -gameforge.npc_talk._570_npcChat = " Oh, que criana fofa... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Ele est a gritar de novo... No sei o que ele[ENTER]quer... Sero doces? Oh no! " -gameforge.npc_talk._600_npcChat = " Como esto vocs duas? " -gameforge.npc_talk._60_npcChat = " Conta-me algo sobre a Olaria. " -gameforge.npc_talk._610_say = " O meu filho! Agora que o meu marido morreu na[ENTER]guerra tenho de cuidar de mim mesma. Estou a[ENTER]tentar sustentar-me a mim e ao meu filho. E[ENTER]graas gua Bo encontrei uma forma de ganhar a[ENTER]vida. Apenas tenho de levar 100 Sumos de Flor de[ENTER]Kaki e 1 Cogumelo Tue ao Yu-Hwan. Ele cria a gua[ENTER]Bo a partir destes ingredientes, e a gua[ENTER]vende-se muito bem. Afinal de contas, tenho de[ENTER]fazer algo para ganhar dinheiro... " -gameforge.npc_talk._620_npcChat = " Como est o teu marido? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " O meu suposto marido est casado com os seus[ENTER]livros. Ele j mal olha para mim. E no sou uma[ENTER]mulher feia. " -gameforge.npc_talk._650_npcChat = " Como vai o negcio? " -gameforge.npc_talk._660_say = " Desde que a guerra comeou o negcio tem sido[ENTER]mau. A Unio dos Mercadores outrora foi poderosa,[ENTER]mas esses dias chegaram ao fim. No podemos[ENTER]continuar a ignorar os animais selvagens, as[ENTER]membros do cl Jura de Cristal e os membros do[ENTER]cl Vento Negro. " -gameforge.npc_talk._670_npcChat = " Porque ests de to mau humor? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " A Harang uma rapariga m! Detesto-a! Sou fraco[ENTER]e ela passa a vida a chatear-me! " -gameforge.npc_talk._700_say = " s um homem cheio de msculos. No te esqueas de[ENTER]os treinar! " -gameforge.npc_talk._70_sayTitle = " Yonah: " -gameforge.npc_talk._710_npcChat = " O que ests a fazer? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Estou espera do Taurean. Muitas vezes brincamos[ENTER]e combatemos juntos. Que cobarde! Se ele no[ENTER]quiser vir aqui voluntariamente irei fazer-lhe a[ENTER]vida negra! " -gameforge.npc_talk._740_npcChat = " Taurean tem medo de ti. " -gameforge.npc_talk._750_say = " Na realidade o Taurean mais forte que eu. Por[ENTER]isso que magiquei uma forma de eu conseguir[ENTER]vencer. Um Ninja disse-me que podes misturar gua[ENTER]Young com uma Amora e criar uma poo que te[ENTER]deixa desferir golpes mais rpidos. Quando a[ENTER]tiver serei finalmente capaz de vencer o Taurean![ENTER]Se tambm te quiseres tornar num lutador gil[ENTER]apenas tens de levar os ingredientes ao[ENTER]Hu-Ahn-So. Tenho a certeza que ele te poder[ENTER]criar esta poo. " -gameforge.npc_talk._760_npcChat = " Novo conhecimento... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Meu amigo, o mundo est repleto de questes que[ENTER]ficam por responder. E eu procuro as respostas e[ENTER]procuro o conhecimento. J ouviste falar de armas[ENTER]picas e Pedras Espritas? " -gameforge.npc_talk._790_npcChat = " O que ests a fazer? " -gameforge.npc_talk._800_say = " Provavelmente j sabes que eu investigo coisas[ENTER]ainda desconhecidas. De momento estou a[ENTER]investigar um mtodo de melhorar ainda mais as[ENTER]armas e o poder das Pedras Espritas. " -gameforge.npc_talk._80_say = " Gosto de ser oleiro. muito satisfatrio moldar[ENTER]o barro com as minhas prprias mos e ver como[ENTER]algo criado... Normalmente apenas crio coisas[ENTER]simples. No oriente, nas fronteiras do[ENTER]continente, os mtodos de produo so muito mais[ENTER]desenvolvidos. Uma vez vi por l alguns oleiros a[ENTER]trabalhar e fiquei inspirado. Por vezes, quando[ENTER]tenho tempo, tambm fao algumas experincias.[ENTER]Mas ainda no descobri qual o truque que eles[ENTER]usam. " -gameforge.npc_talk._810_npcChat = " A investigao das armas... " -gameforge.npc_talk._820_say = " Interessante no ? Queres saber mais sobre o[ENTER]assunto? Ento traz-me a correspondente arma de[ENTER]nvel 65 +9. Preciso tambm de um Manual de[ENTER]Duelos e dois Pergaminhos da Bno. Irei tentar[ENTER]fazer uma arma pica com eles. " -gameforge.npc_talk._830_say = " No entanto no prometo que ir funcionar. " -gameforge.npc_talk._840_npcChat = " As Pedras Espritas... " -gameforge.npc_talk._850_say = " As Pedras Espritas so bastante utilizadas, mas[ENTER]apesar deste seu grande uso muitas das pessoas[ENTER]no sabem qual o seu verdadeiro poder. Mas a[ENTER]minha investigao ajudou-me a descobrir[ENTER]bastantes coisas acerca delas. Se me trouxeres[ENTER]uma Pedra Esprita poderei melhor-la para ti. " -gameforge.npc_talk._90_npcChat = " s muito jovem para alguem da tua idade... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Medalha do Heri " -gameforge.olympic_badge._020_say = " Ajuda-me! " -gameforge.olympic_badge._030_say = " Malditos ladres...[ENTER]Assaltaram a minha casa a noite passada![ENTER]Roubaram a minha Medalha do Heri. Um dos meus[ENTER]antepassados foi condecorado com essa medalha[ENTER]depois de ter corrido 42.195 km do campo de[ENTER]batalha at ao seu imperador para o informar da[ENTER]vitria na batalha.[ENTER]E agora desapareceu! " -gameforge.olympic_badge._040_say = " Que chatice... ela tem um valor sentimental para[ENTER]mim e para a minha famlia. O que irei fazer[ENTER]agora? " -gameforge.olympic_badge._050_say = " Poders ajudar-me? " -gameforge.olympic_badge._060_npcChat = " Medalha do Heri " -gameforge.olympic_badge._070_say = " Finalmente voltaste! Encontraste a Medalha do[ENTER]Heri? " -gameforge.olympic_badge._080_say = " Mas porqu? Que interesse tm os ladres na minha[ENTER]medalha? No tem qualquer valor para estranhos![ENTER]Podes ajudar-me a encontr-la? " -gameforge.olympic_badge._090_npcChat = " Encontra a Medalha do Heri! " -gameforge.olympic_badge._100_say = " Regressaste de mos vazias? Oh no, estou uma[ENTER]pilha de nervos. Se no me consegues ajudar, quem[ENTER]conseguir? Por favor, continua a procurar! " -gameforge.olympic_badge._110_say = " Encontraste a minha medalha![ENTER]Mas espera... isto apenas um pedao. Que[ENTER]desgraa! Eles partiram-na em 5 pedaos! Por[ENTER]favor traz-me todos os fragmentos! Ento poderei[ENTER]tentar reconstruir a Medalha. " -gameforge.olympic_badge._120_say = " Aqueles criminosos miserveis partiram a minha[ENTER]relquia de famlia! Obrigado por encontrares[ENTER]todos os pedaos. Agora poderei junt-los. " -gameforge.olympic_badge._130_say = " Muito obrigado! Devolveste a honra minha[ENTER]famlia. claro que todo este teu esforo no[ENTER]ser em vo. Aqui tens a tua recompensa! " -gameforge.olympic_badge._140_say = " Queres mesmo desistir desta misso? Se escolheres[ENTER]'sim' no poders voltar a aceit-la mais tarde. " -gameforge.olympic_badge._150_say = " Entendo que no tenhas tempo para isto por agora.[ENTER]Volta quando te der mais jeito. Mas no me faas[ENTER]esperar demasiado tempo! " -gameforge.olympic_badge._160_say = " Infelizmente chegaste demasiado tarde e j no me[ENTER]podes ajudar. Desejo-te o melhor para o futuro! " -gameforge.olympic_badge._170_say = " Caa o monstros que me roubaram. Mas tem cuidado,[ENTER]eles so muito fortes - pelo menos nvel 30. Se[ENTER]me devolveres a Medalha do Heri, irei dar-te uma[ENTER]generosa recompensa! " -gameforge.olympic_badge._180_say = " Encontra a Medalha do Heri e leva-a ao Yu-Hwan. " -gameforge.olympic_badge._190_say = " O Yu-Hwan precisa da tua ajuda. Vai ter com ele![ENTER]Poders encontr-lo na segunda vila. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " O Evento OX no pde ser iniciado! " -gameforge.oxevent._10_npcChat = " Evento OX " -gameforge.oxevent._110_sayReward = " Ocorreu um erro a carregar o script! Por favor[ENTER]verifica os ficheiros e tenta de novo! " -gameforge.oxevent._120_say = " O Evento OX comeou. " -gameforge.oxevent._130_notice_all = " O Evento OX comeou![ENTER]Fala com o Uriel se quiseres participar. " -gameforge.oxevent._131_notice_all = " Ele ir teleportar-te para o local onde o Evento[ENTER]ir decorrer. " -gameforge.oxevent._140_say = " Evento OX: Registos abertos[ENTER]Nmero de jogadores registados: %s jogadores " -gameforge.oxevent._150_select = " Terminar processo de registo " -gameforge.oxevent._160_say = " Mais nenhum jogador se pode registar. Podes agora[ENTER]iniciar o Quiz. " -gameforge.oxevent._170_say = " Evento OX: Registos fechados. " -gameforge.oxevent._180_select = " Iniciar o Quiz " -gameforge.oxevent._190_select = " Recomear Evento " -gameforge.oxevent._195_select = " Terminar Evento " -gameforge.oxevent._200_say = " O Quiz no pde ser iniciado. " -gameforge.oxevent._20_say = " Hey - tu a! Sim, tu - pareces muito inteligente.[ENTER]Existe um concurso chamado Evento OX. Nele podes[ENTER]testar os teus conhecimentos. Se venceres[ENTER]recebers uma boa recompensa. " -gameforge.oxevent._210_say = " O Quiz foi iniciado com sucesso. " -gameforge.oxevent._220_say = " Ocorreu um erro! O Quiz no pde ser iniciado. " -gameforge.oxevent._230_say = " Evento OX: A reiniciar... " -gameforge.oxevent._240_notice_all = " Uma nova ronda do Evento OX ter incio dentro de[ENTER]momentos. " -gameforge.oxevent._241_notice_all = " Todos os participantes da ltima ronda sero[ENTER]teleportados para a vila. " -gameforge.oxevent._250_say = " Evento OX: A fechar " -gameforge.oxevent._260_notice_all = " O Evento OX terminar dentro de momentos. " -gameforge.oxevent._261_notice_all = " Todos os participantes sero teleportados para a[ENTER]vila. " -gameforge.oxevent._270_say = " Evento OX: O quiz est em curso. " -gameforge.oxevent._280_sayReward = " Por favor espera um momento. " -gameforge.oxevent._290_say = " Evento OX: Fora de servio. " -gameforge.oxevent._300_npcChat = " Evento OX: cancelar " -gameforge.oxevent._30_say = " Posso deixar-te participar no evento assim que[ENTER]ele comear.[ENTER]Ainda no foi definida a hora de incio.[ENTER]Irei informar-te quando estiver na hora, por isso[ENTER]prepara-te! " -gameforge.oxevent._310_say = " Evento OX: cancelar[ENTER]Podem ocorrer erros inesperados! Queres continuar? " -gameforge.oxevent._320_select = " Sim, cancelar o Evento. " -gameforge.oxevent._330_say = " O Evento OX foi cancelado. " -gameforge.oxevent._340_npcChat = " Evento OX: recompensa " -gameforge.oxevent._350_say = " Evento OX: recompensa[ENTER]Todos os participantes sero recompensados.[ENTER]Adiciona aqui o ID do item: " -gameforge.oxevent._360_say = " Por favor adiciona aqui a quantidade de itens: " -gameforge.oxevent._370_say = " A recompensa foi dada ao jogador: %s. " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Queres tentar? Ok. Vamos a isto. " -gameforge.oxevent._60_say = " O Evento j comeou. Receio que no possas[ENTER]participar desta vez. No entanto o prximo Evento[ENTER]provavelmente ter lugar em breve. Irei avisar-te[ENTER]quando estiver na hora. " -gameforge.oxevent._70_npcChat = " Evento OX: comear " -gameforge.oxevent._80_say = " Evento OX: Comear[ENTER]O Evento OX ir comear se clicares nisto.[ENTER]Queres mesmo comear o Evento? " -gameforge.oxevent._90_select = " Comear " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Chegaste ao Ponto de Patrulha 3. " -gameforge.patrol_townaround._10_makequestbutton = " Ponto de Patrulha 5 " -gameforge.patrol_townaround._110_makequestbutton = " Ponto de Patrulha 2 " -gameforge.patrol_townaround._120_say = " Vai para o Ponto de Patrulha 2. " -gameforge.patrol_townaround._130_sayReward = " Chegaste ao Ponto de Patrulha 2. " -gameforge.patrol_townaround._140_makequestbutton = " Ponto de Patrulha 1 " -gameforge.patrol_townaround._150_say = " Vai para o Ponto de Patrulha 1. " -gameforge.patrol_townaround._160_sayReward = " Chegaste ao Ponto de Patrulha 1. " -gameforge.patrol_townaround._170_say = " Vai para o Ponto de Patrulha 5. " -gameforge.patrol_townaround._180_say = " Chegaste ao Ponto de Patrulha 4. " -gameforge.patrol_townaround._190_say = " Vai para o Ponto de Patrulha 3. " -gameforge.patrol_townaround._200_say = " Chegaste ao Ponto de Patrulha 3. " -gameforge.patrol_townaround._20_sayReward = " Vai para o Ponto de Patrulha 5. " -gameforge.patrol_townaround._210_say = " Vai para o Ponto de Patrulha 2. " -gameforge.patrol_townaround._220_say = " Chegaste ao Ponto de Patrulha 2. " -gameforge.patrol_townaround._230_say = " Vai para o Ponto de Patrulha 1. " -gameforge.patrol_townaround._240_say = " Chegaste ao Ponto de Patrulha 1. " -gameforge.patrol_townaround._250_makequestbutton = " Ponto de Patrulha 5 " -gameforge.patrol_townaround._260_sayTitle = " Vai para o Ponto de Patrulha 5. " -gameforge.patrol_townaround._270_say = " Chegaste ao Ponto de Patrulha 5. " -gameforge.patrol_townaround._280_makequestbutton = " Ponto de Patrulha 6 " -gameforge.patrol_townaround._290_say = " Vai para o Ponto de Patrulha 6. " -gameforge.patrol_townaround._300_sayReward = " Chegaste ao Ponto de Patrulha 6. " -gameforge.patrol_townaround._30_say = " Chegaste ao Ponto de Patrulha 5. " -gameforge.patrol_townaround._310_say = " Ponto de Patrulha 3[ENTER]Vai para o Ponto de Patrulha 3. " -gameforge.patrol_townaround._320_say = " Ponto de Patrulha 5[ENTER]Vai para o Ponto de Patrulha 5. " -gameforge.patrol_townaround._330_say = " Ponto de Patrulha 6[ENTER]Vai para o Ponto de Patrulha 6. " -gameforge.patrol_townaround._340_say = " Ponto de Patrulha 2[ENTER]Vai para o Ponto de Patrulha 2. " -gameforge.patrol_townaround._350_say = " Ponto de Patrulha 1[ENTER]Vai para o Ponto de Patrulha 1. " -gameforge.patrol_townaround._360_npcChat = " Fazer Patrulha. " -gameforge.patrol_townaround._370_makequestbutton = " Patrulhar rea Yongan " -gameforge.patrol_townaround._380_select = " 1 value(1) " -gameforge.patrol_townaround._385_select = " 2 Value(1) " -gameforge.patrol_townaround._390_select = " 3 value(1) " -gameforge.patrol_townaround._395_select = " 4 Value(1) " -gameforge.patrol_townaround._400_makequestbutton = " Patrulhar rea Joan " -gameforge.patrol_townaround._40_makequestbutton = " Ponto de Patrulha 4 " -gameforge.patrol_townaround._410_makequestbutton = " Patrulhar rea Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = " Patrulha terminada. " -gameforge.patrol_townaround._430_sayReward = " Como recompensa pela Patrulha recebers um bnus[ENTER]de Experincia. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Encontra o Ponto de Patrulha 4. " -gameforge.patrol_townaround._60_say = " Vai para o Ponto de Patrulha 4. " -gameforge.patrol_townaround._70_sayReward = " Chegaste ao Ponto de Patrulha 4. " -gameforge.patrol_townaround._80_makequestbutton = " Ponto de Patrulha 3 " -gameforge.patrol_townaround._90_say = " Vai para o Ponto de Patrulha 3. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Fnix de Fogo " -gameforge.pet_system._020_say = " - Cria de Rena " -gameforge.pet_system._030_chat = " No podes invocar o teu Pet de momento. " -gameforge.pet_system._040_say = " - Fnix de Gelo " -gameforge.pet_system._050_say = " - Azrael Beb " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porky " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Mini-Executor Rechonchudo " -gameforge.pet_system._140_say = " - Mini-Executor Rechonchudo[ENTER](ouro) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Fnix Jade " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " Mata 20 Arqueiros Selvagens em 30 minutos e[ENTER]regressa ao Rapaz do Estbulo. " -gameforge.pony_buy._10_npcChat = " Quero montar a cavalo. " -gameforge.pony_buy._110_npcChat = " Misso de qualificao " -gameforge.pony_buy._120_npcChat = " Progresso do teste de qualificao " -gameforge.pony_buy._130_sayReward = " Mata 20 Arqueiros Selvagens em 30 minutos e vem[ENTER]ter comigo! " -gameforge.pony_buy._140_select = " Abandonar " -gameforge.pony_buy._150_say = " Queres cancelar a Misso de qualificao? " -gameforge.pony_buy._160_select = " No, estava a brincar. " -gameforge.pony_buy._170_say = " Certifica-te que consegues faz-lo para a prxima. " -gameforge.pony_buy._180_sayTitle = " Rapaz do Estbulo: " -gameforge.pony_buy._190_say = " No tens tempo para ficar aqui a olhar.[ENTER]Despacha-te![ENTER]Mata os Arqueiros Selvagens e vem ter comigo! " -gameforge.pony_buy._200_say = " Terminaste o teste com sucesso, muito bem.[ENTER]Precisas de uma Miniatura do Cavalo para poderes[ENTER]montar. Irei demorar algum tempo a fazer-te uma.[ENTER]Volta amanh.[ENTER]No te esqueas que a Miniatura do Cavalo custa[ENTER]100.000 Yang! " -gameforge.pony_buy._20_say = " Precisas de ter atingido o nvel 25 para poderes[ENTER]montar. Na minha opinio, ainda precisas de[ENTER]trabalhar um pouco mais. " -gameforge.pony_buy._210_makequestbutton = " A Miniatura do Cavalo est a ser produzida. " -gameforge.pony_buy._220_sayReward = " O Rapaz do Estbulo est a fazer uma Miniatura do[ENTER]Cavalo para ti, mas demora algum tempo. Vai ter[ENTER]com ele assim que estiver pronta. " -gameforge.pony_buy._230_npcChat = " A Miniatura do Cavalo est pronta? " -gameforge.pony_buy._240_say = " Vai demorar algum tempo a estar pronta. E no te[ENTER]esqueas de trazer os 100.000 Yang! " -gameforge.pony_buy._250_makequestbutton = " Dirige-te ao Rapaz do Estbulo. " -gameforge.pony_buy._260_sayReward = " O Rapaz do Estbulo acabou a Miniatura do Cavalo.[ENTER]Vai ter com ele para a receberes. " -gameforge.pony_buy._270_npcChat = " Quero receber a Miniatura do Cavalo. " -gameforge.pony_buy._280_sayTitle = " Rapaz do Estbulo: " -gameforge.pony_buy._290_say = " J terminei a Miniatura do Cavalo. Agora podes[ENTER]montar um Cavalo Iniciante e andar mais depressa.[ENTER]A Miniatura do Cavalo custa 100.000 Yang.[ENTER]Queres compr-la? " -gameforge.pony_buy._300_select = " No comprar " -gameforge.pony_buy._30_say = " Se queres montar a Cavalo ters de completar uma[ENTER]misso de qualificao primeiro. Para[ENTER]participares na Misso de qualificao tens de me[ENTER]trazer uma Medalha de Equitao. A melhor forma[ENTER]de consegures uma na Caverna dos Macacos[ENTER]Fceis. No entanto os Macacos no ta iro dar de[ENTER]mo-beijada. " -gameforge.pony_buy._310_say = " Com a Miniatura do Cavalo poders invoc-lo onde[ENTER]quer que estejas. Se perderes a Miniatura ters[ENTER]de comprar uma nova. Toma conta dela! " -gameforge.pony_buy._320_say = " No tens Yang suficiente para a Miniatura do[ENTER]Cavalo! " -gameforge.pony_buy._330_say = " Volta mais tarde. " -gameforge.pony_buy._340_say = " Queres cancelar a misso para a Miniatura do[ENTER]Cavalo? Se a cancelares agora, ters de repetir a[ENTER]misso do incio. " -gameforge.pony_buy._350_select = " No " -gameforge.pony_buy._360_makequestbutton = " O tempo limite foi ultrapassado! " -gameforge.pony_buy._370_sayReward = " Uma vez que no conseguiste matar os 20 Arqueiros[ENTER]Selvagens em 30 minutos, no passaste a Misso de[ENTER]qualificao. " -gameforge.pony_buy._380_sayReward = " Para poderes repetir a Misso precisas de levar[ENTER]uma Medalha de Equitao ao Rapaz do Estbulo e[ENTER]iniciar uma nova Misso de qualificao. " -gameforge.pony_buy._40_say = " Oh! Tens uma Medalha de Equitao! Agora tens de[ENTER]provar que tens as qualificaes necessrias para[ENTER]montar um Cavalo. Por favor mata 20 Arqueiros[ENTER]Selvagens em 30 minutos. Se o conseguires fazer[ENTER]ests preparado para montar. " -gameforge.pony_buy._50_say = " Volta quando estiveres interessado. " -gameforge.pony_buy._60_say = " Aparentemente h um problema com a informao[ENTER]sobre como montar. " -gameforge.pony_buy._70_sayReward = " Leva uma Medalha de Equitao ao Rapaz do[ENTER]Estbulo. Depois disso poders continuar o[ENTER]treino. Poders obter uma Medalha de Equitao na[ENTER]Caverna dos Macacos. " -gameforge.pony_buy._80_makequestbutton = " Qualificao para Montar " -gameforge.pony_buy._90_sayReward = " Mata 20 Arqueiros Selvagens em 30 minutos e[ENTER]regressa ao Rapaz do Estbulo. " -gameforge.pony_buy._test_503_count = " Mortes em falta " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Treino da Arte de Equitao 6 " -gameforge.pony_levelup._10_makequestbutton = " Treino da Arte de Equitao 9 " -gameforge.pony_levelup._110_sayReward = " Vai para o ponto 6. " -gameforge.pony_levelup._120_sayReward = " Chegaste ao ponto 6! " -gameforge.pony_levelup._130_makequestbutton = " Treino da Arte de Equitao 5 " -gameforge.pony_levelup._140_sayReward = " Vai para o ponto 5. " -gameforge.pony_levelup._150_sayReward = " Chegaste ao ponto 5! " -gameforge.pony_levelup._160_makequestbutton = " Treino da Arte de Equitao 4 " -gameforge.pony_levelup._170_sayReward = " Vai para o ponto 4. " -gameforge.pony_levelup._180_sayReward = " Chegaste ao ponto 4! " -gameforge.pony_levelup._190_makequestbutton = " Treino da Arte de Equitao 3 " -gameforge.pony_levelup._200_sayReward = " Vai para o ponto 3. " -gameforge.pony_levelup._20_sayReward = " Vai para o ponto 9. " -gameforge.pony_levelup._210_sayReward = " Chegaste ao ponto 3! " -gameforge.pony_levelup._220_makequestbutton = " Treino da Arte de Equitao 2 " -gameforge.pony_levelup._230_sayReward = " Vai para o ponto 2. " -gameforge.pony_levelup._240_sayReward = " Chegaste ao ponto 2! " -gameforge.pony_levelup._250_makequestbutton = " Treino da Arte de Equitao 1 " -gameforge.pony_levelup._260_sayReward = " Vai para o ponto 1. " -gameforge.pony_levelup._270_say = " Teleportar para o mapa de treino. " -gameforge.pony_levelup._280_select = " Ir " -gameforge.pony_levelup._290_say = " Queres mesmo desistir? " -gameforge.pony_levelup._300_sayReward = " Chegaste ao ponto 1! " -gameforge.pony_levelup._30_sayReward = " Chegaste ao ponto 9! " -gameforge.pony_levelup._310_select = " Ir " -gameforge.pony_levelup._320_makequestbutton = " Treino da Arte de Equitao 4 " -gameforge.pony_levelup._330_say = " Queres mesmo desistir? " -gameforge.pony_levelup._340_makequestbutton = " Treino da Arte de Equitao 9 " -gameforge.pony_levelup._350_say = " Teleportar para o mapa de treino. " -gameforge.pony_levelup._360_say = " Queres mesmo desistir? " -gameforge.pony_levelup._370_makequestbutton = " Dirige-te a todos os pontos " -gameforge.pony_levelup._380_sayTitle = " Dirige-te a todos os pontos " -gameforge.pony_levelup._390_sayReward = " Cavalga at todos os Pontos indicados no mapa.[ENTER]Se sares do cavalo durante a tua viagem, irs[ENTER]falhar a misso. " -gameforge.pony_levelup._400_say = " Ponto 1: alcanado " -gameforge.pony_levelup._40_makequestbutton = " Treino da Arte de Equitao 8 " -gameforge.pony_levelup._410_say = " Ponto 1: por alcanar " -gameforge.pony_levelup._420_say = " Ponto 2: alcanado " -gameforge.pony_levelup._430_say = " Ponto 2: por alcanar " -gameforge.pony_levelup._440_say = " Queres mesmo desistir? S poders voltar a tentar[ENTER]amanh. " -gameforge.pony_levelup._450_say = " Ponto 1 marcado. " -gameforge.pony_levelup._460_say = " Ponto 2 marcado. " -gameforge.pony_levelup._470_makequestbutton = " Dirige-te ao ponto " -gameforge.pony_levelup._480_say = " Destino seleccionado. " -gameforge.pony_levelup._490_makequestbutton = " Dirige-te ao ponto " -gameforge.pony_levelup._500_say = " Destino seleccionado. " -gameforge.pony_levelup._50_sayReward = " Dirige-te ao ponto 8. " -gameforge.pony_levelup._510_say = " Destino seleccionado. " -gameforge.pony_levelup._520_say = " Destino seleccionado. " -gameforge.pony_levelup._530_say = " Precisas de uma Medalha de Equitao para treinar[ENTER]a tua Arte de Equitao. Os resultados sero[ENTER]gravados na Medalha. " -gameforge.pony_levelup._540_say = " Os Cavalos tambm precisam de descanso. Volta[ENTER]amanh. " -gameforge.pony_levelup._550_say = " O teu cavalo parece cansado. Devias deix-lo[ENTER]descansar. " -gameforge.pony_levelup._560_say = " O teu cavalo parece estar esfomeado. Que tal[ENTER]aliment-lo antes do treino? " -gameforge.pony_levelup._570_say = " O teu cavalo no precisa de mais treino. Tenta[ENTER]agora obter o Livro do Cavalo Armado. " -gameforge.pony_levelup._580_say = " Cavalga at mim. " -gameforge.pony_levelup._590_say = " O teu treino est quase no fim. Vai explorar a[ENTER]rea no teu cavalo. Pode ser mais difcil desta[ENTER]vez, mas sei que o conseguirs fazer. Segue o teu[ENTER]nariz e mantm os olhos abertos. Adeus e volta em[ENTER]breve![ENTER]O teu progresso ser gravado na tua Medalha de[ENTER]Equitao. No demorars muito at chegares ao[ENTER]prximo nvel. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Chegaste ao ponto 8! " -gameforge.pony_levelup._620_say = " Pareces estar melhor na arte de equitao. Vai e[ENTER]explora o mapa montado no teu cavalo. Mesmo sendo[ENTER]um pouco perigoso, devers conseguir faz-lo com[ENTER]o teu treino. uma viagem longa, por isso [ENTER]melhor pores-te a caminho. Adeus, meu amigo, e[ENTER]volta rpido.[ENTER]Os resultados do teu treino sero gravados na tua[ENTER]Medalha de Equitao. Parece-me que est na hora[ENTER]de aumentar o nvel do teu cavalo! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Parece que j aprendeste o suficiente. Est na[ENTER]hora de melhorares a tua Arte de Equitao.[ENTER]Dirige-te ao posto avanado de treino.[ENTER]Tem ateno tua Medalha de Equitao pois nela[ENTER]sero gravados os resultados do teu treino! " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Parece que o teu cavalo evoluiu! Mas para mim[ENTER]ainda s um novato no manejo dos cavalos. Devias[ENTER]praticar a tua arte de equitao, pois ela a[ENTER]fundao de tudo o resto. Por isso salta para a[ENTER]tua sela e comea a treinar. Uma olhadela na[ENTER]Medalha de Equitao ir dizer-te se foste[ENTER]bem-sucedido. " -gameforge.pony_levelup._690_say = " O estado da misso estranho " -gameforge.pony_levelup._700_makequestbutton = " Encontra uma Medalha de Equitao " -gameforge.pony_levelup._70_makequestbutton = " Treino da Arte de Equitao 7 " -gameforge.pony_levelup._710_sayReward = " Precisas de uma Medalha de Equitao para[ENTER]treinares a tua Arte de Equitao. Poders obter[ENTER]uma na Caverna dos Macacos. " -gameforge.pony_levelup._720_makequestbutton = " O Treino da Arte de Equitao falhou. " -gameforge.pony_levelup._730_sayReward = " O treino falhou porque saste do cavalo ou[ENTER]atravessaste um Portal. " -gameforge.pony_levelup._740_sayReward = " O treino falhou porque saste do cavalo ou[ENTER]atravessaste um Portal. " -gameforge.pony_levelup._750_say = " Regressa ao Rapaz do Estbulo " -gameforge.pony_levelup._760_sayReward = " Regressa ao Rapaz do Estbulo para gravares os[ENTER]teus resultados na Medalha de Equitao. " -gameforge.pony_levelup._770_sayReward = " Para terminares o treino podes usar um portal. " -gameforge.pony_levelup._780_say = " J terminaste tudo? Continuaremos o treino[ENTER]amanh. Irei agora gravar os resultados de hoje[ENTER]na Medalha de Equitao. " -gameforge.pony_levelup._790_makequestbutton = " Resultados do Treino Inicial " -gameforge.pony_levelup._800_say = " Podes agora melhorar o teu cavalo. " -gameforge.pony_levelup._80_sayReward = " Vai para o ponto 7. " -gameforge.pony_levelup._810_say = " Infelizmente falhaste o treino.[ENTER][ENTER]Regressa ao Rapaz do Estbulo para tentares de[ENTER]novo. " -gameforge.pony_levelup._820_say = " O treino foi bem sucedido. " -gameforge.pony_levelup._830_say = " O teu cavalo atingiu o nvel %s. " -gameforge.pony_levelup._840_say = " Podes melhorar o teu cavalo visitando o Rapaz do[ENTER]Estbulo. " -gameforge.pony_levelup._850_say = " Deves continuar a treinar at o teu cavalo ter[ENTER]atingido o nvel 10. " -gameforge.pony_levelup._860_say = " No consigo ver os teus resultados. No tens uma[ENTER]Medalha de Equitao. " -gameforge.pony_levelup._90_sayReward = " Chegaste ao ponto 7! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " Toma, por um pouco de dinheiro poder ser teu. " -gameforge.pre_event_heavens_cave._10_npcChat = " Quem s tu? " -gameforge.pre_event_heavens_cave._110_say = " Poders escolher um destes itens como recompensa: " -gameforge.pre_event_heavens_cave._120_say = " ou %dx " -gameforge.pre_event_heavens_cave._130_4_select = " No quero trocar! " -gameforge.pre_event_heavens_cave._140_say = " Obrigado! J tenho %d Pedras Ornamentadas! " -gameforge.pre_event_heavens_cave._150_1_select = " Para que servem essas pedras? " -gameforge.pre_event_heavens_cave._150_2_select = " Bom " -gameforge.pre_event_heavens_cave._160_say = " Estas pedras foram manufacturadas quando ainda[ENTER]existia o antigo imprio - agora, j ningum as[ENTER]sabe fazer. " -gameforge.pre_event_heavens_cave._170_say = " Muitas delas desapareceram desde essa altura. " -gameforge.pre_event_heavens_cave._190_say = " Descobri um dos antigos portais aqui perto e[ENTER]estou agora procura das pedras que me podem[ENTER]ajudar a abri-los. " -gameforge.pre_event_heavens_cave._200_say = " Contudo, eu no preciso unicamente de Pedras[ENTER]Ornamentadas. Tambm preciso de ouro para[ENTER]canalizar as correntes mgicas. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " No entanto preciso de mais Ouro do que o que j[ENTER]tenho. Se me arranjares algum Ouro irei dar-te[ENTER]este Amuleto Deus Drago. " -gameforge.pre_event_heavens_cave._220_say = " Se o carregares contigo, o Idoso ou o[ENTER]Teleportador poder-te levar directamente para o[ENTER]portal bloqueado. " -gameforge.pre_event_heavens_cave._230_say = " Irs receber um se me trouxeres ouro puro numa[ENTER]destas formas: " -gameforge.pre_event_heavens_cave._240_say = " Infelizmente no tens mais ouro para comear o[ENTER]ritual. Eu preciso de mais ouro puro: " -gameforge.pre_event_heavens_cave._250_say = " Talvez numa outra altura. " -gameforge.pre_event_heavens_cave._260_npcChat = " Aqui tens algum ouro. " -gameforge.pre_event_heavens_cave._270_say = " Onde? Infelizmente no tens contigo ouro puro. Se[ENTER]quiseres um Amuleto Deus Drago, devers[ENTER]trazer-me os seguintes itens: " -gameforge.pre_event_heavens_cave._280_say = " Dar a Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = " Nada " -gameforge.pre_event_heavens_cave._300_say = " Isso muito generoso da tua parte! Aqui est,[ENTER]como prometido, o Amuleto teu. " -gameforge.pre_event_heavens_cave._30_say = " O meu nome Heuk-Young. Sou uma analista e sou a[ENTER]responsvel pelos registos antigos das pessoas. O[ENTER]primeiro pergaminho conta a histria dos trs[ENTER]reinos: " -gameforge.pre_event_heavens_cave._310_say = " Se tiveres o Amuleto Deus Drago contigo, um[ENTER]Idoso ou Teleportador poder teleportar-te para o[ENTER]local do portal. " -gameforge.pre_event_heavens_cave._320_say = " Ah, vejo que j tens um Amuleto. Mas obrigado na[ENTER]mesma! " -gameforge.pre_event_heavens_cave._330_say = " J consegui reunir um total de %d Yang. " -gameforge.pre_event_heavens_cave._40_say = " O nosso reino Shinsoo assim como Chunjo e Jinno. " -gameforge.pre_event_heavens_cave._50_say = " O nosso reino Chunjo assim como Shinsoo e Jinno. " -gameforge.pre_event_heavens_cave._60_say = " O nosso reino Jinno assim como Chunjo e Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = " Estou a investigar os antigos portais que[ENTER]permitiam s pessoas viajar para regies[ENTER]distantes. Precisamos de pedras especiais para os[ENTER]abrir. " -gameforge.pre_event_heavens_cave._80_say = " Eles possuem smbolos especial. Se conseguires[ENTER]uma destas pedras, traz-ma por favor. Claro que[ENTER]te irei dar uma recompensa. V, elas so iguais a[ENTER]isto: " -gameforge.pre_event_heavens_cave._90_1_select = " Encontrei algumas dessas pedras. " -gameforge.pre_event_heavens_cave._90_2_select = " Sim " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Pacotes " -gameforge.pricing_lv12._20_say_title = " Os pacotes chegaram! " -gameforge.pricing_lv12._30_say = " Durante a guerra aceitamos toda a ajuda que nos[ENTER]quiserem dar. Alguns pacotes esto tua espera,[ENTER]para te ajudarem a equipares-te melhor para o[ENTER]combate. " -gameforge.pricing_lv12._40_say = " E as boas novas so: Poders poupar muito com[ENTER]estes novos pacotes! " -gameforge.pricing_lv12._50_say_reward = " A moeda rotativa ir mostra-te o caminho para os[ENTER]pacotes. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Pacotes " -gameforge.pricing_lv40._20_say_title = " Os pacotes profissionais chegaram! " -gameforge.pricing_lv40._30_say = " Mesmo os guerreiros mais fortes por vezes[ENTER]precisam de equipamento melhor. Os Pacotes[ENTER]Profissionais podem ajudar-te a resistir melhor[ENTER]aos poderes do mal. " -gameforge.pricing_lv40._40_say = " E a boa notcia : Podes poupar bastante dinheiro[ENTER]com estes pacotes! " -gameforge.pricing_lv40._50_say_reward = " A moeda rotativa ir mostra-te o caminho para os[ENTER]pacotes. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Pacotes " -gameforge.pricing_lv9._20_say_title = " Os pacotes chegaram! " -gameforge.pricing_lv9._30_say = " Em tempos de guerra teremos de aceitar todas as[ENTER]ajudas que nos oferecem. Felizmente os novos[ENTER]pacotes chegaram e estes podero ajudar os[ENTER]novatos como tu. " -gameforge.pricing_lv9._40_say = " E as boas novas so: Poders poupar muito com[ENTER]estes novos pacotes! " -gameforge.pricing_lv9._50_say_reward = " A moeda rotativa ir mostra-te o caminho para os[ENTER]pacotes. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " Bnus para %s : %s " -gameforge.priv_empire._10_npcChat = " GM: Dar Bnus a Reino " -gameforge.priv_empire._110_say = " Escolhe a durao do bnus: " -gameforge.priv_empire._120_select = " 6 horas " -gameforge.priv_empire._130_select = " 12 horas " -gameforge.priv_empire._134_select = " 24 horas " -gameforge.priv_empire._135_select = " Outra durao " -gameforge.priv_empire._140_say = " Introduzir durao do bnus: " -gameforge.priv_empire._150_sayReward = " Bnus para %s : %s %s %% ( %s horas ) " -gameforge.priv_empire._160_say = " Confirmas as definies acima? " -gameforge.priv_empire._170_sayReward = " Definies confirmadas " -gameforge.priv_empire._180_sayReward = " Operao anulada. " -gameforge.priv_empire._20_sayTitle = " Dar bnus ao Reino " -gameforge.priv_empire._30_say = " Que Reino dever receber o Bnus? " -gameforge.priv_empire._33_array = " Todos os Reinos " -gameforge.priv_empire._40_sayTitle = " Dar bnus ao Reino - estado actual: " -gameforge.priv_empire._50_say = " Escolhe o tipo de bnus " -gameforge.priv_empire._53_array = " Bnus de frequncia de queda de Itens. " -gameforge.priv_empire._54_array = " Bnus de Yang recebido de inimigos. " -gameforge.priv_empire._55_array = " Bnus de probabilidade de Bomba de Yang " -gameforge.priv_empire._56_array = " Bnus de percentagem extra de experincia. " -gameforge.priv_empire._60_sayReward = " Bnus para %s : %s " -gameforge.priv_empire._70_say = " Escolhe a percentagem adicional de bnus: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " J existe uma Misso em curso. A nica forma de[ENTER]iniciares outra Misso agora terminar ou[ENTER]cancelar a Misso actual. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " Cancelar %s " -gameforge.questscroll5._120_say = " Queres mesmo cancelar esta Misso? " -gameforge.questscroll5._130_select = " Sim, cancelar. " -gameforge.questscroll5._140_say = " Misso %s cancelada. " -gameforge.questscroll5._150_sayReward = " (Em falta: %s %s, %s %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Em falta: %s %s, %s %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Completaste a misso e ganhaste uma recompensa! " -gameforge.questscroll5._200_stringFormat = " %s completada! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " Recebeste %s Yang " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " Recebeste %s Pontos de Experincia. " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Recebeste %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Misso de Livro de Misso em curso " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " Tens a certeza que queres reiniciar a Habilidade[ENTER]%s ? " -gameforge.reset_scroll._10_sayTitle = " Reiniciar Atributos " -gameforge.reset_scroll._110_sayTitle = " Reiniciar Atributos: confirmar " -gameforge.reset_scroll._120_say = " No poders voltar atrs. Queres mesmo utilizar o[ENTER]pergaminho? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Reiniciar Habilidade " -gameforge.reset_scroll._150_say = " Reiniciar Habilidade %s. " -gameforge.reset_scroll._160_sayReward = " A Habilidade escolhida foi reiniciada. " -gameforge.reset_scroll._20_say = " Este pergaminho permite-te reiniciar todos os[ENTER]teus melhoramentos de atributos anteriores. Todos[ENTER]os teus atributos sero afectados: VIT, INT, FR[ENTER]e DES sero colocados a 1. Os pontos obtidos[ENTER]podero ser redistribudos.[ENTER][ENTER]Queres utilizar o Pergaminho? " -gameforge.reset_scroll._30_sayTitle = " Confirmar reinicializao dos Atributos " -gameforge.reset_scroll._40_say = " Todos os teus Atributos sero colocados a 1.[ENTER]Queres mesmo reiniciar os teus Atributos? " -gameforge.reset_scroll._50_sayTitle = " Reiniciar Habilidade " -gameforge.reset_scroll._60_sayReward = " Uma Habilidade tua escolha ser reiniciada.[ENTER]Irs receber todos os pontos gastos na[ENTER]Habilidade, excepto aqueles recebidos atravs de[ENTER]livros. Alm disso, apenas recebers um mximo de[ENTER]17 pontos. Podes usar estes pontos numa[ENTER]Habilidade tua escolha. " -gameforge.reset_scroll._70_say = " No h Habilidades que possam ser reiniciadas. " -gameforge.reset_scroll._80_say = " Por favor escolhe a Habilidade que queres[ENTER]reiniciar. " -gameforge.reset_scroll._90_sayReward = " A Habilidade da tua escolha ser reiniciada para[ENTER]que possas usar os seus pontos de novo. Se j[ENTER]usaste Livros para treinar esta Habilidade eles[ENTER]sero perdidos. Mesmo que tenhas usado mais de 17[ENTER]pontos na Habilidade apenas irs receber um[ENTER]mximo de 17 pontos. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Continuar " -gameforge.reset_status._10_say = " A tua Vitalidade " -gameforge.reset_status._110_say = " Cancelar " -gameforge.reset_status._120_say = " Reinicializao completada. " -gameforge.reset_status._130_say = " A reinicializao falhou! " -gameforge.reset_status._20_say = " A tua Inteligncia " -gameforge.reset_status._30_say = " A tua Fora " -gameforge.reset_status._40_say = " A tua Destreza " -gameforge.reset_status._50_say = " tem actualmente o valor de 1. " -gameforge.reset_status._60_say = " no pode ser reinicializada. " -gameforge.reset_status._70_say = " est a ser reinicializada. " -gameforge.reset_status._80_say = " Os pontos restantes sero reembolsados para[ENTER]poderes usar em treino. " -gameforge.reset_status._90_say = " Queres continuar? " -gameforge.ride = {} -gameforge.ride._010_say = " O teu nvel demasiado baixo. " -gameforge.ride._020_say = " No podes montar enquanto ests transformado! " -gameforge.ride._030_say = " J ests a montar! Se quiseres alterar a tua[ENTER]montada tens de te desmontar primeiro. " -gameforge.ride._040_say = " Precisas de mandar o teu cavalo embora se queres[ENTER]usar outra montada. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Trocar Selos de Animais " -gameforge.ride_mount_change._020_say = " Ol! Ouvi dizer que trocas Selos de Animais?[ENTER]Estes Selos so demasiado poderosos para mim,[ENTER]ainda no os posso utilizar... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Mas claro. Muitos aventureiros vm at aqui[ENTER]para trocar Selos, por isso tenho sempre algo[ENTER]apropriado em stock. Tens a certeza que queres[ENTER]trocar os teus Selos de Animais de nveis mais[ENTER]altos por outros que correspondam ao teu nvel? " -gameforge.ride_mount_change._050_select = " Sim, quero trocar. " -gameforge.ride_mount_change._060_select = " No, quero mant-los. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Trocar Certificado por Montada " -gameforge.ride_ticket_change._020_say = " Queres trocar o teu Certificado por uma Montada?[ENTER]Deixa-me ver que Certificados tens. Se tiveres[ENTER]mais de um Certificado, poders escolher um nos[ENTER]passos que se seguem. " -gameforge.ride_ticket_change._030_say = " Queres esta montada? Confirma com 'Sim' e escolhe[ENTER]um bnus para ele no prximo passo.[ENTER]Escolhe 'No' para passares ao prximo[ENTER]Certificado. " -gameforge.ride_ticket_change._040_say = " Tens a certeza? " -gameforge.ride_ticket_change._050_say = " Ento no queres trocar o teu Certificado...[ENTER]Volta quando o quiseres fazer. " -gameforge.ride_ticket_change._060_say = " Agora escolhe um bnus. " -gameforge.ride_ticket_change._070_say = " Forte contra Monstros " -gameforge.ride_ticket_change._080_say = " Experincia (EXP) " -gameforge.ride_ticket_change._090_say = " Pontos de Vida (VD) " -gameforge.ride_ticket_change._100_say = " Defesa (DEF) " -gameforge.ride_ticket_change._110_say = " Valor de Ataque (VA) " -gameforge.ride_ticket_change._120_say = " No, obrigado. " -gameforge.ride_ticket_change._130_say = " Parece que no te consegues decidir. Volta quando[ENTER]estiveres pronto. " -gameforge.ride_ticket_change._140_say = " Fizeste uma escolha acertada. Boa sorte! " -gameforge.ride_ticket_change._150_say = " Hm, parece que algo correu mal. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " Cancelar processo. " -gameforge.ring_warp._020_say = " Podes voltar a usar o anel dentro de %d minuto(s). " -gameforge.ring_warp._030_say = " Teleportar (restam %d transportes) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Professor de Treino de Guerreiros: " -gameforge.skill_group._10_sendLetter = " O Treino " -gameforge.skill_group._110_sayReward = " Se admiras um Guerreiro pelas suas rpidas e[ENTER]repetitivas Habilidades recomendo-te a Luta[ENTER]Corpo. Se queres derrotar grupos inteiros de[ENTER]inimigos com um nico ataque recomendo-te a Luta[ENTER]Mental. Esperamos por ti perto do centro da vila. " -gameforge.skill_group._120_sayTitle = " Professor de Treino de Ninjas: " -gameforge.skill_group._130_sayReward = " Se queres ser recordado como um grande Arqueiro[ENTER]ento junta-te ao Treino de Arte do Arco. Se[ENTER]ests pronto a levar a cabo vrias misses[ENTER]escondido nas sombras como um verdadeiro Ninja[ENTER]ento a Arte Furtiva o lugar para ti. Esperamos[ENTER]por ti perto do centro da vila. " -gameforge.skill_group._140_sayTitle = " Professor de Treino de Suras: " -gameforge.skill_group._150_sayReward = " Queres ser um verdadeiro mago das espadas e um[ENTER]guerreiro demonaco? Ento recomendo-te o Treino[ENTER]em Luta d'Armas. Mas se quiseres ser temido como[ENTER]um mago das trevas e maldies, ento devers[ENTER]escolher o Treino em Magia Negra.[ENTER]Ficarei tua espera perto do centro da Vila. " -gameforge.skill_group._160_sayTitle = " Professor de Treino de Xams: " -gameforge.skill_group._170_sayReward = " Se te queres tornar num Xam que controla a magia[ENTER]e as bnos recomendo-te o Treino da Fora[ENTER]Drago. No entanto, se te quiseres tornar num[ENTER]Xam para mitigar a dor dos que sofrem[ENTER]recomendo-te o Treino da Energia.[ENTER]Esperamos por ti perto do centro da vila. " -gameforge.skill_group._180_npcChat = " Comear o Treino da Luta Corpo " -gameforge.skill_group._190_sayTitle = " Treino errado " -gameforge.skill_group._200_say = " Desculpa, mas apenas Guerreiros podem escolher o[ENTER]treino da Luta Corpo. " -gameforge.skill_group._20_targetVid = " Professor - Luta Corpo " -gameforge.skill_group._210_sayReward = " Um Guerreiro pode escolher entre Luta Corpo e[ENTER]Luta Mental. " -gameforge.skill_group._220_sayReward = " Um Ninja pode escolher entre Arte Furtiva e Arte[ENTER]do Arco. " -gameforge.skill_group._230_sayReward = " Um Sura pode escolher entre Luta d'Armas e Magia[ENTER]Negra. " -gameforge.skill_group._240_sayReward = " Um Xam pode escolher entre Fora Drago e[ENTER]Energia. " -gameforge.skill_group._250_sayTitle = " Treino da Luta Corpo " -gameforge.skill_group._260_say = " Um aprendiz do treino de Luta Corpo treina a[ENTER]fora do seu corpo e aprende a utiliz-la[ENTER]eficazmente. Os seus ataques causam feridas[ENTER]profundas, fazendo com que os seus adversrios[ENTER]sejam derrotados de forma fcil e rpida. " -gameforge.skill_group._270_sayReward = " Requisito: Guerreiro de nvel 5 ou acima " -gameforge.skill_group._280_select = " Comear treino " -gameforge.skill_group._290_select = " Mais tarde " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Professor - Luta Mental " -gameforge.skill_group._310_sayTitle = " Escolheste o Treino da Luta Corpo. " -gameforge.skill_group._320_say = " Bem vindo! " -gameforge.skill_group._330_say = " Irs receber Pontos de Habilidade por decidires[ENTER]efectuar o treino. Podes us-los para melhorares[ENTER]as Habilidades da tua escolha. " -gameforge.skill_group._340_sayReward = " Recebeste Pontos de Habilidade. " -gameforge.skill_group._350_sayReward = " Assim que escolheres um tipo de Treino recebers[ENTER]um Ponto de Habilidade por cada nvel de[ENTER]personagem. " -gameforge.skill_group._360_npcChat = " Comear o Treino da Luta Mental " -gameforge.skill_group._370_sayTitle = " Treino errado " -gameforge.skill_group._380_say = " Desculpa, mas apenas Guerreiros podem escolher o[ENTER]treino da Luta Mental. " -gameforge.skill_group._390_sayReward = " Um Ninja pode escolher entre Arte Furtiva e Arte[ENTER]do Arco. " -gameforge.skill_group._400_sayTitle = " Treino da Luta Mental " -gameforge.skill_group._40_targetVid = " Professor - Arte Furtiva " -gameforge.skill_group._410_say = " O Treino da Luta Mental ensina-te a atacar o[ENTER]inimigo energicamente e a defenderes-te dos seus[ENTER]ataques. " -gameforge.skill_group._420_sayTitle = " Escolheste o Treino da Luta Mental. " -gameforge.skill_group._430_npcChat = " Comear o Treino da Arte Furtiva " -gameforge.skill_group._440_say = " Desculpa, mas apenas Ninjas podem escolher o[ENTER]treino da Arte Furtiva. " -gameforge.skill_group._450_sayTitle = " Treino da Arte Furtiva " -gameforge.skill_group._460_say = " O Treino da Arte Furtiva ensina os Ninjas a[ENTER]atingir o ponto fraco dos seus inimigos com[ENTER]rpidos e mortferos golpes. " -gameforge.skill_group._470_sayReward = " Requisito: Ninja de nvel 5 ou acima " -gameforge.skill_group._480_sayTitle = " Escolheste o Treino da Arte Furtiva. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Comear o Treino da Arte do Arco " -gameforge.skill_group._50_targetVid = " Professor - Arte do Arco " -gameforge.skill_group._510_say = " Desculpa, mas apenas Ninjas podem escolher o[ENTER]treino da Arte do Arco. " -gameforge.skill_group._520_sayTitle = " Treino da Arte do Arco " -gameforge.skill_group._530_say = " O Treino de Arte do Arco ensina os Ninjas a[ENTER]manejar o seu arco e a lutar com o seu inimigo [ENTER]distncia e com preciso. " -gameforge.skill_group._540_sayTitle = " Escolheste o Treino da Arte do Arco. " -gameforge.skill_group._550_npcChat = " Comear o Treino da Luta d'Armas " -gameforge.skill_group._560_say = " Desculpa, mas apenas Suras podem escolher o[ENTER]treino da Luta d'Armas. " -gameforge.skill_group._570_sayTitle = " Treino da Luta d'Armas " -gameforge.skill_group._580_say = " No Treino da Luta d'Armas aprendes a arte de[ENTER]utilizar golpes poderosos contra inimigos[ENTER]enfraquecidos atravs da utilizao de armas[ENTER]amaldioadas. " -gameforge.skill_group._590_sayReward = " Requisito: Sura de nvel 5 ou acima " -gameforge.skill_group._600_sayTitle = " Escolheste o Treino da Luta d'Armas. " -gameforge.skill_group._60_targetVid = " Professor - Luta d'Armas " -gameforge.skill_group._610_npcChat = " Comear o Treino da Magia Negra " -gameforge.skill_group._620_say = " Desculpa, mas apenas Suras podem escolher o[ENTER]treino da Magia Negra. " -gameforge.skill_group._630_sayTitle = " Treino da Magia Negra " -gameforge.skill_group._640_say = " No Treino da Magia Negra aprendes a arte de[ENTER]enfraquecer os teus inimigos distncia atravs[ENTER]da utilizao de Magias Negras. " -gameforge.skill_group._650_sayTitle = " Escolheste o Treino da Magia Negra. " -gameforge.skill_group._660_npcChat = " Comear o Treino da Fora Drago " -gameforge.skill_group._670_say = " Desculpa. Apenas Xams podem escolher o treino da[ENTER]Fora Drago. " -gameforge.skill_group._680_sayTitle = " Treino da Fora Drago " -gameforge.skill_group._690_say = " O Treino da Fora Drago utiliza os fortes[ENTER]ataques de fogo do Deus Drago assim como Magias[ENTER]de suporte que do ao grupo a proteco do Deus[ENTER]Drago. " -gameforge.skill_group._700_sayReward = " Requisito: Xam de nvel 5 ou acima " -gameforge.skill_group._70_targetVid = " Professor - Magia Negra " -gameforge.skill_group._710_sayTitle = " Escolheste o Treino da Fora Drago. " -gameforge.skill_group._720_npcChat = " Comear o Treino da Energia " -gameforge.skill_group._730_say = " Desculpa. Apenas Xams podem escolher o treino da[ENTER]Energia. " -gameforge.skill_group._740_sayTitle = " Treino da Energia " -gameforge.skill_group._750_say = " O Treino da Energia ensina-te a atordoares os[ENTER]teus inimigos com choques elctricos. Tambm[ENTER]aprenders a curar membros do teu grupo e a[ENTER]dar-lhes fora adicional. " -gameforge.skill_group._760_sayTitle = " Escolheste o Treino da Energia. " -gameforge.skill_group._80_targetVid = " Professor - Fora Drago: " -gameforge.skill_group._90_targetVid = " Professor - Energia " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Reinicializar habilidades " -gameforge.skill_reset2._110_say = " Como queiras. Se mudares de ideias vem ter comigo[ENTER]novamente. " -gameforge.skill_reset2._120_say = " No tens Yang suficiente. Lamento, mas no te[ENTER]posso ajudar. Afinal de contas tambm preciso de[ENTER]me sustentar. " -gameforge.skill_reset2._130_say = " Este Item d-te a possibilidade de esqueceres o[ENTER]teu Treino anterior e iniciares um novo. No[ENTER]entanto ters de estar pelo menos a nvel 31 para[ENTER]o usares. Depois disso, sers livre de reescrever[ENTER]o teu destino.[ENTER]Queres deitar por terra as Habilidades que te[ENTER]trouxeram at aqui? " -gameforge.skill_reset2._135_say = " No seguiste nenhum treino e no tens Pontos de[ENTER]Habilidade para reiniciar! " -gameforge.skill_reset2._140_say = " Este item apenas pode ser utilizado a partir de[ENTER]nvel 31. " -gameforge.skill_reset2._20_say = " Ainda no comeaste qualquer treino! Se ainda no[ENTER]gastaste nenhuns Pontos de Habilidade, tambm no[ENTER]os podes reiniciar. Volta quando tiveres feito[ENTER]algum erro no teu treino. Nessa altura poderei[ENTER]ajudar-te. " -gameforge.skill_reset2._30_say = " Receio no te poder ajudar, jovem. J atingiste o[ENTER]nvel %s, e infelizmente apenas podes mudar o teu[ENTER]treino at ao nvel 30. " -gameforge.skill_reset2._40_say = " No seguiste nenhum treino e no tens Pontos de[ENTER]Habilidade para reiniciar! " -gameforge.skill_reset2._50_say = " Oh, o que se passa? Vejo uma grande tristeza nos[ENTER]teus olhos... Espera, eu posso ajudar-te. Consigo[ENTER]fazer com que as pessoas se esqueam das suas[ENTER]habilidades e possam aprender outras novas. O que[ENTER]achas? Apenas te ir custar %s Yang. " -gameforge.skill_reset2._60_select = " No reiniciar " -gameforge.skill_reset2._70_say = " Vejam s essa cara triste! No te sentes bem? Se[ENTER]no estiveres feliz com o teu treino eu posso[ENTER]ajudar-te a esquecer tudo num instante. " -gameforge.skill_reset2._80_say = " Isto significa que todos os teus Pontos de[ENTER]Habilidade sero reiniciados para que os possas[ENTER]redistribuir. Infelizmente no te poderei[ENTER]devolver os pontos que ganhaste atravs da[ENTER]leitura de Livros.[ENTER]Queres prosseguir? Queres esquecer tudo e comear[ENTER]do zero? Se sim, irei precisar que me ds %s[ENTER]Yang. " -gameforge.skill_reset2._90_select = " Reiniciar Treino " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Voltar ao 1 andar " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Queres mesmo voltar ao 1 andar? " -gameforge.spider_dungeon_2floor._30_say = " Uma deciso sbia. perigoso ficar aqui. Vai[ENTER]curar as tuas feridas. " -gameforge.spider_dungeon_2floor._40_say = " Como queiras...[ENTER]Tem cuidado! perigoso estar aqui em cima. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " Queres dizer-me que no te sentes suficientemente[ENTER]confiante para explorares a Caverna das Aranhas?[ENTER]s um guerreiro experiente com habilidades[ENTER]tcnicas sofisticadas - alguns daqueles seres[ENTER]rastejantes no devem ser problema para ti. Mas[ENTER]sabes que precisas de uma Passagem para entrares[ENTER]na Caverna, certo? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Acesso ao Ninho de Procriao " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Novo Perigo " -gameforge.spider_dungeon_3floor_boss._120_say = " Criaste uma cpia exacta da inscrio. Leva-a ao[ENTER]Capito. " -gameforge.spider_dungeon_3floor_boss._130_say = " ptimo, conseguiste! Mostra-ma ento...[ENTER]Hmm... No conheo estes smbolos, no consigo[ENTER]entender uma nica palavra. melhor pedires[ENTER]ajuda ao Uriel. " -gameforge.spider_dungeon_3floor_boss._140_say = " Vai ter com o Uriel e mostra-lhe a inscrio. Ele[ENTER]certamente conseguir traduzi-la. " -gameforge.spider_dungeon_3floor_boss._150_say = " O Capito pede para eu traduzir esta misteriosa[ENTER]inscrio? Naturalmente. Gosto de um bom desafio.[ENTER]Passa-ma c.[ENTER]Isto ... Bem, isto terrvel! Um momento, vou[ENTER]escrever a traduo neste papel.[ENTER]Leva-o ao Capito o mais rpido possvel e volta[ENTER]aqui. Se aquilo que aqui est escrito for[ENTER]verdade, estamos todos em grande perigo! Vai,[ENTER]vai! " -gameforge.spider_dungeon_3floor_boss._160_say = " Ainda no foste ter com o Capito?! Por favor![ENTER]Tens de te despachar. No temos tempo a perder.[ENTER]Ele precisa de ler esta carta! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Entrega a carta de Uriel " -gameforge.spider_dungeon_3floor_boss._180_say = " Aquele velho tolo... Ser muito pedir um[ENTER]obrigado?! Muito bem. Ele disse que a informao[ENTER] extremamente importante, por isso melhor ir[ENTER]entreg-la ao Capito rapidamente. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " A Carta de Uriel " -gameforge.spider_dungeon_3floor_boss._200_say = " Oh no! Se o que aqui est escrito for verdade,[ENTER]ento um perigoso demnio aracndeo criou as suas[ENTER]teias no 3 andar da Caverna das Aranhas - a[ENTER]Aranha Baronesa. A inscrio diz que precisas de[ENTER]uma chave especial para poderes aceder a esta[ENTER]caverna secreta. Vai ter com o Uriel e[ENTER]pergunta-lhe o que sabe desta chave. Depois[ENTER]arranja um grupo e assaltem em conjunto este[ENTER]esconderijo da Aranha Baronesa! Toma, tenho mais[ENTER]uma Passagem para ti. " -gameforge.spider_dungeon_3floor_boss._20_say = " Este porto apenas pode ser aberto com a Chave do[ENTER]Aracndeo. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " A Chave do Aracndeo " -gameforge.spider_dungeon_3floor_boss._220_say = " Devia ir ter com o Uriel assim que puder. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah, ests de volta. Assumo que o Capito te ps[ENTER]ao corrente da ordem para destruir a Aranha[ENTER]Baronesa? No entanto a entrada para o Ninho de[ENTER]Procriao da Baronesa est selada e apenas pode[ENTER]ser aberta com a Chave do Aracndeo. A produo[ENTER]desta chave muito laboriosa. Mas se me[ENTER]trouxeres um Saco Venenoso de Aranha, Ovos de[ENTER]Aranha, Teia de Aranha, Olhos de Aranha, Pernas[ENTER]de Aranha e, ainda, um Veneno da Rainha Aranha,[ENTER]poderei criar uma para ti. " -gameforge.spider_dungeon_3floor_boss._240_say = " Queres que te crie uma Chave do Aracndeo? Para o[ENTER]poder fazer, preciso de um Saco Venenoso de[ENTER]Aranha, Ovos de Aranha, Teia de Aranha, Olhos de[ENTER]Aranha, Pernas de Aranha e, ainda, um Veneno da[ENTER]Rainha Aranha. J encontraste todos estes itens? " -gameforge.spider_dungeon_3floor_boss._250_say = " Fantstico! Tens tudo aquilo que preciso para[ENTER]produzir uma Chave do Aracndeo. Por favor espera[ENTER]um momento. No devo demorar muito... " -gameforge.spider_dungeon_3floor_boss._260_say = " Ha, terminei! Aqui tens a tua Chave do Aracndeo.[ENTER]Ela ir dar-te acesso ao esconderijo da Aranha[ENTER]Baronesa.[ENTER]Desejo muito sucesso a ti e aos teus camaradas na[ENTER]luta contra este monstro de pernas compridas! Mas[ENTER]tens de te despachar - a chave muito instvel.[ENTER]Ao fim de 24 horas ir desintegrar-se de novo nos[ENTER]seus componentes. " -gameforge.spider_dungeon_3floor_boss._270_say = " Oh, oh... Lamento dizer, mas ningum nasce um[ENTER]perito. Tens de compreender que a criao desta[ENTER]chave extremamente complexa. Mesmo o mais[ENTER]pequeno erro poder levar a uma tentativa falhada[ENTER]de a criar.[ENTER]Infelizmente, durante o processo de criao,[ENTER]perdi todos os componentes que me deste. Da[ENTER]prxima vez irei certamente conseguir cri-la! " -gameforge.spider_dungeon_3floor_boss._280_say = " Falta-te algo... Ainda no te posso criar uma[ENTER]Chave do Aracndeo. Aqui tens uma lista de tudo o[ENTER]que precisamos: Saco Venenoso de Aranha, Ovos de[ENTER]Aranha, Teia de Aranha, Olhos de Aranha, Pernas[ENTER]de Aranha e, ainda, um Veneno da Rainha Aranha. " -gameforge.spider_dungeon_3floor_boss._300_say = " O lder do teu grupo entrou na Caverna. Queres[ENTER]segui-lo? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Reiniciar misso CA3 " -gameforge.spider_dungeon_3floor_boss._310_say = " Demoraste muito tempo. A chave j se desintegrou.[ENTER]Precisas de produzir uma nova para conseguires[ENTER]acesso a este local. " -gameforge.spider_dungeon_3floor_boss._320_say = " J existe um grupo no Ninho de Procriao da[ENTER]Baronesa a lanar um ataque Aranha Baronesa. " -gameforge.spider_dungeon_3floor_boss._330_say = " Apenas poders entrar quando o grupo anterior[ENTER]tiver terminado a sua misso. Por favor volta[ENTER]dentro de %s minutos. " -gameforge.spider_dungeon_3floor_boss._340_say = " Tempo de espera at que o porto para o Ninho de[ENTER]Procriao da Baronesa seja reaberto: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s minutos " -gameforge.spider_dungeon_3floor_boss._360_say = " O guerreiro que entrou na Caverna antes de ti[ENTER]apenas se pode mover depois de passarem 10[ENTER]segundos. Por favor aguarda um momento. " -gameforge.spider_dungeon_3floor_boss._370_say = " Gostarias de iniciar uma conquista? Tens 20[ENTER]minutos para a completar. Antes do tempo[ENTER]terminar, ningum poder abandonar o Ninho de[ENTER]Procriao da Baronesa.[ENTER]Uma nova tentativa de conquista poder ter lugar[ENTER]depois de passada 1 hora. " -gameforge.spider_dungeon_3floor_boss._380_say = " Precisas da Chave do Aracndeo para abrires a[ENTER]entrada. " -gameforge.spider_dungeon_3floor_boss._390_say = " Apenas o lder do grupo pode usar a Chave do[ENTER]Aracndeo. " -gameforge.spider_dungeon_3floor_boss._400_say = " A Aranha Baronesa foi derrotada! Dentro de 3[ENTER]minutos todos os guerreiros sero transportados[ENTER]para fora da Caverna. " -gameforge.spider_dungeon_3floor_boss._40_say = " Antes da produo da Chave " -gameforge.spider_dungeon_3floor_boss._410_say = " No funcionou. Tenta de novo! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Ateno: a Aranha Baronesa est a enfurecer-se![ENTER]Os seus ataques sero mais fortes, mas tambm[ENTER]baixou as suas defesas. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " Caverna das Aranhas 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " Ah, ainda bem que aqui ests. Tenho informaes[ENTER]importantes para ti: uma patrulha de batedores[ENTER]descobriu um terceiro andar na Caverna das[ENTER]Aranhas. Suspeitamos que l existam algumas[ENTER]aranhas extremamente monstruosas e traioeiras.[ENTER]Alm disso, os meus homens encontraram uma velha[ENTER]lpide com uma inscrio, mas no conseguiram[ENTER]fazer uma cpia do que estava escrito.[ENTER]Vai procura desta lpide e traz-me uma cpia[ENTER]desta inscrio. Toma esta Passagem, que te dar[ENTER]acesso sem problemas Caverna das Aranhas. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " A Inscrio " -gameforge.spider_dungeon_3floor_boss._80_say = " No 3 andar da Caverna das Aranhas irs encontrar[ENTER]uma velha lpide com uma inscrio gravada. Faz[ENTER]uma cpia desta inscrio e entrega-a ao Capito. " -gameforge.spider_dungeon_3floor_boss._90_say = " Perfeito, encontraste a velha lpide e fizeste[ENTER]uma cpia da inscrio nela gravada! Regressa ao[ENTER]Capito e mostra-lhe a inscrio. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Loja Geral: " -gameforge.subquest_01._10_targetVid = " Obter Garrafa Vazia " -gameforge.subquest_01._110_say = " Muito bem. Podes obter Garrafas Vazias do Yonah,[ENTER]o Oleiro.[ENTER]Muito obrigado. " -gameforge.subquest_01._120_targetVid = " Encontra Yonah, o Oleiro " -gameforge.subquest_01._130_sayReward = " A Negociadora da Loja Geral precisa de uma[ENTER]Garrafa Vazia do Yonah para a sua Poo Vermelha. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Oh meu Deus! Raios! No consigo parar de tossir![ENTER]Como suposto conseguir trabalhar assim?[ENTER]A dona da Loja Geral enviou-te? Tenho algumas[ENTER]Garrafas Vazias, mas no te posso dar de nenhuma[ENTER]de graa. " -gameforge.subquest_01._160_say = " Eu sou asmtico. Disseram-me que as Sementes de[ENTER]Pssego so um bom remdio para o asma. Se me[ENTER]arranjares uma Semente de Pssego eu irei dar-te[ENTER]uma Garrafa Vazia. Poders apanh-las nos Javalis[ENTER]Selvagens no exterior da vila. Assim que os[ENTER]agricultores plantam as Sementes de Pssego, os[ENTER]Javalis Selvagens escavam e comem-nas. " -gameforge.subquest_01._170_sendLetter = " Apanha a Semente de Pssego " -gameforge.subquest_01._180_sayReward = " A Negociadora da Loja Geral precisa de uma[ENTER]Garrafa Vazia do Yonah para a sua Poo Vermelha.[ENTER]O Yonah, que tem asma, ir dar-te uma Garrafa[ENTER]Vazia se lhe levares algumas Sementes de Pssego.[ENTER]Podes obt-las dos Javalis Selvagens. " -gameforge.subquest_01._190_npcChat = " Para obter Sementes de Pssego... " -gameforge.subquest_01._200_say = " Podes obter as Sementes de Pssego dos Javalis[ENTER]Selvagens nas redondezas da vila. Assim que os[ENTER]agricultores semeiam as Sementes de Pssego, os[ENTER]Javalis Selvagens escavam-nas e comem-nas.[ENTER]Cough, cough.[ENTER]Obrigado desde j. " -gameforge.subquest_01._20_npcChat = " Obter Garrafa Vazia " -gameforge.subquest_01._210_sendLetter = " Regressa a Yonah " -gameforge.subquest_01._220_sayTitle = " Regressa ao Yonah. " -gameforge.subquest_01._230_sayReward = " Encontraste uma Semente de Pssego. Entrega-a ao[ENTER]Yonah. " -gameforge.subquest_01._240_say = " Oh! Apanhaste-a! " -gameforge.subquest_01._250_say = " Obrigado. Agora posso acalmar o meu asma e voltar[ENTER]ao trabalho. " -gameforge.subquest_01._260_say = " Aqui tens uma Garrafa Vazia. Leva-a Negociadora[ENTER]da Loja Geral. " -gameforge.subquest_01._270_sendLetter = " Entrega a Garrafa Vazia " -gameforge.subquest_01._280_sayReward = " A Negociadora da Loja Geral precisa de uma[ENTER]Garrafa Vazia do Yonah. Leva-a at ela. " -gameforge.subquest_01._290_sayTitle = " Loja Geral: " -gameforge.subquest_01._300_say = " Obrigado. Espero que no te tenha dado muito[ENTER]trabalho. Toma isto pelo teu esforo. Obrigado,[ENTER]mais uma vez! " -gameforge.subquest_01._30_say = " Desculpa, se no estiveres ocupado podes fazer-me[ENTER]um favor? Preciso de uma Garrafa Vazia para a[ENTER]minha poo vermelha. " -gameforge.subquest_01._310_sayReward = " Recebeste 1.500 Pontos de Experincia.[ENTER]Recebeste 1.000 Yang. " -gameforge.subquest_01._320_say = " Ainda no tens uma Garrafa Vazia? " -gameforge.subquest_01._330_say = " Queres caar Javalis Selvagens de novo para[ENTER]conseguir outra Garrafa Vazia ou queres desistir[ENTER]da Misso? " -gameforge.subquest_01._340_select = " Sim, vou caar os Javalis. " -gameforge.subquest_01._350_select = " No, quero desistir. " -gameforge.subquest_01._360_say = " Queres mesmo desistir? " -gameforge.subquest_01._370_say = " Obrigado por me ajudares. " -gameforge.subquest_01._380_say = " demasiado difcil para mim. Desculpa. " -gameforge.subquest_01._40_say = " Estou ocupada com a minha loja e no posso ir[ENTER]busc-la eu mesma. Se me arranjares a Garrafa[ENTER]Vazia irei recompensar-te. " -gameforge.subquest_01._50_select = " Aceitar " -gameforge.subquest_01._60_select = " Recusar " -gameforge.subquest_01._70_say = " Queres desistir desta Misso? " -gameforge.subquest_01._80_say = " Obrigado por me ajudares. Regressa quando tiveres[ENTER]tempo. " -gameforge.subquest_01._90_say = " Tem um bom dia. E volta brevemente. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Vendedor de Armaduras: " -gameforge.subquest_02._10_targetVid = " O Jantar " -gameforge.subquest_02._110_say = " Toda esta conversa sobre comida est a deixar-me[ENTER]com fome. Apetece-me mesmo um Guisado de Veado,[ENTER]Urso, Couve e Dois Ovos. " -gameforge.subquest_02._120_say = " O meu pai disse-te o que ele gostaria de comer? " -gameforge.subquest_02._121_select = " Guisado de porco, urso, couve e um ovo. " -gameforge.subquest_02._122_select = " Guisado de veado, urso, couve e um ovo. " -gameforge.subquest_02._123_select = " Guisado de veado, urso, couve e dois ovos. " -gameforge.subquest_02._124_select = " Esqueci-me do que era... " -gameforge.subquest_02._130_say = " Obrigado por conseguires a informao to[ENTER]rapidamente. Aqui est a tua recompensa. " -gameforge.subquest_02._140_sayReward = " Recebeste 1.000 Pontos de Experincia.[ENTER]Recebeste 1.500 Yang. " -gameforge.subquest_02._150_say = " Negociadora da Loja Geral:[ENTER]No estou surpreendida, ele tem sempre pedidos[ENTER]to estranhos. Podes perguntar-lhe de novo, por[ENTER]favor? " -gameforge.subquest_02._160_say = " Negociadora da Loja Geral:[ENTER]Ele disse isso? Tens a certeza? Isso no parece[ENTER]nada do meu pai... Podes perguntar-lhe de novo,[ENTER]por favor? Acho que ele no deve querer esse[ENTER]prato. " -gameforge.subquest_02._20_say = " Sabes que o Vendedor de Armaduras o meu pai,[ENTER]certo? Quero preparar o jantar para ele, mas no[ENTER]sei o que lhe apetece comer. Podes perguntar-lhe[ENTER]o que ele pretende para o jantar?[ENTER]Irei recompensar-te pelo teu trabalho. " -gameforge.subquest_02._30_sayReward = " A Negociadora da Loja Geral gostaria de saber[ENTER]aquilo que o seu pai, o Vendedor de Armaduras,[ENTER]gostaria de comer ao jantar. " -gameforge.subquest_02._40_sayReward = " Dirige-te ao Vendedor de Armaduras e pergunta-lhe. " -gameforge.subquest_02._50_say = " Bem-vindo![ENTER]Eu produzo armaduras que te podem proteger de[ENTER]ataques de punhais e espadas. " -gameforge.subquest_02._60_say = " Oh, a minha filha enviou-te? Ela quer saber o que[ENTER]precisa de cozinhar hoje? Deixa-me pensar.[ENTER]Mmmhhh, gostaria de comer um Guisado de Veado,[ENTER]Urso, Couve e Dois Ovos. mesmo isso que me[ENTER]apetece! " -gameforge.subquest_02._70_targetVid = " O Jantar " -gameforge.subquest_02._80_sayReward = " A Negociadora da Loja Geral gostaria de saber[ENTER]aquilo que o seu pai, o Vendedor de Armaduras,[ENTER]gostaria de comer ao jantar. " -gameforge.subquest_02._90_sayReward = " Regressa a ela e diz-lhe o que descobriste. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Regressa ao Baek-Go. " -gameforge.subquest_03._10_targetVid = " Ingrediente para o Remdio " -gameforge.subquest_03._110_sayReward = " Encontraste o Fgado de Lobo. Leva-o ao Baek-Go. " -gameforge.subquest_03._120_say = " Obrigado! Devemos-te uma! " -gameforge.subquest_03._130_say = " Os pacientes iro elogiar-te. " -gameforge.subquest_03._140_say = " Toma isto como recompensa. De certeza que irs[ENTER]precisar disso um dia. " -gameforge.subquest_03._150_sayReward = " Recebeste 3.000 Pontos de Experincia.[ENTER]Recebeste 5.000 Yang.[ENTER]Recebeste um Plo de Lobo. " -gameforge.subquest_03._20_say = " Podes ajudar-me? Desde que as Pedras Metin[ENTER]comearam a cair do cu uma doena misteriosa[ENTER]comeou a espalhar-se. Muitos mdicos trabalham[ENTER]num remdio difcil, mas falta um ingrediente. No[ENTER]exterior da vila existem muitos animais selvagens[ENTER]e, por isso, no podemos andar livremente por l. " -gameforge.subquest_03._30_say = " Podes arranjar-me o ingrediente para o remdio?[ENTER]Peo-te isto porque s um aventureiro.[ENTER]Preciso de um Fgado de Lobo de um Lobo Azul. " -gameforge.subquest_03._40_say = " Por favor traz-me um Fgado de Lobo de um Lobo[ENTER]Azul. Informa-me assim que o tiveres. " -gameforge.subquest_03._50_sayReward = " Desde que as Pedras Metin comearam a cair do cu[ENTER]uma doena misteriosa comeou a espalhar-se. O[ENTER]Baek-Go precisa de um Fgado de Lobo de um Lobo[ENTER]Azul para produzir um remdio. Recolhe um Fgado[ENTER]de Lobo para ele. " -gameforge.subquest_03._60_npcChat = " Como apanho o Fgado de Lobo? " -gameforge.subquest_03._70_say = " Existe apenas uma forma de obteres Fgado de[ENTER]Lobo: Tens de caar Lobos Azuis. " -gameforge.subquest_03._80_say = " Tenho pena dos Lobos, mas precisamos dos Fgados[ENTER]para o Remdio. Obrigado desde j. " -gameforge.subquest_03._90_sendLetter = " Regressa a Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " Tens um longo caminho pela frente. Toma conta de[ENTER]ti! E no te esqueas: Tens de utilizar o portal[ENTER]no ponto azul. " -gameforge.subquest_04._10_targetVid = " Como est o Deokbae? " -gameforge.subquest_04._110_sayReward = " Vai e entrega a carta do Ferreiro a Deokbae, o[ENTER]Lenhador. Poders encontr-lo na segunda Vila, [ENTER]qual poders aceder apenas atravs do portal. " -gameforge.subquest_04._120_sendLetter = " Uma carta do Ferreiro. " -gameforge.subquest_04._130_targetVid = " Encontra o Deokbae. " -gameforge.subquest_04._140_npcChat = " Uma carta do Ferreiro. " -gameforge.subquest_04._150_sayTitle = " Deokbae: " -gameforge.subquest_04._160_say = " Bem-vindo. Aqui tenho alguns bons machados.[ENTER]Queres comprar um? No precisas de um machado?[ENTER]Ento porque ests aqui?[ENTER]Ah, uma carta do Ferreiro. Obrigado. Sou um[ENTER]Lenhador, mas tambm vendo Picaretas e outras[ENTER]ferramentas. Por vezes encomendo-lhe coisas. Foi[ENTER]assim que nos tornmos bons amigos. " -gameforge.subquest_04._170_say = " Devia ir mesmo tomar uma bebida ao Bar do[ENTER]Seo-Pyung. Obrigado por me trazeres a carta.[ENTER]Envia os meus cumprimentos ao Ferreiro. " -gameforge.subquest_04._180_say = " Uma carta do Ferreiro? Bolas, j l vai algum[ENTER]tempo... Onde est ela? No a perdeste no caminho[ENTER]pois no? " -gameforge.subquest_04._190_select = " Aqui est " -gameforge.subquest_04._200_select = " Oh! No a tenho. " -gameforge.subquest_04._20_say = " Ol, aventureiro! Gostaria de te pedir um favor.[ENTER]Conheces um tipo chamado Deokbae? um lenhador e[ENTER]um bom amigo meu. Por vezes um pouco[ENTER]aborrecido, mas ele um dos ltimos lenhadores[ENTER]que ainda trabalha arduamente. " -gameforge.subquest_04._210_say = " Desistir da Misso? " -gameforge.subquest_04._220_say = " Que simptico. Volta brevemente. " -gameforge.subquest_04._230_say = " Perdeste-a? Desaparece da minha vista! " -gameforge.subquest_04._240_say = " Regressa ao Ferreiro para a arranjares. E desta[ENTER]vez no a percas! " -gameforge.subquest_04._250_sayReward = " Regressa ao Ferreiro para receberes a tua[ENTER]recompensa. " -gameforge.subquest_04._260_targetVid = " Regressa ao Ferreiro " -gameforge.subquest_04._270_npcChat = " Entreguei a Carta. " -gameforge.subquest_04._280_say = " Ento, como est o Deokbae? Hehe! Sempre o mesmo.[ENTER]Obrigado. Aqui est a tua recompensa. No muito[ENTER]mas de certeza que precisars disso um dia. Mais[ENTER]uma vez, obrigado. " -gameforge.subquest_04._290_sayReward = " Recebeste 4.000 Pontos de Experincia.[ENTER]Recebeste 3.000 Yang. " -gameforge.subquest_04._30_say = " No o vejo h algum tempo e escrevi-lhe uma carta[ENTER]a perguntar como est. Gostaria que lhe[ENTER]entregasses a carta por mim. Hoje em dia existem[ENTER]por a muitos perigos.[ENTER]Tem cuidado. E no amachuques a carta! " -gameforge.subquest_04._40_say = " Oh, no sabes como chegar prxima Vila? Clica[ENTER]no M para veres o mapa. Um ponto azul estar[ENTER]representado nele. Esse ponto indica a[ENTER]localizao do portal para a rea adjacente. A[ENTER]segunda Vila encontra-se nessa rea. " -gameforge.subquest_04._50_select = " Irei faz-lo. " -gameforge.subquest_04._60_select = " No, obrigado. " -gameforge.subquest_04._70_say = " Queres desistir desta misso? " -gameforge.subquest_04._80_say = " Volta brevemente. " -gameforge.subquest_04._90_say = " Bom, uma pena. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " bom ouvir isso. Volta quando quiseres. " -gameforge.subquest_05._10_targetVid = " Um favor para o Sr. Soon " -gameforge.subquest_05._110_say = " Que pena. Agora deixa-me continuar a ler. " -gameforge.subquest_05._120_say = " A srio? Agora estou feliz! Este vai ser um bom[ENTER]livro. " -gameforge.subquest_05._130_sayTitle = " Ajuda para o Sr. Soon " -gameforge.subquest_05._140_sayReward = " Dirige-te ao Uriel e pergunta-lhe que leques so[ENTER]os melhores. " -gameforge.subquest_05._150_npcChat = " Ordenar Leques por Valor de Ataque " -gameforge.subquest_05._160_say = " O que te traz aqui? Oh, o Sr. Soon enviou-te?[ENTER]Todos os dias ele desaparece com os seus livros e[ENTER]pergaminhos, mas no parece estar a ficar mais[ENTER]inteligente. E est sempre a incomodar-me.[ENTER]Bom, vamos l ouvir o que ele quer desta vez! " -gameforge.subquest_05._170_say = " Ele quer que eu ordene os Leques de acordo com o[ENTER]seu Valor de Ataque? Isso bastante simples: Ave[ENTER]do Paraso, Triplo, Aqutico, Asa de Grou.[ENTER]Apanhaste? " -gameforge.subquest_05._180_sendLetter = " Regressa ao Soon " -gameforge.subquest_05._190_sayTitle = " Regressa ao Sr. Soon " -gameforge.subquest_05._200_sayReward = " Regressa ao Sr. Soon e passa-lhe a informao. " -gameforge.subquest_05._20_npcChat = " Um favor para o Sr. Soon " -gameforge.subquest_05._210_say = " Ento... O Uriel deu-te a resposta? " -gameforge.subquest_05._211_select = " Ave Paraso, Simples, Aqutico, Asa de Grou " -gameforge.subquest_05._212_select = " Ave Paraso, Triplo, Aqutico, Asa de Grou " -gameforge.subquest_05._213_select = " Ave Paraso, Duplo, Aqutico, Asa de Grou " -gameforge.subquest_05._214_select = " Oh no! Esqueci-me. " -gameforge.subquest_05._220_say = " Muito obrigado! Agora posso continuar com as[ENTER]minhas leituras. Obrigado! " -gameforge.subquest_05._230_sayReward = " Recebeste 6.000 Pontos de Experincia.[ENTER]Recebeste 2.000 Yang. " -gameforge.subquest_05._240_say = " No me parece que isso esteja correcto. Por favor[ENTER]verifica-o. " -gameforge.subquest_05._250_select = " Sim, est correcto. " -gameforge.subquest_05._260_select = " No tenho a certeza. " -gameforge.subquest_05._270_say = " bom ouvir isso. Volta sempre. " -gameforge.subquest_05._280_say = " No bom ouvir isso! Vai embora... " -gameforge.subquest_05._290_say = " Maravilhoso, isso fantstico. Volta mais tarde,[ENTER]ento. " -gameforge.subquest_05._300_say = " Tens a certeza que esta a ordem correcta? " -gameforge.subquest_05._30_sayTitle = " Sr. Soon: " -gameforge.subquest_05._310_select = " Sim, tenho. " -gameforge.subquest_05._320_select = " No, nem por isso. " -gameforge.subquest_05._330_say = " bom ouvir isso. Volta sempre. " -gameforge.subquest_05._340_say = " Era demasiado bom... Sai daqui... " -gameforge.subquest_05._350_say = " ptimo! Isto ptimo! Muito obrigado! " -gameforge.subquest_05._40_say = " Aha... Hum... No, isto...[ENTER]Yikes, de onde apareceste? Como te atreves a[ENTER]perturbar-me enquanto leio?! Oh meu Deus,[ENTER]desculpa, no queria gritar contigo. Por vezes[ENTER]enquanto leio encontro algo que simplesmente no[ENTER]entendo e isso muito frustrante.[ENTER]Podes ajudar-me com algo? " -gameforge.subquest_05._50_say = " Estou a examinar os Leques usados pelos Xams.[ENTER]Tenho tido problemas a descobrir quais so os[ENTER]melhores. impossvel eu test-los a todos.[ENTER]Uriel, o sbio, certamente saber tudo sobre os[ENTER]Leques. Podes perguntar-lhe por mim? Estou[ENTER]interessado nos seguintes Leques: Aqutico, Ave[ENTER]do Paraso, Triplo e Asa de Grou. " -gameforge.subquest_05._60_say = " Preciso que ele ordene os leques de acordo com o[ENTER]seu Valor de Ataque. " -gameforge.subquest_05._70_select = " Aceitar " -gameforge.subquest_05._80_select = " Recusar " -gameforge.subquest_05._90_say = " Queres desistir desta misso? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Vai-te embora, j! Gatuno intil... " -gameforge.subquest_06._10_targetVid = " Encomenda de Armadura " -gameforge.subquest_06._110_say = " Obrigado! Dirige-te ao Ferreiro e pergunta-lhe[ENTER]como vai a armadura. " -gameforge.subquest_06._120_sayReward = " Dirige-te ao Ferreiro e pergunta-lhe como vai a[ENTER]encomenda de Armadura que o Vendedor de Armaduras[ENTER]fez. " -gameforge.subquest_06._130_npcChat = " Armadura para o Vendedor de Armaduras " -gameforge.subquest_06._140_say = " O que agora? Porque me ests a incomodar? Oh, o[ENTER]Vendedor de Armaduras enviou-te? Esse velho [ENTER]muito impaciente. No que no o queira fazer...[ENTER]Simplesmente no tenho os materiais necessrios.[ENTER]Podes arranj-los para mim?[ENTER]Para produzir a Armadura preciso de Ferro, Couro[ENTER]e Carvo. Podes obter o Ferro do Uriel, o Couro[ENTER]do Octavio e o Carvo do Yonah. " -gameforge.subquest_06._150_select = " Vou arranjar-te os materiais " -gameforge.subquest_06._160_select = " No, para j no. " -gameforge.subquest_06._170_say = " Queres mesmo desistir desta misso? " -gameforge.subquest_06._180_say = " Tambm o podes fazer mais tarde. Mas no demores[ENTER]muito, esta misso urgente! " -gameforge.subquest_06._190_say = " Bom, suponho que tenho eu mesmo de arranjar essas[ENTER]coisas. Toma conta de ti. " -gameforge.subquest_06._200_say = " Ento vai l para que eu possa regressar ao meu[ENTER]trabalho em paz... " -gameforge.subquest_06._20_npcChat = " Encomenda de Armadura " -gameforge.subquest_06._210_sendLetter = " Obter materiais " -gameforge.subquest_06._220_sayReward = " Arranja os materiais para o Ferreiro. " -gameforge.subquest_06._221_say = " Ferro - Podes obt-lo do Uriel. " -gameforge.subquest_06._222_say = " Couro - Podes obt-lo do Octvio. " -gameforge.subquest_06._223_say = " Carvo - Podes obt-lo do Yonah. " -gameforge.subquest_06._224_sayReward = " O Uriel deu-te o Ferro. " -gameforge.subquest_06._225_sayReward = " O Octvio deu-te o Couro. " -gameforge.subquest_06._226_sayReward = " O Yonah deu-te o Carvo. " -gameforge.subquest_06._230_targetVid = " Dirige-te ao Octvio " -gameforge.subquest_06._240_targetVid = " Dirige-te ao Uriel. " -gameforge.subquest_06._250_targetVid = " Dirige-te ao Yonah. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Muito obrigado por me trazeres de volta o meu[ENTER]Livro. Agora poderei continuar a minha[ENTER]investigao.[ENTER]Toma, aqui tens algum Ferro. Usa-o bem. " -gameforge.subquest_06._280_say = " Precisas de Ferro? Posso dar-te algum. Mas[ENTER]primeiro tenho de te pedir um favor: recentemente[ENTER]perdi um livro enquanto era perseguido por uma[ENTER]matilha de Ces Selvagens. Traz-me esse livro de[ENTER]volta e irei dar-te algum Ferro. " -gameforge.subquest_06._285_say = " O Uriel ir dar-te Ferro se lhe devolveres o[ENTER]livro que est na posse dos Ces Selvagens. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Mais Ferro? J te dei algum. Agora no tenho mais. " -gameforge.subquest_06._30_say = " Podes ajudar-me? Obrigado pelo favor que fizeste[ENTER]antes minha filha. No entanto agora a minha[ENTER]vez de te pedir um favor. Pedi ao Ferreiro da[ENTER]vila para produzir algumas armaduras, mas ainda[ENTER]no recebi notcias dele. Podes descobrir qual o[ENTER]estado da encomenda? " -gameforge.subquest_06._310_npcChat = " Preciso de Couro. " -gameforge.subquest_06._320_sayTitle = " Octvio: " -gameforge.subquest_06._330_say = " Obrigado pelo Fel! Agora finalmente posso voltar[ENTER]a cozinhar as minhas deliciosas refeies. Mmm...[ENTER]Toma este Couro como recompensa. " -gameforge.subquest_06._340_say = " Posso dar-te algum Couro.[ENTER]No entanto, nada da vida gratuito.[ENTER]E que tal uma troca? Irei dar-te o Couro se me[ENTER]conseguires arranjar um Fel.[ENTER]Uso Fel nas minhas receitas com frequncia.[ENTER]No me importo se no tiveres interesse. " -gameforge.subquest_06._345_say = " O Octvio ir dar-te Couro se lhe trouxeres um[ENTER]Fel. " -gameforge.subquest_06._350_npcChat = " Preciso de Couro. " -gameforge.subquest_06._360_say = " J te dei algum Couro. Perdeste-o? No tenho mais. " -gameforge.subquest_06._370_npcChat = " Preciso de Carvo " -gameforge.subquest_06._380_say = " Obrigado pelo Barro. Tu coas as minhas costas e[ENTER]eu coo as tuas: Aqui tens o teu Carvo. Espero[ENTER]ver-te em breve! " -gameforge.subquest_06._390_say = " Que se passa? Ests aqui para obteres Carvo?[ENTER]Tenho montes de Carvo, mas no to posso dar sem[ENTER]nada em troca. Ters de fazer algo por mim[ENTER]primeiro. " -gameforge.subquest_06._395_say = " Yonah ir dar-te Carvo se lhe deres Barro. Podes[ENTER]obt-lo caando Javalis Selvagens Rubros. " -gameforge.subquest_06._400_say = " Estou sem Barro para fazer louas. Se me[ENTER]trouxeres um pouco de Barro irei dar-te algum[ENTER]Carvo. Seria bom que matasses alguns Javalis[ENTER]Selvagens Rubros, pois caso acredites ou no eles[ENTER]comem Barro. Obrigado desde j! " -gameforge.subquest_06._40_select = " Sim, vou faz-lo. " -gameforge.subquest_06._410_npcChat = " Preciso de Carvo " -gameforge.subquest_06._420_say = " O qu? J te dei o Carvo! Ests a tentar[ENTER]enganar-me? " -gameforge.subquest_06._430_npcChat = " Tenho todos os materiais. " -gameforge.subquest_06._440_say = " Parece que no tens Ferro. Dirige-te ao Uriel... " -gameforge.subquest_06._450_say = " Parece que no tens Couro. Vai ter com o Octvio. " -gameforge.subquest_06._460_say = " No tens Carvo. Hmm, falta Carvo? Obtm algum[ENTER]do Yonah. " -gameforge.subquest_06._470_makequestbutton = " Tenho todos os materiais! " -gameforge.subquest_06._480_qSetTitle = " Materiais para o Ferreiro " -gameforge.subquest_06._490_targetVid = " Dirige-te ao Ferreiro " -gameforge.subquest_06._500_sayTitle = " A Armadura Encomendada " -gameforge.subquest_06._50_select = " No tenho tempo para isto. " -gameforge.subquest_06._510_sayReward = " Tenho todos os materiais necessrios. Vamos[ENTER]regressar ao Ferreiro. " -gameforge.subquest_06._520_npcChat = " Tenho os materiais que me pediste. " -gameforge.subquest_06._530_say = " J tens todos os materiais? Estou impressionado![ENTER]Obrigado. Agora posso entregar a encomenda ao[ENTER]Vendedor de Armaduras.[ENTER]Vai contar-lhe a boa notcia! " -gameforge.subquest_06._540_sayReward = " Informa o Vendedor de Armaduras que o seu pedido[ENTER]estar terminado brevemente. " -gameforge.subquest_06._550_targetVid = " Regressa ao Vendedor de Armaduras " -gameforge.subquest_06._560_npcChat = " O Ferriero ir entregar-ta brevemente! " -gameforge.subquest_06._570_say = " Oh, ento ele ir termin-la em breve? Obrigado[ENTER]por tratares deste assunto.[ENTER]Toma isto como recompensa. " -gameforge.subquest_06._580_sayReward = " Recebeste 26.000 Pontos de Experincia.[ENTER]Recebeste 15.000 Yang.[ENTER]Recebeste um Nariz de Porco. " -gameforge.subquest_06._590_sayReward = " Recebeste uma Armadura Tigre+3. " -gameforge.subquest_06._600_sayReward = " Recebeste um Quimono Carmim+3. " -gameforge.subquest_06._60_say = " Queres desistir de vez desta misso? " -gameforge.subquest_06._610_sayReward = " Recebeste uma Armadura da Desgraa+3. " -gameforge.subquest_06._620_sayReward = " Recebeste um Robe Cor-de-Rosa+3. " -gameforge.subquest_06._70_select = " Aceitar " -gameforge.subquest_06._80_select = " Recusar " -gameforge.subquest_06._90_say = " Irs faz-lo mais tarde? Ento regressa[ENTER]brevemente, esta misso urgente! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Espera um segundo. Quero certificar-me que este [ENTER]o Livro certo... Hum, sim, realmente[ENTER]fantstico. Irei definitivamente cozinhar estes[ENTER]pratos! Obrigado! " -gameforge.subquest_07._10_targetVid = " O melhor Livro de Culinria " -gameforge.subquest_07._110_say = " Hum... Mas eu preciso... Espera, amigo! Posso[ENTER]pedir-te outro favor? Tenho quase todos os[ENTER]ingredientes para este fantstico prato, mas[ENTER]falta-me Intestino de Lobo. No fcil obter um[ENTER]e melhor quando comido fresco. Por favor[ENTER]arranja-me um! " -gameforge.subquest_07._120_sayReward = " Arranja um Intestino de Lobo para o Octvio.[ENTER]Podes obt-lo nos Lobos Cinza. " -gameforge.subquest_07._130_npcChat = " Tenho um Intestino de Lobo. " -gameforge.subquest_07._140_say = " Graas a ti finalmente poderei cozinhar esta rara[ENTER]refeio. Isto ser um festim. Estou realmente[ENTER]grato pela tua ajuda.[ENTER]Por favor aceita esta modesta recompensa. " -gameforge.subquest_07._150_sayReward = " Recebeste 12.000 Pontos de Experincia.[ENTER]Recebeste 5.000 Yang.[ENTER]Recebeste uma Garra de Lobo. " -gameforge.subquest_07._160_say = " Preciso de um Intestino de Lobo. Por favor[ENTER]arranja-mo. " -gameforge.subquest_07._20_npcChat = " O melhor Livro de Culinria " -gameforge.subquest_07._30_say = " Hum... Por acaso no conheces o Sr. Soon? Ele o[ENTER]rato de biblioteca que passa a vida inteira a[ENTER]ler.[ENTER]Ouvi dizer que o Sr. Soon tem um excelente Livro[ENTER]de Culinria. Por favor descobre-me se verdade.[ENTER]Disseram-me que esse Livro est repleto de raras[ENTER]e exticas receitas que eu gostaria de aprender. " -gameforge.subquest_07._40_targetVid = " Pergunta ao Sr. Soon " -gameforge.subquest_07._50_sayReward = " Pergunta ao Sr. Soon se ele no tm o Livro de[ENTER]Culinria. " -gameforge.subquest_07._60_npcChat = " Tens algum Livro de Culinria especial? " -gameforge.subquest_07._70_say = " Bla, bla... Oh! Tu de novo! O que queres?[ENTER]Sim, tenho um Livro de Culinria de receitas[ENTER]exticas. Leva-o contigo se quiseres, no preciso[ENTER]dele. Mas por favor no me interrompas enquanto[ENTER]leio! " -gameforge.subquest_07._80_targetVid = " O Sr. Soon deu-te o Livro de Culinria especial.[ENTER]Entrega-o ao Octavio. " -gameforge.subquest_07._90_npcChat = " Aqui est o Livro de Culinria! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Dirige-te ao Vendedor de Armas e pergunta-lhe[ENTER]onde podes comprar Bolos de Arroz. " -gameforge.subquest_08._10_targetVid = " Bolo de Arroz " -gameforge.subquest_08._110_npcChat = " O que sabes sobre bolos de arroz? " -gameforge.subquest_08._120_sayTitle = " Vendedor de Armas: " -gameforge.subquest_08._130_say = " O qu? Bolo de Arroz? Isso uma nova arma?! Sim,[ENTER]bom ento...[ENTER]Oh, ests a falar de Bolos de Arroz comestveis.[ENTER]Porque no disseste isso logo? melhor ires ter[ENTER]com o Octvio. Ele sabe tudo o que h a saber[ENTER]sobre comida. " -gameforge.subquest_08._140_makequestbutton = " Bolo de Arroz " -gameforge.subquest_08._150_sayReward = " Dirige-te ao Octavio e pergunta-lhe o que sabe[ENTER]sobre Bolos de Arroz. " -gameforge.subquest_08._160_say = " Hmm, Bolos de Arroz? Aqueles com cerejas e acar[ENTER]por cima? Sim, j comi alguns. Podes obt-los da[ENTER]vendedora de Bolos de Arroz que est na vila[ENTER]vizinha. Penso que ela se chama Yu-Rang. " -gameforge.subquest_08._170_select = " No tenho tempo para isto. " -gameforge.subquest_08._180_say = " Tens um longo caminho pela frente. Adeus. " -gameforge.subquest_08._190_say = " Bom, tu que ficas a perder. Adeus! " -gameforge.subquest_08._200_say = " Vais ver que vai valer a pena. Tem uma boa viagem! " -gameforge.subquest_08._20_say = " Desculpa, podes ajudar-me por favor? O meu beb[ENTER]chora sem parar e j no sei o que fazer para o[ENTER]acalmar. O meu beb adora bolos de arroz e acho[ENTER]que isso poderia ajudar. Penso que o Vendedor de[ENTER]Armas saiba onde se podem arranjar. Podes[ENTER]perguntar-lhe por mim? " -gameforge.subquest_08._210_makequestbutton = " Encontra a Yu-Rang " -gameforge.subquest_08._220_targetVid = " Bolo de Arroz " -gameforge.subquest_08._230_sayReward = " Dirige-te vendedora de Bolos de Arroz, Yu-Rang.[ENTER]Poders encontr-la na segunda Vila. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Posso ajudar-te? Oh, Bolos de Arroz! claro que[ENTER]te posso arranjar alguns! Mas... Podes fazer-me[ENTER]um favor primeiro? Um rapaz chamado Taurean vem[ENTER]aqui muitas vezes para me chatear, apesar de eu[ENTER]nunca lhe ter feito nada. Se castigares o Taurean[ENTER]por mim, irei dar-te alguns Bolos de Arroz, ok? " -gameforge.subquest_08._260_makequestbutton = " Encontra o Taurean " -gameforge.subquest_08._270_sayReward = " A Yu-Rang est sempre a ser chateada pelo[ENTER]Taurean. Castiga-o e ela ir dar-te um Bolo de[ENTER]Arroz. " -gameforge.subquest_08._280_npcChat = " Porque chateias a Yu-Rang? " -gameforge.subquest_08._290_say = " O qu, quem que ando a chatear? Oh, ests a[ENTER]referir-te rapariga que vende Bolos de Arroz?[ENTER]No, eu no queria chate-la! Eu apenas estava[ENTER]aborrecido e ela pareceu-me simptica e no ter[ENTER]muito para fazer. Por isso fui ter com ela[ENTER]algumas vezes para brincar, mas ela ficou[ENTER]zangada... As raparigas so estranhas. Suponho[ENTER]que no a irei visitar mais vez nenhuma, ento! " -gameforge.subquest_08._300_makequestbutton = " Regressa Yu-Rang " -gameforge.subquest_08._30_select = " Aceitar " -gameforge.subquest_08._310_targetVid = " Bolo de Arroz " -gameforge.subquest_08._320_sayReward = " O Taurean no ir chatear mais a Yu-Rang. Vai ter[ENTER]com ela e recebe o teu Bolo de Arroz. " -gameforge.subquest_08._330_say = " Ha, ha! Castigaste o Taurean! Obrigado. Agora ele[ENTER]ir pensar duas vezes antes de voltar a[ENTER]chatear-me. Aqui tens o teu Bolo de Arroz. Bom[ENTER]proveito! " -gameforge.subquest_08._340_makequestbutton = " Regressa Ah-Yu " -gameforge.subquest_08._350_targetVid = " Bolo de Arroz para a Ah-Yu " -gameforge.subquest_08._360_sayReward = " Recebeste o Bolo de Arroz da Yu-Rang. Leva-o [ENTER]Ah-Yu. Poders encontr-la a ela e sua criana[ENTER]na primeira Vila. " -gameforge.subquest_08._370_npcChat = " Aqui est o Bolo de Arroz para o teu filho " -gameforge.subquest_08._380_say = " Trouxeste-me o Bolo de Arroz! Muito obrigado.[ENTER]Oh! Olha, o meu beb parou de chorar e est agora[ENTER]a comer o bolo alegremente. Conseguiste. Obrigado[ENTER]pela ajuda! " -gameforge.subquest_08._390_sayReward = " Recebeste 26.000 Pontos de Experincia.[ENTER]Recebeste 10.000 Yang. " -gameforge.subquest_08._40_say = " Mas... No posso deixar este lugar e o beb est[ENTER]a atormentar os vizinhos todos... No dever[ENTER]demorar muito! Tens a certeza que no tens tempo[ENTER]suficiente? " -gameforge.subquest_08._50_say = " Parece que ests ocupado? Por favor volta mais[ENTER]tarde.[ENTER]No chores, meu querido. " -gameforge.subquest_08._60_say = " Parece que vou ter de o pedir a outra pessoa.[ENTER]Boa sorte na tua jornada! " -gameforge.subquest_08._70_say = " Muito obrigado! um alvio para mim. " -gameforge.subquest_08._80_makequestbutton = " Bolo de Arroz " -gameforge.subquest_08._90_targetVid = " Bolo de Arroz " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Encontra a Soldado Jura de Cristal que roubou o[ENTER]Machado Dourado ao Ferreiro e devolve-o. " -gameforge.subquest_09._10_targetVid = " Encontra o Machado Dourado " -gameforge.subquest_09._110_sendLetter = " Encontrei o Machado Dourado " -gameforge.subquest_09._120_npcChat = " Aqui est o Machado Dourado. " -gameforge.subquest_09._130_say = " Obrigado! Estou em dvida para contigo. Agora no[ENTER]tenho de me preocupar com o que hei de dizer ao[ENTER]Deokbae quando o vir. " -gameforge.subquest_09._140_sayReward = " Recebeste 36.000 Pontos de Experincia.[ENTER]Recebeste 10.000 Yang.[ENTER]Recebeste um Ornamento. " -gameforge.subquest_09._20_npcChat = " O Machado Dourado " -gameforge.subquest_09._30_say = " Lembras-te do meu amigo Deokbae? Prometi[ENTER]criar-lhe um Machado. Mas infelizmente desviei a[ENTER]minha ateno durante uns segundos e uma Soldado[ENTER]Jura de Cristal roubou-mo. Podes recuperar o[ENTER]Machado por mim? Ainda deve estar na posse de uma[ENTER]Soldado Jura de Cristal. Devers conseguir[ENTER]reconhec-lo. No h muitos machados desse tipo.[ENTER]Irei dar-te uma recompensa fantstica se o[ENTER]conseguires recuperar! " -gameforge.subquest_09._40_say = " Queres desistir desta misso? " -gameforge.subquest_09._50_sayTitle = " Ferreiro " -gameforge.subquest_09._60_say = " Quero mesmo este Machado! Voltaremos a ver-nos?[ENTER]Adeus. " -gameforge.subquest_09._70_say = " Obrigado pela tua ajuda. Tem cuidado! O cl Jura[ENTER]de Cristal muito perigoso. " -gameforge.subquest_09._80_say = " Obrigado pela tua ajuda. Tem cuidado! O cl Jura[ENTER]de Cristal tem causado muitos problemas[ENTER]ultimamente. " -gameforge.subquest_09._90_makequestbutton = " Encontra o Machado Dourado " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Pergunta ao Ferreiro pelo Gancho de Cabelo. " -gameforge.subquest_10._10_targetVid = " Encontra o Gancho de Cabelo " -gameforge.subquest_10._110_npcChat = " O Gancho de Cabelo roubado " -gameforge.subquest_10._120_say = " O qu? Ela acha que eu lhe roubei o seu Gancho de[ENTER]Cabelo? Isso inacreditvel! Quem que ela[ENTER]pensa que eu sou? Eu estava a trabalhar na minha[ENTER]loja! Ah, provavelmente no te deveria contar[ENTER]isto, mas o Vendedor de Armaduras esteve na Loja[ENTER]Geral recentemente. " -gameforge.subquest_10._130_makequestbutton = " O Gancho de Cabelo roubado " -gameforge.subquest_10._140_sayReward = " Pergunta ao Vendedor de Armas pelo Gancho de[ENTER]Cabelo. " -gameforge.subquest_10._150_say = " O qu? Achas que eu roubei o Gancho de Cabelo da[ENTER]Negociadora da Loja Geral? No, nunca, no o fiz![ENTER]Estou a ser sincero! Estive l para visitar a[ENTER]Negociadora! Mas ela no estava l. Em vez disso[ENTER]encontrei uma Arqueira Jura de Cristal. Quando[ENTER]ela me viu, fugiu. Talvez ela tenha roubado o[ENTER]Gancho de Cabelo. " -gameforge.subquest_10._160_sayReward = " Recupera o Gancho de Cabelo da Arqueira Jura de[ENTER]Cristal! " -gameforge.subquest_10._170_sendLetter = " Encontraste o Gancho de Cabelo " -gameforge.subquest_10._180_targetVid = " Dirige-te Loja Geral. " -gameforge.subquest_10._190_npcChat = " Tenho aqui o teu Gancho de Cabelo. " -gameforge.subquest_10._200_say = " Oh! Muito obrigado. Estou to feliz. Finalmente[ENTER]recuperei o meu Gancho de Cabelo![ENTER]Tens sido uma grande ajuda ultimamente. Como[ENTER]posso mostrar o meu apreo? Tenho um Bilhete de[ENTER]Equitao. No nada de especial, mas no[ENTER]preciso mais dele uma vez que no posso abandonar[ENTER]a Loja. Leva-o como prova da minha gratido.[ENTER]Mais uma vez, obrigado. " -gameforge.subquest_10._20_say = " Por favor ouve-me! Tenho um grande problema. Sa[ENTER]da Loja por um momento para tratar de uns[ENTER]assuntos importantes. Enquanto estava longe[ENTER]algum me roubou o meu Gancho de Cabelo favorito. " -gameforge.subquest_10._210_sayReward = " Recebeste 60.000 Pontos de Experincia.[ENTER]Recebeste 10.000 Yang.[ENTER]Recebeste um Bilhete de Equitao. " -gameforge.subquest_10._220_say = " Ainda no encontraste o meu Gancho de Cabelo?[ENTER]Espero que o encontres. " -gameforge.subquest_10._230_select = " Desistir " -gameforge.subquest_10._240_say = " Queres mesmo desistir da Misso? " -gameforge.subquest_10._250_say = " Sim, elas no so canja... Talvez devesses[ENTER]descansar um pouco e tentar de novo mais tarde? " -gameforge.subquest_10._260_say = " Onde estar o meu Gancho de Cabelo favorito?[ENTER]Parece que no o encontrarei...[ENTER]Adeus. " -gameforge.subquest_10._270_say = " Muito obrigado. Significa muito para mim. " -gameforge.subquest_10._30_say = " O meu pai deu-me este maravilhoso Gancho de[ENTER]Cabelo pelo meu aniversrio e eu adoro-o. Mas [ENTER]claro que no posso abandonar a minha loja de[ENTER]novo, caso contrrio ainda me roubam outra coisa[ENTER]importante. Podes procurar o Gancho de Cabelo por[ENTER]mim? Suspeito do Ferreiro. Ele uma vez disse que[ENTER]andava procura de algo assim. " -gameforge.subquest_10._40_select = " Vou procur-lo. " -gameforge.subquest_10._50_say = " Queres mesmo desistir da Misso? " -gameforge.subquest_10._60_say = " Vejo-te mais tarde. Diverte-te! " -gameforge.subquest_10._70_say = " Onde estar o meu Gancho de Cabelo? Adeus... " -gameforge.subquest_10._80_say = " Vais procur-lo por mim? Oh, obrigado! " -gameforge.subquest_10._90_targetVid = " Dirige-te ao Ferreiro " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Pergunta ao Yu-Hwan sobre o irmo da Mirine. " -gameforge.subquest_11._10_targetVid = " Encontra o meu irmo " -gameforge.subquest_11._110_npcChat = " Viste o irmo da Mirine? " -gameforge.subquest_11._120_say = " Apaixonei-me sem compreender o amor... Lalalaa...[ENTER]De quem ests procura? O irmo da Mirine?[ENTER]Tivemos uma conversa rpida antes de ele ter ido[ENTER]para as montanhas procura de algumas ervas[ENTER]raras. No sei onde ele est agora. O caador da[ENTER]vila por vezes vai s montanhas. Porque no lhe[ENTER]perguntas?[ENTER]La, la, la, o amor triste, mas to bonito... " -gameforge.subquest_11._130_targetVid = " Pergunta ao Yang-Shin pelo irmo da Mirine. " -gameforge.subquest_11._140_say = " O irmo da Mirine? Sim, ele andava procura de[ENTER]ervas nas montanhas. Ele ficou to contente[ENTER]quando encontrou algumas ervas raras. Ele queria[ENTER]comprar alguns vestidos para a sua irm com o[ENTER]lucro que fizesse com a sua venda. uma pessoa[ENTER]muito simptica. Tenho a certeza que ele estar[ENTER]de volta dentro de alguns dias. No achas? " -gameforge.subquest_11._150_targetVid = " Conta as novidades Mirine " -gameforge.subquest_11._160_npcChat = " As novidades sobre o irmo da Mirine. " -gameforge.subquest_11._170_say = " Olha, recentemente recebi uma carta do meu irmo![ENTER]Ele escreveu a contar-me que encontrou um local[ENTER]repleto de Ervas e que ir demorar um pouco at[ENTER]ele voltar.[ENTER]Desculpa, no deveria ter-te incomodado com isto.[ENTER]Toma, no muito mas espero que aceites e me[ENTER]desculpes.[ENTER]Obrigado por teres tomado algum tempo para[ENTER]fazeres esta longa viagem. " -gameforge.subquest_11._180_sayReward = " Recebeste 122.000 Pontos de Experincia.[ENTER]Recebeste 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Encontra o meu irmo " -gameforge.subquest_11._30_say = " Posso pedir-te um favor? O meu irmo est fora j[ENTER]h algum tempo. No ouo sobre ele h muito.[ENTER]Estou a ficar um pouco preocupada. Podes[ENTER]procur-lo? " -gameforge.subquest_11._40_say = " O meu irmo queria visitar o Yu-Hwan, que se[ENTER]encontra na vila vizinha. Se fores ter com o[ENTER]Yu-Hwan pode ser que ele te d notcias do meu[ENTER]irmo. Obrigado desde j. " -gameforge.subquest_11._50_select = " Sim, vou faz-lo. " -gameforge.subquest_11._60_say = " Tu vais desistir desta misso para sempre? " -gameforge.subquest_11._70_say = " Obrigado. Por favor procura por ele. Estou mesmo[ENTER]preocupada. Vejo-te mais tarde. " -gameforge.subquest_11._80_say = " Que pena que no me queiras ajudar.[ENTER]Adeus. " -gameforge.subquest_11._90_say = " Vais procur-lo? Muito obrigado! Estou mesmo[ENTER]preocupada. Boa sorte! " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Mi-Jung do Cl Jura de Cristal " -gameforge.subquest_12._10_targetVid = " Mata a Mi-Jung do Cl Jura de Cristal " -gameforge.subquest_12._110_sayReward = " Regressa ao Guarda da Cidade. " -gameforge.subquest_12._120_sayTitle = " Mi-Jung do Cl Jura de Cristal " -gameforge.subquest_12._130_sayReward = " Vai matar a Mi-Jung do Cl Jura de Cristal. Assim[ENTER]que o tiveres feito regressa ao Guarda da Cidade. " -gameforge.subquest_12._140_targetVid = " Dirige-te ao Guarda da Cidade " -gameforge.subquest_12._150_sayTitle = " Mataste a Mi-Jung do Cl Jura de Cristal " -gameforge.subquest_12._160_sayReward = " Regressa ao Guarda da Vila para receberes a tua[ENTER]recompensa. " -gameforge.subquest_12._170_npcChat = " Matei a Mi-Jung " -gameforge.subquest_12._180_say = " Oh! s mesmo to bom quanto ouvi. s incrvel.[ENTER]Obrigado. Tratar do problema que o cl Jura de[ENTER]Cristal tornou-se mais fcil graas a ti. Muito[ENTER]bem! " -gameforge.subquest_12._190_sayReward = " Recebeste 122.000 Pontos de Experincia.[ENTER]Recebeste 20.000 Yang.[ENTER]Recebeste uma Pulseira de Prata. " -gameforge.subquest_12._20_say = " chega aqui um segundo. s um bom lutador. J ouvi[ENTER]falar muito de ti pelo Capito. " -gameforge.subquest_12._30_say = " Podes ir atrs da Mi-Jung do cl Jura de Cristal?[ENTER] difcil proteger a vila e os seus habitantes[ENTER]dos ataques do cl Jura de Cristal. Se matarmos a[ENTER]Mi-Jung, uma dos seus lderes, a situao ir[ENTER]mudar. A segurana da nossa vila est nas tuas[ENTER]mos. Acredito que no irs falhar! " -gameforge.subquest_12._40_select = " Sim, irei faz-lo. " -gameforge.subquest_12._50_select = " Agora no. " -gameforge.subquest_12._60_say = " No queres mesmo ajudar-nos? " -gameforge.subquest_12._70_say = " Acho que no a altura certa ento... Volta mais[ENTER]tarde. " -gameforge.subquest_12._80_say = " Se no quiseres ajudar no h nada que eu possa[ENTER]fazer acerca disso. Adeus... " -gameforge.subquest_12._90_say = " No nos queres ajudar? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Vai ter com a Ariyoung " -gameforge.subquest_13._10_targetVid = " Materiais para fazer armas " -gameforge.subquest_13._110_targetVid = " Dirige-te Ah-Yu. " -gameforge.subquest_13._120_sayReward = " O Vendedor de Armas precisa da tua ajuda. Obtm o[ENTER]Ferro do Uriel e o Linho da Ariyoung. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Precisas de Ferro? Posso dar-te algum, mas apenas[ENTER]se me fizeres um favor. " -gameforge.subquest_13._150_say = " Deixei cair algo quando tive de correr pela minha[ENTER]vida a fugir dos tigres: um pacote que contm[ENTER]livros importantes, feito de pano. Se eu no os[ENTER]reaver no poderei continuar as minhas[ENTER]investigaes sobre as Pedras Metin.[ENTER]Traz-me o Pacote e irei dar-te algum Ferro. " -gameforge.subquest_13._160_npcChat = " Tenho o teu Pacote. " -gameforge.subquest_13._170_say = " Obrigado! Realmente peo-te favores demasiado[ENTER]frequentemente. Toma algum Ferro. Espero que[ENTER]cumpra o seu propsito. " -gameforge.subquest_13._180_say = " O qu? Precisas de mais Ferro? Ele no cresce nas[ENTER]rvores, sabes?! Irei dar-te mais algum Ferro,[ENTER]mas apenas se me fizeres um favor primeiro.[ENTER]Alguns tigres roubaram o meu Pacote. Tive de[ENTER]fugir para me salvar e havia alguns documentos[ENTER]muito importantes dentro dele. Se no os reaver[ENTER]no conseguirei continuar a minha investigao[ENTER]das Pedras Metin. Por favor encontra o Pacote que[ENTER]os tigres me roubaram. " -gameforge.subquest_13._190_say = " J to dei. Esqueceste-te disso? " -gameforge.subquest_13._200_sayTitle = " Pacote encontrado " -gameforge.subquest_13._20_npcChat = " Material para armas " -gameforge.subquest_13._210_say = " Encontraste o Pacote de Uriel. Regressa at ele. " -gameforge.subquest_13._220_npcChat = " Preciso de Linho " -gameforge.subquest_13._230_say = " Precisas de Linho? Dei-o Ah-Yu.[ENTER]Espera! J que vais ter com ela poderias levar[ENTER]esta carta. Somos boas amigas, mas por causa da[ENTER]filha dela no temos tido muito tempo para nos[ENTER]ver.[ENTER]Tambm lhe escrevo a dizer para te dar algum do[ENTER]seu Linho... Assim todos tm a ganhar![ENTER]E d-lhe os meus cumprimentos. " -gameforge.subquest_13._240_say = " Ariyuong:[ENTER]Certamente recebeste o Linho da Ah-Yu certo? " -gameforge.subquest_13._250_npcChat = " Carta da Ariyoung " -gameforge.subquest_13._260_say = " Uma carta da Ariyoung? bom ter notcias dela[ENTER]depois de tanto tempo. Antigamente juntavamo-nos[ENTER]muitas vezes para falar. Mas ultimamente tem sido[ENTER]difcil conseguir faz-lo. Por favor espera um[ENTER]momento.[ENTER]Diz aqui que precisas de algum Linho? Ariyoung[ENTER]deu-me algum. Posso oferecer-te um pouco.[ENTER]Obrigado por me trazeres a carta. Irei[ENTER]responder-lhe o mais rpido possvel... " -gameforge.subquest_13._270_qSetTitle = " Est na hora de ir ter com o Vendedor de Armas. " -gameforge.subquest_13._280_targetVid = " Dirige-te ao Vendedor de Armas. " -gameforge.subquest_13._290_sayTitle = " Dar materiais " -gameforge.subquest_13._300_sayReward = " Tenho todos os materiais. Vamos ter com o[ENTER]Vendedor de Armas. " -gameforge.subquest_13._30_say = " Hey, podes fazer-me um favor?[ENTER]Estou a tentar criar alguns tipos de armas novos.[ENTER]No fcil encontrar os materiais necessrios.[ENTER]Tenho muito trabalho para fazer e no posso[ENTER]procurar os materiais eu mesmo. Podes arranj-los[ENTER]por mim? " -gameforge.subquest_13._310_say = " Muito bem. s realmente rpido e eficaz. Agora[ENTER]deixa-me trabalhar nestas armas![ENTER]*clank, clank*[ENTER]Aqui esto. Estes so os novos tipos de armas.[ENTER]Fiz o meu melhor. Espero que gostes da tua nova[ENTER]arma. Diverte-te com ela! " -gameforge.subquest_13._320_sayTitle = " Recompensa: " -gameforge.subquest_13._330_sayReward = " Recebeste 122.000 Pontos de Experincia.[ENTER]Recebeste 20.000 Yang. " -gameforge.subquest_13._340_sayReward = " Recebeste uma Espada Larga+3. " -gameforge.subquest_13._350_sayReward = " Recebeste uma Adaga de Tesoura+3. " -gameforge.subquest_13._360_sayReward = " Recebeste um Leque de Pavo+3. " -gameforge.subquest_13._40_say = " claro que te irei recompensar. Assim que as[ENTER]armas estiverem terminadas, irei dar-te uma[ENTER]delas. Preciso dos seguintes materiais: Ferro e[ENTER]Linho. Podes obter ferro do Uriel e Linho da[ENTER]Ariyoung. Avisa-me quando tiveres tudo. " -gameforge.subquest_13._50_say = " Queres mesmo desistir da Misso? " -gameforge.subquest_13._60_say = " Parece que era demasiado para ti.[ENTER]Regressa quando tiveres mais tempo! " -gameforge.subquest_13._70_say = " Se no quiseres faz-lo no te poderei forar.[ENTER]Adeus. " -gameforge.subquest_13._80_say = " Muito bem![ENTER]Assim que as armas estiverem terminadas irei[ENTER]oferecer-te uma. Boa sorte. " -gameforge.subquest_13._90_sendLetter = " Procurar os materiais " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " Regressa ao Guarda da Cidade " -gameforge.subquest_15._10_targetVid = " Eun-Jung do Cl Jura de Cristal. " -gameforge.subquest_15._110_sayReward = " Mataste a Eun-Jung do Cl Jura de Cristal. Vai[ENTER]ter com o Guarda da Cidade e informa-o. " -gameforge.subquest_15._120_say = " Fantstico! Portaste-te ainda melhor do que eu[ENTER]esperava. Ns no conseguimos fazer nada frente[ENTER]s lderes do Cl Jura de Cristal, mas tu[ENTER]derrotaste ambas com facilidade. " -gameforge.subquest_15._130_say = " Isto incrvel. Irs receber uma recompensa[ENTER]adequada. Por favor aceita isto e continua a[ENTER]trabalhar pela paz da nossa vila! " -gameforge.subquest_15._140_sayReward = " Recebeste 150.000 Pontos de Experincia.[ENTER]Recebeste 25.000 Yang.[ENTER]Recebeste um Colar d'Ouro +4. " -gameforge.subquest_15._20_say = " Chega aqui um momento.[ENTER]Ouvi falar muito de ti pelo Capito. Pareces ser[ENTER]uma pessoa destemida. por isso que preciso de[ENTER]novo da tua ajuda: O Cl Jura de Cristal tem[ENTER]andado a portar-se pior que nunca. " -gameforge.subquest_15._30_say = " Derrotaste Mi-Jung, a lder do Cl Jura de[ENTER]Cristal. Mas ainda estamos em perigo! O perigo[ENTER]causado pelo Cl Jura de Cristal no diminuiu,[ENTER]pelo contrrio, apenas piorou! " -gameforge.subquest_15._40_say = " Para acabar com isto temos de matar a Capito[ENTER]Eun-Jung. O resto no dever ser problema.[ENTER]Vai e mata Eun-Jung! O nosso destino est nas[ENTER]tuas mos. " -gameforge.subquest_15._50_sayTitle = " Guarda da Cidade: " -gameforge.subquest_15._60_say = " Vais regressar mais tarde? s a pessoa certa para[ENTER]isto. " -gameforge.subquest_15._70_say = " No o consegues fazer? Bom. Vejo-te em breve. " -gameforge.subquest_15._80_say = " Eu sabia que nos quererias ajudar! Mata a[ENTER]Eun-Jung que ns trataremos do resto. Boa sorte! " -gameforge.subquest_15._90_sayReward = " Mata Eun-Jung, a lder do Cl Jura de Cristal.[ENTER]Esperemos que o Cl Jura de Cristal pare depois[ENTER]disso. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Pergunta ao Yu-Hwan " -gameforge.subquest_16._10_targetVid = " procura da Cavalaria Antiga " -gameforge.subquest_16._110_targetVid = " Vai ter com o Yu-Hwan " -gameforge.subquest_16._120_say = " A vida maravilhosa - o amor maravilhoso...[ENTER]Oh, tu de novo! O que queres desta vez?[ENTER]Informao sobre a Cavalaria Antiga? Porque me[ENTER]ests a perguntar sobre isso? O Capito tem[ENTER]grandes planos?! " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Poucos textos originais dessa altura[ENTER]sobreviveram, mas conheo algumas canes sobre a[ENTER]Cavalaria Antiga. Espera um minuto, deixa-me[ENTER]apenas afinar o meu instrumento...[ENTER]Oh, ests com pressa? Hoje em dia ningum tem[ENTER]pacincia para ouvir as minhas msicas...[ENTER]Bom. Resumindo, a Cavalaria de Isup era quase[ENTER]invencvel. Eram soldados extremamente bem[ENTER]treinados e protegidos por pesadas armaduras, mas[ENTER]ao mesmo tempo rpidos. " -gameforge.subquest_16._150_say = " Era o melhor exrcito que este continente alguma[ENTER]vez viu. Muitos reinos sucumbiram porque nada[ENTER]conseguia travar a Cavalaria. Seria similar nos[ENTER]dias de hoje. Mas so necessrios mtodos de[ENTER]treino extremamente rigorosos e uma grande[ENTER]quantidade de ferro de alta qualidade para[ENTER]equipar um exrcito desse tipo. Deverias[ENTER]perguntar ao Vendedor Ambulante e ao Uriel. Eles[ENTER]podero ter mais detalhes sobre este assunto. " -gameforge.subquest_16._160_makequestbutton = " Dirige-te ao Vendedor Ambulante " -gameforge.subquest_16._170_qSetTitle = " A Cavalaria Antiga " -gameforge.subquest_16._180_targetVid = " Vendedor Ambulante: " -gameforge.subquest_16._190_sayReward = " Yu-Hwan, o msico, diz que o Vendedor Ambulante e[ENTER]o Uriel podero ter mais informaes sobre a[ENTER]Cavalaria Antiga. Vai ter com o Vendedor[ENTER]Ambulante primeiro. " -gameforge.subquest_16._200_sayTitle = " Vendedor Ambulante: " -gameforge.subquest_16._20_npcChat = " A Cavalaria Antiga " -gameforge.subquest_16._210_say = " O que queres de um simples Vendedor Ambulante[ENTER]como eu?[ENTER]As armaduras de ferro da Cavalaria Antiga? Essas[ENTER]so histrias antigas. Quem est interessado[ENTER]nisso? Tenho que ganhar dinheiro para comer e no[ENTER]posso ficar aqui o dia todo conversa! " -gameforge.subquest_16._220_say = " Est a ser cada vez mais difcil ter o suficiente[ENTER]para sobreviver. Desde que estas pedras comearam[ENTER]a cair do cu que eu...[ENTER]O que ests a dizer? Oh sim, a Cavalaria. Tanto[ENTER]quanto sei, eles usavam armaduras especiais e[ENTER]para as produzirem necessitavam de conhecimentos[ENTER]especiais. Eram as melhores armaduras alguma vez[ENTER]feitas! Punhais normais e at mesmo flechas eram[ENTER]incapazes de perfurar estas proteces perfeitas! " -gameforge.subquest_16._230_say = " Podes imaginar quo importantes eram estas[ENTER]armaduras ao veres quanto dinheiro era necessrio[ENTER]para criar e manter este exrcito. Diz-se que[ENTER]usaram os tesouros inteiros de vrios reinos! Se[ENTER]eu pudesse vender algumas armaduras dessas no[ENTER]precisaria de trabalhar para o resto da vida! " -gameforge.subquest_16._240_say = " Hoje em dia, as armaduras podem at ser feitas de[ENTER]Pedras Metin. Com este novo tipo de armaduras j[ENTER]no um sonho criar um exrcito como o de outros[ENTER]tempos.[ENTER]Mas j estou a falar demasiado. Tenho de voltar [ENTER]minha vida. Adeus! " -gameforge.subquest_16._250_sayTitle = " A Cavalaria Antiga " -gameforge.subquest_16._260_say = " O Vendedor Ambulante sabia algumas coisas sobre[ENTER]as armaduras de ferro da Cavalaria Antiga. Agora[ENTER]vai 1 vila e pergunta a Uriel, o sbio, sobre[ENTER]os mtodos de treino. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " O que te traz aqui?[ENTER]A Cavalaria Antiga? claro que sei algumas[ENTER]coisas sobre eles. Toda a gente sabe. Esse[ENTER]exrcito ficar para a histria como um dos[ENTER]melhores de sempre! Muito do que se diz por a [ENTER]exagerado, mas os soldados eram muito temidos. E[ENTER]com razo. " -gameforge.subquest_16._290_say = " A Cavalaria Antiga era superior a tudo o resto,[ENTER]principalmente graas aos seus treinos[ENTER]intensivos. Apenas os melhores conseguiam passar[ENTER]os treinos, muitos morriam. Penso que se hoje em[ENTER]dia existisse esse tipo de treinos, nem um nico[ENTER]soldado estaria vivo ao fim do dia. " -gameforge.subquest_16._300_say = " Vou dar-te algumas informaes detalhadas sobre o[ENTER]treino, para que tenhas alguma ideia sobre o[ENTER]assunto. Sei que neste momento esto a decorrer[ENTER]algumas guerras terrveis, mas no tenho a[ENTER]certeza se ser sensato voltar a criar um[ENTER]exrcito to temido como a Cavalaria Antiga. " -gameforge.subquest_16._30_say = " Tenho uma nova tarefa para ti. Recebeste a ordem[ENTER]de encontrar informaes sobre a Cavalaria[ENTER]Antiga. Era a parte mais importante do exrcito[ENTER]de Isup, o Imperador que unificou o continente. A[ENTER]Cavalaria Antiga era temida por todos os outros[ENTER]Reinos devido ao seu fantstico poder de ataque e[ENTER]velocidade. " -gameforge.subquest_16._310_say = " Vai ter com o Capito e conta-lhe tudo o que[ENTER]descobriste sobre a Cavalaria Antiga. " -gameforge.subquest_16._320_makequestbutton = " Dirige-te ao Capito " -gameforge.subquest_16._330_npcChat = " Relatrio sobre a Cavalaria Antiga " -gameforge.subquest_16._340_sayTitle = " Capito " -gameforge.subquest_16._350_say = " Conseguiste descobrir alguma coisa? Conta! ...[ENTER]Hmm, isso muito interessante. Portanto[ENTER]basicamente tudo se resume a armaduras[ENTER]resistentes e treino intensivo? Ento dever ser[ENTER]possvel fazer algo assim! Um exrcito como esse[ENTER]poderia reunir os trs reinos! " -gameforge.subquest_16._360_say = " Mas iria precisar de muito dinheiro. E de muitos[ENTER]ferreiros excelentes. E de recrutas que[ENTER]decidissem voluntariar-se a passar por um[ENTER]verdadeiro inferno para se tornarem os melhores[ENTER]dos melhores![ENTER]No, no! No olhes para mim dessa forma. No te[ENTER]preocupes, j fizeste o suficiente por agora. " -gameforge.subquest_16._370_say = " Toma a tua recompensa e vai descansar.[ENTER]Vejo-te mais tarde! " -gameforge.subquest_16._380_sayReward = " Recebeste 150.000 Pontos de Experincia.[ENTER]Recebeste 30.000 Yang.[ENTER]Recebeste Brincos d'Ouro. " -gameforge.subquest_16._40_say = " Com as informaes que reuniste poderemos[ENTER]reforar o nosso poder militar. Primeiro deves[ENTER]visitar o msico, Yu-Hwan. Tenho a certeza que[ENTER]ele sabe algumas coisas sobre a Cavalaria de[ENTER]Isup. " -gameforge.subquest_16._50_say = " Hm, como quiseres. At depois, ento. " -gameforge.subquest_16._60_say = " Alguma vez irei comandar uma Cavalaria assim? Tem[ENTER]cuidado. " -gameforge.subquest_16._70_say = " Obrigado. Tem cuidado. " -gameforge.subquest_16._80_sayTitle = " A Cavalaria Antiga " -gameforge.subquest_16._90_sayReward = " O Capito anda procura de informaes sobre a[ENTER]Cavalaria lendria do Rei Isup. Yu-Hwan, o[ENTER]msico, dever ter algumas informaes. Vai ter[ENTER]com ele e pergunta-lhe. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Fala com a Negociadora da Loja Geral. " -gameforge.subquest_17._10_targetVid = " A Histria do Marido da Ariyoung " -gameforge.subquest_17._110_say = " Vai ter com a Negociadora da Loja Geral e[ENTER]pergunta-lhe sobre o marido da Ariyoung. " -gameforge.subquest_17._120_npcChat = " O marido da Ariyoung " -gameforge.subquest_17._130_say = " uma histria triste. Ela no sabe o que[ENTER]aconteceu ao marido? Ele est num lugar do qual[ENTER]nunca ningum regressa...[ENTER]Um dia, quando vinha a caminho da vila, ele foi[ENTER]raptado e morto pelo cl Vento Negro. " -gameforge.subquest_17._140_say = " Ela ir ficar devastada quando lhe contares. Eles[ENTER]amavam-se tanto. Mas ela tem de descobrir. De[ENTER]outra maneira a incerteza ir mata-la. " -gameforge.subquest_17._150_targetVid = " Notcias Tristes " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " A negociadora da loja geral tem ms noticias.[ENTER]Regressa Ariyoung e conta-lhe sobre a morte do[ENTER]seu marido. " -gameforge.subquest_17._180_npcChat = " O teu marido morreu... " -gameforge.subquest_17._190_say = " O qu... o que ests a dizer?! Ele... ele foi[ENTER]morto pelo Cl Vento Negro? Oh... no... ele est[ENTER]morto... No sei o que fazer sem ele! " -gameforge.subquest_17._200_say = " Podes trazer-me o corpo do meu marido? Talvez[ENTER]ento eu lhe possa pelo menos dizer adeus. Ou se[ENTER]no conseguires trazer-me o seu corpo, pelo menos[ENTER]traz-me uma lembrana. Tenho a certeza que o[ENTER]Goo-Pae do Cl Vento Negro ter algo na sua[ENTER]posse. Por favor traz-me o que conseguires, desde[ENTER]que tenha pertencido ao meu marido! " -gameforge.subquest_17._20_say = " J passou muito tempo desde que ouvi algo do meu[ENTER]marido. Estou to preocupada. Espero que nada lhe[ENTER]tenha acontecido. Eu sei: No vale a pena[ENTER]preocupar-me quando no h nada que eu possa[ENTER]fazer em relao a isso. Mas o meu corao est a[ENTER]bater to rpido que no me consigo acalmar. " -gameforge.subquest_17._210_select = " Sim, irei ajudar-te. " -gameforge.subquest_17._220_say = " Por favor... Volta se mudares de ideias... " -gameforge.subquest_17._230_say = " No encontraste nada?[ENTER]Obrigado de qualquer forma... Oh, coitada de mim! " -gameforge.subquest_17._240_say = " No tenho forma de demonstrar como estou[ENTER]agradecida. Rezo pelo tua segurana. " -gameforge.subquest_17._250_sendLetter = " Mata Goo-Paes " -gameforge.subquest_17._260_say = " O Cl Vento Negro assaltou e matou o marido da[ENTER]Ariyoung. Mata Goo-Paes at encontrares uma[ENTER]lembrana que tenha pertencido ao marido da[ENTER]Ariyoung. " -gameforge.subquest_17._270_npcChat = " Sobre o teu marido... " -gameforge.subquest_17._280_say = " Como correu? Descobriste a lembrana do meu[ENTER]marido? Ele era o meu mundo. No encontraste nada[ENTER]mesmo? " -gameforge.subquest_17._290_select = " Ainda no. Eu vou continuar a procurar! " -gameforge.subquest_17._300_say = " O Goo-Pae do cl Vento Negro no um inimigo[ENTER]fcil. Descansa antes de o procurares. Obrigado[ENTER]pela tua ajuda. " -gameforge.subquest_17._30_say = " A Negociadora da Loja Geral pode ter ouvido algo[ENTER]sobre o meu marido. Ela tem muitos clientes;[ENTER]talvez ela tenha ouvido algo de algum deles. " -gameforge.subquest_17._310_say = " Ento terei de esperar que outro heri me possa[ENTER]ajudar.[ENTER]Adeus. " -gameforge.subquest_17._320_say = " Oh, s uma pessoa muito simptica! Por favor[ENTER]traz-me uma lembrana do meu marido. " -gameforge.subquest_17._330_sendLetter = " Anel de casamento da Ariyoung " -gameforge.subquest_17._340_targetVid = " Regressa Ariyoung " -gameforge.subquest_17._350_sayTitle = " Regressa Ariyoung " -gameforge.subquest_17._360_say = " Encontraste o Anel de Ariyoung num dos Goo-Paes[ENTER]mortos. No consegues imaginar uma lembrana[ENTER]melhor.[ENTER]Leva o Anel Ariyoung. " -gameforge.subquest_17._370_npcChat = " Encontrei este Anel. " -gameforge.subquest_17._380_say = " Esse Anel.. ... meu! Muito obrigado! Agora o meu[ENTER]marido pode descansar em paz. Irei enterrar este[ENTER]Anel juntamente com uma carta que escrevi! A[ENTER]partir de agora irei viver sozinha. Mas pelo[ENTER]menos voltei a ver este Anel! um sentimento[ENTER]maravilhoso.[ENTER]Obrigado, muito obrigado. " -gameforge.subquest_17._390_sendLetter = " Misso completada! " -gameforge.subquest_17._400_say = " As notcias da ajuda que deste Ariyoung esto a[ENTER]espalhar-se. Muitas pessoas apreciam a tua ajuda. " -gameforge.subquest_17._40_select = " Vou ter com a Negociadora da Loja Geral. " -gameforge.subquest_17._410_sayReward = " Recebeste 300.000 Pontos de Experincia. " -gameforge.subquest_17._420_sayReward = " Recebeste 10.000 Yang. " -gameforge.subquest_17._50_select = " No tenho tempo para isto. " -gameforge.subquest_17._60_say = " Tu vais desistir desta misso para sempre? " -gameforge.subquest_17._70_say = " Por favor... Volta se mudares de ideias... " -gameforge.subquest_17._80_say = " Tu no tens tempo? Sem tempo para uma misso to[ENTER]fcil?[ENTER]Est bem, ento... " -gameforge.subquest_17._90_say = " Obrigado pela tua gentileza. Aiiii! Onde estar o[ENTER]meu marido...? " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " Procura um homem que esteja a ler poemas e[ENTER]vestido com farrapos e fala com ele. " -gameforge.subquest_18._10_targetVid = " Onde Se Esconde Ele? " -gameforge.subquest_18._110_npcChat = " Onde est o teu marido? " -gameforge.subquest_18._120_say = " No sei onde que ele poder estar a[ENTER]esconder-se. Ele tornou-se to bom nisso que [ENTER]realmente difcil encontr-lo. Ser que preciso[ENTER]de lhe atar um sino ao pescoo, como o Guarda do[ENTER]Armazm recomendou? " -gameforge.subquest_18._130_npcChat = " Encontra o Sr. Soon! " -gameforge.subquest_18._140_say = " Ouves um bonito poema. Encantado pelas palavras,[ENTER]segue o som da voz at encontrares um homem[ENTER]vestido com farrapos.[ENTER][ENTER]Este deve ser o marido da Aranyo![ENTER][ENTER]Ests prestes a virar-te para regressar Aranyo[ENTER]quando ele te agarra o ombro. " -gameforge.subquest_18._150_say = " Tu no s daqui. Foi a minha mulher que te enviou?Oh no! Tu sabes quem sou! Ser que te devia[ENTER]contar a verdade? " -gameforge.subquest_18._153_select = " Estava apenas de passagem. " -gameforge.subquest_18._157_select = " Bom... " -gameforge.subquest_18._160_say = " Aha. Que prazer conhecer-te. O tempo est[ENTER]maravilhoso hoje. Leste algum bom livro[ENTER]ultimamente? Neste momento ando a ler um livro do[ENTER]Oja. Recomendo-o vivamente. " -gameforge.subquest_18._170_say = " Tenho razo, no tenho? As piadas da minha mulher[ENTER]esto a ficar cada vez piores, tanto que j no[ENTER]consigo estar em casa a ler em paz. Ela[ENTER]simplesmente no me entende e continua a mandar[ENTER]pessoas minha procura... Encontraste-me aqui,[ENTER]mas a qualquer momento posso mudar-me para outro[ENTER]local. E que tal se no dissesses uma palavra[ENTER]sobre me teres visto aqui? Irei dar-te alguns[ENTER]bons conselhos de caa se o fizeres. " -gameforge.subquest_18._180_sendLetter = " Regressa Aranyo " -gameforge.subquest_18._190_say = " Regressa Aranyo e conta-lhe que no conseguiste[ENTER]encontrar o Sr. Soon. " -gameforge.subquest_18._200_npcChat = " O segredo do Sr. Soon " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " No o conseguiste encontrar? Eu at lhe preparei[ENTER]umas armadilhas... Onde raios se esconde ele?[ENTER]Estou to ocupada. Que destino o meu... " -gameforge.subquest_18._220_sendLetter = " Regressa ao Soon " -gameforge.subquest_18._230_say = " Regressa ao Sr. Soon e conta-lhe que foste bem[ENTER]sucedido. " -gameforge.subquest_18._240_npcChat = " Aqui estou. " -gameforge.subquest_18._250_say = " Correu tudo bem? Salvaste-me a vida! Toma isto,[ENTER]aventureiro. Aqui tens a tua recompensa como[ENTER]prometido. " -gameforge.subquest_18._260_sayReward = " Recebeste 7.000 Pontos de Experincia. " -gameforge.subquest_18._270_sayReward = " Recebeste 10.000 Yang. " -gameforge.subquest_18._280_say = " Regressa Aranyo e conta-lhe que encontraste o[ENTER]Sr. Soon. " -gameforge.subquest_18._290_npcChat = " Esconder-se difcil " -gameforge.subquest_18._300_say = " Obrigado por no revelares o meu esconderijo. No[ENTER] fcil esconder-me da minha mulher. Apenas quero[ENTER]ficar aqui a ler em paz. " -gameforge.subquest_18._30_say = " O meu marido um pesadelo. E considera-se ele um[ENTER]acadmico! E enquanto estamos com problemas em[ENTER]sustentar-nos, tudo o que ele faz ler livros.[ENTER]Viste-o por a? Porque raio decidi casar com um[ENTER]rato de biblioteca? " -gameforge.subquest_18._310_npcChat = " Paradeiro do Sr. Soon " -gameforge.subquest_18._320_say = " Encontraste-o?[ENTER]Muito obrigado! Se ele descobrir que o[ENTER]encontraste poder fugir de novo. Vou para l[ENTER]imediatamente. Desta vez vou apanh-lo![ENTER]E toma isto como smbolo da minha gratido.[ENTER]Mal posso esperar por te apanhar, malandro...! " -gameforge.subquest_18._33_select = " Irei ajudar-te. " -gameforge.subquest_18._37_select = " No tenho tempo para isto. " -gameforge.subquest_18._40_say = " Queres mesmo desistir da Misso? " -gameforge.subquest_18._50_say = " Bom... Talvez tenhas tempo para o procurar noutro[ENTER]dia... " -gameforge.subquest_18._60_say = " Talvez tu o consigas encontrar... " -gameforge.subquest_18._70_say = " Ficaria muito grata. Se encontrares um mau[ENTER]escritor, avisa-me. Ele deve ser o nico em toda[ENTER]a vila. Ele pode estar a escrever um poema neste[ENTER]momento e pode querer estar sozinho. Quando[ENTER]descobrir que ando procura dele talvez tente[ENTER]fugir. Por isso tem cuidado. " -gameforge.subquest_18._80_sendLetter = " Encontra o Sr. Soon " -gameforge.subquest_18._90_sayTitle = " Encontra o Sr. Soon " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Arranja Plo de Lobo " -gameforge.subquest_19._10_npcChat = " Encontra um espanador " -gameforge.subquest_19._110_sayTitle = " Arranja Plo de Lobo " -gameforge.subquest_19._120_sayReward = " Arranja Plo de Lobo para que a Idosa possa[ENTER]limpar a sua casa e no tenha de tossir mais.[ENTER]Poders arranjar Plo de Lobo nos Lobos Cinza. " -gameforge.subquest_19._130_targetVid = " Regressa Idosa " -gameforge.subquest_19._140_npcChat = " Entrega o Plo de Lobo " -gameforge.subquest_19._150_say = " Plo de Lobo, ptimo...[ENTER]Oh, no. Este no serve. Volta aos Lobos Cinza.[ENTER]Deves ser capaz de encontrar um melhor. " -gameforge.subquest_19._160_say = " Preciso de um espanador a srio. Desculpa mas no[ENTER]consigo fazer nada com isto. " -gameforge.subquest_19._170_select = " Vou tentar de novo. " -gameforge.subquest_19._180_select = " No quero fazer isso. " -gameforge.subquest_19._190_say = " Queres mesmo desistir desta Misso? " -gameforge.subquest_19._200_say = " Ento volta mais tarde. " -gameforge.subquest_19._20_say = " Cough! Cough! Oh deus, esta tosse vai ser a minha[ENTER]morte. No tenho nada com que limpar a casa, pelo[ENTER]que tudo est cheio de p. Oh, mas porque raio[ENTER]no tenho um espanador? O meu filho levou-o para[ENTER]trabalhar numa arma qualquer. O prprio sangue do[ENTER]meu sangue est a matar-me! " -gameforge.subquest_19._210_say = " Sei que difcil, mas por favor tenta de novo. " -gameforge.subquest_19._220_say = " Obrigado por tratares do assunto. " -gameforge.subquest_19._230_say = " s o aventureiro que esteve por aqui recentemente!Como que a minha tosse est? Cough, cough! Como[ENTER]podes ver, no melhorou muito. A casa ainda est[ENTER]cheia de p.[ENTER][ENTER]Oh? Trouxeste-me Plo de Lobo? Magnfico! s uma[ENTER]pessoa nobre.[ENTER]Espera um momento, volto dentro de uns segundos. " -gameforge.subquest_19._240_say = " Um, dois, um, dois. Um p frente do outro...[ENTER]Certo, aqui estou eu de novo.[ENTER]Muito obrigado! Finalmente poderei limpar a minha[ENTER]casa como deve ser. Tambm encontrei algo que[ENTER]gostaria de te oferecer. No sei se vale alguma[ENTER]coisa, mas talvez te seja til.[ENTER]Obrigado mais uma vez. Adeus! " -gameforge.subquest_19._250_sendLetter = " Algo poeirento " -gameforge.subquest_19._260_say = " A tua recompensa consiste num item grande e[ENTER]pesado que est coberto de p e difcil de[ENTER]identificar. Com curiosidade limpas o p do item. " -gameforge.subquest_19._270_say = " uma velha armadura de muito alta qualidade, o[ENTER]trabalho de um ferreiro muito talentoso. Que[ENTER]sorte! " -gameforge.subquest_19._280_say = " uma armadura. Est velha, mas ainda pode ser[ENTER]usada. Bom, pelo menos no se perde tudo! " -gameforge.subquest_19._290_say = " uma armadura, mas apesar de toda a tua[ENTER]esperana parece ser completamente intil. " -gameforge.subquest_19._300_sayReward = " Recebeste 15.000 Pontos de Experincia. " -gameforge.subquest_19._30_select = " Irei arranjar-te um. " -gameforge.subquest_19._40_say = " Tudo est cheio de p! Preciso de um espanador.[ENTER]Podes ajudar-me? " -gameforge.subquest_19._50_say = " J passou algum tempo, mas penso que o meu[ENTER]marido, que descanse em paz, criou um a partir de[ENTER]Plo de Lobo.[ENTER]Cough! Cough![ENTER][ENTER]Talvez sejas capaz de arranjar algum Plo de Lobo[ENTER]para uma pobre idosa? Podes obt-lo dos Lobos[ENTER]Cinza. Estarias a ajudar-me imenso. " -gameforge.subquest_19._60_say = " Queres mesmo desistir da Misso? " -gameforge.subquest_19._70_say = " Que pena. Pensei mesmo que me ias ajudar.[ENTER]Volta se mudares de ideias. " -gameforge.subquest_19._80_say = " Que tipo de recompensa poderia algum esperar de[ENTER]uma pobre Idosa? " -gameforge.subquest_19._90_say = " No fcil conseguir algum Plo de Lobo, mas[ENTER]irei tentar. Afinal de contas um dia quero ser um[ENTER]grande heri! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Queres parar de procurar? " -gameforge.subquest_20._10_targetVid = " Ajuda a Ah-Yu! " -gameforge.subquest_20._110_say = " Ok, podes ir... Mas vem ter comigo quando tiveres[ENTER]um tempinho. " -gameforge.subquest_20._120_say = " s um cobarde. De qualquer forma, tenho a certeza[ENTER]que ias fugir assim que encontrasses os[ENTER]Selvagens! Agora vai-te embora! " -gameforge.subquest_20._130_say = " Obrigado por me ajudares. So trs Dardos. " -gameforge.subquest_20._140_sendLetter = " Os Dardos " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " Os trs Dardos " -gameforge.subquest_20._170_say = " Encontraste todos os trs Dardos pertencentes ao[ENTER]marido da Ah-Yu. Agora regressa Ah-Yu. " -gameforge.subquest_20._180_sayTitle = " Procura os Dardos! " -gameforge.subquest_20._190_say = " Infantaria Selvagem, Sarrafeiro Selvagem,[ENTER]Arqueiro Selvagem e General Selvagem: Todos estes[ENTER]monstros esto na posse de Dardos. Procura os[ENTER]Dardos do meu marido no meio dos deles. " -gameforge.subquest_20._200_sayReward = " Precisas de encontrar os trs Dardos e[ENTER]entreg-los Ah-Yu.[ENTER](Nmero de Dardos: %s) " -gameforge.subquest_20._20_npcChat = " Recordaes de um marido " -gameforge.subquest_20._210_npcChat = " Onde posso encontrar os Dardos? " -gameforge.subquest_20._220_say = " provvel que os Selvagens estejam na posse dos[ENTER]Dardos do meu marido. Quem sabe, pode ser que no[ENTER]os tenham vendido. So Dardos muito bons.[ENTER][ENTER]Irs continuar a procur-los? " -gameforge.subquest_20._230_select = " Sim, vou continuar a procurar " -gameforge.subquest_20._240_say = " s um cobarde! Suponho que no possa fazer nada[ENTER]quanto a isto. Irei dar uma vista de olhos eu[ENTER]mesma.[ENTER][ENTER]Queres mesmo desistir da busca? " -gameforge.subquest_20._250_select = " Sim, desisto. " -gameforge.subquest_20._260_say = " Eu poderia faz-lo sozinha, mas o meu beb[ENTER]precisa de mim. Regressa quando tiveres[ENTER]encontrado todos os Dardos! " -gameforge.subquest_20._270_say = " Desististe de procurar os Dardos do Marido de[ENTER]Ah-Yu. " -gameforge.subquest_20._280_say = " Obrigado. Tenho a certeza que os irs encontrar[ENTER]em breve! " -gameforge.subquest_20._290_npcChat = " Devolver os Dardos do Marido " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Oh, por favor no chores mais meu querido. A mam[ENTER]j tem as suas preocupaes. Se continuares a[ENTER]chorar assim no nos conseguiremos acalmar. Por[ENTER]favor pra de chorar. " -gameforge.subquest_20._310_say = " Encontraste um, ptimo! Mas podes procurar tambm[ENTER]os outros dois? Eles pertencem a um conjunto.[ENTER]Alm disso ficam melhor quando esto os trs[ENTER]juntos pendurados na parede... Obrigado. " -gameforge.subquest_20._320_select = " Vou tentar de novo. " -gameforge.subquest_20._330_select = " Desisto. " -gameforge.subquest_20._340_say = " Desististe de procurar os Dardos do Marido de[ENTER]Ah-Yu. " -gameforge.subquest_20._350_say = " Obrigado por no desistires! " -gameforge.subquest_20._360_say = " Oh, aqui esto eles! Estou muito contente,[ENTER]obrigado.[ENTER]No muito Yang, mas por favor aceita. " -gameforge.subquest_20._370_sayReward = " Recebeste 300.000 Pontos de Experincia.[ENTER]Recebeste 20.000 Yang. " -gameforge.subquest_20._40_say = " Oh, pareces um pouco em baixo. Normalmente ests[ENTER]to alegre! Aconteceu alguma coisa? " -gameforge.subquest_20._50_say = " O meu marido cuidava de mim e certificava-se que[ENTER]nada de mau me acontecia. Mas ele morreu na[ENTER]guerra. As nicas coisas que me restam dele so o[ENTER]nosso filho e os seus Dardos. " -gameforge.subquest_20._60_say = " Enquanto trabalhava algum roubou os Dardos. Os[ENTER]vizinhos disseram-me que foram os Selvagens. No[ENTER]posso procur-los eu mesma por causa do beb. " -gameforge.subquest_20._70_say = " Poderias trazer-me os Dardos? De certeza que os[ENTER]encontrars na posse dos Selvagens. " -gameforge.subquest_20._80_select = " Vou procur-los. " -gameforge.subquest_20._90_select = " No tenho tempo. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Obrigado, amigo! Espero que tenhas sucesso. " -gameforge.subquest_21._10_targetVid = " O Balso? " -gameforge.subquest_21._110_sendLetter = " Um Remdio para o Balso " -gameforge.subquest_21._120_targetVid = " Dirige-te ao Traidor Balso " -gameforge.subquest_21._130_sayReward = " Encontraste o Remdio para o Traidor Balso, que[ENTER]contraiu uma doena misteriosa a partir de um[ENTER]Homem Infestado. Entrega-lhe o Remdio. " -gameforge.subquest_21._140_sayTitle = " Obtm o Remdio " -gameforge.subquest_21._150_say = " Durante a sua longa fuga, o Traidor Balso[ENTER]contraiu uma doena desconhecida. Obtm o remdio[ENTER]nos Homens Infestados na Montanha Sohan. " -gameforge.subquest_21._160_npcChat = " Tenho o teu Remdio! " -gameforge.subquest_21._170_say = " Oh, obrigado! Viver a vida de um fugitivo [ENTER]terrvel. Especialmente quando tambm se fica[ENTER]doente. Felizmente agora posso recuperar. Muito[ENTER]obrigado. " -gameforge.subquest_21._180_sayTitle = " Recompensa: " -gameforge.subquest_21._190_sayReward = " Recebeste 1.900.000 Pontos de Experincia.[ENTER]Recebeste 30.000 Yang. " -gameforge.subquest_21._20_npcChat = " Tenho tanta comicho... " -gameforge.subquest_21._30_sayTitle = " Traidor Balso: " -gameforge.subquest_21._40_say = " Posso pedir-te um favor? Como j deves saber, por[ENTER]aqui sou conhecido como um traidor. A minha vida[ENTER] muito difcil. J passei tempos em que a minha[ENTER]vida era muito boa. Mas agora passa-se o oposto.[ENTER]Agora ando sempre em fuga. E isso significa que[ENTER]estou sempre sujeito a contrair doenas. " -gameforge.subquest_21._50_say = " H alguns dias estive na Montanha Sohan e de[ENTER]alguma forma vi-me rodeado de alguns Homens[ENTER]Infestados. Felizmente consegui fugir, mas[ENTER]apanhei um tipo de doena qualquer por ter tocado[ENTER]na sua pele.[ENTER]Podes ajudar-me a obter o Remdio que preciso?[ENTER]Assumo que eles tenham algum com eles. No gosto[ENTER]de fazer isto, mas podes ajudar-me, por favor? " -gameforge.subquest_21._60_select = " Sim, irei ajudar-te. " -gameforge.subquest_21._70_say = " Queres mesmo desistir de procurar? " -gameforge.subquest_21._80_say = " Bom, isto est sempre a acontecer-me. Para onde[ENTER]quer que eu olhe, h sempre pessoas que no[ENTER]gostam de mim. Se mudares de ideias vem ter[ENTER]comigo. " -gameforge.subquest_21._90_say = " Vai-te! E nunca mais voltes aqui! sempre a[ENTER]mesma coisa... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Obrigado. Confio em ti! Traz-me o Machado o mais[ENTER]rpido possvel. " -gameforge.subquest_22._10_targetVid = " O Machado Dourado do Deokbae " -gameforge.subquest_22._110_targetVid = " Visita o Deokbae " -gameforge.subquest_22._120_sayTitle = " Encontrei o Machado Dourado " -gameforge.subquest_22._130_say = " Obtiveste o Machado Dourado do General Selvagem.[ENTER]Entrega-o ao Deokbae. " -gameforge.subquest_22._140_sayTitle = " procura do Machado Dourado " -gameforge.subquest_22._150_say = " Recupera o Machado Dourado do Deokbae que est na[ENTER]posse dos Generais Selvagens. " -gameforge.subquest_22._160_npcChat = " Encontrei o teu Machado Dourado! " -gameforge.subquest_22._170_sayTitle = " Deokbae: " -gameforge.subquest_22._180_say = " Sem a tua ajuda nunca mais iria recuperar o[ENTER]Machado. Muito obrigado. Vou ter mais cuidado no[ENTER]futuro e irei t-lo sempre comigo. " -gameforge.subquest_22._190_sayReward = " Recebeste 400.000 Pontos de Experincia. " -gameforge.subquest_22._200_sayReward = " Recebeste 30.000 Yang. " -gameforge.subquest_22._20_npcChat = " Sobre o teu Machado Dourado... " -gameforge.subquest_22._30_sayTitle = " Deokbae: " -gameforge.subquest_22._40_say = " Oh no, oh no! Perdi o Machado. Talvez saibas a[ENTER]que Machado me refiro? o Machado Dourado que[ENTER]recebi do Ferreiro. Um Selvagem roubou-mo. " -gameforge.subquest_22._50_say = " Se o Ferreiro ouvir falar disto ir ficar furioso[ENTER]e nunca mais ir reparar os meus machados. Alm[ENTER]disso era um machado bastante bom. Talvez o[ENTER]possas recuperar? " -gameforge.subquest_22._60_select = " Recusar " -gameforge.subquest_22._70_say = " Queres mesmo desistir de procurar? " -gameforge.subquest_22._80_say = " Oh, volta quando tiveres tempo. " -gameforge.subquest_22._90_say = " demasiado difcil para ti? Bom, suponho que no[ENTER]h nada que eu possa fazer. Mas tem cuidado, os[ENTER]Selvagens andam por todo o lado. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Procura o Yu-Hwan " -gameforge.subquest_23._10_targetVid = " Por favor procura pelo meu irmo mais velho! " -gameforge.subquest_23._110_targetVid = " Dirige-te ao Yu-Hwan " -gameforge.subquest_23._120_say = " O irmo mais velho da Mirine desapareceu de novo.[ENTER]Ele escreveu-lhe uma carta h algum tempo, mas[ENTER]desde ento nunca mais teve notcias dele.[ENTER]Vai ter com o Yu-Hwan e pergunta-lhe se ele sabe[ENTER]algo sobre o irmo mais velho da Mirine. " -gameforge.subquest_23._130_npcChat = " Viste o irmo da Mirine? " -gameforge.subquest_23._140_say = " O irmo da Mirine? Receio que no te possa ajudar[ENTER]em relao a isso. Tambm no tenho tido notcias[ENTER]recentes acerca dele. Mal me lembro da ltima vez[ENTER]que o vi. Tambm estou preocupado. Talvez algo[ENTER]lhe tenha acontecido?[ENTER]Vai perguntar ao caador Yang-Shin. Ele passa os[ENTER]dias de um lado para o outro e pode t-lo visto. " -gameforge.subquest_23._150_sendLetter = " Procura o Yang-Shin " -gameforge.subquest_23._160_targetVid = " Dirige-te ao Yang-Shin " -gameforge.subquest_23._170_say = " O Caador Yang-Shin passa a vida de um lado para[ENTER]o outro. Talvez ele tenha visto o irmo mais[ENTER]velho da Mirine. " -gameforge.subquest_23._180_npcChat = " Viste o irmo da Mirine? " -gameforge.subquest_23._190_say = " Queres dizer o irmo mais velho de Mirine? A[ENTER]ltima vez que o vi ele estava a caminho do Vale[ENTER]Seungryong para recolher ervas. Fiquei um pouco[ENTER]surpreendido, pois um local muito perigoso, mas[ENTER]no pensei muito no assunto. " -gameforge.subquest_23._200_say = " Devia t-lo impedido. Se ele ainda no contactou[ENTER]ningum algo lhe deve ter acontecido. Deverias ir[ENTER]ao Vale Seungryong procurar por ele. " -gameforge.subquest_23._20_npcChat = " Porque choras? " -gameforge.subquest_23._210_select = " Comear busca " -gameforge.subquest_23._220_say = " Queres mesmo desistir de procurar? " -gameforge.subquest_23._230_say = " A Mirine estava mesmo muito triste. Irei voltar[ENTER]mais tarde. " -gameforge.subquest_23._240_say = " Se um irmo mais velho no entra em contacto h[ENTER]algum tempo no quer necessariamente dizer que[ENTER]algo lhe tenha acontecido. No precisas de te[ENTER]arriscar nesse perigoso Vale s porque uma[ENTER]pequena rapariga te pediu. " -gameforge.subquest_23._250_say = " A misso no to insignificante como parece. O[ENTER]Vale Seungryong um local muito perigoso, mas[ENTER]fiz uma promessa e irei cumpri-la. " -gameforge.subquest_23._260_sendLetter = " O Irmo Desaparecido " -gameforge.subquest_23._270_targetVid = " Procura o irmo mais velho de Mirine no Vale[ENTER]Seungryong! " -gameforge.subquest_23._280_sayTitle = " Procura o irmo da Mirine " -gameforge.subquest_23._290_say = " O irmo da Mirine est procura de ervas no Vale[ENTER]Seungryong. Vai at l e v se ele est bem.[ENTER]O Teleportador ir ajudar-te caso precises de um[ENTER]atalho. " -gameforge.subquest_23._300_npcChat = " O corpo! " -gameforge.subquest_23._30_say = " Uma vez trouxeste-me uma carta do meu irmo, no[ENTER]foi? Fiquei muito grata por isso. Infelizmente[ENTER]nunca mais tive notcias dele desde ento. O meu[ENTER]irmo ainda no voltou. Ainda est procura de[ENTER]ervas. " -gameforge.subquest_23._310_say = " Est aqui um homem morto. jovem e magro e[ENTER]parece ter andado a recolher Ginseng. Penso que[ENTER]possa ser o irmo mais velho de Mirine, que eu[ENTER]procurava. O cadver tem um Colar com um[ENTER]Pendente. Vou lev-los comigo e mostr-los [ENTER]Mirine. " -gameforge.subquest_23._320_sendLetter = " Dirige-te Mirine. " -gameforge.subquest_23._330_sayTitle = " Notcias Tristes " -gameforge.subquest_23._340_say = " Encontraste um Pendente num cadver no Vale[ENTER]Seungryong, no qual est gravado o nome de[ENTER]Mirine.[ENTER]Dirige-te a Mirine e d-lhe o Colar e o Pendente. " -gameforge.subquest_23._350_npcChat = " Conheces este colar? " -gameforge.subquest_23._360_say = " Oh, este colar... O meu irmo costumava us-lo[ENTER]constantemente. Tenho um parecido. Sempre os[ENTER]usmos como forma de nos lembrarmos um do outro e[ENTER]encontrarmos o caminho de um para o outro. Mas...[ENTER]O meu irmo j no est aqui... E apenas o colar[ENTER]encontrou o caminho de volta para mim. " -gameforge.subquest_23._370_say = " Meu pobre irmo...[ENTER]E tudo por causa desta guerra. O meu irmo vendia[ENTER]ervas porque era a nica coisa que nos dava[ENTER]dinheiro para nos sustentarmos. Dava para[ENTER]comprarmos comida. Ele trabalhava arduamente para[ENTER]que eu tivesse o suficiente para comer. E agora[ENTER]ele est morto. Por causa de mim... " -gameforge.subquest_23._380_say = " Obrigado por me trazeres isto. Agora pelo menos[ENTER]sei o que aconteceu. Se no me tivesses ajudado[ENTER]nunca o teria descoberto. " -gameforge.subquest_23._390_say = " Irei tratar muito bem do pendente do meu irmo e[ENTER]irei dar-te o Colar como sinal da minha gratido.[ENTER]Tenho a certeza que ter alguma utilidade.[ENTER]Obrigado pela tua ajuda. De certeza que ele agora[ENTER]est no Cu, no achas? " -gameforge.subquest_23._400_sayReward = " Recebeste 600.000 Pontos de Experincia.[ENTER]Recebeste 35.000 Yang. " -gameforge.subquest_23._40_say = " Estou preocupada com ele porque nunca mais recebi[ENTER]notcias. Desculpa, mas podes procurar o meu[ENTER]irmo de novo? O Yu-Hwan pode saber alguma coisa[ENTER]dele. " -gameforge.subquest_23._50_select = " Recusar " -gameforge.subquest_23._60_say = " Queres parar de procurar? " -gameforge.subquest_23._70_say = " Oh...[ENTER]Ficarei aqui espera. Talvez mais tarde? Por[ENTER]favor? " -gameforge.subquest_23._80_say = " No tenho tempo![ENTER]Boa sorte para o teu irmo. " -gameforge.subquest_23._90_say = " No seria bom abandonar uma rapariga triste. E a[ENTER]misso no dever demorar muito. Vamos l! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Queres desistir desta misso? " -gameforge.subquest_24._10_targetVid = " Bolos de Arroz da Yu-Rang " -gameforge.subquest_24._110_say = " Se tiveres tempo mais tarde, por favor vem ter[ENTER]comigo. No sei como iremos sobreviver sem vender[ENTER]Bolos de Arroz. " -gameforge.subquest_24._120_say = " Tudo gira volta dos ricos que atiram Yang das[ENTER]janelas como se no houvesse amanh. Mesmo quando[ENTER]no sabemos se amanh teremos comida na mesa![ENTER]Vai-te embora! " -gameforge.subquest_24._130_say = " Obrigado. muito simptico da tua parte. Irei[ENTER]esperar at voltares. " -gameforge.subquest_24._140_sendLetter = " O Bolo de Arroz Roubado " -gameforge.subquest_24._150_say = " Recupera o Bolo de Arroz das Aranhas Beb no[ENTER]Deserto. Se demorares demasiado tempo, as aranhas[ENTER]iro comer o Bolo de Arroz, ou ele ir ficar[ENTER]demasiado seco pela exposio ao sol.[ENTER]Despacha-te! " -gameforge.subquest_24._160_sayReward = " Mata as Bebs Aranha no Deserto Yongbi. " -gameforge.subquest_24._170_npcChat = " Sobre o teu Bolo de Arroz roubado... " -gameforge.subquest_24._180_say = " O qu, as Aranhas comeram o Bolo de Arroz? Oh[ENTER]no! Ou secou?! Por favor no me digas que tudo[ENTER]est perdido! " -gameforge.subquest_24._190_select = " No, est tudo bem. " -gameforge.subquest_24._200_select = " Desisto. " -gameforge.subquest_24._20_npcChat = " O teu Bolo de Arroz roubado... " -gameforge.subquest_24._210_say = " Talvez afinal no o consigas fazer? O Bolo de[ENTER]Arroz muito importante para mim. Imploro-te.[ENTER][ENTER]Queres desistir da misso de encontrar o Bolo de[ENTER]Arroz da Yu-Rang no deserto? " -gameforge.subquest_24._220_select = " Vou tentar de novo. " -gameforge.subquest_24._230_select = " Desculpa, demasiado difcil. " -gameforge.subquest_24._240_say = " No posso acreditar. Quem nos ir ajudar agora? " -gameforge.subquest_24._250_say = " V l! Ajuda-me! " -gameforge.subquest_24._260_say = " Ento vais continuar procura? Obrigado! Por[ENTER]favor tenta encontrar o Bolo de Arroz o mais[ENTER]rpido possvel. " -gameforge.subquest_24._270_say = " No, demasiado tarde. Mesmo que o recuperes, j[ENTER]dever estar completamente seco. No o poderei[ENTER]vender. " -gameforge.subquest_24._280_say = " Olhas para o cho e vs o Bolo de Arroz deixado[ENTER]pelas Aranhas. demasiado tarde. Est seco. " -gameforge.subquest_24._290_sayReward = " Demoraste demasiado tempo procura do Bolo de[ENTER]Arroz. O Bolo ficou completamente seco.[ENTER]Falhaste a misso. " -gameforge.subquest_24._300_sendLetter = " Regressa Yu-Rang " -gameforge.subquest_24._30_say = " Hey! Como est a tua me? " -gameforge.subquest_24._310_targetVid = " Regressa Yu-Rang " -gameforge.subquest_24._320_say = " Resgataste o Bolo de Arroz da Yu-Rang das patas[ENTER]das Aranhas mesmo a tempo. Leva-o at ela. " -gameforge.subquest_24._330_npcChat = " Ests com sorte. Aqui tens o Bolo de Arroz " -gameforge.subquest_24._340_say = " s excelente! Nem sei o que dizer... Agora posso[ENTER]vend-lo amanh na minha loja! Muito obrigado! " -gameforge.subquest_24._350_sayReward = " Recebeste 900.000 Pontos de Experincia. " -gameforge.subquest_24._360_sayReward = " Recebeste 25.000 Yang. " -gameforge.subquest_24._40_say = " Oh! Ela est melhor, obrigado por perguntares. " -gameforge.subquest_24._50_say = " Pareces estar com problemas. Que se passa? " -gameforge.subquest_24._60_say = " Vendo Bolos de Arroz aqui todos os dias, mas hoje[ENTER]algo terrvel aconteceu. Aranhas gigantescas[ENTER]apareceram e assaltaram-me. Agora no tenho[ENTER]nenhum Bolo de Arroz para vender. Como vou[ENTER]sobreviver? A minha famlia no tem outra forma[ENTER]de sustento... " -gameforge.subquest_24._70_select = " Vou encontr-lo por ti. " -gameforge.subquest_24._80_select = " Desculpa, no tenho tempo. " -gameforge.subquest_24._90_sayTitle = " Pergunta: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " O que que tu gostas? " -gameforge.subquest_25._10_targetVid = " Hu-Ahn-So " -gameforge.subquest_25._110_say = " Bom, desde que perdi o meu marido na guerra me[ENTER]tenho sentido um pouco sozinha. Hum... O que me[ENTER]poderia fazer sentir melhor? Bem... O meu marido[ENTER]passava a vida a trazer-me flores. " -gameforge.subquest_25._120_say = " Eram Flores que crescem muito longe da nossa[ENTER]vila. Apesar de ser perigoso, ele arranjava-me[ENTER]sempre algumas. Mas desde que o meu marido morreu[ENTER]nunca mais vi essas flores. E em dias como este[ENTER]que sinto mais falta dele. Oh, o que acabei de[ENTER]dizer? Isto foi inapropriado. Por favor esquece o[ENTER]que acabei de dizer. " -gameforge.subquest_25._130_qSetTitle = " Regressa a Hu-Ahn-So " -gameforge.subquest_25._140_makequestbutton = " Regressa a Hu-Ahn-So " -gameforge.subquest_25._150_targetVid = " Hu-Ahn-So " -gameforge.subquest_25._160_say = " A Ariyoung tem saudades das Flores que o marido[ENTER]lhe trazia. Vai ter com o Hu-Ahn-So e conta-lhe[ENTER]sobre isso. " -gameforge.subquest_25._170_npcChat = " A prenda para a Ariyoung... " -gameforge.subquest_25._180_say = " Ento, de que que a Ariyoung gosta? No lhe[ENTER]contaste nada sobre mim, pois no? Hmm, ela gosta[ENTER]de um tipo de Flores que o seu marido costumava[ENTER]trazer? Isso fica muito longe da vila. Ser[ENTER]difcil para mim ir at l. E podem existir[ENTER]monstros no caminho, tigres por exemplo. " -gameforge.subquest_25._190_say = " Exactamente! Porque no me ds uma ajuda? Porque[ENTER]no vais colher as Flores por mim? Seria ptimo[ENTER]para ambos.[ENTER]O qu? Isto no era parte do negcio? V l, no[ENTER]vs quanto me estou a esforar para conseguir o[ENTER]seu amor? Anda l, ajuda-me! Irei recompensar-te[ENTER]com bastante Yang! " -gameforge.subquest_25._200_select = " Recusar " -gameforge.subquest_25._20_npcChat = " Oh, minha querida Ariyoung " -gameforge.subquest_25._210_say = " Queres desistir desta Misso? " -gameforge.subquest_25._220_say = " Raios! Como que eu vou conseguir essas Flores[ENTER]agora?[ENTER]Por favor, volta se mudares de ideias. " -gameforge.subquest_25._230_say = " Nunca amaste algum? Tens ideia do que sinto pela[ENTER]Ariyoung? Oh, Ariyoung... " -gameforge.subquest_25._240_say = " Muito obrigado! Por favor traz-me essas Flores. " -gameforge.subquest_25._250_qSetTitle = " Vai buscar as Flores " -gameforge.subquest_25._260_targetVid = " Flores " -gameforge.subquest_25._270_sayTitle = " Flores para a Ariyoung " -gameforge.subquest_25._280_say = " Para ajudares o Hu-Ahn-So a contar Ariyoung[ENTER]aquilo que ele sente, tens de colher algumas[ENTER]flores especiais. As flores podem ser encontradas[ENTER]no canto do mapa da vila vizinha. " -gameforge.subquest_25._290_npcChat = " No encontrei as Flores. " -gameforge.subquest_25._300_say = " Hm, raios...[ENTER]Queria contar-lhe o que sinto. to difcil[ENTER]conseguir o seu amor. Minha querida Ariyoung... " -gameforge.subquest_25._30_say = " Conheces a Ariyoung? Bom, ela ... no, ela era[ENTER]casada. O seu marido morreu h alguns anos, e[ENTER]desde ento ela tem vivido sozinha. Ela tem uma[ENTER]personalidade impressionante e ainda uma mulher[ENTER]muito bonita. Ela casou-se muito cedo e eu[ENTER]cheguei tarde de mais... " -gameforge.subquest_25._310_select = " Vou tentar de novo. " -gameforge.subquest_25._320_select = " Desisto " -gameforge.subquest_25._330_say = " Queres desistir desta misso? " -gameforge.subquest_25._340_say = " Oh...[ENTER]Se mudares de ideias...[ENTER]Estarei por aqui...[ENTER]Por favor ajuda-me... " -gameforge.subquest_25._350_say = " Ir o meu amor acabar assim? Ariyoung... " -gameforge.subquest_25._360_say = " Muito obrigado. Tambm deves ser uma pessoa[ENTER]apaixonada, para compreenderes o que sinto pela[ENTER]Ariyoung. " -gameforge.subquest_25._370_npcChat = " As Flores favoritas da Ariyoung " -gameforge.subquest_25._380_say = " Estas Flores parecem exactamente aquelas que a[ENTER]Ariyoung descreveu. Vou levar algumas. " -gameforge.subquest_25._390_qSetTitle = " Regressa a Hu-Ahn-So " -gameforge.subquest_25._400_say = " Encontrei as flores favoritas das Ariyoung e[ENTER]colhi algumas. Devia lev-las ao Hu-Ahn-So para[ENTER]que ele possa declarar o seu amor Ariyoung. " -gameforge.subquest_25._40_say = " Mas o seu marido morreu na guerra. por isso que[ENTER]ela uma viva to jovem. Quero que ela saiba o[ENTER]que eu sinto! Sei que um pedido egosta, mas[ENTER]podes ajudar-me? " -gameforge.subquest_25._410_npcChat = " Aqui esto as flores favoritas da Ariyoung " -gameforge.subquest_25._420_say = " Oh, so estas as Flores? Agora posso contar [ENTER]Ariyoung o que sinto! Achas que demasiado cedo[ENTER]para isso? Oh bom, no interessa se demasiado[ENTER]cedo. Tenho de contar-lhe, caso contrrio irei[ENTER]rebentar. Aqui tens a tua recompensa, e muito[ENTER]obrigado! " -gameforge.subquest_25._430_sayReward = " Recebeste 400.000 Pontos de Experincia. " -gameforge.subquest_25._440_sayReward = " Recebeste 12.000 Yang. " -gameforge.subquest_25._50_say = " Achas que ela gosta de homens esbeltos? Ou de[ENTER]roupas com estilo?[ENTER]Primeiro preciso de descobrir os gostos dela,[ENTER]apenas ento serei capaz de falar com ela. Podes[ENTER]descobrir isso por mim, por favor? Mas no lhe[ENTER]contes nada sobre mim! Imploro-te![ENTER]Irei dar-te uma recompensa se o fizeres. " -gameforge.subquest_25._60_qSetTitle = " Vai ter com a Ariyoung " -gameforge.subquest_25._70_makequestbutton = " Vai ter com a Ariyoung " -gameforge.subquest_25._80_targetVid = " Dirige-te Ariyoung " -gameforge.subquest_25._90_say = " O Hu-Ahn-So est apaixonado pela Ariyoung. Para o[ENTER]ajudares a contar Ariyoung aquilo que sente,[ENTER]tens de descobrir aquilo de que ela gosta.[ENTER]Pergunta Ariyoung do que que ela gosta, mas[ENTER]tem cuidado para no revelares demasiado! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Tu que perdes. Irs perder uma oportunidade[ENTER]nica na vida! " -gameforge.subquest_26._10_targetVid = " Dirige-te ao Guarda do Armazm " -gameforge.subquest_26._110_say = " Muito bem! Sabia que irias mostrar interesse. Se[ENTER]conseguires algumas volta aqui e partilha-as[ENTER]comigo! " -gameforge.subquest_26._120_sendLetter = " Dirige-te ao Octvio " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Dirige-te ao Octvio " -gameforge.subquest_26._150_say = " O Guarda do Armazm deu-te um bom conselho: a[ENTER]Sopa de Pernas de R um remdio excelente para[ENTER]a fraqueza e ossos cansados. Pergunta ao Octvio[ENTER]se ele pode fazer esta sopa. " -gameforge.subquest_26._160_npcChat = " Sopa de Pernas de R? " -gameforge.subquest_26._170_say = " Sopa de Pernas de R... Sim, eu antes fazia[ENTER]disso. Mas j no o fao. Antes eu no tinha medo[ENTER]dos monstros, por isso conseguia arranjar Pernas[ENTER]Traseiras de R com facilidade. " -gameforge.subquest_26._180_say = " Mas agora... Estou demasiado velho e cansado. Com[ENTER]essa sopa eu poderia recuperar alguma energia,[ENTER]mas as Rs no so fceis de matar. Se me[ENTER]trouxeres as Pernas Traseiras de R para a sopa,[ENTER]irei fazer a melhor Sopa de Pernas de R que o[ENTER]mundo j provou! " -gameforge.subquest_26._190_select = " Claro, irei faz-lo. " -gameforge.subquest_26._200_select = " No o consigo fazer. " -gameforge.subquest_26._20_npcChat = " Como ests? " -gameforge.subquest_26._210_say = " Queres desistir desta misso? " -gameforge.subquest_26._220_say = " Ests ocupado? Volta se mudares de ideias. " -gameforge.subquest_26._230_say = " A minha Sopa no muito conhecida. Se a[ENTER]conhecesses irias aceitar a Misso...[ENTER]Ah, bom... Adeus. " -gameforge.subquest_26._240_say = " Ento despacha-te! Irei preparar tudo para a Sopa[ENTER]de Pernas de R. " -gameforge.subquest_26._250_sendLetter = " Recebeste Pernas Traseiras de R " -gameforge.subquest_26._260_targetVid = " Octvio: " -gameforge.subquest_26._270_sendLetter = " Obtm as Pernas Traseiras de R " -gameforge.subquest_26._280_say = " J conseguiste apanhar as Pernas Traseiras de R.[ENTER]Regressa ao Octvio. " -gameforge.subquest_26._290_sayTitle = " Mata Lderes R de rvore " -gameforge.subquest_26._300_say = " O Octvio precisa de Pernas Traseiras de R para[ENTER]fazer a sua Sopa de Pernas de R. Podes obt-las[ENTER]caando os Lderes R de rvore no Templo Hwang. " -gameforge.subquest_26._30_sayTitle = " Guarda do Armazm " -gameforge.subquest_26._310_npcChat = " No posso fazer isto agora. " -gameforge.subquest_26._320_say = " O que se passa? Quando eu era da tua idade[ENTER]conseguia arranjar cerca de 10 Pernas Traseiras[ENTER]de R por dia! " -gameforge.subquest_26._330_select = " Tenta de novo " -gameforge.subquest_26._340_say = " Ests cansado? Porque no descansas um pouco e[ENTER]tentas mais tarde? " -gameforge.subquest_26._350_say = " Poderia fazer bom uso dessa Sopa de Pernas de R.[ENTER]Mas parece que isso no vai acontecer. pena.[ENTER]Adeus! " -gameforge.subquest_26._360_say = " Ento no fiques por aqui e vai! A gua j est a[ENTER]ferver e tudo est a postos! " -gameforge.subquest_26._370_targetVid = " Dirige-te ao Octvio " -gameforge.subquest_26._380_say = " Agora, a isso que eu chamo umas Pernas[ENTER]Traseiras de R. Costumavam ser mais pequenas,[ENTER]mas tenho a certeza que estas tambm iro saber[ENTER]bem. Espera um momento...[ENTER]J cheira muito bem. Mais uma pitada de sal...[ENTER]Certo! Aqui tens a tua poro. Hahaha, agora[ENTER]tenho energia para uma semana inteira de[ENTER]trabalho. " -gameforge.subquest_26._390_say = " E no contes nada a ningum. Muito menos ao[ENTER]Guarda do Armazm. Ele gosta de falar, e se as[ENTER]propriedades desta sopa se tornarem conhecidas[ENTER]no descansarei um minuto porque todos iro[ENTER]querer prov-la. " -gameforge.subquest_26._400_sayReward = " Recebeste 5.000.000 Pontos de Experincia. " -gameforge.subquest_26._40_say = " Ultimamente no me tenho sentido muito bem. O meu[ENTER]corpo j no o que era. Quando era jovem podia[ENTER]trabalhar at de madrugada, todos os dias da[ENTER]semana, enquanto consumia lcool. Agora j um[ENTER]cabo dos trabalhos para me levantar de manh.[ENTER]Preciso de um caldeiro inteiro de Sopa de Pernas[ENTER]de R para recuperar a minha energia. " -gameforge.subquest_26._410_sayReward = " Recebeste 50.000 Yang. " -gameforge.subquest_26._50_say = " No sabes o que uma Sopa de Pernas de R?[ENTER]Quando algum come uma taa cheia fica logo[ENTER]acordado e cheio de energia. At capaz de[ENTER]trabalhar uma semana inteira de seguida sem se[ENTER]cansar![ENTER]O Octvio costumava fazer esta sopa, mas por[ENTER]alguma razo deixou de a fazer h algum tempo. " -gameforge.subquest_26._60_select = " Vou falar com o Octvio. " -gameforge.subquest_26._70_select = " Estou ocupado. " -gameforge.subquest_26._80_say = " Queres desistir desta misso? " -gameforge.subquest_26._90_say = " Ok, se ests ocupado volta quando tiveres tempo. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Ele devia ter vergonha de se intitular pai! Se eu[ENTER]o encontrar que Deus tenha misericrdia da sua[ENTER]alma! Acredita, no estou a exagerar. Pergunta[ENTER]aos ouros aldees, eles concordam comigo. " -gameforge.subquest_27._10_targetVid = " Sr. Soon: " -gameforge.subquest_27._110_targetVid = " Loja Geral: " -gameforge.subquest_27._120_makequestbutton = " Dirige-te Negociadora da Loja Geral. " -gameforge.subquest_27._130_say = " Talvez a Negociadora da Loja Geral saiba aquilo[ENTER]que o Sr. Soon anda a tramar. Vai ter com ela e[ENTER]pergunta-lhe se ouviu algo do Sr. Soon. " -gameforge.subquest_27._140_npcChat = " O que se passa com o Sr. Soon? " -gameforge.subquest_27._150_say = " Ontem ele veio aqui e perguntou sobre o Livro do[ENTER]Templo Secreto. Ele no tinha Yang, por isso[ENTER]apenas deu uma vista de olhos. Deve ser muito[ENTER]importante para ele, para estar a ignorar a sua[ENTER]famlia desta forma. Porque ser que ele est to[ENTER]interessado? " -gameforge.subquest_27._160_sayTitle = " Loja Geral: " -gameforge.subquest_27._170_say = " Tenho pena da Aranyo. Ela no se casou com o Sr.[ENTER]Soon para ter de trabalhar dia e noite. Tenho a[ENTER]certeza de que ela no estava espera de ter de[ENTER]sustentar a famlia sozinha.[ENTER]Devias falar com ele. Quem sabe, talvez ele[ENTER]finalmente compreenda o que est a fazer de[ENTER]errado. " -gameforge.subquest_27._180_makequestbutton = " Vai ter com o Sr. Soon " -gameforge.subquest_27._190_qSetTitle = " Vai ter com o Sr. Soon " -gameforge.subquest_27._200_targetVid = " O Sr. Soon de novo " -gameforge.subquest_27._20_npcChat = " A alegria da leitura " -gameforge.subquest_27._210_say = " Dirige-te ao Sr. Soon[ENTER]Dirige-te ao Sr. Soon e pergunta-lhe sobre o[ENTER]Livro do Templo Secreto. " -gameforge.subquest_27._220_npcChat = " O que o Livro do Templo Secreto? " -gameforge.subquest_27._230_say = " Tu sabes que j li todos os livros existentes [ENTER]face da terra. Recentemente ouvi falar de um[ENTER]Livro do Templo Secreto. Rumores dizem que esse[ENTER]Livro contm todos os segredos do Templo da[ENTER]Escurido. Tambm dever explicar como possvel[ENTER]algum tornar-se um santo. " -gameforge.subquest_27._240_say = " Quero mesmo ler esse livro. Podes arranj-lo por[ENTER]mim? Se o fizeres irei dar-te algo em troca, nem[ENTER]que tenha de vender a minha casa. " -gameforge.subquest_27._250_select = " Irei faz-lo! " -gameforge.subquest_27._260_select = " No posso, desculpa. " -gameforge.subquest_27._270_say = " Queres desistir desta misso? " -gameforge.subquest_27._280_say = " Anda l, no queres ajudar-me? Se no o fizeres[ENTER]agora, pelo menos volta mais tarde. Ficarei aqui[ENTER] tua espera. " -gameforge.subquest_27._290_say = " No queres mesmo ajudar-me? Precisas de frias[ENTER]hein... este livro muito importante para mim...[ENTER]O que fao agora? Raios! " -gameforge.subquest_27._300_say = " Obrigado, ficarei espera. " -gameforge.subquest_27._30_say = " Gostas de ler tanto quanto eu? Palavras que se[ENTER]juntam para formar frases que por sua vez se[ENTER]combinam formando livros. Que maravilhoso! E a[ENTER]pura alegria de algum que escreve um livro para[ENTER]que outras pessoas o leiam! No h nada melhor[ENTER]que isso! " -gameforge.subquest_27._310_makequestbutton = " Encontraste o Livro do Templo Secreto " -gameforge.subquest_27._320_qSetTitle = " Encontraste o Livro do Templo Secreto. Regressa[ENTER]ao Sr. Soon. " -gameforge.subquest_27._330_targetVid = " Regressa ao Sr. Soon " -gameforge.subquest_27._340_makequestbutton = " Derrota os Fanticos Negros " -gameforge.subquest_27._350_sayTitle = " Mataste os Fanticos Negros. " -gameforge.subquest_27._360_say = " Entrega o Livro do Templo Secreto ao Sr. Soon. " -gameforge.subquest_27._370_say = " O Sr. Soon tem um grande interesse no Livro do[ENTER]Templo Secreto. Se matares Fanticos Negros[ENTER]poders conseguir encontrar o Livro. " -gameforge.subquest_27._380_npcChat = " O Livro do Templo Secreto " -gameforge.subquest_27._390_say = " Oh, isso! Muito obrigado![ENTER]Aqui tens a tua recompensa.[ENTER]Agora deixa-me, que tenho de ler! " -gameforge.subquest_27._400_sayReward = " Recebeste 850.000 Pontos de Experincia. " -gameforge.subquest_27._40_say = " A vida pulsa por entre as pginas deste livro![ENTER]Conhecimentos recentes e sabedorias antigas vivem[ENTER]aqui! Imagina quo cinzenta a minha vida seria[ENTER]sem livros...[ENTER]Mas infelizmente... A minha mulher no compreende[ENTER]isto. Podes tentar convenc-la de que isto algo[ENTER]bom? " -gameforge.subquest_27._410_sayReward = " Recebeste 20.000 Yang. " -gameforge.subquest_27._420_say = " Hey... Ainda no o conseguiste? Se comeas uma[ENTER]misso devias tentar termin-la.[ENTER]Agora acaba a misso! " -gameforge.subquest_27._430_say = " Os Fanticos Negros no devem ser subestimados.[ENTER]Tenta de novo mais tarde. " -gameforge.subquest_27._440_say = " Bem, ento terei de pedir ajuda a outra pessoa.[ENTER]Adeus. " -gameforge.subquest_27._450_say = " Obrigado, ficarei espera. Mal posso esperar[ENTER]para o ter nas minhas mos e o ler. " -gameforge.subquest_27._50_makequestbutton = " Dirige-te Aranyo " -gameforge.subquest_27._60_sayTitle = " Dirige-te Aranyo " -gameforge.subquest_27._70_say = " Dirige-te Aranyo e pergunta-lhe sobre o seu[ENTER]marido. " -gameforge.subquest_27._80_npcChat = " Porque ests to zangada? " -gameforge.subquest_27._90_say = " Zangada? Estou quase a explodir de fria! O meu[ENTER]marido vai trabalhar? No. Ele traz Yang para[ENTER]casa? No. Em vez disso ele esconde-se algures[ENTER]por a com o nariz metido nas pginas de um[ENTER]livro! Alguma vez ouviste falar de algo assim? Um[ENTER]livro pode comprar-nos roupas? Pode arranjar-nos[ENTER]comida? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Minrios para o Ferreiro " -gameforge.subquest_30._10_npcChat = " Precisas de Minrios? " -gameforge.subquest_30._110_targetVid = " Ferreiro " -gameforge.subquest_30._120_sayTitle = " Regressa ao Ferreiro " -gameforge.subquest_30._130_say = " Recolheste os Minrios que o Ferreiro precisa[ENTER]para fazer novas armas. Deves lev-los at ele. " -gameforge.subquest_30._140_sayTitle = " Arranjar Minrios para novas armas " -gameforge.subquest_30._150_say = " O Ferreiro precisa de Minrios para produzir um[ENTER]novo tipo de armas. Ele precisa de 100 unidades[ENTER]de Minrio d'Ouro, 100 unidades de Minrio de[ENTER]Prata e 100 unidades de Minrio de bano.[ENTER]Depsitos de Minrio podem ser encontrados[ENTER]espalhados pelo mapa. Mas tambm podes negociar,[ENTER]trocando ou comprando, com outros jogadores. " -gameforge.subquest_30._160_npcChat = " Recolhi os Minrios para ti. " -gameforge.subquest_30._170_say = " Isso no chega. Preciso de 100 unidades de[ENTER]Minrio d'Ouro, 100 unidades de Minrio de Prata[ENTER]e 100 unidades de Minrio de bano. " -gameforge.subquest_30._180_select = " Tentar de novo " -gameforge.subquest_30._190_select = " Desistir " -gameforge.subquest_30._200_say = " Queres mesmo desistir para sempre? " -gameforge.subquest_30._20_say = " Hey, tu! Sim, estou a falar contigo! J no s um[ENTER]principiante. E porqu? Porque te dei tarefas[ENTER]complicadas! Foi apenas para teu bem, hehehe. Mas[ENTER]agora tenho um verdadeiro favor para te pedir. " -gameforge.subquest_30._210_say = " difcil obter minrios, no ? A sorte apenas[ENTER]sorri queles que trabalham arduamente. E que tal[ENTER]fazeres uma pausa e tentares de novo mais tarde? " -gameforge.subquest_30._220_say = " Que pena. Era uma ideia brilhante.[ENTER]Oh bom, que raio. Adeus! " -gameforge.subquest_30._230_say = " Se te esforares, brevemente ters conseguido[ENTER]reunir tudo. Boa sorte! " -gameforge.subquest_30._240_say = " Oh, j reuniste tudo! Hahaha! J estou a ver que[ENTER]tudo ir correr bem.[ENTER]Espera um minuto, no demorarei muito.[ENTER]E c vamos! " -gameforge.subquest_30._250_say = " Hmm, est terminada. Por vezes at me surpreendo[ENTER]com o meu prprio talento. Aqui tens a tua arma.[ENTER] nova, por isso toma bem conta dela! " -gameforge.subquest_30._260_sayReward = " Recebeste 200.000 Pontos de Experincia. " -gameforge.subquest_30._270_sayReward = " Recebeste 20.000 Yang. " -gameforge.subquest_30._280_sayReward = " Recebeste uma Espada de Prata+3 " -gameforge.subquest_30._290_sayReward = " Recebeste um Leque Aqutico+3 " -gameforge.subquest_30._30_say = " Quero tentar forjar uma nova arma, mas -me muito[ENTER]difcil obter os materiais necessrios. Podes[ENTER]faz-lo por mim? Irei recompensar-te com a[ENTER]primeira arma que forjar. " -gameforge.subquest_30._40_say = " Preciso de 100 unidades de Minrio d'Ouro, 100[ENTER]unidades de Minrio de Prata, 100 unidades de[ENTER]Minrio de bano. Parece mais do que na realidade[ENTER]. Podes obter bastantes minerais de uma s vez[ENTER]nos Veios. Se ainda assim for demasiado difcil[ENTER]para ti, podes sempre negociar com algum. Faz[ENTER]como entenderes. Desejo-te sucesso! " -gameforge.subquest_30._50_select = " Recusar " -gameforge.subquest_30._60_say = " Queres desistir desta misso? " -gameforge.subquest_30._70_say = " No precisas de ter pressa. Vem ter comigo se[ENTER]mudares de ideias. " -gameforge.subquest_30._80_say = " Que pena. Era uma ideia brilhante.[ENTER]Oh bom, que raio. Adeus! " -gameforge.subquest_30._90_say = " Oh! Vais faz-lo?[ENTER]s um bom amigo! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Minrios para o Ferreiro " -gameforge.subquest_31._10_targetVid = " Dirige-te ao Ferreiro " -gameforge.subquest_31._110_sayTitle = " Regressa ao Ferreiro " -gameforge.subquest_31._120_sayReward = " Recolheste os Minrios que o Ferreiro precisa[ENTER]para fazer novas armaduras. Deverias lev-los at[ENTER]ele. " -gameforge.subquest_31._130_sayTitle = " Obter Minrios para novas armaduras " -gameforge.subquest_31._140_sayReward = " O Ferreiro precisa de Minrios para fazer um novo[ENTER]tipo de armaduras. Leva-lhe 100 unidades de[ENTER]Minrio de Cobre, 100 unidades de Minrio de[ENTER]bano e 100 unidades de Pea de Prola. Os[ENTER]Minrios podem ser encontrados espalhados pelo[ENTER]mapa em Veios. Tambm podes negociar com outros[ENTER]jogadores para os obter. " -gameforge.subquest_31._150_npcChat = " Recolhi os Minrios para ti. " -gameforge.subquest_31._160_say = " Hmmm, ainda faltam alguns materiais. Eu disse que[ENTER]preciso de 100 unidades de Minrio de Cobre, 100[ENTER]unidades de Minrio de bano e 100 unidades de[ENTER]Pea de Prola! " -gameforge.subquest_31._170_select = " Tentar de novo " -gameforge.subquest_31._180_select = " Desistir " -gameforge.subquest_31._190_say = " Queres desistir desta misso? " -gameforge.subquest_31._200_say = " demasiado difcil? claro que a sorte no [ENTER]tudo, tambm preciso trabalho rduo. Porque no[ENTER]tentas de novo mais tarde? " -gameforge.subquest_31._20_npcChat = " Ainda precisas de mais Minrios? " -gameforge.subquest_31._210_say = " Bom, l se vo os meus planos para uma nova[ENTER]armadura. Era uma ideia que poderia mudar o[ENTER]mundo! Que pena... " -gameforge.subquest_31._220_say = " S forte! Sei que o conseguirs fazer! " -gameforge.subquest_31._230_say = " Fantstico. s realmente bom a obter materiais.[ENTER]Agora presta ateno. Aqui... E aqui... E agora[ENTER]vou deixar arrefecer um pouco...[ENTER]Toma, isto para ti, uma recompensa pelo teu[ENTER]esforo. At breve! " -gameforge.subquest_31._240_sayReward = " Recebeste 200.000 Pontos de Experincia. " -gameforge.subquest_31._250_sayReward = " Recebeste 20.000 Yang. " -gameforge.subquest_31._260_sayReward = " Recebeste uma Armadura Leo+3. " -gameforge.subquest_31._270_sayReward = " Recebeste um Quimono Formiga Rubi+3. " -gameforge.subquest_31._280_sayReward = " Recebeste uma Armadura Fantasma+3. " -gameforge.subquest_31._290_sayReward = " Recebeste um Robe Amoroso+3. " -gameforge.subquest_31._30_say = " Ol, tens um minuto para mim?[ENTER]Estou muito agradecido por me teres ajudado a[ENTER]forjar uma nova arma. Mas agora preciso de te[ENTER]pedir um favor mais uma vez. Desta vez quero[ENTER]fazer novas armaduras. Depois de ter forjado uma[ENTER]nova arma bvio que tambm preciso de fazer uma[ENTER]nova armadura. " -gameforge.subquest_31._40_say = " claro que irei precisar de materiais para fazer[ENTER]a nova armadura. Podes recolh-los por mim?[ENTER]Como recompensa irei dar-te a primeira armadura[ENTER]que completar.[ENTER]Desta vez preciso de 100 unidades de Minrio de[ENTER]Cobre, 100 unidades de Minrio de bano e 100[ENTER]unidades de Pea de Prola. J deverias sab-lo.[ENTER]Desejo-te sucesso! " -gameforge.subquest_31._50_select = " Aceitar " -gameforge.subquest_31._60_say = " Queres desistir desta Misso? " -gameforge.subquest_31._70_say = " Porque ests a hesitar? Regressa quando estiveres[ENTER]pronto para recolher os Minrios. " -gameforge.subquest_31._80_say = " To pouca quantidade de Minrio no um pedido[ENTER]muito grande.[ENTER]Bom, faz como entenderes. Vai-te embora! " -gameforge.subquest_31._90_say = " Vais ajudar-me de novo? s uma boa pessoa.[ENTER]E no te preocupes: a primeira armadura tua! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " O Pedido do Vendedor Ambulante " -gameforge.subquest_32._10_targetVid = " Escolhe um Mercador " -gameforge.subquest_32._110_targetVid = " Dirige-te Ah-Yu " -gameforge.subquest_32._120_targetVid = " Dirige-te Negociadora da Loja Geral. " -gameforge.subquest_32._130_sayReward = " Materiais para o Vendedor " -gameforge.subquest_32._140_sayReward = " O Vendedor Ambulante precisa de alguns materiais[ENTER]para um colar.[ENTER]Arranja-lhe 100 Dentes Molares dos Orcs Mago[ENTER]Elite, um Acessrio da Negociadora da Loja Geral[ENTER]e um Fio de Tecelagem da Ariyoung. " -gameforge.subquest_32._150_npcChat = " Preciso do Fio de Tecelagem. " -gameforge.subquest_32._160_say = " Produzir Fios de Tecelagem no complicado. Mas[ENTER]enquanto o fao no posso continuar o meu outro[ENTER]trabalho. Hoje remendei as roupas rotas da Ah-Yu[ENTER]e queria devolv-las. " -gameforge.subquest_32._170_say = " O que achas: Devolves as roupas Ah-Yu por mim[ENTER]enquanto te arranjo um Fio de Tecelagem. De[ENTER]acordo? " -gameforge.subquest_32._180_say = " Queres desistir da Misso para sempre? " -gameforge.subquest_32._190_say = " No fica muito longe. Porque ainda ests[ENTER]hesitante? Volta quando te tiveres decidido. " -gameforge.subquest_32._200_say = " Oh, estava a contar com que tivesses algum tempo.[ENTER]Parece que terei de o fazer eu mesma. Adeus! " -gameforge.subquest_32._20_npcChat = " Sobre o colar... " -gameforge.subquest_32._210_say = " Maravilhoso, muito obrigado! D os meus[ENTER]cumprimentos Ah-Yu e certifica-te que no[ENTER]amarrotas as roupas no caminho! Irei ficar aqui [ENTER]tua espera. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Quando tiveres regressado da prxima vila eu j[ENTER]terei terminado o teu Fio de Tecelagem. No te[ENTER]esqueceste das roupas da Ah-Yu, pois no? Ela[ENTER]iria ficar chateada comigo por isso. " -gameforge.subquest_32._240_say = " A Ah-Yu ficou contente com as Roupas? Nesse caso[ENTER]foi um prazer fazer todo aquele trabalho rduo[ENTER]para ela. Aqui tens o teu Fio de Tecelagem. [ENTER]bastante forte e pode ser usado num diverso[ENTER]nmero de coisas. " -gameforge.subquest_32._250_say = " J te dei um Fio de Tecelagem. Perdeste-o? " -gameforge.subquest_32._260_npcChat = " A Ariyoung envia-te estas roupas. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Oh, que simptica. Foi muito rpida. Temos de[ENTER]cultivar novas amizades, no ? Muitas vezes[ENTER]ajudamo-nos uma outra...[ENTER]Obrigado por me teres trazido as roupas. D os[ENTER]meus cumprimentos Ariyoung. " -gameforge.subquest_32._290_npcChat = " Preciso de um Acessrio. " -gameforge.subquest_32._300_say = " Ests procura de um Acessrio? Posso dar-te um[ENTER]se me ajudares.[ENTER]De momento estou a trabalhar num novo medicamento[ENTER]analgsico, mas preciso de um ingrediente:[ENTER]Fgados de Tigres. So muito difceis de[ENTER]arranjar.[ENTER]Preciso de 100 Fgados de Tigres. " -gameforge.subquest_32._30_say = " Ns, os Vendedores Ambulantes, no temos uma vida[ENTER]fcil durante tempos de guerra. Existe mercadoria[ENTER]necessria em todo o lado, mas os pedidos mudam[ENTER]to rapidamente que nunca sei se tenho as coisas[ENTER]certas para vender ou no. J para no falar dos[ENTER]longos e perigosos caminhos que tenho de[ENTER]percorrer, nos quais todos os monstros aguardam a[ENTER]passagem de viajantes descuidados. Queres ganhar[ENTER]algum Yang? Ficaria agradecido por alguma ajuda. " -gameforge.subquest_32._310_say = " Tambm preciso de certas Ervas Medicinais, mas[ENTER]tambm conseguirs obt-las dos Tigres. Eles[ENTER]gostam de rebolar nelas porque gostam do seu[ENTER]odor. Irei dar-te um Acessrio em troca das Ervas[ENTER]Medicinais e dos Fgados de Tigres. " -gameforge.subquest_32._320_say = " Caa Tigres ou Tigres Brancos " -gameforge.subquest_32._330_say = " O que dizes? Podemos fazer um acordo? " -gameforge.subquest_32._340_say = " A minha tarefa muito difcil para ti? No[ENTER]consigo imaginar tal coisa! Vem ter comigo de[ENTER]novo quando mudares de ideias. " -gameforge.subquest_32._350_say = " Vieste de to longe e agora vais desistir? Como[ENTER]quiseres...[ENTER]Tem um bom dia. " -gameforge.subquest_32._360_say = " Muito bem. Isto vai ajudar ambos, no ? Obrigado[ENTER]e boa sorte! " -gameforge.subquest_32._370_npcChat = " Posso receber o Acessrio agora? " -gameforge.subquest_32._380_say = " Deixa-me ver... 100 Fgados de Tigre e Ervas[ENTER]Medicinais, est aqui tudo. Obrigado![ENTER]Aqui tens, realmente mereces este Acessrio.[ENTER]Adeus! " -gameforge.subquest_32._390_qSetTitle = " Regressa ao Vendedor Ambulante " -gameforge.subquest_32._400_targetVid = " Regressa ao Vendedor Ambulante " -gameforge.subquest_32._40_say = " De momento os colares feitos de Dentes Molares[ENTER]dos Orcs so muito requisitados. Os Dentes[ENTER]Molares so grandes e duros e so ideais para a[ENTER]criao de certas jias. Alm disso, os soldados[ENTER]acham que os Dentes Molares dos Orcs Mago Elite[ENTER]so amuletos da sorte.[ENTER]Podes arranjar-me alguns desses Dentes Molares?[ENTER]100 devero chegar para comear. " -gameforge.subquest_32._410_sayReward = " Regressa ao Vendedor Ambulante " -gameforge.subquest_32._420_sayReward = " Finalmente conseguiste recolher todos os[ENTER]materiais para o colar. Leva-os ao Vendedor[ENTER]Ambulante. " -gameforge.subquest_32._430_npcChat = " Tenho todos os materiais! " -gameforge.subquest_32._440_sayTitle = " Vendedor Ambulante: " -gameforge.subquest_32._450_say = " Tens todos os materiais? Deixa c ver...[ENTER]Sim, est tudo aqui. Graas tua ajuda poderei[ENTER]aumentar a minha oferta de bens. Aqui tens a tua[ENTER]parte. Diverte-te.[ENTER]Venham todos! Aqui existe um pouco de tudo para[ENTER]todos! " -gameforge.subquest_32._460_sayReward = " Recebeste 1.100.000 Pontos de Experincia. " -gameforge.subquest_32._470_sayReward = " Recebeste uma Pulseira d'Ouro, um Colar d'Ouro e[ENTER]Brincos d'Ouro. " -gameforge.subquest_32._480_say = " Hmmm, desculpa mas falta algo. Entregas[ENTER]incompletas no me servem de nada. Vais continuar[ENTER]a tentar? " -gameforge.subquest_32._490_say = " Queres desistir desta misso? " -gameforge.subquest_32._500_say = " Obrigado por no desistires to facilmente.[ENTER]A sorte sorri queles que tentam! Ficarei aqui [ENTER]tua espera. " -gameforge.subquest_32._50_say = " Tambm preciso de um Acessrio e de um Fio de[ENTER]Tecelagem. Um poders obter da Negociadora da[ENTER]Loja Geral, o outro poders obter da Ariyoung.[ENTER]No fcil conseguir tudo o que preciso, mas[ENTER]vender colares um bom negcio e ters uma boa[ENTER]recompensa por me trazeres os materiais.[ENTER]O que achas? Parece-te interessante? " -gameforge.subquest_32._510_say = " A tarefa demasiado difcil? Bom, pelo menos[ENTER]tentaste. Caso um dia tenha uma tarefa mais[ENTER]simples irei informar-te. Adeus! " -gameforge.subquest_32._520_say = " Vais tentar novamente? Obrigado! Vou ficar tua[ENTER]espera. " -gameforge.subquest_32._60_say = " Queres desistir desta misso? " -gameforge.subquest_32._70_say = " Ests ocupado? Compreendo. Mas por favor volta[ENTER]quando tiveres tempo. " -gameforge.subquest_32._80_say = " Oh meu Deus, como irei conseguir completar todas[ENTER]as minhas tarefas?[ENTER]Adeus! " -gameforge.subquest_32._90_say = " Fantstico. Ficarei aqui tua espera. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Encontraste um Mapa do Tesouro " -gameforge.subquest_33._10_targetVid = " Dirige-te ao Sr. Soon " -gameforge.subquest_33._110_say = " Tu caaste os Deuses animais que andam nas[ENTER]redondezas da vila e encontraste as 4 partes do[ENTER]Mapa do Tesouro. Leva-as ao Soon. " -gameforge.subquest_33._120_sayTitle = " caa dos Deuses-Animal " -gameforge.subquest_33._130_say = " Obtm as 4 partes do Mapa do Tesouro caando os[ENTER]Deuses animais Lykos, Scrofa, Bera e Tigris. " -gameforge.subquest_33._140_sayReward = " (Partes do Mapa encontradas: %s ) " -gameforge.subquest_33._150_sendLetter = " O Mapa do Tesouro " -gameforge.subquest_33._160_sayTitle = " Encontraste todas as partes! " -gameforge.subquest_33._170_say = " Regressa ao Sr. Soon e diz-lhe que encontraste[ENTER]todas as partes do Mapa do Tesouro. " -gameforge.subquest_33._175_npcChat = " Tenho todas as partes do Mapa. " -gameforge.subquest_33._180_say = " Oh! Fantstico! Todos os quatro pedaos juntos...[ENTER]Nunca esperei ver isto! Agora eu posso juntar os[ENTER]pedaos para ter o mapa completo... Espera um[ENTER]momento... " -gameforge.subquest_33._190_say = " Hum... Estranho. O mapa refere que o tesouro est[ENTER]escondido sob a rocha perto do Idoso. No consigo[ENTER]acreditar que isso esteja certo. Se assim fosse[ENTER]j teria sido encontrado. Que brincadeira[ENTER]infantil esta![ENTER]De qualquer forma, queres procurar na mesma ou[ENTER]posso simplesmente queimar o mapa? " -gameforge.subquest_33._200_select = " Irei procurar " -gameforge.subquest_33._20_npcChat = " Sobre o Mapa do Tesouro... " -gameforge.subquest_33._210_select = " Queima-o " -gameforge.subquest_33._220_say = " Tens a certeza que no precisas mais do mapa? " -gameforge.subquest_33._230_say = " Que histria pattica![ENTER]Peo desculpa por te ter enviado procura dos[ENTER]pedaos do mapa. Irei agora queim-los para que[ENTER]mais ningum seja enganado.[ENTER]Mesmo assim, muito obrigado. Adeus. " -gameforge.subquest_33._240_say = " Porque ests a hesitar agora? J recolheste todos[ENTER]os pedaos do Mapa... Podias ir l e dar uma[ENTER]vista de olhos. Toma, aqui tens o mapa! " -gameforge.subquest_33._250_say = " Como queiras. Eu ficaria muito surpreendido se tu[ENTER]realmente encontrasses algo mas mesmo assim[ENTER]desejo-te boa sorte! Leva o mapa! " -gameforge.subquest_33._260_say = " O Mapa foi dividido em quatro partes. Precisamos[ENTER]de todas para o completar! " -gameforge.subquest_33._270_select = " Tentar de novo " -gameforge.subquest_33._280_say = " Desistes? Bem, como queiras. Adeus. " -gameforge.subquest_33._290_say = " Eu sabia que o irias fazer. Tenho f em ti! " -gameforge.subquest_33._300_targetVid = " Pedra perto do Idoso " -gameforge.subquest_33._30_say = " Hey, encontrei algumas informaes estranhas em[ENTER]alguns textos antigos. Os textos falam de um Mapa[ENTER]do Tesouro que existe na vila. Conheces os Deuses[ENTER]Guardies Animais? O Lykos, o Bera, o Tigris e o[ENTER]Scrofa? " -gameforge.subquest_33._310_sayTitle = " procura do tesouro " -gameforge.subquest_33._320_say = " Hum sob a Pedra do Idoso... No fao a mnima[ENTER]ideia...[ENTER]Talvez devesse perguntar ao Idoso. Porque que[ENTER]ele tem de estar to longe? Raios. " -gameforge.subquest_33._330_sayTitle = " Idoso: " -gameforge.subquest_33._340_say = " De que que ests procura? Um tesouro? Haha,[ENTER]irias ficar procura dele durante muito tempo![ENTER]Mostra-me o Mapa...[ENTER]Hmmm. Eu acho que est por aqui perto. Boa sorte,[ENTER]hihi... " -gameforge.subquest_33._350_say = " Este deve ser o local. Vamos escavar![ENTER]Raios, o cho parece ser bastante duro. Hum...[ENTER][ENTER]Hey, consigo ver uma caixa! " -gameforge.subquest_33._360_sendLetter = " O tesouro existe! " -gameforge.subquest_33._370_sayTitle = " Regressa ao Soon " -gameforge.subquest_33._380_say = " Estavas a escapar no local que o Mapa do Tesouro[ENTER]indicava e encontraste mesmo uma Caixa do[ENTER]tesouro! Vai ter com o Sr. Soon e conta-lhe sobre[ENTER]esta reviravolta surpreendente. " -gameforge.subquest_33._390_npcChat = " Encontrei o tesouro! " -gameforge.subquest_33._400_say = " Oh! Isto surpreendente! Deixa ver...[ENTER]Fantstico. Isto corresponde exactamente [ENTER]descrio da Caixa do Tesouro presente nos textos[ENTER]antigos. Agora apenas tenho de descobrir como a[ENTER]abrir. Mas isso no um problema teu.[ENTER]Obrigado! Toma isto como prova da minha gratido! " -gameforge.subquest_33._40_say = " Uma histria antiga fala destes quatro monstros,[ENTER]equivalentes a Deuses, que dividiram o Mapa em[ENTER]quatro partes e protegem os territrios. No[ENTER]tenho a certeza se ser verdade. Podes verificar[ENTER]isso por mim? Oh por favor, esta incerteza est a[ENTER]matar-me... Imploro-te, por favor ajuda-me! " -gameforge.subquest_33._410_sayReward = " Recebeste 1.400.000 Pontos de Experincia. " -gameforge.subquest_33._420_sayReward = " Recebeste 25.000 Yang. " -gameforge.subquest_33._430_sayReward = " Recebeste um Elmo Mscara Fantasma+1. " -gameforge.subquest_33._440_sayReward = " Recebeste um Capacete Castelo+1. " -gameforge.subquest_33._450_sayReward = " Recebeste um Capuz de Ao+1. " -gameforge.subquest_33._460_sayReward = " Recebeste um Chapu da Luz do Sol+1. " -gameforge.subquest_33._470_say = " Bem, onde que ele est? Tu ests a gozar[ENTER]comigo?! Ainda no o encontraste, pois no? " -gameforge.subquest_33._50_say = " No ests interessado em Mapas do Tesouro? s uma[ENTER]pessoa estranha... Vou continuar a procurar[ENTER]pistas nestes textos. Vem ter comigo se mudares[ENTER]de ideias. " -gameforge.subquest_33._60_say = " No gostas deste tipo de aventuras pois no? E[ENTER]agora... Como conseguirei arranjar as partes do[ENTER]Mapa?[ENTER]Oh, bom... Adeus... " -gameforge.subquest_33._70_say = " s um verdadeiro amigo. Eu acredito que o vais[ENTER]encontrar. " -gameforge.subquest_33._80_sendLetter = " O Mapa do Tesouro do Sr. Soon " -gameforge.subquest_33._90_targetVid = " Dirige-te ao Sr. Soon " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " O Capito ainda est com problemas em controlar o[ENTER]Cl Vento Negro. Mata os Generais do Cl Vento[ENTER]Negro, Jak-To, To-Su e Gu-Ryung. Talvez ento[ENTER]eles acalmem. " -gameforge.subquest_34._10_npcChat = " O que est o cl Vento Negro a fazer? " -gameforge.subquest_34._110_say = " Os chefes esto mortos! " -gameforge.subquest_34._120_select = " Tentar de novo " -gameforge.subquest_34._130_say = " Queres desistir desta misso? " -gameforge.subquest_34._140_say = " Combater no fcil, e vencer mais difcil .[ENTER]Principalmente se ests a combater contra os[ENTER]generais.[ENTER]Tenta de novo! " -gameforge.subquest_34._150_say = " Tal como eu disse, o cl Vento Negro muito[ENTER]forte. Adeus. " -gameforge.subquest_34._160_say = " s muito corajoso! Penso que sers capaz de[ENTER]derrotar o Cl Vento Negro. " -gameforge.subquest_34._170_targetVid = " Reporta ao Capito " -gameforge.subquest_34._180_say = " Regressa ao Capito e diz-lhe que mataste os[ENTER]chefes do cl Vento Negro. " -gameforge.subquest_34._185_npcChat = " Eu matei os Generais! " -gameforge.subquest_34._190_say = " Hmm... Derrotaste os generais. ptimo. O Cl[ENTER]Vento Negro tem andado a dar-nos dores de cabea,[ENTER]mas graas tua ajuda agora seremos capazes de[ENTER]os derrotar. Sem os generais para os comandar,[ENTER]ser faclimo. Aqui tens uma recompensa. Espero[ENTER]ver-te em breve! " -gameforge.subquest_34._200_sayReward = " Recebeste 1.000.000 Pontos de Experincia. " -gameforge.subquest_34._20_sayTitle = " Capito " -gameforge.subquest_34._210_sayReward = " Recebeste um Anel de Idiomas. " -gameforge.subquest_34._30_say = " Apesar de teres derrotado o cl Vento Negro eles[ENTER]no desistem. Em vez de se manterem escondidos[ENTER]eles portam-se como uma matilha selvagem. Se os[ENTER]quisermos derrotar a srio temos de matar os seus[ENTER]chefes. " -gameforge.subquest_34._40_say = " Assim que os generais tiverem sido derrotados, os[ENTER]outros membros sero fceis. Ser um trabalho[ENTER]difcil, mas temos de derrotar os generais do Cl[ENTER]Vento Negro, Jak-To, To-Su e Gu-Ryung. Se os[ENTER]derrotares no teremos de nos preocupar mais com[ENTER]o Cl Vento Negro. Ok, ento boa sorte. Irei[ENTER]rezar pela tua vitria. " -gameforge.subquest_34._50_say = " Queres desistir desta misso? " -gameforge.subquest_34._60_say = " Bom... Volta quando te sentires preparado... No[ENTER]h tantas pessoas competentes como tu. " -gameforge.subquest_34._70_say = " No o consegues fazer...?[ENTER]Como vamos derrotar o cl Vento Negro agora...? " -gameforge.subquest_34._80_say = " Eu sabia que podia contar contigo! Assim que os[ENTER]generais forem mortos, os outros membros do cl[ENTER]Vento Negro no sero mais um problema. Boa[ENTER]sorte! " -gameforge.subquest_34._90_sendLetter = " Mata os chefes do cl Vento Negro " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Vamos ter com o Rapaz do Estbulo " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " Recolheste 10 fardos de Feno. Leva-os ao Rapaz do[ENTER]Estbulo para que ele possa alimentar os cavalos. " -gameforge.subquest_36._120_sayTitle = " Feno para os Estbulos " -gameforge.subquest_36._130_say = " H falta de comida nos Estbulos. Arranja 10[ENTER]fardos de Feno e leva-os ao Rapaz do Estbulo[ENTER]antes que os cavalos morram de fome! Podes obter[ENTER]Feno caando monstros. " -gameforge.subquest_36._140_npcChat = " Precisas de Feno? " -gameforge.subquest_36._150_say = " Vieste aqui porque o Yonah te enviou? Tenho[ENTER]ouvido falar muito de ti. Oh, todos os nossos[ENTER]cavalos vo morrer fome. Temos de os salvar.[ENTER]Ajuda-me e arranja Feno para os cavalos! " -gameforge.subquest_36._160_say = " Uma promessa uma promessa. Alm disso posso vir[ENTER]a querer montar um cavalo mais tarde. Tenho mesmo[ENTER]de encontrar algum Feno! " -gameforge.subquest_36._170_say = " Desculpa. Ando procura, mas simplesmente[ENTER]impossvel encontrar algum Feno. " -gameforge.subquest_36._180_say = " Sei que no muito bom pedir-te para fazeres o[ENTER]trabalho que me compete, mas pensava que serias[ENTER]capaz de o fazer. Podes tentar de novo? Conheo[ENTER]uma pessoa importante noutro Reino. Se me[ENTER]ajudares irei perguntar-lhe se pode fazer algo[ENTER]por ti. " -gameforge.subquest_36._190_select = " Tentar de novo " -gameforge.subquest_36._200_say = " claro que te irei ajudar. Deixa ver o que posso[ENTER]fazer. " -gameforge.subquest_36._20_npcChat = " Os Estbulos Esto em Sarilhos " -gameforge.subquest_36._210_say = " No tenho fora suficiente. Gostaria de ajudar,[ENTER]mas no posso. No sou suficientemente forte. " -gameforge.subquest_36._220_npcChat = " Tenho Feno para os cavalos. " -gameforge.subquest_36._230_say = " Tens o Feno? Oh, obrigado. No tnhamos comida[ENTER]suficiente para os cavalos, por isso falei com o[ENTER]Yonah. Ele um bom amigo meu. Eu tinha a certeza[ENTER]que ele ia tentar perguntar por a para ver se[ENTER]algum poderia dar uma ajuda. Mas no sabia que[ENTER]ele iria conseguir algum to rpido. V s o[ENTER]entusiasmo com que os cavalos esto a comer! " -gameforge.subquest_36._240_sayReward = " Recebeste 1.800.000 Pontos de Experincia. " -gameforge.subquest_36._250_sendLetter = " Regressa ao Yonah " -gameforge.subquest_36._260_sayTitle = " Regressa ao Yonah " -gameforge.subquest_36._270_say = " Levaste 10 fardos de Feno ao Rapaz do Estbulo[ENTER]para alimentar os cavalos esfomeados. Regressa ao[ENTER]Yonah e conta-lhe o teu sucesso. " -gameforge.subquest_36._280_npcChat = " O assunto dos cavalos est tratado! " -gameforge.subquest_36._290_say = " Ol, ests de volta![ENTER]Provavelmente foi um trabalho rduo recolher[ENTER]tantos fardos de Feno. Obrigado por no[ENTER]desistires! Aqui tens um pequeno presente. " -gameforge.subquest_36._300_sayReward = " Recebeste um Livro de Misso. " -gameforge.subquest_36._30_say = " Hey, tenho uma pergunta para ti![ENTER]Conheo algum que responsvel pelos Estbulos,[ENTER]mas ultimamente temos tido vrios problemas e a[ENTER]tua ajuda dava-nos jeito. Durante a guerra os[ENTER]cavalos tm tido muito para fazer, e mesmo um[ENTER]forte e resistente cavalo adulto tem os seus[ENTER]limites. " -gameforge.subquest_36._40_say = " Existem muitos cavalos, mas no existe comida[ENTER]suficiente. Vrios esto a morrer. Podes arranjar[ENTER]comida para os cavalos poderem recuperar a sua[ENTER]energia, por favor? No sei a quem mais posso[ENTER]pedir ajuda.[ENTER]Recolhe 10 fardos de Feno e leva-os ao Rapaz do[ENTER]Estbulo. Ele j sabe do problema. Diz-lhe apenas[ENTER]que te enviei. " -gameforge.subquest_36._50_select = " Vou-me embora imediatamente! " -gameforge.subquest_36._60_select = " No, isso trabalho de escravo. " -gameforge.subquest_36._70_say = " Hoje em dia cada vez mais pessoas querem um[ENTER]cavalo. Mas ningum quer saber se estamos a ficar[ENTER]sem comida para os cavalos. E agora eles esto a[ENTER]morrer fome nos Estbulos. Volta se mudares de[ENTER]ideias. " -gameforge.subquest_36._80_say = " Oh, pobres cavalos! Eles esto esfomeados e no[ENTER]posso fazer nada quanto a isso. O que posso[ENTER]fazer... " -gameforge.subquest_36._90_say = " Sei que tens muito trabalho e estou muito grato[ENTER]pela tua ajuda. Hoje em dia os cavalos so muito[ENTER]importantes. E precisamos realmente do Feno. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " O Yonah est a dar o seu melhor para produzir[ENTER]porcelana nova, mas no est a fazer progressos[ENTER]nenhuns com as suas experincias. Vai ter com o[ENTER]Uriel e pergunta-lhe se ele sabe algo sobre a[ENTER]Porcelana Celadon. " -gameforge.subquest_37._10_targetVid = " O Segredo da Porcelana Celadon " -gameforge.subquest_37._110_npcChat = " Conheces a Porcelana Celadon? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Porcelana Celadon? Bom, eu sei muito sobre[ENTER]histria e cincia, mas tenho muito interesse em[ENTER]arte. por isso que lamento informar-te que no[ENTER]te posso dizer nada sobre a Porcelana Celadon.[ENTER]Talvez o Sr. Soon saiba algo? Ele no muito[ENTER]popular, mas l vrios livros. Talvez ele saiba[ENTER]algo sobre isso. " -gameforge.subquest_37._140_makequestbutton = " Dirige-te ao Sr. Soon " -gameforge.subquest_37._150_targetVid = " Vai ao Soon " -gameforge.subquest_37._160_say = " Infelizmente o Uriel no sabe nada sobre a[ENTER]Porcelana Celadon. Mas o Sr. Soon l muitos[ENTER]livros. Vai ter com ele e pergunta-lhe se sabe[ENTER]como se faz. " -gameforge.subquest_37._170_sayTitle = " Sr. Soon: " -gameforge.subquest_37._180_say = " O que queres? No me interrompas enquanto leio![ENTER]Huh? Porcelana Celadon? Claro que sei sobre isso.[ENTER]Eu devo ter lido no mnimo uma dzia de livros[ENTER]sobre esse tema particular.[ENTER]Porqu? Bem, no toa que me chamam 'rato de[ENTER]biblioteca', sabias? Eu compreendo tudo o que[ENTER]alguma vez foi escrito nestes livros! " -gameforge.subquest_37._190_say = " Eu podia escrever exactamente como criar[ENTER]Porcelana Celadon sem sequer parar para pensar,[ENTER]mas por que havia de o fazer? Hmm.[ENTER]Bom, espera, tenho uma ideia: Pedi um livro que[ENTER]me falta ao Vendedor Ambulante da vila vizinha,[ENTER]mas no tenho tempo para ir l busc-lo. Vai[ENTER]busc-lo por mim e ento irei ajudar-te com a[ENTER]Porcelana.[ENTER]Pe-te a caminho! " -gameforge.subquest_37._200_makequestbutton = " Vamos ter com o Vendedor Ambulante " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " Dirige-te ao Vendedor Ambulante " -gameforge.subquest_37._220_say = " O Sr. Soon sabe tudo sobre a Porcelana Celadon.[ENTER]Ele no quer partilhar o seu conhecimento sem[ENTER]receber algo em troca.[ENTER]Vai ter com o Vendedor Ambulante e traz o Livro[ENTER]que o Soon lhe tinha pedido. " -gameforge.subquest_37._230_npcChat = " O Soon enviou-me... " -gameforge.subquest_37._240_say = " Hey! Vieste ajudar-me de novo?[ENTER]Ahh. Queres o livro que o Sr. Soon me encomendou.[ENTER]Eu iria acabar por passar pela vila dele, mas ele[ENTER] demasiado impaciente e at envia outros para ir[ENTER]buscar o que encomendou.[ENTER]Hmm. Aqui o tens. Eu no entendo o que o Soon[ENTER]gosta nesses montes de papeis. mais importante[ENTER]ganhar Yang rapidamente! " -gameforge.subquest_37._250_qSetTitle = " Regressa ao Sr. Soon " -gameforge.subquest_37._260_targetVid = " Regressa ao Sr. Soon " -gameforge.subquest_37._270_say = " Recebeste o livro do Sr. Soon do Vendedor[ENTER]Ambulante. Regressa ao Sr. Soon para lhe[ENTER]entregares o livro e ele te dizer como produzir[ENTER]Porcelana Celadon. " -gameforge.subquest_37._280_npcChat = " Tenho o livro " -gameforge.subquest_37._290_say = " Yay! Finalmente j tenho o livro novo! Muito[ENTER]obrigado. No existem muitos livros que eu ainda[ENTER]no tenha lido...[ENTER]Eu escrevi tudo o que era mais importante para[ENTER]fazer a Porcelana Celadon. Segue as minhas[ENTER]instrues e vais produzir uma fantstica[ENTER]porcelana.[ENTER]E agora tempo de eu ler o novo livro. At [ENTER]prxima. " -gameforge.subquest_37._300_makequestbutton = " Regressa ao Yonah " -gameforge.subquest_37._30_say = " Hmm... Isto no serve. E isto tambm no... Oh,[ENTER]ol! V isto: Estou a produzir porcelana sem[ENTER]parar, mas quase todas as peas se partem[ENTER]imediatamente. Talvez precise de um novo tipo de[ENTER]porcelana... " -gameforge.subquest_37._310_targetVid = " Leva as notas ao Yonah " -gameforge.subquest_37._320_say = " O Soon manteve a promessa e escreveu como[ENTER]produzir a Porcelana Celadon. Leva-a ao Yonah. " -gameforge.subquest_37._330_say = " Ooh!!![ENTER]Aqui est escrito tudo sobre a produo da[ENTER]Porcelana Celadon. Com a ajuda destas notas[ENTER]finalmente conseguirei ficar para a histria como[ENTER]um mestre do artesanato.[ENTER]Obrigado pela tua ajuda. Poderei mostrar-te os[ENTER]meus melhores trabalhos de olaria muito em breve![ENTER]Podes contar com isso! Irei produzir Porcelana[ENTER]Celadon to boa que ir durar sculos. " -gameforge.subquest_37._340_sayReward = " Recebeste 2.500.000 Pontos de Experincia. " -gameforge.subquest_37._350_sayReward = " Recebeste 35.000 Yang. " -gameforge.subquest_37._360_sayReward = " Recebeste Sapatos em Jade+3. " -gameforge.subquest_37._40_say = " Quero tentar um mtodo novo. No simples[ENTER]produzir Porcelana Celadon, razo pela qual[ENTER]apenas um punhado de pessoas no mundo inteiro[ENTER]sabe como o fazer. Mas preciso de descobrir como[ENTER]se produz, pelo bem da minha arte! Bom... Hmm, o[ENTER]Uriel talvez saiba algo sobre este assunto! Por[ENTER]favor vai ter com o Uriel e descobre como[ENTER]produzir a Porcelana Celadon! " -gameforge.subquest_37._50_say = " Queres desistir desta misso? " -gameforge.subquest_37._60_say = " Hm, ests muito ocupado? Lembra-te de voltares se[ENTER]por acaso tiveres algum tempo disponvel. " -gameforge.subquest_37._70_say = " Compreendo. Adeus... " -gameforge.subquest_37._80_say = " Obrigado. O Uriel saber o que fazer. At [ENTER]prxima! " -gameforge.subquest_37._90_targetVid = " Vai ter com o Uriel " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " O Arco Ornamentado do caador, que uma herana[ENTER]de famlia, foi roubado. Vai Caverna dos[ENTER]Macacos Difcil e recupera o Arco das patas[ENTER]daqueles macacos ladres. " -gameforge.subquest_38._10_targetVid = " O Tesouro do Caador " -gameforge.subquest_38._110_sendLetter = " Encontrei o Arco Ornamentado " -gameforge.subquest_38._120_targetVid = " Vai ter com o caador Yang-Shin " -gameforge.subquest_38._125_say = " Encontraste o Arco Ornamentado do caador. Leva-o[ENTER]ao Yang-Shin. " -gameforge.subquest_38._130_npcChat = " Aqui est o Arco " -gameforge.subquest_38._140_say = " Wow, isso mesmo! O meu Arco, yay! A minha honra[ENTER]foi restituda. Tenho sofrido tanto desde que o[ENTER]perdi... Estou mesmo muito grato pela tua ajuda.[ENTER] uma honra para mim dar-te isto. Pode no[ENTER]parecer muito, mas dado do meu corao. Graas[ENTER]a ti posso continuar a minha vida em paz! " -gameforge.subquest_38._150_sayReward = " Recebeste 1.500.000 Pontos de Experincia. " -gameforge.subquest_38._160_sayReward = " Recebeste 35.000 Yang. " -gameforge.subquest_38._170_sayReward = " Recebeste Capas de Bravura. " -gameforge.subquest_38._180_say = " Encontraste o meu Arco? Mas onde que ele est?[ENTER]Perdeste-o de novo? " -gameforge.subquest_38._190_select = " Vou continuar procura. " -gameforge.subquest_38._200_say = " Assim seja.[ENTER]Toma conta de ti. " -gameforge.subquest_38._20_say = " Hey, podes ouvir-me por uns segundos? Como vs[ENTER]sou um caador; a minha famlia pratica caa h[ENTER]vrias geraes. Somos todos caadores, uma[ENTER]famlia com muita honra. Mas eu cometi um erro[ENTER]grave que ir desonrar-me perante toda a minha[ENTER]famlia... " -gameforge.subquest_38._210_say = " Podes tentar de novo?[ENTER]Obrigado. Com as tuas habilidades certamente[ENTER]conseguirs faz-lo. " -gameforge.subquest_38._30_say = " Estou a referir-me a um Arco Ornamentado que me[ENTER]foi roubado h algum tempo por macacos. Eu estava[ENTER]a caar na Caverna dos Macacos Difceis e desviei[ENTER]a ateno por apenas um segundo... Eles[ENTER]aproveitaram-se da situao e roubaram-no. " -gameforge.subquest_38._40_say = " Nunca estive nas profundezas da Caverna dos[ENTER]Macacos Difceis, pelo que no conheo os[ENTER]caminhos e por isso preciso da tua ajuda. Alguns[ENTER]locais disseram-me que tens muito talento. Por[ENTER]isso estou a pedir-te este favor. No posso[ENTER]encarar os meus antepassados sem o meu Arco[ENTER]Ornamentado. " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Oh! Preciso de o recuperar o mais depressa[ENTER]possvel...[ENTER]Por favor volta quando tiveres tempo. Adeus. " -gameforge.subquest_38._70_say = " Muito bem...[ENTER]Tem cuidado nas tuas aventuras. " -gameforge.subquest_38._80_say = " Vais encontr-lo facilmente porque um Arco[ENTER]bastante Ornamentado. Irei dar-te uma boa[ENTER]recompensa por ele! " -gameforge.subquest_38._90_sayTitle = " Procura o Arco Ornamentado " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " O estado do Traidor Balso " -gameforge.subquest_39._10_targetVid = " Entrega para o Traidor Balso " -gameforge.subquest_39._110_say = " A sade do Traidor Balso piorou. Vai ter com o[ENTER]Baek-Go e pergunta-lhe como possvel ajudar o[ENTER]Balso. " -gameforge.subquest_39._120_makequestbutton = " Vai ter com o Baek-Go " -gameforge.subquest_39._130_qSetTitle = " Vai ter com o Baek-Go " -gameforge.subquest_39._140_targetVid = " Vamos ter com o Baek-Go " -gameforge.subquest_39._150_npcChat = " Tenho um paciente... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Oh, s tu, como ests? Ests a tratar de um[ENTER]paciente doente? Conta-me o que se passa com[ENTER]ele...[ENTER]Hmm... E que Remdio que ele tem estado a tomar?O qu?! No admira que ele tenha piorado! Esse[ENTER]Remdio no serve para nada! " -gameforge.subquest_39._180_say = " Ele tem sorte por ainda estar vivo! muito[ENTER]perigoso administrar o remdio incorrecto a uma[ENTER]pessoa doente! Mas eu sei o que o poder ajudar.[ENTER]Existe um certo tipo de Erva que livra o corpo do[ENTER]veneno e restitui a sade. No entanto muito[ENTER]perigoso tentar obt-la. " -gameforge.subquest_39._190_say = " Tanto quanto sei, essa Erva apenas cresce na[ENTER]Caverna dos Macacos Difceis. Mas sempre[ENTER]colhida para o Lord Macaco, que gosta de a comer.[ENTER]Vais ter de o matar se a quiseres obter.[ENTER]Posso criar o Remdio correcto se me trouxeres a[ENTER]Erva. " -gameforge.subquest_39._200_select = " Okay, irei busc-la. " -gameforge.subquest_39._20_npcChat = " Sobre o teu Remdio... " -gameforge.subquest_39._210_select = " No consigo fazer isso. " -gameforge.subquest_39._220_say = " Queres desistir desta misso? " -gameforge.subquest_39._230_select = " Sim " -gameforge.subquest_39._240_say = " Bom, talvez mais tarde, quando tiveres algum[ENTER]tempo livre.[ENTER]Existem muitas pessoas doentes, mas poucas andam[ENTER] procura de uma cura. " -gameforge.subquest_39._250_say = " Hmm, parece que ter de ser assim. uma pena que[ENTER]ningum tenha coragem suficiente. Como que isto[ENTER]vai acabar... " -gameforge.subquest_39._260_say = " Oh, obrigado. Vai ser uma tarefa difcil. Mas[ENTER]irs estar a ajudar muitas pessoas! " -gameforge.subquest_39._270_makequestbutton = " Erva do Lorde Macaco " -gameforge.subquest_39._280_targetVid = " Regressa ao Baek-Go " -gameforge.subquest_39._290_sayTitle = " Encontraste a Erva Azul " -gameforge.subquest_39._300_say = " Conseguiste obter a Erva Azul do Lorde Macaco.[ENTER]Leva-a ao Baek-Go, para que ele possa criar o[ENTER]Remdio para o Balso. " -gameforge.subquest_39._30_say = " Obrigado por me trazeres aquele Remdio da ltima[ENTER]vez. Mas estou com um problema... O efeito do[ENTER]Remdio j passou. E acho que estou pior.[ENTER]*cough* Preciso de um tratamento rapidamente. " -gameforge.subquest_39._310_sayTitle = " Obtm a Erva da Caverna dos Macacos Difceis " -gameforge.subquest_39._320_say = " O Baek-Go pode criar um Remdio para a doena do[ENTER]Traidor Balso. Para isso ele precisa da Erva[ENTER]Azul. Poders obt-la do Lorde Macaco que se[ENTER]encontra na Caverna dos Macacos Difceis. " -gameforge.subquest_39._330_npcChat = " A Erva Azul... " -gameforge.subquest_39._340_say = " Parece que a doena se est a espalhar como uma[ENTER]epidemia, mas ainda no conhecemos a sua causa.[ENTER]No entanto a organizao acadmica informou-nos[ENTER]que possvel criar uma cura com a Erva Azul.[ENTER]O que se passa? J encontraste a Erva? " -gameforge.subquest_39._350_select = " Ainda no. Mas em breve! " -gameforge.subquest_39._360_select = " No consigo arranjar a Erva " -gameforge.subquest_39._370_say = " Queres mesmo desistir?[ENTER]Hmm, suponho que no consigas mesmo fazer mais[ENTER]nada. O que irei fazer? A Erva seria uma[ENTER]verdadeira bno... " -gameforge.subquest_39._380_select = " No o consigo fazer. " -gameforge.subquest_39._390_select = " Quero ajudar! " -gameforge.subquest_39._400_say = " Os macacos so demasiado fortes para mim. No[ENTER]consigo arranjar a Erva. Lamento. " -gameforge.subquest_39._40_say = " Sei que existe um mdico que vive na vila[ENTER]vizinha. Podes ir ter com ele e explicar a minha[ENTER]situao para que ele te possa dizer o que pode[ENTER]ser feito? Como vs, no posso sair da vila neste[ENTER]estado. Estou muito grato pela tua ajuda da[ENTER]ltima vez, e fica descansado porque tambm te[ENTER]irei recompensar desta vez. " -gameforge.subquest_39._410_say = " Recusas-te a ajudar pessoas que esto a sofrer de[ENTER]uma doena terrvel e misteriosa. Sai da minha[ENTER]frente! " -gameforge.subquest_39._420_say = " Tens razo. Algum tem de conseguir obter esta[ENTER]Erva, caso contrrio todas aquelas pessoas[ENTER]doentes iro sofrer. Irei tratar disto. " -gameforge.subquest_39._430_say = " Ento despacha-te! " -gameforge.subquest_39._440_say = " Conseguiste obter a Erva Azul! Espero que ela[ENTER]possa mesmo curar esta doena misteriosa. Espera[ENTER]um segundo, irei criar o Remdio num instante... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " Aqui tens o Remdio. Despacha-te a ir ter com o[ENTER]teu paciente e d-lho. Ele dever ficar bom em[ENTER]breve.[ENTER]Alm disso, por favor diz-lhe que sempre melhor[ENTER]consultar um mdico antes de tomar algum remdio. " -gameforge.subquest_39._470_makequestbutton = " Leva o Remdio ao Balso " -gameforge.subquest_39._480_targetVid = " Entregas o Remdio ao Traidor Balso. " -gameforge.subquest_39._490_sayTitle = " O Remdio do Traidor Balso " -gameforge.subquest_39._500_say = " O Baek-Go fez um Remdio que pode criar diversas[ENTER]doenas raras a partir da Erva Azul. Leva-o ao[ENTER]Traidor Balso que se encontra na prxima vila. " -gameforge.subquest_39._50_say = " Queres desistir desta Misso? " -gameforge.subquest_39._510_npcChat = " Aqui tens o Remdio " -gameforge.subquest_39._520_say = " Ests a trazer-me o novo Remdio? Houve[ENTER]progressos nas investigaes mdicas? Desculpa[ENTER]por te dar tanto trabalho. Devia ter pedido[ENTER]conselhos a um mdico logo quando adoeci. No[ENTER]entanto tenho de aceitar que agora preciso de[ENTER]tomar este Remdio. " -gameforge.subquest_39._530_say = " Obrigado por ajudares a curar a minha miservel[ENTER]doena. No tenho muitos amigos.[ENTER]Toma, no muito, mas oferecido do meu[ENTER]corao. Por favor aceita. Se conseguir[ENTER]sobreviver nunca te irei esquecer. " -gameforge.subquest_39._540_sayReward = " Recebeste 4.000.000 Pontos de Experincia. " -gameforge.subquest_39._550_sayReward = " Recebeste 65.000 Yang. " -gameforge.subquest_39._60_say = " Se descobrires como me ajudar poders[ENTER]encontrar-me aqui. " -gameforge.subquest_39._70_sayTitle = " Traidor Balso: " -gameforge.subquest_39._80_say = " Vou ter que continuar a viver assim?[ENTER]At prxima. " -gameforge.subquest_39._90_say = " Obrigado... Tem cuidado! " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Sabia que podia contar contigo! um trabalho[ENTER]difcil, mas tenho a certeza que o conseguirs[ENTER]fazer. Boa sorte! " -gameforge.subquest_40._10_targetVid = " Instrumentos de Apoio Guerra " -gameforge.subquest_40._110_targetVid = " Regressa ao Capito " -gameforge.subquest_40._120_say = " Recolheste as 5.000 Pontas de Flecha. Leva-as ao[ENTER]Capito. " -gameforge.subquest_40._130_say = " O exrcito tem tido problemas em arranjar mais[ENTER]flechas.[ENTER]Mata Arqueiros Infestados na Montanha Sohan e[ENTER]arranja Pontas de Flecha para o Capito. 5.000[ENTER]devero chegar. " -gameforge.subquest_40._140_npcChat = " Sobre as Pontas de Flecha... " -gameforge.subquest_40._150_say = " Estes Arqueiros Infestados tm uma certa doena[ENTER]que se espalhou pelo continente. Nem os nossos[ENTER]mdicos a conseguem explicar. As Pontas de Flecha[ENTER]ainda so normais, mas esto a tornar-se cada vez[ENTER]mais txicas. " -gameforge.subquest_40._160_select = " Vou continuar. " -gameforge.subquest_40._170_say = " Queres desistir desta misso? " -gameforge.subquest_40._180_say = " Ests com medo da doena? Acalma-te e volta mais[ENTER]tarde. " -gameforge.subquest_40._190_say = " Tens a certeza que queres desistir? Hmm, talvez[ENTER]esta tarefa seja realmente demasiado difcil para[ENTER]ti. Vou pedir a outra pessoa. Adeus! " -gameforge.subquest_40._200_say = " Percebo...[ENTER]Nunca desistes pois no?[ENTER]Vamos l! " -gameforge.subquest_40._20_say = " Ateno guerreiros! Como podem ver, o nmero de[ENTER]ataques infligidos pelos nossos inimigos tem[ENTER]aumentado a cada dia. Tambm recebemos[ENTER]informaes alarmantes do Yu-Hwan. Resumindo: No[ENTER]temos flechas suficientes! " -gameforge.subquest_40._210_npcChat = " Aqui esto 5.000 Pontas de Flecha! " -gameforge.subquest_40._220_say = " Que trabalho fantstico! Agora podemos[ENTER]preparar-nos para o ataque. Vou ordenar[ENTER]imediatamente que se comecem a produzir mais[ENTER]flechas.[ENTER]Foi um verdadeiro trabalho de equipa. Espero que[ENTER]possamos contar contigo mais tarde. " -gameforge.subquest_40._230_say = " Aqui tens a tua recompensa. Da prxima vez que[ENTER]tiver um trabalho importante, tu sers a primeira[ENTER]pessoa que irei chamar.[ENTER]Tudo de bom e vemo-nos em breve! " -gameforge.subquest_40._240_sayReward = " Recebeste 4.500.000 Pontos de Experincia. " -gameforge.subquest_40._250_sayReward = " Recebeste 50.000 Yang. " -gameforge.subquest_40._260_sayReward = " Recebeste 3 Golpes Crticos.[ENTER]Recebeste 3 Golpes Perfuradores. " -gameforge.subquest_40._30_say = " Os arqueiros so um factor estratgico importante[ENTER]na guerra. Assim que os nossos inimigos estejam[ENTER]ao seu alcance, os nossos arqueiros devem[ENTER]disparar sobre eles. Dessa forma podemos[ENTER]afugent-los imediatamente ou pelo menos reduzir[ENTER]o seu nmero. Mas se existirem demasiados ataques[ENTER]num curto espao de tempo iremos ficar sem[ENTER]flechas. " -gameforge.subquest_40._40_say = " por isso que precisamos de ti! Vai Montanha[ENTER]Sohan e mata Arqueiros Infestados para obter as[ENTER]suas Pontas de Flecha. Essas Pontas de Flecha so[ENTER]venenosas, mas o seu efeito ir ajudar-nos a[ENTER]derrotar os nossos inimigos.[ENTER]Precisamos de 5.000 Pontas de Flecha. O que dizes? " -gameforge.subquest_40._50_select = " Aceito. " -gameforge.subquest_40._60_select = " demasiado difcil para mim. " -gameforge.subquest_40._70_say = " Queres desistir desta misso? " -gameforge.subquest_40._80_say = " A Montanha Sohan fica demasiado longe para ti?[ENTER]Por favor pensa melhor. Esta misso da maior[ENTER]importncia. " -gameforge.subquest_40._90_say = " Hum... Tens medo dos Arqueiros Infestados?[ENTER]Parece que esperava demasiado de ti... Agora j[ENTER]no h esperana... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " O que ests a ler? " -gameforge.subquest_41._100_say = " Recolheste os 100 Olhos de Aranha para a nova[ENTER]receita do Octvio. Devias ir entreg-los[ENTER]rapidamente. " -gameforge.subquest_41._10_targetVid = " Especial de Olhos de Aranha " -gameforge.subquest_41._110_sayTitle = " Recolhe Olhos de Aranha " -gameforge.subquest_41._120_say = " O Octvio quer experimentar a sua nova receita[ENTER]chamada 'Especial de Olhos de Aranha'. Para a[ENTER]fazer, ele precisa de 100 Olhos de Aranha das[ENTER]aranhas do Deserto Yongbi. " -gameforge.subquest_41._130_targetVid = " Regressa ao Octvio " -gameforge.subquest_41._140_npcChat = " Eu tenho os Olhos de Aranha " -gameforge.subquest_41._150_sayTitle = " Octvio: " -gameforge.subquest_41._160_say = " Mostra-me. Exactamente 100 olhos, muito bem. Bem,[ENTER]vamos ver ento...[ENTER]Mmhhh, feito! Tambm queres experimentar? No[ENTER]fiques to chocado. Isto no vai matar-te. " -gameforge.subquest_41._170_say = " Hmm,hmm... Que maravilha! Muito nutritivo, no[ENTER]muito doce.... que sabor incrvel! Eu sabia que[ENTER]ia valer o esforo.[ENTER]Nunca teria conseguido fazer isto sem ti. Muito[ENTER]obrigado pela tua ajuda! " -gameforge.subquest_41._180_sayReward = " Recebeste 2.100.000 Pontos de Experincia. " -gameforge.subquest_41._190_say = " O que que ests a dizer? Isso no so 100[ENTER]olhos, eu posso dizer sem os contar![ENTER]Vai recolher mais por favor. " -gameforge.subquest_41._200_say = " Queria mesmo cozinhar isto.[ENTER]Esquece, obrigado. Tem cuidado contigo. " -gameforge.subquest_41._20_say = " Hey, como ests? Estou a ler um livro de[ENTER]culinria que o Sr. Soon me deu. Nele descobri[ENTER]uma receita muito interessante chamada 'Especial[ENTER]de Olhos de Aranha'. Nunca vi nada como esta[ENTER]receita! E tu? Parece ser um prato especial de[ENTER]outro Reino. " -gameforge.subquest_41._210_say = " Obrigado por no me deixares em apuros.[ENTER]s muito simptico. " -gameforge.subquest_41._30_say = " Eu realmente gostaria de experimentar este prato[ENTER]mas como vou encontrar todos os Olhos de Aranha?[ENTER]Eu preciso mesmo da tua ajuda novamente.[ENTER]Por favor recolhe os Olhos de Aranha das Aranhas[ENTER]do Deserto de Yongbi. " -gameforge.subquest_41._40_say = " Podes fazer isso por mim? Eu ficaria realmente[ENTER]muito grato.[ENTER]Para fazer esta receita so necessrios 100 olhos[ENTER]para uma poro de tamanho razovel. Estou[ENTER]realmente excitado... " -gameforge.subquest_41._50_say = " Queres desistir desta misso? " -gameforge.subquest_41._60_say = " Quero mesmo fazer isto... Quando me quiseres[ENTER]fazer este favor por favor vem ter comigo. " -gameforge.subquest_41._70_say = " Hum... Onde irei ento arranjar os Olhos de[ENTER]Aranha?[ENTER]Ok... Adeus... " -gameforge.subquest_41._80_say = " Obrigado. Sabia que me farias este favor. Irs,[ENTER]claro, ser recompensado por isto. " -gameforge.subquest_41._90_sayTitle = " Regressa ao Octvio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " Lamento ouvir isso. Ouo tantas vozes de pessoas[ENTER]mortas, que apenas no podem descansar em paz.[ENTER]Ns temos realmente que ajuda-los.[ENTER]Eu vou perguntar a outro. At a prxima. " -gameforge.subquest_42._10_targetVid = " Deixa os Mortos Descansar " -gameforge.subquest_42._110_say = " Como s corajoso. Tenho a certeza que os[ENTER]guerreiros jovens corajosos em breve vo chegar[ENTER]ao Nirvana com a tua ajuda. " -gameforge.subquest_42._120_say = " Estas guerras terrveis continuam a matar cada[ENTER]vez mais jovens. So soldados que lutam pelas[ENTER]suas famlias e pelo seu Reino nas linhas da[ENTER]frente. Mas depois de morrer alguns no conseguem[ENTER]atingir o Nirvana. E por isso ficam a vaguear por[ENTER]este mundo. " -gameforge.subquest_42._130_say = " Ouvi dizer que os Coronis Negros Elite do Templo[ENTER]Hwang esto na posse de uma Estola do Templo e de[ENTER]uma Doutrina do Templo. Por favor ajuda-me a mim[ENTER]e aos meus camaradas a acalmar as almas daqueles[ENTER]que morreram em nome do seu Reino. " -gameforge.subquest_42._140_sayTitle = " Regressa ao Professor Fora Drago " -gameforge.subquest_42._150_say = " Encontraste a Estola do Templo e a Doutrina do[ENTER]Templo. Leva-os ao Professor Fora Drago, para[ENTER]que os Xams possam comear o ritual para acalmar[ENTER]os mortos. " -gameforge.subquest_42._160_sayTitle = " Obtm a Doutrina e a Estola do Templo " -gameforge.subquest_42._170_say = " As Xams precisam da Estola do Templo e da[ENTER]Doutrina do Templo para uma cerimnia para[ENTER]acalmar os espritos dos guerreiros mortos[ENTER]durante a guerra.[ENTER]Mata Coronis Negros Elite no Templo Hwang para[ENTER]obteres os objectos do ritual. " -gameforge.subquest_42._180_npcChat = " Eu tenho a Estola e a Doutrina. " -gameforge.subquest_42._190_say = " Foste maravilhoso. Agora podemos acalmar os[ENTER]guerreiros mortos. Eles fizeram o seu melhor.[ENTER]Agora, eles podem descansar em paz.[ENTER]Deixa-me dar-te a recompensa por esta nobre aco. " -gameforge.subquest_42._200_sayReward = " Recebeste 1.700.000 Pontos de Experincia. " -gameforge.subquest_42._20_sayTitle = " Professor - Fora Drago: " -gameforge.subquest_42._210_sayReward = " Recebeste 30.000 Yang. " -gameforge.subquest_42._220_sayReward = " Recebeste 3 Diamantes. " -gameforge.subquest_42._230_say = " Foste maravilhoso. Agora podemos acalmar os[ENTER]guerreiros mortos. Eles fizeram o seu melhor.[ENTER]Agora, eles podem descansar em paz.[ENTER]Deixa-me dar-te a recompensa por esta nobre aco. " -gameforge.subquest_42._30_say = " Estas guerras terrveis continuam a matar cada[ENTER]vez mais jovens. So soldados que lutam pelas[ENTER]suas famlias e pelo seu Reino nas linhas da[ENTER]frente. Mas depois de morrer alguns no conseguem[ENTER]atingir o Nirvana. E por isso ficam a vaguear por[ENTER]este mundo. " -gameforge.subquest_42._40_say = " Diz-se que durante a guerra eles ficaram[ENTER]resistentes morte. Eles pensam que ainda tm de[ENTER]defender o seu Reino.[ENTER]Os nossos Xams querem fazer uma cerimnia para[ENTER]acalmar os espritos. Para poderem fazer isso[ENTER]precisam de uma Estola do Templo e de uma[ENTER]Doutrina do Templo que, hoje em dia, so difceis[ENTER]de obter. Podes arranjar-nos esses dois itens? " -gameforge.subquest_42._50_say = " Ouvi dizer que os Coronis Negros Elite do Templo[ENTER]Hwang esto na posse de uma Estola do Templo e de[ENTER]uma Doutrina do Templo. Por favor ajuda-me a mim[ENTER]e aos meus camaradas a acalmar as almas daqueles[ENTER]que morreram em nome do seu Reino. " -gameforge.subquest_42._60_select = " Irei ajudar-te. " -gameforge.subquest_42._70_select = " Desculpa, tenho medo. " -gameforge.subquest_42._80_say = " Queres desistir desta misso? " -gameforge.subquest_42._90_say = " Ajuda-nos a acalmar as almas dos mortos para que[ENTER]eles possam descansar em paz. Esperarei aqui por[ENTER]ti. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " A Aranha com o Sino " -gameforge.subquest_44._10_targetVid = " A aranha " -gameforge.subquest_44._110_say = " O Taurean disse que pendurou um sino numa aranha.[ENTER]Agora a Yu-Rang quer saber se o seu amigo [ENTER]realmente to corajoso como ele diz.[ENTER]Procura a aranha no deserto. " -gameforge.subquest_44._120_say = " J encontraste a aranha com o sino?[ENTER]No? Provavelmente nunca a vais encontrar.[ENTER]Taurean um cobarde e apenas se quer mostrar! " -gameforge.subquest_44._130_sendLetter = " No encontro o sino. " -gameforge.subquest_44._140_sayTitle = " Muitas aranhas, nenhum sino " -gameforge.subquest_44._150_say = " Mataste algumas aranhas mas no encontraste o[ENTER]sino. No podes procurar para sempre. O melhor a[ENTER]fazer ser ires ao Taurean e perguntar-lhe a[ENTER]verdade. " -gameforge.subquest_44._160_sendLetter = " Vai ter com o Taurean " -gameforge.subquest_44._170_targetVid = " Pergunta ao Taurean pelo sino " -gameforge.subquest_44._180_say = " pouco provvel que o Taurean tivesse coragem[ENTER]suficiente para pendurar o sino numa aranha. [ENTER]melhor perguntar-lhe a verdade directamente. " -gameforge.subquest_44._190_npcChat = " Fala-me da tua aposta com a Yu-Rang... " -gameforge.subquest_44._200_say = " Sabes da aposta com a Yu-Rang? Ela no acredita[ENTER]em mim e acha que eu no fui capaz de o fazer.[ENTER]Ela pensa que eu desmaio assim que vejo uma[ENTER]aranha gigante. " -gameforge.subquest_44._20_npcChat = " Uma aranha com um sino...? " -gameforge.subquest_44._210_say = " Para ser honesto... Ela tem razo. No fui[ENTER]corajoso o suficiente para lhe dizer porque sou[ENTER]demasiado orgulhoso. " -gameforge.subquest_44._220_say = " Mas tu pareces-me muito forte! No podes pr o[ENTER]sino numa Aranha Beb por mim e dizer que fui eu?[ENTER]Por favor, v l. De outro modo eles vo gozar[ENTER]comigo para o resto vida. " -gameforge.subquest_44._230_say = " Queres desistir desta misso? " -gameforge.subquest_44._240_say = " No o queres fazer? Mas tu no vais contar a[ENTER]Yu-Rang a verdade?[ENTER]Por favor, ajuda-me. Regressa quando tiveres um[ENTER]tempo para mim! " -gameforge.subquest_44._250_say = " Agora a Yu-Rang nunca mais vai voltar a falar[ENTER]comigo![ENTER]Ou ento vai rir-se de mim... " -gameforge.subquest_44._260_say = " Ah, eu estava certo. Eu sabia que eras to[ENTER]simptico como parecias.[ENTER]Obrigado pela tua ajuda. Boa sorte! " -gameforge.subquest_44._270_sendLetter = " Regressa Yu-Rang " -gameforge.subquest_44._280_say = " Regressa Yu-Rang e conta-lhe sobre a mentira do[ENTER]Taurean. " -gameforge.subquest_44._290_npcChat = " A Yu-Rang est muito decepcionada contigo. " -gameforge.subquest_44._300_say = " Contaste-lhe?![ENTER]Aceito que ela no queira continuar a ser minha[ENTER]amiga. Mas fico muito triste. Espero um dia[ENTER]conseguir mudar a sua opinio sobre mim. Talvez[ENTER]eu consiga pensar em algo simptico para lhe[ENTER]oferecer... " -gameforge.subquest_44._30_say = " Hey, podes fazer-me um favor? O meu amigo Taurean[ENTER]est muito zangado porque o chamei de cobarde.[ENTER]Ele diz que na realidade muito corajoso, e fez[ENTER]uma aposta comigo em como conseguia pendurar um[ENTER]sino numa Beb Aranha. Ele tambm me disse que j[ENTER]o fez, mas no consigo simplesmente acreditar[ENTER]nele. " -gameforge.subquest_44._310_npcChat = " Taurean mentiu. " -gameforge.subquest_44._320_say = " A sua histria no verdadeira?[ENTER]Hmm, no estou muito zangada pelo facto de ele[ENTER]ter mentido. Ningum gosta de enfrentar uma[ENTER]vergonha. Mas ele devia pelo menos ter tentado[ENTER]fazer com que fosse verdade! No quero continuar[ENTER]a ser amiga de tamanho cobarde. " -gameforge.subquest_44._330_sayReward = " A Yu-Rang vai dar-te uma recompensa pela tua[ENTER]honestidade. " -gameforge.subquest_44._340_sayReward = " Recebeste 30.000 Yang. " -gameforge.subquest_44._350_sayReward = " Recebeste 350.000 Pontos de Experincia. " -gameforge.subquest_44._360_sendLetter = " Sino para a aranha " -gameforge.subquest_44._370_say = " Encontra as Aranhas Bebs no deserto e tenta[ENTER]pendurar o sino do Taurean numa delas. " -gameforge.subquest_44._380_npcChat = " Sobre o sino... " -gameforge.subquest_44._390_say = " Ainda no penduraste o sino numa aranha? Ento[ENTER]faz isso rapidamente. E tem cuidado para que a[ENTER]Yu-Rang no te apanhe. " -gameforge.subquest_44._400_sendLetter = " Feito! " -gameforge.subquest_44._40_say = " Sei que devia confiar num amigo meu, mas quero[ENTER]confirmar se ele o fez mesmo. O Deserto [ENTER]demasiado perigoso para eu l ir. Mas tu[ENTER]conseguirs faz-lo facilmente. Podes ir l dar[ENTER]uma vista de olhos por mim? " -gameforge.subquest_44._410_say = " Foi muito difcil, mas finalmente conseguiste[ENTER]pendurar o sino na Aranha Beb. Agora regressa a[ENTER]Yu-Rang e diz-lhe que foi o Taurean a fazer. " -gameforge.subquest_44._420_npcChat = " O sino foi pendurado na aranha. " -gameforge.subquest_44._430_say = " Conseguiste? Isso fantstico! Ento diz [ENTER]Yu-Rang rpido para que finalmente ela acredite[ENTER]em mim! " -gameforge.subquest_44._440_npcChat = " O Taurean estava a dizer a verdade. " -gameforge.subquest_44._450_say = " Repete l?[ENTER]Encontraste uma aranha com um sino? Ento o[ENTER]Taurean fez mesmo aquilo que disse. Pensava que[ENTER]ele no seria capaz. Afinal talvez um dia ele[ENTER]venha a ser um homem a srio.[ENTER]Obrigado por dares uma vista de olhos por mim.[ENTER]Aqui tens uma recompensa pela tua ajuda. " -gameforge.subquest_44._460_sendLetter = " Regressa ao Taurean " -gameforge.subquest_44._470_targetVid = " Regressa ao Taurean " -gameforge.subquest_44._480_say = " Contaste Yu-Rang que o seu amigo pendurou mesmo[ENTER]um sino uma Beb Aranha.[ENTER]Regressa ao Taurean e informa-o de que ela[ENTER]acreditou na mentira. " -gameforge.subquest_44._490_npcChat = " A Yu-Rang acredita em ti. " -gameforge.subquest_44._500_say = " Muito obrigado. Agora a Yu-Rang no me vai[ENTER]menosprezar. Temos de manter isto em segredo para[ENTER]sempre. Prometes?[ENTER]At breve! " -gameforge.subquest_44._50_select = " Aceitar " -gameforge.subquest_44._510_sayReward = " Taurean deu-te uma recompensa por teres ajudado[ENTER]na mentira: Recebeste 30.000 Yang. " -gameforge.subquest_44._520_sayReward = " Recebeste 700.000 Pontos de Experincia. " -gameforge.subquest_44._60_say = " Queres desistir desta Misso? " -gameforge.subquest_44._70_say = " Porque no? Tens medo?[ENTER]Vem ter comigo quando mudares de ideias. " -gameforge.subquest_44._80_say = " Aaah, ests com medo?[ENTER]Mas tu s muito maior e mais forte que eu![ENTER]Haha, s um cobarde! Ento vou ter de pedir a[ENTER]outro. " -gameforge.subquest_44._90_say = " As aranhas vivem no deserto. Tu s forte. Eu sei[ENTER]que vais conseguir. Boa sorte! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Encontra a informao secreta " -gameforge.subquest_45._10_npcChat = " Aquilo sobre o Templo da Escurido " -gameforge.subquest_45._110_say = " Tens a Doutrina do Templo, a Estola do Templo e a[ENTER]Traduo das Maldies. Leva tudo ao Sr. Soon. " -gameforge.subquest_45._120_say = " Se ajudares o Sr. Soon, o rato de biblioteca, ele[ENTER]poder continuar a sua investigao sobre o[ENTER]Templo da Escurido. No entanto, ele apenas o[ENTER]conseguir fazer se estiver na posse dos[ENTER]seguintes itens: a Doutrina do Templo, a Estola[ENTER]do Templo e a Traduo das Maldies.[ENTER]Obtm estes itens e leva-os ao Sr. Soon. Poders[ENTER]encontr-los no Templo Hwang, no Vale Seungryong. " -gameforge.subquest_45._130_npcChat = " As coisas do Templo da Escurido " -gameforge.subquest_45._140_say = " Ah, j os conseguiste! Muito obrigado.[ENTER]Sobre o culto secreto no templo, bem, muito[ENTER]simples: so pessoas perigosas. Mas aprendeste[ENTER]isso da maneira difcil. Parece que eles tambm[ENTER]servem deuses das trevas. No tenho mais[ENTER]detalhes, mas assumo que estejam a planear algo[ENTER]muito mau. " -gameforge.subquest_45._150_say = " Agora que tenho alguns dos seus itens sagrados,[ENTER]talvez consiga descobrir mais informaes. [ENTER]melhor comear com a Doutrina do Templo.[ENTER]Vamos l ver... Hmm... Aha...[ENTER]Porque que ainda ests aqui? No tens nada para[ENTER]fazer? " -gameforge.subquest_45._160_sayReward = " Recebeste 7.000.000 Pontos de Experincia. " -gameforge.subquest_45._170_sayReward = " Recebeste 70.000 Yang. " -gameforge.subquest_45._180_sayReward = " Recebeste o Livro do Lder. " -gameforge.subquest_45._190_say = " O qu? Ainda no os tens? No andes a mandriar[ENTER]quando aceitas uma misso! Despacha-te! " -gameforge.subquest_45._200_select = " Tentar novamente " -gameforge.subquest_45._20_say = " H algo a passar-se no interior do Templo da[ENTER]Escurido. Penso que existam por l criaturas[ENTER]perigosas a estudar magia antiga.[ENTER]Os segredos do Templo da Escurido so difceis[ENTER]de compreender, at para mim. Mas estou certo de[ENTER]que os planos dessas criaturas so muito[ENTER]duvidosos. Tenho de descobrir mais sobre isso! " -gameforge.subquest_45._210_say = " Ento vou ter de perguntar a um heri mais forte.[ENTER]At prxima. " -gameforge.subquest_45._220_say = " Obrigado.[ENTER]Eu espero que sejas mais bem sucedido desta vez! " -gameforge.subquest_45._30_say = " Preciso de mais informaes para os meus estudos.[ENTER]Penso que a Doutrina do Templo, a Estola do[ENTER]Templo e a Traduo das Maldies possam vir a[ENTER]ser teis. Podes trazer-me estas coisas? Ficaria[ENTER]muito agradecido![ENTER]E no te demores muito, preciso disso o mais[ENTER]rpido possvel! " -gameforge.subquest_45._40_select = " Vou j faz-lo. " -gameforge.subquest_45._50_say = " Queres aceitar a misso? " -gameforge.subquest_45._60_say = " Eu estou a pedir a tua ajuda! Se ests demasiado[ENTER]ocupado agora, volta mais tarde. Talvez tenhas[ENTER]mais tempo. Vou ficar tua espera. " -gameforge.subquest_45._70_say = " Eu pedi-te ajuda e tu viras-me as costas?[ENTER]Oh, est bem, tambm no precisamos de ti...[ENTER]Agora desaparece! " -gameforge.subquest_45._80_say = " Obrigado! " -gameforge.subquest_45._90_makequestbutton = " Templo da Escurido " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " Boa sorte na tua busca! Apenas poderei criar a[ENTER]Porcelana correcta se tiver os materiais certos.[ENTER]Os meus clientes esto muito impacientes! " -gameforge.subquest_46._10_targetVid = " O Segredo da Porcelana Celadon " -gameforge.subquest_46._110_makequestbutton = " Porcelana Celadon " -gameforge.subquest_46._120_qSetTitle = " Porcelana Celadon " -gameforge.subquest_46._130_say = " Tens todos os materiais que o Yonah precisa para[ENTER]criar a Porcelana Celadon. Leva-os ao Yonah! " -gameforge.subquest_46._140_say = " Para que o Yonah possa criar a Porcelana Celadon,[ENTER]ele precisa dos seguintes materiais:[ENTER]Areia do Deserto dos Bandidos do Deserto, Minrio[ENTER]de Cristal dos Veios de Cristal e Sangue de[ENTER]Macaco dos Macacos Pedra Fortes ou Macacos[ENTER]Dourados Fortes na Caverna dos Macacos Difceis.[ENTER]Encontra os trs materiais e leva-os ao Yonah! " -gameforge.subquest_46._150_targetVid = " O Segredo da Porcelana Celadon " -gameforge.subquest_46._160_npcChat = " Consegui todos os materiais " -gameforge.subquest_46._170_say = " Conseguiste! Obrigado! Com a tcnica correcta e[ENTER]os materiais certos poderei produzir a magnfica[ENTER]Porcelana Celadon. Os lucros que terei com a sua[ENTER]venda sero uma bno para a minha carteira.[ENTER]Toma esta recompensa. Mereceste-a. Irei comear a[ENTER]produzir a Porcelana imediatamente! " -gameforge.subquest_46._180_sayReward = " Recebeste 3.000.000 Pontos de Experincia. " -gameforge.subquest_46._190_sayReward = " Recebeste 30.000 Yang. " -gameforge.subquest_46._20_say = " Ol aventureiro! No foste tu quem h uns tempos[ENTER]me trouxe as notas do Sr. Soon sobre como[ENTER]produzir Porcelana Celadon? Tenho um problema...[ENTER]Embora agora conhea a tcnica, ainda no estou a[ENTER]conseguir produzir Porcelana Celadon genuna.[ENTER]Provavelmente deve-se ao facto de eu utilizar os[ENTER]meus ingredientes normais, em vez dos materiais[ENTER]indicados nas notas, que so difceis de obter. " -gameforge.subquest_46._30_say = " Preciso da fina Areia do Deserto, de uma unidade[ENTER]de Minrio de Cristal e de Sangue de Macaco. Se[ENTER]os misturar e adicion-los ao Barro, este ficar[ENTER]bastante duro quando exposto ao fogo. Alm disso[ENTER]a sua cor passar a um verde plido, parecida com[ENTER]jade. Esta cor muito popular entre os meus[ENTER]clientes e por isso preciso de vender mais! " -gameforge.subquest_46._40_say = " Podes obter a Areia do Deserto dos Bandidos do[ENTER]Deserto, o Minrio de Cristal dos Veios de[ENTER]Cristal e para o Sangue de Macaco ters de matar[ENTER]macacos na Caverna dos Macacos Difceis.[ENTER]Podes arranjar-me estes materiais? Sei que no[ENTER]ser fcil, mas irei dar-te uma recompensa[ENTER]generosa. " -gameforge.subquest_46._50_select = " Aceitar " -gameforge.subquest_46._60_select = " Recusar " -gameforge.subquest_46._70_say = " Queres desistir desta Misso? " -gameforge.subquest_46._80_say = " Se ests demasiado ocupado de momento, volta mais[ENTER]tarde. " -gameforge.subquest_46._90_say = " Ests a desistir? A srio? Parece que tenho de[ENTER]procurar os materiais por mim mesmo. Preciso[ENTER]mesmo desta Porcelana. Adeus e boa sorte. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! isso. " -gameforge.subquest_47._10_answer = " Inimigos no horizonte " -gameforge.subquest_47._10_targetVid = " Capito " -gameforge.subquest_47._110_select = " No sei. " -gameforge.subquest_47._115_select = " Mostra-me de novo. " -gameforge.subquest_47._120_say = " Queres desistir desta Misso? " -gameforge.subquest_47._130_say = " Pensa de novo e volta mais tarde. Mas no contes[ENTER]isto a outros! " -gameforge.subquest_47._140_say = " Oh meu Deus! assim to difcil? Eras a minha[ENTER]ltima esperana... E agora quem o ir decifrar? " -gameforge.subquest_47._150_say = " Ok, mas despacha-te. Caso contrrio algum vai[ENTER]comear a suspeitar de algo:[ENTER][ENTER]Imoginis[ENTER]on[ENTER]enothizor " -gameforge.subquest_47._160_say = " E ento? O que que este cdigo significa? " -gameforge.subquest_47._170_say = " Sim, est certo! Agora tambm j compreendo.[ENTER]Tenho orgulho em ti. s um dos nossos melhores[ENTER]soldados![ENTER]Esta frase uma palavra-passe combinada.[ENTER]Significa que o Yu-Hwan encontrou espies[ENTER]inimigos e que precisamos de tomar aces contra[ENTER]eles. Irei dar as ordens imediatamente. " -gameforge.subquest_47._180_sayReward = " Recebeste 1.300.000 Pontos de Experincia. " -gameforge.subquest_47._190_say = " Porque ests to calado? No consegues decifrar a[ENTER]mensagem? " -gameforge.subquest_47._200_select = " Tenho de pensar novamente. " -gameforge.subquest_47._20_answer = " Inimigos no horizonte " -gameforge.subquest_47._20_npcChat = " Sobre o cdigo secreto... " -gameforge.subquest_47._210_select = " Desisto. " -gameforge.subquest_47._220_say = " Oh meu Deus! assim to difcil? Eras a minha[ENTER]ltima esperana... E agora quem o ir decifrar? " -gameforge.subquest_47._230_say = " Ento, o que significa? " -gameforge.subquest_47._240_say = " Sim, est certo! Agora tambm j compreendo.[ENTER]Tenho orgulho em ti. s um dos nossos melhores[ENTER]soldados![ENTER]Esta frase uma palavra-passe combinada.[ENTER]Significa que o Yu-Hwan encontrou espies[ENTER]inimigos e que precisamos de tomar aces contra[ENTER]eles. Irei dar as ordens imediatamente. " -gameforge.subquest_47._250_sayReward = " Recebeste 2.300.000 Pontos de Experincia. " -gameforge.subquest_47._260_say = " Tu irs descobrir. Volta quando estiveres pronto! " -gameforge.subquest_47._270_say = " Hmm, isso no me diz nada. O que ser que ele[ENTER]quis dizer com isso?[ENTER]No me parece que esteja correcto. Pensa de novo. " -gameforge.subquest_47._280_select = " Vou tentar de novo. " -gameforge.subquest_47._290_select = " Desisto. " -gameforge.subquest_47._300_say = " Ento? O que que significa? " -gameforge.subquest_47._301_answer_correct = " Inimigos no horizonte " -gameforge.subquest_47._302_answer_wrong = " Amigos no horizonte " -gameforge.subquest_47._303_answer_wrong = " Inimigo no horizonte " -gameforge.subquest_47._304_answer_wrong = " A verdade faz inimigos " -gameforge.subquest_47._305_answer_dontknow = " No tenho ideia " -gameforge.subquest_47._30_say = " ATENO![ENTER]Ah, s tu. Ainda bem que aqui ests! Recebi[ENTER]algumas informaes do Yu-Hwan. Ele escreveu a[ENTER]mensagem numa escrita secreta, como de costume.[ENTER]Demoro sculos para a decifrar. E tenho de lidar[ENTER]com este assunto rapidamente.[ENTER]Da ltima vez conseguiste faz-lo facilmente.[ENTER]Podes ajudar-me de novo, por favor? " -gameforge.subquest_47._310_say = " Sim, est certo! Agora tambm j compreendo.[ENTER]Tenho orgulho em ti. s um dos nossos melhores[ENTER]soldados![ENTER]Esta frase uma palavra-passe combinada.[ENTER]Significa que o Yu-Hwan encontrou espies[ENTER]inimigos e que precisamos de tomar aces contra[ENTER]eles. Irei dar as ordens imediatamente. " -gameforge.subquest_47._320_sayReward = " Recebeste 20.000 Yang. " -gameforge.subquest_47._330_say = " Tu irs descobrir. Volta quando estiveres pronto! " -gameforge.subquest_47._40_say = " Queres desistir desta Misso? " -gameforge.subquest_47._50_say = " Mas tu conseguiste faz-lo da ltima vez. Porque[ENTER]ests a hesitar agora? Pensa melhor. " -gameforge.subquest_47._60_say = " Percebo o que queres dizer.[ENTER]No queres trabalhar mais connosco, no ?[ENTER] uma pena. No h muitos guerreiros corajosos. " -gameforge.subquest_47._70_say = " Oh! s a minha salvao! V, este o cdigo. D[ENTER]uma boa vista de olhos! " -gameforge.subquest_47._80_say = " Imoginis[ENTER]on[ENTER]enothizor[ENTER][ENTER]Consegues decifrar isto? " -gameforge.subquest_47._90_say = " Ento como vai isso? Alguma pista? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Encontrar o espio " -gameforge.subquest_48._10_npcChat = " Encontra o Espio " -gameforge.subquest_48._110_say = " Um dos espies vive como um pescador na vila de[ENTER]Pyungmo no reino de Jinno. Tenta entrar em[ENTER]contacto com ele discretamente e volta ao Capito[ENTER]com o seu relatrio. " -gameforge.subquest_48._120_say = " Um dos espies vive como um pescador na vila de[ENTER]Yongan no reino de Shinsoo. Tenta entrar em[ENTER]contacto com ele discretamente e volta ao Capito[ENTER]com o seu relatrio. " -gameforge.subquest_48._130_say = " Um dos espies vive como um pescador na vila de[ENTER]Joan no reino de Chunjo. Tenta entrar em contacto[ENTER]com ele discretamente e volta ao Capito com o[ENTER]seu relatrio. " -gameforge.subquest_48._140_npcChat = " O que ests a fazer? " -gameforge.subquest_48._150_say = " Pshh, est quieto! Ests a afugentar os peixes[ENTER]todos. E porque ests aqui j agora? Fazes tanto[ENTER]barulho e s to trapalho; no ests aqui para[ENTER]pescar certamente. " -gameforge.subquest_48._160_say = " Ah, compreendo. H algum tempo que te espero;[ENTER]ests atrasado. No foi fcil obter esta[ENTER]informao sem ser capturado. Tens de compreender[ENTER]que os inimigos esto por toda a parte e que[ENTER]apenas esto espera que descures o teu[ENTER]disfarce. " -gameforge.subquest_48._170_say = " Agora no devemos ficar por aqui juntos mais[ENTER]tempo! Afinal de contas, no queremos que algum[ENTER]nos descubra.[ENTER]Aqui tens os documentos. Agora pe-te j a[ENTER]caminho e vai entregar os documentos directamente[ENTER]ao Capito. " -gameforge.subquest_48._180_say = " Um momento, por favor![ENTER]Tenho algo para ti. Um pequeno presente. Agora[ENTER]pe-te a caminho. " -gameforge.subquest_48._190_sayReward = " Ests curioso e abres o pacote para veres o que o[ENTER]espio te ofereceu. " -gameforge.subquest_48._200_say = " ptimo! Escardnios Grelhados! bvio que o[ENTER]espio realmente percebe algo de pesca. " -gameforge.subquest_48._20_say = " Calma, soldado![ENTER]Uma vez que todos os Reinos mais prximos so[ENTER]nossos inimigos, importante que tenhamos amigos[ENTER]que possam esconder-se e recolher informao para[ENTER]que possamos estar preparados para qualquer[ENTER]ataque. extremamente importante que o seu[ENTER]disfarce nunca seja descoberto. " -gameforge.subquest_48._210_sayReward = " Recebeste 3 Escardnios Grelhados. " -gameforge.subquest_48._220_sendLetter = " Regressa ao Capito " -gameforge.subquest_48._230_targetVid = " O Capito " -gameforge.subquest_48._240_say = " A perigosa viagem a Pyungmoo no reino de Jinno[ENTER]foi um sucesso: recebeste informaes importantes[ENTER]do espio que est disfarado de pescador.[ENTER]Agora regressa ao teu reino e leva essa[ENTER]informao rapidamente ao Capito. " -gameforge.subquest_48._250_say = " A perigosa viagem a Yongan no reino de Shinsoo[ENTER]foi um sucesso: recebeste informaes importantes[ENTER]do espio que est disfarado de pescador.[ENTER]Agora regressa ao teu reino e leva essa[ENTER]informao rapidamente ao Capito. " -gameforge.subquest_48._260_say = " A perigosa viagem a Joan no reino de Chunjo foi[ENTER]um sucesso: recebeste informaes importantes do[ENTER]espio que est disfarado de pescador.[ENTER]Agora regressa ao teu reino e leva essa[ENTER]informao rapidamente ao Capito. " -gameforge.subquest_48._270_npcChat = " A misso foi um sucesso! " -gameforge.subquest_48._280_say = " So estes os documentos? ptimo! Obrigado.[ENTER]Agora que sabemos sobre os planos dos nossos[ENTER]inimigos, podemos preparar-nos correctamente para[ENTER]nos protegermos. Fizeste um ptimo servio para o[ENTER]teu reino! " -gameforge.subquest_48._290_sayReward = " Recebeste 5.500.000 Pontos de Experincia. " -gameforge.subquest_48._300_sayReward = " Recebeste 50.000 Yang. " -gameforge.subquest_48._30_say = " De certo que conheces o musico Yu-Hwan, correcto?[ENTER]Ele tambm um espio e trabalha para ns. Um s[ENTER]espio no ajuda em nada, por isso temos vrios[ENTER]espalhados por todo o mundo. Um deles est na[ENTER]primeira vila disfarado de pescador. " -gameforge.subquest_48._40_say = " Uma vez que no posso contactar directamente com[ENTER]ele sem estragar o seu disfarce, preciso da ajuda[ENTER]de alguns soldados destemidos.[ENTER]Sim, refiro-me a ti! Por favor, vai ter com este[ENTER]Pescador e recolhe o seu relatrio mais recente.[ENTER] da maior importncia para a segurana do nosso[ENTER]Reino! " -gameforge.subquest_48._50_say = " Queres desistir desta misso? " -gameforge.subquest_48._60_say = " Queres preparar-te primeiro? Ok, mas volta[ENTER]rpido. Ficarei tua espera. Mas por favor[ENTER]despacha-te...Preciso desse relatrio! " -gameforge.subquest_48._70_say = " O que se passa contigo? Da ltima vez fizeste um[ENTER]trabalho fantstico para ns! E agora s queres[ENTER]abandonar o teu reino? Mas no h nada que eu[ENTER]possa fazer sobre isso. At prxima. " -gameforge.subquest_48._80_say = " Eu sabia que podia contar contigo. Boa sorte e[ENTER]tem cuidado! " -gameforge.subquest_48._90_makequestbutton = " Encontra-te com o espio " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " O que o Bingsu? " -gameforge.subquest_49._10_targetVid = " Bingsu? " -gameforge.subquest_49._110_say = " O Taurean tem andado em discusses com a Harang[ENTER]porque ele no acredita nela quando ela diz que [ENTER]possvel fazer gelados no Vero. Vai ter com a[ENTER]Harang e pergunta-lhe o que sabe sobre o Bingsu. " -gameforge.subquest_49._120_qSetTitle = " Perguntar Harang " -gameforge.subquest_49._130_targetVid = " Perguntar Harang " -gameforge.subquest_49._140_npcChat = " O que o Bingsu? " -gameforge.subquest_49._150_say = " Aquele Taurean gosta de fingir que percebe de[ENTER]tudo. Ele nem sabe o que o Bingsu! Como [ENTER]possvel algum no conhecer uma coisa to[ENTER]deliciosa?[ENTER]Tu tambm no sabes o que o Bingsu?? Bom, [ENTER]melhor ires ao Octvio na prxima vila. Ele um[ENTER]chef famoso e conhece muitas receitas deliciosas.[ENTER]Ele uma vez fez Bingsu para mim... mmmmh. Ele vai[ENTER]provar-te que tenho razo! " -gameforge.subquest_49._160_makequestbutton = " Vamos ter com o Octvio " -gameforge.subquest_49._170_say = " O Taurean quer mesmo saber o que o Bingsu.[ENTER]Vai ter com o Octvio, o dono do restaurante. Ele[ENTER]certamente poder ajudar-te. " -gameforge.subquest_49._180_npcChat = " Sabes o que o Bingsu? " -gameforge.subquest_49._190_say = " Bingsu? claro que sei o que . Qualquer[ENTER]cozinheiro que se preze sabe fazer Bingsu![ENTER]Primeiro preciso gelo picado bastante fino.[ENTER]Depois espalha-se acar por cima, adiciona-se[ENTER]fatias finas de Bolo de Arroz e, finalmente,[ENTER]frutas frescas para decorao. " -gameforge.subquest_49._200_say = " Porque perguntas? O Taurean e a Harang andam a[ENTER]discutir? Isso no novidade. Mas a Harang tem[ENTER]razo. O Bingsu algo extremamente popular em[ENTER]Veres quentes. O Taurean um bom rapaz, mesmo[ENTER]que por vezes seja um pouco picuinhas. Se me[ENTER]arranjares os ingredientes poderei fazer Bingsu[ENTER]para ele. " -gameforge.subquest_49._20_npcChat = " Bingsu? " -gameforge.subquest_49._210_say = " Gostaria de dar um presente ao Taurean e dar-lhe[ENTER]Bingsu. O que achas? Podes arranjar-me Peas de[ENTER]Gelo da Montanha Sohan? " -gameforge.subquest_49._220_say = " Queres desistir desta Misso? " -gameforge.subquest_49._230_say = " No gostas de gelado? Ou j comeste demasiado? [ENTER]para o Taurean, por isso por favor pensa melhor[ENTER]nisso. " -gameforge.subquest_49._240_say = " Que pena. O Taurean vai ficar muito desapontado.[ENTER]Adeus. " -gameforge.subquest_49._250_say = " Muito bem. Preciso de Peas de Gelo que podes[ENTER]obter dos Gelos Encantados na Montanha Sohan.[ENTER]Traz-me 50 Peas de Gelo. Depois poderei fazer o[ENTER]delicioso Bingsu. " -gameforge.subquest_49._260_targetVid = " Dirige-te ao Octvio " -gameforge.subquest_49._270_say = " %s[ENTER]Conseguiste as Peas de Gelo para o Bingsu do[ENTER]Taurean. Leva-as ao Octvio. " -gameforge.subquest_49._275_say = " Tenho as Peas de Gelo " -gameforge.subquest_49._280_say = " O Octvio concordou fazer Bingsu para o Taurean,[ENTER]mas para isso precisa de gelo. Mata Gelos[ENTER]Encantados na Montanha Sohan e obtm 50 Peas de[ENTER]Gelo. Depois leva-as ao Octvio. " -gameforge.subquest_49._285_say = " procura das Peas de Gelo " -gameforge.subquest_49._290_npcChat = " Toma, trouxe-te as Peas de Gelo. " -gameforge.subquest_49._300_say = " Ah, muito bem! A parte mais difcil de fazer[ENTER]Bingsu j est terminada. Agora apenas preciso de[ENTER]espalhar um pouco de acar... e algumas[ENTER]frutas...[ENTER]Aqui tens! Um gelado para o Taurean. Leva-o at[ENTER]ele, que ele ir esquecer a sua raiva[ENTER]rapidamente. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " Desculpa, mas isso no chega. Tens de arranjar[ENTER]mais, caso contrrio ser uma poro muito[ENTER]pequena. " -gameforge.subquest_49._320_select = " Tentar de novo " -gameforge.subquest_49._330_say = " Sei que muito longe e os monstros so fortes.[ENTER]Se demasiado difcil para ti, ento no h nada[ENTER]que possamos fazer.[ENTER]Adeus. " -gameforge.subquest_49._340_say = " Tenta de novo. Com a tua coragem e resistncia[ENTER]irs conseguir! " -gameforge.subquest_49._350_targetVid = " Bingsu? " -gameforge.subquest_49._360_say = " Est pronto: O Octvio fez o Bingsu a partir do[ENTER]gelo da Montanha Sohan. Vai ter com o Taurean[ENTER]rapidamente antes que derreta. " -gameforge.subquest_49._370_npcChat = " Aqui tens o Bingsu! " -gameforge.subquest_49._380_say = " Isto o Bingsu? Sabe muito bem. Saboroso e[ENTER]refrescante. Nunca tinha provado nada como isto[ENTER]antes, obrigado! Ento a Harang tem razo. Terei[ENTER]que lhe pedir desculpas... " -gameforge.subquest_49._390_sayReward = " Recebeste 6.000.000 Pontos de Experincia. " -gameforge.subquest_49._400_sayReward = " Recebeste 70.000 Yang. " -gameforge.subquest_49._40_say = " Hoje tive uma discusso com a Harang. Eu podia...[ENTER]Ela diz que h algo muito delicioso feito de gelo[ENTER]picado. Chama-se Bingsu. " -gameforge.subquest_49._410_sayReward = " Recebeste um Pergaminho da Guerra. " -gameforge.subquest_49._420_say = " Lembraste-te de me trazer algum Bingsu? " -gameforge.subquest_49._430_say = " Oh meus Deus, esqueci-me completamente disso![ENTER]Hmm, ser que devo continuar a tentar? Ou [ENTER]melhor desistir? " -gameforge.subquest_49._440_select = " Sim, vou continuar. " -gameforge.subquest_49._450_select = " Desisto. " -gameforge.subquest_49._460_say = " No o consigo fazer, desculpa. " -gameforge.subquest_49._50_say = " Algo desse tipo apenas possvel durante o frio[ENTER]do Inverno. Mas ela continua a afirmar que [ENTER]possvel. Podes descobrir se tambm possvel[ENTER]fazer esse tal Bingsu no Vero? Se que tal[ENTER]coisa existe... " -gameforge.subquest_49._60_say = " Estou certo que este Bingsu delicioso! Tens a[ENTER]certeza que nunca me vais querer ajudar a[ENTER]faz-lo? " -gameforge.subquest_49._70_say = " Se quiseres tentar de novo mais tarde avisa-me. " -gameforge.subquest_49._80_say = " Gostaria mesmo de experimentar o Bingsu... Mas[ENTER]tens razo. A Harang provavelmente apenas se est[ENTER]a armar em sabichona e esse Bingsu nem existe![ENTER]Adeus. " -gameforge.subquest_49._90_say = " Obrigado pela tua ajuda. Avisa-me quando[ENTER]descobrires algo. Ento poderei dizer das boas [ENTER]Harang! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " No tens Pontos de Karma suficientes para treinar. " -gameforge.training_grandmaster_skill._10_answer = " Quero treinar " -gameforge.training_grandmaster_skill._10_sayTitle = " Treino de Habilidade Grande Mestre " -gameforge.training_grandmaster_skill._110_sayReward = " Pontos de Karma necessrios: " -gameforge.training_grandmaster_skill._120_sayReward = " Os teus Pontos de Karma esto negativos. Isto[ENTER]significa que ters agora de gastar o dobro dos[ENTER]pontos para tentares melhorar as tuas Habilidades[ENTER]em relao ao que gastarias com os Pontos em[ENTER]positivo. " -gameforge.training_grandmaster_skill._130_sayReward = " Pontos de Karma necessrios: " -gameforge.training_grandmaster_skill._140_sayReward = " Se treinares agora, os teus Pontos de Karma iro[ENTER]ficar negativos. " -gameforge.training_grandmaster_skill._150_sayReward = " Confirmar! " -gameforge.training_grandmaster_skill._160_say = " Se tentares aumentar uma habilidade Grande Mestre[ENTER]agora, os teus Pontos de Karma podem ficar abaixo[ENTER]de zero, uma vez que no tens muitos neste[ENTER]momento. Queres mesmo aumentar esta habilidade? " -gameforge.training_grandmaster_skill._170_sayReward = " Quero treinar " -gameforge.training_grandmaster_skill._180_say = " Se no quiseres treinar clica 'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = " Bem sucedido! " -gameforge.training_grandmaster_skill._200_say = " Parabns! Conseguiste. " -gameforge.training_grandmaster_skill._20_say = " Ainda no fazes parte de um treino. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Isto significa que atingiste o nvel Perfeito da[ENTER]habilidade e no a poders melhorar mais. " -gameforge.training_grandmaster_skill._230_say = " Parabns! Conseguiste. Graas ao treino de Grande[ENTER]Mestre, " -gameforge.training_grandmaster_skill._240_say = " %s foi aumentada para o nvel %s. " -gameforge.training_grandmaster_skill._250_sayReward = " O nvel da habilidade foi aumentado! " -gameforge.training_grandmaster_skill._260_sayReward = " Utilizaste %s Pontos de Karma. " -gameforge.training_grandmaster_skill._270_sayReward = " O treino falhou! " -gameforge.training_grandmaster_skill._280_say = " No conseguiste melhorar a tua habilidade. " -gameforge.training_grandmaster_skill._290_sayReward = " Perdeste alguns Pontos de Karma e gastaste a[ENTER]Pedra da Alma. " -gameforge.training_grandmaster_skill._30_say = " Uma vez que leste um Pergaminho do Exorcismo[ENTER]poders treinar de novo sem precisar de[ENTER]descansar. " -gameforge.training_grandmaster_skill._40_say = " Assim que tiveres terminado o treino, ters de[ENTER]descansar durante 12 horas. Tenta de novo mais[ENTER]tarde ou usa um Pergaminho do Exorcismo. " -gameforge.training_grandmaster_skill._50_say = " Nenhuma das tuas habilidades suficientemente[ENTER]alta para treinar em Grande Mestre. " -gameforge.training_grandmaster_skill._60_say = " Por favor escolhe a habilidade que queres treinar. " -gameforge.training_grandmaster_skill._70_chat = " Pontos de Karma actuais: %s " -gameforge.training_grandmaster_skill._75_chat = " Pontos de Karma necessrios: " -gameforge.training_grandmaster_skill._80_stringFormat = " Treino de Grande Mestre - %s " -gameforge.training_grandmaster_skill._90_say = " O treino de Habilidades com a Pedra da Alma gasta[ENTER]Pontos de Karma. at possvel que fiques com um[ENTER]valor negativo de Pontos. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Desculpa, mas no tens a experincia de equitao[ENTER]necessria para poderes melhorar a tua montada.[ENTER]Precisas de ter pelo menos um Cavalo Armado. " -gameforge.training_mount._02_say = " Desculpa, mas sem os documentos correctos no h[ENTER]nada que possa fazer. No me tentes enganar de[ENTER]novo, ou irei fazer-te pagar por isso. " -gameforge.training_mount._03_say = " Onde est o teu Selo de Montada? No posso[ENTER]melhorar montadas sem esse Selo.[ENTER]Espreita a moeda giratria no canto inferior[ENTER]esquerdo. L poders encontrar Certificados que[ENTER]podem ser trocados por Selos de Montadas. " -gameforge.training_mount._04_say = " Quero usar uma nova montada! " -gameforge.training_mount._05_say = " Hey! Ainda montas um cavalo?! A srio? Sabes que[ENTER]hoje em dia j conseguimos domar animais[ENTER]selvagens, certo? " -gameforge.training_mount._06_say = " Para domares animais selvagens e os poderes[ENTER]treinar para o combate precisas de experincia em[ENTER]equitao. Alm disso irs precisar de um dos[ENTER]seguintes itens: o Pergaminho da Evoluo, para[ENTER]evolures a tua montada jovem para uma montada[ENTER]selvagem ou o Pergaminho da Mutao, para a[ENTER]evolures uma montada selvagem para uma montada[ENTER]corajosa. " -gameforge.training_mount._07_say = " Se tiveres dvidas podes sempre vir falar comigo[ENTER]de novo. Tentarei ajudar-te no que for possvel. " -gameforge.training_mount._08_say = " Quero melhorar a minha montada! " -gameforge.training_mount._09_say = " Ento queres melhorar a tua montada? Sabes como[ENTER]funciona? Ok, vou explicar-te. " -gameforge.training_mount._10_say = " Para melhorares a tua montada jovem para uma[ENTER]montada selvagem, precisas de obter o Pergaminho[ENTER]da Evoluo. Encontra um Pergaminho da Mutao se[ENTER]o que pretendes melhorar a tua montada selvagem[ENTER]para uma montada corajosa. Diz-se que estes[ENTER]pergaminhos podem ser encontrados numa terra[ENTER]longnqua habitada por perigosos gigantes! " -gameforge.training_mount._11_say = " Traz-me estes pergaminhos e irei melhorar a tua[ENTER]montada. Por acaso j no os ters contigo? " -gameforge.training_mount._12_say = " Sim, quero melhorar a minha montada! " -gameforge.training_mount._13_say = " No, para j no. " -gameforge.training_mount._14_say = " Ah, ento tens contigo os pergaminhos. Qual deles[ENTER]tens? O Pergaminho da Evoluo permite-te treinar[ENTER]uma montada inexperiente para poder ser usada em[ENTER]combate. O Pergaminho da Mutao permite-te[ENTER]melhor-la para uma montada corajosa. " -gameforge.training_mount._15_2_say = " Tenho o Pergaminho da Mutao. " -gameforge.training_mount._15_say = " Tenho o Pergaminho da Evoluo. " -gameforge.training_mount._16_say = " No tenho pergaminhos comigo. " -gameforge.training_mount._17_say = " Ah, vejam - o Pergaminho da Evoluo! Ok,[ENTER]deixa-me dar uma olhada no teu Selo de Montada.[ENTER]Algumas pessoas tm tentado trazer-me Selos[ENTER]falsos. Primeiro tenho de verificar a sua[ENTER]autenticidade. Passa-o para c.[ENTER](Arrasta o Selo para o Rapaz do Estbulo) " -gameforge.training_mount._18_say = " O Pergaminho da Mutao! At agora ainda s tinha[ENTER]ouvido falar dele em histrias. Nunca tive um nas[ENTER]mos. Mostra-me o teu Selo de Montada ento. Irei[ENTER]troc-lo por um mais poderoso assim que tiver[ENTER]verificado a sua autenticidade.[ENTER](Arrasta o Selo para o Rapaz do Estbulo) " -gameforge.training_mount._19_say = " Assim que tiveres encontrado um dos pergaminhos[ENTER]vem ter comigo. Irei trocar o teu Selo de montada[ENTER]antigo por um mais poderoso. " -gameforge.training_mount._20_say = " O teu Selo de montada j viu melhores dias[ENTER]realmente. Espera um pouco, vou troc-lo por um[ENTER]novo.[ENTER]Aqui tens. Agora poders invocar a tua montada[ENTER]selvagem.[ENTER]Vem ter comigo quando tiveres encontrado o[ENTER]Pergaminho da Mutao. Posso us-lo para dar-te[ENTER]um Selo de montada ainda mais poderoso. " -gameforge.training_mount._21_say = " Esse o Selo de montada que recebeste de mim h[ENTER]algum tempo. Est bastante gasto. D-mo e irei[ENTER]criar um Selo de montada para ti ainda mais[ENTER]poderoso! " -gameforge.training_mount._22_say = " Este Selo permite-te invocar a tua montada[ENTER]transformada. inestimvel, por isso guarda-a[ENTER]com cuidado! " -gameforge.training_mount._23_say = " Posso usar habilidades de cavalo? " -gameforge.training_mount._24_say = " Queres usar habilidades de cavalo? s uma pessoa[ENTER]muito exigente! Embora eu tambm sonhe com[ENTER]elas... Muito bem. Para as aprenderes primeiro[ENTER]tens de seguir algumas regras. " -gameforge.training_mount._25_say = " Para comear, precisas de ser um mestre na[ENTER]equitao, caso contrrio estars a colocar-te em[ENTER]perigo. Alm disso, a tua montada precisa de[ENTER]estar preparada para o combate, pois s ento[ENTER]poder fazer uso das habilidades de cavalo. " -gameforge.training_mount._26_say = " A tua montada est pronta para aprender[ENTER]habilidades de cavalo? No poderei permitir que o[ENTER]treino continue caso no esteja. O que queres[ENTER]fazer? " -gameforge.training_mount._27_say = " Compreendo. Irei agora avaliar a tua fora e[ENTER]mestria na equitao. Por favor espera um[ENTER]momento. " -gameforge.training_mount._28_say = " Hmm... Coluna forte, proficincia na equitao e[ENTER]a tua montada parece estar pronta para o combate.[ENTER]Podes usar habilidades de cavalo. " -gameforge.training_mount._29_say = " Agora a tua montada pode usar habilidades de[ENTER]cavalo. No entanto, se arranjares outra montada,[ENTER]ela ter de ser treinada e tambm aprender as[ENTER]habilidades. Nesse caso, vem ter comigo[ENTER]novamente. " -gameforge.training_mount._30_say = " Vamos l ver... J te disse que perigoso se no[ENTER]tiveres experincia em equitao. Vem ter comigo[ENTER]quando fores mais experiente. " -gameforge.training_mount._31_say = " Lamento, mas parece que a tua montada ainda no[ENTER]est pronta.[ENTER]Vem ter comigo quando ela estiver mais desejosa[ENTER]de combate. " -gameforge.training_mount._32_say = " Talvez possas desmontar-te enquanto falamos?[ENTER]Tenho uma dor no pescoo e custa-me ter de olhar[ENTER]para cima para falar contigo. " -gameforge.training_mount._33_say = " No tens a experincia de equitao necessria[ENTER]para melhorares a tua montada. Precisas de ter[ENTER]pelo menos um Cavalo Armado para poderes treinar[ENTER]uma montada selvagem. Para poderes ter uma[ENTER]montada corajosa precisas de um Cavalo Militar. " -gameforge.training_mount._34_say = " Vejo que tens um Snack do Poder. Esta valiosa[ENTER]erva medicinal proporciona energia pura tua[ENTER]Montada Melhorvel - ir aumentar a sua durao[ENTER]um certo nmero de dias. O que devo fazer?[ENTER]Queres que eu aumente a durao da tua Montada ou[ENTER]pretendes que eu a melhore? " -gameforge.training_mount._35_select_1 = " Aumentar durao " -gameforge.training_mount._35_select_2 = " Melhorar " -gameforge.training_mount._36_select_1 = " 7 Dias " -gameforge.training_mount._36_select_2 = " 15 Dias " -gameforge.training_mount._36_select_3 = " 30 Dias " -gameforge.training_mount._36_select_4 = " Pergaminho da Mutao + 200k Yang " -gameforge.training_mount._37_say = " Infelizmente no possuis o Snack do Poder[ENTER]apropriado para o aumento de durao que[ENTER]escolheste. Mas tenho a certeza que o irs[ENTER]encontrar atravs da moeda rotativa! " -gameforge.training_mount._38_say = " O Pergaminho da Mutao possui um enorme poder![ENTER]Ele poder aumentar a durao da tua Montada[ENTER]Corajosa em at 4 dias. Uma tentativa ir[ENTER]custar-te 200.000 Yang. Mas a tua montada tem de[ENTER]se encontrar exausta e com menos de 1 dia de[ENTER]durao restante para poderes usar essa[ENTER]tentativa. E claro, um pouco de sorte tambm[ENTER]faz parte deste processo! Se a tentativa falhar,[ENTER]recomendo a utilizao de um Snack do Poder.[ENTER]Estes Snacks podem ser encontrados atravs da[ENTER]moeda rotativa. " -gameforge.training_mount._39_say = " A tua Montada Melhorvel ainda tem demasiado[ENTER]poder. O Pergaminho da Mutao no ter qualquer[ENTER]efeito. Volta quando a tua Montada tiver menos de[ENTER]1 dia de durao restante. " -gameforge.training_mount._40_say = " Infelizmente no te posso ajudar. No possuis um[ENTER]Pergaminho da Mutao ou tens menos de 200.000[ENTER]Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " A tentativa de produzir o Pergaminho falhou[ENTER]porque no tinhas todos os materiais. " -gameforge.upgrade_refine_scroll._10_npcChat = " Produzir Pergaminho da Guerra " -gameforge.upgrade_refine_scroll._110_npcChat = " Produzir Pergaminho do Drago " -gameforge.upgrade_refine_scroll._120_say = " Um Pergaminho do Drago aumenta a probabilidade[ENTER]de melhoramento de um item. Mesmo que o[ENTER]melhoramento falhe o item s ser diminudo 1[ENTER]nvel. Este um item misterioso que pode ser[ENTER]visto como uma melhoria do Pergaminho da Bno. " -gameforge.upgrade_refine_scroll._130_say = " Para o produzir preciso de Metal Mgico. " -gameforge.upgrade_refine_scroll._140_sayItem = " Metal Mgico " -gameforge.upgrade_refine_scroll._150_say = " Para o produzir preciso de um Pergaminho da[ENTER]Bno. " -gameforge.upgrade_refine_scroll._160_say = " Tens todos os itens necessrios? Queres que eu[ENTER]produza um Pergaminho do Drago?[ENTER]Para produzir um Pergaminho do Drago preciso de[ENTER]um Pergaminho da Bno e de Metal Mgico. " -gameforge.upgrade_refine_scroll._170_say = " Produzi um Pergaminho do Drago! Realmente [ENTER]muito fcil produzir um Pergaminho do Drago[ENTER]quando uso Metal Mgico. Gosto disso! " -gameforge.upgrade_refine_scroll._180_say = " A tentativa de produzir o Pergaminho falhou[ENTER]porque no tinhas todos os materiais. " -gameforge.upgrade_refine_scroll._190_npcChat = " Produzir Manual do Ferreiro " -gameforge.upgrade_refine_scroll._200_say = " J ouviste falar numa pedra chamada Pedra do[ENTER]Ferriero? Aparentemente uma pedra criada a[ENTER]partir do sangue e suor de um Ferreiro. Se me[ENTER]trouxeres um Pedra do Ferreiro e um Pergaminho da[ENTER]Bno, eu irei produzir um Manual que foi[ENTER]passado na minha famlia de gerao em gerao.[ENTER]Tem funes semelhantes ao Pergaminho do Drago,[ENTER]mas a probabilidade de sucesso maior. " -gameforge.upgrade_refine_scroll._20_say = " Estes Pergaminhos da Guerra melhoram itens de +0[ENTER]a +3 e tm uma probabilidade de sucesso de 100%.[ENTER]No entanto no funcionam em itens de nvel +4 ou[ENTER]acima. " -gameforge.upgrade_refine_scroll._210_say = " Para o produzir preciso de uma Pedra do Ferreiro. " -gameforge.upgrade_refine_scroll._220_sayItem = " Pedra do Ferreiro " -gameforge.upgrade_refine_scroll._230_say = " Para o produzir preciso de um Pergaminho da[ENTER]Bno. " -gameforge.upgrade_refine_scroll._240_say = " Tens todos os itens necessrios? Queres que eu[ENTER]produza o Manual passado na minha famlia de[ENTER]gerao em gerao? " -gameforge.upgrade_refine_scroll._250_say = " Produzi um Manual do Ferreiro para ti! Agora tens[ENTER]o conhecimento antigo de uma dinastia completa de[ENTER]Ferreiros. Usa-o de forma sbia! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Manual do Ferreiro " -gameforge.upgrade_refine_scroll._270_say = " No posso produzir o Manual do Ferreiro porque[ENTER]no tens os materiais necessrios. " -gameforge.upgrade_refine_scroll._30_say = " Para o produzir preciso de Ferro Mgico. " -gameforge.upgrade_refine_scroll._40_sayItem = " Ferro Mgico " -gameforge.upgrade_refine_scroll._50_say = " Para o produzir preciso de um Pergaminho da[ENTER]Bno. " -gameforge.upgrade_refine_scroll._60_sayItem = " Pergaminho da Bno " -gameforge.upgrade_refine_scroll._70_say = " Tens todos os itens necessrios? Ainda precisas[ENTER]de 200.000 Yang.[ENTER]Se tiveres um Pergaminho da Bno, uma unidade[ENTER]de Ferro Mgico e 200.000 Yang, poderei produzir[ENTER]um Pergaminho da Guerra.[ENTER]Queres que eu te produza um Pergaminho? " -gameforge.upgrade_refine_scroll._80_say = " Produzi um Pergaminho da Guerra! Realmente [ENTER]muito fcil produzir um Pergaminho da Guerra se[ENTER]tiver Ferro Mgico! Gosto disso! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._90_sayItem = " Pergaminho da Guerra " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " Bem-vindo! Sabes para que servem as Barras[ENTER]d'Ouro? Andares por a com Yang o mesmo que[ENTER]dizeres: Por favor, matem-me j! por isso que[ENTER]eu troco o Yang das pessoas por Barras d'Ouro e[ENTER]as armazeno. " -gameforge.warehouse._10_npcChat = " Quero usar o Armazm. " -gameforge.warehouse._110_say = " Ok, eu peo-te mais do que normalmente pagarias[ENTER]por uma Barra de Ouro. Mas ainda um preo[ENTER]justo, no achas? No h qualquer razo para te[ENTER]sentires enganado. Como deves saber, existem[ENTER]muitos perigos por a... " -gameforge.warehouse._120_npcChat = " Abrir Armazm de Artigos " -gameforge.warehouse._130_say = " As minas esto esgotadas. difcil encontrar[ENTER]Ouro ou Prata. Enquanto no forem encontrados[ENTER]novos veios de minrio, no haver mais Ouro ou[ENTER]Prata. " -gameforge.warehouse._140_say = " Bem vindo![ENTER]Queres ver o teu Armazm de Artigos? Ento porque[ENTER]vieste ter comigo? Olha para o teu inventrio, l[ENTER]existe uma ligao directa para o Armazm de[ENTER]Artigos. " -gameforge.warehouse._150_say = " Entra no Armazm de Artigos quando quiseres[ENTER]clicando neste smbolo. Caso no a tenhas[ENTER]alterado, a palavra-passe 000000. " -gameforge.warehouse._20_sayTitle = " Guarda do Armazm " -gameforge.warehouse._30_say = " Queres usar o Armazm?[ENTER]Irs ter de pagar algum Yang para o poderes[ENTER]utilizar. Como hoje estou de bom humor, poders[ENTER]us-lo por apenas 500 Yang. Anda l, barato,[ENTER]no achas? " -gameforge.warehouse._40_say = " O qu? No tens Yang suficiente?[ENTER]Volta quando tiveres! " -gameforge.warehouse._50_say = " O teu Armazm est aberto.[ENTER]Se o quiseres usar s tens de falar comigo.[ENTER]A palavra-passe do teu Armazm : " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Devias alter-la por razes de segurana.[ENTER][ENTER]Podes pensar que 45 espaos no so suficientes,[ENTER]mas quem sabe, talvez te d mais algum espao se[ENTER]nos dermos bem. " -gameforge.warehouse._80_say = " Bem, eu no foro ningum. Se no o queres fazer,[ENTER]poders sempre voltar mais tarde. " -gameforge.warehouse._90_npcChat = " Abrir Armazm " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Bem-vindo/a ao servidor! " -gameforge.sash = {} -gameforge.sash.title_sash = "O que uma Faixa? " -gameforge.sash.msg_sash01 = "A faixa oferece duas opes: [ENTER]Combinao e Absoro.[ENTER][ENTER]Voc pode tentar combinar com uma faixa do mesmo nvel.[ENTER]Duas faixas combinadas podem gerar uma faixa de nvel superior. " -gameforge.sash.msg_sash02 = "Na absoro, a faixa recebe o bnus de uma arma ou armadura de acordo com o nvel da sua faixa.[ENTER]A taxa de absoro varia de acordo com o nvel da faixa.[ENTER]A arma ou armadura absorvida ser destruda. " -gameforge.sash.title_combination = "Combinao " -gameforge.sash.msg_comb01 = "Gostaria de combinar duas faixas? " -gameforge.sash.title_absorption = "Absoro " -gameforge.sash.msg_abso01 = "Deseja absorver os bnus da sua arma/armadura? " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "O Hobby nico de Baek Sun " -gameforge.collect_quest_lv96.msg01 = "%s, que voc pode encontrar no Vale de Seungryong, est te procurando.[ENTER]Por favor, v e veja do que se trata. " -gameforge.collect_quest_lv96.chat01 = "Manaco por Armas Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Guerreiro do Drago~! Eu preciso da sua ajuda![ENTER]Por favor, me ajude~![ENTER]Eu ouvi dizer que os monstros na Caverna Celestial deixam cair gemas que so teis para pesquisas de armas~! " -gameforge.collect_quest_lv96.msg03 = "E as gemas devem ser perfeitas~![ENTER]Eu vou avali-las para voc se voc as trouxer para mim~![ENTER]Voc precisa consegui-las para mim~![ENTER]A gema que eu preciso se chama Gema do Cu Azul.[ENTER]Eu preciso de um total de %d~![ENTER]Por favor, me ajude~! " -gameforge.collect_quest_lv96.title01 = "Traga as Gemas do Cu Azul " -gameforge.collect_quest_lv96.msg04 = "O manaco por armas, %s, est coletando gemas para pesquisa de armas.[ENTER]A gema que ele est procurando pode ser obtida de %s e %s. " -gameforge.collect_quest_lv96.msg05 = " Voc atualmente possui %s de %d " -gameforge.collect_quest_lv96.msg06 = "Voc ainda no pode usar a poo. " -gameforge.collect_quest_lv96.msg07 = "Voc j usou uma vez. " -gameforge.collect_quest_lv96.msg08 = "Voc deve obter as Gemas do Cu Azul primeiro antes de usar a poo. " -gameforge.collect_quest_lv96.msg09 = "Voc obteve as Gemas do Cu Azul! " -gameforge.collect_quest_lv96.chat02 = "Voc trouxe as Gemas do Cu Azul?" -gameforge.collect_quest_lv96.msg10 = "Oh no, me desculpe...[ENTER]Eu ainda no analisei as Gemas do Cu Azul que voc me trouxe da ltima vez...[ENTER]Por favor, traga-as para mim mais tarde. " -gameforge.collect_quest_lv96.msg11 = "Por favor, volte quando tiver %s " -gameforge.collect_quest_lv96.msg12 = "Uau~!! Excelente trabalho! Voc fez bem...[ENTER]Se voc me trouxer apenas mais %d, eu terei o suficiente~!![ENTER]Obrigado pelo seu trabalho rduo~! " -gameforge.collect_quest_lv96.msg13 = "Voc coletou todas as gemas!![ENTER]Esta a sua recompensa.[ENTER]Escolha uma. " -gameforge.collect_quest_lv96.msg14 = "Me desculpe, mas isso falso...[ENTER]Por favor, me traga outra. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Voc trouxe elas...[ENTER]Deixe-me examin-las...[ENTER]Por favor, espere um momento... " -gameforge.collect_quest_lv96.bonus1 = "Sade +2000" -gameforge.collect_quest_lv96.bonus2 = "Defesa +700" -gameforge.collect_quest_lv96.bonus3 = "Ataque +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_RO.lua b/serverfiles/main/srv1/share/locale/germany/translate_RO.lua deleted file mode 100644 index d1b00b953..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_RO.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = "Vrei sa lupi mpotriva ta?[ENTER]Faci cum doreti, dar nu ai nevoie de o arena[ENTER]pentru asta.[ENTER]Revino cnd eti pregtit sa iei lucrurile n[ENTER]serios. " -gameforge.arena_manager._10_npcChat = "ncepe o lupt de antrenament " -gameforge.arena_manager._110_say = "Partenerul tu de antrenament nc nu a ajuns la[ENTER]nivelul necesar de %s. mi pare ru, dar nu pot[ENTER]accepta aceast lupt. " -gameforge.arena_manager._120_say = "Pentru a ncheia acordul de antrenament, %s[ENTER]trebuie s vin s m vad. " -gameforge.arena_manager._130_say = "%s nu este disponibil momentan. " -gameforge.arena_manager._140_sayTitle = "Decizie " -gameforge.arena_manager._150_say = "%s a refuzat lupta. " -gameforge.arena_manager._160_say = "A aprut o eroare. Te rugm ncearc s te[ENTER]nregistrezi mai trziu. " -gameforge.arena_manager._170_say = "Partenerul tau deja se antreneaza. Incearca mai[ENTER]tarziu! " -gameforge.arena_manager._180_say = "Sala de lupte de exersare este ocupat.[ENTER]nscrie-te mai trziu. " -gameforge.arena_manager._190_npcChat = "Priveste o lupta de antrenament " -gameforge.arena_manager._195_say = "%s mpotriva %s " -gameforge.arena_manager._200_tableInsert = "nchis " -gameforge.arena_manager._20_sayTitle = "Yu-Hwan: " -gameforge.arena_manager._210_say = "Momentan nu are loc nicio lupt de[ENTER]exersare. " -gameforge.arena_manager._220_say = "Momentan au loc %s lupte de exersare. " -gameforge.arena_manager._30_say = "Sala de Lupta este complet distrusa in urma unei[ENTER]batalii teribile. Pana ce nu va fi restaurata nu[ENTER]poate avea loc nicio lupta. " -gameforge.arena_manager._40_say = "Altcineva s-a nscris pentru o or de lupt de[ENTER]exersare. " -gameforge.arena_manager._50_say = "Nu poi s te nscrii la o lupt de exersare dac[ENTER]nivelul tu este mai mic de %s. " -gameforge.arena_manager._60_say = "Doresti sa participi la o lupta de antrenament?[ENTER]Atunci spune-mi numele partenerului tau. " -gameforge.arena_manager._70_say = "Nu stii cu cine vrei sa lupti? Daca nu imi spui[ENTER]un nume nu poti participa. " -gameforge.arena_manager._80_say = "Ok, %s . Te-ai inscris la o lupta de antrenament[ENTER]impotriva lui %s. " -gameforge.arena_manager._85_say = "%s ateapt acceptul provocrii de la %s. " -gameforge.arena_manager._87_say = "%s doreti s lupi o lupt de exersare mpotriva[ENTER]lui %s? " -gameforge.arena_manager._90_say = "%s nu este online momentan. Incearca mai tarziu[ENTER]sau aranjeaza cu el o intalnire! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = "Doresc s mbuntesc ceva. " -gameforge.blacksmith._20_sayTitle = "Fierarul " -gameforge.blacksmith._30_say = "Salut![ENTER]Eu sunt responsabil pentru mbuntirea[ENTER]obiectelor. Dac doreti mbuntirea unui[ENTER]obiect, adu-l la mine. " -gameforge.blacksmith._40_sayTitle = "Informatie: " -gameforge.blacksmith._50_sayReward = "Ia un obiect din inventarul tau si pune-l pe[ENTER]Fierar. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = "Not: " -gameforge.buy_fishrod._10_npcChat = "Reducere la undie " -gameforge.buy_fishrod._110_say = "i mulumim pentru cumprarea Setului de Undie[ENTER]pentru Pescuit.[ENTER]Magazinul nostru nu-i ofer doar oferte[ENTER]speciale, i ofer i un Concurs de Pescuit[ENTER]pentru nceptori! Primul premiu este dorit de[ENTER]toat lumea... o arm +3 pentru nceptori! Dac[ENTER]aduci 5 ali Mori la Pescar, premiul mult dorit[ENTER]i va fi nmnat imediat. Aceasta este o ans[ENTER]unic! Accept provocarea! " -gameforge.buy_fishrod._120_select = "Participa " -gameforge.buy_fishrod._130_select = "Ignor " -gameforge.buy_fishrod._140_say = "i mulumim pentru cumprarea Setului de Undie[ENTER]pentru Pescuit.[ENTER]Magazinul nostru nu-i ofer doar oferte[ENTER]speciale, i ofer i un Concurs de Pescuit[ENTER]pentru nceptori! Primul premiu este dorit de[ENTER]toat lumea... o arm +3 pentru nceptori! Dac[ENTER]aduci 5 ali Mori la Pescar, premiul mult dorit[ENTER]i va fi nmnat imediat. Aceasta este o ans[ENTER]unic! Accept provocarea! " -gameforge.buy_fishrod._150_makequestbutton = "Concurs de pescuit " -gameforge.buy_fishrod._160_say = "Prinde un alu i omoar-l prin click pe el.[ENTER]Adu-i pescarului 5 ali Mori i vei fi[ENTER]rspltit. " -gameforge.buy_fishrod._170_npcChat = "Aduna premiile " -gameforge.buy_fishrod._180_say = "Ai adus 5 ali Mori?[ENTER]Fantastic! Dup cum am promis uite arma ta de[ENTER]nceptor +3! Distreaz-te cu ea! Te atept[ENTER]curnd! " -gameforge.buy_fishrod._190_say = "Imi pare rau. Iti pot da premiul doar daca imi[ENTER]aduci 5 Salai Morti. Incearca din nou! " -gameforge.buy_fishrod._200_makequestbutton = "Premiul la concursul de pescuit " -gameforge.buy_fishrod._20_sayTitle = "Pescarul: " -gameforge.buy_fishrod._210_sayTitle = "Informatie: " -gameforge.buy_fishrod._220_say = "Ai participat la concursul de pescuit si i-ai[ENTER]adus Pescarului 5 Salai Morti. Ca rasplata[ENTER]primesti o cutie minunata! " -gameforge.buy_fishrod._230_say = "n cutie se afl o arm pentru nceptori+3. " -gameforge.buy_fishrod._240_say = "Pentru ca nu mi-ai adus cei 5 ali Mori, cutia[ENTER]este goala. " -gameforge.buy_fishrod._30_say = "Un pre incredibil! O undi cu un mner[ENTER]fantastic! i pe deasupra nc 100 de momeli i[ENTER]20 de rme gratuit! Noi, 'Stpnii celor mai bune[ENTER]undie' oferim clienilor notri un pachet de[ENTER]pescuit 3-n-1 la 3980 Yang.[ENTER]Doreti s cumperi pachetul de pescuit? " -gameforge.buy_fishrod._40_select = "Cumpr " -gameforge.buy_fishrod._50_select = "Nu cumpra " -gameforge.buy_fishrod._60_say = "Ai cumparat setul de Undite de Pescuit 3 in 1.[ENTER]Distractie placuta! Si te rog sa nu uiti de[ENTER]Concursul de Pescuit. Ne revedem curand! " -gameforge.buy_fishrod._70_say = "mi pare ru, nu ai destul Yang. Dar nu-ti face[ENTER]griji, in curand va fi o alta oportunitate. Ne[ENTER]vedem in curand! " -gameforge.buy_fishrod._80_say = "Tast necunoscut [%s] " -gameforge.buy_fishrod._90_makequestbutton = "Biletul concursului de pescuit " -gameforge.change_empire = {} -gameforge.change_empire._100_say = "Dac te cstoreti acum, nu poi schimba[ENTER]regatul. Doar juctori necstorii pot schimba[ENTER]regatul " -gameforge.change_empire._10_npcChat = "Schimb de regat: " -gameforge.change_empire._110_say = "Divoreaz dac doreti s schimbi regatul. " -gameforge.change_empire._120_sayReward = "Nu poi schimba regatul dac eti transformat. " -gameforge.change_empire._130_say = "Folosete acest obiect cnd nu mai eti[ENTER]transformat. " -gameforge.change_empire._140_sayReward = "Nu poi schimba regatul dac eti membru al unei[ENTER]bresle. " -gameforge.change_empire._150_say = "Folosete acest obiect dup ce ai prsit[ENTER]breasla. " -gameforge.change_empire._160_sayReward = "Nu poi schimba regatul, deoarece nu ai destul[ENTER]Yang. " -gameforge.change_empire._170_say = "Folosete acest obiect cnd ai 500.000 Yang la[ENTER]tine " -gameforge.change_empire._180_say = "n care regat doreti s te mui? " -gameforge.change_empire._190_select = "Shinsoo " -gameforge.change_empire._200_select = "Chunjo " -gameforge.change_empire._205_select = "Jinno " -gameforge.change_empire._20_say = "Ateapt.Tocmai schimbi regatul, apoi vei fi[ENTER]unit. " -gameforge.change_empire._210_sayReward = "Sigur doreti s schimbi regatul? Nu vei mai[ENTER]putea da napoi " -gameforge.change_empire._220_sayTitle = "Schimb de regat: " -gameforge.change_empire._230_sayReward = "Logout i login pentru ca procesul s poat fi[ENTER]ncheiat. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = "Ai ales acela regat n care te afli. Nu doreai[ENTER]s il schimbi? " -gameforge.change_empire._260_say = "Regatul este ales.[ENTER]Erai membru ntr-o breasl. n noul regat i[ENTER]lipsete breasla. " -gameforge.change_empire._270_say = "Regatul este ales[ENTER]Erai cstorit cu un caracter.[ENTER]n noul regat i lipsete[ENTER]partenerul. " -gameforge.change_empire._30_say = "Pentru un schimb de regat trebuie s ndeplineti[ENTER]urmtoarele condiii:[ENTER]1. S nu fii membru ntr-o breasl.[ENTER]2. S nu fii cstorit.[ENTER]3. S nu te afli n curs de cstorie.[ENTER]4. Ai nevoie de 500.000 Yang[ENTER]Doreti s schimbi regatul? " -gameforge.change_empire._40_say = "Cu acest obiect poi s i schimbi[ENTER]regatul. " -gameforge.change_empire._50_sayTitle = "Nu poi folosi acest obiect! " -gameforge.change_empire._60_sayReward = "Poi schimba regatul o singur dat. " -gameforge.change_empire._70_say = "GM - S reducem timpul de blocare a juctorilor[ENTER]la Zero? " -gameforge.change_empire._80_say = "Timpul necesar a fost pus pe 0. " -gameforge.change_empire._90_sayReward = "Juctori cstorii nu pot schimba regatul. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = "Caracterul selectat n-are destul experien[ENTER]pentru a fi lider de breasl.[ENTER](minim lvl 40) " -gameforge.change_guild_master._10_say = "Acest obiect poate fi folosit doar de[ENTER]conductorul unei bresle " -gameforge.change_guild_master._110_say = "Este prea devreme ca acest caracter sa preia[ENTER]funcie de lider. " -gameforge.change_guild_master._20_say = "Introdu numele urmaului tu, care va prelua[ENTER]conducerea breslei. " -gameforge.change_guild_master._30_say = "Datele introduse sunt incorecte. " -gameforge.change_guild_master._40_say = "Doar conductorul breslei poate folosi aceasta. " -gameforge.change_guild_master._50_say = "Acest juctor nu exist in breasla. " -gameforge.change_guild_master._60_say = "S-a ndeplinit! " -gameforge.change_guild_master._70_say = "Nu eti n nicio breasl. " -gameforge.change_guild_master._80_say = "Deja esti Liderul Breslei. " -gameforge.change_guild_master._90_say = "Viitorul lider de breasl trebuie s fie online[ENTER]pentru a-i asuma responsabilitile! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = "%s Monede Dragon au fost adaugate in contul tau. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = "Reetele ineficiente ale biologului " -gameforge.check_collect_reward._020_say_title = "Baek-Go : " -gameforge.check_collect_reward._030_say = "Salut. Cu ce te pot ajuta? " -gameforge.check_collect_reward._040_say = "Este vorba despre recompensa biologului Chaegirab.Ii aminteti de Reetele Secrete pe care i[ENTER]le-am adus? Aa, una din poiuni nu a avut efect. " -gameforge.check_collect_reward._050_say = "Hmm, niciodat! Un ingredient lipsete din[ENTER]reet. Dar nu te ngrijora: am tot ce trebuie[ENTER]chiar aici ncat s refac licoarea. Aetapt o[ENTER]secunda ... " -gameforge.check_collect_reward._060_say = "Poftim. Respir adnc i ia o nghiitur. Acum[ENTER]voi merge la Chaegirab i ii voi spune despre[ENTER]greeala in reet. " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = "Cnd i vei dedica via Zeului Dragon atunci[ENTER]vei fi acceptat n ordin. " -gameforge.check_trans_ticket._10_npcChat = "Ctre peterile secrete " -gameforge.check_trans_ticket._110_say = "Indraznesti sa te opui Zeului Dragon? Poate il[ENTER]invingi dar niciodata nu vei scapa de furia lui. " -gameforge.check_trans_ticket._120_say = "i vei gsi adevrata vocaie odat ce i vei[ENTER]dedica viaa Zeului Dragon. Acum mergi n pace! " -gameforge.check_trans_ticket._130_1_select = "D Piatra nsngerat " -gameforge.check_trans_ticket._130_2_select = "Am neles. " -gameforge.check_trans_ticket._140_say = "Numele meu este %s i am venit la porunca[ENTER]Ordinului Dragon! Aici am o Piatr nsngerat[ENTER]pentru a dovedi. Acum d-te din calea mea! " -gameforge.check_trans_ticket._150_say = "Zeul Dragon te-a ales. Fie ca el sa te vegheze[ENTER]tot timpul. " -gameforge.check_trans_ticket._15_sayTitle = "Chuk-Sal: " -gameforge.check_trans_ticket._160_say = "Nu te poi teleporta momentan. " -gameforge.check_trans_ticket._20_say = "Salut.[ENTER]Eu sunt paznicul peterii secrete a pianjenului.[ENTER]Las-m s vd dac eti vrednic de a pi n[ENTER]petera secret. " -gameforge.check_trans_ticket._30_say = "Se pare c eti tare curajos. Din moment ce deii[ENTER]un Permis de Trecere te voi las s treci ...[ENTER]Vino dup mine ... " -gameforge.check_trans_ticket._40_say = "Mi-e team c nu te pot lsa s treci. Revino[ENTER]cnd vei avea Bilet de Trecere. " -gameforge.check_trans_ticket._50_npcChat = "Cerere de intrare. " -gameforge.check_trans_ticket._55_sayTitle = "Koe-Pung: " -gameforge.check_trans_ticket._60_say = "Stop! Eu sunt Koe-Pung din ordinul Dragon,[ENTER]gardianul portalului. Poti trece doar daca-mi[ENTER]arati o Piatra Insangerata si ai permisiunea[ENTER]ordinului. " -gameforge.check_trans_ticket._70_say = "Poti obtine Pietre Insangerate doar de la lvl 75! " -gameforge.check_trans_ticket._75_1_select = "Cum pot face rost de astfel de pietre? " -gameforge.check_trans_ticket._75_2_select = "Iesi afara sau vei muri! " -gameforge.check_trans_ticket._80_say = "Numai cei care fac parte din Ordinul Dragonului[ENTER]i s-au dovedit a fi vrednici de Zeul Dragon vor[ENTER]primi aceste pietre sfinte. Nu exist multe[ENTER]pietre din acestea. " -gameforge.check_trans_ticket._90_say_reward = "Vorbeste cu un preot sau un intelept din lumea ta. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = "Biologul Chaegirab, ucenicul lui Uriel, este n[ENTER]cutare de Flori kaki.[ENTER]Adu-i pe rnd una cte una pentru experimentele[ENTER]sale.[ENTER]Le poi procura de la Lupi flmnzi Alpha Gri. " -gameforge.collect_herb_lv10._10_targetVid = "Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = "Pn acum ai adus %s Flori kaki. " -gameforge.collect_herb_lv10._120_say = "Ai folosit deja un elixir! " -gameforge.collect_herb_lv10._130_say = "Poi folosi elixirul atunci cnd gseti o floare[ENTER]Kaki. " -gameforge.collect_herb_lv10._140_npcChat = "Flori Kaki " -gameforge.collect_herb_lv10._150_sayTitle = "Biologul Chaegirab: " -gameforge.collect_herb_lv10._160_say = "Oh, ai gsit una![ENTER]Da-mi voie s-o vad ... " -gameforge.collect_herb_lv10._170_say = "Oh! Aceasta este de calitate superioara![ENTER]Din pcate, mai am nevoie de %s flori Kaki![ENTER]Te rog ncearc sa gseti cteva! " -gameforge.collect_herb_lv10._180_say = "Acum am destule Flori Kaki. Bine lucrat![ENTER]Drept recompens i voi da nite Yang i[ENTER]rezultatele cercetrilor mele. " -gameforge.collect_herb_lv10._190_say = "Informatie: " -gameforge.collect_herb_lv10._200_sayReward = "Ca recompens, biologul Chaegirab i va da 6500[ENTER]puncte de experien i 5000 Yang. De asemenea[ENTER]primeti i un colier de cupru+3 " -gameforge.collect_herb_lv10._20_sendLetter = "Cercetrile biologului " -gameforge.collect_herb_lv10._210_say = "mi pare ru dar aceast Floare kaki are o[ENTER]calitate foarte scazut i nu mi este de folos.[ENTER]Te rog adu-mi alta. " -gameforge.collect_herb_lv10._30_say = "Biologul Chaegirab, discipolul lui Uriel, te[ENTER]caut urgent. Te rog mergi la el i ntreab dac[ENTER]poi s l ajui. " -gameforge.collect_herb_lv10._40_npcChat = "tiina ierburilor " -gameforge.collect_herb_lv10._50_sayTitle = "Biologul Chaegirab: " -gameforge.collect_herb_lv10._60_say = "Dumnezeule, te rog ajut-m...[ENTER]Studiez fiecare specie de plant n acest regat.[ENTER]Am de lucru pn peste cap, i nu am timp s merg[ENTER]n expediii.[ENTER]Vrei te rog s m ajui? " -gameforge.collect_herb_lv10._70_say = "Momentan studiez Florile kaki. Am nevoie sa fac[ENTER]nite experimente si am nevoie de mai multe[ENTER]specimene. mi poi face rost de cteva? 5 flori[ENTER]kaki ar trebui sa fie de ajuns. A fi foarte[ENTER]recunosctor pentru ajutorul tu. Te rog adu-mi[ENTER]pe rnd una cte una ca s le pot studia[ENTER]individual. " -gameforge.collect_herb_lv10._80_sendLetter = "Sarcin special! Adun ierburi " -gameforge.collect_herb_lv10._90_sayTitle = "Adun flori Kaki " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = "Rdcina de Gango " -gameforge.collect_herb_lv15._10_say = "Biologul Chaegirab, discipolul lui Uriel, te[ENTER]caut urgent. Te rog mergi la el i ntreab dac[ENTER]poi s l ajui. " -gameforge.collect_herb_lv15._110_say = "Oh, ai gsit una![ENTER]Da-mi voie s-o vad ... " -gameforge.collect_herb_lv15._120_say = "Oh! Aceast Rdcin de Gango este de calitate![ENTER]ns mai am nevoie de %s . Te rog gsete-le! " -gameforge.collect_herb_lv15._130_say = "Acum am destule Rdcini de Gango. Bine lucrat![ENTER]Drept recompens i dau nite Yang i[ENTER]rezultatele cercetrilor mele. " -gameforge.collect_herb_lv15._140_sayReward = "Ca recompens, biologul Chaegirab i va da[ENTER]25,000 puncte de experien i 10,000 Yang. De[ENTER]asemenea primeti i cercei de cupru+3. " -gameforge.collect_herb_lv15._150_say = "mi pare ru, dar aceast Rdcin de Gango este[ENTER]de o calitate foarte slab i nu mi este de[ENTER]folos. Te rog gsete-mi alta. " -gameforge.collect_herb_lv15._20_npcChat = "tiina ierburilor " -gameforge.collect_herb_lv15._30_say = "Dumnezeule, te rog ajut-m...[ENTER]Studiez fiecare specie de plant n acest regat.[ENTER]Am de lucru pn peste cap, i nu am timp s merg[ENTER]n expediii.[ENTER]Vrei te rog s m ajui? " -gameforge.collect_herb_lv15._40_say = "Momentan cercetez Rdcinile de Gango. Am de[ENTER]fcut cteva experimente i am nevoie de cteva[ENTER]rdcini. mi poi face rost de ele? 5 rdcini[ENTER]ar fi de ajuns. A fi foarte recunosctor pentru[ENTER]ajutorul tu! Adu-mi pe rnd una cte una pentru[ENTER]a le putea studia individual. " -gameforge.collect_herb_lv15._50_sendLetter = "Sarcin special! Adun plante " -gameforge.collect_herb_lv15._60_sayTitle = "Adun rdcini de Gango " -gameforge.collect_herb_lv15._70_say = "Biologul Chaegirab, ucenicul lui Uriel, caut[ENTER]Rdcini de Gango. Te rog du-i pe rnd una cte[ENTER]una pentru experimentul su. Le poi procura de[ENTER]la Urs Flmnd Grizzly. " -gameforge.collect_herb_lv15._80_sayReward = "Pana acum ai strns %s Rdcini de Gango. " -gameforge.collect_herb_lv15._90_say = "Poi folosi elixirul imediat ce ai gsit Rdcin[ENTER]de Gango. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = "Oh! Aceasta este de calitate foarte bun![ENTER]Din pcate mai am nevoie de %s Liliac.[ENTER]Te rog gsete cteva! " -gameforge.collect_herb_lv20._10_say = "Biologul Chaegirab, discipolul lui Uriel, te[ENTER]caut urgent. Te rog mergi la el i ntreab dac[ENTER]poi s l ajui. " -gameforge.collect_herb_lv20._110_say = "Acum am destul Liliac. Bine lucrat! Drept[ENTER]recompens i voi da nite Yang i rezultatele[ENTER]cercetrilor mele. " -gameforge.collect_herb_lv20._120_sayReward = "Ca recompens, biologul Chaegirab i va da 95000[ENTER]puncte de experien i 15000 Yang. De asemenea[ENTER]primeti i o brar de cupru+3 " -gameforge.collect_herb_lv20._130_say = "mi pare ru, dar acest liliac este de proast[ENTER]calitate. Adu-mi te rog unul[ENTER]nou. " -gameforge.collect_herb_lv20._20_say = "Tocmai studiez liliacul momentan. Trebuie s fac[ENTER]cteva experimente iar pentru asta am nevoie de[ENTER]cateva plante.[ENTER]Ai putea s mi procuri cteva?[ENTER]10 flori de liliac ar trebui s mi ajung. Te[ENTER]rog ajut-m! Adu-mi pe rnd cte unul, ca s l[ENTER]pot studia! " -gameforge.collect_herb_lv20._30_sayTitle = "Adun liliac " -gameforge.collect_herb_lv20._40_say = "Biologul Chaegirab, ucenicul lui Uriel, caut[ENTER]Liliac. Du-i pe rnd una cte una pentru[ENTER]experimentul su. l poi procura de la Urs[ENTER]Flamand Negru. " -gameforge.collect_herb_lv20._50_sayReward = "Pana acum ai strns %s Liliac. " -gameforge.collect_herb_lv20._60_say = "Poi folosi elixirul imediat dup ce ai gsit[ENTER]Liliac. " -gameforge.collect_herb_lv20._70_npcChat = "Liliac " -gameforge.collect_herb_lv20._80_say = "Oh, ai gsit Liliac![ENTER]D-mi voie sa-l privesc ... " -gameforge.collect_herb_lv20._90_sayTitle = "Biologul Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = "Oh! Aceasta Ciuperca Tue e de calitate.[ENTER]ns mai am nevoie de %s . Te rog adu-mi! " -gameforge.collect_herb_lv25._10_say = "Biologul Chaegirab, discipolul lui Uriel, te[ENTER]caut urgent. Te rog mergi la el i ntreab dac[ENTER]poi s l ajui. " -gameforge.collect_herb_lv25._110_say = "Acum am destule Ciuperci Tue. Bine lucrat! Drept[ENTER]recompens i dau nite Yang i rezultatele[ENTER]cercetrilor mele. " -gameforge.collect_herb_lv25._120_sayReward = "Ca recompens vei primi 200000 puncte de[ENTER]experien i 20000 Yang. Adiional vei primi o[ENTER]Casc +2. " -gameforge.collect_herb_lv25._130_sayReward = "Coiful de fier " -gameforge.collect_herb_lv25._140_sayReward = "Gluga de zale " -gameforge.collect_herb_lv25._150_sayReward = "Coiful blasfemie " -gameforge.collect_herb_lv25._160_sayReward = "Plria Phoenix " -gameforge.collect_herb_lv25._170_say = "mi pare ru, dar aceast Ciuperc Tue este de[ENTER]calitate inferioar i nu mi este de folos . Te[ENTER]rog adu-mi alta. " -gameforge.collect_herb_lv25._20_say = "Dumnezeule, te rog ajut-m...[ENTER]Studiez fiecare specie de plant n acest regat.[ENTER]Am de lucru pn peste cap, i nu am timp s merg[ENTER]n expediii.[ENTER]Vrei te rog s m ajui? " -gameforge.collect_herb_lv25._30_say = "Tocmai m ocup de ciupercile Tue. Trebuie s fac[ENTER]cteva experimente cu ciupercile Tue iar pentru[ENTER]asta am nevoie de 10 exemplare. Ai putea s mi le[ENTER]procuri? Te rog ajut-m![ENTER]Adu-mi mereu cte una, ca s o pot[ENTER]studia! " -gameforge.collect_herb_lv25._40_sayTitle = "Strnge Ciuperci Tue " -gameforge.collect_herb_lv25._50_say = "Biologul Chaegirab, ucenicul lui Uriel, caut[ENTER]Ciuperci Tue. Adu-i pe rnd una cte una pentru[ENTER]experimentul su. Le poi procura de la Ursi[ENTER]Flamanzi Bruni. " -gameforge.collect_herb_lv25._60_sayReward = "Pn acum ai strns %s Ciuperci Tue. " -gameforge.collect_herb_lv25._70_say = "Poi folosi Elixirul de ndat ce ai gsit[ENTER]Ciuperci Tue. " -gameforge.collect_herb_lv25._80_npcChat = "Ciupercile Tue " -gameforge.collect_herb_lv25._90_say = "Oh, ai gsit una.[ENTER]Las-m s-o privesc ... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = "Petalele de piersic " -gameforge.collect_herb_lv4._10_sendLetter = "Cercetrile biologului " -gameforge.collect_herb_lv4._110_say = "Oh! Aceast Floarea de piersic e de calitate[ENTER]foarte bun. ns mai am nevoie de %s . Te rog[ENTER]adu-mi! " -gameforge.collect_herb_lv4._120_say = "Acum am destule Flori de Piersic. Bine lucrat![ENTER]Drept recompens i dau nite Yang i[ENTER]rezultatele cercetrilor mele. " -gameforge.collect_herb_lv4._130_sayTitle = "Informatie: " -gameforge.collect_herb_lv4._140_sayReward = "Ca recompens, biologul Chaegirab i va da 500[ENTER]puncte de experien i 1000 Yang.[ENTER]De asemenea vei primi o arm+4. " -gameforge.collect_herb_lv4._150_sayReward = "Evantai " -gameforge.collect_herb_lv4._160_sayReward = "Sabie " -gameforge.collect_herb_lv4._170_say = "mi pare ru, dar aceast Floare de piersic este[ENTER]de calitate proast.. Te rog adu-mi alta. " -gameforge.collect_herb_lv4._20_say = "Biologul Chaegirab, discipolul lui Uriel, te[ENTER]caut urgent. Te rog mergi la el i ntreab dac[ENTER]poi s l ajui. " -gameforge.collect_herb_lv4._30_say = "Dumnezeule, te rog ajut-m...[ENTER]Studiez fiecare specie de plant n acest regat.[ENTER]Am de lucru pn peste cap, i nu am timp s merg[ENTER]n expediii.[ENTER]Vrei te rog s m ajui? " -gameforge.collect_herb_lv4._40_say = "Tocmai m ocup de floarea de piersic. Trebuie s[ENTER]fac cteva experimente cu aceste flori. Ai putea[ENTER]s mi procuri 5 exemplare? Te rog ajut-m![ENTER]Adu-mi mereu cte una, ca s o pot[ENTER]studia! " -gameforge.collect_herb_lv4._50_sayTitle = "Caut flori de piersic " -gameforge.collect_herb_lv4._60_say = "Biologul Chaegirab, ucenicul lui Uriel, se afl[ENTER]n cutare de flori de piersic. Adu-i mereu cte[ENTER]una pentru experimentele sale. O gseti la lupul[ENTER]alfa cel flmnd. " -gameforge.collect_herb_lv4._70_sayReward = "Pn acum ai adunat %s Flori de piersic. " -gameforge.collect_herb_lv4._80_say = "Ai folosit deja un elixir! " -gameforge.collect_herb_lv4._90_say = "Poi folosi un elixir imediat ce ai gsit Floare[ENTER]de piersic. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = "Ca recompens, biologul Chaegirab i va da 2000[ENTER]puncte de experien i 3000 Yang. De asemenea[ENTER]vei primi o armur +3. " -gameforge.collect_herb_lv7._10_say = "Biologul Chaegirab, discipolul lui Uriel, te[ENTER]caut urgent. Te rog mergi la el i ntreab dac[ENTER]poi s l ajui. " -gameforge.collect_herb_lv7._110_sayReward = "Plato de clugr+3 " -gameforge.collect_herb_lv7._120_sayReward = "Costum de Azur " -gameforge.collect_herb_lv7._130_sayReward = "Plato recviem+3 " -gameforge.collect_herb_lv7._140_sayReward = "Vesmnt de azur+3 " -gameforge.collect_herb_lv7._150_say = "mi pare ru, dar aceast floare clopoel este de[ENTER]calitate proast. Adu-mi te rog una[ENTER]nou. " -gameforge.collect_herb_lv7._20_say = "Dumnezeule, te rog ajut-m...[ENTER]Studiez fiecare specie de plant n acest regat.[ENTER]Am de lucru pn peste cap, i nu am timp s merg[ENTER]n expediii.[ENTER]Vrei te rog s m ajui? " -gameforge.collect_herb_lv7._30_say = "Tocmai m ocup de floarea clopoel. Trebuie s[ENTER]fac cteva experimente cu aceste flori iar pentru[ENTER]asta am nevoie de 5 clopoei. Ai putea s mi-i[ENTER]procuri? Te rog ajut-m! Adu-mi mereu cte una,[ENTER]ca s o pot studia! " -gameforge.collect_herb_lv7._40_sayTitle = "Adun flori clopoel " -gameforge.collect_herb_lv7._50_say = "Biologul Chaegirab, ucenicul lui Uriel este n[ENTER]cutare de Flori de clopoel. Adu-i pe rnd una[ENTER]cte una pentru experimentul sau. Le poi procura[ENTER]de la Lup Flamand Alpha Albastru. " -gameforge.collect_herb_lv7._60_sayReward = "Pn acum ai strns %s Flori de clopoel. " -gameforge.collect_herb_lv7._70_say = "Poi folosi elixirul imediat ce ai gsit Floare[ENTER]de clopoel. " -gameforge.collect_herb_lv7._80_npcChat = "Florile clopoel " -gameforge.collect_herb_lv7._90_say = "Oh! Aceasta este de calitate![ENTER]Din pcate mai am nevoie de %s Flori de clopoel.[ENTER]Te rog adu-mi! " -gameforge.collect_herb_lv7._95_say = "In sfrit am destule Flori de Clopoel. Bine[ENTER]lucrat![ENTER]Drept recompens i voi da nite Yang i[ENTER]rezultatele cercetrilor mele. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = "Pn acum ai strns %s Dinte de Orc. " -gameforge.collect_quest_lv30._10_sendLetter = "Cerina biologului " -gameforge.collect_quest_lv30._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv30._120_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv30._130_say = "Poi folosi elixirul imediat dup ce ai gsit un[ENTER]dinte. " -gameforge.collect_quest_lv30._140_npcChat = "Dinte de Orc " -gameforge.collect_quest_lv30._150_say = "Oh, ai gsit un dinte![ENTER]Las-m puin s-l verific ... " -gameforge.collect_quest_lv30._160_say = "Oh! Acest dinte este de calitate! Voi ncepe[ENTER]cercetrile imediat. ns mai am nevoie nc de[ENTER]%s dini. Te rog adu-mi![ENTER][ENTER]i ine minte c am nevoie de timp, nu voi putea[ENTER]examina urmtorul dinte dect abia mine. " -gameforge.collect_quest_lv30._170_say = "Ai strns toi cei 10 Dini de Orc! Mulumesc![ENTER]Acum mai am nevoie doar de o piatr special pe[ENTER]nume Piatra Sufletului Jinunggyi. A fi[ENTER]recunosctor dac ai gsi una. O poi gsi la[ENTER]Orci. " -gameforge.collect_quest_lv30._180_say = "Hm, acest dinte e deja putrezit. Nu cred ca mi[ENTER]va fi de folos n cercetrile mele.[ENTER]Te rog adu-mi altul.[ENTER][ENTER]ns am nevoie de timp pentru a-l examina pe[ENTER]acesta. Nu voi avea nevoie de alt dinte pana[ENTER]mine. " -gameforge.collect_quest_lv30._190_say = "Te rog s revii atunci cnd ai gsit un alt Dinte[ENTER]de Orc. " -gameforge.collect_quest_lv30._200_say = "mi pare ru dar nc nu am terminat de studiat[ENTER]ultima ramur. Poi reveni mai trziu? " -gameforge.collect_quest_lv30._20_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv30._210_sendLetter = "Cercetarea biologului " -gameforge.collect_quest_lv30._220_sayTitle = "Piatra Sufletului Jinunggyi " -gameforge.collect_quest_lv30._230_sayReward = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv30._240_say = "Ai strns 10 Dini de Orc pentru cercetrile lui[ENTER]Chaegirab.[ENTER]Acum mai are nevoie doar de Piatra Sufletului[ENTER]Jinunggyi pentru a nelege mai bine rezultatele[ENTER]cercetrii. " -gameforge.collect_quest_lv30._250_say = "Poi face rost de la Elita Orcilor din Valea[ENTER]Seungryong. " -gameforge.collect_quest_lv30._260_sendLetter = "Gseti piatra sufletului Jinunggyi " -gameforge.collect_quest_lv30._270_npcChat = "Am gsit Piatra Sufletului Jinunggyi " -gameforge.collect_quest_lv30._280_say = "Mulumesc![ENTER]Ca recompens i voi da aceast reet. Muli nu[ENTER]tiu ce conine iar secretul ei e pstrat cu mare[ENTER]grij. Licoarea pe care o poi face cu ajutorul[ENTER]reetei va da aripi picioarelor tale. Mergi la[ENTER]Baek-Go, el i va face licoarea. Cu bine[ENTER]prietene.[ENTER]Cu ajutorul tu am reuit s aflu lucruri[ENTER]importante despre Orci. " -gameforge.collect_quest_lv30._290_say = "Revino cnd ai gsit Piatra Sufletului Jinunggyi. " -gameforge.collect_quest_lv30._300_sendLetter = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv30._30_npcChat = "Ascult la mine. " -gameforge.collect_quest_lv30._310_targetVid = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv30._320_say = "n semn de recompens pentru msele i pentru[ENTER]piatra sufletului Jinunggyi, biologul Chaegirab[ENTER]i-a oferit o reet secret.[ENTER]Mergi cu ea la Baek-Go - el va prepara minunata[ENTER]substan. " -gameforge.collect_quest_lv30._330_npcChat = "Reteta secret " -gameforge.collect_quest_lv30._340_sayTitle = "Baek-Go : " -gameforge.collect_quest_lv30._350_say = "Oh, aceasta este reteta secreta a lui Chaegirab?[ENTER]Hmm, aceasta iti va mari viteza de miscare cu 10[ENTER]puncte.[ENTER]Poftim licoarea![ENTER]Ar trebui sa iei si aceasta Cutie Rosie de[ENTER]Ebonita.[ENTER]Inauntru se afla o surpriza valoroasa. " -gameforge.collect_quest_lv30._360_sayReward = "Ca recompens pentru ndeplinirea cerinelor lui[ENTER]Chaegirab viteza ta de micare a crescut cu 10[ENTER]puncte pe perioad permanent. " -gameforge.collect_quest_lv30._370_npcChat = "nc o ncercare " -gameforge.collect_quest_lv30._380_say = "Hmm... foarte bine. Dar poate ai putea sa mai[ENTER]ncerci odat? " -gameforge.collect_quest_lv30._40_say = "Ce bine c eti aici - am nevoie de ajutorul tu.[ENTER]Adun informaii despre toi montrii din care[ENTER]triesc pe continentul nostru. Este o treab[ENTER]foarte complicat pe care nu o pot face singur.[ENTER]Dac m ajui, te voi recompensa bineneles. " -gameforge.collect_quest_lv30._50_say = "n prezent examinez Orcii din Valea[ENTER]Sengryong.Dinii de Orc pot s macine chiar i[ENTER]fierul, care este un lucru foarte interesant.n[ENTER]ciuda diferentelor evidente, multi cercettori[ENTER]cred c oamenii sunt nrudii cu orcii.Poate c[ENTER]dinii de Orc vor putea s mi spun mai multe i[ENTER]s mi ofere un indiciu important asupra istoriei[ENTER]dezvoltrii noastre. " -gameforge.collect_quest_lv30._60_say = "Poi s mi aduci cteva msele de orc? ns[ENTER]trebuie s fie msele deosebite! Adu-mi cte o[ENTER]msea deodat, pentru a o putea studia[ENTER]individual. Mult noroc! Succes! " -gameforge.collect_quest_lv30._70_sendLetter = "Cercetarea biologului " -gameforge.collect_quest_lv30._80_sayTitle = "Dinte din Valea Orcilor " -gameforge.collect_quest_lv30._90_say = "Biologul Chaegirab, ucenicul lui Uriel, are[ENTER]nevoie pentru cercetrile sale de 10 dini de orc[ENTER]din Valea Seungryong. Adu-i pe rnd cte un dinte[ENTER]pentru a-l putea studia individual. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = "Ai adus pana acum %s cri. " -gameforge.collect_quest_lv40._10_sendLetter = "Cerina biologului " -gameforge.collect_quest_lv40._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv40._120_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv40._130_say = "Poi s foloseti elixirul imediat ce ai gsit[ENTER]Cartea blestemelor. " -gameforge.collect_quest_lv40._140_npcChat = "Cartea blestemelor " -gameforge.collect_quest_lv40._150_say = "Oh, ai gsit Cartea blestemelor![ENTER]D-mi o secunda s-o verific ... " -gameforge.collect_quest_lv40._160_say = "Oh! Aceast Carte a blestemelor e de calitate![ENTER]Voi ncepe imediat cercetrile. ns mai am nc[ENTER]nevoie de %s Te rog gsete-le! i nu uita c am[ENTER]nevoie i de timp s citesc. Urmtoarea carte o[ENTER]pot studia abia mine. " -gameforge.collect_quest_lv40._170_say = "Ai strns toate cele 15 cri! Mulumesc. Acum[ENTER]mai am nevoie doar de Piatra Sufletului[ENTER]Templului, care acioneaz ca i o cheie. Poi[ENTER]face asta pentru mine? O poi gsi la montrii[ENTER]din interiorul Templului Hwang. " -gameforge.collect_quest_lv40._180_say = "Hm , aceast carte este ru deteriorata ... mi[ENTER]pare ru, dar mi este nefolositoare. Te rog[ENTER]adu-mi alta![ENTER][ENTER]O s am nevoie de timp pentru a salva cteva[ENTER]pagini din carte. Abia mine pot examina o alt[ENTER]carte. " -gameforge.collect_quest_lv40._190_say = "Te rog revino dup ce ai gsit alt Carte de[ENTER]Blesteme. " -gameforge.collect_quest_lv40._200_say = "mi pare ru dar nu am reuit s termin de[ENTER]studiat ultima carte. Poi reveni mai trziu? " -gameforge.collect_quest_lv40._20_sayTitle = "Cercetarea biologului " -gameforge.collect_quest_lv40._210_targetVid = "Cercetarea biologului " -gameforge.collect_quest_lv40._220_sayTitle = "Piatra sufletului din templu " -gameforge.collect_quest_lv40._230_say = "Ai gsit Piatra Sufletului Templului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv40._240_sayTitle = "Piatra sufletului din templu " -gameforge.collect_quest_lv40._250_say = "Ai fcut rost de 15 Cri de blesteme pentru[ENTER]cercetrile biologului Chaegirab.[ENTER]Acum mai are nevoie doar de Piatra Sufletului[ENTER]Templului pentru a nelege scrisul sectei[ENTER]secrete. " -gameforge.collect_quest_lv40._260_say = "O poi gsi la Esoterics din Templul Hwang. " -gameforge.collect_quest_lv40._270_sendLetter = "Ai gsit Piatra Sufletului Templului. " -gameforge.collect_quest_lv40._280_npcChat = "Am gsit Piatra Sufletului Templului. " -gameforge.collect_quest_lv40._290_say = "Mulumesc![ENTER]Ca recompens i voi da aceast reet.[ENTER]Ingredientele ei sunt cunoscute de foarte puini[ENTER]i secretul ei e pstrat cu mare atenie.[ENTER]Licoarea care se face cu aceast reet i va[ENTER]accelera micarea armei. Cauta-l pe Baek-Go care[ENTER]i va prepara licoarea.[ENTER]Cu bine prietene. Cu ajutorul tu am reuit s[ENTER]aflu multe informaii despre magia antic. " -gameforge.collect_quest_lv40._295_say = "Te rog revino cnd ai gsit Piatra Suflet Templu. " -gameforge.collect_quest_lv40._300_sendLetter = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv40._30_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv40._310_sayTitle = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv40._320_say = "Ca recompens pentru Cartea Blestemelor i Piatra[ENTER]Sufletului, biologul Chaegirab i-a dat o reet[ENTER]secret. Mergi la Baek-Go, el i va prepara[ENTER]reeta. " -gameforge.collect_quest_lv40._330_npcChat = "Reteta secret " -gameforge.collect_quest_lv40._340_say = "Oh, aceasta este reeta secret de la biologul[ENTER]Chaegirab?[ENTER]Hm, aceasta i va creste viteze de atac cu 5[ENTER]puncte. Poftim licoarea! Trebuie s-i mai dau i[ENTER]acest cufr din lemn. Ai grij de el. " -gameforge.collect_quest_lv40._350_sayReward = "Ca recompens pentru ndeplinirea sarcinii cerute[ENTER]de Chaegirab viteza de atac a crescut permanent[ENTER]cu 5 puncte. " -gameforge.collect_quest_lv40._40_npcChat = "Ascult la mine. " -gameforge.collect_quest_lv40._50_say = "Bine c eti aici, am nevoie de ajutorul tu. Nu[ENTER]doar c studiez fiecare creatur din acest regat[ENTER]dar iau notie i despre diferite vrji. Nu pot[ENTER]face toate astea singur pentru ca nu am timp s[ENTER]merg n expediii. Poi face asta n locul meu? " -gameforge.collect_quest_lv40._60_say = "Vreau s aflu mai multe detalii despre secta[ENTER]secret din Valea Seungryong. Cred c dein[ENTER]informaii despre vechile magii. Sunt interesat[ENTER]de Cartea Blestemelor pe care au scris-o. Se pare[ENTER]c ei sunt cheia care lipsete pentru cercetrile[ENTER]mele. " -gameforge.collect_quest_lv40._70_say = "Te rog adu-mi crile! Si ai grija sa fie intacte[ENTER]- unele dintre ele sunt asa vechi nct se pot[ENTER]deteriora.[ENTER]Am nevoie n total de 15 Cri de Blesteme pentru[ENTER]cercetrile mele.[ENTER]Adu-mi cte una pe rnd pentru a le putea studia[ENTER]individual. " -gameforge.collect_quest_lv40._80_sayTitle = "Magia din timpuri vechi " -gameforge.collect_quest_lv40._90_say = "Biologul Chaegirab, ucenicul lui Uriel studiaz[ENTER]magia din timpuri vechi. n Valea Seungryong se[ENTER]gsesc 15 cri din colecia Cri de Blesteme.[ENTER]Du-i lui Chaegirab aceste cri, ns pe rnd una[ENTER]cte una. Le poi procura de la Despoi[ENTER]ntunecai i Despoi nali. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = "Biologul Chaegirab, ucenicul lui Uriel, studiaz[ENTER]creaturile din Turnul Demonilor. El are nevoie de[ENTER]15 Suveniruri Demon. Du-i cte unul pe rnd[ENTER]pentru a le putea studia. Le poi procura de la[ENTER]demonii din turn. " -gameforge.collect_quest_lv50._10_sendLetter = "Cerina biologului " -gameforge.collect_quest_lv50._110_sayReward = "Pana acum ai strns %s Suveniruri Demon. " -gameforge.collect_quest_lv50._120_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv50._130_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv50._140_say = "Poi s foloseti elixirul imediat ce ai gsit un[ENTER]Suvenir Demon. " -gameforge.collect_quest_lv50._150_npcChat = "Suvenirurile Demonului " -gameforge.collect_quest_lv50._160_say = "Oh, ai gsit unul![ENTER]Da-mi o secund sa-l studiez ... " -gameforge.collect_quest_lv50._170_say = "Oh! Acest suvenir este de calitate! Voi ncepe[ENTER]cercetarea imediat. ns mai am nevoie nc de %s[ENTER]. Te rog ncearc i gsete cteva![ENTER][ENTER]i nu uita c am nevoie de timp. Abia mine pot[ENTER]studia urmtorul Suvenir Demon. " -gameforge.collect_quest_lv50._180_say = "Ai gsit 15 Suveniruri Demon! Mulumesc! Acum mai[ENTER]am nevoie doar de Piatra Sufletului Sagyi pentru[ENTER]a afla toate secretele lor. Poi face asta pentru[ENTER]mine? O poi procura de la demonii din Turnul[ENTER]Demonilor. " -gameforge.collect_quest_lv50._190_say = "Hm, vezi aceste zgrieturi adnci? Se pare c nu[ENTER]pot afla multe din acest suvenir deteriorat.[ENTER]Te rog adu-mi altul.[ENTER][ENTER]Totui am nevoie de timp pentru a-l analiza. Abia[ENTER]mine pot examina un alt suvenir. " -gameforge.collect_quest_lv50._195_say = "Te rog revino cnd ai gsit alt Suvenir Demon. " -gameforge.collect_quest_lv50._200_say = "mi pare ru dar nc nu am terminat de studiat[ENTER]ultima ramur. Poi reveni mai trziu? " -gameforge.collect_quest_lv50._20_sayTitle = "Cercetarea biologului " -gameforge.collect_quest_lv50._210_sendLetter = "Cercetarea biologului " -gameforge.collect_quest_lv50._220_sayTitle = "Piatra Sufletului Sagyis " -gameforge.collect_quest_lv50._230_say = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv50._240_say = "Ai strns 15 Suveniruri Demon pentru cercetarea[ENTER]biologului Chaegirab.[ENTER]Pentru a le studia cum trebuie el are nevoie de[ENTER]Piatra Sufletului Sagyis. " -gameforge.collect_quest_lv50._250_say = "Le poi procura de la demonii din Turnul[ENTER]Demonilor. " -gameforge.collect_quest_lv50._260_sendLetter = "Ai gsit Piatra Sufletului Sagyis " -gameforge.collect_quest_lv50._270_npcChat = "Am gasit Piatra Sufletului Sagyis " -gameforge.collect_quest_lv50._280_say = "Mulumesc! Ca recompens i voi da o reet.[ENTER]Ingredientele ei sunt cunoscute de puini iar[ENTER]secretul ei e pstrat cu mare grij. Licoarea[ENTER]care se poate prepara cu aceast reet i[ENTER]mbuntete instinctul de evitare. Caut-l pe[ENTER]Baek-Go care i va prepara licoarea.[ENTER]Cu bine prietene. Cu ajutorul tu am reuit s[ENTER]aflu lucruri importante despre demoni. " -gameforge.collect_quest_lv50._290_sendLetter = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv50._295_say = "Te rog revino cnd ai gsit Piatra Sufletului[ENTER]Sagyis. " -gameforge.collect_quest_lv50._300_sayTitle = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv50._30_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv50._310_say = "Ca recompens pentru Suvenirurile Demonilor i[ENTER]Piatra Sufletului, biologul Chaegirab i-a dat o[ENTER]reet secret. Mergi la Baek-Go care i va[ENTER]prepara licoarea. " -gameforge.collect_quest_lv50._320_say = "Oh, aceasta este reeta secret de la biologul[ENTER]Chaegirab? Hm, aceasta i va mri aprarea cu 60[ENTER]de puncte. Poftim licoarea. Pe lng aceast[ENTER]licoare ar trebui s-i dau i cufrul din lemn.[ENTER]Ai mare grij de el. " -gameforge.collect_quest_lv50._330_sayReward = "Ca recompens pentru ndeplinirea cererilor[ENTER]biologului Chaegirab, aprarea ta a crescut[ENTER]permanent cu 60 de puncte. " -gameforge.collect_quest_lv50._40_npcChat = "Ascult la mine. " -gameforge.collect_quest_lv50._50_say = "mi pare bine c eti aici. Cercetez fiecare[ENTER]creatur ntunecat din regat. Ca om de tiin[ENTER]i dai seama ca nu pot merge s vnez[ENTER]creaturile.[ENTER]M poi ajuta? " -gameforge.collect_quest_lv50._60_say = "A vrea sa studiez demonii din Turnul Demonilor.[ENTER]Pot simi energia negativ a turnului i a[ENTER]creaturilor din nuntrul lui. Poi procura un[ENTER]Suvenir Demon pentru cercetrile mele? " -gameforge.collect_quest_lv50._70_say = "i voi fi recunosctor pentru ajutor. Dar nu[ENTER]uita: Suvenirurile Demonilor sunt de diferite[ENTER]caliti.[ENTER]Am nevoie doar de suveniruri de calitate, 15 la[ENTER]numr. Te rog adu-mi pe rnd unul cte unul[ENTER]pentru a le putea studia. " -gameforge.collect_quest_lv50._80_sendLetter = "Cercetarea biologului " -gameforge.collect_quest_lv50._90_sayTitle = "Suvenirurile Demonului " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = "Glob de ghea din Muntele Sohan (ara de ghea) " -gameforge.collect_quest_lv60._10_sendLetter = "Cerina biologului " -gameforge.collect_quest_lv60._110_say = "Biologul Chaegirab, ucenicul lui Uriel studiaz[ENTER]Muntele Sohan din partea de vest a continentului.[ENTER]Are nevoie de 20 Globuri de ghea. Du-i cte un[ENTER]glob pe rnd pentru a le putea studia individual.[ENTER]Le poi procura de la Golem Ghea. " -gameforge.collect_quest_lv60._110_sayReward = "Pana acum ai strns %s Globuri de Ghea. " -gameforge.collect_quest_lv60._120_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv60._130_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv60._140_sayTitle = "Biologul Chaegirab: " -gameforge.collect_quest_lv60._150_say = "Poi s foloseti Elixirul de ndat ce ai gsit[ENTER]un Glob de Ghea. " -gameforge.collect_quest_lv60._160_npcChat = "Globuri de ghea " -gameforge.collect_quest_lv60._170_say = "Oh, ai gsit un Glob de ghea![ENTER]D-mi o secund s-l studiez ... " -gameforge.collect_quest_lv60._180_say = "Oh! Acest Glob de ghea este de calitate! Voi[ENTER]ncepe cercetarea imediat. Totui, mai am nevoie[ENTER]de nc %s Glob de ghea. Te rog adu-mi.[ENTER][ENTER]i nu uita c am nevoie de timp pentru a le[ENTER]studia. Urmtorul Glob de ghea l pot studia[ENTER]abia mine. " -gameforge.collect_quest_lv60._190_say = "Ai strns toate cele 20 de Globuri de ghea.[ENTER]Mulumesc. Acum mai am nevoie doar de Piatra[ENTER]Sufletului Aurtumryu pentru a afla misterul[ENTER]Muntelui de Ghea. Te ocupi de asta te rog? O[ENTER]poi procura de la Creaturile Gheii. " -gameforge.collect_quest_lv60._200_say = "Hm, din pcate acest glob s-a topit deja i nu-l[ENTER]mai pot folosi. Te rog adu-mi altul.[ENTER][ENTER]nc ncerc s aflu informaii despre aceste[ENTER]globuri. Pn mine nu mai pot studia alt Glob de[ENTER]Ghea. " -gameforge.collect_quest_lv60._205_say = "Revino cnd ai gsit alt Glob de Ghea. " -gameforge.collect_quest_lv60._20_sayTitle = "Cercetarea biologului " -gameforge.collect_quest_lv60._210_say = "mi pare ru dar nc nu am terminat de studiat[ENTER]ultima ramur. Poi reveni mai trziu? " -gameforge.collect_quest_lv60._220_sendLetter = "Cercetarea biologului " -gameforge.collect_quest_lv60._230_sayTitle = "Piatra Sufletului Aurtumryu " -gameforge.collect_quest_lv60._240_say = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv60._250_sayTitle = "Piatra Sufletului Aurtumryu " -gameforge.collect_quest_lv60._260_say = "Ai gsit 20 de Globuri de ghea pentru[ENTER]cercetarea biologului Chaegirab.[ENTER]Acum mai are nevoie doar de Piatra Sufletului[ENTER]Aurtumryu pentru a descoperi secretul ei. " -gameforge.collect_quest_lv60._270_say = "O poi procura de la Creaturile Gheii de pe[ENTER]Muntele Sohan. " -gameforge.collect_quest_lv60._280_sendLetter = "Ai gsit Piatra Sufletului Aurtumryu. " -gameforge.collect_quest_lv60._290_npcChat = "Am gasit Piatra Sufletului Aurtumuryu " -gameforge.collect_quest_lv60._300_say = "Mulumesc! Ca recompens i voi da aceast[ENTER]reet. Ingredientele ei sunt cunoscute de puini[ENTER]iar secretul ei e pstrat cu mare grija. Licoarea[ENTER]care o poi face cu aceast reet i mrete[ENTER]puterea de atac. Caut-l pe Baek-Go care i va[ENTER]produce licoarea.[ENTER]Cu bine prietene. Datorit ajutorului tu am[ENTER]reuit s aflu multe informaii despre inutul[ENTER]Gheii. " -gameforge.collect_quest_lv60._305_say = "Te rog revino cnd ai gsit Piatra Sufletului[ENTER]Aurtumuryu. " -gameforge.collect_quest_lv60._30_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv60._310_sendLetter = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv60._320_say = "Ca recompens pentru Globurile de ghea i[ENTER]Piatra Sufletului, biologul Chaegirab i-a dat o[ENTER]reet secret. Acum mergi la Baek-Go care i va[ENTER]prepara licoarea. " -gameforge.collect_quest_lv60._330_npcChat = "Reteta secret " -gameforge.collect_quest_lv60._340_say = "Oh, aceasta este reeta secret de la biologul[ENTER]Chaegirab? Hm, aceasta i va crete valoarea[ENTER]atacului cu 50 de puncte. Poftim licoarea. Pe[ENTER]lng aceasta trebuie s-i dau i Cufrul din[ENTER]lemn. Ai mare grij de el. " -gameforge.collect_quest_lv60._350_say = "Mulumesc! Ce culoare are de data asta Cufrul? " -gameforge.collect_quest_lv60._360_say = "Sa vedem ...[ENTER]Ah, Este Cufrul de lemn verde. " -gameforge.collect_quest_lv60._370_sayReward = "Ca recompens pentru ndeplinirea cerinelor lui[ENTER]Chaegirab, valoarea atacului tu a crescut[ENTER]permanent cu 50 de puncte. " -gameforge.collect_quest_lv60._40_npcChat = "Ascult la mine. " -gameforge.collect_quest_lv60._50_sayTitle = "Biologul Chaegirab: " -gameforge.collect_quest_lv60._60_say = "Oh, tu eti? Apropie-te! n momentul de fa adun[ENTER]informaii despre ara de ghea i creaturile[ENTER]care triesc acolo.[ENTER]Din pcate nu pot merge personal s fac aceste[ENTER]cercetri. M poi ajuta? " -gameforge.collect_quest_lv60._70_say = "Ai vzut vreodat ara gheii eterne? Se zvonete[ENTER]c era nconjurat de o putere inexplicabil n[ENTER]vremurile de demult. Acesta este motivul pentru[ENTER]care magicienii i elevii sunt interesai de[ENTER]acest loc n zilele noastre. Dar datorit[ENTER]distanei , a fost explorat foarte puin . " -gameforge.collect_quest_lv60._80_say = "Aparent Globurile de ghea, din care acest munte[ENTER]este alctuit, au o structur cristalin[ENTER]neobinuit.Adu-mi 20 de exemplare , dar s mi le[ENTER]aduci pe rnd , ca s am timp s le examinez.S[ENTER]nu mi aduci globuri care sunt deja topite pe[ENTER]jumtate deoarece nu vor rezista la experimentele[ENTER]mele ndelungate. " -gameforge.collect_quest_lv60._90_sendLetter = "Cercetarea biologului " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = "Poi s foloseti elixirul imediat dup ce ai[ENTER]gsit creanga Zelkova. " -gameforge.collect_quest_lv70._10_sayTitle = "Cercetarea biologului " -gameforge.collect_quest_lv70._110_sendLetter = "Ai gsit o Creang Zelkova. " -gameforge.collect_quest_lv70._120_npcChat = "Crengile Zelkova " -gameforge.collect_quest_lv70._130_say = "Oh, ai gsit o ramur![ENTER]D-mi o secund s-o verific ... " -gameforge.collect_quest_lv70._140_say = "Oh! Aceasta Creang Zelkova este de cea mai bun[ENTER]calitate. O s mi ncep imediat cercetrile.[ENTER][ENTER]Totui o s mai am nevoie de nc %s crengi.Te[ENTER]rog mai caut i altele. " -gameforge.collect_quest_lv70._150_say = "Ai strns toate cele 25 de Crengi Zelkova![ENTER]Mulumesc. Acum mai am nevoie doar de Piatra[ENTER]Sufletului Gyimok ca s m ajute s neleg[ENTER]dezvoltarea acestor copaci. Poi s m ajui cu[ENTER]acest lucru? O gseti la copacii din Pdurea[ENTER]stafiilor. " -gameforge.collect_quest_lv70._160_say = "Hm, aceasta creanga este subire i mic. Nu mi[ENTER]este de folos. Adu-mi alta![ENTER][ENTER]Am s ncerc totui s experimentez cu ea.Nu o s[ENTER]pot examina alt Creang Zelkova pn mine. " -gameforge.collect_quest_lv70._165_say = "Revino cnd ai gsit alt Creang Zelkova. " -gameforge.collect_quest_lv70._170_say = "mi pare ru dar nc nu am terminat de studiat[ENTER]ultima ramur. Poi reveni mai trziu? " -gameforge.collect_quest_lv70._180_sayTitle = "Piatra Sufletului Gyimok " -gameforge.collect_quest_lv70._190_say = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv70._200_sayTitle = "Piatra Sufletului Gyimok " -gameforge.collect_quest_lv70._20_say = "Bun, m bucur s te vd! Studiez Pdurea[ENTER]stafiilor i creaturile ciudate care triesc[ENTER]acolo. Dup cum tii deja, nu am timp s merg n[ENTER]excursii asa c trebuie s m bazez pe ajutorul[ENTER]tu. Vrei s aduni cteva informaii pentru mine? " -gameforge.collect_quest_lv70._210_say = "Ai strns cele 25 de Crengue Zelkova pentru[ENTER]cercetarea biologului Chaegirab. Biologul[ENTER]Chaegirab are nevoie de Piatra Sufletului Gyimok[ENTER]pentru a-l ajuta s neleag pe deplin[ENTER]caracteristicile crenguelor. " -gameforge.collect_quest_lv70._220_say = "O poi primi de la copacii din Padurea Fantoma. " -gameforge.collect_quest_lv70._230_sendLetter = "Ai gsit Piatra Sufletului Gyimok. " -gameforge.collect_quest_lv70._240_npcChat = "Am gsit Piatra Sufletului Gyimok " -gameforge.collect_quest_lv70._250_say = "Mulumesc! Ca recompens i voi da aceast[ENTER]reet. Ingredientele ei sunt cunoscute de puini[ENTER]iar secretul ei e pstrat cu mare grija.[ENTER]Caut-l pe Baek-Go care i va produce licoarea.[ENTER]Cu bine prietene. Datorit ajutorului tu am[ENTER]reuit s aflu multe informaii despre Pdurea[ENTER]stafiilor. " -gameforge.collect_quest_lv70._255_say = "Te rog revino cnd ai gsit Piatra Sufletului[ENTER]Gyimok. " -gameforge.collect_quest_lv70._260_say = "Ca recompens pentru Crenguele Zelkova i Piatra[ENTER]Sufletului, biologul Chaegirab i-a dat o reet[ENTER]secret. Acum mergi la Baek-Go care i va[ENTER]prepara licoarea. " -gameforge.collect_quest_lv70._270_say = "Oh, aceasta este reeta secret de la biologul[ENTER]Chaegirab? Hm, aceasta i va crete aprarea cu[ENTER]10% i viteza de micare cu 11 puncte. Poftim[ENTER]licoarea! " -gameforge.collect_quest_lv70._280_say = "Pe lng aceasta trebuie s-i dau i Cufrul din[ENTER]lemn verde. Ai mare grij de el. " -gameforge.collect_quest_lv70._290_sayReward = "Ca recompens pentru ndeplinirea cerinelor lui[ENTER]Chaegirab, aprarea ta a crescut permanent cu 10%[ENTER]iar viteza de micare a crescut permanent cu 11[ENTER]puncte. " -gameforge.collect_quest_lv70._30_say = "E vorba despre locul numit Pdurea stafiilor.[ENTER]Dup ce Pietrele Metin i-au rspndit influena[ENTER]peste tot continentul, stafii ngrozitoare au[ENTER]aprut n acest loc.Din acest motiv este unul din[ENTER]cele mai interesante dar i unul din cele mai[ENTER]primejdioase locuri de cercetat, asa ca te rog sa[ENTER]ai grija. " -gameforge.collect_quest_lv70._40_say = "Am nevoie de 25 Crengi Zelkova pentru cercetarea[ENTER]mea - ns am nevoie doar de acelea care sunt[ENTER]subiri i intacte. Adu-le pe rnd una cte una[ENTER]pentru c cercetarea dureaz ceva vreme. " -gameforge.collect_quest_lv70._50_sayTitle = "Crengi din Pdurea stafiilor " -gameforge.collect_quest_lv70._60_say = "Biologul Chaegirab, ucenicul lui Uriel, studiaz[ENTER]copacii din Padurea stafiilor.Are nevoie de 25 de[ENTER]Crengi Zelkova pentru cercetarea lui. Adu-i cte[ENTER]o crengu pentru a le putea examina pe fiecare[ENTER]n parte.Le gseti la Copacii Fantoma. " -gameforge.collect_quest_lv70._70_sayReward = "Ai adus %s crengi pn acum. " -gameforge.collect_quest_lv70._80_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv70._90_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = "Pan acum ai adus %s Tblie ale lui Tugyi. " -gameforge.collect_quest_lv80._10_targetVid = "Biologul Chaegirab: " -gameforge.collect_quest_lv80._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv80._120_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv80._130_say = "Poi folosi Elixirul imediat dup ce ai gsit[ENTER]Tblia lui Tugyi. " -gameforge.collect_quest_lv80._135_sendLetter = "Ai gsit una dintre Tbliele lui Tugyi. " -gameforge.collect_quest_lv80._140_npcChat = "Tbliele lui Tugyi " -gameforge.collect_quest_lv80._150_say = "Ai gsit o tblia![ENTER]D-mi voie sa o vd ... " -gameforge.collect_quest_lv80._160_say = "Oh! Aceast tblia e de calitate! Voi ncepe[ENTER]cercetrile imediat. ns mai am nevoie de nc[ENTER]%s din aceastea. Te rog sa mai aduci![ENTER][ENTER]Si nu uita c am nevoie de timp pentru a le[ENTER]examina. Nu voi putea sa o analizez pe urmatoarea[ENTER]pana maine. " -gameforge.collect_quest_lv80._170_say = "Ai strans toate cele 30 de Tblie ale lui Tugyi.[ENTER]Mulumesc! Acum mai am nevoie doar de Piatra[ENTER]Sufletului lui Tugyi pentru a nelege puterea[ENTER]giganilor. Te ocupi de asta pentru mine? Poi[ENTER]face rost de la Cpcunii din Valea Serpilor. " -gameforge.collect_quest_lv80._180_say = "Hm, aceast tbli nu este de calitate.[ENTER]Doar ce am atins-o i deja s-a rupt. mi pare ru[ENTER]dar nu este bun pentru cercetarea mea. Adu-mi te[ENTER]rog alta tbli![ENTER][ENTER]Voi ncerca totui s fac nite experimente[ENTER]uoare cu ea. Nu pot studia urmatoarea Tbli a[ENTER]lui Tugyi pan maine. " -gameforge.collect_quest_lv80._185_say = "Te rog revino cnd ai gsit alt Piatr Preioas[ENTER]Demon. " -gameforge.collect_quest_lv80._190_sayTitle = "Piatra Sufletului lui Tugyi " -gameforge.collect_quest_lv80._200_say = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv80._20_sendLetter = "Cerina biologului " -gameforge.collect_quest_lv80._210_sayTitle = "Piatra Sufletului lui Tugyi " -gameforge.collect_quest_lv80._220_say = "Ai strans toate cele 30 de Tblie ale lui Tugyi[ENTER]pentru cercetarea biologului Chaegirab.[ENTER]Acum mai are nevoie doar de Piatra Sufletului lui[ENTER]Tugyi pentru a le nelege puterea. " -gameforge.collect_quest_lv80._230_say = "O poi gsi la Cpcunii din Cmpul cu erpi " -gameforge.collect_quest_lv80._240_sendLetter = "Ai gsit Piatra Sufletului lui Tugyi. " -gameforge.collect_quest_lv80._250_npcChat = "Am gasit Piatra Sufletului lui Tugyi " -gameforge.collect_quest_lv80._260_say = "Mulumesc![ENTER]Ca recompens i dau aceast reet. Foarte[ENTER]putini tiu ce conine iar secretul ei e pstrat[ENTER]cu mare grij. Licoarea care o faci cu aceasta[ENTER]reet i mrete puterea de atac. Mergi la[ENTER]Baek-Go, el iti va prepara licoarea. Cu ajutorul[ENTER]tu am reuit s aflu informaii utile despre[ENTER]gigantii din Valea Serpilor. " -gameforge.collect_quest_lv80._265_say = "Te rog revino cnd ai gsit Piatra Sufletului lui[ENTER]Tugyi. " -gameforge.collect_quest_lv80._270_say = "Ca recompens pentru gsirea Tblielor lui Tugyi[ENTER]i Piatra Sufletului, biologul Chaegirab i-a dat[ENTER]o reet secret. Acum mergi la Baek-Go ca s-i[ENTER]prepare licoarea. " -gameforge.collect_quest_lv80._280_say = "Oh, aceasta este reeta secret de la biolog?[ENTER]Hm, aceast i va mri puterea de atac cu 10% i[ENTER]viteza de atac cu 6 puncte.[ENTER]Poftim licoarea. " -gameforge.collect_quest_lv80._290_say = "Deasemenea ar trebui s-i dau i aceast Cutie[ENTER]Albastr de Abanos. Ai mare grij de ea. " -gameforge.collect_quest_lv80._300_sayReward = "Pentru c ai ndeplinit cerina lui Chaegirab,[ENTER]valoarea atacului tu a crescut permanent cu 10%[ENTER]i viteza de atac a crescut permanent cu 6[ENTER]puncte. " -gameforge.collect_quest_lv80._30_sayTitle = "Cercetarea biologului " -gameforge.collect_quest_lv80._310_sendLetter = "Ai gsit una dintre Tbliele lui Tugyi. " -gameforge.collect_quest_lv80._40_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv80._50_say = "Mulumesc c i-ai fcut timp pentru mine din[ENTER]nou! Momentan adun informaii despre Cmpul cu[ENTER]erpi. Este o sarcin delicat i am nevoie de[ENTER]informaii exacte.[ENTER]Mergi tu n locul meu n Cmpul cu erpi? tii[ENTER]doar c nu sunt zgrcit cnd vine vorba de[ENTER]recompense. " -gameforge.collect_quest_lv80._60_say = "Cmpul cu erpi este dincolo de muni la marginea[ENTER]desetului. Se pare c acolo triesc nite giganti[ENTER]care nu sunt numai puternici dar i foarte[ENTER]agresivi. Fiecare dintre ei au cte o tabl i m[ENTER]ntreb dac pe acele table sunt scrise informaii[ENTER]despre puterea lor. " -gameforge.collect_quest_lv80._70_say = "Te rog s aduni 30 de tblie de la Cpcunii din[ENTER]Valea Serpilor. Te rog sa imi aduci una cate una[ENTER]pentru a le putea examina individual. Te rog s[ENTER]nu uii c am nevoie doar de tblie de calitate. " -gameforge.collect_quest_lv80._80_sayTitle = "Tablete Piatr din Cmpul cu erpi. " -gameforge.collect_quest_lv80._90_say = "Biologul Chaegirab, aduna informaii despre Valea[ENTER]Serpilor. Are nevoie de 30 de Tblie ale lui[ENTER]Tugyi pentru cercetare. Trebuie sa mergi la el cu[ENTER]o singura tablia zilnic, pentru a le putea[ENTER]studia individual. Le poti procura de la[ENTER]Capcauni. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = "Cerina biologului " -gameforge.collect_quest_lv85._030_say_title = "Cercetarea biologului " -gameforge.collect_quest_lv85._040_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv85._050_npcChat = "Ascult la mine. " -gameforge.collect_quest_lv85._055_say_title = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._060_say = "Ah, ai revenit! Nu iti pot multumi destul pentru[ENTER]ca ma ajuti. Lucrez la o carte despre Padurea[ENTER]Rosie. Bineinteles ca ar trebui sa merg chiar eu[ENTER]acolo, dar dupa cum stii, nu sunt destul de[ENTER]puternic. Deasemenea am nevoie de timp pentru a[ENTER]citi si studia. Te rog sa ma ajuti. Te voi[ENTER]rasplati pe masura. " -gameforge.collect_quest_lv85._064_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._065_say = "Vreau s aflu mai multe detalii despre Pdurea[ENTER]Roie. nainte era o pdure linitit plin de[ENTER]copaci uriai. Dar influenele Pietrelor Metin au[ENTER]contaminat-o cu energie negativ i au[ENTER]transformat-o ntr-un loc blestemat plin de[ENTER]spirite malefice. Pentru a afla mai multe despre[ENTER]aceast zon, am nevoie de cteva Ramuri Roii. " -gameforge.collect_quest_lv85._069_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._070_say = "Poi s-mi aduci 40 de ramuri? Asigur-te c nu[ENTER]sunt prea subiri sau rupte. Am nevoie doar de[ENTER]ramuri puternice i de calitate, pentru[ENTER]cercetare.[ENTER]i adu-le pe rnd pentru a le putea studia[ENTER]individual. " -gameforge.collect_quest_lv85._080_send_letter = "Cercetarea biologului " -gameforge.collect_quest_lv85._090_say_title = "Ramuri din Pdurea Roie " -gameforge.collect_quest_lv85._100_say = "Biologul Chaegirab cerceteaz copacii din Pdurea[ENTER]Roie. Are nevoie de 40 Ramuri din Copacul Rou[ENTER]Fantoma. Du-i pe rnd cte una pentru a le studia[ENTER]individual. Le gseti la Copacii Roii Fantom. " -gameforge.collect_quest_lv85._105_1_say_reward = "Pn acum ai strns " -gameforge.collect_quest_lv85._105_2_say_reward = "ramuri. " -gameforge.collect_quest_lv85._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv85._115_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv85._120_say = "Poi folosi Elixirul Cercettorului imediat dup[ENTER]ce ai gsit o Ramur Roie. " -gameforge.collect_quest_lv85._130_send_letter = "Ai gsit o Ramur Roie. " -gameforge.collect_quest_lv85._140_npcChat = "Ramurile Roii " -gameforge.collect_quest_lv85._149_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._150_say = "Oh, ai gsit o ramur![ENTER]D-mi o secund s-o verific ... " -gameforge.collect_quest_lv85._159_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._160_say = "Oh! Aceast Ramur Roie este de calitate! Voi[ENTER]ncepe cercetarea imediat. " -gameforge.collect_quest_lv85._165_1_say = "Totui, mai am nevoie de " -gameforge.collect_quest_lv85._165_2_say = "dintre ele. " -gameforge.collect_quest_lv85._170_say = "Te rog caut![ENTER][ENTER]i nu uita c am nevoie de timp pentru a le[ENTER]studia. Nu voi putea s studiez urmtoarea ramur[ENTER]pn mine. " -gameforge.collect_quest_lv85._174_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._175_say = "Ai strns toate cele 40 de ramuri! Mulumesc.[ENTER]Acum mai am nevoie doar de Piatra Sufletului[ENTER]Pdurii Spiritelor pentru a putea nelege[ENTER]creaturile din spatele acestor copaci vii. Te[ENTER]ocupi de asta n locul meu? O poi gsi lng[ENTER]copacii din Padurea Roie. " -gameforge.collect_quest_lv85._179_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._180_say = "Hmm, aceasta ramur este att de firav.[ENTER]Nu mi va folosi prea mult la cercetarea mea. Te[ENTER]rog sa mi aduci nc una![ENTER][ENTER]Totui voi arunca o privire asupra ei i voi[ENTER]ncerca ceva experimente. i nu uita c nu pot[ENTER]examina urmtoarea Ramur Roie pn mine. " -gameforge.collect_quest_lv85._185_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._190_say = "mi pare ru dar nc nu am terminat de studiat[ENTER]ultima ramur. Poi reveni mai trziu? " -gameforge.collect_quest_lv85._195_send_letter = "Cercetarea biologului " -gameforge.collect_quest_lv85._200_say_title = "Piatra Sufletului Spiritului Pdurii " -gameforge.collect_quest_lv85._210_say = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv85._220_say_title = "Piatra Sufletului Spiritului Pdurii " -gameforge.collect_quest_lv85._230_say = "Ai strns 40 de Ramuri Roii pentru cercetarea[ENTER]biologului Chaegirab.[ENTER]Acum mai are nevoie doar de Piatra Sufletului[ENTER]Spiritului Pdurii pentru cercetarea sa. " -gameforge.collect_quest_lv85._240_say = "Poi procura de la copacii din Pdurea Roie. " -gameforge.collect_quest_lv85._250_send_letter = "Ai gasit P. Sufl. padurea spirit. " -gameforge.collect_quest_lv85._255_npcChat = "Am Piatra Sufletului Spiritului Pdurii. " -gameforge.collect_quest_lv85._260_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv85._265_say = "Mulumesc![ENTER]Ca recompens i dau aceast reet secret.[ENTER]Foarte putini cunosc ce conine iar secretul ei e[ENTER]bine pstrat. Mergi la Baek-Go, el i va prepara[ENTER]licoarea. Datorita ie am reuit sa aflu[ENTER]informaii utile despre Pdurea Roie. " -gameforge.collect_quest_lv85._270_send_letter = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv85._280_target = "Baek-Go : " -gameforge.collect_quest_lv85._290_say_title = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv85._300_say = "Drept recompens pentru Ramurile Roii i Piatra[ENTER]Sufletului, biologul Chaegirab i-a dat o reet[ENTER]secret. Acum mergi la Baek-Go care i va[ENTER]prepara o licoare. " -gameforge.collect_quest_lv85._310_npcChat = "Reteta secret " -gameforge.collect_quest_lv85._311_say = "Baek-Go : " -gameforge.collect_quest_lv85._315_say = "Oh, aceasta este reeta secret de la biologul[ENTER]Chaegirab?[ENTER]Iti va creste rezistenta la atacuri cu 10%.[ENTER]Poftim licoarea. " -gameforge.collect_quest_lv85._316_say = "Ar trebui s-i dau i acest Dulap Viiniu din[ENTER]Abanos. Ai grij de el. " -gameforge.collect_quest_lv85._317_say_reward = "Aceasta este recompensa pentru ca ai dus la bun[ENTER]sfarsit cerinta lui Chaegirab. " -gameforge.collect_quest_lv85._318_say_reward = "Ca recompensa pentru ndeplinirea cerinelor lui[ENTER]Chaegirab, rezistena ta mpotriva atacurilor a[ENTER]crescut permanent cu 10%. " -gameforge.collect_quest_lv85._319_say_reward = "Efectul este permanent. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = "Biologul Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = "Cerina biologului " -gameforge.collect_quest_lv90._030_say_title = "Cercetarea biologului " -gameforge.collect_quest_lv90._040_say = "Biologul Chaegirab te caut n disperare. Mergi[ENTER]la el i vezi cu ce-l poi ajuta. " -gameforge.collect_quest_lv90._050_npcChat = "Ascult la mine. " -gameforge.collect_quest_lv90._055_say_title = "Biologul Chaegirab: " -gameforge.collect_quest_lv90._060_say = "Buna prietene! Mulumesc ca ai luat asupra ta[ENTER]toate acele misiuni periculoase.[ENTER]Acum mai am o ultim misiune pentru tine. " -gameforge.collect_quest_lv90._064_say = "A vrea sa aflu mai multe despre liderii[ENTER]creaturilor, Montrii Bossi. Am nevoie de[ENTER]nsemnele Liderilor pentru asta! Te rog sa[ENTER]nelegi c pot accepta numai originalele. Asa c[ENTER]adu-mi te rog pe rnd nsemnele pentru a le putea[ENTER]studia individual. " -gameforge.collect_quest_lv90._065_say = "Am nevoie de 50 pentru cercetare. Stiu ca pare[ENTER]mult de munca dar aceasta cerere este chiar[ENTER]ultima. Te voi recompensa pe masura. " -gameforge.collect_quest_lv90._080_send_letter = "Cercetarea biologului " -gameforge.collect_quest_lv90._090_say_title = "nsemnele Liderilor " -gameforge.collect_quest_lv90._100_say = "Biologul Chaegirab, ucenicul lui Uriel, strnge[ENTER]informaii despre Montrii Bossi. Are nevoie de[ENTER]50 nsemnele Liderilor. Du-le pe rnd una cte[ENTER]una pentru a le putea studia individual. Le poi[ENTER]gsi la Montrii Bossi. " -gameforge.collect_quest_lv90._105_1_say_reward = "Pn acum ai strns " -gameforge.collect_quest_lv90._105_2_say_reward = "note. " -gameforge.collect_quest_lv90._105_say_reward = "Ai livrat pana acum %s note. " -gameforge.collect_quest_lv90._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv90._115_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv90._119_say = "Biologul Chaegirab: " -gameforge.collect_quest_lv90._120_say = "Poti folosi Elixirul imediat dupa ce ai gasit[ENTER]Insemnele liderilor. " -gameforge.collect_quest_lv90._130_send_letter = "Ai gsit nsemnele Liderilor. " -gameforge.collect_quest_lv90._140_npcChat = "Insemnele Liderilor " -gameforge.collect_quest_lv90._150_say = "Oh, ai gsit nite note![ENTER]Da-mi o secund s vad ... " -gameforge.collect_quest_lv90._160_say = "Minunat! Bine lucrat! " -gameforge.collect_quest_lv90._165_1_say = "Totui, mai am nevoie de " -gameforge.collect_quest_lv90._165_2_say = "dintre ele. " -gameforge.collect_quest_lv90._165_say = "Totui, mai am nevoie de nc %s. " -gameforge.collect_quest_lv90._170_say = "ncearc sa le gseti![ENTER][ENTER]i nu uita ca am nevoie de timp pentru a le[ENTER]studia. i abia mine pot studia urmtoarea. " -gameforge.collect_quest_lv90._175_say = "Ai strns toate cele 50 de notie.[ENTER]Ins totui mi lipsete Piatra Sufletului[ENTER]Liderilor.[ENTER]Atunci voi avea tot ce trebuie.[ENTER]Poi face rost de o Piatra a Sufletului Liderilor?O poi gsi la Montrii Bossi. " -gameforge.collect_quest_lv90._180_say = "Hm, hrtia are o culoare ciudat i sigiliul este[ENTER]cam slab. Cred ca este un fals. Te rog s-mi[ENTER]aduci notiele originale.[ENTER][ENTER]Totui voi arunca o privire mai detaliat asupra[ENTER]lor. Poate reuesc sa aflu cine le-a falsificat.[ENTER]Abia mine pot studia urmtoarele notie. " -gameforge.collect_quest_lv90._185_say = "Revino cand ai gasit mai multe Insemnele[ENTER]liderilor. " -gameforge.collect_quest_lv90._190_say = "mi pare ru dar nc nu am terminat de studiat[ENTER]ultima noti. Poi reveni mai trziu? " -gameforge.collect_quest_lv90._195_send_letter = "Cercetarea biologului " -gameforge.collect_quest_lv90._200_say_title = "Piatra Sufletului Liderilor " -gameforge.collect_quest_lv90._210_say = "n sfrit ai gsit Piatra Sufletului![ENTER]Du-o biologului Chaegirab care deja te ateapt. " -gameforge.collect_quest_lv90._220_say_title = "Piatra Sufletului Liderilor " -gameforge.collect_quest_lv90._230_say = "Ai gsit toate cele 50 nsemne ale Liderilor.[ENTER]Acum mai are nevoie doar de Piatra Sufletului[ENTER]Liderilor. " -gameforge.collect_quest_lv90._240_1_say = "O poi gsi la: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = "O poi gsi la: " -gameforge.collect_quest_lv90._250_send_letter = "Ai gasit Piatra Suflet. liderilor. " -gameforge.collect_quest_lv90._260_npcChat = "Am gsit Piatra Sufletului. " -gameforge.collect_quest_lv90._265_say = "Oh, bine lucrat! Acum n sfrit pot termina[ENTER]cercetarea mea. Ca recompensa i dau o reet[ENTER]secret din care Baek-Go poate produce o licoare.[ENTER]Mulumesc pentru ajutor. Nu reueam fr ajutorul[ENTER]tu! " -gameforge.collect_quest_lv90._266_say = "lipseste! " -gameforge.collect_quest_lv90._270_send_letter = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv90._280_target = "Baek-Go : " -gameforge.collect_quest_lv90._290_say_title = "Recompensa de la Chaegirab " -gameforge.collect_quest_lv90._300_say = "Ca recompens pentru gsirea nsemnelor Liderilor[ENTER]i Piatra Sufletului, biologul Chaegirab i-a dat[ENTER]o reet secret. Acum mergi la Baek-Go, el i[ENTER]va face licoarea. " -gameforge.collect_quest_lv90._310_npcChat = "Reteta secret " -gameforge.collect_quest_lv90._315_say = "Oh, asta este reeta secreta de la biologul[ENTER]Chaegirab?[ENTER]Hm, i va creste valoarea atacului n lupta[ENTER]mpotriva oponenilor. Poftim licoarea. " -gameforge.collect_quest_lv90._316_say = "De data asta este Dulap de ebonit albast. Esti[ENTER]curios? Atunci deschide`l repede! " -gameforge.collect_quest_lv90._317_say_reward = "Aceasta este recompensa pentru ca ai dus la bun[ENTER]sfarsit cerinta lui Chaegirab. " -gameforge.collect_quest_lv90._318_say_reward = "Ca recompensa pentru completarea cerintei lui[ENTER]Chaegirab, valoarea atacului in luptele impotriva[ENTER]inamicilor (PvP) creste permanent cu 8%. " -gameforge.collect_quest_lv90._319_say_reward = "Efectul este permanent. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = "Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = "Cercetarea lui Seon-Pyeong: %s " -gameforge.collect_quest_lv92._030_say = "Seon-Pyeong din Valea Seungryong are nevoie de[ENTER]ajutorul tu. Mergi la el si vezi cu ce-l poi[ENTER]ajuta. " -gameforge.collect_quest_lv92._040_npcChat = "Ajutor pentru cercetare " -gameforge.collect_quest_lv92._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = "Heya curajos rzboinic! Ai ajuns la timp. Caut o[ENTER]bijuterie special pentru cercetarea armei mele.[ENTER]M poi ajuta? Unele creaturi din Grota Exilului[ENTER]au aceste bijuterii. Viaa mea este prea[ENTER]preioas pentru a o risca n asa locuri[ENTER]periculoase. " -gameforge.collect_quest_lv92._070_say = "n momentul de fa am nevoie de cteva Bijuterii[ENTER]Rea Voin - pietre frumoase care se gsesc doar[ENTER]n adncurile munilor. Acestea sunt diamante[ENTER]speciale care au fost supuse la rele de ctre[ENTER]puterile lui Beran-Setaou i care au absorbit o[ENTER]mica parte din energia sa. Am nevoie de 10 buci[ENTER]perfecte de bijuterii. Mult noroc. " -gameforge.collect_quest_lv92._080_say_title = "Bijuterii pentru Seon-Pyeong " -gameforge.collect_quest_lv92._090_say = "Fierarul i omul de tiina Seon-Pyeong au nevoie[ENTER]de 10 Bijuterii Rea Voin necesare pentru a[ENTER]cerceta arma. Adu-le pe rnd una cte una pentru[ENTER]a le putea studia separat. Le poi gsi la Golem[ENTER]Ghea Lumea de Jos i Oamenii de Gheaa Lumea de[ENTER]Jos. " -gameforge.collect_quest_lv92._100_sayReward = "Pn acum ai strns %s bijuterii. " -gameforge.collect_quest_lv92._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv92._120_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv92._130_say = "Poi s foloseti elixirul imediat dup ce ai[ENTER]gsit o bijuterie. " -gameforge.collect_quest_lv92._140_send_letter = "Am gsit bijuteria " -gameforge.collect_quest_lv92._145_npcChat = "Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv92._150_say = "Tu? Aici? mi pare ru dar nc nu am terminat de[ENTER]cercetat ultima bijuterie. Revino mai trziu. " -gameforge.collect_quest_lv92._160_say = "Nu ai gsit nc nimic? Atunci de ce te afli[ENTER]aici? Hai, grbete-te! Revino cnd aduci cu tine[ENTER]nite bijuterii! " -gameforge.collect_quest_lv92._170_say = "Ai gsit o bijuterie? Minunat! Ateapt o[ENTER]secund, trebuie s m asigur ... " -gameforge.collect_quest_lv92._180_say = "Oh da, este bun. Fr ndoial este una dintre[ENTER]cele mai frumoase bijuterii pe care le-am vzut.[ENTER]Mulumesc! " -gameforge.collect_quest_lv92._190_say = "Dar dup cum bine tii nc mai am nevoie de %s[ENTER]bijuterii cu aa calitate superioar. Acorda-mi o[ENTER]zi pentru a o studia pe aceasta. Dup asta poi[ENTER]aduce pe urmtoarea. " -gameforge.collect_quest_lv92._200_say = "Mult noroc! " -gameforge.collect_quest_lv92._210_say = "Aceasta a fost ultim bijuterie, ai strns toate[ENTER]cele 10 bijuterii. i sunt recunosctor ... i[ENTER]nu voi fi zgrcit cu recompensa. Acum alege! " -gameforge.collect_quest_lv92._220_1_select = "Puncte de Via +1000 " -gameforge.collect_quest_lv92._220_2_select = "Aprare +120 " -gameforge.collect_quest_lv92._220_3_select = "Atac +51 " -gameforge.collect_quest_lv92._230_say = "Hmm, aceast bijuterie chiar este din Grota[ENTER]Exilului? Este frumoas ns parc ii lipsete[ENTER]ceva ... Nu cred c mi va fi folositoare. O voi[ENTER]studia totui ns intre timp mi poi aduce[ENTER]alta, ok? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = "Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = "Cercetarea lui Seon-Pyeong: %s " -gameforge.collect_quest_lv94._030_say = "Seon-Pyeong din Valea Seungryong are nevoie de[ENTER]ajutorul tu. Mergi la el si vezi cu ce-l poi[ENTER]ajuta. " -gameforge.collect_quest_lv94._040_npcChat = "Ajutor pentru cercetare " -gameforge.collect_quest_lv94._050_say_title = "Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = "Salutari! Deci ai primit scrisoarea mea? Minunat,[ENTER]asta nseamn c deja tii c am nevoie de ajutor[ENTER]pentru crearea noii arme. De cnd am descoperit[ENTER]grota din ce in ce mai multe adevruri ias la[ENTER]suprafa. Acum am aflat c acele creaturi din[ENTER]muni scormonesc si alte bijuterii. " -gameforge.collect_quest_lv94._070_say = "Este vorba despre Bijuteriile nelepciunii -[ENTER]acestea sunt diamante pure i valoroase ce conin[ENTER]esena zeiei ucise, Bahar-Taraji. Uit-te dup[ENTER]astfel de bijuterii ct timp eti n grot.[ENTER]Am nevoie de 20 de buci.[ENTER]Mult noroc i nu ma lsa s atept prea mult! " -gameforge.collect_quest_lv94._080_say_title = "Bijuterii pentru Seon-Pyeong " -gameforge.collect_quest_lv94._090_say = "Fierarul i cercettorul Seon-Pyeong au nevoie de[ENTER]20 de Bijuterii Inelepciune pentru cercetarea[ENTER]sa. Du-le pe rnd la el pentru a le studia[ENTER]individual. Le poi procura de la Arca Setaou i[ENTER]Comandant Setaou. " -gameforge.collect_quest_lv94._100_sayReward = "Pn acum ai strns %s bijuterii. " -gameforge.collect_quest_lv94._110_say = "nc nu poi folosi Elixirul Cercettorului. " -gameforge.collect_quest_lv94._120_say = "Ai folosit deja un elixir! " -gameforge.collect_quest_lv94._130_say = "Poi s foloseti elixirul imediat dup ce ai[ENTER]gsit o bijuterie. " -gameforge.collect_quest_lv94._140_send_letter = "Am gsit bijuteria " -gameforge.collect_quest_lv94._150_npcChat = "Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv94._160_say = "Din nou tu? mi pare ru dar nc nu am terminat[ENTER]de cercetat ultima bijuterie. Revino mai trziu! " -gameforge.collect_quest_lv94._170_say = "Nu ai gsit nc nimic? Atunci de ce te afli[ENTER]aici? Hai, grbete-te! Revino cnd aduci cu tine[ENTER]nite bijuterii! " -gameforge.collect_quest_lv94._180_say = "Ai gsit o bijuterie? Minunat! Ateapt o[ENTER]secund, trebuie s m asigur ... " -gameforge.collect_quest_lv94._190_say = "Oh, frumoas piatr preioas. Simi cldura din[ENTER]inima ta? Linitea? Astea le face bijuteria ...[ENTER]Mulumesc! " -gameforge.collect_quest_lv94._200_say = "Dar dup cum bine tii nc mai am nevoie de %s[ENTER]bijuterii cu aa calitate superioar. Acorda-mi o[ENTER]zi pentru a o studia pe aceasta. Dup asta poi[ENTER]aduce pe urmtoarea. " -gameforge.collect_quest_lv94._210_say = "Mult noroc! " -gameforge.collect_quest_lv94._230_1_select = "Puncte de Via +1100 " -gameforge.collect_quest_lv94._230_2_select = "Aprare +140 " -gameforge.collect_quest_lv94._230_3_select = "Atac +60 " -gameforge.collect_quest_lv94._240_say = "Hmm, este un diamant frumos. Dar se pare c nu[ENTER]este de calitate si nu m va ajuta in cercetare.[ENTER]Adu-mi altul! Si nu uita c am nevoie de timp[ENTER]pentru a le studia individual. " -gameforge.collect_quest_lv94._250_say = "Ai reuit! 20 Bijuterii nelepciune ... sunt[ENTER]impresionat![ENTER]Dar din pcate nu este de ajuns. De ceea ce am[ENTER]nevoie n continuare pentru a nelege adevrata[ENTER]natur a acestor diamante, este Piatra[ENTER]Sufletului: Piatra Sufletului Lordului Grotei -[ENTER]Beran-Setaou. " -gameforge.collect_quest_lv94._260_send_letter = "Cerina lui Seon-Pyeong " -gameforge.collect_quest_lv94._270_say_title = "Piatra Sufletului Dragonului " -gameforge.collect_quest_lv94._280_say = "Ai reuit sa intri n posesia Pietrei Sufletului[ENTER]Dragonului. Du-o lui Seon-Pyeong la intrarea n[ENTER]Grota Exilului. " -gameforge.collect_quest_lv94._290_say_title = "Piatra Sufletului Dragonului " -gameforge.collect_quest_lv94._300_say = "Ai dus 20 Bijuterii nelepciune lui Seon-Pyeong[ENTER]n Valea Seungryong. Acum mai are nevoie de[ENTER]Piatra Sufletului Dragonului! " -gameforge.collect_quest_lv94._310_say = "O poi procura de la Beran-Setaou. " -gameforge.collect_quest_lv94._320_send_letter = "Ai fcut rost de Piatra Sufletului Dragonului. " -gameforge.collect_quest_lv94._330_npcChat = "Am fcut rost de Piatra Sufletului Dragonului! " -gameforge.collect_quest_lv94._340_say = "Este ... incredibil. Piatra Sufletului Dragonului!Acum nimic nu mai st n calea cercetrii mele -[ENTER]i te voi recompensa pe msur. Alege! " -gameforge.collect_quest_lv94._350_say = "Ai fcut rost de Piatra Sufletului? Si de ce nu o[ENTER]vad atunci? Nu ncerca sa ma induci n eroare ...[ENTER]tiu ca i-am dat o sarcina grea, dar sunt sigur[ENTER]ca te descurci! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = "nfrnge-l pe Jin-Hee. " -gameforge.couple_ring._10_npcChat = "Rzbunare pentru negustorul de inele " -gameforge.couple_ring._110_sayReward = "Femeia Batrana are nevoie de ajutorul tau:[ENTER]prietenul ei, Vanzatorul de Inele a fost ucis de[ENTER]Jin-Hee, banda Juramantului Alb. Razbuna moartea[ENTER]acestuia omorand 30 de Jin-Hee. " -gameforge.couple_ring._120_sayReward = "Jin-Hee rmai " -gameforge.couple_ring._130_say = "Oh, i-ai nfrnt pe Jin-Hee? Mda, cred c nu i-ai[ENTER]nfrnt niciodat. Spune-mi dac este prea[ENTER]greu. " -gameforge.couple_ring._140_say = "Negustorul de inele are o familie, care dorete[ENTER]rzbunarea morii sale! Dac le poi alina[ENTER]durerea, atunci f-o! " -gameforge.couple_ring._150_say = "Pcat c nu vrei s i rzbuni moartea. Hmm,[ENTER]sigur c i este prea drag viaa. Cum vrei.[ENTER]Fiecare via este preioas. " -gameforge.couple_ring._160_say = "Ai vzut c btrna avea ceva n mn cnd s-a[ENTER]ntors. Era un obiect strlucitor. (Arta ca o[ENTER]piatr preioas.) " -gameforge.couple_ring._170_select = "Voi mai incerca. " -gameforge.couple_ring._180_say = "Nu m intereseaz pietrele preioase. Vreau doar[ENTER]rzbunarea morii negustorului de inele pentru[ENTER]familia sa. M bucur c te-ai mai gndit[ENTER]odat. " -gameforge.couple_ring._190_say = "mi pare ru pentru familia negustorului de[ENTER]inele. Pcat c nu vrei s accepi[ENTER]sarcina. " -gameforge.couple_ring._200_sendLetter = "Intoarce-te la Femeia Batrana " -gameforge.couple_ring._20_sayTitle = "Femeia Btrna " -gameforge.couple_ring._210_say = "ntoarce-te la btrn i raporteaz rzbunarea[ENTER]morii negustorului de inele prin uciderea[ENTER]Jin-Hee-ilor. " -gameforge.couple_ring._220_npcChat = "Ai nfrnt 30 de Jin-Hee! " -gameforge.couple_ring._230_say = "I-ai nfrnt pe toi Jin-Hee. Bine lucrat![ENTER]Negustorul de inele ar trebui s fie mulumit n[ENTER]cer. Iat inelul pe care mi l-a ncredinat.[ENTER]Al tu s fie. Aceasta este recompensa pentru c[ENTER]i-ai rzbunat moartea. Sunt convins, c aa a[ENTER]vrut el. " -gameforge.couple_ring._240_sayReward = "Ai primit un inel de cuplu. " -gameforge.couple_ring._250_sayItem = "Inel de Logodna " -gameforge.couple_ring._255_sayItem = "Acest inel simbolizeaz o nunta iminenta. " -gameforge.couple_ring._30_say = "Acum eti unul dintre rzboinicii acestui sat.[ENTER]Numai dac a fi tiut cum i poi folosi[ENTER]abilitile nvate. Ai auzit vreodat de[ENTER]Jin-Hee? Sunt un grup foarte periculos de[ENTER]rzboinici de elit. Unul dintre ei l-a omort pe[ENTER]Negustorul de inele al satului. Negustorul nu[ENTER]numai c era un bun prieten al meu, dar era i un[ENTER]om corect care vindea bijuterii cuplurilor tinere[ENTER]ce doreau s se cstoreasc. Eti pregtit s i[ENTER]rzbuni moartea? Ca s poi face asta trebuie s[ENTER]omori 30 Jin-Hee... " -gameforge.couple_ring._40_select = "Il voi razbuna pe Vanzator. " -gameforge.couple_ring._50_select = "Nu, Jin-Hee sunt prea puternici. " -gameforge.couple_ring._60_say = "Aceasta este o decizie foarte inteleapta si[ENTER]onorabila! Dar tine minte - trebuie sa omori 30[ENTER]Jin-Hee. Ai grija totusi, sunt foarte vicleni si[ENTER]foarte priceputi in a se ascunde! " -gameforge.couple_ring._70_say = "Pai, este o decizie regretabila, dar depinde de[ENTER]tine. La urma urmelor, daca esti prea increzator[ENTER]poate fi fatal. Ai grija! " -gameforge.couple_ring._75_say = "Jin-Hee rmai " -gameforge.couple_ring._80_sayTitle = "I-ai nfrnt pe toi Jin-Hee. " -gameforge.couple_ring._90_say = "Acum ca moartea Negustorului de Inele a fost[ENTER]razbunata, misiunea ta este completa. " -gameforge.cube = {} -gameforge.cube._060_npcChat = "Fabrica toate licorile " -gameforge.cube._10_say = "Salut, cum i merge? Te intereseaz producerea[ENTER]de licori care s te fac mai puternic i s te[ENTER]vindece?[ENTER]Eu, ca medic, m-am ocupat mult de producerea de[ENTER]licori. Astfel am descoperit cteva reete. Vrei[ENTER]s le ncerci? " -gameforge.cube._20_say = "Rafinarea obiectelor este un meteug important.[ENTER]Eti interesat de aceste abiliti? Pot s i[ENTER]art cteva dintre reetele mele cu ierburi. Sunt[ENTER]foarte utile pentru producerea unor variante mai[ENTER]puternice de licori bine cunoscute. Sau te pot[ENTER]nva cum s transformi o curea obinuit ntr-o[ENTER]unealt puternic. " -gameforge.cube._30_npcChat = "Reet secret " -gameforge.cube._40_sayTitle = "Huahn-So " -gameforge.cube._50_say = "Am descoperit o reet secret de familie. Cu[ENTER]aceasta vei fi aproape invulnerabil! Hahaha[ENTER]Probabil c sunt singurul din ar care o[ENTER]cunoate. Cu aceste licori nu i se mai poate[ENTER]ntmpla aproape nimic. Vrei s ncerci[ENTER]licorile? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = "Am nevoie de aceste lucruri pentru a putea rafina[ENTER]armura: %s. " -gameforge.cube_opener_list._020_sayTitle = "Materiale: " -gameforge.cube_opener_list._030_say = "Drept rezultat primesti: " -gameforge.cube_opener_list._040_say = "Trebuie sa rafinez aceasta armura:[ENTER]%s[ENTER]in[ENTER]%s[ENTER]pentru tine? " -gameforge.cube_opener_list._050_say = "Inca imi lipseste unul dintre materiale pentru a[ENTER]putea efectua munca mea. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = "In Catacomba Diavolului " -gameforge.devilcatacomb_zone._10_say = "Distruge sigiliul acestei porti pentru a urca la[ENTER]etalul 3! " -gameforge.devilcatacomb_zone._110_say = "Accesul nu iti este permis. Experienta ta nu este[ENTER]suficienta pentru a supravietui in Catacomba[ENTER]Diavolului. Te poti intoarce cand ai atins minim[ENTER]nivelul 75. " -gameforge.devilcatacomb_zone._120_say = "Esti prea slab pentru a supravietui in Catacomba[ENTER]Diavolului. Te poti intoarce dupa ce l-ai invins[ENTER]pe Ingerul cu Coasa de la etajul 9 al Turnului[ENTER]Demonilor. " -gameforge.devilcatacomb_zone._130_say = "Trebuie sa astepti 30 de minute pana poti intra[ENTER]din nou. " -gameforge.devilcatacomb_zone._140_say = "Doresti sa intri in Catacomba Diavolului? " -gameforge.devilcatacomb_zone._150_select = "Da, doresc sa intru! " -gameforge.devilcatacomb_zone._160_select = "Nu, nu doresc sa intru. " -gameforge.devilcatacomb_zone._170_say = "Nu poti razbi de unul singur prin aceste parti.[ENTER]Poti trece la etajul urmator doar insotit de un[ENTER]grup. " -gameforge.devilcatacomb_zone._180_say = "Grupul tau a intrat deja in catacombe. " -gameforge.devilcatacomb_zone._190_say = "Portalul s-a deschis. Intra repede! " -gameforge.devilcatacomb_zone._200_say = "Aventura adevarata incepe aici! Ai la dispozitie[ENTER]inca o ora pentru a explora Catacomba Diavolului. " -gameforge.devilcatacomb_zone._20_say = "Ti-au mai ramas %s minute. " -gameforge.devilcatacomb_zone._210_dNotice = "Timpul a expirat. Pentru siguranta ta vei fi[ENTER]teleportat afara din Catacomba Diavolului. " -gameforge.devilcatacomb_zone._220_say = "Accesul iti este interzis. Poarta inca este[ENTER]incuiata. " -gameforge.devilcatacomb_zone._230_say = "Dac examinezi piatra mai atent vei vedea o[ENTER]inscripie. " -gameforge.devilcatacomb_zone._240_say = "Doar cel ce detine Capul Mumificat poate intra,[ENTER]doar dupa ce sunt deschise cele trei sigilii.[ENTER][ENTER]Daca nu ai asupra ta aceasta ramasita, vei fi[ENTER]teleportat afara din Catacomba Diavolului. " -gameforge.devilcatacomb_zone._250_say = "Ai Capul Mumificat si vei fi teleportat la etajul[ENTER]trei. " -gameforge.devilcatacomb_zone._260_say = "Nu ai niciun Cap Mumificat si vei fi teleportat[ENTER]afara din Catacomba Diavolului. " -gameforge.devilcatacomb_zone._270_say = "Vei fi teleportat imediat. " -gameforge.devilcatacomb_zone._280_dNotice = "Piatra corecta Metin a fost distrusa. Poti urca[ENTER]la etajul 4. " -gameforge.devilcatacomb_zone._290_dNotice = "Ai distrus o piatra Metin incorecta. Gaseste-o pe[ENTER]cea care trebuie! " -gameforge.devilcatacomb_zone._300_say = "Ai reusit! Aici este iesirea din labirint.[ENTER]Mergi la etajul 5. " -gameforge.devilcatacomb_zone._30_say = "Stai aproape de grupul tau pentru a nu ramane in[ENTER]urma. " -gameforge.devilcatacomb_zone._310_dNotice = "Ecoul strigatului de sange coagulat se aude din[ENTER]adancul Catacombei Diavolului. Charon s-a trezit! " -gameforge.devilcatacomb_zone._320_say = "L-ai invins pe Charon! Acum vei fi teleportat la[ENTER]ultimul etaj al Catacombei Diavolului. " -gameforge.devilcatacomb_zone._330_dNotice = "Infrunta-l pe Azrael! " -gameforge.devilcatacomb_zone._340_say = "Azrael a fost invins. In Catacomba Diavolului in[ENTER]sfarsit domneste pacea. Acum vei fi teleportat la[ENTER]suprafata. " -gameforge.devilcatacomb_zone._40_say = "Ai fost invins. Binecuvantarea Zeului Dragon te-a[ENTER]salvat in ultimul moment si acum te va teleporta[ENTER]afara din Catacomba Diavolului. " -gameforge.devilcatacomb_zone._50_say = "Distruge creaturile pentru a primi Cheia[ENTER]Sufletului Cristalizat. Aceasta deschide poarta[ENTER]etajului 2. " -gameforge.devilcatacomb_zone._60_say = "Cauta piatra corecta Metin si distruge-o! " -gameforge.devilcatacomb_zone._70_say = "Gaseste drumul corect pentru a iesi din labirint[ENTER]si a ajunge la etajul 5! " -gameforge.devilcatacomb_zone._80_say = "Infrange Gardienii Demoni pentru a primi Totemul[ENTER]Schimonosit. Te va ajuta sa deschizi poarta[ENTER]etajului 6. " -gameforge.devilcatacomb_zone._90_say = "Infrange-i pe Charon si acolitii acestuia! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = "Ai dovedit un auz excelent i un instinct bun, i[ENTER]ai distrus adevrata piatr metin. Vei ajunge de[ENTER]ndat la etajul 4. " -gameforge.deviltower_zone._10_npcChat = "n turnul demonilor... " -gameforge.deviltower_zone._110_dNotice = "Acum esti la poarta sigilata de la etajul 4.[ENTER]Trebuie sa deschizi cele cinci Sigilii Antice[ENTER]pentru a trece la etajul urmator. Drumul este[ENTER]plin de creaturi care te vor ataca.[ENTER]Unele dintre ele au niste chei. Strange destule[ENTER]Pietre Chei, sa deschizi toate cele cinci Sigilii[ENTER]Antice si sa treci la etajul 5. Dar ai grija: Ai[ENTER]timp numai 20 de minute! " -gameforge.deviltower_zone._120_dNotice = "Minute rmase: 15 " -gameforge.deviltower_zone._130_dNotice = "Ai rupt sigiliul Cheii de Piatra si poti sa intri[ENTER]la etajul 5. Regele Demon Mandru este de asemenea[ENTER]la acest etaj. Distruge toate creaturile[ENTER]intalnite acolo. " -gameforge.deviltower_zone._140_dNotice = "Ai deschis pecetea! Mai rmn %s. " -gameforge.deviltower_zone._150_dNotice = "Ucide toi montrii de la etajul[ENTER]6! " -gameforge.deviltower_zone._160_dNotice = "Ai omorat toate creaturile. Acum mergi la Fierar[ENTER]si alege recompensa - iti va imbunatati un obiect[ENTER]la alegerea ta. Pentru a putea face asta, pune[ENTER]obiectul care vrei sa il imbunatatesti pe fierar. " -gameforge.deviltower_zone._170_npcChat = "Etaje superioare " -gameforge.deviltower_zone._190_say = "Vrei s mergi la etajul 6 al turnului?[ENTER]E nevoie de multe competene i mult dibcie[ENTER]pentru a nvinge acest etaj.[ENTER]Doar dac ai atins nivelul 75 te pot teleporta[ENTER]acolo " -gameforge.deviltower_zone._200_say = "Ai experienta necesara deci ai o sansa buna sa[ENTER]supravietuiesti etajelor superioare. Poti intra[ENTER]acum! " -gameforge.deviltower_zone._20_sayTitle = "Gardian Turnul Demonilor " -gameforge.deviltower_zone._210_select = "ncepei " -gameforge.deviltower_zone._220_select = "Prsete turnul! " -gameforge.deviltower_zone._230_say = "Nivelul tu este prea sczut. Nu i pot permite[ENTER]s calci etajele superioare. Revino cnd ai[ENTER]adunat mai mult experien. Ai nevoie cel puin[ENTER]de nivelul 75. " -gameforge.deviltower_zone._240_dNotice = "Harta Turnului Zin-Sa-Gui deschide calea catre[ENTER]urmatorul etaj. Le poti gasi distrugand Pietrele[ENTER]Metin. " -gameforge.deviltower_zone._250_say = "Aceast hart te teleporteaz la etajul 7 al[ENTER]Turnului Demonului. " -gameforge.deviltower_zone._260_dNotice = "Gsete cheia potrivit.[ENTER]Ai nevoie de cheia Zin-Bong-In pentru a deschide[ENTER]pecetea Sa-Soein i a ajunge la etajul urmtor. " -gameforge.deviltower_zone._270_dNotice = "Ucide conductorul demonilor. " -gameforge.deviltower_zone._280_dNotice = "Ai ndeplinit sarcina cu succes i vei fi[ENTER]teleportat afar n puine minute. " -gameforge.deviltower_zone._290_dNotice = "Te astept in Catacomba Diavolului![ENTER]Urmeaza-ma iar mania mea te va invalui ca o[ENTER]tornada! " -gameforge.deviltower_zone._30_say = "n acest turn miun diavoli.[ENTER]Doar cei mai puternici ajung n vrf.[ENTER]Se spune totui, c niciunul care intr n turn,[ENTER]nu l va prsi n via.[ENTER]Nu poi intra, deoarece nu ai atins nc nivelul[ENTER]40. " -gameforge.deviltower_zone._40_say = "Acest turn este plin de demoni. Numai cei mai[ENTER]puternici pot ajunge in varf. Zvonul zice ca[ENTER]nimeni care a intrat in acel turn nu a iesit viu.[ENTER]Inca iti mai doresti sa intri in Turnul[ENTER]Demonilor? " -gameforge.deviltower_zone._50_dNotice = "Te afli la poarta sigilata de la etajul 3.[ENTER]Multe pietre false te asteapta pentru a te induce[ENTER]in eroare si numai una dintre ele este Piatra[ENTER]Metin cu adevarat importanta. Trebuie sa o[ENTER]distrugi in 15 minute sau nu vei putea trece prin[ENTER]poarta. " -gameforge.deviltower_zone._60_dNotice = "Minute rmase: 10 " -gameforge.deviltower_zone._70_dNotice = "Minute rmase: 5 " -gameforge.deviltower_zone._80_dNotice = "Timpul a expirat. " -gameforge.deviltower_zone._90_dNotice = "Pietrele metin false dispar... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = "Vreau s omor dragonul! " -gameforge.dragon_lair_access._020_say = "Nu eti primul care vrea s intre. Zi-mi numrul[ENTER]secret sau nu te las s intri! " -gameforge.dragon_lair_access._030_say = "Nu e corect numrul! " -gameforge.dragon_lair_access._040_select = "Mai ncerc o dat. " -gameforge.dragon_lair_access._050_say = "Eti primul care vrea s intre n Templul[ENTER]Dragonului. Te voi lsa s intri dac ai destule[ENTER]Chei Rsucite. Prima dat trebuie s afli codul[ENTER]secret. Transmitei codul secret competitorilor[ENTER]ti n urmtoarele 5 minute pentru ca i ei, la[ENTER]rndul lor, s poat intra n ncpere.[ENTER]Nu uita c efectul cheii dureaz doar 60 de[ENTER]minute. Dragonul trebuie s fie nvins n acest[ENTER]timp! " -gameforge.dragon_lair_access._060_select = "Sunt pregtit! " -gameforge.dragon_lair_access._070_say = "Ok, voi pregti codul: " -gameforge.dragon_lair_access._080_say = "Codul poate conine doar cifre. " -gameforge.dragon_lair_access._090_notice = "Grupul lui %s ncearc s omoare Dragonul[ENTER]Albastru! " -gameforge.dragon_lair_access._100_say = "Nu ai destule chei! Pentru a activa portalul am[ENTER]nevoie " -gameforge.dragon_lair_access._105_say = "Poi procura de la liderii Yonghan si Huashin. " -gameforge.dragon_lair_access._110_npcChat = "Doresc s prsesc acest loc! " -gameforge.dragon_lair_access._115_say = "Te voi duce napoi la intrarea n grot. " -gameforge.dragon_lair_access._116_select = "Da, f asta! " -gameforge.dragon_lair_access._117_select = "Nu, voi sta aici. " -gameforge.dragon_lair_access._120_say = "Un alt grup ncearc deja s omoare dragonul.[ENTER]Trebuie s atepi pana cnd s intri n Templul[ENTER]Dragonului. " -gameforge.dragon_lair_access._130_say = "Dac vrei te pot duce imediat la brlogul[ENTER]dragonului. D-mi " -gameforge.dragon_lair_access._140_select = "Poftim, ia asta i las-m s intru! " -gameforge.dragon_lair_access._145_notice = "Ai la dispoziie 5 minute pentru a preda parola[ENTER]%s! " -gameforge.dragon_lair_access._150_notice = "Dragonul Albastru triete nc! " -gameforge.dragon_lair_access._160_notice = "Dragonul Albastru s-a ntors! " -gameforge.dragon_lair_access._165_sendLetter = "nfrnge Dragonul Albastru " -gameforge.dragon_lair_access._170_notice = "Mai ai la dispoziie alte %d minute sa omori[ENTER]Dragonul Albastru! " -gameforge.dragon_lair_access._180_notice = "Grupul lui %s a omort Dragonul Albastru! " -gameforge.dragon_lair_access._190_npcChat = "Vreau s m ntorc n Templul Dragonului! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = "Marmur Transformare Invizibil " -gameforge.dragon_lair_weekly._020_sayTitle = "Fantoma unui rzboinic: " -gameforge.dragon_lair_weekly._030_say = "Doreti o Marmur Transformare, aa-i? Pentru a[ENTER]fabrica o bucat am nevoie de 150,000 Yang i %s[ENTER]din urmtoarele materiale: " -gameforge.dragon_lair_weekly._040_say = "Adu-mi materialele i 150,000 Yang i voi crea o[ENTER]Marmur Transformare. Oricum, din cauza minilor[ENTER]mele btrne, nu pot garanta c nu vor exista[ENTER]greeli. " -gameforge.dragon_lair_weekly._050_select = "Am neles. " -gameforge.dragon_lair_weekly._060_select = "Nu, asta nu a sunat bine. " -gameforge.dragon_lair_weekly._070_say = "Bine, dac asta este decizia ta. " -gameforge.dragon_lair_weekly._080_say = "Planetele nu s-au aliniat, ai revenit prea[ENTER]curnd. Trebuie s atepi %s. " -gameforge.dragon_lair_weekly._090_questRest = "Timp rmas " -gameforge.dragon_lair_weekly._100_sendLetter = "Colecteaz Materiale " -gameforge.dragon_lair_weekly._110_sayTitle = "Materialele pentru Marmur Transformare " -gameforge.dragon_lair_weekly._120_sendLetter = "Materiale Colectate " -gameforge.dragon_lair_weekly._130_sayTitle = "Toate Materialele Colectate " -gameforge.dragon_lair_weekly._140_say = "Mai ai nevoie de %s din urmtoarele materiale: " -gameforge.dragon_lair_weekly._150_say = "Ai colectat toate materialele necesare.[ENTER]ntoarce-te la Fantoma unui Rzboinic. l vei[ENTER]gsi la nivelul doi din Grota Exilului. De[ENTER]asemenea, ai nevoie i de 150,000 Yang pentru a[ENTER]primi marmura. " -gameforge.dragon_lair_weekly._160_notice = "Nu ai reuit s colectezi toate materialele[ENTER]necesare n timpul alocat. " -gameforge.dragon_lair_weekly._170_say = "Vrei s mi dai %s din aceste materiale? " -gameforge.dragon_lair_weekly._175_say = "mi pare ru c nu i poi permite serviciile[ENTER]mele.[ENTER]Am nevoie de 150,000 Yang de la tine. " -gameforge.dragon_lair_weekly._180_select = "Poftim, cu placere. " -gameforge.dragon_lair_weekly._190_select = "Nu mulumesc, mai bine le pstrez! " -gameforge.dragon_lair_weekly._200_sayReward = "Mulumesc, ai muncit din greu.[ENTER]Totul a mers conform planului. n mod evident nu[ENTER]sunt att de ramolit cum credeam. Poftim, ia[ENTER]asta: " -gameforge.dragon_lair_weekly._205_sayReward = "Oh vai, oasele mele vechi i fragile m-au[ENTER]dezamgit din nou. Nu am putut s fac nicio[ENTER]bucat de Marmur Transformare. Permite-mi s-i[ENTER]dau acest obiect drept recompens: " -gameforge.dragon_lair_weekly._210_say = "Cum doreti. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = "Cioburi Piatr Dragon+?! " -gameforge.dragon_soul._020_say = "In mainile tale se afla fragmentul unei pietre.[ENTER]Sclipeste si este plina de secrete si poti simti[ENTER]puterea ei cum te cuprinde in totalitate.[ENTER]Ce fel de piatra este aceasta? Mergi cu ea la[ENTER]alchimist. El este capabil sa te ajute pe viitor. " -gameforge.dragon_soul._030_npcChat = "Cioburi Piatr Dragon+?! " -gameforge.dragon_soul._040_say = "Este ciobul unei Pietre Dragon - un cristal[ENTER]extrem de rar si valoros cu o mare putere. Se[ENTER]spune ca o asemenea piatra ascunde in ea sufletul[ENTER]unui dragon. E de o frumusete de necrezut![ENTER]Simti cum puterea ei te invaluie imediat ce ai[ENTER]intrat in posesia ei?[ENTER]Adu-mi zece exemplare de Ciob Piatra Dragon.[ENTER]Le voi putea transforma intr-o piatra completa. " -gameforge.dragon_soul._050_npcChat = "Transformare Piatra Dragon " -gameforge.dragon_soul._060_say = "Ai rabdare. Pot tranforma doar zece cioburi intr-[ENTER]o Piatra Dragon. Cauta in continuare! " -gameforge.dragon_soul._070_say = "Perfect! Ai gasit zece Ciob Piatra Dragon. Te rog[ENTER]asteapta un moment.[ENTER]...[ENTER]Gata! Hei hei, am reusit sa creez un Cor Draconis[ENTER]in timpul acestui proces - o inima cristalina de[ENTER]dragon care inveleste si protejeaza aceasta[ENTER]piatra.[ENTER]Zdrobeste-o si afla ce Piatra se ascunde[ENTER]inauntrul ei. Va fi mutata direct in inventarul[ENTER]de Alchimie Pietre Dragon.[ENTER]Stiai ca poti rafina aceste Pietre Dragon? " -gameforge.dragon_soul._080_say = "Doresti inca un Cor Draconis? Puterea mea pe ziua[ENTER]de astazi este deja epuizata pentru un element[ENTER]atat de complex. Dar voi incerca pentru tine inca[ENTER]o data.[ENTER]Oricum, chiar daca incerc cu toata puterea mea,[ENTER]nu pot crea mai mult de zece exemplare intr-o zi! " -gameforge.dragon_soul._090_say = "Ajunge pentru astazi. Pur si simplu nu pot face[ENTER]mai mult de zece pe zi. Sunt la sfarsitul[ENTER]puterilor si trebuie sa ma odihnesc. Maine vino[ENTER]din nou. " -gameforge.dragon_soul._100_npcChat = "Deschide magazinul " -gameforge.dragon_soul._1010_sendLetter = "Aparitia unui Ciob Piatra Dragon " -gameforge.dragon_soul._1020_say = "Cel mai mare si cunoscut alchimist de minerale[ENTER]din intregul regat te cauta. Du-te la el cat mai[ENTER]repede! " -gameforge.dragon_soul._1030_npcChat = "Cioburi Piatr Dragon+?! " -gameforge.dragon_soul._1040_say = "Ah, aici erai! Am descoperit ceva remarcabil:[ENTER]fragmentul dintr-o Piatra Dragon! Piatra Dragon[ENTER]este un cristal foarte valoros si are o putere[ENTER]nemaipomenita. Se spune ca a fost odata sufletul[ENTER]unui dragon. Incredibil de frumos! O sa-ti dau[ENTER]Puterea Ochiului Dragon ca sa poti detecta si tu[ENTER]cioburile. Adu-mi in total zece Cioburi Piatra[ENTER]Dragon. Astfel le voi putea transforma intr-o[ENTER]piatra completa. " -gameforge.dragon_soul._1050_sendLetter = "Aduna Cioburi Piatra Dragon " -gameforge.dragon_soul._1060_say = "Adu-i alchimistului 10 Cioburi Piatra Dragon. " -gameforge.dragon_soul._1070_say = "Ah, foarte bine! Ai gasit zece Cioburi Piatra[ENTER]Dragon. Te rog asteapta putin.[ENTER]...[ENTER]Nemaipomenit! Transformarea a avut ca rezultat un[ENTER]Cor Draconis - o inima cristalina de dragon ce[ENTER]inconjoara protector Piatra Dragon.[ENTER]Cand o spargi se deschide, iar Piatra Dragon[ENTER]dinauntrul sau se va duce automat in inventarul[ENTER]Alchimiei Pietrei Dragon.[ENTER]Pentru a gasi Cioburile Piatra Dragon, vei avea[ENTER]nevoie de Puterea Ochiului Dragon. Pot sa ti-o[ENTER]imprumut - doar vino sa ma vezi in fiecare zi.[ENTER]Apoi vei putea sa transmuti Pietre Dragon! Am[ENTER]facut una pentru tine azi, restul de %d le poti[ENTER]face singur. " -gameforge.dragon_soul._1080_say = "Hey, nu mai pierde timpul! Du-te si cauta Cioburi[ENTER]Piatra Dragon! " -gameforge.dragon_soul._1090_sendLetter = "Puterea Ochiului Dragon " -gameforge.dragon_soul._1100_say = "Puterea ramas din Ochiul Dragon: %d " -gameforge.dragon_soul._110_say = "Alege. " -gameforge.dragon_soul._1110_notice = "Nu mai exist Cioburi Piatr Dragon+. " -gameforge.dragon_soul._1120_npcChat = "Da-mi Puterea Ochiului Dragon " -gameforge.dragon_soul._1130_say = "Salut! Ai primit deja Puterea Ochiului Dragon[ENTER]astazi. Procesul ma slabeste atat de mult incat[ENTER]nu te pot ajuta decat o data pe zi. Vino maine[ENTER]din nou! " -gameforge.dragon_soul._1140_say = "Salut! Pariez ca ai venit pentru Puterea Ochiului[ENTER]Dragon. Corect? Foarte bine atunci, poftim. Mult[ENTER]noroc la vanatoare! Sper ca vei gasi suficiente[ENTER]cioburi pentru zece Pietre Dragon! " -gameforge.dragon_soul._1150_sendLetter = "Lipseste Puterea Ochiului Dragon " -gameforge.dragon_soul._1160_say = "Puterea Ochiului Dragon s-a terminat. " -gameforge.dragon_soul._1170_say = "Maine mergi din nou la alchimist pentru a primi[ENTER]Puterea Ochiului Dragon! " -gameforge.dragon_soul._1180_say = "Du-te la alchimist pentru a primi Puterea[ENTER]Ochiului Dragon! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = "Cadou Cor Draconis " -gameforge.dragon_soul_daily_gift._020_say = "S controlezi Puterea Ochiului Dragon nu este un[ENTER]lucru att de uor. Doar rzboinicii[ENTER]experimentai sunt capabili s fac asta.[ENTER]Antreneaz-te mai mult n btlii i apoi[ENTER]ntoarce-te cnd ai ajuns cel puin la nivelul[ENTER]50. " -gameforge.dragon_soul_daily_gift._030_say = "Pentru a putea folosi un Cor Draconis trebuie sa[ENTER]trebuie sa ai abilitatea de a folosi Puterea[ENTER]Ochiului Dragon. Vino inapoi atunci cand crezi ca[ENTER]esti capabil sa faci asta! " -gameforge.dragon_soul_daily_gift._040_say = "Ah, ai adus Puterea Ochiului Dragon. Pentru ca[ENTER]iti port un mare respect, doresc sa-ti dau cadou[ENTER]un Cor Draconis. O piatra pe zi - ma tem ca nu[ENTER]iti pot da mai mult. " -gameforge.dragon_soul_daily_gift._050_say = "Poftim, Cor Draconis. Cu placere. " -gameforge.dragon_soul_daily_gift._060_say = "Imi pare rau, nu iti pot da mai mult decat unul[ENTER]pe zi.[ENTER]Vino maine iar. Poate voi avea un nou Cor[ENTER]Draconis pentru tine. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: Misiune Zilnica - Setari " -gameforge.dragon_soul_gift_mgr._020_say = "Timp de start " -gameforge.dragon_soul_gift_mgr._030_say = "Timp de sfarsit " -gameforge.dragon_soul_gift_mgr._040_say = "Completeaza data si ora in formatul urmator:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = "Dorii s continuai? " -gameforge.dragon_soul_gift_mgr._060_say = "Misiune activata " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = "Rafinare Piatra Dragon " -gameforge.dragon_soul_refine._020_say = "Doresti sa rafinezi o Piatra Dragon? Mi se pare[ENTER]corect. Trebuie sa stii insa ca acest proces[ENTER]poate esua. Am auzit ca aceste boabe de Fasole[ENTER]Dragon pe care le gasesti in spatele monedei care[ENTER]se invarte cresc sansa de succes. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = "O noua tehnologie! " -gameforge.energy_system._010_say = "Am reusit![ENTER]Am reusit in sfarsit sa creez o tehnologie[ENTER]absolut noua.[ENTER]Am reusit sa creez obiecte din care sa extrag[ENTER]energie pura din acestea. Este absolut minunat! " -gameforge.energy_system._020_say = "Daca distrugi un obiect folosind noua mea[ENTER]tehnologie vei primi un Fragment de Energie.[ENTER]Daca unesti 30 de bucati din aceste fragmente vei[ENTER]obtine un puternic Cristal de Energie![ENTER]Energie pura, nefiltrata, stransa intr-o Piatra[ENTER]Pretioasa. Aceasta putere va avea efect asupra[ENTER]intregului tau echipament. Esti interesat? " -gameforge.energy_system._030_say = "Poti aduce obiecte de echipament cum ar fi arme,[ENTER]bijuterii sau armuri pe care le vei gasi in timp[ENTER]ce vanezi. Le voi transforma in Fragmente de[ENTER]Energie. Viitorul regatului nostru si speranta[ENTER]acestuia depinde de aceasta tehnologie. Vom[ENTER]deveni invincibili! " -gameforge.energy_system._035_npcChat = "Extrage Fragmente de Energie " -gameforge.energy_system._040_say = "A mers? Ai primit Fragmente de Energie?[ENTER]Adu-mi mai multe obiecte si le voi distruge[ENTER]folosind alchimia. Tehnologia mea nu este inca[ENTER]perfectionata. De aceea, nu pot garanta cate[ENTER]fragmente vei primi. " -gameforge.energy_system._050_say = "Exista o conditie: nivelul tau dar la fel de bine[ENTER]si nivelul obiectului trebuie sa fie minim 35. Ia[ENTER]sa aruncam o privire... " -gameforge.energy_system._060_say = "Nu esti inca suficient de puternic! Vino din nou[ENTER]atunci cand vei avea minim nivelul 35. " -gameforge.energy_system._070_say = "Oh, perfect! Esti puternic si experimentat. Da-mi[ENTER]obiectul pe care doresti sa il procesez. " -gameforge.energy_system._080_say = "Nu esti suficient de puternic pentru a avea[ENTER]control asupra Fragmentelor de Energie. Vino din[ENTER]nou atunci cand vei ajunge minim la nivel 35. " -gameforge.energy_system._090_say = "Acest obiect nu este potrivit pentru tehnologia[ENTER]mea. Adu-mi alt obiect. " -gameforge.energy_system._100_say = "Acest obiect nu are suficienta energie. Adu-mi un[ENTER]obiect de minim nivel 35 - este singura optiune[ENTER]prin care pot extrage energie cu noua mea[ENTER]tehnologie. " -gameforge.energy_system._110_say = "Sa distrug acest obiect? " -gameforge.energy_system._120_select = "Da " -gameforge.energy_system._130_select = "Nu, nu inca! " -gameforge.energy_system._140_say = "Nu am reusit - din pacate nu am putut extrage[ENTER]niciun Fragment de Energie. Poate am mai mult[ENTER]noroc data viitoare. " -gameforge.energy_system._150_say = "Minunat! Am reusit sa gasesc %d Fragmente de[ENTER]Energie. Poftim. " -gameforge.energy_system._160_npcChat = "Produce Cristal de Energie " -gameforge.energy_system._170_say = "Ai terminat deja toate rezervele de energie?[ENTER]Nu ar trebui s muncei att de mult i s-ti[ENTER]pui via n pericol ntr-un asemenea mod. Am[ENTER]nevoie de %d Fragmente de Energie pentru a[ENTER]produce un Cristal de Energie. " -gameforge.energy_system._180_say = "Nu am suficiente Fragmente de Energie. Nu pot[ENTER]produce un Cristal de Energie doar cu atatea.[ENTER]Vino din nou cand ai colectat cel putin %d[ENTER]fragmente. " -gameforge.energy_system._190_say = "Foarte bine, ai adus %d Fragmente de Energie de[ENTER]care ai nevoie. Pot produce un Cristal de Energie[ENTER]cu acestea. Te rog asteapta putin. Voi incerca[ENTER]insa nu iti pot garanta ca va merge. " -gameforge.energy_system._200_say = "Totul este pregatit pentru a topi fragmentele ca[ENTER]acestea sa se uneasca formand un Cristal de[ENTER]Energie. Dar chiar si asa, si eu trebuie sa[ENTER]supravietuiesc cumva iar uneltele mele nu au[ENTER]aterizat din cer. Imi trebuie o mica cantitate de[ENTER]%d Yang. Esti de acord sa platesti? " -gameforge.energy_system._210_select = "Bineinteles. " -gameforge.energy_system._220_select = "Nu, nu acum. " -gameforge.energy_system._230_say = "Bine, iti respect decizia.[ENTER]Poti veni din nou atunci cand te razgandesti si[ENTER]ai nevoie de un Cristal de Energie. " -gameforge.energy_system._240_say = "Imi pare rau, trebuie intai sa platesti. Nu fac[ENTER]opere de caritate. Asa se fac afacerile - imi dai[ENTER]banii iar eu imi fac treaba. " -gameforge.energy_system._250_say = "Poftim, Cristalul de Energie. Intotdeauna prima[ENTER]incercare reuseste pe deplin. Alchimia este o[ENTER]stiinta imprevizibila - greselile minore pot duce[ENTER]la dezastre! Intotdeauna exista o mica sansa ca[ENTER]experimentul sa dea gres. " -gameforge.energy_system._260_say = "Din pacate incercarea a esuat. Nu am putut[ENTER]produce Cristalul de Energie. Tehnologia mea este[ENTER]stralucitoare - insa procesul este plin de[ENTER]riscuri. Lucrurile nu merg intotdeauna conform[ENTER]planului. Data viitoare sunt sigur ca voi reusi! " -gameforge.energy_system._270_say = "Stiam eu! Tehnologia mea e uimitoare! Poftim[ENTER]Cristalul de Energie. Este cu siguranta un obiect[ENTER]de valoare! Ii simti puterea? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = "Gardian Taramul Jocurilor " -gameforge.entry_event_map._020_say = "Doresti sa parasesti Taramul Jocurilor? " -gameforge.entry_event_map._030_say = "Doresti sa pasesti in Taramul Jocurilor? " -gameforge.entry_event_map._040_say = "Momentan doar jucatorii cu nivel cuprins intre %s[ENTER]si %s pot intra pe Taramul Jocurilor. " -gameforge.entry_event_map._050_say = "Din pacate, membrii regatului tau nu pot[ENTER]participa acum la acest eveniment din Taramul[ENTER]Jocurilor. " -gameforge.entry_event_map._060_say = "Taramul Jocurilor este ocupat complet. Nimeni nu[ENTER]mai poate intra momentan. " -gameforge.entry_event_map._070_say = "Evenimentul incepe acum! " -gameforge.entry_event_map._080_npcChat = "Taramul Jocurilor " -gameforge.entry_event_map._090_npcChat = "GM: Gardian Taramul Jocurilor " -gameforge.entry_event_map._100_select = "GM: Pregateste Taramul Jocurilor " -gameforge.entry_event_map._110_select = "GM: Curata Taramul Jocurilor " -gameforge.entry_event_map._120_select = "GM: Goleste Taramul Jocurilor " -gameforge.entry_event_map._130_say = "Taramul Jocurilor se va inchide acum si[ENTER]evenimentul se va reseta.[ENTER]Toti participantii vor fi teleportati inapoi in[ENTER]satul lor in 30 de secunde. " -gameforge.entry_event_map._140_say = "Pentru a putea golii locatia, trebuie sa fii in[ENTER]Taramul Jocurilor. " -gameforge.entry_event_map._150_say = "Ce nivele pot lua parte la eveniment? " -gameforge.entry_event_map._160_say = "Introdu numarul maxim al jucatorilor care pot[ENTER]participa.[ENTER](Nr.Max. in Taramul Jocurilor: 200) " -gameforge.entry_event_map._170_say = "Care regat poate participa? " -gameforge.entry_event_map._180_say = "Urmatoarele setari au fost selectate: " -gameforge.entry_event_map._190_say = "Rang nivele: " -gameforge.entry_event_map._200_say = "Jucatori - total: " -gameforge.entry_event_map._210_say = "Jucatori - Regat: " -gameforge.entry_event_map._220_notice_all = "Taramul Jocurilor este acum deschis in toate[ENTER]regatele. Pot participa jucatorii incepand cu[ENTER]nivelul %s si pana la nivelul %s Vorbeste cu[ENTER]Bailiff pentru a putea intra. " -gameforge.entry_event_map._230_notice_all = "Taramul Jocurilor este acum deschis pentru %s.[ENTER]Pot participa la eveniment jucatorii incepand cu[ENTER]nivelul %s si pana la nivelul %s Vorbeste cu[ENTER]Bailiff pentru a putea intra. " -gameforge.entry_event_map._240_say = "Selecteaza numarul jucatorilor care pot participa. " -gameforge.entry_event_map._250_say = "Ai introdus un numar invalid. Valori permise: 1 -[ENTER]200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = "Iepurasul de Paste: " -gameforge.event_easter._030_say = "Am ascuns Ou de Pate peste tot![ENTER]Gsete-le i adu-le i i voi da o recompens. " -gameforge.event_easter._035_say = "Din pcate nc nu ai colectat nici un Ou de[ENTER]Pate! Revino cnd vei avea cteva Oua de Pate[ENTER]n inventar. " -gameforge.event_easter._040_chat = "Am gsit Ou de Pate! " -gameforge.event_easter._050_say = "Foarte bine! Voi schimba Oule de Pate pentru %d[ENTER]dintre acestea: " -gameforge.event_easter._055_say = "Mi-ai adus aceasta cantitate de oua: %d " -gameforge.event_easter._060_say = "Ai gasit cateva Oua de Paste? " -gameforge.event_easter._065_say = "Trebuie sa-mi dai %d oua pentru asta! " -gameforge.event_easter._070_select = "Ok, l voi lua! " -gameforge.event_easter._071_select = "Nu, mai bine nu. " -gameforge.event_easter._080_say = "Mulumesc pentru ou. Distreaza-te cu cadoul tau[ENTER]de Paste! " -gameforge.event_easter._090_sayTitle = "Co gol: " -gameforge.event_easter._100_say = "Doresti sa ai acest obiect? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = "Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = "H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = "Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = "Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = "Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = "So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = "Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = "Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = "Poi folosi Bagheta Magic pentru a transforma[ENTER]Dovleacul de Halloween ntr-un Cufr de[ENTER]Halloween.[ENTER]Montrii dropeaz dovlecii iar eu pun Bagheta[ENTER]Magic pe moneda rotitoare pentru a evita furtul[ENTER]acestora. Doar ncearc! " -gameforge.event_halloween_hair._10_npcChat = "Hey, cap de dovleac! " -gameforge.event_halloween_hair._110_say = "Masca Jack O'Lantern poate dura 6 ore, 1 zi sau 7[ENTER]zile. Acest lucru va fi ales la intamplare! " -gameforge.event_halloween_hair._120_say = "Aici erai. Atributele mastii tale sunt selectate[ENTER]random. Fiecare masca e diferita. Doar incearca.[ENTER]Halloween Placut! " -gameforge.event_halloween_hair._130_say = "Doresti sa schimbi acum Tichetul Masca Dovleac cu[ENTER]o Masca Dovleac? " -gameforge.event_halloween_hair._140_select_1 = "Da " -gameforge.event_halloween_hair._140_select_2 = "Nu " -gameforge.event_halloween_hair._20_sayTitle = "Dovleacul Jack " -gameforge.event_halloween_hair._30_say = "Unde sunt? Si cine esti? " -gameforge.event_halloween_hair._40_say = "Hey! Ai grija ce spui! Nu sunt niciun cap de[ENTER]dovleac![ENTER]Numele meu este Dovleacul Jack iar acesta este[ENTER]doar un costum, sunt putin confuz acum, am fost[ENTER]la o petrecere de Halloween si dintr-o data totul[ENTER]in jurul meu a inceput sa se invarta. Iar acum ma[ENTER]aflu aici... " -gameforge.event_halloween_hair._50_say = "Acum lasa-ma sa sarbatoresc Halloween-ul linistit! " -gameforge.event_halloween_hair._60_npcChat = "Schimba Tichetul cu Masca Jack O'Lantern " -gameforge.event_halloween_hair._70_say = "Tu iar! Doresti sa stii un secret? Cu putin noroc[ENTER]vei gasi in aceste Cufere de Halloween un Tichet[ENTER]cu Masca Jack O'Lantern. " -gameforge.event_halloween_hair._80_say = "Poti folosi acest tichet pentru a primi una[ENTER]dintre inspamantatoarele masti Jack O'Lantern.[ENTER]Doresti o masca? " -gameforge.event_halloween_hair._90_say = "Nu ai un Tichet cu Masca Jack O'Lantern? Atunci[ENTER]nu vei primi Masca Jack O'Lantern! Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = "Istoric: " -gameforge.event_ramadan._020_sayTitle = "Istoric: " -gameforge.event_ramadan._030_say = "Invata din trecut si fi deschis catre viitor! Cum[ENTER]pot sa fiu de ajutor? " -gameforge.event_ramadan._040_say = "Imi cer scuze, ne cunoastem? " -gameforge.event_ramadan._050_say = "Ma scuzi, am uitat sa ma prezint. Sunt un Istoric[ENTER]invatat. Daca ai curiozitati in ceea ce priveste[ENTER]istoria, nu te sfii sa imi pui orice intrebare[ENTER]doresti! " -gameforge.event_ramadan._060_say = "Este o onoare sa te cunosc. Ar trebui sa te[ENTER]vizitez mai des. " -gameforge.event_ramadan._070_npcChat = "Was Ses " -gameforge.event_ramadan._100_say = "Rusine. Pana data viitoare. " -gameforge.event_ramadan._110_say = "Atunci ai inteles ceea ce vreau sa zic. Daca[ENTER]doresti aceste Dulciuri, adu-mi te rog o bucata[ENTER]de paine. " -gameforge.event_ramadan._120_say = "Iti voi da ceva Dulce pentru 10 Paini. Esti de[ENTER]acord? " -gameforge.event_ramadan._130_select_1 = "Categoric " -gameforge.event_ramadan._130_select_2 = "Fara Timp " -gameforge.event_ramadan._140_say = "De cate ori imi vei aduce 10 Paini, iti voi da[ENTER]cate ceva Dulce. " -gameforge.event_ramadan._150_say = "Nu este suficienta Paine, nu am ce sa fac doar cu[ENTER]atat. " -gameforge.event_ramadan._160_say = "Este suficienta Paine, poftim niste Dulciuri. " -gameforge.event_ramadan._170_say = "Adu-mi mai mult si iti voi da mai mult. " -gameforge.event_ramadan._180_npcChat = "Paine Delicioasa " -gameforge.event_ramadan._180_say = "Sunt plin pana la refuz cu toata aceasta paine[ENTER]adusa de tine. " -gameforge.event_ramadan._190_say = "Sunt o gramada de localnici aici care tin post.[ENTER]Ar fi bine daca poti aduce ceva ce poate fi[ENTER]consumat in perioada postului. " -gameforge.event_ramadan._200_say = "Pentru a-ti arata recunostinta, poti aduce niste[ENTER]paine pe un Platou Traditional. " -gameforge.event_ramadan._210_say = "Multumesc pentru painea gustoasa! Esti o persoana[ENTER]buna si inteleapta. Vei fi recompensat. " -gameforge.event_ramadan._220_npcChat = "Mi-e foame... " -gameforge.event_ramadan._230_sayTitle = "Localnic Credincios: " -gameforge.event_ramadan._240_say = "Mi-e foarte foame. Arata-mi ceva compasiune si[ENTER]posteste cu mine. Te rog, adu-mi un Platou[ENTER]Traditional ca sa nu mor de foame. " -gameforge.event_ramadan._250_say = "Aceasta paine miroase atat de frumos. Imi poti da[ENTER]si mie?[ENTER]Ti-as fi recunoscator. " -gameforge.event_ramadan._260_select_1 = "Serveste-te " -gameforge.event_ramadan._260_select_2 = "Nu, o pastrez pentru mine " -gameforge.event_ramadan._270_say = "Esti zgarcit si rau. Daca iti schimbi[ENTER]comportamentul stii unde sa ma gasesti. " -gameforge.event_ramadan._280_say = "Multumiri. Esti intr-adevar o persoana inteleapta[ENTER]si generoasa. Fie ca Zeii sa fie darnici cu tine[ENTER]si sa te recompenseze. " -gameforge.event_ramadan._290_npcChat = "Fruct Binecuvantat " -gameforge.event_ramadan._300_say = "Am auzit de 'Fructul Binecuvantat' in calatoriile[ENTER]mele.[ENTER]Acest fruct ii recompenseaza pe muncitorii care[ENTER]se intorc cu regularitate la aceeasi ora. " -gameforge.event_ramadan._310_say = "Te-am vazut pe ziua de azi si ai fost deja[ENTER]recompensat. Tine minte: doar rabdarea atinge[ENTER]scopurile. " -gameforge.event_ramadan._320_npcChat = "Comoara Norocosului " -gameforge.event_ramadan._330_say = "Te asteptam. Timpul meu aici expira in curand si[ENTER]voi pleca in lume pentru a cerceta multe alte[ENTER]informatii istorice. " -gameforge.event_ramadan._340_say = "Ai pastrat %d Fructe Binecuvantate pentru mine. " -gameforge.event_ramadan._350_say = "Mi le dai pentru a le lua in calatoria mea lunga?[ENTER]Nu ar trebui sa iti ramana niciuna. " -gameforge.event_ramadan._360_select_1 = "Poftim, ia-le " -gameforge.event_ramadan._360_select_2 = "Nu " -gameforge.event_ramadan._370_say = "Mai gandeste-te... Mai stau ceva timp pe aici. " -gameforge.event_ramadan._380_say = "Multumesc pentru generozitatea ta si munca asidua! " -gameforge.event_ramadan._390_sayReward = "Sigiliu Cal Negru " -gameforge.event_ramadan._400_say = "Ai mai putin de 5? Ce rusine, nu pot face prea[ENTER]multe doar cu atat. Poate data viitoare. " -gameforge.event_ramadan._80_say = "Ce stii despre dulciuri? Acestea poarta numele de[ENTER]Baklava. " -gameforge.event_ramadan._90_select_1 = "Da, am auzit de ele. " -gameforge.event_ramadan._90_select_2 = "Nu am auzit de ele. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = "Refuz " -gameforge.find_brother_article._10_npcChat = "De ce plangi? " -gameforge.find_brother_article._110_say = "Desigur c te ajut. Misiunea nu e prea dificil de[ENTER]realizat i pot ntelege c vrei amintirea[ENTER]napoi. Ne vedem n curnd! " -gameforge.find_brother_article._120_say = "Am treburi mai importante de fcut, de ce as[ENTER]ajuta un orfan? " -gameforge.find_brother_article._130_sendLetter = "Ia Uniforma Neagr " -gameforge.find_brother_article._140_sayReward = "Fratele lui Mirinae e mort i Maniacii Vntului[ENTER]Negru a furat singurul suvenir care-l avea.[ENTER]Omoar Maniacii Vntului Negru pn cnd gseti[ENTER]Uniforma Neagr a fratelui lui Mirine. " -gameforge.find_brother_article._150_npcChat = "Despre uniforma fratelui tu... " -gameforge.find_brother_article._160_say = "Vrei s abandonezi cutarea? Nu i-am cerut prea[ENTER]mult. Mi-ar place un suvenir al fratelui meu. Te[ENTER]rog ajut-m! " -gameforge.find_brother_article._170_select = "Pred " -gameforge.find_brother_article._180_sayReward = "E aproape imposibil s refuzi dorina fetiei.[ENTER]dect s nfrngi 100 de membri ai bandei[ENTER]vntului negru. O btlie mpotriva a 100 de[ENTER]membri ai Bandei Vntul Negru pare a fi mut mai[ENTER]uoar, dac compari. " -gameforge.find_brother_article._190_say = "mi pare ru pentru tine, dar Banda Vntului[ENTER]Negru e prea puternic pentru mine. Altcineva cu[ENTER]mai mult experien ar fi mai bun pentru acest[ENTER]lucru. " -gameforge.find_brother_article._200_say = "O nu! Am rugat i pe alii s m ajute, dar[ENTER]niciunul nu s-a mai ntors. Eti ultima mea[ENTER]speran.[ENTER]Uite, acesta este lucrul meu cel mai de pre.[ENTER]i-l dau ca rsplat. " -gameforge.find_brother_article._205_sayReward = "Fata ridic cu atenie un element care a fost[ENTER]nfurat ntr-o ptur - este o sabie. Gravurile[ENTER]de pe mner indic faptul c este o arm foarte[ENTER]valoroas. " -gameforge.find_brother_article._20_sayTitle = "Mirina: " -gameforge.find_brother_article._210_select = "Accept provocarea " -gameforge.find_brother_article._220_say = "Nu m intereseaz recompensa, dar accept[ENTER]provocarea. " -gameforge.find_brother_article._230_say = "Ai dreptate. Nimeni nu s-a mai ntors - toi au[ENTER]murit. Viata e mai important dect orice numr[ENTER]de amintiri. Ar fi inutil s sacrificm i mai[ENTER]mute viei. Mergi cu bine! " -gameforge.find_brother_article._240_npcChat = "Am gsit Uniforma Neagr! " -gameforge.find_brother_article._250_say = "Mulumesc foarte mult! Mereu purta aceast[ENTER]uniform.[ENTER]Nu a vrut niciodat s poarte altceva...[ENTER]Poftim, ia-o. Acesta este cel mai de pre lucru[ENTER]care l am. Nu am nevoie de ea, deci te rog ia-o. " -gameforge.find_brother_article._260_sayReward = "Recompensa lui Mirine a fost acceptat. " -gameforge.find_brother_article._270_sendLetter = "Recompensa lui Mirine. " -gameforge.find_brother_article._280_say = "Dezveleti recompensa lui Mirinae i descoperi o[ENTER]sabie cu un mner minunat mpodobit. " -gameforge.find_brother_article._290_say = "O arm minunat. Dar... ce e asta? Lama e rupt![ENTER]Aceast frumoas miestrie este prea bun pentru[ENTER]a fi aruncat. Ar trebui s-i duc bucile[ENTER]Fierarului. " -gameforge.find_brother_article._300_sayReward = "Ai primit o sabie rupt. Du-o la Fierar s o[ENTER]repare. " -gameforge.find_brother_article._30_say = "Oh, scuye, nu am auzit c vii. M gndeam la[ENTER]bietul meu frate. Dar cine eti? " -gameforge.find_brother_article._310_sendLetter = "Mergi la Fierar " -gameforge.find_brother_article._320_say = "Mirine a fost att de recunosctoare pentru[ENTER]ajutorul tu nct i-a dat cel mai de pre lucru[ENTER]al ei: o sabie minunat care, din pcate este[ENTER]rupt. La prima vedere i dai seama c este o[ENTER]arm foarte valoroas, astfel nct decizi s o[ENTER]duci la reparat. " -gameforge.find_brother_article._330_targetVid = "Repararea sabiei " -gameforge.find_brother_article._340_npcChat = "Poi repara sabia? " -gameforge.find_brother_article._350_say = "Aceasta este o sabie minunat! I-a aparinut lui[ENTER]Mirine, nu-i aa? Am auzit c ai ajutat-o. Foarte[ENTER]bine, pari un om corect, de aceea nu i voi cere[ENTER]nimic pentru reparaia armei. Ateapt un[ENTER]minut... " -gameforge.find_brother_article._360_say = "Uite, sabia este ca nou. O arma cu adevrat[ENTER]ascuit. Ia-o prietenul meu. " -gameforge.find_brother_article._370_sayReward = "Primeti o sabie de argint+3. " -gameforge.find_brother_article._380_sayReward = "Ai primit o Sabie Orhidee+2. " -gameforge.find_brother_article._390_sayReward = "Ai primit o Sabie Bastard+2. " -gameforge.find_brother_article._400_sayReward = "Ai primit o Sabie Barbar+2. " -gameforge.find_brother_article._40_say = "Treceam din ntmplare pe aici i te-am auzit[ENTER]plngnd. " -gameforge.find_brother_article._50_say = "Oh, nu am realizat c e cineva n preajm...[ENTER]Numele meu e Mirine. M poi ajuta cumva? Fratele[ENTER]meu mai mare e mort. A fos pe pe drum dup[ENTER]medicamente, dar apoi...[ENTER]Singurul lucru care mi-a rmas de la el este[ENTER]vederea mormntului i un suvenir: uniforma lui[ENTER]neagr. " -gameforge.find_brother_article._60_sayTitle = "Mirina: " -gameforge.find_brother_article._70_say = "n drumul meu spre cas, Banda Vntul Negru a[ENTER]aprut - una din cele mai infame bande de[ENTER]asasini. A trebuit s fug de ei i am pierdut[ENTER]suvenirul fratelui meu. Mi-e prea fric s m[ENTER]ntorc acolo i s-l caut. Poi s-o faci tu[ENTER]pentru mine? " -gameforge.find_brother_article._80_sayReward = "Ai mil i ajut aceast feti s caute Uniforma[ENTER]Neagr a fratelui ei! " -gameforge.find_brother_article._90_select = "Accept " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = "Caut soldatul experimentat " -gameforge.find_senior_soldier._10_npcChat = "Cauta soldatul cu experienta " -gameforge.find_senior_soldier._110_sayTitle = "Informatie: " -gameforge.find_senior_soldier._120_sayReward = "Mergi spre soldatul experimentat. Poziia sa i[ENTER]va fi marcat pe hart. " -gameforge.find_senior_soldier._130_sayReward = "Deodat a venit o rafal de vnt.[ENTER]Scrisoarea cu reedina soldatului experimentat,[ENTER]pe care o aveam la mine, a fost luat de vnt. " -gameforge.find_senior_soldier._140_sayTitle = "Am gsit soldatul experimentat. " -gameforge.find_senior_soldier._150_sayReward = "Deodata, scrisoarea este cuprinsa de flacari si[ENTER]se face una cu cenusa. Apoi " -gameforge.find_senior_soldier._160_say = "Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = "Fie ca soldatul experimentat s te binecuvnteze! " -gameforge.find_senior_soldier._180_sayTitle = "Fie ca soldatul experimentat s te binecuvnteze! " -gameforge.find_senior_soldier._190_say = "Scrisoarea cu reedina soldatului experimentat[ENTER]poate binecuvnta un nceptor, dac acesta[ENTER]gsete soldatul experimentat. " -gameforge.find_senior_soldier._191_say = "Vitalitatea maxim este mrit cu 100. " -gameforge.find_senior_soldier._192_say = "Vitalitatea maxim este mrit cu 50. " -gameforge.find_senior_soldier._193_say = "Puterea ta a crescut cu 5 puncte. " -gameforge.find_senior_soldier._194_say = "Ai primit +5 la rezisten. " -gameforge.find_senior_soldier._195_say = "Ai primit +10 la lovitur critic. " -gameforge.find_senior_soldier._196_say = "Ai primit +10 la viteza de atac. " -gameforge.find_senior_soldier._197_say = "Ai primit un bonus de +10 mpotriva animalelor. " -gameforge.find_senior_soldier._200_chat = "npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = "nvtor: " -gameforge.find_senior_soldier._210_sayReward = "Efectul dureaz 5 minute. " -gameforge.find_senior_soldier._30_say = "Poi gsi un soldat experimentat doar odat pe[ENTER]or. Te rugm s scuzi eventuale ntrzieri. " -gameforge.find_senior_soldier._40_say = "A dori s aflu mai multe despre fiecare[ENTER]abilitate nainte s m decid.[ENTER]nvtorul cuget scurt i[ENTER]rspunde: " -gameforge.find_senior_soldier._50_say = "Este mai bine s afli singur unele lucruri, dect[ENTER]s asculi explicaiile mele. Doar ce vezi cu[ENTER]ochii ti eti dispus s i crezi. i ofer o[ENTER]scrisoare n care este marcat locul de reedin[ENTER]al unui soldat experimentat. " -gameforge.find_senior_soldier._60_sendLetter = "Niciun soldat experimentat " -gameforge.find_senior_soldier._70_sayReward = "Din pcate soldatul experimentat se afl n[ENTER]aciune, i de aceea nu st la dispoziie.[ENTER]ncearc mai trziu. " -gameforge.find_senior_soldier._80_sayReward = "ncercarea ta, de a gsi soldatul experimentat, a[ENTER]euat. " -gameforge.find_senior_soldier._90_chat = "Caut inta %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = "Unde pot cumpra Licoarea Rosie? " -gameforge.find_squareguard._10_targetVid = "Gardian: " -gameforge.find_squareguard._110_sayTitle = "Gardian: " -gameforge.find_squareguard._120_say = "Poti sa iei licoarea rosie de la Vanzatoarea[ENTER]Magazinului General. Este chiar acolo. Daca nu[ENTER]poti sa o vezi, urmeaza cercul luminos de pe[ENTER]harta mare sau punctul rosu care clipeste de pe[ENTER]harta mica! " -gameforge.find_squareguard._130_sayTitle = "Negustoreasa de diverse: " -gameforge.find_squareguard._131_targetVid = "Negustoreasa de diverse: " -gameforge.find_squareguard._140_say = "Ziua bun aventurierule![ENTER]Oh, Gardianul te-a trimis la mine? Are nevoie de[ENTER]o Licoare Roie? O sa-ti dau cinci.[ENTER]Poftim, ia-le. Ele servesc la refacerea puterii[ENTER]de via i sunt foarte gustoase. " -gameforge.find_squareguard._150_say = "Eti nc proaspt venit, dar sunt convins, c[ENTER]n curnd vei deveni un client fidel.[ENTER]De aceea poi lua licorile gratuit.[ENTER]Mai vino pe aici. " -gameforge.find_squareguard._160_sayReward = "Ai primit 5 licori roii de la negustoreasa de[ENTER]diverse. " -gameforge.find_squareguard._170_sayReward = "Licorile Roii sunt pentru refacerea punctelor de[ENTER]via (PV). " -gameforge.find_squareguard._180_sendLetter = "ntoarcerea la Gardian " -gameforge.find_squareguard._190_sayReward = "ntoarce-te la paznic i pred-i o Licoare Rosie. " -gameforge.find_squareguard._200_say = "Nu ai primit Licoarea Rosie?[ENTER]Pcat! n fine, pstreaz restul pentru efortul[ENTER]tu.[ENTER]n alt ordine de idei, nvtorii se afl n[ENTER]cutarea ta. Ar trebui s mergi la[ENTER]ei. " -gameforge.find_squareguard._20_sayReward = "Mergi n ora i vorbete cu Gardianul. O s[ENTER]primeti prima ta misiune.[ENTER]Gardianul poate fi gsit n centrul oraului. " -gameforge.find_squareguard._210_say = "Mulumesc mult c mi-ai adus licoarea! Astfel nu[ENTER]a trebuit s prsesc locul aici n sat i mi-am[ENTER]putut face datoria mai bine. Vrei s tii ce[ENTER]funcie ndeplinesc eu? n general anun[ENTER]informaii de folos. Pe de alt parte se mai[ENTER]ntmpl s ofer ajutor celor aflai n nevoie[ENTER]sau celor care sunt atacai. Rspund mai ales de[ENTER]bresle. Dac ntr-o bun zi vei fi interesat de o[ENTER]breasl, vino pur i simplu la[ENTER]mine. " -gameforge.find_squareguard._220_say = "n alt ordine de idei, nvtorii te caut. Ar[ENTER]trebui s mergi la ei. Oh, era s uit! n semn de[ENTER]recompens poi s pstrezi restul![ENTER]Ne vom revedea cu siguran. " -gameforge.find_squareguard._30_sayTitle = "Gardian: " -gameforge.find_squareguard._40_say = "Bun venit la noi n sat, aventurierule![ENTER]i voi fi recunosctor dac vei putea s mi[ENTER]faci o favoare. Dac i dau 200 Yang, ai putea[ENTER]s mi procuri Licoare Rosie?[ENTER]Se gsete la Vanzatoarea Magazinului General.[ENTER]M aflu n serviciu, i de aceea nu pot prsi[ENTER]Centrul Satului. " -gameforge.find_squareguard._50_select = "Da " -gameforge.find_squareguard._60_sayReward = "Ai primit 200 Yang de la paznic. Cu acest mijloc[ENTER]de plat poi s i procuri obiecte de la[ENTER]magazine sau s i asiguri serviciile[ENTER]meteugarilor. La negustoreasa de diverse poi[ENTER]cumpra licoare roie. " -gameforge.find_squareguard._70_say = "Tast necunoscut [%s] " -gameforge.find_squareguard._80_sendLetter = "Cumpr o licoare roie " -gameforge.find_squareguard._90_sayReward = "Cumpr o licoare roie de la negustoreasa de[ENTER]diverse i du-o paznicului centrului. " -gameforge.fisher = {} -gameforge.fisher._100_say = "Nu sunt sigur ca detin toate skillurile pentru a[ENTER]imbunatati Undita. " -gameforge.fisher._10_npcChat = "Deschide magazinul " -gameforge.fisher._110_say = "Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = "ar trebui sa incerc, totusi? " -gameforge.fisher._130_say = "Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = "Foarte bine, a funcionat![ENTER]Poftim undia mbuntit! " -gameforge.fisher._150_say = "Din pcate ncercarea nu a funcionat.[ENTER]mi pare ru dar punctele Undiei tale au sczut. " -gameforge.fisher._160_say = "Cum doresti. Te astept mai tarziu! " -gameforge.fisher._20_npcChat = "Imbunatateste Undita " -gameforge.fisher._30_sayTitle = "Pescarul: " -gameforge.fisher._40_say = "Deci esti interesat de secretele imbunatatirii[ENTER]Unditei? Sa fiu sincer, nu este un secret mare.[ENTER]Cu cat petreci mai mult timp pescuind, cu atat[ENTER]Undita ta va colecta mai multe puncte.[ENTER]Cand Undita va ajunge la levelul maxim, adu-o la[ENTER]mine. Atunci voi incerca sa o imbunatatesc pentru[ENTER]tine. Bine. Acum alege Undita care doresti sa o[ENTER]imbunatatesti si da-mi-o mie. " -gameforge.fisher._50_say = "De ce as face asta? Pot doar sa imbunatatesc[ENTER]Undite! " -gameforge.fisher._60_say = "Imi pare rau, Undita nu poate fi imbunatatita mai[ENTER]mult de atat. " -gameforge.fisher._70_say = "Undita nu are suficiente puncte, nu o pot[ENTER]imbunatati. Te astept atunci cand Undita are[ENTER]maximum de puncte. " -gameforge.fisher._80_say = "Vrei s mbunteti aceast undi?[ENTER]Las-m s vd... " -gameforge.fisher._90_say = "Nivelul undiei tale este %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = "Doresti sa mergi la Marele Am-heh sa dai piept cu[ENTER]destinul tau? " -gameforge.flame_dungeon._020_select = "Intra " -gameforge.flame_dungeon._030_select = "Poate mai tarziu " -gameforge.flame_dungeon._040_notice = "Vei putea merge la Marele Am-heh de indata ce ai[ENTER]terminat misiunea pentru nivelul 103. " -gameforge.flame_dungeon._050_notice = "Timpul de asteptare pentru a intra din nou in[ENTER]Fortareata Dragonului Rosu nu a expirat inca. " -gameforge.flame_dungeon._060_say = "Timpul de asteptare pentru a intra din nou in[ENTER]Fortareata Dragonului Rosu nu a expirat inca. " -gameforge.flame_dungeon._070_notice = "Doar un grup poate strabate Fortareata Dragonului.[ENTER]Aditional, este necesar un Tichet de Trecere[ENTER]pentru a putea intra. " -gameforge.flame_dungeon._080_say = "Iti pot asigura intrarea numai daca ai la tine un[ENTER]Tichet de Trecere. " -gameforge.flame_dungeon._090_notice = "Toti membri grupului trebuie sa aiba cel putin[ENTER]nivel 100. Altfel nu va pot lasa sa treceti. " -gameforge.flame_dungeon._100_say = "Te voi lasa sa intri doar atunci cand toti[ENTER]membrii grupului vor avea cel putin nivelul 100. " -gameforge.flame_dungeon._110_npcChat = "Fortreaa Dragonului Rou " -gameforge.flame_dungeon._120_say = "Doresti sa intri in Fortareata Dragonului Rosu? " -gameforge.flame_dungeon._130_select = "Intra " -gameforge.flame_dungeon._140_select = "Poate mai tarziu " -gameforge.flame_dungeon._150_say = "Doar liderul grupului poate sa obtina intrarea. " -gameforge.flame_dungeon._160_say = "Iti apreciez curajul insa nu vei putea razbi de[ENTER]unul singur in Fortareata Dragonului Rosu.[ENTER]Formeaza un grup puternic si te voi lasa sa[ENTER]treci. " -gameforge.flame_dungeon._170_notice = "Grupul va fi teleportat afar din fortrea de[ENTER]ndata ce timpul va expira. " -gameforge.flame_dungeon._180_notice = "Timp rmas: %d min. " -gameforge.flame_dungeon._190_notice = "Timpul a expirat. Veti fi teleportati la portile[ENTER]din fata fortaretei in zece secunde. " -gameforge.flame_dungeon._200_notice = "Grupul o sa fie teleportat din Fortareata[ENTER]Dragonului Rosu in zece secunde. " -gameforge.flame_dungeon._210_npcChat = "Trezeste-l pe Marele Am-heh " -gameforge.flame_dungeon._220_say = "Doar liderul il poate trezi pe Marele Am-heh! " -gameforge.flame_dungeon._230_say = "Marele Am-heh a fost trezit. Acum nimeni nu mai[ENTER]poate intra - sau iesi. " -gameforge.flame_dungeon._240_say = "Portile catre Fortareata Dragonului Rosu vor fi[ENTER]inchise timp de o ora. " -gameforge.flame_dungeon._250_notice = "Timp rmas: 60 minute " -gameforge.flame_dungeon._260_say = "Misiune: aventureaza-te in Inelul Demonilor si[ENTER]apari victorios. " -gameforge.flame_dungeon._270_say = "nc nu au fost nvini toi demonii. " -gameforge.flame_dungeon._280_sayTitle = "Rmas " -gameforge.flame_dungeon._290_say = "Misiune: gaseste Roata Zimtata de Aur si[ENTER]foloseste-o pentru a declansa mecanismul ascuns[ENTER]din Stele din Isfet. " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = "Mecanismul la Stele din Isfet poate fi urnit doar[ENTER]cu o Roata Zimtata de Aur. Intoarce-te de indata[ENTER]ce misiunea a fost terminata. " -gameforge.flame_dungeon._320_notice = "Misiune: invinge-l pe Ignitor, Paznicul Cenusei. " -gameforge.flame_dungeon._330_say = "Ignitor nu a fost invins. Incearca din nou sau[ENTER]vei fi osandit de dominatia lui eterna.[ENTER]Intoarce-te de indata ce sarcina a fost[ENTER]indeplinita. " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = "Misiune: gaseste Piatrele Maat si plaseaza-le la[ENTER]cei sapte Stele din Isfet in ordinea corecta. " -gameforge.flame_dungeon._360_say = "Daca folosesti Piatra Maat pe un Stele incorect,[ENTER]aceasta se va sparge. " -gameforge.flame_dungeon._370_say = "Numai omul face greeli, deci alege cu[ENTER]nelepciune pentru a rezolva puzzle-ul.[ENTER]ntoarce-te de ndat ce misiunea a fost[ENTER]terminat. " -gameforge.flame_dungeon._380_say = "Misiune: doar acei care nu se tem de caldura vor[ENTER]fi in stare sa invinga Metinul Focul Iadului. " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = "Transforma in cenusa Metinele Focul Iadului.[ENTER]Intoarce- te de indata ce misiunea a fost[ENTER]terminata. " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = "Toti demonii au fost invinsi. " -gameforge.flame_dungeon._430_notice = "Viziteaza-l pe Marele Am-heh pentru a deschide[ENTER]Poarta Destinului. " -gameforge.flame_dungeon._440_notice = "Stele din Isfet a fost distrus. " -gameforge.flame_dungeon._450_say = "Roata Zimtata de Aur era falsa si a fost[ENTER]distrusa. Gaseste originalul. " -gameforge.flame_dungeon._460_notice = "Ignitor, Paznicul Cenusei a fost invins. " -gameforge.flame_dungeon._470_say = "Aceasta este o decizie neleapt. Acum distruge[ENTER]urmtorul Stele. " -gameforge.flame_dungeon._480_say = "Aceasta este o decizie neleapt. Acum distruge[ENTER]urmtorul Stele. " -gameforge.flame_dungeon._490_say = "Ordine Incorecta. Piatra Maat a fost distrusa din[ENTER]aceasta cauza. " -gameforge.flame_dungeon._500_say = "Aceasta este o decizie neleapt. Acum distruge[ENTER]urmtorul Stele. " -gameforge.flame_dungeon._510_say = "Aceasta este o decizie neleapt. Acum distruge[ENTER]urmtorul Stele. " -gameforge.flame_dungeon._520_say = "Aceasta este o decizie neleapt. Acum distruge[ENTER]urmtorul Stele. " -gameforge.flame_dungeon._530_say = "Aceasta este o decizie neleapt. Acum[ENTER]distruge-l pe ultimul Stele iar Maat va deine[ENTER]victoria peste Isfet. " -gameforge.flame_dungeon._540_notice = "Metinul Focul Iadului a fost distrus. " -gameforge.flame_dungeon._550_notice = "Razador a fost invins. " -gameforge.flame_dungeon._560_notice = "Toi rzboinicii vor fi teleportai din Templul[ENTER]Dragonului ntr-un minut. " -gameforge.flame_dungeon._570_notice = "Pentru a putea merge la Marele Am-heh liderul[ENTER]vostru trebuie sa aiba cel putin nivelul 104. " -gameforge.flame_dungeon._580_notice = "Puterea ta nu este suficient de mare pentru a[ENTER]merge la Marele Am-heh. Intoarce-te atunci cand[ENTER]ai ajuns la nivelul 104. " -gameforge.flame_dungeon._590_say = "Ati zabovit in fata portilor Fortaretei[ENTER]Dragonului Rosu mai mult de cinci minute iar acum[ENTER]nu mai puteti intra. " -gameforge.flame_dungeon._600_say = "Timpul de asteptare pentru a intra din nou in[ENTER]Fortareata Dragonului Rosu nu a expirat inca. " -gameforge.flame_dungeon._610_say = "ATENTIE! Pentru a putea intra in Fortareata[ENTER]Dragonului Rosu fiecare membru al grupului[ENTER]trebuie sa aiba un Tichet de Trecere. Urmatorii[ENTER]jucatori nu detin unul momentan: " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = "ATENTIE! Pentru a putea intra in Fortareata[ENTER]Dragonului Rosu fiecare membru al grupului[ENTER]trebuie sa aiba cel putin nivelul 100. Urmatorii[ENTER]jucatori nu au acest nivel: " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = "Regatul Jinno intr n ara Sfnt " -gameforge.forked_road._10_sayTitle = "Participarea imposibil! " -gameforge.forked_road._110_npcChat = "GM: seteaza Batalia Regatului " -gameforge.forked_road._120_select = "Incepe Lupta Regatelor " -gameforge.forked_road._130_select = "Lupta Regatelor s-a sfarsit " -gameforge.forked_road._140_sayTitle = "Seteaza Batalia Regatului " -gameforge.forked_road._150_say = "Introdu levelul minim pe care-l poate avea un[ENTER]jucator pentru a putea participa la Lupta[ENTER]Regatelor. " -gameforge.forked_road._160_say = "Introdu levelul maxim pe care il poate avea un[ENTER]jucator pentru a putea participa la Lupta[ENTER]Regatelor. " -gameforge.forked_road._170_say = "Min level: %s[ENTER]Corect? " -gameforge.forked_road._180_notice_all = "Lupta regatelor incepe acum! Daca vrei sa[ENTER]participi la lupta, vorbeste cu Administratorul[ENTER]Luptelor. " -gameforge.forked_road._190_notice_all = "Lupta regatelor a luat sfrit. " -gameforge.forked_road._20_sayReward = "Pentru a putea participa la lupta regatelor[ENTER]trebuie s ai nivelul minim %s i maxim %s. " -gameforge.forked_road._30_say = "Dup ce se deschide ua spre ara Sfnt nu mai[ENTER]poi participa la lupta regatelor! Roag-te[ENTER]pentru victoria regatului nostru.[ENTER]Triasc Shinsoo! " -gameforge.forked_road._40_say = "Dup ce se deschide ua spre ara Sfnt nu mai[ENTER]poi participa la lupta regatelor! Roag-te[ENTER]pentru victoria regatului nostru.[ENTER]Triasc Chunjo! " -gameforge.forked_road._50_say = "Dup ce se deschide ua spre ara Sfnt nu mai[ENTER]poi participa la lupta regatelor! Roag-te[ENTER]pentru victoria regatului nostru.[ENTER]Triasc Jinno! " -gameforge.forked_road._60_say = "Dup ce se deschide ua spre ara Sfnt nu mai[ENTER]poi participa la lupta regatelor! Roag-te[ENTER]pentru victoria regatului nostru.[ENTER]Triasc Jinno! " -gameforge.forked_road._70_notice_all = "Regatul %s a iesit invingator in Batalia[ENTER]Regatelor. " -gameforge.forked_road._75_sayInMap = "Ucide %s! " -gameforge.forked_road._80_notice_all = "Regatul Shinsoo intr n ara Sfnt " -gameforge.forked_road._90_notice_all = "Regatul Chunjo intr n ara Sfnt " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = "Femeia Btrna " -gameforge.fortune_telling._10_npcChat = "Am auzit c suntei clarvztoare. " -gameforge.fortune_telling._110_say = "Eti prea tnr pentru a ofta aa! Vrei s ne[ENTER]uitm la viitorul tu? Ar trebui s tii c sunt[ENTER]ceva puteri car i pot da rspunsuri. Trebuie[ENTER]doar s-i redobndeti sperena. " -gameforge.fortune_telling._120_select = "Accept clarviziunea " -gameforge.fortune_telling._130_select = "Nu accepta clarviziunea " -gameforge.fortune_telling._140_say = "Corect. Cel mai important lucru n via este s[ENTER]i urmezi dorina i s i dai silina. Cu[ENTER]bine! " -gameforge.fortune_telling._150_select = "Da, doresc unul. " -gameforge.fortune_telling._160_select = "Nu mulumesc. " -gameforge.fortune_telling._170_say = "Oi fi eu de treab, dar nu v pot drui un[ENTER]talisman. Dac vrei s fii ferii de ghinion i[ENTER]necaz, pltii-mi preul talismanului.[ENTER]El cost %s Yang. " -gameforge.fortune_telling._180_say = "Pleci? Poate c ai dreptate. Ghinionul i[ENTER]suferina sunt parte din via. Ai grij de tine.[ENTER]n caz c te rzgndeti, vorbete mai trziu cu[ENTER]mine. " -gameforge.fortune_telling._20_say = "Faa ta mi spune, c nu te afli de prea mult[ENTER]timp pe aceast lume. De ce vrei s i afli[ENTER]soarta aa devreme? Ai necazuri? Soarta ta are[ENTER]nevoie de foarte mult antrenament. Revino mai[ENTER]trziu. " -gameforge.fortune_telling._30_say = "Vrei s i trieti viaa dup cum a spus[ENTER]clarvztoarea? Nu ar trebui s crezi n[ENTER]preziceri. Tot ce conteaz este mintea i[ENTER]concepia ta. Dac sunt amndou pozitive, nu va[ENTER]merge nimic ru. Dac doreti totui o prezicere,[ENTER]revino mine. " -gameforge.fortune_telling._40_sayTitle = "Femeia Btrna " -gameforge.fortune_telling._50_say = "Asa cum ti-am mai spus, prezicerea ta pentru ziua[ENTER]de azi spune: " -gameforge.fortune_telling._60_say = "Vei avea ghinion, i nu ai cumprat nc[ENTER]talismanul pentru nlturarea rului. Doreti s[ENTER]cumperi talismanul bogiei? " -gameforge.fortune_telling._70_select = "Da, voi cumpara. " -gameforge.fortune_telling._80_select = "Nu, nu am nevoie de el. " -gameforge.fortune_telling._90_say = "Oi fi eu de treab, dar nu pot s i druiesc un[ENTER]talisman. Dac vrei s evii ghinionul i[ENTER]necazul, pltete-mi preul pentru[ENTER]talisman. " -gameforge.functions = {} -gameforge.functions._100_say = "Yongan " -gameforge.functions._110_say = "Joan " -gameforge.functions._120_say = "Pyungmo " -gameforge.functions._130_say = "Yayang " -gameforge.functions._140_say = "Bokjung " -gameforge.functions._150_say = "Bakra " -gameforge.functions._160_say = "Jungrang " -gameforge.functions._170_say = "Waryong " -gameforge.functions._180_say = "Imha " -gameforge.functions._190_say = "Valea Seungryong " -gameforge.functions._200_say = "Muntele Sohan " -gameforge.functions._210_say = "Doyyumhwan " -gameforge.functions._220_say = "Deertul Yongbi " -gameforge.functions._230_say = "Templul Hwang " -gameforge.functions._240_say = "Grota Exilului " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = "Blocheaza: " -gameforge.game_option._110_say = "Negociaza " -gameforge.game_option._120_say = "Breasl " -gameforge.game_option._130_say = "Prieten " -gameforge.game_option._140_say = "Grup " -gameforge.game_option._150_say = "Cerere " -gameforge.game_option._160_say = "Soapta " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = "Fantoma unui Sura: " -gameforge.ghost_story._020_npcChat = "Eti o fantom? " -gameforge.ghost_story._030_say = "Nu, eu sunt Regina din Sheba... Bineneles c[ENTER]sunt o fantom! Te-ai lovit cumva la cap cnd[ENTER]erai mic? " -gameforge.ghost_story._040_npcChat = "Ajutor, o fantom! " -gameforge.ghost_story._050_say = "Uiteee, un rzboinic nenfricat! BOO!!! " -gameforge.ghost_story._060_npcChat = "Cine eti? " -gameforge.ghost_story._070_say = "Numele meu este Akuma. Am fost odat un mare[ENTER]rzboinic, unii spun c am fost cel mai mare n[ENTER]timpul meu. Chiar i eu am crezut asta! Dar[ENTER]uit-te acum la mine. Uit-te ce a rmas din mine[ENTER]dup ce am descoperit grota ... i am disprut. " -gameforge.ghost_story._080_npcChat = "Cunoti istoria acestui loc? " -gameforge.ghost_story._090_say = "Oh, tiu ce s-a ntmplat atunci. Am cercetat[ENTER]mult timp ncercnd s gsesc i s aflu motivul[ENTER]din spatele grotei. Iar dup moartea mea am avut[ENTER]timp destul de gndire. ntreab-m ce vrei s[ENTER]afli! " -gameforge.ghost_story._100_npcChat = "Ce fel de portal e acesta? " -gameforge.ghost_story._110_say = "Acest portal duce ctre camera dragonilor negrii,[ENTER]ctre zeul czut Beran-Setaou, Poate s fie[ENTER]activat cu ajutorul unei chei magice, cheie pe[ENTER]care doar trupele lui Beran-Setaou o poate[ENTER]procura ... " -gameforge.ghost_story._120_npcChat = "Cei Trei Zei " -gameforge.ghost_story._130_say = "Odat, trei zei evlavioi au pus bazele[ENTER]existentei.[ENTER]Zeia Creaiei, Bahar-Taraji era cea mai tnr[ENTER]dintre toi. Responsabilitatea ei era s creeze[ENTER]noi fiine, oriunde pea florile nfloreau i[ENTER]viaa devenea prosper. " -gameforge.ghost_story._140_say = "Cel mai mare frate era Beran-Setaou. El era[ENTER]responsabil pentru sfritul vieii i[ENTER]dispariiei. Ori de cte ori un ciclu de viat[ENTER]disprea, el separa corpul i sufletul unul de[ENTER]celalalt i trimitea sufletul n lumea de apoi.[ENTER]Astfel, a fost asigurat o trecere constant -[ENTER]temelia ntregii viei. " -gameforge.ghost_story._150_say = "Fratele mijlociu era Baljit-Elvedin. Ca Zeu al[ENTER]Conservrii, el aciona intre ceilali doi frai[ENTER]i meninea activ ciclul vieii pentru viettiile[ENTER]de pe pmnt. El era responsabil, de exemplu,[ENTER]pentru schimbarea anotimpurilor. " -gameforge.ghost_story._160_npcChat = "Cearta " -gameforge.ghost_story._170_say = "In timpuri de nevoie, oamenii au cerut ajutorul[ENTER]celor trei zei. Dei se temeau de Beran-Setaou,[ENTER]ei nu au neles c la fel cum exist lumin i[ENTER]ntuneric, el trebui s existe ca o parte la[ENTER]creaie. " -gameforge.ghost_story._180_say = "Pentru o perioad de timp zeul a ignorat asta,[ENTER]dar cu trecerea timpului invidia cretea n el,[ENTER]invidie care s-a transformat n ur. La nceput[ENTER]i canaliza furia asupra oamenilor provocnd[ENTER]rzboaie i boli. Acest lucru a dus numai la[ENTER]respingerea lui iar oamenii se rugau la[ENTER]Bahar-Taraji, Zeia dttoare de via. i astfel[ENTER]a devenit cercul vicios care a condus n cele din[ENTER]urm la ruin. " -gameforge.ghost_story._190_say = "i cum mnia zeului a devenit att de intens[ENTER]nct acesta nu mai putea s o controleze, s-a[ENTER]ntmplat ceva de necrezut: El i-a ucis sora,[ENTER]iubita naiunii. Aceast fapt nu a fost una[ENTER]premeditat, cci n acea zi zeia l-a tratat pe[ENTER]fratele ei cu aceeai dragoste i ncredere pe[ENTER]care o avea n fiecare zi. Dar el s-a uitat n[ENTER]ochii ei senini i i-a luat viaa fr mil. " -gameforge.ghost_story._200_npcChat = "Consecina " -gameforge.ghost_story._210_say = "Moartea lui Bahar-Taraji a avut consecine grave[ENTER]att pentru lumea zeilor ct i pentru cea a[ENTER]oamenilor. A venit o iarn crunt ce a omort[ENTER]creaturile mrii i ale uscatului. Pmntul a[ENTER]ngheat att de tare nct pietrele crpau iar[ENTER]cei mai vechi i rezisteni copaci au czut la[ENTER]pmnt. " -gameforge.ghost_story._220_say = "Oameni tineri i animale au murit iar odat cu[ENTER]nclzirea pmntului rata natalitii se[ENTER]micora. Tarile slabe nu ddeau randament destul[ENTER]pentru a tine populaia intacta. Sperana a murit[ENTER]i ea. " -gameforge.ghost_story._230_say = "Chiar i zeii aveau de suferit, timpul se scurgea[ENTER]mai greu n comparaie cu cel al oamenilor.[ENTER]Beran-Setaou s-a retras i a cutat singurtatea[ENTER]dup ce a devenit contient de ceea ce fcuse.[ENTER]Regrete devastatoare i-au copleit mintea - pn[ENTER]ntr-un final cnd a ctigat aceast btlie[ENTER]psihic. Inima lui s-a transformat n gheat iar[ENTER]Zeul Dizolvrii a devenit Zeul ngheului i al[ENTER]Frigului, al Urii i al Fricii. " -gameforge.ghost_story._240_npcChat = "Btlia " -gameforge.ghost_story._250_say = "Zeul Conservrii, Baljit-Elvedin, a fost[ENTER]ndurerat dup sora sa pentru o perioad lung de[ENTER]timp ca ntr-un final s mearg n cutarea[ENTER]fratelui sau. " -gameforge.ghost_story._260_say = "Dup cutri lungi i-a gsit fratele ntr-o[ENTER]cavern de ghea, plin de ur i singur, departe[ENTER]de orice semn de via, de civilizaie.[ENTER]Baljit-Elvedin a fcut ceea ce trebuia s fac,[ENTER]chiar dac a crestat nc o ran n inima lui:[ENTER]l-a provocat pe fratele su la un duel.[ENTER]Beran-Setaou a deviat de la calea cea dreapt[ENTER]nct n-a ezitat nicio secund... " -gameforge.ghost_story._270_say = "Se pare ca btlia a ntrecut orice imaginaie,[ENTER]Baljit-Elvedin ctignd. inndu-se de cuvnt,[ENTER]nu i-a ucis fratele dar i-a luat puterile[ENTER]nchizndu-l n grot rmnnd acolo cu[ENTER]creaturile pe care le-a creat cu secole n urm[ENTER]... " -gameforge.ghost_story._280_npcChat = "Am auzit destul. " -gameforge.ghost_story._290_say = "Fie ca soarta ta s fie diferit de a mea. Mult[ENTER]noroc! " -gameforge.ghost_story._300_sayTitle = "Fantoma unui rzboinic: " -gameforge.ghost_story._310_npcChat = "De ce eti transparent? " -gameforge.ghost_story._320_say = "Ce crezi? Sunt o fantom i am fost prins n[ENTER]aceast piatr pentru 1000 de ani ... " -gameforge.ghost_story._330_say = "Ajutor, o fantom! " -gameforge.ghost_story._340_say = "Da, o fantom. Fugi, ascunde-te c dac nu te voi[ENTER]manca de viu! " -gameforge.ghost_story._350_npcChat = "Cine eti? " -gameforge.ghost_story._360_say = "Am fost odat un mercenar, un simplu om. Printii[ENTER]mei erau fermieri. Cum nu am vrut s ajung[ENTER]fermier m-am nrolat n armat. " -gameforge.ghost_story._370_npcChat = "Cunoti povestea grotei? " -gameforge.ghost_story._380_say = "Nu, nu cunosc. Dup ce am dezertat am fugit s m[ENTER]ascund n muni i am dat peste aceast grot.[ENTER]Cteva zile mai trziu am devenit martor i[ENTER]victim la o btlie. Dac vrei i pot povesti[ENTER]mai multe. " -gameforge.ghost_story._390_npcChat = "nceputul btliei " -gameforge.ghost_story._400_say = "ntr-o zi - strngem rdcini de la poalele[ENTER]munilor - un dragon de argint a aprut din[ENTER]ceruri. Credeam c m urmrea dar nici mcar nu[ENTER]m-a vzut - era complet concentrat asupra[ENTER]intrrii n grot. " -gameforge.ghost_story._410_say = "Apoi am devenit tcut pentru o perioad de timp[ENTER]i nu tiam ce s fac. Tot echipamentul meu era[ENTER]n grot dar bineneles nu ndrzneam s intru[ENTER]din cauza dragonului. Dintr-o dat pmntul a[ENTER]nceput s se cutremure i nite sunete se auzeau[ENTER]din grot, spre disperarea mea se auzeau doua[ENTER]voci din grot. Apoi doi dragoni au ieit din[ENTER]grota - unul argintiu urmat de altul albastru. " -gameforge.ghost_story._420_say = "Apoi o btlie a izbucnit intre cei doi dragoni. " -gameforge.ghost_story._430_npcChat = "Sfritul btliei " -gameforge.ghost_story._440_say = "Ambii dragoni s-au prbuit peste muni ca un[ENTER]fulger, provocnd distrugeri imense. Arsuri se[ENTER]vedeau pe dragonul albastru i gheat pe aripile[ENTER]dragonului argintiu. Crusta groas de ghea care[ENTER]acoperise pmntul de ani de zile s-a topit sub[ENTER]acest atac i a lsat n urm numai noroi. Aa c[ENTER]m-am ascuns dup o stnc, plin de groaz dar[ENTER]neputnd ignora privelitea mrea din faa mea. " -gameforge.ghost_story._450_say = "Au trecut ore bune pna cnd puterile i-au[ENTER]prsit. Apoi, n cele din urm mi-am vzut[ENTER]ansa, am plecat departe de scen i am alergat[ENTER]n vale pentru a-mi scoate echipamentul din[ENTER]peter. i n felul acesta mi-am ales destinul.[ENTER]Eram pe drumul de ntoarcere cnd cei doi dragoni[ENTER]au aprut din muni, cel albastru urmat de cel[ENTER]argintiu. Se vedeau rni adnci. " -gameforge.ghost_story._460_say = "nainte ca dragonul argintiu sa intre n grota[ENTER]ceva ciudat s-a ntmplat: cerul a nceput sa[ENTER]plpie iar un vortex de energie s-a creat,[ENTER]vortex care l-a prins in el pe dragonul albastru. " -gameforge.ghost_story._470_say = "ntr-un final dragonul argintiu l-a eliberat pe[ENTER]celalalt dragon n grot. Cu puterile sczute,[ENTER]pierzatorul s-a tarat n muni. Dragonul argintiu[ENTER]a eliberat o energie care a sigilat intrarea n[ENTER]grot. Dragonul negru i eu am fost prini[ENTER]nauntru condamnat la o moarte mizerabil ... " -gameforge.ghost_story._480_npcChat = "Am auzit destul. " -gameforge.ghost_story._490_say = "Mulumesc pentru c ai ascultat. In ultimii 1000[ENTER]de ani am fost singur ... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = "nainte de a scpa de vntul negru, am putut afla[ENTER]unde i ascunde aurul. Avea la ei o grmad de[ENTER]lingouri de aur! Nici nu i-ar da seama dac[ENTER]lipsesc cteva. Aa de proti sunt. Dac m[ENTER]plteti, merg i i aduc lingouri.[ENTER]ns nu pot aduce mai mult de un lingou[ENTER]deodat. " -gameforge.goldbar._104_say = "Timp " -gameforge.goldbar._108_say = "Minut(e) " -gameforge.goldbar._10_npcChat = "O victima a Bandei Vant Negru " -gameforge.goldbar._110_say = "Dureaz cam %s %s pentru a aduce un lingou napoi. " -gameforge.goldbar._120_say = "Spune-mi dac eti interesat. " -gameforge.goldbar._130_say = "Serios? Atunci batem palma?[ENTER]Trebuie doar s spui ceva, i eu i aduc[ENTER]unul! " -gameforge.goldbar._140_npcChat = "Doresc sa cumpar un Lingou de Aur. " -gameforge.goldbar._150_say = "Ce vorbeti? Nu tiu nimic despre asta. " -gameforge.goldbar._160_say = "Ce? Vrei s cumperi lingouri de aur?[ENTER]Nu, nu acum! Vntul negru pare s fie suspicios.[ENTER]mi risc viaa dac nu sunt atent![ENTER]Vom ncerca dinnou cnd s-a mai linitit[ENTER]situaia. " -gameforge.goldbar._170_sayReward = "Nu poi cumpra acum lingouri de aur. " -gameforge.goldbar._180_say = "Nu am reuit s iau niciun lingou. " -gameforge.goldbar._190_say = "Trebuie s ateptm cam %s %s. " -gameforge.goldbar._200_say = "Am adus un lingou de aur. Te cost 2,2 Mil Yang.[ENTER]Cei 200.000 Yang sunt comision. Deci? Vrei s[ENTER]cumperi unul? " -gameforge.goldbar._20_sayTitle = "Trdtorul Balso: " -gameforge.goldbar._210_say = "Poftim, un Lingou de Aur! Ai luat o decizie[ENTER]inteleapta. Intotdeauna este bine sa faci[ENTER]investitii. " -gameforge.goldbar._220_say = "Nu ai destul Yang.[ENTER]Cost 2,2 Mil Yang. " -gameforge.goldbar._230_say = "De ce eti aici dac nu vrei s cumperi nimic?[ENTER]Mi-ai irosit timpul. " -gameforge.goldbar._240_npcChat = "GM: Reseteaz timp vnzare Lingou de Aur " -gameforge.goldbar._250_say = "Timpul de vnzare al lingoului de aur a fost[ENTER]resetat. " -gameforge.goldbar._260_npcChat = "Vinde un Lingou de Aur " -gameforge.goldbar._270_say = "Ce vorbeti? Nu tiu nimic despre asta. " -gameforge.goldbar._280_say = "Ce? Vrei s vinzi lingoul de aur? Nu ai auzit c[ENTER]lupttorii vntului negru au devenit suspicioi?[ENTER]Dac vinzi lingoul de aur acum, nu vei mai tri[ENTER]mult. Cel mai bine e s l lai acolo unde este.[ENTER]Ascunde-l bine! " -gameforge.goldbar._290_sayReward = "Nu poi vinde lingouri de aur acum. " -gameforge.goldbar._300_say = "Dac vrei s duci lingoul de aur napoi, " -gameforge.goldbar._30_say = "Ce? O victim a vntului negru? Ha, ha, ha! Eti[ENTER]nc un copil. Unde ai auzit asta? Du-te i te[ENTER]joac cu cinii slbatici! " -gameforge.goldbar._310_say = "trebuie s atepi aproximativ %s %s. " -gameforge.goldbar._320_say = "Nu ai lingouri de aur.[ENTER]Dac mi aduci lingouri i voi oferi Yang n[ENTER]schimbul lor. " -gameforge.goldbar._330_say = "Ce?[ENTER]Vrei s napoiezi lingoul de aur? De ce, pentru[ENTER]Dumnezeu, l-ai cumprat atunci? Dac vrei[ENTER]neaprat s l napoiezi, sunt de acord. Vntul[ENTER]negru st de paz, nu pot face asta prea des.[ENTER]Vrei s l dai napoi totui? " -gameforge.goldbar._340_select = "Inapoiaza " -gameforge.goldbar._350_select = "Nu inapoia. " -gameforge.goldbar._360_say = "Poftim Yang.[ENTER]La naiba! Acum trebuie s l duc[ENTER]napoi! " -gameforge.goldbar._370_say = "Ai un lingou de aur cu adevrat?[ENTER]Sunt foarte ocupat. Nu veni la mine dac nu vrei[ENTER]s faci afaceri. " -gameforge.goldbar._40_sayReward = "Victimei rezultate din comanda Vntului negru i[ENTER]sunt accesibile numai caractere cu nivelul 30 sau[ENTER]superior " -gameforge.goldbar._50_say = "Fii precaut! Rzboinicii vntului negru sunt[ENTER]suspicioi.[ENTER]Cel mai bine e s te pori foarte linitit.[ENTER]Cu bine. " -gameforge.goldbar._60_sayReward = "Una dintre victimele rezultate din comanda[ENTER]vntului negru, nu este momentan disponibil " -gameforge.goldbar._70_say = "Pssst![ENTER]Aici se poate s se fi ascuns rzboinici ai[ENTER]vntului negru.[ENTER]Unde ai auzit aa ceva?[ENTER]Nu, e n ordine. Nu e aa important.[ENTER]tii aproximativ, despre ce e[ENTER]vorba? " -gameforge.goldbar._80_select = "Nu, de fapt nu. " -gameforge.goldbar._90_select = "Da, tiu. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = "Teleportare la cetatea Listhmos " -gameforge.goto_empire_castle._10_npcChat = "S mergem la lupta cetii " -gameforge.goto_empire_castle._110_say = "Acest portal poate fi clcat doar de curajoii[ENTER]lupttori ai regatului Chunjo " -gameforge.goto_empire_castle._120_say = "Acest portal poate fi clcat doar de curajoii[ENTER]lupttori ai regatului Jinno " -gameforge.goto_empire_castle._20_select = "La cetatea Milaard " -gameforge.goto_empire_castle._30_select = "La cetatea Listhmos " -gameforge.goto_empire_castle._35_select = "La cetatea Dendera " -gameforge.goto_empire_castle._40_say = "Vei fi teleportat la castelul Milaard... " -gameforge.goto_empire_castle._50_say = "Vei fi teleportat la castelul Listhmos... " -gameforge.goto_empire_castle._60_say = "Vei fi teleportat la castelul Dendera... " -gameforge.goto_empire_castle._70_say = "Acest portal poate fi clcat doar de curajoii[ENTER]lupttori ai regatului Shinsoo " -gameforge.goto_empire_castle._80_npcChat = "S mergem la lupta cetii " -gameforge.goto_empire_castle._90_say = "Teleportare la cetatea Milaard " -gameforge.guild_building = {} -gameforge.guild_building._100_say = "Eu sunt doar administratorul terenului i nu pot[ENTER]s scad preul. Adu-mi mai mult Yang. " -gameforge.guild_building._105_say = "Breasla a cumprat locul! " -gameforge.guild_building._10_sayTitle = "Administratorul terenului : " -gameforge.guild_building._110_say = "Revino cnd te vei fi rzgndit. Cine vine[ENTER]primul, macin primul. " -gameforge.guild_building._20_say = "Sunt administrator de teren i m ocup de[ENTER]vnzarea parcelelor. nainte ca montrii s[ENTER]cucereasc ara din mijlocul continentului, aveam[ENTER]pmnt pentru toi i tuturor ne mergea bine.[ENTER]Acum mai vnd doar conductorilor breslelor, care[ENTER]l folosesc ca pmnt al breslei.[ENTER]Vrei s cumperi acest teren? " -gameforge.guild_building._30_say = "Dup cum ziceam, nu pot vinde teren oricui.[ENTER]Sper c nelegi. " -gameforge.guild_building._40_say = "O breasl care are deja teren, nu mai poate[ENTER]cumpra nc unul. " -gameforge.guild_building._50_say = "A aprut o greeal de sarcin. " -gameforge.guild_building._60_say = "Pentru a cumpara acest teren, nivelul breslei[ENTER]trebuie sa fie peste %s. Pretul este %s. " -gameforge.guild_building._70_say = "Breasla ta nu a atins nc acest nivel.[ENTER]mi pare ru. " -gameforge.guild_building._80_say = "Doresti sa cumperi acest pamant? " -gameforge.guild_building._90_say = "Acest teren a fost deja vndut unei alte bresle.[ENTER]mi pare ru. " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = "Cum doresti. Te astept mai tarziu. " -gameforge.guild_building_alter_of_power._10_sayTitle = "Yaholo: " -gameforge.guild_building_alter_of_power._110_say = "Cred ca ar trebui sa lucrezi mai mult pentru a-ti[ENTER]dezvolta breasla. Momentan nu are suficienta[ENTER]putere pentru un Altar mai bun. " -gameforge.guild_building_alter_of_power._120_say = "Cu ct este nivelul breslei mai nalt, cu att[ENTER]este mai mare altarul forelor, pe care poi s[ENTER]l construieti. Dac crete nivelul breslei, ea[ENTER]denive mai puternic. " -gameforge.guild_building_alter_of_power._130_say = "Hmm Breasla ta... " -gameforge.guild_building_alter_of_power._140_say = "Oh, acum este mult mai puternic![ENTER]i voi nlocui Altarul Puterii cu cel mai bun[ENTER]altar. Pentru asta ai nevoie de urmtoarele[ENTER]materiale: " -gameforge.guild_building_alter_of_power._150_sayReward = "30 Mil. Yang[ENTER]15 pietre suport[ENTER]20 bucati Placaj[ENTER]20 buturugi " -gameforge.guild_building_alter_of_power._160_say = "Bun. Voi inlocui altarul cu o cladire noua. Acum[ENTER]breasla ta va avea cel mai bun Altar. Felicitari! " -gameforge.guild_building_alter_of_power._170_say = "Nu pot face nimic pentru tine: Breasla ta detine[ENTER]deja cel mai bun Altar al Puterii. " -gameforge.guild_building_alter_of_power._180_say = "Altarul Puterii d dreptul breslei tale s[ENTER]accepte mai muli membri. " -gameforge.guild_building_alter_of_power._20_say = "Eu sunt Yaholo, paznicul Altarului Puterii.[ENTER]Aceasta cladire face posibil pentru breasla ta[ENTER]acceptarea mai multor membri. Cand breasla ta[ENTER]creste, poti construi un Altar mai mare pentru a[ENTER]putea invita mai multi membri. " -gameforge.guild_building_alter_of_power._30_say = "Hmm Breasla ta... " -gameforge.guild_building_alter_of_power._40_say = "Puterea sa a crescut considerabil. Doresti sa[ENTER]inlocuiesti Altarul Puterii cu unul mai mare?[ENTER]Daca da, ai nevoie de urmatoarele materiale: " -gameforge.guild_building_alter_of_power._50_sayReward = "25 Mil. Yang[ENTER]10 pietre suport[ENTER]15 bucati Placaj[ENTER]10 buturugi " -gameforge.guild_building_alter_of_power._60_select = "nlocuiete Altarul Puterii " -gameforge.guild_building_alter_of_power._70_select = "Nu nlocui Altarul Puterii " -gameforge.guild_building_alter_of_power._80_say = "Bun. Voi inlocui cu o constructie noua. " -gameforge.guild_building_alter_of_power._90_say = "Contruirea Altarului nu este deloc ieftina: ai[ENTER]nevoie de foarte multe materiale de constructie[ENTER]si yang. Daca nu-mi aduci aceste lucruri nu te[ENTER]pot ajuta. Revino cand ai reusit sa strangi tot[ENTER]ce trebuie! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = "Acesta nu este obiectul de care ai nevoie. " -gameforge.guild_building_melt._10_say = "Un Diamant poate fi facut din 100 de pietricele[ENTER]de diamant. " -gameforge.guild_building_melt._120_say = "Felicitari - upgrade reusit.[ENTER]Acum ai: " -gameforge.guild_building_melt._130_say = "Poti angaja inca un alchimist cu 3,000,000 Yang. " -gameforge.guild_building_melt._140_say = "Nu ai 3,000,000 Yang. " -gameforge.guild_building_melt._150_say = "Pentru a schimba, alege un atribut: " -gameforge.guild_building_melt._160_say = "Acest atribut este deja activ. " -gameforge.guild_building_melt._170_say = "nchis " -gameforge.guild_building_melt._180_say = "Diamant " -gameforge.guild_building_melt._190_say = "Lemn fosil " -gameforge.guild_building_melt._200_say = "Cupru " -gameforge.guild_building_melt._20_say = "ansa de succes este de %s %%.[ENTER]Ai nevoie de %s Yang.[ENTER]Vrei s ncerci? " -gameforge.guild_building_melt._210_say = "Argint " -gameforge.guild_building_melt._220_say = "Aur " -gameforge.guild_building_melt._230_say = "Jade " -gameforge.guild_building_melt._240_say = "Ebonit " -gameforge.guild_building_melt._250_say = "Perle " -gameforge.guild_building_melt._260_say = "Aur alb " -gameforge.guild_building_melt._270_say = "Cristal " -gameforge.guild_building_melt._280_say = "Ametist " -gameforge.guild_building_melt._290_say = "Lacrima cerului " -gameforge.guild_building_melt._30_say = "Ai nevoie de mai mult Yang. " -gameforge.guild_building_melt._40_say = "Felicitari - upgrade reusit.[ENTER]Acum ai: " -gameforge.guild_building_melt._50_say = "Upgrade esuat. " -gameforge.guild_building_melt._60_say = "Nu ai 100 de %s. " -gameforge.guild_building_melt._70_say = "Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = "Nu pot confectiona acest obiect fara a avea o[ENTER]Piatra Spirit. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = "Fierar Arme " -gameforge.guild_building_npc._20_say = "Oh, eti membru al breslei mele! Dac vrei s-i[ENTER]mbunteti armele le aduci la mine, nu te duci[ENTER]la acei amatori din ora. Rata mea de succes este[ENTER]cu 10% mai mare. Membrii breslei au o reducere de[ENTER]5%. Doar d-mi arma pe care doreti s-o[ENTER]mbunteti ca s pot ncepe. " -gameforge.guild_building_npc._30_say = "M numesc Stanley i m ocup cu mbuntirea[ENTER]armelor.[ENTER]M pricep mai bine dect fierarul satului! Dac[ENTER]vii la mine ai putea s i mreti ansa cu 10%.[ENTER]D-mi arma care trebuie mbuntit.---[ENTER]LOCA::SPACE--- " -gameforge.guild_building_npc._40_sayTitle = "Fierar de Armuri: " -gameforge.guild_building_npc._50_say = "Oh, eti membru al breslei mele! Asta nseamn c[ENTER]poi s-mi dai armura, scutul, pantofii sau[ENTER]coiful pentru mbuntire. Rata mea de succes[ENTER]este cu 10% mai mare dect a fierarului din ora![ENTER]De asemenea membrii breslei mele au o reducere de[ENTER]5%. Doar d-mi echipamentul pe care doreti s-l[ENTER]mbunteti. " -gameforge.guild_building_npc._60_say = "M numesc Stanton. M ocup cu mbuntirea[ENTER]armurilor. Sunt mult mai bun dect fierarul din[ENTER]ora: rata de succes este cu 10% mai mare. D-mi[ENTER]armura pe care doreti s-o mbunteti. " -gameforge.guild_building_npc._70_sayTitle = "Bijutier: " -gameforge.guild_building_npc._80_say = "Oh, eti membru al breslei mele![ENTER]Rata ta de succes va crete cu 10%, dac m lai[ENTER]s i mbuntesc bijuteriile.[ENTER]Iar pentru membrii breslei mele ofer 5% reducere.[ENTER][ENTER]Pot s mbuntesc brri, cercei i coliere.[ENTER]D-mi accesoriul care trebuie[ENTER]mbuntit! " -gameforge.guild_building_npc._90_say = "M numesc Starbuck i m ocup cu mbuntirea[ENTER]accesoriilor.[ENTER][ENTER]M pricep mai bine dect fierarul satului! Dac[ENTER]vii la mine ai putea s i mreti ansa cu 10%.[ENTER]Pot s mbuntesc brri, cercei i coliere.[ENTER]D-mi accesoriul care trebuie mbuntit! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = "Ia cartea " -gameforge.guild_create._20_sayReward = "Ai nevoie de cartea predestinrii pentru a putea[ENTER]forma o breasl. " -gameforge.guild_create._30_sayReward = "Primeti cartea dac ucizi, cu ajutorul unei[ENTER]grupe, un orc superior " -gameforge.guild_create._40_sendLetter = "Ai luat Cartea Intelepciunii " -gameforge.guild_create._50_sayTitle = "Ai primit cartea " -gameforge.guild_create._60_sayReward = "Ai primit cartea predestinrii de la orcul[ENTER]superior. " -gameforge.guild_create._70_sayReward = "Gardianul din Centrul Oraului te va ajuta la[ENTER]formarea unei bresle. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = "GM: Citete informaia breslei " -gameforge.guild_manage._10_npcChat = "GM: Renscriere " -gameforge.guild_manage._110_chat = "pc.has_guild: %s " -gameforge.guild_manage._120_say = "Vrei s prseti breasla creia i aparii?[ENTER]Presupun c i-ai fcut puini prieteni acolo.[ENTER]Depinde de tine. Doreti deci ntr-adevr s[ENTER]prseti breasla? " -gameforge.guild_manage._130_say = "Bine.[ENTER][ENTER]Am s te exclud din breasl. " -gameforge.guild_manage._140_say = "Ce?[DELAY value;150] [/DELAY][ENTER][ENTER]Dup ce m-am chinuit s o formez, tu vrei s o[ENTER]desfiinezi? Toat experiena i toate amintirile[ENTER]prietenilor votri se vor pierde pentru[ENTER]totdeauna![ENTER]Vrei cu adevrat s o desfiinezi? " -gameforge.guild_manage._150_say = "Bine.[ENTER][ENTER]Am s desfiinez breasla al crei conductor eti. " -gameforge.guild_manage._160_npcChat = "Fondeaza breasla " -gameforge.guild_manage._170_npcChat = "Fondeaza breasla " -gameforge.guild_manage._180_say = "n urmtoarele zile de la prsirea breslei nu[ENTER]poi " -gameforge.guild_manage._190_say = "forma una nou.. " -gameforge.guild_manage._200_say = "Ai desfiinat deja o breasl![ENTER]n urmtoarele zile nu poi " -gameforge.guild_manage._20_say = "Introdu numele utilizatorului ale crui[ENTER]informaii le doreti. " -gameforge.guild_manage._210_say = "Vrei s formezi o breasl?[ENTER][ENTER]Vei primi un ID pentru formarea de bresle abia[ENTER]dup ce vei fi atins nivelul 40, iar atunci vei[ENTER]avea nevoie de 200.000 Yang pentru formarea ei.[ENTER][ENTER]Vrei s formezi o breasl? " -gameforge.guild_manage._220_say = "Yang insuficient! " -gameforge.guild_manage._230_say = "Nivelul tu este prea sczut pentru a forma o[ENTER]breasl " -gameforge.guild_manage._30_sayTitle = "Acest utilizator nu exist. " -gameforge.guild_manage._40_say = "Verific cea mai apropiat dat de renscriere. " -gameforge.guild_manage._50_say = "Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = "Timp de ateptare: %s " -gameforge.guild_manage._60_say = "Timp pn la dizolvare: %s zile " -gameforge.guild_manage._65_say = "Timp de ateptare: %s " -gameforge.guild_manage._70_say = "Cea mai apropiat ans de a repeta ncercarea:[ENTER]%s ore " -gameforge.guild_manage._75_say = "Timp rmas " -gameforge.guild_manage._80_select = "Adaptare imediat " -gameforge.guild_manage._90_say = "Posibil nscrierea imediat. " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = "Aici poti vedea rangul breslei tale in comparatie[ENTER]cu celelalte bresle clasate pe aceeasi lista:[ENTER][DELAY value;0][ENTER]|Nume Breasla |Puncte |Victorii |Remize[ENTER]|Infrangeri[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = "Aici poti vedea cele mai bine clasate opt bresle[ENTER]si statisticile acestora:[ENTER][DELAY value;0][ENTER]|Nume Breasla|Puncte |Victorii |Remize |Infrangeri%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = "Rangul breslei tale este %s. " -gameforge.guild_ranking._35_say = "Numarul punctelor: %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = "Yang insuficient! " -gameforge.guild_war_bet._10_npcChat = "Pariul pentru rzboiul breslelor " -gameforge.guild_war_bet._110_say = "Totul e gata. Daca ai facut alegerea corecta, vei[ENTER]primi Yang-ul atunci can razboiul breslelor se[ENTER]sfarseste. Succes! " -gameforge.guild_war_bet._20_sayTitle = "Pariul breslelor " -gameforge.guild_war_bet._30_say = "Cumpr bilete de pariuri pentru regatul tu.[ENTER][ENTER]1. La fiercare rzboi al Gildelor exist o[ENTER]tachet, anunat n prealabil, pentru Gilde[ENTER]care va ctiga.[ENTER]2. Poi cumpra un bilet pentru pariuri pe care[ENTER]ghiceti dac Gide, despre care tu crezi c va[ENTER]ctiga, va reui s depeasc aceast tachet.[ENTER]3. Alegerea va fi determinat de proporia[ENTER]pariurilor, iar dup rzboi vei fi anunat daca[ENTER]pierzi sau ctigi.[ENTER][ENTER]* 10% din ctigul pariurilor va fi pltit[ENTER]regatului. " -gameforge.guild_war_bet._35_table = "%s mpotriva %s " -gameforge.guild_war_bet._40_sayTitle = "Administratorul luptelor: " -gameforge.guild_war_bet._45_say = " cu " -gameforge.guild_war_bet._50_say = "Deocamdat nu are loc niciun rzboi de bresle pe[ENTER]care s poi paria. " -gameforge.guild_war_bet._60_say = "Pentru care rzboi de bresle vrei s cumperi un[ENTER]cupon de pariu? " -gameforge.guild_war_bet._70_say = "Conform listei ai cumprat deja un cupon pentru[ENTER]acest rzboi de bresle.[ENTER]Poi cumpra pentru fiecare breasl doar un cupon[ENTER]de pariu. " -gameforge.guild_war_bet._80_say = "Breasla %s are o ans decent de a nvinge[ENTER]breasla %s cu %d puncte.[ENTER]Pe care breasl vrei s pariezi? " -gameforge.guild_war_bet._90_sayTitle = "Administratorul luptelor: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = "%s Vrei s participi la o lupt? " -gameforge.hair = {} -gameforge.hair._010_npcChat = "Schimba frizura " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = "Aceasta nu este o frizura. " -gameforge.hair._014_say = "Nu am putut schimba frizura. Aceasta nu se[ENTER]potriveste clasei sau sexului caracterului tau. " -gameforge.hair._030_npcChat = "Schimba frizura " -gameforge.hair._040_say = "Frizura ta inca apartine vechiului sistem. O voi[ENTER]schimba cu o frizura din noul sistem de costume,[ENTER]asa ca aceasta nu se va pierde. Este foarte usor[ENTER]de facut. Doresti sa schimbi frizura acum? " -gameforge.hair._050_say = "Asta numesti tu frizura? Foarte amuzant. Imi pare[ENTER]rau dar daca nu ai o frizura din vechiul sistem[ENTER]nu te pot ajuta. Iti doresc o zi placuta! " -gameforge.hair._060_say = "Nu cunosc aceasta frizura. " -gameforge.hair._070_say = "Imi pare rau, nu te pot ajuta. Contacteaza echipa[ENTER]de suport. " -gameforge.hair._080_say = "Ai primit noua ta frizura. " -gameforge.hair._090_say = "Aceasta frizura a fost deja schimbata. " -gameforge.hair._100_say = "Poftim. Acum poti folosi sistemul de costume. " -gameforge.hair._10_stringFormat = "USE_ITEM(%s) " -gameforge.hair._110_notice = "Instiintare: Capitanul din primul sat te cauta.[ENTER]Inca ai o frizura veche. Mergi sa-l vezi si[ENTER]schimba- ti frizura actuala cu una din noul[ENTER]sistem de costume. Acesta iti ofera siguranta ca[ENTER]nu pierzi frizura actuala. " -gameforge.hair._20_stringFormat = "END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = "Nu ai destul Yang.[ENTER]Cost 500.000 Yang ... 500.000[ENTER]Yang! " -gameforge.hair_shop._10_npcChat = "Schimba coafura " -gameforge.hair_shop._110_say = "Pacat. Mi-ar fi placut sa-mi folosesc foarfeca.[ENTER]Dar imi place coafura pe care o ai acum. La[ENTER]revedere! " -gameforge.hair_shop._20_sayTitle = "Ariyoung: " -gameforge.hair_shop._30_say = "Hei tu, prul tu e frumos.[ENTER]Nu vrei ns vechea ta frizur napoi?[ENTER]A putea face asta pentru 500.000[ENTER]Yang. " -gameforge.hair_shop._40_select = "Reda frizura veche " -gameforge.hair_shop._50_select = "Pastrati coafura actuala " -gameforge.hair_shop._60_say = "O decizie bun.[ENTER]Te rog ateapt puin. " -gameforge.hair_shop._70_say = "Ariyoung ncepe taierea parului tau entuziasmata.[ENTER]Foarfecele ei se misca asa repede incat incepi[ENTER]sa-ti fie teama pentru urechile tale. Dar inainte[ENTER]de a te enerva, Ariyoung se opreste si se uita la[ENTER]munca ei. " -gameforge.hair_shop._80_say = "Hmm, poate voi taia un pic mai mult aici ...[ENTER]i un pic aici ... " -gameforge.hair_shop._90_say = "Hm ... gata![ENTER]Pun pariu c o s i plac. " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = "Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = "Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = "Schimba Prajitura de Orez " -gameforge.harvest_festival._030_say = "Ai colectat %s Prajituri de Orez! Cand ajungi la[ENTER]30 le poti schimba la mine cu un obiect valoros.[ENTER]Doresti sa-ti alegi premiul acum? " -gameforge.harvest_festival._040_select = "Da, te rog! " -gameforge.harvest_festival._050_select = "Nu acum, mai tarziu. " -gameforge.harvest_festival._060_say = "Intoarce-te cand te razgandesti! " -gameforge.harvest_festival._070_say = "Ce premiu iti alegi? " -gameforge.harvest_festival._080_say = "Intoarce-te cand te hotarasti. " -gameforge.harvest_festival._090_select = "Cutie Rosie de Ebonita (55 Prajituri) " -gameforge.harvest_festival._100_select = "Cutie Festiva de Ebonita (50 Prajituri) " -gameforge.harvest_festival._110_select = "Elixirul Lunii (M) (45 Prajituri) " -gameforge.harvest_festival._120_select = "Cutie Galbena de Ebonita (30 Prajituri) " -gameforge.harvest_festival._125_select = "Mai multe premii " -gameforge.harvest_festival._130_select = "Cutie Vernil de Ebonita (65 Prajituri) " -gameforge.harvest_festival._135_select = "Cutie Verde de Ebonita (75 Prajituri) " -gameforge.harvest_festival._140_select = "Elixirul Soarelui (M) (60 Prajituri) " -gameforge.harvest_festival._150_select = "Cutie Albastra de Ebonita (75 Prajituri) " -gameforge.harvest_festival._160_select = "Cutie Visinie de Ebonita (80 Prajituri) " -gameforge.harvest_festival._170_select = "Anuleaz " -gameforge.harvest_festival._180_say = "Nu ai suficiente Prajituri de Orez pentru a[ENTER]obtine acest obiect. Mergi inapoi la vanatoare! " -gameforge.harvest_festival._190_say = "Ai facut o alegere inteleapta. " -gameforge.harvest_festival._200_say = "Drept multumire pentru cele %s Prajituri de Orez[ENTER]iti ofer: %s " -gameforge.harvest_festival._210_say = "Esti sigur ca doresti acest obiect? " -gameforge.harvest_festival._220_select = "Da, sunt sigur! " -gameforge.harvest_festival._230_say = "Ai primit %s. " -gameforge.harvest_festival._240_say = "Ma vei gasi aici daca doresti sa imi aduci mai[ENTER]multe Prajituri de Orez. " -gameforge.harvest_festival._250_npcChat = "Vaneaza hotii! " -gameforge.harvest_festival._260_sayTitle = "Handu-Up: " -gameforge.harvest_festival._270_say = "Multumim pentru inapoierea bunurilor. Ne-ai[ENTER]salvat de la o situatie disperata! " -gameforge.harvest_festival._280_say = "Suntem recunoscatori ca vanezi hotii si ne[ENTER]inapoiezi bunurile! " -gameforge.harvest_festival._290_say = "Ai adunat deja %s Prajituri de Orez din misiunea[ENTER]curenta! " -gameforge.harvest_festival._300_say = "Nu trebuie sa te pui in pericol pentru niciun[ENTER]motiv! Du-i lui Wonda-Rim aceste Prajituri de[ENTER]Orez. Te va recompensa pentru ele. Cu cat ii vei[ENTER]duce mai multe prajituri cu atat obiectele pe[ENTER]care le vei primi vor fi mai valoroase. " -gameforge.harvest_festival._310_say = "Ne-ai adus napoi toat mncarea! i suntem[ENTER]datori toat viaa pentru gestul tu. Fr tine[ENTER]am fi fost ntr-un mare necaz! " -gameforge.harvest_festival._320_say = "Lipseste o mare parte din bunurile noastre. Ne[ENTER]bazam pe tine in continuare? " -gameforge.harvest_festival._330_select = "Desigur. " -gameforge.harvest_festival._340_select = "Te ajut mai tarziu. " -gameforge.harvest_festival._350_say = "Te voi astepta aici. " -gameforge.harvest_festival._360_say = "Misiune %s[ENTER]Poti accepta aceasta misiune de zece ori in total. " -gameforge.harvest_festival._370_say = "Suntem pierduti fara tine. Continui sa ne ajuti?[ENTER]O buna parte din lucrurile noastre inca lipseste. " -gameforge.harvest_festival._380_select = "Da, voi continua. " -gameforge.harvest_festival._390_select = "Ma intorc mai tarziu. " -gameforge.harvest_festival._400_say = "Esti un mare erou. Continua![ENTER][ENTER]Misiune %s[ENTER]Poti accepta aceasta misiune de zece ori in total. " -gameforge.harvest_festival._410_say = "Cainele Iadului " -gameforge.harvest_festival._420_say = "Spiritul Focului " -gameforge.harvest_festival._430_say = "Fanatic Intunecat " -gameforge.harvest_festival._440_say = "Infanterist Salbatic " -gameforge.harvest_festival._450_say = "Amazoan Soldat " -gameforge.harvest_festival._460_say = "Lup Alpha Albastru " -gameforge.harvest_festival._470_say = "Te rugam, ajuta-ne! " -gameforge.harvest_festival._480_say = "Satul nostru a fost ocupat de %s! Acesti hoti[ENTER]ne-au furat Prajitura de Orez. Nu stim ce sa[ENTER]facem! Ce putem manca de acum? Ne poti ajuta?[ENTER]Vaneaza hotii si adu-ne hrana. Te vom recompensa[ENTER]generos. " -gameforge.harvest_festival._490_select = "Va ajut! " -gameforge.harvest_festival._500_select = "Din pcate nu pot " -gameforge.harvest_festival._510_say = "Fara ajutorul tau vom muri de foame. Ma vei gasi[ENTER]aici, poate te razgandesti. " -gameforge.harvest_festival._520_sendLetter = "Vaneaza hotii! " -gameforge.harvest_festival._530_say = "Vaneaza 30 %s si apoi intoarce-te la Handu-Up. " -gameforge.harvest_festival._540_select = "Renunt. " -gameforge.harvest_festival._550_select = "Adu-mi cat de multe Prajituri de Orez poti aduna de la hoti. Te voi recompensa generos! " -gameforge.harvest_festival._560_notice = "Ai infrant hotii si ai primit %s Prajituri de[ENTER]Orez. Mergi la Handu-Up. " -gameforge.harvest_festival._570_npcChat = "Vaneaza hotii " -gameforge.harvest_festival._580_say = "Te rugam, adu-ne inapoi mancarea! " -gameforge.harvest_festival._590_say = "Cat timp ai fost plecat, hotii ne-au atacat iar! " -gameforge.harvest_festival._600_say = "Meduzele Iadului " -gameforge.harvest_festival._610_say = "Zombie " -gameforge.harvest_festival._620_say = "Rzboinic al focului " -gameforge.harvest_festival._630_say = "General Broasca Taur " -gameforge.harvest_festival._640_say = "Incantator Intunecat " -gameforge.harvest_festival._650_say = "Luptator Intunecat " -gameforge.harvest_festival._660_say = "Salbatic Devotat " -gameforge.harvest_festival._670_say = "Urs Brun " -gameforge.harvest_festival._680_say = "De aceasta data am fost atacati de %s.[ENTER]Nu ne lasa chiar acum! " -gameforge.harvest_festival._690_select = "Puteti conta pe mine! " -gameforge.harvest_festival._700_select = "Doresc rasplata mea. " -gameforge.harvest_festival._710_say = "Iti multumim pentru ajutor. Mergi la Wonda-Rim[ENTER]acum si schimba Prajitura de Orez colectata pe o[ENTER]recompensa. " -gameforge.harvest_festival._715_say = "Mergi si vaneaza %s! Dar nu infrunta pericolul de[ENTER]unul singur. Poti infrange inamicii numai intr-un[ENTER]grup. Cauta macar inca un partener pentru a putea[ENTER]termina misiunea. " -gameforge.harvest_festival._720_say = "Infrange 60 %s si apoi intoarce-te la Handu-Up. " -gameforge.harvest_festival._730_say = "Din ce vad, ai gasit cativa flacai destul de[ENTER]curajosi sa te insoteasca la vanatoare. " -gameforge.harvest_festival._740_say = "Formeaza un grup pentru a vana hotii. Cauta cel[ENTER]putin inca un membru si mergeti impreuna la[ENTER]vanatoare. " -gameforge.harvest_festival._750_npcChat = "Am adus Prajitura de Orez. " -gameforge.harvest_festival._760_say = "Ne-ai adus napoi toat mncarea! i suntem[ENTER]datori toat viaa de acum nainte. Fr tine am[ENTER]fi fost ntr-o situaie foarte disperat! " -gameforge.harvest_festival._770_say = "Fantastic! Vad ca deja ai adunat niste Prajitura[ENTER]de Orez. " -gameforge.harvest_festival._780_say = "Ai adunat deja %s Prajitura de Orez! Ma vei gasi[ENTER]aici atunci cand vei dori sa o schimbi pe un[ENTER]obiect valoros. " -gameforge.harvest_festival._790_say = "Ne-ai adus napoi toat mncarea! i suntem[ENTER]datori toat viaa de acum nainte. Fr tine am[ENTER]fi fost ntr-o situaie foarte disperat! " -gameforge.harvest_festival._795_say = "Acesti monstri inca mai au o mare parte din[ENTER]mancarea noastra. Te intorci inapoi in batalie[ENTER]pentru noi? " -gameforge.harvest_festival._800_say = "Fara ajutorul tau am fi murit de foame. In aceste[ENTER]vremuri grele, trebuie sa ne rezumam la Prajitura[ENTER]de Orez ca si mancare de baza. " -gameforge.harvest_festival._810_say = "Mistre Slbatic Rou " -gameforge.harvest_festival._820_say = "Mistre Slbatic " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = "Prsete Grota " -gameforge.heavens_cave_escape._020_say_title = "Heuk-Young: " -gameforge.heavens_cave_escape._030_say = "Eti sigur c vrei sa prseti Grota Exilului? " -gameforge.heavens_cave_escape._040_say = "O decizie neleapt. Este prea periculos s mai[ENTER]ramai aici. ngrijete-ti rnile prima data! " -gameforge.heavens_cave_escape._050_say = "Eti foarte curajos. Mult noroc in adncurile[ENTER]acelui loc oribil ... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = "Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = "n grot " -gameforge.heavens_cave_keyquest._030_say = "Ascult cu atenie! i voi spune povestea doar[ENTER]odat ... " -gameforge.heavens_cave_keyquest._040_say = "Ascult cu atenie fata mea! i voi spune[ENTER]povestea doar odat ... " -gameforge.heavens_cave_keyquest._050_say = "n zilele noastre venerm Zeul Dragon, ns[ENTER]odat, n timpuri strvechi, trei zei ne vegheau.[ENTER]Oricum, Bahar-Taraji, zeia creaiei a fost ucis[ENTER]de ctre fratele ei invidios Beran-Setaou. Iar al[ENTER]treilea zeu, Baljit-Elvedin, pe care l tim azi[ENTER]ca Zeul Dragon, a jelit mult timp dup sora lui. " -gameforge.heavens_cave_keyquest._060_say = "O btlie a nceput intre cei doi frai pe care[ENTER]Zeul Dragon a ctigat-o. Se zvonete c la locul[ENTER]btliei nc se mai vad urmele altercaiei.[ENTER]Beran-Setaou a fost nchis in caverna pentru[ENTER]nfrngerea suferita care apoi a devenit[ENTER]cunoscuta ca i Grota Exilului. " -gameforge.heavens_cave_keyquest._070_say = "Aceast grot este sigilat i pzit de membrii[ENTER]ordinului Baljit-Elvedin. Trebuie s oferi o[ENTER]Piatra Insngerat pentru a putea intra. tiu cum[ENTER]sa produc aceste pietre, dar nu este uor. " -gameforge.heavens_cave_keyquest._080_say = "Totul a nceput atunci cnd Zeul Dragon a plns[ENTER]dup sora lui, lacrimile sale devenind pietre[ENTER]care au czut pe pmnt. Astzi le poi gsi n[ENTER]ara de Foc, Doyyumhwan. Adu-mi apte lacrimi i[ENTER]patru buci de Obsidian de la Flcrile care[ENTER]triesc acolo. " -gameforge.heavens_cave_keyquest._090_say_reward = "Strnge 7 Lacrimi Fosilizate i 4 buci de[ENTER]Obsidian din Doyyumhwan(ara de Foc). " -gameforge.heavens_cave_keyquest._100_say = "Mai ai nevoie de Piatr nsngerat pentru a[ENTER]trece de Gardianul Ordinului? n acest caz[ENTER]strnge alte apte Lacrimi Fosilizate i patru[ENTER]buci de Obsidian din Doyyumhwan (ara de foc). " -gameforge.heavens_cave_keyquest._110_say = "Ai nevoie de nc o Piatr nsngerat? Koe-Pung[ENTER]nu este cel mai detept, dar trebuie sa atepi[ENTER]puin, n caz contrar ar putea observa c nu faci[ENTER]parte din ordinul lui. " -gameforge.heavens_cave_keyquest._120_say = "Cteva ore, aproximativ %s " -gameforge.heavens_cave_keyquest._130_say = "O or i %s minute. " -gameforge.heavens_cave_keyquest._140_say = "Ateapt nc %s minute. " -gameforge.heavens_cave_keyquest._150_say_title = "Lacrim fosilizat " -gameforge.heavens_cave_keyquest._160_say = "Iat una din lacrimile fosilizate ale Zeului[ENTER]Dragon care a czut pe pmnt. " -gameforge.heavens_cave_keyquest._170_1_select = "Ia lacrima " -gameforge.heavens_cave_keyquest._170_2_select = "Continu s caui lacrimile. " -gameforge.heavens_cave_keyquest._170_3_select = "Nu f nimic " -gameforge.heavens_cave_keyquest._180_say = "Ai primit o Lacrim fosilizat. " -gameforge.heavens_cave_keyquest._190_say_title = "Lacrim fosilizat " -gameforge.heavens_cave_keyquest._200_say = "Ai decis s caui i alte lacrimi fosilizate i[ENTER]ai gsit: %s " -gameforge.heavens_cave_keyquest._210_say = "Creaturile din zon sunt acum atente la tine! " -gameforge.heavens_cave_keyquest._220_say = "Mergi n Doyyumhwan (ara de foc) i caut[ENTER]lacrimile fosilizate ale lui Baljit Elvedin, Zeul[ENTER]Dragon. Trebuie sa strngi i Obsidian ucignd[ENTER]Flcri(creaturi ale focului). " -gameforge.heavens_cave_keyquest._230_say = "Lacrimi fosilizate necesare: %s " -gameforge.heavens_cave_keyquest._240_say = "Obsidian necesar: %s " -gameforge.heavens_cave_keyquest._250_notice = "Ai strns destule lacrimi! " -gameforge.heavens_cave_keyquest._260_notice = "Ai gsit Obsidian la aceasta flacr! " -gameforge.heavens_cave_keyquest._270_notice = "Ai strns necesarul de Obsidian! " -gameforge.heavens_cave_keyquest._280_say = "ntoarce-te la Seon-Hae cu lacrimile i Obsidian. " -gameforge.heavens_cave_keyquest._290_say = "Seon-Hae se afl n: %s " -gameforge.heavens_cave_keyquest._300_say = "Lacrimile lui Baljit-Elvedin! Le voi schimba[ENTER]napoi n forma lor lichid i le voi introduce[ENTER]n Obsidian. Puterea lor i va permite s o[ENTER]chemi pe zeia Bahar-Taraji! " -gameforge.heavens_cave_keyquest._310_say = "Spiritul ei nc se plimb pe pmnt. Vei putea[ENTER]auzi vocea ei atta timp ct ai la tine[ENTER]lacrimile. O poi gsi n Pdurea Roie, Lungsam. " -gameforge.heavens_cave_keyquest._320_say = "Poftim, ia aceast vaz cu tine i caut vocea[ENTER]lui Bahar-Taraji. " -gameforge.heavens_cave_keyquest._330_say = "Caut vocea lui Bahar-Taraji n Lungsam, n[ENTER]inutul din Pdurea Roie. Chiar dac nu poi[ENTER]vedea spiritul zeiei, poi simi prezenta ei. " -gameforge.heavens_cave_keyquest._335_say = "O voce nceat i zice: Mergi ntr-un loc sigur[ENTER]... Nu putem vorbi aici ...[ENTER]Facei clic pe cutarea de parcurgere pentru a[ENTER]vorbi cu fantoma. " -gameforge.heavens_cave_keyquest._340_say = "n deprtare se aude vocea zeiei ucise,[ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._350_say = "Lacrimile fratelui meu care a jelit dup mine[ENTER]mult timp i nc nu a reuit sa-l pedepseasc pe[ENTER]Beran-Setaou pentru crimele svrite. " -gameforge.heavens_cave_keyquest._360_say = "Nu a putut sa-l nfrunte pe fratele sau,[ENTER]Beran-Setaou, distrugtorul, de care toi se tem. " -gameforge.heavens_cave_keyquest._370_say = "Dar tu ... Cine eti? Eti diferit! ie nu i[ENTER]este fric de el. Contrariu, observ ca eti n[ENTER]cutare de batalii. " -gameforge.heavens_cave_keyquest._380_say = "%s! Accepta aceste picturi din sngele meu. F o[ENTER]Piatr nsngerat cu ele i pedepsete-l pe[ENTER]Beran-Setaou pentru crimele sale. Grota Exilului[ENTER]nu este departe de aici. " -gameforge.heavens_cave_keyquest._390_say = "n deprtare se aude vocea zeiei ucise,[ENTER]Bahar-Taraji... " -gameforge.heavens_cave_keyquest._400_say = "%s! Te recunosc! " -gameforge.heavens_cave_keyquest._410_say = "Ai adus lacrimile fratelui meu pentru a m[ENTER]consola, drept recompens i dau sngele meu[ENTER]pentru a putea lupta n continuare. " -gameforge.heavens_cave_keyquest._420_say = "ntoarce-te la Seon-Hae cu sngele lui[ENTER]Bahar-Taraji. " -gameforge.heavens_cave_keyquest._430_say = "Ochii lui Seon-Hae au devenit strlucitori cnd a[ENTER]luat picturile de snge... " -gameforge.heavens_cave_keyquest._440_say = "Sngele unei zeie reale! Repede, s m grbesc[ENTER]s fac o Piatr nsngerat. " -gameforge.heavens_cave_keyquest._450_say = "Gardianul Koe-Pung te va las s foloseti[ENTER]portalul care te duce ctre Grota Exilului, asta[ENTER]doar dac ai o Piatr nsngerat. Doar odat[ENTER]poi face acest pas. Dac ai nevoie de mai multe[ENTER]pietre ntoarce-te i viziteaz-ma. Din pcate[ENTER]pot produce doar 1 piatr pe zi pentru a nu[ENTER]atrage mnia ordinului. " -gameforge.heavens_cave_keyquest._460_say_reward = "Seon-Hae poate produce mai multe pietre dar cte[ENTER]1 pe zi. " -gameforge.heavens_cave_keyquest._470_say = "Voi transforma sngele lui Bahar-Taraji n Piatr[ENTER]nsngerat. S-i foloseasc cu bine. " -gameforge.heavens_cave_keyquest._480_say_reward = "i pot face doar o Piatr nsngerat pe zi,[ENTER]altfel Koe-Pung devine suspicios. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = "Cupon pentu o Medalie de Cal " -gameforge.horse_exchange_ticket._20_sayTitle = "Grjdar; " -gameforge.horse_exchange_ticket._30_say = "Acest cupon servea mai demult pentru a primi o[ENTER]medalie de cal. l poi schimba cu o medalie de[ENTER]cal. Vrei asta? " -gameforge.horse_exchange_ticket._40_select = "Schimb " -gameforge.horse_exchange_ticket._50_say = "i-am dat o medalie de cal. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = "Informaii despre cai " -gameforge.horse_guard._20_say = "Pentru a ncepe un quest de cai ai nevoie de o[ENTER]medalie de cal. O poi procura n Garnizoana[ENTER]Maimuelor.[ENTER] " -gameforge.horse_guard._30_say = "Exist cai pentru trei nivele de clrie:[ENTER]nceptori, intermediari i avansai.[ENTER]Cnd ai exersat suficient i doreti s treci la[ENTER]un alt nivel va trebui s participi la un test. " -gameforge.horse_guard._40_say = "Caii au nevoie de hrana diferita, in functie de[ENTER]treapta de crestere Caii nceptori mananca fan,[ENTER]cei intermediari morcovi iar caii avansaai[ENTER]mananca Ginseng rosu.[ENTER][ENTER]S-ar putea spune ca sunt mai pretentiosi decat[ENTER]noi, oamenii. " -gameforge.horse_guard._50_say = "Dac calul este sntos culoarea va fi verde,[ENTER]dac i este foame, galben iar rou nseamn[ENTER]subnutriie. Trebuie s l hrneti pentru a[ENTER]trece din zona galben i roie n cea verde.[ENTER]Este o treab serioas dac i moare calul.[ENTER] " -gameforge.horse_guard._60_say = "n timp ce clreti un cal, oboseala sa va[ENTER]crete iar sntatea sa va scdea. Nu poi clri[ENTER]un cal fr sntate. De aceea trebuie s l lai[ENTER]din cnd n cnd s se[ENTER]odihneasc. " -gameforge.horse_guard._70_say = "Exist zvonuri care spun c poi renvia un cal[ENTER]mort cu iarba maimuei. ns aceast iarb este[ENTER]pzit foarte bine de ctre maimue i este[ENTER]foarte greu de procurat. Se spune c dac te iau[ENTER]prizonier, te vor blestema i te vor transforma[ENTER]ntr-o maimu. " -gameforge.horse_guard._80_say = "Exist diferite talente de clre, iar tu poi[ENTER]s i mbunteti calul n nivel.[ENTER]ns doar persoane cu medalia de cal pot face[ENTER]aceasta. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = "Omora Orcul Negru in timp ce esti calare pe cal.[ENTER]Daca te dai jos de pe cal, vei esua. " -gameforge.horse_levelup._10_makequestbutton = "Ucide-l pe Bo! " -gameforge.horse_levelup._110_makequestbutton = "Ucide Despotul Intunecat! " -gameforge.horse_levelup._120_say = "Omoara-l pe Despotul Intunecat in timp ce[ENTER]calaresti calul. Daca te dai jos de pe cal,[ENTER]esuezi. " -gameforge.horse_levelup._130_makequestbutton = "Ucide Paianjen Gheara Toxica " -gameforge.horse_levelup._140_say = "Ucide Paianjen Gheara Toxica de pe cal.[ENTER]Dac descaleci vei fi nfrnt " -gameforge.horse_levelup._150_makequestbutton = "Ucide tlharul de deert! " -gameforge.horse_levelup._160_say = "Ucide tlharul de deert de pe cal Dac descaleci[ENTER]vei eua " -gameforge.horse_levelup._170_makequestbutton = "Ucide golemul de ghea! " -gameforge.horse_levelup._180_sayTitle = "Ucide un golem de ghea! " -gameforge.horse_levelup._190_say = "Ucide golemul de ghea de pe cal Dac descaleci[ENTER]vei pierde " -gameforge.horse_levelup._200_say = "Ucide golemul de ghea de pe cal Dac descaleci[ENTER]vei pierde " -gameforge.horse_levelup._20_say = "Ucide-l pe Bo de pe cal Dac descaleci vei[ENTER]pierde " -gameforge.horse_levelup._210_makequestbutton = "Ucide Tigrul Luptator! " -gameforge.horse_levelup._220_say = "Ucide tigrul de lupt de pe cal Dac descaleci[ENTER]vei pierde " -gameforge.horse_levelup._230_npcChat = "Cum se lupt clrind? " -gameforge.horse_levelup._240_sayTitle = "Grjdar; " -gameforge.horse_levelup._250_say = "Calul tu nu mai poate avansa.[ENTER]Ar trebui s l ntreti. " -gameforge.horse_levelup._260_say = "Ai nevoie de medalia de cal pentru a-i antrena[ENTER]calul. Rezultatul va fi trecut n[ENTER]ea. " -gameforge.horse_levelup._270_say = "Caii au nevoie de pauze.[ENTER]ncearc mine nc odat " -gameforge.horse_levelup._280_say = "Calul tu este foarte ostenit.[ENTER]Ofer-i o pauz. " -gameforge.horse_levelup._290_say = "Calul tu este foarte flmnd.[ENTER]Hrnete-l. " -gameforge.horse_levelup._300_say = "Vino la mine clare. " -gameforge.horse_levelup._30_makequestbutton = "Ucide-l pe Chuong! " -gameforge.horse_levelup._310_say = "Atacul clare este mult mai dificil dect simplul[ENTER]clrit. Dar i n acest caz, ine seama de[ENTER]faptul c exerciiul i struina dau roade[ENTER]bogate. Antreneaz-te luptnd cu montrii. Cazi[ENTER]de pe cal, pierzi. Fii aadar atent! Rezultatele[ENTER]tale vor fi nscrise pe Medalia Cailor. " -gameforge.horse_levelup._320_makequestbutton = "Caut medalia de cal! " -gameforge.horse_levelup._330_say = "Ai nevoie de medalia de cal pentru a deprinde[ENTER]lupta de pe cal.[ENTER]Ea se gsete n Garnizoana Maimuelor. " -gameforge.horse_levelup._340_makequestbutton = "Atacul de pe cal euat " -gameforge.horse_levelup._350_say = "Ai cazut sau ai desclecat Sarcina nu este[ENTER]ndeplinit. " -gameforge.horse_levelup._360_makequestbutton = "ntoarcere la grjdar " -gameforge.horse_levelup._370_say = "Dac te ntorci la el poi s i vezi[ENTER]succesul " -gameforge.horse_levelup._380_say = "A funcionat totul?[ENTER]Antrenamentul continu mine.[ENTER]Ce ai avansat azi va fi trecut n medalia de cal.[ENTER]Uite-te. " -gameforge.horse_levelup._390_makequestbutton = "Rezultatele antrenamentului " -gameforge.horse_levelup._400_qSetTitle = "Rezultatele antrenamentului " -gameforge.horse_levelup._40_say = "Ucide-l pe Chuong de pe cal Dac descaleci vei[ENTER]pierde. " -gameforge.horse_levelup._410_say = "Calul tu nu este antrenat destul " -gameforge.horse_levelup._420_say = "Calul tu poate avansa cu un nivel " -gameforge.horse_levelup._430_say = "Atacul de pe cal a euat[ENTER]ntoarce-te la grjdar pentru a ncerca dinnou. " -gameforge.horse_levelup._440_say = "Antrenamentul calului reuit " -gameforge.horse_levelup._450_say = "Nivelul calului este %s " -gameforge.horse_levelup._460_say = "ntoarce-te la grjdar pentru a avansa de la cal[ENTER]avansat la cal expert. " -gameforge.horse_levelup._470_say = "Pentru a avea un cal expert trebuie s l[ENTER]antrenezi pn la nivelul 20. " -gameforge.horse_levelup._480_say = "Fr medalia de cal nu poi trece progresele[ENTER]calului tu. " -gameforge.horse_levelup._50_say = "Ucide-l pe Chuong de pe cal Dac descaleci vei[ENTER]pierde. " -gameforge.horse_levelup._60_makequestbutton = "Ucide Orc Elite General! " -gameforge.horse_levelup._70_say = "Ucide Orc Elite General de pe cal. Dac descaleci[ENTER]vei eua. " -gameforge.horse_levelup._80_say = "Ucide Orc Elite General de pe cal. Dac descaleci[ENTER]vei eua. " -gameforge.horse_levelup._90_makequestbutton = "Ucide orcul negru! " -gameforge.horse_levelup._training_1_count = "Bo ramasi " -gameforge.horse_levelup._training_2_count = "Chuong ramasi " -gameforge.horse_levelup._training_3_count = "Elite Gen ramasi " -gameforge.horse_levelup._training_4_count = "Bo ramasi " -gameforge.horse_levelup._training_5_count = "Despoti ramasi " -gameforge.horse_levelup._training_6_count = "Paianjeni ramasi " -gameforge.horse_levelup._training_7_count = "Beduini ramasi " -gameforge.horse_levelup._training_8_count = "Golemi ramasi " -gameforge.horse_levelup._training_9_count = "Tigri ramasi " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = "Noul nume este prea lung. " -gameforge.horse_menu._10_say = "Verifica status " -gameforge.horse_menu._110_say = "Nu ai cal n acest moment. " -gameforge.horse_menu._120_say = "Acest nume nu poate fi folosit. " -gameforge.horse_menu._130_say = "Numele calului a fost schimbat. " -gameforge.horse_menu._20_say = "Numeste " -gameforge.horse_menu._30_say = "Ai nevoie de obiectul urmtor pentru aceast[ENTER]aciune: " -gameforge.horse_menu._40_say = "Puterea actuala a calului: " -gameforge.horse_menu._50_say = "Rezistena curent a calului: " -gameforge.horse_menu._60_say = "Calul nu are un nume momentan. " -gameforge.horse_menu._70_say = "Calul se numeste: " -gameforge.horse_menu._80_say = "Stabilii un nou nume pentru cal " -gameforge.horse_menu._90_say = "Noul nume este prea scurt. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = "Renvie calul. " -gameforge.horse_revive._10_npcChat = "Invie calul. " -gameforge.horse_revive._110_say = "Acestea sunt Ierburi ale Maimutelor Normale din[ENTER]Temnita Maimutelor normale. Ierburile iti pot[ENTER]reinvia calul. Inainte de toate va trebui sa iti[ENTER]chemi calul. " -gameforge.horse_revive._120_say = "i poi renvia calul dac vei colecta Iarba[ENTER]Maimuei Uoare din Temnia Maimuei nceptor.[ENTER]Dar asta nu este o misiune uoar, ierburile sunt[ENTER]pzite de maimuele care triesc acolo. Iar[ENTER]acestea sunt incredibil de agresive. " -gameforge.horse_revive._130_say = "Info: Ierburile Maimutei Normale din Temnita[ENTER]Maimutelor normale sunt doar pentru caii de nivel[ENTER]intermediar. " -gameforge.horse_revive._140_say = "Acestea sunt Ierburi ale Maimuelor Uoare din[ENTER]Temnia Maimuei nceptor. Ierburile i pot[ENTER]renvia calul. nainte de toate va trebui s i[ENTER]chemi calul. " -gameforge.horse_revive._20_say = "Iti poti reinvia calul numai daca vei colecta[ENTER]Ierburile Maimutelor Puternice din Temnita[ENTER]Maimutelor expert. Dar nici sa nu te gandesti ca[ENTER]acest lucru este la fel de usor ca si o plimbare[ENTER]in parc. Ierburile sunt pazite de maimutele care[ENTER]traiesc acolo. Iar acestea sunt incredibil de[ENTER]agresive. " -gameforge.horse_revive._30_say = "Info: Ierburile Maimutei Normale din Temnita[ENTER]Maimutelor normale sunt doar pentru caii de nivel[ENTER]intermediar. " -gameforge.horse_revive._40_say = "Info: Ierburile Maimuei Uoare din Temnia[ENTER]Maimuei nceptor sunt doar pentru caii de nivel[ENTER]nceptor. " -gameforge.horse_revive._50_say = "Acestea sunt Ierburi ale Maimutelor Puternice din[ENTER]Temnita Maimutelor expert. Ierburile iti pot[ENTER]reinvia calul. Inainte de toate va trebui sa iti[ENTER]chemi calul. " -gameforge.horse_revive._60_say = "Hrnete-i calul cu ierburi i ateapt.[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = "Calul a renviat.[ENTER]Iar n viitor nu mai uita s i hrneti calul. " -gameforge.horse_revive._80_say = "Iti poti reinvia calul daca vei colecta Iarba[ENTER]Maimutei Normale din Temnita Maimutelor normala.[ENTER]Dar nici sa nu te gandesti ca acest lucru este la[ENTER]fel de usor ca si o plimbare in parc. Ierburile[ENTER]sunt pazite de maimutele care traiesc acolo. Iar[ENTER]acestea sunt incredibil de agresive. " -gameforge.horse_revive._90_say = "Info: Ierburile Maimutei Puternice din Temnita[ENTER]Maimutelor expert sunt doar pentru caii de nivel[ENTER]expert. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = "nclecatul (Folosirea hrii de clrie) " -gameforge.horse_ride._15_say = "Putem s-i nchiriem un cal. ntoarce-te cnd[ENTER]vei dori s nchiriezi un cal. " -gameforge.horse_ride._20_say = "Vrei s clreti?[ENTER]Momentan nchiriem cai acelora care au o hart de[ENTER]clrie. Datorit iscusinei n clrit pe care[ENTER]ai acumulat-o, ii este permis s clreti[ENTER]aproximativ 10 Minute. Nu eti nc obinuit s[ENTER]clreti; de aceea poi s clreti n cerc,[ENTER]dar s nu ataci. " -gameforge.horse_ride._30_select = "Nu clri " -gameforge.horse_ride._40_say = "Ai nevoie de o hart de clrie. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = "Ai pierdut Cartea Cailor Militari! O copie costa[ENTER]500,000 Yang. " -gameforge.horse_summon._10_npcChat = "Imagine de cal nou " -gameforge.horse_summon._110_say = "Aceasta e o versiune noua a Cartii Cailor[ENTER]Militari. Incearca sa nu o pierzi din nou. " -gameforge.horse_summon._120_say = "Pentru a putea chema calul nceptorilor trebuie[ENTER]mai nti s reueti la examenul de calificare. " -gameforge.horse_summon._130_say = "Calul nceptor a fost strigat. " -gameforge.horse_summon._140_sayReward = "Nu ai reuit s chemi calul nceptorilor. Poi[ENTER]s i mreti ansa de a chema calul exersnd[ENTER]abilitatea de chemare a calului. " -gameforge.horse_summon._150_sayReward = "Fora ta mental nu i este de ajuns. Pentru a[ENTER]putea chema calul nceptorilor, ai nevoie de cel[ENTER]puin 100 de Mana. " -gameforge.horse_summon._160_sayReward = "Pentru a chema calul calaretilor intermediari ai[ENTER]nevoie de Manualul Calului Armat. " -gameforge.horse_summon._170_sayReward = "Sa chemi un cal pentru avansati, ai nevoie de[ENTER]Cartea Cailor Militari. " -gameforge.horse_summon._180_sayReward = "Pentru a putea chema calul, trebuie mai nti sa[ENTER]reueti la examenul de callificare. " -gameforge.horse_summon._190_sayReward = "Pentru a striga calul nceptor ai nevoie de[ENTER]imaginea calului. " -gameforge.horse_summon._200_sayReward = "Calul pentru clrei cu capaciti medii a fost[ENTER]strigat. " -gameforge.horse_summon._20_say = "Ai pierdut imaginea calului![ENTER]Pentru 400.000 Yang i dau una nou.[ENTER] " -gameforge.horse_summon._210_sayReward = "Nu ai reuit s l chemi pe calul celor cu[ENTER]cunotine medii de clrie. Poi s i sporeti[ENTER]ansa de a-l putea chema exersnd abilitatea de[ENTER]chemare a calului. " -gameforge.horse_summon._220_sayReward = "Fora ta mental nu i este suficient. Pentru a[ENTER]putea chema calul celor cu cunotine medii de[ENTER]clrie, ai nevoie de cel puin 200 de Mana. " -gameforge.horse_summon._230_sayReward = "Sa chemi un cal pentru avansati, ai nevoie de[ENTER]Cartea Cailor Militari. " -gameforge.horse_summon._240_sayReward = "Pentru a putea chema calul pentru avansai,[ENTER]trebuie mai nti s reueti la examenul de[ENTER]calificare. " -gameforge.horse_summon._250_sayReward = "Pentru a chema calul calaretilor intermediari ai[ENTER]nevoie de Manualul Calului Armat. " -gameforge.horse_summon._260_sayReward = "Calul pentru avansai a fost strigat. " -gameforge.horse_summon._270_sayReward = "Nu ai reusit - Calul Militar nu a putut fi[ENTER]chemat. Poti sa-ti maresti sansele de reusita[ENTER]exersand abilitatea de chemare a calului. " -gameforge.horse_summon._280_sayReward = "Fora ta mental nu este suficient. Pentru a[ENTER]putea chema calul pentru avansai, ai nevoie de[ENTER]cel puin 300 de Mana. " -gameforge.horse_summon._290_say = "s Feuerphnix " -gameforge.horse_summon._300_chat = "Nu-l poi chema pe Phoenix de Foc n timp ce clreti. " -gameforge.horse_summon._30_say = "Aceasta este noua imagine a calului.[ENTER]S nu o mai pierzi. " -gameforge.horse_summon._40_say = "Nu ai destul Yang. " -gameforge.horse_summon._50_npcChat = "Noua Carte a Cailor Armati " -gameforge.horse_summon._60_say = "Ai pierdut cartea Arme i Cai.[ENTER]Pentru 500.000 Yang i dau una nou.[ENTER] " -gameforge.horse_summon._70_say = "Acesta este noul Manual al Calului Armat.[ENTER]Incearca sa nu o pierzi din nou. " -gameforge.horse_summon._80_say = "Nu ai destul Yang. " -gameforge.horse_summon._90_npcChat = "Noua Carte a Cailor Militari " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = "Test Cartea Cailor Armati " -gameforge.horse_upgrade._10_say = "Care este sensul de a mbunti un cal mort?[ENTER]n afar de asta, nu va funciona. Du-te, f rost[ENTER]de iarba maimuelor i readu-i calul la via.[ENTER]Dup aceea putem sta de vorb despre[ENTER]mbuntirea calului tu. " -gameforge.horse_upgrade._110_sayReward = "Ucide 100 de arcai scorpioni sau arcai arpe n[ENTER]30 de minute i raporteaz-i acest fapt[ENTER]grjdarului. " -gameforge.horse_upgrade._120_npcChat = "Despre Cartea Cailor Armati " -gameforge.horse_upgrade._130_say = "Ucide 100 de arcai scorpioni sau arcai erpi n[ENTER]30 de minute.[ENTER]Poi s mergi mpreun cu o grup, puncteaz ns[ENTER]numai conductorul grupei. " -gameforge.horse_upgrade._140_say = "Nu ai timp pentru asta! Mergi si ucide Arcasii[ENTER]Sarpe si Scorpion cat mai repede. " -gameforge.horse_upgrade._150_npcChat = "Rezultatul testului " -gameforge.horse_upgrade._160_npcChat = "Rezultatele testului de aptitudini " -gameforge.horse_upgrade._170_say = "Bine lucrat.[ENTER]Daca vrei sa iti imbunatatesti calul acum,[ENTER]trebuie sa schimbi Imaginea de Cal cu o Carte a[ENTER]Cailor Armati. Asta o sa dureze o vreme; mai bine[ENTER]ai venii maine. Si nu uita , de asemenea ai[ENTER]nevoie de 500,000 Yang sa cumperi Cartea Cailor[ENTER]Armati. " -gameforge.horse_upgrade._180_makequestbutton = "Ateapta Cartea Cailor Armati " -gameforge.horse_upgrade._190_sayReward = "Asteapta ca Grajdarul sa termine Cartea Cailor[ENTER]Armati. " -gameforge.horse_upgrade._200_npcChat = "Este gata Cartea Cailor Armati? " -gameforge.horse_upgrade._20_say = "Nivelul tu este mult prea sczut pentru a putea[ENTER]mbunti un cal. Abia cnd ajungi la nivelul 35[ENTER]i vei putea mbunti calul. Revino aadar[ENTER]cnd ai ajuns la acest nivel. " -gameforge.horse_upgrade._210_say = "Imi pare rau dar va trebui sa mai astepti putin.[ENTER]Si nu uita sa aduci cei 500.000 de yang cand te[ENTER]intorci! " -gameforge.horse_upgrade._220_sayReward = "Mergi la Grajdar si ia Cartea Cailor Armati.[ENTER]Vei avea nevoie de Imaginea de cal si 500,000[ENTER]Yang pentru a o lua. " -gameforge.horse_upgrade._230_sayReward = "Mergi la Grajdar si ia Cartea Cailor Armati.[ENTER]Vei avea nevoie de Imaginea de cal si 500,000[ENTER]Yang pentru a o lua. " -gameforge.horse_upgrade._240_npcChat = "Este gata Cartea Cailor Armati? " -gameforge.horse_upgrade._250_say = "Daca iei Cartea Armata a calului, vei putea[ENTER]calarii mai repede si sa ataci in timp ca esti pe[ENTER]cal. Uite, asta e pentru tine: Preparat pentru[ENTER]Cartea Militara a calului. Si inca un lucru: Ai[ENTER]nevoie de 500,000 yang sa iti imbunatatesti[ENTER]calul. " -gameforge.horse_upgrade._260_say = "Cand vei detine Cartea Armata a calului, iti poti[ENTER]chema calul oricand. Asa ca ai grija de ea! " -gameforge.horse_upgrade._270_say = "Ai nevoie de Imaginea de cal sa iei Cartea Armata[ENTER]a calului. " -gameforge.horse_upgrade._280_say = "i ai nevoie de 500.000 Yang. " -gameforge.horse_upgrade._290_say = "Revino daca vrei Cartea Cailor Armati. " -gameforge.horse_upgrade._300_say = "Eti sigur?[ENTER]Dac renuni acum trebuie s refaci dinnou tot[ENTER]quest-ul. " -gameforge.horse_upgrade._30_say = "Nivelul calului tu este mult prea sczut pentru[ENTER]a-l putea mbunti. Du-te i-i mai exerseaza[ENTER]calitile de clrie. Poi s te ntorci abia[ENTER]cnd calul tu a ajuns la nivelul 10. " -gameforge.horse_upgrade._310_sayReward = "Pentru ca nu ai ucis 100 Arcasi Scorpion sau[ENTER]Sarpe Arcas, nu ai trecut testul. " -gameforge.horse_upgrade._40_say = "Nu vreau sa fie nevoie sa zic asta din nou: Daca[ENTER]vrei sa calaresti un cal, trebuie sa ai Imaginea[ENTER]de Cal cu tine! " -gameforge.horse_upgrade._50_say = "Daca detii Cartea Cailor Armati, iti poti ataca[ENTER]inamicii calarind. Iti voi testa experienta in[ENTER]batalii si abilitatea de a controla calul. Mergi[ENTER]in Desert si omora niste Arcasi Scorpioni. Poti[ENTER]sa te duci acolo cu un grup, dar TU trebuie sa fi[ENTER]liderul grupului. " -gameforge.horse_upgrade._60_say = "OK, revino mai trziu. " -gameforge.horse_upgrade._70_say = "Tast necunoscut [%s] " -gameforge.horse_upgrade._80_say = "Nu am idee de ce nu ai primit Cartea Cailor[ENTER]Armati. Poate ar trebui sa consulti un Game[ENTER]Master. " -gameforge.horse_upgrade._90_sayReward = "Ai nevoie de o Medalie de Cal pentru a incepe[ENTER]misiunea Cartii Cailor Armati. Poti gasi una in[ENTER]pestera maimutelor. " -gameforge.horse_upgrade._test_2015_count = "Arcasi ramasi " -gameforge.horse_upgrade._test_2107_count = "Arcasi ramasi " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = "Timp rmas " -gameforge.horse_upgrade2._100_makequestbutton = "Ia medalia de cal! " -gameforge.horse_upgrade2._10_npcChat = "A dori s mi mbuntesc calul " -gameforge.horse_upgrade2._110_sayReward = "Ai nevoie de o Medalie de Cal daca esti interesat[ENTER]in Cartea Cailor Militari. Poti gasii Medalia de[ENTER]Cal in Pestera Maimutei. " -gameforge.horse_upgrade2._120_makequestbutton = "Testul pentru Cartea Cailor Militari " -gameforge.horse_upgrade2._130_sayReward = "Ucide 300 de demoni arcai n 30 de minute si[ENTER]raporteaz-i grjdarului " -gameforge.horse_upgrade2._140_sayReward = "Poi s mergi cu o grup; puncteaz ns numai[ENTER]conductorul grupei. " -gameforge.horse_upgrade2._150_npcChat = "Despre Cartea Cailor Militari " -gameforge.horse_upgrade2._160_say = "Ucide 300 de demoni arcai n 30 de minute.[ENTER]Poi sa mergi cu o grup; puncteaz ns numai[ENTER]conductorul grupei. " -gameforge.horse_upgrade2._170_say = "Eti sigur c vrei s ntrerupi[ENTER]testul? " -gameforge.horse_upgrade2._180_select = "Da " -gameforge.horse_upgrade2._190_select = "Glumeam! " -gameforge.horse_upgrade2._200_say = "OK. Mult noroc data viitoare. " -gameforge.horse_upgrade2._20_say = "Nu poi mbunti un cal mort. Du-te, f rost de[ENTER]iarba bun din nchisoarea maimuelor i readu-i[ENTER]calul la via. Dup aceea putem sta de vorb[ENTER]despre mbuntirea calului tu. " -gameforge.horse_upgrade2._210_say = "Daca vrei sa treci testul nu mai pierde timpul[ENTER]aiurea! Du-te si omoara Arcasi Demon! " -gameforge.horse_upgrade2._220_say = "Tast necunoscut [%s] " -gameforge.horse_upgrade2._230_makequestbutton = "napoi la grjdar " -gameforge.horse_upgrade2._240_sayReward = "Raporteaz la grjdar despre rezultatele testului. " -gameforge.horse_upgrade2._250_npcChat = "Rezultatul testului " -gameforge.horse_upgrade2._260_npcChat = "Rezultatele testului de aptitudini " -gameforge.horse_upgrade2._270_say = "Foarte bine! Daca doresti sa-ti imbunatatesti[ENTER]calul trebuie sa schimbi Calul Armat pentru Calul[ENTER]Militar. De asemenea te costa si 1.000.000 de[ENTER]yang. Acest lucru dureaza, asa ca revino maine. " -gameforge.horse_upgrade2._280_makequestbutton = "Asteapta Cartea Cailor Militari " -gameforge.horse_upgrade2._290_sayReward = "Asteapta grajdarul sa termine Cartea Cailor[ENTER]Militari. " -gameforge.horse_upgrade2._300_npcChat = "a se mbunti starea calului " -gameforge.horse_upgrade2._30_say = "Nivelul tu este prea sczut pentru a-i putea[ENTER]mbunti calul. Abia cnd ajungi la nivelul 50[ENTER]i vei putea mbunti calul; aadar, revino[ENTER]cnd ai reusit acest lucru. " -gameforge.horse_upgrade2._310_npcChat = "Este gata Cartea Cailor Militari ? " -gameforge.horse_upgrade2._320_say = "Imi pare rau dar trebuie sa mai astepti putin.[ENTER]Ah, si nu uita: ai nevoie de 1.000.000 yang[ENTER]pentru Cartea Cailor Militari. " -gameforge.horse_upgrade2._330_makequestbutton = "Mergi la grjdar " -gameforge.horse_upgrade2._340_sayReward = "Du-te la grajdar si ia-ti Cartea Cailor Militari.[ENTER]Trebuie sa ai la tine Cartea Cailor Armati si[ENTER]1.000.000 de Yang. " -gameforge.horse_upgrade2._350_npcChat = "Cartea Cailor Militari este gata. " -gameforge.horse_upgrade2._360_say = "Daca ai Cartea Cailor Militari, calul tau va fi[ENTER]capabil sa stapaneasca diferite stiluri de lupta.[ENTER]Aceasta carte este foarte rara si nici nu este[ENTER]ieftina. Ai nevoie de 1.000.000 Yang pentru a o[ENTER]cumpara. Doresti sa-ti imbunatatesti calul? " -gameforge.horse_upgrade2._370_select = "mbuntete calul " -gameforge.horse_upgrade2._380_select = "Nu mbunti calul " -gameforge.horse_upgrade2._385_select = "Uit pur i simplu " -gameforge.horse_upgrade2._390_say = "Odata ce ai Cartea Cailor Militari, poti sa-ti[ENTER]chemi calul cand vrei si el va veni la tine. Asa[ENTER]ca ai grija de ea. Acestea sunt elementele de[ENTER]baza; acum totul depinde de tine. " -gameforge.horse_upgrade2._400_say = "Ai nevoie de Cartea Cailor Armati pentru a primi[ENTER]Cartea Cailor Militari. " -gameforge.horse_upgrade2._40_say = "Nivelul calului tu este prea sczut pentru a[ENTER]putea mbunti calul. Du-te i mai exerseaz[ENTER]arta clriei. Cnd calul tu va ajunge la[ENTER]nivelul 20, poi s revii. " -gameforge.horse_upgrade2._410_say = "Nu ai la tine 1,000,000 Yang. " -gameforge.horse_upgrade2._420_say = "Revino daca vrei sa primesti Cartea Cailor[ENTER]Militari. " -gameforge.horse_upgrade2._430_say = "Serios?[ENTER]Dac renuni acum, va trebui s refaci tot[ENTER]quest-ul dinnou. " -gameforge.horse_upgrade2._440_makequestbutton = "Timpul a expirat! " -gameforge.horse_upgrade2._450_sayReward = "Nu ai ucis 300 de demoni arcai, de aceea nu ai[ENTER]trecut testul. " -gameforge.horse_upgrade2._460_sayReward = "Dac doreti s mai ncerci o dat, f-i rost de[ENTER]nc o medalie de cal i du-te nc o dat la[ENTER]grjdar. " -gameforge.horse_upgrade2._50_say = "Dac vrei s-i mbuntesti calul, trebuie s[ENTER]treci un test al ndemnrii. Ca i data trecut,[ENTER]ai nevoie de o medalie de cal pentru a putea[ENTER]participa la acest test. Aceasta o gseti n[ENTER]nchisoarea maimuelor. Bineneles c maimuele[ENTER]nu te vor lsa pur i simplu s treci ...[ENTER]Du-te n nchisoarea maimuelor i f rost de o[ENTER]medalie! " -gameforge.horse_upgrade2._60_say = "Chiar trebuie sa o spun din nou? Daca vrei sa[ENTER]calaresti un cal, iti trebuie Cartea Cailor[ENTER]Armati la tine. " -gameforge.horse_upgrade2._70_say = "Doar cel mai puternic din lume poate avea Cartea[ENTER]Cailor Militari. Du-te in Turnul Demonilor si[ENTER]ucide 300 Arcasi Demon. Daca reusesti sa faci[ENTER]asta, nimeni nu o sa ma poata opri sa-ti dau[ENTER]Cartea Cailor Militari. Bineinteles ca aceasta va[ENTER]fi o misiune grea. Poti sa faci aceasta misiune[ENTER]cu un grup, dar TU trebuie sa fii liderul[ENTER]grupului. " -gameforge.horse_upgrade2._80_say = "Revino mai trziu. " -gameforge.horse_upgrade2._90_say = "Nu am idee de ce nu ai primit Cartea Cailor[ENTER]Militari. (Intreaba un game master despre asta) " -gameforge.horse_upgrade2._test_1002_count = "Arcasi ramasi " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = "Accept " -gameforge.ingame_message._080_select = "Refuz " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = "Yang Bndel einlsen " -gameforge.is_yang._020_say = "Doresti sa transferi %s Yang pe contul tau? " -gameforge.is_yang._030_say = "Suma a fost depusa in contul tau de Yang. " -gameforge.is_yang._040_say = "Actiunea a fost anulata. Suma nu poate depasi mai[ENTER]mult de 1,999,999,999 Yang. " -gameforge.is_yang._050_syschat = "Trebuie sa mai ai rabdare inca %s secunde. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = "LOCA SPACE " -gameforge.item_change_sex._10_sayReward = "Doar juctorii cu un nivel peste 50 pot schimba[ENTER]sexul " -gameforge.item_change_sex._110_say = "GM - S reducem timpul de blocare a juctorilor[ENTER]la Zero? " -gameforge.item_change_sex._120_sayTitle = "Schimb de sex: " -gameforge.item_change_sex._130_say = "Acest obiect schimb sexul caracterului tu. Poi[ENTER]s-l schimbi la fiecare 3 zile. " -gameforge.item_change_sex._140_say = "Te-ai gndit bine nainte s faci acest pas?[ENTER]Vrei ntr-adevr s-i schimbi sexul?[ENTER]Dup aceea vei fi teleportat automat n ora. " -gameforge.item_change_sex._150_say = "Sexul a fost schimbat. Toate skillurile si[ENTER]abilitatile vor ramane la fel. " -gameforge.item_change_sex._160_say = "Sexul a fost schimbat. " -gameforge.item_change_sex._20_say = "Te rog ncearc s foloseti acest obiect, cnd[ENTER]ai atins nivelul 50. " -gameforge.item_change_sex._30_sayReward = "Juctori cstorii nu pot schimba sexul. Acest[ENTER]lucru se poate doar daca nu sunteti casatoriti. " -gameforge.item_change_sex._40_say = "Dac te cstoreti acuma, nu-i mai poi schimba[ENTER]sexul, deoarece numai juctorii necstorii i[ENTER]pot schimba sexul. " -gameforge.item_change_sex._50_say = "Divoreaz dac vrei s schimbi sexul.[ENTER] " -gameforge.item_change_sex._60_sayReward = "Nu poi s i schimbi sexul dac eti[ENTER]transformat. " -gameforge.item_change_sex._70_say = "Folosete acest obiect cnd nu mai eti[ENTER]transformat. " -gameforge.item_change_sex._80_sayReward = "Poi schimba sexul doar o dat la 3 zile " -gameforge.item_change_sex._90_say = "Poi abia s schimbi din nou: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = "Folosirea Depozitului din Item Shop " -gameforge.item_mall._20_chat = "Bursa de obiecte " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = "%s primit. " -gameforge.levelup._10_makequestbutton = "Sarcin: %s " -gameforge.levelup._110_sayReward = "Ai primit %s Yang. " -gameforge.levelup._120_sayReward = "Ai primit %s%% puncte de experien. " -gameforge.levelup._130_makequestbutton = "Sarcin: %s " -gameforge.levelup._140_sayTitle = "Sarcin de vntoare: " -gameforge.levelup._150_say = "Pentru urmtoarea sarcin de vntoare poi alege[ENTER]sa vnezi unul dintre cele doua tipuri de[ENTER]montri. " -gameforge.levelup._155_say = " ucide. " -gameforge.levelup._155_say2 = " %s x%d ucide. " -gameforge.levelup._160_select = "Bine! S apucm. " -gameforge.levelup._170_chat = "Ai acceptat provocarea de a ucide pe %s. " -gameforge.levelup._180_qSetTitle = " %s ucide. " -gameforge.levelup._190_say = "n prezent, mai trebuie s fie ucii %s pentru a finaliza misiunea de vntoare. " -gameforge.levelup._195_say = " Exemplare din specia: " -gameforge.levelup._200_select = "Informaii despre sarcina de vntoare " -gameforge.levelup._205_say = "Atinge tinta! " -gameforge.levelup._20_say = "Ucide %s! " -gameforge.levelup._210_chat = "show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = "show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = "show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = "addmapsignal(%s,%s) " -gameforge.levelup._250_say = "Au mai rmas " -gameforge.levelup._25_say = "Atinge tinta! " -gameforge.levelup._26_say = "Numr de inte " -gameforge.levelup._27_say = "Recompensa: %s %% Experienta " -gameforge.levelup._28_say = "Experien " -gameforge.levelup._30_makequestbutton = "Sarcin ndeplinit. " -gameforge.levelup._40_makequestbutton = "Sarcin: %s " -gameforge.levelup._50_sayTitle = "Sarcin ndeplinit. " -gameforge.levelup._60_say = "Excelent, ai ncheiat sarcina cu succes![ENTER] " -gameforge.levelup._64_give = "Nivel " -gameforge.levelup._65_give = " Obiect " -gameforge.levelup._66_give = "Experien " -gameforge.levelup._70_sayReward = "%s primit. " -gameforge.levelup._80_sayReward = "Recompens: " -gameforge.levelup._90_sayReward = "%s: %d bucati, %s: %d bucati,[ENTER]%s: %d bucati " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = "Intoarce-te la Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_1 = "Intoarce-te la Ariyoung. " -gameforge.locale.ariyeong.failure_info_text_2 = "ntoarce-te n sat, la Ariyeong, i explic-i c[ENTER]nu ai putut procura amintirea soului ei. " -gameforge.locale.ariyeong.find_ariyeong_label = "Caut-o pe Ariyeong " -gameforge.locale.ariyeong.find_ariyeong_text_1 = "Mergi la Ariyoung " -gameforge.locale.ariyeong.find_ariyeong_text_2 = "Caut-o pe Aryieong i raporteaz-i moartea[ENTER]soului ei. " -gameforge.locale.ariyeong.kill_label = "Ucide conductorul bandei vntului negru. " -gameforge.locale.ariyeong.kill_text_1 = "Ucide conductorul bandei vntului negru. " -gameforge.locale.ariyeong.kill_text_2 = "Ucide conductorul bandei vntului negru i toat[ENTER]banda, caut amintirea soului lui Ariyeong i[ENTER]adu-o acesteia. " -gameforge.locale.ariyeong.success_info_label = "Adu-i inelul lui Ariyeong. " -gameforge.locale.ariyeong.success_info_text_1 = "Adu-i inelul lui Ariyeong. " -gameforge.locale.ariyeong.success_info_text_2 = "ntoarce-te n sat, d-i inelul lui Ariyeong i[ENTER]ncaseaz-i recompensa. " -gameforge.locale.ariyeong.too_late = "O profetie cereasca! S-a gasit un erou care sa-mi[ENTER]readuc memoria sotului meu.[ENTER]Mii de multumiri! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = "Salut![ENTER]Eu sunt responsabil cu upgradeul obiectelor.[ENTER]Daca doresti sa imbunatatesti un obiect vino cu[ENTER]acesta la mine. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = "Soon: De ce mai eti aici?[ENTER]Avnd n vedere c ai luat comanda, ar trebui s[ENTER]te grbeti pentru a o onora. Cel care ajunge[ENTER]primul, macin primul. " -gameforge.locale.bookworm.accept_failure_info_label = "ntoarce-te la Soon. " -gameforge.locale.bookworm.accept_failure_info_text_1 = "ntoarce-te la Soon. " -gameforge.locale.bookworm.accept_failure_info_text_2 = "ntoarce-te n sat i spune-i lui Soon c nu ai[ENTER]putut gsi cartea Milgyo. " -gameforge.locale.bookworm.accept_failure_say_1 = "ntoarcere n sat " -gameforge.locale.bookworm.accept_failure_say_2 = "Orice-a face, nu pot gsi cartea Milgyo.[ENTER]Ar trebui s m ntorc n sat.[ENTER]Dar ce i spun lui Soon? " -gameforge.locale.bookworm.accept_success_info_label = "Procur cartea Milgyo pentru Soon. " -gameforge.locale.bookworm.accept_success_info_text_1 = "Procur cartea Milgyo pentru Soon. " -gameforge.locale.bookworm.accept_success_info_text_2 = "ntoarce-te n sat, d-i cartea lui Soon i[ENTER]ncaseaz-i recompensa. " -gameforge.locale.bookworm.accept_success_say_1 = "Aici este cartea Milgyo! " -gameforge.locale.bookworm.accept_success_say_2 = "Aceasta este cartea Milgyo.[ENTER]Du-o lui Soon n sat. " -gameforge.locale.bookworm.aranyeo_complete_say = "Care prost i-a dat acea cartea ciudata sotului[ENTER]meu? Sta toata ziua si se holbeaza la ea, recita[ENTER]incantatii si bolboroseste tot felul de lucruri.[ENTER]Nu a mai miscat un deget! O sa-i rup osisor cu[ENTER]osisor atunci cand voi pune mana pe el! " -gameforge.locale.bookworm.aranyeo_complete_say2 = "Aranyeo: Ce s-a ntmplat? De unde acest acces de[ENTER]sudoare rece? " -gameforge.locale.bookworm.aranyeo_start_say = "Unde s-a dus? Atitudinea lui ma calca pe nervi![ENTER]Isi iroseste zilele citind carti fara sa castige[ENTER]un Yang. Si nici macar nu-i este rusine ca este[ENTER]un exemplu prost pentru copii. " -gameforge.locale.bookworm.aranyeo_start_say2 = "Pot cartile sa-ti puna mancare pe masa sau sa te[ENTER]imbrace? O sa-i rup toate oasele cand pun mana pe[ENTER]el! " -gameforge.locale.bookworm.aranyeo_talk = "Vorbete. " -gameforge.locale.bookworm.complete_say = "Soon: Oha! O vd! O vd! Vd lumea nou! " -gameforge.locale.bookworm.do_you_find_the_book = "Ai gsit cartea Milgyo? " -gameforge.locale.bookworm.do_you_mean_this_book = "Te referi la cartea aceasta? " -gameforge.locale.bookworm.etc_shop_start_say = "A venit ieri aici si a intrebat de cartea lui[ENTER]Milgyo. Nu avea Yang dar totusi a intrebat de ea.[ENTER]Poate Milgyo are de-a face cu aceste creaturi[ENTER]brutale din Valea Seungryong. Nu stiu de ce[ENTER]dintr-o data are atata interes pentru aceste[ENTER]bestii. " -gameforge.locale.bookworm.etc_shop_start_say2 = "Negustoarea de diverse: Aranyeo trebuie[ENTER]comptimit. De ce oare ine o csnicie cu o[ENTER]astfel de persoan? (suspin) " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = "Despre nvatul Soon. " -gameforge.locale.bookworm.order_accept = "Bine! Am s i-o procur! " -gameforge.locale.bookworm.order_accept_answer = "Soon: Mulumesc! M bazez pe tine. " -gameforge.locale.bookworm.order_find_book_label = "Ucide ucenicul lui Milgyo! " -gameforge.locale.bookworm.order_find_book_text_1 = "Ucide ucenicul lui Milgyo! " -gameforge.locale.bookworm.order_find_book_text_2 = "Ia cartea lui Milgyo de la ucenicul acestuia. " -gameforge.locale.bookworm.order_refuse = "Ar trebui s fie destul de greu. " -gameforge.locale.bookworm.order_refuse_answer = "Soon: De ce nu ncerci? tiu c eti n stare! " -gameforge.locale.bookworm.order_say1 = "Soon: Vrei s auzi ceva deucheat? Eu pot s spun[ENTER]despre mine c am citit toate crile din lume.[ENTER]Momentan studiez crile sfinte, care au fost[ENTER]concepute de ctre sfini. Se zvonete c n[ENTER]cartea Milgyo sunt ncifrate informaii secrete[ENTER]i indicaii privitoare la cum poi deveni un[ENTER]sfnt adevrat. " -gameforge.locale.bookworm.order_say2 = "Soon: Vreau s am aceast carte i s o citesc!![ENTER]Ce crezi? Poi s mi-o procuri? Dac mi procuri[ENTER]aceast carte, te voi rsplti. Chiar de va[ENTER]trebui s-mi vnd casa pentru aceasta, te voi[ENTER]rsplti! " -gameforge.locale.bookworm.order_too_late = "Soon: Cineva mi-a adus deja cartea Milgyo. Nu mai[ENTER]trebuie s o faci tu. " -gameforge.locale.bookworm.start_find_bookworm_label = "Mergi la Soon " -gameforge.locale.bookworm.start_find_bookworm_text_1 = "Mergi la Soon " -gameforge.locale.bookworm.start_find_bookworm_text_2 = "Du-te la Soon i ntreaba-l de cartea Milgyo. " -gameforge.locale.bookworm.start_say = "Poti deslusi misterioasa intelepciune din acest[ENTER]document? Cuvintele individuale din propozitii si[ENTER]cum au creat ele o frumoasa poveste. Ar trebui sa[ENTER]te obisnuiesti ca imaginatia celorlalti oameni sa[ENTER]te conduca si desi nu este cel mai placut lucru,[ENTER]mie imi place. " -gameforge.locale.bookworm.start_say2 = "Cu ct ai mai mult, cu att primeti mai mult.[ENTER]Cu ct tii mai mult, cu att de distrezi mai[ENTER]mult n via.[ENTER]Ehe, dac a fi putut s citesc cri toat[ENTER]via... " -gameforge.locale.bookworm.success_thanks = "Soon: Oha! Ia uite-o! Am s-o citesc cu bucurie! " -gameforge.locale.bookworm.talk = "Vorbete. " -gameforge.locale.bookworm.talk_about_milgyo_book = "ntreab de cartea Milgyo. " -gameforge.locale.cancel = "Anuleaz " -gameforge.locale.chat = "Chat " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = "Cum doresti. Mult noroc astazi! Si Sarbatori[ENTER]Fericite, ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = "%d Yang pentru un obiect din acest sac. n el se[ENTER]afl diferite materiale pentru mbuntirea[ENTER]obiectelor. Poi lua unul dar fr a te uita n[ENTER]sac! Ce zici? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = "Hmm, ca sa vezi... - Nu mai am materiale pentru[ENTER]upgrade! Imi pare rau. " -gameforge.locale.christmas_santa.intro_msg = "Ho, ho, ho! Craciun Fericit! Esti norocos ca m-ai[ENTER]gasit. Sun foarte ocupat zilele acestea. Doresti[ENTER]sa cumperi ceva? " -gameforge.locale.christmas_santa.not_enough_money = "Imi pare rau dar nu ai suficient Yang pentru a[ENTER]putea cumpara ceva. Oricum, iti doresc Sarbatori[ENTER]Fericite! " -gameforge.locale.christmas_santa.no_need = "Am neles. " -gameforge.locale.christmas_santa.say_title = "Mos Craciun: " -gameforge.locale.christmas_santa.select_buy = "Cumpr. " -gameforge.locale.christmas_santa.select_stop = "Mai bine nu. " -gameforge.locale.christmas_santa.skill_book_msg = "Cartea Abilitii te va costa %d Yang, dar nu vei[ENTER]afla ce carte de abiliti este pn nu o vei[ENTER]deschide. Doreti s i ncerci norocul i s[ENTER]cumperi una? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = "Ohh, eram sigur ca mai am niste carti aici...[ENTER]Imi pare rau, se pare ca le-am vandut pe toate. " -gameforge.locale.christmas_santa.want_hairdye = "Cumpara materiale de upgrade " -gameforge.locale.christmas_santa.want_skillbook = "Cumpara cartea abilitii " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = "Brad de Crciun " -gameforge.locale.christmas_tree.gain_item_msg = "Agati soseta in pom.[ENTER]Apoi inchizi ochii si astepti pret de 3 secunde.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Sper sa iti placa acest cadou.[ENTER]Craciun Fericit. " -gameforge.locale.christmas_tree.greet = "Salut. Esti aici ca sa te holbezi la maretia mea?[ENTER]Sau pot face ceva pentru tine? " -gameforge.locale.christmas_tree.greet2 = "Cum doresti. Dar stii ca atunci cand agati o[ENTER]soseta de mine iti dau un cadou. Craciun Fericit! " -gameforge.locale.christmas_tree.intro_msg = "Iti daruiesc ceva daca agati o soseta de mine![ENTER]Poti gasi sosete peste tot pe continent. Dar le[ENTER]poti agata doar daca ai lvl 10. " -gameforge.locale.christmas_tree.no_more_sock = "Nu mai poi aga osete.[ENTER]Ai agat deja cteva. " -gameforge.locale.christmas_tree.no_sock = "Nu ai nicio oset! " -gameforge.locale.christmas_tree.sel_intro_event = "De ce sunt acei ciorapi agatati acolo? " -gameforge.locale.christmas_tree.sel_no_need = "Nu, mulumesc. Nu mi trebuie nimic. " -gameforge.locale.christmas_tree.sel_put_sock = "A dori s ag o oset. " -gameforge.locale.christmas_tree.sel_put_sock_not = "Nu, nu vreau sa agat oseta. " -gameforge.locale.christmas_tree.under_level_10 = "Pentru a agata osetele trebuie s ai minim lvl[ENTER]10. " -gameforge.locale.complete = "ncheiat " -gameforge.locale.confirm = "Confirm! " -gameforge.locale.count_postfix = "Uniti " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = "ntoarce-te la pdurarul Deokbae. " -gameforge.locale.deokbae.failure_info_text_1 = "ntoarce-te la pdurarul Deokbae. " -gameforge.locale.deokbae.failure_info_text_2 = "Explic-i pdurarului Deokbae c nu ai putut gsi[ENTER]securea de aur. " -gameforge.locale.deokbae.find_deokbae_label = "Caut-l pe pdurarul Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_1 = "Caut-l pe pdurarul Deokbae. " -gameforge.locale.deokbae.find_deokbae_text_2 = "Caut-l pe pdurarul Deokbae i insufl-i curaj. " -gameforge.locale.deokbae.kill_label = "Omoara General Salbatic. " -gameforge.locale.deokbae.kill_text_1 = "Omoara General Salbatic. " -gameforge.locale.deokbae.kill_text_2 = "Ucide generali salbatici si adu-i taietorului de[ENTER]lemne, Deokbae, securea inapoi. " -gameforge.locale.deokbae.success_info_label = "Adu securea de aur napoi la Deokbae. " -gameforge.locale.deokbae.success_info_text_1 = "Adu securea de aur napoi la Deokbae. " -gameforge.locale.deokbae.success_info_text_2 = "Adu securea de aur napoi la Deokbae i[ENTER]ncaseaz-i recompensa. " -gameforge.locale.deokbae.too_late = "Fara ajutorul sau nu as fi gasit niciodata[ENTER]securea. Credeam ca s-a terminat totul atunci[ENTER]cand am pierdut-o. Dar acest aventurier a plecat[ENTER]la lupta fara ezitare si mi-a adus securea[ENTER]inapoi! Acum, o port cu mine peste tot, zi si[ENTER]noapte. " -gameforge.locale.deviltower_enter = "Intr " -gameforge.locale.deviltower_man_chat = "n turnul demonilor... " -gameforge.locale.deviltower_man_say = "In acest turn colcaie demonii. Doar cei mai[ENTER]puternici luptatori pot ajunge in varf. Oricum,[ENTER]zvonurile spun ca nimeni dintre cei care s-au[ENTER]aventurat pe aici nu a mai iesit viu. Esti sigur[ENTER]ca vrei sa pasesti in Turnul Demonilor? " -gameforge.locale.deviltower_man_say_you_cant = "Acest turn este plin de demoni. Numai cei mai[ENTER]puternici luptatori pot ajunge in varf. Se spune[ENTER]ca nimeni care a intrat in acel turn nu a iesit[ENTER]viu. Poti intra in Turnul Demonilor de la nivelul[ENTER]40. " -gameforge.locale.deviltower_no_enter = "Nu intra " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = "Stinge " -gameforge.locale.empire_names_1 = "Regatul Junjeh " -gameforge.locale.empire_names_2 = "Regatul Shinsoo " -gameforge.locale.empire_names_3 = "Regatul Chunjo " -gameforge.locale.empire_names_4 = "Regatul Jinno " -gameforge.locale.event = {} -gameforge.locale.event.cancel = "Anuleaza evenimentul. " -gameforge.locale.event.close = "Inchide evenimentul. " -gameforge.locale.event.info_print = "Verifica informatia evenimentului. " -gameforge.locale.event.modify = "Schimba desfasurarea evenimentului. " -gameforge.locale.event.on_going = "Evenimentul este in desfasurare. " -gameforge.locale.exp = "Experien " -gameforge.locale.exp_pct = "Procentaj pentru punctele de experien " -gameforge.locale.forked_condition = "Trebuie s-l gsim pe gardian nainte ca unul[ENTER]dintre celelalte regate s-l gseasc.[ENTER]S ncordm muchii regatului nostru i s i[ENTER]artm puterea! " -gameforge.locale.forked_condition2 = "Acum trebuie s mai lichidm pe aceia care[ENTER]pngresc trmul sfnt. La atac! " -gameforge.locale.forked_enter = "Participa " -gameforge.locale.forked_kill_boss = "Sunt Thorr Sarch! Ce doreti de la mine? Nu sunt[ENTER]mort, voi reveni la via. O droaie de rzboinici[ENTER]m vor urma![ENTER]Btlia regatului s-a sfrit. Toat lumea va fi[ENTER]trimis napoi n ora. " -gameforge.locale.forked_man_chat = "Participa la Lupta Regatelor " -gameforge.locale.forked_man_say = "Administratorul luptei[ENTER]Hei! S-a descoperit un nou inut.[ENTER]Probabil c face legtura ntre toate regatele.[ENTER]Acolo miun montri, regatul are nevoie de[ENTER]ajutorul tu! " -gameforge.locale.forked_man_say_cant = "Administratorul luptei[ENTER]Hei! S-a descoperit un nou inut.[ENTER]Probabil c face legtura ntre toate regatele.[ENTER]Poi pi n el imediat ce se incheie cercetrile[ENTER]acolo. " -gameforge.locale.forked_no_enter = "Nu participa " -gameforge.locale.forked_open_gate = "Poarta care a fost inchisa pana acum, s-a[ENTER]deschis. Sa mergem pe taramuri noi! Mergem sa le[ENTER]cucerim! Toata lumea va fi transportata pe pamant[ENTER]sfant. " -gameforge.locale.forked_rule = "Reguli pentru participarea la Btlia Regatelor:[ENTER]1. Oricine moare n acest inut va fi trimis n[ENTER]ora. Dar, cu ajutorul Administratorului, va[ENTER]ajunge imediat napoi.[ENTER]2. Odat ce se deschid porile ctre Pmntul[ENTER]Sfnt, inutul se nchide.[ENTER]3. Pentru a intra pe Pmntul Sfnt, trebuie[ENTER]gsit cheia potrivit. " -gameforge.locale.forked_rule_sungzi = "Reguli n Btlia Regatelor:[ENTER]1. Regatul cu cel mai mic numr de victorii[ENTER]mpotriva altui regat va fi eliminat primul.[ENTER]2. Montri inamici vor ncepe s apar. Primul[ENTER]regat, care omoar cel mai mare numr de montri,[ENTER]ctig.[ENTER]3. Dac Nou Cozi va fi ucis dup asta, btlia[ENTER]se termin.[ENTER]4. n timpul btliei nu va fi drop de obiecte.[ENTER]5. Oricine moare de trei ori pe Pmntul Sfnt,[ENTER]este trimis n ora i eliminat din Btlia[ENTER]Regatelor. " -gameforge.locale.fortune_words_1_body = "ntr-adevr! Doamna norocului i este doar ie[ENTER]credincioas![ENTER]ntinde-te i simte cum trece prin corpul tu![ENTER]Astzi ai 'Foarte mare noroc'![ENTER]Mulumit valurilor armonioase de Chi i se va[ENTER]ntmpla ceva bun astzi! " -gameforge.locale.fortune_words_1_title = "Mult, mult noroc! " -gameforge.locale.fortune_words_2_body = "Este bine. Cum se spune? Cum iti asterni asa[ENTER]dormi. Astazi vei avea 'Noroc'! Ma bucur pentru[ENTER]tine. Cu putin efort din partea ta vei primi mai[ENTER]mult decat pana acum! " -gameforge.locale.fortune_words_2_title = "Mult noroc! " -gameforge.locale.fortune_words_3_body = "Nu e atat de rau. Astazi vei avea 'Ceva Noroc'.[ENTER]Ziua ta va fi mai buna decat de obicei dar nu te[ENTER]astepta la nimic spectaculos! " -gameforge.locale.fortune_words_3_title = "Ceva noroc. " -gameforge.locale.fortune_words_4_body = "Nimic nu pare in neregula dar nici extraordinar[ENTER]de bine! Astazi vei fi 'Cat de Cat Norocos'. Nu[ENTER]te va ajuta foarte mult insa nici nu vei pierde[ENTER]mare lucru. Zilele normale nu sunt ceva special! " -gameforge.locale.fortune_words_4_title = "Noroc normal. " -gameforge.locale.fortune_words_5_body = "Norocul nu este cu tine astzi.[ENTER]Dac arunci plasa vrei prinde puini peti i va[ENTER]trebui s rbdai puin de foame.[ENTER]Astzi ai 'Ceva ghinion![ENTER]Nimic nu este ns mai bun, dect s fii[ENTER]pregtit. Dac vrei, i scriu un Talisman, care[ENTER]poate alunga ce e mai ru.[ENTER]Vrei s cumperi un Talisman? " -gameforge.locale.fortune_words_5_title = "Ceva ghinion. " -gameforge.locale.fortune_words_6_body = "Astazi e o zi proasta. O zi in care tot ce vei[ENTER]face va fi egal cu zero. Astazi vei avea[ENTER]'Ghinion' si ai grija pe unde mergi si ce faci.[ENTER]Te-as putea ajuta vanzandu-ti un Talisman pentru[ENTER]a te feri de rele. Esti interesat? " -gameforge.locale.fortune_words_6_title = "Ghinion. " -gameforge.locale.fortune_words_7_body = "Aceasta este una dintre cele mai proaste zile din[ENTER]viaa ta. Toi Zeii Cerului i ai Pmntului[ENTER]arunc cu blesteme asupra ta. Indiferent ce vei[ENTER]face astzi nu-i va merge bine. Dac vrei s[ENTER]aprinzi un foc va ploua, dac i va fi sete[ENTER]soarele va dogor asupra ta. Vei munci la fel de[ENTER]mult ca i ceilali dar nu te vei alege cu nimic.[ENTER]Eti pe cale s ai parte de ?foarte mare[ENTER]ghinion?![ENTER]Fr un Talisman vei avea vremuri grele.[ENTER]Doreti s cumperi unul? " -gameforge.locale.fortune_words_7_title = "Mare ghinion. " -gameforge.locale.gm_skill_name_1 = "Tietura n 3 feluri " -gameforge.locale.gm_skill_name_10 = "Lovitura de sabie " -gameforge.locale.gm_skill_name_11 = "Ambuscada " -gameforge.locale.gm_skill_name_12 = "Atacul fulger " -gameforge.locale.gm_skill_name_13 = "Pumnal Rulant " -gameforge.locale.gm_skill_name_14 = "Viclenie " -gameforge.locale.gm_skill_name_15 = "Nor Otravitor " -gameforge.locale.gm_skill_name_16 = "Foc repetat " -gameforge.locale.gm_skill_name_17 = "Ploaia de Sageti " -gameforge.locale.gm_skill_name_18 = "Sgeat de foc " -gameforge.locale.gm_skill_name_19 = "Mers de Fulg " -gameforge.locale.gm_skill_name_2 = "Vrtejul sabiei " -gameforge.locale.gm_skill_name_20 = "Sgeat otrvit " -gameforge.locale.gm_skill_name_21 = "Pocnitul din degete " -gameforge.locale.gm_skill_name_22 = "Vrtejul zmeului " -gameforge.locale.gm_skill_name_23 = "Lama fermecat " -gameforge.locale.gm_skill_name_24 = "Teama " -gameforge.locale.gm_skill_name_25 = "Armura vrajita " -gameforge.locale.gm_skill_name_26 = "Risipirea Magiei " -gameforge.locale.gm_skill_name_27 = "Lovitura ntunecat " -gameforge.locale.gm_skill_name_28 = "Lovitura Focului " -gameforge.locale.gm_skill_name_29 = "Spiritul focului " -gameforge.locale.gm_skill_name_3 = "Iures " -gameforge.locale.gm_skill_name_30 = "Protecia ntunecat " -gameforge.locale.gm_skill_name_31 = "Lovitura Fantoma " -gameforge.locale.gm_skill_name_32 = "Sfera Intunecata " -gameforge.locale.gm_skill_name_33 = "Talismanul zburtor " -gameforge.locale.gm_skill_name_34 = "mpuctura dragonului " -gameforge.locale.gm_skill_name_35 = "Ragetul Dragonului " -gameforge.locale.gm_skill_name_36 = "Binecuvntarea " -gameforge.locale.gm_skill_name_37 = "Reflexie " -gameforge.locale.gm_skill_name_38 = "Ajutorul Dragonului " -gameforge.locale.gm_skill_name_39 = "Aruncarea fulgerului " -gameforge.locale.gm_skill_name_4 = "Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = "Incantaia fulgerului " -gameforge.locale.gm_skill_name_41 = "Gheara Fulgerului " -gameforge.locale.gm_skill_name_42 = "Leac " -gameforge.locale.gm_skill_name_43 = "Accelerare " -gameforge.locale.gm_skill_name_44 = "Atac Fortat " -gameforge.locale.gm_skill_name_5 = "Izbitura " -gameforge.locale.gm_skill_name_6 = "Atacul Spiritului " -gameforge.locale.gm_skill_name_7 = "Zdrobire " -gameforge.locale.gm_skill_name_8 = "Zdruncinare " -gameforge.locale.gm_skill_name_9 = "Corp puternic " -gameforge.locale.gold = "Yang: %d " -gameforge.locale.gold_drop_pct = "Procent Yang droprate " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = "Anuleaz " -gameforge.locale.guild.cannot_create_guild_disband_delay = "Breasla a fost deja desfiinat. Poi forma o[ENTER]breasl nou abia peste o sptmn. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = "Dac prseti o breasl, timp de 3 zile nu te[ENTER]poi altura alteia. " -gameforge.locale.guild.create = "Fondeaza breasla " -gameforge.locale.guild.create_confirm = "Trebuie sa ai level 40 pentru a crea o breasla.[ENTER]De asemeanea mai ai nevoie de 200.000 yang.[ENTER]Vrei sa infiintezi o breasla? " -gameforge.locale.guild.create_confirm_for_china = "Ai venit s formezi o breasl?[ENTER][ENTER]Suntem de acord, dac fondatorul a depit[ENTER]nivelul 40 i dac poate arta o scrisoare a[ENTER]Ordinului Cerului.[ENTER]Pe deasupra trebuie s plteti cel puin 200.000[ENTER]Yang![ENTER][ENTER]Vrei s formezi o breasl? " -gameforge.locale.guild.create_not_enough_money = "Yang insuficient! " -gameforge.locale.guild.disband = "Desfiinteaza breasla " -gameforge.locale.guild.disband_confirm = "Ce?[DELAY value;150] [/DELAY][ENTER][ENTER]Am creat-o cu mare efort, iar tu vrei s o[ENTER]desfiinezi?[ENTER]Toat experiena i toate amintirile prietenilor[ENTER]ti se vor pierde pentru totdeauna![ENTER][ENTER]Vrei cu adevrat s o desfiinezi? " -gameforge.locale.guild.disband_msg = "Bine.[ENTER][ENTER]Am s desfiinez breasla al crei conductor eti. " -gameforge.locale.guild.guild_master_greet = "Nu ne-am vzut demult. Cum i merge breslei? " -gameforge.locale.guild.guild_member_greet = "Nu eti mulumit cu breasla? " -gameforge.locale.guild.no = "Nu " -gameforge.locale.guild.noguild_greet = "Ce urmeaz? " -gameforge.locale.guild.not_enough_leadership = "Nivelul tu este prea sczut pentru a putea[ENTER]conduce o breasl. " -gameforge.locale.guild.no_guild_create_item = "Pentru a forma o breasl ai nevoie de o scrisoare[ENTER]de la Ordinul Ceresc. " -gameforge.locale.guild.war_bet_already = "Conform listei, ai cumprat deja cuponul de pariu[ENTER]pentru acest rzboi de bresle.[ENTER]Poi cumpra doar cte un cupon pentru fiecare[ENTER]breasl. " -gameforge.locale.guild.war_bet_assume1 = "Dup cum se pare, breasla " -gameforge.locale.guild.war_bet_assume2 = "va ctiga mpotriva breslei " -gameforge.locale.guild.war_bet_assume3 = "la o diferen de puncte.[ENTER][ENTER]Pe ce breasl vrei s pariezi? " -gameforge.locale.guild.war_bet_done = "Totul e pregtit. Dac ai pariat corect vei primi[ENTER]Yang la sfritul rzboiului.[ENTER]Mult noroc! " -gameforge.locale.guild.war_bet_info = "Pariul. Cumpr cupoane pentru regatul tu.[ENTER][ENTER]1. La fiecare rzboi de breasl va fi anunat[ENTER]avantajul de rezultat al breslei favorite.[ENTER]2. Poi cumpra un cupon de pariu pentru breasla[ENTER]care crezi c va ctiga, deci va atinge[ENTER]diferena de rezultat sau nu.[ENTER]3. Alegerea va fi fcut de standul loto, iar la[ENTER]finalul rzboiului vei fi ntiinat dac ai[ENTER]pierdut sau ai ctigat.[ENTER][ENTER]* 10% din ctigul la loto va reveni ragtului. " -gameforge.locale.guild.war_bet_list_button = "Pariul pe rzboiul breslelor " -gameforge.locale.guild.war_bet_list_choose = "Pentru care rzboi de bresle vrei s cumperi un[ENTER]cupon de pariu? " -gameforge.locale.guild.war_bet_list_none = "Deocamdat nu are loc niciun rzboi de bresle pe[ENTER]care s poi paria. " -gameforge.locale.guild.war_bet_no_money = "Pare c nu ai destul Yang! " -gameforge.locale.guild.war_bet_price = "Hmm... Bun alegere! Pentru care te-ai decis? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = "Vrei s participi la o lupt mpotriva unei[ENTER]bresle? " -gameforge.locale.guild.war_join_request = "Cere permisiunea de a participa " -gameforge.locale.guild.war_list_button = "Lista razboaielor dintre bresle " -gameforge.locale.guild.war_list_choose = "Acum au loc urmatoarele razboaie: Daca doresti sa[ENTER]participi ca spectator alege una dintre breslele[ENTER]participante. " -gameforge.locale.guild.war_list_none = "Deocamdat nu particip nicio breasl la vreo[ENTER]lupt. " -gameforge.locale.guild.war_over = "Luptele s-au sfrit deja. " -gameforge.locale.guild.withdraw = "Prsete breasla. " -gameforge.locale.guild.withdraw_confirm = "Vrei s iei din breasla creia i aparii?[ENTER][ENTER]Presupun c i-ai fcut puini prieteni acolo.[ENTER]Depinde de tine.[ENTER][ENTER]Deci vrei cu adevrat s prseti breasla? " -gameforge.locale.guild.withdraw_msg = "Bine.[ENTER][ENTER]Am s te elimin din breasl. " -gameforge.locale.guild.yes = "Da " -gameforge.locale.guild_around_rank_msg = "Bresle ca a ta au urmtoarele rezultate n lupt:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " |Nume breasl |Puncte |Victorii[ENTER]|Remize |nfrngeri " -gameforge.locale.guild_top_rank_msg = "Rezultatele n lupt de la gradul 1 la gradul 10[ENTER]sunt:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = "Poziia n tabel a breslei tale[ENTER]este " -gameforge.locale.guild_your_rank2 = ", iar rezultatul tabelului este " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = "Nimic (inchide fereastra) " -gameforge.locale.horse_menu.feed = "Hraneste " -gameforge.locale.horse_menu.menu = "Ce vrei sa faci cu calul meu? " -gameforge.locale.horse_menu.revive = "Invie " -gameforge.locale.horse_menu.ride = "ncalec " -gameforge.locale.horse_menu.show_state = "Verifica statusul " -gameforge.locale.horse_menu.unsummon = "Trimite " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = "Procura medicamentul pentru Yu-Rang " -gameforge.locale.huanso.deliver_text_1 = "Adu medicamentul mamei lui Yu-Rang. " -gameforge.locale.huanso.deliver_text_2 = "Du-i medicamentul mamei lui Yu-Rang i spune-i[ENTER]lui Huanso. " -gameforge.locale.huanso.failure_label = "ntoarce-te la Huahn-So " -gameforge.locale.huanso.failure_text_1 = "Intoarce-te la Huahn-So. " -gameforge.locale.huanso.failure_text_2 = "Spune-i lui Huahn-So ca nu ai putut fabrica[ENTER]medicamentul. " -gameforge.locale.huanso.find_label = "Mergi la Baek-Go " -gameforge.locale.huanso.find_text_1 = "Mergi la Baek-Go si intreaba-l despre medicament. " -gameforge.locale.huanso.find_text_2 = "Caut-l pe Baek-Go, realizeaz medicamentul[ENTER]pentru mama lui Yu-Rang i adu-l la Yu-Rang. " -gameforge.locale.huanso.kill_label = "Ingrediente pentru medicament " -gameforge.locale.huanso.kill_text_1 = "Caut ingredientele pentru medicamentul lui[ENTER]Yu-Rang. " -gameforge.locale.huanso.kill_text_2 = "Ucide Scorpionii din Valea Seungryong si ia un Ac[ENTER]din Coada de Scorpion pentru Baek-Go " -gameforge.locale.huanso.make_label = "Ia ingredientele pentru Baek-Go " -gameforge.locale.huanso.make_text_1 = "Du ingrendientele pentru medicament lui Baek-Go. " -gameforge.locale.huanso.make_text_2 = "ntoarce-te la Baek-Go, adu-i coada epoas de[ENTER]scorpion i produ medicamentul pentru Yu-Rang. " -gameforge.locale.huanso.order_label = "Cauta-l pe Huahn-So " -gameforge.locale.huanso.order_text_1 = "Cauta-l pe Huahn-So " -gameforge.locale.huanso.order_text_2 = "Du-te la Huahn-So si asculta-i povestea. " -gameforge.locale.huanso.success_label = "ntoarce-te la Huahn-So " -gameforge.locale.huanso.success_text_1 = "Raporteaza-i succesul lui Huahn-So. " -gameforge.locale.huanso.success_text_2 = "Raporteaza-i lui Huahn-So succesul tau si obtine[ENTER]recompensa. " -gameforge.locale.huanso.too_late = "Huahn-So " -gameforge.locale.item_drop_pct = "Procent drop obiecte " -gameforge.locale.level = "Nivel " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = "Datorit creterii nivelului " -gameforge.locale.levelup.choice1 = "Acesta este un ajutor pentur sarcinile de nivel. " -gameforge.locale.levelup.choice2 = "Poi alege i ucide unul dintre cei doi montri. " -gameforge.locale.levelup.kill_count = "Victorii " -gameforge.locale.levelup.lets_go = "Bine! Pune-te pe treab. " -gameforge.locale.levelup.levelup_quest_fail = "Sarcin de nivel euat. " -gameforge.locale.levelup.prev_quest1 = "Acestea sunt informaii despre sarcina de nivel[ENTER]de pn acum.[ENTER][ENTER]Momentan " -gameforge.locale.levelup.prev_quest2 = "trebuie ucii mai muli pentru a ndeplini[ENTER]sarcina de nivel. " -gameforge.locale.levelup.prev_quest_go = "Continu " -gameforge.locale.levelup.prev_quest_info = "Citete dinnou informaiile despre sarcina de[ENTER]nivel. " -gameforge.locale.levelup.random_item = "Obiect ntmpltor " -gameforge.locale.levelup.receive_direct = "exist o recompens direct pentru sarcina de[ENTER]nivel. " -gameforge.locale.levelup.remain_count = "Numarul ramas " -gameforge.locale.levelup.slayed_them = "Ucis " -gameforge.locale.levelup.slay_target_count = "Numr de inte " -gameforge.locale.levelup.slay_target_is = "Atinge tinta! " -gameforge.locale.levelup.slay_them1 = "Ucis " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = "Cum pot face glute de orez? " -gameforge.locale.make_wonso.how_make_detail = "Cnd vnezi montri, gseti tot felul de[ENTER]ingrediente pentru glutele de orez: past de[ENTER]fasole, past de zahr, past de fructe i orez[ENTER]dulce. Dac mi aduci una din aceste paste i o[ENTER]porie de orez dulce i pot face glute de[ENTER]orez. Se spune ca au un efect special cnd sunt[ENTER]mncate... " -gameforge.locale.make_wonso.make_msg1 = "Ai toate ingredientele necesare? Bine. Iau pasta[ENTER]de fasole si orezul dulce i i fac... o[ENTER]placint de fasole! Pofta bun. " -gameforge.locale.make_wonso.make_msg2 = "Ai toate ingredientele necesare? Bine. Iau pasta[ENTER]de zahr si orezul dulce i i fac... o placint[ENTER]de zahr! Pofta bun. " -gameforge.locale.make_wonso.make_msg3 = "Ai toate ingredientele necesare? Bine. Iau pasta[ENTER]de fructe si orezul dulce i i fac... o[ENTER]placint de fructe! Pofta bun. " -gameforge.locale.make_wonso.want_wonso1 = "F Plcint de Fasole " -gameforge.locale.make_wonso.want_wonso2 = "F o Plcint de Zahr " -gameforge.locale.make_wonso.want_wonso3 = "F o Plcint de Fructe " -gameforge.locale.man_postfix = "Domnul " -gameforge.locale.map_name_1 = "Muntele Sohan " -gameforge.locale.map_name_2 = "Doyyumhwan " -gameforge.locale.map_name_3 = "Deertul Yongbi " -gameforge.locale.map_name_4 = "Valea Seungryong " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = "Provocarea n Garnizoana Maimutelor " -gameforge.locale.monkey_dungeon.cannot_enter_yet = "Nu este momentul potrivit s intri. " -gameforge.locale.monkey_dungeon.curse_of_monkey = "Ai fost atins de blestemul maimutei. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = "Blestemul maimuei " -gameforge.locale.monkey_dungeon.enter = "Intr " -gameforge.locale.monkey_dungeon.low_entrance = "Intrarea n Garnizoana Maimutelor mici " -gameforge.locale.monkey_dungeon.middle_entrance = "Intrarea n Garnizoana Maimutelor mari " -gameforge.locale.monkey_dungeon.notice = "1. Cnd intri n Petera Maimuei, trebuie s[ENTER]ucizi maimua suprem n 20 de minute.[ENTER]2. Nu poi folosi niciun pergament de ntoarcere[ENTER]n ora sau n orice alt loc.[ENTER]Majoritatea oamenilor care nu au respectat aceste[ENTER]reguli au fost transformai n maimue, aa c ai[ENTER]grij. " -gameforge.locale.monkey_dungeon.no_enter = "Nu intra " -gameforge.locale.monkey_dungeon.quest_rest_time = "Timp rmas " -gameforge.locale.monkey_dungeon.quest_title = "Garnizoana Maimutelor " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = "Ha, ha. Toi ar trebui s moar. Kyaaa! " -gameforge.locale.monster_chat_1001_2 = "Bucic, bucic, bucic, bucic! " -gameforge.locale.monster_chat_1001_3 = "Nu exista scapare! " -gameforge.locale.monster_chat_1001_4 = "Podeaua va fi inundata cu sangele tau. Mori! " -gameforge.locale.monster_chat_1001_5 = "Te poti ruga dar nu te va ajuta cu nimic! " -gameforge.locale.monster_chat_1001_6 = "Nu-ti poti ascunde frica! " -gameforge.locale.monster_chat_1002_1 = "Moarte! Moarte tuturor... " -gameforge.locale.monster_chat_1002_2 = "Porci mizerabili! " -gameforge.locale.monster_chat_1002_3 = "Incepi sa ma enervezi... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = "Acolo va fi sange, omule! " -gameforge.locale.monster_chat_1003_1 = "Moarte si Pierzanie...! " -gameforge.locale.monster_chat_1003_2 = "Ai vazut cum arata ranile de la o sulita ce-ti strapunge pielea? " -gameforge.locale.monster_chat_1003_3 = "Da, continua, fugi! Sa vedem cat de departe poti ajunge... " -gameforge.locale.monster_chat_1003_4 = "Numai uitandu-ma cum iti tremura mainile constat ca-mi pierd timpul... " -gameforge.locale.monster_chat_1003_5 = "Tu, gunioule, indraznesti sa ma provoci? " -gameforge.locale.monster_chat_1003_6 = "Moartea va fi singurul tau prieten pe viitor! " -gameforge.locale.monster_chat_1004_1 = "Sufletul tau va fi al meu, omule! " -gameforge.locale.monster_chat_1004_2 = "Ahh, sange proaspat! " -gameforge.locale.monster_chat_1004_3 = "Aarati ca o alta persoana care isi va gasi moartea pe aici! " -gameforge.locale.monster_chat_1004_4 = "Ar trebui sa suferi si sa lasi la o parte toate angoasele... " -gameforge.locale.monster_chat_1004_5 = "Chiar crezi ca arma aia ridicola din mana ta te va proteja? " -gameforge.locale.monster_chat_1004_6 = "Curajul tau te-a adus la mine. Dar acum nu o sa-ti mai fie de folos... " -gameforge.locale.monster_chat_1035_1 = "Daca mor, razbunarea mea te va urmari o eternitate! " -gameforge.locale.monster_chat_1035_2 = "O sa te fac sa suferi si sa mori incet, foarte incet... " -gameforge.locale.monster_chat_1035_3 = "Aceasta va fi placerea mea de-a te face sa suferi. " -gameforge.locale.monster_chat_1035_4 = "Corpul tau tremura ca o zgripturoica batrana si senila! " -gameforge.locale.monster_chat_1035_5 = "Iti pot simti frica micutule. " -gameforge.locale.monster_chat_1035_6 = "Cred ca a sosit timpul sa-ti smulg cateva parti ale corpului. " -gameforge.locale.monster_chat_1036_1 = "O sa te trimit in propriul tau iad! " -gameforge.locale.monster_chat_1036_2 = "Durerea o sa te faca sa innebunesti inainte sa mori.. " -gameforge.locale.monster_chat_1036_3 = "Poti sa plangi! Poti sa te rogi! Dar asta nu te va ajuta cu nimic. " -gameforge.locale.monster_chat_1036_4 = "O sa experimentezi cea mai rea moarte posibila pe care ti-o poti imagina... " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = "Puterea ta e tot mai slaba. Esti la un pas de moarte... " -gameforge.locale.monster_chat_1037_1 = "Esti pregatit sa pasesti in camera mortii pentru vesnicie? " -gameforge.locale.monster_chat_1037_2 = "Trebuie sa te obisnuiesti cu ideea de a intampina intunericul vesnic... " -gameforge.locale.monster_chat_1037_3 = "Bunv-venit n iad. (Rs) " -gameforge.locale.monster_chat_1037_4 = "Poti tipa cat de mult vrei! Nimeni nu o sa auda nimic! " -gameforge.locale.monster_chat_1037_5 = "Daca tu crezi ca asa ma poti omora... esti mai naiv decat credeam! " -gameforge.locale.monster_chat_1037_6 = "Nu e rau, totusi asta nu o sa te salveze de la moarte. " -gameforge.locale.monster_chat_1038_1 = "Acesta este iadul. " -gameforge.locale.monster_chat_1038_2 = "O sa-ti jupoi pielea de pe oasele tale. " -gameforge.locale.monster_chat_1038_3 = "Vreau sa te aud cum smiorcai inainte sa mori. " -gameforge.locale.monster_chat_1038_4 = "Stii ca nu are niciun rost sa speri, nu-i asa? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = "Nu, nu o sa mori inca. Mai intai vreau sa vad cate lovituri de sabie poate corpul tau suporta... " -gameforge.locale.monster_chat_1039_1 = "Pn vine cineva nou ... " -gameforge.locale.monster_chat_1039_2 = "Tu chiar crezi ca ai si cea mai mica sansa sa scapi? " -gameforge.locale.monster_chat_1039_3 = "Nu e pamantul cel care se misca... sunt genunchii tai care tremura de frica! " -gameforge.locale.monster_chat_1039_4 = "Bine ai venit la locul unde iti vei gasi moartea! " -gameforge.locale.monster_chat_1039_5 = "Pot sa vad teama in ochii tai. " -gameforge.locale.monster_chat_1039_6 = "Oh, atat de tanar si atat de neajutorat... " -gameforge.locale.monster_chat_1040_1 = "i vedem fiecare micare. " -gameforge.locale.monster_chat_1040_2 = "Esti grabit? Chiar vrei sa mori? " -gameforge.locale.monster_chat_1040_3 = "Moartea deja ti s-a alaturat... " -gameforge.locale.monster_chat_1040_4 = "Auzi clopotul meu zornaind? E ultimul lucru pe care o sa-l mai auzi! " -gameforge.locale.monster_chat_1040_5 = "Dac aceast ran nu nceteaz s sngereze, devine periculos. " -gameforge.locale.monster_chat_1040_6 = "Poti lupta... sau lasa moartea sa te imbratiseze... " -gameforge.locale.monster_chat_1041_1 = "De ce esti aici daca vrei sa traiesti? " -gameforge.locale.monster_chat_1041_2 = "Oh, noi corpuri pentru mine sa le distrug! " -gameforge.locale.monster_chat_1041_3 = "A fost decizia ta sa vii aici, omule! Acum va trebui sa suporti consecintele... " -gameforge.locale.monster_chat_1041_4 = "nviem mereu, pentru c nu putem muri. " -gameforge.locale.monster_chat_1041_5 = "Este de prisos s ne ataci. (Rs) " -gameforge.locale.monster_chat_1041_6 = "Ce te va rpune: oboseala sau moartea? " -gameforge.locale.monster_chat_1091_1 = "Ai reusit sa ajungi aici... si acum am de gand sa te trimit direct la moarte. " -gameforge.locale.monster_chat_1091_2 = "Sacrifica-ti sufletul si devino unul dintre noi! " -gameforge.locale.monster_chat_1091_3 = "Uita-te la tine! Slab si incet... " -gameforge.locale.monster_chat_1091_4 = "Corpul i sufletul tu sunt ale mele! (Rs) " -gameforge.locale.monster_chat_1091_5 = "Ai obosit deja? Picioarele i tremur! " -gameforge.locale.monster_chat_1091_6 = "Ct mai reziti? (Rs) " -gameforge.locale.monster_chat_1093_1 = "Cine ar fi crezut c exist ceva mai ru dect moartea? " -gameforge.locale.monster_chat_1093_2 = "Bine ai venit, doritorule de moarte. " -gameforge.locale.monster_chat_1093_3 = "O sa platesti pentru nechibzuinta ta. Cu sangele si sufletul tau. " -gameforge.locale.monster_chat_1093_4 = "Dupa ce o sa-ti distrug corpul, sufletul tau o sa fie al meu! " -gameforge.locale.monster_chat_1093_5 = "Ct poi s ii piept? Hm? " -gameforge.locale.monster_chat_1093_6 = "Ma distrezi. Teama si graba ta este foarte distractiva... " -gameforge.locale.monster_chat_11000_1 = "Ascultai toi, cei care v facei griji de dezvoltarea voastr! " -gameforge.locale.monster_chat_11000_10 = "Daca vrei sa ai control asupta fortei naturii si a fulgerelor, iti recomand sa inveti Vindecare! " -gameforge.locale.monster_chat_11000_11 = "La rzboinic este deosebit, cum abordeaz luptele. Concentrai-v asupra ntririi corpului! " -gameforge.locale.monster_chat_11000_12 = "Puterea Sura este magia. Lucrai la inteligena voastr, la vitez i la puterea corpului! " -gameforge.locale.monster_chat_11000_13 = "Folosete nsuirile ninja! Concentreaz-te asupra vitezei i a puterii corpului! " -gameforge.locale.monster_chat_11000_14 = "amanii folosesc regenerarea i vrjile de susinere sau atac. Inteligena este foarte important! " -gameforge.locale.monster_chat_11000_15 = "Nu uita nvtura! " -gameforge.locale.monster_chat_11000_16 = "F o calificare dac vrei s-i exersezi abilitile! " -gameforge.locale.monster_chat_11000_17 = "Abiliti? Poi atinge nivelul de maestru, mprit aleatoriu ntre nivelul 17 i 21! " -gameforge.locale.monster_chat_11000_18 = "Doresti sa devi maestru profesionist? Atunci ai nevoie de o carte speciala a skillurilor! " -gameforge.locale.monster_chat_11000_19 = "De indata ce termini de citit o carte a abilitilor, aceasta dispare! " -gameforge.locale.monster_chat_11000_2 = "Toi rzboinicii ncepnd cu nivelul 5 s fie ateni! " -gameforge.locale.monster_chat_11000_20 = "Doreti s citeti o alt carte a abilitilor? Ateap o zi. " -gameforge.locale.monster_chat_11000_21 = "mbuntete-i inteligena pentru a putea mbunti abilitile de Sura! " -gameforge.locale.monster_chat_11000_22 = "Triete marea putere Sura n lupt! " -gameforge.locale.monster_chat_11000_23 = "tii unde este templul sectei esoterice? Se afl n mijlocul Vii Seungryong! " -gameforge.locale.monster_chat_11000_24 = "Au aprut dinnou peterile pianjenilor. Se afl n deertul Yongbi! " -gameforge.locale.monster_chat_11000_25 = "Termina misiunea si foloseste recompensa pentru upgrade! " -gameforge.locale.monster_chat_11000_26 = "Pescuit? Sun bine! Ai deja undi i momeal de la un pescar, nu? " -gameforge.locale.monster_chat_11000_27 = "Vrei s gseti ceva mai puternic de vnat? Caut un portal! Mergi ntr-un loc de vntoare care corespunde nivelului tu! " -gameforge.locale.monster_chat_11000_28 = "Pzete-te de inamici din alte ri. Nu tii niciodat cnd te atac pe la spate! " -gameforge.locale.monster_chat_11000_29 = "Vrei s i nnoieti abilitile? Mergi la femeia btrn! Vezi s ai destul Yang la tine. " -gameforge.locale.monster_chat_11000_3 = "nvtorul luptei cu sabia te va introduce n lumea celor mai puternici rzboinici! " -gameforge.locale.monster_chat_11000_30 = "Aspir la nivelul de maestru perfect. Doar aa vei ajunge mare! " -gameforge.locale.monster_chat_11000_31 = "Dac vrei s intri ntr-un alt ora sau cmp de lupt, caut oameni btrni pe continent! " -gameforge.locale.monster_chat_11000_4 = "Dac vrei s dobndeti abilitile rzboinicului, mergi i nva de la maestrul n arta rzboiului! " -gameforge.locale.monster_chat_11000_5 = "Dac vrei s devii un Sura maestru n folosirea armelor, atunci alege nvtur Arme Magice! " -gameforge.locale.monster_chat_11000_6 = "nscrie-te la nvtura magiei negre, dac vrei s stpneti vjjile ntunecate! " -gameforge.locale.monster_chat_11000_7 = "Lupta cu Arcul este doar pentru Ninja ce au trecut de levelul 5. " -gameforge.locale.monster_chat_11000_8 = "Un Ninja experimentat va stapani toate tainele razboiului in lupta cu sabia! " -gameforge.locale.monster_chat_11000_9 = "Dac vrei, ca rzboinic al zeului zmeu, s stpneti luptele, alege nvtura puterii zmeului! " -gameforge.locale.monster_chat_11002_1 = "Ascultai la mine, toi cei care v facei griji pentru sntatea voastr! " -gameforge.locale.monster_chat_11002_10 = "Daca vrei sa ai control asupra puterii naturii si a fulgerelor, alege Vindecarea! " -gameforge.locale.monster_chat_11002_11 = "La rzboinic este deosebit felul n care abordeaz luptele. Concentreaz-te asupra antrenamentului corpului tu! " -gameforge.locale.monster_chat_11002_12 = "Puterea Sura este magia. Lucreaz fr pauz la inteligena, viteza i puterea corpului tu! " -gameforge.locale.monster_chat_11002_13 = "Creste abilitile obisnuite de ninja! Concentreaza-te pe viteza si putere fizica! " -gameforge.locale.monster_chat_11002_14 = "amanii folosesc n timpul btliilor regenerarea i vrjile de susinere sau atac. Inteligena este vital pentru ei! " -gameforge.locale.monster_chat_11002_15 = "Nu uita nvtura! " -gameforge.locale.monster_chat_11002_16 = "Ader la o nvtur pentru a-i exersa abilitile! " -gameforge.locale.monster_chat_11002_17 = "Abiliti? Poi atinge nivelul de maestru, mprit aleatoriu ntre nivelul 17 i 21! " -gameforge.locale.monster_chat_11002_18 = "Doresti sa devi maestru profesionist? Atunci ai nevoie de o carte speciala a skillurilor! " -gameforge.locale.monster_chat_11002_19 = "De indata ce termini de citit o carte a abilitilor, aceasta dispare! " -gameforge.locale.monster_chat_11002_2 = "Toi rzboinicii ncepnd cu nivelul 5 s fie ateni! " -gameforge.locale.monster_chat_11002_20 = "Doreti s citeti o alt carte a abilitilor? Ateap o zi. " -gameforge.locale.monster_chat_11002_21 = "mbuntete-i inteligena pentru a putea mbunti abilitile de Sura! " -gameforge.locale.monster_chat_11002_22 = "Triete marea putere Sura n lupt! " -gameforge.locale.monster_chat_11002_23 = "tii unde este templul sectei esoterice? Se afl n mijlocul Vii Seungryong! " -gameforge.locale.monster_chat_11002_24 = "Au aprut dinnou peterile pianjenilor. Se afl n deertul Yongbi! " -gameforge.locale.monster_chat_11002_25 = "Termina misiunea si foloseste recompensa pentru upgrade! " -gameforge.locale.monster_chat_11002_26 = "Pescuit? Sun bine! Ai deja undi i momeal de la un pescar, nu? " -gameforge.locale.monster_chat_11002_27 = "Vrei s gseti ceva mai puternic de vnat? Caut un portal! Mergi ntr-un loc de vntoare care corespunde nivelului tu! " -gameforge.locale.monster_chat_11002_28 = "Pzete-te de inamici din alte ri. Nu tii niciodat cnd te atac pe la spate! " -gameforge.locale.monster_chat_11002_29 = "Vrei s i nnoieti abilitile? Mergi la femeia btrn! Vezi s ai destul Yang la tine. " -gameforge.locale.monster_chat_11002_3 = "nvtorul luptei cu sabia te va introduce n lumea celor mai puternici rzboinici! " -gameforge.locale.monster_chat_11002_30 = "Aspir la nivelul de maestru perfect. Doar aa vei ajunge mare! " -gameforge.locale.monster_chat_11002_31 = "Dac vrei s intri ntr-un alt ora sau cmp de lupt, caut oameni btrni pe continent! " -gameforge.locale.monster_chat_11002_4 = "Dac vrei s dobndeti abilitile rzboinicului, mergi i nva de la maestrul n arta rzboiului! " -gameforge.locale.monster_chat_11002_5 = "Dac vrei s devii un Sura maestru n folosirea armelor, atunci alege nvtur Arme Magice! " -gameforge.locale.monster_chat_11002_6 = "nscrie-te la nvtura magiei negre, dac vrei s stpneti vjjile ntunecate! " -gameforge.locale.monster_chat_11002_7 = "Lupta cu Arcul este doar pentru Ninja ce au trecut de levelul 5. " -gameforge.locale.monster_chat_11002_8 = "Un Ninja experimentat va stapani toate tainele razboiului in lupta cu sabia! " -gameforge.locale.monster_chat_11002_9 = "Dac vrei, ca rzboinic al zeului zmeu, s stpneti luptele, alege nvtura puterii zmeului! " -gameforge.locale.monster_chat_11004_1 = "Ascultai, toi cei care v facei griji pentru sntatea voastr! " -gameforge.locale.monster_chat_11004_10 = "Dac vrei s stpneti puterea naturii, mai ales fulgerele, i recomand nvtura vindecrii! " -gameforge.locale.monster_chat_11004_11 = "Deosebit la rzboinic, este felul n care abordeaz luptele. Concentreaz-te asupra antrenamentului corpului tu! " -gameforge.locale.monster_chat_11004_12 = "Puterea Sura este magia. Lucreaz fr pauz la inteligena, viteza i puterea corpului tu! " -gameforge.locale.monster_chat_11004_13 = "Du-i abilitile ninja la un nivel superior! Concentreaz-te asupra vitezei i a puterii corporale! " -gameforge.locale.monster_chat_11004_14 = "amanii folosesc n timpul btliilor regenerarea i vrjile de susinere sau atac. Inteligena este vital pentru ei! " -gameforge.locale.monster_chat_11004_15 = "Nu uita nvtura! " -gameforge.locale.monster_chat_11004_16 = "Ader la o nvtur pentru a-i exersa abilitile! " -gameforge.locale.monster_chat_11004_17 = "Abiliti? Poi atinge nivelul de maestru, mprit aleatoriu ntre nivelul 17 i 21! " -gameforge.locale.monster_chat_11004_18 = "Doresti sa devi maestru profesionist? Atunci ai nevoie de o carte speciala a skillurilor! " -gameforge.locale.monster_chat_11004_19 = "De indata ce termini de citit o carte a abilitilor, aceasta dispare! " -gameforge.locale.monster_chat_11004_2 = "Toi rzboinicii ncepnd cu nivelul 5 s fie ateni! " -gameforge.locale.monster_chat_11004_20 = "Doreti s citeti inc o carte a abilitilor? Trebuie sa atepti o zi. " -gameforge.locale.monster_chat_11004_21 = "mbuntete-i inteligena pentru a putea mbunti abilitile de Sura! " -gameforge.locale.monster_chat_11004_22 = "Triete marea putere Sura n lupt! " -gameforge.locale.monster_chat_11004_23 = "tii unde este templul sectei esoterice? Se afl n mijlocul Vii Seungryong! " -gameforge.locale.monster_chat_11004_24 = "Au aprut dinnou peterile pianjenilor. Se afl n deertul Yongbi! " -gameforge.locale.monster_chat_11004_25 = "Termina misiunea si foloseste recompensa pentru upgrade! " -gameforge.locale.monster_chat_11004_26 = "Pescuit? Sun bine! Ai deja undi i momeal de la un pescar, nu? " -gameforge.locale.monster_chat_11004_27 = "Vrei s gseti ceva mai puternic de vnat? Caut un portal! Mergi ntr-un loc de vntoare care corespunde nivelului tu! " -gameforge.locale.monster_chat_11004_28 = "Pzete-te de inamici din alte ri. Nu tii niciodat cnd te atac pe la spate! " -gameforge.locale.monster_chat_11004_29 = "Vrei s i nnoieti abilitile? Mergi la femeia btrn! Vezi s ai destul Yang la tine. " -gameforge.locale.monster_chat_11004_3 = "nvtorul luptei cu sabia te va introduce n lumea celor mai puternici rzboinici! " -gameforge.locale.monster_chat_11004_30 = "Aspir la nivelul de maestru perfect. Doar aa vei ajunge mare! " -gameforge.locale.monster_chat_11004_31 = "Dac vrei s intri ntr-un alt ora sau cmp de lupt, caut oameni btrni pe continent! " -gameforge.locale.monster_chat_11004_4 = "Dac vrei s dobndeti abilitile rzboinicului, mergi i nva de la maestrul n arta rzboiului! " -gameforge.locale.monster_chat_11004_5 = "Dac vrei s devii un Sura maestru n folosirea armelor, atunci alege nvtur Arme Magice! " -gameforge.locale.monster_chat_11004_6 = "nscrie-te la nvtura magiei negre, dac vrei s stpneti vjjile ntunecate! " -gameforge.locale.monster_chat_11004_7 = "Lupta cu Arcul este doar pentru Ninja ce au trecut de levelul 5. " -gameforge.locale.monster_chat_11004_8 = "Ninja poate fi un adversar extrem de periculos atunci cand invata lupta cu sabia! " -gameforge.locale.monster_chat_11004_9 = "Dac vrei s ai control asupra luptelor ca i un rzboinic al Zeului Dragon, alege Puterea Dragonului! " -gameforge.locale.monster_chat_1105_1 = "Starea de ngheare este bun. " -gameforge.locale.monster_chat_1105_2 = "Muntele Sohan este cu siguran cel mai bun. " -gameforge.locale.monster_chat_1105_3 = "Ce vreme frumoas. " -gameforge.locale.monster_chat_1105_4 = "Am s te fac identic cu mine. " -gameforge.locale.monster_chat_1105_5 = "Poi tri la nesfrit, nainte ca gheaa s se topeasc. " -gameforge.locale.monster_chat_1105_6 = "Cum crezi ca o sa te simti atunci cand am sa te transform incet intr-o bucata de gheata? " -gameforge.locale.monster_chat_1106_1 = "Oameni...aici?! " -gameforge.locale.monster_chat_1106_2 = "Obosit...dar destul de treaz pentru tine... " -gameforge.locale.monster_chat_1106_3 = "Cineva pe meleagurile mele? " -gameforge.locale.monster_chat_1106_4 = "Nu aparti acestui loc! " -gameforge.locale.monster_chat_1106_5 = "Mai bine te-ai retrage! " -gameforge.locale.monster_chat_1106_6 = "Ciudat...atat de singur? " -gameforge.locale.monster_chat_1191_1 = "A trecut ceva timp de cand nu am mai vazut un luptator experimentat pe aici. " -gameforge.locale.monster_chat_1191_2 = "Nimic altceva de facut decat sa-ti ascuti armele... " -gameforge.locale.monster_chat_1191_3 = "Oare ar trebui s lucrez la ele? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = "Ceva lipsete. Nu sunt mulumit. " -gameforge.locale.monster_chat_1191_6 = "Am s pun repede capt suferinei tale. Acesta ar fi ultimul. " -gameforge.locale.monster_chat_1301_1 = "Gat alungit...! " -gameforge.locale.monster_chat_1301_2 = "Culoare pielii iti va palii si mai mult intr-un minut. " -gameforge.locale.monster_chat_1301_3 = "Vrei sa ma provoci? OK! " -gameforge.locale.monster_chat_1301_4 = "M-ai atacat! Pweck! Nu poi supravieui. " -gameforge.locale.monster_chat_1301_5 = "Oameni slabi, slabi! " -gameforge.locale.monster_chat_1301_6 = "Sa vedem cat poti rezista! " -gameforge.locale.monster_chat_1302_1 = "Vrei sa scapi? Nici sa nu te gandesti. " -gameforge.locale.monster_chat_1302_2 = "Aa. Vino mai aproape. Pwiehk! " -gameforge.locale.monster_chat_1302_3 = "Sabia tremur n mna mea. Pwiehk! " -gameforge.locale.monster_chat_1302_4 = "Nu vei supravietui acestei incercari! " -gameforge.locale.monster_chat_1302_5 = "Aici vine sabia mea! " -gameforge.locale.monster_chat_1302_6 = "Dureros, nu? (Rs) " -gameforge.locale.monster_chat_1303_1 = "Chiar i iarba clcat din greeal poate ucide. " -gameforge.locale.monster_chat_1303_2 = "Atenie la iarb. " -gameforge.locale.monster_chat_1303_3 = "Aa. Vino frumos la mine. (Rs) " -gameforge.locale.monster_chat_1303_4 = "Indraznesti sa te apropii de mine? Bine... atunci trebuie sa suporti consecintele! " -gameforge.locale.monster_chat_1303_5 = "Mori! Mori! " -gameforge.locale.monster_chat_1303_6 = "Regrei c ai venit? " -gameforge.locale.monster_chat_1305_1 = "Tu? Vrei s lupi? " -gameforge.locale.monster_chat_1305_2 = "Tu? Vrei s lupi? " -gameforge.locale.monster_chat_1305_3 = "Vino dac vrei! " -gameforge.locale.monster_chat_1305_4 = "Te gandeai sa fugi, nu-i asa? " -gameforge.locale.monster_chat_1305_5 = "Ai subestimat valoarea sabiei mele. " -gameforge.locale.monster_chat_1305_6 = "i-e fric? (Rs) " -gameforge.locale.monster_chat_1901_1 = "Cred ca o sa mori in mainile mele azi. " -gameforge.locale.monster_chat_1901_2 = "Oh, mi place de tine. " -gameforge.locale.monster_chat_1901_3 = "Cum arat? Schimbarea mea drag. " -gameforge.locale.monster_chat_1901_4 = "Hei! Sa fugi ca un las nu te va ajuta cu nimic. " -gameforge.locale.monster_chat_1901_5 = "Aspectul meu ti-a provocat fiori pe sira spinarii? " -gameforge.locale.monster_chat_1901_6 = "Nu vrei s mai strigi ceva? (Rs) " -gameforge.locale.monster_chat_20001_1 = "Pari nervos... Nu te ingrijora, nu va exploda nimic. " -gameforge.locale.monster_chat_20001_2 = "Din cnd n cnd a vrea s merg la plimbare. " -gameforge.locale.monster_chat_20001_3 = "E aa de plictisitor. Nici mcare nepoii mei nu m mai viziteaz. " -gameforge.locale.monster_chat_20001_4 = "Cnd eti btrn ai nevoie de companie. " -gameforge.locale.monster_chat_20001_5 = "Zilele mele de glorie au apus. " -gameforge.locale.monster_chat_20002_1 = "Soarele este aa de cald. " -gameforge.locale.monster_chat_20002_2 = "Minunat vreme pentru a usca o pnz ud, nu-i aa? " -gameforge.locale.monster_chat_20002_3 = "Unde mi-o fi neisprvitul de brbat? " -gameforge.locale.monster_chat_20002_4 = "κi spune tat, i nici mcar nu se ruineaz n faa copiilor din cauza marionetei sale! " -gameforge.locale.monster_chat_20002_5 = "Crile sunt cri. Lucreaz i nu ctig nimic. Citete doar! " -gameforge.locale.monster_chat_20003_1 = "Oh, dududu, drag. Ai dormit bine? " -gameforge.locale.monster_chat_20003_2 = "Zmbeti ca un ngera. " -gameforge.locale.monster_chat_20003_3 = "Mama ta se bucur c eti aa sntos. " -gameforge.locale.monster_chat_20003_4 = "Iar vrei atenie? i-e foame? " -gameforge.locale.monster_chat_20003_5 = "Copil cuminte, copilul nostru. Dormi, copilule, dormi. " -gameforge.locale.monster_chat_20004_1 = "Pur i simplu o nou zi. " -gameforge.locale.monster_chat_20004_2 = "Unde pot mnca astzi ceva? " -gameforge.locale.monster_chat_20004_3 = "Intotdeauna este la fel cu spadasinii astia. " -gameforge.locale.monster_chat_20004_4 = "Ia sa vedem...Poate ar trebui sa merg la Octavio la restaurant. " -gameforge.locale.monster_chat_20004_5 = "Ah da, se spune c nu va mai fi rzboi... " -gameforge.locale.monster_chat_20005_1 = "Sufletul unui maestru in olarit se afla in varful degetelor sale. " -gameforge.locale.monster_chat_20005_2 = "De cnd ara a fost cuprins de haos, vezi peste tot numai lupttori. " -gameforge.locale.monster_chat_20005_3 = "Toi vor s se lutpe mereu. " -gameforge.locale.monster_chat_20005_4 = "Eu m rog pentru o lume linitit i mpcat. " -gameforge.locale.monster_chat_20005_5 = "Hei, tu acolo! Ia-i mcar puin timp s te relaxezi i s cugei. " -gameforge.locale.monster_chat_20006_1 = "Ahhh, ce fac oare? " -gameforge.locale.monster_chat_20006_2 = "Nu dau de urma fratelui meu. Zicea c vrea s vin. " -gameforge.locale.monster_chat_20006_3 = "Iar acum nu vd dect aceti lupttori cu sbiile lor. " -gameforge.locale.monster_chat_20006_4 = "Mi-e dor de fratele meu. " -gameforge.locale.monster_chat_20006_5 = "L-a vzut cineva pe fratele meu? " -gameforge.locale.monster_chat_20007_1 = "Mmmmmh, carnea aceasta este proaspt! " -gameforge.locale.monster_chat_20007_2 = "Ce bine c oamenii mnnc din nou mai mult carne. " -gameforge.locale.monster_chat_20007_3 = "Afacerea nflorete, dar carnea e cam puin. " -gameforge.locale.monster_chat_20007_4 = "Cnd ajunge carnea pe care am comandat-o? " -gameforge.locale.monster_chat_20007_5 = "Dac nu vine la timp trebuie s mergem la vntoare. " -gameforge.locale.monster_chat_20008_1 = "Sper c pe aa o vreme, clienii ne vor nvli n cas. " -gameforge.locale.monster_chat_20008_2 = "Oh! Cinele lene va veni sigur n curnd i va vrea s mnnce ceva. " -gameforge.locale.monster_chat_20008_3 = "Na, ce amrt! " -gameforge.locale.monster_chat_20008_4 = "Mai demult era un rzboinic foarte bun. " -gameforge.locale.monster_chat_20008_5 = "M ntreb, de ce nu mai lupt? " -gameforge.locale.monster_chat_20009_1 = "Tinerii tia...att de plini de via i imaturi! " -gameforge.locale.monster_chat_20009_2 = "Lupttorii arat mult mai bine cnd poart arme. " -gameforge.locale.monster_chat_20009_3 = "Acest spirit criminal mplinete pe fiecare. " -gameforge.locale.monster_chat_20009_4 = "Asculta-ti inima, concentreaza-te si elibereaza-ti sufletul. " -gameforge.locale.monster_chat_20009_5 = "Nu exista reteta pentru fericire insa, iti pot da cateva sfaturi pe cate te poti axa. " -gameforge.locale.monster_chat_20010_1 = "Am adus un obiect bun! " -gameforge.locale.monster_chat_20010_2 = "Bunuri din tinuturi indepartate! Nemaipomenit, lucruri pretioase! " -gameforge.locale.monster_chat_20010_3 = "Venii ncoace, venii cu toii ncoace! " -gameforge.locale.monster_chat_20010_4 = "Cumprai, cumprai atta timp ct mai este. Aa ceva nu se gsete peste tot i oricnd! " -gameforge.locale.monster_chat_20010_5 = "Sunt prea muli tlhari pe aici. Ar trebui s stea departe de bunurile mele! " -gameforge.locale.monster_chat_20011_1 = "Acum este foarte uscat aici. " -gameforge.locale.monster_chat_20011_2 = "Recolta de grne nu este aa de bun ca mai demult. " -gameforge.locale.monster_chat_20011_3 = "Ce mpiedic dezvoltarea pe cmpii? " -gameforge.locale.monster_chat_20011_4 = "Cerealele sunt sfaramicioase si au gust de putred. " -gameforge.locale.monster_chat_20011_5 = "Semn ru. Agricultura este baza tuturor lucrurilor. " -gameforge.locale.monster_chat_20012_1 = "Placinta cu orez! Delicioasa placinta cu orez! " -gameforge.locale.monster_chat_20012_2 = "Vand prajituri de orez dulce! " -gameforge.locale.monster_chat_20012_3 = "Oh! Afacerea merge prost. " -gameforge.locale.monster_chat_20012_4 = "Ar trebui s ncerc n alt ora. " -gameforge.locale.monster_chat_20012_5 = "Dar exista asa multe animale salbatice de prada pe aici... " -gameforge.locale.monster_chat_20013_1 = "ntr-o astfel de zi, cel mai bine este n barc. " -gameforge.locale.monster_chat_20013_2 = "Vreme perfect de pescuit. " -gameforge.locale.monster_chat_20013_3 = "Acum un al nod...Perfect! Nici un peste nu o sa scape din acest carlig! " -gameforge.locale.monster_chat_20013_4 = "Acest urs blestemat mi-a distrus undia. " -gameforge.locale.monster_chat_20013_5 = "Ar trebui sa repar din nou plasele. " -gameforge.locale.monster_chat_20014_1 = "Hu! " -gameforge.locale.monster_chat_20014_2 = "Nu i face griji din cauza mea. Aa sunt eu. " -gameforge.locale.monster_chat_20014_3 = "Haaaaa! " -gameforge.locale.monster_chat_20014_4 = "Ce ar trebui sa fac ca sa... Offf, ce am mai spus acum? " -gameforge.locale.monster_chat_20014_5 = "Nu pot fi curajos. Hu! " -gameforge.locale.monster_chat_20015_1 = "De 20 de ani aceast secure mi servete cu ncredere. " -gameforge.locale.monster_chat_20015_2 = "Este nc ascuit, dar nu aa ca mai demult. " -gameforge.locale.monster_chat_20015_3 = "A vrea s o ntresc, prin folosirea ei i prin faptul c lovesc cu ea. " -gameforge.locale.monster_chat_20015_4 = "Dar pentru asta am nevoie de nite pietre bogate n minerale. " -gameforge.locale.monster_chat_20015_5 = "Dar cum s mi le procur? " -gameforge.locale.monster_chat_20016_1 = "Clienii mi nvlesc pe u. " -gameforge.locale.monster_chat_20016_2 = "Sper sa termin totul la timp. " -gameforge.locale.monster_chat_20016_3 = "Lovitura dupa lovitura si nicio plangere... " -gameforge.locale.monster_chat_20016_4 = "Asa trebuie sa sune lovitura de ciocan! " -gameforge.locale.monster_chat_20016_5 = "Cam cald aici. " -gameforge.locale.monster_chat_20017_1 = "Nu mi vine s cnt la un instrument. " -gameforge.locale.monster_chat_20017_2 = "Instrumentul meu se afl ntr-o stare ngrozitoare. " -gameforge.locale.monster_chat_20017_3 = "Poate ca ar trebui sa-mi cumpar un instrument nou? " -gameforge.locale.monster_chat_20017_4 = "Instrumentul meu este vechi si uzat... iubesc lucrurile vechi! " -gameforge.locale.monster_chat_20017_5 = "Imi trebuie urgent ceva sa inlocuiesc corzile. " -gameforge.locale.monster_chat_20018_1 = "Sunt aa de ocupat! " -gameforge.locale.monster_chat_20018_2 = "n fiecare zi vin ali rnii. " -gameforge.locale.monster_chat_20018_3 = "Nu avem timp de distractie! " -gameforge.locale.monster_chat_20018_4 = "Iar medicamentele se termin. " -gameforge.locale.monster_chat_20018_5 = "Ar fi bine dac cineva ar putea procura ingredientele pentru medicamente. " -gameforge.locale.monster_chat_20019_1 = "De 30 de ani strbat munii cu arcul. " -gameforge.locale.monster_chat_20019_2 = "Astfel mi-am hrnit soia i am pltit pentru educaia celor 3 copii. " -gameforge.locale.monster_chat_20019_3 = "A fost greu, dar a meritat. " -gameforge.locale.monster_chat_20019_4 = "Dar acum s-a rupt coarda arcului. nseamn c acum sunt i eu btrn? " -gameforge.locale.monster_chat_20019_5 = "Daca nu-mi pot repara arcul trebuie sa cumpar unul nou, dar nu am suficienti bani pentru asta. " -gameforge.locale.monster_chat_20020_1 = "Hei! La ce te uii? " -gameforge.locale.monster_chat_20020_2 = "Nu te apropia! " -gameforge.locale.monster_chat_20020_3 = "Oh, ct va trebui s m mai ascund n acest hal? " -gameforge.locale.monster_chat_20020_4 = "Voi muri uitat ntr-un col? " -gameforge.locale.monster_chat_20020_5 = "Ahhhhh, sper s m ajute cineva! " -gameforge.locale.monster_chat_20021_1 = "Aceast zi se va sfri ca oricare alta. " -gameforge.locale.monster_chat_20021_2 = "Ce pot s fac? Hm? " -gameforge.locale.monster_chat_20021_3 = "Nu am crezut niciodat c voi sfri aa. " -gameforge.locale.monster_chat_20021_4 = "Nu-mi vine sa cred ca el nu mai este aici. " -gameforge.locale.monster_chat_20021_5 = "El nu merita asta. " -gameforge.locale.monster_chat_20022_1 = "i dinnou o zi bun. " -gameforge.locale.monster_chat_20022_2 = "Sotul lui Ariyoung a disparut. " -gameforge.locale.monster_chat_20022_3 = "Am vrut s ajut, dar aceast ncpnare... " -gameforge.locale.monster_chat_20022_4 = "Dac s-ar fi cstorit cu mine, ar fi putut renuna la viaa ei plictisitoare. " -gameforge.locale.monster_chat_20022_5 = "Poate ar fi trebuit s i art mai bine sentimentele mele. " -gameforge.locale.monster_chat_20023_1 = "Oh nu! Ce m fac dac afl soia mea? " -gameforge.locale.monster_chat_20023_2 = "Dac a putea tri din cititul crilor! " -gameforge.locale.monster_chat_20023_3 = "Crile sunt att de misterioase! " -gameforge.locale.monster_chat_20023_4 = "Nu pot tri aa la nesfrit, dar... " -gameforge.locale.monster_chat_20023_5 = "Sper c pot face ceva pentru soia mea, dar... " -gameforge.locale.monster_chat_20024_1 = "Haide, pune mai mult efort! " -gameforge.locale.monster_chat_20024_2 = "Ce faci acolo, biete? Nu merge mai repede? " -gameforge.locale.monster_chat_20024_3 = "Doar imagineaz-i un rzboinic mnuind o sabie i f la fel! " -gameforge.locale.monster_chat_20024_4 = "Unde e prostul sta? Unde e? " -gameforge.locale.monster_chat_20024_5 = "Acest fiu de cea! Tu nu eti brbat. Ha! " -gameforge.locale.monster_chat_2091_1 = "Taie, taie... parul, gatul... " -gameforge.locale.monster_chat_2091_2 = "Am ceva pentru tine: somnul de veci! " -gameforge.locale.monster_chat_2091_3 = "Trage aer in piept. Nu te ingrijora, este doar otrava! " -gameforge.locale.monster_chat_2091_4 = "Iti voi lasa doar fata! Vei arata ca un ornament dragut... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = "Infasurat in matase vei arata ca un aperitiv elegant mai tarziu... " -gameforge.locale.monster_chat_2092_1 = "Nu au mai ramas multi dintre noi. " -gameforge.locale.monster_chat_2092_2 = "Ei nu sunt creaturile cu doua picioare care se presupune ca ar conduce aici. " -gameforge.locale.monster_chat_2092_3 = "Oh!? Se pare c s-a prins cineva n pnza de pianjen. " -gameforge.locale.monster_chat_2092_4 = "Sunt o persoana pasnica. Doar ca nu-mi place sa fiu iritat. " -gameforge.locale.monster_chat_2092_5 = "Asta este tot ce poti face? " -gameforge.locale.monster_chat_2092_6 = "Nimeni nu se poate pune cu mine! " -gameforge.locale.monster_chat_2104_1 = "De ce oamenii sunt asa aposi pe dinauntru? Imi rugineste sabia! " -gameforge.locale.monster_chat_2104_2 = "Inca nu si-a facut efectul otrava? " -gameforge.locale.monster_chat_2104_3 = "Cum st treaba cu luptatul? " -gameforge.locale.monster_chat_2104_4 = "Deja obosit de la ari? " -gameforge.locale.monster_chat_2104_5 = "Las cu plcere pe cineva n urm n deert. " -gameforge.locale.monster_chat_2104_6 = "Sracul, pur i simplu ngropat n deert. " -gameforge.locale.monster_chat_2105_1 = "i spun un secret. Ursc mizeria. " -gameforge.locale.monster_chat_2105_2 = "Este foarte cald, nu? " -gameforge.locale.monster_chat_2105_3 = "Acest loc este periculos. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = "Te nimeresc ntre sprncene. " -gameforge.locale.monster_chat_2106_1 = "Se pare ca acolo este cineva pe care am sa-l pun la pamant. " -gameforge.locale.monster_chat_2106_2 = "Oh da, imi vad urmatoarea osanda. " -gameforge.locale.monster_chat_2106_3 = "(Rs) mi place, mi place foarte mult! " -gameforge.locale.monster_chat_2106_4 = "Acela de acolo gras si frumos. E al meu! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = "Iubesc mirosul de snge. " -gameforge.locale.monster_chat_2107_1 = "(Vntur) n ziua de azi e puin de lucru. (Vntur) " -gameforge.locale.monster_chat_2107_2 = "Hei! Sunt chiar grase! " -gameforge.locale.monster_chat_2107_3 = "Coducatorul va fi incantat... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = "S mai vnturm odat piciorul! " -gameforge.locale.monster_chat_2107_6 = "Aceasta sageata este numai pentru tine. " -gameforge.locale.monster_chat_2108_1 = "Dac l nimeresc pe vreunul, atunci... " -gameforge.locale.monster_chat_2108_2 = "Hei, de ce te uii? " -gameforge.locale.monster_chat_2108_3 = "Crezi c sunt uor de nvins? Hm? " -gameforge.locale.monster_chat_2108_4 = "Aa un ghinion, s m prind aici n deert! " -gameforge.locale.monster_chat_2108_5 = "Ah, sentimentul sta!! O s m bucur de el la nesfrit! " -gameforge.locale.monster_chat_2108_6 = "Mulumesc! " -gameforge.locale.monster_chat_2191_1 = "Simt miros de oameni. Ce miros delicios! " -gameforge.locale.monster_chat_2191_2 = "Bine. Venii la mine. " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = "Ce ma bucur ca te-ai ratacit si ai ajuns pe aici! " -gameforge.locale.monster_chat_2191_5 = "Rmi pe loc! Kkkkkkk! " -gameforge.locale.monster_chat_2191_6 = "Muscatura cu muscatura o sa te las fara carne... " -gameforge.locale.monster_chat_2202_1 = "Apropie-te ca sa-ti smulg pielea. " -gameforge.locale.monster_chat_2202_2 = "Stii cate dureri ti-ar putea provoca o temperatura atat de ridicata? " -gameforge.locale.monster_chat_2202_3 = "Poate ar trebui sa-mi sting arsurile cu niste sange proaspat. " -gameforge.locale.monster_chat_2202_4 = "Sangele tau...lasa-ma sa-l gust. " -gameforge.locale.monster_chat_2202_5 = "Nu exista niciun motiv pentru a incepe o lupta. " -gameforge.locale.monster_chat_2202_6 = "Poti deveni ca mine! Numai flacari si groaza. " -gameforge.locale.monster_chat_2204_1 = "Atta timp ct sunt eu aici, nu intr nimeni! " -gameforge.locale.monster_chat_2204_2 = "Dintr-un oarecare motiv mi devii o povar. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = "Kwuuh, tii unde eti? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = "Esti cel mai patetic oponent al meu! " -gameforge.locale.monster_chat_2205_1 = "O sabie i ndeplinete rolul doar n mna unui rzboinic. " -gameforge.locale.monster_chat_2205_2 = "ine sabia tot timpul n mn. " -gameforge.locale.monster_chat_2205_3 = "Rzboiul bate la u. " -gameforge.locale.monster_chat_2205_4 = "i acum luptm pn la moarte! " -gameforge.locale.monster_chat_2205_5 = "Vrei s reziti mai departe atacurilor? " -gameforge.locale.monster_chat_2205_6 = "Da, nu ar trebui s mori aa repede. " -gameforge.locale.monster_chat_2206_1 = "Lava este elixirul vieii. " -gameforge.locale.monster_chat_2206_2 = "Lava m ine n via iar pe tine te va ucide! " -gameforge.locale.monster_chat_2206_3 = "Nu este minunata aceasta lume care clocoteste in lava? " -gameforge.locale.monster_chat_2206_4 = "Indraznesti sa ma deranjezi? " -gameforge.locale.monster_chat_2206_5 = "Ar trebui s pleci dac i pas de viaa ta. " -gameforge.locale.monster_chat_2206_6 = "Vei regreta prezenta mea aici. " -gameforge.locale.monster_chat_2291_1 = "Este o zi frumoasa. Tot ce as vrea ar fi sa am putina liniste. " -gameforge.locale.monster_chat_2291_2 = "Nimic nu se poate msura cu ara lui Doyyumhwan. " -gameforge.locale.monster_chat_2291_3 = "Putin sange proaspat ar fi o schimbare placuta. " -gameforge.locale.monster_chat_2291_4 = "Se pare ca-ti cauti moartea, altfel nu m-ai fi deranjat. " -gameforge.locale.monster_chat_2291_5 = "Deja regreti ca ai ajuns aici? " -gameforge.locale.monster_chat_2291_6 = "Prea tarziu sa mai fugi. Infrunta-ti temerile. " -gameforge.locale.monster_chat_301_1 = "Aceste vremuri tensionate ma fac sa-mi pierd rabdarea. " -gameforge.locale.monster_chat_301_2 = "Acum doua zile o fata tanara a fost mutilata de animalele din aceasta zona. " -gameforge.locale.monster_chat_301_3 = "Animalele salbatice devin din ce in ce mai agresive. Trebuie sa omoram cat de multe putem. " -gameforge.locale.monster_chat_301_4 = "Azi nu sunt intr-o dispozitie buna. Strainii ar trebui sa stea departe de mine. " -gameforge.locale.monster_chat_301_5 = "Ultimul rzboinic pe care l-am omort m implora pentru viaa lui. " -gameforge.locale.monster_chat_302_1 = "Cineva trebuie sa faca ceva cu aceste pietre. " -gameforge.locale.monster_chat_302_2 = "Nu am incredere in dimineata asta linistita. " -gameforge.locale.monster_chat_302_3 = "Presiunea atmosferica imi da o stare de inconfort. " -gameforge.locale.monster_chat_302_4 = "Aceste sageti au fost ascutite foarte bine. " -gameforge.locale.monster_chat_302_5 = "Daca as fi in locul tau as avea grija. Sageata se indreapta chiar spre inima ta. " -gameforge.locale.monster_chat_302_6 = "Ar trebui sa merg acolo si sa ucid cateva dintre acele bestii. " -gameforge.locale.monster_chat_303_1 = "nvtura artelor mariale este esenial n aceste vremuri. " -gameforge.locale.monster_chat_303_2 = "Ce se ntmpl dac deodat dau buzna soldai ai guvernului? " -gameforge.locale.monster_chat_303_3 = "De ce te uii aa la mine? " -gameforge.locale.monster_chat_303_4 = "Lasii au o sansa mica de supravietuire. " -gameforge.locale.monster_chat_303_5 = "Nu te supraestima. " -gameforge.locale.monster_chat_303_6 = "Se pare ca cineva te-a antrenat foarte bine. " -gameforge.locale.monster_chat_304_1 = "Chiar si stramosii mei au reusit sa se afirme in lupta pe aceste teritorii. " -gameforge.locale.monster_chat_304_2 = "Trebuie sa stai in alerta si bine pregatit pe aici. " -gameforge.locale.monster_chat_304_3 = "Nici sa nu te gandesti sa ma faci sa-mi pierd timpul. " -gameforge.locale.monster_chat_304_4 = "Deci, cum te simi cnd viaa ta este n pericol? " -gameforge.locale.monster_chat_304_5 = "Oh nu! Renuni deja? " -gameforge.locale.monster_chat_304_6 = "Durerea vine foarte repede. " -gameforge.locale.monster_chat_305_1 = "Oh doamne! Sabia arat grozav! " -gameforge.locale.monster_chat_305_2 = "Mrete-i ncpnarea, puterea ta! " -gameforge.locale.monster_chat_305_3 = "Crezi c poi deveni aa puternic ca mine? " -gameforge.locale.monster_chat_305_4 = "Bine. De ce s nu jucm serios atunci? " -gameforge.locale.monster_chat_305_5 = "Vai de mine! Eu sunt doar o femeie slab! " -gameforge.locale.monster_chat_305_6 = "Pari obosit. De ce nu renuni? Ho, ho, ho! " -gameforge.locale.monster_chat_306_1 = "Oare ce va face Serangyi astzi? " -gameforge.locale.monster_chat_306_2 = "M plictisesc. Joac-te cu mine! " -gameforge.locale.monster_chat_306_3 = "Eu l prefer pe tipul Sura. " -gameforge.locale.monster_chat_306_4 = "He! Cum ar fi o lupt? " -gameforge.locale.monster_chat_306_5 = "Nu m subestima doar pentru c sunt femeie! " -gameforge.locale.monster_chat_306_6 = "Durerea dureaz doar un moment. " -gameforge.locale.monster_chat_307_1 = "Vreau cu orice pre s scap de aici. " -gameforge.locale.monster_chat_307_2 = "Ct de sigure sunt coifurile membrilor? Bine? " -gameforge.locale.monster_chat_307_3 = "Voi fetelor, tcei din gur! " -gameforge.locale.monster_chat_307_4 = "Las-m s te lichidez dintr-o lovitur. " -gameforge.locale.monster_chat_307_5 = "Nici s nu te gndeti s fugi. " -gameforge.locale.monster_chat_307_6 = "Deci, de ce nu ncepem? " -gameforge.locale.monster_chat_394_1 = "Nu uita: Toi brbaii sunt inamici. " -gameforge.locale.monster_chat_394_2 = "Dac o persoan are o fa drgu, putem fi mai blnzi. " -gameforge.locale.monster_chat_394_3 = "Ce, vrei s lupi? " -gameforge.locale.monster_chat_394_4 = "Nu va dura mult, dar va durea. " -gameforge.locale.monster_chat_394_5 = "Ah, pare c ai cu adevrat dureri. " -gameforge.locale.monster_chat_394_6 = "Adio, mergei n iad! " -gameforge.locale.monster_chat_401_1 = "i, ce fac ei n armata alb? " -gameforge.locale.monster_chat_401_2 = "Unde mergi? " -gameforge.locale.monster_chat_401_3 = "Hei! Vrei s lupi? " -gameforge.locale.monster_chat_401_4 = "Ha, ha, ha! Evii loviturile mele. " -gameforge.locale.monster_chat_401_5 = "Crezi c poi s scapi? " -gameforge.locale.monster_chat_401_6 = "Vine lovitura mea! " -gameforge.locale.monster_chat_402_1 = "Doamne, sunt atat de obosit! " -gameforge.locale.monster_chat_402_2 = "Hei! Frumoas armur. Te-a costat mult? " -gameforge.locale.monster_chat_402_3 = "Dar este vreme bun. " -gameforge.locale.monster_chat_402_4 = "Oh! Se pare c te-ai antrenat mult. Grozav! " -gameforge.locale.monster_chat_402_5 = "Cum i se par capacitile mele? Bune, nu? Ha, ha, ha! " -gameforge.locale.monster_chat_402_6 = "Ce se ntmpl? Normal! E viteza asta nebun! " -gameforge.locale.monster_chat_403_1 = "De ce nu merg oare la vntoare? " -gameforge.locale.monster_chat_403_2 = "Astzi nu ne atac nimeni satul. " -gameforge.locale.monster_chat_403_3 = "Lupt, dac vrei s lupi! Bastardule! " -gameforge.locale.monster_chat_403_4 = "Ha, ha, ha! Eti totui doar un amator! " -gameforge.locale.monster_chat_403_5 = "S te nimeresc nti n picior sau n bra? " -gameforge.locale.monster_chat_403_6 = "Uite sgeata mea! " -gameforge.locale.monster_chat_404_1 = "n curnd trebuie s merg n sat s m antrenez. " -gameforge.locale.monster_chat_404_2 = "M simt nepenit. " -gameforge.locale.monster_chat_404_3 = "Ce avem astzi de mncare? " -gameforge.locale.monster_chat_404_4 = "M uit, aa c strig ct pofteti. " -gameforge.locale.monster_chat_404_5 = "Prea mult ateptat? S vnturm odat sabia! " -gameforge.locale.monster_chat_404_6 = "Sabia sun aa provocator! " -gameforge.locale.monster_chat_405_1 = "Sabia aceasta e pregtit s nceap! " -gameforge.locale.monster_chat_405_2 = "S vedem pe cine va ucide sabia primul! " -gameforge.locale.monster_chat_405_3 = "Hei! La ce te uii? " -gameforge.locale.monster_chat_405_4 = "nti burta! " -gameforge.locale.monster_chat_405_5 = "Teaca nu este standard pentru un lupttor cu sabia? " -gameforge.locale.monster_chat_405_6 = "mi place s am pe cineva ca tine n loc de teac. " -gameforge.locale.monster_chat_406_1 = "Flmnzesc! " -gameforge.locale.monster_chat_406_2 = "Avem ceva de mncare? " -gameforge.locale.monster_chat_406_3 = "De ce oare mi-e nc foame, dup ce am mncat atta? " -gameforge.locale.monster_chat_406_4 = "Waaah, mori! " -gameforge.locale.monster_chat_406_5 = "Stomacul meu va decide aceast lupt! " -gameforge.locale.monster_chat_406_6 = "Este alegerea ntre cer i iad! " -gameforge.locale.monster_chat_491_1 = "Nu mai suport! M furnic n tot corpul. " -gameforge.locale.monster_chat_491_2 = "Oh da. Vd acolo civa porci. " -gameforge.locale.monster_chat_491_3 = "La pmnt? " -gameforge.locale.monster_chat_491_4 = "Te lichidez dintr-o lovitur. " -gameforge.locale.monster_chat_491_5 = "Aceasta va fi o amintire memorabila! " -gameforge.locale.monster_chat_491_6 = "Mori! " -gameforge.locale.monster_chat_492_1 = "Corpul meu este slbit. " -gameforge.locale.monster_chat_492_2 = "Oare de ce nu mai exersez? " -gameforge.locale.monster_chat_492_3 = "Fric? Hm? " -gameforge.locale.monster_chat_492_4 = "Ah, doar o nou victim a armei mele vjitoare! " -gameforge.locale.monster_chat_492_5 = "Poti vedea stilul meu de atac? Nu? Pierderea ta! " -gameforge.locale.monster_chat_492_6 = "Chiar i o tietur mic duneaz sntii, tiai? " -gameforge.locale.monster_chat_493_1 = "La naiba, e aa de incomod s ai aa o mn. " -gameforge.locale.monster_chat_493_2 = "La ce te uii? Nu ai mai vzut pe cineva cu aa o mn? " -gameforge.locale.monster_chat_493_3 = "Voi chiar m clcai pe nervi. " -gameforge.locale.monster_chat_493_4 = "S te bat mr? Dac nu vrei asta, atunci pleac acum, bine? " -gameforge.locale.monster_chat_493_5 = "Acum v art lovitura mea mare! " -gameforge.locale.monster_chat_493_6 = "tiu c te holbezi la mna mea! " -gameforge.locale.monster_chat_494_1 = "Hei, tu acolo! Dac vrei s lupi, vino ncoace! " -gameforge.locale.monster_chat_494_2 = "M cred destul de interesant. " -gameforge.locale.monster_chat_494_3 = "De ce nu intreprindem ceva? " -gameforge.locale.monster_chat_494_4 = "Nu, s ieim nu avem nc voie. Lupt! " -gameforge.locale.monster_chat_494_5 = "Bine, uite! " -gameforge.locale.monster_chat_494_6 = "Eti aproape mort. " -gameforge.locale.monster_chat_501_1 = "Joac-te cu mine! Rmi aici! " -gameforge.locale.monster_chat_501_2 = "As putea sculpta ceva frumos din oasele tale... " -gameforge.locale.monster_chat_501_3 = "Nu am exersat nc. " -gameforge.locale.monster_chat_501_4 = "Oh, ce armur frumoas! Pe aia o vreau. " -gameforge.locale.monster_chat_501_5 = "De acum i va fi greu s mi ignori atacul! " -gameforge.locale.monster_chat_501_6 = "Ha, ha, ha! Surprins, nu? " -gameforge.locale.monster_chat_502_1 = "Frumusetea nu e totul. " -gameforge.locale.monster_chat_502_2 = "Nu te holba, lupt! " -gameforge.locale.monster_chat_502_3 = "Nu mi place cum te holbezi la mine. Vino ncoace! " -gameforge.locale.monster_chat_502_4 = "Este o onoare s mori din sabia mea!! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = "Excelent! " -gameforge.locale.monster_chat_503_1 = "Hei! Nu atinge! " -gameforge.locale.monster_chat_503_2 = "Se pare c mi s-a rupt coarda arcului. " -gameforge.locale.monster_chat_503_3 = "La naiba! Au venit idioii tia. " -gameforge.locale.monster_chat_503_4 = "Nu-i ru. Dar totui ai s mori! " -gameforge.locale.monster_chat_503_5 = "Eti de acord cu asta? E divin! " -gameforge.locale.monster_chat_503_6 = "Uite sgeata! " -gameforge.locale.monster_chat_504_1 = "Venii toi ncoace! " -gameforge.locale.monster_chat_504_2 = "La, lala, fredonez un cantec... " -gameforge.locale.monster_chat_504_3 = "Ce vreme frumoas. " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = "Bine! i apreciez dorina de lupt! " -gameforge.locale.monster_chat_504_6 = "Veniti aici! Toata lumea la mine! " -gameforge.locale.monster_chat_601_1 = "Sunt aa flmnd! " -gameforge.locale.monster_chat_601_2 = "A vrea s mnnc fructe. " -gameforge.locale.monster_chat_601_3 = "Ei bine, saramura facem. La atac! " -gameforge.locale.monster_chat_601_4 = "Nu fugi! Stai pe loc! " -gameforge.locale.monster_chat_601_5 = "Am ctigat! Este evident! " -gameforge.locale.monster_chat_601_6 = "Vezi? Ai ratat! " -gameforge.locale.monster_chat_601_7 = "Trebuie sa ai grija, haha! " -gameforge.locale.monster_chat_602_1 = "Unde sunt? " -gameforge.locale.monster_chat_602_2 = "Frumoas vreme. " -gameforge.locale.monster_chat_602_3 = "Vii s m vnezi? Ridicol! " -gameforge.locale.monster_chat_602_4 = "Tu eti prada mea. " -gameforge.locale.monster_chat_602_5 = "Ce teroare, hm? Bine, las-m s te lichidez! " -gameforge.locale.monster_chat_602_6 = "Uite cat de tare sunt: pot invarti acest ciomag gigant! " -gameforge.locale.monster_chat_603_1 = "Plictisitor! " -gameforge.locale.monster_chat_603_2 = "M furnic n tot corpul. " -gameforge.locale.monster_chat_603_3 = "Cine reuete primul. " -gameforge.locale.monster_chat_603_4 = "Tu m-ai nimerit primul? Am s te alung. " -gameforge.locale.monster_chat_603_5 = "Odat ce ai intrat, nu mai poi iei. Fuga este de prisos acum! " -gameforge.locale.monster_chat_603_6 = "Aceasta va fi ultima lovitur. Te lichidez! " -gameforge.locale.monster_chat_604_1 = "Am facut o noua otrava . Doresti sa gusti? " -gameforge.locale.monster_chat_604_2 = "Vreau sa vad cum merge! Poftim, ia-o! " -gameforge.locale.monster_chat_604_3 = "Hei, tu de acolo! Vino aici, vrei sa te fac cobaiul meu? " -gameforge.locale.monster_chat_604_4 = "Te otrvesc! " -gameforge.locale.monster_chat_604_5 = "Oh, ce bine! Un oarece de laborator! " -gameforge.locale.monster_chat_604_6 = "Nu e distractiv daca renunti asa repede! Haide, apara-te! " -gameforge.locale.monster_chat_631_1 = "Asteapta un moment. Caut ceva sa vanez. " -gameforge.locale.monster_chat_631_2 = "Nu ajuta cu nimic daca te misti atat de incet Misca! " -gameforge.locale.monster_chat_631_3 = "Mi-e aa de foame! " -gameforge.locale.monster_chat_631_4 = "Este nemaipomenit ca am gasit ce sa vanez! " -gameforge.locale.monster_chat_631_5 = "Toti speram sa supravietuim! Tu nu vei supravietui! " -gameforge.locale.monster_chat_631_6 = "Acum vei afla ce inseamna cu adevarat durerea! " -gameforge.locale.monster_chat_632_1 = "Plictisitoooor! " -gameforge.locale.monster_chat_632_2 = "Exist vreo momeal bun? " -gameforge.locale.monster_chat_632_3 = "Vino i lupt dac vrei! " -gameforge.locale.monster_chat_632_4 = "Te crezi rzboinic? Atunci arat ce poi! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = "Fugi n sat dac vrei s rmi n via! " -gameforge.locale.monster_chat_633_1 = "Doare s flmnzeti. " -gameforge.locale.monster_chat_633_2 = "Oh, vin spre noi. " -gameforge.locale.monster_chat_633_3 = "Cum ar fi cu un duel? " -gameforge.locale.monster_chat_633_4 = "Nu m compara cu aceti bastarzi! " -gameforge.locale.monster_chat_633_5 = "Acum vine lovitura mea de tunet! " -gameforge.locale.monster_chat_633_6 = "Cei care fug nu sunt rzboinici adevrai! " -gameforge.locale.monster_chat_634_1 = "De data aceasta otrava trebuie s fie cu adevrat bun! " -gameforge.locale.monster_chat_634_2 = "Cnd i-e foame, liliecii sunt o delicates! " -gameforge.locale.monster_chat_634_3 = "Cum ar fi cu o lupt? " -gameforge.locale.monster_chat_634_4 = "Dup ce otrava mea a ajuns n corp, nu mai exist vindecare. " -gameforge.locale.monster_chat_634_5 = "Magia mea va arde totul imprejur, hehehe! " -gameforge.locale.monster_chat_634_6 = "Arzi! Ha, ha! " -gameforge.locale.monster_chat_635_1 = "Nu uita niciodata sa-ti ascuti sabia. Urmatoarea lupta e mai devreme decat crezi. " -gameforge.locale.monster_chat_635_2 = "Lein? " -gameforge.locale.monster_chat_635_3 = "Mori i renvie n alt via! " -gameforge.locale.monster_chat_635_4 = "Pe mine s m nfrngi? Serios? " -gameforge.locale.monster_chat_635_5 = "Lupt ca un rzboinic! " -gameforge.locale.monster_chat_635_6 = "Haide, inca putin de tot. " -gameforge.locale.monster_chat_636_1 = "Ha, caut o lupta frumoasa. " -gameforge.locale.monster_chat_636_2 = "Lupta e distractiv. (Rs) " -gameforge.locale.monster_chat_636_3 = "A dori s lupt n continuu! " -gameforge.locale.monster_chat_636_4 = "Foarte bine! Incearca din nou! " -gameforge.locale.monster_chat_636_5 = "Uita-te cum imi vantur sabia! " -gameforge.locale.monster_chat_636_6 = "O s i par ru c m-ai nimerit! " -gameforge.locale.monster_chat_636_7 = "Asa de slab! Cat de ridicol! " -gameforge.locale.monster_chat_637_1 = "Nu vreau s fiu deranjat. " -gameforge.locale.monster_chat_637_2 = "Mergi la culcare. Pentru totdeauna! " -gameforge.locale.monster_chat_637_3 = "Nu ai adormit nc? " -gameforge.locale.monster_chat_637_4 = "Sunt atat de multe de facut! Sa terminam cu ele! " -gameforge.locale.monster_chat_637_5 = "Nu te mira de puterea mea! " -gameforge.locale.monster_chat_637_6 = "Te pulverizez! " -gameforge.locale.monster_chat_691_1 = "Grozav, oponentii puternici rezista mai mult! Apara-te! " -gameforge.locale.monster_chat_691_2 = "Ce? Cum art? " -gameforge.locale.monster_chat_691_3 = "Nu m compara cu acest neputiincios. " -gameforge.locale.monster_chat_691_4 = "Nici el nu te place iar eu nici atat! " -gameforge.locale.monster_chat_691_5 = "Sa luptam. " -gameforge.locale.monster_chat_691_6 = "Pana la moarte! " -gameforge.locale.monster_chat_701_1 = "Uite, un fluturas! Cat de frumos! " -gameforge.locale.monster_chat_701_2 = "Nu vezi adevrul cerululi i al pmntului? " -gameforge.locale.monster_chat_701_3 = "Mai ncolo va fi prea trziu. Crezi deja de pe acum! " -gameforge.locale.monster_chat_701_4 = "Crezi n nvtura esotericilor! " -gameforge.locale.monster_chat_701_5 = "Scepticii vor fi ucii! " -gameforge.locale.monster_chat_701_6 = "Ilumineaz-te prin mbriarea morii! " -gameforge.locale.monster_chat_702_1 = "Adevarul despre credinta esoterica salasuieste in puterea cerului. " -gameforge.locale.monster_chat_702_2 = "Filosofia credinei esoterice este ordinea cerului. " -gameforge.locale.monster_chat_702_3 = "Adevrul esoteric, adevrul zeului tigru, Sabaha Sabah. " -gameforge.locale.monster_chat_702_4 = "ndrzneti s pui sub semnul ntrebrii adevrul cerului i al pmntului? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = "Simte-mi clestii! " -gameforge.locale.monster_chat_703_1 = "Cnd va fi cntat adevrul zeului tigru, atunci va sfri suferina. " -gameforge.locale.monster_chat_703_2 = "Adevarul despre credinta esoterica salasuieste in puterea cerului. " -gameforge.locale.monster_chat_703_3 = "Sabaha Sabaha. Trimite-ne nelegere. " -gameforge.locale.monster_chat_703_4 = "Nu ovi! " -gameforge.locale.monster_chat_703_5 = "Primete tunetul cerurilor! " -gameforge.locale.monster_chat_703_6 = "Cicatricea tribunalului! " -gameforge.locale.monster_chat_704_1 = "Adevarul despre credinta esoterica salasuieste in puterea cerului. " -gameforge.locale.monster_chat_704_2 = "Adevrul esoteric, adevrul zeului tigru, Sabaha Sabah. " -gameforge.locale.monster_chat_704_3 = "Crezi ca sunt clovn, nu-i asa? Nu pentru mult timp! " -gameforge.locale.monster_chat_704_4 = "Conductorul sectei este un sfnt i se afl deasupra tuturor creaturilor! " -gameforge.locale.monster_chat_704_5 = "Ia flacra iadului! " -gameforge.locale.monster_chat_704_6 = "Pariez ca nu ai mai vazut niciodata o furca atat de mare, nu-i asa? " -gameforge.locale.monster_chat_705_1 = "Adevrul esoteric, adevrul zeului tigru, Sabaha Sabah. " -gameforge.locale.monster_chat_705_2 = "Adevarul despre credinta esoterica salasuieste in puterea cerului. " -gameforge.locale.monster_chat_705_3 = "Doar pentru ca sunt mai mic decat fratele meu nu inseamna ca trebuie sa am grija de toate! " -gameforge.locale.monster_chat_705_4 = "Te asteapta suferinta eterna si intunericul! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = "Acesta nu este sfritul. Va veni drumul mai bun. " -gameforge.locale.monster_chat_706_1 = "Ne rugm pentru pace i linite! Te rog! " -gameforge.locale.monster_chat_706_2 = "Cnd domnete frica, ne ajut adevrul zeului tigru. " -gameforge.locale.monster_chat_706_3 = "Adevrul credinei esoterice este ordinea i nelegerea cerului. " -gameforge.locale.monster_chat_706_4 = "S mergem toi n iad! " -gameforge.locale.monster_chat_706_5 = "Nu te las s pleci! " -gameforge.locale.monster_chat_706_6 = "Am s i dau tot ce am! " -gameforge.locale.monster_chat_707_1 = "Te implor. Salveaz-ne! " -gameforge.locale.monster_chat_707_2 = "Adevarul despre credinta esoterica salasuieste in puterea cerului. " -gameforge.locale.monster_chat_707_3 = "Adevrul esoteric, adevrul zeului tigru, Sabaha Sabah. " -gameforge.locale.monster_chat_707_4 = "(Rs tare) Poarta iadului este deschis. Mori! " -gameforge.locale.monster_chat_707_5 = "Te avertizez: Nu ma forta sa folosesc scandura! " -gameforge.locale.monster_chat_707_6 = "i vd deja moartea! " -gameforge.locale.monster_chat_791_1 = "Cum s i povestesc pe scurt adevrul despre ordinea cerului i a universului? " -gameforge.locale.monster_chat_791_2 = "Aud cntecele credincioilor. " -gameforge.locale.monster_chat_791_3 = "Este adevrat! Ciete-te. Vei fi salvat. " -gameforge.locale.monster_chat_791_4 = "Suferi de durere etern pentru c pui sub semnul ntrebrii adevrata nvtur. " -gameforge.locale.monster_chat_791_5 = "Las-m s te intruiesc mai departe. " -gameforge.locale.monster_chat_791_6 = "Nu ai voie s o vezi ca pe o suferin. Este o indicaie. " -gameforge.locale.monster_chat_901_1 = "Poate ca nu sunt asa dragut dar sunt extraordinar de amuzant, hihihi! " -gameforge.locale.monster_chat_901_2 = "Trebuie s devii ca noi! " -gameforge.locale.monster_chat_901_3 = "Vino la noi, hihi! " -gameforge.locale.monster_chat_901_4 = "Haaa, haha! " -gameforge.locale.monster_chat_901_5 = "ncepe! " -gameforge.locale.monster_chat_903_1 = "Aici este iadul! " -gameforge.locale.monster_chat_903_2 = "Ahhhhh!. " -gameforge.locale.monster_chat_903_3 = "Nu putem rezista singuri! Nu! " -gameforge.locale.monster_chat_903_4 = "i tu trebuie s guti aceast suferin! " -gameforge.locale.monster_chat_903_5 = "Ce spui de un schimb? Imi dai sufletul tau pe suferinta mea! " -gameforge.locale.monster_chat_903_6 = "Vei afla n curnd pacea etern! " -gameforge.locale.monster_chat_904_1 = "Doare! Doare! " -gameforge.locale.monster_chat_904_2 = "Ahhh, la naiba! Mana mea arde! " -gameforge.locale.monster_chat_904_3 = "De ce trebuie s suferim? De ce? " -gameforge.locale.monster_chat_904_4 = "Nu este aa de ru s suferi de misterioasa boal! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = "Ahhhh! " -gameforge.locale.monster_chat_905_1 = "Ahhhhh!. " -gameforge.locale.monster_chat_905_2 = "Te omooooooooor. " -gameforge.locale.monster_chat_905_3 = "Nu te uita doar. Particip! " -gameforge.locale.monster_chat_905_4 = "Hai s fim prieteni! " -gameforge.locale.monster_chat_905_5 = "Te-ai molipsit deja. " -gameforge.locale.monster_chat_905_6 = "Acum eti prietenul meu. " -gameforge.locale.monster_chat_906_1 = "Hihihi! " -gameforge.locale.monster_chat_906_2 = "Vine i nfige-te n sgeata mea. " -gameforge.locale.monster_chat_906_3 = "M calci pe nervi. " -gameforge.locale.monster_chat_906_4 = "Am s te molipsesc de boala misterioas. " -gameforge.locale.monster_chat_906_5 = "Delicios miros! " -gameforge.locale.monster_chat_906_6 = "Mori! " -gameforge.locale.monster_chat_907_1 = "i cnd gsesc alt cauz... " -gameforge.locale.monster_chat_907_2 = "(Rs) Va fi o distracie. " -gameforge.locale.monster_chat_907_3 = "Hmm, biciuit sau sfartecat...? " -gameforge.locale.monster_chat_907_4 = "Ahhhhh, daaaaaa! " -gameforge.locale.monster_chat_907_5 = "Las-m s i transmit cauza! " -gameforge.locale.monster_chat_907_6 = "Aceast cauz ncpnat a misterioasei boli! " -gameforge.locale.need_item_postfix = " = Obiectul necesitat. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = "Nu poi merge acolo. Nici mcar eu nu am fost[ENTER]nc acolo. " -gameforge.locale.neutral_warp.go = "Transporta " -gameforge.locale.neutral_warp.greet = "Salut![ENTER]tiu cum se poate ajunge de aici n alt regiune.[ENTER]Dac mi dai ceva Yang, te-a putea transporta[ENTER]ntr-acolo. " -gameforge.locale.neutral_warp.money_need1 = "Cost " -gameforge.locale.neutral_warp.money_need2 = "Yang: %d " -gameforge.locale.neutral_warp.not_go = "Nu calatori " -gameforge.locale.neutral_warp.where_to_go = "ncotro vrei s mergi? " -gameforge.locale.no = "Nu " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = "Nu ai destul Yang! " -gameforge.locale.oldwoman.no_matter = "Nu am nimic de-a face cu tine! " -gameforge.locale.oldwoman.skill_reset1 = "Dup cum vd, ai trecut prin cte ceva cnd erai[ENTER]tnr. Sracul de tine![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]tii ce? Las-m s i iniializez punctele de[ENTER]competen. Poi s i mbunteti[ENTER]competenele.[ENTER]Bineneles c totul cost. Preul[ENTER]este " -gameforge.locale.oldwoman.skill_reset2 = "Yang. Vrei s le iniializezi? Tocmai exist o[ENTER]ofert special pentru iniializare. " -gameforge.locale.oldwoman.skill_reset_no = "Mai trziu. " -gameforge.locale.oldwoman.skill_reset_ok = "Am neles. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = "Btrnul pirat:[ENTER]Dac ai timp pentru astfel de inepii, ai timp i[ENTER]s mergi la doctor. " -gameforge.locale.old_pirate.accept_failure_info_label = "Intoarce-te la Batranul Pirat " -gameforge.locale.old_pirate.accept_failure_info_text_1 = "ntoarce-te la btrnul pirat. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = "Spune-i btrnului pirat c nu ai putut procura[ENTER]medicamentul. " -gameforge.locale.old_pirate.accept_failure_say_1 = "ntoarce-te la btrnul pirat. " -gameforge.locale.old_pirate.accept_failure_say_2 = "Nu pot gsi medicamentul![ENTER]Ce s-i spun btrnului pirat? " -gameforge.locale.old_pirate.accept_success_info_label = "Du-i btrnului pirat medicamentul. " -gameforge.locale.old_pirate.accept_success_info_text_1 = "Du-i btrnului pirat medicamentul. " -gameforge.locale.old_pirate.accept_success_info_text_2 = "Du-i btrnului pirat medicamentul i[ENTER]ncaseaz-i recompensa. " -gameforge.locale.old_pirate.accept_success_say_1 = "Am medicamentul. " -gameforge.locale.old_pirate.accept_success_say_2 = "Am medicamentul pentru btrnul pirat.[ENTER]Du-i-l. " -gameforge.locale.old_pirate.baekgo_accept_ask = "Baek-Go:[ENTER]Nu ai gsit nc nimic?[ENTER]Trebuie s oprim boala, nainte s se extind n[ENTER]tot satul! Grbete-te! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = "napoi la Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = "ntoarce-te la Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = "Explic-i lui baek-Go c nu ai putut gsi o[ENTER]mostr pentru cauza misterioasei boli. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = "ntoarce-te la Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = "Nu pot gsi o mostr pentru cauza misterioasei[ENTER]boli![ENTER]Ce s-i spun lui Baek-Go? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = "Du-i mostra lui Baek-Go " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = "Du-i mostra pentru cauza misterioasei boli lui[ENTER]Baek-Go. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = "D-i mostra pentru cauza misterioasei boli i[ENTER]primete medicamentul pentru btrnul pirat. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = "Am o mostr pentru cauza misterioasei boli. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = "Am o mostra din virusul misterios. Ar trebui dusa[ENTER]la Baek-Go. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = "Nu tiu nc ce se ascunde n spatele[ENTER]misterioasei boli. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = "Am descoperit cauza misterioasei boli. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = "Ucide toate persoanele infectate " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = "Ucide-i pe toi care s-au molipsit de misterioasa[ENTER]boal! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = "Ucide-i pe care care poart cauza misterioasei[ENTER]boli i adu o mostr la Baek-Go.[ENTER]El va produce un medicament pentru btrnul pirat. " -gameforge.locale.old_pirate.baekgo_order_too_late = "Baek-Go:[ENTER]Altcineva mi-a adus deja o mostr pentru cauza[ENTER]bolii. I-am trimis piratului medicamentul; ar[ENTER]trebui s i mearg mai bine. " -gameforge.locale.old_pirate.baekgo_start_say = "Baek-Go:[ENTER]A avut doar o dat contact cu o persoan bolnav[ENTER]i de atunci rana lui a nceput s supureze i s[ENTER]l mnnce?! " -gameforge.locale.old_pirate.baekgo_start_say2 = "Baek-Go:[ENTER]Vai de mine![ENTER]Sunt aproape sigur c sufer de misterioasa[ENTER]boal! Dac nu va fi tratat, boala se va extinde[ENTER]n tot satul! " -gameforge.locale.old_pirate.baekgo_start_say3 = "Baek-Go:[ENTER]Nu trebuie sa molipseasca pe nimeni! Trebuie sa-l[ENTER]vindeci imediat. Pentru asta avem nevoie de o[ENTER]mostra din virusul bolii misterioase. Poti lua[ENTER]aceasta mostra de la o persoana bolnava. Gasesti[ENTER]multi in Nordul Muntelui Sohan. " -gameforge.locale.old_pirate.baekgo_success_say = "Baek-Go:[ENTER]Ai reuit! Ateapt un moment dup medicament![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]L-am produs aa repede, c nu tiu dac i va[ENTER]face efectul, cel puin i va merge mai bine.[ENTER]Du-i medicamentul ct mai repede. " -gameforge.locale.old_pirate.baekgo_talk = "M-a trimis Batranul Pirat. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = "Boala Batranului Pirat " -gameforge.locale.old_pirate.complete_say = "Btrnul pirat:[ENTER]nc m mnnc. Dar m simt mult mai bine. Aa[ENTER]pot tri mai departe. " -gameforge.locale.old_pirate.do_you_get_the_medicine = "nc nu am medicamentul. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = "Aici este leacul! " -gameforge.locale.old_pirate.etc_shop_start_say = "Negustoreasa de diverse:[ENTER]Btrnul pirat? Sigur c l cunosc. Te referi la[ENTER]tipul la care njur permanent, i se scarpin[ENTER]tot timpul, nu-i aa? Vine des pe aici, s[ENTER]cumpere un lichid de vindecare. A cheltuit deja[ENTER]multe mii de Yang pe lichidul acela rou. " -gameforge.locale.old_pirate.etc_shop_start_say2 = "Vanzatoarea de la magazinul General:[ENTER]Unde pe pamant s-a mai pomenit sa ai atat de[ENTER]multi bani fara sa muncesti?! L-am rugat de[ENTER]atatea ori sa consulte un doctor dar niciodata nu[ENTER]m-a ascultat.[ENTER]Licoarea rosie doar amelioreaza simptomele dar nu[ENTER]vindeca si boala. Din pacate nu cred sa se[ENTER]termine cu bine pentru el. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = "Il cunosti pe Batranul Pirat? " -gameforge.locale.old_pirate.order_accept = "Te ajut. " -gameforge.locale.old_pirate.order_accept_answer = "Btrnul pirat:[ENTER]Grozav. Mult noroc![ENTER]Doctorul este probabil n ora. " -gameforge.locale.old_pirate.order_find_medicine_label = "Medicamentul pentru Batranul Pirat " -gameforge.locale.old_pirate.order_find_medicine_text_1 = "Procura medicamentul pentru Batranul Pirat. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = "Mergi n ora la Baek-Go i ntreab-l de[ENTER]medicamentul Btrnului Pirat. " -gameforge.locale.old_pirate.order_refuse = "Imi pare rau, nu pot. " -gameforge.locale.old_pirate.order_refuse_answer = "Btrnul pirat:[ENTER]Atunci nu mai am ce s i spun! " -gameforge.locale.old_pirate.order_say1 = "Btrnul pirat:[ENTER]La naiba! Ce vrei de la mine? Vnztoarea asta de[ENTER]prostii i-a povestit ceva, hm? Da, are dreptate.[ENTER]Dar nu am timp s merg la doctor. Am aa muli[ENTER]inamici! " -gameforge.locale.old_pirate.order_say2 = "Btrnul pirat:[ENTER]Nu tii niciodat, cnd te trezeti cu aa un[ENTER]bastard care te atac! Dar m mnnc n aa hal,[ENTER]c nu mai suport! Deci, poi merge la doctor[ENTER]pentru mine s procuri un medicament mpotriva[ENTER]mncrimilor? Dac mi faci rost de medicament,[ENTER]am s te rspltesc din greu. " -gameforge.locale.old_pirate.order_too_late = "Btrnul pirat:[ENTER]Altcineva mi-a procurat deja medicamentul. Aa c[ENTER]nu primeti nicio recompens. " -gameforge.locale.old_pirate.start_find_old_pirate_label = "Mergi la btrnul pirat. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = "Mergi la btrnul pirat. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = "Mergi la btrnul pirat i ntreab-l, de ce nu[ENTER]merge la doctor. " -gameforge.locale.old_pirate.start_say = "Btrnul pirat:[ENTER]M mnnc peste tot! Nu ar fi trebuit s intru[ENTER]n contact cu individul la. A fost doar o[ENTER]atingere![ENTER]De atunci supureaz rana i m mnnc tot[ENTER]corpul! M simt de parc a putrezi de viu.[ENTER]Nenorocitul! " -gameforge.locale.old_pirate.success_thanks = "Pirat Btrn:[ENTER]Poftim? M-am mbolnvit de o boal misterioas?![ENTER]Iar acesta este medicamentul potrivit? Mulumesc[ENTER]mult, mult de tot! Probabil mi-ai salvat viaa.[ENTER]Apreciez. " -gameforge.locale.old_pirate.talk = "Tu esti Batranul Pirat? " -gameforge.locale.old_pirate.talk_about_medicine = "De ce nu mergi la doctor? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = "Alt sarcin deja n prelucrare. " -gameforge.locale.questscroll.finish = "Sarcin ndeplinit![ENTER]Primeti urmtoarea recompens: " -gameforge.locale.questscroll.finish_button = "Sarcin ndeplinit. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = "Marul urilor flmnzi " -gameforge.locale.questscroll5.mission_10_mis = "Ucide 25 Urs Grizzly si 25 Urs Negru. " -gameforge.locale.questscroll5.mission_10_text = "Oh, ajuta-ne te rugam. In ultimul timp un numar[ENTER]tot mai mare de Ursi Grizzly si Ursi Negri ne[ENTER]distrug stupii si plantatiile. Te rugam sa ne[ENTER]ajuti si sa omori aceste bestii, altfel o sa[ENTER]murim de foame! " -gameforge.locale.questscroll5.mission_11_hunt = "Asaltul lupilor albatri " -gameforge.locale.questscroll5.mission_11_mis = "Ucide 35 de lupi albatri i 25 de lupi alfa[ENTER]albatri. " -gameforge.locale.questscroll5.mission_11_text = "Ai auzit deja de asaltul lupilor albatri?[ENTER]Este vorba de faptele rele ale lupilor albatri[ENTER]din ultima vreme. Distrug tot ce le st n cale,[ENTER]ca o furtun de blan i coli. Poi opri acest[ENTER]asalt al lupilor albatri? " -gameforge.locale.questscroll5.mission_12_hunt = "Alung armata alb " -gameforge.locale.questscroll5.mission_12_mis = "Ucide 20 de comandante ale jurmntului alb. " -gameforge.locale.questscroll5.mission_12_text = "n ultima vreme, armata alb a fcut multe[ENTER]pagube. Rpete adesea negustori ambulani i[ENTER]face dezastre n sat. Oprete armata alb.[ENTER]Anihileaz membri ai armatei albe i conductorii[ENTER]lor. " -gameforge.locale.questscroll5.mission_13_hunt = "Vnt negru nelinitit " -gameforge.locale.questscroll5.mission_13_mis = "Ucide 25 de Jak-To i 25 de To-Su ai bandei[ENTER]vntului negru. " -gameforge.locale.questscroll5.mission_13_text = "Se spune mai nou c banda vntului negru se[ENTER]pregtete s preia conducerea rii dintr-o[ENTER]lovitur. Ar trebui s anihilam conductorii,[ENTER]nainte ca trupele lor s se ntreasc. Te rog,[ENTER]anihileaz-i. " -gameforge.locale.questscroll5.mission_14_hunt = "Mare rscoal a orcilor 1 " -gameforge.locale.questscroll5.mission_14_mis = "Ucide 30 de orci mndri i 30 de spioni-orc[ENTER]mndri. " -gameforge.locale.questscroll5.mission_14_text = "Informaii secrete spun c conductori ai orcilor[ENTER]n valea Seungryong, n zona neutr, pun la cale[ENTER]cucerirea lumii.[ENTER]Te nsrcinez cu verificarea acestui zvon. i[ENTER]dac tot vei fi acolo, ai putea s le mai rreti[ENTER]numrul. " -gameforge.locale.questscroll5.mission_15_hunt = "Atac al slbaticilor " -gameforge.locale.questscroll5.mission_15_mis = "Ucide 30 Infanterist Salbatic si 30 Salbatic[ENTER]Devotat. " -gameforge.locale.questscroll5.mission_15_text = "Am stors nite informaii de la un spion[ENTER]slbatic. Slbaticii se gndesc s atace regatul.[ENTER]Trebuie s atacm naintea lor. Arat-i[ENTER]devotamentul fa de regat. " -gameforge.locale.questscroll5.mission_16_hunt = "Distruge Metinul Intunericului " -gameforge.locale.questscroll5.mission_16_mis = "Distruge 3 metin ai ntunericului. " -gameforge.locale.questscroll5.mission_16_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_17_hunt = "Distruge Metinul Amarului " -gameforge.locale.questscroll5.mission_17_mis = "Distruge 2 Metin al Amarului " -gameforge.locale.questscroll5.mission_17_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_18_hunt = "Atacul Se-Rang " -gameforge.locale.questscroll5.mission_18_mis = "Ucide 10 grade Se ale armatei albe. " -gameforge.locale.questscroll5.mission_18_text = "Rzboinici, am primit noi informaii despre[ENTER]armata alb. Ca reacie la presiunile noastre,[ENTER]Se-Rang, conductoarele armatei albe, au pornit[ENTER]un contraatac. F ceva mpotriva Se-Rang. Trebuie[ENTER]s le prindem pe conductoare pentru a le da[ENTER]planurile peste cap. " -gameforge.locale.questscroll5.mission_19_hunt = "Marea rscoal a orcilor 2 " -gameforge.locale.questscroll5.mission_19_mis = "Ucide 20 de lupttori-orc mndri i 15[ENTER]vrjitori-orc mndri. " -gameforge.locale.questscroll5.mission_19_text = "Informaii secrete spun c conductori ai orcilor[ENTER]n valea Seungryong, n zona neutr, pun la cale[ENTER]cucerirea lumii.[ENTER]Te nsrcinez cu verificarea acestui zvon. i[ENTER]dac tot vei fi acolo, ai putea s le mai rreti[ENTER]numrul. " -gameforge.locale.questscroll5.mission_1_hunt = "Distruge Metinul Luptei " -gameforge.locale.questscroll5.mission_1_mis = "Distruge 3 metin ai luptei. " -gameforge.locale.questscroll5.mission_1_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_20_hunt = "Misterul maimuelor normale1 " -gameforge.locale.questscroll5.mission_20_mis = "Ucide 30 de soldai maimu i 30 de arunctori[ENTER]maimu. " -gameforge.locale.questscroll5.mission_20_text = "Am gasit in cele din urma Pestera Maimutei[ENTER]normale, care se afla in desert. In mod normal[ENTER]maimutele care locuiesc acolo sunt inofensive,[ENTER]dar cand sunt toate la un loc reprezinta o mare[ENTER]amenintare pentru regat. Mergi in Pestera[ENTER]Maimutei usoare si verifica ce se petrece acolo. " -gameforge.locale.questscroll5.mission_21_hunt = "Misterul maimuelor uoare1 " -gameforge.locale.questscroll5.mission_21_mis = "Ucide 30 de soldai maimu slabi i 30 de[ENTER]arunctori maimu slabi. " -gameforge.locale.questscroll5.mission_21_text = "Locatia Garnizoanei Maimutelor mici a fost[ENTER]descoperita in desert. In mod normal, ele nu[ENTER]reprezinte o amenintare, dar stranse laolalta pot[ENTER]reprezenta o amenintare pentru Regatul nostru.[ENTER]Mergi la Garnizoana Maimutelor mici si descopera[ENTER]ce se intampla. " -gameforge.locale.questscroll5.mission_22_hunt = "Cine seamn vnt, culege furtun " -gameforge.locale.questscroll5.mission_22_mis = "Ucide 4 Chuong ai bandei vntului negru. " -gameforge.locale.questscroll5.mission_22_text = "Chuong, conductorii bandei vntului negru, au[ENTER]nceput atacul. Ca maetri ai luptei cu sabia, au[ENTER]provocat ali rzboinici, pentru a se distra.[ENTER]Anihileaz-i nainte ca ei s ncurajeze banda[ENTER]vntului negru. " -gameforge.locale.questscroll5.mission_23_hunt = "Distruge Metinul Geloziei " -gameforge.locale.questscroll5.mission_23_mis = "Distruge 2 metin ai geloziei. " -gameforge.locale.questscroll5.mission_23_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_24_hunt = "Misterul maimuelor normale2 " -gameforge.locale.questscroll5.mission_24_mis = "Ucide 15 lupttori maimu i 15 generali maimu. " -gameforge.locale.questscroll5.mission_24_text = "Locatia Garnizoanei Maimutelor normale a fost[ENTER]descoperita in desert. In mod normal, ele nu[ENTER]reprezinte o amenintare, dar stranse laolalta pot[ENTER]reprezenta o amenintare pentru Regatul nostru.[ENTER]Mergi la Garnizoana Maimutelor normale si[ENTER]descopera ce se intampla. " -gameforge.locale.questscroll5.mission_25_hunt = "Misterul maimuelor uoare2 " -gameforge.locale.questscroll5.mission_25_mis = "Ucide 15 soldai maimu i 15 generali maimu[ENTER]slabi. " -gameforge.locale.questscroll5.mission_25_text = "Locatia Garnizoanei Maimutelor mici a fost[ENTER]descoperita in desert. In mod normal, ele nu[ENTER]reprezinte o amenintare, dar stranse laolalta pot[ENTER]reprezenta o amenintare pentru Regatul nostru.[ENTER]Mergi la Garnizoana Maimutelor mici si descopera[ENTER]ce se intampla. " -gameforge.locale.questscroll5.mission_26_hunt = "Distruge Metinul Sufletului " -gameforge.locale.questscroll5.mission_26_mis = "Distruge 2 metin ai sufletului. " -gameforge.locale.questscroll5.mission_26_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_27_hunt = "Mnia pianjenului 1 " -gameforge.locale.questscroll5.mission_27_mis = "Ucide 40 de pianjeni pui. " -gameforge.locale.questscroll5.mission_27_text = "Pianjeni, care de obicei triesc n pace n[ENTER]deertul Yongbi, au nceput s atace i s omoare[ENTER]cltori. Aceasta duneaz economiei regatului.[ENTER]Anihileaz, te rog, aceti pianjeni. " -gameforge.locale.questscroll5.mission_28_hunt = "Mnia pianjenului 2 " -gameforge.locale.questscroll5.mission_28_mis = "Ucide 40 de pianjeni otravitori. " -gameforge.locale.questscroll5.mission_28_text = "Pianjeni, care de obicei triesc n pace n[ENTER]deertul Yongbi, au nceput s atace i s omoare[ENTER]cltori. Aceasta duneaz economiei regatului.[ENTER]Anihileaz, te rog, aceti pianjeni. " -gameforge.locale.questscroll5.mission_29_hunt = "Adept al cultului negru 2 " -gameforge.locale.questscroll5.mission_29_mis = "Ucide 20 Luptator Intunecat si 25 Arahan[ENTER]Intunecat Superior. " -gameforge.locale.questscroll5.mission_29_text = "n sfrit a fost dat porunca de a strpi secta[ENTER]esoteric, cea mai periculoas n tot regatul. Ea[ENTER]se refer la secta esoteric din valea Seunryong.[ENTER]D totul. Nu sunt nite inamici uor de biruit. " -gameforge.locale.questscroll5.mission_2_hunt = "Distruge Metinul Grijii " -gameforge.locale.questscroll5.mission_2_mis = "Distruge 2 metin ai grijii. " -gameforge.locale.questscroll5.mission_2_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_30_hunt = "Adepi ai cultului negru 1 " -gameforge.locale.questscroll5.mission_30_mis = "Ucide 30 de fanatici intunecati si 30 de Arahani[ENTER]intunecati. " -gameforge.locale.questscroll5.mission_30_text = "n sfrit a fost dat porunca de a strpi secta[ENTER]esoteric, cea mai periculoas n tot regatul. Ea[ENTER]se refer la secta esoteric din valea Seunryong.[ENTER]D totul. Nu sunt nite inamici uor de biruit. " -gameforge.locale.questscroll5.mission_31_hunt = "Adepi ai cultului negru 3 " -gameforge.locale.questscroll5.mission_31_mis = "Ucide 40 de calai intunecati si 40 de incantatori[ENTER]intunecati. " -gameforge.locale.questscroll5.mission_31_text = "n sfrit a fost dat porunca de a strpi secta[ENTER]esoteric, cea mai periculoas n tot regatul. Ea[ENTER]se refer la secta esoteric din valea Seunryong.[ENTER]D totul. Nu sunt nite inamici uor de biruit. " -gameforge.locale.questscroll5.mission_32_hunt = "Distruge Metinul Umbrei " -gameforge.locale.questscroll5.mission_32_mis = "Distruge 2 Metinul Umbrei " -gameforge.locale.questscroll5.mission_32_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_33_hunt = "Au 8 picioare 1 " -gameforge.locale.questscroll5.mission_33_mis = "Ucide 35 de pianjeni otrvitori pui i 35 de[ENTER]pianjeni otrvitori mortali. " -gameforge.locale.questscroll5.mission_33_text = "S-a descoperit un sistem de peteri, despre care[ENTER]se crede c servete ca adpost pianjenilor din[ENTER]deertul Yongbi. Nu avem informaii exacte despre[ENTER]aceste peteri. Se tie ns c sunt foarte[ENTER]periculoase. Oprete nmulirea pianjenilor i[ENTER]mai omoar din ei. " -gameforge.locale.questscroll5.mission_34_hunt = "Au 8 picioare 2 " -gameforge.locale.questscroll5.mission_34_mis = "Ucide 35 de pianjeni otrvitori pui i 35 de[ENTER]pianjeni otrvitori mortali. " -gameforge.locale.questscroll5.mission_34_text = "S-a descoperit un sistem de peteri, despre care[ENTER]se crede c servete ca adpost pianjenilor din[ENTER]deertul Yongbi. Nu avem informaii exacte despre[ENTER]aceste peteri. Se tie ns c sunt foarte[ENTER]periculoase. Oprete nmulirea pianjenilor i[ENTER]mai omoar din ei. " -gameforge.locale.questscroll5.mission_35_hunt = "Au 8 picioare 3 " -gameforge.locale.questscroll5.mission_35_mis = "Ucide 35 Paianjen Gheara Toxica si 35 Paianjen[ENTER]Toxic Rosu. " -gameforge.locale.questscroll5.mission_35_text = "S-a descoperit un sistem de peteri, despre care[ENTER]se crede c servete ca adpost pianjenilor din[ENTER]deertul Yongbi. Nu avem informaii exacte despre[ENTER]aceste peteri. Se tie ns c sunt foarte[ENTER]periculoase. Oprete nmulirea pianjenilor i[ENTER]mai omoar din ei. " -gameforge.locale.questscroll5.mission_36_hunt = "Au 8 picioare 4 " -gameforge.locale.questscroll5.mission_36_mis = "Ucide 40 de pianjeni soldat otrvitori. " -gameforge.locale.questscroll5.mission_36_text = "S-a descoperit un sistem de peteri, despre care[ENTER]se crede c servete ca adpost pianjenilor din[ENTER]deertul Yongbi. Nu avem informaii exacte despre[ENTER]aceste peteri. Se tie ns c sunt foarte[ENTER]periculoase. Oprete nmulirea pianjenilor i[ENTER]mai omoar din ei. " -gameforge.locale.questscroll5.mission_37_hunt = "Distruge Metinul Puterii " -gameforge.locale.questscroll5.mission_37_mis = "Distruge 2 Metinul Puterii. " -gameforge.locale.questscroll5.mission_37_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_38_hunt = "Scorpioni ai ciumei " -gameforge.locale.questscroll5.mission_38_mis = "Ucide 30 Scorpion Regal i 20 Om Scorpion Mic. " -gameforge.locale.questscroll5.mission_38_text = "Scorpionii care terorizeaza negustorii si[ENTER]calatorii ce trec pe aici, afecteaza economia[ENTER]regatului nostru. Ajuta-ne te rog sa scapam de[ENTER]acesti scorpioni. " -gameforge.locale.questscroll5.mission_39_hunt = "Societatea morii 1 " -gameforge.locale.questscroll5.mission_39_mis = "Ucide 30 Soldat Demon si 20 Arcas Demon " -gameforge.locale.questscroll5.mission_39_text = "Ai auzit de Turnul Demonilor? Cu o vraja[ENTER]puternica secta de Esoterici a sumonat o armata[ENTER]de Soldati Demon. Lupta cu ei si afla cat de[ENTER]puternici sunt. " -gameforge.locale.questscroll5.mission_3_hunt = "Apariia lupilor gri 2 " -gameforge.locale.questscroll5.mission_3_mis = "Ucide 30 de lupi alfa gri. " -gameforge.locale.questscroll5.mission_3_text = "Ai auzit de lupii alfa gri?[ENTER]Umblau mai mult singuri, dar din cauza Chi-ului[ENTER]au nceput s atace n haite cltorii. Poi s[ENTER]anihilezi aceti lupi alfa gri? Vei fi cu[ENTER]siguran rspltit. " -gameforge.locale.questscroll5.mission_40_hunt = "Societatea morii 2 " -gameforge.locale.questscroll5.mission_40_mis = "Ucide 30 Demon Sulitas si 25 Demon Saman. " -gameforge.locale.questscroll5.mission_40_text = "Ai auzit de Turnul Demonilor? Cu o vraja[ENTER]puternica secta de Esoterici a sumonat o armata[ENTER]de Soldati Demon. Lupta cu ei si afla cat de[ENTER]puternici sunt. " -gameforge.locale.questscroll5.mission_41_hunt = "Misterul maimuelor grele2 " -gameforge.locale.questscroll5.mission_41_mis = "Ucide 15 Gorila Luptator i 15 Gorila General " -gameforge.locale.questscroll5.mission_41_text = "Locatia Garnizoanei Maimutelor mari a fost[ENTER]descoperita in desert. In mod normal, ele nu[ENTER]reprezinte o amenintare, dar stranse laolalta pot[ENTER]reprezenta o amenintare pentru Regatul nostru.[ENTER]Mergi la Garnizoana Maimutelor mari si descopera[ENTER]ce se intampla. " -gameforge.locale.questscroll5.mission_42_hunt = "Gheaa se va topi " -gameforge.locale.questscroll5.mission_42_mis = "Ucide 25 de golem de ghea pe muntele Sohan. " -gameforge.locale.questscroll5.mission_42_text = "Stii Muntele Sohan, cel acoperit permanent de[ENTER]gheata? Multi exploratori si luptatori au plecat[ENTER]acolo dar nu s-au mai intors. Afla care este[ENTER]motivul si daca au fost atacati. Poate poti afla[ENTER]ceva daca vanezi monstri acolo. " -gameforge.locale.questscroll5.mission_43_hunt = "Misterul maimuelor grele1 " -gameforge.locale.questscroll5.mission_43_mis = "Ucide 30 Gorila Soldat si 30 Gorila Grenadier. " -gameforge.locale.questscroll5.mission_43_text = "Locatia Garnizoanei Maimutelor mari a fost[ENTER]descoperita in desert. In mod normal, ele nu[ENTER]reprezinte o amenintare, dar stranse laolalta pot[ENTER]reprezenta o amenintare pentru Regatul nostru.[ENTER]Mergi la Garnizoana Maimutelor mari si descopera[ENTER]ce se intampla. " -gameforge.locale.questscroll5.mission_44_hunt = "Spiritul tigrului galben " -gameforge.locale.questscroll5.mission_44_mis = "Ucide 30 de Generali Broasca Taur. " -gameforge.locale.questscroll5.mission_44_text = "Spiritul tigrului galben, regele creaturilor de[ENTER]pe acest continent, a mobolizat de curnd[ENTER]animalele. Serviciul secret al regatului[ENTER]presupune c de aceea au devenit animalele att[ENTER]de slbatice. E nevoie s se reduc trupele[ENTER]spiritului tigrului galben. Anihileaz[ENTER]conductorii, care i servesc ca mn dreapt. " -gameforge.locale.questscroll5.mission_45_hunt = "Proprietar al muntelui Sohan? " -gameforge.locale.questscroll5.mission_45_mis = "Ucide 35 Om Inghetat si 30 Yeti. " -gameforge.locale.questscroll5.mission_45_text = "9-cozi, stpnul muntelui Sohan, adun acolo[ENTER]demoni n jurul su. nainte ca el s i adune[ENTER]trupele, trebuie s ucidem oamenii de ghea i[ENTER]Yeti, spinarea trupelor sale. Ajut-ne, te rog.[ENTER]Vrei fi rspltit generos. " -gameforge.locale.questscroll5.mission_46_hunt = "Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = "Ucide 45 Soldat Brotac i 35 de General Brotac. " -gameforge.locale.questscroll5.mission_46_text = "Spiritul Tigrului Galben se pare ca a pus ceva la[ENTER]cale cu Brotacii Monstri. Strica-le planurile[ENTER]imediat. Daca ignori asta intreg regatul va avea[ENTER]de suferit! " -gameforge.locale.questscroll5.mission_47_hunt = "Montrii de ghea! Adevrata lor fiin " -gameforge.locale.questscroll5.mission_47_mis = "Ucide 45 Gheata Fermecata. " -gameforge.locale.questscroll5.mission_47_text = "Am aflat cum comunica intre ei acesti Monstri de[ENTER]Gheata de pe Muntele Sohan: Ei raspandesc[ENTER]informatiile prin indermediul cioburilor de[ENTER]gheata pe care le gasesti plutind pretutindeni.[ENTER]Pentru a reduce numarul lor, din acest tinut[ENTER]inghetat, trebuie sa oprim comunicarea dintre[ENTER]ele. Asa ca te rog : Omoara Gheata Fermecata! " -gameforge.locale.questscroll5.mission_48_hunt = "Secretul Turnului Demonilor " -gameforge.locale.questscroll5.mission_48_mis = "Ucide 45 de Luptatori Spirit. " -gameforge.locale.questscroll5.mission_48_text = "Exista zvonuri cum ca Luptatorii cu Sulita din[ENTER]Turnul Demonilor sunt invincibili. De fapt chiar[ENTER]au reaparut de fiecare data dupa ce au fost[ENTER]ucisi. Daca este adevarat ne asteapta vremuri[ENTER]intunecate. Afla despre ce este vorba! " -gameforge.locale.questscroll5.mission_49_hunt = "Stapanul Turnului Demonilor " -gameforge.locale.questscroll5.mission_49_mis = "Ucide 60 de Samani Demon. " -gameforge.locale.questscroll5.mission_49_text = "Dupa cercetari atente, am descoperit ca Soldatii[ENTER]Stafie sunt mereu reinviati. Trebuie sa eliminam[ENTER]Spirit Saman Comun pentru a impiedica asta. " -gameforge.locale.questscroll5.mission_4_hunt = "Apariia lupilor gri 1 " -gameforge.locale.questscroll5.mission_4_mis = "Ucide 35 de lupi gri. " -gameforge.locale.questscroll5.mission_4_text = "Ai auzit de lupii gri?[ENTER]Umblau mai mult singuri, dar din cauza Chi-ului[ENTER]au nceput s atace n haite cltorii. Poi s[ENTER]anihilezi aceti lupi gri? Vei fi cu siguran[ENTER]rspltit. " -gameforge.locale.questscroll5.mission_50_hunt = "Mergi in Doyyumhwan " -gameforge.locale.questscroll5.mission_50_mis = "Ucide 45 Tigru Luptator Dur. " -gameforge.locale.questscroll5.mission_50_text = "Doyyumhwan este un taram pe care clocoteste lava[ENTER]si traiesc creaturi ingrozitoare, i se mai spune[ENTER]si Tara de Foc. Trebuie sa cercetam zona.[ENTER]Ne poti ajuta? " -gameforge.locale.questscroll5.mission_51_hunt = "Spiritul Focului! Identitatea sa " -gameforge.locale.questscroll5.mission_51_mis = "Ucide 45 Spiritul Focului. " -gameforge.locale.questscroll5.mission_51_text = "Grupul care trebuia sa invinga Tigrii Luptatori a[ENTER]fost eliminat de inamici necunoscuti. Zvonurile[ENTER]spun ca acesti inamici arata ca niste 'fete in[ENTER]flacari'. Afla adevarul. " -gameforge.locale.questscroll5.mission_52_hunt = "Omoara Tigri Luptatori " -gameforge.locale.questscroll5.mission_52_mis = "Ucide 60 Tigru Luptator Dur si 40 Tigru Luptator. " -gameforge.locale.questscroll5.mission_52_text = "Acum ca putem lupta contra acestor Spirite ale[ENTER]Focului, trebuie ucise pana la ultimul. Astfel de[ENTER]misiuni sunt rezolvate de armata, dar pentru a[ENTER]obtine putere maxima contra acestora, ne trebuie[ENTER]o strategie buna. Te rog sa omori acesti Tigri[ENTER]Luptatori pentru a nu mai sta in calea noastra. " -gameforge.locale.questscroll5.mission_53_hunt = "Cerceteaz Flacarile " -gameforge.locale.questscroll5.mission_53_mis = "Ucide 40 Flacara. " -gameforge.locale.questscroll5.mission_53_text = "Flacarile sunt incredibil de brutale. Se bucura[ENTER]de durerea oamenilor cand le devoreaza pielea.[ENTER]Inca nu stim cum pot fi omorate. Ai putea afla[ENTER]mai multe despre aceste Flacari? " -gameforge.locale.questscroll5.mission_54_hunt = "Rzboinic al focului " -gameforge.locale.questscroll5.mission_54_mis = "Ucide 60 de rzboinici ai focului. " -gameforge.locale.questscroll5.mission_54_text = "De curnd a fost ucis copilul unui nobil, care se[ENTER]plimba n ara de Foc, de ctre un lupttor al[ENTER]focului. Dac ucizi lupttorii focului vei primi[ENTER]o recompens. De ce nu i provoci? " -gameforge.locale.questscroll5.mission_55_hunt = "Cerceteaza Copacii Fantoma " -gameforge.locale.questscroll5.mission_55_mis = "Distruge 30 de Copaci Fantoma. " -gameforge.locale.questscroll5.mission_55_text = "Arata ca niste copaci, dar dintr-o data ataca[ENTER]animalele si oamenii. Numarul lor este in[ENTER]crestere. Afla cum putem distruge Copacii Fantoma " -gameforge.locale.questscroll5.mission_56_hunt = "Misterul Padurii Fantoma " -gameforge.locale.questscroll5.mission_56_mis = "Ucide 40 Buturuga Fantoma si 30 Driade. " -gameforge.locale.questscroll5.mission_56_text = "Cercetarile au aratat ca Padurea Fantoma este un[ENTER]tinut populat de Buturuga Fantoma si Driade.[ENTER]Elimina-le si poate vei putea opri raspandirea[ENTER]Copacilor Fantoma. " -gameforge.locale.questscroll5.mission_5_hunt = "Ai grij de sate " -gameforge.locale.questscroll5.mission_5_mis = "Ucide 40 Mistrei. " -gameforge.locale.questscroll5.mission_5_text = "n ultimele sptmni temerile localnicilor din[ENTER]jurul oraului au reaprut. Mistreii, care n[ENTER]trecut atacau numai animale mici n muni, au[ENTER]devenit foarte agresivi.[ENTER]Au nceput s ntre n gospodriile ranilor i[ENTER]s-i atace. Poi alunga Mistreii de aici? " -gameforge.locale.questscroll5.mission_6_hunt = "Tigri si Ursi " -gameforge.locale.questscroll5.mission_6_mis = "Ucide 25 de tigri i 30 de uri. " -gameforge.locale.questscroll5.mission_6_text = "Ai auzit? Dac tigrii i urii mnnc timp de[ENTER]100 de zile doar usturoi i ceap, se transform[ENTER]n tigrii mari i uri de foc.[ENTER]Asta nu se va ntmpla, dar nu stric s verifici[ENTER]acest zvon. Verific-l prin uciderea de tigri i[ENTER]uri. " -gameforge.locale.questscroll5.mission_7_hunt = "Distruge Metinul Lacomiei " -gameforge.locale.questscroll5.mission_7_mis = "Distruge 2 metin ai lcomiei. " -gameforge.locale.questscroll5.mission_7_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_8_hunt = "Sparge Piatra Metin a Bataliei " -gameforge.locale.questscroll5.mission_8_mis = "Distruge 2 Pietre Metin ale Bataliei " -gameforge.locale.questscroll5.mission_8_text = "De puin timp plou cu pietre cu Chi negativ n[ENTER]apropierea oraului. Cercetri arat, c Chi-ul[ENTER]face animalele s turbeze. Distruge aceste[ENTER]pietre. Te rog. Vei fi cu siguran rspltit. " -gameforge.locale.questscroll5.mission_9_hunt = "Ai grij de sate 2 " -gameforge.locale.questscroll5.mission_9_mis = "Ucide 30 Mistrei Roii. " -gameforge.locale.questscroll5.mission_9_text = "De ceva timp, Mistreii condui de liderii lor,[ENTER]Mistreii Roii, atac locuitorii din[ENTER]mprejurimile oraului. Guvernatorul a dat ordin[ENTER]ca acetia s fie ucii. Fiecare rzboinic s[ENTER]ucid cte 30 de Mistrei Roii. Ajut-ne i tu. " -gameforge.locale.questscroll_10_hunt = "Soldai oamenii arpe " -gameforge.locale.questscroll_10_mis = "Ucide soldaii, jumtate om, jumtate arpe. " -gameforge.locale.questscroll_10_text = "Nu pot fi numii oameni. Dar la fel de greit ar[ENTER]fi s spui c nu sunt oameni. Arat ca oamenii,[ENTER]dar capul, pielea i comportamentul sunt de arpe[ENTER]otrvitor. Strbat deertul i atac negustori.[ENTER][ENTER]Ucide 20 de astfel de soldai, jumtate om,[ENTER]jumtate arpe. Dac i ucizi vei primi[ENTER]urmtoarea recompens: " -gameforge.locale.questscroll_11_hunt = "Arcai oamenii arpe " -gameforge.locale.questscroll_11_mis = "Ucide arcaii, jumtate om, jumtate arpe. " -gameforge.locale.questscroll_11_text = "Sunt la fel de inteligeni ca oamenii. Sunt[ENTER]irei i se pricep de minune la mnuirea[ENTER]armelor. Arcai, jumtate om, jumtate arpe,[ENTER]atac negustorii de la distan.[ENTER]Muli negustori au murit astfel.[ENTER][ENTER]Ucide 20 de arcai, jumtate om, jumtate arpe.[ENTER]Dac ndeplineti aceast sarcin, primeti[ENTER]urmtoarea recompens: " -gameforge.locale.questscroll_12_hunt = "Tlhari de Deert " -gameforge.locale.questscroll_12_mis = "Ucide Tlhari de Deert. " -gameforge.locale.questscroll_12_text = "n deertul Yongbi triesc creaturi malefice.[ENTER]Sunt cunoscute sub numele de tlhari de tuf de[ENTER]deert, iar faptele lor sunt strigtoare la cer.[ENTER]Tlhresc i ucid negustori din plcere. Au[ENTER]distrus satele din deert. " -gameforge.locale.questscroll_13_hunt = "Tigri Luptatori " -gameforge.locale.questscroll_13_mis = "Ucide Tigrii Luptatori. " -gameforge.locale.questscroll_13_text = "Acolo sunt niste creaturi care se numesc Tigri[ENTER]Luptatori. Au sange de foc si corpuri formate din[ENTER]granit vulcanic. Sunt incredibil de puternici! Se[ENTER]hranesc cu lava si focul vulcanului. Cateodata,[ENTER]coboara de pe vulcan, ataca oameni si ii[ENTER]mananca... Omoara 20 de Tigri Luptatori. Dupa ce[ENTER]termini aceasta misiune, vei primi urmatoarea[ENTER]recompensa: " -gameforge.locale.questscroll_14_hunt = "Otirea rzboinicilor " -gameforge.locale.questscroll_14_mis = "nfrngerea otirii rzboinicilor " -gameforge.locale.questscroll_14_text = "Doyyumhwan este mare i fierbinte i adpostete[ENTER]fiare slbatice. Acolo se ntlnesc rzboinicii[ENTER]din Chunjo, Jinno i Shinsoo. Montrii puternici[ENTER]i nspimnttori i ateapt acolo pe[ENTER]rzboinici. Otirea rzboinicilor (Kriegsmanii)[ENTER]sunt stpnitorii Doyyumhwan-ului. " -gameforge.locale.questscroll_15_hunt = "Rzboinic Taehwa " -gameforge.locale.questscroll_15_mis = "nvinge rzboinicul Taehwa. " -gameforge.locale.questscroll_15_text = "Ascultai, voi, cei care v credei lupttori[ENTER]puternici! Acesta este frontul focului, al[ENTER]lacrimilor, al durerii, al luptei i al morii![ENTER]Eu triesc aici mpreun cu muli montri i[ENTER]rufctori! Cine i permite s m provoace? Se[ENTER]gsete cineva care s mi peasc nainte cu[ENTER]sabia n mn?[ENTER][ENTER]Dac te ncrezi n braul tu, iei i[ENTER]provoac-m! Dac m vei birui pe mine i pe cei[ENTER]12 colegi ai mei, vei primi urmtoarea[ENTER]recompens: " -gameforge.locale.questscroll_16_hunt = "Uri ntunecai " -gameforge.locale.questscroll_16_mis = "Ucide urii ntunecai. " -gameforge.locale.questscroll_16_text = "Mi-e team c sfresc aici. ns mai las-m[ENTER]doar s povestesc o ntmplare. Cnd vei citi[ENTER]aceast scrisoare, eu voi fi mort sau disprut.[ENTER]Triam n valea Seungryong, unde adunam plante[ENTER]medicinale. Dar montrii, numii uri ntunecai,[ENTER]au nceput s fac crime. Mi-au rpus familia.[ENTER][ENTER]V rog, rzbunai-m pe mine i familia mea. Dac[ENTER]ucizi 25 de uri ntunecai, vei primi urmtoarea[ENTER]recompens: " -gameforge.locale.questscroll_17_hunt = "Uri ntunecai uriai " -gameforge.locale.questscroll_17_mis = "Ucide urii ntunecai uriai. " -gameforge.locale.questscroll_17_text = "Montrii urs au creat un nou monstru prin[ENTER]mperecherea cu montri i mai malefici. Este[ENTER]vorba despre urii ntunecai uriai, mai mari i[ENTER]mai puternici dect prinii lor i de o[ENTER]incredibil rutate. Atta timp ct ei vor fi n[ENTER]valea Seungryong, oamenii vor avea de suferit.[ENTER][ENTER]Ucide 20 de uri ntunecai uriai i vei primi[ENTER]urmtoarea recompens: " -gameforge.locale.questscroll_18_hunt = "Soldai care sufer de misterioasa boal " -gameforge.locale.questscroll_18_mis = "Ucide soldaii care sufer de misterioasa boal. " -gameforge.locale.questscroll_18_text = "Satul a fost ters de pe faa pmntului. Cei[ENTER]care sufer de misterioasa boal i atac pe[ENTER]nenorocoii care trec pe aici. Atac negustorti[ENTER]ambulani i mnnc oameni. Sunt extrem de[ENTER]periculoi.[ENTER][ENTER]Ucide 35 de soldai suferinzi de misterioasa[ENTER]boal i vei primi urmtoarea recompens: " -gameforge.locale.questscroll_19_hunt = "Arcai care sufer de misterioasa boal " -gameforge.locale.questscroll_19_mis = "Ucide arcaii care sufer de misterioasa boal. " -gameforge.locale.questscroll_19_text = "Misterioasa boal este cauza pagubelor, provocate[ENTER]de cei care sufer de ea. Dar cei mai de temut[ENTER]sunt arcaii lovii de boal. Ei trag cu sgei[ENTER]otrvite care paralizeaz cltorii, astfel nct[ENTER]s fie prini i rpii.[ENTER][ENTER]Ucide 25 de arcai bolnavi i vei primi[ENTER]urmtoarea recompens: " -gameforge.locale.questscroll_1_hunt = "Uri de foc " -gameforge.locale.questscroll_1_mis = "Ucide 25 de uri de foc. " -gameforge.locale.questscroll_1_text = "Urii de foc sunt ntlnii adesea n apropierea[ENTER]capitalei. Ei strbat preeria i strzile late[ENTER]ale oamenilor. Sunt din ce n ce mai multe[ENTER]victime. Unii oameni au fost omori.[ENTER][ENTER]Vneaz aceti uri. Dac ucizi 25 dintre ei vei[ENTER]primi urmtoarea recompens: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = "Ucide 4 inamici. " -gameforge.locale.questscroll_20_text = "M tem c voi sfri! Privirea mi-e[ENTER]mpienjenit. Cnd vei citi aceast scrisoare,[ENTER]corpul meu va putrezi deja. Porcii m-au prins i[ENTER]rpit. Am reuit s scap, dar rana era att de[ENTER]adnc, c am cedat. Nu te cunosc. Dar te rog,[ENTER]rzbun-m![ENTER]Ucide 4 inamici la locul luptei. Dac vei reui,[ENTER]vei primi urmtoarea recompens: " -gameforge.locale.questscroll_2_hunt = "Tigru mare " -gameforge.locale.questscroll_2_mis = "Ucide 20 de tigri mari. " -gameforge.locale.questscroll_2_text = "Numele rutii, tigrul mare, strpunge aerul.[ENTER]Aceti tigri se afl de obicei n jurul[ENTER]capitalei. Ei atac oameni i mnnc cadavrele[ENTER]negustorilor. Victimele lor sunt nenumrate.[ENTER][ENTER]Vneaz tigrii mari. Dac vei ucide 20 dintre ei,[ENTER]vei primi urmtoarea recompens: " -gameforge.locale.questscroll_3_hunt = "Zeul cine al muntelui " -gameforge.locale.questscroll_3_mis = "Ucide zeul cine al muntelui. " -gameforge.locale.questscroll_3_text = "Zeul cine al muntelui se afl n fruntea unei[ENTER]haite de montri cini, i o conduce ncoace. El[ENTER]este puternic i slbatic. De curnd a aprut n[ENTER]apropierea satului i a nceput s atace[ENTER]negustori. Muli i-au czut deja prad. Crimele[ENTER]sale nu mai pot fi ignorate.[ENTER][ENTER]Ucide zeul cine al muntelui. Dac vei reui, vei[ENTER]primi urmtoarea recompens. " -gameforge.locale.questscroll_4_hunt = "Zeul porc " -gameforge.locale.questscroll_4_mis = "Ucide zeul porc. " -gameforge.locale.questscroll_4_text = "n perioada aceasta a anului lanurile sunt[ENTER]ncrcate cu grne coapte. Este timpul recoltei,[ENTER]timpul ca ranii s adune roadele muncii lor.[ENTER]ns zeul porc i tovarii si mnnc toate[ENTER]grnele. Deoarece ei amenin viaa ranilor,[ENTER]trebuie s i omorm.[ENTER][ENTER]Ucide zeul porc. El se afl de obicei n jurul[ENTER]capitalei. Dac reueti, vei primi urmtoarea[ENTER]recompens: " -gameforge.locale.questscroll_5_hunt = "Zeul urs " -gameforge.locale.questscroll_5_mis = "Ucide zeul urs. " -gameforge.locale.questscroll_5_text = "n mediul su natural, zeul urs era cuminte. ns[ENTER]de puin timp apare n jurul capitalei i atac[ENTER]oameni. Tot mai muli i cad victim. Ci au[ENTER]murit deja aproape c nu se mai tie. Trebuie s[ENTER]dispar de aici.[ENTER][ENTER]Ucide zeul urs i vei primi urmtoarea recompens: " -gameforge.locale.questscroll_6_hunt = "Zeul tigru " -gameforge.locale.questscroll_6_mis = "Ucide zeul tigru. " -gameforge.locale.questscroll_6_text = "Nu mi vine s cred. Cum a putut face zeul tigru[ENTER]aa ceva? Eu sunt o femeie simpl, care am[ENTER]respectat zi de zi pe zeul tigru, care trecea din[ENTER]cnd n cnd pe potecile de munte. ns ntr-o[ENTER]bun zi zeul tigru i adepii si mi-au atacat[ENTER]familia! Toi au murit, iar eu am pierdut un[ENTER]bra.[ENTER]Te rog, rzbun-mi familia. Dac vei reui, vei[ENTER]primi urmtoarea recompens: " -gameforge.locale.questscroll_7_hunt = "Conductoare a armatei albe " -gameforge.locale.questscroll_7_mis = "Ucide conductoarea armatei albe. " -gameforge.locale.questscroll_7_text = "Armata alb este un grup de femei, care au fost[ENTER]prsite de brbai i de toat lumea. Or fi ele[ENTER]srace, dar cum i chinuie pe locuitorii satului[ENTER]este de necrezut. O femeie a fost omort cu[ENTER]pietre cnd a venit n sat. Nu putem accepta s[ENTER]vin n sat i s atace stenii.[ENTER][ENTER]Ucide 20 de conductoare ale armatei albe. Dac[ENTER]vei ndeplini cu succes aceast sarcin, vei[ENTER]primi urmtoarea recompens: " -gameforge.locale.questscroll_8_hunt = "Conductor al bandei vntului negru " -gameforge.locale.questscroll_8_mis = "Ucide conductorul bandei vntului negru. " -gameforge.locale.questscroll_8_text = "Tlharii bandei vntului negru se leag demult de[ENTER]negustorii cltori. Sunt att de temui, nct[ENTER]nimeni nu cuteaz s loveasc napoi. Nu mai[ENTER]poate continua aa, cci fac pagube[ENTER]insuportabile.[ENTER]Ucide 20 de conductori ai bandei vntului negru[ENTER]i vei primi urmtoarea recompens: " -gameforge.locale.questscroll_9_hunt = "Cpetenia barbarilor " -gameforge.locale.questscroll_9_mis = "Ucide cpetenia barbarilor. " -gameforge.locale.questscroll_9_text = "A trecut deja ceva timp de cnd barbarii au[ENTER]depit graniele i au atacat satul. Numrul[ENTER]victimelor a fost de ordinul sutelor. Numrul[ENTER]pgubiilor este ns cu mult mai mare. Barbarii[ENTER]sunt att de cruzi, nct nimeni nu a cutezat s[ENTER]se rzbune. ns nu mai putem suporta.[ENTER][ENTER]Ucide 25 de cpetenii barbare. Dac vei reui,[ENTER]vei primi urmtoarea recompens: " -gameforge.locale.quest_temp_reward_1 = "Recompensa sarcinii " -gameforge.locale.quest_temp_reward_2 = "n timpul perioadei de test nu exist recompense[ENTER]pentru sarcini.[ENTER]Mai trziu, dup ce s-a primit o recompens, se[ENTER]poate rejuca sarcina actual. " -gameforge.locale.quest_word = "Sarcin: " -gameforge.locale.quiz_10_0_question = "Care sgeat nu exist n Metin2? " -gameforge.locale.quiz_10_1_choice = "Sgeat de lemn " -gameforge.locale.quiz_10_2_choice = "Sgeat de fier " -gameforge.locale.quiz_10_3_choice = "Sgeat de argint " -gameforge.locale.quiz_10_4_choice = "Sgeat de aur " -gameforge.locale.quiz_10_5_answer = "4 " -gameforge.locale.quiz_11_0_question = "Care este cel mai bun clopot? " -gameforge.locale.quiz_11_1_choice = "Clopot de Fantana " -gameforge.locale.quiz_11_2_choice = "Clopot Caisa " -gameforge.locale.quiz_11_3_choice = "Clopot Cer&Pamant " -gameforge.locale.quiz_11_4_choice = "Clopot Gandac de Otel " -gameforge.locale.quiz_11_5_answer = "3 " -gameforge.locale.quiz_12_0_question = "Care este cel mai bun evantai? " -gameforge.locale.quiz_12_1_choice = "Evantaiul Mantuirii " -gameforge.locale.quiz_12_2_choice = "Evantaiul Soare " -gameforge.locale.quiz_12_3_choice = "Evantai Spranceana " -gameforge.locale.quiz_12_4_choice = "Evantai Triplu " -gameforge.locale.quiz_12_5_answer = "1 " -gameforge.locale.quiz_13_0_question = "Cate pietre pot fi adaugate la o sabie sangeroasa? " -gameforge.locale.quiz_13_1_choice = "1 " -gameforge.locale.quiz_13_2_choice = "2 " -gameforge.locale.quiz_13_3_choice = "3 " -gameforge.locale.quiz_13_4_choice = "4 " -gameforge.locale.quiz_13_5_answer = "3 " -gameforge.locale.quiz_14_0_question = "Cate feluri de pietre ale spiritului pot fi[ENTER]atasate pe arme? " -gameforge.locale.quiz_14_1_choice = "5 " -gameforge.locale.quiz_14_2_choice = "7 " -gameforge.locale.quiz_14_3_choice = "8 " -gameforge.locale.quiz_14_4_choice = "10 " -gameforge.locale.quiz_14_5_answer = "3 " -gameforge.locale.quiz_15_0_question = "Cate tipuri de pietre ale spiritului pot fi[ENTER]atasate pe armuri? " -gameforge.locale.quiz_15_1_choice = "5 " -gameforge.locale.quiz_15_2_choice = "6 " -gameforge.locale.quiz_15_3_choice = "8 " -gameforge.locale.quiz_15_4_choice = "10 " -gameforge.locale.quiz_15_5_answer = "2 " -gameforge.locale.quiz_16_0_question = "Cine poate folosi arcul? " -gameforge.locale.quiz_16_1_choice = "Rzboinicul " -gameforge.locale.quiz_16_2_choice = "Sura " -gameforge.locale.quiz_16_3_choice = "amanul " -gameforge.locale.quiz_16_4_choice = "Ninja " -gameforge.locale.quiz_16_5_answer = "4 " -gameforge.locale.quiz_17_0_question = "Care valoare nu exist n Metin2? " -gameforge.locale.quiz_17_1_choice = "Vitalitate " -gameforge.locale.quiz_17_2_choice = "Putere " -gameforge.locale.quiz_17_3_choice = "Inteligen " -gameforge.locale.quiz_17_4_choice = "magie " -gameforge.locale.quiz_17_5_answer = "4 " -gameforge.locale.quiz_18_0_question = "Care este cel mai nalt nivel al competenei? " -gameforge.locale.quiz_18_1_choice = "nrolare " -gameforge.locale.quiz_18_2_choice = "Maestru perfect " -gameforge.locale.quiz_18_3_choice = "Mare maestru " -gameforge.locale.quiz_18_4_choice = "Maestru " -gameforge.locale.quiz_18_5_answer = "2 " -gameforge.locale.quiz_19_0_question = "Care dintre acestea nu este o abilitate de[ENTER]nvtur de lupt a corpului? " -gameforge.locale.quiz_19_1_choice = "Tietura n 3 feluri " -gameforge.locale.quiz_19_2_choice = "Vrtejul sabiei " -gameforge.locale.quiz_19_3_choice = "Fuga " -gameforge.locale.quiz_19_4_choice = "Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = "3 " -gameforge.locale.quiz_1_0_question = "Care joc are cei mai multi useri? " -gameforge.locale.quiz_1_1_choice = "Lynesy " -gameforge.locale.quiz_1_2_choice = "Owu " -gameforge.locale.quiz_1_3_choice = "Metin2 " -gameforge.locale.quiz_1_4_choice = "Maejin2 " -gameforge.locale.quiz_1_5_answer = "3 " -gameforge.locale.quiz_20_0_question = "Care dintre acestea nu este o competenta pentru[ENTER]Lupta Mentala? " -gameforge.locale.quiz_20_1_choice = "Lovitura " -gameforge.locale.quiz_20_2_choice = "Corp puternic " -gameforge.locale.quiz_20_3_choice = "Lovitura de sabie " -gameforge.locale.quiz_20_4_choice = "Tietur diagonal " -gameforge.locale.quiz_20_5_answer = "4 " -gameforge.locale.quiz_21_0_question = "Care dintre acestea nu este o compententa pentru[ENTER]Lupta cu Arcul? " -gameforge.locale.quiz_21_1_choice = "Ambuscada " -gameforge.locale.quiz_21_2_choice = "Foc repetat " -gameforge.locale.quiz_21_3_choice = "Ploaia de Sageti " -gameforge.locale.quiz_21_4_choice = "Sgeat otrvit " -gameforge.locale.quiz_21_5_answer = "1 " -gameforge.locale.quiz_22_0_question = "Care dintre acestea nu este o competenta pentru[ENTER]Lupta cu Sabia? " -gameforge.locale.quiz_22_1_choice = "Atacul fulger " -gameforge.locale.quiz_22_2_choice = "Sgeat de foc " -gameforge.locale.quiz_22_3_choice = "Pumnal Rulant " -gameforge.locale.quiz_22_4_choice = "Viclenie " -gameforge.locale.quiz_22_5_answer = "2 " -gameforge.locale.quiz_23_0_question = "Cine poate invata Arme Magice? " -gameforge.locale.quiz_23_1_choice = "Rzboinicul " -gameforge.locale.quiz_23_2_choice = "Ninja " -gameforge.locale.quiz_23_3_choice = "Sura " -gameforge.locale.quiz_23_4_choice = "amanul " -gameforge.locale.quiz_23_5_answer = "3 " -gameforge.locale.quiz_24_0_question = "Cine poate adera la nvtura despre magia[ENTER]neagr? " -gameforge.locale.quiz_24_1_choice = "Rzboinicul " -gameforge.locale.quiz_24_2_choice = "amanul " -gameforge.locale.quiz_24_3_choice = "Ninja " -gameforge.locale.quiz_24_4_choice = "Sura " -gameforge.locale.quiz_24_5_answer = "4 " -gameforge.locale.quiz_25_0_question = "Cine poate invata lupta de corp? " -gameforge.locale.quiz_25_1_choice = "Ninja " -gameforge.locale.quiz_25_2_choice = "amanul " -gameforge.locale.quiz_25_3_choice = "Rzboinicul " -gameforge.locale.quiz_25_4_choice = "Sura " -gameforge.locale.quiz_25_5_answer = "3 " -gameforge.locale.quiz_26_0_question = "Cine poate invata Lupta Mentala? " -gameforge.locale.quiz_26_1_choice = "amanul " -gameforge.locale.quiz_26_2_choice = "Ninja " -gameforge.locale.quiz_26_3_choice = "Sura " -gameforge.locale.quiz_26_4_choice = "Rzboinicul " -gameforge.locale.quiz_26_5_answer = "4 " -gameforge.locale.quiz_27_0_question = "Cine poate invata Puterea Dragonului? " -gameforge.locale.quiz_27_1_choice = "Rzboinicul " -gameforge.locale.quiz_27_2_choice = "Sura " -gameforge.locale.quiz_27_3_choice = "amanul " -gameforge.locale.quiz_27_4_choice = "Ninja " -gameforge.locale.quiz_27_5_answer = "3 " -gameforge.locale.quiz_28_0_question = "Cine poate invata Vindecarea? " -gameforge.locale.quiz_28_1_choice = "Rzboinicul " -gameforge.locale.quiz_28_2_choice = "Sura " -gameforge.locale.quiz_28_3_choice = "Ninja " -gameforge.locale.quiz_28_4_choice = "amanul " -gameforge.locale.quiz_28_5_answer = "4 " -gameforge.locale.quiz_29_0_question = "Care dintre acestea este o competenta pentru Arme[ENTER]Magice? " -gameforge.locale.quiz_29_1_choice = "Lama fermecat " -gameforge.locale.quiz_29_2_choice = "Lovitura Fantoma " -gameforge.locale.quiz_29_3_choice = "Protecia ntunecat " -gameforge.locale.quiz_29_4_choice = "Spiritul focului " -gameforge.locale.quiz_29_5_answer = "1 " -gameforge.locale.quiz_2_0_question = "Care regat nu exist n lumea din Metin2? " -gameforge.locale.quiz_2_1_choice = "Regatul Shinsoo " -gameforge.locale.quiz_2_2_choice = "Regatul Pyungmoo " -gameforge.locale.quiz_2_3_choice = "Regatul Jinno " -gameforge.locale.quiz_2_4_choice = "Regatul Chunjo " -gameforge.locale.quiz_2_5_answer = "2 " -gameforge.locale.quiz_30_0_question = "Care este o competen a nvturii despre magia[ENTER]neagr? " -gameforge.locale.quiz_30_1_choice = "Pocnitul din degete " -gameforge.locale.quiz_30_2_choice = "Vrtejul zmeului " -gameforge.locale.quiz_30_3_choice = "Lovitura ntunecat " -gameforge.locale.quiz_30_4_choice = "Armura vrajita " -gameforge.locale.quiz_30_5_answer = "3 " -gameforge.locale.quiz_31_0_question = "Care nu este al doilea sat la Metin2? " -gameforge.locale.quiz_31_1_choice = "inutul Bokjung " -gameforge.locale.quiz_31_2_choice = "Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = "inutul Bakra " -gameforge.locale.quiz_31_4_choice = "inutul Shinra " -gameforge.locale.quiz_31_5_answer = "4 " -gameforge.locale.quiz_32_0_question = "Care nu este primul sat la Metin2? " -gameforge.locale.quiz_32_1_choice = "inutul Yongan " -gameforge.locale.quiz_32_2_choice = "inutul Mongchoo " -gameforge.locale.quiz_32_3_choice = "inutul Pyungmoo " -gameforge.locale.quiz_32_4_choice = "inutul Joan " -gameforge.locale.quiz_32_5_answer = "2 " -gameforge.locale.quiz_33_0_question = "Care nu este zon neutr la Metin2? " -gameforge.locale.quiz_33_1_choice = "Valea Seungryong " -gameforge.locale.quiz_33_2_choice = "Deertul Yongbi " -gameforge.locale.quiz_33_3_choice = "Continentul polului sud " -gameforge.locale.quiz_33_4_choice = "Muntele Sohan " -gameforge.locale.quiz_33_5_answer = "3 " -gameforge.locale.quiz_34_0_question = "Care dintre acestea nu este o competenta pentru[ENTER]Puterea Dragonului? " -gameforge.locale.quiz_34_1_choice = "Introducerea " -gameforge.locale.quiz_34_2_choice = "mpuctura dragonului " -gameforge.locale.quiz_34_3_choice = "Talismanul zburtor " -gameforge.locale.quiz_34_4_choice = "Binecuvntarea " -gameforge.locale.quiz_34_5_answer = "1 " -gameforge.locale.quiz_35_0_question = "Care dintre acestea nu este o competenta pentru[ENTER]Vindecare? " -gameforge.locale.quiz_35_1_choice = "Aruncarea fulgerului " -gameforge.locale.quiz_35_2_choice = "Tunetul " -gameforge.locale.quiz_35_3_choice = "Incantaia fulgerului " -gameforge.locale.quiz_35_4_choice = "Leac " -gameforge.locale.quiz_35_5_answer = "2 " -gameforge.locale.quiz_36_0_question = "Care competen din Metin2 nu ajut la susinerea[ENTER]luptei? " -gameforge.locale.quiz_36_1_choice = "Combo " -gameforge.locale.quiz_36_2_choice = "Pescuitul " -gameforge.locale.quiz_36_3_choice = "Conducator " -gameforge.locale.quiz_36_4_choice = "Ajutorul Dragonului " -gameforge.locale.quiz_36_5_answer = "2 " -gameforge.locale.quiz_37_0_question = "De la ce nivel poti adauga puncte de competenta? " -gameforge.locale.quiz_37_1_choice = "Nivelul 5 " -gameforge.locale.quiz_37_2_choice = "Nivelul 20 " -gameforge.locale.quiz_37_3_choice = "Nivelul 30 " -gameforge.locale.quiz_37_4_choice = "Nivelul 40 " -gameforge.locale.quiz_37_5_answer = "1 " -gameforge.locale.quiz_38_0_question = "Care carte nu servete la antrenamentul[ENTER]comando-urilor? " -gameforge.locale.quiz_38_1_choice = "Arta rzboiului Sun-zi " -gameforge.locale.quiz_38_2_choice = "Privete nepotul " -gameforge.locale.quiz_38_3_choice = "Arta rzboiului Wu-zi " -gameforge.locale.quiz_38_4_choice = "WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = "2 " -gameforge.locale.quiz_39_0_question = "Care armur este pentru rzboinici? " -gameforge.locale.quiz_39_1_choice = "Vesmantul Cerului " -gameforge.locale.quiz_39_2_choice = "Vemntul soarelui " -gameforge.locale.quiz_39_3_choice = "Armura Zeul Dragon " -gameforge.locale.quiz_39_4_choice = "Vesmantul Dragostei " -gameforge.locale.quiz_39_5_answer = "3 " -gameforge.locale.quiz_3_0_question = "Care montri nu exist n Metin2? " -gameforge.locale.quiz_3_1_choice = "Godzilla " -gameforge.locale.quiz_3_2_choice = "Tlhar de Deert " -gameforge.locale.quiz_3_3_choice = "Noua Cozi " -gameforge.locale.quiz_3_4_choice = "Caine salbatic " -gameforge.locale.quiz_3_5_answer = "1 " -gameforge.locale.quiz_40_0_question = "Care armur este pentru ninja? " -gameforge.locale.quiz_40_1_choice = "Vesmant Negru " -gameforge.locale.quiz_40_2_choice = "Platosa Magica " -gameforge.locale.quiz_40_3_choice = "Armura Otel Negru " -gameforge.locale.quiz_40_4_choice = "Costum de Magnolie " -gameforge.locale.quiz_40_5_answer = "4 " -gameforge.locale.quiz_41_0_question = "Care armur este pentru Sura? " -gameforge.locale.quiz_41_1_choice = "Platosa Fantoma " -gameforge.locale.quiz_41_2_choice = "Costum de Azur " -gameforge.locale.quiz_41_3_choice = "Costum de Dragon tanar " -gameforge.locale.quiz_41_4_choice = "Costum de Magnolie " -gameforge.locale.quiz_41_5_answer = "1 " -gameforge.locale.quiz_42_0_question = "Care armur este pentru amani? " -gameforge.locale.quiz_42_1_choice = "Platosa Magica " -gameforge.locale.quiz_42_2_choice = "Vemntul baronesei " -gameforge.locale.quiz_42_3_choice = "Platosa Ghinion " -gameforge.locale.quiz_42_4_choice = "Platosa Fantoma " -gameforge.locale.quiz_42_5_answer = "2 " -gameforge.locale.quiz_43_0_question = "Care nu este un coif de rzboinic? " -gameforge.locale.quiz_43_1_choice = "Coiful tradiional " -gameforge.locale.quiz_43_2_choice = "Coiful de fier " -gameforge.locale.quiz_43_3_choice = "Gluga de oel " -gameforge.locale.quiz_43_4_choice = "Coif Masca Stafiei " -gameforge.locale.quiz_43_5_answer = "3 " -gameforge.locale.quiz_44_0_question = "Care nu este un coif de ninja? " -gameforge.locale.quiz_44_1_choice = "Gluga de piele " -gameforge.locale.quiz_44_2_choice = "Gluga de zale " -gameforge.locale.quiz_44_3_choice = "Gluga de oel " -gameforge.locale.quiz_44_4_choice = "Gluga roie " -gameforge.locale.quiz_44_5_answer = "4 " -gameforge.locale.quiz_45_0_question = "Care nu este un coif pentru Sura? " -gameforge.locale.quiz_45_1_choice = "Coiful de oel " -gameforge.locale.quiz_45_2_choice = "Coiful nsngerat " -gameforge.locale.quiz_45_3_choice = "Coiful blasfemie " -gameforge.locale.quiz_45_4_choice = "Coiful cetate " -gameforge.locale.quiz_45_5_answer = "1 " -gameforge.locale.quiz_46_0_question = "Care nu este un coif pentru amani? " -gameforge.locale.quiz_46_1_choice = "Plria de clugr " -gameforge.locale.quiz_46_2_choice = "Plria de adaptare " -gameforge.locale.quiz_46_3_choice = "Plria Phoenix " -gameforge.locale.quiz_46_4_choice = "Plria luminii soarelui " -gameforge.locale.quiz_46_5_answer = "2 " -gameforge.locale.quiz_47_0_question = "Care scut nu exist n Metin2? " -gameforge.locale.quiz_47_1_choice = "Scutul de lupt " -gameforge.locale.quiz_47_2_choice = "Scutul negru rotund " -gameforge.locale.quiz_47_3_choice = "Paza Medaliei de cal " -gameforge.locale.quiz_47_4_choice = "Scutul pentagon " -gameforge.locale.quiz_47_5_answer = "3 " -gameforge.locale.quiz_48_0_question = "Care brar necesit cel mai sczut nivel? " -gameforge.locale.quiz_48_1_choice = "Brara de uvia cerului " -gameforge.locale.quiz_48_2_choice = "Brara de ametist " -gameforge.locale.quiz_48_3_choice = "Brara de cristal " -gameforge.locale.quiz_48_4_choice = "Brara de lemn " -gameforge.locale.quiz_48_5_answer = "4 " -gameforge.locale.quiz_49_0_question = "Ce pantofi necesita cel mai inalt nivel? " -gameforge.locale.quiz_49_1_choice = "Cizmele nimbus " -gameforge.locale.quiz_49_2_choice = "Pantofi de Piele " -gameforge.locale.quiz_49_3_choice = "Pantofi de Lemn " -gameforge.locale.quiz_49_4_choice = "Pantofi de Aur " -gameforge.locale.quiz_49_5_answer = "1 " -gameforge.locale.quiz_4_0_question = "Cum se cheam n Metin2 panoul pentru anunuri? " -gameforge.locale.quiz_4_1_choice = "Panoul liber " -gameforge.locale.quiz_4_2_choice = "Panoul njurturii " -gameforge.locale.quiz_4_3_choice = "Panoul aventurierilor " -gameforge.locale.quiz_4_4_choice = "Panoul umoristic " -gameforge.locale.quiz_4_5_answer = "1 " -gameforge.locale.quiz_50_0_question = "Care cercei nu ofera bonusul de dexteritate? " -gameforge.locale.quiz_50_1_choice = "Cercei de Lemn " -gameforge.locale.quiz_50_2_choice = "Cercei Lacrima Cerului " -gameforge.locale.quiz_50_3_choice = "Cercei de Jade " -gameforge.locale.quiz_50_4_choice = "Cercei de Cristal " -gameforge.locale.quiz_50_5_answer = "2 " -gameforge.locale.quiz_51_0_question = "Care cercei necesit cel mai sczut nivel? " -gameforge.locale.quiz_51_1_choice = "Cercei de Ametist " -gameforge.locale.quiz_51_2_choice = "Cercei Lacrima Cerului " -gameforge.locale.quiz_51_3_choice = "Cercei de Aur Alb " -gameforge.locale.quiz_51_4_choice = "Cercei de Lemn " -gameforge.locale.quiz_51_5_answer = "4 " -gameforge.locale.quiz_52_0_question = "Care cercei necesit cel mai nalt nivel? " -gameforge.locale.quiz_52_1_choice = "Cercei de Abanos " -gameforge.locale.quiz_52_2_choice = "Cercei de Aur Alb " -gameforge.locale.quiz_52_3_choice = "Cercei de Perle " -gameforge.locale.quiz_52_4_choice = "Cercei de Ametist " -gameforge.locale.quiz_52_5_answer = "4 " -gameforge.locale.quiz_53_0_question = "Care colier nu exist n Metin2? " -gameforge.locale.quiz_53_1_choice = "Colierul de flori " -gameforge.locale.quiz_53_2_choice = "Colierul de lemn " -gameforge.locale.quiz_53_3_choice = "Colierul de argint " -gameforge.locale.quiz_53_4_choice = "Colierul de aur " -gameforge.locale.quiz_53_5_answer = "1 " -gameforge.locale.quiz_54_0_question = "Care obiect nu are vreo importan la pescuit? " -gameforge.locale.quiz_54_1_choice = "Undia " -gameforge.locale.quiz_54_2_choice = "Lama Magnetica " -gameforge.locale.quiz_54_3_choice = "Pasta " -gameforge.locale.quiz_54_4_choice = "Rma " -gameforge.locale.quiz_54_5_answer = "2 " -gameforge.locale.quiz_55_0_question = "Care culoare de pr nu este permis n Metin2? " -gameforge.locale.quiz_55_1_choice = "Alb " -gameforge.locale.quiz_55_2_choice = "Negru " -gameforge.locale.quiz_55_3_choice = "Roz " -gameforge.locale.quiz_55_4_choice = "Blond " -gameforge.locale.quiz_55_5_answer = "3 " -gameforge.locale.quiz_56_0_question = "Ce material este necesar pentru o Sabie Barbar+5? " -gameforge.locale.quiz_56_1_choice = "Coada de sarpe+ " -gameforge.locale.quiz_56_2_choice = "Perla Visinie " -gameforge.locale.quiz_56_3_choice = "Scoica " -gameforge.locale.quiz_56_4_choice = "Lama ruginita " -gameforge.locale.quiz_56_5_answer = "4 " -gameforge.locale.quiz_57_0_question = "Cand ai nevoie de un obiect si Yang pentru a[ENTER]upgrada o sabie de argint? " -gameforge.locale.quiz_57_1_choice = "Pentru upgrade la +5 " -gameforge.locale.quiz_57_2_choice = "Pentru upgrade la +5 " -gameforge.locale.quiz_57_3_choice = "Pentru upgrade la +5 " -gameforge.locale.quiz_57_4_choice = "Pentru upgrade la +5 " -gameforge.locale.quiz_57_5_answer = "4 " -gameforge.locale.quiz_58_0_question = "Ce termen i se atribuie unui Caracter ale carui[ENTER]puncte de rang sunt negative? " -gameforge.locale.quiz_58_1_choice = "Rautacios " -gameforge.locale.quiz_58_2_choice = "Intelept " -gameforge.locale.quiz_58_3_choice = "Sfant " -gameforge.locale.quiz_58_4_choice = "Brutal " -gameforge.locale.quiz_58_5_answer = "1 " -gameforge.locale.quiz_59_0_question = "Ce termen i se atribuie unui caracter daca[ENTER]punctele rangului sau sunt pozitive? " -gameforge.locale.quiz_59_1_choice = "Diavolesc " -gameforge.locale.quiz_59_2_choice = "Bine " -gameforge.locale.quiz_59_3_choice = "Rau " -gameforge.locale.quiz_59_4_choice = "Normal " -gameforge.locale.quiz_59_5_answer = "2 " -gameforge.locale.quiz_5_0_question = "Ce nu poti face in Metin2? " -gameforge.locale.quiz_5_1_choice = "Cstoria " -gameforge.locale.quiz_5_2_choice = "mbierea " -gameforge.locale.quiz_5_3_choice = "Clria " -gameforge.locale.quiz_5_4_choice = "Srutul " -gameforge.locale.quiz_5_5_answer = "2 " -gameforge.locale.quiz_60_0_question = "Care este numrul maxim de persoane ntr-o grup? " -gameforge.locale.quiz_60_1_choice = "2 " -gameforge.locale.quiz_60_2_choice = "5 " -gameforge.locale.quiz_60_3_choice = "8 " -gameforge.locale.quiz_60_4_choice = "10 " -gameforge.locale.quiz_60_5_answer = "3 " -gameforge.locale.quiz_61_0_question = "Ce skill iti permite alocarea bonusurilor[ENTER]speciale membrilor grupului? " -gameforge.locale.quiz_61_1_choice = "Combo " -gameforge.locale.quiz_61_2_choice = "Transformare " -gameforge.locale.quiz_61_3_choice = "Viclenie " -gameforge.locale.quiz_61_4_choice = "Conducator " -gameforge.locale.quiz_61_5_answer = "4 " -gameforge.locale.quiz_62_0_question = "De la ce nivel poate fi format o breasl? " -gameforge.locale.quiz_62_1_choice = "Nivelul 40 " -gameforge.locale.quiz_62_2_choice = "Nivelul 50 " -gameforge.locale.quiz_62_3_choice = "Nivelul 60 " -gameforge.locale.quiz_62_4_choice = "Nivelul 70 " -gameforge.locale.quiz_62_5_answer = "1 " -gameforge.locale.quiz_63_0_question = "Ce nu st la dispoziie n nivelul breslei 1? " -gameforge.locale.quiz_63_1_choice = "Numele breslei " -gameforge.locale.quiz_63_2_choice = "Jocurile breslei " -gameforge.locale.quiz_63_3_choice = "Simbolul breslei " -gameforge.locale.quiz_63_4_choice = "Mesajele breslei " -gameforge.locale.quiz_63_5_answer = "2 " -gameforge.locale.quiz_64_0_question = "Ce tip de lupta nu poate fi dus intre doua bresle? " -gameforge.locale.quiz_64_1_choice = "Razboi Arena " -gameforge.locale.quiz_64_2_choice = "Razboi Teren breasla " -gameforge.locale.quiz_64_3_choice = "Razboi Lider de breasla " -gameforge.locale.quiz_64_4_choice = "Razboi Steagul breslei " -gameforge.locale.quiz_64_5_answer = "3 " -gameforge.locale.quiz_65_0_question = "Care nu este o competen a breslei? " -gameforge.locale.quiz_65_1_choice = "Sngele zeului zmeu " -gameforge.locale.quiz_65_2_choice = "Binecuvntarea zeului zmeu " -gameforge.locale.quiz_65_3_choice = "Mnia zeului zmeu " -gameforge.locale.quiz_65_4_choice = "Mingea zmeului " -gameforge.locale.quiz_65_5_answer = "4 " -gameforge.locale.quiz_66_0_question = "De la ce nivel poate fi clrit un cal? " -gameforge.locale.quiz_66_1_choice = "Nivelul 25 " -gameforge.locale.quiz_66_2_choice = "Nivelul 35 " -gameforge.locale.quiz_66_3_choice = "Nivelul 45 " -gameforge.locale.quiz_66_4_choice = "Nivelul 55 " -gameforge.locale.quiz_66_5_answer = "1 " -gameforge.locale.quiz_67_0_question = "Ce obiect nu este necesar echitatiei? " -gameforge.locale.quiz_67_1_choice = "Sabia calului " -gameforge.locale.quiz_67_2_choice = "Tichet de Calarie " -gameforge.locale.quiz_67_3_choice = "Cartea cailor armati " -gameforge.locale.quiz_67_4_choice = "Cartea cailor militari " -gameforge.locale.quiz_67_5_answer = "1 " -gameforge.locale.quiz_68_0_question = "Care culoare nu apare la cai n Metin2? " -gameforge.locale.quiz_68_1_choice = "Blan " -gameforge.locale.quiz_68_2_choice = "Maro " -gameforge.locale.quiz_68_3_choice = "Purpuriu " -gameforge.locale.quiz_68_4_choice = "Rocat " -gameforge.locale.quiz_68_5_answer = "3 " -gameforge.locale.quiz_69_0_question = "Care este diferenta maxima de level dintre doi[ENTER]indragostiti pentru a se putea casatori? " -gameforge.locale.quiz_69_1_choice = "30 de levele diferenta " -gameforge.locale.quiz_69_2_choice = "25 de levele diferenta " -gameforge.locale.quiz_69_3_choice = "20 levele diferenta " -gameforge.locale.quiz_69_4_choice = "15 levele diferenta " -gameforge.locale.quiz_69_5_answer = "4 " -gameforge.locale.quiz_6_0_question = "Carea este cea mai bun sabie pentru o mn? " -gameforge.locale.quiz_6_1_choice = "Sabie Semiluna " -gameforge.locale.quiz_6_2_choice = "Sabia lung " -gameforge.locale.quiz_6_3_choice = "Sabie Exorcism " -gameforge.locale.quiz_6_4_choice = "Sabia de argint " -gameforge.locale.quiz_6_5_answer = "3 " -gameforge.locale.quiz_70_0_question = "La ce nivel nu este permis cstoria? " -gameforge.locale.quiz_70_1_choice = "Nivelul 24 " -gameforge.locale.quiz_70_2_choice = "Nivelul 35 " -gameforge.locale.quiz_70_3_choice = "Nivelul 45 " -gameforge.locale.quiz_70_4_choice = "Nivelul 55 " -gameforge.locale.quiz_70_5_answer = "1 " -gameforge.locale.quiz_71_0_question = "Care dintre urmatoarele arme de level 30 au trei[ENTER]sloturi pentru pietre ale spiritului? " -gameforge.locale.quiz_71_1_choice = "Rzboinicii " -gameforge.locale.quiz_71_2_choice = "Clopot Antic " -gameforge.locale.quiz_71_3_choice = "Arc Corn " -gameforge.locale.quiz_71_4_choice = "Lama Fier Rosu " -gameforge.locale.quiz_71_5_answer = "2 " -gameforge.locale.quiz_7_0_question = "Care este cea mai bun sabie pentru 2 mini? " -gameforge.locale.quiz_7_1_choice = "Pumnalul " -gameforge.locale.quiz_7_2_choice = "Noua Lame " -gameforge.locale.quiz_7_3_choice = "Amija " -gameforge.locale.quiz_7_4_choice = "Cuitul fulger " -gameforge.locale.quiz_7_5_answer = "4 " -gameforge.locale.quiz_8_0_question = "Care este cea mai bun sabie pentru ambele mini? " -gameforge.locale.quiz_8_1_choice = "Lama Magnetica " -gameforge.locale.quiz_8_2_choice = "Secure uria+0 " -gameforge.locale.quiz_8_3_choice = "Lama Decapitare " -gameforge.locale.quiz_8_4_choice = "Glaive " -gameforge.locale.quiz_8_5_answer = "1 " -gameforge.locale.quiz_9_0_question = "Care este cel mai bun arc? " -gameforge.locale.quiz_9_1_choice = "Arcul Artizanal din Cupru " -gameforge.locale.quiz_9_2_choice = "Arc cais " -gameforge.locale.quiz_9_3_choice = "Arcul Distrugerii Negre " -gameforge.locale.quiz_9_4_choice = "Arcul ochilor roii " -gameforge.locale.quiz_9_5_answer = "2 " -gameforge.locale.remove_polymorph_chat = "ntrerupe transformarea. " -gameforge.locale.remove_polymorph_msg = "Voi ntrerupe transformarea. " -gameforge.locale.reward = "Recompens: " -gameforge.locale.show_guild_cur_score = "Vezi scorul breslei tale " -gameforge.locale.show_guild_ranking_around = "Arata rangul breslei tale " -gameforge.locale.show_guild_ranking_top = "Vezi cele mai mari ranguri ale breslelor (1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = "Negustor Ambulant:[ENTER]n sfrit! Ari ca o persoan ce-i mnuiete[ENTER]arma destul de bine. Viaa mea este n pericol.[ENTER]Te rog s m ajui! " -gameforge.locale.skeleton_gem.accept_failure_info_label = "ntoarce-te la negustorul ambulant. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = "ntoarce-te la negustorul ambulant. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = "Explic-i negustorului ambulant c nu ai putut[ENTER]gsi piatra preioas a demonilor+. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = "ntoarce-te la negustorul ambulant. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = "Nu pot gsi piatra preioas a demonilor+.[ENTER]Ce s-i spun negustorului ambulant? " -gameforge.locale.skeleton_gem.accept_success_info_label = "napoi la negustorul ambulant. " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = "Du-i negustorului ambulant piatra preioas a[ENTER]demonilor. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = "Ai reusit sa iei Bijuteria de Demon+ de la[ENTER]Demonul Magician. Inapoiaz-o Negustorului[ENTER]Ambulant. " -gameforge.locale.skeleton_gem.accept_success_say_1 = "Ai primit piatra preioas a demonului+ " -gameforge.locale.skeleton_gem.accept_success_say_2 = "Ai piatra preioas a demonilor+.[ENTER]Du-o la negustorul ambulant. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = "Nu am gsit nc piatra preioas a demonilor. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = "Poftim Bijuteria de Demon+! " -gameforge.locale.skeleton_gem.order_accept = "Am s i-o procur! " -gameforge.locale.skeleton_gem.order_accept_answer = "Negustorul ambulant:[ENTER]Oh, mii de mulumiri. Nu voi uita niciodat. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = "Cauta bijuterie de demon+. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = "Gaseste demonul magician si ia bijuteria de[ENTER]demon+ de la el. " -gameforge.locale.skeleton_gem.order_refuse = "Este prea periculos. " -gameforge.locale.skeleton_gem.order_refuse_answer = "Negustorul ambulant:[ENTER]Iti inteleg ezitarea. Este o incercare[ENTER]periculoasa! Dar daca lucrurile continua asa, va[ENTER]fi sfarsitul meu! " -gameforge.locale.skeleton_gem.order_say = "Negustorul ambulant:[ENTER]Acum totul s-a terminat. Nu mai este nimic de[ENTER]facut decat sa astept moartea. Daca hotii nu m-ar[ENTER]fi atacat, nu mi-as fi pierdut bunurile. De ce a[ENTER]trebuit sa mi se intample asa ceva? " -gameforge.locale.skeleton_gem.order_say2 = "Negustorul ambulant:[ENTER]Te rog, ajut-m.[ENTER]Dac poi lua piatra preioas+ a demonilor de la[ENTER]magicianul demon, am s te rspltesc generos. " -gameforge.locale.skeleton_gem.order_too_late = "Negustorul ambulant:[ENTER]Altcineva mi-a adus piatra. Nu mai trebuie s te[ENTER]ocupi tu de asta. " -gameforge.locale.skeleton_gem.start_find_peddler_label = "Mergi la negustorul ambulant. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = "Du-te la negustorul ambulant " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = "Mergi la negustorul ambulant si intreaba-l despre[ENTER]bijuteria de demon+. " -gameforge.locale.skeleton_gem.start_say = "Scrisoarea negustorului:[ENTER]Nu tiu ce s m fac. Mi s-a furat piatra[ENTER]preioas+ a demonilor, ceea ce m-a ruinat[ENTER]aproape, deoarece am pltit pentru tot.[ENTER]Ai putea s m ajui? Am nevoie neaprat de[ENTER]ajutorul tu. " -gameforge.locale.skeleton_gem.success_say = "Negustorul ambulant:[ENTER]Chiar te-ai descurcat? Vino la mine piatra mea[ENTER]draga! Multumesc. Nu-ti poti imagina cat de bine[ENTER]ma simt. " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = "Afla despre bijuterie de demon+. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = "n ghidul de informare scrie:[ENTER]Recrutm femei i brbai curajoi pregtii s[ENTER]lupte pentru pacea regatului i a locuitorilor[ENTER]si![ENTER][ENTER]Condiii de nrolare n armat: Minim nivelul 5. " -gameforge.locale.skill_group.dialog_assassin_1 = "Aici sunt antrenati Ninja care stapanesc arta[ENTER]camuflajului si a ambuscadei. Se concentreaza pe[ENTER]folosirea pumnalelor si a otravii. Doar Ninja[ENTER]peste level 5 pot participa. Cand ajungi la acest[ENTER]nivel vei primi o scrisoare de recrutare. Daca[ENTER]esti pregatit sa te furisezi prin colturile[ENTER]intunecate ale lumii te astept la mine. Atunci[ENTER]discutam mai departe. " -gameforge.locale.skill_group.dialog_assassin_2 = "Aici sunt antrenati Ninja care stapanesc arta[ENTER]camuflajului si a ambuscadei. Se concentreaza pe[ENTER]folosirea pumnalelor si a otravii. Daca esti[ENTER]pregatit sa te furisezi prin colturile intunecate[ENTER]ale lumii te astept la mine. Atunci discutam mai[ENTER]departe. " -gameforge.locale.skill_group.dialog_assassin_3 = "Aici sunt antrenati Ninja care stapanesc manuirea[ENTER]arcului. Ei isi concentreaza reflexele pe[ENTER]aruncarea sagetilor, intr-o ploaie de foc, de la[ENTER]distanta. Doar Ninja peste level 5 pot participa.[ENTER]Cand ajungi la acest level vei primi o scrisoare[ENTER]de recrutare. Daca esti pregatit sa te furisezi[ENTER]prin colturile intunecate ale lumii te astept la[ENTER]mine. Daca esti interesat, cauta-ma. " -gameforge.locale.skill_group.dialog_assassin_4 = "Aici sunt antrenati Ninja care stapanesc manuirea[ENTER]arcului. Ei isi concentreaza reflexele pe[ENTER]aruncarea sagetilor, intr-o ploaie de foc, de la[ENTER]distanta. Urmeaza-ma. Te voi face maestru in[ENTER]manuirea arcului. " -gameforge.locale.skill_group.dialog_assassin_5 = "Alege intre Lupta cu Sabia si Lupta cu Arcul si[ENTER]vei primi abilitile dorite. " -gameforge.locale.skill_group.dialog_shaman_1 = "Aici este locul in care Samanii urmeaza calea[ENTER]Dragonului. Ei invata cum sa foloseasca amuletele[ENTER]impotriva puterii tale mentale, iar acest lucru,[ENTER]pentru Samani este o tehnica de exceptie. De[ENTER]asemenea, ei isi cresc valoarea apararii singuri,[ENTER]prin protectia sfanta, atat a lor cat si a celor[ENTER]din grup. Doar Samanii incepand cu level 5 pot[ENTER]participa. De indata ce ai ajuns la acest level[ENTER]vei primi o scrisoare de recrutare. Cand esti[ENTER]pregatit sa inveti Puterea Dragonului, te astept[ENTER]la mine. " -gameforge.locale.skill_group.dialog_shaman_2 = "Aici este locul in care Samanii urmeaza calea[ENTER]Dragonului. Ei invata cum sa foloseasca amuletele[ENTER]impotriva puterii tale mentale, iar acest lucru,[ENTER]pentru Samani este o tehnica de exceptie. De[ENTER]asemenea, ei isi cresc valoarea apararii singuri,[ENTER]prin protectia sfanta, atat a lor cat si a celor[ENTER]din grup. Crezi ca esti pregatit sa inveti[ENTER]alaturi de mine despre Puterea Dragonului? Un[ENTER]umil credincios este intotdeauna binevenit. " -gameforge.locale.skill_group.dialog_shaman_3 = "Samanii isi aduna in acest loc luminile si[ENTER]fortele naturii. Farmecele lor sunt conectate la[ENTER]fulgere, tunete si furtuni dar si la puterea[ENTER]vindecarii. Samanii care invata Vindecare[ENTER]lucreaza in grup pentru a le oferi suport[ENTER]celorlalti. Doar Samanii care au atins level 5[ENTER]pot invata. De indata ce ai atins acest level vei[ENTER]primi o scrisoare de recrutare. Te vom astepta. " -gameforge.locale.skill_group.dialog_shaman_4 = "Samanii isi aduna in acest loc luminile si[ENTER]fortele naturii. Farmecele lor sunt conectate la[ENTER]fulgere, tunete si furtuni dar si la puterea[ENTER]vindecarii. Samanii care invata Vindecare[ENTER]lucreaza in grup pentru a le oferi suport[ENTER]celorlalti. Vrei sa lucrezi cu mine pentru ai[ENTER]ajuta pe ceilalti? Ajutorul tau ii va ajuta pe[ENTER]toti cei care sufera. Te rog ajuta-ma. " -gameforge.locale.skill_group.dialog_shaman_5 = "Alege intre Forta Dragonului si Vindecare si vei[ENTER]primi skillurile necesare. " -gameforge.locale.skill_group.dialog_sura_1 = "i nv pe aceia care au fost binecuvntai cu[ENTER]puterea diavoleasc de a folosi magia.[ENTER]Acetia nva cum s i vrjeasc armele i[ENTER]armurile cu atribute ce cresc puterea de atac i[ENTER]mresc puterea de aprare. Pe lng acestea mai[ENTER]nva s evoce spirite din Iad reducndu-le[ENTER]moralul inamicilor. Doar Sura ce au atins nivelul[ENTER]5 pot nva. Odat ce ai atins acest nivel vei[ENTER]primi o scrisoare de recrutare. Dac eti[ENTER]pregtit, te ateptm n cercul demonic. " -gameforge.locale.skill_group.dialog_sura_2 = "i nv pe aceia care au fost binecuvntai cu[ENTER]puterea diavoleasc de a folosi magia.[ENTER]Acetia nva cum s i vrjeasc armele i[ENTER]armurile cu atribute ce cresc puterea de atac i[ENTER]mresc puterea de aprare. Pe lng acestea mai[ENTER]nva s evoce spirite din Iad reducndu-le[ENTER]moralul inamicilor. Eti pregtit s-i vrjeti[ENTER]sabia, armura i s arunci cu vrji ntunecate?[ENTER]Te pot asigura c puterea gsit aici se[ENTER]potrivete doar unui singur gen de oameni. " -gameforge.locale.skill_group.dialog_sura_3 = "Daca esti interesat de acest loc nu vei gasi[ENTER]decat pe aceia care s-au convertit fortei[ENTER]intunecate. Ei invata cum sa stapaneasca[ENTER]spiritele, demonii si flacarile Iadului. Doar[ENTER]Sura ce au atins level 5 pot invata. De indata ce[ENTER]ai atins acest level vei primi o scrisoare de[ENTER]recrutare. Daca intunericul va fi casa ta cu[ENTER]siguranta iti vei intalni fratii si surorile[ENTER]acolo. " -gameforge.locale.skill_group.dialog_sura_4 = "Dac eti interesat de acest loc nu i vei gsi[ENTER]dect pe aceia care s-au convertit forei[ENTER]ntunecate. Ei nva cum s stpneasc[ENTER]spiritele, demonii i flcrile Iadului. Dac[ENTER]eti interesat s-ti faci prieteni printre[ENTER]spiritele rele care pictur cu pictur i vor[ENTER]inunda mintea, atunci vino la mine. Altur-te[ENTER]cultului nostru i las umanitatea n urm... " -gameforge.locale.skill_group.dialog_sura_5 = "Alege intre Arme Magice si Magie Neagra si vei[ENTER]primi abilitile dorite. " -gameforge.locale.skill_group.dialog_warrior_1 = "tii unde te afli? Atacatorii sunt antrenai[ENTER]aici, Rzboinicii cei mai rapizi i mai bravi de[ENTER]peste tot. Tehnici de rapiditate, lovituri[ENTER]circulare i abiliti de atac sunt nvate aici[ENTER]cu sabia sau sulia.[ENTER]Doar Rzboinicii ce au atins nivelul 5 pot[ENTER]nva. De ndat ce ai ajuns la acest nivel vei[ENTER]primi o scrisoare de recrutare. Dac vrei s afli[ENTER]adevrata putere a corpului tu, vino cu mine! " -gameforge.locale.skill_group.dialog_warrior_2 = "tii unde te afli? Atacatorii sunt antrenai[ENTER]aici, Rzboinicii cei mai rapizi i mai bravi de[ENTER]peste tot. Tehnici de rapiditate, lovituri[ENTER]circulare i abiliti de atac sunt nvate aici[ENTER]cu sabia sau sulia.[ENTER]Ce doreti s faci mai departe? Vrei s te[ENTER]antrenezi? " -gameforge.locale.skill_group.dialog_warrior_3 = "i nv pe Rzboinici cum s-i foloseasc[ENTER]corespunztor Chi-ul.[ENTER]Acest lucru necesit un mod de lupt mental i[ENTER]epuizant. Oricum, n schimb vei fi capabil s[ENTER]loveti mai muli oponeni n acelai timp. Iar[ENTER]aprarea unei mini puternice de rzboinic este[ENTER]de neptruns i a devenit legendar. Doar[ENTER]Rzboinicii ce au atins nivelul 5 pot nva. De[ENTER]ndat ce ai atins acest nivel vei primi o[ENTER]scrisoare de recrutare. Dac eti interesat, vino[ENTER]la mine. " -gameforge.locale.skill_group.dialog_warrior_4 = "i nv pe Rzboinici cum s-i foloseasc[ENTER]corespunztor Chi-ul.[ENTER]Acest lucru necesit un mod de lupt mental i[ENTER]epuizant. Oricum, n schimb vei fi capabil s[ENTER]loveti mai muli oponeni n acelai timp. Iar[ENTER]aprarea unei mini puternice de rzboinic este[ENTER]de neptruns i a devenit legendar. Ce s fie?[ENTER]Eti pregtit s dai piept cu btliile mentale? " -gameforge.locale.skill_group.dialog_warrior_5 = "Alege intre Lupta de Corp si Lupta Mentala si vei[ENTER]primi abilitile dorite. " -gameforge.locale.skill_group.invite = "Anunul recrutrii militare " -gameforge.locale.skill_group.lets_join_skill_group_1 = "[COLOR r;1|g;0.6|b;0.6]Anun despre recrutarea[ENTER]Rzboinicilor[/COLOR][ENTER]Dac admiri Rzboinicii pentru atacurile lor[ENTER]rapide i repetitive, i recomand antrenament la[ENTER]Lupt de Corp.[ENTER]Dac vrei s devi invulnerabil i s nvingi[ENTER]grupuri ntregi de montri dintr-un singur atac[ENTER]i recomand antrenament la Lupt Mental.[ENTER][ENTER]Te atept n Piaa Central. " -gameforge.locale.skill_group.lets_join_skill_group_2 = "[COLOR r;1|g;0.6|b;0.6]Anunt despre recrutarea[ENTER]Ninja[/COLOR][ENTER]Daca vrei sa fi cunoscut ca un arcas remarcabil,[ENTER]poti invata Lupta cu Arcul. Daca esti pregatit sa[ENTER]ai parte de misterioasele secrete ale[ENTER]intunericului, atunci pentru Ninja cea mai buna[ENTER]alegere este Lupta cu Sabia.[ENTER][ENTER]Te astept in Piata Centrala. " -gameforge.locale.skill_group.lets_join_skill_group_3 = "[COLOR r;1|g;0.6|b;0.6]Anunt despre recrutarea[ENTER]Sura[/COLOR][ENTER]Doresti sa devi un supranatural meastru al[ENTER]manuirii sabiilor si sa ii faci pe oponenti sa[ENTER]simta gustul lamelor? Atunci iti recomand sa[ENTER]inveti arta Armelor Magice. Daca doresti sa devi[ENTER]cel mai temut conducator al flacarilor si al[ENTER]magiilor atunci ar trebui sa inveti Magia Neagra.[ENTER][ENTER]Te astept in Piata Centrala. " -gameforge.locale.skill_group.lets_join_skill_group_4 = "[COLOR r;1|g;0.6|b;0.6]Anun pentru recrutarea[ENTER]amanilor[/COLOR][ENTER]Dac doreti s readuci la via puterea[ENTER]dragonilor i vrei s foloseti suflarea lor[ENTER]fierbinte mpotriva inamicilor alege Puterea[ENTER]Dragonului. Totui, dac dorii s ameliorai i[ENTER]s vindecai durerea celor care sufer, atunci ar[ENTER]trebui s cutai un nvtor de Vindecare[ENTER][ENTER]Te atept n Piaa Central. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = "Oakgu:[ENTER]Ce, asta e totul? Cnd eram eu tnr, puteam s[ENTER]prind mai mult de 10 broate verzi! " -gameforge.locale.stamina_food.accept_failure_say_1 = "ntoarce-te la Oakgu. " -gameforge.locale.stamina_food.accept_failure_say_2 = "Nu reuesc s ajung la carnea de broasc verde.[ENTER]Ce s-i spun oare lui Oakgu? " -gameforge.locale.stamina_food.accept_success_info_label = "Du carnea de broasc verde la Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_1 = "Du carnea de broasc verde la Oakgu. " -gameforge.locale.stamina_food.accept_success_info_text_2 = "D-i carnea de broasc verde i n curnd vei[ENTER]putea mnca sup de broasc verde. " -gameforge.locale.stamina_food.accept_success_say_1 = "Am carne de broasc verde. " -gameforge.locale.stamina_food.accept_success_say_2 = "Am carne de broasc verde.[ENTER]Du-o la Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = "ntoarce-te la Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = "ntoarce-te la Oakgu. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = "Explic-i lui Oakgu c nu ai putut procura carnea[ENTER]de broasc verde. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = "Btrnul n restaurantul Suhpyung:[ENTER]Trupul meu nu mai este aa n form ca mai[ENTER]demult. Cnd eram tnr, puteam munci o sptmn[ENTER]ntreag i tot mi mai rmnea destul energie[ENTER]pentru a bea seara![ENTER]ntre timp ns mi vine greu i s stau n[ENTER]picioare. n astfel de momente este o sup de[ENTER]broasc verde exact ce-mi trebuie pentru[ENTER]refacerea energiei. " -gameforge.locale.stamina_food.butcher.start_say2 = "Btrnul n restaurantul Suhpyung:[ENTER]Vrei s tii ce este supa de broasc verde?[ENTER]Dac mncai un castron de sup, nu vei mai[ENTER]obosi! Chiar dac vei munci o sptmn pe cmp,[ENTER]vei mai avea seara energie! Un prieten de-al[ENTER]meu, pe nume Oakgu, este cel mai bun buctar de[ENTER]sup de broasc verde, pe care l cunosc. Dar[ENTER]dintr-un oarecare motiv nu mai face sup. " -gameforge.locale.stamina_food.butcher.talk = "Vorbete. " -gameforge.locale.stamina_food.complete_say = "Oakgu:[ENTER]O ai? S nu mai povesteti nimnui despre supa de[ENTER]broasc verde. i mai ales acestui bastard din[ENTER]restaurantul Suhpyung! Nu ajunge. Dac afl[ENTER]oamenii despre supa de broasc verde, vor da[ENTER]buzna aici i o vor mnca pe toat! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = "Oakgu:[ENTER]Sup de broasc verde? Da! Eu o gteam mai[ENTER]demult. Dar asta puteam face doar n tineree. Pe[ENTER]atunci nu mi fceam griji din cauza[ENTER]periculoilor montri. Astfel puteam vna mereu[ENTER]broate verzi. " -gameforge.locale.stamina_food.food_manager.order_say2 = "Oakgu:[ENTER]Dar acum? Acum sunt btrn i nu mai am energie[ENTER]pentru aa ceva. A vrea s mnnc eu nsumi[ENTER]nite sup de broasc verde. Dar broatele verzi[ENTER]nu sunt uor de prins! Dac mi aduci nite carne[ENTER]de broasc verde, i voi face cea mai bun sup[ENTER]de broasc verde! " -gameforge.locale.stamina_food.food_manager.talk = "Vorbete. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = "Despre supa de broasc verde " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = "nc nu am carne de broasc verde. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = "Am carnea de broasc verde! " -gameforge.locale.stamina_food.order_accept = "Bine, atunci am s-o procur. " -gameforge.locale.stamina_food.order_accept_answer = "Oakgu:[ENTER]Grozav! Mult noroc! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = "Procur carnea de broasc verde. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = "Vneaz broate verzi i procur astfel carnea. " -gameforge.locale.stamina_food.order_refuse = "Nu m intereseaz. " -gameforge.locale.stamina_food.order_refuse_answer = "Oakgu:[ENTER]ansa de a mnca sup de broasc verde nu se[ENTER]arat n fiecare zi! " -gameforge.locale.stamina_food.order_too_late = "Oakgu:[ENTER]Nu merii s mnnci sup de broasc verde![ENTER]Sayonara! " -gameforge.locale.stamina_food.success_say = "Oakgu:[ENTER]Oha! Bine lucrat! Las-m s ncep cu gtitul![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Poftim! Nu i va veni s crezi, ce rezistent vei[ENTER]fi! Ha, ha, ha! " -gameforge.locale.start = "Start " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = "Dac nu ai schimbat parola, es este tot 000000.[ENTER]i nu te lsa indus n eroare. " -gameforge.locale.stash.buy_silver_and_gold_bar = "Cumpara Lingouri de Aur sau Argint " -gameforge.locale.stash.dont_open = "Ei bine, atunci nu face. Eu nu fortez pe nimeni[ENTER]sa faca ceva, corect? " -gameforge.locale.stash.enlarge = "Extinde Depozitul " -gameforge.locale.stash.enlarge_1_complete = " : Am 30 de buci. Du-i-le. " -gameforge.locale.stash.enlarge_1_counter = "fiere de urs rmase " -gameforge.locale.stash.enlarge_1_fail_info = "Timpul a expirat. Am euat. " -gameforge.locale.stash.enlarge_1_fail_msg = "De ce dureaz aa mult?[ENTER]Cele 30 de minute au expirat.[ENTER]De data aceasta nu pot s i mresc lagrul! " -gameforge.locale.stash.enlarge_1_getone = "Am fierea de urs! " -gameforge.locale.stash.enlarge_1_info1 = "Avei nevoie de 30 de fiere de urs pentru a v[ENTER]mri lagrul. " -gameforge.locale.stash.enlarge_1_info2 = "Poate fi folosit la vntoarea de uri, pentru a[ENTER]procura fierea de urs. Ucide urii de foc, urii[ENTER]gri, urii negri i zeul urs pentru a ajunge la[ENTER]fiere! " -gameforge.locale.stash.enlarge_1_item = "Fieri " -gameforge.locale.stash.enlarge_1_notyet = "nc nu ai 30! Mergi napoi i adu mai multe[ENTER]fieri. " -gameforge.locale.stash.enlarge_1_success = "Ai adus 30 de fieri de urs![ENTER][ENTER]Am s te rspltesc prin mrirea lagrului.[ENTER]Folosete-l cu cap. " -gameforge.locale.stash.enlarge_1_take_bear = "Am fierile de urs la mine. " -gameforge.locale.stash.enlarge_1_timer = "timp rmas " -gameforge.locale.stash.enlarge_1_title = "Vneaz uri i ia-le fierea! " -gameforge.locale.stash.enlarge_2_again = "nc nu tiu. De ce nu mergi la btrna femeie? " -gameforge.locale.stash.enlarge_2_have_mark = "Am luat simbolul. " -gameforge.locale.stash.enlarge_2_have_mark2 = "Acesta nu este un simbol![ENTER]Unde l-ai pierdut?[ENTER]Ursc mincinoii.[ENTER]Caut simbolul. " -gameforge.locale.stash.enlarge_2_have_mark3 = "Oh! Femeia btrn te-a binecuvntat![ENTER]i-am spus eu! Se va rezolva. Ai stof de erou![ENTER]Nu uita s m avansezi n grad cnd vei fi[ENTER]renumit![ENTER]Am s i mresc lagrul cu 15 compartimente. " -gameforge.locale.stash.enlarge_2_msg1 = "Vrei sa il maresc din nou? Am eu fata de[ENTER]filantrop?[ENTER]Pe de alta parte... Tu ai fata unui erou.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = "Asculta: Iti dau aceasta scrisoare de[ENTER]recomandare, du-o la femeia batrana. Ea o va[ENTER]verifica si apoi iti va spune daca ai energia si[ENTER]vocatia unui erou. " -gameforge.locale.stash.enlarge_2_no_mark = "Femeia btrn nu m-a recunoscut. " -gameforge.locale.stash.enlarge_2_no_mark2 = "Fata de pustiulica? Asa ti-a zis? Hahaha! Da, asa[ENTER]este ea! Dar nu te ingrijora, intoarce-te cand ai[ENTER]un level mai mare! " -gameforge.locale.stash.enlarge_2_oldwoman_accept = "Hmm, da... Vei avea succes in viitor. Sa faci tot[ENTER]ce-i mai bine pentru regatul tau si vei vedea ca[ENTER]merita. Ia acest simbol in semn de multumire.[ENTER]Du-l la Administratorul Depozitului. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = "Aha, o scrisoare de recomandare de la[ENTER]Administratorul Depozitului. Bine atunci, lasa-ma[ENTER]sa-ti vad fata. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = "Nebunul sta de paznic mi trimite mereu[ENTER]pap-lapte! Nu eti destul de matur! Vino cnd[ENTER]vei mai fi crescut. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = "Mai vorbete odat cu paznicul lagrului. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = "Mergi la administratorul depozitului si arata-i[ENTER]simbolul femeii batrane. " -gameforge.locale.stash.enlarge_2_recommendation = "Recomandarea paznicului lagrului " -gameforge.locale.stash.enlarge_2_title = "Recomandarea trebuie dus femeii btrne. " -gameforge.locale.stash.enlarge_3_complete = "Am eliminat secta esoteric. " -gameforge.locale.stash.enlarge_3_counter = "Membri nc neprini ai sectei esoterice " -gameforge.locale.stash.enlarge_3_msg1 = "Eti o povar![ENTER][ENTER]Cum ar fi s mai serveti odat regatului?[ENTER]Exist undeva o sect esoteric a unul cult[ENTER]ntunecat.[ENTER]Prinde 100 de membri ai sectei i adu-i ncoace.[ENTER]Ai 30 de minute la dispoziie. " -gameforge.locale.stash.enlarge_3_notyet = "Secta esoteric nc este puternic.[ENTER]Concentreaz-te. " -gameforge.locale.stash.enlarge_3_success = "Bine lucrat![ENTER][ENTER]Am s i rspltesc angajamentul prin mrirea[ENTER]lagrului. " -gameforge.locale.stash.enlarge_3_timer = "Timp rmas " -gameforge.locale.stash.enlarge_3_title = "Mrete-i lagrul prin eliminarea sectei[ENTER]esoterice! " -gameforge.locale.stash.enlarge_4_msg = "Iar tu? Se pare ca nu ti-a ajuns![ENTER]Nu, gata inseamna gata. Nu sunt Mos Craciun! " -gameforge.locale.stash.enlarge_first1 = "Vrei sa-ti maresc Depozitul? Hmm, lasa-ma sa vad[ENTER]cat de bine ti-ai ajutat regatul. " -gameforge.locale.stash.enlarge_first1_cannot = "Imi pare rau dar nu pot face nimic pentru tine[ENTER]pentru moment. Am marit depozitul atator oameni[ENTER]incat nu a mai ramas niciun spatiu liber. Va mai[ENTER]dura ceva pana va fi loc iar. De ce nu te[ENTER]folosesti momentan de spatiul pe care-l ai? " -gameforge.locale.stash.enlarge_first2 = "Poate fi obinut la schimb cu fierea de urs.[ENTER]i dau 30 de minute pentru a-mi aduce 30 de[ENTER]fieri de urs.[ENTER]Atunci am s te recunosc![ENTER]Dar ai nevoie de " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = "Sigur, sigur, vino la mine dac ai nevoie de ceva! " -gameforge.locale.stash.enlarge_try_no = "Am s ncerc mai trziu. " -gameforge.locale.stash.enlarge_try_ok = "Am s ncerc. " -gameforge.locale.stash.enlarge_try_ok_answer = "Bine. Atunci ne vedem n 30 de minute. " -gameforge.locale.stash.first_open = "Bun, Depozitul tau este deschis. Daca doresti[ENTER]sa-l folosesti anunta-ma. Parola de la Depozit[ENTER]este 000000. Ar trebui s-o schimbi din motive de[ENTER]securitate. Crezi ca sunt putine 45 de[ENTER]compartimente? Poate pe viitor, daca ne intelegem[ENTER]bine, iti voi da mai multe. Ha, ha, ha! " -gameforge.locale.stash.gold_bar_beginner_info = "tii la ce e bun un lingou de aur?[ENTER][ENTER]Dac pori Yang la tine, e ca i cum ai spune: Te[ENTER]rog! Ucide-m![ENTER][ENTER]De aceea schimb Yang-ul oamenilor n lingouri de[ENTER]aur i depozitez aceste lingouri. Hmmm![ENTER][ENTER]Bine, cer ceva mai mult dect se pltete pentru[ENTER]un lingou.[ENTER]Dar e totui corect, sau? Nu ai motiv s te simi[ENTER]nelat.[ENTER]Dup cum tii, este foarte periculos acolo. " -gameforge.locale.stash.greet1 = "Vrei s foloseti lagrul?[ENTER]Pentru folosirea lui trebuie s plteti ceva.[ENTER]Astzi sunt ns aa de bine dispus, c i-l ofer[ENTER]pentru 500 Yang.[ENTER]Ce zici? E ieftin, nu? Ha, ha, ha! " -gameforge.locale.stash.greet2 = "Oh, bun-venit! " -gameforge.locale.stash.greet3 = "Bun-venit! " -gameforge.locale.stash.greet4 = "Hm, este un viitor erou? " -gameforge.locale.stash.nomatter = "Ah, nimic. " -gameforge.locale.stash.not_enough_money = "Poftim? Nu ai destul Yang?[ENTER]Atunci revino mai trziu, cnd ai destul. " -gameforge.locale.stash.open_mall = "Deschide depozitul " -gameforge.locale.stash.pay_no = "Fara plata " -gameforge.locale.stash.pay_ok = "Cu plata " -gameforge.locale.tengold_drop_pct = "Procent bomb Yang droprate " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = "Tag e und Stunde n " -gameforge.locale.time.hours_and_minutes = "%d minute si %d secunde " -gameforge.locale.time.minutes_and_seconds = "%d minute si %d secunde " -gameforge.locale.time.seconds = "%d secunde " -gameforge.locale.woman_postfix = "Femeie " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = "Ar trebui sa ai respect pentru cei mai in varsta.[ENTER]Nu conteaza, iti doresc un An Nou Fericit. " -gameforge.locale.years_greetings.chat_greet = "An Nou Fericit! " -gameforge.locale.years_greetings.event_info = "Toti cei care vor face o plecaciune in fata mea[ENTER]astazi, vor primi cate un cadou de Anul Nou,[ENTER]conditia fiind sa peste levelul 15 sau mai mult.[ENTER]Sper ca ai fost educat asa cum trebuie, ii[ENTER]respecti pe cei mai in varsta si mai intelepti? " -gameforge.locale.years_greetings.give_msg = "Nu-ti pot multumi indeajuns! Binecunvantarea[ENTER]dragonilor sa te aiba in grija. Pentru a-ti[ENTER]multumi ia aceasta punga cu Yang. An Nou Fericit! " -gameforge.locale.years_greetings.greet_msg = "Esti aici pentru a ingenunchia in fata mea? " -gameforge.locale.years_greetings.not_enoguh_inventory = "Pcat... Nu ai loc n inventar. Revino cnd ai[ENTER]loc. " -gameforge.locale.years_greetings.no_money_this_time = "Iti doresc toate cele bune pentru anul ce vine.[ENTER]Oricum, ti-ai primit deja cadoul. Credeai ca[ENTER]nu-mi voi aminti de tine? " -gameforge.locale.years_greetings.select_1 = "Da! Mult nocor n noul an. " -gameforge.locale.years_greetings.select_2 = "Nu " -gameforge.locale.years_greetings.select_3 = "De ce toti ingenuncheaza? " -gameforge.locale.years_greetings.under_level_15 = "Iti multumesc! Iti doresc mult noroc in anul ce[ENTER]vine! Din pacate nu am un cadou pentru tine. Doar[ENTER]cei care au peste level 15 pot lua daruri. Nu te[ENTER]simti prost pentru asta, sunt sigur ca anul ce[ENTER]vine iti va aduce o multime de surprize! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = "Secure uria+0 " -gameforge.locale.yeonnahwan.find_eulduji_label = "Gsete-l pe Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = "Gsete-l pe Soon " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = "Caut-l pe Soon. Ascult-i instruciunile despre[ENTER]producerea noului porelan i raporteaz la[ENTER]Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = "Caut-l pe olarul Yonah. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = "Gsete-l pe olarul Yonah " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = "Caut-l pe olarul Yonah. El ofer o jumtate de[ENTER]sarcin. " -gameforge.locale.yeonnahwan.kill_unggwi_label = "Adun dini de aur de la orcii ntunecai. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = "Adun dini de aur de la orcii ntunecai. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = "Adun dini de aur de la orcii ntunecai i du-i[ENTER]lui Yonah. " -gameforge.locale.yeonnahwan.report_label = "napoi la Yonah " -gameforge.locale.yeonnahwan.report_text = "Descrie producerea noului porelan Yonah. " -gameforge.locale.yes = "Da " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = "ntoarce-te la muzicianul Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_1 = "ntoarce-te la muzicianul Yu-Hwan. " -gameforge.locale.yuhwan.failure_info_text_2 = "Explic-i muzicianului Yu-Hwan c nu ai putut[ENTER]gsi pnza de pianjen. " -gameforge.locale.yuhwan.find_label = "Caut-l pe muzicianul Yu-Hwan " -gameforge.locale.yuhwan.find_text_1 = "Caut-l pe muzicianul Yu-Hwan " -gameforge.locale.yuhwan.find_text_2 = "Caut-l pe muzicianul Yu-Hwan i ascult-i[ENTER]cntecul. " -gameforge.locale.yuhwan.kill_label = "Prinde pianjenul cu ghear. " -gameforge.locale.yuhwan.kill_text_1 = "Prinde pianjenul cu ghear. " -gameforge.locale.yuhwan.kill_text_2 = "Prinde pianjenul cu ghear n deertul ...[ENTER]Ia pnza de pianjen i du-i-o muzicianului[ENTER]Yu-Hwan. " -gameforge.locale.yuhwan.success_info_label = "D-i pnza de pianjen muzicianului Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_1 = "Du-i pnza de pianjen muzicianului Yu-Hwan. " -gameforge.locale.yuhwan.success_info_text_2 = "D-i pnza de pianjen muzicianului Yu-Hwan i[ENTER]ncaseaz-i recompensa. " -gameforge.locale.yuhwan.too_late = "Muzicianul Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = "Materie Neagra " -gameforge.main_quest_flame_lv100._020_say = "Yak-Hwan te cauta. Mergi la el. " -gameforge.main_quest_flame_lv100._030_say = "Bun venit. Yon-I-Walker a terminat investigatiile.Fenomenul pe care l-ai observat in Tara de Foc a[ENTER]fost identificat drept Materie Neagra. " -gameforge.main_quest_flame_lv100._040_say = "Aceasta se reflecta din interiorul fortaretei si[ENTER]afecteaza toti demonii din imprejurimi. Cu cat[ENTER]stau sub influenta acestei aure mai mult timp, cu[ENTER]atat acestia devin din ce in ce mai puternici si[ENTER]mai agresivi. Trebuie sa oprim aceasta Materie[ENTER]Neagra pentru a nu se raspandi mai mult! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = "In timp ce alchimistii nostri cauta o solutie,[ENTER]noi nu ar trebui sa stam aici degeaba.[ENTER]Intoarce-te in Tara de Foc si invinge 300 de[ENTER]demoni de prin imprejurimile fortaretei. " -gameforge.main_quest_flame_lv100._070_say = "Bineinteles. " -gameforge.main_quest_flame_lv100._080_say = "Multumesc. Acum grabeste-te! " -gameforge.main_quest_flame_lv100._090_notice = "Infrange 300 de demoni de pe langa fortareata din[ENTER]Tara de Foc si din locatia unde se afla Iarba[ENTER]Soarelui. " -gameforge.main_quest_flame_lv100._100_sayTitle = "Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = "Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = "Nu cred ca ai invins inca toti demonii.[ENTER]Intoarce-te in Tara de Foc si continua sa lupti. " -gameforge.main_quest_flame_lv100._130_notice = "Ai invins toti demonii. Acum mergi si[ENTER]raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv100._140_say = "Cauta-l pe Yak-Hwan. " -gameforge.main_quest_flame_lv100._150_say = "Foarte bine, asta ar trebui sa ajute ca Materia[ENTER]Neagra sa se imprastie. Odihneste-te putin in[ENTER]timp ce vorbesc cu alchimistul. " -gameforge.main_quest_flame_lv100._160_sendLetter = "Tinctura de Nimbus " -gameforge.main_quest_flame_lv100._170_say = "Alchimistul te caura. Se pare ca este destul de[ENTER]urgent! " -gameforge.main_quest_flame_lv100._180_say = "O catastrofa! I-am spus lui Yak-Hwan sa actioneze[ENTER]cu grija. Si el ce a facut? Ne-a pus sa ridicam[ENTER]sabiile si sa ne aruncam in haos! Materia Neagra[ENTER]creste si se raspandeste mult mai repede acum[ENTER]cand gazdele sale sunt moarte. Am auzit ca au[ENTER]fost deja omorati 300 de demoni afectati! Asta nu[ENTER]este bine... " -gameforge.main_quest_flame_lv100._190_say = "In aceste conditii Tinctura de Nimbus care[ENTER]trebuia sa imprastie Materia Neagra nu mai este[ENTER]suficienta. Am nevoie urgent de ingrediente[ENTER]pentru a face mai multa tinctura. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = "Adu-mi 10 Pietre de Fundament, 50 Fiere de Urs,[ENTER]10 Tolbe cu Otrav de Pianjen i 200 de[ENTER]Fragmente de Energie. Unui rzboinic[ENTER]experimentat, aa cum eti tu, nu trebuie s i se[ENTER]mai spun unde le poate gsi, nu-i aa? " -gameforge.main_quest_flame_lv100._220_say = "Ma duc chiar acum. " -gameforge.main_quest_flame_lv100._230_say = "Foarte bine. Grabeste-te, cu fiecare minut in[ENTER]care nu facem nimic Materia Neagra se imprastie[ENTER]tot mai mult. " -gameforge.main_quest_flame_lv100._240_notice = "Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = "Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = "Tinctura de Nimbus " -gameforge.main_quest_flame_lv100._270_say = "Cauta 10 Pietre de Fundament, 50 Fiere de Urs, 10[ENTER]Tolbe cu Otrava de Paianjen si 200 de Fragmente[ENTER]de Energie. Adu-le apoi la alchimist. " -gameforge.main_quest_flame_lv100._280_say = "Ai gasit toate ingredientele! Foarte bine, ma[ENTER]apuc de munca. Te voi cauta de indata ce termin[ENTER]de facut Tinctura de Nimbus. " -gameforge.main_quest_flame_lv100._290_say = "Daca nu oprim repede Materia Neagra, nu va fi[ENTER]bine deloc pentru noi. Mergi si adu-mi toate[ENTER]ingredientele pentru Tinctura de Nimbus! " -gameforge.main_quest_flame_lv100._300_notice = "Ai adunat toate ingredientele necesare.[ENTER]Intoarce-te la alchimist. " -gameforge.main_quest_flame_lv100._310_say = "Vorbeste cu alchimistul. " -gameforge.main_quest_flame_lv100._320_sendLetter = "Opreste Materia Neagra " -gameforge.main_quest_flame_lv100._330_say = "Asa o... hmm... M-am plans fierarului deoarece[ENTER]Pietrele de Fundament nu sunt bine sfaramate. Si[ENTER]acum? Este foarte ofensat si refuza sa transforme[ENTER]celelalte pietre in praf. Parca e un catar[ENTER]incapatanat![ENTER]Poti sa vorbesti cu el te rog? " -gameforge.main_quest_flame_lv100._340_say = "Desigur. " -gameforge.main_quest_flame_lv100._350_say = "Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = "Impaca Fierarul " -gameforge.main_quest_flame_lv100._370_say = "Impaca-l pe fierar si convinge-l sa transforme in[ENTER]praf Pietrele de Fundament. " -gameforge.main_quest_flame_lv100._380_say = "Praf Piatra de Fundament: 1 bucata " -gameforge.main_quest_flame_lv100._390_say = "Ce pot face pentru tine? Sa-ti ascut sabia? Sa-ti[ENTER]lustruiesc armura? " -gameforge.main_quest_flame_lv100._400_say = "Nu, nu astazi. Sunt aici deoarece alchimistul m-a[ENTER]trimis sa iti cer scuze in numele lui pentru ca a[ENTER]avut limba prea ascutita mai devreme. Ti-a trimis[ENTER]acest cos cu bunatati. " -gameforge.main_quest_flame_lv100._410_say = "Nu mai am chef sa fac nimic pentru acest ticalos[ENTER]obraznic. Dar pentru ca esti tu la mijloc, voi[ENTER]sparge Pietrele de Fundament. Asteapta un moment. " -gameforge.main_quest_flame_lv100._420_say = "Multumesc! " -gameforge.main_quest_flame_lv100._430_say = "Fierarul este suparat? Du-i acest cos cu bunatati[ENTER]si roaga-l sa te ajute. Pe tine nu te va putea[ENTER]refuza. " -gameforge.main_quest_flame_lv100._440_notice = "Praful din Piatra de Fundament este gata. Du-l[ENTER]alchimistului. " -gameforge.main_quest_flame_lv100._450_say = "Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = "Fortareata Misterioasa " -gameforge.main_quest_flame_lv101._020_say = "Yak-Hwan te cauta. Mergi la el vezi ce doreste. " -gameforge.main_quest_flame_lv101._030_say = "Alchimistul m-a informat deja despre ce greseala[ENTER]am facut. Sper sa nu fie prea tarziu sa o repar. " -gameforge.main_quest_flame_lv101._040_say = "Iti voi unge arma cu Tinctura de Nimbus. Daca vei[ENTER]ucide demonii afectati cu arma tratata, Materia[ENTER]Neagra din acestia se va descompune si nu se va[ENTER]mai imprastia. " -gameforge.main_quest_flame_lv101._050_say = "Acum poti incerca sa iti testezi puterea in[ENTER]interiorul misterioasei fortarete. Ai deja[ENTER]Permisul de Trecere. Poate acolo vei putea sa[ENTER]descoperi un indiciu despre planurile[ENTER]Servitorilor Intunericului si despre ramasitele[ENTER]soldatului disparut. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = "Plec la drum imediat. " -gameforge.main_quest_flame_lv101._080_say = "Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = "Patrunde in fortareata si lupta cu demonii de[ENTER]acolo.[ENTER]Uita-te atent dupa soldatul disparut sau dupa[ENTER]orice alt indiciu important. " -gameforge.main_quest_flame_lv101._100_sayTitle = "Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = "Patrunde in fortareata si infrange demonii din[ENTER]interiorul acesteia. Cauta indicii referitoare la[ENTER]planurile Servitorilor si despre soldatul[ENTER]disparut! " -gameforge.main_quest_flame_lv101._120_sayReward = "Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = "Ai fost deja in interiorul fortaretei? Trebuie sa[ENTER]fie acolo anumite indicii cu privire la planurile[ENTER]Servitorilor Intunericului dar si despre[ENTER]ramasitele soldatului meu! Mergi inapoi in Tara[ENTER]de Foc si cauta fortareata. " -gameforge.main_quest_flame_lv101._140_say = "Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = "Ai descoperit soldatul lui Yak-Hwan. " -gameforge.main_quest_flame_lv101._160_say = "Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = "Citesc pe fata ta vestile proaste... Ma temeam de[ENTER]asta. Avea la el o scrisoare? Arata-mi. Trebuie[ENTER]sa mai existe un indiciu despre planurile[ENTER]Servitorilor Intunericului. Mergi inapoi si[ENTER]cauta-l. Citim scrisoarea mai tarziu. " -gameforge.main_quest_flame_lv101._190_notice = "Ai gasit un Colier Nituit ce apartine[ENTER]Servitorilor Intunericului. Mergi cu el la[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._200_say = "Interesant, Colierul Nituit apartine Servitorilor[ENTER]Intunericului. Poate ca este un indiciu despre[ENTER]planurile lor! Dar inca niciun semn despre[ENTER]soldatul meu? Te rog cauta-l. Trebuie sa fie in[ENTER]aceasta fortareata. " -gameforge.main_quest_flame_lv101._210_notice = "Ai gasit un Colier Nituit ce apartine[ENTER]Servitorilor Intunericului. Mergi cu el la[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv101._220_say = "Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv101._230_say = "Ai reusit! Colierul Nituit apartine Servitorilor[ENTER]Intunericului. Cu siguranta contine un indiciu in[ENTER]legatura cu planurile lor. Dar asta ce este? O[ENTER]scrisoare de la cercetasul meu? Arata-mi. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = "Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = "Cuvinte scrise in graba: " -gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, nu cred c m ntorc n via, dar sper[ENTER]ca aceast scrisoare s ajung la tine. Am gsit[ENTER]o fortrea n ara de Foc, aceasta nu este[ENTER]marcat pe nicio hart. Conductorul fortreei[ENTER]este un demon puternic din ara de Foc - este[ENTER]nconjurat de o aur miserioas, la fel i[ENTER]demonii din mprejurimi.[ENTER]Rgetul sau este asurzitor i se pare c acesta[ENTER]pzete ceva. Dar ce pzete nu i pot spune.[ENTER]Din pcate am dat gre... " -gameforge.main_quest_flame_lv101._280_say = "Trebuie sa aflam ce se ascunde in aceasta[ENTER]fortareata.[ENTER]Uita-te aici, in interiorul Colierului Nituit[ENTER]exista o gravura. Ii voi cere lui Yon-I-Walker un[ENTER]sfat. Acesta va lua legatura cu tine daca va avea[ENTER]nevoie de ajutor. " -gameforge.main_quest_flame_lv101._290_sendLetter = "Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = "Yon-I-Walker te cauta. Mergi la el. " -gameforge.main_quest_flame_lv101._310_say = "Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = "Caracterele din interiorul Colierului Nituit sunt[ENTER]de pe vremea culturii antice, care a existat acum[ENTER]foarte mult timp. Pentru a decripta aceste[ENTER]caractere am nevoie de Sange de Rege de Foc.[ENTER]Curge prin venele lui asemenea unei lave. " -gameforge.main_quest_flame_lv101._340_say = "Considera ca si facut. " -gameforge.main_quest_flame_lv101._350_say = "Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = "Obtine Sange Rege de Foc. " -gameforge.main_quest_flame_lv101._370_say = "Nu putem descifra gravura fara Sange de Rege de[ENTER]Foc! " -gameforge.main_quest_flame_lv101._380_notice = "Ai primit Sange Rege de Foc.[ENTER]Intoarce-te la Yon-I- Walker. " -gameforge.main_quest_flame_lv101._390_say = "Vorbeste cu Yon-I-Walker. " -gameforge.main_quest_flame_lv101._400_say = "Ok, foarte bine. Cu ajutorul sangelui voi putea[ENTER]face aceste caractere lizibile. Dureaza ceva[ENTER]timp. Intoarce-te dimineata. " -gameforge.main_quest_flame_lv101._410_say = "Gedulde dich noch Stunde n und Minute n " -gameforge.main_quest_flame_lv101._420_say = "Am nevoie de mai mult timp. Intoarce-te mai[ENTER]tarziu! " -gameforge.main_quest_flame_lv101._430_sendLetter = "Gravura " -gameforge.main_quest_flame_lv101._440_say = "Ai sosit exact la timp! Am descifrat ceea ce era[ENTER]gravat pe Colierul Nituit. " -gameforge.main_quest_flame_lv101._450_say = "Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = "berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = "Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = "berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = "Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = "Sigiliul Marelui Dragon... aha... Atunci[ENTER]Fortareata pe care am descoperit-o este[ENTER]Fortareata Dragonului Rosu![ENTER]Aici trebuie sa se afle inchis unul dintre[ENTER]dragonii pe care Servitorii trebuie sa ii omoare[ENTER]pentru a obtine Perlele Noptii. Poftim, ia acest[ENTER]Permis de Trecere si cauta-l. Trebuie sa pleci[ENTER]cat mai curand... " -gameforge.main_quest_flame_lv101._520_say = "Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = "Cucereste Fortareata " -gameforge.main_quest_flame_lv102._020_say = "Yak-Hwan te cauta. Vrea sa iti spuna despre[ENTER]planurile de viitor. " -gameforge.main_quest_flame_lv102._030_say = "Am baricadat Fortareata Dragonului Rosu. Din[ENTER]acest moment, niciun demon afectat nu va mai[ENTER]putea sa iasa si putem sa prevenim raspandirea[ENTER]Materiei Negre. " -gameforge.main_quest_flame_lv102._040_say = "Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = "Am neles. " -gameforge.main_quest_flame_lv102._060_say = "Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = "Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = "Cucereste Fortareata Dragonului Rosu! " -gameforge.main_quest_flame_lv102._090_say = "Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = "Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = "Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = "Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = "Ai invins toti monstrii din Cenusa Demonilor de[ENTER]Foc.[ENTER]Intoarce-te la Yak-Hwan. " -gameforge.main_quest_flame_lv102._140_say = "Mergi la Yon-I-Walker " -gameforge.main_quest_flame_lv102._150_say = "Te-ai intors - si din cate observ ai avut noroc![ENTER]Ce imi poti spune? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = "Un demon puternic de foc, zici? Acesta este[ENTER]Razador, conducatorul focului! Daca Servitorii[ENTER]l-au trimis inseamna ca in fortareata se afla[ENTER]ceva valoros. Poate chiar legendarul dragon rosu![ENTER]Voi vorbi cu inteleptii mei. Poftim, ia acest[ENTER]Permis de Trecere si cauta-l. Vei avea nevoie de[ENTER]el mai tarziu. " -gameforge.main_quest_flame_lv102._180_sendLetter = "Razador " -gameforge.main_quest_flame_lv102._190_say = "Yon-I-Walker te cauta. Mergi la el si afla mai[ENTER]multe. " -gameforge.main_quest_flame_lv102._200_say = "Deci ai supravietuit intalnirii cu monstruosul[ENTER]Razador.[ENTER]Ma inclin cu respect. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = "Impreuna cu Alastor Regele Ghetii, conducatorul[ENTER]focului apartine de lumea intunecata a celor mai[ENTER]rele si mai diabolice creaturi de care umanitatea[ENTER]se teme.[ENTER]Razador poate fi motivul pentru raspandirea[ENTER]Materiei Negre. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = "Aceasta face din el un oponent primejdios. Prima[ENTER]data omoara demonii mai putin puternici din[ENTER]Fortareata Dragonului Rosu si aduna Materia[ENTER]Neagra din corpurile lor. Zece din acestea ar fi[ENTER]suficiente. Poate vom gasi o cale sa le[ENTER]neutralizam puterea inainte sa dam ochii cu[ENTER]Razador. " -gameforge.main_quest_flame_lv102._260_say = "Merg imediat acolo! " -gameforge.main_quest_flame_lv102._270_notice = "Lupta impotriva celor din Cenusa Demonilor de Foc[ENTER]din Fortareata Dragonului Rosu. " -gameforge.main_quest_flame_lv102._280_sayTitle = "Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = "Cucereste Fortareata Dragonului Rosu, lupta[ENTER]impotriva celor din Cenusa Demonilor de Foc si[ENTER]aduna zece bucati de Materie Neagra. " -gameforge.main_quest_flame_lv102._300_sayReward = "Ai nevoie de un grup si de un Permis de Trecere[ENTER]pentru a putea intra in Fortareata Dragonului[ENTER]Rosu. " -gameforge.main_quest_flame_lv102._310_say = "Nu sunt suficiente. Am nevoie de zece bucati de[ENTER]Materie Neagra pentru a putea cerceta. " -gameforge.main_quest_flame_lv102._320_notice = "Ai obtinut zece bucati de Materie Neagra. Mergi[ENTER]cu acestea la Yon-I-Walker. " -gameforge.main_quest_flame_lv102._330_say = "Doar sa privesc Materia Neagra si ma apuca[ENTER]groaza! Foarte bine, la lucru... Te voi chema[ENTER]atunci cand voi reusi. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = "Neutralizare Materie Neagra " -gameforge.main_quest_flame_lv102._360_say = "Vesti bune! Am aflat cum poate fi neutralizata[ENTER]Materia Neagra. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = "Toate puterile naturii au cate un echivalent -[ENTER]lumina si intunericul, focul si apa, bunul si[ENTER]raul. Chiar si Materia Neagra are un echivalent,[ENTER]ceva ce are putere sa o neutralizeze: Lumenul[ENTER]Pur! " -gameforge.main_quest_flame_lv102._390_say = "Pentru a produce Lumen Pur este nevoie de[ENTER]Fragmente de Energie pentru a le topi in Apa[ENTER]Mong. Poti obtine 50 de sticle de Apa Mong si 100[ENTER]de Fragmente de Energie si apoi sa le duci lui[ENTER]Yu-Hwan? Multumesc. " -gameforge.main_quest_flame_lv102._400_say = "Considera ca si rezolvat! " -gameforge.main_quest_flame_lv102._410_notice = "Obtine 50 de sticle de Apa Mong si 100 de[ENTER]Fragmente de Energie apoi mergi cu acestea la[ENTER]Yu-Hwan. " -gameforge.main_quest_flame_lv102._420_sayTitle = "Lumen Pur " -gameforge.main_quest_flame_lv102._430_say = "Obtine 50 de sticle de Apa Mong si 100 de[ENTER]Fragmente de Energie apoi mergi cu acestea la[ENTER]Yu-Hwan. " -gameforge.main_quest_flame_lv102._440_say = "Woah, Yon-I-Walker m-a atentionat deja ca vei[ENTER]sosi. Ei bine, ma voi apuca de treaba. De ce nu[ENTER]te odihnesti intre timp? " -gameforge.main_quest_flame_lv102._450_say = "Woahm Yon-I-Walker m-a atentionat deja ca vei[ENTER]sosi. As dori sa trec la treaba insa materialele[ENTER]nu sunt suficiente pentru a produce Lumen Pur.[ENTER]Mergi si mai cauta. " -gameforge.main_quest_flame_lv102._460_notice = "Ai obtinut suficienta Apa Mong si Fragmente de[ENTER]Energie. Mergi cu acestea la Yu-Hwan. " -gameforge.main_quest_flame_lv102._470_say = "Mergi la Yu-Hwan " -gameforge.main_quest_flame_lv102._480_sendLetter = "Livreaza Lumen Pur " -gameforge.main_quest_flame_lv102._490_say = "Yu-Hwan a fabricat Lumen Pur. Mergi la el. " -gameforge.main_quest_flame_lv102._500_say = "Aici erai! Exact la timp. Lumenul Pur tocmai este[ENTER]gata.[ENTER]Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = "Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = "Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = "Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = "Impresionant. Cu asta avem acum un indiciu despre[ENTER]cum va decurge lupta in Fortareata Dragonului[ENTER]Rosu. Odihneste-te putin pana pregatesc trupele. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = "Cucereste Fortareata Dragonului Rosu " -gameforge.main_quest_flame_lv103._020_say = "Yak-Hwan te cauta. Iti va da o ultima misiune[ENTER]inainte sa pornesti la lupta. " -gameforge.main_quest_flame_lv103._030_say = "Este timpul. Btlia a nceput. Am trimis armata[ENTER]n Fortreaa Dragonului Rou. Toi oamenii sunt[ENTER]echipai cu Lumen Pur. Inteligena lor este acum[ENTER]sclipitoare. Efectul este uimitor! " -gameforge.main_quest_flame_lv103._040_say = "Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = "Ai grija. " -gameforge.main_quest_flame_lv103._070_notice = "Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = "Catre Fortareata! " -gameforge.main_quest_flame_lv103._090_say = "Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = "Inca esti aici? Pleaca, urmeaza-mi oamenii spre[ENTER]Fortareata Dragonului Rosu! " -gameforge.main_quest_flame_lv103._110_say = "Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = "Raporteaza-i lui Yak-Hwan evenimentele petrecute[ENTER]in Fortareata Dragonului Rosu. " -gameforge.main_quest_flame_lv103._130_say = "Te-ai intors deja? Ce... ceva n-a mers bine?[ENTER]Vorbeste! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = "Tot batalionul a fost nvins? Oh, nu... este[ENTER]numai greeala mea. Atacul a avut loc prea curnd[ENTER]iar oamenii mei au pltit asta cu preul vieii[ENTER]lor. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = "Trebuie sa regandesc strategia. Trebuie sa fie si[ENTER]o alta cale de a-i elimina pe acesti demoni.[ENTER]Pregateste-te. Te voi chema de indata ce voi avea[ENTER]un plan. " -gameforge.main_quest_flame_lv103._180_sendLetter = "Pas cu Pas " -gameforge.main_quest_flame_lv103._190_say = "Bine ca esti aici. Am decis sa atacam intai[ENTER]demonii pentru a-i slabi, inainte sa-l atacam pe[ENTER]Razador din nou. " -gameforge.main_quest_flame_lv103._200_say = "Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = "Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = "La Arme! " -gameforge.main_quest_flame_lv103._230_notice = "Patrunde in Fortareata Dragonului Rosu si invinge[ENTER]1,000 Demoni de Foc. " -gameforge.main_quest_flame_lv103._240_sayTitle = "Pasul 1: 1,000 Demoni " -gameforge.main_quest_flame_lv103._250_say = "Patrunde in Fortareata Dragonului Rosu si invinge[ENTER]1,000 Demoni de Foc. " -gameforge.main_quest_flame_lv103._260_sayReward = "Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = "Aramata inamica inca este prea puternica.[ENTER]Omoara mai multi demoni. Ne bazam pe tine! " -gameforge.main_quest_flame_lv103._280_notice = "Ai invins 1,000 Demoni de Foc. Raporteaza-i lui[ENTER]Yak-Hwan. " -gameforge.main_quest_flame_lv103._290_say = "Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = "Pasul 2 " -gameforge.main_quest_flame_lv103._310_say = "Este timpul pentru pasul urmator. Acum trebuie s[ENTER]atacm demonii mai puternici n rang.[ENTER]Ptrunde n Fortreaa Dragonului Rou nc o[ENTER]dat i omoar cte 50 de Cenu Rege de Foc,[ENTER]Cenu Troll de Foc, Cenu Barb de Foc, Cenu[ENTER]General de Foc i Cenu Cpetenie de Foc. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = "Ptrunde n Fortreaa Dragonului Rou nc o[ENTER]dat i omoar cte 50 de Cenu Rege de Foc,[ENTER]Cenu Troll de Foc, Cenu Barb de Foc, Cenu[ENTER]General de Foc i Cenu Cpetenie de Foc. " -gameforge.main_quest_flame_lv103._340_sayTitle = "Pasul 2 " -gameforge.main_quest_flame_lv103._350_say = "Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = "Trupele inamice sunt inca prea puternice.[ENTER]Nu ai invins inca suficienti Cenusa Demoni de[ENTER]Foc. Intoarce-te in fortareata si lupta in[ENTER]continuare! " -gameforge.main_quest_flame_lv103._370_notice = "I-ai invins pe puternicii Cenusa Demoni de Foc.[ENTER]Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv103._380_say = "Fantastic! Demonii puternici Cenusa Demoni de Foc[ENTER]sunt foarte slabiti acum si oamenii mei pot[ENTER]cuceri Fortareata Dragonului Rosu. Bine lucrat![ENTER]De indata ce voi avea vesti, te voi anunta. " -gameforge.main_quest_flame_lv103._390_sendLetter = "Razador " -gameforge.main_quest_flame_lv103._400_say = "Oamenii mei sunt acum in interiorul Fortaretei[ENTER]Dragonului Rosu si datorita felului in care te-ai[ENTER]descurcat pierderile in randurile noastre sunt[ENTER]mici. Yon-I-Walker iti va explica urmatoarea[ENTER]parte a strategiei noastre. Mergi la el. " -gameforge.main_quest_flame_lv103._410_notice = "Mergi la Yon-I-Walker si afla strategia. " -gameforge.main_quest_flame_lv103._420_say = "Mergi la Yon-I-Walker si afla strategia. " -gameforge.main_quest_flame_lv103._430_say = "Te asteptam. Suntem pe cale sa stricam din nou[ENTER]planurile necurate ale Servitorilor[ENTER]Intunericului. Lasa- ma sa-ti explic care este[ENTER]pasul urmator. " -gameforge.main_quest_flame_lv103._440_say = "Datorita spionilor nostri am descoperit ca[ENTER]Razador isi genereaza o mare parte din puterea sa[ENTER]de la piatra Metin Focul Iadului. Aceasta piatra[ENTER]se afla in interiorul Fortaretei Dragonului Rosu[ENTER]si este foarte bine pazita. Distruge acest Metin![ENTER]In acest fel lupta contra lui Razador va deveni[ENTER]considerabil mai usoara. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = "Nu stim exact unde se afla acest Metin Focul[ENTER]Iadului. Dar trebuie sa fie pe undeva prin[ENTER]aceasta fortareata! De indata ce ai indeplinit[ENTER]misiunea, raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = "Distruge Metinul Focul Iadului din Fortareata[ENTER]Dragonului Rosu. " -gameforge.main_quest_flame_lv103._490_sayTitle = "Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = "Mergi in cautarea pietrei Metin Focul Iadului din[ENTER]Fortareata Dragonului Rosu si distruge-o. " -gameforge.main_quest_flame_lv103._510_say = "Rmas " -gameforge.main_quest_flame_lv103._520_say = "Trebuie sa distrugem piatra Metin Focul Iadului[ENTER]sau lupta impotriva lui Razador va fi inutila.[ENTER]Pleaca, poti sa o faci! " -gameforge.main_quest_flame_lv103._530_notice = "Ai distrus piatra Metin Focul Iadului.[ENTER]Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv103._540_say = "Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = "Lupta impotriva lui Razador " -gameforge.main_quest_flame_lv104._020_say = "Mergi la Yak-Hwan si afla-i planurile de lupta. " -gameforge.main_quest_flame_lv104._030_say = "Ziua victoriei se apropie cu pasi repezi![ENTER]De data aceasta suntem pregatiti si il vom[ENTER]invinge pe Razador. " -gameforge.main_quest_flame_lv104._040_say = "Inca mai ai Lumen Pur? Tine minte ca efectele[ENTER]sale dureaza doar o ora. Consuma-l numai inainte[ENTER]de a intra in batalie. La arme! " -gameforge.main_quest_flame_lv104._050_say = "Am neles. " -gameforge.main_quest_flame_lv104._060_notice = "Patrunde in Fortareata Dragonului Rosu si[ENTER]invinge-l pe Razador. " -gameforge.main_quest_flame_lv104._070_sayTitle = "Lupta impotriva lui Razador " -gameforge.main_quest_flame_lv104._080_say = "Intra in Fortareata Dragonului Rosu si invinge-l[ENTER]pe Razador, conducatorul focului. " -gameforge.main_quest_flame_lv104._090_sayReward = "Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = "Nu va fi usoara lupta impotriva lui Razador. Dar[ENTER]nu avem alta solutie daca vrem sa oprim planurile[ENTER]Servitorilor Intunericului.[ENTER]Aduna-ti puterile si intalneste-l pe conducatorul[ENTER]focului, inainte de a fi prea tarziu! " -gameforge.main_quest_flame_lv104._110_say = "Muritorule, ascult-m atent! Bucur-te de[ENTER]ultimele tale clipe de via. Nu va mai dura[ENTER]mult. Dragonul rou va scpa din lanurile sale.[ENTER]Cu ajutorul puterilor lui m voi ntoarce n[ENTER]lumea ta jalnic pentru a-mi continua planurile. " -gameforge.main_quest_flame_lv104._120_notice = "Razador, conducatorul focului, a fost invins.[ENTER]Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv104._130_say = "Intoarce-te la Yak-Hwan. " -gameforge.main_quest_flame_lv104._140_say = "Ce victorie! Niciodata nimeni nu s-a descurcat[ENTER]atat de bine impotriva conducatorul focului. Este[ENTER]o zi minunata. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = "Ce spui? Dragonul rosu il va ajuta pe Razador sa[ENTER]revina? Cum poate fi posibil? Stim atat de putine[ENTER]despre dragoni... dar se pare ca puterea lor este[ENTER]extrem de mare. " -gameforge.main_quest_flame_lv104._170_sendLetter = "Dejucarea Planurilor I " -gameforge.main_quest_flame_lv104._180_say = "Vesti proaste! Razador s-a intors cu ajutorul[ENTER]puterilor dragonului rosu. Puterile sale au[ENTER]crescut datorita influetelor Materiei Negre si[ENTER]par a fi mult mai periculoase decat pana acum. " -gameforge.main_quest_flame_lv104._190_say = "Vorbeste cu Yon-I-Walker. El stie cum il poti[ENTER]invinge pe Razador o data pentru totdeauna. " -gameforge.main_quest_flame_lv104._200_notice = "Mergi la Yon-I-Walker si afla cum il poti invinge[ENTER]pe Razador o data pentru totdeauna. " -gameforge.main_quest_flame_lv104._210_sayTitle = "Vorbeste cu Yon-I-Walker. " -gameforge.main_quest_flame_lv104._220_say = "Mergi la Yon-I-Walker si afla cum il poti invinge[ENTER]pe Razador o data pentru totdeauna. " -gameforge.main_quest_flame_lv104._230_say = "Nu ai fost inca la Yon-I-Walker? Cum crezi ca o[ENTER]sa-l poti invinge pe Razador?! Pleaca! Ce mai[ENTER]astepti! " -gameforge.main_quest_flame_lv104._240_say = "Da, este adevarat. Razador s-a intors - chiar mai[ENTER]puternic decat era inainte. Nu avem decat o[ENTER]singura optiune sa ii oprim pe Servitorii[ENTER]Intunericului din planurile lor macabre... " -gameforge.main_quest_flame_lv104._250_say = "Razador nu va avea odihna pana ce nu isi va duce[ENTER]la indeplinire misiunea de al elibera pe dragonul[ENTER]rosu. Pentru a opri asta trebuie sa scapam de[ENTER]dragon. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = "Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = "Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = "Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = "Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = "Bine, acum am toate Inelele Magma de care am[ENTER]nevoie. Trebuie sa le las putin sa se raceasca ca[ENTER]sa pot lucra cu ele. Daca voi avea nevoie de[ENTER]ajutorul tau, te voi anunta. " -gameforge.main_quest_flame_lv104._320_say = "Hmm, aceste Inele Magma sunt deja racite. Nu le[ENTER]mai pot folosi. Adu-mi unele noi. " -gameforge.main_quest_flame_lv104._330_sendLetter = "Dejucarea Planurilor II " -gameforge.main_quest_flame_lv104._340_say = "Yon-I-Walker te cauta. Mergi la el. " -gameforge.main_quest_flame_lv104._350_say = "Am nevoie de putin mai mult timp pana ce Inelele[ENTER]Magma se vor raci pana in punctul in care pot fi[ENTER]folosite. Imi poti colecta niste Apa Dok intre[ENTER]timp? Ca sa pot dizolva apoi Inelele Magma in ea. " -gameforge.main_quest_flame_lv104._360_say = "Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = "Gaseste 100 de sticle de Apa Dok si adu-le la[ENTER]Yon-I- Walker. " -gameforge.main_quest_flame_lv104._380_say = "Gaseste 100 de sticle de Apa Dok si adu-le la[ENTER]Yon-I- Walker. " -gameforge.main_quest_flame_lv104._390_say = "Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = "Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = "Imi mai lipseste un ultim ingredient. Dar trebuie[ENTER]sa ma concentrez pe procesul de topire. Nu ne[ENTER]putem permite greseli! Te caut mai tarziu. " -gameforge.main_quest_flame_lv104._420_say = "Inca nu sunt 100 de sticle de Apa Dok.[ENTER]Te rog sa-mi mai aduci. " -gameforge.main_quest_flame_lv104._430_notice = "Ai adunat 100 de sticle de Apa Dok. Acum[ENTER]intoarce-te la Yon-I-Walker. " -gameforge.main_quest_flame_lv104._440_say = "Mergi la Yon-I-Walker " -gameforge.main_quest_flame_lv104._450_sendLetter = "Dejucarea Planurilor III " -gameforge.main_quest_flame_lv104._460_say = "Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = "Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = "Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = "Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = "Suntem atat de aproape de ceea ce ne-am propus -[ENTER]nu renunta acum.[ENTER]Adu-mi Pielea Manticore! " -gameforge.main_quest_flame_lv104._510_say = "Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = "Ai adunat toate bucatile de Piele Manticore.[ENTER]Mergi cu acestea la Yon-I-Walker. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = "Incepe Batalia " -gameforge.main_quest_flame_lv105._020_say = "Pregateste-te - incepe batalia. Yak-Hwan are o[ENTER]ultima misiune pentru tine. " -gameforge.main_quest_flame_lv105._030_say = "Este timpul. Soldatii nostri sunt pregatiti.[ENTER]Batalia poate incepe. Ai la tine Inelul lui[ENTER]Samael? " -gameforge.main_quest_flame_lv105._040_say = "Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = "Foarte bine. i voi explica mai trziu cum[ENTER]trebuie folosit. Dar mai nti trebuie s trecem[ENTER]prin linia de aprare a demonilor de foc.[ENTER]Ptrunde n Fortreaa Dragonului Rou i[ENTER]nvinge:[ENTER]10 Cenu Rege de Foc[ENTER]10 Cenu Barb de Foc[ENTER]10 Cenu Troll de Foc[ENTER]10 Cenu General de Foc[ENTER]10 Cenu Cpetenie de Foc " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = "Am neles. " -gameforge.main_quest_flame_lv105._080_notice = "Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = "Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = "Cucereste Fortareata Dragonului Rosu! " -gameforge.main_quest_flame_lv105._110_sayReward = "Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = "Nu am reuit s trecem de linia de aprare a[ENTER]inamicilor. nvinge-i pe toi din Cenua[ENTER]Demonilor de Foc. " -gameforge.main_quest_flame_lv105._130_notice = "Ai invins armata Cenusei Demonilor de Foc.[ENTER]Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv105._140_say = "Intoarce-te la Yak-Hwan. " -gameforge.main_quest_flame_lv105._150_say = "Te-ai descurcat bine. Am mai facut un pas catre[ENTER]telul nostru - dragonul rosu nu va mai fi o[ENTER]amenintare pentru noi de acum inainte! " -gameforge.main_quest_flame_lv105._160_sendLetter = "Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = "Dusmanului tau, Razador, inca nu ii vine sa[ENTER]creada ca l-ai ucis. Urletele sale sunt mai[ENTER]puternice decat oricand peste Doyyumhwan. " -gameforge.main_quest_flame_lv105._180_say = "Este timpul sa-l readucem la tacere inca o data.[ENTER]Uite-l cum sta acum, cu ochii de vultur, deasupra[ENTER]portilor in care este inchis dragonul rosu.[ENTER]Teme-te de el! A invatat din lupta in care l-ai[ENTER]invins si nu va mai face aceleasi greseli acum. " -gameforge.main_quest_flame_lv105._190_notice = "Invinge-l pe Razador, conducatorul focului. " -gameforge.main_quest_flame_lv105._200_sayTitle = "Joaca-te cu Focul " -gameforge.main_quest_flame_lv105._210_say = "Invinge-l pe Razador, conducatorul focului, din[ENTER]Fortareata Dragonului Rosu. " -gameforge.main_quest_flame_lv105._220_say = "A fost prea mult Razador pentru tine de data[ENTER]asta? Nu pot sa cred! L-ai invins o data - il vei[ENTER]invinge si de data asta! " -gameforge.main_quest_flame_lv105._230_notice = "Razador a fost invins. Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv105._240_say = "Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = "Este timpul. Totul este pregatit pentru a-l[ENTER]alunga pe dragonul rosu. " -gameforge.main_quest_flame_lv105._270_say = "Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = "Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = "Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = "Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = "Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = "Mormant Taramor: 1 bucata " -gameforge.main_quest_flame_lv105._330_sayTitle = "Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = "Ce inseamna asta, vierme?! Mai mult decat o[ENTER]gadileala nu am simtit - nu ma poti alunga cu[ENTER]prostia asta! Il voi trezi din morti pe Razador[ENTER]si-l voi aduce pe aceste taramuri inca o data. El[ENTER]ma va elibera din aceasta inchisoare si voi veti[ENTER]da piept cu furia mea! " -gameforge.main_quest_flame_lv105._350_notice = "Ritualul de alungare al Dragonului Rosu a esuat.[ENTER]Raporteaza-i lui Yak-Hwan. " -gameforge.main_quest_flame_lv105._360_say = "Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = "Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = "Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = "Treci prin Foc " -gameforge.main_quest_flame_lv99._020_say = "Yak-Hwam te cauta. Mergi la el si intreaba-l ce[ENTER]doreste. " -gameforge.main_quest_flame_lv99._030_say = "Bun venit! Ar trebui sa fim multumiti cu mica[ENTER]pauza de care am avut parte - Servitorii[ENTER]Intunericului se pare ca au inceput actiunea.[ENTER]Asta nu poate fi ceva bun. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = "Oricum, informatiile sunt foarte vagi. Tot ce[ENTER]stim este ca s-au adunat in Tara de Foc. " -gameforge.main_quest_flame_lv99._060_say = "Am trimis deja cercetasii. Dar de ceva timp[ENTER]acestia nu au mai luat legatura cu noi si sunt[ENTER]cam ingrijorat. Poti sa ii cauti in drum spre[ENTER]Tara de Foc? " -gameforge.main_quest_flame_lv99._070_say = "Desigur. " -gameforge.main_quest_flame_lv99._080_say = "Multumesc! O sa insemnez pe harta ultima locatie[ENTER]stiuta. Mult noroc! " -gameforge.main_quest_flame_lv99._090_notice = "Arunca o privire in jurul Tarii de Foc si gaseste[ENTER]cercetasii.[ENTER]Coordonate: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = "Exploreaza Tara de Foc! " -gameforge.main_quest_flame_lv99._110_say = "Calatoreste in Tara de Foc. Cauta cercetasii si[ENTER]orice indiciu despre ceea ce planuiesc Servitorii[ENTER]Intunericului. " -gameforge.main_quest_flame_lv99._120_say = "Trebuie sa fie ceva la aceasta locatie. Poate[ENTER]poti gasi un indiciu. Mai cauta. " -gameforge.main_quest_flame_lv99._130_notice = "Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = "Yak-Hwan te asteapta la Piatra Dragon Intunecat[ENTER]pentru raport. " -gameforge.main_quest_flame_lv99._150_say = "Te-ai intors! Ai descoperit ceva? " -gameforge.main_quest_flame_lv99._160_say = "Din pacate nicio urma de cercetasi. Dar era o[ENTER]fortareata acolo pe care pana acum nu am[ENTER]observat-o.[ENTER]O aura puternica reflecta in jurul zidului[ENTER]afectand tot ceea ce se afla imprejur. " -gameforge.main_quest_flame_lv99._170_say = "Hmm, nu imi place deloc ceea ce aud. O sa incerc[ENTER]sa aflu mai multe despre aceasta fortareata si te[ENTER]voi cauta dupa aceea. " -gameforge.main_quest_flame_lv99._180_sendLetter = "Inspecteaza Fortareata " -gameforge.main_quest_flame_lv99._190_say = "Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = "Mergi la Yon-I-Walker " -gameforge.main_quest_flame_lv99._210_say = "Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = "Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = "Infrange demonii care bantuie in jurul fortaretei. " -gameforge.main_quest_flame_lv99._260_sayTitle = "Vaneaza Demonii " -gameforge.main_quest_flame_lv99._270_say = "Infrange demonii ce bantuie in jurul fortaretei[ENTER]din Tara de Foc si vezi daca arma ta isi schimba[ENTER]culoarea. " -gameforge.main_quest_flame_lv99._280_say = "Hmm, sunt sigur ca exista niste indicii despre[ENTER]aceasta aura din Tara de Foc. Mergi inapoi inca o[ENTER]data si omoara demonii, acestia se afla in[ENTER]apropierea fortaretei. " -gameforge.main_quest_flame_lv99._290_notice = "Arma ta s-a colorat in negru. Intoarce-te la[ENTER]Yon-I- Walker. " -gameforge.main_quest_flame_lv99._300_say = "Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = "Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = "Yon-I-Walker te cauta. Mergi la el si afla mai[ENTER]multe. " -gameforge.main_quest_flame_lv99._330_say = "Ah, aici erai! Aceasta aura este foarte[ENTER]inselatoare si imi intuneca mintea.[ENTER]Am nevoie de Iarba Soarelui pentru a-mi lumina[ENTER]mintea sa pot continua investigatia. Imi poti[ENTER]aduce? " -gameforge.main_quest_flame_lv99._340_say = "Desigur. " -gameforge.main_quest_flame_lv99._350_say = "Iarba Soarelui creste in locuri uscate si[ENTER]fierbinti - poate fi gasite in Tara de Foc pe tot[ENTER]parcursul anului. Voi insemna pe harta locul in[ENTER]care am gasit ultima data.[ENTER]Totusi nu sunt foarte sigur ca aceasta este[ENTER]intr-adevar locatia... " -gameforge.main_quest_flame_lv99._360_say = "Merg imediat acolo! " -gameforge.main_quest_flame_lv99._370_notice = "Mergi la locatia marcata pe harta in Tara de Foc[ENTER]si cauta Iarba Soarelui. " -gameforge.main_quest_flame_lv99._380_sayTitle = "Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = "Mergi la locatia insemnata pe harta de[ENTER]Yon-I-Walker si cauta Iarba Soarelui in acel loc. " -gameforge.main_quest_flame_lv99._400_say = "Te-ai intors cu mainile goale? Asta nu e bine. Ma[ENTER]simt ca si cum mintea mi se intuneca din ce in ce[ENTER]mai tare din cauza acestei aure. Te rog sa imi[ENTER]aduci Iarba Soarelui. " -gameforge.main_quest_flame_lv99._410_notice = "Ai gasit Iarba Soarelui. Mergi sa o duci la[ENTER]Yon-I-Walker. " -gameforge.main_quest_flame_lv99._420_say = "Ah, ai gasit Iarba Soarelui! Excelent. Acum imi[ENTER]pot continua investigatiile.[ENTER]Yak-Hwan iti va da de veste despre rezultate. " -gameforge.main_quest_flame_lv99._430_say = "Aventura continua de indata ce ai ajuns la[ENTER]nivelul %d. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = "Bun-venit n Metin2 " -gameforge.main_quest_lv1._20_say = "Te ateapt incitantele aventuri din Metin2. Mai[ENTER]nti trebuie s caui Gardianul Orasului.[ENTER]El i va oferi cteva informaii de baz i[ENTER]diverse misiuni.[ENTER][ENTER]Dac doreti s mergi la vntoare, vei gsi[ENTER]animale slbatice la marginea hotarelor satului.[ENTER]Acestea vor fi afiate pe harta mini sub form de[ENTER]puncte roii. Ar trebui s te concentrezi mai[ENTER]nti pe cinii slbatici, deoarece sunt intele[ENTER]cele mai uoare.[ENTER]Succes! " -gameforge.main_quest_lv1._30_targetVid = "Gsete Gardianul Oraului " -gameforge.main_quest_lv1._40_sayTitle = "Gsete Gardianul Oraului " -gameforge.main_quest_lv1._50_sayReward = "Vorbete cu Gardianul Oraului dnd click pe el.[ENTER]El este NPC pe care sgeata l indic. Dac nu-l[ENTER]vezi nseamn c eti prea departe de el. Urmeaz[ENTER]cercurile care clipesc pe hart pn ajungi la[ENTER]el. " -gameforge.main_quest_lv1._60_sayTitle = "Gardianul Oraului: " -gameforge.main_quest_lv1._70_say = "Pari nou aici n localitate! Dup cum vd, nc[ENTER]nu au fcut din tine un soldat. Ai nvat mcar[ENTER]ceva? Uite-te la tine! Ai folosit mcar o dat n[ENTER]via o arm?[ENTER]Ascult![ENTER]Trebuie s fii mereu pe faz, dac vrei s[ENTER]supravieuieti rzboiului. Pn cnd vei atinge[ENTER]nivelul 10, am s te ajut eu. S nu crezi c va[ENTER]fi uor![ENTER]Mic! " -gameforge.main_quest_lv1._80_say = "Acum mergi i nva tehnicile de baz pentru[ENTER]lupte i vntoare! Imediat ce ai ajuns la un[ENTER]nivel mai mare ntoarce-te la mine. De ce mai[ENTER]eti aici? Nu vei primi experien dac stai[ENTER]aici! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = "Ai primit 50,000 puncte de experien.[ENTER]Ai primit 12,000 Yang.[ENTER]Ai primit Pantofi de Aur +4.[ENTER]Ai primit 5 Poiuni Mov. " -gameforge.main_quest_lv10._10_sendLetter = "Mergi la cpitan " -gameforge.main_quest_lv10._110_sayTitle = "Calificare la cpitan " -gameforge.main_quest_lv10._120_sayReward = "Prima misiune a Cpitanului te va duce n satul[ENTER]vecin. Acolo trebuie s vizitezi pe muzicianul[ENTER]Yu-Hwan i s ntrebi de documentele secrete[ENTER]pentru Cpitan. " -gameforge.main_quest_lv10._130_sayTitle = "Muzicianul Yu-Hwan: " -gameforge.main_quest_lv10._140_say = "Viaa este un vis, ca i totul n via. De unde[ENTER]venim i ncotro ne ndreptm? Lumea e plin de[ENTER]glceav. Efortul cinstit nu d niciodat roade.[ENTER]Ai venit s mi asculi[ENTER]cntecul? " -gameforge.main_quest_lv10._150_say = "Oh, cpitanul te-a trimis![ENTER]Psst, vorbete ncet...[ENTER][ENTER]Nimeni din sat nu trebuie s mi afle adevrata[ENTER]identitate.[ENTER]Trebuie s fi de ncredere dac te-a trimis[ENTER]cpitanul![ENTER]Aici este. Documentul conine informaiile pe[ENTER]care am putut s le adun.[ENTER]Du-le la cpitan. " -gameforge.main_quest_lv10._160_sayTitle = "Muzicianul Yu-Hwan: " -gameforge.main_quest_lv10._170_say = "Grbete-te i pleac. Dac rmi prea mult timp[ENTER]aici, nu vei realiza nimic bun. Ce este viaa?[ENTER]Viaa este scurt. Bucur-te de ea atunci cnd[ENTER]poi. " -gameforge.main_quest_lv10._180_targetVid = "napoi la cpitan " -gameforge.main_quest_lv10._190_sayReward = "Muzicianul Yu-Hwan care lucreaz ca i spion i-a[ENTER]dat documentele secrete. Du-le Cpitanului n[ENTER]primul sat. " -gameforge.main_quest_lv10._200_say = "Acesta este documentul de la muzician?[ENTER]Nu-i ru pentru un aventurier nou.[ENTER]Pun mari sperane n tine. Ia asta ca rsplat[ENTER]pentru munca ta. i muncete mai departe cu[ENTER]acelai srg pentru ar. " -gameforge.main_quest_lv10._20_sayReward = "Ai acumulat destul experien acum pentru a[ENTER]apr regatul. De acum nainte Cpitanul i va[ENTER]da misiuni noi. l gseti n primul sat. Mergi[ENTER]la el, te ateapt. " -gameforge.main_quest_lv10._30_sayTitle = "Cpitan " -gameforge.main_quest_lv10._40_say = "mi pari cunoscut... A da, trebuie s fi auzit de[ENTER]tine.[ENTER]Eti noul aventurier, i i-ai demonstrat deja[ENTER]vitejia. Nu tiu ct de bine ai fost instruit,[ENTER]dar pe viitor vei primi multe[ENTER]sarcini. " -gameforge.main_quest_lv10._50_say = "Sunt lucruri importante, i le voi recapitula.[ENTER]Odat a existat un regat unit.[ENTER]Dup apariia pietrelor metin a fost mprit n[ENTER]cele trei regate: Shinsoo este regatul negoului,[ENTER]Chunjo, regatul religiei, iar Jinno este regatul[ENTER]armatei. " -gameforge.main_quest_lv10._60_say = "Sunt lucruri importante, i le voi recapitula.[ENTER]Odat a existat un regat unit.[ENTER]Dup apariia pietrelor metin a fost mprit n[ENTER]cele trei regate: Shinsoo este regatul negoului,[ENTER]Chunjo, regatul religiei, iar Jinno este regatul[ENTER]armatei. " -gameforge.main_quest_lv10._70_say = "Fiecare regat ncearc s se refac dup[ENTER]nelinitile care au aprut odat cu pietrele[ENTER]metin, pentru a reuni continentul.[ENTER]Trebuie i tu s lucrezi aspru pentru unirea[ENTER]continentului![ENTER]Este important s nu uii asta[ENTER]niciodat. " -gameforge.main_quest_lv10._80_say = "Am s i dau prima sarcin.[ENTER]Fii linitit, este o sarcin relativ uoar.[ENTER]n satul vecin se afl un muzician pe nume[ENTER]Yu-Hwan. Lumea spune c a renunat la serviciul[ENTER]militar pentru a deveni muzician.[ENTER]Dar de fapt este spion.[ENTER]Este un document de la Yu-Hwan, de care am[ENTER]nevoie. Adu-mi-l.[ENTER]Nu uita c este o sarcin[ENTER]secret. " -gameforge.main_quest_lv10._90_say = "Apas pe M pentru a vedea cum ajungi n urmtorul[ENTER]sat cu ajutorul hrii. Folosete portalul de[ENTER]teleportare corespunztor satului respectiv.[ENTER]Grbete-te! Yu-Hwan este foarte nalt dar l[ENTER]vezi recunoate dup instrumentele care le poart[ENTER]cu el. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = "Ucide lupii alfa gri " -gameforge.main_quest_lv12._10_sayReward = "Cpitanul are o noua sarcin pentru tine.[ENTER]Mergi la el. " -gameforge.main_quest_lv12._110_say = "Sigur doreti s renunti la misiune? " -gameforge.main_quest_lv12._120_say = "Deci ai reusit?[ENTER]Foarte bine![ENTER]Nu ai intampinat greutati sper? Sa trecem la[ENTER]pasul urmator. " -gameforge.main_quest_lv12._130_targetVid = "Gsete cpitanul " -gameforge.main_quest_lv12._140_sendLetter = "Sarcin ndeplinit " -gameforge.main_quest_lv12._150_say = "Sarcin ndeplinit " -gameforge.main_quest_lv12._160_sayReward = "Ai ucis ct trebuie Lupi Alpha Gri. Acum mergi la[ENTER]Cpitan i raporteaz succesul. " -gameforge.main_quest_lv12._170_say = "Ai reuit s ucizi Lupi Alpha Gri? Bine lucrat.[ENTER]Mulumesc, este mult mai uor acum s pstram[ENTER]sigurana satului. " -gameforge.main_quest_lv12._180_sayReward = "Ai primit 40000 puncte de experien.[ENTER]Ai primit 10000 Yang.[ENTER]Ai primit o Carte de Skilluri. " -gameforge.main_quest_lv12._20_say = "Mai muli lupi alfa gri au produs pagube n afara[ENTER]satului. Au fost mereu slbatici, dar acum[ENTER]ajunge! Atac n continuu satul i oamenii de pe[ENTER]strzi. Pentru a pune situaia sub control[ENTER]trebuie s ucidem civa lupi alfa gri. Sunt[ENTER]sigur c ai s reueti.[ENTER]Ucide 10 lupi alfa gri pentru[ENTER]noi. " -gameforge.main_quest_lv12._30_sayReward = "Ca recompens vei primi 24,000 puncte de[ENTER]experien i 3,500 Yang. " -gameforge.main_quest_lv12._40_sendLetter = "Ucide 10 Lupi Alpha Gri " -gameforge.main_quest_lv12._50_sayReward = "Lupii alfa gri deranjeaz linitea satului.[ENTER]Pentru a nltura pericolul trebuie s ucizi 10[ENTER]lupi alfa gri. " -gameforge.main_quest_lv12._60_sayReward = "Pn acum au fost ucii %s lupi alfa gri. " -gameforge.main_quest_lv12._65_counter = "Numarul ramas " -gameforge.main_quest_lv12._70_sayReward = "Ai ucis toi cei 10 lupi alfa gri.[ENTER]ntoarce-te la cpitan. " -gameforge.main_quest_lv12._80_npcChat = "Ucide lupii alfa gri " -gameforge.main_quest_lv12._90_say = "Cum de nu ai reuit nc?[ENTER]Ai greuti s ucizi 10 lupi alfa gri?[ENTER]Vrei s ncerci n continuare? " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = "Sarcin ndeplinit " -gameforge.main_quest_lv14._10_sayReward = "Cpitanul are o nou sarcin pentru tine.[ENTER]Mergi la el. " -gameforge.main_quest_lv14._110_sayReward = "Ai distrus Metinul Btliei. Mergi la Cpitan i[ENTER]raporteaz-i succesul. " -gameforge.main_quest_lv14._120_say = "Bine lucrat! Ai devenit un ajutor de ncredere![ENTER]Acum tiu c ii pot da orice sarcin.[ENTER]Sunt mndru de tine i de ceea ce ai fcut pentru[ENTER]noi. Uite-i rsplata si ine-o tot aa! " -gameforge.main_quest_lv14._130_sayReward = "Ai primit 20000 puncte de experien.[ENTER]Ai primit 20000 Yang.[ENTER]Ai primit un Nod de aur. " -gameforge.main_quest_lv14._140_sayReward = "Ai primit %s. " -gameforge.main_quest_lv14._20_say = "tiu de pietrele metin de la muzicianul Yu-Hwan.[ENTER]Pietrele metin turbeaz animalele, i mprtie[ENTER]molime peste tot. " -gameforge.main_quest_lv14._30_say = "Dac nu facem ceva mpotriva Pietrelor Metin,[ENTER]animalele slbatice vor ataca satele din nou sau[ENTER]chiar mai ru, eruperea unei epidemii. Te poi[ENTER]ocupa de pietrele care au czut n afara satului? " -gameforge.main_quest_lv14._40_sayReward = "Ca recompens vei primi 48,000 puncte de[ENTER]experien i 10,000 Yang, plus o Piatra[ENTER]Spiritului (+0 pana la +2). " -gameforge.main_quest_lv14._50_sendLetter = "Distruge Piatra Metin a Bataliei " -gameforge.main_quest_lv14._60_sayReward = "Pietrele Metin sunt o ameninare serioas.[ENTER]Ajut-l pe Cpitan s distrug Piatra Metin a[ENTER]Btliei. " -gameforge.main_quest_lv14._70_sayTitle = "Sarcin ndeplinit " -gameforge.main_quest_lv14._80_sayReward = "Ai distrus Piatra Metin a Bataliei. Mergi la[ENTER]Capitan. " -gameforge.main_quest_lv14._90_sendLetter = "napoi la cpitan " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = "Regatul nostru, Jinno, a fost mereu o putere[ENTER]militar. mpratul a unit continentul cu[ENTER]cavalerie puternic ncercat i testat. Chiar[ENTER]dac suntem dezbinai ca urmare a revoltelor[ENTER]cauzate de Pietrele Metin, regatul nostru nc[ENTER]deine puterea asupra Iryung. " -gameforge.main_quest_lv15._10_qSetTitle = "Situaia curent " -gameforge.main_quest_lv15._110_say = "Inc avem cea mai puternic armat dintre toate[ENTER]cele 3 regate, chiar dac nu facem nimic[ENTER]mpotriva pietrelor metin. Dac am vrea, am putea[ENTER]cuceri fr probleme celelalte ri. Trebuie s[ENTER]te antrenezi din greu pentru a deveni un bun[ENTER]soldat! " -gameforge.main_quest_lv15._120_say = "Am s i dau o sarcin nou. Du aceast muniie[ENTER]la Yu-Hwan, n satul vecin. ara noastr este o[ENTER]super-putere militar i trebuie s asigurm[ENTER]muniie suficient.[ENTER]Dac duci aceasta la Yu-Hwan vei contribui mult[ENTER]la narmarea satului. " -gameforge.main_quest_lv15._130_sayReward = "Ai primit 36000 puncte de experiena.[ENTER]Ai primit 10000 Yang.[ENTER]Ai primit o Podoaba. " -gameforge.main_quest_lv15._140_sayTitle = "Situaia curent " -gameforge.main_quest_lv15._150_sayReward = "Cpitanul i-a ncredinat o livrare pentru[ENTER]Yu-Hwan. Du-o lui n al doilea sat. " -gameforge.main_quest_lv15._160_say = "n timpuri strvechi a avut loc o btlie[ENTER]sngeroas intre Sung Mahi i Zeul Dragon. De[ENTER]atunci oamenii au fost mprii n doua tabere[ENTER]care se rzboiesc intre ele ... Din nou tu! Ai[ENTER]nevoie de ceva? Cpitanul mi-a trimis ceva[ENTER]important? Mulumesc. i acum vezi de drumul tu[ENTER]- nu e bine ca oamenii s ne vad mpreun. " -gameforge.main_quest_lv15._170_makequestbutton = "Vorbete cu cpitanul " -gameforge.main_quest_lv15._175_say = "I-ai dat lui Yu-Hwan livrarea Cpitanului. Acum[ENTER]ntoarce-te la Cpitan i ia-i recompensa. " -gameforge.main_quest_lv15._180_say = "Foarte bine! Daca continui tot asa vei ajunge un[ENTER]ajutor important pentru sat. Poftim recompensa. " -gameforge.main_quest_lv15._20_say = "Dac mergi la cpitan vei afla n ce stare se[ENTER]afl cele 3 regate. Mergi repede la el. " -gameforge.main_quest_lv15._30_say = "Dup cum vd, eti pregtit s afli mai multe[ENTER]despre situaia actual. S ncep cu regatul[ENTER]nostru. Pentru a ctiga un rzboi trebuie s te[ENTER]cunoti nti pe tine, pentru a putea apoi[ENTER]cunoate inamicul. " -gameforge.main_quest_lv15._40_say = "Shinsoo: Regatul nostru a fost dintotdeauna un[ENTER]regat al negoului. Aveam rute comerciale foarte[ENTER]ntinse, de aceea negoul nflorea la noi n[ENTER]regat. Dar de cnd au aprut pietrele metin,[ENTER]negoul s-a prbuit iar economia noastr se[ENTER]nrutete. Ca regat al comerului, nu am fost[ENTER]niciodat o putere militar mare.[ENTER][ENTER]De aceea am angajat cu averile noastre muli[ENTER]mercenari. Mercenarii sunt de ndejde i loiali,[ENTER]atta timp ct i plteti. " -gameforge.main_quest_lv15._50_say = "Mulumit mercenarilor, ara noastr i-a[ENTER]recptat oarecum stabilitatea. Dar pentru a ne[ENTER]pregti pentru viitoare rzboaie, avem nevoie de[ENTER]mai muli mercenari i o economie puternic. Ne[ENTER]va costa mult pe toi. " -gameforge.main_quest_lv15._60_say = "Am s i dau o nou sarcin. Du aceast[ENTER]specialitate la Yu-Hwan, n satul vecin. Regatul[ENTER]nostru este un regat al comerului, iar noi[ENTER]negociem cu specialiti din diferite regiuni.[ENTER]Dac o duci la Yu-Hwan, aduci o mare contribuie[ENTER]ntregului sat. " -gameforge.main_quest_lv15._70_say = "Chunjo: Regatul nostru, condus de Yoon Young,[ENTER]este un regat al religiei. Datorit acestul fapt[ENTER]am aflat primii de existena lui Sung Mahi.[ENTER]amanii notri ne-au pregtit pentru venirea[ENTER]pietrelor metin. amanii lucreaz din greu la[ENTER]sigurana regatului nostru. Ei au multe caliti[ENTER]datorate credinei lor. Fr ei ar fi doar o[ENTER]chestiune de timp, pn cnd am fi cucerii de[ENTER]alt ar. " -gameforge.main_quest_lv15._80_say = "i locuitorii rii noastre au o credin[ENTER]puternic i se roag zilnic la zeul zmeu. Zeul[ENTER]zmeu, binefctorul nostru, ne protejeaz i ne[ENTER]apr de nvierea lui Sung Mahi. Trebuie s ne[ENTER]aprm n continuare de aceste atacuri barbare i[ENTER]s reunim continentul cu credina[ENTER]noastr. " -gameforge.main_quest_lv15._90_say = "Am s i dau o nou sarcin. Du aceast statuie[ENTER]a zeului zmeu lui Yu-Hwan, n satul vecin. ara[ENTER]noastr este religioas iar credina adnc n[ENTER]zeul zmeu ne este foarte important. Dac duci[ENTER]statuia la Yu-Hwan vei contribui foarte mult la[ENTER]credina satului. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = "Ai primit 3000 puncte de experien.[ENTER]Ai primit 5000 Yang.[ENTER]Ai primit Blan de lup. " -gameforge.main_quest_lv16._10_sendLetter = "Captureaz spionul " -gameforge.main_quest_lv16._20_sayTitle = "Captureaz spionul " -gameforge.main_quest_lv16._30_sayReward = "n sat este infiltrat un spion Cpitanul i va[ENTER]da mai multe informaii. " -gameforge.main_quest_lv16._40_say = "M tem c avem infiltrat n sat un spion. Am[ENTER]nevoie de ajutorul tu n situaia asta: mergi i[ENTER]ucide Soldaii Jurmnt Alb i poate reueti s[ENTER]afli i nite informaii despre spion. " -gameforge.main_quest_lv16._50_sayReward = "Ca recompens vei primi 100,000 puncte de[ENTER]experien i 5,000 Yang. " -gameforge.main_quest_lv16._60_sendLetter = "Depisteaz spionul " -gameforge.main_quest_lv16._70_sayReward = "Cpitanul suspecteaz ca exist un spion n Satul[ENTER]Jurmntului Alb. Ucide Soldaii Jurmnt Alb[ENTER]pn gseti dovezi despre spion. " -gameforge.main_quest_lv16._75_say = "Ai gsit o scrisoare.[ENTER]Mergi cu ea la cpitan. " -gameforge.main_quest_lv16._80_sayReward = "Ai gsit o scrisoare la Soldaii Jurmnt Alb.[ENTER]Poate asta este dovada despre spion de care are[ENTER]nevoie Cpitanul. Du scrisoarea la Cpitan. " -gameforge.main_quest_lv16._90_say = "Ai ceva dovezi? S vd ... este o scrisoare. Ar[ENTER]putea ajunge ca dovad pentru a afla cine este[ENTER]spionul. Mulumit ie am putea depi aceast[ENTER]criz. Suntem foarte bucuroi s avem un[ENTER]aventurier capabil ca tine![ENTER]Bine lucrat! Odihnete-te o clip. Accept asta[ENTER]ca semn al mulumirii mele. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = "Primul exerciiu: " -gameforge.main_quest_lv2._10_npcChat = "Ce faci? " -gameforge.main_quest_lv2._110_sayTitle = "Primul exerciiu: " -gameforge.main_quest_lv2._120_sayReward = "Ucide 9 Cini Slbatici. Ii vei gsi lng[ENTER]intrarea n ora(sat). " -gameforge.main_quest_lv2._130_sayReward = "Pn acum ai ucis %s cini slbatici. " -gameforge.main_quest_lv2._135_counter = "Numarul ramas " -gameforge.main_quest_lv2._140_sayTitle = "Ai ncheiat prima sarcin de exerciiu. " -gameforge.main_quest_lv2._150_sayReward = "Ai ucis toi cei 9 cini slbatici. Mergi la[ENTER]Cpitan i raporteaz. " -gameforge.main_quest_lv2._160_npcChat = "Despre prima sarcina ... " -gameforge.main_quest_lv2._170_say = "Dac ai greuti n a ucide 9 cini slbatici, nu[ENTER]te poi numi cu adevrat aventurier,[ENTER]sau? " -gameforge.main_quest_lv2._180_sayTitle = "Sarcin de exerciiu: " -gameforge.main_quest_lv2._182_say = "Sigur doreti s renunti la misiune? Va fi[ENTER]tears din vederea general a misiunii i nu va[ENTER]mai fi disponibil. " -gameforge.main_quest_lv2._190_say = "Cum ai reuit?[ENTER]Nu ai triat, sau?[ENTER]n orice caz, s trecem la trapta[ENTER]urmtoare. " -gameforge.main_quest_lv2._200_sendLetter = "Sarcin de exerciiu ndeplinit " -gameforge.main_quest_lv2._20_say = "Gardianul Oraului:[ENTER]Interesul tu este ludabil ns trebuie s[ENTER]acumulezi mai multe puncte de experien. Revino[ENTER]cnd ai atins un nivel mai mare! " -gameforge.main_quest_lv2._210_say = "Eti mai bun dect am crezut! Dar asta ar fi[ENTER]putut face oricine, ha ha! Pe vremea mea erau[ENTER]examenele mult mai aspre. Aa c fii pregtit[ENTER]pentru urmtorul.[ENTER]Uite, ai ctigat cteva licori i nite Yang, cu[ENTER]care poi mbunti armura.[ENTER]Am s te strig cnd am o noua sarcin pentru[ENTER]tine. " -gameforge.main_quest_lv2._220_sayReward = "Ai primit 1,000,000 puncte de experien.[ENTER]Ai primit 15,000 Yang. " -gameforge.main_quest_lv2._230_sayReward = "Ai ajuns la %s, %s uniti. " -gameforge.main_quest_lv2._30_sendLetter = "Scrisoarea de la Gardianul Oraului " -gameforge.main_quest_lv2._40_targetVid = "Gsete Gardianul Oraului " -gameforge.main_quest_lv2._50_sayReward = "Cnd vei citi acest mesaj, vei fi atins deja un[ENTER]nivel mai nalt. Felicitri! Mergi acum la[ENTER]Gardianul Oraului pentru prima ta sesiune de[ENTER]antrenament! " -gameforge.main_quest_lv2._60_say = "nc i lipsete disciplina. Dar se pare c ai[ENTER]nvat totui s mnuieti arma. Chiar crezi c[ENTER]eti pregtit s te pui cu animalele slbatice?[ENTER]Voi verifica ct de dibaci eti.[ENTER]Prsete satul i ucide 9 cini slbatici, apoi[ENTER]vino la mine i ncaseaz-i[ENTER]recompensa. " -gameforge.main_quest_lv2._70_say = "Nu sunt aa puternici, aa c nu trebuie s fie[ENTER]prea greu. Dac nu ndeplineti aceast sarcin,[ENTER]nu vei putea supravieui n acest inut![ENTER]Aa c du-te - cu ct termini mai repede, cu att[ENTER]mai bine! " -gameforge.main_quest_lv2._80_sayReward = "Din cnd n cnd stenii i dau misiuni din care[ENTER]primeti puncte de experien i Yang. Se merit[ENTER]s caui stenii care i ncredineaz misiuni! " -gameforge.main_quest_lv2._90_sayReward = "Dac ucizi Cini Slbatici vei primi:[ENTER]Puncte de experien: 550[ENTER]Yang: 1,000[ENTER]Obiect: %s, Cantitate: %s " -gameforge.main_quest_lv2._95_counter = "Ai vanat: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = "Piatra Metin a fost distrus " -gameforge.main_quest_lv27._105_say = "Ai distrus Metinul Amarului. Mergi la Cpitan i[ENTER]anun-l. " -gameforge.main_quest_lv27._10_makequestbutton = "Distruge Pietrele Metin " -gameforge.main_quest_lv27._110_say = "Ai distrus pietrele metin? Mulumit ie putem[ENTER]garanta sigurana satului. De unde au venit[ENTER]aceste pietre metin? Nu exist aproape nicio[ENTER]informaie despre ele, i totui provoac astfel[ENTER]de probleme.[ENTER]Am auzit c nvatul Uriel le cerceteaz. Dar nu[ENTER]tiu ce a aflat. Ai lucrat bine. " -gameforge.main_quest_lv27._120_sayTitle = "Recompens: " -gameforge.main_quest_lv27._130_sayReward = "Ai primit 3300000 puncte de experien.[ENTER]Ai primit 270000 Yang.[ENTER]Ai primit Carte Maestru. " -gameforge.main_quest_lv27._140_sayReward = "Ai primit %d. " -gameforge.main_quest_lv27._20_say = "Distrugerile provocate de Pietrele Metin sunt[ENTER]mari. ara este n primejdie. Pietrele trebuie[ENTER]distruse! Mergi la Cpitan. " -gameforge.main_quest_lv27._30_say = "Distrugerile provocate de Pietrele Metin sunt[ENTER]mari. ara este n primejdie. Pietrele trebuie[ENTER]distruse! Mergi la Cpitan. " -gameforge.main_quest_lv27._40_say = "Dup cum aud, ai lucrat mult.[ENTER]Oamenii vorbesc despre faptele tale bune.[ENTER]Mulumit mie, care i-am conferit statutul[ENTER]potrivit! Nu te enerva! Am glumit![ENTER]tiu c eti foarte priceput.[ENTER][ENTER]Pietrele metin se nmulesc.[ENTER]Vom avea probleme. " -gameforge.main_quest_lv27._50_say = "Dac numrul Pietrelor Metin crete atunci[ENTER]oamenii vor fi n pericol. Uneori cred ca amanii[ENTER]au dreptate n privina faptului c Zeul Sung[ENTER]Mahi a renscut. Mai nti trebuie s avem grij[ENTER]de ceea ce este evident. Anun-m cnd ai[ENTER]distrus o Piatr Metin. " -gameforge.main_quest_lv27._60_sayTitle = "Sarcin: " -gameforge.main_quest_lv27._70_say = "Tipul de piatr metin pe care trebuie s o[ENTER]distrugi este piatra metin al amarului.[ENTER]Gaseste-o! " -gameforge.main_quest_lv27._80_say = "Recent, multe Pietre Metin care cdeau au fost[ENTER]vzute. Radiaiile lor rele trebuie oprite![ENTER]Distruge un Metin ntunecat. " -gameforge.main_quest_lv27._90_say = "Ai distrus Piatra Metin a Amarului. ntoarce-te[ENTER]la Cpitan. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = "Ziua bun. Ai fost trimis de Gardianul Oraului?[ENTER]Am o sarcin simpl pentru tine. Tatl meu a[ENTER]lsat azi diminea o carte important aici. Are[ENTER]nevoie de ea urgent. " -gameforge.main_quest_lv3._10_npcChat = "Am incheiat prima sarcina. " -gameforge.main_quest_lv3._110_say = "Ai putea s i duci tatlui meu cartea?[ENTER]A duce-o singur, dar trebuie s rmn n[ENTER]magazin. Dac mi faci aceast favoare i i duci[ENTER]cartea, te va rsplti pe msur.[ENTER]El vinde armuri aici n sat. " -gameforge.main_quest_lv3._120_sayItem = "Producie de armuri " -gameforge.main_quest_lv3._130_targetVid = "Gsete negustorul de armuri " -gameforge.main_quest_lv3._140_sendLetter = "Livreaz cartea " -gameforge.main_quest_lv3._150_sayReward = "Du cartea tatlui negustoresei de diverse.[ENTER]El este negustorul de armuri al satului. " -gameforge.main_quest_lv3._160_sayTitle = "Negustorul de armuri: " -gameforge.main_quest_lv3._170_say = "Ce te aduce la mine?[ENTER]Ah, te-a trimis fiica mea! Mulumesc.[ENTER]Am nevoie de aceast carte pentru a produce noi[ENTER]armuri. " -gameforge.main_quest_lv3._180_say = "Fiica mea trebuie s fie tare ocupat, dac te[ENTER]trimite pe tine s mi aduci cartea. Las-m s[ENTER]m gndesc cum te pot rsplti pe[ENTER]msur... " -gameforge.main_quest_lv3._190_say = "Ca recompens i voi da nite Yang pentru a-i[ENTER]cumpra echipamentul corespunztor. Ar trebui s[ENTER]ajung, nu? Cnd voi mai avea nevoie de alt favor[ENTER]i voi cere ajutorul. Si cnd vei avea nevoie de[ENTER]o armur nou vino la mine. Magazinul meu este[ENTER]tot timpul deschis. " -gameforge.main_quest_lv3._200_sayReward = "Ai primit 850 puncte de experien.[ENTER]Ai primit 5,000 Yang.[ENTER]Ai primit 20 Licori Albastre. " -gameforge.main_quest_lv3._20_say = "Se pare c prima sarcin i-a plcut. Atepi[ENTER]dup urmtoarea? Caut-m din nou cnd ai atins[ENTER]urmtorul nivel. Atunci am s i dau o nou[ENTER]sarcin. " -gameforge.main_quest_lv3._30_sendLetter = "Mesajul de la Gardianul Oraului " -gameforge.main_quest_lv3._40_sayReward = "Las vntoarea i mergi la Gardianul Oraului.[ENTER]Are o noua sarcina pentru tine. " -gameforge.main_quest_lv3._50_say = "M bucur c treci pe la mine. Sigur o cunoti pe[ENTER]negustoreasa de diverse, nu? Are nevoie de[ENTER]ajutor. Poi s afli de ce are nevoie? S sperm[ENTER]c nu este vorba de ceva grav. Sunt sigur c poi[ENTER]s o ajui. " -gameforge.main_quest_lv3._60_say = "Pentru informaia ta: Vnztoarea de la Magazinul[ENTER]General vinde puncte de regenerare i alte[ENTER]lucruri folositoare pe viitor. Asa c nu stric[ENTER]s te dai bine pe lng ea. " -gameforge.main_quest_lv3._70_targetVid = "Gsete negustoreasa de diverse " -gameforge.main_quest_lv3._80_sendLetter = "Ajut-o pe negustoreas " -gameforge.main_quest_lv3._90_sayReward = "Mergi la negustoreasa de diverse. Are nevoie de[ENTER]ajutorul tu. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = "Pe Piatra Memoriala exist inscripionri. Fa[ENTER]repede o copie. " -gameforge.main_quest_lv30._10_targetVid = "Gaseste-l pe Uriel " -gameforge.main_quest_lv30._110_say = "Uriel a avut dreptate: pe piatra memorial chiar[ENTER]exist o inscripie. Nu ai putut s-o citeti dar[ENTER]mcar ai fcut o copie. Du notiele lui Uriel. " -gameforge.main_quest_lv30._120_say = "Ai gsit Monumentul din Piatra Hasun? Oh, ai[ENTER]fcut i o copie. Foarte bine. S vedem ...[ENTER]Hmm, se pare ca sunt informaii despre Pietrele[ENTER]Metin dei nu pot descifra tot ce scrie. Acest[ENTER]scris este antic. Ce ne vom face acum? " -gameforge.main_quest_lv30._130_say = "Am o idee! Cunoti Valea Seungryong? Acolo se[ENTER]afla un loc misterios antic. Dac gseti acolo[ENTER]indicii as putea s trag concluzii legat de[ENTER]literele care lipsesc. Mergi n Valea Seungryong[ENTER]i caut Monument Piatra Seul Rong. " -gameforge.main_quest_lv30._140_targetVid = "Monument Piatr din Valea Seungryong " -gameforge.main_quest_lv30._150_say = "Uriel are nevoie de mai multe indicii pentru a[ENTER]trage concluzii legate de literele care lipsesc.[ENTER]Mergi n Valea Seungryong i caut inscripiile[ENTER]de pe Monument Piatra Seul Rong. " -gameforge.main_quest_lv30._160_say = "Ai gsit i alte inscripii? Datorit ie voi[ENTER]putea afla i alte secrete despre Pietrele Metin.[ENTER]Investigaiile mele pot duce la rezultate mult[ENTER]mai rapide dect am sperat. Mulumesc. Te voi[ENTER]anuna cnd voi avea nevoie iar de ajutorul tu.[ENTER]Poftim, ia aceast recompens pentru ajutorul tu. " -gameforge.main_quest_lv30._20_sendLetter = "Secretul Pietrelor Metin " -gameforge.main_quest_lv30._30_say = "Uriel a reuit s afle informaii despre Pietrele[ENTER]Metin. Mergi la el. " -gameforge.main_quest_lv30._40_sayTitle = "Uriel: " -gameforge.main_quest_lv30._50_say = "Ai mai fost trimis odat la mine de ctre[ENTER]cpitan. Se pare c eti foarte capabil. Trebuie[ENTER]s te rog s mi faci un favor. Ai auzit de[ENTER]pietrele metin, nu? Ele cad din cer. Au fore[ENTER]rele i mprtie molime iar animalele turbeaz.[ENTER]Nu tim cum au ajuns n lumea noastr sau din ce[ENTER]sunt formate. Asta mi ngreuneaz cercetrile.[ENTER]De curnd am gsit ns o cheie a misterului[ENTER]pietrelor metin. " -gameforge.main_quest_lv30._60_say = "Exist o tbli, un memorial despre un regat[ENTER]strvechi, n Temnia maimuelor nceptor. Se[ENTER]pare c informaiile de pe tbli sunt legate de[ENTER]secretul Pietrelor Metin. Dac-mi aduci acele[ENTER]informaii voi putea afla mai multe detalii[ENTER]despre Pietrele Metin. Te rog adu-mi informaiile[ENTER]de la Piatra Memorial Hasun din Temnia[ENTER]maimuelor nceptor. " -gameforge.main_quest_lv30._70_sayReward = "Ai primit 122000 puncte de experien.[ENTER]Ai primit 20000 Yang.[ENTER]Ai primit Brar de Argint. " -gameforge.main_quest_lv30._80_targetVid = "Piatra Memoriala din Temnia maimuelor nceptor " -gameforge.main_quest_lv30._90_say = "Uriel crede c a gsit un indiciu despre Pietrele[ENTER]Metin. Mergi n Temnia maimuelor nceptor i[ENTER]caut Monumentul de Piatra Hasun. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = "Sfat: Clare vei reui mai repede i mai comod. " -gameforge.main_quest_lv32._10_sendLetter = "Cartea secret " -gameforge.main_quest_lv32._110_npcChat = "Paginile crii secrete " -gameforge.main_quest_lv32._120_sayTitle = "Negustorul ambulant: " -gameforge.main_quest_lv32._130_say = "Datorit nelinitilor din ntreaga lume, s-a[ENTER]ngreunat i comerul. Ce vrei s cumperi? Ah,[ENTER]te-a trimis nvatul Uriel? El este un client de[ENTER]baz, caut cri vechi din diferite regiuni.[ENTER]Pentru mine e mai degrab o povar.[ENTER]Ha, ha, ha.[ENTER]Vrei s afli ceva despre crile vechi?[ENTER]Hm. Despre crile vechi... " -gameforge.main_quest_lv32._140_say = "Am auzit ceva zilele trecute ns nu i pot zice[ENTER]aa pe gratis. Comerul cu arme n ultimul timp[ENTER]merge foarte bine, am fost asaltat cu comenzi[ENTER]pentru arme. Dac tot stai degeaba i nu faci[ENTER]nimic, ce-ar fi s faci un favor i s faci rost[ENTER]de 20 Sbii de argint +0 pentru mine? Imediat ce[ENTER]le-ai adus i voi da informaia necesar. " -gameforge.main_quest_lv32._150_targetVid = "Caut negustorul ambulant " -gameforge.main_quest_lv32._160_sayTitle = "Ai 20 de sbii de argint+0 " -gameforge.main_quest_lv32._170_say = "Negustorul ambulant a auzit despre paginile[ENTER]vechi. Da-i cele 20 Sbii de argint +0 i i va[ENTER]zice tot ce tie. " -gameforge.main_quest_lv32._180_sayTitle = "Procur 20 de sbii de argint+0 " -gameforge.main_quest_lv32._190_say = "Negustorul ambulant a auzit despre paginile vechi[ENTER]dar nu i va zice pe gratis ceea ce tie. Du-i[ENTER]20 Sbii de argint +0 n schimbul informaiei. " -gameforge.main_quest_lv32._200_npcChat = "Am procurat sbiile " -gameforge.main_quest_lv32._20_targetVid = "Caut-l pe nvatul Uriel " -gameforge.main_quest_lv32._210_say = "Perfect. Eti mult mai talentat dect am crezut.[ENTER]Datorit ie afacerile vor merge i mai bine. Ct[ENTER]despre acele pagini ... Acum cteva zile am[ENTER]trecut pe lng un foior i lng el se afla un[ENTER]memorial. M-am odihnit acolo cteva minute i am[ENTER]gsit o bucat de hrtie lng memorial. " -gameforge.main_quest_lv32._220_say = "In momentul ala nu tiam exact ce este ns acum[ENTER]cred c sunt paginile vechi pe care le caui.[ENTER]Numele memorialului ... hmm ... Cred c[ENTER]Memorialul Weol situat lng satul Neighbouring.[ENTER]Acolo ar trebui s caui. " -gameforge.main_quest_lv32._230_sayTitle = "Negustorul ambulant: " -gameforge.main_quest_lv32._240_say = "Adu-mi nti cele 20 de sbii de argint+0 iar eu[ENTER]i voi da informaiile despre vechile pagini... " -gameforge.main_quest_lv32._250_sendLetter = "n cutarea primei pagini " -gameforge.main_quest_lv32._260_targetVid = "O statuie lng pavilion " -gameforge.main_quest_lv32._270_say = "Negustorul Ambulant a gsit o pagin veche la[ENTER]Memorialul Weol n timp ce se odihnea la foiorul[ENTER]de lng memorial.[ENTER]Mergi la Memorialul Weol de lng Primul Sat i[ENTER]verific dac chiar este pagina pe care o caui. " -gameforge.main_quest_lv32._280_npcChat = "Statuia Weol " -gameforge.main_quest_lv32._290_say = "Aceasta este statuia. Oh, aici este! Am pagina! " -gameforge.main_quest_lv32._300_sendLetter = "Prima pagin " -gameforge.main_quest_lv32._30_say = "Uriel are nevoie de ajutorul tu pentru[ENTER]cercetarea despre o carte veche secret. Mergi la[ENTER]Uriel i vezi cu ce-l poi ajuta. " -gameforge.main_quest_lv32._310_targetVid = "Caut-l pe nvatul Uriel " -gameforge.main_quest_lv32._320_sayTitle = "Ai gsit prima pagin " -gameforge.main_quest_lv32._330_say = "Ai urmat indiciile Negustorului ambulant i ai[ENTER]gsit prima pagina pierdut. Du-o lui Uriel. " -gameforge.main_quest_lv32._340_say = "Deci, ai gsit paginile vechi? Oh da, le-ai[ENTER]gsit! S vedem ce scrie pe ele. Hm ... pare a fi[ENTER]un jurnal. Ascult. " -gameforge.main_quest_lv32._350_sayTitle = "Prima pagin a crii: " -gameforge.main_quest_lv32._360_sayReward = "Lee Seop din Regatul Taejo i extinde teritoriul[ENTER]prin cuceriri. Vrea s cucereasc totul prin[ENTER]for militar. Asa c trebuie s ne asigurm c[ENTER]nu va face i cu ara noastr la fel. Opiunile[ENTER]noastre sunt limitate iar armata sa e att de[ENTER]numeroas. De asta am hotrt s folosim puterea[ENTER]magic interzis! " -gameforge.main_quest_lv32._370_sayTitle = "Prima pagin a crii continuare: " -gameforge.main_quest_lv32._380_sayReward = "Asta este singura noastr ans chiar dac nu[ENTER]tim c va avea succes ns trebuie s ncercam.[ENTER]nainte s ne atace trebuie s deinem[ENTER]informaiile despre puterea magic interzis.[ENTER]Conform legendei putem afla informaii despre[ENTER]aceasta doar n Valea Dragonului. " -gameforge.main_quest_lv32._390_say = "Din coninut neleg c n aceast ar au[ENTER]existat credine strvechi. nainte ca Lee Seop[ENTER]s uneasc toate teritoriile, fiecare ar avea[ENTER]credina ei. Se pare ca autorul crii a fost un[ENTER]om nelept i a fcut parte dintr-o breasl sau[ENTER]chiar era liderul ei. Membrii unei bresle erau[ENTER]considerai elita societii. " -gameforge.main_quest_lv32._400_say = "Multe poveti s-au tot nscocit despre Valea[ENTER]Dragonului. Chiar i eu cunosc cteva. Poate c[ENTER]vom gsi mai multe informaii despre asta sau mai[ENTER]multe pagini din carte. Din pcate nu am nicio[ENTER]informaie despre locul unde se afl.[ENTER]Mergi la vntorul Yang-Shin n satul vecin, el[ENTER]cunoate bine mprejurimile locului n care se[ENTER]afl. Poate tie unde se afl i Valea Dragonului[ENTER]i dac poi gsi ceva util acolo. " -gameforge.main_quest_lv32._40_say = "Salutare.[ENTER]Ajutorul tu de ultima dat a fost foarte util.[ENTER]nct am reuit s fac progrese foarte mari.[ENTER]Dar acum am o problem. n timp ce fceam[ENTER]cercetri despre meteorii am gsit o carte[ENTER]veche. Din ce am neles n carte se vorbete[ENTER]despre schimbrile ce le-a avut ara noastr i[ENTER]cum a fost afectat de acestea.[ENTER]Este foarte important. " -gameforge.main_quest_lv32._410_say = "Excelent! nainte s uit: poftim recompensa[ENTER]pentru prima pagin. " -gameforge.main_quest_lv32._420_sayReward = "Ai primit 1000000 puncte de experien. " -gameforge.main_quest_lv32._430_sayReward = "Ai primit 50.000 Yang " -gameforge.main_quest_lv32._440_sayReward = "Ai primit Lacrima Zeiei. " -gameforge.main_quest_lv32._450_sendLetter = "Mergi la vntor " -gameforge.main_quest_lv32._460_targetVid = "Gsete-l pe vntorul Yang-Shin " -gameforge.main_quest_lv32._470_sayTitle = "ntreab-l pe Yang-Shin despre Valea Dragonului. " -gameforge.main_quest_lv32._480_say = "Pe prima pagin din cartea veche se menioneaz[ENTER]locaia Vii Dragonului. Uriel a auzit multe[ENTER]povesti despre vale dar nu tie locaia ei. Mergi[ENTER]n satul vecin i ntreab-l pe vntorul[ENTER]Yang-Shin dac tie mai multe detalii. " -gameforge.main_quest_lv32._490_sayReward = "Indiciu: Vntorul este n Satul Vecin. " -gameforge.main_quest_lv32._500_npcChat = "Informaii despre valea zmeilor " -gameforge.main_quest_lv32._50_say = "Problema este c, cartea este foarte veche i[ENTER]deteriorat. Cartea a fost transmis din[ENTER]generaii n generaii i de asta este asa[ENTER]deteriorat. 13 pagini lipsesc din carte. Poi[ENTER]face rost de ele cci e posibil s fie scris pe[ENTER]ele cum pot pune capt rzboiului. " -gameforge.main_quest_lv32._510_sayTitle = "Yang-Shin : " -gameforge.main_quest_lv32._520_say = "Vrei sa afli locaia Vii Dragonului? Asta este[ENTER]denumirea veche a Vii Seungryong. Nu se gsesc[ENTER]dragoni acolo dar n schimb gseti multi orci i[ENTER]o sect secret. De ce vrei s mergi ntr-un[ENTER]astfel de loc periculos? Nici eu nu merg acolo[ENTER]asa c mai bine ai sta departe de acel loc. " -gameforge.main_quest_lv32._530_say = "Poftim? Caui paginile din cartea veche? De[ENTER]ndat ce am aflat de la vntori c Vrjitorii[ENTER]Orci au n posesie cteva pagini, am nceput s[ENTER]m ntreb dac este adevrat.[ENTER]Dac eti att de curios mergi acolo i vezi[ENTER]numai ai grij c este un loc periculos. Ai grija[ENTER]de tine. " -gameforge.main_quest_lv32._540_sendLetter = "Caut pagina a doua " -gameforge.main_quest_lv32._550_say = "Dup povestirile vntorului, trebuie s i[ENTER]gseti pe Orcii Elite Vrjitori din Valea[ENTER]Dragonului. Acetia ar trebui s aib a doua[ENTER]pagin veche. Ucide-i pe Orcii Elite Vrjitori i[ENTER]ia a doua pagin. De ndat ce ai luat-o, du-o la[ENTER]Uriel. " -gameforge.main_quest_lv32._560_sendLetter = "Pagina a doua " -gameforge.main_quest_lv32._570_sayTitle = "Am gsit a doua pagin " -gameforge.main_quest_lv32._580_say = "Vntoarea Orcilor Elite Vrjitori a avut succes:[ENTER]ai gsit a doua pagin din carte. Du-o lui Uriel. " -gameforge.main_quest_lv32._590_say = "Asta este pagina a doua?[ENTER]S vd. Hm. Nu e deloc uor de descifrat.[ENTER]Scrie... " -gameforge.main_quest_lv32._600_sayTitle = "Pagina a doua: " -gameforge.main_quest_lv32._60_say = "Odat ce ai gsit vechile pagini, adu-le la mine.[ENTER]Atunci am s ncerc s le descifrez. Hmmm...[ENTER]Oare unde ar trebui nceput? Acum ceva timp am[ENTER]auzit de la un negustor ambulant din satul vecin,[ENTER]c ar fi gsit o pagin veche. Mergi la el i[ENTER]vezi dac poi afla ceva. " -gameforge.main_quest_lv32._610_sayReward = "Adepii magiei negre au fost gsii ascunzndu-se[ENTER]n Valea Dragonului. Ei dein informaii despre[ENTER]puterea magic care a existat nc din timpuri[ENTER]strvechi. A fost nevoie de timp i ameninri[ENTER]pentru a-i convinge sa ne ajute, rezultatul[ENTER]fiind: ai nevoie de un loc special pentru a[ENTER]practica aceast putere magic, locul trebuie sa[ENTER]fie plin de energie negativ. Timpul se scurge[ENTER]repede asa c trebuie s gsesc locul potrivit. " -gameforge.main_quest_lv32._620_say = "Hmm, avem nevoie de un loc plin cu energie[ENTER]negativ pentru a folosi puterea magic, un loc[ENTER]unde totul poate fi transformat n energie[ENTER]negativ. Unde oare putem gsi un astfel de loc?[ENTER]tiu! n Templul Hwang. Locuitorii nu-l numesc[ENTER]degeaba Templul ntunericului. Este locul unde[ENTER]nimeni nu i-ar dori s mearg, nici mcar[ENTER]animalele. " -gameforge.main_quest_lv32._630_say = "Mai mult, acolo se afl o legtur intre puterea[ENTER]magic interzis i secta secret. Poi gsi[ENTER]explicaia asta doar n Templul Hwang. Vezi ce se[ENTER]petrece n templu i ncearc s gseti i alte[ENTER]pagini din carte. Uite aici recompensa pentru a[ENTER]doua pagina gsita ... " -gameforge.main_quest_lv32._640_sayReward = "Ai primit 1000000 puncte de experien. " -gameforge.main_quest_lv32._650_sayReward = "Ai primit 50.000 Yang " -gameforge.main_quest_lv32._660_sayReward = "Ai primit un steag alb " -gameforge.main_quest_lv32._670_sendLetter = "Pagina a treia " -gameforge.main_quest_lv32._680_say = "Ai dus la Uriel primele dou pagini din Cartea[ENTER]Secret. Urmtoarea pagin se afl n Templul[ENTER]Hwang. " -gameforge.main_quest_lv32._690_sayReward = "Indiciu: Seria misiunilor va continua imediat ce[ENTER]ai atins lvl 40. " -gameforge.main_quest_lv32._70_targetVid = "Du-te la negustorul ambulant " -gameforge.main_quest_lv32._80_sayTitle = "Caut paginile crii secrete " -gameforge.main_quest_lv32._90_say = "nvatul Uriel a povestit c a aflat de la un[ENTER]Negustor Ambulant despre o veche pagin de carte.[ENTER]Mergi la Negustorul Ambulant i ntreab-l despre[ENTER]aceasta. Pe negustorul ambulant l gseti n al[ENTER]doilea sat. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = "Ai primit 2000000 puncte de experien. " -gameforge.main_quest_lv40._10_sayTitle = "Templul ntunecat " -gameforge.main_quest_lv40._110_sayReward = "Ai primit 50.000 Yang " -gameforge.main_quest_lv40._120_sayReward = "Ai primit n plus miraculoasa substan a vieii. " -gameforge.main_quest_lv40._130_sendLetter = "Spre deertul Yongbi " -gameforge.main_quest_lv40._140_targetVid = "Cutarea statuiei " -gameforge.main_quest_lv40._150_targetVid = "Cutarea statuiei Wha " -gameforge.main_quest_lv40._160_sayTitle = "Caut pagina a patra " -gameforge.main_quest_lv40._170_say = "neleptul Uriel crede c n Garnizoana[ENTER]Maimutelor Jungsun Dong din Desertul Yongbi poate[ENTER]fi gsit o alt pagin. Acolo se afl dou[ENTER]memoriale.[ENTER]Poate c unul dintre ele ascunde a patra pagin.[ENTER]Mergi n Deertul Yongbi pentru a cauta[ENTER]monumentul din Garnizoana Maimutelor Jungsun[ENTER]Dong. " -gameforge.main_quest_lv40._180_say = "Acesta este Memorialul Wha! " -gameforge.main_quest_lv40._190_say = "Dar acolo nu exist nicio pagin veche din jurnal.Trebuie s merg mai departe i s caut un alt[ENTER]memorial. " -gameforge.main_quest_lv40._200_npcChat = "Cutarea statuiei Su " -gameforge.main_quest_lv40._20_say = "Uriel este n cutarea vechilor pagini din jurnal.Deja i-ai adus dou dintre acestea. Acum cutarea[ENTER]crii secrete continu.[ENTER]Descoperirile de pn acum arat c Fanatic[ENTER]Mndru ntunecat din Templul Hwang are urmtoarea[ENTER]pagin.[ENTER]Acum, pornete la drum! " -gameforge.main_quest_lv40._210_say = "Aici trebuie s fie! Statuia Su. " -gameforge.main_quest_lv40._220_say = "Dar acolo nu exist nicio pagin veche din jurnal.Trebuie s merg mai departe i s caut un alt[ENTER]memorial. " -gameforge.main_quest_lv40._230_sendLetter = "Pagina a patra " -gameforge.main_quest_lv40._240_sayTitle = "Am gsit a patra pagin " -gameforge.main_quest_lv40._250_say = "Memorialele strvechi se dovedesc a fi adevrai[ENTER]gardieni pentru comorile lor: ai gsit a patra[ENTER]pagin veche n Jungsun Dong. Du-o lui Uriel. " -gameforge.main_quest_lv40._260_npcChat = "Vechea pagin a patra " -gameforge.main_quest_lv40._270_say = "Oh! Ai gsit a patra pagin veche.[ENTER]Sper c vom afla mai multe din informaiile pe[ENTER]care ni le d cartea. " -gameforge.main_quest_lv40._280_sayTitle = "Pagina a patra: " -gameforge.main_quest_lv40._290_sayReward = "Acum m aflu n caverna unde triesc maimuele.[ENTER]nsoitorii mei sunt speriai ns energia[ENTER]negativ de aici este insuficient. Timpul se[ENTER]scurge repede iar armata lui Lee Seop se apropie.[ENTER]Ma ntreb dac vom reui la timp. " -gameforge.main_quest_lv40._300_sayTitle = "Pagina 4 continuare: " -gameforge.main_quest_lv40._30_sayTitle = "Am gsit a treia pagin " -gameforge.main_quest_lv40._310_sayReward = "Trebuie s gsesc neaprat urmtoarea locaie.[ENTER]Nimic nu este pierdut nc! Voi ncerca n[ENTER]Caverna Pianjenilor. De data asta dorinele[ENTER]noastre sper s se ndeplineasc ... " -gameforge.main_quest_lv40._320_say = "Hmm, temnia maimuelor nu este locul care-l[ENTER]cautam. Aadar s ncercm altceva i s mergem[ENTER]la Caverna Pianjenilor. Dar nainte de asta[ENTER]trebuie s rezolvam o urgent: Cpitanul este[ENTER]ngrijorat c din ce n ce mai multi strini se[ENTER]strng n jurul satului punnd ntrebri ciudate.[ENTER]Ar trebui s mergi la el i s vezi ce se[ENTER]ntmpl. " -gameforge.main_quest_lv40._330_say = "Toat aceast situaie m nelinitete. S mergem[ENTER]s vedem ce zice Cpitanul. Oh, nainte s uit:[ENTER]uite recompensa pentru a patra pagin. " -gameforge.main_quest_lv40._340_sayReward = "Ai primit 2000000 puncte de experien. " -gameforge.main_quest_lv40._350_sayReward = "Ai primit substana fermecat a ademenirii " -gameforge.main_quest_lv40._360_sendLetter = "Strinii ciudai " -gameforge.main_quest_lv40._370_targetVid = "Caut-l pe cpitan " -gameforge.main_quest_lv40._380_sayTitle = "Afl de la cpitan cte ceva despre strini " -gameforge.main_quest_lv40._390_say = "Se zvonete c multi strini s-au adunat n jurul[ENTER]satului i ntreab despre memoriale. Cpitanul[ENTER]vrea s fac ceva mpotriva. Mergi la el i afl[ENTER]mai multe. " -gameforge.main_quest_lv40._400_npcChat = "Strinii din sat " -gameforge.main_quest_lv40._40_say = "Ipotezele lui Uriel despre Fanatic Mndru[ENTER]ntunecat au fost corecte. Ai gsit a treia[ENTER]pagin din jurnal n posesia lor. Du pagina lui[ENTER]Uriel. " -gameforge.main_quest_lv40._410_say = "n ultimul timp muli strini au intrat n satul[ENTER]nostru i au nceput s ntrebe despre memoriale[ENTER]i cri strvechi. Unii dintre noi tim despre[ENTER]asta dar nu dorim s le spunem strinilor.[ENTER]Nimeni nu tie cine i-a trimis s afle[ENTER]informaii. Pan la urm, suntem n rzboi. " -gameforge.main_quest_lv40._420_say = "Dac sursele mele nu se neal, Nakajima din[ENTER]satul vecin are legtur cu asta. Afl de la el[ENTER]ce vor strinii. " -gameforge.main_quest_lv40._430_sendLetter = "Mergi la Nakajima " -gameforge.main_quest_lv40._440_say = "Cpitanul crede c Nakajima are legtur cu[ENTER]strinii care tot ntreab despre memoriale.[ENTER]Mergi la Nakajima i afl ce tie.Il vei gsi la[ENTER]periferia satului vecin. " -gameforge.main_quest_lv40._450_npcChat = "Cunosti strainii din sat? " -gameforge.main_quest_lv40._460_sayTitle = "Nakajima: " -gameforge.main_quest_lv40._470_say = "Poftim? Ce fel de ntrebare e asta? mi pare ru,[ENTER]nu te pot ajuta. Nu tiu despre ce vorbeti. Nu,[ENTER]nu. Si asa este greu s gseti de lucru n[ENTER]zilele astea. Din ce sa triesc? " -gameforge.main_quest_lv40._480_say = "Prin urmare, recunosc. Dar sunt de acord doar[ENTER]pentru c au promis mult Yang.[ENTER]Nu tiu ce cautau strinii aici, dar mi-au dat o[ENTER]misiune: s omor pe Cpitanul Bestie. " -gameforge.main_quest_lv40._490_say = "Poi afla mai multe de la Cpitanul Bestie.[ENTER]Strinii chiar voiau s l omor. Am o idee: de ce[ENTER]nu l omori tu pentru mine? " -gameforge.main_quest_lv40._500_sendLetter = "Ucide Capitani Brutali " -gameforge.main_quest_lv40._50_say = "Oh, ai gsit urmtoarea indicaie?![ENTER]Aceasta este pagina a treia.[ENTER]Las-m s vd ce scrie acolo. " -gameforge.main_quest_lv40._510_say = "Nakajima a recunoscut c strinii vor s-i ucid[ENTER]pe Cpitanii Bestie. Cum strinii au ntrebat[ENTER]despre Paginile de Jurnal, cpitanii cu siguran[ENTER]au n posesia lor o pagin. Pentru a afla mai[ENTER]multe trebuie s ucid cpitanii. Ei pot fi gsii[ENTER]n afara celui de al doilea sat. " -gameforge.main_quest_lv40._520_sendLetter = "Ai gsit pagina a cincea " -gameforge.main_quest_lv40._530_say = "Am ajuns acolo naintea strinilor i am luat a 5[ENTER]pagina de la Cpitani. Sunt sigur c acum[ENTER]strinii vor pleca avnd n vedere c nu vor gsi[ENTER]nimic. Mai bine duc pagina la Uriel pentru a o[ENTER]descifra. " -gameforge.main_quest_lv40._540_sayTitle = "A 5 pagina " -gameforge.main_quest_lv40._550_sayReward = "Sfat: Poi duce a cincea pagin lui Uriel doar[ENTER]dup ce ai atins nivelul 47. Pstreaz pagina cu[ENTER]grij. " -gameforge.main_quest_lv40._60_sayTitle = "Pagina a treia: " -gameforge.main_quest_lv40._70_sayReward = "Am ajuns ntr-un loc unde energia rului a fost[ENTER]nvins. Dar asta nu este de ajuns ...[ENTER]Unde se poate practica vrjitoria? O informaie[ENTER]recent spune ca ar exista un loc ascuns n[ENTER]deertul Yongbi. Plini de speran, s ne[ENTER]teleportm acum n deertul Yongbi. " -gameforge.main_quest_lv40._80_say = "Deci, nu au reuit s-i ating scopul n Valea[ENTER]Dragonului. Hmm ... Desertul Yongbi? Nu prea[ENTER]ntlneti oameni acolo mai ales c zona este[ENTER]neexploatat. Dar totul este complicat, unde este[ENTER]aceasta zon despre care se vorbete? Presupun c[ENTER]se refer la Jungsun Dong (Temnia maimuelor[ENTER]normal). Este o peter adnc i numai bun[ENTER]pentru colectare de energie negativ. " -gameforge.main_quest_lv40._90_say = "Mergi te rog la Jungsun Dong i caut mai multe[ENTER]pietre memoriale. Cu puin noroc poi gsi mai[ENTER]multe pagini lng memorial. i s nu uitm[ENTER]recompensa pentru a treia pagin. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = "Pagina din Taramul Paianjenilor " -gameforge.main_quest_lv47._10_sayTitle = "Pagina de la Cpitanii Bestie " -gameforge.main_quest_lv47._110_say = "Uriel crede c mai multe informaii despre magia[ENTER]neagr se pot gsi n Temnia Pianjenilor. Poate[ENTER]vom gsi si acolo un memorial ca n Temnia[ENTER]Maimuelor.[ENTER][ENTER]Poi ajunge n Temnia Pianjenilor prin Desertul[ENTER]Yongbi. " -gameforge.main_quest_lv47._120_npcChat = "Statuia Mok " -gameforge.main_quest_lv47._130_say = "Serios! Aici este un memorial i o Pagin din[ENTER]Jurnal. Mergi repede napoi la Uriel. " -gameforge.main_quest_lv47._140_sayTitle = "Am gsit a asea pagin " -gameforge.main_quest_lv47._150_say = "Ai gsit un alt memorial n Temnia Pianjenilor[ENTER]i de asemenea a asea pagin din jurnal se[ENTER]ascundea acolo. Du pagina lui Uriel. " -gameforge.main_quest_lv47._160_npcChat = "Pagina a asea " -gameforge.main_quest_lv47._170_say = "Cum a fost n Temnia Pianjenilor? Ai gsit a[ENTER]asea pagin? Fantastic! M-am temut c va fi prea[ENTER]trziu. Cineva mi spunea mereu c ali oameni[ENTER]caut i ei secretele magiei negre. Se pare c[ENTER]informaia este foarte important. S vedem ce[ENTER]gsim n aceast pagin. " -gameforge.main_quest_lv47._180_say = "Oh, aceast pagin este greu de descifrat. Am[ENTER]nevoie de mai mult timp pentru a o descifra.[ENTER]ns coninutul pare s fie interesant. Acest[ENTER]semn simbolizeaz Magia Neagr, suntem pe drumul[ENTER]cel bun. Vreau s aflu de ce magia neagr a fost[ENTER]interzis. Cred c trebuie s existe un motiv[ENTER]bun. " -gameforge.main_quest_lv47._190_say = "n timp ce ncerc s descifrez pagina ar trebui[ENTER]tu s mergi la muzicianul Yu-Hwan. Am auzit ca[ENTER]deine informaii importante pentru cercetarea[ENTER]noastr. Cnd te vei ntoarce vei afla ce scrie[ENTER]n aceast pagin. Bineneles c recompensa o[ENTER]vei primi acum. " -gameforge.main_quest_lv47._200_sayReward = "Ai primit 3000000 puncte de experien. " -gameforge.main_quest_lv47._20_say = "Ultima oar la nivelul 40 ai gsit cea de-a[ENTER]cincea pagin a jurnalului la Cpitanii Brutali.[ENTER]S o duci neaprat lui Uriel! " -gameforge.main_quest_lv47._210_sayReward = "Ai primit 75.000 Yang " -gameforge.main_quest_lv47._220_sayReward = "Ai primit Binecuvntarea Dragonului. " -gameforge.main_quest_lv47._230_sendLetter = "Mergi la Yu-Hwan " -gameforge.main_quest_lv47._240_targetVid = "Caut-l pe muzicianul Yu-Hwan " -gameforge.main_quest_lv47._250_sayTitle = "Fortele secrete " -gameforge.main_quest_lv47._260_say = "Muzicianul Yu-Hwan se pare ca are informaii[ENTER]despre pagin, mergi la el i ntreab-l. " -gameforge.main_quest_lv47._270_npcChat = "Ceva noutati? " -gameforge.main_quest_lv47._280_say = "Bucur-te de via pentru ca este foarte scurt![ENTER]Tralalalalala ... Ah, ai revenit. Probabil te-ai[ENTER]ntors de la Uriel. Am aflat ca n toate regatele[ENTER]oamenii sunt n cutare de documente importante[ENTER]ns nimeni nu a vrut s-mi zic nimic despre[ENTER]aaceva. " -gameforge.main_quest_lv47._290_say = "Este ciudat c nc aceste figuri ciudate se[ENTER]nvrt pe aici n timpul rzboiului! Cu excepia[ENTER]ta, bineneles! Am auzit c beduinii au reuit[ENTER]s ia ca prada nite lucruri care pot fi[ENTER]importante pentru noi. " -gameforge.main_quest_lv47._300_say = "Am auzit ca Beduinii sunt creaturi periculoase,[ENTER]asa c ai grij. Dar cred c se merit. " -gameforge.main_quest_lv47._30_npcChat = "A 5 pagina " -gameforge.main_quest_lv47._310_sendLetter = "Beduinii " -gameforge.main_quest_lv47._320_sayTitle = "Cutarea informaiilor secrete " -gameforge.main_quest_lv47._330_say = "Uriel are nevoie de toate informaiile despre[ENTER]magia neagr. Muzicianul Yu-Hwan a spus c[ENTER]Beduinii au furat ceva care poate fi de folos. Ar[ENTER]trebui s merg s ucid Beduini. " -gameforge.main_quest_lv47._340_sendLetter = "Am gsit a aptea pagin " -gameforge.main_quest_lv47._350_targetVid = "Cutarea muzicianului Yu-Hwan " -gameforge.main_quest_lv47._360_say = "Datorit informaiilor pe care i le-a dat[ENTER]muzicianul Yu-Hwan ai reuit s gseti a aptea[ENTER]pagin a jurnalului la Beduini. Mergi acum la[ENTER]Yu-Hwan i anun-l c informaia a fost corect. " -gameforge.main_quest_lv47._370_say = "Ochii tai sunt frumoi ca lacul unui munte. Hey,[ENTER]ai revenit. Ai avut succes cu beduinii? Poftim,[ENTER]asta e tot? O bucat veche de hrtie? Nu este[ENTER]folositoare pentru mine. Dar dac te ncnt ...[ENTER]Du-o lui Uriel i transmite-i salutari. " -gameforge.main_quest_lv47._380_sendLetter = "Mergi la Uriel. " -gameforge.main_quest_lv47._390_targetVid = "Mergi la Uriel. " -gameforge.main_quest_lv47._400_sayTitle = "A aptea pagin " -gameforge.main_quest_lv47._40_say = "Ai gsit a cincea pagin? De necrezut! Suntem[ENTER]norocoi c aceste pagini nc exist dup atia[ENTER]ani. Eti foarte eficient.[ENTER]Acum s vedem ce scrie pe aceast pagin. " -gameforge.main_quest_lv47._410_say = "Ai gsit a aptea pagin a jurnalului.[ENTER]Du-o lui Uriel. " -gameforge.main_quest_lv47._420_say = "Salut, mi pare bine s te revd! Am veti bune:[ENTER]am reuit s descifrez a asea pagin. Nu-i ru,[ENTER]aa-i? Trebuie s mrturisesc c sunt mndru de[ENTER]mine. Ceea ce mi-a atras atenia au fost acele[ENTER]caractere... Pardon? Ai gsit alt pagin?[ENTER]Doamne! Chiar c ai fost rapid.[ENTER]Arat-mi! Wow, unde ai gsit-o pe asta? Dac nu[ENTER]m nel acestea sunt caracterele folosite de[ENTER]familia regal. " -gameforge.main_quest_lv47._430_say = "Pentru c aceste caractere nu au fost folosite[ENTER]des i de ctre putini oameni, a fost foarte[ENTER]dificil s le descifrez. ns puin chinuial nu[ENTER]stric, hahaha! De abia atept. Beduinii au furat[ENTER]aceast pagin de la strinii misterioi? Hmm...[ENTER]Asta nseamn c strinii nelegeau caracterele?[ENTER]Devine confuz toat treaba asta.[ENTER]Trebuie s ne asiguram c nu omitem nimic. " -gameforge.main_quest_lv47._440_say = "Oh da: nainte s m concentrez asupra urmtoarei[ENTER]pagini cred c ar trebui s-i zic ce se afl pe[ENTER]pagina a asea. Hm... " -gameforge.main_quest_lv47._450_sayTitle = "Pagina a asea: " -gameforge.main_quest_lv47._460_sayReward = "Timpul se scurge. Am ncercat s folosim magia[ENTER]neagr n Temnia Pianjenilor dar nu a[ENTER]funcionat. Ce ne scap? Se pare c se cer[ENTER]sacrificii mai mari. Dac este adevrat nseamn[ENTER]c este o for imens. " -gameforge.main_quest_lv47._470_sayReward = "Conform legendelor acest tip de magie necesit[ENTER]sacrificii umane. Dar dac voi face aceste[ENTER]sacrificii voi fi privit cu ali ochi n rndul[ENTER]oamenilor. Ne trebuie un nlocuitor. S ncercam[ENTER]cu arpe Spadasin din deert. " -gameforge.main_quest_lv47._480_say = "Aha. Pentru c nu au putut sacrifica viei umane[ENTER]au ncercat cu erpi lupttori. Nu pot spune c[ENTER]sunt de acord cu asta ... nsa s nu se termine[ENTER]ru. Mergi n deert i ucide civa erpi[ENTER]Spadasini i erpi Arcai. Cine tie ce mai gsim[ENTER]acolo. Apropo: recompensa ta este n aceast[ENTER]pung. " -gameforge.main_quest_lv47._490_sendLetter = "Ucide lupttorii arpe " -gameforge.main_quest_lv47._500_sayTitle = "A opta pagin " -gameforge.main_quest_lv47._50_sayTitle = "A cincea pagin: " -gameforge.main_quest_lv47._510_say = "Jurnalul spune despre sacrificarea erpilor[ENTER]Spadasini i erpilor Arcai pentru ritualul[ENTER]magiei negre. Mergi n desertul Yongbi i ucide[ENTER]erpi Spadasini. Si gsete i alte informaii. " -gameforge.main_quest_lv47._520_sendLetter = "Am gsit a opta pagin " -gameforge.main_quest_lv47._530_targetVid = "Mergi la nvatul Uriel " -gameforge.main_quest_lv47._540_say = "Ai gsit a opta pagin din jurnal la erpii[ENTER]Spadasini din Deert. Du-o lui Uriel. " -gameforge.main_quest_lv47._550_say = "Aceasta este Pagina a 8-a. Deoarece e foarte[ENTER]scurt, o descifrez imediat. " -gameforge.main_quest_lv47._560_sayTitle = "A opta pagin: " -gameforge.main_quest_lv47._570_sayReward = "Victimele necesare au fost gsite. Am fost[ENTER]norocoi. Ma ntreb dac nu cumva asta este un[ENTER]semn? Avem nevoie de un clopoel pentru[ENTER]ceremonie. Dac mi aduc bine aminte pianjenii[ENTER]au aaceva. " -gameforge.main_quest_lv47._580_say = "Ah, din nou Temnia Pianjenilor. Trebuie s[ENTER]mergi acolo i s caui clopoelul. Va fi o[ENTER]cltorie obositoare aa c odihnete-te puin i[ENTER]apoi revino. ntre timp voi traduce i alte[ENTER]fragmente. Cnd te vei ntoarce i voi da o nou[ENTER]misiune. i stai linitit, vei primi chiar acum[ENTER]i recompensa pentru a opta pagin. " -gameforge.main_quest_lv47._590_sayReward = "Puncte de experien: 3.000.000 de EXP[ENTER]Yang: 70.000[ENTER]Mantia Curajului: 20[ENTER]Sfat: pentru sarcinile urmtoare trebuie s fi[ENTER]ajuns cel puin la nivelul 50. " -gameforge.main_quest_lv47._60_sayReward = "Lee Seop a ajuns n regatul Taejo mpreun cu[ENTER]armata sa i se pare c vrea s stea acolo pentru[ENTER]o perioada de timp. Intre timp buci mari i[ENTER]mici de meteorii cad pe pmnt producnd haos,[ENTER]distrugere i conflicte. Mreul regat s-a[ENTER]mprit n 3 regate mai mici care se lupt intre[ENTER]ele n loc sa lupte mpotriva inamicului mai[ENTER]mare. Zeul Dragpn nu ne mai ajut datorita[ENTER]acestui lucru. Uneori nsa ajuta pe unii i pe[ENTER]alii nu. Aa c dezastrul devine din ce n ce[ENTER]mai mare ... " -gameforge.main_quest_lv47._70_sayTitle = "Uriel: " -gameforge.main_quest_lv47._80_say = "Un martor ocular al zilelor noastre. Este de[ENTER]nepreuit! Oh da, pltete. Uite aici o[ENTER]recompens pentru munca ta. i nc ceva: cineva[ENTER]mai face investigaii ca i noi asa c nu trebuie[ENTER]s pierdem timp. n josul paginii scrie c Lee[ENTER]Seop a cutat energie negativ n Temnia[ENTER]Pianjenilor. Dac gseti ceva acolo anun-m[ENTER]imediat! " -gameforge.main_quest_lv47._90_sendLetter = "Pagina a asea " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = "Hei, nu te grbi! Nu uita recompensa pentru a[ENTER]noua pagin! " -gameforge.main_quest_lv50._10_sayTitle = "Ucide Mndrul Soldat Pianjen " -gameforge.main_quest_lv50._110_sayReward = "Ai primit 5000000 puncte de experient. " -gameforge.main_quest_lv50._120_sayReward = "Ai primit 125000 Yang. " -gameforge.main_quest_lv50._130_sayReward = "Ai primit Semnul Regelui nelept. " -gameforge.main_quest_lv50._140_sendLetter = "Indiciul de pe Muntele Sohan (ara de ghea) " -gameforge.main_quest_lv50._150_targetVid = "Vechea cutie cu hrtii " -gameforge.main_quest_lv50._160_sayTitle = "Caut vechea cutie cu hrtii " -gameforge.main_quest_lv50._170_say = "Pe Muntele Sohan armatele inamice s-au ncurcat[ENTER]unele n altele. Caut pe alte pagini sau pe alte[ENTER]dovezi scrise despre progresul btliei. " -gameforge.main_quest_lv50._180_npcChat = "O cutie veche cu pagini. " -gameforge.main_quest_lv50._190_say = "Acestea sunt notie i planuri militare.[ENTER]i nc o pagin din jurnal.[ENTER]Ar trebui s le duc lui Uriel. " -gameforge.main_quest_lv50._200_sendLetter = "Pagina a 10-a " -gameforge.main_quest_lv50._20_say = "Cercetrile anterioare indic c exist dovezi n[ENTER]Temnia Pianjenilor. Captureaz Pianjen Soldat[ENTER]Mndru n Kuahlo Dong. Iar dac gseti o alt[ENTER]pagina du-o lui Uriel. " -gameforge.main_quest_lv50._210_sayTitle = "Ai gasit a zecea pagina " -gameforge.main_quest_lv50._220_say = "Ai gsit a 10-a pagin din Jurnalul Secret pe[ENTER]Muntele Sohan (ara de ghea). Se afla ntr-o[ENTER]cutie veche cu nite pagini. Du-o lui Uriel. " -gameforge.main_quest_lv50._230_say = "Ah, ai gsit a zecea pagin care lipsea din[ENTER]jurnal![ENTER]Super, ne apropiem de finalul povetii. Este bine[ENTER]c totul a fost scris n acest jurnal, altfel era[ENTER]pierdut totul. S vedem ce scrie pe pagin. " -gameforge.main_quest_lv50._235_sayTitle = "a zecea pagin: " -gameforge.main_quest_lv50._240_sayReward = "Am reusit sa scapam de primul atac insa urmatorul[ENTER]va fi curand. Terenul ii va opri pe soldatii de[ENTER]fier ai lui Lee Seops si ne va da unele avantaje,[ENTER]dar sunt prea multi. Nu putem castiga. Singura[ENTER]sansa este sa terminam cercetarea magiei negre.[ENTER]In intuneric omoram inamicii si mergem in Pestera[ENTER]Paianjenilor. Ma rog pentru o urma de speranta... " -gameforge.main_quest_lv50._250_say = "Ohh! Se pare c am ajuns. n curnd vom afla[ENTER]puterea Magiei ntunecate. Trebuie s te ntorci[ENTER]n Temnia Pianjenilor nc odat. S sperm c[ENTER]a 11 pagina se gsete acolo. " -gameforge.main_quest_lv50._260_say = "i iat bine meritata te recompens. " -gameforge.main_quest_lv50._270_sayReward = "Ai primit 5500000 puncte de experien. " -gameforge.main_quest_lv50._280_sayReward = "Ai primit 137.500 Yang. " -gameforge.main_quest_lv50._290_sayReward = "Ai primit Mnua Regelui nelept. " -gameforge.main_quest_lv50._300_sayTitle = "Ucide Pianjenii cu Ghear Toxic " -gameforge.main_quest_lv50._30_sendLetter = "Pagina a 9-a " -gameforge.main_quest_lv50._310_say = "Cercetarea magiei ntunecate se face n[ENTER]continuare n Temnia Pianjenilor. Mergi acolo[ENTER]i ucide nite Pianjeni Ghear Toxic pentru a[ENTER]afla mai multe informaii. " -gameforge.main_quest_lv50._320_sendLetter = "Pagina a 11-a " -gameforge.main_quest_lv50._330_targetVid = "Mergi napoi la nvatul Uriel " -gameforge.main_quest_lv50._335_sayTitle = "Ai gsit a Unsprezecea Pagin " -gameforge.main_quest_lv50._340_say = "Ai gsit a unsprezecea pagin din jurnal n[ENTER]Temnia Pianjenilor. Du-o lui Uriel. " -gameforge.main_quest_lv50._350_say = "Ai gsit ceva nouti? Aha, a unsprezecea pagin![ENTER]S vedem...[ENTER]Ah da, pare simplu. Am devenit bun n citirea[ENTER]acestor caractere. Acum fi atent! " -gameforge.main_quest_lv50._355_sayTitle = "Pagina 11: " -gameforge.main_quest_lv50._360_sayReward = "A euat. In ciuda tuturor pregtirilor trebuie s[ENTER]ne micam repede. Acum multi dintre noi sunt[ENTER]accidentai sau au nnebunit. Magia ntunecat[ENTER]chiar este rea. Armata lui Lee Seop a intrat n[ENTER]noi dar asta e irelevant acum. Nu avem destui[ENTER]oameni s ne apram i vom pieri oricum. " -gameforge.main_quest_lv50._365_sayTitle = "Continuarea paginii 11: " -gameforge.main_quest_lv50._370_sayReward = "Un ultim gnd tine armata ntreag i ii d[ENTER]putere: informaia fals din Valea Dragonului. Nu[ENTER]am fost anunai despre efectele secundare ale[ENTER]magiei ntunecate. Vor plti pentru asta. " -gameforge.main_quest_lv50._380_say = "Totul a fost diferit n final, nu a ieit asa cum[ENTER]sperau. Un final nefericit.[ENTER]Din pcate nu poi avea ncredere n nimeni care[ENTER]are legtur cu magia neagr. Trebuiau s se[ENTER]gndeasc la asta. Este interesant c cel care a[ENTER]scris aceste pagini a reuit s adune attea[ENTER]informaii despre aceste lucruri interzise. Cine[ENTER]tie ce scop aveau informatorii si. ns trebuie[ENTER]s terminam calea pe care am nceput-o chiar dac[ENTER]este periculos. tim deja multe lucruri i este o[ENTER]ruine s renunam acum. " -gameforge.main_quest_lv50._390_say = "Ai fost deja n Valea Seungryong. Nu cred c vom[ENTER]mai gsi ceva acolo. M ntreb unde am mai putea[ENTER]cuta... tiu! Memorialele au jucat un rol[ENTER]important n perioada cercetrilor noastre. i[ENTER]nc exist memoriale ce nu le-am investigat pn[ENTER]acum. Cele din celelalte regate! Este foarte[ENTER]periculos acolo. Probabil vei fi atacat constant.[ENTER]Aa c pregtete-te bine i revino la mine cnd[ENTER]eti gata. " -gameforge.main_quest_lv50._400_say = "Dar nainte i voi da o recompens pentru a[ENTER]unsprezecea pagin. " -gameforge.main_quest_lv50._40_targetVid = "Mergi la nvatul Uriel " -gameforge.main_quest_lv50._410_sayReward = "Ai primit 6.000.000 puncte de experien.[ENTER]Ai primit 150.000 Yang.[ENTER]Ai primit Medalia Dragonului.[ENTER]Indiciu: Pentru urmtoarea misiune trebuie sa ai[ENTER]lvl 55. " -gameforge.main_quest_lv50._50_sayTitle = "Am gsit a noua pagin " -gameforge.main_quest_lv50._60_say = "Ai gsit a noua pagin n Temnia Pianjenilor.[ENTER]Du-o lui Uriel. " -gameforge.main_quest_lv50._70_say = "Ai mai gsit i alte informaii despre magia[ENTER]neagr? Wow, a noua pagin! Sunt curios dac[ENTER]magia va funciona.[ENTER]S aruncm o privire. S vedem ce scrie aici... " -gameforge.main_quest_lv50._75_sayTitle = "Pagina a noua: " -gameforge.main_quest_lv50._80_sayReward = "Lee Seop a nceput s atace. i nc nu tim cum[ENTER]s folosim magia neagr. Sunt nervos. Suntem la[ENTER]limit ncercnd s ne apram regatul dar puterea[ENTER]noastr nu este suficient. Armata inamic este[ENTER]prea puternic i dac nu se va ntmpla un[ENTER]miracol o s pierdem btlia. Trebuie s ne[ENTER]retragem. Ar fi bine s ne retragem ntr-un loc[ENTER]neaccesibil cailor lor: ara de Ghea. Cu puin[ENTER]noroc vom mai avea timp s continum cercetarea.[ENTER]Oh, Zeii s ne ajute... " -gameforge.main_quest_lv50._90_say = "Hmm ... atacul a nceput nainte ca ei s[ENTER]cerceteze cum trebuie magia ntunecat aa c au[ENTER]fost nevoii s se retrag n ara de Ghea.[ENTER]Cred c se refereau la Muntele Sohan care mai[ENTER]este denumit aa. Trebuie s cautam mai multe[ENTER]indicii, mergi pe Muntele Sohan i vezi ce poi[ENTER]gsi. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = "Ai gsit a doisprezecea pagin n inutul Joan.[ENTER]Du-o lui Uriel n inutul Yongan. " -gameforge.main_quest_lv55._10_sendLetter = "Cutarea statuilor " -gameforge.main_quest_lv55._110_say = "Ai gsit a doisprezecea pagin n inutul Yongan.[ENTER]Du-o lui Uriel n inutul Pyungmo. " -gameforge.main_quest_lv55._120_say = "mi pare bine s te revd i-mi cer scuze c a[ENTER]trebuit s te trimit peste tot, ns se pare c[ENTER]am avut succes. S vedem ce scrie. Sper ca tot[ENTER]efortul s-a meritat. " -gameforge.main_quest_lv55._130_sayTitle = "A doisprezecea pagin: " -gameforge.main_quest_lv55._140_sayReward = "Am gsit informatorii i n final au pltit cu[ENTER]viaa lor. Dar ceea ce este mai important este[ENTER]faptul ca am reuit s aflam nite informaii[ENTER]importante: nu avem nevoie de Temnia[ENTER]Pianjenilor ci de Templul ntunecat. Se[ENTER]presupune c acolo se fceau ritualuri cu magie[ENTER]neagr. " -gameforge.main_quest_lv55._145_sayTitle = "Continuarea Paginii 12: " -gameforge.main_quest_lv55._150_sayReward = "Mai avem doar o singur modalitate de a-l opri pe[ENTER]Lee Seop. Trebuie s ajungem la Templul ntunecat[ENTER]pentru a ncepe magia neagr. Nu am mai rmas[ENTER]multi care s facem ritualul magiei negre dar i[ENTER]cu putini oameni ne putem descurca i schimba[ENTER]soarta. " -gameforge.main_quest_lv55._160_say = "Ah, deci nu au gsit locul potrivit. Am avut[ENTER]dreptate n final! Chiar este Templul Hwang.[ENTER]Poate i aminteti de locul acela ntunecat plin[ENTER]de energie negativ. " -gameforge.main_quest_lv55._170_say = "Acolo n templu acum triesc doar montri, picior[ENTER]de om nu a mai clcat de mult timp. Este[ENTER]periculos ns sunt sigur c te descurci. Mergi[ENTER]n Valea Seungryong i caut ultima pagin n[ENTER]Templul Hwang. Povestea pe care ne-o spune[ENTER]jurnalul se termin aici. Trebuie s aflu[ENTER]neaparat care este finalul. Succes! Oh, ateapt[ENTER]o secund, poftim recompensa pentru a[ENTER]doisprezecea pagin. " -gameforge.main_quest_lv55._180_sayReward = "Ai primit 26.000 puncte experien.[ENTER]Ai primit 15.000 Yang.[ENTER]Ai primit Rt de porc. " -gameforge.main_quest_lv55._190_sayReward = "Ai primit 162500 Yang. " -gameforge.main_quest_lv55._200_sendLetter = "Ultima pagin " -gameforge.main_quest_lv55._20_say = "Asa cum deja ai gsit cteva pagini din jurnal[ENTER]lng memoriale, Uriel crede c vei putea gsi[ENTER]informaii i despre magia ntunecat. Mergi n[ENTER]Regatul Chunjo i cerceteaz memorialul din Zona[ENTER]Joan. " -gameforge.main_quest_lv55._210_sayTitle = "Ucide Cpcun din Templu " -gameforge.main_quest_lv55._220_say = "Pan acum ai gsit 12 din cele 13 pagini de[ENTER]jurnal. Acum mai trebuie fcut un lucru. Uriel[ENTER]crede c magia neagr se poate face n Templul[ENTER]Hwang. Mergi acolo i afla mai multe informaii.[ENTER]ncepe cutarile prin a ucide Cpcuni. " -gameforge.main_quest_lv55._230_say = "Trebuie s merg mai adnc n Templu. " -gameforge.main_quest_lv55._240_sendLetter = "Templul ntunecat " -gameforge.main_quest_lv55._250_sayTitle = "Energia negativ a templului " -gameforge.main_quest_lv55._260_sayReward = "Dup ce ai petrecut puin timp n templu, ai un[ENTER]sentiment straniu pentru acest loc ciudat i[ENTER]ntunecat: Umbrele reci tremur n fiecare col.[ENTER]Locul e plin de energie negativ. Este clar c[ENTER]templul este motivul pentru energia negativ.[ENTER]Aici a nceput totul... " -gameforge.main_quest_lv55._270_say = "Vei deveni contient de faptul c rul care[ENTER]persist n aer devine din ce n ce mai puternic[ENTER]cu ct te ndrepi spre centrul templului.[ENTER]Trebuie s gseti centrul templului.[ENTER]Acolo trebuie s fie sursa de energie. " -gameforge.main_quest_lv55._280_npcChat = "Statuia Gum " -gameforge.main_quest_lv55._290_say = "Monumentul Gum este inima templului. Te miti[ENTER]ncet i vei gsi ultima pagin din jurnal. " -gameforge.main_quest_lv55._300_say = "Ai gsit ultima pagin a Jurnalului Secret n[ENTER]Templul ntunecat. Du-te la Uriel i spune-i ce[ENTER]ai descoperit. " -gameforge.main_quest_lv55._30_say = "Dup cum ai gsit deja mai multe Pagini de Jurnal[ENTER]n apropierea memorialelor, Uriel crede c mai[ENTER]multe informaii despre magia neagr secreta, pot[ENTER]fi gsite n apropierea i n jurul memorialelor[ENTER]neexplorate. Du-te la Regatul Jinno i exploreaz[ENTER]memorialul din zona Pyungmo. " -gameforge.main_quest_lv55._310_say = "Asta e, a treisprezecea i ultima pagin! Nu-i[ENTER]pot spune ct de recunosctor i sunt pentru[ENTER]asta. Uite cum mi tremur minile.[ENTER]Sunt aa fericit doar pentru c citesc pagina.[ENTER]Ptiu...[ENTER]Ei bine, s vedem cum se termin povestea. " -gameforge.main_quest_lv55._320_sayTitle = "Pagina 13: " -gameforge.main_quest_lv55._330_sayReward = "n sfrit am ajuns.[ENTER]Dup toate ncercrile noastre acum avem[ENTER]urmtoarea misiune: Trebuie s svrim ceremonia[ENTER]i s activm magia neagr. Sper c suntem destul[ENTER]de puternici. Foarte muli dintre noi ne leganam[ENTER]uor, pentru c suntem epuizai dup lunga[ENTER]cltorie i dup urmrirea rzboinicilor lui Lee[ENTER]Seop. Oricum trebuie s ncercm altfel regatul[ENTER]nostru va disprea. " -gameforge.main_quest_lv55._335_sayTitle = "Continuarea Paginii 13: " -gameforge.main_quest_lv55._340_sayReward = "Sunt 7 dintre noi. Ne-am luat cele mai bune[ENTER]mbrcminte, chiar dac arat ca nite zdrene[ENTER]acum. Ne vom aduna ntr-un cerc i ne vom ine de[ENTER]mini pentru ca liniile de putere s fie nchise.[ENTER]Apoi, vom cnta cuvintele magice i sper c magia[ENTER]neagr nu va mai face alte sacrificii... " -gameforge.main_quest_lv55._350_sayReward = "...S-a terminat...[ENTER]La nceput totul a fost foarte promitor. Camera[ENTER]s-a umplut cu energie i cntec, dar brusc m-am[ENTER]simit cu adevrat ciudat. Ceilali 6 colegi au[ENTER]czut n genunchi. Templul a inceput s se[ENTER]cutremure. Apoi a fulgerat si am fost aruncai pe[ENTER]spate. i apoi liniile puterii s-au rupt...[ENTER]Acum este linite. Camarazii mei sunt mori la[ENTER]datorie. Magia nu a reuit.[ENTER]Am dat gre. " -gameforge.main_quest_lv55._360_say = "Ce? Asta-i tot?!?[ENTER]E o nebunie! Toat munca aceea pentru nimic? Nu[ENTER]pot s cred. Am cltorit, ne-am luptat, am[ENTER]tradus i am fiert cteva ore. Toate astea pentru[ENTER]nimic! Suntem la fel de nelepi cum eram i[ENTER]nainte. Cu toate acestea, pare a fi mai bine[ENTER]dac ne-am ine la distan de magia neagr, care[ENTER]este ce am crezut de la nceput. Dar tiind este[ENTER]mai bine dect creznd, nu? " -gameforge.main_quest_lv55._370_say = "Vom face o pauz mai nti. M doare capul i[ENTER]probabil i tu eti obosit. Trebuie s scap de[ENTER]durere nti. Dup ce termin, vom continua s[ENTER]vorbim. n ciuda a tot ce s-a intmplat, mi-ai[ENTER]oferit un serviciu de nepreuit. Nu va rmne[ENTER]nerspltit! " -gameforge.main_quest_lv55._380_sayReward = "Primeti 7 000 000 puncte de experien. " -gameforge.main_quest_lv55._390_sayReward = "Ai primit 175.000 Yang. " -gameforge.main_quest_lv55._400_sayReward = "Ai primit Cartea Comandantului. " -gameforge.main_quest_lv55._40_say = "Dup ce ai gsit deja mai multe Pagini de Jurnal[ENTER]lng memoriale, Uriel crede c vei fi capabil s[ENTER]gseti mai multe informaii despre secretele[ENTER]magiei negre lng memorialele neexplorate. Du-te[ENTER]la Regatul Shinsoo i investigheaz memorialul[ENTER]din Zona Yongan. " -gameforge.main_quest_lv55._50_npcChat = "Acolo este! " -gameforge.main_quest_lv55._60_say = "Acesta este monumentul pe care l cuta Uriel.[ENTER]Acolo e i o pagina mpturit! Ar trebui s o[ENTER]duc rapid la Uriel. " -gameforge.main_quest_lv55._70_sendLetter = "Ai gsit a doisprezecea pagin " -gameforge.main_quest_lv55._80_targetVid = "ntoarce-te la Uriel " -gameforge.main_quest_lv55._90_say = "Ai gsit a doisprezecea pagin n inutul[ENTER]Pyungmo. Du-i-o lui Uriel n inutul Joan. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = "Mergi la fierar. Are nevoie de ajutorul tu. " -gameforge.main_quest_lv6._10_targetVid = "Mergi la Gardianul Oraului. " -gameforge.main_quest_lv6._110_say = "Cine eti i ce doreti?[ENTER]Sunt foarte ocupat asa c nu m deranja.[ENTER]Oh, Gardianul Oraului te-a trimis? Credeam c[ENTER]nimeni nu va veni. Nu este o sarcin grea i nu[ENTER]va dura mult. " -gameforge.main_quest_lv6._120_say = "Trebuia sa primesc de la Administratorul[ENTER]Depozitului un rat de porc. Procura ratul de porc[ENTER]pentru a imi continua munca. " -gameforge.main_quest_lv6._130_targetVid = "ntreab Administratorul Depozitului. " -gameforge.main_quest_lv6._140_sendLetter = "Mergi la Administratorul Depozitului. " -gameforge.main_quest_lv6._150_sayReward = "Fierarul ateapt o livrare urgent de la[ENTER]Administratorul Depozitului. Mergi la el i[ENTER]ntreab-l despre Rtul de porc pentru Fierar. " -gameforge.main_quest_lv6._160_sayTitle = "Administrator Depozit: " -gameforge.main_quest_lv6._170_say = "Bine ai venit! Eu sunt Administratorul[ENTER]Depozitului al acestui ora. Daca ai prea multe[ENTER]obiecte, le poi depozita n magazia mea. " -gameforge.main_quest_lv6._180_say = "Vrei s ... Ah, fierarul te-a trimis pentru Rt[ENTER]de porc! " -gameforge.main_quest_lv6._190_say = "M tem c mbtrnesc i uit. n trecut ceva de[ENTER]genul sta nu s-ar fi ntmplat. Uite Nasul de[ENTER]Porc. Te rog du-l imediat la Fierar. Ne vedem mai[ENTER]trziu. " -gameforge.main_quest_lv6._200_sendLetter = "napoi la Fierar " -gameforge.main_quest_lv6._20_sayReward = "Gardianul Oraului are o nou misiune pentru[ENTER]tine. Du-te la el i intreab-l despre ce e[ENTER]vorba. " -gameforge.main_quest_lv6._210_sayReward = "Administratorul depozitului a uitat complet de[ENTER]livrare. i-a dat acum Rt de porc. Du-l rapid la[ENTER]fierar ca s nu atepte mai mult. " -gameforge.main_quest_lv6._220_say = "Te-ai ntors mai repede dect am crezut! Ar[ENTER]trebui s-i menii aceast vitez, ar putea fi[ENTER]util n viitor. Asculta cu atenie acum, am[ENTER]cteva informaii importante pentru tine. " -gameforge.main_quest_lv6._230_say = "tii ceva despre mbuntiri? Desigur c nu.[ENTER]nc eti un aventurier nceptor. E cam aa:[ENTER]Dac mi dai o bucat din armura ta, i pot[ENTER]mbunti calitile n schimbul a civa yang. " -gameforge.main_quest_lv6._240_say = "Arta de rafinare poate fi facut n moduri[ENTER]diferite - cu ct vrei mai mult, cu att este mai[ENTER]greu de executat. Pentru o mbuntire de +3 sau[ENTER]mai jos ai nevoie de puin Yang i pentru orice[ENTER]altceva este necesar un obiect suplimentar.[ENTER]Ca de exemplu, Rtul de Porc pe care mi l-ai adus.Cu toate acestea, uneori obiectul adus pentru[ENTER]rafinare poate fii distrus chiar dac executarea[ENTER]este efectuat de un fierar aa priceput ca mine.[ENTER]Vino la mine daca ai timp. Pot furi arme[ENTER]fantastice! " -gameforge.main_quest_lv6._250_sayReward = "Ai primit %s puncte de experien. " -gameforge.main_quest_lv6._260_sayReward = "Ai primit %s Yang. " -gameforge.main_quest_lv6._270_sayReward = "Ai primit nite Blan de Lup+. " -gameforge.main_quest_lv6._30_say = "Hey, tu! Nu pierde vremea prin sat, i nu zii c[ENTER]nu-i nimic de fcut! Trebuie s te antrenezi mai[ENTER]departe! Antrenamentul este singurul mod de[ENTER]supravieuire n aceaste vremuri tulburi! " -gameforge.main_quest_lv6._40_say = "Dar, dac tot eti aici, am o misiune pentru[ENTER]tine: Fierarul a fost aici un timp n urm i a[ENTER]spus ceva despre porci i probleme de livrare.[ENTER]Poate c are nevoie de ajutor. Du-te la el i[ENTER]spune-i c eu te-am trimis. Du-te! " -gameforge.main_quest_lv6._50_sayReward = "Dac vei ndeplini misiunea pentru Fierar vei[ENTER]primi o recompens. " -gameforge.main_quest_lv6._60_sayReward = "Puncte de experien: %s " -gameforge.main_quest_lv6._70_sayReward = "Yang: %d " -gameforge.main_quest_lv6._80_targetVid = "Gsete Fierarul " -gameforge.main_quest_lv6._90_sendLetter = "Misiunea Fierarului " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = "Muntele Sohan? Am vazut odata acolo o piatra de[ENTER]mormant! " -gameforge.main_quest_lv60._10_sendLetter = "Un nou indiciu " -gameforge.main_quest_lv60._110_say = "Nu i mai aminteti nicio inscripie de pe[ENTER]piatr? Sigur c nu. Aceast piatr veche de[ENTER]mormnt ne poate da informaii valoroase despre[ENTER]Naiunea ntunecat. Te poi duce la Muntele[ENTER]Sohan s faci o copie a inscripiei pentru mine? " -gameforge.main_quest_lv60._120_say = "Potrivit investigatiilor lui Uriel, cele sapte[ENTER]Preotese Dragon au apartinut Natiunii Intunecate.[ENTER]Cerceteaza piatra veche de mormant de pe Muntele[ENTER]Sohan. Capitala Natiunii Intunecate se pare ca a[ENTER]fost candva acolo. " -gameforge.main_quest_lv60._130_say = "Nu i mai aminteti nicio inscripie de pe[ENTER]piatr? Sigur c nu. Aceast piatr veche de[ENTER]mormnt ne poate da informaii valoroase despre[ENTER]Naiunea ntunecat. Te poi duce la Muntele[ENTER]Sohan s faci o copie a inscripiei pentru mine? " -gameforge.main_quest_lv60._140_sayReward = "Ai gsit piatra veche de mormnt din timpurile[ENTER]vechi ale Naiunii ntunecate i ai fcut o copie[ENTER]a inscripiei. Mergi la Uriel. " -gameforge.main_quest_lv60._150_say = "Potrivit investigatiilor lui Uriel, cele sapte[ENTER]Preotese Dragon au apartinut Natiunii Intunecate.[ENTER]Cerceteaza piatra veche de mormant de pe Muntele[ENTER]Sohan. Capitala Natiunii Intunecate se pare ca a[ENTER]fost candva acolo. " -gameforge.main_quest_lv60._160_say = "n sfrit! D-mi voie s analizez inscripia...[ENTER]Aceasta spune urmtoarele: Naiunea ntunecat[ENTER]s-a dedicat magiei negre i l-a servit pe Sung[ENTER]Mahi, Zeul Demonilor. " -gameforge.main_quest_lv60._170_say = "Oh Doamne... Sung Mahi! Asta poate insemna ca[ENTER]cele sapte Preotese Dragon asteapta sa il reinvie[ENTER]pe Sung Mahi folosind interzisa vrajitorie[ENTER]intunecata? " -gameforge.main_quest_lv60._180_say = "Foarte bine. Pentru eforturile tale, este corect[ENTER]sa primesti o recompensa. " -gameforge.main_quest_lv60._190_sayReward = "Ai primit %s puncte de experien. " -gameforge.main_quest_lv60._200_sayReward = "Ai primit %s Yang. " -gameforge.main_quest_lv60._20_say = "Uriel a descoperit un nou indiciu din povestea[ENTER]vechiului jurnal. Cauta-l pe Uriel pentru a afla[ENTER]mai multe. " -gameforge.main_quest_lv60._210_sayReward = "Ai primit %d. " -gameforge.main_quest_lv60._220_sendLetter = "Natiunea Intunecata II " -gameforge.main_quest_lv60._230_say = "Potrivit investigatiilor lui Uriel, Padurea[ENTER]Fantoma a apartinut regatului Natiunii[ENTER]Intunecate. Poate ca acolo se afla indicii[ENTER]suplimentare. Dar aceasta padure este plina de[ENTER]pericole iar pietrele Metin au umplut padurea de[ENTER]creaturi ingrozitoare. Gaseste Copacul Rau pentru[ENTER]a capata mai multe indicii. Apoi vorbeste cu[ENTER]Uriel. " -gameforge.main_quest_lv60._240_say = "Natiunea Intunecata e inconjurata de numeroase[ENTER]secrete. Datorita tie, am reusit sa aflam cateva[ENTER]dintre acestea, dar inca ne lipsesc anumite[ENTER]informatii. Te rog mergi si cauta un document[ENTER]vechi. Ar trebui sa il gasesti in Padurea Fantoma[ENTER]langa Muntele Sohan. " -gameforge.main_quest_lv60._250_counter = "Pagini ramase: " -gameforge.main_quest_lv60._260_say = "Natiunea Intunecata e inconjurata de numeroase[ENTER]secrete. Datorita tie, am reusit sa aflam cateva[ENTER]dintre acestea, dar inca ne lipsesc anumite[ENTER]informatii. Te rog mergi si cauta un document[ENTER]vechi. Ar trebui sa il gasesti in Padurea Fantoma[ENTER]langa Muntele Sohan. " -gameforge.main_quest_lv60._270_sayReward = "Ai invins Copacul Rau si ai luat documentul. Este[ENTER]scris intr-o limba necunoscuta. Mergi la Uriel[ENTER]pentru a traduce documentul. " -gameforge.main_quest_lv60._280_say = "In sfarsit! Ai gasit vechiul document. Sa speram[ENTER]ca se va face putina lumina in aceasta problema! " -gameforge.main_quest_lv60._290_say = "Dar ce...? Nu inteleg nimic de aici! Documentul[ENTER]se pare ca este facut din zece pagini. Mergi[ENTER]inapoi in padure si cauta cele noua pagini[ENTER]ramase. " -gameforge.main_quest_lv60._300_say = "Trebuie sa gasesti inca %d pagini. " -gameforge.main_quest_lv60._30_say = "Ce mai faci? i aminteti de acel jurnal care[ENTER]coninea o poveste? Cea care se termin brusc la[ENTER]pagina treisprezece i ultima? " -gameforge.main_quest_lv60._310_say = "Bun, acum sa vedem...[ENTER]Este evident ca Natiunea Intunecata le-a fortat[ENTER]pe Preotesele Dragon sa foloseasca vrajitoria,[ENTER]abuzand de puterea celor sapte femei pentru a[ENTER]readuce arta straveche a magiei intunecate. " -gameforge.main_quest_lv60._320_say = "Pentru a-l reinvia pe Sung Mahi, vrajitoria[ENTER]intunecata trebuia folosita in acelasi timp in[ENTER]sapte locatii diferite. Dar Lee Seop si armata[ENTER]lui au reusit sa opreasca acest ritual la timp si[ENTER]au stricat planurile Natiunii Intunecate. " -gameforge.main_quest_lv60._330_say = "Aceasta Natiune a fost de departe cea mai temuta.[ENTER]Acestia erau capabili sa controleze mintea si[ENTER]constiinta umana prin magie neagra! " -gameforge.main_quest_lv60._340_sendLetter = "Indiciu " -gameforge.main_quest_lv60._350_say = "Uriel a descoperit, in vechile pergamente,[ENTER]indicii referitoare la Monumentul Gum. Mergi al[ENTER]el si afla mai mult. " -gameforge.main_quest_lv60._360_say = "Sa facem un rezumat a ceea ce avem pana in[ENTER]prezent: Odata a existat un popor care se numea[ENTER]Natiunea Intunecata si care ii era loial zeului[ENTER]demon Sung Mahi. Pentru a-l reinvia, acestia au[ENTER]ademenit sapte Preotese Dragon si le-au obligat[ENTER]sa foloseasca puterile sfinte pe care acestea le[ENTER]aveau pentru a readuce pe pamant arta vrajitoriei[ENTER]intunecate. Dar ca acest lucru sa se intample,[ENTER]ritualul trebuia sa aiba loc in sapte locatii[ENTER]diferite in acelasi timp. " -gameforge.main_quest_lv60._370_say = "Preotesele Dragon au executat ritualul magiei[ENTER]negre doar in acest turn si nu in cele sapte[ENTER]locatii diferite...[ENTER]De aceea, reinvierea lui Sung Mahi a esuat! " -gameforge.main_quest_lv60._380_say = "Natiunea Intunecata se pare ca a oferit celor[ENTER]sapte Preotese Dragon o informatie gresita. " -gameforge.main_quest_lv60._390_say = "Poate ca nu stiau ceea ce au de facut...[ENTER]Ar exista o sansa dar vechile pergamente[ENTER]mentioneaza despre acest turn ca are legatura cu[ENTER]Monumentul Gum. Se pare ca despre asta vorbeau,[ENTER]despre Turnul Demonilor de la Templul Hwang. " -gameforge.main_quest_lv60._400_say = "In sfarsit am gasit ultimul indiciu in ceea ce[ENTER]priveste cazul Preoteselor Dragon! Odihneste-te[ENTER]putin si apoi vom vorbi despre ce avem de facut[ENTER]mai departe. Mi- e teama ca te asteapta o lunga[ENTER]calatorie in Turnul Demonilor... " -gameforge.main_quest_lv60._40_say = "Da, in mod sigur. Sapte persoane au fugit de Lee[ENTER]Seop si cavaleria acestuia in Templul Hwang si in[ENTER]disperarea lor, au apelat la vrajitoria[ENTER]intunecata si interzisa... intr-un final, a[ENTER]supravietuit doar unul dintre ei. " -gameforge.main_quest_lv60._410_sayReward = "Urmatoarea parte a acestei aventuri este[ENTER]disponibila de indata ce ajungi la nivelul 66. " -gameforge.main_quest_lv60._50_say = "Corect. Am efectuat cercetari in continuare si am[ENTER]aflat ca cei sapte membri ai cultului sfant erau[ENTER]Preotese Dragon. In vechile pergamente erau[ENTER]asociate cu un popor teocratic numit Natiunea[ENTER]Intunecata.[ENTER]Au facut parte Preotesele Dragon din aceasta[ENTER]misterioasa natiune? Poftim, citeste acest[ENTER]pergament cu mare atentie si apoi vino sa[ENTER]vorbesti din nou cu mine, dupa ce ai terminat. " -gameforge.main_quest_lv60._60_sendLetter = "Natiunea Intunecata I " -gameforge.main_quest_lv60._70_say = "Potrivit investigatiilor lui Uriel, cele sapte[ENTER]Preotese Dragon sunt din Natiunea Intunecata.[ENTER]Cerceteaza piatra veche de mormant de pe Muntele[ENTER]Sohan. Se presupune ca odata in acea locatie a[ENTER]fost capitala Natiunii Intunecate. Inainte de te[ENTER]duci, mergi si vorbeste cu Uriel inca o data. " -gameforge.main_quest_lv60._80_say = "Arta vrajitoriei lor era extrem de dezvoltata si[ENTER]potrivit jurnalului, au fost distruse de Lee Seop[ENTER]toate indiciile care duceau catre cele sapte[ENTER]Preotese Dragon ca fiind adeptele Natiunii[ENTER]Intunecate. " -gameforge.main_quest_lv60._90_say = "In vechile pergamente se afla o harta. Daca[ENTER]privesti atent, poti vedea ca pe Muntele Sohan[ENTER]s-a aflat candva demult capitala Natiunii[ENTER]Intunecate. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = "De necrezut! nelegi ce vrea s nsemne asta?![ENTER]Iniial, n Turnul Demonilor nu existau demoni[ENTER]sau spirite. Ceea ce exist acum reprezint ce au[ENTER]lasat motenire Preotesele Dragon. ntr-un moment[ENTER]disperat de a ncerca s-l nving pe Lee Seop i[ENTER]cavaleria lui, au deschis ua ctre lumea[ENTER]demonilor folosind blestematul i ntunecatul[ENTER]ritual. La sfrit, a pltit cu viaa sa pentru[ENTER]acest lucru. " -gameforge.main_quest_lv66._10_sendLetter = "Jurnal " -gameforge.main_quest_lv66._110_say = "Aceasta este calea pe care ngerul cu Coasa i[ENTER]demonii lui au folosit-o pentru a ptrunde n[ENTER]lumea noastr.[ENTER]Cu toate acestea, misiunea mrea a Naiunii[ENTER]ntunecate i a Preoteselor Dragon nu a reuit:[ENTER]renvierea lui Sung Mahi nu a avut succes, Lee[ENTER]Seop a venit la putere i n cele din urm a[ENTER]reuit s stabileasc un regat unit.[ENTER][ENTER]Mutumit ajutorului tu, am reuit n sfrit s[ENTER]rezolvm cel mai mare mister din viaa mea! " -gameforge.main_quest_lv66._120_say = "Pentru a te recompensa, as vrea sa-ti daruiesc un[ENTER]Pergament Binecuvantat. Te rog sa iei acest[ENTER]cadou, chiar insist! " -gameforge.main_quest_lv66._130_sendLetter = "Ai o scrisoare. " -gameforge.main_quest_lv66._140_say = "Gardianul are o scrisoare pentru tine. Citeste-o[ENTER]si afla cine este expeditorul secret. " -gameforge.main_quest_lv66._150_say = "Ai stat destul de retras in ultimul timp, nu-i[ENTER]asa? Trebuie sa iti dau aceasta scrisoare - habar[ENTER]nu am cine a trimis- o, nu s-a prezentat. " -gameforge.main_quest_lv66._160_say = "Hartia acestei scrisori este foarte veche.[ENTER]Printre mazgalituri sunt scrise urmatoarele:[ENTER]Detin informatii importante despre cele sapte[ENTER]Preotese Dragon si Sung Mahi. Te astept in[ENTER]spatele Turnului Demonilor la Templul Hwang. Voi[ENTER]sta ascuns dupa copaci. Grabeste-te! Timpul e[ENTER]scurt! " -gameforge.main_quest_lv66._170_sendLetter = "Scrisoare Anonima " -gameforge.main_quest_lv66._180 = "Mergi la Templul Hwang si intalneste-l pe[ENTER]expeditorul secret al scrisorii, la poalele[ENTER]Turnului Demonilor. " -gameforge.main_quest_lv66._190_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._200_say = "Bine ai venit! Da-mi voie sa ma prezint: numele[ENTER]meu este Lee Chung. Dai dovada de foarte mult[ENTER]curaj urmand instructiunile cuiva pe care nici[ENTER]macar nu il cunosti. Nu m-am pacalit alegandu-te[ENTER]- si nici tu nu vei regreta aceasta decizie![ENTER]Asculta ceea ce am sa-ti spun! " -gameforge.main_quest_lv66._20_say = "Uriel are informatii despre ultima[ENTER]supravietuitoare dintre Preotesele Dragon.[ENTER]Juranul ei trebuie sa fie in Turnul Demonilor.[ENTER]Mergi la Uriel sa iti spuna mai multe. " -gameforge.main_quest_lv66._210_sendLetter = "Noul Rau " -gameforge.main_quest_lv66._220_say = "Asculta ce are sa-ti spuna Lee Chung. " -gameforge.main_quest_lv66._230_say = "Este un motiv pentru care ar trebui sa mergi la[ENTER]Templul Hwang: nu demult cateva lucruri foarte[ENTER]ciudate s-au petrecut aici. Si chiar acum am[ENTER]descoperit o intrare secreta intr-o pestera[ENTER]masiva din spatele Turnului Demonilor! " -gameforge.main_quest_lv66._240_say = "O pestera gigant? Ce poate fi inauntru? " -gameforge.main_quest_lv66._250_say = "n aceast temni, un inimaginabil i nefast[ENTER]pericol ne ateapt. Oamenii notri vorbesc[ENTER]despre o creatur nspimnttoare ce i face[ENTER]chiar i pe demoni s se ascund n ntuneric.[ENTER]Apariia s terifiant i insaiabila poft de[ENTER]via ne face s credem c aceast bestie nu este[ENTER]altceva dect legendarul Agwi - unul dintre cei[ENTER]mai aprigi zece demoni din univers.[ENTER]Dac avem dreptate, atunci toi suntem n cel mai[ENTER]mare pericol. " -gameforge.main_quest_lv66._260_say = "Mult mai inspaimantatoare decat demonii...[ENTER]aceste creaturi au o putere vasta si daunatoare. " -gameforge.main_quest_lv66._270_say = "Asta este. Oamenii mei i eu am ncercat de[ENTER]foarte multe ori s atacm Catacomba Diavolului.[ENTER]Dar am dat gre de fiecare dat i am suferit[ENTER]pierderi mari.[ENTER]Din cauza acestui lucru ne trebuie ajutor din[ENTER]partea unui rzboinic din afar - din acest motiv[ENTER]te-am adus aici. Ne vei ajuta? " -gameforge.main_quest_lv66._280_say = "Da, te voi ajuta. " -gameforge.main_quest_lv66._290_say = "Oh, acum avem o nou speran![ENTER]Acum, c tiu de care parte eti, i voi spune[ENTER]ntregul adevr: Eu, Lee Chung, sunt comandantul[ENTER]Spiritelor Rzboinice. Suntem o elit secret a[ENTER]armatei lui Lee Seop. " -gameforge.main_quest_lv66._300_sayTitle = "Lee Chung " -gameforge.main_quest_lv66._30_say = "Oh, ma bucur sa te vad din nou sanatos si sigur[ENTER]pe tine. Esti pregatit pentru o noua aventura?[ENTER]Inca ne lipsesc informatii importante despre[ENTER]Natiunea Intunecata si cele sapte Preotese[ENTER]Dragon. Mai mult ca sigur ca ultima Preoteasa[ENTER]Dragon si-a ascuns jurnalul in Turnul Demonilor[ENTER]inainte de a se apuca de magia neagra. Mergi[ENTER]acolo si adu-mi jurnalul. Este posibil sa fie in[ENTER]posesia Regelui Demon. " -gameforge.main_quest_lv66._310_say = "Spiritele Rzboinice au avut, n acea perioad[ENTER]ndepartat, un singur scop - prevenirea[ENTER]renvierii lui Sung Mahi. Aceasta este misiunea[ENTER]noastr. S acionm mpreun i s-l trimitem pe[ENTER]Agwi napoi n iad de unde a venit iar apoi s[ENTER]ncercm s aducem buna dispoziie n lumea[ENTER]noastr! " -gameforge.main_quest_lv66._320_sendLetter = "Fara Timp " -gameforge.main_quest_lv66._330_say = "Lee Chung, comandantul Spiritelor Rzboinice, te[ENTER]caut. Este foarte urgent! " -gameforge.main_quest_lv66._340_say = "Am o rugaminte urgenta. Il vezi pe soldatul care[ENTER]zace acolo jos?[ENTER]Este unul dintre luptatorii mei, care a explorat[ENTER]Catacomba Diavolului la ordinele mele. In timp ce[ENTER]era acolo, a fost atacat de Agwi si a fost[ENTER]otravit. Otrava se imprastie repede in corpul sau[ENTER]- nu mai are mult timp de trait. " -gameforge.main_quest_lv66._350_say = "Are nevoie de un antidot i asta ct mai repede![ENTER]mi poi aduce? l poi gsi n Pdurea Roie n[ENTER]apropierea Driadelor Roii.[ENTER]Este unul dintre cei mai buni lupttori ai mei -[ENTER]salveaz-i viaa i te voi recompensa cu %s. " -gameforge.main_quest_lv66._360_say = "Voi aduce antidotul! " -gameforge.main_quest_lv66._370_say = "Multumesc! Inca mai respira dar devine din ce in[ENTER]ce mai slabit. Nu avem timp de pierdut! " -gameforge.main_quest_lv66._380_notice = "Mai ai inca %d minute ramase. " -gameforge.main_quest_lv66._390_sendLetter = "Antidot " -gameforge.main_quest_lv66._400_say = "Stii doar ca Lee Chung ti-a spus unde poate fi[ENTER]gasit antidotul si anume in Padurea Rosie. Prinde[ENTER]%d Driade Rosii pentru asta.[ENTER][ENTER]In Padurea Rosie sunt mai multe pericole de[ENTER]infruntat decat in Padurea Fantoma, asa ca ai[ENTER]grija. " -gameforge.main_quest_lv66._40_say = "L-ai invins pe Regele Demon si ai luat jurnalul[ENTER]Preotesei Dragon. Mergi la invatatul Uriel. Il va[ENTER]analiza. " -gameforge.main_quest_lv66._410_say = "Timpul a expirat. Soldatul va muri, ia antidotul[ENTER]si du-l la el cat mai repede posibil. " -gameforge.main_quest_lv66._420_say = "Mai ai inca %d minute ramase. " -gameforge.main_quest_lv66._430_say = "In sfarsit ai gasit antidotul! Repede, du-l la[ENTER]Lee Chung! " -gameforge.main_quest_lv66._440_say = "Aici, repede! Cred c ai sosit exact la timp. mi[ENTER]tremur minile de emoie. Soldatul meu i cu[ENTER]mine i mulumim i i suntem extrem de[ENTER]recunosctori pentru ce ai facut. " -gameforge.main_quest_lv66._450_say = "Datorita ajutorului tau, soldatul meu a[ENTER]supravietuit. Aici ai recompensa ta pentru ca[ENTER]l-ai salvat. " -gameforge.main_quest_lv66._460_say = "Ai ajuns la timp. Se lupt cu ultimile puteri[ENTER]pentru viaa sa. Din fericire ai sosit la timp. " -gameforge.main_quest_lv66._470_say = "Se pare ca isi va reveni. Dar a fost la un pas de[ENTER]moarte din cauza ca ti-a luat atat de mult sa[ENTER]gasesti antidotul. Imi pare rau, dar asta este[ENTER]tot ce-ti pot oferi ca recompensa. " -gameforge.main_quest_lv66._480_sendLetter = "Raport " -gameforge.main_quest_lv66._490_say = "Crecetatorul si-a recapatat constiinta. Asculta[ENTER]ce povesteste ca a descoperit in timp ce era in[ENTER]Catacomba Diavolului. " -gameforge.main_quest_lv66._500_say = "Iti multumesc ca m-ai salvat. Am vazut lucruri[ENTER]inimaginabile in Catacomba Diavolului. Dar apoi[ENTER]am fost descoperit si... " -gameforge.main_quest_lv66._50_say = "L-ai gasit! Jurnalul ultimei Preotese Dragon.[ENTER]Mainile in tremura de emotii! Am nevoie de putin[ENTER]timp pentru a-l examina. Mergi si odihneste-te.[ENTER]Te voi chema eu atunci cand sunt gata. " -gameforge.main_quest_lv66._510_say = "Ce ai vazut? " -gameforge.main_quest_lv66._520_say = "Erau oameni in mantii negre si cu cagule trase pe[ENTER]fetele lor.[ENTER]Din cateva fragmente auzite din discutie am tras[ENTER]concluzia ca sunt Servitorii Intunericului.[ENTER]Dar asta nu e tot: Un spirit inspaimantator sub[ENTER]forma unei femei plutea deasupra capetelor lor.[ENTER]Servitorii Intunericului o strigau Banshee. " -gameforge.main_quest_lv66._530_say = "Asta nu suna bine. Oare ce au planuit Servitorii[ENTER]Intunericului si Banshee? " -gameforge.main_quest_lv66._540_say = "Banshee l-a convocat pe Agwi folosind magia[ENTER]neagra, o creatura demonica ce a venit direct din[ENTER]intunericul iadului. Il strigau Azrael, regele[ENTER]Agwi. " -gameforge.main_quest_lv66._550_say = "M-am grabit sa plec si sa-i spun lui Lee Chung[ENTER]despre cele aflate. Dar am fost descoperit.[ENTER][ENTER]Ah, tocmai mi-am amintit, comandantul Lee Chung[ENTER]are sa-ti spuna ceva important. M-as duce la el[ENTER]chiar acum daca as fi in locul tau. " -gameforge.main_quest_lv66._560_sendLetter = "Pericol Cumplit " -gameforge.main_quest_lv66._570_say = "Mergi la Lee Chung si vorbeste cu el despre noua[ENTER]amenintare care bantuie prin Catacomba[ENTER]Diavolului. " -gameforge.main_quest_lv66._580_say = "Ceea ce mi-au raportat cercetatorii mei este de-[ENTER]a dreptul terifiant, nu-i asa? Servitorii[ENTER]Intunericului, o secta a raului, sunt[ENTER]responsabili de aparitia lui Agwi. De asemenea ei[ENTER]au reinviat si spiritul ultimei Preotese Dragon.[ENTER]In pielea lui Banshee, o manifestare a raului, ea[ENTER]s-a intors in aceasta lume si a folosit puterile[ENTER]ei magice pentru a-l convoca pe zeul demon Sung[ENTER]Mahi. " -gameforge.main_quest_lv66._590_say = "Poftim?! Banshee este spiritul ultimei Preotese[ENTER]Dragon?! " -gameforge.main_quest_lv66._600_say = "Fara indoiala. Alaturi de surorile ei din cultul[ENTER]Dragon, doar ea era capabila si avea puterea sa[ENTER]convoace Santinela Cerului si sa se foloseasca de[ENTER]vrajitoria intunecata.[ENTER]Acum stim cine este in spatele acestei noi[ENTER]amenintari: acesti Servitori ai Intunericului si[ENTER]Banshee au planuit sa termine munca inceputa de[ENTER]Natiunea Intunecata si sa il reinvie pe Sung[ENTER]Mahi! " -gameforge.main_quest_lv66._60_sendLetter = "Solutia Puzzle " -gameforge.main_quest_lv66._610_say = "Iti multumim si ramanem indatorati: l-ai salvat[ENTER]pe unul dintre oamenii mei de la o moarte sigura[ENTER]si nu numai atat, noi am invatat lucruri noi[ENTER]despre aparitia neasteptata a lui Agwi si noile[ENTER]amenintari din Catacomba Diavolului. Stai putin[ENTER]si relaxeaza- te apoi vom incepe sa punem la[ENTER]punct o noua tactica. " -gameforge.main_quest_lv66._620_say = "Aventura va continua atunci cand vei avea nivelul[ENTER]72. " -gameforge.main_quest_lv66._70_say = "Te cauta Uriel. A terminat de citit jurnalul. " -gameforge.main_quest_lv66._80_say = "Oo, minunat. Aici erai. Cronicile ultimei[ENTER]Preotese Dragon sunt destul de incurcate. Asculta[ENTER]cu mare atentie: " -gameforge.main_quest_lv66._90_say = "Soarta mea este acum pecetluita! M-am baricadat[ENTER]la cel mai inalt etaj al acestui turn dar oamenii[ENTER]lui Lee Seop incearca sa patrunda in camera care[ENTER]credeam ca va fi ultima mea sansa. Nu exista[ENTER]scapare, sunt pierdut.[ENTER][ENTER]Nu! Nu se poate termina asa! Nu poate fi totul[ENTER]sfarsit acum. Trebuie sa folosesc magia neagra, o[ENTER]putere demonica straveche si sa invoc fortele[ENTER]intunecate.[ENTER]Asta poate fi moarte sigura pentru mine dar cu[ENTER]siguranta ca inamicii mei ma vor urma, chiar de[ENTER]este ultimul lucru pe care-l mai fac! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = "Poftim, nc nu l-ai predat ?[ENTER]Bul de pescuit este pentru Pescarul de pe ru.[ENTER]Grbete-te, el are nevoie urgent de el! " -gameforge.main_quest_lv7._10_targetVid = "nc un favor " -gameforge.main_quest_lv7._110_npcChat = "Fierarul a trimis acest b nou! " -gameforge.main_quest_lv7._120_say = "Mulumesc. Acum pot scpa de credinciosul i[ENTER]frumosul meu B de Pescuit.[ENTER]Nu doar c-mi ctig pinea din pescuit, dar[ENTER]este, de asemenea, una dintre cele mai mari[ENTER]bucurii din viaa mea![ENTER]tii ceva despre pescuit? " -gameforge.main_quest_lv7._130_say = "Ia undia n mn i folosete o momeal pe care[ENTER]o alegi prin klickuire. Arunc undia prin[ENTER]folosirea deprinderii pescuitului. Dac simi c[ENTER]un pete trage la undi (apare un pop-up) atunci[ENTER]mai folosete-i o dat deprinderea. Ori ai[ENTER]reuit din prima, ori va trebui s mai ncerci o[ENTER]dat. Exist o varietate mare de peti pe care i[ENTER]poi prinde. Petele este sntos pentru[ENTER]organismul tu i uneori ascunde comori preioase[ENTER]n pntecele su. Aadar, ncearc cnd ai chef. " -gameforge.main_quest_lv7._140_say = "A da, iat chitana pentru livrarea undiei.[ENTER]Du-i-o fierarului. " -gameforge.main_quest_lv7._150_sayItem = "Chitan pentru livrarea undiei " -gameforge.main_quest_lv7._160_sayReward = "I-ai dus pescarului undia de la fierar.[ENTER]ntoarce-te cu chitana la fierar i vei primi o[ENTER]rsplat. " -gameforge.main_quest_lv7._170_say = "L-ai gsit pe Pescar?[ENTER]Minunat, m-ai scutit de o grmad de timp pentru[ENTER]aceast livrare. Drept recompens i voi da ceva[ENTER]Yang i 1,500 puncte de experien. " -gameforge.main_quest_lv7._180_sendLetter = "Un cupon valoric " -gameforge.main_quest_lv7._190_sayReward = "Dac i dai fierarului aceast hrtie i va[ENTER]mbunti o bucat de armur gratuit. Ia o[ENTER]bucat din armura ta i trage-o pe fierar pentru[ENTER]a deschide ferastra de mbuntire. " -gameforge.main_quest_lv7._200_sayItem = "Cupon valoric pentru o nnobilare gratuit " -gameforge.main_quest_lv7._20_sayReward = "Mergi la fierar. Are nevoie de cineva care s[ENTER]duc ceva pescarului. " -gameforge.main_quest_lv7._210_sayTitle = "Indicaie: " -gameforge.main_quest_lv7._220_sayReward = "1) Cuponul valoric nu este afiat n inventar[ENTER]2) Un upgrade de succes - ca orice upgrade - nu[ENTER]poate fi 100% garantat. " -gameforge.main_quest_lv7._230_sayTitle = "Cuponul valoric a fost deja folosit " -gameforge.main_quest_lv7._240_sayReward = "Ai folosit deja bonusul pentru un upgrade[ENTER]gratuit. Este valabil doar pentru un upgrade. " -gameforge.main_quest_lv7._30_say = "Hei, aventurierule! Poi s-mi mai faci un[ENTER]serviciu? n mod normal nu cer servicii de la[ENTER]alii, dar tu mi pari de ncredere. Consider[ENTER]asta o onoare! " -gameforge.main_quest_lv7._40_say = "Am fcut o undi pentru pescar. Din pcate, sunt[ENTER]foarte ocupat i nu pot s i-o duc personal. Poi[ENTER]s i-o duci tu? " -gameforge.main_quest_lv7._50_sayItem = "O undi cu elasticitate mare " -gameforge.main_quest_lv7._60_say = "Pescarul trebuie s fie pe undeva pe la ru.[ENTER]Dac-i duci pescarului undia, i voi mbunti[ENTER]o bucat din armur, i asta pe gratis. E o[ENTER]afacere bun, nu-i aa? " -gameforge.main_quest_lv7._70_sendLetter = "Gsete pescarul " -gameforge.main_quest_lv7._80_sayReward = "Fierarul i-a fcut pescarului o undi. Gsete-l[ENTER]pe pescar la ru i d-i undia. " -gameforge.main_quest_lv7._90_npcChat = "Pentru cine e Bul de Pescuit? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = "Lacrima Cerului isi capata stralucirea de la[ENTER]amestecul de Clei de Copac Sfintit, Esenta de[ENTER]Cristal Albastru si Cuart Rosu Blestemat.[ENTER]Esenta de Cristal Albastru poate fi obtinuta de[ENTER]la conducatorul Tarii Inghetate. " -gameforge.main_quest_lv72._10_sendLetter = "Tableta Piatra Veche " -gameforge.main_quest_lv72._110_say = "i-ai fcut o idee despre aceast inscripie[ENTER]ciudat. Mergi i raporteaz-i lui Lee Chung ceea[ENTER]ce ai reinut. " -gameforge.main_quest_lv72._120_say = "Oh, te-ai intors intr-o forma buna! Daca citesc[ENTER]corect pe fata ta, pot presupune ca ai avut[ENTER]succes? " -gameforge.main_quest_lv72._130_say = "Realmente, da! Datorit inscripiei de pe Tableta[ENTER]de Piatr Veche, am reuit s descopr c ai[ENTER]puterea s invoci puterile sfinte folosind o[ENTER]piatr magic, cunoscut sub numele de Lacrima[ENTER]Cerului. " -gameforge.main_quest_lv72._140_say = "Lacrima Cerului... deci exista. Ai gasit vreun[ENTER]indiciu referitor la cum sa intram in posesia[ENTER]acesteia? " -gameforge.main_quest_lv72._150_say = "Pentru afabrica Lacrima Cerului, ai nevoie de[ENTER]Clei de Copac Sfintit, Esenta de Cristal Albastru[ENTER]si de Cuart Blestemat Rosu. Se spune ca Esenta de[ENTER]Cristal Albastru poate fi obtinuta de la[ENTER]conducatorul Tarii Inghetate. " -gameforge.main_quest_lv72._160_say = "Conductorul din ara ngheat? Hmm... Asta[ENTER]nseamn pe Muntele Sohan.[ENTER]Voi arta nsemnrile tale magilor Spirit[ENTER]Rzboinic i le vom analiza mpreun.[ENTER]Te voi cuta atunci cnd aflu mai multe! " -gameforge.main_quest_lv72._170_say = "Poftim aceasta recompensa pentru ajutorul tau.[ENTER]Voi continua sa contez pe tine! " -gameforge.main_quest_lv72._180_sendLetter = "Comoara Rece " -gameforge.main_quest_lv72._190_say = "Comandantul Lee Chung te-a informat ca primul[ENTER]element cerut pentru Lacrima Cerului, Esenta de[ENTER]Cristal Albastru, are legatura cu legendara[ENTER]comoara a lui Noua Cozi de pe Muntele Sohan.[ENTER]Este atent pazita de Golemii de Gheata, Yeti si[ENTER]Oamenii Inghetati. Vaneaza acesti monstrii pentru[ENTER]a intra in posesia Esentei de Cristal Albastru.[ENTER]Vorbeste cu Lee Chung din nou, inainte de a intra[ENTER]in batalie " -gameforge.main_quest_lv72._200_say = "Magul Spirit Rzboinic a aflat c terifiantul[ENTER]Nou Cozi de pe Muntele Sohan pzete esena[ENTER]albastr i o apar cu propria via. " -gameforge.main_quest_lv72._20_say = "Lee Chung, comandat al Spiritelor Rzboinice, ar[ENTER]dori s vorbeasc cu tine. A descoperit cum s l[ENTER]nving pe Agwi n Catacomba Diavolului. " -gameforge.main_quest_lv72._210_say = "Comoara lui Noua Cozi este pazita de Golemi de[ENTER]Gheata, Yeti si Oameni Inghetati.[ENTER][ENTER]50 de Esente de Cristal Albastru sunt necesare[ENTER]pentru a fabrica Lacrima Cerului. " -gameforge.main_quest_lv72._220_say = "Cuartul Blestemat Rosu este posibil sa fie gasit[ENTER]la Templul Hwang sau in Tara de Foc. Am trimis[ENTER]cercetatorii sa afle mai multe. " -gameforge.main_quest_lv72._230 = "Comandantul Lee Chung te-a informat ca primul[ENTER]element cerut pentru Lacrima Cerului, Esenta de[ENTER]Cristal Albastru, are legatura cu legendara[ENTER]comoara a lui Noua Cozi de pe Muntele Sohan.[ENTER]Este atent pazita de Golemii de Gheata, Yeti si[ENTER]Oamenii Inghetati. Vaneaza acesti monstrii pentru[ENTER]a intra in posesia Esentei de Cristal Albastru. " -gameforge.main_quest_lv72._240_notice = "Ai cautat printre cadavrele monstrilor invinsi si[ENTER]in sfarsit ai gasit o piatra stralucitoare si[ENTER]albastra. Trebuie sa fie Esenta de Cristal[ENTER]Albastru. " -gameforge.main_quest_lv72._250_notice = "Iti mai trebuie inca %d Esente de Cristal[ENTER]Albastru. " -gameforge.main_quest_lv72._260_say = "Cred ca ai primit suficiente sfaturi pe ziua de[ENTER]azi. Vino din nou maine de dimineata. " -gameforge.main_quest_lv72._270_say = "Aceste cristale sunt nefolositoare. Uita-te si[ENTER]tu: sunt sparte sau zgariate. Pentru a le putea[ENTER]folosi, trebuie sa fie intacte! Mai cauta! " -gameforge.main_quest_lv72._280_say = "Acestea au o calitate foarte buna! Tine-o tot[ENTER]asa! Mai am nevoie de inca %d " -gameforge.main_quest_lv72._290_say = "Ai colectat toate Esentele de Cristal Albastru de[ENTER]care avem nevoie. Pot simti puterea lui Noua Cozi[ENTER]in acestea. Uimitor... Vibreaza de energie[ENTER]pozitiva. Foarte bine facut! " -gameforge.main_quest_lv72._300_say = "Aventura va continua atunci cand vei avea nivelul[ENTER]78. " -gameforge.main_quest_lv72._30_say = "Spre deosebire de demonii obinuii, nu-l poi[ENTER]omor pe Agwi att de uor. Noi, Spiritele[ENTER]Rzboinice, am ncercat deja de foarte multe ori[ENTER]s l ucidem - dar fr succes! " -gameforge.main_quest_lv72._40_say = "Dar acum am descoperit ceea ce detineau[ENTER]Preotesele Dragon, puterea de a convoca puterile[ENTER]sfinte pentru a rascoli spiritele rele. " -gameforge.main_quest_lv72._50_say = "In Padurea Rosie a fost templul sfant al[ENTER]Preoteselor Dragon. Mergi acolo si cauta niste[ENTER]ruine sau orice semne ale cultului lor.[ENTER]Cercetatorii mei mi-au raportat ceva despre o[ENTER]tableta veche din piatra, ce a fost acoperita de[ENTER]iarba... Poate gasim ceva folositor pe acea[ENTER]piatra. " -gameforge.main_quest_lv72._60_sendLetter = "Descoperirea " -gameforge.main_quest_lv72._70_say = "Lee Chung ti-a spus ca Preotesele Dragon erau[ENTER]capabile sa apeleze la sfintele puteri, o veche[ENTER]magie alba, prin care alungau spiritele rele.[ENTER]Cauta in Padurea Rosie unica Tableta din Piatra[ENTER]Veche de care a pomenit Lee Chung si gaseste[ENTER]informatii pretioase. " -gameforge.main_quest_lv72._80_say = "Dup o ndelungat cutare, ai ajuns n dreptul[ENTER]unei tablete ngropate n pmnt care pare s[ENTER]zac acolo de secole. Aceasta ar trebui s fie[ENTER]vechea tablet de care spunea Lee Chung! ncerci[ENTER]din rsputeri s descifrezi inscripia. " -gameforge.main_quest_lv72._90_say = "Lacrima Cerului este cel mai valoros secret al[ENTER]Preoteselor Dragon. Arta fabricrii sale a fost[ENTER]pstrat cu strictee i pzit n condiii[ENTER]extreme, aprat chiar cu preul vieii. Agwi i[ENTER]demonii nici mcar nu se puteau apropia de[ENTER]aceast piatr magic. Dac Lacrima Cerului este[ENTER]binecuvntat cu puterile sfinte, efectele sale[ENTER]sunt copleitoare. Strlucete precum steaua[ENTER]polar din ceruri i are mrimea a apte sori. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = "Ah, fantastic! A functionat. Poftim Cuartul[ENTER]Blestemat Rosu. " -gameforge.main_quest_lv78._10_sendLetter = "Cuart Blestemat Rosu " -gameforge.main_quest_lv78._110_sendLetter = "Elementul Final " -gameforge.main_quest_lv78._120_say = "Lee Chung si adunarea magilor au descoperit ca[ENTER]pentru a obtine ultimul element, Cleiul de Copac[ENTER]Sfintit, trebuie sa cauti Copacii Rai si Rosii.[ENTER]Mergi si vaneaza-i in Padurea Rosie si colecteaza[ENTER]100 de bucati de clei.[ENTER]Vorbeste cu Lee Chung inainte de a merge la lupta. " -gameforge.main_quest_lv78._130_say = "Lee Chung si adunarea magilor au descoperit ca[ENTER]pentru a obtine ultimul element, Cleiul de Copac[ENTER]Sfintit, trebuie sa cauti Copacii Rai si Rosii.[ENTER]Mergi si vaneaza-i in Padurea Rosie si colecteaza[ENTER]100 de bucati de clei. " -gameforge.main_quest_lv78._140_say = "Acesta este pasul final pentru fabricarea[ENTER]Lacrimii Cerului. Ai grija de tine, Padurea Rosie[ENTER]este plina de creaturi mortale! " -gameforge.main_quest_lv78._150_say = "Tot mai ai de colectat %d bucati de Clei de Copac[ENTER]Sfintit. " -gameforge.main_quest_lv78._160_notice = "Ai gasit suficient Clei de Copac Sfintit! Du-l la[ENTER]Comandantul Lee Chung. " -gameforge.main_quest_lv78._170_say = "Acesta este Clei de Copac Sfinit? i pot simi[ENTER]puterea acaparatoare. Fantastic![ENTER]Din pcate a trebuit s i trimit pe magi ntr-o[ENTER]misiune. Vor fi plecai ceva vreme. n oraul tu[ENTER]nu e cumva un chimist care se numete Baek- Go? " -gameforge.main_quest_lv78._180_say = "Da, exista de fapt. " -gameforge.main_quest_lv78._190_say = "Ah, superb! Ia cele trei elemente si du-te la[ENTER]Baek-Go. El va fi capabil sa creeze Lacrima[ENTER]Cerului din ele. " -gameforge.main_quest_lv78._200_say = "Ai un drum lung si obositor in spatele tau. Te[ENTER]rog sa iei aceasta rasplata pentru toate[ENTER]eforturile tale. " -gameforge.main_quest_lv78._20_say = "Lee Chung, comandantul Spiritelor Rzboinice a[ENTER]aflat multe lucruri despre Cuarul Blestemat[ENTER]Rou. Pentru a-l fabrica ai nevoie de trei[ENTER]elemente diferite: Roca Vulcanic din Doyyumhwan,[ENTER]Coam de Foc i Piatr de Fundament.[ENTER]Vneaz Flcrile, Lupttorii de Foc i Tigrii[ENTER]Lupttori din ara de Foc pentru a obine aceste[ENTER]substane, trebuie s aduni cte 20 de buci din[ENTER]fiecare pentru a forma apoi 20 de buci de Cuar[ENTER]Blestemat Rou.[ENTER]Vorbete cu Lee Chung din nou nainte de a te[ENTER]duce la lupt. " -gameforge.main_quest_lv78._210_sendLetter = "Lacrima Cerului " -gameforge.main_quest_lv78._220_say = "ntoarce-te napoi la ine n ora, caut-l pe[ENTER]Baek-Go i cere-i s creeze Lacrima Cerului din[ENTER]cele trei elemente, n numele lui Lee Chung. " -gameforge.main_quest_lv78._230_say = "Ai fost plecat pentru ceva timp. Am inceput sa ma[ENTER]intreb daca s-a intamplat ceva cu tine. Ce te[ENTER]aduce la mine? " -gameforge.main_quest_lv78._240_say = "Lee Chung mi-a cerut sa vin la tine pentru o[ENTER]favoare. " -gameforge.main_quest_lv78._250_say = "Lee Chung?! Comandantul Spiritelor Rz...[ENTER]Oh! hhhhh! Linite! Te afli n faa unui mag[ENTER]Spirit Rzboinic. Dar informaia trebuie inut[ENTER]secret, nimeni din ora nu trebuie s tie asta.[ENTER]Oare ce favoare dorete s mi cear Lee Chung? " -gameforge.main_quest_lv78._260_say = "El cere sa creezi Lacrima Cerului din aceste trei[ENTER]elemente. " -gameforge.main_quest_lv78._270_say = "Lacrima Cerului... Are atatia magi in subordinea[ENTER]lui, oare de ce trebuie sa imi lase mie mereu[ENTER]misiunile cele mai grele?![ENTER]...[ENTER]OK. Ia uite ce frumusete, Lacrima Cerului![ENTER]Minunat! O voi trimite direct la Lee Chung[ENTER]printr- un mesager iar el te va chema atunci cand[ENTER]este totul pregatit. Imi poti spune la ce[ENTER]foloseste? " -gameforge.main_quest_lv78._280_say = "Nu pot sa-ti spun ceva mai specific. Pot spune[ENTER]doar atat: aceasta piatra convoaca puterile[ENTER]sfinte, in scopul de a alunga demoni si alte[ENTER]creaturi rele. " -gameforge.main_quest_lv78._290_say = "Foarte interesant. Iti doresc toate cele bune in[ENTER]sarcina ta. Ca o rasplata pentru actiunile tale[ENTER]pana in prezent, ai aici doua Cap Mumificat.[ENTER]Acum, ca stiu cum functioneaza procesul, ma bucur[ENTER]sa te ajut si probabil ca vei avea nevoie si pe[ENTER]viitor de Lacrima Cerului. Oh si ii vei transmite[ENTER]de asemenea si prietenului meu Chung Lee toate[ENTER]cele bune? " -gameforge.main_quest_lv78._300_say = "Aventura va continua atunci cand vei atinge[ENTER]nivelul 84. " -gameforge.main_quest_lv78._30_say = "Magii nostri au descoperit ca pentru a produce[ENTER]Lacrima Cerului este nevoie de Cuart Blestemat[ENTER]Rosu, acesta contine puterile focului.[ENTER]Cu siguranta acest cuart este responsabil de[ENTER]puterile nebanuite ale creaturilor din Tara de[ENTER]Foc. " -gameforge.main_quest_lv78._40_say = "Cuartul Blestemat Rosu este creat din trei[ENTER]substante: Roca Vulcanica, Coama de Foc si Piatra[ENTER]de Fundament. Le poti gasi pe toate in Tara de[ENTER]Foc. " -gameforge.main_quest_lv78._50_say = "Ai reusit! In cele din urma avem %d bucati de[ENTER]Cuart Blestemat Rosu de care avem nevoie.[ENTER]Curajul si puterea ta au depasit asteptarile mele[ENTER]din nou! " -gameforge.main_quest_lv78._60_say = "O substanta lipseste. Avem nevoie de Roca[ENTER]Vulcanica, Coama de Foc si de Piatra de[ENTER]Fundament. " -gameforge.main_quest_lv78._70_say = "Imi pare rau, dar pot produce doar sapte bucati[ENTER]de Cuart Blestemat Rosu pe zi. Aceasta procedura[ENTER]este o provocare pentru abilitatile mele magice.[ENTER]Eu nu sunt chiar un mag! " -gameforge.main_quest_lv78._80_say = "Foarte bine! Voi amesteca cele trei substante[ENTER]pentru a produce Cuart Blestemat Rosu. " -gameforge.main_quest_lv78._90_say = "Argh! Magia nu a reusit. Se pare ca am[ENTER]supraestimat capacitatile mele magice. Data[ENTER]viitoare va functiona mai bine cu siguranta. " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = "Acum ca l-ai invins pe Generalul Tartaros, s-a[ENTER]deschis o intrare ascunsa in podeaua Catacombei[ENTER]Diavolului. Printul Charon trebuie sa fie chiar[ENTER]acolo jos! Teleporteaza-te la etajul sase si[ENTER]infrunta-l pe conducatorul Agwi. Dar ai grija![ENTER]Acesta este extrem de puternic si actioneaza[ENTER]precum un demon. " -gameforge.main_quest_lv84._10_sendLetter = "Lupta incepe " -gameforge.main_quest_lv84._110_say = "Modul in care te deplasezi prin Catacombele[ENTER]Diavolului - in mod liber si fara teama - e[ENTER]imposibil sa fii doar un simplu muritor![ENTER]Obeliscul bazalt de la etajul cinci va actiona ca[ENTER]un portal pentru etajul sase care este ascuns. " -gameforge.main_quest_lv84._120_say = "Printul Charon ii ordona toate comenzile[ENTER]Generalului Agwi Tartaros. Ce mai astepti[ENTER]Invinge-l pe Charon si zadarniceste planurile[ENTER]sinistre ale Servitorilor Intunericului si[ENTER]Banshee! " -gameforge.main_quest_lv84._130_sayReward = "A reusit! Charon, stapan peste Agwi, a fost[ENTER]anihilat. " -gameforge.main_quest_lv84._140_say = "Epuizat, dar usurat, iti stergi transpiratia de[ENTER]pe frunte. Deodata, un ras strident se aude din[ENTER]Catacomba Diavolului ce iti taie respiratia:[ENTER]Ahahahaha! Prea tarziu, oameni patetici![ENTER]Comandantul nostru Sung Mahi s-a ridicat deja si[ENTER]nu poti face nimic pentru a-l opri acum! Se[ENTER]apropie ziua in care Sung Mahi va ajunge sa aiba[ENTER]putere deplina pe insula unde dragonii cei rai[ENTER]dorm. Lumea ta v-a pieri! " -gameforge.main_quest_lv84._150_sendLetter = "Poveste Neterminata " -gameforge.main_quest_lv84._160_say = "Du-te la Lee Chung si raporteaza mesajul[ENTER]amenintator a lui Banshee. " -gameforge.main_quest_lv84._170_say = "Dupa ce ai raportat victoriile asupra Tartaros si[ENTER]Charon la comandant, repeti mesajul formidabil a[ENTER]lui Banshee. Cu o privire serioasa pe fata lui,[ENTER]el incepe sa vorbeasca: " -gameforge.main_quest_lv84._180_say = "Am presupus ca odata ce l-am invins pe Agwi am[ENTER]dejucat planurile Servitorilor Intunericului si[ENTER]Banshee. Cat de mult m-am inselat... " -gameforge.main_quest_lv84._190_say = "Banshee trebuie sa fi reusit sa finalizeze[ENTER]invierea lui Sung Mahi impreuna cu Azrael,[ENTER]imparat peste Agwi. Tremur la gandul aceasta ... " -gameforge.main_quest_lv84._200_say = "Insula unde dragonul demon se odihneste...[ENTER]Hmm, este vorba de Piatra Dragon Intunecat.[ENTER]Este o insula parasita departe de aici. Chiar[ENTER]daca nu am realizat ceea ce am sperat, totusi iti[ENTER]datoram toata recunostinta noastra.[ENTER]Fara ajutorul tau nu am fi reusit niciodata sa[ENTER]descoperim cauza reala a raului ce zace in[ENTER]adancurile Catacombei Diavolului. " -gameforge.main_quest_lv84._20_say = "Lee Chung a primit Lacrima Cerului si a pregatit[ENTER]totul pentru misiunea ta in Catacomba Diavolului.[ENTER]Du-te la el pentru a afla mai multe. " -gameforge.main_quest_lv84._210_say = "Ai reuit s ndeplineti cele mai curajoase[ENTER]fapte, fapte pe care nimeni nu ar fi fost capabil[ENTER]s le fac. Sunt pregtit s fiu alturi de tine[ENTER]de fiecare dat cnd vei avea nevoie, pentru tot[ENTER]restul vieii mele. Mergi cu bine! " -gameforge.main_quest_lv84._30_say = "Acum, ca avem Lacrima Cerului in mainile noastre,[ENTER]este doar o chestiune de timp inainte de a[ENTER]invinge Servitorii Intunericului si expulza Agwi[ENTER]afara din lumea noastra! Dar intreaga putere a[ENTER]lacrimii se va dezlantui numai atunci cand este[ENTER]desfasurata intr-o anumita locatie din Catacomba[ENTER]Diavolului. " -gameforge.main_quest_lv84._40_say = "Stim de cinci etaje din Catacomba Diavolului. La[ENTER]etajul al cincilea si ultimul de care stim, va[ENTER]veni Tartaros, terifiantul General Agwi si al[ENTER]treilea-in-linie din spatele Regelui Azrael si[ENTER]Charon. Invinge-l cu ajutorul Lacrimii Cerului! " -gameforge.main_quest_lv84._50_say = "Dar unde este Charon? " -gameforge.main_quest_lv84._60_sendLetter = "Generalul Tartaros " -gameforge.main_quest_lv84._70_say = "Foloseste Lacrima Cerului atunci cand ai ajuns la[ENTER]etajul al cincilea din Catacomba Diavolului.[ENTER]Intrarea in Catacomba Diavolului poate fi gasita[ENTER]in partea din spate a Turnului Diavolului. " -gameforge.main_quest_lv84._80_say = "Puterile sfinte incep sa aiba efect n cadrul[ENTER]Lacrimii Cerului. Simti o putere extraordinara ce[ENTER]curge prin corpul tau. Puterea din aceasta piatra[ENTER]este de-a dreptul spiritul mintii![ENTER][ENTER]Invinge-l pe Generalul Tartaros. " -gameforge.main_quest_lv84._90_sendLetter = "Printul Charon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = "Gsete Gardianul Oraului " -gameforge.main_quest_lv9._20_sendLetter = "Vorbete cu Gardianul Oraului " -gameforge.main_quest_lv9._30_sayReward = "Ai fcut primii pai pe drumul spre a deveni un[ENTER]adevrat erou. Acum e timpul pentru lucruri[ENTER]mree. Du-te la Gardianul Oraului i obine[ENTER]ultima ta misiune de nceptor de la el. " -gameforge.main_quest_lv9._40_say = "Eti pregtit pentru ndeplinirea unor sarcini[ENTER]mai dificile? Nu va mai fi aa uor ca pn acum.[ENTER]Va trebui s munceti din greu pentru viitorul[ENTER]regatului tu. Vei trece prin multe btlii i[ENTER]lipsuri. Fii aadar tot timpul atent![ENTER]Ai dus deja cteva sarcini la bun sfrit, i de[ENTER]aceea merii acest premiu ca recunotin pentru[ENTER]efortul tu. i va fi de folos. " -gameforge.main_quest_lv9._50_say = "De acum nainte, comandantul va fi alturi de[ENTER]tine. n viitor te va supraveghea i i va da[ENTER]tot felul de sarcini. Mai acumuleaz un pic de[ENTER]experien i du-te apoi la comandant. Toate cele[ENTER]bune! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = "Piatra Dragon Intunecat " -gameforge.main_quest_lv90._020_say = "Calatoria ta a fost lunga si anevoioasa. Dar[ENTER]acum, in sfarsit ai reusit sa-ti atingi telul:[ENTER]Piatra Dragon Intunecat. Cauta-l pe Amiralul[ENTER]Angmur. Il vei gasi la Peninsula Dragon de Foc. " -gameforge.main_quest_lv90._030_say = "Bun venit la Piatra Dragon Intunecat, straine! Ai[ENTER]venit sa ne ajuti in batalia contra lui Sung[ENTER]Mahi? " -gameforge.main_quest_lv90._040_say = "Da, binenteles. Lee Chung, Comandantul[ENTER]Spiritelor Rzboinice, m-a trimis. " -gameforge.main_quest_lv90._050_say = "Lee Chung! El este prietenul meu vechi. Deci te[ENTER]afli aici la cererea lui. Ok, atunci stiu ca pot[ENTER]avea incredere in tine. " -gameforge.main_quest_lv90._060_say = "Iti multumesc. In ce stadiu se afla acum situatia? " -gameforge.main_quest_lv90._070_say = "Demonii conduc o mare parte a insulei. Nimic si[ENTER]nimeni nu mai este in siguranta. Au inceput chiar[ENTER]sa se manance intre ei. Influenta intunecata a[ENTER]lui Sung Mahi i-a facut pe toti sa isi piarda[ENTER]mintile. " -gameforge.main_quest_lv90._080_say = "Am nevoie de ajutorul tau. Ai putea explora[ENTER]insula si sa-mi aduci un raport recent al[ENTER]situatiei? " -gameforge.main_quest_lv90._090_say = "Desigur. " -gameforge.main_quest_lv90._1000_say = "Am neles. " -gameforge.main_quest_lv90._100_say = "Iti multumesc. Asteapta, iti voi arata drumul. " -gameforge.main_quest_lv90._1010_say = "Esti foarte harnic, dar asta nu e suficient.[ENTER]Continua sa colectezi! " -gameforge.main_quest_lv90._1020_sayTitle = "Colecteaza Caramizi de Lut " -gameforge.main_quest_lv90._1030_say = "Mergi si lupta contra Manticores si colecteaza[ENTER]Caramizi de Lut. " -gameforge.main_quest_lv90._1040_1_notice = "Ai adunat suficiente Caramizi de Lut. " -gameforge.main_quest_lv90._1040_2_notice = "Amiralul Angmur le asteapta. " -gameforge.main_quest_lv90._1050_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv90._1060_say = "Foarte bine, multumita tie avem suficiente[ENTER]materiale pentru a consolida defensiva zidului.[ENTER]De indata ce terminam cu asta, voi trimite o[ENTER]convocare pentru tine. " -gameforge.main_quest_lv90._1070_sendLetter = "Misiune Lee Chung " -gameforge.main_quest_lv90._1080_say = "Lee Chung are o misiune pentru tine. " -gameforge.main_quest_lv90._1090_say = "Din pacate, o veste proasta ne aduce din nou[ENTER]impreuna: Servitorii Intunericului aproape si-au[ENTER]atins obiectivul. In curand Sung Mahi va fi de[ENTER]neinvins. Nu avem timp de pierdut! Du-te la[ENTER]teleporter. De acolo o nava te va duce la Piatra[ENTER]Dragonului Intunecat. Cauta-l pe Amiralul Angmur.[ENTER]Am trimis o scrisoare cu sosirea ta. " -gameforge.main_quest_lv90._1100_say = "Plec chiar acum. " -gameforge.main_quest_lv90._110_sayReward = "Exploareaza Piatra Dragonului Intunecat. Mergi[ENTER]aici prima data: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = "Paraseste Insula " -gameforge.main_quest_lv90._1120_say = "Mergi la Teleporter. Acesta te va duce la Piatra[ENTER]Dragonului Intunecat. " -gameforge.main_quest_lv90._1160_targetInfo = "Sageata de deasupra NPC-ului iti arata ca aceasta[ENTER]persoana vrea sa vorbeasca cu tine.[ENTER]Daca nu vezi pe ecran acel NPC, urmeaza punctul[ENTER]intermitent de pe harta mica. " -gameforge.main_quest_lv90._1170_posInfo = "Urmrete punctul intermitent de pe harta mic. " -gameforge.main_quest_lv90._1180_say = "Rmas " -gameforge.main_quest_lv90._1180_say_count = "Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = "%s: %d bucati " -gameforge.main_quest_lv90._1200_say = "Aventura continua de indata ce ai ajuns la[ENTER]nivelul 91. " -gameforge.main_quest_lv90._120_sayTitle = "Raport " -gameforge.main_quest_lv90._130_say = "Arunca o privire in jurul insulei si raporteaza[ENTER]Amiralului Angmur ce ai descoperit. " -gameforge.main_quest_lv90._140_sayReward = "Aceasta este prima destinatie: %d, %d " -gameforge.main_quest_lv90._150_sayReward = "Ai ajuns la prima destinatie.[ENTER]Urmatoarea este: (%d, %d) " -gameforge.main_quest_lv90._160_say = "Nu ai explorat inca toate ariile.[ENTER]Cauta peste tot. " -gameforge.main_quest_lv90._170_sayReward = "A doua tinta este: %d, %d " -gameforge.main_quest_lv90._180_sayReward = "Ai ajuns la a doua destinatie.[ENTER]Urmatoarea este: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = "A treia destinatie este: %d, %d " -gameforge.main_quest_lv90._220_sayReward = "Ai cercetat toate regiunile.[ENTER]Intoarce-te la Amiralul Angmur. " -gameforge.main_quest_lv90._230_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv90._240_say = "Dupa ce ai cutreierat intreaga insula, ai ajuns[ENTER]la urmatoarea concluzie: peste tot e plin de[ENTER]demoni. " -gameforge.main_quest_lv90._250_say = "Ai terminat cu succes. Poftim un cadou drept[ENTER]multumire. " -gameforge.main_quest_lv90._260_sendLetter = "Scrisoare Lee Chung " -gameforge.main_quest_lv90._270_say = "In timp ce explic situatia curenta din Piatra[ENTER]Dragonului Intunecat, observ cum Amiralul Angmur[ENTER]se schimba la fata. " -gameforge.main_quest_lv90._280_say = "Am crezut ca ai adus vesti mai bune. " -gameforge.main_quest_lv90._290_say = "Demonii de pe insula devin tot mai puternici.[ENTER]Daca nu putem sa-l oprim pe Sung Mahi si[ENTER]Servitorii Intunericului, atunci Zeul Dragon sa[ENTER]aiba mila de noi. " -gameforge.main_quest_lv90._300_say = "Da, se pare ca nu se intelege prea bine. " -gameforge.main_quest_lv90._310_say = "Da, poti spune asta din nou...[ENTER]Cred ca Lee Chung a descoperit un indiciu[ENTER]decisiv. Mi-a trimis o scrisoare cu cateva[ENTER]informatii importante. Dar nici pana acum nu a[ENTER]ajuns la mine.[ENTER]Mesajul a fost interceptat de Gnolli. " -gameforge.main_quest_lv90._320_say = "Trebuie sa gasim scrisoarea. Ne poti ajuta? " -gameforge.main_quest_lv90._330_say = "Bineinteles. Sunt deja pe drum. " -gameforge.main_quest_lv90._340_say = "Multumesc. Gnollii au satul nu departe de aici. " -gameforge.main_quest_lv90._350_sayTitle = "Gaseste Scrisoarea lui Lee Chung. " -gameforge.main_quest_lv90._360_say = "Una din urmtoarele creaturi are scrisoarea lui[ENTER]Lee Chung: Gnoll Rzboinic, Gnoll Arca, Gnoll[ENTER]Aprtor, Gnoll Magician, Gnoll General, Gnoll[ENTER]Lord, sau Gnoll Suprem " -gameforge.main_quest_lv90._370_say = "Daca vrem sa-l oprim pe Sung Mahi, avem nevoie de[ENTER]acea scrisoare![ENTER]Hotul vine din partea tribului de gnolli. " -gameforge.main_quest_lv90._380_1_notice = "Ai gasit scrisoarea. " -gameforge.main_quest_lv90._380_2_notice = "Adu-o Amiralului Angmur. " -gameforge.main_quest_lv90._390_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv90._400_say = "Te-ai intors si ai adus scrisoarea! Am stiut ca[ENTER]ma pot baza pe tine. Sa o citim. " -gameforge.main_quest_lv90._410_say = "Salutari Angmur![ENTER]Prietene, in tabara parasita a lui Sung Mahi am[ENTER]descoperit ceva: Servitorii Intunericului si-au[ENTER]gasit aliati pe insula folosind mesaje secrete.[ENTER]Unul dintre mesaje a fost trimis in Tribul Gnoll.[ENTER]Daca poti afla despre ce este vorba, va fi un pas[ENTER]important impotriva demonilor! Iti dau %s pentru[ENTER]a avea sprijin si iti doresc mult curaj si putere[ENTER]in aceste vremuri grele.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = "Garzile mele vor afla daca gnollii au primit deja[ENTER]scrisoarea sau nu. Intre timp primeste acest[ENTER]cadou drept multumire. " -gameforge.main_quest_lv90._430_sendLetter = "Scrisoarea Gnoll I " -gameforge.main_quest_lv90._440_say = "Amiralul Angmur te cauta. Vezi ce doreste. " -gameforge.main_quest_lv90._450_say = "Generalul Gnoll a primit deja scrisoarea trimisa[ENTER]de Servitori. O poti obtine pentru noi? Ai grija[ENTER]insa, gnolii sunt extrem de agresivi. Ei ataca[ENTER]prima data si pun intrebarile mai tarziu. " -gameforge.main_quest_lv90._460_say = "Sunt deja pe drum. " -gameforge.main_quest_lv90._470_say = "Multumesc. Am stiut ca putem conta pe tine. " -gameforge.main_quest_lv90._480_sayTitle = "Gaseste Scrisoarea Gnoll! " -gameforge.main_quest_lv90._490_say = "Gaseste pe Generalul Gnoll. El are scrisoarea! " -gameforge.main_quest_lv90._500_say = "Nu avem timp de pierdut. Te rog grabeste-te si[ENTER]adu-mi scrisoarea. " -gameforge.main_quest_lv90._510_1_notice = "Ai gasit Scrisoarea Gnoll. " -gameforge.main_quest_lv90._510_2_notice = "Adu-o Amiralului Angmur. " -gameforge.main_quest_lv90._520_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv90._530_say = "Ai scrisoarea! In sfarsit niste vesti bune nu-i[ENTER]asa?[ENTER]Hmm...[ENTER]Nu pot citi nici un cuvant. Scrisoarea pare a fi[ENTER]criptata. Savantul nostru stie criptologie. O[ENTER]sa-l caut imediat. De indata ce aflu mai multe te[ENTER]anunt si pe tine. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = "Scrisoarea Gnoll II " -gameforge.main_quest_lv90._570_say = "Amiralul Angmur te cauta. Pare sa fie ceva[ENTER]important. Vezi ce doreste. " -gameforge.main_quest_lv90._580_say = "Scrisoarea criptat conine dou pagini. Mesajul[ENTER]poate fi decodat doar atunci cnd cele dou foi[ENTER]sunt aezate una peste alta. Lord Gnoll are a[ENTER]doua foaie.[ENTER]Ne poi ajuta? " -gameforge.main_quest_lv90._590_say = "Desigur. " -gameforge.main_quest_lv90._600_say = "Multumesc. Ajutorul tau este nemasurat! " -gameforge.main_quest_lv90._610_sayTitle = "Scrisoarea Gnoll II " -gameforge.main_quest_lv90._620_say = "Gasete a doua foaie de la Scrisoarea Gnoll! O[ENTER]vei lua de la Lord Gnoll. " -gameforge.main_quest_lv90._630_say = "Timpul se scurge! Grbete-te i gsete a doua[ENTER]foaie a scrisorii. " -gameforge.main_quest_lv90._640_1_notice = "Ai gsit a doua foaie. Du-o Amiralului Angmur. " -gameforge.main_quest_lv90._650_say = "Excelent, acum putem sa decodam mesajul: Hmm,[ENTER]pare a fi vorba despre dragoni care dorm adanc in[ENTER]inima lumii. Se vorbeste despre o metoda prin[ENTER]care ii poti trezi si sa-i innebunesti.[ENTER]Oh ho! Asta nu suna prea bine... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = "Se pare c Manticore i Tabra Tlharilor Roii[ENTER]au primit de asemenea scrisoarea. O s aflu mai[ENTER]multe despre aceast tire i te voi chema. " -gameforge.main_quest_lv90._680_say = "Amiralul Angmur are o noua misiune pentru tine. " -gameforge.main_quest_lv90._690_sendLetter = "Manticores " -gameforge.main_quest_lv90._700_say = "Amiralul Angmur are o misiune pentru tine. " -gameforge.main_quest_lv90._710_say = "Bun, esti aici! Informatiile noastre despre[ENTER]Manticores sunt destul de vechi. Trebuie sa aflam[ENTER]cat de puternice sunt in prezent fortele lor. " -gameforge.main_quest_lv90._720_say = "Poti merge sa-i spionezi? Tabara lor nu este[ENTER]foarte departe de aici. " -gameforge.main_quest_lv90._730_say = "Sigur. Ce pot face? " -gameforge.main_quest_lv90._740_say = "nvinge 50 Manticore Rzboinic, 40 Manticore[ENTER]Soldat, 20 Manticore Clu, precum i pe[ENTER]Generalul Cor de 10 ori.[ENTER]Apoi raporteaz-mi mie. " -gameforge.main_quest_lv90._750_say = "Rmas " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = "Informatia pe care ne-ai adus-o nu este[ENTER]suficienta. Trebuie sa aflii mai mult. " -gameforge.main_quest_lv90._780_1_notice = "Ai strans toate informatiile cerute de la[ENTER]manticores. " -gameforge.main_quest_lv90._780_2_notice = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv90._790_say = "Ai terminat misiunea? Foarte bine. Atunci[ENTER]raporteaza-mi tot ce stii despre aceasta[ENTER]situatie. " -gameforge.main_quest_lv90._800_say = "Rspndirea Manticores nu este deosebit de mare.[ENTER]Tu ai avantajul numeric.[ENTER]Dar rzboinicii lor sunt bine antrenai i extrem[ENTER]de duri.[ENTER]i recomand s consolidezi zidul din jurul[ENTER]fortreei pentru o aprare mai bun. Acesta nu[ENTER]va rezista unui asalt Manticore. " -gameforge.main_quest_lv90._810_say = "Exact, aceasta este informatia de care avem[ENTER]nevoie. Voi lua in considerare sfatul tau de a[ENTER]consolida zidul. Te rog primeste asta drept[ENTER]recompensa. " -gameforge.main_quest_lv90._820_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv90._830_sayTitle = "Fortele Maticore " -gameforge.main_quest_lv90._840_say = "nvinge 50 Manticore Rzboinic, 40 Manticore[ENTER]Soldat, 20 Manticore Clu, precum i pe[ENTER]Generalul Cor de 10 ori. " -gameforge.main_quest_lv90._850_sendLetter = "Consolideaza Zidul I " -gameforge.main_quest_lv90._860_say = "Amiralul Angmur te cauta. Pare sa fie ceva[ENTER]important. Mergi la el imediat. " -gameforge.main_quest_lv90._870_say = "Ah, aici erai. Ai avut dreptate, zidul nostru nu[ENTER]ar fi rezistat nici macar unui atac. Dar nu avem[ENTER]materialele necesare pentru a-l intari. " -gameforge.main_quest_lv90._880_say = "Avem nevoie de caramida de Lut si Nisip Fin. Ne[ENTER]poti aduce aceste materiale? " -gameforge.main_quest_lv90._890_say = "Bineinteles. " -gameforge.main_quest_lv90._900_say = "Foarte bine. Prima data cauta Nisip Fin. Gnolii[ENTER]detin o cantitate mare. 50 de galeti ar trebui sa[ENTER]fie suficient. " -gameforge.main_quest_lv90._910_sayTitle = "Nisip Fin " -gameforge.main_quest_lv90._920_say = "Lupta impotriva Gnollilor si aduna 50 de galeti[ENTER]de Nisip Fin. " -gameforge.main_quest_lv90._930_say = "Din pacate ceea ce ai adus nu este suficient. Ne[ENTER]trebuie mai mult Nisip Fin. Mergi si mai cauta. " -gameforge.main_quest_lv90._940_1_notice = "Ai adunat suficient Nisip Fin. " -gameforge.main_quest_lv90._940_2_notice = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv90._950_say = "Ok. " -gameforge.main_quest_lv90._960_say = "Iti multumesc! Cu acest Nisip Fin avem[ENTER]posibilitatea sa consolidam Zidul.[ENTER]Oamenii mei vor incepe munca imediat.[ENTER]Te voi chema imediat daca o sa avem nevoie de[ENTER]ajutorul tau. " -gameforge.main_quest_lv90._970_sendLetter = "Consolideaza Zidul II " -gameforge.main_quest_lv90._980_say = "Amiralul Angmur are nevoie de ajutorul tau. Vezi[ENTER]ce doreste. " -gameforge.main_quest_lv90._990_say = "Pentru a finaliza constructia, avem nevoie de[ENTER]Caramizi de Lut. Manticores le pretuiesc ca pe[ENTER]aur. Cred ca 100 de caramizi ajung pentru acest[ENTER]truc. Pentru ajutor tau, vei fi rasplatit cu[ENTER]generozitate. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = "Scrisoarea Manticore " -gameforge.main_quest_lv91._020_say = "Amiralul Angmur are o noua misiune pentru tine. " -gameforge.main_quest_lv91._030_say = "Da, este timpul din nou s ne ndreptm atenia[ENTER]spre uneltirea unui plan contra Servitorului[ENTER]ntunericului.[ENTER]Scrisorile pe care le-au trimis la Manticore i[ENTER]la Tlharii Roii trebuie s intre n posesia[ENTER]noastr![ENTER]Mergi n vizit la Manticore pentru nceput. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = "Ai dreptate. " -gameforge.main_quest_lv91._060_say = "Generalul Cor a plecat sa duca scrisoarea lui[ENTER]Martyaxwar. Trebuie sa-l opresti! " -gameforge.main_quest_lv91._070_sayTitle = "Scrisoarea Manticore " -gameforge.main_quest_lv91._080_say = "Infrange-l pe Generalul Cor si gaseste scrisoarea. " -gameforge.main_quest_lv91._090_1_notice = "Ai ajuns prea tarziu. Martyaxwar a primit deja[ENTER]scrisoarea. " -gameforge.main_quest_lv91._090_2_notice = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv91._100_say = "Ai ajuns prea tarziu. Am dat deja scrisoarea lui[ENTER]Martyaxwar. Soarta umanitatii este pecetluita! " -gameforge.main_quest_lv91._110_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv91._120_say = "Aici erai, in sfarsit. Ai adus scrisoarea? " -gameforge.main_quest_lv91._130_say = "Nu, am ajuns prea tarziu - Generalul Cor i-a dat[ENTER]deja scrisoarea lui Martyaxwar. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = "Da, dar nu face situatia mai usoara...[ENTER]Iscoadele mele vor cauta locatia lui Martyaxwar.[ENTER]Uite, intre timp primeste acest obiect ca o[ENTER]recompensa. O sa te informez de indata ce aflu[ENTER]ceva nou. " -gameforge.main_quest_lv91._160_sendLetter = "Ascunzatoarea lui Martyaxwar " -gameforge.main_quest_lv91._170_say = "Amiralul Angmur te cauta. A aflat unde se ascunde[ENTER]Martyaxwar. " -gameforge.main_quest_lv91._180_say = "Esti aici in sfarsit! Acum stim locatia lui[ENTER]Martyaxwar. Garzile mele au observat, de[ENTER]asemenea, ca el a pus scrisoarea in Colierul[ENTER]Ghimpat pe care nu il scoate niciodata de la gat. " -gameforge.main_quest_lv91._190_say = "Merg imediat acolo! " -gameforge.main_quest_lv91._200_sayTitle = "Infrange-l pe Martyaxwar. " -gameforge.main_quest_lv91._210_say = "Infrange-l pe Martyaxwar si ia de la el Colierul[ENTER]Ghimpat. " -gameforge.main_quest_lv91._220_say = "Nu mai putem pierde timpul. Grabeste-te si adu-[ENTER]mi Colierul Ghimpat! " -gameforge.main_quest_lv91._230_1_notice = "Ai primit Colierul Ghimpat. Scrisoarea se afla in[ENTER]interiorul sau. " -gameforge.main_quest_lv91._230_2_notice = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv91._240_say = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv91._250_say = "Bine lucrat. Nu a fost un inamic slab. Acum sa[ENTER]speram ca scrisoarea ne va spune mai multe despre[ENTER]planurile sinistre ale demonilor. " -gameforge.main_quest_lv91._260_say = "La naiba, am crezut ca am terminat - este tot[ENTER]criptata! Yon-I-Walker, invatatorul nostru,[ENTER]trebuie sa arunce o privire. Mergi la el te rog. " -gameforge.main_quest_lv91._270_sendLetter = "Decodare " -gameforge.main_quest_lv91._280_say = "Mergi la Yon-I-Walker pentru a decoda scrisoarea. " -gameforge.main_quest_lv91._290_say = "*mumble* Hmmm, am vorbit![ENTER]Cine esti? " -gameforge.main_quest_lv91._300_say = "Amiralul Angmur m-a trimis aici. " -gameforge.main_quest_lv91._310_say = "Oh, da! Esti aici din cauza scrisorii. Angmur[ENTER]mi-a spus deja despre asta. " -gameforge.main_quest_lv91._320_say = "Nu am putut decoda scrisoarea inca. Dar pare a fi[ENTER]un manuscris al tribului crustaceelor care[ENTER]traieste la Trecatoarea Nephrite. " -gameforge.main_quest_lv91._330_say = "Pentru a putea descifra aceste caractere, am[ENTER]nevoie de Manuscris Carapax de la tribul[ENTER]crustaceelor. Imi poti aduce zece astfel de[ENTER]bucati? " -gameforge.main_quest_lv91._340_say = "Desigur. " -gameforge.main_quest_lv91._350_sayTitle = "Manuscris Carapax " -gameforge.main_quest_lv91._360_say = "Lupta impotriva tribului crustaceelor si obtine[ENTER]zece Manuscrise Carapax. " -gameforge.main_quest_lv91._370_say = "Acest Manuscris Carapax este stricat si nu il pot[ENTER]folosi. Te rog sa imi aduci altul. " -gameforge.main_quest_lv91._380_say = "Ai gasit Manuscrisul Carapax. Are forma unei[ENTER]carapace de broasca testoasa. " -gameforge.main_quest_lv91._390_say = "Perfect, acum pot descifra scrisoarea. Bine[ENTER]lucrat! Poftim acest cadou in semn de[ENTER]recunostinta. " -gameforge.main_quest_lv91._400_say = "Adu-mi inca %d bucati! " -gameforge.main_quest_lv91._410_1_notice = "Ai gasit Manuscrisul Carapax. " -gameforge.main_quest_lv91._410_2_notice = "Mergi la Yon-I-Walker. " -gameforge.main_quest_lv91._420_sendLetter = "Scrisoarea Manticore a fost decodata. " -gameforge.main_quest_lv91._430_say = "Yon-I-Walker te cauta. Mergi al el si afla ceea[ENTER]ce doreste sa iti spuna despre decodarea[ENTER]scrisorii, daca a facut-o sau nu. " -gameforge.main_quest_lv91._440_say = "*murmura* ...ah! Aici erai! Multumesc pentru[ENTER]ajutor. Am reusit sa decodez o mare parte din[ENTER]mesaj. Dar nu pot face progrese prea mari pentru[ENTER]ultima parte. Ma tem ca am nevoie de inca o[ENTER]favoare din partea ta. Am nevoie urgent de Praf[ENTER]Carapax. Il poti gasi la Homarul General si la[ENTER]Regele Crab din tribul crustaceelor. " -gameforge.main_quest_lv91._450_say = "Praf Carapax " -gameforge.main_quest_lv91._460_say = "Da, doar tribul crustaceelor il detin. Chiar si o[ENTER]doza mica de praf este letala! Trei doze ar[ENTER]trebui sa fie suficiente. Mult noroc. " -gameforge.main_quest_lv91._470_say = "Plec la drum imediat. " -gameforge.main_quest_lv91._480_sayTitle = "Praf Carapax " -gameforge.main_quest_lv91._490_say = "Mergi si lupta impotriva Generalului Homar si[ENTER]Regelui Crab pentru a obtine trei doze de Praf[ENTER]Carapax. " -gameforge.main_quest_lv91._500_say = "Praful Carapax este extem de otravitor. Am nevoie[ENTER]de o zi pentru ca efectul sau sa se diminueze.[ENTER]Vino maine din nou, sper sa iti pot spune mai[ENTER]multe. " -gameforge.main_quest_lv91._510_say = "Ai gasit Praf Carapax! " -gameforge.main_quest_lv91._520_say = "Bine lucrat. Acum pot descifra scrisoarea, in[ENTER]sfarsit. Te rog sa iei acest cadou drept[ENTER]recompensa. " -gameforge.main_quest_lv91._530_say = "Adu-mi inca %d bucati! " -gameforge.main_quest_lv91._540_say = "Acest Praf Carapax este contaminat. Te rog sa imi[ENTER]aduci o doza noua. " -gameforge.main_quest_lv91._550_1_notice = "Ai gasit o doza de Praf Carapax. " -gameforge.main_quest_lv91._550_2_notice = "Mergi cu ea la Yon-I-Walker. " -gameforge.main_quest_lv91._560_sendLetter = "Otravitoare! " -gameforge.main_quest_lv91._570_say = "Amiralul Angmur are nevoie urgent de tine.[ENTER]Mergi si afla ce doreste. " -gameforge.main_quest_lv91._580_say = "Aici erai! Zeul Dragon sa te aiba in paza. Yon-I-[ENTER]Walker a fost otravit de Praful Carapax. " -gameforge.main_quest_lv91._590_say = "Doreste sa te grabesti si sa mergi cu grija. Ceea[ENTER]ce putea sa inrauteasca situatia este ca[ENTER]economiile noastre de ierburi medicinale s-au[ENTER]terminat.[ENTER]Cauta Floare de Stanca - radacinile sale[ENTER]neutralizeaza otrava. Am marcat locatiile in care[ENTER]poti gasi aceste flori. " -gameforge.main_quest_lv91._600_say = "Desigur. " -gameforge.main_quest_lv91._610_say = "Stiam ca ma pot baza pe tine. Te rog grabeste-[ENTER]te, nu avem prea mult timp! " -gameforge.main_quest_lv91._620_sayTitle = "Salveaza-l pe Yon-I-Walker! " -gameforge.main_quest_lv91._630_say = "Gaseste Bulb Floare de Stanca pentru a-l putea[ENTER]vindeca pe Yon-I-Walker de otrava. " -gameforge.main_quest_lv91._640_1_notice = "Adu-i lui Yon-I-Walker Bulb Floare de Stanca. " -gameforge.main_quest_lv91._650_say = "*tuseste*[ENTER]*se tanguieste*[ENTER]Ah, tu erai? Nu fac bine deloc. Ai gasit Bulb[ENTER]Floare de Stanca? " -gameforge.main_quest_lv91._660_say = "Da, le am aici. " -gameforge.main_quest_lv91._670_say = "Ah, deja ma simt mai bine. Se pare ca inca nu[ENTER]mi-a sosit ceasul.[ENTER]Iti multumesc. Poftim acest cadou drept[ENTER]recompensa. Amiralul Angmur te va informa de[ENTER]indata ce sunt in stare sa decodez scrisoarea. " -gameforge.main_quest_lv91._680_say = "Yon-I-Walker doreste sa vorbeasca cu tine. " -gameforge.main_quest_lv91._760_say = "Rmas " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = "Aventura continua de indata ce ai ajuns la[ENTER]nivelul 92. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = "Scrisoarea Tlhar Rou " -gameforge.main_quest_lv92._020_say = "Scrisoarea final trimis de Servitorul[ENTER]ntunericului se afl n Tabra Tlharilor Roii.[ENTER]Amiralul Angmur are mai multe informaii pentru[ENTER]tine. " -gameforge.main_quest_lv92._030_say = "Ne apropiem tot mai mult de aflarea planurilor[ENTER]secrete ale Servitorilor ntunericului. Ultima[ENTER]scrisoare se afl momentan n Tabra Tlharilor[ENTER]Roii. " -gameforge.main_quest_lv92._040_say = "Tabra Tlharilor Roii? " -gameforge.main_quest_lv92._050_say = "Sunt un grup de criminali care au fost exilai n[ENTER]Piatra Dragon ntunecat. Lucrul ciudat la aceti[ENTER]Tlhari Roii, este ca oamenii s-au aliat cu[ENTER]demonii. " -gameforge.main_quest_lv92._060_say = "Demonii, s-au aliat cu oamenii in loc sa ii[ENTER]manance? Curios. " -gameforge.main_quest_lv92._070_say = "Ei sunt unii de un scop comun: aurul.[ENTER]Tabra Tlharilor Roii nu este prea departe de[ENTER]aici. nvinge Tlhar Rou Clu i General Negru.[ENTER]La unul dintre acetia se afl scrisoarea. " -gameforge.main_quest_lv92._080_say = "Cu toate acestea au fost avertizati de intentiile[ENTER]noastre si au rupt scrisoarea in patru bucati.[ENTER]Acum trebuie sa gasim toate bucatile. " -gameforge.main_quest_lv92._090_say = "Ai dreptate. " -gameforge.main_quest_lv92._100_say = "Multumesc! " -gameforge.main_quest_lv92._110_sayTitle = "Scrisoarea Tlhar Rou " -gameforge.main_quest_lv92._120_say = "Lupta cu Tlhar Rou Clu i General Negru.[ENTER]Gsete toate cele patru buci ale scrisorii. " -gameforge.main_quest_lv92._130_say = "Scrisoarea nu este completa. Gaseste toate[ENTER]bucatile. " -gameforge.main_quest_lv92._140_1_notice = "Ai gsit toate prile de la Scrisoarea Tlhar[ENTER]Rou. " -gameforge.main_quest_lv92._140_2_notice = "Mergi cu ea la Amiralul Angmur. " -gameforge.main_quest_lv92._150_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv92._160_say = "Buna treaba. Poftim, ia acest cadou drept[ENTER]multumire. " -gameforge.main_quest_lv92._170_sendLetter = "Scrisoarea Tlhar Rou " -gameforge.main_quest_lv92._180_say = "Amiralul Angmur are nevoie de ajutorul tau. " -gameforge.main_quest_lv92._190_say = "Bine ca ai ajuns. Avem o problema. " -gameforge.main_quest_lv92._200_say = "Ce se intampla? " -gameforge.main_quest_lv92._210_say = "Exist i a cincea bucat din Scrisoarea Tlhar[ENTER]Rou. Fr aceast bucat, restul scrisorii este[ENTER]fr valoare. L-am trimis deja pe Bae-Yong, unul[ENTER]dintre oamenii mei de ncredere dar ceva cred c[ENTER]s-a ntmplat.[ENTER]Trebuia s se ntoarc deja de mult timp. Poi[ENTER]merge s-l caui? " -gameforge.main_quest_lv92._220_say = "Desigur! Stii unde ar putea fi acum? " -gameforge.main_quest_lv92._230_say = "O idee, da. El a mentionat ca vrea sa mearga spre[ENTER]Trecatoarea Nephrite. Dar nimeni nu poate spune[ENTER]daca a ajuns sau nu acolo. " -gameforge.main_quest_lv92._240_say = "Merg imediat acolo! " -gameforge.main_quest_lv92._250_sayTitle = "Soldatul Disparut " -gameforge.main_quest_lv92._260_say = "Gaseste a cincea bucata din scrisoare. Pentru a[ENTER]face asta, cauta-l pe Bae-Yong in Trecatoarea[ENTER]Nephrite. " -gameforge.main_quest_lv92._270_say = "Nu l-ai gsit pe Bae-Yong nc?[ENTER]Aceasta este o problem de via i de moarte! Te[ENTER]rog s mai caui. " -gameforge.main_quest_lv92._280_say = "*tuete*[ENTER]Mulumesc c m-ai gsit. Am fost grav rnit n[ENTER]timpul btliei i m tem c nu mi-a mai rmas[ENTER]mult timp...[ENTER]Uite, am luat asta de la un Tlhar Rou. Mergi cu[ENTER]ea la Amiral. Du-te! Voi fi...[ENTER](A murit n braele tale.) " -gameforge.main_quest_lv92._290_1_notice = "Inainte ca Bae-Yong sa moara, ti-a dat bucata[ENTER]lipsa a scrisorii. " -gameforge.main_quest_lv92._290_2_notice = "Mergi inapoi la Amiralul Angmur. " -gameforge.main_quest_lv92._300_say = "Te-ai intors! L-ai gasit pe Bae-Yong? " -gameforge.main_quest_lv92._310_say = "Da, dar... " -gameforge.main_quest_lv92._320_say = "Dar?[ENTER]Oh nu. Este mort? " -gameforge.main_quest_lv92._330_say = "Nu mai pot face nimic pentru el. Condoleanele[ENTER]mele. A fost un om curajos - a protejat ultima[ENTER]bucat din scrisoare cu viaa lui. Aici este. " -gameforge.main_quest_lv92._340_say = "Pierderea lui Bae-Yong este dureroasa pentru noi.[ENTER]Dar sunt foarte mandru de el. Si-a incheiat[ENTER]misiunea - acum avem toate bucatile din[ENTER]scrisoare. " -gameforge.main_quest_lv92._350_say = "Iti multumesc pentru tot. Uite, primeste acest[ENTER]obiect ca o recompensa.[ENTER]Acum ma duc sa aprind un bat de tamaie pentru[ENTER]Bae-Yong.[ENTER]Te chem mai tarziu. " -gameforge.main_quest_lv92._360_say = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv92._370_sendLetter = "Decripteaz Scrisoarea Tlharului Rou " -gameforge.main_quest_lv92._380_say = "Amiralul Angmur are veti importante din[ENTER]Scrisoarea Tlharului Rou.[ENTER]Ascult ce are de spus. " -gameforge.main_quest_lv92._390_say = "Ah, aici erai. Servitorul Intunericului imi da[ENTER]dureri de cap. Si aceasta scrisoare este[ENTER]criptata. Mergi cu ea la Yon-I-Walker. " -gameforge.main_quest_lv92._400_say = "Am neles. " -gameforge.main_quest_lv92._410_say = "Mergi cu scrisoarea criptata la Yon-I-Walker. " -gameforge.main_quest_lv92._420_say = "Argh! Intotdeauna trebuie sa te furisezi in[ENTER]spatele meu asa?![ENTER]Ce pot face pentru tine? " -gameforge.main_quest_lv92._430_say = "Aici este Scrisoarea Tlharului Rou. Dar la fel[ENTER]ca i celelalte, aceasta este criptat. " -gameforge.main_quest_lv92._440_say = "Lasa-ma sa ma uit. Hmm, par a fi niste caractere[ENTER]de pe vremea tritonilor. Nu este prea dificila[ENTER]decriptarea lor. " -gameforge.main_quest_lv92._450_say = "Excelent. Cat timp ai nevoie pentru asta? " -gameforge.main_quest_lv92._460_say = "Nu asa de repede. Decriptarea nu este prea[ENTER]complicata, dar fara resurse suplimentare nu o sa[ENTER]functioneze. " -gameforge.main_quest_lv92._470_say = "Bineinteles ca nu. Asta ar fi fost foarte usor. " -gameforge.main_quest_lv92._480_say = "Observ ca nu ti-ai pierdut simtul umorului, hehe.[ENTER]Pentru a decripta scrisoarea, am nevoie de Armura[ENTER]din Zale Oin. Din tribul tritonilor, doar General[ENTER]Kappa si Triton in persoana poate purta aceste[ENTER]zale rare. Adu-mi zece bucati. " -gameforge.main_quest_lv92._490_say = "Ma duc chiar acum. " -gameforge.main_quest_lv92._500_sayTitle = "Gaseste Armura din Zale Oin! " -gameforge.main_quest_lv92._510_say = "Doar Triton, Regele Tritonilor si Generalul Kappa[ENTER]poarta Armura din Zale Oin. " -gameforge.main_quest_lv92._520_say = "Nu pot decripta scrisoarea fara aceste zale.[ENTER]Am nevoie de ele urgent. " -gameforge.main_quest_lv92._530_1_notice = "Ai gasit Armura de Triton din Zale Oin. " -gameforge.main_quest_lv92._530_2_notice = "Mergi repede cu ele la Yon-I-Walker. " -gameforge.main_quest_lv92._540_say = "Te-ai descurcat bine. De indata ce decriptez[ENTER]scrisoarea il voi anunta pe Amiralul Angmur. Ar[ENTER]fi bine sa te odihnesti putin. Uite, primeste[ENTER]acest obiect ca pe un semn al aprecierii mele. " -gameforge.main_quest_lv92._550_say = "Yon-I-Walker vrea sa vorbeasca cu tine. " -gameforge.main_quest_lv92._560_sendLetter = "Planuri Intunecate " -gameforge.main_quest_lv92._570_say = "Scrisoarea de la Servitorul Intunericului a fost[ENTER]decriptata. Amiralul Angmur vrea sa-ti vorbeasca[ENTER]despre planurile sinistre. " -gameforge.main_quest_lv92._580_say = "Am reusit sa decriptez mesajul secret. Iti[ENTER]amintesti scrisoarea trimisa catre Gnolli? Ei[ENTER]vorbesc deja despre dragonii care dorm adanc in[ENTER]mijlocul insulei, se gandesc si la o metoda[ENTER]pentru ai trezi si infuria. Acum am aflat pentru[ENTER]ce scop Servitorul Intunericului se gandeste la[ENTER]asta. " -gameforge.main_quest_lv92._590_say = "Daca omori un dragon atunci cand mintea ii este[ENTER]la fel de intunecata ca Gura Iadului, acesta va[ENTER]scuipa o Perla a Noptii. Cu ajutorul acestei[ENTER]perle, puterea nemasurata a lui Sung Mahi poate[ENTER]fi asternuta asupra omenirii. Acesta este planul[ENTER]lor sinistru! " -gameforge.main_quest_lv92._600_say = "Trebuie sa ne gandim bine la urmatoarea miscare.[ENTER]Imediat ce aflu ceva noutati pentru tine, te voi[ENTER]chema imediat. Multumesc pentru tot. " -gameforge.main_quest_lv92._610_say = "Aventura continua de indata ce ajungi la nivelul[ENTER]93. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = "Provizii de Energie I " -gameforge.main_quest_lv93._020_say = "Amiralul Angmur doreste sa vorbeasca cu tine. " -gameforge.main_quest_lv93._030_say = "Suntem din ce in ce mai aproape de Servitorii[ENTER]Intunericului. " -gameforge.main_quest_lv93._040_say = "Pentru a-i invinge, trebuie sa iti intarim[ENTER]puterile.[ENTER]Stii ce este Lumina Interioara? Este o[ENTER]concetratie de energie. Unele fiinte mistice sau[ENTER]plante au aceasta energie. Yon-I-Walker poate[ENTER]face o bautura tonica din aceasta. Mergi la el[ENTER]repede. " -gameforge.main_quest_lv93._050_say = "Am neles. " -gameforge.main_quest_lv93._060_say = "Ah, aici este salvatorul meu![ENTER]Lumina Interioara, oh da... bautura mea o sa faca[ENTER]din tine un oponent egal pentru Servitorul[ENTER]Intunericului. " -gameforge.main_quest_lv93._070_say = "Pentru asta am nevoie de Lumina Interioara de la[ENTER]Ciclopi si Giganti. Doar conducatorii acestor[ENTER]triburi o au in interiorul lor. Mergi la ciclopi[ENTER]pentru inceput. " -gameforge.main_quest_lv93._080_say = "Am neles. " -gameforge.main_quest_lv93._090_sayTitle = "Lumina Interioara I " -gameforge.main_quest_lv93._100_say = "Invinge-l pe Polyphemos, Regele Ciclopilor si[ENTER]obtine Lumina Interioara. " -gameforge.main_quest_lv93._110_say = "Te-ai intors cu mainile goaler? In felul asta nu[ENTER]te pot ajuta. Adu-mi Lumina Interioara! " -gameforge.main_quest_lv93._120_1_notice = "Ai gasit Lumina Interioara. Mergi cu ea la Yon-I-[ENTER]Walker. " -gameforge.main_quest_lv93._130_say = "Vorbeste cu Yon-I-Walker. " -gameforge.main_quest_lv93._140_say = "Deci asta este Lumina Interioara... trebuie sa[ENTER]fie purificata inainte de a lucra cu ea. Va dura[ENTER]ceva timp.[ENTER]Te voi anunta de indata ce va fi gata. " -gameforge.main_quest_lv93._150_sendLetter = "Provizii de Energie II " -gameforge.main_quest_lv93._160_say = "Te cauta Yon-I-Walker. " -gameforge.main_quest_lv93._170_say = "Lumina Interioara a lui Polyphemos este[ENTER]purificata acum. Urmatoarea de care avem nevoie[ENTER]apartine Gigantilor. Pentru asta trebuie sa-l[ENTER]invingi pe Regele Wubba. " -gameforge.main_quest_lv93._180_say = "Ma duc chiar acum. " -gameforge.main_quest_lv93._190_sayTitle = "Lumina Interioara II " -gameforge.main_quest_lv93._200_say = "Invinge-l pe Regele Wubba, Regele Gigantilor si[ENTER]obtine Lumina Interioara. " -gameforge.main_quest_lv93._210_say = "Te-ai intors cu mainile goale? Nu ma surprinde[ENTER]deloc ca nu esti potrivit pentru aceasta misiune.[ENTER]Mergi si incearca din nou! " -gameforge.main_quest_lv93._220_1_notice = "In mainile tale se afla Lumina Interioara a[ENTER]gigantilor. " -gameforge.main_quest_lv93._220_2_notice = "Mergi cu ea la Yon-I-Walker. " -gameforge.main_quest_lv93._230_say = "Vorbeste cu Yon-I-Walker. " -gameforge.main_quest_lv93._240_say = "Lumina Interioara de la Regele Wubba are o putere[ENTER]enorma. Cred ca din cauza dimensiunii.[ENTER]Acum trebuie sa o purific. Va dura ceva timp. " -gameforge.main_quest_lv93._250_sendLetter = "Provizii de Energie III " -gameforge.main_quest_lv93._260_say = "Te cauta Yon-I-Walker. " -gameforge.main_quest_lv93._270_say = "Esti aici, excelent. Am nevoie de ajutorul tau.[ENTER]Pentru ca efectele bauturii mele sa se dezvolte[ENTER]pe deplin, mai am nevoie de urmatorul ingredient:[ENTER]Esenta Eternitatii. " -gameforge.main_quest_lv93._280_say = "Esenta Eternitatii? Nu am auzit niciodata de ea. " -gameforge.main_quest_lv93._290_say = "Este un amestec foarte eficient din diferite[ENTER]esente de plante medicinale. Il cunosti pe[ENTER]Octavio? El traieste pe continent si este[ENTER]singurul care poate produce Esenta Eternitatii.[ENTER]Du-te la el. Eu sper ca ne va ajuta. El poate fi[ENTER]un pic incapatanat ... " -gameforge.main_quest_lv93._300_say = "Am neles. " -gameforge.main_quest_lv93._310_sayTitle = "Vorbeste cu Octavio! " -gameforge.main_quest_lv93._320_say = "Mergi si cauta-l pe Octavio. El traieste pe[ENTER]continent si este singurul care poate prepara[ENTER]Esenta Eternitatii. " -gameforge.main_quest_lv93._330_say = "Salut! Cu ce te pot servi? O portie de[ENTER]Samgyetang? Este specialitatea casei cu... " -gameforge.main_quest_lv93._340_say = "Octavio, nu am venit aici pentru mancare buna![ENTER]Am nevoie de ceva foarte diferit: Esenta[ENTER]Eternitatii. " -gameforge.main_quest_lv93._350_say = "Shhh, pssst, nu asa de tare! Esenta[ENTER]Eternitatii...Nu, nu este posibil. De unde ai[ENTER]aflat tu de asta? Sunt foarte putini cei care ii[ENTER]pot manui puterea. Nu vreau sa risc. Pleaca, pana[ENTER]nu te aude cineva. " -gameforge.main_quest_lv93._360_say = "Octavio, stai si asculta-ma! Yon-I-Walker din[ENTER]Piatra Dragon Intunecat m-a trimis. Avem nevoie[ENTER]de esenta urgent. Fara ea, nu avem nicio sansa[ENTER]impotriva Servitorilor Intunericului. Si apoi,[ENTER]lumea pe care o stim, va fi terminata. Doar tu[ENTER]poti fabrica aceasta esenta. Te rugam! " -gameforge.main_quest_lv93._370_say = "Yon-I-Walker spui? Hmm, el este un vechi prieten[ENTER]de-al meu. Am avut mereu discutii placute la cate[ENTER]o sticla de vin. Trebuie sa ma gandesc la asta.[ENTER]Vino maine de dimineata si iti voi da un raspuns. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = "Nu m-am decis inca. Intoarce-te mai tarziu. " -gameforge.main_quest_lv93._400_npcChat = "Esenta Eternitatii " -gameforge.main_quest_lv93._410_say = "Octavio doreste sa iti vorbeasca. " -gameforge.main_quest_lv93._420_say = "Deci, m-am gandit toata noaptea la ceea ce m-ai[ENTER]rugat. Imi asum un risc enorm facand acest lucru[ENTER]insa sunt sigur ca ceea ce fac este bine. Da, te[ENTER]voi ajuta. " -gameforge.main_quest_lv93._430_say = "Excelent! " -gameforge.main_quest_lv93._440_say = "Oricum nu am ingredientele necesare deocamdata.[ENTER]Imi poti aduce cateva din fiecare?[ENTER]Apoi iti voi putea face esenta de care ai nevoie. " -gameforge.main_quest_lv93._450_say = "Desigur. Ce ai nevoie? " -gameforge.main_quest_lv93._460_say = "Imi lipsesc Radacini Gango, Ciuperci Tue si[ENTER]Trandafiri Alpini. Adu-mi cate 200 din fiecare[ENTER]ingredient. " -gameforge.main_quest_lv93._470_say = "Plec chiar acum. Unde le pot gasi? " -gameforge.main_quest_lv93._480_say = "Vei gasi aceste plante in locatii diferite de pe[ENTER]continent. In timp ce cauti, voi incepe sa[ENTER]pregatesc preparatele mele. " -gameforge.main_quest_lv93._490_sayTitle = "Reteta Eternitatii " -gameforge.main_quest_lv93._500_say = "Cauta Radacina de Gango, Ciuperci Tue si[ENTER]Trandafir Alpin.[ENTER]Ai nevoie de cate 200 din fiecare. " -gameforge.main_quest_lv93._510 = "Vei gasi aceste plante in locatii diferite de pe[ENTER]continent. In timp ce cauti, voi incepe sa[ENTER]pregatesc preparatele mele. " -gameforge.main_quest_lv93._520_say = "Ah, te-ai intors, foarte bine. Si ai adus tot ce[ENTER]trebuie cu tine. Atunci ar trebui sa ma apuc de[ENTER]munca imediat. Nu trebuie sa fiu deranjat in tot[ENTER]acest timp. Vino maine la mine la aceeasi ora.[ENTER]Pana atunci esenta va fi gata. " -gameforge.main_quest_lv93._530_say = "Am neles. Ne vedem maine. " -gameforge.main_quest_lv93._540_say = "Am neles ca ai nevoie urgenta, dar trebuie[ENTER]totusi sa ai putina rabdare. Te rog intoarce-te[ENTER]mai tarziu. " -gameforge.main_quest_lv93._550_say = "Octavio te cauta. " -gameforge.main_quest_lv93._560_say = "Ah, ai venit exact la timpul potrivit: Esenta[ENTER]Eternitatii este gata pentru a fi folosita! O[ENTER]poti lua si o poti duce la Yon-I-Walker. " -gameforge.main_quest_lv93._570_say = "Multumesc! " -gameforge.main_quest_lv93._580_sendLetter = "Esenta Eternitatii " -gameforge.main_quest_lv93._590_say = "Te cauta Yon-I-Walker. " -gameforge.main_quest_lv93._600_say = "Ai Esenta Eternitatii! Acum am toate[ENTER]ingredientele necesare pentru a prepara tonicul.[ENTER]Te voi chema atunci cand va fi gata. " -gameforge.main_quest_lv93._610_say = "Ai dreptate. " -gameforge.main_quest_lv93._620_say = "Aventura continua de indata ce ai ajuns la[ENTER]nivelul 94. " -gameforge.main_quest_lv93._630_say = "%s: %d bucati, %s: %d bucati,[ENTER]%s: %d bucati " -gameforge.main_quest_lv93._640_say = "Am o casa de oaspeti de intretinut - nu am tot[ENTER]timpul din lume. Adu-mi ingredientele necesare si[ENTER]te rog sa te grabesti. " -gameforge.main_quest_lv93._650_1_notice = "Ai gasit toate ingredientele necesare pentru[ENTER]Esenta Eternitatii. " -gameforge.main_quest_lv93._650_2_notice = "Intoarce-te la Octavio. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = "Perla Leviatanului " -gameforge.main_quest_lv94._020_say = "Te cauta Yon-I-Walker. " -gameforge.main_quest_lv94._030_say = "Am fcut-o. Am reuit s combin cele mai[ENTER]eficiente esene cunoscute nou de peste tot. i[ENTER]prezint Perla Leviatanului! " -gameforge.main_quest_lv94._040_say = "Multumesc! " -gameforge.main_quest_lv94._050_say = "Daca iei aceste capsule, e posibil sa nu simti[ENTER]nicio schimbare. Dar un ochi bine instruit, asa[ENTER]ca al meu sau Angmur, va fi capabil sa-ti spuna.[ENTER]Angmur vrea sa vorbeasca cu tine. Mergi imediat[ENTER]la el. " -gameforge.main_quest_lv94._060_sayTitle = "Antreneaza-te! " -gameforge.main_quest_lv94._070_say = "nghite Perla Leviatanului i caut-l pe Amiralul[ENTER]Angmur. " -gameforge.main_quest_lv94._080_sendLetter = "Chemarea din Muntii Thunder " -gameforge.main_quest_lv94._090_say = "Amiralul Angmur are informatii pentru tine. " -gameforge.main_quest_lv94._1000_say = "Am nevoie de putin timp sa analizez mostrele.[ENTER]Vino din nou maine si sper sa fie gata[ENTER]rezultatele pana atunci. " -gameforge.main_quest_lv94._100_say = "Ah, Perlele Leviatanului i arat efectul: pot[ENTER]vedea foarte clar o aur puternic ce te[ENTER]nconjoar.[ENTER]Cercetaii mei au o idee despre unde se afl[ENTER]ascunztoarea Servitorilor ntunericului. Locul[ENTER]este foarte bine pzit. Poi merge s vezi? " -gameforge.main_quest_lv94._1010_say = "Voi raporta ceea ce am aflat lui Angmur. Acesta[ENTER]va tine legatura cu tine. " -gameforge.main_quest_lv94._1020_say = "Amiralul Angmur are informatii despre Aurul[ENTER]Negru. Mergi la el. " -gameforge.main_quest_lv94._1030_say = "Ah, aici erai. Analiza Aurului Negru nu este[ENTER]completa.[ENTER]Sper ca voi reusi sa-ti spun ceva despre asta cat[ENTER]de curand. Poftim, ia aceasta recompensa pentru[ENTER]eforturile tale. " -gameforge.main_quest_lv94._1040_say = "Nu mai avem timp de pierdut. Repede, adu-mi[ENTER]mostrele Aurului Negru! " -gameforge.main_quest_lv94._1050_say = "Aventura continua imediat ce ajungi la nivelul 95. " -gameforge.main_quest_lv94._1060_say = "Rmas " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = "Cantitate lipsa: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = "Desigur. " -gameforge.main_quest_lv94._120_say = "Multumesc. Vino, o sa-ti arat ce suprafata[ENTER]trebuie sa cercetezi. Raporteaza-mi cand ai[ENTER]terminat. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = "La ordinul Amiralului Angmur, mergi si cerceteaza[ENTER]Muntii Thunder. Prima tinta este: (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = "Muntii Thunder " -gameforge.main_quest_lv94._160_say = "Cerceteaza Muntii Thunder apoi mergi si[ENTER]raporteaza Amiralului Angmur. " -gameforge.main_quest_lv94._170_say = "Nu ai cercetat intreaga zona, corect?[ENTER]Depindem de aceste informatii. Te rog urmeaza- mi[ENTER]ordinele. " -gameforge.main_quest_lv94._180_say = "Prima tinta este: %d, %d " -gameforge.main_quest_lv94._190_say = "A doua tinta este: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = "A treia tinta este: %d, %d " -gameforge.main_quest_lv94._220_say = "Ai atins prima tinta. Urmatoarea locatie este:[ENTER](%d, %d) " -gameforge.main_quest_lv94._230_say = "Ai atins a doua tinta. Urmatoarea locatie este:[ENTER](%d, %d) " -gameforge.main_quest_lv94._240 = "Ai atins a treia tinta. " -gameforge.main_quest_lv94._250_say = "Ai fost capabil sa-ti faci o idee despre situatia[ENTER]din Muntii Thunder.[ENTER]Mergi si raporteaza Amiralului Angmur acum. " -gameforge.main_quest_lv94._260_say = "Intoarce-te la Amiralul Angmur. " -gameforge.main_quest_lv94._270_say = "Ah, te-ai intors. Foarte bine, o sa analizam[ENTER]informatiile pe care le-ai strans si o sa lucram[ENTER]la o strategie. " -gameforge.main_quest_lv94._280_say = "Aici este recompensa ta. " -gameforge.main_quest_lv94._290_sendLetter = "Trezirea Tlharilor Roii " -gameforge.main_quest_lv94._300_say = "Amiralul Angmur te cauta. " -gameforge.main_quest_lv94._310_say = "Un atac direct pare a fi prea riscant pentru mine[ENTER]in momentul acesta. Inainte sa atacam, trebuie sa[ENTER]mai slabim din trupele inamice. " -gameforge.main_quest_lv94._320_say = "Urmtoarele grupuri triesc n Munii Thunder:[ENTER]Giganii, Ciclopii i Tlharii Roii.[ENTER]O s atacm Tlharii Roii prima dat! " -gameforge.main_quest_lv94._330_say = "Care sunt slbiciunile Tlharilor Roii? " -gameforge.main_quest_lv94._340_say = "Conductorul Rou poart ntotdeauna o mantie[ENTER]special, un simbol de putere i invincibilitate.[ENTER]ncearc s-l scoi din aceast mantie - n acest[ENTER]fel curajul n Tabra Tlharilor Roii va scdea! " -gameforge.main_quest_lv94._350_say = "Conducatorul Rosu? Nu va fi o misiune usoara... " -gameforge.main_quest_lv94._360_say = "Ai dreptate. Daca exista cineva potrivit pentru[ENTER]asta, acela esti tu. Succes! " -gameforge.main_quest_lv94._370_sayTitle = "Conducatorul Rosu " -gameforge.main_quest_lv94._380_say = "Infrange-l pe Conducatorul Rosu si ia-i mantia. " -gameforge.main_quest_lv94._390_say = "...ai esuat? Nu pot sa cred. Mergi din nou la[ENTER]Conducatorul Rosu. Sunt sigur ca de data asta il[ENTER]vei invinge. " -gameforge.main_quest_lv94._400_1_notice = "L-ai invins pe Conducatorul Rosu. " -gameforge.main_quest_lv94._400_2_notice = "Ia aceasta mantie si du-o Amiralului Angmur. " -gameforge.main_quest_lv94._410_say = "Amiralul Angmur te asteapta. " -gameforge.main_quest_lv94._420_say = "Mantia! tiam c o s o poi face. O vom aga[ENTER]lng campingul lor ca s o poat vedea - asta i[ENTER]va enerva groaznic pe membrii din Tabra[ENTER]Tlharilor Roii.[ENTER]Oamenii mei vor avea grij de asta. Acum poi[ENTER]merge s te odihneti. " -gameforge.main_quest_lv94._430_sendLetter = "Trezirea Ciclopilor " -gameforge.main_quest_lv94._440_say = "Amiralul Angmur vrea sa vorbeasca cu tine. " -gameforge.main_quest_lv94._450_say = "Planul nostru funcioneaz: cnd Tlharii Roii[ENTER]au vzut mantia, o mare ruptur s-a produs. n[ENTER]final, demonii i oamenii au sfrsit luptndu-se[ENTER]ntre ei. Acum aceast band este complet[ENTER]dezorganizat.[ENTER]Urmtorii sunt Ciclopii. " -gameforge.main_quest_lv94._460_say = "Cum ar trebui sa procedam? " -gameforge.main_quest_lv94._470_say = "Ciclopii se inchina liderului lor. Daca eliminam[ENTER]echipa care ii conduce, Ciclopii vor intra in[ENTER]panica si se vor imprastia. Invinge-l pe[ENTER]Generalul Outis de %d ori, Arges de %d ori si[ENTER]Polyphemos de %d ori. " -gameforge.main_quest_lv94._480_say = "Va fi o placere. " -gameforge.main_quest_lv94._490_say = "Ai grija. " -gameforge.main_quest_lv94._500_sayTitle = "Lupta cu Ciclopii! " -gameforge.main_quest_lv94._510_say = "Invinge-l pe Generalul Outis %d ori, Arges %d ori[ENTER]si Polyphemos %d ori. " -gameforge.main_quest_lv94._520 = "Nu pot sa cred ca ai indoieli in ceea ce priveste[ENTER]puterea ta asupra Ciclopilor! Pleaca! Stiu ca o[ENTER]poti face! " -gameforge.main_quest_lv94._530_1_notice = "L-ai invins pe liderul Ciclopilor. " -gameforge.main_quest_lv94._530_2_notice = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv94._540_say = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv94._550_say = "Vestea faptelor tale s-a raspandit! Ciclopii sunt[ENTER]pe fuga.[ENTER]Acum nu ne mai raman decat gigantii. Voi aduna[ENTER]informaii cu privire la punctele slabe ale[ENTER]acestora si apoi te voi chema. " -gameforge.main_quest_lv94._560_sendLetter = "Trezirea Gigantilor " -gameforge.main_quest_lv94._570_say = "Amiralul Angmur te cheama la el. " -gameforge.main_quest_lv94._580_say = "Cercetasii mei au descoperit slabiciunea[ENTER]Gigantilor. " -gameforge.main_quest_lv94._590_say = "Spune-mi! " -gameforge.main_quest_lv94._600_say = "Gigantii au un totem cu o valoare spirituala[ENTER]foarte mare. Daca reusim sa-l luam de la acestia,[ENTER]vom reusi sa le stricam planurile. " -gameforge.main_quest_lv94._610_say = "Unde pot sa gesesc acest totem? " -gameforge.main_quest_lv94._620_say = "Totemul are forma unei bucati mari de chihlimbar.[ENTER]Pentru a fi protejat de hoti, totemul a fost[ENTER]impartit in %d bucati. Regele Wubba si Ofiterii[ENTER]sai detin aceste bucati. " -gameforge.main_quest_lv94._630_say = "Am neles. " -gameforge.main_quest_lv94._640_sayTitle = "Totem Gigant " -gameforge.main_quest_lv94._650_say = "Aduna toate piesele totemului. " -gameforge.main_quest_lv94._660_say = "Gigantii sunt niste oponenti foarte puternici.[ENTER]Totusi trebuie sa-i infrangi si sa-mi aduci acel[ENTER]totem! " -gameforge.main_quest_lv94._670_say_1_notice = "Ai adunat toate piesele din totem. " -gameforge.main_quest_lv94._670_say_2_notice = "Intoarce-te la Amiralul Angmur. " -gameforge.main_quest_lv94._680_say = "Off, incepusem sa-mi fac griji! Chiar ai reusit.[ENTER]Acum avem toate bucatile din totemul sfant[ENTER]Recompensa ta pentru asta va fi pe masura. " -gameforge.main_quest_lv94._690_sendLetter = "Spre Muntii Thunder " -gameforge.main_quest_lv94._700_say = "Amiralul Angmur te cauta. " -gameforge.main_quest_lv94._710_say = "Cercetasii mei au descoperit ca Ciclopii au luat[ENTER]ceva din Muntii Thunder si au plecat departe. " -gameforge.main_quest_lv94._720_say = "Afla imediat ce pun la cale Ciclopii. Cu[ENTER]siguranta ca nu este nimic bun...Ma indoiesc ca[ENTER]vei afla cu usurinta secretul lor. " -gameforge.main_quest_lv94._730_say = "Am neles. " -gameforge.main_quest_lv94._740_sayTitle = "Ce planuiesc Ciclopii? " -gameforge.main_quest_lv94._750_say = "Afla ce aduna Ciclopii din Muntii Thunder. " -gameforge.main_quest_lv94._760_say = "Afla ce pun la cale Ciclopii. Cu siguranta nu[ENTER]poate fi vorba despre ceva bun...Ma indoiesc ca[ENTER]vor renunta la secretul lor cu usurinta. " -gameforge.main_quest_lv94._770_1_notice = "Ai in mana o piatra neagra stralucitoare si o[ENTER]Bucata de Hartie. " -gameforge.main_quest_lv94._770_2_notice = "Arata-i Amiralului Angmur ce ai gasit. " -gameforge.main_quest_lv94._780_say = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv94._790_say = "Ai aflat ce fac Ciclopii in Muntii Thunder? " -gameforge.main_quest_lv94._800_say = "Ciclopii nu au vrut sa vorbeasca de prima data[ENTER]dar pana la urma am reusit sa ii conving si mi-au[ENTER]dat asta: o piatra neagra si aceasta bucata de[ENTER]hartie. " -gameforge.main_quest_lv94._810_say = "Am descoperit zacamantul Aurului negru in Muntii[ENTER]Thunder iar acum trebuie sa minam dupa cum ai[ENTER]cerut. Pentru a le inmana ne intalnim in Muntii[ENTER]Thunder asa cum am planuit. " -gameforge.main_quest_lv94._820_say = "Aur Negru... Acest minereu se gaseste doar in[ENTER]Muntii Thunder. Pentru ce are nevoie Servitorul[ENTER]Intunericului de el? " -gameforge.main_quest_lv94._830_say = "Trebuie sa aflam care sunt planurile lor. " -gameforge.main_quest_lv94._840_say = "Aici spune: " -gameforge.main_quest_lv94._850_sendLetter = "Aur Negru " -gameforge.main_quest_lv94._860_say = "Amiralul Angmur vrea sa vorbeasca cu tine despre[ENTER]Aurul Negru. " -gameforge.main_quest_lv94._870_say = "Alchimistul nu a putut analiza Aurul Negru.[ENTER]Aceasta bucata este prea mica.[ENTER]Trebuie sa aflam ce proprietati are si de ce[ENTER]Servitorul Intunericului il cauta![ENTER]Te poti intoarce in Muntii Thunder sa-mi aduci[ENTER]mai multe mostre din acest Aur Negru? " -gameforge.main_quest_lv94._880_say = "Mergi la alchimist pentru inceput. O sa-ti spuna[ENTER]de cate mostre are nevoie. " -gameforge.main_quest_lv94._890_say = "Vorbeste cu alchimistul. " -gameforge.main_quest_lv94._900_say = "Salutari. Te-a informat Amiralul Angmur despre[ENTER]aceasta misiune? " -gameforge.main_quest_lv94._910_say = "Da. De cate mostre de Aur Negru ai nevoie? " -gameforge.main_quest_lv94._920_say = "Hmm, lasa-ma sa ma gandesc un pic. Cred ca %d[ENTER]mostre vor fi de ajuns pentru analiza. " -gameforge.main_quest_lv94._930_say = "Am neles. " -gameforge.main_quest_lv94._940_sayTitle = "Aurul din Muntii Thunder " -gameforge.main_quest_lv94._950_sayTitle = "Mergi la alchimist. " -gameforge.main_quest_lv94._960_say = "Cauta mostre de Aur Negru in Muntii Thunder. " -gameforge.main_quest_lv94._970_1_notice = "Ai descoperit zacamantul de Aur Negru si ai luat[ENTER]o mostra pentru tine. " -gameforge.main_quest_lv94._970_2_notice = "Adu-o alchimistului. " -gameforge.main_quest_lv94._980_say = "Ah, ai gasit Aur Negru. Arata-mi! Hmm, fara[ENTER]zgarieturi iar bucata este destul de mare...da, o[ENTER]pot folosi pentru analiza. Acum mai am nevoie de[ENTER]inca %d. " -gameforge.main_quest_lv94._990_say = "Nu pot sa fac nimic cu aceasta mostra. Este prea[ENTER]slaba pentru o intreaga analiza. Adu-mi alta! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = "Febra Aurului " -gameforge.main_quest_lv95._020_say = "Te cauta Amiralul Angmur. Are informatii noi[ENTER]despre Aurul Negru. " -gameforge.main_quest_lv95._030_say = "Aurul Negru extrage energia din creaturi iar apoi[ENTER]o introduce in alt corp. Servitorii Intunericului[ENTER]intentionau sa o introduca in corpul lui Sung[ENTER]Mahi furand puterea! Hoarda Capitanului Carlig[ENTER]are o mare cantitate de Aur Negru ascunsa in[ENTER]Muntii Thunder. Pune mana pe ea! " -gameforge.main_quest_lv95._040_say = "Considera ca si rezolvat! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = "Pus la zid: Capitanul Carlig " -gameforge.main_quest_lv95._080_say = "Invinge-l pe Capitanul Carlig al Gigantilor si[ENTER]apara Aurul Negru! " -gameforge.main_quest_lv95._090_say = "Nu avem timp de pierdut. Invinge-l pe Capitanul[ENTER]Carlig si apara Aurul Negru! " -gameforge.main_quest_lv95._100_1_notice = "Nu am gasit nicio urma de Aur Negru. In schimb,[ENTER]Capitanul Carlig are o scrisoare asupra lui. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv95._120_say = "Da, ai fost in stare sa-i tii piept Capitanului[ENTER]Carlig.[ENTER]Ce este asta? O scrisoare? Da-mi sa vad! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = "Blesteme. Cpitanul Crlig a dat deja lui Banshee[ENTER]Aurul Negru.[ENTER]Ultima propoziie formeaz un puzzle: Blestemul[ENTER]vieii va fi trezit din ceaa timpului de armata[ENTER]ntunericului. " -gameforge.main_quest_lv95._150_say = "Trebuie sa oprim livrarea! Credem ca[ENTER]ascunzatoarea lui Banshee este la vest de[ENTER]Stancile Gautama - un loc al zeilor, inconjurata[ENTER]in permanenta de o ceata deasa.[ENTER]Ogrii si Lemurii salasuiesc acolo! " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = "De indata ce stiu care traseu va fi folosit[ENTER]pentru a aduce Aurul Negru la Banshee, am sa-ti[ENTER]spun. " -gameforge.main_quest_lv95._180_sendLetter = "Responsabil cu Livrarea " -gameforge.main_quest_lv95._190_say = "Mergi la Amiralul Angmur. Are mai multe[ENTER]informatii despre livrarea Aurului Negru. " -gameforge.main_quest_lv95._200_say = "Cercetasii mei au aflat despre Capitanul Shruk,[ENTER]comandantul Ogrilor, ca transporta Aurul Negru[ENTER]spre Stancile Gautama. Il poarta intr-o punga[ENTER]legata de centura lui. Ia-o de la el! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = "Am neles. Plec imediat la vanatoare. " -gameforge.main_quest_lv95._230_sayTitle = "Responsabil cu livrarea! " -gameforge.main_quest_lv95._240_say = "Cauta-l pe Capitanul Shruk si obtine punga in[ENTER]care se afla Aurul Negru inainte sa ajunga la[ENTER]Banshee. " -gameforge.main_quest_lv95._250_say = "Capitanul Shruk nu este usor de invins. Dar il[ENTER]poti invinge! Incearca din nou. " -gameforge.main_quest_lv95._260_1_notice = "Ai gasit punga. " -gameforge.main_quest_lv95._260_2_notice = "Mergi cu ea la Amiralul Angmur. " -gameforge.main_quest_lv95._270_say = "Mergi la Amiralul Angmur cu ceea ce ai gasit. " -gameforge.main_quest_lv95._280_say = "Aurul Negru se afla in aceasta punga? Da-mi sa[ENTER]vad! Hey?![ENTER]Este doar o hartie aici... " -gameforge.main_quest_lv95._290_say = "Livrarea Aurului Negru va avea loc de indata ce[ENTER]va fi complet procesat. " -gameforge.main_quest_lv95._300_say = "Blesteme, Aurul Negru inca se afla in mainile cui[ENTER]nu trebuie. Cel putin acum stim ca trebuie sa fie[ENTER]procesat inainte ca Banshee sa il poata folosi in[ENTER]scopurile dorite. " -gameforge.main_quest_lv95._310_say = "Inca nu este prea tarziu. Voi afla in posesia cui[ENTER]se afla acum Aurul Negru si daca nu cumva a fost[ENTER]deja procesat. De indata ce aflu ceva, te voi[ENTER]chema. Poftim, iti dau aceasta recompensa. Ne[ENTER]revedem cat de curand! " -gameforge.main_quest_lv95._320_sendLetter = "Opreste Prelucrarea " -gameforge.main_quest_lv95._330_say = "Mergi la Amiralul Angmur. Are noutati despre[ENTER]Aurul Negru. " -gameforge.main_quest_lv95._340_say = "Am descoperit ca Marele Orc supravegheaza[ENTER]personal prelucrarea Aurului Negru si il va duce[ENTER]la Banshee dupa asta. " -gameforge.main_quest_lv95._350_say = "Momentan se ascunde printre Stancile Gautama.[ENTER]Trebuie sa opresti destinatia Aurului Negru.[ENTER]Repede, sa nu fie prea tarziu! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = "Marele Orc " -gameforge.main_quest_lv95._380_say = "Invinge liderul Ogrilor si opreste finalizarea[ENTER]Aurului Negru. " -gameforge.main_quest_lv95._390_say = "Fiecare minut conteaza! Opreste-l pe Marele Orc! " -gameforge.main_quest_lv95._400_notice = "L-ai invins pe Marele Orc. " -gameforge.main_quest_lv95._410_say = "Nu ne poti opri! Banshee a primit deja Aurul[ENTER]Negru. Prea tarziu, neghiobilor! " -gameforge.main_quest_lv95._420_say = "Latul se strange. Mergi si raporteaza Amiralului[ENTER]Angmur. " -gameforge.main_quest_lv95._430_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv95._440_say = "Asta a fost rapid! Ai Aurul Negru? " -gameforge.main_quest_lv95._450_say = "Nu, am ajuns prea tarziu. Banshee a pus mana pe[ENTER]el. " -gameforge.main_quest_lv95._460_say = "Ar fi bine ca Zeul Dragon sa aiba mila de noi.[ENTER]Dar nici noi nu vom renunta atat de usor! Imi voi[ENTER]trimite cercetasii sa afle unde este[ENTER]ascunzatoarea acestei Banshee. De indata ce aflu[ENTER]unde se ascunde te voi chema. Poftim aceasta[ENTER]recompensa si mergi sa te odihnesti putin. " -gameforge.main_quest_lv95._470_sendLetter = "Blestemul Vieii " -gameforge.main_quest_lv95._480_say = "Amiralul Angmur are noi informatii pentru tine.[ENTER]Mergi la el. " -gameforge.main_quest_lv95._490_say = "Acum tim ce s-a ntmplat cu blestemul vieii i[ENTER]cu armata ntunericului. La Piatra Dragon[ENTER]ntunecat tria odat un mag groaznic. Dorea s[ENTER]domine ntregul continent i se pare c nimic nu[ENTER]putea s l opreasc: folosind magia neagr, a[ENTER]nviat morii, a creat o armat cu acetia i i-a[ENTER]trimis n btlii. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = "Invierea celor morti - numai gandul acesta ma[ENTER]face sa tremur de groaza. Servitorii[ENTER]Intunericului folosesc Aurul Negru pentru a crea[ENTER]armate din cadavrele celor morti.[ENTER]Trebuie sa-i oprim! " -gameforge.main_quest_lv95._520_say = "Mergi si cauta-l pe Magicianul Lemures in vechile[ENTER]ruine din Stancile Guatama. El stie ceva despre[ENTER]acest blestem. Daca il rogi frumos, sunt sigur ca[ENTER]o sa-ti spuna tot ce trebuie sa stim. " -gameforge.main_quest_lv95._530_say = "Sa-l rog frumos...aham. Am neles. " -gameforge.main_quest_lv95._540_sayTitle = "Blestemul Vieii " -gameforge.main_quest_lv95._550_say = "nvinge-l pe Magicianul Lemures i afl mai multe[ENTER]informaii despre blestemul vieii i sumonarea[ENTER]morilor. " -gameforge.main_quest_lv95._560_say = "Nu mai avem timp de pierdut. nvinge-l pe[ENTER]Magicianul Lemures i stoarce informaii despre[ENTER]blestemul vieii de la el. " -gameforge.main_quest_lv95._570_1_notice = "L-ai nvins pe Magicianul Lemures i ai gsit o[ENTER]tablet de piatr cu o inscripie pe ea. " -gameforge.main_quest_lv95._570_2_notice = "Mergi cu ea la Amiralul Angmur. " -gameforge.main_quest_lv95._580_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv95._590_say = "Da, Magicianul Lemures avea aceasta tableta[ENTER]asupra lui? Lasa-ma sa ma uit la ea putin. " -gameforge.main_quest_lv95._600_sayReward = "Trei lucruri sunt necesare pentru trezirea celor[ENTER]mori:[ENTER]1. Un corp uman[ENTER]2. ...[ENTER]Tableta de la Lemures este stricat aici. Partea[ENTER]ramas din inscripie lipsete. " -gameforge.main_quest_lv95._610_say = "Din pcate trebuie s mergi acolo din nou. Avem[ENTER]nevoie de partea care lipsete din inscripie.[ENTER]Trebuie s mai fie nc dou piese din Tableta[ENTER]Lemurilor. " -gameforge.main_quest_lv95._620_say = "Aici este recompensa ta pentru tot ce ai realizat[ENTER]pana in acest moment. Acum te rog sa mergi si sa[ENTER]aduni toate Tabletele Lemurilor! " -gameforge.main_quest_lv95._630_sendLetter = "Inscripia " -gameforge.main_quest_lv95._640_sayTitle = "Gaseste Tableta Lemurilor! " -gameforge.main_quest_lv95._650_say = "Infrange-l pe Magicianul Lemures si gaseste[ENTER]bucata din tableta de piatra. " -gameforge.main_quest_lv95._660_say = "Te rog, trebuie s tim ce spune aceast[ENTER]inscripie. Nu renuna! " -gameforge.main_quest_lv95._670_say = "Adu cele doua piese lipsa din Tableta Lemurilor[ENTER]Amiralului Angmur. " -gameforge.main_quest_lv95._680_say = "Da, te-ai ntors! S punem toate piesele din[ENTER]Tableta Lemurului mpreun i s citim[ENTER]inscripia. " -gameforge.main_quest_lv95._690_sayReward = "Trei lucruri sunt necesare pentru trezirea celor[ENTER]mori:[ENTER]1. Un corp uman[ENTER]2. Aur Negru[ENTER]3. Scoar Demon Copac[ENTER]Doar un magician cu abiliti deosebite poate[ENTER]convoca blestemul vieii i s-l menin. Iar[ENTER]atunci cnd acesta moare, toi cei trezii la[ENTER]via se prpdesc odat cu el. " -gameforge.main_quest_lv95._700_say = "Deci, acesta a fost motivul pentru care[ENTER]cimitirele noastre au fost profanate i cadavrele[ENTER]au fost furate din mormintele lor. Au fost adui[ENTER]la via s mrluiasc mpotriva noastr, ca o[ENTER]armat de strigoi. Ce gnd dezgusttor! " -gameforge.main_quest_lv95._710_say = "Trebuie sa oprim aceasta actiune cumplita! " -gameforge.main_quest_lv95._720_say = "Of, se pare ca timpul trece mult prea repede.[ENTER]Doar Banshee are suficienta putere sa invoce un[ENTER]blestem atat de puternic - dar nu stim unde se[ENTER]ascunde.[ENTER]Voi trimite mai multi oameni in cautarea[ENTER]ascunzatorii marii preotese intunecate. De indata[ENTER]ce aflu ceva te voi chema neintarziat. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = "Aventura continua imediat ce ajungi la nivelul 96. " -gameforge.main_quest_lv95._750_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv95._760_say = "Rmas " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = "Prevenirea Blestemului " -gameforge.main_quest_lv96._020_say = "Amiralul Angmur vrea sa vorbeasca cu tine. " -gameforge.main_quest_lv96._030_say = "Bine ca esti aici. Am gasit o cale pentru a[ENTER]sabota planurile Servitorilor si Banshee. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = "Pentru ca sufletele celor mori s renune la[ENTER]corpurile n care sluiesc ne trebuie un[ENTER]medium. Acest medium este Terenul Sfnt pe care[ENTER]Giganii l in n saci.[ENTER]Dac poi lua 100 de saci, vom reui s prevenim[ENTER]blestemul vieii. " -gameforge.main_quest_lv96._070_say = "Merg imediat acolo! " -gameforge.main_quest_lv96._080_sayTitle = "Teren Sfant " -gameforge.main_quest_lv96._090_say = "Infrange-i pe Giganti si aduna 100 de saci din[ENTER]Terenul Sfant. " -gameforge.main_quest_lv96._100_say = "Timpul este impotriva noastra. Repede,[ENTER]grabeste-te si aduna toti sacii plini de Teren[ENTER]Sfant! " -gameforge.main_quest_lv96._110_1_notice = "Ai adunat toti sacii de Teren Sfant. " -gameforge.main_quest_lv96._110_2_notice = "Adu-le Amiralului Angmur. " -gameforge.main_quest_lv96._120_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv96._130_say = "Ca intotdeauna, ne putem baza pe tine! Te rog[ENTER]primeste acest obiect drept recompensa. " -gameforge.main_quest_lv96._140_sendLetter = "Prevenirea Blestemului " -gameforge.main_quest_lv96._150_say = "Amiralul Angmur are o noua misiune pentru tine. " -gameforge.main_quest_lv96._160_say = "Ogrii mai stau de paza si asupra unui medium care[ENTER]ii poate invia pe cei morti. Dar inca nu stim cum[ENTER]arata.[ENTER]Mergi la Ogri si adu-ne orice lucru care ti se[ENTER]pare ca arata ciudat. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = "Am neles. " -gameforge.main_quest_lv96._200_sayTitle = "Mediumul Ogrilor " -gameforge.main_quest_lv96._210_say = "Invinge Ogrii si afla ce forma are mediumul lor. " -gameforge.main_quest_lv96._220_say = "Stiu ca nu ai prea multe indicii. Dar ceva[ENTER]trebuie sa fie acolo! " -gameforge.main_quest_lv96._230_1_notice = "Ai gasit o Punga cu Monede si o Medalie de Aur. " -gameforge.main_quest_lv96._230_2_notice = "Mergi cu obiectele la Amiralul Angmur. " -gameforge.main_quest_lv96._240_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv96._250_say = "Bravo! Il voi ruga pe Yon-I-Walker sa analizeze[ENTER]aceste obiecte. " -gameforge.main_quest_lv96._260_say = "Gaseste-l pe Yon-I-Walker iar el iti va comunica[ENTER]rezultatul analizelor. " -gameforge.main_quest_lv96._270_say = "Ah, pe aici erai! Am reusit deja sa arunc o[ENTER]privire la aceste obiecte pe care le-ai gasit la[ENTER]Ogri. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = "Monedele de aur din punga se pare ca reflecta o[ENTER]mare putere neagra. Acestea sunt medium. Te rog[ENTER]sa-i raportezi Amiralului Angmur. " -gameforge.main_quest_lv96._300_sendLetter = "Prevenirea Blestemului " -gameforge.main_quest_lv96._310_say = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv96._320_say = "Uite, ia Panglica Aurului. Foloseste-o pentru a[ENTER]localiza Pungile de Aur ale Ogrilor. " -gameforge.main_quest_lv96._330_say = "Avem nevoie de 100 de monede de aur. Dar mi- e[ENTER]frica ca nu toate monedele pe care o sa le[ENTER]gasesti pot fi folosite ca medium. Mai ai mult de[ENTER]munca. " -gameforge.main_quest_lv96._340_say = "Nicio problem. " -gameforge.main_quest_lv96._350_sayTitle = "Vanatoare de Aur " -gameforge.main_quest_lv96._360_say = "Du-te si lupta impotriva Ogrilor si aduna Pungi[ENTER]cu Monede. Nu toate monedele sunt medium -[ENTER]trebuie verificate mai intai de Yon-I-Walker. " -gameforge.main_quest_lv96._370_say = "Da, pot sa simt in mod clar magia neagra aici. " -gameforge.main_quest_lv96._380_say = "Fantastic, acum avem toate monedele de aur care[ENTER]pot fi utilizate ca medium. Asta cu siguranta[ENTER]nu-i va placea lui Banshee! Uite, ia acest obiect[ENTER]drept recompensa.[ENTER]Angmur o sa-ti dea informatii despre noua misiune. " -gameforge.main_quest_lv96._390_say = "Exista in continuare monede de aur lipsa. Aduna[ENTER]inca %d. " -gameforge.main_quest_lv96._400_sendLetter = "Prevenirea Blestemului " -gameforge.main_quest_lv96._410_say = "Amiralul Angmur te cauta. " -gameforge.main_quest_lv96._420_say = "Trebuie sa ne asiguram ca Servitorii[ENTER]Intunericului nu vor reusi sa gaseasca Scoarta de[ENTER]Copac Demon. " -gameforge.main_quest_lv96._430_say = "Demonii Copac sunt una dintre cele mai[ENTER]misterioase specii din lumea noastra si nu[ENTER]slujesc pe nimeni, nici macar pe Sung Mahi.[ENTER]Exista trei tipuri din aceste creaturi pe[ENTER]Stancile Guatama: Aku-Boku, Arboretum si[ENTER]Sycomore. Rupe scoarta de pe ei! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = "Am neles. " -gameforge.main_quest_lv96._460_sayTitle = "Taie Demonii Copac " -gameforge.main_quest_lv96._470_say = "Rupe scoarta de pe un Aku-Boku, un Arboretum si[ENTER]un Sycomore. " -gameforge.main_quest_lv96._480_counterName = "Rmas " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = "Timpul trece. Transforma Demonii Copac in aschii[ENTER]si ascunde scoarta acestora inaintea[ENTER]Servitorilor! " -gameforge.main_quest_lv96._510_1_notice = "Ai invins toti Demonii Copac dar cineva a ajuns[ENTER]acolo inaintea ta: scoarta a fost deja smulsa de[ENTER]pe trunchiurile lor. " -gameforge.main_quest_lv96._510_2_notice = "Mergi la Amiralul Angmur si raporteaza-i aceste[ENTER]informatii. " -gameforge.main_quest_lv96._520_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv96._530_say = "Ma bucur sa vad ca te-ai intors teafar! Ai[ENTER]reusit? Ce?![ENTER]Scoarta a fost deja smulsa de Demonii Copacilor[ENTER]si s- au gasit urme proaspete ca a avut loc o[ENTER]lupta?[ENTER]Servitorii Intunericului se pare ca au ajuns[ENTER]acolo inaintea noastra. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = "Dac acetia au scoara, vor gsi i o cale de[ENTER]invocare a blestemului vieii. Se pare c acest[ENTER]lucru este de neevitat - va ncepe un rzboi.[ENTER]Banshee nu se va mai putea ascunde mult timp.[ENTER]Oamenii mei sunt deja pe urmele ei. Te voi chema[ENTER]atunci cnd o vom gasi. " -gameforge.main_quest_lv96._560_sayTitle = "Aventura continua imediat ce ajungi la nivelul 97. " -gameforge.main_quest_lv96._570_counterName = "Rmas " -gameforge.main_quest_lv96._580_sayReward = "%s: %d bucati " -gameforge.main_quest_lv96._590_say = "Monedele de aur servesc drept medium. Bun, atunci[ENTER]voi cauta un sfat de la Yon-I-Walker despre[ENTER]mutarea urmatoare. Te voi tine la curent cat de[ENTER]curand. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = "Ai gasit o Punga cu Monede. " -gameforge.main_quest_lv96._620_2_notice = "Mergi cu ea la Yon-I-Walker. " -gameforge.main_quest_lv96._630_say = "Aceasta este o moneda normala, nu una medium.[ENTER]Cauta in continuare! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = "Opreste-o pe banshee " -gameforge.main_quest_lv97._020_say = "Ascunzatoarea lui Banshee a fost descoperita![ENTER]Mergi la Amiralul Angmur pentru a afla mai multe. " -gameforge.main_quest_lv97._030_say = "Oamenii mei au gsit n sfrit ascunztoarea lui[ENTER]Banshee n Stncile Gautama. Se ascunde foarte[ENTER]bine n ntunericul pdurii din aceast regiune[ENTER]i lucreaz la propria-i magie neagr de acolo.[ENTER]n plus, a nviat-o pe una dintre iniiatoarele[ENTER]Servitorilor Templului din Cultul Dragonilor.[ENTER]mpreun cu aceasta va ncerca s invoce[ENTER]blestemul vieii. " -gameforge.main_quest_lv97._040_say = "Fara ajutorul sau, Banshee nu va reusi sa mentina[ENTER]blestemul. Infrange-l pe Servitorul Templului[ENTER]Mu-Shu si linisteste sufletele apropiatilor[ENTER]nostri, inainte ca trupurile lor sa se ridice[ENTER]impotriva noastra. " -gameforge.main_quest_lv97._050_say = "Este aproape imposibil sa ajungi in apropierea[ENTER]Servitorului Templului pentru a o ataca, fara a[ENTER]fi descoperit. Prinde momentul in care se afunda[ENTER]in magia neagra si intra intr-o transa! " -gameforge.main_quest_lv97._060_say = "Am neles. " -gameforge.main_quest_lv97._070_say = "Ai grij! Cnd era n via, era cea mai[ENTER]ndemnatic gard de corp a naltei preotese i[ENTER]era bine antrenat, nu numai cu magia ci i n[ENTER]mnuirea sabiei. " -gameforge.main_quest_lv97._080_sayTitle = "Servitorul Templului " -gameforge.main_quest_lv97._090_say = "Infrange-o pe Mu-Shu, Servitoarea Templului lui[ENTER]Banshee, din Sancile Gautama. " -gameforge.main_quest_lv97._100_notice = "Lovitura mortii a invins-o, Servitoarea Templului[ENTER]zace la pamant. " -gameforge.main_quest_lv97._110_say = "Prostule! Ai muscat momeala pe care ti-a[ENTER]pregatit-o Banshee. In timp ce tu ti-ai pierdut[ENTER]timpul pe aici cu mine, stapana mea impreuna cu[ENTER]Yah-Ki, adevaratul Servitor al Templului, au[ENTER]inceput deja blestemul. Ma rog sa reuseasca! " -gameforge.main_quest_lv97._120_say = "O sosie v-a pacalit si v-a scos din schema! Dupa[ENTER]ce afli unde este, vei gasi asupra sa un colier[ENTER]identic ca cel de la Martyaxwar. In interior vei[ENTER]gasi ascuns un document. " -gameforge.main_quest_lv97._130_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv97._140_say = "Te-ai intors! L-ai invins pe Servitorul Templului? " -gameforge.main_quest_lv97._150_say = "Nu, am fost inselati de o copie perfecta a[ENTER]servitorului.[ENTER]Adevaratul Servitor al Templului a reusit sa-i[ENTER]invie pe cei morti. Uite, am gasit acest[ENTER]document. " -gameforge.main_quest_lv97._160_say = "Nu se poate! Cum am putut cadea in plasa ei?! Te[ENTER]rog, arata-mi documentul: " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = "Hmm, criptat. Dar poate ca acest mesaj ne[ENTER]dezvaluie ascunzatoarea ei adevarata. Am mai[ENTER]vazut caractere ca acestea odata inainte...[ENTER]Cred ca Yak-Hwan, Gardianul Palatului, mi-a[ENTER]aratat nu demult ceva similar. Mergi la el.[ENTER]Trebuie sa arunce o privire peste asta. " -gameforge.main_quest_lv97._200_sendLetter = "Decripteaza documentul " -gameforge.main_quest_lv97._210_say = "Mergi la Yak-Hwan si arata-i documentul criptat. " -gameforge.main_quest_lv97._220_say = "Salutari! Numele meu este Yak-Hwan. Este o onoare[ENTER]pentru mine sa te cunosc. Faptele tale sunt deja[ENTER]legendare! Ce pot sa fac pentru tine? Ah, un[ENTER]mesaj criptat. Lasa-ma sa arunc o privire. " -gameforge.main_quest_lv97._230_say = "Da, ar trebui s pot decripta aceste caractere[ENTER]fr nicio problem. Dei, ca s pot face asta,[ENTER]am nevoie de o Fosil. Alchimistul are probabil o[ENTER]mostr din aceasta. Mergi la el te rog i[ENTER]ntreab-l. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = "Desigur. " -gameforge.main_quest_lv97._270_sayTitle = "Fosila " -gameforge.main_quest_lv97._280_say = "Mergi la alchimist si intreaba-l despre Fosila. " -gameforge.main_quest_lv97._290_say = "Nu ai uitat nimic? Trebuie sa imi aduci Fosila. " -gameforge.main_quest_lv97._300_notice = "Alchimistul ti-a dat Fosila. Acum intoarce-te la[ENTER]Yak- Hwan. " -gameforge.main_quest_lv97._310_say = "Ah, Fosila asteptata. Foarte bine, ma apuc de[ENTER]treaba.[ENTER]Voi raporta Amiralului ceea ce am aflat. " -gameforge.main_quest_lv97._320_sendLetter = "Prin usa din spate " -gameforge.main_quest_lv97._330_say = "Amiralul Angmur te cauta. " -gameforge.main_quest_lv97._340_say = "Stim unde se afla Yah-Ki, Servitorul Templului.[ENTER]Dar ascunzatoarea se aseamana cu o cetate -[ENTER]pazita non- stop de patrule de gardieni. Un atac[ENTER]frontal in acest moment este sinucidere curata. " -gameforge.main_quest_lv97._350_say = "Din acest motiv trebuie sa atacam in ambuscada,[ENTER]Oamenii mei cauta o locatie buna pentru asta.[ENTER]Distrage atentia garzilor pentru a ne da mai mult[ENTER]timp. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = "Cel mai mare pericol vine din partea unor trupe[ENTER]de gardieni care se numesc Brigada Moartea[ENTER]Neagra.[ENTER]Brigada este alcatuita din Moghu, Carnifex si[ENTER]Generalul Albus. Liderul lor este Skeletos.[ENTER]Elimina-i pana nu imi descopera oamenii. " -gameforge.main_quest_lv97._380_say = "Ai dreptate. " -gameforge.main_quest_lv97._390_sayTitle = "Brigada Moartea Neagra " -gameforge.main_quest_lv97._400_say = "Elimina Brigada Moartea Neagra compusa din Moghu,[ENTER]Carnifex, General Albus si Skeletos. " -gameforge.main_quest_lv97._410_say = "Invinge membrii din Brigada Moartea Neagra[ENTER]inainte ca acestia sa descopere grupele de[ENTER]cercetasi. " -gameforge.main_quest_lv97._420_say = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv97._430_say = "Planurile noastre sunt gata sa inceapa! In timp[ENTER]ce ai distras atentia Brigazii Moartea Neagra,[ENTER]oamenii mei au gasit o pozitie favorabila pentru[ENTER]o ambuscada. De indata ce strategia noastra de[ENTER]atac este pregatita te voi chema. " -gameforge.main_quest_lv97._440_sendLetter = "Servitorul Templului " -gameforge.main_quest_lv97._450_say = "Amiralul Angmur are nevoie de ajutorul tau! " -gameforge.main_quest_lv97._460_say = "Bun, esti aici. Skeletos, liderul Brigazii[ENTER]Moartea Neagra a supravietuit si mi-a atacat[ENTER]oamenii cand acestia incercau sa gaseasca[ENTER]ascunzatoarea. Nimeni nu a mai putut trece de el. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = "L-ai mai invins odata, te rog ajuta-mi oamenii de[ENTER]pe Stancile Gautama! Mergi si lupta impotriva lui[ENTER]Skeletos.[ENTER]Apoi, gaseste ascunzatoarea si omoara-l pe[ENTER]Yah-Ki, Servitorul Templului. " -gameforge.main_quest_lv97._490_say = "Am neles. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = "Invinge-l pe Yah-Ki " -gameforge.main_quest_lv97._520_say = "Invinge-o pe Servitoarea Templului Yah-Ki si[ENTER]opreste-o din a invoca armata celor morti. " -gameforge.main_quest_lv97._530_say = "Ziua decisiva a sosit. Daca esuam, lumea se[ENTER]prabuseste odata cu noi. Daca iesim victoriosi,[ENTER]sufletele mortilor nostri se vor odihni in pace[ENTER]mii de ani de acum inainte. Opreste-i pe[ENTER]Servitorii Intunericului. Invinge-l pe Servitorul[ENTER]Templului Yah-Ki! " -gameforge.main_quest_lv97._540_say = "De ce esti aici? Batalia inca nu este castigata![ENTER]Invinge-l pe Servitorul templului Yah-Ki. Toata[ENTER]speranta noastra se afla la tine. " -gameforge.main_quest_lv97._550_1_notice = "Ti-ai ingenunchiat inamicul iar victoria iti[ENTER]apartine! " -gameforge.main_quest_lv97._550_2_notice = "Nu avem timp de relaxare - Servitorul Templului[ENTER]Yah-Ki te asteapta. " -gameforge.main_quest_lv97._560_notice = "Ai castigat! Cu un strigat sfasietor, Yah-Ki a[ENTER]cazut secerata la pamant. " -gameforge.main_quest_lv97._570_say = "Ahhhh! Asa nu se poate! Invinsa de un biet[ENTER]muritor....[ENTER]off, Banshee te rog sa ma ierti! Am dar gres. Nu[ENTER]am putut indeplini pla... " -gameforge.main_quest_lv97._580_say = "Cauta pe langa cadavrul acesteia si gaseste[ENTER]scrisoarea sigilata. Intoarce-te apoi la Amiralul[ENTER]Angmur. " -gameforge.main_quest_lv97._590_say = "Oh, slavit sa fie Zeul Dragon! Te-ai intors[ENTER]teafar! L-ai invins pe Servitorul Templului? " -gameforge.main_quest_lv97._600_say = "Da, am trimis-o inapoi in Iad, chiar acolo de[ENTER]unde a venit. Inainte de moarte a rugat-o pe[ENTER]Banshee sa o ierte pentru esecul ei. Avea la ea[ENTER]asta. " -gameforge.main_quest_lv97._610_say = "O Scrisoare Sigilata. Arata-mi! " -gameforge.main_quest_lv97._620_sayReward = "Stapana, Au muscat momeala si planurile tale se[ENTER]desfasoara bine. Invierea celor morti pentru[ENTER]armata ta este in continua desfasurare si nimeni[ENTER]nu va fi capabil sa ne opreasca. De indata ce[ENTER]sufletele mortilor se vor trezi, vom ataca[ENTER]Peninsula Dragon de Foc si ii vom arde pe toti[ENTER]locuitorii sai. Vom traversa apoi continentul si[ENTER]ne vom intalni in Tara de Foc. Lumea va arde la[ENTER]picioarele noastre![ENTER]Ma inclin in fata ta, Servitorul tau loial " -gameforge.main_quest_lv97._630_say = "Un mesaj pentru Banshee! Asa vrajitoare[ENTER]blestemata, acum stai si asteapta-ti in zadar in[ENTER]Tara de Foc armata ta intunecata.[ENTER]Iti multumesc, fara ajutorul tau Peninsula Dragon[ENTER]de Foc si locuitorii sai nu ar fi supravietuit[ENTER]numeroasei armate de strigoi. Nu numai ca ne-ai[ENTER]salvat dar ai facut ca sufletele stramosilor[ENTER]nostri sa se odihneasca in pace. Te rog primeste[ENTER]aceasta recompensa pentru tot ceea ce ai facut[ENTER]pentru noi. " -gameforge.main_quest_lv97._640_sayTitle = "Aventura continua de indata ce ai ajuns la[ENTER]nivelul 98. " -gameforge.main_quest_lv97._650_say = "Avem nevoie de mult timp pentru a gasi[ENTER]ascunzatoarea. Te rog, nu mai putem pierde timp! " -gameforge.main_quest_lv97._660_say = "Yak-Hwan are nevoie de Fosila? Mare noroc ca inca[ENTER]nu am folosit-o. Poftim, ti-o dau tie. Acum mergi[ENTER]la el si da-i aceasta fosila dar si sincere[ENTER]imbratisari din partea mea. " -gameforge.main_quest_lv97._670_counterName = "Rmas " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = "Ai eliminat Brigada Moartea Neagra. " -gameforge.main_quest_lv97._690_2_notice = "Raporteaza-i Amiralului Angmur. " -gameforge.main_quest_lv97._700_sayTitle = "Infrange-l pe Skeletos, liderul Brigazii Moartea[ENTER]Neagra! " -gameforge.main_quest_lv97._710_say = "Servitorul Templului poate fi infrant definitiv[ENTER]de indata ce l-ai invins pe Skeletos. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = "Reconstruirea Fortului " -gameforge.main_quest_lv98._020_say = "Amiralul Angmur are nevoie de ajutorul tau. Mergi[ENTER]la el. " -gameforge.main_quest_lv98._030_say = "Multumesc ca ai venit. Luptele nu s-au sfarsit[ENTER]fara sa lase urme adanci. Fortul a fost atacat[ENTER]iar zidul protector a fost daramat in foarte[ENTER]multe locuri. Ceea ce a mai ramas din el nu va[ENTER]mai face fata prea mult.[ENTER]Trebuie sa incercam sa facem fata situatiei si[ENTER]sa-l reconstruim. " -gameforge.main_quest_lv98._040_say = "Pentru a fortifica zidul protector, avem nevoie[ENTER]de armura de la tribul crustaceelor. " -gameforge.main_quest_lv98._050_say = "Am neles. Cate armuri din acestea ai nevoie? " -gameforge.main_quest_lv98._060_say = "100 de bucati ar trebui sa ajunga. Poti gasi[ENTER]tribul crustaceelor la Trecatoarea Nephrite. " -gameforge.main_quest_lv98._070_say = "Of, nu este suficienta Armura Crustaceu. Te rog[ENTER]sa mai aduci. " -gameforge.main_quest_lv98._080_1_notice = "Acum ai adus toata cantitate ceruta de Armura[ENTER]Crustaceu. " -gameforge.main_quest_lv98._080_2_notice = "Adu-le Amiralului Angmur. " -gameforge.main_quest_lv98._090_say = "Ah, foarte bine. Armura Crustaceu ne va ajuta sa[ENTER]refortifiem zidul protector. Te rog primeste[ENTER]aceasta recompensa. Ii voi intreba pe[ENTER]constructorii mei ce alte materiale mai au nevoie[ENTER]si te voi instiinta. " -gameforge.main_quest_lv98._130_sendLetter = "Reconstruirea Fortului " -gameforge.main_quest_lv98._140_say = "Amiralul Angmur are nevoie de ajutorul tau din[ENTER]nou.[ENTER]Mergi la el. " -gameforge.main_quest_lv98._150_say = "Pentru urmatoarea fortificatie avem nevoie de[ENTER]Sulite Triton. Asa cum si numele spune, le vei[ENTER]gasi printre Tritoni. Te rog sa aduci 100 de[ENTER]bucati. " -gameforge.main_quest_lv98._160_say = "Am neles. " -gameforge.main_quest_lv98._170_say = "Aici erai! Of, nu sunt suficiente Sulite Triton.[ENTER]Te rog sa mai aduci. " -gameforge.main_quest_lv98._180_1_notice = "Acum ai adus toate Sulitele Triton " -gameforge.main_quest_lv98._180_2_notice = "Adu-le Amiralului Angmur. " -gameforge.main_quest_lv98._190_say = "Perfect! Acum putem construi o fortificatie[ENTER]defensiva. iti multumesc pentru ajutor. Apropo,[ENTER]Yak-Hwan te cauta.[ENTER]vezi ce doreste. " -gameforge.main_quest_lv98._200_sendLetter = "Urgenta " -gameforge.main_quest_lv98._210_say = "Mergi la Yak-Hwan. Are o misiune importanta[ENTER]pentru tine. " -gameforge.main_quest_lv98._220_say = "Ah, foarte bine, aici erai! Avem nevoie de[ENTER]ajutorul tau inca o data. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = "Timpurile grele ale razboiului nu au trecut fara[ENTER]sa lase urme asupra oamenilor ce locuiesc in[ENTER]fort.[ENTER]Acestia sufera de foame iar starea lor se[ENTER]inrautateste pe zi ce trece. Daca nu facem ceva[ENTER]cat de curand, nu se vor imbunatati lucrurile[ENTER]pentru ei. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = "Hoardele ogrilor au prins in ambuscada[ENTER]transportatoarele noastre cu resurse si le-au[ENTER]atacat.[ENTER]Trebuie sa oprim acest jaf. Capitanul Shruk si[ENTER]Generalii sai sunt in spatele acestor lucruri.[ENTER]Omoara-l pe capitanul ogrilor si inca 50 de[ENTER]Generali Ogg! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = "Te-ai intors deja? Inca au mai ramas cativa ogri.[ENTER]Te rog sa-i elimini pe toti! " -gameforge.main_quest_lv98._310_1_notice = "Ai invins toti ogrii. " -gameforge.main_quest_lv98._310_2_notice = "Acum intoarce-te la Yak-Hwan. " -gameforge.main_quest_lv98._320_say = "In sfarsit, transporturile de aprovizionare cu[ENTER]alimente ajung in fort iar oamenii nostri pot fi[ENTER]aprovizionati cu alimente si medicamente! Acum nu[ENTER]mai este un caz de urgenta. Esti cu adevarat un[ENTER]erou. " -gameforge.main_quest_lv98._330_sendLetter = "Multumiri " -gameforge.main_quest_lv98._340_say = "Yak-Hwan vrea sa vorbeasca cu tine. " -gameforge.main_quest_lv98._350_say = "Datorita ajutorului tau pericolul din Piatra[ENTER]Dragonului Intunecat a fost inlaturat pentru[ENTER]moment. Pentru aceasta, oamenii ar dori sa-ti[ENTER]multumeasca personal. " -gameforge.main_quest_lv98._360_say = "Plimba-te in jurul fortului si vorbeste cu[ENTER]oamenii. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = "Multumesc. Voi vizita toti locuitorii. " -gameforge.main_quest_lv98._390_say = "Nu toti locuitorii au avut sansa sa-ti[ENTER]multumeasca. Vor fi foarte dezamagiti. Te rog ai[ENTER]grija sa nu uiti pe cineva. " -gameforge.main_quest_lv98._400_say = "Curajul si intelepciunea se afla in inima ta in[ENTER]egala masura. Faptele tale vor fi povestite multe[ENTER]generatii de acum inainte. Ma inclin in fata ta. " -gameforge.main_quest_lv98._410_say = "Trebuie sa fii pregatit impotriva tuturor[ENTER]pericolelor, intotdeauna! " -gameforge.main_quest_lv98._420_say = "Vei avea un loc de cinste in inimile noastre[ENTER]pentru totdeauna. " -gameforge.main_quest_lv98._430_say = "Sunt vremuri grele, nu-i asa? Sunt sigur ca Zeul[ENTER]Dragon ti-a calauzit pasii in calatoria ta spre[ENTER]insula noastra. " -gameforge.main_quest_lv98._440_1_notice = "Ai vorbit cu toti locuitorii. " -gameforge.main_quest_lv98._440_2_notice = "Acum intoarce-te la Yak-Hwan. " -gameforge.main_quest_lv98._450_say = "Asta a insemnat cu adevarat ceva pentru[ENTER]locuitorii din fort. Amiralul vrea sa vorbeasca[ENTER]inca o data cu tine.[ENTER]Mergi la el imediat. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = "Multumirile Amiralului " -gameforge.main_quest_lv98._490_say = "Amiralul Angmur ar dori sa-si exprime[ENTER]recunostinta pentru tine. Du-te la el. " -gameforge.main_quest_lv98._500_say = "Fr tine, locuitorii acestui fort ar fi fost[ENTER]dominai de demoni. i mulumesc n numele[ENTER]rzboinicilor mei i al tuturor locuitorilor[ENTER]pentru ajutorul tu mpotriva Servitorilor[ENTER]ntunericului.[ENTER]La Piatra Dragon ntunecat vei gsi ntotdeauna[ENTER]un loc cruia s i poi spune acas. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = "Dar Banshee si Servitorii Intunericului nu vor[ENTER]permite sub nicio forma sa le stam in cale si vor[ENTER]face tot posibilul sa continue cu planurile lor[ENTER]negre.[ENTER]Aventura va continua de indata ce ai ajuns la[ENTER]nivelul 99. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = "Reconstruirea Fortului " -gameforge.main_quest_lv98._550_say = "Lupta impotriva Tribului Crustaceelor si aduna[ENTER]100 de Armuri Crustaceu. " -gameforge.main_quest_lv98._560_say = "Vorbeste cu Amiralul Angmur. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = "ntrete puterea de aprare. " -gameforge.main_quest_lv98._590_say = "Ataca Tritonii si colecteaza 100 de Sulite Triton. " -gameforge.main_quest_lv98._600_say = "Mergi la Amiralul Angmur. " -gameforge.main_quest_lv98._610_sayTitle = "Vaneaza Ogrii " -gameforge.main_quest_lv98._620_say = "Elimina-l pe Capitanul Shruk si 50 de Generali[ENTER]Ogg si opreste jaful. " -gameforge.main_quest_lv98._630_say = "Cauta-l pe Yak-Hwan. " -gameforge.main_quest_lv98._640_sayTitle = "Multumiri " -gameforge.main_quest_lv98._650_say = "Plimba-te in jurul fortului si vorbeste cu[ENTER]oamenii. " -gameforge.main_quest_lv98._660_counterName = "Rmas " -gameforge.main_quest_lv98._670_sayReward = "%s: %d bucati " -gameforge.main_quest_lv98._680_counterName = "Rmas " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = "Locuitori: " -gameforge.main_quest_lv98._710_say = "Confucius (%s)[ENTER]Negustor de Armuri (%s) " -gameforge.main_quest_lv98._720_say = "Magazinul General (%s)[ENTER]Negustor de Arme (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = "Piscicultura " -gameforge.manwoo._20_sayTitle = "Pescarul: " -gameforge.manwoo._30_say = "Vreau s-mi extind piscicultura i de aceea am[ENTER]nevoie de crapi vii. Aceti peti sunt buni[ENTER]pentru cultur i foarte apreciai la pescuit,[ENTER]dar nu sunt uor de prins. " -gameforge.manwoo._40_say = "Dac mi aduci un crap, te voi rsplti.[ENTER]Am o lad care st de-un veac la mine n magazie.[ENTER]Nici nu mai tiu ce-i n ea. Poate e ceva[ENTER]folositor sau ceva valoros n ea. Dar se poate s[ENTER]se fi ascuns i montrii prin ea. Dac o vrei,[ENTER]adu-mi un crap viu. " -gameforge.manwoo._50_npcChat = "Schimb crapi pe lad. " -gameforge.manwoo._60_say = "Imi aduci un crap pentru ferma mea piscicola?[ENTER]Multumesc! Poftim lada promisa. Succes! " -gameforge.manwoo._70_sayReward = "Ai primit o Lada![ENTER]Click dreapta pentru a o deschide. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = "Spune repede unde vrei s te teleportezi.[ENTER]Sunt obosit. " -gameforge.map_warp._10_npcChat = "Vreau sa calatoresc. " -gameforge.map_warp._110_sayReward = "Cost %s Yang " -gameforge.map_warp._11_array = "Regiunea Jungrang " -gameforge.map_warp._120_sayReward = "Daca vei mai continua asa voi ridica pretul! " -gameforge.map_warp._12_array = "Regiunea Waryong " -gameforge.map_warp._130_say = "Cum am spus: Poti merge in acest loc cand ai[ENTER]ajuns la levelul 60. Doresti sa calatoresti? Daca[ENTER]nu, inchide fereastra. Si nu te mai razgandi. Nu[ENTER]sunt aici pentru distractia ta. " -gameforge.map_warp._13_array = "Regiunea Imha " -gameforge.map_warp._140_sayReward = "Aceasta calatorie te costa %d Yang. " -gameforge.map_warp._14_array = "Castelul Milaard " -gameforge.map_warp._150_say = "Te-a teleporta i pe gratis, dar am familie[ENTER]numeroas; i ca s o hrnesc, trebuie s ctig. " -gameforge.map_warp._15_array = "Castelul Listhmos " -gameforge.map_warp._160_sayReward = "Cost %s Yang " -gameforge.map_warp._16_array = "Castelul Dendera " -gameforge.map_warp._170_say = "Te voi teleporta imediat. Vei ateriza ntr-un loc[ENTER]periculos. Ai grij de tine. " -gameforge.map_warp._17_array = "Regiunea Miryang " -gameforge.map_warp._180_select = "Yongan " -gameforge.map_warp._18_array = "Regiunea Songpa " -gameforge.map_warp._190_select = "Grafschaft Yayang " -gameforge.map_warp._19_array = "Regiunea Daeyami " -gameforge.map_warp._200_select = "Joan " -gameforge.map_warp._20_sayTitle = "Teleporter: " -gameforge.map_warp._210_select = "Regiunea Bokjung " -gameforge.map_warp._220_select = "Pyungmo " -gameforge.map_warp._230_select = "Regiunea Bakra " -gameforge.map_warp._240_say = "Cum doresti. Ai grija, pornim! " -gameforge.map_warp._250_say = "Cum doresti... Ne vedem curand! " -gameforge.map_warp._260_npcChat = "Piatra Dragon Intunecat " -gameforge.map_warp._270_say = "Recent, a fost descoperita o insula misterioasa.[ENTER]A fost denumita Piatra Dragon Intunecat. Aceia ce[ENTER]doresc sa supravietuiasca acolo trebuie sa aiba[ENTER]putina experienta. Din acest motiv, pot[ENTER]transporta numai viteji care au ajuns la nivelul[ENTER]90. Esti pregatit sa faci fata acestei calatorii? " -gameforge.map_warp._280_say = "Poti merge pe insula doar cu o barca - drumul[ENTER]este lung si anevoios. Cu cat este mai mare[ENTER]nivelul tau cu atat mai multi bani te costa[ENTER]transportul. Din acest motiv trebuie sa iti cer[ENTER]mai multi bani. " -gameforge.map_warp._280_sayReward = "Aceasta calatorie te costa %d Yang. " -gameforge.map_warp._30_say = "Un loc fascinant. Se intampla ceva aici vreodata?[ENTER]Nu prea... In alte locuri toate arata diferit![ENTER]Sunt convins ca exista un loc in care te pot[ENTER]duce! De cand raul a prins iar suflet timpul si[ENTER]spatiul au devenit un haos. Intoarcerea nu[ENTER]reuseste mereu, doresti totusi sa calatoresti? " -gameforge.map_warp._40_say = "Hm ... cu nivelul tu nu vei putea suporta[ENTER]cltoria prin timp i spaiu..[ENTER]Abia cnd vei depi nivelul 10, vei rezista la[ENTER]cltorie. " -gameforge.map_warp._50_say = "Unde vrei sa te teleportezi? " -gameforge.map_warp._60_sayReward = "Cost %s Yang " -gameforge.map_warp._70_say = "Acestea sunt locuri n care te pot teleporta cnd[ENTER]ajungi la nivelul 60. " -gameforge.map_warp._80_sayReward = "Dar atunci cost %s Yang. " -gameforge.map_warp._90_select = "Turnul Demonilor " -gameforge.map_warp._94_select = "Pdurea Fantom " -gameforge.map_warp._95_select = "Pdurea Roie " -gameforge.map_warp._96_select = "napoi " -gameforge.map_warp._97_select = "Foloseste Amuleta Zeului Dragon " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = "Lista nunii " -gameforge.marriage_manage._100_sayItem = "Smoking " -gameforge.marriage_manage._1010_say = "Deocamdat nu are loc nicio[ENTER]nunt. " -gameforge.marriage_manage._1015_foreach = "Nunta dintre %s si %s " -gameforge.marriage_manage._1020_say = "Eti invitat la nunt![ENTER]Distracie plcut. " -gameforge.marriage_manage._1030_say = "Inca nu s-a uscat cerneala! Estre nevoie de timp.[ENTER] " -gameforge.marriage_manage._10_npcChat = "A dori s m cstoresc " -gameforge.marriage_manage._110_sayReward = "Pentru a te cstori trebuie s mbraci un[ENTER]smoking. " -gameforge.marriage_manage._120_sayItem = "Rochie de mireas " -gameforge.marriage_manage._130_sayReward = "Pentru a te casatori trebuie sa porti rochie de[ENTER]mireasa. " -gameforge.marriage_manage._140_say = "Ai nevoie de Ynag pentru a planifica o nunta.[ENTER]Momentan banii tai nu ajung. Cand vei avea 1[ENTER]milion de Yang te poti casatori[ENTER]fericit. " -gameforge.marriage_manage._150_sayReward = "Trebuie s ai 1 Mil. Yang " -gameforge.marriage_manage._160_say = "Esti destul de matur si arati bine.[ENTER]Cu cine doresti sa te[ENTER]casatoresti? " -gameforge.marriage_manage._170_sayReward = "Scrie numele celui cu care doresti sa te[ENTER]casatoresti. " -gameforge.marriage_manage._180_say = "Eti aa emoionat, c nu mai poi scrie nici[ENTER]numele corect? Mai ncearc[ENTER]odat " -gameforge.marriage_manage._190_say = "Nu tii cum se numete persoana...[ENTER]Aa ceva, eti sigur c vrei s te[ENTER]cstoreti? " -gameforge.marriage_manage._200_sayReward = "%s nu este online " -gameforge.marriage_manage._20_say = "O alt nunt are loc tocmai acum; ateapt un[ENTER]moment sau revino mai trziu. " -gameforge.marriage_manage._210_say = "Partenerul tau trebuie sa fie aici pentru a putea[ENTER]tine ceremonia. Adu-l incoace. " -gameforge.marriage_manage._220_sayReward = "%s se afl prea departe. " -gameforge.marriage_manage._230_say = "Nu numele tu, ci numele[ENTER]partenerului. " -gameforge.marriage_manage._240_sayReward = "Scrie numele partenerului. " -gameforge.marriage_manage._250_say = "mi pare ru.[ENTER][ENTER]Perechi de acelai sex nu pot[ENTER]cununa. " -gameforge.marriage_manage._260_say = "Doar perechi din acelai regat se pot cstori.[ENTER] " -gameforge.marriage_manage._270_say = "Persoana cu care vrei s te cstoreti, este[ENTER]nc cstorit; nu tiai asta? Gsete-i un[ENTER]partener necstorit. " -gameforge.marriage_manage._280_sayReward = "%s este cstorit. " -gameforge.marriage_manage._290_say = "Persoana nu este destul de matur pentru[ENTER]cstorie.[ENTER]Partenerul tu trebuie s aib cel puin nivelul[ENTER]25. " -gameforge.marriage_manage._300_say = "Voi doi nu v potrivii. Nu pot aproba nunta,[ENTER]cnd partenerii nu se potrivesc.[ENTER][ENTER]Diferena de nivel e mai mare de 15; de aceea nu[ENTER]v putei cstori. " -gameforge.marriage_manage._30_say = "Tu eti prea tnr ca s te cstoreti ...[ENTER]Pentru asta ai nevoie de mult sim de rspundere,[ENTER]i tu nu eti destul de matur. Tinerii divoreaz[ENTER]prea repede n zilele noastre. Nu i voi aproba[ENTER]cstoria. Du-te napoi i acumuleaz experien. " -gameforge.marriage_manage._310_say = "Schimbai inelele. " -gameforge.marriage_manage._320_say = "femeia btrn: Cstoria este un eveniment aa[ENTER]de important al vieii; partenerul tu ar fi[ENTER]trebuit s contribuie mcar cu un inel de[ENTER]cununie. " -gameforge.marriage_manage._330_say = "Partenerul tu trebuie s aib i el un inel de[ENTER]cununie la ndemn. " -gameforge.marriage_manage._340_say = "Partenerul tu nici mcar nu poart haine de[ENTER]nunt! Nu i-e penibil s apari aa cu el? " -gameforge.marriage_manage._350_say = "Partenerul tu trebuie s poarte un smoking. " -gameforge.marriage_manage._360_say = "Partenerul tu trebuie s poarte o rochie de[ENTER]mireas. " -gameforge.marriage_manage._365_confirm_chat = "%s te-a cerut in casatorie. Accepti? " -gameforge.marriage_manage._370_say = "Ok, a sosit vremea. Putem ncepe. V voi trimite[ENTER]pe Insula ndrgostiilor. V doresc o csnicie[ENTER]lung i fericit! Felicitri![ENTER][ENTER]Vei fi trimis automat pe Insula ndrgostiilor. " -gameforge.marriage_manage._380_say = "Partenerul tu nici nu vrea s se cstoreasc cu[ENTER]tine. Clarific nti situaia. " -gameforge.marriage_manage._390_npcChat = "napoi la ncperea nunii " -gameforge.marriage_manage._400_say = "De ce mai esti aici?[ENTER]Partenerul tu te ateapt cu mult dor i[ENTER]nerbdare. Te trimit repede ntr-acolo. " -gameforge.marriage_manage._40_sayTitle = "Informatie: " -gameforge.marriage_manage._410_npcChat = "Aprobare pentru nunt " -gameforge.marriage_manage._420_sayTitle = "Organizatoarea de nuni: " -gameforge.marriage_manage._430_say = "Vorbesc cu partenerul tu. O[ENTER]secund " -gameforge.marriage_manage._440_say = "Eu sunt asistent de nuni. Noteaz numele[ENTER]partenerului aici jos. " -gameforge.marriage_manage._450_say = "Aa un nume nici mcar nu-i nregistrat. Verific[ENTER]nc o dat datele. " -gameforge.marriage_manage._460_say = "Scuze. Adu-i partenerul ncoace. Trebuie s-l[ENTER]anun i s-l verific. " -gameforge.marriage_manage._470_sayReward = "%s trebuie s fie i mai aproape. " -gameforge.marriage_manage._480_say = "Te rog, nu scrie numele tu.[ENTER]Trebuie s scrii numele partenerului tu. " -gameforge.marriage_manage._490_sayTitle = "Organizatoarea de nuni: " -gameforge.marriage_manage._500_say = "Aici ceva nu este n regul. Nu este aceeai[ENTER]persoan. Vrei te rog s verifici? " -gameforge.marriage_manage._50_sayReward = "Cununia se poate realiza doar de la nivelul 25 n[ENTER]sus. " -gameforge.marriage_manage._510_say = "Partenerul tu nu este pregtit pentru nunt.[ENTER]Mai vorbii odat. " -gameforge.marriage_manage._520_say = "Acum ca totul este pregatit, ceremonia poate[ENTER]incepe! " -gameforge.marriage_manage._530_say = "Va fi o nunta frumoasa! " -gameforge.marriage_manage._540_npcChat = "nceputul marului nupial " -gameforge.marriage_manage._550_npcChat = "Sfritul marului nupial " -gameforge.marriage_manage._560_npcChat = "Noapte " -gameforge.marriage_manage._570_npcChat = "Zpad " -gameforge.marriage_manage._580_npcChat = "Terminarea nuntii " -gameforge.marriage_manage._590_say = "Ateapt un moment. Vorbesc cu partenerul[ENTER]tu. " -gameforge.marriage_manage._600_say = "Doreti s continui cu aceast nunt? " -gameforge.marriage_manage._60_say = "Vrei sa te casatoresti fara Inel de Logodna? " -gameforge.marriage_manage._610_select = "Da " -gameforge.marriage_manage._620_select = "Nu " -gameforge.marriage_manage._630_say = "Partenerul tu trebuie s fie de acord cu[ENTER]anularea cstoriei.[ENTER]Cstoria nu poate fi anulat acum, deoarece[ENTER]persoana nu este on-line. " -gameforge.marriage_manage._640_say = "Ateptm consimmntul partenerului tu; nc nu[ENTER]am primit nici un rspuns. " -gameforge.marriage_manage._650_confirm_chat = "Vrei sa termini aceasta nunta? " -gameforge.marriage_manage._660_say = "Partenerul tu nu vrea. " -gameforge.marriage_manage._670_npcChat = "Divor " -gameforge.marriage_manage._680_npcChat = "Divor " -gameforge.marriage_manage._690_say = "Fr partener nu poi divora legal. Vino cu[ENTER]partenerul tu. Divorul este foarte important. " -gameforge.marriage_manage._700_say = "Pentru divorul legal ai nevoie de 500.000 de[ENTER]yang i de consimmntul partenerului.[ENTER]Chiar vrei s divorezi? " -gameforge.marriage_manage._70_sayItem = "Inel de Logodna " -gameforge.marriage_manage._710_select = "Nu, era doar o glum. " -gameforge.marriage_manage._720_say = "Adu inelul de cununie. " -gameforge.marriage_manage._730_say = "Partenerul trebuie s aib un inel de cununie la[ENTER]el. " -gameforge.marriage_manage._740_say = "Yang-ul nu ajunge pentru divor. " -gameforge.marriage_manage._750_sayReward = "Pentru a divora %s e nevoie de " -gameforge.marriage_manage._760_sayReward = "E nevoie de 500.000 pentru divor. " -gameforge.marriage_manage._770_say = "Vrei s divorezi cu adevrat?[ENTER]E totui o pierdere mare.[ENTER][ENTER]Vrei cu adevrat? " -gameforge.marriage_manage._780_select = "Nu. M-am rzgndit. " -gameforge.marriage_manage._790_say = "M-am rzgndit.[ENTER]Nu vreau s divorez. " -gameforge.marriage_manage._800_say = "E mai bine aa.[ENTER]i doresc o via lung i[ENTER]frumoas. " -gameforge.marriage_manage._80_say = "Ai nevoie de un Inel de Logodna mai intai. Apoi[ENTER]te poti casatori. " -gameforge.marriage_manage._810_sayReward = "Divorul a fost realizat. " -gameforge.marriage_manage._815_confirm_chat = "Esti de acord cu divortul? " -gameforge.marriage_manage._820_say = "Divortul a avut loc.[ENTER]Acum esti divortat. " -gameforge.marriage_manage._830_say = "Actele nu sunt complete.[ENTER]Revino mai trziu. " -gameforge.marriage_manage._840_sayReward = "Divorul a fost retras. " -gameforge.marriage_manage._850_say = "Partenerul nu vrea s divoreze.[ENTER]Hotri-v. " -gameforge.marriage_manage._860_npcChat = "F inelul de cununie s dispar " -gameforge.marriage_manage._870_npcChat = "F inelul de cununie s dispar " -gameforge.marriage_manage._880_say = "Amintirile neplcute trebuie uitate ct mai[ENTER]repede " -gameforge.marriage_manage._890_sayReward = "Inelul de cununie a disprut " -gameforge.marriage_manage._900_npcChat = "Divor unilateral " -gameforge.marriage_manage._90_say = "Chiar vrei s te cstoreti aa?[ENTER]Te cstoreti o dat n via i ai putea mcar[ENTER]s te mbraci n mod adecvat. " -gameforge.marriage_manage._910_sayTitle = "Gardian: " -gameforge.marriage_manage._920_say = "Ai nevoie de 1 milion de Yang pentru pronunarea[ENTER]divorului fr acordul comun al ambilor[ENTER]parteneri. Vrei s divorezi? " -gameforge.marriage_manage._930_select = "Nu. Am vrut doar s m informez " -gameforge.marriage_manage._940_say = "Nu-i ajunge pentru divor cantitatea de yang pe[ENTER]care o ai. Ai nevoie de tot atia yang ca i[ENTER]pentru o nunt. Mai gndete-te. " -gameforge.marriage_manage._950_say = "Chiar vrei s divorezi? Mai gndete-te. " -gameforge.marriage_manage._960_select = "Da, vreau " -gameforge.marriage_manage._970_select = "Ma mai gandesc. " -gameforge.marriage_manage._980_say = "Ei bine, poate c este mai bine aa. Revino[ENTER]atunci cnd eti sigur c doreti cu adevrat[ENTER]asta. " -gameforge.marriage_manage._990_say = "Dac eti sigur, atunci divoreaza.[ENTER]n ciuda tuturor, i doresc toate cele bune![ENTER][ENTER]Divorul fr acordul bilateral al partenerilor a[ENTER]fost pronunat. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = "Culegtorul de lemne Deokbae: " -gameforge.mining._20_say = "Securea ta nu poate fi mbuntit, pentru c[ENTER]i lipsete antrenamentul. " -gameforge.mining._30_say = "Vrei s mbunteti Trncopul? S vedem...[ENTER]Nivelul Trncopului tu este %s. " -gameforge.mining._40_say = "Vrei s o mbunteti? " -gameforge.mining._50_say = "Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = "Este decizia ta. Daca vrei sa-ti imbunatatesti[ENTER]Tarnacopul vino mai tarziu. La revedere! " -gameforge.mining._60_say = "mi pare ru, a aprut o eroare la mbuntire.[ENTER]Nu am putut face nimic. Poftim, ia-o napoi i[ENTER]ncearc mai tarziu. " -gameforge.mining._70_say = "Poftim Trncopul cu un nou nivel! " -gameforge.mining._80_say = "O nu! mi pare ru s-i spun c am fcut ceva[ENTER]greit.[ENTER]Din pcate punctele Trncopului tu au sczut. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = "Vrei s deschizi cutia cu cheia ? " -gameforge.mystery_key._020_select = "Da, deschide cutia " -gameforge.mystery_key._030_select = "Nu, nu acum. " -gameforge.mystery_key._040_say = "Ai nevoie de o Cheie de Rubin sau o Cheie de[ENTER]Diamant pentru a deschide Cutia Misterioas de[ENTER]Rubin! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = "Salut! " -gameforge.neutral_warp._20_sayTitle = "Btrnul: " -gameforge.neutral_warp._30_say = "Bun![ENTER]Eu tiu cum se ajunge de aici ntr-o alt[ENTER]regiune. Dac mi dai nite yang, pot s te duc[ENTER]ntr-acolo. " -gameforge.neutral_warp._40_say = "ncotro vrei s mergi?[ENTER]Te cost %s Yang. " -gameforge.neutral_warp._50_select = "Muntele Sohan " -gameforge.neutral_warp._60_select = "Doyyumhwan " -gameforge.neutral_warp._65_npcChat = "Doresc sa merg la sora Femeii batrane. " -gameforge.neutral_warp._70_say = "Batrana mi-a spus deja ca vii. Ea a spus ca nu ar[ENTER]trebui sa te taxez pentru aceasta calatorie,[ENTER]pentru ca faci o favoare. Bem ceai de multe ori[ENTER]impreuna si ma bucur sa o ajut. Dar sa nu crezi[ENTER]ca va ramane asa, in viitor! Ai grij acolo,[ENTER]pentru ca cei afiliate cu regatele straine nu[ENTER]sunt prea amabili. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = "Ho ho ho! " -gameforge.new_christmas._020_say = "Oh, tu eti![ENTER]Nu ne-am vazut de ceva vreme.[ENTER]nc un an care vine i pleac, ho ho![ENTER]Poate c te ntrebi de ce m-am ntors n ora.[ENTER]D-mi voie s-i explic... " -gameforge.new_christmas._030_say = "Timpurile sunt grele. Nimeni nu vrea s cumpere[ENTER]cri sau alte lucruri n aceste timpuri.[ENTER]La vrsta mea este att de obositor s zbor pe o[ENTER]sanie condus de reni.[ENTER]Aa c, din cauza asta, am decis s srbtoresc[ENTER]Crciunul acestui an aici, n ora. " -gameforge.new_christmas._040_say = "Daca mai ai intrebari te poti intoarce oricand.[ENTER]Craciun Fericit! " -gameforge.new_christmas._050_npcChat = "Doresti niste vin fiert? " -gameforge.new_christmas._060_say = "Ho ho ho! Banuiesc ca stii ce e asta, nu-i asa?[ENTER]Nu exista bautura mai buna pe timp de iarna![ENTER]Amesteci vinul cu putina scortisoara si cateva[ENTER]cuisoare... mmmmm! " -gameforge.new_christmas._070_say = "In aceste vremuri friguroase o inghititura de vin[ENTER]fiert iti va arata lumea mai buna! Iti da putere[ENTER]si viteza de miscare. Doresti sa incerci? Foarte[ENTER]bine, vine imediat! " -gameforge.new_christmas._080_say = "Se pare ca iti place gustul vinului fiert ho ho![ENTER]Simti cum te iau caldurile? Ah, si gustul... atat[ENTER]de dulce si aromat![ENTER]Craciun Fericit! " -gameforge.new_christmas._090_npcChat = "Mai mult vin fiert te rog! " -gameforge.new_christmas._100_say = "Asteapta o secunda![ENTER]Am uitat un mic detaliu![ENTER]Pot prepara vin fiert pentru tine doar o data pe[ENTER]zi, nu am ingrediente suficiente pentru a face[ENTER]mai mult. Si dureaza doar 20 de ore. Intr-o[ENTER]sticla sunt 6 portii, iar efectul unei[ENTER]inghitituri dureaza 30 de minute. Foloseste-le cu[ENTER]grija! " -gameforge.new_christmas._110_say = "Esti binevenit! Ai asteptat destul timp. Aceasta[ENTER]bautura minunata te face sa plutesti, ho ho ho![ENTER]Sper sa-ti placa. Craciun Fericit! " -gameforge.new_christmas._120_say = "Ce, doresti mai mult?[ENTER]Imi pare rau dar cred ca iti ajunge. Nu au trecut[ENTER]24 de ore de cand ai baut ultima portie de vin[ENTER]fiert. Prea mult nu cred ca-ti face bine, sa[ENTER]stii! Vino mai tarziu. Pana atunci bucura-te de[ENTER]festivitate! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = "Din %d, mai poti despacheta %d. " -gameforge.new_christmas_gift_box._020_say = "Deschide urmatorul cadou in %d minute. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = "Ce este cu aceasta Soseta? " -gameforge.new_christmas_sock._020_say = "Sosetele! Aproape ca am uitat de ele! Am vrut sa[ENTER]ascund cadourile in sosetele agatate deasupra[ENTER]semineului. Oricum, aceste creaturi anti-Craciun[ENTER]le-au furat pe toate! Ajuta-ma sa le recuperez. " -gameforge.new_christmas_sock._030_say = "osetele nu sunt uor de gsit. Ai nevoie de un[ENTER]Ren Tnr pentru a le gsi. " -gameforge.new_christmas_sock._040_say = "Nu-i aa c e drgu?[ENTER]Are i un miros foarte fin. Un adevrat[ENTER]specialist n gsirea osetelor![ENTER]Va sta cu tine 2 ore i te va ajuta la cutare.[ENTER]Apoi va fi obosit i va avea nevoie de 24 de ore[ENTER]de odihn pentru a putea continua.[ENTER]Dac nu vrei s atepi att, arunc o privire la[ENTER]moneda rotativ de jos din dreapta, am auzit c[ENTER]un alt Ren Tnr ateapt acolo. Dar voi fi[ENTER]bucuros dac vei veni s m vezi i mine! " -gameforge.new_christmas_sock._050_npcChat = "Iti aduc sosete! " -gameforge.new_christmas_sock._060_say = "Adu-mi cel putin 5 Sosete si vei primi o[ENTER]recompensa.[ENTER]Beacs, mirosul Sosetelor murdare este[ENTER]insuportabil! Revino cand ai colectat suficiente.[ENTER]Craciun Fericit! " -gameforge.new_christmas_sock._070_say = "Ho ho ho, ai adunat destule sosete. Hmm, da-mi sa[ENTER]vad.[ENTER]Iacs, acest miros! Cu siguranta sunt cele care[ENTER]trebuie![ENTER]Craciun Fericit! " -gameforge.new_christmas_sock._080_npcChat = " - Ren Tnr " -gameforge.new_christmas_sock._090_say = "Ai primit deja de la mine un Sigiliu pentru Renul[ENTER]Tnr pe ziua de astzi. M tem c micul prieten[ENTER]are nevoie de odihna. Mine va fi n plin form.[ENTER]Dac nu vrei s atepi att, arunc o privire la[ENTER]moneda rotativ de jos din dreapta, am auzit c[ENTER]un alt Ren Tnr ateapt acolo. Dar voi fi[ENTER]bucuros dac vei veni s m vezi i mine! " -gameforge.new_christmas_sock._100_say = "Mi-ai adus deja sosetele pe ziua de azi. Tine[ENTER]minte, mai poti aduce doar peste 24 de ore. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = "Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = "Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = "Cadoul pentru Chaegirab " -gameforge.new_quest_lv17._021_say = "Unchiul meu Chaegirab i-a dedicat ntreaga viat[ENTER]cu cercetarea i a investit fiecare Yang n[ENTER]cercetrile sale. Tot timpul a fost bun cu mine[ENTER]aa c vreau s-i fac un cadou. mi pare ru, a[ENTER]aprut o eroare la mbuntire. Este vechiul[ENTER]profesor al unchiului meu i l cunoate foarte[ENTER]bine. " -gameforge.new_quest_lv17._030_say = "Dar nu-i spune nimic unchiului meu! " -gameforge.new_quest_lv17._031_say = "Ma vei ajuta? " -gameforge.new_quest_lv17._039_say_title = "Uriel: " -gameforge.new_quest_lv17._040_say_title = "Vorbete cu Uriel " -gameforge.new_quest_lv17._040_target = "Uriel: " -gameforge.new_quest_lv17._041_say = "Vorbete cu Uriel despre fostul su elev[ENTER]Chaegirab. " -gameforge.new_quest_lv17._042_say = "Uriel este n %s. " -gameforge.new_quest_lv17._050_say_title = "Wonda-Rim vrea s-i fac un cadou lui Chaegirab[ENTER]... " -gameforge.new_quest_lv17._051_say = "Este foarte simplu, plcerea unui om de tiin[ENTER]n viaa vine de la cercetri. Cel mai bun mod de[ENTER]a-l face fericit pe Chaegirab este de a-l susine[ENTER]n cercetrile sale. Lupul Mu-Rang vine rar pe[ENTER]aceste pmnturi iar blana sa se gsete foarte[ENTER]rar. Cinci buci de blan cred c ar fi de[ENTER]ajuns. Poi s-i spui asta lui Wonda-Rim. " -gameforge.new_quest_lv17._052_say = "Sunt sigur c aceast blan l va impresiona. " -gameforge.new_quest_lv17._060_select = "Da, il voi anunta. " -gameforge.new_quest_lv17._065_say_title = "napoi la Wonda-Rim " -gameforge.new_quest_lv17._066_say = "Uriel s-a gndit la un cadou mre pentru[ENTER]Chaegirab. Acum ntoarce-te la Wonda-Rim i[ENTER]spune-i. " -gameforge.new_quest_lv17._067_say = "Wonda-Rim este n %s. " -gameforge.new_quest_lv17._070_say = "Sugestia lui Uriel este bun. Avnd in vedere c[ENTER]vreau s fie o surpriz trebuie sa pun mana pe[ENTER]blan. M poi ajuta ucignd 5 lupi Mu-Rang? " -gameforge.new_quest_lv17._071_say = "Trebuie sa ucid Lupii Mu-Rang pentru a pune mana[ENTER]pe blan. " -gameforge.new_quest_lv17._072_say = "Cinci sunt destui. " -gameforge.new_quest_lv17._073_say = "S mergem! " -gameforge.new_quest_lv17._074_notice = "Ai jefuit blan de calitate. " -gameforge.new_quest_lv17._075_say = "Vneaz lupii Mu-Rang pentru blana lor. " -gameforge.new_quest_lv17._076_say_reward = "Pn acum ai strns %s din cele 5 blnuri. " -gameforge.new_quest_lv17._081_say_title = "Blana pentru Wonda-Rim " -gameforge.new_quest_lv17._082_say = "Ai jefuit destul blan, acum du-o lui Wonda-Rim. " -gameforge.new_quest_lv17._092_say_reward = "Ai strns deja %s buci de blan de lup. " -gameforge.new_quest_lv17._110_say = "Aceasta este chiar blan de calitate, mulumesc.[ENTER]Poi s-o duci unchiului meu? " -gameforge.new_quest_lv17._120_target = "Unchiul Chaegirab " -gameforge.new_quest_lv17._121_say = "Wonda-Rim te roag s duci blana lui Chaegirab. " -gameforge.new_quest_lv17._122_say = "Chaegirab este n %s. " -gameforge.new_quest_lv17._130_say = "Aha, deci ce are de gnd s fac? " -gameforge.new_quest_lv17._131_say = "De la cine este blana? Este de la Wonda-Rim, dar[ENTER]ai omort lupii pentru el?[ENTER]Este jenant s am un nepot care ii face pe alii[ENTER]s lucreze pentru el. Asa c mi pare ru, nu pot[ENTER]accepta blana. " -gameforge.new_quest_lv17._132_say_reward = "Spune-i lui Wonda-Rim c dac vrea cu adevrat[ENTER]s-mi fac cadou s mearg s vneze chiar el. " -gameforge.new_quest_lv17._140_say = "Chaegirab nu a acceptat blana i este i suprat[ENTER]pe Wonda-Rim pentru ca este lene. Chaegirab te-a[ENTER]trimis napoi la Wonda-Rim. " -gameforge.new_quest_lv17._141_say = "Ce a zis unchiul meu? Sper c i-a plcut cadoul!? " -gameforge.new_quest_lv17._142_1_select = "Da, a fost incantat. " -gameforge.new_quest_lv17._142_2_select = "Nu, chiar deloc. " -gameforge.new_quest_lv17._143_say = "Minunat, mi place sa le fac bucurii celorlali.[ENTER]i bineneles i voi da o recompens pe msur.[ENTER]Poftim, ia asta! " -gameforge.new_quest_lv17._144_say_reward_a = "Ai primit 20000 puncte de experien.[ENTER]Ai primit 20000 Yang.[ENTER]Ai primit un Nod de aur. " -gameforge.new_quest_lv17._144_say_reward_b = "Ai minit pe Wonda-Rim asa c ai pierdut puncte[ENTER]de bine/ru. " -gameforge.new_quest_lv17._145_say = "Nu a acceptat blana? Poate nu a fost o idee bun[ENTER]s te trimit pe tine la vntoare. Data viitoare[ENTER]voi ncerca altcumva. " -gameforge.new_quest_lv17._146_say_reward = "Dar nu vreau ca toat munca ta s fie n zadar:[ENTER]mergi la Yang-Shin. El i va cumpra blana la un[ENTER]pre bun. " -gameforge.new_quest_lv17._147_say = "Ce ntoarcere neateptat de situaie. Cel puin[ENTER]ai rmas cu blana. Mergi la vntorul Yang-Shin[ENTER]din inutul Yayang pentru a-i vinde blana. " -gameforge.new_quest_lv17._148_say = "Ce ntoarcere neateptat de situaie. Mcar ai[ENTER]rmas cu blana. Mergi la vntorul Yang-Shin n[ENTER]inutul Bokjung pentru a-i vinde blana. " -gameforge.new_quest_lv17._149_say = "Ce ntoarcere neateptat de situaie. Mcar ai[ENTER]rmas cu blana. Mergi la vntorul Yang-Shin n[ENTER]inutul Bakra pentru a-i vinde blana. " -gameforge.new_quest_lv17._151_say = "Blana Mu-Rang? mi cade bine. mi voi face din ea[ENTER]nite perechi de lenjerie. Poftim Yang pentru[ENTER]efortul tu. Oh, am gsit aceast carte ieri,[ENTER]poate ii gseti tu o ntrebuinare. " -gameforge.new_quest_lv17._152_say_reward = "Ai primit 40000 puncte de experien.[ENTER]Ai primit 10000 Yang.[ENTER]Ai primit o Carte de Skilluri. " -gameforge.new_quest_lv17._160_target = "Yang-Shin : " -gameforge.new_quest_lv17._161_say_title = "Yang-Shin : " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = "Gardian: " -gameforge.new_quest_lv22._011_say = "Gardianul are o misiune pentru tine, mergi i[ENTER]vezi despre ce e vorba. " -gameforge.new_quest_lv22._015_npcChat = "Fratele bolnav " -gameforge.new_quest_lv22._016_send_letter = "Gardian bolnav " -gameforge.new_quest_lv22._017_say_title = "Gardian: " -gameforge.new_quest_lv22._018_say_title = "Baek-Go : " -gameforge.new_quest_lv22._019_say_title = "Gardian Turnul Demonilor " -gameforge.new_quest_lv22._021_say = "Sunt ngrijorat n legtur cu fratele meu,[ENTER]Gardianul de la Turnul Demonilor. In ultimul timp[ENTER]nu s-a simit bine iar acum este bolnav. Are[ENTER]dureri mari de cap i mncrimi de piele dar nu[ENTER]poate sa-i prseasc locul. Poi face rost de[ENTER]tratament pentru el de la Baek-Go? " -gameforge.new_quest_lv22._022_say = "Voi merge chiar eu, dar Turnul Demonilor este n[ENTER]Templul Hwang chiar n centrul Vii Seungryong.[ENTER]i tot locul miun de creaturi slbatice ... " -gameforge.new_quest_lv22._023_say = "Ai revenit. Ai uitat care sunt simptomele? Ar[ENTER]trebui s asculi atunci cnd cineva vorbete cu[ENTER]tine... Fratele meu are dureri de cap i iritaie[ENTER]de piele. Acum du-te i spune-i lui Baek-Go! " -gameforge.new_quest_lv22._024_select = "Ajuta fratele " -gameforge.new_quest_lv22._025_say_title = "Tratamentul lui Baek-Go " -gameforge.new_quest_lv22._026_say = "Vorbete cu Baek-Go despre tratamentul pentru[ENTER]Gardianul de la Turnul Demonilor. " -gameforge.new_quest_lv22._027_say = "Baek-Go este n %s. " -gameforge.new_quest_lv22._030_target = "Baek-Go : " -gameforge.new_quest_lv22._031_say = "Aadar ai nevoie de tratament? Trebuie s-mi zici[ENTER]care sunt simptomele mai nti. " -gameforge.new_quest_lv22._032_1_select = "Dureri de cap si eruptii cutanate " -gameforge.new_quest_lv22._032_2_select = "Dureri de gat si crampe " -gameforge.new_quest_lv22._032_3_select = "Nu stiu. " -gameforge.new_quest_lv22._035_say = "Arat ca nite zgrieturi de demoni. Acest lucru[ENTER]apare atunci cnd prea multe cpue miun n[ENTER]jur. Pot produce ceva care l poate ajuta. nsa[ENTER]trebuie s faci rost de nite ingrediente. " -gameforge.new_quest_lv22._040_say = "Am nevoie de: " -gameforge.new_quest_lv22._041_say_reward = "Trebuie sa vnezi: " -gameforge.new_quest_lv22._042_say = "Mai am nevoie de: " -gameforge.new_quest_lv22._043_say = "Nu am auzit de aa boal. Eti sigur ca Gardianul[ENTER]i-a zis corect simptomele? n locul tu l-a[ENTER]ntreba din nou. " -gameforge.new_quest_lv22._044_say = "Nu pot da diagnosticul fr a tii care sunt[ENTER]simptomele. Du-te i ntreab din nou. " -gameforge.new_quest_lv22._050_set_title = "Tratament " -gameforge.new_quest_lv22._056_notice = "Perfect, acum mi mai lipsete doar %s[ENTER]mnunchiuri de plante medicinale. " -gameforge.new_quest_lv22._057_notice = "Cam astea sunt ierburile de care am nevoie. Acum[ENTER]mergi repede la Baek-Go. " -gameforge.new_quest_lv22._058_notice = "Bine, acum mai sunt doar %s bucati de ficat. " -gameforge.new_quest_lv22._060_notice = "Ah, puin ficat. Acum mai am nevoie de %s. " -gameforge.new_quest_lv22._061_notice = "Cam de att ficat am nevoie. Acum mergi repede la[ENTER]Baek-Go. " -gameforge.new_quest_lv22._062_notice = "Din pcate acest ficat nu-mi este folositor. " -gameforge.new_quest_lv22._063_say = "Mai ai nevoie de inca %s x Ierburi Medicinale+. " -gameforge.new_quest_lv22._064_say = "Mai ai nevoie de %s x Ficat Tigru+. " -gameforge.new_quest_lv22._065_say = "Acum ai toate ingredientele pentru tratament.[ENTER]Du-le lui Baek-Go. " -gameforge.new_quest_lv22._066_say = "Colecteaza ingredientele pentru tratamentul lui[ENTER]Baek-Go. " -gameforge.new_quest_lv22._070_say = "Mulumesc, acum pot produce tratamentul mpotriva[ENTER]zgrieturilor de demon. " -gameforge.new_quest_lv22._071_say = "Gata! Poftim tratamentul. ns nu uita c[ENTER]tratamentul nu tine mult - asa c trebuie sa-l[ENTER]duci pacientului tu n urmtoarele %s minute. " -gameforge.new_quest_lv22._072_say = "Poi gsi pe fratele gardianului n centrul[ENTER]Templului Hwang. Dar s fi atent n timp ce te[ENTER]ndrepi acolo pentru c Valea Seungryong este[ENTER]plin de creaturi slbatice. " -gameforge.new_quest_lv22._073_say = "Nu este de ajuns. Ai pierdut cumva din[ENTER]ingrediente? Nu pot face nimic fr restul[ENTER]ingredientelor. " -gameforge.new_quest_lv22._080_target = "Gardian Turnul Demonilor " -gameforge.new_quest_lv22._082_set_clock = "Timp rmas " -gameforge.new_quest_lv22._083_say = "Mai ai destul timp ns te poi grbi. Asa c[ENTER]grbete-te ctre Paznic n Seungryong nainte ca[ENTER]tratamentul s treac. " -gameforge.new_quest_lv22._084_say = "Timpul a trecut din cauz c te-ai micat prea[ENTER]ncet. ns poi duce tratamentul Panicului[ENTER]Turnului Demonilor, s-ar putea s fie nc[ENTER]folositor. " -gameforge.new_quest_lv22._085_say = "Mulumesc c ai adus tratamentul. Mncrimea asta[ENTER]m omoar. " -gameforge.new_quest_lv22._086_say = "Oh, acest tratament este folositor. Deja simt cum[ENTER]mncrimea dispare. " -gameforge.new_quest_lv22._087_say = "Ai primit o recompens pe msur pentru asta. " -gameforge.new_quest_lv22._088_say_reward = "Ai primit 50,000 puncte de experien.[ENTER]Ai primit 12,000 Yang.[ENTER]Ai primit Pantofi de Aur +4.[ENTER]Ai primit 5 Poiuni Mov. " -gameforge.new_quest_lv22._089_say = "Oh, nu este bun deloc. Tratamentul a expirat -[ENTER]ct i-a luat sa ajungi aici? " -gameforge.new_quest_lv22._090_say = "Hmm, ateapt o secund ... se pare c este mai[ENTER]bine. Da, funcioneaz! n acest caz nu voi fi[ENTER]ru. Vei primi pana la urma recompensa. ntuneric " -gameforge.new_quest_lv22._091_say = "Se pare c ai pierdut tratamentul. Mergi din nou[ENTER]i vneaz pentru alte ingrediente necesare lui[ENTER]Baek-Go.n curnd voi deveni chiar eu un demon[ENTER]dac nu scap de aceste mncrimi. " -gameforge.new_quest_lv22._095_say_reward = "Ai primit 50000 puncte de experien.[ENTER]Ai primit 8000 Yang. " -gameforge.new_quest_lv22._098_say = "Iar ai pierdut medicamentele? Niciodat nu am dat[ENTER]peste o persoan aa zpcit n viaa mea! Ei[ENTER]bine, nu putem face nimic n privina asta. " -gameforge.new_quest_lv22._100_say_reward = "Ai primit 25.000 puncte de experienta. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = "Yang-Shin : " -gameforge.new_quest_lv26._020_say_title = "Yang-Shin : " -gameforge.new_quest_lv26._020_set_title = "Dezertorul " -gameforge.new_quest_lv26._021_say = "Yang-Shin are probleme n a gsi un loc bun de[ENTER]vntoare. Mergi la el i vezi cu ce-l poi[ENTER]ajuta. " -gameforge.new_quest_lv26._025_say = "Nimic nu mai e la fel de cnd au nceput s cad[ENTER]Pietrele Metin. Chiar i vnatul a devenit[ENTER]imposibil pentru c animalele au nceput s se[ENTER]poarte ciudat. Sunt sigur c hoinarul Nakajima[ENTER]locuiete pe undeva pe acolo i tie locuri bune[ENTER]pentru vnat. l poi gsi i ntreba? " -gameforge.new_quest_lv26._030_target = "Nakajima: " -gameforge.new_quest_lv26._031_say = "Aadar vrei s tii un loc bun pentru vnat? Nu[ENTER]te grbi, dac eu te pot ajuta atunci tu trebuie[ENTER]s-mi faci un favor. " -gameforge.new_quest_lv26._032_say = "Ar trebui s tii ... nu locuiesc aici n[ENTER]slbticie c aa vreau eu. Sunt nevoit s m[ENTER]ascund de ferocitatea armatei. A vrea sa tiu c[ENTER]draga mea soie Ah-Yu este anunat c sunt nc[ENTER]n viaa. O poi anuna? Dar nu uita, mesajul[ENTER]este doar pentru Ah-Yu! n schimb ea i va zice[ENTER]unde ne-am srutat prima data - a vrea s m[ENTER]ntlnesc cu ea acolo iar acel loc este un loc[ENTER]bun de vnat. " -gameforge.new_quest_lv26._034_say_title = "Nakajima: " -gameforge.new_quest_lv26._035_say_title = "Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = "Caut-l pe Nakajima " -gameforge.new_quest_lv26._037_say = "Nakajima ar trebui s tie locuri bune pentru[ENTER]vnat. Cuta-l. " -gameforge.new_quest_lv26._038_say = "Nakajima este n %s. " -gameforge.new_quest_lv26._040_say = "Tu eti Nakajima? Yang-Shin m-a trimis! El caut[ENTER]nite locuri bune pentru vnat, poate ai idee[ENTER]unde pot gsi aceste locuri?! " -gameforge.new_quest_lv26._050_target = "Ah-Yu: " -gameforge.new_quest_lv26._051_say = "Nakajima este un dezertor i acum trebuie s se[ENTER]ascund de armat. otia sa, Ah-Yu, crede c a[ENTER]pierit n rzboi. Anun-o c Nakajima este n[ENTER]via. " -gameforge.new_quest_lv26._052_say = "Ah-Yu este n %s. " -gameforge.new_quest_lv26._057_say = "Nakajima ... triete? Iubitul meu so triete?[ENTER]Nici nu tiu cum s-i mulumesc pentru veste.[ENTER]Voi merge de ndat n Valea Yonjang pentru a m[ENTER]ntlni cu el. " -gameforge.new_quest_lv26._058_say = "Mulumesc pentru c ai fcut posibila aceast[ENTER]rentlnire. Ia acest Trandafir cu tine, poate l[ENTER]druieti cuiva drag? i acum... te rog scuz-m,[ENTER]dar trebuie s m grbesc! " -gameforge.new_quest_lv26._061_say = "Valea Yonjang - locul unde Nakajima i Ah-Yu s-au[ENTER]srutat pentru prima data - nc este un loc bun[ENTER]de vnat. " -gameforge.new_quest_lv26._062_say = "Yang-Shin va fi ncntat cnd va auzi asta. Mergi[ENTER]la %s i spune-i vestea cea bun. " -gameforge.new_quest_lv26._063_say = "Valea Yonjang? Sun promitor, mai ales c n-am[ENTER]auzit ca vreo piatr Metin s fi czut acolo.[ENTER]Probabil voi putea vana acolo cum trebuie.[ENTER]Poftim, merii aceast recompens. " -gameforge.new_quest_lv26._064_sayReward = "Ai primit 35000 puncte de experien. " -gameforge.new_quest_lv26._065_sayReward = "Ai primit 17500 Yang. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = "Yu-Hwan: " -gameforge.new_quest_lv28._011_say = "Yu-Hwan, muzicianul, are nevoie de ajutorul tu.[ENTER]Mergi i vezi cu ce-l poi ajuta. " -gameforge.new_quest_lv28._015_npcChat = "Grijile lui Ah-Yu " -gameforge.new_quest_lv28._016_say = "Ah-Yu are ceva n minte i nu vrea s afle[ENTER]Yu-Hwan. Mergi la ea i vezi dac i va zice[ENTER]ie. " -gameforge.new_quest_lv28._017_say = "Ah-Yu este n %s. " -gameforge.new_quest_lv28._018_select = "Voi vorbi cu Ah-Yu in curand! " -gameforge.new_quest_lv28._019_say_title = "Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = "Yu-Hwan: " -gameforge.new_quest_lv28._021_say = "O cunoti pe Ah-Yu cea care strnge ierburi[ENTER]medicinale pentru poiunile mele? Pn ieri era[ENTER]n toane bune, dar de ieri ceva s-a ntmplat cu[ENTER]ea i nu vrea s-mi zic ce s-a ntmplat. Te rog[ENTER]s mergi la ea i afl ce se ntmpl. Poate i[ENTER]va zice ie. " -gameforge.new_quest_lv28._022_say = "Este dragu din partea lui Yu-Hwan c-i face[ENTER]griji pentru mine. i da, ceva s-a ntmplat...[ENTER]Dar nu vreau s vorbesc despre asta, nsa mi-a[ENTER]dat de furc toat treaba asta! Este vorba despre[ENTER]Yang-Shin, vntorul.[ENTER]De cnd a aflat ca soul meu, Nakajima, este[ENTER]dezertor m antajeaz ntruna.[ENTER]Yang-Shin mi spune c-l va gsi pe soul meu![ENTER]i-l va ucide... " -gameforge.new_quest_lv28._023_say = "De data asta cere o Lab de Urs pentru tcerea[ENTER]lui nsa nu pot merge la vntoare eu. Ma poi[ENTER]ajuta? " -gameforge.new_quest_lv28._024_set_title = "Vntoarea de uri " -gameforge.new_quest_lv28._025_notice = "S mergem la vntoare! Pentru a obine Lab de[ENTER]Urs cel mai bine e s omori Bera. " -gameforge.new_quest_lv28._026_notice = "Am jefuit o Lab de Urs. " -gameforge.new_quest_lv28._027_notice = "Ar trebui s ajung. Acum napoi la Yang-Shin! " -gameforge.new_quest_lv28._028_notice = "Aceast Lab de Urs este nefolositoare. " -gameforge.new_quest_lv28._029_say = "Mai ai nevoie de nc %s x Labe de Urs. " -gameforge.new_quest_lv28._031_say_reward = "Trebuie sa vnezi: " -gameforge.new_quest_lv28._032_say = "Ah-Yu te-a rugat s duci la bun sfrit cerina[ENTER]lui Yang-Shin. " -gameforge.new_quest_lv28._032_say_reward = "Mai ai nevoie de %s x Labe de Urs. Vneaz Bera[ENTER]pentru a le procura. " -gameforge.new_quest_lv28._035_target = "Yang-Shin : " -gameforge.new_quest_lv28._036_say = "Ai procurat Labele de Urs necesare. Du-le la[ENTER]Yang-Shin pentru a plti datoria lui Ah-Yu. " -gameforge.new_quest_lv28._037_say = "Yang-Shin este in %s. " -gameforge.new_quest_lv28._038_say_title = "Yang-Shin : " -gameforge.new_quest_lv28._040_npcChat = "antajul " -gameforge.new_quest_lv28._041_say_title = "Labe de Urs " -gameforge.new_quest_lv28._042_say = "Mi-ai adus Labe de Urs? Te rog nu m judeca[ENTER]greit! Trim n vremuri grele acum c vntoarea[ENTER]a devenit foarte grea de cnd pietrele Metin au[ENTER]transformat animalele n bestii feroce. Viaa de[ENTER]vntor n-a fost aa de grea pn acum. " -gameforge.new_quest_lv28._043_say = "Te rog spune-i lui Ah-Yu c nu are de ce s se[ENTER]ngrijoreze. Poate s fie sigur de lucrul asta.[ENTER]Cel puin pan voi avea nevoie de altceva ...[ENTER]hehehe! " -gameforge.new_quest_lv28._044_say = "Poftim? Ai vrut s ma tragi n piept? Voiam Labe[ENTER]de Urs proaspete! " -gameforge.new_quest_lv28._045_say_reward = "Frumos din partea ta c o ajuti pe Ah-Yu. Iar[ENTER]asta nseamn c trebuie sa faci ce zic eu. Acum[ENTER]du-te i vneaz i te ntorci cnd ai dou Labe[ENTER]de Urs! " -gameforge.new_quest_lv28._046_say = "D-i vestea lui Ah-Yu c Yang-Shin va nceta s-o[ENTER]mai antajeze. " -gameforge.new_quest_lv28._051_say = "Eti salvatorul nostru, i sunt recunosctoare.[ENTER]Poftim, ia tot Yangul meu. Nu este mult dar l[ENTER]merii. " -gameforge.new_quest_lv28._055_1_select = "Multumesc, imi va fi de folos. " -gameforge.new_quest_lv28._055_2_select = "Nu, nu pot accepta asta. " -gameforge.new_quest_lv28._056_say = "Asta este tot ce am. Dar ar merita dac as putea[ENTER]scap de acest barbar. " -gameforge.new_quest_lv28._057_say = "Mulumesc! Locul tu lng Zeul Dragon este[ENTER]asigurat. " -gameforge.new_quest_lv28._058_say_reward = "Ai primit %s Yang. " -gameforge.new_quest_lv28._059_say_reward = "Ai primit %s puncte de experien. " -gameforge.new_quest_lv28._070_say = "Am nevoie de: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = "Yonah: " -gameforge.new_quest_lv29._015_npcChat = "Portelanul spart " -gameforge.new_quest_lv29._020_say_title = "Yonah: " -gameforge.new_quest_lv29._021_say = "Frumosul meu Porelan Celadon! Este n familia[ENTER]mea de trei generaii iar acum trei din cele mai[ENTER]preioase vaze sunt sparte. Am vzut c Taurean[ENTER]se nvrtea n jurul magaziei, el trebuie sa fie[ENTER]cel vinovat. " -gameforge.new_quest_lv29._022_say = "Nu ar fi primul, dar deja s-a depit limita.[ENTER]Cineva trebuie s-i bage minile n cap! Ai timp[ENTER]pentru asta? " -gameforge.new_quest_lv29._023_1_select = "Cu plcere " -gameforge.new_quest_lv29._023_2_select = "Nu este treaba mea " -gameforge.new_quest_lv29._024_say = "Nu am timp s educ copii aa c trebuie s-l[ENTER]educi chiar tu. Oricum, am ndoiala ca vei reuzi[ENTER]... " -gameforge.new_quest_lv29._030_target = "Taurean : " -gameforge.new_quest_lv29._031_say = "Preioasa main de esut a familiei lui Yonah i[ENTER]cele trei vaze preioase din porelan sunt acum[ENTER]sparte. El crede ca Taurean este de vina. Mergi[ENTER]la Taurean i afl dac e aa. " -gameforge.new_quest_lv29._032_say = "Taurean este n %s. " -gameforge.new_quest_lv29._033_say_title = "Taurean : " -gameforge.new_quest_lv29._034_say_reward = "De ce te uii aa la mine? Nu am fcut nimic ... " -gameforge.new_quest_lv29._035_say_reward = "Ce ai fcut cu vazele lui Yonah? " -gameforge.new_quest_lv29._036_say_reward = "Vaze? Yonah? Nu tiu despre ce vorbeti! " -gameforge.new_quest_lv29._037_say_reward = "Atunci mi poi explica de ce trei dintre vaze[ENTER]sunt sparte? " -gameforge.new_quest_lv29._038_say_reward = "i jur c nu m-am apropiat de nicio vaz i nici[ENTER]mcar pe Yonah nu l-am vzut. n schimb am[ENTER]petrecut toat ziua luptndu-m cu Harang. M-a[ENTER]nchis i n hambar pentru o vreme! Mergi i[ENTER]ntreab-o dac nu m crezi! " -gameforge.new_quest_lv29._040_target = "Harang: " -gameforge.new_quest_lv29._041_say = "Taurean pretinde c este nevinovat. S-a jucat[ENTER]toat ziua cu Harang i nu avea cum s sparg[ENTER]vazele. Mergi la Harang i ntreab-o dac e aa. " -gameforge.new_quest_lv29._042_say_reward = "Harang l-ai vzut recent pe Taurean? " -gameforge.new_quest_lv29._043_say_title = "Harang: " -gameforge.new_quest_lv29._044_say_reward = "Taurean? Da, ne-am jucat toat ziua. S-a[ENTER]ntmplat ceva? " -gameforge.new_quest_lv29._045_say_reward = "Yonah spune ca Taurean a spart trei dintre vazele[ENTER]lui. " -gameforge.new_quest_lv29._046_say_reward = "Yonah este ru. De fiecare dat cnd ne apropiem[ENTER]de el, ne gonete pe mine i pe Taurean.[ENTER]ntotdeauna este prea grijuliu cu porelanul su.[ENTER]Singurul care se poate apropia de vazele lui[ENTER]preioase este Grjdarul. Poate le-a spart el!? " -gameforge.new_quest_lv29._047_say = "Harang este n %s. " -gameforge.new_quest_lv29._050_target = "Grjdar; " -gameforge.new_quest_lv29._051_say = "Harang susine c Taurean este nevinovat. ns[ENTER]s-ar putea ca altcineva s fi spart vazele. Ar[ENTER]trebui s-l ntrebi pe prietenul lui Yonah,[ENTER]Grjdarul. " -gameforge.new_quest_lv29._052_say = "Oh, btrnul Yonah. Att de ngrijorat este de[ENTER]porelanul su nct d vina pe copiii satului.[ENTER]Nu-i d seama c pietrele Metin sunt de vin -[ENTER]de cnd au nceput s cad pe pmnturile[ENTER]noastre, resursele nu mai sunt ce erau nainte.[ENTER]Inclusiv porelanul a nceput s se strice. ns[ENTER]Yonah refuz s cread asta... " -gameforge.new_quest_lv29._053_say = "Sunt sigur c pentru a-l mpac trebuie s[ENTER]strngi pentru el nite fn. " -gameforge.new_quest_lv29._054_say = "Grjdarul este n[ENTER]%s sau %s. " -gameforge.new_quest_lv29._061_say = "Nu-l poi nvinovi pe Taurean pentru[ENTER]stricciunile fcute lui Yonah. Efectele[ENTER]secundare ale pietrelor Metin sunt de vin.[ENTER]Strnge fn pentru Yonah pentru a avea grij mai[ENTER]mare de porelanul su. Sunt sigur c unii din[ENTER]steni te poate ajuta. " -gameforge.new_quest_lv29._062_say = "Poi gsi %s i %s n fata porilor satului. Sunt[ENTER]sigur ca poi strnge destul fan din plriile de[ENTER]paie pe care le poarta. " -gameforge.new_quest_lv29._063_notice = "Voi face o frumoas legtur de fan din asta.[ENTER]Acum mai am nevoie doar de %s. " -gameforge.new_quest_lv29._064_notice = "Aceasta plrie nu este fcut din paie ci din[ENTER]fibre de nuc de cocos. Nu mi este folositoare. " -gameforge.new_quest_lv29._065_1_say = "Vd c ai la tine mult fn, sunt sigur c Yonah[ENTER]se va calma dac ii dai i lui. " -gameforge.new_quest_lv29._065_notice = "Aceast plrie nu este fcut din paie ci din[ENTER]fibre de nuc de cocos. Si mai este i ntr-o[ENTER]stare jalnic ... " -gameforge.new_quest_lv29._066_say = "Poi sa vnezi i Infanterist Slbatic sau[ENTER]Infanterist Slbatic Dur pentru a procura fan din[ENTER]plriile lor de paie. " -gameforge.new_quest_lv29._067_say_reward = "Ai strns %s din %s mnunchiuri de fn. " -gameforge.new_quest_lv29._068_notice = "Ai furat un mnunchi de fn. " -gameforge.new_quest_lv29._070_npcChat = "Capita de fan " -gameforge.new_quest_lv29._071_say_reward = "Taurean, ai spus c ai fost pe lng cpia de[ENTER]fn recent. Ai luat cumva fn cu tine? " -gameforge.new_quest_lv29._072_say_reward = "Sa vedem ... totul a fost bgat n prul meu i[ENTER]pantofi. Poi vedea? Poftim ceva mai mult, ia-l. " -gameforge.new_quest_lv29._073_notice = "Nu este mult fn dar este destul pentru a face o[ENTER]mic legtur cu el. Acum mi mai lipsete %s. " -gameforge.new_quest_lv29._074_say_reward = "Nu a fost eu, jur! Nu i-a zis Harang c am avut[ENTER]o altercaie lng cpia de fan? " -gameforge.new_quest_lv29._075_say_reward = "Ai fost la cpia de fn mai devreme, nu? Ai luat[ENTER]cumva fn de acolo? " -gameforge.new_quest_lv29._076_say_reward = "De unde tii despre cpia? Poftim, nc am fn[ENTER]n haine? Oh da, uite aici. " -gameforge.new_quest_lv29._077_say_reward = "Pot avea asta? " -gameforge.new_quest_lv29._078_say_reward = "Presupun c ... " -gameforge.new_quest_lv29._079_say_reward = "Nu am timp acum. Trebuie s-l calmez pe Taurean[ENTER]n legtur cu toat treaba cu vazele. " -gameforge.new_quest_lv29._080_npcChat = "Fn pentru Yonah " -gameforge.new_quest_lv29._081_say_reward = "Mai este fn n grajd care ar trebui dus lui[ENTER]Yonah? " -gameforge.new_quest_lv29._082_say_title = "Grjdar; " -gameforge.new_quest_lv29._083_say_reward = "Nu mai avem mult fn. Animalele slbatice i[ENTER]bandiii din afara satului ne-au prevenit sa nu[ENTER]mai tiem fn. " -gameforge.new_quest_lv29._084_say_reward = "Dar i pot da puin! " -gameforge.new_quest_lv29._085_notice = "Nu este mult, dar pentru o legtur ajunge. Acum[ENTER]mi mai lipsesc nc %s. " -gameforge.new_quest_lv29._086_say_reward = "mi pare ru dar nu mai pot face nimic pentru[ENTER]tine. " -gameforge.new_quest_lv29._090_send_letter = "Fn n loc de lovituri " -gameforge.new_quest_lv29._091_say = "Ai strns destul fn pentru Yonah. Du-l n %s. " -gameforge.new_quest_lv29._101_say_reward = "Nu este vina lui Taurean ci efectele secundare[ENTER]ale pietrelor Metin care au fcut ca porelanul[ENTER]s fie fragil. " -gameforge.new_quest_lv29._102_say_title = "Yonah: " -gameforge.new_quest_lv29._103_say_reward = "Ce ai zis? Nu are nici un sens! " -gameforge.new_quest_lv29._104_say_reward = "Taurean s-a jucat cu Harang lng cpia de fan[ENTER]toat ziua. " -gameforge.new_quest_lv29._105_say_reward = "Prietenul tu, Grjdarul, i trimite salutari i[ENTER]uite aici, i-am adus nite fan pentru a avea mai[ENTER]mare grij de vaze. " -gameforge.new_quest_lv29._106_say_reward = "Recunosc, sunt puin jenat de atitudinea care am[ENTER]avut-o. Dar ar trebui s tii ca sunt ataat de[ENTER]acest porelan pentru c-mi trezete amintiri[ENTER]despre familie. " -gameforge.new_quest_lv29._107_say_reward = "Trebuie s-mi cer scuze fat de tine i de[ENTER]Taurean. Poftim o mic recompens pentru[ENTER]eforturile tale. " -gameforge.new_quest_lv29._108_notice = "Ai primit un bonus de %s puncte de experien. " -gameforge.new_quest_lv29._109_say_reward = "Prietenul tu, Grjdarul, i trimite salutari i[ENTER]uite aici, i-am adus nite fan pentru a avea mai[ENTER]mare grij de vaze. " -gameforge.new_quest_lv29._110_say_reward = "Este frumos din partea ta dar mi mai poi aduce[ENTER]nc %s legturi de fn pentru ca vazele s fie[ENTER]n siguran? " -gameforge.new_quest_lv29._111_say_reward = "Se pare c este din ce n ce mai greu s gsesc[ENTER]fan, dar vazele sunt preioase pentru mine. Dac[ENTER]ai gsi fan pentru mine i-as fi recunosctor i[ENTER]i-as da Yang n schimb. " -gameforge.new_quest_lv29._112_say_reward = "Acel puti Harang este prieten cu Taurean. " -gameforge.new_quest_lv29._113_say_reward = "Aproape nimeni nu ma crede cnd zic ca l-am vzut[ENTER]pe puti n jurul depozitului. " -gameforge.new_quest_lv29._114_say_reward = "Totul e ok. Poftim o mic recompens pentru[ENTER]eforturile tale. " -gameforge.new_quest_lv29._115_say_reward = "Poftim, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = "Ghior ghior " -gameforge.new_quest_lv42._020_target = "Oktavio: " -gameforge.new_quest_lv42._021_say = "Stomacul meu crie ca un porc slbatic. Poate ar[ENTER]trebui s-l vizitez pe Octavio. El face cea mai[ENTER]bun tocan de fructe de mare din zon. " -gameforge.new_quest_lv42._022_say_title = "Oktavio: " -gameforge.new_quest_lv42._023_say = "Vrei nite tocan de fructe de mare? Oh, mi pare[ENTER]ru dar n buctria mea nu a mai fost peste[ENTER]demult. De obicei, pescarul mi aduce peste[ENTER]proaspt din adncuri pentru tocana. " -gameforge.new_quest_lv42._024_say = "Nu a mai fost pe aici de zile bune. Poi merge la[ENTER]el i vezi ce s-a ntmplat? " -gameforge.new_quest_lv42._025_say = "Octavio este n %s. " -gameforge.new_quest_lv42._026_select = "Sunt plecat sa gasesc pescarul! " -gameforge.new_quest_lv42._030_target = "Pescarul: " -gameforge.new_quest_lv42._031_say = "Zilele calme pe mare au trecut! Din ce n ce mai[ENTER]multi pescari dispar n fiecare zi, este[ENTER]groaznic! De cnd pietrele Metin au czut n[ENTER]mare, linititele balene de dinainte s-au[ENTER]transformat acum n montri marini. Pescuitul a[ENTER]devenit acum o afacere periculoas. " -gameforge.new_quest_lv42._032_say = "Suliele noastre nu mai pot strpunge pielea[ENTER]balenelor care a devenit mai dura dect cea a[ENTER]orcilor. " -gameforge.new_quest_lv42._033_say = "Poate Yonah tie ce e de fcut. Obinuia s[ENTER]mearg pe mare des i s vneze balene. " -gameforge.new_quest_lv42._034_say_title = "Pescarul: " -gameforge.new_quest_lv42._035_say = "Octavio ateapt dup pestele proaspt din[ENTER]adncuri. Mergi i ntreab pescarul de ce[ENTER]ntrzie livrarea. " -gameforge.new_quest_lv42._036_say = "Pescarul este n %s. " -gameforge.new_quest_lv42._037_send_letter = "Montrii Furioi de Mare " -gameforge.new_quest_lv42._038_say = "Pescarul te roag s-l ntrebi pe Yonah cum poate[ENTER]s vneze balenele? " -gameforge.new_quest_lv42._039_say = "Yonah este n %s. " -gameforge.new_quest_lv42._040_target = "Yonah: " -gameforge.new_quest_lv42._041_say = "Am auzit ce s-a ntmplat cu balenele. O afacere[ENTER]neplcut pentru pescari. Chiar dac se[ENTER]aventureaz n larg, suliele lor sunt prea slabe[ENTER]pentru a trece prin pielea groas a balenelor.[ENTER]Cnd vnam eu balene foloseam arme speciale, arme[ENTER]care erau capabile sa strpung pielea groas a[ENTER]acestora. Erau capabile s strpung orice... " -gameforge.new_quest_lv42._042_say = "Este o tehnic special de a vana balene folosind[ENTER]acele arme speciale. Singurul care poate face[ENTER]aceste arme este Fierarul. " -gameforge.new_quest_lv42._043_say_reward = "Mergi la fierar " -gameforge.new_quest_lv42._044_say_title = "Yonah: " -gameforge.new_quest_lv42._045_say = "Yonah recomand folosirea unor sulie puternice[ENTER]i ascuite. Mergi la Fierar i vezi dac poate[ENTER]face astfel de sulie. " -gameforge.new_quest_lv42._050_target = "Fierarul " -gameforge.new_quest_lv42._051_say = "Da, am auzit de astfel de sulie i da, le pot[ENTER]face. Dar am nevoie de o Piatr diamant. " -gameforge.new_quest_lv42._052_say = "Am nevoie de: " -gameforge.new_quest_lv42._053_say_reward = "Desfurare: " -gameforge.new_quest_lv42._054_say_title = "Fierarul " -gameforge.new_quest_lv42._060_set_title = "Piatr diamant " -gameforge.new_quest_lv42._061_notice = "S vedem. Am nevoie de un trncop pentru a[ENTER]sparge piatra. M ntreb dac trncopul meu este[ENTER]pe aici pe undeva sau dac Deokbae trebuie s-mi[ENTER]aduc altul nou? " -gameforge.new_quest_lv42._062_say = "Mai ai nevoie de nc %s x Pietre diamant. " -gameforge.new_quest_lv42._063_say = "Acum ai tot de ce ai nevoie. Mergi napoi la[ENTER]Fierar. " -gameforge.new_quest_lv42._064_say = "Perfect, acum am tot ce am nevoie. Revino mine[ENTER]la aceeai or pentru a lua suliele. Acest tip[ENTER]de oel trebuie prelucrat cu grij. " -gameforge.new_quest_lv42._065_say = "Poi procura Pietre diamant spnd cu trncopul[ENTER]la mina de zcmnt de diamante. " -gameforge.new_quest_lv42._066_say = "Fierarul are nevoie de Pietre diamant pentru a[ENTER]face acele sulie. Mergi la Zcmnt de diamante[ENTER]i cauta acele Pietre de diamant. Dac nu ai un[ENTER]trncop pentru a spa atunci poi cumpra unul[ENTER]de la Deokbae. " -gameforge.new_quest_lv42._067_say = "Fierarul este n %s. " -gameforge.new_quest_lv42._068_say = "Mai avem nevoie de nc %s x Pietre diamant[ENTER]nainte sa ne apucam sa facem suliele. " -gameforge.new_quest_lv42._070_set_title = "Suliele " -gameforge.new_quest_lv42._071_set_clock = "Timp de ateptare: %s " -gameforge.new_quest_lv42._072_say = "Fierarul trebuia s termine pn acum. Mergi la[ENTER]el i ia suliele speciale. " -gameforge.new_quest_lv42._073_say = "Suliele nu sunt gata nc, mai trebuie s[ENTER]atepi puin. " -gameforge.new_quest_lv42._074_say = "Poftim suliele. Du-le Pescarului. " -gameforge.new_quest_lv42._075_say = "Te-am rugat s atepi pana cnd suliele sunt[ENTER]gata. Revino mai trziu. " -gameforge.new_quest_lv42._079_say = "Ai primit nite sulie de la Fierar. Du-le[ENTER]Pescarului. " -gameforge.new_quest_lv42._080_say = "Minunat! Aceste sulie sunt ntr-adevr bune![ENTER]Acum ne putem apar de atacurile balenelor.[ENTER]Anun-l pe Octavio ca v avea pete proaspt n[ENTER]curnd. " -gameforge.new_quest_lv42._081_say_reward = "Ai primit 500000 Yang. " -gameforge.new_quest_lv42._082_say_reward = "Ai primit de 3x recompens speciala: " -gameforge.new_quest_lv42._083_say = "Nu avem destule sulie pentru a alunga balenele. " -gameforge.new_quest_lv42._084_say_reward = "Te rog du-te napoi la Fierar i roag-l s mai[ENTER]fac unele. " -gameforge.new_quest_lv42._090_say = "Pescarii sunt bine echipai acum i pot vna n[ENTER]largul marii din nou. Mergi la Octavio i[ENTER]ncearc s-l convingi c va primi n curnd[ENTER]pestele proaspt. " -gameforge.new_quest_lv42._095_say = "Ce ai zis? Balenele linitite de odinioar au[ENTER]devenit adevrai montrii? ngrozitor ...[ENTER]Mulumesc c i-ai ajutat pe pescari. O mare parte[ENTER]din meniul meu depinde de munca lor. " -gameforge.new_quest_lv42._096_say = "Oh, ct despre stomacul tu nfometat:[ENTER]Bineneles c i pot oferi tocana de fructe de[ENTER]mare, dar nu mai bine ai vrea sushi? " -gameforge.new_quest_lv42._098_say_reward = "Ai primit 750000 puncte de experien.[ENTER]Ai primit 2 porii de Sushi. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = "Viziteaz pe Wonda-Rim " -gameforge.new_quest_lv43._006_send_letter = "Orfanul " -gameforge.new_quest_lv43._010_target = "Wonda-Rim: " -gameforge.new_quest_lv43._011_say = "N-ai mai auzit nimic de Wonda-Rim. Relaia cu[ENTER]unchiul su s-a mbuntit i e posibil s fi[ENTER]uitat toat ntmplarea cu Blana Mu-Rang. De ce[ENTER]nu mergi s-l vizitezi? " -gameforge.new_quest_lv43._012_say = "Wonda-Rim este n %s. " -gameforge.new_quest_lv43._020_say = "Este frumos din partea ta sa vi pe aici. " -gameforge.new_quest_lv43._021_say_title = "Wonda-Rim: " -gameforge.new_quest_lv43._022_say = "Pe mine m-a adus unchiul meu, Chaegirab. Eu i[ENTER]unchiul meu ntotdeauna ne-am neles bine... dar[ENTER]cnd l-am ntrebat despre printii mei a evitat[ENTER]s rspund.[ENTER]Mi-a zis doar c sunt mori. " -gameforge.new_quest_lv43._023_say_reward = "ntr-o zi am de gnd s m nsor asa c vreau[ENTER]s-mi tiu originile. Poi vorbi cu unchiul meu[ENTER]i s-l ntrebi despre printii mei? Dar te rog[ENTER]nu-i zice c te-am trimis eu. " -gameforge.new_quest_lv43._024_select = "Voi vorbi cu el! " -gameforge.new_quest_lv43._025_say = "Wonda-Rim nu este nepotul lui Chaegirab, a fost[ENTER]crescut doar de el. Acum a venit momentul s afle[ENTER]cine sunt adevraii lui printi. ntreab-l pe[ENTER]Chaegirab despre adevraii printi a lui[ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._026_say = "Chaegirab este n %s. " -gameforge.new_quest_lv43._030_target = "Chaegirab: " -gameforge.new_quest_lv43._031_say_title = "Chaegirab: " -gameforge.new_quest_lv43._032_say = "Wonda-Rim ... nu, nu sunt unchiul su natural. Nu[ENTER]tiu cine sunt printii lui. Am ascuns adevrul[ENTER]creznd c nc nu a venit momentul s afle. Dar[ENTER]poate totui timpul a sosit ... " -gameforge.new_quest_lv43._033_say = "L-am gsit alturi de un grup de Orci Lupttori[ENTER]n Valea Seungryong. Dac vrei s afli ceva legat[ENTER]de printii lui atunci numai de la Orci vei afla. " -gameforge.new_quest_lv43._034_say = "Poate am fost prea dur cu el dar nc m consider[ENTER]unchiul sau. " -gameforge.new_quest_lv43._035_say_reward = "Mergi n Valea Seungryong i vneaz Orci[ENTER]Lupttori pn cnd gseti un indiciu despre[ENTER]prinii lui Wonda-Rim. " -gameforge.new_quest_lv43._036_say = "Ai gsit o scrisoare veche n sacul unui Orc[ENTER]Lupttor. Este indescifrabil dar uitndu-te[ENTER]atent vezi numele lui Wonda-Rim scris. Asta este[ENTER]dovada care ai cautat-o, acum ntoarce-te la[ENTER]Wonda-Rim. " -gameforge.new_quest_lv43._041_say = "S mergem. Cea mai bun modalitate de a gsi[ENTER]dovezi despre printii lui Wonda-Rim este s[ENTER]omoram Orci Lupttori. " -gameforge.new_quest_lv43._043_notice = "Indicii despre Wonda-Rim... " -gameforge.new_quest_lv43._045_say = "Ti-am zis tot ce tiu. Singura dovad care o avem[ENTER]sunt Orcii Lupttori, dar nu poi avea o discuie[ENTER]civilizat cu ei. " -gameforge.new_quest_lv43._049_say = "O Scrisoare? S vedem ... este greu de descifrat[ENTER]ce scrie ... este vorba despre un raid, orcii au[ENTER]ars o ferm i proprietarii au trebuit sa fug[ENTER]sa-i salveze vieile ns au lsat n urma un[ENTER]copil ... i aici e un nume. " -gameforge.new_quest_lv43._050_say = "Mulumesc c mi-au adus asta, acum tiu ce s-a[ENTER]ntmplat cu adevrat. " -gameforge.new_quest_lv43._051_say = "Ar trebui sa vorbesc cu Chaegirab, a trecut prin[ENTER]multe pentru a m salva. Voi ncerca s fiu un[ENTER]nepot mai bun. Pe curnd prietene. " -gameforge.new_quest_lv43._052_say_title = "Informatie: " -gameforge.new_quest_lv43._053_say_reward = "Ai primit 32000 Yang. " -gameforge.new_quest_lv43._054_say_reward = "Ai primit 1250000 puncte de experien. " -gameforge.new_quest_lv43._060_say = "Ai vorbit cu unchiul meu Chaegirab? O idee ?[ENTER]Despre ce vorbesti? Daca nu ai nimic de aratat,[ENTER]atunci ar trebui sa te opresti din ghicit![ENTER][ENTER]Te rog intreaba-l pe Unchiul meu din nou. La urma[ENTER]urmelor, te platesc pentru asta. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = "Scrisoare de la Cpitan " -gameforge.new_quest_lv52._020_say_title = "Concetean loial " -gameforge.new_quest_lv52._021_say_reward = "As vrea s-mi faci un favor. Nu mai pot dormi[ENTER]noaptea chiar dac urmez tratamentul lui Baek-Go.[ENTER]Poi s-l caui i s-l ntrebi de un tratament[ENTER]mai puternic? " -gameforge.new_quest_lv52._022_say = "Baek-Go este n %s. " -gameforge.new_quest_lv52._030_set_title = "Un somn linitit noaptea " -gameforge.new_quest_lv52._035_target = "Baek-Go : " -gameforge.new_quest_lv52._040_say = "Cpitanul are probleme su somnul. Mergi la[ENTER]Baek-Go i ntreab-l dac are un tratament mai[ENTER]puternic. " -gameforge.new_quest_lv52._041_say = "Tratament de somn pentru Cpitan? mi pare ru[ENTER]dar n-am nimic mai puternic. Totui, Yu-Hwan[ENTER]poate face un tratament mai bun cu acelai efect. " -gameforge.new_quest_lv52._042_say = "Ah, ai primit scrisoarea. Nu tiu ce sa ma mai[ENTER]fac, nu pot dormi linitit noaptea. Te rog[ENTER]ajuta-ma i cere-i lui Baek-Go sfaturi. " -gameforge.new_quest_lv52._042_select = "Atunci mai bine merg la Yu-Hwan! " -gameforge.new_quest_lv52._043_say = "Baek-Go este n %s. " -gameforge.new_quest_lv52._044_say_title = "Baek-Go : " -gameforge.new_quest_lv52._045_say = "Yu-Hwan este n %s. " -gameforge.new_quest_lv52._046_say = "Atunci du-te la Capitan si spune-i ca nu il poti[ENTER]ajuta. " -gameforge.new_quest_lv52._049_say_title = "Yu-Hwan: " -gameforge.new_quest_lv52._050_target = "Yu-Hwan: " -gameforge.new_quest_lv52._051_say = "Baek-Go nu mai are nici un tratament puternic,[ENTER]nsa Yu-Hwan s-ar putea s te ajute. " -gameforge.new_quest_lv52._052_say = "Il cunosc pe Cpitan. De ceva timp ndeplinesc[ENTER]misiuni pentru el dar i zic siguri c acele[ENTER]tratamente nu-l ajut. " -gameforge.new_quest_lv52._053_say = "Exist un alt motiv pentru care Cpitanul nu[ENTER]poate dormi noaptea. Si crede-m c tie exact[ENTER]motivul. ns este ceva ce trebuie s rezolve el[ENTER]singur. Mergi la el i ntreab-l. " -gameforge.new_quest_lv52._054_say_title = "Cpitan " -gameforge.new_quest_lv52._055_say_reward = "Ah, ai primit scrisoarea mea. Chiar nu tiu ce s[ENTER]mai fac. Mergi te rog la Baek-Go si cere-i sfatul[ENTER]n sperana c voi putea dormi din nou linitit[ENTER]noaptea. " -gameforge.new_quest_lv52._055_select = "Da Domnule! " -gameforge.new_quest_lv52._056_say = "Multumesc! " -gameforge.new_quest_lv52._056_say_reward = "Am fost deja la el i nu are nici un alt[ENTER]tratament mai puternic. Dar l voi caut pe[ENTER]Yu-Hwan i-l voi ntreba dac are el ceva mai[ENTER]puternic. " -gameforge.new_quest_lv52._060_target = "Cpitan " -gameforge.new_quest_lv52._061_say = "Yu-Hwan nu doreste sa spuna secretele nimanui,[ENTER]este un lucru neplacut. Asa ca va trebui sa[ENTER]vorbesti cu Capitanul despre asta. Daca nu stim[ENTER]care este cauza nu putem rezolva nimic cu[ENTER]insomniile lui, asa ca mergi la %s. " -gameforge.new_quest_lv52._062_say_reward = "Nu mai exist tratament puternic pentru somn. Dar[ENTER]Cpitane, poate gsesc un leac dac a tii din[ENTER]ce cauz nu poi dormi noaptea. " -gameforge.new_quest_lv52._063_say_reward = "Nu pot zice motivul mai ales unui tnr ca tine. " -gameforge.new_quest_lv52._064_say_reward = "Nu pot zice motivul mai ales unei tinere ca tine. " -gameforge.new_quest_lv52._065_say_reward = "Dar dac nu voi avea n curnd un tratament voi[ENTER]nnebuni. Cred totui c trebuie ...[ENTER]Nu uita ns ca ce auzi acum este doar pentru[ENTER]tine: Sunt bntuit de patru fantome n fiecare[ENTER]noapte. Dar asta nu este tot, chiar eu sunt[ENTER]vinovat de moartea lor. " -gameforge.new_quest_lv52._066_say_reward = "Sunt patru soldai. Fantomele soldailor spun c[ENTER]au fost torturai i ucii in Valea Seungryong.[ENTER]Eu am fost cel care a dat ordinul s mearg[ENTER]acolo, eu i-am trimis spre pierire. " -gameforge.new_quest_lv52._067_say_reward = "Ce putem face n privina acestor fantome? " -gameforge.new_quest_lv52._068_say_reward = "Vor s fie rzbunate! Ce ar trebui s fac? Dac[ENTER]voi pleca s-i rzbun atunci satul va rmne fr[ENTER]aprare i va fi cucerit. Si dac nu merg atunci[ENTER]voi nnebuni ncetul cu ncetul. " -gameforge.new_quest_lv52._069_say_reward = "Dac nu a fi responsabil de sigurana satului,[ENTER]atunci a merge. Vad dect o singur soluie: " -gameforge.new_quest_lv52._070_say_reward = "Altcineva ar trebui sa rzbune soldaii n locul[ENTER]meu. Dar cum s trimit ali oameni n Valea[ENTER]Seungryong i sa fie ucii i ei? " -gameforge.new_quest_lv52._071_say_reward = "O astfel de decizie nu este uoar. " -gameforge.new_quest_lv52._080_1_select = "Siguranta satului ... " -gameforge.new_quest_lv52._080_2_select = "Nu va fi usor ... " -gameforge.new_quest_lv52._080_3_select = "Nu te poi atepta la aa ceva! " -gameforge.new_quest_lv52._081_say_reward = "... are mai mult greutate dect laitatea ta.[ENTER]Voi rzbuna oamenii ti. i dac nu m ntorc, ne[ENTER]vom vedea la noapte! " -gameforge.new_quest_lv52._082_say_reward = "... avnd de-a face cu asupritori. Dar vei dormi[ENTER]linitit la noapte, promit! " -gameforge.new_quest_lv52._083_say_reward = "Ai vreo dorin nainte de moarte? Este foarte[ENTER]periculos s te pui cu asupritorii. ncearc s[ENTER]le zici acelor fantome ct de folositor eti[ENTER]aici. " -gameforge.new_quest_lv52._084_say_reward = "Ai dreptate. Dar am sperat c te vei oferi de[ENTER]bun voie. " -gameforge.new_quest_lv52._090_1_select = "Aadar ... " -gameforge.new_quest_lv52._090_2_select = "Nu, nu m voi descurca! " -gameforge.new_quest_lv52._091_say_reward = "... dac sunt ultima ta speran, atunci te voi[ENTER]ajuta. " -gameforge.new_quest_lv52._092_say_reward = "Voi ncerca asta, o alt fantom te va gsi. " -gameforge.new_quest_lv52._093_say_reward = "OK. S-ti dau nite Yang pentru eforturile tale. " -gameforge.new_quest_lv52._093_say_reward_exp = "Ai primit 20000 puncte de experien. " -gameforge.new_quest_lv52._093_say_reward_gold = "Ai primit 25.000 Yang. " -gameforge.new_quest_lv52._100_notice = "Discuia a luat sfrit. " -gameforge.new_quest_lv52._110_say_reward = "M ateptam s zici asta dar din pcate nu tiu[ENTER]care asupritori l-au omort. " -gameforge.new_quest_lv52._111_say_reward = "ti voi trimite o scrisoare. Fantomele mi-au zis[ENTER]c rzbunarea trebuie s aibe loc n Triunghiul[ENTER]Zeului Dragon. Acolo sunt trei piloni care[ENTER]formeaz Triunghiul. " -gameforge.new_quest_lv52._120_set_title = "Rzbun 4 din cei cazuti " -gameforge.new_quest_lv52._125_say_title = "Scrisoare de la Cpitan " -gameforge.new_quest_lv52._130_say_reward = "Mai sunt inc 3 soldai de rzbunat. " -gameforge.new_quest_lv52._131_say = "Se pare c ai avut succes. Tocmai ce am auzit[ENTER]vocea unuia dintre soldaii czui care mi-a zis[ENTER]c m iart acum pentru ca a fost rzbunat. i[ENTER]asta doar datorit tie. " -gameforge.new_quest_lv52._132_say = "Te rog rzbun i pe ceilali soldai i omoar[ENTER]pe Despot ntunecat, ncanttor ntunecat, Despot[ENTER]nalt, ncanttor nalt. Nu uita c i poti[ENTER]elibera doar n triunghiul Zeului Dragon. " -gameforge.new_quest_lv52._140_say_reward = "nc 2 soldai de rzbunat. " -gameforge.new_quest_lv52._141_say = "Ai omort un alt criminal al soldailor mei! " -gameforge.new_quest_lv52._150_say_reward = "A mai rmas un singur soldat de rzbunat. " -gameforge.new_quest_lv52._151_say = "Eti uimitor. O alt fantom a unui soldat a stat[ENTER]acum cteva minute n fata mea si m-a salutat. S-[ENTER]ar putea s fie dificil de gsit ultimul[ENTER]criminal. " -gameforge.new_quest_lv52._160_say = "Fantomele care l bntuiau pe Cpitan erau cele[ENTER]ale tinerilor soldai cazui in misiune. Ei au[ENTER]fost omori de Despot ntunecat, ncnttor[ENTER]ntunecat, Despot nalt, Incnttor nalt. " -gameforge.new_quest_lv52._161_say = "Trebuie s omori asupritorii responsabili in[ENTER]Triunghiul Dragonului pentru a rzbuna soldaii[ENTER]czui. " -gameforge.new_quest_lv52._162_say = "Triunghiul Zeului Dragon se afl n Valea[ENTER]Seungryong. " -gameforge.new_quest_lv52._170_send_letter = "Primul soldat rzbunat " -gameforge.new_quest_lv52._171_send_letter = "Al doilea soldat rzbunat " -gameforge.new_quest_lv52._172_send_letter = "Al treilea soldat rzbunat " -gameforge.new_quest_lv52._173_send_letter = "Toi soldaii rzbunai. " -gameforge.new_quest_lv52._180_say_reward = "Ai rzbunat toi cei 4 soldai! " -gameforge.new_quest_lv52._181_say = "Ai gsit ultimul criminal. Ultimul dintre[ENTER]soldaii czui a aprut si mi-a zis s-i[ENTER]mulumesc pentru ajutor. Ti-a lsat ceva: %s " -gameforge.new_quest_lv52._182_say = "Viziteaz-m ca s primeti recompensa. Te voi[ENTER]atepta n %s. " -gameforge.new_quest_lv52._183_say_reward = "Att mie cat si satului ai fost de mare ajutor.[ENTER]Uite aici recompensa care mi-a dat-o fantoma[ENTER]pentru tine: %s " -gameforge.new_quest_lv52._184_say_reward = "Aici ai nite Yang de la mine. Acum m pot[ENTER]retrage i s m odihnesc. " -gameforge.new_quest_lv52._185_say_reward = "Sunt dator vndut la tine. " -gameforge.new_quest_lv52._186_say_reward = "Sunt dator vndut la tine pe vecie. " -gameforge.new_quest_lv52._190_say_title = "Informatie: " -gameforge.new_quest_lv52._191_say_reward = "Ai primit 3300000 puncte de experien.[ENTER]Ai primit 270000 Yang.[ENTER]Ai primit Carte Maestru. " -gameforge.new_quest_lv52._85_say = "Atunci poate mai tarziu? Te rog du-te la Baek-Go[ENTER]cand poti! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = "Cpitan " -gameforge.new_quest_lv54._020_say_title = "Provizia proaspt " -gameforge.new_quest_lv54._030_say = "Este dificil s motivezi armata in acest moment[ENTER]mai ales c este greu s facem rost de provizii[ENTER]proaspete. Vnztoarea de la Magazinul General[ENTER]ne-a trimis doar o cantitate mic de licori de[ENTER]care avem nevoie. " -gameforge.new_quest_lv54._031_say_reward = "Te rog s mergi la Vnztoarea de la Magazinul[ENTER]General sa vezi ce probleme are. " -gameforge.new_quest_lv54._032_select = "Iti voi oferi licorile! " -gameforge.new_quest_lv54._040_say_title = "Negustoreasa de diverse: " -gameforge.new_quest_lv54._040_set_title = "Provizii Proaspete " -gameforge.new_quest_lv54._050_target = "Negustoreasa de diverse: " -gameforge.new_quest_lv54._051_say = "Aprovizionarea proaspt este grea n acest[ENTER]moment. Drumurile pentru nego au devenit[ENTER]nesigure, pline de hoi i animale slbatice.[ENTER]Negustorii Ambulani, de la care m aprovizionez,[ENTER]nu au nicio ans mpotriva tigrilor. " -gameforge.new_quest_lv54._052_say = "Poate Cpitanul i soldaii lui te pot ajuta.[ENTER]Mergi te rog la el si vezi dac poate trimite[ENTER]soldaii c s apere comercianii. " -gameforge.new_quest_lv54._054_say = "Mergi la Vnztoarea de la Magazinul General i[ENTER]vezi de ce ntarzie cu aprovizionarea cu poiuni. " -gameforge.new_quest_lv54._055_say = "Vnztoarea de la Magazinul General este n %s. " -gameforge.new_quest_lv54._056_say_title = "Cpitan " -gameforge.new_quest_lv54._060_say = "S am grij de drumurile pentru nego? Mi-ar face[ENTER]plcere s fac asta. Dar nu am destui soldai[ENTER]care s apere Vnztorii Ambulani din celelalte[ENTER]regate. " -gameforge.new_quest_lv54._061_say = "Mai mult de att, noi soldaii trebuie s vnam[ENTER]tigrii. Doar vntorii din tribul vntorilor au[ENTER]dreptul s fac asta. Nu va exista pace in sat[ENTER]daca aceast regula va fi nclcat. " -gameforge.new_quest_lv54._062_say_reward = "Ar trebui s vorbeti cu Yang-Shin. El este[ENTER]membru al grupului de vntori. E posibil ca el[ENTER]s te ajute n problema cu tigrii. " -gameforge.new_quest_lv54._064_say = "Mergi la Cpitan i ncearc s-l convingi s[ENTER]protejeze drumurile de nego de tigrii. " -gameforge.new_quest_lv54._065_say = "Cpitanul este n %s. " -gameforge.new_quest_lv54._070_target = "Yang-Shin : " -gameforge.new_quest_lv54._071_say = "Muli dintre vntorii mei au fost nrolai n[ENTER]armat i au pierit n rzboi. Acum este greu s[ENTER]meninem populaia echilibrat. Pisicile[ENTER]slbatice au devenit acum o mare problem mai[ENTER]ales c-i extind teritoriul i pun n pericol[ENTER]cltorii. " -gameforge.new_quest_lv54._072_say = "Dac ne ajui i voi oferi acest Scut Tigru +3[ENTER]care a fost al camaradului meu Mi-Song. Pentru[ENTER]a-l obine trebuie s reduci din populaia de[ENTER]tigrii. " -gameforge.new_quest_lv54._073_say = "Tigrul Blestemat Alb are multe incontrabilitai. " -gameforge.new_quest_lv54._074_say = "Ca dovad, am nevoie de: " -gameforge.new_quest_lv54._075_say = "Trebuie sa vnezi: " -gameforge.new_quest_lv54._076_say = "Caut-l pe Yang-Shin i ncearc s-l convingi s[ENTER]asigure drumurile de nego de tigrii. " -gameforge.new_quest_lv54._077_say_title = "Yang-Shin : " -gameforge.new_quest_lv54._078_say = "Yang-Shin este in %s. " -gameforge.new_quest_lv54._080_set_title = "Blan de tigru " -gameforge.new_quest_lv54._081_notice = "Ah, un exemplar bun. nc %s din ele. " -gameforge.new_quest_lv54._082_notice = "Rezolvat! Acum ntoarce-te repede napoi la[ENTER]Yang-Shin. " -gameforge.new_quest_lv54._083_notice = "Aceast blan de tigru este nefolositoare. " -gameforge.new_quest_lv54._084_say = "Mai ai nevoie de nc %s x Blan lucioas de[ENTER]tigru. " -gameforge.new_quest_lv54._085_say = "Jefuiete Blan lucioas de tigru de la Tigru[ENTER]Blestemat Alb. " -gameforge.new_quest_lv54._090_npcChat = "Am facut rost de Blana lucioasa de tigru. " -gameforge.new_quest_lv54._091_say = "Nu este de ajuns. Cum pot afla cu ajutorul[ENTER]acestor blnuri c drumurile sunt sigure din nou? " -gameforge.new_quest_lv54._092_say = "n sfrit! Aceste blnuri mi vor aduce profit[ENTER]mare ... nc eti aici? Datorita ie drumurile[ENTER]sunt din nou sigure. Sunt convins c vei primi o[ENTER]recompens pe msur de la Cpitan. " -gameforge.new_quest_lv54._093_say = "Si acum pleac. Trebuie s cur blana. " -gameforge.new_quest_lv54._094_say = "Oh, Cpitanul nu i-a dat nicio recompens? Asta[ENTER]nu e problema mea. i n cazul n care ncerci s[ENTER]m pcleti pentru blnuri: Uit de asta, nu m[ENTER]voi despri de ele! " -gameforge.new_quest_lv54._095_say_reward = "Dar i-am promis un scut aa c-l vei primi. " -gameforge.new_quest_lv54._096_say = "Recompens: " -gameforge.new_quest_lv54._097_say_reward = "Ai primit Scut Tigru +3. " -gameforge.new_quest_lv54._098_say = "Vrei s m tragi in piept cu nite blan? In[ENTER]acest fel drumurile nu vor fi sigure vreodat. " -gameforge.new_quest_lv54._099_say_reward = "Mergi la vntoare pana reueti sa strngi %s[ENTER]blan! " -gameforge.new_quest_lv54._100_say = "Asta e tot., acum mergi napoi la Yang-Shin. " -gameforge.new_quest_lv54._101_say_reward = "Ai primit 3750000 puncte de experien. " -gameforge.new_quest_lv54._102_say_reward = "Ai primit 125000 Yang. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = "Oktavio: " -gameforge.new_quest_lv7._011_say_title = "Oktavio: " -gameforge.new_quest_lv7._012_say_title = "Femeia Btrna " -gameforge.new_quest_lv7._020_say_title = "Nunta fiicei " -gameforge.new_quest_lv7._021_say = "Ai copii? Atunci cu siguran vei nelege[ENTER]grijile mele ... este vorba de fiica mea! A[ENTER]ntlnit un brbat care a zpcit-o de tot si a[ENTER]fugit cu el intr-un alt regat. " -gameforge.new_quest_lv7._022_say = "El este din regatul Chunjo. Bineneles c m-am[ENTER]mpotrivit. M gndeam c o doamna din regatul[ENTER]Shinsoo nu se poate cstori cu un brbat din[ENTER]regatul Chunjo. " -gameforge.new_quest_lv7._023_say = "El este din regatul Jinno. Bineneles c m-am[ENTER]mpotrivit. M gndeam c o doamna din regatul[ENTER]Chunjo nu se poate cstori cu un brbat din[ENTER]regatul Jinno. " -gameforge.new_quest_lv7._024_say = "El este din regatul Shinsoo. Bineneles c m-am[ENTER]mpotrivit. M gndeam c o doamna din regatul[ENTER]Jinno nu se poate cstori cu un brbat din[ENTER]regatul Shinsoo. " -gameforge.new_quest_lv7._030_say = "Am neles c vrea s se mrite cu el acolo. " -gameforge.new_quest_lv7._031_say = "Acum fiica mea ateapt un semn de la mine. Ce ar[ENTER]trebui s fac? Este singurul meu copil![ENTER]Bineneles c ii voi da binecuvntarea mea. Te[ENTER]rog s mergi la Femeia Btrna si roag-o s ajute[ENTER]la pregtiri. " -gameforge.new_quest_lv7._040_target = "Femeia Btrna " -gameforge.new_quest_lv7._041_say = "Caut-o pe Femeia Btrna si roag-o s fac[ENTER]pregtirile pentru nunt. " -gameforge.new_quest_lv7._042_say = "Femeia Btrna este in %s. " -gameforge.new_quest_lv7._051_say = "Nunta? Este un moment important in viaa unei[ENTER]femei aa c totul trebuie s fie perfect. Cnd[ENTER]tatl miresei d binecuvntarea sa si Yangul[ENTER]necesar pentru ceremonie, atunci srbtoarea[ENTER]poate fi pregtit. " -gameforge.new_quest_lv7._052_say = "Florile sunt i ele importante pentru nunt -[ENTER]nicio nunt nu poate avea loc fr un buchet mare[ENTER]de flori pentru mireas. Buchetul trebuie s[ENTER]conin urmtoarele flori: " -gameforge.new_quest_lv7._054_say = "Am nevoie de: " -gameforge.new_quest_lv7._055_say = "Trebuie sa vnezi: " -gameforge.new_quest_lv7._056_say = "Mai am nevoie de: " -gameforge.new_quest_lv7._060_say = "ntoarce-te la mine cnd ai toate florile. Voi[ENTER]verifica dac nu sunt ofilite si atunci voi face[ENTER]buchetul, dup care l poi duce surorii mele. Ea[ENTER]va continua cu ceremonia. " -gameforge.new_quest_lv7._081_say = "Strnge cate o floare din fiecare categorie. Le[ENTER]vei obine dac omori Lup Flamnd Alpha, Lup[ENTER]Flamnd Albastru i Lup Flamnd Alpha Albastru. " -gameforge.new_quest_lv7._082_say = "Aceast floare ofilit nu este bun. Att de mult[ENTER]efort depus si nici un rezultat. " -gameforge.new_quest_lv7._083_say = "Aceast floare ofilit nu este bun. Att de mult[ENTER]efort depus si nici un rezultat. " -gameforge.new_quest_lv7._084_say = "Aceast floare ofilit nu este bun. Att de mult[ENTER]efort depus si nici un rezultat. " -gameforge.new_quest_lv7._085_1_say_reward = "i mai lipsesc %s Flori Roii. Le poi obine[ENTER]omornd Lup Flamand Alpha. " -gameforge.new_quest_lv7._085_2_say_reward = "i mai lipsesc %s Flori Portocalii. Le poi[ENTER]obine omornd Lup Flamand Albastru. " -gameforge.new_quest_lv7._085_3_say_reward = "i mai lipsesc %s Flori Galbene. Le poi obine[ENTER]omornd Lup Flamand Alpha Albastru . " -gameforge.new_quest_lv7._085_say_reward = "i mai lipsesc %s Flori Roii. " -gameforge.new_quest_lv7._086_say_reward = "i mai lipsesc %s Flori Portocalii. " -gameforge.new_quest_lv7._087_say_reward = "i mai lipsesc %s Flori Galbene. " -gameforge.new_quest_lv7._088_notice = "Aceast floare este de calitate. " -gameforge.new_quest_lv7._089_notice = "Aceast floare este de calitate. " -gameforge.new_quest_lv7._090_notice = "Aceast floare este de calitate. " -gameforge.new_quest_lv7._091_say = "Gata! Cu aceste flori ar trebui s fac un buchet[ENTER]frumos. Acum ntoarce-te la Femeia Btrna[ENTER]nainte ca florile s se ofileasc. " -gameforge.new_quest_lv7._092_say = "Strnge flori pentru buchetul de nunt. " -gameforge.new_quest_lv7._110_say = "Sunt flori frumoase, dar nu sunt destul de[ENTER]speciale pentru o astfel de nunt. " -gameforge.new_quest_lv7._111_say = "Le poi obine omornd Lup Flmnd Alpha, Lup[ENTER]Flmnd Albastru si Lup Flmnd Alpha Albastru. " -gameforge.new_quest_lv7._112_say = "Cu aceste flori ar trebui s ias un buchet[ENTER]frumos. " -gameforge.new_quest_lv7._115_say = "Mulumesc, arata bine! Ia aceste flori si mergi[ENTER]cu ele la sora mea. " -gameforge.new_quest_lv7._116_say_reward = "O poi gsi n tinutul Bokjung din Regatul Chunjo. " -gameforge.new_quest_lv7._117_say_reward = "O poti gasi in tinutul Bakra din Regatul Jinno. " -gameforge.new_quest_lv7._118_say_reward = "O poti gasi in tinutul Yayang din Regatul Shinsoo. " -gameforge.new_quest_lv7._120_set_title = "Sora " -gameforge.new_quest_lv7._125_notice = "Acesta este regatul bun, ar trebui s gsesc pe[ENTER]sora Femeii Btrne aici. " -gameforge.new_quest_lv7._129_say = "Acesta este regatul potrivit. Ar trebui sa-l[ENTER]gasesc pe Octavio aici. " -gameforge.new_quest_lv7._130_say = "Aceste este regatul bun. Acum caut-o pe sora[ENTER]Femeii Btrne. " -gameforge.new_quest_lv7._131_say = "Acesta pare s nu fie regatul bun. " -gameforge.new_quest_lv7._132_say_reward = "Trebuie sa mergi in tinutul Bokjung din Regatul[ENTER]Chunjo. " -gameforge.new_quest_lv7._133_say_reward = "Trebuie sa mergi in tinutul Bakra din Regatul[ENTER]Jinno. " -gameforge.new_quest_lv7._134_say_reward = "Trebuie sa mergi in tinutul Yayang din Regatul[ENTER]Shinsoo. " -gameforge.new_quest_lv7._135_say = "ntoarce-te la Octavio n Yongan n regatul[ENTER]Shinsoo. " -gameforge.new_quest_lv7._136_say = "ntoarce-te la Octavio n Joan n regatul Chunjo. " -gameforge.new_quest_lv7._137_say = "ntoarce-te la Octavio n Pyungmoo n regatul[ENTER]Jinno. " -gameforge.new_quest_lv7._140_say = "Poftim florile pentru nunta fiicei lui Octavio.[ENTER]Trebuie nmnate miresei cu binecuvntare. Ar[ENTER]trebui s tie de la cine sunt. " -gameforge.new_quest_lv7._141_say = "Sunt flori frumoase ca si mireasa. Te rog[ENTER]anun-l pe Octavio c este invitat la ceremonie.[ENTER]tiu c va fi ncantat. " -gameforge.new_quest_lv7._142_say = "Acum fugi la Octavio, ce mai atepi? " -gameforge.new_quest_lv7._143_say = "Ai adus flori pentru nunta fiicei lui Octavio?[ENTER]Frumos din partea ta. Dar ... unde sunt? Le-ai[ENTER]pierdut pe drum? " -gameforge.new_quest_lv7._144_say_reward = "ntoarce-te n regatul tu si adu un alt buchet[ENTER]de flori. " -gameforge.new_quest_lv7._145_say = "Mergi la sora Femeii Btrne nainte ca florile[ENTER]s se ofileasc. " -gameforge.new_quest_lv7._150_say = "De ce ma aburesti atat? Ah, pn la urm nu[ENTER]conteaz att timp ct ai veti bune pentru mine. " -gameforge.new_quest_lv7._151_say = "Nu ii pot mulumi ndeajuns. Sunt att de[ENTER]bucuros c voi fi la nunta fiicei mele. " -gameforge.new_quest_lv7._152_say = "Poftim recompensa: " -gameforge.new_quest_lv7._153_say_reward = "O arm fcut de mna unui maestru n arte[ENTER]mariale. Ai mare grij de ea! " -gameforge.new_quest_lv7._154_say_reward = "Ai primit %s puncte de experien. " -gameforge.new_quest_lv7._155_say_reward = "Ai primit %s Yang. " -gameforge.new_quest_lv7._160_say = "M induci n eroare. Nu am nicio fiic i nici[ENTER]mcar Yang destul pentru a aranja o nunt. " -gameforge.new_quest_lv7._165_say = "Doreti s guti din supa mea? Am fcut-o[ENTER]folosind o reet de la matua mea. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = "Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = "Agenda unei Legende " -gameforge.new_quest_lv75._021_say = "Am gsit rmiele acestui rzboinic. Nu mi dau[ENTER]seama dac este Sura, cel pe care`l caut[ENTER]Heuk-Young, dar sunt sigur c va fi interesat. " -gameforge.new_quest_lv75._022_say = "Nu doar un singur Sura a murit aici ci i alii,[ENTER]le-am vzut chiar rmitele. M ntreb dac[ENTER]acest rzboinic legendar este, de asemenea,[ENTER]printre ei? Trebuie s anun pe Heuk-Young despre[ENTER]acest lucru. " -gameforge.new_quest_lv75._023_say = "Am gsit o bucat veche de hrtie, ngheat n[ENTER]Golem Gheat lume de jos. Abia pot s-o citesc,[ENTER]dar poate sa fie un indiciu folositor pentru[ENTER]Heuk-Young. " -gameforge.new_quest_lv75._024_say = "Am gsit cteva lucruri care ar putea fi[ENTER]folositoare pentru Heuk-Young. Ar trebui sa merg[ENTER]la ea i s-i dau bucata de hrtie. Apoi ii pot[ENTER]zice i despre cadavru. " -gameforge.new_quest_lv75._025_say = "Heuk-Young m-a rugat s fiu cu ochii-n patru dup[ENTER]orice indiciu despre legendarul Sura. Din pcate[ENTER]nu am idee dup ce sa ma uit ... " -gameforge.new_quest_lv75._030_say = "Uit-te dup legendarul lupttor Akuma. El a fost[ENTER]cel mai faimos Sura care a trit vreodat i[ENTER]aproape invincibil. Se zvonete c l-a provocat[ENTER]chiar i pe mprat. Cred ca acesta este locul[ENTER]unde Akuma a disprut acum peste 100 de ani.[ENTER]Uit-te dup indicii care pot fi de folos. " -gameforge.new_quest_lv75._040_say = "manechin " -gameforge.new_quest_lv75._050_npcChat = "Examinarea Rzboinicilor Czui " -gameforge.new_quest_lv75._060_say = "Pare s fie rmiele unui lupttor. Mana stnga[ENTER]nu pare sa fie a unui om. Trebuie s-i povestesc[ENTER]lui Heuk-Young despre asta. " -gameforge.new_quest_lv75._070_notice = "O pagin de carte... ngheat n rmiele unui[ENTER]Golem de Ghea Subteran... " -gameforge.new_quest_lv75._090_say = "Nu i pot spune cu precizie ceea ce cutam.[ENTER]Arunc o privire n jur i ntoarce-te cnd ai[ENTER]descoperit ceva. " -gameforge.new_quest_lv75._100_say = "Ce ai gsit? Da-mi voie sa vad! " -gameforge.new_quest_lv75._105_say = "O noti, ce fel de scris e acesta? Trebuie s[ENTER]fie foarte vechi. S-ar putea sa fi gsit ceva[ENTER]important. Ceea ce este scris aici pare s-mi fie[ENTER]familiar. Se pare c aceast pagin a fcut parte[ENTER]dintr-o carte. " -gameforge.new_quest_lv75._109_say = "Dac am putea gsi mai multe pagini totul ar[ENTER]cpta un neles. Arunc o privire dup mai[ENTER]multe indicii! " -gameforge.new_quest_lv75._110_say = "Ai revenit. Spune-mi, ai gsit ceva? " -gameforge.new_quest_lv75._115_say = "Un Sura mort, poate fi chiar el sau un urma[ENTER]de-al lui. Avem nevoie de mai multe dovezi pentru[ENTER]a fi siguri. Uit-te dup indicii care ne-ar[ENTER]putea spune adevrul. Arme, bijuterii sau poate[ENTER]notie, orice. " -gameforge.new_quest_lv75._120_say = "Scheletul unui Sura i o pagin de carte? D-mi[ENTER]voie s arunc o privire la pergament ... S-ar[ENTER]putea s fi gsit rmiele lui Akuma. Cu toate[ENTER]acestea avem nevoie de mai multe dovezi. Te rog[ENTER]s gseti mai multe pagini din carte. " -gameforge.new_quest_lv75._130_say = "Am gsit cteva indicii ns nu sunt sigur dac[ENTER]adevratul Sura a fost aici. Am nevoie de mai[ENTER]multe informaii. " -gameforge.new_quest_lv75._140_1_select = "Bine " -gameforge.new_quest_lv75._140_2_select = "Creatur de ghea " -gameforge.new_quest_lv75._140_3_select = "La marginea disperrii " -gameforge.new_quest_lv75._140_4_select = "Teroarea neagr " -gameforge.new_quest_lv75._140_5_select = "Faa morii " -gameforge.new_quest_lv75._140_6_select = "Soarta rzboinicului " -gameforge.new_quest_lv75._140_7_select = "Nu, nu sunt interesat. " -gameforge.new_quest_lv75._150_say = "Pot descifra doar pri din mesaj. Ei spun ceva[ENTER]despre viaa curtat i despre o dragoste[ENTER]excesiv de aventur ... " -gameforge.new_quest_lv75._160_1_say = "Scrisul de pe pergament este nglbenit i vechi[ENTER]ca i cum ar fi fost scris de o persoan btrn[ENTER]sau slab: ' ... Creaturi de gheat.[ENTER]Nici mcar Sura cu aptitudinile sale nu a putut[ENTER]s le nving. Unele dintre ele nc miun n[ENTER]peteri i trebuie sa fiu atent n cazul n care[ENTER]m gsesc. Pan recent ele mi ofereau protecie,[ENTER]dar acum ... ' Aici scrisul nu se mai observa. " -gameforge.new_quest_lv75._160_2_say = "Aceast pagin este foarte uzat. Dup data[ENTER]aflat n colul de sus se poate considera un fel[ENTER]de jurnal: 'Nu este pentru prima dat cnd mi[ENTER]doream s fi acionat diferit n timp ce cutam[ENTER]Grota. Am fost foarte mulumit de mine nsumi![ENTER]Toate aceste lucruri au dus acum ctre moartea[ENTER]mea...' Ultimul cuvnt este ngroat. " -gameforge.new_quest_lv75._160_3_say = "Paginile pergamentului sunt distruse, buci din[ENTER]ele par s fie rupte. Se pot descifra doar pri[ENTER]din mesaj: '... Curtea mpratului... atunci cnd[ENTER]crturarii m-au nvat tot ce tiu au vrut cu[ENTER]disperare s cunoasc... deschiderea uoar a[ENTER]portalului, dar... moarte i teroare n[ENTER]ntuneric...' Restul scrisului este[ENTER]indescifrabil. " -gameforge.new_quest_lv75._160_4_say = "Pe aceast pagin din pergament vei gsi o[ENTER]schi: o poz a unei femei. Sub poz se gsesc[ENTER]nite cuvinte care i sunt familiare. Totui[ENTER]scrisul este nedescifrabil: ' Moartea i arat[ENTER]faa - Am descoperit asta ieri. M-am uitat puin[ENTER]la creatur nainte ca frica s pun stpnire.[ENTER]Oh, dragul meu Sunmi, dac tiam! Dac tiam[ENTER]dinainte de acest lucru nu peam la acest nivel![ENTER]' " -gameforge.new_quest_lv75._160_5_say = "n timpul Dinastiei Hee-Se a locuit un Sura[ENTER]legendar pe nume Akuma. Era att de iscusit n[ENTER]lupte nct abia gsea adversari cu care s-i[ENTER]msoare puterea. ntr-o zi a gsit nite notie[ENTER]despre un loc ascuns i uitat de lume i s-a[ENTER]decis s gseasc acest loc. A nvat s[ENTER]gseasc portale i s le i foloseasc. A promis[ENTER]iubitei sale Sunmi c se va ntoarce dup ce va[ENTER]gsi acel loc...[ENTER]ns nu s-a mai ntors niciodat. " -gameforge.new_quest_lv75._170_say = "Scrisul era indescifrabil ca si cum cel care a[ENTER]scris nu mai avea vlaga deloc ... " -gameforge.new_quest_lv75._171_say = "Nu are nicio logic. Avem nevoie de mai multe[ENTER]pagini. " -gameforge.new_quest_lv75._172_say = "Incep sa imi dau seama ce s-a intamplat aici. Dar[ENTER]totusi exista multe lucruri de care nu-mi dau[ENTER]seama. " -gameforge.new_quest_lv75._173_say = "Vrei sa cunosti detaliile? " -gameforge.new_quest_lv75._174_say = "O alt pagin! Cel care a scris aceste lucruri[ENTER]trebuia s fie foarte disperat. S fac un rezumat[ENTER]la ceea ce scrie? " -gameforge.new_quest_lv75._175_say = "Unele pagini sunt foarte deteriorate incat pot[ENTER]doar ghici despre ce se vorbeste. Totusi incep[ENTER]sa-mi dau seama ce s-a petrecut in aceste pesteri[ENTER]acum multi ani in urma. " -gameforge.new_quest_lv75._176_say = "Nu prea mult lipseste. Vrei sa stii ce am gasit? " -gameforge.new_quest_lv75._177_say = "Se pare ca nu lipsesc foarte multe pagini. " -gameforge.new_quest_lv75._178_say = "Vrei sa stii ce am gasit pana acum? " -gameforge.new_quest_lv75._180_notice = "Am gsit ultima pagin la Golem de Ghea[ENTER]Subteran. " -gameforge.new_quest_lv75._185_send_letter = "Trebuie sa fie toate paginile! " -gameforge.new_quest_lv75._190_notice = "Am gsit aceast pagin la Golem de Ghea[ENTER]Subteran. " -gameforge.new_quest_lv75._195_send_letter = "Am gsit o pagin! " -gameforge.new_quest_lv75._200_npcChat = "Caut Rzboinici Czui " -gameforge.new_quest_lv75._210_say = "Trei pagini din pergament se afla langa acel[ENTER]schelet uman. Se pare ca au fost rupe din carte.[ENTER]Scrisul de pe pagini este greu de citit. " -gameforge.new_quest_lv75._220_say = "Cred ca este destul. LE voi duce la Heuk-Young. " -gameforge.new_quest_lv75._230_say = "Ma intreb a cui sunt ramasitele? Ce e sigur e[ENTER]faptul ca nu are nimic pe ele care pot sa fie[ENTER]folosite in ziua de azi. " -gameforge.new_quest_lv75._240_send_letter = "Am toate paginile! " -gameforge.new_quest_lv75._250_say = "Ar trebui sa ma intorc la Heuk-Young. Poate ea[ENTER]reuseste sa puna cap la cap problema. " -gameforge.new_quest_lv75._270_say = "Sunt surprins ca ai gasit atatea lucruri in acele[ENTER]pesteri. Aceste pagini par sa fie dintr-o carte.[ENTER]Ceea ce este scris pe ele este foarte interesant.[ENTER]Si a devenit si mai interesant atunci cand am[ENTER]auzit si despre celelalte intamplari ... Daca`mi[ENTER]dai acele pagini le voi lega si voi face cartea.[ENTER]Poate o sa le ai la indemana atunci cand mergi la[ENTER]Grota Exilului. Daca nu este folositoare tie,[ENTER]atunci sunt sigur ca vom gasi pe cineva care sa[ENTER]cumpere. " -gameforge.new_quest_lv75._280_say = "Am legat paginile si am facut cartea si am[ENTER]adaugat si cateva notite de ale mele. Poate iti[ENTER]vor fi folositoare. Iti voi spune si restul[ENTER]povestirii daca vrei. " -gameforge.new_quest_lv75._290_1_select = "Da, spune-mi mai mult. " -gameforge.new_quest_lv75._290_2_select = "Nu, nu sunt interesat in asta. " -gameforge.new_quest_lv75._310_say = "Ce doresti de la mine? Nu vezi ca citesc? " -gameforge.new_quest_lv75._320_say = "Soon: " -gameforge.new_quest_lv75._330_say = "Cartea care o ai este foarte interesanta. De unde[ENTER]o ai? Pot sa arunc o privire la ea? " -gameforge.new_quest_lv75._340_say = "Acestea sunt notitele din Grota Exilului, nu-i[ENTER]asa? Sunt vechi. Scrisul este vechi si[ENTER]nedescifrabil ... A fost greu sa pui mana pe o[ENTER]astfel de carte. Bineinteles mi`ar place sa fi[ENTER]pus mana pe o astfel de carte. Ai fi interesat[ENTER]s-o vinzi? " -gameforge.new_quest_lv75._350_1_select = "Da " -gameforge.new_quest_lv75._350_2_select = "Nu " -gameforge.new_quest_lv75._360_say = "Cati Yang doresti pentru carte? " -gameforge.new_quest_lv75._370_say = "Haha, esti glumet. Se vede ca nu se pot face[ENTER]afaceri usoare cu tine. Pretul e de 500000 Yang[ENTER]pentru Jurnalul Legendar. Accepta sau pleaca! " -gameforge.new_quest_lv75._380_1_select = "Voi lua cei 500000 Yang. " -gameforge.new_quest_lv75._380_2_select = "Sa uitam atunci. " -gameforge.new_quest_lv75._390_say = "Ok, atunci uita. " -gameforge.new_quest_lv75._400_say = "Nu, imi pare rau, e prea scump ptr mine. " -gameforge.new_quest_lv75._410_say = "Sa-ti fac alta propunere. Iti dau %s Yang pentru[ENTER]jurnal. " -gameforge.new_quest_lv75._420_say = "Iti convine? " -gameforge.new_quest_lv75._425_say = "Este ultima mea oferta! " -gameforge.new_quest_lv75._430_1_select = "Voi lua cei %s Yang. " -gameforge.new_quest_lv75._430_2_select = "Asta inseamna ca nu vom face afaceri impreuna. " -gameforge.new_quest_lv75._440_say = "Cum doresti ... " -gameforge.new_quest_lv75._450_say = "Nu este chiar ieftin. Dar doresc sa fiu generos. " -gameforge.new_quest_lv75._460_say = "Generozitatea mea are o limita. Iti dau cei[ENTER]500000 Yang pentru jurnal. " -gameforge.new_quest_lv75._470_say = "Accepta sau pleaca! " -gameforge.new_quest_lv75._480_say = "Ok, atunci uita. " -gameforge.new_quest_lv75._490_say = "Ce rusine. Poate te razgandesti mai tarziu. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = "Soon: " -gameforge.new_quest_lv80._020_set_title = "Masca Sumbra de Lemn " -gameforge.new_quest_lv80._030_say = "Ai ajuns la timp! Am auzit ca recent ai fost in[ENTER]Grota Exilului?! " -gameforge.new_quest_lv80._040_say = "Este pentru prima data cand aud ca cineva s-a[ENTER]intors de acolo. Trebuie sa recunosc, sunt foarte[ENTER]curios ... " -gameforge.new_quest_lv80._050_1_say = "Am o misiune pentru tine insa e putin[ENTER]periculoasa. Totusi, un om ca tine poate reusi. " -gameforge.new_quest_lv80._050_2_say = "Am o misiune pentru tine insa e putin[ENTER]periculoasa. Totusi o femeie ca tine poate reusi. " -gameforge.new_quest_lv80._060_say = "Ia Masca de Lemn si du-te in Doyyumhwan (Tara de[ENTER]Foc). Acolo uita-te dupa Spiritele Focului. S-ar[ENTER]putea sa le cunosti deja - sunt creaturi[ENTER]acoperite in intregime de foc. " -gameforge.new_quest_lv80._070_say = "Daca omori un spirit, masca de lemn va reactiona[ENTER]si se va transforma in cenusa. Nu-ti pierde[ENTER]curajul daca nu functioneaza din prima. " -gameforge.new_quest_lv80._080_say = "Adu cenusa inapoi la mine. " -gameforge.new_quest_lv80._090_say = "Dac mergi n slbticie adu-mi te rog %s Bulgre[ENTER]de Ghea. Am foarte mare nevoie de acetia. " -gameforge.new_quest_lv80._100_say = "Poti gasi bulgare de gheata la Yeti! Asa ca, ce[ENTER]mai astepti? " -gameforge.new_quest_lv80._110_say_title = "Foc si Gheata " -gameforge.new_quest_lv80._120_say = "Soon mi-a desemnat ... " -gameforge.new_quest_lv80._130_say = "Am gasit deja bulgare de gheata. " -gameforge.new_quest_lv80._140_say = "Mai am nevoie de: " -gameforge.new_quest_lv80._150_say_reward = "Voi fi capabil sa le gasesc daca vanez Yeti! " -gameforge.new_quest_lv80._160_say = "Masca Sumbra de Lemn s-a transformat deja in[ENTER]Cenusa Fermecata. " -gameforge.new_quest_lv80._170_say = "Am nevoie de: " -gameforge.new_quest_lv80._180_say_reward = "Trebuie sa car " -gameforge.new_quest_lv80._190_say_reward = "cu mine. Dupa cate zicea Soon, masca sumbra de[ENTER]lemn se transforma in cenusa fermecata cand ma[ENTER]lupt cu Spiritele Focului. " -gameforge.new_quest_lv80._200_say = "Acum am nevoie doar de Cenusa Fermecata si[ENTER]Bulgare de Gheata. Minunat, asteapta o secunda[ENTER]... " -gameforge.new_quest_lv80._210_say = "A functionat. Ceea ce e scris in vechiul[ENTER]pergament e adevarat. " -gameforge.new_quest_lv80._220_say = "Am produs Gheata Neagra cu obiectele care mi[ENTER]le-ai adus. " -gameforge.new_quest_lv80._230_say = "Totusi, am o alta misiune pentru tine care este[ENTER]legata de prima. Daca o indeplinesti iti voi da[ENTER]toate economiile mele! " -gameforge.new_quest_lv80._240_say = "Du Gheata Neagra in Grota Exilului si sacrific-o[ENTER]la Sanctuarul Intunecat. " -gameforge.new_quest_lv80._250_say = "nc lipsesc %s Bulgri de Ghea. " -gameforge.new_quest_lv80._260_notice = "Ceva nu e ok. " -gameforge.new_quest_lv80._270_say = "Minunat. vad ca ai la tine gheata. Acum mai am[ENTER]nevoie doar de cenusa fermecata. " -gameforge.new_quest_lv80._280_say = "Ce mai astepti? " -gameforge.new_quest_lv80._290_say = "Hmm, se pare ca aceasta este cenusa obisnuita, nu[ENTER]fermecata. " -gameforge.new_quest_lv80._300_target = "Sanctuarul Intunecat " -gameforge.new_quest_lv80._310_set_title = "Sanctuarul Intunecat " -gameforge.new_quest_lv80._320_say = "Presupun ca trebuie sa duc Gheata Neagra in Grota[ENTER]Exilului si s-o sacrific la altar. Altarul nu va[ENTER]fi asa de usor de gasit! " -gameforge.new_quest_lv80._330_npcChat = "Sacrifica Gheata Neagra! " -gameforge.new_quest_lv80._340_say = "Cu cat te apropi mai mult de altar, intunericul[ENTER]te inconjoara. In intuneric se aud voci care se[ENTER]plang despre chinul lor etern. Acest loc este[ENTER]posedat. Esti sigur ca doresti sa sacrifici[ENTER]Gheata Neagra? " -gameforge.new_quest_lv80._350_1_select = "Da! Ce poate fi mai rau? " -gameforge.new_quest_lv80._350_2_select = "Nu, totul se va termina in lacrimi! " -gameforge.new_quest_lv80._360_say = "Nu sunt sigur daca am procedat corect -[ENTER]sacrificand ceva in grota ... Sunt sigur ca Zeul[ENTER]Dragon nu va fi de acord. Mi-as dori sa retrag[ENTER]sacrificiul. " -gameforge.new_quest_lv80._370_say = "Nu-mi place deloc ce se intampla. Ducand o[ENTER]victima in grota nu vei obtine aprobarea Zeului[ENTER]Dragon. Nu o voi face! " -gameforge.new_quest_lv80._380_say = "Ai gresit altarul! " -gameforge.new_quest_lv80._390_send_letter = "napoi la Soon " -gameforge.new_quest_lv80._400_set_title = "Monstrii ciudati " -gameforge.new_quest_lv80._410_say = "Trebuie sa ma intorc la Soon sa-mi iau recompensa. " -gameforge.new_quest_lv80._420_say = "Am auzit ca niste monstrii ciudati au fost vazut[ENTER]in unele parti ale tarii. " -gameforge.new_quest_lv80._430_say = "Sper sa nu fie din cauza ca am sacrificat gheata[ENTER]neagra in Grota Exilului. " -gameforge.new_quest_lv80._440_say = "Bine lucrat! Poftim recompensa. " -gameforge.new_quest_lv80._450_npcChat = "Ai vazut monstrii? " -gameforge.new_quest_lv80._460_say = "Un %s?! Dumnezeule ... Nu-mi dau seama cum s-a[ENTER]putut intampla aa ceva ... Voi cerceta acest[ENTER]lucru in cartea mea. " -gameforge.new_quest_lv80._470_say = "Nu pot sacrifica Gheata Neagra. Voi merge la Soon[ENTER]sa-i zic ca nu fac aceasta misiune. " -gameforge.new_quest_lv80._475_npcChat = "Ghea Neagr " -gameforge.new_quest_lv80._476_say = "Vd c nu mai cari cu tine Gheaa Neagr . Aadar[ENTER]ai sacrificat-o? Zi-mi ce s-a ntmplat! " -gameforge.new_quest_lv80._477_say = "Scuz-m, dar asta este o nenelegere - nc am[ENTER]Gheaa Neagr. O voi aduce mai trziu. " -gameforge.new_quest_lv80._480_say = "Ah, aici esti! De ce ai inca asupra ta Gheata[ENTER]Neagra? " -gameforge.new_quest_lv80._490_say = "Nu pot face ce mi-ai cerut. Asta ar insemna sa[ENTER]incalc cuvantul Zeului dragon. Nu voi sacrifica[ENTER]gheata! " -gameforge.new_quest_lv80._495_say = "Pfff, incredibil, nu poate duce la sfrit nici[ENTER]cele mai simple misiuni. Asta nseamn c trebuie[ENTER]s gsesc pe altcineva mai competent. Da-mi[ENTER]gheata napoi. Hai, da-o! " -gameforge.new_quest_lv80._500_say = "Chiar trebuie sa dau Gheata Neagra lui Soon? " -gameforge.new_quest_lv80._510_1_select = "Da, vreau sa scap de ea! " -gameforge.new_quest_lv80._510_2_select = "Nu, ar putea produce belele! " -gameforge.new_quest_lv80._520_say = "Poftin, tine Gheata Neagra si lasa-ma in pace! " -gameforge.new_quest_lv80._530_say = "Astepti sa-ti multumesc? Dispari din fata mea! " -gameforge.new_quest_lv80._535_sayReward = "Ai primit 70000000 puncte de experien. " -gameforge.new_quest_lv80._540_say = "Nu vei primi napoi gheaa. O voi arunca n mare[ENTER]- nu va produce pagube acolo! " -gameforge.new_quest_lv80._550_say = "Nu vei indrazni! Da-mi-o inapoi sau te voi[ENTER]blestema pe tine si familia ta! " -gameforge.new_quest_lv80._560_say = "Fa ce iti place - Nu te las sa ma opresti. " -gameforge.new_quest_lv80._570_target_pos = "Malul sudic " -gameforge.new_quest_lv80._580_target_pos = "Malul vestic " -gameforge.new_quest_lv80._590_target_pos = "Malul estic " -gameforge.new_quest_lv80._599_set_title = "La captul unui drum greit " -gameforge.new_quest_lv80._600_say = "Trebuie sa merg la Yongan si sa arunc Gheata[ENTER]Neagra in mare. " -gameforge.new_quest_lv80._610_say = "Trebuie sa merg la Joan si sa arunc Gheata Neagra[ENTER]in mare. " -gameforge.new_quest_lv80._620_say = "Trebuie sa merg la Pyungmoo si sa arunc Gheata[ENTER]Neagra in mare. " -gameforge.new_quest_lv80._630_say_reward = "Cand ai vrut sa arunci Gheata Neagra in mare,[ENTER]aceasta s-a topit. Un lichid negru sa scurge[ENTER]printre degetele tale inspre pamant si apoi se[ENTER]evapora. " -gameforge.new_quest_lv80._640_say = "Din senin urmatoarele obiecte apar in fata ta: " -gameforge.new_quest_lv80._650_say = "Ridicand obiectele simti o satisfacere pentru ca[ENTER]ai luat decizia corecta. Acum ai toata[ENTER]adminiratia Zeului Dragon. " -gameforge.new_quest_lv80._660_say = "Oh nu, am uitat s iau cu mine Gheaa Neagr.[ENTER]Asta nseamn ca trebuie sa merg dup ea si sa[ENTER]revin aici. " -gameforge.new_quest_lv80._670_sayReward = "Ai primit de asemenea si 120000000 puncte de[ENTER]experien. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = "Deschide magazinul " -gameforge.new_quest_premium_lv4._100_say_reward = "Trebuie sa vnezi: " -gameforge.new_quest_premium_lv4._10_targetVid = "Negustoreasa de diverse: " -gameforge.new_quest_premium_lv4._110_say = "Cauta pe Negustorul de arme si ntreab-l de ce[ENTER]nu mai cnta sub geamul negustoarei de la[ENTER]Magazinul General. " -gameforge.new_quest_premium_lv4._120_qSetTitle = "Adun Liliac " -gameforge.new_quest_premium_lv4._130_notice = "Ai luat ca prad o frumoas ramur de liliac! " -gameforge.new_quest_premium_lv4._140_notice = "Gata! Acum sa ne ntoarcem repede la Negustorul[ENTER]de arme. " -gameforge.new_quest_premium_lv4._150_notice = "Din pcate, acest liliac s-a uscat deja. " -gameforge.new_quest_premium_lv4._160_say = "Ai nevoie de urmtoarele ramuri de liliac: %s " -gameforge.new_quest_premium_lv4._170_say = "Nu este destul. Acest liliac ajunge doar pentru[ENTER]cteva picturi! " -gameforge.new_quest_premium_lv4._180_say = "Ahh, liliac! Acum mai am nevoie doar de Esen de[ENTER]Mosc. O poi comanda doar n unele magazine[ENTER]speciale. O moned care se rotete i poate[ENTER]arta drumul. Vei avea nevoie de cteva Jetoane[ENTER]de Dragon i sunt sigur c ai pstrat cteva,[ENTER]nu-i aa? Vei fi pe deplin mulumit! Pe urma i[ENTER]poi ridica comanda de la Administratorul[ENTER]Depozitului. Atunci voi avea toate ingredientele. " -gameforge.new_quest_premium_lv4._190_say = "Te rog grbete-te si adu-mi Esen de Mosc. Vei[ENTER]primi o recompensa. " -gameforge.new_quest_premium_lv4._200_say_reward = "Continua sa vnezi pana mi vei putea aduce %s[ENTER]crengi de liliac! " -gameforge.new_quest_premium_lv4._20_sayTitle = "Draga mea " -gameforge.new_quest_premium_lv4._210_say = "Omoar Lup Albastru pentru a face rost de ele. " -gameforge.new_quest_premium_lv4._220_say = "Asta-i tot. Acum ntoarce-te la Negustor de Arme. " -gameforge.new_quest_premium_lv4._230_qSetTitle = "Esen Mosc " -gameforge.new_quest_premium_lv4._240_say = "i mulumesc. Acum pot produce o nou mireasm. " -gameforge.new_quest_premium_lv4._250_say = "Voi cnta din nou un cntec de dragoste desear[ENTER]la geamul ei. Va fi incantata. " -gameforge.new_quest_premium_lv4._260_say = "Merii o recompensa: " -gameforge.new_quest_premium_lv4._270_say_reward = "Yang: %d " -gameforge.new_quest_premium_lv4._280_say = "Fr Esen de Mosc nu pot produce mireasma.[ENTER]Las-te condus de moneda care se rotete i[ENTER]adu-mi alt specimen. " -gameforge.new_quest_premium_lv4._290_say_reward = "ntoarce-te cu %s x Esen de Mosc. " -gameforge.new_quest_premium_lv4._300_say = "Trebuie s duc puin Esen De Mosc la[ENTER]Negustorul de Arme. Trebuie s m las condus de[ENTER]moneda care se rotete, s comand o mireasm[ENTER]neobinuit i s`o ridic de la Administratorul[ENTER]Depozitului. " -gameforge.new_quest_premium_lv4._30_say = "Imi lipseste cineva drag, Negustorul de Arme. De[ENTER]saptamani intregi canta sub fereastra mea in[ENTER]fiecare seara dar de cateva zile nu mai stiu[ENTER]nimic despre el. Poate ii este frica de tatal[ENTER]meu. Poti afla ce s-a intamplat cu el? " -gameforge.new_quest_premium_lv4._310_say_title = "Negustorul de Arme " -gameforge.new_quest_premium_lv4._320_say = "Oh, multumesc. Asadar a fost ocupat in tot acest[ENTER]timp? Ce usurare. Am sa-l astept in aceasta seara[ENTER]sa vina. " -gameforge.new_quest_premium_lv4._330_say_reward = "Pentru efortul depus vei primi: %s puncte[ENTER]experienta. " -gameforge.new_quest_premium_lv4._340_say = "Intoarce-te repede la Magazinul General. " -gameforge.new_quest_premium_lv4._350_npcChat = "Liliac " -gameforge.new_quest_premium_lv4._35_qSetTitle = "Vorbeste cu Negustorul de Arme " -gameforge.new_quest_premium_lv4._360_npcChat = "Esen Mosc " -gameforge.new_quest_premium_lv4._40_qSetTitle = "O nou mireasm " -gameforge.new_quest_premium_lv4._45_qSetTitle = "Vaneaza Lup Albastru " -gameforge.new_quest_premium_lv4._50_targetVid = "Negustorul Arme: " -gameforge.new_quest_premium_lv4._55_qSetTitle = "Inapoi la Negustorul de Arme " -gameforge.new_quest_premium_lv4._60_sayTitle = "Pungasul " -gameforge.new_quest_premium_lv4._65_qSetTitle = "Du-i Negustorului de Arme Esen de Mosc. " -gameforge.new_quest_premium_lv4._70_say = "Adevrat, nu am mai cntat sub geamul ei pentru[ENTER]c ... oh, pai, e aa de stnjenitor s vorbesc[ENTER]despre asta! Mirosul care-l eman este destul de[ENTER]respingtor. M spl tot timpul dar mirosul nu[ENTER]vrea s dispar. Din aceast cauz vreau s[ENTER]produc o mireasma care s farmece Magazinul[ENTER]General. " -gameforge.new_quest_premium_lv4._75_qSetTitle = "Catre Magazinul General " -gameforge.new_quest_premium_lv4._80_say = "Chiar am nevoie s produc mireasma. Este singura[ENTER]cale s scap de mirosul ngrozitor al corpului[ENTER]meu. " -gameforge.new_quest_premium_lv4._90_say = "Trebuie sa amestec diferite ingrediente. Acessta[ENTER]trebuiesc amestecate primele: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = "Testserver " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = "Eu sunt un om foarte btrn, dar sunt nc[ENTER]sntos i n form, deoarece dein un secret[ENTER]deosebit. Am descoperit c o licoare fcut din[ENTER]suc de rdcini de Gango i ciuperci Tue i[ENTER]prelungete viaa. Dac vrei s ncerci i tu[ENTER]aceast licoare, du-te cu ingredientele la[ENTER]Yu-Hwan, cu siguran c el i va face o[ENTER]asemenea licoare. " -gameforge.npc_talk._10_say = "Stai drepi i ine-i gura! Comport-te adecvat[ENTER]i nu fii certre! Fii respectuos fa de toat[ENTER]lumea! Ai neles? " -gameforge.npc_talk._110_npcChat = "Pari destul de puternic ... " -gameforge.npc_talk._120_say = "De muli ani secretul puterii se transmite n[ENTER]familia noastr. Tatl meu mi-a povestit c prin[ENTER]prelucrarea adecvat a florii de clopel se[ENTER]obine o licoare care, pentru un timp scurt, i[ENTER]d putere. Din cte tiu, Beak-Go tie s prepare[ENTER]aceast licoare. Trebuie numai s-i duci o floare[ENTER]de clopoel. " -gameforge.npc_talk._130_npcChat = "Du-te, spune-o pe munte ... " -gameforge.npc_talk._140_sayTitle = "Yu-Hwan, muzicianul: " -gameforge.npc_talk._150_say = "... peste dealuri si pretutindeni ... Iti place[ENTER]muzica?[ENTER]Cnt tot felul de melodii n singurtate aici,[ENTER]asa ca nu trebuie sa ma implic in razboi. Dar[ENTER]fara o tara care sa ma apere nu voi mai putea[ENTER]face ceea ce-mi place. " -gameforge.npc_talk._160_npcChat = "De ce citesti atat de mult? " -gameforge.npc_talk._170_sayTitle = "Soon, oarecele de bibliotec: " -gameforge.npc_talk._180_say = "Oh, aventurierule![ENTER]Lumea e plin de probleme, i numai prin tiin[ENTER]se poate supravieui.[ENTER]Cinstete-i mereu crile. Crede-m, n momente[ENTER]de ananghie i vor fi de ajutor. " -gameforge.npc_talk._190_npcChat = "Ai copii? " -gameforge.npc_talk._200_say = "Actualmente eu nu doresc copii, dar ...[ENTER]Eu adun mereu flori de Kaki, deoarece, dac sunt[ENTER]prelucrate adecvat, acestea i pot mri[ENTER]inteligena magic. Baek-Go a descoperit o metod[ENTER]de a produce licori din flori; are nevoie numai[ENTER]de o floare pentru a produce 100 licori.[ENTER]Din pcate, floarea de kaki are i un efect[ENTER]secundar: dac este purtat de femei n jurul[ENTER]gtului, acestea nasc un fecior, i nevasta mea[ENTER]s-a folosit de acest truc cu neruinare. " -gameforge.npc_talk._20_npcChat = "Mmm, ce miros placut ... " -gameforge.npc_talk._210_npcChat = "Ce ai patit la picior? " -gameforge.npc_talk._220_sayTitle = "Handu-Up: " -gameforge.npc_talk._230_say = "Devine din ce in ce mai bine. La ultima mea[ENTER]plimbare m-am mpiedicat de o rdcin de Gango.[ENTER]Deoarece mi-am scrntit piciorul, m-am dus la[ENTER]doctorul Baek-Go. El mi-a spus c din rdcin de[ENTER]Gango se pot face licori care vindec rnile[ENTER]uoare. " -gameforge.npc_talk._240_npcChat = "Cine eti? " -gameforge.npc_talk._250_sayTitle = "Wonda-Rim: " -gameforge.npc_talk._260_say = "Eu sunt Wonda-Rim, nepotul lui Chaegirab.[ENTER]Unchiul meu e faimos. Il cunosti? Face multe[ENTER]experimente cu licori si ierburi. A descoperit ca[ENTER]poti primi o cantitate mare de protectie daca[ENTER]amesteci 100 Apa Bo cu o Duda. Din cate stiu[ENTER]Huahn-So poate produce licoarea daca ii duci[ENTER]ingredientele necesare. " -gameforge.npc_talk._270_npcChat = "De ce ai atatea cicatrici? " -gameforge.npc_talk._280_sayTitle = "Trdtorul Balso: " -gameforge.npc_talk._290_say = "Deoarece nu rezistam prea mult n lupte, l-am[ENTER]ntrebat pe Yu-Hwan dac nu poate face o licoare[ENTER]pentru mine, care s-mi apere corpul de leziuni.[ENTER]El mi-a fiert o licoare din suc de flori de[ENTER]clopoel i liliac, aceasta nu m-a aprat ns n[ENTER]lupt aa cum m-am ateptat eu.[ENTER]ie ns, aceast licoare i va folosi cu[ENTER]siguran. " -gameforge.npc_talk._300_npcChat = "De ce atata lume te considera tradator? " -gameforge.npc_talk._30_sayTitle = "Octavio, gastronomul: " -gameforge.npc_talk._310_say = "Am prsit rzboiul i m-am nrolat n banda[ENTER]Vntul Negru. Fapt pentru care tovarii mei nu[ENTER]m-au iertat.[ENTER]Cu timpul am aflat c rzboinicii Vntului Negru[ENTER]omoar oameni nevinovai, atunci i-am prsit[ENTER]imediat. A fost ngrozitor! " -gameforge.npc_talk._320_say = "Ai pe constiinta oameni nevinovati? Atunci chiar[ENTER]ca iti meriti numele de tradator. " -gameforge.npc_talk._330_say = "Traim intr-o lume fara legi. Am decis sa nu mai[ENTER]fac nimic ilegal niciodata. Nu mai vreau ca lumea[ENTER]sa ma considere tradator.[ENTER][ENTER]Ai ceva Yang pentru mine?[ENTER][ENTER][ENTER]Eu " -gameforge.npc_talk._340_npcChat = "Tie iti spun toti savantul? " -gameforge.npc_talk._350_sayTitle = "Uriel, nvatul: " -gameforge.npc_talk._360_say = "Sunt attea lucruri de nvat n aceast lume[ENTER]larg. Ignorana echipat cu for militar nu[ENTER]face bine. Tu nu vrei doar s trieti ca aceti[ENTER]soldai ignorani, nu-i aa?[ENTER]tiina e putere! " -gameforge.npc_talk._370_npcChat = "Sursele mele imi spun ca tu te ocupi cu medicina? " -gameforge.npc_talk._380_say = "Fac tot ce pot dar in aceasta lume sunt din ce in[ENTER]ce mai multe victime. Nu avem destule medicamente[ENTER]si ajutoare. Vremurile sunt grele. Poate ma ajuti[ENTER]mai tarziu. " -gameforge.npc_talk._390_npcChat = "Cum decurge vanatoarea? " -gameforge.npc_talk._400_sayTitle = "Yang-Shin, vntorul: " -gameforge.npc_talk._40_say = "Bine ai venit! Restaurantul nostru aparine unui[ENTER]lan internaional de restaurante. Vino la noi o[ENTER]dat s mnnci. " -gameforge.npc_talk._410_say = "Hmm, de cnd au nceput s cad pietre de metin,[ENTER]s-au slbticit animalele. n zilele noastre i[ENTER]riti viaa chiar i la prinsul ginilor. Este o[ENTER]perioad foarte periculoas pentru un vntor.[ENTER]Noroc ca sunt unul dintre cei mai buni. " -gameforge.npc_talk._420_npcChat = "De unde provii cu exacticitate? " -gameforge.npc_talk._430_say = "Sunt bun cu arcul deoarece am o reeta speciala,[ENTER]hehe! Cnd amesteci Sucul de floare de piersic cu[ENTER]Liliac obii o licoare care i mrete[ENTER]acurateea. Du ingredientele la Yu-Hwan, sunt[ENTER]sigur c va produce licoarea. " -gameforge.npc_talk._440_npcChat = "Ce coroana de flori frumoasa ... " -gameforge.npc_talk._450_say = "Obisnuiam sa strang flori de piersic cu fratele[ENTER]meu, dar acum trebuie s-o fac singur. Nu arata[ENTER]bine dar au un efect special. Daca duci o Floare[ENTER]de Piersic lui Baek-Go, el iti va produce o[ENTER]licoare care te face sa te misti mai repede. " -gameforge.npc_talk._460_npcChat = "Unde este fratele tau? " -gameforge.npc_talk._470_say = "In ultimul timp fratele meu calatoreste mult.[ENTER]Abia il mai vad pe acasa si imi fac griji pentru[ENTER]el. " -gameforge.npc_talk._480_npcChat = "Vinzi prajituri cu orez? " -gameforge.npc_talk._490_sayTitle = "Yu-Rang, vnztoarea de plcinte de orez: " -gameforge.npc_talk._500_say = "Din cauza rzboiului este greu s faci plcint[ENTER]cu orez. Datorit bandiilor, am pierdut i eu[ENTER]muli clieni. Nici nu mai tiu din ce s[ENTER]triesc. " -gameforge.npc_talk._50_say = "Dei este un restaurant mare, amenajarea lui este[ENTER]simpla. " -gameforge.npc_talk._510_npcChat = "De obicei, cine cumpara bunuri de la tine? " -gameforge.npc_talk._520_say = "Cele mai multe prajituri le vand calatorilor.[ENTER]Intr`o zi un cavaler misterios imbracat in negru[ENTER]a venit sa ma vada. Ca plata mi`a dat o reteta pe[ENTER]care o faci cu Apa Zin. Este o licoare care iti[ENTER]imbunatateste puterea de atac. Am vandut reteta[ENTER]lui Huahn-So. Daca ii ducii putina apa Sim si un[ENTER]Trandafir de munte lui Huahn-So, el iti va[ENTER]produce Apa Zin. " -gameforge.npc_talk._530_npcChat = "De ce esti asa de trist? " -gameforge.npc_talk._540_say = "Nu puteam bnui c visurile noastre frumoase ca[ENTER]proaspt cstorii, vor fi distruse cu atta[ENTER]cruzime. Dragul meu sot, a pierit in lupta. Of,[ENTER]of ... te rog, rzbun-imoartea. " -gameforge.npc_talk._550_npcChat = "Multi au pierit in razboi ... " -gameforge.npc_talk._560_say = "Deoarece pierdem tot mai muli brbai n rzboi,[ENTER]noi, femeile satului, ne-am adunat i l-am rugat[ENTER]pe Huahn-So s fac o licoare de vindecare.[ENTER]Dup o lung cercetare a facut o licoare care[ENTER]mrete aprarea, aa c mai puine licori de[ENTER]vindecare sunt folosite. Viziteaz-l! Sunt sigur[ENTER]c poate produce licoarea pe care o numete[ENTER]Apa-SamBo. Are nevoie doar de ap Dok i[ENTER]Trandafir Alpin. " -gameforge.npc_talk._570_npcChat = "Oh, ce copil dragut ... " -gameforge.npc_talk._580_sayTitle = "Ah-Yu: " -gameforge.npc_talk._590_say = "Iari strig ...[ENTER]Dac vrea ceva gustos sau ... oh nu! " -gameforge.npc_talk._600_npcChat = "Cum o mai duci? " -gameforge.npc_talk._60_npcChat = "Spune-mi cate ceva despre olarit. " -gameforge.npc_talk._610_say = "Copilul meu! of ...[ENTER]Acum, dac brbatul meu a murit n rzboi,[ENTER]trebuie s vd cum m descurc. ncerc singur s[ENTER]m hrnesc pe mine i pe copil. Prin apa-Bo am[ENTER]gsit o modalitate de a-mi mbunti venitul.[ENTER]Trebuie sa-i duc lui Yu-Hwan 100 de sucuri de[ENTER]floare de kaki i o ciuperc Tue. El fierbe din[ENTER]astea ap-Bo pe care eu pot s o vnd cu[ENTER]uurin. Trebuie s m descurc i eu cumva. " -gameforge.npc_talk._620_npcChat = "Cum se simte sotul tau? " -gameforge.npc_talk._630_sayTitle = "Aranyo: " -gameforge.npc_talk._640_say = "Aa-numitul meu so s-a nsurat cu crile lui.[ENTER]Nici mcar nu se mai uit la mine. i-apoi eu nu[ENTER]sunt o femeie urt. " -gameforge.npc_talk._650_npcChat = "Afacerile cum mai merg? " -gameforge.npc_talk._660_say = "De cnd a nceput rzboiul, afacerea noastr nu[ENTER]mai prea merge. Sindicatul negustorilor era[ENTER]foarte puternic odinioar, dar vremurile acelea[ENTER]au trecut. Nu-i mai putem ignora pe slbatici, pe[ENTER]soldaii profesioniti albi i pe banda vntului[ENTER]negru, aa cum am fcut-o pn acum. " -gameforge.npc_talk._670_npcChat = "De ce esti in starea asta nasoala? " -gameforge.npc_talk._680_sayTitle = "Taurean : " -gameforge.npc_talk._690_say = "Harang este o fat rea![ENTER]O ursc! Eu sunt slab, i ea mi face mereu[ENTER]viaa grea. " -gameforge.npc_talk._700_say = "Tu eti brbat i ai muchi. Antreneaz-i un pic! " -gameforge.npc_talk._70_sayTitle = "Yonah, olarul: " -gameforge.npc_talk._710_npcChat = "Ce faci acum? " -gameforge.npc_talk._720_sayTitle = "Harang: " -gameforge.npc_talk._730_say = "Il astept pe Taurean. In mare parte ne jucam[ENTER]impreuna dar si luptam. Ce las! Daca nu vine de[ENTER]buna voie ii voi face zilele amare! " -gameforge.npc_talk._740_npcChat = "Taurean este speriat de tine. " -gameforge.npc_talk._750_say = "Actualmente Taurean este mai puternic decat mine.[ENTER]Asa ca m-am gandit la o modalitate de a castiga.[ENTER]Un Ninja alb mi-a zis ca poti amesteca Apa Young[ENTER]cu o Duda incat sa produci o licoare care te[ENTER]ajuta sa lovesti mai repede. Atunci voi putea[ENTER]sa-l inving pe Taurean. Daca doresti sa ataci mai[ENTER]repede atunci du ingredientele la Huahn-So. Sunt[ENTER]sigur ca iti va produce licoarea. " -gameforge.npc_talk._760_npcChat = "O noua intelegere ... " -gameforge.npc_talk._770_say_title = "Seon-Pyeong: " -gameforge.npc_talk._780_say = "Prietene, lumea este plina de intrebari fara[ENTER]raspunsuri. Eu sunt un cautator de raspunsuri si[ENTER]cunoastere. Ai auzit vreodata de arme epice si[ENTER]Pietre ale Spiritului? " -gameforge.npc_talk._790_npcChat = "Ce faci? " -gameforge.npc_talk._800_say = "Poate deja stii ca cercetez necunoscute[ENTER]cunostinte. In momentul de fata caut o metoda de[ENTER]a inbunatatii armele si Pietrele Spiritelor. " -gameforge.npc_talk._80_say = "Imi place sa fiu lar. Este satisfactor sa[ENTER]modelezi lutul cu propriile maini si sa vezi cum[ENTER]ceva ia nastere ... De obieci creez lucruri[ENTER]simple. In est, la periferia continentului[ENTER]metodele de productie sunt mai evoluate. Am vazut[ENTER]acolo o olarie care m-a inspirat. Cand voi avea[ENTER]timp voi experimenta, da inca nu am aflat ce[ENTER]smecherie folosesc. " -gameforge.npc_talk._810_npcChat = "Cercetarea armei ... " -gameforge.npc_talk._820_say = "Interesant nu? Vrei sa stii mai multe? Atunci te[ENTER]rog sa-mi aduci arma potrivita +9 de nivel 65. De[ENTER]asemenea mai am nevoie de un Pamflet Scrima si[ENTER]doua Pergamente Binecuvantate.[ENTER]Voi incerca sa fac o arma epica pentru tine. " -gameforge.npc_talk._830_say = "Totusi, nu promit ca functioneaza. " -gameforge.npc_talk._840_npcChat = "Pietrele Spiritului... " -gameforge.npc_talk._850_say = "Pietrele Spiritelor sunt rar folosite dar la[ENTER]nevoie sunt des folosiye, multi nu cunosc[ENTER]adevarata lor putere. Dar cercetarile mele m-au[ENTER]ajutat sa aflu mai multe detalii despre ele.[ENTER]Daca-mi aduci inca o piatra o pot inbunatatii[ENTER]pentru tine. " -gameforge.npc_talk._90_npcChat = "Esti tare vioi pentru varsta ta ... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = "Medalia Eroilor " -gameforge.olympic_badge._020_say = "Ajuta-ma! " -gameforge.olympic_badge._030_say = "Hoi nenorocii...[ENTER]Au intrat n casa mea azi-noapte![ENTER]Mi-au furat Medalia Eroilor. Strmoul meu a fost[ENTER]recompensat cu aceast medalie dupa ce a alergat[ENTER]42.195 km pe cmpul de lupt la mparatul su[ENTER]pentru a-l informa c au ctigat btlia.[ENTER]Iar acum a disprut! " -gameforge.olympic_badge._040_say = "Of bunule erou... are asa o mare valoare[ENTER]sentimentala pentru mine si familia mea. Ce as[ENTER]putea face pe acest pamant? " -gameforge.olympic_badge._050_say = "Ma vei ajuta? " -gameforge.olympic_badge._060_npcChat = "Medalia Eroilor " -gameforge.olympic_badge._070_say = "In sfarsit! Te-ai intors![ENTER]Ai gasit Medalia Eroilor? " -gameforge.olympic_badge._080_say = "De ce? Ce doresc acesti hoti sa faca cu medalia[ENTER]mea? In mana strainilor nu este valoroasa! Ma[ENTER]poti ajuta s-o gasesc? " -gameforge.olympic_badge._090_npcChat = "Gaseste Medalia Eroilor! " -gameforge.olympic_badge._100_say = "Te-ai intors cu mainile goale? Of nu, sunt foarte[ENTER]dezamagit. Daca tu nu ma poti ajuta atunci cine[ENTER]poate? Te rog mai cauta! " -gameforge.olympic_badge._110_say = "Mi-ai gasit medalia![ENTER]Dar stai... este doar o bucata din aceasta. Ce[ENTER]dezastru, au rupt-o in cinci bucati![ENTER]Te rog adu-mi toate fragmentele! Apoi le voi[ENTER]putea reuni formand iar medalia. " -gameforge.olympic_badge._120_say = "Acesti criminali notorii mi-au distrus mostenirea[ENTER]familiei! Iti multumesc ca ai gasit toate[ENTER]bucatile. Acum le pot reuni. " -gameforge.olympic_badge._130_say = "Iti multumesc atat de mult! Mi-ai readus onoarea[ENTER]familiei mele. Bineinteles ca tot efortul tau va[ENTER]fi rasplatit. Poftim, aici este recompensa ta! " -gameforge.olympic_badge._140_say = "Esti sigur ca doresti sa abandonezi misiunea?[ENTER]Daca alegi sa faci asta nu vei putea sa o mai iei[ENTER]niciodata. " -gameforge.olympic_badge._150_say = "Inteleg ca nu ai destul timp la dispozitie acum.[ENTER]Vino din nou cand crezi ca este mai bine. Dar[ENTER]totusi nu ma lasa sa astept foarte mult! " -gameforge.olympic_badge._160_say = "Din pacate ai ajuns prea tarziu si nu ma mai poti[ENTER]ajuta acum. Iti doresc toate cele bune pe viitor! " -gameforge.olympic_badge._170_say = "Vaneaza monstrii care au furat de la mine! Dar ai[ENTER]grija, sunt foarte puternici - cel putin nivelul[ENTER]30. Daca imi aduci inapoi Medalia Eroilor iti voi[ENTER]da o recompensa generoasa! " -gameforge.olympic_badge._180_say = "Gaseste Medalia Eroilor si mergi cu ea la Yu-[ENTER]Hwan. " -gameforge.olympic_badge._190_say = "Yu-Hwan are nevoie de ajutorul tau. Mergi sa-l[ENTER]vezi! Il gasesti in satul mai mic. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = "Concursul OX nu a putut fi[ENTER]pornit! " -gameforge.oxevent._10_npcChat = "Concursul OX " -gameforge.oxevent._110_sayReward = "Greeal la ncrcarea scriptului. Te rog,[ENTER]verific datele i mai ncearc o dat! " -gameforge.oxevent._120_say = "Concursul OX: a nceput " -gameforge.oxevent._130_notice_all = "Concursul OX a nceput![ENTER]Vorbete cu Uriel pentru a participa. " -gameforge.oxevent._131_notice_all = "Te va teleporta in locul in care se tine lupta. " -gameforge.oxevent._140_say = "Concursul OX: nscrierile sunt n curs.[ENTER][ENTER]Participani nscrii: %s juctori " -gameforge.oxevent._150_select = "Proces de nscriere ncheiat " -gameforge.oxevent._160_say = "Nu se mai primesc nscrieri.[ENTER]Acum poi ncepe chestionarul. " -gameforge.oxevent._170_say = "Concursul OX:[ENTER]Nu se mai primesc nscrieri. " -gameforge.oxevent._180_select = "ncepe un quiz " -gameforge.oxevent._190_select = "restarteaz eventul " -gameforge.oxevent._195_select = "ncheie evenimentul " -gameforge.oxevent._200_say = "Quiz-ul nu a putut fi pornit. " -gameforge.oxevent._20_say = "Hey, tu de colo! da, da, tu. Tu pari a fi foarte[ENTER]inteligent. Exist un concurs numit OX, care i[ENTER]verific cunotinele.[ENTER]Dac ctigi, primeti o rsplat grozav. " -gameforge.oxevent._210_say = "Quiz-ul a fost pornit. " -gameforge.oxevent._220_say = "Eroare! Quiz-ul nu a putut fi[ENTER]pornit. " -gameforge.oxevent._230_say = "Concursul OX: este startat din nou " -gameforge.oxevent._240_notice_all = "n scurt timp va ncepe o nou rund a[ENTER]concursului OX. Toi participanii din ultima[ENTER]rund vor fi teleportai n ora. " -gameforge.oxevent._241_notice_all = "Toi participanii ultimei runde vor fi[ENTER]teleportati n ora. " -gameforge.oxevent._250_say = "Concursul OX: se ncheie " -gameforge.oxevent._260_notice_all = "n curnd se ncheie concursul OX. Toi[ENTER]participanii vor fi teleportai n ora. " -gameforge.oxevent._261_notice_all = "Toi participanii vor fi teleportati n ora. " -gameforge.oxevent._270_say = "Concursul OX: Chestionarul se afl n derulare " -gameforge.oxevent._280_sayReward = "Ateapt un moment. " -gameforge.oxevent._290_say = "Concursul OX: nu este funcional " -gameforge.oxevent._300_npcChat = "Concursul OX: ntrerupere " -gameforge.oxevent._30_say = "Te pot lsa s participi atunci cnd va ncepe.[ENTER]Timpul de ncepere nu a fost stabilit.[ENTER]Te voi anuna de ndat ce va fi gata,[ENTER]pregtete-te! " -gameforge.oxevent._310_say = "Concursul OX: ntrerupere[ENTER]Ar putea interveni probleme neateptate! Chiar[ENTER]dorii s continuai? " -gameforge.oxevent._320_select = "Da, ntrerupei eventul. " -gameforge.oxevent._330_say = "Concursul OX: a fost ntrerupt " -gameforge.oxevent._340_npcChat = "Concursul OX: Rsplat " -gameforge.oxevent._350_say = "Concursul OX: Rsplat[ENTER]Toi participanii vor primi o rsplat. Scrie[ENTER]aici numrul de obiect: " -gameforge.oxevent._360_say = "Te rog, noteaz aici numrul obiectelor: " -gameforge.oxevent._370_say = "Rsplata a fost distribuit la %s juctori. " -gameforge.oxevent._40_say = "Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = "Vrei s ncerci?[ENTER]OK, atunci ncepem acum. " -gameforge.oxevent._60_say = "Concursul a nceput deja. De data aceasta nu mai[ENTER]poi participa! n scurt timp s-ar putea s[ENTER]nceap urmtorul concurs. Vei afla la momentul[ENTER]potrivit. " -gameforge.oxevent._70_npcChat = "Concursul OX: Start " -gameforge.oxevent._80_say = "Concursul OX: start[ENTER]Cu aceasta ncepe concursul OX. Vrei ntr-adevr[ENTER]s-l ncepi? " -gameforge.oxevent._90_select = "Start " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = "Ai atins al treilea punct de patrul.[ENTER] " -gameforge.patrol_townaround._10_makequestbutton = "Punctul 5 de patrula " -gameforge.patrol_townaround._110_makequestbutton = "Punctul 2 de patrula " -gameforge.patrol_townaround._120_say = "Mergi la al doilea punct de patrul. " -gameforge.patrol_townaround._130_sayReward = "Ai atins al doilea punct de patrul.[ENTER] " -gameforge.patrol_townaround._140_makequestbutton = "Punctul 1 de patrula " -gameforge.patrol_townaround._150_say = "Mergi la primul punct de patrul. " -gameforge.patrol_townaround._160_sayReward = "Ai atins primul punct de patrul.[ENTER] " -gameforge.patrol_townaround._170_say = "Efectueaz patrula nr. 5 reglementar " -gameforge.patrol_townaround._180_say = "Ai atins al patrulea punct de patrul. " -gameforge.patrol_townaround._190_say = "Mergi la punctul 3 de patrula. " -gameforge.patrol_townaround._200_say = "Ai atins al treilea punct de patrul.[ENTER] " -gameforge.patrol_townaround._20_sayReward = "Efectueaz patrula nr. 5 reglementar " -gameforge.patrol_townaround._210_say = "Mergi la al doilea punct de patrul. " -gameforge.patrol_townaround._220_say = "Ai atins al doilea punct de patrul.[ENTER] " -gameforge.patrol_townaround._230_say = "Mergi la primul punct de patrul. " -gameforge.patrol_townaround._240_say = "Ai atins primul punct de patrul.[ENTER] " -gameforge.patrol_townaround._250_makequestbutton = "Punctul 5 de patrula " -gameforge.patrol_townaround._260_sayTitle = "Efectueaz patrula nr. 5 reglementar " -gameforge.patrol_townaround._270_say = "Ai atins al cincelea punct de patrul.[ENTER] " -gameforge.patrol_townaround._280_makequestbutton = "Punctul 6 de patrula " -gameforge.patrol_townaround._290_say = "Mergi la al aselea punct de patrul. " -gameforge.patrol_townaround._300_sayReward = "Ai atins al aselea punct de patrul. " -gameforge.patrol_townaround._30_say = "Ai atins al cincelea punct de patrul.[ENTER] " -gameforge.patrol_townaround._310_say = "Punctul 3 de patrula[ENTER]Mergi la punctul 3 de patrula. " -gameforge.patrol_townaround._320_say = "Punctul 5 de patrula[ENTER]Mergi la punctul 5 de patrula. " -gameforge.patrol_townaround._330_say = "Punctul 6 de patrula[ENTER]Mergi la punctul 6 de patrula. " -gameforge.patrol_townaround._340_say = "Punctul 2 de patrula[ENTER]Mergi la punctul 2 de patrula. " -gameforge.patrol_townaround._350_say = "Punctul 1 de patrula[ENTER]Mergi la punctul 1 de patrula. " -gameforge.patrol_townaround._360_npcChat = "Patruleaz " -gameforge.patrol_townaround._370_makequestbutton = "Patrula de cetate regiunea Yongan " -gameforge.patrol_townaround._380_select = "1 Valoare(1) " -gameforge.patrol_townaround._385_select = "2 Valoare(1) " -gameforge.patrol_townaround._390_select = "3 Valoare(1) " -gameforge.patrol_townaround._395_select = "4 Valoare(1) " -gameforge.patrol_townaround._400_makequestbutton = "Patrula de cetate regiunea Joan " -gameforge.patrol_townaround._40_makequestbutton = "Punctul 4 de patrula " -gameforge.patrol_townaround._410_makequestbutton = "Patrula Castelului din Tinutul Pyungmoo " -gameforge.patrol_townaround._420_makequestbutton = "ncheie patrula " -gameforge.patrol_townaround._430_sayReward = "Ca rsplat pentru patrul vei obine un bonus la[ENTER]valoarea ta de experien. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = "Gsete punctul de patrul cu numrul 4. " -gameforge.patrol_townaround._60_say = "Mergi la punctul 4 de patrula. " -gameforge.patrol_townaround._70_sayReward = "Ai atins al patrulea punct de patrul. " -gameforge.patrol_townaround._80_makequestbutton = "Punctul 3 de patrula " -gameforge.patrol_townaround._90_say = "Mergi la punctul 3 de patrula. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Phoenix de Foc " -gameforge.pet_system._020_say = " - Ren Tnr " -gameforge.pet_system._030_chat = "Nu poti chema pet-ul tau chiar acum. " -gameforge.pet_system._040_say = " - Phoenix de Gheata " -gameforge.pet_system._050_say = " - Baby-Azrael " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porcusor " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - Mini Executor Dolofan " -gameforge.pet_system._140_say = " - Mini Executor Dolofan (aur) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Phoenix de Jad " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = "Ucide 20 de arcai slbatici n 30 de minute i[ENTER]raporteaz rezultatul grjdarului. " -gameforge.pony_buy._10_npcChat = "A vrea s clresc " -gameforge.pony_buy._110_npcChat = "STATUSVERBESSERUNG PONY-AUFTRAG " -gameforge.pony_buy._120_npcChat = "Progres al testului de calificare " -gameforge.pony_buy._130_sayReward = "Ucide 20 de arcai slbatici n 30 de minute i[ENTER]ntoarce-te! " -gameforge.pony_buy._140_select = "Prsete " -gameforge.pony_buy._150_say = "Vrei cu adevrat s ntrerupi calificarea? " -gameforge.pony_buy._160_select = "Nu, doar glumesc. " -gameforge.pony_buy._170_say = "Asigur-te c vei avea succes data viitoare. " -gameforge.pony_buy._180_sayTitle = "Grjdar; " -gameforge.pony_buy._190_say = "Nu ai timp de pierdut pe aici! Grbete-te![ENTER]Ucide-i pe aceti arcai slbatici i ntoarce-te! " -gameforge.pony_buy._200_say = "Ai terminat testul cu succes, felicitari. Pentru[ENTER]a putea calari ai nevoie de o Imagine de Cal. O[ENTER]sa- mi i-a ceva timp pana ce-ti fac una. Revino[ENTER]maine. Nu uita ca Imaginea de Cal costa 100.000[ENTER]Yang! " -gameforge.pony_buy._20_say = "Pentru a putea clri, trebuie mai nti s[ENTER]ajungi la nivelul 25. Dup prerea mea, trebuie[ENTER]s devii ceva mai bun. " -gameforge.pony_buy._210_makequestbutton = "Imaginea de Cal este in curs de fabricare. " -gameforge.pony_buy._220_sayReward = "Grajdarul iti face Imaginea de Cal dar acest[ENTER]lucru dureaza ceva timp. Du-te la el imediat ce[ENTER]Imaginea de Cal e gata. " -gameforge.pony_buy._230_npcChat = "E gata deja imaginea de cal? " -gameforge.pony_buy._240_say = "Dureaza ceva pana va fi gata.[ENTER]Nu uita sa aduci 100,000 Yang! " -gameforge.pony_buy._250_makequestbutton = "Mergi la grjdar " -gameforge.pony_buy._260_sayReward = "Grajdarul a terminat Imaginea de Cal. Mergi la el[ENTER]si ia-o. " -gameforge.pony_buy._270_npcChat = "Doresc sa iau Imaginea de Cal. " -gameforge.pony_buy._280_sayTitle = "Grjdar; " -gameforge.pony_buy._290_say = "Am terminat Imaginea de Cal. Acum poi clri un[ENTER]cal pentru nceptori i te poi deplasa mai[ENTER]rapid.[ENTER]Imaginea de Cal cost 100,000 Yang.[ENTER]Vrei s cumperi una? " -gameforge.pony_buy._300_select = "Nu cumpra " -gameforge.pony_buy._30_say = "Pentru a putea clri, trebuie mai nti s faci[ENTER]un examen de calificare. Pentru a putea participa[ENTER]la acest examen, trebuie s-mi aduci o medalie de[ENTER]cal. Aceasta o poi gsi n nchisoarea uoar a[ENTER]maimuelor, n al 2-lea ora. Maimuele nu v vor[ENTER]da-o ns pe gratis. " -gameforge.pony_buy._310_say = "Cu imaginea i poi chema calul de pretutindeni.[ENTER]Dac pierzi imaginea, va trebui s plteti[ENTER]pentru una nou. Aa c, ai mare grij. " -gameforge.pony_buy._320_say = "Nu ai destul Yang pentru imaginea de[ENTER]cal! " -gameforge.pony_buy._330_say = "Revino mai trziu. " -gameforge.pony_buy._340_say = "Vrei ntr-adevr s ntrerupi comanda pentru[ENTER]imaginea de cal? Dac ntrerupi acum, va trebui[ENTER]s refaci ntregul quest. " -gameforge.pony_buy._350_select = "Nu " -gameforge.pony_buy._360_makequestbutton = "Ai depit timpul! " -gameforge.pony_buy._370_sayReward = "Nu ai trecut testul de calificare deoarece nu ai[ENTER]reusit sa ucizi 20 de Arcasi Salbatici n 30 de[ENTER]minute. " -gameforge.pony_buy._380_sayReward = "Pentru a repeta provocarea, mergi cu medalia de[ENTER]cal la grjdar i solicit din nou participarea[ENTER]la examenul de calificare. " -gameforge.pony_buy._40_say = "Oh, ai obinut medalia de cal! Bravo![ENTER]Acum mai trebuie s dovedeti c ai calificarea[ENTER]necesar pentru a clri. Ucide te rog 20 de[ENTER]arcai slbatici n 30 de minute. Dac reueti[ENTER]asta, vei fi destul de matur pentru a putea[ENTER]clri. " -gameforge.pony_buy._50_say = "Revino dac mai eti interesat.[ENTER] " -gameforge.pony_buy._60_say = "Avem evident o problem cu informaiile[ENTER]privitoare la clrie. " -gameforge.pony_buy._70_sayReward = "Mergi la Grajdar cu o Medalie de Cal! Apoi poti[ENTER]continua antrenamentul de calarie. Poti lua o[ENTER]Medalie de Cal din Pestera Maimutelor. " -gameforge.pony_buy._80_makequestbutton = "Calificare pentru clrie " -gameforge.pony_buy._90_sayReward = "Ucide 20 de arcai slbatici n 30 de minute i[ENTER]raporteaz rezultatul grjdarului. " -gameforge.pony_buy._test_503_count = "De omorat " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = "Antrenament de clrie(6) " -gameforge.pony_levelup._10_makequestbutton = "HAntrenament de clrie(9) " -gameforge.pony_levelup._110_sayReward = "Mergi la tinta (6). " -gameforge.pony_levelup._120_sayReward = "Ai atins inta (6)! " -gameforge.pony_levelup._130_makequestbutton = "Antrenament de clrie(5) " -gameforge.pony_levelup._140_sayReward = "Mergi la tinta (5). " -gameforge.pony_levelup._150_sayReward = "Ai atins inta (5)! " -gameforge.pony_levelup._160_makequestbutton = "Antrenament de clrie(4) " -gameforge.pony_levelup._170_sayReward = "Mergi la tinta (4). " -gameforge.pony_levelup._180_sayReward = "Ai atins inta (4)! " -gameforge.pony_levelup._190_makequestbutton = "Antrenament de clrie(3) " -gameforge.pony_levelup._200_sayReward = "Mergi la tinta (3). " -gameforge.pony_levelup._20_sayReward = "Mergi la tinta (9). " -gameforge.pony_levelup._210_sayReward = "Ai atins inta (3)! " -gameforge.pony_levelup._220_makequestbutton = "Antrenament de clrie(2) " -gameforge.pony_levelup._230_sayReward = "Mergi la tinta (2) " -gameforge.pony_levelup._240_sayReward = "Ai atins inta (2)! " -gameforge.pony_levelup._250_makequestbutton = "Antrenament de clrie(1) " -gameforge.pony_levelup._260_sayReward = "Mergi la tinta (1). " -gameforge.pony_levelup._270_say = "Teleportare la harta de antrenament. " -gameforge.pony_levelup._280_select = "ncepei " -gameforge.pony_levelup._290_say = "Vrei s renuni cu adevrat? " -gameforge.pony_levelup._300_sayReward = "Ai atins inta (1)! " -gameforge.pony_levelup._30_sayReward = "Ai atins inta (9)! " -gameforge.pony_levelup._310_select = "ncepei " -gameforge.pony_levelup._320_makequestbutton = "Antrenament de clrie(4) " -gameforge.pony_levelup._330_say = "Vrei s renuni cu adevrat? " -gameforge.pony_levelup._340_makequestbutton = "HAntrenament de clrie(9) " -gameforge.pony_levelup._350_say = "Teleportare la harta de antrenament. " -gameforge.pony_levelup._360_say = "Vrei s renuni cu adevrat? " -gameforge.pony_levelup._370_makequestbutton = "Mergi la toate intele " -gameforge.pony_levelup._380_sayTitle = "Clrete la toate intele " -gameforge.pony_levelup._390_sayReward = "Clrete spre toate punctele-int care sunt[ENTER]marcate pe hart. Dac descaleci de pe cal,[ENTER]exerciiul a dat gre. " -gameforge.pony_levelup._400_say = "Tinta (1): atinsa " -gameforge.pony_levelup._40_makequestbutton = "Antrenament de clrie(8) " -gameforge.pony_levelup._410_say = "Tinta (1): inca neatinsa " -gameforge.pony_levelup._420_say = "inta (2): atinsa " -gameforge.pony_levelup._430_say = "Tinta (2): inca neatinsa " -gameforge.pony_levelup._440_say = "Vrei s ntrerupi cu adevrat?[ENTER]Antrenamentul mai poate fi nceput doar mine[ENTER]iar. " -gameforge.pony_levelup._450_say = "Tinta (1) evidentiata. " -gameforge.pony_levelup._460_say = "Tinta (2) evidentiata. " -gameforge.pony_levelup._470_makequestbutton = "Calareste la tinta " -gameforge.pony_levelup._480_say = "inta marcat. " -gameforge.pony_levelup._490_makequestbutton = "Mergi la tinta " -gameforge.pony_levelup._500_say = "inta marcat. " -gameforge.pony_levelup._50_sayReward = "Mergi la int (8) " -gameforge.pony_levelup._510_say = "inta marcat. " -gameforge.pony_levelup._520_say = "inta marcat. " -gameforge.pony_levelup._530_say = "Pentru a te antrena, ai nevoie de o medalie de[ENTER]cal. Rezultatele vor fi trecute n[ENTER]ea. " -gameforge.pony_levelup._540_say = "i caii au nevoie din cnd n cnd de linite.[ENTER]Ar fi mai bine s vii mine. " -gameforge.pony_levelup._550_say = "Calul i arat foarte obosit.[ENTER]Ar trebui s l lai s se[ENTER]odihneasc.---LOCA::SpACE--- " -gameforge.pony_levelup._560_say = "Se pare c calului tu i este foame.[ENTER]Ce-ar fi dac l-ai hrni puin nainte de[ENTER]antrenament? " -gameforge.pony_levelup._570_say = "Calul tau nu mai are nevoie de antrenament.[ENTER]Obtine Cartea Cailor Armati. " -gameforge.pony_levelup._580_say = "Vino clare pn la mine. " -gameforge.pony_levelup._590_say = "Aproape ca ai terminat antrenamentul. Mergi[ENTER]calare si cerceteaza zona. Este destul de dificil[ENTER]in aceasta perioada dar o poti face. Bazeaza-te[ENTER]pe simturi si tine ochii larg deschisi. Te astept[ENTER]curand inapoi! Progresul tau va fi trecut pe[ENTER]Medalia de Cal. Nu mai dureaza mult si vei avea[ENTER]nivel intermediar. " -gameforge.pony_levelup._600_select = "1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = "Ai atins inta (8)! " -gameforge.pony_levelup._620_say = "Se pare c deja ai evoluat n arta clriei![ENTER]Pornete la drum i cerceteaz harta cu calul[ENTER]tu. Chiar dac este cam periculos, la nivelul de[ENTER]antrenament pe care l ai, ar trebui s reueti.[ENTER]Te ateapt un drum lung, aa c pornete acum.[ENTER]Rmi cu bine, prietene, i ntoarce-te curnd.[ENTER]Rezultatele antrenamentului tu vor fi notate pe[ENTER]medalia ta de cal. Se pare c a venit timpul s[ENTER]ridicm nivelul callului tu. " -gameforge.pony_levelup._630_select = "1 val(1) 11.11% " -gameforge.pony_levelup._650_say = "Se pare c ai nvat destul. E timpul s[ENTER]abordezi sarcini mai dificile. Du-te la oficiul[ENTER]central extern dinaintea oraului. Ai grij de[ENTER]medalia ta de cal. Ea i va dezvlui astzi[ENTER]rezultatele antrenamentului tu. " -gameforge.pony_levelup._660_select = "1 val(1) 25.00% " -gameforge.pony_levelup._680_say = "Se pare c, calul tu a evoluat. Dar n ochii[ENTER]mei, nc mai eti un nceptor n ceea ce[ENTER]privete relaia ta cu calul. De aceea, s[ENTER]exersezi mai mult clria. Clritul este baza[ENTER]relaiei cu calul. nal-te pe cal i f o[ENTER]rotire n jurul axei tale. Medalia ta de cal i[ENTER]va dezvlui rezultatul antrenamentului de astzi. " -gameforge.pony_levelup._690_say = "Statutul questului e ciudat " -gameforge.pony_levelup._700_makequestbutton = "Gaseste o Medalie de Cal " -gameforge.pony_levelup._70_makequestbutton = "Antrenament de clrie(7) " -gameforge.pony_levelup._710_sayReward = "Pentru a te antrena ai nevoie de o Medalie de[ENTER]Cal. O poti lua din Pestera Maimutelor. " -gameforge.pony_levelup._720_makequestbutton = "Antrenament de clrie euat " -gameforge.pony_levelup._730_sayReward = "Antrenamentul tu de clrie a dat gre, fie[ENTER]pentru c ai desclecat de pe cal, fie pentru c[ENTER]ai trecut printr-un portal. " -gameforge.pony_levelup._740_sayReward = "Antrenamentul tu de clrie a dat gre, fie[ENTER]pentru c ai desclecat de pe cal, fie pentru c[ENTER]ai trecut printr-un portal. " -gameforge.pony_levelup._750_say = "napoi la grjdar " -gameforge.pony_levelup._760_sayReward = "ntoarce-te la grjdar pentru a-i confirma[ENTER]rezultatul pe medalia de cal. " -gameforge.pony_levelup._770_sayReward = "Pentru a termina antrenamentul, poi folosi un[ENTER]portal. " -gameforge.pony_levelup._780_say = "Le-ai reuit pe toate? Mine vei continua[ENTER]antrenamentul. Rezultatele tale de astzi, le voi[ENTER]nscrie pe medalia ta de cal. " -gameforge.pony_levelup._790_makequestbutton = "Rezultate pentru calul ncepator " -gameforge.pony_levelup._800_say = "Nu poi mbunti niciun cal acum. " -gameforge.pony_levelup._80_sayReward = "Mergi la tinta (7). " -gameforge.pony_levelup._810_say = "Din pcate, gre.[ENTER][ENTER]Du-te la grjdar, pentru a mai ncerca o dat. " -gameforge.pony_levelup._820_say = "Antrenament de succes " -gameforge.pony_levelup._830_say = "Calul tu a atins nivelul %s. " -gameforge.pony_levelup._840_say = "i poi mbunti calul, dac mergi la grjdar. " -gameforge.pony_levelup._850_say = "Continu s te antrenezi pn ce calul tu va[ENTER]ajunge la nivelul 10. " -gameforge.pony_levelup._860_say = "Nu pot vedea rezultatele tale; tu nu ai medalie[ENTER]de cal. " -gameforge.pony_levelup._90_sayReward = "Ai atins inta (7)! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = "Uite aici, pentru putini bani pot fi ale tale. " -gameforge.pre_event_heavens_cave._10_npcChat = "Cine eti? " -gameforge.pre_event_heavens_cave._110_say = "Ca recompensa poi alege unul dintre aceste[ENTER]obiecte: " -gameforge.pre_event_heavens_cave._120_say = "sau %dx " -gameforge.pre_event_heavens_cave._130_4_select = "Nu voi schimba! " -gameforge.pre_event_heavens_cave._140_say = "Mulumesc! Deja am %d Pietre Hieroglifice. " -gameforge.pre_event_heavens_cave._150_1_select = "La ce ii folosesc aceste pietre? " -gameforge.pre_event_heavens_cave._150_2_select = "Bine " -gameforge.pre_event_heavens_cave._160_say = "Aceste pietre au fost create n timpul imperiului[ENTER]strvechi - nimeni nu tie cum sa le mai creeze. " -gameforge.pre_event_heavens_cave._170_say = "O mare parte din ele au disprut de atunci. " -gameforge.pre_event_heavens_cave._190_say = "Am gsit un portal strvechi n hinterland iar[ENTER]acum caut pietrele cu care pot deschide aceste[ENTER]portaluri. " -gameforge.pre_event_heavens_cave._200_say = "Totusi, pe langa Pietrele Hieroglofice mai am[ENTER]nevoie si de aur pentru a canaliza magiile. " -gameforge.pre_event_heavens_cave._20_say = "Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = "Totui, am nevoie de mai mult aur dect am acum.[ENTER]Daca-mi faci rost de aur te voi recompensa cu[ENTER]Amuleta Zeu Dragon. " -gameforge.pre_event_heavens_cave._220_say = "Daca o pori cu tine, Un Btrn sau un Teleporter[ENTER]te poate duce direct la portalul blocat. " -gameforge.pre_event_heavens_cave._230_say = "Vei primi una dac mi aduci aur curat n una din[ENTER]urmtoarele forme: " -gameforge.pre_event_heavens_cave._240_say = "Din pcate nu ai destul aur pentru a ncepe acest[ENTER]ritual. Am nevoie de mai mult aur pur. " -gameforge.pre_event_heavens_cave._250_say = "Poate alta data. " -gameforge.pre_event_heavens_cave._260_npcChat = "Poftim puin aur. " -gameforge.pre_event_heavens_cave._270_say = "Unde? Din pcate nu ai la tine aur pur. Daca vrei[ENTER]Amuleta Zeu Dragon te rog sa-mi aduci urmtoarele[ENTER]obiecte: " -gameforge.pre_event_heavens_cave._280_say = "Da-i lui Heuk-Young: " -gameforge.pre_event_heavens_cave._290_select = "Nimic " -gameforge.pre_event_heavens_cave._300_say = "Foarte frumos din partea ta! Poftim, dup cum am[ENTER]promis, amuleta ii apartine acum. " -gameforge.pre_event_heavens_cave._30_say = "Numele meu este Heuk-Young. Sunt cronicar si sunt[ENTER]responsabil de nregistrrile vechi ale[ENTER]poporului. Prima scriere povestete despre[ENTER]fondarea celor 3 regate: " -gameforge.pre_event_heavens_cave._310_say = "Daca pori cu tine Amuleta Zeu Dragon, un btrn[ENTER]sau un Teleporter te duce ctre vecintatea[ENTER]portalului. " -gameforge.pre_event_heavens_cave._320_say = "Ah, vad ca deja ai o amuleta. Totusi, multumesc! " -gameforge.pre_event_heavens_cave._330_say = "Am strns deja aur n valoare de %d Yang. " -gameforge.pre_event_heavens_cave._40_say = "Regatul nostru Shinsoo precum i Chunjo i Jinno. " -gameforge.pre_event_heavens_cave._50_say = "Regatul nostru Chunjo precum i Shinsoo i Jinno. " -gameforge.pre_event_heavens_cave._60_say = "Regatul nostru Jinno precum i Chunjo i Shinsoo. " -gameforge.pre_event_heavens_cave._70_say = "Cercetez portalurile strvechi care permiteau[ENTER]oamenilor sa cltoreasc pe distante lungi. Avem[ENTER]nevoie de pietre speciale pentru a le deschide. " -gameforge.pre_event_heavens_cave._80_say = "Ele au simboluri speciale. Daca faci rost de una[ENTER]dintre aceste pietre, te rog sa mi-o aduci. Te[ENTER]voi recompensa. Uite, cam asa arata: " -gameforge.pre_event_heavens_cave._90_1_select = "Am gsit cteva dintre aceste pietre. " -gameforge.pre_event_heavens_cave._90_2_select = "Da " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = "Pachetele " -gameforge.pricing_lv12._20_say_title = "Pachetele au sosit! " -gameforge.pricing_lv12._30_say = "In timpul razboiului putem folosi tot ajutorul pe[ENTER]care il putem obtine. Cateva pachete te asteapta,[ENTER]oferindu-ti ajutor pentru a te echipa mai bine[ENTER]pentru lupta. " -gameforge.pricing_lv12._40_say = "Si vestea buna este: puteti salva sarcini cu[ENTER]aceste pachete. " -gameforge.pricing_lv12._50_say_reward = "Moneda de schimb ii va arata drumul ctre[ENTER]pachete. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = "Pachetele " -gameforge.pricing_lv40._20_say_title = "Pachetele Pro au sosit! " -gameforge.pricing_lv40._30_say = "Pana si cei mai buni luptatori pot primi[ENTER]echipament mai bun. Pachetele Pro te pot ajuta sa[ENTER]rezisti mai bine puterilor raului. " -gameforge.pricing_lv40._40_say = "Si vestea buna este ca: Poti depozita bunuri cu[ENTER]aceste pachete! " -gameforge.pricing_lv40._50_say_reward = "Moneda de schimb ii va arata drumul ctre[ENTER]pachete. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = "Pachetele " -gameforge.pricing_lv9._20_say_title = "Pachetele au sosit! " -gameforge.pricing_lv9._30_say = "Pe timp de rzboi orice ajutor este bine venit.[ENTER]Pachetele noi pentru nceptori au sosit. " -gameforge.pricing_lv9._40_say = "Si vestea buna este: puteti salva sarcini cu[ENTER]aceste pachete. " -gameforge.pricing_lv9._50_say_reward = "Moneda de schimb ii va arata drumul ctre[ENTER]pachete. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = "%s Bonus : %s " -gameforge.priv_empire._10_npcChat = "GM: ofera bonus regatului " -gameforge.priv_empire._110_say = "Alege durata bonusului: " -gameforge.priv_empire._120_select = "6 ore " -gameforge.priv_empire._130_select = "12 ore " -gameforge.priv_empire._134_select = "24 ore " -gameforge.priv_empire._135_select = "Introduce direct " -gameforge.priv_empire._140_say = "Introduce durata bonusului: " -gameforge.priv_empire._150_sayReward = "%s Bonus : %s %s %% ( %s ore ) " -gameforge.priv_empire._160_say = "Doreti ca datele de mai sus s fie procesate? " -gameforge.priv_empire._170_sayReward = "Datele au fost procesate. " -gameforge.priv_empire._180_sayReward = "Progres anulat. " -gameforge.priv_empire._20_sayTitle = "Ofera bonus regatului " -gameforge.priv_empire._30_say = "Ce regat ar trebui sa obtina bonusul? " -gameforge.priv_empire._33_array = "Toate regatele " -gameforge.priv_empire._40_sayTitle = "Garanteaz bonusul regatului -- Status actual: " -gameforge.priv_empire._50_say = "Alege tipul de bonus " -gameforge.priv_empire._53_array = "Procent bonus drop obiecte " -gameforge.priv_empire._54_array = "Procent bonus Yang droprate " -gameforge.priv_empire._55_array = "Procent bonus bomb Yang droprate " -gameforge.priv_empire._56_array = "Procent bonus puncte de experien " -gameforge.priv_empire._60_sayReward = "%s Bonus : %s " -gameforge.priv_empire._70_say = "Alege procentul bonus suplimentar: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = "Ԏݎ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = "Un pergament de misiune se afl n prelucrare.[ENTER]Poi ncepe o alt misiune, dac ntrerupi sau[ENTER]nchizi misiunea actual. " -gameforge.questscroll5._10_select = "Aa " -gameforge.questscroll5._110_sayTitle = "%s ntrerupe " -gameforge.questscroll5._120_say = "Vrei ntr-adevr s ntrerupi aceast misiune? " -gameforge.questscroll5._130_select = "Da, ntrerupe " -gameforge.questscroll5._140_say = "%s Sarcin ntrerupt. " -gameforge.questscroll5._150_sayReward = "Rmas " -gameforge.questscroll5._160_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = "Rmas " -gameforge.questscroll5._180_chat = "questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = "Ai terminat misiunea si ai fost recompensat! " -gameforge.questscroll5._200_stringFormat = "%s ndeplinit! " -gameforge.questscroll5._20_select = "Ab%sDc " -gameforge.questscroll5._210_chat = "select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = "select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = "Primit: %s Yang " -gameforge.questscroll5._240_chat = "questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = "Primit: %s experien " -gameforge.questscroll5._260_chat = "questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = "Primit: %s " -gameforge.questscroll5._30_chat = "questscroll5.use.50317 " -gameforge.questscroll5._40_chat = "questscroll5.use.50319 " -gameforge.questscroll5._50_chat = "questscroll5.use.50320 " -gameforge.questscroll5._60_chat = "questscroll5.use.50321 " -gameforge.questscroll5._70_chat = "KILL_MOB1 " -gameforge.questscroll5._80_chat = "KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = "Pergamentul de misiune se afl n procesare " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = "Doreti s iniializezi capacitatea[ENTER]%s? " -gameforge.reset_scroll._10_sayTitle = "Deprecierea statutului " -gameforge.reset_scroll._110_sayTitle = "Reseteaz status abilitate: Confirm " -gameforge.reset_scroll._120_say = "Nu vei putea anula procesul. Doresti totusi sa[ENTER]folosesti pergamentul? " -gameforge.reset_scroll._130_stringFormat = "RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = "Reseteaz abilitate " -gameforge.reset_scroll._150_say = "Reiniializarea abilitii %s. " -gameforge.reset_scroll._160_sayReward = "Abilitatea aleas a fost resetat. " -gameforge.reset_scroll._20_say = "Acest pergament iti da posibilitatea resetarii[ENTER]tuturor statusurilor. Toate punctele de status[ENTER]vor fi resetate la 1: VIT, INT, STR si DEX. Le[ENTER]poti apoi redistribui asa cum doresti.[ENTER][ENTER]Doresti sa folosesti pergamentul acum? " -gameforge.reset_scroll._30_sayTitle = "Deprecierea statutului: Confirm " -gameforge.reset_scroll._40_say = "Toate punctele de status distribuite, vor fi[ENTER]redistribuite.[ENTER]Vrei ntr-adevr s uii ceea ce eti? " -gameforge.reset_scroll._50_sayTitle = "Reseteaz abilitate " -gameforge.reset_scroll._60_sayReward = "O abilitate pe care ai ales-o va fi din nou[ENTER]depreciat, astfel nct s poi redistribui[ENTER]punctele. Vei pierde ns punctele pe care le-ai[ENTER]dobndit prin cri, i reprimeti cel mult 17[ENTER]puncte, chiar dac ai cheltuit mai multe puncte[ENTER]pentru a dobndi abilitatea. " -gameforge.reset_scroll._70_say = "Nu exist nicio abilitate care s poat fi[ENTER]iniializat. " -gameforge.reset_scroll._80_say = "Te rog alege o abilitate pentru depreciere. " -gameforge.reset_scroll._90_sayReward = "O abilitate pe care ai ales-o va fi depreciat,[ENTER]astfel nct, tu poi redistribui punctele. Vei[ENTER]pierde ns punctele pe care le-ai dobndit prin[ENTER]cri; primeti napoi cel mult 17 puncte, chiar[ENTER]dac ai cheltuit mai multe puncte pentru[ENTER]acumularea abilitii. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = "Continuai " -gameforge.reset_status._10_say = "Vitalitatea ta " -gameforge.reset_status._110_say = "Anuleaz " -gameforge.reset_status._120_say = "Resetarea este complet. " -gameforge.reset_status._130_say = "Resetarea a euat. " -gameforge.reset_status._20_say = "Inteligena Ta " -gameforge.reset_status._30_say = "Puterea ta " -gameforge.reset_status._40_say = "Dexteritatea ta " -gameforge.reset_status._50_say = "are valoarea 1 momentan. " -gameforge.reset_status._60_say = "nu poate fi resetat. " -gameforge.reset_status._70_say = "este resetat la 1. " -gameforge.reset_status._80_say = "Punctele rmase vor fi rambursate ca puncte de[ENTER]antrenament. " -gameforge.reset_status._90_say = "Dorii s continuai? " -gameforge.ride = {} -gameforge.ride._010_say = "Nivelul tu este prea mic. " -gameforge.ride._020_say = "Nu poi clri ct timp eti transformat. " -gameforge.ride._030_say = "Deja clreti! Dac vrei s schimbi montura,[ENTER]prima dat trebuie s descaleci. " -gameforge.ride._040_say = "Trebuie s trimii calul deoparte dac vrei s[ENTER]foloseti alt suport. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = "Sigiliu Animal Schimb " -gameforge.ride_mount_change._020_say = "Salut! Am auzit ca te ocupi cu schimbul de[ENTER]sigiliu animale!? Aceste sigilii sunt prea[ENTER]puternice pentru mine, nu le pot folosi nc ... " -gameforge.ride_mount_change._030_sayTitle = "Heuk-Young: " -gameforge.ride_mount_change._040_say = "Normal. Multi aventurieri schimb sigilii de[ENTER]animale aici, asa c am tot timpul ceva bun pe[ENTER]stoc. Esti sigur c vrei s schimbi sigiliile de[ENTER]animale de lvl nalt pentru unele de levelul tu? " -gameforge.ride_mount_change._050_select = "Da, vreau s le schimb. " -gameforge.ride_mount_change._060_select = "Nu, doresc s le pstrez. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = "Schimba certificatul pentru mount. " -gameforge.ride_ticket_change._020_say = "Doresti sa schimbi certificatul pentru un mount?[ENTER]Lasa-ma sa vad de care ai adus. Daca ai asupra ta[ENTER]mai multe certificate, il poti alege pe care-l[ENTER]doresti in pasii urmatori. " -gameforge.ride_ticket_change._030_say = "Doresti sa ai acest mount? Atunci confirma cu un[ENTER]'da' si alege un bonus in pasii urmatori.[ENTER]Alege 'nu' pentru a merge la urmatorul certificat. " -gameforge.ride_ticket_change._040_say = "Esti sigur? " -gameforge.ride_ticket_change._050_say = "Deci nu doresti sa-ti schimbi certificatul.[ENTER]Intoarce-te cand esti pregatit sa faci asta. " -gameforge.ride_ticket_change._060_say = "Acum alege un bonus. " -gameforge.ride_ticket_change._070_say = "Putere impotriva monstrilor " -gameforge.ride_ticket_change._080_say = "EXP " -gameforge.ride_ticket_change._090_say = "Puncte de Via (PV) " -gameforge.ride_ticket_change._100_say = "Aprare (DEF) " -gameforge.ride_ticket_change._110_say = "Putere de Atac " -gameforge.ride_ticket_change._120_say = "Nu, multumesc. " -gameforge.ride_ticket_change._130_say = "Nu pari hotarat in decizii. Intoarce-te cand esti[ENTER]pregatit. " -gameforge.ride_ticket_change._140_say = "Ai facut o alegere inteleapta. Mult noroc! " -gameforge.ride_ticket_change._150_say = "Hmm, ceva nu a mers bine. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = "Anuleaza procesul. " -gameforge.ring_warp._020_say = "Poti folosi din nou acest inel in %d minute. " -gameforge.ring_warp._030_say = "Teleporteaza (salturi ramase: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = "Instructor de rzboinici: " -gameforge.skill_group._10_sendLetter = "Instruirea " -gameforge.skill_group._110_sayReward = "Daca admiri Razbonicii pentru atacurile lor[ENTER]rapide si repetative, iti recomand Lupta de Corp.[ENTER]Daca vrei sa invingi grupuri intregi de monstri[ENTER]dintr-un singur atac iti recomand Lupta Mentala.[ENTER]Te asteptam in Piata Centrala. " -gameforge.skill_group._120_sayTitle = "Instructor de Ninja " -gameforge.skill_group._130_sayReward = "Daca vrei sa fi cunoscut ca un arcas remarcabil,[ENTER]poti invata Lupta cu Arcul. Daca esti pregatit sa[ENTER]ai parte de misterioasele secrete ale[ENTER]intunericului, atunci pentru Ninja cea mai buna[ENTER]alegere este Lupta cu Sabia. Te asteptam in Piata[ENTER]Centrala. " -gameforge.skill_group._140_sayTitle = "Instructor de nvtur Sura " -gameforge.skill_group._150_sayReward = "Doreti sa fi un adevrat maestru al sbiilor[ENTER]magice sau un rzboinic diabolic? Atunci i[ENTER]recomand nvtura Armelor Magice. Dar dac[ENTER]doreti sa fi temut la fel ca un vrajitor al[ENTER]ntunericului alege nvatura Magiei Negre.[ENTER]Te atept n apropierea Pieei Publice. " -gameforge.skill_group._160_sayTitle = "Instructor de nvtura amanilor " -gameforge.skill_group._170_sayReward = "Daca doresti sa devi un Saman ce stapaneste magia[ENTER]si binecuvantarea, alege Puterea Dragonului. Daca[ENTER]doresti sa vindeci ranile celor ce sufera, atunci[ENTER]iti recomand Vindecarea. Te asteptam in Piata[ENTER]Centrala. " -gameforge.skill_group._180_npcChat = "ncepe nvtura Lupt de Corp " -gameforge.skill_group._190_sayTitle = "nvtura greit " -gameforge.skill_group._200_say = "mi pare ru.[ENTER]Doar Rzboinicii pot alege Lupt de Corp. " -gameforge.skill_group._20_targetVid = "Invatator Lupta de Corp " -gameforge.skill_group._210_sayReward = "Un Rzboinic poate alege ntre Lupt de Corp i[ENTER]Lupt Mental. " -gameforge.skill_group._220_sayReward = "Ninja poate alege intre Lupta cu Sabia si Lupta[ENTER]cu Arcul. " -gameforge.skill_group._230_sayReward = "Sura poate alege intre Arme Magice si Magie[ENTER]Neagra. " -gameforge.skill_group._240_sayReward = "Samanul poate alege intre Puterea Dragonului si[ENTER]Vindecare. " -gameforge.skill_group._250_sayTitle = "nvtura Lupt de Corp " -gameforge.skill_group._260_say = "Un elev al Luptei de Corp isi antreneaza[ENTER]rezistenta corpului si invata s-o foloseasca in[ENTER]cele mai bune moduri. Atacurile sale provoaca[ENTER]rani adanci asa ca, oponentii sai sunt pusi la[ENTER]pamant repede si usor. " -gameforge.skill_group._270_sayReward = "Cerin: Rzboinic ncepnd cu nivelul 5 " -gameforge.skill_group._280_select = "ncepe " -gameforge.skill_group._290_select = "Noteaz pentru mai trziu " -gameforge.skill_group._300_chat = "npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = "nvtura Lupt Mental " -gameforge.skill_group._310_sayTitle = "Ai ales nvtura Lupt de Corp. " -gameforge.skill_group._320_say = "Bun-venit! " -gameforge.skill_group._330_say = "Vei primi puncte de abilitate pentru nvtur.[ENTER]Le poi folosi pentru mbuntirea abilitilor[ENTER]alese. " -gameforge.skill_group._340_sayReward = "Ai primit puncte de abilitate. " -gameforge.skill_group._350_sayReward = "Nu primeti alte puncte adiionale de abilitate[ENTER]dac te-ai hotrt pentru o nvtur. " -gameforge.skill_group._360_npcChat = "ncepe nvtura Lupt Mental " -gameforge.skill_group._370_sayTitle = "nvtura greit " -gameforge.skill_group._380_say = "mi pare ru. Doar Rzboinicii pot alege[ENTER]nvtura Lupt Mental. " -gameforge.skill_group._390_sayReward = "Ninja poate alege intre Lupta cu Sabia si Lupta[ENTER]cu Arcul. " -gameforge.skill_group._400_sayTitle = "nvtura Lupt Mental " -gameforge.skill_group._40_targetVid = "Invatator Lupta cu Sabia " -gameforge.skill_group._410_say = "nvtura luptei mentale se bazeaz pe atacuri[ENTER]puternice asupra oponentului i de asemenea pe[ENTER]aprare mpotriva atacurilor sale. " -gameforge.skill_group._420_sayTitle = "Ai ales nvtura Lupt Mental. " -gameforge.skill_group._430_npcChat = "ncepe nvtura Lupta cu Sabia " -gameforge.skill_group._440_say = "Imi pare rau.[ENTER]Doar Ninja pot alege Lupta cu Sabia. " -gameforge.skill_group._450_sayTitle = "nvtura Lupta cu Sabia " -gameforge.skill_group._460_say = "nvtura Lupta cu Sabia pentru Ninja se bazeaz[ENTER]pe un atac rapid i mortal n punctele slabe ale[ENTER]oponentului. " -gameforge.skill_group._470_sayReward = "Cerinta: Ninja incepand cu levelul 5 " -gameforge.skill_group._480_sayTitle = "Ai ales nvtura Lupta cu Sabia. " -gameforge.skill_group._490_say = "Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = "ncepe nvtura Lupta cu Arcul " -gameforge.skill_group._50_targetVid = "Instructor de lupt de deprtare " -gameforge.skill_group._510_say = "Imi pare rau.[ENTER]Doar Ninja pot alege Lupta cu Arcul. " -gameforge.skill_group._520_sayTitle = "nvtura Lupta cu Arcul " -gameforge.skill_group._530_say = "Lupta cu arcul se bazeaza pe manuirea arcului[ENTER]folosit impotriva oponentului de la distanta si[ENTER]cu mare precizie. " -gameforge.skill_group._540_sayTitle = "Ai ales nvtura Lupta cu Arcul. " -gameforge.skill_group._550_npcChat = "ncepe nvtura Arme Magice " -gameforge.skill_group._560_say = "Imi pare rau.[ENTER]Doar Sura pot invata despre Arme Magice. " -gameforge.skill_group._570_sayTitle = "nvtura Arme Magice " -gameforge.skill_group._580_say = "n nvtura armelor magice se exerseaz arta[ENTER]loviturii violente asupra dumanului slbit prin[ENTER]oscilarea lamelor blestemate. " -gameforge.skill_group._590_sayReward = "Cerinta: Sura de la nivelul 5 " -gameforge.skill_group._600_sayTitle = "Ai ales nvtura Arme Magice. " -gameforge.skill_group._60_targetVid = "Invatator Arme Magice " -gameforge.skill_group._610_npcChat = "ncepe nvtura magiei negre " -gameforge.skill_group._620_say = "mi pare ru. Numai Sura pot alege nvtura[ENTER]magiei negre. " -gameforge.skill_group._630_sayTitle = "nvtura magiei negre " -gameforge.skill_group._640_say = "n cadrul nvturii magiei negre se utilizeaz[ENTER]arta de a slbi dumanul de la distan prin[ENTER]fora blestemelor. " -gameforge.skill_group._650_sayTitle = "Ai ales nvtura magiei negre. " -gameforge.skill_group._660_npcChat = "ncepe nvtura Puterea Dragonului " -gameforge.skill_group._670_say = "mi pare ru.[ENTER]Doar amanii pot alege nvtura Puterea[ENTER]Dragonului. " -gameforge.skill_group._680_sayTitle = "nvtura Puterea Dragonului " -gameforge.skill_group._690_say = "nvtura Puterea Zeului Dragon se bazeaz pe[ENTER]atacuri puternice de foc ca cele ale Dragonului[ENTER]dar i pe fermecarea membrilor grupului cu vrji[ENTER]ce le ofer protecia Dragonului. " -gameforge.skill_group._700_sayReward = "Cerinta: Samani incepand cu levelul 5 " -gameforge.skill_group._70_targetVid = "Instructor de magie neagr " -gameforge.skill_group._710_sayTitle = "Ai ales nvtura Puterea Dragonului. " -gameforge.skill_group._720_npcChat = "ncepe nvtura Vindecare " -gameforge.skill_group._730_say = "mi pare ru.[ENTER]Doar amanii pot alege nvtura Vindecarii. " -gameforge.skill_group._740_sayTitle = "nvtura Vindecare " -gameforge.skill_group._750_say = "Vindecarea se bazeaza pe impietrirea oponentului[ENTER]cu socuri electrice. De asemenea poti vindeca[ENTER]membrii grupului si le poti oferi forta[ENTER]suplimentara. " -gameforge.skill_group._760_sayTitle = "Ai ales nvtura Vindecare. " -gameforge.skill_group._80_targetVid = "nvtorul de puterea zmeului: " -gameforge.skill_group._90_targetVid = "nvtura Vindecare " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = "Deprecierea abilitilor " -gameforge.skill_reset2._110_say = "Daca te rzgndeti, mai vino o dat pe la mine[ENTER]mai trziu. " -gameforge.skill_reset2._120_say = "Tu nu ai destui Yang. Fr acetia, nu te pot[ENTER]ajuta, deoarece i eu trebuie s triesc din[ENTER]ceva. " -gameforge.skill_reset2._130_say = "Acest obiect iti ofera posibilitatea sa uiti[ENTER]ultimul antrenament si sa incepi altul complet[ENTER]nou. In orice caz, trebuie sa ai minim nivel 31[ENTER]pentru a putea face asta. Vei putea sa iti[ENTER]schimbi destinul. Esti sigur ca doresti sa te[ENTER]intorci la skillurile vechi care te-au facut ceea[ENTER]ce esti astazi? " -gameforge.skill_reset2._135_say = "Nu urmezi nicio nvtur i nu ai puncte de[ENTER]abilitate de resetat! " -gameforge.skill_reset2._140_say = "Acest obiect poate fi folosit de la nivel 31. " -gameforge.skill_reset2._20_say = "Nu ai urmat nicio nvtur! Atta timp ct nu[ENTER]ai folosit niciun punct de status nici nu le poi[ENTER]reseta. Revino atunci cnd vei pune un punct[ENTER]greit de status n timpul nvturii i te voi[ENTER]ajuta cu plcere. " -gameforge.skill_reset2._30_say = "Nivelul tu este de %s.[ENTER]Eu nu te pot ajuta. Cu acest nivel, nu mai poi[ENTER]schimba nvtura. Numai pn la nivelul 30 poi[ENTER]alege o nvtur nou. " -gameforge.skill_reset2._40_say = "Nu urmezi nicio nvtur i nu ai puncte de[ENTER]abilitate de resetat! " -gameforge.skill_reset2._50_say = "E bine c ai venit la mine.[ENTER]Ochii ti exprim o mare ngrijorare. Eu i ajut[ENTER]pe oameni s-i uite nvtura pentru a putea[ENTER]ncepe totul de la capt.[ENTER]Vrei s-i uii nvtura i s iei totul de la[ENTER]nceput?[ENTER]Asta te cost %s yang. " -gameforge.skill_reset2._60_select = "Nu deprecia. " -gameforge.skill_reset2._70_say = "Ho, ho, nu-i aa c nu-i merge bine? Faa ta mi[ENTER]spune c ai nevoie de ajutor.[ENTER]Nu esti mulumit cu nvtura ta?[ENTER]Eu a putea s te fac s-i uii nvtura, ca[ENTER]prin minune. " -gameforge.skill_reset2._80_say = "Asta nseamn c te poi implica ntr-o alt[ENTER]nvtur. Din pcate ns, pierzi toate[ENTER]punctele pe care le-ai acumulat prin citirea[ENTER]crilor. Vrei ntr-adevr s uii totul i s o[ENTER]iei de la capt?[ENTER]Atunci d-mi %s yang. " -gameforge.skill_reset2._90_select = "Deprecierea abilitilor " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = "napoi la primul nivel " -gameforge.spider_dungeon_2floor._15_sayTitle = "Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = "Sigur vrei s te ntorci la primul nivel? " -gameforge.spider_dungeon_2floor._30_say = "O hotrre neleapt. E prea periculos s rmi[ENTER]aici sus mai mult timp. Du-te i oblojete-i[ENTER]rnile mai nti. " -gameforge.spider_dungeon_2floor._40_say = "Costumeaz-te...[ENTER]Dar ai grija![ENTER]Aici sus, e foarte periculos. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = "Vrei s spui c nu eti suficient de ncreztor[ENTER]ncat s intri n Temnia Pianjenilor?[ENTER]Eti un rzboinic experimentat cu abiliti[ENTER]sofisticate - civa pianjeni nfiortori nu ar[ENTER]trebui s-i dea prea mare btaie de cap. Dar[ENTER]tii c ai nevoie de Permis de Trecere pentru a[ENTER]intra n temni, aa-i? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = "Intrarea in Vizuina Reginei " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = "Primejdie noua " -gameforge.spider_dungeon_3floor_boss._120_say = "Ai fcut o copie a inscripiei. Mergi cu ea la[ENTER]Cpitan. " -gameforge.spider_dungeon_3floor_boss._130_say = "Perfect, ai reusit! Arata-mi atunci... Hmm.[ENTER]Aceste caractere nu sunt cunoscute de mine, nu[ENTER]pot sa inteleg niciun cuvant. Trebuie sa ceri[ENTER]ajutorul savantului Uriel. " -gameforge.spider_dungeon_3floor_boss._140_say = "Mergi la savantul Uriel i arat-i inscripia. El[ENTER]va fi cu siguran n msur s o traduc. " -gameforge.spider_dungeon_3floor_boss._150_say = "Cpitanul m roag s descifrez inscripia[ENTER]misterioas? Normal. mi plac provocrile. Adu-o[ENTER]aici.[ENTER]Asta este... ei bine, este ceva nfricotor![ENTER]Poftim, am scris traducerea pe aceast hrtie.[ENTER]Mergi la Cpitan ct de repede poi i apoi[ENTER]ntoarce-te la mine. Dac ceea ce este scris aici[ENTER]este adevrat, atunci suntem toi n mare[ENTER]pericol! Du-te, du-te! " -gameforge.spider_dungeon_3floor_boss._160_say = "Nu ai fost inca la Capitan? Te rog! Trebuie sa te[ENTER]grabesti. Nu avem timp de pierdut. Trebuie sa[ENTER]citeasca aceasta scrisoare neaparat! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = "Livreaza scrisoarea lui Uriel " -gameforge.spider_dungeon_3floor_boss._180_say = "Acest om batran... este prea mult sa-mi spun un[ENTER]multumesc?! Foarte bine. A spus ca informatia[ENTER]este extrem de importanta, asa ca mai bine o duc[ENTER]Capitanului cat de repede posibil. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = "Scrisoarea lui Uriel " -gameforge.spider_dungeon_3floor_boss._200_say = "Oh nu! Dac ceea ce scrie aici este adevrat,[ENTER]atunci periculoii demoni arahnide i-au fcut o[ENTER]ascunztoare n al treilea etaj din Temnia[ENTER]Pianjenilor - Regina Pianjen. Inscripia spune[ENTER]c ai nevoie de o cheie special pentru a putea[ENTER]intra n ascunztoare. Mergi nti la Uriel i[ENTER]ntreab-l despre aceast cheie. Apoi adun-ti[ENTER]civa camarazi i mergi n vizuina Reginei[ENTER]Pianjen! Poftim, mai am nc un Permis de[ENTER]Trecere pentru tine. " -gameforge.spider_dungeon_3floor_boss._20_say = "Aceasta poarta se poate deschide numai cu Cheia[ENTER]Arahnidelor. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = "Cheia Arahnidelor " -gameforge.spider_dungeon_3floor_boss._220_say = "Ar trebui sa-l caut pe Uriel cat de repede pot. " -gameforge.spider_dungeon_3floor_boss._230_say = "Ah, te-ai intors. Banuiesc ca ti-a ordonat[ENTER]Capitanul sa distrugi Regina Paianjenilor?[ENTER]Oricum, portile vizuinei Reginei Paianjenilor[ENTER]sunt bine inchise si pot fi descuiate doar cu o[ENTER]Cheia Arahnidelor. Fabricarea acestei chei este o[ENTER]munca intensa in laborator. Dar daca imi aduci[ENTER]Tolba cu Otrava de Paianjen, Sac cu Oua de[ENTER]Paianjen, Panza de Paianjen, Picioare de[ENTER]Paianjen, Ochi de Paianjen dar si Otrava Reginei[ENTER]Paianjen, iti pot fabrica una pentru tine. " -gameforge.spider_dungeon_3floor_boss._240_say = "Vrei sa-ti fabric Cheia Arahnidelor? Pentru a[ENTER]face asta am nevoie de: Tolba cu Otrava de[ENTER]Paianjen, Sac cu Oua de Paianjen, Panza de[ENTER]Paianjen, Picioare de Paianjen, Ochi de Paianjen[ENTER]dar si Otrava Reginei Paianjen. Ai gasit toate[ENTER]aceste materiale? " -gameforge.spider_dungeon_3floor_boss._250_say = "Perfect! Ai toate materialele necesare de care am[ENTER]nevoie pentru a fabrica Cheia Arahnidelor. Te rog[ENTER]asteapta un moment. Nu va dura foarte mult... " -gameforge.spider_dungeon_3floor_boss._260_say = "Ha, am terminat! Poftim Cheia Arahnidelor.[ENTER]Aceasta iti ofera acces la vizuina Reginei[ENTER]Paianjenilor. Iti doresc succes tie si[ENTER]camarazilor tai in lupta contra bestiilor cu[ENTER]picioare lungi! Dar trebuie sa te grabesti -[ENTER]cheia este foarte fragila. Dupa 24 de ore se va[ENTER]transforma in mii de bucatele. " -gameforge.spider_dungeon_3floor_boss._270_say = "Oh, nu... Mi-e teama ca trebuie sa-ti spun ca[ENTER]nimeni nu s-a nascut invatat. Trebuie sa intelegi[ENTER]ca fabricarea acestei chei este extrem de[ENTER]complicata. Chiar si cele mai mici erori pot duce[ENTER]la o esuare. Din pacate am pierdut toate[ENTER]materialele colectate pentru mine pentru a crea[ENTER]aceasta cheie. Urmatoarea incercare va functiona[ENTER]cu siguranta! " -gameforge.spider_dungeon_3floor_boss._280_say = "Ceva inca lipseste, nu iti pot fabrica Cheia[ENTER]Arahnidelor deocamdata. Iti reamintesc ce ai[ENTER]nevoie pentru fabricare: Tolba cu Otrava de[ENTER]Paianjen, Sac cu Oua de Paianjen, Panza de[ENTER]Paianjen, Picioare de Paianjen, Ochi de Paianjen[ENTER]dar si Otrava Reginei Paianjen. " -gameforge.spider_dungeon_3floor_boss._300_say = "Liderul tau de grup a intrat in vizuina. Doresti[ENTER]sa-l urmezi? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = "Reseteaza misiunea SD3 " -gameforge.spider_dungeon_3floor_boss._310_say = "A durat prea mult. Cheia deja s-a dezintegrat.[ENTER]Iti trebuie una noua inainte de a intra in[ENTER]aceasta locatie. " -gameforge.spider_dungeon_3floor_boss._320_say = "Se afla deja un grup in Vizuina Reginei care[ENTER]desfasoara un atac asupra Reginei Paianjen. " -gameforge.spider_dungeon_3floor_boss._330_say = "Poti intra doar dupa ce grupul de dinainte a[ENTER]terminat misiunea. Intoarce-te in %s minute. " -gameforge.spider_dungeon_3floor_boss._340_say = "Timp rmas pn se redeschid porile de la[ENTER]Vizuina Reginei: " -gameforge.spider_dungeon_3floor_boss._350_say = "%s minute " -gameforge.spider_dungeon_3floor_boss._360_say = "Rzboinicul care intr n vizuin inaintea ta, se[ENTER]poate mica de abia dup zece secunde.[ENTER]Te rugm ateapt un moment. " -gameforge.spider_dungeon_3floor_boss._370_say = "Doresti sa participi la o competitie? Vei avea 20[ENTER]de minute pentru a o termina. Inainte sa expire[ENTER]timpul, nimeni nu va putea sa paraseasca Vizuina[ENTER]Reginei.[ENTER]O noua competitie poate fi acceptata dupa ce a[ENTER]trecut o ora. " -gameforge.spider_dungeon_3floor_boss._380_say = "Ai nevoie de Cheia Arahnidelor pentru a deschide[ENTER]poarta. " -gameforge.spider_dungeon_3floor_boss._390_say = "Doar liderul grupului poate folosi Cheia[ENTER]Arahnidelor. " -gameforge.spider_dungeon_3floor_boss._400_say = "Regina Pianjen a fost nvins! n trei minute[ENTER]toi rzboinicii vor fi teleportai afar din[ENTER]vizuin. " -gameforge.spider_dungeon_3floor_boss._40_say = "Inaintea fabricarii cheii " -gameforge.spider_dungeon_3floor_boss._410_say = "Nu a mers. Incearca din nou! " -gameforge.spider_dungeon_3floor_boss._420_notice = "Atentie: Regina Pianjen s-a nfuriat![ENTER]Atacurile ei vor fi mai puternice, dar i-a redus[ENTER]aprarea. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = "Temnita Paianjenilor 3 " -gameforge.spider_dungeon_3floor_boss._60_say = "Oh, bine c eti aici. Am o informaie important[ENTER]pentru tine: cercetaii au descoperit al treilea[ENTER]etaj din Temnia Pianjenilor.[ENTER]Se pare c acolo se afl nite montri i nite[ENTER]pianjeni extrem de periculoi ce sluiesc n[ENTER]acel loc. n afar de asta, oamenii mei au gsit[ENTER]o piatr veche de mormnt cu o inscripie ns nu[ENTER]au reuit s i fac o copie. Mergi n cutarea[ENTER]acestei pietre i adu-mi o copie a inscripiei.[ENTER]Poftim, acest Permis de Trecere te va ajuta s ai[ENTER]acces n Temnia Pianjenilor. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = "Inscripia " -gameforge.spider_dungeon_3floor_boss._80_say = "La al treilea etaj din Temnia Pianjenilor o s[ENTER]gseti o piatr veche de mormnt cu o[ENTER]inscripie. Copiaz inscripia i mergi cu ea la[ENTER]Cpitan. " -gameforge.spider_dungeon_3floor_boss._90_say = "Minunat, ai gsit vechea piatr de mormnt i ai[ENTER]fcut o copie a inscripiei. Mergi la Cpitan i[ENTER]arat-i. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = "Negustoreasa de diverse: " -gameforge.subquest_01._10_targetVid = "F rost de Sticle Goale " -gameforge.subquest_01._110_say = "Este bine.[ENTER]Poi obine sticle goale de la Yonah.[ENTER]Mulumesc. " -gameforge.subquest_01._120_targetVid = "Gsete-l pe olarul Yonah " -gameforge.subquest_01._130_sayReward = "Negustoreasa de diverse are nevoie de o sticl[ENTER]goal de la olarul Yonah, pentru licoarea ei[ENTER]roie. " -gameforge.subquest_01._140_sayTitle = "Yonah: " -gameforge.subquest_01._150_say = "Oh draga! La naiba! Nu m pot opri din tuit! Cum[ENTER]s lucrez n condiiile astea?[ENTER]Vnztoarea de la Magazinul General te-a trimis?[ENTER]Am Sticle Goale, dar nu pot s-i dau pe gratis. " -gameforge.subquest_01._160_say = "Eu am astm. Mi s-a spus c smburii de piersic[ENTER]ar fi un leac nemaipomenit. Dac mi faci rost de[ENTER]nite smburi de piersic, i dau o sticl[ENTER]goal. i gseti la mistreii din afara[ENTER]oraului. Ei dezgroap seminele de piersic pe[ENTER]care le nsemneaz ranii. " -gameforge.subquest_01._170_sendLetter = "Procur seminele de piersic. " -gameforge.subquest_01._180_sayReward = "Negustoarea de diverse are nevoie de la olarul[ENTER]Yonah de o sticl goal pentru licoarea ei.[ENTER]Yonah, care are astm, i va da o sticl goal[ENTER]dac i aduci smburi de piersic. Smburii i[ENTER]obii vnnd mistrei. " -gameforge.subquest_01._190_npcChat = "Pentru a obine Smbure de piersic " -gameforge.subquest_01._200_say = "Poi gsi smburi de piersic la mistreii din[ENTER]afara oraului. Ei dezgroap smburii de piersic[ENTER]pe care i planteaz ranii i i mnnc.[ENTER]h-h.[ENTER]i mulumesc de pe-acum. " -gameforge.subquest_01._20_npcChat = "F rost de Sticle Goale " -gameforge.subquest_01._210_sendLetter = "ntoarce-te la Yonah " -gameforge.subquest_01._220_sayTitle = "ntoarce-te la Yonah " -gameforge.subquest_01._230_sayReward = "Ai gsit smna de piersic, du-o la Yonah. " -gameforge.subquest_01._240_say = "Oh, ai primit-o! " -gameforge.subquest_01._250_say = "i mulumesc. Acum pot s-mi ameliorez astma i[ENTER]s mai fac ceva treab. " -gameforge.subquest_01._260_say = "Poftim o sticl goala. Du-i-o negustoarei de[ENTER]diverse. " -gameforge.subquest_01._270_sendLetter = "Livreaz Sticla Goal " -gameforge.subquest_01._280_sayReward = "Negustoreasa de diverse are nevoie de sticla[ENTER]goal de la olar. Du-i-o. " -gameforge.subquest_01._290_sayTitle = "Negustoreasa de diverse: " -gameforge.subquest_01._300_say = "Mulumesc.[ENTER]Sper c n-ai ntmpinat probleme prea mari. i[ENTER]dau asta ca semn al preuirii mele.[ENTER]i mulumesc nc o dat. " -gameforge.subquest_01._30_say = "Scuz-ma. Dac tot n-a nimic de fcut, mi-ai[ENTER]putea face un serviciu? Am nevoie de o sticl[ENTER]goal pentru licoarea mea roie. " -gameforge.subquest_01._310_sayReward = "Ai primit 1500 puncte de experien.[ENTER]Ai primit 1000 Yang. " -gameforge.subquest_01._320_say = "nc nu ai nicio sticl goal pentru mine? " -gameforge.subquest_01._330_say = "Mai vrei s vnezi mistrei pentru a primi nc o[ENTER]sticl goala sau vrei s ntrerupi misiunea? " -gameforge.subquest_01._340_select = "Da, am s vnez mistreii. " -gameforge.subquest_01._350_select = "Nu, ntrerup sarcina. " -gameforge.subquest_01._360_say = "ntrerupe cu adevrat? " -gameforge.subquest_01._370_say = "Frumos, c m ajui " -gameforge.subquest_01._380_say = "Este prea greu pentru mine.[ENTER]mi pare ru. " -gameforge.subquest_01._40_say = "Eu sunt ocupat aici n magazin, i nu mi-o pot[ENTER]procura singur. Dac mi aduci aceast sticl,[ENTER]te voi rsplti. " -gameforge.subquest_01._50_select = "Accept " -gameforge.subquest_01._60_select = "Refuz " -gameforge.subquest_01._70_say = "Vrei s ntrerupi aceast sarcin? " -gameforge.subquest_01._80_say = "Mulumesc pentru ajutor. Revino cnd ai timp. " -gameforge.subquest_01._90_say = "i doresc toate ce bune! S mai treci pe aici. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = "Negustorul de armuri: " -gameforge.subquest_02._10_targetVid = "Cina " -gameforge.subquest_02._110_say = "Toat discuia asta despre mncare mi face[ENTER]foame, i mi-e aa de Ceaun cu vanat, urs, varza[ENTER]si doua oua. " -gameforge.subquest_02._120_say = "A spus tata ce vrea s mnnce astzi sear? " -gameforge.subquest_02._121_select = "Ceaun cu porc, urs, varza si un ou " -gameforge.subquest_02._122_select = "Ceaun cu vanat, urs, varza si un ou " -gameforge.subquest_02._123_select = "Ceaun cu vanat, urs, varza si doua oua " -gameforge.subquest_02._124_select = "Oh ... am uitat ... " -gameforge.subquest_02._130_say = "Mulumesc pentru informaiile aduse asa repede.[ENTER]Poftim recompensa. " -gameforge.subquest_02._140_sayReward = "Ai primit 1000 puncte de experien.[ENTER]Ai primit 1500 Yang. " -gameforge.subquest_02._150_say = "Vnztoarea Magazinului General:[ENTER]Nu sunt surprins deloc, ntotdeauna are gusturi[ENTER]ciudate. Poi s-l ntrebi nc odat te rog? " -gameforge.subquest_02._160_say = "Vnztoarea Magazinului General:[ENTER]A spus asta? Eti sigur? Nu pare s fie tatl meu[ENTER]... Poi s-l ntrebi nc odat? Nu cred c s-a[ENTER]referit la felul acela de mncare. " -gameforge.subquest_02._20_say = "Tu tii doar c negustorul de armuri e tatl meu,[ENTER]nu-i aa?[ENTER]Vreu s-i pregtesc cina, dar nu tiu ce va vrea[ENTER]s mnnce. Poi s-l ntrebi tu de ce i e[ENTER]poft? Te voi rsplti pentru efortul tu. " -gameforge.subquest_02._30_sayReward = "Negustoarea de diverse dorte s tie ce dorete[ENTER]s mnnce la cin tatl ei, negustorul de[ENTER]armuri. " -gameforge.subquest_02._40_sayReward = "Mergi la negustorul de armuri i ntreab-l. " -gameforge.subquest_02._50_say = "Bun-venit![ENTER][ENTER]Am armuri care te apr mpotriva atacurilor de[ENTER]cuit i de sabie. " -gameforge.subquest_02._60_say = "Oh, fiica mea te trimite?[ENTER]Cu siguran se ntreab ce s gteasc astzi la[ENTER]cin. Las-m s m gndesc. Mmmmmhhh, a dori o[ENTER]tocan picant de vnat, cu urs, cu varz[ENTER]condimentat i cu dou ou. Mi-e tare poft de[ENTER]asta. " -gameforge.subquest_02._70_targetVid = "Cina " -gameforge.subquest_02._80_sayReward = "Negustoarea de diverse dorte s tie ce dorete[ENTER]s mnnce la cin tatl ei, negustorul de[ENTER]armuri. " -gameforge.subquest_02._90_sayReward = "ntoarce-te la ea i spune-i ce ai aflat. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = "ntoarce-te la Baek-Go " -gameforge.subquest_03._10_targetVid = "Ingredient pentru Tratament " -gameforge.subquest_03._110_sayReward = "Ai gsit ficatul, du-l lui Baek-Go. " -gameforge.subquest_03._120_say = "Mulumim. i rmnem datori! " -gameforge.subquest_03._130_say = "Pacienii te vor luda. " -gameforge.subquest_03._140_say = "Poftim, primete asta n semn de mulumire.[ENTER]ntr-o zi i va fi de folos. " -gameforge.subquest_03._150_sayReward = "Ai primit 3000 puncte de experien.[ENTER]Ai primit 5000 Yang.[ENTER]Ai primit Blan de lup. " -gameforge.subquest_03._20_say = "M poi ajuta?[ENTER]De cnd au nceput s cad pietrele de metin, a[ENTER]erupt o boal necunoscut. Muli doctori se[ENTER]strduiesc s gseasc un leac, dar ne lipsete[ENTER]un ingredient important.[ENTER]n afara satului miun animale slbatice, i noi[ENTER]nu ne putem abate ntr-acolo. " -gameforge.subquest_03._30_say = "Poi s-mi aduci ingredientul pentru leac? Te[ENTER]ntreb pentru c esti un soldat. Am nevoie pentru[ENTER]leac de ficatul unui lup albastru. " -gameforge.subquest_03._40_say = "Adu-mi ficatul unui lup albastru. Anun-m cnd[ENTER]l ai. " -gameforge.subquest_03._50_sayReward = "De cnd au nceput s cad pietrele de metin, a[ENTER]erupt o boal necunoscut.[ENTER]Pentru a produce leacul mpotriva aceste boli,[ENTER]Baek-Go are nevoie de ficat de lup albastru.[ENTER]Adu-i-l. " -gameforge.subquest_03._60_npcChat = "Pentru a primi un ficat de lup albastru " -gameforge.subquest_03._70_say = "Exist doar o cale s pui mna pe Ficat de lup:[ENTER]Trebuie sa vnezi Lupi Albatri. " -gameforge.subquest_03._80_say = "mi pare ru de lupul albastru, dar avem nevoie[ENTER]de ficat pentru a produce medicamentul. Mulumiri[ENTER]anticipate. " -gameforge.subquest_03._90_sendLetter = "ntoarce-te la Baek-Go " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = "Ai drum lung de strbtut. Ai grij de tine.! i[ENTER]nu uita: trebuie s foloseti portalul de la[ENTER]punctul albastru. " -gameforge.subquest_04._10_targetVid = "Ce mai face Deokbae? " -gameforge.subquest_04._110_sayReward = "Du scrisoarea de la fierar lui Deokbae, tietorul[ENTER]de lemne pe care-l l gseti n al doilea sat[ENTER]iar pentru a ajunge acolo trebuie sa treci prin[ENTER]portal. " -gameforge.subquest_04._120_sendLetter = "O scrisoare de la fierar " -gameforge.subquest_04._130_targetVid = "Gasete-l pe Deokbae, tietorul de lemne. " -gameforge.subquest_04._140_npcChat = "O scrisoare de la fierar " -gameforge.subquest_04._150_sayTitle = "Culegtorul de lemne Deokbae: " -gameforge.subquest_04._160_say = "Bine ai venit. Am cteva securi bune aici. Vrei[ENTER]s cumperi una? Nu ai nevoie de secure? Atunci de[ENTER]ce te afli aici? Ah, o scrisoare de la Fierar.[ENTER]Mulumesc. Eu sunt tietor de lemne dar vnd i[ENTER]securi alese i alte unelte. Uneori comand unele[ENTER]unelte de la el. Asa am devenit buni prieteni. " -gameforge.subquest_04._170_say = "Ar trebui s mai ies la o but cu el la barul[ENTER]Seo-Pyung.[ENTER]i mulumesc c mi-ai adus scrisoarea, i[ENTER]transmite-i fierarului salutri de la mine. " -gameforge.subquest_04._180_say = "O scrisoare de la fierar?[ENTER]Oh, ct timp a trecut de atunci.[ENTER]Unde e scrisoarea? Sper c n-ai pierdut-o pe[ENTER]drum, nu-i aa? " -gameforge.subquest_04._190_select = "Poftim " -gameforge.subquest_04._200_select = "Totui nu " -gameforge.subquest_04._20_say = "Hei, tu, noule aventurier! A vrea s-i cer un[ENTER]serviciu.[ENTER]l tii pe un tip cu numele de Deokbae?[ENTER]E un tietor de lemne i bun prieten de-al meu. E[ENTER]un pic plictisitor, dar este unul dintre puinii[ENTER]tietori de lemne srguincioi. " -gameforge.subquest_04._210_say = "ncheie quest-ul? " -gameforge.subquest_04._220_say = "M bucur mult. ntoarce-te curnd! " -gameforge.subquest_04._230_say = "Aadar ai pierdut-o?[ENTER]Dispari din ochii mei! " -gameforge.subquest_04._240_say = "Du-te la fierer i adu-l. Nu pierde ns[ENTER]scrisoarea de aceast dat! " -gameforge.subquest_04._250_sayReward = "Mergi inapoi la Fierar si primeste-ti recompensa. " -gameforge.subquest_04._260_targetVid = "napoi la Fierar " -gameforge.subquest_04._270_npcChat = "Am dus scrisoarea. " -gameforge.subquest_04._280_say = "Deci, ce mai face Deokbae? Hehe, nu s-a schimbat[ENTER]deloc. Mulumesc. Ia asta ca si recompens. Nu[ENTER]este mult, dar poate fi folositoare ntr-o zi.[ENTER]Mulumesc din nou. " -gameforge.subquest_04._290_sayReward = "Ai primit 4000 de puncte de experien.[ENTER]Ai primit 3000 Yang. " -gameforge.subquest_04._30_say = "Nu l-am vzut de mult timp, i i-am trimis o[ENTER]scrisoare ca s-l ntreb ce mai face.[ENTER]Vreau s-i duci tu scrisoarea. n sat sunt multe[ENTER]probleme, aa c fii atent! i nu ndoi[ENTER]scrisoarea! " -gameforge.subquest_04._40_say = "Oh, nu tii cum s ajungi n urmtorul sat? Apas[ENTER]litera ' M ' pentru a vedea harta n miniatur.[ENTER]Un punct albastru va fi afiat pe hart. Acel[ENTER]punct reprezint portalul care te duce n zona[ENTER]adiacent. Al doilea sat este de asemenea situat[ENTER]acolo. " -gameforge.subquest_04._50_select = "Aa am s fac. " -gameforge.subquest_04._60_select = "Nu mulumesc. " -gameforge.subquest_04._70_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_04._80_say = "ntoarce-te n curnd la mine. " -gameforge.subquest_04._90_say = "Atunci nu... " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = "M bucur s aud asta.[ENTER]Treci pe la mine. " -gameforge.subquest_05._10_targetVid = "O Favoare pentru Soon " -gameforge.subquest_05._110_say = "Pcat...[ENTER]Las-m s citesc mai departe. " -gameforge.subquest_05._120_say = "Serios? M bucur![ENTER]Asta va fi o carte bun. " -gameforge.subquest_05._130_sayTitle = "Ajutor pentru Soon. " -gameforge.subquest_05._140_sayReward = "Du-te la Uriel i ntreab-l care sunt cele mai[ENTER]bune evantaie. " -gameforge.subquest_05._150_npcChat = "Lista fani n funcie de val. lor de atac " -gameforge.subquest_05._160_say = "Ce te aduce la mine? Viermele de carte te[ENTER]trimite? Tot ce face el, e s citeasca, dar nu[ENTER]cred c se face mai detept dintr-asta. Ma[ENTER]deranjeaz n continuu.[ENTER]Ia s vedem ce mai vrea s tie de data asta. " -gameforge.subquest_05._170_say = "Vrea sa afiez lista evantaielor n funcie de[ENTER]valorile lor de atac? Este uor de fcut asta:[ENTER]Evantai Pasrea Cerului,Evantai Triplu,Evantai[ENTER]acvatic i Evantai Pana Cocorului. Ai neles? " -gameforge.subquest_05._180_sendLetter = "napoi la Soon " -gameforge.subquest_05._190_sayTitle = "ntoarcere Soon " -gameforge.subquest_05._200_sayReward = "Mergi la Soon i d-i informaia. " -gameforge.subquest_05._20_npcChat = "O Favoare pentru Soon " -gameforge.subquest_05._210_say = "i, i-a dat Uriel un rspuns[ENTER]exact? " -gameforge.subquest_05._211_select = "Pasare, Singur, Acvatic, Pana Cocor " -gameforge.subquest_05._212_select = "Pasare, Triplu, Acvatic, Pan Cocor " -gameforge.subquest_05._213_select = "Pasre, Dublu, Acvatic, Pan Cocor " -gameforge.subquest_05._214_select = "Oh nu, am uitat. " -gameforge.subquest_05._220_say = "Mulumesc din suflet![ENTER]Acum pot citi mai departe.[ENTER]i mulumesc! " -gameforge.subquest_05._230_sayReward = "Ai primit 6000 puncte de experien.[ENTER]Ai primit 2000 Yang. " -gameforge.subquest_05._240_say = "Nu sunt sigur c este aa.[ENTER]Dovedete-mi te rog. " -gameforge.subquest_05._250_select = "Da, este adevrat " -gameforge.subquest_05._260_select = "Nu sunt sigur. " -gameforge.subquest_05._270_say = "M bucur s aud asta.[ENTER]Treci pe la mine. " -gameforge.subquest_05._280_say = "mi pare ru s aud asta...[ENTER]Pleac... " -gameforge.subquest_05._290_say = "Minunat, foarte bine.[ENTER]Atunci mai vino " -gameforge.subquest_05._300_say = "Eti sigur c asta este ordinea corect?[ENTER] " -gameforge.subquest_05._30_sayTitle = "Soon: " -gameforge.subquest_05._310_select = "Da, sunt! " -gameforge.subquest_05._320_select = "Nu, nu sunt. " -gameforge.subquest_05._330_say = "M bucur s aud.[ENTER]Vino mai trziu la mine. " -gameforge.subquest_05._340_say = "Ar fi fost prea frumos...[ENTER]Pleac. " -gameforge.subquest_05._350_say = "Minunat, este minunat.[ENTER]i mulumesc " -gameforge.subquest_05._40_say = "Aha... Hmmm... Nu, asta...[ENTER]Yikes, de unde ai venit? Cum ndrzneti s m[ENTER]deranjezi de la citit!? Ohh, mi cer scuze, nu am[ENTER]vrut s zbier la tine. Cteodat dau peste ceva[ENTER]ce nu neleg atunci cnd citesc i este foarte[ENTER]frustrant.[ENTER]M poi ajuta cu ceva? " -gameforge.subquest_05._50_say = "Examinez evantaiele care sunt folosite de ctre[ENTER]shamani. Am probleme n a-mi da seama care sunt[ENTER]cele mai bune. Nu le pot testa pe toate.[ENTER]Uriel, savantul, tie totul despre aceste[ENTER]evantaie. Poi s-l ntrebi n locul meu? Sunt[ENTER]interesat de urmtoarele tipuri de evantaie:[ENTER]Evantai Acvatic, Evantai Pasrea Cerului, Evantai[ENTER]Triplu si Evantai Pana Cocorului. " -gameforge.subquest_05._60_say = "Vreau ca el s-mi listeze evantaiele n ordinea[ENTER]puterii lor de atac. " -gameforge.subquest_05._70_select = "Ok, se rezolv. " -gameforge.subquest_05._80_select = "Nu am chef " -gameforge.subquest_05._90_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = "Iei afara acum! Derbedeu nefolositor ... " -gameforge.subquest_06._10_targetVid = "Comand Armur " -gameforge.subquest_06._110_say = "Mulumesc! ntoarce-te la Fierar i ntreab-l[ENTER]cum se descurc cu armura. " -gameforge.subquest_06._120_sayReward = "Mergi la Fierar i ntreab-l cum merge treaba cu[ENTER]armura pe care a comandat-o Negustorul de armuri. " -gameforge.subquest_06._130_npcChat = "Armura pentru Negustorul de Armuri. " -gameforge.subquest_06._140_say = "Ce s-a ntmplat acum? De ce m deranjezi? Ohh,[ENTER]Negustorul de armuri te-a trimis? Btrnul acela[ENTER]este foarte nerbdtor. Nu este vorba ca nu vreau[ENTER]s-o fac, ci doar c nu am materialele necesare.[ENTER]Poi face rost de ele? Pentru a produce Armura am[ENTER]nevoie de Minereu de Fier, Piele i Crbune. Poi[ENTER]procura Minereul de Fier de la Uriel, Pielea de[ENTER]la Octavio i Crbunele de la Yonah. " -gameforge.subquest_06._150_select = "Voi procura materialele pentru tine. " -gameforge.subquest_06._160_select = "Nu, nu acum. " -gameforge.subquest_06._170_say = "Eti sigur c vrei s anulezi aceast misiune? " -gameforge.subquest_06._180_say = "De asemenea poi s-o faci i mai trziu. Dar nu[ENTER]astepta prea mult pentru c este important! " -gameforge.subquest_06._190_say = "Aadar, presupun c trebuie s fac rost singur de[ENTER]aceste obiecte. Ai grij. " -gameforge.subquest_06._200_say = "Atunci pleac iar, ca s pot lucra linitit... " -gameforge.subquest_06._20_npcChat = "Comand Armur " -gameforge.subquest_06._210_sendLetter = "Adu materialele " -gameforge.subquest_06._220_sayReward = "Adu materialele necesare Fierarului. " -gameforge.subquest_06._221_say = "Minereu de fier - poi face rost de el de la[ENTER]Uriel. " -gameforge.subquest_06._222_say = "Piele - poi face rost de la Octavio. " -gameforge.subquest_06._223_say = "Crbune - poi face rost de la Yonah. " -gameforge.subquest_06._224_sayReward = "Uriel ti-a dat minereu de fier. " -gameforge.subquest_06._225_sayReward = "Octavio i-a dat piele. " -gameforge.subquest_06._226_sayReward = "Yonah i-a dat crbune. " -gameforge.subquest_06._230_targetVid = "Mergi la Octavio " -gameforge.subquest_06._240_targetVid = "Mergi la Uriel. " -gameforge.subquest_06._250_targetVid = "Mergi la Yonah. " -gameforge.subquest_06._260_npcChat = "Ich brauche Eisenerz " -gameforge.subquest_06._270_say = "Mulumesc c mi-ai adus napoi cartea! Acum pot[ENTER]continua cercetrile. Poftim, ia nite Minereu de[ENTER]Fier. Folosete-l cu inelepciune. " -gameforge.subquest_06._280_say = "Ai nevoie de Minereu de Fier? i pot da. Dar[ENTER]trebuie sa-mi faci o favoare: Recent am pierdut o[ENTER]carte n timp ce eram fugrit de o hait de cini[ENTER]slbatici. Adu-mi cartea napoi i i voi da[ENTER]Minereu de Fier. " -gameforge.subquest_06._285_say = "Uriel i va da Minereu de Fier dac i aduci[ENTER]napoi cartea de la Cinii Slbatici. " -gameforge.subquest_06._290_npcChat = "Ich brauche Eisenerz " -gameforge.subquest_06._300_say = "Mai mult Minereu de Fier? i-am dat deja.[ENTER]Momentan nu mai am. " -gameforge.subquest_06._30_say = "Poi s m ajui? i mulumesc c i-ai fcut un[ENTER]favor fiicei mele. Acum trebuie s-i cer eu un[ENTER]serviciu. L-am rugat pe fierarului satului s-mi[ENTER]produc cteva armuri, dar nu am mai aflat nimic[ENTER]de la el. Ai putea afla tu ce se ntmpl? " -gameforge.subquest_06._310_npcChat = "Am nevoie de Piele. " -gameforge.subquest_06._320_sayTitle = "Oktavio: " -gameforge.subquest_06._330_say = "Mulumesc pentru Fiere! Acum m pot ntoarce s[ENTER]termin de gtit gustrile. Mmm ... Poftim, ia[ENTER]aceast Piele ca recompensa. " -gameforge.subquest_06._340_say = "i pot da puin Piele.[ENTER]ns nimic n via nu este gratis.[ENTER]Ce zici de un schimb? i voi da Piele dac mi[ENTER]aduci nite Fiere.[ENTER]Folosesc adesea Fiere pentru reetele mele.[ENTER]Nu m voi supra dac nu eti interesat. " -gameforge.subquest_06._345_say = "Octavio i d Piele dac i aduci Fiere. " -gameforge.subquest_06._350_npcChat = "Am nevoie de Piele. " -gameforge.subquest_06._360_say = "i-am dat deja piele. Ai pierdut-o? Nu mai am[ENTER]alta. " -gameforge.subquest_06._370_npcChat = "Am nevoie de Crbune. " -gameforge.subquest_06._380_say = "Mulumesc pentru Lut. Poftim Crbunele. Pe mai[ENTER]trziu. " -gameforge.subquest_06._390_say = "Ce este? Esti aici sa iei Carbune?[ENTER]Am o gramada. Dar nu este gratuit.[ENTER]Trebuie sa faci ceva pentru mine. " -gameforge.subquest_06._395_say = "Yonah i va da Crbune dac i dai Lut. l poi[ENTER]obine dac vnezi Mistre Rou Slbatic. " -gameforge.subquest_06._400_say = "ncep s rmn fr Lut pentru olrie. Dac-mi[ENTER]aduci Lut i voi da Crbune. Ar fi indicat s[ENTER]ucizi nite Mistrei Roii Slbatici. Crezi sau[ENTER]nu, dar ei mnnc Lut. Mulumesc anticipat! " -gameforge.subquest_06._40_select = "Ok, am s-o rezolv. " -gameforge.subquest_06._410_npcChat = "Am nevoie de Crbune. " -gameforge.subquest_06._420_say = "Ce? i-am dat deja Crbune! ncerci s m[ENTER]pcleti? " -gameforge.subquest_06._430_npcChat = "Am toate materialele. " -gameforge.subquest_06._440_say = "Se pare c nu ai minereu de fier. Mergi la Uriel. " -gameforge.subquest_06._450_say = "Se pare c nu ai piele. Mergi la Octavio. " -gameforge.subquest_06._460_say = "Nu ai Crbune deloc? Hmm, fr Crbune? Ia de la[ENTER]Yonah. " -gameforge.subquest_06._470_makequestbutton = "Am toate materialele. " -gameforge.subquest_06._480_qSetTitle = "Materialele pentru Fierar " -gameforge.subquest_06._490_targetVid = "Mergi la Fierar " -gameforge.subquest_06._500_sayTitle = "Armura comandat " -gameforge.subquest_06._50_select = "Nu, nu am timp pentru asta. " -gameforge.subquest_06._510_sayReward = "Am toate materialele necesare. Mergi la Fierar. " -gameforge.subquest_06._520_npcChat = "Am materialele tale. " -gameforge.subquest_06._530_say = "Deja ai toate materialele? Sunt impresionat.[ENTER]Mulumesc, acum pot livra bunurile comandate la[ENTER]Negustorul de Armuri. Mergi i spune-i vestea[ENTER]bun! " -gameforge.subquest_06._540_sayReward = "Spune-i Negustorului de Armuri c, comanda lui va[ENTER]fi gata ct de curnd. " -gameforge.subquest_06._550_targetVid = "ntoarce-te la Negustorul de Armuri. " -gameforge.subquest_06._560_npcChat = "Fierarul va livra imediat! " -gameforge.subquest_06._570_say = "Oh, deci va termina n curnd armura? Mulumesc[ENTER]c ai avut grij. Ia asta ca recompens. " -gameforge.subquest_06._580_sayReward = "Ai primit 26.000 puncte experien.[ENTER]Ai primit 15.000 Yang.[ENTER]Ai primit Rt de porc. " -gameforge.subquest_06._590_sayReward = "Ai primit o Armur Plato de Tigru +3. " -gameforge.subquest_06._600_sayReward = "Ai primit Costum Purpuriu +3. " -gameforge.subquest_06._60_say = "Chiar doreti sa te dai btut la aceasta misiune? " -gameforge.subquest_06._610_sayReward = "Ai primit o Plato Ghinion +3. " -gameforge.subquest_06._620_sayReward = "Ai primit mbrcminte Roz +3. " -gameforge.subquest_06._70_select = "Da, vreau. " -gameforge.subquest_06._80_select = "Nu, mai bine nu. " -gameforge.subquest_06._90_say = "O vei face mai trziu? ntoarce-te ct mai[ENTER]repede, aceast misiune este important. " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = "Ateapt puin, vreau s m asigur c este cartea[ENTER]bun ... Hmm, da, este chiar fantastic. Cu[ENTER]siguran voi prepara aceste feluri de mncare![ENTER]Mulumesc! " -gameforge.subquest_07._10_targetVid = "Cea mai bun carte de bucate " -gameforge.subquest_07._110_say = "Hmm, dar am nevoie de... Ateapt! i pot cere o[ENTER]alt favoare? Am aproape toate ingredientele[ENTER]pentru reet doar c mi lipsete Intestin Lup[ENTER]Gri. Acest ingredient nu este uor de procurat i[ENTER]este bun la gust atunci cnd e proaspt. Te rog[ENTER]adu-mi ingredientul! " -gameforge.subquest_07._120_sayReward = "F rost de Intestin Lup pentru Octavio. l poi[ENTER]procura de la Lupii Gri. " -gameforge.subquest_07._130_npcChat = "Am fcut rost de Intestin Lup. " -gameforge.subquest_07._140_say = "Mulumesc, n sfrit pot gti mncarea. Se pare[ENTER]c va fi un osp pe cinste. i sunt[ENTER]recunosctor pentru ajutor. Te rog accept[ENTER]aceast modest recompensa. " -gameforge.subquest_07._150_sayReward = "Ai primit 12000 puncte de experien.[ENTER]Ai primit 5000 Yang.[ENTER]Ai primit Ghear de lup. " -gameforge.subquest_07._160_say = "Mai am nevoie de un intestin de lup gri.[ENTER]Te rog, adu-mi unul. " -gameforge.subquest_07._20_npcChat = "Cea mai bun carte de bucate " -gameforge.subquest_07._30_say = "Hmm, l cunoti cumva pe Soon cel care[ENTER]majoritatea timpului l petrece citind? Am auzit[ENTER]c Soon deine o carte bun de bucate. Te rog[ENTER]afl dac este adevrat. Cartea este plina de[ENTER]reete fine i exotice pe care vreau sa le[ENTER]cunosc. " -gameforge.subquest_07._40_targetVid = "ntreab-l pe Soon " -gameforge.subquest_07._50_sayReward = "ntreab-l pe Soon dac are o carte strina de[ENTER]bucate. " -gameforge.subquest_07._60_npcChat = "Detii o carte special de bucate? " -gameforge.subquest_07._70_say = "Bla, bla... Oh! Din nou tu? Ce doreti?[ENTER]Da, dein o carte de bucate ce conine reete[ENTER]exotice.[ENTER]Ia-o dac o vrei, eu n-am nevoie de ea.[ENTER]Dar te rog nu m mai deranja cnd citesc! " -gameforge.subquest_07._80_targetVid = "Soon i-a dat cartea strina de bucate. Du-o lui[ENTER]Octavio. " -gameforge.subquest_07._90_npcChat = "Poftim cartea de bucate. " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = "Mergi la Negustorul de armuri i ntreab-l unde[ENTER]poi cumpra Plcint de orez. " -gameforge.subquest_08._10_targetVid = "Plcint de orez " -gameforge.subquest_08._110_npcChat = "Ce stii despre Plcint de orez? " -gameforge.subquest_08._120_sayTitle = "Negustorul Arme: " -gameforge.subquest_08._130_say = "Poftim? Plcint de orez? Este o nou arm!? Da,[ENTER]atunci poi ...[ENTER]Oh, te referi la Plcint de orez. De ce n-ai zis[ENTER]din prima? Cel mai bine e s mergi la Octavio. El[ENTER]cunoate totul despre mncruri. " -gameforge.subquest_08._140_makequestbutton = "Plcint de orez " -gameforge.subquest_08._150_sayReward = "Mergi la Octavio i ntreab-l ce tie despre[ENTER]Plcint de orez. " -gameforge.subquest_08._160_say = "Hmm, Plcint de orez? Cele cu ciree i zahr n[ENTER]vrf? Da, am mncat aaceva. Le poi procura de[ENTER]la vnztorul de plcinte din satul vecin. Cred[ENTER]ca l cheam Yu-Rang. " -gameforge.subquest_08._170_select = "Nu, nu am timp pentru asta. " -gameforge.subquest_08._180_say = "Ai un drum lung naintea ta.[ENTER]Pn data viitoare. " -gameforge.subquest_08._190_say = "Aadar, cu siguran vei lipsi. Ne mai vedem! " -gameforge.subquest_08._200_say = "Vei vedea, se va merita. Cltorie plcut! " -gameforge.subquest_08._20_say = "Scuz-m te rog, ma poi ajuta? Copilul meu[ENTER]plnge ntruna i nu tiu ce s mai fac s-l[ENTER]linitesc. Copilul meu ador Plcint de orez i[ENTER]s-ar putea s ajute asta. Cred c Negustorul de[ENTER]armuri tie de unde se poate lua plcinta. l[ENTER]poi ntreba pentru mine? " -gameforge.subquest_08._210_makequestbutton = "Gsete-l pe Yu-Rang. " -gameforge.subquest_08._220_targetVid = "Plcint de orez " -gameforge.subquest_08._230_sayReward = "Mergi la Yu-Rang vnztorul de plcint. l[ENTER]gseti n satul vecin. " -gameforge.subquest_08._240_sayTitle = "Yu-Rang: " -gameforge.subquest_08._250_say = "Te pot ajuta? Oh, Plcint de orez! Desigur c[ENTER]i pot da! Dar ... poi face ceva nainte pentru[ENTER]mine? Un biat pe nume Taurean vine des pe la[ENTER]mine i m deranjeaz fr sa-i fac nimic. Dac-l[ENTER]pedepseti i voi da Plcint de orez. " -gameforge.subquest_08._260_makequestbutton = "Gsete-l pe Taurean " -gameforge.subquest_08._270_sayReward = "Taurean tot timpul l deranjeaz pe Yu-Rang.[ENTER]Pedepsete-l i i va da Plcint de orez. " -gameforge.subquest_08._280_npcChat = "De ce l superi pe Yu-Rang? " -gameforge.subquest_08._290_say = "Poftim, pe cine am deranjat? Oh, te referi la[ENTER]fata care vinde Plcint de orez? Nu, nu am vrut[ENTER]s-o deranjez! Eram doar plictisit i credeam c[ENTER]n-are ce face. Asa c am vizitat-o de cteva ori[ENTER]dar atunci s-a enervat ...[ENTER]Fetele sunt ciudate. Nu o voi mai vizita vreodat. " -gameforge.subquest_08._300_makequestbutton = "napoi la Yu-Rang " -gameforge.subquest_08._30_select = "Accept " -gameforge.subquest_08._310_targetVid = "Plcint de orez " -gameforge.subquest_08._320_sayReward = "Taurean nu o va mai deranja pe Yu-Rang. Mergi la[ENTER]ea i ia Plcint de orez. " -gameforge.subquest_08._330_say = "Ha, ha. L-ai pedepsit pe Taurean! Mulumesc. Acum[ENTER]se va gndi de dou ori nainte s se ntoarc.[ENTER]Poftim Plcint de orez. " -gameforge.subquest_08._340_makequestbutton = "napoi la Ah-Yu " -gameforge.subquest_08._350_targetVid = "Plcint de orez pentru Ah-Yu " -gameforge.subquest_08._360_sayReward = "Ai primit Plcint de orez de la Yu-Rang. Du-o la[ENTER]Ah-Yu. O vei gsi n primul sat. " -gameforge.subquest_08._370_npcChat = "Poftim Placinta de orez pentru copilul tau " -gameforge.subquest_08._380_say = "Mi-ai adus Plcint de orez! Mulumesc. Oh![ENTER]Privete, copilul meu nu mai plnge i mananc[ENTER]bucuros placinta. Ai reuit. Mulumesc din nou[ENTER]pentru ajutor. " -gameforge.subquest_08._390_sayReward = "Ai primit 26000 puncte de experien.[ENTER]Ai primit 10000 Yang. " -gameforge.subquest_08._40_say = "Dar ... nu pot prsi acest loc i copilul[ENTER]terorizeaz ntreaga vecintate ... Nu va dura[ENTER]mult. Eti sigur ca n-ai destul timp? " -gameforge.subquest_08._50_say = "Eti ocupat?[ENTER]Te rog, revino mai trziu.[ENTER]Nu mai plnge, copilaul meu. " -gameforge.subquest_08._60_say = "Trebuie sa ntreb pe altcineva. Mult noroc n[ENTER]cltoria ta. " -gameforge.subquest_08._70_say = "Mulumesc. Chiar este o uurare asta pentru mine. " -gameforge.subquest_08._80_makequestbutton = "Plcint de orez " -gameforge.subquest_08._90_targetVid = "Plcint de orez " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = "Gaseste-o pe Amazoanca Soldat care a furat[ENTER]Securea de Aur de la Fierar si du-i Fierarului[ENTER]securea inapoi. " -gameforge.subquest_09._10_targetVid = "Gsete Securea de aur " -gameforge.subquest_09._110_sendLetter = "Am gsit Securea de Aur " -gameforge.subquest_09._120_npcChat = "Uite aici o secure de aur. " -gameforge.subquest_09._130_say = "Mulumesc! i rmn dator, ha, ha, ha.[ENTER]Acum nu mai trebuie s-mi bat capul ce-i spun lui[ENTER]Deokbae cnd l vd! " -gameforge.subquest_09._140_sayReward = "Ai primit 36000 puncte de experiena.[ENTER]Ai primit 10000 Yang.[ENTER]Ai primit o Podoaba. " -gameforge.subquest_09._20_npcChat = "Securea de aur " -gameforge.subquest_09._30_say = "i aminteti de prietenul meu Deokbae? I-am[ENTER]promis c-i fac o secure din aur, dar ntr-un[ENTER]moment de neatenie, o soldat jurmnt alb mi-a[ENTER]furat-o.[ENTER]Poi s-mi aduci securea napoi?[ENTER]Trebuie s fie la o soldat jurmnt alb. Vei[ENTER]recunoate securea; nu sunt multe ca ea. Te voi[ENTER]rsplti regete! " -gameforge.subquest_09._40_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_09._50_sayTitle = "Fierarul " -gameforge.subquest_09._60_say = "Vreau neaprat securea![ENTER]Ne mai vedem? La revedere. " -gameforge.subquest_09._70_say = "i mulumesc c vrei s mi-o procuri.[ENTER]Ai grij de tine, deoarece clanul face probleme. " -gameforge.subquest_09._80_say = "i mulumesc c vrei s mi-o procuri.[ENTER]Ai grij de tine, deoarece Clanul face probleme[ENTER]serioase. " -gameforge.subquest_09._90_makequestbutton = "Gsete Securea de aur " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = "ntreab-l pe fierar de acul de pr. " -gameforge.subquest_10._10_targetVid = "Gsete Ac Decorativ Pentru Pr " -gameforge.subquest_10._110_npcChat = "Acul de pr furat. " -gameforge.subquest_10._120_say = "Ce? Ea crede c i-am furat acul de pr? E de[ENTER]necrezut! Drept cine m crede? Eu am lucrat cu[ENTER]hrnicie n atelierul meu de fierrie![ENTER]Ah, n-ar trebui s-i povestesc toate astea, dar[ENTER]negustorul de arme s-a nvrtit cu ceva timp n[ENTER]urm n magazinul de diverse. " -gameforge.subquest_10._130_makequestbutton = "Acul de pr furat. " -gameforge.subquest_10._140_sayReward = "ntreab-l pe negustorul de arme de acul de pr. " -gameforge.subquest_10._150_say = "Ce? Crezi ca i-am furat negustoarei de diverse[ENTER]acul de pr? Nu, nu, chiar nu. Sincer![ENTER]Hm.. Am fost acolo s-i fac o vizit negustoarei[ENTER]de diverse![ENTER]Dar ea n-a fost acolo; n schimb am vzut n[ENTER]locul ei o arca jurmnt alb. Cnd m-a vzut, a[ENTER]fugit. Poate c ea a furat acul de pr. " -gameforge.subquest_10._160_sayReward = "Ia Acul Decorativ de Par de la Amazoanca Arcas! " -gameforge.subquest_10._170_sendLetter = "Ai gsit Ac decorativ pentru pr " -gameforge.subquest_10._180_targetVid = "Mergi la negustoreas. " -gameforge.subquest_10._190_npcChat = "Am aici Ac decorativ pentru pr. " -gameforge.subquest_10._200_say = "Oh, mulumesc mult.[ENTER]n sfrit, am din nou acul meu de pr favorit.[ENTER]M-ai ajutat deja de attea ori. Cum m-a putea[ENTER]revana? Am o hart de clrie. E doar o mic[ENTER]atenie; mie nu-mi mai folosete, deoarece eu nu[ENTER]-mi voi mai prsi aa de lesne magazinul.[ENTER]Accept-o n semn de recunotin. i mulumesc[ENTER]mult. " -gameforge.subquest_10._20_say = "Te rog, ascult-m, m simt att de ru. Am[ENTER]plecat un pic din magazin, deoarece trebuia s[ENTER]rezolv ceva foarte important. n lipsa mea,[ENTER]cineva mi-a furat acul de pr favorit. " -gameforge.subquest_10._210_sayReward = "Ai primit 60000 puncte de experiena.[ENTER]Ai primit 10000 Yang.[ENTER]Ai primit Hart de clrie. " -gameforge.subquest_10._220_say = "Nu mi-ai gsit nc acul de pr? Sper s-l mai[ENTER]gseti. " -gameforge.subquest_10._230_select = "nceteaz " -gameforge.subquest_10._240_say = "Sigur vrei s nchei? " -gameforge.subquest_10._250_say = "Cu siguran nu sunt flotri ... Poate ar trebui[ENTER]s te odihneti i s ncerci mai trziu " -gameforge.subquest_10._260_say = "Unde este acul meu de pr favorit?[ENTER]N-a fost s fie ... pa " -gameforge.subquest_10._270_say = "Mulumesc. Chiar conteaz foarte mult pentru mine. " -gameforge.subquest_10._30_say = "Am primit acest ac de pr decorativ de la tatl[ENTER]meu, de ziua mea, i mi-era tare drag.[ENTER]Nu voi mai putea s-mi prsesc niciodat[ENTER]magazinul c poate mi se mai fur ceva important.[ENTER]Ai putea s-l caui pentru mine? l bnuiesc pe[ENTER]fierar, deoarece el a spus cndva c i-ar trebui[ENTER]aa ceva. " -gameforge.subquest_10._40_select = "l caut. " -gameforge.subquest_10._50_say = "Vrei ntr-adevr s nchei sesiunea de quest? " -gameforge.subquest_10._60_say = "Pe data viitoare. Distracie plcut n[ENTER]continuare. " -gameforge.subquest_10._70_say = "Acesta este acul meu de pr ...[ENTER]La revedere. " -gameforge.subquest_10._80_say = "l vei cuta pentru mine?[ENTER]Oh, i mulumesc mult. " -gameforge.subquest_10._90_targetVid = "Mergi la Fierar " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = "ntreab-l pe Yu-Hwan de fratele lui Mirine. " -gameforge.subquest_11._10_targetVid = " Gsete-l pe fratele meu. " -gameforge.subquest_11._110_npcChat = "L-ai vzut pe fratele lui Mirine? " -gameforge.subquest_11._120_say = "M-am ndrgostit, fr s tiu c iubirea[ENTER]nseamn desprire. Pe cine caui? Pe fratele[ENTER]lui Mirine? Am stat un pic cu el de vorb nainte[ENTER]s plece n muni pentru a cuta ierburi rare ...[ENTER]Nu tiu unde e acum. Vntorul acestui sat merge[ENTER]des n muni. De ce nu-l ntrebi?[ENTER]Tra la la, iubirea e trist, dar frumoas. " -gameforge.subquest_11._130_targetVid = "ntreab-l pe Yang-Shin de fratele lui Mirine. " -gameforge.subquest_11._140_say = "Fratele lui Mirine? Da, era n cutare de plante[ENTER]n muni. A fost att de bucuros atunci cnd a[ENTER]gsit nite plante rare. Voia s cumpere nite[ENTER]haine pentru sora lui din profitul pe care-l[ENTER]scotea din afacerea cu plante. Este foarte[ENTER]drgu. Sunt sigur c se va ntoarce n cteva[ENTER]zile. Nu crezi? " -gameforge.subquest_11._150_targetVid = "Povestete-i lui Mirine noutile. " -gameforge.subquest_11._160_npcChat = "Noutile despre fratele lui Mirine. " -gameforge.subquest_11._170_say = "Uite, am primit o scrisoare de la fratele meu![ENTER]Mi-a scris c a gsit un loc plin de plante i va[ENTER]dura pn se va ntoarce acas.[ENTER]mi cer scuze, nu trebuia s te deranjez cu[ENTER]aaceva. Poftim, nu este mult, dar sper ca vei[ENTER]accepta i m vei ierta. Mulumesc pentru ajutor. " -gameforge.subquest_11._180_sayReward = "Primeti 122.000 puncte de experien.[ENTER]Ai primit 5.000 Yang. " -gameforge.subquest_11._20_npcChat = " Gsete-l pe fratele meu. " -gameforge.subquest_11._30_say = "Pot s-i cer o favoare? Fratele meu e plecat de[ENTER]mult. i nu mai am nicio veste de la el. ncep[ENTER]s-mi fac griji. Ai putea s-l caui? " -gameforge.subquest_11._40_say = "Fratele meu voia s-l viziteze pe muzicianul[ENTER]Yu-Hwan din satul vecin. Dac mergi la Yu-Hwan,[ENTER]cu siguran c i va da nouti despre fratele[ENTER]meu. i mulumesc de pe-acuma. " -gameforge.subquest_11._50_select = "Ok, am s-o rezolv. " -gameforge.subquest_11._60_say = "Eti sigur c te dai btut la aceast misiune? " -gameforge.subquest_11._70_say = "Mii de mulumiri. Te rog caut-l pentru mine. mi[ENTER]fac mari griji. Pe curnd. " -gameforge.subquest_11._80_say = "Pcat c nu vrei s m ajui...[ENTER]Pe curnd. " -gameforge.subquest_11._90_say = "Vrei s-l caui pentru mine?[ENTER]Mii de mulumiri. Sunt foarte ngrijorat pentru[ENTER]el. Mult noroc. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = "Mi-Jung din Jurmntul Alb " -gameforge.subquest_12._10_targetVid = "Ucide pe Mi-Jung din Jurmntul Alb " -gameforge.subquest_12._110_sayReward = "Mergi napoi la Gardian. " -gameforge.subquest_12._120_sayTitle = "Mi-Jung din Jurmntul Alb " -gameforge.subquest_12._130_sayReward = "Mergi i ucide pe Mi-Jung din jurmntul alb.[ENTER]Apoi mergi napoi la Gardian. " -gameforge.subquest_12._140_targetVid = "Mergi la Gardian. " -gameforge.subquest_12._150_sayTitle = "Ai ucis pe Mi-Jung din Jurmntul alb " -gameforge.subquest_12._160_sayReward = "ntoarce-te la Gardian pentru a-i primi[ENTER]recompensa. " -gameforge.subquest_12._170_npcChat = "Am ucis pe Mi-Jung " -gameforge.subquest_12._180_say = "Oh, tu chiar eti aa bun cum se spune. Eti[ENTER]nemaipomenit de bun. Mulumit ie, problema cu[ENTER]jurmntul alb s-a simplificat. Bravo! " -gameforge.subquest_12._190_sayReward = "Ai primit 122000 puncte de experien.[ENTER]Ai primit 20000 Yang.[ENTER]Ai primit Brar de Argint. " -gameforge.subquest_12._20_say = "Vino un pic aici. Eti un lupttor bun. Am auzit[ENTER]multe despre tine de la comandant. " -gameforge.subquest_12._30_say = "Poi s faci ceva mpotriva lui Mi-Jung de la[ENTER]jurmntul alb, care ne face att de multe[ENTER]probleme? E greu s protejm satul i locuitorii[ENTER]si de desele atacuri ale jurmntului alb. Dac[ENTER]o ucidem pe Mi-Jung, una dintre conductorii lor,[ENTER]vom reui s schimbm situaia. Sigurana satului[ENTER]nostru se afl n minile tale.[ENTER]Am ncredere n tine. " -gameforge.subquest_12._40_select = "Da, o voi face. " -gameforge.subquest_12._50_select = "Nu acum " -gameforge.subquest_12._60_say = "Chiar nu vrei s ne ajui? " -gameforge.subquest_12._70_say = "Nu este momentul potrivit. Revino mai trziu. " -gameforge.subquest_12._80_say = "Dac tu nu vrei, nu se poate face nimic.[ENTER]Atunci, pleac ... " -gameforge.subquest_12._90_say = "Chiar nu vrei s ne ajui? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = "Mergi la Ariyoung " -gameforge.subquest_13._10_targetVid = "Confecionez materiale pentru arme. " -gameforge.subquest_13._110_targetVid = "Mergi la Ah-Yu. " -gameforge.subquest_13._120_sayReward = "Negustorul de arme are nevoie de ajutorul tu.[ENTER]F-i rost de minereu de fier de la Uriel i pnz[ENTER]de la Ariyoung. " -gameforge.subquest_13._130_npcChat = "Ich brauche Eisenerz " -gameforge.subquest_13._140_say = "Ai nevoie de minereu de fier? i-a putea da eu,[ENTER]dac mi faci un serviciu. " -gameforge.subquest_13._150_say = "Am pierdut ceva cnd am fugit de tigri pentru[ENTER]a-mi salva viaa: un pachet care coninea cri[ENTER]importante, legate ntre ele cu nite crpe.[ENTER]Dac nu le recuperez nu voi putea continua[ENTER]cercetrile despre Pietrele Metin. Adu-mi[ENTER]pachetul napoi i vei primi nite minereu de[ENTER]fier. " -gameforge.subquest_13._160_npcChat = "Am gsit pachetul. " -gameforge.subquest_13._170_say = "Mulumesc![ENTER]Apelez la tine mult prea des pentru sevicii.[ENTER]Poftim nite minereu de fier. Sper s-i[ENTER]ndeplineasc scopul. " -gameforge.subquest_13._180_say = "Poftim? Ai nevoie de mai mult minereu de fier?[ENTER]Eti contient c nu creste n copaci! i voi da[ENTER]mai mult dar nainte trebuie s-mi faci o[ENTER]favoare. Tigrii mi-au furat Pachetul. A trebuit[ENTER]s fug pentru a-mi salva viaa i erau documente[ENTER]foarte importante n el. Dac nu-l pot recupera[ENTER]nu voi putea continua cercetarea despre Pietrele[ENTER]Metin. Te rog recupereaz-mi pachetul. " -gameforge.subquest_13._190_say = "Dar i-am dat deja. Ai uitat? " -gameforge.subquest_13._200_sayTitle = "Pachet gsit " -gameforge.subquest_13._20_npcChat = "Material pentru arme " -gameforge.subquest_13._210_say = "Ai gsit bocceaua lui Uriel. Du-te napoi la el. " -gameforge.subquest_13._220_npcChat = "D-mi in. " -gameforge.subquest_13._230_say = "Ai nevoie de pnza? Am dat-o lui Ah-Yu. Ateapt![ENTER]Dac tot o vezi ii poi da i aceast scrisoare.[ENTER]Suntem prieteni buni dar din cauza copilului ei[ENTER]nu ne-am mai vzut demult. Ii voi spune sa-i dea[ENTER]i pnz ... " -gameforge.subquest_13._240_say = "Ariyoung:[ENTER]Cu siguran c ai primit in de la Ah-Yu, nu-i[ENTER]aa? " -gameforge.subquest_13._250_npcChat = "Scrisoarea lui Ariyoung " -gameforge.subquest_13._260_say = "O scrisoare de la Ariyoung? Este plcut sa auzi[ENTER]vesti de la ea dup atta timp. Obinuiam s ne[ENTER]ntlnim des sa vorbim dar n ultimul timp a[ENTER]devenit cam greu acest lucru. Ateapt puin.[ENTER]Scrie n scrisoare c ai nevoie de Pnz!?[ENTER]Ariyoung mi-a dat aa ceva i i pot da i ie.[ENTER]Mulumesc ca ai adus scrisoarea.[ENTER]i voi trimite rspuns imediat... " -gameforge.subquest_13._270_qSetTitle = "S mergem la Negustorul de arme " -gameforge.subquest_13._280_targetVid = "Mergi la negustorul de arme. " -gameforge.subquest_13._290_sayTitle = "Pred materialele " -gameforge.subquest_13._300_sayReward = "Am marfa. Hai la negustorul de arme. " -gameforge.subquest_13._30_say = "Hei, trebuie s-mi faci un serviciu. ncerc s[ENTER]confectionez arme noi. Nu e uor s gsesc[ENTER]materialele adecvate pentru aceasta. Am multe[ENTER]comenzi i nu pot s plec n cutarea[ENTER]materialelor. Ai putea s le procuri tu n locul[ENTER]meu? " -gameforge.subquest_13._310_say = "Bravo. Eti foarte rapid i capabil. Las-m acum[ENTER]s m ocup de arme.[ENTER]*cioc, cioc *[ENTER]Iat-le. Acestea sunt noile tipuri de arme.[ENTER]Am fcut tot ce am putut. Sper c-i place arma.[ENTER]S te bucuri de ea! " -gameforge.subquest_13._320_sayTitle = "Recompens: " -gameforge.subquest_13._330_sayReward = "Ai primit 122000 puncte de experien.[ENTER]Ai primit 20000 Yang. " -gameforge.subquest_13._340_sayReward = "Ai primit Sabie lat +3. " -gameforge.subquest_13._350_sayReward = "Ai primit Pumnal Foarfece +3. " -gameforge.subquest_13._360_sayReward = "Ai primit Evantai Pun +3. " -gameforge.subquest_13._40_say = "Bineneles c te voi rsplti pentru asta. Cnd[ENTER]armele vor fi gata i voi da una din ele.[ENTER]Am nevoie de urmtoarele materiale: minereu de[ENTER]fier i in.[ENTER]Minereu de fier gseti la Uriel i in la[ENTER]Ariyoung. D-mi de tire cnd ai gsit toate[ENTER]materialele. " -gameforge.subquest_13._50_say = "Chiar nu vrei s ndeplineti sarcina? " -gameforge.subquest_13._60_say = "Cred c a fost prea mult pentru tine.[ENTER]Revino cnd ai timp! " -gameforge.subquest_13._70_say = "Dac nu vrei, nu se poate face nimic.[ENTER]Pe curnd. " -gameforge.subquest_13._80_say = "Foarte bine![ENTER]De ndat ce armele vor fi gata, vei primi una de[ENTER]la mine. Mult noroc. " -gameforge.subquest_13._90_sendLetter = "Caut materiale " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = "ntoarce-te la Gardianul Oraului " -gameforge.subquest_15._10_targetVid = "Eun-Jung din Jurmntul Alb " -gameforge.subquest_15._110_sayReward = "Ai ucis pe Eun-Jung din Jurmntul Alb.[ENTER]ntoarce-te la Gardianul Oraului i rapoteaz-i. " -gameforge.subquest_15._120_say = "Eti mai bun dect m-am ateptat. Noi nu am putut[ENTER]face nimic mpotriva celor doi lideri din[ENTER]Jurmntul Alb iar tu i-ai nfrnt cu uurin. " -gameforge.subquest_15._130_say = "Incredibil. Ar trebui s primeti o recompens pe[ENTER]msur. Ia te rog asta i continu sa munceti[ENTER]pentru meninerea linitii satului. " -gameforge.subquest_15._140_sayReward = "Ai primit 150000 puncte de experien.[ENTER]Ai primit 25000 Yang.[ENTER]Ai primit Colier de Aur +4. " -gameforge.subquest_15._20_say = "Vino aici pentru un moment.[ENTER]Am auzit multe despre tine de la Cpitan. Pari[ENTER]nenfricat. De aceea am nevoie din nou de[ENTER]ajutorul tu: Jurmntul Alb se poart i mai[ENTER]ciudat dect nainte. " -gameforge.subquest_15._30_say = "Ai ucis pe Mi-Jung, liderul Jurmntului Alb. Dar[ENTER]nc suntem n pericol! Pericolul din partea[ENTER]Jurmntului Alb e mai mare ca niciodat. " -gameforge.subquest_15._40_say = "Pentru a pune capt trebuie eliminat liderul[ENTER]Eun-Jung. Cu restul n-ar trebui s fie probleme.[ENTER]Mergi i ucide pe Eun-Jung! Soarta noastr este[ENTER]n minile tale! " -gameforge.subquest_15._50_sayTitle = "Gardian: " -gameforge.subquest_15._60_say = "Revii mai trziu? Eti persoana potrivit pentru[ENTER]asta. " -gameforge.subquest_15._70_say = "Nu putei? Bine. Pe curnd. " -gameforge.subquest_15._80_say = "tiam c ne vei ajuta. Ucide-l tu pe Eun-Jung;[ENTER]noi ne ocupm de resul. Mult noroc! " -gameforge.subquest_15._90_sayReward = "Ucide liderul Eun-Jung n sperana c Jurmntul[ENTER]Alb se va potoli. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = "ntreab pe Yu-Hwan " -gameforge.subquest_16._10_targetVid = "Caut cavaleria blindat. " -gameforge.subquest_16._110_targetVid = "Mergi la Yu-Hwan " -gameforge.subquest_16._120_say = "Viata e frumoas - dragostea e frumoas ...[ENTER]Oh, din nou tu? Ce doreti acum? Informaii[ENTER]despre cavaleria n armur? De ce m ntrebi[ENTER]asta?[ENTER]Cpitanul are planuri mree? " -gameforge.subquest_16._130_sayTitle = "Yu-Hwan: " -gameforge.subquest_16._140_say = "Povesti adevrate despre cavaleria n armur au[ENTER]supravieuit trecerii timpului i cunosc cteva[ENTER]cntece despre cavaleria n armur. Ateapt o[ENTER]secund ...[ENTER]Oh, te grbeti? n zile astea nimeni nu mai are[ENTER]rbdare s asculte ...[ENTER]Deci, cavaleria lui Isup a fost aproape[ENTER]invincibil, soldai bine antrenai, armuri[ENTER]rezistente i n acelai timp rapid. " -gameforge.subquest_16._150_say = "A fost cea mai mare i cea mai antrenat[ENTER]cavalerie vreodat. Multe ari au fost supuse[ENTER]pentru c nimeni i nimic nu putea opri aceasta[ENTER]cavalerie. Dar ai nevoie de metode dure de[ENTER]antrenament i mult minereu de fier de calitate[ENTER]superioar pentru a forma o asa cavalerie. Ar[ENTER]trebui s-l ntrebi pe Negustorul ambulant i pe[ENTER]Uriel despre asta. Ei poate tiu mai multe[ENTER]detalii. " -gameforge.subquest_16._160_makequestbutton = "Mergi la Negustorul ambulant " -gameforge.subquest_16._170_qSetTitle = "Cavaleria blindat. " -gameforge.subquest_16._180_targetVid = "Negustorul ambulant: " -gameforge.subquest_16._190_sayReward = "Muzicianul Yu-Hwan spune ca Negustorul ambulant[ENTER]i Uriel dein informaii despre cavaleria[ENTER]blindat. Prima dat mergi la Negustorul[ENTER]ambulant. " -gameforge.subquest_16._200_sayTitle = "Negustorul ambulant: " -gameforge.subquest_16._20_npcChat = "Cavaleria blindat. " -gameforge.subquest_16._210_say = "Ce doreti de la un simplu Negustor ambulant ca[ENTER]mine? Armura de fier de la cavaleria blindat?[ENTER]Acestea sunt poveti vechi, cine e interesat de[ENTER]ele? Trebuie s-mi ctig existena asa ca nu pot[ENTER]sta la discuii toat ziua. " -gameforge.subquest_16._220_say = "Ce spui? Ah da, cavaleria.[ENTER]Din cte tiu eu purtau armuri speciale i[ENTER]producerea unei asemena armuri necesita[ENTER]cunotine speciale. Au fost cele mai bune armuri[ENTER]fcute vreodat. Cuitele obinuite i sgeile[ENTER]nu puteau strpunge aceste armuri. " -gameforge.subquest_16._230_say = "i poi imagina ct de importante erau armurile[ENTER]prin banii necesari pentru a nfiina cavaleria.[ENTER]Se spune c au folosit toate trezoriile[ENTER]regatelor! Dac a vinde aa armuri a fi[ENTER]asigurat pe viat. " -gameforge.subquest_16._240_say = "n zile nostre, armurile pot fi fcute cu Pietre[ENTER]Metin. Cu aceste tipuri de armuri nu mai este un[ENTER]vis n a avea o cavalerie ca n vremurile[ENTER]strvechi. Vorbesc prea mult, trebuie sa plec. " -gameforge.subquest_16._250_sayTitle = "Cavaleria blindat. " -gameforge.subquest_16._260_say = "Negustorul ambulant tia ceva despre armurile de[ENTER]fier ale cavaleriei blindate. Acum mergi n[ENTER]urmtorul sat i vorbete cu Uriel despre[ENTER]antrenament. " -gameforge.subquest_16._270_sayTitle = "Uriel: " -gameforge.subquest_16._280_say = "Ce te aduce pe aici? Cavaleria blindat? Normal[ENTER]s cunosc cte ceva despre ea, toi tiu. Aceast[ENTER]cavalerie va trece n istorie ca fiind una dintre[ENTER]cele mai mree. O parte din ce se spune despre[ENTER]cavalerie este exagerat nsa de acei soldai se[ENTER]temeau multi. " -gameforge.subquest_16._290_say = "Cavaleria blindat era superioar tuturor mai[ENTER]ales datorit antrenamentului dur. Doar cei mai[ENTER]buni reueau s termine antrenamentul,[ENTER]majoritatea nu supravieuiau. Dac ar exista i[ENTER]n zile e noastre un asemenea antrenament multi[ENTER]soldai n-ar mai exista. " -gameforge.subquest_16._300_say = "i voi da cteva detalii despre antrenament[ENTER]pentru a tii cte ceva despre el. tiu c nite[ENTER]rzboaie teribile se duc n acest moment, nsa nu[ENTER]sunt sigur dac e o idee bun sa ridicm o[ENTER]cavalerie ca cea din timpuri strvechi. " -gameforge.subquest_16._30_say = "Am o nou sarcin pentru tine. Ai ordinul s[ENTER]aduni informaii despre cavaleria narmat. Era[ENTER]unitatea cea mai important a lui Isup, regele[ENTER]ntemeietor i aprtorul continentului. " -gameforge.subquest_16._310_say = "Du-te la comandant i raporteaz-i tot ce ai[ENTER]aflat despre cavaleria narmat. " -gameforge.subquest_16._320_makequestbutton = "Mergi la cpitan " -gameforge.subquest_16._330_npcChat = "Raport despre cavaleria blindat " -gameforge.subquest_16._340_sayTitle = "Cpitan " -gameforge.subquest_16._350_say = "Ai reuit s fli ceva? Spune-mi ...[ENTER]Hmm, foarte interesant. Nu este nimic mai mult[ENTER]dect armuri grele i antrenament dur? Atunci ar[ENTER]fi posibil! O asemenea armat ar putea reuni cele[ENTER]trei regate! " -gameforge.subquest_16._360_say = "Dar va fi costisitor i vom avea nevoie de o[ENTER]mulime de fierari buni. Vom recruta oameni[ENTER]pentru a deveni cei mai buni dintre cei mai buni.[ENTER]Nu, nu te uita asa la mine. Nu-i face griji,[ENTER]pentru moment ai fcut destule. " -gameforge.subquest_16._370_say = "Poftim recompensa i odihnete-te![ENTER]Ne vedem mai trziu! " -gameforge.subquest_16._380_sayReward = "Ai primit 150.000 puncte de experien.[ENTER]Ai primit 30.000 Yang.[ENTER]Ai primit cercei de aur. " -gameforge.subquest_16._40_say = "Cu informaiile strnse de tine vom putea mri[ENTER]puterea militar. Viziteaz-l prima data pe[ENTER]muzicianul Yu-Hwan. Sunt sigur c tie cte ceva[ENTER]despre cavaleria lui Isup. " -gameforge.subquest_16._50_say = "Asa cum i place. Pe mai trziu atunci. " -gameforge.subquest_16._60_say = "Voi conduce o asemenea cavalerie vreodat?[ENTER]Fi atent. " -gameforge.subquest_16._70_say = "Mulumesc, ai grij de tine. " -gameforge.subquest_16._80_sayTitle = "Cavaleria blindat. " -gameforge.subquest_16._90_sayReward = "Cpitanul are nevoie de informaii despre[ENTER]legendara cavalerie a lui Isup. Muzicianul[ENTER]Yu-Hwan probabil are informaii despre asta.[ENTER]Mergi i ntreab-l. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = "Vorbete cu Vnztoarea de la magazinul General. " -gameforge.subquest_17._10_targetVid = "Povestea Soului lui Ariyoung. " -gameforge.subquest_17._110_say = "Mergi la Vnztoarea de diverse i ntreab de[ENTER]soul lui Ariyoung. " -gameforge.subquest_17._120_npcChat = "Soul lui Ariyoung " -gameforge.subquest_17._130_say = "Este o poveste trist. Nu tie ce a pit soul[ENTER]ei? El este ntr-un loc de unde nu se ntoarce[ENTER]nimeni...[ENTER]Era pe drumul napoi spre sat cnd deodat a fost[ENTER]atacat de ctre Banda Vntul Negru. " -gameforge.subquest_17._140_say = "Va fi dezamgit cnd ii vei povesti.[ENTER]Se iubeau reciproc. Dar trebuie s afle.. Altfel[ENTER]incertitudinea o va ucide. " -gameforge.subquest_17._150_targetVid = "Veti proaste " -gameforge.subquest_17._160_sayTitle = "Ariyoung: " -gameforge.subquest_17._170_say = "Vnztoarea de la Magazinul General are veti[ENTER]proaste. Mergi la Ariyoung i povestete-i despre[ENTER]moartea soului ei. " -gameforge.subquest_17._180_npcChat = "Soul tu a murit... " -gameforge.subquest_17._190_say = "Ce... ce spui?! El... el a fot ucis de Banda[ENTER]Vntul negru? Oh... nu... e mort...[ENTER]Nu tiu ce m fac fr el! " -gameforge.subquest_17._200_say = "mi aduci te rog trupul soului meu? Astfel mi[ENTER]voi putea lua rmas bun de la el. Iar dac nu e[ENTER]posibil, adu-mi o amintire de la el. Sunt sigur[ENTER]c Goo-Pae din Banda Vntul Negru va avea cu[ENTER]siguran ceva. Te rog, adu-mi orice poi, dac[ENTER]i-a aparinut lui. " -gameforge.subquest_17._20_say = "A trecut mult timp de cnd n-am auzit nimic de[ENTER]soul meu. mi fac griji. Sper c nu i s-a[ENTER]ntmplat nimic. tiu: Nu-i folosete[ENTER]ngrijorarea cnd nu poi face nimic.Dar inima[ENTER]mea bate att de rapid nct nu m pot calma. " -gameforge.subquest_17._210_select = "Da, te ajut. " -gameforge.subquest_17._220_say = "ntoarce-te dac te rzgndeti. Te rog... " -gameforge.subquest_17._230_say = "Nu ai gsit nimic? Ei bine, mulumesc oricum...[ENTER]Oh, biata de mine! " -gameforge.subquest_17._240_say = "Nu pot s-i spun ct sunt de recunosctoare. M[ENTER]voi ruga pentru tine. " -gameforge.subquest_17._250_sendLetter = "Omoar nite Goo-Pae " -gameforge.subquest_17._260_say = "Banda Vntul Negru l-a jefuit i omort pe soul[ENTER]lui Ariyoung. Ucide-l pe Goo-Paes pn gseti o[ENTER]amintire de la soul ei. " -gameforge.subquest_17._270_npcChat = "Despre soul tu... " -gameforge.subquest_17._280_say = "Cum a mers? Ai gsit ceva legat de soul meu? A[ENTER]nsemnat totul pentru mine. Nimic? " -gameforge.subquest_17._290_select = "Nu nc. Voi mai cuta! " -gameforge.subquest_17._300_say = "Goo-Pae din Banda Vntul Negru nu e un adversar[ENTER]usor. Du-te i odihnete-te. Mulumesc pentru[ENTER]ajutor. " -gameforge.subquest_17._30_say = "Sper ca Vnztoarea de diverse s fi auzit ceva[ENTER]despre soul meu. Ea are muli clieni; Poate i-a[ENTER]povestit cineva ceva. " -gameforge.subquest_17._310_say = "Atunci va trebui s atept dup alt erou care m[ENTER]va ajuta.[ENTER]La revedere. " -gameforge.subquest_17._320_say = "Oh, eti att de amabil! Te rog, adu-mi o[ENTER]amintire de la soul meu. " -gameforge.subquest_17._330_sendLetter = "Verigheta lui Ariyoung " -gameforge.subquest_17._340_targetVid = "Mergi la Ariyoung " -gameforge.subquest_17._350_sayTitle = "Mergi la Ariyoung " -gameforge.subquest_17._360_say = "Ai gsit verigheta soului lui Ariyoung la unul[ENTER]din Goo-Paes ucii. Nu-i poi imagina o amintire[ENTER]mai bun.[ENTER]Du verigheta la Ariyoung. " -gameforge.subquest_17._370_npcChat = "Am gsit acest Inel. " -gameforge.subquest_17._380_say = "Acest inel... este... al meu. i mulumesc[ENTER]foarte mult! Acum soul meu se poate odihni n[ENTER]pace. Voi ngropa acest inel mpreun cu o[ENTER]scrisoare de-a mea. De acum nainte, voi tri[ENTER]singur. Dar cel puin am din nou verigheta lui.[ENTER]Ce sentiment minunat. Mulumesc, i mulumesc[ENTER]foarte mult! " -gameforge.subquest_17._390_sendLetter = "Misiune ncheiat! " -gameforge.subquest_17._400_say = "Se rspndesc tiri despre cum ai ajutat-o pe[ENTER]Ariyoung . Muli apreciaz ajutorul tu. " -gameforge.subquest_17._40_select = "Merg s vizitez Vnztoarea. " -gameforge.subquest_17._410_sayReward = "Ai primit 300.000 puncte de experien. " -gameforge.subquest_17._420_sayReward = "Ai primit 10000 Yang. " -gameforge.subquest_17._50_select = "Nu, nu am timp pentru asta. " -gameforge.subquest_17._60_say = "Eti sigur c te dai btut la aceast misiune? " -gameforge.subquest_17._70_say = "ntoarce-te dac te rzgndeti. Te rog... " -gameforge.subquest_17._80_say = "Nu ai timp deloc?[ENTER]Nu ai timp pentru o misiune aa uoar?[ENTER]Ok, atunci... " -gameforge.subquest_17._90_say = "i mulumesc pentru amabilitate. Aaah, unde-o fi[ENTER]soul meu... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = "Uit-te dup un brbat care citete poezii i[ENTER]este mbrcat n vechituri i vorbete cu el[ENTER]apoi. " -gameforge.subquest_18._10_targetVid = "Unde s-a Ascuns? " -gameforge.subquest_18._110_npcChat = "Unde este soul tu? " -gameforge.subquest_18._120_say = "Nu tiu unde s-ar putea ascunde.[ENTER]A devenit aa bun n asta nct e greu s-l[ENTER]gsesc. Chiar trebuie s-i leg un clopoel la gat[ENTER]aa cum mi-a fost recomandat? " -gameforge.subquest_18._130_npcChat = "Gasete-l pe Soon! " -gameforge.subquest_18._140_say = "Auzi un poem minunat. ncntat de cuvintele pe[ENTER]care le auzi dai peste un brbat mbrcat n[ENTER]vechituri.[ENTER][ENTER]El trebuie s fie soul lui Aranyo![ENTER][ENTER]Cnd voiai s te ntorci la Aranyo te-a apucat de[ENTER]umr. " -gameforge.subquest_18._150_say = "Tu nu eti de prin locurile astea. Te-a trimis[ENTER]soia mea?[ENTER]Oh nu! El tie cine sunt! Ce s-i spun acum? " -gameforge.subquest_18._153_select = "Ha, ha. Treceam pe aici din ntmplare. " -gameforge.subquest_18._157_select = "De fapt " -gameforge.subquest_18._160_say = "Aha. Ce m bucur s te cunosc, ha, ha.[ENTER]Ce vreme minunat, nu-i aa?[ENTER]Ai citit vreo carte bun n ultima vreme? Eu[ENTER]citesc momentan cartea despre Oja. i-o recomand[ENTER]din suflet. " -gameforge.subquest_18._170_say = "Am dreptate, nu? Am ajuns s nu mai pot citi n[ENTER]pace n propria cas. Nu vrea sa priceap i tot[ENTER]trimite oameni s m gseasc ... M-ai gsit acum[ENTER]aici dar n secunda urmtoare pot sa fiu n alt[ENTER]parte. Ce ai zice dac n-ai opti nimic c m-ai[ENTER]gsit aici? Dac faci asta i voi da sfaturi[ENTER]bune legate de vntoare. " -gameforge.subquest_18._180_sendLetter = "napoi la Aranyo " -gameforge.subquest_18._190_say = "ntoarce-te la Aranyo i spune-i c nu l-ai gsit[ENTER]pe Soon. " -gameforge.subquest_18._200_npcChat = "Secretul lui Soon. " -gameforge.subquest_18._20_sayTitle = "Aranyo: " -gameforge.subquest_18._210_say = "Nu l-ai gsit?[ENTER]Eu am montat chiar i capcane. Unde Dumnezeu s-o[ENTER]fi ascuns? Sunt att de ocupat. Ce mai destin[ENTER]mizerabil! " -gameforge.subquest_18._220_sendLetter = "napoi la Soon " -gameforge.subquest_18._230_say = "ntoarce-te la Soon i spune-i c ai avut succes. " -gameforge.subquest_18._240_npcChat = "Am ajuns. " -gameforge.subquest_18._250_say = "Totul a decurs bine? Mi-ai salvat viaa! ine[ENTER]asta aventurierule. Cum am promis, uite[ENTER]recompensa. " -gameforge.subquest_18._260_sayReward = "Ai primit 7000 puncte de experien. " -gameforge.subquest_18._270_sayReward = "Ai primit 10000 Yang. " -gameforge.subquest_18._280_say = "ntoarce-te la Aranyo i spune-i unde l-ai gsit[ENTER]pe Soon. " -gameforge.subquest_18._290_npcChat = "Jocul de-a vai-ascunselea e dificil. " -gameforge.subquest_18._300_say = "i mulumesc mult c nu m-ai dat n vileag. E[ENTER]tare greu s te ascunzi de propria nevast. Eu nu[ENTER]vreau dect s studiez niel. " -gameforge.subquest_18._30_say = "Soul meu este ntr-adevr cea mai mare[ENTER]nenorocire a mea; i zice nvat![ENTER]n timp ce noi ne zbatem pentru pinea cea de[ENTER]toate zilele, el nu face altceva dect s[ENTER]citeasc cri.[ENTER]L-ai vzut? Cum Dumnezeu m-am mritat eu cu un[ENTER]vierme roade-carte ca sta? " -gameforge.subquest_18._310_npcChat = "Locaia lui Soon " -gameforge.subquest_18._320_say = "L-ai gsit?[ENTER]Mulumesc! Dac afl c l-ai gsit s-ar putea s[ENTER]se ascund iar. Voi merge la el de ndat. De[ENTER]data asta voi pune mana pe el! ine asta ca[ENTER]recunotin din partea mea. " -gameforge.subquest_18._33_select = "Te ajut. " -gameforge.subquest_18._37_select = "Nu am timp pentru asta. " -gameforge.subquest_18._40_say = "Vrei s nchei aceast sarcin? " -gameforge.subquest_18._50_say = "Na bine ...[ENTER]Poate te uii mai trziu s vezi ce face. " -gameforge.subquest_18._60_say = "Poate l gseti totui... " -gameforge.subquest_18._70_say = "A fi foarte recunosctoare pentru asta. Dac[ENTER]descoperi un scriblu amrt, anun-m.[ENTER]Presupun c este singurul din sat. Poate c[ENTER]tocmai compune o poezie sau dou, i prefer s[ENTER]fie singur. Dac afl c l caut, s-ar putea s[ENTER]fug. Fii deci atent! " -gameforge.subquest_18._80_sendLetter = "Gsete-l pe Soon " -gameforge.subquest_18._90_sayTitle = "Caut oarecele de bibliotec " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = "F rost de Piele neprelucrat de lup " -gameforge.subquest_19._10_npcChat = "Caut un pmtuf pentru praf " -gameforge.subquest_19._110_sayTitle = "F rost de Piele neprelucrat de lup " -gameforge.subquest_19._120_sayReward = "F rost de Piele Neprelucrat de Lup astfel nct[ENTER]Femeia Btrn s poat cura casa i s nu mai[ENTER]tueasc. Poi procura pielea de la Lupii Gri. " -gameforge.subquest_19._130_targetVid = "napoi la femeia btrn " -gameforge.subquest_19._140_npcChat = "Du-i Pielea neprelucrat de lup " -gameforge.subquest_19._150_say = "Piele neprelucrat de lup, minunat ... Oh, nu.[ENTER]Aceasta nu este bun. ntoarce-te la Lupii Gri.[ENTER]Poi gsi alta mai buna!? " -gameforge.subquest_19._160_say = "Am nevoie de un pmtuf pentru praf ca lumea. mi[ENTER]pare ru, dar sta nu-mi folosete la nimic. " -gameforge.subquest_19._170_select = "Mai ncerc odat, " -gameforge.subquest_19._180_select = "Nu mai am chef. " -gameforge.subquest_19._190_say = "Chiar vrei s nchei aceast sarcin? " -gameforge.subquest_19._200_say = "ntoarce-te mai trziu. " -gameforge.subquest_19._20_say = "Oh, aceast tus va fi fatal pentru mine. Nu am[ENTER]cu ce cur casa aa c tot praful plutete n[ENTER]aer. Oh, de ce nu am un curitor de praf? Fiul[ENTER]meu l-a luat pentru a lucra la un fel de arm. " -gameforge.subquest_19._210_say = "tiu c este greu, dar mai ncearc totui odat. " -gameforge.subquest_19._220_say = "Mulumesc c te ocupi de asta. " -gameforge.subquest_19._230_say = "Tu eti aventurierul care a fost aici recent![ENTER]Ct de grav este tusea mea? Dup cum poi auzi[ENTER]situaia nu s-a mbuntit deloc. Casa este nc[ENTER]plina de praf.[ENTER][ENTER]Oh? Ai adus Piele neprelucrat de lup? i[ENTER]mulumesc! Ateapt aici, m ntorc imediat. " -gameforge.subquest_19._240_say = "Unu doi, unu doi. Un picior n faa celuilalt ...[ENTER]aa ... am revenit. n sfrit pot cura casa[ENTER]cum trebuie. Am gsit ceva ce a vrea sa-i dau.[ENTER]Nu tiu dac valoreaz ceva dar sper c odat i[ENTER]va fi de folos. Mulumesc din nou. " -gameforge.subquest_19._250_sendLetter = "Ceva prfuit " -gameforge.subquest_19._260_say = "Ai primit ca rsplat un obiect, care pare s fie[ENTER]un gunoi. l tergi de praf din curiozitate. " -gameforge.subquest_19._270_say = "Este o armur veche, de nalt calitate, opera[ENTER]unui fierar bun. Ce noroc! " -gameforge.subquest_19._280_say = "O armur veche care nc poate s fie folosit. " -gameforge.subquest_19._290_say = "Un set de armuri dar spre dezamgirea ta sunt[ENTER]nefolositoare. " -gameforge.subquest_19._300_sayReward = "Ai primit 15000 puncte de experien. " -gameforge.subquest_19._30_select = "i fac rost de unul. " -gameforge.subquest_19._40_say = "*Ch -ch* Totul e plin de praf aici. Am[ENTER]neaprat nevoie de un pmtuf pentru praf cum se[ENTER]cuvine.[ENTER]Vrei s m ajui? " -gameforge.subquest_19._50_say = "A trecut ceva timp dar cred c soul meu,[ENTER]odihneasc-se-n pace, a fcut-o din Piele[ENTER]neprelucrata de lup.[ENTER][ENTER]Poi face rost de piele pentru o femeie btrn?[ENTER]Poi procura de la Lupii gri. " -gameforge.subquest_19._60_say = "Chiar vrei s ntrerupi? " -gameforge.subquest_19._70_say = "Ups, pcat; i eu credeam c vrei s m ajui.[ENTER]Poate te mai gndeti i treci iari pe aici. " -gameforge.subquest_19._80_say = "La ce rsplat te poi atepta de la o femeie aa[ENTER]de btrn i srac? " -gameforge.subquest_19._90_say = "Nu este uor s procuri Piele neprelucrat de[ENTER]lup, dar totui voi ncerca. Pana la urma, vreau[ENTER]sa devin ntr-o zi un mare rzboinic. " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = "Vrei s renuni la cutare? " -gameforge.subquest_20._10_targetVid = "Ajut-l pe Ah-Yu! " -gameforge.subquest_20._110_say = "E n regul, du-te linitit; dar vino iari cnd[ENTER]mai ai timp. " -gameforge.subquest_20._120_say = "Tu eti fricos ca un iepure. Cu siguran c i[ENTER]va veni s-o iei la goan cnd vei ntlni[ENTER]slbaticii. Pa. " -gameforge.subquest_20._130_say = "Mulumesc pentru ajutor. Sunt cele trei Sulie. " -gameforge.subquest_20._140_sendLetter = "Suliele " -gameforge.subquest_20._150_targetVid = "Ah-Yu: " -gameforge.subquest_20._160_sayTitle = "Cele trei Sulie " -gameforge.subquest_20._170_say = "Ai gsit toate cele trei Sulie care aparin[ENTER]soului lui Ah-Yu. Acum ntoarce-te la Ah-Yu. " -gameforge.subquest_20._180_sayTitle = "Caut Suliele! " -gameforge.subquest_20._190_say = "Infanterist slbatic, Slbatic devotat , Arca[ENTER]slbatic i General slbatic: toi au sulie.[ENTER]Gsete te rog Sulia Soului printre suliele[ENTER]lor. " -gameforge.subquest_20._200_sayReward = "Trebuie s gseti cele trei Sulie i s le duci[ENTER]napoi la Ah-Yu.[ENTER](Numrul sulielor: %s) " -gameforge.subquest_20._20_npcChat = "Amintirile brbatului " -gameforge.subquest_20._210_npcChat = "Unde pot gsi sulitele? " -gameforge.subquest_20._220_say = "Se pare c Slbaticii au suliele soului meu.[ENTER]Sper c nc nu le-au vndut. Sunt sulie de[ENTER]calitate.[ENTER]Continui s le caui? " -gameforge.subquest_20._230_select = "Da, continui sa le caut. " -gameforge.subquest_20._240_say = "Tu eti un la! N-avem ce-i face. Trebuie s m[ENTER]duc eu nsumi n cutare.[ENTER][ENTER]Vrei ntr-adevr s renuni la cutare? " -gameforge.subquest_20._250_select = "Da, este adevrat " -gameforge.subquest_20._260_say = "Le-a cuta eu, dar bebeluul meu are nevoie de[ENTER]mine. Revino cnd le-ai gsit pe toate! " -gameforge.subquest_20._270_say = "Ai renunat s caui Suliele soului lui Ah-Yu. " -gameforge.subquest_20._280_say = "Mulumesc. Sunt sigur c le vei gsi ct de[ENTER]curnd! " -gameforge.subquest_20._290_npcChat = "Returneaza Sulitele sotului " -gameforge.subquest_20._300_sayTitle = "Ah-Yu: " -gameforge.subquest_20._30_say = "Oh, nu mai plnge. Dac plngi ntruna nu vom[ENTER]reui s ne calmm. Te rog nu mai plnge. " -gameforge.subquest_20._310_say = "E fantastic c-mi aduci deja una dintre sulie.[ENTER]Poi s continui cutarea celorlaltor dou,[ENTER]deoarece ele constituie un set. Mulumesc. " -gameforge.subquest_20._320_select = "Mai ncerc o dat. " -gameforge.subquest_20._330_select = "Renunt. " -gameforge.subquest_20._340_say = "Ai renunat s caui Suliele soului lui Ah-Yu. " -gameforge.subquest_20._350_say = "Mulumesc pentru c nu ai renunat! " -gameforge.subquest_20._360_say = "Oh, iat-le! M bucur aa de tare. i mulumesc[ENTER]mult. Nu sunt tia prea muli yang, dar ia-i[ENTER]linitit. " -gameforge.subquest_20._370_sayReward = "Ai primit 300000 puncte de experien.[ENTER]Ai primit 20000 Yang. " -gameforge.subquest_20._40_say = "Oh, pari trist. Ce s-a ntmplat? " -gameforge.subquest_20._50_say = "Soul meu obinuia s aib grija de mine s nu[ENTER]pesc ceva. Dar din pcate a murit n rzboi.[ENTER]Tot ce mi-a mai rmas de la el este copilul i[ENTER]Suliele. " -gameforge.subquest_20._60_say = "Cat timp am fost la munc cineva a furat[ENTER]Suliele. Vecinii au zis c au fost Slbaticii.[ENTER]Nu le pot caut singur din cauz c trebuie sa[ENTER]am grija de copil. " -gameforge.subquest_20._70_say = "Poi recupera Suliele te rog? Sunt sigur c[ENTER]Slbaticii le-au furat. " -gameforge.subquest_20._80_select = "Le voi cuta. " -gameforge.subquest_20._90_select = "Nu am timp. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = "Mulumesc prietene![ENTER]Sper s ai noroc. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = "Leacul pentru Balso " -gameforge.subquest_21._120_targetVid = "Mergi la Balso " -gameforge.subquest_21._130_sayReward = "Ai gsit leacul pentru Balso, care s-a infectat[ENTER]de la oamenii ciumei cu o boal necunoscut.[ENTER]Du-i-l lui Balso. " -gameforge.subquest_21._140_sayTitle = "Adu medicamentul " -gameforge.subquest_21._150_say = "n timpul escapadei sale, Balso s-a ales cu o[ENTER]boal nasol. Adu medicamentul de la Omul Ciumei[ENTER]de pe muntele Sohan. " -gameforge.subquest_21._160_npcChat = "Am adus medicamentul! " -gameforge.subquest_21._170_say = "Oh, mulumesc.[ENTER]E grea viaa de fugar, i dac te mai i[ENTER]mbolnveti ...[ENTER]Acum, mulumit leacului, pot s m nsntoesc.[ENTER]i mulumesc din inim. " -gameforge.subquest_21._180_sayTitle = "Recompens: " -gameforge.subquest_21._190_sayReward = "Ai primit 1900000 puncte de experien.[ENTER]Ai primit 30000 Yang. " -gameforge.subquest_21._20_npcChat = "Este asa iritant ... " -gameforge.subquest_21._30_sayTitle = "Trdtorul Balso: " -gameforge.subquest_21._40_say = "Pot s-i cer o favoare?[ENTER]Dup cum probabil tii, eu am renume de trdtor,[ENTER]i mi-e tare greu s triesc n condiiile astea.[ENTER]Am avut cndva parte i de vremuri bune, n care[ENTER]am trit bine i linitit. Dar acum totul este[ENTER]altfel.[ENTER]De atunci trebuie s triesc ca un fugar i sunt[ENTER]tot timpul pe drumuri. Astfel intru n contact cu[ENTER]felurite boli. " -gameforge.subquest_21._50_say = "Acum cteva zile am fost pe Muntele ohan i am[ENTER]reuit s ating Oamenii Ciumei. Mare noroc am[ENTER]avut c am putut pleca ns am luat o boal[ENTER]atunci cnd am intrat n contact cu pielea lor.[ENTER]M poi ajuta s procur nite medicamente?[ENTER]Presupun c le gseti asupra lor. Nu mi place[ENTER]c trebuie sa fac asta dar te rog, m poi ajuta? " -gameforge.subquest_21._60_select = "Da, te ajut. " -gameforge.subquest_21._70_say = "Vrei s abandonezi cutarea? " -gameforge.subquest_21._80_say = "Da, da ... asta mi se ntmpl des. Sunt[ENTER]nconjurat de oameni care nu m plac. Dac te[ENTER]rzgndeti, treci mai trziu pe aici. " -gameforge.subquest_21._90_say = "Du-te! i s nu te mai ntorci vreodat! " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = "Mulumesc! Am ncredere n tine c-mi aduci[ENTER]napoi Securea. " -gameforge.subquest_22._10_targetVid = "Securea de Aur a lui Deokbae " -gameforge.subquest_22._110_targetVid = "Viziteaz-l pe Deokbae. " -gameforge.subquest_22._120_sayTitle = "Am gsit Securea de Aur " -gameforge.subquest_22._130_say = "Ai primit napoi securea de aur de la Barbar.[ENTER]Du-i-o lui Deokbae. " -gameforge.subquest_22._140_sayTitle = "Caut securea de aur " -gameforge.subquest_22._150_say = "Adu-i napoi lui Deokbae securea de aur de la[ENTER]Generalii Slbatici. " -gameforge.subquest_22._160_npcChat = "Am gsit o Secure de Aur! " -gameforge.subquest_22._170_sayTitle = "Culegtorul de lemne Deokbae: " -gameforge.subquest_22._180_say = "Fr ajutorul tu nu a fi reuit s recuperez[ENTER]Securea. Ii mulumesc. Pe viitor voi avea mai[ENTER]mult grij de aceasta i o voi purta ntotdeauna[ENTER]cu mine. " -gameforge.subquest_22._190_sayReward = "Ai primit 400.000 puncte de experien. " -gameforge.subquest_22._200_sayReward = "Ai primit 30000 Yang. " -gameforge.subquest_22._20_npcChat = "Despre Securea de Aur ... " -gameforge.subquest_22._30_sayTitle = "Culegtorul de lemne Deokbae: " -gameforge.subquest_22._40_say = "Oh nu! Am pierdut Securea! Poate tii despre ce[ENTER]secure vorbesc! Este vorba despre Securea de Aur[ENTER]pe care am primit-o de la Fierar. Un Slbatic a[ENTER]furat-o. " -gameforge.subquest_22._50_say = "Dac Fierarul va afla despre asta se va supra i[ENTER]nu-mi va mai repara vreodat securea. M poi[ENTER]ajut-o s-o recuperez? " -gameforge.subquest_22._60_select = "Refuz " -gameforge.subquest_22._70_say = "Vrei s abandonezi cutarea? " -gameforge.subquest_22._80_say = "Oh, cnd ai timp, treci pe la mine. " -gameforge.subquest_22._90_say = "Prea greu? Atunci nu putem face nimic. Dar ai[ENTER]mare grij; peste tot miun slbatici. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = "Uit-te dup Yu-Hwan " -gameforge.subquest_23._10_targetVid = "Te rog caut-l pe fratele meu mai mare! " -gameforge.subquest_23._110_targetVid = "Mergi la Yu-Hwan " -gameforge.subquest_23._120_say = "Iar a disprut fratele mai mare al lui Mirine.[ENTER]N-a mai dat de mult timp nici un semn de via.[ENTER]Ultimul semn de la el a fost o scrisoare. Du-te[ENTER]la Yu-Hwan, pentru a-l cuta pe fratele mai mare[ENTER]al lui Mirine. " -gameforge.subquest_23._130_npcChat = "L-ai vzut pe fratele lui Mirine? " -gameforge.subquest_23._140_say = "Fratele lui Mirine? mi pare ru dar nu te pot[ENTER]ajuta cu asta. Nu am mai vorbit nici eu recent cu[ENTER]el. Abia mi amintesc cnd l-am vzut ultima[ENTER]dat. Sunt i eu ngrijorat.[ENTER]Este posibil s se fi ntmplat ceva cu el? Mergi[ENTER]i ntreab-l pe vntorul Yang-Shin. El este tot[ENTER]timpul pus n micare i probabil l-a vzut. " -gameforge.subquest_23._150_sendLetter = "Uita-te dup Yang-Shin " -gameforge.subquest_23._160_targetVid = "Mergi la vntorul Yang-Shin " -gameforge.subquest_23._170_say = "Vntorul Yang-Shin este tot timpul pus pe[ENTER]micare. Poate el l-a vzut pe fratele lui[ENTER]Mirine. " -gameforge.subquest_23._180_npcChat = "L-ai vzut pe fratele lui Mirine? " -gameforge.subquest_23._190_say = "Te referi la fratele mai mare a lui Mirine?[ENTER]Ultima dat cnd l-am vzut se ndrepta ctre[ENTER]Valea Seungryong pentru a culege plante[ENTER]medicinale. M-am mirat ce cauta acolo avnd n[ENTER]vedere c zona este foarte periculoas. " -gameforge.subquest_23._200_say = "Trebuia s-l fi oprit. Cred c ceva s-a ntmplat[ENTER]cu el acolo. Mai bine ai merge n Valea[ENTER]Seungryong sa-l caui. " -gameforge.subquest_23._20_npcChat = "De ce plangi? " -gameforge.subquest_23._210_select = "Incepe cutarea " -gameforge.subquest_23._220_say = "Renun la cutare? " -gameforge.subquest_23._230_say = "Mirine a fost foarte suprat.[ENTER]Voi reveni mai trziu. " -gameforge.subquest_23._240_say = "Dac de un frate mai n vrst nu se tie nimic[ENTER]asta nu nseamn c a pit ceva. Nu eti obligat[ENTER]s mergi n acea zona periculoas doar pentru ca[ENTER]o fata tnra te-a rugat s-o faci. " -gameforge.subquest_23._250_say = "Misiunea nu este att de nesemnificativ precum[ENTER]pare.[ENTER]Valea Seungryong este o zon periculoas.[ENTER]Dar i-am promis, aa c m in de promisiune. " -gameforge.subquest_23._260_sendLetter = "Fratele Disprut " -gameforge.subquest_23._270_targetVid = "Caut-l n Valea Seungryong pe fratele mai n[ENTER]vrst. " -gameforge.subquest_23._280_sayTitle = "Caut-l pe fratele lui Mirine " -gameforge.subquest_23._290_say = "Fratele lui Mirine caut plante medicinale n[ENTER]Valea Seungryong. Mergi acolo i vezi dac e ok.[ENTER]Teleporterul te poate ajuta dac vrei s ajungi[ENTER]mai repede. " -gameforge.subquest_23._300_npcChat = "Cadavrul! " -gameforge.subquest_23._30_say = "Un moment te rog ...[ENTER]Mi-ai adus o dat o scrisoare de la fratele meu,[ENTER]nu-i aa?[ENTER]i-am fost foarte recunosctoare pentru asta.[ENTER]Dar de atunci, nu mai tiu nimic de el. Fratele[ENTER]meu nu s-a ntors nc. El caut ierburi[ENTER]tmduitoare pentru mine. " -gameforge.subquest_23._310_say = "Un cadavru este ntins pe jos. Este o persoan[ENTER]tnr i se pare c strngea Ginseng. Se poate[ENTER]s fie fratele mai mare a lui Mirine. La gat are[ENTER]un lan cu un pendativ. Il voi da jos i duce lui[ENTER]Mirine. " -gameforge.subquest_23._320_sendLetter = "Mergi la Mirine " -gameforge.subquest_23._330_sayTitle = "Veti proaste " -gameforge.subquest_23._340_say = "Ai gsit un pendativ la gatul cadavrului din[ENTER]Valea Seungryong, pendativ care are inscripionat[ENTER]pe el numele lui Mirine. Mergi la Mirine i du-i[ENTER]lanul cu pendativ. " -gameforge.subquest_23._350_npcChat = "Cunosti acest colier? " -gameforge.subquest_23._360_say = "Oh, acest colier ... Fratele meu obinuia s-l[ENTER]poarte tot timpul. Am unul la fel. Amndoi purtam[ENTER]unul pentru a ne gsi reciproc. Dar ... fratele[ENTER]meu nu mai este aici acum ... ci doar colierul. " -gameforge.subquest_23._370_say = "Sracul meu frate ...[ENTER]i toate din cauza rzboiului. Fratele meu vindea[ENTER]plante medicinale, era singura modalitate de a[ENTER]face bani i de a ne cumpra mncare. Muncea mult[ENTER]pentru ca eu s am ce manca. i acum este mort.[ENTER]Doar din cauza mea ... " -gameforge.subquest_23._380_say = "i mulumesc c mi-ai adus aceste obiecte. Cel[ENTER]puin tiu acuma ce s-a ntmplat. Dac nu m-ai[ENTER]fi ajutat, n-a fi aflat niciodat ce s-a[ENTER]ntmplat cu fratele meu. " -gameforge.subquest_23._390_say = "Voi pstra cu grij medalionul fratelui meu mai[ENTER]mare, iar lniorul i-l voi da ie, n semn de[ENTER]mulumire. Cu siguran, i va fi de ajutor.[ENTER][ENTER]i mulumesc pentru ajutor. Cu siguran, c el[ENTER]este acum n ceruri, nu crezi? " -gameforge.subquest_23._400_sayReward = "Ai primit 600000 puncte de experien.[ENTER]Ai primit 35000 Yang. " -gameforge.subquest_23._40_say = "Dar mi fac mari griji din cauza lui, deoarece nu[ENTER]mai tiu nimic despre el. Scuz-m, dar ai putea[ENTER]s-l mai caui o dat pe fratele meu? Poate tie[ENTER]Yu-Hwan ceva de el. " -gameforge.subquest_23._50_select = "Refuz " -gameforge.subquest_23._60_say = "Vrei s renuni la cutare? " -gameforge.subquest_23._70_say = "Oh ...[ENTER]Am s atept aici. Poate mai trziu? Te rog? " -gameforge.subquest_23._80_say = "Nu am timp![ENTER]Mult noroc sa-i gseti fratele. " -gameforge.subquest_23._90_say = "E drgu s o ajui pe srmana fat; i-apoi nici[ENTER]nu-i mare lucru de fcut.[ENTER]Aadar, la treab! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_24._10_targetVid = "Plcint de orez a lui Yu-Rang " -gameforge.subquest_24._110_say = "Cnd ai timp te rog revino. Nu tiu cum vom[ENTER]supravieui fr a vinde Plcint de Orez. " -gameforge.subquest_24._120_say = "Totul se nvrte n jurul celor bogai care o[ENTER]batjocoresc pe Yang ca si cum n-ar exista o zi de[ENTER]mine. Nici mcar nu tim dac vom avea ce mnca[ENTER]mine. Pleac! " -gameforge.subquest_24._130_say = "Mulumesc. Eti foarte amabil. Voi atepta aici[ENTER]pn vei reveni. " -gameforge.subquest_24._140_sendLetter = "Plcint de Orez Furat " -gameforge.subquest_24._150_say = "Adu napoi plcinta lui Yu-Rang de la Pianjenii[ENTER]din desert. Dac te miti ncet pianjenii vor[ENTER]manca plcinta sau se vor usca de la soare.[ENTER]Grbete-te! " -gameforge.subquest_24._160_sayReward = "Ucide Pianjenii Puii din deertul Yongbi. " -gameforge.subquest_24._170_npcChat = "Despre Plcinta de orez furat " -gameforge.subquest_24._180_say = "Poftim, pianjenii au mncat deja plcinta? Oh,[ENTER]nu! Sau deja s-au uscat?! Te rog nu-mi spune c[ENTER]totul e pierdut! " -gameforge.subquest_24._190_select = "Nu, totul e ok! " -gameforge.subquest_24._200_select = "Renunt. " -gameforge.subquest_24._20_npcChat = "Plcinta ta de orez furat " -gameforge.subquest_24._210_say = "Nu poi pan la urm s-o faci? Plcinta este[ENTER]foarte important pentru mine. Te rog.[ENTER][ENTER]Vrei s renunti la misiune pentru a gsi n[ENTER]desert plcinta lui Yu-Rang? " -gameforge.subquest_24._220_select = "Mai ncerc odat, " -gameforge.subquest_24._230_select = "mi pare ru, este prea greu. " -gameforge.subquest_24._240_say = "Nu-mi vine s cred. Cine te va ajuta? " -gameforge.subquest_24._250_say = "Fii drgu![ENTER]Ajut-m " -gameforge.subquest_24._260_say = "Aadar, vei continua cutarea? Mulumesc! Te rog[ENTER]s ncerci s gseti plcinta ct mai repede[ENTER]posibil. " -gameforge.subquest_24._270_say = "Nu, e prea trziu. Chiar dac o gseti, ea va fi[ENTER]uscat i nu mai pot s-o vnd. " -gameforge.subquest_24._280_say = "Te uii pe pmnt i vezi buci din plcinta[ENTER]lsata de pianjeni n urma lor. Din pcate s-au[ENTER]uscat toi. " -gameforge.subquest_24._290_sayReward = "Ai pierdut prea mult timp pn ai gsit plcinta.[ENTER]Misiunea a dat gre. " -gameforge.subquest_24._300_sendLetter = "napoi la Yu-Rang " -gameforge.subquest_24._30_say = "Salut, ce mai face mama ta? " -gameforge.subquest_24._310_targetVid = "Mergi napoi la Yu-Rang. " -gameforge.subquest_24._320_say = "Ai salvat la timp plcinta lui Yu-Rang de la[ENTER]pianjeni. Du-i-o lui Yu-Rang. " -gameforge.subquest_24._330_npcChat = "Esti norocoas. Poftim plcinta. " -gameforge.subquest_24._340_say = "Oh, Dumnezeule, tu eti fantastic![ENTER]N-am cuvinte. Acum pot s-o duc mine la pia s[ENTER]o vnd. i mullumesc mult. " -gameforge.subquest_24._350_sayReward = "Ai primit 900000 puncte de experien. " -gameforge.subquest_24._360_sayReward = "Ai primit 25.000 Yang. " -gameforge.subquest_24._40_say = "Oh, i merge mai bine. Mulumesc de ntrebare. " -gameforge.subquest_24._50_say = "Ari de parc ai avea probleme. Ce s-a ntmplat? " -gameforge.subquest_24._60_say = "Aici vnd plcint n fiecare zi, dar ceva[ENTER]teribil s-a ntmplat azi. Pianjenii Uriai[ENTER]mi-au furat plcinta. A fost nspimnttor i nu[ENTER]m-am luptat cu ei. Acum nu mai am deloc Plcint[ENTER]de Orez pentru vnzare. Cum voi supravieui?[ENTER]Familia mea nu are alt venit... " -gameforge.subquest_24._70_select = "O voi gsi, pentru tine. " -gameforge.subquest_24._80_select = "Din pcate nu am timp " -gameforge.subquest_24._90_sayTitle = "ntrebare: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = "Ce ii place? " -gameforge.subquest_25._10_targetVid = "Huahn-So " -gameforge.subquest_25._110_say = "Ei, de cnd mi-am pierdut soul n rzboi, m[ENTER]simt foarte singur. Hm. Ce m-ar face s m simt[ENTER]mai bine? Soul meu obinuia s-mi aduc Flori. " -gameforge.subquest_25._120_say = "Au fost Flori care cresc destul de departe de[ENTER]satul nostru. Dei drumul era periculos, el mi[ENTER]aducea aceste flori. Nici nu mai pot vedea[ENTER]florile astea, de cnd soul meu a murit. Dar n[ENTER]zile ca aceasta, mi lipsete mult. Oh, ce-am[ENTER]spus? E cu totul nepotrivit. Te rog, uit ce-am[ENTER]spus. " -gameforge.subquest_25._130_qSetTitle = "ntoarce-te la Huahn-So " -gameforge.subquest_25._140_makequestbutton = "ntoarce-te la Huahn-So " -gameforge.subquest_25._150_targetVid = "Huahn-So " -gameforge.subquest_25._160_say = "Lui Ariyoung i lipsesc florile pe care soul ei[ENTER]le aducea mereu. Mergi la Huahn-So i spune-i[ENTER]asta. " -gameforge.subquest_25._170_npcChat = "Cadoul pentru Ariyoung... " -gameforge.subquest_25._180_say = "Aadar, ce dorete Ariyoung? Nu i-ai spus nimic[ENTER]despre mine, nu-i aa? Hm, vrea o floare din[ENTER]acelea cum obinuia s-i aduc soul ei? Locul[ENTER]acela e destul de departe de sat, i pentru mine[ENTER]ar fi foarte greu s ajung acolo. i ar putea fi[ENTER]pe acolo montrii precum tigrii. " -gameforge.subquest_25._190_say = "Exact! De ce nu m ajui? De ce nu culegi pur si[ENTER]simplu florile pentru mine? Asta ar fi un avantaj[ENTER]pentru amndoi. Cum? Asta nu face parte din[ENTER]nelegere? Haide, chiar nu vezi ct m[ENTER]strduiesc s o cuceresc? Ajut-m! Te voi[ENTER]rsplti cu o grmad de Yang! " -gameforge.subquest_25._200_select = "Refuz " -gameforge.subquest_25._20_npcChat = "Oh, draga mea Ariyoung " -gameforge.subquest_25._210_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_25._220_say = "La naiba. Cum s fac rost de acele Flori?[ENTER]Te rog revino dac te rzgndeti. " -gameforge.subquest_25._230_say = "N-ai fost indragostit(a) niciodat? Nu tii ce[ENTER]simt eu pentru Ariyoung? Oh Ariyoung... " -gameforge.subquest_25._240_say = "i mulumesc mult! Te rog, adu-mi aceste flori. " -gameforge.subquest_25._250_qSetTitle = "Ia florile " -gameforge.subquest_25._260_targetVid = "Flori " -gameforge.subquest_25._270_sayTitle = "Flori pentru Ariyoung " -gameforge.subquest_25._280_say = "Pentru a-l ajuta pe Huahn-So, spune-i lui[ENTER]Ariyoung cum se simte acesta, trebuie sa faci[ENTER]rost de flori speciale. Florile se gsesc n[ENTER]colul hrii n primul sat. " -gameforge.subquest_25._290_npcChat = "Nu am gsit nicio Floare. " -gameforge.subquest_25._300_say = "Oh, fir-ar s fie![ENTER]Voiam s-i mrturisesc sentimentele mele. E att[ENTER]de greu s-i ctigi iubirea. Draga mea Ariyoung[ENTER]... " -gameforge.subquest_25._30_say = "O cunosti pe Doamna Ariyoung? Ei bine, este...[ENTER]nu, a fost casatorita. Soul ei a murit acum[ENTER]civa ani i de atunci traieste singura. Are o[ENTER]personalitate impresionant i nc este o femeie[ENTER]foarte frumoasa. S-a mritat foarte tnr si eu[ENTER]am ajuns trziu... " -gameforge.subquest_25._310_select = "Voi mai incerca. " -gameforge.subquest_25._320_select = "Renun. " -gameforge.subquest_25._330_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_25._340_say = "Oh...[ENTER]n cazul n care te rzgndeti...[ENTER]Te voi atepta aici.[ENTER]Te rog, ajut-m! " -gameforge.subquest_25._350_say = "Oare aa se va sfri iubirea mea? Ariyoung... " -gameforge.subquest_25._360_say = "i mulumesc forte mult. nseamn c i tu eti[ENTER]ndrgostit, dac nelegi ce simt eu pentru[ENTER]Ariyoung. " -gameforge.subquest_25._370_npcChat = "Florile preferate ale lui Ariyoung " -gameforge.subquest_25._380_say = "Aceste flori arat ca acelea pe care le-a descris[ENTER]Ariyoung. Voi culege cteva. " -gameforge.subquest_25._390_qSetTitle = "ntoarce-te la Huahn-So " -gameforge.subquest_25._400_say = "Am gsit florile preferate ale lui Ariyoung i am[ENTER]cules cteva. Ar trebui s le duc lui Huahn-So[ENTER]pentru a-i mrturisi dragostea pentru Ariyoung. " -gameforge.subquest_25._40_say = "Dar soul ei a murit n rzboi. De aceea a rmas[ENTER]vduv de tnr. Vreau s tie ce simt pentru[ENTER]ea! tiu c este o rugminte egoist, dar m poi[ENTER]ajuta te rog? " -gameforge.subquest_25._410_npcChat = "Poftim florile favorite ale lui Ariyoung. " -gameforge.subquest_25._420_say = "Oh, acestea sunt florile? Acum ii pot zice lui[ENTER]Ariyoung ce simt pentru ea. Crezi ca e prea[ENTER]devreme pentru asta? Dar stai, nu conteaz.[ENTER]Trebuie s-i spun pan nu e prea trziu. Poftim[ENTER]recompensa, i mulumesc mult. " -gameforge.subquest_25._430_sayReward = "Ai primit 400.000 puncte de experien. " -gameforge.subquest_25._440_sayReward = "Ai primit 12.000 Yang. " -gameforge.subquest_25._50_say = "Crezi c-i plac brbaii chipei? Sau hainele[ENTER]frumoase? nti de toate, trebuie s aflu ce i[ENTER]place, i apoi, pot s vorbesc cu ea. Poi afla[ENTER]toate astea pentru mine, te rog? Dar n nici un[ENTER]caz s nu-i spui nimic despre mine! Te implor! Te[ENTER]voi recompensa pentru asta. " -gameforge.subquest_25._60_qSetTitle = "Mergi la Ariyoung " -gameforge.subquest_25._70_makequestbutton = "Mergi la Ariyoung " -gameforge.subquest_25._80_targetVid = "Mergi la Ariyoung " -gameforge.subquest_25._90_say = "Huahn-So o iubete pe vduva Ariyoung. Ca s-l[ENTER]ajui pe Huahn-So, s-i poat mrturisi dragostea[ENTER]lui, trebuie s aflii ce i place lui Ariyoung.[ENTER]ntreab-o aadar pe ce i place, da ai grij s[ENTER]nu te dai de gol! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = "Este pierdera ta; ratezi ansa vieii tale. " -gameforge.subquest_26._10_targetVid = "Mergi la Administratorul Depozitului. " -gameforge.subquest_26._110_say = "Foarte bine! tiam c vei fi interesat. Cnd faci[ENTER]rost revino i mparte-le cu mine. " -gameforge.subquest_26._120_sendLetter = "Mergi la Octavio " -gameforge.subquest_26._130_targetVid = "Ok-gu " -gameforge.subquest_26._140_sayTitle = "Mergi la Octavio " -gameforge.subquest_26._150_say = "Magazionerul i-a dat un indiciu bun: supa de[ENTER]picioare de broasc este un leac bun pentru[ENTER]amoreal si oase. ntreab-l pe Octavio dac[ENTER]poate face supa. " -gameforge.subquest_26._160_npcChat = "Sup de pulpe de broasc? " -gameforge.subquest_26._170_say = "Sup de pulpe de broasc ... Desigur, am fcut[ENTER]cndva. Dar asta a fost demult. Pe vremea aceea[ENTER]nc nu mi-era fric de montrii, astfel nct,[ENTER]puteam procura cu uurin pulpe de broasc. " -gameforge.subquest_26._180_say = "Ins acum ... sunt prea btrn i obosit. Cu acea[ENTER]sup pot recpta energie ns broatele nu sunt[ENTER]uor de omort. Daca mi-ai aduce pulpe de broasca[ENTER]voi face cea mai buna supa de pulpe de broasca[ENTER]pentru noi. " -gameforge.subquest_26._190_select = "Sigur, o fac. " -gameforge.subquest_26._200_select = "Nu pot " -gameforge.subquest_26._20_npcChat = "Cum te simti? " -gameforge.subquest_26._210_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_26._220_say = "Eti ocupat?[ENTER]Revino dac te rzgndeti " -gameforge.subquest_26._230_say = "Supa mea nu este foarte cunoscut.[ENTER]Dac ai cunoate-o, ai face-o.[ENTER]Bine, la revedere. " -gameforge.subquest_26._240_say = "Atunci grbete-te![ENTER]Voi pregti toate cele necesare pentru supa de[ENTER]pulpe de broasc. " -gameforge.subquest_26._250_sendLetter = "Pulpe de broasc gsite " -gameforge.subquest_26._260_targetVid = "Oktavio: " -gameforge.subquest_26._270_sendLetter = "F rost de pulpe de broasc " -gameforge.subquest_26._280_say = "Ai fcut rost de un picior uria de broasc.[ENTER]ntoarce-te la Octavio. " -gameforge.subquest_26._290_sayTitle = "Omoar General Brotac " -gameforge.subquest_26._300_say = "Octavio are nevoie de picioare de broate pentru[ENTER]supa sa. Le poi procura dac vnezi General[ENTER]Brotac in Templul Hwang. " -gameforge.subquest_26._30_sayTitle = "Administrator Depozit: " -gameforge.subquest_26._310_npcChat = "Nu pot face asta acum " -gameforge.subquest_26._320_say = "Ce se ntmpl cu tine?[ENTER]Cnd eram de vrsta ta, fceam rost de 10 pulpe[ENTER]de broasc ntr-o zi! " -gameforge.subquest_26._330_select = "Mai ncearc odat " -gameforge.subquest_26._340_say = "Eti deja obosit?[ENTER]De ce nu faci o pauz i ncerci nc o dat mai[ENTER]trziu? " -gameforge.subquest_26._350_say = "Puteam s fi folosit supa. Dar asta nu s-ar fi[ENTER]ntmplat. Ruine. Pa! " -gameforge.subquest_26._360_say = "Atunci nu sta pe aici! Apa deja fierbe si totul e[ENTER]pregatit. " -gameforge.subquest_26._370_targetVid = "Mergi la Octavio " -gameforge.subquest_26._380_say = "Aa, asta numesc eu sup bun. Ateapt puin ...[ENTER]deja miroase bine.[ENTER]Poftim poiunea.[ENTER]Hahaha, acum am destul energie pentru o[ENTER]sptmna ntreaga. " -gameforge.subquest_26._390_say = "Asigura-te ca nimeni nu va afla de aceasta supa.[ENTER]Mai ales Administratorul Depozitului... Rareori[ENTER]fac aceasta supa, altfel toata lumea ar veni sa[ENTER]ma deranjeze. " -gameforge.subquest_26._400_sayReward = "Ai primit 5000000 puncte de experient. " -gameforge.subquest_26._40_say = "Nu m-am simit bine in ultimul timp. Cnd eram[ENTER]tnr puteam lucra pn in noapte trziu. Acum[ENTER]efortul este mare i atunci cnd trebuie s m[ENTER]trezesc dimineaa. Am nevoie de o porie mare de[ENTER]sup pentru a-mi reveni. " -gameforge.subquest_26._410_sayReward = "Ai primit 50.000 Yang " -gameforge.subquest_26._50_say = "Nu tii ce este supa din picioare de broate?[ENTER]Dup ce guti din ea, imediat eti plin de[ENTER]energie. Octavio obinuia s fac supa asta dar[ENTER]in ultimul timp nu mai face. " -gameforge.subquest_26._60_select = "Merg la Octavio " -gameforge.subquest_26._70_select = "Sunt ocupat " -gameforge.subquest_26._80_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_26._90_say = "Bine, dac eti ocupat acum, revino mai trziu,[ENTER]cnd ai timp. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = "Ar trebui s-i fie ruine in postura de tat.[ENTER]Daca l gsesc atunci Dumnezeu s aib mila de[ENTER]el. Crede-m c nu exagerez. ntreab-i pe[ENTER]ceilali din sat, sunt de acord cu mine. " -gameforge.subquest_27._10_targetVid = "Soon: " -gameforge.subquest_27._110_targetVid = "Negustoreasa de diverse: " -gameforge.subquest_27._120_makequestbutton = "Du-te la negustoarea de diverse. " -gameforge.subquest_27._130_say = "Poate Vnztoarea de la Magazinul General tie ce[ENTER]are de gnd s fac Soon. Mergi la ea si[ENTER]ntreab-o daca a auzit ceva de Soon. " -gameforge.subquest_27._140_npcChat = "Ce e cu Soon? " -gameforge.subquest_27._150_say = "Ieri a venit aici si a ntrebat de Cartea secret[ENTER]din templu. Nu avea Yang la el aa c doar s-a[ENTER]uitat la ea. Se pare c acea carte este foarte[ENTER]important pentru el. De ce este aa interesat de[ENTER]carte? " -gameforge.subquest_27._160_sayTitle = "Negustoreasa de diverse: " -gameforge.subquest_27._170_say = "mi pare tare ru de Aranyo. Nu s-a mritat cu[ENTER]Soon pentru a munci n fiecare zi i n fiecare[ENTER]noapte. Nu s-a gndit la faptul c va trebui s[ENTER]hrneasc singur familia.[ENTER]Mai stai o dat de vorb cu el, hmm ... cine[ENTER]tie? poate i d i el seama cum stau[ENTER]lucrurile. " -gameforge.subquest_27._180_makequestbutton = "Mergi la Soon " -gameforge.subquest_27._190_qSetTitle = "Mergi la Soon " -gameforge.subquest_27._200_targetVid = "Iar Soon " -gameforge.subquest_27._20_npcChat = "Bucuria de a citi " -gameforge.subquest_27._210_say = "Du-te la Soon[ENTER]Du-te la Soon i ntreab-l de cartea templului. " -gameforge.subquest_27._220_npcChat = "Ce este cartea secret a templului? " -gameforge.subquest_27._230_say = "Tu tii c eu am citit toate crile din lume. De[ENTER]curnd ns, am auzit de o carte secret.[ENTER]Zvonurile spun, c aceast carte conine[ENTER]secretele templului ntunecat. n ea este descris[ENTER]cum poi deveni un sfnt. " -gameforge.subquest_27._240_say = "Vreau neaprat s citesc aceast carte. Ai putea[ENTER]s mi-o procuri? Dac faci asta, am s te[ENTER]rspltesc, chiar de-ar fi s-mi vnd casa pentru[ENTER]asta. " -gameforge.subquest_27._250_select = "O fac! " -gameforge.subquest_27._260_select = "Din pcate nu pot " -gameforge.subquest_27._270_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_27._280_say = "Hai, nu vrei s m ajui?[ENTER]Dac nu poi acum, revino mai trziu![ENTER]Te atept. " -gameforge.subquest_27._290_say = "Chiar nu m ajui?[ENTER]Te pomeneti c ai nevoie de concediu, nu?[ENTER]Documentul e foarte important pentru mine ...[ENTER]Ce s fac acum? Fir-ar s fie ... " -gameforge.subquest_27._300_say = "Mulumesc, te atept. " -gameforge.subquest_27._30_say = "i face mare plcere s citeti? Cuvinte care se[ENTER]regsesc in fraze i n final unificate ntr-o[ENTER]carte. Ce frumos! Si bucuria cea mai mare n[ENTER]scrierea unei cri este ca alii s-o citeasc.[ENTER]Nu se poate mai bine de att. " -gameforge.subquest_27._310_makequestbutton = "Ai gsit cartea templului. " -gameforge.subquest_27._320_qSetTitle = "Ai gsit cartea templului, mergi napoi la Soon. " -gameforge.subquest_27._330_targetVid = "Mergi napoi la Soon " -gameforge.subquest_27._340_makequestbutton = "nfrnge Fanatic ntunecat " -gameforge.subquest_27._350_sayTitle = "Ai ucis fanaticii ntunecai. " -gameforge.subquest_27._360_say = "Du-i cartea secret a templului lui[ENTER]Soon. " -gameforge.subquest_27._370_say = "Soon are un interes mare in Cartea secret din[ENTER]templu. Dac omori Fanatic ntunecat s-ar putea[ENTER]s gseti Cartea secret. " -gameforge.subquest_27._380_npcChat = "Cartea secret a templului " -gameforge.subquest_27._390_say = "Oh, asta e! Mulumesc![ENTER]Poftim recompensa.[ENTER]Acum las-m singur. Trebuie s citesc. " -gameforge.subquest_27._400_sayReward = "Ai primit 850000 puncte de experien. " -gameforge.subquest_27._40_say = "Viaa este ca si paginile unei cari![ENTER]Imagneaz-i ce ntunecat ar fi viaa mea fr[ENTER]cri ... Din pcate ... otia mea nu nelege.[ENTER]Crezi ca poi s-o convingi contrariul? " -gameforge.subquest_27._410_sayReward = "Ai primit 20000 Yang. " -gameforge.subquest_27._420_say = "Hey ...[ENTER]nc nu ai obinut-o?[ENTER]Cnd preiei o sarcin, s o i duci la bun[ENTER]sfrit. Acum ncheie-i misiunea! " -gameforge.subquest_27._430_say = "Fanaticii ntunecai nu sunt de subestimat.[ENTER]ncearc mai trziu. " -gameforge.subquest_27._440_say = "Atunci va trebui s rog pe altcineva s ajute. Cu[ENTER]bine. " -gameforge.subquest_27._450_say = "Mulumesc, te atept.[ENTER]De-abia atept s o in n minile mele i s o[ENTER]citesc. " -gameforge.subquest_27._50_makequestbutton = "Mergi la Aranyo " -gameforge.subquest_27._60_sayTitle = "Mergi la Aranyo " -gameforge.subquest_27._70_say = "Mergi la Aranyo i ntreab-o de brbatul ei. " -gameforge.subquest_27._80_npcChat = "De ce esti asa nervos? " -gameforge.subquest_27._90_say = "Nervoas? Mai puin si explodez de nervi! A mers[ENTER]otul meu la munc? NU! Aduce vreodat Yang[ENTER]acas? NU! In schimb citete toata ziua cri. Ai[ENTER]mai pomenit aa ceva? Poate o carte s ne aduc[ENTER]haine in cas? Poate s ne aprovizioneze cu[ENTER]mncare? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = "Minereu pentru Fierar " -gameforge.subquest_30._10_npcChat = "Ai nevoie de minereu? " -gameforge.subquest_30._110_targetVid = "Fierarul " -gameforge.subquest_30._120_sayTitle = "napoi la Fierar " -gameforge.subquest_30._130_say = "Ai strns minereul de fier necesar Fierarului[ENTER]pentru a face arma. Du-i-l. " -gameforge.subquest_30._140_sayTitle = "Strnge minereu de fier pentru noile arme " -gameforge.subquest_30._150_say = "Fierarul are nevoie de minereu de fier pentru a[ENTER]produce nite arme noi. Are nevoie de 100 buci[ENTER]minereu de aur, 100 buci minereu de argint si[ENTER]100 buci de minereu de abanos. Depozitele de[ENTER]minereu se gsesc in anumite locuri pe hart.[ENTER]ns poi face nego si cu ali juctori. " -gameforge.subquest_30._160_npcChat = "Am strans minereu pentru tine. " -gameforge.subquest_30._170_say = "Nu este de ajuns. Am nevoie de toate cele 100[ENTER]minereu de aur, 100 minereu de argint si 100[ENTER]minereu de abanos. " -gameforge.subquest_30._180_select = "Incearca din nou. " -gameforge.subquest_30._190_select = "Pred " -gameforge.subquest_30._200_say = "Chiar doreti s renuni? " -gameforge.subquest_30._20_say = "Hey tu! Nu mai eti nceptor! i de ce? Pentru[ENTER]c i-am dat pan acum sarcini dificile. Dar acum[ENTER]i cer favorul pentru o treab serioas. " -gameforge.subquest_30._210_say = "E greu s obii minereuri, nu-i aa?[ENTER]Dar norocul vine abia cnd munceti din greu. Ce[ENTER]zici de o pauz scurt nainte de a ncerca nc[ENTER]o dat? " -gameforge.subquest_30._220_say = "Pcat. Era o idee genial. " -gameforge.subquest_30._230_say = "Dac te chinui mai mult vei avea totul mpreun. " -gameforge.subquest_30._240_say = "Oh, deja ai strns totul! Hahaha, nu garantez c[ENTER]va funciona. Ateapt o secunda, nu dureaz[ENTER]mult. " -gameforge.subquest_30._250_say = "Hmmm ... am ajuns la bun sfrit.[ENTER]ndemnarea mea m surprinde tot mai des.[ENTER]Iat arma ta; e nou, aa c mnuiete-o cu grij! " -gameforge.subquest_30._260_sayReward = "Ai primit 200000 puncte de experien. " -gameforge.subquest_30._270_sayReward = "Ai primit 20000 Yang. " -gameforge.subquest_30._280_sayReward = "Primeti o sabie de argint+3. " -gameforge.subquest_30._290_sayReward = "Primeti un evantai acvatic+3 " -gameforge.subquest_30._30_say = "Vreau sa ncerc sa fac o arm noua dar e greu s[ENTER]faci rost de materialele necesare. Poi face rost[ENTER]de materiale pentru mine? Ii voi da prima arm[ENTER]pe care o voi termina. " -gameforge.subquest_30._40_say = "Am nevoie de 100 minereu de aur, 100 minereu de[ENTER]argint si 100 minereu de abanos. Poi obine[ENTER]toate astea deodat in mine. Dac este prea greu[ENTER]atunci poi face nego cu ali juctori Cum[ENTER]doreti. Mult noroc. " -gameforge.subquest_30._50_select = "Refuz " -gameforge.subquest_30._60_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_30._70_say = "Nu e grab. Revino dac te rzgndeti. " -gameforge.subquest_30._80_say = "Pcat. Era o idee genial. " -gameforge.subquest_30._90_say = "Oh, vei face asta?[ENTER]Eti un prieten recunosctor! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = "Minereu pentru Fierar " -gameforge.subquest_31._10_targetVid = "Mergi la fierar " -gameforge.subquest_31._110_sayTitle = "napoi la Fierar " -gameforge.subquest_31._120_sayReward = "Ai strns tot minereul necesar Fierarului pentru[ENTER]a face noile armuri. Mergi acum la Fierar. " -gameforge.subquest_31._130_sayTitle = "Strnge minereu pentru noile armuri " -gameforge.subquest_31._140_sayReward = "Fierarul are nevoie de minereu pentru a face o[ENTER]nou armur. F rost pentru el de 100 minereu de[ENTER]cupru, 100 minereu de abanos si 100 buci de[ENTER]perle. Minereul se gsete oriunde pe hart in[ENTER]mine. Poi s faci insa si nego si cu ali[ENTER]juctori. " -gameforge.subquest_31._150_npcChat = "Am strans minereu pentru tine. " -gameforge.subquest_31._160_say = "Hm, o mulime de materiale lipsesc. Am zis c am[ENTER]nevoie de 100 minereu de cupru, 100 minereu de[ENTER]abanos si 100 buci de perle. " -gameforge.subquest_31._170_select = "Incearca din nou. " -gameforge.subquest_31._180_select = "Pred " -gameforge.subquest_31._190_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_31._200_say = "Este prea greu?[ENTER]Este bineneles nevoie nu numai de noroc ci i[ENTER]de munc asidu. Ce-ar fi s mai ncerci o dat[ENTER]mai trziu? " -gameforge.subquest_31._20_npcChat = "Inca mai ai nevoie de minereu? " -gameforge.subquest_31._210_say = "Uite aa se stric planurile pentru noua armur. " -gameforge.subquest_31._220_say = "Fi puternic, tiu ca poi! " -gameforge.subquest_31._230_say = "Minunat. Eti chiar bun n a procura materiale.[ENTER]Acum, fi atent. Aici i aici ... i o voi rci[ENTER]imediat ... Privete, asta e pentru tine ca[ENTER]recompens. Pe curnd! " -gameforge.subquest_31._240_sayReward = "Ai primit 200000 puncte de experien. " -gameforge.subquest_31._250_sayReward = "Ai primit 20000 Yang. " -gameforge.subquest_31._260_sayReward = "Ai primit Plato de leu+3. " -gameforge.subquest_31._270_sayReward = "Ai primit Costum furnic roie+3. " -gameforge.subquest_31._280_sayReward = "Ai primit Plato de stafie+3. " -gameforge.subquest_31._290_sayReward = "Ai primit Vemntul dragostei+3. " -gameforge.subquest_31._30_say = "Salut, ai puin timp la dispoziie? i sunt[ENTER]recunosctor c m-ai ajutat la crearea noii arme.[ENTER]Acum am din nou nevoie de ajutorul tu. De data[ENTER]asta vreau s fac o armur nou. " -gameforge.subquest_31._40_say = "Bineneles c am nevoie de materiale pentru a[ENTER]face armura. Le poi procura? In schimb vei primi[ENTER]prima armur fcut. De data asta am nevoie de[ENTER]100 minereu de cupru, 100 minereu de abanos si[ENTER]100 buci de perle. " -gameforge.subquest_31._50_select = "Accept " -gameforge.subquest_31._60_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_31._70_say = "De ce ezii? Revino cnd eti pregtit s[ENTER]munceti n min. " -gameforge.subquest_31._80_say = "Nu este greu de procurat minereul. " -gameforge.subquest_31._90_say = "M vei ajuta din nou? Eti un prieten de ndejde.[ENTER]Si nu te speria: prima armur va fi a ta! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = "Cererea Negustorului Ambulant " -gameforge.subquest_32._10_targetVid = "Alegerea negustorului " -gameforge.subquest_32._110_targetVid = "Du-te la Ah-Yu. " -gameforge.subquest_32._120_targetVid = "Du-te la negustoarea de diverse. " -gameforge.subquest_32._130_sayReward = "Meteriale pentru Negustor " -gameforge.subquest_32._140_sayReward = "Negustorul ambulant are nevoie de nite materiale[ENTER]pentru colier. Du-i 100 molari de la Vrjitorii[ENTER]Orci de Elit, o bucat de bijuterie de la[ENTER]Vnztoarea Magazin General si a de cusut de la[ENTER]Ariyoung. " -gameforge.subquest_32._150_npcChat = "Am nevoie de A de cusut. " -gameforge.subquest_32._160_say = "Producerea aei de cusut nu este grea. Dar atunci[ENTER]nu voi mai avea timp s fac altceva. Am cusut[ENTER]hainele lui Ah-Yu si a vrea s i le duci. " -gameforge.subquest_32._170_say = "Ce zici: ii duci tu hainele lui Ah-Yu in timp ce[ENTER]eu produc aa de cusut? " -gameforge.subquest_32._180_say = "Vrei s renuni definitiv? " -gameforge.subquest_32._190_say = "Este adevrat, nu este departe. De ce ezii?[ENTER]Revino cnd eti pregtit. " -gameforge.subquest_32._200_say = "Oh, am crezut c ai timp. Atunci va trebui s[ENTER]merg eu. " -gameforge.subquest_32._20_npcChat = "Despre colier ... " -gameforge.subquest_32._210_say = "Super, mulumesc! Transmite-i salutrile mele lui[ENTER]Ah-Yu i ai grija de haine. Te atept aici. " -gameforge.subquest_32._220_sayTitle = "Ariyoung: " -gameforge.subquest_32._230_say = "Pana te vei ntoarce voi termina de fcut aa.[ENTER]Sper c nu ai uitat s iei hainele lui Ah-Yu? " -gameforge.subquest_32._240_say = "Ah-Yu e mulumit de veminte?[ENTER]E o adevrat plcere s munceti din greu, cnd[ENTER]vezi c lumea e mulumit.[ENTER]Iat aa ta de cusut. E o a rezistent i poate[ENTER]fi utilizat pentru multe lucruri. " -gameforge.subquest_32._250_say = "Ti-am dat deja aa? Ai pierdut-o? " -gameforge.subquest_32._260_npcChat = "Ariyoung iti trimite aceste haine. " -gameforge.subquest_32._270_sayTitle = "Ah-Yu: " -gameforge.subquest_32._280_say = "Oh, frumos. A fost chiar repede. Mulumesc c ai[ENTER]adus hainele. Transmite-i lui Ariyoung salutrile[ENTER]mele. " -gameforge.subquest_32._290_npcChat = "Am nevoie de o bucata de bijuterie. " -gameforge.subquest_32._300_say = "Eti in cutare de bijuterii?[ENTER]i pot da bijuterii dac m ajui. n momentul[ENTER]de fa lucrez la un tratament mpotriva[ENTER]durerilor i am nevoie de un ingredient: Ficat de[ENTER]Tigru. Sunt greu de obinut. Am nevoie de 100[ENTER]Ficat de Tigru. " -gameforge.subquest_32._30_say = "Este greu pentru noi, Negustorii Ambulani, pe[ENTER]timp de rzboi.[ENTER]Bunurile sunt cerute pretutindeni dar cererile de[ENTER]bunuri noi sunt aa de rapide nct nu tiu dac[ENTER]am ceea ce trebuie s ofer. Ca s nu mai zic de[ENTER]animalele slbatice care ateapt s atace[ENTER]trectorii ca nite montri feroce.[ENTER]Nu vrei s ctigi nite Yang? A putea s-o fac[ENTER]cu puin ajutor. " -gameforge.subquest_32._310_say = "Deasemenea am nevoie si de nite Plante[ENTER]Medicinale care tot de la Tigrii le procuri. Le[ENTER]place s se tvleasc peste ele pentru ca au un[ENTER]miros plcut. i voi da o bucat de bijuterie[ENTER]dac-mi aduci Plantele Medicinale i Ficat de[ENTER]Tigru. " -gameforge.subquest_32._320_say = "Vneaz pentru asta tigrii sau tigrii albi. " -gameforge.subquest_32._330_say = "Ce zici? Batem palma? " -gameforge.subquest_32._340_say = "Este prea grea pentru tine aceast misiune? Nu-mi[ENTER]pot imagina asta! Revino cnd te rzgndeti. " -gameforge.subquest_32._350_say = "Ai ajuns pn aici pentru Negustor si renuni[ENTER]acum? Cum vrei ...[ENTER]S ai o zi plcut. " -gameforge.subquest_32._360_say = "Foarte bine, asta ne va ajuta pe amndoi.[ENTER]Mulumesc si mult noroc. " -gameforge.subquest_32._370_npcChat = "Primesc acum bucata de bijuterie? " -gameforge.subquest_32._380_say = "S analizm ... 100 Ficat de Tigru i Plantele[ENTER]Medicinale, totul e ok. Mulumesc.[ENTER]Poftim recompensa, chiar merii bucata de[ENTER]bijuterie. " -gameforge.subquest_32._390_qSetTitle = "napoi la negustorul ambulant. " -gameforge.subquest_32._400_targetVid = "napoi la negustorul ambulant. " -gameforge.subquest_32._40_say = "n momentul de fa cererile pentru colierul din[ENTER]Molari de Orc sunt multe. Molarii de Orc sunt[ENTER]mari i rezisteni numai buni pentru[ENTER]confecionarea de bijuterii. La fel i soldaii[ENTER]cred ca molarii Vrjitorilor Orci de Elit sunt[ENTER]talismane norocoase. Poi procura aceti molari[ENTER]pentru mine? 100 molari ar fi de ajuns pentru[ENTER]nceput. " -gameforge.subquest_32._410_sayReward = "napoi la negustorul ambulant. " -gameforge.subquest_32._420_sayReward = "Ai strns toate materialele necesare pentru[ENTER]colier. Du-le la Negustorul ambulant. " -gameforge.subquest_32._430_npcChat = "Am toate materialele. " -gameforge.subquest_32._440_sayTitle = "Negustorul ambulant: " -gameforge.subquest_32._450_say = "Ai strns toate materialele? S vedem ...[ENTER]Da, totul este aici. Datorit ie mi pot mari[ENTER]producia. Poftim recompensa.[ENTER]Venii aici oameni buni! Am de toate pentru toi! " -gameforge.subquest_32._460_sayReward = "Ai primit 1100000 puncte de experien. " -gameforge.subquest_32._470_sayReward = "Vei primi Brar de aur, Colier de aur si Cercei[ENTER]de aur. " -gameforge.subquest_32._480_say = "mi pare ru insa ceva lipsete. Nu am nevoie de[ENTER]livrri incomplete. ncerci din nou? " -gameforge.subquest_32._490_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_32._500_say = "Mulumesc c nu ai renunat att de uor. Norocul[ENTER]este de partea celor care ncearc! Te voi[ENTER]atepta aici. " -gameforge.subquest_32._50_say = "Am nevoie si de o bucat de Bijuterie si A de[ENTER]cusut. Una o vei lua de la Vnztoare Magazin[ENTER]General iar cealalt de la Ariyoung. Nu este uor[ENTER]s procuri att de multe obiecte, ns vinderea[ENTER]colierelor este o bun afacere. Ce prere ai?[ENTER]Suna interesant? " -gameforge.subquest_32._510_say = "Sarcina este prea dificil? Cel puin ai[ENTER]ncercat. Intr-o zi te voi anuna daca am o[ENTER]sarcin mai uoar pentru tine. " -gameforge.subquest_32._520_say = "Da, mai ncerci o dat?[ENTER]Mulumesc.[ENTER]Te voi atepta. " -gameforge.subquest_32._60_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_32._70_say = "Eti ocupat? neleg. Dar revino te rog cnd ai[ENTER]timp. " -gameforge.subquest_32._80_say = "Ohh, cum voi duce la sfrit toate sarcinile? Pe[ENTER]curnd! " -gameforge.subquest_32._90_say = "Minunat. Te voi atepta aici. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = "Ai gsit Harta Comorii. " -gameforge.subquest_33._10_targetVid = "Du-te la oarecele de bibliotec. " -gameforge.subquest_33._110_say = "Ai vnat zeii animalelor n afara satului i ai[ENTER]gsit toate cele 4 buci din Harta Comorii.[ENTER]Du-le la Soon. " -gameforge.subquest_33._120_sayTitle = "Vntoarea zeitilor animale " -gameforge.subquest_33._130_say = "Strnge toate cele 4 buci din Harta Comorii,[ENTER]vnnd animale ca: Lykos, Scrofa, Bera si Tigris. " -gameforge.subquest_33._140_sayReward = "(Pri ale hrii gsite: %s) " -gameforge.subquest_33._150_sendLetter = "Harta comorii " -gameforge.subquest_33._160_sayTitle = "Ai strns toate prile " -gameforge.subquest_33._170_say = "ntoarce-te la Soon i spune-i c ai gsit toate[ENTER]prile din Harta Comorii. " -gameforge.subquest_33._175_npcChat = "Am toate parile din harta. " -gameforge.subquest_33._180_say = "Minunat! Toate cele 4 bucti mpreun... nu am[ENTER]visat niciodat la asta! Acum trebuie s unesc[ENTER]toate bucile pentru a obine ntreaga hart...[ENTER]corect... " -gameforge.subquest_33._190_say = "Ciudat. Harta spune c locaia comorii este lng[ENTER]Btrn. Nu mi vine sa cred aaceva. Trebuia s[ENTER]fi fost gsit deja daca era aa. Mergi s te[ENTER]uii totui sau mai bine distrug harta? " -gameforge.subquest_33._200_select = "Voi arunca o privire. " -gameforge.subquest_33._20_npcChat = "Despre Harta Comorii ... " -gameforge.subquest_33._210_select = "Arde-o. " -gameforge.subquest_33._220_say = "Eti sigur c nu mai ai nevoie de hart? " -gameforge.subquest_33._230_say = "Ce poveste jalnica![ENTER]mi cer scuze c te-am trimis s caui acele[ENTER]buci de hart. Le voi arde ca pe viitor s nu[ENTER]se mai pcleasc nimeni. Totui, mulumesc[ENTER]pentru efortul depus. " -gameforge.subquest_33._240_say = "De ce ezii? Ai strns deja bucile de hart.[ENTER]Atunci poi merge sa vezi. Poftim, ia harta! " -gameforge.subquest_33._250_say = "Cum doreti. M-a mira dac ai gsi totui ceva,[ENTER]mult noroc. Ia harta. " -gameforge.subquest_33._260_say = "Harta a fost mprit in 4 buci. Pentru a avea[ENTER]harta toata avem nevoie de toate cele 4 buci. " -gameforge.subquest_33._270_select = "ncearc din nou " -gameforge.subquest_33._280_say = "Renuni? Ei bine, aa s fie. Adio. " -gameforge.subquest_33._290_say = "tiam c vei merge. Am ncredere n tine! " -gameforge.subquest_33._300_targetVid = "Piatra de lng Btrn " -gameforge.subquest_33._30_say = "Hei, am descoperit nite informaii ciudate n[ENTER]scrierile vechi. Textul spune c ar exista o[ENTER]Hart a Comorii n satul acesta. Cunoti[ENTER]zeitile pzitoare ale animalelor din afara[ENTER]oraului: Zeitatea Cinelui, Zeitatea Ursului,[ENTER]Zeitatea Tigrului i Zeitatea Porcului? " -gameforge.subquest_33._310_sayTitle = "Caut comoara " -gameforge.subquest_33._320_say = "Hmm, sub piatra Btrnului...[ENTER]N-am idee. Poate trebuie s-l ntreb pe Btrn.[ENTER]De ce trebuie s fie aa de departe Btrnul?[ENTER]Offf. " -gameforge.subquest_33._330_sayTitle = "Btrnul: " -gameforge.subquest_33._340_say = "Ce caui? O comoara? Haha, o vei cut mult timp[ENTER]de acum nainte. arat-mi harta ... hmmm. Cred c[ENTER]este acolo i acolo ... mult noroc ... hihi ... " -gameforge.subquest_33._350_say = "Acesta trebuie s fie locul! Offf, pmntul e[ENTER]att de tare. Hmm ...[ENTER][ENTER]Se pare c vd o cutie. " -gameforge.subquest_33._360_sendLetter = "Comoar exist cu adevrat! " -gameforge.subquest_33._370_sayTitle = "napoi la Soon " -gameforge.subquest_33._380_say = "Ai spat n locul potrivit i ai gsit Comoara![ENTER]Mergi la Soon i anun-l despre descoperire. " -gameforge.subquest_33._390_npcChat = "Am gasit comoara. " -gameforge.subquest_33._400_say = "Ce surpriz plcut.! S vedem ... minunat. Exact[ENTER]aa a fost descris comoara n vechile scrieri.[ENTER]Acum mai trebuie s aflu doar cum deschid[ENTER]comoara. Dar asta nu e problema ta. Mulumesc![ENTER]Poftim, ia o recompens de la mine. " -gameforge.subquest_33._40_say = "Un vechi basm spune c aceti 4 zei montri au[ENTER]mprit harta n 4 i au protejat aceste[ENTER]teritorii. Nu sunt sigur c e adevrat. Poi[ENTER]verifica asta pentru mine? Te rog, aceast[ENTER]incertitudine m omoar... Te implo, te rog[ENTER]ajut-m! " -gameforge.subquest_33._410_sayReward = "Primeti 1.400.000 puncte de experien. " -gameforge.subquest_33._420_sayReward = "Ai primit 25.000 Yang. " -gameforge.subquest_33._430_sayReward = "Ai primit un Coif Masca Stafiei+1 " -gameforge.subquest_33._440_sayReward = "Ai primit zb Coif Cetate+1. " -gameforge.subquest_33._450_sayReward = "Ai primit Glug de Oel +1 " -gameforge.subquest_33._460_sayReward = "Ai primit o Plrie Lumina Soarelui+1. " -gameforge.subquest_33._470_say = "Deci, unde e? Chiar i bai joc de mine? Nici[ENTER]mcar nu l-ai gsit, aa-i? " -gameforge.subquest_33._50_say = "Nu eti interesat de vechea Hart a Comorii? Eti[ENTER]ciudat... Voi arunca un ochi peste scrierile[ENTER]vechi, poate gsesc ceva indicii. Revino dac te[ENTER]rzgndeti. " -gameforge.subquest_33._60_say = "Nu-i plac astfel de aventuri?[ENTER]Cum s fac rost de prile hrii?[ENTER][ENTER]Ok, cum o fi ... rmi cu bine! " -gameforge.subquest_33._70_say = "Eti un adevrat prieten. Cred c le-ai gsit. " -gameforge.subquest_33._80_sendLetter = "Harta Comorii oarecelui de bibliotec " -gameforge.subquest_33._90_targetVid = "Du-te la oarecele de bibliotec " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = "Cpitanul nc are probleme cu Banda Vntul[ENTER]Negru. Ucide generalii din banda Vntul Negru, pe[ENTER]Jak-To, To-Su i Gu-Ryung. Poate apoi se vor[ENTER]liniti. " -gameforge.subquest_34._10_npcChat = "Ce a facut banda Vantul Negru? " -gameforge.subquest_34._110_say = "Generalii rpui! " -gameforge.subquest_34._120_select = "Da, o nou ncercare. " -gameforge.subquest_34._130_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_34._140_say = "Nu e uor s ctigi, i pe urm i mai ai i pe[ENTER]generali ...[ENTER]Mai ncerc o dat. " -gameforge.subquest_34._150_say = "Dup cum am bnuit, acesta este un Clan foarte[ENTER]puternic.[ENTER]La revedere. " -gameforge.subquest_34._160_say = "Ce curajos eti![ENTER]Cred c tu vei putea nfrnge Clanul vntului[ENTER]negru. " -gameforge.subquest_34._170_targetVid = "Raporteaz Cpitanului " -gameforge.subquest_34._180_say = "Du-te napoi la cpitan, i raporteaz-i c i-ai[ENTER]ucis pe generali. " -gameforge.subquest_34._185_npcChat = "Am ucis Generalii. " -gameforge.subquest_34._190_say = "Hmmm ... i-ai nvins pe generali.[ENTER]Fr generali, ceilali sunt o nimica toat.[ENTER]Prelum noi restul. Clanul vntului negru ne[ENTER]sttea n coast, dar mulumit ajutorului tu,[ENTER]putem nltura acum necazul.[ENTER]Poftim rsplata ta. Sper c ne vom revedea. " -gameforge.subquest_34._200_sayReward = "Ai primit 1000000 puncte de experien. " -gameforge.subquest_34._20_sayTitle = "Cpitan " -gameforge.subquest_34._210_sayReward = "Ai primit un Inel pentru Limb (limb n sensul[ENTER]de limb matern) " -gameforge.subquest_34._30_say = "Dei tu ai nfrnt 'Clanul vntului negru', ei[ENTER]tot nu ne las n pace.[ENTER]n loc s stea linitii, ei se comport n[ENTER]continuare ca o hoard de slbatici.[ENTER]Dac vrem s-i nfrngem, trebuie s-i ucidem pe[ENTER]generalii vntului negru. " -gameforge.subquest_34._40_say = "Dup ce vor fi nfrni generalii, vor cdea i[ENTER]ceilali. Va fi o lupt grea, dar avem nevoie de[ENTER]o victorie mpotriva generalilor vntului negru:[ENTER]Jak-To, To-Su i Gu-Ryung.[ENTER]Dac i nfrngem, nu va trebui s ne mai facem[ENTER]griji din cauza 'clanului vntului negru'.[ENTER]i urez mult noroc i m rog pentru victoria ta. " -gameforge.subquest_34._50_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_34._60_say = "Hmmm ... caut-m din nou cnd vei fi pregtit.[ENTER]Sunt puini oameni aa de capabili ca tine. " -gameforge.subquest_34._70_say = "Nu poi ...[ENTER]Altfel cum s nfrngem 'clanul vntului negru'[ENTER]...? " -gameforge.subquest_34._80_say = "tiam sigur c m pot baza pe tine! Odat ucii[ENTER]generalii bandei, ceilali membri nu vor mai face[ENTER]probleme. " -gameforge.subquest_34._90_sendLetter = "Ucide generalii vntului negru " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = "Mergi la Grjdar. " -gameforge.subquest_36._10_targetVid = "Yonah: " -gameforge.subquest_36._110_say = "Ai strns 10 fire de fn. Du-le Grajdarului[ENTER]pentru a putea hrni caii. " -gameforge.subquest_36._120_sayTitle = "Fn pentru grajd " -gameforge.subquest_36._130_say = "Grajdurile duc lips de fn. Strnge 10 cpie de[ENTER]fn si du-i-le Grjdarului nainte ca, caii sa[ENTER]moar de foame. Poi procura fn n timp ce[ENTER]vnezi. " -gameforge.subquest_36._140_npcChat = "Ai nevoie de fn? " -gameforge.subquest_36._150_say = "Ai venit aici pentru ca Yonah te-a trimis? Am[ENTER]auzit multe despre tine. Oh, se pare c toi caii[ENTER]sunt nfometai. Trebuie s-i salvm. Ajuta-m si[ENTER]adu-mi fn pentru ei. " -gameforge.subquest_36._160_say = "Promisiunea este promisiune. De asemenea as vrea[ENTER]sa clrasesc mai trziu un cal. Trebuie neaprat[ENTER]sa gsesc fn. " -gameforge.subquest_36._170_say = "mi pare ru. Caut dar se pare c este cam greu[ENTER]de gsit fn. " -gameforge.subquest_36._180_say = "Ateptam i speram ca tu s reueti.[ENTER]Da, este impertinent din partea mea s-i pun pe[ENTER]umeri datoria mea.[ENTER]Totui, ai mai putea ncerca o dat? " -gameforge.subquest_36._190_select = "Incearca din nou. " -gameforge.subquest_36._200_say = "Bineneles c te ajut.[ENTER]Eu nu am fora necesar pentru asta. " -gameforge.subquest_36._20_npcChat = "Grajdurile Sunt n Pericol " -gameforge.subquest_36._210_say = "Nu am energia necesar. Vreau ntr-adevr s te[ENTER]ajut, dar nu pot. Nu sunt suficient de puternic. " -gameforge.subquest_36._220_npcChat = "Am fn pentru cai. " -gameforge.subquest_36._230_say = "Ai fnul? Oh, mulumesc! Nu aveam destul mncare[ENTER]pentru cai aa c i-am zis lui Yonah. tiam c va[ENTER]ntreba n jur pe cineva care s ajute. Dar nu m[ENTER]ateptam c se va rezolva aa de repede. " -gameforge.subquest_36._240_sayReward = "Primeti 1.800.000 de puncte de experien. " -gameforge.subquest_36._250_sendLetter = "napoi la Yonah " -gameforge.subquest_36._260_sayTitle = "napoi la Yonah " -gameforge.subquest_36._270_say = "Ai dus 10 cpie de fn pentru caii nfometai[ENTER]Grjdarului. ntoarce-te la Yonah i spune-i[ENTER]despre succesul tu. " -gameforge.subquest_36._280_npcChat = "Caii sunt ingrijiti! " -gameforge.subquest_36._290_say = "Hei, te`ai ntors![ENTER]Probabil a fost o misiune grea s culegi att[ENTER]fn. Mulumesc c n-ai renunat. Poftim o mica[ENTER]recompens. " -gameforge.subquest_36._300_sayReward = "Ai primit Cartea Misiunii. " -gameforge.subquest_36._30_say = "Hey, am o ntrebare pentru tine! tiu c[ENTER]altcineva este responsabil pentru grajduri ns[ENTER]am avut multe necazuri n ultima vreme. Caii au[ENTER]avut mult de lucru n timpul rzboiului dar i[ENTER]cel mai puternic cal are limitele sale. " -gameforge.subquest_36._40_say = "Avem muli cai i hran puin, aa c muli[ENTER]dintre ei ne mor. Ne poi face rost de hran, ca[ENTER]ei s poat crete? Numai tu poi ndeplini[ENTER]aceast misiune. Culege 10 buci de fn i du-le[ENTER]la grajd.[ENTER]El va nelege cnd i vei spune c te-am trimis[ENTER]eu. " -gameforge.subquest_36._50_select = "Plec imediat! " -gameforge.subquest_36._60_select = "Nu, aceasta este o meserie pentru slujitori. " -gameforge.subquest_36._70_say = "n zilele noastre sunt tot mai muli oameni care[ENTER]vor cai. Dar cererile depesc oferta. Hrana nu[ENTER]ne prea ajunge. Bieii cai fac foame.[ENTER]Dac te rzgndeti, ntoarce-te. " -gameforge.subquest_36._80_say = "Ahh .. caii sufer de subnutriie. Asta este,[ENTER]n-am ce s fac. " -gameforge.subquest_36._90_say = "tiu c eti ocupat ns i apreciez ajutorul.[ENTER]Caii sunt importani n ziua de azi si chiar avem[ENTER]nevoie de fn. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = "Yonah se chinuie din rsputeri s produc alt[ENTER]porelan dar experimentele sale nu dau roade.[ENTER]Mergi la Uriel i ntreab-l dac tie ceva[ENTER]despre Porelanul Celadon. " -gameforge.subquest_37._10_targetVid = "Secretul Porelanului Celadon " -gameforge.subquest_37._110_npcChat = "Cunosti Portelanul Celadon? " -gameforge.subquest_37._120_sayTitle = "Uriel: " -gameforge.subquest_37._130_say = "Porelanul Celadon? Ei bine, sunt expert n[ENTER]istorie i n tiin, dar arta nu m[ENTER]intereseaz. De aceea mi-e team c nu-i pot[ENTER]spune nimic despre Porelanul Celadon. Dar poate[ENTER]tie Soon? Nu este el foarte popular, dar el[ENTER]citete multe cri. Poate tie ceva despre asta. " -gameforge.subquest_37._140_makequestbutton = "Du-te la Soon " -gameforge.subquest_37._150_targetVid = "Mergi la Soon " -gameforge.subquest_37._160_say = "Din pcate Uriel nu tie nimic despre Porelanul[ENTER]Celadon. Dar Soon citete multe chestii prin[ENTER]crile sale. Mergi la el si ntreab-l dac tie[ENTER]ceva cum se produce porelanul. " -gameforge.subquest_37._170_sayTitle = "Soon: " -gameforge.subquest_37._180_say = "Ce doreti? Nu m deranja cnd citesc! Huh?[ENTER]Porelan Celadon? Bineneles ca tiu despre el.[ENTER]Am citit o grmad de lucruri despre el. De ce?[ENTER]Nu degeaba mi se zice ' viermele crilor '.[ENTER]neleg totul ce a fost scris in cri! " -gameforge.subquest_37._190_say = "A putea scrie pe hrtie procesul de producie al[ENTER]Porelanului Celadon i astea toate tinde-le din[ENTER]cap. Dar de ce a face asta? Ateapt, am o idee:[ENTER]am ntrebat la Negustorul ambulant din satul[ENTER]vecin de o carte dar nu am timp s vd dac o[ENTER]are. Mergi la el i vezi de carte i apoi te voi[ENTER]ajuta cu porelanul. " -gameforge.subquest_37._200_makequestbutton = "Pornete spre negustorul ambulant. " -gameforge.subquest_37._20_sayTitle = "Yonah: " -gameforge.subquest_37._210_targetVid = "Du-te la negustorul ambulant " -gameforge.subquest_37._220_say = "Soon cunoate totul despre Porelanul Celadon.[ENTER]Insa nu i mparte cunotiinele daca nu[ENTER]primete ceva in schimb. Mergi la Negustorul[ENTER]ambulant pentru a lua cartea ceruta de Soon. " -gameforge.subquest_37._230_npcChat = "M-a trimis Soon ... " -gameforge.subquest_37._240_say = "Hey, te-ai ntors sa m ajui? Ah, vrei cartea[ENTER]cerut de Soon? Oricum aveam de gnd s vin in[ENTER]sat nsa Soon este prea modest ncat s vina el,[ENTER]aa c trimite pe altcineva. Hmm, poftim. Nu[ENTER]neleg ce gsete interesant Soon la aceste[ENTER]cari. Este mai important s ctigi Yang repede. " -gameforge.subquest_37._250_qSetTitle = "ntoarcere Soon " -gameforge.subquest_37._260_targetVid = "ntoarcere Soon " -gameforge.subquest_37._270_say = "Ai adus cartea lui Soon de la Negustorul[ENTER]ambulant. Mergi la Soon i du-i cartea ca sa-ti[ENTER]zic cum se face Porelanul Celadon. " -gameforge.subquest_37._280_npcChat = "Am obinut cartea. " -gameforge.subquest_37._290_say = "Yay! n sfrit am primit noua carte! Mulumesc![ENTER]Nu mai prea exist cri care sa nu le fi citit[ENTER]... Am notat ce este mai important pentru a face[ENTER]Porelanul Celadon. Daca urmezi notele mele vei[ENTER]obine un porelan de calitate. Si acum a venit[ENTER]momentul s citesc noua carte. " -gameforge.subquest_37._300_makequestbutton = "napoi la Yonah " -gameforge.subquest_37._30_say = "Hmm, nu este bun. Si nici asta ... Ohh, hey![ENTER]Uite aici: produc mult porelan dar majoritatea[ENTER]se sparge pe loc. " -gameforge.subquest_37._310_targetVid = "Du notele la Yonah " -gameforge.subquest_37._320_say = "Soon s-a inut de promisiune i a notat pe hrtie[ENTER]cum se produce Porelanul Celadon. Acum mergi la[ENTER]Yonah cu notele. " -gameforge.subquest_37._330_say = "Ooh!!![ENTER]Totul despre producerea porelanului este scris[ENTER]aici. Cu ajutorul acestor note voi intra n[ENTER]istorie. Mulumesc pentru ajutor. n curnd ii[ENTER]voi putea arat lucrrile mele cele mai reuite.[ENTER]Voi produce un porelan ce va dura secole ntregi. " -gameforge.subquest_37._340_sayReward = "Ai primit 2500000 puncte de experien. " -gameforge.subquest_37._350_sayReward = "Ai primit 35000 Yang. " -gameforge.subquest_37._360_sayReward = "Primeti papuci de jade+3 " -gameforge.subquest_37._40_say = "Voi ncerca o nou metod. E foarte greu s[ENTER]produci porelan-Seladon, i de aceea sunt puini[ENTER]cei care reuesc. Dar eu am nevoie de el pentru[ENTER]operele mele de art. n cazul acesta ...[ENTER]Da, neleptul Uriel ar putea s tie![ENTER]Du-te la Uriel i ntreab-l de obinerea[ENTER]porelanului-Seladon. Cu siguran c el va avea[ENTER]un sfat pentru tine. " -gameforge.subquest_37._50_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_37._60_say = "Hm, eti foarte ocupat?[ENTER]Amintete-i s treci iari pe la mine cnd ai[ENTER]timp. " -gameforge.subquest_37._70_say = "Vreu s produc cel mai bun porelan ...[ENTER]neleg ... la revedere... " -gameforge.subquest_37._80_say = "Mulumesc. Uriel va tii ce are de fcut. " -gameforge.subquest_37._90_targetVid = "S mergem la Uriel. " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = "Arcul mpodobit al vntorului Lavishly a fost[ENTER]furat. Mergi la Sangsun Dong i recupereaz arcul[ENTER]de la maimuele hoae. " -gameforge.subquest_38._10_targetVid = "Comoara Vntorului " -gameforge.subquest_38._110_sendLetter = "Gsete Arcul mpodobit " -gameforge.subquest_38._120_targetVid = "Mergi la vntorul Yang-Shin " -gameforge.subquest_38._125_say = "Ai gsit Arcul mpodobit al Vntorului. Adu+l[ENTER]napoi la Yang-Shin. " -gameforge.subquest_38._130_npcChat = "Iat arcul ... " -gameforge.subquest_38._140_say = "Wow, asta e! Arcul meu! Onoarea mi-a fost[ENTER]restaurat. Am suferit mult timp de cnd l-am[ENTER]pierdut. i mulumesc pentru ajutor. Este o[ENTER]onoare s-i druiesc asta aici, poate nu este[ENTER]cine tie ce, dar i dau din toata inima. " -gameforge.subquest_38._150_sayReward = "Primeti 1.500.000 experien. " -gameforge.subquest_38._160_sayReward = "Ai primit 35000 Yang. " -gameforge.subquest_38._170_sayReward = "Ai primit Mantia Curajului. " -gameforge.subquest_38._180_say = "Ai gsit Arcul meu? Dar unde e? L-ai pierdut din[ENTER]nou? " -gameforge.subquest_38._190_select = "Voi cuta n continuare. " -gameforge.subquest_38._200_say = "Aa s fie![ENTER]Ai grij de tine! " -gameforge.subquest_38._20_say = "Hei, eti un pic atent la ceea ce-i spun?[ENTER]Dup cum vezi, sunt un vntor. Familia mea[ENTER]vneaz de multe generaii prin locurile acestea.[ENTER]Suntem vntori cu toii, o familie de onoare.[ENTER]Dar am fcut o mare greeala care m dezonoreaz[ENTER]n faa familiei mele. " -gameforge.subquest_38._210_say = "Poi ncerca din nou? Mulumesc.[ENTER]Cu skillurile tale ar trebui s fii in stare. " -gameforge.subquest_38._30_say = "Este vorba despre un Arc mpodobit Lavishly care[ENTER]a fost furat de maimue acum o perioad de timp.[ENTER]Am fost la vntoare n Donjonul Maimuelor unde[ENTER]s-a ntmplat neplcutul incident. Am fost[ENTER]neatent cteva secunde i maimuele au profitat[ENTER]de situaie. " -gameforge.subquest_38._40_say = "Nu am fost niciodat n Sangsun Dong (Temnia[ENTER]maimuelor expert), aa c nu cunosc drumul pe[ENTER]acolo si am nevoie de ajutorul tu. Civa[ENTER]localnici mi-au zis c eti talentat, din acest[ENTER]motiv i-am cerut ajutorul. Nu pot face at[ENTER]strmoilor mei fr acel arc. " -gameforge.subquest_38._50_sayTitle = "Yang-Shin : " -gameforge.subquest_38._60_say = "Oh, trebuie s-l recuperez numaidect ...[ENTER]Te rog, vino iari cnd ai timp.[ENTER]Rmi cu bine. " -gameforge.subquest_38._70_say = "Aadar ...[ENTER]Ai grij la drum. " -gameforge.subquest_38._80_say = "l vei gsi uor, deoarece este un arc extrem de[ENTER]frumos mpodobit. i voi oferi o rsplat mare[ENTER]pentru el. " -gameforge.subquest_38._90_sayTitle = "Caut Arcul mpodobit Lavishly. " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = "Starea trdtorului Balso " -gameforge.subquest_39._10_targetVid = "Livrarea Tradtorului Balso " -gameforge.subquest_39._110_say = "Sntatea trdtorului Balso s-a nrutit.[ENTER]Mergi la Baek-Go i ntreab-l daca-l poate ajuta[ENTER]pe Balso. " -gameforge.subquest_39._120_makequestbutton = "Mergi la Baek-Go " -gameforge.subquest_39._130_qSetTitle = "Mergi la Baek-Go " -gameforge.subquest_39._140_targetVid = "Pornete spre Baek-Go. " -gameforge.subquest_39._150_npcChat = "Am un pacient ... " -gameforge.subquest_39._160_sayTitle = "Baek-Go : " -gameforge.subquest_39._170_say = "Oh, tu eti? Tratezi un pacient? Zi-mi ce este n[ENTER]neregul cu el ... hmm ... si ce tratament a[ENTER]luat? Poftim?! Nu-i de mirare c se simte i mai[ENTER]ru! Acest tratament este total nepotrivit. " -gameforge.subquest_39._180_say = "Este noroc c nc triete! Este periculos s[ENTER]tratezi un pacient bolnav incorect. Dar tiu ce-l[ENTER]poate ajuta. Exist o plant care nvinge otrava[ENTER]din corp i l face bine. ns cutarea ei este[ENTER]periculoas. " -gameforge.subquest_39._190_say = "Din cate tiu acea plant crete doar in Sangsun[ENTER]Dong (Temnia maimuelor expert). ns este[ENTER]recoltat doar pentru Lordul Maimu creia i[ENTER]place s-o mnnce. Trebui s ucizi Lordul Maimu[ENTER]pentru a procura planta. Apoi pot face[ENTER]tratamentul corect. " -gameforge.subquest_39._200_select = "Ok, il voi aduce. " -gameforge.subquest_39._20_npcChat = "Despre tratament ... " -gameforge.subquest_39._210_select = "Asta nu pot " -gameforge.subquest_39._220_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_39._230_select = "Da " -gameforge.subquest_39._240_say = "Ok, atunci mai trziu, cnd ai timp.[ENTER]Muli oameni sunt bolnavi, dar puini caut[ENTER]leacuri. " -gameforge.subquest_39._250_say = "Hm, aa s fie. Este ruine c nimeni nu este[ENTER]destul de curajos. Cum se vor termina toate astea[ENTER]... " -gameforge.subquest_39._260_say = "Ok, mulumesc. Va fi mult de lucru. Dar vei fi de[ENTER]ajutor multor oameni! " -gameforge.subquest_39._270_makequestbutton = "Planta Lordului Maimu " -gameforge.subquest_39._280_targetVid = "napoi la Baek-Go " -gameforge.subquest_39._290_sayTitle = "Am gsit planta Maimuei Puternice " -gameforge.subquest_39._300_say = "Ai luat planta Maimuei Puternice de la Lordul[ENTER]Maimu. Du-o lui Baek-Go ca s poat face[ENTER]tratamentul pentru Balso. " -gameforge.subquest_39._30_say = "i mulumesc c mi-ai adus leacul de curnd. Dar[ENTER]avem o problem... Efectul leacului a sczut[ENTER]puternic n ultima vreme; cred c acesta s-a[ENTER]alterat.[ENTER]*tuse* - Am nevoie urgent de un tratament. " -gameforge.subquest_39._310_sayTitle = "Adu planta din Sangsun Dong " -gameforge.subquest_39._320_say = "Baek-Go poate face tratamentul pentru boala lui[ENTER]Balso. Are nevoie pentru asta de planta Maimuei[ENTER]Puternice. O poi procura de la Lordul Maimu[ENTER]din Dungeonul Maimuei Puternice. " -gameforge.subquest_39._330_npcChat = "Planta Maimutei Puternice " -gameforge.subquest_39._340_say = "Se pare ca boala se extinde ntr-o epidemie ns[ENTER]nu tim de ce. Totui, Organizaia Academic a[ENTER]zis ca exista un tratament cu ajutorul Plantelor[ENTER]Maimuelor. Ce este? Ai gsit deja planta? " -gameforge.subquest_39._350_select = "Inca! Dar in curand! " -gameforge.subquest_39._360_select = "Nu pot face rost de iarb ... " -gameforge.subquest_39._370_say = "Chiar vrei s renunti? Presupun c nu mai poi[ENTER]face atunci. Ce s fac? Acea plant poate s fie[ENTER]o adevrat binecuvntare ... " -gameforge.subquest_39._380_select = "Nu pot face. " -gameforge.subquest_39._390_select = "Vreau s ajut! " -gameforge.subquest_39._400_say = "Maimuele sunt prea puternice pentru mine. Nu pot[ENTER]face rost de plant. mi pare ru. " -gameforge.subquest_39._40_say = "tiu, c n oraul vecin, triete un doctor.[ENTER]Poi s mergi la el i s-i relatezi starea mea,[ENTER]ca s-i spun cum pot fi ajutat? Dup cum vezi,[ENTER]n starea mea, nu am cum s prsesc oraul. i[ENTER]sunt foarte recunosctor c m-ai ajutat i ultima[ENTER]dat, i te voi rsplti i de aceast dat. " -gameforge.subquest_39._410_say = "Refuzi s ajui oamenii care sunt la suferin?[ENTER]Dispari din faa mea! " -gameforge.subquest_39._420_say = "Ai dreptate. Cineva trebuie s fac rost de[ENTER]plant pentru acei oameni bolnavi. Voi avea grij[ENTER]de asta. " -gameforge.subquest_39._430_say = "Atunci, grbete-te! " -gameforge.subquest_39._440_say = "Ai reuit s faci rost de planta Maimuei[ENTER]Puternice! Sper s fie de ajutor. Ateapt o[ENTER]secund ... voi produce tratamentul imediat ... " -gameforge.subquest_39._450_sayTitle = "Baek-Go : " -gameforge.subquest_39._460_say = "Poftim tratamentul. Mergi acum la pacient i[ENTER]trateaz-l. Ar trebui s se simt mai bine dup[ENTER]tratament. Spune-i te rog c e mai bine s[ENTER]ntrebe nainte un doctor ce tratament e mai bun. " -gameforge.subquest_39._470_makequestbutton = "Du tratamentul la Balso " -gameforge.subquest_39._480_targetVid = "i dai leacul trdtorului Balso. " -gameforge.subquest_39._490_sayTitle = "Leacul trdtorului Balso " -gameforge.subquest_39._500_say = "Baek-Go a fcut un tratament din planta Maimuei[ENTER]Puternice care poate trata multe boli. Du[ENTER]tratamentul la Balso n satul vecin. " -gameforge.subquest_39._50_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_39._510_npcChat = "Iat leacul. " -gameforge.subquest_39._520_say = "Mi-ai adus noul tratament? S-au fcut progrese n[ENTER]medicin? mi cer scuze pentru deranj. Trebuia s[ENTER]ntreb de la nceput un doctor pentru tratamentul[ENTER]corect. " -gameforge.subquest_39._530_say = "Mulumesc c m-ai ajutat. Nu am multi prieteni.[ENTER]Poftim, tiu c nu este cine tie ce dar i-l dau[ENTER]din inim. Te rog accept. " -gameforge.subquest_39._540_sayReward = "Ai primit 4000000 puncte de experien. " -gameforge.subquest_39._550_sayReward = "Ai primit 65000 Yang. " -gameforge.subquest_39._60_say = "Dac tii, cum pot fi ajutat, hai s ne ntlnim[ENTER]iari aici. " -gameforge.subquest_39._70_sayTitle = "Trdtorul Balso: " -gameforge.subquest_39._80_say = "Oare va trebui s triesc mai departe aa?[ENTER]Pn data viitoare ... " -gameforge.subquest_39._90_say = "Mulumesc ... fii cu bgare de seam! " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = "tiam c m pot baza pe tine. Este o misiune grea[ENTER]dar sunt sigur c te vei descurca. " -gameforge.subquest_40._10_targetVid = "Sprijin de Rzboi " -gameforge.subquest_40._110_targetVid = "napoi la cpitan " -gameforge.subquest_40._120_say = "Ai strns toate cele 5000 Vrf de Sgeat. Du-le[ENTER]la Cpitan. " -gameforge.subquest_40._130_say = "Armata are probleme mari n a face rost de[ENTER]sgei. Ucide Arca al Ciumei de pe Muntele Sohan[ENTER]i ia de la ei Vrf de Sgeat pentru Cpitan.[ENTER]5000 sunt de ajuns. " -gameforge.subquest_40._140_npcChat = "Despre Varf de Sageata ... " -gameforge.subquest_40._150_say = "Aceti Arcai ai Ciumei au o boal care s-a[ENTER]mprtiat pe tot continentul. Nici mcar[ENTER]doctorii notri nu pot explica de ce. Vrfurile[ENTER]de Sgeat sunt necontaminate pentru moment, dar[ENTER]pe zi ce trece devin din ce n ce mai toxice. " -gameforge.subquest_40._160_select = "Voi accepta. " -gameforge.subquest_40._170_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_40._180_say = "i-e team de boal.[ENTER]Linitete-te i vino iar. " -gameforge.subquest_40._190_say = "Eti sigur? Renuni?[ENTER]Poate c e misunea prea grea.[ENTER]Voi ruga pe altcineva ...[ENTER]Ok, ia restul i du-te. " -gameforge.subquest_40._200_say = "Vd ...[ENTER]Tu nu renuni, sau?[ENTER]Atunci, la treab! " -gameforge.subquest_40._20_say = "Atenie rzboinicilor! Dup cum vedei atacurile[ENTER]din partea inamicilor cresc pe zi ce trece. Am[ENTER]primit alerta i din partea lui Yu-Hwan. Pentru a[ENTER]scurta povestea: nu avem destule sgei! " -gameforge.subquest_40._210_npcChat = "Poftim 5000 Vrf de sgeat! " -gameforge.subquest_40._220_say = "Bine lucrat! Acum ne putem pregti pentru atac.[ENTER]i voi da ordinul s faci de ndat nite[ENTER]sgei. Sper c putem conta pe tine i n viitor. " -gameforge.subquest_40._230_say = "Poftim recompensa. Data viitoare cnd o s am o[ENTER]misiune important vei fi primul anunat.[ENTER]Numai bine! " -gameforge.subquest_40._240_sayReward = "Ai primit 4500000 puncte de experien. " -gameforge.subquest_40._250_sayReward = "Ai primit 50.000 Yang " -gameforge.subquest_40._260_sayReward = "Ai primit 3 x Lovitur Critic.[ENTER]Ai primit 3 x Lovitur Ptrunztoare. " -gameforge.subquest_40._30_say = "Arcaii sunt importani n rzboi. De ndat ce[ENTER]inamicii sunt n raza arcailor acetia deschid[ENTER]focul. n felul asta ii punem pe fuga sau[ENTER]miscoram din numrul lor. Dar dac sunt prea[ENTER]multe atacuri ntr-un interval mic de timp[ENTER]rmnem fara sgei. " -gameforge.subquest_40._40_say = "De asta avem nevoie de tine! Mergi pe Muntele[ENTER]Sohan i ucide Arcaii Ciumei pentru a procura[ENTER]Vrfurile de Sgeat. Acele vrfuri sunt toxice[ENTER]dar ne ajut s nfrngem inamicul. Avem nevoie[ENTER]de 5000 Vrfuri de Sgeata. Ce zici? Accepi? " -gameforge.subquest_40._50_select = "Accept. " -gameforge.subquest_40._60_select = "Este greu pentru mine. " -gameforge.subquest_40._70_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_40._80_say = "Este prea departe Muntele Sohan pentru tine?[ENTER]Gndete-te bine. Aceast misiune este de o[ENTER]importan mare. " -gameforge.subquest_40._90_say = "Hmm, i-e team de arcaii ciumei? Te-am estimat[ENTER]greit. Nu mai am nicio speran de salvare[ENTER]pentru noi. " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = "Ce citeti? " -gameforge.subquest_41._100_say = "Ai strns toi cei 100 Ochi Pianjen pentru noua[ENTER]reet a lui Octavio. Du-i repede ochii. " -gameforge.subquest_41._10_targetVid = "Ochi Pianjeni Speciali " -gameforge.subquest_41._110_sayTitle = "Strnge Ochi Pianjeni " -gameforge.subquest_41._120_say = "Octavio vrea s ncerce o noua reet numit '[ENTER]Ochi de Pianjeni speciali '. Pentru a o produce[ENTER]are nevoie de 100 ochi pianjeni pe care-i[ENTER]procuri de la pianjenii din desertul Yongbi. " -gameforge.subquest_41._130_targetVid = "napoi la Octavio " -gameforge.subquest_41._140_npcChat = "Am facut rost de Ochii de Paianjen. " -gameforge.subquest_41._150_sayTitle = "Oktavio: " -gameforge.subquest_41._160_say = "Arat-mi! Exact 100 de ochi, perfect. S vedem[ENTER]... Mhmm, gata! Vrei s guti? Nu fi aa speriat,[ENTER]nu te va ucide. " -gameforge.subquest_41._170_say = "Hmm, hmm ... Ce experien! Hrnitor, nu prea[ENTER]dulce ... ce gust incredibil! tiam c va merita[ENTER]efortul. Nu reueam fr ajutorul tu. Mulumesc. " -gameforge.subquest_41._180_sayReward = "Ai primit 2100000 puncte de experien. " -gameforge.subquest_41._190_say = "Despre ce vorbeti? Aici nu sunt 100 de ochi. i[ENTER]zic sigur fr s-i numr! Te rog adu-i pe toi. " -gameforge.subquest_41._200_say = "Vreau neaprat s gtesc asta...[ENTER]Nu conteaz, mulumesc. Numai bine i ai grij de[ENTER]tine. " -gameforge.subquest_41._20_say = "Cum te simi? Tocmai citeam o carte de bucate[ENTER]care mi-a dat-o Soon. Am gsit n ea o reet[ENTER]interesant numit ' Ochi de Pianjeni speciali[ENTER]'. Nu am vzut pana acum aaceva. Dar tu? Se pare[ENTER]ca este o reet speciala din alt ar. " -gameforge.subquest_41._210_say = "Mulumesc ca nu m-ai lsat n ascunzi. Eti[ENTER]foarte amabil! " -gameforge.subquest_41._30_say = "Chiar as vrea s gust din reet dar cum sa fac[ENTER]rost de Ochi de Pianjeni? Chiar am nevoie de[ENTER]ajutorul tu din nou. Te rog sa-mi aduci Ochi de[ENTER]Pianjeni de la pianjenii din desertul Yongbi. " -gameforge.subquest_41._40_say = "Poi face asta pentru mine? Pentru asta am nevoie[ENTER]de 100 de ochi de pianjeni. Abia atept ... " -gameforge.subquest_41._50_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_41._60_say = "Vreau neaprat s gtesc aceast reet. Aadar,[ENTER]dac vrei s-mi faci un serviciu, hai pe la mine,[ENTER]te rog. " -gameforge.subquest_41._70_say = "Hm ... de unde fac eu rost de ochii tia?[ENTER]OK, pe curnd. " -gameforge.subquest_41._80_say = "Mulumesc, tiam c-mi vei face acest serviciu.[ENTER]Pentru asta, i voi servi o mncare excepional. " -gameforge.subquest_41._90_sayTitle = "napoi la Octavio " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = "mi pare ru s aud asta. Am auzit attea voci[ENTER]ale celor mori nct nu se pot odihni n pace.[ENTER]Chiar trebuie s-i ajutam. Voi ntreba pe[ENTER]altcineva. Cu bine. " -gameforge.subquest_42._10_targetVid = "Las Morii s se Odihneasc " -gameforge.subquest_42._110_say = "Ce curajos eti. Sunt sigur c rzboinicii tineri[ENTER]vor ajunge de ndat la Nirvana cu ajutorul tu. " -gameforge.subquest_42._120_say = "Rzboaie grele ucid tot mai des i tot mai muli[ENTER]brbai tineri. Numrul lor crete continuu.[ENTER]Ei sunt lupttori la frontier i se jertfesc[ENTER]pentru familiile i pentru ara lor. ns, dup[ENTER]moarte, multora le-a fost negat intrarea n[ENTER]Nirvana, i astfel ei au rmas n aceast lume. " -gameforge.subquest_42._130_say = "Am auzit c Colonelul ntunecat Mndru din[ENTER]templul Hwang are Fularul din Templu si[ENTER]nvtura din Templu. Te rog ajut-m s calmez[ENTER]spiritele celor care au murit pentru ara lor. " -gameforge.subquest_42._140_sayTitle = "ntoarce-te la Profesorul Dragon Puternic " -gameforge.subquest_42._150_say = "Ai gsit un Fular i o nvtur. Du-le la[ENTER]Profesorul Dragon Puternic nct amanii s poat[ENTER]ncepe ritualul de calmare al celor mori. " -gameforge.subquest_42._160_sayTitle = "Adu fularul din templu i nvtura templului. " -gameforge.subquest_42._170_say = "Shamanii au nevoie de un Fular i o nvtur[ENTER]pentru ritualul de calmare a celor mori. Ucide[ENTER]pe Colonelul ntunecat Mndru din templul Hwang[ENTER]pentru a face rost de obiectele necesare. " -gameforge.subquest_42._180_npcChat = "Am luat Fularul i nvtura. " -gameforge.subquest_42._190_say = "Perfect. Acum putem liniti sufletele soldailor[ENTER]ucii. i-au fcut datoria i acum se pot odihni[ENTER]n pace. D-mi voie s-i dau o recompens pentru[ENTER]ajutor. " -gameforge.subquest_42._200_sayReward = "Ai primit 1700000 puncte de experien. " -gameforge.subquest_42._20_sayTitle = "nvtorul de puterea zmeului: " -gameforge.subquest_42._210_sayReward = "Ai primit 30000 Yang. " -gameforge.subquest_42._220_sayReward = "Ai primit 3 Diamante. " -gameforge.subquest_42._230_say = "Perfect. Acum putem liniti sufletele soldailor[ENTER]ucii. i-au fcut datoria i acum se pot odihni[ENTER]n pace. D-mi voie s-i dau o recompens pentru[ENTER]ajutor. " -gameforge.subquest_42._30_say = "Rzboaie grele ucid tot mai des i tot mai muli[ENTER]brbai tineri. Numrul lor crete continuu.[ENTER]Ei sunt lupttori la frontier i se jertfesc[ENTER]pentru familiile i pentru ara lor. ns, dup[ENTER]moarte, multora le-a fost negat intrarea n[ENTER]Nirvana, i astfel ei au rmas n aceast lume. " -gameforge.subquest_42._40_say = "Se spune c devin rezisteni contra morii n[ENTER]timpul rzboiului. nc au impresia c trebuie[ENTER]s-i apere ara.[ENTER]Shamanii notri vor s tina un ritual de calmare[ENTER]a spiritelor. Pentru a face asta avem nevoie de[ENTER]un Fular i nvtur care sunt greu de gsit n[ENTER]zilele actuale. Poi face rost de ele? " -gameforge.subquest_42._50_say = "Am auzit c Colonelul ntunecat Mndru din[ENTER]templul Hwang are Fularul din Templu si[ENTER]nvtura din Templu. Te rog ajut-m s calmez[ENTER]spiritele celor care au murit pentru ara lor. " -gameforge.subquest_42._60_select = "Te ajut. " -gameforge.subquest_42._70_select = "mi pare ru, dar mi-e prea fric. " -gameforge.subquest_42._80_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_42._90_say = "Ajut-ne s le linitim sufletele, pentru a se[ENTER]putea odihni n pace ...[ENTER]Voi atepta aici ajutorul tu. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = "Pianjenul cu Clopoel " -gameforge.subquest_44._10_targetVid = "Pianjenul " -gameforge.subquest_44._110_say = "Taurean spune c a agat un clopoel[ENTER]pianjenului.[ENTER]Acum Yu-Rang vrea s tie dac prietenul ei a[ENTER]fost chiar att de curajos precum spune.[ENTER]Gsete pianjenul n deert. " -gameforge.subquest_44._120_say = "Ai gsit deja pianjenul cu clopoel? Nu?[ENTER]Probabil nu-l vei gsi niciodat. Taurean este un[ENTER]la ns vrea doar sa se laude. " -gameforge.subquest_44._130_sendLetter = "Nu pot gsi clopoelul " -gameforge.subquest_44._140_sayTitle = "Multi pianjeni dar nici un clopoel " -gameforge.subquest_44._150_say = "Ai omort nite pianjeni dar n-ai gsit nici un[ENTER]clopoel. Nu poi caut la infinit. Cred ca cel[ENTER]mai bine ar fi sa mergi la Taurean i s-l[ENTER]ntrebi adevrul. " -gameforge.subquest_44._160_sendLetter = "Mergi la Taurean " -gameforge.subquest_44._170_targetVid = "ntreab-l pe Taurean despre clopoel " -gameforge.subquest_44._180_say = "Este prea puin probabil ca Taurean s fi agat[ENTER]un clopoel la pianjen. Cel mai bine este s[ENTER]mergi s-l ntrebi adevrul. " -gameforge.subquest_44._190_npcChat = "Povesteste-mi despre pariul cu Yu-Rang ... " -gameforge.subquest_44._200_say = "Cunoti pariul cu Yu-Rang? Nu m crede c am fost[ENTER]n stare de asta. Ea crede c lein doar dac[ENTER]privesc un pianjen. " -gameforge.subquest_44._20_npcChat = "Un paianjen cu clopotel ... ? " -gameforge.subquest_44._210_say = "S fiu sincer ... are dreptate. Nu am fost n[ENTER]stare s-i zic pentru c eram prea mndru. " -gameforge.subquest_44._220_say = "Dar arai puternic! Nu poi pune clopoelul pe un[ENTER]pianjen copil i s spui ca am fcut-o eu? Te[ENTER]rog, te rog. Dac nu, vor face mito de mine tot[ENTER]timpul. " -gameforge.subquest_44._230_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_44._240_say = "Nu vrei s-o faci? Dar sper c nu-i vei zice lui[ENTER]Yu-Rang adevrul?[ENTER]Te rog, ajut-m. Revino cnd ai timp i pentru[ENTER]mine! " -gameforge.subquest_44._250_say = "Acum Yu-Rang nu va mai vorbi cu mine niciodat![ENTER]Sau doar va rde de mine ... " -gameforge.subquest_44._260_say = "Ah, am avut dreptate. tiam ca eti amabil precum[ENTER]pari. Mulumesc pentru ajutor. " -gameforge.subquest_44._270_sendLetter = "napoi la Yu-Rang " -gameforge.subquest_44._280_say = "Du-te napoi la Yu-Rang i spune-i despre[ENTER]minciuna lui Taurean. " -gameforge.subquest_44._290_npcChat = "Yu-Rang este dezamagita de tine. " -gameforge.subquest_44._300_say = "I-ai spus?![ENTER]neleg c nu mai vrea s fie amica mea. Si asta[ENTER]m ntristeaz. Sper s-o pot face s se[ENTER]rzgndeasc. " -gameforge.subquest_44._30_say = "Hey, mi poi face un favor? Prietenul meu[ENTER]Taurean este foarte nervos c l-am fcut la.[ENTER]Susine c este curajos i a fcut un pariu cu[ENTER]mine c va reui s agae un clopoel la un Pui[ENTER]de Pianjen. Chiar susine c a fcut-o deja dar[ENTER]nu prea mi vine s-l cred. " -gameforge.subquest_44._310_npcChat = "Taurean a mintit. " -gameforge.subquest_44._320_say = "Povestea lui nu este adevrat?[ENTER]Hmm, nu sunt chiar nervoas c a minit. Nimnui[ENTER]nu-i place s piard.[ENTER]Dar mcar putea s-o fac credibil! Nu vreau s[ENTER]mai fiu amic cu un aa la. " -gameforge.subquest_44._330_sayReward = "Yu-Rang i va da o recompens pentru onestitatea[ENTER]ta. " -gameforge.subquest_44._340_sayReward = "Ai primit 30000 Yang. " -gameforge.subquest_44._350_sayReward = "Ai primit 350000 puncte de experien. " -gameforge.subquest_44._360_sendLetter = "Clopoel pentru pianjen " -gameforge.subquest_44._370_say = "Mergi n desert i aga un clopoel pe un Pui de[ENTER]Pianjen. " -gameforge.subquest_44._380_npcChat = "Despre clopot... " -gameforge.subquest_44._390_say = "Nu ai agat clopoelul la pianjen nc? Atunci[ENTER]f-o te rog mai repede. i ai grij ca Yu-Rang s[ENTER]nu te prind. " -gameforge.subquest_44._400_sendLetter = "Rezolvat! " -gameforge.subquest_44._40_say = "tiam c pot avea ncredere n prietenul meu, dar[ENTER]vrea s m asigur dac chiar el a fcut-o. Este[ENTER]prea periculos pentru mine n desert. Poi s-o[ENTER]faci tu pentru mine? Poi merge s arunci o[ENTER]privire pentru mine? " -gameforge.subquest_44._410_say = "A fost greu dar ntr-un final ai reuit s agi[ENTER]clopoelul. Acum mergi la Yu-Rang i spune-i ca[ENTER]Taurean a fcut asta. " -gameforge.subquest_44._420_npcChat = "Clopotelul a fost agatat la paianjen. " -gameforge.subquest_44._430_say = "Ai reuit? Minunat![ENTER]Atunci spune-i lui Yu-Rang ca s m cread! " -gameforge.subquest_44._440_npcChat = "Taurean a spus adevarul. " -gameforge.subquest_44._450_say = "Ai revenit? Ai gsit un pianjen cu clopoel?[ENTER]Atunci Taurean chiar a fcut-o. Am crezut c este[ENTER]imposibil. Poate ntr-o zi va fi un adevrat[ENTER]brbat. Mulumesc c ai verificat asta pentru[ENTER]mine. Uite o recompens pentru tine. " -gameforge.subquest_44._460_sendLetter = "napoi la Taurean " -gameforge.subquest_44._470_targetVid = "napoi la Taurean " -gameforge.subquest_44._480_say = "I-ai spus lui Yu-Rang c amicul ei chiar a agat[ENTER]un clopoel la un Pui de Pianjen.[ENTER]Acum mergi la Tauran i anun-l despre asta. " -gameforge.subquest_44._490_npcChat = "Yu-Rang te-a crezut. " -gameforge.subquest_44._500_say = "Mulumesc. Acum Yu-Rang nu m va mai dispreui.[ENTER]ns va trebui s pstram secretul. Promii? Pe[ENTER]curnd! " -gameforge.subquest_44._50_select = "Accept " -gameforge.subquest_44._510_sayReward = "Taurean i-a dat o recompens pentru c l-ai[ENTER]ajutat: ai primit 30000 Yang. " -gameforge.subquest_44._520_sayReward = "Ai primit 700000 puncte de experien. " -gameforge.subquest_44._60_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_44._70_say = "De ce nu? Ti-e fric?[ENTER]Viziteaz-m cnd te rzgndeti! " -gameforge.subquest_44._80_say = "Ahh, i-e fric?[ENTER]Dar eti mult mai nalt i puternic dect mine![ENTER]Haha, eti un fricos! Atunci trebuie s ntreb pe[ENTER]altcineva. " -gameforge.subquest_44._90_say = "Pianjenii triesc n deert. Eti puternic i[ENTER]sunt sigur c vei putea rezolva. Mult noroc. " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = "F rost de informaiile secrete. " -gameforge.subquest_45._10_npcChat = "Chestia despre Templul Intunericului " -gameforge.subquest_45._110_say = "Ai fularul din templu, nvtura templului i[ENTER]traducerea crii blestemelor. Du-le lui Soon. " -gameforge.subquest_45._120_say = "Dac l ajui pe Soon va putea s-i continue[ENTER]cercetrile despre Templul ntunericului. ns va[ENTER]putea face asta doar dac are urmtoarele[ENTER]obiecte: nvtur, Fularul i Traducerea pentru[ENTER]Cartea Blestemat. F rost de aceste obiecte i[ENTER]du-le lui Soon. Le vei gsi in Templul Hwang din[ENTER]Valea Seungryong. " -gameforge.subquest_45._130_npcChat = "Lucrurile din Templul Intunericului " -gameforge.subquest_45._140_say = "Ah, le-ai gsit. Mulumesc. Ct despre oamenii[ENTER]secrei din templu, este simplu: sunt periculoi.[ENTER]Se pare c sunt n slujba spiritelor rele. Nu[ENTER]tiu detalii dar presupun c pregtesc ceva ru. " -gameforge.subquest_45._150_say = "Acum c am aceste lucruri sper s gsesc i alte[ENTER]detalii. Cel mai bine e s ncep cu nvtura.[ENTER]Sa vedem ... hmmm .. aha ...[ENTER]De ce mai eti aici? Nu ai nimic de fcut? " -gameforge.subquest_45._160_sayReward = "Primeti 7 000 000 puncte de experien. " -gameforge.subquest_45._170_sayReward = "Ai primit 70000 Yang. " -gameforge.subquest_45._180_sayReward = "Ai primit Cartea Comandantului. " -gameforge.subquest_45._190_say = "ah, tu ...[ENTER]Nu le ai? Mic-te mai repede cnd ai o misiune[ENTER]de ndeplinit! Micare, hai, du-te! " -gameforge.subquest_45._200_select = "Incearca din nou " -gameforge.subquest_45._20_say = "Ceva se petrece n interiorul Templului[ENTER]ntunericului. Cred c nauntru sunt creaturi[ENTER]antice care studiaz magia antic.[ENTER]Secretele templului sunt greu de neles inclusiv[ENTER]i pentru mine. ns sunt sigur c acele creaturi[ENTER]din nuntru au planuri de urmat. Trebuie s aflu[ENTER]mai multe despre asta. " -gameforge.subquest_45._210_say = "Atunci va trebui s rog un erou mai puternic. Cu[ENTER]bine. " -gameforge.subquest_45._220_say = "Mulumesc.[ENTER]Sper s ai mai mult succes de data asta. " -gameforge.subquest_45._30_say = "Am nevoie de mai multe date pentru cercetarea[ENTER]mea. Cred c nvtura, Fularul i Traducerea[ENTER]pentru Cartea de Blesteme sunt folositoare mi[ENTER]poi aduce aceste lucruri?[ENTER]Si nu ntrzia cu ele, am nevoie urgent de ele. " -gameforge.subquest_45._40_select = "Voi pleca imediat. " -gameforge.subquest_45._50_say = "Vrei s faci asta? " -gameforge.subquest_45._60_say = "Am nevoie de ajutorul tu! Dac eti prea ocupat[ENTER]acum revino mai trziu. Poate atunci vei avea mai[ENTER]mult timp. Te voi atepta. " -gameforge.subquest_45._70_say = "i-am cerut ajutorul i tu mi-ai ntors spatele?[ENTER]Oh, acum nu mai avem nevoie de ajutorul tu.[ENTER]Dispari! " -gameforge.subquest_45._80_say = "Mulumesc! " -gameforge.subquest_45._90_makequestbutton = "Templul ntunericului " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = "Mult succes n cutrile tale![ENTER]Numai dac am materialele adecvate, pot produce[ENTER]porelanul adecvat.[ENTER]Cumprtorii mei ateapt deja cu mare[ENTER]nerbdare!!! " -gameforge.subquest_46._10_targetVid = "Sercretul Porelanului Verde-Pal " -gameforge.subquest_46._110_makequestbutton = "Porelan verde-pal " -gameforge.subquest_46._120_qSetTitle = "Porelan verde-pal " -gameforge.subquest_46._130_say = "Ai tot materialul de care are nevoie Yonah pentru[ENTER]a produce Porelanul Celadon. Mergi acum la[ENTER]Yonah. " -gameforge.subquest_46._140_say = "Pentru ca Yonah s produc Porelanul Celadon are[ENTER]nevoie de urmtoarele lucruri:[ENTER]Nisip de Deert din deertul Yongbi, Minereu de[ENTER]Cristal din minele de cristal i Snge de Maimu[ENTER]de la Gorila de Piatra sau Gorila de Aur din[ENTER]Sangsun Dong (Temnia maimuelor expert). Gsete[ENTER]aceste materiale i du-le lui Yonah. " -gameforge.subquest_46._150_targetVid = "Sercretul Porelanului Verde-Pal " -gameforge.subquest_46._160_npcChat = "Am obtinut toate materialele. " -gameforge.subquest_46._170_say = "Ai reuit! Mulumesc! Cu tehnica corect i[ENTER]materialele bune pot produce porelan verde-pal.[ENTER]Ctigul care-l voi face din porelan va fi o[ENTER]binecuvntare pentru mine. Poftim, ia aceast[ENTER]recompens, o merii din plin. Acum voi ncepe s[ENTER]produc porelanul. " -gameforge.subquest_46._180_sayReward = "Ai primit 3000000 puncte de experien. " -gameforge.subquest_46._190_sayReward = "Ai primit 30000 Yang. " -gameforge.subquest_46._20_say = "Salutare aventurierule! Nu tu mi-ai adus recent[ENTER]notele de la Soon pentru producerea porelanului?[ENTER]Am o problema ... Dei tiu tehnica de producere[ENTER]nu am lucrurile necesare pentru asta. Probabil[ENTER]din cauz c foloseam lucrurile obinuite n loc[ENTER]de cele scrise pe nota. " -gameforge.subquest_46._30_say = "Am nevoie de Nisip din Deert, Minereu de Cristal[ENTER]i Snge de Maimu. Dac amesteci astea cu Lutul[ENTER]va rezulta un amestec rezistent iar culoarea va[ENTER]fi de un verde-pal. Aceast culoare le place[ENTER]cumprtorilor asa ca trebuie s vnd mai mult. " -gameforge.subquest_46._40_say = "Nisipul il procuri de la Desert Outlaws, Minereu[ENTER]de Cristal din minele de cristal iar pentru[ENTER]Sngele de Maimu trebuie s ucizi maimuele din[ENTER]Sangsun Dong. Poi procura aceste materiale[ENTER]pentru mine? tiu c nu va fi uor dar i[ENTER]recompensa va fi pe msur. " -gameforge.subquest_46._50_select = "Accept " -gameforge.subquest_46._60_select = "Refuz " -gameforge.subquest_46._70_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_46._80_say = "Dac eti prea ocupat momentan, vino iari mai[ENTER]trziu. " -gameforge.subquest_46._90_say = "Renuni? Chiar?[ENTER]Atunci, va trebui s pornesc singur n cutare.[ENTER]Chiar am nevoie urgent de acest porelan.[ENTER]La revedere i toate cele bune! " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = "Ah! Asta este. " -gameforge.subquest_47._10_answer = "Vazut dusmani la orizont " -gameforge.subquest_47._10_targetVid = "Cpitan " -gameforge.subquest_47._110_select = "Nu tiu. " -gameforge.subquest_47._115_select = "Arata-mi din nou. " -gameforge.subquest_47._120_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_47._130_say = "Mai gndete-te i revino mai trziu. Dar s nu[ENTER]spui nimnui despre asta! " -gameforge.subquest_47._140_say = "Oh doamne, chiar aa de greu e? Erai ultima mea[ENTER]speran ... Cine va descifra acum? " -gameforge.subquest_47._150_say = "Ok, dar s fi rapid. Dac nu vor aprea[ENTER]suspiciunile ...[ENTER][ENTER]ZUTAV[ENTER]MUDANIS[ENTER]AL[ENTER]TIZIDOR " -gameforge.subquest_47._160_say = "i? Ce nseamn acest cod? " -gameforge.subquest_47._170_say = "Da, ai dreptate! Acum am neles. Sunt mndru de[ENTER]tine. Eti unul dintre cei mai buni soldi![ENTER]Aceast fraz reprezint o parola prin care se[ENTER]nelege c Yu-Hwan a descoperit spionii inamici[ENTER]i am reuit s le facem fat. i voi da imediat[ENTER]ordinele necesare. " -gameforge.subquest_47._180_sayReward = "Ai primit 1300000 puncte de experien. " -gameforge.subquest_47._190_say = "De ce taci?[ENTER]Nu tii? " -gameforge.subquest_47._200_select = "Trebuie s m mai gndesc. " -gameforge.subquest_47._20_answer = "Vazut dusmani la orizont " -gameforge.subquest_47._20_npcChat = "Despre codul secret ... " -gameforge.subquest_47._210_select = "Renunt. " -gameforge.subquest_47._220_say = "Oh doamne, chiar aa de greu e? Erai ultima mea[ENTER]speran ... Cine va descifra acum? " -gameforge.subquest_47._230_say = "Deci, ce nseamn? " -gameforge.subquest_47._240_say = "Da, ai dreptate! Acum am neles. Sunt mndru de[ENTER]tine. Eti unul dintre cei mai buni soldi![ENTER]Aceast fraz reprezint o parola prin care se[ENTER]nelege c Yu-Hwan a descoperit spionii inamici[ENTER]i am reuit s le facem fat. i voi da imediat[ENTER]ordinele necesare. " -gameforge.subquest_47._250_sayReward = "Ai primit 2300000 puncte de experien. " -gameforge.subquest_47._260_say = "Vei afla. Revino cnd eti pregtit! " -gameforge.subquest_47._270_say = "Hmm, asta nu nseamn nimic pentru mine. Ce voia[ENTER]s zic cu asta? Nu cred c a fost ok.[ENTER]Gndete-te din nou. " -gameforge.subquest_47._280_select = "Mai ncerc o dat. " -gameforge.subquest_47._290_select = "Renunt. " -gameforge.subquest_47._300_say = "Deci, ce nseamn mesajul? " -gameforge.subquest_47._301_answer_correct = "Vazut dusmani la orizont " -gameforge.subquest_47._302_answer_wrong = "Vazut prieteni la orizont " -gameforge.subquest_47._303_answer_wrong = "Vazut dusman la orizont " -gameforge.subquest_47._304_answer_wrong = "Adevarul face dusmani " -gameforge.subquest_47._305_answer_dontknow = "Nicio idee. " -gameforge.subquest_47._30_say = "Linite![ENTER]A, tu eti? Ce bine c ai venit![ENTER]Am primit informaii de la Yu-Hwan. Binneles c[ENTER]sunt codate, ca ntotdeauna. Nu e uor s la[ENTER]descifrez, dar poate va trebui s actionm rapid.[ENTER]Data trecut ai reuit repede s descifrezi[ENTER]mesajul. M poi ajuta i de data asta? Te rog. " -gameforge.subquest_47._310_say = "Da, ai dreptate! Acum am neles. Sunt mndru de[ENTER]tine. Eti unul dintre cei mai buni soldi![ENTER]Aceast fraz reprezint o parola prin care se[ENTER]nelege c Yu-Hwan a descoperit spionii inamici[ENTER]i am reuit s le facem fat. i voi da imediat[ENTER]ordinele necesare. " -gameforge.subquest_47._320_sayReward = "Ai primit 20000 Yang. " -gameforge.subquest_47._330_say = "Vei afla. Revino cnd eti pregtit! " -gameforge.subquest_47._40_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_47._50_say = "Dar data trecut ai reuit. De ce ezii acum?[ENTER]Mai gndete-te. " -gameforge.subquest_47._60_say = "neleg ce vrei sa zici.[ENTER]Nu mai vrei s lucrezi cu noi, corect? Pcat, nu[ENTER]exist multi eroi. " -gameforge.subquest_47._70_say = "Oh! Eti salvatorul meu! Privete, acesta este un[ENTER]cod. Arunc o privire detaliat. " -gameforge.subquest_47._80_say = "DEEFIN[ENTER]AM[ENTER]HNIOORTZ[ENTER]CEEGHITTS[ENTER][ENTER]Poi descifra? " -gameforge.subquest_47._90_say = "Cum e? Te descurci? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = "Caut spionul " -gameforge.subquest_48._10_npcChat = "Gsete Spionul " -gameforge.subquest_48._110_say = "Unul dintre spioni i duce traiul ca pescar n[ENTER]satul Pyungmo din regatul Jinno. ncearc s[ENTER]intri n legtur cu el dup care raporteaz-i[ENTER]Cpitanului. " -gameforge.subquest_48._120_say = "Unul dintre spioni i duce traiul ca pescar n[ENTER]satul Yongan din regatul Shinsoo . ncearc s[ENTER]intri n legtur cu el dup care raporteaz-i[ENTER]Cpitanului. " -gameforge.subquest_48._130_say = "Unul dintre spioni i duce traiul ca pescar n[ENTER]satul Joan din regatul Chunjo. ncearc s intri[ENTER]n legtur cu el dup care raporteaz-i[ENTER]Cpitanului. " -gameforge.subquest_48._140_npcChat = "Ce faci acum? " -gameforge.subquest_48._150_say = "Psst, nu f glgie, tropitorule! mi alungi[ENTER]toi petii. Ce caui de fapt aici?[ENTER]La halul n care peti, att de glgios i[ENTER]nendemnatic, n-oi fi venit s pescuieti. " -gameforge.subquest_48._160_say = "Ah, neleg.[ENTER]Te ateptam de mult. Ai ntrziat. N-a fost uor[ENTER]s obin informaiile fr a fi descoperit.[ENTER]Trebuie s tii, c dumanii stau la pnd[ENTER]pretutindeni i de-abia ateapt s ne dm de[ENTER]gol. " -gameforge.subquest_48._170_say = "Hai, s nu fim vzui mpreun! Nu cumva s ne[ENTER]mai descopere careva. Poftim documentele.[ENTER]Pornete de ndat la drum i du-i-le direct[ENTER]cpitanului! " -gameforge.subquest_48._180_say = "Stai un pic! Am aici ceva pentru tine. Un mic[ENTER]cadou. Acum, pornete la drum! Cu bine! " -gameforge.subquest_48._190_sayReward = "Eti curios i ai deschis pachetul care i l-a[ENTER]dat spionul. " -gameforge.subquest_48._200_say = "Perfect! Scrumbie prjit! Evident c spionul[ENTER]tie cte ceva despre pescuit. " -gameforge.subquest_48._20_say = "Cu calm soldat![ENTER]Avnd n vedere ca toate inuturile vecine sunt[ENTER]inamice este bine s avem spioni infiltrai care[ENTER]s adune informaii pentru noi. Este important c[ENTER]aceti spioni s nu fie descoperii. " -gameforge.subquest_48._210_sayReward = "Ai primit 3 scrumbii prjite. " -gameforge.subquest_48._220_sendLetter = "napoi la cpitan " -gameforge.subquest_48._230_targetVid = "Cpitanul " -gameforge.subquest_48._240_say = "Primejdioasa cltorie ctre Pyungmoo n regatul[ENTER]Jinno s-a ncheiat cu succes. Ai primit raportul[ENTER]e la spion care este deghizat ca pescar. Acum[ENTER]mergi repede napoi n regatul tu i du raportul[ENTER]Cpitanului. " -gameforge.subquest_48._250_say = "Primejdioasa cltorie ctre Yongan n regatul[ENTER]Shinsoo s-a ncheiat cu succes. Ai primit[ENTER]raportul e la spion care este deghizat ca pescar.[ENTER]Acum mergi repede napoi n regatul tu i du[ENTER]raportul Cpitanului. " -gameforge.subquest_48._260_say = "Primejdioasa cltorie ctre Joan n regatul[ENTER]Chunjo s-a ncheiat cu succes. Ai primit raportul[ENTER]e la spion care este deghizat ca pescar.[ENTER]Acum mergi repede napoi n regatul tu i du[ENTER]raportul Cpitanului. " -gameforge.subquest_48._270_npcChat = "Misiunea a avut succes. " -gameforge.subquest_48._280_say = "Acestea sunt documentele? Minunat! Acum c tim[ENTER]ce pun la cale inamicii putem s ne apram. Ai[ENTER]fcut un mare favor regatului. " -gameforge.subquest_48._290_sayReward = "Ai primit 5500000 puncte de experien. " -gameforge.subquest_48._300_sayReward = "Ai primit 50.000 Yang " -gameforge.subquest_48._30_say = "Cu siguran trebuie s-l cunoti pe Yu-Hwan,[ENTER]muzicianul. Este i spion i lucreaz pentru noi.[ENTER]Un singur spion este puin asa c avem mai multi[ENTER]mprtiai peste tot. Unul dintre ei este n[ENTER]primul sat deghizat ca pescar. " -gameforge.subquest_48._40_say = "Avnd n vedere c nu pot lua legtura direct cu[ENTER]el am nevoie de ajutorul unor soldi nenfricai[ENTER]ca tine. Mergi te rog la Pescar i adu ultimul[ENTER]raport. Este foarte important pentru[ENTER]supravieuirea regatului. " -gameforge.subquest_48._50_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_48._60_say = "Nu te pregteti mai nti? Ok, atunci revin-o[ENTER]mai trziu. Te voi atepta. Dar te rog[ENTER]grbete-te. Am nevoie de raport! " -gameforge.subquest_48._70_say = "Ce este n neregul cu tine? Data trecut te-ai[ENTER]descurcat de minune. Si acum abandonezi ara?[ENTER]Daa aa doreti nu am ce face. " -gameforge.subquest_48._80_say = "tiam ca ma pot baza pe tine. Mult noroc i ai[ENTER]grija de tine. " -gameforge.subquest_48._90_makequestbutton = "ntlnete spionul. " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = "Ce e Bingsu? " -gameforge.subquest_49._10_targetVid = "Bingsu? " -gameforge.subquest_49._110_say = "Taurean a avut o mica nenelegere cu Harang[ENTER]pentru c nu crede c poi face ngheat pe timp[ENTER]de var. Mergi la Harang i ntreab-o ce tie[ENTER]despre Bingsu. " -gameforge.subquest_49._120_qSetTitle = "ntreab pe Harang. " -gameforge.subquest_49._130_targetVid = "ntreab pe Harang. " -gameforge.subquest_49._140_npcChat = "Ce e Bingsu? " -gameforge.subquest_49._150_say = "Taurean crede ca tie totul. Nici mcar nu tie[ENTER]ce este Bingsu! Cum nu poi tii nimic despre[ENTER]ceva att de delicios?[ENTER]Nici tu nu tii ce este Bingsu? Atunci cel mai[ENTER]bine e s mergi la Octavio n satul vecin. Este[ENTER]un buctar renumit i cunoate multe reete. Mi-a[ENTER]fcut odat Bingsu ... mmmmh. El i va demonstra[ENTER]ca am dreptate. " -gameforge.subquest_49._160_makequestbutton = "S mergem s-l vedem pe Octavio " -gameforge.subquest_49._170_say = "Taurean vrea neaprat s tie ce este Bingsu.[ENTER]Mergi la patronul restaurantului, la Octavio.[ENTER]Sunt sigur ca el te va putea ajuta. " -gameforge.subquest_49._180_npcChat = "Stii ce este Bingsu? " -gameforge.subquest_49._190_say = "Bingsu? Normal c tiu ce e! Orice buctar bun[ENTER]tie cum s prepare Bingsu. Pentru nceput ai[ENTER]nevoie de gheata sfrmat, dup care pui zahar,[ENTER]buci nici de orez i n final fructe proaspete[ENTER]pentru decor. " -gameforge.subquest_49._200_say = "De ce ntrebi? Pentru ca Taurean i Harang se[ENTER]cearta pe tema asta? Nu este nimic nou. Dar[ENTER]Harang are dreptate. Bingsu este un preparat[ENTER]popular pe timpul verii. Taurean este un biat[ENTER]bun chiar dac uneori este enervant. Dac faci[ENTER]rost de ingrediente i pot prepara Bingsu. " -gameforge.subquest_49._20_npcChat = "Bingsu? " -gameforge.subquest_49._210_say = "Vreau s-i fac cinste lui Taurean i s-i dau[ENTER]Bingsu. Ce parare ai? Poi aduce ghea de pe[ENTER]Muntele Sohan? " -gameforge.subquest_49._220_say = "Sigur doreti s renunti la misiune? " -gameforge.subquest_49._230_say = "i place ngheata? Sau deja ai mncat prea[ENTER]mult n ultima vreme? Este pentru Taurean aa c[ENTER]te rog ... " -gameforge.subquest_49._240_say = "Pcat. Taurean va fi dezamgit. Pe curnd. " -gameforge.subquest_49._250_say = "Foarte bine. am nevoie de buci de gheata[ENTER]fermecat de pe muntele Sohan. Adu-mi 50 de[ENTER]buci de ghea. Apoi voi putea face Bingsu. " -gameforge.subquest_49._260_targetVid = "Mergi la Octavio " -gameforge.subquest_49._270_say = "%s[ENTER]Ai strns bucile de gheata pentru Bingsu lui[ENTER]Taurean. Du-le lui Octavio. " -gameforge.subquest_49._275_say = "Am strns bucile de ghea. " -gameforge.subquest_49._280_say = "Octavio a czut de acord s fac Bingsu pentru[ENTER]Taurean dar are nevoie de ghea pentru asta.[ENTER]Omoar Ghea Fermecat de pe Muntele Sohan i[ENTER]strnge 50 de buci de ghea. Du-le apoi lui[ENTER]Octavio. " -gameforge.subquest_49._285_say = "Caut ghea " -gameforge.subquest_49._290_npcChat = "Poftim, am adus bucatile de gheata. " -gameforge.subquest_49._300_say = "Ah, foarte bine! Partea cea mai dificila n[ENTER]prepararea Bingsu a trecut. Acum mai trebuie sa[ENTER]adaug puin zahr i nite fructe. Poftim! O[ENTER]ngheat pentru Taurean. " -gameforge.subquest_49._30_sayTitle = "Taurean : " -gameforge.subquest_49._310_say = "Scuze, ns este prea puin. Trebuie s aduci mai[ENTER]mult pentru c dac nu cantitatea va fi mic. " -gameforge.subquest_49._320_select = "Da, o nou ncercare. " -gameforge.subquest_49._330_say = "tiu c drumul este lung i montrii sunt[ENTER]puternici. Dac este prea dificil pentru tine[ENTER]atunci nu putem face nimic. Pe curnd. " -gameforge.subquest_49._340_say = "ncearc din nou. Cu curajul tu poi reui! " -gameforge.subquest_49._350_targetVid = "Bingsu? " -gameforge.subquest_49._360_say = "Rezolvat: Octavio a fcut Bingsu cu ghea de pe[ENTER]muntele Sohan. ntoarce-te repede la Taurean[ENTER]nainte s se topeasc. " -gameforge.subquest_49._370_npcChat = "Poftim, Bingsu! " -gameforge.subquest_49._380_say = "Aceasta este Bingsu? Chiar are gust special. Bun[ENTER]i proaspt. Nu am gustat pn acum aa ceva,[ENTER]mulumesc! Se pare c Harang are dreptate. Nu am[ENTER]mai gustat ceva att de bun pn acum... " -gameforge.subquest_49._390_sayReward = "Ai primit 6000000 puncte de experien. " -gameforge.subquest_49._400_sayReward = "Ai primit 70000 Yang. " -gameforge.subquest_49._40_say = "Astzi am avut o nenelegere cu Harang. Puteam[ENTER]... Ea susine c acolo se prepar ceva gustos[ENTER]din buci de ghea. Se cheam Bingsu. " -gameforge.subquest_49._410_sayReward = "Ai primit un Pergament de rzboi. " -gameforge.subquest_49._420_say = "Bingsu pentru mine, i-ai amintit? " -gameforge.subquest_49._430_say = "Doamne, am uitat complet. hmm, s mai ncerc? Sau[ENTER]s renun? " -gameforge.subquest_49._440_select = "Da, voi continua. " -gameforge.subquest_49._450_select = "Renunt. " -gameforge.subquest_49._460_say = "Nu pot. mi pare ru. " -gameforge.subquest_49._50_say = "Acest lucru este posibil numai iarna, atunci cnd[ENTER]este foarte frig. Dar ea susine c se poate i[ENTER]acum. Poi afla ce face aceast Bingsu pe timp de[ENTER]var? Dac exist cu adevrat acest lucru... " -gameforge.subquest_49._60_say = "Sunt sigur c Bingsu are un gust delicios. Eti[ENTER]sigur c nu ma vei ajuta s-o prepar? " -gameforge.subquest_49._70_say = "Dac vrei s-o faci mai trziu, anun-m, te rog. " -gameforge.subquest_49._80_say = "Chiar as vrea s ncerc Bingsu ...[ENTER]Dar ai dreptate. Poate c Harang vrea doar s se[ENTER]dea mare i tare i Bingsu nici s nu existe. " -gameforge.subquest_49._90_say = "Mulumesc pentru ajutor. Anun-m dac afli ceva[ENTER]nouti. " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = "Nu ai suficiente puncte de rang pentru a invata. " -gameforge.training_grandmaster_skill._10_answer = "Antrena " -gameforge.training_grandmaster_skill._10_sayTitle = "Antrenamentul abilitilor al marilor maetrii " -gameforge.training_grandmaster_skill._110_sayReward = " Puncte necesare de rang: " -gameforge.training_grandmaster_skill._120_sayReward = "Rangul tau are o valoare negativa. Asta inseamna[ENTER]ca vei folosi dublul punctelor de rang pentru a[ENTER]te ridica la grand master fata de cineva care are[ENTER]valoare pozitiva. " -gameforge.training_grandmaster_skill._130_sayReward = " Puncte necesare de rang: " -gameforge.training_grandmaster_skill._140_sayReward = "Daca te antrenezi acum, punctele rangului tau vor[ENTER]avea valoare negativa. " -gameforge.training_grandmaster_skill._150_sayReward = "Confirm! " -gameforge.training_grandmaster_skill._160_say = "Dac creti acum o abilitate la mare maestru,[ENTER]rangul tu ar putea s scad sub zero, deoarece[ENTER]nu ai multe puncte rmase n acest moment. Vrei[ENTER]ntr-adevr s creti aceast abilitate? " -gameforge.training_grandmaster_skill._170_sayReward = "Antrena " -gameforge.training_grandmaster_skill._180_say = "Dac nu vrei s te antrenezi, apas tasta 'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = "Ai reusit! " -gameforge.training_grandmaster_skill._200_say = "Felicitri! Ai reuit! " -gameforge.training_grandmaster_skill._20_say = "Nu ai nceput nc nicio nvtur. " -gameforge.training_grandmaster_skill._210_say = "ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = "Aceasta nseamn c i stpneti perfect[ENTER]abilitile i nu le mai poi mbunti. " -gameforge.training_grandmaster_skill._230_say = "Felicitri! Ai reuit! Prin antrenerea[ENTER]abilitilor, ai obinut titlul marelui maestru. " -gameforge.training_grandmaster_skill._240_say = "%s la nivelul %s " -gameforge.training_grandmaster_skill._250_sayReward = "Ai reuit s-i ridici nivelul; felicitri! " -gameforge.training_grandmaster_skill._260_sayReward = "Ai folosit %s puncte din rang. " -gameforge.training_grandmaster_skill._270_sayReward = "Eroare! " -gameforge.training_grandmaster_skill._280_say = "Nu ai reuit s-i mbunteti abilitile. " -gameforge.training_grandmaster_skill._290_sayReward = "Ai pierdut cteva puncte de rang i ai folosit[ENTER]Piatra Sufletului. " -gameforge.training_grandmaster_skill._30_say = "Daca ai citit Pergamentul Exorcizarii poti[ENTER]continua cu invatatul, nu este nevoie sa mai[ENTER]astepti. " -gameforge.training_grandmaster_skill._40_say = "Dup ce i termini antrenamentul, trebuie s[ENTER]faci o pauz de o jumtate de zi.[ENTER]Mai ncearc o dat mai trziu sau folosete un[ENTER]pergament de exorcizare. " -gameforge.training_grandmaster_skill._50_say = "Nu i-ai nsuit nc att de bine o abilitate[ENTER]nct s ajungi la nivelul de mare maestru. " -gameforge.training_grandmaster_skill._60_say = "Alege te rog o abilitate n care doreti s-i[ENTER]nsueti titlul de mare maestru. " -gameforge.training_grandmaster_skill._70_chat = "Puncte rang actuale: %s " -gameforge.training_grandmaster_skill._75_chat = " Puncte necesare de rang: " -gameforge.training_grandmaster_skill._80_stringFormat = "%s Antrenamentul Marelui Maestru " -gameforge.training_grandmaster_skill._90_say = "Ridicarea la nivelul grand master foloseste[ENTER]puncte de rang. Asa ca este posibil ca nivelul[ENTER]rangului tau sa scada la o valoare negativa. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = "Imi pare rau, nu ai suficienta experienta de[ENTER]echitatie pentru a-ti imbunatati mountul. Iti[ENTER]trebuie cel putin Licenta Calului de Lupta. " -gameforge.training_mount._02_say = "Imi pare rau dar fara documentele necesare nu te[ENTER]pot ajuta. Nu mai incerca inca o data, te voi[ENTER]pune sa platesti. " -gameforge.training_mount._03_say = "Unde este Sigiliul de Mount? Nu pot imbunatati[ENTER]niciun mount fara acest sigiliu. Cauta in spatele[ENTER]acelei monede care se tot invarte.[ENTER]Poti gasi acolo un certificat pe care-l poti[ENTER]schimba cu un Sigiliu pentru Mount. " -gameforge.training_mount._04_say = "Vreau sa calaresc un mount nou! " -gameforge.training_mount._05_say = "Hey! Inca te folosesti de un cal?! Pe bune? Nu[ENTER]stii ca in zilele noastre putem imblanzi si[ENTER]animale salbatice? " -gameforge.training_mount._06_say = "Pentru a dresa animale salbatice imblanzite[ENTER]pentru batalie, trebuie sa ai un nivel avansat de[ENTER]calarie. In afara de asta, ai nevoie de[ENTER]urmatoarele obiecte: Pergamentul Evolutiei,[ENTER]pentru a schimba mountul intr-unul salbatic si[ENTER]Pergamentul Transformarii pentru a-l schimba[ENTER]intr-unul viteaz. " -gameforge.training_mount._07_say = "Daca mai ai intrebari ma poti vizita oricand. Te[ENTER]voi ajuta cat de mult pot. " -gameforge.training_mount._08_say = "Vreau sa-mi imbunatatesc mountul! " -gameforge.training_mount._09_say = "Deci doresti sa-ti imbunatatesti mountul? Stii[ENTER]cum functioneaza? Ok, iti voi explica. " -gameforge.training_mount._10_say = "Pentru a upgrada mountul cu unul salbatic trebuie[ENTER]sa mergi la vanatoare pentru Pergamentul[ENTER]Evolutiei. Cauta si Pergamentul Transformarii[ENTER]pentru a schimba o creatura salbatica intr-una[ENTER]viteaza. Se spune ca acestea se gasesc in tara[ENTER]indepartata locuita de gigantii periculosi! " -gameforge.training_mount._11_say = "Adu-mi aceste pergamente pentru a-ti imbunatatii[ENTER]mountul. Nu cumva le ai la tine deja? " -gameforge.training_mount._12_say = "Da, doresc sa-mi imbunatatesc mountul! " -gameforge.training_mount._13_say = "Nu, nu acum. " -gameforge.training_mount._14_say = "Oh, ai pergamentele la tine. Care sa fie atunci?[ENTER]Pergamentul Evolutiei te va ajuta sa pregatesti[ENTER]un animal tanar pentru batalii. Pergamentul[ENTER]Transformarii te va ajuta sa imbunatatesti[ENTER]mountul intr-unul viteaz. " -gameforge.training_mount._15_2_say = "Am luat Pergamentul Transformarii. " -gameforge.training_mount._15_say = "Am luat Pergamentul Evolutiei. " -gameforge.training_mount._16_say = "Nu am niciun pergament. " -gameforge.training_mount._17_say = "Oh, uite - Pergamentul Evolutiei! OK, lasa-ma sa[ENTER]ma uit putin la Sigiliul Mountului. Anumiti[ENTER]oameni au incercat sa ma pacaleasca! Intai ii voi[ENTER]verifica autenticitatea. Pune-l aici. (Trage[ENTER]sigiliul peste grajdar) " -gameforge.training_mount._18_say = "Pergamentul Transformarii! Pana acum am auzit[ENTER]numai povesti. Nu am tinut niciodata unul in[ENTER]mana. Arata-mi Sigiliul Mountului. Il voi schimba[ENTER]intr-unul mai puternic de indata ce ii voi[ENTER]verifica autenticitatea. (Trage sigiliul peste[ENTER]grajdar) " -gameforge.training_mount._19_say = "De indata ce gasesti unul dintre pergamente,[ENTER]intoarce-te la mine. Il pot schimba intr-un[ENTER]Sigiliu de Mount mult mai puternic. " -gameforge.training_mount._20_say = "Sigiliul Mountului este foarte uzat. Il voi[ENTER]schimba cu unul nou. te rog, ia-l. Acum poti[ENTER]chema animalul tau salbatic. Intoarce-te la mine[ENTER]daca gasesti Pergamentul Transformarii. Il voi[ENTER]folosi pentru un Sigiliu de Mount mai puternic. " -gameforge.training_mount._21_say = "Acesta este Sigiliul Mountului pe care l-ai luat[ENTER]de la mine mai devreme. Da-l inapoi si iti voi[ENTER]face un Sigiliu mult mai puternic! " -gameforge.training_mount._22_say = "Acest sigiliu iti permite sa iti chemi mountul[ENTER]transformat. Este nepretuit de valoros asa ca ai[ENTER]grija de el! " -gameforge.training_mount._23_say = "Pot folosi abilitile de cal? " -gameforge.training_mount._24_say = "Doresti sa folosesti abilitile de la cal? Esti[ENTER]indraznet! Chiar si eu visez la asta... Foarte[ENTER]bine. Pentru a le invata trebuie sa respecti[ENTER]cateva reguli. " -gameforge.training_mount._25_say = "Primul lucru, iti trebuie calaritul avansat, sau[ENTER]te vei lovi de grave dificultati. Apoi, mountul[ENTER]tau trebuie sa fie pregatit de lupta, pentru a[ENTER]putea folosi abilitile de la cal. " -gameforge.training_mount._26_say = "Mountul tau este pregatit sa invete abilitile[ENTER]de la cal? Nu pot incepe metodele de antrenare[ENTER]daca nu este pregatit. Ce doresti sa faci? " -gameforge.training_mount._27_say = "Am neles. Voi evalua acum puterea si competenta[ENTER]ta de echitatie. Asteapta un moment. " -gameforge.training_mount._28_say = "Hmm... coloana vertebrala puternica, competenta[ENTER]de echitatie iar mountul tau este extrem de[ENTER]pasionat de lupta. Poti folosi abilitatile de[ENTER]cal. " -gameforge.training_mount._29_say = "Acum mountul tau poate folosi abilitile de la[ENTER]cal. oricum, daca iti vei lua un mount nou,[ENTER]acesta va trebui de asemenea sa invete[ENTER]skillurile. Daca va fi asa, intoarce-te la mine. " -gameforge.training_mount._30_say = "Haide...ti-am zis deja ca e periculos sa[ENTER]calaresti daca nu stii. Intoarce-te la mine dupa[ENTER]ce ai invatat. " -gameforge.training_mount._31_say = "Ma tem ca mountul tau nu este inca pregatit.[ENTER]Intoarce-te la mine cand va fi mai antrenat[ENTER]pentru lupta. " -gameforge.training_mount._32_say = "Te poti da jos de pe mount cat stam de vorba?[ENTER]Am o durere la gat si e obositor pentru mine sa[ENTER]ma tot uit in sus tot timpul. " -gameforge.training_mount._33_say = "Nu ai licen de echitaie corespunztoare pentru[ENTER]mbuntirea mountului. Ai nevoie de Licena[ENTER]Calului de Lupt cel puin pentru a antrena un[ENTER]mount slbatic. Pentru a antrena un mount curajos[ENTER]ai nevoie de Licena Calului Militar. " -gameforge.training_mount._34_say = "Vad c ai Pictura Puterii. Aceast plant[ENTER]medicinal i va da Mountului Puternic energie[ENTER]pur - i va extinde durata de via cu un anumit[ENTER]numr de zile. Ce s fac? Doreti ca eu s i[ENTER]administrez medicamentul mountului tu sau[ENTER]doreti s faci tu acest lucru? " -gameforge.training_mount._35_select_1 = "Extinde " -gameforge.training_mount._35_select_2 = "Foloseste " -gameforge.training_mount._36_select_1 = "7 zile " -gameforge.training_mount._36_select_2 = "15 zile " -gameforge.training_mount._36_select_3 = "30 zile " -gameforge.training_mount._36_select_4 = "Pergament Transformare + 200k Yang " -gameforge.training_mount._37_say = "Din pcate nu ai Pictur Puterii care-i trebuie[ENTER]pentru durata aleas. Dar sunt sigur c o vei[ENTER]gsi n seciunea din spatele monedei rotitoare! " -gameforge.training_mount._38_say = "Pergamentul Transformrii are o putere uimitoare![ENTER]Poate extinde durata de via a Mountului Curajos[ENTER]cu pn la patru zile. O ncercare va costa[ENTER]200,000 Yang. Mountul tu trebuie s fie vlguit[ENTER]i s aib mai puin de o zi de trit.[ENTER]Bineneles, din acest poces mai face parte i[ENTER]puin noroc! Dac extinderea d gre i recomand[ENTER]s foloseti Pictura Puterii. Poate fi gsit n[ENTER]spatele monedei rotitoare. " -gameforge.training_mount._39_say = "Mountul Puternic este inca prea puternic.[ENTER]Pergamentul Transformarii nu va avea efect.[ENTER]Intoarce-te cand mountul va avea mai putin de o[ENTER]zi de trait. " -gameforge.training_mount._40_say = "Din pacate nu te pot ajuta. Ori nu ai la tine[ENTER]Pergamentul Transformarii ori ai mai putin de[ENTER]200,000 Yang. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = "ncercarea ta de a realiza un pergament a euat[ENTER]deoarece nu ai toate materialele necesare. " -gameforge.upgrade_refine_scroll._10_npcChat = "Fabricarea Pergamentului Razboiului " -gameforge.upgrade_refine_scroll._110_npcChat = "Fabrica Pergamentul Dragonului " -gameforge.upgrade_refine_scroll._120_say = "Pergamentul Dragonului creste rata de succes cand[ENTER]vrei sa maresti un obiect. Chiar daca esueaza,[ENTER]obiectul pe care il maresti scade doar un nivel.[ENTER]Acesta poate fi vazut ca o varianta imbunatatita[ENTER]a unui Pergament Binecuvantat. " -gameforge.upgrade_refine_scroll._130_say = "Pentru a-l fabrica ai nevoie de Minereu Magic de[ENTER]de Fier. " -gameforge.upgrade_refine_scroll._140_sayItem = "Minereu Magic de Fier " -gameforge.upgrade_refine_scroll._150_say = "Pentru realizare este necesar un Pergament[ENTER]Binecuvantat. " -gameforge.upgrade_refine_scroll._160_say = "Ai toate materialele necesare?[ENTER]Vrei sa creezi Pergamentul Dragonului? Pentru a[ENTER]crea un Pergament al Dragonului, ai nevoie de un[ENTER]Pergament Binecuvantat si Minereu Magic de Fier. " -gameforge.upgrade_refine_scroll._170_say = "Ai realizat Pergamentul Dragonului! Este mult mai[ENTER]usor daca folosesti Minereu Magic de Fier. Imi[ENTER]place asta! " -gameforge.upgrade_refine_scroll._180_say = "ncercarea ta de a realiza un pergament a euat[ENTER]deoarece nu ai toate materialele necesare. " -gameforge.upgrade_refine_scroll._190_npcChat = "Realizeaz un manual al fierarului " -gameforge.upgrade_refine_scroll._200_say = "Ai auzit de o piatra care se numeste Piatra[ENTER]Fierarului? Se pare ca e o piatra facuta din[ENTER]sangele si sudoarea unui Fierar. Daca imi aduci[ENTER]Piatra Fierarului si un Pergament Binecuvantat, o[ENTER]sa-ti fac o carte care s-a transmis in familia[ENTER]mea de generatii. Are aceeasi functie ca[ENTER]Pergamentul Dragonului, dar cu o rata de succes[ENTER]mai ridicata. " -gameforge.upgrade_refine_scroll._20_say = "Aceste misterioase Pergamente ale Razboiului[ENTER]ridica un obiect de la +0 la +3 si au o sansa de[ENTER]succes de 100%. Oricum, ele nu functioneaza pe[ENTER]obiecte +4 sau mai mult. " -gameforge.upgrade_refine_scroll._210_say = "Perntu a-l produce ai nevoie de o piatr a[ENTER]fierarului. " -gameforge.upgrade_refine_scroll._220_sayItem = "Piatra fierarului " -gameforge.upgrade_refine_scroll._230_say = "Pentru fabricare ai nevoie de un Pergament[ENTER]Binecuvantat. " -gameforge.upgrade_refine_scroll._240_say = "Ai toate obiectele necesare? Deci, vrei sa fac o[ENTER]carte existenta in familia mea de generatii? " -gameforge.upgrade_refine_scroll._250_say = "Am fabricat un Manual al Fierarului pentru tine![ENTER]Acum vei cunoate de fir a pr ntreaga[ENTER]nvtur din dinastia fierariei. Citete-o! Ha,[ENTER]ha, ha! " -gameforge.upgrade_refine_scroll._260_sayItem = "Manualul fierarului " -gameforge.upgrade_refine_scroll._270_say = "Nu poti fabrica Manualul Fierarului deoarece nu[ENTER]ai materialele necesare. " -gameforge.upgrade_refine_scroll._30_say = "Pentru a fabrica asta ai nevoie de Minereu Magic[ENTER]de Cupru. " -gameforge.upgrade_refine_scroll._40_sayItem = "Minereu Magic de Cupru " -gameforge.upgrade_refine_scroll._50_say = "Mai ai nevoie si de un Pergament Binecuvantat. " -gameforge.upgrade_refine_scroll._60_sayItem = "Pergament Binecuvantat " -gameforge.upgrade_refine_scroll._70_say = "Ai toate obiectele necesare? Inca mai ai nevoie[ENTER]de 200.000 Yang. Daca ai un Pergament[ENTER]Binecuvantat, niste Minereu Magic de Cupru si[ENTER]200.000 Yang poti face un Pergament al[ENTER]Razboiului. Vrei sa produci un pergament? " -gameforge.upgrade_refine_scroll._80_say = "Ai produs cu succes pergamentul! Este mult mai[ENTER]usor sa faci un Pergament al Razboiului daca ai[ENTER]Minereu Magic de Cupru! Imi place asta! Ha,ha,ha! " -gameforge.upgrade_refine_scroll._90_sayItem = "Pergamentul Razboiului " -gameforge.warehouse = {} -gameforge.warehouse._100_say = "Bine ai venit! Stii de ce sunt bune Lingourile de[ENTER]Aur? Daca ai mult Yang la tine, e ca si cum ai[ENTER]spune: Te rog omoara-ma acum![ENTER]De aceea ofer oamenilor Lingouri de Aur pentru[ENTER]Yang si le depozitez la mine. " -gameforge.warehouse._10_npcChat = "Vreau sa folosesc Depozitul. " -gameforge.warehouse._110_say = "Eu cer putin mai mult decat valoreaza un Lingou[ENTER]de Aur. Dar acest lucru este cinstit, nu? Nu[ENTER]exista motiv pentru care sa te simti inselat.[ENTER]Dupa cum stii, este foarte periculos pe aici. " -gameforge.warehouse._120_npcChat = "Deschide depozitul magazinului de obiecte " -gameforge.warehouse._130_say = "Hmm ...[ENTER]ntre timp, minele au fost epuizate.[ENTER]E foarte greu s mai gseti aur sau argint.[ENTER]Pn nu vor fi descoperite noi surse miniere, nu[ENTER]vom mai avea aur sau argint " -gameforge.warehouse._140_say = "Bine ai venit! Vrei s vezi depozitul tu pentru[ENTER]obiecte? De ce ai venit atunci s m vezi?[ENTER]Uita-te n inventarul tu, de acolo poi accesa[ENTER]direct depozitul. " -gameforge.warehouse._150_say = "Poi intra oricnd n depozitul tu personal doar[ENTER]dnd click pe simbolul lui. Parola este (dac[ENTER]n-ai schimbat-o) 000000. " -gameforge.warehouse._20_sayTitle = "Administrator Depozit: " -gameforge.warehouse._30_say = "Vrei s foloseti depozitul? Trebuie s plteti[ENTER]ceva pentru folosirea depozitului. Azi sunt[ENTER]ntr-o pas aa de bun c-i fac o ofert: 500[ENTER]de yang. Ce zici? E ieftin, nu-i aa? Ha, ha, ha! " -gameforge.warehouse._40_say = "Cum aa? N-ai destui yang? Atunci ntoarce-te mai[ENTER]trziu dup ce ai fcut rost de destui yang. " -gameforge.warehouse._50_say = "Aa ... depozitul tu i st la dispoziie.[ENTER]Dac vrei s-l foloseti, spune-mi pur i simplu.[ENTER]Password-ul tu pentru depozit este: " -gameforge.warehouse._60_sayReward = "000000 " -gameforge.warehouse._70_say = "Ar trebui sa o schimbi din motive de securitate.[ENTER][ENTER]Poate te-ai gandit ca 45 de compartimente nu sunt[ENTER]suficiente. Dar cine stie, poate iti voi da mai[ENTER]multe daca ne intelegem bine. " -gameforge.warehouse._80_say = "Ei bine, eu nu fortez pe nimeni. Daca nu te simti[ENTER]in stare intoarce-te mai tarziu. " -gameforge.warehouse._90_npcChat = "Deschide depozitul " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Bun venit pe server! " -gameforge.sash = {} -gameforge.sash.title_sash = "Ce este o Sash? " -gameforge.sash.msg_sash01 = "Sash-ul i ofer dou opiuni: [ENTER]Combinare i Absorbie.[ENTER][ENTER]Poi ncerca combinaia cu o sash de acelai grad.[ENTER]Dou sash-uri combinate pot genera o sash de grad mai mare. " -gameforge.sash.msg_sash02 = "n cazul absorbiei, sash-ul preia bonusul de la o arm sau o armur n funcie de gradul sash-ului tu.[ENTER]Rata de absorbie variaz n funcie de gradul sash-ului.[ENTER]Arma sau armura absorbit va fi distrus. " -gameforge.sash.title_combination = "Combinare " -gameforge.sash.msg_comb01 = "Doreti s combini dou sash-uri? " -gameforge.sash.title_absorption = "Absorbie " -gameforge.sash.msg_abso01 = "Doreti s absorbi bonusurile de la arma/armorul tu? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Nu poi schimba numele dac eti cstorit(). " -gameforge.change_name.error_poly = "Nu poi schimba numele dac eti n transformare. " -gameforge.change_name.error_guild = "Nu poi schimba numele dac eti ntr-o guild. " -gameforge.change_name.error_party = "Nu poi schimba numele dac eti ntr-un grup. " -gameforge.change_name.error_level = "Trebuie s ai nivelul 35 pentru a-i schimba numele! " -gameforge.change_name.msg01 = "Nu poi folosi asta acum. " -gameforge.change_name.msg02 = "Deoarece este un server de testare, poi continua " -gameforge.change_name.msg03 = "Te rog introdu numele pe care vrei s-l ai " -gameforge.change_name.error_longname = "Acest nume este prea lung. Te rog ncearc din nou. " -gameforge.change_name.error_relogin = "Nu te-ai conectat dup ce i-ai schimbat numele.[ENTER]Te rog autentific-te din nou. " -gameforge.change_name.error_reuse = "A aprut o problem n utilizarea obiectului.[ENTER]Te rog folosete din nou. " -gameforge.change_name.error_rename = "Numele nu este disponibil.[ENTER]Te rog introdu alt nume. " -gameforge.change_name.success_name = "?i-ai schimbat numele cu succes.[ENTER]Te rog autentific-te din nou. " -gameforge.change_name.error_unk = "A aprut o eroare necunoscut. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Hobby-ul Unic al lui Baek Sun " -gameforge.collect_quest_lv96.msg01 = "%s, gsit n Valea Seungryong, te caut.[ENTER]Te rog mergi i vezi despre ce este vorba. " -gameforge.collect_quest_lv96.chat01 = "Maniacul Armelor Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Rzboinicul Dragon~! Am nevoie de ajutorul tu![ENTER]Te rog asist-m~![ENTER]Am auzit c montrii din Petera Cereasc las czute pietre preioase care sunt utile pentru cercetarea armelor~! " -gameforge.collect_quest_lv96.msg03 = "?i pietrele preioase trebuie s fie perfecte~![ENTER]Le voi evalua pentru tine dac mi le aduci~![ENTER]Trebuie s le obii pentru mine~![ENTER]Piatra preioas pe care o am nevoie se numete Piatra Cerului Albastru.[ENTER]Am nevoie de un total de %d~![ENTER]Te rog ajut-m~! " -gameforge.collect_quest_lv96.title01 = "Adu Piatrele Cerului Albastru " -gameforge.collect_quest_lv96.msg04 = "Maniacul armelor, %s, colecteaz pietre preioase pentru cercetarea armelor.[ENTER]Piatra pe care o caut poate fi obinut de la %s i %s. " -gameforge.collect_quest_lv96.msg05 = " Momentan ai %s din %d " -gameforge.collect_quest_lv96.msg06 = "Momentan nu poi folosi poiunea. " -gameforge.collect_quest_lv96.msg07 = "Ai folosit deja o dat. " -gameforge.collect_quest_lv96.msg08 = "Ar trebui s obii mai nti Piatrele Cerului Albastru nainte de a folosi poiunea. " -gameforge.collect_quest_lv96.msg09 = "Ai obinut Piatrele Cerului Albastru! " -gameforge.collect_quest_lv96.chat02 = "Ai adus Piatrele Cerului Albastru? " -gameforge.collect_quest_lv96.msg10 = "Oh nu, mi pare ru...[ENTER]Nu am analizat nc Piatrele Cerului Albastru pe care mi le-ai adus data trecut...[ENTER]Te rog adu-mi-le mai trziu. " -gameforge.collect_quest_lv96.msg11 = "Te rog ntoarce-te cnd ai %s " -gameforge.collect_quest_lv96.msg12 = "Wow~!! Excelent treab! Ai fcut bine...[ENTER]Dac mi aduci doar nc %d, o s am suficient~!![ENTER]i mulumesc pentru munca grea~! " -gameforge.collect_quest_lv96.msg13 = "Ai colectat toate pietrele!![ENTER]Aceasta este recompensa ta.[ENTER]Alege una. " -gameforge.collect_quest_lv96.msg14 = "mi pare ru, dar asta e o falsificare...[ENTER]Te rog adu-mi una nou. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Le-ai adus...[ENTER]Hai s le examinez...[ENTER]Te rog ateapt un moment... " -gameforge.collect_quest_lv96.bonus1 = "Via +2000" -gameforge.collect_quest_lv96.bonus2 = "Aprare +700" -gameforge.collect_quest_lv96.bonus3 = "Atac +300" diff --git a/serverfiles/main/srv1/share/locale/germany/translate_RU.lua b/serverfiles/main/srv1/share/locale/germany/translate_RU.lua deleted file mode 100644 index 32e25e73d..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_RU.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " ?[ENTER], .[ENTER] [ENTER]! " -gameforge.arena_manager._10_npcChat = " " -gameforge.arena_manager._110_say = " [ENTER] %s. , [ENTER] . " -gameforge.arena_manager._120_say = " %s [ENTER] . " -gameforge.arena_manager._130_say = " %s . " -gameforge.arena_manager._140_sayTitle = " " -gameforge.arena_manager._150_say = " %s . " -gameforge.arena_manager._160_say = " . . " -gameforge.arena_manager._170_say = " , [ENTER] . [ENTER] ! " -gameforge.arena_manager._180_say = " . [ENTER]. " -gameforge.arena_manager._190_npcChat = " " -gameforge.arena_manager._195_say = " %s %s " -gameforge.arena_manager._200_tableInsert = " " -gameforge.arena_manager._20_sayTitle = " -: " -gameforge.arena_manager._210_say = " . " -gameforge.arena_manager._220_say = " %s. " -gameforge.arena_manager._30_say = " , [ENTER] , . [ENTER], , [ENTER]. " -gameforge.arena_manager._40_say = " - . " -gameforge.arena_manager._50_say = " %s ,[ENTER] . " -gameforge.arena_manager._60_say = " ?[ENTER] [ENTER]. " -gameforge.arena_manager._70_say = " , ?[ENTER] , [ENTER]. " -gameforge.arena_manager._80_say = " %s. %s. " -gameforge.arena_manager._85_say = " %s , %s. " -gameforge.arena_manager._87_say = " %s %s? " -gameforge.arena_manager._90_say = " %s . [ENTER] [ENTER] ! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " - . " -gameforge.blacksmith._20_sayTitle = " . " -gameforge.blacksmith._30_say = " ! - [ENTER]. ,[ENTER] . " -gameforge.blacksmith._40_sayTitle = " : " -gameforge.blacksmith._50_sayReward = " . " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " " -gameforge.buy_fishrod._10_npcChat = " " -gameforge.buy_fishrod._110_say = " .[ENTER] , [ENTER] ! -[ENTER] +3!! 5 [ENTER] . ![ENTER] ! " -gameforge.buy_fishrod._120_select = " " -gameforge.buy_fishrod._130_select = " " -gameforge.buy_fishrod._140_say = " .[ENTER] , [ENTER] ! -[ENTER] +3!! 5 [ENTER] . ![ENTER] ! " -gameforge.buy_fishrod._150_makequestbutton = " " -gameforge.buy_fishrod._160_say = " , .[ENTER] 5 [ENTER]. " -gameforge.buy_fishrod._170_npcChat = " " -gameforge.buy_fishrod._180_say = " 5 ̸ ? ![ENTER], , +3. ! " -gameforge.buy_fishrod._190_say = " . ,[ENTER] 5 ̸ .[ENTER] ! " -gameforge.buy_fishrod._200_makequestbutton = " " -gameforge.buy_fishrod._20_sayTitle = " : " -gameforge.buy_fishrod._210_sayTitle = " : " -gameforge.buy_fishrod._220_say = " [ENTER] 5 . [ENTER] . " -gameforge.buy_fishrod._230_say = " +3 " -gameforge.buy_fishrod._240_say = " 5 , [ENTER]. " -gameforge.buy_fishrod._30_say = " ! [ENTER]! 100 20 [ENTER]! , ' ',[ENTER] 3 1 [ENTER]3980 . ? " -gameforge.buy_fishrod._40_select = " " -gameforge.buy_fishrod._50_select = " " -gameforge.buy_fishrod._60_say = " 3 1. ! [ENTER] , [ENTER] . ! " -gameforge.buy_fishrod._70_say = " . . [ENTER], . ! " -gameforge.buy_fishrod._80_say = " [%s] " -gameforge.buy_fishrod._90_makequestbutton = " " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " , [ENTER] . [ENTER]() . " -gameforge.change_empire._10_npcChat = " : " -gameforge.change_empire._110_say = " , [ENTER]. " -gameforge.change_empire._120_sayReward = " , [ENTER]. " -gameforge.change_empire._130_say = " [ENTER] . " -gameforge.change_empire._140_sayReward = " , . " -gameforge.change_empire._150_say = " , [ENTER]. " -gameforge.change_empire._160_sayReward = " , . " -gameforge.change_empire._170_say = " 500.000 [ENTER] . " -gameforge.change_empire._180_say = " ? " -gameforge.change_empire._190_select = " " -gameforge.change_empire._200_select = " " -gameforge.change_empire._205_select = " " -gameforge.change_empire._20_say = " . ,[ENTER] . " -gameforge.change_empire._210_sayReward = " , ? [ENTER] . " -gameforge.change_empire._220_sayTitle = " : " -gameforge.change_empire._230_sayReward = " , , [ENTER] . " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " , [ENTER]. ? " -gameforge.change_empire._260_say = " . [ENTER]. . " -gameforge.change_empire._270_say = " . [ENTER]. . " -gameforge.change_empire._30_say = " , , [ENTER] :[ENTER]1. .[ENTER]2. .[ENTER]3. , .[ENTER]4. 500.000 .[ENTER] ? " -gameforge.change_empire._40_say = " [ENTER]. " -gameforge.change_empire._50_sayTitle = " ! " -gameforge.change_empire._60_sayReward = " . " -gameforge.change_empire._70_say = " - ? " -gameforge.change_empire._80_say = " . " -gameforge.change_empire._90_sayReward = " , , [ENTER]. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " [ENTER] .[ENTER]( . 40) " -gameforge.change_guild_master._10_say = " [ENTER]. " -gameforge.change_guild_master._110_say = " [ENTER] . " -gameforge.change_guild_master._20_say = " ,[ENTER] . " -gameforge.change_guild_master._30_say = " . " -gameforge.change_guild_master._40_say = " [ENTER]. " -gameforge.change_guild_master._50_say = " . " -gameforge.change_guild_master._60_say = " ! " -gameforge.change_guild_master._70_say = " . " -gameforge.change_guild_master._80_say = " . " -gameforge.change_guild_master._90_say = " [ENTER] . " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " %s . " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " " -gameforge.check_collect_reward._020_say_title = " -: " -gameforge.check_collect_reward._030_say = " ! ? ? " -gameforge.check_collect_reward._040_say = " .[ENTER] , ? [ENTER] . " -gameforge.check_collect_reward._050_say = " ! .[ENTER] - [ENTER] , .[ENTER]... " -gameforge.check_collect_reward._060_say = " . .[ENTER]. [ENTER] . ! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " ,[ENTER] [ENTER]. " -gameforge.check_trans_ticket._10_npcChat = " " -gameforge.check_trans_ticket._110_say = " [ENTER]? , [ENTER] ! " -gameforge.check_trans_ticket._120_say = " , , [ENTER] . [ENTER]. " -gameforge.check_trans_ticket._130_1_select = " " -gameforge.check_trans_ticket._130_2_select = " . " -gameforge.check_trans_ticket._140_say = " %s ! [ENTER] . [ENTER] ! " -gameforge.check_trans_ticket._150_say = " . [ENTER] ! " -gameforge.check_trans_ticket._15_sayTitle = " -: " -gameforge.check_trans_ticket._160_say = " . " -gameforge.check_trans_ticket._20_say = " . .[ENTER], . " -gameforge.check_trans_ticket._30_say = " - . [ENTER]... ... . " -gameforge.check_trans_ticket._40_say = " , . [ENTER], . " -gameforge.check_trans_ticket._50_npcChat = " " -gameforge.check_trans_ticket._55_sayTitle = " -: " -gameforge.check_trans_ticket._60_say = " ! - - , [ENTER]. [ENTER] ! " -gameforge.check_trans_ticket._70_say = " [ENTER]75 ! " -gameforge.check_trans_ticket._75_1_select = " ? " -gameforge.check_trans_ticket._75_2_select = " ! " -gameforge.check_trans_ticket._80_say = " [ENTER] [ENTER] . . " -gameforge.check_trans_ticket._90_say_reward = " . " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " . [ENTER] . " -gameforge.collect_herb_lv10._10_targetVid = " : " -gameforge.collect_herb_lv10._110_sayReward = " %s . " -gameforge.collect_herb_lv10._120_say = " ! " -gameforge.collect_herb_lv10._130_say = " , [ENTER] . " -gameforge.collect_herb_lv10._140_npcChat = " " -gameforge.collect_herb_lv10._150_sayTitle = " : " -gameforge.collect_herb_lv10._160_say = " ! ! - ...[ENTER] . " -gameforge.collect_herb_lv10._170_say = " ! ! [ENTER] %s ![ENTER] ! " -gameforge.collect_herb_lv10._180_say = " ! ?!! ! [ENTER] [ENTER] . " -gameforge.collect_herb_lv10._190_say = " : " -gameforge.collect_herb_lv10._200_sayReward = " [ENTER]: 6500 5000 . :[ENTER] +3 " -gameforge.collect_herb_lv10._20_sendLetter = " " -gameforge.collect_herb_lv10._210_say = " , , [ENTER]. , , . " -gameforge.collect_herb_lv10._30_say = " - [ENTER]. , [ENTER] . " -gameforge.collect_herb_lv10._40_npcChat = " " -gameforge.collect_herb_lv10._50_sayTitle = " : " -gameforge.collect_herb_lv10._60_say = " ... [ENTER]. [ENTER] . [ENTER]. ! " -gameforge.collect_herb_lv10._70_say = " . [ENTER] ! [ENTER] . [ENTER]? 5 .[ENTER] ! [ENTER] . " -gameforge.collect_herb_lv10._80_sendLetter = " ! " -gameforge.collect_herb_lv10._90_sayTitle = " " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " " -gameforge.collect_herb_lv15._10_say = " - [ENTER]. , [ENTER] . " -gameforge.collect_herb_lv15._110_say = " ! ! - ...[ENTER] . " -gameforge.collect_herb_lv15._120_say = " . [ENTER] %s . . " -gameforge.collect_herb_lv15._130_say = " . [ENTER]! [ENTER] . " -gameforge.collect_herb_lv15._140_sayReward = " [ENTER]: 25000 10000 . :[ENTER] +3 " -gameforge.collect_herb_lv15._150_say = " , ,[ENTER] . " -gameforge.collect_herb_lv15._20_npcChat = " " -gameforge.collect_herb_lv15._30_say = " ... [ENTER]. [ENTER] . [ENTER]. ! " -gameforge.collect_herb_lv15._40_say = " ,[ENTER] . 5 .[ENTER] . " -gameforge.collect_herb_lv15._50_sendLetter = " ! " -gameforge.collect_herb_lv15._60_sayTitle = " " -gameforge.collect_herb_lv15._70_say = " , [ENTER]. . [ENTER] . " -gameforge.collect_herb_lv15._80_sayReward = " %s . " -gameforge.collect_herb_lv15._90_say = " , [ENTER] . " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " !! ![ENTER] %s !![ENTER] ! " -gameforge.collect_herb_lv20._10_say = " - [ENTER]. , [ENTER] . " -gameforge.collect_herb_lv20._110_say = " . ![ENTER] [ENTER] . " -gameforge.collect_herb_lv20._120_sayReward = " [ENTER]: 95000 15000 . [ENTER]: +3 " -gameforge.collect_herb_lv20._130_say = " , , [ENTER]. . " -gameforge.collect_herb_lv20._20_say = " . [ENTER] ! [ENTER] . [ENTER]? 10 .[ENTER] ! [ENTER] . " -gameforge.collect_herb_lv20._30_sayTitle = " " -gameforge.collect_herb_lv20._40_say = " , [ENTER]. . [ENTER] . " -gameforge.collect_herb_lv20._50_sayReward = " %s . " -gameforge.collect_herb_lv20._60_say = " , [ENTER] . " -gameforge.collect_herb_lv20._70_npcChat = " " -gameforge.collect_herb_lv20._80_say = " , , ... " -gameforge.collect_herb_lv20._90_sayTitle = " : " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " , %s[ENTER]. ! " -gameforge.collect_herb_lv25._10_say = " - [ENTER]. , [ENTER] . " -gameforge.collect_herb_lv25._110_say = " , [ENTER] . " -gameforge.collect_herb_lv25._120_sayReward = " 200,000 , 20,000 [ENTER] +2. " -gameforge.collect_herb_lv25._130_sayReward = " " -gameforge.collect_herb_lv25._140_sayReward = " " -gameforge.collect_herb_lv25._150_sayReward = " " -gameforge.collect_herb_lv25._160_sayReward = " " -gameforge.collect_herb_lv25._170_say = " , [ENTER], . " -gameforge.collect_herb_lv25._20_say = " ... [ENTER]. [ENTER] . [ENTER]. ! " -gameforge.collect_herb_lv25._30_say = " . [ENTER] ! [ENTER] . [ENTER]? 10 . [ENTER] ! [ENTER] . " -gameforge.collect_herb_lv25._40_sayTitle = " " -gameforge.collect_herb_lv25._50_say = " , [ENTER]. . [ENTER] . " -gameforge.collect_herb_lv25._60_sayReward = " %s . " -gameforge.collect_herb_lv25._70_say = " , [ENTER] -. " -gameforge.collect_herb_lv25._80_npcChat = " " -gameforge.collect_herb_lv25._90_say = " , ![ENTER] ... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " " -gameforge.collect_herb_lv4._10_sendLetter = " " -gameforge.collect_herb_lv4._110_say = " ! [ENTER] %s . ! " -gameforge.collect_herb_lv4._120_say = " . [ENTER] [ENTER] . " -gameforge.collect_herb_lv4._130_sayTitle = " : " -gameforge.collect_herb_lv4._140_sayReward = " [ENTER]: 500 1000 .[ENTER] +4. " -gameforge.collect_herb_lv4._150_sayReward = " " -gameforge.collect_herb_lv4._160_sayReward = " " -gameforge.collect_herb_lv4._170_say = " , .[ENTER], . " -gameforge.collect_herb_lv4._20_say = " - [ENTER]. , [ENTER] . " -gameforge.collect_herb_lv4._30_say = " ... [ENTER]. [ENTER] . [ENTER]. ! " -gameforge.collect_herb_lv4._40_say = " . [ENTER] ! [ENTER] 5 ? [ENTER] ! . " -gameforge.collect_herb_lv4._50_sayTitle = " " -gameforge.collect_herb_lv4._60_say = " -[ENTER] .[ENTER] .[ENTER] . " -gameforge.collect_herb_lv4._70_sayReward = " %s . " -gameforge.collect_herb_lv4._80_say = " ! " -gameforge.collect_herb_lv4._90_say = " , [ENTER] . " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " [ENTER] 2000 , 3000 +3. " -gameforge.collect_herb_lv7._10_say = " - [ENTER]. , [ENTER] . " -gameforge.collect_herb_lv7._110_sayReward = " +3 " -gameforge.collect_herb_lv7._120_sayReward = " " -gameforge.collect_herb_lv7._130_sayReward = " +3 " -gameforge.collect_herb_lv7._140_sayReward = " +3 " -gameforge.collect_herb_lv7._150_say = " , , [ENTER]... . " -gameforge.collect_herb_lv7._20_say = " ... [ENTER]. [ENTER] . [ENTER]. ! " -gameforge.collect_herb_lv7._30_say = " . [ENTER] ! [ENTER] . [ENTER]? 5 .[ENTER] ! [ENTER] . " -gameforge.collect_herb_lv7._40_sayTitle = " . " -gameforge.collect_herb_lv7._50_say = " -[ENTER] . [ENTER] .[ENTER] ..[ENTER]. " -gameforge.collect_herb_lv7._60_sayReward = " %s . " -gameforge.collect_herb_lv7._70_say = " , [ENTER] . " -gameforge.collect_herb_lv7._80_npcChat = " " -gameforge.collect_herb_lv7._90_say = " ! ! [ENTER] %s .[ENTER] ! " -gameforge.collect_herb_lv7._95_say = " . [ENTER]! [ENTER] . " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " %s . " -gameforge.collect_quest_lv30._10_sendLetter = " " -gameforge.collect_quest_lv30._110_say = " [ENTER]. " -gameforge.collect_quest_lv30._120_say = " ! " -gameforge.collect_quest_lv30._130_say = " [ENTER] . " -gameforge.collect_quest_lv30._140_npcChat = " " -gameforge.collect_quest_lv30._150_say = " , ![ENTER] ... " -gameforge.collect_quest_lv30._160_say = " , ! %s[ENTER] . ![ENTER][ENTER], [ENTER], . " -gameforge.collect_quest_lv30._170_say = " 10 ! , [ENTER] ,, . [ENTER] . " -gameforge.collect_quest_lv30._180_say = " , , [ENTER]. " -gameforge.collect_quest_lv30._190_say = " [ENTER]. " -gameforge.collect_quest_lv30._200_say = " . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv30._20_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv30._210_sendLetter = " " -gameforge.collect_quest_lv30._220_sayTitle = " " -gameforge.collect_quest_lv30._230_sayReward = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv30._240_say = " a a [ENTER] 10 . [ENTER] . " -gameforge.collect_quest_lv30._250_say = " [ENTER]. " -gameforge.collect_quest_lv30._260_sendLetter = " " -gameforge.collect_quest_lv30._270_npcChat = " " -gameforge.collect_quest_lv30._280_say = " ![ENTER] , . [ENTER] .[ENTER] ,[ENTER] . -. [ENTER] .[ENTER], . [ENTER] . " -gameforge.collect_quest_lv30._290_say = " [ENTER]. " -gameforge.collect_quest_lv30._300_sendLetter = " " -gameforge.collect_quest_lv30._30_npcChat = " . " -gameforge.collect_quest_lv30._310_targetVid = " " -gameforge.collect_quest_lv30._320_say = " [ENTER] .[ENTER] -, [ENTER]. " -gameforge.collect_quest_lv30._330_npcChat = " " -gameforge.collect_quest_lv30._340_sayTitle = " -: " -gameforge.collect_quest_lv30._350_say = " , , ? ...[ENTER] 10 .[ENTER] .[ENTER] , [ENTER] .[ENTER] - . " -gameforge.collect_quest_lv30._360_sayReward = " , [ENTER], 10[ENTER] . " -gameforge.collect_quest_lv30._370_npcChat = " " -gameforge.collect_quest_lv30._380_say = " ? [ENTER], ! " -gameforge.collect_quest_lv30._40_say = " ... [ENTER] .. [ENTER] , , [ENTER]. ... ,[ENTER] . " -gameforge.collect_quest_lv30._50_say = " . [ENTER] . [ENTER] . ,[ENTER] [ENTER] . [ENTER] [ENTER] . " -gameforge.collect_quest_lv30._60_say = " ? [ENTER] . ! " -gameforge.collect_quest_lv30._70_sendLetter = " " -gameforge.collect_quest_lv30._80_sayTitle = " " -gameforge.collect_quest_lv30._90_say = " , , 10[ENTER] . [ENTER] , [ENTER] . " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " %s . " -gameforge.collect_quest_lv40._10_sendLetter = " " -gameforge.collect_quest_lv40._110_say = " [ENTER]. " -gameforge.collect_quest_lv40._120_say = " ! " -gameforge.collect_quest_lv40._130_say = " [ENTER] . " -gameforge.collect_quest_lv40._140_npcChat = " " -gameforge.collect_quest_lv40._150_say = " , ![ENTER], ... " -gameforge.collect_quest_lv40._160_say = " ! ! [ENTER] .[ENTER] %s . ,[ENTER] ![ENTER] , . [ENTER] [ENTER] . " -gameforge.collect_quest_lv40._170_say = " 15 ! .[ENTER] ,[ENTER] . [ENTER]? [ENTER]. " -gameforge.collect_quest_lv40._180_say = " , ,[ENTER] ...[ENTER] , .[ENTER] ![ENTER][ENTER] , [ENTER] . [ENTER] . " -gameforge.collect_quest_lv40._190_say = " , [ENTER] . " -gameforge.collect_quest_lv40._200_say = " , [ENTER] .[ENTER] , ? " -gameforge.collect_quest_lv40._20_sayTitle = " " -gameforge.collect_quest_lv40._210_targetVid = " " -gameforge.collect_quest_lv40._220_sayTitle = " " -gameforge.collect_quest_lv40._230_say = " - ! [ENTER] . . " -gameforge.collect_quest_lv40._240_sayTitle = " " -gameforge.collect_quest_lv40._250_say = " 15 [ENTER], .[ENTER] , [ENTER] . " -gameforge.collect_quest_lv40._260_say = " . " -gameforge.collect_quest_lv40._270_sendLetter = " . " -gameforge.collect_quest_lv40._280_npcChat = " . " -gameforge.collect_quest_lv40._290_say = " ![ENTER] , . [ENTER] .[ENTER] ,[ENTER] .[ENTER] -. [ENTER]. , . [ENTER] . " -gameforge.collect_quest_lv40._295_say = " , . " -gameforge.collect_quest_lv40._300_sendLetter = " " -gameforge.collect_quest_lv40._30_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv40._310_sayTitle = " " -gameforge.collect_quest_lv40._320_say = " [ENTER], .[ENTER] - - [ENTER] . " -gameforge.collect_quest_lv40._330_npcChat = " " -gameforge.collect_quest_lv40._340_say = " , , ? ,[ENTER] 5 . [ENTER] ![ENTER] [ENTER]. " -gameforge.collect_quest_lv40._350_sayReward = " ,[ENTER] 5 [ENTER]. " -gameforge.collect_quest_lv40._40_npcChat = " . " -gameforge.collect_quest_lv40._50_say = " , - [ENTER]. [ENTER] , [ENTER] . [ENTER] , [ENTER]. ? " -gameforge.collect_quest_lv40._60_say = " [ENTER]. , [ENTER] ; [ENTER] . [ENTER] . " -gameforge.collect_quest_lv40._70_say = " ! ,[ENTER] - [ENTER] , [ENTER]. , , [ENTER]. 15[ENTER] . , [ENTER] . " -gameforge.collect_quest_lv40._80_sayTitle = " " -gameforge.collect_quest_lv40._90_say = " , , [ENTER] . [ENTER] 15 [ENTER]. , [ENTER] .[ENTER] [ENTER]. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " , , [ENTER] . 15[ENTER] . , [ENTER] .[ENTER] . " -gameforge.collect_quest_lv50._10_sendLetter = " " -gameforge.collect_quest_lv50._110_sayReward = " %s . " -gameforge.collect_quest_lv50._120_say = " [ENTER]. " -gameforge.collect_quest_lv50._130_say = " ! " -gameforge.collect_quest_lv50._140_say = " , [ENTER] . " -gameforge.collect_quest_lv50._150_npcChat = " " -gameforge.collect_quest_lv50._160_say = " , ![ENTER], ... " -gameforge.collect_quest_lv50._170_say = " ! ! [ENTER] . %s.[ENTER] ![ENTER][ENTER] , . [ENTER] . " -gameforge.collect_quest_lv50._180_say = " 15 ! , .[ENTER] , [ENTER] . [ENTER]? [ENTER] . " -gameforge.collect_quest_lv50._190_say = " , ? [ENTER] .[ENTER] ![ENTER][ENTER] , .[ENTER] [ENTER]. " -gameforge.collect_quest_lv50._195_say = " , . " -gameforge.collect_quest_lv50._200_say = " . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv50._20_sayTitle = " " -gameforge.collect_quest_lv50._210_sendLetter = " " -gameforge.collect_quest_lv50._220_sayTitle = " " -gameforge.collect_quest_lv50._230_say = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv50._240_say = " 15 ,[ENTER] . [ENTER] [ENTER]. " -gameforge.collect_quest_lv50._250_say = " . " -gameforge.collect_quest_lv50._260_sendLetter = " . " -gameforge.collect_quest_lv50._270_npcChat = " . " -gameforge.collect_quest_lv50._280_say = " ![ENTER] . [ENTER] .[ENTER] ,[ENTER] .[ENTER] -. .[ENTER], . [ENTER]. " -gameforge.collect_quest_lv50._290_sendLetter = " " -gameforge.collect_quest_lv50._295_say = " , . " -gameforge.collect_quest_lv50._300_sayTitle = " " -gameforge.collect_quest_lv50._30_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv50._310_say = " ,[ENTER] .[ENTER] - - [ENTER] . " -gameforge.collect_quest_lv50._320_say = " , , ? ,[ENTER] 60 . [ENTER]! [ENTER] . " -gameforge.collect_quest_lv50._330_sayReward = " ,[ENTER] 60 . " -gameforge.collect_quest_lv50._40_npcChat = " . " -gameforge.collect_quest_lv50._50_say = " , ! [ENTER] . [ENTER], [ENTER] , [ENTER]. ? " -gameforge.collect_quest_lv50._60_say = " [ENTER]. Ҹ [ENTER] . [ENTER] ? " -gameforge.collect_quest_lv50._70_say = " . [ENTER]: .[ENTER] . 15[ENTER] . ,[ENTER] , [ENTER]. " -gameforge.collect_quest_lv50._80_sendLetter = " " -gameforge.collect_quest_lv50._90_sayTitle = " " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " " -gameforge.collect_quest_lv60._10_sendLetter = " " -gameforge.collect_quest_lv60._110_say = " , , [ENTER] . [ENTER] 20 .[ENTER] , [ENTER] .[ENTER] . " -gameforge.collect_quest_lv60._110_sayReward = " %s . " -gameforge.collect_quest_lv60._120_say = " [ENTER]. " -gameforge.collect_quest_lv60._130_say = " ! " -gameforge.collect_quest_lv60._140_sayTitle = " : " -gameforge.collect_quest_lv60._150_say = " [ENTER] . " -gameforge.collect_quest_lv60._160_npcChat = " " -gameforge.collect_quest_lv60._170_say = " , ![ENTER], ... " -gameforge.collect_quest_lv60._180_say = " ! ! [ENTER] . %s[ENTER]. , ![ENTER][ENTER] , . [ENTER] . " -gameforge.collect_quest_lv60._190_say = " 20 ! .[ENTER] , [ENTER] . ?[ENTER] . " -gameforge.collect_quest_lv60._200_say = " , [ENTER] .[ENTER] .[ENTER][ENTER] , -[ENTER] . [ENTER] . " -gameforge.collect_quest_lv60._205_say = " , [ENTER]. " -gameforge.collect_quest_lv60._20_sayTitle = " " -gameforge.collect_quest_lv60._210_say = " . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv60._220_sendLetter = " " -gameforge.collect_quest_lv60._230_sayTitle = " " -gameforge.collect_quest_lv60._240_say = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv60._250_sayTitle = " " -gameforge.collect_quest_lv60._260_say = " 20 , [ENTER] , .[ENTER] . " -gameforge.collect_quest_lv60._270_say = " [ENTER]. " -gameforge.collect_quest_lv60._280_sendLetter = " . " -gameforge.collect_quest_lv60._290_npcChat = " . " -gameforge.collect_quest_lv60._300_say = " ![ENTER] , . [ENTER] .[ENTER], [ENTER] . [ENTER]-. .[ENTER], . [ENTER] . " -gameforge.collect_quest_lv60._305_say = " , . " -gameforge.collect_quest_lv60._30_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv60._310_sendLetter = " " -gameforge.collect_quest_lv60._320_say = " ,[ENTER] .[ENTER] - - [ENTER] . " -gameforge.collect_quest_lv60._330_npcChat = " " -gameforge.collect_quest_lv60._340_say = " , ? , [ENTER] 50 . ![ENTER] [ENTER]. " -gameforge.collect_quest_lv60._350_say = " . [ENTER]? " -gameforge.collect_quest_lv60._360_say = " ...[ENTER], . ! " -gameforge.collect_quest_lv60._370_sayReward = " [ENTER], 50[ENTER] . " -gameforge.collect_quest_lv60._40_npcChat = " . " -gameforge.collect_quest_lv60._50_sayTitle = " : " -gameforge.collect_quest_lv60._60_say = " , ! , .[ENTER] [ENTER] .[ENTER] , , [ENTER] . [ENTER] ? " -gameforge.collect_quest_lv60._70_say = " ? , [ENTER] , [ENTER]. [ENTER] . [ENTER]. " -gameforge.collect_quest_lv60._80_say = " , ,[ENTER] .[ENTER] 20 , , [ENTER] .[ENTER] , [ENTER] . " -gameforge.collect_quest_lv60._90_sendLetter = " " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " [ENTER] . " -gameforge.collect_quest_lv70._10_sayTitle = " " -gameforge.collect_quest_lv70._110_sendLetter = " . " -gameforge.collect_quest_lv70._120_npcChat = " " -gameforge.collect_quest_lv70._130_say = " , ![ENTER], ... " -gameforge.collect_quest_lv70._140_say = " , !![ENTER] %s!! ,[ENTER] . " -gameforge.collect_quest_lv70._150_say = " 25 , [ENTER] . [ENTER] . [ENTER]? [ENTER], . " -gameforge.collect_quest_lv70._160_say = " , .[ENTER] . [ENTER] ![ENTER][ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._165_say = " , [ENTER] . " -gameforge.collect_quest_lv70._170_say = " . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._180_sayTitle = " " -gameforge.collect_quest_lv70._190_say = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv70._200_sayTitle = " " -gameforge.collect_quest_lv70._20_say = " , ! [ENTER] [ENTER] . [ENTER], [ENTER]. [ENTER] ? " -gameforge.collect_quest_lv70._210_say = " , , 25[ENTER] . [ENTER] . " -gameforge.collect_quest_lv70._220_say = " ([ENTER]). " -gameforge.collect_quest_lv70._230_sendLetter = " . " -gameforge.collect_quest_lv70._240_npcChat = " . " -gameforge.collect_quest_lv70._250_say = " ![ENTER] . [ENTER] .[ENTER] -. [ENTER]. , . [ENTER] . " -gameforge.collect_quest_lv70._255_say = " , . " -gameforge.collect_quest_lv70._260_say = " [ENTER] , .[ENTER] - - [ENTER] . " -gameforge.collect_quest_lv70._270_say = " ? [ENTER] , , [ENTER]10% 11%. " -gameforge.collect_quest_lv70._280_say = " [ENTER] . [ENTER]. " -gameforge.collect_quest_lv70._290_sayReward = " [ENTER], 10% [ENTER] 11%, . " -gameforge.collect_quest_lv70._30_say = " , [ENTER] . [ENTER] , [ENTER] . , [ENTER] [ENTER]. . " -gameforge.collect_quest_lv70._40_say = " 25 [ENTER] - , [ENTER] .[ENTER] ,[ENTER] . " -gameforge.collect_quest_lv70._50_sayTitle = " " -gameforge.collect_quest_lv70._60_say = " , , [ENTER] . 25 [ENTER]. , [ENTER] . " -gameforge.collect_quest_lv70._70_sayReward = " %s . " -gameforge.collect_quest_lv70._80_say = " [ENTER]. " -gameforge.collect_quest_lv70._90_say = " ! " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " %s . " -gameforge.collect_quest_lv80._10_targetVid = " : " -gameforge.collect_quest_lv80._110_say = " [ENTER]. " -gameforge.collect_quest_lv80._120_say = " ! " -gameforge.collect_quest_lv80._130_say = " [ENTER], . " -gameforge.collect_quest_lv80._135_sendLetter = " . " -gameforge.collect_quest_lv80._140_npcChat = " " -gameforge.collect_quest_lv80._150_say = " ! [ENTER]. . " -gameforge.collect_quest_lv80._160_say = " . %s !! " -gameforge.collect_quest_lv80._170_say = " 30 ! , , [ENTER] . , [ENTER] [ENTER] . [ENTER] . " -gameforge.collect_quest_lv80._180_say = " , . [ENTER] , .[ENTER] . . " -gameforge.collect_quest_lv80._185_say = " , [ENTER]. " -gameforge.collect_quest_lv80._190_sayTitle = " " -gameforge.collect_quest_lv80._200_say = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv80._20_sendLetter = " " -gameforge.collect_quest_lv80._210_sayTitle = " " -gameforge.collect_quest_lv80._220_say = " 30 , -[ENTER] .[ENTER] . " -gameforge.collect_quest_lv80._230_say = " [ENTER]. " -gameforge.collect_quest_lv80._240_sendLetter = " . " -gameforge.collect_quest_lv80._250_npcChat = " . " -gameforge.collect_quest_lv80._260_say = " . [ENTER] . [ENTER] . , [ENTER] - [ENTER]. . " -gameforge.collect_quest_lv80._265_say = " , . " -gameforge.collect_quest_lv80._270_say = " 30 [ENTER] . [ENTER] - [ENTER] . . " -gameforge.collect_quest_lv80._280_say = " .. [ENTER]? ... [ENTER]10% 6 . ! " -gameforge.collect_quest_lv80._290_say = " . ,[ENTER]? . " -gameforge.collect_quest_lv80._300_sayReward = " [ENTER]: +10% [ENTER]+6 . . " -gameforge.collect_quest_lv80._30_sayTitle = " " -gameforge.collect_quest_lv80._310_sendLetter = " . " -gameforge.collect_quest_lv80._40_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv80._50_say = " . [ENTER] . [ENTER]? .[ENTER] - . " -gameforge.collect_quest_lv80._60_say = " - ? [ENTER] - .[ENTER] , . [ENTER], , . [ENTER] , [ENTER]. [ENTER] ? [ENTER]. " -gameforge.collect_quest_lv80._70_say = " . [ENTER] - 30[ENTER]? [ENTER]. ,[ENTER] . " -gameforge.collect_quest_lv80._80_sayTitle = " " -gameforge.collect_quest_lv80._90_say = " , , ,[ENTER] .[ENTER] 30 - [ENTER], . " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " : " -gameforge.collect_quest_lv85._020_send_letter = " " -gameforge.collect_quest_lv85._030_say_title = " " -gameforge.collect_quest_lv85._040_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv85._050_npcChat = " . " -gameforge.collect_quest_lv85._055_say_title = " : " -gameforge.collect_quest_lv85._060_say = " , ! , [ENTER] [ENTER]. [ENTER] . [ENTER] , [ENTER] , .[ENTER] .[ENTER] . . " -gameforge.collect_quest_lv85._064_say = " : " -gameforge.collect_quest_lv85._065_say = " .[ENTER]- [ENTER]. [ENTER] [ENTER] . [ENTER] , [ENTER]- . " -gameforge.collect_quest_lv85._069_say = " : " -gameforge.collect_quest_lv85._070_say = " [ENTER] ? , [ENTER] . [ENTER] [ENTER] . , 40 [ENTER] ! . " -gameforge.collect_quest_lv85._080_send_letter = " " -gameforge.collect_quest_lv85._090_say_title = " " -gameforge.collect_quest_lv85._100_say = " , , [ENTER]. 40 [ENTER] . [ENTER] .[ENTER] . " -gameforge.collect_quest_lv85._105_1_say_reward = " " -gameforge.collect_quest_lv85._105_2_say_reward = " . " -gameforge.collect_quest_lv85._110_say = " [ENTER]. " -gameforge.collect_quest_lv85._115_say = " ! " -gameforge.collect_quest_lv85._120_say = " [ENTER] . " -gameforge.collect_quest_lv85._130_send_letter = " ! " -gameforge.collect_quest_lv85._140_npcChat = " .. " -gameforge.collect_quest_lv85._149_say = " : " -gameforge.collect_quest_lv85._150_say = " , ![ENTER], ... " -gameforge.collect_quest_lv85._159_say = " : " -gameforge.collect_quest_lv85._160_say = " ! [ENTER] ! [ENTER]. " -gameforge.collect_quest_lv85._165_1_say = " " -gameforge.collect_quest_lv85._165_2_say = " ! " -gameforge.collect_quest_lv85._170_say = " , ![ENTER][ENTER] , [ENTER] . [ENTER] . " -gameforge.collect_quest_lv85._174_say = " : " -gameforge.collect_quest_lv85._175_say = " 40 . ! [ENTER] :[ENTER] . . [ENTER] ? . [ENTER] . " -gameforge.collect_quest_lv85._179_say = " : " -gameforge.collect_quest_lv85._180_say = " , [ENTER]. [ENTER] . [ENTER]? " -gameforge.collect_quest_lv85._185_say = " : " -gameforge.collect_quest_lv85._190_say = " . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv85._195_send_letter = " " -gameforge.collect_quest_lv85._200_say_title = " . " -gameforge.collect_quest_lv85._210_say = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv85._220_say_title = " . " -gameforge.collect_quest_lv85._230_say = " 40 [ENTER] . [ENTER] . " -gameforge.collect_quest_lv85._240_say = " [ENTER] . ,[ENTER] . " -gameforge.collect_quest_lv85._250_send_letter = " . " -gameforge.collect_quest_lv85._255_npcChat = " . . " -gameforge.collect_quest_lv85._260_say = " : " -gameforge.collect_quest_lv85._265_say = " ![ENTER] , . [ENTER] .[ENTER] -. [ENTER]. , . [ENTER] . " -gameforge.collect_quest_lv85._270_send_letter = " " -gameforge.collect_quest_lv85._280_target = " -: " -gameforge.collect_quest_lv85._290_say_title = " " -gameforge.collect_quest_lv85._300_say = " 40 [ENTER] [ENTER], , [ENTER] - .[ENTER] - . " -gameforge.collect_quest_lv85._310_npcChat = " " -gameforge.collect_quest_lv85._311_say = " -: " -gameforge.collect_quest_lv85._315_say = " ? [ENTER] . , . [ENTER] ... , . [ENTER] [ENTER] 10%. " -gameforge.collect_quest_lv85._316_say = " . " -gameforge.collect_quest_lv85._317_say_reward = " . " -gameforge.collect_quest_lv85._318_say_reward = " [ENTER] 10%! " -gameforge.collect_quest_lv85._319_say_reward = " . " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " : " -gameforge.collect_quest_lv90._020_send_letter = " " -gameforge.collect_quest_lv90._030_say_title = " " -gameforge.collect_quest_lv90._040_say = " , , .[ENTER] , . " -gameforge.collect_quest_lv90._050_npcChat = " . " -gameforge.collect_quest_lv90._055_say_title = " : " -gameforge.collect_quest_lv90._060_say = " , , , [ENTER], . [ENTER] [ENTER] . [ENTER] . " -gameforge.collect_quest_lv90._064_say = " ,[ENTER]-. [ENTER]! , [ENTER] . [ENTER] . [ENTER]. " -gameforge.collect_quest_lv90._065_say = " 50 . , [ENTER] , . [ENTER] ! " -gameforge.collect_quest_lv90._080_send_letter = " " -gameforge.collect_quest_lv90._090_say_title = " " -gameforge.collect_quest_lv90._100_say = " , , [ENTER]-. 50 [ENTER]. , [ENTER] . " -gameforge.collect_quest_lv90._105_1_say_reward = " " -gameforge.collect_quest_lv90._105_2_say_reward = " . " -gameforge.collect_quest_lv90._105_say_reward = " %s . " -gameforge.collect_quest_lv90._110_say = " [ENTER]. " -gameforge.collect_quest_lv90._115_say = " ! " -gameforge.collect_quest_lv90._119_say = " : " -gameforge.collect_quest_lv90._120_say = " [ENTER] . " -gameforge.collect_quest_lv90._130_send_letter = " ! " -gameforge.collect_quest_lv90._140_npcChat = " " -gameforge.collect_quest_lv90._150_say = " , - ![ENTER], ... " -gameforge.collect_quest_lv90._160_say = " ! ! " -gameforge.collect_quest_lv90._165_1_say = " " -gameforge.collect_quest_lv90._165_2_say = " ! " -gameforge.collect_quest_lv90._165_say = " %s ! " -gameforge.collect_quest_lv90._170_say = " , ![ENTER][ENTER] , .[ENTER] [ENTER]. " -gameforge.collect_quest_lv90._175_say = " 50, ! [ENTER], ? [ENTER] . [ENTER] . [ENTER]? [ENTER]! " -gameforge.collect_quest_lv90._180_say = " , [ENTER]. . [ENTER] ! . " -gameforge.collect_quest_lv90._185_say = " , . " -gameforge.collect_quest_lv90._190_say = " , [ENTER]. [ENTER] ? " -gameforge.collect_quest_lv90._195_send_letter = " " -gameforge.collect_quest_lv90._200_say_title = " " -gameforge.collect_quest_lv90._210_say = " ![ENTER] .[ENTER] . " -gameforge.collect_quest_lv90._220_say_title = " " -gameforge.collect_quest_lv90._230_say = " 50 [ENTER] . [ENTER]. " -gameforge.collect_quest_lv90._240_1_say = " : " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " : " -gameforge.collect_quest_lv90._250_send_letter = " " -gameforge.collect_quest_lv90._260_npcChat = " . " -gameforge.collect_quest_lv90._265_say = " , ! [ENTER] . [ENTER] ,[ENTER] -. ![ENTER] ! ! " -gameforge.collect_quest_lv90._266_say = " ! " -gameforge.collect_quest_lv90._270_send_letter = " " -gameforge.collect_quest_lv90._280_target = " -: " -gameforge.collect_quest_lv90._290_say_title = " " -gameforge.collect_quest_lv90._300_say = " 50 [ENTER] , [ENTER] - [ENTER] . - [ENTER]. " -gameforge.collect_quest_lv90._310_npcChat = " " -gameforge.collect_quest_lv90._315_say = " . ?[ENTER], [ENTER] . ! " -gameforge.collect_quest_lv90._316_say = " .[ENTER] ? ! " -gameforge.collect_quest_lv90._317_say_reward = " . " -gameforge.collect_quest_lv90._318_say_reward = " [ENTER], [ENTER] 8% . " -gameforge.collect_quest_lv90._319_say_reward = " . " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " -: " -gameforge.collect_quest_lv92._020_send_letter = " -: %s " -gameforge.collect_quest_lv92._030_say = " - [ENTER]. , . " -gameforge.collect_quest_lv92._040_npcChat = " " -gameforge.collect_quest_lv92._050_say_title = " -: " -gameforge.collect_quest_lv92._060_say = " , ! . [ENTER] . [ENTER]? [ENTER] . [ENTER] . " -gameforge.collect_quest_lv92._070_say = " [ENTER]- , [ENTER] . , [ENTER] [ENTER]- . [ENTER]10 . ! " -gameforge.collect_quest_lv92._080_say_title = " - " -gameforge.collect_quest_lv92._090_say = " - 10[ENTER] . [ENTER], . [ENTER] [ENTER]. " -gameforge.collect_quest_lv92._100_sayReward = " %s . . " -gameforge.collect_quest_lv92._110_say = " [ENTER]. " -gameforge.collect_quest_lv92._120_say = " ! " -gameforge.collect_quest_lv92._130_say = " , [ENTER] . " -gameforge.collect_quest_lv92._140_send_letter = " " -gameforge.collect_quest_lv92._145_npcChat = " Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv92._150_say = " ? ? [ENTER]. ! " -gameforge.collect_quest_lv92._160_say = " ? ?[ENTER]! ! " -gameforge.collect_quest_lv92._170_say = " ? ! , [ENTER]... " -gameforge.collect_quest_lv92._180_say = " , , . , [ENTER] , .[ENTER]! " -gameforge.collect_quest_lv92._190_say = " %s . [ENTER]. [ENTER]. . " -gameforge.collect_quest_lv92._200_say = " ! " -gameforge.collect_quest_lv92._210_say = " , 10 .[ENTER] , .[ENTER]! " -gameforge.collect_quest_lv92._220_1_select = " +1000 " -gameforge.collect_quest_lv92._220_2_select = " +120 " -gameforge.collect_quest_lv92._220_3_select = " +51 " -gameforge.collect_quest_lv92._230_say = " ... [ENTER]? , ... [ENTER], . , [ENTER] , , ? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " -: " -gameforge.collect_quest_lv94._020_send_letter = " -: %s " -gameforge.collect_quest_lv94._030_say = " - [ENTER]. , . " -gameforge.collect_quest_lv94._040_npcChat = " " -gameforge.collect_quest_lv94._050_say_title = " -: " -gameforge.collect_quest_lv94._060_say = " ! ? , [ENTER], [ENTER]. [ENTER]. , [ENTER] . " -gameforge.collect_quest_lv94._070_say = " - [ENTER] , [ENTER] -. . [ENTER] 20 . [ENTER]. " -gameforge.collect_quest_lv94._080_say_title = " - " -gameforge.collect_quest_lv94._090_say = " - 20[ENTER] . [ENTER] . [ENTER] . " -gameforge.collect_quest_lv94._100_sayReward = " %s . . " -gameforge.collect_quest_lv94._110_say = " [ENTER]. " -gameforge.collect_quest_lv94._120_say = " ! " -gameforge.collect_quest_lv94._130_say = " , [ENTER] . " -gameforge.collect_quest_lv94._140_send_letter = " " -gameforge.collect_quest_lv94._150_npcChat = " Juwelen fr die Waffenforschung " -gameforge.collect_quest_lv94._160_say = " ? , [ENTER] . ! " -gameforge.collect_quest_lv94._170_say = " ? ?[ENTER]! ! " -gameforge.collect_quest_lv94._180_say = " ? ! , [ENTER]... " -gameforge.collect_quest_lv94._190_say = " . ?[ENTER]? ... ! " -gameforge.collect_quest_lv94._200_say = " %s . [ENTER]. [ENTER]. . " -gameforge.collect_quest_lv94._210_say = " ! " -gameforge.collect_quest_lv94._230_1_select = " +1100 " -gameforge.collect_quest_lv94._230_2_select = " +140 " -gameforge.collect_quest_lv94._230_3_select = " +60 " -gameforge.collect_quest_lv94._240_say = " , . [ENTER] . , .[ENTER] . - [ENTER] . " -gameforge.collect_quest_lv94._250_say = " 20 ! [ENTER]. , ? " -gameforge.collect_quest_lv94._260_send_letter = " - " -gameforge.collect_quest_lv94._270_say_title = " " -gameforge.collect_quest_lv94._280_say = " . [ENTER]- . " -gameforge.collect_quest_lv94._290_say_title = " " -gameforge.collect_quest_lv94._300_say = " 20 - [ENTER] . [ENTER] . " -gameforge.collect_quest_lv94._310_say = " -. " -gameforge.collect_quest_lv94._320_send_letter = " . " -gameforge.collect_quest_lv94._330_npcChat = " ! " -gameforge.collect_quest_lv94._340_say = " , . ! [ENTER] ! [ENTER]. . " -gameforge.collect_quest_lv94._350_say = " ? ? [ENTER] ... , [ENTER] , , ! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " " -gameforge.couple_ring._10_npcChat = " " -gameforge.couple_ring._110_sayReward = " : Ÿ , [ENTER], - [ENTER]. 30 - [ENTER] . " -gameforge.couple_ring._120_sayReward = " " -gameforge.couple_ring._130_say = " -. [ENTER] . - [ENTER] . " -gameforge.couple_ring._140_say = " , [ENTER] . [ENTER] ? [ENTER]! " -gameforge.couple_ring._150_say = " , [ENTER]. - [ENTER], . " -gameforge.couple_ring._160_say = " , , [ENTER] , - . [ENTER] - , -[ENTER] . " -gameforge.couple_ring._170_select = " . " -gameforge.couple_ring._180_say = " , , [ENTER]. , [ENTER] . , [ENTER]. " -gameforge.couple_ring._190_say = " . , [ENTER] . " -gameforge.couple_ring._200_sendLetter = " " -gameforge.couple_ring._20_sayTitle = " " -gameforge.couple_ring._210_say = " , [ENTER] , [ENTER] . " -gameforge.couple_ring._220_npcChat = " 30 ! " -gameforge.couple_ring._230_say = " . ![ENTER] [ENTER]. , . [ENTER] .[ENTER] , , [ENTER]. " -gameforge.couple_ring._240_sayReward = " . " -gameforge.couple_ring._250_sayItem = " " -gameforge.couple_ring._255_sayItem = " . " -gameforge.couple_ring._30_say = " ? [ENTER] ? - [ENTER]. . -[ENTER] [ENTER] . [ENTER], 30 ? " -gameforge.couple_ring._40_select = " . " -gameforge.couple_ring._50_select = " , . " -gameforge.couple_ring._60_say = " 30 ! [ENTER] . ! " -gameforge.couple_ring._70_say = " , ... [ENTER] . ! " -gameforge.couple_ring._75_say = " " -gameforge.couple_ring._80_sayTitle = " " -gameforge.couple_ring._90_say = " , [ENTER], . " -gameforge.cube = {} -gameforge.cube._060_npcChat = " " -gameforge.cube._10_say = " ! ? [ENTER] , [ENTER] ? - , -[ENTER] . [ENTER]? " -gameforge.cube._20_say = " . [ENTER] ? [ENTER] [ENTER] [ENTER] . , [ENTER] . " -gameforge.cube._30_npcChat = " " -gameforge.cube._40_sayTitle = " - " -gameforge.cube._50_say = " . [ENTER] ! --! [ENTER], , [ENTER]. [ENTER] . ? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " [ENTER]: %s. " -gameforge.cube_opener_list._020_sayTitle = " : " -gameforge.cube_opener_list._030_say = " : " -gameforge.cube_opener_list._040_say = " , :[ENTER]%s[ENTER][ENTER]%s? " -gameforge.cube_opener_list._050_say = " , [ENTER]. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " , " -gameforge.devilcatacomb_zone._10_say = " 3[ENTER]! " -gameforge.devilcatacomb_zone._110_say = " . [ENTER] , [ENTER]. 75[ENTER]. " -gameforge.devilcatacomb_zone._120_say = " [ENTER]. , [ENTER] 9 . " -gameforge.devilcatacomb_zone._130_say = " 30 . " -gameforge.devilcatacomb_zone._140_say = " ? " -gameforge.devilcatacomb_zone._150_select = " , ! " -gameforge.devilcatacomb_zone._160_select = " , . " -gameforge.devilcatacomb_zone._170_say = " .[ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._180_say = " . " -gameforge.devilcatacomb_zone._190_say = " .[ENTER] ! " -gameforge.devilcatacomb_zone._200_say = " ! [ENTER] . " -gameforge.devilcatacomb_zone._20_say = " %s (). " -gameforge.devilcatacomb_zone._210_dNotice = " . [ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._220_say = " . . " -gameforge.devilcatacomb_zone._230_say = " , . " -gameforge.devilcatacomb_zone._240_say = " [ENTER] , .[ENTER][ENTER] , [ENTER] . " -gameforge.devilcatacomb_zone._250_say = " 3[ENTER]. " -gameforge.devilcatacomb_zone._260_say = " . [ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._270_say = " . " -gameforge.devilcatacomb_zone._280_dNotice = " . [ENTER] 4 . " -gameforge.devilcatacomb_zone._290_dNotice = " . ! " -gameforge.devilcatacomb_zone._300_say = " -! . [ENTER] 5 . " -gameforge.devilcatacomb_zone._30_say = " , [ENTER]. " -gameforge.devilcatacomb_zone._310_dNotice = " [ENTER]. ! " -gameforge.devilcatacomb_zone._320_say = " ! [ENTER] . " -gameforge.devilcatacomb_zone._330_dNotice = " ! " -gameforge.devilcatacomb_zone._340_say = " . [ENTER] . . " -gameforge.devilcatacomb_zone._40_say = " . [ENTER] [ENTER]. " -gameforge.devilcatacomb_zone._50_say = " -[ENTER] . 2. " -gameforge.devilcatacomb_zone._60_say = " ! " -gameforge.devilcatacomb_zone._70_say = " [ENTER]5 ! " -gameforge.devilcatacomb_zone._80_say = " , [ENTER] . 6 . " -gameforge.devilcatacomb_zone._90_say = " ! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " , [ENTER] . [ENTER] ! [ENTER] 4 . " -gameforge.deviltower_zone._10_npcChat = " ... " -gameforge.deviltower_zone._110_dNotice = " 4 . [ENTER] , [ENTER] 5 . [ENTER] , .[ENTER] . [ENTER] , 5 [ENTER] 5 . : [ENTER] 20 ! " -gameforge.deviltower_zone._120_dNotice = " : 15 " -gameforge.deviltower_zone._130_dNotice = " . [ENTER] 5 . 5[ENTER] - . " -gameforge.deviltower_zone._140_dNotice = " ! %s " -gameforge.deviltower_zone._150_dNotice = " 6 ! " -gameforge.deviltower_zone._160_dNotice = " . [ENTER], [ENTER] . , [ENTER] , . " -gameforge.deviltower_zone._170_npcChat = " " -gameforge.deviltower_zone._190_say = " 6 ? [ENTER] [ENTER]. , [ENTER] 75 . " -gameforge.deviltower_zone._200_say = " , [ENTER] .[ENTER] ! " -gameforge.deviltower_zone._20_sayTitle = " " -gameforge.deviltower_zone._210_select = " " -gameforge.deviltower_zone._220_select = " . " -gameforge.deviltower_zone._230_say = " . [ENTER] . ,[ENTER] . [ENTER] 75 . " -gameforge.deviltower_zone._240_dNotice = " - [ENTER]. . " -gameforge.deviltower_zone._250_say = " 7 . " -gameforge.deviltower_zone._260_dNotice = " . [ENTER]--, - [ENTER] . " -gameforge.deviltower_zone._270_dNotice = " . " -gameforge.deviltower_zone._280_dNotice = " [ENTER] . " -gameforge.deviltower_zone._290_dNotice = " ![ENTER] [ENTER]! " -gameforge.deviltower_zone._30_say = " . [ENTER] . [ENTER] , , [ENTER] . .[ENTER] 40 . " -gameforge.deviltower_zone._40_say = " . [ENTER] . [ENTER] , , [ENTER] . , [ENTER] ? " -gameforge.deviltower_zone._50_dNotice = " 3 .[ENTER] [ENTER], . [ENTER] 15 [ENTER] . " -gameforge.deviltower_zone._60_dNotice = " : 10 " -gameforge.deviltower_zone._70_dNotice = " : 5 " -gameforge.deviltower_zone._80_dNotice = " . " -gameforge.deviltower_zone._90_dNotice = " ... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " ! " -gameforge.dragon_lair_access._020_say = " .[ENTER] , ! " -gameforge.dragon_lair_access._030_say = " ! " -gameforge.dragon_lair_access._040_select = " " -gameforge.dragon_lair_access._050_say = " , [ENTER]. , [ENTER] . [ENTER] . [ENTER] 5 , [ENTER] . , [ENTER] 60 . [ENTER] , . " -gameforge.dragon_lair_access._060_select = " ! " -gameforge.dragon_lair_access._070_say = " : " -gameforge.dragon_lair_access._080_say = " . " -gameforge.dragon_lair_access._090_notice = " %s ! " -gameforge.dragon_lair_access._100_say = " ! [ENTER], " -gameforge.dragon_lair_access._105_say = " [ENTER]. " -gameforge.dragon_lair_access._110_npcChat = " ! " -gameforge.dragon_lair_access._115_say = " . " -gameforge.dragon_lair_access._116_select = " , . " -gameforge.dragon_lair_access._117_select = " , . " -gameforge.dragon_lair_access._120_say = " . [ENTER] , [ENTER] . " -gameforge.dragon_lair_access._130_say = " , [ENTER]. " -gameforge.dragon_lair_access._140_select = " , ! " -gameforge.dragon_lair_access._145_notice = " 5 , [ENTER]%s ! " -gameforge.dragon_lair_access._150_notice = " ! " -gameforge.dragon_lair_access._160_notice = " ! " -gameforge.dragon_lair_access._165_sendLetter = " " -gameforge.dragon_lair_access._170_notice = " %d , ! " -gameforge.dragon_lair_access._180_notice = " %s ! " -gameforge.dragon_lair_access._190_npcChat = " ! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " " -gameforge.dragon_lair_weekly._020_sayTitle = " : " -gameforge.dragon_lair_weekly._030_say = " , ? [ENTER], 150000 %s .[ENTER] : " -gameforge.dragon_lair_weekly._040_say = " 150000 , [ENTER] . , [ENTER] . " -gameforge.dragon_lair_weekly._050_select = " . " -gameforge.dragon_lair_weekly._060_select = " , . " -gameforge.dragon_lair_weekly._070_say = " . , , . " -gameforge.dragon_lair_weekly._080_say = " , [ENTER]! %s. " -gameforge.dragon_lair_weekly._090_questRest = " " -gameforge.dragon_lair_weekly._100_sendLetter = " " -gameforge.dragon_lair_weekly._110_sayTitle = " " -gameforge.dragon_lair_weekly._120_sendLetter = " " -gameforge.dragon_lair_weekly._130_sayTitle = " " -gameforge.dragon_lair_weekly._140_say = " %s . : " -gameforge.dragon_lair_weekly._150_say = " .[ENTER] . 2 [ENTER]. , [ENTER] 150000 . " -gameforge.dragon_lair_weekly._160_notice = " [ENTER] . " -gameforge.dragon_lair_weekly._170_say = " %s . ? " -gameforge.dragon_lair_weekly._175_say = " .[ENTER] 150000 . " -gameforge.dragon_lair_weekly._180_select = " , . " -gameforge.dragon_lair_weekly._190_select = " , , . " -gameforge.dragon_lair_weekly._200_sayReward = " .[ENTER] ; - . ,[ENTER]: " -gameforge.dragon_lair_weekly._205_sayReward = " , . [ENTER] . [ENTER] : " -gameforge.dragon_lair_weekly._210_say = " . " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " +?! " -gameforge.dragon_soul._020_say = " - .[ENTER] .[ENTER] ? . [ENTER] . " -gameforge.dragon_soul._030_npcChat = " +?! " -gameforge.dragon_soul._040_say = " - [ENTER] , .[ENTER], . ![ENTER] , [ENTER], ?[ENTER] .[ENTER] . " -gameforge.dragon_soul._050_npcChat = " " -gameforge.dragon_soul._060_say = " . [ENTER] .[ENTER] ! " -gameforge.dragon_soul._070_say = " ! .[ENTER] .[ENTER]...[ENTER]! ... [ENTER] -[ENTER] , [ENTER] .[ENTER] , [ENTER] . [ENTER] .[ENTER] , [ENTER]? " -gameforge.dragon_soul._080_say = " ?[ENTER], , [ENTER] .[ENTER] , .[ENTER] [ENTER], ! " -gameforge.dragon_soul._090_say = " . [ENTER] .[ENTER] . [ENTER]. " -gameforge.dragon_soul._100_npcChat = " " -gameforge.dragon_soul._1010_sendLetter = " " -gameforge.dragon_soul._1020_say = " . ! " -gameforge.dragon_soul._1030_npcChat = " +?! " -gameforge.dragon_soul._1040_say = " , ! :[ENTER] ! [ENTER] .[ENTER], . ! [ENTER] , [ENTER] .[ENTER] 10 .[ENTER] . " -gameforge.dragon_soul._1050_sendLetter = " " -gameforge.dragon_soul._1060_say = " 10 . " -gameforge.dragon_soul._1070_say = " , ! [ENTER]. .[ENTER][ENTER]...[ENTER]! [ENTER] - ,[ENTER] .[ENTER] , [ENTER] .[ENTER] , , [ENTER] . [ENTER] - . [ENTER] ! [ENTER] , %d [ENTER] . " -gameforge.dragon_soul._1080_say = " , ! [ENTER] ! " -gameforge.dragon_soul._1090_sendLetter = " " -gameforge.dragon_soul._1100_say = " : %d " -gameforge.dragon_soul._110_say = " . " -gameforge.dragon_soul._1110_notice = " + . " -gameforge.dragon_soul._1120_npcChat = " " -gameforge.dragon_soul._1130_say = " ! [ENTER] . , [ENTER] . [ENTER]! " -gameforge.dragon_soul._1140_say = " ! , - [ENTER] . ? , . [ENTER] ! , [ENTER] ! " -gameforge.dragon_soul._1150_sendLetter = " " -gameforge.dragon_soul._1160_say = " . " -gameforge.dragon_soul._1170_say = " , [ENTER] ! " -gameforge.dragon_soul._1180_say = " [ENTER] ! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " " -gameforge.dragon_soul_daily_gift._020_say = " , ,[ENTER] . .[ENTER] [ENTER] 50 . " -gameforge.dragon_soul_daily_gift._030_say = " , , [ENTER] . [ENTER] ! " -gameforge.dragon_soul_daily_gift._040_say = " , .[ENTER] .[ENTER] - . " -gameforge.dragon_soul_daily_gift._050_say = " , . " -gameforge.dragon_soul_daily_gift._060_say = " , , [ENTER] . , [ENTER] . " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: - " -gameforge.dragon_soul_gift_mgr._020_say = " " -gameforge.dragon_soul_gift_mgr._030_say = " " -gameforge.dragon_soul_gift_mgr._040_say = " :[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " ? " -gameforge.dragon_soul_gift_mgr._060_say = " " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " " -gameforge.dragon_soul_refine._020_say = " ? .[ENTER] , [ENTER] .[ENTER] , , [ENTER] , [ENTER]. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " ! " -gameforge.energy_system._010_say = " ![ENTER] .[ENTER] [ENTER]. ! " -gameforge.energy_system._020_say = " , [ENTER], .[ENTER] 30 , [ENTER] ! ,[ENTER] , [ENTER]. [ENTER].[ENTER] ? " -gameforge.energy_system._030_say = " , ,[ENTER] , [ENTER] . [ENTER]. [ENTER] . [ENTER]! " -gameforge.energy_system._035_npcChat = " " -gameforge.energy_system._040_say = " ? [ENTER]? , [ENTER] . [ENTER] . [ENTER] [ENTER] . " -gameforge.energy_system._050_say = " : [ENTER], 35.[ENTER], ... " -gameforge.energy_system._060_say = " ! ,[ENTER] 35. " -gameforge.energy_system._070_say = " , ! .[ENTER] , , [ENTER]. " -gameforge.energy_system._080_say = " , [ENTER] . ,[ENTER] 35. " -gameforge.energy_system._090_say = " .[ENTER] - . " -gameforge.energy_system._100_say = " [ENTER]. [ENTER]35 - [ENTER] . " -gameforge.energy_system._110_say = " ? " -gameforge.energy_system._120_select = " " -gameforge.energy_system._130_select = " , ! " -gameforge.energy_system._140_say = " - , [ENTER] - .[ENTER], [ENTER] . " -gameforge.energy_system._150_say = " ! %d [ENTER].[ENTER], . " -gameforge.energy_system._160_npcChat = " " -gameforge.energy_system._170_say = " ?[ENTER] [ENTER] . %d[ENTER] , [ENTER] . " -gameforge.energy_system._180_say = " [ENTER].[ENTER] [ENTER].[ENTER] , , [ENTER], %d . " -gameforge.energy_system._190_say = " , %d[ENTER]. [ENTER] . , . [ENTER], , [ENTER]. " -gameforge.energy_system._200_say = " , [ENTER] . , [ENTER]- .[ENTER] %d .[ENTER] ? " -gameforge.energy_system._210_select = " . " -gameforge.energy_system._220_select = " , . " -gameforge.energy_system._230_say = " , .[ENTER] , [ENTER] . " -gameforge.energy_system._240_say = " , . [ENTER]. , , [ENTER] . " -gameforge.energy_system._250_say = " . [ENTER] , . -[ENTER] , [ENTER] ! , [ENTER] . " -gameforge.energy_system._260_say = " , . [ENTER] . [ENTER] , .[ENTER] . [ENTER] , ! " -gameforge.energy_system._270_say = " ! ![ENTER] . , ,[ENTER] ! [ENTER]? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " " -gameforge.entry_event_map._020_say = " ? " -gameforge.entry_event_map._030_say = " ? " -gameforge.entry_event_map._040_say = " [ENTER] %s %s . " -gameforge.entry_event_map._050_say = " [ENTER] [ENTER] . " -gameforge.entry_event_map._060_say = " . [ENTER] . " -gameforge.entry_event_map._070_say = " ! " -gameforge.entry_event_map._080_npcChat = " " -gameforge.entry_event_map._090_npcChat = " : " -gameforge.entry_event_map._100_select = " : " -gameforge.entry_event_map._110_select = " : " -gameforge.entry_event_map._120_select = " : " -gameforge.entry_event_map._130_say = " , [ENTER]. [ENTER] 30 , . " -gameforge.entry_event_map._140_say = " , , [ENTER] . " -gameforge.entry_event_map._150_say = " [ENTER]? " -gameforge.entry_event_map._160_say = " [ENTER] .[ENTER](. : 200) " -gameforge.entry_event_map._170_say = " ? " -gameforge.entry_event_map._180_say = " : " -gameforge.entry_event_map._190_say = " : " -gameforge.entry_event_map._200_say = " - : " -gameforge.entry_event_map._210_say = " - : " -gameforge.entry_event_map._220_notice_all = " .[ENTER] %s %s , [ENTER] . [ENTER] . " -gameforge.entry_event_map._230_notice_all = " %s.[ENTER] %s %s , [ENTER] . [ENTER] . " -gameforge.entry_event_map._240_say = " , [ENTER] . " -gameforge.entry_event_map._250_say = " . : 1[ENTER]- 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " : " -gameforge.event_easter._030_say = " ! [ENTER], . " -gameforge.event_easter._035_say = " [ENTER]! [ENTER] . " -gameforge.event_easter._040_chat = " ! " -gameforge.event_easter._050_say = " ! %d " -gameforge.event_easter._055_say = " : %d " -gameforge.event_easter._060_say = " ? " -gameforge.event_easter._065_say = " %d ! " -gameforge.event_easter._070_select = " , ! " -gameforge.event_easter._071_select = " , " -gameforge.event_easter._080_say = " . [ENTER] ! " -gameforge.event_easter._090_sayTitle = " : " -gameforge.event_easter._100_say = " ? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " [ENTER] . [ENTER] , [ENTER] , [ENTER]. ! " -gameforge.event_halloween_hair._10_npcChat = " , ! " -gameforge.event_halloween_hair._110_say = " 6 , 1 [ENTER]7 . ! " -gameforge.event_halloween_hair._120_say = " . [ENTER]. . [ENTER] . ! " -gameforge.event_halloween_hair._130_say = " [ENTER] ? " -gameforge.event_halloween_hair._140_select_1 = " " -gameforge.event_halloween_hair._140_select_2 = " " -gameforge.event_halloween_hair._20_sayTitle = " " -gameforge.event_halloween_hair._30_say = " ? ? " -gameforge.event_halloween_hair._40_say = " ! ![ENTER] . [ENTER]. , , [ENTER] , [ENTER]. ... " -gameforge.event_halloween_hair._50_say = " ! " -gameforge.event_halloween_hair._60_npcChat = " " -gameforge.event_halloween_hair._70_say = " ! - ? [ENTER] [ENTER]. " -gameforge.event_halloween_hair._80_say = " [ENTER] . ? " -gameforge.event_halloween_hair._90_say = " ? [ENTER] ! ! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " : " -gameforge.event_ramadan._020_sayTitle = " : " -gameforge.event_ramadan._030_say = " [ENTER] ! ? " -gameforge.event_ramadan._040_say = " , ? " -gameforge.event_ramadan._050_say = " , . [ENTER]. [ENTER], , . " -gameforge.event_ramadan._060_say = " . [ENTER]. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " , . " -gameforge.event_ramadan._110_say = " , . [ENTER] , . " -gameforge.event_ramadan._120_say = " 10 . [ENTER]? " -gameforge.event_ramadan._130_select_1 = " " -gameforge.event_ramadan._130_select_2 = " " -gameforge.event_ramadan._140_say = " 10 [ENTER], . " -gameforge.event_ramadan._150_say = " , [ENTER] . " -gameforge.event_ramadan._160_say = " , [ENTER]. " -gameforge.event_ramadan._170_say = " . " -gameforge.event_ramadan._180_npcChat = " " -gameforge.event_ramadan._180_say = " , . " -gameforge.event_ramadan._190_say = " .[ENTER] - [ENTER] . " -gameforge.event_ramadan._200_say = " , [ENTER] . " -gameforge.event_ramadan._210_say = " ! [ENTER] .[ENTER] . " -gameforge.event_ramadan._220_npcChat = " ... " -gameforge.event_ramadan._230_sayTitle = " : " -gameforge.event_ramadan._240_say = " . [ENTER] . , [ENTER] . " -gameforge.event_ramadan._250_say = " . [ENTER]? . " -gameforge.event_ramadan._260_select_1 = " " -gameforge.event_ramadan._260_select_2 = " , " -gameforge.event_ramadan._270_say = " . [ENTER] , [ENTER]. " -gameforge.event_ramadan._280_say = " . [ENTER] . [ENTER] . " -gameforge.event_ramadan._290_npcChat = " " -gameforge.event_ramadan._300_say = " [ENTER]. [ENTER], [ENTER]. " -gameforge.event_ramadan._310_say = " .[ENTER] : [ENTER]. " -gameforge.event_ramadan._320_npcChat = " " -gameforge.event_ramadan._330_say = " . [ENTER] [ENTER] . " -gameforge.event_ramadan._340_say = " %d . " -gameforge.event_ramadan._350_say = " ? [ENTER]. " -gameforge.event_ramadan._360_select_1 = " , " -gameforge.event_ramadan._360_select_2 = " " -gameforge.event_ramadan._370_say = " ... [ENTER] . " -gameforge.event_ramadan._380_say = " ! " -gameforge.event_ramadan._390_sayReward = " " -gameforge.event_ramadan._400_say = " 5? , .[ENTER] . " -gameforge.event_ramadan._80_say = " ? [ENTER]. " -gameforge.event_ramadan._90_select_1 = " , . " -gameforge.event_ramadan._90_select_2 = " , . " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " " -gameforge.find_brother_article._10_npcChat = " ? " -gameforge.find_brother_article._110_say = " . ,[ENTER] , .[ENTER]! " -gameforge.find_brother_article._120_say = " , . [ENTER] ? " -gameforge.find_brother_article._130_sendLetter = " ׸ " -gameforge.find_brother_article._140_sayReward = " . [ENTER] . ׸ [ENTER] ! " -gameforge.find_brother_article._150_npcChat = " ... " -gameforge.find_brother_article._160_say = " ? [ENTER]? , ! " -gameforge.find_brother_article._170_select = " " -gameforge.find_brother_article._180_sayReward = " , [ENTER] , 100 [ENTER] . " -gameforge.find_brother_article._190_say = " . , [ENTER] . - ,[ENTER] , . " -gameforge.find_brother_article._200_say = " ... , [ENTER] . ,[ENTER]! , . [ENTER] . " -gameforge.find_brother_article._205_sayReward = " - [ENTER]. , [ENTER] . " -gameforge.find_brother_article._20_sayTitle = " : " -gameforge.find_brother_article._210_select = " " -gameforge.find_brother_article._220_say = " , . " -gameforge.find_brother_article._230_say = " . , [ENTER] . [ENTER].[ENTER].. [ENTER] . ! " -gameforge.find_brother_article._240_npcChat = " ! " -gameforge.find_brother_article._250_say = " ! [ENTER] . , [ENTER], . , [ENTER] . " -gameforge.find_brother_article._260_sayReward = " . " -gameforge.find_brother_article._270_sendLetter = " " -gameforge.find_brother_article._280_say = " [ENTER] . " -gameforge.find_brother_article._290_say = " [ENTER]... . [ENTER] ? ? [ENTER]. ?[ENTER] . " -gameforge.find_brother_article._300_sayReward = " . [ENTER]. " -gameforge.find_brother_article._30_say = " , , . [ENTER] . ? " -gameforge.find_brother_article._310_sendLetter = " " -gameforge.find_brother_article._320_say = " ,[ENTER] , , [ENTER] . [ENTER] [ENTER] . " -gameforge.find_brother_article._330_targetVid = " " -gameforge.find_brother_article._340_npcChat = " ? " -gameforge.find_brother_article._350_say = " ! [ENTER] . ! [ENTER] [ENTER]. ... " -gameforge.find_brother_article._360_say = " , , ! [ENTER]. , . " -gameforge.find_brother_article._370_sayReward = " : +3. " -gameforge.find_brother_article._380_sayReward = " +2 " -gameforge.find_brother_article._390_sayReward = " +2 " -gameforge.find_brother_article._400_sayReward = " +2. " -gameforge.find_brother_article._40_say = " .[ENTER], , . " -gameforge.find_brother_article._50_say = " , ... .[ENTER] . [ENTER] [ENTER]... [ENTER] . " -gameforge.find_brother_article._60_sayTitle = " : " -gameforge.find_brother_article._70_say = " [ENTER]. , ,[ENTER] . [ENTER]. [ENTER], ? " -gameforge.find_brother_article._80_sayReward = " [ENTER]׸ . " -gameforge.find_brother_article._90_select = " " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " " -gameforge.find_senior_soldier._10_npcChat = " " -gameforge.find_senior_soldier._110_sayTitle = " : " -gameforge.find_senior_soldier._120_sayReward = " . [ENTER] . " -gameforge.find_senior_soldier._130_sayReward = " ,[ENTER] [ENTER]. " -gameforge.find_senior_soldier._140_sayTitle = " . " -gameforge.find_senior_soldier._150_sayReward = " . [ENTER] . " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " . " -gameforge.find_senior_soldier._180_sayTitle = " ! " -gameforge.find_senior_soldier._190_say = " , [ENTER], [ENTER] , [ENTER]. " -gameforge.find_senior_soldier._191_say = " [ENTER] 100. " -gameforge.find_senior_soldier._192_say = " [ENTER] 50. " -gameforge.find_senior_soldier._193_say = " 5 . " -gameforge.find_senior_soldier._194_say = " +5. " -gameforge.find_senior_soldier._195_say = " +10. " -gameforge.find_senior_soldier._196_say = " +10. " -gameforge.find_senior_soldier._197_say = " +10 . " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " : " -gameforge.find_senior_soldier._210_sayReward = " 5 . " -gameforge.find_senior_soldier._30_say = " [ENTER] . . " -gameforge.find_senior_soldier._40_say = " [ENTER] .[ENTER] , : " -gameforge.find_senior_soldier._50_say = " , [ENTER] . [ENTER] , [ENTER]. , [ENTER] . " -gameforge.find_senior_soldier._60_sendLetter = " " -gameforge.find_senior_soldier._70_sayReward = " , [ENTER] . [ENTER]. " -gameforge.find_senior_soldier._80_sayReward = " . " -gameforge.find_senior_soldier._90_chat = " %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " ? " -gameforge.find_squareguard._10_targetVid = " : " -gameforge.find_squareguard._110_sayTitle = " : " -gameforge.find_squareguard._120_say = " [ENTER] . . [ENTER] , [ENTER] [ENTER]-! " -gameforge.find_squareguard._130_sayTitle = " : " -gameforge.find_squareguard._131_targetVid = " : " -gameforge.find_squareguard._140_say = " ![ENTER] ?[ENTER] ? 5! ,[ENTER]. [ENTER] (HP) . " -gameforge.find_squareguard._150_say = " , , [ENTER] . [ENTER] . . " -gameforge.find_squareguard._160_sayReward = " 5[ENTER] . " -gameforge.find_squareguard._170_sayReward = " [ENTER] (). " -gameforge.find_squareguard._180_sendLetter = " " -gameforge.find_squareguard._190_sayReward = " [ENTER] . " -gameforge.find_squareguard._200_say = " ? ! , [ENTER] .[ENTER], ! [ENTER] . " -gameforge.find_squareguard._20_sayReward = " [ENTER] . . " -gameforge.find_squareguard._210_say = " ! [ENTER] [ENTER] . [ENTER]? [ENTER]. , [ENTER] , .[ENTER] - . [ENTER] - ,[ENTER] . " -gameforge.find_squareguard._220_say = " , . [ENTER] . , ! ! [ENTER] ![ENTER] , . " -gameforge.find_squareguard._30_sayTitle = " : " -gameforge.find_squareguard._40_say = " ! [ENTER] . , [ENTER] . [ENTER] , [ENTER] 200 ? [ENTER] . [ENTER] . " -gameforge.find_squareguard._50_select = " " -gameforge.find_squareguard._60_sayReward = " 200 . [ENTER] [ENTER], [ENTER]. [ENTER] . " -gameforge.find_squareguard._70_say = " [%s] " -gameforge.find_squareguard._80_sendLetter = " " -gameforge.find_squareguard._90_sayReward = " [ENTER] [ENTER]. " -gameforge.fisher = {} -gameforge.fisher._100_say = " , [ENTER] . " -gameforge.fisher._10_npcChat = " " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " ? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " ! ! [ENTER]! " -gameforge.fisher._150_say = " . ,[ENTER] . " -gameforge.fisher._160_say = " . ! " -gameforge.fisher._20_npcChat = " " -gameforge.fisher._30_sayTitle = " : " -gameforge.fisher._40_say = " ?[ENTER] , , . [ENTER], [ENTER]. [ENTER], , [ENTER] . . ,[ENTER] , . " -gameforge.fisher._50_say = " ? ! " -gameforge.fisher._60_say = " . [ENTER]. " -gameforge.fisher._70_say = " . [ENTER] . [ENTER] ! " -gameforge.fisher._80_say = " ? -[ENTER]... " -gameforge.fisher._90_say = " %s. " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " - [ENTER] ? " -gameforge.flame_dungeon._020_select = " " -gameforge.flame_dungeon._030_select = " , " -gameforge.flame_dungeon._040_notice = " - [ENTER] 103 . " -gameforge.flame_dungeon._050_notice = " [ENTER] . " -gameforge.flame_dungeon._060_say = " [ENTER] . " -gameforge.flame_dungeon._070_notice = " .[ENTER] , . " -gameforge.flame_dungeon._080_say = " [ENTER]. " -gameforge.flame_dungeon._090_notice = " 100[ENTER]. . " -gameforge.flame_dungeon._100_say = " [ENTER] 100 . " -gameforge.flame_dungeon._110_npcChat = " " -gameforge.flame_dungeon._120_say = " ? " -gameforge.flame_dungeon._130_select = " " -gameforge.flame_dungeon._140_select = " , " -gameforge.flame_dungeon._150_say = " [ENTER]. " -gameforge.flame_dungeon._160_say = " , [ENTER] .[ENTER] . " -gameforge.flame_dungeon._170_notice = " , [ENTER]. " -gameforge.flame_dungeon._180_notice = " : %d . " -gameforge.flame_dungeon._190_notice = " . [ENTER] . " -gameforge.flame_dungeon._200_notice = " [ENTER] . " -gameforge.flame_dungeon._210_npcChat = " - " -gameforge.flame_dungeon._220_say = " -! " -gameforge.flame_dungeon._230_say = " - . [ENTER] . " -gameforge.flame_dungeon._240_say = " [ENTER]. " -gameforge.flame_dungeon._250_notice = " : 60 (/) " -gameforge.flame_dungeon._260_say = " : [ENTER] . " -gameforge.flame_dungeon._270_say = " . " -gameforge.flame_dungeon._280_sayTitle = " " -gameforge.flame_dungeon._290_say = " : [ENTER] . " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " [ENTER] .[ENTER] . " -gameforge.flame_dungeon._320_notice = " : , . " -gameforge.flame_dungeon._330_say = " . [ENTER] . [ENTER] . " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " : [ENTER] . " -gameforge.flame_dungeon._360_say = " ,[ENTER] . " -gameforge.flame_dungeon._370_say = " ! [ENTER] .[ENTER], . " -gameforge.flame_dungeon._380_say = " : ,[ENTER] . " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " .[ENTER] . " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " . " -gameforge.flame_dungeon._430_notice = " - [ENTER] . " -gameforge.flame_dungeon._440_notice = " . " -gameforge.flame_dungeon._450_say = " [ENTER]. . " -gameforge.flame_dungeon._460_notice = " , . " -gameforge.flame_dungeon._470_say = " . . " -gameforge.flame_dungeon._480_say = " . . " -gameforge.flame_dungeon._490_say = " . [ENTER]. " -gameforge.flame_dungeon._500_say = " . . " -gameforge.flame_dungeon._510_say = " . . " -gameforge.flame_dungeon._520_say = " . . " -gameforge.flame_dungeon._530_say = " . ,[ENTER] . " -gameforge.flame_dungeon._540_notice = " . " -gameforge.flame_dungeon._550_notice = " . " -gameforge.flame_dungeon._560_notice = " [ENTER] . " -gameforge.flame_dungeon._570_notice = " , -, [ENTER] 104 . " -gameforge.flame_dungeon._580_notice = " [ENTER] -. [ENTER]104 . " -gameforge.flame_dungeon._590_say = " [ENTER] [ENTER]. " -gameforge.flame_dungeon._600_say = " [ENTER] . " -gameforge.flame_dungeon._610_say = " ! , [ENTER] , [ENTER] . [ENTER] : " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ! , [ENTER] , [ENTER] 100 . [ENTER] 100 : " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " " -gameforge.forked_road._10_sayTitle = " ! " -gameforge.forked_road._110_npcChat = " : " -gameforge.forked_road._120_select = " " -gameforge.forked_road._130_select = " " -gameforge.forked_road._140_sayTitle = " " -gameforge.forked_road._150_say = " , [ENTER] . " -gameforge.forked_road._160_say = " , [ENTER] . " -gameforge.forked_road._170_say = " . : %s[ENTER] ? " -gameforge.forked_road._180_notice_all = " ! , [ENTER] , [ENTER]. " -gameforge.forked_road._190_notice_all = " . " -gameforge.forked_road._20_sayReward = " [ENTER] %s %s. " -gameforge.forked_road._30_say = " [ENTER], [ENTER] . [ENTER]. ! " -gameforge.forked_road._40_say = " [ENTER], [ENTER] . [ENTER]. ! " -gameforge.forked_road._50_say = " [ENTER], [ENTER] . [ENTER]. ! " -gameforge.forked_road._60_say = " [ENTER], [ENTER] . [ENTER]. ! " -gameforge.forked_road._70_notice_all = " %s ! " -gameforge.forked_road._75_sayInMap = " %s! " -gameforge.forked_road._80_notice_all = " " -gameforge.forked_road._90_notice_all = " . " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " " -gameforge.fortune_telling._10_npcChat = " , . " -gameforge.fortune_telling._110_say = " - ! [ENTER] , [ENTER] ? " -gameforge.fortune_telling._120_select = " " -gameforge.fortune_telling._130_select = " " -gameforge.fortune_telling._140_say = " . : [ENTER] . ! " -gameforge.fortune_telling._150_select = " , . " -gameforge.fortune_telling._160_select = " , . " -gameforge.fortune_telling._170_say = " , [ENTER] . [ENTER] - [ENTER]. %s . " -gameforge.fortune_telling._180_say = " ? . [ENTER] [ENTER] . [ENTER]. , ,[ENTER]. " -gameforge.fortune_telling._20_say = " , [ENTER] . [ENTER] ? ? [ENTER] . . " -gameforge.fortune_telling._30_say = " , ?[ENTER] , [ENTER]. , [ENTER]. ,[ENTER] . , [ENTER] , . " -gameforge.fortune_telling._40_sayTitle = " " -gameforge.fortune_telling._50_say = " , : " -gameforge.fortune_telling._60_say = " , [ENTER] , . [ENTER] ? " -gameforge.fortune_telling._70_select = " , . " -gameforge.fortune_telling._80_select = " , . " -gameforge.fortune_telling._90_say = " , [ENTER] . [ENTER] - [ENTER]. " -gameforge.functions = {} -gameforge.functions._100_say = " " -gameforge.functions._110_say = " " -gameforge.functions._120_say = " " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " " -gameforge.functions._150_say = " " -gameforge.functions._160_say = " " -gameforge.functions._170_say = " " -gameforge.functions._180_say = " " -gameforge.functions._190_say = " " -gameforge.functions._200_say = " " -gameforge.functions._210_say = " " -gameforge.functions._220_say = " " -gameforge.functions._230_say = " " -gameforge.functions._240_say = " " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = {} -gameforge.gamesultan._015_say = {} -gameforge.gamesultan._020_say = {} -gameforge.gamesultan._025_say = {} -gameforge.gamesultan._030_say = {} -gameforge.gamesultan._040_say = {} -gameforge.gamesultan._050_notice_all = {} -gameforge.gamesultan._060_notice_all = {} -gameforge.gamesultan._070_notice_all = {} -gameforge.gamesultan._080_notice_all = {} -gameforge.gamesultan._090_notice_all = {} -gameforge.game_option = {} -gameforge.game_option._100_say = " : " -gameforge.game_option._110_say = " " -gameforge.game_option._120_say = " " -gameforge.game_option._130_say = " " -gameforge.game_option._140_say = " " -gameforge.game_option._150_say = " " -gameforge.game_option._160_say = " " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " : " -gameforge.ghost_story._020_npcChat = " ? " -gameforge.ghost_story._030_say = " , ... ! -[ENTER] ? " -gameforge.ghost_story._040_npcChat = " ! ! " -gameforge.ghost_story._050_say = " , ! ! " -gameforge.ghost_story._060_npcChat = " ? " -gameforge.ghost_story._070_say = " . . [ENTER], . ![ENTER] . , [ENTER], ... " -gameforge.ghost_story._080_npcChat = " ? " -gameforge.ghost_story._090_say = " , . [ENTER], . [ENTER] [ENTER]. , [ENTER]? " -gameforge.ghost_story._100_npcChat = " ? " -gameforge.ghost_story._110_say = " ,[ENTER] -. [ENTER] , [ENTER] -... " -gameforge.ghost_story._120_npcChat = " " -gameforge.ghost_story._130_say = " , .[ENTER]-, , [ENTER]. - [ENTER] , . " -gameforge.ghost_story._140_say = " -. [ENTER] . [ENTER], [ENTER] .[ENTER] - [ENTER] . " -gameforge.ghost_story._150_say = " -. [ENTER] [ENTER] . [ENTER] , . " -gameforge.ghost_story._160_npcChat = " " -gameforge.ghost_story._170_say = " [ENTER]. - , [ENTER] [ENTER] . " -gameforge.ghost_story._180_say = " , [ENTER] . [ENTER] [ENTER] . [ENTER] -,[ENTER] . . " -gameforge.ghost_story._190_say = " , [ENTER] . ,[ENTER] . , [ENTER] . , [ENTER], - . " -gameforge.ghost_story._200_npcChat = " " -gameforge.ghost_story._210_say = " :[ENTER] , [ENTER]. , [ENTER], . " -gameforge.ghost_story._220_say = " , [ENTER] , , , .[ENTER] , [ENTER] . " -gameforge.ghost_story._230_say = " . - [ENTER], , . [ENTER] , [ENTER] . " -gameforge.ghost_story._240_npcChat = " " -gameforge.ghost_story._250_say = " -, , [ENTER] . , [ENTER], .[ENTER] - [ENTER], , , ,[ENTER] . " -gameforge.ghost_story._260_say = " ,[ENTER], , [ENTER], .[ENTER]- , [ENTER], : [ENTER] .[ENTER]- , [ENTER] ... " -gameforge.ghost_story._270_say = " , . -[ENTER] .[ENTER], , [ENTER] , [ENTER] . , - [ENTER] , [ENTER]... " -gameforge.ghost_story._280_npcChat = " . " -gameforge.ghost_story._290_say = " ! " -gameforge.ghost_story._300_sayTitle = " : " -gameforge.ghost_story._310_npcChat = " ? " -gameforge.ghost_story._320_say = " ? [ENTER] ... " -gameforge.ghost_story._330_say = " ! ! " -gameforge.ghost_story._340_say = " , . ! " -gameforge.ghost_story._350_npcChat = " ? " -gameforge.ghost_story._360_say = " -. [ENTER]. , .[ENTER] , [ENTER]. , [ENTER] . [ENTER] . " -gameforge.ghost_story._370_npcChat = " ? " -gameforge.ghost_story._380_say = " , , , .[ENTER] , [ENTER] . [ENTER] , [ENTER] .[ENTER] [ENTER] . , [ENTER] . " -gameforge.ghost_story._390_npcChat = " " -gameforge.ghost_story._400_say = " [ENTER], . , [ENTER] , . [ENTER] . [ENTER] . " -gameforge.ghost_story._410_say = " , [ENTER], . [ENTER], , , [ENTER]! [ENTER] - , ,[ENTER] , ! [ENTER] - [ENTER]. " -gameforge.ghost_story._420_say = " . [ENTER] ... [ENTER]... . " -gameforge.ghost_story._430_npcChat = " " -gameforge.ghost_story._440_say = " , [ENTER]. , [ENTER] . [ENTER]. [ENTER] . " -gameforge.ghost_story._450_say = " , . [ENTER] [ENTER]. , [ENTER] . [ENTER] . " -gameforge.ghost_story._460_say = " , [ENTER] , [ENTER] . [ENTER]... , [ENTER] . " -gameforge.ghost_story._470_say = " [ENTER]. [ENTER]. [ENTER] . [ENTER] . [ENTER] . " -gameforge.ghost_story._480_npcChat = " . " -gameforge.ghost_story._490_say = " , . [ENTER] - ... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " , [ENTER] , . [ENTER] ! [ENTER], [ENTER] . . [ENTER] , [ENTER] . [ENTER] . " -gameforge.goldbar._104_say = " " -gameforge.goldbar._108_say = " () " -gameforge.goldbar._10_npcChat = " " -gameforge.goldbar._110_say = " , , [ENTER] %s %s. " -gameforge.goldbar._120_say = " , . " -gameforge.goldbar._130_say = " ? ? , [ENTER] ! " -gameforge.goldbar._140_npcChat = " . " -gameforge.goldbar._150_say = " ? . " -gameforge.goldbar._160_say = " ? ? , [ENTER] ! , -[ENTER]. , [ENTER] ! ,[ENTER] . " -gameforge.goldbar._170_sayReward = " . " -gameforge.goldbar._180_say = " . " -gameforge.goldbar._190_say = " %s %s. " -gameforge.goldbar._200_say = " . 2,2[ENTER] . 200.000 - . [ENTER] ? ? " -gameforge.goldbar._20_sayTitle = " : " -gameforge.goldbar._210_say = " : ! ! " -gameforge.goldbar._220_say = " ! 2,2 [ENTER]. " -gameforge.goldbar._230_say = " , [ENTER]? . " -gameforge.goldbar._240_npcChat = " : . " -gameforge.goldbar._250_say = " . " -gameforge.goldbar._260_npcChat = " " -gameforge.goldbar._270_say = " ? . " -gameforge.goldbar._280_say = " ? ? [ENTER], -[ENTER]. -[ENTER], . [ENTER], . " -gameforge.goldbar._290_sayReward = " . " -gameforge.goldbar._300_say = " , " -gameforge.goldbar._30_say = " ? ? --! [ENTER] . [ENTER]? - , [ENTER]! " -gameforge.goldbar._310_say = " %s %s. " -gameforge.goldbar._320_say = " . - [ENTER] . " -gameforge.goldbar._330_say = " ? ? [ENTER] ? , [ENTER] , [ENTER]. , , [ENTER] . [ENTER] ? " -gameforge.goldbar._340_select = " " -gameforge.goldbar._350_select = " " -gameforge.goldbar._360_say = " . ! ! " -gameforge.goldbar._370_say = " ? ,[ENTER] . " -gameforge.goldbar._40_sayReward = " ' ' [ENTER] 30 . " -gameforge.goldbar._50_say = " ! .[ENTER] .[ENTER]! " -gameforge.goldbar._60_sayReward = " ' ' [ENTER]. " -gameforge.goldbar._70_say = " ! [ENTER]- . [ENTER]? . . .[ENTER] , ? " -gameforge.goldbar._80_select = " , . " -gameforge.goldbar._90_select = " , . " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " " -gameforge.goto_empire_castle._10_npcChat = " " -gameforge.goto_empire_castle._110_say = " [ENTER] . " -gameforge.goto_empire_castle._120_say = " [ENTER] . " -gameforge.goto_empire_castle._20_select = " ' " -gameforge.goto_empire_castle._30_select = " " -gameforge.goto_empire_castle._35_select = " " -gameforge.goto_empire_castle._40_say = " ... " -gameforge.goto_empire_castle._50_say = " ... " -gameforge.goto_empire_castle._60_say = " ... " -gameforge.goto_empire_castle._70_say = " [ENTER] . " -gameforge.goto_empire_castle._80_npcChat = " " -gameforge.goto_empire_castle._90_say = " ' " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " [ENTER] . . " -gameforge.guild_building._105_say = " ! " -gameforge.guild_building._10_sayTitle = " : " -gameforge.guild_building._110_say = " , . , [ENTER] . " -gameforge.guild_building._20_say = " - [ENTER]. [ENTER] , , [ENTER] .[ENTER] .[ENTER] [ENTER]. ? " -gameforge.guild_building._30_say = " : . [ENTER], . " -gameforge.guild_building._40_say = " , , [ENTER] . " -gameforge.guild_building._50_say = " . " -gameforge.guild_building._60_say = " [ENTER] %s. %s. " -gameforge.guild_building._70_say = " . [ENTER]. " -gameforge.guild_building._80_say = " ? " -gameforge.guild_building._90_say = " . [ENTER] . " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " . . " -gameforge.guild_building_alter_of_power._10_sayTitle = " : " -gameforge.guild_building_alter_of_power._110_say = " , . [ENTER] . " -gameforge.guild_building_alter_of_power._120_say = " , [ENTER], . [ENTER] . " -gameforge.guild_building_alter_of_power._130_say = " ... " -gameforge.guild_building_alter_of_power._140_say = " ! [ENTER] ! [ENTER]: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 [ENTER]15 [ENTER]20 [ENTER]20 " -gameforge.guild_building_alter_of_power._160_say = " . [ENTER] . [ENTER]! " -gameforge.guild_building_alter_of_power._170_say = " : [ENTER] . " -gameforge.guild_building_alter_of_power._180_say = " - , [ENTER] . " -gameforge.guild_building_alter_of_power._20_say = " , . [ENTER] - , [ENTER] . [ENTER] - [ENTER]. [ENTER]. " -gameforge.guild_building_alter_of_power._30_say = " ... " -gameforge.guild_building_alter_of_power._40_say = " . [ENTER] ? [ENTER] : " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 [ENTER]10 [ENTER]15 [ENTER]10 " -gameforge.guild_building_alter_of_power._60_select = " " -gameforge.guild_building_alter_of_power._70_select = " " -gameforge.guild_building_alter_of_power._80_say = " . . " -gameforge.guild_building_alter_of_power._90_say = " [ENTER] . , [ENTER], . [ENTER] . [ENTER] . " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " , . " -gameforge.guild_building_melt._10_say = " 100 . " -gameforge.guild_building_melt._120_say = " - . : " -gameforge.guild_building_melt._130_say = " 3.000.000 , [ENTER] . " -gameforge.guild_building_melt._140_say = " 3.000.000 . " -gameforge.guild_building_melt._150_say = " , [ENTER]: " -gameforge.guild_building_melt._160_say = " . " -gameforge.guild_building_melt._170_say = " " -gameforge.guild_building_melt._180_say = " " -gameforge.guild_building_melt._190_say = " " -gameforge.guild_building_melt._200_say = " " -gameforge.guild_building_melt._20_say = " %s . [ENTER] %s . ? " -gameforge.guild_building_melt._210_say = " " -gameforge.guild_building_melt._220_say = " " -gameforge.guild_building_melt._230_say = " " -gameforge.guild_building_melt._240_say = " " -gameforge.guild_building_melt._250_say = " " -gameforge.guild_building_melt._260_say = " " -gameforge.guild_building_melt._270_say = " " -gameforge.guild_building_melt._280_say = " " -gameforge.guild_building_melt._290_say = " " -gameforge.guild_building_melt._30_say = " . " -gameforge.guild_building_melt._40_say = " - . : " -gameforge.guild_building_melt._50_say = " . " -gameforge.guild_building_melt._60_say = " 100 %s. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " . " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " " -gameforge.guild_building_npc._20_say = " ! ! [ENTER] , , [ENTER] . [ENTER] 10% . , [ENTER] 5 % . [ENTER], . " -gameforge.guild_building_npc._30_say = " , [ENTER]. .[ENTER] , [ENTER] 10 %. ,[ENTER] . " -gameforge.guild_building_npc._40_sayTitle = " : " -gameforge.guild_building_npc._50_say = " ! ! [ENTER] , , . [ENTER] 10% , [ENTER] . [ENTER] 5 %. [ENTER] , . " -gameforge.guild_building_npc._60_say = " , [ENTER]. , , . [ENTER] ! [ENTER] , [ENTER] 10 %. ,[ENTER] . " -gameforge.guild_building_npc._70_sayTitle = " : " -gameforge.guild_building_npc._80_say = " , ! [ENTER] 10 %, [ENTER] . [ENTER] 5 %. ,[ENTER] . ,[ENTER] ! " -gameforge.guild_building_npc._90_say = " , [ENTER]. [ENTER]! [ENTER]10 %, . [ENTER], . [ENTER], ! " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " " -gameforge.guild_create._20_sayReward = " . " -gameforge.guild_create._30_sayReward = " , [ENTER] . " -gameforge.guild_create._40_sendLetter = " " -gameforge.guild_create._50_sayTitle = " " -gameforge.guild_create._60_sayReward = " . " -gameforge.guild_create._70_sayReward = " [ENTER]. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " : " -gameforge.guild_manage._10_npcChat = " : " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " , ? [ENTER], .[ENTER] . , [ENTER] ? " -gameforge.guild_manage._130_say = " . . " -gameforge.guild_manage._140_say = " ?[DELAY value;150] [/DELAY][ENTER][ENTER] , [ENTER] ? [ENTER], , .[ENTER] , ? " -gameforge.guild_manage._150_say = " . , [ENTER] . " -gameforge.guild_manage._160_npcChat = " " -gameforge.guild_manage._170_npcChat = " " -gameforge.guild_manage._180_say = " [ENTER] , . " -gameforge.guild_manage._190_say = " .. " -gameforge.guild_manage._200_say = " ! [ENTER] . " -gameforge.guild_manage._20_say = " , [ENTER] . " -gameforge.guild_manage._210_say = " ?[ENTER] , [ENTER] , [ENTER]40 . [ENTER] 200.000 .[ENTER] ? " -gameforge.guild_manage._220_say = " ! " -gameforge.guild_manage._230_say = " , [ENTER] " -gameforge.guild_manage._30_sayTitle = " . " -gameforge.guild_manage._40_say = " . " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " : %s " -gameforge.guild_manage._60_say = " : %s . " -gameforge.guild_manage._65_say = " : %s " -gameforge.guild_manage._70_say = " %s . " -gameforge.guild_manage._75_say = " " -gameforge.guild_manage._80_select = " " -gameforge.guild_manage._90_say = " . " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " [ENTER]. :[ENTER][DELAY value;0][ENTER]| ||||[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " :[ENTER][DELAY value;0][ENTER]| | | ||[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " %s. " -gameforge.guild_ranking._35_say = " - : %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " ! " -gameforge.guild_war_bet._10_npcChat = " " -gameforge.guild_war_bet._110_say = " . ,[ENTER] .[ENTER]! " -gameforge.guild_war_bet._20_sayTitle = " . " -gameforge.guild_war_bet._30_say = " .[ENTER][ENTER]1. [ENTER] .[ENTER]2. , [ENTER] , [ENTER] .[ENTER]3. . [ENTER] , , [ENTER] .[ENTER][ENTER]* 10% . " -gameforge.guild_war_bet._35_table = " %s %s " -gameforge.guild_war_bet._40_sayTitle = " : " -gameforge.guild_war_bet._45_say = " " -gameforge.guild_war_bet._50_say = " [ENTER], . " -gameforge.guild_war_bet._60_say = " [ENTER] ? " -gameforge.guild_war_bet._70_say = " [ENTER] . [ENTER] . " -gameforge.guild_war_bet._80_say = " %s %s[ENTER] %d .[ENTER] ? " -gameforge.guild_war_bet._90_sayTitle = " : " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s ? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " . " -gameforge.hair._014_say = " . [ENTER] . " -gameforge.hair._030_npcChat = " " -gameforge.hair._040_say = " .[ENTER] [ENTER], , . [ENTER] . [ENTER] ? " -gameforge.hair._050_say = " ? . [ENTER], ,[ENTER] . ! " -gameforge.hair._060_say = " . " -gameforge.hair._070_say = " , .[ENTER], . " -gameforge.hair._080_say = " . " -gameforge.hair._090_say = " . " -gameforge.hair._100_say = " . [ENTER]. " -gameforge.hair._10_stringFormat = " _ (%s) " -gameforge.hair._110_notice = " : . [ENTER] . [ENTER] [ENTER] . [ENTER], [ENTER]. " -gameforge.hair._20_stringFormat = " _(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " 500.000 ...[ENTER]500.000 ! " -gameforge.hair_shop._10_npcChat = " " -gameforge.hair_shop._110_say = " . [ENTER] . , [ENTER] . ! " -gameforge.hair_shop._20_sayTitle = " : " -gameforge.hair_shop._30_say = " , [ENTER] ? [ENTER] . ? 500.000 [ENTER]- . " -gameforge.hair_shop._40_select = " " -gameforge.hair_shop._50_select = " " -gameforge.hair_shop._60_say = " . . " -gameforge.hair_shop._70_say = " . [ENTER] , [ENTER] . [ENTER], [ENTER] . " -gameforge.hair_shop._80_say = " , ...[ENTER] ... " -gameforge.hair_shop._90_say = " ...! , . " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " -: " -gameforge.harvest_festival._020_sayTitle = " -: " -gameforge.harvest_festival._025_npcChat = " " -gameforge.harvest_festival._030_say = " %s ! 30 [ENTER] - [ENTER]. ? " -gameforge.harvest_festival._040_select = " , ! " -gameforge.harvest_festival._050_select = " . " -gameforge.harvest_festival._060_say = " . " -gameforge.harvest_festival._070_say = " ? " -gameforge.harvest_festival._080_say = " . " -gameforge.harvest_festival._090_select = " .. .. (55 ) " -gameforge.harvest_festival._100_select = " .. . (50 ) " -gameforge.harvest_festival._110_select = " () (45 ) " -gameforge.harvest_festival._120_select = " Ƹ. .. (30 ) " -gameforge.harvest_festival._125_select = " " -gameforge.harvest_festival._130_select = " . (65 ) " -gameforge.harvest_festival._135_select = " . . (75 ) " -gameforge.harvest_festival._140_select = " () (60 ) " -gameforge.harvest_festival._150_select = " . .. (75 ) " -gameforge.harvest_festival._160_select = " . . (80 ) " -gameforge.harvest_festival._170_select = " " -gameforge.harvest_festival._180_say = " .[ENTER] ! " -gameforge.harvest_festival._190_say = " . " -gameforge.harvest_festival._200_say = " %s [ENTER]: %s " -gameforge.harvest_festival._210_say = " , ? " -gameforge.harvest_festival._220_select = " ! " -gameforge.harvest_festival._230_say = " : %s. " -gameforge.harvest_festival._240_say = " [ENTER] . " -gameforge.harvest_festival._250_npcChat = " ! " -gameforge.harvest_festival._260_sayTitle = " - " -gameforge.harvest_festival._270_say = " , [ENTER] . ! " -gameforge.harvest_festival._280_say = " , [ENTER] ! " -gameforge.harvest_festival._290_say = " %s ! " -gameforge.harvest_festival._300_say = " ![ENTER] -. [ENTER] . [ENTER] , . " -gameforge.harvest_festival._310_say = " ! [ENTER]. [ENTER]! " -gameforge.harvest_festival._320_say = " .[ENTER] ? " -gameforge.harvest_festival._330_select = " . " -gameforge.harvest_festival._340_select = " . " -gameforge.harvest_festival._350_say = " . " -gameforge.harvest_festival._360_say = " %s[ENTER] [ENTER]. " -gameforge.harvest_festival._370_say = " . [ENTER]? [ENTER]. " -gameforge.harvest_festival._380_select = " . " -gameforge.harvest_festival._390_select = " . " -gameforge.harvest_festival._400_say = " . ![ENTER][ENTER] %s[ENTER] . " -gameforge.harvest_festival._410_say = " " -gameforge.harvest_festival._420_say = " " -gameforge.harvest_festival._430_say = " " -gameforge.harvest_festival._440_say = " " -gameforge.harvest_festival._450_say = " " -gameforge.harvest_festival._460_say = " " -gameforge.harvest_festival._470_say = " ! " -gameforge.harvest_festival._480_say = " %s! [ENTER] . ! [ENTER] ? ? [ENTER] . [ENTER]. " -gameforge.harvest_festival._490_select = " ! " -gameforge.harvest_festival._500_select = " , . " -gameforge.harvest_festival._510_say = " . [ENTER] , . " -gameforge.harvest_festival._520_sendLetter = " ! " -gameforge.harvest_festival._530_say = " 30 %s -. " -gameforge.harvest_festival._540_select = " . " -gameforge.harvest_festival._550_select = " . ! " -gameforge.harvest_festival._560_notice = " %s .[ENTER] -. " -gameforge.harvest_festival._570_npcChat = " " -gameforge.harvest_festival._580_say = " ! " -gameforge.harvest_festival._590_say = " , [ENTER]! " -gameforge.harvest_festival._600_say = " " -gameforge.harvest_festival._610_say = " " -gameforge.harvest_festival._620_say = " " -gameforge.harvest_festival._630_say = " " -gameforge.harvest_festival._640_say = " " -gameforge.harvest_festival._650_say = " " -gameforge.harvest_festival._660_say = " " -gameforge.harvest_festival._670_say = " " -gameforge.harvest_festival._680_say = " %s.[ENTER] ! " -gameforge.harvest_festival._690_select = " ! " -gameforge.harvest_festival._700_select = " . " -gameforge.harvest_festival._710_say = " . [ENTER] - [ENTER]. " -gameforge.harvest_festival._715_say = " [ENTER] %s! . [ENTER] . [ENTER] . " -gameforge.harvest_festival._720_say = " 60 %s -. " -gameforge.harvest_festival._730_say = " , , [ENTER] . " -gameforge.harvest_festival._740_say = " , . [ENTER] [ENTER]. " -gameforge.harvest_festival._750_npcChat = " . " -gameforge.harvest_festival._760_say = " ! .[ENTER] ! " -gameforge.harvest_festival._770_say = " ! , [ENTER] . " -gameforge.harvest_festival._780_say = " %s ! [ENTER] . " -gameforge.harvest_festival._790_say = " ! .[ENTER] ! " -gameforge.harvest_festival._795_say = " .[ENTER] ? " -gameforge.harvest_festival._800_say = " . [ENTER] [ENTER] . " -gameforge.harvest_festival._810_say = " " -gameforge.harvest_festival._820_say = " " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " " -gameforge.heavens_cave_escape._020_say_title = " -: " -gameforge.heavens_cave_escape._030_say = " ? " -gameforge.heavens_cave_escape._040_say = " . .[ENTER] . " -gameforge.heavens_cave_escape._050_say = " . ... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " - " -gameforge.heavens_cave_keyquest._020_npcChat = " " -gameforge.heavens_cave_keyquest._030_say = " ! [ENTER]... " -gameforge.heavens_cave_keyquest._040_say = " ! [ENTER]... " -gameforge.heavens_cave_keyquest._050_say = " , -[ENTER] . -, [ENTER], , ,[ENTER]-. -, [ENTER] , [ENTER]. " -gameforge.heavens_cave_keyquest._060_say = " [ENTER]. [ENTER] . - [ENTER] . [ENTER] . " -gameforge.heavens_cave_keyquest._070_say = " - . [ENTER] [ENTER] . ,[ENTER] . " -gameforge.heavens_cave_keyquest._080_say = " ,[ENTER] . [ENTER] . [ENTER] , [ENTER] . " -gameforge.heavens_cave_keyquest._090_say_reward = " . [ENTER] . " -gameforge.heavens_cave_keyquest._100_say = " [ENTER] ? [ENTER] [ENTER]. " -gameforge.heavens_cave_keyquest._110_say = " ? - [ENTER] , [ENTER] , [ENTER]. " -gameforge.heavens_cave_keyquest._120_say = " , : %s " -gameforge.heavens_cave_keyquest._130_say = " %s . " -gameforge.heavens_cave_keyquest._140_say = " %s . " -gameforge.heavens_cave_keyquest._150_say_title = " " -gameforge.heavens_cave_keyquest._160_say = " [ENTER]. " -gameforge.heavens_cave_keyquest._170_1_select = " " -gameforge.heavens_cave_keyquest._170_2_select = " " -gameforge.heavens_cave_keyquest._170_3_select = " " -gameforge.heavens_cave_keyquest._180_say = " . " -gameforge.heavens_cave_keyquest._190_say_title = " " -gameforge.heavens_cave_keyquest._200_say = " , : %s " -gameforge.heavens_cave_keyquest._210_say = " , ! " -gameforge.heavens_cave_keyquest._220_say = " [ENTER] -, [ENTER]. . " -gameforge.heavens_cave_keyquest._230_say = " : %s " -gameforge.heavens_cave_keyquest._240_say = " : %s " -gameforge.heavens_cave_keyquest._250_notice = " ! " -gameforge.heavens_cave_keyquest._260_notice = " ! " -gameforge.heavens_cave_keyquest._270_notice = " ! " -gameforge.heavens_cave_keyquest._280_say = " -. " -gameforge.heavens_cave_keyquest._290_say = " - : %s " -gameforge.heavens_cave_keyquest._300_say = " -! [ENTER] . [ENTER] , -! " -gameforge.heavens_cave_keyquest._310_say = " . [ENTER] , . [ENTER] ! " -gameforge.heavens_cave_keyquest._320_say = " , -[ENTER]. " -gameforge.heavens_cave_keyquest._330_say = " - [ENTER]. [ENTER], [ENTER] . " -gameforge.heavens_cave_keyquest._335_say = " : [ENTER] ... [ENTER]... , [ENTER] . " -gameforge.heavens_cave_keyquest._340_say = " -... " -gameforge.heavens_cave_keyquest._350_say = " ... [ENTER], [ENTER]- . " -gameforge.heavens_cave_keyquest._360_say = " , [ENTER]-. " -gameforge.heavens_cave_keyquest._370_say = " ... ? ! . [ENTER] , . " -gameforge.heavens_cave_keyquest._380_say = " %s! . [ENTER] [ENTER]-. . " -gameforge.heavens_cave_keyquest._390_say = " -... " -gameforge.heavens_cave_keyquest._400_say = " %s! ! " -gameforge.heavens_cave_keyquest._410_say = " , [ENTER] , [ENTER] . " -gameforge.heavens_cave_keyquest._420_say = " " -gameforge.heavens_cave_keyquest._430_say = " - [ENTER] ... " -gameforge.heavens_cave_keyquest._440_say = " ! [ENTER] , [ENTER]. " -gameforge.heavens_cave_keyquest._450_say = " - ,[ENTER] . [ENTER]. -[ENTER] . , [ENTER] , [ENTER] . " -gameforge.heavens_cave_keyquest._460_say_reward = " . " -gameforge.heavens_cave_keyquest._470_say = " - [ENTER] . .. " -gameforge.heavens_cave_keyquest._480_say_reward = " . [ENTER]- . " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " " -gameforge.horse_exchange_ticket._20_sayTitle = " : " -gameforge.horse_exchange_ticket._30_say = " [ENTER] . [ENTER] . [ENTER] ? " -gameforge.horse_exchange_ticket._40_select = " " -gameforge.horse_exchange_ticket._50_say = " . " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " " -gameforge.horse_guard._20_say = " [ENTER] . [ENTER]. " -gameforge.horse_guard._30_say = " 3 : , [ENTER] . [ENTER] . " -gameforge.horse_guard._40_say = " [ENTER] . - , [ENTER]-, - . [ENTER], , . " -gameforge.horse_guard._50_say = " , [ENTER], - , -. [ENTER] , [ENTER] . ,[ENTER] . " -gameforge.horse_guard._60_say = " , , [ENTER] . [ENTER], . [ENTER] . " -gameforge.horse_guard._70_say = " , [ENTER] . [ENTER], .[ENTER] , , [ENTER] . " -gameforge.horse_guard._80_say = " . [ENTER] , [ENTER]. , [ENTER], . " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " . -[ENTER] . " -gameforge.horse_levelup._10_makequestbutton = " ! " -gameforge.horse_levelup._110_makequestbutton = " ! " -gameforge.horse_levelup._120_say = " . [ENTER]- . " -gameforge.horse_levelup._130_makequestbutton = " -! " -gameforge.horse_levelup._140_say = " - . [ENTER] - . " -gameforge.horse_levelup._150_makequestbutton = " ! " -gameforge.horse_levelup._160_say = " . [ENTER]- . " -gameforge.horse_levelup._170_makequestbutton = " ! " -gameforge.horse_levelup._180_sayTitle = " ! " -gameforge.horse_levelup._190_say = " . [ENTER]- . " -gameforge.horse_levelup._200_say = " . [ENTER]- . " -gameforge.horse_levelup._20_say = " . - . " -gameforge.horse_levelup._210_makequestbutton = " ! " -gameforge.horse_levelup._220_say = " . -[ENTER] . " -gameforge.horse_levelup._230_npcChat = " ? " -gameforge.horse_levelup._240_sayTitle = " : " -gameforge.horse_levelup._250_say = " . [ENTER] . " -gameforge.horse_levelup._260_say = " , [ENTER]. [ENTER] . " -gameforge.horse_levelup._270_say = " . . " -gameforge.horse_levelup._280_say = " . . " -gameforge.horse_levelup._290_say = " . . " -gameforge.horse_levelup._300_say = " . " -gameforge.horse_levelup._30_makequestbutton = " ! " -gameforge.horse_levelup._310_say = " [ENTER] . : [ENTER]. , . [ENTER] - . ! [ENTER] . " -gameforge.horse_levelup._320_makequestbutton = " ! " -gameforge.horse_levelup._330_say = " [ENTER] . [ENTER]. " -gameforge.horse_levelup._340_makequestbutton = " " -gameforge.horse_levelup._350_say = " . [ENTER]. " -gameforge.horse_levelup._360_makequestbutton = " . " -gameforge.horse_levelup._370_say = " , [ENTER] . " -gameforge.horse_levelup._380_say = " ? [ENTER]. [ENTER] . [ENTER] . " -gameforge.horse_levelup._390_makequestbutton = " " -gameforge.horse_levelup._400_qSetTitle = " " -gameforge.horse_levelup._40_say = " . - [ENTER]. " -gameforge.horse_levelup._410_say = " . " -gameforge.horse_levelup._420_say = " " -gameforge.horse_levelup._430_say = " ,[ENTER] . " -gameforge.horse_levelup._440_say = " " -gameforge.horse_levelup._450_say = " %s " -gameforge.horse_levelup._460_say = " , [ENTER] . " -gameforge.horse_levelup._470_say = " , [ENTER] , 20[ENTER]. " -gameforge.horse_levelup._480_say = " ,[ENTER] . " -gameforge.horse_levelup._50_say = " . - [ENTER]. " -gameforge.horse_levelup._60_makequestbutton = " ! " -gameforge.horse_levelup._70_say = " ! [ENTER] . - [ENTER]. " -gameforge.horse_levelup._80_say = " ! [ENTER] . - [ENTER]. " -gameforge.horse_levelup._90_makequestbutton = " ! " -gameforge.horse_levelup._training_1_count = " " -gameforge.horse_levelup._training_2_count = " " -gameforge.horse_levelup._training_3_count = " . " -gameforge.horse_levelup._training_4_count = " " -gameforge.horse_levelup._training_5_count = " " -gameforge.horse_levelup._training_6_count = " " -gameforge.horse_levelup._training_7_count = " " -gameforge.horse_levelup._training_8_count = " . " -gameforge.horse_levelup._training_9_count = " " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " . " -gameforge.horse_menu._10_say = " " -gameforge.horse_menu._110_say = " . " -gameforge.horse_menu._120_say = " . " -gameforge.horse_menu._130_say = " . " -gameforge.horse_menu._20_say = " " -gameforge.horse_menu._30_say = " : " -gameforge.horse_menu._40_say = " : " -gameforge.horse_menu._50_say = " " -gameforge.horse_menu._60_say = " . " -gameforge.horse_menu._70_say = " : " -gameforge.horse_menu._80_say = " . " -gameforge.horse_menu._90_say = " . " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " . " -gameforge.horse_revive._10_npcChat = " " -gameforge.horse_revive._110_say = " [ENTER]. . [ENTER] . " -gameforge.horse_revive._120_say = " , [ENTER] . [ENTER] , [ENTER]. ,[ENTER] . " -gameforge.horse_revive._130_say = " : [ENTER] [ENTER] . " -gameforge.horse_revive._140_say = " . [ENTER] .[ENTER] . " -gameforge.horse_revive._20_say = " , [ENTER] .[ENTER] , [ENTER] . [ENTER] , [ENTER]. " -gameforge.horse_revive._30_say = " : [ENTER] [ENTER] . " -gameforge.horse_revive._40_say = " : [ENTER] [ENTER]-. " -gameforge.horse_revive._50_say = " . [ENTER] .[ENTER] . " -gameforge.horse_revive._60_say = " .[ENTER][DELAY value=400]. . .[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " . [ENTER] . " -gameforge.horse_revive._80_say = " , [ENTER] .[ENTER] , [ENTER] . [ENTER] , [ENTER]. " -gameforge.horse_revive._90_say = " : [ENTER] [ENTER]. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " ( ) " -gameforge.horse_ride._15_say = " . ,[ENTER] . " -gameforge.horse_ride._20_say = " ? [ENTER] , [ENTER] . [ENTER] [ENTER] 10 . [ENTER] , [ENTER] , - . " -gameforge.horse_ride._30_select = " " -gameforge.horse_ride._40_say = " . " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " ! [ENTER] 500 000 . " -gameforge.horse_summon._10_npcChat = " " -gameforge.horse_summon._110_say = " . [ENTER] . " -gameforge.horse_summon._120_say = " -, [ENTER] . " -gameforge.horse_summon._130_say = " - . " -gameforge.horse_summon._140_sayReward = " - . [ENTER] , [ENTER] . " -gameforge.horse_summon._150_sayReward = " . ,[ENTER] 100 . " -gameforge.horse_summon._160_sayReward = " , , [ENTER] . " -gameforge.horse_summon._170_sayReward = " , [ENTER] . " -gameforge.horse_summon._180_sayReward = " , [ENTER] . " -gameforge.horse_summon._190_sayReward = " - [ENTER]. " -gameforge.horse_summon._200_sayReward = " . " -gameforge.horse_summon._20_say = " . 400.000 ,[ENTER] . " -gameforge.horse_summon._210_sayReward = " . [ENTER] , [ENTER] . " -gameforge.horse_summon._220_sayReward = " . [ENTER] 200 . " -gameforge.horse_summon._230_sayReward = " , [ENTER] . " -gameforge.horse_summon._240_sayReward = " , [ENTER] . " -gameforge.horse_summon._250_sayReward = " , , [ENTER] . " -gameforge.horse_summon._260_sayReward = " . " -gameforge.horse_summon._270_sayReward = " . [ENTER] , [ENTER] . " -gameforge.horse_summon._280_sayReward = " . [ENTER], 300 . " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " . " -gameforge.horse_summon._30_say = " . . " -gameforge.horse_summon._40_say = " . " -gameforge.horse_summon._50_npcChat = " " -gameforge.horse_summon._60_say = " ! [ENTER]500.000 , . " -gameforge.horse_summon._70_say = " . [ENTER]. " -gameforge.horse_summon._80_say = " . " -gameforge.horse_summon._90_npcChat = " " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " [ENTER] " -gameforge.horse_upgrade._10_say = " ! [ENTER] .[ENTER] . " -gameforge.horse_upgrade._110_sayReward = " 100 - -[ENTER] 30 . " -gameforge.horse_upgrade._120_npcChat = " ... " -gameforge.horse_upgrade._130_say = " 100 - -[ENTER] 30 . [ENTER], . " -gameforge.horse_upgrade._140_say = " ! [ENTER] - [ENTER]-! " -gameforge.horse_upgrade._150_npcChat = " " -gameforge.horse_upgrade._160_npcChat = " " -gameforge.horse_upgrade._170_say = " . [ENTER] , [ENTER] . [ENTER] , . ,[ENTER] 500.000 , [ENTER]. " -gameforge.horse_upgrade._180_makequestbutton = " " -gameforge.horse_upgrade._190_sayReward = " , [ENTER] . " -gameforge.horse_upgrade._200_npcChat = " ? " -gameforge.horse_upgrade._20_say = " , [ENTER] . , [ENTER] 35 . , ,[ENTER] . " -gameforge.horse_upgrade._210_say = " , [ENTER]. , , [ENTER] 500,000 , [ENTER] ! " -gameforge.horse_upgrade._220_sayReward = " , [ENTER] . [ENTER] 500.000 . " -gameforge.horse_upgrade._230_sayReward = " , [ENTER] . [ENTER] 500.000 . " -gameforge.horse_upgrade._240_npcChat = " ? " -gameforge.horse_upgrade._250_say = " [ENTER] , [ENTER] . : [ENTER] [ENTER]. . 500.000 ,[ENTER] . " -gameforge.horse_upgrade._260_say = " , [ENTER] . [ENTER] ! " -gameforge.horse_upgrade._270_say = " [ENTER] . " -gameforge.horse_upgrade._280_say = " 500.000 . " -gameforge.horse_upgrade._290_say = " , [ENTER] . " -gameforge.horse_upgrade._300_say = " ? , [ENTER] . " -gameforge.horse_upgrade._30_say = " ,[ENTER] . [ENTER] . [ENTER], 10 . " -gameforge.horse_upgrade._310_sayReward = " , [ENTER] 100 - [ENTER]-. " -gameforge.horse_upgrade._40_say = " ?[ENTER] - , [ENTER]! " -gameforge.horse_upgrade._50_say = " [ENTER] . [ENTER] [ENTER] . [ENTER] -. [ENTER] , [ENTER], - . " -gameforge.horse_upgrade._60_say = " , . " -gameforge.horse_upgrade._70_say = " [%s] " -gameforge.horse_upgrade._80_say = " , [ENTER] . .. [ENTER] . [ENTER] . " -gameforge.horse_upgrade._90_sayReward = " [ENTER] , [ENTER]. [ENTER]. " -gameforge.horse_upgrade._test_2015_count = " " -gameforge.horse_upgrade._test_2107_count = " " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " " -gameforge.horse_upgrade2._100_makequestbutton = " ! " -gameforge.horse_upgrade2._10_npcChat = " . " -gameforge.horse_upgrade2._110_sayReward = " [ENTER] , [ENTER]. [ENTER]. " -gameforge.horse_upgrade2._120_makequestbutton = " [ENTER] " -gameforge.horse_upgrade2._130_sayReward = " 300 30 [ENTER] . " -gameforge.horse_upgrade2._140_sayReward = " [ENTER]. [ENTER] . " -gameforge.horse_upgrade2._150_npcChat = " ... " -gameforge.horse_upgrade2._160_say = " 300 30 , [ENTER] ,[ENTER] [ENTER]. " -gameforge.horse_upgrade2._170_say = " , ? " -gameforge.horse_upgrade2._180_select = " " -gameforge.horse_upgrade2._190_select = " ! " -gameforge.horse_upgrade2._200_say = " . . " -gameforge.horse_upgrade2._20_say = " ! [ENTER] [ENTER]. . " -gameforge.horse_upgrade2._210_say = " , ! [ENTER] ! " -gameforge.horse_upgrade2._220_say = " [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " " -gameforge.horse_upgrade2._240_sayReward = " . " -gameforge.horse_upgrade2._250_npcChat = " " -gameforge.horse_upgrade2._260_npcChat = " " -gameforge.horse_upgrade2._270_say = " . [ENTER] , [ENTER] . [ENTER] , . ,[ENTER] 1.000.000 , [ENTER] . " -gameforge.horse_upgrade2._280_makequestbutton = " " -gameforge.horse_upgrade2._290_sayReward = " , [ENTER] . " -gameforge.horse_upgrade2._300_npcChat = " " -gameforge.horse_upgrade2._30_say = " , [ENTER]50, . , , [ENTER] . " -gameforge.horse_upgrade2._310_npcChat = " ? " -gameforge.horse_upgrade2._320_say = " , [ENTER]. , , . [ENTER] 1,000,000[ENTER]. " -gameforge.horse_upgrade2._330_makequestbutton = " " -gameforge.horse_upgrade2._340_sayReward = " , [ENTER] . [ENTER] 1,000,000 . " -gameforge.horse_upgrade2._350_npcChat = " . " -gameforge.horse_upgrade2._360_say = " , [ENTER] ,[ENTER] . [ENTER] , 1.000.000[ENTER]. ? " -gameforge.horse_upgrade2._370_select = " " -gameforge.horse_upgrade2._380_select = " " -gameforge.horse_upgrade2._385_select = " , " -gameforge.horse_upgrade2._390_say = " , [ENTER] . ,[ENTER] , . [ENTER] . [ENTER]. . " -gameforge.horse_upgrade2._400_say = " [ENTER] . " -gameforge.horse_upgrade2._40_say = " , [ENTER] . [ENTER] .[ENTER] , [ENTER] 20 . " -gameforge.horse_upgrade2._410_say = " 1.000.000 . " -gameforge.horse_upgrade2._420_say = " , [ENTER] . " -gameforge.horse_upgrade2._430_say = " ? , [ENTER] . " -gameforge.horse_upgrade2._440_makequestbutton = " ! " -gameforge.horse_upgrade2._450_sayReward = " , [ENTER] 300 . " -gameforge.horse_upgrade2._460_sayReward = " , [ENTER] [ENTER]. " -gameforge.horse_upgrade2._50_say = " [ENTER] . [ENTER] . [ENTER] . [ENTER] ...[ENTER] [ENTER]. " -gameforge.horse_upgrade2._60_say = " . [ENTER] , [ENTER] ! " -gameforge.horse_upgrade2._70_say = " [ENTER] . [ENTER] 300 . [ENTER] , [ENTER] . , ,[ENTER] . [ENTER] , , -[ENTER]. " -gameforge.horse_upgrade2._80_say = " , . " -gameforge.horse_upgrade2._90_say = " , [ENTER] . , [ENTER]. ( ). " -gameforge.horse_upgrade2._test_1002_count = " " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " " -gameforge.ingame_message._080_select = " " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " %s ? " -gameforge.is_yang._030_say = " . " -gameforge.is_yang._040_say = " . [ENTER]1,999,999,999 . " -gameforge.is_yang._050_syschat = " %s (/). " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " 50 [ENTER] . " -gameforge.item_change_sex._110_say = " - ? " -gameforge.item_change_sex._120_sayTitle = " : " -gameforge.item_change_sex._130_say = " [ENTER] . 3[ENTER]. " -gameforge.item_change_sex._140_say = " ?[ENTER] ?[ENTER] [ENTER]. " -gameforge.item_change_sex._150_say = " . [ENTER] . " -gameforge.item_change_sex._160_say = " . " -gameforge.item_change_sex._20_say = " ,[ENTER] 50 . " -gameforge.item_change_sex._30_sayReward = " () . " -gameforge.item_change_sex._40_say = " , . [ENTER] () . " -gameforge.item_change_sex._50_say = " , , [ENTER]. " -gameforge.item_change_sex._60_sayReward = " , . " -gameforge.item_change_sex._70_say = " [ENTER] . " -gameforge.item_change_sex._80_sayReward = " 3 . " -gameforge.item_change_sex._90_say = " : " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " " -gameforge.item_mall._20_chat = " " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s. " -gameforge.levelup._10_makequestbutton = " : %s " -gameforge.levelup._110_sayReward = " %s . " -gameforge.levelup._120_sayReward = " %s%% . " -gameforge.levelup._130_makequestbutton = " : %s " -gameforge.levelup._140_sayTitle = " : " -gameforge.levelup._150_say = " [ENTER] . " -gameforge.levelup._155_say = " . " -gameforge.levelup._155_say2 = " %s x%d . " -gameforge.levelup._160_select = " ! . " -gameforge.levelup._170_chat = " %s. " -gameforge.levelup._180_qSetTitle = " %s . " -gameforge.levelup._190_say = " %s, . " -gameforge.levelup._195_say = " : " -gameforge.levelup._200_select = " " -gameforge.levelup._205_say = " ! " -gameforge.levelup._20_say = " %s! " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " " -gameforge.levelup._25_say = " ! " -gameforge.levelup._26_say = " " -gameforge.levelup._27_say = " : %s%% " -gameforge.levelup._28_say = " " -gameforge.levelup._30_makequestbutton = " . " -gameforge.levelup._40_makequestbutton = " : %s " -gameforge.levelup._50_sayTitle = " . " -gameforge.levelup._60_say = " , ! " -gameforge.levelup._64_give = " " -gameforge.levelup._65_give = " " -gameforge.levelup._66_give = " " -gameforge.levelup._70_sayReward = " %s. " -gameforge.levelup._80_sayReward = " : " -gameforge.levelup._90_sayReward = " %s: %d , %s: %d ,[ENTER]%s: %d " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " . " -gameforge.locale.ariyeong.failure_info_text_1 = " . " -gameforge.locale.ariyeong.failure_info_text_2 = " , [ENTER] , ,[ENTER] . " -gameforge.locale.ariyeong.find_ariyeong_label = " " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " [ENTER]. " -gameforge.locale.ariyeong.kill_label = " . " -gameforge.locale.ariyeong.kill_text_1 = " . " -gameforge.locale.ariyeong.kill_text_2 = " , [ENTER], [ENTER] . " -gameforge.locale.ariyeong.success_info_label = " . " -gameforge.locale.ariyeong.success_info_text_1 = " . " -gameforge.locale.ariyeong.success_info_text_2 = " , [ENTER] . " -gameforge.locale.ariyeong.too_late = " , ! -[ENTER], . ,[ENTER] ! " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " ![ENTER] .[ENTER] , [ENTER]. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " : ? [ENTER] , [ENTER]. , ! [ENTER], ! " -gameforge.locale.bookworm.accept_failure_info_label = " . " -gameforge.locale.bookworm.accept_failure_info_text_1 = " . " -gameforge.locale.bookworm.accept_failure_info_text_2 = " , [ENTER] . " -gameforge.locale.bookworm.accept_failure_say_1 = " " -gameforge.locale.bookworm.accept_failure_say_2 = " , [ENTER] . [ENTER]. ? " -gameforge.locale.bookworm.accept_success_info_label = " . " -gameforge.locale.bookworm.accept_success_info_text_1 = " . " -gameforge.locale.bookworm.accept_success_info_text_2 = " , [ENTER] . " -gameforge.locale.bookworm.accept_success_say_1 = " ! " -gameforge.locale.bookworm.accept_success_say_2 = " ! . " -gameforge.locale.bookworm.aranyeo_complete_say = " : [ENTER] ? [ENTER] [ENTER]- . [ENTER]! , [ENTER] ! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " : ? [ENTER]? " -gameforge.locale.bookworm.aranyeo_start_say = " : ? [ENTER]! , [ENTER], ! [ENTER] . " -gameforge.locale.bookworm.aranyeo_start_say2 = " : [ENTER]? , [ENTER] ! " -gameforge.locale.bookworm.aranyeo_talk = " . " -gameforge.locale.bookworm.complete_say = " : ! , ! ! ! " -gameforge.locale.bookworm.do_you_find_the_book = " ? " -gameforge.locale.bookworm.do_you_mean_this_book = " ? " -gameforge.locale.bookworm.etc_shop_start_say = " : [ENTER]. - , . -[ENTER] . [ENTER] , [ENTER] . , -[ENTER] [ENTER]. , [ENTER] . " -gameforge.locale.bookworm.etc_shop_start_say2 = " : [ENTER]. , [ENTER] ? () " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " . " -gameforge.locale.bookworm.order_accept = " ! ! " -gameforge.locale.bookworm.order_accept_answer = " : ! . " -gameforge.locale.bookworm.order_find_book_label = " ! " -gameforge.locale.bookworm.order_find_book_text_1 = " ! " -gameforge.locale.bookworm.order_find_book_text_2 = " . " -gameforge.locale.bookworm.order_refuse = " , , . " -gameforge.locale.bookworm.order_refuse_answer = " : ? [ENTER], ! " -gameforge.locale.bookworm.order_say1 = " : - ? [ENTER] , [ENTER]. , [ENTER]- . , [ENTER] ,[ENTER] , [ENTER]. " -gameforge.locale.bookworm.order_say2 = " : [ENTER]!! ? ? [ENTER] . [ENTER] , [ENTER]. " -gameforge.locale.bookworm.order_too_late = " : - [ENTER]. . " -gameforge.locale.bookworm.start_find_bookworm_label = " " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " , [ENTER] . " -gameforge.locale.bookworm.start_say = " : , [ENTER]? , [ENTER] . [ENTER], -[ENTER]. , [ENTER]. " -gameforge.locale.bookworm.start_say2 = " : , [ENTER]. , [ENTER]. , , [ENTER] ... " -gameforge.locale.bookworm.success_thanks = " : ! ! [ENTER] ! " -gameforge.locale.bookworm.talk = " . " -gameforge.locale.bookworm.talk_about_milgyo_book = " . " -gameforge.locale.cancel = " " -gameforge.locale.chat = " " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " , . ! " -gameforge.locale.christmas_santa.hairdye_msg = " %d . [ENTER] . [ENTER] - , [ENTER] ! , ? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " [ENTER] . " -gameforge.locale.christmas_santa.intro_msg = " , , ! ! ,[ENTER] . .[ENTER] , - ? " -gameforge.locale.christmas_santa.not_enough_money = " , , [ENTER]- . ! " -gameforge.locale.christmas_santa.no_need = " . " -gameforge.locale.christmas_santa.say_title = " : " -gameforge.locale.christmas_santa.select_buy = " . " -gameforge.locale.christmas_santa.select_stop = " . " -gameforge.locale.christmas_santa.skill_book_msg = " %d . ,[ENTER] , [ENTER]. [ENTER]? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " , ...[ENTER] , , . " -gameforge.locale.christmas_santa.want_hairdye = " " -gameforge.locale.christmas_santa.want_skillbook = " " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " " -gameforge.locale.christmas_tree.gain_item_msg = " [ENTER]... ?[ENTER] 3 .[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER] .[ENTER] ! " -gameforge.locale.christmas_tree.greet = " ! ? [ENTER] - ? " -gameforge.locale.christmas_tree.greet2 = " . , , -[ENTER] .[ENTER] ! " -gameforge.locale.christmas_tree.intro_msg = " -, ![ENTER] . [ENTER] , 10 [ENTER] . " -gameforge.locale.christmas_tree.no_more_sock = " . , [ENTER] , . " -gameforge.locale.christmas_tree.no_sock = " ! " -gameforge.locale.christmas_tree.sel_intro_event = " ? " -gameforge.locale.christmas_tree.sel_no_need = " , . . " -gameforge.locale.christmas_tree.sel_put_sock = " . " -gameforge.locale.christmas_tree.sel_put_sock_not = " , . " -gameforge.locale.christmas_tree.under_level_10 = " , [ENTER] . 10 . " -gameforge.locale.complete = " " -gameforge.locale.confirm = " " -gameforge.locale.count_postfix = " " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " . " -gameforge.locale.deokbae.failure_info_text_1 = " . " -gameforge.locale.deokbae.failure_info_text_2 = " , [ENTER] . " -gameforge.locale.deokbae.find_deokbae_label = " . " -gameforge.locale.deokbae.find_deokbae_text_1 = " . " -gameforge.locale.deokbae.find_deokbae_text_2 = " . " -gameforge.locale.deokbae.kill_label = " . " -gameforge.locale.deokbae.kill_text_1 = " . " -gameforge.locale.deokbae.kill_text_2 = " [ENTER] . " -gameforge.locale.deokbae.success_info_label = " . " -gameforge.locale.deokbae.success_info_text_1 = " . " -gameforge.locale.deokbae.success_info_text_2 = " [ENTER] . " -gameforge.locale.deokbae.too_late = " : [ENTER] . , [ENTER]: ' , '. [ENTER] ! [ENTER] . " -gameforge.locale.deviltower_enter = " " -gameforge.locale.deviltower_man_chat = " ... " -gameforge.locale.deviltower_man_say = " . [ENTER] . [ENTER] , , [ENTER] . [ENTER] ? " -gameforge.locale.deviltower_man_say_you_cant = " . [ENTER] . [ENTER] , , [ENTER] . .[ENTER] 40 . " -gameforge.locale.deviltower_no_enter = " " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " " -gameforge.locale.empire_names_1 = " " -gameforge.locale.empire_names_2 = " " -gameforge.locale.empire_names_3 = " " -gameforge.locale.empire_names_4 = " " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " . " -gameforge.locale.event.close = " . " -gameforge.locale.event.info_print = " . " -gameforge.locale.event.modify = " . " -gameforge.locale.event.on_going = " . " -gameforge.locale.exp = " " -gameforge.locale.exp_pct = " " -gameforge.locale.forked_condition = " , [ENTER] .[ENTER] [ENTER]! " -gameforge.locale.forked_condition2 = " , [ENTER] . ! " -gameforge.locale.forked_enter = " " -gameforge.locale.forked_kill_boss = " - ! ? ,[ENTER] . [ENTER] ! . [ENTER] . " -gameforge.locale.forked_man_chat = " " -gameforge.locale.forked_man_say = " ! .[ENTER] . [ENTER] , [ENTER] ! ? [ENTER] , [ENTER]. " -gameforge.locale.forked_man_say_cant = " ! .[ENTER] . [ENTER] [ENTER] . " -gameforge.locale.forked_no_enter = " " -gameforge.locale.forked_open_gate = " . [ENTER]! ! [ENTER] . " -gameforge.locale.forked_rule = " :[ENTER]1. , [ENTER] , [ENTER] .[ENTER]2. [ENTER], [ENTER].[ENTER]3. , [ENTER] . " -gameforge.locale.forked_rule_sungzi = " :[ENTER]1. , [ENTER] , .[ENTER]2. . , [ENTER] , [ENTER].[ENTER]3. , [ENTER].[ENTER]4. [ENTER].[ENTER]5. 3 , . " -gameforge.locale.fortune_words_1_body = " : [ENTER]! [ENTER] ! ![ENTER] [ENTER]! " -gameforge.locale.fortune_words_1_title = " ! " -gameforge.locale.fortune_words_2_body = " . : [ENTER]! [ENTER] -. " -gameforge.locale.fortune_words_2_title = " ! " -gameforge.locale.fortune_words_3_body = " . [ENTER]. , [ENTER] ! " -gameforge.locale.fortune_words_3_title = " . " -gameforge.locale.fortune_words_4_body = " , ! [ENTER] . ,[ENTER] [ENTER]. " -gameforge.locale.fortune_words_4_title = " . " -gameforge.locale.fortune_words_5_body = " . [ENTER], [ENTER] . [ENTER] ˸ ! [ENTER] ! , [ENTER] , [ENTER] . , ? " -gameforge.locale.fortune_words_5_title = " ˸ . " -gameforge.locale.fortune_words_6_body = " . , [ENTER] . Bad Luck![ENTER] , .[ENTER] , Talisman,[ENTER] .[ENTER] ? " -gameforge.locale.fortune_words_6_title = " . " -gameforge.locale.fortune_words_7_body = " . [ENTER] . [ENTER]. - ,[ENTER] - .[ENTER] , [ENTER], . ! [ENTER] . [ENTER] . [ENTER] . , [ENTER]? " -gameforge.locale.fortune_words_7_title = " . " -gameforge.locale.gm_skill_name_1 = " " -gameforge.locale.gm_skill_name_10 = " " -gameforge.locale.gm_skill_name_11 = " " -gameforge.locale.gm_skill_name_12 = " " -gameforge.locale.gm_skill_name_13 = " " -gameforge.locale.gm_skill_name_14 = " " -gameforge.locale.gm_skill_name_15 = " " -gameforge.locale.gm_skill_name_16 = " " -gameforge.locale.gm_skill_name_17 = " " -gameforge.locale.gm_skill_name_18 = " " -gameforge.locale.gm_skill_name_19 = " " -gameforge.locale.gm_skill_name_2 = " " -gameforge.locale.gm_skill_name_20 = " " -gameforge.locale.gm_skill_name_21 = " " -gameforge.locale.gm_skill_name_22 = " " -gameforge.locale.gm_skill_name_23 = " " -gameforge.locale.gm_skill_name_24 = " " -gameforge.locale.gm_skill_name_25 = " " -gameforge.locale.gm_skill_name_26 = " " -gameforge.locale.gm_skill_name_27 = " " -gameforge.locale.gm_skill_name_28 = " " -gameforge.locale.gm_skill_name_29 = " " -gameforge.locale.gm_skill_name_3 = " " -gameforge.locale.gm_skill_name_30 = " " -gameforge.locale.gm_skill_name_31 = " " -gameforge.locale.gm_skill_name_32 = " " -gameforge.locale.gm_skill_name_33 = " " -gameforge.locale.gm_skill_name_34 = " " -gameforge.locale.gm_skill_name_35 = " " -gameforge.locale.gm_skill_name_36 = " " -gameforge.locale.gm_skill_name_37 = " " -gameforge.locale.gm_skill_name_38 = " " -gameforge.locale.gm_skill_name_39 = " " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " " -gameforge.locale.gm_skill_name_41 = " " -gameforge.locale.gm_skill_name_42 = " " -gameforge.locale.gm_skill_name_43 = " " -gameforge.locale.gm_skill_name_44 = " " -gameforge.locale.gm_skill_name_5 = " " -gameforge.locale.gm_skill_name_6 = " " -gameforge.locale.gm_skill_name_7 = " " -gameforge.locale.gm_skill_name_8 = " " -gameforge.locale.gm_skill_name_9 = " " -gameforge.locale.gold = " : %d " -gameforge.locale.gold_drop_pct = " " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " " -gameforge.locale.guild.cannot_create_guild_disband_delay = " ! [ENTER] . " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " , [ENTER] 3 . " -gameforge.locale.guild.create = " " -gameforge.locale.guild.create_confirm = " 40[ENTER], 200.000 . [ENTER]? " -gameforge.locale.guild.create_confirm_for_china = " , ?[ENTER] , [ENTER] 40 [ENTER] . [ENTER]200.000 ! ? " -gameforge.locale.guild.create_not_enough_money = " ! " -gameforge.locale.guild.disband = " " -gameforge.locale.guild.disband_confirm = " ?[DELAY value;150] [/DELAY][ENTER][ENTER] , [ENTER] ?[ENTER] , [ENTER], .[ENTER][ENTER] , ? " -gameforge.locale.guild.disband_msg = " . , [ENTER] . " -gameforge.locale.guild.guild_master_greet = " . ? " -gameforge.locale.guild.guild_member_greet = " ? " -gameforge.locale.guild.no = " " -gameforge.locale.guild.noguild_greet = " ? " -gameforge.locale.guild.not_enough_leadership = " , . " -gameforge.locale.guild.no_guild_create_item = " [ENTER] . " -gameforge.locale.guild.war_bet_already = " [ENTER] . [ENTER] . " -gameforge.locale.guild.war_bet_assume1 = " , " -gameforge.locale.guild.war_bet_assume2 = " " -gameforge.locale.guild.war_bet_assume3 = " . [ENTER] ? " -gameforge.locale.guild.war_bet_done = " . , [ENTER] . ! " -gameforge.locale.guild.war_bet_info = " .[ENTER][ENTER]1. [ENTER] .[ENTER]2. , [ENTER] , [ENTER] .[ENTER]3. . [ENTER] , , [ENTER] .[ENTER][ENTER]* 10% . " -gameforge.locale.guild.war_bet_list_button = " " -gameforge.locale.guild.war_bet_list_choose = " [ENTER] ? " -gameforge.locale.guild.war_bet_list_none = " [ENTER], . " -gameforge.locale.guild.war_bet_no_money = " , ! " -gameforge.locale.guild.war_bet_price = " ... ! ? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " ? " -gameforge.locale.guild.war_join_request = " " -gameforge.locale.guild.war_list_button = " " -gameforge.locale.guild.war_list_choose = " [ENTER]: , [ENTER] . " -gameforge.locale.guild.war_list_none = " [ENTER]. " -gameforge.locale.guild.war_over = " . " -gameforge.locale.guild.withdraw = " . " -gameforge.locale.guild.withdraw_confirm = " , [ENTER]? , [ENTER] . .[ENTER][ENTER] , ? " -gameforge.locale.guild.withdraw_msg = " .[ENTER][ENTER] . " -gameforge.locale.guild.yes = " " -gameforge.locale.guild_around_rank_msg = " [ENTER]:[ENTER][DELAY value;0] " -gameforge.locale.guild_rank_head = " | | |[ENTER]| | " -gameforge.locale.guild_top_rank_msg = " 1 10:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " " -gameforge.locale.guild_your_rank2 = " , " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " ( ) " -gameforge.locale.horse_menu.feed = " " -gameforge.locale.horse_menu.menu = " ? " -gameforge.locale.horse_menu.revive = " " -gameforge.locale.horse_menu.ride = " " -gameforge.locale.horse_menu.show_state = " " -gameforge.locale.horse_menu.unsummon = " " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " - " -gameforge.locale.huanso.deliver_text_1 = " -. " -gameforge.locale.huanso.deliver_text_2 = " - [ENTER]-. " -gameforge.locale.huanso.failure_label = " - " -gameforge.locale.huanso.failure_text_1 = " . " -gameforge.locale.huanso.failure_text_2 = " -, [ENTER]. " -gameforge.locale.huanso.find_label = " - " -gameforge.locale.huanso.find_text_1 = " - [ENTER]. " -gameforge.locale.huanso.find_text_2 = " -, [ENTER]- -. " -gameforge.locale.huanso.kill_label = " " -gameforge.locale.huanso.kill_text_1 = " [ENTER]-. " -gameforge.locale.huanso.kill_text_2 = " [ENTER] , -. " -gameforge.locale.huanso.make_label = " - " -gameforge.locale.huanso.make_text_1 = " -. " -gameforge.locale.huanso.make_text_2 = " -, [ENTER] -. " -gameforge.locale.huanso.order_label = " -. " -gameforge.locale.huanso.order_text_1 = " -. " -gameforge.locale.huanso.order_text_2 = " - . " -gameforge.locale.huanso.success_label = " - " -gameforge.locale.huanso.success_text_1 = " - . " -gameforge.locale.huanso.success_text_2 = " - [ENTER] . " -gameforge.locale.huanso.too_late = " - " -gameforge.locale.item_drop_pct = " " -gameforge.locale.level = " " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " " -gameforge.locale.levelup.choice1 = " . " -gameforge.locale.levelup.choice2 = " [ENTER] . " -gameforge.locale.levelup.kill_count = " " -gameforge.locale.levelup.lets_go = " ! . " -gameforge.locale.levelup.levelup_quest_fail = " . " -gameforge.locale.levelup.prev_quest1 = " , [ENTER] . [ENTER] " -gameforge.locale.levelup.prev_quest2 = " , [ENTER]. " -gameforge.locale.levelup.prev_quest_go = " " -gameforge.locale.levelup.prev_quest_info = " . " -gameforge.locale.levelup.random_item = " " -gameforge.locale.levelup.receive_direct = " [ENTER]. " -gameforge.locale.levelup.remain_count = " - " -gameforge.locale.levelup.slayed_them = " " -gameforge.locale.levelup.slay_target_count = " " -gameforge.locale.levelup.slay_target_is = " ! " -gameforge.locale.levelup.slay_them1 = " " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " ? " -gameforge.locale.make_wonso.how_make_detail = " [ENTER], . ,[ENTER] , [ENTER] . [ENTER] . [ENTER], - ... " -gameforge.locale.make_wonso.make_msg1 = " ? . [ENTER] ...[ENTER] ! . " -gameforge.locale.make_wonso.make_msg2 = " ? . [ENTER] ...[ENTER] ! . " -gameforge.locale.make_wonso.make_msg3 = " ? . [ENTER] ...[ENTER] ! . " -gameforge.locale.make_wonso.want_wonso1 = " " -gameforge.locale.make_wonso.want_wonso2 = " " -gameforge.locale.make_wonso.want_wonso3 = " " -gameforge.locale.man_postfix = " " -gameforge.locale.map_name_1 = " " -gameforge.locale.map_name_2 = " " -gameforge.locale.map_name_3 = " " -gameforge.locale.map_name_4 = " " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " . " -gameforge.locale.monkey_dungeon.curse_of_monkey = " - [ENTER]. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " " -gameforge.locale.monkey_dungeon.enter = " " -gameforge.locale.monkey_dungeon.low_entrance = " " -gameforge.locale.monkey_dungeon.middle_entrance = " " -gameforge.locale.monkey_dungeon.notice = " 1. [ENTER] 20 [ENTER].[ENTER]2. [ENTER] .[ENTER] , [ENTER], . " -gameforge.locale.monkey_dungeon.no_enter = " " -gameforge.locale.monkey_dungeon.quest_rest_time = " " -gameforge.locale.monkey_dungeon.quest_title = " " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " , ! . ! " -gameforge.locale.monster_chat_1001_2 = " , , , , ! " -gameforge.locale.monster_chat_1001_3 = " ! " -gameforge.locale.monster_chat_1001_4 = " . ! " -gameforge.locale.monster_chat_1001_5 = " , ! " -gameforge.locale.monster_chat_1001_6 = " - ! " -gameforge.locale.monster_chat_1002_1 = " ! ... " -gameforge.locale.monster_chat_1002_2 = " ! " -gameforge.locale.monster_chat_1002_3 = " ... " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " . " -gameforge.locale.monster_chat_1003_1 = " ...! " -gameforge.locale.monster_chat_1003_2 = " , ? " -gameforge.locale.monster_chat_1003_3 = " ! !! , ... " -gameforge.locale.monster_chat_1003_4 = " , . " -gameforge.locale.monster_chat_1003_5 = " , , ? " -gameforge.locale.monster_chat_1003_6 = " ! " -gameforge.locale.monster_chat_1004_1 = " ! " -gameforge.locale.monster_chat_1004_2 = " , ! " -gameforge.locale.monster_chat_1004_3 = " ! " -gameforge.locale.monster_chat_1004_4 = " ... " -gameforge.locale.monster_chat_1004_5 = " , ? " -gameforge.locale.monster_chat_1004_6 = " . ... " -gameforge.locale.monster_chat_1035_1 = " , ! " -gameforge.locale.monster_chat_1035_2 = " , ... " -gameforge.locale.monster_chat_1035_3 = " . " -gameforge.locale.monster_chat_1035_4 = " . " -gameforge.locale.monster_chat_1035_5 = " . " -gameforge.locale.monster_chat_1035_6 = " , . " -gameforge.locale.monster_chat_1036_1 = " ! " -gameforge.locale.monster_chat_1036_2 = " , ... " -gameforge.locale.monster_chat_1036_3 = " ! ! . " -gameforge.locale.monster_chat_1036_4 = " , ... " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " . ... " -gameforge.locale.monster_chat_1037_1 = " ? " -gameforge.locale.monster_chat_1037_2 = " ... " -gameforge.locale.monster_chat_1037_3 = " . () " -gameforge.locale.monster_chat_1037_4 = " , ! ! " -gameforge.locale.monster_chat_1037_5 = " , ... , ! " -gameforge.locale.monster_chat_1037_6 = " , . " -gameforge.locale.monster_chat_1038_1 = " ! " -gameforge.locale.monster_chat_1038_2 = " . " -gameforge.locale.monster_chat_1038_3 = " , . " -gameforge.locale.monster_chat_1038_4 = " , , ? " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " . . " -gameforge.locale.monster_chat_1039_1 = " ... " -gameforge.locale.monster_chat_1039_2 = " , ? " -gameforge.locale.monster_chat_1039_3 = " , ! " -gameforge.locale.monster_chat_1039_4 = " ! " -gameforge.locale.monster_chat_1039_5 = " ? . " -gameforge.locale.monster_chat_1039_6 = " , ! " -gameforge.locale.monster_chat_1040_1 = " . " -gameforge.locale.monster_chat_1040_2 = " ? ? " -gameforge.locale.monster_chat_1040_3 = " ... " -gameforge.locale.monster_chat_1040_4 = " ? , ! " -gameforge.locale.monster_chat_1040_5 = " , . " -gameforge.locale.monster_chat_1040_6 = " ..., ... " -gameforge.locale.monster_chat_1041_1 = " , ? " -gameforge.locale.monster_chat_1041_2 = " . " -gameforge.locale.monster_chat_1041_3 = " , ! ... " -gameforge.locale.monster_chat_1041_4 = " . " -gameforge.locale.monster_chat_1041_5 = " . () " -gameforge.locale.monster_chat_1041_6 = " : ? " -gameforge.locale.monster_chat_1091_1 = " .... . " -gameforge.locale.monster_chat_1091_2 = " ! " -gameforge.locale.monster_chat_1091_3 = " ! ... " -gameforge.locale.monster_chat_1091_4 = " ! () " -gameforge.locale.monster_chat_1091_5 = " ? ! " -gameforge.locale.monster_chat_1091_6 = " ? () " -gameforge.locale.monster_chat_1093_1 = " , ? " -gameforge.locale.monster_chat_1093_2 = " , . " -gameforge.locale.monster_chat_1093_3 = " . . " -gameforge.locale.monster_chat_1093_4 = " , ! " -gameforge.locale.monster_chat_1093_5 = " ? ? " -gameforge.locale.monster_chat_1093_6 = " . .. " -gameforge.locale.monster_chat_11000_1 = " , ! " -gameforge.locale.monster_chat_11000_10 = " , , ! " -gameforge.locale.monster_chat_11000_11 = " . ! " -gameforge.locale.monster_chat_11000_12 = " . , ! " -gameforge.locale.monster_chat_11000_13 = " ! ! " -gameforge.locale.monster_chat_11000_14 = " - , . . " -gameforge.locale.monster_chat_11000_15 = " ! " -gameforge.locale.monster_chat_11000_16 = " - , ! " -gameforge.locale.monster_chat_11000_17 = " ? 17 21. " -gameforge.locale.monster_chat_11000_18 = " ? ! " -gameforge.locale.monster_chat_11000_19 = " , ! " -gameforge.locale.monster_chat_11000_2 = " 5 , ! " -gameforge.locale.monster_chat_11000_20 = " ? ! " -gameforge.locale.monster_chat_11000_21 = " ! " -gameforge.locale.monster_chat_11000_22 = " ! " -gameforge.locale.monster_chat_11000_23 = " , ? ! " -gameforge.locale.monster_chat_11000_24 = " ! " -gameforge.locale.monster_chat_11000_25 = " ! " -gameforge.locale.monster_chat_11000_26 = " ? . , ? " -gameforge.locale.monster_chat_11000_27 = " - ? ! , ! " -gameforge.locale.monster_chat_11000_28 = " . , ! " -gameforge.locale.monster_chat_11000_29 = " ? ! , . " -gameforge.locale.monster_chat_11000_3 = " , ! " -gameforge.locale.monster_chat_11000_30 = " . ! " -gameforge.locale.monster_chat_11000_31 = " , ! " -gameforge.locale.monster_chat_11000_4 = " ! " -gameforge.locale.monster_chat_11000_5 = " , , ! " -gameforge.locale.monster_chat_11000_6 = " , ! " -gameforge.locale.monster_chat_11000_7 = " , 5 , ! " -gameforge.locale.monster_chat_11000_8 = " , - ! " -gameforge.locale.monster_chat_11000_9 = " - . " -gameforge.locale.monster_chat_11002_1 = " , , ! " -gameforge.locale.monster_chat_11002_10 = " , , ! " -gameforge.locale.monster_chat_11002_11 = " . ! " -gameforge.locale.monster_chat_11002_12 = " . , ! " -gameforge.locale.monster_chat_11002_13 = " ! ! " -gameforge.locale.monster_chat_11002_14 = " - , . ! " -gameforge.locale.monster_chat_11002_15 = " ! " -gameforge.locale.monster_chat_11002_16 = " , ! " -gameforge.locale.monster_chat_11002_17 = " ? 17 21. " -gameforge.locale.monster_chat_11002_18 = " ? ! " -gameforge.locale.monster_chat_11002_19 = " , ! " -gameforge.locale.monster_chat_11002_2 = " 5 , ! " -gameforge.locale.monster_chat_11002_20 = " ? ! " -gameforge.locale.monster_chat_11002_21 = " ! " -gameforge.locale.monster_chat_11002_22 = " ! " -gameforge.locale.monster_chat_11002_23 = " , ? ! " -gameforge.locale.monster_chat_11002_24 = " ! " -gameforge.locale.monster_chat_11002_25 = " ! " -gameforge.locale.monster_chat_11002_26 = " ? . , ? " -gameforge.locale.monster_chat_11002_27 = " - ? ! , ! " -gameforge.locale.monster_chat_11002_28 = " . , ! " -gameforge.locale.monster_chat_11002_29 = " ? ! , . " -gameforge.locale.monster_chat_11002_3 = " , ! " -gameforge.locale.monster_chat_11002_30 = " . ! " -gameforge.locale.monster_chat_11002_31 = " , ! " -gameforge.locale.monster_chat_11002_4 = " ! " -gameforge.locale.monster_chat_11002_5 = " , , ! " -gameforge.locale.monster_chat_11002_6 = " , ! " -gameforge.locale.monster_chat_11002_7 = " , 5 , ! " -gameforge.locale.monster_chat_11002_8 = " , - ! " -gameforge.locale.monster_chat_11002_9 = " - . " -gameforge.locale.monster_chat_11004_1 = " , , ! " -gameforge.locale.monster_chat_11004_10 = " , , ! " -gameforge.locale.monster_chat_11004_11 = " . ! " -gameforge.locale.monster_chat_11004_12 = " . , ! " -gameforge.locale.monster_chat_11004_13 = " ! ! " -gameforge.locale.monster_chat_11004_14 = " - , . ! " -gameforge.locale.monster_chat_11004_15 = " ! " -gameforge.locale.monster_chat_11004_16 = " , ! " -gameforge.locale.monster_chat_11004_17 = " ? 17 21. " -gameforge.locale.monster_chat_11004_18 = " ? ! " -gameforge.locale.monster_chat_11004_19 = " , ! " -gameforge.locale.monster_chat_11004_2 = " 5 , ! " -gameforge.locale.monster_chat_11004_20 = " ? ! " -gameforge.locale.monster_chat_11004_21 = " ! " -gameforge.locale.monster_chat_11004_22 = " ! " -gameforge.locale.monster_chat_11004_23 = " , ? ! " -gameforge.locale.monster_chat_11004_24 = " ! " -gameforge.locale.monster_chat_11004_25 = " ! " -gameforge.locale.monster_chat_11004_26 = " ? . , ? " -gameforge.locale.monster_chat_11004_27 = " - ? ! , ! " -gameforge.locale.monster_chat_11004_28 = " . , ! " -gameforge.locale.monster_chat_11004_29 = " ? ! , . " -gameforge.locale.monster_chat_11004_3 = " , ! " -gameforge.locale.monster_chat_11004_30 = " . ! " -gameforge.locale.monster_chat_11004_31 = " , ! " -gameforge.locale.monster_chat_11004_4 = " ! " -gameforge.locale.monster_chat_11004_5 = " , , ! " -gameforge.locale.monster_chat_11004_6 = " , ! " -gameforge.locale.monster_chat_11004_7 = " , 5 , ! " -gameforge.locale.monster_chat_11004_8 = " , - ! " -gameforge.locale.monster_chat_11004_9 = " - . " -gameforge.locale.monster_chat_1105_1 = " . " -gameforge.locale.monster_chat_1105_2 = " . " -gameforge.locale.monster_chat_1105_3 = " . " -gameforge.locale.monster_chat_1105_4 = " . " -gameforge.locale.monster_chat_1105_5 = " , . " -gameforge.locale.monster_chat_1105_6 = " , ? " -gameforge.locale.monster_chat_1106_1 = " .. ?! " -gameforge.locale.monster_chat_1106_2 = " .. .. " -gameforge.locale.monster_chat_1106_3 = " - , ? " -gameforge.locale.monster_chat_1106_4 = " ! " -gameforge.locale.monster_chat_1106_5 = " ! " -gameforge.locale.monster_chat_1106_6 = " ... ? " -gameforge.locale.monster_chat_1191_1 = " . " -gameforge.locale.monster_chat_1191_2 = " , ... " -gameforge.locale.monster_chat_1191_3 = " ? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " - . . " -gameforge.locale.monster_chat_1191_6 = " . , . " -gameforge.locale.monster_chat_1301_1 = " ...! " -gameforge.locale.monster_chat_1301_2 = " . " -gameforge.locale.monster_chat_1301_3 = " ? ! " -gameforge.locale.monster_chat_1301_4 = " ! ! , ! " -gameforge.locale.monster_chat_1301_5 = " , ! " -gameforge.locale.monster_chat_1301_6 = " , ! " -gameforge.locale.monster_chat_1302_1 = " ? . " -gameforge.locale.monster_chat_1302_2 = " . . ! " -gameforge.locale.monster_chat_1302_3 = " . ! " -gameforge.locale.monster_chat_1302_4 = " ! " -gameforge.locale.monster_chat_1302_5 = " , , ! " -gameforge.locale.monster_chat_1302_6 = " , ? () " -gameforge.locale.monster_chat_1303_1 = " , . " -gameforge.locale.monster_chat_1303_2 = " . " -gameforge.locale.monster_chat_1303_3 = " . , , .() " -gameforge.locale.monster_chat_1303_4 = " ! , ! " -gameforge.locale.monster_chat_1303_5 = " ! ! " -gameforge.locale.monster_chat_1303_6 = " , ? " -gameforge.locale.monster_chat_1305_1 = " ? " -gameforge.locale.monster_chat_1305_2 = " ? ? " -gameforge.locale.monster_chat_1305_3 = " , ! " -gameforge.locale.monster_chat_1305_4 = " ? " -gameforge.locale.monster_chat_1305_5 = " . " -gameforge.locale.monster_chat_1305_6 = " ? () " -gameforge.locale.monster_chat_1901_1 = " , . " -gameforge.locale.monster_chat_1901_2 = " , . " -gameforge.locale.monster_chat_1901_3 = " , ? " -gameforge.locale.monster_chat_1901_4 = " ! ! " -gameforge.locale.monster_chat_1901_5 = " , ? " -gameforge.locale.monster_chat_1901_6 = " ? () " -gameforge.locale.monster_chat_20001_1 = " ... , . " -gameforge.locale.monster_chat_20001_2 = " . " -gameforge.locale.monster_chat_20001_3 = " . , . " -gameforge.locale.monster_chat_20001_4 = " , . " -gameforge.locale.monster_chat_20001_5 = " - ; - . " -gameforge.locale.monster_chat_20002_1 = " . " -gameforge.locale.monster_chat_20002_2 = " , , ? " -gameforge.locale.monster_chat_20002_3 = " -? " -gameforge.locale.monster_chat_20002_4 = " ! " -gameforge.locale.monster_chat_20002_5 = " . . ! " -gameforge.locale.monster_chat_20003_1 = " , , . ? " -gameforge.locale.monster_chat_20003_2 = " . " -gameforge.locale.monster_chat_20003_3 = " , . " -gameforge.locale.monster_chat_20003_4 = " ? ? " -gameforge.locale.monster_chat_20003_5 = " , . -, -. " -gameforge.locale.monster_chat_20004_1 = " . " -gameforge.locale.monster_chat_20004_2 = " ? " -gameforge.locale.monster_chat_20004_3 = " . " -gameforge.locale.monster_chat_20004_4 = " , . . " -gameforge.locale.monster_chat_20004_5 = " , ... " -gameforge.locale.monster_chat_20005_1 = " . " -gameforge.locale.monster_chat_20005_2 = " , , . " -gameforge.locale.monster_chat_20005_3 = " . " -gameforge.locale.monster_chat_20005_4 = " . " -gameforge.locale.monster_chat_20005_5 = " , ... " -gameforge.locale.monster_chat_20006_1 = " , ? " -gameforge.locale.monster_chat_20006_2 = " , - . , . " -gameforge.locale.monster_chat_20006_3 = " . " -gameforge.locale.monster_chat_20006_4 = " . " -gameforge.locale.monster_chat_20006_5 = " - ? " -gameforge.locale.monster_chat_20007_1 = " , ! " -gameforge.locale.monster_chat_20007_2 = " , . " -gameforge.locale.monster_chat_20007_3 = " , . " -gameforge.locale.monster_chat_20007_4 = " , ? " -gameforge.locale.monster_chat_20007_5 = " , . " -gameforge.locale.monster_chat_20008_1 = " , . " -gameforge.locale.monster_chat_20008_2 = " ! - . " -gameforge.locale.monster_chat_20008_3 = " , ! " -gameforge.locale.monster_chat_20008_4 = " . " -gameforge.locale.monster_chat_20008_5 = " , ? " -gameforge.locale.monster_chat_20009_1 = " ... , ! " -gameforge.locale.monster_chat_20009_2 = " , . " -gameforge.locale.monster_chat_20009_3 = " . " -gameforge.locale.monster_chat_20009_4 = " , . " -gameforge.locale.monster_chat_20009_5 = " , - , . " -gameforge.locale.monster_chat_20010_1 = " ! " -gameforge.locale.monster_chat_20010_2 = " ! , ! " -gameforge.locale.monster_chat_20010_3 = " , ! " -gameforge.locale.monster_chat_20010_4 = " , , . ! " -gameforge.locale.monster_chat_20010_5 = " , ? ! " -gameforge.locale.monster_chat_20011_1 = " . " -gameforge.locale.monster_chat_20011_2 = " , . " -gameforge.locale.monster_chat_20011_3 = " ? " -gameforge.locale.monster_chat_20011_4 = " . " -gameforge.locale.monster_chat_20011_5 = " . - . " -gameforge.locale.monster_chat_20012_1 = " ! ! " -gameforge.locale.monster_chat_20012_2 = " ! " -gameforge.locale.monster_chat_20012_3 = " ! . " -gameforge.locale.monster_chat_20012_4 = " . " -gameforge.locale.monster_chat_20012_5 = " ... " -gameforge.locale.monster_chat_20013_1 = " . " -gameforge.locale.monster_chat_20013_2 = " , . " -gameforge.locale.monster_chat_20013_3 = " ... ! ! " -gameforge.locale.monster_chat_20013_4 = " . " -gameforge.locale.monster_chat_20013_5 = " . " -gameforge.locale.monster_chat_20014_1 = " ! " -gameforge.locale.monster_chat_20014_2 = " . . " -gameforge.locale.monster_chat_20014_3 = " ! " -gameforge.locale.monster_chat_20014_4 = " , ... ! ? " -gameforge.locale.monster_chat_20014_5 = " . ! " -gameforge.locale.monster_chat_20015_1 = " 20 . " -gameforge.locale.monster_chat_20015_2 = " , . " -gameforge.locale.monster_chat_20015_3 = " , . " -gameforge.locale.monster_chat_20015_4 = " . " -gameforge.locale.monster_chat_20015_5 = " ? " -gameforge.locale.monster_chat_20016_1 = " . " -gameforge.locale.monster_chat_20016_2 = " . " -gameforge.locale.monster_chat_20016_3 = " , ... " -gameforge.locale.monster_chat_20016_4 = " ! " -gameforge.locale.monster_chat_20016_5 = " . " -gameforge.locale.monster_chat_20017_1 = " - . " -gameforge.locale.monster_chat_20017_2 = " . " -gameforge.locale.monster_chat_20017_3 = " ? " -gameforge.locale.monster_chat_20017_4 = " ... ! " -gameforge.locale.monster_chat_20017_5 = " . " -gameforge.locale.monster_chat_20018_1 = " ! " -gameforge.locale.monster_chat_20018_2 = " . " -gameforge.locale.monster_chat_20018_3 = " ! " -gameforge.locale.monster_chat_20018_4 = " . " -gameforge.locale.monster_chat_20018_5 = " , - . " -gameforge.locale.monster_chat_20019_1 = " 30 . " -gameforge.locale.monster_chat_20019_2 = " . " -gameforge.locale.monster_chat_20019_3 = " , . " -gameforge.locale.monster_chat_20019_4 = " . , ? " -gameforge.locale.monster_chat_20019_5 = " , . . " -gameforge.locale.monster_chat_20020_1 = " ! ? " -gameforge.locale.monster_chat_20020_2 = " ! " -gameforge.locale.monster_chat_20020_3 = " , ? " -gameforge.locale.monster_chat_20020_4 = " , ? " -gameforge.locale.monster_chat_20020_5 = " , , - ! " -gameforge.locale.monster_chat_20021_1 = " , . " -gameforge.locale.monster_chat_20021_2 = " ? ? " -gameforge.locale.monster_chat_20021_3 = " , . " -gameforge.locale.monster_chat_20021_4 = " , . " -gameforge.locale.monster_chat_20021_5 = " . " -gameforge.locale.monster_chat_20022_1 = " . " -gameforge.locale.monster_chat_20022_2 = " . " -gameforge.locale.monster_chat_20022_3 = " , ... " -gameforge.locale.monster_chat_20022_4 = " , . " -gameforge.locale.monster_chat_20022_5 = " . " -gameforge.locale.monster_chat_20023_1 = " ! , ? " -gameforge.locale.monster_chat_20023_2 = " ! " -gameforge.locale.monster_chat_20023_3 = " ! " -gameforge.locale.monster_chat_20023_4 = " , ... " -gameforge.locale.monster_chat_20023_5 = " , - , ... " -gameforge.locale.monster_chat_20024_1 = " , , ! " -gameforge.locale.monster_chat_20024_2 = " , ? ? " -gameforge.locale.monster_chat_20024_3 = " ! " -gameforge.locale.monster_chat_20024_4 = " ? ? " -gameforge.locale.monster_chat_20024_5 = " ! ? ! " -gameforge.locale.monster_chat_2091_1 = " , ... , ... " -gameforge.locale.monster_chat_2091_2 = " - : ! " -gameforge.locale.monster_chat_2091_3 = " . , ! " -gameforge.locale.monster_chat_2091_4 = " ! ... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " ... " -gameforge.locale.monster_chat_2092_1 = " . " -gameforge.locale.monster_chat_2092_2 = " . " -gameforge.locale.monster_chat_2092_3 = " ? , - . " -gameforge.locale.monster_chat_2092_4 = " - . . " -gameforge.locale.monster_chat_2092_5 = " , ? " -gameforge.locale.monster_chat_2092_6 = " ! " -gameforge.locale.monster_chat_2104_1 = " ? ! " -gameforge.locale.monster_chat_2104_2 = " ? " -gameforge.locale.monster_chat_2104_3 = " ? " -gameforge.locale.monster_chat_2104_4 = " ? " -gameforge.locale.monster_chat_2104_5 = " . " -gameforge.locale.monster_chat_2104_6 = " . - . " -gameforge.locale.monster_chat_2105_1 = " . . " -gameforge.locale.monster_chat_2105_2 = " , ? " -gameforge.locale.monster_chat_2105_3 = " . " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " . " -gameforge.locale.monster_chat_2106_1 = " , , . " -gameforge.locale.monster_chat_2106_2 = " . - . () () " -gameforge.locale.monster_chat_2106_3 = " () , ! " -gameforge.locale.monster_chat_2106_4 = " . ! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " . " -gameforge.locale.monster_chat_2107_1 = " () . () " -gameforge.locale.monster_chat_2107_2 = " ! ! " -gameforge.locale.monster_chat_2107_3 = " ... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " ! " -gameforge.locale.monster_chat_2107_6 = " . " -gameforge.locale.monster_chat_2108_1 = " , ... " -gameforge.locale.monster_chat_2108_2 = " , ? " -gameforge.locale.monster_chat_2108_3 = " , ? ? " -gameforge.locale.monster_chat_2108_4 = " , ! " -gameforge.locale.monster_chat_2108_5 = " , !! ! " -gameforge.locale.monster_chat_2108_6 = " ! " -gameforge.locale.monster_chat_2191_1 = " ! ! " -gameforge.locale.monster_chat_2191_2 = " . . " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " , ! " -gameforge.locale.monster_chat_2191_5 = " , ! ! " -gameforge.locale.monster_chat_2191_6 = " ... " -gameforge.locale.monster_chat_2202_1 = " , . " -gameforge.locale.monster_chat_2202_2 = " ? " -gameforge.locale.monster_chat_2202_3 = " . " -gameforge.locale.monster_chat_2202_4 = " ... . " -gameforge.locale.monster_chat_2202_5 = " . " -gameforge.locale.monster_chat_2202_6 = " ! . " -gameforge.locale.monster_chat_2204_1 = " , ! " -gameforge.locale.monster_chat_2204_2 = " , . " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " , , ? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " ! " -gameforge.locale.monster_chat_2205_1 = " . " -gameforge.locale.monster_chat_2205_2 = " , . " -gameforge.locale.monster_chat_2205_3 = " . " -gameforge.locale.monster_chat_2205_4 = " , ! " -gameforge.locale.monster_chat_2205_5 = " ? " -gameforge.locale.monster_chat_2205_6 = " , . " -gameforge.locale.monster_chat_2206_1 = " . " -gameforge.locale.monster_chat_2206_2 = " ! " -gameforge.locale.monster_chat_2206_3 = " , , ? " -gameforge.locale.monster_chat_2206_4 = " . " -gameforge.locale.monster_chat_2206_5 = " . " -gameforge.locale.monster_chat_2206_6 = " , , . " -gameforge.locale.monster_chat_2291_1 = " . . " -gameforge.locale.monster_chat_2291_2 = " . " -gameforge.locale.monster_chat_2291_3 = " . " -gameforge.locale.monster_chat_2291_4 = " , . " -gameforge.locale.monster_chat_2291_5 = " , , , . " -gameforge.locale.monster_chat_2291_6 = " , . . " -gameforge.locale.monster_chat_301_1 = " . " -gameforge.locale.monster_chat_301_2 = " , , . " -gameforge.locale.monster_chat_301_3 = " . . " -gameforge.locale.monster_chat_301_4 = " . " -gameforge.locale.monster_chat_301_5 = " , . " -gameforge.locale.monster_chat_302_1 = " - . " -gameforge.locale.monster_chat_302_2 = " . " -gameforge.locale.monster_chat_302_3 = " ! " -gameforge.locale.monster_chat_302_4 = " . " -gameforge.locale.monster_chat_302_5 = " , . . " -gameforge.locale.monster_chat_302_6 = " . " -gameforge.locale.monster_chat_303_1 = " . " -gameforge.locale.monster_chat_303_2 = " , ? " -gameforge.locale.monster_chat_303_3 = " ? " -gameforge.locale.monster_chat_303_4 = " . " -gameforge.locale.monster_chat_303_5 = " . " -gameforge.locale.monster_chat_303_6 = " - . " -gameforge.locale.monster_chat_304_1 = " . " -gameforge.locale.monster_chat_304_2 = " . " -gameforge.locale.monster_chat_304_3 = " . " -gameforge.locale.monster_chat_304_4 = " ? , ? " -gameforge.locale.monster_chat_304_5 = " ! ? " -gameforge.locale.monster_chat_304_6 = " . " -gameforge.locale.monster_chat_305_1 = " ! ! " -gameforge.locale.monster_chat_305_2 = " , ! " -gameforge.locale.monster_chat_305_3 = " , , ? " -gameforge.locale.monster_chat_305_4 = " . ! " -gameforge.locale.monster_chat_305_5 = " ! ! " -gameforge.locale.monster_chat_305_6 = " . ? , , ! " -gameforge.locale.monster_chat_306_1 = " ? " -gameforge.locale.monster_chat_306_2 = " . ! " -gameforge.locale.monster_chat_306_3 = " , . " -gameforge.locale.monster_chat_306_4 = " ! ? " -gameforge.locale.monster_chat_306_5 = " , ! " -gameforge.locale.monster_chat_306_6 = " - . " -gameforge.locale.monster_chat_307_1 = " : . " -gameforge.locale.monster_chat_307_2 = " ? ? " -gameforge.locale.monster_chat_307_3 = " , ! " -gameforge.locale.monster_chat_307_4 = " . " -gameforge.locale.monster_chat_307_5 = " . " -gameforge.locale.monster_chat_307_6 = " , ? " -gameforge.locale.monster_chat_394_1 = " : - . " -gameforge.locale.monster_chat_394_2 = " . " -gameforge.locale.monster_chat_394_3 = " , ? " -gameforge.locale.monster_chat_394_4 = " , . " -gameforge.locale.monster_chat_394_5 = " , , , . " -gameforge.locale.monster_chat_394_6 = " , ! " -gameforge.locale.monster_chat_401_1 = " ? " -gameforge.locale.monster_chat_401_2 = " ? " -gameforge.locale.monster_chat_401_3 = " ! ? " -gameforge.locale.monster_chat_401_4 = " , , ! . " -gameforge.locale.monster_chat_401_5 = " , ? " -gameforge.locale.monster_chat_401_6 = " ! " -gameforge.locale.monster_chat_402_1 = " () ! " -gameforge.locale.monster_chat_402_2 = " ! . ? " -gameforge.locale.monster_chat_402_3 = " . " -gameforge.locale.monster_chat_402_4 = " ! , . ! " -gameforge.locale.monster_chat_402_5 = " ? , ? , , ! " -gameforge.locale.monster_chat_402_6 = " ? ! ! " -gameforge.locale.monster_chat_403_1 = " . " -gameforge.locale.monster_chat_403_2 = " . " -gameforge.locale.monster_chat_403_3 = " - , ! " -gameforge.locale.monster_chat_403_4 = " , , ! ! " -gameforge.locale.monster_chat_403_5 = " ? ? " -gameforge.locale.monster_chat_403_6 = " ! " -gameforge.locale.monster_chat_404_1 = " . " -gameforge.locale.monster_chat_404_2 = " , . " -gameforge.locale.monster_chat_404_3 = " ? " -gameforge.locale.monster_chat_404_4 = " , , . " -gameforge.locale.monster_chat_404_5 = " ,? ! " -gameforge.locale.monster_chat_404_6 = " ! " -gameforge.locale.monster_chat_405_1 = " ! " -gameforge.locale.monster_chat_405_2 = " , ! " -gameforge.locale.monster_chat_405_3 = " ! ? " -gameforge.locale.monster_chat_405_4 = " ! " -gameforge.locale.monster_chat_405_5 = " . " -gameforge.locale.monster_chat_405_6 = " . " -gameforge.locale.monster_chat_406_1 = " ! " -gameforge.locale.monster_chat_406_2 = " ? " -gameforge.locale.monster_chat_406_3 = " ? " -gameforge.locale.monster_chat_406_4 = " , ! " -gameforge.locale.monster_chat_406_5 = " ! " -gameforge.locale.monster_chat_406_6 = " ! " -gameforge.locale.monster_chat_491_1 = " ! . " -gameforge.locale.monster_chat_491_2 = " . . " -gameforge.locale.monster_chat_491_3 = " ? " -gameforge.locale.monster_chat_491_4 = " . " -gameforge.locale.monster_chat_491_5 = " ! " -gameforge.locale.monster_chat_491_6 = " ! " -gameforge.locale.monster_chat_492_1 = " . " -gameforge.locale.monster_chat_492_2 = " ? " -gameforge.locale.monster_chat_492_3 = " ? ? " -gameforge.locale.monster_chat_492_4 = " , ! " -gameforge.locale.monster_chat_492_5 = " ? ? " -gameforge.locale.monster_chat_492_6 = " , ? " -gameforge.locale.monster_chat_493_1 = " , . " -gameforge.locale.monster_chat_493_2 = " ? ? " -gameforge.locale.monster_chat_493_3 = " , . " -gameforge.locale.monster_chat_493_4 = " ? , . ? " -gameforge.locale.monster_chat_493_5 = " ! " -gameforge.locale.monster_chat_493_6 = " , ! " -gameforge.locale.monster_chat_494_1 = " , ! ? ! " -gameforge.locale.monster_chat_494_2 = " . " -gameforge.locale.monster_chat_494_3 = " - ? " -gameforge.locale.monster_chat_494_4 = " , . ! " -gameforge.locale.monster_chat_494_5 = " , ! " -gameforge.locale.monster_chat_494_6 = " . " -gameforge.locale.monster_chat_501_1 = " ! ! " -gameforge.locale.monster_chat_501_2 = " , - ... " -gameforge.locale.monster_chat_501_3 = " . " -gameforge.locale.monster_chat_501_4 = " , ! . " -gameforge.locale.monster_chat_501_5 = " . " -gameforge.locale.monster_chat_501_6 = " , , ! ? " -gameforge.locale.monster_chat_502_1 = " . " -gameforge.locale.monster_chat_502_2 = " , ! " -gameforge.locale.monster_chat_502_3 = " , . ! " -gameforge.locale.monster_chat_502_4 = " - ! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " ! " -gameforge.locale.monster_chat_503_1 = " ! ! " -gameforge.locale.monster_chat_503_2 = " , ! " -gameforge.locale.monster_chat_503_3 = " . . " -gameforge.locale.monster_chat_503_4 = " . ! " -gameforge.locale.monster_chat_503_5 = " ? ! " -gameforge.locale.monster_chat_503_6 = " ! " -gameforge.locale.monster_chat_504_1 = " ! " -gameforge.locale.monster_chat_504_2 = " , , ... " -gameforge.locale.monster_chat_504_3 = " . " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " ! ! " -gameforge.locale.monster_chat_504_6 = " ! ! " -gameforge.locale.monster_chat_601_1 = " ! " -gameforge.locale.monster_chat_601_2 = " . " -gameforge.locale.monster_chat_601_3 = " , . ()! " -gameforge.locale.monster_chat_601_4 = " ! ! " -gameforge.locale.monster_chat_601_5 = " ! ! " -gameforge.locale.monster_chat_601_6 = " ? ! " -gameforge.locale.monster_chat_601_7 = " ! () " -gameforge.locale.monster_chat_602_1 = " ? " -gameforge.locale.monster_chat_602_2 = " . " -gameforge.locale.monster_chat_602_3 = " , ? ! " -gameforge.locale.monster_chat_602_4 = " - . " -gameforge.locale.monster_chat_602_5 = " , ? , ! " -gameforge.locale.monster_chat_602_6 = " , ! " -gameforge.locale.monster_chat_603_1 = " ! " -gameforge.locale.monster_chat_603_2 = " . " -gameforge.locale.monster_chat_603_3 = " . " -gameforge.locale.monster_chat_603_4 = " ? . " -gameforge.locale.monster_chat_603_5 = " - . ! " -gameforge.locale.monster_chat_603_6 = " . ! " -gameforge.locale.monster_chat_604_1 = " , . ? " -gameforge.locale.monster_chat_604_2 = " , ! ()! " -gameforge.locale.monster_chat_604_3 = " ! ? ()! " -gameforge.locale.monster_chat_604_4 = " ! " -gameforge.locale.monster_chat_604_5 = " , ! ! " -gameforge.locale.monster_chat_604_6 = " , , ! ()! " -gameforge.locale.monster_chat_631_1 = " . . () () " -gameforge.locale.monster_chat_631_2 = " . (). " -gameforge.locale.monster_chat_631_3 = " ! " -gameforge.locale.monster_chat_631_4 = " , ! () " -gameforge.locale.monster_chat_631_5 = " ! ! " -gameforge.locale.monster_chat_631_6 = " , ! " -gameforge.locale.monster_chat_632_1 = " ! " -gameforge.locale.monster_chat_632_2 = " ? " -gameforge.locale.monster_chat_632_3 = " , ! " -gameforge.locale.monster_chat_632_4 = " ? , ! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " , ! " -gameforge.locale.monster_chat_633_1 = " . " -gameforge.locale.monster_chat_633_2 = " , . " -gameforge.locale.monster_chat_633_3 = " ? " -gameforge.locale.monster_chat_633_4 = " ! " -gameforge.locale.monster_chat_633_5 = " , ! ! " -gameforge.locale.monster_chat_633_6 = " , ! " -gameforge.locale.monster_chat_634_1 = " , ! " -gameforge.locale.monster_chat_634_2 = " , ! " -gameforge.locale.monster_chat_634_3 = " ? " -gameforge.locale.monster_chat_634_4 = " , . " -gameforge.locale.monster_chat_634_5 = " , ! " -gameforge.locale.monster_chat_634_6 = " ! , ! " -gameforge.locale.monster_chat_635_1 = " . ! " -gameforge.locale.monster_chat_635_2 = " ? " -gameforge.locale.monster_chat_635_3 = " , ! " -gameforge.locale.monster_chat_635_4 = " ? ? " -gameforge.locale.monster_chat_635_5 = " , ! () " -gameforge.locale.monster_chat_635_6 = " , -. () " -gameforge.locale.monster_chat_636_1 = " () . () " -gameforge.locale.monster_chat_636_2 = " - . () " -gameforge.locale.monster_chat_636_3 = " ! " -gameforge.locale.monster_chat_636_4 = " () () ! ! " -gameforge.locale.monster_chat_636_5 = " ! " -gameforge.locale.monster_chat_636_6 = " , ! " -gameforge.locale.monster_chat_636_7 = " ! () " -gameforge.locale.monster_chat_637_1 = " , . " -gameforge.locale.monster_chat_637_2 = " . ! " -gameforge.locale.monster_chat_637_3 = " ? " -gameforge.locale.monster_chat_637_4 = " ! ! " -gameforge.locale.monster_chat_637_5 = " ! " -gameforge.locale.monster_chat_637_6 = " ! " -gameforge.locale.monster_chat_691_1 = " - , ! " -gameforge.locale.monster_chat_691_2 = " ? ? " -gameforge.locale.monster_chat_691_3 = " . " -gameforge.locale.monster_chat_691_4 = " ! ! " -gameforge.locale.monster_chat_691_5 = " . " -gameforge.locale.monster_chat_691_6 = " ! () " -gameforge.locale.monster_chat_701_1 = " , ! ! " -gameforge.locale.monster_chat_701_2 = " ? " -gameforge.locale.monster_chat_701_3 = " . ! " -gameforge.locale.monster_chat_701_4 = " ! " -gameforge.locale.monster_chat_701_5 = " ! " -gameforge.locale.monster_chat_701_6 = " ! " -gameforge.locale.monster_chat_702_1 = " . " -gameforge.locale.monster_chat_702_2 = " - . " -gameforge.locale.monster_chat_702_3 = " , , . " -gameforge.locale.monster_chat_702_4 = " ? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " ! " -gameforge.locale.monster_chat_703_1 = " . " -gameforge.locale.monster_chat_703_2 = " . " -gameforge.locale.monster_chat_703_3 = " . . " -gameforge.locale.monster_chat_703_4 = " ! " -gameforge.locale.monster_chat_703_5 = " ! " -gameforge.locale.monster_chat_703_6 = " ! " -gameforge.locale.monster_chat_704_1 = " . " -gameforge.locale.monster_chat_704_2 = " , , . " -gameforge.locale.monster_chat_704_3 = " , ? ! " -gameforge.locale.monster_chat_704_4 = " - , ! " -gameforge.locale.monster_chat_704_5 = " ! " -gameforge.locale.monster_chat_704_6 = " , ? " -gameforge.locale.monster_chat_705_1 = " , , . " -gameforge.locale.monster_chat_705_2 = " . " -gameforge.locale.monster_chat_705_3 = " , , ! " -gameforge.locale.monster_chat_705_4 = " () ! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " . . " -gameforge.locale.monster_chat_706_1 = " ! ! " -gameforge.locale.monster_chat_706_2 = " . " -gameforge.locale.monster_chat_706_3 = " . " -gameforge.locale.monster_chat_706_4 = " ! " -gameforge.locale.monster_chat_706_5 = " ! " -gameforge.locale.monster_chat_706_6 = " , ! " -gameforge.locale.monster_chat_707_1 = " . ! " -gameforge.locale.monster_chat_707_2 = " . " -gameforge.locale.monster_chat_707_3 = " , , . " -gameforge.locale.monster_chat_707_4 = " ( ) . ! " -gameforge.locale.monster_chat_707_5 = " : ! " -gameforge.locale.monster_chat_707_6 = " ! " -gameforge.locale.monster_chat_791_1 = " ? " -gameforge.locale.monster_chat_791_2 = " . " -gameforge.locale.monster_chat_791_3 = " ! . . " -gameforge.locale.monster_chat_791_4 = " , . " -gameforge.locale.monster_chat_791_5 = " . " -gameforge.locale.monster_chat_791_6 = " . - . " -gameforge.locale.monster_chat_901_1 = " , , ! " -gameforge.locale.monster_chat_901_2 = " , ! " -gameforge.locale.monster_chat_901_3 = " , ! " -gameforge.locale.monster_chat_901_4 = " , ! " -gameforge.locale.monster_chat_901_5 = " ! " -gameforge.locale.monster_chat_903_1 = " ! " -gameforge.locale.monster_chat_903_2 = " !. " -gameforge.locale.monster_chat_903_3 = " ! ! " -gameforge.locale.monster_chat_903_4 = " ! " -gameforge.locale.monster_chat_903_5 = " ? " -gameforge.locale.monster_chat_903_6 = " ! " -gameforge.locale.monster_chat_904_1 = " ! ! " -gameforge.locale.monster_chat_904_2 = " , ! ! " -gameforge.locale.monster_chat_904_3 = " ? ? " -gameforge.locale.monster_chat_904_4 = " ! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " ! " -gameforge.locale.monster_chat_905_1 = " !. " -gameforge.locale.monster_chat_905_2 = " , . " -gameforge.locale.monster_chat_905_3 = " ? ! " -gameforge.locale.monster_chat_905_4 = " ! " -gameforge.locale.monster_chat_905_5 = " . " -gameforge.locale.monster_chat_905_6 = " . " -gameforge.locale.monster_chat_906_1 = " () " -gameforge.locale.monster_chat_906_2 = " . " -gameforge.locale.monster_chat_906_3 = " . " -gameforge.locale.monster_chat_906_4 = " . " -gameforge.locale.monster_chat_906_5 = " ! " -gameforge.locale.monster_chat_906_6 = " ! " -gameforge.locale.monster_chat_907_1 = " ... " -gameforge.locale.monster_chat_907_2 = " () . " -gameforge.locale.monster_chat_907_3 = " , ...? " -gameforge.locale.monster_chat_907_4 = " , ! " -gameforge.locale.monster_chat_907_5 = " ! " -gameforge.locale.monster_chat_907_6 = " ! " -gameforge.locale.need_item_postfix = " = . " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " . [ENTER] . " -gameforge.locale.neutral_warp.go = " " -gameforge.locale.neutral_warp.greet = " ! , [ENTER] . [ENTER]. " -gameforge.locale.neutral_warp.money_need1 = " " -gameforge.locale.neutral_warp.money_need2 = " : %d " -gameforge.locale.neutral_warp.not_go = " " -gameforge.locale.neutral_warp.where_to_go = " ? " -gameforge.locale.no = " " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " ! " -gameforge.locale.oldwoman.no_matter = " ! " -gameforge.locale.oldwoman.skill_reset1 = " , , [ENTER]. ![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER] ? [ENTER] .[ENTER] , [ENTER]. , .[ENTER] " -gameforge.locale.oldwoman.skill_reset2 = " . ? [ENTER] [ENTER]. " -gameforge.locale.oldwoman.skill_reset_no = " . " -gameforge.locale.oldwoman.skill_reset_ok = " . " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " :[ENTER] , [ENTER] , ! " -gameforge.locale.old_pirate.accept_failure_info_label = " " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " . " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " , [ENTER]. " -gameforge.locale.old_pirate.accept_failure_say_1 = " . " -gameforge.locale.old_pirate.accept_failure_say_2 = " ! [ENTER] ? " -gameforge.locale.old_pirate.accept_success_info_label = " . " -gameforge.locale.old_pirate.accept_success_info_text_1 = " . " -gameforge.locale.old_pirate.accept_success_info_text_2 = " [ENTER]. " -gameforge.locale.old_pirate.accept_success_say_1 = " . " -gameforge.locale.old_pirate.accept_success_say_2 = " .[ENTER] . " -gameforge.locale.old_pirate.baekgo_accept_ask = " -:[ENTER] ? [ENTER] , [ENTER] ! ! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " - " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " -. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " -, [ENTER] . " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " -. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " [ENTER] ! -? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " - " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " [ENTER]-. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " [ENTER] . " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " . " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " . [ENTER] -. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " , . " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " . " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " ! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " [ENTER] -. [ENTER] . " -gameforge.locale.old_pirate.baekgo_order_too_late = " -:[ENTER]- [ENTER]. , [ENTER] . " -gameforge.locale.old_pirate.baekgo_start_say = " -:[ENTER] , [ENTER] ? " -gameforge.locale.old_pirate.baekgo_start_say2 = " -:[ENTER] ! , [ENTER] ! , [ENTER] ! " -gameforge.locale.old_pirate.baekgo_start_say3 = " -:[ENTER] , [ENTER] . [ENTER] .[ENTER] ,[ENTER] , [ENTER] . " -gameforge.locale.old_pirate.baekgo_success_say = " -:[ENTER] ! [ENTER]! [DELAY value;1000] [/DELAY][ENTER] [ENTER] , ,[ENTER] . [ENTER] . [ENTER]. " -gameforge.locale.old_pirate.baekgo_talk = " . " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " " -gameforge.locale.old_pirate.complete_say = " :[ENTER] . . . " -gameforge.locale.old_pirate.do_you_get_the_medicine = " . " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " ! " -gameforge.locale.old_pirate.etc_shop_start_say = " :[ENTER] ? . [ENTER] , [ENTER] , ? [ENTER], . [ENTER] [ENTER] . " -gameforge.locale.old_pirate.etc_shop_start_say2 = " :[ENTER] , [ENTER] ? ,[ENTER] , [ENTER] . [ENTER], [ENTER] , .[ENTER] , . " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " ? " -gameforge.locale.old_pirate.order_accept = " . " -gameforge.locale.old_pirate.order_accept_answer = " :[ENTER]. ![ENTER] - . " -gameforge.locale.old_pirate.order_find_medicine_label = " " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " . " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " - [ENTER] . " -gameforge.locale.old_pirate.order_refuse = " , . " -gameforge.locale.old_pirate.order_refuse_answer = " :[ENTER] , ! " -gameforge.locale.old_pirate.order_say1 = " :[ENTER] ! ? [ENTER]! -[ENTER], ? , . [ENTER] . [ENTER] ! " -gameforge.locale.old_pirate.order_say2 = " :[ENTER] , [ENTER]- -[ENTER]! [ENTER]! ? [ENTER] ? [ENTER] . " -gameforge.locale.old_pirate.order_too_late = " :[ENTER]- . -,[ENTER] . " -gameforge.locale.old_pirate.start_find_old_pirate_label = " . " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " . " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " ,[ENTER] . " -gameforge.locale.old_pirate.start_say = " :[ENTER] ! [ENTER] . [ENTER]! [ENTER], ! ,[ENTER] ! ! " -gameforge.locale.old_pirate.success_thanks = " :[ENTER]? ?![ENTER] , ?[ENTER] ! ! [ENTER] . " -gameforge.locale.old_pirate.talk = " ? " -gameforge.locale.old_pirate.talk_about_medicine = " ? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " . " -gameforge.locale.questscroll.finish = " ! : " -gameforge.locale.questscroll.finish_button = " . " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " " -gameforge.locale.questscroll5.mission_10_mis = " 25 25 . " -gameforge.locale.questscroll5.mission_10_text = " , , . [ENTER] [ENTER]. . [ENTER] . . " -gameforge.locale.questscroll5.mission_11_hunt = " " -gameforge.locale.questscroll5.mission_11_mis = " 35 25 [ENTER]. " -gameforge.locale.questscroll5.mission_11_text = " ? [ENTER] [ENTER]. ,[ENTER] , , [ENTER] . [ENTER]? " -gameforge.locale.questscroll5.mission_12_hunt = " " -gameforge.locale.questscroll5.mission_12_mis = " 20 . " -gameforge.locale.questscroll5.mission_12_text = " [ENTER] ! , [ENTER]. , , [ENTER] . [ENTER] . " -gameforge.locale.questscroll5.mission_13_hunt = " " -gameforge.locale.questscroll5.mission_13_mis = " 25 - 25 - [ENTER]. " -gameforge.locale.questscroll5.mission_13_text = " [ENTER] . [ENTER] [ENTER] , . [ENTER] . . " -gameforge.locale.questscroll5.mission_14_hunt = " 1 " -gameforge.locale.questscroll5.mission_14_mis = " 30 30 [ENTER] . " -gameforge.locale.questscroll5.mission_14_text = " , [ENTER] [ENTER] , . [ENTER] .[ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_15_hunt = " " -gameforge.locale.questscroll5.mission_15_mis = " 30 30 [ENTER] " -gameforge.locale.questscroll5.mission_15_text = " [ENTER] . [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_16_hunt = " " -gameforge.locale.questscroll5.mission_16_mis = " 3 . " -gameforge.locale.questscroll5.mission_16_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_17_hunt = " " -gameforge.locale.questscroll5.mission_17_mis = " 2 . " -gameforge.locale.questscroll5.mission_17_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_18_hunt = " - " -gameforge.locale.questscroll5.mission_18_mis = " 10 - . " -gameforge.locale.questscroll5.mission_18_text = " ! , [ENTER] . [ENTER]- - [ENTER]. - [ENTER]-. [ENTER] . " -gameforge.locale.questscroll5.mission_19_hunt = " 2 " -gameforge.locale.questscroll5.mission_19_mis = " 20 - 15[ENTER] -. " -gameforge.locale.questscroll5.mission_19_text = " , [ENTER] [ENTER] , . [ENTER] [ENTER]. , [ENTER]. " -gameforge.locale.questscroll5.mission_1_hunt = " " -gameforge.locale.questscroll5.mission_1_mis = " 3 . " -gameforge.locale.questscroll5.mission_1_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_20_hunt = " 1 " -gameforge.locale.questscroll5.mission_20_mis = " 30 30 . " -gameforge.locale.questscroll5.mission_20_text = " - [ENTER] . [ENTER], , [ENTER] , [ENTER]. [ENTER] , . " -gameforge.locale.questscroll5.mission_21_hunt = " 1 " -gameforge.locale.questscroll5.mission_21_mis = " 30 - 30 [ENTER]-. " -gameforge.locale.questscroll5.mission_21_text = " [ENTER] . - [ENTER]. ,[ENTER] . [ENTER] ,[ENTER] . " -gameforge.locale.questscroll5.mission_22_hunt = " - . " -gameforge.locale.questscroll5.mission_22_mis = " 4 . " -gameforge.locale.questscroll5.mission_22_text = " - [ENTER]. [ENTER] .[ENTER] [ENTER] . " -gameforge.locale.questscroll5.mission_23_hunt = " " -gameforge.locale.questscroll5.mission_23_mis = " 2 . " -gameforge.locale.questscroll5.mission_23_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_24_hunt = " 2 " -gameforge.locale.questscroll5.mission_24_mis = " 15 15 [ENTER]. " -gameforge.locale.questscroll5.mission_24_text = " - [ENTER] . [ENTER], , [ENTER] , [ENTER]. [ENTER] , . " -gameforge.locale.questscroll5.mission_25_hunt = " 2 " -gameforge.locale.questscroll5.mission_25_mis = " 15 15 [ENTER]-. " -gameforge.locale.questscroll5.mission_25_text = " [ENTER] . - [ENTER]. ,[ENTER] . [ENTER] ,[ENTER] . " -gameforge.locale.questscroll5.mission_26_hunt = " " -gameforge.locale.questscroll5.mission_26_mis = " 2 . " -gameforge.locale.questscroll5.mission_26_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_27_hunt = " 1 " -gameforge.locale.questscroll5.mission_27_mis = " 40 . " -gameforge.locale.questscroll5.mission_27_text = " , , [ENTER], [ENTER] . [ENTER]. . " -gameforge.locale.questscroll5.mission_28_hunt = " 2 " -gameforge.locale.questscroll5.mission_28_mis = " 40 . " -gameforge.locale.questscroll5.mission_28_text = " , , [ENTER], [ENTER] . [ENTER]. . " -gameforge.locale.questscroll5.mission_29_hunt = " 2 " -gameforge.locale.questscroll5.mission_29_mis = " 20 25 [ENTER]. " -gameforge.locale.questscroll5.mission_29_text = " - [ENTER] , [ENTER] . [ENTER] .[ENTER] . . " -gameforge.locale.questscroll5.mission_2_hunt = " " -gameforge.locale.questscroll5.mission_2_mis = " 2 . " -gameforge.locale.questscroll5.mission_2_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_30_hunt = " 1 " -gameforge.locale.questscroll5.mission_30_mis = " 30 30 " -gameforge.locale.questscroll5.mission_30_text = " - [ENTER] , [ENTER] . [ENTER] .[ENTER] . . " -gameforge.locale.questscroll5.mission_31_hunt = " 3 " -gameforge.locale.questscroll5.mission_31_mis = " 40 40 [ENTER] . " -gameforge.locale.questscroll5.mission_31_text = " - [ENTER] , [ENTER] . [ENTER] .[ENTER] . . " -gameforge.locale.questscroll5.mission_32_hunt = " " -gameforge.locale.questscroll5.mission_32_mis = " 2 . " -gameforge.locale.questscroll5.mission_32_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_33_hunt = " 1 " -gameforge.locale.questscroll5.mission_33_mis = " 35 35 [ENTER] " -gameforge.locale.questscroll5.mission_33_text = " , , [ENTER] , [ENTER]. ,[ENTER] , .[ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_34_hunt = " 2 " -gameforge.locale.questscroll5.mission_34_mis = " 35 35 [ENTER] " -gameforge.locale.questscroll5.mission_34_text = " , , [ENTER] , [ENTER]. ,[ENTER] , .[ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_35_hunt = " 3 " -gameforge.locale.questscroll5.mission_35_mis = " 35 35[ENTER] -. " -gameforge.locale.questscroll5.mission_35_text = " , , [ENTER] , [ENTER]. ,[ENTER] , .[ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_36_hunt = " 4 " -gameforge.locale.questscroll5.mission_36_mis = " 40 -. " -gameforge.locale.questscroll5.mission_36_text = " , , [ENTER] , [ENTER]. ,[ENTER] , .[ENTER] , [ENTER]. " -gameforge.locale.questscroll5.mission_37_hunt = " " -gameforge.locale.questscroll5.mission_37_mis = " 2 . " -gameforge.locale.questscroll5.mission_37_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_38_hunt = " " -gameforge.locale.questscroll5.mission_38_mis = " 30 20 [ENTER]-. " -gameforge.locale.questscroll5.mission_38_text = " . [ENTER] .[ENTER], . " -gameforge.locale.questscroll5.mission_39_hunt = " 1 " -gameforge.locale.questscroll5.mission_39_mis = " 30 20 " -gameforge.locale.questscroll5.mission_39_text = " ? , [ENTER] , [ENTER] . [ENTER], . " -gameforge.locale.questscroll5.mission_3_hunt = " 2 " -gameforge.locale.questscroll5.mission_3_mis = " 30 . " -gameforge.locale.questscroll5.mission_3_text = " ? [ENTER] -, [ENTER] [ENTER] . [ENTER] ? . " -gameforge.locale.questscroll5.mission_40_hunt = " 2 " -gameforge.locale.questscroll5.mission_40_mis = " 30 25 " -gameforge.locale.questscroll5.mission_40_text = " ? , [ENTER] , [ENTER] . [ENTER], . " -gameforge.locale.questscroll5.mission_41_hunt = " 2 " -gameforge.locale.questscroll5.mission_41_mis = " 15 15 [ENTER] . " -gameforge.locale.questscroll5.mission_41_text = " [ENTER] . - [ENTER]. ,[ENTER] . [ENTER] ,[ENTER] . " -gameforge.locale.questscroll5.mission_42_hunt = " " -gameforge.locale.questscroll5.mission_42_mis = " 25 . " -gameforge.locale.questscroll5.mission_42_text = " ?[ENTER] [ENTER] , [ENTER] . [ENTER] . [ENTER] - , [ENTER]. " -gameforge.locale.questscroll5.mission_43_hunt = " 1 " -gameforge.locale.questscroll5.mission_43_mis = " 30 30 [ENTER] . " -gameforge.locale.questscroll5.mission_43_text = " [ENTER] . - [ENTER]. ,[ENTER] . [ENTER] ,[ENTER] . " -gameforge.locale.questscroll5.mission_44_hunt = " " -gameforge.locale.questscroll5.mission_44_mis = " 30 . " -gameforge.locale.questscroll5.mission_44_text = " - [ENTER] .[ENTER] , [ENTER] , .[ENTER] [ENTER] . -[ENTER], . " -gameforge.locale.questscroll5.mission_45_hunt = " ? " -gameforge.locale.questscroll5.mission_45_mis = " 35 30 . " -gameforge.locale.questscroll5.mission_45_text = " , , , [ENTER] , . [ENTER] , [ENTER]: . ,[ENTER]. . " -gameforge.locale.questscroll5.mission_46_hunt = " - " -gameforge.locale.questscroll5.mission_46_mis = " 45 - 35 [ENTER] . " -gameforge.locale.questscroll5.mission_46_text = " , [ENTER] . [ENTER] . -[ENTER] ! " -gameforge.locale.questscroll5.mission_47_hunt = " ! " -gameforge.locale.questscroll5.mission_47_mis = " 45 . " -gameforge.locale.questscroll5.mission_47_text = " , [ENTER] . [ENTER] .[ENTER] [ENTER] . [ENTER] . [ENTER]. " -gameforge.locale.questscroll5.mission_48_hunt = " " -gameforge.locale.questscroll5.mission_48_mis = " 45 -. " -gameforge.locale.questscroll5.mission_48_text = " , [ENTER] . ,[ENTER] . , [ENTER] . , [ENTER] ! " -gameforge.locale.questscroll5.mission_49_hunt = " " -gameforge.locale.questscroll5.mission_49_mis = " 60 . " -gameforge.locale.questscroll5.mission_49_text = " , [ENTER] . [ENTER] , [ENTER] . " -gameforge.locale.questscroll5.mission_4_hunt = " 1 " -gameforge.locale.questscroll5.mission_4_mis = " 35 . " -gameforge.locale.questscroll5.mission_4_text = " ? [ENTER] -, [ENTER] [ENTER] . [ENTER] ? . " -gameforge.locale.questscroll5.mission_50_hunt = " " -gameforge.locale.questscroll5.mission_50_mis = " 45 . " -gameforge.locale.questscroll5.mission_50_text = " - , , [ENTER] . [ENTER] . [ENTER] ? " -gameforge.locale.questscroll5.mission_51_hunt = " ! " -gameforge.locale.questscroll5.mission_51_mis = " 45 . " -gameforge.locale.questscroll5.mission_51_text = " , [ENTER], [ENTER]. , [ENTER] ' '. , , [ENTER] . " -gameforge.locale.questscroll5.mission_52_hunt = " " -gameforge.locale.questscroll5.mission_52_mis = " 60 40 [ENTER]. " -gameforge.locale.questscroll5.mission_52_text = " , [ENTER], .[ENTER] . ,[ENTER] . " -gameforge.locale.questscroll5.mission_53_hunt = " " -gameforge.locale.questscroll5.mission_53_mis = " 40 . " -gameforge.locale.questscroll5.mission_53_text = " . [ENTER] [ENTER]. , [ENTER]. [ENTER]? " -gameforge.locale.questscroll5.mission_54_hunt = " " -gameforge.locale.questscroll5.mission_54_mis = " 60 . " -gameforge.locale.questscroll5.mission_54_text = " [ENTER] [ENTER] . , [ENTER]. ? " -gameforge.locale.questscroll5.mission_55_hunt = " " -gameforge.locale.questscroll5.mission_55_mis = " 30 . " -gameforge.locale.questscroll5.mission_55_text = " , [ENTER] . , [ENTER] . " -gameforge.locale.questscroll5.mission_56_hunt = " " -gameforge.locale.questscroll5.mission_56_mis = " 40 30 . " -gameforge.locale.questscroll5.mission_56_text = " , [ENTER] .[ENTER] , , ,[ENTER] [ENTER]. " -gameforge.locale.questscroll5.mission_5_hunt = " " -gameforge.locale.questscroll5.mission_5_mis = " 40 . " -gameforge.locale.questscroll5.mission_5_text = " , , . ,[ENTER] [ENTER], .[ENTER] .[ENTER] ? " -gameforge.locale.questscroll5.mission_6_hunt = " " -gameforge.locale.questscroll5.mission_6_mis = " 25 25 ? " -gameforge.locale.questscroll5.mission_6_text = " , [ENTER] 100 [ENTER] , [ENTER] ? , [ENTER] , . " -gameforge.locale.questscroll5.mission_7_hunt = " " -gameforge.locale.questscroll5.mission_7_mis = " 2 . " -gameforge.locale.questscroll5.mission_7_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_8_hunt = " " -gameforge.locale.questscroll5.mission_8_mis = " 2 . " -gameforge.locale.questscroll5.mission_8_text = " [ENTER], . [ENTER], , [ENTER] . .[ENTER] . " -gameforge.locale.questscroll5.mission_9_hunt = " 2 " -gameforge.locale.questscroll5.mission_9_mis = " 30 . " -gameforge.locale.questscroll5.mission_9_text = " [ENTER] , [ENTER]. [ENTER] . 30[ENTER] . . " -gameforge.locale.questscroll_10_hunt = " - " -gameforge.locale.questscroll_10_mis = " - , -. " -gameforge.locale.questscroll_10_text = " [ENTER]. , - [ENTER] . [ENTER] , , [ENTER] - , . [ENTER] . 20[ENTER] - , -. [ENTER] : " -gameforge.locale.questscroll_11_hunt = " - " -gameforge.locale.questscroll_11_mis = " - , -. " -gameforge.locale.questscroll_11_text = " , [ENTER]. [ENTER]. - , -,[ENTER] . [ENTER] , ! 20 [ENTER]- , -. [ENTER] : " -gameforge.locale.questscroll_12_hunt = " " -gameforge.locale.questscroll_12_mis = " . " -gameforge.locale.questscroll_12_text = " . [ENTER] ; [ENTER] . [ENTER] . [ENTER] . 12 .[ENTER] , : " -gameforge.locale.questscroll_13_hunt = " " -gameforge.locale.questscroll_13_mis = " . " -gameforge.locale.questscroll_13_text = " , . [ENTER] - , - [ENTER]. . [ENTER] . [ENTER] , [ENTER]. 20 . [ENTER]: " -gameforge.locale.questscroll_14_hunt = " " -gameforge.locale.questscroll_14_mis = " . " -gameforge.locale.questscroll_14_text = " - , [ENTER] . [ENTER], . [ENTER] . [ENTER] - . [ENTER]? 20 , : " -gameforge.locale.questscroll_15_hunt = " " -gameforge.locale.questscroll_15_mis = " . " -gameforge.locale.questscroll_15_text = " , ! [ENTER] ! - ,[ENTER], ! , [ENTER] - [ENTER]. ? ,[ENTER] ?[ENTER] , [ENTER] ! 12 [ENTER] - : " -gameforge.locale.questscroll_16_hunt = " " -gameforge.locale.questscroll_16_mis = " . " -gameforge.locale.questscroll_16_text = " , . [ENTER] . , , [ENTER] , [ENTER]. , [ENTER] . , [ENTER] , . [ENTER] . , , [ENTER] . 25 , : " -gameforge.locale.questscroll_17_hunt = " - " -gameforge.locale.questscroll_17_mis = " -. " -gameforge.locale.questscroll_17_text = " ,[ENTER]- . [ENTER] -, , [ENTER] [ENTER]. [ENTER], [ENTER]. 20 [ENTER]-. [ENTER] : " -gameforge.locale.questscroll_18_hunt = " " -gameforge.locale.questscroll_18_mis = " . " -gameforge.locale.questscroll_18_text = " , .[ENTER] [ENTER] . [ENTER] . . [ENTER]35 , . [ENTER] : " -gameforge.locale.questscroll_19_hunt = " " -gameforge.locale.questscroll_19_mis = " . " -gameforge.locale.questscroll_19_text = " [ENTER]. - .[ENTER] , [ENTER], . [ENTER]25 . [ENTER] : " -gameforge.locale.questscroll_1_hunt = " " -gameforge.locale.questscroll_1_mis = " 25 . " -gameforge.locale.questscroll_1_text = " [ENTER]. [ENTER]. ,[ENTER] . 25[ENTER] - : " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " 4 . " -gameforge.locale.questscroll_20_text = " , ! . [ENTER] , [ENTER] . . [ENTER], , , [ENTER]. . , ,[ENTER] ! 4 . [ENTER] : " -gameforge.locale.questscroll_2_hunt = " " -gameforge.locale.questscroll_2_mis = " 20 . " -gameforge.locale.questscroll_2_text = " - . [ENTER] . [ENTER] .[ENTER] . .[ENTER] 20 , : " -gameforge.locale.questscroll_3_hunt = " " -gameforge.locale.questscroll_3_mis = " . " -gameforge.locale.questscroll_3_text = " [ENTER] . [ENTER] . [ENTER] , [ENTER] . [ENTER]. . [ENTER] : " -gameforge.locale.questscroll_4_hunt = " " -gameforge.locale.questscroll_4_mis = " . " -gameforge.locale.questscroll_4_text = " - , [ENTER] [ENTER]. [ENTER]. ,[ENTER] . [ENTER]. . [ENTER] , : " -gameforge.locale.questscroll_5_hunt = " " -gameforge.locale.questscroll_5_mis = " . " -gameforge.locale.questscroll_5_text = " [ENTER]. [ENTER] , , [ENTER] . [ENTER]. . [ENTER], : " -gameforge.locale.questscroll_6_hunt = " " -gameforge.locale.questscroll_6_mis = " . " -gameforge.locale.questscroll_6_text = " . [ENTER] ? [ENTER] , , [ENTER] . [ENTER] [ENTER]. , .[ENTER], , . , [ENTER] : " -gameforge.locale.questscroll_7_hunt = " " -gameforge.locale.questscroll_7_mis = " . " -gameforge.locale.questscroll_7_text = " ,[ENTER] [ENTER], . [ENTER] . [ENTER] ,[ENTER] . - [ENTER] . 20[ENTER] . [ENTER] [ENTER] : " -gameforge.locale.questscroll_8_hunt = " " -gameforge.locale.questscroll_8_mis = " . " -gameforge.locale.questscroll_8_text = " [ENTER] . , [ENTER] . [ENTER] ! 20 [ENTER]. : " -gameforge.locale.questscroll_9_hunt = " " -gameforge.locale.questscroll_9_mis = " . " -gameforge.locale.questscroll_9_text = " , [ENTER] , . [ENTER] . ,[ENTER], - . [ENTER] , [ENTER] . [ENTER] . 25 [ENTER]. [ENTER]: " -gameforge.locale.quest_temp_reward_1 = " " -gameforge.locale.quest_temp_reward_2 = " [ENTER]. , [ENTER] . " -gameforge.locale.quest_word = " : " -gameforge.locale.quiz_10_0_question = " 2 ? " -gameforge.locale.quiz_10_1_choice = " " -gameforge.locale.quiz_10_2_choice = " " -gameforge.locale.quiz_10_3_choice = " " -gameforge.locale.quiz_10_4_choice = " " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " ? " -gameforge.locale.quiz_11_1_choice = " " -gameforge.locale.quiz_11_2_choice = " " -gameforge.locale.quiz_11_3_choice = " " -gameforge.locale.quiz_11_4_choice = " " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " ? " -gameforge.locale.quiz_12_1_choice = " " -gameforge.locale.quiz_12_2_choice = " " -gameforge.locale.quiz_12_3_choice = " " -gameforge.locale.quiz_12_4_choice = " " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " ? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " ? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " ? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " ? " -gameforge.locale.quiz_16_1_choice = " " -gameforge.locale.quiz_16_2_choice = " " -gameforge.locale.quiz_16_3_choice = " " -gameforge.locale.quiz_16_4_choice = " " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " 2 ? " -gameforge.locale.quiz_17_1_choice = " " -gameforge.locale.quiz_17_2_choice = " " -gameforge.locale.quiz_17_3_choice = " " -gameforge.locale.quiz_17_4_choice = " " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " ? " -gameforge.locale.quiz_18_1_choice = " " -gameforge.locale.quiz_18_2_choice = " " -gameforge.locale.quiz_18_3_choice = " " -gameforge.locale.quiz_18_4_choice = " " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " ? " -gameforge.locale.quiz_19_1_choice = " " -gameforge.locale.quiz_19_2_choice = " " -gameforge.locale.quiz_19_3_choice = " " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " ? " -gameforge.locale.quiz_1_1_choice = " " -gameforge.locale.quiz_1_2_choice = " " -gameforge.locale.quiz_1_3_choice = " 2 " -gameforge.locale.quiz_1_4_choice = " 2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " ? " -gameforge.locale.quiz_20_1_choice = " " -gameforge.locale.quiz_20_2_choice = " " -gameforge.locale.quiz_20_3_choice = " " -gameforge.locale.quiz_20_4_choice = " " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " ? " -gameforge.locale.quiz_21_1_choice = " " -gameforge.locale.quiz_21_2_choice = " " -gameforge.locale.quiz_21_3_choice = " " -gameforge.locale.quiz_21_4_choice = " " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " ? " -gameforge.locale.quiz_22_1_choice = " " -gameforge.locale.quiz_22_2_choice = " " -gameforge.locale.quiz_22_3_choice = " " -gameforge.locale.quiz_22_4_choice = " " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " ? " -gameforge.locale.quiz_23_1_choice = " " -gameforge.locale.quiz_23_2_choice = " " -gameforge.locale.quiz_23_3_choice = " " -gameforge.locale.quiz_23_4_choice = " " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " ? " -gameforge.locale.quiz_24_1_choice = " " -gameforge.locale.quiz_24_2_choice = " " -gameforge.locale.quiz_24_3_choice = " " -gameforge.locale.quiz_24_4_choice = " " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " ? " -gameforge.locale.quiz_25_1_choice = " " -gameforge.locale.quiz_25_2_choice = " " -gameforge.locale.quiz_25_3_choice = " " -gameforge.locale.quiz_25_4_choice = " " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " ? " -gameforge.locale.quiz_26_1_choice = " " -gameforge.locale.quiz_26_2_choice = " " -gameforge.locale.quiz_26_3_choice = " " -gameforge.locale.quiz_26_4_choice = " " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " ? " -gameforge.locale.quiz_27_1_choice = " " -gameforge.locale.quiz_27_2_choice = " " -gameforge.locale.quiz_27_3_choice = " " -gameforge.locale.quiz_27_4_choice = " " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " ? " -gameforge.locale.quiz_28_1_choice = " " -gameforge.locale.quiz_28_2_choice = " " -gameforge.locale.quiz_28_3_choice = " " -gameforge.locale.quiz_28_4_choice = " " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " ? " -gameforge.locale.quiz_29_1_choice = " " -gameforge.locale.quiz_29_2_choice = " " -gameforge.locale.quiz_29_3_choice = " " -gameforge.locale.quiz_29_4_choice = " " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " 2? " -gameforge.locale.quiz_2_1_choice = " " -gameforge.locale.quiz_2_2_choice = " " -gameforge.locale.quiz_2_3_choice = " " -gameforge.locale.quiz_2_4_choice = " " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " ? " -gameforge.locale.quiz_30_1_choice = " " -gameforge.locale.quiz_30_2_choice = " " -gameforge.locale.quiz_30_3_choice = " " -gameforge.locale.quiz_30_4_choice = " " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " 2? " -gameforge.locale.quiz_31_1_choice = " " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " " -gameforge.locale.quiz_31_4_choice = " " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " 2? " -gameforge.locale.quiz_32_1_choice = " " -gameforge.locale.quiz_32_2_choice = " " -gameforge.locale.quiz_32_3_choice = " " -gameforge.locale.quiz_32_4_choice = " " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " 2 ? " -gameforge.locale.quiz_33_1_choice = " " -gameforge.locale.quiz_33_2_choice = " " -gameforge.locale.quiz_33_3_choice = " " -gameforge.locale.quiz_33_4_choice = " " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " ? " -gameforge.locale.quiz_34_1_choice = " " -gameforge.locale.quiz_34_2_choice = " " -gameforge.locale.quiz_34_3_choice = " " -gameforge.locale.quiz_34_4_choice = " " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " ? " -gameforge.locale.quiz_35_1_choice = " " -gameforge.locale.quiz_35_2_choice = " " -gameforge.locale.quiz_35_3_choice = " " -gameforge.locale.quiz_35_4_choice = " " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " 2 ? " -gameforge.locale.quiz_36_1_choice = " " -gameforge.locale.quiz_36_2_choice = " " -gameforge.locale.quiz_36_3_choice = " " -gameforge.locale.quiz_36_4_choice = " " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " ? " -gameforge.locale.quiz_37_1_choice = " 5 " -gameforge.locale.quiz_37_2_choice = " 20 " -gameforge.locale.quiz_37_3_choice = " 30 " -gameforge.locale.quiz_37_4_choice = " 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " ? " -gameforge.locale.quiz_38_1_choice = " - " -gameforge.locale.quiz_38_2_choice = " " -gameforge.locale.quiz_38_3_choice = " - " -gameforge.locale.quiz_38_4_choice = " -- " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " ? " -gameforge.locale.quiz_39_1_choice = " " -gameforge.locale.quiz_39_2_choice = " " -gameforge.locale.quiz_39_3_choice = " " -gameforge.locale.quiz_39_4_choice = " " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " 2? " -gameforge.locale.quiz_3_1_choice = " " -gameforge.locale.quiz_3_2_choice = " " -gameforge.locale.quiz_3_3_choice = " " -gameforge.locale.quiz_3_4_choice = " " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " ? " -gameforge.locale.quiz_40_1_choice = " " -gameforge.locale.quiz_40_2_choice = " " -gameforge.locale.quiz_40_3_choice = " ׸ " -gameforge.locale.quiz_40_4_choice = " " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " ? " -gameforge.locale.quiz_41_1_choice = " " -gameforge.locale.quiz_41_2_choice = " " -gameforge.locale.quiz_41_3_choice = " - " -gameforge.locale.quiz_41_4_choice = " " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " ? " -gameforge.locale.quiz_42_1_choice = " " -gameforge.locale.quiz_42_2_choice = " " -gameforge.locale.quiz_42_3_choice = " " -gameforge.locale.quiz_42_4_choice = " " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " ? " -gameforge.locale.quiz_43_1_choice = " " -gameforge.locale.quiz_43_2_choice = " " -gameforge.locale.quiz_43_3_choice = " " -gameforge.locale.quiz_43_4_choice = " " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " ? " -gameforge.locale.quiz_44_1_choice = " " -gameforge.locale.quiz_44_2_choice = " " -gameforge.locale.quiz_44_3_choice = " " -gameforge.locale.quiz_44_4_choice = " " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " ? " -gameforge.locale.quiz_45_1_choice = " " -gameforge.locale.quiz_45_2_choice = " " -gameforge.locale.quiz_45_3_choice = " " -gameforge.locale.quiz_45_4_choice = " " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " ? " -gameforge.locale.quiz_46_1_choice = " " -gameforge.locale.quiz_46_2_choice = " " -gameforge.locale.quiz_46_3_choice = " " -gameforge.locale.quiz_46_4_choice = " " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " 2? " -gameforge.locale.quiz_47_1_choice = " " -gameforge.locale.quiz_47_2_choice = " " -gameforge.locale.quiz_47_3_choice = " " -gameforge.locale.quiz_47_4_choice = " " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " [ENTER]? " -gameforge.locale.quiz_48_1_choice = " " -gameforge.locale.quiz_48_2_choice = " " -gameforge.locale.quiz_48_3_choice = " " -gameforge.locale.quiz_48_4_choice = " " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " ? " -gameforge.locale.quiz_49_1_choice = " " -gameforge.locale.quiz_49_2_choice = " " -gameforge.locale.quiz_49_3_choice = " " -gameforge.locale.quiz_49_4_choice = " " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " 2 ? " -gameforge.locale.quiz_4_1_choice = " " -gameforge.locale.quiz_4_2_choice = " " -gameforge.locale.quiz_4_3_choice = " " -gameforge.locale.quiz_4_4_choice = " " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " ? " -gameforge.locale.quiz_50_1_choice = " " -gameforge.locale.quiz_50_2_choice = " " -gameforge.locale.quiz_50_3_choice = " " -gameforge.locale.quiz_50_4_choice = " " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " ? " -gameforge.locale.quiz_51_1_choice = " " -gameforge.locale.quiz_51_2_choice = " " -gameforge.locale.quiz_51_3_choice = " " -gameforge.locale.quiz_51_4_choice = " " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " ? " -gameforge.locale.quiz_52_1_choice = " " -gameforge.locale.quiz_52_2_choice = " " -gameforge.locale.quiz_52_3_choice = " " -gameforge.locale.quiz_52_4_choice = " " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " 2? " -gameforge.locale.quiz_53_1_choice = " " -gameforge.locale.quiz_53_2_choice = " " -gameforge.locale.quiz_53_3_choice = " " -gameforge.locale.quiz_53_4_choice = " " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " [ENTER] ? " -gameforge.locale.quiz_54_1_choice = " " -gameforge.locale.quiz_54_2_choice = " " -gameforge.locale.quiz_54_3_choice = " " -gameforge.locale.quiz_54_4_choice = " " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " 2? " -gameforge.locale.quiz_55_1_choice = " " -gameforge.locale.quiz_55_2_choice = " " -gameforge.locale.quiz_55_3_choice = " " -gameforge.locale.quiz_55_4_choice = " " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " +5? " -gameforge.locale.quiz_56_1_choice = " + " -gameforge.locale.quiz_56_2_choice = " " -gameforge.locale.quiz_56_3_choice = " " -gameforge.locale.quiz_56_4_choice = " " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " [ENTER] , [ENTER] ? " -gameforge.locale.quiz_57_1_choice = " +5 " -gameforge.locale.quiz_57_2_choice = " +5 " -gameforge.locale.quiz_57_3_choice = " +5 " -gameforge.locale.quiz_57_4_choice = " +5 " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " , ? " -gameforge.locale.quiz_58_1_choice = " " -gameforge.locale.quiz_58_2_choice = " " -gameforge.locale.quiz_58_3_choice = " " -gameforge.locale.quiz_58_4_choice = " " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " , ? " -gameforge.locale.quiz_59_1_choice = " " -gameforge.locale.quiz_59_2_choice = " " -gameforge.locale.quiz_59_3_choice = " " -gameforge.locale.quiz_59_4_choice = " " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " 2? " -gameforge.locale.quiz_5_1_choice = " / " -gameforge.locale.quiz_5_2_choice = " " -gameforge.locale.quiz_5_3_choice = " " -gameforge.locale.quiz_5_4_choice = " " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " ? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " [ENTER] ? " -gameforge.locale.quiz_61_1_choice = " " -gameforge.locale.quiz_61_2_choice = " " -gameforge.locale.quiz_61_3_choice = " " -gameforge.locale.quiz_61_4_choice = " " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " ? " -gameforge.locale.quiz_62_1_choice = " 40 " -gameforge.locale.quiz_62_2_choice = " 50 " -gameforge.locale.quiz_62_3_choice = " 60 " -gameforge.locale.quiz_62_4_choice = " 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " 1 ? " -gameforge.locale.quiz_63_1_choice = " " -gameforge.locale.quiz_63_2_choice = " " -gameforge.locale.quiz_63_3_choice = " " -gameforge.locale.quiz_63_4_choice = " " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " [ENTER] ? " -gameforge.locale.quiz_64_1_choice = " " -gameforge.locale.quiz_64_2_choice = " " -gameforge.locale.quiz_64_3_choice = " " -gameforge.locale.quiz_64_4_choice = " " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " ? " -gameforge.locale.quiz_65_1_choice = " " -gameforge.locale.quiz_65_2_choice = " " -gameforge.locale.quiz_65_3_choice = " " -gameforge.locale.quiz_65_4_choice = " " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " ? " -gameforge.locale.quiz_66_1_choice = " 25 " -gameforge.locale.quiz_66_2_choice = " 35 " -gameforge.locale.quiz_66_3_choice = " 45 " -gameforge.locale.quiz_66_4_choice = " 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " ? " -gameforge.locale.quiz_67_1_choice = " " -gameforge.locale.quiz_67_2_choice = " " -gameforge.locale.quiz_67_3_choice = " " -gameforge.locale.quiz_67_4_choice = " " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " 2? " -gameforge.locale.quiz_68_1_choice = " " -gameforge.locale.quiz_68_2_choice = " " -gameforge.locale.quiz_68_3_choice = " " -gameforge.locale.quiz_68_4_choice = " " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " [ENTER] ? " -gameforge.locale.quiz_69_1_choice = " 30 " -gameforge.locale.quiz_69_2_choice = " 25 " -gameforge.locale.quiz_69_3_choice = " 20 " -gameforge.locale.quiz_69_4_choice = " 15 " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " ? " -gameforge.locale.quiz_6_1_choice = " - " -gameforge.locale.quiz_6_2_choice = " " -gameforge.locale.quiz_6_3_choice = " " -gameforge.locale.quiz_6_4_choice = " " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " /[ENTER]? " -gameforge.locale.quiz_70_1_choice = " 24 " -gameforge.locale.quiz_70_2_choice = " 35 " -gameforge.locale.quiz_70_3_choice = " 45 " -gameforge.locale.quiz_70_4_choice = " 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " 30- [ENTER] ? " -gameforge.locale.quiz_71_1_choice = " " -gameforge.locale.quiz_71_2_choice = " " -gameforge.locale.quiz_71_3_choice = " " -gameforge.locale.quiz_71_4_choice = " " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " ? " -gameforge.locale.quiz_7_1_choice = " " -gameforge.locale.quiz_7_2_choice = " " -gameforge.locale.quiz_7_3_choice = " " -gameforge.locale.quiz_7_4_choice = " - " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " ? " -gameforge.locale.quiz_8_1_choice = " " -gameforge.locale.quiz_8_2_choice = " +0 " -gameforge.locale.quiz_8_3_choice = " " -gameforge.locale.quiz_8_4_choice = " " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " ? " -gameforge.locale.quiz_9_1_choice = " " -gameforge.locale.quiz_9_2_choice = " " -gameforge.locale.quiz_9_3_choice = " - " -gameforge.locale.quiz_9_4_choice = " " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " " -gameforge.locale.remove_polymorph_msg = " . " -gameforge.locale.reward = " : " -gameforge.locale.show_guild_cur_score = " . " -gameforge.locale.show_guild_ranking_around = " " -gameforge.locale.show_guild_ranking_top = " ( 1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " :[ENTER], ! , [ENTER] . .[ENTER], ! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " . " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " . " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " , [ENTER] +. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " . " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " +. [ENTER] ? " -gameforge.locale.skeleton_gem.accept_success_info_label = " . " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " . " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " , +.[ENTER] . " -gameforge.locale.skeleton_gem.accept_success_say_1 = " + " -gameforge.locale.skeleton_gem.accept_success_say_2 = " +. [ENTER]. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " . " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " +! " -gameforge.locale.skeleton_gem.order_accept = " ! " -gameforge.locale.skeleton_gem.order_accept_answer = " :[ENTER], . , [ENTER] . " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " +. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " [ENTER]+. " -gameforge.locale.skeleton_gem.order_refuse = " . " -gameforge.locale.skeleton_gem.order_refuse_answer = " :[ENTER] - .[ENTER] , [ENTER] ! " -gameforge.locale.skeleton_gem.order_say = " :[ENTER] . , -[ENTER] . [ENTER] - . [ENTER] ? " -gameforge.locale.skeleton_gem.order_say2 = " :[ENTER] , . [ENTER] , [ENTER] . " -gameforge.locale.skeleton_gem.order_too_late = " :[ENTER]- . [ENTER] . " -gameforge.locale.skeleton_gem.start_find_peddler_label = " . " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " [ENTER] +. " -gameforge.locale.skeleton_gem.start_say = " :[ENTER] , . - [ENTER] +, [ENTER], , .[ENTER] ? [ENTER]! " -gameforge.locale.skeleton_gem.success_say = " :[ENTER] ?[ENTER] ! . [ENTER] . " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " +. " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " :[ENTER] , [ENTER] ![ENTER][ENTER] : [ENTER] 5 . " -gameforge.locale.skill_group.dialog_assassin_1 = " , [ENTER] ,[ENTER] [ENTER]. ,[ENTER] 5 . [ENTER] - [ENTER] . [ENTER] - [ENTER]. . " -gameforge.locale.skill_group.dialog_assassin_2 = " , [ENTER] ,[ENTER] [ENTER]. ,[ENTER] 5 . [ENTER] - [ENTER] . [ENTER] - [ENTER]. . " -gameforge.locale.skill_group.dialog_assassin_3 = " [ENTER]. , [ENTER]. [ENTER] . [ENTER] , 5 . [ENTER] [ENTER] - [ENTER]. - [ENTER]. " -gameforge.locale.skill_group.dialog_assassin_4 = " [ENTER]. , [ENTER]. [ENTER] . [ENTER]- , [ENTER] . " -gameforge.locale.skill_group.dialog_assassin_5 = " - [ENTER] . " -gameforge.locale.skill_group.dialog_shaman_1 = " , [ENTER] . [ENTER] . [ENTER], , [ENTER] , [ENTER] [ENTER] . [ENTER] , 5 . [ENTER] ,[ENTER] . [ENTER] - [ENTER]. " -gameforge.locale.skill_group.dialog_shaman_2 = " , [ENTER] . [ENTER] . [ENTER], , [ENTER] , [ENTER] [ENTER] . , [ENTER] [ENTER]? [ENTER] . " -gameforge.locale.skill_group.dialog_shaman_3 = " .[ENTER] , [ENTER]. ,[ENTER] . [ENTER] , 5 . [ENTER] , [ENTER] . . " -gameforge.locale.skill_group.dialog_shaman_4 = " .[ENTER] , [ENTER]. ,[ENTER] . [ENTER] ? [ENTER] , .[ENTER] . " -gameforge.locale.skill_group.dialog_shaman_5 = " [ENTER] . " -gameforge.locale.skill_group.dialog_sura_1 = " , [ENTER] , [ENTER] . [ENTER] , , [ENTER] ,[ENTER] . [ENTER] , [ENTER] 5 . [ENTER] - [ENTER] . [ENTER] [ENTER], . " -gameforge.locale.skill_group.dialog_sura_2 = " , [ENTER] , [ENTER] . [ENTER] , , [ENTER] ,[ENTER] . [ENTER] , ,[ENTER] . [ENTER] , [ENTER] , [ENTER] , . [ENTER], [ENTER] ? [ENTER], . " -gameforge.locale.skill_group.dialog_sura_3 = " : [ENTER] , [ENTER], , [ENTER] .[ENTER] [ENTER], 5 . [ENTER] - [ENTER] . [ENTER] , , [ENTER] , . " -gameforge.locale.skill_group.dialog_sura_4 = " : [ENTER] , [ENTER], , [ENTER] .[ENTER] ,[ENTER] , , -[ENTER] ( ). [ENTER] . " -gameforge.locale.skill_group.dialog_sura_5 = " - [ENTER] . " -gameforge.locale.skill_group.dialog_warrior_1 = " , ? [ENTER] - [ENTER] . [ENTER] .[ENTER] [ENTER] 5 . 5[ENTER] - , [ENTER] . [ENTER] - ! " -gameforge.locale.skill_group.dialog_warrior_2 = " , ? [ENTER] - [ENTER] . [ENTER] .[ENTER] [ENTER]. ? ? " -gameforge.locale.skill_group.dialog_warrior_3 = " . [ENTER] , [ENTER] [ENTER] . [ENTER] . [ENTER] 5 . [ENTER] - [ENTER] . [ENTER] - . " -gameforge.locale.skill_group.dialog_warrior_4 = " . [ENTER] , [ENTER] [ENTER] . [ENTER] . [ENTER] [ENTER] . , [ENTER] ? " -gameforge.locale.skill_group.dialog_warrior_5 = " - [ENTER] . " -gameforge.locale.skill_group.invite = " " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6] [ENTER] [/COLOR][ENTER] , [ENTER] , [ENTER] - [ENTER].[ENTER][ENTER] . " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6] [ENTER] [/COLOR][ENTER] - [ENTER] . [ENTER] ,[ENTER] - -[ENTER] .[ENTER][ENTER] . " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6] [ENTER] [/COLOR][ENTER] ? [ENTER], [ENTER].[ENTER] [ENTER]. , [ENTER] , [ENTER] .[ENTER][ENTER] . " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6] [ENTER] [/COLOR] [ENTER], [ENTER] , [ENTER]. [ENTER] , ,[ENTER] . [ENTER] . " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " :[ENTER]? ? , [ENTER] 10 ! " -gameforge.locale.stamina_food.accept_failure_say_1 = " . " -gameforge.locale.stamina_food.accept_failure_say_2 = " .[ENTER] ? " -gameforge.locale.stamina_food.accept_success_info_label = " . " -gameforge.locale.stamina_food.accept_success_info_text_1 = " . " -gameforge.locale.stamina_food.accept_success_info_text_2 = " , [ENTER] . " -gameforge.locale.stamina_food.accept_success_say_1 = " . " -gameforge.locale.stamina_food.accept_success_say_2 = " . [ENTER]. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " . " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " . " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " , [ENTER] . " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " :[ENTER] .[ENTER] [ENTER] , [ENTER] , . [ENTER]- . [ENTER] , . " -gameforge.locale.stamina_food.butcher.start_say2 = " :[ENTER] ?[ENTER] - [ENTER] . [ENTER] . , [ENTER] . " -gameforge.locale.stamina_food.butcher.talk = " . " -gameforge.locale.stamina_food.complete_say = " :[ENTER] ,[ENTER] ![ENTER] , [ENTER], ! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " :[ENTER] ? , - ,[ENTER] . [ENTER] [ENTER]. " -gameforge.locale.stamina_food.food_manager.order_say2 = " :[ENTER] ? . [ENTER] [ENTER]. -[ENTER] . [ENTER] , [ENTER] , ! " -gameforge.locale.stamina_food.food_manager.talk = " . " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " . " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " ! " -gameforge.locale.stamina_food.order_accept = " , . " -gameforge.locale.stamina_food.order_accept_answer = " :[ENTER]! ! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " . " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " , [ENTER] . " -gameforge.locale.stamina_food.order_refuse = " . " -gameforge.locale.stamina_food.order_refuse_answer = " :[ENTER] [ENTER] ! " -gameforge.locale.stamina_food.order_too_late = " :[ENTER] , [ENTER] ! ! " -gameforge.locale.stamina_food.success_say = " :[ENTER] ! ! [ENTER] ![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]! ! ,[ENTER], ! " -gameforge.locale.start = " " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " : 000000, , ,[ENTER] . [ENTER]. " -gameforge.locale.stash.buy_silver_and_gold_bar = " " -gameforge.locale.stash.dont_open = " , . . " -gameforge.locale.stash.enlarge = " " -gameforge.locale.stash.enlarge_1_complete = " : 30 , [ENTER] . " -gameforge.locale.stash.enlarge_1_counter = " , " -gameforge.locale.stash.enlarge_1_fail_info = " . . " -gameforge.locale.stash.enlarge_1_fail_msg = " ? 30[ENTER] . [ENTER] . " -gameforge.locale.stash.enlarge_1_getone = " ! " -gameforge.locale.stash.enlarge_1_info1 = " [ENTER] 30 . " -gameforge.locale.stash.enlarge_1_info2 = " , [ENTER] . [ENTER] , ,[ENTER] ! " -gameforge.locale.stash.enlarge_1_item = " " -gameforge.locale.stash.enlarge_1_notyet = " 30! , [ENTER] . " -gameforge.locale.stash.enlarge_1_success = " 30 ! [ENTER] - .[ENTER] . " -gameforge.locale.stash.enlarge_1_take_bear = " . " -gameforge.locale.stash.enlarge_1_timer = " " -gameforge.locale.stash.enlarge_1_title = " , ! " -gameforge.locale.stash.enlarge_2_again = " . [ENTER] ? " -gameforge.locale.stash.enlarge_2_have_mark = " . " -gameforge.locale.stash.enlarge_2_have_mark2 = " ! ? [ENTER], . . " -gameforge.locale.stash.enlarge_2_have_mark3 = " ! ![ENTER] , . [ENTER] , ! [ENTER] , [ENTER]! 15 . " -gameforge.locale.stash.enlarge_2_msg1 = " ? [ENTER]? ... . ... " -gameforge.locale.stash.enlarge_2_msg2 = " , , -[ENTER]. . [ENTER] [ENTER] , . " -gameforge.locale.stash.enlarge_2_no_mark = " . " -gameforge.locale.stash.enlarge_2_no_mark2 = " ? ? , , ! , ![ENTER] , [ENTER] ? " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " , ... , [ENTER] . [ENTER] ! .[ENTER] . " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " . ,[ENTER] . " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " [ENTER]! ! , [ENTER]. " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " . " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " . " -gameforge.locale.stash.enlarge_2_recommendation = " . " -gameforge.locale.stash.enlarge_2_title = " [ENTER] . " -gameforge.locale.stash.enlarge_3_complete = " / . " -gameforge.locale.stash.enlarge_3_counter = " ,[ENTER] " -gameforge.locale.stash.enlarge_3_msg1 = " ! ?[ENTER]- ,[ENTER] . 100 [ENTER] . [ENTER] 30 . " -gameforge.locale.stash.enlarge_3_notyet = " .[ENTER] . " -gameforge.locale.stash.enlarge_3_success = " ! - [ENTER]. " -gameforge.locale.stash.enlarge_3_timer = " " -gameforge.locale.stash.enlarge_3_title = " , [ENTER] ! " -gameforge.locale.stash.enlarge_4_msg = " ? ! , ! [ENTER], ! " -gameforge.locale.stash.enlarge_first1 = " ? [ENTER], . " -gameforge.locale.stash.enlarge_first1_cannot = " , [ENTER] . [ENTER] .[ENTER] . [ENTER] ,[ENTER] ? " -gameforge.locale.stash.enlarge_first2 = " , . [ENTER] 30 . ! [ENTER] " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " , ! , [ENTER] ! " -gameforge.locale.stash.enlarge_try_no = " . " -gameforge.locale.stash.enlarge_try_ok = " . " -gameforge.locale.stash.enlarge_try_ok_answer = " . 30 . " -gameforge.locale.stash.first_open = " , . [ENTER] - . [ENTER] - 000000 [ENTER] . , ,[ENTER] 45 . , [ENTER], [ENTER]. , , ! " -gameforge.locale.stash.gold_bar_beginner_info = " , ?[ENTER] - , [ENTER] : , ! [ENTER] [ENTER]. ! ,[ENTER], , [ENTER] , ? , [ENTER]- . " -gameforge.locale.stash.greet1 = " ? [ENTER]. , [ENTER] 500 . [ENTER]? , ? , , ! " -gameforge.locale.stash.greet2 = " ! " -gameforge.locale.stash.greet3 = " ! " -gameforge.locale.stash.greet4 = " , ? " -gameforge.locale.stash.nomatter = " , . " -gameforge.locale.stash.not_enough_money = " ? ? , [ENTER] . " -gameforge.locale.stash.open_mall = " " -gameforge.locale.stash.pay_no = " " -gameforge.locale.stash.pay_ok = " " -gameforge.locale.tengold_drop_pct = " " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " Tag e und Stunde n " -gameforge.locale.time.hours_and_minutes = " %d %d " -gameforge.locale.time.minutes_and_seconds = " %d %d " -gameforge.locale.time.seconds = " %d " -gameforge.locale.woman_postfix = " " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " [ENTER]. , [ENTER] . " -gameforge.locale.years_greetings.chat_greet = " " -gameforge.locale.years_greetings.event_info = " , ,[ENTER] . [ENTER] , [ENTER] 15 . , [ENTER] ? " -gameforge.locale.years_greetings.give_msg = " ! [ENTER]. [ENTER] . [ENTER]! " -gameforge.locale.years_greetings.greet_msg = " , [ENTER]? " -gameforge.locale.years_greetings.not_enoguh_inventory = " ! .[ENTER], . " -gameforge.locale.years_greetings.no_money_this_time = " . [ENTER] . , [ENTER]? " -gameforge.locale.years_greetings.select_1 = " ! . " -gameforge.locale.years_greetings.select_2 = " " -gameforge.locale.years_greetings.select_3 = " ? " -gameforge.locale.years_greetings.under_level_15 = " , ! [ENTER] ![ENTER] . [ENTER] , 15 . [ENTER], ! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " +0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " . " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " . " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " . [ENTER] [ENTER]. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " . " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " . " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " . [ENTER], [ENTER]. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " . " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " . " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " [ENTER]. " -gameforge.locale.yeonnahwan.report_label = " " -gameforge.locale.yeonnahwan.report_text = " , . " -gameforge.locale.yes = " " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " -. " -gameforge.locale.yuhwan.failure_info_text_1 = " -. " -gameforge.locale.yuhwan.failure_info_text_2 = " -, [ENTER] . " -gameforge.locale.yuhwan.find_label = " - " -gameforge.locale.yuhwan.find_text_1 = " - " -gameforge.locale.yuhwan.find_text_2 = " - . " -gameforge.locale.yuhwan.kill_label = " -. " -gameforge.locale.yuhwan.kill_text_1 = " -. " -gameforge.locale.yuhwan.kill_text_2 = " -, [ENTER] -. " -gameforge.locale.yuhwan.success_info_label = " -. " -gameforge.locale.yuhwan.success_info_text_1 = " -. " -gameforge.locale.yuhwan.success_info_text_2 = " - [ENTER] . " -gameforge.locale.yuhwan.too_late = " -: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " " -gameforge.main_quest_flame_lv100._020_say = " - . . " -gameforge.main_quest_flame_lv100._030_say = " . -- [ENTER]. [ENTER] . " -gameforge.main_quest_flame_lv100._040_say = " [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER]! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " , [ENTER]. [ENTER] 300 , . " -gameforge.main_quest_flame_lv100._070_say = " . " -gameforge.main_quest_flame_lv100._080_say = " . ! " -gameforge.main_quest_flame_lv100._090_notice = " 300 [ENTER] . " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " , .[ENTER] [ENTER] . " -gameforge.main_quest_flame_lv100._130_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv100._140_say = " -. " -gameforge.main_quest_flame_lv100._150_say = " , [ENTER] . , [ENTER]. " -gameforge.main_quest_flame_lv100._160_sendLetter = " " -gameforge.main_quest_flame_lv100._170_say = " . ! " -gameforge.main_quest_flame_lv100._180_say = " ! - [ENTER]. ? ![ENTER] [ENTER] . , 300[ENTER] ! ... " -gameforge.main_quest_flame_lv100._190_say = " [ENTER] , [ENTER]. ,[ENTER] . " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " 10 , 50 [ENTER], 10 200[ENTER] . , [ENTER] , [ENTER] ? " -gameforge.main_quest_flame_lv100._220_say = " . " -gameforge.main_quest_flame_lv100._230_say = " . , [ENTER] . " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " " -gameforge.main_quest_flame_lv100._270_say = " 10 , 50 [ENTER], 10 200[ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv100._280_say = " ! , [ENTER] . , [ENTER] . " -gameforge.main_quest_flame_lv100._290_say = " , [ENTER] . ,[ENTER] . " -gameforge.main_quest_flame_lv100._300_notice = " . [ENTER]. " -gameforge.main_quest_flame_lv100._310_say = " . " -gameforge.main_quest_flame_lv100._320_sendLetter = " " -gameforge.main_quest_flame_lv100._330_say = " ... ... , [ENTER] . ?[ENTER] [ENTER] . ! [ENTER] ? " -gameforge.main_quest_flame_lv100._340_say = " . " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " " -gameforge.main_quest_flame_lv100._370_say = " , [ENTER] [ENTER]. " -gameforge.main_quest_flame_lv100._380_say = " : 1 " -gameforge.main_quest_flame_lv100._390_say = " ? ?[ENTER] ? " -gameforge.main_quest_flame_lv100._400_say = " , . , [ENTER] [ENTER]. . " -gameforge.main_quest_flame_lv100._410_say = " [ENTER]. [ENTER]. . " -gameforge.main_quest_flame_lv100._420_say = " ! " -gameforge.main_quest_flame_lv100._430_say = " ? [ENTER] . . " -gameforge.main_quest_flame_lv100._440_notice = " . [ENTER] . " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " " -gameforge.main_quest_flame_lv101._020_say = " - . [ENTER], . " -gameforge.main_quest_flame_lv101._030_say = " .[ENTER] . " -gameforge.main_quest_flame_lv101._040_say = " . [ENTER] , [ENTER] . " -gameforge.main_quest_flame_lv101._050_say = " .[ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " . " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " .[ENTER] . " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " . [ENTER] [ENTER] ! " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " ? [ENTER] [ENTER] ! [ENTER] . " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " -. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " , [ENTER] ... . ?[ENTER]. [ENTER] . [ENTER] . . " -gameforge.main_quest_flame_lv101._190_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv101._200_say = " , [ENTER]. [ENTER]! [ENTER]? . [ENTER] . " -gameforge.main_quest_flame_lv101._210_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv101._220_say = " -. " -gameforge.main_quest_flame_lv101._230_say = " ! [ENTER] . [ENTER] . [ENTER]? ?[ENTER]. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " : " -gameforge.main_quest_flame_lv101._270_say = " -, , , [ENTER] . [ENTER], [ENTER]. [ENTER]- .[ENTER] - .[ENTER] , .[ENTER], ... " -gameforge.main_quest_flame_lv101._280_say = " , .[ENTER], -[ENTER]. --. [ENTER] . " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " -- . . " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " [ENTER] . [ENTER] .[ENTER] . " -gameforge.main_quest_flame_lv101._340_say = " . " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " . " -gameforge.main_quest_flame_lv101._370_say = " [ENTER] ! " -gameforge.main_quest_flame_lv101._380_notice = " .[ENTER] --. " -gameforge.main_quest_flame_lv101._390_say = " --. " -gameforge.main_quest_flame_lv101._400_say = " , . [ENTER]. . [ENTER]. " -gameforge.main_quest_flame_lv101._410_say = " Gedulde dich noch Stunde n und Minute n " -gameforge.main_quest_flame_lv101._420_say = " . ! " -gameforge.main_quest_flame_lv101._430_sendLetter = " " -gameforge.main_quest_flame_lv101._440_say = " ! [ENTER]. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " ... ... [ENTER] ! [ENTER] , ,[ENTER] . , [ENTER] . [ENTER] ... " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " " -gameforge.main_quest_flame_lv102._020_say = " - . [ENTER] . " -gameforge.main_quest_flame_lv102._030_say = " .[ENTER] [ENTER] . " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " . " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " ! " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv102._140_say = " --. " -gameforge.main_quest_flame_lv102._150_say = " - , ! [ENTER] ? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " , ? ,[ENTER] ! , [ENTER] - . [ENTER] ! [ENTER] . , [ENTER] . . " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " -- . [ENTER], . " -gameforge.main_quest_flame_lv102._200_say = " . [ENTER]. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " , ,[ENTER] [ENTER] , [ENTER].[ENTER] . " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " .[ENTER] [ENTER] . [ENTER]. [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv102._260_say = " ! " -gameforge.main_quest_flame_lv102._270_notice = " [ENTER] . " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " , [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv102._300_sayReward = " , [ENTER] . " -gameforge.main_quest_flame_lv102._310_say = " . [ENTER] . " -gameforge.main_quest_flame_lv102._320_notice = " .[ENTER] --. " -gameforge.main_quest_flame_lv102._330_say = " [ENTER]! , ... [ENTER] . " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " " -gameforge.main_quest_flame_lv102._360_say = " ! [ENTER] . " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " - [ENTER], , . [ENTER] [ENTER] : ! " -gameforge.main_quest_flame_lv102._390_say = " , [ENTER] -.[ENTER] 50 - [ENTER]100 -?[ENTER]. " -gameforge.main_quest_flame_lv102._400_say = " ! " -gameforge.main_quest_flame_lv102._410_notice = " 50 -, 100[ENTER] -. " -gameforge.main_quest_flame_lv102._420_sayTitle = " " -gameforge.main_quest_flame_lv102._430_say = " 50 -, 100[ENTER] -. " -gameforge.main_quest_flame_lv102._440_say = " , -- , .[ENTER] . [ENTER] ? " -gameforge.main_quest_flame_lv102._450_say = " , -- , .[ENTER] , [ENTER] [ENTER].[ENTER] . " -gameforge.main_quest_flame_lv102._460_notice = " - [ENTER]. -. " -gameforge.main_quest_flame_lv102._470_say = " - " -gameforge.main_quest_flame_lv102._480_sendLetter = " " -gameforge.main_quest_flame_lv102._490_say = " - . [ENTER]. " -gameforge.main_quest_flame_lv102._500_say = " ! . [ENTER]. -. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " . [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " " -gameforge.main_quest_flame_lv103._020_say = " - . ,[ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv103._030_say = " . . [ENTER] . [ENTER] . .[ENTER] ! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " . " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " , ! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " ? , [ENTER] ! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " - , [ENTER] . " -gameforge.main_quest_flame_lv103._130_say = " ? ... - ?[ENTER]! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " ? , ... . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " .[ENTER] .. [ENTER]. " -gameforge.main_quest_flame_lv103._180_sendLetter = " " -gameforge.main_quest_flame_lv103._190_say = " , . [ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " ! " -gameforge.main_quest_flame_lv103._230_notice = " [ENTER]1000 . " -gameforge.main_quest_flame_lv103._240_sayTitle = " 1: 1000 " -gameforge.main_quest_flame_lv103._250_say = " [ENTER]1000 . " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " .[ENTER] . ! " -gameforge.main_quest_flame_lv103._280_notice = " 1000 . [ENTER] -. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " 2 " -gameforge.main_quest_flame_lv103._310_say = " . [ENTER] .[ENTER] [ENTER] 50 , [ENTER] , , [ENTER] . " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " [ENTER] 50 , [ENTER] , , [ENTER] . " -gameforge.main_quest_flame_lv103._340_sayTitle = " 2 " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " .[ENTER] [ENTER]. [ENTER]! " -gameforge.main_quest_flame_lv103._370_notice = " [ENTER]. -. " -gameforge.main_quest_flame_lv103._380_say = " ! [ENTER] [ENTER] . ! [ENTER] , . " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " [ENTER] .[ENTER]-- .[ENTER] . " -gameforge.main_quest_flame_lv103._410_notice = " -- . " -gameforge.main_quest_flame_lv103._420_say = " -- . " -gameforge.main_quest_flame_lv103._430_say = " . , [ENTER] . [ENTER] . " -gameforge.main_quest_flame_lv103._440_say = " , [ENTER] . [ENTER] .[ENTER] ! [ENTER]. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " [ENTER]. - [ENTER] ! ,[ENTER] -. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " [ENTER] . " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " [ENTER] . " -gameforge.main_quest_flame_lv103._510_say = " " -gameforge.main_quest_flame_lv103._520_say = " , [ENTER] .[ENTER], ! " -gameforge.main_quest_flame_lv103._530_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " " -gameforge.main_quest_flame_lv104._020_say = " - . " -gameforge.main_quest_flame_lv104._030_say = " ![ENTER] . " -gameforge.main_quest_flame_lv104._040_say = " ? , [ENTER] . [ENTER] . ! " -gameforge.main_quest_flame_lv104._050_say = " . " -gameforge.main_quest_flame_lv104._060_notice = " [ENTER]. " -gameforge.main_quest_flame_lv104._070_sayTitle = " " -gameforge.main_quest_flame_lv104._080_say = " [ENTER], . " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " .[ENTER] [ENTER] . [ENTER] , ! " -gameforge.main_quest_flame_lv104._110_say = " , ! [ENTER]. .[ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_flame_lv104._120_notice = " , , .[ENTER] -. " -gameforge.main_quest_flame_lv104._130_say = " -. " -gameforge.main_quest_flame_lv104._140_say = " ! [ENTER] .[ENTER] . " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " ? ?[ENTER] ? [ENTER] ... . " -gameforge.main_quest_flame_lv104._170_sendLetter = " I " -gameforge.main_quest_flame_lv104._180_say = " ! .[ENTER] [ENTER] . " -gameforge.main_quest_flame_lv104._190_say = " --. , [ENTER] . " -gameforge.main_quest_flame_lv104._200_notice = " -- [ENTER] . " -gameforge.main_quest_flame_lv104._210_sayTitle = " --. " -gameforge.main_quest_flame_lv104._220_say = " -- [ENTER] . " -gameforge.main_quest_flame_lv104._230_say = " --? [ENTER] ? , [ENTER] ! " -gameforge.main_quest_flame_lv104._240_say = " , . - [ENTER] . [ENTER] , [ENTER]... " -gameforge.main_quest_flame_lv104._250_say = " [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " , . [ENTER] , [ENTER]. [ENTER]. " -gameforge.main_quest_flame_lv104._320_say = " , . [ENTER]. . " -gameforge.main_quest_flame_lv104._330_sendLetter = " II " -gameforge.main_quest_flame_lv104._340_say = " -- . . " -gameforge.main_quest_flame_lv104._350_say = " , [ENTER], , [ENTER]. , -? [ENTER] . " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " 100 - [ENTER]--. " -gameforge.main_quest_flame_lv104._380_say = " 100 - [ENTER]--. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " . [ENTER] .[ENTER], - ![ENTER] . " -gameforge.main_quest_flame_lv104._420_say = " 100 . [ENTER] -. " -gameforge.main_quest_flame_lv104._430_notice = " 100 -.[ENTER] --. " -gameforge.main_quest_flame_lv104._440_say = " --. " -gameforge.main_quest_flame_lv104._450_sendLetter = " III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " - .[ENTER] ! " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " .[ENTER] --. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " " -gameforge.main_quest_flame_lv105._020_say = " - . - [ENTER] . " -gameforge.main_quest_flame_lv105._030_say = " . . [ENTER]? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " , . , [ENTER]. [ENTER] .[ENTER] [ENTER]:[ENTER]10 [ENTER]10 [ENTER]10 [ENTER]10 [ENTER]10 " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " . " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " ! " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " .[ENTER] . " -gameforge.main_quest_flame_lv105._130_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv105._140_say = " -. " -gameforge.main_quest_flame_lv105._150_say = " . [ENTER] - [ENTER] ! " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " , , [ENTER], .[ENTER] [ENTER]. " -gameforge.main_quest_flame_lv105._180_say = " . [ENTER] , , [ENTER] . ! [ENTER] . " -gameforge.main_quest_flame_lv105._190_notice = " , . " -gameforge.main_quest_flame_lv105._200_sayTitle = " " -gameforge.main_quest_flame_lv105._210_say = " , , [ENTER] . " -gameforge.main_quest_flame_lv105._220_say = " ? [ENTER] ! [ENTER] - ! " -gameforge.main_quest_flame_lv105._230_notice = " . -. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " . , [ENTER]. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " : 1 " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " , ? - [ENTER] ![ENTER] . [ENTER] ! " -gameforge.main_quest_flame_lv105._350_notice = " .[ENTER] -. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " " -gameforge.main_quest_flame_lv99._020_say = " - . [ENTER], . " -gameforge.main_quest_flame_lv99._030_say = " ! [ENTER]- . [ENTER] . " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " .[ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv99._060_say = " .[ENTER] [ENTER]. [ENTER] ? " -gameforge.main_quest_flame_lv99._070_say = " . " -gameforge.main_quest_flame_lv99._080_say = " . [ENTER]. ! " -gameforge.main_quest_flame_lv99._090_notice = " [ENTER].[ENTER]: %d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " ! " -gameforge.main_quest_flame_lv99._110_say = " . [ENTER] . " -gameforge.main_quest_flame_lv99._120_say = " - .[ENTER] . . " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " -, , [ENTER]. " -gameforge.main_quest_flame_lv99._150_say = " ! - ? " -gameforge.main_quest_flame_lv99._160_say = " . [ENTER], .[ENTER] - [ENTER] . " -gameforge.main_quest_flame_lv99._170_say = " , . [ENTER] [ENTER] . " -gameforge.main_quest_flame_lv99._180_sendLetter = " " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " --. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " , . " -gameforge.main_quest_flame_lv99._260_sayTitle = " " -gameforge.main_quest_flame_lv99._270_say = " , [ENTER] , [ENTER] . " -gameforge.main_quest_flame_lv99._280_say = " , , .[ENTER] [ENTER] , [ENTER]. " -gameforge.main_quest_flame_lv99._290_notice = " .[ENTER] --. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " -- . [ENTER], . " -gameforge.main_quest_flame_lv99._330_say = " , ! [ENTER].[ENTER] , [ENTER] .[ENTER] ? " -gameforge.main_quest_flame_lv99._340_say = " . " -gameforge.main_quest_flame_lv99._350_say = " , -[ENTER] . [ENTER] [ENTER]. ,[ENTER] ... " -gameforge.main_quest_flame_lv99._360_say = " ! " -gameforge.main_quest_flame_lv99._370_notice = " [ENTER] . " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " , --[ENTER] , . " -gameforge.main_quest_flame_lv99._400_say = " ? .[ENTER] .[ENTER] . " -gameforge.main_quest_flame_lv99._410_notice = " . [ENTER]--. " -gameforge.main_quest_flame_lv99._420_say = " , ![ENTER]. [ENTER]. - . " -gameforge.main_quest_flame_lv99._430_say = " [ENTER]%d . " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " 2 " -gameforge.main_quest_lv1._20_say = " 2 -[ENTER]. [ENTER] . [ENTER] , [ENTER]. - [ENTER] . [ENTER]- . [ENTER] [ENTER] - .[ENTER]! " -gameforge.main_quest_lv1._30_targetVid = " " -gameforge.main_quest_lv1._40_sayTitle = " " -gameforge.main_quest_lv1._50_sayReward = " . NPC,[ENTER] .[ENTER] - [ENTER] -. " -gameforge.main_quest_lv1._60_sayTitle = " : " -gameforge.main_quest_lv1._70_say = " , ! ,[ENTER] . [ENTER]- ? [ENTER]! [ENTER] ? , ![ENTER] - [ENTER]. , ,[ENTER] 10 . , [ENTER] ! [ENTER]! " -gameforge.main_quest_lv1._80_say = " [ENTER] ![ENTER] -[ENTER] , [ENTER].[ENTER] ? ! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " 50.000 .[ENTER] 12.000 .[ENTER] +4.[ENTER] 5 . " -gameforge.main_quest_lv10._10_sendLetter = " . " -gameforge.main_quest_lv10._110_sayTitle = " " -gameforge.main_quest_lv10._120_sayReward = " [ENTER]. - [ENTER] . " -gameforge.main_quest_lv10._130_sayTitle = " -: " -gameforge.main_quest_lv10._140_say = " - , , , [ENTER] . [ENTER] ? [ENTER]. [ENTER] ... , [ENTER] ? " -gameforge.main_quest_lv10._150_say = " , ! , ,[ENTER] , , . ,[ENTER] ... [ENTER], . , [ENTER].[ENTER] , [ENTER] . . " -gameforge.main_quest_lv10._160_sayTitle = " -: " -gameforge.main_quest_lv10._170_say = " ! [ENTER] . : .[ENTER] , . " -gameforge.main_quest_lv10._180_targetVid = " " -gameforge.main_quest_lv10._190_sayReward = " -, , [ENTER] .[ENTER] . " -gameforge.main_quest_lv10._200_say = " , [ENTER]? [ENTER] . [ENTER]. ,[ENTER] . [ENTER] . " -gameforge.main_quest_lv10._20_sayReward = " , [ENTER] . [ENTER] . [ENTER] . . " -gameforge.main_quest_lv10._30_sayTitle = " " -gameforge.main_quest_lv10._40_say = " , ... , . [ENTER] , [ENTER]. , ,[ENTER] , [ENTER] , , [ENTER]. " -gameforge.main_quest_lv10._50_say = " - [ENTER] . [ENTER] ? ? [ENTER] ? [ENTER] ? " -gameforge.main_quest_lv10._60_say = " , [ENTER]. .[ENTER] . [ENTER] .[ENTER] 3 : - [ENTER], - -[ENTER] . " -gameforge.main_quest_lv10._70_say = " [ENTER] , [ENTER] . [ENTER]. ,[ENTER], ! [ENTER]. " -gameforge.main_quest_lv10._80_say = " .[ENTER], . [ENTER] -. [ENTER], ,[ENTER] . [ENTER]- , : [ENTER]. , [ENTER]. - , [ENTER] . " -gameforge.main_quest_lv10._90_say = " 'M' - [ENTER] . ,[ENTER] .[ENTER]! - [ENTER] . " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " . " -gameforge.main_quest_lv12._10_sayReward = " . . " -gameforge.main_quest_lv12._110_say = " , ? " -gameforge.main_quest_lv12._120_say = " ? ! ,[ENTER] - ? [ENTER] , - [ENTER] . " -gameforge.main_quest_lv12._130_targetVid = " " -gameforge.main_quest_lv12._140_sendLetter = " " -gameforge.main_quest_lv12._150_say = " " -gameforge.main_quest_lv12._160_sayReward = " [ENTER]. . " -gameforge.main_quest_lv12._170_say = " ? .[ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv12._180_sayReward = " 40.000 . .[ENTER] 10.000 .[ENTER] . " -gameforge.main_quest_lv12._20_say = " [ENTER] . [ENTER], [ENTER]. [ENTER]. , [ENTER] .[ENTER] ? 10 [ENTER]. " -gameforge.main_quest_lv12._30_sayReward = " 24000 3500[ENTER]. " -gameforge.main_quest_lv12._40_sendLetter = " 10 " -gameforge.main_quest_lv12._50_sayReward = " [ENTER]. , [ENTER] 10 . " -gameforge.main_quest_lv12._60_sayReward = " %s [ENTER]. " -gameforge.main_quest_lv12._65_counter = " - " -gameforge.main_quest_lv12._70_sayReward = " 10 . [ENTER]. " -gameforge.main_quest_lv12._80_npcChat = " . " -gameforge.main_quest_lv12._90_say = " ? [ENTER] 10 ? [ENTER] , [ENTER] . " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " " -gameforge.main_quest_lv14._10_sayReward = " . [ENTER] . " -gameforge.main_quest_lv14._110_sayReward = " .[ENTER] . " -gameforge.main_quest_lv14._120_say = " ! [ENTER]. , [ENTER] . . [ENTER] ! " -gameforge.main_quest_lv14._130_sayReward = " 20.000 . .[ENTER] 20.000 .[ENTER] . " -gameforge.main_quest_lv14._140_sayReward = " %s. " -gameforge.main_quest_lv14._20_say = " , [ENTER]- - . [ENTER] ; [ENTER]. " -gameforge.main_quest_lv14._30_say = " , - [ENTER] , -[ENTER] . [ENTER] , ? " -gameforge.main_quest_lv14._40_sayReward = " 48000 , 10000[ENTER] (+0 - +2). " -gameforge.main_quest_lv14._50_sendLetter = " " -gameforge.main_quest_lv14._60_sayReward = " . [ENTER] . " -gameforge.main_quest_lv14._70_sayTitle = " " -gameforge.main_quest_lv14._80_sayReward = " . [ENTER] . " -gameforge.main_quest_lv14._90_sendLetter = " " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " [ENTER] . [ENTER] [ENTER]. , [ENTER]- , , [ENTER] [ENTER]'. " -gameforge.main_quest_lv15._10_qSetTitle = " " -gameforge.main_quest_lv15._110_say = " - [ENTER] [ENTER], ,[ENTER] , .[ENTER] ,[ENTER] . [ENTER], [ENTER]. " -gameforge.main_quest_lv15._120_say = " . ,[ENTER], -, [ENTER] . [ENTER] , [ENTER] [ENTER]. -, [ENTER] [ENTER]. " -gameforge.main_quest_lv15._130_sayReward = " 36,000 .[ENTER] 10,000 .[ENTER] . " -gameforge.main_quest_lv15._140_sayTitle = " " -gameforge.main_quest_lv15._150_sayReward = " -. [ENTER] . " -gameforge.main_quest_lv15._160_say = " - [ENTER] . [ENTER] , [ENTER]... ! - ?[ENTER] - ? .[ENTER] - . " -gameforge.main_quest_lv15._170_makequestbutton = " " -gameforge.main_quest_lv15._175_say = " - . [ENTER] . " -gameforge.main_quest_lv15._180_say = " ! [ENTER] . [ENTER]. " -gameforge.main_quest_lv15._20_say = " , [ENTER]. , [ENTER]. " -gameforge.main_quest_lv15._30_say = " , [ENTER]. . [ENTER] , [ENTER], [ENTER]. " -gameforge.main_quest_lv15._40_say = " : [ENTER]. [ENTER] , [ENTER] . [ENTER] ,[ENTER] . [ENTER] . [ENTER] . [ENTER] , [ENTER]. " -gameforge.main_quest_lv15._50_say = " [ENTER] . [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv15._60_say = " . [ENTER]- . [ENTER] , [ENTER] . [ENTER] -, [ENTER] . " -gameforge.main_quest_lv15._70_say = " : [ENTER] -. [ENTER] . [ENTER] [ENTER]. [ENTER], . , [ENTER] . -[ENTER] [ENTER] . " -gameforge.main_quest_lv15._80_say = " [ENTER]. [ENTER] . [ENTER] [ENTER]. [ENTER] . " -gameforge.main_quest_lv15._90_say = " . [ENTER] - [ENTER]. ,[ENTER] [ENTER]. [ENTER]- - . " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " 3000 .[ENTER] 5000 .[ENTER] . " -gameforge.main_quest_lv16._10_sendLetter = " " -gameforge.main_quest_lv16._20_sayTitle = " " -gameforge.main_quest_lv16._30_sayReward = " . [ENTER] . " -gameforge.main_quest_lv16._40_say = " , [ENTER]. , - [ENTER] . ,[ENTER] , [ENTER] .[ENTER], [ENTER]. " -gameforge.main_quest_lv16._50_sayReward = " 100000 5000[ENTER]. " -gameforge.main_quest_lv16._60_sendLetter = " " -gameforge.main_quest_lv16._70_sayReward = " [ENTER]. [ENTER], . " -gameforge.main_quest_lv16._75_say = " .[ENTER] . " -gameforge.main_quest_lv16._80_sayReward = " . ,[ENTER] . [ENTER]. " -gameforge.main_quest_lv16._90_say = " ? - .[ENTER]... . , [ENTER] . [ENTER] . , [ENTER] ![ENTER]! . [ENTER] . " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " : " -gameforge.main_quest_lv2._10_npcChat = " ? " -gameforge.main_quest_lv2._110_sayTitle = " : " -gameforge.main_quest_lv2._120_sayReward = " 9 . [ENTER]. " -gameforge.main_quest_lv2._130_sayReward = " %s . " -gameforge.main_quest_lv2._135_counter = " - " -gameforge.main_quest_lv2._140_sayTitle = " . " -gameforge.main_quest_lv2._150_sayReward = " 9 . [ENTER] . " -gameforge.main_quest_lv2._160_npcChat = " ... " -gameforge.main_quest_lv2._170_say = " 9 ? [ENTER] [ENTER]? " -gameforge.main_quest_lv2._180_sayTitle = " : " -gameforge.main_quest_lv2._182_say = " ? [ENTER] . " -gameforge.main_quest_lv2._190_say = " ?[ENTER] ? , [ENTER] . " -gameforge.main_quest_lv2._200_sendLetter = " " -gameforge.main_quest_lv2._20_say = " :[ENTER] [ENTER]? , [ENTER] ! " -gameforge.main_quest_lv2._210_say = " ! [ENTER], -! [ENTER] . - [ENTER] . , [ENTER] , [ENTER] . , [ENTER] [ENTER]. " -gameforge.main_quest_lv2._220_sayReward = " 1000000 .[ENTER] 15000 . " -gameforge.main_quest_lv2._230_sayReward = " %s, : %s " -gameforge.main_quest_lv2._30_sendLetter = " " -gameforge.main_quest_lv2._40_targetVid = " " -gameforge.main_quest_lv2._50_sayReward = " - [ENTER] . ! [ENTER] , [ENTER] ! " -gameforge.main_quest_lv2._60_say = " . ,[ENTER] - [ENTER]. , [ENTER] ? ,[ENTER], [ENTER]. 9 [ENTER], , [ENTER]. " -gameforge.main_quest_lv2._70_say = " , [ENTER]. [ENTER] - [ENTER] ! [ENTER]- , ! " -gameforge.main_quest_lv2._80_sayReward = " [ENTER] . [ENTER] ! " -gameforge.main_quest_lv2._90_sayReward = " [ENTER] : 550[ENTER]: 1000[ENTER]: %s, : %s " -gameforge.main_quest_lv2._95_counter = " : " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " " -gameforge.main_quest_lv27._105_say = " . [ENTER] . " -gameforge.main_quest_lv27._10_makequestbutton = " " -gameforge.main_quest_lv27._110_say = " ? [ENTER] . [ENTER]? , [ENTER] . , [ENTER] . [ENTER] - . [ENTER] . " -gameforge.main_quest_lv27._120_sayTitle = " : " -gameforge.main_quest_lv27._130_sayReward = " 3.300.000 . .[ENTER] 270.000 . .[ENTER] . " -gameforge.main_quest_lv27._140_sayReward = " %d. " -gameforge.main_quest_lv27._20_say = " . [ENTER]. ![ENTER] . " -gameforge.main_quest_lv27._30_say = " . [ENTER]. ![ENTER] . " -gameforge.main_quest_lv27._40_say = " , [ENTER] . [ENTER] . , [ENTER] . [ENTER]! ? ! [ENTER], . [ENTER]. . " -gameforge.main_quest_lv27._50_say = " [ENTER] . , [ENTER]. , [ENTER] [ENTER]... , [ENTER] ! " -gameforge.main_quest_lv27._60_sayTitle = " : " -gameforge.main_quest_lv27._70_say = " ! " -gameforge.main_quest_lv27._80_say = " [ENTER] . [ENTER]! . " -gameforge.main_quest_lv27._90_say = " .[ENTER] . " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " . ? [ENTER] . [ENTER] [ENTER]. . " -gameforge.main_quest_lv3._10_npcChat = " . " -gameforge.main_quest_lv3._110_say = " ? [ENTER] , [ENTER] . , [ENTER] . [ENTER] ? , ! [ENTER] . " -gameforge.main_quest_lv3._120_sayItem = " " -gameforge.main_quest_lv3._130_targetVid = " " -gameforge.main_quest_lv3._140_sendLetter = " " -gameforge.main_quest_lv3._150_sayReward = " ,[ENTER] . - [ENTER]. " -gameforge.main_quest_lv3._160_sayTitle = " : " -gameforge.main_quest_lv3._170_say = " ? , [ENTER] ! ! [ENTER] . " -gameforge.main_quest_lv3._180_say = " , , , [ENTER] . -,[ENTER] [ENTER]? " -gameforge.main_quest_lv3._190_say = " , , [ENTER] - . [ENTER] , ?[ENTER] . [ENTER], . , [ENTER] , [ENTER]. ! " -gameforge.main_quest_lv3._200_sayReward = " 850 . .[ENTER] 5000 .[ENTER] 20 . " -gameforge.main_quest_lv3._20_say = " , .[ENTER]- ? ,[ENTER] - [ENTER] . " -gameforge.main_quest_lv3._30_sendLetter = " " -gameforge.main_quest_lv3._40_sayReward = " - . [ENTER] , [ENTER] . " -gameforge.main_quest_lv3._50_say = " , . , ,[ENTER] ? [ENTER] . , , [ENTER] . , . ,[ENTER] . " -gameforge.main_quest_lv3._60_say = " : [ENTER] [ENTER]. e [ENTER]. .[ENTER] . " -gameforge.main_quest_lv3._70_targetVid = " " -gameforge.main_quest_lv3._80_sendLetter = " " -gameforge.main_quest_lv3._90_sayReward = " , [ENTER] . " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " . [ENTER] . " -gameforge.main_quest_lv30._10_targetVid = " " -gameforge.main_quest_lv30._110_say = " : [ENTER] . , [ENTER] .[ENTER] . " -gameforge.main_quest_lv30._120_say = " ? , [ENTER] . ! -[ENTER] ! .[ENTER]... [ENTER] . . [ENTER] . ? " -gameforge.main_quest_lv30._130_say = " ! [ENTER]? . [ENTER] , [ENTER] . [ENTER] ! " -gameforge.main_quest_lv30._140_targetVid = " " -gameforge.main_quest_lv30._150_say = " .[ENTER] [ENTER] . " -gameforge.main_quest_lv30._160_say = " ? , , [ENTER] . [ENTER] , [ENTER]. ! [ENTER] , . [ENTER] , ! " -gameforge.main_quest_lv30._20_sendLetter = " " -gameforge.main_quest_lv30._30_say = " ,[ENTER] . [ENTER] . " -gameforge.main_quest_lv30._40_sayTitle = " : " -gameforge.main_quest_lv30._50_say = " .[ENTER], . [ENTER] . [ENTER] ? - ,[ENTER] , [ENTER] . [ENTER] . [ENTER] , , ,[ENTER] . " -gameforge.main_quest_lv30._60_say = " , [ENTER] , [ENTER] . ,[ENTER] [ENTER] . , [ENTER], [ENTER] ! " -gameforge.main_quest_lv30._70_sayReward = " : 122.000 .[ENTER]: 20.000 .[ENTER]: . " -gameforge.main_quest_lv30._80_targetVid = " " -gameforge.main_quest_lv30._90_say = " , [ENTER] .[ENTER] ,[ENTER] . " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " : [ENTER], . " -gameforge.main_quest_lv32._10_sendLetter = " " -gameforge.main_quest_lv32._110_npcChat = " " -gameforge.main_quest_lv32._120_sayTitle = " : " -gameforge.main_quest_lv32._130_say = " .[ENTER] ? , [ENTER] ? , [ENTER] .[ENTER]-, - . --.[ENTER] ? . [ENTER]... " -gameforge.main_quest_lv32._140_say = " , , [ENTER] ! [ENTER]- . [ENTER] . . [ENTER] ! ? ,[ENTER] , [ENTER] 20 +0. [ENTER] - . " -gameforge.main_quest_lv32._150_targetVid = " " -gameforge.main_quest_lv32._160_sayTitle = " 20 +0 " -gameforge.main_quest_lv32._170_say = " , - [ENTER]. 20 +0,[ENTER] . " -gameforge.main_quest_lv32._180_sayTitle = " 20 +0 " -gameforge.main_quest_lv32._190_say = " , - [ENTER], [ENTER] . [ENTER] 20 +0. [ENTER] . " -gameforge.main_quest_lv32._200_npcChat = " " -gameforge.main_quest_lv32._20_targetVid = " " -gameforge.main_quest_lv32._210_say = " . , . [ENTER] .[ENTER] ... [ENTER] , , [ENTER] , [ENTER] . " -gameforge.main_quest_lv32._220_say = " . [ENTER], , [ENTER]. ? ... ?[ENTER], . [ENTER] . [ENTER]! " -gameforge.main_quest_lv32._230_sayTitle = " : " -gameforge.main_quest_lv32._240_say = " 20 +0, [ENTER] ... " -gameforge.main_quest_lv32._250_sendLetter = " " -gameforge.main_quest_lv32._260_targetVid = " " -gameforge.main_quest_lv32._270_say = " , [ENTER] .[ENTER] ,[ENTER] , [ENTER]. " -gameforge.main_quest_lv32._280_npcChat = " " -gameforge.main_quest_lv32._290_say = " . ! ! ! " -gameforge.main_quest_lv32._300_sendLetter = " " -gameforge.main_quest_lv32._30_say = " . [ENTER] .[ENTER] , [ENTER] . " -gameforge.main_quest_lv32._310_targetVid = " " -gameforge.main_quest_lv32._320_sayTitle = " " -gameforge.main_quest_lv32._330_say = " , [ENTER] . . " -gameforge.main_quest_lv32._340_say = " ?[ENTER], , ! - , [ENTER] . ... .[ENTER]! " -gameforge.main_quest_lv32._350_sayTitle = " : " -gameforge.main_quest_lv32._360_sayReward = " [ENTER] . [ENTER] .[ENTER] . [ENTER] .[ENTER] .[ENTER] , [ENTER] . " -gameforge.main_quest_lv32._370_sayTitle = " (): " -gameforge.main_quest_lv32._380_sayReward = " , [ENTER]. , , [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv32._390_say = " , [ENTER] . [ENTER] .[ENTER] , [ENTER] .[ENTER], , [ENTER] . " -gameforge.main_quest_lv32._400_say = " , [ENTER] . [ENTER], .[ENTER] , [ENTER] . - [ENTER] . [ENTER] [ENTER]. , - [ENTER] . " -gameforge.main_quest_lv32._40_say = " . , [ENTER], [ENTER]. .[ENTER] [ENTER], . [ENTER] , [ENTER] . [ENTER], [ENTER]. " -gameforge.main_quest_lv32._410_say = " ! , : ' [ENTER] ! " -gameforge.main_quest_lv32._420_sayReward = " 1.000.000 . " -gameforge.main_quest_lv32._430_sayReward = " 50.000 . " -gameforge.main_quest_lv32._440_sayReward = " . " -gameforge.main_quest_lv32._450_sendLetter = " " -gameforge.main_quest_lv32._460_targetVid = " - " -gameforge.main_quest_lv32._470_sayTitle = " - " -gameforge.main_quest_lv32._480_say = " , [ENTER]. , [ENTER] . [ENTER] -, [ENTER]. " -gameforge.main_quest_lv32._490_sayReward = " : . " -gameforge.main_quest_lv32._500_npcChat = " " -gameforge.main_quest_lv32._50_say = " , [ENTER] - . [ENTER] . , [ENTER] , . [ENTER] 13 . [ENTER]? , ,[ENTER] . " -gameforge.main_quest_lv32._510_sayTitle = " -: " -gameforge.main_quest_lv32._520_say = " ? . [ENTER] ? [ENTER] , [ENTER] . , , [ENTER] . , [ENTER] . " -gameforge.main_quest_lv32._530_say = " ? ? ! [ENTER]- , [ENTER]- -. [ENTER]? , ,[ENTER], . , [ENTER]. ! " -gameforge.main_quest_lv32._540_sendLetter = " " -gameforge.main_quest_lv32._550_say = " , [ENTER] - [ENTER]. - [ENTER] . [ENTER] . " -gameforge.main_quest_lv32._560_sendLetter = " " -gameforge.main_quest_lv32._570_sayTitle = " " -gameforge.main_quest_lv32._580_say = " - [ENTER]: .[ENTER] . " -gameforge.main_quest_lv32._590_say = " ? - . ...[ENTER] . ... " -gameforge.main_quest_lv32._600_sayTitle = " : " -gameforge.main_quest_lv32._60_say = " - [ENTER]. . ... [ENTER] ? [ENTER] , [ENTER]- . ,[ENTER], -[ENTER]. " -gameforge.main_quest_lv32._610_sayReward = " . [ENTER] . [ENTER] , [ENTER] . [ENTER] , , [ENTER] [ENTER], . [ENTER]? ? . [ENTER] ... " -gameforge.main_quest_lv32._620_say = " , ,[ENTER] , [ENTER]!? ?[ENTER]..! ! . [ENTER], . [ENTER] . " -gameforge.main_quest_lv32._630_say = " , [ENTER] . [ENTER] . , [ENTER] .[ENTER] .. " -gameforge.main_quest_lv32._640_sayReward = " 1.000.000 . " -gameforge.main_quest_lv32._650_sayReward = " 50.000 . " -gameforge.main_quest_lv32._660_sayReward = " " -gameforge.main_quest_lv32._670_sendLetter = " " -gameforge.main_quest_lv32._680_say = " .[ENTER] . " -gameforge.main_quest_lv32._690_sayReward = " : [ENTER] 40 . " -gameforge.main_quest_lv32._70_targetVid = " " -gameforge.main_quest_lv32._80_sayTitle = " " -gameforge.main_quest_lv32._90_say = " , [ENTER] . [ENTER] [ENTER]. [ENTER]. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " 2.000.000 . " -gameforge.main_quest_lv40._10_sayTitle = " " -gameforge.main_quest_lv40._110_sayReward = " 50.000 . " -gameforge.main_quest_lv40._120_sayReward = " . " -gameforge.main_quest_lv40._130_sendLetter = " " -gameforge.main_quest_lv40._140_targetVid = " " -gameforge.main_quest_lv40._150_targetVid = " " -gameforge.main_quest_lv40._160_sayTitle = " " -gameforge.main_quest_lv40._170_say = " [ENTER] [ENTER] . , ,[ENTER], [ENTER]. [ENTER] . :[ENTER] [ENTER] " -gameforge.main_quest_lv40._180_say = " , ! " -gameforge.main_quest_lv40._190_say = " .[ENTER] , . " -gameforge.main_quest_lv40._200_npcChat = " " -gameforge.main_quest_lv40._20_say = " . 2[ENTER] . [ENTER]. , ,[ENTER] . [ENTER], ,[ENTER] . " -gameforge.main_quest_lv40._210_say = " , ! . " -gameforge.main_quest_lv40._220_say = " .[ENTER] , . " -gameforge.main_quest_lv40._230_sendLetter = " " -gameforge.main_quest_lv40._240_sayTitle = " " -gameforge.main_quest_lv40._250_say = " - : [ENTER] . . " -gameforge.main_quest_lv40._260_npcChat = " " -gameforge.main_quest_lv40._270_say = " ! . , [ENTER] [ENTER] . " -gameforge.main_quest_lv40._280_sayTitle = " : " -gameforge.main_quest_lv40._290_sayReward = " , [ENTER] .[ENTER] ... . [ENTER] . [ENTER] , [ENTER]? " -gameforge.main_quest_lv40._300_sayTitle = " : " -gameforge.main_quest_lv40._30_sayTitle = " " -gameforge.main_quest_lv40._310_sayReward = " .[ENTER] . [ENTER]. [ENTER]... " -gameforge.main_quest_lv40._320_say = " . ,[ENTER] . ! [ENTER], [ENTER].[ENTER] [ENTER]: [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv40._330_say = " . , [ENTER].[ENTER], : [ENTER]. " -gameforge.main_quest_lv40._340_sayReward = " 2.000.000 . " -gameforge.main_quest_lv40._350_sayReward = " " -gameforge.main_quest_lv40._360_sendLetter = " " -gameforge.main_quest_lv40._370_targetVid = " " -gameforge.main_quest_lv40._380_sayTitle = " , " -gameforge.main_quest_lv40._390_say = " , [ENTER] . [ENTER].[ENTER] . [ENTER], . " -gameforge.main_quest_lv40._400_npcChat = " " -gameforge.main_quest_lv40._40_say = " [ENTER], . [ENTER] . . " -gameforge.main_quest_lv40._410_say = " [ENTER]. . [ENTER] . [ENTER] .[ENTER], , , , [ENTER] . . [ENTER] - . [ENTER] . " -gameforge.main_quest_lv40._420_say = " , [ENTER] . , [ENTER] . " -gameforge.main_quest_lv40._430_sendLetter = " " -gameforge.main_quest_lv40._440_say = " , ,[ENTER] , [ENTER] - .[ENTER] .[ENTER] . " -gameforge.main_quest_lv40._450_npcChat = " ? " -gameforge.main_quest_lv40._460_sayTitle = " : " -gameforge.main_quest_lv40._470_say = " ? ? [ENTER] ? , , [ENTER] . [ENTER] , -[ENTER], ? " -gameforge.main_quest_lv40._480_say = " , . [ENTER] , .[ENTER] , . [ENTER] . " -gameforge.main_quest_lv40._490_say = " .[ENTER] , .[ENTER], : [ENTER] ? ? " -gameforge.main_quest_lv40._500_sendLetter = " " -gameforge.main_quest_lv40._50_say = " ! !? [ENTER] . - , [ENTER]. " -gameforge.main_quest_lv40._510_say = " , [ENTER], . [ENTER] , [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv40._520_sendLetter = " " -gameforge.main_quest_lv40._530_say = " [ENTER], [ENTER] . , [ENTER] . , [ENTER] . [ENTER] . [ENTER] , [ENTER] . " -gameforge.main_quest_lv40._540_sayTitle = " " -gameforge.main_quest_lv40._550_sayReward = " : [ENTER] 47 . [ENTER] . " -gameforge.main_quest_lv40._60_sayTitle = " : " -gameforge.main_quest_lv40._70_sayReward = " , [ENTER]. . [ENTER]? , [ENTER] . [ENTER], . " -gameforge.main_quest_lv40._80_say = " ... [ENTER].... [ENTER]- , [ENTER] . [ENTER]. ? [ENTER] . [ENTER] . , [ENTER] , [ENTER]. " -gameforge.main_quest_lv40._90_say = " (.) [ENTER] . , [ENTER] - . , [ENTER] . " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " " -gameforge.main_quest_lv47._10_sayTitle = " " -gameforge.main_quest_lv47._110_say = " [ENTER] , , [ENTER] . , , [ENTER] , .[ENTER] [ENTER] " -gameforge.main_quest_lv47._120_npcChat = " " -gameforge.main_quest_lv47._130_say = " ! , . [ENTER] . " -gameforge.main_quest_lv47._140_sayTitle = " " -gameforge.main_quest_lv47._150_say = " [ENTER]. .[ENTER] . " -gameforge.main_quest_lv47._160_npcChat = " " -gameforge.main_quest_lv47._170_say = " ? [ENTER] ? ! ,[ENTER], . [ENTER], . [ENTER], - [ENTER], . , [ENTER] - [ENTER] . " -gameforge.main_quest_lv47._180_say = " -! [ENTER], , [ENTER]. -, [ENTER] , , [ENTER] ? [ENTER], , , . " -gameforge.main_quest_lv47._190_say = " , [ENTER] . [ENTER] -. , [ENTER] , [ENTER] [ENTER]. [ENTER]. , [ENTER], . " -gameforge.main_quest_lv47._200_sayReward = " 3.000.000 . " -gameforge.main_quest_lv47._20_say = " , 40 , [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv47._210_sayReward = " : 75.000 " -gameforge.main_quest_lv47._220_sayReward = " . " -gameforge.main_quest_lv47._230_sendLetter = " - " -gameforge.main_quest_lv47._240_targetVid = " - " -gameforge.main_quest_lv47._250_sayTitle = " " -gameforge.main_quest_lv47._260_say = " - [ENTER] . [ENTER]. " -gameforge.main_quest_lv47._270_npcChat = " ? " -gameforge.main_quest_lv47._280_say = " , . ..[ENTER], . [ENTER] , [ENTER] . , , [ENTER] , [ENTER]. [ENTER] . " -gameforge.main_quest_lv47._290_say = " - [ENTER]. ,[ENTER] . ,[ENTER] , [ENTER] - . ,[ENTER] ,[ENTER] .[ENTER], [ENTER] , [ENTER]. " -gameforge.main_quest_lv47._300_say = " . [ENTER]! , [ENTER] . [ENTER]. .[ENTER]! " -gameforge.main_quest_lv47._30_npcChat = " " -gameforge.main_quest_lv47._310_sendLetter = " " -gameforge.main_quest_lv47._320_sayTitle = " " -gameforge.main_quest_lv47._330_say = " , [ENTER] . ,[ENTER] [ENTER] . [ENTER], . " -gameforge.main_quest_lv47._340_sendLetter = " " -gameforge.main_quest_lv47._350_targetVid = " - " -gameforge.main_quest_lv47._360_say = " -,[ENTER] [ENTER] . - [ENTER] , [ENTER]. " -gameforge.main_quest_lv47._370_say = " , [ENTER]----... ... . [ENTER]- ? [ENTER]? - ? [ENTER] . , [ENTER] . [ENTER] ! " -gameforge.main_quest_lv47._380_sendLetter = " . " -gameforge.main_quest_lv47._390_targetVid = " . " -gameforge.main_quest_lv47._400_sayTitle = " " -gameforge.main_quest_lv47._40_say = " ? . [ENTER], , [ENTER]. . ,[ENTER] . " -gameforge.main_quest_lv47._410_say = " .[ENTER] . " -gameforge.main_quest_lv47._420_say = " . [ENTER] - . ? [ENTER]? ! [ENTER] . , . [ENTER] !? ? [ENTER]? [ENTER] , [ENTER] . " -gameforge.main_quest_lv47._430_say = " ...[ENTER] , ,[ENTER] , [ENTER]. ? -! [ENTER], [ENTER]. - , [ENTER] . " -gameforge.main_quest_lv47._440_say = " , , [ENTER] , [ENTER], . " -gameforge.main_quest_lv47._450_sayTitle = " : " -gameforge.main_quest_lv47._460_sayReward = " . [ENTER] . [ENTER] . , ,[ENTER] ?[ENTER] , , [ENTER] . , [ENTER] . " -gameforge.main_quest_lv47._470_sayReward = " [ENTER] . [ENTER] , [ENTER]. [ENTER]-, . " -gameforge.main_quest_lv47._480_say = " [ENTER], [ENTER]-. .[ENTER] [ENTER] - -. [ENTER], . [ENTER]: [ENTER]! " -gameforge.main_quest_lv47._490_sendLetter = " - " -gameforge.main_quest_lv47._500_sayTitle = " " -gameforge.main_quest_lv47._50_sayTitle = " : " -gameforge.main_quest_lv47._510_say = " , [ENTER]- .[ENTER] . [ENTER], . " -gameforge.main_quest_lv47._520_sendLetter = " " -gameforge.main_quest_lv47._530_targetVid = " " -gameforge.main_quest_lv47._540_say = " [ENTER]-. . " -gameforge.main_quest_lv47._550_say = " . [ENTER], [ENTER]. " -gameforge.main_quest_lv47._560_sayTitle = " : " -gameforge.main_quest_lv47._570_sayReward = " . [ENTER]. ? [ENTER] . , [ENTER] . . " -gameforge.main_quest_lv47._580_say = " , . [ENTER] .[ENTER], ,[ENTER], . [ENTER] . [ENTER] , . [ENTER]. [ENTER] . " -gameforge.main_quest_lv47._590_sayReward = " : 3.000.000[ENTER]: 70.000[ENTER]: .[ENTER]: [ENTER] 50 . " -gameforge.main_quest_lv47._60_sayReward = " [ENTER], . -[ENTER], [ENTER], [ENTER] . [ENTER], , , ,[ENTER], ,[ENTER] .[ENTER] , [ENTER] , [ENTER]. , [ENTER] [ENTER] ... " -gameforge.main_quest_lv47._70_sayTitle = " : " -gameforge.main_quest_lv47._80_say = " . ! , [ENTER]. . , [ENTER]- , [ENTER], . [ENTER] . , [ENTER] [ENTER]. -[ENTER] - . ! " -gameforge.main_quest_lv47._90_sendLetter = " " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " , ! [ENTER] ! " -gameforge.main_quest_lv50._10_sayTitle = " " -gameforge.main_quest_lv50._110_sayReward = " 5.000.000 . " -gameforge.main_quest_lv50._120_sayReward = " 125.000 . " -gameforge.main_quest_lv50._130_sayReward = " " -gameforge.main_quest_lv50._140_sendLetter = " " -gameforge.main_quest_lv50._150_targetVid = " " -gameforge.main_quest_lv50._160_sayTitle = " " -gameforge.main_quest_lv50._170_say = " [ENTER]. . " -gameforge.main_quest_lv50._180_npcChat = " ! " -gameforge.main_quest_lv50._190_say = " .[ENTER] ![ENTER] . " -gameforge.main_quest_lv50._200_sendLetter = " " -gameforge.main_quest_lv50._20_say = " , [ENTER] . [ENTER] . [ENTER] , . " -gameforge.main_quest_lv50._210_sayTitle = " " -gameforge.main_quest_lv50._220_say = " [ENTER] . [ENTER] . . " -gameforge.main_quest_lv50._230_say = " ! [ENTER]. ! .[ENTER], . " -gameforge.main_quest_lv50._235_sayTitle = " : " -gameforge.main_quest_lv50._240_sayReward = " , [ENTER]. [ENTER]. [ENTER] . [ENTER] . [ENTER] , [ENTER] [ENTER] [ENTER] . - . . [ENTER] , ... " -gameforge.main_quest_lv50._250_say = " , - - [ENTER] . ![ENTER] [ENTER] . " -gameforge.main_quest_lv50._260_say = " ! " -gameforge.main_quest_lv50._270_sayReward = " 5.500.000 . " -gameforge.main_quest_lv50._280_sayReward = " 137.500 . " -gameforge.main_quest_lv50._290_sayReward = " . " -gameforge.main_quest_lv50._300_sayTitle = " - " -gameforge.main_quest_lv50._30_sendLetter = " " -gameforge.main_quest_lv50._310_say = " , , [ENTER] . [ENTER] . [ENTER] -. " -gameforge.main_quest_lv50._320_sendLetter = " " -gameforge.main_quest_lv50._330_targetVid = " " -gameforge.main_quest_lv50._335_sayTitle = " " -gameforge.main_quest_lv50._340_say = " [ENTER] . . " -gameforge.main_quest_lv50._350_say = " ? , [ENTER]! ... , [ENTER] . [ENTER] . , ! " -gameforge.main_quest_lv50._355_sayTitle = " : " -gameforge.main_quest_lv50._360_sayReward = " . [ENTER], .[ENTER] . , [ENTER] . [ENTER] . [ENTER] .. ,[ENTER] , [ENTER]. " -gameforge.main_quest_lv50._365_sayTitle = " : " -gameforge.main_quest_lv50._370_sayReward = " [ENTER] : [ENTER] . [ENTER] [ENTER] . . [ENTER] . " -gameforge.main_quest_lv50._380_say = " , [ENTER] . . [ENTER] , [ENTER] . .[ENTER] [ENTER] [ENTER]. , [ENTER]. , [ENTER]. [ENTER]. " -gameforge.main_quest_lv50._390_say = " . , [ENTER] - . , ,[ENTER] ... ! [ENTER] . [ENTER] . [ENTER]! . [ENTER] . [ENTER] , . " -gameforge.main_quest_lv50._400_say = " .. " -gameforge.main_quest_lv50._40_targetVid = " " -gameforge.main_quest_lv50._410_sayReward = " : 6.000.000[ENTER]: 150.000[ENTER]: [ENTER]: [ENTER] 55 . " -gameforge.main_quest_lv50._50_sayTitle = " " -gameforge.main_quest_lv50._60_say = " .[ENTER] . " -gameforge.main_quest_lv50._70_say = " [ENTER]? . ! [ENTER]? , [ENTER]. ! " -gameforge.main_quest_lv50._75_sayTitle = " : " -gameforge.main_quest_lv50._80_sayReward = " ... . [ENTER] , [ENTER] . [ENTER]. , [ENTER] . [ENTER] , ,[ENTER] .[ENTER] . , [ENTER] , [ENTER] . , ... " -gameforge.main_quest_lv50._90_say = " . , [ENTER] . [ENTER] , [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " [ENTER] - . [ENTER]. " -gameforge.main_quest_lv55._10_sendLetter = " " -gameforge.main_quest_lv55._110_say = " [ENTER] - . [ENTER] . " -gameforge.main_quest_lv55._120_say = " . [ENTER] ? ! , [ENTER] . " -gameforge.main_quest_lv55._130_sayTitle = " : " -gameforge.main_quest_lv55._140_sayReward = " - [ENTER]. , [ENTER] , [ENTER] - . " -gameforge.main_quest_lv55._145_sayTitle = " : " -gameforge.main_quest_lv55._150_sayReward = " , [ENTER] , [ENTER] . , [ENTER] , . [ENTER] . " -gameforge.main_quest_lv55._160_say = " , [ENTER] . [ENTER]. - .[ENTER] [ENTER]. [ENTER] , [ENTER] . [ENTER] . " -gameforge.main_quest_lv55._170_say = " .[ENTER] . ,[ENTER], , ,[ENTER] ,[ENTER] . [ENTER] . [ENTER]. " -gameforge.main_quest_lv55._180_sayReward = " 26.000 .[ENTER] 15.000 .[ENTER] . " -gameforge.main_quest_lv55._190_sayReward = " 162.500 . " -gameforge.main_quest_lv55._200_sendLetter = " " -gameforge.main_quest_lv55._20_say = " , [ENTER] , [ENTER] . [ENTER] . [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv55._210_sayTitle = " " -gameforge.main_quest_lv55._220_say = " [ENTER] . [ENTER] - ... , [ENTER] [ENTER]. ,[ENTER] . [ENTER] . -[ENTER] , . " -gameforge.main_quest_lv55._230_say = " ! " -gameforge.main_quest_lv55._240_sendLetter = " " -gameforge.main_quest_lv55._250_sayTitle = " " -gameforge.main_quest_lv55._260_sayReward = " ... [ENTER] . [ENTER]. - [ENTER] . [ENTER]... " -gameforge.main_quest_lv55._270_say = " , , [ENTER] , [ENTER] - ,[ENTER] . " -gameforge.main_quest_lv55._280_npcChat = " " -gameforge.main_quest_lv55._290_say = " - ! - [ENTER] . " -gameforge.main_quest_lv55._300_say = " .[ENTER] [ENTER]. " -gameforge.main_quest_lv55._30_say = " , [ENTER] , , [ENTER] , [ENTER] . , [ENTER], . [ENTER] [ENTER]. [ENTER] [ENTER]. " -gameforge.main_quest_lv55._310_say = " , ! [ENTER] . [ENTER] , , [ENTER] ! , [ENTER]. " -gameforge.main_quest_lv55._320_sayTitle = " : " -gameforge.main_quest_lv55._330_sayReward = " . [ENTER] : [ENTER] [ENTER]. , [ENTER]. - [ENTER] . [ENTER] , [ENTER]. " -gameforge.main_quest_lv55._335_sayTitle = " : " -gameforge.main_quest_lv55._340_sayReward = " . ,[ENTER] . [ENTER] , , [ENTER]. [ENTER] , . " -gameforge.main_quest_lv55._350_sayReward = " ... ...[ENTER] .[ENTER] , [ENTER] . [ENTER] . [ENTER]. . [ENTER] . [ENTER]...[ENTER] , [ENTER] .[ENTER] . . " -gameforge.main_quest_lv55._360_say = " . . [ENTER]. [ENTER] , [ENTER]... -, [ENTER] . [ENTER] , [ENTER]. . [ENTER] [ENTER]. , ? " -gameforge.main_quest_lv55._370_say = " . [ENTER] . [ENTER] . [ENTER], . [ENTER], . [ENTER] ! " -gameforge.main_quest_lv55._380_sayReward = " 7.000.000 . " -gameforge.main_quest_lv55._390_sayReward = " 175.000 . " -gameforge.main_quest_lv55._400_sayReward = " . " -gameforge.main_quest_lv55._40_say = " , [ENTER] , [ENTER] . [ENTER] . [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv55._50_npcChat = " ! " -gameforge.main_quest_lv55._60_say = " , ! [ENTER] ! [ENTER] . " -gameforge.main_quest_lv55._70_sendLetter = " " -gameforge.main_quest_lv55._80_targetVid = " " -gameforge.main_quest_lv55._90_say = " [ENTER] - . [ENTER] . " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " . . " -gameforge.main_quest_lv6._10_targetVid = " . " -gameforge.main_quest_lv6._110_say = " ? , [ENTER] . ? [ENTER] ? , [ENTER] . , [ENTER] . [ENTER] . " -gameforge.main_quest_lv6._120_say = " - [ENTER] . , [ENTER] . [ENTER] ? . " -gameforge.main_quest_lv6._130_targetVid = " " -gameforge.main_quest_lv6._140_sendLetter = " . " -gameforge.main_quest_lv6._150_sayReward = " .[ENTER] [ENTER] . " -gameforge.main_quest_lv6._160_sayTitle = " : " -gameforge.main_quest_lv6._170_say = " . . [ENTER] , [ENTER] . -[ENTER] [ENTER]. " -gameforge.main_quest_lv6._180_say = " ! - ... ,[ENTER] [ENTER]! " -gameforge.main_quest_lv6._190_say = " . - , [ENTER]. . [ENTER] . " -gameforge.main_quest_lv6._200_sendLetter = " " -gameforge.main_quest_lv6._20_sayReward = " .[ENTER] . " -gameforge.main_quest_lv6._210_sayReward = " . [ENTER]. , [ENTER] . " -gameforge.main_quest_lv6._220_say = " ! .[ENTER] [ENTER]. , [ENTER] . " -gameforge.main_quest_lv6._230_say = " - ? [ENTER]! ![ENTER] ,[ENTER] , [ENTER] , . " -gameforge.main_quest_lv6._240_say = " - -[ENTER] , [ENTER]. +3 [ENTER] , [ENTER] . , ,[ENTER] , . [ENTER] , [ENTER] - ,[ENTER] . , . [ENTER] ! " -gameforge.main_quest_lv6._250_sayReward = " %s . . " -gameforge.main_quest_lv6._260_sayReward = " %s . " -gameforge.main_quest_lv6._270_sayReward = " +. " -gameforge.main_quest_lv6._30_say = " , , ? [ENTER] . [ENTER] ! [ENTER] , [ENTER] ! " -gameforge.main_quest_lv6._40_say = " , . [ENTER] - [ENTER]. , [ENTER] . , . ! " -gameforge.main_quest_lv6._50_sayReward = " , [ENTER]. " -gameforge.main_quest_lv6._60_sayReward = " : %s " -gameforge.main_quest_lv6._70_sayReward = " : %d " -gameforge.main_quest_lv6._80_targetVid = " " -gameforge.main_quest_lv6._90_sendLetter = " " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " ? [ENTER] ! " -gameforge.main_quest_lv60._10_sendLetter = " " -gameforge.main_quest_lv60._110_say = " ?![ENTER] . [ENTER] . [ENTER] [ENTER] ? " -gameforge.main_quest_lv60._120_say = " , [ENTER] .[ENTER] . [ENTER] - [ENTER]. " -gameforge.main_quest_lv60._130_say = " ?![ENTER] . [ENTER] . [ENTER] [ENTER] ? " -gameforge.main_quest_lv60._140_sayReward = " [ENTER]. . " -gameforge.main_quest_lv60._150_say = " , [ENTER] .[ENTER] . [ENTER] - [ENTER]. " -gameforge.main_quest_lv60._160_say = " -! [ENTER]... : [ENTER] , . " -gameforge.main_quest_lv60._170_say = " , ... ! [ENTER] [ENTER] ? " -gameforge.main_quest_lv60._180_say = " . [ENTER] . " -gameforge.main_quest_lv60._190_sayReward = " %s . . " -gameforge.main_quest_lv60._200_sayReward = " %s . " -gameforge.main_quest_lv60._20_say = " - . [ENTER] . " -gameforge.main_quest_lv60._210_sayReward = " %d. " -gameforge.main_quest_lv60._220_sendLetter = " II " -gameforge.main_quest_lv60._230_say = " , [ENTER] . [ENTER].[ENTER] [ENTER] .[ENTER] . [ENTER]. " -gameforge.main_quest_lv60._240_say = " .[ENTER] , [ENTER], .[ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv60._250_counter = " : " -gameforge.main_quest_lv60._260_say = " .[ENTER] , [ENTER], .[ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv60._270_sayReward = " [ENTER]. .[ENTER] . " -gameforge.main_quest_lv60._280_say = " -! . [ENTER] ! " -gameforge.main_quest_lv60._290_say = " ...?! ![ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv60._300_say = " %d . " -gameforge.main_quest_lv60._30_say = " ? [ENTER] ? " -gameforge.main_quest_lv60._310_say = " , , , ...[ENTER], , ,[ENTER] , [ENTER] . " -gameforge.main_quest_lv60._320_say = " , , [ENTER] [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv60._330_say = " . [ENTER] [ENTER] ! " -gameforge.main_quest_lv60._340_sendLetter = " " -gameforge.main_quest_lv60._350_say = " , [ENTER] . [ENTER]. " -gameforge.main_quest_lv60._360_say = " , :[ENTER] [ENTER] . ,[ENTER] , [ENTER] [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv60._370_say = " [ENTER], ... [ENTER] ! " -gameforge.main_quest_lv60._380_say = " , [ENTER]. " -gameforge.main_quest_lv60._390_say = " ...[ENTER] , [ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv60._400_say = " - ![ENTER] . , [ENTER] . [ENTER] ... " -gameforge.main_quest_lv60._40_say = " , . [ENTER] ... [ENTER] . " -gameforge.main_quest_lv60._410_sayReward = " [ENTER]66 . " -gameforge.main_quest_lv60._50_say = " . , [ENTER] . [ENTER] [ENTER]. ? ,[ENTER] , . " -gameforge.main_quest_lv60._60_sendLetter = " I " -gameforge.main_quest_lv60._70_say = " , [ENTER] .[ENTER] . [ENTER] .[ENTER] , [ENTER]. " -gameforge.main_quest_lv60._80_say = " [ENTER] , [ENTER] [ENTER]. " -gameforge.main_quest_lv60._90_say = " . [ENTER] [ENTER] . " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " ! , ? [ENTER] . [ENTER] . , [ENTER] , [ENTER], . [ENTER] . " -gameforge.main_quest_lv66._10_sendLetter = " " -gameforge.main_quest_lv66._110_say = " [ENTER]. [ENTER] : [ENTER], [ENTER] .[ENTER][ENTER] [ENTER] ! " -gameforge.main_quest_lv66._120_say = " [ENTER]. , [ENTER]! " -gameforge.main_quest_lv66._130_sendLetter = " . " -gameforge.main_quest_lv66._140_say = " .[ENTER] . " -gameforge.main_quest_lv66._150_say = " . [ENTER] - , [ENTER] . " -gameforge.main_quest_lv66._160_say = " , , .[ENTER], :[ENTER] [ENTER] . [ENTER]. .[ENTER], ! " -gameforge.main_quest_lv66._170_sendLetter = " " -gameforge.main_quest_lv66._180 = " [ENTER] . " -gameforge.main_quest_lv66._190_sayTitle = " " -gameforge.main_quest_lv66._200_say = " ! : [ENTER] .[ENTER] [ENTER]. - [ENTER]. , ! " -gameforge.main_quest_lv66._20_say = " [ENTER]. [ENTER]. [ENTER]. " -gameforge.main_quest_lv66._210_sendLetter = " " -gameforge.main_quest_lv66._220_say = " , . " -gameforge.main_quest_lv66._230_say = " , [ENTER]: [ENTER] . [ENTER] ! " -gameforge.main_quest_lv66._240_say = " ? ? " -gameforge.main_quest_lv66._250_say = " : [ENTER] [ENTER] . [ENTER] ,[ENTER] - [ENTER] .[ENTER] , [ENTER]. " -gameforge.main_quest_lv66._260_say = " ... [ENTER] . " -gameforge.main_quest_lv66._270_say = " [ENTER] . [ENTER] .[ENTER] -[ENTER] . ? " -gameforge.main_quest_lv66._280_say = " , . " -gameforge.main_quest_lv66._290_say = " , ![ENTER], , ,[ENTER] : , ,[ENTER] . , [ENTER] . " -gameforge.main_quest_lv66._300_sayTitle = " " -gameforge.main_quest_lv66._30_say = " , , . [ENTER] ? [ENTER] [ENTER]. , [ENTER] , ,[ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._310_say = " ,[ENTER] . [ENTER]. [ENTER] [ENTER] ! " -gameforge.main_quest_lv66._320_sendLetter = " " -gameforge.main_quest_lv66._330_say = " , , . ! " -gameforge.main_quest_lv66._340_say = " . [ENTER]? , [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._350_say = " , ![ENTER] ? [ENTER] .[ENTER] - [ENTER] %s. " -gameforge.main_quest_lv66._360_say = " ! " -gameforge.main_quest_lv66._370_say = " ! , [ENTER] . ! " -gameforge.main_quest_lv66._380_notice = " %d . " -gameforge.main_quest_lv66._390_sendLetter = " " -gameforge.main_quest_lv66._400_say = " , [ENTER] . %d .[ENTER][ENTER] [ENTER] , . " -gameforge.main_quest_lv66._40_say = " [ENTER] . , [ENTER]. " -gameforge.main_quest_lv66._410_say = " . , [ENTER] . " -gameforge.main_quest_lv66._420_say = " %d . " -gameforge.main_quest_lv66._430_say = " - ! [ENTER] . " -gameforge.main_quest_lv66._440_say = " , ! . [ENTER] . [ENTER] . " -gameforge.main_quest_lv66._450_say = " . [ENTER] . " -gameforge.main_quest_lv66._460_say = " . [ENTER] .[ENTER] . " -gameforge.main_quest_lv66._470_say = " , . [ENTER], [ENTER] .[ENTER] , , [ENTER] . " -gameforge.main_quest_lv66._480_sendLetter = " " -gameforge.main_quest_lv66._490_say = " .[ENTER], [ENTER]. " -gameforge.main_quest_lv66._500_say = " , . [ENTER] . [ENTER] ... " -gameforge.main_quest_lv66._50_say = " ! . [ENTER] .[ENTER] , [ENTER] . . [ENTER] . " -gameforge.main_quest_lv66._510_say = " ? " -gameforge.main_quest_lv66._520_say = " [ENTER].[ENTER] , [ENTER] . : [ENTER] , .[ENTER] . " -gameforge.main_quest_lv66._530_say = " . [ENTER]? " -gameforge.main_quest_lv66._540_say = " [ENTER], , [ENTER] . [ENTER]. " -gameforge.main_quest_lv66._550_say = " , [ENTER] .[ENTER][ENTER], , [ENTER] - . [ENTER] . " -gameforge.main_quest_lv66._560_sendLetter = " " -gameforge.main_quest_lv66._570_say = " [ENTER] . " -gameforge.main_quest_lv66._580_say = " , ? [ENTER], , [ENTER]. [ENTER]. , [ENTER] [ENTER] . " -gameforge.main_quest_lv66._590_say = " ? ? " -gameforge.main_quest_lv66._600_say = " . [ENTER], [ENTER] [ENTER] .[ENTER] :[ENTER] [ENTER] ! " -gameforge.main_quest_lv66._60_sendLetter = " " -gameforge.main_quest_lv66._610_say = " : [ENTER] , [ENTER] [ENTER] .[ENTER] , [ENTER] . " -gameforge.main_quest_lv66._620_say = " [ENTER] 72 . " -gameforge.main_quest_lv66._70_say = " . . " -gameforge.main_quest_lv66._80_say = " , ! .[ENTER] [ENTER]. : " -gameforge.main_quest_lv66._90_say = " ! [ENTER] , [ENTER] . [ENTER]... .[ENTER][ENTER], ! [ENTER] . [ENTER] , [ENTER] .[ENTER] , [ENTER] , ,[ENTER] ! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " ? .[ENTER], ! " -gameforge.main_quest_lv7._10_targetVid = " " -gameforge.main_quest_lv7._110_npcChat = " ! " -gameforge.main_quest_lv7._120_say = " . - [ENTER] , [ENTER].[ENTER] ,[ENTER] . [ENTER], . [ENTER] ? " -gameforge.main_quest_lv7._130_say = " , [ENTER], . [ENTER]' ', . [ENTER] , ,[ENTER] . , [ENTER] . [ENTER] - [ENTER] . [ENTER] , [ENTER] - .[ENTER] . " -gameforge.main_quest_lv7._140_say = " , .[ENTER] , . " -gameforge.main_quest_lv7._150_sayItem = " " -gameforge.main_quest_lv7._160_sayReward = " . [ENTER] [ENTER]. " -gameforge.main_quest_lv7._170_say = " , ?[ENTER]. , [ENTER] . [ENTER] 1500 .[ENTER]. " -gameforge.main_quest_lv7._180_sendLetter = " " -gameforge.main_quest_lv7._190_sayReward = " [ENTER] - .[ENTER] [ENTER] , . " -gameforge.main_quest_lv7._200_sayItem = " " -gameforge.main_quest_lv7._20_sayReward = " . , [ENTER] . " -gameforge.main_quest_lv7._210_sayTitle = " : " -gameforge.main_quest_lv7._220_sayReward = " 1) .[ENTER]2) 100- [ENTER]. " -gameforge.main_quest_lv7._230_sayTitle = " . " -gameforge.main_quest_lv7._240_sayReward = " [ENTER]. [ENTER]. " -gameforge.main_quest_lv7._30_say = " , ! [ENTER] ? - [ENTER] , [ENTER] , [ENTER]. [ENTER]! " -gameforge.main_quest_lv7._40_say = " . [ENTER] , [ENTER] . [ENTER]? " -gameforge.main_quest_lv7._50_sayItem = " " -gameforge.main_quest_lv7._60_say = " - . [ENTER] - . [ENTER]-, ? " -gameforge.main_quest_lv7._70_sendLetter = " " -gameforge.main_quest_lv7._80_sayReward = " . [ENTER], . " -gameforge.main_quest_lv7._90_npcChat = " ? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " ,[ENTER] [ENTER] .[ENTER] [ENTER] . " -gameforge.main_quest_lv72._10_sendLetter = " " -gameforge.main_quest_lv72._110_say = " , [ENTER] .[ENTER] ,[ENTER] . " -gameforge.main_quest_lv72._120_say = " ! [ENTER] , [ENTER]? " -gameforge.main_quest_lv72._130_say = " , ! [ENTER] , [ENTER] , [ENTER] , . " -gameforge.main_quest_lv72._140_say = " ... [ENTER]. , [ENTER] ? " -gameforge.main_quest_lv72._150_say = " , , [ENTER] , [ENTER] . [ENTER] [ENTER], . " -gameforge.main_quest_lv72._160_say = " ? ... [ENTER] .[ENTER] [ENTER] .[ENTER] - ! " -gameforge.main_quest_lv72._170_say = " . [ENTER] ! " -gameforge.main_quest_lv72._180_sendLetter = " " -gameforge.main_quest_lv72._190_say = " , [ENTER] , [ENTER], [ENTER] .[ENTER] , [ENTER]. ,[ENTER] .[ENTER] . " -gameforge.main_quest_lv72._200_say = " , [ENTER], . " -gameforge.main_quest_lv72._20_say = " , , [ENTER]. [ENTER] . " -gameforge.main_quest_lv72._210_say = " [ENTER], .[ENTER][ENTER] 50 [ENTER] . " -gameforge.main_quest_lv72._220_say = " [ENTER] .[ENTER] , . " -gameforge.main_quest_lv72._230 = " , [ENTER] , [ENTER], [ENTER] .[ENTER] , [ENTER]. ,[ENTER] . " -gameforge.main_quest_lv72._240_notice = " , [ENTER].[ENTER] [ENTER]. " -gameforge.main_quest_lv72._250_notice = " %d . " -gameforge.main_quest_lv72._260_say = " .[ENTER] . " -gameforge.main_quest_lv72._270_say = " . , : [ENTER]. , , [ENTER] . ! " -gameforge.main_quest_lv72._280_say = " .[ENTER]! %d . " -gameforge.main_quest_lv72._290_say = " .[ENTER] [ENTER] . ... [ENTER] . ! " -gameforge.main_quest_lv72._300_say = " 78[ENTER]. " -gameforge.main_quest_lv72._30_say = " . [ENTER] [ENTER], . " -gameforge.main_quest_lv72._40_say = " , [ENTER] , [ENTER]. " -gameforge.main_quest_lv72._50_say = " - [ENTER] . [ENTER] [ENTER]. [ENTER] ...[ENTER] - . " -gameforge.main_quest_lv72._60_sendLetter = " " -gameforge.main_quest_lv72._70_say = " , [ENTER] , [ENTER] .[ENTER] , [ENTER] [ENTER]. " -gameforge.main_quest_lv72._80_say = " [ENTER] , , , [ENTER] . [ENTER] ![ENTER] . " -gameforge.main_quest_lv72._90_say = " - [ENTER]. [ENTER] .[ENTER] [ENTER] . [ENTER] , .[ENTER] [ENTER] . " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " , ! . [ENTER]. " -gameforge.main_quest_lv78._10_sendLetter = " " -gameforge.main_quest_lv78._110_sendLetter = " " -gameforge.main_quest_lv78._120_say = " , [ENTER], , [ENTER] . [ENTER] 100 [ENTER] .[ENTER] , [ENTER] . " -gameforge.main_quest_lv78._130_say = " , [ENTER], , [ENTER] . [ENTER] 100 [ENTER] . " -gameforge.main_quest_lv78._140_say = " [ENTER]. , [ENTER] ! " -gameforge.main_quest_lv78._150_say = " %d () . " -gameforge.main_quest_lv78._160_notice = " ![ENTER] . " -gameforge.main_quest_lv78._170_say = " ? [ENTER] . ![ENTER] [ENTER] . [ENTER] .[ENTER] [ENTER]-? " -gameforge.main_quest_lv78._180_say = " , . " -gameforge.main_quest_lv78._190_say = " , ! [ENTER] -. [ENTER] . " -gameforge.main_quest_lv78._200_say = " . [ENTER] . " -gameforge.main_quest_lv78._20_say = " , , - [ENTER] . :[ENTER] , [ENTER] .[ENTER] , [ENTER] [ENTER] 20 [ENTER] .[ENTER] , [ENTER]. " -gameforge.main_quest_lv78._210_sendLetter = " " -gameforge.main_quest_lv78._220_say = " , -[ENTER] , [ENTER] . " -gameforge.main_quest_lv78._230_say = " . [ENTER], - . [ENTER] ? " -gameforge.main_quest_lv78._240_say = " , [ENTER]. " -gameforge.main_quest_lv78._250_say = " ?! ...[ENTER], ! ! . [ENTER] [ENTER] .[ENTER] ? " -gameforge.main_quest_lv78._260_say = " , [ENTER] . " -gameforge.main_quest_lv78._270_say = " , ... .[ENTER] [ENTER]?[ENTER][ENTER]...[ENTER], . - . ! [ENTER] , , [ENTER] .[ENTER], ? " -gameforge.main_quest_lv78._280_say = " .[ENTER] : ,[ENTER] , [ENTER]. " -gameforge.main_quest_lv78._290_say = " . [ENTER]. , [ENTER] . , [ENTER], [ENTER] .[ENTER] , . " -gameforge.main_quest_lv78._300_say = " [ENTER]84 . " -gameforge.main_quest_lv78._30_say = " , , [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv78._40_say = " [ENTER]: , [ENTER] . [ENTER] . " -gameforge.main_quest_lv78._50_say = " ! - %d[ENTER] .[ENTER] [ENTER]! " -gameforge.main_quest_lv78._60_say = " . [ENTER], [ENTER]. " -gameforge.main_quest_lv78._70_say = " , [ENTER] , .[ENTER] [ENTER]. ! " -gameforge.main_quest_lv78._80_say = " ! [ENTER] . " -gameforge.main_quest_lv78._90_say = " ! . [ENTER] . [ENTER] . " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " [ENTER], , [ENTER] . [ENTER] ! [ENTER] -. [ENTER]! [ENTER]. " -gameforge.main_quest_lv84._10_sendLetter = " " -gameforge.main_quest_lv84._110_say = " , [ENTER] - -, [ENTER] ![ENTER] , [ENTER] . " -gameforge.main_quest_lv84._120_say = " -[ENTER].[ENTER] ? [ENTER] ! " -gameforge.main_quest_lv84._130_sayReward = " ! , . " -gameforge.main_quest_lv84._140_say = " , [ENTER] .[ENTER] [ENTER], :[ENTER]! , ![ENTER] , , [ENTER] .[ENTER] [ENTER], , .[ENTER] ! " -gameforge.main_quest_lv84._150_sendLetter = " " -gameforge.main_quest_lv84._160_say = " , [ENTER] . " -gameforge.main_quest_lv84._170_say = " [ENTER] , [ENTER] .[ENTER] : " -gameforge.main_quest_lv84._180_say = " , , [ENTER] [ENTER]. ... " -gameforge.main_quest_lv84._190_say = " , [ENTER], . [ENTER] ... " -gameforge.main_quest_lv84._200_say = " , ...[ENTER], ,[ENTER] , .[ENTER] , [ENTER] . , [ENTER] [ENTER]. " -gameforge.main_quest_lv84._20_say = " [ENTER] . . " -gameforge.main_quest_lv84._210_say = " , [ENTER] . [ENTER] - , [ENTER]. ! " -gameforge.main_quest_lv84._30_say = " , , [ENTER] [ENTER]! [ENTER] . " -gameforge.main_quest_lv84._40_say = " . [ENTER] ,[ENTER] - [ENTER] .[ENTER] ! " -gameforge.main_quest_lv84._50_say = " ? " -gameforge.main_quest_lv84._60_sendLetter = " " -gameforge.main_quest_lv84._70_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv84._80_say = " [ENTER]. [ENTER] . [ENTER] ![ENTER] . " -gameforge.main_quest_lv84._90_sendLetter = " " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " " -gameforge.main_quest_lv9._20_sendLetter = " " -gameforge.main_quest_lv9._30_sayReward = " . [ENTER] . [ENTER] [ENTER] . " -gameforge.main_quest_lv9._40_say = " ? [ENTER] , .[ENTER] ? [ENTER] . [ENTER] . [ENTER]. , [ENTER]. " -gameforge.main_quest_lv9._50_say = " .[ENTER] [ENTER] . [ENTER] , . ! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " " -gameforge.main_quest_lv90._020_say = " . [ENTER] : .[ENTER] . [ENTER] . " -gameforge.main_quest_lv90._030_say = " ! [ENTER], ? " -gameforge.main_quest_lv90._040_say = " , . , ,[ENTER] . " -gameforge.main_quest_lv90._050_say = " ! . [ENTER] . . " -gameforge.main_quest_lv90._060_say = " . ? " -gameforge.main_quest_lv90._070_say = " . [ENTER] . [ENTER]. [ENTER]. " -gameforge.main_quest_lv90._080_say = " . [ENTER], [ENTER] ? " -gameforge.main_quest_lv90._090_say = " . " -gameforge.main_quest_lv90._1000_say = " . " -gameforge.main_quest_lv90._100_say = " . , . " -gameforge.main_quest_lv90._1010_say = " , .[ENTER] ! " -gameforge.main_quest_lv90._1020_sayTitle = " " -gameforge.main_quest_lv90._1030_say = " , [ENTER] . " -gameforge.main_quest_lv90._1040_1_notice = " . " -gameforge.main_quest_lv90._1040_2_notice = " . " -gameforge.main_quest_lv90._1050_say = " . " -gameforge.main_quest_lv90._1060_say = " , [ENTER] . [ENTER], . " -gameforge.main_quest_lv90._1070_sendLetter = " " -gameforge.main_quest_lv90._1080_say = " . " -gameforge.main_quest_lv90._1090_say = " : [ENTER] . [ENTER] .[ENTER] ! [ENTER]. [ENTER] . . [ENTER] , [ENTER] . " -gameforge.main_quest_lv90._1100_say = " . " -gameforge.main_quest_lv90._110_sayReward = " . [ENTER] : (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " " -gameforge.main_quest_lv90._1120_say = " . [ENTER] . " -gameforge.main_quest_lv90._1160_targetInfo = " , , [ENTER] . [ENTER], [ENTER]-. " -gameforge.main_quest_lv90._1170_posInfo = " -. " -gameforge.main_quest_lv90._1180_say = " " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d " -gameforge.main_quest_lv90._1200_say = " [ENTER]91 . " -gameforge.main_quest_lv90._120_sayTitle = " " -gameforge.main_quest_lv90._130_say = " [ENTER]. " -gameforge.main_quest_lv90._140_sayReward = " : %d, %d " -gameforge.main_quest_lv90._150_sayReward = " .[ENTER]: (%d, %d) " -gameforge.main_quest_lv90._160_say = " .[ENTER] . " -gameforge.main_quest_lv90._170_sayReward = " : %d, %d " -gameforge.main_quest_lv90._180_sayReward = " .[ENTER]: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " : %d, %d " -gameforge.main_quest_lv90._220_sayReward = " .[ENTER] . " -gameforge.main_quest_lv90._230_say = " . " -gameforge.main_quest_lv90._240_say = " , : [ENTER] . " -gameforge.main_quest_lv90._250_say = " . [ENTER] . " -gameforge.main_quest_lv90._260_sendLetter = " " -gameforge.main_quest_lv90._270_say = " [ENTER] , [ENTER] . " -gameforge.main_quest_lv90._280_say = " . " -gameforge.main_quest_lv90._290_say = " .[ENTER] [ENTER], . " -gameforge.main_quest_lv90._300_say = " , , . " -gameforge.main_quest_lv90._310_say = " ...[ENTER] . [ENTER] . .[ENTER] . " -gameforge.main_quest_lv90._320_say = " . ? " -gameforge.main_quest_lv90._330_say = " . . " -gameforge.main_quest_lv90._340_say = " . . " -gameforge.main_quest_lv90._350_sayTitle = " " -gameforge.main_quest_lv90._360_say = " :[ENTER]-, -, -,[ENTER]-, -, ,[ENTER] - " -gameforge.main_quest_lv90._370_say = " , [ENTER] ! . " -gameforge.main_quest_lv90._380_1_notice = " . " -gameforge.main_quest_lv90._380_2_notice = " . " -gameforge.main_quest_lv90._390_say = " . " -gameforge.main_quest_lv90._400_say = " . ! , [ENTER] . . " -gameforge.main_quest_lv90._410_say = " ![ENTER] , [ENTER] : [ENTER] , .[ENTER] . [ENTER] , [ENTER] ! %s [ENTER] [ENTER] .[ENTER].. " -gameforge.main_quest_lv90._420_say = " , . . " -gameforge.main_quest_lv90._430_sendLetter = " I " -gameforge.main_quest_lv90._440_say = " . . " -gameforge.main_quest_lv90._450_say = " - . [ENTER] ? : [ENTER].[ENTER] , . " -gameforge.main_quest_lv90._460_say = " . " -gameforge.main_quest_lv90._470_say = " . , . " -gameforge.main_quest_lv90._480_sayTitle = " ! " -gameforge.main_quest_lv90._490_say = " -. ! " -gameforge.main_quest_lv90._500_say = " . [ENTER]. " -gameforge.main_quest_lv90._510_1_notice = " . " -gameforge.main_quest_lv90._510_2_notice = " . " -gameforge.main_quest_lv90._520_say = " . " -gameforge.main_quest_lv90._530_say = " ! - .[ENTER] ...[ENTER] . [ENTER].[ENTER] . [ENTER] . - ,[ENTER] . " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " II " -gameforge.main_quest_lv90._570_say = " . . " -gameforge.main_quest_lv90._580_say = " .[ENTER] , [ENTER] . [ENTER].[ENTER] ? " -gameforge.main_quest_lv90._590_say = " . " -gameforge.main_quest_lv90._600_say = " . ! " -gameforge.main_quest_lv90._610_sayTitle = " II " -gameforge.main_quest_lv90._620_say = " ! [ENTER] . " -gameforge.main_quest_lv90._630_say = " . [ENTER] . " -gameforge.main_quest_lv90._640_1_notice = " . [ENTER]. " -gameforge.main_quest_lv90._650_say = " , :[ENTER], , [ENTER] . , [ENTER] .[ENTER] ... " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " [ENTER]. [ENTER] . " -gameforge.main_quest_lv90._680_say = " . " -gameforge.main_quest_lv90._690_sendLetter = " " -gameforge.main_quest_lv90._700_say = " . " -gameforge.main_quest_lv90._710_say = " , ! [ENTER]. [ENTER]. " -gameforge.main_quest_lv90._720_say = " ? [ENTER] . " -gameforge.main_quest_lv90._730_say = " . ? " -gameforge.main_quest_lv90._740_say = " 50 -, 40[ENTER]-, 20 -, 10[ENTER] .[ENTER] . " -gameforge.main_quest_lv90._750_say = " " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " . . " -gameforge.main_quest_lv90._780_1_notice = " . " -gameforge.main_quest_lv90._780_2_notice = " . " -gameforge.main_quest_lv90._790_say = " ? .[ENTER] . " -gameforge.main_quest_lv90._800_say = " . [ENTER] .[ENTER] .[ENTER] , .[ENTER] [ENTER]. " -gameforge.main_quest_lv90._810_say = " . [ENTER] .[ENTER] . " -gameforge.main_quest_lv90._820_say = " . " -gameforge.main_quest_lv90._830_sayTitle = " " -gameforge.main_quest_lv90._840_say = " 50 -, 40[ENTER]-, 20 -, 10[ENTER] . " -gameforge.main_quest_lv90._850_sendLetter = " I " -gameforge.main_quest_lv90._860_say = " . - .[ENTER] . " -gameforge.main_quest_lv90._870_say = " . , [ENTER].[ENTER] , [ENTER]. " -gameforge.main_quest_lv90._880_say = " . [ENTER] ? " -gameforge.main_quest_lv90._890_say = " . " -gameforge.main_quest_lv90._900_say = " . . [ENTER] . 50 [ENTER]. " -gameforge.main_quest_lv90._910_sayTitle = " " -gameforge.main_quest_lv90._920_say = " 50 [ENTER] . " -gameforge.main_quest_lv90._930_say = " . [ENTER] . . " -gameforge.main_quest_lv90._940_1_notice = " . " -gameforge.main_quest_lv90._940_2_notice = " . " -gameforge.main_quest_lv90._950_say = " . " -gameforge.main_quest_lv90._960_say = " ! [ENTER]- .[ENTER] .[ENTER] [ENTER]. " -gameforge.main_quest_lv90._970_sendLetter = " II " -gameforge.main_quest_lv90._980_say = " .[ENTER] . " -gameforge.main_quest_lv90._990_say = " , , [ENTER] .[ENTER] . , 100 [ENTER] . [ENTER] . " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " " -gameforge.main_quest_lv91._020_say = " . " -gameforge.main_quest_lv91._030_say = " [ENTER] .[ENTER] , [ENTER] ![ENTER] . " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " . " -gameforge.main_quest_lv91._060_say = " , [ENTER]. ! " -gameforge.main_quest_lv91._070_sayTitle = " " -gameforge.main_quest_lv91._080_say = " . " -gameforge.main_quest_lv91._090_1_notice = " . . " -gameforge.main_quest_lv91._090_2_notice = " . " -gameforge.main_quest_lv91._100_say = " . .[ENTER] ! " -gameforge.main_quest_lv91._110_say = " . " -gameforge.main_quest_lv91._120_say = " - . ? " -gameforge.main_quest_lv91._130_say = " , - [ENTER] . " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " , ...[ENTER] [ENTER].[ENTER], . [ENTER] , . " -gameforge.main_quest_lv91._160_sendLetter = " " -gameforge.main_quest_lv91._170_say = " . [ENTER]. " -gameforge.main_quest_lv91._180_say = " -! [ENTER] . , [ENTER] , [ENTER] . " -gameforge.main_quest_lv91._190_say = " ! " -gameforge.main_quest_lv91._200_sayTitle = " . " -gameforge.main_quest_lv91._210_say = " [ENTER] . " -gameforge.main_quest_lv91._220_say = " . [ENTER] ! " -gameforge.main_quest_lv91._230_1_notice = " . [ENTER], . " -gameforge.main_quest_lv91._230_2_notice = " . " -gameforge.main_quest_lv91._240_say = " . " -gameforge.main_quest_lv91._250_say = " . .[ENTER] , [ENTER] . " -gameforge.main_quest_lv91._260_say = " , - ![ENTER]--, , . . " -gameforge.main_quest_lv91._270_sendLetter = " " -gameforge.main_quest_lv91._280_say = " --, [ENTER] . " -gameforge.main_quest_lv91._290_say = " ** , ![ENTER] ? " -gameforge.main_quest_lv91._300_say = " . " -gameforge.main_quest_lv91._310_say = " ! . [ENTER] . " -gameforge.main_quest_lv91._320_say = " .[ENTER] [ENTER] . " -gameforge.main_quest_lv91._330_say = " , , [ENTER] , [ENTER] . [ENTER] ? " -gameforge.main_quest_lv91._340_say = " . " -gameforge.main_quest_lv91._350_sayTitle = " " -gameforge.main_quest_lv91._360_say = " [ENTER] . " -gameforge.main_quest_lv91._370_say = " [ENTER] . . " -gameforge.main_quest_lv91._380_say = " . [ENTER] . " -gameforge.main_quest_lv91._390_say = " , . ! , [ENTER] . " -gameforge.main_quest_lv91._400_say = " %d ! " -gameforge.main_quest_lv91._410_1_notice = " . " -gameforge.main_quest_lv91._410_2_notice = " --. " -gameforge.main_quest_lv91._420_sendLetter = " " -gameforge.main_quest_lv91._430_say = " -- . [ENTER] . " -gameforge.main_quest_lv91._440_say = " ** ... , ! [ENTER], .[ENTER] .[ENTER], . [ENTER] . [ENTER] . " -gameforge.main_quest_lv91._450_say = " " -gameforge.main_quest_lv91._460_say = " , .[ENTER] ! [ENTER]. . " -gameforge.main_quest_lv91._470_say = " . " -gameforge.main_quest_lv91._480_sayTitle = " " -gameforge.main_quest_lv91._490_say = " , [ENTER] . " -gameforge.main_quest_lv91._500_say = " . [ENTER] , . [ENTER], . " -gameforge.main_quest_lv91._510_say = " ! " -gameforge.main_quest_lv91._520_say = " . - [ENTER]. . " -gameforge.main_quest_lv91._530_say = " %d ! " -gameforge.main_quest_lv91._540_say = " . [ENTER]. " -gameforge.main_quest_lv91._550_1_notice = " . " -gameforge.main_quest_lv91._550_2_notice = " --. " -gameforge.main_quest_lv91._560_sendLetter = " ! " -gameforge.main_quest_lv91._570_say = " . , [ENTER]. " -gameforge.main_quest_lv91._580_say = " ! .[ENTER]-- . " -gameforge.main_quest_lv91._590_say = " . [ENTER] .[ENTER] - . . " -gameforge.main_quest_lv91._600_say = " . " -gameforge.main_quest_lv91._610_say = " , .[ENTER] , [ENTER]! " -gameforge.main_quest_lv91._620_sayTitle = " --! " -gameforge.main_quest_lv91._630_say = " [ENTER]-- . " -gameforge.main_quest_lv91._640_1_notice = " -- . " -gameforge.main_quest_lv91._650_say = " **[ENTER]*-*[ENTER], . . [ENTER] ? " -gameforge.main_quest_lv91._660_say = " , . " -gameforge.main_quest_lv91._670_say = " , . [ENTER].[ENTER] . .[ENTER] . [ENTER] , [ENTER]. " -gameforge.main_quest_lv91._680_say = " -- . " -gameforge.main_quest_lv91._760_say = " " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " [ENTER] 92 . " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " " -gameforge.main_quest_lv92._020_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv92._030_say = " .[ENTER] [ENTER]. " -gameforge.main_quest_lv92._040_say = " ? " -gameforge.main_quest_lv92._050_say = " , [ENTER] .[ENTER] , [ENTER]. " -gameforge.main_quest_lv92._060_say = " ? ? . " -gameforge.main_quest_lv92._070_say = " : .[ENTER] .[ENTER] . [ENTER]. . " -gameforge.main_quest_lv92._080_say = " [ENTER] . . " -gameforge.main_quest_lv92._090_say = " . " -gameforge.main_quest_lv92._100_say = " ! " -gameforge.main_quest_lv92._110_sayTitle = " " -gameforge.main_quest_lv92._120_say = " . .[ENTER] . " -gameforge.main_quest_lv92._130_say = " . . " -gameforge.main_quest_lv92._140_1_notice = " . " -gameforge.main_quest_lv92._140_2_notice = " . " -gameforge.main_quest_lv92._150_say = " . " -gameforge.main_quest_lv92._160_say = " . , [ENTER]. " -gameforge.main_quest_lv92._170_sendLetter = " " -gameforge.main_quest_lv92._180_say = " . " -gameforge.main_quest_lv92._190_say = " , . . " -gameforge.main_quest_lv92._200_say = " ? " -gameforge.main_quest_lv92._210_say = " .[ENTER] .[ENTER] -, , [ENTER] - . [ENTER] .[ENTER] ? " -gameforge.main_quest_lv92._220_say = " ! , [ENTER]? " -gameforge.main_quest_lv92._230_say = " , . . [ENTER] . " -gameforge.main_quest_lv92._240_say = " ! " -gameforge.main_quest_lv92._250_sayTitle = " " -gameforge.main_quest_lv92._260_say = " . [ENTER]- . " -gameforge.main_quest_lv92._270_say = " -?[ENTER] ! ,[ENTER] . " -gameforge.main_quest_lv92._280_say = " **[ENTER], . [ENTER] , ...[ENTER], .[ENTER] . ! ...[ENTER]( .) " -gameforge.main_quest_lv92._290_1_notice = " - [ENTER] . " -gameforge.main_quest_lv92._290_2_notice = " . " -gameforge.main_quest_lv92._300_say = " ! -? " -gameforge.main_quest_lv92._310_say = " , ... " -gameforge.main_quest_lv92._320_say = " ?[ENTER], . ? " -gameforge.main_quest_lv92._330_say = " . .[ENTER] - [ENTER] . . " -gameforge.main_quest_lv92._340_say = " - . [ENTER]. - [ENTER] . " -gameforge.main_quest_lv92._350_say = " . , [ENTER] .[ENTER] -.[ENTER] [ENTER]. " -gameforge.main_quest_lv92._360_say = " . " -gameforge.main_quest_lv92._370_sendLetter = " " -gameforge.main_quest_lv92._380_say = " .[ENTER] . " -gameforge.main_quest_lv92._390_say = " . [ENTER] . .[ENTER] --. " -gameforge.main_quest_lv92._400_say = " . " -gameforge.main_quest_lv92._410_say = " --. " -gameforge.main_quest_lv92._420_say = " ! ?[ENTER] ? " -gameforge.main_quest_lv92._430_say = " . [ENTER] . " -gameforge.main_quest_lv92._440_say = " .[ENTER], . . " -gameforge.main_quest_lv92._450_say = " . ? " -gameforge.main_quest_lv92._460_say = " . . [ENTER] . " -gameforge.main_quest_lv92._470_say = " . . " -gameforge.main_quest_lv92._480_say = " , , .[ENTER] , , [ENTER] . [ENTER] [ENTER]. . " -gameforge.main_quest_lv92._490_say = " . " -gameforge.main_quest_lv92._500_sayTitle = " ! " -gameforge.main_quest_lv92._510_say = " , , [ENTER] . " -gameforge.main_quest_lv92._520_say = " . [ENTER]. " -gameforge.main_quest_lv92._530_1_notice = " . " -gameforge.main_quest_lv92._530_2_notice = " --. " -gameforge.main_quest_lv92._540_say = " . [ENTER] , [ENTER].[ENTER] . , [ENTER]. " -gameforge.main_quest_lv92._550_say = " -- . " -gameforge.main_quest_lv92._560_sendLetter = " " -gameforge.main_quest_lv92._570_say = " . [ENTER] . " -gameforge.main_quest_lv92._580_say = " [ENTER]. ? [ENTER] , , [ENTER] .[ENTER] , . " -gameforge.main_quest_lv92._590_say = " , [ENTER] , [ENTER] . [ENTER] , .[ENTER] ! " -gameforge.main_quest_lv92._600_say = " . , [ENTER]. . " -gameforge.main_quest_lv92._610_say = " , [ENTER] 93 . " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " I " -gameforge.main_quest_lv93._020_say = " . " -gameforge.main_quest_lv93._030_say = " . " -gameforge.main_quest_lv93._040_say = " , , [ENTER] .[ENTER] ? [ENTER]. [ENTER] . -- [ENTER] . [ENTER]. " -gameforge.main_quest_lv93._050_say = " . " -gameforge.main_quest_lv93._060_say = " ![ENTER] , ... [ENTER] . " -gameforge.main_quest_lv93._070_say = " [ENTER]. .[ENTER] . " -gameforge.main_quest_lv93._080_say = " . " -gameforge.main_quest_lv93._090_sayTitle = " I " -gameforge.main_quest_lv93._100_say = " , [ENTER] . " -gameforge.main_quest_lv93._110_say = " ? [ENTER]. ! " -gameforge.main_quest_lv93._120_1_notice = " . [ENTER]--. " -gameforge.main_quest_lv93._130_say = " --. " -gameforge.main_quest_lv93._140_say = " ... [ENTER], . [ENTER] . . " -gameforge.main_quest_lv93._150_sendLetter = " II " -gameforge.main_quest_lv93._160_say = " -- . " -gameforge.main_quest_lv93._170_say = " .[ENTER] .[ENTER] . " -gameforge.main_quest_lv93._180_say = " . " -gameforge.main_quest_lv93._190_sayTitle = " II " -gameforge.main_quest_lv93._200_say = " [ENTER] . " -gameforge.main_quest_lv93._210_say = " ? [ENTER] . [ENTER] ! " -gameforge.main_quest_lv93._220_1_notice = " . " -gameforge.main_quest_lv93._220_2_notice = " --. " -gameforge.main_quest_lv93._230_say = " --. " -gameforge.main_quest_lv93._240_say = " [ENTER]. . [ENTER] . " -gameforge.main_quest_lv93._250_sendLetter = " III " -gameforge.main_quest_lv93._260_say = " -- . " -gameforge.main_quest_lv93._270_say = " , . .[ENTER] , [ENTER], [ENTER]: . " -gameforge.main_quest_lv93._280_say = " ? . " -gameforge.main_quest_lv93._290_say = " [ENTER].[ENTER] ? [ENTER], [ENTER] . . [ENTER] . ... " -gameforge.main_quest_lv93._300_say = " . " -gameforge.main_quest_lv93._310_sayTitle = " ! " -gameforge.main_quest_lv93._320_say = " . [ENTER], [ENTER]. " -gameforge.main_quest_lv93._330_say = " ! ? ?[ENTER] ... " -gameforge.main_quest_lv93._340_say = " , - ! [ENTER]- : . " -gameforge.main_quest_lv93._350_say = " , , ! ...[ENTER], . ? [ENTER] . [ENTER] . [ENTER]- . " -gameforge.main_quest_lv93._360_say = " , ![ENTER]-- [ENTER] . . [ENTER] . [ENTER], , . [ENTER] . ! " -gameforge.main_quest_lv93._370_say = " --? , .[ENTER] [ENTER] .[ENTER] . , [ENTER] . " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " .[ENTER] . " -gameforge.main_quest_lv93._400_npcChat = " " -gameforge.main_quest_lv93._410_say = " . " -gameforge.main_quest_lv93._420_say = " . .[ENTER] , .[ENTER], . " -gameforge.main_quest_lv93._430_say = " ! " -gameforge.main_quest_lv93._440_say = " .[ENTER] ? [ENTER] . " -gameforge.main_quest_lv93._450_say = " . ? " -gameforge.main_quest_lv93._460_say = " , [ENTER].[ENTER] 200 . " -gameforge.main_quest_lv93._470_say = " . [ENTER]? " -gameforge.main_quest_lv93._480_say = " .[ENTER] , . " -gameforge.main_quest_lv93._490_sayTitle = " " -gameforge.main_quest_lv93._500_say = " , . 200 . " -gameforge.main_quest_lv93._510 = " .[ENTER] , . " -gameforge.main_quest_lv93._520_say = " , , . .[ENTER] .[ENTER] . [ENTER] .[ENTER] . " -gameforge.main_quest_lv93._530_say = " . . " -gameforge.main_quest_lv93._540_say = " , . [ENTER]. . " -gameforge.main_quest_lv93._550_say = " . " -gameforge.main_quest_lv93._560_say = " : ![ENTER] --. " -gameforge.main_quest_lv93._570_say = " ! " -gameforge.main_quest_lv93._580_sendLetter = " " -gameforge.main_quest_lv93._590_say = " -- . " -gameforge.main_quest_lv93._600_say = " ![ENTER] .[ENTER] . " -gameforge.main_quest_lv93._610_say = " . " -gameforge.main_quest_lv93._620_say = " 94[ENTER]. " -gameforge.main_quest_lv93._630_say = " %s: %d , %s: %d ,[ENTER]%s: %d " -gameforge.main_quest_lv93._640_say = " .[ENTER] - . " -gameforge.main_quest_lv93._650_1_notice = " . " -gameforge.main_quest_lv93._650_2_notice = " . " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " " -gameforge.main_quest_lv94._020_say = " -- . " -gameforge.main_quest_lv94._030_say = " ! , ,[ENTER]. : ! " -gameforge.main_quest_lv94._040_say = " ! " -gameforge.main_quest_lv94._050_say = " , [ENTER] , [ENTER].[ENTER] . [ENTER] . " -gameforge.main_quest_lv94._060_sayTitle = " ! " -gameforge.main_quest_lv94._070_say = " [ENTER] . " -gameforge.main_quest_lv94._080_sendLetter = " " -gameforge.main_quest_lv94._090_say = " . " -gameforge.main_quest_lv94._1000_say = " .[ENTER] , [ENTER]. " -gameforge.main_quest_lv94._100_say = " , : [ENTER] .[ENTER] , [ENTER]- . [ENTER]. ? " -gameforge.main_quest_lv94._1010_say = " .[ENTER] . " -gameforge.main_quest_lv94._1020_say = " [ENTER]. . " -gameforge.main_quest_lv94._1030_say = " , . .[ENTER] - .[ENTER], . " -gameforge.main_quest_lv94._1040_say = " . , [ENTER] ! " -gameforge.main_quest_lv94._1050_say = " [ENTER]95 . " -gameforge.main_quest_lv94._1060_say = " " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " : " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " . " -gameforge.main_quest_lv94._120_say = " . , [ENTER] . [ENTER]. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " [ENTER] . : (%d, %d) " -gameforge.main_quest_lv94._150_sayTitle = " " -gameforge.main_quest_lv94._160_say = " [ENTER]. " -gameforge.main_quest_lv94._170_say = " , ? [ENTER] . [ENTER]. " -gameforge.main_quest_lv94._180_say = " : %d, %d " -gameforge.main_quest_lv94._190_say = " : %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " : %d, %d " -gameforge.main_quest_lv94._220_say = " . : (%d, %d) " -gameforge.main_quest_lv94._230_say = " . : (%d, %d) " -gameforge.main_quest_lv94._240 = " . " -gameforge.main_quest_lv94._250_say = " .[ENTER] , . " -gameforge.main_quest_lv94._260_say = " . " -gameforge.main_quest_lv94._270_say = " , ! , [ENTER] . " -gameforge.main_quest_lv94._280_say = " . " -gameforge.main_quest_lv94._290_sendLetter = " " -gameforge.main_quest_lv94._300_say = " . " -gameforge.main_quest_lv94._310_say = " , [ENTER]. , [ENTER] . " -gameforge.main_quest_lv94._320_say = " : ,[ENTER] .[ENTER] ! " -gameforge.main_quest_lv94._330_say = " ? " -gameforge.main_quest_lv94._340_say = " , [ENTER]. - [ENTER] ! " -gameforge.main_quest_lv94._350_say = " ? ... " -gameforge.main_quest_lv94._360_say = " . - [ENTER], . ! " -gameforge.main_quest_lv94._370_sayTitle = " " -gameforge.main_quest_lv94._380_say = " . " -gameforge.main_quest_lv94._390_say = " ... ? , .[ENTER] . ,[ENTER] . " -gameforge.main_quest_lv94._400_1_notice = " . " -gameforge.main_quest_lv94._400_2_notice = " . " -gameforge.main_quest_lv94._410_say = " . " -gameforge.main_quest_lv94._420_say = " ! , . [ENTER] [ENTER] - .[ENTER] . . " -gameforge.main_quest_lv94._430_sendLetter = " " -gameforge.main_quest_lv94._440_say = " . " -gameforge.main_quest_lv94._450_say = " : [ENTER] , . [ENTER] [ENTER]. .[ENTER] . " -gameforge.main_quest_lv94._460_say = " ? " -gameforge.main_quest_lv94._470_say = " . [ENTER] , [ENTER]. %d- , %d-[ENTER] %d- . " -gameforge.main_quest_lv94._480_say = " . " -gameforge.main_quest_lv94._490_say = " . " -gameforge.main_quest_lv94._500_sayTitle = " ! " -gameforge.main_quest_lv94._510_say = " %d- , %d- [ENTER]%d- . " -gameforge.main_quest_lv94._520 = " , [ENTER]. , ,[ENTER] ! " -gameforge.main_quest_lv94._530_1_notice = " . " -gameforge.main_quest_lv94._530_2_notice = " . " -gameforge.main_quest_lv94._540_say = " . " -gameforge.main_quest_lv94._550_say = " ! .[ENTER] . [ENTER] . " -gameforge.main_quest_lv94._560_sendLetter = " " -gameforge.main_quest_lv94._570_say = " . " -gameforge.main_quest_lv94._580_say = " . " -gameforge.main_quest_lv94._590_say = " ! " -gameforge.main_quest_lv94._600_say = " , . [ENTER] , . " -gameforge.main_quest_lv94._610_say = " ? " -gameforge.main_quest_lv94._620_say = " .[ENTER] , , [ENTER] %d . [ENTER] . " -gameforge.main_quest_lv94._630_say = " . " -gameforge.main_quest_lv94._640_sayTitle = " " -gameforge.main_quest_lv94._650_say = " . " -gameforge.main_quest_lv94._660_say = " .[ENTER] , , [ENTER] ! " -gameforge.main_quest_lv94._670_say_1_notice = " . " -gameforge.main_quest_lv94._670_say_2_notice = " . " -gameforge.main_quest_lv94._680_say = " ! [ENTER]. . [ENTER] . " -gameforge.main_quest_lv94._690_sendLetter = " " -gameforge.main_quest_lv94._700_say = " . " -gameforge.main_quest_lv94._710_say = " [ENTER]- . " -gameforge.main_quest_lv94._720_say = " , . [ENTER] ... , [ENTER] . " -gameforge.main_quest_lv94._730_say = " . " -gameforge.main_quest_lv94._740_sayTitle = " ? " -gameforge.main_quest_lv94._750_say = " , . " -gameforge.main_quest_lv94._760_say = " , . [ENTER] ... , [ENTER] . " -gameforge.main_quest_lv94._770_1_notice = " , , [ENTER] . " -gameforge.main_quest_lv94._770_2_notice = " . " -gameforge.main_quest_lv94._780_say = " . " -gameforge.main_quest_lv94._790_say = " ? " -gameforge.main_quest_lv94._800_say = " [ENTER] , [ENTER] : . " -gameforge.main_quest_lv94._810_say = " [ENTER] . [ENTER], , [ENTER]. " -gameforge.main_quest_lv94._820_say = " ... [ENTER] . ? " -gameforge.main_quest_lv94._830_say = " , . " -gameforge.main_quest_lv94._840_say = " : " -gameforge.main_quest_lv94._850_sendLetter = " " -gameforge.main_quest_lv94._860_say = " [ENTER]. " -gameforge.main_quest_lv94._870_say = " .[ENTER] .[ENTER] , [ENTER] ! [ENTER] [ENTER] ? " -gameforge.main_quest_lv94._880_say = " . [ENTER] . " -gameforge.main_quest_lv94._890_say = " . " -gameforge.main_quest_lv94._900_say = " . ? " -gameforge.main_quest_lv94._910_say = " . ? " -gameforge.main_quest_lv94._920_say = " , . %d [ENTER] . " -gameforge.main_quest_lv94._930_say = " . " -gameforge.main_quest_lv94._940_sayTitle = " " -gameforge.main_quest_lv94._950_sayTitle = " . " -gameforge.main_quest_lv94._960_say = " . " -gameforge.main_quest_lv94._970_1_notice = " . " -gameforge.main_quest_lv94._970_2_notice = " . " -gameforge.main_quest_lv94._980_say = " , . ! , [ENTER], ... ,[ENTER] .[ENTER] %d. " -gameforge.main_quest_lv94._990_say = " .[ENTER] .[ENTER] ! " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " " -gameforge.main_quest_lv95._020_say = " . [ENTER] . " -gameforge.main_quest_lv95._030_say = " [ENTER] , [ENTER] . ,[ENTER] [ENTER] ! [ENTER] . ! " -gameforge.main_quest_lv95._040_say = " ! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " : " -gameforge.main_quest_lv95._080_say = " [ENTER] ! " -gameforge.main_quest_lv95._090_say = " . [ENTER] ! " -gameforge.main_quest_lv95._100_1_notice = " . [ENTER] . " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " . " -gameforge.main_quest_lv95._120_say = " , . ? ?[ENTER]! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " . [ENTER] .[ENTER] : [ENTER] . " -gameforge.main_quest_lv95._150_say = " ! , [ENTER] , [ENTER], , .[ENTER] . " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " [ENTER] , . " -gameforge.main_quest_lv95._180_sendLetter = " " -gameforge.main_quest_lv95._190_say = " . [ENTER] . " -gameforge.main_quest_lv95._200_say = " , , [ENTER], [ENTER]. .[ENTER] ! " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " . . " -gameforge.main_quest_lv95._230_sayTitle = " ! " -gameforge.main_quest_lv95._240_say = " [ENTER] , . " -gameforge.main_quest_lv95._250_say = " . [ENTER]! . " -gameforge.main_quest_lv95._260_1_notice = " . " -gameforge.main_quest_lv95._260_2_notice = " . " -gameforge.main_quest_lv95._270_say = " . " -gameforge.main_quest_lv95._280_say = " ? !? ... " -gameforge.main_quest_lv95._290_say = " [ENTER] . " -gameforge.main_quest_lv95._300_say = " , .[ENTER] , , [ENTER] , [ENTER] . " -gameforge.main_quest_lv95._310_say = " . [ENTER] . [ENTER] , . , [ENTER] . ! " -gameforge.main_quest_lv95._320_sendLetter = " " -gameforge.main_quest_lv95._330_say = " . [ENTER] . " -gameforge.main_quest_lv95._340_say = " , [ENTER] [ENTER] . " -gameforge.main_quest_lv95._350_say = " .[ENTER] . [ENTER] . , ! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " " -gameforge.main_quest_lv95._380_say = " [ENTER] . " -gameforge.main_quest_lv95._390_say = " ! ! " -gameforge.main_quest_lv95._400_notice = " . " -gameforge.main_quest_lv95._410_say = " ! [ENTER]. , ! " -gameforge.main_quest_lv95._420_say = " . [ENTER] . " -gameforge.main_quest_lv95._430_say = " . " -gameforge.main_quest_lv95._440_say = " ! ? " -gameforge.main_quest_lv95._450_say = " , . . " -gameforge.main_quest_lv95._460_say = " . ![ENTER] , [ENTER] . [ENTER] . [ENTER] [ENTER]. " -gameforge.main_quest_lv95._470_sendLetter = " " -gameforge.main_quest_lv95._480_say = " .[ENTER] . " -gameforge.main_quest_lv95._490_say = " , [ENTER] . - [ENTER] . [ENTER] [ENTER]: , [ENTER] , [ENTER] . " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " - [ENTER] . [ENTER] . [ENTER]! " -gameforge.main_quest_lv95._520_say = " , . . [ENTER] . " -gameforge.main_quest_lv95._530_say = " , . . " -gameforge.main_quest_lv95._540_sayTitle = " " -gameforge.main_quest_lv95._550_say = " - [ENTER] . " -gameforge.main_quest_lv95._560_say = " . -[ENTER] . " -gameforge.main_quest_lv95._570_1_notice = " - [ENTER] . " -gameforge.main_quest_lv95._570_2_notice = " . " -gameforge.main_quest_lv95._580_say = " . " -gameforge.main_quest_lv95._590_say = " - ? . " -gameforge.main_quest_lv95._600_sayReward = " , [ENTER]:[ENTER]1. [ENTER]2. ...[ENTER] . . " -gameforge.main_quest_lv95._610_say = " , . [ENTER] . [ENTER] . " -gameforge.main_quest_lv95._620_say = " .[ENTER] [ENTER] ! " -gameforge.main_quest_lv95._630_sendLetter = " " -gameforge.main_quest_lv95._640_sayTitle = " ! " -gameforge.main_quest_lv95._650_say = " - [ENTER]. " -gameforge.main_quest_lv95._660_say = " , , [ENTER]. ! " -gameforge.main_quest_lv95._670_say = " , [ENTER]. " -gameforge.main_quest_lv95._680_say = " ! [ENTER] . " -gameforge.main_quest_lv95._690_sayReward = " :[ENTER]1. [ENTER]2. [ENTER]3. [ENTER] [ENTER] . , [ENTER] . " -gameforge.main_quest_lv95._700_say = " [ENTER] . [ENTER] [ENTER] . ! " -gameforge.main_quest_lv95._710_say = " ! " -gameforge.main_quest_lv95._720_say = " . [ENTER] , [ENTER] . [ENTER] . [ENTER] . " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " [ENTER]96 . " -gameforge.main_quest_lv95._750_say = " . " -gameforge.main_quest_lv95._760_say = " " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " " -gameforge.main_quest_lv96._020_say = " . " -gameforge.main_quest_lv96._030_say = " , . [ENTER] . " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " , [ENTER], . ,[ENTER] . [ENTER] 100 , [ENTER] . " -gameforge.main_quest_lv96._070_say = " ! " -gameforge.main_quest_lv96._080_sayTitle = " " -gameforge.main_quest_lv96._090_say = " 100 [ENTER] . " -gameforge.main_quest_lv96._100_say = " . , [ENTER] ! " -gameforge.main_quest_lv96._110_1_notice = " . " -gameforge.main_quest_lv96._110_2_notice = " . " -gameforge.main_quest_lv96._120_say = " . " -gameforge.main_quest_lv96._130_say = " ! .[ENTER] . " -gameforge.main_quest_lv96._140_sendLetter = " " -gameforge.main_quest_lv96._150_say = " . " -gameforge.main_quest_lv96._160_say = " [ENTER]. .[ENTER] , [ENTER] . " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " . " -gameforge.main_quest_lv96._200_sayTitle = " " -gameforge.main_quest_lv96._210_say = " [ENTER]. " -gameforge.main_quest_lv96._220_say = " , . [ENTER]- ! " -gameforge.main_quest_lv96._230_1_notice = " . " -gameforge.main_quest_lv96._230_2_notice = " . " -gameforge.main_quest_lv96._240_say = " . " -gameforge.main_quest_lv96._250_say = " ! -- [ENTER] . " -gameforge.main_quest_lv96._260_say = " -- [ENTER]. " -gameforge.main_quest_lv96._270_say = " , . [ENTER] . " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " .[ENTER] .[ENTER] . " -gameforge.main_quest_lv96._300_sendLetter = " " -gameforge.main_quest_lv96._310_say = " . " -gameforge.main_quest_lv96._320_say = " , . [ENTER], . " -gameforge.main_quest_lv96._330_say = " 100 . , [ENTER], , [ENTER] . . " -gameforge.main_quest_lv96._340_say = " . " -gameforge.main_quest_lv96._350_sayTitle = " " -gameforge.main_quest_lv96._360_say = " [ENTER]. [ENTER], .[ENTER]-- . " -gameforge.main_quest_lv96._370_say = " , . " -gameforge.main_quest_lv96._380_say = " , [ENTER] .[ENTER] ! , [ENTER] . [ENTER] . " -gameforge.main_quest_lv96._390_say = " . %d. " -gameforge.main_quest_lv96._400_sendLetter = " " -gameforge.main_quest_lv96._410_say = " . " -gameforge.main_quest_lv96._420_say = " , [ENTER] . " -gameforge.main_quest_lv96._430_say = " [ENTER] , , [ENTER].[ENTER] : -,[ENTER] . ! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " . " -gameforge.main_quest_lv96._460_sayTitle = " " -gameforge.main_quest_lv96._470_say = " -, . " -gameforge.main_quest_lv96._480_counterName = " " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " . [ENTER] , ! " -gameforge.main_quest_lv96._510_1_notice = " , - [ENTER]: . " -gameforge.main_quest_lv96._510_2_notice = " . " -gameforge.main_quest_lv96._520_say = " . " -gameforge.main_quest_lv96._530_say = " , [ENTER]! ? ?! [ENTER] , [ENTER] ? [ENTER]. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " , [ENTER] .[ENTER] - .[ENTER] . [ENTER] . , [ENTER] . " -gameforge.main_quest_lv96._560_sayTitle = " [ENTER]97 . " -gameforge.main_quest_lv96._570_counterName = " " -gameforge.main_quest_lv96._580_sayReward = " %s: %d " -gameforge.main_quest_lv96._590_say = " [ENTER]. , [ENTER]-- . [ENTER] . " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " . " -gameforge.main_quest_lv96._620_2_notice = " --. " -gameforge.main_quest_lv96._630_say = " , . [ENTER]! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " " -gameforge.main_quest_lv97._020_say = " ! [ENTER] . " -gameforge.main_quest_lv97._030_say = " - [ENTER]. [ENTER] . [ENTER] [ENTER], . [ENTER] . " -gameforge.main_quest_lv97._040_say = " [ENTER]. - [ENTER] [ENTER] . " -gameforge.main_quest_lv97._050_say = " [ENTER]. , [ENTER] [ENTER]! " -gameforge.main_quest_lv97._060_say = " . " -gameforge.main_quest_lv97._070_say = " ! , [ENTER] , [ENTER] . " -gameforge.main_quest_lv97._080_sayTitle = " " -gameforge.main_quest_lv97._090_say = " -, , [ENTER]. " -gameforge.main_quest_lv97._100_notice = " . " -gameforge.main_quest_lv97._110_say = " ! , [ENTER] . [ENTER] , -, [ENTER] , . [ENTER], ! " -gameforge.main_quest_lv97._120_say = " ! ,[ENTER] , [ENTER]. [ENTER]. " -gameforge.main_quest_lv97._130_say = " . " -gameforge.main_quest_lv97._140_say = " ! ? " -gameforge.main_quest_lv97._150_say = " , .[ENTER] [ENTER] . , [ENTER] . " -gameforge.main_quest_lv97._160_say = " ! ?![ENTER] . " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " , . [ENTER] .[ENTER] ... , -,[ENTER] , - .[ENTER] . . " -gameforge.main_quest_lv97._200_sendLetter = " " -gameforge.main_quest_lv97._210_say = " - [ENTER] . " -gameforge.main_quest_lv97._220_say = " ! -. [ENTER] . ![ENTER] ? , .[ENTER]. " -gameforge.main_quest_lv97._230_say = " , . [ENTER] . [ENTER]. . " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " . " -gameforge.main_quest_lv97._270_sayTitle = " " -gameforge.main_quest_lv97._280_say = " [ENTER] . " -gameforge.main_quest_lv97._290_say = " ? [ENTER] . " -gameforge.main_quest_lv97._300_notice = " . [ENTER] -. " -gameforge.main_quest_lv97._310_say = " , . , [ENTER] . . " -gameforge.main_quest_lv97._320_sendLetter = " " -gameforge.main_quest_lv97._330_say = " . " -gameforge.main_quest_lv97._340_say = " [ENTER]-. - [ENTER] . [ENTER] . " -gameforge.main_quest_lv97._350_say = " .[ENTER] . [ENTER] , . " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " [ENTER], [ENTER].[ENTER] , [ENTER] . .[ENTER] [ENTER]. " -gameforge.main_quest_lv97._380_say = " . " -gameforge.main_quest_lv97._390_sayTitle = " " -gameforge.main_quest_lv97._400_say = " , [ENTER], , . " -gameforge.main_quest_lv97._410_say = " [ENTER] . " -gameforge.main_quest_lv97._420_say = " . " -gameforge.main_quest_lv97._430_say = " ! [ENTER], [ENTER]. , [ENTER] . " -gameforge.main_quest_lv97._440_sendLetter = " " -gameforge.main_quest_lv97._450_say = " ! " -gameforge.main_quest_lv97._460_say = " , . , [ENTER], , [ENTER] . [ENTER]. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " , [ENTER] ! . [ENTER] [ENTER]-. " -gameforge.main_quest_lv97._490_say = " . " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " - " -gameforge.main_quest_lv97._520_say = " -, [ENTER] . " -gameforge.main_quest_lv97._530_say = " . , [ENTER]. , [ENTER] .[ENTER] . [ENTER]-! " -gameforge.main_quest_lv97._540_say = " ? ! [ENTER] -. . " -gameforge.main_quest_lv97._550_1_notice = " ! " -gameforge.main_quest_lv97._550_2_notice = " - -[ENTER] . " -gameforge.main_quest_lv97._560_notice = " ! -[ENTER]. " -gameforge.main_quest_lv97._570_say = " ! ... , , ![ENTER] . [ENTER]... " -gameforge.main_quest_lv97._580_say = " , [ENTER] . [ENTER] . " -gameforge.main_quest_lv97._590_say = " , ! . [ENTER]? " -gameforge.main_quest_lv97._600_say = " , , [ENTER] . , [ENTER] . . " -gameforge.main_quest_lv97._610_say = " . ! " -gameforge.main_quest_lv97._620_sayReward = " , [ENTER]. [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER] .[ENTER] ![ENTER] " -gameforge.main_quest_lv97._630_say = " ! , [ENTER] .[ENTER] . [ENTER] . [ENTER] , [ENTER] . . " -gameforge.main_quest_lv97._640_sayTitle = " [ENTER]98 . " -gameforge.main_quest_lv97._650_say = " , [ENTER] . , [ENTER] ! " -gameforge.main_quest_lv97._660_say = " - ? ,[ENTER] . , .[ENTER] . " -gameforge.main_quest_lv97._670_counterName = " " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " . " -gameforge.main_quest_lv97._690_2_notice = " . " -gameforge.main_quest_lv97._700_sayTitle = " , [ENTER]! " -gameforge.main_quest_lv97._710_say = " [ENTER] . " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " " -gameforge.main_quest_lv98._020_say = " . [ENTER] . " -gameforge.main_quest_lv98._030_say = " , . .[ENTER] [ENTER] . [ENTER]. [ENTER]. " -gameforge.main_quest_lv98._040_say = " , [ENTER] . " -gameforge.main_quest_lv98._050_say = " . ? " -gameforge.main_quest_lv98._060_say = " 100 . [ENTER] . " -gameforge.main_quest_lv98._070_say = " , , .[ENTER] . " -gameforge.main_quest_lv98._080_1_notice = " . " -gameforge.main_quest_lv98._080_2_notice = " . " -gameforge.main_quest_lv98._090_say = " , . [ENTER] . [ENTER] . [ENTER], -[ENTER], . " -gameforge.main_quest_lv98._130_sendLetter = " " -gameforge.main_quest_lv98._140_say = " .[ENTER] . " -gameforge.main_quest_lv98._150_say = " . [ENTER] . [ENTER]. 100 . " -gameforge.main_quest_lv98._160_say = " . " -gameforge.main_quest_lv98._170_say = " ! , . [ENTER] . " -gameforge.main_quest_lv98._180_1_notice = " . " -gameforge.main_quest_lv98._180_2_notice = " . " -gameforge.main_quest_lv98._190_say = " ! . . - [ENTER]. , [ENTER]. " -gameforge.main_quest_lv98._200_sendLetter = " " -gameforge.main_quest_lv98._210_say = " -. [ENTER]. " -gameforge.main_quest_lv98._220_say = " , , ! [ENTER]. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " .[ENTER] , .[ENTER] - [ENTER] . " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " [ENTER] . [ENTER] . [ENTER] . 50[ENTER] ! " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " ? .[ENTER] ! " -gameforge.main_quest_lv98._310_1_notice = " . " -gameforge.main_quest_lv98._310_2_notice = " -. " -gameforge.main_quest_lv98._320_say = " - [ENTER] ! [ENTER]. . " -gameforge.main_quest_lv98._330_sendLetter = " " -gameforge.main_quest_lv98._340_say = " - . " -gameforge.main_quest_lv98._350_say = " [ENTER] . [ENTER] . " -gameforge.main_quest_lv98._360_say = " . " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " . . " -gameforge.main_quest_lv98._390_say = " [ENTER]. . [ENTER], . " -gameforge.main_quest_lv98._400_say = " . [ENTER] . [ENTER] . " -gameforge.main_quest_lv98._410_say = " ! " -gameforge.main_quest_lv98._420_say = " [ENTER]. " -gameforge.main_quest_lv98._430_say = " , ? , [ENTER] . " -gameforge.main_quest_lv98._440_1_notice = " . " -gameforge.main_quest_lv98._440_2_notice = " -. " -gameforge.main_quest_lv98._450_say = " . [ENTER] . [ENTER]. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " " -gameforge.main_quest_lv98._490_say = " .[ENTER] . " -gameforge.main_quest_lv98._500_say = " [ENTER]. ,[ENTER] [ENTER] . [ENTER] . " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " [ENTER] .[ENTER] [ENTER]99 . " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " " -gameforge.main_quest_lv98._550_say = " [ENTER] 100 . " -gameforge.main_quest_lv98._560_say = " . " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " " -gameforge.main_quest_lv98._590_say = " 100 [ENTER]. " -gameforge.main_quest_lv98._600_say = " . " -gameforge.main_quest_lv98._610_sayTitle = " " -gameforge.main_quest_lv98._620_say = " , 50 [ENTER] . " -gameforge.main_quest_lv98._630_say = " -. " -gameforge.main_quest_lv98._640_sayTitle = " " -gameforge.main_quest_lv98._650_say = " . " -gameforge.main_quest_lv98._660_counterName = " " -gameforge.main_quest_lv98._670_sayReward = " %s: %d " -gameforge.main_quest_lv98._680_counterName = " " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " : " -gameforge.main_quest_lv98._710_say = " (%s)[ENTER] (%s) " -gameforge.main_quest_lv98._720_say = " . (%s)[ENTER] (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " " -gameforge.manwoo._20_sayTitle = " : " -gameforge.manwoo._30_say = " [ENTER] . - [ENTER] , . [ENTER] - . " -gameforge.manwoo._40_say = " - [ENTER]. - [ENTER] . - [ENTER]. , , -[ENTER]. ? [ENTER] - [ENTER]. " -gameforge.manwoo._50_npcChat = " " -gameforge.manwoo._60_say = " ? [ENTER] ! . ! " -gameforge.manwoo._70_sayReward = " ! " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " , [ENTER]. , . " -gameforge.map_warp._10_npcChat = " ? " -gameforge.map_warp._110_sayReward = " %s " -gameforge.map_warp._11_array = " " -gameforge.map_warp._120_sayReward = " [ENTER] ! " -gameforge.map_warp._12_array = " " -gameforge.map_warp._130_say = " : [ENTER] 60.[ENTER] [ENTER]. [ENTER] . . [ENTER] . " -gameforge.map_warp._13_array = " " -gameforge.map_warp._140_sayReward = " %d . " -gameforge.map_warp._14_array = " ' " -gameforge.map_warp._150_say = " [ENTER], ,[ENTER] - . " -gameforge.map_warp._15_array = " " -gameforge.map_warp._160_sayReward = " %s " -gameforge.map_warp._16_array = " " -gameforge.map_warp._170_say = " . [ENTER] ... [ENTER] ... " -gameforge.map_warp._17_array = " " -gameforge.map_warp._180_select = " " -gameforge.map_warp._18_array = " " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " " -gameforge.map_warp._200_select = " " -gameforge.map_warp._20_sayTitle = " : " -gameforge.map_warp._210_select = " " -gameforge.map_warp._220_select = " " -gameforge.map_warp._230_select = " " -gameforge.map_warp._240_say = " . , ! " -gameforge.map_warp._250_say = " ... ! " -gameforge.map_warp._260_npcChat = " " -gameforge.map_warp._270_say = " .[ENTER] . ,[ENTER] , [ENTER]. [ENTER] 90 .[ENTER] ? " -gameforge.map_warp._280_say = " - [ENTER] [ENTER]. , [ENTER] . [ENTER] . " -gameforge.map_warp._280_sayReward = " %d . " -gameforge.map_warp._30_say = " - , [ENTER] - ? ...[ENTER] [ENTER]! [ENTER], . [ENTER] [ENTER]- .[ENTER] , [ENTER] ...[ENTER] [ENTER]? " -gameforge.map_warp._40_say = " ... , [ENTER] ... [ENTER], 10[ENTER]. " -gameforge.map_warp._50_say = " ? " -gameforge.map_warp._60_sayReward = " %s " -gameforge.map_warp._70_say = " , [ENTER] 60 . " -gameforge.map_warp._80_sayReward = " %s . " -gameforge.map_warp._90_select = " " -gameforge.map_warp._94_select = " " -gameforge.map_warp._95_select = " " -gameforge.map_warp._96_select = " " -gameforge.map_warp._97_select = " " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " " -gameforge.marriage_manage._100_sayItem = " " -gameforge.marriage_manage._1010_say = " [ENTER]. " -gameforge.marriage_manage._1015_foreach = " %s %s " -gameforge.marriage_manage._1020_say = " ![ENTER]. " -gameforge.marriage_manage._1030_say = " ! ? " -gameforge.marriage_manage._10_npcChat = " ( ) " -gameforge.marriage_manage._110_sayReward = " , . " -gameforge.marriage_manage._120_sayItem = " " -gameforge.marriage_manage._130_sayReward = " , [ENTER]. " -gameforge.marriage_manage._140_say = " . [ENTER], . .[ENTER] , 1[ENTER] " -gameforge.marriage_manage._150_sayReward = " 1 . " -gameforge.marriage_manage._160_say = " (). () .[ENTER] ( [ENTER])? " -gameforge.marriage_manage._170_sayReward = " / " -gameforge.marriage_manage._180_say = " (), [ENTER] ? [ENTER] " -gameforge.marriage_manage._190_say = " [ENTER]()... ... [ENTER](), ([ENTER])? " -gameforge.marriage_manage._200_sayReward = " %s " -gameforge.marriage_manage._20_say = " .[ENTER] ! " -gameforge.marriage_manage._210_say = " , , [ENTER]/ . /[ENTER]. " -gameforge.marriage_manage._220_sayReward = " %s . " -gameforge.marriage_manage._230_say = " , [ENTER](). " -gameforge.marriage_manage._240_sayReward = " (). " -gameforge.marriage_manage._250_say = " . [ENTER] . " -gameforge.marriage_manage._260_say = " [ENTER]. " -gameforge.marriage_manage._270_say = " , ([ENTER]) , ()[ENTER] ? [ENTER]. " -gameforge.marriage_manage._280_sayReward = " %s . " -gameforge.marriage_manage._290_say = " . [ENTER] 25[ENTER]. " -gameforge.marriage_manage._300_say = " . , [ENTER] , [ENTER] . [ENTER] 15, [ENTER]. " -gameforge.marriage_manage._30_say = " , [ENTER]... , [ENTER] . [ENTER]. . , [ENTER] " -gameforge.marriage_manage._310_say = " . " -gameforge.marriage_manage._320_say = " : [ENTER] . [ENTER] ? " -gameforge.marriage_manage._330_say = " [ENTER]. " -gameforge.marriage_manage._340_say = " [ENTER]- ? [ENTER] ? " -gameforge.marriage_manage._350_say = " . " -gameforge.marriage_manage._360_say = " . " -gameforge.marriage_manage._365_confirm_chat = " %s (-) . ? " -gameforge.marriage_manage._370_say = " , . [ENTER] . [ENTER], . [ENTER] [ENTER]. " -gameforge.marriage_manage._380_say = " [ENTER]( ). , [ENTER] . " -gameforge.marriage_manage._390_npcChat = " " -gameforge.marriage_manage._400_say = " ? [ENTER] . [ENTER] . " -gameforge.marriage_manage._40_sayTitle = " : " -gameforge.marriage_manage._410_npcChat = " " -gameforge.marriage_manage._420_sayTitle = " : " -gameforge.marriage_manage._430_say = " . [ENTER] " -gameforge.marriage_manage._440_say = " . [ENTER], [ENTER]. " -gameforge.marriage_manage._450_say = " . [ENTER] ? " -gameforge.marriage_manage._460_say = " . [ENTER] . [ENTER] [ENTER]. " -gameforge.marriage_manage._470_sayReward = " %s . " -gameforge.marriage_manage._480_say = " , [ENTER]. " -gameforge.marriage_manage._490_sayTitle = " : " -gameforge.marriage_manage._500_say = " - . .[ENTER], , . " -gameforge.marriage_manage._50_sayReward = " 25 . " -gameforge.marriage_manage._510_say = " .[ENTER] . " -gameforge.marriage_manage._520_say = " . . " -gameforge.marriage_manage._530_say = " ! " -gameforge.marriage_manage._540_npcChat = " " -gameforge.marriage_manage._550_npcChat = " " -gameforge.marriage_manage._560_npcChat = " " -gameforge.marriage_manage._570_npcChat = " " -gameforge.marriage_manage._580_npcChat = " " -gameforge.marriage_manage._590_say = " . [ENTER] . " -gameforge.marriage_manage._600_say = " ? " -gameforge.marriage_manage._60_say = " ? " -gameforge.marriage_manage._610_select = " " -gameforge.marriage_manage._620_select = " " -gameforge.marriage_manage._630_say = " [ENTER] . [ENTER], [ENTER]. " -gameforge.marriage_manage._640_say = " [ENTER]. [ENTER]. " -gameforge.marriage_manage._650_confirm_chat = " ? " -gameforge.marriage_manage._660_say = " ! " -gameforge.marriage_manage._670_npcChat = " " -gameforge.marriage_manage._680_npcChat = " " -gameforge.marriage_manage._690_say = " [ENTER] . [ENTER] . - [ENTER]. " -gameforge.marriage_manage._700_say = " 500.000 [ENTER] . [ENTER] ? " -gameforge.marriage_manage._70_sayItem = " " -gameforge.marriage_manage._710_select = " , . " -gameforge.marriage_manage._720_say = " . " -gameforge.marriage_manage._730_say = " . " -gameforge.marriage_manage._740_say = " , [ENTER]. " -gameforge.marriage_manage._750_sayReward = " %s " -gameforge.marriage_manage._760_sayReward = " 500.000 . " -gameforge.marriage_manage._770_say = " ? [ENTER] . , [ENTER]? " -gameforge.marriage_manage._780_select = " . . " -gameforge.marriage_manage._790_say = " . " -gameforge.marriage_manage._800_say = " . [ENTER]. " -gameforge.marriage_manage._80_say = " .[ENTER] . " -gameforge.marriage_manage._810_sayReward = " . " -gameforge.marriage_manage._815_confirm_chat = " ? " -gameforge.marriage_manage._820_say = " . . " -gameforge.marriage_manage._830_say = " . [ENTER]. " -gameforge.marriage_manage._840_sayReward = " . " -gameforge.marriage_manage._850_say = " . [ENTER]. " -gameforge.marriage_manage._860_npcChat = " " -gameforge.marriage_manage._870_npcChat = " " -gameforge.marriage_manage._880_say = " [ENTER] " -gameforge.marriage_manage._890_sayReward = " " -gameforge.marriage_manage._900_npcChat = " " -gameforge.marriage_manage._90_say = " ( ) [ENTER] ? - [ENTER], [ENTER] . , [ENTER] [ENTER]? " -gameforge.marriage_manage._910_sayTitle = " : " -gameforge.marriage_manage._920_say = " [ENTER] 1 . [ENTER]? " -gameforge.marriage_manage._930_select = " . () . " -gameforge.marriage_manage._940_say = " . [ENTER] , [ENTER]. [ENTER]. " -gameforge.marriage_manage._950_say = " , ? [ENTER]. " -gameforge.marriage_manage._960_select = " , " -gameforge.marriage_manage._970_select = " . " -gameforge.marriage_manage._980_say = " . , . [ENTER] , [ENTER]. . " -gameforge.marriage_manage._990_say = " [ENTER] - . [ENTER] . [ENTER] [ENTER]. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " : " -gameforge.mining._20_say = " . [ENTER] . " -gameforge.mining._30_say = " ? ...[ENTER] %s. " -gameforge.mining._40_say = " ? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " . ,[ENTER] . ! " -gameforge.mining._60_say = " , [ENTER] . . ,[ENTER] . " -gameforge.mining._70_say = " ! " -gameforge.mining._80_say = " , .[ENTER] . [ENTER]. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " ? " -gameforge.mystery_key._020_select = " , " -gameforge.mystery_key._030_select = " , . " -gameforge.mystery_key._040_say = " [ENTER] ! " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " ! " -gameforge.neutral_warp._20_sayTitle = " : " -gameforge.neutral_warp._30_say = " ! , [ENTER]. , [ENTER] . " -gameforge.neutral_warp._40_say = " ?[ENTER] %s . " -gameforge.neutral_warp._50_select = " " -gameforge.neutral_warp._60_select = " " -gameforge.neutral_warp._65_npcChat = " . " -gameforge.neutral_warp._70_say = " , . [ENTER] ,[ENTER] . [ENTER], . ,[ENTER] ![ENTER] , [ENTER]. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " ! " -gameforge.new_christmas._020_say = " , ![ENTER] .[ENTER] ![ENTER] [ENTER]. , ... " -gameforge.new_christmas._030_say = " . [ENTER] . ,[ENTER] . [ENTER] , , [ENTER]. " -gameforge.new_christmas._040_say = " , [ENTER] , . ! " -gameforge.new_christmas._050_npcChat = " ? " -gameforge.new_christmas._060_say = " ! ? [ENTER] ! ,[ENTER] ... ! " -gameforge.new_christmas._070_say = " , ![ENTER] [ENTER]. ? , ! " -gameforge.new_christmas._080_say = " , ![ENTER] ? [ENTER] , . [ENTER]! " -gameforge.new_christmas._090_npcChat = " ! " -gameforge.new_christmas._100_say = " , ![ENTER] ![ENTER] ,[ENTER] [ENTER]. 20 .[ENTER] 6 , [ENTER] 30 . ! " -gameforge.new_christmas._110_say = " ! [ENTER]. , [ENTER]! , . [ENTER]! " -gameforge.new_christmas._120_say = " , ?[ENTER] , . [ENTER] 24[ENTER]. ![ENTER] . ! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " %d %d. " -gameforge.new_christmas_gift_box._020_say = " %d . . " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " ? " -gameforge.new_christmas_sock._020_say = " ! ! [ENTER] , .[ENTER] ! [ENTER]. " -gameforge.new_christmas_sock._030_say = " . [ENTER], . " -gameforge.new_christmas_sock._040_say = " ?[ENTER] . [ENTER] ![ENTER]2 . [ENTER] [ENTER]24 .[ENTER] , [ENTER] , [ENTER] . [ENTER] ! " -gameforge.new_christmas_sock._050_npcChat = " ! " -gameforge.new_christmas_sock._060_say = " 5 , [ENTER].[ENTER], ! [ENTER] .[ENTER] ! " -gameforge.new_christmas_sock._070_say = " , [ENTER]. .[ENTER], ... [ENTER]![ENTER] ! " -gameforge.new_christmas_sock._080_npcChat = " - " -gameforge.new_christmas_sock._090_say = " . ,[ENTER] . [ENTER] . ,[ENTER] [ENTER], . [ENTER] [ENTER]! " -gameforge.new_christmas_sock._100_say = " .[ENTER] , [ENTER]24 . " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " -: " -gameforge.new_quest_lv17._012_say_title = " -: " -gameforge.new_quest_lv17._020_say_title = " " -gameforge.new_quest_lv17._021_say = " , [ENTER] . [ENTER] , [ENTER] . [ENTER] , [ENTER] ? [ENTER] . " -gameforge.new_quest_lv17._030_say = " ! " -gameforge.new_quest_lv17._031_say = " ? " -gameforge.new_quest_lv17._039_say_title = " : " -gameforge.new_quest_lv17._040_say_title = " " -gameforge.new_quest_lv17._040_target = " : " -gameforge.new_quest_lv17._041_say = " [ENTER]. " -gameforge.new_quest_lv17._042_say = " %s. " -gameforge.new_quest_lv17._050_say_title = " " -gameforge.new_quest_lv17._051_say = " . [ENTER] , . [ENTER]- , [ENTER] . [ENTER]. -. " -gameforge.new_quest_lv17._052_say = " , . " -gameforge.new_quest_lv17._060_select = " , . " -gameforge.new_quest_lv17._065_say_title = " - " -gameforge.new_quest_lv17._066_say = " , [ENTER]. - [ENTER] . " -gameforge.new_quest_lv17._067_say = " - %s. " -gameforge.new_quest_lv17._070_say = " . [ENTER] . 5[ENTER]M- ? " -gameforge.new_quest_lv17._071_say = " 5 - . " -gameforge.new_quest_lv17._072_say = " 5 -. " -gameforge.new_quest_lv17._073_say = " ! " -gameforge.new_quest_lv17._074_notice = " . " -gameforge.new_quest_lv17._075_say = " -, [ENTER]. " -gameforge.new_quest_lv17._076_say_reward = " %s . 5. " -gameforge.new_quest_lv17._081_say_title = " - " -gameforge.new_quest_lv17._082_say = " , -. " -gameforge.new_quest_lv17._092_say_reward = " %s . " -gameforge.new_quest_lv17._110_say = " , , . [ENTER] ? " -gameforge.new_quest_lv17._120_target = " " -gameforge.new_quest_lv17._121_say = " - [ENTER]. " -gameforge.new_quest_lv17._122_say = " %s. " -gameforge.new_quest_lv17._130_say = " . . " -gameforge.new_quest_lv17._131_say = " ? -, [ENTER] ? [ENTER], . [ENTER] , [ENTER]. " -gameforge.new_quest_lv17._132_say_reward = " -, ! [ENTER] , [ENTER] . " -gameforge.new_quest_lv17._140_say = " - [ENTER] . . " -gameforge.new_quest_lv17._141_say = " ? , [ENTER]? " -gameforge.new_quest_lv17._142_1_select = " , . " -gameforge.new_quest_lv17._142_2_select = " , . " -gameforge.new_quest_lv17._143_say = " ! " -gameforge.new_quest_lv17._144_say_reward_a = " 20.000 . .[ENTER] 20.000 .[ENTER] . " -gameforge.new_quest_lv17._144_say_reward_b = " - [ENTER]. " -gameforge.new_quest_lv17._145_say = " [ENTER]. . " -gameforge.new_quest_lv17._146_say_reward = " -. [ENTER]. ! " -gameforge.new_quest_lv17._147_say = " . , [ENTER]. - [ENTER] . " -gameforge.new_quest_lv17._148_say = " . , [ENTER]. - [ENTER] . " -gameforge.new_quest_lv17._149_say = " . , [ENTER]. - [ENTER] . " -gameforge.new_quest_lv17._151_say = " ! " -gameforge.new_quest_lv17._152_say_reward = " 40.000 . .[ENTER] 10.000 .[ENTER] . " -gameforge.new_quest_lv17._160_target = " -: " -gameforge.new_quest_lv17._161_say_title = " -: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " : " -gameforge.new_quest_lv22._011_say = " . [ENTER] . " -gameforge.new_quest_lv22._015_npcChat = " " -gameforge.new_quest_lv22._016_send_letter = " " -gameforge.new_quest_lv22._017_say_title = " : " -gameforge.new_quest_lv22._018_say_title = " -: " -gameforge.new_quest_lv22._019_say_title = " " -gameforge.new_quest_lv22._021_say = " , [ENTER]. , [ENTER] :[ENTER] ,[ENTER] . [ENTER] -? " -gameforge.new_quest_lv22._022_say = " [ENTER] . , [ENTER] . ! " -gameforge.new_quest_lv22._023_say = " . ? ,[ENTER] . .[ENTER] -! " -gameforge.new_quest_lv22._024_select = " " -gameforge.new_quest_lv22._025_say_title = " - " -gameforge.new_quest_lv22._026_say = " - [ENTER] . " -gameforge.new_quest_lv22._027_say = " - %s. " -gameforge.new_quest_lv22._030_target = " -: " -gameforge.new_quest_lv22._031_say = " ? [ENTER]! [ENTER] . " -gameforge.new_quest_lv22._032_1_select = " " -gameforge.new_quest_lv22._032_2_select = " " -gameforge.new_quest_lv22._032_3_select = " " -gameforge.new_quest_lv22._035_say = " ,[ENTER] [ENTER]. [ENTER]. [ENTER] . " -gameforge.new_quest_lv22._040_say = " : " -gameforge.new_quest_lv22._041_say_reward = " : " -gameforge.new_quest_lv22._042_say = " : " -gameforge.new_quest_lv22._043_say = " , . ,[ENTER] [ENTER]? . " -gameforge.new_quest_lv22._044_say = " , ,[ENTER] . " -gameforge.new_quest_lv22._050_set_title = " " -gameforge.new_quest_lv22._056_notice = " , .[ENTER] %s. " -gameforge.new_quest_lv22._057_notice = " , . [ENTER] -. " -gameforge.new_quest_lv22._058_notice = " , %s . " -gameforge.new_quest_lv22._060_notice = " , . - %s. " -gameforge.new_quest_lv22._061_notice = " , . [ENTER] -. " -gameforge.new_quest_lv22._062_notice = " , . " -gameforge.new_quest_lv22._063_say = " %s . . " -gameforge.new_quest_lv22._064_say = " %s . " -gameforge.new_quest_lv22._065_say = " -[ENTER] -. " -gameforge.new_quest_lv22._066_say = " -: " -gameforge.new_quest_lv22._070_say = " , [ENTER] . " -gameforge.new_quest_lv22._071_say = " ! . [ENTER] , [ENTER] , %s ! " -gameforge.new_quest_lv22._072_say = " [ENTER]. . [ENTER] ! " -gameforge.new_quest_lv22._073_say = " . [ENTER] ? [ENTER] . " -gameforge.new_quest_lv22._080_target = " " -gameforge.new_quest_lv22._082_set_clock = " " -gameforge.new_quest_lv22._083_say = " , . [ENTER] ... " -gameforge.new_quest_lv22._084_say = " ... , . [ENTER] [ENTER] . , [ENTER]. " -gameforge.new_quest_lv22._085_say = " . [ENTER] . " -gameforge.new_quest_lv22._086_say = " , . [ENTER] , . " -gameforge.new_quest_lv22._087_say = " : " -gameforge.new_quest_lv22._088_say_reward = " 50.000 .[ENTER] 12.000 .[ENTER] +4.[ENTER] 5 . " -gameforge.new_quest_lv22._089_say = " , . [ENTER] - ? [ENTER] . " -gameforge.new_quest_lv22._090_say = " , ... , . , [ENTER]! . [ENTER] . " -gameforge.new_quest_lv22._091_say = " , , . [ENTER] - [ENTER] . [ENTER] . " -gameforge.new_quest_lv22._095_say_reward = " 50.000 . .[ENTER] 8.000 . . " -gameforge.new_quest_lv22._098_say = " ? [ENTER] ! , , [ENTER]. " -gameforge.new_quest_lv22._100_say_reward = " 25.000 . " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " -: " -gameforge.new_quest_lv26._020_say_title = " -: " -gameforge.new_quest_lv26._020_set_title = " " -gameforge.new_quest_lv26._021_say = " - . [ENTER] , . " -gameforge.new_quest_lv26._025_say = " [ENTER]. [ENTER] . [ENTER]- [ENTER], , [ENTER]. ? " -gameforge.new_quest_lv26._030_target = " : " -gameforge.new_quest_lv26._031_say = " ? [ENTER] - - [ENTER] . " -gameforge.new_quest_lv26._032_say = " ... [ENTER] . ,[ENTER] . , [ENTER] - , .[ENTER] ?[ENTER] , -![ENTER] , , [ENTER] - [ENTER] . " -gameforge.new_quest_lv26._034_say_title = " : " -gameforge.new_quest_lv26._035_say_title = " -: " -gameforge.new_quest_lv26._036_say_title = " " -gameforge.new_quest_lv26._037_say = " . . " -gameforge.new_quest_lv26._038_say = " %s. " -gameforge.new_quest_lv26._040_say = " ? - ! [ENTER] [ENTER], ? " -gameforge.new_quest_lv26._050_target = " -: " -gameforge.new_quest_lv26._051_say = " - . [ENTER] - , .[ENTER] , . " -gameforge.new_quest_lv26._052_say = " - %s. " -gameforge.new_quest_lv26._057_say = " ... ? ? [ENTER], ![ENTER] . [ENTER] . " -gameforge.new_quest_lv26._058_say = " . .[ENTER], ? [ENTER]... , . " -gameforge.new_quest_lv26._061_say = " - [ENTER] [ENTER]. " -gameforge.new_quest_lv26._062_say = " - , . [ENTER] %s. " -gameforge.new_quest_lv26._063_say = " ? , [ENTER] [ENTER] . [ENTER] , ![ENTER] . " -gameforge.new_quest_lv26._064_sayReward = " 35.000 . " -gameforge.new_quest_lv26._065_sayReward = " 17.500 . " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " -: " -gameforge.new_quest_lv28._011_say = " - . [ENTER] . " -gameforge.new_quest_lv28._015_npcChat = " - " -gameforge.new_quest_lv28._016_say = " - -, [ENTER]-. , [ENTER]. " -gameforge.new_quest_lv28._017_say = " - %s. " -gameforge.new_quest_lv28._018_select = " -! " -gameforge.new_quest_lv28._019_say_title = " -: " -gameforge.new_quest_lv28._020_say_title = " -: " -gameforge.new_quest_lv28._021_say = " -? [ENTER]. [ENTER], -[ENTER]. , , [ENTER] [ENTER] ? , , [ENTER] . , [ENTER]! " -gameforge.new_quest_lv28._022_say = " -. , [ENTER] ... , [ENTER] ! -,[ENTER]. , , [ENTER], , . -[ENTER] ! ... " -gameforge.new_quest_lv28._023_say = " [ENTER] + . [ENTER] . ,[ENTER] -? " -gameforge.new_quest_lv28._024_set_title = " " -gameforge.new_quest_lv28._025_notice = " ! - ,[ENTER] +. " -gameforge.new_quest_lv28._026_notice = " ! " -gameforge.new_quest_lv28._027_notice = " ! -,[ENTER] ! " -gameforge.new_quest_lv28._028_notice = " . " -gameforge.new_quest_lv28._029_say = " %s [ENTER] +. " -gameforge.new_quest_lv28._031_say_reward = " : " -gameforge.new_quest_lv28._032_say = " - -. " -gameforge.new_quest_lv28._032_say_reward = " %s . . [ENTER], . " -gameforge.new_quest_lv28._035_target = " -: " -gameforge.new_quest_lv28._036_say = " . [ENTER]- -. " -gameforge.new_quest_lv28._037_say = " - %s. " -gameforge.new_quest_lv28._038_say_title = " -: " -gameforge.new_quest_lv28._040_npcChat = " " -gameforge.new_quest_lv28._041_say_title = " + " -gameforge.new_quest_lv28._042_say = " ...? .[ENTER] , [ENTER] - [ENTER] . [ENTER] . " -gameforge.new_quest_lv28._043_say = " , -, [ENTER] . ! [ENTER] ...[ENTER]! " -gameforge.new_quest_lv28._044_say = " ? [ENTER] +! " -gameforge.new_quest_lv28._045_say_reward = " -. [ENTER], , .[ENTER] , [ENTER] ! " -gameforge.new_quest_lv28._046_say = " - , - [ENTER] . " -gameforge.new_quest_lv28._051_say = " - ! . " -gameforge.new_quest_lv28._055_1_select = " , . " -gameforge.new_quest_lv28._055_2_select = " , . " -gameforge.new_quest_lv28._056_say = " : " -gameforge.new_quest_lv28._057_say = " ! " -gameforge.new_quest_lv28._058_say_reward = " %s . " -gameforge.new_quest_lv28._059_say_reward = " %s . . " -gameforge.new_quest_lv28._070_say = " : " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " : " -gameforge.new_quest_lv29._015_npcChat = " " -gameforge.new_quest_lv29._020_say_title = " : " -gameforge.new_quest_lv29._021_say = " ! [ENTER] 3 . [ENTER] ,[ENTER] . , [ENTER]! " -gameforge.new_quest_lv29._022_say = " , [ENTER] . - [ENTER] . ? " -gameforge.new_quest_lv29._023_1_select = " ! " -gameforge.new_quest_lv29._023_2_select = " . " -gameforge.new_quest_lv29._024_say = " [ENTER]. . ,[ENTER] ... " -gameforge.new_quest_lv29._030_target = " : " -gameforge.new_quest_lv29._031_say = " , . [ENTER] . " -gameforge.new_quest_lv29._032_say = " %s. " -gameforge.new_quest_lv29._033_say_title = " : " -gameforge.new_quest_lv29._034_say_reward = " [ENTER]? ... " -gameforge.new_quest_lv29._035_say_reward = " ? " -gameforge.new_quest_lv29._036_say_reward = " ? ? , ! " -gameforge.new_quest_lv29._037_say_reward = " , . " -gameforge.new_quest_lv29._038_say_reward = " , [ENTER] . ,[ENTER] [ENTER] . ! [ENTER] ! " -gameforge.new_quest_lv29._040_target = " : " -gameforge.new_quest_lv29._041_say = " , .[ENTER] , . [ENTER] . " -gameforge.new_quest_lv29._042_say_reward = " , ? " -gameforge.new_quest_lv29._043_say_title = " : " -gameforge.new_quest_lv29._044_say_reward = " ? , . [ENTER]- ? " -gameforge.new_quest_lv29._045_say_reward = " , [ENTER] . " -gameforge.new_quest_lv29._046_say_reward = " . , [ENTER] . [ENTER] . [ENTER] . ?! " -gameforge.new_quest_lv29._047_say = " %s. " -gameforge.new_quest_lv29._050_target = " : " -gameforge.new_quest_lv29._051_say = " . [ENTER] . [ENTER]. " -gameforge.new_quest_lv29._052_say = " , . [ENTER] . - [ENTER] . [ENTER] . [ENTER]... " -gameforge.new_quest_lv29._053_say = " , [ENTER] , [ENTER] . " -gameforge.new_quest_lv29._054_say = " :[ENTER]%s %s. " -gameforge.new_quest_lv29._061_say = " , .[ENTER] . [ENTER] , [ENTER] . " -gameforge.new_quest_lv29._062_say = " %s %s . " -gameforge.new_quest_lv29._063_notice = " . [ENTER] %s . " -gameforge.new_quest_lv29._064_notice = " , [ENTER]. ... " -gameforge.new_quest_lv29._065_1_say = " . , [ENTER], . " -gameforge.new_quest_lv29._065_notice = " , [ENTER]. ... " -gameforge.new_quest_lv29._066_say = " [ENTER] ... " -gameforge.new_quest_lv29._067_say_reward = " %s %s . . " -gameforge.new_quest_lv29._068_notice = " . " -gameforge.new_quest_lv29._070_npcChat = " " -gameforge.new_quest_lv29._071_say_reward = " , , ? [ENTER] , ? " -gameforge.new_quest_lv29._072_say_reward = " , ... , [ENTER] . ? [ENTER]. ! " -gameforge.new_quest_lv29._073_notice = " , [ENTER] . %s. " -gameforge.new_quest_lv29._074_say_reward = " ! [ENTER], ? " -gameforge.new_quest_lv29._075_say_reward = " ? [ENTER] ? " -gameforge.new_quest_lv29._076_say_reward = " , ? [ENTER] ?[ENTER], ! " -gameforge.new_quest_lv29._077_say_reward = " ? " -gameforge.new_quest_lv29._078_say_reward = " ... " -gameforge.new_quest_lv29._079_say_reward = " ? . [ENTER] . " -gameforge.new_quest_lv29._080_npcChat = " " -gameforge.new_quest_lv29._081_say_reward = " , [ENTER] ? " -gameforge.new_quest_lv29._082_say_title = " : " -gameforge.new_quest_lv29._083_say_reward = " . [ENTER] . " -gameforge.new_quest_lv29._084_say_reward = " ! " -gameforge.new_quest_lv29._085_notice = " , [ENTER]. %s[ENTER]. " -gameforge.new_quest_lv29._086_say_reward = " , . " -gameforge.new_quest_lv29._090_send_letter = " " -gameforge.new_quest_lv29._091_say = " . [ENTER] %s, . " -gameforge.new_quest_lv29._101_say_reward = " . [ENTER] . " -gameforge.new_quest_lv29._102_say_title = " : " -gameforge.new_quest_lv29._103_say_reward = " ? , . " -gameforge.new_quest_lv29._104_say_reward = " . " -gameforge.new_quest_lv29._105_say_reward = " . [ENTER] , [ENTER] . " -gameforge.new_quest_lv29._106_say_reward = " , . [ENTER] , [ENTER] , [ENTER]. , [ENTER] .... " -gameforge.new_quest_lv29._107_say_reward = " . ,[ENTER] ! " -gameforge.new_quest_lv29._108_notice = " %s ! " -gameforge.new_quest_lv29._109_say_reward = " . [ENTER] , [ENTER] . " -gameforge.new_quest_lv29._110_say_reward = " . [ENTER] %s , [ENTER] ? " -gameforge.new_quest_lv29._111_say_reward = " , . . [ENTER] . [ENTER] . " -gameforge.new_quest_lv29._112_say_reward = " , , , [ENTER] . " -gameforge.new_quest_lv29._113_say_reward = " , [ENTER] . " -gameforge.new_quest_lv29._114_say_reward = " . [ENTER] . " -gameforge.new_quest_lv29._115_say_reward = " , %s . " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " " -gameforge.new_quest_lv42._020_target = " : " -gameforge.new_quest_lv42._021_say = " . [ENTER] . . " -gameforge.new_quest_lv42._022_say_title = " : " -gameforge.new_quest_lv42._023_say = " ? ?[ENTER] , [ENTER]. ,[ENTER] . " -gameforge.new_quest_lv42._024_say = " . [ENTER] ? " -gameforge.new_quest_lv42._025_say = " %s. " -gameforge.new_quest_lv42._026_select = " ! " -gameforge.new_quest_lv42._030_target = " : " -gameforge.new_quest_lv42._031_say = " ! [ENTER], ! [ENTER] , [ENTER] . [ENTER]. " -gameforge.new_quest_lv42._032_say = " . [ENTER] -. " -gameforge.new_quest_lv42._033_say = " , . [ENTER] . " -gameforge.new_quest_lv42._034_say_title = " : " -gameforge.new_quest_lv42._035_say = " . [ENTER], . " -gameforge.new_quest_lv42._036_say = " %s. " -gameforge.new_quest_lv42._037_send_letter = " " -gameforge.new_quest_lv42._038_say = " [ENTER] . " -gameforge.new_quest_lv42._039_say = " %s. " -gameforge.new_quest_lv42._040_target = " : " -gameforge.new_quest_lv42._041_say = " , . [ENTER] . [ENTER] , [ENTER]. , [ENTER] - ,[ENTER] [ENTER]... " -gameforge.new_quest_lv42._042_say = " [ENTER]. [ENTER]. " -gameforge.new_quest_lv42._043_say_reward = " . " -gameforge.new_quest_lv42._044_say_title = " : " -gameforge.new_quest_lv42._045_say = " [ENTER] . [ENTER]. " -gameforge.new_quest_lv42._050_target = " . " -gameforge.new_quest_lv42._051_say = " , [ENTER] . , [ENTER] . " -gameforge.new_quest_lv42._052_say = " : " -gameforge.new_quest_lv42._053_say_reward = " : " -gameforge.new_quest_lv42._054_say_title = " . " -gameforge.new_quest_lv42._060_set_title = " " -gameforge.new_quest_lv42._061_notice = " . , [ENTER] . [ENTER] ? " -gameforge.new_quest_lv42._062_say = " %s . " -gameforge.new_quest_lv42._063_say = " , [ENTER]. " -gameforge.new_quest_lv42._064_say = " ! . .[ENTER] .[ENTER] ! " -gameforge.new_quest_lv42._065_say = " , [ENTER] . " -gameforge.new_quest_lv42._066_say = " [ENTER] . [ENTER] . [ENTER]. " -gameforge.new_quest_lv42._067_say = " %s. " -gameforge.new_quest_lv42._068_say = " %s . , [ENTER] . " -gameforge.new_quest_lv42._070_set_title = " " -gameforge.new_quest_lv42._071_set_clock = " : %s " -gameforge.new_quest_lv42._072_say = " . " -gameforge.new_quest_lv42._073_say = " - [ENTER]. " -gameforge.new_quest_lv42._074_say = " . . " -gameforge.new_quest_lv42._075_say = " , [ENTER]. . " -gameforge.new_quest_lv42._079_say = " .[ENTER] . " -gameforge.new_quest_lv42._080_say = " ! ! [ENTER] . " -gameforge.new_quest_lv42._081_say_reward = " 500.000 . " -gameforge.new_quest_lv42._082_say_reward = " [ENTER]3x: " -gameforge.new_quest_lv42._083_say = " .[ENTER] [ENTER] ! " -gameforge.new_quest_lv42._084_say_reward = " , [ENTER]. " -gameforge.new_quest_lv42._090_say = " [ENTER]. , [ENTER] . " -gameforge.new_quest_lv42._095_say = " ? [ENTER]? ... .[ENTER] . " -gameforge.new_quest_lv42._096_say = " ? ? " -gameforge.new_quest_lv42._098_say_reward = " 750.000 . .[ENTER] 2 .[ENTER]. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " - " -gameforge.new_quest_lv43._006_send_letter = " " -gameforge.new_quest_lv43._010_target = " -: " -gameforge.new_quest_lv43._011_say = " - . [ENTER] , , , [ENTER], , [ENTER]-. . " -gameforge.new_quest_lv43._012_say = " - %s. " -gameforge.new_quest_lv43._020_say = " , . " -gameforge.new_quest_lv43._021_say_title = " -: " -gameforge.new_quest_lv43._022_say = " . , [ENTER] ... ,[ENTER] , [ENTER] . - ,[ENTER] . " -gameforge.new_quest_lv43._023_say_reward = " - .[ENTER] . [ENTER] .[ENTER] , . " -gameforge.new_quest_lv43._024_select = " ! " -gameforge.new_quest_lv43._025_say = " - ,[ENTER] . [ENTER] , . [ENTER] -. " -gameforge.new_quest_lv43._026_say = " %s. " -gameforge.new_quest_lv43._030_target = " : " -gameforge.new_quest_lv43._031_say_title = " : " -gameforge.new_quest_lv43._032_say = " -... , . [ENTER] . [ENTER] , [ENTER] . [ENTER] . " -gameforge.new_quest_lv43._033_say = " , [ENTER]-. [ENTER], - ,[ENTER] . " -gameforge.new_quest_lv43._034_say = " , . [ENTER] . " -gameforge.new_quest_lv43._035_say_reward = " [ENTER]- [ENTER]-. " -gameforge.new_quest_lv43._036_say = " . [ENTER], -. [ENTER], . [ENTER]-. " -gameforge.new_quest_lv43._041_say = " ! [ENTER] - - -,[ENTER] . " -gameforge.new_quest_lv43._043_notice = " -... " -gameforge.new_quest_lv43._045_say = " , . [ENTER]. , , [ENTER]... " -gameforge.new_quest_lv43._049_say = " ? ... ... [ENTER], ... [ENTER]... . " -gameforge.new_quest_lv43._050_say = " - [ENTER], [ENTER], . " -gameforge.new_quest_lv43._051_say = " - [ENTER] . - [ENTER], [ENTER] , . " -gameforge.new_quest_lv43._052_say_title = " : " -gameforge.new_quest_lv43._053_say_reward = " 32.000 . " -gameforge.new_quest_lv43._054_say_reward = " 1.250.000 . " -gameforge.new_quest_lv43._060_say = " ? ? [ENTER] ? , [ENTER] ![ENTER][ENTER], .[ENTER] , . " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " " -gameforge.new_quest_lv52._020_say_title = " " -gameforge.new_quest_lv52._021_say_reward = " . [ENTER] , -. [ENTER] [ENTER]? " -gameforge.new_quest_lv52._022_say = " - %s. " -gameforge.new_quest_lv52._030_set_title = " " -gameforge.new_quest_lv52._035_target = " -: " -gameforge.new_quest_lv52._040_say = " . [ENTER]- [ENTER]. " -gameforge.new_quest_lv52._041_say = " , , [ENTER] . - [ENTER] . " -gameforge.new_quest_lv52._042_say = " , . [ENTER]. .[ENTER], , -, [ENTER] . " -gameforge.new_quest_lv52._042_select = " -! " -gameforge.new_quest_lv52._043_say = " - %s. " -gameforge.new_quest_lv52._044_say_title = " -: " -gameforge.new_quest_lv52._045_say = " - %s. " -gameforge.new_quest_lv52._046_say = " , [ENTER] . " -gameforge.new_quest_lv52._049_say_title = " -: " -gameforge.new_quest_lv52._050_target = " -: " -gameforge.new_quest_lv52._051_say = " - . - [ENTER], , . " -gameforge.new_quest_lv52._052_say = " . , [ENTER] [ENTER]. , [ENTER] . " -gameforge.new_quest_lv52._053_say = " , [ENTER] . , .[ENTER] [ENTER] . [ENTER]. " -gameforge.new_quest_lv52._054_say_title = " " -gameforge.new_quest_lv52._055_say_reward = " , . [ENTER]. - , [ENTER] , . " -gameforge.new_quest_lv52._055_select = " , ! " -gameforge.new_quest_lv52._056_say = " ! " -gameforge.new_quest_lv52._056_say_reward = " . [ENTER]. - ,[ENTER] . " -gameforge.new_quest_lv52._060_target = " " -gameforge.new_quest_lv52._061_say = " - , [ENTER] - . [ENTER] [ENTER] . [ENTER]. , %s. " -gameforge.new_quest_lv52._062_say_reward = " . , , [ENTER] , [ENTER]. " -gameforge.new_quest_lv52._063_say_reward = " , , [ENTER] . " -gameforge.new_quest_lv52._064_say_reward = " , [ENTER] . " -gameforge.new_quest_lv52._065_say_reward = " , . ,[ENTER] . [ENTER] 4 . , [ENTER]. . " -gameforge.new_quest_lv52._066_say_reward = " , [ENTER] , [ENTER]. ! " -gameforge.new_quest_lv52._067_say_reward = " ? " -gameforge.new_quest_lv52._068_say_reward = " ! ? [ENTER] - [ENTER] . - [ENTER] . " -gameforge.new_quest_lv52._069_say_reward = " [ENTER] , . [ENTER] : " -gameforge.new_quest_lv52._070_say_reward = " - . [ENTER] - , [ENTER] !? [ENTER] ? " -gameforge.new_quest_lv52._071_say_reward = " . " -gameforge.new_quest_lv52._080_1_select = " ... " -gameforge.new_quest_lv52._080_2_select = " ... " -gameforge.new_quest_lv52._080_3_select = " ! " -gameforge.new_quest_lv52._081_say_reward = " ... . [ENTER]. , [ENTER] ! " -gameforge.new_quest_lv52._082_say_reward = " ... .[ENTER] , [ENTER] ! " -gameforge.new_quest_lv52._083_say_reward = " ! [ENTER] ! " -gameforge.new_quest_lv52._084_say_reward = " . , [ENTER] . " -gameforge.new_quest_lv52._090_1_select = " ... " -gameforge.new_quest_lv52._090_2_select = " , ! " -gameforge.new_quest_lv52._091_say_reward = " ... , [ENTER] ! " -gameforge.new_quest_lv52._092_say_reward = " . " -gameforge.new_quest_lv52._093_say_reward = " [ENTER]. " -gameforge.new_quest_lv52._093_say_reward_exp = " 20.000 . . " -gameforge.new_quest_lv52._093_say_reward_gold = " 25.000 " -gameforge.new_quest_lv52._100_notice = " . " -gameforge.new_quest_lv52._110_say_reward = " , - . [ENTER], , [ENTER]. , , [ENTER] . " -gameforge.new_quest_lv52._111_say_reward = " . , [ENTER] [ENTER]. , [ENTER] e. " -gameforge.new_quest_lv52._120_set_title = " 4 " -gameforge.new_quest_lv52._125_say_title = " " -gameforge.new_quest_lv52._130_say_reward = " 3 ! " -gameforge.new_quest_lv52._131_say = " . [ENTER] [ENTER], , . [ENTER] ! " -gameforge.new_quest_lv52._132_say = " :[ENTER] , ,[ENTER] , . [ENTER] [ENTER] . " -gameforge.new_quest_lv52._140_say_reward = " 2 ! " -gameforge.new_quest_lv52._141_say = " ! [ENTER], , [ENTER] . . " -gameforge.new_quest_lv52._150_say_reward = " 1 , ! " -gameforge.new_quest_lv52._151_say = " ! [ENTER] . [ENTER] , . " -gameforge.new_quest_lv52._160_say = " ,[ENTER] . [ENTER] , ,[ENTER] , . " -gameforge.new_quest_lv52._161_say = " , [ENTER] . [ENTER] , . " -gameforge.new_quest_lv52._162_say = " [ENTER]. " -gameforge.new_quest_lv52._170_send_letter = " 1 " -gameforge.new_quest_lv52._171_send_letter = " 2 " -gameforge.new_quest_lv52._172_send_letter = " 3 " -gameforge.new_quest_lv52._173_send_letter = " . " -gameforge.new_quest_lv52._180_say_reward = " 4 . " -gameforge.new_quest_lv52._181_say = " ! [ENTER] [ENTER]. - : %s " -gameforge.new_quest_lv52._182_say = " . %s. " -gameforge.new_quest_lv52._183_say_reward = " . ,[ENTER] : %s. " -gameforge.new_quest_lv52._184_say_reward = " . ,[ENTER]- . " -gameforge.new_quest_lv52._185_say_reward = " , . " -gameforge.new_quest_lv52._186_say_reward = " . " -gameforge.new_quest_lv52._190_say_title = " : " -gameforge.new_quest_lv52._191_say_reward = " 3.300.000 . .[ENTER] 270.000 . .[ENTER] . " -gameforge.new_quest_lv52._85_say = " ? - [ENTER]! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " " -gameforge.new_quest_lv54._020_say_title = " " -gameforge.new_quest_lv54._030_say = " [ENTER]. [ENTER] , [ENTER] [ENTER] . " -gameforge.new_quest_lv54._031_say_reward = " [ENTER] . " -gameforge.new_quest_lv54._032_select = " ! " -gameforge.new_quest_lv54._040_say_title = " : " -gameforge.new_quest_lv54._040_set_title = " " -gameforge.new_quest_lv54._050_target = " : " -gameforge.new_quest_lv54._051_say = " , .[ENTER] , [ENTER] . [ENTER] ... " -gameforge.new_quest_lv54._052_say = " [ENTER]. [ENTER], , . " -gameforge.new_quest_lv54._054_say = " , [ENTER] . " -gameforge.new_quest_lv54._055_say = " . %s. " -gameforge.new_quest_lv54._056_say_title = " " -gameforge.new_quest_lv54._060_say = " ..., , . [ENTER] [ENTER] , [ENTER] , [ENTER]. " -gameforge.new_quest_lv54._061_say = " , . [ENTER] .[ENTER] [ENTER] . " -gameforge.new_quest_lv54._062_say_reward = " -[ENTER]-. . , [ENTER] , [ENTER], . " -gameforge.new_quest_lv54._064_say = " [ENTER] . " -gameforge.new_quest_lv54._065_say = " %s. " -gameforge.new_quest_lv54._070_target = " -: " -gameforge.new_quest_lv54._071_say = " .[ENTER] [ENTER] .[ENTER] [ENTER], . " -gameforge.new_quest_lv54._072_say = " , [ENTER] +3 [ENTER] -.[ENTER] [ENTER]. " -gameforge.new_quest_lv54._073_say = " [ENTER] . " -gameforge.new_quest_lv54._074_say = " : " -gameforge.new_quest_lv54._075_say = " : " -gameforge.new_quest_lv54._076_say = " - [ENTER] . " -gameforge.new_quest_lv54._077_say_title = " -: " -gameforge.new_quest_lv54._078_say = " - %s. " -gameforge.new_quest_lv54._080_set_title = " " -gameforge.new_quest_lv54._081_notice = " , . %s! " -gameforge.new_quest_lv54._082_notice = " ! -. " -gameforge.new_quest_lv54._083_notice = " , . " -gameforge.new_quest_lv54._084_say = " %s . [ENTER]. " -gameforge.new_quest_lv54._085_say = " [ENTER] . " -gameforge.new_quest_lv54._090_npcChat = " " -gameforge.new_quest_lv54._091_say = " . ,[ENTER] , [ENTER] ? " -gameforge.new_quest_lv54._092_say = " , -, [ENTER]... ! ? [ENTER], ! , [ENTER] . " -gameforge.new_quest_lv54._093_say = " . ... " -gameforge.new_quest_lv54._094_say = " ? [ENTER], ? , [ENTER] ! " -gameforge.new_quest_lv54._095_say_reward = " , . " -gameforge.new_quest_lv54._096_say = " : " -gameforge.new_quest_lv54._097_say_reward = " +3. " -gameforge.new_quest_lv54._098_say = " ? [ENTER] . " -gameforge.new_quest_lv54._099_say_reward = " %s [ENTER]! " -gameforge.new_quest_lv54._100_say = " , -. " -gameforge.new_quest_lv54._101_say_reward = " 3.750.000 . " -gameforge.new_quest_lv54._102_say_reward = " 125.000 . " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " : " -gameforge.new_quest_lv7._011_say_title = " : " -gameforge.new_quest_lv7._012_say_title = " " -gameforge.new_quest_lv7._020_say_title = " " -gameforge.new_quest_lv7._021_say = " ? [ENTER] ... [ENTER]! ,[ENTER] . [ENTER] [ENTER]. " -gameforge.new_quest_lv7._022_say = " . ![ENTER] [ENTER] .[ENTER] , . " -gameforge.new_quest_lv7._023_say = " . ![ENTER] [ENTER] .[ENTER] , . " -gameforge.new_quest_lv7._024_say = " . ![ENTER] [ENTER] .[ENTER] , . " -gameforge.new_quest_lv7._030_say = " , [ENTER]. " -gameforge.new_quest_lv7._031_say = " . [ENTER]? - ![ENTER], .[ENTER] ,[ENTER] . " -gameforge.new_quest_lv7._040_target = " " -gameforge.new_quest_lv7._041_say = " [ENTER] . " -gameforge.new_quest_lv7._042_say = " %s. " -gameforge.new_quest_lv7._051_say = " , ? [ENTER] . , [ENTER] , [ENTER], . [ENTER] [ENTER] , . " -gameforge.new_quest_lv7._052_say = " - [ENTER], , [ENTER]. " -gameforge.new_quest_lv7._054_say = " : " -gameforge.new_quest_lv7._055_say = " : " -gameforge.new_quest_lv7._056_say = " : " -gameforge.new_quest_lv7._060_say = " , [ENTER]. , [ENTER] . .[ENTER] . " -gameforge.new_quest_lv7._081_say = " . [ENTER] , [ENTER] . " -gameforge.new_quest_lv7._082_say = " . [ENTER]! " -gameforge.new_quest_lv7._083_say = " . [ENTER]! " -gameforge.new_quest_lv7._084_say = " . [ENTER]! " -gameforge.new_quest_lv7._085_1_say_reward = " %s - . [ENTER] . " -gameforge.new_quest_lv7._085_2_say_reward = " %s . [ENTER] . " -gameforge.new_quest_lv7._085_3_say_reward = " %s . [ENTER] . . . " -gameforge.new_quest_lv7._085_say_reward = " %s . " -gameforge.new_quest_lv7._086_say_reward = " %s . " -gameforge.new_quest_lv7._087_say_reward = " %s . " -gameforge.new_quest_lv7._088_notice = " . ! " -gameforge.new_quest_lv7._089_notice = " . ! " -gameforge.new_quest_lv7._090_notice = " . ! " -gameforge.new_quest_lv7._091_say = " ! .[ENTER] , [ENTER] ! " -gameforge.new_quest_lv7._092_say = " . " -gameforge.new_quest_lv7._110_say = " , [ENTER] . " -gameforge.new_quest_lv7._111_say = " ,[ENTER] [ENTER]. " -gameforge.new_quest_lv7._112_say = " . " -gameforge.new_quest_lv7._115_say = " , ! , [ENTER] [ENTER]. " -gameforge.new_quest_lv7._116_say_reward = " . " -gameforge.new_quest_lv7._117_say_reward = " . " -gameforge.new_quest_lv7._118_say_reward = " . " -gameforge.new_quest_lv7._120_set_title = " " -gameforge.new_quest_lv7._125_notice = " . " -gameforge.new_quest_lv7._129_say = " . . " -gameforge.new_quest_lv7._130_say = " . [ENTER] . " -gameforge.new_quest_lv7._131_say = " . " -gameforge.new_quest_lv7._132_say_reward = " [ENTER]. " -gameforge.new_quest_lv7._133_say_reward = " [ENTER]. " -gameforge.new_quest_lv7._134_say_reward = " . " -gameforge.new_quest_lv7._135_say = " . " -gameforge.new_quest_lv7._136_say = " . " -gameforge.new_quest_lv7._137_say = " . " -gameforge.new_quest_lv7._140_say = " .[ENTER] . [ENTER] . " -gameforge.new_quest_lv7._141_say = " ! .[ENTER] . ,[ENTER], , [ENTER] . , . " -gameforge.new_quest_lv7._142_say = " , ? " -gameforge.new_quest_lv7._143_say = " ?[ENTER]! ? ? " -gameforge.new_quest_lv7._144_say_reward = " , [ENTER] . " -gameforge.new_quest_lv7._145_say = " [ENTER] . " -gameforge.new_quest_lv7._150_say = " ? ,[ENTER], , . " -gameforge.new_quest_lv7._151_say = " . , [ENTER] ! " -gameforge.new_quest_lv7._152_say = " , : " -gameforge.new_quest_lv7._153_say_reward = " .[ENTER] . " -gameforge.new_quest_lv7._154_say_reward = " %s . . " -gameforge.new_quest_lv7._155_say_reward = " %s . " -gameforge.new_quest_lv7._160_say = " [ENTER]. [ENTER] . " -gameforge.new_quest_lv7._165_say = " [ENTER] . [ENTER] . " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " -: " -gameforge.new_quest_lv75._020_set_title = " " -gameforge.new_quest_lv75._021_say = " . , [ENTER] " -gameforge.new_quest_lv75._022_say = " . [ENTER], , [ENTER] ? [ENTER] -. " -gameforge.new_quest_lv75._023_say = " [ENTER] . [ENTER], " -gameforge.new_quest_lv75._024_say = " - -, [ENTER] -. [ENTER] . [ENTER]. " -gameforge.new_quest_lv75._025_say = " - , [ENTER] . [ENTER] , [ENTER] ... " -gameforge.new_quest_lv75._030_say = " . [ENTER] . , [ENTER] . [ENTER] - , , [ENTER] . , [ENTER] , . " -gameforge.new_quest_lv75._040_say = " " -gameforge.new_quest_lv75._050_npcChat = " " -gameforge.new_quest_lv75._060_say = " , , . [ENTER] , ... [ENTER]. - . " -gameforge.new_quest_lv75._070_notice = " ... [ENTER] ... " -gameforge.new_quest_lv75._090_say = " , . [ENTER] - . " -gameforge.new_quest_lv75._100_say = " ? ! " -gameforge.new_quest_lv75._105_say = " ... ? [ENTER]. , -[ENTER]. , [ENTER]. [ENTER]- . " -gameforge.new_quest_lv75._109_say = " , [ENTER]. ! " -gameforge.new_quest_lv75._110_say = " . -? ! " -gameforge.new_quest_lv75._115_say = " ..., , - [ENTER] . [ENTER], . [ENTER], .[ENTER], , - [ENTER]. " -gameforge.new_quest_lv75._120_say = " ? [ENTER] ... , [ENTER]. , .[ENTER] . " -gameforge.new_quest_lv75._130_say = " . [ENTER] . [ENTER] . " -gameforge.new_quest_lv75._140_1_select = " " -gameforge.new_quest_lv75._140_2_select = " " -gameforge.new_quest_lv75._140_3_select = " " -gameforge.new_quest_lv75._140_4_select = " " -gameforge.new_quest_lv75._140_5_select = " " -gameforge.new_quest_lv75._140_6_select = " " -gameforge.new_quest_lv75._140_7_select = " , . " -gameforge.new_quest_lv75._150_say = " . [ENTER] ... " -gameforge.new_quest_lv75._160_1_say = " [ENTER], [ENTER] : ... [ENTER]. [ENTER] . [ENTER] [ENTER] , . [ENTER] , ...[ENTER] . " -gameforge.new_quest_lv75._160_2_say = " . [ENTER] , :[ENTER]' , [ENTER], . [ENTER] ! [ENTER] ... ' [ENTER]. " -gameforge.new_quest_lv75._160_3_say = " , [ENTER]. [ENTER]: '... ..., [ENTER] , [ENTER]... , ... [ENTER] ... ' , [ENTER] , [ENTER]. " -gameforge.new_quest_lv75._160_4_say = " :[ENTER] - . , [ENTER] , . ,[ENTER] [ENTER]: ' - [ENTER] . [ENTER] , , ,[ENTER] . , [ENTER] ! [ENTER] - [ENTER]!' " -gameforge.new_quest_lv75._160_5_say = " - [ENTER] . [ENTER] , [ENTER] . [ENTER] ,[ENTER] ,[ENTER] .[ENTER] , .[ENTER] [ENTER], ... [ENTER] . " -gameforge.new_quest_lv75._170_say = " ...[ENTER] , [ENTER] , ... " -gameforge.new_quest_lv75._171_say = " . . " -gameforge.new_quest_lv75._172_say = " , . [ENTER] . " -gameforge.new_quest_lv75._173_say = " ? " -gameforge.new_quest_lv75._174_say = " ! , [ENTER]. , ? " -gameforge.new_quest_lv75._175_say = " [ENTER], [ENTER] . , , [ENTER] . " -gameforge.new_quest_lv75._176_say = " . [ENTER], ? " -gameforge.new_quest_lv75._177_say = " . " -gameforge.new_quest_lv75._178_say = " , ? " -gameforge.new_quest_lv75._180_notice = " [ENTER] . " -gameforge.new_quest_lv75._185_send_letter = " ! " -gameforge.new_quest_lv75._190_notice = " . " -gameforge.new_quest_lv75._195_send_letter = " ! " -gameforge.new_quest_lv75._200_npcChat = " " -gameforge.new_quest_lv75._210_say = " 3 [ENTER]. , [ENTER] . ,[ENTER] . " -gameforge.new_quest_lv75._220_say = " . [ENTER]-. " -gameforge.new_quest_lv75._230_say = " , ? , [ENTER] , . " -gameforge.new_quest_lv75._240_send_letter = " ! " -gameforge.new_quest_lv75._250_say = " -. [ENTER] . " -gameforge.new_quest_lv75._270_say = " , [ENTER]. , , [ENTER]. , ,[ENTER] . [ENTER] , [ENTER] ... , [ENTER] . [ENTER] .[ENTER] , , [ENTER] . " -gameforge.new_quest_lv75._280_say = " [ENTER] . [ENTER]. , [ENTER]. " -gameforge.new_quest_lv75._290_1_select = " , ! " -gameforge.new_quest_lv75._290_2_select = " , ! " -gameforge.new_quest_lv75._310_say = " ? - ? " -gameforge.new_quest_lv75._320_say = " : " -gameforge.new_quest_lv75._330_say = " . ? [ENTER] ? " -gameforge.new_quest_lv75._340_say = " ? [ENTER]. [ENTER]... .[ENTER] . [ENTER] ? " -gameforge.new_quest_lv75._350_1_select = " " -gameforge.new_quest_lv75._350_2_select = " " -gameforge.new_quest_lv75._360_say = " ? " -gameforge.new_quest_lv75._370_say = " ... . [ENTER]. , : 500,000 [ENTER] . ! " -gameforge.new_quest_lv75._380_1_select = " 500,000 . " -gameforge.new_quest_lv75._380_2_select = " . " -gameforge.new_quest_lv75._390_say = " , . " -gameforge.new_quest_lv75._400_say = " , , . " -gameforge.new_quest_lv75._410_say = " . [ENTER] %s . " -gameforge.new_quest_lv75._420_say = " ? " -gameforge.new_quest_lv75._425_say = " ! " -gameforge.new_quest_lv75._430_1_select = " %s . " -gameforge.new_quest_lv75._430_2_select = " . " -gameforge.new_quest_lv75._440_say = " , .. " -gameforge.new_quest_lv75._450_say = " . . " -gameforge.new_quest_lv75._460_say = " . 500,000 [ENTER] . " -gameforge.new_quest_lv75._470_say = " ! " -gameforge.new_quest_lv75._480_say = " , . " -gameforge.new_quest_lv75._490_say = " . , , [ENTER]. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " : " -gameforge.new_quest_lv80._020_set_title = " " -gameforge.new_quest_lv80._030_say = " , ! , [ENTER] ? " -gameforge.new_quest_lv80._040_say = " - . [ENTER] , [ENTER]... " -gameforge.new_quest_lv80._050_1_say = " , [ENTER]. , [ENTER] . " -gameforge.new_quest_lv80._050_2_say = " , [ENTER]. , [ENTER] . " -gameforge.new_quest_lv80._060_say = " [ENTER]. . [ENTER] - [ENTER] . " -gameforge.new_quest_lv80._070_say = " , [ENTER] . [ENTER] . " -gameforge.new_quest_lv80._080_say = " . " -gameforge.new_quest_lv80._090_say = " [ENTER] %s . [ENTER]. " -gameforge.new_quest_lv80._100_say = " ! , ? " -gameforge.new_quest_lv80._110_say_title = " " -gameforge.new_quest_lv80._120_say = " ... " -gameforge.new_quest_lv80._130_say = " . " -gameforge.new_quest_lv80._140_say = " : " -gameforge.new_quest_lv80._150_say_reward = " ! " -gameforge.new_quest_lv80._160_say = " [ENTER] . " -gameforge.new_quest_lv80._170_say = " : " -gameforge.new_quest_lv80._180_say_reward = " " -gameforge.new_quest_lv80._190_say_reward = " . , [ENTER] , [ENTER] . " -gameforge.new_quest_lv80._200_say = " .[ENTER] ... " -gameforge.new_quest_lv80._210_say = " ! [ENTER]! " -gameforge.new_quest_lv80._220_say = " [ENTER] . " -gameforge.new_quest_lv80._230_say = " , [ENTER] . [ENTER] - ! " -gameforge.new_quest_lv80._240_say = " [ENTER] . " -gameforge.new_quest_lv80._250_say = " %s . " -gameforge.new_quest_lv80._260_notice = " - . " -gameforge.new_quest_lv80._270_say = " - , .[ENTER] . " -gameforge.new_quest_lv80._280_say = " ...? " -gameforge.new_quest_lv80._290_say = " ... , , [ENTER] . . " -gameforge.new_quest_lv80._300_target = " " -gameforge.new_quest_lv80._310_set_title = " " -gameforge.new_quest_lv80._320_say = " [ENTER]. ! " -gameforge.new_quest_lv80._330_npcChat = " ! " -gameforge.new_quest_lv80._340_say = " . [ENTER] ? " -gameforge.new_quest_lv80._350_1_select = " ! ? " -gameforge.new_quest_lv80._350_2_select = " , ! " -gameforge.new_quest_lv80._360_say = " , -[ENTER] ... [ENTER] . . " -gameforge.new_quest_lv80._370_say = " , . . " -gameforge.new_quest_lv80._380_say = " ! " -gameforge.new_quest_lv80._390_send_letter = " " -gameforge.new_quest_lv80._400_set_title = " " -gameforge.new_quest_lv80._410_say = " , [ENTER]. " -gameforge.new_quest_lv80._420_say = " , [ENTER] . " -gameforge.new_quest_lv80._430_say = " , , [ENTER] [ENTER]. " -gameforge.new_quest_lv80._440_say = " ! . " -gameforge.new_quest_lv80._450_npcChat = " ? " -gameforge.new_quest_lv80._460_say = " %s?! ... [ENTER]... [ENTER] . " -gameforge.new_quest_lv80._470_say = " ... [ENTER], . [ENTER], . " -gameforge.new_quest_lv80._475_npcChat = " " -gameforge.new_quest_lv80._476_say = " , . [ENTER] ? [ENTER], ! " -gameforge.new_quest_lv80._477_say = " - [ENTER] . ... " -gameforge.new_quest_lv80._480_say = " , ! ? " -gameforge.new_quest_lv80._490_say = " , .[ENTER] . [ENTER] ! " -gameforge.new_quest_lv80._495_say = " ! [ENTER]. - . [ENTER] ! " -gameforge.new_quest_lv80._500_say = " ? " -gameforge.new_quest_lv80._510_1_select = " ! " -gameforge.new_quest_lv80._510_2_select = " , ! " -gameforge.new_quest_lv80._520_say = " , [ENTER]! " -gameforge.new_quest_lv80._530_say = " , ? [ENTER] ! " -gameforge.new_quest_lv80._535_sayReward = " 70,000,000 . " -gameforge.new_quest_lv80._540_say = " . [ENTER]- ! " -gameforge.new_quest_lv80._550_say = " ! [ENTER] . " -gameforge.new_quest_lv80._560_say = " , - . " -gameforge.new_quest_lv80._570_target_pos = " " -gameforge.new_quest_lv80._580_target_pos = " " -gameforge.new_quest_lv80._590_target_pos = " " -gameforge.new_quest_lv80._599_set_title = " " -gameforge.new_quest_lv80._600_say = " [ENTER] . " -gameforge.new_quest_lv80._610_say = " [ENTER]. " -gameforge.new_quest_lv80._620_say = " [ENTER] . " -gameforge.new_quest_lv80._630_say_reward = " , [ENTER] . [ENTER] . " -gameforge.new_quest_lv80._640_say = " : " -gameforge.new_quest_lv80._650_say = " , [ENTER] ,[ENTER] . [ENTER] . " -gameforge.new_quest_lv80._660_say = " , ! [ENTER] , . " -gameforge.new_quest_lv80._670_sayReward = " 120,000,000 . " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " " -gameforge.new_quest_premium_lv4._100_say_reward = " : " -gameforge.new_quest_premium_lv4._10_targetVid = " : " -gameforge.new_quest_premium_lv4._110_say = " , [ENTER] [ENTER] . " -gameforge.new_quest_premium_lv4._120_qSetTitle = " " -gameforge.new_quest_premium_lv4._130_notice = " ! " -gameforge.new_quest_premium_lv4._140_notice = " ! . " -gameforge.new_quest_premium_lv4._150_notice = " . " -gameforge.new_quest_premium_lv4._160_say = " [ENTER]: %s " -gameforge.new_quest_premium_lv4._170_say = " . [ENTER]. " -gameforge.new_quest_premium_lv4._180_say = " , ! . [ENTER] . [ENTER] . [ENTER] . ![ENTER] . [ENTER] ! " -gameforge.new_quest_premium_lv4._190_say = " [ENTER]. . " -gameforge.new_quest_premium_lv4._200_say_reward = " %s [ENTER]. " -gameforge.new_quest_premium_lv4._20_sayTitle = " " -gameforge.new_quest_premium_lv4._210_say = " . " -gameforge.new_quest_premium_lv4._220_say = " . . " -gameforge.new_quest_premium_lv4._230_qSetTitle = " " -gameforge.new_quest_premium_lv4._240_say = " . [ENTER] . " -gameforge.new_quest_premium_lv4._250_say = " , [ENTER] . . " -gameforge.new_quest_premium_lv4._260_say = " : " -gameforge.new_quest_premium_lv4._270_say_reward = " : %d " -gameforge.new_quest_premium_lv4._280_say = " .[ENTER] [ENTER] . " -gameforge.new_quest_premium_lv4._290_say_reward = " %s x . " -gameforge.new_quest_premium_lv4._300_say = " [ENTER]. ,[ENTER] . " -gameforge.new_quest_premium_lv4._30_say = " , .[ENTER] , [ENTER] . [ENTER] . [ENTER] ? " -gameforge.new_quest_premium_lv4._310_say_title = " " -gameforge.new_quest_premium_lv4._320_say = " , . [ENTER]? . [ENTER]. " -gameforge.new_quest_premium_lv4._330_say_reward = " : %s EXP " -gameforge.new_quest_premium_lv4._340_say = " . " -gameforge.new_quest_premium_lv4._350_npcChat = " " -gameforge.new_quest_premium_lv4._35_qSetTitle = " " -gameforge.new_quest_premium_lv4._360_npcChat = " " -gameforge.new_quest_premium_lv4._40_qSetTitle = " " -gameforge.new_quest_premium_lv4._45_qSetTitle = " " -gameforge.new_quest_premium_lv4._50_targetVid = " : " -gameforge.new_quest_premium_lv4._55_qSetTitle = " " -gameforge.new_quest_premium_lv4._60_sayTitle = " " -gameforge.new_quest_premium_lv4._65_qSetTitle = " " -gameforge.new_quest_premium_lv4._70_say = " , ,[ENTER] ... , [ENTER]! . [ENTER] . [ENTER] [ENTER], . [ENTER]. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " . " -gameforge.new_quest_premium_lv4._80_say = " . [ENTER] . " -gameforge.new_quest_premium_lv4._90_say = " [ENTER]. : " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " [ENTER]. , [ENTER] .[ENTER] , , [ENTER]- .[ENTER] [ENTER] - [ENTER] -. . " -gameforge.npc_talk._10_say = " '', [ENTER] . [ENTER] [ENTER]. ? " -gameforge.npc_talk._110_npcChat = " ... " -gameforge.npc_talk._120_say = " [ENTER] . [ENTER] , [ENTER] [ENTER]- . [ENTER], - .[ENTER] [ENTER]. " -gameforge.npc_talk._130_npcChat = " , ... " -gameforge.npc_talk._140_sayTitle = " -: " -gameforge.npc_talk._150_say = " ? , [ENTER] . [ENTER] , [ENTER] , . " -gameforge.npc_talk._160_npcChat = " ? " -gameforge.npc_talk._170_sayTitle = " : " -gameforge.npc_talk._180_say = " , ! [ENTER] . .[ENTER] [ENTER]. ! " -gameforge.npc_talk._190_npcChat = " ? " -gameforge.npc_talk._200_say = " , ... [ENTER]. [ENTER], . -[ENTER] [ENTER]. [ENTER]. , [ENTER] . [ENTER] , . [ENTER] . " -gameforge.npc_talk._20_npcChat = " ... " -gameforge.npc_talk._210_npcChat = " ? " -gameforge.npc_talk._220_sayTitle = " - " -gameforge.npc_talk._230_say = " . [ENTER] . [ENTER], [ENTER]-. , [ENTER] , [ENTER] . " -gameforge.npc_talk._240_npcChat = " ? " -gameforge.npc_talk._250_sayTitle = " -: " -gameforge.npc_talk._260_say = " - -, . [ENTER]! ? [ENTER], , 100 - [ENTER] , [ENTER] . [ENTER] , - ,[ENTER] . " -gameforge.npc_talk._270_npcChat = " ? " -gameforge.npc_talk._280_sayTitle = " : " -gameforge.npc_talk._290_say = " .[ENTER] [ENTER] , - [ENTER] , [ENTER]. [ENTER] . ,[ENTER] [ENTER], . [ENTER], . " -gameforge.npc_talk._300_npcChat = " ? " -gameforge.npc_talk._30_sayTitle = " , : " -gameforge.npc_talk._310_say = " [ENTER], . [ENTER] , [ENTER]. ! " -gameforge.npc_talk._320_say = " ? [ENTER] . [ENTER]. " -gameforge.npc_talk._330_say = " , [ENTER]. , [ENTER]. ? " -gameforge.npc_talk._340_npcChat = " ? " -gameforge.npc_talk._350_sayTitle = " : " -gameforge.npc_talk._360_say = " [ENTER] . , [ENTER] - ! [ENTER] , -? -[ENTER]! " -gameforge.npc_talk._370_npcChat = " , ? " -gameforge.npc_talk._380_say = " , . [ENTER] .[ENTER] ! [ENTER] , ? " -gameforge.npc_talk._390_npcChat = " ? " -gameforge.npc_talk._400_sayTitle = " -: " -gameforge.npc_talk._40_say = " ! [ENTER]. [ENTER]. " -gameforge.npc_talk._410_say = " , , [ENTER], . [ENTER] , [ENTER] . [ENTER]. , ! " -gameforge.npc_talk._420_npcChat = " ? " -gameforge.npc_talk._430_say = " , .[ENTER]! ,[ENTER] , [ENTER] . [ENTER]- - [ENTER] . " -gameforge.npc_talk._440_npcChat = " ... " -gameforge.npc_talk._450_say = " [ENTER]. , [ENTER]. - , [ENTER] , . " -gameforge.npc_talk._460_npcChat = " ? " -gameforge.npc_talk._470_say = " -[ENTER], . " -gameforge.npc_talk._480_npcChat = " ? " -gameforge.npc_talk._490_sayTitle = " -, : " -gameforge.npc_talk._500_say = " - [ENTER]. - [ENTER] . . " -gameforge.npc_talk._50_say = " [ENTER] . " -gameforge.npc_talk._510_npcChat = " ? " -gameforge.npc_talk._520_say = " . [ENTER] . [ENTER] . [ENTER] , [ENTER] . , -.[ENTER] . [ENTER] -, [ENTER] - . " -gameforge.npc_talk._530_npcChat = " ? " -gameforge.npc_talk._540_say = " , ,[ENTER] , .[ENTER] ... , [ENTER] . " -gameforge.npc_talk._550_npcChat = " ... " -gameforge.npc_talk._560_say = " , ,[ENTER], [ENTER]- -, .[ENTER] , , [ENTER] - , [ENTER] . [ENTER] , [ENTER], -. " -gameforge.npc_talk._570_npcChat = " , ... " -gameforge.npc_talk._580_sayTitle = " -: " -gameforge.npc_talk._590_say = " ... ... ,[ENTER]! " -gameforge.npc_talk._600_npcChat = " ? " -gameforge.npc_talk._60_npcChat = " . " -gameforge.npc_talk._610_say = " ! ... , [ENTER], , [ENTER] . - [ENTER] . [ENTER]- 100 [ENTER]-. [ENTER] -, .[ENTER] -[ENTER]. " -gameforge.npc_talk._620_npcChat = " ? " -gameforge.npc_talk._630_sayTitle = " : " -gameforge.npc_talk._640_say = " . [ENTER] . [ENTER] -. " -gameforge.npc_talk._650_npcChat = " ? " -gameforge.npc_talk._660_say = " , , [ENTER]. - [ENTER], . [ENTER] , [ENTER] . " -gameforge.npc_talk._670_npcChat = " ? " -gameforge.npc_talk._680_sayTitle = " : " -gameforge.npc_talk._690_say = " ! ! [ENTER] , [ENTER]! " -gameforge.npc_talk._700_say = " . .[ENTER] ! " -gameforge.npc_talk._70_sayTitle = " : " -gameforge.npc_talk._710_npcChat = " ? " -gameforge.npc_talk._720_sayTitle = " : " -gameforge.npc_talk._730_say = " . . ![ENTER] , [ENTER] ! " -gameforge.npc_talk._740_npcChat = " . " -gameforge.npc_talk._750_say = " . [ENTER], . ,[ENTER] , - .[ENTER] , , [ENTER] - , [ENTER] , [ENTER] . [ENTER] , . [ENTER] - [ENTER]-, [ENTER]. [ENTER]. " -gameforge.npc_talk._760_npcChat = " ... " -gameforge.npc_talk._770_say_title = " -: " -gameforge.npc_talk._780_say = " , . [ENTER], . [ENTER] ? " -gameforge.npc_talk._790_npcChat = " ? " -gameforge.npc_talk._800_say = " , [ENTER]. [ENTER] . " -gameforge.npc_talk._80_say = " . [ENTER] ... [ENTER] . , [ENTER] , [ENTER] . - [ENTER] - [ENTER]. , [ENTER] . " -gameforge.npc_talk._810_npcChat = " ... " -gameforge.npc_talk._820_say = " , ? ?[ENTER] 65 +9. [ENTER] [ENTER]. [ENTER] . " -gameforge.npc_talk._830_say = " , , . " -gameforge.npc_talk._840_npcChat = " ... " -gameforge.npc_talk._850_say = " . [ENTER], [ENTER] . [ENTER] . [ENTER], . " -gameforge.npc_talk._90_npcChat = " ... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " " -gameforge.olympic_badge._020_say = " ! " -gameforge.olympic_badge._030_say = " ...[ENTER] ![ENTER] . [ENTER] , 42,195 [ENTER] , [ENTER] . " -gameforge.olympic_badge._040_say = " , ... [ENTER], , .[ENTER] ? " -gameforge.olympic_badge._050_say = " ? " -gameforge.olympic_badge._060_npcChat = " " -gameforge.olympic_badge._070_say = " ! ![ENTER] ? " -gameforge.olympic_badge._080_say = " ? [ENTER]? ![ENTER] ? " -gameforge.olympic_badge._090_npcChat = " ! " -gameforge.olympic_badge._100_say = " ? , , [ENTER]. , [ENTER] ?[ENTER] , ! " -gameforge.olympic_badge._110_say = " ![ENTER] ... [ENTER]. , 5 ![ENTER], ![ENTER] . " -gameforge.olympic_badge._120_say = " [ENTER].[ENTER] , .[ENTER] . " -gameforge.olympic_badge._130_say = " ! [ENTER]. , .[ENTER] ! " -gameforge.olympic_badge._140_say = " [ENTER]? '', [ENTER] . " -gameforge.olympic_badge._150_say = " , [ENTER] . , [ENTER]. ! " -gameforge.olympic_badge._160_say = " , [ENTER] . [ENTER] ! " -gameforge.olympic_badge._170_say = " , ![ENTER] , - [ENTER] , 30. [ENTER] , ! " -gameforge.olympic_badge._180_say = " -. " -gameforge.olympic_badge._190_say = " - . ![ENTER] . " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " [ENTER]OX-! " -gameforge.oxevent._10_npcChat = " OX- " -gameforge.oxevent._110_sayReward = " ! [ENTER] ! " -gameforge.oxevent._120_say = " OX- " -gameforge.oxevent._130_notice_all = " OX-![ENTER] , . [ENTER] . " -gameforge.oxevent._131_notice_all = " [ENTER]. " -gameforge.oxevent._140_say = " OX-: .[ENTER] : %s[ENTER] " -gameforge.oxevent._150_select = " " -gameforge.oxevent._160_say = " . [ENTER] . " -gameforge.oxevent._170_say = " OX-: " -gameforge.oxevent._180_select = " " -gameforge.oxevent._190_select = " " -gameforge.oxevent._195_select = " " -gameforge.oxevent._200_say = " . " -gameforge.oxevent._20_say = " , ! , - .[ENTER] , [ENTER]OX-. .[ENTER] , [ENTER]. " -gameforge.oxevent._210_say = " . " -gameforge.oxevent._220_say = " ! [ENTER]. " -gameforge.oxevent._230_say = " OX-: " -gameforge.oxevent._240_notice_all = " - OX-. [ENTER] [ENTER] . " -gameforge.oxevent._241_notice_all = " [ENTER] . " -gameforge.oxevent._250_say = " OX-: " -gameforge.oxevent._260_notice_all = " OX- - . [ENTER] . " -gameforge.oxevent._261_notice_all = " . " -gameforge.oxevent._270_say = " OX-: [ENTER] " -gameforge.oxevent._280_sayReward = " , . " -gameforge.oxevent._290_say = " OX-: [ENTER]. " -gameforge.oxevent._300_npcChat = " OX-: " -gameforge.oxevent._30_say = " , [ENTER].[ENTER] , .[ENTER] , , . " -gameforge.oxevent._310_say = " OX-: [ENTER] ! [ENTER]? " -gameforge.oxevent._320_select = " , " -gameforge.oxevent._330_say = " OX- " -gameforge.oxevent._340_npcChat = " OX-: " -gameforge.oxevent._350_say = " OX-: [ENTER] .[ENTER], [ENTER]: " -gameforge.oxevent._360_say = " , [ENTER]: " -gameforge.oxevent._370_say = " : %s . " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " ? , [ENTER]. " -gameforge.oxevent._60_say = " . [ENTER]! [ENTER] . . " -gameforge.oxevent._70_npcChat = " OX-: " -gameforge.oxevent._80_say = " OX-: [ENTER] OX-.[ENTER] ? " -gameforge.oxevent._90_select = " " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " 3. " -gameforge.patrol_townaround._10_makequestbutton = " 5 " -gameforge.patrol_townaround._110_makequestbutton = " 2 " -gameforge.patrol_townaround._120_say = " 2. " -gameforge.patrol_townaround._130_sayReward = " 2. " -gameforge.patrol_townaround._140_makequestbutton = " 1 " -gameforge.patrol_townaround._150_say = " 1. " -gameforge.patrol_townaround._160_sayReward = " 1. " -gameforge.patrol_townaround._170_say = " 5. " -gameforge.patrol_townaround._180_say = " 4. " -gameforge.patrol_townaround._190_say = " . " -gameforge.patrol_townaround._200_say = " 3. " -gameforge.patrol_townaround._20_sayReward = " 5. " -gameforge.patrol_townaround._210_say = " 2. " -gameforge.patrol_townaround._220_say = " 2. " -gameforge.patrol_townaround._230_say = " 1. " -gameforge.patrol_townaround._240_say = " 1. " -gameforge.patrol_townaround._250_makequestbutton = " 5 " -gameforge.patrol_townaround._260_sayTitle = " 5. " -gameforge.patrol_townaround._270_say = " 5. " -gameforge.patrol_townaround._280_makequestbutton = " 6 " -gameforge.patrol_townaround._290_say = " 6. " -gameforge.patrol_townaround._300_sayReward = " 6. " -gameforge.patrol_townaround._30_say = " 5. " -gameforge.patrol_townaround._310_say = " 3 " -gameforge.patrol_townaround._320_say = " 5[ENTER] . " -gameforge.patrol_townaround._330_say = " 6[ENTER] . " -gameforge.patrol_townaround._340_say = " 2[ENTER] . " -gameforge.patrol_townaround._350_say = " 1[ENTER] . " -gameforge.patrol_townaround._360_npcChat = " " -gameforge.patrol_townaround._370_makequestbutton = " " -gameforge.patrol_townaround._380_select = " 1 (1) " -gameforge.patrol_townaround._385_select = " 2 (1) " -gameforge.patrol_townaround._390_select = " 3 (1) " -gameforge.patrol_townaround._395_select = " 4 (1) " -gameforge.patrol_townaround._400_makequestbutton = " " -gameforge.patrol_townaround._40_makequestbutton = " 4 " -gameforge.patrol_townaround._410_makequestbutton = " " -gameforge.patrol_townaround._420_makequestbutton = " " -gameforge.patrol_townaround._430_sayReward = " [ENTER]. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " 4. " -gameforge.patrol_townaround._60_say = " . " -gameforge.patrol_townaround._70_sayReward = " 4. " -gameforge.patrol_townaround._80_makequestbutton = " 3 " -gameforge.patrol_townaround._90_say = " . " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - " -gameforge.pet_system._020_say = " - " -gameforge.pet_system._030_chat = " . " -gameforge.pet_system._040_say = " - " -gameforge.pet_system._050_say = " - - " -gameforge.pet_system._060_say = " - " -gameforge.pet_system._070_say = " - " -gameforge.pet_system._080_say = " - " -gameforge.pet_system._090_say = " - " -gameforge.pet_system._100_say = " - " -gameforge.pet_system._110_say = " - " -gameforge.pet_system._120_say = " - " -gameforge.pet_system._130_say = " - " -gameforge.pet_system._140_say = " - () " -gameforge.pet_system._150_say = " - " -gameforge.pet_system._160_say = " - " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " 20 30 [ENTER] . " -gameforge.pony_buy._10_npcChat = " " -gameforge.pony_buy._110_npcChat = " - " -gameforge.pony_buy._120_npcChat = " " -gameforge.pony_buy._130_sayReward = " 20 30 [ENTER]! " -gameforge.pony_buy._140_select = " " -gameforge.pony_buy._150_say = " , [ENTER]? " -gameforge.pony_buy._160_select = " , . " -gameforge.pony_buy._170_say = " , [ENTER]. " -gameforge.pony_buy._180_sayTitle = " : " -gameforge.pony_buy._190_say = " , [ENTER]! ! 20 [ENTER] ! " -gameforge.pony_buy._200_say = " . [ENTER] . [ENTER], . ! [ENTER] , 100.000[ENTER]! " -gameforge.pony_buy._20_say = " , 25 .[ENTER]-, [ENTER] " -gameforge.pony_buy._210_makequestbutton = " " -gameforge.pony_buy._220_sayReward = " . [ENTER] - [ENTER]. " -gameforge.pony_buy._230_npcChat = " ? " -gameforge.pony_buy._240_say = " , [ENTER]. 100.000[ENTER], ! " -gameforge.pony_buy._250_makequestbutton = " . " -gameforge.pony_buy._260_sayReward = " ! ,[ENTER] . " -gameforge.pony_buy._270_npcChat = " . " -gameforge.pony_buy._280_sayTitle = " : " -gameforge.pony_buy._290_say = " . [ENTER] -. [ENTER] . [ENTER] 100.000 . ? " -gameforge.pony_buy._300_select = " " -gameforge.pony_buy._30_say = " , [ENTER] . [ENTER], .[ENTER] [ENTER] . [ENTER] ... " -gameforge.pony_buy._310_say = " , [ENTER] . [ENTER] . [ENTER] ! " -gameforge.pony_buy._320_say = " . [ENTER]! " -gameforge.pony_buy._330_say = " . " -gameforge.pony_buy._340_say = " , [ENTER]-? , [ENTER] . " -gameforge.pony_buy._350_select = " " -gameforge.pony_buy._360_makequestbutton = " ! " -gameforge.pony_buy._370_sayReward = " , [ENTER] 20 30 . " -gameforge.pony_buy._380_sayReward = " [ENTER] [ENTER] . " -gameforge.pony_buy._40_say = " ! ! ! [ENTER] . 20[ENTER] 30 . [ENTER] - [ENTER]. " -gameforge.pony_buy._50_say = " , [ENTER]. " -gameforge.pony_buy._60_say = " , - [ENTER] . " -gameforge.pony_buy._70_sayReward = " ! [ENTER] .[ENTER] [ENTER]. " -gameforge.pony_buy._80_makequestbutton = " " -gameforge.pony_buy._90_sayReward = " 20 30 [ENTER] . " -gameforge.pony_buy._test_503_count = " " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " (6) " -gameforge.pony_levelup._10_makequestbutton = " (9) " -gameforge.pony_levelup._110_sayReward = " (6). " -gameforge.pony_levelup._120_sayReward = " (6) ! " -gameforge.pony_levelup._130_makequestbutton = " (5) " -gameforge.pony_levelup._140_sayReward = " (5). " -gameforge.pony_levelup._150_sayReward = " (5) ! " -gameforge.pony_levelup._160_makequestbutton = " (4) " -gameforge.pony_levelup._170_sayReward = " (4). " -gameforge.pony_levelup._180_sayReward = " (4) ! " -gameforge.pony_levelup._190_makequestbutton = " (3) " -gameforge.pony_levelup._200_sayReward = " (3). " -gameforge.pony_levelup._20_sayReward = " (9). " -gameforge.pony_levelup._210_sayReward = " (3) ! " -gameforge.pony_levelup._220_makequestbutton = " (2) " -gameforge.pony_levelup._230_sayReward = " (2). " -gameforge.pony_levelup._240_sayReward = " (2) ! " -gameforge.pony_levelup._250_makequestbutton = " (1) " -gameforge.pony_levelup._260_sayReward = " (1). " -gameforge.pony_levelup._270_say = " " -gameforge.pony_levelup._280_select = " " -gameforge.pony_levelup._290_say = " ? " -gameforge.pony_levelup._300_sayReward = " (1) ! " -gameforge.pony_levelup._30_sayReward = " (9) ! " -gameforge.pony_levelup._310_select = " " -gameforge.pony_levelup._320_makequestbutton = " (4) " -gameforge.pony_levelup._330_say = " ? " -gameforge.pony_levelup._340_makequestbutton = " (9) " -gameforge.pony_levelup._350_say = " " -gameforge.pony_levelup._360_say = " ? " -gameforge.pony_levelup._370_makequestbutton = " " -gameforge.pony_levelup._380_sayTitle = " " -gameforge.pony_levelup._390_sayReward = " , [ENTER] . - [ENTER]. " -gameforge.pony_levelup._400_say = " 1: " -gameforge.pony_levelup._40_makequestbutton = " (8) " -gameforge.pony_levelup._410_say = " 1: " -gameforge.pony_levelup._420_say = " 2: " -gameforge.pony_levelup._430_say = " 2: " -gameforge.pony_levelup._440_say = " , ? [ENTER] [ENTER]. " -gameforge.pony_levelup._450_say = " (1) . " -gameforge.pony_levelup._460_say = " (2) . " -gameforge.pony_levelup._470_makequestbutton = " " -gameforge.pony_levelup._480_say = " . " -gameforge.pony_levelup._490_makequestbutton = " " -gameforge.pony_levelup._500_say = " . " -gameforge.pony_levelup._50_sayReward = " (8) " -gameforge.pony_levelup._510_say = " . " -gameforge.pony_levelup._520_say = " . " -gameforge.pony_levelup._530_say = " , . [ENTER] [ENTER]. " -gameforge.pony_levelup._540_say = " . [ENTER]. " -gameforge.pony_levelup._550_say = " . [ENTER]. " -gameforge.pony_levelup._560_say = " , . ,[ENTER] , [ENTER]? " -gameforge.pony_levelup._570_say = " .[ENTER] . " -gameforge.pony_levelup._580_say = " . " -gameforge.pony_levelup._590_say = " .[ENTER] .[ENTER], , [ENTER], [ENTER]. , . [ENTER] , .[ENTER] , ! .[ENTER], [ENTER] . [ENTER] . " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " (8) ! " -gameforge.pony_levelup._620_say = " , [ENTER] ! [ENTER] . [ENTER] , [ENTER] . ,[ENTER] . , ![ENTER] . [ENTER] . , [ENTER] ! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " , , [ENTER] . [ENTER] . [ENTER] ! [ENTER] [ENTER] " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " , . [ENTER] . [ENTER] .[ENTER] - .[ENTER] . [ENTER] [ENTER] . " -gameforge.pony_levelup._690_say = " " -gameforge.pony_levelup._700_makequestbutton = " " -gameforge.pony_levelup._70_makequestbutton = " (7) " -gameforge.pony_levelup._710_sayReward = " , [ENTER] . [ENTER] . " -gameforge.pony_levelup._720_makequestbutton = " " -gameforge.pony_levelup._730_sayReward = " - [ENTER] , . " -gameforge.pony_levelup._740_sayReward = " - [ENTER] , . " -gameforge.pony_levelup._750_say = " " -gameforge.pony_levelup._760_sayReward = " , [ENTER] . " -gameforge.pony_levelup._770_sayReward = " [ENTER]. " -gameforge.pony_levelup._780_say = " ? [ENTER] . [ENTER] . " -gameforge.pony_levelup._790_makequestbutton = " - " -gameforge.pony_levelup._800_say = " . " -gameforge.pony_levelup._80_sayReward = " (7). " -gameforge.pony_levelup._810_say = " , . , [ENTER] . " -gameforge.pony_levelup._820_say = " " -gameforge.pony_levelup._830_say = " %s . " -gameforge.pony_levelup._840_say = " [ENTER]. " -gameforge.pony_levelup._850_say = " , [ENTER] 10 . " -gameforge.pony_levelup._860_say = " , [ENTER]... " -gameforge.pony_levelup._90_sayReward = " (7) ! " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " , . " -gameforge.pre_event_heavens_cave._10_npcChat = " ? " -gameforge.pre_event_heavens_cave._110_say = " : " -gameforge.pre_event_heavens_cave._120_say = " %dx " -gameforge.pre_event_heavens_cave._130_4_select = " ! " -gameforge.pre_event_heavens_cave._140_say = " ! %d . " -gameforge.pre_event_heavens_cave._150_1_select = " ? " -gameforge.pre_event_heavens_cave._150_2_select = " " -gameforge.pre_event_heavens_cave._160_say = " [ENTER]- . " -gameforge.pre_event_heavens_cave._170_say = " . " -gameforge.pre_event_heavens_cave._190_say = " [ENTER] , . " -gameforge.pre_event_heavens_cave._200_say = " , . " -gameforge.pre_event_heavens_cave._20_say = " -: " -gameforge.pre_event_heavens_cave._210_say = " , . [ENTER] , " -gameforge.pre_event_heavens_cave._220_say = " - [ENTER] . " -gameforge.pre_event_heavens_cave._230_say = " , [ENTER] : " -gameforge.pre_event_heavens_cave._240_say = " .[ENTER] : " -gameforge.pre_event_heavens_cave._250_say = " . " -gameforge.pre_event_heavens_cave._260_npcChat = " . " -gameforge.pre_event_heavens_cave._270_say = " ? . [ENTER] , : " -gameforge.pre_event_heavens_cave._280_say = " -: " -gameforge.pre_event_heavens_cave._290_select = " " -gameforge.pre_event_heavens_cave._300_say = " ! . " -gameforge.pre_event_heavens_cave._30_say = " -. , [ENTER] . [ENTER] : " -gameforge.pre_event_heavens_cave._310_say = " , [ENTER] . " -gameforge.pre_event_heavens_cave._320_say = " , . [ENTER]! " -gameforge.pre_event_heavens_cave._330_say = " %d . " -gameforge.pre_event_heavens_cave._40_say = " , [ENTER]. " -gameforge.pre_event_heavens_cave._50_say = " , [ENTER]. " -gameforge.pre_event_heavens_cave._60_say = " , [ENTER]. " -gameforge.pre_event_heavens_cave._70_say = " , [ENTER] . [ENTER] , . " -gameforge.pre_event_heavens_cave._80_say = " . [ENTER], . .[ENTER], : " -gameforge.pre_event_heavens_cave._90_1_select = " . " -gameforge.pre_event_heavens_cave._90_2_select = " " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " " -gameforge.pricing_lv12._20_say_title = " ! " -gameforge.pricing_lv12._30_say = " .[ENTER] [ENTER] . " -gameforge.pricing_lv12._40_say = " : [ENTER] ! " -gameforge.pricing_lv12._50_say_reward = " . " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " " -gameforge.pricing_lv40._20_say_title = " ! " -gameforge.pricing_lv40._30_say = " [ENTER]. [ENTER] . " -gameforge.pricing_lv40._40_say = " : ! " -gameforge.pricing_lv40._50_say_reward = " . " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " " -gameforge.pricing_lv9._20_say_title = " ! " -gameforge.pricing_lv9._30_say = " .[ENTER] , [ENTER] . " -gameforge.pricing_lv9._40_say = " : [ENTER] ! " -gameforge.pricing_lv9._50_say_reward = " . " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s : %s " -gameforge.priv_empire._10_npcChat = " : " -gameforge.priv_empire._110_say = " : " -gameforge.priv_empire._120_select = " 6 " -gameforge.priv_empire._130_select = " 12 " -gameforge.priv_empire._134_select = " 24 " -gameforge.priv_empire._135_select = " " -gameforge.priv_empire._140_say = " : " -gameforge.priv_empire._150_sayReward = " %s : %s %s%% ( %s ) " -gameforge.priv_empire._160_say = " ? " -gameforge.priv_empire._170_sayReward = " " -gameforge.priv_empire._180_sayReward = " . " -gameforge.priv_empire._20_sayTitle = " " -gameforge.priv_empire._30_say = " ? " -gameforge.priv_empire._33_array = " " -gameforge.priv_empire._40_sayTitle = " - : " -gameforge.priv_empire._50_say = " " -gameforge.priv_empire._53_array = " . " -gameforge.priv_empire._54_array = " , . " -gameforge.priv_empire._55_array = " . " -gameforge.priv_empire._56_array = " . " -gameforge.priv_empire._60_sayReward = " %s : %s " -gameforge.priv_empire._70_say = " : " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " .[ENTER] - [ENTER] . " -gameforge.questscroll5._10_select = " " -gameforge.questscroll5._110_sayTitle = " %s " -gameforge.questscroll5._120_say = " ? " -gameforge.questscroll5._130_select = " , . " -gameforge.questscroll5._140_say = " %s . " -gameforge.questscroll5._150_sayReward = " " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " , ! " -gameforge.questscroll5._200_stringFormat = " %s ! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " %s " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " %s . " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " : %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " , [ENTER]%s ? " -gameforge.reset_scroll._10_sayTitle = " " -gameforge.reset_scroll._110_sayTitle = " : " -gameforge.reset_scroll._120_say = " . [ENTER] ? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " " -gameforge.reset_scroll._150_say = " %s . " -gameforge.reset_scroll._160_sayReward = " . " -gameforge.reset_scroll._20_say = " [ENTER] . [ENTER] : , , [ENTER] 1 [ENTER] .[ENTER][ENTER] ? " -gameforge.reset_scroll._30_sayTitle = " : " -gameforge.reset_scroll._40_say = " , , [ENTER]. , , [ENTER]? " -gameforge.reset_scroll._50_sayTitle = " " -gameforge.reset_scroll._60_sayReward = " , [ENTER] . [ENTER] , [ENTER]. 17[ENTER], , [ENTER] . " -gameforge.reset_scroll._70_say = " , [ENTER]. " -gameforge.reset_scroll._80_say = " , , [ENTER]. " -gameforge.reset_scroll._90_sayReward = " , [ENTER] . [ENTER] , [ENTER]. 17 ,[ENTER] . " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " " -gameforge.reset_status._10_say = " " -gameforge.reset_status._110_say = " " -gameforge.reset_status._120_say = " . " -gameforge.reset_status._130_say = " ! " -gameforge.reset_status._20_say = " " -gameforge.reset_status._30_say = " " -gameforge.reset_status._40_say = " " -gameforge.reset_status._50_say = " 1. " -gameforge.reset_status._60_say = " . " -gameforge.reset_status._70_say = " 1. " -gameforge.reset_status._80_say = " [ENTER]. " -gameforge.reset_status._90_say = " ? " -gameforge.ride = {} -gameforge.ride._010_say = " ! " -gameforge.ride._020_say = " ! " -gameforge.ride._030_say = " . . " -gameforge.ride._040_say = " [ENTER] . " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " " -gameforge.ride_mount_change._020_say = " ! , ?[ENTER] , [ENTER] ... " -gameforge.ride_mount_change._030_sayTitle = " -: " -gameforge.ride_mount_change._040_say = " . [ENTER], . [ENTER] [ENTER] , [ENTER] ? " -gameforge.ride_mount_change._050_select = " , . " -gameforge.ride_mount_change._060_select = " , . " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " " -gameforge.ride_ticket_change._020_say = " ?[ENTER]- . [ENTER] , [ENTER] . " -gameforge.ride_ticket_change._030_say = " ? [ENTER] '' [ENTER]. '' [ENTER] . " -gameforge.ride_ticket_change._040_say = " ? " -gameforge.ride_ticket_change._050_say = " .[ENTER] . " -gameforge.ride_ticket_change._060_say = " . " -gameforge.ride_ticket_change._070_say = " " -gameforge.ride_ticket_change._080_say = " " -gameforge.ride_ticket_change._090_say = " " -gameforge.ride_ticket_change._100_say = " " -gameforge.ride_ticket_change._110_say = " " -gameforge.ride_ticket_change._120_say = " , . " -gameforge.ride_ticket_change._130_say = " .[ENTER] . " -gameforge.ride_ticket_change._140_say = " . ! " -gameforge.ride_ticket_change._150_say = " , , - . " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " . " -gameforge.ring_warp._020_say = " %d[ENTER](/). " -gameforge.ring_warp._030_say = " ( : %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " : " -gameforge.skill_group._10_sendLetter = " " -gameforge.skill_group._110_sayReward = " [ENTER], , [ENTER] [ENTER] - . [ENTER] . " -gameforge.skill_group._120_sayTitle = " " -gameforge.skill_group._130_sayReward = " - [ENTER] . [ENTER] - [ENTER] - . [ENTER] . " -gameforge.skill_group._140_sayTitle = " " -gameforge.skill_group._150_sayReward = " [ENTER] ? [ENTER] . [ENTER] , ,[ENTER] [ENTER]. [ENTER]. " -gameforge.skill_group._160_sayTitle = " " -gameforge.skill_group._170_sayReward = " , [ENTER] , [ENTER] . [ENTER] ,[ENTER] , [ENTER] . [ENTER] . " -gameforge.skill_group._180_npcChat = " " -gameforge.skill_group._190_sayTitle = " " -gameforge.skill_group._200_say = " . [ENTER] " -gameforge.skill_group._20_targetVid = " " -gameforge.skill_group._210_sayReward = " [ENTER], . " -gameforge.skill_group._220_sayReward = " ,[ENTER] . " -gameforge.skill_group._230_sayReward = " :[ENTER] , [ENTER]. " -gameforge.skill_group._240_sayReward = " ,[ENTER] . " -gameforge.skill_group._250_sayTitle = " " -gameforge.skill_group._260_say = " [ENTER] [ENTER] . " -gameforge.skill_group._270_sayReward = " : 5 " -gameforge.skill_group._280_select = " " -gameforge.skill_group._290_select = " " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " " -gameforge.skill_group._310_sayTitle = " . " -gameforge.skill_group._320_say = " ! " -gameforge.skill_group._330_say = " , . [ENTER] , [ENTER] . " -gameforge.skill_group._340_sayReward = " . " -gameforge.skill_group._350_sayReward = " [ENTER] . " -gameforge.skill_group._360_npcChat = " " -gameforge.skill_group._370_sayTitle = " " -gameforge.skill_group._380_say = " . [ENTER] . " -gameforge.skill_group._390_sayReward = " ,[ENTER] . " -gameforge.skill_group._400_sayTitle = " " -gameforge.skill_group._40_targetVid = " " -gameforge.skill_group._410_say = " [ENTER] , , [ENTER] . " -gameforge.skill_group._420_sayTitle = " . " -gameforge.skill_group._430_npcChat = " . " -gameforge.skill_group._440_say = " . [ENTER] . " -gameforge.skill_group._450_sayTitle = " " -gameforge.skill_group._460_say = " [ENTER] [ENTER]. " -gameforge.skill_group._470_sayReward = " : 5 " -gameforge.skill_group._480_sayTitle = " " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " " -gameforge.skill_group._50_targetVid = " " -gameforge.skill_group._510_say = " . [ENTER] . " -gameforge.skill_group._520_sayTitle = " " -gameforge.skill_group._530_say = " , [ENTER] , [ENTER] . " -gameforge.skill_group._540_sayTitle = " . " -gameforge.skill_group._550_npcChat = " " -gameforge.skill_group._560_say = " . [ENTER] . " -gameforge.skill_group._570_sayTitle = " " -gameforge.skill_group._580_say = " [ENTER] [ENTER] . " -gameforge.skill_group._590_sayReward = " : 5 " -gameforge.skill_group._600_sayTitle = " . " -gameforge.skill_group._60_targetVid = " " -gameforge.skill_group._610_npcChat = " " -gameforge.skill_group._620_say = " . [ENTER] . " -gameforge.skill_group._630_sayTitle = " " -gameforge.skill_group._640_say = " , [ENTER] , [ENTER] [ENTER] . " -gameforge.skill_group._650_sayTitle = " . " -gameforge.skill_group._660_npcChat = " " -gameforge.skill_group._670_say = " . [ENTER] . " -gameforge.skill_group._680_sayTitle = " " -gameforge.skill_group._690_say = " [ENTER] , , [ENTER], [ENTER]. " -gameforge.skill_group._700_sayReward = " : 5 " -gameforge.skill_group._70_targetVid = " " -gameforge.skill_group._710_sayTitle = " . " -gameforge.skill_group._720_npcChat = " " -gameforge.skill_group._730_say = " . [ENTER] . " -gameforge.skill_group._740_sayTitle = " " -gameforge.skill_group._750_say = " , [ENTER] . [ENTER] . " -gameforge.skill_group._760_sayTitle = " . " -gameforge.skill_group._80_targetVid = " : " -gameforge.skill_group._90_targetVid = " " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " " -gameforge.skill_reset2._110_say = " , . " -gameforge.skill_reset2._120_say = " . ,[ENTER] , . " -gameforge.skill_reset2._130_say = " ,[ENTER] . , [ENTER] , [ENTER] 31 . [ENTER] . [ENTER] , [ENTER]? " -gameforge.skill_reset2._135_say = " [ENTER], ! " -gameforge.skill_reset2._140_say = " 31 . " -gameforge.skill_reset2._20_say = " ! [ENTER] , [ENTER] . [ENTER] , . " -gameforge.skill_reset2._30_say = " %s. . [ENTER] . [ENTER] 30 . " -gameforge.skill_reset2._40_say = " [ENTER], ! " -gameforge.skill_reset2._50_say = " , , . [ENTER] . [ENTER], . [ENTER] ? [ENTER] %s . " -gameforge.skill_reset2._60_select = " " -gameforge.skill_reset2._70_say = " -. -, - . [ENTER] , .[ENTER] ? [ENTER] , [ENTER] . " -gameforge.skill_reset2._80_say = " , . [ENTER], , [ENTER], . , [ENTER] ? %s . " -gameforge.skill_reset2._90_select = " " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " 1. " -gameforge.spider_dungeon_2floor._15_sayTitle = " -: " -gameforge.spider_dungeon_2floor._20_say = " 1. ? " -gameforge.spider_dungeon_2floor._30_say = " . [ENTER] . [ENTER] . " -gameforge.spider_dungeon_2floor._40_say = " ... ! [ENTER] . " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " , [ENTER] ? - [ENTER] [ENTER]. , , [ENTER] , ? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " " -gameforge.spider_dungeon_3floor_boss._120_say = " . [ENTER] . " -gameforge.spider_dungeon_3floor_boss._130_say = " , ! ...[ENTER], , [ENTER]. . " -gameforge.spider_dungeon_3floor_boss._140_say = " .[ENTER] . " -gameforge.spider_dungeon_3floor_boss._150_say = " [ENTER]? . .[ENTER] ... . , [ENTER] . [ENTER] .[ENTER] , , , [ENTER] ! , ! " -gameforge.spider_dungeon_3floor_boss._160_say = " ? , [ENTER] . . [ENTER] ! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " " -gameforge.spider_dungeon_3floor_boss._180_say = " ... .[ENTER] . , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " " -gameforge.spider_dungeon_3floor_boss._200_say = " , ! [ENTER] - [ENTER]. , [ENTER] , . [ENTER] . [ENTER] [ENTER]! , , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._20_say = " . " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " " -gameforge.spider_dungeon_3floor_boss._220_say = " . " -gameforge.spider_dungeon_3floor_boss._230_say = " , . [ENTER] ? [ENTER] , [ENTER] . [ENTER] , , , ,[ENTER] , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._240_say = " , ?[ENTER] , [ENTER], , , [ENTER] . [ENTER]? " -gameforge.spider_dungeon_3floor_boss._250_say = " ! [ENTER]. . [ENTER]... " -gameforge.spider_dungeon_3floor_boss._260_say = " , ! . [ENTER] . [ENTER] [ENTER] ! -[ENTER] . 24 [ENTER] . " -gameforge.spider_dungeon_3floor_boss._270_say = " ... . , [ENTER] .[ENTER] . [ENTER] .[ENTER] ! " -gameforge.spider_dungeon_3floor_boss._280_say = " , [ENTER] . [ENTER]: , ,[ENTER], , [ENTER]. " -gameforge.spider_dungeon_3floor_boss._300_say = " .[ENTER] ? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " " -gameforge.spider_dungeon_3floor_boss._310_say = " . [ENTER]. . " -gameforge.spider_dungeon_3floor_boss._320_say = " [ENTER] . " -gameforge.spider_dungeon_3floor_boss._330_say = " [ENTER] . %s[ENTER]. " -gameforge.spider_dungeon_3floor_boss._340_say = " [ENTER]: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s " -gameforge.spider_dungeon_3floor_boss._360_say = " , [ENTER] .[ENTER] . " -gameforge.spider_dungeon_3floor_boss._370_say = " ? 20[ENTER]. 20 [ENTER] .[ENTER] [ENTER]. " -gameforge.spider_dungeon_3floor_boss._380_say = " , , [ENTER]. " -gameforge.spider_dungeon_3floor_boss._390_say = " [ENTER]. " -gameforge.spider_dungeon_3floor_boss._400_say = " ! [ENTER] . " -gameforge.spider_dungeon_3floor_boss._40_say = " " -gameforge.spider_dungeon_3floor_boss._410_say = " . ! " -gameforge.spider_dungeon_3floor_boss._420_notice = " : ! [ENTER] , [ENTER]. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " 3 " -gameforge.spider_dungeon_3floor_boss._60_say = " , , . [ENTER]: [ENTER] . [ENTER] ,[ENTER] , [ENTER] . [ENTER] [ENTER] [ENTER] .[ENTER] .[ENTER] , [ENTER] . " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " " -gameforge.spider_dungeon_3floor_boss._80_say = " [ENTER] .[ENTER] . " -gameforge.spider_dungeon_3floor_boss._90_say = " , [ENTER] ! [ENTER] . " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " : " -gameforge.subquest_01._10_targetVid = " " -gameforge.subquest_01._110_say = " .[ENTER] .[ENTER] . " -gameforge.subquest_01._120_targetVid = " . " -gameforge.subquest_01._130_sayReward = " [ENTER] . " -gameforge.subquest_01._140_sayTitle = " : " -gameforge.subquest_01._150_say = " ! ! . [ENTER] . [ENTER] ? ,[ENTER] . " -gameforge.subquest_01._160_say = " . , [ENTER] . [ENTER] , [ENTER] . [ENTER] . [ENTER] ,[ENTER] . " -gameforge.subquest_01._170_sendLetter = " . " -gameforge.subquest_01._180_sayReward = " [ENTER] . ,[ENTER] , , [ENTER] . [ENTER] , . " -gameforge.subquest_01._190_npcChat = " ... " -gameforge.subquest_01._200_say = " [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_01._20_npcChat = " " -gameforge.subquest_01._210_sendLetter = " " -gameforge.subquest_01._220_sayTitle = " " -gameforge.subquest_01._230_sayReward = " , . " -gameforge.subquest_01._240_say = " ! ! " -gameforge.subquest_01._250_say = " . , [ENTER], . " -gameforge.subquest_01._260_say = " . [ENTER] . " -gameforge.subquest_01._270_sendLetter = " " -gameforge.subquest_01._280_sayReward = " [ENTER] . . " -gameforge.subquest_01._290_sayTitle = " : " -gameforge.subquest_01._300_say = " . , [ENTER]. [ENTER]. ! " -gameforge.subquest_01._30_say = " , [ENTER], , . [ENTER] . " -gameforge.subquest_01._310_sayReward = " 1500 .[ENTER] 1000 . " -gameforge.subquest_01._320_say = " ? " -gameforge.subquest_01._330_say = " , [ENTER] , [ENTER]? " -gameforge.subquest_01._340_select = " , . " -gameforge.subquest_01._350_select = " , . " -gameforge.subquest_01._360_say = " ? " -gameforge.subquest_01._370_say = " , . " -gameforge.subquest_01._380_say = " . . " -gameforge.subquest_01._40_say = " , [ENTER] . [ENTER], - . " -gameforge.subquest_01._50_select = " " -gameforge.subquest_01._60_select = " " -gameforge.subquest_01._70_say = " ? " -gameforge.subquest_01._80_say = " , .[ENTER], . " -gameforge.subquest_01._90_say = " . . " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " : " -gameforge.subquest_02._10_targetVid = " " -gameforge.subquest_02._110_say = " [ENTER]. , ,[ENTER] . " -gameforge.subquest_02._120_say = " , [ENTER] ? " -gameforge.subquest_02._121_select = " , , . " -gameforge.subquest_02._122_select = " , , . " -gameforge.subquest_02._123_select = " , , " -gameforge.subquest_02._124_select = " ... ... " -gameforge.subquest_02._130_say = " .[ENTER] . " -gameforge.subquest_02._140_sayReward = " 1000 .[ENTER] 1500 . " -gameforge.subquest_02._150_say = " :[ENTER], [ENTER]. ? " -gameforge.subquest_02._160_say = " :[ENTER] ? ? [ENTER]... ?[ENTER] , . " -gameforge.subquest_02._20_say = " , ,[ENTER] ? - [ENTER], . [ENTER] , ? [ENTER], , - [ENTER]. " -gameforge.subquest_02._30_sayReward = " , [ENTER] , , . " -gameforge.subquest_02._40_sayReward = " . " -gameforge.subquest_02._50_say = " ![ENTER] . " -gameforge.subquest_02._60_say = " ! ? , [ENTER], .[ENTER]- . --. [ENTER] , , .[ENTER], ! " -gameforge.subquest_02._70_targetVid = " " -gameforge.subquest_02._80_sayReward = " , [ENTER] , , . " -gameforge.subquest_02._90_sayReward = " , [ENTER]. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " -. " -gameforge.subquest_03._10_targetVid = " " -gameforge.subquest_03._110_sayReward = " .[ENTER] -. " -gameforge.subquest_03._120_say = " . ! " -gameforge.subquest_03._130_say = " . " -gameforge.subquest_03._140_say = " , .[ENTER]- . " -gameforge.subquest_03._150_sayReward = " 3000 .[ENTER] 5000 .[ENTER] . " -gameforge.subquest_03._20_say = " ? [ENTER] . [ENTER] , [ENTER], . [ENTER] , [ENTER] . " -gameforge.subquest_03._30_say = " ?[ENTER] , , [ENTER]. [ENTER] . " -gameforge.subquest_03._40_say = " . [ENTER], . " -gameforge.subquest_03._50_sayReward = " [ENTER]. ,[ENTER]- . [ENTER] . " -gameforge.subquest_03._60_npcChat = " ? " -gameforge.subquest_03._70_say = " . [ENTER], . " -gameforge.subquest_03._80_say = " , , [ENTER] . . " -gameforge.subquest_03._90_sendLetter = " - " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " . .[ENTER] . " -gameforge.subquest_04._10_targetVid = " ? " -gameforge.subquest_04._110_sayReward = " . [ENTER] . " -gameforge.subquest_04._120_sendLetter = " " -gameforge.subquest_04._130_targetVid = " . " -gameforge.subquest_04._140_npcChat = " " -gameforge.subquest_04._150_sayTitle = " : " -gameforge.subquest_04._160_say = " . . [ENTER] ? [ENTER] . ,[ENTER] . [ENTER]. . " -gameforge.subquest_04._170_say = " [ENTER]-. . [ENTER] ! " -gameforge.subquest_04._180_say = " ? , [ENTER]. ? [ENTER]- ? " -gameforge.subquest_04._190_select = " . " -gameforge.subquest_04._200_select = " . " -gameforge.subquest_04._20_say = " , ! [ENTER]. .[ENTER] . , [ENTER] , [ENTER] . " -gameforge.subquest_04._210_say = " ? " -gameforge.subquest_04._220_say = " . . " -gameforge.subquest_04._230_say = " ? ! " -gameforge.subquest_04._240_say = " . [ENTER] .[ENTER] . " -gameforge.subquest_04._250_sayReward = " . " -gameforge.subquest_04._260_targetVid = " " -gameforge.subquest_04._270_npcChat = " . " -gameforge.subquest_04._280_say = " ? -! [ENTER]. . . [ENTER] , - [ENTER]. . " -gameforge.subquest_04._290_sayReward = " 4000 .[ENTER] 3000 . " -gameforge.subquest_04._30_say = " . ,[ENTER] , . ,[ENTER] . [ENTER] . . [ENTER] ! " -gameforge.subquest_04._40_say = " , , [ENTER]? '', [ENTER] . . [ENTER] , [ENTER] . [ENTER] . " -gameforge.subquest_04._50_select = " . " -gameforge.subquest_04._60_select = " , . " -gameforge.subquest_04._70_say = " , ? " -gameforge.subquest_04._80_say = " . " -gameforge.subquest_04._90_say = " , . " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " . , . " -gameforge.subquest_05._10_targetVid = " . " -gameforge.subquest_05._110_say = " ... . " -gameforge.subquest_05._120_say = " ? ! , [ENTER] . " -gameforge.subquest_05._130_sayTitle = " " -gameforge.subquest_05._140_sayReward = " , [ENTER]. " -gameforge.subquest_05._150_npcChat = " " -gameforge.subquest_05._160_say = " ? [ENTER]? - [ENTER], ,[ENTER] [ENTER]. . [ENTER], ! " -gameforge.subquest_05._170_say = " , [ENTER] ? [ENTER].[ENTER]: , , [ENTER], . ? " -gameforge.subquest_05._180_sendLetter = " " -gameforge.subquest_05._190_sayTitle = " " -gameforge.subquest_05._200_sayReward = " . " -gameforge.subquest_05._20_npcChat = " . " -gameforge.subquest_05._210_say = " , ? " -gameforge.subquest_05._211_select = " , , , " -gameforge.subquest_05._212_select = " , , , " -gameforge.subquest_05._213_select = " , , , " -gameforge.subquest_05._214_select = " , . " -gameforge.subquest_05._220_say = " ! [ENTER]. ! " -gameforge.subquest_05._230_sayReward = " 6000 .[ENTER] 2000 . " -gameforge.subquest_05._240_say = " , . ,[ENTER]. " -gameforge.subquest_05._250_select = " , . " -gameforge.subquest_05._260_select = " . " -gameforge.subquest_05._270_say = " . . " -gameforge.subquest_05._280_say = " . ... " -gameforge.subquest_05._290_say = " , . . " -gameforge.subquest_05._300_say = " , [ENTER]? " -gameforge.subquest_05._30_sayTitle = " : " -gameforge.subquest_05._310_select = " . " -gameforge.subquest_05._320_select = " . " -gameforge.subquest_05._330_say = " . . " -gameforge.subquest_05._340_say = " . .. " -gameforge.subquest_05._350_say = " , . . " -gameforge.subquest_05._40_say = " , ... ... , ... ? [ENTER] ! -! [ENTER] . , .[ENTER] - , [ENTER] . . [ENTER] ? " -gameforge.subquest_05._50_say = " - , [ENTER]. , [ENTER] . [ENTER]. .[ENTER] ? [ENTER] : , ,[ENTER] . " -gameforge.subquest_05._60_say = " , [ENTER] . " -gameforge.subquest_05._70_select = " . " -gameforge.subquest_05._80_select = " . " -gameforge.subquest_05._90_say = " , ? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " ! ... " -gameforge.subquest_06._10_targetVid = " " -gameforge.subquest_06._110_say = " ! [ENTER] . " -gameforge.subquest_06._120_sayReward = " [ENTER] . " -gameforge.subquest_06._130_npcChat = " " -gameforge.subquest_06._140_say = " ? , [ENTER] ? . , [ENTER] . [ENTER] . ?[ENTER] , . [ENTER] , [ENTER] . " -gameforge.subquest_06._150_select = " . " -gameforge.subquest_06._160_select = " , . " -gameforge.subquest_06._170_say = " [ENTER]? " -gameforge.subquest_06._180_say = " . [ENTER], . " -gameforge.subquest_06._190_say = " , [ENTER] . " -gameforge.subquest_06._200_say = " ![ENTER] ... " -gameforge.subquest_06._20_npcChat = " " -gameforge.subquest_06._210_sendLetter = " " -gameforge.subquest_06._220_sayReward = " . " -gameforge.subquest_06._221_say = " - . " -gameforge.subquest_06._222_say = " - . " -gameforge.subquest_06._223_say = " - . " -gameforge.subquest_06._224_sayReward = " . " -gameforge.subquest_06._225_sayReward = " . " -gameforge.subquest_06._226_sayReward = " . " -gameforge.subquest_06._230_targetVid = " " -gameforge.subquest_06._240_targetVid = " . " -gameforge.subquest_06._250_targetVid = " . " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " , [ENTER]. .[ENTER] . " -gameforge.subquest_06._280_say = " ? .[ENTER] , [ENTER] . [ENTER]. . " -gameforge.subquest_06._285_say = " , [ENTER] . " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " ? , [ENTER] . " -gameforge.subquest_06._30_say = " ,[ENTER] . [ENTER] , ? " -gameforge.subquest_06._310_npcChat = " . " -gameforge.subquest_06._320_sayTitle = " : " -gameforge.subquest_06._330_say = " ! - [ENTER] ! ...[ENTER], . " -gameforge.subquest_06._340_say = " .[ENTER] .[ENTER] ? .[ENTER] .[ENTER] , . " -gameforge.subquest_06._345_say = " , [ENTER]. " -gameforge.subquest_06._350_npcChat = " . " -gameforge.subquest_06._360_say = " . , ?[ENTER] . " -gameforge.subquest_06._370_npcChat = " . " -gameforge.subquest_06._380_say = " , . " -gameforge.subquest_06._390_say = " ? , , [ENTER] . " -gameforge.subquest_06._395_say = " , [ENTER]. . " -gameforge.subquest_06._400_say = " . [ENTER] , . [ENTER] , .[ENTER] ! " -gameforge.subquest_06._40_select = " , . " -gameforge.subquest_06._410_npcChat = " . " -gameforge.subquest_06._420_say = " ? ! [ENTER]. " -gameforge.subquest_06._430_npcChat = " . " -gameforge.subquest_06._440_say = " , . . " -gameforge.subquest_06._450_say = " . . " -gameforge.subquest_06._460_say = " . . " -gameforge.subquest_06._470_makequestbutton = " . " -gameforge.subquest_06._480_qSetTitle = " " -gameforge.subquest_06._490_targetVid = " " -gameforge.subquest_06._500_sayTitle = " " -gameforge.subquest_06._50_select = " , . " -gameforge.subquest_06._510_sayReward = " , [ENTER]. " -gameforge.subquest_06._520_npcChat = " . " -gameforge.subquest_06._530_say = " ? [ENTER]. , [ENTER] . " -gameforge.subquest_06._540_sayReward = " [ENTER]. " -gameforge.subquest_06._550_targetVid = " . " -gameforge.subquest_06._560_npcChat = " ! " -gameforge.subquest_06._570_say = " , ? ,[ENTER] . " -gameforge.subquest_06._580_sayReward = " 26.000 .[ENTER] 15.000 .[ENTER] . " -gameforge.subquest_06._590_sayReward = " +3. " -gameforge.subquest_06._600_sayReward = " +3. " -gameforge.subquest_06._60_say = " ? " -gameforge.subquest_06._610_sayReward = " +3. " -gameforge.subquest_06._620_sayReward = " +3. " -gameforge.subquest_06._70_select = " , " -gameforge.subquest_06._80_select = " , " -gameforge.subquest_06._90_say = " ? , [ENTER]! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " , , [ENTER] . " -gameforge.subquest_07._10_targetVid = " " -gameforge.subquest_07._110_say = " , [ENTER] . . " -gameforge.subquest_07._120_sayReward = " . " -gameforge.subquest_07._130_npcChat = " . " -gameforge.subquest_07._140_say = " [ENTER] .[ENTER] . " -gameforge.subquest_07._150_sayReward = " 12.000 .[ENTER] 5000 .[ENTER] . " -gameforge.subquest_07._160_say = " . ,[ENTER], . " -gameforge.subquest_07._20_npcChat = " " -gameforge.subquest_07._30_say = " , ? , [ENTER] . , [ENTER] .[ENTER], , . [ENTER], [ENTER] , [ENTER]. " -gameforge.subquest_07._40_targetVid = " " -gameforge.subquest_07._50_sayReward = " . " -gameforge.subquest_07._60_npcChat = " ? " -gameforge.subquest_07._70_say = " , [ENTER]. [ENTER] ! " -gameforge.subquest_07._80_targetVid = " . . " -gameforge.subquest_07._90_npcChat = " ! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " [ENTER]. " -gameforge.subquest_08._10_targetVid = " " -gameforge.subquest_08._110_npcChat = " ? " -gameforge.subquest_08._120_sayTitle = " : " -gameforge.subquest_08._130_say = " ? ? - , [ENTER] ? [ENTER]... ! , .[ENTER] . ,[ENTER] . " -gameforge.subquest_08._140_makequestbutton = " " -gameforge.subquest_08._150_sayReward = " [ENTER] . " -gameforge.subquest_08._160_say = " , ... , [ENTER], ? , . [ENTER] [ENTER] . -. " -gameforge.subquest_08._170_select = " , . " -gameforge.subquest_08._180_say = " . . " -gameforge.subquest_08._190_say = " , . . " -gameforge.subquest_08._200_say = " . . " -gameforge.subquest_08._20_say = " . , . ,[ENTER] , [ENTER]. , . [ENTER] ; , ,[ENTER] . , ,[ENTER] . [ENTER] ? " -gameforge.subquest_08._210_makequestbutton = " - " -gameforge.subquest_08._220_targetVid = " " -gameforge.subquest_08._230_sayReward = " -. [ENTER]. " -gameforge.subquest_08._240_sayTitle = " -: " -gameforge.subquest_08._250_say = " ? ! . [ENTER], ! [ENTER] , ,[ENTER] . , [ENTER]. . [ENTER] - . [ENTER]? " -gameforge.subquest_08._260_makequestbutton = " " -gameforge.subquest_08._270_sayReward = " - . [ENTER] . " -gameforge.subquest_08._280_npcChat = " -? " -gameforge.subquest_08._290_say = " ? , , [ENTER]? . , [ENTER]? , . [ENTER] ! , , [ENTER] . [ENTER] . . [ENTER] . ! " -gameforge.subquest_08._300_makequestbutton = " - " -gameforge.subquest_08._30_select = " " -gameforge.subquest_08._310_targetVid = " " -gameforge.subquest_08._320_sayReward = " -. [ENTER] . " -gameforge.subquest_08._330_say = " -! ! . [ENTER] . , [ENTER]. . " -gameforge.subquest_08._340_makequestbutton = " - " -gameforge.subquest_08._350_targetVid = " - " -gameforge.subquest_08._360_sayReward = " -. [ENTER]- . " -gameforge.subquest_08._370_npcChat = " . " -gameforge.subquest_08._380_say = " . [ENTER] . . " -gameforge.subquest_08._390_sayReward = " 26,000 .[ENTER] 10,000 . " -gameforge.subquest_08._40_say = " ... , [ENTER] ... [ENTER]! , ? " -gameforge.subquest_08._50_say = " , ? , [ENTER] . , . " -gameforge.subquest_08._60_say = " [ENTER]. . " -gameforge.subquest_08._70_say = " ! . " -gameforge.subquest_08._80_makequestbutton = " " -gameforge.subquest_08._90_targetVid = " " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " , [ENTER] , [ENTER]. " -gameforge.subquest_09._10_targetVid = " " -gameforge.subquest_09._110_sendLetter = " " -gameforge.subquest_09._120_npcChat = " . " -gameforge.subquest_09._130_say = " ! . --. [ENTER] , [ENTER] ! " -gameforge.subquest_09._140_sayReward = " 36,000 .[ENTER] 10,000 .[ENTER] . " -gameforge.subquest_09._20_npcChat = " " -gameforge.subquest_09._30_say = " ? [ENTER] . [ENTER], [ENTER] . ? ,[ENTER] , . [ENTER] , . [ENTER]! " -gameforge.subquest_09._40_say = " , ? " -gameforge.subquest_09._50_sayTitle = " . " -gameforge.subquest_09._60_say = " ... ?[ENTER] . " -gameforge.subquest_09._70_say = " , .[ENTER] . . " -gameforge.subquest_09._80_say = " , .[ENTER] . [ENTER]. " -gameforge.subquest_09._90_makequestbutton = " " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " . " -gameforge.subquest_10._10_targetVid = " " -gameforge.subquest_10._110_npcChat = " . " -gameforge.subquest_10._120_say = " ? , ? [ENTER]! ? [ENTER] ! , [ENTER] - - [ENTER] [ENTER] ! " -gameforge.subquest_10._130_makequestbutton = " . " -gameforge.subquest_10._140_sayReward = " [ENTER]. " -gameforge.subquest_10._150_say = " ? , [ENTER] ? , , [ENTER]! ! ... , [ENTER] . [ENTER] . [ENTER] - .[ENTER], . " -gameforge.subquest_10._160_sayReward = " ! " -gameforge.subquest_10._170_sendLetter = " " -gameforge.subquest_10._180_targetVid = " . " -gameforge.subquest_10._190_npcChat = " . " -gameforge.subquest_10._200_say = " , . , -[ENTER] ! [ENTER] . [ENTER]? . [ENTER] , [ENTER] . [ENTER]. . " -gameforge.subquest_10._20_say = " , ! [ENTER]. [ENTER] , -[ENTER] . , - [ENTER] . " -gameforge.subquest_10._210_sayReward = " 60,000 .[ENTER] 10,000 .[ENTER] . " -gameforge.subquest_10._220_say = " ? ,[ENTER] - . " -gameforge.subquest_10._230_select = " " -gameforge.subquest_10._240_say = " ? " -gameforge.subquest_10._250_say = " [ENTER]? " -gameforge.subquest_10._260_say = " ? , [ENTER] ... . " -gameforge.subquest_10._270_say = " , . " -gameforge.subquest_10._30_say = " [ENTER] . [ENTER]! ! [ENTER] . [ENTER] ? , [ENTER] , ,[ENTER] . " -gameforge.subquest_10._40_select = " " -gameforge.subquest_10._50_say = " ? " -gameforge.subquest_10._60_say = " . ! " -gameforge.subquest_10._70_say = " ? ... " -gameforge.subquest_10._80_say = " ? , ! " -gameforge.subquest_10._90_targetVid = " " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " - . " -gameforge.subquest_11._10_targetVid = " . " -gameforge.subquest_11._110_npcChat = " ? " -gameforge.subquest_11._120_say = " , , - [ENTER]. ? ? [ENTER] , [ENTER]... , . [ENTER] . [ENTER] ? --, , [ENTER] . " -gameforge.subquest_11._130_targetVid = " - . " -gameforge.subquest_11._140_say = " ? ? . [ENTER] , [ENTER] . [ENTER] . [ENTER] . . [ENTER] , ? " -gameforge.subquest_11._150_targetVid = " . " -gameforge.subquest_11._160_npcChat = " . " -gameforge.subquest_11._170_say = " , ! ,[ENTER] [ENTER] . , [ENTER] . , [ENTER], .[ENTER]! " -gameforge.subquest_11._180_sayReward = " : 122.000 .[ENTER] : 5.000 . " -gameforge.subquest_11._20_npcChat = " . " -gameforge.subquest_11._30_say = " ? [ENTER] , [ENTER] . . [ENTER] , [ENTER] ? " -gameforge.subquest_11._40_say = " [ENTER] -. , [ENTER] - .[ENTER] . " -gameforge.subquest_11._50_select = " , . " -gameforge.subquest_11._60_say = " ? " -gameforge.subquest_11._70_say = " . . [ENTER]. . " -gameforge.subquest_11._80_say = " , ... . " -gameforge.subquest_11._90_say = " ? [ENTER], .[ENTER]. " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " - " -gameforge.subquest_12._10_targetVid = " - " -gameforge.subquest_12._110_sayReward = " . " -gameforge.subquest_12._120_sayTitle = " - " -gameforge.subquest_12._130_sayReward = " - , [ENTER] . " -gameforge.subquest_12._140_targetVid = " . " -gameforge.subquest_12._150_sayTitle = " - " -gameforge.subquest_12._160_sayReward = " ,[ENTER] . " -gameforge.subquest_12._170_npcChat = " -. " -gameforge.subquest_12._180_say = " ! , . [ENTER]. [ENTER] . [ENTER]! " -gameforge.subquest_12._190_sayReward = " : 122.000 .[ENTER]: 20.000 .[ENTER]: . " -gameforge.subquest_12._20_say = " .[ENTER] .[ENTER] . " -gameforge.subquest_12._30_say = " - , [ENTER] ? [ENTER] [ENTER] . , [ENTER] -. [ENTER] . [ENTER]! " -gameforge.subquest_12._40_select = " , . " -gameforge.subquest_12._50_select = " . " -gameforge.subquest_12._60_say = " ? " -gameforge.subquest_12._70_say = " , " -gameforge.subquest_12._80_say = " , [ENTER]. ... " -gameforge.subquest_12._90_say = " ? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " " -gameforge.subquest_13._10_targetVid = " . " -gameforge.subquest_13._110_targetVid = " -. " -gameforge.subquest_13._120_sayReward = " . [ENTER] , [ENTER]. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " ? [ENTER], - . " -gameforge.subquest_13._150_say = " , , [ENTER] . [ENTER] . [ENTER] - . " -gameforge.subquest_13._160_npcChat = " . " -gameforge.subquest_13._170_say = " ! [ENTER]. ! . [ENTER], . " -gameforge.subquest_13._180_say = " ? ? [ENTER], ! [ENTER] , [ENTER]. . [ENTER], . [ENTER] , [ENTER] .[ENTER], , [ENTER]. " -gameforge.subquest_13._190_say = " . , ? " -gameforge.subquest_13._200_sayTitle = " " -gameforge.subquest_13._20_npcChat = " " -gameforge.subquest_13._210_say = " . . " -gameforge.subquest_13._220_npcChat = " . " -gameforge.subquest_13._230_say = " ? -.[ENTER]![ENTER] , [ENTER] . [ENTER], [ENTER]. , [ENTER] ...[ENTER], ![ENTER] . " -gameforge.subquest_13._240_say = " :[ENTER] -,[ENTER] ? " -gameforge.subquest_13._250_npcChat = " " -gameforge.subquest_13._260_say = " ? [ENTER] . [ENTER] , .[ENTER] , . [ENTER]. .[ENTER], .[ENTER] ... " -gameforge.subquest_13._270_qSetTitle = " , " -gameforge.subquest_13._280_targetVid = " . " -gameforge.subquest_13._290_sayTitle = " . " -gameforge.subquest_13._300_sayReward = " . [ENTER]. " -gameforge.subquest_13._30_say = " , . [ENTER] . [ENTER] - .[ENTER] , [ENTER] . [ENTER] ? " -gameforge.subquest_13._310_say = " . .[ENTER] [ENTER]![ENTER]*, .*[ENTER] . . , [ENTER] . , [ENTER]. " -gameforge.subquest_13._320_sayTitle = " : " -gameforge.subquest_13._330_sayReward = " : 122.000 .[ENTER]: 20.000 . " -gameforge.subquest_13._340_sayReward = " : +3. " -gameforge.subquest_13._350_sayReward = " -+3. " -gameforge.subquest_13._360_sayReward = " +3. " -gameforge.subquest_13._40_say = " , . [ENTER] , [ENTER]. : [ENTER], . [ENTER], - . ,[ENTER] [ENTER]. " -gameforge.subquest_13._50_say = " ? " -gameforge.subquest_13._60_say = " , . [ENTER] . " -gameforge.subquest_13._70_say = " , [ENTER]. . " -gameforge.subquest_13._80_say = " ![ENTER] , [ENTER]. . " -gameforge.subquest_13._90_sendLetter = " " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " " -gameforge.subquest_15._10_targetVid = " - " -gameforge.subquest_15._110_sayReward = " -.[ENTER] [ENTER] . " -gameforge.subquest_15._120_say = " ! , . [ENTER] [ENTER], . " -gameforge.subquest_15._130_say = " . [ENTER] . , [ENTER]. , . [ENTER] ! " -gameforge.subquest_15._140_sayReward = " : 150.000 .[ENTER]: 25.000 .[ENTER]: +4. " -gameforge.subquest_15._20_say = " .[ENTER] . [ENTER]. : [ENTER] , . " -gameforge.subquest_15._30_say = " -, . [ENTER] ! - [ENTER], . " -gameforge.subquest_15._40_say = " , [ENTER]- . [ENTER]. -! [ENTER] . " -gameforge.subquest_15._50_sayTitle = " : " -gameforge.subquest_15._60_say = " , ? , [ENTER] . " -gameforge.subquest_15._70_say = " ? . . " -gameforge.subquest_15._80_say = " , ! -, [ENTER] . ! " -gameforge.subquest_15._90_sayReward = " - . [ENTER] . " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " - " -gameforge.subquest_16._10_targetVid = " . " -gameforge.subquest_16._110_targetVid = " - " -gameforge.subquest_16._120_say = " ... , , [ENTER]...![ENTER] . ?[ENTER] ?[ENTER] ?[ENTER] ? " -gameforge.subquest_16._130_sayTitle = " -: " -gameforge.subquest_16._140_say = " , [ENTER], - [ENTER] . , [ENTER]...[ENTER], ?[ENTER], . , [ENTER]. ,[ENTER] , . " -gameforge.subquest_16._150_say = " , [ENTER]. [ENTER], , [ENTER]. [ENTER] .[ENTER] .[ENTER] . " -gameforge.subquest_16._160_makequestbutton = " " -gameforge.subquest_16._170_qSetTitle = " " -gameforge.subquest_16._180_targetVid = " : " -gameforge.subquest_16._190_sayReward = " - , [ENTER] .[ENTER] ,[ENTER] [ENTER]. " -gameforge.subquest_16._200_sayTitle = " : " -gameforge.subquest_16._20_npcChat = " " -gameforge.subquest_16._210_say = " [ENTER]? ? [ENTER] . ? [ENTER] [ENTER] ! " -gameforge.subquest_16._220_say = " . [ENTER] ,[ENTER]... ?[ENTER], , .[ENTER] ,[ENTER] . [ENTER] , - [ENTER]. [ENTER] ! " -gameforge.subquest_16._230_say = " [ENTER] , [ENTER] . , [ENTER] ! [ENTER] , [ENTER]! " -gameforge.subquest_16._240_say = " [ENTER]. [ENTER], .[ENTER] . .[ENTER] ! " -gameforge.subquest_16._250_sayTitle = " " -gameforge.subquest_16._260_say = " - [ENTER] . [ENTER] [ENTER]. " -gameforge.subquest_16._270_sayTitle = " : " -gameforge.subquest_16._280_say = " ? [ENTER]? , - .[ENTER] - . [ENTER] . " -gameforge.subquest_16._290_say = " . [ENTER] [ENTER]. [ENTER], .[ENTER] ,[ENTER] [ENTER]. " -gameforge.subquest_16._300_say = " , [ENTER] . ,[ENTER] , ,[ENTER] - [ENTER], . " -gameforge.subquest_16._30_say = " . [ENTER] .[ENTER] , ,[ENTER] . [ENTER] - [ENTER] . " -gameforge.subquest_16._310_say = " ,[ENTER] . " -gameforge.subquest_16._320_makequestbutton = " . " -gameforge.subquest_16._330_npcChat = " . " -gameforge.subquest_16._340_sayTitle = " " -gameforge.subquest_16._350_say = " - ?[ENTER]![ENTER] . [ENTER] ? ! [ENTER] ! " -gameforge.subquest_16._360_say = " , [ENTER]. . [ENTER], [ENTER], ![ENTER], . . [ENTER], [ENTER]. " -gameforge.subquest_16._370_say = " . .[ENTER] ! " -gameforge.subquest_16._380_sayReward = " : 150.000 .[ENTER] : 30.000 .[ENTER] : +0. " -gameforge.subquest_16._40_say = " , , [ENTER] . -, [ENTER]-. , . " -gameforge.subquest_16._50_say = " , . , ! " -gameforge.subquest_16._60_say = " ...[ENTER] . " -gameforge.subquest_16._70_say = " . . " -gameforge.subquest_16._80_sayTitle = " " -gameforge.subquest_16._90_sayReward = " [ENTER]. -, , - [ENTER] . [ENTER]. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " . " -gameforge.subquest_17._10_targetVid = " " -gameforge.subquest_17._110_say = " [ENTER] . " -gameforge.subquest_17._120_npcChat = " " -gameforge.subquest_17._130_say = " . [ENTER] ? , [ENTER] . , [ENTER] , [ENTER] . " -gameforge.subquest_17._140_say = " , .[ENTER] . , [ENTER], . [ENTER] . " -gameforge.subquest_17._150_targetVid = " " -gameforge.subquest_17._160_sayTitle = " : " -gameforge.subquest_17._170_say = " . [ENTER] . " -gameforge.subquest_17._180_npcChat = " ... " -gameforge.subquest_17._190_say = " ... ?! ... [ENTER] ?! , !.. ... [ENTER] , ... ** " -gameforge.subquest_17._200_say = " ? ,[ENTER] , [ENTER]. , [ENTER] - . [ENTER], , , [ENTER] . - [ENTER] - . [ENTER] . " -gameforge.subquest_17._20_say = " , -[ENTER] . . ,[ENTER] . , [ENTER] , [ENTER], ... [ENTER] . " -gameforge.subquest_17._210_select = " , . " -gameforge.subquest_17._220_say = " , . ... " -gameforge.subquest_17._230_say = " ? .[ENTER]** " -gameforge.subquest_17._240_say = " , . [ENTER] . " -gameforge.subquest_17._250_sendLetter = " - " -gameforge.subquest_17._260_say = " .[ENTER] -, [ENTER] . " -gameforge.subquest_17._270_npcChat = " ... " -gameforge.subquest_17._280_say = " ? -,[ENTER] ? .[ENTER]-? " -gameforge.subquest_17._290_select = " . ! " -gameforge.subquest_17._300_say = " - - .[ENTER] . . " -gameforge.subquest_17._30_say = " , [ENTER]- . ;[ENTER]- -. " -gameforge.subquest_17._310_say = " .[ENTER]. " -gameforge.subquest_17._320_say = " , ! , -,[ENTER] . " -gameforge.subquest_17._330_sendLetter = " . " -gameforge.subquest_17._340_targetVid = " " -gameforge.subquest_17._350_sayTitle = " " -gameforge.subquest_17._360_say = " [ENTER] -. , [ENTER]. . " -gameforge.subquest_17._370_npcChat = " . " -gameforge.subquest_17._380_say = " ... ... ![ENTER] ! [ENTER] . [ENTER], - . [ENTER] . , [ENTER] . [ENTER]... . " -gameforge.subquest_17._390_sendLetter = " ! " -gameforge.subquest_17._400_say = " [ENTER]. . " -gameforge.subquest_17._40_select = " . " -gameforge.subquest_17._410_sayReward = " : 300.000 . " -gameforge.subquest_17._420_sayReward = " 10.000 . " -gameforge.subquest_17._50_select = " , . " -gameforge.subquest_17._60_say = " ? " -gameforge.subquest_17._70_say = " , . ... " -gameforge.subquest_17._80_say = " ? [ENTER]? ... " -gameforge.subquest_17._90_say = " . , [ENTER] ... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " , [ENTER] . " -gameforge.subquest_18._10_targetVid = " ? " -gameforge.subquest_18._110_npcChat = " ? " -gameforge.subquest_18._120_say = " .[ENTER] , [ENTER]. , [ENTER] -[ENTER] ? " -gameforge.subquest_18._130_npcChat = " ! " -gameforge.subquest_18._140_say = " . [ENTER] .[ENTER][ENTER] ![ENTER][ENTER] , [ENTER] , - . " -gameforge.subquest_18._150_say = " . ? [ENTER]! , ! ? " -gameforge.subquest_18._153_select = " , , ... " -gameforge.subquest_18._157_select = " ... " -gameforge.subquest_18._160_say = " , . [ENTER]. -[ENTER]? .[ENTER] . " -gameforge.subquest_18._170_say = " ?[ENTER] , [ENTER] . [ENTER] . [ENTER]... , , [ENTER] -. [ENTER], ? [ENTER], . " -gameforge.subquest_18._180_sendLetter = " " -gameforge.subquest_18._190_say = " , [ENTER] . " -gameforge.subquest_18._200_npcChat = " . " -gameforge.subquest_18._20_sayTitle = " : " -gameforge.subquest_18._210_say = " ? . [ENTER] , , ? . [ENTER] ... " -gameforge.subquest_18._220_sendLetter = " " -gameforge.subquest_18._230_say = " , [ENTER]. " -gameforge.subquest_18._240_npcChat = " . " -gameforge.subquest_18._250_say = " , ? [ENTER]! , . [ENTER] , . " -gameforge.subquest_18._260_sayReward = " 7000 . " -gameforge.subquest_18._270_sayReward = " 10.000 . " -gameforge.subquest_18._280_say = " , [ENTER] . " -gameforge.subquest_18._290_npcChat = " " -gameforge.subquest_18._300_say = " . . [ENTER] . [ENTER] . " -gameforge.subquest_18._30_say = " - . [ENTER] ! [ENTER] - , [ENTER] . ? [ENTER] ... " -gameforge.subquest_18._310_npcChat = " " -gameforge.subquest_18._320_say = " ? ! [ENTER], . [ENTER] . ! [ENTER] . " -gameforge.subquest_18._33_select = " . " -gameforge.subquest_18._37_select = " . " -gameforge.subquest_18._40_say = " ? " -gameforge.subquest_18._50_say = " ... , [ENTER] - ... " -gameforge.subquest_18._60_say = " , - ... " -gameforge.subquest_18._70_say = " . [ENTER], . , , [ENTER] . [ENTER] , - . ,[ENTER] , . " -gameforge.subquest_18._80_sendLetter = " . " -gameforge.subquest_18._90_sayTitle = " . " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " " -gameforge.subquest_19._10_npcChat = " . " -gameforge.subquest_19._110_sayTitle = " " -gameforge.subquest_19._120_sayReward = " , [ENTER] , [ENTER] . [ENTER]. " -gameforge.subquest_19._130_targetVid = " . " -gameforge.subquest_19._140_npcChat = " . " -gameforge.subquest_19._150_say = " ..., . .[ENTER] ; , [ENTER] . " -gameforge.subquest_19._160_say = " . , [ENTER] . " -gameforge.subquest_19._170_select = " . " -gameforge.subquest_19._180_select = " . " -gameforge.subquest_19._190_say = " ? " -gameforge.subquest_19._200_say = " . " -gameforge.subquest_19._20_say = " ! ! , [ENTER] . , [ENTER] . , [ENTER] ? ,[ENTER] . [ENTER] ! " -gameforge.subquest_19._210_say = " , , , , [ENTER]. " -gameforge.subquest_19._220_say = " , . " -gameforge.subquest_19._230_say = " - ! -[ENTER] , ? ** ** , [ENTER] . - [ENTER]. , ? ! [ENTER], . [ENTER]. - , , [ENTER] ... " -gameforge.subquest_19._240_say = " , , , . - [ENTER] ...[ENTER] . ! .[ENTER], . [ENTER], , , [ENTER]. . , [ENTER] ! " -gameforge.subquest_19._250_sendLetter = " - " -gameforge.subquest_19._260_say = " , , [ENTER] . [ENTER]. " -gameforge.subquest_19._270_say = " - , ; [ENTER]. ! " -gameforge.subquest_19._280_say = " . , .[ENTER] ! " -gameforge.subquest_19._290_say = " . [ENTER]. " -gameforge.subquest_19._300_sayReward = " 15.000 . " -gameforge.subquest_19._30_select = " . " -gameforge.subquest_19._40_say = " ** ** . [ENTER]. ? " -gameforge.subquest_19._50_say = " , , [ENTER] , .[ENTER]! ! [ENTER] ? [ENTER]. . " -gameforge.subquest_19._60_say = " ? " -gameforge.subquest_19._70_say = " ... . ,[ENTER] . , [ENTER]. " -gameforge.subquest_19._80_say = " ,[ENTER] ? " -gameforge.subquest_19._90_say = " , .[ENTER], ! " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " ? " -gameforge.subquest_20._10_targetVid = " -! " -gameforge.subquest_20._110_say = " , . ,[ENTER]. " -gameforge.subquest_20._120_say = " . . [ENTER], ! . " -gameforge.subquest_20._130_say = " . . " -gameforge.subquest_20._140_sendLetter = " . " -gameforge.subquest_20._150_targetVid = " -: " -gameforge.subquest_20._160_sayTitle = " . " -gameforge.subquest_20._170_say = " , -.[ENTER] -. " -gameforge.subquest_20._180_sayTitle = " ! " -gameforge.subquest_20._190_say = " , ,[ENTER] [ENTER] . , [ENTER] -. " -gameforge.subquest_20._200_sayReward = " -.[ENTER]( : %s) " -gameforge.subquest_20._20_npcChat = " . " -gameforge.subquest_20._210_npcChat = " ? " -gameforge.subquest_20._220_say = " , [ENTER]. . , [ENTER]. . [ENTER] ? " -gameforge.subquest_20._230_select = " , . " -gameforge.subquest_20._240_say = " ! , .[ENTER][ENTER] ? " -gameforge.subquest_20._250_select = " . " -gameforge.subquest_20._260_say = " , .[ENTER] ! " -gameforge.subquest_20._270_say = " -. " -gameforge.subquest_20._280_say = " . " -gameforge.subquest_20._290_npcChat = " . " -gameforge.subquest_20._300_sayTitle = " -: " -gameforge.subquest_20._30_say = " . , . [ENTER] . [ENTER], . , . " -gameforge.subquest_20._310_say = " , . [ENTER] ? . . " -gameforge.subquest_20._320_select = " " -gameforge.subquest_20._330_select = " . " -gameforge.subquest_20._340_say = " -. " -gameforge.subquest_20._350_say = " , ! " -gameforge.subquest_20._360_say = " , ! , . [ENTER], , . " -gameforge.subquest_20._370_sayReward = " : 300.000 .[ENTER]: 20.000 . " -gameforge.subquest_20._40_say = " . [ENTER]? - ? " -gameforge.subquest_20._50_say = " . .[ENTER] . [ENTER] - , [ENTER]. " -gameforge.subquest_20._60_say = " , - . [ENTER], . [ENTER] - . " -gameforge.subquest_20._70_say = " ?[ENTER], , . " -gameforge.subquest_20._80_select = " . " -gameforge.subquest_20._90_select = " . " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " , ![ENTER] . " -gameforge.subquest_21._10_targetVid = " ? " -gameforge.subquest_21._110_sendLetter = " . " -gameforge.subquest_21._120_targetVid = " . " -gameforge.subquest_21._130_sayReward = " , [ENTER] . [ENTER] . " -gameforge.subquest_21._140_sayTitle = " " -gameforge.subquest_21._150_say = " , [ENTER] . [ENTER] , [ENTER]. " -gameforge.subquest_21._160_npcChat = " ! " -gameforge.subquest_21._170_say = " , . - [ENTER]. . [ENTER] . . " -gameforge.subquest_21._180_sayTitle = " : " -gameforge.subquest_21._190_sayReward = " : 1.900.000 .[ENTER]: 30.000 . " -gameforge.subquest_21._20_npcChat = " ... " -gameforge.subquest_21._30_sayTitle = " : " -gameforge.subquest_21._40_say = " ? [ENTER] , , [ENTER] . ,[ENTER], , [ENTER]... [ENTER] . , [ENTER]. " -gameforge.subquest_21._50_say = " [ENTER] [ENTER] . , [ENTER] , [ENTER]- . [ENTER] ?[ENTER], .[ENTER] , , [ENTER], . " -gameforge.subquest_21._60_select = " , . " -gameforge.subquest_21._70_say = " ? " -gameforge.subquest_21._80_say = " , . , [ENTER] , . ,[ENTER] . " -gameforge.subquest_21._90_say = " ! ! [ENTER]... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " . ! [ENTER]. " -gameforge.subquest_22._10_targetVid = " " -gameforge.subquest_22._110_targetVid = " " -gameforge.subquest_22._120_sayTitle = " " -gameforge.subquest_22._130_say = " . [ENTER] . " -gameforge.subquest_22._140_sayTitle = " . " -gameforge.subquest_22._150_say = " [ENTER]. " -gameforge.subquest_22._160_npcChat = " ! " -gameforge.subquest_22._170_sayTitle = " : " -gameforge.subquest_22._180_say = " [ENTER]. . [ENTER] . . " -gameforge.subquest_22._190_sayReward = " 400.000 . " -gameforge.subquest_22._200_sayReward = " 30.000 . " -gameforge.subquest_22._20_npcChat = " , ... " -gameforge.subquest_22._30_sayTitle = " : " -gameforge.subquest_22._40_say = " .. .. . [ENTER], ? [ENTER], . [ENTER] . " -gameforge.subquest_22._50_say = " , [ENTER] . [ENTER]. ? " -gameforge.subquest_22._60_select = " " -gameforge.subquest_22._70_say = " ? " -gameforge.subquest_22._80_say = " ..., . " -gameforge.subquest_22._90_say = " ? , [ENTER] . ; [ENTER]. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " - " -gameforge.subquest_23._10_targetVid = " , ! " -gameforge.subquest_23._110_targetVid = " - " -gameforge.subquest_23._120_say = " . - [ENTER] . [ENTER], , [ENTER] . - [ENTER] . " -gameforge.subquest_23._130_npcChat = " ? " -gameforge.subquest_23._140_say = " ? , [ENTER]. . [ENTER] .[ENTER] .[ENTER] - ?[ENTER] -, [ENTER]-. , ,[ENTER] - . " -gameforge.subquest_23._150_sendLetter = " " -gameforge.subquest_23._160_targetVid = " - " -gameforge.subquest_23._170_say = " , [ENTER] -. " -gameforge.subquest_23._180_npcChat = " ? " -gameforge.subquest_23._190_say = " ? [ENTER] , [ENTER] . [ENTER], , [ENTER]. " -gameforge.subquest_23._200_say = " [ENTER]. . [ENTER] , , - .[ENTER] , [ENTER]. " -gameforge.subquest_23._20_npcChat = " ? " -gameforge.subquest_23._210_select = " " -gameforge.subquest_23._220_say = " ? " -gameforge.subquest_23._230_say = " .[ENTER] . " -gameforge.subquest_23._240_say = " , , [ENTER] , [ENTER], , - .[ENTER] , [ENTER] . " -gameforge.subquest_23._250_say = " , [ENTER] . , [ENTER] . [ENTER] , . " -gameforge.subquest_23._260_sendLetter = " " -gameforge.subquest_23._270_targetVid = " . " -gameforge.subquest_23._280_sayTitle = " " -gameforge.subquest_23._290_say = " [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_23._300_npcChat = " ! " -gameforge.subquest_23._30_say = " , ... [ENTER] , ? [ENTER]. [ENTER]. , [ENTER]. " -gameforge.subquest_23._310_say = " . [ENTER]. . [ENTER] [ENTER]. - . " -gameforge.subquest_23._320_sendLetter = " . " -gameforge.subquest_23._330_sayTitle = " " -gameforge.subquest_23._340_say = " , [ENTER] . [ENTER] . " -gameforge.subquest_23._350_npcChat = " ? " -gameforge.subquest_23._360_say = " , ... . [ENTER] . ,[ENTER] . ... [ENTER] ... [ENTER] . " -gameforge.subquest_23._370_say = " ... - . [ENTER], . - [ENTER] . -[ENTER] . [ENTER] . - . " -gameforge.subquest_23._380_say = " , . , [ENTER]. , [ENTER] , . " -gameforge.subquest_23._390_say = " . [ENTER] .[ENTER] . . , ,[ENTER] , ? " -gameforge.subquest_23._400_sayReward = " 600.000 .[ENTER] 35.000 . " -gameforge.subquest_23._40_say = " , [ENTER] . , ... [ENTER] ? ,[ENTER]- -. " -gameforge.subquest_23._50_select = " " -gameforge.subquest_23._60_say = " ? " -gameforge.subquest_23._70_say = " ... . ? ? " -gameforge.subquest_23._80_say = " ![ENTER] . " -gameforge.subquest_23._90_say = " - , [ENTER]. ! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " , ? " -gameforge.subquest_24._10_targetVid = " - " -gameforge.subquest_24._110_say = " , .[ENTER] , . " -gameforge.subquest_24._120_say = " , [ENTER] , - [ENTER] , - [ENTER] . ! " -gameforge.subquest_24._130_say = " . . , [ENTER] . " -gameforge.subquest_24._140_sendLetter = " " -gameforge.subquest_24._150_say = " [ENTER] -. , [ENTER] [ENTER]. . " -gameforge.subquest_24._160_sayReward = " . " -gameforge.subquest_24._170_npcChat = " ... " -gameforge.subquest_24._180_say = " ? ? , ! ?![ENTER], , ! " -gameforge.subquest_24._190_select = " , . " -gameforge.subquest_24._200_select = " . " -gameforge.subquest_24._20_npcChat = " ... " -gameforge.subquest_24._210_say = " ? [ENTER] . .[ENTER][ENTER] [ENTER] - ? " -gameforge.subquest_24._220_select = " . " -gameforge.subquest_24._230_select = " , . " -gameforge.subquest_24._240_say = " . ? " -gameforge.subquest_24._250_say = " ! , ! " -gameforge.subquest_24._260_say = " ? ![ENTER] . " -gameforge.subquest_24._270_say = " , . , [ENTER] ... " -gameforge.subquest_24._280_say = " [ENTER], . . [ENTER]. " -gameforge.subquest_24._290_sayReward = " . [ENTER]. . " -gameforge.subquest_24._300_sendLetter = " - " -gameforge.subquest_24._30_say = " , ? " -gameforge.subquest_24._310_targetVid = " -. " -gameforge.subquest_24._320_say = " - .[ENTER] . " -gameforge.subquest_24._330_npcChat = " . . " -gameforge.subquest_24._340_say = " . [ENTER]... [ENTER]. ! " -gameforge.subquest_24._350_sayReward = " 900.000 . " -gameforge.subquest_24._360_sayReward = " 25.000 " -gameforge.subquest_24._40_say = " , ; . " -gameforge.subquest_24._50_say = " , . [ENTER] ? " -gameforge.subquest_24._60_say = " , [ENTER] . , ,[ENTER] . , . [ENTER] . [ENTER] ... " -gameforge.subquest_24._70_select = " . " -gameforge.subquest_24._80_select = " , . " -gameforge.subquest_24._90_sayTitle = " : " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " ? " -gameforge.subquest_25._10_targetVid = " - " -gameforge.subquest_25._110_say = " , [ENTER], . , [ENTER] ? [ENTER] . " -gameforge.subquest_25._120_say = " . [ENTER] , . , [ENTER] , .[ENTER] , , [ENTER]. , ? , [ENTER]. " -gameforge.subquest_25._130_qSetTitle = " - " -gameforge.subquest_25._140_makequestbutton = " - " -gameforge.subquest_25._150_targetVid = " - " -gameforge.subquest_25._160_say = " , [ENTER]. - [ENTER]! " -gameforge.subquest_25._170_npcChat = " ... " -gameforge.subquest_25._180_say = " , ? [ENTER] , ? , , [ENTER] ? . [ENTER] . [ENTER], . " -gameforge.subquest_25._190_say = " , ? [ENTER] ? [ENTER]. ? ? , [ENTER] , ?[ENTER] ! . " -gameforge.subquest_25._200_select = " " -gameforge.subquest_25._20_npcChat = " , ! " -gameforge.subquest_25._210_say = " ? " -gameforge.subquest_25._220_say = " . [ENTER]? , . " -gameforge.subquest_25._230_say = " ? [ENTER], ? [ENTER]... " -gameforge.subquest_25._240_say = " ! [ENTER]. " -gameforge.subquest_25._250_qSetTitle = " " -gameforge.subquest_25._260_targetVid = " " -gameforge.subquest_25._270_sayTitle = " " -gameforge.subquest_25._280_say = " - [ENTER] , .[ENTER] . " -gameforge.subquest_25._290_npcChat = " . " -gameforge.subquest_25._300_say = " , ... [ENTER]. . [ENTER] ... " -gameforge.subquest_25._30_say = " ? , ... [ENTER]. . ; [ENTER]- . [ENTER] , . , [ENTER]... " -gameforge.subquest_25._310_select = " . " -gameforge.subquest_25._320_select = " . " -gameforge.subquest_25._330_say = " , ? " -gameforge.subquest_25._340_say = " ... ... [ENTER]. , ... " -gameforge.subquest_25._350_say = " ? ... " -gameforge.subquest_25._360_say = " . ,[ENTER] , . " -gameforge.subquest_25._370_npcChat = " " -gameforge.subquest_25._380_say = " , .[ENTER] . " -gameforge.subquest_25._390_qSetTitle = " - " -gameforge.subquest_25._400_say = " .[ENTER] -, [ENTER] . " -gameforge.subquest_25._40_say = " . [ENTER] . ... ,[ENTER] , . , [ENTER] , ? " -gameforge.subquest_25._410_npcChat = " . " -gameforge.subquest_25._420_say = " ? [ENTER], . , [ENTER] ? , [ENTER] , . , [ENTER] . . . " -gameforge.subquest_25._430_sayReward = " 400.000 . " -gameforge.subquest_25._440_sayReward = " 12.000 . " -gameforge.subquest_25._50_say = " , ? [ENTER] ? -, , [ENTER] , . [ENTER] ? [ENTER] ! ! , [ENTER] . " -gameforge.subquest_25._60_qSetTitle = " " -gameforge.subquest_25._70_makequestbutton = " " -gameforge.subquest_25._80_targetVid = " . " -gameforge.subquest_25._90_say = " - . [ENTER]- , [ENTER] , . [ENTER], ! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " . , [ENTER] . " -gameforge.subquest_26._10_targetVid = " . " -gameforge.subquest_26._110_say = " ! , .[ENTER] , [ENTER]. " -gameforge.subquest_26._120_sendLetter = " . " -gameforge.subquest_26._130_targetVid = " - " -gameforge.subquest_26._140_sayTitle = " . " -gameforge.subquest_26._150_say = " : [ENTER] .[ENTER] , [ENTER] . " -gameforge.subquest_26._160_npcChat = " ? " -gameforge.subquest_26._170_say = " ..., , [ENTER] . . [ENTER], [ENTER]. " -gameforge.subquest_26._180_say = " ... . [ENTER] , [ENTER]. [ENTER] , [ENTER]. " -gameforge.subquest_26._190_select = " , . " -gameforge.subquest_26._200_select = " , . " -gameforge.subquest_26._20_npcChat = " ? " -gameforge.subquest_26._210_say = " , ? " -gameforge.subquest_26._220_say = " ? , . " -gameforge.subquest_26._230_say = " . [ENTER], . , . " -gameforge.subquest_26._240_say = " ! [ENTER] . " -gameforge.subquest_26._250_sendLetter = " . " -gameforge.subquest_26._260_targetVid = " : " -gameforge.subquest_26._270_sendLetter = " " -gameforge.subquest_26._280_say = " .[ENTER] . " -gameforge.subquest_26._290_sayTitle = " " -gameforge.subquest_26._300_say = " . [ENTER] , [ENTER] . " -gameforge.subquest_26._30_sayTitle = " : " -gameforge.subquest_26._310_npcChat = " . " -gameforge.subquest_26._320_say = " ? , , [ENTER] 10 . " -gameforge.subquest_26._330_select = " " -gameforge.subquest_26._340_say = " ? [ENTER] ? " -gameforge.subquest_26._350_say = " . [ENTER] . . ! " -gameforge.subquest_26._360_say = " , ! [ENTER] ! " -gameforge.subquest_26._370_targetVid = " . " -gameforge.subquest_26._380_say = " ! [ENTER] . ... [ENTER] . ... ! ,[ENTER] , [ENTER] ! " -gameforge.subquest_26._390_say = " , .[ENTER] ... .[ENTER] . " -gameforge.subquest_26._400_sayReward = " 5.000.000 . " -gameforge.subquest_26._40_say = " .[ENTER] , . [ENTER] , ,[ENTER] . . [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_26._410_sayReward = " 50.000 . " -gameforge.subquest_26._50_say = " , ?[ENTER] , [ENTER], [ENTER] ! [ENTER] , - . " -gameforge.subquest_26._60_select = " " -gameforge.subquest_26._70_select = " . " -gameforge.subquest_26._80_say = " , ? " -gameforge.subquest_26._90_say = " , ... , [ENTER]. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " ! [ENTER] , ! ,[ENTER] . [ENTER] . " -gameforge.subquest_27._10_targetVid = " : " -gameforge.subquest_27._110_targetVid = " : " -gameforge.subquest_27._120_makequestbutton = " . " -gameforge.subquest_27._130_say = " , .[ENTER] [ENTER]-. " -gameforge.subquest_27._140_npcChat = " ? " -gameforge.subquest_27._150_say = " [ENTER] . , [ENTER] . [ENTER] , . [ENTER] ? " -gameforge.subquest_27._160_sayTitle = " : " -gameforge.subquest_27._170_say = " . [ENTER] , . [ENTER] , [ENTER] . , [ENTER] . [ENTER]... . " -gameforge.subquest_27._180_makequestbutton = " " -gameforge.subquest_27._190_qSetTitle = " " -gameforge.subquest_27._200_targetVid = " " -gameforge.subquest_27._20_npcChat = " " -gameforge.subquest_27._210_say = " [ENTER] [ENTER]. " -gameforge.subquest_27._220_npcChat = " ? " -gameforge.subquest_27._230_say = " , . , [ENTER] . ,[ENTER] - [ENTER], . " -gameforge.subquest_27._240_say = " . [ENTER] ? , [ENTER] -, [ENTER]. " -gameforge.subquest_27._250_select = " ! " -gameforge.subquest_27._260_select = " , . " -gameforge.subquest_27._270_say = " , ? " -gameforge.subquest_27._280_say = " , ? [ENTER], . . " -gameforge.subquest_27._290_say = " ? [ENTER], . . [ENTER] ? . " -gameforge.subquest_27._300_say = " , . " -gameforge.subquest_27._30_say = " , [ENTER] ? [ENTER], .[ENTER] , [ENTER] ! " -gameforge.subquest_27._310_makequestbutton = " . " -gameforge.subquest_27._320_qSetTitle = " . . " -gameforge.subquest_27._330_targetVid = " . " -gameforge.subquest_27._340_makequestbutton = " " -gameforge.subquest_27._350_sayTitle = " . " -gameforge.subquest_27._360_say = " . " -gameforge.subquest_27._370_say = " .[ENTER] , [ENTER] . " -gameforge.subquest_27._380_npcChat = " . " -gameforge.subquest_27._390_say = " ! ! ![ENTER] .[ENTER] , , ! " -gameforge.subquest_27._400_sayReward = " 850.000 . " -gameforge.subquest_27._40_say = " - , , [ENTER], . [ENTER] ! ! [ENTER] . , [ENTER]? " -gameforge.subquest_27._410_sayReward = " 20.000 . " -gameforge.subquest_27._420_say = " ... ? [ENTER] , . [ENTER]! " -gameforge.subquest_27._430_say = " .[ENTER] . " -gameforge.subquest_27._440_say = " , . [ENTER]- . . " -gameforge.subquest_27._450_say = " , . , [ENTER] . " -gameforge.subquest_27._50_makequestbutton = " " -gameforge.subquest_27._60_sayTitle = " " -gameforge.subquest_27._70_say = " . " -gameforge.subquest_27._80_npcChat = " ? " -gameforge.subquest_27._90_say = " ? ![ENTER] ? . [ENTER]? . - [ENTER] ! ![ENTER] ? ? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " " -gameforge.subquest_30._10_npcChat = " ? " -gameforge.subquest_30._110_targetVid = " . " -gameforge.subquest_30._120_sayTitle = " " -gameforge.subquest_30._130_say = " , [ENTER] . ! " -gameforge.subquest_30._140_sayTitle = " " -gameforge.subquest_30._150_say = " . [ENTER] 100 , 100 [ENTER] 100 . [ENTER] . [ENTER] . ! [ENTER] , [ENTER] . " -gameforge.subquest_30._160_npcChat = " . " -gameforge.subquest_30._170_say = " . 100 [ENTER], 100 100 ! " -gameforge.subquest_30._180_select = " " -gameforge.subquest_30._190_select = " " -gameforge.subquest_30._200_say = " ? " -gameforge.subquest_30._20_say = " , , ! .[ENTER] , [ENTER], ? . ,[ENTER] , . [ENTER], [ENTER]. " -gameforge.subquest_30._210_say = " , ? [ENTER] . [ENTER] , ? " -gameforge.subquest_30._220_say = " . .[ENTER], . . ! " -gameforge.subquest_30._230_say = " , [ENTER]. ! " -gameforge.subquest_30._240_say = " ![ENTER]! , ! [ENTER], , ,[ENTER] . " -gameforge.subquest_30._250_say = " .. . [ENTER] . . , [ENTER] ! " -gameforge.subquest_30._260_sayReward = " : 200.000 . " -gameforge.subquest_30._270_sayReward = " 20.000 . " -gameforge.subquest_30._280_sayReward = " : +3. " -gameforge.subquest_30._290_sayReward = " +3. " -gameforge.subquest_30._30_say = " , [ENTER] . [ENTER]? [ENTER] . " -gameforge.subquest_30._40_say = " , 100[ENTER] , 100 100[ENTER] . , [ENTER] , [ENTER], .[ENTER] , [ENTER] . , [ENTER] . [ENTER], ! " -gameforge.subquest_30._50_select = " " -gameforge.subquest_30._60_say = " , ? " -gameforge.subquest_30._70_say = " . , [ENTER]. " -gameforge.subquest_30._80_say = " . .[ENTER], . . ! " -gameforge.subquest_30._90_say = " ! ? ! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " " -gameforge.subquest_31._10_targetVid = " . " -gameforge.subquest_31._110_sayTitle = " " -gameforge.subquest_31._120_sayReward = " , [ENTER] . . " -gameforge.subquest_31._130_sayTitle = " " -gameforge.subquest_31._140_sayReward = " .[ENTER] 100 , 100 [ENTER] 100 . [ENTER] [ENTER] . . [ENTER] , [ENTER] . " -gameforge.subquest_31._150_npcChat = " . " -gameforge.subquest_31._160_say = " - - . , [ENTER] 100 , 100 [ENTER] 100 ! " -gameforge.subquest_31._170_select = " " -gameforge.subquest_31._180_select = " " -gameforge.subquest_31._190_say = " , ? " -gameforge.subquest_31._200_say = " ? , [ENTER], . [ENTER] ? " -gameforge.subquest_31._20_npcChat = " ? " -gameforge.subquest_31._210_say = " , . [ENTER] ! ... " -gameforge.subquest_31._220_say = " ! , ! " -gameforge.subquest_31._230_say = " . . [ENTER]. ... ... [ENTER]... , . .[ENTER] ! " -gameforge.subquest_31._240_sayReward = " : 200.000 . " -gameforge.subquest_31._250_sayReward = " 20.000 . " -gameforge.subquest_31._260_sayReward = " +3 " -gameforge.subquest_31._270_sayReward = " +3. " -gameforge.subquest_31._280_sayReward = " +3. " -gameforge.subquest_31._290_sayReward = " +3. " -gameforge.subquest_31._30_say = " , ? [ENTER] , [ENTER] . [ENTER]. , .[ENTER] , ,[ENTER], . " -gameforge.subquest_31._40_say = " , .[ENTER] ? , [ENTER]-, , [ENTER]. 100 [ENTER], 100 100 [ENTER]. , , [ENTER]. ! " -gameforge.subquest_31._50_select = " " -gameforge.subquest_31._60_say = " ? " -gameforge.subquest_31._70_say = " ? , [ENTER]. " -gameforge.subquest_31._80_say = " . , .[ENTER]! " -gameforge.subquest_31._90_say = " ? .[ENTER] : ! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " " -gameforge.subquest_32._10_targetVid = " " -gameforge.subquest_32._110_targetVid = " -. " -gameforge.subquest_32._120_targetVid = " . " -gameforge.subquest_32._130_sayReward = " " -gameforge.subquest_32._140_sayReward = " . [ENTER] 100 , . [ENTER], -,[ENTER] , [ENTER] . " -gameforge.subquest_32._150_npcChat = " " -gameforge.subquest_32._160_say = " . [ENTER] , [ENTER]. - [ENTER] ... " -gameforge.subquest_32._170_say = " -. [ENTER] . [ENTER] -? [ENTER]. . " -gameforge.subquest_32._180_say = " ? " -gameforge.subquest_32._190_say = " . ?[ENTER] . " -gameforge.subquest_32._200_say = " , . , [ENTER] . ! " -gameforge.subquest_32._20_npcChat = " ... " -gameforge.subquest_32._210_say = " ? , .[ENTER] , [ENTER] , .[ENTER]! " -gameforge.subquest_32._220_sayTitle = " : " -gameforge.subquest_32._230_say = " [ENTER] . -[ENTER]? . " -gameforge.subquest_32._240_say = " - ? , [ENTER] . . [ENTER] . " -gameforge.subquest_32._250_say = " . , ? " -gameforge.subquest_32._260_npcChat = " . " -gameforge.subquest_32._270_sayTitle = " -: " -gameforge.subquest_32._280_say = " . . [ENTER], ? ...[ENTER], .[ENTER] . " -gameforge.subquest_32._290_npcChat = " . " -gameforge.subquest_32._300_say = " ? , [ENTER] . [ENTER], .[ENTER] . [ENTER]. 100 . " -gameforge.subquest_32._30_say = " , , - .[ENTER] , ,[ENTER], [ENTER]. . [ENTER] .[ENTER] ? [ENTER] . " -gameforge.subquest_32._310_say = " , [ENTER] . [ENTER], , .[ENTER] [ENTER]. " -gameforge.subquest_32._320_say = " . " -gameforge.subquest_32._330_say = " , ? ? " -gameforge.subquest_32._340_say = " ? [ENTER] ! . " -gameforge.subquest_32._350_say = " , [ENTER], ? , [ENTER]... . " -gameforge.subquest_32._360_say = " . , ! " -gameforge.subquest_32._370_npcChat = " ? " -gameforge.subquest_32._380_say = " ... 100 , [ENTER]. ![ENTER] , , .[ENTER] ! " -gameforge.subquest_32._390_qSetTitle = " . " -gameforge.subquest_32._400_targetVid = " . " -gameforge.subquest_32._40_say = " [ENTER] . ,[ENTER] [ENTER] . [ENTER] [ENTER]. ?[ENTER]100 . " -gameforge.subquest_32._410_sayReward = " . " -gameforge.subquest_32._420_sayReward = " - [ENTER] . . " -gameforge.subquest_32._430_npcChat = " . " -gameforge.subquest_32._440_sayTitle = " : " -gameforge.subquest_32._450_say = " ? ...[ENTER], , .[ENTER] [ENTER], .[ENTER] . .[ENTER], ! [ENTER]-! " -gameforge.subquest_32._460_sayReward = " 1.100.000 . " -gameforge.subquest_32._470_sayReward = " , [ENTER] . " -gameforge.subquest_32._480_say = " .. , - .[ENTER] .[ENTER]? " -gameforge.subquest_32._490_say = " , ? " -gameforge.subquest_32._500_say = " , . , [ENTER]. . " -gameforge.subquest_32._50_say = " . [ENTER] , .[ENTER] , [ENTER] [ENTER]. , ? " -gameforge.subquest_32._510_say = " ? [ENTER] ... [ENTER], . . " -gameforge.subquest_32._520_say = " ? . [ENTER]. " -gameforge.subquest_32._60_say = " , ? " -gameforge.subquest_32._70_say = " ? .[ENTER] . " -gameforge.subquest_32._80_say = " , , [ENTER]? ! " -gameforge.subquest_32._90_say = " . . " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " " -gameforge.subquest_33._10_targetVid = " . " -gameforge.subquest_33._110_say = " [ENTER] 4 . [ENTER]. " -gameforge.subquest_33._120_sayTitle = " . " -gameforge.subquest_33._130_say = " 4 , [ENTER] , , . " -gameforge.subquest_33._140_sayReward = " ( : %s ) " -gameforge.subquest_33._150_sendLetter = " " -gameforge.subquest_33._160_sayTitle = " ! " -gameforge.subquest_33._170_say = " , [ENTER] . " -gameforge.subquest_33._175_npcChat = " . " -gameforge.subquest_33._180_say = " ! ! - [ENTER]... ! [ENTER] , [ENTER]... ... " -gameforge.subquest_33._190_say = " ... . , [ENTER] . [ENTER] , . [ENTER] , [ENTER] ? " -gameforge.subquest_33._200_select = " " -gameforge.subquest_33._20_npcChat = " ... " -gameforge.subquest_33._210_select = " . " -gameforge.subquest_33._220_say = " , ? " -gameforge.subquest_33._230_say = " ! , [ENTER] . [ENTER], .[ENTER] . " -gameforge.subquest_33._240_say = " ? ...[ENTER] .[ENTER], ! " -gameforge.subquest_33._250_say = " . , [ENTER]. . ! " -gameforge.subquest_33._260_say = " 4 . ,[ENTER] . " -gameforge.subquest_33._270_select = " . " -gameforge.subquest_33._280_say = " ? , .. . " -gameforge.subquest_33._290_say = " , . ! " -gameforge.subquest_33._300_targetVid = " " -gameforge.subquest_33._30_say = " , ,[ENTER], - [ENTER] . -[ENTER]? , , [ENTER] . " -gameforge.subquest_33._310_sayTitle = " . " -gameforge.subquest_33._320_say = " , ... . [ENTER] . [ENTER] ? . " -gameforge.subquest_33._330_sayTitle = " : " -gameforge.subquest_33._340_say = " ? ? , [ENTER]! ... . , .[ENTER], ... " -gameforge.subquest_33._350_say = " , . ,[ENTER] . .... ! " -gameforge.subquest_33._360_sendLetter = " ! " -gameforge.subquest_33._370_sayTitle = " " -gameforge.subquest_33._380_say = " , [ENTER] ![ENTER] . " -gameforge.subquest_33._390_npcChat = " ! " -gameforge.subquest_33._400_say = " ! ! ... .[ENTER] [ENTER]. , [ENTER]. . ![ENTER], ! " -gameforge.subquest_33._40_say = " [ENTER] , . [ENTER], ...[ENTER] ? ... [ENTER] ..., . " -gameforge.subquest_33._410_sayReward = " 1.400.000 . " -gameforge.subquest_33._420_sayReward = " 25.000 " -gameforge.subquest_33._430_sayReward = " +1. " -gameforge.subquest_33._440_sayReward = " +1. " -gameforge.subquest_33._450_sayReward = " +1. " -gameforge.subquest_33._460_sayReward = " : +1. " -gameforge.subquest_33._470_say = " , ? ?! [ENTER], ? " -gameforge.subquest_33._50_say = " ? ...[ENTER] [ENTER]. , . " -gameforge.subquest_33._60_say = " , ?[ENTER] ? ...[ENTER] . " -gameforge.subquest_33._70_say = " . , . " -gameforge.subquest_33._80_sendLetter = " " -gameforge.subquest_33._90_targetVid = " " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " [ENTER]. [ENTER]-, -, -. , [ENTER] . " -gameforge.subquest_34._10_npcChat = " ? " -gameforge.subquest_34._110_say = " ! " -gameforge.subquest_34._120_select = " " -gameforge.subquest_34._130_say = " , ? " -gameforge.subquest_34._140_say = " - , [ENTER]. . " -gameforge.subquest_34._150_say = " , [ENTER]. . " -gameforge.subquest_34._160_say = " . [ENTER] ! " -gameforge.subquest_34._170_targetVid = " . " -gameforge.subquest_34._180_say = " , [ENTER] . " -gameforge.subquest_34._185_npcChat = " ! " -gameforge.subquest_34._190_say = " . [ENTER] ; [ENTER] . [ENTER] - , , [ENTER] . . [ENTER] ! " -gameforge.subquest_34._200_sayReward = " 1.000.000 . " -gameforge.subquest_34._20_sayTitle = " " -gameforge.subquest_34._210_sayReward = " . " -gameforge.subquest_34._30_say = " , [ENTER], . ,[ENTER] , .[ENTER] , [ENTER] . " -gameforge.subquest_34._40_say = " , [ENTER] . , [ENTER] -, - [ENTER]-. , [ENTER] .[ENTER]. . " -gameforge.subquest_34._50_say = " , ? " -gameforge.subquest_34._60_say = " , . [ENTER] , , . " -gameforge.subquest_34._70_say = " ... [ENTER] ... " -gameforge.subquest_34._80_say = " , . [ENTER] , [ENTER] . ! " -gameforge.subquest_34._90_sendLetter = " . " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " " -gameforge.subquest_36._10_targetVid = " : " -gameforge.subquest_36._110_say = " 10 .[ENTER] , . " -gameforge.subquest_36._120_sayTitle = " " -gameforge.subquest_36._130_say = " .[ENTER] 10 .[ENTER] . " -gameforge.subquest_36._140_npcChat = " ? " -gameforge.subquest_36._150_say = " , ?[ENTER] .[ENTER], . [ENTER] , . ,[ENTER] , ! " -gameforge.subquest_36._160_say = " .[ENTER] , - [ENTER]. ! " -gameforge.subquest_36._170_say = " . , . " -gameforge.subquest_36._180_say = " , .[ENTER], [ENTER]. ? [ENTER] ; .[ENTER] , . " -gameforge.subquest_36._190_select = " " -gameforge.subquest_36._200_say = " , . . " -gameforge.subquest_36._20_npcChat = " " -gameforge.subquest_36._210_say = " . ,[ENTER] . " -gameforge.subquest_36._220_npcChat = " . " -gameforge.subquest_36._230_say = " ? , . [ENTER] [ENTER]. . , [ENTER], . [ENTER], . [ENTER] ! " -gameforge.subquest_36._240_sayReward = " 1.800.000 . " -gameforge.subquest_36._250_sendLetter = " " -gameforge.subquest_36._260_sayTitle = " " -gameforge.subquest_36._270_say = " 10 .[ENTER] [ENTER]. " -gameforge.subquest_36._280_npcChat = " ! " -gameforge.subquest_36._290_say = " , ! , [ENTER] . . " -gameforge.subquest_36._300_sayReward = " . " -gameforge.subquest_36._30_say = " , . , -[ENTER], [ENTER]. [ENTER], [ENTER]. " -gameforge.subquest_36._40_say = " - . . [ENTER] , [ENTER]. . 10[ENTER] . [ENTER] , , . " -gameforge.subquest_36._50_select = " ! " -gameforge.subquest_36._60_select = " , . " -gameforge.subquest_36._70_say = " . [ENTER] , .[ENTER] . , [ENTER]. " -gameforge.subquest_36._80_say = " , ... [ENTER] ... " -gameforge.subquest_36._90_say = " , , .[ENTER] . " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " , [ENTER], . [ENTER] , [ENTER]. " -gameforge.subquest_37._10_targetVid = " - " -gameforge.subquest_37._110_npcChat = " ? " -gameforge.subquest_37._120_sayTitle = " : " -gameforge.subquest_37._130_say = " ? , [ENTER] , .[ENTER] [ENTER] . , , [ENTER]-. , [ENTER] . , [ENTER]- . " -gameforge.subquest_37._140_makequestbutton = " . " -gameforge.subquest_37._150_targetVid = " " -gameforge.subquest_37._160_say = " , . [ENTER] . [ENTER] , [ENTER]. " -gameforge.subquest_37._170_sayTitle = " : " -gameforge.subquest_37._180_say = " ? , .[ENTER]? ? [ENTER]. . ? ,[ENTER] . [ENTER] , ! " -gameforge.subquest_37._190_say = " , [ENTER] ? , . [ENTER].[ENTER] [ENTER], . [ENTER] .[ENTER]! " -gameforge.subquest_37._200_makequestbutton = " , " -gameforge.subquest_37._20_sayTitle = " : " -gameforge.subquest_37._210_targetVid = " " -gameforge.subquest_37._220_say = " , , [ENTER] , ,[ENTER] , [ENTER]. [ENTER] . " -gameforge.subquest_37._230_npcChat = " ... " -gameforge.subquest_37._240_say = " , ? , [ENTER] . [ENTER], . -[ENTER] ...[ENTER]... . , [ENTER] . [ENTER]. . " -gameforge.subquest_37._250_qSetTitle = " " -gameforge.subquest_37._260_targetVid = " " -gameforge.subquest_37._270_say = " , [ENTER] . [ENTER] , [ENTER] . " -gameforge.subquest_37._280_npcChat = " . " -gameforge.subquest_37._290_say = " ! - . [ENTER] . [ENTER], [ENTER]. ... , , [ENTER] . , [ENTER] . [ENTER] . [ENTER] . ! " -gameforge.subquest_37._300_makequestbutton = " " -gameforge.subquest_37._30_say = " ... ... . [ENTER] , . [ENTER], [ENTER]... " -gameforge.subquest_37._310_targetVid = " " -gameforge.subquest_37._320_say = " , [ENTER]. . " -gameforge.subquest_37._330_say = " ! [ENTER] . - [ENTER]-. . [ENTER] . [ENTER] . [ENTER] . [ENTER]. [ENTER], . " -gameforge.subquest_37._340_sayReward = " 2.500.000 . " -gameforge.subquest_37._350_sayReward = " 35.000 . " -gameforge.subquest_37._360_sayReward = " +3. " -gameforge.subquest_37._40_say = " ... [ENTER] . [ENTER], . [ENTER] , . [ENTER] ...., - [ENTER]. [ENTER] . [ENTER] ! " -gameforge.subquest_37._50_say = " , ? " -gameforge.subquest_37._60_say = " , ? [ENTER], . " -gameforge.subquest_37._70_say = " ...[ENTER]..... " -gameforge.subquest_37._80_say = " . , . ! " -gameforge.subquest_37._90_targetVid = " " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " - , [ENTER] .[ENTER] ( [ENTER] ) . " -gameforge.subquest_38._10_targetVid = " " -gameforge.subquest_38._110_sendLetter = " " -gameforge.subquest_38._120_targetVid = " " -gameforge.subquest_38._125_say = " . -. " -gameforge.subquest_38._130_npcChat = " .... " -gameforge.subquest_38._140_say = " ! ! ! [ENTER]. , [ENTER] ... [ENTER]. - , . [ENTER] . . , [ENTER] ! " -gameforge.subquest_38._150_sayReward = " 1.500.000 . " -gameforge.subquest_38._160_sayReward = " 35.000 . " -gameforge.subquest_38._170_sayReward = " . " -gameforge.subquest_38._180_say = " , ? , ?[ENTER] ? " -gameforge.subquest_38._190_select = " " -gameforge.subquest_38._200_say = " .[ENTER] . " -gameforge.subquest_38._20_say = " , , ! ,[ENTER], , ; [ENTER] . [ENTER] . [ENTER] , [ENTER] ... " -gameforge.subquest_38._210_say = " ? .[ENTER] , , [ENTER]. " -gameforge.subquest_38._30_say = " , [ENTER] , . [ENTER] , [ENTER], , . " -gameforge.subquest_38._40_say = " [ENTER], . [ENTER] ... , [ENTER] . [ENTER]. [ENTER] . " -gameforge.subquest_38._50_sayTitle = " -: " -gameforge.subquest_38._60_say = " , ...[ENTER], . . " -gameforge.subquest_38._70_say = " ...[ENTER] . " -gameforge.subquest_38._80_say = " , . [ENTER] ! " -gameforge.subquest_38._90_sayTitle = " " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " . " -gameforge.subquest_39._10_targetVid = " " -gameforge.subquest_39._110_say = " . [ENTER]- , [ENTER]. " -gameforge.subquest_39._120_makequestbutton = " - " -gameforge.subquest_39._130_qSetTitle = " - " -gameforge.subquest_39._140_targetVid = " -. " -gameforge.subquest_39._150_npcChat = " ... " -gameforge.subquest_39._160_sayTitle = " -: " -gameforge.subquest_39._170_say = " , , ? , [ENTER]? , .. ..[ENTER] ? ?[ENTER] , ! [ENTER] ! " -gameforge.subquest_39._180_say = " , ![ENTER] , .[ENTER] , [ENTER] . [ENTER]. " -gameforge.subquest_39._190_say = " . , [ENTER] . . [ENTER] , .[ENTER] , [ENTER] . " -gameforge.subquest_39._200_select = " , . " -gameforge.subquest_39._20_npcChat = " ... " -gameforge.subquest_39._210_select = " " -gameforge.subquest_39._220_say = " , ? " -gameforge.subquest_39._230_select = " " -gameforge.subquest_39._240_say = " , [ENTER]. , [ENTER] ... " -gameforge.subquest_39._250_say = " , . , .[ENTER] , ... " -gameforge.subquest_39._260_say = " , . , [ENTER] ! " -gameforge.subquest_39._270_makequestbutton = " " -gameforge.subquest_39._280_targetVid = " - " -gameforge.subquest_39._290_sayTitle = " " -gameforge.subquest_39._300_say = " . [ENTER]-, [ENTER]. " -gameforge.subquest_39._30_say = " , .[ENTER] ... [ENTER]. , .[ENTER]** . " -gameforge.subquest_39._310_sayTitle = " [ENTER] " -gameforge.subquest_39._320_say = " - [ENTER]. [ENTER]. Ÿ [ENTER] . " -gameforge.subquest_39._330_npcChat = " ... " -gameforge.subquest_39._340_say = " , , [ENTER]. [ENTER], [ENTER] .[ENTER] ? ? " -gameforge.subquest_39._350_select = " , . ! " -gameforge.subquest_39._360_select = " ... " -gameforge.subquest_39._370_say = " , ... , [ENTER] . ? [ENTER] ... " -gameforge.subquest_39._380_select = " . " -gameforge.subquest_39._390_select = " ! " -gameforge.subquest_39._400_say = " . [ENTER], . [ENTER] . " -gameforge.subquest_39._40_say = " , . [ENTER] , [ENTER], , ? [ENTER], . [ENTER] , [ENTER] , , [ENTER]. " -gameforge.subquest_39._410_say = " , [ENTER]. ! " -gameforge.subquest_39._420_say = " . - [ENTER], [ENTER] .[ENTER] . " -gameforge.subquest_39._430_say = " ...! " -gameforge.subquest_39._440_say = " , . ! , [ENTER] ! , [ENTER] ... " -gameforge.subquest_39._450_sayTitle = " -: " -gameforge.subquest_39._460_say = " . [ENTER]. , [ENTER], ! " -gameforge.subquest_39._470_makequestbutton = " " -gameforge.subquest_39._480_targetVid = " . " -gameforge.subquest_39._490_sayTitle = " " -gameforge.subquest_39._500_say = " - [ENTER] . ,[ENTER] . [ENTER] . " -gameforge.subquest_39._50_say = " ? " -gameforge.subquest_39._510_npcChat = " . " -gameforge.subquest_39._520_say = " ? , [ENTER] . [ENTER]. [ENTER] . , [ENTER] . " -gameforge.subquest_39._530_say = " , [ENTER]. .[ENTER], , . ! " -gameforge.subquest_39._540_sayReward = " 4.000.000 . " -gameforge.subquest_39._550_sayReward = " 65.000 . " -gameforge.subquest_39._60_say = " , , [ENTER] . " -gameforge.subquest_39._70_sayTitle = " : " -gameforge.subquest_39._80_say = " ... ... " -gameforge.subquest_39._90_say = " ... . " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " , ! [ENTER], . ! " -gameforge.subquest_40._10_targetVid = " " -gameforge.subquest_40._110_targetVid = " " -gameforge.subquest_40._120_say = " 5000 . [ENTER]. " -gameforge.subquest_40._130_say = " . [ENTER] , 5000 [ENTER] . " -gameforge.subquest_40._140_npcChat = " ... " -gameforge.subquest_40._150_say = " - ,[ENTER] . [ENTER] . [ENTER] , [ENTER]. " -gameforge.subquest_40._160_select = " . " -gameforge.subquest_40._170_say = " , ? " -gameforge.subquest_40._180_say = " . . " -gameforge.subquest_40._190_say = " , ? , , [ENTER] . -[ENTER]..., . " -gameforge.subquest_40._200_say = " ... , ? ! " -gameforge.subquest_40._20_say = " ! , [ENTER] , [ENTER] -. : [ENTER] , . " -gameforge.subquest_40._210_npcChat = " 5000 ! " -gameforge.subquest_40._220_say = " ! [ENTER] . [ENTER] . .[ENTER] . " -gameforge.subquest_40._230_say = " . , [ENTER] , , .[ENTER] . " -gameforge.subquest_40._240_sayReward = " 4.500.000 . " -gameforge.subquest_40._250_sayReward = " 50.000 . " -gameforge.subquest_40._260_sayReward = " 3 .[ENTER] 3 . " -gameforge.subquest_40._30_say = " [ENTER] . [ENTER] , [ENTER]. [ENTER] [ENTER]. [ENTER] , . " -gameforge.subquest_40._40_say = " ! .[ENTER] [ENTER] . .[ENTER] .[ENTER] 5000 . ? " -gameforge.subquest_40._50_select = " . " -gameforge.subquest_40._60_select = " . " -gameforge.subquest_40._70_say = " , ? " -gameforge.subquest_40._80_say = " ? ,[ENTER] . . " -gameforge.subquest_40._90_say = " , ? [ENTER]. ... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " ? " -gameforge.subquest_41._100_say = " 100 [ENTER].[ENTER] . " -gameforge.subquest_41._10_targetVid = " " -gameforge.subquest_41._110_sayTitle = " " -gameforge.subquest_41._120_say = " ,[ENTER]' '. 100 [ENTER] . " -gameforge.subquest_41._130_targetVid = " " -gameforge.subquest_41._140_npcChat = " . " -gameforge.subquest_41._150_sayTitle = " : " -gameforge.subquest_41._160_say = " ,. - . 100 .[ENTER]... ! ? . [ENTER]. " -gameforge.subquest_41._170_say = " , ... ! , [ENTER]. . , [ENTER] ! ... [ENTER] . ! " -gameforge.subquest_41._180_sayReward = " 2.100.000 . " -gameforge.subquest_41._190_say = " ? , [ENTER]. . " -gameforge.subquest_41._200_say = " ... ,[ENTER]. . " -gameforge.subquest_41._20_say = " , ? , , [ENTER] . .[ENTER]' ', [ENTER]. . [ENTER]? . " -gameforge.subquest_41._210_say = " , . [ENTER]! " -gameforge.subquest_41._30_say = " . , [ENTER] ? .[ENTER], [ENTER]. " -gameforge.subquest_41._40_say = " ? .[ENTER] . [ENTER]... " -gameforge.subquest_41._50_say = " , ? " -gameforge.subquest_41._60_say = " , [ENTER] , . " -gameforge.subquest_41._70_say = " ... ? , . " -gameforge.subquest_41._80_say = " . , . " -gameforge.subquest_41._90_sayTitle = " " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " . [ENTER], . [ENTER] . - . . " -gameforge.subquest_42._10_targetVid = " " -gameforge.subquest_42._110_say = " . , [ENTER] . " -gameforge.subquest_42._120_say = " . [ENTER] , , [ENTER] . , [ENTER] [ENTER] . " -gameforge.subquest_42._130_say = " , [ENTER] [ENTER]. , [ENTER], . " -gameforge.subquest_42._140_sayTitle = " " -gameforge.subquest_42._150_say = " . [ENTER] , [ENTER] ̸. " -gameforge.subquest_42._160_sayTitle = " . " -gameforge.subquest_42._170_say = " ,[ENTER] , .[ENTER] [ENTER]. ,[ENTER] . " -gameforge.subquest_42._180_npcChat = " . " -gameforge.subquest_42._190_say = " . .[ENTER] . [ENTER] . [ENTER]. " -gameforge.subquest_42._200_sayReward = " 1.700.000 . " -gameforge.subquest_42._20_sayTitle = " : " -gameforge.subquest_42._210_sayReward = " 30.000 . " -gameforge.subquest_42._220_sayReward = " 3 . " -gameforge.subquest_42._230_say = " . .[ENTER] . [ENTER] . [ENTER]. " -gameforge.subquest_42._30_say = " . [ENTER] , , [ENTER] . , [ENTER] [ENTER] . " -gameforge.subquest_42._40_say = " , , [ENTER] . , [ENTER] . - [ENTER] . [ENTER] . [ENTER] , [ENTER] . [ENTER] ? " -gameforge.subquest_42._50_say = " , [ENTER] [ENTER]. , [ENTER], . " -gameforge.subquest_42._60_select = " . " -gameforge.subquest_42._70_select = " , . " -gameforge.subquest_42._80_say = " , ? " -gameforge.subquest_42._90_say = " , [ENTER] . . " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " " -gameforge.subquest_44._10_targetVid = " " -gameforge.subquest_44._110_say = " , .[ENTER]- , [ENTER]. . " -gameforge.subquest_44._120_say = " ? ? [ENTER] . , [ENTER] . " -gameforge.subquest_44._130_sendLetter = " " -gameforge.subquest_44._140_sayTitle = " , " -gameforge.subquest_44._150_say = " , [ENTER] . ,[ENTER] , . " -gameforge.subquest_44._160_sendLetter = " " -gameforge.subquest_44._170_targetVid = " " -gameforge.subquest_44._180_say = " , , [ENTER] .[ENTER] , . " -gameforge.subquest_44._190_npcChat = " , -... " -gameforge.subquest_44._200_say = " -? [ENTER], . , [ENTER] , . " -gameforge.subquest_44._20_npcChat = " ...? " -gameforge.subquest_44._210_say = " ... - . [ENTER] , - . " -gameforge.subquest_44._220_say = " ! [ENTER] , [ENTER] ? , ! [ENTER] . " -gameforge.subquest_44._230_say = " , ? " -gameforge.subquest_44._240_say = " ? [ENTER] - ?[ENTER], . , [ENTER] ! " -gameforge.subquest_44._250_say = " - [ENTER].[ENTER] ... " -gameforge.subquest_44._260_say = " , : ![ENTER] . ! " -gameforge.subquest_44._270_sendLetter = " - " -gameforge.subquest_44._280_say = " - [ENTER]. " -gameforge.subquest_44._290_npcChat = " - . " -gameforge.subquest_44._300_say = " ?![ENTER] [ENTER]. . , -[ENTER] . ,[ENTER]-... " -gameforge.subquest_44._30_say = " , ? [ENTER] , . [ENTER], , , [ENTER] . [ENTER], , . " -gameforge.subquest_44._310_npcChat = " . " -gameforge.subquest_44._320_say = " ? , , [ENTER] , , [ENTER], . [ENTER] . " -gameforge.subquest_44._330_sayReward = " - . " -gameforge.subquest_44._340_sayReward = " 30.000 . " -gameforge.subquest_44._350_sayReward = " 350.000 . " -gameforge.subquest_44._360_sendLetter = " " -gameforge.subquest_44._370_say = " [ENTER] . " -gameforge.subquest_44._380_npcChat = " ... " -gameforge.subquest_44._390_say = " ?[ENTER] . [ENTER]- ! " -gameforge.subquest_44._400_sendLetter = " ! " -gameforge.subquest_44._40_say = " , . [ENTER] , . [ENTER] . . [ENTER] ? " -gameforge.subquest_44._410_say = " , , [ENTER] . [ENTER] - , [ENTER] . " -gameforge.subquest_44._420_npcChat = " . " -gameforge.subquest_44._430_say = " ? [ENTER]! - [ENTER] , ! " -gameforge.subquest_44._440_npcChat = " . " -gameforge.subquest_44._450_say = " ? ? [ENTER] . .[ENTER] [ENTER]. , . [ENTER] . " -gameforge.subquest_44._460_sendLetter = " " -gameforge.subquest_44._470_targetVid = " " -gameforge.subquest_44._480_say = " -, [ENTER] .[ENTER] . " -gameforge.subquest_44._490_npcChat = " - . " -gameforge.subquest_44._500_say = " . - .[ENTER] ![ENTER]? ! " -gameforge.subquest_44._50_select = " " -gameforge.subquest_44._510_sayReward = " , [ENTER] 30.000 . " -gameforge.subquest_44._520_sayReward = " 700.000 . " -gameforge.subquest_44._60_say = " ? " -gameforge.subquest_44._70_say = " ? , ? ?[ENTER] . " -gameforge.subquest_44._80_say = " , ? [ENTER] ! , ! [ENTER] - . " -gameforge.subquest_44._90_say = " . , [ENTER] . ! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " " -gameforge.subquest_45._10_npcChat = " - " -gameforge.subquest_45._110_say = " , [ENTER] . . " -gameforge.subquest_45._120_say = " , [ENTER] .[ENTER] : , [ENTER] . [ENTER] . [ENTER] . " -gameforge.subquest_45._130_npcChat = " " -gameforge.subquest_45._140_say = " , ! .[ENTER] , : [ENTER]. [ENTER]. , .[ENTER] , , [ENTER], - . " -gameforge.subquest_45._150_say = " , [ENTER], . [ENTER] .[ENTER]... ... ...[ENTER] ? [ENTER]? " -gameforge.subquest_45._160_sayReward = " 7.000.000 . " -gameforge.subquest_45._170_sayReward = " 70.000 . " -gameforge.subquest_45._180_sayReward = " . " -gameforge.subquest_45._190_say = " 70.000 . " -gameforge.subquest_45._200_select = " " -gameforge.subquest_45._20_say = " - . [ENTER] , .[ENTER] , . [ENTER] , [ENTER]. . " -gameforge.subquest_45._210_say = " . . " -gameforge.subquest_45._220_say = " .[ENTER] ! " -gameforge.subquest_45._30_say = " . , [ENTER] , [ENTER]. ? [ENTER] . , ,[ENTER] ! " -gameforge.subquest_45._40_select = " . " -gameforge.subquest_45._50_say = " ? " -gameforge.subquest_45._60_say = " ! ,[ENTER] . , [ENTER] . . " -gameforge.subquest_45._70_say = " , [ENTER]? , ... ! " -gameforge.subquest_45._80_say = " ! " -gameforge.subquest_45._90_makequestbutton = " " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " ! ,[ENTER] [ENTER]. ! " -gameforge.subquest_46._10_targetVid = " - " -gameforge.subquest_46._110_makequestbutton = " " -gameforge.subquest_46._120_qSetTitle = " " -gameforge.subquest_46._130_say = " , .[ENTER] . " -gameforge.subquest_46._140_say = " , [ENTER] : [ENTER] -, [ENTER] [ENTER] [ENTER] . ! " -gameforge.subquest_46._150_targetVid = " - " -gameforge.subquest_46._160_npcChat = " . " -gameforge.subquest_46._170_say = " ! ![ENTER] [ENTER] .[ENTER] .[ENTER], . .[ENTER] ! " -gameforge.subquest_46._180_sayReward = " 3.000.000 . " -gameforge.subquest_46._190_sayReward = " 30.000 . " -gameforge.subquest_46._20_say = " , ! [ENTER] ? [ENTER]... , [ENTER], [ENTER] .[ENTER] , [ENTER] , [ENTER] . " -gameforge.subquest_46._30_say = " ,[ENTER] [ENTER] . [ENTER] . [ENTER] , [ENTER] . [ENTER], . [ENTER] , [ENTER] ! " -gameforge.subquest_46._40_say = " -,[ENTER] . [ENTER] , [ENTER] [ENTER] . [ENTER]? , , [ENTER] . " -gameforge.subquest_46._50_select = " " -gameforge.subquest_46._60_select = " " -gameforge.subquest_46._70_say = " ? " -gameforge.subquest_46._80_say = " , . " -gameforge.subquest_46._90_say = " ? ? [ENTER] . .[ENTER], . " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " ! . " -gameforge.subquest_47._10_answer = " . " -gameforge.subquest_47._10_targetVid = " " -gameforge.subquest_47._110_select = " . " -gameforge.subquest_47._115_select = " . " -gameforge.subquest_47._120_say = " ? " -gameforge.subquest_47._130_say = " .[ENTER], . " -gameforge.subquest_47._140_say = " . ? [ENTER]... [ENTER]? " -gameforge.subquest_47._150_say = " , .[ENTER][ENTER] [ENTER][ENTER] " -gameforge.subquest_47._160_say = " ? ? " -gameforge.subquest_47._170_say = " , ! .[ENTER] . .[ENTER] . , -[ENTER] . -[ENTER]. . " -gameforge.subquest_47._180_sayReward = " 1.300.000 . " -gameforge.subquest_47._190_say = " ? ? " -gameforge.subquest_47._200_select = " . " -gameforge.subquest_47._20_answer = " . " -gameforge.subquest_47._20_npcChat = " ... " -gameforge.subquest_47._210_select = " . " -gameforge.subquest_47._220_say = " . ? [ENTER]... [ENTER]? " -gameforge.subquest_47._230_say = " , ? " -gameforge.subquest_47._240_say = " , ! .[ENTER] . .[ENTER] . , -[ENTER] . -[ENTER]. . " -gameforge.subquest_47._250_sayReward = " 2.300.000 . " -gameforge.subquest_47._260_say = " . ! " -gameforge.subquest_47._270_say = " , . [ENTER]? . [ENTER]. " -gameforge.subquest_47._280_select = " " -gameforge.subquest_47._290_select = " . " -gameforge.subquest_47._300_say = " ? ? " -gameforge.subquest_47._301_answer_correct = " . " -gameforge.subquest_47._302_answer_wrong = " " -gameforge.subquest_47._303_answer_wrong = " " -gameforge.subquest_47._304_answer_wrong = " " -gameforge.subquest_47._305_answer_dontknow = " " -gameforge.subquest_47._30_say = " ! , . [ENTER]-. , , .[ENTER] , [ENTER] . [ENTER] . [ENTER]? , . " -gameforge.subquest_47._310_say = " , ! .[ENTER] . .[ENTER] . , -[ENTER] . -[ENTER]. . " -gameforge.subquest_47._320_sayReward = " 20.000 . " -gameforge.subquest_47._330_say = " . ! " -gameforge.subquest_47._40_say = " ? " -gameforge.subquest_47._50_say = " .. , . [ENTER]? . " -gameforge.subquest_47._60_say = " . ,[ENTER] ? . - . " -gameforge.subquest_47._70_say = " ! , [ENTER]. ! " -gameforge.subquest_47._80_say = " [ENTER][ENTER][ENTER][ENTER] ? " -gameforge.subquest_47._90_say = " , ? - ? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " " -gameforge.subquest_48._10_npcChat = " " -gameforge.subquest_48._110_say = " , , [ENTER] .[ENTER] [ENTER]. " -gameforge.subquest_48._120_say = " , , [ENTER] .[ENTER] [ENTER]. " -gameforge.subquest_48._130_say = " , , [ENTER] .[ENTER] [ENTER]. " -gameforge.subquest_48._140_npcChat = " ? " -gameforge.subquest_48._150_say = " , ! . [ENTER] ? , [ENTER] . " -gameforge.subquest_48._160_say = " , . ; .[ENTER] [ENTER]. , , [ENTER] - , [ENTER] . " -gameforge.subquest_48._170_say = " , [ENTER]. . [ENTER] . " -gameforge.subquest_48._180_say = " , ! - [ENTER]. . , .[ENTER]! " -gameforge.subquest_48._190_sayReward = " , [ENTER] . " -gameforge.subquest_48._200_say = " , ! ! [ENTER] . " -gameforge.subquest_48._20_say = " , . , [ENTER] , ,[ENTER] [ENTER], .[ENTER] , [ENTER] , [ENTER] . " -gameforge.subquest_48._210_sayReward = " 3 . " -gameforge.subquest_48._220_sendLetter = " " -gameforge.subquest_48._230_targetVid = " " -gameforge.subquest_48._240_say = " , [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.subquest_48._250_say = " , [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.subquest_48._260_say = " . [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.subquest_48._270_npcChat = " . " -gameforge.subquest_48._280_say = " ? ! . [ENTER] [ENTER]. . [ENTER] ! " -gameforge.subquest_48._290_sayReward = " 5.500.000 . " -gameforge.subquest_48._300_sayReward = " 50.000 . " -gameforge.subquest_48._30_say = " , , -? [ENTER] . ,[ENTER], , [ENTER] . [ENTER]. " -gameforge.subquest_48._40_say = " [ENTER] , [ENTER] . [ENTER] , [ENTER], ! " -gameforge.subquest_48._50_say = " , ? " -gameforge.subquest_48._60_say = " ? , [ENTER] . . [ENTER]; ! " -gameforge.subquest_48._70_say = " ? [ENTER] ! , [ENTER] . ; [ENTER] . . " -gameforge.subquest_48._80_say = " ! , . , [ENTER] ! " -gameforge.subquest_48._90_makequestbutton = " " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " ? " -gameforge.subquest_49._10_targetVid = " ? " -gameforge.subquest_49._110_say = " . , [ENTER] . [ENTER] , . " -gameforge.subquest_49._120_qSetTitle = " " -gameforge.subquest_49._130_targetVid = " " -gameforge.subquest_49._140_npcChat = " ? " -gameforge.subquest_49._150_say = " , , [ENTER]. , ! [ENTER] ?[ENTER] ??? [ENTER] . [ENTER] . [ENTER], ... , ! " -gameforge.subquest_49._160_makequestbutton = " " -gameforge.subquest_49._170_say = " , .[ENTER] . [ENTER]. " -gameforge.subquest_49._180_npcChat = " , ? " -gameforge.subquest_49._190_say = " ? , . [ENTER] ! [ENTER] . , [ENTER] , . " -gameforge.subquest_49._200_say = " ? , [ENTER] ? . [ENTER]. [ENTER] . ,[ENTER] . [ENTER] , [ENTER]. " -gameforge.subquest_49._20_npcChat = " ? " -gameforge.subquest_49._210_say = " ,[ENTER] . , ?[ENTER] ? " -gameforge.subquest_49._220_say = " ? " -gameforge.subquest_49._230_say = " ? [ENTER]? , , [ENTER]. " -gameforge.subquest_49._240_say = " . .[ENTER] . " -gameforge.subquest_49._250_say = " . [ENTER] , . [ENTER]50 , . " -gameforge.subquest_49._260_targetVid = " " -gameforge.subquest_49._270_say = " %s[ENTER] .[ENTER] . " -gameforge.subquest_49._275_say = " " -gameforge.subquest_49._280_say = " ,[ENTER] . [ENTER] 50 . [ENTER] . " -gameforge.subquest_49._285_say = " " -gameforge.subquest_49._290_npcChat = " , . " -gameforge.subquest_49._300_say = " , ! [ENTER] . [ENTER] ... ...[ENTER]! . [ENTER] , . " -gameforge.subquest_49._30_sayTitle = " : " -gameforge.subquest_49._310_say = " , . [ENTER] ! " -gameforge.subquest_49._320_select = " " -gameforge.subquest_49._330_say = " , .[ENTER] , [ENTER]. . " -gameforge.subquest_49._340_say = " . [ENTER] , , . " -gameforge.subquest_49._350_targetVid = " ? " -gameforge.subquest_49._360_say = " - : [ENTER] . [ENTER], . " -gameforge.subquest_49._370_npcChat = " ! ! " -gameforge.subquest_49._380_say = " ? , . [ENTER] . [ENTER]. ... " -gameforge.subquest_49._390_sayReward = " 6.000.000 . " -gameforge.subquest_49._400_sayReward = " 70.000 . " -gameforge.subquest_49._40_say = " .[ENTER] ...[ENTER] , ,[ENTER] .[ENTER] . " -gameforge.subquest_49._410_sayReward = " . " -gameforge.subquest_49._420_say = " , ? " -gameforge.subquest_49._430_say = " , ! ? [ENTER] ? " -gameforge.subquest_49._440_select = " . " -gameforge.subquest_49._450_select = " . " -gameforge.subquest_49._460_say = " , . " -gameforge.subquest_49._50_say = " - , [ENTER]. , [ENTER]. , [ENTER] ?[ENTER] ... " -gameforge.subquest_49._60_say = " ! [ENTER] , [ENTER]? " -gameforge.subquest_49._70_say = " , . " -gameforge.subquest_49._80_say = " ...[ENTER] . [ENTER] [ENTER]! . " -gameforge.subquest_49._90_say = " , . , [ENTER]- . [ENTER]! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " . " -gameforge.training_grandmaster_skill._10_answer = " . " -gameforge.training_grandmaster_skill._10_sayTitle = " . " -gameforge.training_grandmaster_skill._110_sayReward = " : " -gameforge.training_grandmaster_skill._120_sayReward = " . , [ENTER] [ENTER] . " -gameforge.training_grandmaster_skill._130_sayReward = " : " -gameforge.training_grandmaster_skill._140_sayReward = " , [ENTER] . " -gameforge.training_grandmaster_skill._150_sayReward = " " -gameforge.training_grandmaster_skill._160_say = " [ENTER], [ENTER], . [ENTER] ? " -gameforge.training_grandmaster_skill._170_sayReward = " . " -gameforge.training_grandmaster_skill._180_say = " , 'ENTER'. " -gameforge.training_grandmaster_skill._190_sayReward = " ! " -gameforge.training_grandmaster_skill._200_say = " ! . " -gameforge.training_grandmaster_skill._20_say = " . " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " , [ENTER] . " -gameforge.training_grandmaster_skill._230_say = " ! . [ENTER] . " -gameforge.training_grandmaster_skill._240_say = " %s %s. " -gameforge.training_grandmaster_skill._250_sayReward = " ! " -gameforge.training_grandmaster_skill._260_sayReward = " %s . " -gameforge.training_grandmaster_skill._270_sayReward = " ! " -gameforge.training_grandmaster_skill._280_say = " . " -gameforge.training_grandmaster_skill._290_sayReward = " . " -gameforge.training_grandmaster_skill._30_say = " , [ENTER] [ENTER]. " -gameforge.training_grandmaster_skill._40_say = " , [ENTER] . [ENTER] . " -gameforge.training_grandmaster_skill._50_say = " , [ENTER] . " -gameforge.training_grandmaster_skill._60_say = " , , [ENTER] . " -gameforge.training_grandmaster_skill._70_chat = " : %s " -gameforge.training_grandmaster_skill._75_chat = " : " -gameforge.training_grandmaster_skill._80_stringFormat = " %s " -gameforge.training_grandmaster_skill._90_say = " , [ENTER] , , [ENTER] . " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " , [ENTER] , [ENTER]. [ENTER] . " -gameforge.training_mount._02_say = " , [ENTER] . ,[ENTER] . " -gameforge.training_mount._03_say = " ? [ENTER], [ENTER]. [ENTER] . , [ENTER] , [ENTER] . " -gameforge.training_mount._04_say = " ! " -gameforge.training_mount._05_say = " ! ?[ENTER] ! [ENTER]. " -gameforge.training_mount._06_say = " [ENTER], [ENTER]. [ENTER]: , [ENTER] [ENTER] , , [ENTER] . " -gameforge.training_mount._07_say = " , [ENTER] . , . " -gameforge.training_mount._08_say = " ! " -gameforge.training_mount._09_say = " ? [ENTER] ? , [ENTER] . " -gameforge.training_mount._10_say = " [ENTER] , [ENTER] . [ENTER] [ENTER] .[ENTER] , [ENTER]! " -gameforge.training_mount._11_say = " [ENTER] . ? " -gameforge.training_mount._12_say = " , ! " -gameforge.training_mount._13_say = " , . " -gameforge.training_mount._14_say = " , . ? [ENTER] [ENTER] . , [ENTER] [ENTER] . " -gameforge.training_mount._15_2_say = " . " -gameforge.training_mount._15_say = " . " -gameforge.training_mount._16_say = " . " -gameforge.training_mount._17_say = " , - ! [ENTER] . [ENTER] [ENTER]! .[ENTER] . ( [ENTER] .) " -gameforge.training_mount._18_say = " ! [ENTER]. .[ENTER] . [ENTER] . ( [ENTER] .) " -gameforge.training_mount._19_say = " ,[ENTER] . [ENTER] . " -gameforge.training_mount._20_say = " , . ,[ENTER] .[ENTER], . [ENTER] . [ENTER] . [ENTER] . " -gameforge.training_mount._21_say = " , -.[ENTER] . [ENTER] ! " -gameforge.training_mount._22_say = " , [ENTER] . ! " -gameforge.training_mount._23_say = " ? " -gameforge.training_mount._24_say = " ? [ENTER]! ... [ENTER], , [ENTER] . " -gameforge.training_mount._25_say = " ,[ENTER] .[ENTER] , [ENTER] , [ENTER] . " -gameforge.training_mount._26_say = " [ENTER] ? [ENTER]. ? " -gameforge.training_mount._27_say = " . .[ENTER] . " -gameforge.training_mount._28_say = " .. , [ENTER] .[ENTER] . " -gameforge.training_mount._29_say = " [ENTER] .[ENTER] [ENTER], [ENTER]. , . " -gameforge.training_mount._30_say = " , [ENTER] .[ENTER] . " -gameforge.training_mount._31_say = " , .[ENTER] [ENTER]. " -gameforge.training_mount._32_say = " [ENTER] ? , [ENTER] . " -gameforge.training_mount._33_say = " , [ENTER] . [ENTER] , [ENTER] . [ENTER] [ENTER] . " -gameforge.training_mount._34_say = " , . [ENTER] [ENTER] - [ENTER] . , [ENTER] ? " -gameforge.training_mount._35_select_1 = " " -gameforge.training_mount._35_select_2 = " " -gameforge.training_mount._36_select_1 = " 7 " -gameforge.training_mount._36_select_2 = " 15 " -gameforge.training_mount._36_select_3 = " 30 " -gameforge.training_mount._36_select_4 = " + 200 " -gameforge.training_mount._37_say = " [ENTER] . [ENTER] ! " -gameforge.training_mount._38_say = " ! [ENTER] [ENTER] 4 .[ENTER] 200.000 . [ENTER] [ENTER] [ENTER] . [ENTER]! , [ENTER] . [ENTER]. " -gameforge.training_mount._39_say = " . [ENTER] . [ENTER] . " -gameforge.training_mount._40_say = " . [ENTER] , 200.000 . " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " [ENTER] - . " -gameforge.upgrade_refine_scroll._10_npcChat = " " -gameforge.upgrade_refine_scroll._110_npcChat = " " -gameforge.upgrade_refine_scroll._120_say = " [ENTER] . [ENTER], , [ENTER] . [ENTER] [ENTER]. " -gameforge.upgrade_refine_scroll._130_say = " , [ENTER]. " -gameforge.upgrade_refine_scroll._140_sayItem = " " -gameforge.upgrade_refine_scroll._150_say = " , [ENTER]. " -gameforge.upgrade_refine_scroll._160_say = " ? [ENTER] ? [ENTER] , [ENTER] . " -gameforge.upgrade_refine_scroll._170_say = " ! [ENTER] , [ENTER]. ! " -gameforge.upgrade_refine_scroll._180_say = " [ENTER] - . " -gameforge.upgrade_refine_scroll._190_npcChat = " . " -gameforge.upgrade_refine_scroll._200_say = " , ? [ENTER], [ENTER]. [ENTER] , , [ENTER] , [ENTER] . ,[ENTER] , . " -gameforge.upgrade_refine_scroll._20_say = " , [ENTER], , [ENTER]+0 +3 100%. [ENTER] +4 . " -gameforge.upgrade_refine_scroll._210_say = " , . " -gameforge.upgrade_refine_scroll._220_sayItem = " . " -gameforge.upgrade_refine_scroll._230_say = " , [ENTER]. " -gameforge.upgrade_refine_scroll._240_say = " ? , [ENTER] , [ENTER] [ENTER] ? " -gameforge.upgrade_refine_scroll._250_say = " ! [ENTER] .[ENTER] ! ! " -gameforge.upgrade_refine_scroll._260_sayItem = " . " -gameforge.upgrade_refine_scroll._270_say = " , , [ENTER] . " -gameforge.upgrade_refine_scroll._30_say = " , [ENTER]. " -gameforge.upgrade_refine_scroll._40_sayItem = " " -gameforge.upgrade_refine_scroll._50_say = " , [ENTER]. " -gameforge.upgrade_refine_scroll._60_sayItem = " " -gameforge.upgrade_refine_scroll._70_say = " ? [ENTER] 200.000 . [ENTER] , [ENTER] . ? " -gameforge.upgrade_refine_scroll._80_say = " ! [ENTER] , [ENTER] ! ! , ,[ENTER]! " -gameforge.upgrade_refine_scroll._90_sayItem = " " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " ! , [ENTER]? , [ENTER] , : , [ENTER]! [ENTER], . " -gameforge.warehouse._10_npcChat = " . " -gameforge.warehouse._110_say = " , , .[ENTER] , ? [ENTER] . . " -gameforge.warehouse._120_npcChat = " " -gameforge.warehouse._130_say = " ... . [ENTER] . [ENTER], [ENTER] . " -gameforge.warehouse._140_say = " ! ?[ENTER] ? [ENTER] - . " -gameforge.warehouse._150_say = " [ENTER] . -[ENTER]000000. " -gameforge.warehouse._20_sayTitle = " : " -gameforge.warehouse._30_say = " ? [ENTER] . ,[ENTER] 500 . ?[ENTER] , ?[ENTER]--! " -gameforge.warehouse._40_say = " ? ? , [ENTER]. " -gameforge.warehouse._50_say = " . [ENTER] , . [ENTER] : " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " .[ENTER][ENTER], , 45 .[ENTER] , [ENTER], . ! " -gameforge.warehouse._80_say = " , . . [ENTER] , . " -gameforge.warehouse._90_npcChat = " " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = " ! " -gameforge.sash = {} -gameforge.sash.title_sash = " ? " -gameforge.sash.msg_sash01 = " : [ENTER] .[ENTER][ENTER] .[ENTER] . " -gameforge.sash.msg_sash02 = " .[ENTER] .[ENTER] . " -gameforge.sash.title_combination = " " -gameforge.sash.msg_comb01 = " ? " -gameforge.sash.title_absorption = " " -gameforge.sash.msg_abso01 = " /? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = " , . " -gameforge.change_name.error_poly = " , . " -gameforge.change_name.error_guild = " , . " -gameforge.change_name.error_party = " , . " -gameforge.change_name.error_level = " 35 ! " -gameforge.change_name.msg01 = " . " -gameforge.change_name.msg02 = " , " -gameforge.change_name.msg03 = ", " -gameforge.change_name.error_longname = " . , . " -gameforge.change_name.error_relogin = " .[ENTER], . " -gameforge.change_name.error_reuse = " .[ENTER], . " -gameforge.change_name.error_rename = " .[ENTER], . " -gameforge.change_name.success_name = " .[ENTER], . " -gameforge.change_name.error_unk = " . " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = " " -gameforge.collect_quest_lv96.msg01 = "%s, , . [ENTER], , . " -gameforge.collect_quest_lv96.chat01 = " " -gameforge.collect_quest_lv96.msg02 = ", ~! ! [ENTER], ~! [ENTER] , , ~! " -gameforge.collect_quest_lv96.msg03 = " ~! [ENTER] , ~! [ENTER] ~! [ENTER] . [ENTER] %d~! [ENTER], ~! " -gameforge.collect_quest_lv96.title01 = " " -gameforge.collect_quest_lv96.msg04 = " %s . [ENTER], , %s %s. " -gameforge.collect_quest_lv96.msg05 = " %s %d " -gameforge.collect_quest_lv96.msg06 = " . " -gameforge.collect_quest_lv96.msg07 = " . " -gameforge.collect_quest_lv96.msg08 = " , . " -gameforge.collect_quest_lv96.msg09 = " ! " -gameforge.collect_quest_lv96.chat02 = " ? " -gameforge.collect_quest_lv96.msg10 = " , ... [ENTER] , ... [ENTER], . " -gameforge.collect_quest_lv96.msg11 = ", , %s " -gameforge.collect_quest_lv96.msg12 = "~!! ! ... [ENTER] %d, ~!! [ENTER] ~! " -gameforge.collect_quest_lv96.msg13 = " !! [ENTER] . [ENTER] . " -gameforge.collect_quest_lv96.msg14 = ", ... [ENTER], . " -gameforge.collect_quest_lv96.msg15 = "!! ... [ENTER] ... [ENTER], ... " -gameforge.collect_quest_lv96.bonus1 = " +2000 " -gameforge.collect_quest_lv96.bonus2 = " +700 " -gameforge.collect_quest_lv96.bonus3 = " +300 " diff --git a/serverfiles/main/srv1/share/locale/germany/translate_TR.lua b/serverfiles/main/srv1/share/locale/germany/translate_TR.lua deleted file mode 100644 index 4c43bd959..000000000 --- a/serverfiles/main/srv1/share/locale/germany/translate_TR.lua +++ /dev/null @@ -1,8909 +0,0 @@ -exportTestForCharset = " " -gameforge = {} -gameforge.arena_manager = {} -gameforge.arena_manager._100_say = " Kendine kar savamak m istiyorsun?[ENTER]Nasl istersen yle yap, ama bunun iin bir[ENTER]arenaya ihtiyacn yok.[ENTER]Ciddi olarak bunu yapmak istediinde tekrar gel. " -gameforge.arena_manager._10_npcChat = " Eitim dvne bala " -gameforge.arena_manager._110_say = " Eitim ortan henz gereken %s seviyesine[ENTER]eriemedi. zgnm ancak bu dve izin veremem. " -gameforge.arena_manager._120_say = " Eitim dv anlamasn tamamlamak iin, %s[ENTER]yanma gelmeli. " -gameforge.arena_manager._130_say = " %s u an uygun deil. " -gameforge.arena_manager._140_sayTitle = " Karar " -gameforge.arena_manager._150_say = " %s seninle dvmek istemiyor. " -gameforge.arena_manager._160_say = " Bir sorun var.[ENTER]Ltfen daha sonra kayt olmay tekrar dene. " -gameforge.arena_manager._170_say = " Eitim ortan u anda zaten bir eitim dv[ENTER]dersinde. Daha sonra dene! " -gameforge.arena_manager._180_say = " Sava Eitim Alan u an kullanmda.[ENTER]Ltfen daha sonra tekrar deneyin. " -gameforge.arena_manager._190_npcChat = " Eitim dv izle " -gameforge.arena_manager._195_say = " %s vs. %s " -gameforge.arena_manager._200_tableInsert = " Kapat " -gameforge.arena_manager._20_sayTitle = " Yu-Hwan: " -gameforge.arena_manager._210_say = " u an herhangi bir eitim dv yok. " -gameforge.arena_manager._220_say = " uan %s eitim dv yaplyor. " -gameforge.arena_manager._30_say = " Dv Eitim Alan korkun bir dv nedeniyle[ENTER]tamamen yok oldu. Onarlana kadar eitim dv[ENTER]yaplamayacak. " -gameforge.arena_manager._40_say = " Baka biri de sava eitimi iin bavuruda[ENTER]bulundu. " -gameforge.arena_manager._50_say = " Eitim dvne katlabilmek iin %s kademeye[ENTER]erimen gerekiyor. Sen o kademeye erimi[ENTER]deilsin. " -gameforge.arena_manager._60_say = " Eitim dvne kaydolmak m istiyorsun?[ENTER]yleyse bana eitim ortann ismini ver. " -gameforge.arena_manager._70_say = " Kimle dveceini bilmiyor musun? Bana bir isim[ENTER]vermezsen seni kaydedemem. " -gameforge.arena_manager._80_say = " Tamam, %s. %s karsnda bir eitim dvne[ENTER]kaydoldun. " -gameforge.arena_manager._85_say = " %s karlamann %s tarafndan onaylanmasn[ENTER]bekliyor. " -gameforge.arena_manager._87_say = " Sen %s, eitim dvn %s ile yapmak istiyor[ENTER]musun? " -gameforge.arena_manager._90_say = " %s u anda yok. Daha sonra dene veya eitim[ENTER]ortanla bulu! " -gameforge.blacksmith = {} -gameforge.blacksmith._10_npcChat = " Eya gelitirmek istiyorum " -gameforge.blacksmith._20_sayTitle = " Demirci. " -gameforge.blacksmith._30_say = " Merhaba![ENTER]Ben eyalarn gelitirilmesinden sorumluyum. Eer[ENTER]bir eyan gelitirmek istiyorsan, onu bana[ENTER]vermen yeterli. " -gameforge.blacksmith._40_sayTitle = " Bilgi: " -gameforge.blacksmith._50_sayReward = " Envanterinden bir eyay Demirci'ye srkle. " -gameforge.buy_fishrod = {} -gameforge.buy_fishrod._100_sayTitle = " Not: " -gameforge.buy_fishrod._10_npcChat = " Bal Oltas ndirimi " -gameforge.buy_fishrod._110_say = " Balk Oltas Takm satn aldn iin teekkr[ENTER]ederim.[ENTER]irketimiz yalnzca zel paketler satmyorum,[ENTER]yansra yeni balayanlar iin balklk[ENTER]yarmalar dzenliyor.[ENTER]Birinci dl, herkes tarafndan arzu edilen[ENTER]birey... Yeni balayanlara ait silah +3! Eer[ENTER]Balkya 5 adet l Sudak Bal getirirsen, bu[ENTER]nefes kesici dl annda alabilirsin.[ENTER]Bu ok nadiren karna kabilecek bir ans! Bu[ENTER]grevi kabul et! " -gameforge.buy_fishrod._120_select = " Katl " -gameforge.buy_fishrod._130_select = " Yoksay " -gameforge.buy_fishrod._140_say = " Balk Oltas Takm satn aldn iin teekkr[ENTER]ederim.[ENTER]irketimiz yalnzca zel paketler satmyorum,[ENTER]yansra yeni balayanlar iin balklk[ENTER]yarmalar dzenliyor.[ENTER]Birinci dl, herkes tarafndan arzu edilen[ENTER]birey... Yeni balayanlara ait silah +3! Eer[ENTER]Balkya 5 adet l Sudak Bal getirirsen, bu[ENTER]nefes kesici dl annda alabilirsin.[ENTER]Bu ok nadiren karna kabilecek bir ans! Bu[ENTER]grevi kabul et! " -gameforge.buy_fishrod._150_makequestbutton = " Balklk Yarmas " -gameforge.buy_fishrod._160_say = " Bal sudan karr karmaz zerine tklayarak[ENTER]ldr. 5 l Sudak Bal getir ve dl al. " -gameforge.buy_fishrod._170_npcChat = " dl al " -gameforge.buy_fishrod._180_say = " 5 l Sudak Bal getirdin mi? Mthi![ENTER]Sz verdiim gibi sana dln olan yeni[ENTER]balayan+3 silahn veriyorum. yi elenceler![ENTER]Yine gel! " -gameforge.buy_fishrod._190_say = " zgnm. Bana 5 adet l Sudak Bal getirmezsen[ENTER]dl veremem.[ENTER]Tekrar dene! " -gameforge.buy_fishrod._200_makequestbutton = " Balklk Yarmasnn dl " -gameforge.buy_fishrod._20_sayTitle = " Balk: " -gameforge.buy_fishrod._210_sayTitle = " Bilgi: " -gameforge.buy_fishrod._220_say = " Balklk Yarmasna katldn ve balkya 5[ENTER]l Sudak Bal getirdin. dl olarak mkemmel[ENTER]bir kutu alacaksn! " -gameforge.buy_fishrod._230_say = " Kutuda yeni balayan+3 silah var. " -gameforge.buy_fishrod._240_say = " 5 adet l Sudak Bal getirmediin iin kutu[ENTER]bo. " -gameforge.buy_fishrod._30_say = " nanlmaz fiyat! Harika bir Balk Oltas! Bu[ENTER]olta paketinde 100 hamur ve 20 solucan cretsiz[ENTER]geliyor! Biz,'Mkemmel Balk Oltas Satclar'[ENTER]olarak bu 3' 1 arada paketi 3980 Yang'a[ENTER]satyoruz. Bu olta paketini satn almak ister[ENTER]misin? " -gameforge.buy_fishrod._40_select = " Satn al " -gameforge.buy_fishrod._50_select = " Alma. " -gameforge.buy_fishrod._60_say = " 3' 1 arada olta paketi satn aldn. yi[ENTER]elenceler! Ltfen balklk yarmasyla ilgili[ENTER]pakete ilitirilmi nota dikkat et. Sonra[ENTER]grrz! " -gameforge.buy_fishrod._70_say = " zgnm, yeterince Yang sahibi deilsin.[ENTER]Ama zlme, baka frsatlar da kacaktr. Sonra[ENTER]grrz! " -gameforge.buy_fishrod._80_say = " Bilinmeyen Fonksiyon [%s] " -gameforge.buy_fishrod._90_makequestbutton = " Balklk Yarmas Notu " -gameforge.change_empire = {} -gameforge.change_empire._100_say = " Eer imdi evlenirsen, kralln[ENTER]deitiremezsin. Yalnzca evli olmayan oyuncular[ENTER]krallk deitirebilirler. " -gameforge.change_empire._10_npcChat = " mparatorluk Deitir: " -gameforge.change_empire._110_say = " Eer krallk deitirmek istiyorsan, boanmalsn. " -gameforge.change_empire._120_sayReward = " Dnmken krallk deitiremezsin. " -gameforge.change_empire._130_say = " Bu nesneyi dnmemi olduunda kullan. " -gameforge.change_empire._140_sayReward = " Bir loncann yesiyken krallk deitiremezsin. " -gameforge.change_empire._150_say = " Bu eyay ancak lonca yesi deilken[ENTER]kullanabilirsin. " -gameforge.change_empire._160_sayReward = " Eer yeterli Yang'a sahip deilsen, kralllk[ENTER]deitiremezsin. " -gameforge.change_empire._170_say = " Bu nesneyi, elinizde 500.000 Yang varken kullann. " -gameforge.change_empire._180_say = " Hangi kralla gemek istiyorsun? " -gameforge.change_empire._190_select = " Shinsoo " -gameforge.change_empire._200_select = " Chunjo " -gameforge.change_empire._205_select = " Jinno " -gameforge.change_empire._20_say = " mparatorluk deitirirken ltfen bekleyin.[ENTER]Tekrar senkronize edileceksiniz. " -gameforge.change_empire._210_sayReward = " Gerekten krallk deitirmek istediine emin[ENTER]misin? Bu ilemi geri alamazsn. " -gameforge.change_empire._220_sayTitle = " mparatorluk Deitir: " -gameforge.change_empire._230_sayReward = " Ltfen bu olayn tamamlanmas iin tamamen k[ENTER]ve giri yapn. " -gameforge.change_empire._240_stringFormat = {} -gameforge.change_empire._250_say = " Kralln seildi.[ENTER][ENTER]Zaten iinde bulunduun krall semi[ENTER]durumdasn. Deitirmek istemiyor muydun? " -gameforge.change_empire._260_say = " Krallk seildi[ENTER]u an bir loncaya yesin, kralllk[ENTER]deitirdiinde loncadan karlacaksn. " -gameforge.change_empire._270_say = " Krallk seildi[ENTER]u an evlisin. Yeni kralla getiinde evliliin[ENTER]silinecek. " -gameforge.change_empire._30_say = " Krallk deitirmek iin aadaki artlarn[ENTER]tamamn yerine getirmi olman gerekir:[ENTER]1. Bir loncaya ye olmamak[ENTER]2. Evli olmamak[ENTER]3. Lonca deitirirken evleniyor olmamak[ENTER]4. 500.000 Yang[ENTER]Krallk deitirmek istediine emin misin? " -gameforge.change_empire._40_say = " Bu nesne sayesinde krallk deitirmen mmkn[ENTER]olacak. " -gameforge.change_empire._50_sayTitle = " Bu nesneyi kullanamazsn! " -gameforge.change_empire._60_sayReward = " Yalnzca bir kez krallk deitirebilirsin. " -gameforge.change_empire._70_say = " GM - sre sfrlansn m? " -gameforge.change_empire._80_say = " htiya duyulan sre sfrland. " -gameforge.change_empire._90_sayReward = " Evli oyuncular krallk deitiremezler. " -gameforge.change_guild_master = {} -gameforge.change_guild_master._100_say = " Seilen karakter bir loncaya liderlik yapmak iin[ENTER]gereken tecrbeye sahip deil.[ENTER](minimum seviye 40) " -gameforge.change_guild_master._10_say = " Sadece lonca lideri bu nesneyi kullanabilir. " -gameforge.change_guild_master._110_say = " Bu karakteri liderlik pozisyonuna getirmek iin[ENTER]henz ok erken. " -gameforge.change_guild_master._20_say = " Yeni lonca liderinin ismini yaz, yazdn kii[ENTER]lonca lideri olarak yerine geecek. " -gameforge.change_guild_master._30_say = " Bu girdi hatal. " -gameforge.change_guild_master._40_say = " Yalnzca lonca lideri bunu kullanabilir. " -gameforge.change_guild_master._50_say = " Loncada byle bir oyuncu yok. " -gameforge.change_guild_master._60_say = " Tamamland! " -gameforge.change_guild_master._70_say = " Bir loncann yesi deilsin. " -gameforge.change_guild_master._80_say = " Zaten Lonca Liderisin. " -gameforge.change_guild_master._90_say = " Gelecekteki lonca liderinin grevi devralabilmesi[ENTER]iin evrimii olmas gerekir! " -gameforge.charge_cash_by_voucher = {} -gameforge.charge_cash_by_voucher._010_syschat = " Hesabna %s Ejderha Paras yatrld. " -gameforge.check_collect_reward = {} -gameforge.check_collect_reward._010_npcChat = " Biyoloun etkisiz reeteleri " -gameforge.check_collect_reward._020_say_title = " Baek-Go: " -gameforge.check_collect_reward._030_say = " Selam! Naslsn, sana nasl yardmc olabilirim? " -gameforge.check_collect_reward._040_say = " Biyolog Chaegirab'n dllerinden sz ediyorum.[ENTER]Sana getirdiim gizli reeteyi hatrlyor musun?[ENTER]te, iksirlerden birinin bende bir etkisi[ENTER]olmad. " -gameforge.check_collect_reward._050_say = " Hmm, gerekten de bu reeteye eklenmesi[ENTER]gerekenlerden biri eksik. Ama dert etme: lazm[ENTER]olan herey ite burada. Sana istediin etkiyi[ENTER]gsterecek yeni bir iksiri hemen hazrlarm.[ENTER]Bir dakika msaade... " -gameforge.check_collect_reward._060_say = " Buyrun efendim. Derin bir nefes veee mideye! ok[ENTER]gzel. Ben de Chaegirab'a urayp O'na hatay[ENTER]bildireyim bari. Salcakla kal, grmek zere! " -gameforge.check_trans_ticket = {} -gameforge.check_trans_ticket._100_say = " Hayatn Ejderha Tanrya adamaya hazr olduunda,[ENTER]Mezhebe kabul edilebileceksin. " -gameforge.check_trans_ticket._10_npcChat = " Gizli maaralara ge " -gameforge.check_trans_ticket._110_say = " Ejderha Tanrya kar koymaya cret mi ediyorsun?[ENTER]Beni yenebilirsin ancak tanrnn gazabndan[ENTER]kaamazsn! " -gameforge.check_trans_ticket._120_say = " Hayatn Ejderha Tanrya adadnda doru yolu[ENTER]bulacaksn. imdi huzurla uzakla! " -gameforge.check_trans_ticket._130_1_select = " Kan Ta ver " -gameforge.check_trans_ticket._130_2_select = " Anladm. " -gameforge.check_trans_ticket._140_say = " Adm %s ve Ejderha Mezhebinin iradesi altnda[ENTER]buradaym! Bunu kantlamak iin kutsal Kan Tam[ENTER]var. imdi geri ekil! " -gameforge.check_trans_ticket._150_say = " Ejderha Tanr seni seti. O her zaman seni[ENTER]izliyor olmal! " -gameforge.check_trans_ticket._15_sayTitle = " Shuk-Sal " -gameforge.check_trans_ticket._160_say = " u anda nlayamyorsun. " -gameforge.check_trans_ticket._20_say = " Selamlar![ENTER]Ben gizli rmcek Zindannn bekisiyim.[ENTER]eri geebilecek kadar iyi olduunu kantla[ENTER]bakalm! " -gameforge.check_trans_ticket._30_say = " Gerekten ok cesursun.[ENTER]Geit biletin olduu iin geebilirsin. Beni[ENTER]takip et.... " -gameforge.check_trans_ticket._40_say = " Gemene izin veremem. Geit biletin olduunda[ENTER]tekrar gel. " -gameforge.check_trans_ticket._50_npcChat = " Giri izni iste " -gameforge.check_trans_ticket._55_sayTitle = " Koe-Pung: " -gameforge.check_trans_ticket._60_say = " Dur! Ben Ejderha Mezhebinden Koe-Pung, bu kapnn[ENTER]bekisiyim. Sadece eer bana Kan Tan[ENTER]gsterirsen ve mezhebin iznini alrsan[ENTER]geebilirsin! " -gameforge.check_trans_ticket._70_say = " Kan Talarn 75 level'dan sonra alabilirsin! " -gameforge.check_trans_ticket._75_1_select = " Bu talar nasl elde edebilirim? " -gameforge.check_trans_ticket._75_2_select = " Geri ekil yoksa lrsn! " -gameforge.check_trans_ticket._80_say = " Yalnzca Ejderha Mezhebine ait olanlar ve Ejderha[ENTER]Tanrs'na layk olanlar kutsal ta alabilirler.[ENTER]Bu talar ok ender bulunur. " -gameforge.check_trans_ticket._90_say_reward = " Kendi lkendeki bir din adam veya bilge biriyle[ENTER]konu. " -gameforge.collect_herb_lv10 = {} -gameforge.collect_herb_lv10._100_say = " Uriel'in ra Biyolog Chaegirab Kaki iekleri[ENTER]aryor.[ENTER]Deneyleri iin ona her seferinde bir tane gtr.[ENTER]Kaki ieklerini A Alfa Gri Kurtlardan[ENTER]bulabilirsin. " -gameforge.collect_herb_lv10._10_targetVid = " Chaegirab: " -gameforge.collect_herb_lv10._110_sayReward = " u ana kadar %s Kaki iei topladn. " -gameforge.collect_herb_lv10._120_say = " Bir zt kullandn zaten. " -gameforge.collect_herb_lv10._130_say = " Bir Kaki iei bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_herb_lv10._140_npcChat = " Kaki iei " -gameforge.collect_herb_lv10._150_sayTitle = " Biyolog Chaegirab: " -gameforge.collect_herb_lv10._160_say = " Ah, demek bir tane buldun![ENTER]zin ver bakaym... " -gameforge.collect_herb_lv10._170_say = " Tanrm! Bu iein kalitesi harika![ENTER]Bana bunlardan %s tane bul. Ltfen bana bunlardan[ENTER]bul ve getir. " -gameforge.collect_herb_lv10._180_say = " imdi yeterince Kaki ieim var. yi i![ENTER]Memnuniyetimin bir gstergesi olarak sana Yang ve[ENTER]aratrma sonularm vereceim. " -gameforge.collect_herb_lv10._190_say = " Bilgi: " -gameforge.collect_herb_lv10._200_sayReward = " Biyolog Chaegirab sana dl olarak: 6500 Exp ve[ENTER]5000 Yang verdi.[ENTER]Ayrca: Bakr Kolye+3 " -gameforge.collect_herb_lv10._20_sendLetter = " Biyoloun analizi " -gameforge.collect_herb_lv10._210_say = " zgnm, ama bu Kaki iei dk kalitede ve[ENTER]iime yaramaz.[ENTER]Ltfen baka bir tane getir. " -gameforge.collect_herb_lv10._30_say = " Uriel'in rencisi Biyolog Chaegirab, seni aryor.Ltfen kendisini bul ve nasl yardmc[ENTER]olabileceini sor. " -gameforge.collect_herb_lv10._40_npcChat = " ifal Bitkiler Bilimi " -gameforge.collect_herb_lv10._50_sayTitle = " Biyolog Chaegirab: " -gameforge.collect_herb_lv10._60_say = " Cennet, ltfen bana yardm et...[ENTER]Bu krallktaki tm bitkileri aratrmaktaym.[ENTER]Yaplmas gereken tonlarca i var ve benim[ENTER]bitkileri toplamak iin kp gezecek vaktim[ENTER]olmuyor. Bana yardmc olur musun? " -gameforge.collect_herb_lv10._70_say = " u an Kaki ieini aratryorum. Deneylerim[ENTER]iin birka Kaki ieine ihtiyacm var. Biraz[ENTER]getirebilir misin?[ENTER]Bana 5 adet Kaki iei sanrm yeterli olacaktr.Yardmna ok memnun olurum. Bana inceleyebilmem[ENTER]iin her defasnda bir tane Kaki iei getir. " -gameforge.collect_herb_lv10._80_sendLetter = " zel grev! Bitkileri topla " -gameforge.collect_herb_lv10._90_sayTitle = " Kaki iei topla " -gameforge.collect_herb_lv15 = {} -gameforge.collect_herb_lv15._100_npcChat = " Gango Kk " -gameforge.collect_herb_lv15._10_say = " Uriel'in rencisi Biyolog Chaegirab, seni aryor.Ltfen kendisini bul ve nasl yardmc[ENTER]olabileceini sor. " -gameforge.collect_herb_lv15._110_say = " Ah, demek bir tane buldun![ENTER]zin ver bakaym... " -gameforge.collect_herb_lv15._120_say = " Ah! Bu Gango Kk en st kalite! Ancak %s tane[ENTER]daha getirmelisin.[ENTER]Ltfen biraz daha bul! " -gameforge.collect_herb_lv15._130_say = " imdi yeterince Gango Kk var. yi i![ENTER]Memnuniyetimin gstergesi oarak sana biraz Yang[ENTER]ve aratrma sonularm vereceim. " -gameforge.collect_herb_lv15._140_sayReward = " Biyolog Chaegirab sana dl olarak: 25000 Exp ve[ENTER]10000 Yang verdi.[ENTER]Ayrca: Bakr Kpe+3 " -gameforge.collect_herb_lv15._150_say = " zgnm ama bu Gango Kknn kalitesi kt ve[ENTER]iime yaramaz. Ltfen bana yeni bir tane getir. " -gameforge.collect_herb_lv15._20_npcChat = " ifal Bitkiler Bilimi " -gameforge.collect_herb_lv15._30_say = " Cennet, ltfen bana yardm et...[ENTER]Bu krallktaki tm bitkileri aratrmaktaym.[ENTER]Yaplmas gereken tonlarca i var ve benim[ENTER]bitkileri toplamak iin kp gezecek vaktim[ENTER]olmuyor. Bana yardmc olur musun? " -gameforge.collect_herb_lv15._40_say = " u an Gango Kkn aratryorum. Baz deneyler[ENTER]yapmam gerekiyor ve bunun iin bana biraz Gango[ENTER]Kk gerekecek.[ENTER]Bana biraz getirebilir misin? 5 tane yeterli[ENTER]olacaktr. Yardmna minnettar olacam![ENTER]Bana her seferinde bir kk getir ki tek tek[ENTER]inceleyeyim. " -gameforge.collect_herb_lv15._50_sendLetter = " zel grev! Bitkileri topla " -gameforge.collect_herb_lv15._60_sayTitle = " Gango Kk Topla " -gameforge.collect_herb_lv15._70_say = " Uriel'in ra Biyolog Chaegirab Gango Kk[ENTER]aryor.[ENTER]Ltfen ona her seferinde bir tane gtr.[ENTER]Kkleri A Boz Aylar'dan alabilirsin. " -gameforge.collect_herb_lv15._80_sayReward = " u ana kadar %s Gango Kk topladn " -gameforge.collect_herb_lv15._90_say = " Bir Gango Kk bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_herb_lv20 = {} -gameforge.collect_herb_lv20._100_say = " Ah! Bu Leylak cok kaliteli, nasil bulabildin?[ENTER]Bundan %s kadar daha getirebilir misin? Ltfen[ENTER]bulmaya al! " -gameforge.collect_herb_lv20._10_say = " Uriel'in rencisi Biyolog Chaegirab, seni aryor.Ltfen kendisini bul ve nasl yardmc[ENTER]olabileceini sor. " -gameforge.collect_herb_lv20._110_say = " imdi elimde yeterinde Leylak var. yi i![ENTER]Memnuniyetimin bir gstergesi olarak sana biraz[ENTER]Yang ve aratrma sonularm vereceim. " -gameforge.collect_herb_lv20._120_sayReward = " Biyolog Chaegirab dl olarak: 95000 Exp ve 15000[ENTER]Yang verdi.[ENTER]Ayrca: Bakr Bilezik+3 " -gameforge.collect_herb_lv20._130_say = " zgnm ama bu Leylak ok kalitesiz![ENTER]Ltfen git ve yeni bir tane getir. " -gameforge.collect_herb_lv20._20_say = " u an Leylak zerinde alyorum. Daha fazla[ENTER]deney yapabilmem iin bana bu bitkiden lazim.[ENTER]Bu aratrmam iin sanrm 10 adet Leylak yeterli[ENTER]olacaktr. Bana her seferinde 1 adet olacak[ENTER]ekilde toplam 10 adet Leylak getirir misin?[ENTER]Bu sayede onlar kefedebilirim. " -gameforge.collect_herb_lv20._30_sayTitle = " Leylak Topla " -gameforge.collect_herb_lv20._40_say = " Uriel'in rencisi Biyolog Chaegirab, Leylak[ENTER]aryor.[ENTER]Ona deneyi iin her seferinde bir adet Leylak[ENTER]gtr.[ENTER]Bu bitkiyi A Siyah Ay'dan bulabilirsin. " -gameforge.collect_herb_lv20._50_sayReward = " imdiye kadar %s Leylak teslim ettin. " -gameforge.collect_herb_lv20._60_say = " Bir leylak bulur bulmaz, zt kullanabilirsin. " -gameforge.collect_herb_lv20._70_npcChat = " Leylak " -gameforge.collect_herb_lv20._80_say = " Ah, biraz Leylak bulmusun! zin ver de bir[ENTER]bakaym... " -gameforge.collect_herb_lv20._90_sayTitle = " Biyolog Chaegirab: " -gameforge.collect_herb_lv25 = {} -gameforge.collect_herb_lv25._100_say = " Ah! Bu Tue Mantar en iyi kalite![ENTER]Ancak %s taneye daha ihtiyacm var. Ltfen biraz[ENTER]daha bulmaya al! " -gameforge.collect_herb_lv25._10_say = " Uriel'in rencisi Biyolog Chaegirab, seni aryor.Ltfen kendisini bul ve nasl yardmc[ENTER]olabileceini sor. " -gameforge.collect_herb_lv25._110_say = " imdi yeterince Tue Mantarm var. yi i![ENTER]Memnuniyetimin bir gstergesi olarak sana biraz[ENTER]Yang ve aratrma sonularm vereceim. " -gameforge.collect_herb_lv25._120_sayReward = " dl olarak 200,000 tecrbe puan ve 20,000 Yang[ENTER]alacaksn. Ayrca Kask+2 kazanacaksn. " -gameforge.collect_herb_lv25._130_sayReward = " Demir kask " -gameforge.collect_herb_lv25._140_sayReward = " Zincir kapon " -gameforge.collect_herb_lv25._150_sayReward = " Alayc kask " -gameforge.collect_herb_lv25._160_sayReward = " Anka apka " -gameforge.collect_herb_lv25._170_say = " zgnm ama bu Tue Mantarnn kalitesi ok dk[ENTER]ve iime yaramaz.[ENTER]Ltfen baka bir tane getir. " -gameforge.collect_herb_lv25._20_say = " Cennet, ltfen bana yardm et...[ENTER]Bu krallktaki tm bitkileri aratrmaktaym.[ENTER]Yaplmas gereken tonlarca i var ve benim[ENTER]bitkileri toplamak iin kp gezecek vaktim[ENTER]olmuyor. Bana yardmc olur musun? " -gameforge.collect_herb_lv25._30_say = " u an Tue Mantar zerinde alyorum. Daha[ENTER]fazla deney yapabilmem iin bana bu bitkiden[ENTER]lazim.[ENTER]Bu aratrmam iin sanrm 10 adet Tue Mantar[ENTER]yeterli olacaktr.[ENTER]Bana her seferinde 1 adet olacak ekilde toplam[ENTER]10 adet Tue Mantar getirir misin? Bu sayede[ENTER]onlar kefedebilirim. " -gameforge.collect_herb_lv25._40_sayTitle = " Tue Mantar topla " -gameforge.collect_herb_lv25._50_say = " Uriel'in rencisi Biyolog Chaegirab, Tue Mantar[ENTER]aryor.[ENTER]Ona deneyi iin her seferinde bir Tue Mantar[ENTER]gtr.[ENTER]Bu bitkiyi A Kahverengi Ay'dan bulabilirsin. " -gameforge.collect_herb_lv25._60_sayReward = " imdiye kadar %s Tue Mantar topladn. " -gameforge.collect_herb_lv25._70_say = " Bir Tue Mantar bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_herb_lv25._80_npcChat = " Tue Mantar " -gameforge.collect_herb_lv25._90_say = " Ah, bir tane bulmusun! zin ver de bir bakaym... " -gameforge.collect_herb_lv4 = {} -gameforge.collect_herb_lv4._100_npcChat = " eftali iei " -gameforge.collect_herb_lv4._10_sendLetter = " Biyoloun analizi " -gameforge.collect_herb_lv4._110_say = " Ah! Bu eftali iei en iyi kalite![ENTER]Ancak %s tane daha gerekiyor. Ltfen biraz daha[ENTER]bulmay dene! " -gameforge.collect_herb_lv4._120_say = " imdi yeterince eftali ieim var. yi i![ENTER]Memnuniyetimin bir gstergesi olarak sana biraz[ENTER]Yang ve aratrma sonularm vereceim. " -gameforge.collect_herb_lv4._130_sayTitle = " Bilgi: " -gameforge.collect_herb_lv4._140_sayReward = " dl olarak Biyolog Chaegirab'tan 500 Exp ve 1000[ENTER]Yang aldn.[ENTER]Ayrca bir silah+4 kazanrsn. " -gameforge.collect_herb_lv4._150_sayReward = " Yelpaze " -gameforge.collect_herb_lv4._160_sayReward = " Kl " -gameforge.collect_herb_lv4._170_say = " zgnm ama bu eftali ieinin kalitesi ok[ENTER]dk.[ENTER]Ltfen baka bir tane getir. " -gameforge.collect_herb_lv4._20_say = " Uriel'in rencisi Biyolog Chaegirab, seni aryor.Ltfen kendisini bul ve nasl yardmc[ENTER]olabileceini sor. " -gameforge.collect_herb_lv4._30_say = " Cennet, ltfen bana yardm et...[ENTER]Bu krallktaki tm bitkileri aratrmaktaym.[ENTER]Yaplmas gereken tonlarca i var ve benim[ENTER]bitkileri toplamak iin kp gezecek vaktim[ENTER]olmuyor. Bana yardmc olur musun? " -gameforge.collect_herb_lv4._40_say = " u an eftali bitkisini inceliyorum. Bu bitki ile[ENTER]birka deney yapmam gerekiyor.[ENTER]Bana her seferinde 1 tane olmak zere toplam 5[ENTER]adet eftali iei getirebilir misin?[ENTER]Bu ekilde onlar kefedebilirim! " -gameforge.collect_herb_lv4._50_sayTitle = " eftali iei ara " -gameforge.collect_herb_lv4._60_say = " Uriel'in rencisi Biyolog Chaegirab, eftali[ENTER]ieklerine dair aratrmas iin eftali[ENTER]bitkisine ihtiya duyuyor.[ENTER]Kendisine her seferinde 1 eftali bitkisi gtr.[ENTER]eftali bitkisini A Alfa Kurtlardan bulabilirsin. " -gameforge.collect_herb_lv4._70_sayReward = " imdiye kadar %s eftali iei topladn. " -gameforge.collect_herb_lv4._80_say = " Bir zt kullandn zaten. " -gameforge.collect_herb_lv4._90_say = " Bir eftali iei bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_herb_lv7 = {} -gameforge.collect_herb_lv7._100_sayReward = " dl olarak, Biyolog Chaegirab sana 2000 tecrbe[ENTER]puan ve 3000 Yang verecek.[ENTER]Ayrca zrh+3 kazanacaksn. " -gameforge.collect_herb_lv7._10_say = " Uriel'in rencisi Biyolog Chaegirab, seni aryor.Ltfen kendisini bul ve nasl yardmc[ENTER]olabileceini sor. " -gameforge.collect_herb_lv7._110_sayReward = " Kei Plaka Zrh+3 " -gameforge.collect_herb_lv7._120_sayReward = " Gk Mavisi Takm " -gameforge.collect_herb_lv7._130_sayReward = " At Plaka Zrh+3 " -gameforge.collect_herb_lv7._140_sayReward = " Gk Mavisi Elbise+3 " -gameforge.collect_herb_lv7._150_say = " zgnm ama bu anieinin kalitesi ok kt...[ENTER]Ltfen bana yeni bir tane getir. " -gameforge.collect_herb_lv7._20_say = " Cennet, ltfen bana yardm et...[ENTER]Bu krallktaki tm bitkileri aratrmaktaym.[ENTER]Yaplmas gereken tonlarca i var ve benim[ENTER]bitkileri toplamak iin kp gezecek vaktim[ENTER]olmuyor. Bana yardmc olur musun? " -gameforge.collect_herb_lv7._30_say = " u an anieini aratryorum. Bunun iin[ENTER]aniei ile birka aratrma yapmam gerekiyor[ENTER]ve 5 tane anieine ihtiyacm var.[ENTER]Bana getirebilir misin? Ltfen, bana yardmc[ENTER]olmalsn.[ENTER]Bana her defasnda 1 tane olmak zere toplam 5[ENTER]tane getirirsen aratrma yapabilirim. " -gameforge.collect_herb_lv7._40_sayTitle = " aniei topla " -gameforge.collect_herb_lv7._50_say = " Uriel'in ra Biyolog Chaegirab aniei[ENTER]aryor.[ENTER]Deneyleri iin ona her seferinde bir tane gtr.[ENTER]anieklerini A Alfa Mavi Kurtlardan[ENTER]bulabilirsin. " -gameforge.collect_herb_lv7._60_sayReward = " imdiye kadar %s tane aniei topladn. " -gameforge.collect_herb_lv7._70_say = " Bir aniei bulur bulmaz, zt kullanabilirsin. " -gameforge.collect_herb_lv7._80_npcChat = " aniekleri " -gameforge.collect_herb_lv7._90_say = " Tanrm! Bu anieklerinin kalitesi harika![ENTER]Bunlardan bana %s adet bulabilir misin? Ltfen[ENTER]bul ve getir! " -gameforge.collect_herb_lv7._95_say = " imdi yeteri kadar anieim var. yi altn![ENTER]Minnettar olduumu gstermek iin, sana bir ka[ENTER]Yang ve aratrmalarmn sonularn veriyorum. " -gameforge.collect_quest_lv30 = {} -gameforge.collect_quest_lv30._100_sayReward = " imdiye kadar %s tane Ork Dii topladn. " -gameforge.collect_quest_lv30._10_sendLetter = " Biyolog'un ricas " -gameforge.collect_quest_lv30._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv30._120_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv30._130_say = " Bir Ork Dii bulur bulmaz, zt kullanabilirsin. " -gameforge.collect_quest_lv30._140_npcChat = " Ork Dii " -gameforge.collect_quest_lv30._150_say = " Ah, bir di bulmusun![ENTER]Biraz bekle de kontrol edeyim... " -gameforge.collect_quest_lv30._160_say = " Ah! Bu di en iyi kalite! Hemen aratrmama[ENTER]balayacam. Ancak %s tane daha gerekli. Ltfen[ENTER]biraz daha bul![ENTER][ENTER]Ve biraz zamana ihtiyacm olduunu unutma.[ENTER]Getirecein dii yarndan nce inceleyemem. " -gameforge.collect_quest_lv30._170_say = " Tm Ork Dilerini topladn! Teekkrler.[ENTER]imdi zel bir taa ihtiyacm var. smi[ENTER]Jinunggynin Ruh Ta. Eer getirirsen harika[ENTER]olur. Ta Orklardan alabilirsin. " -gameforge.collect_quest_lv30._180_say = " Hm, bu di rm.[ENTER]Ltfen baka bir tane getir![ENTER][ENTER]Yine de bunu aratrmam iin zamana ihtiyacm[ENTER]var. Yarna kadar die ihtiyacm olmayacak. " -gameforge.collect_quest_lv30._190_say = " Biir Ork Dii daha bulduunda ltfen geri dn. " -gameforge.collect_quest_lv30._200_say = " zgnm, nceki dal analiz etmeyi bitirmedim.[ENTER]Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv30._20_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv30._210_sendLetter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv30._220_sayTitle = " Jinunggynin Ruh Ta " -gameforge.collect_quest_lv30._230_sayReward = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv30._240_say = " Uriel'in ra Biyolog Chaegirab'n aratrmas[ENTER]iin 10 tane Ork Dii topladn.[ENTER]imdi sonular daha iyi anlamas iin[ENTER]Jinunggynin Ruh Ta'na ihtiyac var. " -gameforge.collect_quest_lv30._250_say = " Ta Seungryong Vadisindeki Elit Orklardan[ENTER]alabilirsin. " -gameforge.collect_quest_lv30._260_sendLetter = " Jinunggynin Ruh Tan buldun. " -gameforge.collect_quest_lv30._270_npcChat = " Jinunggynin Ruh Ta'n aldm. " -gameforge.collect_quest_lv30._280_say = " Teekkr ederim.[ENTER]dl olarak sana bu reeteyi vereceim. Bu[ENTER]reeteyi herkes bilmez, bu nedenle gizli[ENTER]tutmalsn.[ENTER]Bunun sayesinde yapacan iksir, sana kanatl[ENTER]ayaklar verecek.[ENTER]Baek-Go'ya git. ksiri senin iin o yapacak.[ENTER]Kendine iyi bak, arkadam. Sayende Orklar[ENTER]hakknda ok ey rendim. " -gameforge.collect_quest_lv30._290_say = " Jinunggy'nin Ruh Ta'n bulduunda ltfen geri[ENTER]dn. " -gameforge.collect_quest_lv30._300_sendLetter = " Chaegirab'n dl " -gameforge.collect_quest_lv30._30_npcChat = " Beni dinle. " -gameforge.collect_quest_lv30._310_targetVid = " Chaegirab'n dl " -gameforge.collect_quest_lv30._320_say = " Ork Dii ve Jinunggyis Ruh Ta getirdiin iin[ENTER]Biyolog Chaegirab sana gizli iksirin reetesini[ENTER]verdi.[ENTER]imdi reeteyi Baek-Go'ya gtr. O sana[ENTER]reetedeki iksiri yapacak. " -gameforge.collect_quest_lv30._330_npcChat = " Gizli Reete " -gameforge.collect_quest_lv30._340_sayTitle = " Baek-Go: " -gameforge.collect_quest_lv30._350_say = " Ah bu Biyolog Chaegirab'n reetesi mi? Hm, bu[ENTER]senin hareket hzn 10 puan arttracak.[ENTER]te iksirin![ENTER]Bu krmz abanoz sandn da sana vermeliyim.[ENTER]inde deerli bir ey sakl. " -gameforge.collect_quest_lv30._360_sayReward = " Chaegirab'n ricasn tamamladn iin dl[ENTER]olarak hareket hzn kalc olarak 10 puan[ENTER]arttrld. " -gameforge.collect_quest_lv30._370_npcChat = " Bir deneme daha. " -gameforge.collect_quest_lv30._380_say = " Bir daha denemek istiyor musun? Hm..ok iyi ok[ENTER]beendim ama, Ltfen bir daha dene.[ENTER]Grmek zere. " -gameforge.collect_quest_lv30._40_say = " Aman Tanrm!!! Bana , ltfen yardm et... Burada[ENTER]yaayan canavarlar hakknda bilgi topluyorum..[ENTER]Bunu yanlz yapamam.. Aslnda bilgileri kendim[ENTER]toplamam lazm.. Tahmin edebilecein gibi,[ENTER]Biyolog olarak byk sorunlarm var. Bana ltfen[ENTER]yardm et,ltfen... almalarn iin tabi ki[ENTER]dllendirileceksin. " -gameforge.collect_quest_lv30._50_say = " Ejderha vadisinin canavarlarn inceliyorum.[ENTER]Ork'larn az dileri demiri bile ineyebiliyor.[ENTER]Bu zellikleri yznden onlar benim iin ok[ENTER]ilgin.[ENTER]Heralde orklar ile bir derecede akrabayz..[ENTER]Orklarn az dileri evrimin anahtar olmal. " -gameforge.collect_quest_lv30._60_say = " Bana ork az dii getirebilir misin? Ama bana[ENTER]zel az di lazm! nceleyebilmem iin bana her[ENTER]seferinde 1 di getir. Bol anslar! " -gameforge.collect_quest_lv30._70_sendLetter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv30._80_sayTitle = " Ork Vadisi'nden Ork Dii " -gameforge.collect_quest_lv30._90_say = " Uriel'in ra Chaegirab'n aratrmas iin[ENTER]Seungryong Vadisi'nden 10 adet ork diine[ENTER]ihtiyac var. Ona her seferinde bir di gtr ki[ENTER]tek tek incelesin. " -gameforge.collect_quest_lv40 = {} -gameforge.collect_quest_lv40._100_sayReward = " imdiye kadar %s tane kitap topladn. " -gameforge.collect_quest_lv40._10_sendLetter = " Biyolog'un ricas " -gameforge.collect_quest_lv40._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv40._120_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv40._130_say = " Bir Lanet Kitab bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_quest_lv40._140_npcChat = " Birlemi lanetlerin kitaplar " -gameforge.collect_quest_lv40._150_say = " Ah, bir Lanet Kitab bulmusun![ENTER]zin ver de bir bakaym... " -gameforge.collect_quest_lv40._160_say = " Ah! Bu Lanet kitab en iyi kalite![ENTER]Hemen aratrmama balayacam.[ENTER]Ancak hala %s tane daha gerekli. Ltfen bulmaya[ENTER]al![ENTER][ENTER]Ve ltfen okumak iin zamana ihtiyacm olduunu[ENTER]unutma.[ENTER]Yarna kadar yeni kitap inceleyemem. " -gameforge.collect_quest_lv40._170_say = " 15 kitabn hepsini topladn! Teekkrler![ENTER]imdi anahtar olarak Tapnan Ruh Tana[ENTER]ihtiyacm var. Bu grevi benim iin yapar msn?[ENTER]Ta Hwang Tapnandaki yaratklardan[ENTER]alabilirsin. " -gameforge.collect_quest_lv40._180_say = " Hm, bu kitap okunmuyor ve sayfalar evrildike[ENTER]kopuyor... zgnm ama bu kitap iime yaramaz.[ENTER]Ltfen baka bir tane getir![ENTER][ENTER]Baz sayfalar kurtarabilmek iin yine de zamana[ENTER]ihtiyacm var. Yarna kadar baka kitap[ENTER]inceleyemem. " -gameforge.collect_quest_lv40._190_say = " Bir Lanet Kitab daha bulduunda geri dn. " -gameforge.collect_quest_lv40._200_say = " ok zgnm ama daha nceki kitap zerindeki[ENTER]almam bitmedi. Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv40._20_sayTitle = " Biyolog'un aratrmas " -gameforge.collect_quest_lv40._210_targetVid = " Biyolog'un aratrmas " -gameforge.collect_quest_lv40._220_sayTitle = " Tapnan Ruh ta " -gameforge.collect_quest_lv40._230_say = " Sonunda Tapnan Ruh Tan buldun! Onu biyolog[ENTER]Chaegirab'a gtr. Seni bekliyor. " -gameforge.collect_quest_lv40._240_sayTitle = " Tapnan Ruh ta " -gameforge.collect_quest_lv40._250_say = " Uriel'in ra Biyolog Chaegirab'n aratrmas[ENTER]iin 15 kitab topladn.[ENTER]imdi gizli mezhebin yazdklarn anlamas iin[ENTER]sadece Tapnan Ruh Tana ihtiyac var. " -gameforge.collect_quest_lv40._260_say = " Ta Hwang Tapnandaki mistiklerden[ENTER]bulabilirsin. " -gameforge.collect_quest_lv40._270_sendLetter = " Tapnan Ruh Tan buldun. " -gameforge.collect_quest_lv40._280_npcChat = " Tapnan Ruh Ta'n buldum. " -gameforge.collect_quest_lv40._290_say = " ok teekkr ederim![ENTER]dl olarak sana bu reeteyi vereceim. eriini[ENTER]ok az kii bilir ve gizli tutulur. Bu reete ile[ENTER]yaplacak olan iksir klc tutan elini[ENTER]hzlandracak.[ENTER]Baek-Go'ya git. Senin iin bir iksir yapacak.[ENTER]Kendine iyi bak arkadam. Sayende eski byler[ENTER]hakknda ok nemli bilgiler elde ettim. " -gameforge.collect_quest_lv40._295_say = " Tapnan Ruh Ta'n bulduunda ltfen geri dn. " -gameforge.collect_quest_lv40._300_sendLetter = " Chaegirab'n dl " -gameforge.collect_quest_lv40._30_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv40._310_sayTitle = " Chaegirab'n dl " -gameforge.collect_quest_lv40._320_say = " Lanet Kitaplar ve Ruh Tann dl olarak[ENTER]Biyolog Chaegirab sana gizli bir reete verdi.[ENTER]Baek-Go'ya git, sana mucizevi bir iksir yapacak. " -gameforge.collect_quest_lv40._330_npcChat = " Gizli Reete " -gameforge.collect_quest_lv40._340_say = " Ah, bu Biyolog Chaegirab'n gizli reetesi mi?[ENTER]Hm, bu saldr hzn 5 puan arttracak. te[ENTER]iksirin![ENTER]Ayn zamanda sana bu sand da vermeliyim. Ona[ENTER]iyi bak. " -gameforge.collect_quest_lv40._350_sayReward = " Chaegirab'n isteini yerine getirmen[ENTER]karlnda, saldr hzn kalc olarak 5 puan[ENTER]artt. " -gameforge.collect_quest_lv40._40_npcChat = " Beni dinle. " -gameforge.collect_quest_lv40._50_say = " Ah, burada olman harika! Yardmna ihtiyacm var.[ENTER]Ben sadece bu krallktaki canavarlar zerine[ENTER]almyorum, ayn zamanda eitli byler[ENTER]hakknda da notlar alyorum. Bunu tek bama[ENTER]yapamam nk yeterli vaktim yok. Benim iin[ENTER]yapar msn? " -gameforge.collect_quest_lv40._60_say = " Ejderha vadisindeki gizli tarikat hakknda daha[ENTER]fazla bilgi edinmek istiyorum. Bence onlar eski[ENTER]zamann byleri hakknda bilgi sahibi, zellikle[ENTER]de rettikleri Lanet Kitaplaryla ilgileniyorum.[ENTER]Muhtemelen bu kitaplar aratrmam iin gerekli[ENTER]olan eksik anahtar. " -gameforge.collect_quest_lv40._70_say = " Ltfen bana bu kitaplardan getir! Ancak[ENTER]bozulmam olduklarndan emin ol - bazlar[ENTER]okunmayacak halde olabiliyor.[ENTER]Bunlar iime yaramaz.[ENTER]Aratrmam iin toplam 15 Lanet Kitabna[ENTER]ihtiyacm var.[ENTER]Bana her seferinde bir tane getir ki tek tek[ENTER]inceleyebileyim. " -gameforge.collect_quest_lv40._80_sayTitle = " Eski alarn bys " -gameforge.collect_quest_lv40._90_say = " Uriel'in ra Biyolog Chaegirab eski alarn[ENTER]bylerini aratryor. Seungyong Vadisinde Lanet[ENTER]Kitab kolleksiyonundan 15 kitap var. Bu[ENTER]kitaplardan her seferinde bir tanesini[ENTER]Chaegirab'a gtr.[ENTER]kencecilerden alabilirsin. " -gameforge.collect_quest_lv50 = {} -gameforge.collect_quest_lv50._100_say = " Uriel'in rencisi Chaegirab, eytan kulesindeki[ENTER]yaratklar inceliyor. nceleme iin eytan[ENTER]hatralarndan 15 tane gerekiyor.[ENTER]Ona tek tek gtr ki her birini inceleyebilsin.[ENTER]Hatralar eytan Kulesinde bulabilirsin. " -gameforge.collect_quest_lv50._10_sendLetter = " Biyolog'un ricas " -gameforge.collect_quest_lv50._110_sayReward = " imdiye kadar %s eytan Hatras topladn. " -gameforge.collect_quest_lv50._120_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv50._130_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv50._140_say = " Bir eytan Hatras bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_quest_lv50._150_npcChat = " eytan Hatralar " -gameforge.collect_quest_lv50._160_say = " Ah, bir tane bulmusun![ENTER]Biraz bekle de kontrol edeyim... " -gameforge.collect_quest_lv50._170_say = " Ah! Bu eytan Hatras en iyi kalite! Hemen[ENTER]aratrmaya balayacam.[ENTER]Ancak %s tane daha lazm. Ltfen bulmaya al![ENTER][ENTER]Ve zamana ihtiyacm olduunu unutma. Yarna kadar[ENTER]baka bir eytan Hatras inceleyemem. " -gameforge.collect_quest_lv50._180_say = " 15 eytan Hatrasnn tamamn topladn! Teekkr[ENTER]ederim.[ENTER]imdi tm srlar renmek iin Sagyinin Ruh[ENTER]Tana ihtiyacm var. Bunu benim iin yapabilir[ENTER]misin? Onu eytan kulesindeki eytanlardan elde[ENTER]edebilirsin. " -gameforge.collect_quest_lv50._190_say = " Hm, bu derin syrklar gryor musun? Korkarm[ENTER]bu zarar grm eytan hatras iime yaramaz.[ENTER]Ltfen baka bir tane getir![ENTER][ENTER]Yine de analiz etmek iin zamana ihtiyacm var.[ENTER]Yarna kadar baka bir eytan Hatras[ENTER]inceleyemem. " -gameforge.collect_quest_lv50._195_say = " Bir eytan Hatras daha bulduunda ltfen geri[ENTER]dn. " -gameforge.collect_quest_lv50._200_say = " zgnm, nceki dal analiz etmeyi bitirmedim.[ENTER]Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv50._20_sayTitle = " Biyolog'un aratrmas " -gameforge.collect_quest_lv50._210_sendLetter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv50._220_sayTitle = " Sagyinin Ruh Ta " -gameforge.collect_quest_lv50._230_say = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv50._240_say = " Biyolog Chaegirab'n ihtiyac olan 15 eytan[ENTER]Hatrasn topladn. imdi yorumlamak iin[ENTER]Chaegirab'n Sagyinin Ruh Tana ihtiyac var. " -gameforge.collect_quest_lv50._250_say = " Onu eytan kulesindeki eytanlardan alabilirsin. " -gameforge.collect_quest_lv50._260_sendLetter = " Sagyinin Ruh Tan buldun. " -gameforge.collect_quest_lv50._270_npcChat = " Sagyinin Ruh Tan aldm. " -gameforge.collect_quest_lv50._280_say = " ok teekkr ederim![ENTER]dl olarak sana bu reeteyi vereceim. Bu reete[ENTER]ok az kii tarafndan bilinir ve gizli tutulur.[ENTER]Bu reete ile yaplacak iksir senin saldrlardan[ENTER]kanma drtn gelitirir. Baek-Go'ya git.[ENTER]ksiri o yapacak.[ENTER]Kendine iyi bak arkadam. Teekkr ederim[ENTER]sayende eytanlar hakknda ok nemli bilgiler[ENTER]edindim. " -gameforge.collect_quest_lv50._290_sendLetter = " Chaegirab'n dl " -gameforge.collect_quest_lv50._295_say = " Sagyis Ruh Ta'n bulduunda ltfen geri dn. " -gameforge.collect_quest_lv50._300_sayTitle = " Chaegirab'n dl " -gameforge.collect_quest_lv50._30_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv50._310_say = " eytan Hatralarnn ve Ruh Tann dl olarak[ENTER]Biyolog Chaegirab sana gizli bir reete verdi.[ENTER]imdi Baek-Go'ya git, sana mucizevi bir iksir[ENTER]yapacak. " -gameforge.collect_quest_lv50._320_say = " Ah, bu biyolog Chaegirab'n gizli reetesi mi?[ENTER]Hm, bu defansn 60 puan arttracak. te[ENTER]iksirin! Ayn zamanda sana bu sand da[ENTER]vermeliyim. Ona iyi bak. " -gameforge.collect_quest_lv50._330_sayReward = " Chaegirab'n isteini yerine getirdiin iin[ENTER]defansn kalc olarak 60 puan artt. " -gameforge.collect_quest_lv50._40_npcChat = " Beni dinle. " -gameforge.collect_quest_lv50._50_say = " Burada olman harika! Bu krallktaki her karanlk[ENTER]yarat aratryorum. Eminim bunun akademik[ENTER]birey olduunu anlarsn, aratrmam iin gerekli[ENTER]canavarlar ben avlayamam. Bana yardm eder[ENTER]misin? " -gameforge.collect_quest_lv50._60_say = " Aratrmamn bu ksmnda, eytan Kulesindeki[ENTER]eytanlar incelemek istiyorum. Kuleden ve[ENTER]iindeki yaratklardan gelen kt enerjiyi[ENTER]hissedebiliyorum. Aratrmam iin bana eytan[ENTER]Hatras getirebilir misin? " -gameforge.collect_quest_lv50._70_say = " Yardmn ok iyi olacak. Fakat ltfen unu[ENTER]unutma: eytan Hatralar deiik kalitededir.[ENTER]Bana yksek kalitede olanlar gerekli. Toplam 15[ENTER]tane getir. Her seferinde bir tane getir ki,[ENTER]inceleyebileyim. " -gameforge.collect_quest_lv50._80_sendLetter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv50._90_sayTitle = " eytan Hatralar " -gameforge.collect_quest_lv60 = {} -gameforge.collect_quest_lv60._100_sayTitle = " Sohan Da'ndan Buz Toplar " -gameforge.collect_quest_lv60._10_sendLetter = " Biyolog'un ricas " -gameforge.collect_quest_lv60._110_say = " Uriel'in ra biyolog Chaegirab, ktann[ENTER]batsndaki Sohan Dan inceliyor.Aratrmas[ENTER]iin 20 Buz Topuna ihtiyac var. Ona her[ENTER]seferinde bir tane gtr, bylece tek tek[ENTER]inceleyebilir. Buz Toplarn, Buz Golemlerinden[ENTER]elde edebilirsin. " -gameforge.collect_quest_lv60._110_sayReward = " imdiye kadar %s Buz Topu getirdin. " -gameforge.collect_quest_lv60._120_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv60._130_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv60._140_sayTitle = " Biyolog Chaegirab: " -gameforge.collect_quest_lv60._150_say = " Bir Buz Topu bulur bulmaz, zt kullanabilirsin. " -gameforge.collect_quest_lv60._160_npcChat = " Buz Toplar " -gameforge.collect_quest_lv60._170_say = " Ah, bir Buz Topu bulmusun![ENTER]Biraz bekle de bakaym... " -gameforge.collect_quest_lv60._180_say = " Ah! Bu Buz Topu en iyi kalite! Hemen aratrmama[ENTER]balayacam.[ENTER]Ancak %s tane daha gerekli. Ltfen bulmaya al![ENTER][ENTER]Ve zamana ihtiyacm olduunu unutma. Yarna kadar[ENTER]baka Buz Topu inceleyemem. " -gameforge.collect_quest_lv60._190_say = " 20 Buz Topunu getirdin! Teekkr ederim.[ENTER]imdi buz dann gizemini zmek iin sadece[ENTER]Aurtumryunun Ruh Tana ihtiyacm var. Bunu yapar[ENTER]msn?[ENTER]Ta Buz Yaratklarndan alabilirsin. " -gameforge.collect_quest_lv60._200_say = " Hm, bu ne yazk ki erimi ve iime yaramaz.[ENTER]Ltfen baka bir tane getir![ENTER][ENTER]Yine de bu kar topundan bireyler elde etmeye[ENTER]alacam. Yarna kadar baka Buz Topu[ENTER]inceleyemem. " -gameforge.collect_quest_lv60._205_say = " Bir Buz Topu daha bulduunda geri dn. " -gameforge.collect_quest_lv60._20_sayTitle = " Biyolog'un aratrmas " -gameforge.collect_quest_lv60._210_say = " zgnm, nceki dal analiz etmeyi bitirmedim.[ENTER]Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv60._220_sendLetter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv60._230_sayTitle = " Aurtumryunun Ruh Ta " -gameforge.collect_quest_lv60._240_say = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv60._250_sayTitle = " Aurtumryunun Ruh Ta " -gameforge.collect_quest_lv60._260_say = " Biyolog'un aratmas iin 20 adet Buz Topu[ENTER]getirdin.[ENTER]imdi bu zel kristal yapy anlamas iin sadece[ENTER]Aurtumryunun Ruh Tana ihtiyac var. " -gameforge.collect_quest_lv60._270_say = " Onu Sohan Da'ndaki eitli buz canavarlarndan[ENTER]alabilirsin. " -gameforge.collect_quest_lv60._280_sendLetter = " Aurtumryunun Ruh Tan buldun. " -gameforge.collect_quest_lv60._290_npcChat = " Aurtumryunun Ruh Tan buldum. " -gameforge.collect_quest_lv60._300_say = " ok teekkr ederim! dl olarak sana bu reeteyi[ENTER]vereceim. Bu reete ok az kii tarafndan[ENTER]bilinir ve gizli tutulur. Bu reete ile yaplacak[ENTER]iksir senin saldr gcn gelitirir.[ENTER]Baek-Go'ya git. ksiri o yapacak.[ENTER]Kendine iyi bak arkadam. Teekkr ederim[ENTER]sayende Buz Da hakknda ok nemli bilgiler[ENTER]edindim. " -gameforge.collect_quest_lv60._305_say = " Aurtumryus'un Ruh Ta'n bulduunda ltfen geri[ENTER]dn. " -gameforge.collect_quest_lv60._30_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv60._310_sendLetter = " Chaegirab'n dl " -gameforge.collect_quest_lv60._320_say = " Buz Toplarnn ve Ruh Tann dl olarak,[ENTER]biyolog Chaegirab sana gizli bir reete verdi.[ENTER]imdi Baek-Go'ya git, sana mucizevi bir iksir[ENTER]yapacak. " -gameforge.collect_quest_lv60._330_npcChat = " Gizli Reete " -gameforge.collect_quest_lv60._340_say = " Ah, bu Chaegirab'n gizli reetesi mi? Hm, bu[ENTER]saldr deerini 50 puan arttracak. te[ENTER]iksirin! Sana bu sand da vermeliyim. Ona iyi[ENTER]bak. " -gameforge.collect_quest_lv60._350_say = " Teekkrler. Bu kez sandk ne renk? " -gameforge.collect_quest_lv60._360_say = " Bakalm...[ENTER]Ah, Ak Yeil Abanoz Sandk. te! " -gameforge.collect_quest_lv60._370_sayReward = " Chaegirab'n isteini yerine getirmenin dl[ENTER]olarak saldr deerin kalc olarak 50 puan[ENTER]artt. " -gameforge.collect_quest_lv60._40_npcChat = " Beni dinle. " -gameforge.collect_quest_lv60._50_sayTitle = " Biyolog Chaegirab: " -gameforge.collect_quest_lv60._60_say = " Ah, bu sensin! Yakla. u sralar batdaki buz[ENTER]da ve orada yaayan canavarlarla ilgili bilgi[ENTER]topluyorum.[ENTER]Maalesef oraya kendim gidip aratrmam kendi[ENTER]gzlemlerimle zenginletiremiyorum.[ENTER]Bunu benim iin sen yapar msn? " -gameforge.collect_quest_lv60._70_say = " Buz diyarn hi duydun mu? Sylentiye gre oras[ENTER]eski gnlerde aklanamayan bir gle[ENTER]evriliymi. Bu nedenle bycler ve[ENTER]akademisyenler bu gnlerde orayla ok[ENTER]ilgileniyor. Ancak uzaklndan dolay, ok az[ENTER]kefedilebildi. " -gameforge.collect_quest_lv60._80_say = " Grne gre dadaki Buz Toplar srad bir[ENTER]kristal yapya sahip.[ENTER]Bana 20 tane getir, ancak hepsini tek tek ulatr[ENTER]ki ayr ayr inceleyebileyim.[ENTER]Ancak biraz erimi olanlar getirmediine emin[ENTER]ol, nk deneylerim iin yeterli sre[ENTER]tutamyorum onlar. " -gameforge.collect_quest_lv60._90_sendLetter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv70 = {} -gameforge.collect_quest_lv70._100_say = " Bir Zelkova Dal bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_quest_lv70._10_sayTitle = " Biyolog'un aratrmas " -gameforge.collect_quest_lv70._110_sendLetter = " Zelkova Dal buldun. " -gameforge.collect_quest_lv70._120_npcChat = " Zelkova Dallar " -gameforge.collect_quest_lv70._130_say = " Ah, bir dal bulmusun![ENTER]Biraz bekle de kontrol edeyim... " -gameforge.collect_quest_lv70._140_say = " Ah! Bu Zelkova dal en iyi kalite. Hemen[ENTER]aratrmaya balayacam. Ancak %s tane daha[ENTER]gerekli. Ltfen bulmaya al![ENTER][ENTER]Ve analiz iin zamana ihtiyacm olduunu unutma.[ENTER]Yarna kadar yeni dal inceleyemem. " -gameforge.collect_quest_lv70._150_say = " 25 Zelkova daln topladn! Teekkr ederim.[ENTER]imdi aalarn bymesini incelemek iin[ENTER]Gyimokun Ruh Tana ihtiyacm var. Onu benim iin[ENTER]bulabilir misin? Ta hayalet ormandaki[ENTER]aalardan bulabilirsin. " -gameforge.collect_quest_lv70._160_say = " Hm, bu dal ince ve yank. Korkarm pek iime[ENTER]yaramaz. Bana baka bir tane getir![ENTER][ENTER]Yine de bununla deney yapmay deneyeceim. Yarna[ENTER]kadar baka dal inceleyemem. " -gameforge.collect_quest_lv70._165_say = " Bir Zelkova Odundal daha bulduunda geri dn. " -gameforge.collect_quest_lv70._170_say = " zgnm, nceki dal analiz etmeyi bitirmedim.[ENTER]Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv70._180_sayTitle = " Gyimokun Ruh Ta " -gameforge.collect_quest_lv70._190_say = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv70._200_sayTitle = " Gyimokun Ruh Ta " -gameforge.collect_quest_lv70._20_say = " Merhaba, seni grmek gzel! u anda hayalet orman[ENTER]ve iindeki ilgin yaratklar zerine[ENTER]alyorum. Bildiin gibi, dolamaya vaktim yok[ENTER]ve yardmna ihtiyacm var. Benim iin biraz[ENTER]bilgi toplar msn? " -gameforge.collect_quest_lv70._210_say = " Biyolog Chaegirab'n aratrmas iin 25 Zelkova[ENTER]Dal topladn. Dallarn zelliklerini[ENTER]anlayabilmesi iin imdi Gyimokun Ruh Tana[ENTER]ihtiyac var. " -gameforge.collect_quest_lv70._220_say = " Onu Hayalet Ormandaki aalardan elde edebilirsin. " -gameforge.collect_quest_lv70._230_sendLetter = " Gyimokun Ruh Tan buldun. " -gameforge.collect_quest_lv70._240_npcChat = " Gyimokun Ruh Tan buldum. " -gameforge.collect_quest_lv70._250_say = " ok teekkr ederim![ENTER]dl olarak sana bu reeteyi vereceim. erii[ENTER]ok kii tarafndan bilinmez ve srr dikkatlice[ENTER]saklanr. Baek-Go'ya git. Senin iin bir iksir[ENTER]yapacak.[ENTER]Kendine iyi bak arkadam.[ENTER]Yardmn iin ok teekkr ederim, sayende[ENTER]Hayalet Orman hakknda bir ok nemli bilgi[ENTER]edindim. " -gameforge.collect_quest_lv70._255_say = " Gyimok'un Ruh Ta'n bulduunda ltfen geri dn. " -gameforge.collect_quest_lv70._260_say = " Zelkova dallarnn ve ruh tann dl olarak[ENTER]biyolog Chaegirab sana gizli bir reete verdi.[ENTER]imdi Baek-Go'ya git, senin iin mucizevi bir[ENTER]iksir yapacak. " -gameforge.collect_quest_lv70._270_say = " Ah, bu biyolog Chagirab'n gizli reetesi mi? Hm,[ENTER]bu senin dayanklln %10 ve hareket hzn 11[ENTER]puan arttracak. te iksirin! " -gameforge.collect_quest_lv70._280_say = " Sana bu Yeil Abanoz Sand da vermeliyim. Ona[ENTER]iyi bak. " -gameforge.collect_quest_lv70._290_sayReward = " Chaegirab'n isteini yerine getirdiin iin[ENTER]kalc olarak saldr dayanklln %10 ve[ENTER]hareket hzn 11 puan artacak. " -gameforge.collect_quest_lv70._30_say = " Bu Hayalet Orman dedikleri yer hakknda. Metin[ENTER]talar etkisini gstermeye baladktan sonra,[ENTER]oray korkun hayaletler sard. Bu durum, oray[ENTER]aratrlacak en tehlikeli yerlerden biri[ENTER]yapyor. Yani dikkatli ol. " -gameforge.collect_quest_lv70._40_say = " Aratrmam iin bana tam olarak 25 dal lazm.[ENTER]Ancak ince ve salam dallar kabul edebilirim.[ENTER]Bana dallar birer birer getir ki[ENTER]inceleyebileyim. Bol sanslar. " -gameforge.collect_quest_lv70._50_sayTitle = " Hayalet Orman'dan dallar " -gameforge.collect_quest_lv70._60_say = " Uriel'in ra biyolog Chaegirab Hayalet[ENTER]Ormandaki aalar zerine alyor. Aratrmas[ENTER]iin 25 Zelkova Dalna ihtiyac var.[ENTER]Ona her seferinde bir tane gtr ki tek tek[ENTER]inceleyebilsin.[ENTER]Dallar hayalet aalardan bulabilirsin. " -gameforge.collect_quest_lv70._70_sayReward = " imdiye kadar %s dal getirdin. " -gameforge.collect_quest_lv70._80_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv70._90_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv80 = {} -gameforge.collect_quest_lv80._100_sayReward = " imdiye kadar %s Tugyis Tabelas getirdin. " -gameforge.collect_quest_lv80._10_targetVid = " Biyolog Chaegirab: " -gameforge.collect_quest_lv80._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv80._120_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv80._130_say = " Bir Tugyis Tabelas bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_quest_lv80._135_sendLetter = " Tugyis Tabelas buldun. " -gameforge.collect_quest_lv80._140_npcChat = " Tugyis Tabelalar " -gameforge.collect_quest_lv80._150_say = " Ah, bir tabela getirmisin![ENTER]Biraz bekle de kontrol edeyim... " -gameforge.collect_quest_lv80._160_say = " Ah! Bu Tugyis Tabelas en iyi kalite![ENTER]Hemen incelemeye balayacam.[ENTER]Ancak %s tane daha gerekli. Ltfen bulmaya al![ENTER][ENTER]Ve analiz iin zamana ihtiyacm olduunu unutma.[ENTER]Yarna kadar yeni tabela inceleyemem. " -gameforge.collect_quest_lv80._170_say = " 30 Tugyis Tabelasn topladn. Teekkr ederim.[ENTER]imdi devlerin gcn anlamam iin tugyinin ruh[ENTER]tana ihtiyacm var. Bu grevi de benim iin[ENTER]yerine getirir misin?[ENTER]Ta Ylan Vadisi'ndeki cler'den bulabilirsin. " -gameforge.collect_quest_lv80._180_say = " Hm, bu tabela hava artlarndan anm[ENTER]grnyor. Dokunduum anda krlacak gibi oldu.[ENTER]Korkarm bu pek iime yaramaz. Ltfen baka bir[ENTER]tane getir![ENTER][ENTER]Yine de zerinde kolay deneyler yapacam. Yarna[ENTER]kadar yeni tabela inceleyemem. " -gameforge.collect_quest_lv80._185_say = " Bir eytan Mcevheri daha bulduunda ltfen geri[ENTER]gn. " -gameforge.collect_quest_lv80._190_sayTitle = " Tugyinin Ruh Ta " -gameforge.collect_quest_lv80._200_say = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv80._20_sendLetter = " Biyolog'un ricas " -gameforge.collect_quest_lv80._210_sayTitle = " Tugyinin Ruh Ta " -gameforge.collect_quest_lv80._220_say = " Chaegirab'n aratrmas iin 30 tane Tugyis[ENTER]Tabelas topladn. imdi glerini anlamak iin[ENTER]Tugyinin Ruh Tana ihtiyac var. " -gameforge.collect_quest_lv80._230_say = " Ta Ylan Vadisi'ndeki cler'den elde[ENTER]edebilirsin. " -gameforge.collect_quest_lv80._240_sendLetter = " Tugyinin Ruh Tan buldun. " -gameforge.collect_quest_lv80._250_npcChat = " Tugyinin Ruh Tan aldm. " -gameforge.collect_quest_lv80._260_say = " ok teekkr ederim![ENTER]dl olarak sana bu reeteyi vereceim. eriini[ENTER]ok kii bilmez ve srr dikkatlice saklanr.[ENTER]Bununla yaplacak iksir saldr gcn[ENTER]gelitirecek. Baek-Go'ya git. Senin iin bir[ENTER]iksir yapacak. Kendine iyi bak, arkadam.[ENTER]Yardmna teekkr ederim, sayende Ylan[ENTER]Vadisindeki devler hakknda ok nemli bilgiler[ENTER]edindim. " -gameforge.collect_quest_lv80._265_say = " Tugyi'nin Ruh Ta'n bulduunda ltfen geri dn. " -gameforge.collect_quest_lv80._270_say = " Tugyis tabelalarnn ve ruh tann dl olarak[ENTER]Chaegirab sana gizli bir reete verdi.[ENTER]imdi Baek-Go'ya git, senin iin mucizevi bir[ENTER]iksir yapacak. " -gameforge.collect_quest_lv80._280_say = " Ah, bu biyolog Chaegirab'n gizli reetesi mi?[ENTER]Hm, bu saldr deerini %10 ve saldr hzn 6[ENTER]puan arttracak. te iksirin. " -gameforge.collect_quest_lv80._290_say = " Ayn zamanda sana bu Mavi Abanoz Sand da[ENTER]vermeliyim. Ona iyi bak. " -gameforge.collect_quest_lv80._300_sayReward = " Chaegirab'n isteini tamamladn iin kalc[ENTER]olarak saldr deerin %10 ve saldr hzn 6[ENTER]puan artt. " -gameforge.collect_quest_lv80._30_sayTitle = " Biyolog'un aratrmas " -gameforge.collect_quest_lv80._310_sendLetter = " Tugyis Tabelas buldun. " -gameforge.collect_quest_lv80._40_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv80._50_say = " Bana tekrar zaman ayrdn iin teekkr ederim.[ENTER]u anda Ylan Vadisiyle ilgili baz bilgileri bir[ENTER]araya getiriyorum. Bu ok kapsaml bir grev ve[ENTER]birinci elden yardm almam gerek. Benim iin[ENTER]Ylan Vadisine gidebilir misin? Bilirsin dl[ENTER]konusunda iyiyimdir. " -gameforge.collect_quest_lv80._60_say = " Ylan Vadisi dalk alann ilerisinde ve ln[ENTER]kenarnda. Grne gre bu kurak alanda devler[ENTER]yayor. Onlar hem gl hem de agresif. Her biri[ENTER]yannda kk tabelalar tayor ve tahminimce[ENTER]glerinin srr bunlarda. " -gameforge.collect_quest_lv80._70_say = " Ltfen Ylan Vadisi'ndeki cler'den 30 tabela[ENTER]getir. Her seferinde bir tane de getir ki tek tek[ENTER]inceleyebileyim. Ltfen sadece zarar grmemi[ENTER]tabelalar kabul edebileceimi unutma. " -gameforge.collect_quest_lv80._80_sayTitle = " Ylan Vadisinden Ta Tabelalar " -gameforge.collect_quest_lv80._90_say = " Uriel'in ra biyolog Chaegirab Ylan Vadisi[ENTER]hakknda bilgi topluyor.[ENTER]Aratrmas iin 30 tane tugyis tabelasna[ENTER]ihtiyac var. Ona her seferinde bir tane gtr ki[ENTER]tek tek inceleyebilsin.[ENTER]Tabelalar cler'den elde edebilirsin. " -gameforge.collect_quest_lv85 = {} -gameforge.collect_quest_lv85._010_target = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._020_send_letter = " Biyolog'un ricas " -gameforge.collect_quest_lv85._030_say_title = " Biyolog'un aratrmas " -gameforge.collect_quest_lv85._040_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv85._050_npcChat = " Beni dinle. " -gameforge.collect_quest_lv85._055_say_title = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._060_say = " Ah, ite yine burdasn! Tekrar yardm ettiin[ENTER]iin ne kadar teekkr etsem azdr. u anda[ENTER]krmz ormandaki bir kitap zerine alyorum.[ENTER]Oraya kendim de gidebilirdim ama biliyorsun[ENTER]yeterince gl deilim. Ayrca okuyup almaya[ENTER]ihtiyacm var.Ltfen bana yardm et! Sana cmert[ENTER]bir hediye vereceim! " -gameforge.collect_quest_lv85._064_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._065_say = " Kzl orman hakknda daha fazla ey renmek[ENTER]istiyorum.[ENTER]Oras dev aalaryla huzur dolu bir yerdi. Ancak[ENTER]metin talar dtkten sonra eytani g her[ENTER]yere yayld.[ENTER]Buras hakknda daha fazla ey renmek iin[ENTER]biraz Krmz Hayalet Aac Dalna ihtiyacm var. " -gameforge.collect_quest_lv85._069_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._070_say = " Benim iin bu dallardan 40 tane toplayabilir[ENTER]misin? Krk veya ince olmadklarndan emin ol.[ENTER]Aratrmam iin sadece gl ve salkl dallar[ENTER]kullanabilirim. Ve tek tek inceleyebilmem iin[ENTER]bana her seferinde bir tane dal getir. " -gameforge.collect_quest_lv85._080_send_letter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv85._090_say_title = " Kzl Orman'dan dallar " -gameforge.collect_quest_lv85._100_say = " Uriel'in ra biyolog Chaegirab Kzl Ormandaki[ENTER]aalar inceliyor. 40 tane Krmz Hayalet Aac[ENTER]Dalna ihtiyac var. Ona her seferinde bir dal[ENTER]gtr ki tek tek inceleyebilsin.[ENTER]Dallar Krmz Hayalet Aalarda bulabilirsin. " -gameforge.collect_quest_lv85._105_1_say_reward = " imdiye kadar topladn " -gameforge.collect_quest_lv85._105_2_say_reward = " adet. " -gameforge.collect_quest_lv85._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv85._115_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv85._120_say = " Bir Krmz Hayalet Aa Dal bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_quest_lv85._130_send_letter = " Bir Krmz Hayalet Aac dal buldun. " -gameforge.collect_quest_lv85._140_npcChat = " Kr. Hayalet Aac Dallar " -gameforge.collect_quest_lv85._149_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._150_say = " Ah, bir dal bulmusun![ENTER]Biraz bekle de kontrol edeyim... " -gameforge.collect_quest_lv85._159_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._160_say = " Ah! Bu krmz hayalet aac dal en yksek[ENTER]kalitede! Hemen aratrmaya balayacam. " -gameforge.collect_quest_lv85._165_1_say = " Ancak " -gameforge.collect_quest_lv85._165_2_say = " tane daha gerekli. " -gameforge.collect_quest_lv85._170_say = " Ltfen biraz bulmaya al![ENTER][ENTER]Ve unutma ki analiz iin zaman ihtiyacm var.[ENTER]Yarna kadar yeni bir dal inceleyemem. " -gameforge.collect_quest_lv85._174_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._175_say = " 40 dal topladn! Teekkr ederim.[ENTER]imdi bu yaayan aalarn ardndaki yaratklar[ENTER]anlamam iin Orman Ruh Ta gerekli. Benim iin[ENTER]bulabilir misin?[ENTER]Ta Kzl Ormandaki aalardan elde edebilirsin. " -gameforge.collect_quest_lv85._179_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._180_say = " Hm, bu dal ok ince ve ypranm. Korkarm[ENTER]aratrmam iin fazla faydas olmayacak. Ltfen[ENTER]baka bir tane getir![ENTER][ENTER]Ancak, yine de zerinde birka deney yapmaya[ENTER]alacam. Yarna kadar yeni dal inceleyemem. " -gameforge.collect_quest_lv85._185_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._190_say = " zgnm, nceki dal analiz etmeyi bitirmedim.[ENTER]Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv85._195_send_letter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv85._200_say_title = " Orman Ruhu Ta " -gameforge.collect_quest_lv85._210_say = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv85._220_say_title = " Orman Ruhu Ta " -gameforge.collect_quest_lv85._230_say = " Biyolog Chaegirab'n aratrmas iin 40 Krmz[ENTER]Hayalet Aac Dal topladn.[ENTER]imdi aratrma sonularn anlamas iin Orman[ENTER]Ruhu Ta gerekli. " -gameforge.collect_quest_lv85._240_say = " Onu Kzl Ormandaki aalardan elde edebilirsin. " -gameforge.collect_quest_lv85._250_send_letter = " Orman Ruh Tan elde ettin. " -gameforge.collect_quest_lv85._255_npcChat = " Orman Ruhu Ta bende. " -gameforge.collect_quest_lv85._260_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv85._265_say = " ok teekkr ederim![ENTER]dl olarak sana bu gizli reeteyi vereceim.[ENTER]eriini ok kii bilmez ve srr dikkatlice[ENTER]saklanr. Baek-Go'ya git. Sana bir iksir yapacak.[ENTER]Kendine iyi bak, arkadam. Teekkr ederim,[ENTER]sayende Kzl Orman hakknda ok nemli bilgiler[ENTER]edindim. " -gameforge.collect_quest_lv85._270_send_letter = " Chaegirab'n dl " -gameforge.collect_quest_lv85._280_target = " Baek-Go: " -gameforge.collect_quest_lv85._290_say_title = " Chaegirab'n dl " -gameforge.collect_quest_lv85._300_say = " Krmz Hayalet Aac Dallarnn ve Ruh Tann[ENTER]dl olarak biyolog Chaegirab sana gizli bir[ENTER]reete verdi.[ENTER]Baek-Go'ya git, sana mucizevi bir iksir yapacak. " -gameforge.collect_quest_lv85._310_npcChat = " Gizli Reete " -gameforge.collect_quest_lv85._311_say = " Baek-Go: " -gameforge.collect_quest_lv85._315_say = " Ah, bu biyolog Chaegirab'n gizli reetesi mi?[ENTER]Hm, bu senin dier kahramanlarn saldrlar[ENTER]karsndaki dayanklln %10 arttracak. te[ENTER]iksirin! " -gameforge.collect_quest_lv85._316_say = " Ayn zamanda sana bu Koyu Krmz Abanoz Sand[ENTER]da vermeliyim. Ona iyi bak. " -gameforge.collect_quest_lv85._317_say_reward = " Bu Chaegirab'n ricasn yerine getirdiin iin[ENTER]dln. " -gameforge.collect_quest_lv85._318_say_reward = " Biyolog Chaegirab'n ricasn yerine getirmenin[ENTER]dl olarak sana kar yaplan saldrlara(PvP)[ENTER]kar dayanklln kalc olarak %10 artyor. " -gameforge.collect_quest_lv85._319_say_reward = " Bu etki kalcdr. " -gameforge.collect_quest_lv90 = {} -gameforge.collect_quest_lv90._010_target = " Biyolog Chaegirab: " -gameforge.collect_quest_lv90._020_send_letter = " Biyolog'un ricas " -gameforge.collect_quest_lv90._030_say_title = " Biyolog'un aratrmas " -gameforge.collect_quest_lv90._040_say = " Uriel'in ra biyolog Chaegirab aresizce seni[ENTER]aryor.[ENTER]Yanna git ve nasl yardm edebileceini sor. " -gameforge.collect_quest_lv90._050_npcChat = " Beni dinle. " -gameforge.collect_quest_lv90._055_say_title = " Biyolog Chaegirab: " -gameforge.collect_quest_lv90._060_say = " Merhaba, arkadam! steimi yerine getirmek iin[ENTER]atldn tm tehlikeler iin teekkr ederim. Bu[ENTER]merakl aratrmacy ok mutlu ettin... Senin[ENTER]iin son bir grevim var. " -gameforge.collect_quest_lv90._064_say = " Yaratklarn liderleri, Patron-Canavarlarla[ENTER]ilgili daha fazla ey bilmek istiyorum. Bunun[ENTER]iin Liderlerin Notlarna ihtiyacm var![ENTER]Umarm bana yardm edersin ve ben de[ENTER]aratmalarm baarl ekilde[ENTER]sonlandrabilirim.[ENTER]Ancak sadece orijinal notlar kabul edebilirim. " -gameforge.collect_quest_lv90._065_say = " Aratmam iin 50 tane toplamalsn.[ENTER]Kulaa ok fazla geliyor, biliyorum, ama bu benim[ENTER]son ricam. Sana ok iyi bir dl vereceim! " -gameforge.collect_quest_lv90._080_send_letter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv90._090_say_title = " Liderlerin Notlar " -gameforge.collect_quest_lv90._100_say = " Uriel'in ra biyolog Chaegirab patron[ENTER]canavarlar hakknda bilgi topluyor. Aratrmas[ENTER]iin 50 Liderlerin Notlarna ihtiyac var. Tek[ENTER]tek gtr ki iyice inceleyebilsin. Notlar patron[ENTER]canavarlardan elde edebilirsin. " -gameforge.collect_quest_lv90._105_1_say_reward = " imdiye kadar topladn " -gameforge.collect_quest_lv90._105_2_say_reward = " adet not. " -gameforge.collect_quest_lv90._105_say_reward = " imdiye kadar %s not getirdin. " -gameforge.collect_quest_lv90._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv90._115_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv90._119_say = " Biyolog Chaegirab: " -gameforge.collect_quest_lv90._120_say = " Bir Lider Notu bulur bulmaz, zt[ENTER]kullanabilirsin. " -gameforge.collect_quest_lv90._130_send_letter = " Liderlerin Notlarn buldun. " -gameforge.collect_quest_lv90._140_npcChat = " Liderlerin Notlar " -gameforge.collect_quest_lv90._150_say = " Ah, baz notlar bulmusun.[ENTER]Biraz bekle de kontrol edeyim... " -gameforge.collect_quest_lv90._160_say = " Ah, harika! yi i! " -gameforge.collect_quest_lv90._165_1_say = " Ancak " -gameforge.collect_quest_lv90._165_2_say = " tane daha gerekli. " -gameforge.collect_quest_lv90._165_say = " Ancak, %s tane daha gerekli. " -gameforge.collect_quest_lv90._170_say = " Ltfen biraz bulmaya al![ENTER][ENTER]Ve unutma ki incelemek iin zamana ihtiyacm var.[ENTER]Yarna kadar yeni not inceleyemem. " -gameforge.collect_quest_lv90._175_say = " 50 not topladn, bu mthi![ENTER]Sanrm ne isteyeceimi tahmin ediyorsundur. Hala[ENTER]Liderlerin Ruh Tana ihtiyacm var. Sonra[ENTER]istediim hereye sahip olacam. Bunu yaparsn[ENTER]deil mi? Ruh tan bul ve bana getir.[ENTER]Onu patron canavarlardan bulabilirsin. " -gameforge.collect_quest_lv90._180_say = " Hm, kat deiik bir renkte ve mhr yamulmu.[ENTER]Sanrm bu sahte. Ltfen bana gerek notlar[ENTER]getir! Bunlar iime yaramaz.[ENTER][ENTER]Yine de bunlara yakndan bakacam.[ENTER]Muhtemelen bunu kimin yaptn bulabilirim.[ENTER]Yarna kadar yeni not inceleyemem. " -gameforge.collect_quest_lv90._185_say = " Not bulduun zaman tekrar gel. " -gameforge.collect_quest_lv90._190_say = " zgnm, ama nceki notlar incelemeyi bitirmedim.Daha sonra gelsen olur mu? " -gameforge.collect_quest_lv90._195_send_letter = " Biyolog'un aratrmas " -gameforge.collect_quest_lv90._200_say_title = " Liderlerin Ruh Ta " -gameforge.collect_quest_lv90._210_say = " Sonunda Ruh Tan buldun![ENTER]Onu biyolog Chaegirab'a gtr.[ENTER]Seni bekliyor. " -gameforge.collect_quest_lv90._220_say_title = " Liderlerin Ruh Ta " -gameforge.collect_quest_lv90._230_say = " Biyolog Chaegirab'n aratrmas iin 50[ENTER]Liderlerin Notlar topladn.[ENTER]imdi onlar evirmek iin Liderlerin Ruh Ta[ENTER]gerekli. " -gameforge.collect_quest_lv90._240_1_say = " undan elde edeceksin: " -gameforge.collect_quest_lv90._240_2_say = {} -gameforge.collect_quest_lv90._240_say = " undan elde edeceksin: " -gameforge.collect_quest_lv90._250_send_letter = " Liderlerin Ruh Tan elde ettin. " -gameforge.collect_quest_lv90._260_npcChat = " Ruh Ta'n buldum. " -gameforge.collect_quest_lv90._265_say = " Ah, iyi i! imdi aratrmam baaryla[ENTER]bitirebilirim.[ENTER]dl olarak sana Baek-Go'nun yapaca bir iksiri[ENTER]ieren gizli bir reete vereceim.[ENTER]iyi gnler! Ve tm yardmlarn iin teekkr[ENTER]ederim. Sen olmasan yapamazdm. " -gameforge.collect_quest_lv90._266_say = " kayp! " -gameforge.collect_quest_lv90._270_send_letter = " Chaegirab'n dl " -gameforge.collect_quest_lv90._280_target = " Baek-Go: " -gameforge.collect_quest_lv90._290_say_title = " Chaegirab'n dl " -gameforge.collect_quest_lv90._300_say = " Liderlerin Notar ve ruh ta iin biyolog[ENTER]Chaegirab sana gizli bir reete verdi.[ENTER]imdi Baek-Go'ya git, sana mucizevi bir iksir[ENTER]yapacak. " -gameforge.collect_quest_lv90._310_npcChat = " Gizli Reete " -gameforge.collect_quest_lv90._315_say = " Ah, bu biyolog Chaegirab'n gizli reetesi mi?[ENTER]Hm, bu dier kahramanlarla savarken saldr[ENTER]deerini arttracak. te iksirin. " -gameforge.collect_quest_lv90._316_say = " Bu kez Mavi Abanoz Sandk.[ENTER]Merak ettin mi? abuk a! " -gameforge.collect_quest_lv90._317_say_reward = " Bu Chaegirab'n ricasn yerine getirdiin iin[ENTER]dln. " -gameforge.collect_quest_lv90._318_say_reward = " Chaegirab'n isteini yerine getirdiin iin[ENTER]dier oyuncularla savarken (PvP) saldr[ENTER]deerin kalc olarak %8 artt. " -gameforge.collect_quest_lv90._319_say_reward = " Bu etki kalcdr. " -gameforge.collect_quest_lv92 = {} -gameforge.collect_quest_lv92._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv92._020_send_letter = " Seon-Pyeong'un Aratrmas " -gameforge.collect_quest_lv92._030_say = " Seungryong Vadisi'ndeki Seon-Pyeong'un yardmna[ENTER]ihtyac var. O'na git ve sorun neymi diye ren. " -gameforge.collect_quest_lv92._040_npcChat = " Aratrma Yardm " -gameforge.collect_quest_lv92._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv92._060_say = " Sen, cesur sava! Tam zamannda geldin. Silah[ENTER]aratrmalarm iin belli bal baz deerli[ENTER]talar aryorum. Bana yardm eder misin? Srgn[ENTER]Maaras'ndaki baz yaratklarn ellerinde[ENTER]aradm bu talardan var. Ama canm yle[ENTER]tehlikeli bir yerde atee atmak iin ok fazla[ENTER]kymetliyim. " -gameforge.collect_quest_lv92._070_say = " u anda bana kusursuz Kem Gz Mcevheri lazm.[ENTER]Sadece dalarn derinliklerinde oluan parldayan[ENTER]gzellik... Bunlar uzunca bir sre kt tanr[ENTER]Beran-Setaou'nun kudretli ldamasn yanstan[ENTER]ve O'nun enerjisinin kk bir ksmn hapseden[ENTER]ok zel elmaslardr. Bunlardan 10 tane kusursuz[ENTER]numuneye ihtiyacm var.[ENTER]Sana bol ans. Grmek zere! " -gameforge.collect_quest_lv92._080_say_title = " Seon-Pyeong iin Mcevher " -gameforge.collect_quest_lv92._090_say = " Silah Ustas ve aratrmac Seon-Pyeong'un 10[ENTER]tane Kem Gz Mcevheri'ne ihtiyac var. O'na bu[ENTER]mcevherleri tek tek getir ki, O da daha iyi[ENTER]inceleyebilsin.[ENTER]Bu mcevherleri Yeralt Buz Adam'nda ve Buz[ENTER]Golemi'nde bulabilirsin. " -gameforge.collect_quest_lv92._100_sayReward = " u ana kadar %s tane mcevher gtrdn. " -gameforge.collect_quest_lv92._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv92._120_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv92._130_say = " Bir mcevher bulur bulmaz, zt kullanabilirsin. " -gameforge.collect_quest_lv92._140_send_letter = " Mcevher bulundu " -gameforge.collect_quest_lv92._145_npcChat = " Bilgelik Mcevheri (94) " -gameforge.collect_quest_lv92._150_say = " Sen? Geldin? zgnm ama son numunenin[ENTER]incelemesini henz bitirmedim. Sonra gel! " -gameforge.collect_quest_lv92._160_say = " Henz bir ey bulamadn m? Ne de zc. O zaman[ENTER]burda iin ne diye sormazlar m? Haydi yoluna![ENTER]Mcevher bulmadan gzme grnme! " -gameforge.collect_quest_lv92._170_say = " Mcevher mi buldun? nanlmaz! Bekle bir dakika,[ENTER]emin olmam lazm... " -gameforge.collect_quest_lv92._180_say = " te bu ok iyi. Hi phe yok ki, imdiye kadar[ENTER]grdm en gzel ta. ok teekkrler! " -gameforge.collect_quest_lv92._190_say = " Ama senin de bildiin gibi, bunlardan bu kalitede[ENTER]daha %s tane daha numuneye ihtiyacm var. Bana[ENTER]elimdekileri yakndan inceleyebilmem iin, bir[ENTER]gn zaman ver. Sonra dierini de getirebilirsin. " -gameforge.collect_quest_lv92._200_say = " Baarlar! " -gameforge.collect_quest_lv92._210_say = " Bu en sonuncu mcevherdi, 10 tanesini de[ENTER]getirdin. Sana teekkr bor bilirim.[ENTER]dln vermede pinti davranmayacam.[ENTER]Dilediini se! " -gameforge.collect_quest_lv92._220_1_select = " Hayat Puan +1000 " -gameforge.collect_quest_lv92._220_2_select = " Savunma +120 " -gameforge.collect_quest_lv92._220_3_select = " Saldr +51 " -gameforge.collect_quest_lv92._230_say = " Hmm... yani bu deerli ta gerekten de Srgn[ENTER]Maaras'ndan m? Gzel olmasna gzel ama bunun[ENTER]i enerjisi eksik. Korkarm bu benim iime[ENTER]yaramaz. Ben bunu daha yakndan incelerken sen de[ENTER]bir sonrakini getir, tamam m? " -gameforge.collect_quest_lv94 = {} -gameforge.collect_quest_lv94._010_target = " Seon-Pyeong: " -gameforge.collect_quest_lv94._020_send_letter = " Seon-Pyeong'un Aratrmas " -gameforge.collect_quest_lv94._030_say = " Seungryong Vadisi'ndeki Seon-Pyeong'un yardmna[ENTER]ihtyac var. O'na git ve sorun neymi diye ren. " -gameforge.collect_quest_lv94._040_npcChat = " Aratrma Yardm " -gameforge.collect_quest_lv94._050_say_title = " Seon-Pyeong: " -gameforge.collect_quest_lv94._060_say = " Selam! Mektubumu aldn, deil mi?[ENTER]yi, o halde aratrmalarm iin tekrar yardma[ENTER]ihtiyacm olduunu biliyorsundur.[ENTER]Srgn Maaras'nn kefinden sonra pek ok soru[ENTER]teker teker aydnland. Son aldm habere gre,[ENTER]bu dadaki yaratklar talardan baka bir tr[ENTER]elmas karyorlarm. " -gameforge.collect_quest_lv94._070_say = " Bilgelik Mcevheri denilen ok effaf, muhteem[ENTER]gzellikteki saf bir elmas. Sylentiye gre,[ENTER]bunlarda ldrlen tanra Bahar-Taraji'nin z[ENTER]varm. Srgn Maaras'na vardnda gzlerini[ENTER]drt a ve bunlardan bulabilecek misin diye[ENTER]bakn![ENTER]Bana bunlardan 20 tane kusursuz numune lazm.[ENTER]Sana bol ans. Beni de ok bekletme! " -gameforge.collect_quest_lv94._080_say_title = " Seon-Pyeong iin Mcevher " -gameforge.collect_quest_lv94._090_say = " Silah Ustas ve aratrmac Seon-Pyeong'a 20 tane[ENTER]Bilgelik Mcevheri lazm. Her birini iyi[ENTER]inceleyebilmesi iin ona bu mcevherleri tek tek[ENTER]gtr.[ENTER]Bu mcevherleri, Setaou Okular ve Setaou[ENTER]Komutanlar'ndan alabilirsin. " -gameforge.collect_quest_lv94._100_sayReward = " u ana kadar %s tane mcevher gtrdn. " -gameforge.collect_quest_lv94._110_say = " Aratrmacnn ztn henz kullanamazsn. " -gameforge.collect_quest_lv94._120_say = " Bir zt kullandn zaten. " -gameforge.collect_quest_lv94._130_say = " Bir mcevher bulur bulmaz, zt kullanabilirsin. " -gameforge.collect_quest_lv94._140_send_letter = " Mcevher bulundu " -gameforge.collect_quest_lv94._150_npcChat = " Bilgelik Mcevheri (94) " -gameforge.collect_quest_lv94._160_say = " Yine mi sen? zgnm ama, son numunenin etdn[ENTER]henz bitirmedim. Sonra yine gel! " -gameforge.collect_quest_lv94._170_say = " Henz bir ey bulamadn m? Ne de zc. O zaman[ENTER]burda iin ne diye sormazlar m? Haydi yoluna![ENTER]Mcevher bulmadan gzme grnme! " -gameforge.collect_quest_lv94._180_say = " Mcevher mi buldun? nanlmaz! Bekle bir dakika,[ENTER]emin olmam lazm... " -gameforge.collect_quest_lv94._190_say = " Vay, muhteem bir ta. u hafif scakl,[ENTER]muhteem dinginlii kalbinde hissedebiliyor[ENTER]musun?[ENTER]te btn bunlar, bu tan eseri...[ENTER]ok teekkrler! " -gameforge.collect_quest_lv94._200_say = " Ama senin de bildiin gibi, bunlardan bu kalitede[ENTER]daha %s tane daha numuneye ihtiyacm var. Bana[ENTER]elimdekileri yakndan inceleyebilmem iin, bir[ENTER]gn zaman ver. Sonra dierini de getirebilirsin. " -gameforge.collect_quest_lv94._210_say = " Baarlar! " -gameforge.collect_quest_lv94._230_1_select = " Hayat Puan +1100 " -gameforge.collect_quest_lv94._230_2_select = " Savunma +140 " -gameforge.collect_quest_lv94._230_3_select = " Saldr +60 " -gameforge.collect_quest_lv94._240_say = " Hmm... gzel bir elmas olduuna phe yok. Ama[ENTER]tanrsal bir yok gibi. Korkarm ki, bunun[ENTER]bana bir faydas olmaz. Bana baka bir tane[ENTER]getir! Ve bunu incelemek iin bir mddet zamana[ENTER]ihtiyacm olduunu unutma! " -gameforge.collect_quest_lv94._250_say = " Gerekten baardn! 20 tane Bilgelik[ENTER]Mcevheri...Gzme girdin![ENTER]Ama ne yazkki bukadar yetmiyor. Bu elmaslarn[ENTER]gcn tamamyle anlayabilmem iin bir tane de[ENTER]Ruh Ta lazm bana.[ENTER]Maara Efendisi olan Beran-Setaou Ejderhas'nn[ENTER]Ruh Ta. " -gameforge.collect_quest_lv94._260_send_letter = " Seon-Pyeong'un Ricas " -gameforge.collect_quest_lv94._270_say_title = " Ejderha'nn Ruh Ta " -gameforge.collect_quest_lv94._280_say = " Ejderha'nn Ruh Tan eline geirebildin. Onu[ENTER]Srgn Maaras'nn giriinde olan Seon-Pyeong'a[ENTER]gtr. " -gameforge.collect_quest_lv94._290_say_title = " Ejderha'nn Ruh Ta " -gameforge.collect_quest_lv94._300_say = " Seungryong Vadisi'nde olan Seon-Pyeong'a 20 tane[ENTER]Bilgelik Mcevheri gtrdn. Ona imdi sadece[ENTER]Ejderha'nn Ruh Ta lazm! " -gameforge.collect_quest_lv94._310_say = " Onu Beran-Setaou'dan alabilirsin. " -gameforge.collect_quest_lv94._320_send_letter = " Ejderha'nn Ruh Ta'n elde ettin. " -gameforge.collect_quest_lv94._330_npcChat = " Ejderha'nn Ruh Ta bende! " -gameforge.collect_quest_lv94._340_say = " Bu...inanlmaz birey! Ejderha'nn Ruh Ta![ENTER]Senin bu yeteneine son derece sayg duyuyorum.[ENTER]Aratrmalarm yapmak iin hibir engel yok[ENTER]artk. Sana da hakkettiin dl vereceim. te[ENTER]se! " -gameforge.collect_quest_lv94._350_say = " Ruh Ta'n elde ettin mi? Ettiysen niye birey[ENTER]gremiyorum?! Beni kandrmaya alma sakn...[ENTER]Sana zor bir grev verdiimi biliyorum ama[ENTER]baarabileceinden eminim! " -gameforge.couple_ring = {} -gameforge.couple_ring._100_sendLetter = " Jin-Hee'leri yen " -gameforge.couple_ring._10_npcChat = " Gmnn intikamn al! " -gameforge.couple_ring._110_sayReward = " Yal Kadn yardmn istiyor: arkada olan[ENTER]gm Beyaz Yeminlilerden bir Jin-Hee[ENTER]tarafndan ldrld. 30 tane Jin-Hee ldrerek[ENTER]Gm'nn intikamn al. " -gameforge.couple_ring._120_sayReward = " Kalan Jin-Hee says " -gameforge.couple_ring._130_say = " Oh,Jin-Hee'leri ldrdn m?[ENTER]Galiba hepsini ldrmedin. Sana zor geliyorsa,[ENTER]syle. " -gameforge.couple_ring._140_say = " Gmcnn ailesi intikam istiyor! Onlara yardm[ENTER]edersen seni dllendirecekler! " -gameforge.couple_ring._150_say = " Ne yazk ki intikam almak istemiyorsun. Hmm, ama[ENTER]hayatn seviyorsun. Nasl istersen. Her hayat[ENTER]mhim. " -gameforge.couple_ring._160_say = " Grebildiin kadaryla yal kadnn elinde bir[ENTER]ey vard. Parlak bir para. (Deerli bir ta[ENTER]gibi.) " -gameforge.couple_ring._170_select = " Tekrar deneyeceim. " -gameforge.couple_ring._180_say = " Deerli talar beni ilgilendirmiyor. Ben[ENTER]gmnn intikamn istyorum.[ENTER]yi ki bu karar verdin. " -gameforge.couple_ring._190_say = " Gmnn ailesi iin zlyorum. ntikam almay[ENTER]kabul etmemen ok kt. " -gameforge.couple_ring._200_sendLetter = " Yal Kadna geri dn " -gameforge.couple_ring._20_sayTitle = " Yal Kadn " -gameforge.couple_ring._210_say = " Yal kadna dn ve ona Gmcnn intikamn[ENTER]Jin-Hee'leri ldrerek aldn syle. " -gameforge.couple_ring._220_npcChat = " 30 Jin-Hee'yi bozguna urattn! " -gameforge.couple_ring._230_say = " Btn Jin-Hee'leri ldrdn. yi yaptn![ENTER]Gmcnn ruhu artk rahat. Bu yzk ondan bana[ENTER]kalma.[ENTER]Onu sana veriyorum. Bu onun intikamn aldn[ENTER]iin senin dln. Onun da bunu istediinden,[ENTER]eminim. " -gameforge.couple_ring._240_sayReward = " Sz yz kazandn. Evlenmek iin gerekir. " -gameforge.couple_ring._250_sayItem = " Sz yz " -gameforge.couple_ring._255_sayItem = " Bu yzk, olacak bir evlilii temsil eder. " -gameforge.couple_ring._30_say = " Artk kydeki savalardan birisin. Becerilerini[ENTER]nasl kullandn merak ediyorum. Jin-Hee'leri[ENTER]hi duydun mu? Onlar ok gl savalardr.[ENTER]lerinden biri kymzn yzk tccarn[ENTER]ldrd. Bu adam sadece benim yakn bir arkadam[ENTER]deil, ayn zamanda evlenmek isteyen genlere[ENTER]mcevher satan iyi bir adamd. Onun intikamn[ENTER]almaya hazr msn? Hazrsan 30 Jin-Hee[ENTER]ldrmelisin... " -gameforge.couple_ring._40_select = " Gmnn intikamn alacam. " -gameforge.couple_ring._50_select = " Hayr, Jin-Hee'ler benim iin fazla gl. " -gameforge.couple_ring._60_say = " Bu ok onurlu ve akllca bir karar![ENTER]Ama unutma - 30 Jin-Hee ldrmelisin.[ENTER]Dikkatli ol, kendilerini saklama konusunda ok[ENTER]ustadrlar! " -gameforge.couple_ring._70_say = " Bu piman olabilecein bir karar, ama sen[ENTER]bilirsin. Sonuta, kendine fazla gven lmcl[ENTER]olabiliyor. Kendine iyi bak! " -gameforge.couple_ring._75_say = " Kalan Jin-Hee says " -gameforge.couple_ring._80_sayTitle = " Tm Jin-Hee'leri ldrdn " -gameforge.couple_ring._90_say = " Gmnn intikam alnd. Grevi tamamladn. " -gameforge.cube = {} -gameforge.cube._060_npcChat = " Tm iksirleri ret " -gameforge.cube._10_say = " Merhaba, naslsn?[ENTER]Seni glendirecek yada iyiletirecek iksirler[ENTER]yaratmakka ilgileniyormusun?[ENTER]Bir ifac olarak kendimi iksirlere adadm.[ENTER]Birok tarif buldum. Onlar denemek istermisin? " -gameforge.cube._20_say = " Nesnelerin arndrlmas nemli bir zanaattr. Bu[ENTER]tr ilemlerle ilgileniyor musun? Sana ifal[ENTER]bitki bilimiyle ilgili baz reeteler[ENTER]gsterebilirim. Bunlarla, bilinen iksirlerin daha[ENTER]gl eitleri retilebilir. Ya da sana basit[ENTER]kemerleri kudret aletlerine dntrmeyi[ENTER]retebilirim. " -gameforge.cube._30_npcChat = " Gizli tarif " -gameforge.cube._40_sayTitle = " Huahn-So " -gameforge.cube._50_say = " Gizli bir aile tarifi buldum. Bununla neredeyse[ENTER]zarar verilemez olacaksn![ENTER]Hahaha Sanrm lkede bunu bilen tek kii benim.[ENTER]Bu iksirlerle neredeyse sana hi birey olmaz.[ENTER]ksirleri denemek istermisin? " -gameforge.cube_opener_list = {} -gameforge.cube_opener_list._010_say = " Bu zrh arndrabilmek iin unlara ihtiyacm[ENTER]var: %s " -gameforge.cube_opener_list._020_sayTitle = " Malzemeler: " -gameforge.cube_opener_list._030_say = " Elde ettiin sonu: " -gameforge.cube_opener_list._040_say = " Sana u eyay:[ENTER]%s[ENTER]arndrarak[ENTER]%s[ENTER]haline[ENTER]getireyim mi? " -gameforge.cube_opener_list._050_say = " Eseri tamamlayabilmek iin baz malzemelere daha[ENTER]ihtiyacm var. " -gameforge.devilcatacomb_zone = {} -gameforge.devilcatacomb_zone._100_npcChat = " eytan Katakombu'na gider " -gameforge.devilcatacomb_zone._10_say = " 3. kata ulamak iin bu kapnn mhrn sk! " -gameforge.devilcatacomb_zone._110_say = " Giri yapamazsn. Tecrben buradan sa kmana[ENTER]yetmiyor. En az 75inci seviyeye ulatn zaman[ENTER]geri gel. " -gameforge.devilcatacomb_zone._120_say = " Henz eytan Katakombu'nu baaracak kadar gl[ENTER]deilsin. Lusifer'i eytan Kulesi'nde yendikten[ENTER]sonra tekrar gel. " -gameforge.devilcatacomb_zone._130_say = " Tekrar ieri girmeden nce 30 dakika beklemelisin. " -gameforge.devilcatacomb_zone._140_say = " eytan Katakombu'na girmek istiyor musun? " -gameforge.devilcatacomb_zone._150_select = " Evet, brak ieri gireyim! " -gameforge.devilcatacomb_zone._160_select = " Hayr, girmek istemiyorum. " -gameforge.devilcatacomb_zone._170_say = " Tek sava olarak burada elinden hibir ey[ENTER]gelmez. Sonraki kata sadece bir grupla[ENTER]girebilirsin. " -gameforge.devilcatacomb_zone._180_say = " Grubun zindana girdi. " -gameforge.devilcatacomb_zone._190_say = " Giri portal ald.[ENTER]Hemen ge! " -gameforge.devilcatacomb_zone._200_say = " Gerek macera burada balyor! eytan[ENTER]Katakombu'nu aratrmak iin sadece bir saatin[ENTER]var. " -gameforge.devilcatacomb_zone._20_say = " %s dakikan daha var. " -gameforge.devilcatacomb_zone._210_dNotice = " Sre bitti. Kendi gvenliin iin eytan[ENTER]Katacombu'ndan dar nlanacaksn. " -gameforge.devilcatacomb_zone._220_say = " Giri yapamazsn. Kap hala kapal. " -gameforge.devilcatacomb_zone._230_say = " Eer tan iyice incelersen bir gravr grrsn. " -gameforge.devilcatacomb_zone._240_say = " Buraya mhr krdktan sonra sadece Klen[ENTER]Kafa'nn sahibi girebilir.[ENTER][ENTER]Bu kalnty yannda tamazsan eytan[ENTER]Katakombu'ndan dar nlanrsn. " -gameforge.devilcatacomb_zone._250_say = " Klen Kafa'ya sahipsin ve artk 3. kata[ENTER]nlanabilirsin. " -gameforge.devilcatacomb_zone._260_say = " Klen Kafa'ya sahip deilsin. O nedenle imdi[ENTER]eytan Katakombu'ndan dar karlacaksn. " -gameforge.devilcatacomb_zone._270_say = " Her an nlanabilirsin. " -gameforge.devilcatacomb_zone._280_dNotice = " Doru Metin Ta yok edildi. Artk 4. kata[ENTER]girebilirsin. " -gameforge.devilcatacomb_zone._290_dNotice = " Yanl Metin Tan yok ettin. Dorusunu bul! " -gameforge.devilcatacomb_zone._300_say = " Baardn! Labirentin k burada. 5. kata in. " -gameforge.devilcatacomb_zone._30_say = " Geride kalmamak iin her zaman grubunun[ENTER]yaknlarnda dur. " -gameforge.devilcatacomb_zone._310_dNotice = " eytan Katakombu'nun derinlerinden tyler[ENTER]rpertici bir lk duyuldu. Kharoon uyand! " -gameforge.devilcatacomb_zone._320_say = " Kharoon'u yendin! imdi eytan Katakombu'nun en[ENTER]son katna nlanacaksn. " -gameforge.devilcatacomb_zone._330_dNotice = " Azrail'i yen! " -gameforge.devilcatacomb_zone._340_say = " Azrail yenildi. eytan Katakombu'na nihayet huzur[ENTER]hakim. imdi yer yzne nlanacaksn. " -gameforge.devilcatacomb_zone._40_say = " Yenildin. Ejderha Tanrs seni son anda kurtard[ENTER]ve eytan Katakombu'ndan dar kard. " -gameforge.devilcatacomb_zone._50_say = " Ruh Kristali Anahtar'n ele geirmek iin[ENTER]yaratklar yok et. Bu sana 2. katn kapsn[ENTER]aar. " -gameforge.devilcatacomb_zone._60_say = " Doru Metin Ta'n bul ve onu yok et! " -gameforge.devilcatacomb_zone._70_say = " 5. kata ulamak iin Labirint'ten k! " -gameforge.devilcatacomb_zone._80_say = " Surat Totemi'ni ele geirmek iin iblis[ENTER]bekilerini yen. Bu 6. katn anahtardr. " -gameforge.devilcatacomb_zone._90_say = " Kharoon ve cellatlarn yen! " -gameforge.deviltower_zone = {} -gameforge.deviltower_zone._100_dNotice = " Mkemmel bir duyma yetenei ve iyi bir igdye[ENTER]sahip oldugunu kantlayarak gerek Metin Tan[ENTER]yok ettin![ENTER]imdi 4.kata gireceksin. " -gameforge.deviltower_zone._10_npcChat = " eytan Kulesinin iine... " -gameforge.deviltower_zone._110_dNotice = " 4.Kattaki Mhrl Kapdasn.[ENTER]Bir sonraki kata kmak iin be Eski Mhr[ENTER]aman gerek. Bu alan sana saldrmak iin bekleyen[ENTER]canavarlarla dolu. Bazlarnn zerinde anahtar[ENTER]var.[ENTER]Yeteri kadar Kilit Ama Ta elde eder ve tm[ENTER]mhrleri aarsan 5. kata kabilirsin. Ama bil[ENTER]ki sadece 20 dakikan var! " -gameforge.deviltower_zone._120_dNotice = " 15 dakika kald " -gameforge.deviltower_zone._130_dNotice = " Tm mhrleri atn ve artk 5. kata girebilirsin.[ENTER]Bu katta Kibirli eytan Kral da var.[ENTER]5. kattaki tm canavarlar ldr. " -gameforge.deviltower_zone._140_dNotice = " Mhr atn! %s kald. " -gameforge.deviltower_zone._150_dNotice = " 6. kattaki tm canavarlar ldr! " -gameforge.deviltower_zone._160_dNotice = " Btn canavarlar ldrmenin dl olarak[ENTER]eyalarndan birini demircide ykseltme hakk[ENTER]kazandn. Ykseltmek istediin eyay demircinin[ENTER]zerine srkle. " -gameforge.deviltower_zone._170_npcChat = " st katlar " -gameforge.deviltower_zone._190_say = " Kulenin 6.katna girmek mi istiyorsun? Bu katla[ENTER]mcadele etmek muhtesem beceriler ve byk bir[ENTER]yazgi gerektirir.[ENTER]Sadece 75. seviyeye ulastysan seni oraya[ENTER]nlayabilirim. " -gameforge.deviltower_zone._200_say = " st kata kmak icin yeterli deneyime ve gce[ENTER]sahipsin.[ENTER]Girebilirsin! " -gameforge.deviltower_zone._20_sayTitle = " eytan Kulesi Bekisi " -gameforge.deviltower_zone._210_select = " Git " -gameforge.deviltower_zone._220_select = " Kuleyi terket! " -gameforge.deviltower_zone._230_say = " Seviyen ok dk. st kata ckmana izin veremem.[ENTER]Daha fazla tecrbe kazandnda geri gel.[ENTER]75 veya daha st seviyede olman gerekiyor. " -gameforge.deviltower_zone._240_dNotice = " Zin-Sa-Gui haritasini bulana kadar Metin[ENTER]Taslarini yok et.[ENTER]Bu seni bir sonraki kata tayacak. " -gameforge.deviltower_zone._250_say = " Bu harita seni eytan kulesinin 7. katna[ENTER]nlayacak. " -gameforge.deviltower_zone._260_dNotice = " Doru anahtar bul. Sa-Soein Mhrn aarak st[ENTER]kata kmak icin Zin-Bong-Ing Anahtarna[ENTER]ihtiyacn var. " -gameforge.deviltower_zone._270_dNotice = " eytanlarin liderini ldr. " -gameforge.deviltower_zone._280_dNotice = " Grevi baaryla tamamladn. Bir ka dakika[ENTER]ierisinde nlanacaksn. " -gameforge.deviltower_zone._290_dNotice = " Seni eytan Katakombu'nda bekleyeceim![ENTER]Peimden gel, fkem felaketin olsun! " -gameforge.deviltower_zone._30_say = " Bu kule eytanlarla dolu. Sadece en gller onun[ENTER]en stne kabilir. Bu gne kadar bu kuleye[ENTER]girenlerden, kabilen olmad syleniyor.[ENTER]u anda 40.seviyeye ulamadn iin kuleye[ENTER]giremezsin. " -gameforge.deviltower_zone._40_say = " Bu kule eytanlarla dolu. Sadece en gller onun[ENTER]en stne kabilir. Bu gne kadar bu kaleye[ENTER]girenlerden, kabilen olmad syleniyor.[ENTER]Hala eytan Kulesine girmek istiyor musun? " -gameforge.deviltower_zone._50_dNotice = " 3.Kat Seenek Kapsndasn; Gzlerini ve[ENTER]kulaklarn aldatacak bir ok sahte Metin Ta[ENTER]mevcut.[ENTER]15 dakika ierisinde gerek Metin Tan bul ve[ENTER]yok et! Kapdan gemenin tek yolu budur. " -gameforge.deviltower_zone._60_dNotice = " 10 dakika kald " -gameforge.deviltower_zone._70_dNotice = " 5 dakika kald " -gameforge.deviltower_zone._80_dNotice = " Zaman doldu! " -gameforge.deviltower_zone._90_dNotice = " Sahte Metin talar yok oldu... " -gameforge.dragon_lair_access = {} -gameforge.dragon_lair_access._010_npcChat = " Ejderhay ldrmek istiyorum! " -gameforge.dragon_lair_access._020_say = " Giri izni isteyen ilk kii sen deilsin.[ENTER]ifreyi sylemeden seni ieri brakamam! " -gameforge.dragon_lair_access._030_say = " Bu ifre doru deil! " -gameforge.dragon_lair_access._040_select = " Tekrar deneyeceim " -gameforge.dragon_lair_access._050_say = " Ejderha Tapna'na girmek isteyen ilk kii[ENTER]sensin. Yeterli sayda Kvrk Anahtara sahipsen[ENTER]seni ieri brakacam. Ama ilk nce bir ifre[ENTER]belirleyeceksin. Bu ifreyi, nmzdeki 5 dakika[ENTER]ierisinde sava arkadalarna verip onlarn da[ENTER]ieri girmesini salayabilirsin. Bu anahtarn[ENTER]sadece 60 dakika tesir edeceini unutma. O zamana[ENTER]kadar ejderhay ldrm olmanz gerekiyor! " -gameforge.dragon_lair_access._060_select = " Hazrm! " -gameforge.dragon_lair_access._070_say = " imdi ifreyi belirle: " -gameforge.dragon_lair_access._080_say = " ifre, sadece rakam ierebilir. " -gameforge.dragon_lair_access._090_notice = " %s grubu, Mavi Ejderha'y ldrmeye alyor! " -gameforge.dragon_lair_access._100_say = " Anahtar miktar yetersiz! Geidi etkinletirmeye[ENTER]lzm olanlar: " -gameforge.dragon_lair_access._105_say = " Onu sana Yonghan ile Huashin adl hain liderler[ENTER]verecek. " -gameforge.dragon_lair_access._110_npcChat = " Bu blgeden kmak istiyorum! " -gameforge.dragon_lair_access._115_say = " Seni maarann giriine geri gtreceim. " -gameforge.dragon_lair_access._116_select = " Olur. " -gameforge.dragon_lair_access._117_select = " Hayr, ben burda kalacam. " -gameforge.dragon_lair_access._120_say = " Ejderhay baka bir grup ldrmeye alyor.[ENTER]Ejderha Tapna'na girebilmen iin biraz[ENTER]beklemen gerekiyor. " -gameforge.dragon_lair_access._130_say = " Arzu edersen seni dorudan Ejderha Maaras'na[ENTER]gtrebilirim. Bana imdi vermen gerekenler: " -gameforge.dragon_lair_access._140_select = " Al ve beni ieri brak! " -gameforge.dragon_lair_access._145_notice = " %s numaral ifreyi datmaya 5 dakika zamann[ENTER]var! " -gameforge.dragon_lair_access._150_notice = " Mavi Ejderha hal yayor! " -gameforge.dragon_lair_access._160_notice = " Mavi Ejderha geri dnd! " -gameforge.dragon_lair_access._165_sendLetter = " Mavi Ejderha'y malup edin " -gameforge.dragon_lair_access._170_notice = " Mavi Ejderha'y ldrmeye %d dakikalk bir zaman[ENTER]kald! " -gameforge.dragon_lair_access._180_notice = " %s grubu, Mavi Ejderha!y ldrd! " -gameforge.dragon_lair_access._190_npcChat = " Ejderha Tapna'na geri dnmek istiyorum! " -gameforge.dragon_lair_weekly = {} -gameforge.dragon_lair_weekly._010_chat = " Hayalet Elinden Dnm Kreleri " -gameforge.dragon_lair_weekly._020_sayTitle = " Bir savann ruhu: " -gameforge.dragon_lair_weekly._030_say = " Demek bir dnm kresi istiyorsun, yle mi?[ENTER]Bunu retmek iin 150.000 Yang ve u[ENTER]malzemelerden %s ihtiyacm var: " -gameforge.dragon_lair_weekly._040_say = " Bana malzemeleri ve 150.000 Yang getirirsen,[ENTER]senin iin dnm krelerini retirim. Ancak,[ENTER]ihtiyar ellerim kreyi olutururken baarsz[ENTER]olabilir. " -gameforge.dragon_lair_weekly._050_select = " Anladm. " -gameforge.dragon_lair_weekly._060_select = " Hayr, bu ok yorucu. " -gameforge.dragon_lair_weekly._070_say = " Pekala, karar senin. " -gameforge.dragon_lair_weekly._080_say = " Yldzlar henz doru konumda deil. Henz ok[ENTER]erken! Daha %s beklemelisin. " -gameforge.dragon_lair_weekly._090_questRest = " Kalan sre " -gameforge.dragon_lair_weekly._100_sendLetter = " Malzemeleri topla " -gameforge.dragon_lair_weekly._110_sayTitle = " Dnm kresi iin malzemeler " -gameforge.dragon_lair_weekly._120_sendLetter = " Malzemeler topland " -gameforge.dragon_lair_weekly._130_sayTitle = " Tm malzemeler topland " -gameforge.dragon_lair_weekly._140_say = " u malzemeden daha %s toplamalsn: " -gameforge.dragon_lair_weekly._150_say = " Gereken tm malzemeleri topladn.[ENTER]Savann ruhuna geri dn. Kendisi Srgn[ENTER]Maaras'nn 2. katnda. Kreyi almak iin ayrca[ENTER]150.000 Yang'a ihtiyacn var. " -gameforge.dragon_lair_weekly._160_notice = " Gereken malzemeleri verilen srede toplayamadn. " -gameforge.dragon_lair_weekly._170_say = " Bana bu malzemeden %s vermek ister misin? " -gameforge.dragon_lair_weekly._175_say = " Ne yazk ki himzetimden faydalanamazsn.[ENTER]Senden 150.000 Yang istiyorum. " -gameforge.dragon_lair_weekly._180_select = " Al, buyur. " -gameforge.dragon_lair_weekly._190_select = " Hayr, bende kalsn! " -gameforge.dragon_lair_weekly._200_sayReward = " Teekkrler, ok uratn.[ENTER]Her ey yolunda gitti, demek ki henz[ENTER]paslanmadm. te sana: " -gameforge.dragon_lair_weekly._205_sayReward = " Amann! htiyar ellerim beni yar yolda brakt:[ENTER]Dnm Krelerini retemedim. Telafi olarak,[ENTER]sana u eyay hediye ediyorum: " -gameforge.dragon_lair_weekly._210_say = " Nasl istersen. " -gameforge.dragon_soul = {} -gameforge.dragon_soul._010_sayTitle = " Ejderha Ta Paras?! " -gameforge.dragon_soul._020_say = " Elinde bir ta paras tutuyorsun. Il ll[ENTER]parlyor ve gcnn iliklerine kadar ilediini[ENTER]hissediyorsun.[ENTER]Bu nasl bir ta byle? Onu Simyac'ya gtr. O[ENTER]sana yardmc olacaktr. " -gameforge.dragon_soul._030_npcChat = " Ejderha Ta Paras?! " -gameforge.dragon_soul._040_say = " Bu bir ejderha ta paras, ok ender bulunan[ENTER]deerli ve tarif edilemeyecek kadar gl bir[ENTER]kristal. Sylenenlere gre bu bir ejderhann[ENTER]ruhuymu. nanlmaz gzel bir ey.[ENTER]zerinde tadnda gcnn iliklerine kadar[ENTER]ilediini hissediyor musun?[ENTER]Bana toplam on tane ejderha ta paras getir.[ENTER]Onlar btn bir taa dntrebilirim. " -gameforge.dragon_soul._050_npcChat = " Ejderha Ta Dntrme " -gameforge.dragon_soul._060_say = " O kadar sabrszlanma. imdilik senin iin on[ENTER]paray bir ejderha tana dntrebilirim.[ENTER]Aramaya devam et! " -gameforge.dragon_soul._070_say = " Ay sper! On tane ejderha ta paras buldun.[ENTER]Biraz bekle.[ENTER]...[ENTER]Tamamland! Ne ilgin...dntrme ilemi[ENTER]srasnda bir Cor Draconis olutu; Bu, ejderha[ENTER]tan kaplayp koruyan kristalden bir ejderha[ENTER]kalbi.[ENTER]inde hangi tan bulunduunu renmek iin onu[ENTER]krp a. Ta dorudan ejderha ta simyasna ait[ENTER]envantere eklenir.[ENTER]Ardndan da ejderha talarn arndrmaya devam[ENTER]edebileceini biliyor muydun? " -gameforge.dragon_soul._080_say = " Bir Cor Draconis daha m istiyorsun?[ENTER]Malum ok gen saylmam artk, bylesi komplike[ENTER]bir nesneyi yapmak beni bir hayli yoruyor.[ENTER]Yine de senin hatrna deneyeceim.[ENTER]Ama gnde on taneden fazla yapamam haberin olsun! " -gameforge.dragon_soul._090_say = " Bugnlk bu kadar yeter. Gnde on taneden fazla[ENTER]yapamam, elimde deil. Gcm tkenmi durumda ve[ENTER]imdi biraz dinlenmem lazm. Yarn tekrar gel. " -gameforge.dragon_soul._100_npcChat = " Marketi a " -gameforge.dragon_soul._1010_sendLetter = " Ejderha ta parasnn gelii " -gameforge.dragon_soul._1020_say = " Btn krallkta minerallerle ilgili en fazla[ENTER]bilgiye sahip olan Simyac seni aryor. Hemen[ENTER]yanna git! " -gameforge.dragon_soul._1030_npcChat = " Ejderha Ta Paras?! " -gameforge.dragon_soul._1040_say = " Aa ite geldin! ok ilgin bir ey kefettim: bir[ENTER]ejderha ta paras! Ejderha ta ok nadir[ENTER]bulunan ve byk gce sahip deerli bir kristal.[ENTER]inde bir ejderha ruhu tayormu diyorlar.[ENTER]nanlmaz derecede gzel! Paralar bulman iin[ENTER]sana ejderha gz gcn veriyorum. Bana toplam[ENTER]10 ejderha ta paras getir. Bunlar btn bir[ENTER]taa dntrebilirim. " -gameforge.dragon_soul._1050_sendLetter = " Ejderha ta paras topla " -gameforge.dragon_soul._1060_say = " Simyacya 10 ejderha ta paras gtr. " -gameforge.dragon_soul._1070_say = " Ah, ok gzel! 10 ejderha ta paras buldun.[ENTER]Ltfen bir dakika bekle....[ENTER]nanlmaz! Dnm srasnda ejderha tan[ENTER]sarmalayan kristal bir ejderha kalbi olan Cor[ENTER]Draconis olutu.[ENTER]Bunu atnda iindeki ejderha ta dorudan[ENTER]ejderha ta simyas envanterine aktarlr.[ENTER]Ejderha ta paras bulmak ve dntrmek iin[ENTER]ejderha gz gcne ihtiya duyulur. Sana[ENTER]bunlardan gnde bir tane yapabilirim. Bugn senin[ENTER]iin bir adet oluturdum bile, geri kalan %d[ENTER]taneyi de kendin yapabilirsin. " -gameforge.dragon_soul._1080_say = " Hey, zaman kaybetme! Git ve ejderha ta[ENTER]paralar bul! " -gameforge.dragon_soul._1090_sendLetter = " Ejderha Gz Gc " -gameforge.dragon_soul._1100_say = " Ejderha gz gcnn kalan sresi: %d " -gameforge.dragon_soul._110_say = " Se. " -gameforge.dragon_soul._1110_notice = " Es gibt keine Drachensteinsplitter mehr " -gameforge.dragon_soul._1120_npcChat = " Bana ejderha gz gcn ver " -gameforge.dragon_soul._1130_say = " Selam! Ejderha gznn gcn bugn zaten aldn.[ENTER]lem beni fazla yoruyor, sana gnde sadece bir[ENTER]kez yardm edebilirim. Yarn yine gel! " -gameforge.dragon_soul._1140_say = " Selam! Bahse girerim ejderha gz gc nedeniyle[ENTER]buradasn. Doru mu? yi yleyse, al bakalm.[ENTER]Sana aramada bol anslar! Umarm on ejderha[ENTER]tana yetecek sayda para bulabilirsin. " -gameforge.dragon_soul._1150_sendLetter = " Ejderha Gz Gszl " -gameforge.dragon_soul._1160_say = " Ejderha gznn gc seni terk etti. " -gameforge.dragon_soul._1170_say = " Tekrar ejderha gz gcn almak iin yarn[ENTER]Simyac'ya geri dn! " -gameforge.dragon_soul._1180_say = " Ejderha gz gcn almak iin Simyac'ya git! " -gameforge.dragon_soul_daily_gift = {} -gameforge.dragon_soul_daily_gift._010_npcChat = " Hediyelik Cor Draconis " -gameforge.dragon_soul_daily_gift._020_say = " Ejderha gz gcne hakim olmak grnd kadar[ENTER]kolay deil. Bu ancak tecrbeli savalarn[ENTER]harcdr. Ustalap en az seviye 50'e ulatnda[ENTER]tekrar gel. " -gameforge.dragon_soul_daily_gift._030_say = " Cor Draconis'i kullanabilmen iin ejderha gzne[ENTER]hkim olman gerekir. Bunu yapabileceine[ENTER]inandn zaman tekrar gel! " -gameforge.dragon_soul_daily_gift._040_say = " Ooo, iindeki ejderha gz gcn hissediyorum.[ENTER]Buna duyduum saygnn bir gstergesi olarak sana[ENTER]bu Cor Draconis'i hediye etmek istiyorum.[ENTER]Gnde bir ta, daha fazla ne yazk ki veremem. " -gameforge.dragon_soul_daily_gift._050_say = " Buyur, ite Cor Draconis'in. " -gameforge.dragon_soul_daily_gift._060_say = " zgnm, gnde bir taneden fazla veremem. Yarn[ENTER]tekrar gelirsen beiki bir Cor Draconis daha[ENTER]verebilirim. " -gameforge.dragon_soul_gift_mgr = {} -gameforge.dragon_soul_gift_mgr._010_npcChat = " GM: Gnlk Grev - Ayarlar " -gameforge.dragon_soul_gift_mgr._020_say = " Balama saati " -gameforge.dragon_soul_gift_mgr._030_say = " Bitme saati " -gameforge.dragon_soul_gift_mgr._040_say = " Tarih ve saat iin u format gir:[ENTER]yy.mm.dd[ENTER]hh.mm " -gameforge.dragon_soul_gift_mgr._050_say = " Devam etmek istiyor musunuz? " -gameforge.dragon_soul_gift_mgr._060_say = " Grev etkinletirildi " -gameforge.dragon_soul_refine = {} -gameforge.dragon_soul_refine._010_npcChat = " Ejderha Ta Arndrma " -gameforge.dragon_soul_refine._020_say = " Ejderha ta m arndrmak istiyorsun? Hay hay.[ENTER]Bu ilemin baarsz geebileceini de nceden[ENTER]bilmeni isterim.[ENTER]Duyduuma gre dnen parann arkasnda bulunan[ENTER]ejderha fasulyeleri baar olasln[ENTER]ykseltiyormu. " -gameforge.energy_system = {} -gameforge.energy_system._001_npcChat = " Yeni bir teknik! " -gameforge.energy_system._010_say = " Baardm![ENTER]Nihayet yepyeni bir teknik gelitirebildim.[ENTER]Eyalar tekrar ileyerek onlardan saf enerji[ENTER]elde etmenin yolunu buldum. Ne ahane! " -gameforge.energy_system._020_say = " Eya, benim bulduum teknikle tahrip edilir ve[ENTER]enerji paralarna ayrlr. Bu paralarn 30[ENTER]tanesi birletirilince de gl bir enerji[ENTER]kristali elde edilir! Bir mcevher ierisinde[ENTER]toplanm saf ve filtrelenmemi bir enerji. Bu[ENTER]g tm tehizatna iler.[ENTER]lgini ekiyor mu? " -gameforge.energy_system._030_say = " Avlanrken bulduun silah, tak ve kyafet gibi[ENTER]tehizat malzemelerini bana getir. Onlar ileyip[ENTER]enerji paralarna ayracam.[ENTER]Krallmzn gelecei ve umudu bu teknie bal.[ENTER]Yenilmez olacaz! " -gameforge.energy_system._035_npcChat = " Enerji paras elde et " -gameforge.energy_system._040_say = " Yapabildin mi? Enerji paras elde edebildin mi?[ENTER]Simya yardmyla paralayabileceim daha fazla[ENTER]eya getir bana.[ENTER]Tekniim henz mkemmellemedi.[ENTER]Bu yzden ne kadar para elde edileceine dair[ENTER]bir garanti veremeyeceim. " -gameforge.energy_system._050_say = " Tek bir art var: Kendi seviyen ve eyann[ENTER]seviyesi en az 35 olmal. Hm, bir gz atalm[ENTER]bakalm... " -gameforge.energy_system._060_say = " Henz yeterince gl deilsin! En az 35.[ENTER]seviyeye ulatnda tekrar gel. " -gameforge.energy_system._070_say = " Ah sper! Gl ve tecrbelisin.[ENTER]lenecek eyay ver bakalm. " -gameforge.energy_system._080_say = " Enerji paralarnn ierdii gce hakim olacak[ENTER]kadar gl deilsin.[ENTER]En az 35. seviyeye ulatnda tekrar gel. " -gameforge.energy_system._090_say = " Bu eya benim tekniim iin elverili deil. Bana[ENTER]baka bir ey getir. " -gameforge.energy_system._100_say = " Bu eya yeterli enerjiye sahip deil.[ENTER]Bana seviyesi en az 35 olan bir tane getirirsen[ENTER]tekniimle iindeki gc karabilirim. " -gameforge.energy_system._110_say = " Bu eyay tahrip edeyim mi? " -gameforge.energy_system._120_select = " Evet " -gameforge.energy_system._130_select = " Hayr, imdi etme! " -gameforge.energy_system._140_say = " Beceremedim, enerji paas elde edemedim ne yazk[ENTER]ki. Bir dahaki sefer baarl oluruz belki. " -gameforge.energy_system._150_say = " Efsanevi! %d enerji paras buldum. te buyur. " -gameforge.energy_system._160_npcChat = " Enerji kristali ret " -gameforge.energy_system._170_say = " Gcn imdiden tkendi mi yoksa? Kendini o kadar[ENTER]hrpalayp hayatn tehlikeye atmamalsn.[ENTER]Enerji kristali retmek iin %d enerji parasna[ENTER]ihtiyacm var. " -gameforge.energy_system._180_say = " Henz yeterli enerji parasna sahip deilsin.[ENTER]Bunlardan enerji kristali retemem.[ENTER]En az %d para topladnda tekrar gel. " -gameforge.energy_system._190_say = " Gzel. Lazm olan %d enerji parasn getirdin.[ENTER]Bunlardan bir enerji kristali retebilirim. Biraz[ENTER]bekle ltfen. Deneyeceim ama olacana dair[ENTER]garanti veremem. " -gameforge.energy_system._200_say = " Her ey hazr durumda. Paralar birletirip[ENTER]enerji kristali retebiliriz.[ENTER]Ama ben de bir ekilde ekmeimi kazanmalym.[ENTER]Tamir aletleri de gkten inmiyor yani. Masraflar[ENTER]karlamak iin %d Yang demeni istiyorum.[ENTER]demeye hazr msn? " -gameforge.energy_system._210_select = " Tabii ki. " -gameforge.energy_system._220_select = " Hayr, imdi deil. " -gameforge.energy_system._230_say = " Tamam, kararna sayg duyuyorum.[ENTER]Fikrini deitirdiinde ve enerji kristaline[ENTER]ihtiyacn olduunda tekrar gel. " -gameforge.energy_system._240_say = " Kusura bakma ama ilk nce paray demen lazm.[ENTER]Buras yardm kurumu deil. Paray veren dd[ENTER]alar - bu iler byle yrr. " -gameforge.energy_system._250_say = " te enerji kristalin. Sadece ilk giriimde[ENTER]baarl olunur hep. Simya, sa solu belli[ENTER]olmayan bir bilim. Ufak tefek farkllklar[ENTER]baarszla neden olabilir! Yani deneylerde[ENTER]genelde kk de olsa baarszla urama riski[ENTER]bulunur. " -gameforge.energy_system._260_say = " Giriim ne yazk ki baarszd. Enerji kristali[ENTER]retemedim. Tekniim mkemmel ama icras[ENTER]risklerle dolu ite. Her ey planladn gibi[ENTER]olmuyor. Bir dahaki sefer kesin baarl oluruz! " -gameforge.energy_system._270_say = " Biliyordum! Benim tekniimin stne yoktur![ENTER]te enerji kristalin.[ENTER]Tam bir ah eser! Gc hissediyor musun? " -gameforge.entry_event_map = {} -gameforge.entry_event_map._010_sayTitle = " Oyun Park nbetisi " -gameforge.entry_event_map._020_say = " Oyun Park'ndan imdi kmak istiyor musun? " -gameforge.entry_event_map._030_say = " Oyun parkna gitmek istiyor musun? " -gameforge.entry_event_map._040_say = " u anda oyun parkna %s ile %s seviyesi arasnda[ENTER]bulunan oyuncular girebilir. " -gameforge.entry_event_map._050_say = " Ne yazk u anda oyun parkndaki olaya[ENTER]krallnn yeleri katlamaz. " -gameforge.entry_event_map._060_say = " Oyun park ok dolu. Artk kimse giri yapamaz. " -gameforge.entry_event_map._070_say = " Etkinlik imdi balyor! " -gameforge.entry_event_map._080_npcChat = " Oyun Park " -gameforge.entry_event_map._090_npcChat = " OA: Oyun Park nbetisi " -gameforge.entry_event_map._100_select = " OA: Oyun Park'n hazrla " -gameforge.entry_event_map._110_select = " OA: Oyun Park'n topla " -gameforge.entry_event_map._120_select = " OA: Oyun Park'n boalt " -gameforge.entry_event_map._130_say = " Oyun Park kapatlyor ve etkinlik sfrlanyor.[ENTER]Tm katlmclar 30 saniye iinde kylerine[ENTER]dndrlecek. " -gameforge.entry_event_map._140_say = " Etkinlii boaltmak iin Oyun Park'nda bulunman[ENTER]gerekir. " -gameforge.entry_event_map._150_say = " Etkinlie hangi seviye aral katlabilir? " -gameforge.entry_event_map._160_say = " Katlabilecek maksimum kullanc saysn gir.[ENTER](maks. Oyun Park'nda: 200) " -gameforge.entry_event_map._170_say = " Hangi krallk katlsn? " -gameforge.entry_event_map._180_say = " Seilen ayar: " -gameforge.entry_event_map._190_say = " Seviye snrlandrmas: " -gameforge.entry_event_map._200_say = " Oyuncu says: " -gameforge.entry_event_map._210_say = " Oyuncu krall: " -gameforge.entry_event_map._220_notice_all = " Oyun Park artk tm krallklara ak.[ENTER]Etkinlie %s ile %s seviyesi aras oyuncular[ENTER]katlabilir. Giri yapabilmek iin sava[ENTER]sorumlusuyla konu. " -gameforge.entry_event_map._230_notice_all = " Oyun Park artk %s iin ak.[ENTER]Etkinlie %s ile %s seviyesi aras oyuncular[ENTER]katlabilir. Giri yapabilmek iin sava[ENTER]sorumlusuyla konu. " -gameforge.entry_event_map._240_say = " Katlacak oyuncularn saysn se. " -gameforge.entry_event_map._250_say = " Geersiz bir say girdin.[ENTER]zin verilen say: 1 - 200 " -gameforge.event_easter = {} -gameforge.event_easter._020_sayTitle = " Paskalya Tavan: " -gameforge.event_easter._030_say = " Her yere paskalya yumurtas gizledim! Onlar[ENTER]arayp bulduktan sonra bana getirirsen sana bir[ENTER]dl vereceim. " -gameforge.event_easter._035_say = " Ne yazkki hal paskalya yumurtas toplamamsn![ENTER]Envanterinde paskalya yumurtas olduunda tekrar[ENTER]gel. " -gameforge.event_easter._040_chat = " Paskalya yumurtas buldum! " -gameforge.event_easter._050_say = " ok gzel! Paskalya yumurtalarn ununla takas[ENTER]ederim: %d adet " -gameforge.event_easter._055_say = " Bana getirdiin yumurtalarn says: %d " -gameforge.event_easter._060_say = " Paskalya yumurtas buldun mu? " -gameforge.event_easter._065_say = " Bunu almak iin bana %d yumurta vermelisin! " -gameforge.event_easter._070_select = " Evet, almak istiyorum! " -gameforge.event_easter._071_select = " Hayr. " -gameforge.event_easter._080_say = " Yumurtalar iin teekkr ederim. Paskalya[ENTER]hediyeni gle gle kullan! " -gameforge.event_easter._090_sayTitle = " Bo Sepet: " -gameforge.event_easter._100_say = " Bu eyay almak istiyor musun? " -gameforge.event_flame_dungeon_open = {} -gameforge.event_flame_dungeon_open._010_npcChat = " Probleme im Feuerland " -gameforge.event_flame_dungeon_open._020_say = " H hast du schon gehrt Es wurde eine groe Ruine im Feuerland entdeckt Wenn ich so ein Krieger wie du wre wrde ich mich dorthin trauen jedoch reichen meine Fhigkeiten nicht aus " -gameforge.event_flame_dungeon_open._030_say = " Hm Komm spter wieder dann gebe ich dir eine Teleportschriftrolle auf der die Koordinaten der Ruine aufgezeichnet sind Wrdest du damit dorthin gehen und mir davon berichten Ich bin wirklich neugierig Hoho " -gameforge.event_flame_dungeon_open._040_npcChat = " Gib mir eine Teleportschriftrolle " -gameforge.event_flame_dungeon_open._050_say = " Oh ho Du bist aber mutig Du traust dich in das Feuerland zu gehen wo es stickig und hei ist Das kann nur ein tapferer Krieger sagen So lass mal sehen " -gameforge.event_flame_dungeon_open._060_say = " So Hier Wie versprochen gebe ich dir eine Teleportschriftrolle in der die Koordinaten der Ruine angezeigt werden Ich gebe dir dazu noch einen Passierschein Mach dich auf den Weg und berichte mir danach davon Pass auf dich auf " -gameforge.event_flame_dungeon_open._070_say = " Hallo Auch fr mich ist es ziemlich schwer eine Teleportschriftrolle herzustellen Ich kann dir nur eine pro Tag geben also komm morgen wieder " -gameforge.event_flame_dungeon_open._080_say = " Bevor du den Dungeon betreten kannst musst du ein paar Cyklopen klopen have fun " -gameforge.event_halloween_hair = {} -gameforge.event_halloween_hair._100_say = " Cadlar Bayram kaban by asasyla Cadlar[ENTER]Bayram Sand'na dntrebilirsin.[ENTER]Balkabaklarn canavarlar dryor, by asasn[ENTER]da kimse almasn diye dnen parann arkasna[ENTER]sakladm. ansn dene bakalm! " -gameforge.event_halloween_hair._10_npcChat = " it balkaba kafal! " -gameforge.event_halloween_hair._110_say = " Jack Pumpkin Maskesi'nin sresi 6 saat, 1 gn[ENTER]veya 7 gn olabilir ama bu rastgele belirlenir! " -gameforge.event_halloween_hair._120_say = " imdi oldu. Jack Pumpkin Maskesi'nin[ENTER]znitelikleri rastgele belirlenir. Her maske[ENTER]farkldr. Dene istersen. Neeli Cadlar Bayram! " -gameforge.event_halloween_hair._130_say = " J. Pumpkin Maskesi Kartn imdi bir kabak[ENTER]maskesiyle dei toku etmek istiyor musun? " -gameforge.event_halloween_hair._140_select_1 = " Evet " -gameforge.event_halloween_hair._140_select_2 = " Hayr " -gameforge.event_halloween_hair._20_sayTitle = " Jack Pumpkin " -gameforge.event_halloween_hair._30_say = " Neredeyim? Sen de kimsin? " -gameforge.event_halloween_hair._40_say = " Azndan kan kulan duysun! Ben balkaba[ENTER]kafal deilim! Benim adm Jack Pumpkin.[ENTER]zerimdeki sadece bir kostm. Biraz aknm[ENTER]nk az nce bir Cadlar Bayram[ENTER]elencesindeydim ve birden bire etrafmdaki[ENTER]herey dnmeye balad. imdi de buradaym... " -gameforge.event_halloween_hair._50_say = " imdi brak da doyasya Cadlar Bayram'n[ENTER]kutlayaym! " -gameforge.event_halloween_hair._60_npcChat = " Jack Pumpkin Maskesi Kart'n bozdur " -gameforge.event_halloween_hair._70_say = " Yine mi sen! Sana birey syleyeyim mi? Cadlar[ENTER]Bayram Sand'ndan ansna belki bir Jack[ENTER]Pumpkin Maskesi Kart kabilir. " -gameforge.event_halloween_hair._80_say = " Bu kartla byle bir rktc Jack Pumpkin[ENTER]Maskesi'ne sahip olabilirsin. Maske ister misin? " -gameforge.event_halloween_hair._90_say = " Jack Pumpkin Maskesi Kartn yok mu? O halde Jack[ENTER]Pumpkin Maskesi de alamazsn! Haha! " -gameforge.event_ramadan = {} -gameforge.event_ramadan._010_npcChat = " Tarihi: " -gameforge.event_ramadan._020_sayTitle = " Tarihi: " -gameforge.event_ramadan._030_say = " Gemii olmayann gelecei olmaz! Sana nasl[ENTER]yardmc olabilirim? " -gameforge.event_ramadan._040_say = " Pardon, tanyor muyuz? " -gameforge.event_ramadan._050_say = " Affedersin, kendimi tantmaya unutmuum. Bir[ENTER]tarihi olarak gezip grmediim yer yoktur. Eer[ENTER]tarihle ilgili birey bilmek istersen, ekinmeden[ENTER]sorabilirsin. " -gameforge.event_ramadan._060_say = " Seninle tantma ok memnun oldum. Artk sk[ENTER]sk ziyaretine gelirim. " -gameforge.event_ramadan._070_npcChat = " Was Ses " -gameforge.event_ramadan._100_say = " Th. Neyse, tekrar grmek zere. " -gameforge.event_ramadan._110_say = " Demek ne olduunu biliyorsun?! Bu tatllar[ENTER]istiyorsan, bana bir tane simit getirmelisin. " -gameforge.event_ramadan._120_say = " 10 simit karlnda sana bir tatl verebilirim.[ENTER]Anlatk m? " -gameforge.event_ramadan._130_select_1 = " Seve seve " -gameforge.event_ramadan._130_select_2 = " Zaman yok " -gameforge.event_ramadan._140_say = " Her 10 simit karlnda sana bir tane tatl[ENTER]vereceim. " -gameforge.event_ramadan._150_say = " Kusura bakma yardmc olamayacam. ok az simit[ENTER]getirdin. " -gameforge.event_ramadan._160_say = " Simitleri temin ettiin iin karlnda sana[ENTER]bir tatl vereceim. " -gameforge.event_ramadan._170_say = " Daha fazla toplarsan, daha fazla vereceim. " -gameforge.event_ramadan._180_npcChat = " Enfes Simit " -gameforge.event_ramadan._180_say = " Bana getirdiin simitle karnm doyurdum. " -gameforge.event_ramadan._190_say = " Burada birok niyetli vatanda var.[ENTER]ftar birlikte yapsanz iyi olur. " -gameforge.event_ramadan._200_say = " Tevazu gsterip alak gnll davranmalsn.[ENTER]ftar yemeini deerli bir tabakta vermen[ENTER]gerekir. " -gameforge.event_ramadan._210_say = " Bu nefis simit iin ne kadar teekkr etsem[ENTER]azdr! ok yardmsever ve merhametli bir[ENTER]insansn.[ENTER]Tuttuun altn olsun, gnln neeyle dolsun! " -gameforge.event_ramadan._220_npcChat = " Am... " -gameforge.event_ramadan._230_sayTitle = " Niyetli Vatanda: " -gameforge.event_ramadan._240_say = " Gerekten ok am. Bana merhamet et. Ltfen bana[ENTER]bir iftar yemei ver, yoksa alktan leceim. " -gameforge.event_ramadan._250_say = " Aaa, bu iftar yemei deil mi? Simitler ne kadar[ENTER]da nefis kokuyor...Karnm doyurursan mr boyu[ENTER]sana dua edeceim. " -gameforge.event_ramadan._260_select_1 = " Tabi, buyur. " -gameforge.event_ramadan._260_select_2 = " Maalesef veremeyeceim. " -gameforge.event_ramadan._270_say = " Ne kadar cimri ve kat yrekli bir insansn.[ENTER]Fikrini deitirirsen nerede olduumu biliyorsun. " -gameforge.event_ramadan._280_say = " ok teekkr ederim. Hakikaten ok yardmsever ve[ENTER]merhametli bir insanmsn.[ENTER]Bu iyiliini hi unutmayacam. Btn dualarn[ENTER]kabul olsun! " -gameforge.event_ramadan._290_npcChat = " Bereket Meyvesi " -gameforge.event_ramadan._300_say = " 'Bereket Meyvesi' diye bilinen bir meyve varm.[ENTER]Tembellik yapmayp dzenli olarak ayn saatte[ENTER]gelirsen bu meyveden istifade edebileceksin. " -gameforge.event_ramadan._310_say = " Senin karnn doyurmadm m ben bugn?![ENTER]Bak sana ok nemli birey syleyeceim, kulan[ENTER]drt a: Sabreden dervi muradna ermi! " -gameforge.event_ramadan._320_npcChat = " alan kazanr. " -gameforge.event_ramadan._330_say = " Senin gelmeni sabrszlkla bekledim. Baka[ENTER]lkelerin tarihini aratrmak iin artk yoluma[ENTER]devam etmeliyim. " -gameforge.event_ramadan._340_say = " %d tane bereket meyvesi mi ayrdn bana? " -gameforge.event_ramadan._350_say = " Uzun bir yolculua kacam. Onlar bana verir[ENTER]misin? Piman olmayacaksn. " -gameforge.event_ramadan._360_select_1 = " Tabi, al senin olsun. " -gameforge.event_ramadan._360_select_2 = " Hayr " -gameforge.event_ramadan._370_say = " yi dn...biraz daha bekleyeceim, belki[ENTER]fikrini deitirirsin. " -gameforge.event_ramadan._380_say = " Yardmsever ve cmert davrandn iin sana ok[ENTER]teekkr ederim! " -gameforge.event_ramadan._390_sayReward = " Kara Yaz At Mhr " -gameforge.event_ramadan._400_say = " 5 tane bile mi yok? Kusura bakma ama elimden[ENTER]birey gelmez. Biraz daha uraman lazm. " -gameforge.event_ramadan._80_say = " Tatl grdn m hi? Buna baklava tatls derler. " -gameforge.event_ramadan._90_select_1 = " Evet, grdm. " -gameforge.event_ramadan._90_select_2 = " Maalesef. " -gameforge.find_brother_article = {} -gameforge.find_brother_article._100_select = " Reddet " -gameforge.find_brother_article._10_npcChat = " Alyor musun? " -gameforge.find_brother_article._110_say = " Tabiki sana yardm edeceim. Bu grev zora[ENTER]benzemiyor, hem o hatray geri almak istediini[ENTER]ok iyi anlyorum. Grmek zere! " -gameforge.find_brother_article._120_say = " Yaplacak daha nemli ilerim var. Hem neden bir[ENTER]yetime yardm edeyim? " -gameforge.find_brother_article._130_sendLetter = " Siyah niforma'y bul! " -gameforge.find_brother_article._140_sayReward = " Mirine'nin erkek kardei ld ve ondan kalan tek[ENTER]hatray Siyah Rzgar Delileri ald.[ENTER]Mirine'nin erkek kardeinin Siyah niformas'n[ENTER]bulana kadar Siyah Rzgar Delileri'ni ldr. " -gameforge.find_brother_article._150_npcChat = " Erkek kardeinin niformas ile ilgili... " -gameforge.find_brother_article._160_say = " Aramaya devam etmeyecek misin? Senden istediim,[ENTER]yaplmayacak bir i deilki. Abimden bana bir[ENTER]hatra kalmasn ok isterdim.[ENTER]Ltfen bana yardm et. " -gameforge.find_brother_article._170_select = " Pes et " -gameforge.find_brother_article._180_sayReward = " Bu kzn isteini reddetmek imkansz. 100 Siyah[ENTER]Rzgar Askeri ldrmek daha kolay olacak. " -gameforge.find_brother_article._190_say = " Kusura bakma. Seni anlyorum, ama[ENTER]Siyah-Rzgar'lar bana gre ok gl. Belki[ENTER]senden daha deneyimli biri bana yardm eder. " -gameforge.find_brother_article._200_say = " Olamaz...bakalarndan da yardm istedim ama[ENTER]giden hi geri dnmedi. Benim son umudum sensin.[ENTER]Bak, sahip olduum en deerli eyam sana[ENTER]vereceim. " -gameforge.find_brother_article._205_sayReward = " Kz, sk sk beze sarlm bir kl karyor.[ENTER]Sapndaki ssleri ok deerli bir silah olduuna[ENTER]iaret ediyor. " -gameforge.find_brother_article._20_sayTitle = " Mirine: " -gameforge.find_brother_article._210_select = " Delloyu kabul et " -gameforge.find_brother_article._220_say = " dl nemli degil. hmm. Grevi kabul ediyorum. " -gameforge.find_brother_article._230_say = " Haklsn. Geri dnen bir kii bile olmad, hepsi[ENTER]canndan oldu. ster hatra olsun ister baka[ENTER]birey olsun hi birey insann canndan daha[ENTER]nemli deil. Daha fazla cana kymaya gerek yok.[ENTER]Hoakal! " -gameforge.find_brother_article._240_npcChat = " Siyah niforma'y buldum! " -gameforge.find_brother_article._250_say = " Sana teekkr ediyorum. Bu niformay her zaman[ENTER]giyerdi. Baka birey giymek istemezdi...[ENTER]Al, sahip olduum en deerli ey senin olsun.[ENTER]Bana lzm deil. Ltfen al. " -gameforge.find_brother_article._260_sayReward = " Mirine'nin dln aldin " -gameforge.find_brother_article._270_sendLetter = " Mirine'nin dl " -gameforge.find_brother_article._280_say = " Mirine'nin hediyesini aip, degerli bir kilifla,[ENTER]ok byk bir kili buluyorsun. " -gameforge.find_brother_article._290_say = " Muhteem bir silah. Ama...Bu da ne?[ENTER]Namlusu krlm![ENTER]Bunda el emei var, yazktr atlmaz. Krk[ENTER]paralar Demirci'ye gtreyim en iyisi. " -gameforge.find_brother_article._300_sayReward = " Kirik kili aldin.[ENTER]Demirciye gtr. " -gameforge.find_brother_article._30_say = " Abim , onu ok zlyorum![ENTER]Oh!? Kimsin sen? " -gameforge.find_brother_article._310_sendLetter = " Demirci'ye git. " -gameforge.find_brother_article._320_say = " Mirine sana o kadar minettar kaldki sahip olduu[ENTER]en deerli eyay sana hediye etti. Hediye ettii[ENTER]kl ok muhteem ama ne yazkki krk. lk[ENTER]bakta ok deerli silah olduu belli olduu[ENTER]iin onu tamire vermeyi dnyorsun. " -gameforge.find_brother_article._330_targetVid = " Klcn tamiri " -gameforge.find_brother_article._340_npcChat = " Bu klc tamir edebilir misin? " -gameforge.find_brother_article._350_say = " Bu muhteem bir kl! Bu kl Mirine'nindi[ENTER]deil mi? Ona yardm ettiini duydum. Aferin,[ENTER]drst bir insan olduunu gsterdin. Bu yzden[ENTER]klcn tamiri iin senden para almayacam. Bir[ENTER]saniye bekle... " -gameforge.find_brother_article._360_say = " Al, bak namlu gcr gcr olmu. Hakikaten ok[ENTER]kymetli bir kl. Senin olsun dostum. " -gameforge.find_brother_article._370_sayReward = " Gm Kl+3 kazandn " -gameforge.find_brother_article._380_sayReward = " Orkide Klc +2 kazandn. " -gameforge.find_brother_article._390_sayReward = " Sahte Kl +2 kazandn. " -gameforge.find_brother_article._400_sayReward = " Barbar Klc +2 kazandn. " -gameforge.find_brother_article._40_say = " Burdan geerken agladigini grdm. Mendil ister[ENTER]misin? " -gameforge.find_brother_article._50_say = " Etrafmda biri olduunun farknda[ENTER]deildim...Benim adm Mirine. Senden yardm[ENTER]isteyebilir miyim? Erkek kardeim ld. la[ENTER]almak iin evden kt sonra... imdi ondan kalan[ENTER]bir mezar birde Siyah niformas. " -gameforge.find_brother_article._60_sayTitle = " Mirine: " -gameforge.find_brother_article._70_say = " Birden Siyah-Rzgar'lar geldi ve onlardan[ENTER]kaarken, abimin hatirasini kaybettim.[ENTER]Simdi onu aramaktan korkuyorum.[ENTER]Sen benim iin onu arayabilir misin? " -gameforge.find_brother_article._80_sayReward = " Zavalli kiza aciyorum ve ona abisinin eski[ENTER]niformasini bulmasi konusunda yardim edecegim! " -gameforge.find_brother_article._90_select = " Kabul et " -gameforge.find_senior_soldier = {} -gameforge.find_senior_soldier._100_targetVid = " Deneyimli bir asker ara " -gameforge.find_senior_soldier._10_npcChat = " Deneyimli bir asker aramak " -gameforge.find_senior_soldier._110_sayTitle = " Bilgi: " -gameforge.find_senior_soldier._120_sayReward = " Haritada iaretlenmi deneyimli askerlerin yanna[ENTER]git. " -gameforge.find_senior_soldier._130_sayReward = " Birden rzgar mektubu alip gtrd. Becerikli[ENTER]askerin nerede oldugunu bilmiyorsun. " -gameforge.find_senior_soldier._140_sayTitle = " Deneyimli askeri buldum. " -gameforge.find_senior_soldier._150_sayReward = " O anda, mektup alev alarak kayboldu ve klleri[ENTER]ellerine yad. Daha sonra " -gameforge.find_senior_soldier._160_say = " Wrme deinen Krper " -gameforge.find_senior_soldier._170_sendLetter = " Deneyimli asker seni kutsad! " -gameforge.find_senior_soldier._180_sayTitle = " Deneyimli asker seni kutsuyor! " -gameforge.find_senior_soldier._190_say = " Mektup yeni maceraclarn onlar bulmalaryla;[ENTER]kendilerini kutsayabilecek deneyimli askerlerin[ENTER]nerede bulunduklarna dair bilgi ieriyor " -gameforge.find_senior_soldier._191_say = " Maksimum HP deerin 100 artt. " -gameforge.find_senior_soldier._192_say = " Maksimum HP deerin 50 artt. " -gameforge.find_senior_soldier._193_say = " Gcn, +5 puan artt. " -gameforge.find_senior_soldier._194_say = " +5 dayankllk aldin. " -gameforge.find_senior_soldier._195_say = " Kritik vuruun 10 puan artt. " -gameforge.find_senior_soldier._196_say = " +10 saldr hizi aldin. " -gameforge.find_senior_soldier._197_say = " +10 Hayvanlara kari g aldin. " -gameforge.find_senior_soldier._200_chat = " npc.job=%s " -gameforge.find_senior_soldier._20_sayTitle = " retmen: " -gameforge.find_senior_soldier._210_sayReward = " Bu etki sadece 5 dakika srer. " -gameforge.find_senior_soldier._30_say = " Deneyimlii bir askeri yanlz saatte bir defa[ENTER]bulabilirsin.[ENTER]Geikmeler iin zr dileriz. " -gameforge.find_senior_soldier._40_say = " Karar vermeden nce becerilerini renmek[ENTER]istiyorum.[ENTER]retmen dnp cevap veriyor: " -gameforge.find_senior_soldier._50_say = " Her eyi kendin tecrbe etmen, benim[ENTER]aklamalarmdan daha iyi olacaktr.[ENTER]nsan kendi gzyle grdne inanr ancak.[ENTER]Sana tecrbeli bir askerin kald yerin yazl[ENTER]olduu mektubu vereceim. " -gameforge.find_senior_soldier._60_sendLetter = " Deneyimli asker yok " -gameforge.find_senior_soldier._70_sayReward = " Kusura bakma ama u anda deneyimli asker yok.[ENTER]Sonra bir daha gel " -gameforge.find_senior_soldier._80_sayReward = " Deneyimli asker bulmay beceremedin. " -gameforge.find_senior_soldier._90_chat = " Hedef aryor %s " -gameforge.find_squareguard = {} -gameforge.find_squareguard._100_npcChat = " Krmz iksiri nereden alabilirim? " -gameforge.find_squareguard._10_targetVid = " Gardiyan: " -gameforge.find_squareguard._110_sayTitle = " Gardiyan: " -gameforge.find_squareguard._120_say = " Krmz iksiri Satc Kadndan alabilirsin. Hemen[ENTER]urada. Eer onu gremiyorsan, kk haritada[ENTER]yanp snen krmz noktaya doru gidebilirsin! " -gameforge.find_squareguard._130_sayTitle = " Satc: " -gameforge.find_squareguard._131_targetVid = " Satc: " -gameforge.find_squareguard._140_say = " Merhaba macerac![ENTER]Ah, seni Ky Gardiyan m gnderdi? Krmz iksir[ENTER]mi istiyor? Sana hemen 5 tane veriyorum.[ENTER]te burada. Bunlar yaam enerjini yeniler ve[ENTER]tatlar da ok gzeldir. " -gameforge.find_squareguard._150_say = " Sen buralarda yenisin, ama eminim, buraya daha[ENTER]ok geleceksin, onun iin sana bu kirmizi suyu[ENTER]hediye ediyorum.Grmek zere. " -gameforge.find_squareguard._160_sayReward = " 5 tane kirmizi iksir kazandn. " -gameforge.find_squareguard._170_sayReward = " Krmz iksir, hayat puann yenilemene yardmc[ENTER]olur (HP). " -gameforge.find_squareguard._180_sendLetter = " Ky Gardiyanna geri dn " -gameforge.find_squareguard._190_sayReward = " Ky Gardiyanna geri dn ve krmz iksirleri ver. " -gameforge.find_squareguard._200_say = " Kirmizi iksir almadin mi?[ENTER]Ne yazk! Ama zahmetin iin, bozuk para senin[ENTER]olsun.[ENTER]Ve gretmenlerin seni ariyor.[ENTER]Onlara gitmen lazm. " -gameforge.find_squareguard._20_sayReward = " Ky meydanna git ve Ky Gardiyan ile konu.[ENTER]Sana ilk grevini verecek.[ENTER]Onu ky meydannda bulabilirsin. " -gameforge.find_squareguard._210_say = " ok teekkr ederim,bana kzmz iksiri[ENTER]getirdiin iin![ENTER]Gzel,o zaman buray yanliz brakmama gerek yok.[ENTER]Grevimi grenmek mi istiyorsun? Ben yalnzca ky[ENTER]gardiyan deilim, benden sana yardmc olacak[ENTER]bilgiler de alabilirsin. Herkesin duyabilecei[ENTER]faydal bilgiler anons ediyorum.[ENTER]Bazen de yardmma ve korumaya ihtiyac olan[ENTER]kiilere yardm ediyorum. Ama aslinda loncalar[ENTER]benim vazifem. Lonca ile ilgili bir iin olursa[ENTER]bana gel. " -gameforge.find_squareguard._220_say = " Ve gretmenlerin seni ariyor..[ENTER]Onlara gitmen lazim.[ENTER]Ah,az daha unutuyordum! Sana zahmetin iin bozuk[ENTER]paray brakiyorum! Grmek zere. " -gameforge.find_squareguard._30_sayTitle = " Gardiyan: " -gameforge.find_squareguard._40_say = " Merhaba macerac! Bana yardm edebilir misin?[ENTER]Sana 200 Yang versem, bana krmz iksir alabilir[ENTER]misin? Ben buradan ayrlamam, krmz iksiri[ENTER]satcdan alabilirsin. " -gameforge.find_squareguard._50_select = " Evet " -gameforge.find_squareguard._60_sayReward = " Ky Gardiyanndan 200 Yang aldn. Satcya git ve[ENTER]krmz iksiri al. Yanglar kyllerden eitli[ENTER]mal ve hizmetleri almak iin kullanabilirsin.. " -gameforge.find_squareguard._70_say = " Bilinmeyen Fonksiyon [%s] " -gameforge.find_squareguard._80_sendLetter = " Krmz iksir al " -gameforge.find_squareguard._90_sayReward = " Satcdan krmz iksirleri al ve Ky Gardiyanna[ENTER]gtr. " -gameforge.fisher = {} -gameforge.fisher._100_say = " Bu oltay gelitirebilecek kadar yetenekli[ENTER]olduumdan emin deilim. " -gameforge.fisher._10_npcChat = " Marketi a " -gameforge.fisher._110_say = " Es besteht sogar eine Wahrscheinlichkeit von zu 100 dass die Stufe deiner Angelrute reduziert wird " -gameforge.fisher._120_say = " Yine de deneyeyim mi? " -gameforge.fisher._130_say = " Leider konte ich deine Angelrute nicht verbessern aber glcklicherweise hat sich ihre Qualitt auch nicht verschlechtert Vielleicht haben wir beim nchsten Mal mehr Glck " -gameforge.fisher._140_say = " Hey, harika olta daha iyi oldu![ENTER]Al sana daha iyi bir olta! " -gameforge.fisher._150_say = " Deneme ne yazk ki baarszd. zgnm nk[ENTER]imdi oltann puanlar dt. " -gameforge.fisher._160_say = " Nasl istersen. Sonra tekrar ura! " -gameforge.fisher._20_npcChat = " Balk oltasn gelitirmek " -gameforge.fisher._30_sayTitle = " Balk: " -gameforge.fisher._40_say = " Sen balk oltasn daha iyi hale getirmenin[ENTER]srlarn biliyor musun? Yani, bu byk bir sr[ENTER]degil. Ne kadar uzun sre balk tutarsan, oltanda[ENTER]o kadar ok puan birikir. Oltan maksimum deere[ENTER]ulatnda onu bana getir. Ben de senin iin[ENTER]gelitireyim.[ENTER]Pekala. imdi gelimesini istediin oltay se ve[ENTER]onu bana ver. " -gameforge.fisher._50_say = " Bunu neden yapaym ki? Ben yalnzca balk[ENTER]oltalarn gelitirebilirim! " -gameforge.fisher._60_say = " zgnm, bu balk oltas daha fazla geliemez. " -gameforge.fisher._70_say = " Henz oltada yeterince puan toplanmam. Bunu[ENTER]gelitiremem. Oltanda maksimum puan toplandnda[ENTER]geri gel. " -gameforge.fisher._80_say = " Benden, bu balk oltasn gelitirmemi mi[ENTER]istiyorsun? Bir bakaym... " -gameforge.fisher._90_say = " Balk oltasnn seviyesi %s " -gameforge.flame_dungeon = {} -gameforge.flame_dungeon._010_say = " Am-heh Yuta'ndan geip kaderinle yzlemek[ENTER]ister misin? " -gameforge.flame_dungeon._020_select = " Entrer " -gameforge.flame_dungeon._030_select = " Peut tre plus tard " -gameforge.flame_dungeon._040_notice = " Vous ne pouvez passer que par la Gorges d Am Heh aprs avoir complt la qute du niveau 103 " -gameforge.flame_dungeon._050_notice = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._060_say = " Le temps pour rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._070_notice = " Un seul groupe peut prendre d assaut la forteresse du dragon rouge Vous aurez galement besoin d un laissez passer pour entrer " -gameforge.flame_dungeon._080_say = " Je ne peux vous laisser entrer que si vous avez un laissez passer " -gameforge.flame_dungeon._090_notice = " Le niveau de tous les membres du groupe doit tre d au moins 100 Sinon je ne peux pas vous laisser passer " -gameforge.flame_dungeon._100_say = " Je ne vous laisserai passer que si tous les membres du groupe ont au moins le niveau 100 " -gameforge.flame_dungeon._110_npcChat = " Forteresse du dragon rouge " -gameforge.flame_dungeon._120_say = " Voulez vous entrer dans la forteresse du dragon rouge " -gameforge.flame_dungeon._130_select = " Entrer " -gameforge.flame_dungeon._140_select = " Peut tre plus tard " -gameforge.flame_dungeon._150_say = " Seul le chef du groupe peut demander l admission " -gameforge.flame_dungeon._160_say = " J apprcie votre courage mais vous serez seul vous ruiner dans la forteresse du dragon rouge Mettez en place un groupe fort et je vous laisserai rentrer " -gameforge.flame_dungeon._170_notice = " Lorsque le temps est coul le groupe est tlport hors de la forteresse " -gameforge.flame_dungeon._180_notice = " Temps restant Minute n " -gameforge.flame_dungeon._190_notice = " Votre temps est coul Dans dix secondes vous serez tlport aux portes de la forteresse " -gameforge.flame_dungeon._200_notice = " Dans dix secondes le groupe sera tlport hors de la forteresse du dragon rouge " -gameforge.flame_dungeon._210_npcChat = " Rveillez la Gorges d Am Heh " -gameforge.flame_dungeon._220_say = " Seul le chef peut rveiller la gorge de Am heh " -gameforge.flame_dungeon._230_say = " La Gorge d Am heh est rveille Maintenant personne n entre ni ne sort " -gameforge.flame_dungeon._240_say = " Les portes de la forteresse du dragon rouge se ferment pendant une heure " -gameforge.flame_dungeon._250_notice = " Temps restant 60 Minute n " -gameforge.flame_dungeon._260_say = " Mission Osez entrer dans l anneau des dmons et en sortir victorieux " -gameforge.flame_dungeon._270_say = " Tous les dmons n ont pas encore t vaincus " -gameforge.flame_dungeon._280_sayTitle = " Restant " -gameforge.flame_dungeon._290_say = " Tche Trouvez l engrenage en or et activez le mcanisme cach dans la Stle de l Isfet " -gameforge.flame_dungeon._300_say = {} -gameforge.flame_dungeon._310_say = " Le mcanisme de la stle de l Isfet ne peut tre dclench qu avec l engrenage en or Revenez quand la tche a t accomplie " -gameforge.flame_dungeon._320_notice = " Mission vaincre Ignator gardien des braises " -gameforge.flame_dungeon._330_say = " Ignator n a pas encore t vaincu Travailler dur ou recevoir sa damnation ternelle Revenez lorsque la tche est termine " -gameforge.flame_dungeon._340_say = {} -gameforge.flame_dungeon._350_say = " Tche Trouvez les Pierre de Mat et placez les dans le bon ordre sur les sept stles de l Isfet " -gameforge.flame_dungeon._360_say = " Si vous utilisez la Pierre de Mat sur la mauvaise stle elle se brisera " -gameforge.flame_dungeon._370_say = " L erreur est humaine Par consquent choisissez judicieusement pour rsoudre le puzzle Renvenez lorsque la tche est termine " -gameforge.flame_dungeon._380_say = " Mission Seuls ceux qui n ont pas peur de la chaleur accablante vont dtruire le Metin du Purgatoire " -gameforge.flame_dungeon._390_say = {} -gameforge.flame_dungeon._400_say = " Laissez le Metin du Purgatoire se transformer en cendres et revenez lorsque la tche sera accomplie " -gameforge.flame_dungeon._410_say = {} -gameforge.flame_dungeon._420_notice = " Tous les dmons ont t vaincus " -gameforge.flame_dungeon._430_notice = " Visitez la Gorge d Am heh pour ouvrir un autre Verrou du destin " -gameforge.flame_dungeon._440_notice = " La stle d Isfet a t dtruite " -gameforge.flame_dungeon._450_say = " Cet engin tait un faux et a t dtruit Trouvez l original " -gameforge.flame_dungeon._460_notice = " Ignator gardien des braises a t tu " -gameforge.flame_dungeon._470_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._480_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._490_say = " Mauvais ordre La pierre du Maat a t dtruite " -gameforge.flame_dungeon._500_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._510_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._520_say = " C tait un choix judicieux Dtruire la prochaine stle " -gameforge.flame_dungeon._530_say = " Gzel bir seimdi. imdi de son steli yok et ki[ENTER]sfet Maat'a malup olsun. " -gameforge.flame_dungeon._540_notice = " La Metin du Purgatoire a t dtruite " -gameforge.flame_dungeon._550_notice = " Razador a t tu " -gameforge.flame_dungeon._560_notice = " Tous les combattants seront tlports hors du Temple du Dragon dans une minute " -gameforge.flame_dungeon._570_notice = " Pour passer par la Gorge d Am heh votre chef doit avoir au moins le niveau 104 " -gameforge.flame_dungeon._580_notice = " Votre force n est pas suffisante pour traverser la Gorge d Am heh Revenez ds que vous atteignez le niveau 104 ou suprieur " -gameforge.flame_dungeon._590_say = " Vous tes l extrieur des portes de la forteresse du dragon rouge depuis plus de cinq minutes et vous ne pouvez plus rentrer " -gameforge.flame_dungeon._600_say = " Le temps de rentrer dans la forteresse du dragon rouge n a pas encore expir " -gameforge.flame_dungeon._610_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe ncessite un passe Les joueurs suivants n en portent pas actuellement " -gameforge.flame_dungeon._620_say = {} -gameforge.flame_dungeon._630_say = " ATTENTION Pour entrer dans la forteresse du dragon rouge chaque membre du groupe doit avoir atteint le niveau 100 Les joueurs suivants n ont pas atteint le niveau pour le moment " -gameforge.forked_road = {} -gameforge.forked_road._100_notice_all = " Jinno-krall kutsal alana girdi. " -gameforge.forked_road._10_sayTitle = " Sen katlamazsn! " -gameforge.forked_road._110_npcChat = " GM: mparatorluk savan ayarla " -gameforge.forked_road._120_select = " mparatorluk Savan Balat " -gameforge.forked_road._130_select = " mparatorluk Savan Bitir " -gameforge.forked_road._140_sayTitle = " mparatorluk savan ayarla " -gameforge.forked_road._150_say = " mparatorluk Savana katlabilecek en dk[ENTER]oyuncu seviyesini yaz. " -gameforge.forked_road._160_say = " mparatorluk Savana katlabilecek en yksek[ENTER]oyuncu seviyesini yaz. " -gameforge.forked_road._170_say = " En az kademe: %s[ENTER]Doru mu? " -gameforge.forked_road._180_notice_all = " mparatorluk Sava imdi balyor! Katlmak[ENTER]istiyorsan, Sava Sorumlusuyla konu. " -gameforge.forked_road._190_notice_all = " mparatorluk sava sonlanyor. " -gameforge.forked_road._20_sayReward = " mparatorluk savana katlabilmek iin: %s ile[ENTER]%s kademeleri arasnda olmalsn. " -gameforge.forked_road._30_say = " Kutsal alana giden kap almadan nce savaa[ENTER]katlamazsn. Kutsal alanda krallnn kazanmas[ENTER]iin dua et![ENTER]ok yaa Shinsoo! " -gameforge.forked_road._40_say = " Kutsal alana giden kap almadan nce savaa[ENTER]katlamazsn. Kutsal alanda krallnn kazanmas[ENTER]iin dua et!! ok yaa Chunjo! " -gameforge.forked_road._50_say = " Kutsal alana giden kap almadan nce savaa[ENTER]katlamazsn. Kutsal alanda krallnn kazanmas[ENTER]iin dua et!! ok yaa Jinno! " -gameforge.forked_road._60_say = " Kutsal alana giden kap almadan nce savaa[ENTER]katlamazsn. Kutsal alanda krallnn kazanmas[ENTER]iin dua et!! ok yaa Jinno! " -gameforge.forked_road._70_notice_all = " %s krall sava kazand! " -gameforge.forked_road._75_sayInMap = " ldrmen gereken: %s " -gameforge.forked_road._80_notice_all = " Shinsoo Krall kutsal alana girdi. " -gameforge.forked_road._90_notice_all = " Chunjo Krall kutsal alana girdi. " -gameforge.fortune_telling = {} -gameforge.fortune_telling._100_sayTitle = " Yal Kadn " -gameforge.fortune_telling._10_npcChat = " Senin falc olduunu duydum " -gameforge.fortune_telling._110_say = " Daha o kadar derin inlemek iin ok gensin![ENTER]Falna baktrmak ister misin? " -gameforge.fortune_telling._120_select = " Bana kaderimi syle. " -gameforge.fortune_telling._130_select = " Benim falma bakma " -gameforge.fortune_telling._140_say = " Doru. Hayatta en nemli ey, kendi istediini[ENTER]yapabilmek ve doru yoldan amamaktr. Grmek[ENTER]zere! " -gameforge.fortune_telling._150_select = " Evet, bir tane istiyorum. " -gameforge.fortune_telling._160_select = " Hayr, teekkr ederim. " -gameforge.fortune_telling._170_say = " yi biriyim ama sana muskay hediye edemem[ENTER]uursuzlukdan korunmak istiyorsan bana onun iin[ENTER]para ver.[ENTER]Fiyat %s Yang. " -gameforge.fortune_telling._180_say = " Gidiyor musun? Belki haklsn. Uursuzluk ve[ENTER]znt hayatn bir paras.Kendine dikkat et[ENTER]Grmek zere. ayet kararn deitirirsen,[ENTER]bana geri gel. " -gameforge.fortune_telling._20_say = " Yzne gre uzun zamandr buralarda deilsin.[ENTER]Neden bu kadar abuk ksmetini renmek[ENTER]istiyorsun? Problemlerin mi var? Ksmetin bol[ENTER]alma istiyor. Sonra bir daha gel. " -gameforge.fortune_telling._30_say = " Hayatn falcnn syledii gibi mi yaamak[ENTER]istiyorsun? Onun dediklerini ok ciddiye alma.[ENTER]Mhim olan dncelerin ve yz ifaden, ikisi de[ENTER]iyiyse, sana bir ey olmaz.[ENTER]Hala falna baktrmak istiyorsan yarn bir daha[ENTER]gel. " -gameforge.fortune_telling._40_sayTitle = " Yal Kadn " -gameforge.fortune_telling._50_say = " Dediim gibi, bugnle ilgili kehanetim yle: " -gameforge.fortune_telling._60_say = " Ksmetsiz olacaksn, ve daha seni ktlkdten[ENTER]koruyan muskay almadn..[ENTER]Benim zenginlik muskam almak ister misin? " -gameforge.fortune_telling._70_select = " Evet, alacam. " -gameforge.fortune_telling._80_select = " Hayir, teekkrler. " -gameforge.fortune_telling._90_say = " Iyi biriyim, ama sana muskay hediye edemem[ENTER]uursuzlukdan korunmak istiyorsan bana onun iin[ENTER]para ver. " -gameforge.functions = {} -gameforge.functions._100_say = " Yongan " -gameforge.functions._110_say = " Joan " -gameforge.functions._120_say = " Pyungmo " -gameforge.functions._130_say = " Yayang " -gameforge.functions._140_say = " Bokjung " -gameforge.functions._150_say = " Bakra " -gameforge.functions._160_say = " Jungrang " -gameforge.functions._170_say = " Waryong " -gameforge.functions._180_say = " Imha " -gameforge.functions._190_say = " Seungryong Vadisi " -gameforge.functions._200_say = " Sohan Da " -gameforge.functions._210_say = " Doyum-Paper " -gameforge.functions._220_say = " Desert Yongbi " -gameforge.functions._230_say = " Temple Hwang " -gameforge.functions._240_say = " Grotte de l exil " -gameforge.gamesultan = {} -gameforge.gamesultan._010_sayTitle = " Turnuva Ynetimi'nden Mesaj " -gameforge.gamesultan._015_say = " Byk Metin2 Turnuvas'na ho geldin![ENTER]Envanterinde bulmaca kutusunu bulabilirsin. Buna[ENTER]sa fare tuuyla tkladnda Ate Diyar'na[ENTER]nlanrsn - ve sava balar! " -gameforge.gamesultan._020_say = " Sadece en iyiler tur atlayabilir! Sen de[ENTER]bunlardan biri misin? Eya dkkan deponu kontrol[ENTER]et, kutuyu bul ve envanterine ek. Sa fare[ENTER]tuuyla zerine tkladn anda sonraki haritaya[ENTER]nlanrsn. " -gameforge.gamesultan._025_say = " Tm zorlu mcadelelerin stesinden geldin.[ENTER]Mthi katlmn iin ok teekkrler![ENTER]Final katlmclar son aamadan sonra[ENTER]belirlenir. Eer sorularn varsa turnuva[ENTER]yardmclaryla iletiime ge. " -gameforge.gamesultan._030_say = " Mcadele balamadan nce oyun seeneklerinde, PvP[ENTER]modunu 'serbeste' evirmelisin.[ENTER]Ekrannn sa alt tarafndaki buttondan veya[ENTER]'Esc' tuuyla a, 'oyun seeneklerini' se ve PvP[ENTER]modunu 'serbeste' evir. " -gameforge.gamesultan._040_say = " Ne yazk ki tm yerler doldu. Turnuvaya katlmak[ENTER]iin bir sonraki aamay bekle. " -gameforge.gamesultan._050_notice_all = " Tur 1: Mmkn olduu kadar ok Metin Ta yok et. " -gameforge.gamesultan._060_notice_all = " Tur 2: Mmkn olduu kadar ok patron yok et! " -gameforge.gamesultan._070_notice_all = " Tur 3: PvP dellosunda mmkn olduu kadar ok[ENTER]rakip yen! " -gameforge.gamesultan._080_notice_all = " 10 dakikan kald. " -gameforge.gamesultan._090_notice_all = " 1 dakikan kald. Tm gcn kullan! " -gameforge.game_option = {} -gameforge.game_option._100_say = " Engelle: " -gameforge.game_option._110_say = " Ticaret " -gameforge.game_option._120_say = " Lonca " -gameforge.game_option._130_say = " Arkada " -gameforge.game_option._140_say = " Grup " -gameforge.game_option._150_say = " Rica " -gameforge.game_option._160_say = " Fslt " -gameforge.ghost_story = {} -gameforge.ghost_story._010_sayTitle = " Sura Ruhu: " -gameforge.ghost_story._020_npcChat = " Sen bir ruh musun? " -gameforge.ghost_story._030_say = " Yok ninenim...Tabiki bir ruhum! ocukken bana[ENTER]saks m dt? " -gameforge.ghost_story._040_npcChat = " mdat, ruh var! " -gameforge.ghost_story._050_say = " Bak sen u ie, pek cesur bir sava! Yuh! " -gameforge.ghost_story._060_npcChat = " Sen kimsin? " -gameforge.ghost_story._070_say = " Benim adm Akuma. Bir zamanlar ok gl bir[ENTER]savaydm, o zamanlarn en iyi savas. Ben[ENTER]de, evet, en ok ben (!) buna inandm.[ENTER]Halime bak, maaray bulduktan sonra bak ne hale[ENTER]dtm...ve mahvoldum. " -gameforge.ghost_story._080_npcChat = " Orann hikyesini biliyor musun? " -gameforge.ghost_story._090_say = " Ah evet, o zamanlar ne olduunu biliyorum. Asln[ENTER]renip o maray bulabilmek iin hayattayken[ENTER]uzun uzun aratrdm. ldkten sonra da dnp[ENTER]tanmak iin epey zamanm vard. Hadi ne[ENTER]renmek istediini syle bana! " -gameforge.ghost_story._100_npcChat = " Bu ne kaps? " -gameforge.ghost_story._110_say = " Bu geitten, ehit den Tanr Beran-Setaou olan[ENTER]Karanlk Ejderha'nn odasna gidiliyor. Geit,[ENTER]sadace Beran-Setaous birlii liderlerine verilen[ENTER]sihirli bir anahtar ile alyor.. " -gameforge.ghost_story._120_npcChat = " Tanr " -gameforge.ghost_story._130_say = " Tanr bir zamanlar kinatn temellerini[ENTER]yaratt.[ENTER] kardein en k ise Yaratl Tanras[ENTER]Bahar-Taraji'ydi. Onun grevi yeniden yaratmakt,[ENTER]nereye gitse iekler filizleniyor ve hayat[ENTER]yeeriyordu. " -gameforge.ghost_story._140_say = " En byk abilerinin ad Beran-Setaou'ydu. Onun[ENTER]grevi, son vermek ve ldrmekti. Ne zaman bir[ENTER]mr bitse, bedeni ruhunda ayrp ruhun br[ENTER]dnyaya gitmesini salard.[ENTER]Var olma ve yok olma temeline dayal bir hayat[ENTER]yaratlm durumdayd. " -gameforge.ghost_story._150_say = " Ortanca abileri ise Baljit-Elvedin'di. Denge[ENTER]Tanrs olarak kardelerine arabulucuk yapp[ENTER]dnyada yaayan varlklarna ebedi bir hayat[ENTER]ak salad.[ENTER]rnein mevsimlerin gelip gitmesi onun grev[ENTER]alanyd. " -gameforge.ghost_story._160_npcChat = " htilaf " -gameforge.ghost_story._170_say = " nsanlar bu tanrya dua ederdi ve skntl[ENTER]zamanlarnda onlardan yalvararak yardm isterdi.[ENTER]Dar grl olduklarndan, yaratl ile birlikte[ENTER]onun da, aynen aydnlk ve glge gibi, olmas[ENTER]gerektiini anlamadklar iin sadece[ENTER]Beran-Setaou'dan hem korkarlard hem nefret[ENTER]ederlerdi. " -gameforge.ghost_story._180_say = " Uzun bir sre Tanr bunu grmemezlikten geldi ama[ENTER]yllar getike iindeki kskanlk yava yava[ENTER]nefrete ve hasete dnt. nsanlara sava ve[ENTER]hastalk vererek ilk nce acsn onlardan[ENTER]kard. Buna ramen ona kar olan tepkileri[ENTER]daha da artt iin yeni yeeren hayat Tanras[ENTER]olan Bahar-Taraji'ye daha fazla dua etmeye[ENTER]baladlar. Ortaya kan bu ksr dng, felkete[ENTER]yol at. " -gameforge.ghost_story._190_say = " Tanr o kadar hiddetlendiki kendini daha fazla[ENTER]tutamad ve inanlmaz birey yapt: nsanlarn en[ENTER]ok sevdii kzkardeini ldrd. Bu suu ilemek[ENTER]iin ne hazrlk ne de taktik gerekti, nk o[ENTER]gn kzkardei onun karsna btn masumiyet ve[ENTER]gveni ile kt. Onun o sevecen gzlerinin iine[ENTER]baka baka hayatna son veren darbeyi indirdi. " -gameforge.ghost_story._200_npcChat = " Sonu " -gameforge.ghost_story._210_say = " Tanrlar ve insanlar iin Bahar-Taraji'nin lm[ENTER]pahalya mal olacakt. Uzun yllar sren acmasz[ENTER]bir k geldi, karada ve suda yaayan birok[ENTER]mahlku ldrd. Dnya souktan o kadar donduki[ENTER]talar atlad ve en salam ve yal aalar bile[ENTER]ld. " -gameforge.ghost_story._220_say = " Hayatnn baharnda olan insanlar ve hayvanlar[ENTER]ld. Nihayet scak olmaya balaynca yeni[ENTER]doanlarn says ncekinden ok daha dkt.[ENTER]Zayf drlen lkede, yetikinleri besleyecek[ENTER]hi birey kalmamtki ocuk yapmaya dnlsn.[ENTER]Hayat bitince umutlarda tkendi ve yeniden[ENTER]canlanmalar epey zaman ald. " -gameforge.ghost_story._230_say = " nsanlarn saati hzl geiyordu ama buna ramen,[ENTER]zaman yava ilerleyen Tanrlar da ac ekiyordu.[ENTER]Ne yaptnn farkna varnca Beran-Setaou[ENTER]inzivaya ekilmek istedi. indeki ac pimanlk[ENTER]ve derin tatmin duygusuyla savarken sonuncusu[ENTER]kazand. Kalbi tamamen katlat ve lm[ENTER]Tanrs'ndan buz ve soukluk, nefret ve korku[ENTER]veren Tanr oldu. " -gameforge.ghost_story._240_npcChat = " Sava " -gameforge.ghost_story._250_say = " Koruma Tanrs Baljit-Elvedin, kzkardei iin[ENTER]uzun sre yas tuttu. ini rmcek gibi saran[ENTER]acs biraz hafifleyince erkek kardeini aramak[ENTER]iin yola kt. Hal ihtiyatl ve akll oluu[ENTER]zntl halinde bile u anki dengesizlikte yaam[ENTER]ans kalmadn anlamasna yardmc oldu. " -gameforge.ghost_story._260_say = " Erkek kardeinin izlerini takip ederek onu yllar[ENTER]sonra nihayet yaamdan uzak buz, nefret ve[ENTER]yalnzlkla dolu bir maarada buldu.[ENTER]Baljit-Elvedin, kalbine bir yara daha at[ENTER]halde yapmas gerekeni yapt. Kardeine sava[ENTER]ilan etti. Kardei zaten o kadar yoldan[ENTER]kmtki bir an bile tereddt etmedi... " -gameforge.ghost_story._270_say = " ok korkun bir sava olduu sylendi, hayal bile[ENTER]edilemeyecek kadar korkun. Galip gelen[ENTER]Baljit-Elvedin'di. Ahlkna sadk kalarak[ENTER]kardeini ldrmedi ama elinden btn gcn[ENTER]alarak onu o maaraya hapsetti. Beran-Setaou,[ENTER]asrlar boyunca yaad maarada yaratt[ENTER]mahlkatlarla birlikte mrn geirirdi... " -gameforge.ghost_story._280_npcChat = " Bu anlattklarn bana yeter. " -gameforge.ghost_story._290_say = " Senin kaderin benimkine benzemesin. Sana bol[ENTER]anslar diliyorum! " -gameforge.ghost_story._300_sayTitle = " Bir savann ruhu: " -gameforge.ghost_story._310_npcChat = " Sen neden effafsn? " -gameforge.ghost_story._320_say = " Tahmin et bakalm?! Bin yldan beri bu kayaya[ENTER]hapsedilen bir ruhum... " -gameforge.ghost_story._330_say = " mdat, ruh var! " -gameforge.ghost_story._340_say = " Evet, ruh. abuk ka yoksa yerim seni! " -gameforge.ghost_story._350_npcChat = " Sen kimsin? " -gameforge.ghost_story._360_say = " Bir zamanlar maal bir askerdim, sradan bir[ENTER]adamdm.[ENTER]Annem ve babam iftiydi. mrm boyunca ayn[ENTER]tarlay srmek istemediim iin askere gittim.[ENTER]ok ar ve kan dklen bir iti ama fena bir[ENTER]zaman geirmedim. Birgn ie yaramaz[ENTER]asilzadelerin emirleri altnda olmaktan bktm ve[ENTER]askerden katm. Aptalca bir tesadf yznden[ENTER]imdi bu karanlk yerdeyim. " -gameforge.ghost_story._370_npcChat = " Maarann hikyesini biliyor musun? " -gameforge.ghost_story._380_say = " Hayr, hi birey bilmiyorum. Sadece iim ters[ENTER]gitti. Askerden kanca dalarda saklanmak[ENTER]istedim ve bu maaray buldum.[ENTER]Batan beri hi iime sinmedi ama yer olarak hem[ENTER]uygun hem bombo grnyordu. Birka gn sonra[ENTER]inanlmaz bir savaa ahit oldum ve madur duruma[ENTER]dtm. stersen olay sana anlatabilirim. " -gameforge.ghost_story._390_npcChat = " Savan Balangc " -gameforge.ghost_story._400_say = " Gnlerden birgn dan yamalarndan kk[ENTER]toplarken habersizce gkyznden gm bir[ENTER]ejderha indi. Tamam, benim iim bitti diye[ENTER]dndm ama beni grmedi bile. Onun gzleri[ENTER]maarann giriindeydi. Hzn azaltmadan vadiye[ENTER]dnd ve maarann iine dald. " -gameforge.ghost_story._410_say = " Bir sre ortalk sessizdi ve ne yapacam[ENTER]bilemedim. Zrhm hereyim maaradayd, bir[ENTER]ejderha ile de kesinlikle kar karya gelmek[ENTER]istemedim! Bu srada yer alkaland ve dan[ENTER]derinliklerinden bouk bir haykrma sesi duyuldu-[ENTER]bu bir deil iki tane haykrma sesiydi! Hemen[ENTER]sonra maaradan iki tane ejderha frlad, ilk[ENTER]nce gm olan, onun arkasndan da mavi olan. " -gameforge.ghost_story._420_say = " ki ejderha arasnda tarif edemeyeceim bir sava[ENTER]balad. Birbirlerinin kanatlarn kopardlar,[ENTER]arptlar ve her biri uzun dilerini birbiri[ENTER]boazna geirdi...Kan yayordu...Hibiri bir an[ENTER]bile durmad. " -gameforge.ghost_story._430_npcChat = " Savan Sonu " -gameforge.ghost_story._440_say = " ki ejderha dada frtna gibi estiler ve dan[ENTER]tepesini kopardlar. Mavi ejderhann burnunu[ENTER]imek yakt, gm ejderhann kanatlarn da buz[ENTER]yamuru deldi. Yllardr dnyay kaplayan buz[ENTER]kabuu bu saldr karsnda eridi ve ardndan[ENTER]amur lekeleri kald. Ve ben orda bir kayann[ENTER]arkasna sinmiim, korkudan kaskat olmu[ENTER]vaziyetteyim, yine de birtrl gzm alamyorum. " -gameforge.ghost_story._450_say = " Saatler sonra ancak gleri tkenmeye balad ki[ENTER]frsat bu frat deyip, gzlerimi glkle ordan[ENTER]ayrp maaradan zrhm almak iin vadiye doru[ENTER]komaya baladm. Bu da benim kaderimi izdi.[ENTER]Ben geri dnerken iki ejderha, dadan aaya[ENTER]umaya balad. Mavisi ndeydi ve ok ar[ENTER]yaralyd. " -gameforge.ghost_story._460_say = " Maarnn iine katktan hemen sonra gm[ENTER]ejderha ona yetiti ve ok garip birey oldu:[ENTER]Ortalk yanp snd, iddetli bir rzgardan sonra[ENTER]bir enerji hortumu olutu. Mavi ejderha bu[ENTER]hortumun iinde tutuklu kald, ardan ve[ENTER]sinirden baryordu...Mavi ejderha kld,[ENTER]bar sesi azald, pullar da snmeye balad,[ENTER]matlat ve renksizleti... " -gameforge.ghost_story._470_say = " Sonunda gm ejderha dierini maarada serbest[ENTER]brakt. Malup olan ejderha son gcyle zar zor[ENTER]dan altndaki karanla snd. Gm ejderha,[ENTER]maaray enerji bariyeri ile kilitleyen ve dan[ENTER]bir ksmn kerten iddetli bir by frtnas[ENTER]kopard. Karanlk ejderha ile ben orda tutuklu[ENTER]kaldk. Ac bir ekilde alktan lmeye mahkm... " -gameforge.ghost_story._480_npcChat = " Bu anlattklarn bana yeter. " -gameforge.ghost_story._490_say = " Dinlediin iin teekkr ederim. Son bin yldr[ENTER]yalnzdm... " -gameforge.goldbar = {} -gameforge.goldbar._100_say = " Ben Siyah Rzgar Grubu'ndan kamadan nce,[ENTER]onlarn altnlarn gizledikleri yeri buldum. Bir[ENTER]yn kle altnlar var! Bu altnlar kaybolursa[ENTER]bulamazlar. Onlar aptal. Anlatysak, birlikte[ENTER]alalm, Ben gider ve altn klelerini alrm,[ENTER]ama, bir seferde daha fazla altn klesi[ENTER]alamam.. " -gameforge.goldbar._104_say = " Zaman " -gameforge.goldbar._108_say = " dakika " -gameforge.goldbar._10_npcChat = " Siyah Rzgar etesinin bir kurban " -gameforge.goldbar._110_say = " Yaklak olarak %s %s, altn klesi tanacak. " -gameforge.goldbar._120_say = " lgileniyorsan soyle. " -gameforge.goldbar._130_say = " Gerekten mi? Anlatk m?[ENTER]Sadece bana sylemen yeterli, gidip sana bir tane[ENTER]getiririm! " -gameforge.goldbar._140_npcChat = " Bir altn kle almak istiyorum. " -gameforge.goldbar._150_say = " Sen neyden bahsediyorsun? Dnceni bilmiyorum. " -gameforge.goldbar._160_say = " Ne? Altn klelerini satn almak m istiyorsun?[ENTER]Hayr, imdi deil! Siyah Rzgar Grubu[ENTER]Savalar gz atrmyorlar. Eer yeterince[ENTER]dikkatli olmazsam, ok tehlikeli... Ortalk[ENTER]sakinleince, tekrar deneyeceim.. " -gameforge.goldbar._170_sayReward = " Henz altn klesi satn alamazsn. " -gameforge.goldbar._180_say = " Henz altn kle alamadm. " -gameforge.goldbar._190_say = " %s %s dakika daha beklemeliyiz. " -gameforge.goldbar._200_say = " Yanmda bir altn klesi getirdim.[ENTER]Deeri 2,2 milyon Yang. 200.000 Yang benim[ENTER]cretim.[ENTER]Ne dnyorsun? Onu alacak msn? " -gameforge.goldbar._20_sayTitle = " Hain Balso: " -gameforge.goldbar._210_say = " te altn klen! Akllca bir karar verdin.[ENTER]Yatrm yapmak her zaman iyi bir fikirdir. " -gameforge.goldbar._220_say = " creti 2,2 milyon Yang.[ENTER]Yeterince Yang'nz yok! " -gameforge.goldbar._230_say = " Madem almayacaktn, burada ne iin var? Bir sr[ENTER]vaktimi aldn. " -gameforge.goldbar._240_npcChat = " GM: Altn Klesi sat sresi yeniden balatlyor. " -gameforge.goldbar._250_say = " Kle Altn sat sresi yeniden balatld. " -gameforge.goldbar._260_npcChat = " Altn kle sat " -gameforge.goldbar._270_say = " Sen neyden bahsediyorsun? Dnceni bilmiyorum. " -gameforge.goldbar._280_say = " Ne? Bir altn klesi mi satmak istiyorsun?[ENTER]Duymadn m? Siyah Rzgur Grubu Savalar u[ENTER]ara gz atrmyorlar. Eer bir altn klesi[ENTER]satarsan, fazla uzun yaayamazsn.[ENTER]En gzeli, ondan uzak durmak. Onu gzelce sakla! " -gameforge.goldbar._290_sayReward = " u anda altn klesi satamazsn. " -gameforge.goldbar._300_say = " Eer altn klesini geri getirmek istiyorsan, " -gameforge.goldbar._30_say = " Ne? Siyah Rzgar Grubu'nun Kurban mym? Ha,[ENTER]ha, ha! Sen hala ocuksun. Bunu nereden duydun?[ENTER]Git ve yabani kpeklerle oyna! " -gameforge.goldbar._310_say = " %s %s kadar daha beklemelisin. " -gameforge.goldbar._320_say = " Altn Klen Yok.[ENTER]Eer bana bir altn klesi getirirsen,[ENTER]karlnda sana Yang vereceim.. " -gameforge.goldbar._330_say = " Ne? Altn Klesini geri mi vermek istiyorsun?[ENTER]Tanr akna! Syler misin niin aldn? Eger[ENTER]kesin olarak geri vermek istiyorsan, problem[ENTER]deil. Siyah Rzgar Grubu Savalar[ENTER]hazinelerini ok iyi koruyorlar, bunu ok sk[ENTER]yapamam. Hala geri vermek istiyor musun? " -gameforge.goldbar._340_select = " Geri ver " -gameforge.goldbar._350_select = " Geri verme " -gameforge.goldbar._360_say = " Yang'larn burada.[ENTER]Lanet olsun! Bir de geri gtreceim! " -gameforge.goldbar._370_say = " Herkeste altn klesi mi var?[ENTER]ok megulm. Eer i yapmak istemiyorsan buraya[ENTER]gelme! " -gameforge.goldbar._40_sayReward = " Siyah Ruzgar Grubu'nun Srr - Grevi, Sadece 30.[ENTER]veya daha st seviyedekiler iindir. " -gameforge.goldbar._50_say = " Dikkatli ol! u anda Siyah Rzgar Grubu[ENTER]savalar gz atrmyor. En iyisi bu grevi[ENTER]ertelemek olacak. Hoa kal.. " -gameforge.goldbar._60_sayReward = " Siyah Rzgar Grubu'nun Srr - grevi u anda[ENTER]henz hazr deil.. " -gameforge.goldbar._70_say = " t sessiz ol![ENTER]Buralarda bir ka Siyah Rzgar Grubu yesi[ENTER]saklanm olabilir.[ENTER]Nerede olduklarn duydun mu?[ENTER]Hayr, tamam. ok da nemli deil.[ENTER]Neler olduunu biliyor musun? " -gameforge.goldbar._80_select = " Hayr, doru deil. " -gameforge.goldbar._90_select = " Evet, her eyi biliyorum. " -gameforge.goto_empire_castle = {} -gameforge.goto_empire_castle._100_say = " Listhmos kalesine nlan. " -gameforge.goto_empire_castle._10_npcChat = " Hadi, kale iin savamaya gidelim. " -gameforge.goto_empire_castle._110_say = " Bu portal sadece Chunjo krallnn en cesur[ENTER]savalar tarafndan kullanlabilir. " -gameforge.goto_empire_castle._120_say = " Bu portal ancak Jinno krallnn en cesur[ENTER]savalar tarafndan kullanlabilir. " -gameforge.goto_empire_castle._20_select = " Milaard kalesine " -gameforge.goto_empire_castle._30_select = " Listhmos kalesine " -gameforge.goto_empire_castle._35_select = " Dendera kalesine " -gameforge.goto_empire_castle._40_say = " Milaard kalesine nlanacaksn... " -gameforge.goto_empire_castle._50_say = " Listhmos kalesine nlanacaksn... " -gameforge.goto_empire_castle._60_say = " Dendera kalesine nlanacaksn... " -gameforge.goto_empire_castle._70_say = " Bu portal ancak Shinsoo krallnn en cesur[ENTER]savalar tarafndan kullanlabilir. " -gameforge.goto_empire_castle._80_npcChat = " Hadi, kale iin savamaya gidelim. " -gameforge.goto_empire_castle._90_say = " Milaard kalesine nlan. " -gameforge.guild_building = {} -gameforge.guild_building._100_say = " Ben sadece emlakym, arsann sahibi deilim.[ENTER]Sana indirim yapamam. Daha fazla Yang demelisin. " -gameforge.guild_building._105_say = " Lonca arsay satn ald! " -gameforge.guild_building._10_sayTitle = " Emlak: " -gameforge.guild_building._110_say = " Ne yapacana karar verdiinde tekrar gel.[ENTER]nce sen gel, nce sen al, karma. " -gameforge.guild_building._20_say = " Ben bu arsann sat temsilcisiyim. stilac[ENTER]yaratklar, orta ktay talan etmeden nce arsa[ENTER]parselleme yoktu, herkesin topra vard ve[ENTER]insanlar mutluydu... Her neyse, arsay lonca[ENTER]blgesi olarak kullanabilmeleri iin sadece lonca[ENTER]liderlerine satyorum. Arsa almak ister misin? " -gameforge.guild_building._30_say = " Sana zaten sylemitim; arsalar herkese[ENTER]satmyorum.[ENTER]Umarm bu defa beni anlamsndr. " -gameforge.guild_building._40_say = " Daha nce arsa satn alm olan loncalar, yeni[ENTER]bir arsa satn alamazlar. " -gameforge.guild_building._50_say = " Bu ilemin gereklemesi esnasnda bir problem[ENTER]olutu. " -gameforge.guild_building._60_say = " Bu arsay satn alabilmek iin, lonca seviyesi %s[ENTER]zerinde olmal. Ucreti ise %s " -gameforge.guild_building._70_say = " Loncann kademesi henz yeterli seviyeye ulam[ENTER]deil.[ENTER]zgnm... " -gameforge.guild_building._80_say = " Bu araziyi satn almak istiyor musun? " -gameforge.guild_building._90_say = " Bu arsa baka bir loncaya satld. zgnm... " -gameforge.guild_building_alter_of_power = {} -gameforge.guild_building_alter_of_power._100_say = " Nasl istersen. Yine beklerim. " -gameforge.guild_building_alter_of_power._10_sayTitle = " Yaholo: " -gameforge.guild_building_alter_of_power._110_say = " Bence loncan glendirme konusunda daha fazla[ENTER]aba gstermelisin. u anda loncan, g sunan[ENTER]gelitirmek iin yeterince gl deil. " -gameforge.guild_building_alter_of_power._120_say = " Lonca kademenin ykselmesine paralel olarak, daha[ENTER]byk bir g suna ina edebilirsin. Lonca[ENTER]kademen ykseldike, gcnz de artacaktr. " -gameforge.guild_building_alter_of_power._130_say = " Hmm... Senin loncan... " -gameforge.guild_building_alter_of_power._140_say = " Ah, imdi daha da glendi! Ben g sunan en[ENTER]iyilerden biriyle deitirmeye gidiyorum. Bunu[ENTER]yapabilmem iin ihtiyacm olan eyler: " -gameforge.guild_building_alter_of_power._150_sayReward = " 30 milyon Yang[ENTER]15 temel ta[ENTER]20 kontrplak[ENTER]20 aakk " -gameforge.guild_building_alter_of_power._160_say = " Gzel. Bu suna yeni bir binayla deitireceim.[ENTER]Bylece loncan mmkn olan en iyi sunaa sahip[ENTER]olacak. Tebrik ederim! " -gameforge.guild_building_alter_of_power._170_say = " Senin iin yapabileceim birey yok: Loncan zaten[ENTER]en iyi G Sunana sahip. " -gameforge.guild_building_alter_of_power._180_say = " G suna loncana daha ok ye kabul edebilmeni[ENTER]salar. " -gameforge.guild_building_alter_of_power._20_say = " Benim adm Yaholo, g sunann bekisiyim. G[ENTER]suna, loncana daha ok ye alabilmeni salar.[ENTER]Loncann gc arttka daha byk g suna[ENTER]yapabilir, daha ok ye kabul edebilirsin. " -gameforge.guild_building_alter_of_power._30_say = " Hmm... Senin loncan... " -gameforge.guild_building_alter_of_power._40_say = " Loncann gc gerekten artt.[ENTER]G Sunan daha byyle deitirmek ister[ENTER]misin? Eer istersen unlara ihtiyacn olacak: " -gameforge.guild_building_alter_of_power._50_sayReward = " 25 milyon Yang[ENTER]10 temel ta[ENTER]15 kontrplak[ENTER]10 aakk " -gameforge.guild_building_alter_of_power._60_select = " G Sunan yenile " -gameforge.guild_building_alter_of_power._70_select = " G Sunan yenileme " -gameforge.guild_building_alter_of_power._80_say = " Gzel. G Sunan yeni bir binayla[ENTER]deitireceim. " -gameforge.guild_building_alter_of_power._90_say = " Sunak ina etmek ucuz deildir: Yeni bir sunak[ENTER]yapmak iin eitli malzemeler ve Yang[ENTER]getirmelisin.[ENTER]Eer bunlar getiremezsen sana yardm edemem.[ENTER]Hereyi topladnda geri gel! " -gameforge.guild_building_melt = {} -gameforge.guild_building_melt._100_say = " Gereken nesne bu deil. " -gameforge.guild_building_melt._10_say = " Elmas elde edebilmek iin 100 Elmas Ta[ENTER]toplamalsn. " -gameforge.guild_building_melt._120_say = " Tebrikler! Arndrma baarl.[ENTER]u an buna sahipsin: " -gameforge.guild_building_melt._130_say = " Eer 3,000,000 Yang'n varsa, farkl bir ileyici[ENTER]altrabilirsin. " -gameforge.guild_building_melt._140_say = " 3,000,000 Yang'n yok. " -gameforge.guild_building_melt._150_say = " Deitirmek iin, bir uzmanlk alan se: " -gameforge.guild_building_melt._160_say = " Bu uzmanlk alan zaten aktif. " -gameforge.guild_building_melt._170_say = " Kapat " -gameforge.guild_building_melt._180_say = " Elmaslar " -gameforge.guild_building_melt._190_say = " Fosil Aa Gvdeleri " -gameforge.guild_building_melt._200_say = " Bakr " -gameforge.guild_building_melt._20_say = " Baar olasl %s.[ENTER]htiyacn olan Yang %s.[ENTER]Denemek ister misin? " -gameforge.guild_building_melt._210_say = " Gm " -gameforge.guild_building_melt._220_say = " Altn " -gameforge.guild_building_melt._230_say = " YeimTa " -gameforge.guild_building_melt._240_say = " Abanoz " -gameforge.guild_building_melt._250_say = " nci " -gameforge.guild_building_melt._260_say = " Beyaz Altn " -gameforge.guild_building_melt._270_say = " Kristal " -gameforge.guild_building_melt._280_say = " Ametist " -gameforge.guild_building_melt._290_say = " Cennetin Gzya " -gameforge.guild_building_melt._30_say = " Daha fazla Yang'a ihtiyacn var. " -gameforge.guild_building_melt._40_say = " Tebrikler! Arndrma baarl.[ENTER]u an buna sahipsin: " -gameforge.guild_building_melt._50_say = " Arndrma baaryla sonulanmad. " -gameforge.guild_building_melt._60_say = " Sende 100 %s yok. " -gameforge.guild_building_melt._70_say = " Aus 100 sowie einem Geiststein oder kann gefertigt werden " -gameforge.guild_building_melt._90_say = " Zihin ta olmadan eya retemem. " -gameforge.guild_building_npc = {} -gameforge.guild_building_npc._10_sayTitle = " Silah Ustas: " -gameforge.guild_building_npc._20_say = " Ah, benim loncamn yesisin! Eer silahn[ENTER]gelitirmek istiyorsan onu bana ver, kydeki[ENTER]acemilere deil. Benim baar ansm %10 fazladr[ENTER]ve bizim yelerimiz fiyatlarda %5 indirimden[ENTER]faydalanrlar. imdi bana gelitirmek istediin[ENTER]silah ver de almaya balayaym. " -gameforge.guild_building_npc._30_say = " Benim adm Stanley. Ben silah gelitirme[ENTER]sorumlusuyum ve bu ii kydeki demirci ustasndan[ENTER]daha iyi yaparm! Bana geldiin zaman[ENTER]gelitirmedeki baar ansn %10 daha fazla olur.[ENTER]imdi bana gelitirmek istediin silah ver. " -gameforge.guild_building_npc._40_sayTitle = " Zrh Ustas: " -gameforge.guild_building_npc._50_say = " Sen benim loncamn yesiymisin! Bana gelitirmem[ENTER]iin zrhn, kalkann, ayakkablarn ve[ENTER]kaskn verebilirsin. Baar ansm kydeki[ENTER]demirciden %10 daha fazladr. Ayrca bizim[ENTER]yelerimiz fiyatlarda %5 indirimden[ENTER]faydalanrlar. Gelitirmek istediin ekipman[ENTER]bana vermen yeterli. " -gameforge.guild_building_npc._60_say = " Ben Stanton. Ben zrh gelitirme sorumlusuyum.[ENTER]Kydeki demirciden daha yetenekliyim: baar[ENTER]ansm %10 daha fazla. imdi bana gelitirmek[ENTER]istediin nesneyi ver. " -gameforge.guild_building_npc._70_sayTitle = " Kuyumcu: " -gameforge.guild_building_npc._80_say = " Grne gre sen bizim loncadansn. Bu sana %10[ENTER]baar ans kazandrr. Yansra bizim[ENTER]yelerimize %5 fiyat indirimimiz olur. Hogeldin[ENTER]evlat! Ben bilezikleri, kpeleri ve ayakkablar[ENTER]gelitirebilirim. imid bana gelitirmek[ENTER]istediin aksesuar ver. " -gameforge.guild_building_npc._90_say = " Adm Starbuck. Ben aksesuarlar gelitirmekten[ENTER]sorumluyum. zel mineral, metal ve tccarlarla[ENTER]alyorum, haliyle kaliteli oluyor. Kydeki[ENTER]demircilerden bu konuda daha iyiyimdir. Eer[ENTER]onlar yerine bana gelirsen, baar ansn %10[ENTER]artacaktr. Ben bilezikleri, kpeleri ve[ENTER]ayakkablar gelitiririm. imdi bana gelitirmek[ENTER]istediin aksesuar ver. " -gameforge.guild_create = {} -gameforge.guild_create._10_sendLetter = " Kitab getir " -gameforge.guild_create._20_sayReward = " Lonca kurabilmek iin kader kitab lazm. " -gameforge.guild_create._30_sayReward = " Bu kitabi bir ork reisi grubunu ldrerek[ENTER]alabilirsin. " -gameforge.guild_create._40_sendLetter = " Kader Kitabn aldn " -gameforge.guild_create._50_sayTitle = " Kitabi aldn " -gameforge.guild_create._60_sayReward = " Kader kitabn ork reisinden aldn. " -gameforge.guild_create._70_sayReward = " Ky Gardiyan sana lonca kurmanda yardmc olacak. " -gameforge.guild_manage = {} -gameforge.guild_manage._100_npcChat = " GM: Lonca bilgilerini kontrol et " -gameforge.guild_manage._10_npcChat = " GM: Tekrar kaydet " -gameforge.guild_manage._110_chat = " pc.has_guild: %s " -gameforge.guild_manage._120_say = " u an mensubu olduun loncay terk mi edeceksin.[ENTER]Sanrm orada gerek arkadalar edinemedin. Bu[ENTER]senin kararn. Gerekten loncay terk etmek[ENTER]istiyor musun? " -gameforge.guild_manage._130_say = " Tamam. Loncadan senin adn sileceim. " -gameforge.guild_manage._140_say = " Ne?[DELAY value;150] [/DELAY][ENTER][ENTER]Ben loncay oluturabilmek iin o kadar[ENTER]uratktan sonra, imdi loncay iptal etmekten[ENTER]mi bahsediyorsun? Senin ve arkadalarnn tm[ENTER]deneyimleri ve hatralar sonsuza dek yok olacak![ENTER]Gerekten loncan kapatmay istiyor musun? " -gameforge.guild_manage._150_say = " Peki o zaman.[ENTER][ENTER]Loncan datyorum. " -gameforge.guild_manage._160_npcChat = " Lonca kur " -gameforge.guild_manage._170_npcChat = " Lonca kur " -gameforge.guild_manage._180_say = " Loncan terk ettiin ilk gnler itibari ile yeni[ENTER]bir lonca kuramazsn. " -gameforge.guild_manage._190_say = " kur... " -gameforge.guild_manage._200_say = " Zaten loncan iptal ettin![ENTER]Hemen yeni lonca kuramazsn. " -gameforge.guild_manage._20_say = " Ltfen hakknda bilgi istediin kullanc adn[ENTER]yaz. " -gameforge.guild_manage._210_say = " Bir lonca m kuracaksn?[ENTER]Yeni bir lonca kurabilmek iin 200.000 Yang ve en[ENTER]az seviye 40 olmalsn.[ENTER]Hala bir lonca kurmak istiyor musun? " -gameforge.guild_manage._220_say = " Yeterince Yang'n yok. " -gameforge.guild_manage._230_say = " Lonca kurmak iin yeterli seviyede deilsin. " -gameforge.guild_manage._30_sayTitle = " Bu kullanc mevcut deil. " -gameforge.guild_manage._40_say = " En yakn zamanda kayt iin yeniden dene. " -gameforge.guild_manage._50_say = " Abgezogene Zeit Tag " -gameforge.guild_manage._55_say = " Bekleme sresi " -gameforge.guild_manage._60_say = " Kapana kadar kalan sre: %s gn " -gameforge.guild_manage._65_say = " Bekleme sresi " -gameforge.guild_manage._70_say = " Deneyi tekrarlamak iin en erken olaslk: %s sa. " -gameforge.guild_manage._75_say = " Kalan sre " -gameforge.guild_manage._80_select = " Acil dzenleme " -gameforge.guild_manage._90_say = " Hzl kayt mmkn " -gameforge.guild_ranking = {} -gameforge.guild_ranking._10_say = " Burada loncan, sralamada loncana yakn olan[ENTER]dier loncalar grebilirsin:[ENTER][DELAY value;0][ENTER]|Lonca ad |Puan |Zaferleri |Beraberlikleri[ENTER]|Yenilgileri[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._20_say = " Burada sralamada en yksek sekiz loncay ve[ENTER]istatistiklerini grebilirsin:[ENTER][DELAY value;0][ENTER]|Lonca ad |Puan |Zaferleri |Beraberlikleri[ENTER]|Yenilgileri[ENTER]%s[/DELAY][ENTER] " -gameforge.guild_ranking._30_say = " Kendi lonca sralaman %s. " -gameforge.guild_ranking._35_say = " Puan miktar : %s " -gameforge.guild_war_bet = {} -gameforge.guild_war_bet._100_say = " Yeterince Yang'n yok. " -gameforge.guild_war_bet._10_npcChat = " Lonca sava bahsi " -gameforge.guild_war_bet._110_say = " Herey hazr. Eer doru seimi yaptysan, sava[ENTER]bittiinde deme alacaksn. yi anslar! " -gameforge.guild_war_bet._20_sayTitle = " Lonca sava bahsi " -gameforge.guild_war_bet._30_say = " Kendi devletine piyango bileti al.[ENTER][ENTER]1. Her Lonca Savanda, loncalarin kazanmas[ENTER]halindeki kar miktarlar nceden ilan edilir.[ENTER]2. Bir piyango bileti alip, tahmin sonularn ve[ENTER]oyun farklarn syleyerek, istediin loncaya[ENTER]oynayabilirsin.[ENTER]3. Seim ilemi piyango standnda yaplr.[ENTER]Kazanp kaybettiin konusundaki haberi, lonca[ENTER]savandan sonra alacaksn.[ENTER][ENTER]* Kazancnn %10'u devletine gidecek. " -gameforge.guild_war_bet._35_table = " %s vs. %s " -gameforge.guild_war_bet._40_sayTitle = " Sava yneticisi: " -gameforge.guild_war_bet._45_say = " ile " -gameforge.guild_war_bet._50_say = " u an lonca sava yok, bahis oynayamazsn. " -gameforge.guild_war_bet._60_say = " Hangi lonca iin piyango bileti almak istiyorsun? " -gameforge.guild_war_bet._70_say = " Listeye gre piyango bileti aldin bile. Her lonca[ENTER]iin yanliz bir bilet alabilirsin. " -gameforge.guild_war_bet._80_say = " %s loncasnn %s loncasna kar %d puanla[ENTER]kazanma ans yksek[ENTER]Sen hangi loncaya bahis oynayacaksn? " -gameforge.guild_war_bet._90_sayTitle = " Sava yneticisi: " -gameforge.guild_war_join = {} -gameforge.guild_war_join._10_say = " %s Sen savata yer almak istiyor musun? " -gameforge.hair = {} -gameforge.hair._010_npcChat = " Sa stilini deitir " -gameforge.hair._011_sayTitle = {} -gameforge.hair._012_say = {} -gameforge.hair._013_say = " Bu bir sa stili deildir. " -gameforge.hair._014_say = " Sa stilini deitiremedim. Ya snfna ya da[ENTER]yzne uymuyor. " -gameforge.hair._030_npcChat = " Sa stilini deitir " -gameforge.hair._040_say = " Eski sisteme ait bir sa stili kullanyorsun[ENTER]hal. Yeni kostm sistemine ait bir sa stili[ENTER]eyasyla deitireceim ki kaybolmasn. Sa[ENTER]stilini imdi deitireyim mi? " -gameforge.hair._050_say = " Buna sa stili mi diyorsun? Hi glesim yoktu.[ENTER]Eski sisteme ait sa stilin yoksa elimden bir ey[ENTER]gelmez.[ENTER]Sana iyi gnler dilerim! " -gameforge.hair._060_say = " Bu sa stilini tanmyorum. " -gameforge.hair._070_say = " Maalesef sana yardmc olamayacam. Ltfen[ENTER]Destek Birimi'ne bavur. " -gameforge.hair._080_say = " Yeni sa stilini aldn. " -gameforge.hair._090_say = " Bu sa stili deitirildi bile. " -gameforge.hair._100_say = " te buyur. Kostm sisteminden faydalanabilirsin[ENTER]artk. " -gameforge.hair._10_stringFormat = " USE_ITEM(%s) " -gameforge.hair._110_notice = " Duyuru: lk kydeki Yzba seni aryor. Hal[ENTER]eski bir sa stiline sahipsin. Onun yanna git ve[ENTER]imdiki sa stilini yeni sisteme ait bir sa[ENTER]stili eyasyla deitir. Bu ekilde u an sahip[ENTER]olduun sa stilinin kaybolmamasn salam[ENTER]olursun. " -gameforge.hair._20_stringFormat = " END_SEC(%s) " -gameforge.hair_shop = {} -gameforge.hair_shop._100_say = " Yeterince Yang'n yok.[ENTER]Bunun creti 500.000 Yang ... 500.000 Yang! " -gameforge.hair_shop._10_npcChat = " Sa stilini sfrla " -gameforge.hair_shop._110_say = " ok kt. Makasm kullanmay ok isterdim. Ama[ENTER]imdiki sa stilini de beendim. Kendine iyi bak. " -gameforge.hair_shop._20_sayTitle = " Ariyoung: " -gameforge.hair_shop._30_say = " Hey sen! Salarn ok gzel, fakat eski sa[ENTER]stilini geri istemez misin? Dilersen geri[ENTER]dndrebilirim.[ENTER]Sadece 500.000 Yang demen yeterli! " -gameforge.hair_shop._40_select = " Eski sa stiline dn " -gameforge.hair_shop._50_select = " imdiki sa stilini koru " -gameforge.hair_shop._60_say = " yi seim, bir dakika ltfen. " -gameforge.hair_shop._70_say = " Ariyoung san hevesle kesmeye balyor. Makas o[ENTER]kadar hzl hareket ediyor ki kulaklarn kesecek[ENTER]diye korkuyorsun. Ama sen sinirlenmeye balamadan[ENTER]nce Ariyoung iini bitiriyor ve eserine bakyor. " -gameforge.hair_shop._80_say = " Hmm, belki uray biraz daha kesebiliriz...[ENTER]Biraz da buray... " -gameforge.hair_shop._90_say = " Hmm... bitti![ENTER]Bahse girerim memnun olmusundur! " -gameforge.harvest_festival = {} -gameforge.harvest_festival._010_targetVid = " Wonda-Rim: " -gameforge.harvest_festival._020_sayTitle = " Wonda-Rim: " -gameforge.harvest_festival._025_npcChat = " Pirin patla dei tokuu " -gameforge.harvest_festival._030_say = " %s pirin patla topladn! 30 tane topladnda[ENTER]bana gelip deerli bir eya karlnda dei[ENTER]toku edebilirsin. imdi kendine bir dl semek[ENTER]ister misin? " -gameforge.harvest_festival._040_select = " Seve seve! " -gameforge.harvest_festival._050_select = " Baka zaman. " -gameforge.harvest_festival._060_say = " Fikrini deitirdiinde tekrar gel. " -gameforge.harvest_festival._070_say = " Hangi dl istersin? " -gameforge.harvest_festival._080_say = " Karar verdiinde tekrar gel. " -gameforge.harvest_festival._090_select = " Krmz Abanoz Sandk (55 pirin patl.) " -gameforge.harvest_festival._100_select = " htiaml Abanoz Sandk (50 pirin patl.) " -gameforge.harvest_festival._110_select = " Ay zt (O) (45 pirin patl.) " -gameforge.harvest_festival._120_select = " Sar Abanoz Sandk (30 pirin patl.) " -gameforge.harvest_festival._125_select = " Dier dller " -gameforge.harvest_festival._130_select = " Ak Yeil Abanoz Sandk (65 pirin patl.) " -gameforge.harvest_festival._135_select = " Yeil Abanoz Sandk (75 pirin patl.) " -gameforge.harvest_festival._140_select = " Gne zt (O) (60 pirin patl.) " -gameforge.harvest_festival._150_select = " Mavi Abanoz Sandk (75 pirin patl.) " -gameforge.harvest_festival._160_select = " Koyu Kr. Abanoz Sandk (80 pirin patl.) " -gameforge.harvest_festival._170_select = " ptal et " -gameforge.harvest_festival._180_say = " Bu eya ile dei toku etmek iin yeterli pirin[ENTER]patlana sahip deilsin. Ava devam! " -gameforge.harvest_festival._190_say = " Akll bir seim yap. " -gameforge.harvest_festival._200_say = " Teekkr olarak %s pirin patla karlnda[ENTER]sana unu veriyorum: %s " -gameforge.harvest_festival._210_say = " Bu eyay almak istediinden emin misin? " -gameforge.harvest_festival._220_select = " Evet, eminim! " -gameforge.harvest_festival._230_say = " una sahip oldun: %s " -gameforge.harvest_festival._240_say = " Daha fazla pirin patla geri getirmek[ENTER]istediinde beni burada bulabilirsin. " -gameforge.harvest_festival._250_npcChat = " Yamaclar kovala! " -gameforge.harvest_festival._260_sayTitle = " Handu-Up: " -gameforge.harvest_festival._270_say = " Stoklarmz geri getirdiin iin ok teekkr[ENTER]ederim. Bizi byk skntdan kurtardn! " -gameforge.harvest_festival._280_say = " Yamaclar kovalayp stoklarmz bize geri[ENTER]getirdiin iin sana minnettarz! " -gameforge.harvest_festival._290_say = " u anki grevinde %s pirin patla ele geirdin! " -gameforge.harvest_festival._300_say = " Kendini bouna tehlikeye atm olmayacaksn![ENTER]Pirin patlaklarn Wonda-Rim'e gtr. O seni[ENTER]mkafatlandracak. Ona ne kadar ok pirin[ENTER]patla gtrrsen, o kadar deerli bir dl[ENTER]alrsn. " -gameforge.harvest_festival._310_say = " Tm stoklarmz bize geri getirdin! Sana[ENTER]inanlmaz minnettarz. Sen olmasaydn byk[ENTER]sknt ekecektik. " -gameforge.harvest_festival._320_say = " Stoklarmzn byk bir ksm hal eksik.[ENTER]Bize yardm etmeye devam edecek misin? " -gameforge.harvest_festival._330_select = " Elbette. " -gameforge.harvest_festival._340_select = " Daha sonra yardm ederim. " -gameforge.harvest_festival._350_say = " Seni burada bekleyeceim. " -gameforge.harvest_festival._360_say = " Grev: %s[ENTER]Bu grevi toplam on kere kabul edebilirsin. " -gameforge.harvest_festival._370_say = " Sen olmasaydn mahvolmutuk. Bize yardm etmeye[ENTER]devam edecek misin? Stoklarmzn byk bir ksm[ENTER]hal bakalarnn elinde. " -gameforge.harvest_festival._380_select = " Devam edeceim. " -gameforge.harvest_festival._390_select = " Daha sonra gelirim yine. " -gameforge.harvest_festival._400_say = " Cesur bir savasn. Devam et![ENTER][ENTER]Grev: %s[ENTER]Bu grevi toplam on kere kabul edebilirsin. " -gameforge.harvest_festival._410_say = " Cehennem Kpei " -gameforge.harvest_festival._420_say = " Alev Hayaleti " -gameforge.harvest_festival._430_say = " Karanlk Fanatik " -gameforge.harvest_festival._440_say = " Yabani Piyade " -gameforge.harvest_festival._450_say = " Beyaz Yeminli Asker " -gameforge.harvest_festival._460_say = " Alfa Mavi Kurt " -gameforge.harvest_festival._470_say = " Bize yardm et ltfen! " -gameforge.harvest_festival._480_say = " Kymz %s tarafndan baskna urad! Hrszlar[ENTER]tm pirin patla stoklarmz ald. aresiz[ENTER]kaldk! imdi ne yer ne ieriz? Yamaclar[ENTER]kovala ve ellerindeki ganimetleri al. Seni bolca[ENTER]mkafatlandracaz. " -gameforge.harvest_festival._490_select = " Size yardm edeceim! " -gameforge.harvest_festival._500_select = " Yapamam, zgnm. " -gameforge.harvest_festival._510_say = " Yardm etmezsen a kalacaz. Fikrini[ENTER]deitirdiinde beni burada bulabilirsin. " -gameforge.harvest_festival._520_sendLetter = " Yamaclar kovala! " -gameforge.harvest_festival._530_say = " 30 %s yendikten sonra Handu-Up'a geri dn. " -gameforge.harvest_festival._540_select = " Pes ediyorum. " -gameforge.harvest_festival._550_select = " Yamaclarn elinden alabildiin tm pirin patlaklarn bana getir. Seni krallara layk dllendireceim! " -gameforge.harvest_festival._560_notice = " Yamaclar yendin ve %s pirin patla aldn.[ENTER]imdi Handu-Up'a geri dn. " -gameforge.harvest_festival._570_npcChat = " Yamac kovalamacas " -gameforge.harvest_festival._580_say = " Bize stoklarmz geri getir ltfen! " -gameforge.harvest_festival._590_say = " Sen yokken kymz yine yamaland! " -gameforge.harvest_festival._600_say = " Cehennem Deniz Anas " -gameforge.harvest_festival._610_say = " Zombi " -gameforge.harvest_festival._620_say = " Alev savalar " -gameforge.harvest_festival._630_say = " Kurbaa Generali " -gameforge.harvest_festival._640_say = " Karanlk Haberci " -gameforge.harvest_festival._650_say = " Mistik Arahan Savas " -gameforge.harvest_festival._660_say = " Yabani Uak " -gameforge.harvest_festival._670_say = " Kahverengi Ay " -gameforge.harvest_festival._680_say = " Bu sefer %s tarafndan baskna uradk.[ENTER]Bizi ortada brakma imdi ltfen! " -gameforge.harvest_festival._690_select = " Bana gvenebilirsiniz! " -gameforge.harvest_festival._700_select = " dlm istiyorum. " -gameforge.harvest_festival._710_say = " Yardmlarn iin teekkr ederiz. imdi[ENTER]Wonda-Rim'e git ve ele geirilen pirin[ENTER]patlaklarnn karlnda dln al. " -gameforge.harvest_festival._715_say = " %s avna k! Ama tek bana tehlikeye atlma[ENTER]sakn![ENTER]Dmanlarn ancak grup halinde alt edebilirsin.[ENTER]Bu grevi yerine getirmek iin en az bir kii[ENTER]daha bul. " -gameforge.harvest_festival._720_say = " 60 %s ldrdkten sonra Handu-Up'a geri dn. " -gameforge.harvest_festival._730_say = " Grdm kadaryla seninle ava kacak silah[ENTER]arkadalar bulmusun. " -gameforge.harvest_festival._740_say = " Yamaclar yola getirmek iin bir grup kur. En[ENTER]az bir ye daha bul ve ava birlikte kn. " -gameforge.harvest_festival._750_npcChat = " Pirin patla getirdim. " -gameforge.harvest_festival._760_say = " Tm stoklarmz geri getirdin! Sana inanlmaz[ENTER]minnettarz. Sen olmasaydn byk sknt[ENTER]ekecektik! " -gameforge.harvest_festival._770_say = " Harika! Grdm kadaryla birka pirin patla[ENTER]ele geirdin. " -gameforge.harvest_festival._780_say = " %s pirin patla topladn! Karlnda dln[ENTER]almak istediinde beni burada bulabilirsin. " -gameforge.harvest_festival._790_say = " Tm stoklarmz geri getirdin! Sana inanlmaz[ENTER]minnettarz. Sen olmasaydn byk sknt[ENTER]ekecektik! " -gameforge.harvest_festival._795_say = " Stolarmzn byk bir ksm hal canavarlarn[ENTER]elinde. Bizim iin mcadele etmeye devam edecek[ENTER]misin? " -gameforge.harvest_festival._800_say = " Bize yardm etmezsen a kalrz. Bu zor dnemde[ENTER]bizim temel gdamz olan pirin patlana[ENTER]ihtiyacmz var. " -gameforge.harvest_festival._810_say = " Krmz Yaban Domuzu " -gameforge.harvest_festival._820_say = " Yaban Domuzu " -gameforge.heavens_cave_escape = {} -gameforge.heavens_cave_escape._010_npcChat = " Maaray terket " -gameforge.heavens_cave_escape._020_say_title = " Heuk-Young: " -gameforge.heavens_cave_escape._030_say = " Srgn Maaras'n terketmek istediine emin[ENTER]misin? " -gameforge.heavens_cave_escape._040_say = " Bilgece bir karar. Buras kalnmak iin ok[ENTER]tehlikeli. Yola k ve nce yaralarn iyiletir. " -gameforge.heavens_cave_escape._050_say = " ok yrekli ktn. Bu kasvetli mekann[ENTER]derinliklerinde sana baarlar dilerim... " -gameforge.heavens_cave_keyquest = {} -gameforge.heavens_cave_keyquest._010_target = " Seon-Hae " -gameforge.heavens_cave_keyquest._020_npcChat = " Maarann i " -gameforge.heavens_cave_keyquest._030_say = " Dikkatlice dinle, olum! nce sana hikayeyi[ENTER]anlatacam... " -gameforge.heavens_cave_keyquest._040_say = " Dikkatlice dinle, kzm! nce sana hikayeyi[ENTER]anlatacam... " -gameforge.heavens_cave_keyquest._050_say = " imdilerde Ejderha Tanrya tapyoruz ancak bir[ENTER]zamanlar bizi izleyen 3 karde Tanr vard. Ancak[ENTER]Yaratcln Tanras Bahar-Taraji, kskan[ENTER]erkek kardei Beran-Setaou tarafndan ldrld.[ENTER]Ve nc Tanr Baljit-Elvedin, yani Ejderha[ENTER]Tanr, kz kardeinin yasna bouldu. " -gameforge.heavens_cave_keyquest._060_say = " ki karde arasnda sava kt ve Ejderha Tanr[ENTER]kazand. Derler ki, kavga ettikleri yerde hala[ENTER]kavgann izleri dururmu.Beran-Setaou[ENTER]yenilgisinden sonra Srgn Maaras denen yere[ENTER]kilitlenmi. " -gameforge.heavens_cave_keyquest._070_say = " Maarann Baljit-Elvedin'in korumalar tarafndan[ENTER]mhrl ve korunuyor. eri girebilmek iin Kan[ENTER]Ta gtrmelisin. Bunun nasl retilebileceini[ENTER]biliyorum ancak hi kolay deil. " -gameforge.heavens_cave_keyquest._080_say = " Ejderha Tanr kz kardei iin alamaya[ENTER]baladnda, gzyalar taa dnp yeryzne[ENTER]dt. Onlar hala Ate Diyar Doyyumhwan'da[ENTER]bulabilirsin. Alevlerden 7 tane Fosil Gzya ve[ENTER]4 tane Obsidyen bulup bana getir. " -gameforge.heavens_cave_keyquest._090_say_reward = " Doyyumhwan'dan 7 tane Fosil Gzya ve 4 para[ENTER]Obsidyen topla. " -gameforge.heavens_cave_keyquest._100_say = " Kapdan gemek iin Kan Tana m ihtiyacn var?[ENTER]yleyse Ate Diyarndan yedi Fosil Gzya ve[ENTER]drt para Obsidyen getir. " -gameforge.heavens_cave_keyquest._110_say = " Baka bir Kan Tana m ihtiyacn var? Koe-Pung[ENTER]zeki deildir, ama biraz beklemelisin, yoksa onun[ENTER]snfna mensup olmadn anlar. " -gameforge.heavens_cave_keyquest._120_say = " Birka saat, diyebilirim ki: %s " -gameforge.heavens_cave_keyquest._130_say = " Bir saat ve %s dakika. " -gameforge.heavens_cave_keyquest._140_say = " %s dakika daha bekle. " -gameforge.heavens_cave_keyquest._150_say_title = " Fosil Gzya " -gameforge.heavens_cave_keyquest._160_say = " Burada Ejderha Tanr'nn yeryzne den[ENTER]Gzyalarndan biri var. " -gameforge.heavens_cave_keyquest._170_1_select = " Gzyan al " -gameforge.heavens_cave_keyquest._170_2_select = " Gzyalarn burada aramaya devam et " -gameforge.heavens_cave_keyquest._170_3_select = " Birey yapma " -gameforge.heavens_cave_keyquest._180_say = " Fosil Gzya kazandn. " -gameforge.heavens_cave_keyquest._190_say_title = " Fosil Gzya " -gameforge.heavens_cave_keyquest._200_say = " Daha fazla gzya aramaya karar verdin.[ENTER]Bulduun: %s " -gameforge.heavens_cave_keyquest._210_say = " Alandaki yaratklar artk sana dikkat ediyorlar! " -gameforge.heavens_cave_keyquest._220_say = " Ate Diyarna git ve Ejderha Tanr Baljit[ENTER]Elvedin'in Fosil Gzyalarn bul. Ayn zamanda[ENTER]Alevleri ldrerek Obsidyen toplamalsn. " -gameforge.heavens_cave_keyquest._230_say = " Gereken Fosil Gzya: %s " -gameforge.heavens_cave_keyquest._240_say = " Gereken Obsidyen: %s " -gameforge.heavens_cave_keyquest._250_notice = " Yeteri kadar gzya topladn! " -gameforge.heavens_cave_keyquest._260_notice = " Bu alevden Obsiden buldun! " -gameforge.heavens_cave_keyquest._270_notice = " Gereken tm Obsidyeni topladn! " -gameforge.heavens_cave_keyquest._280_say = " Gzyalar ve Obsidyen ile Seon-Hae'ye dn. " -gameforge.heavens_cave_keyquest._290_say = " Seon-Hae burada : %s " -gameforge.heavens_cave_keyquest._300_say = " Baljit-Elvedin'in gzyalar! Onlar[ENTER]svlatracam ve Obsidyenin iine koyacam.[ENTER]Bu g Tanra Bahar-Taraji'yi arman[ENTER]salayacak! " -gameforge.heavens_cave_keyquest._310_say = " Ruhu hala yeryznde dolayor. Gzyalarn[ENTER]tadnda sesi seninle konuacak. Tanray[ENTER]Krmz Ormanda ara! " -gameforge.heavens_cave_keyquest._320_say = " ite, vazoyu al ve Bahar-Taraji'nin sesini ara. " -gameforge.heavens_cave_keyquest._330_say = " Krmz Ormanda Bahar-Taraji'nin sesini ara.[ENTER]Tanrann ruhunu gremesen bile, ruhunun[ENTER]varln hissedebileceksin. " -gameforge.heavens_cave_keyquest._335_say = " Rzgar sessiz bir fslty getiriyor: Gvenli[ENTER]bir yere git... Burada konuamayz...[ENTER]Hayaletle konumak iin greve tkla. " -gameforge.heavens_cave_keyquest._340_say = " Uzaktan, ldrlen Tanra Bahar-Taraji'nin sesi[ENTER]duyuluyor... " -gameforge.heavens_cave_keyquest._350_say = " Kardeimin gzyalar... benim iin ok fazla yas[ENTER]tuttu ve hala Beran-Setaou'yu yaptklar iin[ENTER]cezalandramad. " -gameforge.heavens_cave_keyquest._360_say = " nsanlarn korktuu, ykc Beran-Setaou ile[ENTER]karlaamad. " -gameforge.heavens_cave_keyquest._370_say = " Ama sen... Sen kimsin? Sen farklsn! Ondan[ENTER]korkmuyorsun. Aksine savamak arzusuyla dolusun. " -gameforge.heavens_cave_keyquest._380_say = " %s! Kan damlalarm al. Kan Ta olutur ve[ENTER]Beran-Setaou'ya yaptklarn det. Srgn[ENTER]Maaras ok uzakta deil. " -gameforge.heavens_cave_keyquest._390_say = " Uzaktan, ldrlen Tanra Bahar-Taraji'nin sesi[ENTER]duyuluyor... " -gameforge.heavens_cave_keyquest._400_say = " %s! Seni tanyorum. " -gameforge.heavens_cave_keyquest._410_say = " Bana aabeyimin gzyalarn getirdin ve dl[ENTER]olarak kanm kazandn, savamaya devam[ENTER]edebilirsin. " -gameforge.heavens_cave_keyquest._420_say = " Seon-Hae'ye Bahar-Taraji'nin kann gtr. " -gameforge.heavens_cave_keyquest._430_say = " Kan damlalarn senden alnca Seon-Hae'nin[ENTER]gzleri parlad... " -gameforge.heavens_cave_keyquest._440_say = " Gerek Tanrann kan! abuk, kurumadan onu Kan[ENTER]Tana evirmeliyim. " -gameforge.heavens_cave_keyquest._450_say = " Yannda Kan Ta olursa Beki Koe-Pung Srgn[ENTER]Maarasna girmene izin verecek. Ancak yalnzca[ENTER]bir kez alacak. Eer daha fazla Kan Tana[ENTER]ihtiyacn olursa bana gel. Ne yazk ki gnde[ENTER]yalnzca bir Kan Ta yapabilirim, bylece[ENTER]Hkmdarn Gazabna uramayz. " -gameforge.heavens_cave_keyquest._460_say_reward = " Seon-Hae senin iin sadece gnde bir kez Kan Ta[ENTER]yapabilir. " -gameforge.heavens_cave_keyquest._470_say = " Bahar-Taraji'nin kann taa evireceim. ine[ENTER]yarayacaktr. " -gameforge.heavens_cave_keyquest._480_say_reward = " Sana gnde sadece bir kez Kan Ta yapabilirim.[ENTER]Aksi takdirde Koe-Pung phelenir. " -gameforge.horse_exchange_ticket = {} -gameforge.horse_exchange_ticket._10_npcChat = " At Madalyonu iin Bilet " -gameforge.horse_exchange_ticket._20_sayTitle = " Seyis: " -gameforge.horse_exchange_ticket._30_say = " Bu bilet at madalyonu almak iin. Bu bileti[ENTER]madalyon ile deitirebilirsin. Deitirmek[ENTER]istiyor musun? " -gameforge.horse_exchange_ticket._40_select = " Deitir " -gameforge.horse_exchange_ticket._50_say = " Sana at madalyonu verdim. " -gameforge.horse_guard = {} -gameforge.horse_guard._10_npcChat = " Atlar hakknda bilgi " -gameforge.horse_guard._20_say = " At zerine grev yapmak iin, At madalyonu[ENTER]gerekli. Onu Maymun zindanindan alabilirsin. " -gameforge.horse_guard._30_say = " Atlar seviyedir: Acemi, ileri seviye ve uzman.[ENTER]Yeterince alp bir sonraki seviyeye gemek[ENTER]istediinde, bir snav vermen gerekir. " -gameforge.horse_guard._40_say = " Atlar binicinin farkl altrma ekilleri[ENTER]nedeniyle seviyelerine uygun yeme ihtiya duyar.[ENTER]Acemi atlar saman yer, ileri seviye atlar havu,[ENTER]uzman atlarsa yalnz krmz ginseng. Azlarnn[ENTER]tadn iyi biliyorlar. " -gameforge.horse_guard._50_say = " Atn salklysa, gsterge yeil grnyor, a[ENTER]olursa sar, lmek zereyse kirmizi. Krmz veya[ENTER]sardan yeile kmas iin onu beslemelisin. Bu[ENTER]ciddi bir konu, ya atn lrse! " -gameforge.horse_guard._60_say = " Ata bindigin zaman, yorgunlugu artyor ve sal[ENTER]da dyor. Salksz ata binemeyecein iin,[ENTER]arada onu dinlendirmelisin. " -gameforge.horse_guard._70_say = " Bir rivayete gre, l atlar tekrar[ENTER]canlandrlabiliyor. Ama Maymunlar bunun iin[ENTER]gerekli bitkileri koruyor ve onu almak ok zor.[ENTER]Maymunlar seni yakalarsa, seni de lanetleyip[ENTER]maymuna dntryorlar. " -gameforge.horse_guard._80_say = " Deiik binicilik seviyeleri var ve atnn[ENTER]seviyesini de ykseltebilirsin. Ama bir ata[ENTER]sadece at madalyonuna sahip olan kii seviye[ENTER]atlatabilir. " -gameforge.horse_levelup = {} -gameforge.horse_levelup._100_say = " Siyah Ork'lar atnn zerindeyken ldr. Eer[ENTER]attan inersen kaybedersin. " -gameforge.horse_levelup._10_makequestbutton = " Bo'yu ldr! " -gameforge.horse_levelup._110_makequestbutton = " Karanlk ikenceciyi ldr! " -gameforge.horse_levelup._120_say = " Karanlk ikenceciyi atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._130_makequestbutton = " Zehirli pene rmceini ldr! " -gameforge.horse_levelup._140_say = " Zehirli pene rmceini atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._150_makequestbutton = " l haydutunu ldr! " -gameforge.horse_levelup._160_say = " l haydutunu atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._170_makequestbutton = " Buz golemini ldr. " -gameforge.horse_levelup._180_sayTitle = " Bir buz golemi ldr! " -gameforge.horse_levelup._190_say = " Buz golemini atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._200_say = " Buz golemini atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._20_say = " Bo'yu atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._210_makequestbutton = " Sava kaplann ldr! " -gameforge.horse_levelup._220_say = " Sava kaplann atn zerindeyken ldr.[ENTER]Attan inersen kaybedersin. " -gameforge.horse_levelup._230_npcChat = " At srerken nasl savarsn? " -gameforge.horse_levelup._240_sayTitle = " Seyis: " -gameforge.horse_levelup._250_say = " Atn u an en yksek deneyime sahip. Artk atn[ENTER]glendirmelisin. " -gameforge.horse_levelup._260_say = " Eitim iin at madalyonuna ihtiyacn var.[ENTER]Sonularn madalyona yazlacak. " -gameforge.horse_levelup._270_say = " Atn dinlenmeye ihtiyac var.[ENTER]Yarn tekrar gel. " -gameforge.horse_levelup._280_say = " Atn ok yoruldu.[ENTER]Dinlenmesine izin ver. " -gameforge.horse_levelup._290_say = " Atn ok ackt. Onu besle. " -gameforge.horse_levelup._300_say = " Gel bana doru sr. " -gameforge.horse_levelup._30_makequestbutton = " Chuong'u ldr! " -gameforge.horse_levelup._310_say = " At srerken saldr yapma normal at srmekten[ENTER]daha zordur. Eitimler seni bu konuda[ENTER]ustalatracaktr. Canavarlarla at zerinde[ENTER]savaarak eitim yap. Eer atndan dersen[ENTER]kaybedersin. Bu sebeple dikkatli olmalsn![ENTER]Eitim sonularn madalyonuna yazlacak. " -gameforge.horse_levelup._320_makequestbutton = " At madalyonu al. " -gameforge.horse_levelup._330_say = " At zerinde savaabilmek iin at madalyonuna[ENTER]ihtiyacn var.[ENTER]Onu Maymun zindanndan alabilirsin. " -gameforge.horse_levelup._340_makequestbutton = " At srerken saldr baarsz. " -gameforge.horse_levelup._350_say = " Atndan dtn veya indin. Grev tamamlanamad. " -gameforge.horse_levelup._360_makequestbutton = " Seyise geri dn. " -gameforge.horse_levelup._370_say = " Seyise gittiinde, eitim sonularn[ENTER]madalyonundan kontrol ettirebilirsin. " -gameforge.horse_levelup._380_say = " Herey bitti mi?[ENTER]Eitimine yarn devam edeceksin. Bugnn[ENTER]sonular madalyona ilendi. " -gameforge.horse_levelup._390_makequestbutton = " Eitim sonular " -gameforge.horse_levelup._400_qSetTitle = " Eitim sonular " -gameforge.horse_levelup._40_say = " Chuong'u atn zerindeyken ldr.[ENTER]Eer dersen kaybedersin. " -gameforge.horse_levelup._410_say = " Atn yeterince eitimli deil. " -gameforge.horse_levelup._420_say = " Atn hala seviye atlayabilir. " -gameforge.horse_levelup._430_say = " At srerken saldr baarsz.[ENTER][ENTER]Seyise geri dn ve tekrar dene. " -gameforge.horse_levelup._440_say = " At eitimi baaryla tamamland " -gameforge.horse_levelup._450_say = " Atnn seviyesi %s " -gameforge.horse_levelup._460_say = " Seyise geri dn ve bineini eitimle ileri seviye[ENTER]binee ve uzman binee dntr. " -gameforge.horse_levelup._470_say = " Atn uzman binici atna dntrmek iin atnn[ENTER]seviyesi 20 olmal. " -gameforge.horse_levelup._480_say = " At madalyonu olmadan sonular kaydedemezsin. " -gameforge.horse_levelup._50_say = " Chuong'u atn zerindeyken ldr.[ENTER]Eer dersen kaybedersin. " -gameforge.horse_levelup._60_makequestbutton = " Elit ork generalini ldr! " -gameforge.horse_levelup._70_say = " Elit ork generalini ldr! Elit ork generalini at[ENTER]zerindeyken ldr. Eer dersen kaybedersin. " -gameforge.horse_levelup._80_say = " Elit ork generalini ldr! Elit ork generalini at[ENTER]zerindeyken ldr. Eer dersen kaybedersin. " -gameforge.horse_levelup._90_makequestbutton = " Siyah Ork'u ldr! " -gameforge.horse_levelup._training_1_count = " Kalan Bo " -gameforge.horse_levelup._training_2_count = " Kalan Choung " -gameforge.horse_levelup._training_3_count = " Kalan E.Ork Gen " -gameforge.horse_levelup._training_4_count = " Kalan Siyah Ork " -gameforge.horse_levelup._training_5_count = " Kalan kenceci " -gameforge.horse_levelup._training_6_count = " Kalan rmcek " -gameforge.horse_levelup._training_7_count = " Kalan Haydut " -gameforge.horse_levelup._training_8_count = " Kalan Buz Golemi " -gameforge.horse_levelup._training_9_count = " Kalan Sava Kaplan " -gameforge.horse_menu = {} -gameforge.horse_menu._100_say = " Yeni isim ok uzun. " -gameforge.horse_menu._10_say = " Atn karakteri gzleniyor " -gameforge.horse_menu._110_say = " u anda bir atnz yok. " -gameforge.horse_menu._120_say = " Bu isim kullanlamaz. " -gameforge.horse_menu._130_say = " Atn ismi deitirildi. " -gameforge.horse_menu._20_say = " At isimlendirmek " -gameforge.horse_menu._30_say = " Bunun iin aadakilere ihtiyacnz var: " -gameforge.horse_menu._40_say = " Atn u anki gc: " -gameforge.horse_menu._50_say = " Atn mevcut dayankll: " -gameforge.horse_menu._60_say = " Atn u anda ismi yok. " -gameforge.horse_menu._70_say = " At zaten arld: " -gameforge.horse_menu._80_say = " At iin yeni bir isim belirle. " -gameforge.horse_menu._90_say = " Yeni isim ok ksa. " -gameforge.horse_revive = {} -gameforge.horse_revive._100_npcChat = " At canlandrma. " -gameforge.horse_revive._10_npcChat = " At canlandrma. " -gameforge.horse_revive._110_say = " Bu maymun bitkileri Normal Maymun Zindan'ndan[ENTER]topland ve atn canlandrabilir. Ama nce atn[ENTER]arman gerek. " -gameforge.horse_revive._120_say = " Atn sadece, Kolay Maymun Zindan'ndan[ENTER]bulabilecein maymun bitkileriyle[ENTER]canlandrabilirsin. Fakat, bunu baarmak[ENTER]gerekten zor. nk bitkiler maymunlar[ENTER]tarafndan korunuyor. Hayvanlar ok gl ve[ENTER]sinirli rakipler. " -gameforge.horse_revive._130_say = " Bilmen gereken bir ey daha var: Normal Maymun[ENTER]Zindan'ndan toplanan maymun bitkileri sadece[ENTER]ileri seviye binicilerin atlar iin. " -gameforge.horse_revive._140_say = " Bunlar Kolay Maymun Zindan'ndan toplanan maymun[ENTER]bitkileri. Atn canlandrabilirler. Ama nce[ENTER]atn arman gerekir. " -gameforge.horse_revive._20_say = " Atn sadece, Zor Maymun Zindan'ndan[ENTER]bulabilecein maymun bitkileriyle[ENTER]canlandrabilirsin. Fakat, bunu baarmak[ENTER]gerekten zor. nk bitkiler maymunlar[ENTER]tarafndan korunuyor. Hayvanlar ok gl ve[ENTER]sinirli rakipler. " -gameforge.horse_revive._30_say = " Bilmen gereken bir ey daha var: Normal Maymun[ENTER]Zindan'ndan toplanan maymun bitkileri sadece[ENTER]ileri seviye binicilerin atlar iin. " -gameforge.horse_revive._40_say = " Bilmen gereken bir ey daha var: Kolay Maymun[ENTER]Zindan'ndan toplanan maymun bitkileri acemi[ENTER]atlar iin. " -gameforge.horse_revive._50_say = " Bu maymun bitkileri Zor Maymun Zindanndan[ENTER]topland ve atn canlandrabilir.[ENTER]Ama nce atn arman gerek. " -gameforge.horse_revive._60_say = " At bitkilerle besle ve bekle.[ENTER][DELAY value=400]...[/DELAY][ENTER] " -gameforge.horse_revive._70_say = " At canland. Gelecekte atn beslemeyi unutma. " -gameforge.horse_revive._80_say = " Atn sadece, Kolay Maymun Zindan'ndan[ENTER]bulabilecein maymun bitkileriyle[ENTER]canlandrabilirsin. Fakat, bunu baarmak[ENTER]gerekten zor. nk bitkiler maymunlar[ENTER]tarafndan korunuyor. Hayvanlar ok gl ve[ENTER]sinirli rakipler. " -gameforge.horse_revive._90_say = " Bilmen gereken bir ey daha var: Zor Maymun[ENTER]Zindan'ndan toplanan maymun bitkileri uzman[ENTER]binicilerin atlar iin. " -gameforge.horse_ride = {} -gameforge.horse_ride._10_npcChat = " Bin (binici kartn kullan) " -gameforge.horse_ride._15_say = " Sana at kiralayabiliriz.[ENTER]Bir at kiralamak istiyorsan gel. " -gameforge.horse_ride._20_say = " At srmek mi istiyorsun? Sana binicilik kartyla[ENTER]at kiralayabiliriz. Binicilik seviyene bal[ENTER]olarak 10 dakika kadar at srebilirsin. At[ENTER]srmekle ilgili henz ok yetenekli deilsin, bu[ENTER]sebeple at sadece srebilirsin ancak onunla[ENTER]saldr yapamazsn. " -gameforge.horse_ride._30_select = " Srme " -gameforge.horse_ride._40_say = " Binicilik biletine ihtiyacn var. " -gameforge.horse_summon = {} -gameforge.horse_summon._100_say = " Asker At kitabn kaybetmisin.[ENTER]Sana yeni bir tanesini 500.000 Yang karlnda[ENTER]verebilirim. " -gameforge.horse_summon._10_npcChat = " Yeni at resmi " -gameforge.horse_summon._110_say = " Bu asker at kitab. Onu tekrar kaybetme. " -gameforge.horse_summon._120_say = " Acemi at arabilmek iin, nce snav[ENTER]gemelisin. " -gameforge.horse_summon._130_say = " Acemi at arld. " -gameforge.horse_summon._140_sayReward = " Olmad! Acemi atn aramadn. At arma[ENTER]yeteneini gelitirerek atn arabilme ansn[ENTER]artrabilirsin. " -gameforge.horse_summon._150_sayReward = " Zihinsel gcn acemi binici atn armaya[ENTER]yetmiyor.[ENTER]Bunun iin en az 100 Mana Puanna sahip olman[ENTER]gerek. " -gameforge.horse_summon._160_sayReward = " leri seviye binici atn armak iin, zrhl[ENTER]at kitabna ihtiyacn var. " -gameforge.horse_summon._170_sayReward = " Uzman binici at armak iin, asker at kitabna[ENTER]ihtiyacn var. " -gameforge.horse_summon._180_sayReward = " At arabilmek iin snavdan gemelisin. " -gameforge.horse_summon._190_sayReward = " Acemi at arabilmek iin, at resmine ihtiyacn[ENTER]var. " -gameforge.horse_summon._200_sayReward = " leri seviye binici at arld. " -gameforge.horse_summon._20_say = " At resmini kaybettin! Sana yeni bir at resmini[ENTER]400.000 Yang'a verebilirim. " -gameforge.horse_summon._210_sayReward = " Zrhl at arma baarsz oldu. At arma[ENTER]yeteneini gelitirerek arma ansn[ENTER]arttrabilirsin. " -gameforge.horse_summon._220_sayReward = " Zihinsel gcn ileri seviye binici atn[ENTER]armaya yetmiyor.[ENTER]Bunun iin en az 200 Mana Puanna sahip olman[ENTER]gerek. " -gameforge.horse_summon._230_sayReward = " Uzman binici at armak iin, asker at kitabna[ENTER]ihtiyacn var. " -gameforge.horse_summon._240_sayReward = " leri seviye binici atn arabilmek iin[ENTER]snavdan gemelisin. " -gameforge.horse_summon._250_sayReward = " leri seviye binici atn armak iin, zrhl[ENTER]at kitabna ihtiyacn var. " -gameforge.horse_summon._260_sayReward = " Uzman binici at arld. " -gameforge.horse_summon._270_sayReward = " Olmad - Asker at arma baarsz.[ENTER]At arma yeteneini gelitirerek arma[ENTER]ansn arttrabilirsin. " -gameforge.horse_summon._280_sayReward = " Zihinsel gcn az. Uzman at arabilmen iin en[ENTER]az 300 Mana Puanna sahip olman gerekir. " -gameforge.horse_summon._290_say = " s Feuerphnix " -gameforge.horse_summon._300_chat = " Binek stndeyken Ate Ankas'n aramazsn. " -gameforge.horse_summon._30_say = " Bu yeni at resmi. Onu tekrar kaybetme. " -gameforge.horse_summon._40_say = " Yeterince Yang'n yok. " -gameforge.horse_summon._50_npcChat = " Yeni zrhl at kitab " -gameforge.horse_summon._60_say = " Zrhl at kitabn kaybetmisin![ENTER]Sana yeni bir kitab 500.000 Yang'a verebilirim. " -gameforge.horse_summon._70_say = " Bu yeni zrhl at kitab. Onu tekrar kaybetme. " -gameforge.horse_summon._80_say = " Yeterince Yang'n yok. " -gameforge.horse_summon._90_npcChat = " Yeni asker at kitab " -gameforge.horse_upgrade = {} -gameforge.horse_upgrade._100_makequestbutton = " Zrhl at kitab snav " -gameforge.horse_upgrade._10_say = " lm bir at gelitiremezsin! Git 1. seviye[ENTER]canlandrma bitkilerini al ve canlandraym.[ENTER]Daha sonra atn gelitirme konusunu konuuruz. " -gameforge.horse_upgrade._110_sayReward = " 100 Akrep oku ve ylan okuyu 30 dakikada ldr.[ENTER]Baardn zaman seyise git ve rapor ver. " -gameforge.horse_upgrade._120_npcChat = " Zrhl At Kitab hakknda... " -gameforge.horse_upgrade._130_say = " 100 akrep oku ve ylan okuyu 30 dakikada ldr.[ENTER]Bu grevi grupla yapabilirsin, ancak yalnzca[ENTER]grup lideri ldrlen hedeflerin puanlarn[ENTER]alacak. " -gameforge.horse_upgrade._140_say = " Bunun iin yeterli vaktin yok![ENTER]Git ve akrep oku ve ylan okular[ENTER]ldrebildigin kadar hzl ldr. " -gameforge.horse_upgrade._150_npcChat = " Snav durum raporu " -gameforge.horse_upgrade._160_npcChat = " Yetenek snav sonular " -gameforge.horse_upgrade._170_say = " Eer imdi atn gelitirmek istiyorsan at[ENTER]resmini zrhl at kitab ile deitirmelisin.[ENTER]Bu biraz zaman alabilir; yarn geri gel.[ENTER]Bu arada, zrhl at kitab iin 500.000 Yang'a[ENTER]ihtiyacn olacak. " -gameforge.horse_upgrade._180_makequestbutton = " Zrhl at kitab iin bekle " -gameforge.horse_upgrade._190_sayReward = " Seyisin zrhl at kitabn bitirmesini bekle. " -gameforge.horse_upgrade._200_npcChat = " Zrhl at kitab hala bitmedi mi? " -gameforge.horse_upgrade._20_say = " Atn gelitirmen iin seviyen ok dk. Sadece[ENTER]35 veya daha st seviyeler atlarn[ENTER]gelitirebilirler. Hazr olduunda tekrar gel. " -gameforge.horse_upgrade._210_say = " zgnm, ama biraz daha beklemen gerekecek.[ENTER]Gelirken 500,000 Yang getirmeyi unutma! " -gameforge.horse_upgrade._220_sayReward = " Seyise git ve Zrhl at kitabn al. At resmi ve[ENTER]500.000 Yang'a ihtiyacn olacak. " -gameforge.horse_upgrade._230_sayReward = " Seyise git ve Zrhl at kitabn al. At resmi ve[ENTER]500.000 Yang'a ihtiyacn olacak. " -gameforge.horse_upgrade._240_npcChat = " Zrhl At Kitab hazr m? " -gameforge.horse_upgrade._250_say = " Zrhl at kitab ile daha hzl at srebilecek ve[ENTER]at zerinde saldr yapabileceksin.[ENTER]Bu ekilde asker at kitabna hazrlanacaksn.[ENTER]leriki srete Atn gelitirmek iin 500.000[ENTER]Yang'a ihtiyacn olacak. " -gameforge.horse_upgrade._260_say = " Daha nceki gibi... Zrhl at kitabna bir kez[ENTER]sahip olduunda; atn istediin yere[ENTER]arabilirsin. Eer onu kaybedersen yenisini[ENTER]alman gerekir. " -gameforge.horse_upgrade._270_say = " Zrhl at kitab iin at resmine ihtiyacn var. " -gameforge.horse_upgrade._280_say = " Ve 500.000 Yang'a. " -gameforge.horse_upgrade._290_say = " Eer zrhl at kitab almak istersen yine gel. " -gameforge.horse_upgrade._300_say = " Emin misin?[ENTER]Eer grevini iptal edersen hereyi yeniden[ENTER]yapman gerekecek. " -gameforge.horse_upgrade._30_say = " At seviyen onu gelitirmek iin ok dk.[ENTER]Git ve binicilik yeteneini gelitir. Binicilik[ENTER]yetenein 10 olduunda yeniden gel. " -gameforge.horse_upgrade._310_sayReward = " 100 tane Akrep Oku veya Ylan Oku ldrmediin[ENTER]iin snav geemedin. " -gameforge.horse_upgrade._40_say = " Bunu tekrar sylemek istemiyorum. Eer atn[ENTER]srmek istiyorsan at resmine ihtiyacn olacak. " -gameforge.horse_upgrade._50_say = " Eger bir zrhl at kitabin olursa, rakiplerine at[ENTER]zerinden saldirabilirsin.[ENTER]Senin savas tecrbeni ve binicilik becerini test[ENTER]edecegim..[ENTER]le git ve bir ka Akrep Okusu ldr.. Oraya[ENTER]grubunla gidebilirsin, fakat SEN grup lideri[ENTER]olmak zorundasin. " -gameforge.horse_upgrade._60_say = " Tamam, daha sonra gel. " -gameforge.horse_upgrade._70_say = " Bilinmeyen Fonksiyon [%s] " -gameforge.horse_upgrade._80_say = " Sanirim zrhl kitabi alamazsin.[ENTER]Bu garip.. Ne iin oldugunu bilmiyorum.. Ne[ENTER]oldugunu Game Master'a sormalisin. " -gameforge.horse_upgrade._90_sayReward = " Zrhl at kitabn alabilmen iin gereken grevi[ENTER]yapmalsn.[ENTER]Greve katlabilmek iin At madalyonuna ihtiyacn[ENTER]var, onu maymun zindanndan bulabilirsin. " -gameforge.horse_upgrade._test_2015_count = " Kalan Oku " -gameforge.horse_upgrade._test_2107_count = " Kalan Oku " -gameforge.horse_upgrade2 = {} -gameforge.horse_upgrade2.rest_time = " Kalan Sre " -gameforge.horse_upgrade2._100_makequestbutton = " At madalyonu al! " -gameforge.horse_upgrade2._10_npcChat = " Atm gelitirmek istiyorum. " -gameforge.horse_upgrade2._110_sayReward = " Asker at kitab grevine katlabilmen iin at[ENTER]madalyonuna ihtiyacn var.[ENTER]Madalyonu maymun zindannda bulabilirsin. " -gameforge.horse_upgrade2._120_makequestbutton = " Asker at kitab snav " -gameforge.horse_upgrade2._130_sayReward = " 300 eytan okusunu 30 dakikada ldr ve seyise[ENTER]dn. " -gameforge.horse_upgrade2._140_sayReward = " Bu grevi grupla yapabilirsin, ancak sonularn[ENTER]saylabilmesi iin grup lideri olmalsn. " -gameforge.horse_upgrade2._150_npcChat = " Asker At Kitab Hakknda... " -gameforge.horse_upgrade2._160_say = " 30 dakikada 300 eytan okusu ldr.[ENTER][ENTER]Bu grevi grupla yapabilirsin, ancak sonularn[ENTER]saylmas iin grup lideri olmak zorundasn. " -gameforge.horse_upgrade2._170_say = " Snav iptal etmek istediine emin misin? " -gameforge.horse_upgrade2._180_select = " Evet " -gameforge.horse_upgrade2._190_select = " Sadece akayd! " -gameforge.horse_upgrade2._200_say = " Tamam. Bir sonrakine iyi anslar. " -gameforge.horse_upgrade2._20_say = " l bir at gelitiremezsin! Atn canlandrmamz[ENTER]iin git ve gerekli bitkileri getir. Daha sonra[ENTER]atn gelitirme iine bakabiliriz. " -gameforge.horse_upgrade2._210_say = " Snav gemek istiyorsan buralarda fazla[ENTER]oyalanamamalsn! Git ve eytan Okular ldr! " -gameforge.horse_upgrade2._220_say = " Bilinmeyen Fonksiyon [%s] " -gameforge.horse_upgrade2._230_makequestbutton = " Seyise geri dn " -gameforge.horse_upgrade2._240_sayReward = " Seyise snav sonucunu ilet " -gameforge.horse_upgrade2._250_npcChat = " Yetenek snav durumu " -gameforge.horse_upgrade2._260_npcChat = " Yetenek snav sonular " -gameforge.horse_upgrade2._270_say = " yi i kardn! imdi atn gelitirmek[ENTER]istiyorsan zrhl at kitabn, asker at kitabyla[ENTER]deitirmelisin. Bu biraz zaman alabilir, bu[ENTER]sebeple yarn yeniden gel. Ahh unutmadan,[ENTER]1.000.000 Yang'a ihtiyacn olacak. " -gameforge.horse_upgrade2._280_makequestbutton = " Asker At Kitab iin bekle " -gameforge.horse_upgrade2._290_sayReward = " Seyisin asker at kitabn bitirmesini bekle. " -gameforge.horse_upgrade2._300_npcChat = " At geliim durumu " -gameforge.horse_upgrade2._30_say = " Seviyen atn gelitirmek iin yeterli deil.[ENTER]Atn gelitirebilmek iin seviyenin 50 olmas[ENTER]gerekir. Hazr olduunda tekrar gel. " -gameforge.horse_upgrade2._310_npcChat = " Asker at kitab henz hazr deil mi? " -gameforge.horse_upgrade2._320_say = " zgnm, biraz daha beklemelisin. Ahh evet,[ENTER]unutma; asker at kitab iin 1.000.000 Yang[ENTER]getirmen gerekecek. " -gameforge.horse_upgrade2._330_makequestbutton = " Seyise git " -gameforge.horse_upgrade2._340_sayReward = " Seyise git ve asker at kitabn al. Onun iin[ENTER]zrhl at kitab ve 1.000.000 Yang'a ihtiyacn[ENTER]olacak. " -gameforge.horse_upgrade2._350_npcChat = " Asker At Kitabm almak istiyorum! " -gameforge.horse_upgrade2._360_say = " Eer asker at kitabn olursa, atn deiik sava[ENTER]taktikleri konusunda da ustalar. Asker at[ENTER]kitab ok nadir bulunan bireydir ve ucuz[ENTER]deildir. Onu almak iin 1.000.000 Yang gerekir.[ENTER]Atn gelitirmek istiyor musun? " -gameforge.horse_upgrade2._370_select = " At gelitir " -gameforge.horse_upgrade2._380_select = " At gelitirme " -gameforge.horse_upgrade2._385_select = " Unut bunu " -gameforge.horse_upgrade2._390_say = " Bir defa asker at kitabna sahip olduunda, atn[ENTER]istediin her yere arabilirsin ve o seninle[ENTER]gelir. Eer kitab kaybedersen, tekrar almak iin[ENTER]deme yapman gerekir. Kitabna iyi bak. " -gameforge.horse_upgrade2._400_say = " Asker at kitab alabilmen iin, zrhl at kitabn[ENTER]olmal. " -gameforge.horse_upgrade2._40_say = " Atnn seviyesi onu gelitirmek iin ok dk.[ENTER]Git ve src yeteneklerini gelitir. Seviyesi 20[ENTER]olduunda tekrar gel. " -gameforge.horse_upgrade2._410_say = " zerinde 1.000.000 Yang yok. " -gameforge.horse_upgrade2._420_say = " Asker at kitabn almak istediinde gel. " -gameforge.horse_upgrade2._430_say = " Emin misin? Eer imdi pes edersen, daha sonra[ENTER]hereye yeniden balaman gerekecek. " -gameforge.horse_upgrade2._440_makequestbutton = " Zaman doldu! " -gameforge.horse_upgrade2._450_sayReward = " 300 eytan okusu ldrmedin, bu sebeple snav[ENTER]kaybettin. " -gameforge.horse_upgrade2._460_sayReward = " Eer tekrar denemek istersen, yeni bir at[ENTER]madalyonu al ve seyise git. " -gameforge.horse_upgrade2._50_say = " Atn gelitirmek istiyorsan, snavdan[ENTER]gemelisin. Daha ncekiler gibi, snava[ENTER]katlabilmek iin at madalyonuna ihtiyacn var.[ENTER]Onu maymun zindannda bulabilirsin. Elbette,[ENTER]maymunlar sana onu savamadan vermeyecekler.[ENTER]ldeki normal maymun zindanna git. " -gameforge.horse_upgrade2._60_say = " Bunu gerekten yeniden sylemek zorunda mym?[ENTER]Eer at srmek istiyorsan, ZIRHLI AT kitabna[ENTER]ihtiyacn var! " -gameforge.horse_upgrade2._70_say = " Sadece dnyadaki en gller gidip Asker At[ENTER]kitabn alabilirler. eytan kulesine git ve 300[ENTER]eytan okusu ldr. Eer bunu yapabilirsen artk[ENTER]sana Asker At kitabn vermeme kimse engel[ENTER]olamaz. Elbette bu zor bir i. Bunu bir grupla[ENTER]yapabilirsin ancak grup lideri olmak zorundasn! " -gameforge.horse_upgrade2._80_say = " Peki tamam, daha sonra yine gel. " -gameforge.horse_upgrade2._90_say = " Asker At kitabn neden alamadn bilemiyorum.[ENTER](Bunu bir Game Master'a sor). " -gameforge.horse_upgrade2._test_1002_count = " Kalan Oku " -gameforge.ingame_message = {} -gameforge.ingame_message._010_sayTitle = {} -gameforge.ingame_message._020_say = {} -gameforge.ingame_message._030_sayTitle = {} -gameforge.ingame_message._040_say = {} -gameforge.ingame_message._050_sayTitle = {} -gameforge.ingame_message._060_say = {} -gameforge.ingame_message._070_select = " Kabul et " -gameforge.ingame_message._080_select = " Reddet " -gameforge.is_yang = {} -gameforge.is_yang._010_sayTitle = " Yang Bndel einlsen " -gameforge.is_yang._020_say = " Hesabna %s Yang geirmek istiyorsun musun? " -gameforge.is_yang._030_say = " Mebla, Yang hesabna geirildi. " -gameforge.is_yang._040_say = " lem iptal edildi. Bakiyen 1.999.999.999 Yang[ENTER]gememeli. " -gameforge.is_yang._050_syschat = " %s saniye daha beklemen gerekiyor. " -gameforge.item_change_sex = {} -gameforge.item_change_sex._100_say = " LOCA SPACE " -gameforge.item_change_sex._10_sayReward = " Sadece seviye 50 zerindeki oyuncular[ENTER]cinsiyetlerini deitirebilirler. " -gameforge.item_change_sex._110_say = " GM - sre sfrlansn m? " -gameforge.item_change_sex._120_sayTitle = " Cinsiyet deitirme: " -gameforge.item_change_sex._130_say = " Bu nesne ile karakterinin cinsiyetini[ENTER]deitirebilirsin. Her 3 gnde bir yeniden bu[ENTER]ilemi yapabilirsin. " -gameforge.item_change_sex._140_say = " Bunu dikkatlice dndn m?[ENTER]Cinsiyetini gerekten deitirmek istiyor musun?[ENTER]Ardndan otomatik olarak ehre nlanrsn. " -gameforge.item_change_sex._150_say = " Cinsiyetin deiti. Tm yeteneklerin ve[ENTER]becerilerin ayn kalacak. " -gameforge.item_change_sex._160_say = " Cinsiyet deiimin iptal edildi. " -gameforge.item_change_sex._20_say = " Bu nesneyi seviye 50'ye ulatktan sonra tekrar[ENTER]kullanmay denemelisin. " -gameforge.item_change_sex._30_sayReward = " Evli oyuncular cinsiyet deitiremezler. Bu[ENTER]seenek sadece bekar oyuncular iindir. " -gameforge.item_change_sex._40_say = " Eer evliysen, cinsiyet deitiremezsin. Sadece[ENTER]bekar oyuncular cinsiyet deitirebilirler. " -gameforge.item_change_sex._50_say = " Cinsiyet deitirmek iin boanmalsn. " -gameforge.item_change_sex._60_sayReward = " Dnmken cinsiyet deitiremezsin. " -gameforge.item_change_sex._70_say = " Bu nesneyi dnmemi olduunda kullan. " -gameforge.item_change_sex._80_sayReward = " Cinsiyet deitirmeyi sadece gnde bir[ENTER]yapabilirsin. " -gameforge.item_change_sex._90_say = " Cinsiyetini tekrar deitirebilecein tarih: " -gameforge.item_mall = {} -gameforge.item_mall._10_npcChat = " Nesne Market Deposunu Kullan " -gameforge.item_mall._20_chat = " Genel Depo " -gameforge.levelup = {} -gameforge.levelup._100_sayReward = " %s kazandn " -gameforge.levelup._10_makequestbutton = " Grev: %s " -gameforge.levelup._110_sayReward = " %s Yang kazandn. " -gameforge.levelup._120_sayReward = " %s tecrbe puan kazandn. " -gameforge.levelup._130_makequestbutton = " Grev: %s " -gameforge.levelup._140_sayTitle = " Av Grevi: " -gameforge.levelup._150_say = " Bir sonraki av grevinde, iki hangisini[ENTER]ldreceini seebilirsin. " -gameforge.levelup._155_say = " ldr " -gameforge.levelup._155_say2 = " %s x%d ldr " -gameforge.levelup._160_select = " Tamam! Hadi bala! " -gameforge.levelup._170_chat = "%s ldrme meydan okumasn kabul ettin. " -gameforge.levelup._180_qSetTitle = " %s ldr " -gameforge.levelup._190_say = "u anda, av grevini tamamlamak iin hala %s ldrlmeli. " -gameforge.levelup._195_say = " tane daha ldrmen gereken: " -gameforge.levelup._200_select = " Avlanma grevi hakknda bilgi " -gameforge.levelup._205_say = " Hedefi ldr! " -gameforge.levelup._20_say = " ldrmen gereken: %s " -gameforge.levelup._210_chat = " show_mob_pos: map_index(%s) < 0 " -gameforge.levelup._220_chat = " show_mob_pos: map_index(%s) " -gameforge.levelup._230_chat = " show_mob_pos: special.lvq_map[map_index(%s)] is nil " -gameforge.levelup._240_chat = " addmapsignal(%s,%s) " -gameforge.levelup._250_say = " Kalan " -gameforge.levelup._25_say = " Hedefi ldr! " -gameforge.levelup._26_say = " Hedef says " -gameforge.levelup._27_say = " dl: %s %% orannda tecrbe " -gameforge.levelup._28_say = " Deneyim " -gameforge.levelup._30_makequestbutton = " Grev tamamland. " -gameforge.levelup._40_makequestbutton = " Grev: %s " -gameforge.levelup._50_sayTitle = " Grev tamamland. " -gameforge.levelup._60_say = " Harika, verilen grevi bitirdin. " -gameforge.levelup._64_give = " Seviye " -gameforge.levelup._65_give = " eya " -gameforge.levelup._66_give = " Deneyim " -gameforge.levelup._70_sayReward = " %s kazandn " -gameforge.levelup._80_sayReward = " dl: " -gameforge.levelup._90_sayReward = " %s: %d adet, %s: %d adet,[ENTER]%s: %d adet " -gameforge.locale = {} -gameforge.locale.ariyeong = {} -gameforge.locale.ariyeong.failure_info_label = " Ariyoung'a geri dn. " -gameforge.locale.ariyeong.failure_info_text_1 = " Ariyoung'a geri dn. " -gameforge.locale.ariyeong.failure_info_text_2 = " Kye dn ve Ariyoung'a einin hatrasn[ENTER]bulamadn syle. " -gameforge.locale.ariyeong.find_ariyeong_label = " Ariyoung'u ziyaret et. " -gameforge.locale.ariyeong.find_ariyeong_text_1 = " Ariyoung'a git " -gameforge.locale.ariyeong.find_ariyeong_text_2 = " Ariyoung'a git ve einin lmnden bahset. " -gameforge.locale.ariyeong.kill_label = " Siyah Rzgar etesinin liderini ldr. " -gameforge.locale.ariyeong.kill_text_1 = " Siyah Rzgar etesinin liderini ldr. " -gameforge.locale.ariyeong.kill_text_2 = " Siyah Rzgar etesini ve liderini ldr, hatray[ENTER]bul ve onu Ariyoung'a gtr. " -gameforge.locale.ariyeong.success_info_label = " Evlilik yzn Ariyoung'a gtr. " -gameforge.locale.ariyeong.success_info_text_1 = " Evlilik yzn Ariyoung'a gtr. " -gameforge.locale.ariyeong.success_info_text_2 = " Kye dn ve evlilik yzn Ariyoung'a ver.[ENTER]dln al. " -gameforge.locale.ariyeong.too_late = " Bu tanrnn hikmeti olmal![ENTER]Bana kocamn hatrasn getirecek bir kahraman[ENTER]bulundu![ENTER]Teekkr ederim, ok teekkr ederim. " -gameforge.locale.blacksmith = {} -gameforge.locale.blacksmith.refine_info = " Merhaba![ENTER]Ben eyalar gelitirmekten sorumluyum. Eer[ENTER]sahip olduun bir eyay arndrmak istersen,[ENTER]bana getirebilirsin. " -gameforge.locale.bookworm = {} -gameforge.locale.bookworm.accept_ask = " Soon: Neden hala buradasn?[ENTER]Grevi kabul ettin, o zaman acele et bu iini[ENTER]yap. lk gelen, ilk alr. Acele! " -gameforge.locale.bookworm.accept_failure_info_label = " Soon'a Dn. " -gameforge.locale.bookworm.accept_failure_info_text_1 = " Soon'a Dn. " -gameforge.locale.bookworm.accept_failure_info_text_2 = " Kye geri dn ve Soon'a Milgyo kitabn[ENTER]bulamadn syle. " -gameforge.locale.bookworm.accept_failure_say_1 = " Kye geri dn. " -gameforge.locale.bookworm.accept_failure_say_2 = " Denememe ramen, Milgyo kitabn bulamadm. Kye[ENTER]geri dnmeliyim ama Soon'a ne syleyeceim? " -gameforge.locale.bookworm.accept_success_info_label = " Soon iin Milgyo kitabn al. " -gameforge.locale.bookworm.accept_success_info_text_1 = " Soon iin Milgyo kitabn al. " -gameforge.locale.bookworm.accept_success_info_text_2 = " Kye geri dn ve Soon'a kitab ver. dln[ENTER]alacaksn. " -gameforge.locale.bookworm.accept_success_say_1 = " te burda, Milgyo kitab! " -gameforge.locale.bookworm.accept_success_say_2 = " Milgyo kitab burda! Onu al ve Soon'a gtr. " -gameforge.locale.bookworm.aranyeo_complete_say = " Aranyo: Ne tr bir aptal bu tuhaf kitab benim[ENTER]kocama getirir?[ENTER]Btn gn akyor, garip garip iirler reniyor[ENTER]kitaptan. Parman bile kaldrmyor artk.[ENTER]Eer onu yakalarsam btn kemiklerini tek tek[ENTER]kracam! " -gameforge.locale.bookworm.aranyeo_complete_say2 = " Aranyo: Yanl olan ne? Ter dkmenin nesi yanl? " -gameforge.locale.bookworm.aranyeo_start_say = " Aranyo: Nereye gitti o? O ok sinirlerimi[ENTER]bozuyor! Btn gnlerini kitap okuyarak[ENTER]mahvediyor, hi Yang kazanmyor! ocuklarn[ENTER]yannda bari utansa biraz! " -gameforge.locale.bookworm.aranyeo_start_say2 = " Aranyo: Kitaplar masana yemek, sana kyafet[ENTER]getirebilir mi? Ah! Eer yakalarsam btn[ENTER]kemiklerini kracam onun! " -gameforge.locale.bookworm.aranyeo_talk = " Konu. " -gameforge.locale.bookworm.complete_say = " Soon: Oh! Evet, grdm. Farkettim! Yeni dnyay[ENTER]gryorum. " -gameforge.locale.bookworm.do_you_find_the_book = " Milgyo kitabn bulabildin mi? " -gameforge.locale.bookworm.do_you_mean_this_book = " Kitap bu mu? " -gameforge.locale.bookworm.etc_shop_start_say = " Satc: O dn geldi. Ne istiyordu acaba... Milgyo[ENTER]kitab yada onun gibi birey mi? Hi Yang'[ENTER]yoktu, fakat srekli soru soruyordu.[ENTER][ENTER]Milgyo belki Seungryong vadisindeki korkun[ENTER]adamla balantl olabilir. Neden bu tip eylerle[ENTER]ilgilendiine dair hibir fikrim yok. " -gameforge.locale.bookworm.etc_shop_start_say2 = " Salesperson: Sadece Aranyo iin zlmelisin. O[ENTER]neden byle bireyi kendine yapt ki? *i ekme* " -gameforge.locale.bookworm.etc_shop_talk_about_bookworm = " Kitapkurdu Soon hakknda. " -gameforge.locale.bookworm.order_accept = " Tamam! Onu sana getireceim! " -gameforge.locale.bookworm.order_accept_answer = " Soon: Teekkrler! Seni bekliyorum. " -gameforge.locale.bookworm.order_find_book_label = " Milgyo'nun mritlerini ldr! " -gameforge.locale.bookworm.order_find_book_text_1 = " Milgyo'nun mritlerini ldr! " -gameforge.locale.bookworm.order_find_book_text_2 = " Milgyo kitabn mritlerden al. " -gameforge.locale.bookworm.order_refuse = " Bu biraz daha zor. " -gameforge.locale.bookworm.order_refuse_answer = " Soon: Neden bir ans vermiyorsun? Biliyorum,[ENTER]yapabilirsin! " -gameforge.locale.bookworm.order_say1 = " Soon: Elenceli bireyler duymak ister misin?[ENTER]Benim aslnda ona ihtiyacm yok. nk ben[ENTER]dnyadaki her kitab okudum![ENTER]imdi, azizler tarafndan yazlm olan kutsal[ENTER]metinleri reniyorum.[ENTER]Sylentilere gre Milgyo kitabnda gelecek bir[ENTER]aziz hakknda srlar varm. " -gameforge.locale.bookworm.order_say2 = " Soon: Bu kitab almak ve okumak istiyorum. Sen ne[ENTER]dnyorsun? Onu benim iin getirebilir misin?[ENTER]Sana dl vereceim. Evimi sattm zaman dln[ENTER]vereceim. " -gameforge.locale.bookworm.order_too_late = " Soon: Baka biri daha bana Milgyo kitabn bulup[ENTER]getirdi. Artk bu ii yapmana gerek yok. " -gameforge.locale.bookworm.start_find_bookworm_label = " Soon'a git " -gameforge.locale.bookworm.start_find_bookworm_text_1 = " Soon'a git " -gameforge.locale.bookworm.start_find_bookworm_text_2 = " Soon'a git ve Milgyo kitabn sor. " -gameforge.locale.bookworm.start_say = " Soon: Bu satrlardaki bilgiyi grebiliyor musun?[ENTER]Cevaplarn kelimeleri, ve bu ne kadar uzun bir[ENTER]hikaye yapyor. Bunu ilk olarak sen[ENTER]kullanmalsn. Aslnda bundan herkes holanmaz. " -gameforge.locale.bookworm.start_say2 = " Daha fazlasna sahip olursan, daha fazla alrsn.[ENTER]Daha fazlasn bilirsen, daha ok elenirsin.[ENTER]Ah, btn hayatm boyunca kitap okudum... " -gameforge.locale.bookworm.success_thanks = " Soon: Hm, Hepsi bu! Ben imdi gidip kitap[ENTER]okuyarak aydnlanacam... " -gameforge.locale.bookworm.talk = " Konu. " -gameforge.locale.bookworm.talk_about_milgyo_book = " Milgyo kitabn sor. " -gameforge.locale.cancel = " Annuler " -gameforge.locale.chat = " Sohbet " -gameforge.locale.christmas_santa = {} -gameforge.locale.christmas_santa.bye_msg = " Nasl istersen. yi anslar![ENTER]Ve mutlu yllar, ho ho ho! " -gameforge.locale.christmas_santa.hairdye_msg = " Bu uvaldan %d Yang karlnda bir eya[ENTER]alabilirsin. inde nesne ykseltmek iin farkl[ENTER]materyaller de var. Kendin ekebilirsin ama iine[ENTER]bakmak yasak! Ne dnyorsun? " -gameforge.locale.christmas_santa.hairdye_sold_out_msg = " Hmm, una bak - hi ykseltme materyali kalmam![ENTER]Gerekten ok zgnm. " -gameforge.locale.christmas_santa.intro_msg = " Ho, ho, ho! Mutlu yllar! Beni yakaladn iin[ENTER]anslsn. Bugnlerde ok younum. Bireyler[ENTER]almak ister misin? " -gameforge.locale.christmas_santa.not_enough_money = " ok zgnm ama bireyler satn almak iin[ENTER]yeterli Yangn yok. En azndan, sana mutlu yllar[ENTER]dileyebilirim! " -gameforge.locale.christmas_santa.no_need = " Peki. " -gameforge.locale.christmas_santa.say_title = " Noel Baba: " -gameforge.locale.christmas_santa.select_buy = " Bunu satn alyorum. " -gameforge.locale.christmas_santa.select_stop = " Hayr, teekkrler. " -gameforge.locale.christmas_santa.skill_book_msg = " Bu beceri kitabnn sana maliyeti %d Yang. Ve[ENTER]elinde tutmadan nce hangi kitap olduunu[ENTER]bilmeyeceksin. Yine de ansn denemek ve satn[ENTER]almak ister misin? " -gameforge.locale.christmas_santa.skill_book_sold_out_msg = " Ah, uralarda biraz beceri kitab olduundan[ENTER]emindim...[ENTER]ok zgnm, grne gre hepsini satmm. " -gameforge.locale.christmas_santa.want_hairdye = " Ykseltme materyali satn al " -gameforge.locale.christmas_santa.want_skillbook = " Beceri kitab satn al " -gameforge.locale.christmas_tree = {} -gameforge.locale.christmas_tree.christmas_say_title = " Noel Aac " -gameforge.locale.christmas_tree.gain_item_msg = " orabn aaca as. Gzlerini kapat ve 3 saniye[ENTER]bekle.[ENTER][DELAY value;500]. . .[/DELAY][ENTER][ENTER]Umarm hediyeni beenmisindir.[ENTER]Mutlu yllar. " -gameforge.locale.christmas_tree.greet = " Merhaba. htiamm karsnda hayrete mi dtn?[ENTER]Yoksa benden birey mi istiyorsun? " -gameforge.locale.christmas_tree.greet2 = " Nasl istersen. Ama bil ki zerime orap asarsan[ENTER]sana bir hediye veririm. Mutlu yllar! " -gameforge.locale.christmas_tree.intro_msg = " orabn bana as, sana birey hediye edeceim![ENTER]Astn orab daha sonra ktann herhangi[ENTER]biryerinde bulabilirsin. Bana orap asabilmen[ENTER]iin seviye 10'a ulam veya daha st[ENTER]seviyelerde olman gerekir. " -gameforge.locale.christmas_tree.no_more_sock = " Daha fazla orap asamazsn. Zaten birka orap[ENTER]asmsn. " -gameforge.locale.christmas_tree.no_sock = " Asmak iin bir orabn yok. " -gameforge.locale.christmas_tree.sel_intro_event = " Neden burada oraplar asl? " -gameforge.locale.christmas_tree.sel_no_need = " Hayr, teekkrler. Hibireye ihtiyacm yok. " -gameforge.locale.christmas_tree.sel_put_sock = " orap asmak istiyorum. " -gameforge.locale.christmas_tree.sel_put_sock_not = " Hayr, orap asmak istemiyorum. " -gameforge.locale.christmas_tree.under_level_10 = " orap asabilmek iin en az 10'uncu seviyeye[ENTER]ulam olmalsn. " -gameforge.locale.complete = " Tamamla " -gameforge.locale.confirm = " Devam " -gameforge.locale.count_postfix = " Uniteler " -gameforge.locale.count_prefix = {} -gameforge.locale.deokbae = {} -gameforge.locale.deokbae.failure_info_label = " Oduncu Deokbae'ye dn. " -gameforge.locale.deokbae.failure_info_text_1 = " Oduncu Deokbae'ye dn. " -gameforge.locale.deokbae.failure_info_text_2 = " Oduncu Deokbae'ye altn baltay bulamadn[ENTER]syle. " -gameforge.locale.deokbae.find_deokbae_label = " Oduncu Deokbae'yi bul. " -gameforge.locale.deokbae.find_deokbae_text_1 = " Oduncu Deokbae'yi bul. " -gameforge.locale.deokbae.find_deokbae_text_2 = " Oduncu Deokbae'yi bul ve onu teselli et. " -gameforge.locale.deokbae.kill_label = " Yabani Generali ldr. " -gameforge.locale.deokbae.kill_text_1 = " Yabani Generali ldr. " -gameforge.locale.deokbae.kill_text_2 = " Yabani Generali ldr ve baltay alarak oduncu[ENTER]Deokbae'ye gtr. " -gameforge.locale.deokbae.success_info_label = " Altn baltay oduncu Deokbae'ye gtr. " -gameforge.locale.deokbae.success_info_text_1 = " Altn baltay oduncu Deokbae'ye gtr. " -gameforge.locale.deokbae.success_info_text_2 = " Altn baltay oduncu Deokbae'ye gtr ve dln[ENTER]al. " -gameforge.locale.deokbae.too_late = " Yardm olmadan, baltam tekrar bulmam[ENTER]imkanszd. Onu kaybetmek benim hereyimi[ENTER]kaybetmemle ayn ey. Ama bu kahraman onlarla[ENTER]savaa girdi ve kazanarak baltam geri getirdi![ENTER]imdi, baltam gece-gndz yanmda tayorum. " -gameforge.locale.deviltower_enter = " Gir " -gameforge.locale.deviltower_man_chat = " eytan Kulesinin iine... " -gameforge.locale.deviltower_man_say = " Bu kule eytanlarla dolu. Sadece en gl kii ne[ENTER]st katna ulaabilir. Sylenenlere gre daha[ENTER]hikimse oraya kmay baaramam. Deneyenler[ENTER]ise canl dnmemiler. Hala girmeyi dnyor[ENTER]musun? " -gameforge.locale.deviltower_man_say_you_cant = " Bu kule eytanlarla doludur. Sadece en gl kii[ENTER]onun en st katna kabilir. Sylenenlere gre[ENTER]daha hikimse oraya kmay baaramam,[ENTER]deneyenler ise lm. Oraya seviye 40'tan nce[ENTER]giremezsin. " -gameforge.locale.deviltower_no_enter = " Girme " -gameforge.locale.eliminate_on_begin = {} -gameforge.locale.eliminate_on_end = " Yok et " -gameforge.locale.empire_names_1 = " Junjeh Krall " -gameforge.locale.empire_names_2 = " Shinsoo krall " -gameforge.locale.empire_names_3 = " Chunjo krall " -gameforge.locale.empire_names_4 = " Jinno krall " -gameforge.locale.event = {} -gameforge.locale.event.cancel = " Etkinlii iptal et. " -gameforge.locale.event.close = " Etkinlii sonlandr. " -gameforge.locale.event.info_print = " Etkinlikle ilgili bilgileri kontrol et. " -gameforge.locale.event.modify = " Etkinlik akn deitir. " -gameforge.locale.event.on_going = " Etkinlik devam ediyor. " -gameforge.locale.exp = " Deneyim " -gameforge.locale.exp_pct = " Deneyim yzdesi " -gameforge.locale.forked_condition = " Portalin bekisini dier krallktan nce[ENTER]bulmalyz.[ENTER]Haydi krallmzn gcn gsterelim ve[ENTER]bytelim! " -gameforge.locale.forked_condition2 = " Artk bu kutsal alanlar kan glne eviren[ENTER]kiiyi temizleme vakti! Saldr! " -gameforge.locale.forked_enter = " Katl " -gameforge.locale.forked_kill_boss = " Ahhhh! Sizi ahmaklar! Ben Thor Sarch! Daha[ENTER]acmasz olarak geri geleceim! Ben Thor Sarch,[ENTER]ve ben lmem![ENTER][ENTER]mparatorluk savan bitirdin. Herkes imdi[ENTER]ehre transfer edilecek. " -gameforge.locale.forked_man_chat = " mparatorluk Savana katl " -gameforge.locale.forked_man_say = " Sava yneticisi[ENTER]Hm.. Yeni blge kefedildi. Bu blge tm[ENTER]krallklara balanyor. Canavarlarla kaynyor;[ENTER]krallk bu hususta senin yardmna ihtiya[ENTER]duymakta. Oraya gidebilir misin? Tm dmanlar[ENTER]yok et ve kralla huzur getir. " -gameforge.locale.forked_man_say_cant = " Hey! Yeni blge kefedildi. Bu blge tm[ENTER]krallklara yollar ieriyor. Aratrma en ksa[ENTER]zamanda tamamlanacak, blgeye girebilirsin. " -gameforge.locale.forked_no_enter = " Katlma " -gameforge.locale.forked_open_gate = " imdiye kadar kapal olan bu kap artk ald.[ENTER]Hadi kutsal topraklara girelim! Onlar[ENTER]kuatacaz![ENTER]Ksa bir sre iinde herkes kutsal topraklara[ENTER]transfer edilecek. " -gameforge.locale.forked_rule = " mparatorluk savana katlma kurallar:[ENTER]1. Burada len herkes ehre tekrar transfer[ENTER]edilir ama Sav Sorumlusu onlar hemen buraya[ENTER]geri gnderebilir.[ENTER]2. Bir defa kaplar ald m, bu blge kapatlr.3. Kutsal topraklara girebilmek iin uyumlu[ENTER]anahtarn bulunmas gerekir. " -gameforge.locale.forked_rule_sungzi = " Sava kurallar:[ENTER]1. Dier krallklara kar en az zafer kazanan[ENTER]kralklar nce elenir.[ENTER]2. Canavarlar grnmeye balayacak. Belli sayda[ENTER]canavar ilk ldren krallk kazanr.[ENTER]3. Bundan sonra eer dokuz kuyruk ldrlrse,[ENTER]sava biter.[ENTER]4. Sava srasnda hibir eya alnamaz.[ENTER]5. Kim burada 3 kere lrse, ehrine nlanr ve[ENTER]Krallk Savandan elenir. " -gameforge.locale.fortune_words_1_body = " Kader senin yzne glmsyor! Enerjinin vcuduna[ENTER]akn hisset! Bugn 'ok ansl' gnndesin![ENTER]Bu kadar uyum sayesinde bugn ok gzel eyler[ENTER]yaanacak! " -gameforge.locale.fortune_words_1_title = " ok ansl! " -gameforge.locale.fortune_words_2_body = " Bu iyi. Ne demiler? Ne ekersen onu biersin.[ENTER]Bugn 'pek ansl' gnndesin! Senin adna[ENTER]sevindim. Bugn biraz abayla bile daha fazla[ENTER]eyler kazanacaksn! " -gameforge.locale.fortune_words_2_title = " Pek ansl! " -gameforge.locale.fortune_words_3_body = " Bu fena deil. Bugn 'biraz ansl' gnndesin.[ENTER]Gnn normalden biraz daha iyi geecek ama ok[ENTER]byk eyler bekleme! " -gameforge.locale.fortune_words_3_title = " Biraz ansl. " -gameforge.locale.fortune_words_4_body = " yi birey yok, ancak kt birey de yok! Bugn[ENTER]'normal ansl' gndesin. Bir ey kazanacan[ENTER]sylenemez ama bu talihsiz olmaktan daha iyidir.[ENTER]Normal gnler kmsenemez, git ve keyfini kar! " -gameforge.locale.fortune_words_4_title = " Normal ansl. " -gameforge.locale.fortune_words_5_body = " Bugn ansl gnnde deilsin. Bugn her zamanki[ENTER]gibi an hesapl bir ekilde atsan da ok balk[ENTER]tutamayacaksn. Dier taraftan ok da fazla alk[ENTER]ekmeyeceksin. Bugn sadece 'birazck anssz'[ENTER]gnndesin o kadar! Ama hazrlkl olmanda fayda[ENTER]var. Eer dilersen sana bir tlsm satabilirim.[ENTER]Bu senin kt ansn dndrr. Bir tlsm ister[ENTER]misin? " -gameforge.locale.fortune_words_5_title = " Birazck anssz. " -gameforge.locale.fortune_words_6_body = " Bugn berbat bir gn. Bugn elinden gelenin en[ENTER]iyisini bile yapsan hibir ey kazanamazsn.[ENTER]Bugn 'anssz' gnndesin ve nerede olursan ol,[ENTER]ne yaparsan yap, gzn kulan ak olmal.[ENTER]stersen yardmc olmak iin sana bir tlsm[ENTER]satabilirim. Tlsm kt ansn dndrr. Bir[ENTER]tlsm ister misin? " -gameforge.locale.fortune_words_6_title = " anssz. " -gameforge.locale.fortune_words_7_body = " Bugn hayatndaki en kt gnlerden biri.[ENTER]Tanrlar sana arkasn dnm. Bugn hibir iin[ENTER]yolunda gitmeyecek. Ate yakmak istesen, yamur[ENTER]yaacak. Susasan, gne seni yakacak. Herkesten[ENTER]ok daha fazla alacaksn ama sana birey[ENTER]kazandrmayacak. Bugn 'inanlmaz anssz'[ENTER]gnndesin ve ekecein var! Tlsm kullanmazsan[ENTER]zor bir gn geirebilirsin. Satn almak ister[ENTER]misin? " -gameforge.locale.fortune_words_7_title = " nanlmaz anssz. " -gameforge.locale.gm_skill_name_1 = " ynl kesme " -gameforge.locale.gm_skill_name_10 = " Kl darbesi " -gameforge.locale.gm_skill_name_11 = " Suikast " -gameforge.locale.gm_skill_name_12 = " Hzl saldr " -gameforge.locale.gm_skill_name_13 = " Bak evirme " -gameforge.locale.gm_skill_name_14 = " Kamuflaj " -gameforge.locale.gm_skill_name_15 = " Zehirli Bulut " -gameforge.locale.gm_skill_name_16 = " Tekrarlanan At " -gameforge.locale.gm_skill_name_17 = " Ok Yamuru " -gameforge.locale.gm_skill_name_18 = " Ateli ok " -gameforge.locale.gm_skill_name_19 = " Hafif Adm " -gameforge.locale.gm_skill_name_2 = " Kl evirme " -gameforge.locale.gm_skill_name_20 = " Zehirli Ok " -gameforge.locale.gm_skill_name_21 = " Parmak darbesi " -gameforge.locale.gm_skill_name_22 = " Ejderha dn " -gameforge.locale.gm_skill_name_23 = " Byl Keskinlik " -gameforge.locale.gm_skill_name_24 = " Dehet " -gameforge.locale.gm_skill_name_25 = " Byl zrh " -gameforge.locale.gm_skill_name_26 = " By zme " -gameforge.locale.gm_skill_name_27 = " Karanlk vuru " -gameforge.locale.gm_skill_name_28 = " Ate Vuru " -gameforge.locale.gm_skill_name_29 = " Ate hayaleti " -gameforge.locale.gm_skill_name_3 = " fke " -gameforge.locale.gm_skill_name_30 = " Karanlk koruma " -gameforge.locale.gm_skill_name_31 = " Hayalet vuru " -gameforge.locale.gm_skill_name_32 = " Karanlk Ta " -gameforge.locale.gm_skill_name_33 = " Uan tlsm " -gameforge.locale.gm_skill_name_34 = " Ejderha at " -gameforge.locale.gm_skill_name_35 = " Ejderha Kkremesi " -gameforge.locale.gm_skill_name_36 = " Kutsama " -gameforge.locale.gm_skill_name_37 = " Yanstma " -gameforge.locale.gm_skill_name_38 = " Ejderha Yardm " -gameforge.locale.gm_skill_name_39 = " imek Atma " -gameforge.locale.gm_skill_name_4 = " Aura des Schwerts " -gameforge.locale.gm_skill_name_40 = " imek arma " -gameforge.locale.gm_skill_name_41 = " imek Penesi " -gameforge.locale.gm_skill_name_42 = " yiletirme " -gameforge.locale.gm_skill_name_43 = " Hz " -gameforge.locale.gm_skill_name_44 = " Yksek saldr " -gameforge.locale.gm_skill_name_5 = " Hamle " -gameforge.locale.gm_skill_name_6 = " Ruh Vuruu " -gameforge.locale.gm_skill_name_7 = " iddetli Vuru " -gameforge.locale.gm_skill_name_8 = " Gl Vuru " -gameforge.locale.gm_skill_name_9 = " Gl beden " -gameforge.locale.gold = " Yang: %d " -gameforge.locale.gold_drop_pct = " Yang drme oran yzdesi " -gameforge.locale.guild = {} -gameforge.locale.guild.cancel = " ptal et " -gameforge.locale.guild.cannot_create_guild_disband_delay = " Lonca zaten datld! Yeni bir lonca kurmak iin[ENTER]bir hafta beklemen gerekiyor. " -gameforge.locale.guild.cannot_create_guild_withdraw_delay = " Eer loncan terk edersen, gnden nce yeni[ENTER]bir loncaya katlamazsn. " -gameforge.locale.guild.create = " Lonca kur " -gameforge.locale.guild.create_confirm = " Lonca kurmak iin en az 40. seviye olmalsn.[ENTER]Ayrca 200,000 Yang'a ihtiyacn olacak[ENTER]Lonca kurmak istiyor musun? " -gameforge.locale.guild.create_confirm_for_china = " Lonca kurmaya m geldin? Yeni bir lonca[ENTER]kurabilmek iin, lonca kuracak kiinin en az[ENTER]kademe 40 ve Kader Kitabna sahip olmas gerekir.[ENTER]Ayrca 200.000 Yang da gerekir.[ENTER]Yeni bir lonca kuracak msn? " -gameforge.locale.guild.create_not_enough_money = " Yeterince Yang'n yok. " -gameforge.locale.guild.disband = " Loncay dat " -gameforge.locale.guild.disband_confirm = " Ne?[DELAY value;150] [/DELAY][ENTER][ENTER]Onu oluturana kadar bir ton emek harcadm ve[ENTER]imdi sen onu kapatmak m istiyorsun?[ENTER]Arkadalarnla yaadnz tm deneyimler ve[ENTER]hatralar sonsuza dek yok olacak![ENTER][ENTER]Gerekten kapatmak istiyor musun? " -gameforge.locale.guild.disband_msg = " Peki o zaman.[ENTER][ENTER]Loncan datyorum. " -gameforge.locale.guild.guild_master_greet = " Uzun zaman grnmedin. Loncada iler nasl? " -gameforge.locale.guild.guild_member_greet = " Loncay beenmedin mi? " -gameforge.locale.guild.no = " Hayr " -gameforge.locale.guild.noguild_greet = " Ne oldu? " -gameforge.locale.guild.not_enough_leadership = " Bir loncaya bakanlk etmek iin seviyen ok[ENTER]dk. " -gameforge.locale.guild.no_guild_create_item = " Yeni bir lonca kuracaksan, kader kitabn[ENTER]bulmalsn. " -gameforge.locale.guild.war_bet_already = " Listeye gre piyango bileti aldin bile. Her lonca[ENTER]iin yanliz bir bilet alabilirsin. " -gameforge.locale.guild.war_bet_assume1 = " Grne gre ,lonca " -gameforge.locale.guild.war_bet_assume2 = " karsnda olan loncay " -gameforge.locale.guild.war_bet_assume3 = " puan farkyla yenecek.[ENTER][ENTER]Hangi loncaya bahis oynayacaksn? " -gameforge.locale.guild.war_bet_done = " Herey hazr. Eer doru seimi yaptysan, lonca[ENTER]sava sonunda demeni alacaksn. yi anslar. " -gameforge.locale.guild.war_bet_info = " Kendi devletine piyango bileti al.[ENTER][ENTER]1.Her lonca savanda, loncalarn kazanmas[ENTER]halindeki kar miktarlar nceden ilan edilir.[ENTER][ENTER]2.Kendinde Piyango bileti alp, tahmin[ENTER]sonularn ve oyun farklarn syleyerek,[ENTER]istediin loncaya oynayabilirsin.[ENTER][ENTER]3.Seim ilemi piyango standnda yaplr.[ENTER]Kazanp kaybettiin konusundaki haberi, lonca[ENTER]savandan sonra alacaksn.[ENTER][ENTER]* Kazancn yzde onu devletine gidecek. " -gameforge.locale.guild.war_bet_list_button = " Lonca sava bahsi " -gameforge.locale.guild.war_bet_list_choose = " Hangi lonca iin piyango bileti almak istiyorsun? " -gameforge.locale.guild.war_bet_list_none = " u an lonca sava yok, bahis oynayamazsn. " -gameforge.locale.guild.war_bet_no_money = " Yeterince Yang'n yok! " -gameforge.locale.guild.war_bet_price = " Hmm... Pekala! Seimin nedir? " -gameforge.locale.guild.war_entry_ask_head = {} -gameforge.locale.guild.war_entry_ask_tail = " Bir loncaya kar savaa katlmak ister misin? " -gameforge.locale.guild.war_join_request = " Katlmak iin izin iste " -gameforge.locale.guild.war_list_button = " Lonca savalarnn listesine bak " -gameforge.locale.guild.war_list_choose = " Aadaki loncalar u an savatalar: Eer izlemek[ENTER]istersen, katlan loncalardan birini se. " -gameforge.locale.guild.war_list_none = " u an, savamakta olan lonca yok. " -gameforge.locale.guild.war_over = " Savalar zaten bitti. " -gameforge.locale.guild.withdraw = " Loncay terket " -gameforge.locale.guild.withdraw_confirm = " Loncadan ayrlmak istediine emin misin?[ENTER]Sanrm orada iyi arkadalar edinemedin.[ENTER]Bu seni kzdrd.[ENTER][ENTER]Gerekten loncadan ayrlmak istiyor musun? " -gameforge.locale.guild.withdraw_msg = " Peki o zaman.[ENTER][ENTER]Seni loncadan alyorum. " -gameforge.locale.guild.yes = " Evet " -gameforge.locale.guild_around_rank_msg = " Senin loncann seviyesindeki loncalarn sonular:[DELAY value;0] " -gameforge.locale.guild_rank_head = " |Lonca ad |Puanlar |Zaferler[ENTER]|Beraberlikler |Yenilgiler " -gameforge.locale.guild_top_rank_msg = " 1 ile 10 arasnda yer alan sava sonular:[ENTER][DELAY value;0] " -gameforge.locale.guild_your_rank1 = " Senin loncann sras " -gameforge.locale.guild_your_rank2 = " , tablo sonular ise " -gameforge.locale.guild_your_rank3 = {} -gameforge.locale.horse_menu = {} -gameforge.locale.horse_menu.close = " Hibirey (pencereyi kapat) " -gameforge.locale.horse_menu.feed = " Besle " -gameforge.locale.horse_menu.menu = " Atmla ne yapmak istiyorsun? " -gameforge.locale.horse_menu.revive = " Canlandr " -gameforge.locale.horse_menu.ride = " Bin " -gameforge.locale.horse_menu.show_state = " Durumu kontrol et " -gameforge.locale.horse_menu.unsummon = " Gnder " -gameforge.locale.huanso = {} -gameforge.locale.huanso.deliver_label = " lac Yu-Rang'a gtr " -gameforge.locale.huanso.deliver_text_1 = " lac Yu-Rang'n annesine gtr. " -gameforge.locale.huanso.deliver_text_2 = " lac Yu-Rang'n annesine gtr ve sonra[ENTER]Huanso'ya haber ver. " -gameforge.locale.huanso.failure_label = " Huahn-So'ya geri dn " -gameforge.locale.huanso.failure_text_1 = " Huahn-So'ya dn. " -gameforge.locale.huanso.failure_text_2 = " Huahn-So'ya ila retemeyeceini syle. " -gameforge.locale.huanso.find_label = " Baek-Go'ya git " -gameforge.locale.huanso.find_text_1 = " Baek-Go'ya git ve ila iste. " -gameforge.locale.huanso.find_text_2 = " Baek-Go'yu bul ve Yu-Rang'n annesi iin ila[ENTER]yaptr. Sonra da ilac Yu-Rang'n annesine gtr. " -gameforge.locale.huanso.kill_label = " la iin malzemeler " -gameforge.locale.huanso.kill_text_1 = " Yu-Rang'n ilac iin gereken malzemeleri bul. " -gameforge.locale.huanso.kill_text_2 = " Seungryong vadisindeki akrepleri ldr ve Sivri[ENTER]Akrep Kuyruu alarak Baek-Go'ya gtr. " -gameforge.locale.huanso.make_label = " Malzemeleri Baek-Go'ya gtr " -gameforge.locale.huanso.make_text_1 = " lacn malzemelerini al ve Baek-Go'ya gtr. " -gameforge.locale.huanso.make_text_2 = " Baek-Go'ya geri dn, ona akrep kuyruunu ver ve[ENTER]Yu-Rang iin ila yaptr. " -gameforge.locale.huanso.order_label = " Huahn-So'yu bul. " -gameforge.locale.huanso.order_text_1 = " Huahn-So'yu bul. " -gameforge.locale.huanso.order_text_2 = " Huahn-So'ya git ve hikayesini dinle. " -gameforge.locale.huanso.success_label = " Huahn-So'ya geri dn " -gameforge.locale.huanso.success_text_1 = " Huahn-So'ya baarn haber ver. " -gameforge.locale.huanso.success_text_2 = " Huahn-So'ya baarn haber ver ve dln al. " -gameforge.locale.huanso.too_late = " Huahn-So " -gameforge.locale.item_drop_pct = " Eya drme oran yzdesi " -gameforge.locale.level = " Seviye " -gameforge.locale.levelup = {} -gameforge.locale.levelup.cause_of_levelup = " Seviye atlamak iin yap " -gameforge.locale.levelup.choice1 = " Bu; seviye grevleri iin yardm " -gameforge.locale.levelup.choice2 = " ki canavardan birini seip ldrebilirsin. " -gameforge.locale.levelup.kill_count = " Kazanma says " -gameforge.locale.levelup.lets_go = " yi! Hadi yap! " -gameforge.locale.levelup.levelup_quest_fail = " Seviye grevi baarsz " -gameforge.locale.levelup.prev_quest1 = " u an aktif olan seviye greviyle ilgili bilgi.[ENTER][ENTER]Aktif olan " -gameforge.locale.levelup.prev_quest2 = " Seviye grevinin bitmesi iin daha fazlasnn[ENTER]ldrlmesi gerekiyor. " -gameforge.locale.levelup.prev_quest_go = " Devam " -gameforge.locale.levelup.prev_quest_info = " Seviye greviyle ilgili bilgiye tekrar bak. " -gameforge.locale.levelup.random_item = " Rastgele eya " -gameforge.locale.levelup.receive_direct = " seviye greviyle ilgili direkt dl verildi. " -gameforge.locale.levelup.remain_count = " Kalan Say " -gameforge.locale.levelup.slayed_them = " ldrld " -gameforge.locale.levelup.slay_target_count = " Hedef says " -gameforge.locale.levelup.slay_target_is = " Hedefi ldr! " -gameforge.locale.levelup.slay_them1 = " ldrld " -gameforge.locale.levelup.slay_them2 = {} -gameforge.locale.login_notice = {} -gameforge.locale.make_wonso = {} -gameforge.locale.make_wonso.how_make = " Pirinli kfte nasl yaplyor? " -gameforge.locale.make_wonso.how_make_detail = " Canavar avlarken pirinli kfte yapmak iin[ENTER]eitli malzemeler bulacaksn: fasulye ezmesi,[ENTER]eker ezmesi, meyve ezmesi ve tatl pirin. Bu[ENTER]ezmelerin birini ve bir porsiyon tatl pirin[ENTER]getirirsen onlardan sana pirinli kfte[ENTER]hazrlarm.[ENTER]Pirinli kfte yiyince insan ok deiik[ENTER]yapyormu... " -gameforge.locale.make_wonso.make_msg1 = " Gereken malzemeler hazr m? yi. Fasulye[ENTER]ezmesinden ve tatl pirinten sana bir fasulye[ENTER]pastas yapyorum! Afiyet olsun. " -gameforge.locale.make_wonso.make_msg2 = " Gereken malzemeler hazr m? yi. eker[ENTER]ezmesinden ve tatl pirinten sana bir eker[ENTER]pastas yapyorum! Afiyet olsun. " -gameforge.locale.make_wonso.make_msg3 = " Gereken malzemeler hazr m? yi. Meyve[ENTER]ezmesinden ve tatl pirinten sana bir meyve[ENTER]pastas yapyorum! Afiyet olsun. " -gameforge.locale.make_wonso.want_wonso1 = " Fasulyeli pasta yap " -gameforge.locale.make_wonso.want_wonso2 = " eker pastas yap " -gameforge.locale.make_wonso.want_wonso3 = " Meyve pastas yap " -gameforge.locale.man_postfix = " Bay " -gameforge.locale.map_name_1 = " Sohan Da " -gameforge.locale.map_name_2 = " Doyum-Paper " -gameforge.locale.map_name_3 = " Yongbi l " -gameforge.locale.map_name_4 = " Seungryong Vadisi " -gameforge.locale.monkey_dungeon = {} -gameforge.locale.monkey_dungeon.button = " Maymun zindannda karlama " -gameforge.locale.monkey_dungeon.cannot_enter_yet = " Bu girmek iin uygun zaman deil. " -gameforge.locale.monkey_dungeon.curse_of_monkey = " Lanetlendin. " -gameforge.locale.monkey_dungeon.curse_of_monkey_button = " Maymun laneti " -gameforge.locale.monkey_dungeon.enter = " Gir " -gameforge.locale.monkey_dungeon.low_entrance = " Kolay Maymun zindan girii " -gameforge.locale.monkey_dungeon.middle_entrance = " Zor Maymun zindan girii " -gameforge.locale.monkey_dungeon.notice = " 1. Kolay maymun zindanna girdiin zaman, kaya[ENTER]maymunu 20 dakika iinde ldrmelisin.[ENTER]2. Normal maymun zindanndayken ehre veya baka[ENTER]yere dnebilmek iin herhangi bir parmen[ENTER]kullanamazsn.[ENTER]Bu kurallara uymayan ok kii geri dnemedi ve[ENTER]maymuna dntrld, bu sebeple dikkatli olmanda[ENTER]fayda var. " -gameforge.locale.monkey_dungeon.no_enter = " Girme " -gameforge.locale.monkey_dungeon.quest_rest_time = " Kalan sre " -gameforge.locale.monkey_dungeon.quest_title = " Maymun zindan " -gameforge.locale.monster_chat = {} -gameforge.locale.monster_chat_1001_1 = " Hehe, herkes lecek! Kyaaa! " -gameforge.locale.monster_chat_1001_2 = " Isrk, srk, srk, srk! " -gameforge.locale.monster_chat_1001_3 = " Hehehehe " -gameforge.locale.monster_chat_1001_4 = " Kukieh! l! Hehe.. " -gameforge.locale.monster_chat_1001_5 = " hehehe " -gameforge.locale.monster_chat_1001_6 = " Surata bak! Korkudan ekli deimi! Hehehe " -gameforge.locale.monster_chat_1002_1 = " Haha! " -gameforge.locale.monster_chat_1002_2 = " Pislikler! " -gameforge.locale.monster_chat_1002_3 = " Beni gerekten sinirlendiriyorlar! " -gameforge.locale.monster_chat_1002_4 = {} -gameforge.locale.monster_chat_1002_5 = " Kan iindeler, ahah! " -gameforge.locale.monster_chat_1003_1 = " Hehe! (sesli kahkaha) " -gameforge.locale.monster_chat_1003_2 = " Mzrak kltan kt m? " -gameforge.locale.monster_chat_1003_3 = " Hey, uzaklama! Buraya gel! " -gameforge.locale.monster_chat_1003_4 = " Sana bakmak bile azm sulandryor... " -gameforge.locale.monster_chat_1003_5 = " Beni kkrtyorsun! " -gameforge.locale.monster_chat_1003_6 = " leceksin!!!! " -gameforge.locale.monster_chat_1004_1 = " lm! lm! lm! " -gameforge.locale.monster_chat_1004_2 = " Ho modeller geldi. " -gameforge.locale.monster_chat_1004_3 = " Bugn elenceli bir gn olacaa benziyor! " -gameforge.locale.monster_chat_1004_4 = " Henz deil! imdi lmeyin! Hehehe.... " -gameforge.locale.monster_chat_1004_5 = " Ne oldu? Ellerin titriyor? " -gameforge.locale.monster_chat_1004_6 = " Bizi ziyarete geldiine gre baya cesur olmalsn. Endielenme! " -gameforge.locale.monster_chat_1035_1 = " lmeden nce intikamm alacam. " -gameforge.locale.monster_chat_1035_2 = " Evet, yava oynayalm... " -gameforge.locale.monster_chat_1035_3 = " Bizim oyuncamzsn. " -gameforge.locale.monster_chat_1035_4 = " Bedenin korkudan titriyor. (kahkaha) " -gameforge.locale.monster_chat_1035_5 = " Korktun mu, ha? (kahkaha) " -gameforge.locale.monster_chat_1035_6 = " Bu da nedir? Yere yapacak gibi grnyorsun. Hepsi bu muydu? " -gameforge.locale.monster_chat_1036_1 = " Cehenneme seninle kim gidecek? " -gameforge.locale.monster_chat_1036_2 = " Sizi pislikler! Sizi ldreceim! " -gameforge.locale.monster_chat_1036_3 = " (Kahkaha) " -gameforge.locale.monster_chat_1036_4 = " Ruhunuzu satarak hayatnz iin yalvaracaksnz. " -gameforge.locale.monster_chat_1036_5 = {} -gameforge.locale.monster_chat_1036_6 = " Gr yetenein bulanklat; artk yeterince gremiyorsun (kahkaha). " -gameforge.locale.monster_chat_1037_1 = " Neden sonsuza dek ortalkta byle bo bo dolamyorsun? " -gameforge.locale.monster_chat_1037_2 = " Ne oldu? Karanlktan holanmadn m? " -gameforge.locale.monster_chat_1037_3 = " Cehenneme hogeldin (kahkaha). " -gameforge.locale.monster_chat_1037_4 = " Tabi, tabi... lk atmaya devam et! " -gameforge.locale.monster_chat_1037_5 = " (Kahkaha) Beni bu ekilde ldremezsin! " -gameforge.locale.monster_chat_1037_6 = " Eveeeet, bu daha iyi! " -gameforge.locale.monster_chat_1038_1 = " Buras cehennem " -gameforge.locale.monster_chat_1038_2 = " Cehenneme hogeldin. " -gameforge.locale.monster_chat_1038_3 = " Ltfen yavaa l... " -gameforge.locale.monster_chat_1038_4 = " Bana saldrman iin bir neden yok! (kahkaha) " -gameforge.locale.monster_chat_1038_5 = {} -gameforge.locale.monster_chat_1038_6 = " Hzl lmek gzel deil - nce seninle elenmek istiyoruz... " -gameforge.locale.monster_chat_1039_1 = " Yeni biri gelene kadar... " -gameforge.locale.monster_chat_1039_2 = " Gerekten kaabileceini dnyor musun? " -gameforge.locale.monster_chat_1039_3 = " Buradaki herey insanlar korkutuyor; ok, ok korkutuyor... " -gameforge.locale.monster_chat_1039_4 = " Evimize hogeldin (kahkaha) " -gameforge.locale.monster_chat_1039_5 = " Grdn m? Iskaladn... " -gameforge.locale.monster_chat_1039_6 = " Hmm, ok taze... " -gameforge.locale.monster_chat_1040_1 = " Senin tm hareketlerini gryoruz. " -gameforge.locale.monster_chat_1040_2 = " Yava ol. " -gameforge.locale.monster_chat_1040_3 = " Eer birine dokunursan, lrsn. (kahkaha) " -gameforge.locale.monster_chat_1040_4 = " anmn sesini duyuyor musun? Bu duyduun son ses olacak! " -gameforge.locale.monster_chat_1040_5 = " Eer bu yara kanamaya devam ederse, senin iin iyi olmayacak... " -gameforge.locale.monster_chat_1040_6 = " Evet! Sava, sava! (kahkaha) " -gameforge.locale.monster_chat_1041_1 = " Ahahahahahaha " -gameforge.locale.monster_chat_1041_2 = " Yeni bedenler gelmi. " -gameforge.locale.monster_chat_1041_3 = " Evet, imdi bu yeni bedenleri alma zaman. " -gameforge.locale.monster_chat_1041_4 = " Biz yeniden diriliriz. Biz lml deiliz! " -gameforge.locale.monster_chat_1041_5 = " Bize saldrlabilecek bir yol yok! (kahkaha) " -gameforge.locale.monster_chat_1041_6 = " Ne alacaksn: Tkenip gitmeyi mi yoksa lmeyi mi? " -gameforge.locale.monster_chat_1091_1 = " Kim benden daha hzl uar ve saldr yapar? " -gameforge.locale.monster_chat_1091_2 = " Benim gibi olacaksn. " -gameforge.locale.monster_chat_1091_3 = " Benim gibi olmay istemiyor musun? " -gameforge.locale.monster_chat_1091_4 = " Bedenin ve ruhun bana ait! (kahkaha) " -gameforge.locale.monster_chat_1091_5 = " Tkendin mi? Dizlerin titriyor... " -gameforge.locale.monster_chat_1091_6 = " Daha ne kadar bu ekilde devam edebilirsin? (kahkaha) " -gameforge.locale.monster_chat_1093_1 = " Buraya gelenler iin lm daha iyi bir seenek deil midir? " -gameforge.locale.monster_chat_1093_2 = " Hogeldin. " -gameforge.locale.monster_chat_1093_3 = " Av ol. " -gameforge.locale.monster_chat_1093_4 = " Bedenin ve ruhunla ziyafet yapacam! " -gameforge.locale.monster_chat_1093_5 = " Daha ne kadar dayanabilirsin? Ha? " -gameforge.locale.monster_chat_1093_6 = " lm arkandan glmsyor. (kahkaha) " -gameforge.locale.monster_chat_11000_1 = " Kendi geliimleri iin endielenen kim varsa dinlesin! " -gameforge.locale.monster_chat_11000_10 = " Eer doann ve imeklerin gcn kontrol etmek istiyorsanz. yiletirme eitimini tavsiye ederim! " -gameforge.locale.monster_chat_11000_11 = " Her sava farkl bir yolla savar! Bedenini glendirmeye odaklan! " -gameforge.locale.monster_chat_11000_12 = " Sura, gcn byden alr. Zeka ve hzn gelitir ama beden gcn ihmal etme! " -gameforge.locale.monster_chat_11000_13 = " Ninjann yeteneklerini kullan! Hz ve beden gcne al! " -gameforge.locale.monster_chat_11000_14 = " amanlar yenileme, destekleme ve uzak dv bys kullanyor. Zekal olmak lazm! " -gameforge.locale.monster_chat_11000_15 = " rakln unutma! " -gameforge.locale.monster_chat_11000_16 = " Yeteneklerini gelitirmek istiyorsan, bir eitim dalnn raklna katl! " -gameforge.locale.monster_chat_11000_17 = " Yetenekler? Yeteneklerinde rastgele olarak 17-21 seviyeler arasnda ustalaabilirsin. " -gameforge.locale.monster_chat_11000_18 = " Grand Master gcne erimek ister misin? O zaman, zel beceri kitaplarna ihtiyacn var! " -gameforge.locale.monster_chat_11000_19 = " Beceri kitabn bir defa okuunda, kitap yok olur! " -gameforge.locale.monster_chat_11000_2 = " 5. seviyenin altndaki tm savalar, beni dinleyin! " -gameforge.locale.monster_chat_11000_20 = " Bir beceri kitab daha okumak ister misin? yleyse 1 gn bekle. " -gameforge.locale.monster_chat_11000_21 = " Sura yeteneklerini gelitirmek iin zekan ykselt! " -gameforge.locale.monster_chat_11000_22 = " Surann byk gcn savatayken deneyimle! " -gameforge.locale.monster_chat_11000_23 = " Gizli mezhebin tapna nerede biliyor musun? Seungryong vadisinin tam ortasnda! " -gameforge.locale.monster_chat_11000_24 = " rmcek maaralar tekrar grnd! Yongbi lnn ortasndalar! " -gameforge.locale.monster_chat_11000_25 = " Grevleri bitir ve dlleri eyalarn gelitirmek iin kullan! " -gameforge.locale.monster_chat_11000_26 = " Balklk m? Kulaa harika geliyor. Balkdan zaten bir olta ve kanca almam mydn? " -gameforge.locale.monster_chat_11000_27 = " Avlayacak daha gl bireyler mi aryorsun? Kapy bul. Oradan da seviyene uygun avlanma blgesine git! " -gameforge.locale.monster_chat_11000_28 = " Dier krallklardan gelecek dmanlara kar hazrlkl ol. Seni ne vakit arkandan vuracaklarn kestiremezsin! " -gameforge.locale.monster_chat_11000_29 = " Yeteneklerini sfrlamay m dnyorsun? Yal kadna git. Yannda yeterince Yang gtrdnden emin ol! " -gameforge.locale.monster_chat_11000_3 = " Eer saldrgan bir sava olmak istiyorsan, yakn dv retmenine git ve eitim al. " -gameforge.locale.monster_chat_11000_30 = " Hedefin perfect master seviyesi olsun! Gerek bir kahraman olabilmenin baka yolu yok! " -gameforge.locale.monster_chat_11000_31 = " Eer baka bir cephe veya ehre gitmek istersen ktadaki yal adam bul. " -gameforge.locale.monster_chat_11000_4 = " Sava yeteneklerinde usta olmak istiyorsan, zihinsel sava eitimlerine katl! " -gameforge.locale.monster_chat_11000_5 = " Eer byl kllar kullanan bir Sura olmak istiyorsan, byl silah eitimine katl! " -gameforge.locale.monster_chat_11000_6 = " Kara by renmek ve ustalamak istiyorsan, kara by eitimlerine katl! " -gameforge.locale.monster_chat_11000_7 = " Uzak dv eitimi seviye 5 ve st ninjalarla dolu! " -gameforge.locale.monster_chat_11000_8 = " Eer gizli bir ninja olacaksan, yakn dv eitimlerine katl. " -gameforge.locale.monster_chat_11000_9 = " Eer savalar kontrol eden bir Ejderha Tanr savas olacaksan, Ejderha gc eitimini al! " -gameforge.locale.monster_chat_11002_1 = " Sal konusunda endielenen herkes beni dinlesin! " -gameforge.locale.monster_chat_11002_10 = " Doann ve imeklerin gcn kontrol etmek istiyorsan, yiletirme eitime katlmalsn! " -gameforge.locale.monster_chat_11002_11 = " Her savann farkl bir dv teknii vardr. Bedenini glendir! " -gameforge.locale.monster_chat_11002_12 = " Sura, gcn byden alr. Zeka, hz ve beden gcn gelitir! " -gameforge.locale.monster_chat_11002_13 = " Ninja yeteneklerini yksek seviyelere kar! Hza ve beden gcne odaklan! " -gameforge.locale.monster_chat_11002_14 = " amanlar dvte yenileme ve uzak dv bylerini kullanrlar. Zekal olmak lazm! " -gameforge.locale.monster_chat_11002_15 = " Eitimi unutma! " -gameforge.locale.monster_chat_11002_16 = " Yeteneklerini gelitirmek istiyorsan bir eitimin raklna katl! " -gameforge.locale.monster_chat_11002_17 = " Yetenekler? Yeteneklerinde rastgele olarak 17-21 seviyeler arasnda ustalaabilirsin. " -gameforge.locale.monster_chat_11002_18 = " Grand Master gcne erimek ister misin? O zaman, zel beceri kitaplarna ihtiyacn var! " -gameforge.locale.monster_chat_11002_19 = " Beceri kitabn bir defa okuunda, kitap yok olur! " -gameforge.locale.monster_chat_11002_2 = " 5. seviyenin altndaki tm savalar, beni dinleyin! " -gameforge.locale.monster_chat_11002_20 = " Bir beceri kitab daha okumak ister misin? yleyse 1 gn bekle. " -gameforge.locale.monster_chat_11002_21 = " Sura yeteneklerini gelitirmek iin zekan ykselt! " -gameforge.locale.monster_chat_11002_22 = " Surann byk gcn savatayken deneyimle! " -gameforge.locale.monster_chat_11002_23 = " Gizli mezhebin tapna nerede biliyor musun? Seungryong vadisinin tam ortasnda! " -gameforge.locale.monster_chat_11002_24 = " rmcek maaralar tekrar grnd! Yongbi lnn ortasndalar! " -gameforge.locale.monster_chat_11002_25 = " Grevleri bitir ve dlleri eyalarn gelitirmek iin kullan! " -gameforge.locale.monster_chat_11002_26 = " Balklk m? Kulaa harika geliyor. Balkdan zaten bir olta ve kanca almam mydn? " -gameforge.locale.monster_chat_11002_27 = " Avlayacak daha gl bireyler mi aryorsun? Kapy bul. Oradan da seviyene uygun avlanma blgesine git! " -gameforge.locale.monster_chat_11002_28 = " Dier krallklardan gelecek dmanlara kar hazrlkl ol. Seni ne vakit arkandan vuracaklarn kestiremezsin! " -gameforge.locale.monster_chat_11002_29 = " Yeteneklerini sfrlamay m dnyorsun? Yal kadna git. Yannda yeterince Yang gtrdnden emin ol! " -gameforge.locale.monster_chat_11002_3 = " Eer saldrgan bir sava olmak istiyorsan, yakn dv retmenine git ve eitim al. " -gameforge.locale.monster_chat_11002_30 = " Hedefin perfect master seviyesi olsun! Gerek bir kahraman olabilmenin baka yolu yok! " -gameforge.locale.monster_chat_11002_31 = " Eer baka bir cephe veya ehre gitmek istersen ktadaki yal adam bul. " -gameforge.locale.monster_chat_11002_4 = " Sava yeteneklerinde usta olmak istiyorsan, zihinsel sava eitimlerine katl! " -gameforge.locale.monster_chat_11002_5 = " Eer byl kllar kullanan bir Sura olmak istiyorsan, byl silah eitimine katl! " -gameforge.locale.monster_chat_11002_6 = " Kara by renmek ve ustalamak istiyorsan, kara by eitimlerine katl! " -gameforge.locale.monster_chat_11002_7 = " Uzak dv eitimi seviye 5 ve st ninjalarla dolu! " -gameforge.locale.monster_chat_11002_8 = " Eer gizli bir ninja olacaksan, yakn dv eitimlerine katl. " -gameforge.locale.monster_chat_11002_9 = " Eer savalar kontrol eden bir Ejderha Tanr savas olacaksan, Ejderha gc eitimini al! " -gameforge.locale.monster_chat_11004_1 = " Salk hakknda endielenen herkes dinlesin! " -gameforge.locale.monster_chat_11004_10 = " Doann ve imeklerin gcn kontrol etmek istiyorsan, iyiletirme eitime katlmalsn! " -gameforge.locale.monster_chat_11004_11 = " Her savann farkl bir dv teknii vardr. Bedenini glendir! " -gameforge.locale.monster_chat_11004_12 = " Sura, gcn byden alr. Zeka, hz ve beden gcn gelitir! " -gameforge.locale.monster_chat_11004_13 = " Ninja yeteneklerini yksek seviyelere kar! Zihin ve beden gcn arttr! " -gameforge.locale.monster_chat_11004_14 = " amanlar dvte yenileme ve uzak dv bylerini kullanrlar. Zekal olmak lazm! " -gameforge.locale.monster_chat_11004_15 = " Eitimi unutma! " -gameforge.locale.monster_chat_11004_16 = " Yeteneklerini gelitirmek istiyorsan bir eitimin raklna katl! " -gameforge.locale.monster_chat_11004_17 = " Yetenekler? Yeteneklerinde rastgele olarak 17-21 seviyeler arasnda ustalaabilirsin. " -gameforge.locale.monster_chat_11004_18 = " Grand Master gcne erimek ister misin? O zaman, zel beceri kitaplarna ihtiyacn var! " -gameforge.locale.monster_chat_11004_19 = " Beceri kitabn bir defa okuunda, kitap yok olur! " -gameforge.locale.monster_chat_11004_2 = " 5. seviyenin altndaki tm savalar, beni dinleyin! " -gameforge.locale.monster_chat_11004_20 = " Bir beceri kitab daha okumak ister misin? yleyse 1 gn bekle. " -gameforge.locale.monster_chat_11004_21 = " Sura yeteneklerini gelitirmek iin zekan ykselt! " -gameforge.locale.monster_chat_11004_22 = " Surann gcn savata gr! " -gameforge.locale.monster_chat_11004_23 = " Gizli mezhebin tapna nerede biliyor musun? Seungryong vadisinin tam ortasnda! " -gameforge.locale.monster_chat_11004_24 = " rmcek maaralar tekrar grnd! Yongbi lnn ortasndalar! " -gameforge.locale.monster_chat_11004_25 = " Grevleri bitir ve dlleri eyalarn gelitirmek iin kullan! " -gameforge.locale.monster_chat_11004_26 = " Balklk m? Kulaa harika geliyor. Balkdan zaten bir olta ve kanca almam mydn? " -gameforge.locale.monster_chat_11004_27 = " Avlayacak daha gl bireyler mi aryorsun? Kapy bul. Oradan da seviyene uygun avlanma blgesine git! " -gameforge.locale.monster_chat_11004_28 = " Dier krallklardan gelecek dmanlara kar hazrlkl ol. Seni ne vakit arkandan vuracaklarn kestiremezsin! " -gameforge.locale.monster_chat_11004_29 = " Yeteneklerini sfrlamay m dnyorsun? Yal kadna git. Yannda yeterince Yang gtrdnden emin ol! " -gameforge.locale.monster_chat_11004_3 = " Eer saldrgan bir sava olmak istiyorsan, yakn dv retmenine git ve eitim al. " -gameforge.locale.monster_chat_11004_30 = " Hedefin perfect master seviyesi olsun! Gerek bir kahraman olabilmenin baka yolu yok! " -gameforge.locale.monster_chat_11004_31 = " Eer baka bir cephe veya ehre gitmek istersen ktadaki yal adam bul. " -gameforge.locale.monster_chat_11004_4 = " Sava yeteneklerinde usta olmak istiyorsan, zihinsel sava eitimlerine katl! " -gameforge.locale.monster_chat_11004_5 = " Eer byl kllar kullanan bir Sura olmak istiyorsan, byl silah eitimine katl! " -gameforge.locale.monster_chat_11004_6 = " Kara by renmek ve ustalamak istiyorsan, kara by eitimlerine katl! " -gameforge.locale.monster_chat_11004_7 = " Uzak dv eitimi seviye 5 ve st ninjalarla dolu! " -gameforge.locale.monster_chat_11004_8 = " Eer gizli bir ninja olmak istiyorsan, yakn dv eitimlerine katl! " -gameforge.locale.monster_chat_11004_9 = " Eer savalar yneten; Ejder Tanrnn bir savas olacaksan... Ejderha gc eitimine katl! " -gameforge.locale.monster_chat_1105_1 = " Donmu hal iyi. " -gameforge.locale.monster_chat_1105_2 = " Sohan Da kesinlikle en iyisi. " -gameforge.locale.monster_chat_1105_3 = " Hava ne gzel. " -gameforge.locale.monster_chat_1105_4 = " Ayn benim gibi olacaksn. " -gameforge.locale.monster_chat_1105_5 = " Sonsuza dek yaayabilirsin, en azndan buzlar eriyene dek. " -gameforge.locale.monster_chat_1105_6 = " Buza dnmen ne kadar srecek? " -gameforge.locale.monster_chat_1106_1 = " nsanlar...burada?! " -gameforge.locale.monster_chat_1106_2 = " Yorgun... ama senin iin yeterince uyanm... " -gameforge.locale.monster_chat_1106_3 = " Benim damda, birisi mi var? " -gameforge.locale.monster_chat_1106_4 = " Sen buraya ait deilsin! " -gameforge.locale.monster_chat_1106_5 = " En iyisi geri dn! " -gameforge.locale.monster_chat_1106_6 = " Yabanc...hemde yalnz? " -gameforge.locale.monster_chat_1191_1 = " Bakalm yakkl bir adam gelir mi. " -gameforge.locale.monster_chat_1191_2 = " ok souk ve yalnz. Benim gelecekteki kocam nerede? " -gameforge.locale.monster_chat_1191_3 = " Onlarla biraz alabilir miyim? " -gameforge.locale.monster_chat_1191_4 = {} -gameforge.locale.monster_chat_1191_5 = " Bireyler eksik. Ben soytarlk yapmyorum. " -gameforge.locale.monster_chat_1191_6 = " Hissedecein son acy da ben bitireceim! " -gameforge.locale.monster_chat_1301_1 = " Bir uzunboyun...! " -gameforge.locale.monster_chat_1301_2 = " Soluk benzin bir dakika iinde daha da solacak. " -gameforge.locale.monster_chat_1301_3 = " Bana meydan okumak m istiyorsun? Gzel! " -gameforge.locale.monster_chat_1301_4 = " Bana saldrdn! Pweck! Kurtuluuna msaade edilmeyecek! " -gameforge.locale.monster_chat_1301_5 = " Zayf, zayf insan! " -gameforge.locale.monster_chat_1301_6 = " Hadi, ne kadar dayanabileceini grelim! " -gameforge.locale.monster_chat_1302_1 = " Kamak? Aklndan bile geirme. " -gameforge.locale.monster_chat_1302_2 = " Aferin... Yakla... Pwiehk! " -gameforge.locale.monster_chat_1302_3 = " Elimdeki kl, titriyor. Pweck! " -gameforge.locale.monster_chat_1302_4 = " Bu mcadeleden sa kamayacaksn! " -gameforge.locale.monster_chat_1302_5 = " te klcm geliyor! " -gameforge.locale.monster_chat_1302_6 = " Ac verici, deil mi? (kahkaha) " -gameforge.locale.monster_chat_1303_1 = " Senin zerine bastn ot bile yanllkla lmtr. " -gameforge.locale.monster_chat_1303_2 = " Otlara dikkat et. " -gameforge.locale.monster_chat_1303_3 = " Doru. Yakla bana. (kahkaha) " -gameforge.locale.monster_chat_1303_4 = " Seni korkak! Bana gel ki seni ldreyim! " -gameforge.locale.monster_chat_1303_5 = " l! l! " -gameforge.locale.monster_chat_1303_6 = " Geldiine piman msn? " -gameforge.locale.monster_chat_1305_1 = " Kim beni yok edebilir? " -gameforge.locale.monster_chat_1305_2 = " Sen mi? Savamak m istiyorsun? " -gameforge.locale.monster_chat_1305_3 = " Eer istiyorsan buraya gel! " -gameforge.locale.monster_chat_1305_4 = " Gel u ii doru drst yap! Kama! " -gameforge.locale.monster_chat_1305_5 = " Klcm nasl? " -gameforge.locale.monster_chat_1305_6 = " Korktun mu? (kahkaha) " -gameforge.locale.monster_chat_1901_1 = " Bugn kimi dntreceim? " -gameforge.locale.monster_chat_1901_2 = " Ah, sevdim seni... " -gameforge.locale.monster_chat_1901_3 = " Nasld? Benim sevgili elencem... " -gameforge.locale.monster_chat_1901_4 = " Hey! u ii doru yap ve korkak tavuklar gibi kama! " -gameforge.locale.monster_chat_1901_5 = " Zaten bymn etkisindesin? Hmm? " -gameforge.locale.monster_chat_1901_6 = " Biraz lk atmak ister misin? (kahkaha) " -gameforge.locale.monster_chat_20001_1 = " Gergin grnyorsun... Merak etme, hibirey patlamayacak. " -gameforge.locale.monster_chat_20001_2 = " Bazen, ben de gezinmek istiyorum. " -gameforge.locale.monster_chat_20001_3 = " Bu ok skc. Torunlarm bile artk beni ziyaret etmiyor. " -gameforge.locale.monster_chat_20001_4 = " Yalandn zaman, baka insanlara ihtiya duymaya balyorsun... " -gameforge.locale.monster_chat_20001_5 = " En gzel gnlerim gitti... " -gameforge.locale.monster_chat_20002_1 = " Gne ok scak. " -gameforge.locale.monster_chat_20002_2 = " Islak kyafetleri kurutmak iin harika bir gn, deil mi? " -gameforge.locale.monster_chat_20002_3 = " Kocam olacak ie yaramaz adam nerde? " -gameforge.locale.monster_chat_20002_4 = " Kendine baba diyor ve ocuklarn nnde bile kt alkanlklarndan utanmyor! " -gameforge.locale.monster_chat_20002_5 = " Kitap kitaptr. Hi para kazanmyor. Sadece kitap okuyor. " -gameforge.locale.monster_chat_20003_1 = " Ooohh, dududu, bebek. yi uyudun mu? " -gameforge.locale.monster_chat_20003_2 = " Kk bir melek gibi glmsyorsun. " -gameforge.locale.monster_chat_20003_3 = " Salkl olduunda annen ok mutlu oluyor. " -gameforge.locale.monster_chat_20003_4 = " Yine mi ilgi istiyorsun? Karnn m ackt bakalm? " -gameforge.locale.monster_chat_20003_5 = " yi ocuk... Uyu, gzel ocuum, uyu... " -gameforge.locale.monster_chat_20004_1 = " Sadece baka bir gn. " -gameforge.locale.monster_chat_20004_2 = " Bugn nereden yemek bulacam? " -gameforge.locale.monster_chat_20004_3 = " Bu kl sahipleri ok skc. " -gameforge.locale.monster_chat_20004_4 = " Bakalm. Belki de Octavio'nun restorantna gitmeliyim. " -gameforge.locale.monster_chat_20004_5 = " Ah, hazr sylemiken, sava sanrm artk devam etmiyor.. " -gameforge.locale.monster_chat_20005_1 = " Usta mlekinin ruhu parmak ularndan geiyor. " -gameforge.locale.monster_chat_20005_2 = " lke kaosa girdiinden beri, her yerde sava bulmak mmkn. " -gameforge.locale.monster_chat_20005_3 = " Herkes savamak istiyor. " -gameforge.locale.monster_chat_20005_4 = " Mutlu ve huzurlu bir dnya iin ok dua ediyorum. " -gameforge.locale.monster_chat_20005_5 = " Hey, orda msn? Birka dakika rahatla ve dn... " -gameforge.locale.monster_chat_20006_1 = " Off.. Ne yapmalym? " -gameforge.locale.monster_chat_20006_2 = " Kardeimden en ufak bir iz yok, ama burada olacana sz vermiti. " -gameforge.locale.monster_chat_20006_3 = " Ve imdi, burada grdm btn ey silahl savalar. " -gameforge.locale.monster_chat_20006_4 = " Kardeimi zledim. " -gameforge.locale.monster_chat_20006_5 = " Kardeimi gren oldu mu? " -gameforge.locale.monster_chat_20007_1 = " Hm, bu gerekten taze et! " -gameforge.locale.monster_chat_20007_2 = " Bu gzel, insanlar artk daha fazla et yiyebilecek. " -gameforge.locale.monster_chat_20007_3 = " Ticaret iyi iliyor, ama et hala nadiren bulunuyor. " -gameforge.locale.monster_chat_20007_4 = " Verdiimiz et siparii ne zaman gelir? " -gameforge.locale.monster_chat_20007_5 = " Eer zamannda gelmezse, avlanmak zorunda kalacaz. " -gameforge.locale.monster_chat_20008_1 = " Umarm havalar gzelletiinde mteriler oalr. " -gameforge.locale.monster_chat_20008_2 = " Yaramaz kpeim birazdan gelir ve yiyecek bireyler ister. " -gameforge.locale.monster_chat_20008_3 = " Ah, ne fakir bir komu! " -gameforge.locale.monster_chat_20008_4 = " O harika bir savayd. " -gameforge.locale.monster_chat_20008_5 = " Neden artk savamadn merak ediyorum. " -gameforge.locale.monster_chat_20009_1 = " Genler... ne kadar canl ve hayat dolular! " -gameforge.locale.monster_chat_20009_2 = " Savalar, silah tarken daha gzel grnyorlar. " -gameforge.locale.monster_chat_20009_3 = " u gnlerde herkeste katil bir zihniyet mevcut. " -gameforge.locale.monster_chat_20009_4 = " Kalbini kontrol et, dncelerine odaklan ve ruhunu sakinletir. " -gameforge.locale.monster_chat_20009_5 = " Mutluluun mutlak bir forml yoktur ama bal kalman gereken baz basit prensipler var. " -gameforge.locale.monster_chat_20010_1 = " Sana harika bir eya aldm. " -gameforge.locale.monster_chat_20010_2 = " Uzak lkelerin mallar! Gzel, olaanst paralar! " -gameforge.locale.monster_chat_20010_3 = " Buraya gel! Herkes, buraya gelsin! " -gameforge.locale.monster_chat_20010_4 = " Gelin millet! Satn aln! Bir daha ansnz olmayacak! " -gameforge.locale.monster_chat_20010_5 = " Puff! Neden ok fazla hrsz var burada? " -gameforge.locale.monster_chat_20011_1 = " Son gnlerde kuraklk var... " -gameforge.locale.monster_chat_20011_2 = " Hasat eskisi gibi iyi deil. " -gameforge.locale.monster_chat_20011_3 = " Neden artk tarlalar verimli deil? " -gameforge.locale.monster_chat_20011_4 = " Tahl ktr ktr ve tad berbat. " -gameforge.locale.monster_chat_20011_5 = " Bu ktye iaret. Tarmclk bizim temel yaam kaynamz. " -gameforge.locale.monster_chat_20012_1 = " Ya Pasta! ok lezzetli ya pasta burada! " -gameforge.locale.monster_chat_20012_2 = " Ben pirin pastas satyorum! " -gameforge.locale.monster_chat_20012_3 = " Evet, ticaret ktleti u gnlerde! " -gameforge.locale.monster_chat_20012_4 = " Belki baka bir ehre gitmeliyim. " -gameforge.locale.monster_chat_20012_5 = " Fakat yolda ok fazla kaplan var. " -gameforge.locale.monster_chat_20013_1 = " Byle gnlerde bir sandaln iinde olmak baa gelebilecek en gzel ey sanrm. " -gameforge.locale.monster_chat_20013_2 = " Balk tutmak iin harika bir hava var. " -gameforge.locale.monster_chat_20013_3 = " Bir dm daha... Tamam! Bu kancadan hi bir balk kaamaz! " -gameforge.locale.monster_chat_20013_4 = " Bu pis ay benim oltam krd! " -gameforge.locale.monster_chat_20013_5 = " Alarm tekrar tamir etmeliyim. " -gameforge.locale.monster_chat_20014_1 = " Ha?! " -gameforge.locale.monster_chat_20014_2 = " Benim iin endielenme; ben byleyim. " -gameforge.locale.monster_chat_20014_3 = " Haaaaa! " -gameforge.locale.monster_chat_20014_4 = " Ne yapabilirim ki, yani o... yi de, ben imdi ne dedim ki? " -gameforge.locale.monster_chat_20014_5 = " Artk eskisi gibi cesur deilim. " -gameforge.locale.monster_chat_20015_1 = " Bu balta 20 senedir bana alr. " -gameforge.locale.monster_chat_20015_2 = " Hala keskin, ama sanrm eskisi kadar iyi deil. " -gameforge.locale.monster_chat_20015_3 = " Onu kullanmak ve glendirmek istiyorum. " -gameforge.locale.monster_chat_20015_4 = " Ama bunun iin tamamen mineralli talara ihtiyacm var. " -gameforge.locale.monster_chat_20015_5 = " Peki bu talar nereden bulabilirim? " -gameforge.locale.monster_chat_20016_1 = " Mteriler ok ok geliyorlar. " -gameforge.locale.monster_chat_20016_2 = " Umarm her eyi zamannda bitirebilirim. " -gameforge.locale.monster_chat_20016_3 = " Darbe stne darbe ve hi ikayet yok... " -gameforge.locale.monster_chat_20016_4 = " te bir eki byle ses kartmal! " -gameforge.locale.monster_chat_20016_5 = " Buras ok scak. " -gameforge.locale.monster_chat_20017_1 = " Bir alg alyormu gibi hissetmiyorum. " -gameforge.locale.monster_chat_20017_2 = " Benim algm gerekten kt durumda. " -gameforge.locale.monster_chat_20017_3 = " Belki de yeni bir enstrman almalym? " -gameforge.locale.monster_chat_20017_4 = " Enstrmanm eski ve ypranm... Eski eyleri severim! " -gameforge.locale.monster_chat_20017_5 = " Bu kopmu telleri acilen deitirmeliyim. " -gameforge.locale.monster_chat_20018_1 = " ok megulm! " -gameforge.locale.monster_chat_20018_2 = " Her gn, yeni bir yaral insan geliyor. " -gameforge.locale.monster_chat_20018_3 = " Dar kp yeni insanlarla tanmaya vakit yok! " -gameforge.locale.monster_chat_20018_4 = " Ve ilasz kalyoruz. " -gameforge.locale.monster_chat_20018_5 = " Keke bizim iin dar gidip ila malzemeleri getirecek biri olsa. " -gameforge.locale.monster_chat_20019_1 = " 30 yldr, dalarda yaymla avlanrm. " -gameforge.locale.monster_chat_20019_2 = " Bununla karma baktm, 3 ocuk byttm. " -gameforge.locale.monster_chat_20019_3 = " Hayat zor ama buna deer. " -gameforge.locale.monster_chat_20019_4 = " Fakat imdi yaymn teli koptu ve artk avlanamyorum. Bu ekilde aileme bakamam. " -gameforge.locale.monster_chat_20019_5 = " Eer okumu onaramazsam, emekli olacam. Aileme artk bakamyorum. " -gameforge.locale.monster_chat_20020_1 = " Hey, sen neye bakyorsun? " -gameforge.locale.monster_chat_20020_2 = " Buradan uzak dur! " -gameforge.locale.monster_chat_20020_3 = " Ah, ne kadar sre daha saklamalym. " -gameforge.locale.monster_chat_20020_4 = " Bir yerde unutularak lecek miyim? " -gameforge.locale.monster_chat_20020_5 = " Ah, umarm biri bana yardmc olur... " -gameforge.locale.monster_chat_20021_1 = " Bugn de dier gnlerden farksz... " -gameforge.locale.monster_chat_20021_2 = " imdi ne yapacam ha?! " -gameforge.locale.monster_chat_20021_3 = " Bunun byle biteceini hi dnmemitim. " -gameforge.locale.monster_chat_20021_4 = " Hayr! Bunu bitirecek tek kii o olamaz! " -gameforge.locale.monster_chat_20021_5 = " Umarm intikamn alr! " -gameforge.locale.monster_chat_20022_1 = " Harika bir baka gn. " -gameforge.locale.monster_chat_20022_2 = " Ariyoung'un kocas kayboldu. " -gameforge.locale.monster_chat_20022_3 = " Yardm etmek istedim, ama ok inat... " -gameforge.locale.monster_chat_20022_4 = " Eer benimle evlenseydi, skc hayatn geride braktrabilirdim. " -gameforge.locale.monster_chat_20022_5 = " Belki ona duygularm daha ak ifade etmeliyim. " -gameforge.locale.monster_chat_20023_1 = " Tanrm hayr! Karm fark ederse ne yaparm? " -gameforge.locale.monster_chat_20023_2 = " Keke sadece kitap okuyarak yaayabilsem! " -gameforge.locale.monster_chat_20023_3 = " Kitaplar ok gizemli. " -gameforge.locale.monster_chat_20023_4 = " Bu ekilde sonsuza dek sremez ki, ama... " -gameforge.locale.monster_chat_20023_5 = " Umarm eim iin birey yapabilirim, ama... " -gameforge.locale.monster_chat_20024_1 = " Hadi ama! Hareketlerine biraz duygusallk katmalsn! " -gameforge.locale.monster_chat_20024_2 = " Ne yapyorsun!? Biraz daha hzl olamaz msn? " -gameforge.locale.monster_chat_20024_3 = " Klcn kaldrp ayn eyi yapan bir sava hayal et! " -gameforge.locale.monster_chat_20024_4 = " Nerde bu aptal? Nerede imdi? " -gameforge.locale.monster_chat_20024_5 = " Korkak! Yeterince cesur deilsin! Ha! " -gameforge.locale.monster_chat_2091_1 = " Kes, kes... salar, boazlar.. " -gameforge.locale.monster_chat_2091_2 = " Senin iin bir eyim var: sonsuz uyku! " -gameforge.locale.monster_chat_2091_3 = " Derin bir nefes al. Merak etme, bu sadece zehir! " -gameforge.locale.monster_chat_2091_4 = " Sadece yzn brakacam! Gzel bir ss eyas olacak... " -gameforge.locale.monster_chat_2091_5 = {} -gameforge.locale.monster_chat_2091_6 = " Seni ipek amla kaplayp sonraki n iin saklayacam... " -gameforge.locale.monster_chat_2092_1 = " Karmn drdrna katlanamyorum. " -gameforge.locale.monster_chat_2092_2 = " Neden uyuyamyorum? " -gameforge.locale.monster_chat_2092_3 = " Ah, grne gre birileri rmcek ana taklm. " -gameforge.locale.monster_chat_2092_4 = " Ben bar yanlsym. Sadece rahatsz edilmeyi sevmiyorum. " -gameforge.locale.monster_chat_2092_5 = " Eveett, hepsini ver! " -gameforge.locale.monster_chat_2092_6 = " Kimse boyumun lsn alamaz! " -gameforge.locale.monster_chat_2104_1 = " nsanlarn ii neden bu kadar slak? Bu yzden klcm paslanyor! " -gameforge.locale.monster_chat_2104_2 = " Kuyruundaki zehir kurudu mu? " -gameforge.locale.monster_chat_2104_3 = " Eee, nasl dvt? " -gameforge.locale.monster_chat_2104_4 = " Scaktan bitkinlemi gibisin? " -gameforge.locale.monster_chat_2104_5 = " nsanlar lde brakmay seviyorum. " -gameforge.locale.monster_chat_2104_6 = " Seni zavall, le gmleceksin! " -gameforge.locale.monster_chat_2105_1 = " Sana bir sr vereceim - ben pislikten nefret ederim! " -gameforge.locale.monster_chat_2105_2 = " ok scak deil mi? " -gameforge.locale.monster_chat_2105_3 = " Buras tehlikeli. " -gameforge.locale.monster_chat_2105_4 = {} -gameforge.locale.monster_chat_2105_5 = " Gzlerinin ortasndan vuracam seni! " -gameforge.locale.monster_chat_2106_1 = " Bugn bireyler aldn m? " -gameforge.locale.monster_chat_2106_2 = " Ah evet, avlanmak iin birileri gelmi. " -gameforge.locale.monster_chat_2106_3 = " (Kahkaha) Bunu sevdim; bunu ok sevdim! " -gameforge.locale.monster_chat_2106_4 = " u taraftaki gzel ve tombul. O benim! " -gameforge.locale.monster_chat_2106_5 = {} -gameforge.locale.monster_chat_2106_6 = " Kan kokusunu seviyorum. " -gameforge.locale.monster_chat_2107_1 = " Bu gnlerde yapacak fazla birey yok. " -gameforge.locale.monster_chat_2107_2 = " Hey, bunlar gerekten iman! " -gameforge.locale.monster_chat_2107_3 = " Liderimiz buna baylacak... " -gameforge.locale.monster_chat_2107_4 = {} -gameforge.locale.monster_chat_2107_5 = " Hadi yryelim. " -gameforge.locale.monster_chat_2107_6 = " Ok geliyor! " -gameforge.locale.monster_chat_2108_1 = " Eer birini alabilirsem, alacam... " -gameforge.locale.monster_chat_2108_2 = " Hey, neden arkana bakyorsun? " -gameforge.locale.monster_chat_2108_3 = " Sence kolayca yenilecek birine mi benziyorum? Hmm? " -gameforge.locale.monster_chat_2108_4 = " ok kt, lde bana komalydn! " -gameforge.locale.monster_chat_2108_5 = " Ah, u his; Sonsuza dek houma gidecek! " -gameforge.locale.monster_chat_2108_6 = " Teekkrler! " -gameforge.locale.monster_chat_2191_1 = " nsan kokular alyorum - ok lezzetli! " -gameforge.locale.monster_chat_2191_2 = " Gzel. Bana gel, bana gel... " -gameforge.locale.monster_chat_2191_3 = {} -gameforge.locale.monster_chat_2191_4 = " lde birilerine rastlamak gzel! " -gameforge.locale.monster_chat_2191_5 = " Dur yle! Kkkkk! " -gameforge.locale.monster_chat_2191_6 = " Hadi nce kk bir srk alalm... " -gameforge.locale.monster_chat_2202_1 = " Neden bu kadar scak olduunu gerekten anlamyorum. " -gameforge.locale.monster_chat_2202_2 = " Keke serin bireyler olsayd... " -gameforge.locale.monster_chat_2202_3 = " Belki onlarn kanlaryla serinleyebilirim. " -gameforge.locale.monster_chat_2202_4 = " Scak, scak! Kanlaryla serinlemeliyim. " -gameforge.locale.monster_chat_2202_5 = " Bana kann ver! " -gameforge.locale.monster_chat_2202_6 = " Benim gibi ol! " -gameforge.locale.monster_chat_2204_1 = " Ben burada olduka, kimse giremez! " -gameforge.locale.monster_chat_2204_2 = " Neden bilmiyorum ama, beni sinirlendirmeye balyorsun. " -gameforge.locale.monster_chat_2204_3 = {} -gameforge.locale.monster_chat_2204_4 = " Kwuuh, nerede olduunu biliyor musun? " -gameforge.locale.monster_chat_2204_5 = {} -gameforge.locale.monster_chat_2204_6 = " ok ar zayf! (kahkaha) " -gameforge.locale.monster_chat_2205_1 = " Bir kl ancak bir savann ellerinde ie yarar. " -gameforge.locale.monster_chat_2205_2 = " Klc ellerinde tut. " -gameforge.locale.monster_chat_2205_3 = " Sava geliyor. " -gameforge.locale.monster_chat_2205_4 = " Ve imdi, birimiz lene kadar savaacaz! " -gameforge.locale.monster_chat_2205_5 = " lme direnebildiin kadar direnmek istiyor musun? " -gameforge.locale.monster_chat_2205_6 = " Evet, ok hzl lmemelisin. " -gameforge.locale.monster_chat_2206_1 = " Hayatn zt lavdr. " -gameforge.locale.monster_chat_2206_2 = " Lav banyosunda kendimi yenilemeyi seviyorum! " -gameforge.locale.monster_chat_2206_3 = " Lav eskisi gibi deil. " -gameforge.locale.monster_chat_2206_4 = " Seni alak! Huzurumu bozdun! " -gameforge.locale.monster_chat_2206_5 = " Mahremiyetime karma. " -gameforge.locale.monster_chat_2206_6 = " Eer karrsan, piman ederim... " -gameforge.locale.monster_chat_2291_1 = " Hava gzel. Sadece uyumak ho olacak. " -gameforge.locale.monster_chat_2291_2 = " Doyyumhwan gibi bir lke daha yok. " -gameforge.locale.monster_chat_2291_3 = " Neden uyumaya gitmiyorum ki? " -gameforge.locale.monster_chat_2291_4 = " Beni rahatsz ettin. " -gameforge.locale.monster_chat_2291_5 = " Beni rahatsz ettiine piman olacaksn. " -gameforge.locale.monster_chat_2291_6 = " Kamak iin ok ge. Ve bu seenek sana yardmc olmayacak. " -gameforge.locale.monster_chat_301_1 = " ok skldm. Yapacak ilgin birey yok mu? " -gameforge.locale.monster_chat_301_2 = " ki gn nce, gerekten yakkl biri gelmiti. " -gameforge.locale.monster_chat_301_3 = " Hadi salarmz yapalm, kz kardelerim! " -gameforge.locale.monster_chat_301_4 = " Sorun yok! Hehe, gzel grnmek yetmez. " -gameforge.locale.monster_chat_301_5 = " Bu klc istiyor musun? aka yapmyoruz. " -gameforge.locale.monster_chat_302_1 = " Hey! Bu adam yakkl grnyor! " -gameforge.locale.monster_chat_302_2 = " Bilirsin, diyet yapyorum. " -gameforge.locale.monster_chat_302_3 = " Alverie gitmek istiyorum. " -gameforge.locale.monster_chat_302_4 = " Bu benim okumdu! " -gameforge.locale.monster_chat_302_5 = " Grdn m? Kalbine nian aldm. " -gameforge.locale.monster_chat_302_6 = " Tanrm! Samalk! " -gameforge.locale.monster_chat_303_1 = " Bu gnlerde, ocuklarmz ok tembellemi. " -gameforge.locale.monster_chat_303_2 = " Eer askerler btn sessizlik iinden yldrm gibi yaarsa ne olur? " -gameforge.locale.monster_chat_303_3 = " Neden bana yle bakyorsun? " -gameforge.locale.monster_chat_303_4 = " Tanrm, korkak! " -gameforge.locale.monster_chat_303_5 = " Bu kadar basite alma. " -gameforge.locale.monster_chat_303_6 = " Bu sava dndmden daha zorlu olacak. " -gameforge.locale.monster_chat_304_1 = " Siz, kocalarnz sizi terkettikten sonra katldnz. Hala bir erkek zlyorsunuz. " -gameforge.locale.monster_chat_304_2 = " Buralarda hi iyi bir adam yok mu? " -gameforge.locale.monster_chat_304_3 = " Sinirlerime dokunuyorsun. " -gameforge.locale.monster_chat_304_4 = " Nasl bir histi? lmn sana baktn gremiyor musun? " -gameforge.locale.monster_chat_304_5 = " Hayr! Pes mi ettin? " -gameforge.locale.monster_chat_304_6 = " Izdrap abuk gelir. " -gameforge.locale.monster_chat_305_1 = " Hm... Klcn ilgi ekici grnyor. " -gameforge.locale.monster_chat_305_2 = " Daha fazla dayankl ol ve gcn arttr! " -gameforge.locale.monster_chat_305_3 = " Benim kadar gl olabileceini dnyor musun? " -gameforge.locale.monster_chat_305_4 = " Tamam, hadi ciddi olalm. " -gameforge.locale.monster_chat_305_5 = " Tanrm! Ben sadece zayf bir kadnm! " -gameforge.locale.monster_chat_305_6 = " Yorgun grnyorsun. Neden brakmyorsun? Hehe. " -gameforge.locale.monster_chat_306_1 = " Serangyi bugn ne yapacak, hm? " -gameforge.locale.monster_chat_306_2 = " Ben ok skldm. Hadi benimle oyna! " -gameforge.locale.monster_chat_306_3 = " tiraf etmeliyim, en ok Sura erkeklerini seviyorum. " -gameforge.locale.monster_chat_306_4 = " Hey! Dvmeye ne dersin? " -gameforge.locale.monster_chat_306_5 = " Kadn olduum iin beni hafife alma! " -gameforge.locale.monster_chat_306_6 = " Ac sadece ann sonudur. " -gameforge.locale.monster_chat_307_1 = " Ne pahasna olursa olsun, sadece buradan kmak istiyorum. " -gameforge.locale.monster_chat_307_2 = " Yalnz yaayan insanlarn evleri gvenli mi? " -gameforge.locale.monster_chat_307_3 = " Kapat eneni! " -gameforge.locale.monster_chat_307_4 = " Brak da seni tek bir okumla ldreyim. " -gameforge.locale.monster_chat_307_5 = " Kamay dnme bile! " -gameforge.locale.monster_chat_307_6 = " O zaman, neden balamyoruz? " -gameforge.locale.monster_chat_394_1 = " Unutma; tm erkekler dmandr. " -gameforge.locale.monster_chat_394_2 = " Eer gzel bir yz varsa, daha yumuak olabiliriz. " -gameforge.locale.monster_chat_394_3 = " Ne, savamak istiyor musun? " -gameforge.locale.monster_chat_394_4 = " ok uzun srmeyecek, ama actacak. " -gameforge.locale.monster_chat_394_5 = " Ah, gerekten ac ekiyormu gibi grnyorsun. " -gameforge.locale.monster_chat_394_6 = " Hoa kal; cehenneme git! " -gameforge.locale.monster_chat_401_1 = " Hm, Beyaz Yeminlilerde ne yapacaksn? " -gameforge.locale.monster_chat_401_2 = " Nereye gidiyorsun? " -gameforge.locale.monster_chat_401_3 = " Hey, dvmek istiyor musun? " -gameforge.locale.monster_chat_401_4 = " Hehe, saldrlarmdan kayorsun. " -gameforge.locale.monster_chat_401_5 = " Benden kaabileceini mi dnyorsun? " -gameforge.locale.monster_chat_401_6 = " Lanetim geliyor! " -gameforge.locale.monster_chat_402_1 = " Tanrm, ok yorgunum! " -gameforge.locale.monster_chat_402_2 = " Hey, gzel zrh! Fiyat nedir? " -gameforge.locale.monster_chat_402_3 = " Ama hava bugn gzel. " -gameforge.locale.monster_chat_402_4 = " Ah, bugn ok eitim yaptn! Harika! " -gameforge.locale.monster_chat_402_5 = " Yeteneklerim hakknda ne dnyorsun? yi mi? Hehe. " -gameforge.locale.monster_chat_402_6 = " Ne oldu? Tabii ki, bu deli bir hz! " -gameforge.locale.monster_chat_403_1 = " Neden avlanmaya gitmiyorum ki? " -gameforge.locale.monster_chat_403_2 = " Bugn kimse ehre saldrmad. " -gameforge.locale.monster_chat_403_3 = " Eer dvmek istersen, dv, seni korkak! " -gameforge.locale.monster_chat_403_4 = " Hehe, sadece aceminin tekisin. " -gameforge.locale.monster_chat_403_5 = " Nerene ilk vuraym, koluna m bacana m? " -gameforge.locale.monster_chat_403_6 = " te okum geliyor! " -gameforge.locale.monster_chat_404_1 = " Yakn zamanda ehre gidip eitim yapmalym. " -gameforge.locale.monster_chat_404_2 = " Kendimi ok gergin hissediyorum. " -gameforge.locale.monster_chat_404_3 = " Bugn ne yemek var? " -gameforge.locale.monster_chat_404_4 = " zliyorum, atabildiin kadar lk at. " -gameforge.locale.monster_chat_404_5 = " ok mu bekledin? lk sen saldr bakalm! " -gameforge.locale.monster_chat_404_6 = " Klcn sesi heyecan verici! " -gameforge.locale.monster_chat_405_1 = " Kl hazr! " -gameforge.locale.monster_chat_405_2 = " Bakalm bu klcn ilk kurban kim olacak. " -gameforge.locale.monster_chat_405_3 = " Hey, neye bakyorsun sen? " -gameforge.locale.monster_chat_405_4 = " nce karnna vuracam! " -gameforge.locale.monster_chat_405_5 = " Seni klcmn kn olarak kullanmak houma gidecek. " -gameforge.locale.monster_chat_405_6 = " Seni klcmn kn olarak kullanmak houma gidecek. " -gameforge.locale.monster_chat_406_1 = " Alktan lyorum. " -gameforge.locale.monster_chat_406_2 = " Yiyecek birey var m? " -gameforge.locale.monster_chat_406_3 = " Btn bu yemeklerden sonra niye hala am? " -gameforge.locale.monster_chat_406_4 = " Aarrgh, l! " -gameforge.locale.monster_chat_406_5 = " Bu dve midem karar verecek! " -gameforge.locale.monster_chat_406_6 = " Bu cennet ve cehennem arasndaki seim! " -gameforge.locale.monster_chat_491_1 = " Daha fazla dayanamyorum! Bedenim hevesleniyor. " -gameforge.locale.monster_chat_491_2 = " Oh evet. Biraz domuz grebilirim. " -gameforge.locale.monster_chat_491_3 = " Yerde? " -gameforge.locale.monster_chat_491_4 = " Seni bir vuruta ldreceim. " -gameforge.locale.monster_chat_491_5 = " Bu gzel bir an olacak! " -gameforge.locale.monster_chat_491_6 = " Geber! " -gameforge.locale.monster_chat_492_1 = " Bedenim yumuad. " -gameforge.locale.monster_chat_492_2 = " Neden daha fazla altrma yapmyorum ki? " -gameforge.locale.monster_chat_492_3 = " Korktun mu ha? " -gameforge.locale.monster_chat_492_4 = " Ah, silahma sadece yeni bir kurban. " -gameforge.locale.monster_chat_492_5 = " Saldr eklimi grebiliyor musun? Hayr m? Senin kaybn! " -gameforge.locale.monster_chat_492_6 = " Biliyor muydun? Belki de kk bir kesik bile saln iin kt olabilir. " -gameforge.locale.monster_chat_493_1 = " Byle bir ele sahip olmak ho deil! " -gameforge.locale.monster_chat_493_2 = " Sen neye bakyorsun yle? imdiye dek elleri byle olan birini daha grmemi miydin? " -gameforge.locale.monster_chat_493_3 = " Siz insanlar beni gerekten fkelendiriyorsunuz. " -gameforge.locale.monster_chat_493_4 = " Seni alaa etmemi mi istiyorsun? Eer istemiyorsan, bas git. Anladn m? " -gameforge.locale.monster_chat_493_5 = " Sana en iyi vuruumu gstereceim! " -gameforge.locale.monster_chat_493_6 = " Ellerime baktn biliyorum! " -gameforge.locale.monster_chat_494_1 = " Hey sen, eer dvmek istiyorsan, buraya gel! " -gameforge.locale.monster_chat_494_2 = " Bence nefes kesiciyim! " -gameforge.locale.monster_chat_494_3 = " Neden bireyler planlamyoruz? " -gameforge.locale.monster_chat_494_4 = " Hayr, gitmene izin vermiyorum. Dv! " -gameforge.locale.monster_chat_494_5 = " Al sana! " -gameforge.locale.monster_chat_494_6 = " ldn saylr! " -gameforge.locale.monster_chat_501_1 = " Oyna benimle! Gitme! " -gameforge.locale.monster_chat_501_2 = " Kemiklerinden gzel bir heykel yapabilirim... " -gameforge.locale.monster_chat_501_3 = " Henz altrma yapmadk. " -gameforge.locale.monster_chat_501_4 = " Ne harika bir zrh! Ona sahip olmak istiyorum. " -gameforge.locale.monster_chat_501_5 = " imdiden sonra, saldrlarm daha zor karlayabileceksin. " -gameforge.locale.monster_chat_501_6 = " Hehe, ardn m? " -gameforge.locale.monster_chat_502_1 = " Gzellik herey deildir. " -gameforge.locale.monster_chat_502_2 = " yle bo bo bakma, dv! " -gameforge.locale.monster_chat_502_3 = " yle bakmandan holanmyorum. Dv! " -gameforge.locale.monster_chat_502_4 = " Benim klcmla lmek onur verici olacaktr! " -gameforge.locale.monster_chat_502_5 = {} -gameforge.locale.monster_chat_502_6 = " Harika! " -gameforge.locale.monster_chat_503_1 = " Sakn dokunma! " -gameforge.locale.monster_chat_503_2 = " Yaymn teli kopmu sanrm. " -gameforge.locale.monster_chat_503_3 = " Kahretsin, bu kubeyinliler yine burada. " -gameforge.locale.monster_chat_503_4 = " Fena deil. Ama yine de leceksin! " -gameforge.locale.monster_chat_503_5 = " Bu ekilde iyi misin? Bu harika! " -gameforge.locale.monster_chat_503_6 = " Ok geliyor! " -gameforge.locale.monster_chat_504_1 = " Millet, buraya gelin! " -gameforge.locale.monster_chat_504_2 = " La, lala, ark mrldanyorum... " -gameforge.locale.monster_chat_504_3 = " Ne harika hava! " -gameforge.locale.monster_chat_504_4 = {} -gameforge.locale.monster_chat_504_5 = " Gzel, dvme azmini sevdim! " -gameforge.locale.monster_chat_504_6 = " Gel buraya! Herkes bana gelsin! " -gameforge.locale.monster_chat_601_1 = " Alktan lyorum! " -gameforge.locale.monster_chat_601_2 = " Biraz meyve yemek istiyorum. " -gameforge.locale.monster_chat_601_3 = " Evet. Balk da olur. " -gameforge.locale.monster_chat_601_4 = " Kama! Burada kal! " -gameforge.locale.monster_chat_601_5 = " Ben kazandm. Bu apak belli. " -gameforge.locale.monster_chat_601_6 = " Gryor musun? Kardn! " -gameforge.locale.monster_chat_601_7 = " Daha dikkatli ol! (kahkaha) " -gameforge.locale.monster_chat_602_1 = " Neredeyim ben? " -gameforge.locale.monster_chat_602_2 = " Gzel hava. " -gameforge.locale.monster_chat_602_3 = " Ben indirmeye mi geldin? Ne sama! " -gameforge.locale.monster_chat_602_4 = " Sen benim avmsn. " -gameforge.locale.monster_chat_602_5 = " Ne biim ikence, deil mi? Pekala, senin iini direkt bitireceim. " -gameforge.locale.monster_chat_602_6 = " Ben ok glym, bilmiyor musun? " -gameforge.locale.monster_chat_603_1 = " Skc! " -gameforge.locale.monster_chat_603_2 = " Tm bedenim savamak iin can atyor. " -gameforge.locale.monster_chat_603_3 = " lk her kimse. " -gameforge.locale.monster_chat_603_4 = " lk vuruu sen mi yapacaksn? Seni buradan defedeceim! " -gameforge.locale.monster_chat_603_5 = " Buraya bir defa girdin mi, artk kamazsn. Ka yok! " -gameforge.locale.monster_chat_603_6 = " Bu son darbem olacak. Bitireceim! " -gameforge.locale.monster_chat_604_1 = " Yeni ve lezzetli bir zehir yaptm. Tadna bakmak ister misin? " -gameforge.locale.monster_chat_604_2 = " Nasl altn grmek isterim! " -gameforge.locale.monster_chat_604_3 = " Sen, benim kobaym olmak ister misin? " -gameforge.locale.monster_chat_604_4 = " Seni zehirleyeceim! " -gameforge.locale.monster_chat_604_5 = " Harika, dahi ahmak! " -gameforge.locale.monster_chat_604_6 = " Hayr, eer hemen pes edersen ne elencesi kalr! " -gameforge.locale.monster_chat_631_1 = " Bir dakika. Avlanacak birey bakyorum. " -gameforge.locale.monster_chat_631_2 = " Eer bu kadar yava olursan ie yaramaz! " -gameforge.locale.monster_chat_631_3 = " ok am! " -gameforge.locale.monster_chat_631_4 = " yi ki avlayacak birey buldum! " -gameforge.locale.monster_chat_631_5 = " Kurtuluumuza dair umutlarn krma! " -gameforge.locale.monster_chat_631_6 = " Sana gerek acy tattracam! " -gameforge.locale.monster_chat_632_1 = " Skc! " -gameforge.locale.monster_chat_632_2 = " Yem olarak kullanabileceimiz birey var m? " -gameforge.locale.monster_chat_632_3 = " Eer istiyorsan gel ve dv! " -gameforge.locale.monster_chat_632_4 = " Sava olmak istiyorsan, marifetlerini gster bakalm! " -gameforge.locale.monster_chat_632_5 = {} -gameforge.locale.monster_chat_632_6 = " Eer hayatta kalmak istiyorsan ehre ka! " -gameforge.locale.monster_chat_633_1 = " Alk acverici. " -gameforge.locale.monster_chat_633_2 = " Ah, direkt bize doru geliyorlar!! " -gameforge.locale.monster_chat_633_3 = " Dv nasld? " -gameforge.locale.monster_chat_633_4 = " Beni bu alaklarla kyaslama! " -gameforge.locale.monster_chat_633_5 = " te yldrm gibi bir vuru! " -gameforge.locale.monster_chat_633_6 = " Kaan kii gerek sava deildir! " -gameforge.locale.monster_chat_634_1 = " Bu sefer zehir daha iyi olmal! " -gameforge.locale.monster_chat_634_2 = " Eer asan, yarasalar lezzetli grnmeye balayabilir. " -gameforge.locale.monster_chat_634_3 = " Dve ne dersin? " -gameforge.locale.monster_chat_634_4 = " Bir defa zehrim vcuduna girdi mi, panzehiri olmadndan artk dn olmaz. " -gameforge.locale.monster_chat_634_5 = " Benim bym hereyi yakacak, hehehe! " -gameforge.locale.monster_chat_634_6 = " Yan! Haha! " -gameforge.locale.monster_chat_635_1 = " Klcn bilemeyi unutma! Her daim yeni bir dv seni bekliyor olacak. " -gameforge.locale.monster_chat_635_2 = " Bayldn m? " -gameforge.locale.monster_chat_635_3 = " l ki yeniden kalkabilesin! " -gameforge.locale.monster_chat_635_4 = " Beni yenmek mi? Gerekten mi? " -gameforge.locale.monster_chat_635_5 = " Bir sava gibi dv! " -gameforge.locale.monster_chat_635_6 = " Hadi, biraz daha. " -gameforge.locale.monster_chat_636_1 = " yi bir dv aryorum... " -gameforge.locale.monster_chat_636_2 = " Dvmek ok keyifli. " -gameforge.locale.monster_chat_636_3 = " Btn zamanm dverek harcayabilirim! " -gameforge.locale.monster_chat_636_4 = " ok iyi! Tekrar dene! " -gameforge.locale.monster_chat_636_5 = " (kl sallama) " -gameforge.locale.monster_chat_636_6 = " Bana vurduuna piman olacaksn! " -gameforge.locale.monster_chat_636_7 = " ok zayf! Ne gln! " -gameforge.locale.monster_chat_637_1 = " Rahatsz edilmek istemiyorum. " -gameforge.locale.monster_chat_637_2 = " Git uyu. Sonsuza kadar. " -gameforge.locale.monster_chat_637_3 = " Hala uyumadn m? " -gameforge.locale.monster_chat_637_4 = " Yapacak ok ey var! " -gameforge.locale.monster_chat_637_5 = " Benim gcm seni artmasn! " -gameforge.locale.monster_chat_637_6 = " Seni ezip unufak edeceim! " -gameforge.locale.monster_chat_691_1 = " Her daim gl rakipler istemiimdir! " -gameforge.locale.monster_chat_691_2 = " Ne? Sana nasl grnyorum? " -gameforge.locale.monster_chat_691_3 = " Beni bu aylaklarla kyaslama! " -gameforge.locale.monster_chat_691_4 = " Seni sevmedim!! " -gameforge.locale.monster_chat_691_5 = " Hadi dv! " -gameforge.locale.monster_chat_691_6 = " lnceye kadar! " -gameforge.locale.monster_chat_701_1 = " Bak, kelebek! Ne irin! " -gameforge.locale.monster_chat_701_2 = " Cennet ve dnyann doruluunu grmyor musun? " -gameforge.locale.monster_chat_701_3 = " Daha sonra, inanmak iin ok ge olacak. imdi inan! " -gameforge.locale.monster_chat_701_4 = " Gizli mezhebe inan! " -gameforge.locale.monster_chat_701_5 = " phe edenler ldrlecek! " -gameforge.locale.monster_chat_701_6 = " lm kucakla, aydnlan! " -gameforge.locale.monster_chat_702_1 = " Gizli mezhebin doruluu, cennetin buyruklarn anlamakta sakldr. " -gameforge.locale.monster_chat_702_2 = " Gizli inann felsefesi yce emirdir! " -gameforge.locale.monster_chat_702_3 = " Mistik gerek; Kaplan Tanrnn gerei; Sabaha Sabaha. " -gameforge.locale.monster_chat_702_4 = " Sen cennet ve dnyann hakikatinden phe edenlerden misin? " -gameforge.locale.monster_chat_702_5 = {} -gameforge.locale.monster_chat_702_6 = " Penelerimi hisset! " -gameforge.locale.monster_chat_703_1 = " Kaplan Tanr sonsuzlua dndnde, btn aclar bitecek. " -gameforge.locale.monster_chat_703_2 = " Gizli mezhebin doruluu, cennetin buyruklarn anlamakta sakldr. " -gameforge.locale.monster_chat_703_3 = " Sababa Sabaha. Bizi aydnlat! " -gameforge.locale.monster_chat_703_4 = " Bundan sakn phe etme! " -gameforge.locale.monster_chat_703_5 = " Cennetin gk grltlerine ula! " -gameforge.locale.monster_chat_703_6 = " Hkm verildi! " -gameforge.locale.monster_chat_704_1 = " Gizli mezhebin doruluu, cennetin buyruklarn anlamakta sakldr. " -gameforge.locale.monster_chat_704_2 = " Mistik gerek; Kaplan Tanrnn gerei; Sabaha Sabaha. " -gameforge.locale.monster_chat_704_3 = " Mistik geree sadakat, ancak cennetin emirlerini uygulamak ve anlamaktan geer. " -gameforge.locale.monster_chat_704_4 = " Bu mezhebin lideri tm yaayan varlklarn zerinde bir azizdir. " -gameforge.locale.monster_chat_704_5 = " Cehenemin alevlerine ula! " -gameforge.locale.monster_chat_704_6 = " Klcmn tadna bak! " -gameforge.locale.monster_chat_705_1 = " Mistik gerek; Kaplan Tanrnn gerei; Sabaha Sabaha. " -gameforge.locale.monster_chat_705_2 = " Gizli mezhebin doruluu, cennetin buyruklarn anlamakta sakldr. " -gameforge.locale.monster_chat_705_3 = " Mistik gerek; Kaplan Tanrnn gerei; Sabaha Sabaha. " -gameforge.locale.monster_chat_705_4 = " Ebedi ac ve karanlk seni bekliyor! " -gameforge.locale.monster_chat_705_5 = {} -gameforge.locale.monster_chat_705_6 = " Bu son deildi. Yalnzca biraz daha iyi oldu! " -gameforge.locale.monster_chat_706_1 = " Bar ve mahremiyeti aryoruz! Ltfen! " -gameforge.locale.monster_chat_706_2 = " Eer korku hkmederse, Kaplan Tanr'nn hakikati bize yardm edecektir! " -gameforge.locale.monster_chat_706_3 = " Mistik geree sadakat ancak cennetin emirlerini dinlemek ve onlar uygulamakla gsterilir. " -gameforge.locale.monster_chat_706_4 = " Hepiniz cehenneme gidin! " -gameforge.locale.monster_chat_706_5 = " Gitmene izin vermeyeceim! " -gameforge.locale.monster_chat_706_6 = " Sana sahip olduum hereyi vereceim. " -gameforge.locale.monster_chat_707_1 = " Yalvaryorum, bizi kurtar! " -gameforge.locale.monster_chat_707_2 = " Gizli mezhebin doruluu, cennetin buyruklarn anlamakta sakldr. " -gameforge.locale.monster_chat_707_3 = " Mistik gerek; Kaplan Tanrnn gerei; Sabaha Sabaha. " -gameforge.locale.monster_chat_707_4 = " (Yksek sesle kahkaha) Cehennemin kaplar ardna dek ald. ln! " -gameforge.locale.monster_chat_707_5 = " Seni uyaryorum: Beni glerimi kullanmak zorunda brakma! " -gameforge.locale.monster_chat_707_6 = " Senin lmn grdm! " -gameforge.locale.monster_chat_791_1 = " Kaplan Tanr'nn hakikatini sana birka kelime ile nasl aklayaym? " -gameforge.locale.monster_chat_791_2 = " nananlarn ilahilerini duyuyorum. " -gameforge.locale.monster_chat_791_3 = " Bu doru! Affedilmek ve kurtarlmak iin tamamen piman ol ve kendini teslim et! " -gameforge.locale.monster_chat_791_4 = " Sonsuz acyla yanacaksn, nk hakikati sorguladn! " -gameforge.locale.monster_chat_791_5 = " Sana reteyim. " -gameforge.locale.monster_chat_791_6 = " Ac olarak alglama - bu retidir. " -gameforge.locale.monster_chat_901_1 = " irin olmayabilirim ama ok eleniyorum, hihihi! " -gameforge.locale.monster_chat_901_2 = " Bizden biri olacaksn! " -gameforge.locale.monster_chat_901_3 = " Bize doru gel, hihi! " -gameforge.locale.monster_chat_901_4 = " Haaa, haha! " -gameforge.locale.monster_chat_901_5 = " te balyoruz! " -gameforge.locale.monster_chat_903_1 = " Cehennem gibi! " -gameforge.locale.monster_chat_903_2 = " Ahhhhh! " -gameforge.locale.monster_chat_903_3 = " Bunu yalnz yapamayz! Hayr! " -gameforge.locale.monster_chat_903_4 = " Acy sen de tatmalsn! " -gameforge.locale.monster_chat_903_5 = " takasa ne dersin? Sen bana ruhunu ver ben sana acm! " -gameforge.locale.monster_chat_903_6 = " Yaknda sonsuz huzuru bulacaksn! " -gameforge.locale.monster_chat_904_1 = " Ac! Ac! " -gameforge.locale.monster_chat_904_2 = " Ahhh, lanet olsun! Kolum yanyor! " -gameforge.locale.monster_chat_904_3 = " Neden ac ekiyoruz, neden? " -gameforge.locale.monster_chat_904_4 = " Bu gizemli hastalktan ac ekmek o kadar kt deil! " -gameforge.locale.monster_chat_904_5 = {} -gameforge.locale.monster_chat_904_6 = " Ahhh! " -gameforge.locale.monster_chat_905_1 = " Ahhhhh! " -gameforge.locale.monster_chat_905_2 = " Seni geberteceimmmm! " -gameforge.locale.monster_chat_905_3 = " Bo bo izleme! Sen de katl! " -gameforge.locale.monster_chat_905_4 = " Hadi arkada olalm! " -gameforge.locale.monster_chat_905_5 = " Hastalk sana bulat bile. " -gameforge.locale.monster_chat_905_6 = " imdi arkadaz. " -gameforge.locale.monster_chat_906_1 = " (Kahkaha) " -gameforge.locale.monster_chat_906_2 = " Gel ve oklarmn tadna bak! " -gameforge.locale.monster_chat_906_3 = " Gerekten sinir ediyorsun! " -gameforge.locale.monster_chat_906_4 = " Sana gizemli hastalk bulatracam. " -gameforge.locale.monster_chat_906_5 = " Gzel koku. " -gameforge.locale.monster_chat_906_6 = " Geber! " -gameforge.locale.monster_chat_907_1 = " Ve eer hastalk iin baka bir yol bulursam... " -gameforge.locale.monster_chat_907_2 = " (Laughter) Elenceli olacak! " -gameforge.locale.monster_chat_907_3 = " Sadece izleme. Konu benimle. " -gameforge.locale.monster_chat_907_4 = " Ahhh, eveeet! " -gameforge.locale.monster_chat_907_5 = " zin ver de hastal sana da geireyim! " -gameforge.locale.monster_chat_907_6 = " nat, bu gizemli hastaln en byk sebebi! " -gameforge.locale.need_item_postfix = " = Gereken eya. " -gameforge.locale.need_item_prefix = {} -gameforge.locale.neutral_warp = {} -gameforge.locale.neutral_warp.cannot_go_yet = " Oraya henz ben bile gitmedim, sen gidemezsin. " -gameforge.locale.neutral_warp.go = " Inlan " -gameforge.locale.neutral_warp.greet = " Merhaba! Buradan dier yerlere nasl gideceini[ENTER]biliyorum. Eer bana biraz Yang verirsen, seni[ENTER]gitmek istediin yere nlayabilirim. " -gameforge.locale.neutral_warp.money_need1 = " creti " -gameforge.locale.neutral_warp.money_need2 = " Yang: %d " -gameforge.locale.neutral_warp.not_go = " Inlama " -gameforge.locale.neutral_warp.where_to_go = " Nereye gitmek istiyorsun? " -gameforge.locale.no = " Hayr " -gameforge.locale.oldwoman = {} -gameforge.locale.oldwoman.not_enough_money = " Yeterince Yangn yok! " -gameforge.locale.oldwoman.no_matter = " Seninle yapacak bireyim yok benim! " -gameforge.locale.oldwoman.skill_reset1 = " Anladm kadaryla gen yata fazla ey[ENTER]deneyimlemisin. Zavall ey![ENTER][DELAY value;150] . . . [/DELAY][ENTER][ENTER]Biliyor musun? zin ver yeteneklerini[ENTER]yenileyeyim. Yeteneklerini yenileyerek[ENTER]gelitirebilirsin.[ENTER]Tabii ki cretsiz deil, fiyat " -gameforge.locale.oldwoman.skill_reset2 = " Yang. Yenilemek istiyor musun? Yenileme konusunda[ENTER]u anda zel bir fiyat tarifesi ugulanyor. " -gameforge.locale.oldwoman.skill_reset_no = " Daha sonra. " -gameforge.locale.oldwoman.skill_reset_ok = " Peki. " -gameforge.locale.old_pirate = {} -gameforge.locale.old_pirate.accept_ask = " Yal korsan: Eer bo sohbete vaktin varsa,[ENTER]doktora gitmeye de vaktin vardr! " -gameforge.locale.old_pirate.accept_failure_info_label = " Yal Korsana geri dn " -gameforge.locale.old_pirate.accept_failure_info_text_1 = " Ya korsana dn. " -gameforge.locale.old_pirate.accept_failure_info_text_2 = " Yal korsana ilac alamadn syle. " -gameforge.locale.old_pirate.accept_failure_say_1 = " Ya korsana dn. " -gameforge.locale.old_pirate.accept_failure_say_2 = " lac bulamadm! Yal korsana ne syleyeceim? " -gameforge.locale.old_pirate.accept_success_info_label = " lac yal korsana gtr. " -gameforge.locale.old_pirate.accept_success_info_text_1 = " lac yal korsana gtr. " -gameforge.locale.old_pirate.accept_success_info_text_2 = " lac yal korsana gtr ve dln al. " -gameforge.locale.old_pirate.accept_success_say_1 = " lac aldm. " -gameforge.locale.old_pirate.accept_success_say_2 = " Yal korsan iin ilacm var. lac ona[ENTER]gtrmeliyim. " -gameforge.locale.old_pirate.baekgo_accept_ask = " Baek-Go:[ENTER]Henz birey bulamadn m?[ENTER]Hastal daha fazla yaylmadan durdurmalyz.[ENTER]Yoksa btn ehre yaylacak! Acele et! " -gameforge.locale.old_pirate.baekgo_accept_failure_info_label = " Baek-Go'ya geri dn " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_1 = " Baek-Go'ya geri dn. " -gameforge.locale.old_pirate.baekgo_accept_failure_info_text_2 = " Baek-Go'ya gizemli hastaln mikrobunu[ENTER]bulamadn syle. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_1 = " Baek-Go'ya geri dn. " -gameforge.locale.old_pirate.baekgo_accept_failure_say_2 = " Gizemli hastaln mikrobunu bulamadm.[ENTER]Baek-Go'ya ne syleyeceim? " -gameforge.locale.old_pirate.baekgo_accept_success_info_label = " Numuneyi Baek-Go'ya gtr " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_1 = " Mikrop numunesini Baek-Go'ya gtr. " -gameforge.locale.old_pirate.baekgo_accept_success_info_text_2 = " Mikrop numunesini Baek-Go'ya gtr ve ondan ilac[ENTER]alarak yal korsana ver. " -gameforge.locale.old_pirate.baekgo_accept_success_say_1 = " Gizemli hastaln mikrop numunesini aldm. " -gameforge.locale.old_pirate.baekgo_accept_success_say_2 = " Gizemli hastaln mikrop numunesini aldm. Bunu[ENTER]Baek-Go'ya gtrmeliyim. " -gameforge.locale.old_pirate.baekgo_do_you_get_the_virus = " Gizemli hastaln arkasnda ne olduunu[ENTER]bilmiyorum. " -gameforge.locale.old_pirate.baekgo_iv_got_the_virus = " Gizemli hastaln sebebini buldum. " -gameforge.locale.old_pirate.baekgo_order_find_virus_label = " Btn hastalar ldr " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_1 = " Gizemli hastala yakalanm herkesi ldr! " -gameforge.locale.old_pirate.baekgo_order_find_virus_text_2 = " Gizemli hastala yakalanm herkesi ldr,[ENTER]mikrop numunesini al ve Baek-Go'ya gtr. O yal[ENTER]korsan iin ila yapacak. " -gameforge.locale.old_pirate.baekgo_order_too_late = " Baek-Go:[ENTER]Baka biri senden nce mikrop numunesini getirdi.[ENTER]Yal korsana ilac gnderdim; o iyileecek. " -gameforge.locale.old_pirate.baekgo_start_say = " Baek-Go:[ENTER]Enfeksiyonlu biriyle yalnzca bir defa grm,[ENTER]daha sonra kendisi de hastalanmaya balam. " -gameforge.locale.old_pirate.baekgo_start_say2 = " Tanrm! Kendisi de gizemli hastala yakalanm[ENTER]olmal! Eer tedavi edilmezse hastalk tm ehre[ENTER]yaylr! " -gameforge.locale.old_pirate.baekgo_start_say3 = " Baek-Go:[ENTER]Kimseye hastalk bulatrmamal! Onu hemen[ENTER]iyiletirmelisin. Bunun iin gizli hastaln[ENTER]mikrobunun bir numunesine ihtiyacmz var. Bunu[ENTER]hasta birinden alabilirsin. Kuzeydeki Sohan[ENTER]Da'nda onlardan ok var. " -gameforge.locale.old_pirate.baekgo_success_say = " Baek-Go:[ENTER]Baardn! Bir dakika. lac yapyorum. [DELAY[ENTER]value;1000] [/DELAY][ENTER][ENTER]Acele etmeliyim, ilacn ie yarayacandan[ENTER]tamamen emin deilim. Ama ona daha iyi[ENTER]hissettirecektir. Olabildiince hzl ekilde[ENTER]ilac ona gtr. " -gameforge.locale.old_pirate.baekgo_talk = " Beni Yal Korsan gnderdi. " -gameforge.locale.old_pirate.baekgo_talk_about_old_pirate = " Yal Korsan'n hastal " -gameforge.locale.old_pirate.complete_say = " Yal korsan:[ENTER]Hala kandryor. Ama imdi daha iyi[ENTER]hissediyorum. Sanrm bu ekilde yaayabilirim. " -gameforge.locale.old_pirate.do_you_get_the_medicine = " Henz ilaca sahip deilim. " -gameforge.locale.old_pirate.do_you_mean_this_medicine = " te tedavi! " -gameforge.locale.old_pirate.etc_shop_start_say = " Satc:[ENTER]Yal korsan m? Tabii ki onu tanyorum. Kendisi[ENTER]sk sk gelir ve sv ilalar alr. Krmz ila[ENTER]iin birka bin Yang demitir. " -gameforge.locale.old_pirate.etc_shop_start_say2 = " Satc Kadn:[ENTER]almyorsa nasl oluyor da bu kadar Yang'[ENTER]bulabiliyor acaba? Kendisine ok defa gidip[ENTER]doktora grnmesini syledim ama beni dinlemedi.[ENTER]Kzmz ila belirtileri yok ediyor ama hastal[ENTER]iyiletirmiyor. Korkarm ki sonu iyi olmayacak. " -gameforge.locale.old_pirate.etc_shop_talk_about_old_pirate = " Yal Korsan' tanyor musun? " -gameforge.locale.old_pirate.order_accept = " Yardm edeceim " -gameforge.locale.old_pirate.order_accept_answer = " Yal korsan:[ENTER]Harika! yi anslar![ENTER]ehirdeki doktor ok iyi. " -gameforge.locale.old_pirate.order_find_medicine_label = " Yal Korsan iin ila " -gameforge.locale.old_pirate.order_find_medicine_text_1 = " Yal Korsan iin ila bul. " -gameforge.locale.old_pirate.order_find_medicine_text_2 = " ehirde Baek-Go'nun yannda git ve ondan Yal[ENTER]Korsan iin ila iste. " -gameforge.locale.old_pirate.order_refuse = " zgnm, bunu yapamam. " -gameforge.locale.old_pirate.order_refuse_answer = " Yal korsan:[ENTER]Pekala, sana syleyecek bireyim kalmad. " -gameforge.locale.old_pirate.order_say1 = " Yal korsan:[ENTER]Lanet olsun, benden ne istiyorsun? Samalk![ENTER]Satc sana hakkmda bir sr ey anlatt deil[ENTER]mi?[ENTER]Evet, sylediklerinin hepsi doru. Ama doktora[ENTER]gidecek vaktim yok. ok fazla dmanm var! " -gameforge.locale.old_pirate.order_say2 = " Yal korsan: Bu alaklardan hangisinin birden[ENTER]karna kp seni baklayacan anlamak[ENTER]imkansz! Ama u kantlar ok korkun olmaya[ENTER]balad; daha fazla dayanamyorum! Ne oldu,[ENTER]doktora gidip ilac alabildin mi? Eer aldysan[ENTER]sana dln vereceim. " -gameforge.locale.old_pirate.order_too_late = " Yal korsan:[ENTER]Baka biri bana ilac getirdi. Eh, bu sana dl[ENTER]yok demek! " -gameforge.locale.old_pirate.start_find_old_pirate_label = " Yal korsana git. " -gameforge.locale.old_pirate.start_find_old_pirate_text_1 = " Yal korsana git. " -gameforge.locale.old_pirate.start_find_old_pirate_text_2 = " Yal korsana git ve neden doktora gitmediini[ENTER]sor. " -gameforge.locale.old_pirate.start_say = " Yal korsan:[ENTER]Herey el yakyor! Bu adama kendimi arptrmam![ENTER]Bir ara midem rahatszland iin gitmitim ve[ENTER]bana uygulad tedaviden sonra btn vcudum[ENTER]kzarklklar iinde kald! Hala yaadma[ENTER]kretmeliyim! " -gameforge.locale.old_pirate.success_thanks = " Yal Korsan:[ENTER]Ne? Gizemli hastala m yakalanmm? Ve[ENTER]ihtiyacm olan ila bu mu? Teekkr ederim, ok[ENTER]teekkr ederim! Sanrm hayatm kurtardn! ok[ENTER]mutlu oldum. " -gameforge.locale.old_pirate.talk = " Yal Korsan sen misin? " -gameforge.locale.old_pirate.talk_about_medicine = " Neden bir doktora grnmyorsun? " -gameforge.locale.questscroll = {} -gameforge.locale.questscroll.exist = " Baka bir grev zaten aktif. " -gameforge.locale.questscroll.finish = " Grev tamamland! u dl alnd : " -gameforge.locale.questscroll.finish_button = " Grev tamamland. " -gameforge.locale.questscroll5 = {} -gameforge.locale.questscroll5.mission_10_hunt = " A aylarn bata " -gameforge.locale.questscroll5.mission_10_mis = " 25 Siyah ay ve 25 Boz ay ldr. " -gameforge.locale.questscroll5.mission_10_text = " Ah, ltfen bize yardm et. Siyah ve boz aylarn[ENTER]says aniden ok fazla artt. Ekinlerimizi ve[ENTER]tarlalarmz mahvediyorlar. Ltfen bize yardm[ENTER]et. Bu sebze ve meyveler olmazsa, alktan[ENTER]lrz. Bu yaratklar ldr ltfen. " -gameforge.locale.questscroll5.mission_11_hunt = " Mavi kurt frtnas " -gameforge.locale.questscroll5.mission_11_mis = " 35 tane Mavi kurt ve 25 tane Alfa mavi kurt ldr. " -gameforge.locale.questscroll5.mission_11_text = " Mavi kurt frtnasn duydun mu? Geen hafta[ENTER]balamlar ve yollarna kan hereyi[ENTER]mahvediyorlarm. Sava, bu frtnaya kar[ENTER]savaabilir misin? " -gameforge.locale.questscroll5.mission_12_hunt = " Beyaz orduyu srgn etmek " -gameforge.locale.questscroll5.mission_12_mis = " 20 tane Beyaz Yeminli liderlerini ldr. " -gameforge.locale.questscroll5.mission_12_text = " u sralar, Beyaz Yeminliler bir sr soruna yol[ENTER]ayor.[ENTER]ok sayda iportacy yakaladlar ve ehre zarar[ENTER]verdiler. Ltfen Beyaz Yeminliler etesini[ENTER]durdur. yelerini ve liderini ldr. " -gameforge.locale.questscroll5.mission_13_hunt = " Yorulmaz Siyah Rzgar " -gameforge.locale.questscroll5.mission_13_mis = " Siyah Rzgar etesinden 25 Jak-To ve 25 To-Su[ENTER]ldr. " -gameforge.locale.questscroll5.mission_13_text = " Sylenenlere gre Siyah Rzgar etesi krall[ENTER]ele geirmeyi planlyormu. Birliklerini[ENTER]bytmelerine frsat vermeden liderlerini ortadan[ENTER]kaldrmalyz. Ltfen bu ii yap; liderlerini[ENTER]ldr. " -gameforge.locale.questscroll5.mission_14_hunt = " Orklarn iddetli ayaklanmalar 1 " -gameforge.locale.questscroll5.mission_14_mis = " 30 Elit Ork ve 30 Elit Ork Gzcs ldr. " -gameforge.locale.questscroll5.mission_14_text = " Gelen istihbarata gre Seungryong vadisindeki[ENTER]Orklarn lideri dnyay kuatmay planlyormu.[ENTER]Bu olaya bir bakman istiyorum sava. Ve oraya[ENTER]gittiinde onlarn saylarn da biraz azaltmay[ENTER]unutma. " -gameforge.locale.questscroll5.mission_15_hunt = " Yabanilerin saldrs " -gameforge.locale.questscroll5.mission_15_mis = " 30 yabani piyade ve 30 yabani uak ldr. " -gameforge.locale.questscroll5.mission_15_text = " Yakalanan bir yabani casustan aldmz nemli[ENTER]bir bilgi var. Yabaniler kralla saldrmay[ENTER]planlyorlar. Onlar saldrmadan, biz onlara[ENTER]saldrmalyz. Krallna balln gsterme[ENTER]zaman. " -gameforge.locale.questscroll5.mission_16_hunt = " Karanlk Metini yok et! " -gameforge.locale.questscroll5.mission_16_mis = " 3 tane Karanlk Metin tan yok et! " -gameforge.locale.questscroll5.mission_16_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_17_hunt = " Siyah Metini yok et! " -gameforge.locale.questscroll5.mission_17_mis = " 2 tane Siyah Metin tan yok et! " -gameforge.locale.questscroll5.mission_17_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_18_hunt = " Se-Ranglarn Gazab " -gameforge.locale.questscroll5.mission_18_mis = " Beyaz Yeminliler etesinden 10 tane Se-Rang ldr. " -gameforge.locale.questscroll5.mission_18_text = " Sava, son bilgilere gre Beyaz Yeminliler[ENTER]etesi reaksiyon olarak kontrsaldr dzenlemeye[ENTER]balad. Se-Ranglara kar birey yapmalsn. 3-5[ENTER]tane ayak askerlerini ldrerek deil.[ENTER]Planlarn durdurmak iin liderlerini[ENTER]indirmeliyiz. " -gameforge.locale.questscroll5.mission_19_hunt = " Orklarn iddetli ayaklanmalar 2 " -gameforge.locale.questscroll5.mission_19_mis = " 20 Elit ork savasn ve 15 Elit ork[ENTER]sihirbazn ldr " -gameforge.locale.questscroll5.mission_19_text = " stihbarata gre Suengryong vadisindeki ork[ENTER]liderinin plan dnyay kuatmakm. Bu olaya bir[ENTER]gz atman istiyorum. Ve oraya gittiinde[ENTER]saylarn da biraz indir. " -gameforge.locale.questscroll5.mission_1_hunt = " Dv Metinini yok et " -gameforge.locale.questscroll5.mission_1_mis = " 3 tane Dv Metin tan yok et " -gameforge.locale.questscroll5.mission_1_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_20_hunt = " Normal Maymun Zindannn srr " -gameforge.locale.questscroll5.mission_20_mis = " 30 Maymun askerini ve 30 maymun atcsn ldr. " -gameforge.locale.questscroll5.mission_20_text = " Sonunda ldeki normal maymun zindannn yeri[ENTER]bulundu. Normalde, bu maymunlar bizim iin tehdit[ENTER]unsuru deiller. Ama bir araya geldiklerinde[ENTER]krallk iin tehlike oluturuyorlar. Normal[ENTER]maymun zindanna git ve neler olup bittiine bir[ENTER]bak. " -gameforge.locale.questscroll5.mission_21_hunt = " Kolay maymun zindannn srr 1 " -gameforge.locale.questscroll5.mission_21_mis = " 30 zayf maymun askeri ve 30 zayf maymun[ENTER]atcsn ldr. " -gameforge.locale.questscroll5.mission_21_text = " Basit maymun zindannn yeri nihayet bulundu.[ENTER]Normalde maymunlar bizim iin tehdit deiller ama[ENTER]bir araya geldiklerinde krall tehdit etmeye[ENTER]baladlar.[ENTER]Oraya git ve neler olduuna bir bak. " -gameforge.locale.questscroll5.mission_22_hunt = " Onlar rzgar ekip frtna biiyorlar. " -gameforge.locale.questscroll5.mission_22_mis = " Siyah rzgar etesinden 4 tane Chuong ldr. " -gameforge.locale.questscroll5.mission_22_text = " Chuonglar, Siyah Rzgar etesinin liderleri.[ENTER]Kl dvnde ustalamaya baladklarndan beri[ENTER]sorun karmaya baladlar. Savalarmzla[ENTER]sadece keyif olsun diye karlamalar yapyorlar.[ENTER]Btn siyah rzgar etesi bu ie bulamadan[ENTER]onlar durdur. " -gameforge.locale.questscroll5.mission_23_hunt = " Kskanlk Metin tan yok et " -gameforge.locale.questscroll5.mission_23_mis = " 2 tane kskanlk metin ta yok et " -gameforge.locale.questscroll5.mission_23_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_24_hunt = " Normal maymun zindannn srr 2 " -gameforge.locale.questscroll5.mission_24_mis = " 15 maymun sava ve 15 maymun generali ldr. " -gameforge.locale.questscroll5.mission_24_text = " Normal maymun zindannn yeri sonunda bulundu.[ENTER]Oraya git ve neler olup bittiine bir bak. " -gameforge.locale.questscroll5.mission_25_hunt = " Kolay maymun zindannn srr 2 " -gameforge.locale.questscroll5.mission_25_mis = " 15 maymun sava ve 15 kolay maymun generali[ENTER]ldr. " -gameforge.locale.questscroll5.mission_25_text = " Basit maymun zindannn yeri nihayet bulundu.[ENTER]Normalde maymunlar bizim iin tehdit deiller ama[ENTER]bir araya geldiklerinde krall tehdit etmeye[ENTER]baladlar.[ENTER]Oraya git ve neler olduuna bir bak. " -gameforge.locale.questscroll5.mission_26_hunt = " Ruh Metin tan yok et " -gameforge.locale.questscroll5.mission_26_mis = " 2 tane Ruh metin ta yok et " -gameforge.locale.questscroll5.mission_26_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_27_hunt = " rmcein gazab 1 " -gameforge.locale.questscroll5.mission_27_mis = " 40 tane yavru rmcek ldr. " -gameforge.locale.questscroll5.mission_27_text = " rmcekler normalde saldrgan deillerdir. Yongbi[ENTER]lnde yaarlar fakat son zamanlarda oradan[ENTER]geen herkese saldrmaya baladlar. Bu[ENTER]kralln ticaret yollar iin kt. O[ENTER]rmcekleri ldr. " -gameforge.locale.questscroll5.mission_28_hunt = " rmcein gazab 2 " -gameforge.locale.questscroll5.mission_28_mis = " 40 tane zehirli rmcek ldr " -gameforge.locale.questscroll5.mission_28_text = " rmcekler normalde saldrgan deillerdir. Yongbi[ENTER]lnde yaarlar fakat son zamanlarda oradan[ENTER]geen herkese saldrmaya baladlar. Bu[ENTER]kralln ticaret yollar iin kt. O[ENTER]rmcekleri ldr. " -gameforge.locale.questscroll5.mission_29_hunt = " Kara Sadakatin mritleri 2 " -gameforge.locale.questscroll5.mission_29_mis = " 20 Mistik Arahan Savas ve 25 Mistik Arahan[ENTER]Reisi ldr. " -gameforge.locale.questscroll5.mission_29_text = " Mistik mezhebi yok etme emri aldk. Onlar[ENTER]seunryong vadisinde bulabilirsin. Yapabildiinin[ENTER]en iyisini yap; nk kolay hedef deiller. " -gameforge.locale.questscroll5.mission_2_hunt = " znt Metin tan yok et " -gameforge.locale.questscroll5.mission_2_mis = " 2 tane znt Metin ta yok et " -gameforge.locale.questscroll5.mission_2_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_30_hunt = " Kara Sadakatin mritleri 1 " -gameforge.locale.questscroll5.mission_30_mis = " 30 karanlk fanatik ve 30 karanlk arahan ldr. " -gameforge.locale.questscroll5.mission_30_text = " Mistik mezhebi yok etme emri aldk. Onlar[ENTER]seunryong vadisinde bulabilirsin. Yapabildiinin[ENTER]en iyisini yap; nk kolay hedef deiller. " -gameforge.locale.questscroll5.mission_31_hunt = " Kara Sadakatin mritleri 3 " -gameforge.locale.questscroll5.mission_31_mis = " 40 karanlk ikenceci ve 40 karanlk haberci[ENTER]ldr. " -gameforge.locale.questscroll5.mission_31_text = " Mistik mezhebi yok etme emri aldk. Onlar[ENTER]seunryong vadisinde bulabilirsin. Yapabildiinin[ENTER]en iyisini yap; nk kolay hedef deiller. " -gameforge.locale.questscroll5.mission_32_hunt = " Glge Metin tan yok et " -gameforge.locale.questscroll5.mission_32_mis = " 2 tane Glge Metini yok et " -gameforge.locale.questscroll5.mission_32_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_33_hunt = " 8 Bacakllar -1 " -gameforge.locale.questscroll5.mission_33_mis = " 35 yavru zehirli rmcek ve 35 lmcl zehirli[ENTER]rmcek ldr. " -gameforge.locale.questscroll5.mission_33_text = " mparatorluk rmceklerin sakland maara[ENTER]sistemini buldu. Yongbi lndeler. Maaralar[ENTER]hakknda bildiimiz tek ey ok tehlikeli[ENTER]olduklar. Gidip kontrol edebilir misin? Onlar[ENTER]oalp yaylmadan nce durdur. " -gameforge.locale.questscroll5.mission_34_hunt = " 8 Bacakllar -2 " -gameforge.locale.questscroll5.mission_34_mis = " 35 yavru zehirli rmcek ve 35 lmcl zehirli[ENTER]rmcek ldr. " -gameforge.locale.questscroll5.mission_34_text = " mparatorluk rmceklerin sakland maara[ENTER]sistemini buldu. Yongbi lndeler. Maaralar[ENTER]hakknda bildiimiz tek ey ok tehlikeli[ENTER]olduklar. Gidip kontrol edebilir misin? Onlar[ENTER]oalp yaylmadan nce durdur. " -gameforge.locale.questscroll5.mission_35_hunt = " 8 Bacakllar -3 " -gameforge.locale.questscroll5.mission_35_mis = " 35 krmz lmcl zehirli rmcek ve 35 zehirli[ENTER]pene rmcei ldr. " -gameforge.locale.questscroll5.mission_35_text = " mparatorluk rmceklerin sakland maara[ENTER]sistemini buldu. Yongbi lndeler. Maaralar[ENTER]hakknda bildiimiz tek ey ok tehlikeli[ENTER]olduklar. Gidip kontrol edebilir misin? Onlar[ENTER]oalp yaylmadan nce durdur. " -gameforge.locale.questscroll5.mission_36_hunt = " 8 Bacakllar -4 " -gameforge.locale.questscroll5.mission_36_mis = " 40 zehirli asker rmcek ldr. " -gameforge.locale.questscroll5.mission_36_text = " mparatorluk rmceklerin sakland maara[ENTER]sistemini buldu. Yongbi lndeler. Maaralar[ENTER]hakknda bildiimiz tek ey ok tehlikeli[ENTER]olduklar. Gidip kontrol edebilir misin? Onlar[ENTER]oalp yaylmadan nce durdur. " -gameforge.locale.questscroll5.mission_37_hunt = " Dayankllk Metin Ta'n yok et " -gameforge.locale.questscroll5.mission_37_mis = " 2 tane Dayankllk Metin tan yok et. " -gameforge.locale.questscroll5.mission_37_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_38_hunt = " Akrep! Kazanabilirsin. " -gameforge.locale.questscroll5.mission_38_mis = " 30 kral akrep ve 20 akrep adam ldr. " -gameforge.locale.questscroll5.mission_38_text = " Bu akrepler seyahatilere ve tccarlara zarar[ENTER]veriyorlar. Krallmzn ticareti asndan kt[ENTER]bir durum. Ltfen akrepleri ldr. " -gameforge.locale.questscroll5.mission_39_hunt = " lm ekibi -1 " -gameforge.locale.questscroll5.mission_39_mis = " 30 eytan askeri ve 20 eytan okusu ldr. " -gameforge.locale.questscroll5.mission_39_text = " eytan Kulesini hi duydun mu? Esrarengiz tarikat[ENTER]yeleri, gl byleri ile eytan askerlerini[ENTER]ardlar.[ENTER]Onlarda dv ve ne kadar gl olduklarn gr. " -gameforge.locale.questscroll5.mission_3_hunt = " Gri kurtlarn aciliyeti -2 " -gameforge.locale.questscroll5.mission_3_mis = " 30 alfa gri kurt ldr. " -gameforge.locale.questscroll5.mission_3_text = " Alfa gri kurtlar duydun mu? Onlar normalde kendi[ENTER]kendilerine sada solda dolarlar. Ne zamanki[ENTER]eytani chi enerjisi yamaya balad, o zamandan[ENTER]beri seyahatileri avlamaya baladlar. Bu alfa[ENTER]gri kurtlar ldrebilir misin? Elbette dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_40_hunt = " lm ekibi -2 " -gameforge.locale.questscroll5.mission_40_mis = " 30 eytan mzraks ve 25 eytan aman ldr. " -gameforge.locale.questscroll5.mission_40_text = " eytan Kulesini hi duydun mu? Esrarengiz tarikat[ENTER]yeleri, gl byleri ile eytan askerlerini[ENTER]ardlar.[ENTER]Onlarda dv ve ne kadar gl olduklarn gr. " -gameforge.locale.questscroll5.mission_41_hunt = " Zor maymun zindannn srr -2 " -gameforge.locale.questscroll5.mission_41_mis = " 15 Gl maymun sava ve 15 gl maymun[ENTER]general ldr. " -gameforge.locale.questscroll5.mission_41_text = " Zor maymun zindannn yeri nihayet bulundu.[ENTER]Normalde bu maymunlar sorun deiller. Ancak[ENTER]toplandklarndan beri krallk iin tehdit olmaya[ENTER]baladlar. Oraya git ve neler olduuna bir bak. " -gameforge.locale.questscroll5.mission_42_hunt = " Buz birgn eriyecek " -gameforge.locale.questscroll5.mission_42_mis = " Sohan danda 25 buz golemi ldr. " -gameforge.locale.questscroll5.mission_42_text = " Sohan Da'nn buzla kapl olduunu biliyor[ENTER]musun? ok kaif ve sava oraya gitti ancak[ENTER]geri dnen olmad.Git ve neden dnmediklerini[ENTER]bul, kim saldrm ren. Belki orada yaratk[ENTER]avlarken bireyler bulabilirsin. " -gameforge.locale.questscroll5.mission_43_hunt = " Zor maymun zindannn srr -1 " -gameforge.locale.questscroll5.mission_43_mis = " 30 gl maymun asker ve 30 gl maymun atc[ENTER]ldr. " -gameforge.locale.questscroll5.mission_43_text = " Zor maymun zindannn yeri nihayet bulundu.[ENTER]Normalde bu maymunlar sorun deiller. Ancak[ENTER]toplandklarndan beri krallk iin tehdit olmaya[ENTER]baladlar. Oraya git ve neler olduuna bir bak. " -gameforge.locale.questscroll5.mission_44_hunt = " Sar kaplan hayaletinin sa kolu " -gameforge.locale.questscroll5.mission_44_mis = " 30 kurbaa generali ldr. " -gameforge.locale.questscroll5.mission_44_text = " Sar hayalet kaplan, bu ktada yaayan tm[ENTER]yaratklarn kraldr. Ge de olsa hayvanlar[ENTER]ayaklandrmaya balad. Krallmzn istibarat[ENTER]hayvanlarn deliye dnmesine bunu sebep[ENTER]gsteriyor. Sar hayalet kaplann kuvvetlerini[ENTER]azaltmak gerekiyor. Kendisinin sa kolu olan[ENTER]liderleri ldr. " -gameforge.locale.questscroll5.mission_45_hunt = " Sohan dann sahibi mi? " -gameforge.locale.questscroll5.mission_45_mis = " 35 Buz Adam ve 30 Yeti ldr. " -gameforge.locale.questscroll5.mission_45_text = " Dokuz kuyruk, Sohan dann efendisi, eytanlar[ENTER]toplamak iin emir vermi. O ordusunu kurmadan[ENTER]nce buzadamlar ve yetileri ldrmeliyiz. Ltfen[ENTER]bize yardm et.[ENTER]dllendirileceksin. " -gameforge.locale.questscroll5.mission_46_hunt = " Chunwa Bong-ki " -gameforge.locale.questscroll5.mission_46_mis = " 45 aakurbaas asker ve 35 aakurbaas lideri[ENTER]ldr. " -gameforge.locale.questscroll5.mission_46_text = " Grne gre Sar Hayalet Kaplan Aa[ENTER]Kurbaalaryla i birlii yapm. Hemen bu[ENTER]anlamay boz. Eer bunu yapmazsan kralln sonu[ENTER]iyi olmayacak! " -gameforge.locale.questscroll5.mission_47_hunt = " Buzcanavarlar! Onlarn gerek karakterleri " -gameforge.locale.questscroll5.mission_47_mis = " 45 byl buz ldr. " -gameforge.locale.questscroll5.mission_47_text = " Biliyoruz ki, Sohan dandaki yaratklar[ENTER]birbirleriyle srekli bir haberleme[ENTER]ierisindeler. Onlar haberleri buz canavarlaryla[ENTER]birbirlerine gnderiyorlar. Onlarn iletiimini[ENTER]zayflatmak ok nemli, ltfen buz canavarlarn[ENTER]ldr. " -gameforge.locale.questscroll5.mission_48_hunt = " eytan Kulesinin Srr " -gameforge.locale.questscroll5.mission_48_mis = " 45 lmcl eytan Mzraks ldr " -gameforge.locale.questscroll5.mission_48_text = " eytan kulesindeki irkin eytan Mzraklarnn[ENTER]yenilmez olduu syleniyor. Dedikodulara gre,[ENTER]ldkleri halde ayaa kalkabiliyorlarm. Eer bu[ENTER]doruysa karanlk zamanlar yaknmzda demektir.[ENTER]Ltfen bu konu hakkndaki gerekleri ren! " -gameforge.locale.questscroll5.mission_49_hunt = " eytan Kulesinin Efendisi " -gameforge.locale.questscroll5.mission_49_mis = " 60 lmcl eytan aman ldr " -gameforge.locale.questscroll5.mission_49_text = " Kapsaml bir aratrmadan sonra, hayalet[ENTER]askerlerin srekli yeniden diriltildiklerini[ENTER]rendik. Bunun son bulmas iin lmcl eytan[ENTER]amanlar ldrmemiz gerek. " -gameforge.locale.questscroll5.mission_4_hunt = " Gri kurtlarn aciliyeti -1 " -gameforge.locale.questscroll5.mission_4_mis = " 35 gri kurt ldr " -gameforge.locale.questscroll5.mission_4_text = " Gri kurtlar duymu muydun? Normalde kendi[ENTER]aplarnda gezinirler. Ama eytani chi enerjisi[ENTER]yamaya baladktan sonra ok saldrganlatlar.[ENTER]Tccarlarmza ve seyahatilere saldryorlar.[ENTER]Gri kurtlar ldrebilir misin? Elbette[ENTER]dllendirileceksin. " -gameforge.locale.questscroll5.mission_50_hunt = " Doyyumhwan' kefet " -gameforge.locale.questscroll5.mission_50_mis = " 45 sava kaplan klesi ldr. " -gameforge.locale.questscroll5.mission_50_text = " Doyyumhwan lav blgesi ve birok bilinmeyen[ENTER]yaratkla dolu. O blgeyi kefetmemiz gerek. Bize[ENTER]yardm edebilir misin? " -gameforge.locale.questscroll5.mission_51_hunt = " Alev hayaletleri! Kimlikleri bu " -gameforge.locale.questscroll5.mission_51_mis = " 45 alev hayaleti ldr " -gameforge.locale.questscroll5.mission_51_text = " Sava kaplanlarn yok etmesi iin oluturduumuz[ENTER]zel bir grup, bilmediimiz baka dmanlarn[ENTER]saldrsna urayarak yenildi. Sylediklerine[ENTER]gre yanan kzlar gibi bireyler tarafndan[ENTER]saldrya uramlar. Git ve gerei ren. " -gameforge.locale.questscroll5.mission_52_hunt = " Sava kaplanlarn ldr. " -gameforge.locale.questscroll5.mission_52_mis = " 60 Sava Kaplan Klesi ve 40 Sava Kaplan ldr. " -gameforge.locale.questscroll5.mission_52_text = " Artk alev hayaletleri ile savaabiliriz. Onlara[ENTER]kar ak sava ilan ettik ve yle yeneceiz.[ENTER]Baz grevler askeri kuvvetlerimizce devralnd.[ENTER]Ama sen sava kaplanlarnn saysn drmeye[ENTER]yardmc olacaksn. " -gameforge.locale.questscroll5.mission_53_hunt = " Alevleri ncele " -gameforge.locale.questscroll5.mission_53_mis = " 40 Alev ldr " -gameforge.locale.questscroll5.mission_53_text = " Alev canavarlar inanlmaz derecede acmaszlar.[ENTER]nsanlarn derilerini yzerek ac ektirmekten[ENTER]zevk alyorlar. Onlar nasl ldreceimizi hala[ENTER]bilmiyoruz. Gidip nasl ldrebileceimizi ren. " -gameforge.locale.questscroll5.mission_54_hunt = " Alev savalar " -gameforge.locale.questscroll5.mission_54_mis = " 60 alev sava ldr " -gameforge.locale.questscroll5.mission_54_text = " ok gemite deil, bir asilzadenin olu[ENTER]doyyumhwaji'ye gitmiti ve bir alev sava[ENTER]tarafndan ldrld. Eer alev savalar[ENTER]ldrrsen dllendirileceksin. Neden[ENTER]denemiyorsun? " -gameforge.locale.questscroll5.mission_55_hunt = " Hayalet aalar aratr " -gameforge.locale.questscroll5.mission_55_mis = " 30 hayalet aa ldr " -gameforge.locale.questscroll5.mission_55_text = " Genellikle normal bildiimiz aatrlar. Ama[ENTER]sebebini bilmediimiz bir ekilde aniden[ENTER]insanlara ve hayvanlara saldrr oldular.[ENTER]Saylar ok artyor. Onlar nasl[ENTER]ldrebileceimizi ren. " -gameforge.locale.questscroll5.mission_56_hunt = " Hayalet ormann srr " -gameforge.locale.questscroll5.mission_56_mis = " 40 hayalet aa kk ve 30 orman perisi ldr. " -gameforge.locale.questscroll5.mission_56_text = " Yaplan keiflere gre hayalet ormannda yaayan[ENTER]ok sayda hayalet aa ve orman perisi mevcut.[ENTER]Eer onlar yok edebilirsen, oalmalarn da[ENTER]engellemi olacaksn. " -gameforge.locale.questscroll5.mission_5_hunt = " ehir iin zlyor. " -gameforge.locale.questscroll5.mission_5_mis = " 40 yaban domuzu ldr " -gameforge.locale.questscroll5.mission_5_text = " Getiimiz birka hafta iinde ehir insanlarnn[ENTER]zntleri ok artt. Dalardaki yaban[ENTER]domuzlarna saldran birileri onlar[ENTER]agresifletirip ehre doru pskrtyor. Domuzlar[ENTER]da iftilerimize ve onlarn tarlalarna,[ENTER]ekinlerine saldryorlar. Yaban domuzlarn[ENTER]uzaklatrabilir misin? " -gameforge.locale.questscroll5.mission_6_hunt = " Kaplanlar ve Aylar " -gameforge.locale.questscroll5.mission_6_mis = " 25 kaplan ve 30 ay ldr. " -gameforge.locale.questscroll5.mission_6_text = " Bunu daha nce duymu muydun? Eer bir kaplan[ENTER]veya ay 100 gn boyunca sarmsak ve soanla[ENTER]beslenirse byk ay veya ate kaplanna[ENTER]dnyor. Bu byk ihtimalle yalan bir bilgi,[ENTER]fakat yine de kontrol etmekte fayda var. Birka[ENTER]kaplan ve ay ldrerek durumlarn kontrol et.[ENTER]dln verilecek. " -gameforge.locale.questscroll5.mission_7_hunt = " Hrs Metin tan yok et " -gameforge.locale.questscroll5.mission_7_mis = " 2 tane Hrs Metin tan yok et " -gameforge.locale.questscroll5.mission_7_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_8_hunt = " Sava Metinini yok et " -gameforge.locale.questscroll5.mission_8_mis = " 2 adet Sava Metin tan yok et " -gameforge.locale.questscroll5.mission_8_text = " eytani Chi enerjisiyle birlikte talar ehrin[ENTER]yanna yayor. Aratrmalar bu enerjinin[ENTER]hayvanlar lgna evirdiini sylyor. Bu[ENTER]talar yok et. Yalvarrm yok et. dln[ENTER]alacaksn. " -gameforge.locale.questscroll5.mission_9_hunt = " ehir iin zlyor -2 " -gameforge.locale.questscroll5.mission_9_mis = " 30 krmz yaban domuzu ldr " -gameforge.locale.questscroll5.mission_9_text = " Birka zamandr, yaban domuzlar ve onlarn[ENTER]liderleri olan krmz yaban domuzlar ana ehrin[ENTER]yaknlarndaki kylere saldryorlar. Hkmet[ENTER]krmz yaban domuzlarnn ldrlmesi emri[ENTER]verdi. Her savaya 30 tane krmz yabandomuzu[ENTER]ldrme grevi verildi. Ltfen sende yardmc ol. " -gameforge.locale.questscroll_10_hunt = " Ylanadam askerler " -gameforge.locale.questscroll_10_mis = " Yar insan-yar ylan olan askerleri ldr. " -gameforge.locale.questscroll_10_text = " Onlara insan diyemezsin, ancak olmadklarn da[ENTER]syleyemezsin. Onlar insan gibi grnyorlar,[ENTER]ancak kafalar ve davranlar daha ok zehirli[ENTER]ylanlara benziyor.[ENTER][ENTER]Onlar lde yayorlar ve seyahat edenlere[ENTER]saldryorlar. Onlardan 20 tanesini ldr, eer[ENTER]bu grevi yaparsan bu dl alacaksn: " -gameforge.locale.questscroll_11_hunt = " Ylanadam okusu " -gameforge.locale.questscroll_11_mis = " Yar insan-yar ylan olan okular ldr " -gameforge.locale.questscroll_11_text = " Onlarn da insanlar gibi istihbarat alar var.[ENTER]Silah yapabiliyor, kullanabiliyor ve[ENTER]gelitirebiliyorlar. Okular tccarlar ok uzak[ENTER]mesafelerden vurup ldryor. imdiden ok fazla[ENTER]tccar ld.[ENTER][ENTER]Bu okulardan 20 tane ldr. Bu grevi baaryla[ENTER]bitirirsen bu dl kazanacaksn: " -gameforge.locale.questscroll_12_hunt = " l haydutlar " -gameforge.locale.questscroll_12_mis = " l haydutlarn ldr " -gameforge.locale.questscroll_12_text = " Yongbi lnde eytani varlklar yayor. Onlar,[ENTER]genelde l haydutlar olarak bilinirler ve yle[ENTER]alaktrlar ki belki cennet bile onlarn[ENTER]gnahlarna artk alyordur. Srf elence olsun[ENTER]diye tccarlar karyor ve ldryorlar.[ENTER]Yansra lde kurulmu kk kyleri yok[ENTER]ettiler. 12 tane l haydutu ldr. Eer onlarn[ENTER]hepsini silersen bu dl alacaksn: " -gameforge.locale.questscroll_13_hunt = " Sava Kaplan " -gameforge.locale.questscroll_13_mis = " Sava kaplanlarn ldr " -gameforge.locale.questscroll_13_text = " Sava kaplanlar olarak anlan hayvanlar var.[ENTER]Onlarn kan ateten ve bedenleri volkanik[ENTER]granitten olumutur. nanlmaz derecede gl ve[ENTER]lmcldrler! Volkanlardaki lavlarla[ENTER]beslenirler. nsanlar avlar ve onlar da yerler.[ENTER]Onlardan 20 tanesini ldr. Eer bu grevi[ENTER]baaryla tamamlarsan bu dl alacaksn: " -gameforge.locale.questscroll_14_hunt = " Sava adamlar " -gameforge.locale.questscroll_14_mis = " Sava adamlarn ldr " -gameforge.locale.questscroll_14_text = " Doyyumhwaji ok byk, scak ve vahi hayvanlarla[ENTER]dolu. Orada Chunjo, Jinno ve Shinsoo savalar[ENTER]toplanacaklar. Korkun ve gl canavarlar orada[ENTER]savalar bekliyor. Savan adam Doyyumhwajiyi[ENTER]kontrol edecek.[ENTER]Onlarla karlamak ister misin? Eer 20 tane[ENTER]sava adamn ldrrsen bu dl alacaksn: " -gameforge.locale.questscroll_15_hunt = " Taehwa savalar " -gameforge.locale.questscroll_15_mis = " Taehwa savalarn yok et " -gameforge.locale.questscroll_15_text = " Dinle, sen kendini korkusuz ve gl bir sava[ENTER]m sanyorsun! Bu ateler iindeki gzyalarnn[ENTER]sava alan, ac, kan, lm savalarnn olduu[ENTER]yer! Ben orada birok canavarla ve sulularla[ENTER]yayorum. Benimle karlaacak kadar cesur olan[ENTER]kim? Bana elindeki klla kar koyacak kimse[ENTER]bulunmaz.[ENTER]Eer yeteneklerine inancn varsa gel ve benimle[ENTER]karla! Eer beni ve 12 savam yenersen bu[ENTER]dl kazanacaksn: " -gameforge.locale.questscroll_16_hunt = " Karanlk aylar " -gameforge.locale.questscroll_16_mis = " Karanlk aylar ldr " -gameforge.locale.questscroll_16_text = " Korkarm ki bu son. Ama izin ver sana nemli bir[ENTER]olay anlataym. Bu mektubu okuunda, ben lm[ENTER]veya yok edilmi olacam. Ben Seungryong[ENTER]vadisinde yaadm zamanlarda ifal bitkiler[ENTER]toplamtm. Fakat karanlk ay olarak anlan bir[ENTER]canavar tr var. Onlar ldrm ve ailemi[ENTER]ldrmlerdi.[ENTER][ENTER]Ltfen benim ve ailemin intikamn al. Eer 25[ENTER]tane karanlk ay ldrrsen, bu dl alacaksn: " -gameforge.locale.questscroll_17_hunt = " Dev karanlk aylar " -gameforge.locale.questscroll_17_mis = " Dev karanlk aylar ldr " -gameforge.locale.questscroll_17_text = " Canavar ay trleri, birleerek yeni ve daha[ENTER]tehlikeli bir canavar trn ortaya kardlar.[ENTER]Bu trn ismi Dev karanlk aylar. Onlar normal[ENTER]karanlk aylardan daha byk, daha gl ve[ENTER]inanlmaz eytaniler. Onlar Seungryong vadisinde[ENTER]ortaya ktklarndan beri insanlar olmadklar[ENTER]kadar ac iindeler.[ENTER]20 tane dev karanlk ay ldr. Eer bu grevi[ENTER]baarrsan bu dl alacaksn: " -gameforge.locale.questscroll_18_hunt = " Askerler gizemli hastalk yznden ac ekiyor " -gameforge.locale.questscroll_18_mis = " Gizemli hastala yakalanm askerleri ldr " -gameforge.locale.questscroll_18_text = " ehir yok edilmi, rtlm grnyor. Btn bu[ENTER]acnn sebebi herkese yaylmaya balayan gizemli[ENTER]hastalk. Bu hastala yakalananlar insanlara[ENTER]saldryor ve onlar yiyorlar. Son derece[ENTER]tehlikeliler.[ENTER]35 tane gizemli hastala yakalanm asker ldr.[ENTER]Eer bu grevi baarrsan, bu dl alacaksn: " -gameforge.locale.questscroll_19_hunt = " Gizemli hastala yakalanm okular " -gameforge.locale.questscroll_19_mis = " Gizemli hastala yakalanm okular ldr " -gameforge.locale.questscroll_19_text = " Gizemli hastala yakalanan okular, son derece[ENTER]tehlikeli olmaya balyorlar. Zehirli oklar[ENTER]frlatyor, vurduklar tccarlar ve dier[ENTER]insanlar oka sokuyorlar. Bu ekilde onlar[ENTER]rahatlkla yakalayabiliyorlar.[ENTER][ENTER]25 tane gizemli hastala yakalanm oku ldr.[ENTER]Eer baarrsan bu dl alacaksn: " -gameforge.locale.questscroll_1_hunt = " Ate aylar " -gameforge.locale.questscroll_1_mis = " 25 tane ate ays ldr " -gameforge.locale.questscroll_1_text = " Ate aylar ehir yaknlarnda ska bulunurlar.[ENTER]Bozkrlarda ve geni insan yollarnda gezerler.[ENTER]Her geen gn daha ok insan onlarn kurban[ENTER]oluyor. Birok insan ld. Ate aylarn ldr.[ENTER]25 tanesini ldrdnde bu dl alacaksn: " -gameforge.locale.questscroll_20_hunt = {} -gameforge.locale.questscroll_20_mis = " 4 tane dman ldr " -gameforge.locale.questscroll_20_text = " Korkarm ki artk bittim! Grm[ENTER]bulanklayor... Bu mektubu okuduun zaman,[ENTER]bedenim paralanm olacak. Bu sefiller beni[ENTER]yakalayp esir aldlar. Ellerinden kaabildim ama[ENTER]yaralarm ok derin ve beni mahvettiler. Seni[ENTER]tanmyorum. Ama ltfen intikamm al![ENTER]Sava blgesinde 4 tane dman ldr. Eer[ENTER]baarrsan kazanacan dl: " -gameforge.locale.questscroll_2_hunt = " Byk kaplan " -gameforge.locale.questscroll_2_mis = " 20 tane byk kaplan ldr " -gameforge.locale.questscroll_2_text = " Bu eytani yaratn adn heryerde duyarsn:[ENTER]byk kaplan. Bu kaplanlar ana ehrin civarnda[ENTER]gezerler. nsanlara saldrp yiyorlar. Kurbanlar[ENTER]saysz.[ENTER]Byk kaplanlar ldr. 20 tanesini ldrdnde[ENTER]bu dl alacaksn: " -gameforge.locale.questscroll_3_hunt = " Dan Kpek Tanrs " -gameforge.locale.questscroll_3_mis = " Dan Kpek Tanrsn ldr " -gameforge.locale.questscroll_3_text = " Dan Kpek Tanrs, kpek trndeki canavarlarn[ENTER]lideridir. ok gl ve vahidir. Yakn gemite[ENTER]ehrin yaknlarnda tccarlara saldrrken[ENTER]grlm. imdiden bir sr kurban oldu.[ENTER]Yaptklar artk grmezden gelinemez boyuta[ENTER]ulat.[ENTER]Kpek Tanry ldr. Eer baarrsan bu dl[ENTER]alacaksn: " -gameforge.locale.questscroll_4_hunt = " Domuz Tanr " -gameforge.locale.questscroll_4_mis = " Domuz Tanry ldr " -gameforge.locale.questscroll_4_text = " Yln bu zamannda, ekinler tamamen bym olur.[ENTER]Artk ekin bime zamandr; iftilerin btn o[ENTER]zor uralarnn kazancn alaca zamandr bu.[ENTER]Fakat Domuz Tanr ve onun ekibi btn tarlalar[ENTER]basp ekinleri yiyor. Onlarn agzllkleri[ENTER]artk iftileri mahvetmi durumda. Onlar[ENTER]ldrmeliyiz.[ENTER]Domuz Tanry ldr. Genelde Ana ehrin[ENTER]yaknlarnda bulabilirisn onu. Eer grevi[ENTER]baarrsan bu dl alacaksn: " -gameforge.locale.questscroll_5_hunt = " Ay Tanr " -gameforge.locale.questscroll_5_mis = " Ay Tanry ldr " -gameforge.locale.questscroll_5_text = " Ay Tanr aslnda kendi doal ortamnda tehlikeli[ENTER]deildir. Ancak u son zamanlarda ehre yaklat[ENTER]ve insanlara saldrmaya balad. Birok kurbann[ENTER]sorumlusu oldu. Ka kiinin imdiye dek ldn[ENTER]sylemek imkansz gibi.[ENTER]Ay Tanry ldr. Eer gerekten onu ortadan[ENTER]kaldrabilirsen alacan dl: " -gameforge.locale.questscroll_6_hunt = " Kaplan Tanr " -gameforge.locale.questscroll_6_mis = " Kaplan Tanry ldr " -gameforge.locale.questscroll_6_text = " Kaplan Tanrnn bunu yaptna gerekten inanasm[ENTER]gelmiyor. Ben da yolunda ne vakit kendisini[ENTER]grsem ona dua eden basit bir kadndm. Taa ki[ENTER]birgn Kaplan Tanr ve onun yandalar aileme[ENTER]saldrana kadar. O saldrda ben de kolumu[ENTER]yitirmitim. Ltfen ailemin intikamn al. Eer[ENTER]Kaplan Tanry ldrrsen bu dl alacaksn: " -gameforge.locale.questscroll_7_hunt = " Beyaz Yeminliler etesinin lideri " -gameforge.locale.questscroll_7_mis = " Beyaz Yeminliler etesinin liderini ldr " -gameforge.locale.questscroll_7_text = " Beyaz Yemin etesi, kocalarndan ayrlm[ENTER]kadnlardan oluan bir etedir. Kt bir ekilde[ENTER]btn dnyay tehdit etmektedirler ve[ENTER]ehirlerimize saldryorlar.[ENTER][ENTER]Daha fazla saldrmalarna izin veremeyiz. Beyaz[ENTER]Yeminliler etesinin 20 liderini ldr. Eer bu[ENTER]grevi tamamlarsan bu dl alacaksn " -gameforge.locale.questscroll_8_hunt = " Siyah Rzgar etesinin lideri " -gameforge.locale.questscroll_8_mis = " Siyah Rzgar etesinin liderini ldr " -gameforge.locale.questscroll_8_text = " Siyah Rzgar etesinin hrszlar, uzun zamandan[ENTER]beri tccarlarmz avlyorlar. Onlara geri dnp[ENTER]saldrabilecek kadar cesur kimse kmad. ok[ENTER]tehlikeliler. Ancak bu i byle gidemez.[ENTER]Siyah Rzgar etesinin 20 liderini ldr. Eer bu[ENTER]grevi bitirirsen alacan dl: " -gameforge.locale.questscroll_9_hunt = " Yabanilerin efi " -gameforge.locale.questscroll_9_mis = " Yabanilerin efini ldr " -gameforge.locale.questscroll_9_text = " Yabaniler snrlarmz geip ehirlerimize[ENTER]saldrmaya baladklarndan beri ok sorun[ENTER]yayoruz. ldrdkleri insanlarn says yzleri[ENTER]geti.[ENTER]eytani yabaniler ok acmaszlar ve onlara[ENTER]saldrabilecek kadar yrekli kimse yok. Ancak[ENTER]bunu daha fazla tlere edemeyiz.[ENTER]25 tane yabani efini ldr. Eer baarrsan[ENTER]alacan dl: " -gameforge.locale.quest_temp_reward_1 = " dl " -gameforge.locale.quest_temp_reward_2 = " Grevlerin deneme aamalarnda dl kazanlamaz.[ENTER]Bir grevin dl bir defa alndnda o grev[ENTER]tekrar yaplabilir. " -gameforge.locale.quest_word = " Grev: " -gameforge.locale.quiz_10_0_question = " Hangi ok Metin2'de mevcut deildir? " -gameforge.locale.quiz_10_1_choice = " Tahta ok " -gameforge.locale.quiz_10_2_choice = " Demir ok " -gameforge.locale.quiz_10_3_choice = " Gm ok " -gameforge.locale.quiz_10_4_choice = " Altn ok " -gameforge.locale.quiz_10_5_answer = " 4 " -gameforge.locale.quiz_11_0_question = " En iyi an hangisidir? " -gameforge.locale.quiz_11_1_choice = " Kaynak an " -gameforge.locale.quiz_11_2_choice = " Kays aac an " -gameforge.locale.quiz_11_3_choice = " Cennet ve dnya an " -gameforge.locale.quiz_11_4_choice = " elik bcek an " -gameforge.locale.quiz_11_5_answer = " 3 " -gameforge.locale.quiz_12_0_question = " En iyi yelpaze hangisidir? " -gameforge.locale.quiz_12_1_choice = " Kurtulu yelpazesi " -gameforge.locale.quiz_12_2_choice = " Gne Yelpazesi " -gameforge.locale.quiz_12_3_choice = " Ka yelpaze " -gameforge.locale.quiz_12_4_choice = " l yelpaze " -gameforge.locale.quiz_12_5_answer = " 1 " -gameforge.locale.quiz_13_0_question = " Bir Kanl Klca ka ta eklenebilir? " -gameforge.locale.quiz_13_1_choice = " 1 " -gameforge.locale.quiz_13_2_choice = " 2 " -gameforge.locale.quiz_13_3_choice = " 3 " -gameforge.locale.quiz_13_4_choice = " 4 " -gameforge.locale.quiz_13_5_answer = " 3 " -gameforge.locale.quiz_14_0_question = " Silahlara ka farkl eit ta eklenebilir? " -gameforge.locale.quiz_14_1_choice = " 5 " -gameforge.locale.quiz_14_2_choice = " 7 " -gameforge.locale.quiz_14_3_choice = " 8 " -gameforge.locale.quiz_14_4_choice = " 10 " -gameforge.locale.quiz_14_5_answer = " 3 " -gameforge.locale.quiz_15_0_question = " Zrhlara ka farkl eit ta eklenebilir? " -gameforge.locale.quiz_15_1_choice = " 5 " -gameforge.locale.quiz_15_2_choice = " 6 " -gameforge.locale.quiz_15_3_choice = " 8 " -gameforge.locale.quiz_15_4_choice = " 10 " -gameforge.locale.quiz_15_5_answer = " 2 " -gameforge.locale.quiz_16_0_question = " Kimler yay kullanabilir? " -gameforge.locale.quiz_16_1_choice = " Sava " -gameforge.locale.quiz_16_2_choice = " Sura " -gameforge.locale.quiz_16_3_choice = " aman " -gameforge.locale.quiz_16_4_choice = " Ninja " -gameforge.locale.quiz_16_5_answer = " 4 " -gameforge.locale.quiz_17_0_question = " Metin2'de hangi yetenek yoktur? " -gameforge.locale.quiz_17_1_choice = " Canllk " -gameforge.locale.quiz_17_2_choice = " G " -gameforge.locale.quiz_17_3_choice = " Zeka " -gameforge.locale.quiz_17_4_choice = " Sihir " -gameforge.locale.quiz_17_5_answer = " 4 " -gameforge.locale.quiz_18_0_question = " En yksek yetenek seviyesi nedir? " -gameforge.locale.quiz_18_1_choice = " Silahl kuvvetlere katlma " -gameforge.locale.quiz_18_2_choice = " Perfect Master " -gameforge.locale.quiz_18_3_choice = " Grand Master " -gameforge.locale.quiz_18_4_choice = " Master " -gameforge.locale.quiz_18_5_answer = " 2 " -gameforge.locale.quiz_19_0_question = " Hangisi bedensel sava eitiminin yetenekleri[ENTER]arasnda DELDR? " -gameforge.locale.quiz_19_1_choice = " ynl kesme " -gameforge.locale.quiz_19_2_choice = " Kl evirme " -gameforge.locale.quiz_19_3_choice = " Koma " -gameforge.locale.quiz_19_4_choice = " Aura des Schwerts " -gameforge.locale.quiz_19_5_answer = " 3 " -gameforge.locale.quiz_1_0_question = " En fazla kullancs olan oyun hangisidir? " -gameforge.locale.quiz_1_1_choice = " Lynesy " -gameforge.locale.quiz_1_2_choice = " Owu " -gameforge.locale.quiz_1_3_choice = " Metin2 " -gameforge.locale.quiz_1_4_choice = " Maejin2 " -gameforge.locale.quiz_1_5_answer = " 3 " -gameforge.locale.quiz_20_0_question = " Hangisi zihinsel sava eitiminin yeteneklerinden[ENTER]biri DELDR? " -gameforge.locale.quiz_20_1_choice = " iddetli vuru " -gameforge.locale.quiz_20_2_choice = " Gl beden " -gameforge.locale.quiz_20_3_choice = " Kl darbesi " -gameforge.locale.quiz_20_4_choice = " Asal vuru " -gameforge.locale.quiz_20_5_answer = " 4 " -gameforge.locale.quiz_21_0_question = " Hangisi uzak dv eitiminin yeteneklerinden[ENTER]biri DELDR? " -gameforge.locale.quiz_21_1_choice = " Suikast " -gameforge.locale.quiz_21_2_choice = " Tekrarlanan At " -gameforge.locale.quiz_21_3_choice = " Ok Yamuru " -gameforge.locale.quiz_21_4_choice = " Zehirli Ok " -gameforge.locale.quiz_21_5_answer = " 1 " -gameforge.locale.quiz_22_0_question = " Hangisi yakn dv eitiminin yeteneklerinden[ENTER]biri DELDR? " -gameforge.locale.quiz_22_1_choice = " Hzl saldr " -gameforge.locale.quiz_22_2_choice = " Ateli ok " -gameforge.locale.quiz_22_3_choice = " Bak evirme " -gameforge.locale.quiz_22_4_choice = " Kamuflaj " -gameforge.locale.quiz_22_5_answer = " 2 " -gameforge.locale.quiz_23_0_question = " Kimler byl silah eitimine katlabilir? " -gameforge.locale.quiz_23_1_choice = " Sava " -gameforge.locale.quiz_23_2_choice = " Ninja " -gameforge.locale.quiz_23_3_choice = " Sura " -gameforge.locale.quiz_23_4_choice = " aman " -gameforge.locale.quiz_23_5_answer = " 3 " -gameforge.locale.quiz_24_0_question = " Kimler kara by eitimine katlabilir? " -gameforge.locale.quiz_24_1_choice = " Sava " -gameforge.locale.quiz_24_2_choice = " aman " -gameforge.locale.quiz_24_3_choice = " Ninja " -gameforge.locale.quiz_24_4_choice = " Sura " -gameforge.locale.quiz_24_5_answer = " 4 " -gameforge.locale.quiz_25_0_question = " Kimler bedensel sava eitimine katlabilir? " -gameforge.locale.quiz_25_1_choice = " Ninja " -gameforge.locale.quiz_25_2_choice = " aman " -gameforge.locale.quiz_25_3_choice = " Sava " -gameforge.locale.quiz_25_4_choice = " Sura " -gameforge.locale.quiz_25_5_answer = " 3 " -gameforge.locale.quiz_26_0_question = " Kimler zihinsel sava eitimlerine katlabilir? " -gameforge.locale.quiz_26_1_choice = " aman " -gameforge.locale.quiz_26_2_choice = " Ninja " -gameforge.locale.quiz_26_3_choice = " Sura " -gameforge.locale.quiz_26_4_choice = " Sava " -gameforge.locale.quiz_26_5_answer = " 4 " -gameforge.locale.quiz_27_0_question = " Kimler Ejderha gc eitimine katlabilir? " -gameforge.locale.quiz_27_1_choice = " Sava " -gameforge.locale.quiz_27_2_choice = " Sura " -gameforge.locale.quiz_27_3_choice = " aman " -gameforge.locale.quiz_27_4_choice = " Ninja " -gameforge.locale.quiz_27_5_answer = " 3 " -gameforge.locale.quiz_28_0_question = " Kimler yiletirme retisine katlabilir? " -gameforge.locale.quiz_28_1_choice = " Sava " -gameforge.locale.quiz_28_2_choice = " Sura " -gameforge.locale.quiz_28_3_choice = " Ninja " -gameforge.locale.quiz_28_4_choice = " aman " -gameforge.locale.quiz_28_5_answer = " 4 " -gameforge.locale.quiz_29_0_question = " Hangi yetenek byl silah eitimine aittir? " -gameforge.locale.quiz_29_1_choice = " Byl Keskinlik " -gameforge.locale.quiz_29_2_choice = " Hayalet vuru " -gameforge.locale.quiz_29_3_choice = " Karanlk koruma " -gameforge.locale.quiz_29_4_choice = " Ate hayaleti " -gameforge.locale.quiz_29_5_answer = " 1 " -gameforge.locale.quiz_2_0_question = " Hangi krallk Metin2'de yoktur? " -gameforge.locale.quiz_2_1_choice = " Shinsoo krall " -gameforge.locale.quiz_2_2_choice = " Pyungmoo krall " -gameforge.locale.quiz_2_3_choice = " Jinno krall " -gameforge.locale.quiz_2_4_choice = " Chunjo krall " -gameforge.locale.quiz_2_5_answer = " 2 " -gameforge.locale.quiz_30_0_question = " Hangisi kara by eitimine ait bir yetenektir? " -gameforge.locale.quiz_30_1_choice = " Parmak darbesi " -gameforge.locale.quiz_30_2_choice = " Ejderha dn " -gameforge.locale.quiz_30_3_choice = " Karanlk vuru " -gameforge.locale.quiz_30_4_choice = " Byl zrh " -gameforge.locale.quiz_30_5_answer = " 3 " -gameforge.locale.quiz_31_0_question = " Hangisi Metin2'deki ikinci ehir deildir? " -gameforge.locale.quiz_31_1_choice = " Bokjung blgesi " -gameforge.locale.quiz_31_2_choice = " Gebiet Yayang " -gameforge.locale.quiz_31_3_choice = " Bakra blgesi " -gameforge.locale.quiz_31_4_choice = " Shinra blgesi " -gameforge.locale.quiz_31_5_answer = " 4 " -gameforge.locale.quiz_32_0_question = " Hangisi Metin2'deki ilk ehirlerden deildir? " -gameforge.locale.quiz_32_1_choice = " Yongan blgesi " -gameforge.locale.quiz_32_2_choice = " Mongchoo blgesi " -gameforge.locale.quiz_32_3_choice = " Pyungmoo blgesi " -gameforge.locale.quiz_32_4_choice = " Joan blgesi " -gameforge.locale.quiz_32_5_answer = " 2 " -gameforge.locale.quiz_33_0_question = " Hangisi Metin2'deki tarafsz blgelerden deildir? " -gameforge.locale.quiz_33_1_choice = " Seungryong Vadisi " -gameforge.locale.quiz_33_2_choice = " Yongbi l " -gameforge.locale.quiz_33_3_choice = " Kuzeykutbu ktas " -gameforge.locale.quiz_33_4_choice = " Sohan Da " -gameforge.locale.quiz_33_5_answer = " 3 " -gameforge.locale.quiz_34_0_question = " Hangisi Ejderha gc retisine ait bir yetenek[ENTER]deildir? " -gameforge.locale.quiz_34_1_choice = " Yerletirme " -gameforge.locale.quiz_34_2_choice = " Ejderha at " -gameforge.locale.quiz_34_3_choice = " Uan tlsm " -gameforge.locale.quiz_34_4_choice = " Kutsama " -gameforge.locale.quiz_34_5_answer = " 1 " -gameforge.locale.quiz_35_0_question = " Hangisi iyiletirme retisine ait bir beceri[ENTER]deildir? " -gameforge.locale.quiz_35_1_choice = " imek Atma " -gameforge.locale.quiz_35_2_choice = " Grleme " -gameforge.locale.quiz_35_3_choice = " imek arma " -gameforge.locale.quiz_35_4_choice = " yiletirme " -gameforge.locale.quiz_35_5_answer = " 2 " -gameforge.locale.quiz_36_0_question = " Metin2'deki hangi yetenek dv destei iin[ENTER]deildir? " -gameforge.locale.quiz_36_1_choice = " Kombo " -gameforge.locale.quiz_36_2_choice = " Balklk " -gameforge.locale.quiz_36_3_choice = " Liderlik " -gameforge.locale.quiz_36_4_choice = " Ejderha Yardm " -gameforge.locale.quiz_36_5_answer = " 2 " -gameforge.locale.quiz_37_0_question = " Hangi seviyeden sonra becerilerine beceri puan[ENTER]ekleyebilirsin? " -gameforge.locale.quiz_37_1_choice = " Seviye 5 " -gameforge.locale.quiz_37_2_choice = " Seviye 20 " -gameforge.locale.quiz_37_3_choice = " Seviye 30 " -gameforge.locale.quiz_37_4_choice = " Seviye 40 " -gameforge.locale.quiz_37_5_answer = " 1 " -gameforge.locale.quiz_38_0_question = " Hangi kitap liderlik eitimi iin deildir? " -gameforge.locale.quiz_38_1_choice = " Sun-zi Sava Sanat " -gameforge.locale.quiz_38_2_choice = " Toruna Bakmak " -gameforge.locale.quiz_38_3_choice = " Wu-zi Sava Sanat " -gameforge.locale.quiz_38_4_choice = " WeiLiao Zi " -gameforge.locale.quiz_38_5_answer = " 2 " -gameforge.locale.quiz_39_0_question = " Hangi zrh savalar iindir? " -gameforge.locale.quiz_39_1_choice = " Sema Elbisesi " -gameforge.locale.quiz_39_2_choice = " Gne kyafetleri " -gameforge.locale.quiz_39_3_choice = " Ejderha Tanrs Zrh " -gameforge.locale.quiz_39_4_choice = " Ak kyafetleri " -gameforge.locale.quiz_39_5_answer = " 3 " -gameforge.locale.quiz_3_0_question = " Hangi canavar Metin2'de yoktur? " -gameforge.locale.quiz_3_1_choice = " Godzilla " -gameforge.locale.quiz_3_2_choice = " l Haydutu " -gameforge.locale.quiz_3_3_choice = " Dokuz kuyruk " -gameforge.locale.quiz_3_4_choice = " Yabani Kpek " -gameforge.locale.quiz_3_5_answer = " 1 " -gameforge.locale.quiz_40_0_question = " Hangi zrh ninjalar iindir? " -gameforge.locale.quiz_40_1_choice = " Siyah Elbise " -gameforge.locale.quiz_40_2_choice = " Byc Plaka Zrh " -gameforge.locale.quiz_40_3_choice = " Siyah elik Zrh " -gameforge.locale.quiz_40_4_choice = " Kpeiei Takm " -gameforge.locale.quiz_40_5_answer = " 4 " -gameforge.locale.quiz_41_0_question = " Hangi zrh Sura iindir? " -gameforge.locale.quiz_41_1_choice = " Hayalet Plaka Zrh " -gameforge.locale.quiz_41_2_choice = " Gk Mavisi Takm " -gameforge.locale.quiz_41_3_choice = " Gen Ejderha Takm " -gameforge.locale.quiz_41_4_choice = " Kpeiei Takm " -gameforge.locale.quiz_41_5_answer = " 1 " -gameforge.locale.quiz_42_0_question = " Hangi zrh amanlar iindir? " -gameforge.locale.quiz_42_1_choice = " Byc Plaka Zrh " -gameforge.locale.quiz_42_2_choice = " Soylu Kadn Elbisesi " -gameforge.locale.quiz_42_3_choice = " Kt ans Zrh " -gameforge.locale.quiz_42_4_choice = " Hayalet Plaka Zrh " -gameforge.locale.quiz_42_5_answer = " 2 " -gameforge.locale.quiz_43_0_question = " Hangisi sava bal deildir? " -gameforge.locale.quiz_43_1_choice = " Geleneksel mifer " -gameforge.locale.quiz_43_2_choice = " Demir kask " -gameforge.locale.quiz_43_3_choice = " elik kapon " -gameforge.locale.quiz_43_4_choice = " Hayalet Maske Balk " -gameforge.locale.quiz_43_5_answer = " 3 " -gameforge.locale.quiz_44_0_question = " Hangisi ninja bal deildir? " -gameforge.locale.quiz_44_1_choice = " Deri kapon " -gameforge.locale.quiz_44_2_choice = " Zincir kapon " -gameforge.locale.quiz_44_3_choice = " elik kapon " -gameforge.locale.quiz_44_4_choice = " Kzl kapon " -gameforge.locale.quiz_44_5_answer = " 4 " -gameforge.locale.quiz_45_0_question = " Hangisi Sura bal deildir? " -gameforge.locale.quiz_45_1_choice = " elik mifer " -gameforge.locale.quiz_45_2_choice = " Kanl kask " -gameforge.locale.quiz_45_3_choice = " Alayc kask " -gameforge.locale.quiz_45_4_choice = " Kale kask " -gameforge.locale.quiz_45_5_answer = " 1 " -gameforge.locale.quiz_46_0_question = " Hangisi aman apkas deildir? " -gameforge.locale.quiz_46_1_choice = " Kei apka " -gameforge.locale.quiz_46_2_choice = " Adaptasyon apkas " -gameforge.locale.quiz_46_3_choice = " Anka apka " -gameforge.locale.quiz_46_4_choice = " Gn apka " -gameforge.locale.quiz_46_5_answer = " 2 " -gameforge.locale.quiz_47_0_question = " Hangi kalkan Metin2'de yoktur? " -gameforge.locale.quiz_47_1_choice = " Sava kalkan " -gameforge.locale.quiz_47_2_choice = " Siyah yuvarlak kalkan " -gameforge.locale.quiz_47_3_choice = " At madalyonu kalkan " -gameforge.locale.quiz_47_4_choice = " Begen kalkan " -gameforge.locale.quiz_47_5_answer = " 3 " -gameforge.locale.quiz_48_0_question = " Aadaki hangi bileziin seviyesi en dktr? " -gameforge.locale.quiz_48_1_choice = " Cennetin gz bilezik " -gameforge.locale.quiz_48_2_choice = " Ametist bilezik " -gameforge.locale.quiz_48_3_choice = " Kristal bilezik " -gameforge.locale.quiz_48_4_choice = " Tahta bilezik " -gameforge.locale.quiz_48_5_answer = " 4 " -gameforge.locale.quiz_49_0_question = " Aadaki ayakkablardan hangisinin seviyesi en[ENTER]yksektir? " -gameforge.locale.quiz_49_1_choice = " Ik saan izme " -gameforge.locale.quiz_49_2_choice = " Deri ayakkab " -gameforge.locale.quiz_49_3_choice = " Tahta ayakkab " -gameforge.locale.quiz_49_4_choice = " Altn Ayakkab " -gameforge.locale.quiz_49_5_answer = " 1 " -gameforge.locale.quiz_4_0_question = " Metin2'de herkesin duyaca ekilde anons yapmaya[ENTER]ne denir? " -gameforge.locale.quiz_4_1_choice = " Barmak " -gameforge.locale.quiz_4_2_choice = " Konumak " -gameforge.locale.quiz_4_3_choice = " Fsldamak " -gameforge.locale.quiz_4_4_choice = " Sylemek " -gameforge.locale.quiz_4_5_answer = " 1 " -gameforge.locale.quiz_50_0_question = " Hangi kpeler eviklik bonusu salamaz? " -gameforge.locale.quiz_50_1_choice = " Tahta kpe " -gameforge.locale.quiz_50_2_choice = " Cennetin gz kpe " -gameforge.locale.quiz_50_3_choice = " Yeimta kpe " -gameforge.locale.quiz_50_4_choice = " Kristal kpe " -gameforge.locale.quiz_50_5_answer = " 2 " -gameforge.locale.quiz_51_0_question = " Hangi kpe en dk seviyelidir? " -gameforge.locale.quiz_51_1_choice = " Ametist kpe " -gameforge.locale.quiz_51_2_choice = " Cennetin gz kpe " -gameforge.locale.quiz_51_3_choice = " Beyaz altn kpe " -gameforge.locale.quiz_51_4_choice = " Tahta kpe " -gameforge.locale.quiz_51_5_answer = " 4 " -gameforge.locale.quiz_52_0_question = " Hangi kpe en yksek seviyeye sahiptir? " -gameforge.locale.quiz_52_1_choice = " Abanoz kpe " -gameforge.locale.quiz_52_2_choice = " Beyaz altn kpe " -gameforge.locale.quiz_52_3_choice = " nci kpe " -gameforge.locale.quiz_52_4_choice = " Ametist kpe " -gameforge.locale.quiz_52_5_answer = " 4 " -gameforge.locale.quiz_53_0_question = " Hangi kolye Metin2de yoktur? " -gameforge.locale.quiz_53_1_choice = " iek kolye " -gameforge.locale.quiz_53_2_choice = " Tahta kolye " -gameforge.locale.quiz_53_3_choice = " Gm kolye " -gameforge.locale.quiz_53_4_choice = " Altn kolye " -gameforge.locale.quiz_53_5_answer = " 1 " -gameforge.locale.quiz_54_0_question = " Hangi eya balklk iin gerekli deildir? " -gameforge.locale.quiz_54_1_choice = " Olta " -gameforge.locale.quiz_54_2_choice = " Elektromanyetik pala " -gameforge.locale.quiz_54_3_choice = " Hamur " -gameforge.locale.quiz_54_4_choice = " Solucan " -gameforge.locale.quiz_54_5_answer = " 2 " -gameforge.locale.quiz_55_0_question = " Hangi sa rengine Metin2'de izin verilmemektedir? " -gameforge.locale.quiz_55_1_choice = " Beyaz " -gameforge.locale.quiz_55_2_choice = " Siyah " -gameforge.locale.quiz_55_3_choice = " Gl rengi " -gameforge.locale.quiz_55_4_choice = " Sarn " -gameforge.locale.quiz_55_5_answer = " 3 " -gameforge.locale.quiz_56_0_question = " Barbar Klc +5 iin hangi eya gereklidir? " -gameforge.locale.quiz_56_1_choice = " Ylan Kuyruu+ " -gameforge.locale.quiz_56_2_choice = " Kankrmz nci " -gameforge.locale.quiz_56_3_choice = " stiridye " -gameforge.locale.quiz_56_4_choice = " Pasl Bak " -gameforge.locale.quiz_56_5_answer = " 4 " -gameforge.locale.quiz_57_0_question = " Gm klc gelitirmek iin, ne zaman Yang[ENTER]dnda bir eya daha gerekir? " -gameforge.locale.quiz_57_1_choice = " +5'e gelitirirken " -gameforge.locale.quiz_57_2_choice = " +5'e gelitirirken " -gameforge.locale.quiz_57_3_choice = " +5'e gelitirirken " -gameforge.locale.quiz_57_4_choice = " +5'e gelitirirken " -gameforge.locale.quiz_57_5_answer = " 4 " -gameforge.locale.quiz_58_0_question = " Sralama puan negatif ise bir Karaktere hangi[ENTER]sfat verilir? " -gameforge.locale.quiz_58_1_choice = " Kt Niyetli " -gameforge.locale.quiz_58_2_choice = " Bilge " -gameforge.locale.quiz_58_3_choice = " Aziz " -gameforge.locale.quiz_58_4_choice = " Zalim " -gameforge.locale.quiz_58_5_answer = " 1 " -gameforge.locale.quiz_59_0_question = " Sralama puan pozitifse Karaktere hangi sfat[ENTER]verilir? " -gameforge.locale.quiz_59_1_choice = " eytani " -gameforge.locale.quiz_59_2_choice = " yi " -gameforge.locale.quiz_59_3_choice = " Kt Niyetli " -gameforge.locale.quiz_59_4_choice = " Normal " -gameforge.locale.quiz_59_5_answer = " 2 " -gameforge.locale.quiz_5_0_question = " Hangisi Metin2'de mmkn deildir? " -gameforge.locale.quiz_5_1_choice = " Evlenmek " -gameforge.locale.quiz_5_2_choice = " Banyo yapmak " -gameforge.locale.quiz_5_3_choice = " At srmek " -gameforge.locale.quiz_5_4_choice = " pmek " -gameforge.locale.quiz_5_5_answer = " 2 " -gameforge.locale.quiz_60_0_question = " Bir gruba dahil olabilecek azami kii says[ENTER]katr? " -gameforge.locale.quiz_60_1_choice = " 2 " -gameforge.locale.quiz_60_2_choice = " 5 " -gameforge.locale.quiz_60_3_choice = " 8 " -gameforge.locale.quiz_60_4_choice = " 10 " -gameforge.locale.quiz_60_5_answer = " 3 " -gameforge.locale.quiz_61_0_question = " Hangi yetenek, grup yelerine zel bonuslar[ENTER]verebilmenizi salar? " -gameforge.locale.quiz_61_1_choice = " Kombo " -gameforge.locale.quiz_61_2_choice = " Dnm " -gameforge.locale.quiz_61_3_choice = " Kamuflaj " -gameforge.locale.quiz_61_4_choice = " Liderlik " -gameforge.locale.quiz_61_5_answer = " 4 " -gameforge.locale.quiz_62_0_question = " Lonca kurabilmek iin gereken seviye katr? " -gameforge.locale.quiz_62_1_choice = " Seviye 40 " -gameforge.locale.quiz_62_2_choice = " Seviye 50 " -gameforge.locale.quiz_62_3_choice = " Seviye 60 " -gameforge.locale.quiz_62_4_choice = " Seviye 70 " -gameforge.locale.quiz_62_5_answer = " 1 " -gameforge.locale.quiz_63_0_question = " Hangisini yapmak, Lonca seviyesi 1 iken mmkn[ENTER]deildir? " -gameforge.locale.quiz_63_1_choice = " Lonca ad koymak " -gameforge.locale.quiz_63_2_choice = " Lonca oyunlarna katlmak " -gameforge.locale.quiz_63_3_choice = " Lonca simgesi oluturmak " -gameforge.locale.quiz_63_4_choice = " Lonca yeleri arasnda konumak " -gameforge.locale.quiz_63_5_answer = " 2 " -gameforge.locale.quiz_64_0_question = " Hangi sava trleri iki lonca arasnda yaplamaz? " -gameforge.locale.quiz_64_1_choice = " Arena sava " -gameforge.locale.quiz_64_2_choice = " Meydan sava " -gameforge.locale.quiz_64_3_choice = " Lider sava " -gameforge.locale.quiz_64_4_choice = " Bayrak sava " -gameforge.locale.quiz_64_5_answer = " 3 " -gameforge.locale.quiz_65_0_question = " Hangisi bir lonca yetenei deildir? " -gameforge.locale.quiz_65_1_choice = " Ejder Tanrnn kan " -gameforge.locale.quiz_65_2_choice = " Ejder Tanrnn kutsamas " -gameforge.locale.quiz_65_3_choice = " Ejder Tanrnn gazab " -gameforge.locale.quiz_65_4_choice = " Ejder topu " -gameforge.locale.quiz_65_5_answer = " 4 " -gameforge.locale.quiz_66_0_question = " At srebilmek iin hangi seviye gereklidir? " -gameforge.locale.quiz_66_1_choice = " Seviye 25 " -gameforge.locale.quiz_66_2_choice = " Seviye 35 " -gameforge.locale.quiz_66_3_choice = " Seviye 45 " -gameforge.locale.quiz_66_4_choice = " Seviye 55 " -gameforge.locale.quiz_66_5_answer = " 1 " -gameforge.locale.quiz_67_0_question = " At srmek iin hangi eya gerekmez? " -gameforge.locale.quiz_67_1_choice = " At klc " -gameforge.locale.quiz_67_2_choice = " Binicilik Bileti " -gameforge.locale.quiz_67_3_choice = " Zrhl at kitab " -gameforge.locale.quiz_67_4_choice = " Asker at kitab " -gameforge.locale.quiz_67_5_answer = " 1 " -gameforge.locale.quiz_68_0_question = " Hangi renk Metin2'deki atlarda mmkn deildir? " -gameforge.locale.quiz_68_1_choice = " Beyaz at " -gameforge.locale.quiz_68_2_choice = " Kahverenegi at " -gameforge.locale.quiz_68_3_choice = " Koyu-krmz kestane rengi at " -gameforge.locale.quiz_68_4_choice = " Kestane rengi at " -gameforge.locale.quiz_68_5_answer = " 3 " -gameforge.locale.quiz_69_0_question = " Evlenirken, iftler arasnda en fazla ka level[ENTER]olabilir? " -gameforge.locale.quiz_69_1_choice = " 30 level " -gameforge.locale.quiz_69_2_choice = " 25 level " -gameforge.locale.quiz_69_3_choice = " 20 level " -gameforge.locale.quiz_69_4_choice = " 15 level " -gameforge.locale.quiz_69_5_answer = " 4 " -gameforge.locale.quiz_6_0_question = " Hangisi en iyi Tek El klcdr? " -gameforge.locale.quiz_6_1_choice = " Hilal Kl " -gameforge.locale.quiz_6_2_choice = " Uzun kl " -gameforge.locale.quiz_6_3_choice = " eytan karma Klc " -gameforge.locale.quiz_6_4_choice = " Gm kl " -gameforge.locale.quiz_6_5_answer = " 3 " -gameforge.locale.quiz_70_0_question = " Hangi seviyede evlenmek yasaktr? " -gameforge.locale.quiz_70_1_choice = " Seviye 24 " -gameforge.locale.quiz_70_2_choice = " Seviye 35 " -gameforge.locale.quiz_70_3_choice = " Seviye 45 " -gameforge.locale.quiz_70_4_choice = " Seviye 55 " -gameforge.locale.quiz_70_5_answer = " 1 " -gameforge.locale.quiz_71_0_question = " Aadaki 30 level silahlarndan hangisine ta[ENTER]eklenebilir? " -gameforge.locale.quiz_71_1_choice = " Dolunay Klc " -gameforge.locale.quiz_71_2_choice = " Antik an " -gameforge.locale.quiz_71_3_choice = " Geyik Boynuzu Yay " -gameforge.locale.quiz_71_4_choice = " Krmz Demir Pala " -gameforge.locale.quiz_71_5_answer = " 2 " -gameforge.locale.quiz_7_0_question = " Hangisi en iyi ift el silahtr? " -gameforge.locale.quiz_7_1_choice = " Haner " -gameforge.locale.quiz_7_2_choice = " Dokuz pala " -gameforge.locale.quiz_7_3_choice = " Amija " -gameforge.locale.quiz_7_4_choice = " imek ba " -gameforge.locale.quiz_7_5_answer = " 4 " -gameforge.locale.quiz_8_0_question = " Hangisi en iyi ift-el silahdr? " -gameforge.locale.quiz_8_1_choice = " Elektromanyetik pala " -gameforge.locale.quiz_8_2_choice = " Dev balta +0 " -gameforge.locale.quiz_8_3_choice = " Giyotin pala " -gameforge.locale.quiz_8_4_choice = " Kl " -gameforge.locale.quiz_8_5_answer = " 1 " -gameforge.locale.quiz_9_0_question = " Hangisi en iyi yaydr? " -gameforge.locale.quiz_9_1_choice = " Bakr ilii Yay " -gameforge.locale.quiz_9_2_choice = " Kutsal Sert Yay " -gameforge.locale.quiz_9_3_choice = " Kara Ykm Yay " -gameforge.locale.quiz_9_4_choice = " Krmz gz yay " -gameforge.locale.quiz_9_5_answer = " 2 " -gameforge.locale.remove_polymorph_chat = " Dnmeyi iptal et " -gameforge.locale.remove_polymorph_msg = " Dnmeyi durduracam. " -gameforge.locale.reward = " dl: " -gameforge.locale.show_guild_cur_score = " Kendi lonca puanm gster " -gameforge.locale.show_guild_ranking_around = " Kendi lonca sralamam gster " -gameforge.locale.show_guild_ranking_top = " En iyi lonca sralamasn gster(1-8) " -gameforge.locale.skeleton_gem = {} -gameforge.locale.skeleton_gem.accept_ask = " Seyyar satc:[ENTER]Merhaba! Bana yardm et ltfen, canm alacaklar! " -gameforge.locale.skeleton_gem.accept_failure_info_label = " Seyyar satcya geri dn. " -gameforge.locale.skeleton_gem.accept_failure_info_text_1 = " Seyyar satcya geri dn. " -gameforge.locale.skeleton_gem.accept_failure_info_text_2 = " Seyyar satcya eytan mcevheri+ 'y[ENTER]bulamadn syle. " -gameforge.locale.skeleton_gem.accept_failure_say_1 = " Seyyar satcya geri dn. " -gameforge.locale.skeleton_gem.accept_failure_say_2 = " eytan mcevheri+ 'y bulamadm. imdi gidip[ENTER]seyyar satcya ne diyeceim? " -gameforge.locale.skeleton_gem.accept_success_info_label = " Seyyar satcya geri dn " -gameforge.locale.skeleton_gem.accept_success_info_text_1 = " eytan mcevheri+'y seyyar satcya gtr. " -gameforge.locale.skeleton_gem.accept_success_info_text_2 = " eytan Mcevheri+'y elde ettin. Onu Seyyar[ENTER]Satc'ya gtr. " -gameforge.locale.skeleton_gem.accept_success_say_1 = " eytan mcevheri+ alnd. " -gameforge.locale.skeleton_gem.accept_success_say_2 = " eytan mcevheri+'y aldn. Onu seyyar satcya[ENTER]gtr. " -gameforge.locale.skeleton_gem.i_dont_have_the_skeleton_gem_yet = " Henz mcevheri bulamadm. " -gameforge.locale.skeleton_gem.i_have_the_skeleton_gem = " eytan mcevheri burada! " -gameforge.locale.skeleton_gem.order_accept = " Onu senin iin almaya gidiyorum. " -gameforge.locale.skeleton_gem.order_accept_answer = " Seyyar satc:[ENTER]Yzbinlerce teekkr ederim. Bunu asla[ENTER]unutmayacam! " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_ = " eytan mcevherini ara. " -gameforge.locale.skeleton_gem.order_get_skeleton_gem_text = " eytan aman bul ve mcevheri al. " -gameforge.locale.skeleton_gem.order_refuse = " Bu ok tehlikeli. " -gameforge.locale.skeleton_gem.order_refuse_answer = " Seyyar satc:[ENTER]Tabii ki bu ok zor ve tehlikeli bir grev! Eer[ENTER]olaylar byle gitmeye devam ederse, benim sonum[ENTER]olacak! " -gameforge.locale.skeleton_gem.order_say = " Seyyar satc:[ENTER]Hogeldin, hibirey yapamadmdan beri artk[ENTER]sadece lmn gelmesini beklemeye baladm. Eer[ENTER]hrszlar bana saldrmasayd, hereyimi[ENTER]kaybetmeyecektim. Bu neden benim bama geldi ki? " -gameforge.locale.skeleton_gem.order_say2 = " Seyyar satc:[ENTER]Ltfen bana yardm et. Eer eytan amannda[ENTER]eytan mcevheri+'y alrsan seni dllendiririm. " -gameforge.locale.skeleton_gem.order_too_late = " Seyyar satc:[ENTER]Baka biri onu benim iin getirdi.[ENTER]Artk bu ii nemsemene gerek yok. " -gameforge.locale.skeleton_gem.start_find_peddler_label = " Seyyar satcya dn. " -gameforge.locale.skeleton_gem.start_find_peddler_text_1 = " Seyyar satcya git " -gameforge.locale.skeleton_gem.start_find_peddler_text_2 = " Seyyar satcya dn ve eytan mcevherini sor. " -gameforge.locale.skeleton_gem.start_say = " Seyyar satcnn mektubu:[ENTER]Daha fazla ne yaplr bilmiyorum.[ENTER]eytan mcevherim alndndan beri ykldm.[ENTER]Elimdeki hereyi o mcevherin bedeli olarak[ENTER]demitim nk.[ENTER]Bana yardm edebilir misin ltfen? " -gameforge.locale.skeleton_gem.success_say = " Seyyar satc:[ENTER]yi i! ok etkilendim! Bu gerekten ok harika! " -gameforge.locale.skeleton_gem.talk_about_skeleton_gem = " eytan mcevheri hakknda " -gameforge.locale.skill_group = {} -gameforge.locale.skill_group.board = " Brordeki mesaj:[ENTER]mparatorluun huzur ve bar iin savaacak[ENTER]gnll askerler aryoruz![ENTER][ENTER]Orduya katlmak iin gerekli seviye: 5 " -gameforge.locale.skill_group.dialog_assassin_1 = " Burada, dmanlarna kar sinsice saklanp[ENTER]baaryla pusu kurabilen, haner ve zehir[ENTER]kullanma sanat zerinde ustalam ninjalar[ENTER]yetitiriyoruz. Sadece eer seviye 5 veya[ENTER]zerindeyseniz bu eitimlere katlabilirsiniz.[ENTER]Eer sonsuza dek karanlklarda saklanacak bir[ENTER]ninja olmak istiyorsan bize gel, konualm. " -gameforge.locale.skill_group.dialog_assassin_2 = " Burada, haner ve zehir kullanmak konusunda[ENTER]uzmanlam, karanlklarda iyice gizlenip[ENTER]baarl pusular kurarak dmanlarn alt[ENTER]edebilen ninjalar yetitiriyoruz. Gel yan yana[ENTER]savaalm. Hazr olan herkesi bekliyoruz. " -gameforge.locale.skill_group.dialog_assassin_3 = " Burada, yay kullanmakta ustalam ninjalar[ENTER]yetitiriyoruz. Bu nitelikteki ninjalar[ENTER]hedeflerini yanan oklarla ok uzak mesafelerden[ENTER]vurabilirler. Eer sen de katlmak istiyorsan gel[ENTER]ve benimle konu. En az seviye 5 ve st[ENTER]gerekmektedir. Uygun seviyeye geldiinde bir[ENTER]davet mektubu alacaksn. lgileniyorsan gel[ENTER]grelim. " -gameforge.locale.skill_group.dialog_assassin_4 = " Burada, yay kullanm zerinde ustalam[ENTER]ninjalar yetitiriyoruz. Hedeflerini ok uzaktan[ENTER]yanan oklarla vurabilecek kahramanlardan olmak[ENTER]istiyorsan beni takip et, seni bu diyarn en iyi[ENTER]okusu yapaym. " -gameforge.locale.skill_group.dialog_assassin_5 = " Yakn dv ve uzak dv yetenekleri arasnda[ENTER]seim yap ve yeteneklerine kavu. " -gameforge.locale.skill_group.dialog_shaman_1 = " Burada Ejder Tanrnn yolunu takip eden amanlar[ENTER]eitim alrlar. Eitimlerinde tlsmlar ve[ENTER]zihinsel gleri nasl kullanacaklar zerinde[ENTER]uzmanlarlar. Onlar dmanlarnn tekniklerini[ENTER]izler ve savunmalarn buna gre yeniden[ENTER]yaplandrabilirler. Ayrca sava meydanndayken[ENTER]arkadalarna yardm edebilecek yetenekleri[ENTER]vardr. Eer Ejder Tanrnn gcyle almaya[ENTER]hazrsan gel ve katl. En az seviye 5 ve zeri[ENTER]katlabilir. Gereken seviyeye ular ulamaz,[ENTER]sana bir davet mektubu gelecek. Ejderha eitimine[ENTER]katlmaya hazr olduun zaman, tekrar bana gel. " -gameforge.locale.skill_group.dialog_shaman_2 = " Burada Ejder Tanrnn yolunu takip eden amanlar[ENTER]eitim alrlar. Eitimlerinde kolye tlsmlar ve[ENTER]zihinsel gleri nasl kullanacaklar zerinde[ENTER]uzmanlarlar. Onlar dmanlarnn tekniklerini[ENTER]izler ve savunmalarn buna gre yeniden[ENTER]yaplandrabilirler. Ayrca sava meydanndayken[ENTER]arkadalarna yardm edebilecek yetenekleri[ENTER]vardr.Benimle Ejderha Gc hakknda almaya[ENTER]hazr msn? Alakgnll bir inanann her zaman[ENTER]yanmda yeri vardr. " -gameforge.locale.skill_group.dialog_shaman_3 = " Burada Ejder Tanrnn yolunu takip eden amanlar[ENTER]eitim allar. Eitimlerinde doann gcn nasl[ENTER]kullanacaklar zerinde uzmanlarlar. Onlar[ENTER]yldrm, frtna ve ifa sanat zerinde[ENTER]uzmanlarlar. Ayrca sava meydanndayken[ENTER]arkadalarna yardm edebilecek yetenekleri[ENTER]vardr. Eer Ejder Tanrnn gcyle almaya[ENTER]hazrsan gel ve katl.[ENTER]En az seviye 5 ve zeri katlabilir. Bu seviyeye[ENTER]geldiinde bir davet mektubu alacaksn. Seni[ENTER]bekliyor olacam. " -gameforge.locale.skill_group.dialog_shaman_4 = " amanlar doann ve n glerini kullanrlar.[ENTER]burada imeklerin, frtnalarn gcnn yan[ENTER]sra, iyiletirmeyi de renirler. yiletirme[ENTER]yolunda ilerleyen amanlar grup halinde alr[ENTER]ve birbirlerini desteklerler.[ENTER]Bakalarna yardm etmek istiyor musun?[ENTER]Senin destein ac ekenlere yardm edecek.[ENTER]Ltfen bana yardm et. " -gameforge.locale.skill_group.dialog_shaman_5 = " Ejderha gc ve iyiletirme sanat arasnda[ENTER]seimini yap, ihtiyacn olan becerileri[ENTER]alacaksn. " -gameforge.locale.skill_group.dialog_sura_1 = " Ben insanlara byy nasl kullanacaklarn[ENTER]retirim. Zrhlar ve kllar byler saldr[ENTER]ve savunma zelliklerini gelitiririm.[ENTER]Cehennemden dmann moralini mahvedecen[ENTER]yaratklar arrm. Sadece Sura eitimini[ENTER]alanlar bunlar yapabilir. Seviye 5 ve st[ENTER]olanlar iindir. Katlmak istiyorsan gel[ENTER]konualm. " -gameforge.locale.skill_group.dialog_sura_2 = " Ben insanlara byy nasl kullanacaklarn[ENTER]retirim. Zrhlar ve kllar byler saldr[ENTER]ve savunma zelliklerini gelitiririm.[ENTER]Cehennemden dmann moralini mahveden yaratklar[ENTER]arrm. Byl silah eitiminin karanlk[ENTER]glerini renmek istiyor musun? Bu eitimi[ENTER]ancak senin trndekiler alabilir. " -gameforge.locale.skill_group.dialog_sura_3 = " Buras ilgini ektiyse dinle; Burada sadece[ENTER]kendini karanla adayanlar kalr ve eitim[ENTER]alrlar. Zrhlar ve kllar byler saldr ve[ENTER]savunma zelliklerini gelitirmeyi renirler.[ENTER]Cehennemden dmann moralini mahveden yaratklar[ENTER]arrlar. Sadece Sura eitimini alanlar bunlar[ENTER]yapabilir. Seviye 5 ve st olanlar iindir.[ENTER]Katlmak istiyorsan gel konualm. Uygun seviyeye[ENTER]geldiinde bir davet mektubu alacaksn. Eer[ENTER]karanl evine arrsan, burada kardelerini[ENTER]bulacaksn. " -gameforge.locale.skill_group.dialog_sura_4 = " Buras ilgini ektiyse dinle; Burada sadece[ENTER]kendini karanla adayanlar kalr ve eitim[ENTER]alrlar. Zrhlar ve kllar byler saldr ve[ENTER]savunma zelliklerini gelitirmeyi renirler.[ENTER]Cehennemden dmann moralini mahveden yaratklar[ENTER]arrlar. Sadece Sura eitimini alanlar bunlar[ENTER]yapabilir. lgileniyorsan, bize katl ve[ENTER]insanln geride brak... " -gameforge.locale.skill_group.dialog_sura_5 = " Kara by veya byl silah sanatlar arasnda[ENTER]seim yap. " -gameforge.locale.skill_group.dialog_warrior_1 = " Nerede olduunu biliyor musun? Buras, en cesur[ENTER]ve hzl saldrganlarn yetitirildii nitedir.[ENTER]Saldrlar ok hzl ve tekrarlanabilirdir. Eer[ENTER]gcne gveniyorsan gel ve konualm. Buras[ENTER]ktadaki en mkemmel savalarn kt yerdir.[ENTER]Seviye 5 ve st iindir. Uygun seviyeye[ENTER]geldiinde bir davey mektubu alacaksn. Eer[ENTER]bedeninde gerek gc hissetmek istiyorsan,[ENTER]benimle gel! " -gameforge.locale.skill_group.dialog_warrior_2 = " Nerede olduunu biliyor musun? Buras, en cesur[ENTER]ve hzl saldrganlarn yetitirildii nitedir.[ENTER]Teknikleri ok hzl ve tekrarlanabilirdir. Eer[ENTER]gcne gveniyorsan gel ve konualm. Buras[ENTER]ktadaki en mkemmel savalarn kt yerdir.[ENTER]Seviye 5 ve st iindir. Ne dersin? Eitim almak[ENTER]istiyor musun? " -gameforge.locale.skill_group.dialog_warrior_3 = " Burada chi enerjisini kullanabilen savalar[ENTER]yetiir. Onlar yakn dv sanatlar zerinde[ENTER]biraz yavatrlar ancak ayn anda srekli[ENTER]tekrarlayan vurular yapabilirler. Bu tip[ENTER]saldrlar ok gl ve etkilidir. Sadece 5.[ENTER]seviye ve zeri savalar katlabilir. Uygun[ENTER]seviyeye geldiinde bir davet mektubu alacaksn.[ENTER]lgilenirsen, gel grelim. " -gameforge.locale.skill_group.dialog_warrior_4 = " Burada chi enerjisini kullanabilen savalar[ENTER]yetiir. Onlar yakn dv sanatlar zerinde[ENTER]biraz yavatrlar ancak ayn anda srekli[ENTER]tekrarlayan vurular yapabilirler. Bu tip[ENTER]saldrlar ok gl ve etkilidir. Sadece 5.[ENTER]seviye ve zeri savalar katlabilir. Zihinsel[ENTER]sava eitimine katlmak istiyor musun? " -gameforge.locale.skill_group.dialog_warrior_5 = " Bedensel sava ve zihinsel sava ustalklar[ENTER]arasnda seimini yap, istediin becerileri[ENTER]alacaksn. " -gameforge.locale.skill_group.invite = " Orduya asker alm iin duyuru: " -gameforge.locale.skill_group.lets_join_skill_group_1 = " [COLOR r;1|g;0.6|b;0.6]Sava eitimcilerinden[ENTER]anons[/COLOR][ENTER]Eer savalarn hzl ve seri darbelerinden[ENTER]etkilenmisen, sana bedensel sava retmenine[ENTER]bavurman neririm. Eer tek bir saldryla bir[ENTER]canavar grubunu olduu gibi yok etmek istiyorsan,[ENTER]sana zihinsel sava retmenini neririm. ehir[ENTER]meydannn yannda seni bekliyoruz. " -gameforge.locale.skill_group.lets_join_skill_group_2 = " [COLOR r;1|g;0.6|b;0.6]Ninja eitimi hakknda[ENTER]anons[/COLOR][ENTER]Eer uzak dv eitimi almak ve bir oku olarak[ENTER]isim yapmak istiyorsan uzak dv retmenini[ENTER]se, gizli grevleri tamamlamaya hazrsan hi[ENTER]bekleme ve yakn dv ninja eitimlerine katl.[ENTER]Seni ehir meydannn yannda bekliyor olacaz. " -gameforge.locale.skill_group.lets_join_skill_group_3 = " [COLOR r;1|g;0.6|b;0.6]Sura eitimcilerinden[ENTER]anons[/COLOR][ENTER]nsanst glere sahip olmak ve byl silahnla[ENTER]rakiplerine korku samak istiyorsan Byl Silah[ENTER]eitimini neriyorum. Ancak karanlk glerinden,[ENTER]lanetinden ve bylerinden korkulan biri olmak[ENTER]istiyorsanz Kara By eitimi sizleri bekliyor.[ENTER]ehir meydannn hemen yanndayz. " -gameforge.locale.skill_group.lets_join_skill_group_4 = " [COLOR r;1|g;0.6|b;0.6]aman eitimcilerinden[ENTER]anons[/COLOR][ENTER]Eer yoldalarnn iindeki Ejderha Tanrs[ENTER]gcn uyandrmak ve ate pskrtt nefesini[ENTER]dmanlarna kar kullanmak istiyorsan, Ejderha[ENTER]Gc eitimini neriyorum.[ENTER]Eer bakalarnn ac ve zntlerini gideren[ENTER]kii olmak istiyorsan, yiletirme retmeni'ne[ENTER]gitmeni neriyorum.[ENTER][ENTER]Ky Meydan'nda seni bekliyorum. " -gameforge.locale.stamina_food = {} -gameforge.locale.stamina_food.accept_ask = " Oakgu:[ENTER]Bu da nedir?[ENTER]Ben kkken bile 10 taneden fazla yeil kurbaa[ENTER]yakalayabiliyordum! " -gameforge.locale.stamina_food.accept_failure_say_1 = " Oakgu'ya geri dn. " -gameforge.locale.stamina_food.accept_failure_say_2 = " Yeterince yeil kurbaa eti toplayamadm.[ENTER]Oakgu'ya ne syleyeceim? " -gameforge.locale.stamina_food.accept_success_info_label = " Yeil kurbaa etini Oakgu'ya gtr. " -gameforge.locale.stamina_food.accept_success_info_text_1 = " Yeil kurbaa etini Oakgu'ya gtr. " -gameforge.locale.stamina_food.accept_success_info_text_2 = " Ona yeil kurbaa etini ver, yaknda yeil[ENTER]kurbaa orbasn iebileceksin! " -gameforge.locale.stamina_food.accept_success_say_1 = " Yeil kurbaa etini aldm. " -gameforge.locale.stamina_food.accept_success_say_2 = " Yeil kurbaann etini aldm.[ENTER]Bunu Oakgu'ya gtrmeliyim. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_label = " Oakgu'ya geri dn. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_1 = " Oakgu'ya geri dn. " -gameforge.locale.stamina_food.baekgo_accept_failure_info_text_2 = " Oakgu'ya yeil kurbaa eti bulamadn syle. " -gameforge.locale.stamina_food.butcher = {} -gameforge.locale.stamina_food.butcher.start_say = " Restoranttaki yal adam Suhpyung:[ENTER]Benim vcudum artk eskisi gibi kullanlabilir[ENTER]deil. Ben genliimde, bir hafta durmadan[ENTER]alabilir ve yine de gece elenmek iin enerji[ENTER]bulabilirdirm.[ENTER]Ama imdi sadece ayakta durmak bile yoruyor. Bu[ENTER]zamanlarda bir tas yeil kurbaa orbas enerji[ENTER]kazanmak iin ok iyi gelir. " -gameforge.locale.stamina_food.butcher.start_say2 = " Restoranttaki yal adam Suhpyung:[ENTER]Yeil kurbaa orbasnn ne olduunu bilir misin[ENTER]gen adam?[ENTER]Eer ondan bir tas iersen bir daha asla[ENTER]yorulmazsn! Btn bir hafta tarlada alm[ENTER]olsan bile, geceleri kullanacak enerjin yine[ENTER]kalr.[ENTER]Oakgu adnda bir arkadam var, bu ehirdeki en[ENTER]iyi yeil kurbaa yapan adr.[ENTER]Sebebi bilinmez fakat, artk bu orbalardan[ENTER]yapmay brakt. " -gameforge.locale.stamina_food.butcher.talk = " Konu. " -gameforge.locale.stamina_food.complete_say = " Oakgu:[ENTER]Anladn m? Kimseye yeil kurbaa orbasndan sz[ENTER]etmeyeceksin![ENTER]zellikle restoranttaki Suhpyung alana. Bu da[ENTER]yetmez; eer insanlar duyarsa herkes yemek iin[ENTER]buraya akn edecektir! " -gameforge.locale.stamina_food.food_manager = {} -gameforge.locale.stamina_food.food_manager.order_say = " Oakgu:[ENTER]Yeil kurbaa orbas m? Evet eskiden[ENTER]yapyordum. Genliimde iken, tehlikeli[ENTER]canavarlardan korkmadm zamanlarda yeil[ENTER]kurbaalar avlayabiliyordum. Ancak artk[ENTER]yapmyorum. " -gameforge.locale.stamina_food.food_manager.order_say2 = " Oakgu:[ENTER]Ama imdi?[ENTER]Yalandm ve bu i iin yeterince enerjiye sahip[ENTER]deilim. Kendim iin en azndan bir tane yapmak[ENTER]isterdim. Ancak yeil kurbaalar kolay kolay[ENTER]lmyorlar. Eer bana birka yeil kurbaa[ENTER]getirebilirsen, senin iin imdiye dek yaptm[ENTER]en iyi yeil kurbaa orbasn yaparm. " -gameforge.locale.stamina_food.food_manager.talk = " Konu. " -gameforge.locale.stamina_food.food_manager.talk_about_greeenfrog_soup = " Yeil kurbaa orbas hakknda " -gameforge.locale.stamina_food.i_dont_have_the_greeenfrog_meat_yet = " Henz yeil kurbaa eti toplamadm. " -gameforge.locale.stamina_food.i_have_the_greenfrog_meat = " Yeil kurbaa eti aldm! " -gameforge.locale.stamina_food.order_accept = " Tamam, gidip alacam. " -gameforge.locale.stamina_food.order_accept_answer = " Oakgu:[ENTER]Harika! yi anslar! " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_label = " Yeil kurbaa eti bul. " -gameforge.locale.stamina_food.order_get_greenfrog_general_meat_text = " Yeil kurbaa avla ve etlerini al. " -gameforge.locale.stamina_food.order_refuse = " lgilenmiyorum. " -gameforge.locale.stamina_food.order_refuse_answer = " Oakgu:[ENTER]Her gn yeil kurbaa orbas ime ans[ENTER]bulamazsn! " -gameforge.locale.stamina_food.order_too_late = " Oakgu:[ENTER]Yeil kurbaa orbas imeyi haketmiyorsun![ENTER]Hoakal! " -gameforge.locale.stamina_food.success_say = " Oakgu:[ENTER]Hoa! Harika tesi![ENTER]Tamam, imdi yemek yapana kadar bekle![ENTER][DELAY value;1000] [/DELAY][ENTER][ENTER]Al, yemein.[ENTER]aracan kadar enerjik olacaksn. Hahaha! " -gameforge.locale.start = " Bala " -gameforge.locale.stash = {} -gameforge.locale.stash.beginner_info = " Eer parolan henz deitirmediysen, hala 000000[ENTER]olarak duruyordur.[ENTER]Kafan kartrmasn. " -gameforge.locale.stash.buy_silver_and_gold_bar = " Gm ve Altn kle al " -gameforge.locale.stash.dont_open = " Belki de belediye bakan bunu yapmak[ENTER]istemiyordur. " -gameforge.locale.stash.enlarge = " Depoyu genilet " -gameforge.locale.stash.enlarge_1_complete = " : Bende onlardan 30 tane var,[ENTER]bunlar O'na gtreceim. " -gameforge.locale.stash.enlarge_1_counter = " kalan ay safralar. " -gameforge.locale.stash.enlarge_1_fail_info = " Zaman doldu. Baaramadm. " -gameforge.locale.stash.enlarge_1_fail_msg = " Bu neden ok zaman alyor?[ENTER]30 dakikan doldu.[ENTER]Deponu geniletemem. " -gameforge.locale.stash.enlarge_1_getone = " Ay safralarn topladm! " -gameforge.locale.stash.enlarge_1_info1 = " Deponu geniletmek iin 30 tane ay safras[ENTER]toplamalsn. " -gameforge.locale.stash.enlarge_1_info2 = " Ay safras toplamak iin aylar avlamakta[ENTER]kullanlr. Ay safras toplamak iin Ate[ENTER]aylarn, gri aylar, siyah aylar ve ay[ENTER]tanrsn ldr. " -gameforge.locale.stash.enlarge_1_item = " Safralar " -gameforge.locale.stash.enlarge_1_notyet = " Henz 30 tane toplamadn! Git ve daha ok safra[ENTER]topla. " -gameforge.locale.stash.enlarge_1_success = " 30 tane ay safras topladn.[ENTER][ENTER]Deponu genileterek seni dllendireceim. Bunu[ENTER]akllca kullan. " -gameforge.locale.stash.enlarge_1_take_bear = " Ay safralar yanmda. " -gameforge.locale.stash.enlarge_1_timer = " kalan zaman " -gameforge.locale.stash.enlarge_1_title = " Aylar avla ve safralarn topla! " -gameforge.locale.stash.enlarge_2_again = " Hala bilmiyorum. Neden Yal Kadn ziyaret[ENTER]etmiyorsun? " -gameforge.locale.stash.enlarge_2_have_mark = " Sembol aldm. " -gameforge.locale.stash.enlarge_2_have_mark2 = " Sembol yok![ENTER]Nerde kaybetmitin?[ENTER]Yalanclardan nefret ederim! Sembol ara. " -gameforge.locale.stash.enlarge_2_have_mark3 = " Yal bayan seni kutsad! Sana sylemitim! Bir[ENTER]kahraman oldun! nl olduunda beni de[ENTER]dllendirmeyi unutma.[ENTER][ENTER]Eya deponu 15 kutu daha fazla geniletiyorum. " -gameforge.locale.stash.enlarge_2_msg1 = " Tekrar geniletmemi istiyor musun? Hayrsever[ENTER]gibi mi gorunuyorum?[ENTER][ENTER]Bu arada...Sende bir kahramann yz var.[ENTER]Hmm... " -gameforge.locale.stash.enlarge_2_msg2 = " Sende bir kahraman simas var. Sana bir t[ENTER]vereyim. Bu neriler listesini yal bayana[ENTER]gtr. O sana gerek bir kahraman kan tayp[ENTER]tamadn syleyebilir. " -gameforge.locale.stash.enlarge_2_no_mark = " Yal bayan beni kabul etmedi. " -gameforge.locale.stash.enlarge_2_no_mark2 = " Bebek surat? Sana ne syledi? hahaha! Her zamanki[ENTER]gibi inat.[ENTER]Neden seviyeni ykseltip tekrar gelmiyorsun? " -gameforge.locale.stash.enlarge_2_oldwoman_accept = " Hmm, evet... Daha ok deneyimle daha baarl[ENTER]olacaksn.[ENTER]Kralln iin yapabildiinin en iyisini yap. Bu[ENTER]memnuniyetimin bir sembol. Onu Depocuya ver. " -gameforge.locale.stash.enlarge_2_oldwoman_greet = " Bu, Depocudan bir tavsiye mektubu. Tamam, yzne[ENTER]bir bakaym. " -gameforge.locale.stash.enlarge_2_oldwoman_reject = " Bu lgn depocu bana toy kiileri gndermeye[ENTER]devam ediyor. Sen daha hazr deilsin! Byynce[ENTER]geri gel! " -gameforge.locale.stash.enlarge_2_oldwoman_title1 = " Depocuyla tekrar gr. " -gameforge.locale.stash.enlarge_2_oldwoman_title2 = " Sembol depocuya gstermelisin. " -gameforge.locale.stash.enlarge_2_recommendation = " Depocudan neri mektubu. " -gameforge.locale.stash.enlarge_2_title = " Mektup yal kadna gtrlmeli. " -gameforge.locale.stash.enlarge_3_complete = " Mistik mezhebi yok ettim. " -gameforge.locale.stash.enlarge_3_counter = " Kalan mistik mezhep yeleri " -gameforge.locale.stash.enlarge_3_msg1 = " Sen harikasn![ENTER]Kralla bir kez daha hizmet etmeye ne dersin?[ENTER]Bir yerlerde karanla hizmet eden mistik mezhep[ENTER]var. Onlardan 100 tanesini yakala ve buraya[ENTER]getir. 30 dakikan var evlat! Hadi... " -gameforge.locale.stash.enlarge_3_notyet = " Mistik mezhep hala ok gl.[ENTER]Yapabildiinin en iyisini yap! " -gameforge.locale.stash.enlarge_3_success = " yi i![ENTER]Eya deponu genileterek seni dllendireceim. " -gameforge.locale.stash.enlarge_3_timer = " Kalan sre " -gameforge.locale.stash.enlarge_3_title = " Mistik mezhebin icabna bak ve eya deponun[ENTER]genilemesini sala. " -gameforge.locale.stash.enlarge_4_msg = " Yine mi sen? Yeterli grnmyorsun! Hayr,[ENTER]yeterliyse yeterlidir. Ben Noel baba deilim. " -gameforge.locale.stash.enlarge_first1 = " Eya deponu geniletmek istiyor musun? Bakalm[ENTER]kralla ne kadar iyi hizmet ediyorsun. " -gameforge.locale.stash.enlarge_first1_cannot = " zgnm u anda deponu geniletemiyorum.[ENTER]nsanlar iin depolama alanlarn genilettim ve[ENTER]grne gre ok alan kalmam. Geniletmek[ENTER]zaman alacak.[ENTER]Neden eya deposunun zaten sahip olduun kadarn[ENTER]kullanmyorsun? " -gameforge.locale.stash.enlarge_first2 = " 30 ay safrasyla ancak mmkn olur.[ENTER]30 dakikan var, bana 30 tane ay safras getir. O[ENTER]zaman seni kabul edeceim.[ENTER]Ama ihtiyacn olan " -gameforge.locale.stash.enlarge_first3 = {} -gameforge.locale.stash.enlarge_no_need = " Evet, evet, benimle sadece bireye ihtiyacn[ENTER]olduu zamanlarda konuuyor! " -gameforge.locale.stash.enlarge_try_no = " Daha sonra denerim. " -gameforge.locale.stash.enlarge_try_ok = " Deneyeceim. " -gameforge.locale.stash.enlarge_try_ok_answer = " Tamam o zaman. 30 dk. sonra grrz. " -gameforge.locale.stash.first_open = " Tamam, depon ak.[ENTER]Eer kullanmak istersen benimle konuman yeterli.[ENTER]Parolan 000000. Ancak parolan gvenlik[ENTER]sebeplerinden dolay deitirmelisin.[ENTER][ENTER]Bu 15 kutunun yetersiz olduunu dnebilirsin.[ENTER]Ama kim bilir, eer birlikte almaya devam[ENTER]edersek ileride daha ok alann olabilir, hehe! " -gameforge.locale.stash.gold_bar_beginner_info = " Hangi altn kalbnn daha iyi olduunu biliyor[ENTER]musun?[ENTER]Eer dolarken zerinde Yang tayorsan bu[ENTER]Ltfen![ENTER][ENTER]Beni ldrn! demekle ayn ey. Son zamanlar ok[ENTER]gvensiz.[ENTER][ENTER]Ben bu yzden Yanglarm altna eviriyorum ve[ENTER]saklyorum. " -gameforge.locale.stash.greet1 = " Depoyu kullanmak istiyor musun?[ENTER]Kullanacaksan bunun iin cret demelisin. Ama[ENTER]bugn iyi gnmdeyim. Bu yzden sana sadece 500[ENTER]Yang demen karlnda kullandracam. Ucuz,[ENTER]deil mi? Hahaha! " -gameforge.locale.stash.greet2 = " Oh, hogeldin! " -gameforge.locale.stash.greet3 = " Hogeldin! " -gameforge.locale.stash.greet4 = " Pekala, gelecein kahraman bu mu? " -gameforge.locale.stash.nomatter = " Ah, hibir ey. " -gameforge.locale.stash.not_enough_money = " Ne? Yeterince Yang m yok?[ENTER]Yeterli Yang' bulduunda geri gel. " -gameforge.locale.stash.open_mall = " Depoyu a " -gameforge.locale.stash.pay_no = " deme " -gameforge.locale.stash.pay_ok = " de " -gameforge.locale.tengold_drop_pct = " Drlen 10'luk Yang banknot oran " -gameforge.locale.time = {} -gameforge.locale.time.days_and_hours = " %d gn ve %d sa. " -gameforge.locale.time.hours_and_minutes = " %d sa., %d dk. " -gameforge.locale.time.minutes_and_seconds = " %d dakika ve %d saniye " -gameforge.locale.time.seconds = " %d saniye " -gameforge.locale.woman_postfix = " Kadn " -gameforge.locale.years_greetings = {} -gameforge.locale.years_greetings.bless_msg = " Byklerine daha fazla sayg gstermelisin.[ENTER]Neyse, sana iyi yllar dilerim. " -gameforge.locale.years_greetings.chat_greet = " Mutlu Yllar! " -gameforge.locale.years_greetings.event_info = " Bugn nmde eilen kiilere yeni yl hediyesi[ENTER]veriyorum.[ENTER]Ama nmde eilenlerin seviye 15 veya st olmas[ENTER]art. Umarm sen iyi yetitirilmisindir ve[ENTER]byklerine sayg gstermeyi biliyorsundur. " -gameforge.locale.years_greetings.give_msg = " Sana nasl teekkr edeceimi bilemiyorum![ENTER]Ejderha Tanr seni korusun. Memnuniyetimin[ENTER]gstergesi olarak bu Yang kesesini kabul et.[ENTER]Mutlu yllar! " -gameforge.locale.years_greetings.greet_msg = " Beni eilerek selamlamaya m geldin? " -gameforge.locale.years_greetings.not_enoguh_inventory = " ok kt. Envanterinde yeterince yer kalmam.[ENTER]Yerin olduunda geri gel. " -gameforge.locale.years_greetings.no_money_this_time = " Sana yeni ylda bol ans dilerim. Ancak sen[ENTER]hediyeni zaten almsn. Seni hatrlamayacam[ENTER]m sandn? " -gameforge.locale.years_greetings.select_1 = " Evet! Yeni ylda iyi anslar. " -gameforge.locale.years_greetings.select_2 = " Hayr " -gameforge.locale.years_greetings.select_3 = " Neden herkes eiliyor? " -gameforge.locale.years_greetings.under_level_15 = " Ah teekkrler! Yeni ylda sana bol ans dilerim![ENTER]Ne yazk ki senin iin hediyem yok. Sadece seviye[ENTER]15 ve st hediye alabilir. Ama kendini ky[ENTER]hissetme, eminim yeni ylda seni ok gzel eyler[ENTER]bekliyor! " -gameforge.locale.yeonnahwan = {} -gameforge.locale.yeonnahwan.event_item = " Dev balta +0 " -gameforge.locale.yeonnahwan.find_eulduji_label = " Soon'u bul. " -gameforge.locale.yeonnahwan.find_eulduji_text_1 = " Soon'u bul. " -gameforge.locale.yeonnahwan.find_eulduji_text_2 = " Soon'u bul. Kendisinin yeni porselen retimindeki[ENTER]ipularn dinle ve Yonah'a bildir. " -gameforge.locale.yeonnahwan.find_yeonnahwan_label = " Yonah' bul. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_1 = " mleki Yonah' bul. " -gameforge.locale.yeonnahwan.find_yeonnahwan_text_2 = " Yonah'a git. Sana ksa sreli bir i verecek. " -gameforge.locale.yeonnahwan.kill_unggwi_label = " Unggwis'teki altn dileri topla. " -gameforge.locale.yeonnahwan.kill_unggwi_text_1 = " Unggwis'teki altn dileri topla. " -gameforge.locale.yeonnahwan.kill_unggwi_text_2 = " Unggwis'teki altn dileri topla ve onlar[ENTER]Yonah'a gtr. " -gameforge.locale.yeonnahwan.report_label = " Yonah'a dn " -gameforge.locale.yeonnahwan.report_text = " Yeni porselenin retiliini Yonah'a akla. " -gameforge.locale.yes = " Evet " -gameforge.locale.yuhwan = {} -gameforge.locale.yuhwan.failure_info_label = " Mzisyen Yu-Hwan'a dn. " -gameforge.locale.yuhwan.failure_info_text_1 = " Mzisyen Yu-Hwan'a dn. " -gameforge.locale.yuhwan.failure_info_text_2 = " Yu-Hwan'a rmcek a bulamadn syle. " -gameforge.locale.yuhwan.find_label = " Mzisyen Yu-Hwan' bul. " -gameforge.locale.yuhwan.find_text_1 = " Mzisyen Yu-Hwan' bul. " -gameforge.locale.yuhwan.find_text_2 = " Mzisyen Yu-Hwan' bul ve arksn dinle. " -gameforge.locale.yuhwan.kill_label = " Pene rmceini yakala. " -gameforge.locale.yuhwan.kill_text_1 = " Pene rmceini yakala. " -gameforge.locale.yuhwan.kill_text_2 = " le git ve pene rmceini yakala. rmcein[ENTER]an al ve mzisyen Yu-Hwan'a gtr. " -gameforge.locale.yuhwan.success_info_label = " rmcek an Yu-Hwan'a ver. " -gameforge.locale.yuhwan.success_info_text_1 = " rmcek an Yu-Hwan'a ver. " -gameforge.locale.yuhwan.success_info_text_2 = " rmcek an Yu-Hwan'a ver ve dln al. " -gameforge.locale.yuhwan.too_late = " Mzisyen Yu-Hwan: " -gameforge.main_quest_flame_lv100 = {} -gameforge.main_quest_flame_lv100._010_sendLetter = " Kara Madde " -gameforge.main_quest_flame_lv100._020_say = " Yak-Hwan seni aryor. Ltfen yanna git. " -gameforge.main_quest_flame_lv100._030_say = " Hogeldin. Yon-I Gezgini incelemelerini tamamlad.Ate Diyar'nda grdn ey karanlk maddeymi. " -gameforge.main_quest_flame_lv100._040_say = " Kalenin iinden tap etraftaki eytanlarda[ENTER]deiikliklere neden oluyor. Ne kadar uzun sre[ENTER]etkisi altnda kalrlarsa o kadar glenip[ENTER]saldrganlarlar. Bu kara maddenin oalmasna[ENTER]engel olmalyz! " -gameforge.main_quest_flame_lv100._050_say = {} -gameforge.main_quest_flame_lv100._060_say = " Simyacmz zm ararken biz bo bo duramayz.[ENTER]Ate Diyar'na geri dn ve kale evresinde 300[ENTER]eytan'n iini bitir. " -gameforge.main_quest_flame_lv100._070_say = " Tabii ki. " -gameforge.main_quest_flame_lv100._080_say = " Teekkrler. imdi acele et! " -gameforge.main_quest_flame_lv100._090_notice = " Kale ve gne bitkilerinin evresinde 300 Ate[ENTER]Diyar eytan'nn iini bitir. " -gameforge.main_quest_flame_lv100._100_sayTitle = " Dmonenhatz " -gameforge.main_quest_flame_lv100._110_say = " Erledige 300 Feuerland Dmonen in der Nhe der Festung und dem Fundort der Sonnenkruter " -gameforge.main_quest_flame_lv100._120_say = " Korkarm yeterli sayda eytan'n iini[ENTER]bitiremedin. Ate Diyar'na geri dn ve savamaya[ENTER]devam et. " -gameforge.main_quest_flame_lv100._130_notice = " Tm eytanlar'n iini bitirdin. imdi Yak-Hwan'a[ENTER]rapor ver. " -gameforge.main_quest_flame_lv100._140_say = " Yak-Hwan'n yanna git. " -gameforge.main_quest_flame_lv100._150_say = " ok gzel, bu kara maddenin genilemesini[ENTER]nlemitir. Ben simyacya danrken sen dinlen. " -gameforge.main_quest_flame_lv100._160_sendLetter = " Ayla Tentr " -gameforge.main_quest_flame_lv100._170_say = " Simyac seni aryor. Acil galiba. " -gameforge.main_quest_flame_lv100._180_say = " Tam bir felaket! Yak-Hwan' dikkatli davranmas[ENTER]konusunda uyarmtm. O ne yapyor? Bizi kllar[ENTER]elimizde kargaaya srklyor. Yerletikleri[ENTER]karakter ldnde kara madde byr ve daha hzl[ENTER]oalr. imdi 300 hastalkl eytan'n ldn[ENTER]duydum! Bu iin sonu pek iyi deil. " -gameforge.main_quest_flame_lv100._190_say = " Bu koullar altnda kara maddeyi yok eden ayla[ENTER]tentr de ie yaramyor. Bunlardan daha fazla[ENTER]retmek iin acilen malzemeye ihtiyacm var. " -gameforge.main_quest_flame_lv100._200_say = {} -gameforge.main_quest_flame_lv100._210_say = " Bana 10 temel ta, 50 ay safras, 10 rmcein[ENTER]zehir kesesi ve 200 enerji paras getir. Senin[ENTER]gibi deneyimli bir savaya btn bu eyleri[ENTER]nerede bulacan anlatmama gerek yok, deil mi? " -gameforge.main_quest_flame_lv100._220_say = " Hemen yola koyuluyorum. " -gameforge.main_quest_flame_lv100._230_say = " ok gzel. Acele et, bo durduumuz her dakika[ENTER]kara madde oalyor. " -gameforge.main_quest_flame_lv100._240_notice = " Besorge die Zutaten mit denen der Alchemist die Nimbustinktur herstellen kann " -gameforge.main_quest_flame_lv100._250_say = " Verbleibende Zutaten " -gameforge.main_quest_flame_lv100._260_sayTitle = " Ayla Tentr " -gameforge.main_quest_flame_lv100._270_say = " Bana 10 temel ta, 50 ay safras, 10 rmcein[ENTER]zehir kesesi ve 200 enerji paras getir. Bu[ENTER]malzemeleri Simyac'ya gtr. " -gameforge.main_quest_flame_lv100._280_say = " Tm malzemeleri buldun! Harika, ben hemen i[ENTER]bana geeyim. Ayla tentr hazr olur olmaz[ENTER]seni arrm. " -gameforge.main_quest_flame_lv100._290_say = " Kara maddeyi hemen durduramazsak yaknda her ey[ENTER]berbat olacak. Hadi, bana ayla tentr iin tm[ENTER]malzemeleri getir. " -gameforge.main_quest_flame_lv100._300_notice = " Gerekli tm malzemeleri topladn, imdi[ENTER]Simyac'ya geri dn. " -gameforge.main_quest_flame_lv100._310_say = " Simyac'yla konu. " -gameforge.main_quest_flame_lv100._320_sendLetter = " Kara Maddeyi Tut " -gameforge.main_quest_flame_lv100._330_say = " Of ya... Temel talar ok kaba tld iin[ENTER]demirciye ikayette bulundum. Ne mi oldu? Demirci[ENTER]alnd ve kalan temel talarn tmek[ENTER]istemiyor.[ENTER]Dikkafal ite! Bir de sen konusan olmaz m? " -gameforge.main_quest_flame_lv100._340_say = " Tabii ki. " -gameforge.main_quest_flame_lv100._350_say = " Danke Hier sind die Fundamentsteine Und bringe ihm diesen Korb mit Leckereien als Entschuldigung " -gameforge.main_quest_flame_lv100._360_sayTitle = " Demirciyi yumuat " -gameforge.main_quest_flame_lv100._370_say = " Demirciyi yumuat ve temel talarn ince toz[ENTER]haline getirmesi iin onu ikna et. " -gameforge.main_quest_flame_lv100._380_say = " Temel Ta Tozu: 1 Adet " -gameforge.main_quest_flame_lv100._390_say = " Nal yardmc olabilirim? Klcn m bileyim,[ENTER]zrhn m parlataym? " -gameforge.main_quest_flame_lv100._400_say = " Yok, bugn olmaz. Simyac ar szleri iin[ENTER]senden zr dilemek istiyor, onun iin buradaym.[ENTER]Sana bu lezzetli yiyeceklerle dolu sepeti[ENTER]gnderdi. " -gameforge.main_quest_flame_lv100._410_say = " O nankr adama yardm etmek hi iimden gelmiyor.[ENTER]Ama senin hatrna yardm edeceim. Biraz bekle. " -gameforge.main_quest_flame_lv100._420_say = " Teekkrler! " -gameforge.main_quest_flame_lv100._430_say = " Demirci inat m ediyor? Ona sepeti ver ve yardm[ENTER]iste. Sana hayr diyemez. " -gameforge.main_quest_flame_lv100._440_notice = " Temel ta tozu hazr. Al, Simyac'ya gtr. " -gameforge.main_quest_flame_lv100._450_say = " Oh fein wie Babypuder ausgezeichnet Der alte Sturkopf kann es also doch hehe Nun kann ich die Nimbustinktur mischen Ruhe dich etwas aus Ich werde dich rufen wenn sie fertig ist " -gameforge.main_quest_flame_lv101 = {} -gameforge.main_quest_flame_lv101._010_sendLetter = " Gizemli Kale " -gameforge.main_quest_flame_lv101._020_say = " Yak-Hwan seni aryor. Yanna git ve ne istediini[ENTER]ren. " -gameforge.main_quest_flame_lv101._030_say = " Simyac bana yaptm byk hatay gsterdi.[ENTER]Umarm bunu dzeltmek iin fazla ge[ENTER]kalmammdr. " -gameforge.main_quest_flame_lv101._040_say = " Silahna ayla tentr ekleyeceim. Hastalkl[ENTER]eytanlar ldrdnde ilerindeki kara madde[ENTER]engellenir ve daha fazla yaylamaz. " -gameforge.main_quest_flame_lv101._050_say = " Artk gizemli Kale'nin iine de girmeye cesaret[ENTER]edebilirsin. Geit biletini zaten aldn. Orada[ENTER]belki Karanln Kleleri'nin evirdii ileri[ENTER]renebilir ve kayp casusumun izini[ENTER]bulabilirsin. " -gameforge.main_quest_flame_lv101._060_say = {} -gameforge.main_quest_flame_lv101._070_say = " Hemen yola kyorum. " -gameforge.main_quest_flame_lv101._080_say = " Danke Ich wnsche dir das Beste " -gameforge.main_quest_flame_lv101._090_notice = " Kale'ye gir ve ierideki eytanlar alt et.[ENTER]Gzn drt a ve kayp casusun izlerini ara. " -gameforge.main_quest_flame_lv101._100_sayTitle = " Festung erkunden " -gameforge.main_quest_flame_lv101._110_say = " Kale'ye gir ve ierideki eytanlar alt et.[ENTER]Gzn drt a ve Kleler'in evirdii ilerin ve[ENTER]kayp casusun izlerini ara. " -gameforge.main_quest_flame_lv101._120_sayReward = " Du kannst diesen Dungeon nicht alleine betreten Bilde eine Gruppe um passieren zu drfen Du erhltst keinen weiteren Passierschein " -gameforge.main_quest_flame_lv101._130_say = " Kale'nin iine girdin mi hi? Karanln[ENTER]Kleleri'nin evirdii ilerine ve kayp casusuma[ENTER]dair bir iz bulabiliriz. Tekrar Ate Diyar'na[ENTER]yolculuk et ve Kale'yi iyice ara. " -gameforge.main_quest_flame_lv101._140_say = " Der Spher ist schon eine Weile tot In seiner Tasche findest du einen Brief berbringe ihn Yak Hwan " -gameforge.main_quest_flame_lv101._150_notice = " Yak-Hwan'n casusunu buldun. " -gameforge.main_quest_flame_lv101._160_say = " Hast du Neuigkeiten " -gameforge.main_quest_flame_lv101._170_say = {} -gameforge.main_quest_flame_lv101._180_say = " Yz ifadene baklrsa haberler pek iyi saylmaz...Aklma da gelmedi deil hani. Yannda bir mektup[ENTER]mu var? Gster hemen! Bu kalede Karanln[ENTER]Kleleri'yle ilgili bir iz de olmal. Geri dn ve[ENTER]bu izi ara. Mektubu sonra okuruz. " -gameforge.main_quest_flame_lv101._190_notice = " Karanln Kleleri'ne ait zmbal bir tasma[ENTER]buldun. Bunu Yak-Hwan'a gster. " -gameforge.main_quest_flame_lv101._200_say = " lgin, bu zmbal tasma Karanln Kleleri'ne[ENTER]ait. Belki evirdikleri ilerle bir ilgisi[ENTER]vardr.[ENTER]Casusumla ilgili bir ize rastlamadn herhalde?[ENTER]Ltfen aramaya devam et. Bu Kale'de olmal. " -gameforge.main_quest_flame_lv101._210_notice = " Hem zmbal tasmay hem de casusu buldun. imdi[ENTER]Yak-Hwan'a rapor ver. " -gameforge.main_quest_flame_lv101._220_say = " Yak-Hwan'a rapor ver. " -gameforge.main_quest_flame_lv101._230_say = " Demek baarlydn! Bu zmbal tasma Karanln[ENTER]Kleleri'ne ait. Kesin planlarna ilikin bir[ENTER]ipucu ieriyordur. Ama bu ipucu ne olabilir?[ENTER]Casusumdan bir mektup mu var? Gster. " -gameforge.main_quest_flame_lv101._240_say = {} -gameforge.main_quest_flame_lv101._250_say = " Ein Brief den mir mein Spher hinterlassen hat Ich bin erschttert Lass uns gemeinsam seine letzten Worte lesen " -gameforge.main_quest_flame_lv101._260_sayTitle = " Aceleyle yazlm birka kelime: " -gameforge.main_quest_flame_lv101._270_say = " Yak-Hwan, buradan sa kamayacam biliyorum[ENTER]ama umarn bu mektup eline geer. Ate Diyar'nda[ENTER]hibir haritada iaretli olmayan bir Kale buldum.[ENTER]Hkmdar gl bir Ate Diyar eytan - tuhaf[ENTER]bir aura hem onu hem de tm yardmclarn[ENTER]saryor. Grne baklrsa bir eye bekilik[ENTER]ediyor, ama ne olduunu bilmiyorum. Att[ENTER]lklar kulaklar sar ediyor. Kusura bakma,[ENTER]elimden daha fazlas gelmiyor. " -gameforge.main_quest_flame_lv101._280_say = " Bu Kale'de ne gizlendiini renmeliyiz. Bak,[ENTER]zmbal tasmann iinde bir bask var. Yon-I[ENTER]Gezgini'ne danacam. Yardmna ihtiya[ENTER]duyduunda seni arr. " -gameforge.main_quest_flame_lv101._290_sendLetter = " Gravur entschlsseln " -gameforge.main_quest_flame_lv101._300_say = " Yon-I Gezgini seni aryor. Yanna git. " -gameforge.main_quest_flame_lv101._310_say = " Willkommen ich habe dich bereits erwartet Ich brauche etwas Hilfe dabei die Gravur in diesem Nietenhalsband zu entschlsseln " -gameforge.main_quest_flame_lv101._320_say = {} -gameforge.main_quest_flame_lv101._330_say = " Zmbal tasmann iindeki yazlar ok uzun zaman[ENTER]nce var olan antik bir kltre ait. Bunlar[ENTER]zebilmek iin Alev Kral'nn kanna ihtiyacm[ENTER]var. Bu, damarlarnda lavdan bile scak ekilde[ENTER]akar. " -gameforge.main_quest_flame_lv101._340_say = " Ba stne. " -gameforge.main_quest_flame_lv101._350_say = " Wenn du das Blut erhalten hast musst du so schnell wie mglich zu mir zurckkehren Denn selbst dieses Gef kann seine Hitze nur fr eine begrenzte Zeit ohne Schaden berstehen " -gameforge.main_quest_flame_lv101._360_notice = " Alev Kral'nn kann ele geir. " -gameforge.main_quest_flame_lv101._370_say = " Alev Kral'nn kan olmadan basky okunakl hale[ENTER]getiremeyiz. " -gameforge.main_quest_flame_lv101._380_notice = " Alev Kral'nn kann ele geirdin. Yon-I[ENTER]Gezgini'ne geri dn. " -gameforge.main_quest_flame_lv101._390_say = " Yon-I Gezgini'yle konu. " -gameforge.main_quest_flame_lv101._400_say = " Ah, ok gzel. Kan yardmyla artk basky[ENTER]okunur hale getirebilirim. Ama biraz zamana[ENTER]ihtiyacm var. Yarn tekrar gel. " -gameforge.main_quest_flame_lv101._410_say = " Ltfen %d sa. %d dk. daha sabret. " -gameforge.main_quest_flame_lv101._420_say = " Biraz daha zamana ihtiyacm var, daha sonra[ENTER]tekrar gel. " -gameforge.main_quest_flame_lv101._430_sendLetter = " Bask " -gameforge.main_quest_flame_lv101._440_say = " Tam zamannda geldin. Zmbal tasmadaki yaznn[ENTER]ifresini zdm. " -gameforge.main_quest_flame_lv101._450_say = " Sie verrt uns dass die Diener der Dunkelheit einen der mchtigesten Feuerdmonen entsandt haben um die Siegel der Tore zu schmelzen hinter denen die Sechs Drachen an einem verborgenen Ort gefangen gehalten werden Es wird auch ein spezieller Schmelzofen erwhnt Ich habe alles in diesem Schreiben an Yak Hwan festgehalten Bringe es bitte zu ihm " -gameforge.main_quest_flame_lv101._460_say = {} -gameforge.main_quest_flame_lv101._470_notice = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._480_sayTitle = " Post fr Yak Hwan " -gameforge.main_quest_flame_lv101._490_say = " berbringe Yak Hwan den Brief von Yon I Walker " -gameforge.main_quest_flame_lv101._500_say = " Konnte Yon I Walker die Gravur lesen Oh ein Brief mit allen Informationen von ihm Sehr gut zeig her " -gameforge.main_quest_flame_lv101._510_say = " Byk Ejderhalar'n mhr demek ... hmm...[ENTER]Bulduumuz Kale efsanevi Krmz Ejderha Kalesi[ENTER]olmal! Kleler gece incisi retmek iin[ENTER]ldrlmeleri gereken bir ejderhay orada tutuyor[ENTER]olmal. Bu geit biletini al ve iyi sakla.[ENTER]Yaknda ihtiyacn olacak. " -gameforge.main_quest_flame_lv101._520_say = " Tte den Flammenknig und fange sein brennendes Blut auf " -gameforge.main_quest_flame_lv101._530_say = {} -gameforge.main_quest_flame_lv102 = {} -gameforge.main_quest_flame_lv102._010_sendLetter = " Kale Hcumu " -gameforge.main_quest_flame_lv102._020_say = " Yak-Hwan seni aryor. Sana dier planlar[ENTER]anlatmak istiyor. " -gameforge.main_quest_flame_lv102._030_say = " Krmz Ejderha Kalesi'ne barikat kurduk. Bu[ENTER]sayede darya hastalkl eytan kamayacak,[ENTER]biz de kara maddenin darya kp yaylmasn[ENTER]nlemi olacaz. " -gameforge.main_quest_flame_lv102._040_say = " Deine Aufgabe wird es nun sein in die Festung einzufallen so viele Dmonen wie mglich unschdlich zu machen und herauszufinden ob darin tatschlich der legendre Rotdrache gefangen ist " -gameforge.main_quest_flame_lv102._050_say = " Anladm. " -gameforge.main_quest_flame_lv102._060_say = " Erledige 30 Dmonen und bringe mir als Beweis dafr ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._070_notice = " Erledige 30 Dmonen und bringe Yak Hwan als Beweis ihre Dmonenkrallen " -gameforge.main_quest_flame_lv102._080_sayTitle = " Krmz Ejderha Kalesi'nin Hcumu " -gameforge.main_quest_flame_lv102._090_say = " Besiege 30 Dmonen in der Rotdrachenfestung und bringe Yak Hwan ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._100_say = " Dmonenkralle des Stck Dmonenkralle des Stck " -gameforge.main_quest_flame_lv102._110_say = " Rstungsfragment des Stck Waffenfragment des Stck " -gameforge.main_quest_flame_lv102._120_say = " Du hast noch nicht gengend Dmonen besiegt Erledige insgesamt 30 Stck und bringe mir ihre Dmonenkrallen als Beweis " -gameforge.main_quest_flame_lv102._130_notice = " Tm Kor Alev eytanlar'n yendin. Yak-Hwan'a[ENTER]rapor ver. " -gameforge.main_quest_flame_lv102._140_say = " Yon-I Gezgin'e git. " -gameforge.main_quest_flame_lv102._150_say = " Geri dndn demek - grdm kadaryla olduka[ENTER]baarlydn. Bana neler anlatacaksn? " -gameforge.main_quest_flame_lv102._160_say = {} -gameforge.main_quest_flame_lv102._170_say = " Gl bir Alev eytan m? Bu Alev Efendisi[ENTER]Razadr olmal. Eer Kleler onu gnderdiyse[ENTER]Kale'de ok nemli bir ey olmal. Belki de[ENTER]efsanevi Krmz Ejderha oradadr! imdi[ENTER]danmanlarmla greceim. Bu geit biletini al[ENTER]ve iyi sakla. Yaknda ihtiyacn olacak. " -gameforge.main_quest_flame_lv102._180_sendLetter = " Razador " -gameforge.main_quest_flame_lv102._190_say = " Yon-I Gezgini seni aryor. Ne istediini renmek[ENTER]iin yanna git. " -gameforge.main_quest_flame_lv102._200_say = " Devasa Razadr'le karlatn ve hayatta kalmay[ENTER]baardn. nnde saygyla eiliyorum. " -gameforge.main_quest_flame_lv102._210_say = {} -gameforge.main_quest_flame_lv102._220_say = " Ate Efendisi, Buz Kral Alastor'un yannda[ENTER]insanln tand en kt ve en lmcl[ENTER]yaratklardan biri. Hatta kara maddenin kayna[ENTER]Razadr'n kendisi bile olabilir. " -gameforge.main_quest_flame_lv102._230_say = {} -gameforge.main_quest_flame_lv102._240_say = {} -gameforge.main_quest_flame_lv102._250_say = " Bu onu ok gl bir rakip haline getiriyor. nce[ENTER]Krmz Ejderha Kalesi'ndeki daha dk rtbeli[ENTER]eytanlar yok et ve bedenlerinden kara madde[ENTER]elde et. On adet yeter. Belki bu ekilde[ENTER]Razadr'n karsna kmadan kara maddenin[ENTER]gcn zayflatmann bir yolunu buluruz. " -gameforge.main_quest_flame_lv102._260_say = " Hemen yola kyorum. " -gameforge.main_quest_flame_lv102._270_notice = " Krmz Ejderha Kalesi'ndeki Kor Alev eytanlar[ENTER]yen. " -gameforge.main_quest_flame_lv102._280_sayTitle = " Materie Kugeln " -gameforge.main_quest_flame_lv102._290_say = " Krmz Ejderha Kalesi'ne akn et, Kor Alev[ENTER]eytanlar'n yen ve on birim kara madde ele[ENTER]geir. " -gameforge.main_quest_flame_lv102._300_sayReward = " Krmz Ejderha Kalesi'ne girmek iin bir gruba[ENTER]bir de geit biletine ihtiyacn var. " -gameforge.main_quest_flame_lv102._310_say = " Bu yetmez. Aratrmam iin on birim kara maddeye[ENTER]ihtiyacm var. " -gameforge.main_quest_flame_lv102._320_notice = " 10 birim kara madde ele geirdin. Bunlar Yon-I[ENTER]Gezgini'ne gtr. " -gameforge.main_quest_flame_lv102._330_say = " Kara maddenin grnts bile tylerimi diken[ENTER]diken ediyor. Hadi, hemen i bana! im[ENTER]bittiinde seni arrm. " -gameforge.main_quest_flame_lv102._340_say = {} -gameforge.main_quest_flame_lv102._350_sendLetter = " Kara maddenin etkisiz hale getirilmesi " -gameforge.main_quest_flame_lv102._360_say = " Haberler iyi! Kara maddenin nasl etkisiz hale[ENTER]getirileceini rendim. " -gameforge.main_quest_flame_lv102._370_say = {} -gameforge.main_quest_flame_lv102._380_say = " Doann tm gleri bir denge halinde. Ik ve[ENTER]glge, ate ve su, iyi ve kt. Kara maddenin de[ENTER]onu sndrecek bir karl var: saf lumen! " -gameforge.main_quest_flame_lv102._390_say = " Saf lumen retmek iin enerji paralarn mong[ENTER]suyunda eritmek gerekir. 50 ie mong suyu ve 100[ENTER]enerji paras bulup Yu-Hwan'a gtrebilir misin?[ENTER]Teekkrler. " -gameforge.main_quest_flame_lv102._400_say = " Anlald! " -gameforge.main_quest_flame_lv102._410_notice = " 50 ie mong suyu ve 100 enerji paras topla,[ENTER]Yu-Hwan'a gtr. " -gameforge.main_quest_flame_lv102._420_sayTitle = " Saf Lumen " -gameforge.main_quest_flame_lv102._430_say = " 50 ie mong suyu ve 100 enerji paras topla,[ENTER]Yu-Hwan'a gtr. " -gameforge.main_quest_flame_lv102._440_say = " Aa, Yon-I Gezgini geleceini sylemiti zaten.[ENTER]Hadi o zaman almaya balayalm. Neden bu[ENTER]srada biraz dinlenmiyorsun? " -gameforge.main_quest_flame_lv102._450_say = " Aa, Yon-I Gezgini geleceini sylemiti zaten.[ENTER]Aslnda hemen almaya balamak isterdim ama[ENTER]malzemeler saf lumen yapmaya yetmiyor. Git ve[ENTER]malzeme topla. " -gameforge.main_quest_flame_lv102._460_notice = " Yeterince mong suyu ve enerji paras topladn.[ENTER]Bunlar Yu-Hwan'a gtr. " -gameforge.main_quest_flame_lv102._470_say = " Yu-Hwan'a git. " -gameforge.main_quest_flame_lv102._480_sendLetter = " Saf lumeni gtr " -gameforge.main_quest_flame_lv102._490_say = " Yu-Hwan saf lumen retti. Yanna git. " -gameforge.main_quest_flame_lv102._500_say = " Ah buradasn ite! Tam zaman. Saf lumen az nce[ENTER]tamamland. Bunu Yak-Hwan'a rapor et. " -gameforge.main_quest_flame_lv102._510_say = {} -gameforge.main_quest_flame_lv102._520_say = {} -gameforge.main_quest_flame_lv102._530_say = {} -gameforge.main_quest_flame_lv102._540_notice = " Kehre mit dem Reinen Lumen zu Yak Hwan zurck " -gameforge.main_quest_flame_lv102._550_say = " Du bist noch hier Es eilt sehr Bringe das Reine Lumen zu Yak Hwan " -gameforge.main_quest_flame_lv102._560_say = " Ah willkommen Du hast das Reine Lumen bei dir Phantastisch " -gameforge.main_quest_flame_lv102._570_say = {} -gameforge.main_quest_flame_lv102._580_say = " ok etkileyici. Bylece Krmz Ejderha[ENTER]Sava'nda bir koz daha elde ettik. Ben birlii[ENTER]bir araya arrken sen de biraz dinlen. " -gameforge.main_quest_flame_lv103 = {} -gameforge.main_quest_flame_lv103._010_sendLetter = " Krmz Ejderha Kalesi'ne Hcum " -gameforge.main_quest_flame_lv103._020_say = " Yak-Hwan seni aryor. Savaa gitmeden sana son[ENTER]talimatlar verecek. " -gameforge.main_quest_flame_lv103._030_say = " Vakit tamam. Sava balad. Krmz Ejdeha[ENTER]Kalesi'ne bir birlik gnderdim. Adamlarn hepsi[ENTER]saf lumen ile donand. Zihinleri keskinleti.[ENTER]Korkun bir etkisi var! " -gameforge.main_quest_flame_lv103._040_say = " Folge ihnen und treffe sie in der Rotdrachenfestung Suche nach dem Kommandanten Er wird dich in den Angriffsplan einweihen " -gameforge.main_quest_flame_lv103._060_say = " Kendine dikkat et. " -gameforge.main_quest_flame_lv103._070_notice = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._080_sayTitle = " Haydi kaleye! " -gameforge.main_quest_flame_lv103._090_say = " Folge dem Angriffstrupp in die Rotdrachenfestung und suche nach dem Kommandanten " -gameforge.main_quest_flame_lv103._100_say = " Hal burada msn? abuk, Krmz Ejderha[ENTER]Kalesi'ne giden adamlarm takip et! " -gameforge.main_quest_flame_lv103._110_say = " Gut dass du hier bist Wir wurden entdeckt und mussten die Festung frher als geplant strmen Zuerst lief es gut doch dann gegen Razador waren wir chancenlos das ganze Bataillon ist gefallen Ich bin der letzte Kannst du Yak Hwan Bericht erstatten Danke " -gameforge.main_quest_flame_lv103._120_say = " Yak-Hwan'a Krmz Ejderha Kalesi'nde olanlar[ENTER]anlat. " -gameforge.main_quest_flame_lv103._130_say = " Dndn m? Ne...iler ters mi gitti? Konu! " -gameforge.main_quest_flame_lv103._140_say = {} -gameforge.main_quest_flame_lv103._150_say = " Btn tabur mu ehit oldu? Off olamaz...benim[ENTER]yzmden. Dnmeden saldrdmz iin adamlarm[ENTER]canlarndan oldu. " -gameforge.main_quest_flame_lv103._160_say = {} -gameforge.main_quest_flame_lv103._170_say = " Stratejimi tekrar gzden geirmeliyim. Bu eytan[ENTER]yok etmenin baka bir yolu olmal. Hazrlan.[ENTER]Planm hazr olduunda seni artacam. " -gameforge.main_quest_flame_lv103._180_sendLetter = " Adm adm " -gameforge.main_quest_flame_lv103._190_say = " yiki geldin. Razadr'e tekrar saldrmadan nce[ENTER]eytanlar'a saldrp onlar zayf duruma[ENTER]drmeye karar verdik. " -gameforge.main_quest_flame_lv103._200_say = " Whrend meine Mnner vor den Toren der Rotdrachenfestung Wache halten und alle Gegner erledigen die ins Freie strmen wirst du hinein gehen und die Flammendmonen im Inneren bekmpfen Das Reine Lumen wird dich vor dem Einfluss der Schwarzen Materie schtzen und ihre Kraft neutralisieren " -gameforge.main_quest_flame_lv103._210_say = " Wenn du es schaffst 1000 Flammendmonen zu besiegen wird die Verteidigungslinien um Razador empfindlich schwchen " -gameforge.main_quest_flame_lv103._220_say = " Silahlara davrann! " -gameforge.main_quest_flame_lv103._230_notice = " Krmz Ejderha Kalesi'ne hcum et ve 1.000 Alev[ENTER]eytan alt et. " -gameforge.main_quest_flame_lv103._240_sayTitle = " 1.adm: 1.000 eytan " -gameforge.main_quest_flame_lv103._250_say = " Krmz Ejderha Kalesi'ne hcum et ve 1.000 Alev[ENTER]eytan alt et. " -gameforge.main_quest_flame_lv103._260_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv103._270_say = " Dmann savunma hatt hal ok gl. Daha fazla[ENTER]eytan alt et. Sana gveniyoruz! " -gameforge.main_quest_flame_lv103._280_notice = " 1.000 Alev eytan alt ettin. Yak-Hwan'a rapor et. " -gameforge.main_quest_flame_lv103._290_say = " Gute Arbeit Die Verteidigungslinien der Flammendmonen wurde durch dich empfindlich geschwcht Warte einen Moment whrend ich mich mit meinen Strategen ber das weitere Vorgehen berate " -gameforge.main_quest_flame_lv103._300_sendLetter = " 2.adm " -gameforge.main_quest_flame_lv103._310_say = " Bir sonraki adm atmann zaman geldi. imdi de[ENTER]yksek rtbeli eytan Savalar'na[ENTER]saldrmalyz.[ENTER]Krmz Ejderha Kalesi'ni tekrar bas ve 50 Kor[ENTER]Ate Kral, Kor Ate Sakalls, Kor Ate Golemi,[ENTER]Kor Ate Generali ve Kor Ate Lordu alt et. " -gameforge.main_quest_flame_lv103._320_say = {} -gameforge.main_quest_flame_lv103._330_notice = " Krmz Ejderha Kalesi'ni tekrar bas ve 50 Kor[ENTER]Ate Kral, Kor Ate Sakalls, Kor Ate Golemi,[ENTER]Kor Ate Generali ve Kor Ate Lordu alt et. " -gameforge.main_quest_flame_lv103._340_sayTitle = " 2.adm " -gameforge.main_quest_flame_lv103._350_say = " Dringe erneut in die Rotdrachenfestung ein und besiege jeweils 50 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv103._360_say = " Dman birlikler hal ok gl. Yeterli sayda[ENTER]yksek rtbeli Kor Alev eytan yok etmedin.[ENTER]Kaleye dn ve savamaya devam et! " -gameforge.main_quest_flame_lv103._370_notice = " Yksek rtbeli Kor Alev eytanlar alt ettin.[ENTER]Yak-Hwan'a rapor et. " -gameforge.main_quest_flame_lv103._380_say = " Harika! Kor Alev eytanlar'n zayflattk.[ENTER]Adamlarm imdi Krmz Ejderha Kalesi'ne hcum[ENTER]edebilir. Aferin! Gelimeler olduunda seni[ENTER]haberdar ederim. " -gameforge.main_quest_flame_lv103._390_sendLetter = " Razador " -gameforge.main_quest_flame_lv103._400_say = " Adamlarm imdi Krmz Ejderha Kalesi'nde ve[ENTER]yaptn n almalar sayesinde fazla kaybmz[ENTER]olmad. Yon-I Gezgini sana stratejimizin devamn[ENTER]anlatacak. Onun yanna git. " -gameforge.main_quest_flame_lv103._410_notice = " Yon-I Gezgini'ne git ve stratejisini dinle. " -gameforge.main_quest_flame_lv103._420_say = " Yon-I Gezgini'ne git ve stratejisini dinle. " -gameforge.main_quest_flame_lv103._430_say = " Seni bekliyordum. Karanln Kleleri'nin[ENTER]planlarn bir kez daha boa karmak zereyiz.[ENTER]Sana nasl devam edeceimizi anlataym. " -gameforge.main_quest_flame_lv103._440_say = " Razadr'n, gcnn byk bir ksmn cehennem[ENTER]atei metininden aldn casuslarmz sayesinde[ENTER]rendik. O ta, ok iyi korunan Krmz Ejderha[ENTER]Kalesi'ne gtrtt. u metini yok et ki Razadr'[ENTER]savata yenmemiz kolaylasn. " -gameforge.main_quest_flame_lv103._450_say = {} -gameforge.main_quest_flame_lv103._460_say = " Cehennem atei metininin tam olarak nerede[ENTER]olduunu bilmiyoruz. Ama kalenin bir yerinde[ENTER]olmal! Hedefine ulatnda Yak-Hwan'a rapor et. " -gameforge.main_quest_flame_lv103._470_say = {} -gameforge.main_quest_flame_lv103._480_notice = " Krmz Ejderha Kalesin'deki cehennem atei[ENTER]metinini yok et. " -gameforge.main_quest_flame_lv103._490_sayTitle = " Flammen des Fegefeuers " -gameforge.main_quest_flame_lv103._500_say = " Krmz Ejderha Kalesi'ndeki cehennem atei[ENTER]metinini aramak ve yok etmek iin yola koyul. " -gameforge.main_quest_flame_lv103._510_say = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_flame_lv103._520_say = " Cehennem atei metinini yok etmeliyiz. Aksi[ENTER]taktirde Razadr'le ba etmemiz imknsz. Ha[ENTER]gayret, baaracaksn! " -gameforge.main_quest_flame_lv103._530_notice = " Cehennem atei metinini yok ettin. Yak-Hwan'a[ENTER]rapor et. " -gameforge.main_quest_flame_lv103._540_say = " Gute Arbeit Nun knnen wir der Schlange den Kopf abschlagen Diesmal werden wir Razador vernichten Nimm schon mal das Reine Lumen an dich Ich werde ein paar letzte Vorbereitungen treffen Ruhe dich so lange aus " -gameforge.main_quest_flame_lv104 = {} -gameforge.main_quest_flame_lv104._010_sendLetter = " Razadr'e kar sava " -gameforge.main_quest_flame_lv104._020_say = " Yak-Hwan'a git ve muharebe planyla ilgili[ENTER]anlatacaklarn dinle. " -gameforge.main_quest_flame_lv104._030_say = " Galibiyete ulaacamz gne yaklatk! Bu sefer[ENTER]hazrlklyz ve Razadr' alt edeceiz. " -gameforge.main_quest_flame_lv104._040_say = " Saf lumen sende mi? Etkisinin sadece bir saat[ENTER]srdn unutma ve dvten hemen nce kullan.[ENTER]Silahna davran! " -gameforge.main_quest_flame_lv104._050_say = " Anlald. " -gameforge.main_quest_flame_lv104._060_notice = " Krmz Ejderha Kalesi'ne hcum et ve Razadr'[ENTER]yok et. " -gameforge.main_quest_flame_lv104._070_sayTitle = " Razadr'e kar sava " -gameforge.main_quest_flame_lv104._080_say = " Krmz Ejderha Kalesi'ne hcum et ve atein[ENTER]hkmdar olan Razadr' yok et. " -gameforge.main_quest_flame_lv104._090_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv104._100_say = " Razadr'le ba etmek kolay olmayacak. Ama[ENTER]Karanln Kleleri'nin planlarn boa karmak[ENTER]iin baka aremiz yok. Gcn arttr ve ge[ENTER]olmadan atein hkmdarnn karsna k. " -gameforge.main_quest_flame_lv104._110_say = " Ey fani, beni iyi dinle! Galibiyetin tadn kar[ENTER]nk fazla srmeyecek. Krmz Ejderha[ENTER]zincirlerini koparacak. Onun gcyle grevimi[ENTER]tamamlamak zere aciz dnyanza geri dneceim. " -gameforge.main_quest_flame_lv104._120_notice = " Atein hkmdar Razadr malup edildi.[ENTER]Yak-Hwan'a rapor et. " -gameforge.main_quest_flame_lv104._130_say = " Yak-Hwan'a geri dn. " -gameforge.main_quest_flame_lv104._140_say = " Ne byk galibiyet! Atein hkmdarn daha nce[ENTER]hi kimse alt edememiti. Bu ok nemli bir gn. " -gameforge.main_quest_flame_lv104._150_say = {} -gameforge.main_quest_flame_lv104._160_say = " Ne dedin? Krmz Ejderha, Razadr' m[ENTER]diriltecek? Nasl olur? Byk ejderha hakknda[ENTER]fazla bilgimiz yok ama...demek ok glym. " -gameforge.main_quest_flame_lv104._170_sendLetter = " Planlar boa karma I " -gameforge.main_quest_flame_lv104._180_say = " Haberler kt! Razadr Krmz Ejderha Kalesi'nin[ENTER]gc sayesinde tekrar ayaa kalkt. Bylece gc[ENTER]artt ve kara maddenin etkisi daha da byd. " -gameforge.main_quest_flame_lv104._190_say = " Yon-I Gezgini'yle konu. O, Razadr'n nasl[ENTER]ebediyen malup edileceini biliyor. " -gameforge.main_quest_flame_lv104._200_notice = " Yon-I Gezgini'ne git ve Razadr'n nasl ebediyen[ENTER]malup edileceini ren. " -gameforge.main_quest_flame_lv104._210_sayTitle = " Yon-I Gezgini'yle konu. " -gameforge.main_quest_flame_lv104._220_say = " Yon-I Gezgini'ne git ve Razadr'n nasl ebediyen[ENTER]malup edileceini ren. " -gameforge.main_quest_flame_lv104._230_say = " Yon-I Gezgini'ne hal gitmedin mi? Razadr'[ENTER]nasl yeneceksin? Hadi durma, daha ne[ENTER]bekliyorsun! " -gameforge.main_quest_flame_lv104._240_say = " Evet, doru. Razadr dnd ve eskisinden daha da[ENTER]huysuz. Karanln Kleleri'nin planlarn boa[ENTER]karmak iin tek aremiz var... " -gameforge.main_quest_flame_lv104._250_say = " Razadr, grevini tamamlayp Krmz Ejderha'y[ENTER]kurtarana kadar rahat vermeyecek. Buna engel[ENTER]olmak iin ejderhaya buralar dar edeceiz. " -gameforge.main_quest_flame_lv104._260_say = {} -gameforge.main_quest_flame_lv104._270_say = " Das Element des Rotdrachen ist das Feuer und Feuer bekmpft man am Besten mit Feuer Jeder Flammendmon trgt einen Magmakern in sich Beschaffe mir jeweils fnf Kerne der folgenden Monster Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral und Glut Flammenfrst " -gameforge.main_quest_flame_lv104._280_notice = " Beschaffe die Magmakerne der Flammendmonen " -gameforge.main_quest_flame_lv104._290_say = " Beschaffe jeweils fnf Magmakerne dieser Gegner Glut Flammenknig Glut Flammenbart Glut Flammengolem Glut Flammengeneral Glut Flammenfrst Kehre damit zu Yon I Walker zurck " -gameforge.main_quest_flame_lv104._300_say = " Oh ja du hast schon einige gefunden Bringe noch das sollte dann reichen " -gameforge.main_quest_flame_lv104._310_say = " Gzel, magma emberleri tamam. Biraz souduktan[ENTER]sonra onlar ilemeye balarm. Yardmna[ENTER]ihtiyacm olursa seni artrm. " -gameforge.main_quest_flame_lv104._320_say = " Hm, bu magma emberleri souk. Bunlar iime[ENTER]yaramaz. Bana baka getir. " -gameforge.main_quest_flame_lv104._330_sendLetter = " Planlar boa karma II " -gameforge.main_quest_flame_lv104._340_say = " Yon-I Gezgini seni aryor. Yanna git. " -gameforge.main_quest_flame_lv104._350_say = " Magma emberleri souyup ilenecek duruma gelene[ENTER]kadar biraz beklemem lazm. O zamana kadar bana[ENTER]dok-suyu getirir misin? Dok-suyunda magma[ENTER]emberlerini eritebilirim. " -gameforge.main_quest_flame_lv104._360_say = " Mit dieser Magmasuspension werden wir den Rotdrachen verbannen knnen Yak Hwan wird dich dann spter ber das genaue Prozedere aufklren Bitte beschaffe mir nun 100 Flaschen Dok Wasser Ich mache hier so lange weiter " -gameforge.main_quest_flame_lv104._370_notice = " 100 ie dok suyu topla ve Yon-I Gezgini'ne gtr. " -gameforge.main_quest_flame_lv104._380_say = " 100 ie dok suyu topla ve Yon-I Gezgini'ne gtr. " -gameforge.main_quest_flame_lv104._390_say = " Nun habe ich alles beisammen und kann den Verbannungszauber herstellen " -gameforge.main_quest_flame_lv104._400_say = " Bald Brauchst du noch etwas " -gameforge.main_quest_flame_lv104._410_say = " Son bir malzeme eksik. Ama imdi eritme srecine[ENTER]odaklanmalym. Kesinlikle hata yapmamam lazm.[ENTER]Seni sonra ararm. " -gameforge.main_quest_flame_lv104._420_say = " Daha 100 ie toplamamsn. Bana daha fazla dok[ENTER]suyu getir. " -gameforge.main_quest_flame_lv104._430_notice = " 100 ie dok suyu topladn. imdi Yon-I[ENTER]Gezgini'ne geri dn. " -gameforge.main_quest_flame_lv104._440_say = " Yon-I Gezgin'e git. " -gameforge.main_quest_flame_lv104._450_sendLetter = " Planlar boa karma III " -gameforge.main_quest_flame_lv104._460_say = " Ich komme gut voran mir der Suspension Doch ein weiteres Mal bin ich noch auf deine Hilfe angewiesen " -gameforge.main_quest_flame_lv104._470_say = " Nun bentige ich noch ein geeignetes Gef fr den Verbannungszauber Die Flgelhaut Martyaxwars Huptling der Mantikore sollte uns gute Dienste leisten Beschaffe fnf Stcke " -gameforge.main_quest_flame_lv104._480_notice = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars " -gameforge.main_quest_flame_lv104._490_say = " Bringe Yon I Walker fnf Stcke aus der Flgelhaut Martyaxwars in guter Qualitt " -gameforge.main_quest_flame_lv104._500_say = " Hedefe ok yaklatk - imdi pes edemezsin. Bana[ENTER]mantikor derisini getir. " -gameforge.main_quest_flame_lv104._510_say = " Perfekt Die Flgelhaut ist sehr widerstandsfhig Aus ihr kann ich nun Lederbeutel fr den Verbannungszauber herstellen Yak Hwan wird dich spter noch genauer instruieren Aber nun mache ich mich erstmal an die Arbeit " -gameforge.main_quest_flame_lv104._520_notice = " Mantikor derisinin tm paralarn ele geirdin.[ENTER]Bunlar Yon-I Gezgini'ne gtr. " -gameforge.main_quest_flame_lv105 = {} -gameforge.main_quest_flame_lv105._010_sendLetter = " Sava Balangc " -gameforge.main_quest_flame_lv105._020_say = " Hazrlan- sava balyor. Yak-Hwan sana son[ENTER]talimatlar verecek. " -gameforge.main_quest_flame_lv105._030_say = " Vakit tamam. Birliklerimiz hazr. Sava[ENTER]balayabilir. Samael'in yzn getirdin mi? " -gameforge.main_quest_flame_lv105._040_say = " Ja hier sind sie " -gameforge.main_quest_flame_lv105._050_say = " Aa, ok gzel. Bunu nasl kullanabileceini sana[ENTER]sonra gstereceim. Ama ncelikle Ate[ENTER]eytanlar'nn yeni kurulan savunma hattn[ENTER]krmalyz. Krmz Ejderha Kalesi'ne geri dn ve[ENTER]unlar yen:[ENTER]10 Kor Ate Kral[ENTER]10 Kor Ate Sakalls[ENTER]10 Kor Ate Golemi[ENTER]10 Kor Ate Generali[ENTER]10 Kor Ate Lordu " -gameforge.main_quest_flame_lv105._060_say = {} -gameforge.main_quest_flame_lv105._070_say = " Anlald. " -gameforge.main_quest_flame_lv105._080_notice = " Besiege jeweils 10 Glut Flammenknige Glut Flammenbrte Glut Flammengolem Glut Flammengenerle und Glut Flammenfrste " -gameforge.main_quest_flame_lv105._090_sayTitle = " Starte die Offensive " -gameforge.main_quest_flame_lv105._100_say = " Krmz Ejderha Kalesi'nin Hcumu " -gameforge.main_quest_flame_lv105._110_sayReward = " Du bentigst eine Gruppe und einen Passierschein " -gameforge.main_quest_flame_lv105._120_say = " Dman savunma hattn daha kramayz. Gerekli[ENTER]tm Kor Alev eytanlar'n alt et. " -gameforge.main_quest_flame_lv105._130_notice = " Kor Alev eytanlar srsn yendin. Yak-Hwan'a[ENTER]rapor ver. " -gameforge.main_quest_flame_lv105._140_say = " Yak-Hwan'a geri dn. " -gameforge.main_quest_flame_lv105._150_say = " yi i kardn. Hedefimize daha da yaklatk -[ENTER]Krmz Ejderha yaknda bizim iin bir tehlike[ENTER]olmaktan kacak. " -gameforge.main_quest_flame_lv105._160_sendLetter = " Gunst und Groll " -gameforge.main_quest_flame_lv105._170_say = " Ezeli dmann Razadr onu ldrmene krld[ENTER]galiba. lklar Doyyumhwan'n tm ovalarnda[ENTER]her zamankinden daha sesli yanklanyor. " -gameforge.main_quest_flame_lv105._180_say = " Onu pskrtmenin vakti geldi. Argus gzleriyle[ENTER]Krmz Ejderhalar'n kapal olduu yerin[ENTER]kapsnda bekilik ediyor. Kendine dikkat et![ENTER]Yenilgisinden ders alp ayn hatay[ENTER]tekrarlamayacaktr. " -gameforge.main_quest_flame_lv105._190_notice = " Ate Efendisi Razadr' yen. " -gameforge.main_quest_flame_lv105._200_sayTitle = " Atele Oyna " -gameforge.main_quest_flame_lv105._210_say = " Krmz Ejderha Kalesi'nde Ate Efendisi[ENTER]Razadr' alt et. " -gameforge.main_quest_flame_lv105._220_say = " Razadr bu kez senden stn m? Buna inanmam. Bir[ENTER]kez baardn - bu kez de baaracaksn! " -gameforge.main_quest_flame_lv105._230_notice = " Razadr yok edildi. Yak-Hwan'a rapor ver. " -gameforge.main_quest_flame_lv105._240_say = " Ich wusste du wrdest es schaffen Groartig Nun werden wir alles fr die Verbannung des Rotdrachen vorbereiten Ich lasse dich rufen sobald wir bereit sind " -gameforge.main_quest_flame_lv105._250_sendLetter = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._260_say = " Zaman geldi. Krmz Ejderha'y kovalamak iin[ENTER]her ey hazr. " -gameforge.main_quest_flame_lv105._270_say = " Meine Mnner haben bereits bereits zwei Bannkreise aufgestellt Deine Aufgabe ist es nun sie zu entznden Wirf den Bannbeutel auf die Kreise und sie werden sich entflammen Das wird die Verbannung des Rotdrachen vollziehen " -gameforge.main_quest_flame_lv105._280_notice = " Entznde die Bannkreise und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._290_say = " Restliche Verbannungsanzahl " -gameforge.main_quest_flame_lv105._300_sayTitle = " Verbannung des Rotdrachen " -gameforge.main_quest_flame_lv105._310_say = " Entznde mithilfe der Bannbeutel die magischen Kreissymbole und schicke den Rotdrachen in die Verbannung " -gameforge.main_quest_flame_lv105._320_say = " Taramor Mezar Ta: 1 Adet " -gameforge.main_quest_flame_lv105._330_sayTitle = " Rotdrachen Flammenschauspiel " -gameforge.main_quest_flame_lv105._340_say = " Hepsi bu kadar m, seni kurtuk? Buna kovalamak[ENTER]deil, gdklamak denir. Razadr' ller[ENTER]Diyar'ndan geri getireceim. O beni bu[ENTER]tutsaklktan kurtaracak, siz de fkemi[ENTER]hissedeceksiniz! " -gameforge.main_quest_flame_lv105._350_notice = " Krmz Ejderha srgn edilemedi. Yak-Hwan'a[ENTER]rapor ver. " -gameforge.main_quest_flame_lv105._360_say = " Die Verbannung ist fehlgeschlagen Wie konnte das passieren " -gameforge.main_quest_flame_lv105._370_say = " Ja Eigentlich wurden die Bannkreise aktiviert und die Entflammung hat auch stattgefunden und die Verbannung hatte begonnen aber der Rotdrache war so mchtig dass dies fehlgeschlagen ist Er sagte dass er Yamachun 6091 wiederbeleben wird und er die Versiegelung entfernen wird Aber er hat auch groen Schaden durch unseren Verbannungs Versuch erlitten " -gameforge.main_quest_flame_lv105._380_say = " Ach so Gute Arbeit Dank dir konnten wir es so weit bringen Ich habe bereits mit Yon I Walker 20380 gesprochen und berlegt was wir nun tun knnen Meine Mnner werden weiterhin die Lage beobachten und wir werden ach anderen Methoden suchen wie wir die Verbannung vollziehen knnen Wenn wir eine perfekte Methoe gefunden haben den Rotdrachen zu verbannen werde ich nach dir rufen lassen Gute Arbeit " -gameforge.main_quest_flame_lv99 = {} -gameforge.main_quest_flame_lv99._010_sendLetter = " Atee ko " -gameforge.main_quest_flame_lv99._020_say = " Yak-Hwan seni aryor. Yanna git ve ne istediini[ENTER]ren. " -gameforge.main_quest_flame_lv99._030_say = " Tekrar hogeldin! Bize rahat yok. Karanln[ENTER]Kleleri'nde yine hareketlenme var. Bu pek hayra[ENTER]alamet deil. " -gameforge.main_quest_flame_lv99._040_say = {} -gameforge.main_quest_flame_lv99._050_say = " Ama bu bilgiler kesin deil.[ENTER]u an Ate Diyar'nda olduklarn biliyoruz. " -gameforge.main_quest_flame_lv99._060_say = " Oraya bir Gzc gndermitik ama ksa bir sre[ENTER]nce iletiim koptu. imdi de ok[ENTER]endieleniyorum. Ate Diyar'na giderken ona da[ENTER]bir bakar msn? " -gameforge.main_quest_flame_lv99._070_say = " Elbette. " -gameforge.main_quest_flame_lv99._080_say = " Teekkr ederim. En son bulunduu tahmin edilen[ENTER]yeri iaretleyeceim. Bol anslar! " -gameforge.main_quest_flame_lv99._090_notice = " Ate Diyar'nda kayp Gzc'y ara. Koordinatlar:[ENTER]%d,%d " -gameforge.main_quest_flame_lv99._100_sayTitle = " Ate Diyar'n kefet! " -gameforge.main_quest_flame_lv99._110_say = " Ate Diyar'na yolculuk et. Orada Gzc'y ve[ENTER]Karanln Kleleri!nin ne iler kartrdna[ENTER]dair ipuclar ara. " -gameforge.main_quest_flame_lv99._120_say = " Burada muhakkak bir ey olmal. Gznden bir[ENTER]ipucu karm olabilirsin. Aramaya devam et. " -gameforge.main_quest_flame_lv99._130_notice = " Dies ist der Ort den Yak Hwan auf der Karte markiert hat Schaue dich um und kehre dann zu Yak Hwan zurck " -gameforge.main_quest_flame_lv99._140_say = " Yak-Hwan, Karanlk Ejderha Kayas'nda verecein[ENTER]raporu bekliyor. " -gameforge.main_quest_flame_lv99._150_say = " Dndn demek! Bir eyler renebildin mi? " -gameforge.main_quest_flame_lv99._160_say = " Ne yazk ki Gzc'ye ait iz yok. Ama orada daha[ENTER]nce hi dikkatimi ekmeyen bir kale var. Kale[ENTER]duvarlarndan etrafa gl bir aura yaylyor. " -gameforge.main_quest_flame_lv99._170_say = " Hmm, bu durum hi houma gitmiyor. Bu kaleyle[ENTER]ilgili daha fazla bilgi edinip tekrar sana rapor[ENTER]vermeye geleceim. " -gameforge.main_quest_flame_lv99._180_sendLetter = " Kaleyi aratr " -gameforge.main_quest_flame_lv99._190_say = " Hm wir tappen im Dunkeln Ich habe rein gar nichts ber diese geheimnisvolle Festung herausfinden knnen In diesem Brief habe ich alles zusammengetragen was wir bis jetzt wissen Bitte berbringe ihn Yon I Walker Er wird wissen was zu tun ist " -gameforge.main_quest_flame_lv99._200_say = " Yon-I Gezgin'e git. " -gameforge.main_quest_flame_lv99._210_say = " Was kann ich fr dich tun Ah ein Brief Yak Hwan bittet also um meine Hilfe Dann werden wir mal versuchen Licht in die Dunkelheit zu bringen " -gameforge.main_quest_flame_lv99._220_say = {} -gameforge.main_quest_flame_lv99._230_say = {} -gameforge.main_quest_flame_lv99._240_say = " Eine geheimnisvolle Aura die aus dem Inneren einer Festung strmt Interessant Schaue dich zunchst einmal in der nheren Umgebung dort um Ich habe da einen Verdacht worum es sich bei dieser Aura handeln knnte Hier nimm dieses Papier und wickel es um deine Waffe Wenn sich mein Verdacht besttigt sollte sich das Papier schwarz frben sobald du damit Dmonen ttest die unter dem Einfluss der dunklen Aura stehen " -gameforge.main_quest_flame_lv99._250_notice = " Kalenin etrafnda ipi kopuk gibi gezinen[ENTER]eytanlar yok et. " -gameforge.main_quest_flame_lv99._260_sayTitle = " eytan Av " -gameforge.main_quest_flame_lv99._270_say = " Kalenin etrafnda gezinen Ate Diyar[ENTER]eytanlarn yok et ve silahnn siyaha dnp[ENTER]dnmeyeceine dikkat et. " -gameforge.main_quest_flame_lv99._280_say = " Hmm, Ate Diyar'nda bu aurayla ilgili bir ipucu[ENTER]bulunacandan eminim. Bu yzden tekrar Ate[ENTER]Diyar'na geri dn ve bu kalenin yaknlarndaki[ENTER]eytanlar yok et. " -gameforge.main_quest_flame_lv99._290_notice = " Silahn siyaha dnt. Yon-I Gezgini'ne dn. " -gameforge.main_quest_flame_lv99._300_say = " Ah so wie ich es erwartet hatte Das ist hchst bemerkenswert Ich werde dieses Papier etwas nher untersuchen Ruhe dich solange aus " -gameforge.main_quest_flame_lv99._310_sendLetter = " Aura erforschen " -gameforge.main_quest_flame_lv99._320_say = " Yon-I Gezgini seni aryor. Ne istediini renmek[ENTER]iin yanna git. " -gameforge.main_quest_flame_lv99._330_say = " Geldin demek! Bu olumsuz aura zihnimi kreltiyor.[ENTER]Aratrmalarma devam edebilmem iin zihnimi[ENTER]aacak gne bitkileri lazm. Bana onlar temin[ENTER]edebilir misin? " -gameforge.main_quest_flame_lv99._340_say = " Elbette. " -gameforge.main_quest_flame_lv99._350_say = " Bu gne bitkileri scak ve kuru yerlerde[ENTER]yetiir. Ate Diyar'nda btn yl boyunca[ENTER]yetiirler.[ENTER]Haritada onlar en son bulduum blgeyi[ENTER]iaretliyorum. Yine de o blgede olup[ENTER]olmadndan tam olarak emin deilim... " -gameforge.main_quest_flame_lv99._360_say = " Hemen yola kyorum. " -gameforge.main_quest_flame_lv99._370_notice = " Ate Diyar'ndaki iaretlenen yere git ve gne[ENTER]bitkileri ara. " -gameforge.main_quest_flame_lv99._380_sayTitle = " Sonnenkruter besorgen " -gameforge.main_quest_flame_lv99._390_say = " Yon-I Gezgini'nin haritada iaretledii yere git[ENTER]ve orada gne bitkileri ara. " -gameforge.main_quest_flame_lv99._400_say = " Bo ellerle mi dndn? Bu hi de iyi olmad.[ENTER]Aklmn aura nedeniyle nasl gitgide bulandn[ENTER]hissediyorum. Ltfen bana bu gne bitkilerini[ENTER]bul. " -gameforge.main_quest_flame_lv99._410_notice = " Gne bitkilerini buldun, bunlar Yon-I[ENTER]Gezgini'ne gtr. " -gameforge.main_quest_flame_lv99._420_say = " Aaa, gne bitkilerini bulmusun! Harika. Artk[ENTER]incelemelerime devam edebilirim. Yak-Hwan sana[ENTER]sonular bildirecek. " -gameforge.main_quest_flame_lv99._430_say = " %d. seviyeye ulatn anda macera devam edecek. " -gameforge.main_quest_lv1 = {} -gameforge.main_quest_lv1._10_sendLetter = " Metin2 'ye hogeldin. " -gameforge.main_quest_lv1._20_say = " Metin2'nin heyecanl maceralar balamak zere.[ENTER]Yeni balayanlar, ltfen ehir bekisine gidin.[ENTER]Size baz temel bilgiler ve grevler verecek.[ENTER]Ltfen ona gidin, sizi bekliyor.[ENTER][ENTER]Avlanmak iin kyn dana k. Orada ok yabani[ENTER]hayvan bulacaksn. Onlar krmz nokta olarak[ENTER]kk haritada grebilirsin. Bata sana yabani[ENTER]kpekleri avlamaya al, onlar en kolay avdr.[ENTER]Bol anslar! " -gameforge.main_quest_lv1._30_targetVid = " ehir bekisini bul " -gameforge.main_quest_lv1._40_sayTitle = " ehir bekisini bul " -gameforge.main_quest_lv1._50_sayReward = " ehir bekisiyle konus. Hedefi bul, okun[ENTER]gsterdigi yere git ve oraya tkla. Hedefi[ENTER]gremezsen, kk haritada yanp snen noktay[ENTER]takip et. " -gameforge.main_quest_lv1._60_sayTitle = " ehir bekisi: " -gameforge.main_quest_lv1._70_say = " Sen yeni misin? Grne gre, henz sava[ENTER]olamamsn. imdiye kadar hi bir sey rendin[ENTER]mi? Haline baksana!Silah nasil kullanacan[ENTER]bile bilmiyorsun. Dinle! Savata hayatta kalmak[ENTER]istiyorsan, hep uyank olman lazim. 10. Seviyeye[ENTER]ulaana kadar ben sana yardim edeceim. Ben[ENTER]megul bir insanm o nedenle vaktimi boa[ENTER]harcama![ENTER]Kprda! " -gameforge.main_quest_lv1._80_say = " imdi git ve avlamay ren! Arada ky meydanina[ENTER]git ve seviyen ykseldigi zaman bana dn![ENTER]Hala burada msn? ylece karmda durarak[ENTER]deneyim kazanamazsn! " -gameforge.main_quest_lv10 = {} -gameforge.main_quest_lv10._100_sayReward = " 50.000 Tecrbe puan kazandn.[ENTER]12.000 Yang kazandn.[ENTER]Altn bezeli ayakkab+4 kazandn.[ENTER]5 Mor iksir kazandn. " -gameforge.main_quest_lv10._10_sendLetter = " Yzbaya git. " -gameforge.main_quest_lv10._110_sayTitle = " Yzba'nn eitimi " -gameforge.main_quest_lv10._120_sayReward = " Yzba'nn ilk grevi seni komu kye gtryor.[ENTER]Orada mzisyen Yu-Hwan' bulmal ve Yzba'nn[ENTER]istedii gizli belgeleri istemelisin. " -gameforge.main_quest_lv10._130_sayTitle = " Mzisyen Yu-Hwan: " -gameforge.main_quest_lv10._140_say = " Hayat da herey gibi bir rya. Nereden geldik ve[ENTER]nereye gidiyoruz? Dnya tamamen karmaa iinde.[ENTER]Drstlk bitmi, kalmam...[ENTER]arkm m dinliyorsun? " -gameforge.main_quest_lv10._150_say = " Ah, seni Yzba m gnderdi? t, sesini alalt[ENTER]biraz...[ENTER]Kydeki hikimse benim gerek kimliimi bilmiyor.[ENTER]Seni Yzba gnderdiine gre gvenilir[ENTER]olmalsn. Al, bu belge toplayabildiim tm[ENTER]bilgileri ieriyor, bunu Yzba'ya gtr. " -gameforge.main_quest_lv10._160_sayTitle = " Mzisyen Yu-Hwan: " -gameforge.main_quest_lv10._170_say = " Hadi acele et! Eer burada ok fazla durursan,[ENTER]kt eyler olabilir. Hayat nedir? mr ok[ENTER]ksa... Nefes aldn mddete elenebildiin[ENTER]kadar elen. " -gameforge.main_quest_lv10._180_targetVid = " Yzba'ya geri dn. " -gameforge.main_quest_lv10._190_sayReward = " Casus olarak alan mzisyen Yu-Hwan sana nemli[ENTER]dkmanlar verdi.[ENTER]Onlar birinci kydeki Yzba'ya gtr. " -gameforge.main_quest_lv10._200_say = " Bu belgeyi mzisyen mi gnderdi? Yeni bir[ENTER]macerac iin fena deilsin. Senin hakknda ok[ENTER]iyi eyler bekliyorum. Yaptn ie karlk bu[ENTER]dl al. lken iin iyi iler yapmaya devam et[ENTER]evlat! " -gameforge.main_quest_lv10._20_sayReward = " imdi krallna tam teekkll bir sava[ENTER]olarak hizmet edecek kadar tecrbe kazandn.[ENTER]imdi Yzba sana yeni grevler verecek. Onu[ENTER]birinci kyde bulabilirsin. Git ve onunla konu;[ENTER]seni bekliyor. " -gameforge.main_quest_lv10._30_sayTitle = " Yzba " -gameforge.main_quest_lv10._40_say = " Tandk grnyorsun... Ah, sanrm seni[ENTER]duymutum. Sen yeni macerac olmalsn ve[ENTER]yeteneklerini kantladn. Tam olarak ne gibi[ENTER]yeteneklerin olduunu akas bilmiyorum, ama[ENTER]ileride vereceim grevlerle bunu greceiz. " -gameforge.main_quest_lv10._50_say = " nnde karlamalar bekliyor, onlara[ENTER]hazrlanmalsn. Kralln hikayesini bilir[ENTER]misin? Ya da Yldrm Cenneti ktasnn[ENTER]hikayesini? Bilmiyorsun! Eitimciler bu gnlerde[ENTER]ne retiyorlar, tanrm... Sana bu temel eyleri[ENTER]retmek zorunda mym ben? " -gameforge.main_quest_lv10._60_say = " Peki, bak bu ok nemli nk szkonusu olan[ENTER]ktann tarihini sana zet halinde anlatacam.[ENTER]Bir zamanlar, burada birlemi bir krallk[ENTER]varm. Ne zaman ki Metin talar ortaya kmaya[ENTER]balam, krallk paraya blnm: Shinsoo,[ENTER]ticaret krall, Chunjo, din krall ve Jinno,[ENTER]askeri krallk. " -gameforge.main_quest_lv10._70_say = " Her krallk Metin talarnn balarna at[ENTER]belalar gidermeye alyor, krallklarn tekrar[ENTER]birlemesi iin allyor. Sen de bunun iin[ENTER]alacaksn! Bu ar nemli ve bunu unutma. " -gameforge.main_quest_lv10._80_say = " Sana ilk grevini veriyorum. Rahatla, basit bir[ENTER]grev olacak.[ENTER]lerdeki kyde, mzisyen Yu-Hwan' bulacaksn.[ENTER]nsanlar onun ordudan ayrlp mzisyen olduunu[ENTER]dnrler.[ENTER]Ancak gerekte, o bir casus. Onda benim ihtiyacm[ENTER]olan bir dokman var.[ENTER]Bana onu getirmelisin. Unutma, bu gizli bir grev. " -gameforge.main_quest_lv10._90_say = " M-tuuna bas ve kyden nasl kabileceini gr.[ENTER]Haritada mavi nokta ile iaretlenen portal ile[ENTER]nlan.[ENTER]Acele et! Mzisyen Yu-Hwan elinde byk bir[ENTER]enstrman tayor. " -gameforge.main_quest_lv12 = {} -gameforge.main_quest_lv12._100_sayTitle = " Alfa Gri Kurtlar ldr " -gameforge.main_quest_lv12._10_sayReward = " Yzba'nn sana verecek yeni bir grevi var.[ENTER]Git ve kendisiyle gr. " -gameforge.main_quest_lv12._110_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.main_quest_lv12._120_say = " Yaptn m? Aferin! ok zorlanmadn umarm. Neyse,[ENTER]bir sonraki adma geelim. " -gameforge.main_quest_lv12._130_targetVid = " Yzba'y bul. " -gameforge.main_quest_lv12._140_sendLetter = " Grev tamamland. " -gameforge.main_quest_lv12._150_say = " Grev tamamland. " -gameforge.main_quest_lv12._160_sayReward = " Gerekli sayda Alfa Gri Kurt ldrdn. imdi[ENTER]Yzba'ya geri dn ve baarndan bahset. " -gameforge.main_quest_lv12._170_say = " Alfa Gri Kurtlar ldrdn m? Aferin sana.[ENTER]Sayende ky artk daha gvenli. Bu sava[ENTER]ortamnda, bu haber gerekten ok iyi geldi. " -gameforge.main_quest_lv12._180_sayReward = " 40.000 tecrbe puan kazandn.[ENTER]10.000 Yang kazandn.[ENTER]Bir Beceri Kitab kazandn. " -gameforge.main_quest_lv12._20_say = " Birka Alfa Gri Kurt kyn hemen dnda[ENTER]insanlara saldryormu. Bu durum ky gvenliini[ENTER]riske atmakta, hayvanlar ldrm gibi[ENTER]davranyorlarm. Bu durumu kontrol altna[ENTER]almamz gerekiyor, bunun iin birka Alfa Gri[ENTER]Kurt ldrmemiz yeterli olacak. Sen bu ii[ENTER]yapabilir gibi duruyorsun. Bana sorarsan durumu[ENTER]idare edebileceinden phem yok. Git ve 10 tane[ENTER]Alfa Gri Kurt ldr. " -gameforge.main_quest_lv12._30_sayReward = " dl olarak 24.000 tecrbe puan ve 3.500 Yang[ENTER]seni bekliyor. " -gameforge.main_quest_lv12._40_sendLetter = " 10 tane Alfa Gri Kurt ldr " -gameforge.main_quest_lv12._50_sayReward = " Alfa Gri Kurtlar kye saldryor. Durumu kontrol[ENTER]altna almalyz, onlardan 10 tanesini[ENTER]ldrmelisin. " -gameforge.main_quest_lv12._60_sayReward = " %s tane Alfa Gri Kurt ldrdn. " -gameforge.main_quest_lv12._65_counter = " Kalan Say " -gameforge.main_quest_lv12._70_sayReward = " 10 tane Alfa Gri Kurt ldrmeyi baardn.[ENTER]Yzba'na geri dn. " -gameforge.main_quest_lv12._80_npcChat = " Alfa Gri Kurtlar ldr " -gameforge.main_quest_lv12._90_say = " Ne, hal bu grevi bitiremedin mi?[ENTER]Bu Alfa Gri Kurtlar ldrrken sorun mu[ENTER]yayorsun? Kralln iin savamak istiyorsan,[ENTER]denemeye devam etmelisin. " -gameforge.main_quest_lv14 = {} -gameforge.main_quest_lv14._100_sayTitle = " Grev tamamland. " -gameforge.main_quest_lv14._10_sayReward = " Yzba'nn sana verecek yeni bir grevi var.[ENTER]Git ve onunla konu. " -gameforge.main_quest_lv14._110_sayReward = " Sava Metnini yok ettin. Yzba'ya git ve ona[ENTER]baarndan bahset. " -gameforge.main_quest_lv14._120_say = " yi i! Yardmsever biri oldun! imdi anlyorum[ENTER]ki, sana verebileceim her grevde artk[ENTER]gvenebilirim. Seninle birlikte almak beni[ENTER]onurlandrd. te dln, onu sakla... yi[ENTER]almalar! " -gameforge.main_quest_lv14._130_sayReward = " 20.000 tecrbe puan kazandn.[ENTER]20.000 Yang kazandn.[ENTER]Altn Paras kazandn. " -gameforge.main_quest_lv14._140_sayReward = " 1 adet %s kazandn. " -gameforge.main_quest_lv14._20_say = " Metin talar hakknda bilgim var. Mzisyen[ENTER]Yu-Hwan beni bu konuda bilgilendirdi ve bu[ENTER]talarn hayvanlar lgnlatrdn syledi.[ENTER]leride, felaketlere de yol aacaklarm. " -gameforge.main_quest_lv14._30_say = " Eer Metin talar hakknda birey yapmazsak,[ENTER]hayvanlar kyllere saldrmaya devam edecek. Ya[ENTER]da daha kts, ky felaketler saracak! Kyn[ENTER]yanna den Metin talarn yok et. Bu ii[ENTER]halledebileceinden phem yok, Alfa Gri Kurtlar[ENTER]ldrm birisin. " -gameforge.main_quest_lv14._40_sayReward = " dl olarak 48.000 tecrbe puan, 10.000 Yang ve[ENTER]zihin ta (+0 ile +2 aras) seni bekliyor. " -gameforge.main_quest_lv14._50_sendLetter = " Sava Metinini yok et " -gameforge.main_quest_lv14._60_sayReward = " Metin talar ciddi bir tehlike. Yzba'ya[ENTER]yardm et ve Sava Metinini yok et. " -gameforge.main_quest_lv14._70_sayTitle = " Grev tamamland. " -gameforge.main_quest_lv14._80_sayReward = " Sava Metinini yok etmeyi baardn. Yzba ile[ENTER]gr. " -gameforge.main_quest_lv14._90_sendLetter = " Yzba'ya geri dn. " -gameforge.main_quest_lv15 = {} -gameforge.main_quest_lv15._100_say = " Jinno krall, uzun sredir askeri gelenekleri[ENTER]olan bir krallk. Kral bu ktay gl ve[ENTER]deneyimli birlikleri sayesinde birletirdi. Ancak[ENTER]imdi Metin talar yznden tekrar blnm[ENTER]durumda olsak bile Iryung'un gc meru olarak[ENTER]bizim krallmzdadr. " -gameforge.main_quest_lv15._10_qSetTitle = " u anki durum " -gameforge.main_quest_lv15._110_say = " Biz hala krallk arasndaki en gl orduya[ENTER]sahibiz, ancak hala Metin talar konusunda[ENTER]aresiz durumdayz. Eer gerekten isteseydik,[ENTER]dier krallklar rahata kuatabilirdik. yi bir[ENTER]asker olabilmek iin ok zor eitimler alacaksn. " -gameforge.main_quest_lv15._120_say = " Sana yeni bir grev veriyorum. Bu mhimmat komu[ENTER]kydeki Yu-Hwan'a yetitir. Bizim krallmz ok[ENTER]gl bir orduya sahip, fakat biz yeterince[ENTER]mhimmatmz olduu konusunda emin olmalyz.[ENTER]Eer bu mhimmat Yu-Hwan'a yetitirirsen, kyn[ENTER]savunmasna destek vermi olacaksn. " -gameforge.main_quest_lv15._130_sayReward = " 36.000 tecrbe puan kazandn.[ENTER]10.000 Yang kazandn.[ENTER]Ss Eyas kazandn. " -gameforge.main_quest_lv15._140_sayTitle = " u anki durum " -gameforge.main_quest_lv15._150_sayReward = " Yzba sana Yu-Hwan'a teslim edilecek rnler[ENTER]emanet etti. kinci kye git ve rnleri ona[ENTER]gtr. " -gameforge.main_quest_lv15._160_say = " Bir zamanlar burda Sung Mahi ve Ejderha Tanrs[ENTER]savat, o savata kan gvdeyi gtrd. O gnden[ENTER]beri insanlar ikiye blnd ve bitmek bilmeyen[ENTER]savalar veriyorlar...[ENTER]Yine mi sen? Birey mi lzm? Yzba bana nemli[ENTER]birey mi yolluyor?[ENTER]Saol. imdi yoluna devam et.[ENTER]Bizi birlikte grmeleri iyi olmaz. " -gameforge.main_quest_lv15._170_makequestbutton = " Yzba ile gr. " -gameforge.main_quest_lv15._175_say = " Yu-Hwan'a Yba'nn yollad mallar teslim[ENTER]ettin. imdi dln almak iin Yzba'nn[ENTER]yanna dn. " -gameforge.main_quest_lv15._180_say = " Aferin! Byle devam edersen kymzn en[ENTER]vazgeilmez yardmcs haline gelirsin. te[ENTER]dln. " -gameforge.main_quest_lv15._20_say = " Krallklar aras durumun u sralar pek barl[ENTER]olmad haberini almsndr. Yzba'ya git.[ENTER]Sana daha ayrntl bilgi verebilir. " -gameforge.main_quest_lv15._30_say = " Mevcut durum hakknda daha fazla bilgi edinme[ENTER]vaktin geldi sanrm. Bizim krallmzla[ENTER]balayaym. Sava kazanmak iin, dmanlarndan[ENTER]nce kendini iyi tanmalsn. " -gameforge.main_quest_lv15._40_say = " Shinsoo: Bizim krallmz her zaman ticaret[ENTER]krall olmutur. ok bereketli ticaret[ENTER]yollarImIz vardir. Metin talar grndkten[ENTER]sonra, ticaretimiz ktlemeye balad. Biz[ENTER]ticaret krallyz, bizim orduya ihtiyacmz yok[ENTER]bu sebeple byk bir ordumuz da olmad imdiye[ENTER]dek.[ENTER]Biz genelde paramzla koruyucular tutarz, onlar[ENTER]bize baldrlar ve gvenilir olurlar. Biz de[ENTER]demelerini yaparz. " -gameforge.main_quest_lv15._50_say = " Koruyucularmza teekkr etmeliyiz, sayelerinde[ENTER]ticaretimizi salam yapyor lkemizi dengede[ENTER]tutabiliyoruz. Fakat artk ilerde[ENTER]karlaacamz savalara hazrlanma vaktimiz[ENTER]geldi. Daha fazla koruyucuya ve gl bir[ENTER]ekonomiye ihtiyacmz olacak.[ENTER]Bizi ok sk almalar bekliyor ve buna sen de[ENTER]dahilsin. " -gameforge.main_quest_lv15._60_say = " Sana yeni bir grev vereceim. Bu eyay al ve[ENTER]Yu-Hwan'a gtr. Krallmz bir ticaret[ENTER]kralldr ve amacmz iyi ticaret yapmaktr.[ENTER]Krl ticaret. Eer bunu Yu-Hwan'a ulatrrsan[ENTER]lken iin ok faydal bir i yapm olacaksn. " -gameforge.main_quest_lv15._70_say = " Chunjo: Krallmz, velayetinde bulunduu Yoon[ENTER]Young tarafndan ynetilmektedir. Milletimiz,[ENTER]inancmz zerine kurulmu ve ekillenmitir.[ENTER]Bu nedenle, biz Sung Mahi'nin varln herkesten[ENTER]nce bilirdik. amanlarmz bizi herkesten nce[ENTER]Metin talarnn geliine hazrlamt. Bugn en[ENTER]iyi din adamlarmz milletin gvenlii iin sk[ENTER]bir ekilde almaktadrlar. amanlarmz ok[ENTER]bilgedir. Onlarn mistik gleri onlarn[ENTER]glerinin temelidir. Onlar olmasayd, daha nce[ENTER]bize saldran dman lkeler bizi ele geirir ve[ENTER]kuatabilirlerdi. " -gameforge.main_quest_lv15._80_say = " lkemizin insanlar Ejder Tanrya byk ballk[ENTER]ve inan duymaktadr. Ejder Tanr bizi Sung[ENTER]Mahi'nin diriliinden korumaktadr. Kendimizi[ENTER]barbarca saldrlara kar korumalyz ve[ENTER]imparatorluu tekrar birletirip kontrol altna[ENTER]almalyz. " -gameforge.main_quest_lv15._90_say = " Sana yeni bir grev vereceim. Bu Ejder Tanr[ENTER]biblosunu al ve komu kydeki Yu-Hwan'a gtr.[ENTER]nan ve ballmz krallmz iin en nemli[ENTER]eydir. Eer bunu Yu-Hwan'a ulatrrsan,[ENTER]kyllerin gznde harika bir yer edinirsin. " -gameforge.main_quest_lv16 = {} -gameforge.main_quest_lv16._100_sayReward = " 3.000 tecrbe puan kazandn.[ENTER]5.000 Yang kazandn.[ENTER]Kurt Postu kazandn. " -gameforge.main_quest_lv16._10_sendLetter = " Casusu yakala " -gameforge.main_quest_lv16._20_sayTitle = " Casusu yakala " -gameforge.main_quest_lv16._30_sayReward = " Kymzde dmana hizmet eden bir casus var.[ENTER]Onun hakknda gereken bilgileri renmek iin[ENTER]Yzba'na bavur. " -gameforge.main_quest_lv16._40_say = " Aramazda bir casusu var gibi geliyor bana. Ky[ENTER]sakinlerinden biri Beyaz yeminli klan ile[ENTER]ibirlii yapyor. Bu konuda senin yardmna[ENTER]ihtiyacm var: Git ve casusularla ilgili ipucu[ENTER]bulmak iin Beyaz Yeminli askerleri ldr. " -gameforge.main_quest_lv16._50_sayReward = " dl olarak 100.000 tecrbe puan ve 5.000 Yang[ENTER]seni bekliyor. " -gameforge.main_quest_lv16._60_sendLetter = " Casusun maskesini dr " -gameforge.main_quest_lv16._70_sayReward = " Yzba'nn tahminine gre kyde Beyaz[ENTER]Yeminlilerin bir casusu var. Casuslarla ilgili[ENTER]ipucu bulana kadar Beyaz Yeminli savalarn[ENTER]ldr. " -gameforge.main_quest_lv16._75_say = " Bir mektup buldun. Onu Yzba'na gtr. " -gameforge.main_quest_lv16._80_sayReward = " Beyaz Yeminli savalarda bir mektup buldun.[ENTER]Belki Yzba'nn casuslarla ilgili arad bir[ENTER]ipucu ieriyordur.[ENTER]Bu mektubu Yzba'ya gtr. " -gameforge.main_quest_lv16._90_say = " Bir kant m buldun? Ver bir bakaym. Bu ilgin[ENTER]bir mektup.[ENTER]Sanrm casusun kim olduunu ortaya karmak iin[ENTER]yeterli olacaktr. Sana teekkr borluyuz.[ENTER]Sanrm bu safhadan sonra olayla baa[ENTER]kabiliriz. Senin gibi bir askerimiz olduu iin[ENTER]gurur duyuyoruz! yi almalar![ENTER]Git ve biraz dinlen, kendine zaman ayr. Bunu[ENTER]teekkrmn nian olarak kabul etmeni[ENTER]istiyorum. " -gameforge.main_quest_lv2 = {} -gameforge.main_quest_lv2._100_sendLetter = " lk altrma: " -gameforge.main_quest_lv2._10_npcChat = " Ne yapyorsun? " -gameforge.main_quest_lv2._110_sayTitle = " lk altrma: " -gameforge.main_quest_lv2._120_sayReward = " 9 tane Yabani Kpek ldr. Onlar ehir[ENTER]surlarnda bulabilirsin. " -gameforge.main_quest_lv2._130_sayReward = " imdiye kadar,%s civarnda Yabani Kpek ldrdn. " -gameforge.main_quest_lv2._135_counter = " Kalan Say " -gameforge.main_quest_lv2._140_sayTitle = " lk altrma tamamland. " -gameforge.main_quest_lv2._150_sayReward = " 9 tane Yabani Kpek ldrdn. ehir bekisine[ENTER]geri dn ve ona rapor ver. " -gameforge.main_quest_lv2._160_npcChat = " lk grev ile ilgili... " -gameforge.main_quest_lv2._170_say = " Eer 9 tane kpek ldrmekle ilgili sorun[ENTER]yayorsan, gerek bir macerac deilsin[ENTER]demektir. " -gameforge.main_quest_lv2._180_sayTitle = " Altrma grevi: " -gameforge.main_quest_lv2._182_say = " Bu grevi tamamen brakmak istediinden emin[ENTER]misin? Grev tablondan silinip bir daha[ENTER]kullanlmayacak. " -gameforge.main_quest_lv2._190_say = " Bunu nasl yaptn? Hile yapmadn deil mi?[ENTER]Herneyse, hadi bir sonraki adma geelim. " -gameforge.main_quest_lv2._200_sendLetter = " Altrma grevi tamamland. " -gameforge.main_quest_lv2._20_say = " ehir bekisi:[ENTER]Duyduun ilgi iin teekkrler ama ilk nce daha[ENTER]fazla tecrbe puan toplamalsn. Daha yksek bir[ENTER]seviyeye ulatnda tekrar gel! " -gameforge.main_quest_lv2._210_say = " Dndmden daha iyiymisin! Ama bu yaptn[ENTER]herkes yapabilir. Haha! Benim zamanlarmda[ENTER]altrmalar ok daha zordu. Yeni grevine hazr[ENTER]ol. Birka iksir ve biraz Yang kazandn. Sana[ENTER]gidip kendine birka eya alman neririm. Sana[ENTER]kendini gelitirmende yardmc olacam. imdi[ENTER]git. Sana verebileceim bir grev olduunda seni[ENTER]tekrar arrm. " -gameforge.main_quest_lv2._220_sayReward = " 1.000.000 tecrbe puan kazandn.[ENTER]15.000 Yang kazandn. " -gameforge.main_quest_lv2._230_sayReward = " %s, %s kazandn. " -gameforge.main_quest_lv2._30_sendLetter = " ehir bekisinden mektup " -gameforge.main_quest_lv2._40_targetVid = " ehir bekisini bul " -gameforge.main_quest_lv2._50_sayReward = " Yeni bir seviyeye ulatn iin mektup aldn.[ENTER]Tebrikler! ehir bekisine git ve yeni grevini[ENTER]al! " -gameforge.main_quest_lv2._60_say = " Hala disiplinsizsin, hala bir silah tutmay[ENTER]beceremiyorsun! Bana sadece ansl olduun iin[ENTER]baarmadn kantlamalsn. ehirden k ve 9[ENTER]yabani kpek ldr. Bitirdiin zaman bana geri[ENTER]gel, dln vereceim. " -gameforge.main_quest_lv2._70_say = " Yabani kpekler ok gl deiller, haliyle bu[ENTER]grev de o kadar zor deil. Eer bu ii[ENTER]yapamayacaksan, ok fazla hayatta kalamazsn![ENTER]Gidersin! Ne kadar abuk balarsan o kadar abuk[ENTER]biter! " -gameforge.main_quest_lv2._80_sayReward = " Ky sakinleri, arada tecrbe puan ve Yang[ENTER]kazanabilecein grevler veriyor sana. Bu yzden[ENTER]grev datan kiileri gznden karma! " -gameforge.main_quest_lv2._90_sayReward = " Yaban Kpekleri'ni ldrnce seni bekleyen[ENTER]dller:[ENTER]Tecrbe puan: 550[ENTER]Yang: 1000[ENTER]Nesne: %s, Miktar: %s " -gameforge.main_quest_lv2._95_counter = " Yabani Kpek: " -gameforge.main_quest_lv27 = {} -gameforge.main_quest_lv27._100_makequestbutton = " Metin ta yok edildi! " -gameforge.main_quest_lv27._105_say = " Siyah Metin'i yok ettin. Yzba'ya git ve[ENTER]baarn anlat. " -gameforge.main_quest_lv27._10_makequestbutton = " Metin talarn yok et! " -gameforge.main_quest_lv27._110_say = " Metin tan yok ettin mi? Teekkrler![ENTER]ehir imdi gvende! Bu talar nereden geldi?[ENTER]Onlar hakknda hibir bilgi yok. Fakat ok fazla[ENTER]soruna yol ayorlar. Duyduuma gre bilge Uriel[ENTER]bu talar hakknda incelemeler yapyormu. Ama[ENTER]imdiye kadar ne kefetti bilmiyorum. Sen ok iyi[ENTER]i kardn. " -gameforge.main_quest_lv27._120_sayTitle = " dl: " -gameforge.main_quest_lv27._130_sayReward = " 3.300.000 Tecrbe puan alrsn.[ENTER]270.000 Yang alrsn.[ENTER]Bir Ustalk Kitab alrsn. " -gameforge.main_quest_lv27._140_sayReward = " %d kazandn. " -gameforge.main_quest_lv27._20_say = " Metin talar gittike daha fazla zarar veriyor.[ENTER]lke zor durumda. Talar yok etmeliyiz. Git ve[ENTER]Yzba'ya bavur. " -gameforge.main_quest_lv27._30_say = " Metin talar gittike daha fazla zarar veriyor.[ENTER]lke zor durumda. Talar yok etmeliyiz. Git ve[ENTER]Yzba'ya bavur. " -gameforge.main_quest_lv27._40_say = " Duyduuma gre ok sk alyormusun. nsanlar[ENTER]iyi iler kardn sylyorlar. ok yetenekli[ENTER]olduunu biliyorum.[ENTER]Metin talar oalyor, bu ok byk bir[ENTER]sorunumuz olduu anlamna gelir. " -gameforge.main_quest_lv27._50_say = " Bu kadar ok Metin tann derse, halka zarar[ENTER]verir. amanlarn kt tanr Sung Mahi'nin[ENTER]yeniden dirilii hakkndaki syledikleri belkide[ENTER]doruydu...ama imdi nce bu ii halletmeliyiz.[ENTER]Metin ta yok ettiinde bana mutlaka haber ver. " -gameforge.main_quest_lv27._60_sayTitle = " Grev: " -gameforge.main_quest_lv27._70_say = " Yok etmen gereken Metin tann ad Siyah Metin[ENTER]ta. Onu bul! " -gameforge.main_quest_lv27._80_say = " Son zamanlarda ok fazla Metin ta dyor.[ENTER]Etrafa yaydkalar radyasyonu durdurmalyz![ENTER]Siyah Metini ara ve yok et. " -gameforge.main_quest_lv27._90_say = " Siyah Metin tan yok ettin. Yzba'ya geri dn. " -gameforge.main_quest_lv3 = {} -gameforge.main_quest_lv3._100_say = " Selam. Sz verdiin gibi ehir bekisine yardm[ENTER]etmelisin. Senin iin basit bir iim var. Babam[ENTER]bu sabah ok nemli bir kitab unuttu. O kitaba[ENTER]u an ok ihtiyac var. " -gameforge.main_quest_lv3._10_npcChat = " lk grevimi tamamladm. " -gameforge.main_quest_lv3._110_say = " Bu kitab babama gtrr msn? Bunu ben kendim[ENTER]yapmak isterdim fakat, grdn gibi marketi bo[ENTER]brakamyorum. Eer bu ii benim iin yaparsan[ENTER]seni dllendiririm. Babam bu kydeki Zrh[ENTER]Satcsdr. " -gameforge.main_quest_lv3._120_sayItem = " Zrh retim teknikleri " -gameforge.main_quest_lv3._130_targetVid = " Zrh satcsn bul " -gameforge.main_quest_lv3._140_sendLetter = " Kitab gtr " -gameforge.main_quest_lv3._150_sayReward = " Kitab Satcnn babasna teslim et. Babas, bu[ENTER]kydeki zrh satcsdr. " -gameforge.main_quest_lv3._160_sayTitle = " Zrh satcs: " -gameforge.main_quest_lv3._170_say = " Vazife zerinde birine benziyorsun! Ah, seni[ENTER]kzm m gnderdi? Teekkrler, yeni zrhlar[ENTER]retebilmek iin bu kitaba ihtiya duyuyordum. " -gameforge.main_quest_lv3._180_say = " Seni bu kitab getirmen iin kzm gnderdiyse,[ENTER]u an eminim ok ok megul olmal. Bakalm sana[ENTER]dl olarak ne verebilirim. " -gameforge.main_quest_lv3._190_say = " dl olarak, sana biraz Yang vereceim. Bu[ENTER]parayla kendine gerekli ekipmanlar alabilirsin.[ENTER]Bu yeterli, yle deil mi? Teekkrler. Tekrar[ENTER]yardma ihtiyacm olduunda muhtemelen yine[ENTER]senden isteyeceim. Bir zrha ihtiyacn olursa[ENTER]gel beni gr. Dkkanm her zaman ak. " -gameforge.main_quest_lv3._200_sayReward = " 850 tecrbe puan kazandn.[ENTER]5.000 Yang kazandn.[ENTER]20 adet mavi iksir kazandn. " -gameforge.main_quest_lv3._20_say = " Sanrm ilk grev elenceliydi. Rahatla! kinci[ENTER]grev iin yalvarmak zorunda deilsin. Daha fazla[ENTER]tecrbe puan kazandktan sonra bana geri dn,[ENTER]sana yeni grevini vereceim. " -gameforge.main_quest_lv3._30_sendLetter = " ehir bekisinden haberler " -gameforge.main_quest_lv3._40_sayReward = " Avlanmay brak ve ehir bekisine git. Sana[ENTER]verecek grevleri var. " -gameforge.main_quest_lv3._50_say = " Geldiine sevindim. Byk olaslkla Satcnn[ENTER]yerini biliyorsundur. Satcnn yardma ihtiyac[ENTER]var. Ona yardm etmek ister misin? Eminim ciddi[ENTER]birey deildir. Onun senden isteyebilecei[ENTER]hereyi yapabilecek yetenektesin. " -gameforge.main_quest_lv3._60_say = " Bilgine: Satc yenileme iksirleri ve gelecekte[ENTER]iine yarayabilecek dier eyalar satar. Bu[ENTER]nedenle satcyla iyi geinsen hi fena olmaz.[ENTER]imdi git. " -gameforge.main_quest_lv3._70_targetVid = " Satcy bul " -gameforge.main_quest_lv3._80_sendLetter = " Satcya yardm et " -gameforge.main_quest_lv3._90_sayReward = " Satcya git; satc senin yardmna ihtiya[ENTER]duyuyor. " -gameforge.main_quest_lv30 = {} -gameforge.main_quest_lv30._100_say = " Ta antn zerinde yaztlar var. Hemen bir[ENTER]kopyasn kar. " -gameforge.main_quest_lv30._10_targetVid = " Uriel'i bul " -gameforge.main_quest_lv30._110_say = " Uriel haklym: Ta Antn zerinde gerekten de[ENTER]yaztlar vard. Okuyamadn ama bir kopyasn[ENTER]kardn. imdi notlar Uriel'e gtr. " -gameforge.main_quest_lv30._120_say = " Hasun Ta Antn buldun mu? Ah elinde bir kopya[ENTER]var. ok iyi! Bu esiz bir tarihi keif! Bir[ENTER]bakalm. Hmm... Bu Metin talaryla ilgili bir[ENTER]bilgi gibi duruyor. Fakat hepsini deifre[ENTER]edemiyorum. Bu yaz ok eski ve baz harfler eski[ENTER]dillere ait. imdi ne yapacaz? " -gameforge.main_quest_lv30._130_say = " Ah, bir fikrim var! Seungryong vadisini biliyor[ENTER]musun? Orada gizemli bir eski blge var. Eer[ENTER]oradaki eski yaztlar bulursan onlar[ENTER]inceleyerek kayp harflerin neler olduunu[ENTER]bulabilirim. Seungryong vadisine git ve Seul Rong[ENTER]Ta Antn bul. " -gameforge.main_quest_lv30._140_targetVid = " Ejderha Vadisi Jugeon tableti " -gameforge.main_quest_lv30._150_say = " Aratrmac Uriel bilmedii baz harfleri[ENTER]zebilmek iin daha fazla eski yazta ihtiya[ENTER]duruyor.[ENTER]Seungryong vadisine git ve Seul Rong Ta Antnn[ENTER]zerindeki yaztlara bak. " -gameforge.main_quest_lv30._160_say = " Yaztlar buldun mu? Ah! Sayende ksa srede[ENTER]metin talarnn srrn zebileceim.[ENTER]Aratrmalarm dndmden daha abuk sonu[ENTER]verecek. Teekkrler, minnettarm! Tekar[ENTER]yardmna ihtiyacm olursa sana haber veririm. Ve[ENTER]abalarnn karlnda bu kk dl ltfen[ENTER]kabul et. " -gameforge.main_quest_lv30._20_sendLetter = " Metin Talarnn Srr " -gameforge.main_quest_lv30._30_say = " Uriel sonunda Metin talarnn srr hakknda[ENTER]biraz bilgi elde etti. Bilge Uriel'i bul.[ENTER]Grevini bitirdiinde bir miktar Yang ve tecrbe[ENTER]puan kazanacaksn. " -gameforge.main_quest_lv30._40_sayTitle = " Uriel: " -gameforge.main_quest_lv30._50_say = " Yzba seni zaten bana gndermiti. ok[ENTER]yetenekliymisin. Senden bir iyilik isteyeceim.[ENTER]Metin talarn biliyorsun, birka tane[ENTER]patlatmtn.[ENTER]Metin talar gklerden gelmi. eytani enerji[ENTER]tayorlar, salgn hastalklar yayarak hayvanlar[ENTER]delirtiyorlar. Dnyamza nasl geldiklerini ve[ENTER]ilerinde ne olduunu bilmiyoruz henz.[ENTER]Bu benim aratrmalarm ok zorlatryor. u[ENTER]sralar, Metin talarnn srr hakknda bir[ENTER]anahtar buldum. " -gameforge.main_quest_lv30._60_say = " Kolay maymun zindannda antik krallktan kalma[ENTER]bir ant varm. Sanrm o ant Metin talar[ENTER]konusunda bizi aydnlatacak bilgiler ieriyor.[ENTER]Eer bana o tableti getirebilirsen byk bir[ENTER]ihtimalle Metin talarnn gizemini[ENTER]zebileceim. Ltfen bana kolay maymun[ENTER]zindannda bulunan tabletteki bilgileri getir! " -gameforge.main_quest_lv30._70_sayReward = " 122.000 tecrbe puan kazandn.[ENTER]20.000 Yang kazandn.[ENTER]Gm Bilezik kazandn. " -gameforge.main_quest_lv30._80_targetVid = " Kolay Maymun zindan Gujeon-tableti " -gameforge.main_quest_lv30._90_say = " Bilge Uriel Metin Talaryla ilgili[ENTER]aratrmasnda nemli bir ipucu yakaladn[ENTER]dnyor. Kolay Maymun Zindanna git ve Hasun[ENTER]Ta Antn bul. " -gameforge.main_quest_lv32 = {} -gameforge.main_quest_lv32._100_sayReward = " pucu: Eer atla gidersen, bu ii daha hzl ve[ENTER]kolay halledebilirsin. " -gameforge.main_quest_lv32._10_sendLetter = " Gizli kitap " -gameforge.main_quest_lv32._110_npcChat = " Gizli kitabn sayfalar " -gameforge.main_quest_lv32._120_sayTitle = " Satc: " -gameforge.main_quest_lv32._130_say = " Dnya metin talaryla alkalanmaya balad[ENTER]zaman, ticaret daha da zorlat. Ne satn almak[ENTER]istiyorsun?[ENTER]Ah, bilge Uriel mi gnderdi seni?[ENTER][ENTER]O dzenli bir mterim. Srekli farkl mekanlarda[ENTER]antik yaztlar arar. Yapt ii ahsen elenceli[ENTER]bulurum. Ha ha ha.[ENTER][ENTER]Eski kitaplar hakknda bireyler mi renmek[ENTER]istiyorsun? Hmm... Eski kitaplar hakknda... " -gameforge.main_quest_lv32._140_say = " Birka gn nce birey duydum, ama bunu sana[ENTER]karlksz anlatmam... Eer istediim eyi[ENTER]yaparsan, sana bilgiyi vereceim. imdilik, ok[ENTER]sayda silah ticareti mevcut. Elimde hi kalmad.[ENTER]Herkes silah aryor, heryrede! steim u, bana[ENTER]20 tane Gm Kl +0 getirirsen bilgi senin[ENTER]olur. " -gameforge.main_quest_lv32._150_targetVid = " Seyyar satcy bul. " -gameforge.main_quest_lv32._160_sayTitle = " Sende 20 tane gm kl +0 var. " -gameforge.main_quest_lv32._170_say = " Seyyar Satc eski sayfalar duymu. Ona 20 tane[ENTER]Gm Kl+0 ver ki sana bildiklerini anlatsn. " -gameforge.main_quest_lv32._180_sayTitle = " 20 tane gm kl +0 al. " -gameforge.main_quest_lv32._190_say = " Seyyar Satc eski sayfalar duymu ama elindeki[ENTER]bilgiyi cretsiz paylamak istemiyor. Bilgilerin[ENTER]karlnda kendisine 20 tane Gm Kl+0 ver. " -gameforge.main_quest_lv32._200_npcChat = " Kllar aldm. " -gameforge.main_quest_lv32._20_targetVid = " Bilge Uriel'i ara. " -gameforge.main_quest_lv32._210_say = " Gzel. Dndmden daha yetenekliymisin.[ENTER]Yardmn iin teekkrler, ilerim ksa srede[ENTER]dzelecek. Sayfalara gelince... Birka gn nce[ENTER]bir kkn yannda bir ta ant grdm. Orada[ENTER]dinlenmek iin durdum ve antn dibinde yrtlm[ENTER]bir kat paras grdm. " -gameforge.main_quest_lv32._220_say = " O zaman buna bir anlam verememitim. Ama imdi[ENTER]anlyorum ki o aradn gnlk sayfalarndan[ENTER]biriymi. Antn ad, hmm... Weol ant myd?[ENTER]Evet yleydi. Komu kyn yaknndaki Weol ant.[ENTER]Oraya bakmalsn! " -gameforge.main_quest_lv32._230_sayTitle = " Satc: " -gameforge.main_quest_lv32._240_say = " Bana 20 tane gm kl +0 getir ve sana[ENTER]istediin bilgileri vereyim. " -gameforge.main_quest_lv32._250_sendLetter = " lk sayfay ara " -gameforge.main_quest_lv32._260_targetVid = " adrn yanndaki ant " -gameforge.main_quest_lv32._270_say = " Seyyar Satc Weol antnn dibinde eski bir[ENTER]sayfa grdn syledi.[ENTER]lk kyn yaknndaki Weol antna git ve[ENTER]aradn sayfa o muymu bir bak. " -gameforge.main_quest_lv32._280_npcChat = " Weol ant " -gameforge.main_quest_lv32._290_say = " Ant burada. Aha! te sayfa da burada! " -gameforge.main_quest_lv32._300_sendLetter = " lk sayfa " -gameforge.main_quest_lv32._30_say = " Bilge Uriel seni aryor. Eski ve gizli bir[ENTER]kitapla ilgili bir aratrma yapyor. Uriel'e git[ENTER]ve nasl yardm edebileceini sor. " -gameforge.main_quest_lv32._310_targetVid = " Bilge Uriel'i bul " -gameforge.main_quest_lv32._320_sayTitle = " lk sayfay buldun. " -gameforge.main_quest_lv32._330_say = " Seyyar Satc'nn ipularn takip ettin ve kayp[ENTER]sayfalar buldun. Bunlar Bilge Uriel'e gtr. " -gameforge.main_quest_lv32._340_say = " Eski sayfay buldun mu? Ah, ite burada, harika![ENTER]Bakalm zerinde neler yazyormu. Hm... Bir[ENTER]gnle benziyor. Dinle. " -gameforge.main_quest_lv32._350_sayTitle = " Kitabn ilk sayfas: " -gameforge.main_quest_lv32._360_sayReward = " Taejo krallndan Lee Seop, kuatmalar yaparak[ENTER]krallnn topraklarn geniletiyor. Askeri[ENTER]birlikleri olan heryeri kuatmay ama edinmi.[ENTER]Henz bizimkini kuatmad, bunu baarmadan onu[ENTER]durdurmalyz. Seeneklerimiz ok snrl, bundan[ENTER]dolay baar iin yasak bylere bavurmamz[ENTER]gerekecek! " -gameforge.main_quest_lv32._370_sayTitle = " Kitabn ilk sayfasnn devam: " -gameforge.main_quest_lv32._380_sayReward = " Kurtuluumuzun tek yolu bu. Baarl olup[ENTER]olamayacamz bilmiyoruz, ancak kesinlikle[ENTER]denemeliyiz. Onlar bize saldrmadan nce[ENTER]yasaklanm bycl renmemiz gerek. Eski[ENTER]sylentilere baklrsa, Ejderha Vadisinde bu[ENTER]bilgileri bulabiliriz. " -gameforge.main_quest_lv32._390_say = " erie baklrsa, bu lkede eski inanlar varm[ENTER]zamannda. Lee Seop heryeri kuatmadan nce her[ENTER]lkenin kendi inanc ve karakteristii varm.[ENTER]Krallklardaki loncalar saygnl en yksek[ENTER]snfm. " -gameforge.main_quest_lv32._400_say = " Bu kitab muhtemelen eski loncalardan birinin[ENTER]bakan yazm. ncelikle Ejderha Vadisine[ENTER]gitmeliyiz. Eminim ki orada kayp sayfalar[ENTER]hakknda daha ok ey bulacaz. imdi komu[ENTER]kyde Ejderha Vadisini ok iyi bilen bir avc[ENTER]var. Ejderha Vadisine gitmeden nce avcnn da[ENTER]yanna ura. Belki o bireyler biliyordur. " -gameforge.main_quest_lv32._40_say = " Selamlar. Son yaptn alma ok yardmc oldu.[ENTER]Yardmnla artk gerekten ie yarar bireyler[ENTER]yapabiliyorum. Ama bir sorunum var, eytan-kadn[ENTER]ve meteorlar hakknda aratrmalar yaparken antik[ENTER]dilde yazlm eski bir kitap buldum. Anlamak hi[ENTER]de kolay deil ama eminim nemli bireyler[ENTER]yazyor iinde. " -gameforge.main_quest_lv32._410_say = " Al, ilk sayfay getirdiin iin dln... " -gameforge.main_quest_lv32._420_sayReward = " 1.000.000 tecrbe puan kazandn. " -gameforge.main_quest_lv32._430_sayReward = " 50.000 Yang kazandn. " -gameforge.main_quest_lv32._440_sayReward = " Tanrann Gzya kazandn. " -gameforge.main_quest_lv32._450_sendLetter = " Avcya git " -gameforge.main_quest_lv32._460_targetVid = " Avcy bul " -gameforge.main_quest_lv32._470_sayTitle = " Yang-Shin'e Ejderha Vadisini sor. " -gameforge.main_quest_lv32._480_say = " Gizli kitabn ilk sayfasnda Ejderha Vadisinden[ENTER]bahsediliyor. Uriel bu yer hakknda hikayeler[ENTER]duymu ama nerede olduunu bilmiyor. Komu kye[ENTER]git ve avc Yang-Shin'e ne bildiini sor. " -gameforge.main_quest_lv32._490_sayReward = " pucu: Avc, komu kyde. " -gameforge.main_quest_lv32._500_npcChat = " Ejder Vadisi hakknda bilgi " -gameforge.main_quest_lv32._50_say = " Sayfalarn eski olmas byk sorun, bu onlar[ENTER]zmeyi ok zorlatryor. Kitap alar boyunca[ENTER]elden ele gezmi ve bu ona ok zarar vermi. 13[ENTER]tane sayfas kayp. Onlar benim iin bulabilir[ENTER]misin? Bu 13 sayfada muhtemelen savan nasl[ENTER]bitebileceine dair bilgiler var. ok nemli..! " -gameforge.main_quest_lv32._510_sayTitle = " Yang-Shin: " -gameforge.main_quest_lv32._520_say = " Ejder vadisi hakknda bireyler mi renmek[ENTER]istiyorsun? Neden byle tehlikeli bir yeri[ENTER]aratryorsun ki? Ejder vadisi tamamen ork[ENTER]askerleriyle dolu ve gizli mezhebin adamlari da[ENTER]var. Harika bir avc olarak ben bile oraya[ENTER]gitmekten holanmyorum. Uzak durmak daha iyi. " -gameforge.main_quest_lv32._530_say = " Ne? Eski sayfalar m aryorsun? Hmm! Baka bir[ENTER]avcdan rendiime gre ork byclerinde birka[ENTER]sayfas varm. Eer ok merak ediyorsan, git bak[ENTER]bakalm. Ben syledim, oras ok tehlikeli bir[ENTER]yer. Kendine ok dikkat et! " -gameforge.main_quest_lv32._540_sendLetter = " kinci sayfay ara " -gameforge.main_quest_lv32._550_say = " Avcnn da syledii gibi, Elit Ork Byclerini[ENTER]ejderha vadisinde bulabilirsin. Onlarda ikinci[ENTER]sayfa var.[ENTER]Elit Ork Byclerini ldr ve ikinci sayfay al.[ENTER]Sayfay ele geirdiinde hemen git ve Uriel'e ver. " -gameforge.main_quest_lv32._560_sendLetter = " kinci sayfa " -gameforge.main_quest_lv32._570_sayTitle = " kinci sayfay buldun " -gameforge.main_quest_lv32._580_say = " Elit Ork Bycsn avlama grevi baarl oldu:[ENTER]Gizli Kitabn ikinci sayfasn buldun. Onu Bilge[ENTER]Uriel'e gtr. " -gameforge.main_quest_lv32._590_say = " Bu ikinci sayfa m? Bir bakaym... zmesi kolay[ENTER]deil, diyor ki: " -gameforge.main_quest_lv32._600_sayTitle = " kinci sayfa: " -gameforge.main_quest_lv32._60_say = " Eski sayfalardan birini bulursan, bana getir. Ben[ENTER]zmeyi deneyeceim. Hm... Bakmaya nereden[ENTER]balamalsn... Birka zaman nce, komu kydeki[ENTER]bir seyyar satcy duymutum. Sylentilere gre[ENTER]o eski sayfalardan birini bulduunu sylyordu.[ENTER]Git ve onu gr, bak bakalm ne renebilirsin. " -gameforge.main_quest_lv32._610_sayReward = " Karaby ile uraan bycler bulundu. Ejderha[ENTER]vadisinde saklanyorlar. zerinden alar geen[ENTER]yasaklanm bycl biliyorlar. Bize[ENTER]verdikleri sayfalardaki bilgileri okuyunca bu[ENTER]sanatn kullanlmas iin zel bir alan[ENTER]gerektiini anladk. Bu alan tamamen eytani[ENTER]enerjiyle dolu olmal. Byle bir alan var mi?[ENTER]Zaman kalmad. En ksa srede byle bir alan[ENTER]bulmalym. " -gameforge.main_quest_lv32._620_say = " Hmm, yasaklanm by sanat, tamamen eytani[ENTER]enerjiyle dolu bir alan gerekiyor! Hereyin[ENTER]eytani enerjiye dnm olduu bir alan. Hmm,[ENTER]kesinlikle Karanlk Tapnak bu i iin[ENTER]yaratlm. Oras sadece insanlarn deil,[ENTER]hayvanlarn bile girmek istemedii bir yer. Gizli[ENTER]glerin yaratklara hkmettii yer... " -gameforge.main_quest_lv32._630_say = " Gizli glerle yasaklanm by sanat arasnda[ENTER]bir ba var, daha da nemlisi karanlk tapnaa[ENTER]girmek iin bir anahtar gerekiyor. Anahtar bul[ENTER]ki srr zmeye balayabilelim.[ENTER][ENTER]kinci sayfa iin dln... " -gameforge.main_quest_lv32._640_sayReward = " 1.000.000 tecrbe puan kazandn. " -gameforge.main_quest_lv32._650_sayReward = " 50.000 Yang kazandn. " -gameforge.main_quest_lv32._660_sayReward = " 10 tane beyaz bayrak kazandn. " -gameforge.main_quest_lv32._670_sendLetter = " nc sayfa " -gameforge.main_quest_lv32._680_say = " Gizli Kitabn ilk iki sayfasn Uriel'e[ENTER]gtrmtn. Bir sonraki sayfay Hwang[ENTER]Tapnanda bulabilirsin. " -gameforge.main_quest_lv32._690_sayReward = " pucu: Bu grev serisi 40. seviyeye ulatnda[ENTER]devam edecek. " -gameforge.main_quest_lv32._70_targetVid = " Seyyar satcya git " -gameforge.main_quest_lv32._80_sayTitle = " Gizli gnln sayfalarn ara. " -gameforge.main_quest_lv32._90_say = " Bilge Uriel'in sylediine gre kendisi eski[ENTER]sayfalarla ilgisi olan bir seyyar satc hakknda[ENTER]duyumlar alm. Seyyar satcya git ve bu konuyu[ENTER]sor. kinci kyde onu bulabilirsin. " -gameforge.main_quest_lv40 = {} -gameforge.main_quest_lv40._100_sayReward = " 2.000.000 tecrbe puan kazandn. " -gameforge.main_quest_lv40._10_sayTitle = " Karanlk Tapnak " -gameforge.main_quest_lv40._110_sayReward = " 50.000 Yang kazandn. " -gameforge.main_quest_lv40._120_sayReward = " Ayrca yaam kutsamas kazandn. " -gameforge.main_quest_lv40._130_sendLetter = " Yongbi lne " -gameforge.main_quest_lv40._140_targetVid = " Ant aray " -gameforge.main_quest_lv40._150_targetVid = " Wha antn aramak " -gameforge.main_quest_lv40._160_sayTitle = " Drdnc sayfay ara " -gameforge.main_quest_lv40._170_say = " Bilge Uriel dier bir sayfann da Yongbi[ENTER]lndeki maymun zindannda olduunu dnyor.[ENTER]Orada drdnc sayfann olabilecei bir ant var.[ENTER]Yongbi lne git ve ant bulmak iin maymun[ENTER]zindanna bak.[ENTER][ENTER]pucu: Yongbi lndeki beki, maymun zindann[ENTER]bulmanda sana yardmc olabilir. " -gameforge.main_quest_lv40._180_say = " te Wha Ant bu! " -gameforge.main_quest_lv40._190_say = " Ama eski gnlk sayfas burada deil.[ENTER]Devam etmeli ve baka bir ant bulmalym. " -gameforge.main_quest_lv40._200_npcChat = " Su antn ara " -gameforge.main_quest_lv40._20_say = " Bilge Uriel eski gnlk sayfalar aryor.[ENTER]Ona imdiye kadar iki tane gtrdn. imdi eski[ENTER]kitabn gizemiyle ilgili heyecanl takip devam[ENTER]ediyor.[ENTER]Yaplan keiflere gre bir sonraki sayfa Hwang[ENTER]Tapnanda yaayan Kibirli Karanlk[ENTER]Fanatiklerde. Hemen yola k! " -gameforge.main_quest_lv40._210_say = " Bu o olmal! Su ant! " -gameforge.main_quest_lv40._220_say = " Ama eski gnlk sayfas burada deil.[ENTER]Devam etmeli ve baka bir ant bulmalym. " -gameforge.main_quest_lv40._230_sendLetter = " Drdnc sayfa " -gameforge.main_quest_lv40._240_sayTitle = " Drdnc sayfa bulundu " -gameforge.main_quest_lv40._250_say = " Eski antlar, hazinelerinin sadk gardiyanlar[ENTER]olduklarn kantlyorlar: drdnc sayfay[ENTER]Jungsun Dong'da buldun. Onu Bilge Uriel'e gtr. " -gameforge.main_quest_lv40._260_npcChat = " Drdnc gnlk sayfas " -gameforge.main_quest_lv40._270_say = " Ah! Drdnc sayfay da bulmusun. Umarm, bu[ENTER]sayfadan yeni bireyler renebiliriz. " -gameforge.main_quest_lv40._280_sayTitle = " Drdnc sayfa: " -gameforge.main_quest_lv40._290_sayReward = " Ben maymunlarn yaad byk bir maaradaym,[ENTER]ancak sanrm burada kt enerji yetersiz. Zaman[ENTER]doluyor... zel bir metod hala yok ve insanlar[ENTER]korkularna yenik dmeye baladlar. Lee Seop[ENTER]bizim krallmza yetimeden nce uygun bir yer[ENTER]bulabilecek miyiz acaba? Ah, aklma korkun[ENTER]dnceler geliyor... " -gameforge.main_quest_lv40._300_sayTitle = " Drdnc sayfann devam: " -gameforge.main_quest_lv40._30_sayTitle = " nc sayfay buldun " -gameforge.main_quest_lv40._310_sayReward = " En yakn zamanda dier yeri de bulmalym. Henz[ENTER]birey kaybetmedik. rmcek maaralarn[ENTER]deneyeceim. Bu defa olmasn umuyorum... " -gameforge.main_quest_lv40._320_say = " Hm. Maymun zindan aradmz yer deil... Buna[ENTER]gre, rmcek maaralarn denemeliyiz. Birok[ENTER]insan bizim kymze geliyor. Yzba oundan[ENTER]birok bilgi edinmi. Kalbinin acyla dolmasnn[ENTER]sebebi bu. " -gameforge.main_quest_lv40._330_say = " Sebebini bilmiyorum ama, iyi hissetmiyorum.[ENTER]Bakalm Yzbadan ne renebileceiz. Ah, az[ENTER]daha unutuyordum. Drdnc sayfa iin dln[ENTER]vereyim. " -gameforge.main_quest_lv40._340_sayReward = " 2.000.000 tecrbe puan kazandn. " -gameforge.main_quest_lv40._350_sayReward = " Ayrca sihir kutsamas kazandn. " -gameforge.main_quest_lv40._360_sendLetter = " Esrarengiz insanlar " -gameforge.main_quest_lv40._370_targetVid = " Yzbaya git " -gameforge.main_quest_lv40._380_sayTitle = " Yzbadan yabanclar hakknda bilgi al " -gameforge.main_quest_lv40._390_say = " Sylenenlere gre kye bir sr yabanc insan[ENTER]gelmi. Onlar bir ant aryormu. Yzba bunu[ENTER]engellemek iin baz tedbirler alm. Yzbaya[ENTER]git ve olup biteni ren. " -gameforge.main_quest_lv40._400_npcChat = " Kydeki yabanclar " -gameforge.main_quest_lv40._40_say = " Bilge Uriel'in Kibirli Karanlk Fanatiklerle[ENTER]ilgili syledikleri doruymu. nc sayfay[ENTER]onlarn blgesinde buldun. Sayfay Bilge Uriel'e[ENTER]gtr. " -gameforge.main_quest_lv40._410_say = " Kymze gelen yabanclarn says artt.[ENTER]Birlikte birok sorun da getiriyorlar ve[ENTER]kyllere bir ant ve eski gnlk sayfalaryla[ENTER]ilgili eyler soruyorlar. Bu insanlar iyi[ENTER]bilgilendirilmiler, ancak kyllere birey[ENTER]bilmediklerini sylyorlar. Tehlikedeler. Savan[ENTER]ynettii kt zamanlarda yayoruz. Yabanclar[ENTER]birlikte devasa sorunlar getirdiler. " -gameforge.main_quest_lv40._420_say = " Aratrmalar komu kydeki Nakajima'yla[ENTER]balants olduunu gsteriyor. u yabanclarn[ENTER]kyde ne aradklarn iyice renmeye al. " -gameforge.main_quest_lv40._430_sendLetter = " Nakajima'ya git " -gameforge.main_quest_lv40._440_say = " Yzba, Nakajima ile kye gelip antlar soran[ENTER]yabanclar arasnda bir balant olduunu[ENTER]dnyor. Nakajima'ya git ve neler bildiini[ENTER]sor. Onu ikinci kyn d evresinde[ENTER]bulabilirsin. " -gameforge.main_quest_lv40._450_npcChat = " Kye gelen yabanclar tanyor musun? " -gameforge.main_quest_lv40._460_sayTitle = " Nakajima: " -gameforge.main_quest_lv40._470_say = " Afedersin? Bu ne tip bir soru? Ben yabanclarla[ENTER]falan ilgili birey mi biliyor muum? Oops...[ENTER]zgnm, sana yardmc olamam! Sava zamanlarnda[ENTER]bir i bulmak ve geinmek ok zor... " -gameforge.main_quest_lv40._480_say = " Ah pekala, kabul ediyorum. Ama bunu sadece, bana[ENTER]ok fazla Yang vereceini syledii iin kabul[ENTER]ettim. Yabanclarn ne istediini bilmiyorum. Ama[ENTER]bana bir grev verdiler: Vahi Yzbalar[ENTER]ldrmek zorundaym. " -gameforge.main_quest_lv40._490_say = " Vahi Yzba'dan daha fazla bilgi alabilirsin.[ENTER]Yabanclar benden onlar ldrmemi istediler. Ah,[ENTER]bir fikrim var: Neden onlar benim yerime sen[ENTER]ldrmyorsun? Ltfen? " -gameforge.main_quest_lv40._500_sendLetter = " Vahi yzbalar ldr " -gameforge.main_quest_lv40._50_say = " Ah, bir sonraki ipucunu da buldun mu?! Bu nc[ENTER]sayfa, bakalm ne diyor. " -gameforge.main_quest_lv40._510_say = " Detayl aratrmalardan sonra, vahi Yzbalarn[ENTER]bu yabanclarn geliinden sorumlu olduunu[ENTER]rendim. Sayfalarn ne dediini anlayabilmek[ENTER]iin birka vahi Yzba ldrmem gerek. Vahi[ENTER]Yzbalar ikinci kyn civarnda bulunuyorlar. " -gameforge.main_quest_lv40._520_sendLetter = " Beinci sayfay buldun " -gameforge.main_quest_lv40._530_say = " Detayl aratrmalardan sonra, bu kadar[ENTER]yabancnn gelmesinin tek sorumlusunun vahi[ENTER]Yzbalar olduunu rendim. Daha sonrada[ENTER]Yzbay ldrdm ve dier sayfay aldm. Bu[ENTER]beinci sayfa. Bu sayfada zemediim baz[ENTER]harfler var. En iyisi bu sayfay bilge Uriel'e[ENTER]gtrmek, o bunlar benim iin zebilir. " -gameforge.main_quest_lv40._540_sayTitle = " Beinci sayfa " -gameforge.main_quest_lv40._550_sayReward = " pucu: Beinci sayfay ancak seviye 47 olduunda[ENTER]Uriel'e gtreblirsin. O zamana kadar sayfaya iyi[ENTER]bak. " -gameforge.main_quest_lv40._60_sayTitle = " nc sayfa: " -gameforge.main_quest_lv40._70_sayReward = " eytani enerjinin dnt yere geldik. Ancak bu[ENTER]yetersiz... Bu byy nerede yapacaksn? Yongbi[ENTER]lndeki gizli yer hakknda bilgiler var. Btn[ENTER]umudumuzla oraya nlanacaz. " -gameforge.main_quest_lv40._80_say = " Hmm.. Ejderha vadisindeki amalarn[ENTER]baaramadlar... Hmm.. Yongbi lnde ok nadiren[ENTER]insanlara rastlarsn ve byk ounluu hala[ENTER]kefedilmemitir. ok karmak, kendilerini[ENTER]nereye nlyorlar acaba? Sanrm en iyisi[ENTER]maymun zindanna gitmek. O derin bir zindan,[ENTER]eytani enerjinin dolu olduu bir yer. " -gameforge.main_quest_lv40._90_say = " Ltfen Jungsun Dong'a git ve baka antlar bul.[ENTER]Biraz ansn yardmyla antlarn yannda daha[ENTER]fazla sayfa bulabilirsin. Ah, bu arada nc[ENTER]sayfa iin dln de almay unutma. " -gameforge.main_quest_lv47 = {} -gameforge.main_quest_lv47._100_sayTitle = " rmcek zindanndaki sayfa " -gameforge.main_quest_lv47._10_sayTitle = " Vahi Yzba'dan gelen sayfa " -gameforge.main_quest_lv47._110_say = " Uriel, gizli by hakknda daha ok bilginin[ENTER]rmcek zindannda olduunu dnyor. Belki[ENTER]orada da maymun zindanndaki gibi bir ant[ENTER]buluruz.[ENTER]rmcek zindanna gitmek iin Yongbi ln[ENTER]gemelisin. " -gameforge.main_quest_lv47._120_npcChat = " Mok ant " -gameforge.main_quest_lv47._130_say = " Gerekten! te ant ve bir Gnlk Sayfas.[ENTER]Hemen Uriel'e geri dn. " -gameforge.main_quest_lv47._140_sayTitle = " Altnc sayfay buldun " -gameforge.main_quest_lv47._150_say = " rmcek zindannda baka bir ant buldun ve[ENTER]altnc sayfa da antn hemen altnda[ENTER]gizlenmiti. Sayfay Bilge Uriel'e gtr. " -gameforge.main_quest_lv47._160_npcChat = " Altnc sayfa " -gameforge.main_quest_lv47._170_say = " rmcek zindan nasld? Altnc sayfay[ENTER]bulabildin mi? Bu harika! Bakalm ne yazyor.[ENTER]Bulduun ok iyi oldu, nk ok fazla kii[ENTER]bunlar aryor. Bu bilgi ok nemli olmal. " -gameforge.main_quest_lv47._180_say = " Ah, bu sayfay okumak ok zor. Bunu zmek iin[ENTER]daha ok zamana ihtiyacm olacak. erdii[ENTER]metinlere baklrsa ok nemli bilgiler[ENTER]olmallar. Belki gizli bynn bize nasl[ENTER]yardmc olabileceini bu sayfadan renebilirim.[ENTER]Gizli by yasaklanm ve bu yasak inan bana[ENTER]bouna deil. " -gameforge.main_quest_lv47._190_say = " Bu sayfay zmek iin daha ok zamana ihtiyacm[ENTER]var. Bu arada, mzisyen Yu-Hwan'a gitsen iyi[ENTER]olacak. Aratrmalarmz destekleyecek baz[ENTER]eyler bildiini duydum. Sen ona bakarken, ben de[ENTER]altnc sayfaya yakndan bir bakm olacam.[ENTER]Altnc sayfa iin dln burada. " -gameforge.main_quest_lv47._200_sayReward = " 3.000.000 Tecrbe Puan kazandn. " -gameforge.main_quest_lv47._20_say = " Seviye 40ta, vahi Yzbay ldrerek beinci[ENTER]sayfay bulmutn. Onu Uriel'e en ksa zamanda[ENTER]gtrmelisin. " -gameforge.main_quest_lv47._210_sayReward = " 75.000 Yang kazandn. " -gameforge.main_quest_lv47._220_sayReward = " Ejderha Kutsamas kazandn. " -gameforge.main_quest_lv47._230_sendLetter = " Yu-Hwan'a git " -gameforge.main_quest_lv47._240_targetVid = " Mzisyen Yu-Hwan' bul. " -gameforge.main_quest_lv47._250_sayTitle = " Gizli gler " -gameforge.main_quest_lv47._260_say = " Mzisyen Yu-Hwan eski gnlk sayfalar hakknda[ENTER]bireyler biliyor olabilir. Ona git ve bilgisi[ENTER]olup olmadn sor. " -gameforge.main_quest_lv47._270_npcChat = " Haber var m? " -gameforge.main_quest_lv47._280_say = " Hayat ok ksa, tadn karmaya bak! Lay lay[ENTER]laay! Ah, yine sen gelmisin. Herhalde seni Bilge[ENTER]Uriel gnderdi. Benden biraz bilgi toplamam[ENTER]istemiti. Btn krallklarn etrafta nemli[ENTER]dkmanlar aradn duydum. Ama ne yazk ki[ENTER]kimse bana ieriinden bahsetmedi. " -gameforge.main_quest_lv47._290_say = " Sadece sava insana bu korku hissini yaatabilir.[ENTER]Her daim dmanlarnn glerine kar hazrlkl[ENTER]olmalsn. Geenlerde birka ey duydum.[ENTER]Duyduuma gre l haydutlar bizim iin nemli[ENTER]bireyleri almlar. Sanrm gidip onlardan ne[ENTER]olduunu renebilir ve alabilirsin. " -gameforge.main_quest_lv47._300_say = " l haydutlar ok tehlikeli yaratklardr.[ENTER]Dikkatli ol. Eminim bu ii yaparsan iyi bir dl[ENTER]alacaksn. yi anslar! " -gameforge.main_quest_lv47._30_npcChat = " Beinci sayfa " -gameforge.main_quest_lv47._310_sendLetter = " l haydutu " -gameforge.main_quest_lv47._320_sayTitle = " Gizli bilgi iin grev " -gameforge.main_quest_lv47._330_say = " Uriel by hakkndaki her bilginin ok nemli[ENTER]olabileceini syledi. Mzisyense daha detayl[ENTER]bilginin l haydutlarnda olduunu syledi.[ENTER]imdi le gidip birka haydut ldrmeliyiz. " -gameforge.main_quest_lv47._340_sendLetter = " Yedinci sayfay buldun " -gameforge.main_quest_lv47._350_targetVid = " Mzisyen Yu-Hwan bul. " -gameforge.main_quest_lv47._360_say = " Yu-Hwan bize gizli gnln yedinci sayfasnn[ENTER]l Haydutlarnda bulunabileceini sylemiti.[ENTER]Yu-Hwan'a git ve bu bilginin doru olduunu syle. " -gameforge.main_quest_lv47._370_say = " Gzlerin vahice akan saf bir nehir gibi gzel,[ENTER]lalala... Ah... sen.[ENTER]l haydutlarndan bilgi alabildin mi? Neden,[ENTER]burada sadece birka sayfa var... Bunlarla birey[ENTER]yapamam. Onlar Uriel'e gtrmelisin; o bunlarla[ENTER]ne yaplacan bilir. Sayglarm ilet[ENTER]kendisine. " -gameforge.main_quest_lv47._380_sendLetter = " Uriel'e git. " -gameforge.main_quest_lv47._390_targetVid = " Uriel'e git. " -gameforge.main_quest_lv47._400_sayTitle = " Yedinci sayfa " -gameforge.main_quest_lv47._40_say = " Beinci sayfay buldun. Harika. Bir bakaym; onu[ENTER]zmeye alacam. " -gameforge.main_quest_lv47._410_say = " Eski gnln yedinci sayfasn buldun. Onu[ENTER]Uriel'e gtr. " -gameforge.main_quest_lv47._420_say = " yi haber. Altnc sayfann zlmesi tamamland.[ENTER]Ne? Baka bir tane daha m buldun? Harika! Senin[ENTER]onlar bulduun hzda zemiyorum. Hm.. Bir[ENTER]bakalm.. Ah!? Bu dilde mi yazlm? Bunu nereden[ENTER]buldun? Bu karakterler ve kullanlan dil[ENTER]kalplar sadece asil hanedan ailesi tarafndan[ENTER]kullanlr. " -gameforge.main_quest_lv47._430_say = " Bu yaz tipi ok nadiren ve ok az kii[ENTER]tarafndan kullanlr ve bunu zmek zordur. l[ENTER]haydutlar tarafndan soyulan birka pheli[ENTER]yabanc vard, onlar da bu yazy[ENTER]kullanyorlard. Amalar nedir acaba? Haha! Bu[ENTER]ite iyice derine iniyoruz. Eer byle devam[ENTER]edecekse, ok dikkatli olmalyz. nemli hibir[ENTER]noktay atlamamamz gerek. " -gameforge.main_quest_lv47._440_say = " Sanrm yeni bir tanesini kontrol etmeden nce,[ENTER]sana altnc sayfann ieriini anlatmalym. " -gameforge.main_quest_lv47._450_sayTitle = " Altnc sayfa: " -gameforge.main_quest_lv47._460_sayReward = " Zaman akyor. rmcek Zindannda kara by[ENTER]yapmay bile denedik ama yine de ie yaramad.[ENTER]Gzden kardmz ey ne? Baz gizemcilerimiz[ENTER]kara bynn daha byk kurbanlar istediini[ENTER]sylyor. Eer bu doruysa, olaanst byk bir[ENTER]g olmal. " -gameforge.main_quest_lv47._470_sayReward = " Peri masallarna ve efsanelere gre, bu tip[ENTER]byler kurban olarak insan ister. Ama sunakta[ENTER]onlarn sevdii kiileri ldrrsem itibarm[ENTER]ayaklar altna der. Uygun bir temsilciye[ENTER]ihtiyacmz var. ldeki Ylan Kllar[ENTER]deneyeceiz. " -gameforge.main_quest_lv47._480_say = " Aha! nsanlar kurban edemeyecekleri iin, Ylan[ENTER]Savalar kurban etmeyi setiler. Bu gelimeden[ENTER]holandm sylenemez. Bu iin sonu kt[ENTER]olacak... Yine de yaptklar eyleri tekrarlamaya[ENTER]devam etmeliyiz. le git ve biraz Ylan Kl[ENTER]ve Ylan Oku ldr. Ne bulacamz kim[ENTER]bilebilir. Bu arada: dln bu antann iinde. " -gameforge.main_quest_lv47._490_sendLetter = " Ylan savalar ldr " -gameforge.main_quest_lv47._500_sayTitle = " Sekizinci sayfa " -gameforge.main_quest_lv47._50_sayTitle = " Beinci sayfa: " -gameforge.main_quest_lv47._510_say = " Gnlkte kara byy uygulamak iin Ylan Kl[ENTER]ve Ylan oku kurban etmekten bahsediliyor.[ENTER]Yongbi lne git ve Ylan Savalar ldr.[ENTER]Biraz bilgi ara. " -gameforge.main_quest_lv47._520_sendLetter = " Sekizinci sayfay buldun " -gameforge.main_quest_lv47._530_targetVid = " Bilge Uriel'e git " -gameforge.main_quest_lv47._540_say = " ldeki ylan savalardan gnln sekizinci[ENTER]sayfasn buldun. Onu Bilge Uriel'e gtr. " -gameforge.main_quest_lv47._550_say = " Bu sekizinci sayfa. Bu sayfa ok ksa yazlm,[ENTER]bunu ksa srede zebilirim. " -gameforge.main_quest_lv47._560_sayTitle = " Sekizinci sayfa: " -gameforge.main_quest_lv47._570_sayReward = " Gerekli kurbanlar bulundu. anslyz. Bu bir[ENTER]iaret mi acaba? Bir tren anna ihtiyacmz[ENTER]var. Sanrm rmceklerde byle bir an olduunu[ENTER]hatrlyorum. Hemen yola kyoruz. " -gameforge.main_quest_lv47._580_say = " Ah, tekrar rmcek zindan, ilgin. Oraya gidip[ENTER]an aramalyz. Bu yorucu bir yolculuk olacak,[ENTER]bu nedenle nce biraz dinlen ve yle gel. Ben de[ENTER]o srada biraz dnr ve bu yazlar tercme[ENTER]ederim. Geri geldiinde sana yeni bir grev[ENTER]vereceim. Endielenme, sekizinci sayfa iin[ENTER]dln ite burada. " -gameforge.main_quest_lv47._590_sayReward = " Tecrbe puan: 3.000.000[ENTER]Yang: 70.000[ENTER]Cesaret Pelerini: 20[ENTER]Not: Bir sonraki grevi alabilmen iin seviye 50[ENTER]olmalsn. " -gameforge.main_quest_lv47._60_sayReward = " Lee Seop suvarileriyle birlikte Taejo Krall'na[ENTER]geldi ve orada bir sre kalmak istedi. Bu srada[ENTER]bykl kkl meteorlar lkenin stne yamaya[ENTER]balad.[ENTER]Ortamda kaos, ykm ve atma vard. Koskoca[ENTER]krallk kck 3 kralla bile blnd. En[ENTER]kts de bu 3 krallk birlikte ktle kar[ENTER]savamak yerine birbirleriyle savayorlard.[ENTER]Ejder Ejderha Tanr artk bizlerle konumuyor.[ENTER]Bazen bir taraf tutuyor bazen de dierini.[ENTER]Herkes kendi kar iin savayor ve bu srada[ENTER]felaket giderek daha ktye gidiyor... " -gameforge.main_quest_lv47._70_sayTitle = " Uriel: " -gameforge.main_quest_lv47._80_say = " Bu dnemimizin ilk gnlerine tanklk etmek gibi.[ENTER]Paha biilemez! Ah, evet, deme. te harika[ENTER]alman iin dln. Ve birey daha: Bizim gibi[ENTER]bu aratrmann peine den bakalar da var.[ENTER]Yani kaybedecek vaktimiz yok.Bu sayfann sonunda[ENTER]Lee Seop'un rmcek zindannda eytani gleri[ENTER]arad yazyor. Eer orada bireyler bulursan[ENTER]bana haber ver.[ENTER]Sabrszlanyorum! " -gameforge.main_quest_lv47._90_sendLetter = " Altnc sayfa " -gameforge.main_quest_lv50 = {} -gameforge.main_quest_lv50._100_say = " Bu dokuzuncu sayfa iin dln. " -gameforge.main_quest_lv50._10_sayTitle = " Kibirli zehirli rmcekleri ldr " -gameforge.main_quest_lv50._110_sayReward = " 5.000.000 tecrbe puan kazandn. " -gameforge.main_quest_lv50._120_sayReward = " 125.000 Yang alrsn. " -gameforge.main_quest_lv50._130_sayReward = " Bilge Kraln Semboln kazandn. " -gameforge.main_quest_lv50._140_sendLetter = " Buz Dandaki izler " -gameforge.main_quest_lv50._150_targetVid = " Eski kutu ve katlar " -gameforge.main_quest_lv50._160_sayTitle = " Eski kutu ve katlar ara " -gameforge.main_quest_lv50._170_say = " Dman ordular Sohan danda birbirleriyle[ENTER]savayor. Gnln sayfalarn veya muharebe ile[ENTER]ilgili ipuclarn orda ara. " -gameforge.main_quest_lv50._180_npcChat = " Evrak ieren bir eski sandk! " -gameforge.main_quest_lv50._190_say = " Bunlar askeri plan ve notlar. Burda bir gnlk[ENTER]sayfas daha var! Onlar Uriel'e gtrmeliyim. " -gameforge.main_quest_lv50._200_sendLetter = " Onuncu sayfa " -gameforge.main_quest_lv50._20_say = " imdiye kadar yaplan aratrmalara gre herey[ENTER]rmcek zindanna iaret ediyor. Kuahlo Dong'a[ENTER]git ve kibirli zehirli rmcekleri ldr. Eski[ENTER]kitaptan bir sayfa daha bulursan alim Uriel'e[ENTER]gtr. " -gameforge.main_quest_lv50._210_sayTitle = " Onuncu sayfa bulundu " -gameforge.main_quest_lv50._220_say = " Gizli gnln onuncu sayfasn Buz Da'nda[ENTER]buldun. Katlarla dolu bir eski kutunun[ENTER]iindeydi. Onlar Uriel'e gtr. " -gameforge.main_quest_lv50._230_say = " Harika, onuncu sayfay da bulmusun! Olayn[ENTER]sonuna yaklayoruz. yiki zamannda hereyi[ENTER]kaydetmiler, yoksa bu bilgiler kaybolacakt.[ENTER]Bakalm sayfa ne diyor. " -gameforge.main_quest_lv50._235_sayTitle = " Kitabn onuncu sayfas: " -gameforge.main_quest_lv50._240_sayReward = " lk saldry geri pskrtmeyi baardk.[ENTER]Ancak yeni bir saldr da yolda. Bu alanda Lee[ENTER]Seops'un elik kuvvetlerinin ilerleyememesi bize[ENTER]avantaj salyor nk ok sayda olduklar iin[ENTER]kazanmamz mmkn deil. Aratrmalarmz kara[ENTER]by ile tamamlamaktan baka aremiz yok. Gecenin[ENTER]karanlnda dman hattn yarp geeceiz sonra[ENTER]da rmcek Zindan'na dneceiz. Dua ediyorum,[ENTER]kazanmak iin deil sadece bir kvlcm umut[ENTER] iin... " -gameforge.main_quest_lv50._250_say = " Ahh. Neredeyse hedefe ulatk! Bakalm kara by[ENTER]ne ie yaryor. Sabrszlanyorum! rmcek[ENTER]Zindan'na bir kere daha gitmelisin. Onbirinci[ENTER]sayfay orda bulacan tahmin ediyorum. " -gameforge.main_quest_lv50._260_say = " te hakettiin iin bir dl daha! " -gameforge.main_quest_lv50._270_sayReward = " 5.500.000 tecrbe puan kazandn. " -gameforge.main_quest_lv50._280_sayReward = " 137.500 Yang kazandn. " -gameforge.main_quest_lv50._290_sayReward = " Bilge Kraln Eldiveni'ni kazandn. " -gameforge.main_quest_lv50._300_sayTitle = " Zehirli Pene rmcekleri'ni ldr " -gameforge.main_quest_lv50._30_sendLetter = " Dokuzuncu sayfa " -gameforge.main_quest_lv50._310_say = " Yasaklanm by rmcek blgesinde[ENTER]tamamlanmam. Dier paralar aramalsn. Belki[ENTER]daha fazla bilgiyi Zehirli pene rmceinden[ENTER]edinebilirsin. " -gameforge.main_quest_lv50._320_sendLetter = " Onbirinci sayfa " -gameforge.main_quest_lv50._330_targetVid = " Bilge Uriel'e dn. " -gameforge.main_quest_lv50._335_sayTitle = " Onbirinci sayfa bulundu " -gameforge.main_quest_lv50._340_say = " rmcek Zindan'nda gizli gnln onbirinci[ENTER]sayfasn buldun. Onu Uriel'e gtr. " -gameforge.main_quest_lv50._350_say = " Eski by hakknda yeni haberlerin var m? ok[ENTER]merak ediyorum. Hadi bakalm. " -gameforge.main_quest_lv50._355_sayTitle = " Kitabn onbirinci sayfas: " -gameforge.main_quest_lv50._360_sayReward = " Ahh, hayr. By baarsz oldu. Yan etkileri[ENTER]yznden herkes akl hastalklar yaad. Tamamen[ENTER]hayal krkl, artk enerjimiz ve savaa[ENTER]katlacak kimsemiz kalmad. Lee Seop'un zrhl[ENTER]birlikleri ok yaknda olmal.[ENTER][ENTER]Hayr! Bize by hakknda bilgi veren kiiler[ENTER]yalan syledi! Lanet olsun! Yalan!!! " -gameforge.main_quest_lv50._365_sayTitle = " Onbirinci sayfann devam: " -gameforge.main_quest_lv50._370_sayReward = " Kzgnlkla ejderha vadisine gidip bize bu[ENTER]bilgiyi veren kiileri bulmaya gittik ama onlar[ENTER]da kaybolup gitmi! imdi izini takip edip[ENTER]bulmay deneyeceiz. Bilgi edinir edinmez,[ENTER]yolumuza devam edeceiz. " -gameforge.main_quest_lv50._380_say = " Haha! Sonunda, dndkleri gibi by almam.[ENTER]Tam bir hayal krkl. Karanlk sayfalarda[ENTER]yazan bilgiler ok pheli, aratrmaya devam[ENTER]etmeliyiz... Yan etkilerinden hi sz[ENTER]etmemilerdi. ok yaklatk, ne kadar tehlikeli[ENTER]olsa da devam etmeliyiz. " -gameforge.main_quest_lv50._390_say = " Bir defasnda baka krallklarda da antlar[ENTER]olduunu duymutum. O antlar aratrrsan belki[ENTER]yeni kantlar bulabiliriz. Herneyse, dikkatli[ENTER]olmalsn. Dier krallklara gidersen, byk[ENTER]ihtimalle askerleri seni yakalamaya kalkacaklar.[ENTER]Hazr olduunda bana gel. " -gameforge.main_quest_lv50._400_say = " Onbirinci sayfa iin dln. " -gameforge.main_quest_lv50._40_targetVid = " Bilge Uriel'e git " -gameforge.main_quest_lv50._410_sayReward = " 6.000.000 tecrbe puan kazandn.[ENTER]150.000 Yang kazandn.[ENTER]Ejderha Tanr kutsamasn aldn.[ENTER]Not: Bir sonraki grevi, seviye 55 olduunda[ENTER]alabileceksin. " -gameforge.main_quest_lv50._50_sayTitle = " Dokuzuncu sayfa bulundu " -gameforge.main_quest_lv50._60_say = " rmcek Zindan'nda dokuzuncu sayfay buldun.[ENTER]Bilge Uriel'e gtr onu. " -gameforge.main_quest_lv50._70_say = " Eski bynn izini mi buldun? Hmm... Dokuzuncu[ENTER]sayfa! Ne yazyor? Bynn alp almad[ENTER]konusunda ok meraklym. Hadi acele edelim. " -gameforge.main_quest_lv50._75_sayTitle = " Kitabn dokuzuncu sayfas: " -gameforge.main_quest_lv50._80_sayReward = " ...Lee Seop'un saldrs balad. Tam olarak[ENTER]yasak bynn nasl altn bilmiyoruz; onu[ENTER]hala kullanamamzn sebebi bu. ok gerginim.[ENTER]Krall korumaya alyoruz. Dman askerleri[ENTER]ok gller, sava kaybedebiliriz.[ENTER]Daha iyi bir yer bulmalyz. Buz lne gidip[ENTER]dmanlarmza orada saldracaz. Tanrm, bize[ENTER]yardm et... " -gameforge.main_quest_lv50._90_say = " Hmm. Byy denemeden nce saldrya uramlar.[ENTER]Buz lne snmlar, ancak yine de eski byy[ENTER]aratrmaya devam etmiler. Daha fazla bilgi[ENTER]bulmalyz. Batdaki buz dana git ve daha fazla[ENTER]ipucu ara. " -gameforge.main_quest_lv55 = {} -gameforge.main_quest_lv55._100_say = " Onikinci sayfay da Joan kalesinde bulduktan[ENTER]sonra, imdi Uriel'e gitmelisin. Sayfay[ENTER]imparatorluundaki Yongan kalesine gtr. Uriel[ENTER]orada. " -gameforge.main_quest_lv55._10_sendLetter = " Ant ara " -gameforge.main_quest_lv55._110_say = " Onikinci sayfayi Yongan kalesinde buldun, simdi[ENTER]onu imparatorluundaki Pyungmo kalesinde bulunan[ENTER]Uriel'e gtrmelisin. " -gameforge.main_quest_lv55._120_say = " Seni tekrar grdme sevindim. Onikinci sayfay[ENTER]m buldun? Ah, harika! Hadi bakalm iinde gizli[ENTER]by ile ilgili ne yazyor. " -gameforge.main_quest_lv55._130_sayTitle = " Onikinci sayfa: " -gameforge.main_quest_lv55._140_sayReward = " Uzun zamandan sonra, sonunda bir ka ipucu[ENTER]bulduk. Dmanlarmzn bize syledii gibi,[ENTER]byy rmceklerin blgesinde bulamayacaz.[ENTER]Karanlk byy, tapnakta aramalyz. Eski[ENTER]inanlar ve riteller ile alakas bulunan yer[ENTER]oras. " -gameforge.main_quest_lv55._145_sayTitle = " Onikinci sayfann devam: " -gameforge.main_quest_lv55._150_sayReward = " Bymz tamamlayabilmek iin karanlk tapnaa[ENTER]gitmeliyiz, ok yorulduk. Umuyorum ki, gizli[ENTER]bymz orada tamamlayabilelim. Amaca ok[ENTER]yaklatk gibi, umarm yaknda artk bu ii[ENTER]sonlandrrz. " -gameforge.main_quest_lv55._160_say = " Kara bynn atalar doru yeri bulmular. Biz de[ENTER]bu hikayenin sonuna yaklayoruz. Sradaki yer[ENTER]karanlk tapnak. Byk ihtimalle Ejderha[ENTER]vadisinde olmal. Oras eski zamanlarda dini[ENTER]trenlerin yapld ve kanl savan[ENTER]kkrtld yer. Kesinlikle kt enerjiyle[ENTER]dolu. " -gameforge.main_quest_lv55._170_say = " imdi, sadece canavarlar karanlk tapnakta[ENTER]yayor. ok uzun zamandr oraya bir insan[ENTER]girmemi. Bu yzden tam olarak neyle[ENTER]karlaacamz da bilmiyoruz. Bu biraz[ENTER]tehlikeli, ancak ipularn da bulabileceimiz[ENTER]tek yer oras. Git ve artk ii sonlandracak[ENTER]bilgileri oradan al. Onikinci sayfa iin dln[ENTER]de burada... " -gameforge.main_quest_lv55._180_sayReward = " 26.000 tecrbe puan kazandn.[ENTER]15.000 Yang kazandn.[ENTER]Domuz Burnu kazandn. " -gameforge.main_quest_lv55._190_sayReward = " 162.500 Yang kazandn. " -gameforge.main_quest_lv55._200_sendLetter = " Son sayfa " -gameforge.main_quest_lv55._20_say = " Eski bynn anahtarna sahip olan kara bynn[ENTER]atalar Chunjo Krall'ndaki Joan kalesinde[ENTER]olmallar. zetle Joan'a git ve ihtiyacmz olan[ENTER]ipularn bul. Uriel'in dncesine gre[ENTER]ipularn antlarn civarlarnda[ENTER]bulabilirmisin. " -gameforge.main_quest_lv55._210_sayTitle = " Tapnaktaki Gulyabanileri ldr " -gameforge.main_quest_lv55._220_say = " Oniki tane sayfay buldun, imdi bir adm[ENTER]kald... Uriel'in sylediine gre gizli by[ENTER]karanlk tapnakta kullanlm. Bu sebeple imdi[ENTER]oraya gidip ipularn aryorsun. Fakat dikkatli[ENTER]ol, oras ok tehlikeli. Birka gulyabani ldr,[ENTER]nemli bilgilere sahip olabilirler. " -gameforge.main_quest_lv55._230_say = " Tapnan arkalarna da gitmeliyim! " -gameforge.main_quest_lv55._240_sendLetter = " Karanlk Tapnak " -gameforge.main_quest_lv55._250_sayTitle = " Gulyabaniden alnan bilgiler. " -gameforge.main_quest_lv55._260_sayReward = " Tapnakta acmasz bir enerji dolayor...[ENTER]Tamamen bu enerjiyle dolu, heryere yaylm.[ENTER]Tapnak, bu enerjinin merkezine kurulmu gibi.[ENTER]Tapnan derin blgelerine ilerledike enerji[ENTER]daha da gl hissedilir hale geliyor. te[ENTER]hereyin balad yer... " -gameforge.main_quest_lv55._270_say = " Eer eytani enerji, tapnan derinliklerine[ENTER]doru gleniyorsa, bu senin bir sonraki admn[ENTER]demektir. Daha derinlere in ve ipucu ara. " -gameforge.main_quest_lv55._280_npcChat = " Gum ant " -gameforge.main_quest_lv55._290_say = " Bu Gum ant! Sonunda sonuncu sayfay buldun. " -gameforge.main_quest_lv55._300_say = " Karanln Tapna'nda gizli gnln sonuncu[ENTER]sayfasn da buldun. Uriel'e git ve bunu ona[ENTER]anlat. " -gameforge.main_quest_lv55._30_say = " Eski bynn anahtarna sahip olan kara bynn[ENTER]atalar Jinno Krall'nda Pyongmo kalesinde[ENTER]olmallar. zetle Pyongmo'ya git ve ihtiyacmz[ENTER]olan ipularn bul. Uriel'in dncesine gre[ENTER]ipularn antlarn civarlarnda[ENTER]bulabilirmisin. " -gameforge.main_quest_lv55._310_say = " Bu son sayfa; onnc sayfa! Yardmnla artk[ENTER]aratrmalarma devam edebileceim. Bu yanltc[ENTER]ve tehlikeli, ancak ok da nemli oldu. Bakalm[ENTER]son sayfada ne yazyor. " -gameforge.main_quest_lv55._320_sayTitle = " Onnc sayfa: " -gameforge.main_quest_lv55._330_sayReward = " Sonunda, aradmz yere geldik.[ENTER]Uralarmzdan sonra imdi sradaki grevimiz[ENTER]u: Treni yapmal ve kara byy aktive[ENTER]etmeliyiz. Umarm gcmz yeter. ounluumuz Lee[ENTER]Seop'n savalaryla arpmaktan ve uzun[ENTER]yolculuktan dolay bitkin dt. Ancak[ENTER]krallmz gelecei iin denemek zorundayz. " -gameforge.main_quest_lv55._335_sayTitle = " Onnc sayfann devam: " -gameforge.main_quest_lv55._340_sayReward = " lkemizi kurtarmaya alacaz. 7 kii[ENTER]odaklandk ve seramoniye baladk. Oda enerji ile[ENTER]dolmaya balad, fakat aniden tuhaf hissetmeye[ENTER]baladm. Dierleri konsantrasyonlarn[ENTER]kaybettiler; by balarken tek ben kalmtm.[ENTER]Tm tapnak sallanyordu. " -gameforge.main_quest_lv55._350_sayReward = " ...Bitti...[ENTER]lk bata herey yolunda grnyordu. Odann ii[ENTER]enerji ve ho seslerle doldu, sonra iimi birden[ENTER]tuhaf bir his kaplad. Alt silah arkadam yere[ENTER]dt. Tapnak sallanmaya balad. Sonra aniden[ENTER]yldrm akt ve arkaya frlatldk. Kuvvet[ENTER]hatlar koptu.. imdi ortalk sakin. Yoldalarm[ENTER]ld ve yerde yatyor. By, fiyaskoyla[ENTER]sonuland. Beceremedik. " -gameforge.main_quest_lv55._360_say = " Bu nedir? Byle birey beklemiyorduk. Eski by[ENTER]son umudumuzdu, fakat bize bir hi getirdi...[ENTER]Bana sorarsan, onlar acmasz yaratklar tamamen[ENTER]kontrol altna alamadklar iin yle oldu. Eer[ENTER]by tehlikeli deilse, orada baka ve ok byk[ENTER]bir g daha olmal.[ENTER]imdi biraz mola vermeliyiz. Gidip biraz[ENTER]yatacam, bam aryor.[ENTER][ENTER]Btn bu eviriler ve hayal krkl iin[ENTER]teekkr ederim. " -gameforge.main_quest_lv55._370_say = " Bence sen de dinlenmelisin. Btn bu olanlar[ENTER]hakknda bir fikrim yok. Biraz kafalar[ENTER]toparladktan sonra tekrar konumalyz.[ENTER][ENTER]Bu Onunc sayfa iin dln... " -gameforge.main_quest_lv55._380_sayReward = " 7.000.000 Tecrbe Puan kazandn. " -gameforge.main_quest_lv55._390_sayReward = " 175.000 Yang kazandn. " -gameforge.main_quest_lv55._400_sayReward = " Liderin Kitab'n kazandn. " -gameforge.main_quest_lv55._40_say = " Eski bynn anahtarna sahip olan kara bynn[ENTER]atalar Shinsoo krallndaki Yongan kalesinde[ENTER]olmallar. zetle Yongan'a git ve ihtiyacmz[ENTER]olan ipularn bul. Uriel'in dncesine gre[ENTER]ipularn antlarn civarlarnda[ENTER]bulabilirmisin. " -gameforge.main_quest_lv55._50_npcChat = " te burada! " -gameforge.main_quest_lv55._60_say = " Bu Uriel'in arad ant! Altnda katlanm[ENTER]gnlk sayfas da var! Onu hemen Uriel'e[ENTER]gtrmeliyim. " -gameforge.main_quest_lv55._70_sendLetter = " Onikinci sayfa bulundu " -gameforge.main_quest_lv55._80_targetVid = " Uriel'e dn " -gameforge.main_quest_lv55._90_say = " Pyungmo kalesinde Onikinci sayfay buldun, imdi[ENTER]onu imparatorluunda bulunan Joan kalesindeki[ENTER]Uriel'e gtr. " -gameforge.main_quest_lv6 = {} -gameforge.main_quest_lv6._100_sayReward = " Demircinin yanna git. Yardmna ihtiyac var. " -gameforge.main_quest_lv6._10_targetVid = " ehir bekisine git " -gameforge.main_quest_lv6._110_say = " Kimsin ve ne iin var burda ? ok megulm beni[ENTER]rahatsz etme. Haa ehir bekisi mi yolluyor[ENTER]seni? Ben de bu gidile kimse gelmeyecek diye[ENTER]dnyordum. ok zor bir grev deil yani uzun[ENTER]srmeyecek. Tam senin gibi gen bir maceracya[ENTER]gre bir grev. " -gameforge.main_quest_lv6._120_say = " Depocudan domuz burnu bekliyordum ama hala bana[ENTER]gelmedi. Onu benim iin alr msn?[ENTER]Yalnz ok acelem var ve bana hzl yetitirmen[ENTER]gerek. " -gameforge.main_quest_lv6._130_targetVid = " Depocu'yu bul. " -gameforge.main_quest_lv6._140_sendLetter = " Depocu'ya git. " -gameforge.main_quest_lv6._150_sayReward = " Demirci, Depocu'nun getirecei mallar bekliyor.[ENTER]Depocu'ya git ve Demirci'ye lzm olan domuz[ENTER]burunlarnn ne durumda olduunu ren. " -gameforge.main_quest_lv6._160_sayTitle = " Depocu: " -gameforge.main_quest_lv6._170_say = " Hogeldin. Ben bu kyn depocusuyum. Eer yannda[ENTER]ok fazla eya tayorsan, depoya koyabilirsin.[ENTER]Bu iini ok kolaylatrr. " -gameforge.main_quest_lv6._180_say = " Depolamak istediin birey mir var..haa, domuz[ENTER]burnu iin mi gnderdi seni Demirci? " -gameforge.main_quest_lv6._190_say = " Ne yazkki yalandka unutkanlayorum. Eskiden[ENTER]byle eyler bama gelmezdi. te domuz burnu.[ENTER]Ltfen hemen Demirci'ye gtr. Sonra grrz. " -gameforge.main_quest_lv6._200_sendLetter = " Demirci'ye dn " -gameforge.main_quest_lv6._20_sayReward = " ehir bekisinin sana gre bir grevi var. Onun[ENTER]yanna git ve ne grevi olduunu ren. " -gameforge.main_quest_lv6._210_sayReward = " Depocu, rnleri teslim etmeyi unutmu. imdi[ENTER]domuz burnunu sana teslim ediyor. Onu hemen[ENTER]Demirci'ye gtr, daha fazla beklemesin. " -gameforge.main_quest_lv6._220_say = " Beklediimden abuk dndn! Her zaman byle hzl[ENTER]ol, ilerde iine yarayabilir. imdi beni iyi[ENTER]dinle, sana anlatacam nemli eyler var. " -gameforge.main_quest_lv6._230_say = " Eya arndrma ilerinden anlar msn?[ENTER]Anlamazsn tabi, sen daha dnk maceracsn![ENTER]Mesele u: bana zrhndan bir para verirsen[ENTER]biraz Yang karlnda onu daha kaliteli[ENTER]yapabilirim. " -gameforge.main_quest_lv6._240_say = " Arndrma birok ekilde yaplabilir; ne kadar[ENTER]yukary hedeflersen uygulama o kadar zor olur.[ENTER]+3 ve aas iin biraz Yang demen yeterlidir,[ENTER]daha st iin eya da vermen gerekir.[ENTER]Mesela bana getirdiin domuz burnu. Yine de,[ENTER]bazen benim gibi ustalam bir Demirci bile[ENTER]eyan gelitirmek isterken yok edebilir. Zamann[ENTER]olursa tekrar ura. Sana muhteem silahlar[ENTER]yapabilirim! " -gameforge.main_quest_lv6._250_sayReward = " %s Tecrbe puan alrsn. " -gameforge.main_quest_lv6._260_sayReward = " %s Yang alrsn. " -gameforge.main_quest_lv6._270_sayReward = " Bir tane Kurt Postu+ kazandn. " -gameforge.main_quest_lv6._30_say = " Hey, sen! Kyde bo bo gezinip yapacak birey[ENTER]olmadn syleyip durma! Daha fazla eitime[ENTER]ihtiyacn var! Bu sorunlu zamanlarda kurtulmann[ENTER]baka yolu yok! " -gameforge.main_quest_lv6._40_say = " Hazr burdayken sana gre bir grevim var: Az[ENTER]nce Demirci geldi, domuz ve teslimatla ilgili[ENTER]sorunlar yaandn anlatt. Belki yardma[ENTER]ihtiyac var. Onun yanna git ve benim[ENTER]yolladm syle. Hadi! " -gameforge.main_quest_lv6._50_sayReward = " Demirci iin bu grevi yerine getirirsen[ENTER]karlnda alacan dl " -gameforge.main_quest_lv6._60_sayReward = " Tecrbe puan: %s " -gameforge.main_quest_lv6._70_sayReward = " Yang: %d " -gameforge.main_quest_lv6._80_targetVid = " Demirci'yi bul " -gameforge.main_quest_lv6._90_sendLetter = " Demirci'nin verdii grev " -gameforge.main_quest_lv60 = {} -gameforge.main_quest_lv60._100_say = " Sohan Da m? Orada gerekten eski bir mezar[ENTER]ta grmtm! " -gameforge.main_quest_lv60._10_sendLetter = " Yeni bir iz " -gameforge.main_quest_lv60._110_say = " zerindeki yazy da hatrlyor musun?[ENTER]Hatrlamyorsun herhalde. Bu mezar ta bize[ENTER]karanlk millet hakknda nemli bilgiler[ENTER]verebilir. Sohan Da'na gidip benim iin yaztn[ENTER]bir kopyasn oluturabilir misin? " -gameforge.main_quest_lv60._120_say = " Uriel'in aratrmalarna gre yedi Ejderha[ENTER]Rahibesi karanlk millete mensuptu. Sohan[ENTER]Da'ndaki eski mezar tan incele. Brada ok[ENTER]eskiden karanlk milletin bakenti[ENTER]bulunmaktaym. " -gameforge.main_quest_lv60._130_say = " zerindeki yazy da hatrlyor musun?[ENTER]Hatrlamyorsun herhalde. Bu mezar ta bize[ENTER]karanlk millet hakknda nemli bilgiler[ENTER]verebilir. Sohan Da'na gidip benim iin yaztn[ENTER]bir kopyasn oluturabilir misin? " -gameforge.main_quest_lv60._140_sayReward = " Karanlk millet zamanndan kalma eski mezar[ENTER]tan buldun ve bir kopyasn oluturdun. Bunu[ENTER]Uriel'e gtr. " -gameforge.main_quest_lv60._150_say = " Uriel'in aratrmalarna gre yedi Ejderha[ENTER]Rahibesi karanlk millete mensuptu. Sohan[ENTER]Da'ndaki eski mezar tan incele. Brada ok[ENTER]eskiden karanlk milletin bakenti[ENTER]bulunmaktaym. " -gameforge.main_quest_lv60._160_say = " Nihayet! Brak yazt inceleyim... unu sylyor:[ENTER]Karanlk millet kendini kara byye adamt ve[ENTER]eytan Tanrs Sung Mahi'ye hizmet ediyordu. " -gameforge.main_quest_lv60._170_say = " Tanr akna... Sung Mahi! Sonra yedi Ejderha[ENTER]Rahibesi yasakl byyle Sung Mahi'yi bylemeye[ENTER]mi alt? " -gameforge.main_quest_lv60._180_say = " yi i kardn. Bunun iin tabii ki dl de[ENTER]alacaksn. " -gameforge.main_quest_lv60._190_sayReward = " %s Tecrbe puan alrsn. " -gameforge.main_quest_lv60._200_sayReward = " %s Yang alrsn. " -gameforge.main_quest_lv60._20_say = " Uriel eski gnlkle sayesinde hikayeyle ilgili[ENTER]baka eyler de rendi. Uriel'i bul ve ayrntl[ENTER]bilgi al. " -gameforge.main_quest_lv60._210_sayReward = " %d kazandn. " -gameforge.main_quest_lv60._220_sendLetter = " Karanlk Madde II " -gameforge.main_quest_lv60._230_say = " Uriel'e gre Hayalet Orman eskiden Karanlk[ENTER]Millet Hkmdarlna mensuptu. Belki orada baka[ENTER]ipular bulabilirsin. Ama bu orman tehlike dolu[ENTER]ve metin talar tm yaratklarn gzn[ENTER]dndryor. Baka bilgiler almak iin Kt Aac[ENTER]bul. Konuyla ilgili Uriel'le gr. " -gameforge.main_quest_lv60._240_say = " Karanlk milletin etraf srlarla rl. Senin[ENTER]sayende bazlarn zdk, ama baz bilgiler hala[ENTER]eksik. Ltfen eski bir belgenin peine d.[ENTER]Hayalet Orman'nda Sohan Da'nn yaknlarnda[ENTER]olmal. " -gameforge.main_quest_lv60._250_counter = " Kalan sayfa: " -gameforge.main_quest_lv60._260_say = " Karanlk milletin etraf srlarla rl. Senin[ENTER]sayende bazlarn zdk, ama baz bilgiler hala[ENTER]eksik. Ltfen eski bir belgenin peine d.[ENTER]Hayalet Orman'nda Sohan Da'nn yaknlarnda[ENTER]olmal. " -gameforge.main_quest_lv60._270_sayReward = " Kt Aac yenip belgeyi ele geirdin. Yabanc[ENTER]bir dilde yazlm. Uriel'den evirisini iste. " -gameforge.main_quest_lv60._280_say = " Nihayet! Eski belgeyi buldun. Karanlk aydnla[ENTER]kavuacak! " -gameforge.main_quest_lv60._290_say = " Ne ...?! inde hibir ey yazmyor ki! Belge[ENTER]aslnda on sayfadan oluuyor. Ltfen Hayalet[ENTER]Orman'na geri dn ve geri kalan dokuz sayfay[ENTER]bul. " -gameforge.main_quest_lv60._300_say = " %d sayfa daha bulmalsn. " -gameforge.main_quest_lv60._30_say = " Naslsn? Gnl ve iinde 13. ve son sayfayla[ENTER]aniden biten hikayeyi hatrlyor musun? " -gameforge.main_quest_lv60._310_say = " imdi bir grelim bakalm. Grne baklrsa[ENTER]karanlk millet ejderha kltnn Ulu Rahibesini[ENTER]bir lanetle kard ve tarihi kara by sanatn[ENTER]yapmak iin yedi kadnn kutsal gcn kulland. " -gameforge.main_quest_lv60._320_say = " Sung Mahi'yi bylemek iin kara by ayn anda[ENTER]yedi ayr yerde yaplmas gerekir. Lee Seop ve[ENTER]ordusu zamannda riteli durdurmay baard ve[ENTER]karanlk milletin uursuz plann bozdu. " -gameforge.main_quest_lv60._330_say = " Bu millet gerekten de korkuntu. nsan iradesini[ENTER]kara byyle kontrol edebiliyorlard! " -gameforge.main_quest_lv60._340_sendLetter = " pucu " -gameforge.main_quest_lv60._350_say = " Uriel eski yazlarda Gum Ant'yla ilgili[ENTER]ipular kefetti. Daha ayrntl bilgi iin ona[ENTER]git. " -gameforge.main_quest_lv60._360_say = " imdiye kadar rendiimiz eyleri bir[ENTER]zetleyelim: Bir zamanlar karanlk millet adnda[ENTER]Sung Mahi'ye hizmet eden bir bir millet yaarm.[ENTER]Onu byleyebilmek iin yedi Ejderha Rahibesi[ENTER]karm ve yasakl kara by iin kutsal[ENTER]glerini kulland. Ancak bunun ayn anda yedi[ENTER]ayr yerde yaplmas gerekiyormu. " -gameforge.main_quest_lv60._370_say = " Ejderha Rahibeleri kara byy bir kulede yapt,[ENTER]yedi ayr yerde deil... Bunun iin Sung Mahi'nin[ENTER]bys baarsz oldu! " -gameforge.main_quest_lv60._380_say = " Yedi Ejderha Rahibesine bu yanl bilgiyi[ENTER]karanlk millet vermi olmal. " -gameforge.main_quest_lv60._390_say = " Belki onlar da daha iyisini bilmiyordu ...[ENTER]Tesadf olabilir belki ama eski yazlar bu kuleyi[ENTER]Gum Ant balamnda sz ediliyor. Sanrm Hwang[ENTER]Tapna'ndaki eytan Kulesi'nden bahsediliyor. " -gameforge.main_quest_lv60._400_say = " Sonunda yedi ejderha rahibesinin izini yakaladk![ENTER]Ksaca dinlen ve sonra ne yapacamz konualm.[ENTER]nk korkarm eytan Kulesi'ne bir yolculuk[ENTER]yapman gerekecek ... " -gameforge.main_quest_lv60._40_say = " Evet, tabi. Yedi kii Lee Seop ve svari[ENTER]snfndan Hwang Tapna'na kat ve mitsizlik[ENTER]iinde yasakl kara byy yapt ... Sonunda[ENTER]aralarndan sadece biri hayatta kald. " -gameforge.main_quest_lv60._410_sayReward = " Bu macerann sonraki blm seviye 66'ya[ENTER]ulatnda seni bekliyor olacak. " -gameforge.main_quest_lv60._50_say = " Doru. Aratrmalar yaptm ve bunlarn kutsal[ENTER]kult Ejderha Rahibelerine ye yedi kiinin[ENTER]olduunu rendim. Eski yazlarda bunlardan[ENTER]Karanlk Millet adnda teokratik bir halkla[ENTER]ilgisi olduu yazyor. Bu yedi Ejderha Rahibesi[ENTER]de bu gizemli millete mi mensuptu acaba? Al, bu[ENTER]parmeni iyice oku ve sonra tekrar yanma gel. " -gameforge.main_quest_lv60._60_sendLetter = " Karanlk Millet I " -gameforge.main_quest_lv60._70_say = " Uriel'in aratrmalarna gre yedi Ejderha[ENTER]Rahibesi karanlk millete mensuptu. Sohan[ENTER]Da'ndaki eski mezar tan incele. Karanlk[ENTER]milletin bakenti de buradaym. ncesinde tekrar[ENTER]Uriel'le konu. " -gameforge.main_quest_lv60._80_say = " Hem inanlmaz derecede ileri by sanatlar hem[ENTER]de Lee Seop'un gnlne gre yok edilmi[ENTER]olduklar gerei Ejderha Rahibelerinin gerekten[ENTER]de karanlk millete mensup olduklarn[ENTER]gsteriyor. " -gameforge.main_quest_lv60._90_say = " Eski yazlarda bir harita ver. Dikkatlice[ENTER]incelendiinde karanlk milletin bakentinin[ENTER]gerekten de Sohan Da'nda olduu tespit[ENTER]edilebiliyor. " -gameforge.main_quest_lv66 = {} -gameforge.main_quest_lv66._100_say = " nanlmaz! Bunun ne anlama geldiini anlyor[ENTER]musun? eytan Kulesi'nde aslnda hi eytan ve[ENTER]hayaletler yoktu. Bu Ejderha Rahibesinin miras.[ENTER]Lee Seops'un svari snfn mitsiz son bir[ENTER]denemeyle yok etme abas eytanlara bu karanlk[ENTER]ritel nedeniyle dnyamzn kapsn at.[ENTER]Sonunda bunu hayatyla dedi. " -gameforge.main_quest_lv66._10_sendLetter = " Gnlk " -gameforge.main_quest_lv66._110_say = " Demek ki Lusifer, eytan heyetiyle birlikte bu[ENTER]ekilde dnyamza geldi. Yine de karanlk[ENTER]milletin ve Ejderha Rahibeleri'nin byk grevi[ENTER]baarsz oldu: Sung Mahi'nin bys[ENTER]gereklemedi, Lee Seop ise g kazand ve bir[ENTER]dnya krall daha kurdu.[ENTER]Yardmn sayesinde hayatmn byk gizemini[ENTER]zdm! " -gameforge.main_quest_lv66._120_say = " dl olarak sana kutsanm parmen vermek[ENTER]istiyorum. Ltfen hediyemi kabul et, ok rica[ENTER]ediyorum. " -gameforge.main_quest_lv66._130_sendLetter = " Mektubun var. " -gameforge.main_quest_lv66._140_say = " Ky meydannn nbetisinin sana bir mektubu var.[ENTER]Oku ve gizemli gnderenin kim olduunu ren. " -gameforge.main_quest_lv66._150_say = " Son zamanlarda pek grnmyorsun. Sana bu mektubu[ENTER]vermemi istediler - kimden olduunu bilmiyorum,[ENTER]bana kendini tantmad. " -gameforge.main_quest_lv66._160_say = " Mektubun yazld kat ok eski grnyor.[ENTER]Aceleyle unlar yazlm:[ENTER]Yedi Ejderha Rahibesi ve Sung Mahi ile ilgili[ENTER]nemli bilgilere sahibin. eytan Kulesi'nin arka[ENTER]ksmnda, Hwang Tapna'nda seni bekliyorum.[ENTER]Beni aacn glgesinde bulacaksn. Acele et,[ENTER]fazla vaktimiz yok! " -gameforge.main_quest_lv66._170_sendLetter = " Anonim Mektup " -gameforge.main_quest_lv66._180 = " Hwang Tapna'na git ve eytan Kulesi'nin arka[ENTER]tarafnda gizemli mektup gndereniyle bulu. " -gameforge.main_quest_lv66._190_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._200_say = " Hogeldin! nce izninle kendimi tantaym: Adm[ENTER]Lee Chung.[ENTER]Yabanc birinin talimatna uyman cesaretli[ENTER]olduunu gsteriyor. Yanlmamm - sen de buna[ENTER]piman olmayacaksn.[ENTER]Syleyeceklerimi iyi dinle! " -gameforge.main_quest_lv66._20_say = " Uriel'in hayatta kalan son Ejderha Rahibesiyle[ENTER]ilgili haberleri var. Gnl eytan Kulesi'nde[ENTER]olmal. Konuyla ilgili ayrntl bilgi almak iin[ENTER]Uriel'e git. " -gameforge.main_quest_lv66._210_sendLetter = " Yeni Ktlk " -gameforge.main_quest_lv66._220_say = " Lee Chung'un anlatacaklarn iyi dinle. " -gameforge.main_quest_lv66._230_say = " Hwang Tapna'na gelmeni gerektiren bir durum[ENTER]var: Son zamanlarda burada tuhaf eyler oluyor.[ENTER]Ksa zaman nce de eytan Kulesi'nin arka[ENTER]tarafnda devasa bir maaraya giden bir yol[ENTER]bulduk! " -gameforge.main_quest_lv66._240_say = " Devasa bir maara m? Peki iinde ne var? " -gameforge.main_quest_lv66._250_say = " Bu maarada bizi yeni, akl almaz bir ktlk[ENTER]bekliyor: Casuslarmz eytanlar bile geride[ENTER]brakan, dehet verici bir yaratktan bahsetti.[ENTER]Korkutucu grnts ve canllara kar doymak[ENTER]bilmeyen a gzll nedeniyle onun eytan[ENTER]dnyasnn on byk eytanndan biri olan[ENTER]efsanevi Agwi olduunu dnyoruz.[ENTER]Eer haklysak insanolu byk tehlike altnda. " -gameforge.main_quest_lv66._260_say = " eytanlardan daha korkutucu demek... Bu yaratk[ENTER]gerekten de ok gl ve kt olmal. " -gameforge.main_quest_lv66._270_say = " Evet yle. Adamlarm ve ben defalarca eytan[ENTER]Katakombu'na girmeyi denedik. Ama her seferinde[ENTER]baarsz olduk ve byk kayplar verdik.[ENTER]Bu ite mkemmel bir savaya ihtiyacmz var -[ENTER]seni buraya armamzn nedeni bu. Bize yardm[ENTER]edecek misin? " -gameforge.main_quest_lv66._280_say = " Evet, sana yardm edeceim. " -gameforge.main_quest_lv66._290_say = " Oh, artk daha mitliyiz! Bizim tarafmzda[ENTER]olduunu bildiim iin sana bir gerei[ENTER]aklayacam: Ben, Glge Savalar Kumandan,[ENTER]Lee Chung. Lee Seops'un gizli, sekin bir[ENTER]birliiyiz. " -gameforge.main_quest_lv66._300_sayTitle = " Lee Chung " -gameforge.main_quest_lv66._30_say = " Ah seni byle salkl durumda grmek ne gzel.[ENTER]Yeni bir maceraya hazr msn? Karanlk millet ve[ENTER]yedi Ejderha Rahibesiyle ilgili hala nemli[ENTER]bilgilerimiz eksik. Son Ejderha Rahibesi kara[ENTER]byy yapmadan nce gnl eytan Kulesi'ne[ENTER]gizlemi olmal. Yola koyul ve bana o gnl[ENTER]getir. eytan Kral onu elinde tutuyor olabilir. " -gameforge.main_quest_lv66._310_say = " Glge Savalar evveli ezeli gizliden gizliye[ENTER]Sung Mahi'nin yeniden diriliini engelleme[ENTER]abasnda. Bu bizim grevimiz. Birlikte Agwi'yi[ENTER]tekrar maarasna gndermeye ve dnyamza nasl[ENTER]geldiklerini renmeye alalm! " -gameforge.main_quest_lv66._320_sendLetter = " Zaman yok " -gameforge.main_quest_lv66._330_say = " Glge Savalarnn kumandan Lee Chung seni[ENTER]aryor. ok acil. " -gameforge.main_quest_lv66._340_say = " Senden acil bir ricam var. Kar taraftaki yaral[ENTER]askeri gryor musun? O benim emrimde eytan[ENTER]Katakombu'nu aratran casuslarmdan biri. Bu[ENTER]grev srasnda Agwi tarafndan saldrya urad[ENTER]ve zehirlendi. Zehir vcuduna yaylmaya balad[ENTER]bile, fazla vakti kalmad. " -gameforge.main_quest_lv66._350_say = " Panzehire ihtiyac var - hem de hemen![ENTER]Sen alabilir misin? Krmz Orman'da krmz[ENTER]orman perilerinde bulabilirsin. O, benim en[ENTER]nemli savalarmdan biri - cann kurtar ben[ENTER]de sana %s vereyim. " -gameforge.main_quest_lv66._360_say = " Panzehiri getireceim! " -gameforge.main_quest_lv66._370_say = " Teekkr ederim! Henz hayatta ama her geen[ENTER]saniye daha da zayflyor. Kaybedecek vaktimiz[ENTER]yok! " -gameforge.main_quest_lv66._380_notice = " %d dakikan kald. " -gameforge.main_quest_lv66._390_sendLetter = " Panzehir " -gameforge.main_quest_lv66._400_say = " Lee Chung sayesinde panzehiri Krmz Orman'da[ENTER]bulabileceini biliyorsun. Bunun iin %d Krmz[ENTER]Orman Perisi yakala.[ENTER][ENTER]Krmz Orman, Hayalet Orman'dan daha tehlikeli,[ENTER]kendine dikkat et. " -gameforge.main_quest_lv66._40_say = " eytan Kral'n alt ettin ve Ejderha Rahibesi'nin[ENTER]gnln ele geirdin. Bunu Bilge Uriel'e gtr.[ENTER]O inceler. " -gameforge.main_quest_lv66._410_say = " Sre geti. Asker lmek zere, ona hemen[ENTER]panzehiri gtr. " -gameforge.main_quest_lv66._420_say = " %d dakikan kald. " -gameforge.main_quest_lv66._430_say = " Nihayet panzehiri buldun! Onu hemen Lee Chung'a[ENTER]gtr. " -gameforge.main_quest_lv66._440_say = " Buraya, abuk! Son anda yetiebildin. ok[ENTER]rahatladm. Adamlarmla ben sana ok minnetarz. " -gameforge.main_quest_lv66._450_say = " Yardmn sayesinde askerim hayatta kald.[ENTER]Kurtardn iin ite dln. " -gameforge.main_quest_lv66._460_say = " ok zaman harcadn. Son gcyle hayatta kalmaya[ENTER]alyor. Neyse ki son anda yetiebildin. " -gameforge.main_quest_lv66._470_say = " e yaryor sanrm. Ama ok ucu ucuna yetitin,[ENTER]ama panzehiri bulmak amacyla bu kadar ok zaman[ENTER]kaybettiin iin neredeyse lyordu.[ENTER]ok zgnm, ama dl olarak verebileceim tek[ENTER]ey bu. " -gameforge.main_quest_lv66._480_sendLetter = " Rapor " -gameforge.main_quest_lv66._490_say = " Casus kendine geldi. eytan Katakombu'nda neler[ENTER]grdn dinle. " -gameforge.main_quest_lv66._500_say = " Beni kurtardn iin teekkr ederim. eytan[ENTER]Katakombu'nda inanlmaz eyler grdm. Ama sonra[ENTER]yakalandm ve... " -gameforge.main_quest_lv66._50_say = " Buldun! Son Ejderha Rahibesi'nin gnl![ENTER]Ellerim heyecandan tir tir titriyor. indekileri[ENTER]incelemek iin biraz zamana ihtiyacm olacak. Sen[ENTER]bu arada dinlen. Daha ok ey rendiim zaman[ENTER]seni arrm. " -gameforge.main_quest_lv66._510_say = " Neler grdn? " -gameforge.main_quest_lv66._520_say = " Kara pelerinli, yzleri kara kaponlaryla[ENTER]rtl insanlar vard.[ENTER]Ettikleri bir iki lakrddan Karanln Kleleri[ENTER]olduklarn anladm. Ama dahas da var: Kadn[ENTER]siluetine benzeyen dehetli bir ruh, balarnn[ENTER]zerinde uuyordu. Karanln Kleleri bunlara[ENTER]Banshee diyordu. " -gameforge.main_quest_lv66._530_say = " Bu kulaa pek iyi gelmiyor. Karanln Kleleri[ENTER]ve Banshee'nin amac ne? " -gameforge.main_quest_lv66._540_say = " Banshee kara byyle cehennem yarndan gelen[ENTER]Agwi'ye eytans varlklara by yapt.[ENTER]Agwiler'in Kralna Azrail diyorlard. " -gameforge.main_quest_lv66._550_say = " Lee Chung'a bunu rapor etmek iin hemen yola[ENTER]koyuldum. Ama ayam takld ve dtm.[ENTER][ENTER]Ah, bu arada Kumandan Lee Chung sana nemli bir[ENTER]ey syleyecekti. En iyisi hemen yanna git. " -gameforge.main_quest_lv66._560_sendLetter = " Karanlk Tehdit " -gameforge.main_quest_lv66._570_say = " Lee Chung'a git ve onunla eytan Katakombu'ndaki[ENTER]yeni tehditle ilgili konu. " -gameforge.main_quest_lv66._580_say = " Casusumun raporu korkutucu, deil mi? Agwiler'in[ENTER]ortaya kmasndan bir tr tarikat olan[ENTER]Karanln Kleleri sorumluymu. Son Ejderha[ENTER]Rahibesi'nin ruhunu uyandrdlar.[ENTER]O da, ktnn grnts Banshee olarak dnyaya[ENTER]geri dnd ve byl gleri sayesinde eytan[ENTER]Tanrs Sung Mahi'yi aracak. " -gameforge.main_quest_lv66._590_say = " Ne? Bu Banshee son Ejderha Rahibesi'nin ruhu[ENTER]muymu? " -gameforge.main_quest_lv66._600_say = " Kesinlikle. Ejderha kltndeki kardeleri[ENTER]arasnda gkyznn drt kutsal nbetisini[ENTER]arma ve kara by yapma gcne bir tek o[ENTER]sahipti. Artk bu yeni tehdidin arkasnda kim[ENTER]olduunu biliyoruz: Karanln Kleleri ve[ENTER]Banshee karanlk milletin dehet verici eserini[ENTER]tamamlamaya ve Sung Mahi'yi uyandrmaya[ENTER]alyor! " -gameforge.main_quest_lv66._60_sendLetter = " Bulmacann zm " -gameforge.main_quest_lv66._610_say = " Sana ok ey borluyuz: En iyi adamlarmdan[ENTER]birini lmden kurtardn ve bu ekilde Agwi'nin[ENTER]birden bire belirmesi ve eytan Katakombu'ndaki[ENTER]yeni tehditlerle ilgili bilgiler edinebildik.[ENTER]imdi biraz dinlen - sonra uygun bir taktik[ENTER]dnrz. " -gameforge.main_quest_lv66._620_say = " Macera seviye 72'ye ulatnda devam edecek. " -gameforge.main_quest_lv66._70_say = " Uriel seni aryor. Gnl okudu. " -gameforge.main_quest_lv66._80_say = " Ah ok gzel! te buradasn. Son Ejderha[ENTER]Rahibesinin yazdklar gerekten hayret verici.[ENTER]yi dinle: " -gameforge.main_quest_lv66._90_say = " Kaderim mhrl! Kendimi bu kulenin en st katna[ENTER]kilitledim. Lee Seops'un adamlar hapishanemin[ENTER]nndeki son kapy da krmak zere. km[ENTER]yok... Yenildim...[ENTER][ENTER]Hayr, byle sona eremez! Her ey boa gidemez![ENTER]Ktlerin eski gc kara byy tek bama yenmek[ENTER]ve karanlk gleri yanma armak zorundaym.[ENTER]Bu lm fermanm demek. Ama kendimle birlikte[ENTER]dmanlarm da yok olua gndereceim - yaptm[ENTER]en son ey bu olsa da! " -gameforge.main_quest_lv7 = {} -gameforge.main_quest_lv7._100_say = " Ne, hala teslim etmedin mi? O olta nehrin[ENTER]kysndaki balk iin. Acele et, acilen oltaya[ENTER]ihtiyac var. " -gameforge.main_quest_lv7._10_targetVid = " Bir baka iyilik " -gameforge.main_quest_lv7._110_npcChat = " Bu oltay demirci gnderdi " -gameforge.main_quest_lv7._120_say = " Teekkrler! Artk emektar ve eski oltamdan[ENTER]kurtulabilirim. Balklk sadece geim kaynam[ENTER]deil, ayn zamanda hayatmn en byk keyfi![ENTER]Balklk hakknda bilgin var m? " -gameforge.main_quest_lv7._130_say = " lk olarak, oltay eline al. Ucuna bir yem tak ve[ENTER]onu balklk yeteneini kullanarak nehre salla.[ENTER]Eer bir baln takldn hissedersen[ENTER](kabarcklar grnr), yeteneini tekrar kullan.[ENTER]Bu ii becerene kadar tekrar dene.[ENTER]Yakalayabilecein birok balk var. Balk salk[ENTER]iin ok iyidir ve bazen nehirden deerli eyler[ENTER]de kyor. Ksaca bo zamann olduunda gel[ENTER]burada deerlendir! " -gameforge.main_quest_lv7._140_say = " Ah evet, olta iin deme burada. Bu paray[ENTER]demirciye gtr. " -gameforge.main_quest_lv7._150_sayItem = " Oltann paras " -gameforge.main_quest_lv7._160_sayReward = " Oltay balkya gtrdn. demeyi de demirciye[ENTER]gtr ve dl al. " -gameforge.main_quest_lv7._170_say = " Balky buldun mu?[ENTER]Harika. Bu teslimat yaparak bana zaman[ENTER]kazandrdn. dl olarak sana bir miktar Yang ve[ENTER]1500 tecrbe puan vereceim. " -gameforge.main_quest_lv7._180_sendLetter = " Gelitirme bileti " -gameforge.main_quest_lv7._190_sayReward = " Bu biletle, Demirci, ekipmanndan bir paray[ENTER]cretsiz arndracak. Arndrma penceresini amak[ENTER]iin ilgili paray Demirci'nin zerine ek. " -gameforge.main_quest_lv7._200_sayItem = " Bir defalk cretsiz arndrma bileti " -gameforge.main_quest_lv7._20_sayReward = " Ltfen demirciye git. Ufak bir teslimat ii var. " -gameforge.main_quest_lv7._210_sayTitle = " pucu: " -gameforge.main_quest_lv7._220_sayReward = " 1) Bilet envanterde gsterilmez.[ENTER]2) Baarl bir arndrma garantisi - her zamanki[ENTER]gibi - verilmez. " -gameforge.main_quest_lv7._230_sayTitle = " Bilet kullanld. " -gameforge.main_quest_lv7._240_sayReward = " cretsiz arndrma biletini zaten kullandn.[ENTER]Bilet sadece bir arndrma iin geerli. " -gameforge.main_quest_lv7._30_say = " Hey, macerac! Bana bir iyilik yapar msn?[ENTER]Genelde insanlardan bu tip iyilikler istemem,[ENTER]ancak sen gvenilir grnyorsun. " -gameforge.main_quest_lv7._40_say = " Balk iin bir olta yaptm, ancak maalesef ok[ENTER]megulm ve ona oltasn gtremiyorum. Oltay[ENTER]benim iin balkya gtrr msn? " -gameforge.main_quest_lv7._50_sayItem = " ok esnek bir balk oltas " -gameforge.main_quest_lv7._60_say = " Balk, nehrin civarnda bir yerde olmal. Eer[ENTER]oltay ona gtrrsen, bir zrh parasn[ENTER]arndracam.[ENTER]Bu adil bir anlama, degil mi? " -gameforge.main_quest_lv7._70_sendLetter = " Balky bul " -gameforge.main_quest_lv7._80_sayReward = " Demirci, balk iin bir olta yapt. Balky[ENTER]bul ve oltay ona teslim et. " -gameforge.main_quest_lv7._90_npcChat = " Bu olta kimin? " -gameforge.main_quest_lv72 = {} -gameforge.main_quest_lv72._100_say = " Gkyznn gzya tm prltsn kutsanm aa[ENTER]reinesi, mavi kristal esans ve krmz cehennem[ENTER]kuvarsndan alr. Mavi kristal esans Buz Da[ENTER]Hakimi tarafndan bulunmal. " -gameforge.main_quest_lv72._10_sendLetter = " Anm Ta Levha " -gameforge.main_quest_lv72._110_say = " Bu yaztn nemli bir notunu aldn. Lee Chung'a[ENTER]az nce okuduklarn hakknda rapor ver. " -gameforge.main_quest_lv72._120_say = " Sa salim dndn demek! Yznn ifadesinden[ENTER]anladm kadaryla baarl oldun! " -gameforge.main_quest_lv72._130_say = " Evet yle! Anm ta levha zerindeki yazlar[ENTER]sayesinde rendim ki kutsal gler, gkyznn[ENTER]gzya adndaki byl deerli ta sayesinde[ENTER]bylenebilir. " -gameforge.main_quest_lv72._140_say = " Gkyznn gzya... Gerekten de varm demek.[ENTER]Bunun nereden bulunabilecei konusunda bir ipucu[ENTER]bulabildin mi? " -gameforge.main_quest_lv72._150_say = " Gkyznn gzyan retmek iin kutsanm aa[ENTER]reinesi, mavi kristal esans ve krmz cehennem[ENTER]kuvars gerekir. Mavi kristal esans Buz Da[ENTER]Hakimi'nden alnabilir yazyor. " -gameforge.main_quest_lv72._160_say = " Buz Da Hakimi mi? Hmm... Kastedilen Sohan Da[ENTER]herhalde. pularn hemen Glge Savalarnn[ENTER]byclerine gstereceim, birlikte[ENTER]deerlendireceiz. Daha fazlasn rendiim[ENTER]zaman sana haber veririm! " -gameforge.main_quest_lv72._170_say = " Bunu yaptklarnn dl olarak al. Senden sk[ENTER]sk yardm isteyeceim. " -gameforge.main_quest_lv72._180_sendLetter = " Buzlu Hazine " -gameforge.main_quest_lv72._190_say = " Konutan Lee Chung gkyznn gzyalarnn ilk[ENTER]maddesi olan mavi kristal esansnn Sohan[ENTER]Da'ndaki dokuz kuyruun efsanevi hazinesi[ENTER]olduunu bildiriyor.[ENTER]Buz Golemleri, Yetiler ve Buz Adamlarn uyank[ENTER]gzleri altnda korunuyor. Mavi kristal esansn[ENTER]ele geirmek iin bu canavarlar avla.[ENTER]Savaa balamadan nce Lee Chung'la konu. " -gameforge.main_quest_lv72._200_say = " Glge Savalarnn bycleri Sohan Da'ndaki[ENTER]korkutucu Dokuz Kuyruk'un mavi esans gz gibi[ENTER]koruduunu rendi. " -gameforge.main_quest_lv72._20_say = " Glge Savalar Kumandan Lee Chung seninle[ENTER]konumak istiyor. eytan Katakombu'nda Agwi'nin[ENTER]nasl malup edilebileceini renmi. " -gameforge.main_quest_lv72._210_say = " Dokuz kuyruk hazinesi Buz Golemleri, Yetiler ve[ENTER]Buz Adamalr tarafndan korunuyor.[ENTER][ENTER]Gkyznn gzya iin 50 mavi kristal esans[ENTER]gerekiyor. " -gameforge.main_quest_lv72._220_say = " Krmz cehennem tann ya Hwang Tapna'nda ya[ENTER]da Ate Diyar'nda bulunduu tahmin ediliyor.[ENTER]Daha fazla bilgi almak iin casus gnderdim. " -gameforge.main_quest_lv72._230 = " Konutan Lee Chung gkyznn gzyalarnn ilk[ENTER]maddesi olan mavi kristal esansnn Sohan[ENTER]Da'ndaki dokuz kuyruun efsanevi hazinesi[ENTER]olduunu bildiriyor. Buz Golemleri, Yetiler ve[ENTER]Buz Adamlarn uyank gzleri altnda korunuyor.[ENTER]Mavi kristal esansn ele geirmek iin bu[ENTER]canavarlar avla. " -gameforge.main_quest_lv72._240_notice = " Yendiin canavarn leini incelerken mavi mavi[ENTER]parlayan deerli bir ta buluyorsun. Bu mavi[ENTER]kristal esans olmal. " -gameforge.main_quest_lv72._250_notice = " %d mavi kristal esans daha bulmalsn. " -gameforge.main_quest_lv72._260_say = " Bugnlk yeterince t aldn. Yarn tekrar gel. " -gameforge.main_quest_lv72._270_say = " Bu kristaller ie yaramaz. Al, kendin gr:[ENTER]zerilerinde yarklar var. Bunlar kullanabilmek[ENTER]iin przsz olmallar. Aramaya devam et! " -gameforge.main_quest_lv72._280_say = " Bunlar ok kaliteli. Byle devam et! %d adet daha[ENTER]getir. " -gameforge.main_quest_lv72._290_say = " Tm mavi kristal esanslar topladn. indeki[ENTER]dokuz kuyruun gcn hissedebiliyorum.[ENTER]nanlmaz... Enerjiden titriyorlar. yi i[ENTER]kardn! " -gameforge.main_quest_lv72._300_say = " Macera seviye 78'e ulatnda devam edecek. " -gameforge.main_quest_lv72._30_say = " Agwi sradan eytanlar gibi pek kolay[ENTER]ldrlemez. Biz Glge Savalar akla[ENTER]gelebilecek her eyi denedik - ama hep baarsz[ENTER]olduk. " -gameforge.main_quest_lv72._40_say = " Ama artk Ejderha Rahibelerinin kt ruhlar[ENTER]defetmek iin kutsal g kullanma yeteneine[ENTER]sahip olduklarn rendim. " -gameforge.main_quest_lv72._50_say = " Krmz Orman'da bir zamanlar Ejderha[ENTER]Rahibeleri'nin kutsanm Tapna bulunur. Orada[ENTER]kltlerinin eski belgelerini ve harabelerini ara.[ENTER]Casuslar allklar arasnda kalan anm ta[ENTER]levhalardan bahsediyor...[ENTER]Belki hakknda baka ipular da bulabiliriz. " -gameforge.main_quest_lv72._60_sendLetter = " Keif " -gameforge.main_quest_lv72._70_say = " Lee Chung sayesinde Ejderha Rahibeleri'nin kutsal[ENTER]gler kullanabildiini biliyorsun. Bu kutsal g[ENTER]ktl savuturan, ok eski beyaz bir by.[ENTER]Krmz Orman'da Lee Chung'un bahsettii anm[ENTER]ta levhay bul ve daha ok ey ren. " -gameforge.main_quest_lv72._80_say = " Uzun aramalar sonunda allklarn arasnda[ENTER]yzyllardr burada ylece duran ta bir levhaya[ENTER]denk geliyorsun. Bu, Lee Chung'un kastettii eski[ENTER]levha olmal! Zorlukla anan yaztlar zmeye[ENTER]alyorsun. " -gameforge.main_quest_lv72._90_say = " Gkyznn gzya Ejderha Rahibeleri'nin en[ENTER]deerli srr. retilme sanatlar kuaklardr[ENTER]gizleniyor ve gerektii durumlarda kanla[ENTER]korunuyor. Agwi ve eytanlar bu byl deerli[ENTER]ta tayan kiiye yaklaamaz. Gkyznn[ENTER]gzya bir kez kutsal glerin kuvvetiyle[ENTER]doluysa etkisi muhteem. Yedi gne boyunca[ENTER]gkteki kutup yldz gibi parlyor. " -gameforge.main_quest_lv78 = {} -gameforge.main_quest_lv78._100_say = " Harika! Oldu! Al ite krmz cehennem kuvars! " -gameforge.main_quest_lv78._10_sendLetter = " Krmz Cehennem Kuvars " -gameforge.main_quest_lv78._110_sendLetter = " Son Madde " -gameforge.main_quest_lv78._120_say = " Lee Chung ve bycler meclisi son madde olan[ENTER]kutsanm aa reinesinin krmz kt[ENTER]aalardan elde edilebileceini saptad. Krmz[ENTER]Orman'da krmz kt aa avna k ve 100[ENTER]porsiyon kutsanm aa reinesi topla.[ENTER]Yalnz ncesinde mutlaka Lee Chung'la konu. " -gameforge.main_quest_lv78._130_say = " Lee Chung ve bycler meclisi son madde olan[ENTER]kutsanm aa reinesinin krmz kt[ENTER]aalardan elde edilebileceini saptad. Krmz[ENTER]Orman'da krmz kt aa avna k ve 100[ENTER]porsiyon kutsanm aa reinesi topla. " -gameforge.main_quest_lv78._140_say = " Bu gkyz gzyann retiminin son aamas.[ENTER]Kendine dikkat et, Krmz Orman ldrc yaratk[ENTER]kaynyor. " -gameforge.main_quest_lv78._150_say = " %d porsiyon kutsanm aa reinesi daha toplaman[ENTER]gerekiyor. " -gameforge.main_quest_lv78._160_notice = " Yeterince kutsanm aa reinesi buldun! Bunlar[ENTER]Kumandan Lee Chung'a gtr. " -gameforge.main_quest_lv78._170_say = " Kutsanm aa reinesi mi bu? Muazzam gcn[ENTER]hissedebiliyorum. Harika! Ne yazk ki bir ok[ENTER]bycy greve gndermek zorunda kaldm. Bir[ENTER]sre burada olmayacaklar. Memleketinde Baek-Go[ENTER]adnda bir eczac yok mu? " -gameforge.main_quest_lv78._180_say = " Evet, gerekten de var. " -gameforge.main_quest_lv78._190_say = " Ah, iyi denk geldi! Bu maddeyi al ve[ENTER]Baek-Go'ya geri gtr. Bunlardan gkyznn[ENTER]gzyan elde edebilir. " -gameforge.main_quest_lv78._200_say = " Yorucu bir yolculuk geirdin. Ltfen bu dl[ENTER]abalarnn bir karl olarak kabul et. " -gameforge.main_quest_lv78._20_say = " Glge Savalar Kumandan Lee Chung, krmz[ENTER]cehennem kuvars hakknda yeni bilgiler edindi.[ENTER]Bu ta retmek iin eit maddeye ihtiya[ENTER]duyulur: Doyyumhwan volkan topra, alev yelesi[ENTER]ve temel ta.[ENTER]Bu maddeleri ele geirmek iin Ate Diyar'nda[ENTER]Alev, Alev Savalar ve Sava Kaplan avla ve[ENTER]sonrasnda bunlar 20 adet krmz cehennem[ENTER]kuvarsna dntr.[ENTER]Savamaya balamadan nce Lee Chung'u bul. " -gameforge.main_quest_lv78._210_sendLetter = " Gkyznn Gzya " -gameforge.main_quest_lv78._220_say = " Ltfen memleketine geri dn, Baek-Go'yu bul ve[ENTER]Lee Chung adna ondan bu maddeyle gkyznn[ENTER]gzyan oluturmasn rica et. " -gameforge.main_quest_lv78._230_say = " Uzun zamandr yoktun. Sana bir ey oldu diye[ENTER]endielendim. Seni bana getiren nedir? " -gameforge.main_quest_lv78._240_say = " Lee Chung beni senden bir ey rica etmekle[ENTER]grevlendirdi. " -gameforge.main_quest_lv78._250_say = " Lee Chung mu?! Glge Savalar Kumanda... ay,[ENTER]tt! Sessiz! nnde bir Glge Savas duruyor.[ENTER]Ama ok gizli ve kydeki kimse bunu duymamal.[ENTER]Lee Chung'un ricas ne? " -gameforge.main_quest_lv78._260_say = " Bu maddeyle gkyznn gzyan oluturman[ENTER]istiyor. " -gameforge.main_quest_lv78._270_say = " Gyznn gzya demek... Emrinde o kadar ok[ENTER]byc var ki, en zor grevleri neden hep bana[ENTER]veriyor?[ENTER]...[ENTER]Neyse. te-gkyznun gzya. Olaanst gzel![ENTER]Onu eliyle dorudan Lee Chung'a gnderirim, her[ENTER]ey hazr olduunda sana haber verir.[ENTER]Bana ne ie yaradn anlatr msn? " -gameforge.main_quest_lv78._280_say = " Ne yazk ki sana daha fazla ayrnt anlatamam.[ENTER]Sadece unu bil yeter: Bu ta eytan ve dier[ENTER]kt varlklar defetmek iin kutsal gleri[ENTER]aryor. " -gameforge.main_quest_lv78._290_say = " ok ilgin. Sana grevinde baarlar dilerim.[ENTER]Kahramanlklarnn dl olarak iki klen kafa[ENTER]alacaksn. Bir baka gkyz gzyana daha[ENTER]ihtiya duyduuna bana gelebilirsin, naslsa[ENTER]nasl yaplacan biliyorum.[ENTER]Aa, bir de Lee Chung'a sevgi ve selamlarm ilet[ENTER]ltfen. " -gameforge.main_quest_lv78._300_say = " Seviye 84'e ulatnda macera devam edecek. " -gameforge.main_quest_lv78._30_say = " Byclerimiz gkyznn gzyan retmek iin[ENTER]gerekli olan krmz cehennem tann atein[ENTER]gcn iinde barndrdn saptad. Ate Diyar[ENTER]yaratklarnn gcnn kayna da bu kuvars[ENTER]olmal. " -gameforge.main_quest_lv78._40_say = " Krmz cehennem ta maddeyle retilir:[ENTER]Volkan topra, alev yelesi ve temel ta.[ENTER]Hepsini Ate Diyar'nda bulabilirsin. " -gameforge.main_quest_lv78._50_say = " Baardn! Nihayet %d adet krmz cehennem[ENTER]kuvarsna sahibiz. Cesaretin ve mcadele gcn[ENTER]beni her seferinde yeniden artyor. " -gameforge.main_quest_lv78._60_say = " Bir madde eksik. Volkan topra, alev yelesi ve[ENTER]temel tana ihtiya duyuyoruz. " -gameforge.main_quest_lv78._70_say = " zgnm, ama bir gnde sadece yedi krmz[ENTER]cehennem kuvars retebilirim. Bu ilem sihir[ENTER]yeteneklerimi zorluyor. Sonuta ben byc[ENTER]deilim. " -gameforge.main_quest_lv78._80_say = " Hadi yleyse! Bu maddeyi kartrp krmz[ENTER]bir cehennem kuvars elde etmeye alacam. " -gameforge.main_quest_lv78._90_say = " Ayy! Sihir baarsz oldu. Sanrm by[ENTER]yeteneklerimi gzmde byttm. Ama bir dahaki[ENTER]denemede kesin baaracam! " -gameforge.main_quest_lv84 = {} -gameforge.main_quest_lv84._100_say = " General Tartarus'u yendikten sonra eytan[ENTER]Katakombu'nun imdiye dek gizli olan kat alr.[ENTER]Prens Kharoon orada olmal! Altnc kata nlan[ENTER]ve Agwi Prensi'ne meydan oku. Ama dikkat! ok[ENTER]gl ve eytan gibi kurnazdr. " -gameforge.main_quest_lv84._10_sendLetter = " Sava balyor " -gameforge.main_quest_lv84._110_say = " eytan Katakombu'nda serbest ve korkusuz hareket[ENTER]ekline bakldnda sradan bir fani olman[ENTER]imkansz! Beinci katta bulunan Bazalt Dikilita[ENTER]gizli altnc katn girii niteliindedir. " -gameforge.main_quest_lv84._120_say = " Prens Kharoon oradan Agwi Generali Tartarus'a[ENTER]emirlerini verir.[ENTER]Daha neyi bekliyorsun? Kharoon'u yok et ve[ENTER]Karanln Kleleri ve Banshee'nin karanlk[ENTER]planlarn bozguna urat. " -gameforge.main_quest_lv84._130_sayReward = " Baardn! Agwi Prensi Kharoon'u yok ettin. " -gameforge.main_quest_lv84._140_say = " Tkenmi ama rahatlam bir ekilde alnndaki[ENTER]teri siliyorsun. Ama birden eytan Katakombu'ndan[ENTER]iliine ileyen bir kahkaha yanklanyor:[ENTER]Ahahahah! ok ge, sizi zavall insanlar![ENTER]stadmz Sung Mahi, dirildi ve bunu durdurmak[ENTER]artk elinizden hibir ey gelmez.[ENTER]Sung Mahi'nin kt ejderhalarn uyuduklar adada[ENTER]tm gcne kavuaca gn ok yakn. Dnyanz[ENTER]kecek! " -gameforge.main_quest_lv84._150_sendLetter = " Tamamlanmam Hikaye " -gameforge.main_quest_lv84._160_say = " Lee Chung'a git ve Banshee'nin tehditkar[ENTER]mesajnn raporunu ver. " -gameforge.main_quest_lv84._170_say = " Kumandana Tartarus ve Kharoon karsndaki[ENTER]zaferinin raporunu verdikten sonra Banshee'nin[ENTER]can skc mesajn tekrarlyorsun.[ENTER]Ciddi bir ifadeyle konumaya balyor: " -gameforge.main_quest_lv84._180_say = " Agwi Prensini alaa edeceimizi, Karanln[ENTER]Kleleri ve Banshee'lerin planlarna engel[ENTER]olacamz dnmtm. Yanl dnmm... " -gameforge.main_quest_lv84._190_say = " Banshee Azraille birlikte Agwilerin karanlk[ENTER]Kral Ejderha Tanrs Sung Mahi'nin yeniden[ENTER]diriliini salam olmal. Dndke[ENTER]rkyorum... " -gameforge.main_quest_lv84._200_say = " Kt Ejderhalarn uyuduklar ada...[ENTER]Hm, Karanlk Ejderha Kayas kastediliyor olmal.[ENTER]Buradan ok uzakta, kefedilmemi bir ada.[ENTER]stediimizi elde edemedik ama sana yine de byk[ENTER]bir teekkr borluyuz. Sen olmasaydn eytan[ENTER]Katakombu'nun derinliklerindeki bu felaketin[ENTER]sebebini hi renemeyecektik. " -gameforge.main_quest_lv84._20_say = " Lee Chung gkyznn gzyan ald ve eytan[ENTER]Katakombu'nda kullanman iin hazr hale getirdi.[ENTER]Ayrntlar iin yanna git. " -gameforge.main_quest_lv84._210_say = " Gerekten byk i baardn, senden baka kimse[ENTER]bunu yapamazd. Bana ne zaman ihtiyacn olursa,[ENTER]hep yannda olacam. Hoakal! " -gameforge.main_quest_lv84._30_say = " Gkyznn gzya imdi elimizde olduuna gre[ENTER]Karanln Kleleri'ni alt etmemiz ve Agwileri bu[ENTER]dnyadan kovmamz da an meselesi![ENTER]Ancak gc sadece eytan Katakombu'un belirli bir[ENTER]yerinde kullanldnda geliir. " -gameforge.main_quest_lv84._40_say = " eytan Katakombu'nun be kat olduunu biliyoruz.[ENTER]Beinci ve tandmz son katta acmasz Agwi[ENTER]Generali Tartarusla karlaacaksn. Tartarus,[ENTER]rtbece Kral Azrail ve Prens Kharoon'unun[ENTER]ardnda, nd konumda bulunur. Onu gkyznn[ENTER]gzya yardmyla yok et! " -gameforge.main_quest_lv84._50_say = " Prens Kharoon nerede saklanyor acaba? " -gameforge.main_quest_lv84._60_sendLetter = " General Tartarus " -gameforge.main_quest_lv84._70_say = " Gkyznn gzyan eytan Katakombu'nun beinci[ENTER]katna ulatnda kullan. eytan Katakombu'nun[ENTER]girii eytan Kulesi'nin arkasnda bulunur. " -gameforge.main_quest_lv84._80_say = " Gkyznn gzyandaki kutsal gler harekete[ENTER]gemeye balyor. Vcudunda devasa bir enerji[ENTER]hissediyorsun. Bu tan gc muhteem![ENTER][ENTER]General Tartarus'u yok et. " -gameforge.main_quest_lv84._90_sendLetter = " Prens Kharoon " -gameforge.main_quest_lv9 = {} -gameforge.main_quest_lv9._10_targetVid = " ehir bekisini bul " -gameforge.main_quest_lv9._20_sendLetter = " ehir bekisiyle konu " -gameforge.main_quest_lv9._30_sayReward = " Gerek bir kahraman olmak iin ilk admlarn[ENTER]attn. imdi sra daha byk eylerde. Sehir[ENTER]bekisine git ve ondan son balang seviyesi[ENTER]grevini al. " -gameforge.main_quest_lv9._40_say = " Zor grevler iin sanrm hazrsn. Bunlar[ENTER]ncekiler gibi kolay olmayacak. Krallk iin sk[ENTER]alman gerekecek ve bir ok savalara[ENTER]katlacaksn. ok ac ekecein zamanlar olacak[ENTER]fakat ayaklarnn stnde durmay unutmayacaksn![ENTER]Baz grevleri bitirdin. Bu da dln. " -gameforge.main_quest_lv9._50_say = " imdiden sonra, sana artk Yzba yol[ENTER]gsterecek. Grevlerini artk ondan alacaksn.[ENTER]Biraz tecrbe puan kazan ve Yzba'ya git. yi[ENTER]anslar! " -gameforge.main_quest_lv90 = {} -gameforge.main_quest_lv90._010_sendLetter = " Karanlk Ejderha Kayas " -gameforge.main_quest_lv90._020_say = " Yolculuun uzun ve zorlu geti. Ama nihayet[ENTER]hedefine ulatn: Karanlk Ejderha Kayas. Amiral[ENTER]Angmur'la konu. Onu Ejderha Atei Burnu'nda[ENTER]bulabilirsin. " -gameforge.main_quest_lv90._030_say = " Karanlk Ejderha Kayas'na hogeldin, yabanc![ENTER]Sung Mahi'ya kar savamzda bizi desteklemeye[ENTER]mi geldin? " -gameforge.main_quest_lv90._040_say = " Evet, aynen. Beni Glge Savalar Kumandan Lee[ENTER]Chung gnderdi. " -gameforge.main_quest_lv90._050_say = " Lee Chung! Uzun yllardr birbirimize yoldalk[ENTER]ediyoruz. Demek seni o gnderdi. Eh, o zaman sana[ENTER]gvenebilirim. " -gameforge.main_quest_lv90._060_say = " Teekkr ederim. Durumlar nasl? " -gameforge.main_quest_lv90._070_say = " Adann byk bir ksmna eytanlar hkmediyor.[ENTER]Onlar karsnda kimse gvende deil. Bunlar[ENTER]birbirlerini bile yiyor. Sung Mahi'nin karanlk[ENTER]etkisi herkesin akln bandan alyor. " -gameforge.main_quest_lv90._080_say = " Yardmna ihtiyacm var. Aday gzlemleyip bana[ENTER]gncel bir durum raporu getirebilir misin? " -gameforge.main_quest_lv90._090_say = " Elbette. " -gameforge.main_quest_lv90._1000_say = " Anladm. " -gameforge.main_quest_lv90._100_say = " Teekkr ederim. Bekle, sana yolu gstereyim. " -gameforge.main_quest_lv90._1010_say = " ok alkansn, ama ne yazk ki bu yetmez.[ENTER]Toplamaya devam et! " -gameforge.main_quest_lv90._1020_sayTitle = " Kiremit topla " -gameforge.main_quest_lv90._1030_say = " Kiremit toplamak iin Mantikor'lara kar sava. " -gameforge.main_quest_lv90._1040_1_notice = " Yeterince kiremit topladn. " -gameforge.main_quest_lv90._1040_2_notice = " Bunlar Amiral Angmur'a gtr. " -gameforge.main_quest_lv90._1050_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv90._1060_say = " ok gzel, sayende savunma duvarn glendirmeye[ENTER]yetecek malzememiz var. imiz bittiinde seni[ENTER]artacam. " -gameforge.main_quest_lv90._1070_sendLetter = " Lee Chung'un Grevi " -gameforge.main_quest_lv90._1080_say = " Lee Chung'un sana bir grevi var. " -gameforge.main_quest_lv90._1090_say = " Ne yazk ki bu toplantmzn sebebi kt[ENTER]gelimeler: Karanln kleleri hedeflerine[ENTER]yaklat. ok yaknda Sung Mahi yenilmez olacak.[ENTER]Kaybedecek vaktimiz yok! Hemen nlaycya git.[ENTER]Buradan seni bir gemi Karanlk Ejderha Kayas'na[ENTER]gtrecek.[ENTER]Amiral Angmur'u bul. Ona geleceini bildiren bir[ENTER]mektup gnderdim. " -gameforge.main_quest_lv90._1100_say = " Hemen yola kyorum. " -gameforge.main_quest_lv90._110_sayReward = " Karanlk Ejderha Kayas'n gzetle. nce uraya[ENTER]git: (%d, %d). " -gameforge.main_quest_lv90._1110_sayTitle = " Adaya Yolculuk " -gameforge.main_quest_lv90._1120_say = " Inlaycya git. Seni Karanlk Ejderha Kayas'na[ENTER]gtrecek. " -gameforge.main_quest_lv90._1160_targetInfo = " YZK'nn zerindeki ok YZK'nn seninle konumak[ENTER]istediini gsterir. YZK'y ekrannda grmezsen[ENTER]Mini Harita zerindeki yanp snen noktay takip[ENTER]et. " -gameforge.main_quest_lv90._1170_posInfo = " Mini Harita'daki yanp snen noktay takip et. " -gameforge.main_quest_lv90._1180_say = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv90._1180_say_count = " Das Item bekommst du in kills " -gameforge.main_quest_lv90._1190_say = " %s: %d tane " -gameforge.main_quest_lv90._1200_say = " Seviye 91'e ulatn anda macera devam edecek. " -gameforge.main_quest_lv90._120_sayTitle = " Durum Raporu " -gameforge.main_quest_lv90._130_say = " Adaya bir gz gedir ve Amiral Angmur'a rapor ver. " -gameforge.main_quest_lv90._140_sayReward = " Bu ilk hedefin: %d, %d " -gameforge.main_quest_lv90._150_sayReward = " lk hedefine ulatn.[ENTER]Bir sonraki: (%d, %d) " -gameforge.main_quest_lv90._160_say = " Daha tm binalar gzetlemedin.[ENTER]Ltfen her yere bak. " -gameforge.main_quest_lv90._170_sayReward = " kinci hedefin: %d, %d " -gameforge.main_quest_lv90._180_sayReward = " kinci hedefine ulatn.[ENTER]Bir sonraki: (%d, %d) " -gameforge.main_quest_lv90._190_say = {} -gameforge.main_quest_lv90._200_say = {} -gameforge.main_quest_lv90._210_sayReward = " nc hedefin: %d, %d " -gameforge.main_quest_lv90._220_sayReward = " Tm binalar gzetlendi.[ENTER]Amiral Angmur'a geri dn. " -gameforge.main_quest_lv90._230_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv90._240_say = " Btn aday arnladn ve u bilgiye ulatn: Her[ENTER]taraf eytan kaynyor. " -gameforge.main_quest_lv90._250_say = " yi i kardn. Bunu yardmlarna bir teekkr[ENTER]olarak kabul et. " -gameforge.main_quest_lv90._260_sendLetter = " Lee Chung'un Mektubu " -gameforge.main_quest_lv90._270_say = " Sen Karanlk Ejderha Kayas'ndaki gncel durumu[ENTER]anlatrken Amiral Angmur'un yz dyor. " -gameforge.main_quest_lv90._280_say = " Sana iyi haberler getirmek isterdim. " -gameforge.main_quest_lv90._290_say = " Adadaki eytanlar gittike gleniyor. Sung Mahi[ENTER]ve Karanln Kleleri'ni durduramazsak, Ejderha[ENTER]Tanrs bize acsn. " -gameforge.main_quest_lv90._300_say = " Evet kabul ediyorum, manzara pek i ac deil. " -gameforge.main_quest_lv90._310_say = " Eh, bundan emin olabilirsin... Lee Chung[ENTER]belirleyici bir ipucu bulmu olmal. Bana nemli[ENTER]bilgiler ieren bir mektup gndermi. Ama bu[ENTER]mektup hibir zaman elime gemedi. Ulak[ENTER]Gnoller'in saldrsna uram. " -gameforge.main_quest_lv90._320_say = " Bu mektubu bulmalyz. Bize yardm eder misin? " -gameforge.main_quest_lv90._330_say = " Tabii. Hem yola kyorum. " -gameforge.main_quest_lv90._340_say = " Teekkr ederim. Gnoller buraya ok yakn bir[ENTER]yerde yayor. " -gameforge.main_quest_lv90._350_sayTitle = " Lee Chung'un mektubunu bul. " -gameforge.main_quest_lv90._360_say = " Lee Chung'un mektubu u yaratklarn birinde:[ENTER]Gnoll Sva, Gnoll Oku, Gnoll Savunmac, Gnoll[ENTER]Byc, Gnoll Generali, Lord Gnoll veya Ba Gnoll[ENTER]Nbetisi " -gameforge.main_quest_lv90._370_say = " Eer Sung Mahi'yi durdurmak istiyorsan bu mektuba[ENTER]ihtiyacmz var. Hrsz Gnoll kabilesinden[ENTER]geliyor! " -gameforge.main_quest_lv90._380_1_notice = " Mektubu buldun. " -gameforge.main_quest_lv90._380_2_notice = " Bunu Amiral Angmur'a gtr! " -gameforge.main_quest_lv90._390_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv90._400_say = " Geri dndn ve mektubu buldun! Sana[ENTER]gvenebileceimi biliyordun. Hadi gster hemen. " -gameforge.main_quest_lv90._410_say = " Selam Angmur![ENTER]Sevgili dostum, Sung Mahi'nin terk edilmi[ENTER]kaplarnda una rastladk: Karanln Kleleri[ENTER]adadaki mttefiklerine gizemli mesajlar[ENTER]gndermi.[ENTER]Mektuplardan biri Gnoll Kabilesi'ne gitmi. Bunu[ENTER]ele geirseniz eytanlardan bir adm ne gemi[ENTER]oluruz. Sana destek olarak %s gnderiyorum ve[ENTER]size bu karanlk gnlerde cesaret ve g[ENTER]diliyorum.[ENTER]L.C. " -gameforge.main_quest_lv90._420_say = " Casuslarm mektubun Gnoller'in eline geip[ENTER]gemediini renecek. imdilik bunu teekkr[ENTER]olarak kabul et. " -gameforge.main_quest_lv90._430_sendLetter = " Gnoll Mektubu I " -gameforge.main_quest_lv90._440_say = " Amiral Angmur seni aryor. Ne istediini ren. " -gameforge.main_quest_lv90._450_say = " Gnoll General klelerin mektubunu alm. Onu ele[ENTER]geirebilir misin? Ama dikkat: Gnoller ok[ENTER]saldrgandr, nce saldrrlar, sorularn sonra[ENTER]sorarlar. " -gameforge.main_quest_lv90._460_say = " Ben katm o zaman. " -gameforge.main_quest_lv90._470_say = " Teekkrler. Sana gvenebileceimizi biliyordum. " -gameforge.main_quest_lv90._480_sayTitle = " Gnoll mektubunu bul! " -gameforge.main_quest_lv90._490_say = " Gnoll Generali bul. Mektup onda. " -gameforge.main_quest_lv90._500_say = " Kaybedecek vaktimiz yok. Ltfen acele et ve bana[ENTER]mektubu getir. " -gameforge.main_quest_lv90._510_1_notice = " Gnoll mektubunu aldn. " -gameforge.main_quest_lv90._510_2_notice = " Bunu Amiral Angmur'a gtr! " -gameforge.main_quest_lv90._520_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv90._530_say = " Mektup sende! Sonunda gzel haberler aldk.[ENTER]Hm ...[ENTER]Tek kelimesini bile okuyamyorum. Mektup ifreli[ENTER]olmal. Bilgemiz kriptoloji konusunda uzmandr.[ENTER]Hemen onu bulmaya gidiyorum. Yeni bir eyler[ENTER]rendiim anda sana da haber veririm. " -gameforge.main_quest_lv90._540_say = {} -gameforge.main_quest_lv90._550_say = {} -gameforge.main_quest_lv90._560_sendLetter = " Gnoll Mektubu II " -gameforge.main_quest_lv90._570_say = " Amiral Angmur seni aryor. nemliye bir konu gibi.Ne istediini ren. " -gameforge.main_quest_lv90._580_say = " Bu ifreli mektup iki sayfadan oluuyor. Sadece[ENTER]iki sayfay da st ste koyduun zaman mesaj[ENTER]zlebilir. kinci sayfa Lord Gnoll'de. Bize[ENTER]yardm edebilir misin? " -gameforge.main_quest_lv90._590_say = " Elbette. " -gameforge.main_quest_lv90._600_say = " Teekkrler. Yardmlarn paha biilemez! " -gameforge.main_quest_lv90._610_sayTitle = " Gnoll Mektubu II " -gameforge.main_quest_lv90._620_say = " Gnoll mektubunun ikinci sayfasn bul! Bunu Lord[ENTER]Gnoll'dan alabilirsin. " -gameforge.main_quest_lv90._630_say = " Vakit geiyor! Acele et ve mektubun ikinci[ENTER]sayfasn bul. " -gameforge.main_quest_lv90._640_1_notice = " kinci sayfay buldun. Bunu Amiral Angmur'a gtr. " -gameforge.main_quest_lv90._650_say = " Harika, ite imdi mesajdaki ifreleri[ENTER]zebiliriz: Hm, burada ormann derinliklerinde[ENTER]yaayan bir ejderhadan bahsediliyor. Bir de[ENTER]uyanmasn hatta komasn salayan bir de yntem[ENTER]anlatlyor.[ENTER]Eyvah eyvah, kulaa pek ho gelmiyor. " -gameforge.main_quest_lv90._660_say = {} -gameforge.main_quest_lv90._670_say = " Grne baklrsa Mantikorlar ve Kzlhrszlar[ENTER]da mektup alm. Konu hakknda bilgi edineceim,[ENTER]sonra seni artrrm. " -gameforge.main_quest_lv90._680_say = " Amiral Angmur'un sana vermek istedii bir grev[ENTER]var. " -gameforge.main_quest_lv90._690_sendLetter = " Mantikorlar " -gameforge.main_quest_lv90._700_say = " Amiral Angmur sana yeni bir grev vermek istiyor. " -gameforge.main_quest_lv90._710_say = " yi ki buradasn! Mantikorlar hakknda[ENTER]bildiklerimiz eskidi artk. Silahl kuvvetleri u[ENTER]an ne kadar gl, bunu renmeliyiz. " -gameforge.main_quest_lv90._720_say = " Bunlar gzetleyebilir misin? Kamplar pek uzak[ENTER]deil. " -gameforge.main_quest_lv90._730_say = " Tabii. Ne yapmam gerekiyor? " -gameforge.main_quest_lv90._740_say = " 50 Mantikor Savas, 40 Mantikor Askeri, 20[ENTER]Mantikor Cellad ve 10 General Kor'un iini[ENTER]bitir.[ENTER]Sonra bana rapor ver. " -gameforge.main_quest_lv90._750_say = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv90._760_say = {} -gameforge.main_quest_lv90._770_say = " Bu bilgiler yetmez. Daha ok ey renmelisin. " -gameforge.main_quest_lv90._780_1_notice = " Mantikorlar hakknda gerekli bilgileri topladn. " -gameforge.main_quest_lv90._780_2_notice = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv90._790_say = " Grevini yerine getirdin mi? ok iyi. yleyse[ENTER]bana gncel durumla ilgili rapor ver. " -gameforge.main_quest_lv90._800_say = " Mantikorlarn silahl kuvvetleri pek byk[ENTER]saylmaz. Sayca onlardan stnsnz. Ama[ENTER]savalar iyi eitilmi ve ok dayankl. Kale[ENTER]etrafndaki koruyucu duvarlar glendirmenizi[ENTER]neririm. Mantikorlarn hcumu karsnda ayakta[ENTER]kalamaz. " -gameforge.main_quest_lv90._810_say = " Evet, ite ihtiya duyduumuz bilgiler. nerine[ENTER]kulak vereceim ve koruyucu duvar[ENTER]glendireceim. Ltfen bu dl kabul et. " -gameforge.main_quest_lv90._820_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv90._830_sayTitle = " Mantikorlarn Silahl Kuvvetleri " -gameforge.main_quest_lv90._840_say = " 50 Mantikor Savas, 40 Mantikor Askeri, 20[ENTER]Mantikor Cellad ve 10 General Kor'un iini[ENTER]bitir. " -gameforge.main_quest_lv90._850_sendLetter = " Koruyucu duvar glendir I " -gameforge.main_quest_lv90._860_say = " Amiral Angmur seni aryor. nemliye bir konu gibi.Hemen yanna git. " -gameforge.main_quest_lv90._870_say = " Ah demek buradasn. Haklsn koruyucu duvarmz[ENTER]hibir saldr karsnda ayakta kalamaz. Ama[ENTER]glendirme iin malzememiz de yok. " -gameforge.main_quest_lv90._880_say = " Kiremit ve ince kuma ihtiyacmz var. Bize bu[ENTER]inaat malzemelerini bulabilir misin? " -gameforge.main_quest_lv90._890_say = " Tabii ki. " -gameforge.main_quest_lv90._900_say = " ok gzel. nce ince kum ara. Gnoller byk ince[ENTER]kum kaynaklarna sahip. 50 kova yeter herhalde. " -gameforge.main_quest_lv90._910_sayTitle = " nce Kum " -gameforge.main_quest_lv90._920_say = " Gnollere kar sava ve 50 kova ince kum bul. " -gameforge.main_quest_lv90._930_say = " Ne yazk ki bu yetmedi. Biraz daha ince kum lazm.Ltfen toplamaya devam et. " -gameforge.main_quest_lv90._940_1_notice = " Yeterince ince kum topladn. " -gameforge.main_quest_lv90._940_2_notice = " Bunu Amiral Angmur'a gtr! " -gameforge.main_quest_lv90._950_say = " Tamam. " -gameforge.main_quest_lv90._960_say = " Teekkr ederim. nce kum sayesinde artk[ENTER]koruyucu duvarmz glendirebiliriz.[ENTER]Adamlarm hemen i bana geecek. Yardmna[ENTER]ihtiya duyduum anda seni tekrar aracam. " -gameforge.main_quest_lv90._970_sendLetter = " Koruyucu duvar glendir II " -gameforge.main_quest_lv90._980_say = " Amiral Angmur senden yardm istiyor. Ne[ENTER]istediine bir bak bakalm. " -gameforge.main_quest_lv90._990_say = " naat tamamlamak iin kiremite ihtiyacmz var.[ENTER]Mantikorlar bunlar altn gibi saklyor. Sanrm[ENTER]100 tane yeter. Yardmn karlnda cmerte[ENTER]dllendirileceksin. " -gameforge.main_quest_lv91 = {} -gameforge.main_quest_lv91._010_sendLetter = " Mantikor Mektubu " -gameforge.main_quest_lv91._020_say = " Amiral Angmur'un sana vermek istedii bir grev[ENTER]var. " -gameforge.main_quest_lv91._030_say = " Eh, Karanln Kleleri'nin entrikalaryla[ENTER]ilgilenmesinin vakti geldi. Mantikorlara ve[ENTER]Kzlhrszlara gnderdikleri tm mektuplar ele[ENTER]geirmeliyiz. ncelikle Mantikorlar ziyaret et. " -gameforge.main_quest_lv91._040_say = {} -gameforge.main_quest_lv91._050_say = " Tamam. " -gameforge.main_quest_lv91._060_say = " General Kor mektubu Martyaxwar'a gtrmek iin[ENTER]yola koyuldu. Bu mektubu vermesine engel[ENTER]olmalsn. " -gameforge.main_quest_lv91._070_sayTitle = " Mantikor Mektubu " -gameforge.main_quest_lv91._080_say = " General Kor'un iini bitir ve mektubu bul. " -gameforge.main_quest_lv91._090_1_notice = " Ge kaldn. Martyaxwar mektubu ald bile. " -gameforge.main_quest_lv91._090_2_notice = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv91._100_say = " Ge kaldn. Mektubu Martyaxwar'a verdim bile.[ENTER]nsanlarn kaderi mhrlendi! " -gameforge.main_quest_lv91._110_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv91._120_say = " Sonunda geldin. Mektubu bulabildin mi? " -gameforge.main_quest_lv91._130_say = " Hayr, ge kaldm - General Kor mektubu[ENTER]Martyaxwar'a verdi bile. " -gameforge.main_quest_lv91._140_say = {} -gameforge.main_quest_lv91._150_say = " Eh, bu durumu pek de kolay hale getirmiyor...[ENTER]Casuslarm Martyaxwar'n bulunduu yeri renecek.Ltfen bunu dl olarak kabul et. Yeni gelimeler[ENTER]olduunda seni bilgilendireceim. " -gameforge.main_quest_lv91._160_sendLetter = " Martyaxwar'n Gizli Yeri " -gameforge.main_quest_lv91._170_say = " Amiral Angmur seni aryor. Martyaxwar'n nerede[ENTER]olduunu biliyormu. " -gameforge.main_quest_lv91._180_say = " Sonunda geldin. Martyaxwar'n yerini rendik.[ENTER]Casusum mektubu hi karmad dikenli[ENTER]tasmasnda tadn grm. " -gameforge.main_quest_lv91._190_say = " Hemen yola kyorum. " -gameforge.main_quest_lv91._200_sayTitle = " Martyaxwar' yen. " -gameforge.main_quest_lv91._210_say = " Martyaxwar'n peine d ve dikenli tasmay ondan[ENTER]al. " -gameforge.main_quest_lv91._220_say = " Zaman kaybetmemeliyiz. Acele et ve bana dikenli[ENTER]tasmay getir. " -gameforge.main_quest_lv91._230_1_notice = " Dikenli tasmay ele geirdin. Mektup i ksmdaki[ENTER]gzde duyuyor. " -gameforge.main_quest_lv91._230_2_notice = " Bunu Amiral Angmur'a gtr. " -gameforge.main_quest_lv91._240_say = " Amiral Angmur'a git. " -gameforge.main_quest_lv91._250_say = " yi i kardn. Kolay bir rakip deildi. Umarm[ENTER]bu mektup eytanlarn karanlk planlar hakknda[ENTER]daha ok bilgi ieriyordur. " -gameforge.main_quest_lv91._260_say = " Lanet olsun, aklma da gelmedi deil hani - yine[ENTER]ifreli! Alimimiz Yon-I Gezgini buna biz gz[ENTER]atsn. Ltfen bir yanna ura. " -gameforge.main_quest_lv91._270_sendLetter = " ifre zme " -gameforge.main_quest_lv91._280_say = " Yon-I Gezgini'ne git ve mektubun ifresini zdr. " -gameforge.main_quest_lv91._290_say = " *fsl fsl* dm koptu![ENTER]Sen de kimsin? " -gameforge.main_quest_lv91._300_say = " Beni Amiral Angmur gnderdi. " -gameforge.main_quest_lv91._310_say = " Ah, doru ya! Mektup iin geliyorsun. Angmur[ENTER]senden bahsetmiti. " -gameforge.main_quest_lv91._320_say = " Mektubu daha zemedim. Ama sanrm Nefrit[ENTER]Krfezi'ndeki Kabuk Kabilesi'nin yazsna[ENTER]benziyor. " -gameforge.main_quest_lv91._330_say = " Bu iaretleri yorumlamak iin Kabuk Kabilesi'ne[ENTER]ait kabuk yazya ihtiyacm var. Bana on tane[ENTER]getirebilir misin? " -gameforge.main_quest_lv91._340_say = " Elbette. " -gameforge.main_quest_lv91._350_sayTitle = " Kabuk Yaz " -gameforge.main_quest_lv91._360_say = " Kabuk Kabilesi'ne kar sava ve on adet kabuk[ENTER]yaz ele geir. " -gameforge.main_quest_lv91._370_say = " Bu kabuk yaz ne yazk ki hasarl, bunu[ENTER]kullanamam. Bana bakasn getir. " -gameforge.main_quest_lv91._380_say = " Kabuk yazlar buldun. ekilleri kaplumbaa[ENTER]kabuuna benziyor. " -gameforge.main_quest_lv91._390_say = " Harika, artk mektubun ifresini zebilirim. yi[ENTER]i kardn! Bunu minnettarlmn bir simgesi[ENTER]olarak kabul et. " -gameforge.main_quest_lv91._400_say = " Bana %d adet daha getir! " -gameforge.main_quest_lv91._410_1_notice = " Bir kabuk yaz buldun. " -gameforge.main_quest_lv91._410_2_notice = " Bunu Yon-I Gezgini'ne gtr. " -gameforge.main_quest_lv91._420_sendLetter = " Mantikor mektubunun ifresi zld " -gameforge.main_quest_lv91._430_say = " Yon-I Gezgini seni aryor. Yanna git ve mektubu[ENTER]zp zemediini ren. " -gameforge.main_quest_lv91._440_say = " *fsl fsl* ... Ah, geldin mi! Yardmn[ENTER]sayesinde mesajn byk bir ksmn zdm. Ama[ENTER]son ksmnda tkandm.[ENTER]Senden bir daha yardm istemek zorundaym. Acilen[ENTER]kabuk tozuna ihtiyacm var. Bunu Kabuk[ENTER]Kabilesi'ndeki General Istakoz veya Kral[ENTER]Yenge'te bulabilirsin. " -gameforge.main_quest_lv91._450_say = " Kabuk Tozu " -gameforge.main_quest_lv91._460_say = " Evet, bu sadece Kabuk Kabilesi'nde bulunur. Bu[ENTER]tozun biraz bile lmcldr! doz iimi grr.[ENTER]Baarlar. " -gameforge.main_quest_lv91._470_say = " Hemen yola kyorum. " -gameforge.main_quest_lv91._480_sayTitle = " Kabuk Tozu " -gameforge.main_quest_lv91._490_say = " Kabuk Kabilesi'nden General Istakoz ve Kral[ENTER]Yenge'in karsna k ve doz kabuk tozu ele[ENTER]geir. " -gameforge.main_quest_lv91._500_say = " Kabuk tozu ok zehirlidir. Etkisinin biraz[ENTER]zayflamas iin bir gn beklemem gerek. Yarn[ENTER]tekrar gel, o zaman sana belki daha fazla bilgi[ENTER]verebilirim. " -gameforge.main_quest_lv91._510_say = " Kabuk tozunu aldn! " -gameforge.main_quest_lv91._520_say = " Aferin. Artk mektubu zebilirim. Ltfen bunu[ENTER]dl olarak kabul et. " -gameforge.main_quest_lv91._530_say = " Bana %d adet daha getir! " -gameforge.main_quest_lv91._540_say = " Kabuk tozu kirli. Ltfen bana yeni bir doz getir. " -gameforge.main_quest_lv91._550_1_notice = " Bir doz kabuk tozu buldun. " -gameforge.main_quest_lv91._550_2_notice = " Yon-I Gezgini'ne gtr. " -gameforge.main_quest_lv91._560_sendLetter = " Zehirlendi! " -gameforge.main_quest_lv91._570_say = " Amiral Angmur acilen seni aryor. Ne istediini[ENTER]ren. " -gameforge.main_quest_lv91._580_say = " Sonunda geldin! Ejderha Tanrs'na krler olsun.Yon-I Gezgini kabuk tozundan zehirlenmi. " -gameforge.main_quest_lv91._590_say = " Acele etmek istedi ve dikkatsiz davrand.[ENTER]ansmza btn ifa bitkileri stokumuz tkendi.[ENTER]Kaya ie'ni bul - kk zehre panzehir olabilir.[ENTER]Onu nerede bulacan bu harita zerinde[ENTER]iaretledim. " -gameforge.main_quest_lv91._600_say = " Elbette. " -gameforge.main_quest_lv91._610_say = " Sana gvenebileceimi biliyordum. Ltfen acele[ENTER]et, fazla vaktimiz kalmad! " -gameforge.main_quest_lv91._620_sayTitle = " Yon-I Gezgini'ni kurtar! " -gameforge.main_quest_lv91._630_say = " Zehirlenen Yon-I Gezgini'ni iyiletirmek iin[ENTER]kaya iei kk bul. " -gameforge.main_quest_lv91._640_1_notice = " Yon-I Gezgini'ne kaya iei kk getir. " -gameforge.main_quest_lv91._650_say = " *h h*[ENTER]*ah anam anam*[ENTER]Ah, sen miydin. Kendimi ok kt hissediyorum.[ENTER]Kaya iei kkn bulabildin mi? " -gameforge.main_quest_lv91._660_say = " Evet, ite buradalar. " -gameforge.main_quest_lv91._670_say = " Oh, kendimi daha iyi hissediyorum. Demek ki[ENTER]vaktim daha gelmemi. Teekkr ederim. Bunu dl[ENTER]olarak kabul et. Artk kalan ilerimi[ENTER]bitirebilirim. Amiral Angmur mektubu zer zmez[ENTER]seni bilgilendirecek. " -gameforge.main_quest_lv91._680_say = " Yon-I Gezgini seninle konumak istiyor. " -gameforge.main_quest_lv91._760_say = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv91._770_say = {} -gameforge.main_quest_lv91._780_say = " Sen seviye 92'ye ulatn anda macera devam[ENTER]edecek. " -gameforge.main_quest_lv92 = {} -gameforge.main_quest_lv92._010_sendLetter = " Kzlhrsz Mektubu " -gameforge.main_quest_lv92._020_say = " Karanln Kleleri'nin son mektubu Kzlhrsz[ENTER]etesi'nde. Amiral Angmur sana daha ayrntl[ENTER]bilgi verecek. " -gameforge.main_quest_lv92._030_say = " Karanln Kleleri'nin komplolarna gittike[ENTER]yaklayoruz. Son mektup Kzlhrsz etesi'nin[ENTER]elinde. " -gameforge.main_quest_lv92._040_say = " Kzlhrsz etesi mi? " -gameforge.main_quest_lv92._050_say = " Bunlar Karanlk Ejderha Kayas'na srgn edilen[ENTER]bir grup suludur. Kzlhrszlar konusundaki[ENTER]tuhaflk, insanlarn eytanlarla birlik[ENTER]olmasdr. " -gameforge.main_quest_lv92._060_say = " nsanlar yemek yerine onlarla birlik olan[ENTER]canavarlar m? ok ilgin. " -gameforge.main_quest_lv92._070_say = " Onlar ortak bir hedef bir araya getiriyor: Altn.Kzlhrsz etesi'nin kamp buradan pek uzakta[ENTER]saylmaz. Kzlhrsz Cellat'n ve Siyah[ENTER]General'in iini bitir. Mektup ikisinden birinde. " -gameforge.main_quest_lv92._080_say = " Ama bize kar vaktinde uyarldlar ve mektubu[ENTER]drt paraya bldler. Hepsini bulmalyz. " -gameforge.main_quest_lv92._090_say = " Tamam. " -gameforge.main_quest_lv92._100_say = " Teekkrler! " -gameforge.main_quest_lv92._110_sayTitle = " Kzlhrsz Mektubu " -gameforge.main_quest_lv92._120_say = " Kzlhrsz Cellat'a ve Siyah General'e kar[ENTER]sava. Mektubun drt parasn da bul. " -gameforge.main_quest_lv92._130_say = " Mektup daha tam deil. Tm paralar bul. " -gameforge.main_quest_lv92._140_1_notice = " Kzlhrsz mektubunun tm paralarn buldun. " -gameforge.main_quest_lv92._140_2_notice = " Bunlar Amiral Angmur'a gster. " -gameforge.main_quest_lv92._150_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv92._160_say = " Aferin. Bunu minnettarlmn bir simgesi olarak[ENTER]al. " -gameforge.main_quest_lv92._170_sendLetter = " Kzlhrsz Mektubu " -gameforge.main_quest_lv92._180_say = " Amiral Angmur'un yardma ihtiyac var. " -gameforge.main_quest_lv92._190_say = " yi ki geldin. Bir sorunumuz var. " -gameforge.main_quest_lv92._200_say = " Konu ne? " -gameforge.main_quest_lv92._210_say = " Kzlhrsz mektubunun beinci bir paras daha[ENTER]varm. O olmadan dierlerinin hi deeri yok. En[ENTER]cesur adamlarmdan biri olan Bae-Yong'u gnderdim[ENTER]- ama bana bir ey gelmi olmal. oktan geri[ENTER]dnm olmalyd. Onu aramaya kabilir misin? " -gameforge.main_quest_lv92._220_say = " Tabii! u an nerede olabilecei konusunda bir[ENTER]fikrin var m? " -gameforge.main_quest_lv92._230_say = " Bir tahminim var, evet. En son Nefrit Krfezi'ne[ENTER]gitmek istiyordu. Ama oraya varp varmadn[ENTER]kimse bilmiyor. " -gameforge.main_quest_lv92._240_say = " Hemen yola kyorum. " -gameforge.main_quest_lv92._250_sayTitle = " Kayp Asker " -gameforge.main_quest_lv92._260_say = " Mektubun beinci parasn bul. Bunun iin Nefrit[ENTER]Krfezi'ndeki Bae-Yong'u ara. " -gameforge.main_quest_lv92._270_say = " Bae-Yong'u daha bulamadn m? lm kalm meselesi.Ltfen aramaya devam et. " -gameforge.main_quest_lv92._280_say = " *h h*[ENTER]Beni bulduun iin teekkr ederim. Savata ar[ENTER]yaralandm ve korkarm fazla vaktim kalmad ...[ENTER]Al, bunu bir Kzlhrsz'dan aldm. Bunu Amiral'e[ENTER]gtr. Hadi, git! Ben arkandan geliyorum ...[ENTER](Kollarnda lyor.) " -gameforge.main_quest_lv92._290_1_notice = " Bae-Yong lmeden nce sana eksik son mektup[ENTER]parasn verdi. " -gameforge.main_quest_lv92._290_2_notice = " imdi Amiral Angmur'a geri dn. " -gameforge.main_quest_lv92._300_say = " Dndn demek! Bae-Yong'u bulabildin mi? " -gameforge.main_quest_lv92._310_say = " Evet, ama ... " -gameforge.main_quest_lv92._320_say = " Ama ne?[ENTER]Hayr. ld m yoksa? " -gameforge.main_quest_lv92._330_say = " Onun iin yapabileceim hibir ey kalmamt.[ENTER]Ban saolsun. Cesur bir adamd - son mektup[ENTER]parasn hayatyla korudu. Al, ite burada. " -gameforge.main_quest_lv92._340_say = " Bae-Yong'u kaybetmek ok ac verici. Ama onunla[ENTER]gurur duyuyorum. Grevini yerine getirdi - artk[ENTER]mektubun tm paralar bizde. " -gameforge.main_quest_lv92._350_say = " Her ey iin teekkr ederim. Al, ite dln.[ENTER]Bae-Yong iin Tapnak'ta bir mum yakacam. Sonra[ENTER]grrz. " -gameforge.main_quest_lv92._360_say = " Amiral Angmur'a git. " -gameforge.main_quest_lv92._370_sendLetter = " Kzlhrsz mektubunun ifresini z " -gameforge.main_quest_lv92._380_say = " Amiral Angmur'un Kzlhrsz etesi'yle ilgili[ENTER]nemli haberleri var. Syleyeceklerini iyi dinle. " -gameforge.main_quest_lv92._390_say = " Ah, geldin mi. Karanln Kleleri srekli ba[ENTER]artyor. Bu mektup da ifreli. Al bunu Yon-I[ENTER]Gezgini'ne gtr. " -gameforge.main_quest_lv92._400_say = " Peki. " -gameforge.main_quest_lv92._410_say = " ifreli mektubu Yon-I Gezgini'ne gtr. " -gameforge.main_quest_lv92._420_say = " Ay! Neden yle sessiz sessiz yaklayorsun?[ENTER]Sana nasl yardmc olabilirim? " -gameforge.main_quest_lv92._430_say = " Bu Kzlhrszlarn mektubu. Ama dierleri gibi[ENTER]bu da ifreli. " -gameforge.main_quest_lv92._440_say = " Dur bir bakaym.[ENTER]Bu Tritonlar'n yazs. zmenin ok zor[ENTER]olacan sanmyorum. " -gameforge.main_quest_lv92._450_say = " Harika. Ne kadar srer? " -gameforge.main_quest_lv92._460_say = " Aceleci olma. ifreyi zmek ok zor deil. Ama[ENTER]gerekli ara gere olmadan da bu ii[ENTER]gerekletiremeyiz. " -gameforge.main_quest_lv92._470_say = " Tabii ki hayr. Bu fazla kolay olurdu. " -gameforge.main_quest_lv92._480_say = " Gryorum ki hala ok esprilisin, haha.[ENTER]Mektubu zmek iin oin puluna ihtiyacm var. Bu[ENTER]nadir pulu Triton Kabilesi'nde sadece General[ENTER]Kappa ve Triton'un bizzat kendisi tayabilir.[ENTER]Ltfen on adet getir. " -gameforge.main_quest_lv92._490_say = " Hemen yola koyuluyorum. " -gameforge.main_quest_lv92._500_sayTitle = " Oin pullar bul! " -gameforge.main_quest_lv92._510_say = " Sadece Triton, Tritonlarn Kral ve General Kappa[ENTER]oin pulu tar. " -gameforge.main_quest_lv92._520_say = " Bu pul olmadan mektubu zemem. Buna kesinlikle[ENTER]ihtiyacm var. " -gameforge.main_quest_lv92._530_1_notice = " Triton oin pullarn buldun. " -gameforge.main_quest_lv92._530_2_notice = " Bunlar hemen Yon-I-Gezgin'e gtr. " -gameforge.main_quest_lv92._540_say = " yi i kardn. Mektubu zer zmez Amiral[ENTER]Angmur'a haber vereceim. Artk biraz dinlenmen[ENTER]gerek. Bunu minnettarlmn bir simgesi olarak[ENTER]al. " -gameforge.main_quest_lv92._550_say = " Yon-I Gezgini seninle konumak istiyor. " -gameforge.main_quest_lv92._560_sendLetter = " Karanlk Planlar " -gameforge.main_quest_lv92._570_say = " Karanln Kleleri'nin mektubunun ifresi[ENTER]zld. Amiral Angmur sana bu karanlk planlar[ENTER]anlatacak. " -gameforge.main_quest_lv92._580_say = " Gizli mesaj tamamen zmeyi baardk. Gnoll[ENTER]mektubunu hatrlyor musun? Burada adann[ENTER]derinliklerinde yaayan ejderhalar ve onlar[ENTER]uyandrmann ve kudurtmann bir yntemi[ENTER]anlatlyordu. Karanlk Ejderhalarn bu sayede[ENTER]hangi amaca ulamak istediklerini rendik. " -gameforge.main_quest_lv92._590_say = " Bir ejderha, akl cehennem yar kadar[ENTER]karanlkken ldrdnde gecenin incisini[ENTER]tkrr.[ENTER]Bu inci sayesinde ise Sung Mahi'nin sonsuz gc[ENTER]dnyaya geri dndrlebilir. Karanlk planlar da[ENTER]buymu meer! " -gameforge.main_quest_lv92._600_say = " Bundan sonraki admlarmz dikkatli atmalyz.[ENTER]Bir gelime olduunda seni haberdar ederim. Her[ENTER]ey iin teekkrler. " -gameforge.main_quest_lv92._610_say = " Seviye 93'e ulatnda macera devam edecek. " -gameforge.main_quest_lv93 = {} -gameforge.main_quest_lv93._010_sendLetter = " G topla I " -gameforge.main_quest_lv93._020_say = " Amiral Angmur seninle grmek istiyor. " -gameforge.main_quest_lv93._030_say = " Karanln Kleleri'ni yakn takipteyiz. " -gameforge.main_quest_lv93._040_say = " Onlar yenmek iin seni glendirmeliyiz. [ENTER] biliyor musun? Bu birletirilmi enerjidir.[ENTER]Baz efsanevi varlklar ve bitkiler bu gc[ENTER]ilerinde tar. Yon-I Gezgini bundan bir[ENTER]glendirme maddesi retebilir. Hemen yanna git. " -gameforge.main_quest_lv93._050_say = " Anladm. " -gameforge.main_quest_lv93._060_say = " Aaa, ite kurtarcm![ENTER] k, evet ... Glendirici maddem seni[ENTER]Karanln Kleleri'ne kar ayn dzeyde bir[ENTER]rakip haline getirecek. " -gameforge.main_quest_lv93._070_say = " Kiklop ve devin iindeki a ihtiyacm var.[ENTER]Bunu sadece ilgili kabile reisleri iinde tar.[ENTER]nce kikloplarla bala. " -gameforge.main_quest_lv93._080_say = " Anladm. " -gameforge.main_quest_lv93._090_sayTitle = " Ik I " -gameforge.main_quest_lv93._100_say = " Kikloplarn kral Polyphemos'u alt et ve i[ENTER]n ele geir. " -gameforge.main_quest_lv93._110_say = " Bo ellerle mi dndn? Sana bu ekilde yardmc[ENTER]olamam. Bana i k getir. " -gameforge.main_quest_lv93._120_1_notice = " buldun. Bunu Yon-I Gezgini'ne gtr. " -gameforge.main_quest_lv93._130_say = " Yon-I Gezgini'yle konu. " -gameforge.main_quest_lv93._140_say = " k bu demek... Kullanmadan nce temizlemem[ENTER]gerek. Bu biraz srer. Sana haber veririm. " -gameforge.main_quest_lv93._150_sendLetter = " G topla II " -gameforge.main_quest_lv93._160_say = " Yon-I Gezgini seni aryor. " -gameforge.main_quest_lv93._170_say = " Polyphemos'un i temizlendi. imdi devin i[ENTER]na ihtiyacmz var. Bunun iin Kral Voba'y[ENTER]alt et. " -gameforge.main_quest_lv93._180_say = " Hemen yola koyuluyorum. " -gameforge.main_quest_lv93._190_sayTitle = " Ik II " -gameforge.main_quest_lv93._200_say = " Dev Kral Voba'y alt et ve i n ele geir. " -gameforge.main_quest_lv93._210_say = " Bo ellerle mi dndn? Bu grevin altndan[ENTER]kalkamayacan sanmam. Hadi yola k ve tekrar[ENTER]dene! " -gameforge.main_quest_lv93._220_1_notice = " Devin i n ellerinde tutuyorsun. " -gameforge.main_quest_lv93._220_2_notice = " Yon-I Gezgini'ne gtr. " -gameforge.main_quest_lv93._230_say = " Yon-I Gezgini'yle konu. " -gameforge.main_quest_lv93._240_say = " Kral Voba'nn i inanlmaz bir kuvvete[ENTER]sahiptir. Sanrm iin srr ktlede. Ama daha[ENTER]temizlemem lazm. Bu biraz srer. " -gameforge.main_quest_lv93._250_sendLetter = " G topla III " -gameforge.main_quest_lv93._260_say = " Yon-I Gezgini seni aryor. " -gameforge.main_quest_lv93._270_say = " ok gzel, geldin demek. Yardmna ihtiyacm var.[ENTER]Glendirme iksirimin etkisini tam olarak[ENTER]gstermesi iin bir malzeme daha lazm: milenyum[ENTER]esans. " -gameforge.main_quest_lv93._280_say = " Milenyum esans m? Hi duymadm. " -gameforge.main_quest_lv93._290_say = " Bu eitli bitki esanslarndan oluan ok etkili[ENTER]bir karmdr. Octavio'yu tanr msn?[ENTER]Anakara'da oturur ve milenyum esansn yapabilen[ENTER]tek kiidir.[ENTER]Ona git. Umarm bize yardm eder. Bazen biraz dik[ENTER]kafall tutar. " -gameforge.main_quest_lv93._300_say = " Anladm. " -gameforge.main_quest_lv93._310_sayTitle = " Octavio ile konu! " -gameforge.main_quest_lv93._320_say = " Octavio'yu bul. Octavio anakarada yaar ve[ENTER]milenyum esansn retebilen tek kiidir. " -gameforge.main_quest_lv93._330_say = " Merhaba! Sana ne getirebilirim? Samgyetang ister[ENTER]misin? Evin spesiyalitesidir ... " -gameforge.main_quest_lv93._340_say = " Octavio, lezziz yemein iin gelmedim! Baka bir[ENTER]eye ihtiyacm var: milenyum esans. " -gameforge.main_quest_lv93._350_say = " Aman dikkat, sessiz konuuz! Milenyum esans ...[ENTER]Hayr olmaz. Sana bunu kim syledi? Esansn[ENTER]verdii gle herkes baa kamaz. Bu riske[ENTER]girmek istemem. Ve sylediklerini bakas[ENTER]duymadan gitsen iyi olur. " -gameforge.main_quest_lv93._360_say = " Octavio, bekle biraz ve beni dinle! Beni Karanlk[ENTER]Ejder Kayas'ndan Yon-I Gezgini gnderdi. Esansa[ENTER]ihtiyacmz var. O olmadan karanln klelerine[ENTER]kar hi ansmz yok. Bildiimiz dnyann sonu[ENTER]ok yakn. Onu ancak sen kurtarabilirsin. Ltfen! " -gameforge.main_quest_lv93._370_say = " Yon-I Gezgini diyorsun yani? Eski bir[ENTER]arkadamdr. yi bir ie arap eliinde ne ho[ENTER]sohbetler ettik. Dnmem gerek. Yarn tekrar[ENTER]gel, o zaman sana cevabm veririm. " -gameforge.main_quest_lv93._380_say = {} -gameforge.main_quest_lv93._390_say = " Daha karar vermedim. Daha sonra tekrar gel. " -gameforge.main_quest_lv93._400_npcChat = " Milenyum Esans " -gameforge.main_quest_lv93._410_say = " Octavio seninle konumak istiyor. " -gameforge.main_quest_lv93._420_say = " Btn gece rican dndm. Byk bir risk[ENTER]alyorum. Ama doru olan yaptmdan phem yok.[ENTER]Evet, sana yardm edeceim. " -gameforge.main_quest_lv93._430_say = " Harika! " -gameforge.main_quest_lv93._440_say = " Ama stoklarmda kalmad. Bana birka malzeme[ENTER]bulabilir misin? Sana esans sonra veririm. " -gameforge.main_quest_lv93._450_say = " Tabii. Ne lazm? " -gameforge.main_quest_lv93._460_say = " Gango kk, tue mantar ve alp gl eksik. Her[ENTER]birinden 200 adet topla. " -gameforge.main_quest_lv93._470_say = " Hemen yola kyorum. Bunlar nerede bulabilirim? " -gameforge.main_quest_lv93._480_say = " Bu bitkileri ktann her yerinde bulabilirsin.[ENTER]Sen yola k, ben de hazrlklara balaym. " -gameforge.main_quest_lv93._490_sayTitle = " Milenyum Tarifi " -gameforge.main_quest_lv93._500_say = " Gango kk, tue mantar ve alp gl topla. Her[ENTER]birinden 200 adet lazm. " -gameforge.main_quest_lv93._510 = " Bu bitkileri ktann her yerinde bulabilirsin.[ENTER]Sen yola k, ben de hazrlklara balaym. " -gameforge.main_quest_lv93._520_say = " Harika, geri dndn. stelik her ey yannda.[ENTER]yleyse hemen i bana geiyorum. Beni rahatsz[ENTER]etme. Yarn yine bu saatlerde gel. Esans o zamana[ENTER]kadar bitmi olmal. " -gameforge.main_quest_lv93._530_say = " Tamam. Yarn grrz. " -gameforge.main_quest_lv93._540_say = " in acele, anlyorum. Ama biraz daha beklemen[ENTER]gerekecek. Biraz sonra tekrar gel. " -gameforge.main_quest_lv93._550_say = " Octavio seni aryor. " -gameforge.main_quest_lv93._560_say = " Tam zamannda geldin: Milenyum esans da tam[ENTER]imdi bitti! Bunu Yon-I Gezgini'ne[ENTER]gtrebilirsin. " -gameforge.main_quest_lv93._570_say = " Teekkrler! " -gameforge.main_quest_lv93._580_sendLetter = " Milenyum Esans " -gameforge.main_quest_lv93._590_say = " Yon-I Gezgini seni aryor. " -gameforge.main_quest_lv93._600_say = " Milenyum esansn aldn demek![ENTER]Glendirici iksirim iin tm malzemeleri bulduk.[ENTER]Hazr olduunda sana haber vereceim. " -gameforge.main_quest_lv93._610_say = " Tamam. " -gameforge.main_quest_lv93._620_say = " Seviye 94'e ykseldiin anda macera devam edecek. " -gameforge.main_quest_lv93._630_say = " %s: %d adet, %s: %d adet,[ENTER]%s: %d adet " -gameforge.main_quest_lv93._640_say = " lgilenmem gereken bir restoranm var ve zamanm[ENTER]dar. Eksik tm malzemeleri getir - ve acele et[ENTER]ltfen. " -gameforge.main_quest_lv93._650_1_notice = " Milenyum esans iin gereken tm malzemeleri[ENTER]topladn. " -gameforge.main_quest_lv93._650_2_notice = " Octavio'ya geri dn. " -gameforge.main_quest_lv94 = {} -gameforge.main_quest_lv94._010_sendLetter = " Leviathan'n ncileri " -gameforge.main_quest_lv94._020_say = " Yon-I Gezgini seni aryor. " -gameforge.main_quest_lv94._030_say = " Baardm. Bildiimiz en etkili esanslar[ENTER]birletirdim. te karnzda: Leviathan'n[ENTER]ncileri! " -gameforge.main_quest_lv94._040_say = " Teekkrler! " -gameforge.main_quest_lv94._050_say = " Bu kapslleri aldnda belki de bir deiiklik[ENTER]grmezsin. Ama ben veya Angmur gibi deneyimli[ENTER]biri bu deiiklii fark eder.[ENTER]Angmur seninle konumak istiyor. Hemen yanna git. " -gameforge.main_quest_lv94._060_sayTitle = " Glen! " -gameforge.main_quest_lv94._070_say = " Leviathan'n incilerini al ve Amiral Angmur'u bul. " -gameforge.main_quest_lv94._080_sendLetter = " Yldrm Dalar'nn ars " -gameforge.main_quest_lv94._090_say = " Amiral Angmur'un sana havadisleri var. " -gameforge.main_quest_lv94._1000_say = " Numuneleri incelemek iin biraz zamana ihtiyacm[ENTER]var. Yarn tekrar gel, o zamana sonular km[ENTER]olur. " -gameforge.main_quest_lv94._100_say = " Ah, Leviathan'n incileri etkisini gsteriyor:[ENTER]Etrafnda bir g auras hissediyorum.[ENTER]Casuslarm Karanln Kleleri'nin Ana[ENTER]Karargah'nn nerede bulunduuna dair bir fikri[ENTER]var. Sz konusu yer ok iyi korunuyor. Gidip bir[ENTER]bakabilir misin? " -gameforge.main_quest_lv94._1010_say = " Angmur'a sonular bildireceim. O sana sonra[ENTER]bilgi verir. " -gameforge.main_quest_lv94._1020_say = " Amiral Angmur'un kara altnla ilgili bilgiye[ENTER]sahip. Yanna git. " -gameforge.main_quest_lv94._1030_say = " Aa, geldin mi?! Kara altn analizi henz[ENTER]tamamlanmad. Umarm sana yaknda daha fazla[ENTER]bilgi verebilirim. Al, bu emeinin karl. " -gameforge.main_quest_lv94._1040_say = " Zaman kaybetmemeliyiz. Hadi, bana kara altn[ENTER]numuneleri getir. " -gameforge.main_quest_lv94._1050_say = " Macera seviye 95'e ulatn anda devam edecek. " -gameforge.main_quest_lv94._1060_say = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv94._1070_say = {} -gameforge.main_quest_lv94._1080_say = " Eksik Miktar: " -gameforge.main_quest_lv94._1090_say = {} -gameforge.main_quest_lv94._110_say = " Elbette. " -gameforge.main_quest_lv94._120_say = " Teekkr ederim. Gel, sana hangi blgelerden[ENTER]bilgi szdrman gerektiini gstereyim. Sonra[ENTER]bana rapor ver. " -gameforge.main_quest_lv94._130_say = {} -gameforge.main_quest_lv94._140_say = " Amiral Angmur'un verdii grevde Yldrm[ENTER]Dalar'ndan bilgi topluyorsun. lk hedefin: (%d,[ENTER]%d) " -gameforge.main_quest_lv94._150_sayTitle = " Yldrm Dalar " -gameforge.main_quest_lv94._160_say = " Yldrm Dalar'ndan bilgi topla ve Amiral[ENTER]Angmur'a rapor ver. " -gameforge.main_quest_lv94._170_say = " Henz tm yerlerden bilgi toplamadn, deil mi?[ENTER]Bizim bu bilgilere ihtiyacmz var. Ltfen[ENTER]verdiim grevi yerine getir. " -gameforge.main_quest_lv94._180_say = " lk hedefin: %d, %d " -gameforge.main_quest_lv94._190_say = " kinci hedefin: %d, %d " -gameforge.main_quest_lv94._200 = {} -gameforge.main_quest_lv94._210_say = " nc hedefin: %d, %d " -gameforge.main_quest_lv94._220_say = " lk hedefine ulatn. Sradaki yer: (%d, %d) " -gameforge.main_quest_lv94._230_say = " kinci hedefine ulatn. Sradaki yer: (%d, %d) " -gameforge.main_quest_lv94._240 = " nc hedefine ulatn. " -gameforge.main_quest_lv94._250_say = " Yldrm Dalar'ndaki durumu grdn. imdi[ENTER]Amiral Angmur'a rapor ver. " -gameforge.main_quest_lv94._260_say = " Amiral Angmur'a geri dn. " -gameforge.main_quest_lv94._270_say = " Aa, geri dndn demek! ok gzel, yleyse[ENTER]topladn bilgileri inceleyelim ve bir strateji[ENTER]belirleyelim. " -gameforge.main_quest_lv94._280_say = " te dln. " -gameforge.main_quest_lv94._290_sendLetter = " Kzl Hrszlar gszletir " -gameforge.main_quest_lv94._300_say = " Amiral Angmur seni aryor. " -gameforge.main_quest_lv94._310_say = " Dorudan bir saldr bence u aamanda biraz[ENTER]riskli. Saldrya gemeden nce rakip birlikleri[ENTER]gszletirmeliyiz. " -gameforge.main_quest_lv94._320_say = " u rakipler Yldrm Dalar'nda yaar: Devler,[ENTER]Kikloplar ve Kzlhrszlar.[ENTER]lk nce Kzlhrszlar'a saldralm! " -gameforge.main_quest_lv94._330_say = " Kzl Hrszlar'n zayf noktas nedir? " -gameforge.main_quest_lv94._340_say = " Kzl Reis her zaman g ve yenilmezliin simgesi[ENTER]olan bir pelerin takar. Reis'in pelerinini[ENTER]elinden al - bu Kzlhrszlarn motivasyonlarn[ENTER]parampara edecek! " -gameforge.main_quest_lv94._350_say = " Kzl Reis mi? Bu hi de kolay bir grev deil... " -gameforge.main_quest_lv94._360_say = " Haklsn. Ama eer aramzdan ona kafa tutabilecek[ENTER]biri varsa, o da sensin. Baarlar! " -gameforge.main_quest_lv94._370_sayTitle = " Kzl Reis " -gameforge.main_quest_lv94._380_say = " Kzl Reis'i alt et ve pelerinini elinden al. " -gameforge.main_quest_lv94._390_say = " ... baaramadn m? Buna inanmam. Kzl Reis'in[ENTER]tekrar karsna k. Bu kez kazanacaksn,[ENTER]eminim. " -gameforge.main_quest_lv94._400_1_notice = " Kzl Reis'i yendin. " -gameforge.main_quest_lv94._400_2_notice = " Pelerinini al ve Amiral Angmur'a gtr. " -gameforge.main_quest_lv94._410_say = " Amiral Angmur seni bekliyor. " -gameforge.main_quest_lv94._420_say = " Pelerin! Baaracan biliyordum. lk i olarak[ENTER]bunu kamplarna yakn bir yere asacaz - bu[ENTER]Kzlhrsz etesi'ni tedirgin edecek.[ENTER]Adamlarm halleder, sen de bu arada biraz dinlen. " -gameforge.main_quest_lv94._430_sendLetter = " Kikloplar gszletir " -gameforge.main_quest_lv94._440_say = " Amiral Angmur seninle grmek istiyor. " -gameforge.main_quest_lv94._450_say = " Planmz ie yarad: Kzlhrszlar pelerini[ENTER]grdnde huzursuzland. Sonunda eytanlar ve[ENTER]insanlar birbirlerine saldrd. ete u an ok[ENTER]dzensiz hareket ediyor. imdi Kikloplar'n[ENTER]icabna bakalm. " -gameforge.main_quest_lv94._460_say = " Nasl hareket edeceiz? " -gameforge.main_quest_lv94._470_say = " Kikloplar liderlerine tapar. Yneticileri[ENTER]ldrdrsek Kikloplar panie kaplp kaar. %d[ENTER]kez General Outis'i, %d kez Arges'i, %d kez de[ENTER]Polyphemos'u yen. " -gameforge.main_quest_lv94._480_say = " Benim iin zevkti. " -gameforge.main_quest_lv94._490_say = " Kendine dikkat et. " -gameforge.main_quest_lv94._500_sayTitle = " Kikloplar'a sava! " -gameforge.main_quest_lv94._510_say = " %d kez General Outis'i, %d kez Arges'i ve %d kez[ENTER]de Polyphemos'u yen. " -gameforge.main_quest_lv94._520 = " Kikloplar neden senden daha stn olsun ki, hi[ENTER]sanmam. Hadi, baarabileceine eminim. " -gameforge.main_quest_lv94._530_1_notice = " Kikloplarn liderini alt ettin. " -gameforge.main_quest_lv94._530_2_notice = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv94._540_say = " Amiral Angmur'a git. " -gameforge.main_quest_lv94._550_say = " Drt yana nam salmsn. Kikloplar firarda.[ENTER]Geriye kald Devler. Zayf noktalar konusunda[ENTER]bilgi alp seni yanma aracam. " -gameforge.main_quest_lv94._560_sendLetter = " Devler gszletir " -gameforge.main_quest_lv94._570_say = " Amiral Angmur seni aryor. " -gameforge.main_quest_lv94._580_say = " Casuslarm Devler'in zayf noktasn renmi. " -gameforge.main_quest_lv94._590_say = " Dinliyorum! " -gameforge.main_quest_lv94._600_say = " Devler byk ruhsal deeri byk olan bir toteme[ENTER]sahip. Eer bunu onlardan alrsak, iradelerine[ENTER]zarar vermi oluruz. " -gameforge.main_quest_lv94._610_say = " Bu totemi nerede bulurum? " -gameforge.main_quest_lv94._620_say = " Bu totem byk bir kehribar eklidedir.[ENTER]Hrszlardan korumak iin %d paraya blnmtr.[ENTER]Kral Voba ve subaylar bunlar yanlarnda tar. " -gameforge.main_quest_lv94._630_say = " Anlald. " -gameforge.main_quest_lv94._640_sayTitle = " Devlerin Totemi " -gameforge.main_quest_lv94._650_say = " Totemin tm paralarn ele geir. " -gameforge.main_quest_lv94._660_say = " Devler ok gl rakiplerdir. Ama sen bunlar alt[ENTER]edip totemi bana getirmelisin! " -gameforge.main_quest_lv94._670_say_1_notice = " Totemin tm paralarn ele geirdin. " -gameforge.main_quest_lv94._670_say_2_notice = " Amiral Angmur'a geri dn. " -gameforge.main_quest_lv94._680_say = " Ay, ben de endielenmeye balamtm. Gerekten[ENTER]baardn. Kutsal Devlerin Totemi artk bizde.[ENTER]Bunun iin cmerte dllendirileceksin. " -gameforge.main_quest_lv94._690_sendLetter = " Yldrm Dalar'na git " -gameforge.main_quest_lv94._700_say = " Amiral Angmur seni aryor. " -gameforge.main_quest_lv94._710_say = " Casuslarm Kikloplar'n Yldrm Dalar'nda bir[ENTER]eyler toplayp gtrdklerini grm. " -gameforge.main_quest_lv94._720_say = " Kikloplar'n neler evirdiini bir ren bakalm.[ENTER]Pek hayrl bir ey olmad kesin... Bu[ENTER]srlarn gnllce aklayacaklarn da[ENTER]sanmyorum. " -gameforge.main_quest_lv94._730_say = " Anlald. " -gameforge.main_quest_lv94._740_sayTitle = " Kikloplar ne planlyor? " -gameforge.main_quest_lv94._750_say = " Kikloplar'n Yldrm Dalar'nda neler[ENTER]topladn ren. " -gameforge.main_quest_lv94._760_say = " Kikloplar'n amacn bir ren bakalm.[ENTER]Pek hayrl bir ey olmad kesin... Bu[ENTER]srlarn gnllce aklayacaklarn da[ENTER]sanmyorum. " -gameforge.main_quest_lv94._770_1_notice = " Elinde siyah, parlak bir ta ve bir kat[ENTER]tutuyorsun. " -gameforge.main_quest_lv94._770_2_notice = " Amiral Angmur'a bulduklarn gster. " -gameforge.main_quest_lv94._780_say = " Amiral Angmur'a git. " -gameforge.main_quest_lv94._790_say = " Kikloplar'n Yldrm Dalar'nda neler yaptn[ENTER]rendin mi? " -gameforge.main_quest_lv94._800_say = " Kikloplar itiraf etmek istemese de sonunda onlar[ENTER]unlar bana vermeye ikna ettim: siyah bir ta ve[ENTER]bir kat paras. " -gameforge.main_quest_lv94._810_say = " Kara altnn damarlarn tespit ettik ve bunu[ENTER]sizler iin karmaya baladk. Devir teslim iin[ENTER]anlatmz gibi Yldrm Da'nn iinde[ENTER]grrz. " -gameforge.main_quest_lv94._820_say = " Kara altn... Bu sadece Yldrm Dalar'nda[ENTER]grlen bir maden. Karanln Kleleri bununla ne[ENTER]yapyor ki? " -gameforge.main_quest_lv94._830_say = " Bununla ne amaladklarn ne pahasna olursa[ENTER]olsun renmeliyiz. " -gameforge.main_quest_lv94._840_say = " Burada u yazyor: " -gameforge.main_quest_lv94._850_sendLetter = " Kara Altn " -gameforge.main_quest_lv94._860_say = " Amiral Angmur seninle bu kara altn hakknda[ENTER]konumak istiyor. " -gameforge.main_quest_lv94._870_say = " Simyac bu kara altn inceleyemedi. Para ok[ENTER]kk. Hangi zelliklere sahip olduunu ve[ENTER]Karanln Kleleri'nin bunu neden istediini[ENTER]mutlaka renmeliyiz! Yldrm Dalar'na geri[ENTER]dnp kara altndan birka numune daha[ENTER]getirebilir misin? " -gameforge.main_quest_lv94._880_say = " nce Simyac'ya git, o sana ka numuneye ihtiyac[ENTER]olduunu syler. " -gameforge.main_quest_lv94._890_say = " Simyac'yla konu. " -gameforge.main_quest_lv94._900_say = " Selam. Angmur seni grevin konusunda[ENTER]bilgilendirdi mi? " -gameforge.main_quest_lv94._910_say = " Evet. Kara altndan ka numuneye ihtiyacn var? " -gameforge.main_quest_lv94._920_say = " Hm, dur bir dneyim. nceleme iin %d numune[ENTER]yeter sanrm. " -gameforge.main_quest_lv94._930_say = " Anlald. " -gameforge.main_quest_lv94._940_sayTitle = " Yldrm Dalar'ndaki Altn " -gameforge.main_quest_lv94._950_sayTitle = " Simyac'ya git. " -gameforge.main_quest_lv94._960_say = " Yldrm Dalar'nda kara altn numuneleri ara. " -gameforge.main_quest_lv94._970_1_notice = " Bir kara altn damar buldun ve madenden bir[ENTER]numune aldn. " -gameforge.main_quest_lv94._970_2_notice = " Bunlar Simyac'ya gtr. " -gameforge.main_quest_lv94._980_say = " Aa, demek kara altn buldun. Gster hemen! Hm,[ENTER]izii yok ve yeterince byk... evet, bunu[ENTER]incelemede kullanabilirim. Geriye kald %d adet[ENTER]kara altn daha. " -gameforge.main_quest_lv94._990_say = " Bu numune iime yaramaz. yi bir inceleme iin[ENTER]fazla hafif. Bana baka bir tane getir. " -gameforge.main_quest_lv95 = {} -gameforge.main_quest_lv95._010_sendLetter = " Altn Heyecan " -gameforge.main_quest_lv95._020_say = " Amiral Angmur seni aryor. Kara altnla ilgili[ENTER]yeni bilgiler edinmi. " -gameforge.main_quest_lv95._030_say = " Kara altn canllarn yaknndayken tm[ENTER]enerjilerini emer ve bu enerjiyi baka vcutlara[ENTER]aktarr. Karanln Kleleri Sung Mahi'ye[ENTER]aldklar gc vermek istiyor! Dev Kaptan Kanca[ENTER]Yldrm Dalar'nda byk miktarda kara altn[ENTER]depoluyor. Bunlar hemen topla! " -gameforge.main_quest_lv95._040_say = " Anlald! " -gameforge.main_quest_lv95._050_say = {} -gameforge.main_quest_lv95._060_say = {} -gameforge.main_quest_lv95._070_sayTitle = " Kancada: Kaptan Kanca " -gameforge.main_quest_lv95._080_say = " Devler'den Kaptan Kanca'y alt et ve kara altn[ENTER]ele geir! " -gameforge.main_quest_lv95._090_say = " Kaybedecek vaktimiz yok. Kaptan Kanca'y alt et[ENTER]ve kara altn ele geir! " -gameforge.main_quest_lv95._100_1_notice = " Kara altndan eser yok. Kaptan Kanca yannda[ENTER]sadece bir mektup tayordu. " -gameforge.main_quest_lv95._100_2_notice = {} -gameforge.main_quest_lv95._110_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv95._120_say = " Aa, demek Kaptan Kanca'ya kar kendini[ENTER]kantladn. Bu ne? Mektup mu? Hemen gster! " -gameforge.main_quest_lv95._130_say = {} -gameforge.main_quest_lv95._140_say = " Lanet olsun. Kaptan Kanca kara altn Banshee'ye[ENTER]gndermi bile. Son cmlesi bulmaca gibi: Hayat[ENTER]laneti Karanlk Ordusu'nu zamann sisinden[ENTER]kurtaracak. " -gameforge.main_quest_lv95._150_say = " Nakliyat durdurmalyz! Banshee snann[ENTER]doudaki Gautama Uurumu'nda olduunu tahmin[ENTER]ediyoruz koyu bir sisle kapl, terk edilmi bir[ENTER]yer.[ENTER]Burada cler ve Lemur'lar dolar. " -gameforge.main_quest_lv95._160_say = {} -gameforge.main_quest_lv95._170_say = " Kara altnn hangi rota zerinden Banshee'lere[ENTER]getirileceini renir renmez sana haber[ENTER]vereceim. " -gameforge.main_quest_lv95._180_sendLetter = " Nakliyat yakala " -gameforge.main_quest_lv95._190_say = " Amiral Angmur'a git. Kara altn nakliyatyla[ENTER]ilgili detayl bilgi ald. " -gameforge.main_quest_lv95._200_say = " Casuslarm c Komutan Kaptan rak'n kara[ENTER]altn Gautama Uurumu'na gtrmekte olduunu[ENTER]rendi. Kara altn kemerindeki bir kesede[ENTER]saklyor. Bu keseyi ele geir. " -gameforge.main_quest_lv95._210_say = {} -gameforge.main_quest_lv95._220_say = " Anladm. Hemen aramaya balyorum. " -gameforge.main_quest_lv95._230_sayTitle = " Nakliyat durdur! " -gameforge.main_quest_lv95._240_say = " Banshee'lere ulamadan Kaptan rak' bul ve kara[ENTER]altnn olduu keseyi ele geir. " -gameforge.main_quest_lv95._250_say = " Kaptan rak kolay lokma deil. Ama sen onu[ENTER]yenebilirsin! Bir daha dene. " -gameforge.main_quest_lv95._260_1_notice = " Keseyi ele geirdin. " -gameforge.main_quest_lv95._260_2_notice = " Bununla birlikte Amiral Angmur'a geri dn. " -gameforge.main_quest_lv95._270_say = " Ganimetini Amiral Angmur'a gtr. " -gameforge.main_quest_lv95._280_say = " Kara altn bu kesede mi? Gster hemen! Aa? Burada[ENTER]sadece bir kat paras var... " -gameforge.main_quest_lv95._290_say = " Kara altn tam olarak iledikten sonra[ENTER]nakledilecek. " -gameforge.main_quest_lv95._300_say = " Lanet olsun, kara altn hala yanl ellerde.[ENTER]Neyse, en azndan Banshee'ler bunu kt[ENTER]emellerine alet etmeden nce ilenmesi[ENTER]gerektiini rendik. " -gameforge.main_quest_lv95._310_say = " Henz ge deil. Kara altnn u an kimde[ENTER]olduunu ve ilenip ilenmediini aratracam.[ENTER]Bir eyler rendiim zaman seni artrm. Al,[ENTER]bu dln.[ENTER]Yaknda grrz! " -gameforge.main_quest_lv95._320_sendLetter = " lenme srecini durdur " -gameforge.main_quest_lv95._330_say = " Amiral Angmur'a git. Kara altnla ilgili yeni[ENTER]bilgiler ald. " -gameforge.main_quest_lv95._340_say = " Dev c'nin kara altnn ilenme srecini bizzat[ENTER]gzlem altnda tuttuunu ve ilem tamamlannca[ENTER]altnlar bizzat Banshee'lere gtreceini[ENTER]rendik. " -gameforge.main_quest_lv95._350_say = " u an Gautama Uurumu'nda. Kara altnn hedefe[ENTER]ulamasn engelle. Acele et, sakn ge kalma! " -gameforge.main_quest_lv95._360_say = {} -gameforge.main_quest_lv95._370_sayTitle = " Dev c " -gameforge.main_quest_lv95._380_say = " cler'in reisini alt et ve kara altnn[ENTER]tamamlanmasn durdur. " -gameforge.main_quest_lv95._390_say = " Her dakika ok nemli! Dev c'y durdur! " -gameforge.main_quest_lv95._400_notice = " Dev c'y yendin. " -gameforge.main_quest_lv95._410_say = " Bizi durduramazsnz! Bansheeler kara altn ald[ENTER]bile. Ge kaldnz, sizi avanaklar! " -gameforge.main_quest_lv95._420_say = " Durum iyiye gidiyor. Amiral Angmur'a geri dn ve[ENTER]rapor ver. " -gameforge.main_quest_lv95._430_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv95._440_say = " Ne abuk! Kara altn ele geirdin mi? " -gameforge.main_quest_lv95._450_say = " Hayr, ge kaldm. Banshee'ler tarafndan alnm. " -gameforge.main_quest_lv95._460_say = " Ejderha Tanrs bize acsn. Ama yle kolay kolay[ENTER]pes etmeyiz. Bansheeler'in nerede olduunu[ENTER]renmek iin casuslarm gndereceim.[ENTER]rendiim anda sana haber veririm. imdi biraz[ENTER]dinlen ve bu dl kabul et. " -gameforge.main_quest_lv95._470_sendLetter = " Hayat Laneti " -gameforge.main_quest_lv95._480_say = " Amiral Angmur'a git, sana yeni bilgiler verecek. " -gameforge.main_quest_lv95._490_say = " Hayat laneti ve Karanlk Ordu'yla ne[ENTER]kastedildiini anladk. Bir zamanlar Karanlk[ENTER]Ejderha Kayas'nda hain bir byc yaarm. Tm[ENTER]ktann hakimiyetini ele geirmenin hayalini[ENTER]kurup bunun iin zalimce her eyi yapm: Hayat[ENTER]laneti denilen bir kara byyle lleri diriltip[ENTER]kendi iin mcadele etmeleri amacyla savaa[ENTER]srm. " -gameforge.main_quest_lv95._500_say = {} -gameforge.main_quest_lv95._510_say = " l diriltmesi - dndmde bile tylerim[ENTER]rperiyor. Karanln Kleleri kara altn[ENTER]yardmyla namevtler ordusu kuruyor. Onlar[ENTER]durdurmalyz! " -gameforge.main_quest_lv95._520_say = " Gautama Uurumu'ndaki eski harabelerde Lemur[ENTER]Byc'y bul. O bu lanet hakknda bir eyler[ENTER]biliyor. Nazike sorarsan sana her eyi anlatr. " -gameforge.main_quest_lv95._530_say = " Nazike rica etmek, demek. Anladm. " -gameforge.main_quest_lv95._540_sayTitle = " Hayat Laneti " -gameforge.main_quest_lv95._550_say = " Lemur Byc'y alt et, hayat laneti ve l[ENTER]diriltme hakknda bilgi topla. " -gameforge.main_quest_lv95._560_say = " Kaybedecek vaktimiz yok. Lemur Byc'y alt et[ENTER]ve ondan hayat laneti hakkndaki bilgi al. " -gameforge.main_quest_lv95._570_1_notice = " Lemur Bycs'n alt ettin ve zerinde yazlar[ENTER]olan ta bir levha buldun. " -gameforge.main_quest_lv95._570_2_notice = " Bunlar Amiral Angmur'a gster. " -gameforge.main_quest_lv95._580_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv95._590_say = " Aa, Lemur Bycs bu ta levhay yannda m[ENTER]tayordu? Gster bakalm. " -gameforge.main_quest_lv95._600_sayReward = " lleri dirilmek iin ey gerekir:[ENTER]1. insans bir beden[ENTER]2. ...[ENTER]Lemur levha krk. Yaznn geri kalan eksik. " -gameforge.main_quest_lv95._610_say = " Korkarm, bir kez daha yollara deceksin. Bu[ENTER]levhann geri kalanna ihtiyacmz var. Bu[ENTER]levhann iki paras daha olmas lazm. " -gameforge.main_quest_lv95._620_say = " Burada buraya kadarki baarnn karl bir[ENTER]dl var. imdi Lemur levhann geri kalan[ENTER]ksmlarn aramaya k. " -gameforge.main_quest_lv95._630_sendLetter = " Yaz " -gameforge.main_quest_lv95._640_sayTitle = " Lemur levhalar bul! " -gameforge.main_quest_lv95._650_say = " Lemur Byc'leri alt et ve ta levhann geri[ENTER]kalan ksmlarn bul. " -gameforge.main_quest_lv95._660_say = " Bu yaznn ne anlama geldiini renmeliyiz.[ENTER]Sakn pes etme! " -gameforge.main_quest_lv95._670_say = " Lemur levhann eksik iki parasn Amiral[ENTER]Angmur'a gtr. " -gameforge.main_quest_lv95._680_say = " Aa dndn demek! Hadi, lemur levhay birletirip[ENTER]yazy okuyalm. " -gameforge.main_quest_lv95._690_sayReward = " lleri diriltmek iin ey gerekir:[ENTER]1. insans bir beden[ENTER]2. kara altn[ENTER]3. Aa eytan'nn kabuu[ENTER]Sadece stn yeteneklere sahip bir byc hayat[ENTER]lanetini yapabilir ve devam ettirebilir.[ENTER]ldndeyse tm namevter ordusu onunla birlikte[ENTER]lr. " -gameforge.main_quest_lv95._700_say = " Bu yzden son zamanlarda mezarlklarmza zarar[ENTER]veriliyor ve mezardaki cesetler alnyor. Demek[ENTER]ki hayata dndrlp namevtler ordusu olarak[ENTER]zerimize yrtlecekler. Ne iren bir fikir! " -gameforge.main_quest_lv95._710_say = " Bu alaka plann nne gemeliyiz! " -gameforge.main_quest_lv95._720_say = " Zamana kar yarmamz lazm. Sadece Banshee bu[ENTER]denli byk bir laneti yapabilecek gte ama[ENTER]nerede saklandn bilmiyoruz. Karanlk Ulu[ENTER]Rahibe'nin snan bulmak iin birka adamm[ENTER]gndereceim. Yeni bir ey duyar duymaz seni[ENTER]artrm. " -gameforge.main_quest_lv95._730_say = {} -gameforge.main_quest_lv95._740_say = " Seviye 96'ya ulatn anda macera devam edecek. " -gameforge.main_quest_lv95._750_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv95._760_say = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv95._770_sayReward = {} -gameforge.main_quest_lv96 = {} -gameforge.main_quest_lv96._010_sendLetter = " Laneti engelle " -gameforge.main_quest_lv96._020_say = " Amiral Angmur seninle grmek istiyor. " -gameforge.main_quest_lv96._030_say = " Geldiin iyi oldu. Kle ve Banshee'lerin plann[ENTER]sabote etmenin yolunu bulduk. " -gameforge.main_quest_lv96._040_say = {} -gameforge.main_quest_lv96._050_say = {} -gameforge.main_quest_lv96._060_say = " llerin ruhlar bedenlerini kullanma amalar[ENTER]iin bir araca ihtiya duyulur. Bu, devlerin[ENTER]uvallarda saklad kutsal topraktr. 100 uval[ENTER]ele geirebilirsen hayatn lanetini[ENTER]durdurabiliriz. " -gameforge.main_quest_lv96._070_say = " Hemen yola kyorum. " -gameforge.main_quest_lv96._080_sayTitle = " Kutsanm Toprak " -gameforge.main_quest_lv96._090_say = " Devi alt et ve 100 uval dolusu kutsanm toprak[ENTER]ele geir. " -gameforge.main_quest_lv96._100_say = " Zaman aleyhimizde iliyor. Hadi, acele et,[ENTER]kutsanm toprakla dolu uvallar ele geir! " -gameforge.main_quest_lv96._110_1_notice = " Kutsanm toprakla dolu tm uvallar ele[ENTER]geirdin. " -gameforge.main_quest_lv96._110_2_notice = " Onlar Amiral Angmur'a gtr. " -gameforge.main_quest_lv96._120_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv96._130_say = " Sana gvenebileceimi bir kez daha anladm![ENTER]Teekkrler. Al, ite dln. " -gameforge.main_quest_lv96._140_sendLetter = " Laneti engelle " -gameforge.main_quest_lv96._150_say = " Amiral Angmur'un sana yeni bir grevi var. " -gameforge.main_quest_lv96._160_say = " cler de l diriltmesi iin kullanlan bir[ENTER]araca sahip. Ama neye benzediini bilmiyoruz.[ENTER]clere git ve phe uyandrc grdn her eyi[ENTER]buraya getir. " -gameforge.main_quest_lv96._170_say = {} -gameforge.main_quest_lv96._180_say = {} -gameforge.main_quest_lv96._190_say = " Anlald. " -gameforge.main_quest_lv96._200_sayTitle = " cler'in Arac " -gameforge.main_quest_lv96._210_say = " cler'i alt et ve aracn neye benzediini ren. " -gameforge.main_quest_lv96._220_say = " Biliyorum fazla ipucumuz yok ama bir yerden bir[ENTER]eyler bulmalyz! " -gameforge.main_quest_lv96._230_1_notice = " Bir para kesesi bir de altn klan buldun. " -gameforge.main_quest_lv96._230_2_notice = " Bu iki nesneyi Amiral Angmur'a gtr. " -gameforge.main_quest_lv96._240_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv96._250_say = " Aferin! Yon-I Gezgini'nden bu eyalar[ENTER]incelemesini rica edeceim. " -gameforge.main_quest_lv96._260_say = " Yon-I Gezgini'ni bul ve sana incelemelerinin[ENTER]sonucunu bildirsin. " -gameforge.main_quest_lv96._270_say = " Aa, geldin demek! cler'de bulduun eyalara[ENTER]baktm. " -gameforge.main_quest_lv96._280_say = {} -gameforge.main_quest_lv96._290_say = " Kesedeki altn paralardan karanlk ve gl bir[ENTER]kuvvet yaylyor. Ara onlar.[ENTER]Bunu Angmur'a bildir. " -gameforge.main_quest_lv96._300_sendLetter = " Laneti engelle " -gameforge.main_quest_lv96._310_say = " Amiral Angmur'a git. " -gameforge.main_quest_lv96._320_say = " Buyur, altn avc tasmasn al ve cler'in para[ENTER]keselerini bulmak iin kullan. " -gameforge.main_quest_lv96._330_say = " 100 altn paraya ihtiyacmz var. Ama korkarm[ENTER]her bulduun ara olarak kullanlmaya uygun[ENTER]olmayacak.[ENTER]Yani zorlu bir ura seni bekliyor. " -gameforge.main_quest_lv96._340_say = " Sorun deil. " -gameforge.main_quest_lv96._350_sayTitle = " Altn Av " -gameforge.main_quest_lv96._360_say = " cler'e kar sava ve para keseleri topla. Her[ENTER]alt para ara olarak kullanlamaz bunlar[ENTER]Yon-I Gezgini'ne incelet. " -gameforge.main_quest_lv96._370_say = " Evet, kara byy u ksmda belirgin ekilde[ENTER]hissedebiliyorum. " -gameforge.main_quest_lv96._380_say = " Harika, ara olarak kullanlabilecek durumda olan[ENTER]tm altn paralar bulduk. Bu Banshee'nin hi[ENTER]houna gitmeyecek! Al, bu dln. Angmur sana[ENTER]sonraki grevini verecek. " -gameforge.main_quest_lv96._390_say = " Altn paralar hala eksik. %d tane daha topla. " -gameforge.main_quest_lv96._400_sendLetter = " Laneti engelle " -gameforge.main_quest_lv96._410_say = " Amiral Angmur seni aryor. " -gameforge.main_quest_lv96._420_say = " Karanln Kleleri'nin Aa eytan kabuunu ele[ENTER]geirmesini engellemeliyiz. " -gameforge.main_quest_lv96._430_say = " Aa eytanlar dnyamzn en karmak trdr ve[ENTER]Sung Mahi dahil kimseye hizmet etmezler.[ENTER]Gautama Uurumunda tr bulunur: Aku Beku,[ENTER]Arboretum ve Sekomor. Bunlarn kabuunu yz! " -gameforge.main_quest_lv96._440_say = {} -gameforge.main_quest_lv96._450_say = " Anlald. " -gameforge.main_quest_lv96._460_sayTitle = " Aa eytan'n buda " -gameforge.main_quest_lv96._470_say = " Bir Aku Beku, bir Arboretum bir de Sekomor'un[ENTER]kabuunu soy. " -gameforge.main_quest_lv96._480_counterName = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv96._490_say = {} -gameforge.main_quest_lv96._500_say = " Vakit daralyor. Aa eytanlar'ndan odun yapn[ENTER]ve Kleler kabuu ele geirmeden siz aln. " -gameforge.main_quest_lv96._510_1_notice = " Tm Aa eytanlar'n yendin, ama biri elini[ENTER]senden daha abuk tuttu: Kabuk kendi kabileleri[ENTER]tarafndan soyuldu. " -gameforge.main_quest_lv96._510_2_notice = " Olanlar Amiral Angmur'a anlat. " -gameforge.main_quest_lv96._520_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv96._530_say = " Sa salim geri dnmen ne gzel! Baarabildin mi?[ENTER]Ne?! Tm Aa eytanlar'nn kabuu soyulmutu ve[ENTER]taze sava izleri mi vard? yleyse Karanln[ENTER]Kleleri senden nce gelmi olmal. " -gameforge.main_quest_lv96._540_say = {} -gameforge.main_quest_lv96._550_say = " Eer aa kabuunu buldularsa hayat lanetini[ENTER]yapmann da bir yolunu bulurlar. Yani bunun[ENTER]ka yok - savaa giriyoruz. Bansheeler bizden[ENTER]daha fazla saklanamayacak. Adamlarm pelerinde.[ENTER]Onlar bulduumuz anda seni artacam. " -gameforge.main_quest_lv96._560_sayTitle = " Macera seviye 97'ye ulatn an devam edecek. " -gameforge.main_quest_lv96._570_counterName = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv96._580_sayReward = " %s: %d tane " -gameforge.main_quest_lv96._590_say = " Demek ki altn paralar ara olarak kullanlyor.[ENTER]Tamam, yleyse Yon-I Gezgini'ne bundan sonraki[ENTER]admlarmz danaym. Birazdan sana dnerim. " -gameforge.main_quest_lv96._600_say = {} -gameforge.main_quest_lv96._610_say = {} -gameforge.main_quest_lv96._620_1_notice = " Bir para kesesi aldn. " -gameforge.main_quest_lv96._620_2_notice = " Bunu Yon-I Gezgini'ne gtr. " -gameforge.main_quest_lv96._630_say = " Bu sradan bir para, ara deil. Aramaya devam et! " -gameforge.main_quest_lv97 = {} -gameforge.main_quest_lv97._010_sendLetter = " Banshee'yi durdur " -gameforge.main_quest_lv97._020_say = " Bansheeler'in sna bulundu! Daha fazla bilgi[ENTER]almak iin Amiral Angmur'a git. " -gameforge.main_quest_lv97._030_say = " Adamlarm nihayet Gautama Uurumu'ndaki[ENTER]Bansheeler'in ssn buldu. Ormann[ENTER]karanlklarna gmlm ve kara bysn oradan[ENTER]etrafa sayor.[ENTER]Ayrca ejderha kltne mensup eski bir Tapnak[ENTER]Klesi'ni diriltti ve onunla birlikte hayatn[ENTER]lanetini hazrlayacak. " -gameforge.main_quest_lv97._040_say = " Onun yardm olmadan Bansheeler lanetin varln[ENTER]koruyamacak. Tapnak Klesi Mu-Shu'yu malup et[ENTER]ki yoldalarmzn ruhlar ad olsun ve bizi[ENTER]musibete uratmasn. " -gameforge.main_quest_lv97._050_say = " Tapnak Klesi'ne belli ettirmeden yaklamak[ENTER]neredeyse imkansz. Kara bysne dalp gittii[ENTER]an kolla! " -gameforge.main_quest_lv97._060_say = " Peki. " -gameforge.main_quest_lv97._070_say = " Dikkatli ol! Hayattayken Ulu Rahibe'nin[ENTER]koruyucusuydu ve uzmanlk alan sadece by[ENTER]deil.[ENTER]Kl kullanma alannda da iyi bir eitimden[ENTER]geti. " -gameforge.main_quest_lv97._080_sayTitle = " Tapnak Klesi " -gameforge.main_quest_lv97._090_say = " Bansheeler'in Tapnak Klesi Mu-Shu'yu Gautama[ENTER]Uurumu'nda malup et. " -gameforge.main_quest_lv97._100_notice = " ldrc vuru sonucunda Tapnak Klesi yere[ENTER]yld. " -gameforge.main_quest_lv97._110_say = " Sersemler! Bansheeler'in size kurduu tuzaa[ENTER]nasl da dtnz. Benimle vakit geirirken, Ulu[ENTER]Rahibemiz gerek Tapnak Klesi Yah-Ki'yle[ENTER]birlikte lanete balad. Umarm baarl olurlar! " -gameforge.main_quest_lv97._120_say = " Bir dublr size yanl izi takip ettirdi! zerini[ENTER]araynca, daha nce Martyaxvar'da bulduun[ENTER]tasmaya benzer bir tasma buluyorsun. cebinde[ENTER]bir belge var. " -gameforge.main_quest_lv97._130_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv97._140_say = " Dndn demek! Tapnak Klesi malup edildi mi? " -gameforge.main_quest_lv97._150_say = " Hayr, bir dublr bizi yanltt. Gerek tapnak[ENTER]klesi llerin ruhunu armaya rahat rahat[ENTER]hazrlanabildi. Buyur, u belgeyi buldum. " -gameforge.main_quest_lv97._160_say = " Th! Nasl da bizi oyuna getirdi!? Belgeyi bana[ENTER]gsterir misin? " -gameforge.main_quest_lv97._170_say = {} -gameforge.main_quest_lv97._180_say = {} -gameforge.main_quest_lv97._190_say = " Hm, ifreli. Ama belki bu mesajda slerinin[ENTER]nerede olduuna ait bir ipucu vardr. Buna benzer[ENTER]yaz iaretlerini daha nceden grmtm...galiba[ENTER]Saray Bekisi Yak-Hwan ksa bir sre nce bana[ENTER]buna benzer bir ey gstermiti. Ona git ve buna[ENTER]bir gz atsn. " -gameforge.main_quest_lv97._200_sendLetter = " Belgenin ifresini z " -gameforge.main_quest_lv97._210_say = " Yak-Hwan'a git ve ona ifreli belgeyi gster. " -gameforge.main_quest_lv97._220_say = " Selam! Adm Yak-Hwan. Seninle tanmak benim iin[ENTER]bir eref. Kahramanlklarn duymayan yok! Sana[ENTER]nasl yardmc olabilirim? H, ifreli bir mesaj.[ENTER]Dur bir bakaym. " -gameforge.main_quest_lv97._230_say = " Evet, bu yaz iaretlerini rahatlkla zerim.[ENTER]Yalnz bunun iin fosil toprak gerekiyor.[ENTER]Simyac'da bir tutam bulunuyordur. Ondan fosil[ENTER]toprak almaya git. " -gameforge.main_quest_lv97._240_say = {} -gameforge.main_quest_lv97._250_say = {} -gameforge.main_quest_lv97._260_say = " Elbette. " -gameforge.main_quest_lv97._270_sayTitle = " Fosil Toprak " -gameforge.main_quest_lv97._280_say = " Simyac'ya git ve ondan fosil toprak iste. " -gameforge.main_quest_lv97._290_say = " Unuttun mu? Bana fosil toprak getirecektin. " -gameforge.main_quest_lv97._300_notice = " Simyac sana fosil topra verdi. imdi[ENTER]Yak-Hwan'a geri dn. " -gameforge.main_quest_lv97._310_say = " Aa, fosil toprak. Aferin, imdi iimin bana[ENTER]geeyim. Sonucunu Amiral'e bildireceim. " -gameforge.main_quest_lv97._320_sendLetter = " Arka kapdan " -gameforge.main_quest_lv97._330_say = " Amiral Angmur seni aryor. " -gameforge.main_quest_lv97._340_say = " Sadece Tapnak Klesi Yah-Ki'nin kald yeri[ENTER]biliyoruz. Fakat o s kaleye benziyor. Bekiler[ENTER]orada gece gndz devriye geziyor. n cepheden[ENTER]saldrmak u anki durumda intihar etmek demek. " -gameforge.main_quest_lv97._350_say = " Bu yzden arkadan saldrmak istiyoruz. Adamlarm[ENTER]uygun bir yer aryor. Vakit kazanmamz iin[ENTER]bekileri oyala. " -gameforge.main_quest_lv97._360_say = {} -gameforge.main_quest_lv97._370_say = " En byk tehlikeyi, Kara lm Tugay dedikleri[ENTER]bir beki grupu oluturuyor. Bu tugayn[ENTER]mensuplar Moghu, Karnifeks ve General Albus.[ENTER]Liderleri de Skeletos. Gzc Birliimi[ENTER]kefetmemeleri iin onlar ortadan kaldr. " -gameforge.main_quest_lv97._380_say = " Tamam. " -gameforge.main_quest_lv97._390_sayTitle = " Kara lm Tugay " -gameforge.main_quest_lv97._400_say = " Moghu, Karnifeks, General Albus ve Skeletos'tan[ENTER]oluan Kara lm Tugay'n ortadan kaldr. " -gameforge.main_quest_lv97._410_say = " Gzc Birlii'ni kefetmemeleri iin Kara lm[ENTER]Tugay mensuplarn ortadan kaldr. " -gameforge.main_quest_lv97._420_say = " Amiral Angmur'a rapor et. " -gameforge.main_quest_lv97._430_say = " Planmz boa kmad! Kara lm Tugay'n[ENTER]oyaladn srede, adamlarm uygun bir pusu yeri[ENTER]buldu. Saldr stratejimiz belirlenir[ENTER]belirlenmez, seni artacam. " -gameforge.main_quest_lv97._440_sendLetter = " Tapnak Klesi " -gameforge.main_quest_lv97._450_say = " Amiral Angmur'un yardmna ihtiyac var! " -gameforge.main_quest_lv97._460_say = " yiki buradasn. Kara lm Tugay'nn lideri[ENTER]Skeletos lmedi. Adamlarm sse hcm edecekleri[ENTER]srada onlarn zerlerine saldrd. Kimse onu[ENTER]ezip geemiyor. " -gameforge.main_quest_lv97._470_say = {} -gameforge.main_quest_lv97._480_say = " Sen onu daha nce de yenmitin. Ltfen Gautama[ENTER]Uurumu'ndaki admalarma yardm et! Skeletos'a[ENTER]gnn gster. Ardndan sse hcm et ve Tapnak[ENTER]Klesi Yah-Ki'yi yok et. " -gameforge.main_quest_lv97._490_say = " Anlald. " -gameforge.main_quest_lv97._500_say = {} -gameforge.main_quest_lv97._510_sayTitle = " Yah-Ki'yi yok et " -gameforge.main_quest_lv97._520_say = " Tapnak Klesi Yah-Ki'yi malup et ve ller[ENTER]ordusunu armasna engel ol. " -gameforge.main_quest_lv97._530_say = " Karar gn geldi. Biz dersek, btn dnya der.Eer zafere ularsak, kahramanlklarmz[ENTER]yzyllar boyunca arklara dklecek. Karanln[ENTER]Kleleri'ni durdur. Yah-Ki'yi yok et! " -gameforge.main_quest_lv97._540_say = " Neden geldin? Sava henz kazanmadk! Yah-Ki'yi[ENTER]yen. mitlerimizi boa karma. " -gameforge.main_quest_lv97._550_1_notice = " Dman dize getirdin ve zafer kazandn! " -gameforge.main_quest_lv97._550_2_notice = " Dinlenecek vaktin yok; Tapnak Klesi Yah-Ki snei[ENTER]bekliyor. " -gameforge.main_quest_lv97._560_notice = " Yendin! yah-Ki, insann iine ileyen bir lk[ENTER]atarak yere ylyor. " -gameforge.main_quest_lv97._570_say = " Ayyyyy! Olamaz! Bir faniye yenildim...Ah Banshee,[ENTER]affet! Baaramadm. Grevimi yerine getireme.. " -gameforge.main_quest_lv97._580_say = " Cansz bedenini aryorsun ve bir mhrl mektup[ENTER]buluyorsun. Bu mektubu Amiral Angmur'a gtr. " -gameforge.main_quest_lv97._590_say = " Oh, ejderha tanrs seni korusun! Sa salim geri[ENTER]dndn. Tapnak Klesi'ni yendin mi? " -gameforge.main_quest_lv97._600_say = " Hemde nasl, onu geldii yere, cehennemin dibine[ENTER]gnderim. lrken Banshee'den baarl olamad[ENTER]iin af diledi. Bunu da stnde buldum. " -gameforge.main_quest_lv97._610_say = " Mhrl mektup. Gster! " -gameforge.main_quest_lv97._620_sayReward = " Efendim,[ENTER]Tuzamza dtler ve her ey planladnz gibi[ENTER]oldu. ller ordusunu arma riteli devam[ENTER]ediyor. Bu saatten sonra hi kimse bize engel[ENTER]olamayacak. Ruhsuz bedenler ayaklanmaya[ENTER]baladnda, Ejderha Ate Burnu'na doru[ENTER]ilerleyip halkn topraa gmeceiz. Ardndan[ENTER]Anakara'ya gidip sizinle Ate Diyar'nda[ENTER]buluacaz. Getiimiz yerleri inim inim[ENTER]inleteceiz![ENTER]nnzde saygyla eiliyorum, Sadk Klen " -gameforge.main_quest_lv97._630_say = " Bu, Banshee'ye bir mesaj! Oho, bu uursuz cad[ENTER]Karanln Ordusu gelecek diye Ate Diyar'nda[ENTER]bou bouna bekliyor. Teekkr ederim. Yardm[ENTER]etmeseydin ller Ordusu, Ejderha Atei Burnu'nu[ENTER]halkyla birlikte yerle bir edecekti. Sadece bizi[ENTER]kurtamakla kalmadn. Sayende ecdadmz da rahat[ENTER]uyuyacak. Tm tabya halkn temsilen sana u[ENTER]dl veriyorum. " -gameforge.main_quest_lv97._640_sayTitle = " Seviye 98'e ulatnda macerana devam[ENTER]edebilirsin. " -gameforge.main_quest_lv97._650_say = " ss bulmak uzun srd. Ltfen, daha fazla zaman[ENTER]kaybedemeyiz! " -gameforge.main_quest_lv97._660_say = " Yak-Hwan'a fosil toprak m lazm? ansa bak[ENTER]bitmemi. te, buyur. imdi bunu ona gtr ve[ENTER]benden selam syle. " -gameforge.main_quest_lv97._670_counterName = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv97._680_sayReward = {} -gameforge.main_quest_lv97._690_1_notice = " Kara lm Tugay'n yok ettin. " -gameforge.main_quest_lv97._690_2_notice = " imdi Amiral Angmur'a rapor et. " -gameforge.main_quest_lv97._700_sayTitle = " Kara lm Tugay Skeletos'u malup et. " -gameforge.main_quest_lv97._710_say = " Skeletos'u malup etmeden, Tapnak Klesi yok[ENTER]edilemez. " -gameforge.main_quest_lv98 = {} -gameforge.main_quest_lv98._010_sendLetter = " Tabyann yeniden inas " -gameforge.main_quest_lv98._020_say = " Amiral Angmur'un yardmna ihtiyac var. Yanna[ENTER]git. " -gameforge.main_quest_lv98._030_say = " Geldiin iin saol. Sava geriye izlerini[ENTER]brakmadan gemedi. Tabyaya saldrld, koruyucu[ENTER]setin byk bir ksm ykld. Bu bar sreci[ENTER]uzun srmeyecek. Bar srecini lehimize kullanp[ENTER]tabyay yeniden ina edelim. " -gameforge.main_quest_lv98._040_say = " Koruycu setin inas iin Kabuk Kabilesi'nin[ENTER]kabuk zrhlarna ihtiyacmz var. " -gameforge.main_quest_lv98._050_say = " Anlald. Ka tane kabuk zrh lazm? " -gameforge.main_quest_lv98._060_say = " 100 tane yeterli olmal. Kabuk Kabilesi'ni Nfret[ENTER]Klesi'nde bulabilirsin. " -gameforge.main_quest_lv98._070_say = " Ay, bu kabuk zrhlar yetmez. Ltfen daha fazla[ENTER]topla. " -gameforge.main_quest_lv98._080_1_notice = " Gerekli kabuk zrhlar temin ettin. " -gameforge.main_quest_lv98._080_2_notice = " Amiral Angmur'a gtr. " -gameforge.main_quest_lv98._090_say = " yi iyi. Bu kabuk zrhlarla koruyucu seti yeniden[ENTER]ina ederiz. Ltfen u dl al. Mhendislerime[ENTER]daha fazla malzemenin gerekip gerekmediini sorup[ENTER]sana haber vereceim. " -gameforge.main_quest_lv98._130_sendLetter = " Tabyann yeniden inas " -gameforge.main_quest_lv98._140_say = " Amiral Angmur'un yine yardmna ihtiyac var.[ENTER]Ynana git. " -gameforge.main_quest_lv98._150_say = " na iin triton mzraklar da lazm. Ad[ENTER]stnde, mzraklar Tritonlar'dan temin[ENTER]edebilirsin. Ltfen bana 100 tane getir. " -gameforge.main_quest_lv98._160_say = " Anlald. " -gameforge.main_quest_lv98._170_say = " yiki geldin! Ay, bu triton mzraklar yetmez.[ENTER]Ltfen daha fazla topla. " -gameforge.main_quest_lv98._180_1_notice = " Gerekli tm triton mzraklarn topladn. " -gameforge.main_quest_lv98._180_2_notice = " Onlar Amiral Angmur'a gtr. " -gameforge.main_quest_lv98._190_say = " imdi oldu! Artk salam bir savunma tesisi[ENTER]kurabiliriz. Yardmlarn iin teekkr ederim. Bu[ENTER]arada, Yak-Hwan seni aryor. Bak bakalm ne[ENTER]istiyormu. " -gameforge.main_quest_lv98._200_sendLetter = " Olaanst Hal " -gameforge.main_quest_lv98._210_say = " Yak-Hwan'a git. Sana verecek nemli bir grevi[ENTER]var. " -gameforge.main_quest_lv98._220_say = " Ay sper, geldin demek! Yine ocana dtk. " -gameforge.main_quest_lv98._230_say = {} -gameforge.main_quest_lv98._240_say = {} -gameforge.main_quest_lv98._250_say = {} -gameforge.main_quest_lv98._260_say = " Ac sava tabya halkn ok ypratt. Alk ve[ENTER]sefalet ekiyorlar. Bir eyler yapmazsak,[ENTER]durumlar vahim olacak. " -gameforge.main_quest_lv98._270_say = {} -gameforge.main_quest_lv98._280_say = " Dev etesi pusuda bekleyip takviye sevkiyatmza[ENTER]saldryor. Bu yamaclarn ellerini kollarn[ENTER]balamalyz. Kaptan rak'la generallerinin bu[ENTER]ite parma var. Devlerin Kaptan'n ve 50[ENTER]General c yok et. " -gameforge.main_quest_lv98._290_say = {} -gameforge.main_quest_lv98._300_say = " Ne abuk dndn? Ortalkta hal birka c[ENTER]dolayor. Ltfen hepsini yok et! " -gameforge.main_quest_lv98._310_1_notice = " Btn Devleri yok ettin. " -gameforge.main_quest_lv98._310_2_notice = " Yak-Hwan'a dn. " -gameforge.main_quest_lv98._320_say = " Nihayet takviyeler tabyaya ulat, halkmzn[ENTER]yiyecek ve ila ihtiyac giderildi! Sefalet[ENTER]nihayet son buldu. Sen gerek bir kahramansn. " -gameforge.main_quest_lv98._330_sendLetter = " Teekkr Konumas " -gameforge.main_quest_lv98._340_say = " Yak-Hwan seninle konumak istiyor. " -gameforge.main_quest_lv98._350_say = " Sayende Karanlk Ejderha Kayas'n imdilik[ENTER]beladan kurtardk. Halk sana bizzat teekkr[ENTER]etmek istiyor. " -gameforge.main_quest_lv98._360_say = " Tabyay bir dola ve insanlarla konu. " -gameforge.main_quest_lv98._370_say = {} -gameforge.main_quest_lv98._380_say = " Teekkr ederim. imdi halk ziyarete gidiyorum. " -gameforge.main_quest_lv98._390_say = " Sana teekkr etme frsat bulamayan vatandalar[ENTER]var. Hepsiyle konumaya zen gster ki zlen[ENTER]olmasn. " -gameforge.main_quest_lv98._400_say = " Cesaretli olduun kadar bilgesin de.[ENTER]Kahramanlklarn anlatan trkler nesilden[ENTER]nesile okunanacak. Saygyla nnde eiliyorum. " -gameforge.main_quest_lv98._410_say = " Btn tehlikelere kar daima korunmu olman[ENTER]dileiyle! " -gameforge.main_quest_lv98._420_say = " Kalplerimizde daima ayr bir yerin olacak. " -gameforge.main_quest_lv98._430_say = " Kargaal bir zamand, deil mi? Yolunu adamza[ENTER]dren bizzat ejderha tanrs olduundan eminim. " -gameforge.main_quest_lv98._440_1_notice = " Halkn tmyle konutun. " -gameforge.main_quest_lv98._440_2_notice = " Yak-Hwan'a dn. " -gameforge.main_quest_lv98._450_say = " Tabya halk iin olduka anlamlyd. Amiral seni[ENTER]yine grmek istiyor. Hemen yanna git. " -gameforge.main_quest_lv98._460_say = {} -gameforge.main_quest_lv98._470_say = {} -gameforge.main_quest_lv98._480_sendLetter = " Amiral'in teekkr " -gameforge.main_quest_lv98._490_say = " Amiral Angmur sana teekkr etmek istiyor. Yanna[ENTER]git. " -gameforge.main_quest_lv98._500_say = " Sen olmasaydn tabya halk eytanlarn istilasna[ENTER]urayacakt. Karanln klelerine kar[ENTER]verdiimiz mcadeleye desteklerinden dolay[ENTER]birliklerimizi ve halkmz temsilen sana[ENTER]teekkr ediyorum. Karanlk Ejderha Kayas'n[ENTER]artk kendi evin bil. " -gameforge.main_quest_lv98._510_say = {} -gameforge.main_quest_lv98._520_say = " Bansheeler ve Karanln Kleleri rahat[ENTER]vermeyecek. Karanlk planlar kurmaya devam[ENTER]edecekler. Seviye 99'a ulatnda macerana devam[ENTER]edebileceksin. " -gameforge.main_quest_lv98._530_sayTitle = {} -gameforge.main_quest_lv98._540_sayTitle = " Tabyann yeniden inas " -gameforge.main_quest_lv98._550_say = " Kabuk Kabilesi'yle sava ve 100 kabuk zrh topla. " -gameforge.main_quest_lv98._560_say = " Amiral Angmur'la konu. " -gameforge.main_quest_lv98._570_sayReward = {} -gameforge.main_quest_lv98._580 = " Savunma tesisini glendir " -gameforge.main_quest_lv98._590_say = " Tritonlar'a saldr ve 100 triton mzra temin et. " -gameforge.main_quest_lv98._600_say = " Amiral Angmur'a git. " -gameforge.main_quest_lv98._610_sayTitle = " Yamac cler " -gameforge.main_quest_lv98._620_say = " Kaptan rak' ve 50 General c yok ederek[ENTER]yamalamalarna engel ol. " -gameforge.main_quest_lv98._630_say = " Yak-Hwan'n yanna git. " -gameforge.main_quest_lv98._640_sayTitle = " Teekkr Konumas " -gameforge.main_quest_lv98._650_say = " Tabyay dola ve insanlarla konu. " -gameforge.main_quest_lv98._660_counterName = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv98._670_sayReward = " %s: %d tane " -gameforge.main_quest_lv98._680_counterName = " (Kalan: %s %s, %s %s) " -gameforge.main_quest_lv98._690_sayReward = {} -gameforge.main_quest_lv98._700_counterName = " Halk: " -gameforge.main_quest_lv98._710_say = " Konfyus (%s)[ENTER]Zrh Satcs (%s) " -gameforge.main_quest_lv98._720_say = " Satc (%s)[ENTER]Silah Satcs (%s) " -gameforge.manwoo = {} -gameforge.manwoo._10_npcChat = " Balk iftlii " -gameforge.manwoo._20_sayTitle = " Balk: " -gameforge.manwoo._30_say = " Balk iftliimi geniletmek istiyorum. Bu yzden[ENTER]bana hala canl sazan balklar lazm. Bu[ENTER]balklar beslemek iin iyi ve balklar arasnda[ENTER]ok popler. Ancak yakalanmalar ok zor. " -gameforge.manwoo._40_say = " Eer bana sazan bal getirirsen sana dln[ENTER]veririm. Senelerdir amadm ve evimin tavan[ENTER]arasnda bulunan bir gizemli sandm var. inde[ENTER]ne olduunu ben de bilmiyorum. inde ok deerli[ENTER]birey de olabilir, hibirey de... Belki bir[ENTER]canavar bile olabilir iinde saklanan. Eer o[ENTER]gizemli sand almak istersen, bana canl bir[ENTER]sazan bal getir. " -gameforge.manwoo._50_npcChat = " Sazan baln gizemli sandkla deitirme " -gameforge.manwoo._60_say = " Balk iftliim iin bana bir sazan m getirdin?[ENTER]Teekkrler! te sana sz verdiim sandk. yi[ENTER]anslar! " -gameforge.manwoo._70_sayReward = " Bir sandk kazandn![ENTER]Amak iin sa tkla. " -gameforge.map_warp = {} -gameforge.map_warp._100_say = " Acele et ve nereye nlanmak istediini syle.[ENTER]Yoruldum. " -gameforge.map_warp._10_npcChat = " Seyahat etmek istiyorum. " -gameforge.map_warp._110_sayReward = " creti %s Yang. " -gameforge.map_warp._11_array = " Jungrang ehri " -gameforge.map_warp._120_sayReward = " Eer byle devam edersen fiyat arttracam! " -gameforge.map_warp._12_array = " Waryong ehri " -gameforge.map_warp._130_say = " Daha nce sylediim gibi... Buras zel bir[ENTER]blge ve seni ancak seviyen 60 olduunda[ENTER]nlayabilirim. Hala nlanmak istiyor musun?[ENTER]Eer istemiyorsan, pencereyi kapat. Sen ne[ENTER]yapyorsun? Bu nlanma altrmas deil... " -gameforge.map_warp._13_array = " Imha ehri " -gameforge.map_warp._140_sayReward = " Yolculuk iin %d Yang harcanr. " -gameforge.map_warp._14_array = " Milaard Kalesi " -gameforge.map_warp._150_say = " Seni cretsiz nlayabilirdim, ancak benim byk[ENTER]bir ailem var. Onlara bakmam gerek ve bu yzden[ENTER]para kazanmalym. " -gameforge.map_warp._15_array = " Listhmos Kalesi " -gameforge.map_warp._160_sayReward = " creti %s Yang " -gameforge.map_warp._16_array = " Dendera Kalesi " -gameforge.map_warp._170_say = " Seni nlyorum. Tehlikeli bir blgeye[ENTER]gitmektesin. Kendine dikkat et... ve iyi[ENTER]anslar... " -gameforge.map_warp._17_array = " Miryang ehri " -gameforge.map_warp._180_select = " Yongan " -gameforge.map_warp._18_array = " Songpa ehri " -gameforge.map_warp._190_select = " Grafschaft Yayang " -gameforge.map_warp._19_array = " Daeyami ehri " -gameforge.map_warp._200_select = " Joan " -gameforge.map_warp._20_sayTitle = " Inlayc: " -gameforge.map_warp._210_select = " Bokjung ehri " -gameforge.map_warp._220_select = " Pyungmo " -gameforge.map_warp._230_select = " Bakra ehri " -gameforge.map_warp._240_say = " Nasl istersen. A gzlerini, gidiyoruz! " -gameforge.map_warp._250_say = " Nasl istersen... Sonra grrz! " -gameforge.map_warp._260_npcChat = " Karanlk Ejderha Kayas " -gameforge.map_warp._270_say = " Ksa bir sre nce gizemli bir ada kefedildi.[ENTER]Ad Karanlk Ejderha Kayas konuldu. Orada[ENTER]hayatta kalmak iin yeterli tecrbeye sahip olmak[ENTER]gerekir.[ENTER]O yzden sadece seviye 90 zeri oyuncular[ENTER]gtreceim. Yolculua katlmaya hazr msn? " -gameforge.map_warp._280_say = " Adaya ulam sadece gemilerle salanyor [ENTER]yolculuksa uzun ve yorucu. Seviyen ne kadar[ENTER]yksekse nakliye o kadar zorludur. Bu nedenle[ENTER]senden daha yksek bir cret talep etmek[ENTER]zorundaym. " -gameforge.map_warp._280_sayReward = " Yolculuk iin %d Yang harcanr. " -gameforge.map_warp._30_say = " Buras gzel bir ky... Ama burada birey oluyor[ENTER]mu? Seni nlayabileceim zel bir yer var. Her[ENTER]naslsa, eytani gler tekrar ykselip[ENTER]glenmeye balyorlar. Uzay ve zaman kaosa[ENTER]dyor. Bu nedenle geri dnmek her zaman mnkn[ENTER]olmayabilir. Hmm... Oraya nlanmak istiyor[ENTER]musun? " -gameforge.map_warp._40_say = " Hmm... Mesele seviyen, zaman ve uzayda[ENTER]nlanmaya dayanamazsn... Seviyen 10'un zerine[ENTER]kmalsn. " -gameforge.map_warp._50_say = " Nereye nlanmak istiyorsun? " -gameforge.map_warp._60_sayReward = " creti %s Yang. " -gameforge.map_warp._70_say = " Baz yerlere seni ancak seviyen 60 olduunda[ENTER]nlayabilirim. " -gameforge.map_warp._80_sayReward = " Ama bunun creti %s Yang. " -gameforge.map_warp._90_select = " eytan Kulesi " -gameforge.map_warp._94_select = " Hayalet Orman " -gameforge.map_warp._95_select = " Kzl Orman " -gameforge.map_warp._96_select = " Geri dn " -gameforge.map_warp._97_select = " Ejderha Tanr Tlsm Kullan " -gameforge.marriage_manage = {} -gameforge.marriage_manage._1000_npcChat = " Evlilik treni listesi " -gameforge.marriage_manage._100_sayItem = " Smokin " -gameforge.marriage_manage._1010_say = " u an devam eden nikah treni yok. " -gameforge.marriage_manage._1015_foreach = " %s ile %s dn treni " -gameforge.marriage_manage._1020_say = " Nikah treninde misafirsin! Elenmeye bak! " -gameforge.marriage_manage._1030_say = " Mrekkep henz kurumad! Kendine daha ok zaman[ENTER]ver. " -gameforge.marriage_manage._10_npcChat = " Evlenmek istiyorum " -gameforge.marriage_manage._110_sayReward = " Eer evlenmek istiyorsan, smokin giymelisin. " -gameforge.marriage_manage._120_sayItem = " Gelinlik " -gameforge.marriage_manage._130_sayReward = " Evlenmek istiyorsan gelinlik giymelisin. " -gameforge.marriage_manage._140_say = " Sevgin, tek bana bir dn iin yeterli olamaz,[ENTER]bir miktar Yang'a ihtiyacn olacak. u anda[ENTER]yeterince Yang'n yok. En az 1 milyon yang[ENTER]biriktirdiinde, senin iin dn plan yapmaktan[ENTER]mutluluk duyacam. " -gameforge.marriage_manage._150_sayReward = " 1 milyon Yang'a ihtiyacn var. " -gameforge.marriage_manage._160_say = " Artk yeterince olgunlatn ve kararl[ENTER]grnyorsun. Kiminle evlenmek[ENTER]istiyorsun? " -gameforge.marriage_manage._170_sayReward = " Ltfen evlenmek istediin kiinin ismini belirt. " -gameforge.marriage_manage._180_say = " ok heyecanl olduundan m ismi yazamyorsun?[ENTER]Tekrar dene. " -gameforge.marriage_manage._190_say = " smi bilmiyor musun... Evlenmek istediinden emin[ENTER]misin? " -gameforge.marriage_manage._200_sayReward = " %s u an online deil. " -gameforge.marriage_manage._20_say = " u anda baka bir nikah yaplyor. Biraz bekle ya[ENTER]da daha sonra gel! " -gameforge.marriage_manage._210_say = " Partnerin yannda olmal ki treni[ENTER]dzenleyebileyim. Ltfen partnerini buraya[ENTER]getir. " -gameforge.marriage_manage._220_sayReward = " %s ok uzakta. " -gameforge.marriage_manage._230_say = " Kendi adn deil, partnerinin ad. " -gameforge.marriage_manage._240_sayReward = " Partnerinin adn yaz. " -gameforge.marriage_manage._250_say = " zgnm. Ayn cinsiyete sahip biriyle[ENTER]evlenemezsin. " -gameforge.marriage_manage._260_say = " Sadece ayn kralln insanlar evlenebilir. " -gameforge.marriage_manage._270_say = " Evlenmek istediin kii zaten bir bakasyla[ENTER]evli. Bilmiyor muydun? Bekar birini bul. " -gameforge.marriage_manage._280_sayReward = " %s zaten evli. " -gameforge.marriage_manage._290_say = " Bu kii yeterince olgunlamam. Partnerin en az[ENTER]seviye 25 olmal. " -gameforge.marriage_manage._300_say = " Siz iyi bir ift deilsiniz. Bu evlilie izin[ENTER]veremem.[ENTER]Evlenecek kiiler arasndaki seviye fark en[ENTER]fazla 15 olabilir. Daha fazla ise evlendirilemez.[ENTER]Bu sebeple u an evlenemiyorsunuz. " -gameforge.marriage_manage._30_say = " Evlenmek iin ok gensin... Evlilik birok[ENTER]sorumluluk anlamna gelir ve sen bunlara henz[ENTER]hazr deilsin. Gen insanlar hzl boanrlar.[ENTER]Bunu onaylamyorum. ncesinde git ve biraz[ENTER]deneyim kazan. " -gameforge.marriage_manage._310_say = " imdi, yzkleri deitirebilirsiniz. " -gameforge.marriage_manage._320_say = " Yal bayan:[ENTER]Evlilik insan hayatndaki en nemli admlardan[ENTER]biridir. Partnerin evlilik yz almad m? " -gameforge.marriage_manage._330_say = " Partnerinin de evlilik yz almas gerekiyor. " -gameforge.marriage_manage._340_say = " Partnerin evlilik kyafetlerinden giyinmemi. Bu[ENTER]ekilde durmaktan utanmyor musunuz? " -gameforge.marriage_manage._350_say = " Partnerin smokin giymeli. " -gameforge.marriage_manage._360_say = " Partnerin gelinlik giymeli. " -gameforge.marriage_manage._365_confirm_chat = " %s sana evlenme teklif ediyor. Kabul etmek istiyor musun? " -gameforge.marriage_manage._370_say = " Evet... Hazrz. Artk balayabiliriz. Sizi[ENTER]aklar adasna gnderiyorum. Size uzun ve mutlu[ENTER]bir evlilik dilerim. Tebrikler![ENTER][ENTER]Akabinde, otomatik olarak aklar adasna[ENTER]gnderileceksiniz. " -gameforge.marriage_manage._380_say = " Partnerin seninle evlenmek istemiyor.[ENTER]nce bu sorunu halletmelisin. " -gameforge.marriage_manage._390_npcChat = " Nikah odasna geri dn " -gameforge.marriage_manage._400_say = " Neden hala buradasn? Partnerin imdiden seni[ENTER]zlyor. Seni oraya gnderiyorum. " -gameforge.marriage_manage._40_sayTitle = " Bilgi: " -gameforge.marriage_manage._410_npcChat = " Evlilik izni. " -gameforge.marriage_manage._420_sayTitle = " Evlenme tasarmcs: " -gameforge.marriage_manage._430_say = " Partnerinle konuuyorum. Bir dakika, ltfen. " -gameforge.marriage_manage._440_say = " Ben sizin evlilik asistannzm. lk olarak,[ENTER]partnerinin adn yaz. " -gameforge.marriage_manage._450_say = " Byle bir isim kaytl deil. Bilgilerini tekrar[ENTER]kontrol etmek ister misin? " -gameforge.marriage_manage._460_say = " zgnm. Partnerini buraya getir. Kendisiyle[ENTER]birka ey konumalym. " -gameforge.marriage_manage._470_sayReward = " %s yannda olmal. " -gameforge.marriage_manage._480_say = " Ltfen kendi adn yazma. Partnerinin adn[ENTER]yazmalsn. " -gameforge.marriage_manage._490_sayTitle = " Evlenme tasarmcs: " -gameforge.marriage_manage._500_say = " Bireyler yanl... Bu doru kii deil. Tekrar[ENTER]kontrol eder misin? " -gameforge.marriage_manage._50_sayReward = " Evlilik, ancak seviye 25'e eriildiinde[ENTER]yaplabilir. " -gameforge.marriage_manage._510_say = " Partnerin evlilik iin hazr deil. Birbirinizle[ENTER]konuun. " -gameforge.marriage_manage._520_say = " Artk herey hazr, tren balayabilir! " -gameforge.marriage_manage._530_say = " ok ho bir dn olacak! " -gameforge.marriage_manage._540_npcChat = " Nikah mziine bala " -gameforge.marriage_manage._550_npcChat = " Nikah mziini durdur " -gameforge.marriage_manage._560_npcChat = " Gece " -gameforge.marriage_manage._570_npcChat = " Kar " -gameforge.marriage_manage._580_npcChat = " Nikah trenini bitir " -gameforge.marriage_manage._590_say = " Bir dakika bekle. Partnerinle gryorum. " -gameforge.marriage_manage._600_say = " Evliliini devam ettirmek istiyor musun? " -gameforge.marriage_manage._60_say = " Nikah yz olmadan m evlenmek istiyorsun? " -gameforge.marriage_manage._610_select = " Evet " -gameforge.marriage_manage._620_select = " Hayr " -gameforge.marriage_manage._630_say = " Partnerin de evlenmeyi kabul etmeli.[ENTER][ENTER]Tren devam edemez, nk partnerin online deil. " -gameforge.marriage_manage._640_say = " Partnerinin de kabul etmesini beklemeliyiz. Henz[ENTER]bir yant almadk. " -gameforge.marriage_manage._650_confirm_chat = " Evlilik ilemlerine devam etmek istiyor musun?---LOCA SPACE--- " -gameforge.marriage_manage._660_say = " Partnerin istemiyor! " -gameforge.marriage_manage._670_npcChat = " Boanma " -gameforge.marriage_manage._680_npcChat = " Boanma " -gameforge.marriage_manage._690_say = " Partnerin olmadan, resmen boanamazsn.[ENTER]Partnerine geri dn! Boanmak ciddi bir itir,[ENTER]deil mi...? " -gameforge.marriage_manage._700_say = " Resmi bir boanma iin, 500.00 Yang ve partnerine[ENTER]ihtiyacn var. Partnerin de boanmay kabul[ENTER]etmeli. Gerekten boanmak istiyor musun? " -gameforge.marriage_manage._70_sayItem = " Sz yz " -gameforge.marriage_manage._710_select = " Hayr, sadece espiriydi. " -gameforge.marriage_manage._720_say = " Nikah yzklerini getir. " -gameforge.marriage_manage._730_say = " Partnerinin de yz olmal. " -gameforge.marriage_manage._740_say = " Boanma iin yeterince Yang'n yok. " -gameforge.marriage_manage._750_sayReward = " Boanmak iin, %s Yang'a ihtiyacn var. " -gameforge.marriage_manage._760_sayReward = " Boanmak iin 500.000 Yang gerekli. " -gameforge.marriage_manage._770_say = " Gerekten boanmak istiyor musun? Bu byk bir[ENTER]hata olabilir.[ENTER][ENTER]Gerekten emin misin? " -gameforge.marriage_manage._780_select = " Hayr, fikrimi deitirdim. " -gameforge.marriage_manage._790_say = " Fikrimi deitirdim, boanmak istemiyorum. " -gameforge.marriage_manage._800_say = " Byle daha iyi. Uzun ve huzurlu bir hayat[ENTER]diliyorum. " -gameforge.marriage_manage._80_say = " nce sz yz almalsn. Ancak ondan sonra[ENTER]evlenebilirsin. " -gameforge.marriage_manage._810_sayReward = " Boandn. " -gameforge.marriage_manage._815_confirm_chat = " Boanmay kabul ediyor musun? " -gameforge.marriage_manage._820_say = " Boanma ilemin geekleti.[ENTER]Artk boandn. " -gameforge.marriage_manage._830_say = " Belgelerin henz tamamlanmad. Ltfen daha sonra[ENTER]gel. " -gameforge.marriage_manage._840_sayReward = " Boanma ilemi iptal etildi. " -gameforge.marriage_manage._850_say = " Partnerin boanmak istemiyor. nce anlan. " -gameforge.marriage_manage._860_npcChat = " Nikah yzklerini kaldr " -gameforge.marriage_manage._870_npcChat = " Nikah yzklerini kaldr " -gameforge.marriage_manage._880_say = " Kt hatralar en ksa zamanda unutmalsn. " -gameforge.marriage_manage._890_sayReward = " Nikah yzkleri karld. " -gameforge.marriage_manage._900_npcChat = " Tek-tarafl boanma " -gameforge.marriage_manage._90_say = " Gerekten bu ekilde evlenmek istediinden emin[ENTER]misin? Hayatn boyunca bir defa evleneceksin.[ENTER]Gerektii gibi giyinmelisin. " -gameforge.marriage_manage._910_sayTitle = " Gardiyan: " -gameforge.marriage_manage._920_say = " Tek tarafl boanma iin 1 milyon Yang'a[ENTER]ihtiyacn var. Gerekten hala boanmak istiyor[ENTER]musun? " -gameforge.marriage_manage._930_select = " Hayr. Sadece renmek istemitim... " -gameforge.marriage_manage._940_say = " Yeterince Yang'n yok. Evliliin iin ok Yang'a[ENTER]ihtiyacn var. Belki de yeniden dnmelisin. " -gameforge.marriage_manage._950_say = " Gerekten boanmak istiyor musun? Bunu tekrar[ENTER]dn. " -gameforge.marriage_manage._960_select = " Evet, istiyorum. " -gameforge.marriage_manage._970_select = " Bunu tekrar dnmeliyim. " -gameforge.marriage_manage._980_say = " Peki...[ENTER]Bu daha iyi bir yol olabilir. Bu gerekten iyi[ENTER]dnp karar vermen gereken bir mesele, ciddi[ENTER]ciddi dnp tekrar gel. " -gameforge.marriage_manage._990_say = " Emin olduun zaman, tamamdr: Artk devam[ENTER]edebiliriz. Senin iin en iyisini diliyorum.[ENTER][ENTER]Tek-tarafl boanma uyguland. " -gameforge.mining = {} -gameforge.mining._10_sayTitle = " Oduncu Deokbae: " -gameforge.mining._20_say = " Elindeki kazma gelitirilemez. Yeterince eitimin[ENTER]yok. " -gameforge.mining._30_say = " Kazman gelitirmek istiyor musun? Bir bakalm...[ENTER]Kazmann seviyesi u an %s. " -gameforge.mining._40_say = " Onu gelitirmek istiyor musun? " -gameforge.mining._50_say = " Wenn diese Spitzhacke verbessert wird besteht eine Wahrscheinlichkeit von Prozent dass sie stattdessen ein Level verliert Mchtest du es trotzdem versuchen " -gameforge.mining._55_say = " Bu senin kararn. Kazman gelitirmemi istersen[ENTER]sonra tekrar ura. Grrz! " -gameforge.mining._60_say = " zgnm, gelitirme esnasnda bir sorun kt.[ENTER]Bir ey yapamyorum. imdi bunu geri al ve daha[ENTER]sonra tekrar dene. " -gameforge.mining._70_say = " te yeni seviyeli kazman. " -gameforge.mining._80_say = " Hayr olamaz. Bir hata yaptm. zgnm. Maalesef[ENTER]kazmann seviyesi dt. " -gameforge.mystery_key = {} -gameforge.mystery_key._010_say = " Anahtarla sand amak ister misin? " -gameforge.mystery_key._020_select = " Evet, sand a " -gameforge.mystery_key._030_select = " Hayr, imdi deil. " -gameforge.mystery_key._040_say = " Esrarengiz Yakut Sand'n amak iin ya yakut[ENTER]anahtar yada elmas anahtar lzm. " -gameforge.neutral_warp = {} -gameforge.neutral_warp._10_npcChat = " Merhaba! " -gameforge.neutral_warp._20_sayTitle = " Yal adam: " -gameforge.neutral_warp._30_say = " Merhaba! Buradan baka blgelere nasl[ENTER]gidebileceini biliyorum. Eer bana biraz Yang[ENTER]verirsen, seni oralara nlayabilirim. " -gameforge.neutral_warp._40_say = " Nereye gitmek istiyorsun?[ENTER]creti %s Yang. " -gameforge.neutral_warp._50_select = " Sohan Da " -gameforge.neutral_warp._60_select = " Doyum-Paper " -gameforge.neutral_warp._65_npcChat = " Yal Kadn'n kardeine gitmek istiyorum. " -gameforge.neutral_warp._70_say = " Yal Kadn senin geleceini haber vermiti.[ENTER]Senden bu yolculuk iin para almamam, nk ona[ENTER]bir iyilik yaptn syledi. Genellikle birlikte[ENTER]ay ieriz ve ona yardmc olmaktan memnun[ENTER]olurum. Ancak bu cretsiz yolculuun srekli[ENTER]devam edeceini sanma! Oralarda kendine dikkat et[ENTER]nk yabanc krallklardan gelen savalar pek[ENTER]iyi karlanmaz. " -gameforge.new_christmas = {} -gameforge.new_christmas._010_npcChat = " Ho ho ho! " -gameforge.new_christmas._020_say = " Ah, sen miydin![ENTER]Uzun zaman oldu grmeyeli.[ENTER]Bir yl geti zerinden, ho ho![ENTER]Belki neden kyde olduumu merak ediyorsundur.[ENTER]Sana anlatacam " -gameforge.new_christmas._030_say = " Zaman zor. Artk kimse kitap ve benzeri eyler[ENTER]almak istemiyor.[ENTER]Hele u ileri yamda ren geyikli kzamla[ENTER]havada umak benim iin ok yorucu.[ENTER]Bu nedenle bu sene noeli burada, kyde kutlamaya[ENTER]karar verdim. " -gameforge.new_christmas._040_say = " Baka sorun varsa, istediin zaman bana[ENTER]gelebilirsin. Mutlu Noeller! " -gameforge.new_christmas._050_npcChat = " Bir pun ister misin? " -gameforge.new_christmas._060_say = " Ho ho ho! Bunun ne olduunu biliyorsundur, deil[ENTER]mi? K aylarnda bundan iyi iecek yok![ENTER]Lezzetli bir meyve suyu al, bir tutam tarn,[ENTER]biraz karanfil ... mmmmh! " -gameforge.new_christmas._070_say = " Bu soukta bir yudum pun iyi gelir![ENTER]Sana verdii g sayesinde daha hzl hareket[ENTER]edebilirsin. Denemek ister misin?[ENTER]Harika, hemen dnerim! " -gameforge.new_christmas._080_say = " Pun houna gitti herhalde, ho ho![ENTER]ini nasl sttn hissediyor musun?[ENTER]Hele o tatl ve meyvemsi tad.[ENTER]Mutlu Noeller! " -gameforge.new_christmas._090_npcChat = " Daha fazla pun ltfen! " -gameforge.new_christmas._100_say = " Ah, bir saniye![ENTER]Bir ey unuttum![ENTER]Punu sana sadece gnde bir kez hazrlayabilirim,[ENTER]daha fazlasna malzemelerim yetmez.[ENTER]Ayrca mr sadece 20 saattir. Bir iede 6[ENTER]porsiyon vardr, bir yudumun etkisi 30 dakika[ENTER]srer. Yani iyi bltr! " -gameforge.new_christmas._110_say = " Buyur! ok beklemek zorunda kaldn.[ENTER]Bu muhteem iecek sana kanat taktrr, ho ho ho![ENTER]Afiyet olsun. Mutlu Noeller! " -gameforge.new_christmas._120_say = " Ne, daha da m istiyorsun?[ENTER]Kusura bakma ama yeterince itin zaten.[ENTER]Son hakknn zerinden daha 24 saat gemedi.[ENTER]Bunun fazlas zarar! Daha sonra gel.[ENTER]Yine de iyi bayramlar! " -gameforge.new_christmas_gift_box = {} -gameforge.new_christmas_gift_box._010_say = " %d hediyeden %d hediye daha aabilirsin. " -gameforge.new_christmas_gift_box._020_say = " %d dak. iinde sonraki hediyeyi a. " -gameforge.new_christmas_sock = {} -gameforge.new_christmas_sock._010_npcChat = " oraplara ne oldu? " -gameforge.new_christmas_sock._020_say = " oraplar! Neredeyse unutuyordum![ENTER]Hediyelerimi minenin zerine aslan oraplara[ENTER]saklamak istiyordum.[ENTER]Ama u lanet yaratklar hepsini alm![ENTER]Bunlar geri almama yardm et. " -gameforge.new_christmas_sock._030_say = " oraplar bulmak o kadar kolay deil.[ENTER]Bunlarn aramak iin ren geyikleri yavrular[ENTER]bulmalsn. " -gameforge.new_christmas_sock._040_say = " Ne kadar tatl deil mi?[ENTER]stelik mkemmel bir koku alma duyusu var.[ENTER]orap bulmada uzman![ENTER]2 saat boyunca yannda kalr ve aramada sana[ENTER]yardmc olur. Sonra yorulur ve ancak 24 saat[ENTER]sonra devam edebilir. Eer o kadar beklemek[ENTER]istemezsen sol alt tarafta dnen parann arkasna[ENTER]bak - orada baka bir ren geyii yavrusunun daha[ENTER]beklediini duydum. Ama ertesi gn beni ziyaret[ENTER]etmene de sevinirim! " -gameforge.new_christmas_sock._050_npcChat = " Sana orap getiririm! " -gameforge.new_christmas_sock._060_say = " Bana en az 5 orap getirirsen bir dl[ENTER]kazanrsn. I giyilmi oraplarn kokusuna[ENTER]tahamml etmek ok zor! Yeterince topladnda[ENTER]tekrar gel. yi Noeller! " -gameforge.new_christmas_sock._070_say = " Ho ho ho, yeterince orap topladn.[ENTER]yleyse bir bakaym.[ENTER] bu koku Bunlar doru oraplar![ENTER]Mutlu Noeller! " -gameforge.new_christmas_sock._080_npcChat = " - Ren Geyii Yavrusu " -gameforge.new_christmas_sock._090_say = " Bugn benden bir Ren Geyii Yavrusu Mhr aldn[ENTER]zaten. Korkarm bu kk Ren Geyii Yavrusu'nun[ENTER]nce kk bir molaya ihtiyac var. Ancak yarn[ENTER]aramaya devam edebilir. Eer o kadar beklemek[ENTER]istemiyorsun aada dnen parann arkasna bak -[ENTER]orada bir Ren Geyii Yavrusu daha olduunu[ENTER]duydum. Ama beni yarn bir kez daha ziyaret[ENTER]etmene de ok sevinirim! " -gameforge.new_christmas_sock._100_say = " oraplarn bugn bana getirdin bile. Sadece 24[ENTER]saatte bir orap teslim edebileceini unutma. " -gameforge.new_quest_lv17 = {} -gameforge.new_quest_lv17._010_target = " Wonda-Rim: " -gameforge.new_quest_lv17._012_say_title = " Wonda-Rim: " -gameforge.new_quest_lv17._020_say_title = " Chaegirab iin hediye " -gameforge.new_quest_lv17._021_say = " Chaegirab Amcam hayatn bilime adad ve ne kadar[ENTER]Yang'i varsa aratrmaya yatrd. Bana her zaman[ENTER]iyi davranmtr. Bu yzden O'na bir hediyeyle[ENTER]srpriz yapmak istiyorum. Uriel'e gidip bir fikri[ENTER]var m diye sorar msn? Kendisi amcamn yal[ENTER]hocasdr ve amcam yakndan tanr. " -gameforge.new_quest_lv17._030_say = " Ama amcama sakn aktrma! " -gameforge.new_quest_lv17._031_say = " Bana yardm edecek misin? " -gameforge.new_quest_lv17._039_say_title = " Uriel: " -gameforge.new_quest_lv17._040_say_title = " Uriel'le konu " -gameforge.new_quest_lv17._040_target = " Uriel: " -gameforge.new_quest_lv17._041_say = " Uriel'le eski rencilerinden Chaegirab hakknda[ENTER]konu. " -gameforge.new_quest_lv17._042_say = " Uriel'i burada bulabilirsin: %s " -gameforge.new_quest_lv17._050_say_title = " Wonda-Rim, Chaegirab'a hediye vermek istiyor... " -gameforge.new_quest_lv17._051_say = " Aratrmacnn mutluluu mtevazidir ve[ENTER]aratrmann kendisidir. Chaegirab'a[ENTER]aratrmasnda yardmc olacak bir ey yaparsan,[ENTER]bu O'nun iin en byk mutluluk olur.[ENTER]Mu-Rang-Kurdu lkemizdeki ender bulunan[ENTER]misafirlerden biridir ve O'nun postunu almak her[ENTER]biyolou mutlu eder. 5 post yetecektir.[ENTER]Wonda-Rim'e byle syle. " -gameforge.new_quest_lv17._052_say = " Byle bir post, biyolou kesin etkileyecek. " -gameforge.new_quest_lv17._060_select = " Tamam, O'na syleyeceim. " -gameforge.new_quest_lv17._065_say_title = " Tekrar Wonda-Rim'e git " -gameforge.new_quest_lv17._066_say = " Chaegirab'n hediyesi iin Uriel'in gzel bir[ENTER]fikri vard. Wonda-Rim'e geri git ve O'na bundan[ENTER]sz et. " -gameforge.new_quest_lv17._067_say = " Wonda-Rim'i burada bulabilirsin: %s. " -gameforge.new_quest_lv17._070_say = " Uriel'in tavsiyesi kulaa ho geliyor. Amcama iyi[ENTER]bir srpriz yapmak istediime gre bu postlardan[ENTER]bulmam lazm. Benim iin ava kp, 5 Mu-Rang[ENTER]haklar msn? " -gameforge.new_quest_lv17._071_say = " Postlarn soymak iin Mu-Rang-Kurtlar'ndan[ENTER]ldrmem gerek. " -gameforge.new_quest_lv17._072_say = " yi bir hediye iin 5 para yeter. " -gameforge.new_quest_lv17._073_say = " Haydi balayalm! " -gameforge.new_quest_lv17._074_notice = " yi korunmu bir post ele geirdin. " -gameforge.new_quest_lv17._075_say = " Mu-Rang-Kurtlar'n avla ve postlarn al. " -gameforge.new_quest_lv17._076_say_reward = " u ana kadar 5 posttan %s tanesini topladn. " -gameforge.new_quest_lv17._081_say_title = " Wonda Rim iin Post " -gameforge.new_quest_lv17._082_say = " Yeteri kadar post topladn. Onlar Wonda-Rim'e[ENTER]gtr. " -gameforge.new_quest_lv17._092_say_reward = " u ana kadar %s tane kurt postu topladn. " -gameforge.new_quest_lv17._110_say = " Bunlar cidden gzel postlar. ok saol. Bunlar[ENTER]Chaegirab Amcam'a gtrr msn? " -gameforge.new_quest_lv17._120_target = " Chaegirab Amca " -gameforge.new_quest_lv17._121_say = " Wonda-Rim senden kurt postlarn Chaegirab'a[ENTER]gtrmeni rica etti. " -gameforge.new_quest_lv17._122_say = " Chaegirab' burada bulabilirsin: %s. " -gameforge.new_quest_lv17._130_say = " Hmm... Demek byle yapmaya alyor. " -gameforge.new_quest_lv17._131_say = " Kimden bu postlar? Wonda-Rim'den mi? Kurtlar[ENTER]O'nun iin mi hakladn?[ENTER]Bakasn kendisi iin altran bir yeenim[ENTER]olduu iin utan duyuyorum. Harcadn zaman ve[ENTER]katlandn zahmet iin ok zlsem de, bu[ENTER]postlar kabul edemeyeceim. " -gameforge.new_quest_lv17._132_say_reward = " Wonda-Rim'e, O'nun iyzn anladm syle![ENTER]Eer beni mutlu etmek istiyorsa, ava kendisi[ENTER]kmal! " -gameforge.new_quest_lv17._140_say = " Chaegirab postlar kabul etmedi ve Wonda-Rim'in[ENTER]davran karsnda ok kzgn. Seni Wonda-Rim'e[ENTER]geri yollad. " -gameforge.new_quest_lv17._141_say = " Amcam ne dedi? Umarm hediye houna gitmitir? " -gameforge.new_quest_lv17._142_1_select = " Evet, gzleri yaard. " -gameforge.new_quest_lv17._142_2_select = " Hi de deil. " -gameforge.new_quest_lv17._143_say = " ok gzel! Bakalarn mutlu etmek ne gzel bir[ENTER]duygudur. Elbette dln alacaksn. te burada,[ENTER]al hadi! " -gameforge.new_quest_lv17._144_say_reward_a = " 20.000 tecrbe puan kazandn.[ENTER]20.000 Yang kazandn.[ENTER]Altn Paras kazandn. " -gameforge.new_quest_lv17._144_say_reward_b = " Wonda-Rim'i kandrdn iin sralama puan[ENTER]kaybettin! " -gameforge.new_quest_lv17._145_say = " Senden postlar almad m? Hmm... Benim yerime[ENTER]senin ava km olman iyi bir fikir deildi[ENTER]gerekten de. Bir dahakine baka trl yapacam. " -gameforge.new_quest_lv17._146_say_reward = " Ama btn abann boa gitmemesi lazm.[ENTER]Yang-Shin'e git. Postlar senden iyi bir fiyata[ENTER]alacaktr. " -gameforge.new_quest_lv17._147_say = " Olaylar nasl da can skc geliiyor. En azndan[ENTER]hala elinde post var. Yayang'taki avc[ENTER]Yang-Shin'e git ve postlarn O'na sat. " -gameforge.new_quest_lv17._148_say = " Olaylar nasl da can skc geliiyor. En azndan[ENTER]hala elinde post var. Bokjung'taki avc[ENTER]Yang-Shin'e git ve postlarn O'na sat. " -gameforge.new_quest_lv17._149_say = " Olaylar nasl da can skc geliiyor. En azndan[ENTER]hala elinde post var. Bakra'daki avc Yang-Shin'e[ENTER]git ve postlarn O'na sat. " -gameforge.new_quest_lv17._151_say = " Mu-Rang postlar m? Bunlar iime ok yarar.[ENTER]Bundan kendime bir pijama takm kartrm.[ENTER]Karlnda u Yang kesenini al. Ayrca u[ENTER]kitab dn buldum. Belki burdan balayabilirsin. " -gameforge.new_quest_lv17._152_say_reward = " 40.000 tecrbe puan kazandn.[ENTER]10.000 Yang kazandn.[ENTER]Bir Beceri Kitab kazandn. " -gameforge.new_quest_lv17._160_target = " Yang-Shin: " -gameforge.new_quest_lv17._161_say_title = " Yang-Shin: " -gameforge.new_quest_lv22 = {} -gameforge.new_quest_lv22._010_target = " Gardiyan: " -gameforge.new_quest_lv22._011_say = " Ky Gardiyan'nnda sana gre bir i var. O'na[ENTER]bir urayp ne iiymi ren. " -gameforge.new_quest_lv22._015_npcChat = " Hasta Karde " -gameforge.new_quest_lv22._016_send_letter = " Hasta Muhafz " -gameforge.new_quest_lv22._017_say_title = " Gardiyan: " -gameforge.new_quest_lv22._018_say_title = " Baek-Go: " -gameforge.new_quest_lv22._019_say_title = " eytan Kulesi Bekisi " -gameforge.new_quest_lv22._021_say = " eytan kulesi bekisi olan kardeimle ilgili[ENTER]endielerim var. Son zamanlarda kendini huzursuz[ENTER]hissediyordu. stelik hastalk da O'nu iyice[ENTER]beter etti: ba arsndan beyni atlyor ve[ENTER]vcudunda lekeler kt ama yerini de[ENTER]brakamyor. O'na Baek-Go'nun ilalarndan[ENTER]getirebilir misin? " -gameforge.new_quest_lv22._022_say = " Ben kendim gitmek isterdim ama bildiin gibi[ENTER]eytan Kulesi, Seungryong Vadisi'nin ortasndaki[ENTER]Hwang Tapna'nn iinde. Orada sadece tehlikeli[ENTER]yaratklar falan var... " -gameforge.new_quest_lv22._023_say = " Yine geldin demek. ikayetleri unuttun mu? Biri[ENTER]sana bir ey dediinde ona iyice kulak ver.[ENTER]Kardeimin ba ars ve vcunda lekeler var.[ENTER]Baek-Go'ya byle de. " -gameforge.new_quest_lv22._024_select = " Kardee yardm et " -gameforge.new_quest_lv22._025_say_title = " Baek-Go'nun lalar " -gameforge.new_quest_lv22._026_say = " eytan kulesi bekisinin ilalar iin[ENTER]Baek-Go'yla konu. " -gameforge.new_quest_lv22._027_say = " Baek-Go'yu burada bulabilirsin: %s. " -gameforge.new_quest_lv22._030_target = " Baek-Go: " -gameforge.new_quest_lv22._031_say = " Sana ila m lazm? Hangi ilac vereceimi ansa[ENTER]brakmak tehlikeli olur! Bana derman olacam[ENTER]hastaln belirtilerini tam olarak sylemen[ENTER]lazm. " -gameforge.new_quest_lv22._032_1_select = " Ba ars ve vcutta lekeler " -gameforge.new_quest_lv22._032_2_select = " Boaz ars ve kaslma " -gameforge.new_quest_lv22._032_3_select = " Bilmiyorum ki. " -gameforge.new_quest_lv22._035_say = " Bu bana tam olarak iblis uyuzu gibi geliyor. Eer[ENTER]etrafta ok fazla kene bulam canavar varsa[ENTER]gemez. Ona derman olacak bir ila yapabilirim.[ENTER]Tabii bunun iin bana baz malzemeler getirmen[ENTER]lazm. " -gameforge.new_quest_lv22._040_say = " htiyacm olan: " -gameforge.new_quest_lv22._041_say_reward = " Avlaman gereken: " -gameforge.new_quest_lv22._042_say = " Ayrca unlara da iytiyacm olacak: " -gameforge.new_quest_lv22._043_say = " imdiye kadar byle bir hastal hi duymadm.[ENTER]Ky gardiyannn sana belirtileri doru[ENTER]sylediine emin misin? En iyisi bir daha sor[ENTER]bakalm. " -gameforge.new_quest_lv22._044_say = " Belirtileri bilmeden ila yapamam. Git ve bir[ENTER]kere daha sor. " -gameforge.new_quest_lv22._050_set_title = " la " -gameforge.new_quest_lv22._056_notice = " Gzel. Geriye sadece %s demet bitki kald. " -gameforge.new_quest_lv22._057_notice = " Tamam, bana lazm olan btn bitkiler bu kadar.[ENTER]imdi hzlca Baek-Go'ya git. " -gameforge.new_quest_lv22._058_notice = " Gzel, artk sadece %s karacier kald. " -gameforge.new_quest_lv22._060_notice = " Hmm bir cier. Daha %s tane daha lazm. " -gameforge.new_quest_lv22._061_notice = " htiyacm olan btn cierlerin bu kadar olmas[ENTER]lazm. imdi vakit kaybetmeden Baek-Go'ya git. " -gameforge.new_quest_lv22._062_notice = " Maalesef bu cier ie yaramaz. " -gameforge.new_quest_lv22._063_say = " Daha %s x ifal Bitkiye ihtiyacn var. " -gameforge.new_quest_lv22._064_say = " Daha %s x kaplan cierine ihtiyacn var. " -gameforge.new_quest_lv22._065_say = " Artk ila iin gereken btn malzemeleri[ENTER]topladn. Haydi yola k ve onlar Baek-Go'ya[ENTER]gtr. " -gameforge.new_quest_lv22._066_say = " Baek-Go'nun yapaca ila iin malzeme topla: " -gameforge.new_quest_lv22._070_say = " Sa ol. Bylece iblis uyuzu tedavisi iin gereken[ENTER]ilac yapabilirim. " -gameforge.new_quest_lv22._071_say = " Bitti! stediin ila burada. Ama taze malzemeler[ENTER]kullandmdan ila abuk bozulabilir. Onu %s[ENTER]dakika ierisinde ulatrman gerek! " -gameforge.new_quest_lv22._072_say = " Bekinin kardeini Hwang Tapna'nn ortasnda[ENTER]bulabilirsin. Ama yolda dikkatli ol. nk[ENTER]tehlikeli yaratklar Seungryong Vadisi'ni mesken[ENTER]tutmu durumda! " -gameforge.new_quest_lv22._073_say = " Bunlar yetmez. Yolda gelirken malzemeleri mi[ENTER]kaybettin? Eksik olan bileenleri tamamlamadan[ENTER]senin iin hi bir ey yapamam. " -gameforge.new_quest_lv22._080_target = " eytan Kulesi Bekisi " -gameforge.new_quest_lv22._082_set_clock = " Kalan sre " -gameforge.new_quest_lv22._083_say = " Hala yeterince zamann var ama acele etmen gerek.[ENTER]Haydi bakalm, ilalar bozulmadan Seungryong'taki[ENTER]eytan Kulesi Bekisi'ne. " -gameforge.new_quest_lv22._084_say = " ok yavatn, sre doldu. Ama yine de ilalar[ENTER]eytan Kulesi Bekisi'ne gtr. Belki hala[ENTER]faydas dokunur. " -gameforge.new_quest_lv22._085_say = " Bana ilalar getirdiin iin teekkr ederim. Bu[ENTER]kant beni neredeyse ldrecek. " -gameforge.new_quest_lv22._086_say = " Vaaay.. bunun tad da gzelmi. Kantlarn[ENTER]getiini hissetmeye baladm bile. " -gameforge.new_quest_lv22._087_say = " Bunun iin zel bir dl hakettin! " -gameforge.new_quest_lv22._088_say_reward = " 50.000 Tecrbe puan kazandn.[ENTER]12.000 Yang kazandn.[ENTER]Altn bezeli ayakkab+4 kazandn.[ENTER]5 Mor iksir kazandn. " -gameforge.new_quest_lv22._089_say = " Peh, bunun tad irenmi. Bu ila bozuk. Yolda[ENTER]ne kadar vakit geirdin? Dilim nem tutmu maymun[ENTER]zindanna dnd. " -gameforge.new_quest_lv22._090_say = " Aaa bir dakika... imdi daha iyi sanki. Cidden[ENTER]etkisi var bunun! O zaman ben de sana yle gaddar[ENTER]olmam. Al bakalm, bu da senin dln. " -gameforge.new_quest_lv22._091_say = " Anlalan ilac kaybettin. Ltfen bir kere daha[ENTER]ava k ve Baek-Go'nun yeni bir ila yapmas iin[ENTER]gereken malzemeleri topla. Yoksa, bu kantlar[ENTER]byle devam ederse, ben kendim iblis olacam. " -gameforge.new_quest_lv22._095_say_reward = " 50.000 Tecrbe puan alrsn.[ENTER]8.000 Yang alrsn. " -gameforge.new_quest_lv22._098_say = " lac yine mi kaybettin? Hayatmda senden daha[ENTER]dank kafal biriyle daha karlamadm! Neyse,[ENTER]bu konuda yapabileceimiz fazla birey yok. " -gameforge.new_quest_lv22._100_say_reward = " 25.000 tecrbe puan kazandn. " -gameforge.new_quest_lv26 = {} -gameforge.new_quest_lv26._010_target = " Yang-Shin: " -gameforge.new_quest_lv26._020_say_title = " Yang-Shin: " -gameforge.new_quest_lv26._020_set_title = " Kaak " -gameforge.new_quest_lv26._021_say = " Avc Yang-Shin ava klacak iyi bir yer bulmakta[ENTER]zorlanyor. O'na ura ve bir yardmn olur mu[ENTER]diye bak bakalm. " -gameforge.new_quest_lv26._025_say = " Metin talar ortaya ktndan beri, hi bir[ENTER]ey eskisi gibi deil. Yabani hayvanlar da[ENTER]neredeyse kuduz gibi davrandklarndan pek ok[ENTER]yerde ava kmak imkansz oldu. Ama darda,[ENTER]vahi bir yerlerde gezgin Nakajima yayor[ENTER]olmal. Nerede ava klacan biliyordur kesin.[ENTER]O'nu bulup sorar msn? " -gameforge.new_quest_lv26._030_target = " Nakajima: " -gameforge.new_quest_lv26._031_say = " Buradaki en iyi av yerini bilmek istiyorsun[ENTER]demek? yle aceleci olma. Senin iin bir ey[ENTER]yapmam iin senin de bana bir iyiliin dokunmas[ENTER]lazm. " -gameforge.new_quest_lv26._032_say = " unu bilmen lazm ki, ben darda kendi arzumla[ENTER]yaamyorum. Askerlerin zulmnden katm iin[ENTER]saklanmam gerek. Sevgili karcm Ah-Yu'nun[ENTER]yaadm bilmesini isterdim. O'na bu haberi[ENTER]gtrr msn?[ENTER]Ama unutma, O'nu sadece kulaklarndan tanrsn![ENTER]Bunun iin sana O'nu ilk kez nerede ptm sana[ENTER]sylemesi lazm. O'nunla tam orada buluacam ve[ENTER]sende ava klacak yeri bulmu olacaksn. " -gameforge.new_quest_lv26._034_say_title = " Nakajima: " -gameforge.new_quest_lv26._035_say_title = " Ah-Yu: " -gameforge.new_quest_lv26._036_say_title = " Nakajima'y Ara " -gameforge.new_quest_lv26._037_say = " Nakajima'nn ava klacak iyi yerlerden haberi[ENTER]var. O'nu ara. " -gameforge.new_quest_lv26._038_say = " Nakajima'y burada bulabilirsin: %s. " -gameforge.new_quest_lv26._040_say = " Nakajima sen misin? Beni Yang-Shin yollad! Ava[ENTER]kabilecei iyi bir yer aryor. Belki senin bir[ENTER]fikrin vardr. yle ok tehlikeli olmayan bir[ENTER]yer...? " -gameforge.new_quest_lv26._050_target = " Ah-Yu: " -gameforge.new_quest_lv26._051_say = " Nakajima kendini askerlerden saklayan bir asker[ENTER]kaadr. Kars Ah-Yu, O'nun savata ldn[ENTER]sanyor. O'na Nakajima'nn hala hayatta olduunu[ENTER]syle. " -gameforge.new_quest_lv26._052_say = " Ah-Yu'yu burada bulabilirsin: %s. " -gameforge.new_quest_lv26._057_say = " Nakajima... yayor mu? Sevgili kocacm hayatta[ENTER]m? Ah sana nasl teekr etsem azdr![ENTER]O'nun sana szettii yer Yonjang Vadisi'dir.[ENTER]O'nunla orada bulumak iin hemen yola kyorum. " -gameforge.new_quest_lv26._058_say = " Bizi tekrar kavuturduun iin sana teekkr[ENTER]ederim. u glleri al, belki onlar sevdiin[ENTER]birine armaan edersin? Ve imdi... zr dilerim[ENTER]ama acele etmem lazm! " -gameforge.new_quest_lv26._061_say = " Yani, Nakajima ile kars Ah-Yu'nun ilk[ENTER]ptkleri yer olan Yonjang Vadisi bugn iin[ENTER]iyi bir av yeri. " -gameforge.new_quest_lv26._062_say = " Yang-Shin bunu duyduunda ok memnun kalacak.[ENTER]O'nu burada bulabileceini biliyorsun: %s. O[ENTER]halde oraya git ve gzel haberi yetitir. " -gameforge.new_quest_lv26._063_say = " Yonjang Vadisi mi? Bak bu aklma yatt. O blgeye[ENTER]bulam metin ta olduunu daha nce hi[ENTER]duymadm. nmzdeki gnlerde iyi rn[ENTER]toplayacam kesindir! Hakkettiin dl burada,[ENTER]al hadi. " -gameforge.new_quest_lv26._064_sayReward = " 35.000 Tecrbe Puan kazandn. " -gameforge.new_quest_lv26._065_sayReward = " 17.500 Yang alrsn. " -gameforge.new_quest_lv28 = {} -gameforge.new_quest_lv28._010_target = " Yu-Hwan: " -gameforge.new_quest_lv28._011_say = " Mzisyen Yu-Hwan'n yardmna ihtiyac var.[ENTER]Acele et ve mesele neymi ren! " -gameforge.new_quest_lv28._015_npcChat = " Ah-Yu'nun Endiesi " -gameforge.new_quest_lv28._016_say = " Ah-Yu'nun, Yu-Hwan'a kar gven sorunu var.[ENTER]O'na git ve sana daha rahat alabilir mi diye[ENTER]anlamaya al. " -gameforge.new_quest_lv28._017_say = " Ah-Yu'yu burada bulabilirsin: %s. " -gameforge.new_quest_lv28._018_select = " Hemen Ah-Yu ile konuacam! " -gameforge.new_quest_lv28._019_say_title = " Ah-Yu: " -gameforge.new_quest_lv28._020_say_title = " Yu-Hwan: " -gameforge.new_quest_lv28._021_say = " Ah-Yu'yu tanr msn? ksirlerim iin bitki[ENTER]toplar. imdiye kadar hep keyfi yerindeydi ama[ENTER]dn tamamen altst olmu grdm. Ne var ki, derdi[ENTER]neymi anlatmak da istemedi. Herhalde benim iin[ENTER]altndadr(?). Ltfen O'na git ve derdi[ENTER]neymi ren. Belki sana daha ok gvenir! " -gameforge.new_quest_lv28._022_say = " Yu-Hwan'n benimle ilgilenmi olmas ok ince bir[ENTER]davran. Evet, bir sorun var... Bunun hakknda[ENTER]konumak istemiyordum ama beni iin iin[ENTER]kemiriyor! u avc Yang-Shin var ya... Kocam[ENTER]Nakajima'nn asker kaa olduunu rendiinden[ENTER]beri bana antaj yapyor. O'nu ispiyonlamakla[ENTER]beni tehdit ediyor! Yaparsa ldrrler O'nu... " -gameforge.new_quest_lv28._023_say = " Bu defa da suskunluunu bozmamak iin benden ay[ENTER]penesi istedi. Ama buray terkedip ava kamam.[ENTER]Yang-Shin'in istediklerini getirerek bana yardm[ENTER]eder misin? " -gameforge.new_quest_lv28._024_set_title = " Ay Av " -gameforge.new_quest_lv28._025_notice = " Haydi ava! Ay penesi bulmann en iyi yolu Bera[ENTER]haklamaktr. " -gameforge.new_quest_lv28._026_notice = " Bir ay penesi ele geirdim! " -gameforge.new_quest_lv28._027_notice = " Hepsi bu kadar olmal. Haydi Yang-Shin'e! " -gameforge.new_quest_lv28._028_notice = " Bu aynn penesi ie yaramaz kt. " -gameforge.new_quest_lv28._029_say = " Hala %s x ay penesine ihtiyacn var. " -gameforge.new_quest_lv28._031_say_reward = " Avlaman gereken: " -gameforge.new_quest_lv28._032_say = " Ah-Yu senden Yang-Shin'in taleplerini yerine[ENTER]getirmeni istedi. " -gameforge.new_quest_lv28._032_say_reward = " Hala %s x ay penesine ihtiyacn var. Ele[ENTER]geirmek iin Bera'y hakla. " -gameforge.new_quest_lv28._035_target = " Yang-Shin: " -gameforge.new_quest_lv28._036_say = " stenilen ay penelerini ele geirdin. Bunlar[ENTER]Yang-Shin'e gtrp Ah-Yu'nun borcunu de. " -gameforge.new_quest_lv28._037_say = " Yang-Shin'i burada bulabilirsin: %s. " -gameforge.new_quest_lv28._038_say_title = " Yang-Shin: " -gameforge.new_quest_lv28._040_npcChat = " antaj " -gameforge.new_quest_lv28._041_say_title = " Ay Penesi " -gameforge.new_quest_lv28._042_say = " Ay penelerini bana m getirdin? Benim hakkmda[ENTER]yanl dncelere kaplma! Avlanacak hayvanlarn[ENTER]iyice azald veya metin talar yznden[ENTER]ldrc canavarlara dnt zor bir dnemden[ENTER]geiyoruz ve ben de bamn aresine bakmaya[ENTER]alyorum. Avc olarak yaamak ok tehlikeli[ENTER]olmaya balad. " -gameforge.new_quest_lv28._043_say = " Ltfen Ah-Yu'ya daha fazla korkmasna lzm[ENTER]olmadn ilet. Bana gvenebilir. En azndan[ENTER]bana tekrar bir ey lazm olana kadar.... he he[ENTER]he! " -gameforge.new_quest_lv28._044_say = " Bana bir ey vermeden geitirmek mi istiyorsun?[ENTER]Taze ay penesi is-te-dim! " -gameforge.new_quest_lv28._045_say_reward = " Ah-Yu'ya yardm etmen gzel bir davran. Tabii[ENTER]bu, ben ne istersem onu yapman gerektii anlamna[ENTER]geliyor. O halde bana iki ay penesi getirene[ENTER]kadar ava k bakalm imdi! " -gameforge.new_quest_lv28._046_say = " Ah-Yu'ya, Yang-Shin'in senin yardmndan dolay[ENTER]O'na antaj yapmaktan vazgetiini syle. " -gameforge.new_quest_lv28._051_say = " Sen bizim kurtarcmzsn! Sana sonsuz kran[ENTER]borluyum. Al hadi, bu Yang'lerim senin olsun.[ENTER]ok deil ama bunlar fazlasyla hakettin. " -gameforge.new_quest_lv28._055_1_select = " ok teekkrler, ok iime yarayacaklar! " -gameforge.new_quest_lv28._055_2_select = " Hayr, bunu kabul edemem. " -gameforge.new_quest_lv28._056_say = " Neyim varsa hepsi bu kadar. Bu insanlktan km[ENTER]tefeciden kurtulduum srece buna deer. " -gameforge.new_quest_lv28._057_say = " ok sa ol! Bylece Ejderha Tanrs'nn yanndaki[ENTER]yerini garantiye aldn! " -gameforge.new_quest_lv28._058_say_reward = " %s Yang alrsn. " -gameforge.new_quest_lv28._059_say_reward = " %s Tecrbe puan alrsn. " -gameforge.new_quest_lv28._070_say = " htiyacm olan: " -gameforge.new_quest_lv29 = {} -gameforge.new_quest_lv29._010_target = " Yonah: " -gameforge.new_quest_lv29._015_npcChat = " Paralanm Porselen " -gameforge.new_quest_lv29._020_say_title = " Yonah: " -gameforge.new_quest_lv29._021_say = " Benim kymetli Seladon Porselenim! nesildir[ENTER]ailemizin elinde. Ve imdi paha biilmez[ENTER]vazolardan paraland. Ksa bir sre nce u[ENTER]kk apulcu Taurean' depoya girerken grdm.[ENTER]Bu talihsizliin sorumlusunun O olduuna eminim! " -gameforge.new_quest_lv29._022_say = " Bu O'nun ilk kafaszl deil ama bu sefer bariz[ENTER]ekilde izmeyi at. Birinin O'nu adamakll[ENTER]hrpalamas lazm! Bunun iin zamann var myd[ENTER]acaba? " -gameforge.new_quest_lv29._023_1_select = " Ne demezsin, seve seve! " -gameforge.new_quest_lv29._023_2_select = " Bu beni ilgilendirmiyor. " -gameforge.new_quest_lv29._024_say = " Yaramaz ocuklar terbiye edecek vaktim yok.[ENTER]O'nu kendin halaman lazm. Ama bunu[ENTER]yapabileceinden pheliyim... " -gameforge.new_quest_lv29._030_target = " Taurean: " -gameforge.new_quest_lv29._031_say = " Yonah'n paha biilmez aile yadigar Seladon[ENTER]Porseleni vazolarndan krld. Bunun[ENTER]Taurean'n ii olduunu dnyor. Taurean'a git[ENTER]ve O'nu sorguya ek. " -gameforge.new_quest_lv29._032_say = " Taurean' burada bulabilirsin: %s. " -gameforge.new_quest_lv29._033_say_title = " Taurean: " -gameforge.new_quest_lv29._034_say_reward = " Niye bana surat asyorsun? Kt bir ey yapmadm[ENTER]ben... " -gameforge.new_quest_lv29._035_say_reward = " Yonah'n vazolarna ne yaptn? " -gameforge.new_quest_lv29._036_say_reward = " Vazo mu? Yonah m? Neden szettiini cidden[ENTER]anlamyorum! " -gameforge.new_quest_lv29._037_say_reward = " O zaman tanesinin niye krldn akla[ENTER]bakalm. " -gameforge.new_quest_lv29._038_say_reward = " Yemin ederim ki, ne bugn bir vazoya dokundum ne[ENTER]de Yonah' grdm. Tam aksine btn gn Harang'la[ENTER]dalatm. Hatta beni bir ka saatliine samanla[ENTER]kilitledi! stersen git O'na sor! Doruyu[ENTER]sylyorum! " -gameforge.new_quest_lv29._040_target = " Harang: " -gameforge.new_quest_lv29._041_say = " Taurean, susuz olduunu iddia ediyor: Btn gn[ENTER]Harang'la oynam ve o yzden vazolar krm[ENTER]olamazm. Harang'a git ve doru muymu diye sor. " -gameforge.new_quest_lv29._042_say_reward = " Harang, bugn Taurean' grdn m hi? " -gameforge.new_quest_lv29._043_say_title = " Harang: " -gameforge.new_quest_lv29._044_say_reward = " Taurean m? Eveeet btn gn beraber oynadk. Bir[ENTER]ey mi oldu? " -gameforge.new_quest_lv29._045_say_reward = " Yonah'a gre; Taurean bgn O'nun vazolarndan[ENTER]n krm. " -gameforge.new_quest_lv29._046_say_reward = " Yonah kt dnyor. Zaten ne zaman yaknna[ENTER]gitsek bizi kovar. Durmadan porselenlerini[ENTER]dnr. Kymetli vazolarna sadece u seyis[ENTER]arkada dokunabilir. Belki de O krmtr(?)! " -gameforge.new_quest_lv29._047_say = " Harang' burada bulabilirsin: %s. " -gameforge.new_quest_lv29._050_target = " Seyis: " -gameforge.new_quest_lv29._051_say = " Harang, Taurean'n susuz olduu ynndeki[ENTER]ifadelerini dorulad. kisi de birden bir i[ENTER]eviriyor olabilir. Ama kararn vermeden nce[ENTER]Yonah'n arkada olan seyisi de sorgulamalsn. " -gameforge.new_quest_lv29._052_say = " Tanr iyiliini versin Yonah. Porselenlerinin[ENTER]derdine dm, kyn ocuklarn thmet altnda[ENTER]brakyor. Bu iin sulusu metin talar! Topra[ENTER]zehirlediklerinden beri yeralt zenginliimiz[ENTER]artk eskisi gibi deil. Porselenler de[ENTER]krlganlat. Ama Yonah bunu anlamak[ENTER]istemiyor... " -gameforge.new_quest_lv29._053_say = " O'nun iin biraz saman toplarsan, sandndaki[ENTER]porselenlerinin arasn daha salam doldurabilir.[ENTER]Bunun O'nu biraz sakinletirecei kesin. " -gameforge.new_quest_lv29._054_say = " Seyisi bulabilecein muhtemel yerler:[ENTER]%s veya %s. " -gameforge.new_quest_lv29._061_say = " Yonah'n krlan vazolarnn sorumlusunun Taurean[ENTER]olmad aikar. Bunun nedeni metin talarndan[ENTER]yaylan ve maddeyi sertletiren kt salma.[ENTER]Yonah'n porselenlerini daha iyi paketleyebilmesi[ENTER]iin saman topla! Baz kyllerin kendi[ENTER]samanlarndan birazn sana verecekleri kesin. " -gameforge.new_quest_lv29._062_say = " Ky kapsnn nnde bulabilecein %s ve %s hasr[ENTER]apka giyerler. Kesin onlardan iyi bir miktar[ENTER]saman kar. " -gameforge.new_quest_lv29._063_notice = " Bunlardan bana iyi bir deste hasr kar. %s[ENTER]desteye daha ihtiyacm var. " -gameforge.new_quest_lv29._064_notice = " Bu apka hasrdan deil, hindistan cevizi[ENTER]lifinden yaplm. Bu iime yaramaz. " -gameforge.new_quest_lv29._065_1_say = " Grdm kadaryla epey samann var. Bunlardan[ENTER]birazn Yonah'a verirsen O'nu kesin[ENTER]sakinletirirsin. " -gameforge.new_quest_lv29._065_notice = " Bu apka hasrdan deil, hindistan cevizi[ENTER]lifinden yaplm. Bu yzden ok hasar grm... " -gameforge.new_quest_lv29._066_say = " Yabani piyade ve gl yabani askerleri[ENTER]ldrebilirsin. Onlarn hasr apkalarndan da[ENTER]saman kar. " -gameforge.new_quest_lv29._067_say_reward = " u ana kadar %s deste samandan %s adedini[ENTER]topladn. " -gameforge.new_quest_lv29._068_notice = " Bir deste saman ele geirdin. " -gameforge.new_quest_lv29._070_npcChat = " Samanlk " -gameforge.new_quest_lv29._071_say_reward = " Taurean sen bana daha nce samanlkta bulunduunu[ENTER]sylemitin. Belki yanna biraz saman almsndr[ENTER]ha? " -gameforge.new_quest_lv29._072_say_reward = " Hihihi, bir bakalm... sama bama,[ENTER]ayakkablarmn iine dolmutu. Bak ite? urada[ENTER]birka sap kalm, bunu da al! " -gameforge.new_quest_lv29._073_notice = " Bu saman ok deil ama kk bir deste kar.[ENTER]Daha %s deste daha lazm. " -gameforge.new_quest_lv29._074_say_reward = " Gerekten ben deildim! Harang sana bizim[ENTER]samanlkta dvtmz anlatmad m? " -gameforge.new_quest_lv29._075_say_reward = " Az nce samanlktaydn deil mi? Acaba yanna[ENTER]biraz saman aldn m? " -gameforge.new_quest_lv29._076_say_reward = " Samanlkta olduumu nereden biliyorsun sen? Yoksa[ENTER]stmde saman m grdn? Cidden buraya bir ka[ENTER]saman sap yapm! " -gameforge.new_quest_lv29._077_say_reward = " Benim olsun mu? " -gameforge.new_quest_lv29._078_say_reward = " Benden taraf... " -gameforge.new_quest_lv29._079_say_reward = " Zamanm yok imdi. Taurean'a urayp u vazo[ENTER]hikayesinden dolay O'nu sakinletirmem lazm! " -gameforge.new_quest_lv29._080_npcChat = " Yonah iin Saman " -gameforge.new_quest_lv29._081_say_reward = " Ahrda Yonah'a gtrebilmem iin fazla Saman var[ENTER]m? " -gameforge.new_quest_lv29._082_say_title = " Seyis: " -gameforge.new_quest_lv29._083_say_reward = " Daha fazla samanmz kalmad. Yabani hayvanlar ve[ENTER]kyn dndan gelen haydutlar daha fazla[ENTER]bimemizi engelliyor. " -gameforge.new_quest_lv29._084_say_reward = " Ama sana azck verebilirim! " -gameforge.new_quest_lv29._085_notice = " ok deil gerekten de ama bir deste kar. %s[ENTER]deste daha lazm. " -gameforge.new_quest_lv29._086_say_reward = " zgnm, senin iin yapabileceim bir ey yok. " -gameforge.new_quest_lv29._090_send_letter = " Ktek yerine Saman " -gameforge.new_quest_lv29._091_say = " Yonah iin yeterince saman topladn. imdi[ENTER]bunlar O'na vermek iin uraya git: %s " -gameforge.new_quest_lv29._101_say_reward = " Taurean'n suu yok. Metin talarndan salan[ENTER]n, porseleni krlganlatrd. " -gameforge.new_quest_lv29._102_say_title = " Yonah: " -gameforge.new_quest_lv29._103_say_reward = " Sen ne sylyorsun burda? Bu tamamen samalk. O[ENTER]kk palavrac seni kandrm. " -gameforge.new_quest_lv29._104_say_reward = " Taurean btn gn boyunca Harang'la dalam. " -gameforge.new_quest_lv29._105_say_reward = " Sana seyis arkadandan hem selam hem de saman[ENTER]getirdim ki, vazolarn daha iyi saklayabilesin. " -gameforge.new_quest_lv29._106_say_reward = " Tamam, tepkimden dolay utandm kabul ediyorum[ENTER]ama sen de unu aklndan karma; bu vazolar bana[ENTER]ailemi hatrlattndan onlara ok dknm.[ENTER]Vazolardan biri krldnda, ben de kendimden[ENTER]bir eyler kaybeder gibi olurum... " -gameforge.new_quest_lv29._107_say_reward = " Senden ve Taurean'dan zr dilerim. Zahmetinden[ENTER]dolay bu kk dl hakettin! " -gameforge.new_quest_lv29._108_notice = " %s Bonus tecrbe puan alrsn! " -gameforge.new_quest_lv29._109_say_reward = " Sana seyis arkadandan hem selam hem de saman[ENTER]getirdim ki, vazolarn daha iyi saklayabilesin. " -gameforge.new_quest_lv29._110_say_reward = " ok ince bir davran ama vazolarmn gerekten[ENTER]de gvende olabilmesi iin bana %s deste daha[ENTER]saman getirir misin? " -gameforge.new_quest_lv29._111_say_reward = " Sanrm daha fazla saman bulmak gittike[ENTER]zorlaacak ama vazolarm benim iin kutsaldr.[ENTER]Sana ok iten kran borlu olurum ve biraz da[ENTER]Yang veririm. " -gameforge.new_quest_lv29._112_say_reward = " O halde u arsz afacan Harang da Taurean'la[ENTER]birlikte iin paras. " -gameforge.new_quest_lv29._113_say_reward = " yle anlalyor ki; 'Ben bu iki ufakl daha[ENTER]nce ambarn yaknnda grdm' dediimde bana[ENTER]kimse inanmam. " -gameforge.new_quest_lv29._114_say_reward = " Dert etme. Hizmetin karlndaki tazminatn[ENTER]burada. " -gameforge.new_quest_lv29._115_say_reward = " Al hadi, %s Yang. " -gameforge.new_quest_lv42 = {} -gameforge.new_quest_lv42._010_send_letter = " Gurrrulll " -gameforge.new_quest_lv42._020_target = " Octavio: " -gameforge.new_quest_lv42._021_say = " Karnm tpk bir yaban domuzununki gibi[ENTER]gurluduyor. Bir ara Octavio'ya urasam iyi olur[ENTER]herhalde. Bu civarn en iyi balk gvecini O[ENTER]yapar. " -gameforge.new_quest_lv42._022_say_title = " Octavio: " -gameforge.new_quest_lv42._023_say = " Gvete balk m? u kafalaryla birlikte[ENTER]piirileninden mi? zgnm, mutfam ka gndr[ENTER]balk yz grmedi. Normalde balk, yksek gl[ENTER]balklarndan getirir, ben de gve yapardm. " -gameforge.new_quest_lv42._024_say = " Ama ka zamandr ortalarda grnmyor. O'na bir[ENTER]urayp, ne olmu diye sorar msn? " -gameforge.new_quest_lv42._025_say = " Octavio'yu burada bulabilirsin: %s. " -gameforge.new_quest_lv42._026_select = " Balk'y bulmaya gidiyorum! " -gameforge.new_quest_lv42._030_target = " Balk: " -gameforge.new_quest_lv42._031_say = " Denizdeki iyi gnler geride kald! Balklar her[ENTER]gn korkun bir ekilde biraz daha azalyor![ENTER]Metin talar denize dkldnden beri, dostane[ENTER]balinalar deniz canavarlarna dnt. Bu zamanda[ENTER]ava kmak yrek ister. " -gameforge.new_quest_lv42._032_say = " Artk mzraklarmz balinalara ilemiyor.[ENTER]Derileri bir dev cnnkinden daha sert oldu! " -gameforge.new_quest_lv42._033_say = " Muhtemelen Yonah ne yaplacan biliyordur. O[ENTER]yllarca denize alarak balina avlamt. " -gameforge.new_quest_lv42._034_say_title = " Balk: " -gameforge.new_quest_lv42._035_say = " Octavia yksek deniz balklarn bekliyor.[ENTER]Nakliyatn neden aksadn balkya sor. " -gameforge.new_quest_lv42._036_say = " Balky burada bulabilirsin: %s. " -gameforge.new_quest_lv42._037_send_letter = " Kzgn Deniz Canavar " -gameforge.new_quest_lv42._038_say = " Balk senden, kt huylu balinalarn nasl[ENTER]avlanabilecekleri konusunda Yonah'a danman[ENTER]istedi. " -gameforge.new_quest_lv42._039_say = " Yonah' burada bulabilirsin: %s. " -gameforge.new_quest_lv42._040_target = " Yonah: " -gameforge.new_quest_lv42._041_say = " Balinalarn bana ne geldiini duydum zaten.[ENTER]Balklar iin ok kt olmu. Denize almaya[ENTER]cesaret etseler bile, mzraklar balina[ENTER]derisinden geemeyecek kadar zayf. Balina avcs[ENTER]olarak altm zamanlarda, derisi yal ve[ENTER]ptr ptr olan balinalar iin zel silahlar[ENTER]kullanrdk. Bu silahlar her eyi delebilirdi... " -gameforge.new_quest_lv42._042_say = " zel bir teknikle sertletirilmi balina tutma[ENTER]mzra szkonusu. Sadece demirci byle mzraklar[ENTER]yapabilir. " -gameforge.new_quest_lv42._043_say_reward = " Demirciye git. " -gameforge.new_quest_lv42._044_say_title = " Yonah: " -gameforge.new_quest_lv42._045_say = " Yonah, balina av iin ok salam ve keskin[ENTER]mzraklar tavsiye etti. Demirciye gidip, byle[ENTER]mzraklar yapabilir mi diye sor. " -gameforge.new_quest_lv42._050_target = " Demirci. " -gameforge.new_quest_lv42._051_say = " Dorudur, sz ettiin trden mzraklar bilirim[ENTER]ve bunlar yapmak elimden gelir. Lakin, yeteri[ENTER]salaml yakalayabilmek iin elmas tana[ENTER]ihtiyacm var. " -gameforge.new_quest_lv42._052_say = " htiyacm olan: " -gameforge.new_quest_lv42._053_say_reward = " Bunun iin ilemen gereken: " -gameforge.new_quest_lv42._054_say_title = " Demirci. " -gameforge.new_quest_lv42._060_set_title = " Elmas Ta " -gameforge.new_quest_lv42._061_notice = " Greceiz. Ta karmak iin bana bir kazma[ENTER]lazm. Benimki buralarda bir yerde mi, yoksa[ENTER]Deokbae'ye gidip yeni bir tane mi alsam? " -gameforge.new_quest_lv42._062_say = " Hala %s x elmas tana ihtiyacn var. " -gameforge.new_quest_lv42._063_say = " Lazm olan herey sende var. imdi aceleyle[ENTER]demirciye git. " -gameforge.new_quest_lv42._064_say = " Harika, ihtiyacm olan her ey burada. Yarn ayn[ENTER]saatte tekrar gel ve mzraklarn al. Byle bir[ENTER]demirin ilenmesi lazm! " -gameforge.new_quest_lv42._065_say = " Elmas ta kartmak iin elmas damarn kazmayla[ENTER]ilemen gerek. " -gameforge.new_quest_lv42._066_say = " zel balina av mzra yapmak iin demirciye[ENTER]elmas ta lazm. Elmas ta kartmak iin elmas[ENTER]damar bul. Da kazs iin kazman yoksa,[ENTER]Deokbae'den bir tane alabilirsin. " -gameforge.new_quest_lv42._067_say = " Demirciyi burada bulabilirsin: %s. " -gameforge.new_quest_lv42._068_say = " Mzrak yapmna balayabilmemiz iin hala %s x[ENTER]elmas tana ihtiyacmz var. " -gameforge.new_quest_lv42._070_set_title = " Mzraklar " -gameforge.new_quest_lv42._071_set_clock = " Bekleme sresi " -gameforge.new_quest_lv42._072_say = " Demircinin elindeki iin bitmi olmas lazm. Ona[ENTER]git ve zel balina av mzraklarn al. " -gameforge.new_quest_lv42._073_say = " Maalesef mzraklar henz bitmedi. Biraz daha[ENTER]sabretmen gerek. " -gameforge.new_quest_lv42._074_say = " Mzraklarn burada ite. Bunlar balkya gtr. " -gameforge.new_quest_lv42._075_say = " Senden mzraklar bitene kadar beklemeni[ENTER]istemitim. Sonra tekrar gel. " -gameforge.new_quest_lv42._079_say = " Demirciden balina av mzraklarn aldn. imdi[ENTER]onlar balkya gtr. " -gameforge.new_quest_lv42._080_say = " Harika! Bu mzraklar gerekten ok etkileyici![ENTER]Nihayet kendimizi balinalarn saldrsndan[ENTER]koruyup savunabileceiz. Ltfen Octavio'ya[ENTER]yaknda taze balklar tekrar hesaba[ENTER]katabileceini syle. " -gameforge.new_quest_lv42._081_say_reward = " 500.000 Yang alrsn. " -gameforge.new_quest_lv42._082_say_reward = " zel bir takdir olarak aadakileri alrsn: 3x " -gameforge.new_quest_lv42._083_say = " Bir balinay pskrtmek iin bu kadar mzrak[ENTER]yetmez. Bunlarla ancak onu gdklayabiliriz! " -gameforge.new_quest_lv42._084_say_reward = " Ltfen tekrar demirciye gidip kendine yeni[ENTER]mzraklar yaptr. " -gameforge.new_quest_lv42._090_say = " Balklarn tehizatlar tamamdr. imdi tekrar[ENTER]ak denizde ava kabilirler. Octavio'ya git ve[ENTER]O'nu yeni teslimatlar alacana dair sakinletir. " -gameforge.new_quest_lv42._095_say = " Sen neler sylyorsun byle yahu? Dostane[ENTER]balinalar saldrgan deniz canavarlarna m[ENTER]dnt? Ama bu dehet bir olay... Balklara[ENTER]yardm ettiin iin teekkr ederim. Soframn[ENTER]byk ksm balklarn eline bakar. " -gameforge.new_quest_lv42._096_say = " Alk meselene gelince: Elbette sana gvete[ENTER]balk sunamyorum ama biraz suiye ne dersin? " -gameforge.new_quest_lv42._098_say_reward = " 750.000 Tecrbe puan alrsn.[ENTER]2 tane sui alrsn. " -gameforge.new_quest_lv43 = {} -gameforge.new_quest_lv43._005_send_letter = " Wonda-Rim'i Ziyaret " -gameforge.new_quest_lv43._006_send_letter = " ksz ocuk " -gameforge.new_quest_lv43._010_target = " Wonda-Rim: " -gameforge.new_quest_lv43._011_say = " oktandr Wonda-Rim'den bir haber almadn. Belki[ENTER]bu arada amcasyla aras dzelmi, Mu-Rang[ENTER]postuyla ilgili sorunlar unutulmutur. O'nu bir[ENTER]ziyaret et bakalm. " -gameforge.new_quest_lv43._012_say = " Wonda-Rim'i burada bulabilirsin: %s. " -gameforge.new_quest_lv43._020_say = " Tekrar uram olman ok gzel. " -gameforge.new_quest_lv43._021_say_title = " Wonda-Rim: " -gameforge.new_quest_lv43._022_say = " Chaegirab Amcam'n yannda bydm. Aslnda[ENTER]aramz iyiydi... ama ne zaman annemle babam[ENTER]sorsam konuyu saptrr. lmler, o kadar...[ENTER]btn syledii bu. " -gameforge.new_quest_lv43._023_say_reward = " Ben de bir gn evlenip aile kurmak istiyorum. O[ENTER]yzden kim olduumu, nerden geldiimi bilmem[ENTER]lazm. Amcamla konuup ebeveynlerimi sorar msn?[ENTER]Ama ltfen seni benim gnderdiimi azndan[ENTER]karma. " -gameforge.new_quest_lv43._024_select = " Onunla konuacam! " -gameforge.new_quest_lv43._025_say = " Wonda-Rim, Chaegirab'n gerek yeeni deildir,[ENTER]sadece O'nun yannda byd. Ama artk O'nun iin[ENTER]geek ebeveylerinin kim olduunu renme vakti[ENTER]geldi. Chaegirab'a Wonda-Rim'in aslen nereden[ENTER]geldiini sor. " -gameforge.new_quest_lv43._026_say = " Chaegirab' burada bulabilirsin: %s. " -gameforge.new_quest_lv43._030_target = " Chaegirab: " -gameforge.new_quest_lv43._031_say_title = " Chaegirab: " -gameforge.new_quest_lv43._032_say = " Wonda-Rim... evet, O'nun gerek amcas deilim.[ENTER]Ebeveynlerinin kim olduklarn bilmiyorum.[ENTER]imdiye kadar renmeye hazr olmadn[ENTER]dndmden, gerei O'ndan sakladm. Ama belki[ENTER]de zaman gelmitir artk. " -gameforge.new_quest_lv43._033_say = " O'nu Seungryong Vadisi'nde, bir Ork savalar[ENTER]ordusunun yannda buldum. Wonda-Rim'in aslnn ne[ENTER]olduuna ilikin ipucu, bulunsa bulunsa onlardan,[ENTER]yani Orklar'dan bulunur. " -gameforge.new_quest_lv43._034_say = " O'na kar ok kat olsam da, ben her zaman O'nun[ENTER]amcas olacam. Hatta, hala byle yaramaz bir[ENTER]adam olmaya devam etse bile. " -gameforge.new_quest_lv43._035_say_reward = " Seungryong Vadisi'ne ynel ve Wonda-Rim'in asl[ENTER]hakknda bir ipucu bulana dek Ork savas[ENTER]hakla. " -gameforge.new_quest_lv43._036_say = " lesiye dvlm bir Ork savasnn kirli[ENTER]antasnda eski bir mektup kefettin. Yazy[ENTER]okumak ok g ama Wonda-Rim adn okuyabildin.[ENTER]Aradn ipucu bu olsa gerek. Mektubu Wonda-Rim'e[ENTER]gtr. " -gameforge.new_quest_lv43._041_say = " Durma o zaman! Wonda-Rim'in asln bulmann yolu[ENTER]Ork savas ldrmekten geiyor. Belki[ENTER]yanlarnda tadklar bir ipucu vardr! " -gameforge.new_quest_lv43._043_notice = " Wonda-Rim hakknda ipucu... " -gameforge.new_quest_lv43._045_say = " Sana bildiim her eyi syledim. Elimizdeki tek[ENTER]k noktas Ork savalar. Sorunumuz ise...[ENTER]Onlarla mantkl konumak pek mmkn deil. " -gameforge.new_quest_lv43._049_say = " Mektup mu? Bir bakaym... Yazs okunakl deil.[ENTER]Bir saldrdan szediyor; Orklar tarlay etee[ENTER]vermiler... cann kurtaran kayor...[ENTER]ocuklarn brakmak zorunda kalmlar...[ENTER]vee burada da benim adm var. " -gameforge.new_quest_lv43._050_say = " Bunu bana getirdiin iin sana teekkr ederim.[ENTER]Ne olduunu biliyorum nihayet. " -gameforge.new_quest_lv43._051_say = " Chaegirab'la konumam lazm. Belli ki beni[ENTER]kurtarmak iin kendini tehlikeye atm. O'na[ENTER]layk bir yeen olmaya alacam. Grmek[ENTER]zere dostum! " -gameforge.new_quest_lv43._052_say_title = " Bilgi: " -gameforge.new_quest_lv43._053_say_reward = " 32.000 Yang alrsn. " -gameforge.new_quest_lv43._054_say_reward = " 1.250.000 Tecrbe puan alrsn. " -gameforge.new_quest_lv43._060_say = " Amcam Chaegirab ile konutun mu? pucu var m? Ne[ENTER]diyorsun sen? Eer gsterecek bireyin yoksa,[ENTER]tahmin etmeye geri dneceksin demektir![ENTER][ENTER]Ltfen amcama tekrar sor. Sonuta bunun iin sana[ENTER]para dyorum. " -gameforge.new_quest_lv52 = {} -gameforge.new_quest_lv52._010_send_letter = " Yzbann Mektubu " -gameforge.new_quest_lv52._020_say_title = " Sadk Hemehri " -gameforge.new_quest_lv52._021_say_reward = " Bana bir iyilik yapman rica ediyorum.[ENTER]Baek-Go'nun ilalarna ramen hala geceleri[ENTER]uyuyamyorum, yatakta dnp duruyorum. O'nu bulup[ENTER]daha gl uyku ilac var mym diye sorar[ENTER]msn? " -gameforge.new_quest_lv52._022_say = " Baek-Go'yu burada bulabilirsin: %s. " -gameforge.new_quest_lv52._030_set_title = " Gece Skuneti " -gameforge.new_quest_lv52._035_target = " Baek-Go: " -gameforge.new_quest_lv52._040_say = " Yzbann uyku sorunu var. Baek-Go'ya gidip[ENTER]yzba iin daha gl bir uyku ilac var mym[ENTER]diye sor. " -gameforge.new_quest_lv52._041_say = " Yzba iin uyku ilac m? Maalesef bende, sana[ENTER]verebileceim daha gls yok. Arzu ettiin[ENTER]etkiyi gsterebilecek bitkisel bir ilac sadece[ENTER]Yu-Hwan yapabilir. " -gameforge.new_quest_lv52._042_say = " Ha, benim mektubu aldn demek. Ne yapacam[ENTER]bilmiyorum gerekten. Geceleri huzur diye bir ey[ENTER]kalmad. Ltfen bana yardm et ve tavsiyeleri[ENTER]iin Baek-Go'ya dan. " -gameforge.new_quest_lv52._042_select = " O zaman ben Yu-Hwan'a gitsem iyi olacak! " -gameforge.new_quest_lv52._043_say = " Baek-Go'yu burada bulabilirsin: %s. " -gameforge.new_quest_lv52._044_say_title = " Baek-Go: " -gameforge.new_quest_lv52._045_say = " Yu-Hwan' burada bulabilirsin: %s. " -gameforge.new_quest_lv52._046_say = " yleyse Yzba'ya git ve ona yardm[ENTER]edemeyeceini syle. " -gameforge.new_quest_lv52._049_say_title = " Yu-Hwan: " -gameforge.new_quest_lv52._050_target = " Yu-Hwan: " -gameforge.new_quest_lv52._051_say = " Baek-Go'nun bu trden daha gl ilac yok. Arzu[ENTER]edilen etkiyi gsterecek bir bitkiyi, bilse bilse[ENTER]Yu-Hwan bilir. " -gameforge.new_quest_lv52._052_say = " Yzbay iyi tanrm. Sen de mutlaka[ENTER]biliyorsundur; ka zamandr O'nun gizli ilerini[ENTER]hallediyorum. O yzden sana diyeceim o ki,[ENTER]derdine derman olacak bir bitki yok. " -gameforge.new_quest_lv52._053_say = " Yzbann uyuyamasnn sebebi baka bir ey.[ENTER]nan bana kendisi de farknda zaten. Ama bu, onun[ENTER]kendisinin zebilecei bir mesele. Onun yerine[ENTER]ben yapamam. Ona git ve konu hakknda konu. " -gameforge.new_quest_lv52._054_say_title = " Yzba " -gameforge.new_quest_lv52._055_say_reward = " Ha, benim mektubu aldn demek. Ne yapacam[ENTER]bilmiyorum gerekten. Ltfen Baek-Go'ya git ve[ENTER]sor ki, ben de geceleri tekrar uyuyabileyim. " -gameforge.new_quest_lv52._055_select = " Emredersiniz! " -gameforge.new_quest_lv52._056_say = " Teekkrler! " -gameforge.new_quest_lv52._056_say_reward = " Bunu yaptm zaten ama Baek-Go'nun bu trden daha[ENTER]gl ilac yok. Bir de Yu-Hwan' bulup, yardmc[ENTER]olabilir mi diye O'na soracam. " -gameforge.new_quest_lv52._060_target = " Yzba " -gameforge.new_quest_lv52._061_say = " Yu-Hwan baka birinin srr hakknda konumak[ENTER]istemiyor, bu muhtemelen naho bir konu. Yolu[ENTER]yok, bu konuda Yzba ile konumalsn. Eer[ENTER]konunun ne olduunu renemezsek onun uyku[ENTER]sorununu zemeyiz. %s istikametine git. " -gameforge.new_quest_lv52._062_say_reward = " Daha gl bir uyku ilac yok. Ama uykusuzluk[ENTER]sorununuzun gerek nedenini renebilirsem, belki[ENTER]yine de size yardmc olabilirim yzba. " -gameforge.new_quest_lv52._063_say_reward = " Bu yle senin gibi gen bir adama anlatabileceim[ENTER]trden bir ey deil. " -gameforge.new_quest_lv52._064_say_reward = " Bu yle senin gibi gen bir hanma[ENTER]anlatabileceim trden bir ey deil. " -gameforge.new_quest_lv52._065_say_reward = " Ama yakn bir zamanda uyuyamazsam, er ya da ge[ENTER]aklm yitireceim. Byle olmas da lazm...[ENTER]Unutma! Senden bakas bilmeyecek: Her gece drt[ENTER]ruh beni rahatsz eder ama en kts bu deil...[ENTER]Onlarn lmnden ben sorumluyum. " -gameforge.new_quest_lv52._066_say_reward = " Bunlar drt askerdir. Seungryong Vadisi'nde[ENTER]inceciler ve haberciler tarafndan ikenceye[ENTER]urayp ldrldklerini iddia ediyorlar. Onlara[ENTER]oraya, lme gitme emrini veren bendim! " -gameforge.new_quest_lv52._067_say_reward = " Bu ruhlara kar ne yaplabilir? " -gameforge.new_quest_lv52._068_say_reward = " almak istiyorlar! Ama ne yapabilirim ki? Eer[ENTER]intikam almak iin kyden kp gitsem; ky[ENTER]lidersiz kalacak ve yok edilecek. Yok eer[ENTER]kalrsam da ben aklm kaybedeceim. " -gameforge.new_quest_lv52._069_say_reward = " Eer btn ky ve ky halkn korumakla sorumlu[ENTER]olmasaydm hemen giderdim. Sadece yle bir k[ENTER]yolu gryorum: " -gameforge.new_quest_lv52._070_say_reward = " Benim yerime baka biri intikam almal! Ama daha[ENTER]fazla adam, onlarn sonu anlamna gelecek bu[ENTER]vadiye nasl gnderebilirim!? Nasl olur da daha[ENTER]rahat uyuyabilmek iin byle bir ey isterim? " -gameforge.new_quest_lv52._071_say_reward = " Bu yle kolay bir karar deil. " -gameforge.new_quest_lv52._080_1_select = " Kyn huzuru... " -gameforge.new_quest_lv52._080_2_select = " Kolay olacak... " -gameforge.new_quest_lv52._080_3_select = " Byle bir ey istenmez! " -gameforge.new_quest_lv52._081_say_reward = " ...sizin kayglarnzdan daha ar basyor.[ENTER]Adamlarnzn cn alacam. Geri dnmeyecek[ENTER]olursam, geceleyin grrz! " -gameforge.new_quest_lv52._082_say_reward = " ... bu habercilerden ve ikencecilerden kurtulmak[ENTER]kolay olacak. Bu gece rahat uyuyacaksnz. Size[ENTER]sz veriyorum! " -gameforge.new_quest_lv52._083_say_reward = " kencecilere ve habercilere kafa tutmak intihar[ENTER]demektir. Size burada ne kadar ihtiya[ENTER]duyulduunu ruhlara aklamaya aln! " -gameforge.new_quest_lv52._084_say_reward = " Haklsnz. Geri ky ve benim iin byk bir[ENTER]grevi yerine getirmek iin kendiliinden teklif[ENTER]edersiniz diye umut etmitim. " -gameforge.new_quest_lv52._090_1_select = " yi o zaman... " -gameforge.new_quest_lv52._090_2_select = " Hayr, bunun altndan kalkamam! " -gameforge.new_quest_lv52._091_say_reward = " ...madem son umudunuz benim, o halde bu[ENTER]habercileri ve ikencecileri temizleyeceim! " -gameforge.new_quest_lv52._092_say_reward = " Bunu denemeye kalksam, sizi geceleri rahatsz[ENTER]edecek fazladan bir ruh daha olur. " -gameforge.new_quest_lv52._093_say_reward = " yi, gzel. O zaman msaade et de, zahmetin[ENTER]karlnda seni biraz Yang'le dllendireyim. " -gameforge.new_quest_lv52._093_say_reward_exp = " 20.000 Tecrbe puan alrsn. " -gameforge.new_quest_lv52._093_say_reward_gold = " 25.000 Yang kazandn. " -gameforge.new_quest_lv52._100_notice = " Konuma sona erdi. " -gameforge.new_quest_lv52._110_say_reward = " te byle bir ey diyeceini umdum. Maalesef[ENTER]hangi haberci ve ikencecilerin onlar[ENTER]ldrdn bilmiyorum. Ruhlardan biri[ENTER]kurtulduunda bunu hissedebileceimi umuyorum. " -gameforge.new_quest_lv52._111_say_reward = " Sana bir mektup yollayacam. Ruhlar bana[ENTER]intikamn, Ejder Tanrs geni'nde gereklemesi[ENTER]gerektini sylediler. Orada genin kelerini[ENTER]belli eden direk olmas lazmm. " -gameforge.new_quest_lv52._120_set_title = " 4 lnn ntikam " -gameforge.new_quest_lv52._125_say_title = " Yzbann Mektubu " -gameforge.new_quest_lv52._130_say_reward = " ntikam alnacak daha 3 asker var! " -gameforge.new_quest_lv52._131_say = " Anlalan baarl olmusun. Az nce ldrlen[ENTER]askerlerimden birinin sesini iittim. Bana adalet[ENTER]yerine geldii iin beni affettiini syledi. Bu[ENTER]tamamen senin baarn! " -gameforge.new_quest_lv52._132_say = " Ltfen karanlk ikenceciyi ve haberciyi[ENTER]ldrerek, len teki askerlerin de cn al.[ENTER]Onlar sadece Ejder Tanrs geni'nin byk[ENTER]direinde kurtarabileceini unutma. " -gameforge.new_quest_lv52._140_say_reward = " Sadece 2 askerin intikam kald! " -gameforge.new_quest_lv52._141_say = " Askerlerimden birinin daha katilini enseledin![ENTER]afak vakti lenlerden birinin veda edercesine[ENTER]elini kaldrdn grm gibi oldum. " -gameforge.new_quest_lv52._150_say_reward = " 1 askerin intikam kald! " -gameforge.new_quest_lv52._151_say = " Sen inanlmazsn! Az nce len askerlerden[ENTER]birinin ruhu yanma geldi ve benimle vedalat.[ENTER]Sanrm, artk son katili bulmak zor olacak. " -gameforge.new_quest_lv52._160_say = " Yzbaya huzursuzluk veren ruhlar, yzbann[ENTER]verdii grevde len gen askerlerdir. Karanlk[ENTER]ikenceci, karanlk haberci, byk ikenceci ve[ENTER]byk haberci tarafndan ldrlmlerdir. " -gameforge.new_quest_lv52._161_say = " Askerlerin intikamn almak iin; Ejder Tanrs[ENTER]geni'ndeki byk direkte bu iin[ENTER]sorumlularn temizlemelisin. " -gameforge.new_quest_lv52._162_say = " Ejder Tanrs geni, Seungryong Vadisi'nin[ENTER]ortasndadr. " -gameforge.new_quest_lv52._170_send_letter = " Birinci askerin intikam alnd " -gameforge.new_quest_lv52._171_send_letter = " kinci askerin intikam alnd " -gameforge.new_quest_lv52._172_send_letter = " nc askerin intikam alnd " -gameforge.new_quest_lv52._173_send_letter = " Btn askerlerin intikam alnd " -gameforge.new_quest_lv52._180_say_reward = " 4 askerin hepsinin intikamn aldn! " -gameforge.new_quest_lv52._181_say = " Sonuncu katili de buldun! Sonuncu asker az nce[ENTER]bana grnd ve sana cesaretinden dolay teekkr[ENTER]etmemi diledi. Senin iin de bir ey brakt: %s " -gameforge.new_quest_lv52._182_say = " dln almak iin bana gel. Seni burada[ENTER]bekleyeceim: %s. " -gameforge.new_quest_lv52._183_say_reward = " Hem benim, hem ky iin ok byk bir grevi[ENTER]yerine getirdin. Ruhun bana senin iin brakt[ENTER]dln burada: %s " -gameforge.new_quest_lv52._184_say_reward = " Al biraz Yang'de benden. imdi biraz ekilip, en[ENTER]sonunda huzurla uyumak istiyorum. " -gameforge.new_quest_lv52._185_say_reward = " Sana byk bir vefa borcum var olum. " -gameforge.new_quest_lv52._186_say_reward = " Sana sonsuza dek minnetar kalacam. " -gameforge.new_quest_lv52._190_say_title = " Bilgi: " -gameforge.new_quest_lv52._191_say_reward = " 3.300.000 Tecrbe puan alrsn.[ENTER]270.000 Yang alrsn.[ENTER]Bir Ustalk Kitab alrsn. " -gameforge.new_quest_lv52._85_say = " Belki baka zaman m? Ltfen karar verdiinde[ENTER]Baek-Go'ya git! " -gameforge.new_quest_lv54 = {} -gameforge.new_quest_lv54._010_target = " Yzba " -gameforge.new_quest_lv54._020_say_title = " Taze erzak " -gameforge.new_quest_lv54._030_say = " Birliklerimizin morali u anda pek iyi deil,[ENTER]taze erzak ok zorlu bir yoldan geliyor. ok[ENTER]nemli iksir kaynaklarmzdan biri olan Satc,[ENTER]haftalardr bize ihtiyacmz olandan daha az[ENTER]iksir temin edebildi. " -gameforge.new_quest_lv54._031_say_reward = " Ltfen Satcya git ve sorunun nerden[ENTER]kaynaklandn ren. " -gameforge.new_quest_lv54._032_select = " Sana iksirleri getireceim! " -gameforge.new_quest_lv54._040_say_title = " Satc: " -gameforge.new_quest_lv54._040_set_title = " Taze Erzak " -gameforge.new_quest_lv54._050_target = " Satc: " -gameforge.new_quest_lv54._051_say = " Evet, son zamanlarda taze erzak salamakta sorun[ENTER]yayorum. Daha sk ortaya kan ekiyalar ve[ENTER]vahi canavarlar yznden yollar tehlikeli olmaya[ENTER]balad. Hepsinden te, kaplanlara kar bana mal[ENTER]getiren tccarlarn hi bir ans yok. " -gameforge.new_quest_lv54._052_say = " Belki yzba askerleriyle yardm edebilir.[ENTER]Ltfen ona git ve tccarlar korumak iin[ENTER]askerleriyle yolu kollar m diye sor. " -gameforge.new_quest_lv54._054_say = " Satcya git ve taze iksir nakliyatnn neden[ENTER]aksadn ren. " -gameforge.new_quest_lv54._055_say = " Satcy burada bulabilirsin: %s. " -gameforge.new_quest_lv54._056_say_title = " Yzba " -gameforge.new_quest_lv54._060_say = " Yollar kollamak m? Evet... aslna bakarsan[ENTER]severek yapardm. Ama dier krallklardan gelen[ENTER]tccarlar da kollayacak kadar askerim yok. " -gameforge.new_quest_lv54._061_say = " Ayrca biz askerlerin, kaplan avlamas da yasak.[ENTER]Bu sadece avclar loncasna bal avclara[ENTER]verilen bir izin. Bu kurallar inemenin kydeki[ENTER]bar ortamna faydas dokunmaz. " -gameforge.new_quest_lv54._062_say_reward = " O nedenle Yang-Shin'e gitmen lazm. Kendisi[ENTER]avclar loncasnn yesidir. Belki kaplan[ENTER]sorununun zm iin sana yardmc olabilir. " -gameforge.new_quest_lv54._064_say = " Yzbaya git ve O'nu, kaplanlara kar ticaret[ENTER]yolunu kollamas iin ikna et. " -gameforge.new_quest_lv54._065_say = " Yzbay burada bulabilirsin: %s. " -gameforge.new_quest_lv54._070_target = " Yang-Shin: " -gameforge.new_quest_lv54._071_say = " Avclarmndan pek ou askere alnd ve savata[ENTER]ld. Bu yzden vahi hayvanlarn saysn[ENTER]dengede tutacak unsur neredeyse kalmad.[ENTER]zellikle vahi kediler kendi blgelerine iyice[ENTER]yaylp geenlere dehet sayor. " -gameforge.new_quest_lv54._072_say = " Bize bu ite yardm edersen, sana dl olarak[ENTER]len arkadam Mi-Song'tan kalan bu deerli[ENTER]Kaplan Kalkan+3' veririm. Bunun karlnda[ENTER]kaplan saysn ciddi ekilde azaltmalsn. " -gameforge.new_quest_lv54._073_say = " zellikle Lanetli Beyaz Kaplanlar'n art[ENTER]kontrolden kt. " -gameforge.new_quest_lv54._074_say = " Kant olarak ihtiyacm olan: " -gameforge.new_quest_lv54._075_say = " Avlaman gereken: " -gameforge.new_quest_lv54._076_say = " Yang-Shin'i bul ve ticaret yollarn kaplanlara[ENTER]kar gvenli hale getirmesi iin O'nu ikna et. " -gameforge.new_quest_lv54._077_say_title = " Yang-Shin: " -gameforge.new_quest_lv54._078_say = " Yang-Shin'i burada bulabilirsin: %s. " -gameforge.new_quest_lv54._080_set_title = " Kaplan Postu " -gameforge.new_quest_lv54._081_notice = " Vay, esiz bir numune. %s tane daha! " -gameforge.new_quest_lv54._082_notice = " Tamamdr! abuk Yang-Shin'e git. " -gameforge.new_quest_lv54._083_notice = " Maalesef bu kaplan postu ie yaramaz. " -gameforge.new_quest_lv54._084_say = " Daha %s x Iltl Kaplan Postu lazm. " -gameforge.new_quest_lv54._085_say = " Lanetli beyaz kaplan hakla ve onlardan ltl[ENTER]kaplan postu ele geir. " -gameforge.new_quest_lv54._090_npcChat = " Elimde kaplan postu var. " -gameforge.new_quest_lv54._091_say = " Bu bana uzun sre yetmez. Bu kadar az postla[ENTER]yollarn kesin kes gvende olduuna nasl[ENTER]syleyebilirim? " -gameforge.new_quest_lv54._092_say = " Offf nihayet! Bu postlardan ok byk kazan[ENTER]salayacam. Hala burda msn? Sa ol, sayende[ENTER]yollar en sonunda tekrar gvenli! Yzbann seni[ENTER]krallar gibi karlayacana inancm tam. " -gameforge.new_quest_lv54._093_say = " imdi yok ol. Postlar temizlemem lazm. " -gameforge.new_quest_lv54._094_say = " Ah, yzba sana hibir dl vermedi mi? Bu benim[ENTER]sorunum deil. Ve ayet beni postlar yznden[ENTER]karalamaya kalkarsan: Onlar unut, bir daha geri[ENTER]vermem! " -gameforge.new_quest_lv54._095_say_reward = " Ama sana bir kalkan sz vermitim. Elbette onu[ENTER]alacaksn. Bu kirli eyin bana daha fazla faydas[ENTER]yoktu zaten. " -gameforge.new_quest_lv54._096_say = " dl: " -gameforge.new_quest_lv54._097_say_reward = " Bir tane Kaplan Kalkan+3 alrsn. " -gameforge.new_quest_lv54._098_say = " Beni bir ka postla kazklayacan m[ENTER]sanyorsun? Bunlarla borlarm... ey, yani[ENTER]demek istediim; byle yaparsan yollar hi bir[ENTER]zaman gvende olmazlar! " -gameforge.new_quest_lv54._099_say_reward = " %s post toplayana kadar ava k! " -gameforge.new_quest_lv54._100_say = " Hepsi bu kadar. abuk Yang-Shin'e git. " -gameforge.new_quest_lv54._101_say_reward = " 3.750.000 Tecrbe puan alrsn. " -gameforge.new_quest_lv54._102_say_reward = " 125.000 Yang alrsn. " -gameforge.new_quest_lv7 = {} -gameforge.new_quest_lv7._010_target = " Octavio: " -gameforge.new_quest_lv7._011_say_title = " Octavio: " -gameforge.new_quest_lv7._012_say_title = " Yal Kadn " -gameforge.new_quest_lv7._020_say_title = " Kz ocuun Dn " -gameforge.new_quest_lv7._021_say = " ocuklarnz var m? O zaman derdimi[ENTER]anlarsnz... kzmdan sz edeceim! Kzm,[ENTER]akln bandan alan bu adamla tantktan sonra[ENTER]onunla birlikte baka bir krala kat. " -gameforge.new_quest_lv7._022_say = " Adam Chunjo'dan geliyordu. Tabii ki kar ktm![ENTER]Shinsoolu bir hanmefendi, Chunjolu, akl bir[ENTER]kar havada biriyle evlenmez sandm. Tarttp[ENTER]kstk. O da adamla Chunjo'ya kat. " -gameforge.new_quest_lv7._023_say = " Adam Jinno'dan geliyordu. Tabii ki kar ktm![ENTER]Chunjolu bir hanmefendi, Jinnolu, kafas[ENTER]almayan, tyszn tekiyle evlenmez sandm.[ENTER]Tarttp kstk. O da adamla Jinno'ya kat. " -gameforge.new_quest_lv7._024_say = " Adam Shinsoo'dan geliyordu. Tabii ki kar[ENTER]ktm! Jinnolu bir hanmefendi, Shinsoolu, para[ENTER]savurmaya alm bir muhallebi ocuuyla[ENTER]evlenmez sandm. Tarttp kstk. O da adamla[ENTER]Shinsoo'ya kat. " -gameforge.new_quest_lv7._030_say = " Orada onunla evlenmek istediini duydum. " -gameforge.new_quest_lv7._031_say = " imdi de kzm benden bir iaret bekliyor. Ne[ENTER]yapaym? O benim tek ocuum! Elbette hayr[ENTER]dualarm alacak. Ltfen benim iin yal kadna[ENTER]git ve ondan hazrlklara yardm etmesini rica[ENTER]et. " -gameforge.new_quest_lv7._040_target = " Yal Kadn " -gameforge.new_quest_lv7._041_say = " Yal kadn bul ve dn hazrlklarna[ENTER]balanmasn syle. " -gameforge.new_quest_lv7._042_say = " Yal kadn burada bulabilirsin: %s. " -gameforge.new_quest_lv7._051_say = " Bir dn m dedin? Eveet.. bu bir kadnn[ENTER]hayatndaki en nemli anlardan biridir.[ENTER]Gelinlikten ve damadn smokininden tut, dn[ENTER]seramonisiyle evlilik yzne dnecek olan nian[ENTER]yzne kadar her eyin batan sona doru olmas[ENTER]gerekir. Gelinin babas seramoni iin gereken[ENTER]paray salayabileceini bildirirse, o zaman[ENTER]alsn davullar! " -gameforge.new_quest_lv7._052_say = " En nemlisi ieklerdir - damadn sevgilisine[ENTER]verecei bir buket iek olmadan hi bir dn[ENTER]gereklemez. Buketin iinde u iekler olmal: " -gameforge.new_quest_lv7._054_say = " htiyacm olan: " -gameforge.new_quest_lv7._055_say = " Avlaman gereken: " -gameforge.new_quest_lv7._056_say = " Bana ayrca lazm olanlar: " -gameforge.new_quest_lv7._060_say = " ieklerin n de topladnda tekrar bana gel.[ENTER]Yapraklarnn taze olup olmadna baktktan[ENTER]sonra onlardan bir buket yapacam. Sen de onu[ENTER]kzkardeime gtreceksin. Seramoniyi o yapacak. " -gameforge.new_quest_lv7._081_say = " Her eitten bir iek topla. A Alfa Kurdu, A[ENTER]Mavi Kurt ve A Alfa Mavi Kurdu hakladnda bu[ENTER]ieklerden alabilirsin. " -gameforge.new_quest_lv7._082_say = " Bu solgun iekle ss yaplmaz. Bu kadar aba[ENTER]bouna! " -gameforge.new_quest_lv7._083_say = " Bu solgun iekle ss yaplmaz. Bu kadar aba[ENTER]bouna! " -gameforge.new_quest_lv7._084_say = " Bu solgun iekle ss yaplmaz. Bu kadar aba[ENTER]bouna! " -gameforge.new_quest_lv7._085_1_say_reward = " Sana %s tane daha Kankrmz iek lazm. Bunu,[ENTER]A Alfa Kurdu ldrerek ele geirebilirsin. " -gameforge.new_quest_lv7._085_2_say_reward = " Sana %s tane daha Portakal Rengi iek lazm.[ENTER]Bunu, A Mavi Kurt ldrerek ele geirebilirsin. " -gameforge.new_quest_lv7._085_3_say_reward = " Sana %s tane dahaKokulu Sar iek lazm. Bunu,[ENTER]A Alfa Mavi Kurt ldrerek ele geirebilirsin. " -gameforge.new_quest_lv7._085_say_reward = " Sana %s tane daha Kankrmz iek lazm. " -gameforge.new_quest_lv7._086_say_reward = " Sana %s tane daha Portakal Rengi iek lazm. " -gameforge.new_quest_lv7._087_say_reward = " Sana %s tane daha Kokulu Sar iek lazm. " -gameforge.new_quest_lv7._088_notice = " Bu esiz bir numune. ok gzel! " -gameforge.new_quest_lv7._089_notice = " Bu esiz bir numune. ok gzel! " -gameforge.new_quest_lv7._090_notice = " Bu esiz bir numune. ok gzel! " -gameforge.new_quest_lv7._091_say = " Baardn! Gzel bir buket iin bu kadar iek[ENTER]yeterli olur. imdi elini abuk tut ve bunlar[ENTER]daha canlyken yal kadna gtr! " -gameforge.new_quest_lv7._092_say = " Dn buketi iin iek topla. " -gameforge.new_quest_lv7._110_say = " Gzel iekler ama gsterili bir dn iin[ENTER]zayf kalr. " -gameforge.new_quest_lv7._111_say = " A Alfa Kurdu, A Mavi Kurt ve A Alfa Mavi Kurdu[ENTER]ldrerek ele geirebilirsin. " -gameforge.new_quest_lv7._112_say = " Bu ieklerden gsterili bir buket kar. " -gameforge.new_quest_lv7._115_say = " Sa ol, ok gzel grnyor! Bu buketi al ve[ENTER]kzkardeime doru yola k. " -gameforge.new_quest_lv7._116_say_reward = " Onu Chunjo Krallndaki Bokjung blgesinde[ENTER]bulabilirsin. " -gameforge.new_quest_lv7._117_say_reward = " Onu Jinno Krallndaki Bakra Blgesinde[ENTER]bulabilirsin. " -gameforge.new_quest_lv7._118_say_reward = " Onu Shinsoo Krallndaki Yayang Blgesinde[ENTER]bulabilirsin. " -gameforge.new_quest_lv7._120_set_title = " Kzkarde " -gameforge.new_quest_lv7._125_notice = " Buras doru krallk. Yal kadnn kzkardei[ENTER]burada yayor olmal. " -gameforge.new_quest_lv7._129_say = " Buras doru krallk, burada Octavio'yu[ENTER]bulmalym. " -gameforge.new_quest_lv7._130_say = " Doru yere benziyor. imdi yal kadnn[ENTER]kzkardeini ara. " -gameforge.new_quest_lv7._131_say = " Anlalan buras doru krallk deil. " -gameforge.new_quest_lv7._132_say_reward = " Chunjo Krall'ndaki Bokjung blgesine[ENTER]gitmelisin. " -gameforge.new_quest_lv7._133_say_reward = " Jinno Krall'ndaki Bakra blgesine gitmelisin. " -gameforge.new_quest_lv7._134_say_reward = " Shinsoo Krall'ndaki Yayang blgesine[ENTER]gitmelisin. " -gameforge.new_quest_lv7._135_say = " Shinsoo Krall'ndaki Yongan'da bulunan[ENTER]Octavio'ya geri git. " -gameforge.new_quest_lv7._136_say = " Chunjo Krall'ndaki Joan'da bulunan Octavio'ya[ENTER]geri git. " -gameforge.new_quest_lv7._137_say = " Jinno Krall'ndaki Pyungmo'da bulunan[ENTER]Octavio'ya geri git. " -gameforge.new_quest_lv7._140_say = " Octavio'nun kznn kapya dayanan dnnn[ENTER]iekleri burada. Geline hayr dualar eliinde[ENTER]verilmesi lazm. Bunlarn kimden geldiini[ENTER]anlayacak. " -gameforge.new_quest_lv7._141_say = " Bunlarn gzellii mucizevi! Gelin, bunlarla[ENTER]adeta k saacak. Bylelikle seramoni[ENTER]hazrlklar tamamlanm oldu. Ltfen Octavio'ya[ENTER]dne davetli olduunu ilet. Biliyorum, buna ok[ENTER]sevinecek. " -gameforge.new_quest_lv7._142_say = " Haydi Octavio'ya, daha neyi bekliyorsun? " -gameforge.new_quest_lv7._143_say = " Octavio'nn kzkardeinin dn iin iekler mi[ENTER]getirdin? Ne kadar iyisin! Ama...nerdeler?[ENTER]Gelirken kayp m ettin? " -gameforge.new_quest_lv7._144_say_reward = " Kendi krallna geri dn ve yeni bir buket iek[ENTER]getir. " -gameforge.new_quest_lv7._145_say = " iekler solmadan, abuk yal kadnn[ENTER]kzkardeine git. " -gameforge.new_quest_lv7._150_say = " Niye kurbaa orbas kokuyorsun sen? Neyse,[ENTER]nemli olan gzel haberler getirdiin. " -gameforge.new_quest_lv7._151_say = " Sana ok teekkr ederim. Kzmn dnnde[ENTER]bulunacam iin yle mutluyum ki! " -gameforge.new_quest_lv7._152_say = " Al, bu da karlnda hakettiin dln: " -gameforge.new_quest_lv7._153_say_reward = " Usta bir savann kendi elleriyle yapt bir[ENTER]silah. Bunu itinayla kullan! " -gameforge.new_quest_lv7._154_say_reward = " %s Tecrbe puan alrsn. " -gameforge.new_quest_lv7._155_say_reward = " %s Yang alrsn. " -gameforge.new_quest_lv7._160_say = " Beni uzak akrabalarmdan biriyle kartryor[ENTER]olmalsn. Benim ne kzm var, ne de dn[ENTER]yapacak kadar Yang'im. " -gameforge.new_quest_lv7._165_say = " Ama konuum olup, bir kak kurbaa orbas[ENTER]denemek istemez misin? Teyzemden aldm eski bir[ENTER]tarife gre yaptm. " -gameforge.new_quest_lv75 = {} -gameforge.new_quest_lv75._010_target = " Heuk-Young: " -gameforge.new_quest_lv75._020_set_title = " Bir Efsanenin Gnl " -gameforge.new_quest_lv75._021_say = " Bu sava kalntsn buldum. Bu Heuk-Yong'un[ENTER]arad Sura m bilmiyorum ama eminim[ENTER]ilgilenecektir. " -gameforge.new_quest_lv75._022_say = " Burada sadece bir Sura lmemi. Baka kalntlar[ENTER]da gryorum. Acaba Efsanevi Sava da[ENTER]aralarnda myd? Heuk-Yong'a bunu bildirmeliyim. " -gameforge.new_quest_lv75._023_say = " Yeratl Buz Goleminin iinde donmu eski bir[ENTER]sayfa buldum. Hemen hemen okuyabiliyorum ama bu[ENTER]Heuk-Yong'un ilgilenecei bir ipucu olabilir. " -gameforge.new_quest_lv75._024_say = " Heuk-Yong'un ilgilenebilecei bireyler buldum.[ENTER]Ona gidip eski sayfay vermeliyim. Daha sonra ona[ENTER]cesedi de anlatabilirim. " -gameforge.new_quest_lv75._025_say = " Heuk-Yong, Efsane Sura hakknda gzlerimi ak[ENTER]tutmam syledi. Ancak ne arayacam hakknda hi[ENTER]bir fikrim yok... " -gameforge.new_quest_lv75._030_say = " Efsane sava Akuma'y ara. O imdiye kadar[ENTER]dnyaya gelmi en nl Surayd - ayrca yenilmez[ENTER]bir savayd. Sylentiye gre daha nce[ENTER]imparatorla bile savam. Sanrm yzyllar nce[ENTER]Akuma'nn kaybolduu yer buras. Ltfen[ENTER]ipularna bak ve nerede olduunu bul. " -gameforge.new_quest_lv75._040_say = " sahte " -gameforge.new_quest_lv75._050_npcChat = " Yenik Savalar Aratr " -gameforge.new_quest_lv75._060_say = " Bu bir savann kalntlarna benziyor. Sol kol[ENTER]insans deil...bu bir Sura olmal. Heuk-Yong'a[ENTER]bunu anlatmalym. " -gameforge.new_quest_lv75._070_notice = " Bir kitap sayfas...Yeralt Goleminin iinde[ENTER]donmu... " -gameforge.new_quest_lv75._090_say = " Sana tam olarak ne aradmz syleyemem. Sadece[ENTER]git biraz dola ve birey bulursan geri gel. " -gameforge.new_quest_lv75._100_say = " Ne buldun? Bir bakaym! " -gameforge.new_quest_lv75._105_say = " Bir not... bu nasl bir yaz? ok eski olmal.[ENTER]ok nemli biey bulmu olabilirsin. Yazlar[ENTER]tandk geliyor. Sanki bu sayfa bir kitabn[ENTER]paras. " -gameforge.new_quest_lv75._109_say = " Baka sayfalar da bulursak, bir anlam olabilir.[ENTER]Baka ipular bul! " -gameforge.new_quest_lv75._110_say = " te yine sen. Birey buldun mu? Anlat bana! " -gameforge.new_quest_lv75._115_say = " l bir Sura...bu o olabilir, ama belki de sadece[ENTER]adamlarndan biridir. Emin olmak iin daha fazla[ENTER]kanta ihtiyacm var. Bunun kim olduunu bulmak[ENTER]iin daha ok kant bul. Silahlar, taklar veya[ENTER]notlar gibi. " -gameforge.new_quest_lv75._120_say = " Bir Sura iskeleti ve kitap sayfas m? Parmene[ENTER]bakmama izin ver... Hmm, Akuma'nn kalntlarn[ENTER]bulmu olabilirsin. Ancak daha fazla kant gerek.[ENTER]Ltfen baka kitap sayfalar bulmaya al. " -gameforge.new_quest_lv75._130_say = " imdiye kadar biraz kant buldum ancak efsanevi[ENTER]Sura'nn burada olup olmadndan emin deilim.[ENTER]Daha fazla bilgiye ihtiyacm var. " -gameforge.new_quest_lv75._140_1_select = " yi " -gameforge.new_quest_lv75._140_2_select = " Buz Canavar " -gameforge.new_quest_lv75._140_3_select = " Umutsuzluun kysnda " -gameforge.new_quest_lv75._140_4_select = " Karanlk dehet " -gameforge.new_quest_lv75._140_5_select = " lmn yz " -gameforge.new_quest_lv75._140_6_select = " Savann kaderi " -gameforge.new_quest_lv75._140_7_select = " Hayr, ilgilenmiyorum. " -gameforge.new_quest_lv75._150_say = " Sadece cmle paralarn deifre edebiliyorum.[ENTER]Saygdeer yaamdan ve ar macera sevgisinden[ENTER]bahsediyor... " -gameforge.new_quest_lv75._160_1_say = " Sararm parmendeki yaz, sanki yal ve zayf[ENTER]biri tarafndan yazlm gibi soluk ve titrek:[ENTER]'...Buz Yaratklar. Sura glerim bile onlar[ENTER]yenmeme yetmedi. Bazlar hala maarada dolayor[ENTER]ve beni bulmamalar iin ok dikkatli olmalym.[ENTER]Ksa zaman ncesine kadar bana koruma[ENTER]nermilerdi, ama imdi...' Bu noktada sayfa[ENTER]gzden kayboluyor. " -gameforge.new_quest_lv75._160_2_say = " Sayfa ok eski. stteki tarihten bunun bir gnlk[ENTER]olduu anlalyor: 'Maaray ararken farkl[ENTER]davrandm ilk kez fark etmiyorum. Kendimle ok[ENTER]vnyordum ve mutluydum! Tm bunlar beni ani[ENTER]lmme srkledi...' lm kelimesinin alt[ENTER]izilmiti. " -gameforge.new_quest_lv75._160_3_say = " Parmen ok ypranm ve yer yer kopmu. Sadece[ENTER]unlar okunuyor: '...mparator mahkemesi...[ENTER]bilginler bunu aresizce renmek istediimi[ENTER]dndklerinde...[ENTER]kap kolayca ald ama... karanlkta lm ve[ENTER]kargaa...' Byk ve dik bir yrtk gerisini[ENTER]okuman engelliyor. " -gameforge.new_quest_lv75._160_4_say = " Parmenin bu sayfasnda bir karalama bulacaksn:[ENTER]Bu bir kadnn yz. Bunun altnda tandk baz[ENTER]kelimeler yazl. Ancak bunlar daha titrek ve[ENTER]huzursuz: 'lmd beni penesine alan - bunu dn[ENTER]fark ettim. Korku beni almadan ve geri ekilmeden[ENTER]nce yarata sadece bir an baktm. Ah Sumni,[ENTER]keke bilseydim! Bu tarif edilemez korkuyu[ENTER]bilseydim, bu noktaya gelmezdim!' " -gameforge.new_quest_lv75._160_5_say = " Hee-Se Hanedannda Akuma isimli efsanevi bir Sura[ENTER]yaamt. Savata ok yetenekliydi ve her[ENTER]rakibini, kendi gcn test etmek iin[ENTER]kullanrd. Bir gn, gizli bir yer hakknda[ENTER]mhrlenmi notlar buldu ve hayatn bu yeri[ENTER]bulmaya adad. Kaplarn nasl aldn[ENTER]rendi. Eylemlerini bitirdikten sonra ak[ENTER]Sumni'ye geri dnmeye sz verdi... ancak geri[ENTER]dnemedi. " -gameforge.new_quest_lv75._170_say = " Yazlar ok eski grnyor... sanki yazarnn[ENTER]gc kalmam gibi ok titrek ve eri br... " -gameforge.new_quest_lv75._171_say = " Bunun bir anlam yok. Baka sayfalara ihtiyacmz[ENTER]var. " -gameforge.new_quest_lv75._172_say = " Burada neler olduunu anlamaya balyorum. Ama[ENTER]hala emin olmadm bir ok ey var. " -gameforge.new_quest_lv75._173_say = " Detaylar bilmek ister miydin? " -gameforge.new_quest_lv75._174_say = " Baka bir sayfa! Bunu kim yazdysa ok aresiz[ENTER]olmal. Ne sylediini zetlemeli miyim? " -gameforge.new_quest_lv75._175_say = " Baz sayfalar o kadar kt durumda ki ne[ENTER]yazdn sadece tahmin edebiliyorum. Ancak,[ENTER]yllar nce bu maarada neler olduunu anlamaya[ENTER]balyorum. " -gameforge.new_quest_lv75._176_say = " ok fazla kayp yok. Ne bulduumu bilmek ister[ENTER]misin? " -gameforge.new_quest_lv75._177_say = " ok kayp sayfa yok gibi grnyor. " -gameforge.new_quest_lv75._178_say = " imdiye kadar ne bulduumu bilmek istemiyor musun? " -gameforge.new_quest_lv75._180_notice = " Yeralt Buz Yaratklarndan son sayfay buldum. " -gameforge.new_quest_lv75._185_send_letter = " Btn sayfalar bulunmu olmal! " -gameforge.new_quest_lv75._190_notice = " Bu sayfay Yeralt Buz Goleminden buldum. " -gameforge.new_quest_lv75._195_send_letter = " Bir sayfa buldum! " -gameforge.new_quest_lv75._200_npcChat = " Yenik Savalar Aratr " -gameforge.new_quest_lv75._210_say = " nsan iskeletlerinin yannda 3 narin parmen[ENTER]var. Yrtk kenarlar, bir kitaptan[ENTER]koparldklarn anlatyor. Yazlar soluk ve[ENTER]okumas zor. " -gameforge.new_quest_lv75._220_say = " Sanrm bu yeterli. Bunu Heuk-Yong'a gtreceim. " -gameforge.new_quest_lv75._230_say = " Bunlar kimin kalntlar? Emin olduum birey var[ENTER]ki, zerinde bugn kullanlabilecek hibirey[ENTER]yokmu. " -gameforge.new_quest_lv75._240_send_letter = " Sayfalar aldm! " -gameforge.new_quest_lv75._250_say = " Heuk-Yong'a geri dnmeliyim. Belki o paralar[ENTER]birletirir. " -gameforge.new_quest_lv75._270_say = " Maarada bu kadar ok ey bulmana ardm. Bu[ENTER]sayfalar bir kitabn paras gibi. Burada[ENTER]yazlanlar gerekten ilgin. Duyduum tm[ENTER]hikayelerle birletirince bir anlam kazanyor...[ENTER]Eer bana sayfalar verirsen onlar kitap haline[ENTER]getireceim. Srgn maarasna girdiinde ie[ENTER]yarayabilir. Eer senin iine yaramazsa, senden[ENTER]satn alabilecek birini bulabiliriz. " -gameforge.new_quest_lv75._280_say = " Sayfalar kitap haline getirdim ve baz notlarm[ENTER]da ekledim. Sana yararl olabilir. stersen sana[ENTER]hikayenin geri kalann da anlatabilirim. " -gameforge.new_quest_lv75._290_1_select = " Evet, daha fazla anlat! " -gameforge.new_quest_lv75._290_2_select = " Hayr, ilgilenmiyorum! " -gameforge.new_quest_lv75._310_say = " Benden ne istiyorsun? Okuduumu grmyor musun? " -gameforge.new_quest_lv75._320_say = " Soon: " -gameforge.new_quest_lv75._330_say = " Elinde tuttuun ok ilgin bir kitap. Nereden[ENTER]geldi? Bakabilir miyim? " -gameforge.new_quest_lv75._340_say = " Bunlar Srgn Maarasndan gelen notlar deil mi?[ENTER]Eski grnyorlar. Yazm allmam ve telaffuz[ENTER]ok eski... Bu tr bir kitab elde etmek kolay[ENTER]olmamtr. Bunu ellerimde tutmak ok ho. Bunu[ENTER]satmak ister misin? " -gameforge.new_quest_lv75._350_1_select = " Evet " -gameforge.new_quest_lv75._350_2_select = " Hayr " -gameforge.new_quest_lv75._360_say = " Kitap iin ka Yang istersin? " -gameforge.new_quest_lv75._370_say = " Haha... ok akacsn. Seninle i yapmak kolay[ENTER]deil. Tamam, Efsanevi Gnlk iin sana 500.000[ENTER]Yang veriyorum. Al ya da git! " -gameforge.new_quest_lv75._380_1_select = " 500.000 Yang alacam. " -gameforge.new_quest_lv75._380_2_select = " Unut bunu. " -gameforge.new_quest_lv75._390_say = " Tamam, unut bunu. " -gameforge.new_quest_lv75._400_say = " Hayr, zgnm benim iin ok pahal. " -gameforge.new_quest_lv75._410_say = " Baka bir neri yapaym. Sana Efsanevi Gnlk[ENTER]iin %s Yang vereceim. " -gameforge.new_quest_lv75._420_say = " Anlatk m? " -gameforge.new_quest_lv75._425_say = " Bu benim son teklifim! " -gameforge.new_quest_lv75._430_1_select = " %s Yang alacam. " -gameforge.new_quest_lv75._430_2_select = " Sanrm i yapamayacaz. " -gameforge.new_quest_lv75._440_say = " Nasl istersen... " -gameforge.new_quest_lv75._450_say = " Bu ucuz deil. Ama cmert olacam. " -gameforge.new_quest_lv75._460_say = " Bu cmertliimin snr. Sana Efsanevi Gnlk[ENTER]iin 500.000 Yang vereceim. " -gameforge.new_quest_lv75._470_say = " Al ya da git! " -gameforge.new_quest_lv75._480_say = " Tamam, unut bunu. " -gameforge.new_quest_lv75._490_say = " Ne utan verici. Neyse, belki fikrini[ENTER]deitirirsin. " -gameforge.new_quest_lv80 = {} -gameforge.new_quest_lv80._010_target = " Soon: " -gameforge.new_quest_lv80._020_set_title = " Karamsar Ahap Maske " -gameforge.new_quest_lv80._030_say = " Ah, tam zamannda! Duydum ki yakn zamanda Srgn[ENTER]Maarasndaymsn yle mi? " -gameforge.new_quest_lv80._040_say = " Oradan dnen biri ile ilk kez karlayorum.[ENTER]tiraf etmeliyim ki meraklandm... " -gameforge.new_quest_lv80._050_1_say = " Senin iin bir grevim var, ama biraz zor. Ancak,[ENTER]senin gibi bir adam bunun stesinden gelebilir. " -gameforge.new_quest_lv80._050_2_say = " Senin iin bir grevim var, ama biraz zor. Ancak,[ENTER]senin gibi bir kadn bunun stesinden gelebilir. " -gameforge.new_quest_lv80._060_say = " Bu Karamsar Ahap Maskeyi al ve Doyyumhwan[ENTER]blgesine git. Orada Alev Hayaletlerini bul.[ENTER]Onlar tanyor olmalsn - tamamen alevle kapl[ENTER]kresel yaratklar. " -gameforge.new_quest_lv80._070_say = " Eer onlardan birini ldrrsen, maske harekete[ENTER]geecek ve kllere dnecek. lk seferde[ENTER]olmazsa, cesaretini kaybetme. " -gameforge.new_quest_lv80._080_say = " Daha sonra klleri bana getir. " -gameforge.new_quest_lv80._090_say = " Eer daa gideceksen, bana %s adet Buz Paras[ENTER]getir. Onlara ok ihtiyacm var. " -gameforge.new_quest_lv80._100_say = " Yetiler genelde yanlarnda Buz Paras tar![ENTER]yleyse ne bekliyorsun? " -gameforge.new_quest_lv80._110_say_title = " Ate ve Buz " -gameforge.new_quest_lv80._120_say = " Soon bana u grevi verdi... " -gameforge.new_quest_lv80._130_say = " Buz Paralarn buldum. " -gameforge.new_quest_lv80._140_say = " Hala ihtiyacm olan: " -gameforge.new_quest_lv80._150_say_reward = " Sanrm Yeti avlarsam bulabileceim! " -gameforge.new_quest_lv80._160_say = " Karamsar Ahap Maske, Efsunlu Kllere dnt. " -gameforge.new_quest_lv80._170_say = " htiyacm olan: " -gameforge.new_quest_lv80._180_say_reward = " Yanmda " -gameforge.new_quest_lv80._190_say_reward = " tamalym. Soon'a gre Alev Hayaletleri[ENTER]ldrdmde maske Efsunlu Kllere dnecek. " -gameforge.new_quest_lv80._200_say = " imdi sadece Efsunlu Kllere ve Buz Paralarna[ENTER]ihtiyacm var. Harika, biraz bekle... " -gameforge.new_quest_lv80._210_say = " e yarad! Eski yazda anlatlanlar doruymu! " -gameforge.new_quest_lv80._220_say = " Bana getirdiin eyalarla Siyah Buz rettim. " -gameforge.new_quest_lv80._230_say = " lkine bal olarak senden ikinci bir isteim[ENTER]var. Bunu da tamamlarsan, sana tm birikimlerimi[ENTER]vereceim! " -gameforge.new_quest_lv80._240_say = " Siyah Buzu Srgn Maarasna gtr ve Karanlk[ENTER]Tapnakta kurban et. " -gameforge.new_quest_lv80._250_say = " %s adet Buz Paras eksik. " -gameforge.new_quest_lv80._260_notice = " Doru olmayan birey var. " -gameforge.new_quest_lv80._270_say = " Harika - Buzu getirmisin. imdi sadece Efsunlu[ENTER]Kller gerek. " -gameforge.new_quest_lv80._280_say = " Ne bekliyorsun..? " -gameforge.new_quest_lv80._290_say = " Hm... bunlar kl ama efsunlu deil. " -gameforge.new_quest_lv80._300_target = " Karanlk Tapnak " -gameforge.new_quest_lv80._310_set_title = " Karanlk Tapnak " -gameforge.new_quest_lv80._320_say = " Srgn Maarasna gitmeli ve Siyah Buzu sunakta[ENTER]kurban etmeliyim. Kurban Sunan bulmak kolay[ENTER]olmayacak. " -gameforge.new_quest_lv80._330_npcChat = " Siyah Buzu Kurban Et! " -gameforge.new_quest_lv80._340_say = " Sunaa vardnda evrene bir karanlk yaylyor.[ENTER]Karanlkta sahipsiz sesler sana sonsuz[ENTER]zdraplarn fsldyorlar.[ENTER]Buras gerekten lanetli bir yer. Siyah Buzu[ENTER]gerekten kurban etmek istiyor musun? " -gameforge.new_quest_lv80._350_1_select = " Evet! En kt ne olabilir ki? " -gameforge.new_quest_lv80._350_2_select = " Hayr, bu i gzyayla bitebilir! " -gameforge.new_quest_lv80._360_say = " Hala doru yapp yapmadmdan emin deilim -[ENTER]maarada birey kurban etmek... Eminim Ejderha[ENTER]Tanr bunu onaylamaz. Keke geri alabilseydim. " -gameforge.new_quest_lv80._370_say = " Tm bunlardan holanmadm.Maaraya bir kurban[ENTER]getirmek Ejderha Tanr'nn houna gitmeyecektir.[ENTER]Yapmayacam. " -gameforge.new_quest_lv80._380_say = " Bu yanl Tapnak! " -gameforge.new_quest_lv80._390_send_letter = " Soon'a dn " -gameforge.new_quest_lv80._400_set_title = " lgin Canavarlar " -gameforge.new_quest_lv80._410_say = " Soon'a geri dnp dlm almalym. " -gameforge.new_quest_lv80._420_say = " lkenin baz kesimlerinde ilgin canavarlarn[ENTER]grldn duydum. " -gameforge.new_quest_lv80._430_say = " Umarm Siyah Buzu Srgn Maarasnda kurban etmem[ENTER]gereiyle ilgili yaplacak birey yoktur. " -gameforge.new_quest_lv80._440_say = " Harika! te dln. " -gameforge.new_quest_lv80._450_npcChat = " Canavar grdn m? " -gameforge.new_quest_lv80._460_say = " %s?! Aman Tanrm... Byle birey nasl oldu[ENTER]acaba... Hemen kitaplarma bavurmalym. " -gameforge.new_quest_lv80._470_say = " Siyah Buzu kurban edemem... bana yanl geliyor![ENTER]Soon'a gidip bu grevi tamamlayamayacam[ENTER]syleyeceim. " -gameforge.new_quest_lv80._475_npcChat = " Siyah Buz " -gameforge.new_quest_lv80._476_say = " Grdm kadaryla siyah buzu artk yannda[ENTER]tamyorsun. Onu cidden harcadn m? Anlat hele,[ENTER]ne oldu bakalm?! " -gameforge.new_quest_lv80._477_say = " Afedersin ama bir yanl anlama var galiba - ben[ENTER]de hala siyah buz var ki. Alp geleyim... " -gameforge.new_quest_lv80._480_say = " Ah, ite buradasn! Neden hala Siyah Buzu[ENTER]tayorsun? " -gameforge.new_quest_lv80._490_say = " Benden istediin eyi yapamam. Bu Ejderha[ENTER]Tanr'ya kar gelmek olur. Buzu kurban[ENTER]etmeyeceim! " -gameforge.new_quest_lv80._495_say = " Peh, ie yaramazn bylesi! En basit grevleri[ENTER]bile yapamyor. O zaman ben de daha az nazl[ENTER]birini bulurum. Buzu bana ver! Beri gel diyorum! " -gameforge.new_quest_lv80._500_say = " Siyah Buzu Soon'a gerekten geri vermeli miyim? " -gameforge.new_quest_lv80._510_1_select = " Evet, ondan kurtulmak istiyorum! " -gameforge.new_quest_lv80._510_2_select = " Hayr, bu felakete neden olabilir! " -gameforge.new_quest_lv80._520_say = " te, Siyah Buzu al ve beni yalnz brak! " -gameforge.new_quest_lv80._530_say = " Sana teekkr etmemi mi bekliyorsun? ekil[ENTER]gzmn nnden! " -gameforge.new_quest_lv80._535_sayReward = " 70.000.000 Tecrbe puan alrsn. " -gameforge.new_quest_lv80._540_say = " Buzu benden geri alamazsn. Onu denize atacam.[ENTER]Orada kimseye zarar veremez! " -gameforge.new_quest_lv80._550_say = " Buna cret etmemeliydin! Onu bana geri ver yoksa[ENTER]seni ve aileni lanetlerim! " -gameforge.new_quest_lv80._560_say = " Ne yaparsan yap - Beni durdurmana izin[ENTER]vermeyeceim. " -gameforge.new_quest_lv80._570_target_pos = " Gney Sahili " -gameforge.new_quest_lv80._580_target_pos = " Bat Sahili " -gameforge.new_quest_lv80._590_target_pos = " Dou Sahili " -gameforge.new_quest_lv80._599_set_title = " Yanltc Bir Yolun Sonu " -gameforge.new_quest_lv80._600_say = " Yongan'a gidip Siyah Buzu denize atmalym. " -gameforge.new_quest_lv80._610_say = " Joan'a gidip Siyah Buzu denize atmalym. " -gameforge.new_quest_lv80._620_say = " Pyungmoo'ya gidip Siyah Buzu denize atmalym. " -gameforge.new_quest_lv80._630_say_reward = " Siyah Buzu denize atmay istediin anda eridi.[ENTER]Siyah sv parmaklarnn arasndan yere akt ve[ENTER]sen daha ona dokunamadan buharlat. " -gameforge.new_quest_lv80._640_say = " Birden nnde unlar belirdi: " -gameforge.new_quest_lv80._650_say = " Sen eyalar toplaynca doru karar verdiin[ENTER]konusunda tatmin oldun. Ve imdi ellerinde[ENTER]Ejderha Tanr'nn minnetini tutuyorsun. " -gameforge.new_quest_lv80._660_say = " Olamaz, buzu almay unuttum! Geri dnp onu[ENTER]almaktan ve tekrar buraya gelmekten baka arem[ENTER]yok. " -gameforge.new_quest_lv80._670_sayReward = " Ayrca 120.000.000 Tecrbe puan kazandn. " -gameforge.new_quest_premium_lv4 = {} -gameforge.new_quest_premium_lv4._100_npcChat = " Marketi a " -gameforge.new_quest_premium_lv4._100_say_reward = " Avlaman gereken: " -gameforge.new_quest_premium_lv4._10_targetVid = " Satc: " -gameforge.new_quest_premium_lv4._110_say = " Silah Satcsna git ve artk neden Satc[ENTER]Bayan'n penceresinde ark sylemediini sor. " -gameforge.new_quest_premium_lv4._120_qSetTitle = " Leylak topla " -gameforge.new_quest_premium_lv4._130_notice = " Gzel bir Leylak Dal elde geirdin! " -gameforge.new_quest_premium_lv4._140_notice = " Bitti! imdi hemen Silah Satcsna dn. " -gameforge.new_quest_premium_lv4._150_notice = " Ne yazkki bu Leylak Dal solmu bile. " -gameforge.new_quest_premium_lv4._160_say = " htiyacn olan Leylak Dal says: %s " -gameforge.new_quest_premium_lv4._170_say = " Bu yeterli deil. Bu leylak sadece birka damlaya[ENTER]yeter. " -gameforge.new_quest_premium_lv4._180_say = " Ahh, leylak! imdi sadece Misk Yana ihtiyacm[ENTER]var. Onu zel marketten sipari edebilirsin.[ENTER]Dnen para sana rehberlik edecek. Biraz Ejderha[ENTER]Markasna ihtiyacn olacak, ama sanrm kenarda[ENTER]biraz saklamsndr yle deil mi? Sana sonsuza[ENTER]dek minnettar olacam. Sipariini daha sonra[ENTER]depocudan alabilirsin. Sonunda btn malzemeler[ENTER]tamamlanacak. " -gameforge.new_quest_premium_lv4._190_say = " Ltfen abuk ol ve bana Misk Ya getir. Bunun[ENTER]iin dln alacaksn! " -gameforge.new_quest_premium_lv4._200_say_reward = " Bana %s Leylak dal getirene kadar avlanmaya[ENTER]devam et! " -gameforge.new_quest_premium_lv4._20_sayTitle = " Birtanem " -gameforge.new_quest_premium_lv4._210_say = " Onlar almak iin Mavi Kurtlar ldr. " -gameforge.new_quest_premium_lv4._220_say = " te bu kadar. imdi Silah Satcsna dn. " -gameforge.new_quest_premium_lv4._230_qSetTitle = " Misk Ya " -gameforge.new_quest_premium_lv4._240_say = " ok teekkr ederim. imdi yeni bir koku[ENTER]retebilirim. " -gameforge.new_quest_premium_lv4._250_say = " Muhabbet kuuma, bu gece tekrar penceresinde[ENTER]ark syleyeceimi haber verebilirsin. Mutlu[ENTER]olacaktr. " -gameforge.new_quest_premium_lv4._260_say = " Bir dl hakettin: " -gameforge.new_quest_premium_lv4._270_say_reward = " Yang: %d " -gameforge.new_quest_premium_lv4._280_say = " Misk Ya olmadan kokuyu retemem. Ltfen dnen[ENTER]parann sana rehberlik etmesine izin ver ve baka[ENTER]bir numune getir. " -gameforge.new_quest_premium_lv4._290_say_reward = " %s adet Misk Ya ile geri gel. " -gameforge.new_quest_premium_lv4._300_say = " Silah Satcsna Misk Ya gtrmeliyim. Dnen[ENTER]paray takip etmeli ve koku yan sipari[ENTER]ederek, depocudan almalym. " -gameforge.new_quest_premium_lv4._30_say = " Birtanemi, Silah Satcsn zledim. Haftalardr[ENTER]penceremin altnda ark sylemiyor ve gnlerdir[ENTER]de ondan haber alamadm. Muhtemelen babamdan[ENTER]korkuyor. Sorunun ne olduunu renir misin? " -gameforge.new_quest_premium_lv4._310_say_title = " Silah Satcs " -gameforge.new_quest_premium_lv4._320_say = " Ah, teekkr ederim. Sadece engel mi km? ok[ENTER]rahatladm. Bu gece onu bekleyeceim. " -gameforge.new_quest_premium_lv4._330_say_reward = " abalarn sonucunda: %s tecrbe puan kazandn. " -gameforge.new_quest_premium_lv4._340_say = " abucak Satcya dn. " -gameforge.new_quest_premium_lv4._350_npcChat = " Leylak " -gameforge.new_quest_premium_lv4._35_qSetTitle = " Silah Satcs ile konu " -gameforge.new_quest_premium_lv4._360_npcChat = " Misk Ya " -gameforge.new_quest_premium_lv4._40_qSetTitle = " Yeni bir koku " -gameforge.new_quest_premium_lv4._45_qSetTitle = " Mavi Kurt ldr " -gameforge.new_quest_premium_lv4._50_targetVid = " Silah satcs: " -gameforge.new_quest_premium_lv4._55_qSetTitle = " Silah Satcsna geri dn " -gameforge.new_quest_premium_lv4._60_sayTitle = " Serseri " -gameforge.new_quest_premium_lv4._65_qSetTitle = " Misk Yan Silah Satcsna gtr " -gameforge.new_quest_premium_lv4._70_say = " Bu doru, artk penceresinin altnda ark[ENTER]sylemiyorum nk... of, bu konuda konumaya ok[ENTER]tanyorum ama vcut kokum ok tiksindirici olmaya[ENTER]balad. Srekli ykanyorum ama koku gitmiyor.[ENTER]Ben de muhabbet kuumu kendinden geirecek bir[ENTER]koku retmek istiyorum. Ne de olsa grn onun[ENTER]iin ok nemli. " -gameforge.new_quest_premium_lv4._75_qSetTitle = " Satcya git " -gameforge.new_quest_premium_lv4._80_say = " Bir koku retmeye gerekten ihtiyacm var.[ENTER]Tiksindirici kokumdan kurtulmamn tek yolu bu. " -gameforge.new_quest_premium_lv4._90_say = " Bunun iin eitli malzemeleri kartrmalym.[ENTER]nce bunlar karmal: " -gameforge.notify_test_server = {} -gameforge.notify_test_server._10_chat = " Deneme sunucusu " -gameforge.npc_talk = {} -gameforge.npc_talk._100_say = " Ben gerekten yal bir adamm, ancak hala[ENTER]salkl ve dincim. nk bir srrm var.[ENTER]Gango Kk Suyu ve Tue Mantarndan yaplan mr[ENTER]uzatc bir karm buldum. Eer bu karmdan[ENTER]istersen, malzemeleri Yu-Hwan'a gtrmelisin,[ENTER]senin iin o iksiri yapacaktr. " -gameforge.npc_talk._10_say = " Sessiz ve disiplinli ol. Kendine hakim ol.[ENTER]Herhangi bir sorun balatma. Yoldalarna saygl[ENTER]olmay renmelisin. Anladn m? " -gameforge.npc_talk._110_npcChat = " ok gl grnyorsun... " -gameforge.npc_talk._120_say = " Yllardan beridir, gcmzn srr ailemiz iin[ENTER]nesilden nesile geer. Babam bana demiti ki,[ENTER]eer an ieini doru ekilde kartrrsan[ENTER]sana g verecek bir iksir yapabilirsin. Bildiim[ENTER]kadaryla Baek-Go bu iksiri yapabiliyor. Tek[ENTER]ihtiyacn ona an iei[ENTER]gtrmek. " -gameforge.npc_talk._130_npcChat = " Git, onu dalara syle... " -gameforge.npc_talk._140_sayTitle = " Mzisyen Yu-Hwan: " -gameforge.npc_talk._150_say = " ...tepelere ve her yere...[ENTER]Sen de mzii sever misin? Burada her tr paray[ENTER]sylerim, savaa dahil olmuyorum. Ancak eer[ENTER]lkem beni korumazsa, sevdiim bu ii yapmaya[ENTER]devam edemem. " -gameforge.npc_talk._160_npcChat = " Neden bu kadar ok okuyorsun? " -gameforge.npc_talk._170_sayTitle = " Kitapkurdu Soon: " -gameforge.npc_talk._180_say = " Ah, macerac. Dnya sorunlarla dolu, ve tek[ENTER]kurtulu yolu bilgi. Her zaman kitaplarna sayg[ENTER]gstermelisin. Onlar sana kt zamanlarda yardm[ENTER]ederler. nan bana! " -gameforge.npc_talk._190_npcChat = " ocuklarn var m? " -gameforge.npc_talk._200_say = " Aslnda hi ocuk istemiyordum, ancak... Sihir[ENTER]enerjimi arttrmak iin Kaki iekleri toplayp[ENTER]doru ekilde hazrlyorum. Bunu Baek-Go buldu.[ENTER]100 adet iksir yapmak iin bir tane iee[ENTER]ihtiyac var.Ancak Kaki ieinin bir de yan[ENTER]etkisi var. Eer bir kadn bu iekten yaplm[ENTER]bir kolye takarsa ksa zamanda olu olur.[ENTER]Aramzda kalsn, karm utanmazca kulland bunu. " -gameforge.npc_talk._20_npcChat = " Mmm, buras harika kokuyor... " -gameforge.npc_talk._210_npcChat = " Ayana ne oldu? " -gameforge.npc_talk._220_sayTitle = " Handu-Up: " -gameforge.npc_talk._230_say = " yileiyor. Yrrken bir Gango Kkne takldm ve[ENTER]ayam burkuldu.Neyse ki doktor Baek-Go'yu[ENTER]tanyorum, beni muayene etti ve bir tavsiye[ENTER]verdi: Kk yaralar iyiletirmek iin Gango[ENTER]Kk suyu kullanabilirmiim.[ENTER]Bylece sulu kkleri aya kartrdm ve yol[ENTER]atklar acy dindirdiler... " -gameforge.npc_talk._240_npcChat = " Sen kimsin? " -gameforge.npc_talk._250_sayTitle = " Wonda-Rim: " -gameforge.npc_talk._260_say = " Ben Wonda-Rim, Chaegirab'n yeeniyim. Amcam ok[ENTER]mehur! Onu tanyor musun? Bir ok iksiri ve[ENTER]bitkiyi aratryor. Aratrmalar srasnda 100[ENTER]Bo suyu ile Dutu kartrnca byl enerjilere[ENTER]kar ok gl bir savunma elde ettiren bir[ENTER]iksir bulmay baard. Bildiim kadaryla bu[ENTER]iksiri Huahn-So yapabiliyor.[ENTER]Kendisine gereken malzemeleri gtr. " -gameforge.npc_talk._270_npcChat = " Bu kadar yara izi nasl oldu? " -gameforge.npc_talk._280_sayTitle = " Hain Balso: " -gameforge.npc_talk._290_say = " ok iyi bir sava deilim ve savalarda ok sk[ENTER]yaralanrm. Dvlerde yaralandktan sonra[ENTER]Yu-Hwan'a beni yaralardan korumas iin bir iksir[ENTER]yapmasn sylemitim. Bana aniei ve[ENTER]Leylaktan oluan bir iksir yapt, ancak pek ie[ENTER]yaramad. Belki de benim beceriksizliim. Senin[ENTER]iine yarayacaktr. " -gameforge.npc_talk._300_npcChat = " Neden insanlar sana hain diyor? " -gameforge.npc_talk._30_sayTitle = " Restoran sahibi Octavio: " -gameforge.npc_talk._310_say = " Bir savatan katm ve Siyah Rzgar etesine[ENTER]katldm. Yoldalarm bu yzden beni asla[ENTER]affetmiyorlar. Sonradan Siyah Rzgar etesinin[ENTER]masum insanlar ldrdn anladm ve hemen[ENTER]onlar terk ettim. Korkuntu! " -gameforge.npc_talk._320_say = " Masum insanlarn vebalini mi tayorsun?[ENTER]yleyse ismini gerekten hakediyorsun. Onlar[ENTER]gzel bir hayattan kopartmsn. " -gameforge.npc_talk._330_say = " Buras adaletsiz bir dnya. Ama artk asla kt[ENTER]birey yapmayacam.[ENTER]insanlarn beni hain olarak armasn[ENTER]istemiyorum.[ENTER]Bana biraz Yang verebilir misin? " -gameforge.npc_talk._340_npcChat = " Sana neden bilge diyorlar? " -gameforge.npc_talk._350_sayTitle = " Bilge Uriel: " -gameforge.npc_talk._360_say = " Bu engin dnyada renecek ok ey var. Cehalet[ENTER]ve silahl kuvvetleri birletirmek ok berbat bir[ENTER]karm. Cahil askerlerle yaamak istemiyorsun[ENTER]deil mi? Bilgelik gtr! " -gameforge.npc_talk._370_npcChat = " Kaynaklarm senin ila yaptn syledi? " -gameforge.npc_talk._380_say = " Elimden geleni yapyorum. Bu tehlikeli dnyada[ENTER]birok insan her gn yaralanyor. Bizim o kadar[ENTER]ila ve doktorumuz yok. Zaman ok zor![ENTER]Bana daha sonra yardm edebilir misin? " -gameforge.npc_talk._390_npcChat = " Av ileri nasl gidiyor? " -gameforge.npc_talk._400_sayTitle = " Avc Yang-Shin: " -gameforge.npc_talk._40_say = " Hogeldin! Restoranmz uluslararas bir zincirin[ENTER]parasdr. Gel ve bizi bir dene. " -gameforge.npc_talk._410_say = " Hmm, Metin talarnn dmesiyle birlikte[ENTER]hayvanlar vahileti. Bugnlerde, tavuk avlamak[ENTER]bile seni ldrebilir. Avclarn ii ok zor.[ENTER]Neyse ki ben en iyilerden biriyim! " -gameforge.npc_talk._420_npcChat = " Bu dikkatini neye borlusun? " -gameforge.npc_talk._430_say = " Ben baarl bir okuyum nk benim zel bir[ENTER]reetem var, hehe! eftali iei Suyu ve Leylak[ENTER]kartrrsan elde edecein iksir senin nian[ENTER]alma kabiliyetini inanlmaz artrr. Eer bu[ENTER]saydklarm Yu-Hwan'a gtrrsen senin iin[ENTER]iksiri yapacaktr. " -gameforge.npc_talk._440_npcChat = " Ne gzel bir iek tac... " -gameforge.npc_talk._450_say = " Ben kardeimle birlikte eftali iei[ENTER]topluyorum. Ama bugn yalnzdm. ok gzel[ENTER]deiller ama zel bir etkileri var. Eer sen de[ENTER]onlardan birini alp Baek-Go'ya gtrebilirsen,[ENTER]seni evikletirecek bir iksir yapabilir. " -gameforge.npc_talk._460_npcChat = " Kardein nerede? " -gameforge.npc_talk._470_say = " Bu gnlerde, kardeim ok seyahat ediyor, onu[ENTER]artk gremiyorum ve endieleniyorum. " -gameforge.npc_talk._480_npcChat = " Pirin pastas m satyorsun? " -gameforge.npc_talk._490_sayTitle = " Pirin hamuru satcs Yu-Rang: " -gameforge.npc_talk._500_say = " Sava yznden, pirin hamuru satmak ok[ENTER]zorlat. Haydutlara ok teekkr etmek lazm,[ENTER]sayelerinde btn mterilerimi kaybettim. Sadece[ENTER]artk hayatm srdrebilmek iin ne yapacam[ENTER]bilmiyorum. " -gameforge.npc_talk._50_say = " Bu byk bir restoran, ancak dekorasyonu ok[ENTER]basit. " -gameforge.npc_talk._510_npcChat = " Senden kimler alveri ediyor? " -gameforge.npc_talk._520_say = " Pastalarmn ounu seyyahlara satyorum.[ENTER]Bir gn, gizemli bir svari geldi ve benden[ENTER]pirin pastas almak istediini syledi. Fakat[ENTER]bana para yerine Zin Suyunun reetesini verdi. Bu[ENTER]iksir saldr gcn arttrabiliyormu.[ENTER]Reeteyi Huhan-Son'a sattm. Ona Sim-suyu ve Alp[ENTER]gl gtrrsen senin iin Zin Suyu yapabilir. " -gameforge.npc_talk._530_npcChat = " Neden bu kadar zgnsn? " -gameforge.npc_talk._540_say = " Yeni evli ift olarak tatl ryalarmz[ENTER]merhametsize parampara edileceini bilmeliydim.[ENTER][ENTER]h, h... ltfen bu cinayetin intikamn al. " -gameforge.npc_talk._550_npcChat = " Savata ok kii ld... " -gameforge.npc_talk._560_say = " Savata birok adam kaybettik, biz kadnlar[ENTER]olarak toplandk ve Huahn-So'dan savunmamz[ENTER]glendirecek olan Dok-suyunu gelitirmesini[ENTER]istedik. Uzun aratrmalardan sonra, eer[ENTER]Dok-suyuna alp gl eklenirse ok daha gl[ENTER]olacan buldu. Kendisine git, o Sambo-suyu[ENTER]yapabiliyor. Gerekli eyleri gtrmeyi de unutma. " -gameforge.npc_talk._570_npcChat = " Ah, ne irin bir ocuk... " -gameforge.npc_talk._580_sayTitle = " Ah-Yu: " -gameforge.npc_talk._590_say = " Bir kez daha lk atyor... Ne istediini[ENTER]zemiyorum eker falan m acaba... Ahh hayr! " -gameforge.npc_talk._600_npcChat = " Siz ikiniz kimsiniz? " -gameforge.npc_talk._60_npcChat = " Bana mlekilik hakknda bireyler anlat. " -gameforge.npc_talk._610_say = " Evladm! Kocam savata dt, artk ben kendime[ENTER]bakmak zorundaym. Artk ouuma ve kendime ben[ENTER]bakmaya alyorum. Bo-suyu ile hayatm[ENTER]gelitirebileceimi rendim. Yu-Hwan'a 100[ENTER]kakiiei suyu ve Tue mantar gtrmeliyim ki[ENTER]bana ondan yapsn.[ENTER]imdi bir ekilde bu malzemeleri bulmalym... " -gameforge.npc_talk._620_npcChat = " Senin kocan kim? " -gameforge.npc_talk._630_sayTitle = " Aranyo: " -gameforge.npc_talk._640_say = " Benim kocam olacak adam, kitaplaryla evli. O[ENTER]artk benimle ilgilenmiyor. Ama ben irkin bir[ENTER]kadn deilim. " -gameforge.npc_talk._650_npcChat = " ler nasl? " -gameforge.npc_talk._660_say = " Sava baladndan beri ticaret artk ok[ENTER]ktleti. Tccarlar birlii birliinin ok gl[ENTER]olduu zamanlar artk geride kald. Artk vahi[ENTER]hayvanlar grmezden gelemiyoruz, ayrca Beyaz[ENTER]Yeminliler etesi ve Siyah Rzgar etesi de[ENTER]cabas. " -gameforge.npc_talk._670_npcChat = " Neden moralin bozuk? " -gameforge.npc_talk._680_sayTitle = " Taurean: " -gameforge.npc_talk._690_say = " Harang kt bir kz! Ondan nefret ediyorum! Ben[ENTER]zayfm ve o hep bana atyor! " -gameforge.npc_talk._700_say = " Sen erkeksin, kaslarn var. Arasra onlara al! " -gameforge.npc_talk._70_sayTitle = " mleki Yonah: " -gameforge.npc_talk._710_npcChat = " Ne yapyorsun? " -gameforge.npc_talk._720_sayTitle = " Harang: " -gameforge.npc_talk._730_say = " Taurean' bekliyorum. Beraber oyun oynarz ve ok[ENTER]da kavga ederiz. Ne korkak ama! Eer kendi[ENTER]isteiyle gelmezse onu ok fena yapacam! " -gameforge.npc_talk._740_npcChat = " Taurean senden korkuyor. " -gameforge.npc_talk._750_say = " Taurean benden daha gl. Bu yzden onu yenmek[ENTER]iin bir yol dndm. Beyaz bir Ninja Yng Suyu[ENTER]ile Dutu kartrrsam saldr hzmn artacan[ENTER]syledi.[ENTER]Sonunda Taurean' yenebileceim! Eer sen de[ENTER]hzl saldrmak istiyorsan, malzemeleri[ENTER]Huahn-So'ya gtr. Sana iksir yapacaktr. " -gameforge.npc_talk._760_npcChat = " Yeni gr... " -gameforge.npc_talk._770_say_title = " Seon-Pyeong: " -gameforge.npc_talk._780_say = " Arkadam, dnya cevaplanmam sorularla dolu. Ve[ENTER]ben cevap ve bilgi aryorum. Destans Silahlar[ENTER]ve zihin talarn hi duydun mu? " -gameforge.npc_talk._790_npcChat = " Ne yapyorsun? " -gameforge.npc_talk._800_say = " Bilinmeyeni aratrdm zaten biliyorsundur. u[ENTER]anda iyi silahlar yapmann ve zihin talarnn[ENTER]gcn arttrmann yolunu aryorum. " -gameforge.npc_talk._80_say = " mlekilii seviyorum. Ellerinle amuru[ENTER]ekillendirmek ve birey yaratmak ok tatmin[ENTER]edici... Genelde basit eyler yapyorum.[ENTER]Doudaki dalarn eteklerinde yntemler ok daha[ENTER]gelimi. Bir defasnda, orada baz mlekiler[ENTER]grm ve ok etkilenmitim.[ENTER]Zamanm olduunda deneyler yapyorum. Ama hala[ENTER]ustalklarn zemedim. " -gameforge.npc_talk._810_npcChat = " Silah aratrmas... " -gameforge.npc_talk._820_say = " lgin, deil mi? Bununla ilgili daha fazla[ENTER]eyler mi renmek istiyorsun? yleyse bana[ENTER]65'lik silahlardan bir +9 silah getir: Bunun[ENTER]dnda bir adet eskrim bror ve iki adet[ENTER]kutsama kad lzm. Onlardan sana destans bir[ENTER]silah yapmaya alacam. " -gameforge.npc_talk._830_say = " Ancak, ie yarayacan garanti edemem. " -gameforge.npc_talk._840_npcChat = " Zihin Talar... " -gameforge.npc_talk._850_say = " Zihin Talar ok kullanlyor ancak buna ramen[ENTER]ou kii gerek glerini bilmiyor.[ENTER]Aratrmalarm sonucunda bilgiler elde ettim.[ENTER]Eer bana baka bir Zihin Ta getirirsen, onu[ENTER]senin iin gelitirebilirim. " -gameforge.npc_talk._90_npcChat = " Yana gre ok hayat dolusun... " -gameforge.olympic_badge = {} -gameforge.olympic_badge._010_npcChat = " Kahramanlk Madalyas " -gameforge.olympic_badge._020_say = " mdat! " -gameforge.olympic_badge._030_say = " Alak hrsz takm...[ENTER]Dn gece evime hrszlar girdi![ENTER]Kahramanlk madalyasn aldlar. Selefim bu[ENTER]madalyaya, muharebe alanndaki galibiyeti[ENTER]mparatoruna bildirmek iin katettii 42,195[ENTER]kilometrelik yol karlnda layk grlmt.[ENTER]imdi de elden gitti! " -gameforge.olympic_badge._040_say = " Off yaa...ailem iin paha biilmez deerdeydi.[ENTER]imdi ne yapacam ben? " -gameforge.olympic_badge._050_say = " Bana yardm edecek misin? " -gameforge.olympic_badge._060_npcChat = " Kahramanlk Madalyas " -gameforge.olympic_badge._070_say = " Nihayet dndn! Kahramanlk madalyasn buldun mu? " -gameforge.olympic_badge._080_say = " Neden? Bu yankesiciler benim madalyam ne[ENTER]yapacaklar? Baka biri iin ne deeri olabilir[ENTER]ki?! Onu bulmama yardmc olabilir misin? " -gameforge.olympic_badge._090_npcChat = " Kahramanlk madalyasn bul! " -gameforge.olympic_badge._100_say = " Ellerin bo mu dnyorsun? Ah olamaz, ok[ENTER]aresizim. Sen bana yardm edemeyeceksin de kim[ENTER]edecek? Aramaya devam et. Ltfen! " -gameforge.olympic_badge._110_say = " Madalyam buldun! Ama dur...bu sadece paras.[ENTER]Rezalete bakn, onu be paraya blmler! Ltfen[ENTER]bana tm paralar getir! Ancak bu ekilde[ENTER]madalyay birletirebilirim belki. " -gameforge.olympic_badge._120_say = " Alak yankesiciler kymetli aile yadigarm[ENTER]krd! Tm paralar bulduun iin sana[ENTER]minettarm. Artk paralar birletirebilirim. " -gameforge.olympic_badge._130_say = " Sonsuz teekkrler! Ailemin onurunu kurtardn.[ENTER]Verdiin onca emekler elbette boa gitmedi. te[ENTER]hak ettiin dl! " -gameforge.olympic_badge._140_say = " Bu grevi gerekten ret mi ediyorsun? imdi[ENTER]'evet' dersen bu grevi bir daha alamayacaksn. " -gameforge.olympic_badge._150_say = " u an vaktinin olmamasn anlayla karlyorum.[ENTER]Msait olduunda tekrar gel. Ama beni ok[ENTER]bekletme! " -gameforge.olympic_badge._160_say = " Ge kaldn ne yazk ki, bana yardmc[ENTER]olamayacaksn artk. Yolun ak olsun! " -gameforge.olympic_badge._170_say = " Beni soyan canavarlar avla! Ama dikkatli ol, ok[ENTER]gller, en az 30. seviyeye sahipler.[ENTER]Kahramanlk madalyasn bana getirirsen seni[ENTER]bolca mkafatlandracam! " -gameforge.olympic_badge._180_say = " Kahramanlk madalyasn bul ve Yu-Hwan'a gtr. " -gameforge.olympic_badge._190_say = " Yu-Hwan senden yardm rica ediyor. Onun yanna[ENTER]git! Kendisini ikinci kyde bulabilirsin. " -gameforge.oxevent = {} -gameforge.oxevent._100_say = " OX-yarmas henz balamad! " -gameforge.oxevent._10_npcChat = " OX-yarmas " -gameforge.oxevent._110_sayReward = " Script yklenirken hata! Dosyalar kontrol edip[ENTER]tekrar deneyin! " -gameforge.oxevent._120_say = " OX-yarmas balad. " -gameforge.oxevent._130_notice_all = " OX-yarmas balad!![ENTER]Eer katlmak ya da izlemek istiyorsan, Uriel ile[ENTER]konu. " -gameforge.oxevent._131_notice_all = " Yarmann yapld yere seni nlayacak. " -gameforge.oxevent._140_say = " OX-yarmas: kaytlar ak[ENTER]Kayt olmu yarmac says: %s oyuncu " -gameforge.oxevent._150_select = " Kaytlar kapal " -gameforge.oxevent._160_say = " Yeni kayt yaplmas artk mmkn deil. Artk[ENTER]teste balayabilirsin. " -gameforge.oxevent._170_say = " OX-yarmas:[ENTER]kayt bitti. " -gameforge.oxevent._180_select = " Teste bala " -gameforge.oxevent._190_select = " Yeniden balat " -gameforge.oxevent._195_select = " Bitir " -gameforge.oxevent._200_say = " Test balatlmad " -gameforge.oxevent._20_say = " Hey - sen! Evet, sen - ok akll grnyorsun.[ENTER]Burada OX-yarmas adl bir yarma var. Bilgini[ENTER]test etmek istiyorsan katl! Eer kazanrsan ok[ENTER]iyi bir dl alacaksn. " -gameforge.oxevent._210_say = " Test baaryla balad. " -gameforge.oxevent._220_say = " Hata! Test balatlamad. " -gameforge.oxevent._230_say = " OX-yarmas: balyor. " -gameforge.oxevent._240_notice_all = " Birka dakika iinde yeni raund balayacak.[ENTER]Yaracak olan tm yarmaclar ehre nlanacak. " -gameforge.oxevent._241_notice_all = " Son turun tm katlmclar ehre nlanacaklar. " -gameforge.oxevent._250_say = " OX-yarmas: kapatld " -gameforge.oxevent._260_notice_all = " Birka dakika ierisinde OX-yarmas bitecek.[ENTER]Tm yarmaclar ehre nlanacak. " -gameforge.oxevent._261_notice_all = " Tm katlmclar ehre nlanacaklar. " -gameforge.oxevent._270_say = " OX-yarmas: test u an devam ediyor " -gameforge.oxevent._280_sayReward = " Ltfen biraz bekleyin. " -gameforge.oxevent._290_say = " OX-yarmas: servis d. " -gameforge.oxevent._300_npcChat = " OX-yarmas: iptal " -gameforge.oxevent._30_say = " Yarma baladnda katlmana izin vereceim.[ENTER]Balang saati henz kesinlemedi.[ENTER]Zaman geldiinde seni bilgilendireceim, tetikte[ENTER]kal! " -gameforge.oxevent._310_say = " OX-yarmas: iptal[ENTER]Beklenmeyen hatalar olutu! Devam edecek misin? " -gameforge.oxevent._320_select = " Evet, iptal et. " -gameforge.oxevent._330_say = " OX-yarmas iptal edildi " -gameforge.oxevent._340_npcChat = " OX-yarmas: dl " -gameforge.oxevent._350_say = " OX-yarmas: dl[ENTER]Katlan her bir kii dllendirilecek. Ltfen[ENTER]buraya eya-numarasn girin: " -gameforge.oxevent._360_say = " Ltfen eya miktarn girin: " -gameforge.oxevent._370_say = " dln verildii oyuncu: %s " -gameforge.oxevent._40_say = " Willst du jetzt mitmachen Du kannst natrlich auch nur zugucken " -gameforge.oxevent._50_say = " Denemek ister misin? Tamam - hadi balayalm. " -gameforge.oxevent._60_say = " Yarma zaten balatld. Artk katlamazsn. Bir[ENTER]sonraki yarma ok yaknda yaplacak. Zaman[ENTER]geldiinde bilgilendirileceksin. " -gameforge.oxevent._70_npcChat = " OX-yarmas: bala " -gameforge.oxevent._80_say = " OX-yarmas: balat[ENTER]Bununla birlikte, OX-yarmas balayacak.[ENTER]Gerekten balatmak istiyor musun? " -gameforge.oxevent._90_select = " Balat " -gameforge.patrol_townaround = {} -gameforge.patrol_townaround._100_sayReward = " Devriye noktas 3'e ulatn. " -gameforge.patrol_townaround._10_makequestbutton = " Devriye noktas 5 " -gameforge.patrol_townaround._110_makequestbutton = " Devriye noktas 2 " -gameforge.patrol_townaround._120_say = " Devriye noktas 2'ye git. " -gameforge.patrol_townaround._130_sayReward = " Devriye noktas 2'ye ulatn. " -gameforge.patrol_townaround._140_makequestbutton = " Devriye noktas 1 " -gameforge.patrol_townaround._150_say = " Devriye noktas 1'e git. " -gameforge.patrol_townaround._160_sayReward = " Devriye noktas 1'e ulatn. " -gameforge.patrol_townaround._170_say = " Devriye noktas 5'e git. " -gameforge.patrol_townaround._180_say = " Devriye noktas 4'e ulatn. " -gameforge.patrol_townaround._190_say = " Devriye noktas 3'e git. " -gameforge.patrol_townaround._200_say = " Devriye noktas 3'e ulatn. " -gameforge.patrol_townaround._20_sayReward = " Devriye noktas 5'e git. " -gameforge.patrol_townaround._210_say = " Devriye noktas 2'ye git. " -gameforge.patrol_townaround._220_say = " Devriye noktas 2'ye ulatn. " -gameforge.patrol_townaround._230_say = " Devriye noktas 1'e git. " -gameforge.patrol_townaround._240_say = " Devriye noktas 1'e ulatn. " -gameforge.patrol_townaround._250_makequestbutton = " Devriye noktas 5 " -gameforge.patrol_townaround._260_sayTitle = " Devriye noktas 5'e git. " -gameforge.patrol_townaround._270_say = " Devriye noktas 5'e ulatn. " -gameforge.patrol_townaround._280_makequestbutton = " Devriye noktas 6 " -gameforge.patrol_townaround._290_say = " Devriye noktas 6'ya git. " -gameforge.patrol_townaround._300_sayReward = " Devriye noktas 6'ya ulatn. " -gameforge.patrol_townaround._30_say = " Devriye noktas 5'e ulatn. " -gameforge.patrol_townaround._310_say = " Devriye noktas 3[ENTER]Devriye noktas 3'e git. " -gameforge.patrol_townaround._320_say = " Devriye noktas 5[ENTER]Devriye noktas 5'e git. " -gameforge.patrol_townaround._330_say = " Devriye noktas 6[ENTER]Devriye noktas 6'ya git. " -gameforge.patrol_townaround._340_say = " Devriye noktas 2[ENTER]Devriye noktas 2'ye git. " -gameforge.patrol_townaround._350_say = " Devriye noktas 1[ENTER]Devriye noktas 1'e git. " -gameforge.patrol_townaround._360_npcChat = " Devriyeye k. " -gameforge.patrol_townaround._370_makequestbutton = " Yongan blgesinde devriyeye k. " -gameforge.patrol_townaround._380_select = " (1)deer 1 " -gameforge.patrol_townaround._385_select = " 2 Deer(1) " -gameforge.patrol_townaround._390_select = " (1)deer 3 " -gameforge.patrol_townaround._395_select = " 4 Deer(1) " -gameforge.patrol_townaround._400_makequestbutton = " Joan blgesinde devriyeye k. " -gameforge.patrol_townaround._40_makequestbutton = " Devriye noktas 4 " -gameforge.patrol_townaround._410_makequestbutton = " Pyungmo blgesinde devriyeye k. " -gameforge.patrol_townaround._420_makequestbutton = " Devriye tamamland. " -gameforge.patrol_townaround._430_sayReward = " Devriyeden dl olarak, tecrbe puan kazandn. " -gameforge.patrol_townaround._440_say = {} -gameforge.patrol_townaround._50_sayTitle = " Devriye noktas 4' bul. " -gameforge.patrol_townaround._60_say = " Devriye noktas 4'e git. " -gameforge.patrol_townaround._70_sayReward = " Devriye noktas 4'e ulatn. " -gameforge.patrol_townaround._80_makequestbutton = " Devriye noktas 3 " -gameforge.patrol_townaround._90_say = " Devriye noktas 3'e git. " -gameforge.pet_system = {} -gameforge.pet_system._010_say = " - Ate Ankas " -gameforge.pet_system._020_say = " - Ren Geyii Yavrusu " -gameforge.pet_system._030_chat = " u anda petini aramazsn. " -gameforge.pet_system._040_say = " - Buz Ankas " -gameforge.pet_system._050_say = " - Yavru Azrail " -gameforge.pet_system._060_say = " - Leonidas " -gameforge.pet_system._070_say = " - Khan " -gameforge.pet_system._080_say = " - Porki " -gameforge.pet_system._090_say = " - Rufus " -gameforge.pet_system._100_say = " - Bambi " -gameforge.pet_system._110_say = " - Knuud " -gameforge.pet_system._120_say = " - Bao Bao " -gameforge.pet_system._130_say = " - iko Cellatck " -gameforge.pet_system._140_say = " - iko Cellatck (altn) " -gameforge.pet_system._150_say = " - Boney " -gameforge.pet_system._160_say = " - Yeim Ankas " -gameforge.pony_buy = {} -gameforge.pony_buy._100_say = " 20 tane yabani okuyu 30 dakika iinde ldr ve[ENTER]sonular seyise gtr. " -gameforge.pony_buy._10_npcChat = " At srmek istiyorum. " -gameforge.pony_buy._110_npcChat = " Durum ykseltmesi midilli grevi. " -gameforge.pony_buy._120_npcChat = " Yeterlilik testi sreci " -gameforge.pony_buy._130_sayReward = " 20 Yabani okuyu 30 dakikada ldr ve geri dn! " -gameforge.pony_buy._140_select = " Vazge " -gameforge.pony_buy._150_say = " Yeterlilik testini iptal etmek istediinden emin[ENTER]misin? " -gameforge.pony_buy._160_select = " Hayr, sadece akayd. " -gameforge.pony_buy._170_say = " Bir dahaki sefere baarl ol. " -gameforge.pony_buy._180_sayTitle = " Seyis: " -gameforge.pony_buy._190_say = " Burada beklemeye ayracak vaktin yok. Acele et,[ENTER]yabani okular ldr ve geri gel. " -gameforge.pony_buy._200_say = " Grevini baaryla bitirdin, ok gzel.[ENTER]Srebilmek iin at resmine ihtiyacn var. Bu ii[ENTER]halletmem biraz zaman alacak. Yarn tekrar gel.[ENTER]At resminin 100.000 Yang tutacan unutma. " -gameforge.pony_buy._20_say = " At srebilmek iin en az seviye 25 olmalsn.[ENTER]Bence, nce daha iyi olmaya gayret etmelisin. " -gameforge.pony_buy._210_makequestbutton = " At resmi retiliyor. " -gameforge.pony_buy._220_sayReward = " Seyis at resmini yapyor ama bu biraz zaman[ENTER]alyor. Ona git ve At Resminin hazr olup[ENTER]olmadn sor. " -gameforge.pony_buy._230_npcChat = " At resmi hazr m? " -gameforge.pony_buy._240_say = " Hazr olmas biraz zaman alacak.[ENTER]100.000 Yang getirmeyi unutma! " -gameforge.pony_buy._250_makequestbutton = " Seyise git. " -gameforge.pony_buy._260_sayReward = " Seyis, At Resmini tamamland! Ona git ve at[ENTER]resmini al. " -gameforge.pony_buy._270_npcChat = " At Resmimi almak istiyorum. " -gameforge.pony_buy._280_sayTitle = " Seyis: " -gameforge.pony_buy._290_say = " At resmini tamamladm. imdi artk acemi at[ENTER]kullanabilir ve daha hzl seyahat edebilirsin.[ENTER]creti 100.000 Yang. Almak istiyor musun? " -gameforge.pony_buy._300_select = " Alma. " -gameforge.pony_buy._30_say = " Eer src olmak istiyorsan, ncelikle[ENTER]yeterlilik testini gemelisin. Yeterlilik testine[ENTER]katlmak iin at madalyonuna ihtiyacn var. Onu[ENTER]anlamnn en kolay yolu ikinci kyde bulunan[ENTER]maymun zindanna gitmektir. Ama unutma, maymunlar[ENTER]onu sana kolay kolay vermeyeceklerdir. " -gameforge.pony_buy._310_say = " At resmi ile, atn nerede olursan ol[ENTER]arabilirsin. Eer resmi kaybedersen, yeni bir[ENTER]resim iin tekrar deme yapman gerekir. Bu[ENTER]sebeple, ona iyi bak! " -gameforge.pony_buy._320_say = " At resmini satn almak iin yeterince Yang'n yok. " -gameforge.pony_buy._330_say = " Daha sonra tekrar gel. " -gameforge.pony_buy._340_say = " Gerekten at resmini almayacak msn? Eer imdi[ENTER]iptal edersen, tekrar alabilmek iin hereyi[ENTER]yeniden yapmak zorunda kalrsn. " -gameforge.pony_buy._350_select = " Hayr " -gameforge.pony_buy._360_makequestbutton = " Zaman doldu! " -gameforge.pony_buy._370_sayReward = " Eer 30 dakikada 20 tane Yabani Oku ldrmezsen[ENTER]yeterlilik testini geemezsin. " -gameforge.pony_buy._380_sayReward = " Testi tekrarlamak iin, seyise bir at madalyonu[ENTER]gtr ve yeterlilik testi bavusu yap. " -gameforge.pony_buy._40_say = " Ah, at madalyonun da var, harika! Artk tek[ENTER]ihtiyacn kendini kantlaman. 30 dakikada 20[ENTER]yabani oku ldr. Eer baarabilisen, at srmeye[ENTER]hazrsn demektir. " -gameforge.pony_buy._50_say = " lgini ekmeye balarsa tekrar gel. " -gameforge.pony_buy._60_say = " Anlalan, srclk bilgisi hakknda bir problem[ENTER]var. " -gameforge.pony_buy._70_sayReward = " At madalyonunu seyise gtr! Ondan sonra da[ENTER]eitimine devam et. At madalyonu bulmann en[ENTER]kolay yolu ikinci kyde bulunan maymun zindanna[ENTER]girmektir. " -gameforge.pony_buy._80_makequestbutton = " At srclnde yeterlilik " -gameforge.pony_buy._90_sayReward = " 20 tane yabani okuyu 30 dakika iinde ldr ve[ENTER]sonular seyise gtr. " -gameforge.pony_buy._test_503_count = " Kalan " -gameforge.pony_levelup = {} -gameforge.pony_levelup._100_makequestbutton = " Binici eitimi(6) " -gameforge.pony_levelup._10_makequestbutton = " Binici eitimi(9) " -gameforge.pony_levelup._110_sayReward = " Hedefe git (6). " -gameforge.pony_levelup._120_sayReward = " Hedefe eriildi (6) " -gameforge.pony_levelup._130_makequestbutton = " Binici eitimi(5) " -gameforge.pony_levelup._140_sayReward = " Hedefe git (5). " -gameforge.pony_levelup._150_sayReward = " Hedefe eriildi (5)! " -gameforge.pony_levelup._160_makequestbutton = " Binici eitimi (4) " -gameforge.pony_levelup._170_sayReward = " Hedefe git (4). " -gameforge.pony_levelup._180_sayReward = " Hedefe eriildi (4)! " -gameforge.pony_levelup._190_makequestbutton = " Binici eitimi(3) " -gameforge.pony_levelup._200_sayReward = " Hedefe git (3). " -gameforge.pony_levelup._20_sayReward = " Hedefe git (9). " -gameforge.pony_levelup._210_sayReward = " Hedefe eriildi (3)! " -gameforge.pony_levelup._220_makequestbutton = " Binici eitimi(2) " -gameforge.pony_levelup._230_sayReward = " Hedefe git (2). " -gameforge.pony_levelup._240_sayReward = " Hedefe eriildi (2)! " -gameforge.pony_levelup._250_makequestbutton = " Binici eitimi (1) " -gameforge.pony_levelup._260_sayReward = " Hedefe git (1). " -gameforge.pony_levelup._270_say = " Eitim alanna nlan. " -gameforge.pony_levelup._280_select = " Git " -gameforge.pony_levelup._290_say = " Pes etmek istediinden emin misin? " -gameforge.pony_levelup._300_sayReward = " Hedefe eriildi (1)! " -gameforge.pony_levelup._30_sayReward = " Hedefe eriildi (9)! " -gameforge.pony_levelup._310_select = " Git " -gameforge.pony_levelup._320_makequestbutton = " Binici eitimi (4) " -gameforge.pony_levelup._330_say = " Pes etmek istediinden emin misin? " -gameforge.pony_levelup._340_makequestbutton = " Binici eitimi(9) " -gameforge.pony_levelup._350_say = " Eitim alanna nlan. " -gameforge.pony_levelup._360_say = " Pes etmek istediinden emin misin? " -gameforge.pony_levelup._370_makequestbutton = " Tm hedeflere git " -gameforge.pony_levelup._380_sayTitle = " Her hedefe sr " -gameforge.pony_levelup._390_sayReward = " Haritada grdn btn eitim hedeflerine sr.[ENTER]Eer attan bir ekilde inersen kaybedersin. " -gameforge.pony_levelup._400_say = " Hedef (1): ulald. " -gameforge.pony_levelup._40_makequestbutton = " Binici eitimi(8) " -gameforge.pony_levelup._410_say = " Hedef (1): ulalmad. " -gameforge.pony_levelup._420_say = " Hedef (2): ulald. " -gameforge.pony_levelup._430_say = " Hedef (2): ulalmad. " -gameforge.pony_levelup._440_say = " Pes etmek istediinden emin misin? Eitim yarna[ENTER]kadar tekrar balayamaz. " -gameforge.pony_levelup._450_say = " Hedef (1) iaretlendi. " -gameforge.pony_levelup._460_say = " Hedef (2) iaretlendi. " -gameforge.pony_levelup._470_makequestbutton = " Hedefe doru sr " -gameforge.pony_levelup._480_say = " Hedef iaretlendi. " -gameforge.pony_levelup._490_makequestbutton = " Hedefe git " -gameforge.pony_levelup._500_say = " Hedef iaretlendi. " -gameforge.pony_levelup._50_sayReward = " Hedefe git (8) " -gameforge.pony_levelup._510_say = " Hedef iaretlendi. " -gameforge.pony_levelup._520_say = " Hedef iaretlendi. " -gameforge.pony_levelup._530_say = " Eitim iin at madalyonuna ihtiyacn var. Eitim[ENTER]sonular madalyona ilenecek. " -gameforge.pony_levelup._540_say = " Atlarn da dinlenmeye ihtiyac var. Yarn gelmen[ENTER]daha iyi olacak. " -gameforge.pony_levelup._550_say = " Atn ok yorgun grnyor. Onu dinlendirmelisin. " -gameforge.pony_levelup._560_say = " Atn ackm grnyor. Eitim ncesi onu[ENTER]beslemelisin. " -gameforge.pony_levelup._570_say = " Atnn daha fazla eitime ihtiyac yok. Zrhl At[ENTER]kitabn almay dene. " -gameforge.pony_levelup._580_say = " Bana doru sr " -gameforge.pony_levelup._590_say = " Eitimin neredeyse tamamland![ENTER]Git ve haritay atnla kefet.[ENTER]Belki nceki eklinden daha zor olacak, ama[ENTER]baaracaksn. Burnunun dikine git ve gzlerini[ENTER]ak tut. Hoa kal ve yaknda tekrar uramay[ENTER]unutma! Eitim sonular madalyonuna ilendi.[ENTER]Ksa sre sonra orta seviye iin hazr olacaksn. " -gameforge.pony_levelup._600_select = " 1 val(1) 12.50% " -gameforge.pony_levelup._60_sayReward = " Hedefe eriildi (8)! " -gameforge.pony_levelup._620_say = " Binicilik yeteneini gelitirmie benziyorsun.[ENTER]Git ve atnla ortal dola. Belki biraz[ENTER]tehlikeli olacaktr ama; aldn eitimle artk[ENTER]bunu yapabilirsin. Bu uzun bir sre ama artk[ENTER]daha iyi hareket edebilirsin. Hoakal dostum ve[ENTER]yaknda uramay unutma. Eitim sonular[ENTER]madalyonuna ilendi. Atnn seviyesini artrma[ENTER]zaman gibi grnyor! " -gameforge.pony_levelup._630_select = " 1 val(1) 11.11% " -gameforge.pony_levelup._650_say = " Yeterince renmi grnyorsun. Bu biraz zaman[ENTER]ald tabii. Kampa ve at madalyonunu kontrol et.[ENTER]Sana eitim sonularn gsterecek. " -gameforge.pony_levelup._660_select = " 1 val(1) 25.00% " -gameforge.pony_levelup._680_say = " Atn gelimi gibi grnyor! Ama bana sorarsan[ENTER]sen hala bir at idare etmekte zayfsn.[ENTER]Binicilik yeteneini gelitirmen gerekiyor. Atna[ENTER]bin ve gezin bu binicilik yeteneini[ENTER]gelitirecektir. Sonular madalyona ilendi. " -gameforge.pony_levelup._690_say = " Grev durumu farkl " -gameforge.pony_levelup._700_makequestbutton = " Bir at madalyonu bul " -gameforge.pony_levelup._70_makequestbutton = " Binici eitimi(7) " -gameforge.pony_levelup._710_sayReward = " Binicilik eitimi iin sana bir at madalyonu[ENTER]gerekiyor. Onu maymun zindannda bulabilirsin. " -gameforge.pony_levelup._720_makequestbutton = " Binici eitimi baarsz " -gameforge.pony_levelup._730_sayReward = " Binici eitimi baarsz, nk atndan[ENTER]indin/dtn veya bir kapdan girdin. " -gameforge.pony_levelup._740_sayReward = " Binici eitimi baarsz, nk atndan[ENTER]dtn/indin veya bir kapya girdin. " -gameforge.pony_levelup._750_say = " Seyise geri dn " -gameforge.pony_levelup._760_sayReward = " Sonularn madalyonuna ilenebilmesi iin seyise[ENTER]geri dn. " -gameforge.pony_levelup._770_sayReward = " Eitim bitiminde kap kullanabilirsin. " -gameforge.pony_levelup._780_say = " Hereyi bitirdiine emin misin? Eitim yarn[ENTER]devam edecek. Bugnn sonularn madalyona[ENTER]ileyeceim. " -gameforge.pony_levelup._790_makequestbutton = " Acemi at sonular " -gameforge.pony_levelup._800_say = " imdi atn gelitirebilirsin. " -gameforge.pony_levelup._80_sayReward = " Hedefe git (7). " -gameforge.pony_levelup._810_say = " Maalesef, baaramadn. Seyis'e geri dn ve tekrar[ENTER]dene. " -gameforge.pony_levelup._820_say = " Eitim baarl " -gameforge.pony_levelup._830_say = " Atn u an seviye %s'e ulat. " -gameforge.pony_levelup._840_say = " Seyise giderek atn gelitirebilirsin. " -gameforge.pony_levelup._850_say = " Atn seviye 10'a ulancaya kadar eitime devam[ENTER]etmelisin. " -gameforge.pony_levelup._860_say = " Sonular gremiyorum. Senin at madalyonun yok. " -gameforge.pony_levelup._90_sayReward = " Hedefe ulald (7) " -gameforge.pre_event_heavens_cave = {} -gameforge.pre_event_heavens_cave._100_say = " te, biraz nakit karlnda senin olabilir. " -gameforge.pre_event_heavens_cave._10_npcChat = " Sen kimsin? " -gameforge.pre_event_heavens_cave._110_say = " Aadakilerden birini dl olarak seebilirsin: " -gameforge.pre_event_heavens_cave._120_say = " veya %dx " -gameforge.pre_event_heavens_cave._130_4_select = " Takas etmeyeceim! " -gameforge.pre_event_heavens_cave._140_say = " Teekkrler! %d tane Oyma Tam oldu. " -gameforge.pre_event_heavens_cave._150_1_select = " Bu talara neden ihtiyacn var? " -gameforge.pre_event_heavens_cave._150_2_select = " yi " -gameforge.pre_event_heavens_cave._160_say = " Bu talar ok eski imparatorluklardan kalma -[ENTER]artk kimse nasl yapldklarn bilmiyor. " -gameforge.pre_event_heavens_cave._170_say = " O zamandan beri birou kayboldu. " -gameforge.pre_event_heavens_cave._190_say = " blgelerde eski kaplardan birini kefettim ve[ENTER]imdi onu amama yardm edecek talar aryorum. " -gameforge.pre_event_heavens_cave._200_say = " Ancak, mevcut byy ynlendirmek iin sadece[ENTER]Oyma Talara deil, altna da ihtiyacm var. " -gameforge.pre_event_heavens_cave._20_say = " Heuk-Young: " -gameforge.pre_event_heavens_cave._210_say = " Ancak, sahip olduumdan daha fazla altna[ENTER]ihtiyacm var. Eer bana biraz altn getirirsen,[ENTER]sana Ejderha Tanr Tlsm veririrm. " -gameforge.pre_event_heavens_cave._220_say = " Eer onu yannda tarsan, Yal Adam veya[ENTER]Inlayc seni direkt olarak kapal kapya[ENTER]gnderir. " -gameforge.pre_event_heavens_cave._230_say = " Aadaki formlarda bana saf altn getirirsen onu[ENTER]alacaksn: " -gameforge.pre_event_heavens_cave._240_say = " Ne yazk ki trene balamak iin yeterince[ENTER]altnn yok. Saf altna ihtiyacm var : " -gameforge.pre_event_heavens_cave._250_say = " Belki baka zaman. " -gameforge.pre_event_heavens_cave._260_npcChat = " te biraz altn. " -gameforge.pre_event_heavens_cave._270_say = " Nerede? Ne yazk ki yannda hi saf altn yok.[ENTER]Eer Ejderha Tanr Tlsm istiyorsan, aadaki[ENTER]eyalar getirmelisin: " -gameforge.pre_event_heavens_cave._280_say = " Heuk-Young'a ver: " -gameforge.pre_event_heavens_cave._290_select = " Hibirey " -gameforge.pre_event_heavens_cave._300_say = " Bu harika! te, sz verdiim gibi, tlsm[ENTER]senindir. " -gameforge.pre_event_heavens_cave._30_say = " Benim adm Heuk-Young. Ben bir tarihiyim ve[ENTER]insanlarmzn eski kaytlarn tutarm. lk[ENTER]kopyalar kralln kurulu hikayesini[ENTER]anlatyor: " -gameforge.pre_event_heavens_cave._310_say = " Eer Ejderha Tanr Tlsm tarsan, Yal Adam[ENTER]veya Inlayc seni kapnn yaknlarna[ENTER]gnderir. " -gameforge.pre_event_heavens_cave._320_say = " Ah, gryorum ki bir tlsmn var. Ama yine de[ENTER]teekkrler! " -gameforge.pre_event_heavens_cave._330_say = " %d Yang tutarnda altn topladm. " -gameforge.pre_event_heavens_cave._40_say = " Chunjo ve Jinno gibi bizim krallmz Shinsoo da[ENTER]yle. " -gameforge.pre_event_heavens_cave._50_say = " Shinsoo ve Jinno gibi bizim krallmz Chunjo da[ENTER]yle. " -gameforge.pre_event_heavens_cave._60_say = " Chunjo ve Shinsoo gibi bizim krallmz Jinno da[ENTER]yle. " -gameforge.pre_event_heavens_cave._70_say = " nsanlarn eskiden uzak blgelere gitmek iin[ENTER]kullandklar kaplar aratryorum. Onlar[ENTER]amak iin zel talara ihtiyacmz var. " -gameforge.pre_event_heavens_cave._80_say = " zel simgeler tayorlar.Eer bu talardan[ENTER]bulursan ltfen bana getir. Bunun iin tabii ki[ENTER]seni dllendireceim.[ENTER]Bak, ite byle grnyorlar: " -gameforge.pre_event_heavens_cave._90_1_select = " O talardan biraz buldum. " -gameforge.pre_event_heavens_cave._90_2_select = " Evet " -gameforge.pricing_lv12 = {} -gameforge.pricing_lv12._10_send_letter = " Paketler " -gameforge.pricing_lv12._20_say_title = " Paketler geldi! " -gameforge.pricing_lv12._30_say = " Sava zamannda her yardma ihtiya duyulur.[ENTER]Savaa daha iyi hazrlanabilmeni salayacak baz[ENTER]paketler seni bekliyor. " -gameforge.pricing_lv12._40_say = " Ve iyi haber: Bu paketler ile olduka tasarruf[ENTER]edebilirsin! " -gameforge.pricing_lv12._50_say_reward = " Dnen madeni para seni paketlere ynlendirecek. " -gameforge.pricing_lv40 = {} -gameforge.pricing_lv40._10_send_letter = " Paketler " -gameforge.pricing_lv40._20_say_title = " Profesyonel paketler geldi! " -gameforge.pricing_lv40._30_say = " En gl savalarn bile daha iyi eyalara[ENTER]ihtiyac vardr. Profesyonel paketler sayesinde[ENTER]ktln glerine kar daha byk bir avantaj[ENTER]salayabilirsin. " -gameforge.pricing_lv40._40_say = " Ve iyi haber: Bu paketler ile olduka tasarruf[ENTER]edebilirsin! " -gameforge.pricing_lv40._50_say_reward = " Dnen madeni para seni paketlere ynlendirecek. " -gameforge.pricing_lv9 = {} -gameforge.pricing_lv9._10_send_letter = " Paketler " -gameforge.pricing_lv9._20_say_title = " Paketler geldi! " -gameforge.pricing_lv9._30_say = " Sava zamannda her yardma ihtiya duyulabilir.[ENTER]ansna senin gibi bir acemiye yardm edebilecek[ENTER]yeni paketler geldi. " -gameforge.pricing_lv9._40_say = " Ve iyi haber: Bu paketler ile olduka tasarruf[ENTER]edebilirsin! " -gameforge.pricing_lv9._50_say_reward = " Dnen madeni para seni paketlere ynlendirecek. " -gameforge.priv_empire = {} -gameforge.priv_empire._100_sayReward = " %s bonus : %s " -gameforge.priv_empire._10_npcChat = " GM: imparatorluk bonusu ver " -gameforge.priv_empire._110_say = " Bonus sresini sein: " -gameforge.priv_empire._120_select = " 6 saat " -gameforge.priv_empire._130_select = " 12 saat " -gameforge.priv_empire._134_select = " 24 saat " -gameforge.priv_empire._135_select = " Direkt giri " -gameforge.priv_empire._140_say = " Bonus sresini girin: " -gameforge.priv_empire._150_sayReward = " %s primi: %s %s %% ( %s saat ) " -gameforge.priv_empire._160_say = " Yukardaki ayarlar doruluyor musunuz? " -gameforge.priv_empire._170_sayReward = " Ayarlar doruland " -gameforge.priv_empire._180_sayReward = " lem iptal edildi. " -gameforge.priv_empire._20_sayTitle = " mparatorluk bonusu ver " -gameforge.priv_empire._30_say = " Bonusu hangi krallk alsn? " -gameforge.priv_empire._33_array = " Tm Krallklar " -gameforge.priv_empire._40_sayTitle = " mparatorluk bonusunu onayla - mevcut durum: " -gameforge.priv_empire._50_say = " Bonus tipini seiniz " -gameforge.priv_empire._53_array = " Eya drme skl bonusu. " -gameforge.priv_empire._54_array = " Dmanlardan den Yang miktar bonusu. " -gameforge.priv_empire._55_array = " Yang drlmesinin bonus younluu. " -gameforge.priv_empire._56_array = " Deneyim puanlar iin yzde bonusu. " -gameforge.priv_empire._60_sayReward = " %s bonus : %s " -gameforge.priv_empire._70_say = " Ek bonus yzdesini sein: " -gameforge.questscroll1 = {} -gameforge.questscroll1._10_say = " Դϴ " -gameforge.questscroll5 = {} -gameforge.questscroll5._100_say = " u an zaten yrrlkte olan bir grev var. Dier[ENTER]bir greve balamann bir yolu var; o da elindeki[ENTER]mevcut grevi bitirmek yada iptal etmek. " -gameforge.questscroll5._10_select = " Aa " -gameforge.questscroll5._110_sayTitle = " %s iptal " -gameforge.questscroll5._120_say = " Bu grevi gerekten brakmak istiyor musun? " -gameforge.questscroll5._130_select = " Evet, brak. " -gameforge.questscroll5._140_say = " Grev %s iptal edildi. " -gameforge.questscroll5._150_sayReward = " (Kalan: %s %s, %s %s) " -gameforge.questscroll5._160_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._170_sayReward = " (Kalan: %s %s, %s %s) " -gameforge.questscroll5._180_chat = " questscroll5.kill_race:%s] " -gameforge.questscroll5._190_say = " Grevi tamamladn ve bir dl kazandn! " -gameforge.questscroll5._200_stringFormat = " %s tamamland! " -gameforge.questscroll5._20_select = " Ab%sDc " -gameforge.questscroll5._210_chat = " select_reward_item.prob_pos=%s " -gameforge.questscroll5._220_chat = " select_reward_item.overflow " -gameforge.questscroll5._230_sayReward = " %s Yang kazandn. " -gameforge.questscroll5._240_chat = " questscroll5.reward_MONEY.error type=%s " -gameforge.questscroll5._250_sayReward = " %s tecrbe puan kazandn. " -gameforge.questscroll5._260_chat = " questscroll5.reward_EXP.error type=%s " -gameforge.questscroll5._270_sayReward = " Alnd: %s " -gameforge.questscroll5._30_chat = " questscroll5.use.50317 " -gameforge.questscroll5._40_chat = " questscroll5.use.50319 " -gameforge.questscroll5._50_chat = " questscroll5.use.50320 " -gameforge.questscroll5._60_chat = " questscroll5.use.50321 " -gameforge.questscroll5._70_chat = " KILL_MOB1 " -gameforge.questscroll5._80_chat = " KILL_MOB2 " -gameforge.questscroll5._90_sayTitle = " Grev sryor " -gameforge.reset_scroll = {} -gameforge.reset_scroll._100_say = " %s[ENTER]becerini sfrlamak istediinden emin misin? " -gameforge.reset_scroll._10_sayTitle = " Stat sfrla " -gameforge.reset_scroll._110_sayTitle = " Beceriyi sfrlama durumu: dorulama " -gameforge.reset_scroll._120_say = " Bunu geri alamazsn. Gerekten kad kullanmak[ENTER]istiyor musun? " -gameforge.reset_scroll._130_stringFormat = " RESET_SKILL[%s] " -gameforge.reset_scroll._140_sayTitle = " Beceriyi sfrla " -gameforge.reset_scroll._150_say = " %s[ENTER]becerisini sfrla. " -gameforge.reset_scroll._160_sayReward = " Seilen beceri sfrland. " -gameforge.reset_scroll._20_say = " Bu kat nceki tm stat geliimlerini[ENTER]sfrlaman salar. VIT, INT, STR ve DEX[ENTER]deerlerinin tm etkilenerek 1e decek.[ENTER]Kazandn puanlar tekrar databileceksin.[ENTER][ENTER]Kad imdi kullanmak istiyor musun? " -gameforge.reset_scroll._30_sayTitle = " Stat sfrlamay dorula " -gameforge.reset_scroll._40_say = " Tm stat puanlarn silinecek, ve hereye yeniden[ENTER]balayacaksn.[ENTER][ENTER]Durumunu sfrlamak istediinden emin misin? " -gameforge.reset_scroll._50_sayTitle = " Beceriyi sfrla " -gameforge.reset_scroll._60_sayReward = " Setiin beceri sfrlanacak, puanlarn tekrar[ENTER]atayabileceksin. Kitaplardan okuduun ve[ENTER]deneyimleyerek rendiin herey silinecek, eer[ENTER]bu beceri iin daha fazla puan harcadysan bile,[ENTER]en fazla 17 puann geri alabileceksin. " -gameforge.reset_scroll._70_say = " Sfrlanabilecek becerin yok. " -gameforge.reset_scroll._80_say = " Sfrlamak iin bir beceri se. " -gameforge.reset_scroll._90_sayReward = " Setiin becerin sfrlanacak ve onun iin[ENTER]yeniden puan verebileceksin. Kitaplardan yada[ENTER]renerek kazandn dier tm puanlarn[ENTER]silinecek ve en fazla 17 puann geri[ENTER]alabileceksin. " -gameforge.reset_status = {} -gameforge.reset_status._100_say = " Devam " -gameforge.reset_status._10_say = " Canlln " -gameforge.reset_status._110_say = " ptal et " -gameforge.reset_status._120_say = " Yeniden balatma tamamland. " -gameforge.reset_status._130_say = " Yeniden balatma baarsz! " -gameforge.reset_status._20_say = " Zekan " -gameforge.reset_status._30_say = " Gcn " -gameforge.reset_status._40_say = " evikliin " -gameforge.reset_status._50_say = " u anda deeri 1. " -gameforge.reset_status._60_say = " yeniden balatlamyor. " -gameforge.reset_status._70_say = " 1 deerine getiriliyor. " -gameforge.reset_status._80_say = " Kalan puanlarnz, eitim puan olarak geri[ENTER]verildi. " -gameforge.reset_status._90_say = " Devam etmek istiyor musunuz? " -gameforge.ride = {} -gameforge.ride._010_say = " Seviyen ok dk. " -gameforge.ride._020_say = " Dnm esnasnda binicilik yapamazsn. " -gameforge.ride._030_say = " u anda biniyorsun zaten! Hayvann deitirmek[ENTER]iin, nce binmi olduundan inmen lazm. " -gameforge.ride._040_say = " Baka bir binek hayvan kullanmak istiyorsan ilk[ENTER]nce atn gndermelisin. " -gameforge.ride_mount_change = {} -gameforge.ride_mount_change._010_npcChat = " Kaplan mhrn deitir " -gameforge.ride_mount_change._020_say = " Selam! Kaplan mhrn deitirmek istediini[ENTER]duydum? Bendekiler benim gcm ayor, onlar u[ENTER]anda kullanamyorum... " -gameforge.ride_mount_change._030_sayTitle = " Heuk-Young: " -gameforge.ride_mount_change._040_say = " Hay hay. Pek ok maceraperest mhrn deitirmek[ENTER]iin bana gelir. nk bende her keseye uygun[ENTER]mhr bulunur. Sendeki seviyesi yksek mhr,[ENTER]kendi seviyene uygun yle bir mhrle dei[ENTER]toku yapmak istediine emin misin? " -gameforge.ride_mount_change._050_select = " Evet, deitirelim. " -gameforge.ride_mount_change._060_select = " Yok, kalsn. " -gameforge.ride_ticket_change = {} -gameforge.ride_ticket_change._010_npcChat = " Sertifikay binek ile deitir " -gameforge.ride_ticket_change._020_say = " Sertifikan bir binek ile mi deitirmek[ENTER]istiyorsun? Bakalm hangisini getirdin. ok[ENTER]sayda sertifikaya sahipsen, nmzdeki admlarda[ENTER]aralarndan bir tane seebilirsin. " -gameforge.ride_ticket_change._030_say = " Bu binei almak istiyorsun, yle mi? yleyse[ENTER]'Evet' ile onayla ve bir sonraki admda onun iin[ENTER]bir bonus se. Sonraki sertifikaya gitmek iin[ENTER]'Hayr' se. " -gameforge.ride_ticket_change._040_say = " Emin misin? " -gameforge.ride_ticket_change._050_say = " Demek sertifikan deitirmek istemiyorsun. Hazr[ENTER]olduunda tekrar gel. " -gameforge.ride_ticket_change._060_say = " imdi de bir bonus se. " -gameforge.ride_ticket_change._070_say = " Canavarlara kar gl " -gameforge.ride_ticket_change._080_say = " Tecrbe (EXP) " -gameforge.ride_ticket_change._090_say = " Hayat Puan (HP) " -gameforge.ride_ticket_change._100_say = " Savunma (Sav) " -gameforge.ride_ticket_change._110_say = " Saldr Deeri (SD) " -gameforge.ride_ticket_change._120_say = " Kalsn, teekkr ederim. " -gameforge.ride_ticket_change._130_say = " Henz karar veremiyorsun galiba. Hazr olduunda[ENTER]tekrar gel. " -gameforge.ride_ticket_change._140_say = " yi bir seim. Baarlar! " -gameforge.ride_ticket_change._150_say = " Hmm, bir aksilik kt galiba. " -gameforge.ring_warp = {} -gameforge.ring_warp._010_say = " lemi iptal et. " -gameforge.ring_warp._020_say = " Yz %d dakika sonra tekrar kullanabilirsin. " -gameforge.ring_warp._030_say = " uraya nla (kalan atlay: %d) " -gameforge.skill_group = {} -gameforge.skill_group._100_sayTitle = " Sava eitimi retmeni: " -gameforge.skill_group._10_sendLetter = " Eitim " -gameforge.skill_group._110_sayReward = " Eer hzl ve tekrarlayan saldrlar yznden[ENTER]savalardan holandysan sana Bedensel Sava[ENTER]retmenini neririm. Eer tek bir saldryla bir[ENTER]grup canavar birden ldrmek istiyorsan,[ENTER]Zihinsel Sava retmenini neririm.[ENTER]ehir meydannn yannda seni bekliyoruz. " -gameforge.skill_group._120_sayTitle = " Ninja eitimi retmeni: " -gameforge.skill_group._130_sayReward = " Kendini bir oku olarak tanmlyorsan, Uzak Dv[ENTER]renmelisin. Eer gizli grevlere hazrsan ve[ENTER]karanlklarda gezen bir ninja olmay planlyorsan[ENTER]ise Yakn Dv senin iin olabilir. ehir[ENTER]meydannn yannda seni bekliyoruz. " -gameforge.skill_group._140_sayTitle = " Sura eitimi retmeni: " -gameforge.skill_group._150_sayReward = " Gerek bir kl bycs ve eytani sava m[ENTER]olmak istiyorsun? yleyse sana Byl Silah[ENTER]Eitimini tavsiye ediyorum. Ama eer karanln[ENTER]bycs olarak korkulmay tercih ediyorsan Kara[ENTER]By Eitimini semelisin. Seni ky meydannn[ENTER]yannda bekliyor olacaz. " -gameforge.skill_group._160_sayTitle = " aman eitimi retmeni: " -gameforge.skill_group._170_sayReward = " By ve kutsamalar kontrol eden bir aman olmak[ENTER]istiyorsan, Ejderha Gc retmenine gitmelisin.[ENTER]Eer insanlarn aclarn ve kederlerini[ENTER]azaltabilen biri olmak istiyorsan, yiletirme[ENTER]retmenine gitmelisin. ehir meydannn yannda[ENTER]seni bekliyoruz. " -gameforge.skill_group._180_npcChat = " Bedensel Sava eitimine bala " -gameforge.skill_group._190_sayTitle = " Yanl eitim " -gameforge.skill_group._200_say = " zgnm. Sadece savalar Bedensel Sava[ENTER]eitimini seebilirler. " -gameforge.skill_group._20_targetVid = " Bedensel sava retmeni " -gameforge.skill_group._210_sayReward = " Sava olanlar bedensel sava ve zihinsel sava[ENTER]eitimleri arasnda seim yapabilirler " -gameforge.skill_group._220_sayReward = " Ninja, Yakn Dv ve Uzak Dv arasnda seim[ENTER]yapabilir. " -gameforge.skill_group._230_sayReward = " Sura, byl silah ve kara by eitimleri[ENTER]arasnda seim yapabilir. " -gameforge.skill_group._240_sayReward = " aman, ejderha gc ve iyiletirme eitimleri[ENTER]arasnda seim yapabilir. " -gameforge.skill_group._250_sayTitle = " Bedensel sava eitimi " -gameforge.skill_group._260_say = " Bedensel sava eitimi hzl savama eitimi ve[ENTER]metodlarn, ayrca gelimi temel saldr[ENTER]tiplerini ierir. " -gameforge.skill_group._270_sayReward = " Gereksinim: Seviye 5 ve st bir sava olmak " -gameforge.skill_group._280_select = " Bala " -gameforge.skill_group._290_select = " Daha sonra " -gameforge.skill_group._300_chat = " npc_is_same_job:%s " -gameforge.skill_group._30_targetVid = " Zihinsel sava retmeni " -gameforge.skill_group._310_sayTitle = " Bedensel sava eitimini setin. " -gameforge.skill_group._320_say = " Hogeldin! " -gameforge.skill_group._330_say = " Ders almay setiin iin beceri puan kazandn.[ENTER]Bu puanlar istediin herhangi bir becerini[ENTER]gelitirmek iin kullanabilirsin. " -gameforge.skill_group._340_sayReward = " Beceri puan kazandn. " -gameforge.skill_group._350_sayReward = " Bir defa ders almay setikten sonra, bir daha[ENTER]yetenek puan kazanamazsn. " -gameforge.skill_group._360_npcChat = " Zihinsel sava eitimine bala " -gameforge.skill_group._370_sayTitle = " Yanl eitim " -gameforge.skill_group._380_say = " zgnm. Sadece savalar zihinsel sava eitimi[ENTER]alabilirler. " -gameforge.skill_group._390_sayReward = " Ninja, Yakn Dv ve Uzak Dv arasnda seim[ENTER]yapabilir. " -gameforge.skill_group._400_sayTitle = " Zihinsel Sava eitimi " -gameforge.skill_group._40_targetVid = " Yakn dv retmeni " -gameforge.skill_group._410_say = " Zihinsel sava eitimi sana dmanlarna nasl[ENTER]gl chi-sladrlar yapabileceini ve kendini[ENTER]dman saldrlarndan koruyabileceini retir. " -gameforge.skill_group._420_sayTitle = " Zihinsel sava eitimini setin. " -gameforge.skill_group._430_npcChat = " Yakn dv eitimine bala. " -gameforge.skill_group._440_say = " zgnm. Sadece ninjalar yakn dv eitimini[ENTER]seebilir. " -gameforge.skill_group._450_sayTitle = " Yakn dv eitimi " -gameforge.skill_group._460_say = " Yakn dv eitiminde, bir ninjann renecei[ENTER]ey dmannn hassas noktalarn tespit edip o[ENTER]noktalara hzl ve lmcl saldrlar yapmaktr. " -gameforge.skill_group._470_sayReward = " Gereksinim: Seviye 5 ve st ninja olmak " -gameforge.skill_group._480_sayTitle = " Yakn dv eitimini setin. " -gameforge.skill_group._490_say = " Mit der Entscheidung zur einer Lehre erhltst du 4 Fertigkeitspunkte Diese kannst du einsetzen um Fertigkeiten deiner Wahl zu steigern " -gameforge.skill_group._500_npcChat = " Uzak dv eitimine bala " -gameforge.skill_group._50_targetVid = " Uzak dv retmeni " -gameforge.skill_group._510_say = " zgnm. Sadece ninjalar uzak dv eitimi[ENTER]alabilirler. " -gameforge.skill_group._520_sayTitle = " Uzak dv eitimi " -gameforge.skill_group._530_say = " Uzak dv eitiminde bir ninja, yayn[ENTER]kullanmay ve onunla dmanlarna uzaktan[ENTER]saldrmay renir. " -gameforge.skill_group._540_sayTitle = " Uzak dv eitimini setiniz. " -gameforge.skill_group._550_npcChat = " Byl silah eitimine bala. " -gameforge.skill_group._560_say = " zgnm. Sadece Sura byl silah eitimi[ENTER]alabilir. " -gameforge.skill_group._570_sayTitle = " Byl silah eitimi. " -gameforge.skill_group._580_say = " Byl silah eitiminde, lanetlenmi silahlarla[ENTER]dmanlarnzn glerini kracak saldrlar[ENTER]yapmay renirsiniz. " -gameforge.skill_group._590_sayReward = " Gereksinim: Seviye 5 ve st sura olmak " -gameforge.skill_group._600_sayTitle = " Byl silah eitimini setin. " -gameforge.skill_group._60_targetVid = " Byl silah retmeni " -gameforge.skill_group._610_npcChat = " Byl silah eitimine bala " -gameforge.skill_group._620_say = " zgnm. Sadece Sura kara by eitimi alabilir. " -gameforge.skill_group._630_sayTitle = " Kara by eitimi " -gameforge.skill_group._640_say = " Kara by eitiminde, dmanlarn uzakta kara[ENTER]by ile nasl zayflatacan renirsin. " -gameforge.skill_group._650_sayTitle = " Kara by eitimini setin. " -gameforge.skill_group._660_npcChat = " Ejderha gc eitimine bala. " -gameforge.skill_group._670_say = " zgnm. Sadece amanlar ejderha gc eitimi[ENTER]alabilirler. " -gameforge.skill_group._680_sayTitle = " Ejder gc eitimi " -gameforge.skill_group._690_say = " Ejderha gc eitimi sana Ejderha Tanrnn[ENTER]destekledii byyle gl ate saldrlar[ENTER]yapmay retir. Ayrca grubunu koruma byleri[ENTER]de renirsin. " -gameforge.skill_group._700_sayReward = " Gereksinim: Seviye 5 ve st aman olmak " -gameforge.skill_group._70_targetVid = " Kara by retmeni " -gameforge.skill_group._710_sayTitle = " Ejderha gc eitimi almay setin. " -gameforge.skill_group._720_npcChat = " yiletirme eitimine bala. " -gameforge.skill_group._730_say = " zgnm. Sadece amanlar iyiletirme eitimi[ENTER]alabilirler. " -gameforge.skill_group._740_sayTitle = " yiletirme eitimi " -gameforge.skill_group._750_say = " yiletirme sanatn rendiinde, dmanlarn[ENTER]elektrik saldrlaryla oke etmeyi reneceksin.[ENTER]Ayrca grup yelerini de iyiletirme ve[ENTER]glendirme yetenekleri kazanacaksn. " -gameforge.skill_group._760_sayTitle = " yiletirme eitimini setin. " -gameforge.skill_group._80_targetVid = " Ejderha gc retmeni: " -gameforge.skill_group._90_targetVid = " yiletirme retmeni " -gameforge.skill_reset2 = {} -gameforge.skill_reset2._10_npcChat = " Becerileri sfrla. " -gameforge.skill_reset2._110_say = " Eer fikrini deitirirsen, tekrar ziyaretime gel. " -gameforge.skill_reset2._120_say = " Yeterince Yang'n yok. Sana yardmc olamam;[ENTER]benim de kendime bakabilmek iin paraya ihtiyacm[ENTER]var. " -gameforge.skill_reset2._130_say = " Sana vereceim nesne eskiden renmi olduun her[ENTER]eyi unutup yepyeni bir balang yapabilmeni[ENTER]salayacak. Ancak onu kullanabilmen iin en az[ENTER]seviye 31'e ulam olman gerekiyor. Arkasndan[ENTER]kaderini yeniden yazabileceksin. Sana imdiye[ENTER]kadar elik eden yeteneklerinden kurtulmak m[ENTER]istiyorsun? " -gameforge.skill_reset2._135_say = " Ne sfrlanabilecek bir eitim almsn ne de[ENTER]sfrlanacak beceri puann var. " -gameforge.skill_reset2._140_say = " Bu eya 31. seviyeden itibaren kullanlabilir. " -gameforge.skill_reset2._20_say = " Hala bir eitime balamamsn! Beceri puanlarn[ENTER]harcamadn srece onlar sfrlayamazsn. Eer[ENTER]eitiminde bir hata yaparsan gel, sana[ENTER]memnuniyetle yardmc olurum. " -gameforge.skill_reset2._30_say = " Senin seviyen %s. Sana yardmc olamam. Bu seviye[ENTER]ile becerilerini artk deitiremezsin. Sadece[ENTER]seviye 30 altndakiler baka bir beceri[ENTER]seebilirler. " -gameforge.skill_reset2._40_say = " Ne sfrlanabilecek bir eitim almsn ne de[ENTER]sfrlanacak beceri puann var. " -gameforge.skill_reset2._50_say = " Merhaba, doru adrese geldin. Gzlerinden bir ok[ENTER]ac okuyabiliyorum. Ben insanlarn bildiklerini[ENTER]ve becerilerini unutup yeniden bir balang[ENTER]yapabilmelerini salayabiliyorum. Becerilerini[ENTER]unutup, yeniden balamak istiyor musun? creti[ENTER]sadece %s Yang. " -gameforge.skill_reset2._60_select = " Sfrlama " -gameforge.skill_reset2._70_say = " Ha ha, iyi hissetmiyor olabilir misin? Yz ifaden[ENTER]bana yardma ihtiyacn olduunu haykryor.[ENTER]Becerilerinden memnun deil misin yoksa?[ENTER]Bylere teekkr etmeli, becerilerini unutman[ENTER]salayabilirim. " -gameforge.skill_reset2._80_say = " Bunun anlam yeni beceriler seebilip yeniden[ENTER]balayabilecek olmandr. Ancak ne yazk ki[ENTER]kitaplardan kazandn btn puanlar[ENTER]kaybedeceksin. Hereye yeniden balamak[ENTER]istediine emin misin? creti %s Yang. " -gameforge.skill_reset2._90_select = " Becerileri sfrla " -gameforge.spider_dungeon_2floor = {} -gameforge.spider_dungeon_2floor._10_npcChat = " Birinci kata dn " -gameforge.spider_dungeon_2floor._15_sayTitle = " Pung-Ho: " -gameforge.spider_dungeon_2floor._20_say = " Birinci kata gerekten dnmek istiyor musun? " -gameforge.spider_dungeon_2floor._30_say = " Akllca bir seim. Burada kalmak ok tehlikeli.[ENTER]Git ve yaralarn sar. " -gameforge.spider_dungeon_2floor._40_say = " Nasl dilersen...[ENTER]Dikkat et![ENTER]Buras ok tehlikeli. " -gameforge.spider_dungeon_3floor_boss = {} -gameforge.spider_dungeon_3floor_boss._100_say = " rmcek Zindan'na gitmeye cesaret edemedim deme[ENTER]sakn?! Mkkemmel bir tekniye sahip tecrbeli bir[ENTER]savasn. Birka rmcei halletmek senin iin[ENTER]zor olmamal. Maaraya girebilmek iin gei[ENTER]biletine ihtiyacn olduunu biliyorsun ama deil[ENTER]mi? " -gameforge.spider_dungeon_3floor_boss._10_npcChat = " Yuvaya giri " -gameforge.spider_dungeon_3floor_boss._110_sendLetter = " Yeni tehlike " -gameforge.spider_dungeon_3floor_boss._120_say = " Yaznn tam kopyasn aldn. Onu imdi Yzbaya[ENTER]gster. " -gameforge.spider_dungeon_3floor_boss._130_say = " Aferin, baardn! Gster bi...[ENTER]Hm, bu yazlar zemiyorum, bir kelime dahi[ENTER]anlamyorum. Bilgin Uriel'e dan en iyisi. " -gameforge.spider_dungeon_3floor_boss._140_say = " Bilgin Urel'in yanna git ve yazy ona gster.[ENTER]Yazy evirmesini bilir muhakkak. " -gameforge.spider_dungeon_3floor_boss._150_say = " Yzba, benden bu yazy deifre etmemi mi[ENTER]istiyor? Hayhay. Zekam ispatlayacak zorlu[ENTER]mcadeleleri severim. Gster bakalm.[ENTER]Bu...ama bu korkun bir ey. Buyur, eviriyi bu[ENTER]kadn zerine yazyorum. Onu bir an nce[ENTER]Yzbaya gtr, ardndan benim yanma gel.[ENTER]Burada yazlanlar doruysa hepimiz byk[ENTER]tehlikedeyiz! Hadi hadi! " -gameforge.spider_dungeon_3floor_boss._160_say = " Yzbaya daha gitmedin mi? Ltfen ama, acele[ENTER]etmelisin. Kaybedecek zamanmz yok. Bu mektubu[ENTER]muhakkak okumal! " -gameforge.spider_dungeon_3floor_boss._170_sayTitle = " Uriel'in mektubunu teslim et " -gameforge.spider_dungeon_3floor_boss._180_say = " Amma da dikkafalym u yal adam...Teekkr[ENTER]etseydi bir yeri mi eksilirdi? Aman neyse.[ENTER]Bilgilerin ok nemli olduunu syledii iin[ENTER]hemen Yzbaya ileteceim. " -gameforge.spider_dungeon_3floor_boss._190_npcChat = " Urel'in Mektubu " -gameforge.spider_dungeon_3floor_boss._200_say = " Amann! rmcek Zindan'nn nc katna devasa[ENTER]bir eytani bir arachnida yerleti. Yazdan[ENTER]anlald zere bu gizli yuvaya zel bir[ENTER]anahtarla girilebiliyor. lk nce Uriel'in yanna[ENTER]git ve ona u anahtar sor. Sonra da becerikli[ENTER]savalarn bir araya topla ve rmcek[ENTER]Barones'in gizlendii yere birlikte hcum edin![ENTER]te sana bir tane geit bileti daha. " -gameforge.spider_dungeon_3floor_boss._20_say = " Bu kapy sadece arachnida anahtar aar. " -gameforge.spider_dungeon_3floor_boss._210_npcChat = " Arachnida Anahtar " -gameforge.spider_dungeon_3floor_boss._220_say = " Bir an nce Uriel'i bulmalym. " -gameforge.spider_dungeon_3floor_boss._230_say = " Ah, geldin. yleyse Yzba sana rmcek[ENTER]Barones'i yok etme emrini verdi, doru mu? Ancak[ENTER]Barones'in yuvasna giden kap kapal ve sadece[ENTER]arachna anahtaryla alabilir. retimi ok zor.[ENTER]Ama bana bir rmcek zehir kesesi, bir rmcek[ENTER]yumurta kesesi, bir rmcek a, rmcek gzleri,[ENTER]rmcek bacaklar ve kralie rmcek zehrini[ENTER]getirirsen, sana bir tane arachna anahtar[ENTER]retebilirim. " -gameforge.spider_dungeon_3floor_boss._240_say = " Sana arachna anahtar retmemi mi istiyorsun?[ENTER]Bunun iin bir rmcek zehir kesesine, bir[ENTER]rmcek yumurta kesesine, bir rmcek ana,[ENTER]rmcek gzlerine, rmcek bacaklarna ve kralie[ENTER]rmcek zehrine ihtiyacm var. Tm malzemeleri[ENTER]temin edebildin mi? " -gameforge.spider_dungeon_3floor_boss._250_say = " Harika! Arachnida anahtar retimi iin tm[ENTER]gerekli malzemeleri temin ettin. Bir saniye[ENTER]bekle. retimi uzun srmez... " -gameforge.spider_dungeon_3floor_boss._260_say = " Oh, baardk! te arachnida anahtar. rmcek[ENTER]Barones'in sakland yere giden kapy aar.[ENTER]Sana ve yoldalarna uzun bacakl yaratklara[ENTER]kar mcadelenizde baarlar dilerim! Ama acele[ENTER]etmelisiniz, anahtar dayankl deil. 24 saat[ENTER]sonra paralanr ve eski halini alr. " -gameforge.spider_dungeon_3floor_boss._270_say = " Ay ay! Kimse anasnn karnndan usta olarak[ENTER]domuyor. Bu anahtarn retimi iin uygulanan[ENTER]yntemin pek kolay bir yntem olmadn[ENTER]bilmelisin. En ufak bir hatada bile tm emekler[ENTER]boa kabiliyor. Ne yazk ki o kadar zahmetle[ENTER]topladn rmcek malzemeleri de ziyan oldu. Bir[ENTER]daha ki sefer kesin baarrz! " -gameforge.spider_dungeon_3floor_boss._280_say = " Bir ey eksik, arachnida anahtarn bu ekilde[ENTER]retmem mmkn deil. Lazm olanlar bir kez daha[ENTER]hatrlataym: bir rmcek zehir kesesi, bir[ENTER]rmcek yumurta kesesi, bir rmcek a, rmcek[ENTER]gzleri, rmcek bacaklar ve kralie rmcek[ENTER]zehri. " -gameforge.spider_dungeon_3floor_boss._300_say = " Grup liderin, zindana girdi. Sen de girmek[ENTER]istiyor musun? " -gameforge.spider_dungeon_3floor_boss._30_npcChat = " Z3 Grevi sfrla " -gameforge.spider_dungeon_3floor_boss._310_say = " ok beklettin. Anahtar krld bile. Buraya[ENTER]girebilmek iin yeni bir tane yaptr. " -gameforge.spider_dungeon_3floor_boss._320_say = " Barones'in yuvasnda zaten bir grup bulunuyor ve[ENTER]rmcek Barones'e saldryor. " -gameforge.spider_dungeon_3floor_boss._330_say = " nceki grubun grevi bitmeden giremezsin. %s[ENTER]dakika sonra tekrar gel. " -gameforge.spider_dungeon_3floor_boss._340_say = " Barones'in yuvasna giden kapnn tekrar[ENTER]almasna kalan sre: " -gameforge.spider_dungeon_3floor_boss._350_say = " %s dakika " -gameforge.spider_dungeon_3floor_boss._360_say = " Yuvaya senden nce giren savann tekrar[ENTER]hareket edebilmesi 10 saniye srer. Biraz bekle[ENTER]ltfen. " -gameforge.spider_dungeon_3floor_boss._370_say = " Fetih mi balatmak istiyorsun? Bunu yapmaya 20[ENTER]dakika zamann var. Bu sre bitmeden nce hi[ENTER]kimse Barones'in yuvasn terk edemez. Yeni bir[ENTER]fetih bir saat sonra gerekletirilebilir. " -gameforge.spider_dungeon_3floor_boss._380_say = " Kapy amak iin arachnida anahtarna ihtiyacn[ENTER]var. " -gameforge.spider_dungeon_3floor_boss._390_say = " Arachnida anahtarn ancak grup lideri[ENTER]kullanabilir. " -gameforge.spider_dungeon_3floor_boss._400_say = " rmcek Barones yok edildi! Tm savalar [ENTER]dakika iinde yuvadan dar nlanacak. " -gameforge.spider_dungeon_3floor_boss._40_say = " Anahtar retiminden nce " -gameforge.spider_dungeon_3floor_boss._410_say = " Olmad. Ltfen tekrar dene! " -gameforge.spider_dungeon_3floor_boss._420_notice = " Dikkat: rmcek Barones sinirleniyor! Saldrs[ENTER]gleniyor ama savunmas azalyor. " -gameforge.spider_dungeon_3floor_boss._50_npcChat = " rmcek Zindan " -gameforge.spider_dungeon_3floor_boss._60_say = " Ay iyiki buradasn. Sana nemli haberlerim var:[ENTER]rmcek Zindan'nda, Gzc Birlii tarafndan[ENTER]nc bir kat kefedildi. Bu yeni yuva[ENTER]bildiimiz yuvalardan daha kk ama olduka cani[ENTER]ve sinsi rmcekler barndryormu. Ayrca[ENTER]adamlarm orada eski bir mezar ta buldu ama[ENTER]zerine kazlm yazlar deifre edemedi. Bu[ENTER]ta bulmak iin yola koyul ve bana o yaznn bir[ENTER]kopyasn getir. " -gameforge.spider_dungeon_3floor_boss._70_sendLetter = " Yaz " -gameforge.spider_dungeon_3floor_boss._80_say = " rmcek Zindan'nn nc katnda zerinde[ENTER]yazlar bulunan eski bir mezar ta var. Onun[ENTER]kopyasn al ve Yzbaya gtr. " -gameforge.spider_dungeon_3floor_boss._90_say = " Yaasn, eski mezar tan buldun ve zerindeki[ENTER]yaznn kopyasn aldn! Yzbaya gstermek iin[ENTER]geri dn. " -gameforge.subquest_01 = {} -gameforge.subquest_01._100_sayTitle = " Satc: " -gameforge.subquest_01._10_targetVid = " Bo ieleri Al " -gameforge.subquest_01._110_say = " Bu iyi.[ENTER]mleki Yonah'tan Bo ieler alabilirsin.[ENTER]ok teekkr ederim. " -gameforge.subquest_01._120_targetVid = " mleki Yonah' bul. " -gameforge.subquest_01._130_sayReward = " Satcnn, krmz iksirler iin mleki[ENTER]Yonah'tan alnacak bo bir ieye ihtiyac var. " -gameforge.subquest_01._140_sayTitle = " Yonah: " -gameforge.subquest_01._150_say = " Aman Tanrm! ksrmeden duramyorum! Neden bu[ENTER]ekilde almak zorundaym?[ENTER]Seni Satc m gnderdi? Bo ielerim var, ama[ENTER]sana bedavaya veremem. " -gameforge.subquest_01._160_say = " Ben astm hastasym. Dediim gibi, eftali[ENTER]tohumu benim rahatszlma iyi geliyor. Eer[ENTER]bana onlardan getirirsen, sana ie veririm.[ENTER]eftali tohumlarn, kyn dndaki yaban[ENTER]domuzlarndan bulabilirsin. Ksa zaman nce[ENTER]iftiler eftali tohumlar ektiler ve domuzlar[ENTER]ekinleri kazp yediler. " -gameforge.subquest_01._170_sendLetter = " eftali tohumu al. " -gameforge.subquest_01._180_sayReward = " Satcnn mleki Yonah'dan alnacak olan bir[ENTER]bo ieye ihtiyac var. Yonah, astm hastas ve[ENTER]eer kendisine bir eftali tohumu gtrrsen sana[ENTER]bo ie verecek. eftali tohumunu yaban[ENTER]domuzlarn ldrerek elde edebilirsin. " -gameforge.subquest_01._190_npcChat = " eftali tohumu almak iin... " -gameforge.subquest_01._200_say = " Kyn dndaki yaban domuzlarn ldrerek[ENTER]eftali tohumlarn alabilirsin. Ksa zaman nce[ENTER]iftiler eftali tohumlar ektiler ve domuzlar[ENTER]onlar kazp yediler.[ENTER]h, h.[ENTER]Yardmn iin teekkr ederim. " -gameforge.subquest_01._20_npcChat = " Bo ieleri Al " -gameforge.subquest_01._210_sendLetter = " Yonah'a geri dn. " -gameforge.subquest_01._220_sayTitle = " Yonah'a geri dn. " -gameforge.subquest_01._230_sayReward = " eftali tohumu buldun. Onu Yonah'a gtr. " -gameforge.subquest_01._240_say = " Ah, bulmusun! " -gameforge.subquest_01._250_say = " Teekkr ederim. Artk astmm dindirebilir ve[ENTER]iime dnebilirim. " -gameforge.subquest_01._260_say = " Burada bir bo ie var. Onu Satcya gtr. " -gameforge.subquest_01._270_sendLetter = " Bo ieyi gtr. " -gameforge.subquest_01._280_sayReward = " Satcnn mlekiden alnacak bir bo ieye[ENTER]ihtiyac var. Bunu ona gtr. " -gameforge.subquest_01._290_sayTitle = " Satc: " -gameforge.subquest_01._300_say = " Teekkr ederim. Umarm ok sorun olmamtr. Al,[ENTER]emeinin karl. Tekrar ok teekkr ederim. " -gameforge.subquest_01._30_say = " Afedersin, eer u an ok megul deilsen benim[ENTER]iin bir iyilik yapar msn? Krmz iksir[ENTER]doldurmak iin bo bir ieye ihtiyacm var. " -gameforge.subquest_01._310_sayReward = " 1.500 tecrbe puan kazandn.[ENTER]1.000 Yang kazandn. " -gameforge.subquest_01._320_say = " Henz bo ie bulamadn m? " -gameforge.subquest_01._330_say = " Tekrar yaban domuzu ldrerek bir baka bo ie[ENTER]mi almak istiyorsun? Yoksa grevi brakmak m? " -gameforge.subquest_01._340_select = " Biraz daha avlayacam. " -gameforge.subquest_01._350_select = " Hayr, brakyorum. " -gameforge.subquest_01._360_say = " Gerekten brakyor musun? " -gameforge.subquest_01._370_say = " Yardmlarn iin teekkr ederim. " -gameforge.subquest_01._380_say = " Benim iin ok zor bir grev, zr dilerim. " -gameforge.subquest_01._40_say = " Dkanmla ilgilenmem gerekiyor ve kendim[ENTER]alamyorum. Eer bana bo ie getirirsen, seni[ENTER]dllendireceim. " -gameforge.subquest_01._50_select = " Kabul et " -gameforge.subquest_01._60_select = " Reddet " -gameforge.subquest_01._70_say = " Grevi brakmak istiyor musun? " -gameforge.subquest_01._80_say = " Yardm ettiin iin teekkrler. Zamann[ENTER]olduunda tekrar gel. " -gameforge.subquest_01._90_say = " yi gnler. abuk gel. " -gameforge.subquest_02 = {} -gameforge.subquest_02._100_sayTitle = " Zrh satcs: " -gameforge.subquest_02._10_targetVid = " Akam yemei. " -gameforge.subquest_02._110_say = " Yemek hakkndaki onca konuma beni de acktrd.[ENTER]Gerekten acl av eti, ay, lahana ve iki[ENTER]yumurta istiyorum. " -gameforge.subquest_02._120_say = " Babam sana ne yemek istediini syledi mi? " -gameforge.subquest_02._121_select = " Acl domuz eti, ay, lahana ve bir yumurta. " -gameforge.subquest_02._122_select = " Acl av eti, ay, lahana ve bir yumurta " -gameforge.subquest_02._123_select = " Acl av eti, ay, lahana ve iki yumurta " -gameforge.subquest_02._124_select = " Ah ... Ne olduunu unuttum ... " -gameforge.subquest_02._130_say = " Bana bu kadar abuk bilgi verdiin iin teekkr[ENTER]ederim. te dln. " -gameforge.subquest_02._140_sayReward = " 1.000 tecrbe puan kazandn.[ENTER]1.500 Yang kazandn. " -gameforge.subquest_02._150_say = " Satc:[ENTER]armadm, hep srad istekleri vardr.[ENTER]Ltfen tekrar sorabilir misin? " -gameforge.subquest_02._160_say = " Satc:[ENTER]Gerekten yle mi dedi? ok garip! O bu yemei[ENTER]hi sevmezdi. Ona tekrar sorabilir misin ltfen?[ENTER]Bunu istediini sanmyorum. " -gameforge.subquest_02._20_say = " Eminim zrh satcsn biliyorsundur. O benim[ENTER]babam. Ona bir akam yemei hazrlamay[ENTER]dnyorum, ancak ne yemek istediini[ENTER]bilmiyorum. Ona ltfen akam ne yemek istediini[ENTER]sorar msn? Vaktini aldmdan dolay seni[ENTER]dllendireceim. " -gameforge.subquest_02._30_sayReward = " Satc, zrh satcs olan babasnn akam[ENTER]yemeinde ne yemek istediini renmek istiyor. " -gameforge.subquest_02._40_sayReward = " Zrh satcsna git ve sor. " -gameforge.subquest_02._50_say = " Hogeldin![ENTER]Ben; seni bak ve kl darbelerinden koruyacak[ENTER]zrhlar retirim. " -gameforge.subquest_02._60_say = " Ah! Seni akam yemei konusunda kzm m[ENTER]gnderdi? Akam ne yemek istediimi mi renmek[ENTER]istiyormu? Hmmm... Acl av eti, ay, lahana ve[ENTER]iki yumurta yemek istiyorum. Gerekten bu yemei[ENTER]zledim. " -gameforge.subquest_02._70_targetVid = " Akam yemei. " -gameforge.subquest_02._80_sayReward = " Satc, zrh satcs olan babasnn akam[ENTER]yemeinde ne yemek istediini renmek istiyor. " -gameforge.subquest_02._90_sayReward = " Satc'ya dn ve bildiklerini anlat. " -gameforge.subquest_03 = {} -gameforge.subquest_03._100_sayTitle = " Baek-Go'ya geri dn. " -gameforge.subquest_03._10_targetVid = " la iin gereken malzemeler " -gameforge.subquest_03._110_sayReward = " Karacier buldun; onu Baek-Go'ya gtr. " -gameforge.subquest_03._120_say = " Teekkr ederim. Sana borlandm! " -gameforge.subquest_03._130_say = " Hastalar sana dua edecek. " -gameforge.subquest_03._140_say = " Burada, dln... Ona bir gn mutlaka ihtiyacn[ENTER]olacak. " -gameforge.subquest_03._150_sayReward = " 3.000 tecrbe puan kazandn.[ENTER]5.000 Yang kazandn.[ENTER]Kurt Postu kazandn. " -gameforge.subquest_03._20_say = " Bana yardmc olabilir misin? Metin talar[ENTER]gkten yamaya baladndan beri, bilinmeyen[ENTER]salgn hastalklar da balad. Birok doktor[ENTER]bunlarn zerinde byk gayretlerle alyorlar[ENTER]ancak retmeye altklar ilacn yapm iin[ENTER]eksik malzemeler var. Kyn dnda, vahi[ENTER]hayvanlar var bu sebeple de biz gerektii gibi[ENTER]kp arayamyoruz. " -gameforge.subquest_03._30_say = " Sen bana ila iin gereken malzemeleri[ENTER]getirebilir misin? Senden yardm istiyorum nk[ENTER]sen bir maceracsn. Mavi Kurdun karacierine[ENTER]ihtiyacm var. " -gameforge.subquest_03._40_say = " Bana mavi kurt karacieri getir. Bulduun zaman[ENTER]bana tekrar dn ltfen. " -gameforge.subquest_03._50_sayReward = " Metin talar dmeye baladndan beri,[ENTER]bilinmeyen bir salgn da beraberinde getirdi.[ENTER]Baek-Go bir ila zerinde alyor fakat[ENTER]tamamlamas iin mavi kurt karacierine ihtiyac[ENTER]var. Kendisine kurt karacieri gtr. " -gameforge.subquest_03._60_npcChat = " Karacieri nasl bulabilirim? " -gameforge.subquest_03._70_say = " Kurt karacieri bulabilmenin tek yolu var, o da[ENTER]Mavi Kurt bulup ldrmen. " -gameforge.subquest_03._80_say = " Mavi kurtlar iin zgnm, ancak bu ilacn[ENTER]retilmesi iin onlarn karacieri gerekli.[ENTER]Teekkr ederim. " -gameforge.subquest_03._90_sendLetter = " Baek-Go'ya geri dn. " -gameforge.subquest_04 = {} -gameforge.subquest_04._100_say = " nnde uzun bir yol var. Kendine dikkat et! Ve[ENTER]unutma: Mavi nokta ile gsterilen kapy[ENTER]kullanmalsn. " -gameforge.subquest_04._10_targetVid = " Deokbae nasl? " -gameforge.subquest_04._110_sayReward = " Demirci'den aldn mektubu Oduncu Deokbae'ye[ENTER]teslim et. Onu kapdan geerek gidebilecein 2.[ENTER]kyde bulabilirsin. " -gameforge.subquest_04._120_sendLetter = " Demirciden mektup. " -gameforge.subquest_04._130_targetVid = " Oduncu Deokbae'yi bul. " -gameforge.subquest_04._140_npcChat = " Demirciden mektup. " -gameforge.subquest_04._150_sayTitle = " Oduncu Deokbae: " -gameforge.subquest_04._160_say = " Hogeldin. Baltalarm var. Bir tane almak ister[ENTER]misin? Baltaya ihtiyacn yok mu? O zaman neden[ENTER]geldin? Ah, Demirci'nin mektubu. Teekkr ederim.[ENTER]Ben bir oduncuyum, ama ayn zamanda kazmalar ve[ENTER]dier gereleri de satyorum. Bazen Demirci'ye[ENTER]baz gereler sipari ediyorum. Bu ekilde[ENTER]arkada olduk. " -gameforge.subquest_04._170_say = " Mektubu getirdiin iin teekkr ederim. Onunla[ENTER]gerekten Seo-Pyung-bar'da bulumalym...[ENTER]Kendisine sayglarm ilet. " -gameforge.subquest_04._180_say = " Demirciden mektup mu? Ah, uzun zaman olmutu.[ENTER]Peki mektup nerede? Onu yolda kaybetmediini[ENTER]umuyorum, ettin mi yoksa? " -gameforge.subquest_04._190_select = " te, burada. " -gameforge.subquest_04._200_select = " Ah, bende deil. " -gameforge.subquest_04._20_say = " Hey, selam macerac! Senden bir iyilik[ENTER]isteyeceim. Deokbae adnda biri var. Kendisi[ENTER]oduncudur ve benim yakn arkadalarmdan biridir.[ENTER]Belki biraz can skc bir tarz vardr ama[ENTER]kendisi mesleinde esiz saylr. " -gameforge.subquest_04._210_say = " Grevi brakyor musun? " -gameforge.subquest_04._220_say = " Gzel, abuk gel. " -gameforge.subquest_04._230_say = " Onu kayp m ettin? Kaybol gzmn nnden! " -gameforge.subquest_04._240_say = " Demirciye git ve mektubu tekrar al. Onu tekrar[ENTER]kaybetme. " -gameforge.subquest_04._250_sayReward = " Demirciye dn ve dln al. " -gameforge.subquest_04._260_targetVid = " Demirci'ye dn " -gameforge.subquest_04._270_npcChat = " Mektubu teslim ettim. " -gameforge.subquest_04._280_say = " Eh, Deokbae nasl iyi mi? Hala ayn deil mi?[ENTER]Teekkr ederim. dln burada. ok deil[ENTER]biliyorum ama bir gn mutlaka ihtiyacn olacak.[ENTER]Teekkrler tekrar. " -gameforge.subquest_04._290_sayReward = " 4.000 tecrbe puan kazandn.[ENTER]3.000 Yang kazandn. " -gameforge.subquest_04._30_say = " Bir sredir grmyorum onu. Kendisine halini[ENTER]hatrn soran bir mektup yazdm. Bu mektubu ona[ENTER]iletmeni istiyorum fakat yollar ok tehlikeli. Bu[ENTER]yzden dikkatli ol. Ayrca mektubu sakn[ENTER]kaybetme! " -gameforge.subquest_04._40_say = " Ah, dier kye nasl gideceini bilmiyor musun?[ENTER]Kk haritay grntlemek iin 'M' tuuna bas.[ENTER]Haritada mavi bir nokta belirecek. Bu nokta, seni[ENTER]yandaki alana gtrecek olan kapy simgeler.[ENTER]kinci ky, bu alandadr. " -gameforge.subquest_04._50_select = " Bu ii yapacam. " -gameforge.subquest_04._60_select = " Hayr, teekkr ederim. " -gameforge.subquest_04._70_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_04._80_say = " Yakn zamanda geri gel. " -gameforge.subquest_04._90_say = " Ne kt, peki.. Yine de teekkrler. " -gameforge.subquest_05 = {} -gameforge.subquest_05._100_say = " Bunu duymak iyi, eer istersen tekrar gel. " -gameforge.subquest_05._10_targetVid = " Soon iin bir iyilik. " -gameforge.subquest_05._110_say = " Ne kt... imdi izin verirsen okumaya devam[ENTER]edeceim. " -gameforge.subquest_05._120_say = " Gerekten mi? imdi mutluyum ite! Bu iyi bir[ENTER]kitap olacak. " -gameforge.subquest_05._130_sayTitle = " Soon iin yardm " -gameforge.subquest_05._140_sayReward = " Uriel'e git ve hangi yelpazelerin iyi olduunu[ENTER]sor. " -gameforge.subquest_05._150_npcChat = " Saldr deerlerine gre yelpazeleri srala " -gameforge.subquest_05._160_say = " Bana ne getirdin? Ah, seni kitap kurdu mu[ENTER]gnderdi? Btn yapt okumaktr. Umarm[ENTER]okuduklarndan bireyler reniyordur. Beni her[ENTER]zaman rahatsz ediyor. Neyse, bana bu sefer ne[ENTER]istediini syle. " -gameforge.subquest_05._170_say = " Benden saldr deerlerine gre yelpazelerin[ENTER]sralamasn sylememi mi istiyor? Basit bir[ENTER]mevzu, ksaca yle sralanrlar: Cennet Kuu[ENTER]yelpazesi, kat yelpazesi, Su yelpazesi ve Turna[ENTER]kanad yelpazesi. Anladn m? " -gameforge.subquest_05._180_sendLetter = " Soon'a dn " -gameforge.subquest_05._190_sayTitle = " Soon'a dn " -gameforge.subquest_05._200_sayReward = " Soon'a geri dn ve ona bilgileri ver. " -gameforge.subquest_05._20_npcChat = " Soon iin bir iyilik. " -gameforge.subquest_05._210_say = " Ee, Uriel sana net bir bilgi verdi mi? " -gameforge.subquest_05._211_select = " Cennet kuu-Tek kat-Su-Turna yelpazesi " -gameforge.subquest_05._212_select = " Cennet kuu- kat-Su-Turna yelpazesi " -gameforge.subquest_05._213_select = " Cennet kuu-ki kat-Su-Turna yelpazesi " -gameforge.subquest_05._214_select = " Ah olamaz, unuttum. " -gameforge.subquest_05._220_say = " ok teekkr ederim! Artk okumaya devam[ENTER]edebilirim. Teekkrler tekrar! " -gameforge.subquest_05._230_sayReward = " 6.000 tecrbe puan kazandn.[ENTER]2.000 Yang kazandn. " -gameforge.subquest_05._240_say = " Bunun doru olduundan emin deilim. Ltfen gidip[ENTER]tekrar dorular msn bu bilgiyi? " -gameforge.subquest_05._250_select = " Evet, bu doru. " -gameforge.subquest_05._260_select = " Emin deilim " -gameforge.subquest_05._270_say = " Duymak gzel. Kendini zletme. " -gameforge.subquest_05._280_say = " Bunu duymak istemiyordum! Git buradan... " -gameforge.subquest_05._290_say = " Harika, bu ok iyi. Kendini zletme. " -gameforge.subquest_05._300_say = " Bu sralamann doru olduundan emin misin? " -gameforge.subquest_05._30_sayTitle = " Soon: " -gameforge.subquest_05._310_select = " Evet, eminim. " -gameforge.subquest_05._320_select = " Hayr, deilim. " -gameforge.subquest_05._330_say = " Gzel. Kendini zletme. " -gameforge.subquest_05._340_say = " ok iyi olacakt... Git buradan... " -gameforge.subquest_05._350_say = " Harika, bu gerekten harika! ok teekkr ederim. " -gameforge.subquest_05._40_say = " Bla, bla... Ne iin var burada? Kimsin? Beni[ENTER]bireyler okurken asla rahatsz etme! Ahh! Bir[ENTER]dakika. zgnm, sana barmak istememitim.[ENTER]Bazen okurken anlayamadm eyler oluyor ve bu[ENTER]beni ok kzdryor. " -gameforge.subquest_05._50_say = " Ben amanlar tarafndan kullanlan yelpaze[ENTER]silahlarn inceliyorum da. Hangisinin en iyisi[ENTER]olduunu bir trl renemedim. Onlarn hepsini[ENTER]tek tek denemem ise imkansz. Bilge Uriel bu[ENTER]yelpazeler hakknda kesinlikle bilgi sahibidir.[ENTER]Ona sorabilirsin. lgilendiim yelpaze trleri[ENTER]unlar: Su yelpazesi, Cennet kuu yelpazesi,[ENTER]kat yelpaze, Turna kanad yelpazesi. " -gameforge.subquest_05._60_say = " Ondan istediim ey bu yelpazeleri saldr[ENTER]deerlerine gre sraya dizmesi. " -gameforge.subquest_05._70_select = " Bu ii yapacam. " -gameforge.subquest_05._80_select = " Hayr yapmayacam. " -gameforge.subquest_05._90_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_06 = {} -gameforge.subquest_06._100_say = " Kaybol imdi! e yaramaz serseri... " -gameforge.subquest_06._10_targetVid = " Zrh siparii " -gameforge.subquest_06._110_say = " Teekkrler! Demirciye geri dn ve zrh sor. " -gameforge.subquest_06._120_sayReward = " Demirci'ye git ve Zrh Satcs'nn sipari[ENTER]ettii zrhn ne zaman hazr olacan sor. " -gameforge.subquest_06._130_npcChat = " Zrh satcs iin zrh. " -gameforge.subquest_06._140_say = " Yine ne var? Neden beni rahatsz ediyorsun? Ah,[ENTER]seni Zrh Satcs m gnderdi? Bu yal adam ok[ENTER]sabrsz. Yapmak istemediimden deil. Elimde[ENTER]gerekli malzemeler yok. Gereken malzemeleri bulup[ENTER]bana getirir misin? Zrh yapmak iin demir[ENTER]madene, deriye ve kmre ihtiyacm var. Demir[ENTER]madeni Uriel'den, deriyi Octavio'dan, kmr de[ENTER]Yonah'tan alabilirsin. " -gameforge.subquest_06._150_select = " Malzemeleri toplayacam. " -gameforge.subquest_06._160_select = " Hayr, imdi deil. " -gameforge.subquest_06._170_say = " Bu grevi yapmadan brakmak istiyor musun? " -gameforge.subquest_06._180_say = " Bunu daha sonra da yapabilirsin. Ama fazla[ENTER]bekleyemem, bu grev acil! " -gameforge.subquest_06._190_say = " Peki, sanrm bu malzemeleri kendim bulacam.[ENTER]Kendine iyi bak. " -gameforge.subquest_06._200_say = " yleyse git artk, ben de huzur iinde[ENTER]alabileyim... " -gameforge.subquest_06._20_npcChat = " Zrh siparii " -gameforge.subquest_06._210_sendLetter = " Malzemeleri bul " -gameforge.subquest_06._220_sayReward = " Demirci'ye lzm olan malzemeleri bul. " -gameforge.subquest_06._221_say = " Demir maden, Uriel'de bulunuyor. " -gameforge.subquest_06._222_say = " Deri, Octavio'da bulunur. " -gameforge.subquest_06._223_say = " Kmr, Yonah'da bulunur. " -gameforge.subquest_06._224_sayReward = " Demir madeni sana Uriel verdi. " -gameforge.subquest_06._225_sayReward = " Deriyi sana Octavio verdi. " -gameforge.subquest_06._226_sayReward = " Kmr sana Yonah verdi. " -gameforge.subquest_06._230_targetVid = " Octavio'ya git " -gameforge.subquest_06._240_targetVid = " Uriel'e git. " -gameforge.subquest_06._250_targetVid = " Yonah'a git. " -gameforge.subquest_06._260_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._270_say = " Kitabm bana geri getirdiin iin teekkr[ENTER]ederim! imdi aratrmalarma devam edebilirim.[ENTER]te, biraz demir maden. Gle gle kullan. " -gameforge.subquest_06._280_say = " Demir maden mi istiyorsun? Sana biraz verebilirim[ENTER]ama ilk nce bana bir iyilik yapman gerekiyor:[ENTER]Bir grup Yabani Kpek tarafndan kovalanrken[ENTER]kitabm kaybettim. Sanrm kitabm hal bu[ENTER]kpeklerin elinde. Kitab bana getirirsen sana[ENTER]biraz demir maden verebilirim. " -gameforge.subquest_06._285_say = " Uriel'e, Yaban Kpekleri'nde kalan kitabn geri[ENTER]getirirsen sana demir maden verecek. " -gameforge.subquest_06._290_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_06._300_say = " Daha fazla demir maden mi istiyorsun? Zaten[ENTER]verdimya sana. Elimde baka kalmad. " -gameforge.subquest_06._30_say = " Kzma yardm ettiin iin teekkrler. Belki[ENTER]bana da yardm edebilirsin deil mi? Bir iyilik[ENTER]isteyeceim. Demirciye zrh yapmasn sylemitim[ENTER]fakat hala ondan bir haber gelmedi. Gidip neler[ENTER]olduuna bakabilir misin? " -gameforge.subquest_06._310_npcChat = " Deriye ihtiyacm var. " -gameforge.subquest_06._320_sayTitle = " Octavio: " -gameforge.subquest_06._330_say = " Safra iin teekkrler! imdi lezzetli[ENTER]yemeklerimi piirmeye dnebilirim. Mmm.. te bu[ENTER]deriyi dl olarak al. " -gameforge.subquest_06._340_say = " Sana deri verebilirim.[ENTER]Ancak hayatta hibir ey karlksz deildir.[ENTER]Takasa ne dersin? Bana bir tane safra getirirsen[ENTER]sana deri veririm.[ENTER]Safray genelde tariflerim iin kullanyorum.[ENTER]lgilenmiyorsan sorun deil. " -gameforge.subquest_06._345_say = " Octavio'ya bir tane safra getirirsen sana deri[ENTER]verecek. " -gameforge.subquest_06._350_npcChat = " Deriye ihtiyacm var. " -gameforge.subquest_06._360_say = " Sana zaten deri verdim. Onu kayp m ettin? Daha[ENTER]fazla deri yok. " -gameforge.subquest_06._370_npcChat = " Kmre ihtiyacm var. " -gameforge.subquest_06._380_say = " Kil iin teekkrler. Al glm ver glm. te[ENTER]kmr. Grrz! " -gameforge.subquest_06._390_say = " Nasl gidiyor? Kmr almaya m geldin? Bende var.[ENTER]Ama bedava deil. nce benim iin birey[ENTER]yapmalsn. " -gameforge.subquest_06._395_say = " Yonah'a kil getirirsen sana kmr verecek. Bunun[ENTER]iin krmz yaban domuzlar avla. " -gameforge.subquest_06._400_say = " mleklerim iin kilim bitmek zere. Eer bana[ENTER]biraz kil getirirsen sana kmr veririm. Onlarn[ENTER]kil yemediine inanld iin eer biraz Krmz[ENTER]Yaban Domuzu avlarsan iyi olur. ok teekkrler! " -gameforge.subquest_06._40_select = " Evet, yapacam. " -gameforge.subquest_06._410_npcChat = " Kmre ihtiyacm var. " -gameforge.subquest_06._420_say = " Ne? Sana zaten kmr verdim. Sen beni aldatmaya[ENTER]m alyorsun? " -gameforge.subquest_06._430_npcChat = " Tm malzemeleri aldm. " -gameforge.subquest_06._440_say = " Grne gre demir madenin yok. Uriel'e git. " -gameforge.subquest_06._450_say = " Grne gre deri bulamamsn. Octavio'ya git. " -gameforge.subquest_06._460_say = " Kmrn yok. Hmm, kmr yoksa? Yonah'tan[ENTER]alabilirsin. " -gameforge.subquest_06._470_makequestbutton = " Tm malzemeleri topladm " -gameforge.subquest_06._480_qSetTitle = " Demirci iin Malzemeler " -gameforge.subquest_06._490_targetVid = " Demirci'ye git. " -gameforge.subquest_06._500_sayTitle = " Zrh Siparii " -gameforge.subquest_06._50_select = " Hayr, bu ii yapmak iin yeterli vaktim yok. " -gameforge.subquest_06._510_sayReward = " Tm malzemeleri topladm. Demirci'ye gitmeliyim. " -gameforge.subquest_06._520_npcChat = " stediklerini aldm. " -gameforge.subquest_06._530_say = " Tm malzemeleri topladn m? Etkilendim! Teekkr[ENTER]ederim, imdi siparii tamamlayabilirim. Zrh[ENTER]satcsna iyi haberi ver! " -gameforge.subquest_06._540_sayReward = " Zrh satcsn bilgilendir. " -gameforge.subquest_06._550_targetVid = " Zrh satcsna dn. " -gameforge.subquest_06._560_npcChat = " Demirci siparii getirecek! " -gameforge.subquest_06._570_say = " Ah, sonunda zrh bitirdi mi? lgilendiin iin[ENTER]teekkr ederim. te dln. " -gameforge.subquest_06._580_sayReward = " 26.000 tecrbe puan kazandn.[ENTER]15.000 Yang kazandn.[ENTER]Domuz Burnu kazandn. " -gameforge.subquest_06._590_sayReward = " Kaplan Plaka Zrh +3 kazandn. " -gameforge.subquest_06._600_sayReward = " Koyu Krmz Takm +3 kazandn. " -gameforge.subquest_06._60_say = " Bu grevi brakmak m istiyorsun? " -gameforge.subquest_06._610_sayReward = " Kt ans Zrh +3 kazandn. " -gameforge.subquest_06._620_sayReward = " Pembe Elbise +3 kazandn. " -gameforge.subquest_06._70_select = " Evet, istiyorum. " -gameforge.subquest_06._80_select = " Hayr. " -gameforge.subquest_06._90_say = " Daha sonra m yapacaksn? abuk gel, bu grev[ENTER]acil! " -gameforge.subquest_07 = {} -gameforge.subquest_07._100_say = " Bekle bir dakika, bu okuduumun doru kitap[ENTER]olduundan emin olmalym. Evet, bu harika bir[ENTER]kitap. Bu yemei kesinlikle piireceim![ENTER]Teekkrler! " -gameforge.subquest_07._10_targetVid = " En iyi yemek kitab " -gameforge.subquest_07._110_say = " Hazr buraya gelmiken, senden bir iyilik[ENTER]isteyeceim. Hazrlayacam yemek iin gereken[ENTER]neredeyse tm malzemelere sahibim. Ancak bana Gri[ENTER]kurt barsa gerekiyor. Almak kolay deil[ENTER]biliyorum ama onu benim iin bulabilir misin? " -gameforge.subquest_07._120_sayReward = " Octavio iin gri kurt barsa bul. Gri[ENTER]Kurtlardan bulabilirsin. " -gameforge.subquest_07._130_npcChat = " Kurt Barsan aldm. " -gameforge.subquest_07._140_say = " Teekkr ederim, artk bu nadide yemei[ENTER]piirebilirim. Bir ziyafet olacak! Yardmn iin[ENTER]sana minnettarm. Bu mtevaz dl kabul et. " -gameforge.subquest_07._150_sayReward = " 12.000 tecrbe puan kazandn.[ENTER]5.000 Yang kazandn.[ENTER]Kurt Penesi kazandn. " -gameforge.subquest_07._160_say = " Gri kurt barsaklarna ihtiyacm var. Ltfen[ENTER]bana onlardan getir. " -gameforge.subquest_07._20_npcChat = " En iyi yemek kitab " -gameforge.subquest_07._30_say = " Hm, Soon'u tanyor musun? Kendisi kitap kurdudur[ENTER]ve btn zamann kitap okuyarak geirir.[ENTER]Duyduuma gre Soon'da harika bir yemek kitab[ENTER]varm. Ltfen bunun doruluunu ren. Nadir[ENTER]bulunan ve egzotik yemek tarifleri olan bir kitap[ENTER]olduunu biliyorum. Bu tarifleri renmeliyim. " -gameforge.subquest_07._40_targetVid = " Soon'a sor. " -gameforge.subquest_07._50_sayReward = " Soon'a elinde yabanc bir yemek kitab olup[ENTER]olmadn sor. " -gameforge.subquest_07._60_npcChat = " zel bir yemek kitabn var m? " -gameforge.subquest_07._70_say = " Bla, bla.. Ah! Yine ne lazm? Evet, egzotik[ENTER]yemekler ieren bir yemek kitab bende var. Ona[ENTER]ihtiyacm da yok, sana verebilirim istersen.[ENTER]Ancak ltfen okurken beni tekrar rahatsz etme. " -gameforge.subquest_07._80_targetVid = " Soon sana yabanc yemek kitabn verdi. Onu[ENTER]Octavio'ya gtr. " -gameforge.subquest_07._90_npcChat = " te yemek kitabn! " -gameforge.subquest_08 = {} -gameforge.subquest_08._100_sayReward = " Silah Satcs'na git ve nereden ya pasta[ENTER]alabileceini sor. " -gameforge.subquest_08._10_targetVid = " Ya Pasta " -gameforge.subquest_08._110_npcChat = " Biraz pirin pastas ver. " -gameforge.subquest_08._120_sayTitle = " Silah satcs: " -gameforge.subquest_08._130_say = " Ehm, ne? Pirin pastas m? Ona neden ihtiyacn[ENTER]var? Bu bilmediim bir tr silah m? Anlamadm...[ENTER][ENTER]Ahh! Pirin pastas, sen yiyecek olarak[ENTER]bahsediyorsun! Onun iin Octavio'ya sorabilirsin,[ENTER]o yemekler hakkndaki hereyi bilir. " -gameforge.subquest_08._140_makequestbutton = " Ya Pasta " -gameforge.subquest_08._150_sayReward = " Octavio'ya git ve Ya Pastalar hakknda ne[ENTER]bildiini sor. " -gameforge.subquest_08._160_say = " Hmm, sana pirin pastas m lazm? Krmz kiraz[ENTER]ve ekerli olandan lazm deil mi? Evet, onu[ENTER]biliyorum. Onu bir sonraki kyde bulunan Pirin[ENTER]pastas satcsna alabilirsin. " -gameforge.subquest_08._170_select = " Hayr, bu ii yapmak iin yeterli vaktim yok. " -gameforge.subquest_08._180_say = " Uzun bir yolun var. Hoakal. " -gameforge.subquest_08._190_say = " Haydi bakalm, kaybol. Grrz! " -gameforge.subquest_08._200_say = " Ne kadar da iyisin. yi yolculuklar dilerim. " -gameforge.subquest_08._20_say = " Afedersin, eer biraz vaktin varsa bana yardmc[ENTER]olur musun ltfen? Duyduun gibi bebeim durmadan[ENTER]alyor. Neden byle yaptn anlayamyorum.[ENTER]Bebeim pirin pastasn ok sever ve sanrm[ENTER]ancak yle susacak gibi.[ENTER][ENTER]Sanrm silah satcs pirin pastasnn nasl[ENTER]bulunabileceini biliyor. Kendisine benim iin[ENTER]sorar msn? " -gameforge.subquest_08._210_makequestbutton = " Yu-Rang' bul " -gameforge.subquest_08._220_targetVid = " Ya Pasta " -gameforge.subquest_08._230_sayReward = " Ya Pasta satcs Yu-Rang'a git. Onu yan kyde[ENTER]bulacaksn. " -gameforge.subquest_08._240_sayTitle = " Yu-Rang: " -gameforge.subquest_08._250_say = " Nasl yardmc olabilirim? Ah! Pirin pastalar![ENTER]Tabii, sana verebilirim! Ama... Taurean isminde[ENTER]bir ocuk var, buraya srekli gelip benimle[ENTER]tartyor. Bunu neden yaptn bilmiyorum. Eer[ENTER]benim iin Taurean'la konuursan, sana pirin[ENTER]hamuru veririm. " -gameforge.subquest_08._260_makequestbutton = " Taurean' bul " -gameforge.subquest_08._270_sayReward = " Taurean srekli Yu-Rang ile alay ediyor. Onu[ENTER]cezalandrrsan Yu-Rang sana ya pasta verecek. " -gameforge.subquest_08._280_npcChat = " Neden Yu-Rang'a satayorsun? " -gameforge.subquest_08._290_say = " Kime satayormuum? Ah, u pirin pastas satan[ENTER]kz m? Sadece oynamak istiyorum. Ne demeye[ENTER]altm anlyorsundur. Senin dndn gibi[ENTER]deil! Amacm ona satamak deil yani, ok[ENTER]sklyorum... Tamam peki,onunla konumak[ENTER]istemitim, kzdrmak deil. Tekrar olmayacak.[ENTER]Sz veriyorum. " -gameforge.subquest_08._300_makequestbutton = " Yu-Rang'a geri dn. " -gameforge.subquest_08._30_select = " Kabul et. " -gameforge.subquest_08._310_targetVid = " Ya Pasta " -gameforge.subquest_08._320_sayReward = " Taurean artk Yu-Rang' rahatsz etmeyecek. Ona[ENTER]git ve ya pastay al. " -gameforge.subquest_08._330_say = " Hehe, Taurean ile grtn m? Teekkr ederim.[ENTER]te pirin pastas. Umarm houna gider. " -gameforge.subquest_08._340_makequestbutton = " Ah-Yu'ya dn " -gameforge.subquest_08._350_targetVid = " Ah-Yu iin ya pasta " -gameforge.subquest_08._360_sayReward = " Yu-Rang'dan ya pasta aldn. Onu Ah-Yu'ya gtr.[ENTER]Onu ve ocuunu birinci kyde bulabilirsin. " -gameforge.subquest_08._370_npcChat = " te ocuun iin ya pasta. " -gameforge.subquest_08._380_say = " Ah, bana hamur getirmisin! ok teekkr ederim.[ENTER]nanmyourm, bebeim alamay kesti. Tekrar ok[ENTER]teekkr ediyorum... " -gameforge.subquest_08._390_sayReward = " 26.000 tecrbe puan kazandn.[ENTER]10.000 Yang kazandn. " -gameforge.subquest_08._40_say = " Grevi gerekten brakacak msn? " -gameforge.subquest_08._50_say = " Sanrm megulsn?[ENTER]Ltfen daha sonra tekrar ura.[ENTER][ENTER]*, alama bebeim artk.. Alama ltfen...* " -gameforge.subquest_08._60_say = " Sanrm bakasndan istemeliyim. Yolculuunda bol[ENTER]ans! " -gameforge.subquest_08._70_say = " Gerekten bana bir iyilik yapmak ister misin? ok[ENTER]teekkr ederim! " -gameforge.subquest_08._80_makequestbutton = " Ya Pasta " -gameforge.subquest_08._90_targetVid = " Ya Pasta " -gameforge.subquest_09 = {} -gameforge.subquest_09._100_sayReward = " Altn baltay alan beyaz yeminli askeri bul ve[ENTER]baltay demirciye geri gtr. " -gameforge.subquest_09._10_targetVid = " Altn Balta'y bul " -gameforge.subquest_09._110_sendLetter = " Altn Balta bulundu " -gameforge.subquest_09._120_npcChat = " te altn balta. " -gameforge.subquest_09._130_say = " ok teekkr ederim. Artk bunun iin[ENTER]endielenmeme gerek kalmayacak ve Deokbae'yi[ENTER]tekrar grdmde ona da ileteceim. " -gameforge.subquest_09._140_sayReward = " 36.000 tecrbe puan kazandn.[ENTER]10.000 Yang kazandn.[ENTER]Ss Eyas kazandn. " -gameforge.subquest_09._20_npcChat = " Altn Balta " -gameforge.subquest_09._30_say = " Arkadam Deokbae'yi hatrlyor musun? Ona altn[ENTER]bir balta yapacama sz vermitim. Fakat beyaz[ENTER]yeminli askerlerden biri baltay ald. Onu benim[ENTER]iin bulabilir misin? Beyaz yeminli askerde[ENTER]olmal. O baltay grdnde hemen ayrt[ENTER]edebilirsin, dierleri gibi deil. Emein iin[ENTER]seni dllendireceim. " -gameforge.subquest_09._40_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_09._50_sayTitle = " Demirci. " -gameforge.subquest_09._60_say = " O baltay gerekten istiyorum...[ENTER]Geri dnecek misin?[ENTER]Kendine iyi bak. " -gameforge.subquest_09._70_say = " Yardmn iin teekkr ederim. Dikkatli ol; Beyaz[ENTER]Yeminli etesi ok tehlikelidir. " -gameforge.subquest_09._80_say = " Bana yardm ettiin iin teekkr ederim. Ama[ENTER]dikkatli ol. Beyaz Yeminli etesi sorun[ENTER]karmakta ustadr. " -gameforge.subquest_09._90_makequestbutton = " Altn Balta'y bul " -gameforge.subquest_10 = {} -gameforge.subquest_10._100_sayReward = " Demirciye ssl sa tokasnn yerini sor. " -gameforge.subquest_10._10_targetVid = " Sa tokasn bul " -gameforge.subquest_10._110_npcChat = " alnm sa tokas. " -gameforge.subquest_10._120_say = " Ne? Sa tokasn benim aldm m dnyormu?[ENTER]Bu... Bu inanlmaz! Nasl benim iin byle[ENTER]dnebilir? Ben dkkanmda alyordum! Hm, ama[ENTER]sanrm Silah Satcs en son oralardayd, o[ENTER]yapm olabilir! " -gameforge.subquest_10._130_makequestbutton = " alnm sa tokas. " -gameforge.subquest_10._140_sayReward = " Silah satcsna alnan tokann nerede olduunu[ENTER]sor. " -gameforge.subquest_10._150_say = " Ne? Benim aldm m dnyorsun? Hayr, asla,[ENTER]ben yle birey yapmadm ve yapmam da! Gerekten,[ENTER]ben sulu deilim![ENTER][ENTER]Pekala... Ben oraya satcy grmeye gitmitim,[ENTER]ama kendisi orada deildi! Onun haricinde orada[ENTER]bir Beyaz Yeminli oku da grmtm. O an kendisi[ENTER]de beni farketti ve kat. Belki de o almtr. " -gameforge.subquest_10._160_sayReward = " Sa tokasn Beyaz Yeminli okudan al. " -gameforge.subquest_10._170_sendLetter = " Sa tokasn buldun " -gameforge.subquest_10._180_targetVid = " Satcya git. " -gameforge.subquest_10._190_npcChat = " Tokan getirdim. " -gameforge.subquest_10._200_say = " Ah, ok teekkr ederim. imdi ok mutlu oldum;[ENTER]sonunda ssl sa tokam geri aldm! Bana ok[ENTER]yardmc oldun! Minnettarlm nasl[ENTER]gsterebilirim? Bende binicilik bileti var. zel[ENTER]birey saylmaz ama ona artk ihtiyacm yok,[ENTER]markette almaya baladmdan beri buradan[ENTER]ayrlamyorum. Bu bileti teekkrmn karl[ENTER]olarak kabul et ltfen. Tekrar ok teekkr[ENTER]ederim. " -gameforge.subquest_10._20_say = " Ltfen beni dinle! Byk bir sorunum var. nemli[ENTER]bir iim iin marketten ksa sreli ayrldm ve[ENTER]ben burada yokken en sevdiim ssl sa tokam[ENTER]alnd. " -gameforge.subquest_10._210_sayReward = " 60.000 tecrbe puan kazandn.[ENTER]10.000 Yang kazandn.[ENTER]Binicilik Bileti kazandn. " -gameforge.subquest_10._220_say = " Henz ssl sa tokam bulamadn m? Umarm[ENTER]yaknda bulursun. " -gameforge.subquest_10._230_select = " k " -gameforge.subquest_10._240_say = " Gerekten brakyor musun? " -gameforge.subquest_10._250_say = " Evet, kolay av deiller...Belki dinlenmeli ve[ENTER]daha sonra tekrar denemelisin? " -gameforge.subquest_10._260_say = " Ssl sa tokam nerede? Sanrm hala bulamadn.[ENTER]Hoa kal. " -gameforge.subquest_10._270_say = " ok teekkr ederim. Bu benim iin gerekten ok[ENTER]anlaml. " -gameforge.subquest_10._30_say = " Babam bana doum gnmde harika bir ssl sa[ENTER]tokas almt. Bu nedenle, o toka benim iin ok[ENTER]nemli! Bir daha marketi hi bo brakmayacam.[ENTER]Aksi takdirde baka nemli eyalar da[ENTER]alnabilir. Tokam benim iin bulabilir misin?[ENTER]Ak sylemek gerekirse, ben onu Demircinin[ENTER]aldn dnyorum. nk bir defasnda[ENTER]tokann ok houna gittiini sylemiti. " -gameforge.subquest_10._40_select = " Tamam, bununla ilgileneceim. " -gameforge.subquest_10._50_say = " Gerekten grevi brakyor musun? " -gameforge.subquest_10._60_say = " Kendine iyi bak, iyi elenceler! " -gameforge.subquest_10._70_say = " Ssl tokam nerede? Hoakal... " -gameforge.subquest_10._80_say = " Bununla ilgilenecek misin? Ah, teekkr ederim! " -gameforge.subquest_10._90_targetVid = " Demirci'ye git. " -gameforge.subquest_11 = {} -gameforge.subquest_11._100_targetVid = " Mirine'nin kardeini Yu-Hwan'a sor. " -gameforge.subquest_11._10_targetVid = " Kardeimi bul " -gameforge.subquest_11._110_npcChat = " Mirine'nin aabeyini grdn m? " -gameforge.subquest_11._120_say = " *ark syler* Ben akn daha ne olduunu[ENTER]bilmezken ak oldum...[ENTER][ENTER]Sen de kimsin ve ne aryorsun? Mirine'nin kardei[ENTER]mi? Kendisi dalara gitmeden ksa bir sre nce[ENTER]konumutuk. Nadir bulunan bitkileri arayacakm.[ENTER]u an nerede olduunu bilmiyorum. Avc da sk sk[ENTER]dalara gider. Kendisini bu kyde bulabilirsin[ENTER]sanrm. Neden avcya sormuyorsun?[ENTER][ENTER]*ark sylemeye devam eder* La, la, la, ak[ENTER]kederli ama ok gzel... " -gameforge.subquest_11._130_targetVid = " Yang-Shin'e Mirine'nin kardeini sor. " -gameforge.subquest_11._140_say = " Bu dnya tamamen sorunlarla dolu, belki de[ENTER]avclarn dnyas...[ENTER][ENTER]Mirine'nin kardei mi dedin? Kendisini son[ENTER]grdmde, dalarda nadir bulunan bitkilere[ENTER]bakyordu. Ginseng aramaya gitmiti ve bir tane[ENTER]bulabildii iin ok mutluydu. Bu bitkileri[ENTER]satarak ablasna elbiseler alacak paray toplamak[ENTER]istiyormu yle syledi. Gerekten iyi bir ocuk.[ENTER]Bana bir mektup verdi, eer sana verirsem[ENTER]ablasna verir misin?[ENTER][ENTER]Yaknda geri dnecektir, deil mi? " -gameforge.subquest_11._150_targetVid = " Bu haberi Mirine'ye ilet. " -gameforge.subquest_11._160_npcChat = " Mirine'nin kardei hakknda haber. " -gameforge.subquest_11._170_say = " Bak, kardeimden bir mektup geldi! Bitkilerle[ENTER]dolu bir yer bulduunu ve eve gelmesinin biraz[ENTER]zaman alacan yazm.[ENTER]zgnm, seni bununla rahatsz etmemeliydim.[ENTER]te, ok deil, umarm bunu kabul edersin ve[ENTER]beni affedersin. Bu uzun yolculua ktn iin[ENTER]teekkr ederim. " -gameforge.subquest_11._180_sayReward = " 122.000 tecrbe puan kazandn.[ENTER]5.000 Yang kazandn. " -gameforge.subquest_11._20_npcChat = " Kardeimi bul " -gameforge.subquest_11._30_say = " Bir iyilik isteyebilir miyim? Kardeim uzun[ENTER]zamandr ortalarda yok. Hakknda da hi haber[ENTER]alamadm. Onun iin endieleniyourm. Benim iin[ENTER]kendisine bakar msn? " -gameforge.subquest_11._40_say = " Kardeim dier kydeki Yu-Hwan' grmeye gitmek[ENTER]istiyordu. Yu-Hwan'a gidip kardeimi sorabilir[ENTER]misin? Zamann varsa onu arar msn? " -gameforge.subquest_11._50_select = " Evet, yapacam. " -gameforge.subquest_11._60_say = " Bu grevden sonsuza kadar vazgemek istiyor musun? " -gameforge.subquest_11._70_say = " Teekkrler. Ltfen kardeimi bul; ok[ENTER]endieliyim. Kendine dikkat et. " -gameforge.subquest_11._80_say = " Yardmc olmaman ok kt.[ENTER]Hoa kal. " -gameforge.subquest_11._90_say = " Onu aramaya m gidiyorsun? ok teekkr ederim![ENTER]Gerekten endieleniyorum. yi anslar! " -gameforge.subquest_12 = {} -gameforge.subquest_12._100_qSetTitle = " Beyaz Yeminlilerden Mi-Jung " -gameforge.subquest_12._10_targetVid = " Beyaz Yeminlilerden Mi-Jung'u ldr " -gameforge.subquest_12._110_sayReward = " Ky meydanndaki ky gardiyanna geri dn. " -gameforge.subquest_12._120_sayTitle = " Beyaz Yeminlilerden Mi-Jung " -gameforge.subquest_12._130_sayReward = " Beyaz Yeminli Mi-Jung'u ldr. Bu grevi[ENTER]bitirdiin zaman, ky gardiyanna geri dn. " -gameforge.subquest_12._140_targetVid = " Ky gardiyanna git. " -gameforge.subquest_12._150_sayTitle = " Beyaz Yeminlilerden Mi-Jung'u ldrdn " -gameforge.subquest_12._160_sayReward = " Ky Gardiyana geri dn ve dln al. " -gameforge.subquest_12._170_npcChat = " Mi-Jung'u ldrdm. " -gameforge.subquest_12._180_say = " Ah! Sen gerekten duyduum kadar iyi bir[ENTER]insanmsn. Harikasn. Teekkr ederim. Artk[ENTER]Beyaz Yemin ile aramzdaki sorunu daha rahat[ENTER]zebileceiz. Aferin! " -gameforge.subquest_12._190_sayReward = " 122.000 tecrbe puan kazandn.[ENTER]20.000 Yang kazandn.[ENTER]Gm Bilezik kazandn. " -gameforge.subquest_12._20_say = " Bir saniye gelir misin? Sen iyi bir dvsn.[ENTER]Yzba'dan seninle ilgili ok vg dinledim. " -gameforge.subquest_12._30_say = " Beyaz Yeminli Mi-Jung'u takip eder misin? Ky[ENTER]kendisinin ve etesinin saldrlarndan korumak[ENTER]zor. Eer liderlerden biri olan Mi-Jung'u[ENTER]ldrrsek, bu durum biraz daha deiecek. Kyn[ENTER]gvenlii senin ellerinde. Baaracandan phem[ENTER]yok. " -gameforge.subquest_12._40_select = " Evet, bu ii bitireceim. " -gameforge.subquest_12._50_select = " Hayr, bu durumla baa kamam. " -gameforge.subquest_12._60_say = " Gerekten bize yardm etmek istemiyor musun? " -gameforge.subquest_12._70_say = " Sanrm u an doru zaman deil. Daha sonra[ENTER]tekrar gel. " -gameforge.subquest_12._80_say = " Eer yardm etmek istemiyorsan, yaplabilecek[ENTER]birey yok gibi grnyor. Gidebilirsin... " -gameforge.subquest_12._90_say = " Gerekten yardm etmeyecek misin? " -gameforge.subquest_13 = {} -gameforge.subquest_13._100_targetVid = " Ariyoung'a git " -gameforge.subquest_13._10_targetVid = " Silah yapmak iin malzemeler. " -gameforge.subquest_13._110_targetVid = " Ah-Yu'ya git. " -gameforge.subquest_13._120_sayReward = " Silah Satcs'nn sana ihtiyac var. Onun iin[ENTER]Uriel'den Demir ve Ariyoung'dan Keten al. " -gameforge.subquest_13._130_npcChat = " Ich brauche Eisenerz " -gameforge.subquest_13._140_say = " Demir madeni mi lazm? Eer bana bir iyilik[ENTER]yaparsan, sana verebilirim. " -gameforge.subquest_13._150_say = " Kaplanlar paketimi aldlar. Ben hayatm[ENTER]kurtarmak iin katm ve o pakette ok nemli[ENTER]kitaplar kald. Eer o kitaplara ulaamazsam,[ENTER]Metin talar hakkndaki aratrmalarm sonra[ENTER]erer. O paketi benim iin getir, sana demir[ENTER]madeni vereyim. " -gameforge.subquest_13._160_npcChat = " Paketini aldm. " -gameforge.subquest_13._170_say = " Teekkrler! Biliyorum, senden ok sk yardm[ENTER]istiyorum. Al, demir madeni burada. Umarm sana[ENTER]yardmc olur. " -gameforge.subquest_13._180_say = " Ne? Daha m ok demir madeni lazm? Bunlar aata[ENTER]yetimiyor, biliyorsun! Sana daha ok veririm,[ENTER]tabii eer benim iin bir iyilik yaparsan.[ENTER]Kaplanlar paketimi aldlar. Onun iinde ok[ENTER]nemli kitaplarm vard. Eer o kitaplara tekrar[ENTER]ulaamazsam Metin talar hakkndaki btn[ENTER]aratrmalarm son erer. Ltfen o paketi bana[ENTER]geri getir. " -gameforge.subquest_13._190_say = " Sana zaten verdim. Unuttun mu? " -gameforge.subquest_13._200_sayTitle = " Uriel'in paketini buldun. " -gameforge.subquest_13._20_npcChat = " Silahlar iin Malzeme " -gameforge.subquest_13._210_say = " Uriel'in paketini buldun, ona geri dn. " -gameforge.subquest_13._220_npcChat = " Ketene ihtiyacm var. " -gameforge.subquest_13._230_say = " Ketene mi ihtiyacn var? Onu Ah-Yu'ya verdim.[ENTER]Bekle![ENTER]Ona gideceksen bu mektubu da gtrr msn? Biz[ENTER]aslnda iyi arkadaz ama ocuu yznden uzun[ENTER]sredir gremedik. Ayn zamanda sana biraz[ENTER]keten vermesini de syleyeceim... Evet, bu[ENTER]herkesin yararna olacak! Ve ona selamm ilet. " -gameforge.subquest_13._240_say = " Ariyoung:[ENTER]Ah-Yu'dan keten aldna eminim, alamadn m? " -gameforge.subquest_13._250_npcChat = " Ariyoung'un mektubu " -gameforge.subquest_13._260_say = " Ariyoung'dan mektup mu? Uzun sreden sonra ondan[ENTER]haber olmak sevindirici. Eskiden ska sohbet[ENTER]ederdik. Ama son zamanlarda bir ekilde zorlat.[ENTER]Ama bekle biraz. Burada biraz Ketene ihtiyacn[ENTER]olduu yazyor? Ariyoung bana vermiti. Birazn[ENTER]sana verebilirim. Bana mektubu getirdiin iin[ENTER]teekkr ederim. Ona cevap vereceim... " -gameforge.subquest_13._270_qSetTitle = " Silah Satcsna gidelim " -gameforge.subquest_13._280_targetVid = " Silah satcsna git. " -gameforge.subquest_13._290_sayTitle = " Malzemeleri ver. " -gameforge.subquest_13._300_sayReward = " Tm malzemeleri topladm.[ENTER]Silah satcsna malzemeleri brak. " -gameforge.subquest_13._30_say = " Hey, sen! Benim iin bir iyilik yapar msn? Yeni[ENTER]bir tr silah yapmaya alyorum. Ancak gereken[ENTER]malzemeleri bulmak yle kolay deil. Bamdan[ENTER]akn iim var ve bu malzemeleri aramaya[ENTER]kamyorum. Onlar benim iin toplar msn? " -gameforge.subquest_13._310_say = " yi i kardn. Gerekten ok iyi ve hzlsn.[ENTER]zin ver silah zerinde alaym![ENTER]*ank, ank* (eki sesi)[ENTER]te yeni nesil silahlar. En iyisini yaptm.[ENTER]Umarm bu silah seversin. " -gameforge.subquest_13._320_sayTitle = " dl: " -gameforge.subquest_13._330_sayReward = " 122.000 tecrbe puan kazandn.[ENTER]20.000 Yang kazandn. " -gameforge.subquest_13._340_sayReward = " Geni Kl+3 kazandn. " -gameforge.subquest_13._350_sayReward = " Makas Haner+3 kazandn. " -gameforge.subquest_13._360_sayReward = " Tavuskuu Yelpaze+3 kazandn. " -gameforge.subquest_13._40_say = " Tabii ki, seni dllendireceim. ok yaknda[ENTER]silahlar bitecek ve sana onlardan birini[ENTER]vereceim. htiyacm olan malzemeler: demir[ENTER]madeni ve keten. Demir madenini Uriel'den ve[ENTER]keteni de Ariyoung'tn alabilirsin. Hepsini[ENTER]topladnda haber ver. " -gameforge.subquest_13._50_say = " Gerekten bunu yapmak istemiyor musun? " -gameforge.subquest_13._60_say = " Sanrm bu sana fazla geldi.[ENTER]Zamann olduunda geri gel! " -gameforge.subquest_13._70_say = " Eer yapmak istemiyorsan, sanrm yardmc[ENTER]olamayacaksn. Hoakal. " -gameforge.subquest_13._80_say = " ok iyi![ENTER]Silahlar hazr olur olmaz benden bir tane[ENTER]alacaksn. yi anslar. " -gameforge.subquest_13._90_sendLetter = " Malzemeleri ara " -gameforge.subquest_15 = {} -gameforge.subquest_15._100_targetVid = " ehir Bekisine geri dn " -gameforge.subquest_15._10_targetVid = " Beyaz Yeminlilerden Eun-Jung " -gameforge.subquest_15._110_sayReward = " Beyaz Yeminlilerden Eun-Jung'u ldrdn. Ky[ENTER]Gardiyanna geri dn ve rapor ver. " -gameforge.subquest_15._120_say = " Harikasn! Beklediimden daha iyisin. Beyaz[ENTER]Yeminlilerin bu iki lideri hakknda elimizden[ENTER]birey gelmiyordu ve sen ikisini de yeniverdin. " -gameforge.subquest_15._130_say = " Bu inanlmaz. Uygun bir dl almalsn. Bunu al[ENTER]ve kyn huzuru iin almaya devam et! " -gameforge.subquest_15._140_sayReward = " 150.000 tecrbe puan kazandn.[ENTER]25.000 Yang kazandn.[ENTER]Altn Kolye+4 kazandn. " -gameforge.subquest_15._20_say = " Bir dakika buraya gel.[ENTER]Kaptan senden ok bahsetti. Korkusuz[ENTER]grnyorsun. Bu nedenle yardmna ihtiyacm var:[ENTER]Beyaz Yeminliler eskisinden de kt davranmaya[ENTER]balad. " -gameforge.subquest_15._30_say = " Beyaz Yeminlilerin lideri Mi-Jung'u yendin. Ama[ENTER]hala tehlikedeyiz! Beyaz Yeminlilerin tehlikesi[ENTER]azalacana artt! " -gameforge.subquest_15._40_say = " Son olarak, Yzba Eun-Jung' ldrmeliyiz ki[ENTER]artk stn olduumuzu anlayp geri ekilsinler.[ENTER]Eun-Jung' ldr! Kaderimiz senin ellerinde. " -gameforge.subquest_15._50_sayTitle = " Gardiyan: " -gameforge.subquest_15._60_say = " Daha sonra yine gelir misin? Bu i iin doru[ENTER]insan sensin. " -gameforge.subquest_15._70_say = " Bunu yapamaz msn? Gerekten hayal krklna[ENTER]uradm. " -gameforge.subquest_15._80_say = " Biliyorum bize yardm edebilirsin! Eun-Jung'u sen[ENTER]ldr biz de geri kalanyla ilgilenelim. yi[ENTER]anslar! " -gameforge.subquest_15._90_sayReward = " Lider Eun-Jung'u ldr. Beyaz Yeminliler biraz[ENTER]susacaktr. " -gameforge.subquest_16 = {} -gameforge.subquest_16._100_qSetTitle = " Yu-Hwan'a sor " -gameforge.subquest_16._10_targetVid = " Zrhl svarleri aramak " -gameforge.subquest_16._110_targetVid = " Yu-Hwan'a git " -gameforge.subquest_16._120_say = " Hayat ne harika - ak ne harika...[ENTER]Ah,yine sen! imdi ne istiyorsun? Zrhl[ENTER]svariler hakknda bilgi mi? Bana onlar m[ENTER]soruyorsun? Yzbann byk planlar olmal? " -gameforge.subquest_16._130_sayTitle = " Yu-Hwan: " -gameforge.subquest_16._140_say = " Bu zamana kadar pek orijinal yaz kurtulmad ama[ENTER]zrhl svariler hakknda baz arklar[ENTER]biliyorum. Bir dakika, u enstrmanm akort[ENTER]edeyim... Ah, acelen mi var? Bu gnlerde kimsenin[ENTER]dinlemeye zaman yok...[ENTER]Ah peki. Kabaca sylersek, Isup'un svarileri[ENTER]neredeyse yenilmez. Hem iyi eitimliler hem de[ENTER]ar zrhlara ramen hzl hareket edebiliyorlar. " -gameforge.subquest_16._150_say = " O, bu ktann grd en iyi orduydu. Svarileri[ENTER]kimse durduramad iin ok lke malup oldu.[ENTER]Bugn de yle olabilirdi. Ancak sert eitim[ENTER]yntemlerine ve bu tip zrhlar yapmak iin ok[ENTER]fazla iyi kalite demire ihtiyacnz var. Bu[ENTER]konuyu Seyyar Satcya ve bilge Uriel'e sor.[ENTER]Muhtemelen onlar daha fazla ayrnt biliyordur. " -gameforge.subquest_16._160_makequestbutton = " Seyyar Satcya git " -gameforge.subquest_16._170_qSetTitle = " Zrhl svariler. " -gameforge.subquest_16._180_targetVid = " Satc: " -gameforge.subquest_16._190_sayReward = " Mzisyen Yu-Hwan Seyyar Satc ve Uriel'in Zrhl[ENTER]Svariler hakknda daha fazla bilgisi[ENTER]olabileceini sylyor. nce Seyyar Satcya git. " -gameforge.subquest_16._200_sayTitle = " Satc: " -gameforge.subquest_16._20_npcChat = " Zrhl svariler. " -gameforge.subquest_16._210_say = " Benim gibi basit bir Seyyar Satcdan ne[ENTER]istiyorsun? Zrhl svariler iin demir zrh m?[ENTER]Bunlar eski hikayeler. Bunlarla kim ilgilenir ki?[ENTER]Para kazanmam gerek ve tm gn burada ene[ENTER]alamam. " -gameforge.subquest_16._220_say = " leri yoluna koymak her gn daha da zorlayor.[ENTER]Gkten metin talar yamaya baladndan beri[ENTER]ben... Ne diyordun? Ha evet svariler.[ENTER]Bildiim kadaryla, zel zrhlar vard ve o[ENTER]zrhlar retmek iin zel bilgiler gerekiyordu.[ENTER]Onlar yaplm en iyi zrhlard! Standart[ENTER]baklar veya oklar bu mkemmel zhlar[ENTER]delemiyordu. " -gameforge.subquest_16._230_say = " Byle svarilere zrh yapmak iin ne kadar para[ENTER]gerektiini hayal edebilirsin. Sylentiye gre[ENTER]zamannda tm krallklarn hazinelerini[ENTER]kullanmlar! Eer yle zrhlar satabilseydim[ENTER]hayatm kurtulurdu! " -gameforge.subquest_16._240_say = " Bugnlerde Metin talar yznden zrh bile[ENTER]yaplamyor. Bu yeni eit zrhla eskisi gibi[ENTER]zrhl svarilere sahip olmak hayal deil. ok[ENTER]konutum. Gitmeliyim. Grrz! " -gameforge.subquest_16._250_sayTitle = " Zrhl svariler. " -gameforge.subquest_16._260_say = " Seyyar Satc zrhl svarilerin demir zhlaryla[ENTER]ilgili bireyler biliyordu. imdi yan kye git ve[ENTER]bilge Uriel ile eitimleri hakknda konu. " -gameforge.subquest_16._270_sayTitle = " Uriel: " -gameforge.subquest_16._280_say = " Seni buraya getiren nedir? Zrhl svariler mi?[ENTER]Tabii ki onlar hakknda bilgim var. Herkes bilir.[ENTER]O ordu tm zamanlarn en iyisi olarak tarihe[ENTER]geti! Haklarndaki ou ey abartlm olabilir[ENTER]ama herkes onlardan ok korkard. Hakllard da. " -gameforge.subquest_16._290_say = " Youn eitimleri sayesinde onlar herkesten daha[ENTER]stnd. Sadece en iyileri eitimi bitirebilirdi,[ENTER]ou eitim srasnda lrd. Dnyorum da[ENTER]imdi o eitim verilse hi bir sava hayatta[ENTER]kalamazd. " -gameforge.subquest_16._300_say = " Sana eitim hakknda biraz detayl bilgi[ENTER]vereceim. Biliyorum u anda baz korkun[ENTER]savalar oluyor, ancak zrhl svariler gibi[ENTER]korkusuz bir ordunun tekrar kurulmasnn pek de[ENTER]iyi bir fikir olduunu sanmyorum. " -gameforge.subquest_16._30_say = " Senin iin yeni bir grevim var. Zrhl svariler[ENTER]hakknda bilgi toplaman emredildi. Bu Kral[ENTER]Isup'n ordusunun en nemli paras. Zrhl[ENTER]svariler dier lkelerin en ok korktuklar[ENTER]birliktir. nk ok stn saldr gcne ve hza[ENTER]sahiptirler. " -gameforge.subquest_16._310_say = " Yzbaya git ve rendiin hereyi anlat. " -gameforge.subquest_16._320_makequestbutton = " Yzbaya git. " -gameforge.subquest_16._330_npcChat = " Zrhl svariler hakknda rapor ver. " -gameforge.subquest_16._340_sayTitle = " Yzba " -gameforge.subquest_16._350_say = " Bireyler bulabildin mi? Anlat!...[ENTER]Hmm, ok ilgin. Yani ar zrh ve zor eitimden[ENTER]baka birey yok? O zaman bu mmkn! Byle bir[ENTER]ordu krall tekrar birletirebilir! " -gameforge.subquest_16._360_say = " Ancak ok paraya ihtiyacm olacak. Ve ok iyi[ENTER]demircilere. Ve iyinin en iyisi olmak iin[ENTER]cehenneme gitmeye gnll askerlere! Hayr,[ENTER]hayr! Bana yle bakma. Merak etme imdiye kadar[ENTER]yeteri kadar i yaptn. " -gameforge.subquest_16._370_say = " dln al ve biraz dinlen.[ENTER]Sonra grrz. " -gameforge.subquest_16._380_sayReward = " 150.000 tecrbe puan kazandn.[ENTER]30.000 Yang kazandn.[ENTER]Altn Kpe kazandn. " -gameforge.subquest_16._40_say = " Toplanan bilgiyle askeri gcmz arttrabiliriz.[ENTER]nce Yu-Hwan' ziyaret et. Eminim Isup'un[ENTER]svarileri hakknda bilgisi vardr. " -gameforge.subquest_16._50_say = " Hm, nasl istersen. Sonra grrz! " -gameforge.subquest_16._60_say = " Byle bir zrhl birlii idare etmek isterdim...[ENTER]Dikkatli ol... " -gameforge.subquest_16._70_say = " Teekkrler, hoakal. " -gameforge.subquest_16._80_sayTitle = " Zrhl svariler. " -gameforge.subquest_16._90_sayReward = " Yzba Kral Isup'n efsanevi svarileriyle[ENTER]ilgili bilgi aryor. Mzisyen Yu-Hwan muhtemelen[ENTER]bireyler biliyordur. Git ve ona sor. " -gameforge.subquest_17 = {} -gameforge.subquest_17._100_targetVid = " Satc ile konu. " -gameforge.subquest_17._10_targetVid = " Ariyoung'un kocasnn hikayesi " -gameforge.subquest_17._110_say = " Satcya git ve Ariyoung'un kocas hakknda bilgi[ENTER]al. " -gameforge.subquest_17._120_npcChat = " Ariyoung'un kocas " -gameforge.subquest_17._130_say = " Bu ok zc bir olay. Kocasnn bana gelenleri[ENTER]hal bilmiyor mu? O imdi kimsenin geri[ENTER]dnemedii bir yerde....[ENTER]Mallaryla birlikte kye dnerken Siyah Rzgr[ENTER]etesi'nin saldrsna urayarak, karlm ve[ENTER]ldrlm. " -gameforge.subquest_17._140_say = " Bunu ona ilettiinde ok aresiz hissedecek[ENTER]kendisini. Onlar birbirlerini ok seviyorlard...[ENTER]Ama ona mutlaka anlatmak zorundasn. phe iinde[ENTER]yaamaya dayanamaz. " -gameforge.subquest_17._150_targetVid = " zc haberler " -gameforge.subquest_17._160_sayTitle = " Ariyoung: " -gameforge.subquest_17._170_say = " Marketinin kt haberleri var. Ariyoung'a git ve[ENTER]kocasnn lmnden bahset. " -gameforge.subquest_17._180_npcChat = " Kocan ld... " -gameforge.subquest_17._190_say = " Ne... Sen ne diyorsun?! O... O ldrld m?![ENTER]Siyah rzgar etesi mi? Tanrm... hayr... lm[ENTER]olamaz, bir yanllk olmal... Onsuz ben imdi[ENTER]ne yapacam *alamaya balar* " -gameforge.subquest_17._200_say = " Bana kocamn cesedini getirebilir misin? Ltfen,[ENTER]ona en azndan hoakal demek istiyorum. Eer[ENTER]cesedini getiremezsen en azndan ondan bana bir[ENTER]hatra getir. Ne bulursan! Siyah Rzgar[ENTER]etesinden Goo-Pae kesin onun eyalarn[ENTER]almtr. Ltfen ona bak. " -gameforge.subquest_17._20_say = " Kocamdan uzun sredir haber alamadm. ok[ENTER]endieliyim, iyi olmasn umuyorum.[ENTER][ENTER]Endielenmeye gerek duyulacak birey olduunu[ENTER]sanmyorum akas, ama kalbim ok hzl[ENTER]atyor.. Sakinleemiyorum... " -gameforge.subquest_17._210_select = " Tamam, sana yardmc olacam. " -gameforge.subquest_17._220_say = " Fikrini deitirirsen geri dn. Ltfen... " -gameforge.subquest_17._230_say = " Birey bulamadn m? Yine de teekkrler.[ENTER]*Alamaya balar* " -gameforge.subquest_17._240_say = " Nasl minnettar olduumu anlatamam. Senin iin[ENTER]dua edeceim. " -gameforge.subquest_17._250_sendLetter = " Goo-Pae'leri ldr. " -gameforge.subquest_17._260_say = " Siyah rzgar etesi Ariyoung'un kocasn soymu[ENTER]ve ldrm. Ariyoung'un kocasnn yadigarn[ENTER]bulana kadar Goo-Pae ldr. " -gameforge.subquest_17._270_npcChat = " Kocan hakknda... " -gameforge.subquest_17._280_say = " Nasl gidiyor? Kocam hakknda bireyler[ENTER]bulabildin mi? O benim hereyimdi... Bilmiyorum,[ENTER]ama... " -gameforge.subquest_17._290_select = " Henz deil. Aramaya devam edeceim! " -gameforge.subquest_17._300_say = " Siyah Rzgar etesinden Goo-Paeler kolay[ENTER]dmanlar deiller. Biraz dinlen, yardmn iin[ENTER]teekkr ederim. " -gameforge.subquest_17._30_say = " Belki Satc kocam hakknda bireyler duymutur.[ENTER]Onun birok mterisi var; belki birileri[ENTER]kendisine bahsetmi olabilir. " -gameforge.subquest_17._310_say = " O zaman bana yardm edebilecek baka bir kahraman[ENTER]bulurum. Hoakal. " -gameforge.subquest_17._320_say = " Ah, ok iyisin! Ltfen bana kocamn hatrasn[ENTER]getir. Onu ok zlyorum... " -gameforge.subquest_17._330_sendLetter = " Ariyoung'un Nikah Yz " -gameforge.subquest_17._340_targetVid = " Ariyoung'a git " -gameforge.subquest_17._350_sayTitle = " Ariyoung'a git " -gameforge.subquest_17._360_say = " Goo-Pae'lerden birinde Ariyoung'un kocasnn[ENTER]Nikah Yzn buldun. Daha iyi bir yadigar hayal[ENTER]edemezdin. Yz Ariyoung'a gtr. " -gameforge.subquest_17._370_npcChat = " Bu yz buldum. " -gameforge.subquest_17._380_say = " Bu.. yzk.. Bu onun evlilik yz! Artk kocam[ENTER]huzur iinde yatacak. Bu yzk ve ona yazdm[ENTER]mektubu gmeceim. imdiden sonra artk yalnz[ENTER]yaayacam. En azndan evlilik yzmz geri[ENTER]aldm. Bu daha iyi hissettirdi. Sana asla[ENTER]yeterince teekkr edemem. " -gameforge.subquest_17._390_sendLetter = " Grev tamamland! " -gameforge.subquest_17._400_say = " Ariyoung'a yaptn yardmn haberi her yana[ENTER]yaylyor. Birok kii artk senin yardmn[ENTER]bekliyor. " -gameforge.subquest_17._40_select = " Satcy ziyaret edeceim. " -gameforge.subquest_17._410_sayReward = " 300.000 tecrbe puan kazandn. " -gameforge.subquest_17._420_sayReward = " 10.000 Yang kazandn. " -gameforge.subquest_17._50_select = " Hayr, bu ii yapmak iin yeterli vaktim yok. " -gameforge.subquest_17._60_say = " Bu grevden sonsuza kadar vazgemek istiyor musun? " -gameforge.subquest_17._70_say = " Fikrini deitirirsen geri dn. Ltfen... " -gameforge.subquest_17._80_say = " Zamann yok mu?[ENTER]Bu kadar kolay bir grev iin?[ENTER]Peki o zaman... " -gameforge.subquest_17._90_say = " Nezeketin iin teekkr ederim. Ahh, sadece[ENTER]kocamn nerede olduunu bilmek istiyorum... " -gameforge.subquest_18 = {} -gameforge.subquest_18._100_say = " iirler okuyan ve aput giyen bir adam ara ve[ENTER]onunla konu. " -gameforge.subquest_18._10_targetVid = " Nerede saklanyor? " -gameforge.subquest_18._110_npcChat = " Kocan nerde? " -gameforge.subquest_18._120_say = " Nerede saklanabileceini bilmiyorum. Bu konuda[ENTER]ok iyi olmaya balad, onu bulmak ok zor. Acaba[ENTER]marketinin nerisini dinleyip boynuna bir zil mi[ENTER]taksam? " -gameforge.subquest_18._130_npcChat = " Soon'u bul! " -gameforge.subquest_18._140_say = " Harika bir iir duydun. aputlar iindeki adam[ENTER]grene dek szcklerin ve sesin bysn takip[ENTER]ettin.[ENTER]Bu Aranyo'nun kocas olmal![ENTER][ENTER]Tam geri dnp Aranyo'ya haber verecektin ki adam[ENTER]omzundan tuttu. " -gameforge.subquest_18._150_say = " Sen bural deilsin. Seni karm m gnderdi?[ENTER][ENTER](Ah hayr! Kim olduumu biliyor! Ona gerei[ENTER]sylemeli miyim?) " -gameforge.subquest_18._153_select = " Hayr, tabii ki deil. Ben sadece geiyordum... " -gameforge.subquest_18._157_select = " Pekala... " -gameforge.subquest_18._160_say = " Ahm, seninle tanmak iyi. Bugn iyi bir hava[ENTER]var. Hi son zamanlarda iyi bir kitap okudun mu?[ENTER]Ben u sralar Oja'nn bir kitabn okuyorum.[ENTER]Mutlaka sen de okumalsn. " -gameforge.subquest_18._170_say = " Hakl olduumu dnyorum. Karm evde bana[ENTER]satap duruyor, doru dzgn kitap okuyamaz[ENTER]oldum. O benim ruhumu anlamyor, srekli peime[ENTER]birilerini takyor. Beni burada bulabilirsin,[ENTER]ancak her an bir baka yere gidebilirim. Ona[ENTER]birey syleme olur mu? Sana bunun karlnda[ENTER]bir avclk tavsiyesi veririm. " -gameforge.subquest_18._180_sendLetter = " Aranyo'ya geri dn. " -gameforge.subquest_18._190_say = " Aranyo'ya geri dn ve kocasn bulamadn syle. " -gameforge.subquest_18._200_npcChat = " Soon'un srr. " -gameforge.subquest_18._20_sayTitle = " Aranyo: " -gameforge.subquest_18._210_say = " Onu bulamadn m? Nereye saklanm olabilir ki?[ENTER]Ben ok megulm. Ne kt kaderim varm... " -gameforge.subquest_18._220_sendLetter = " Soon'a dn " -gameforge.subquest_18._230_say = " Soon'a dn ve istediini yaptn syle. " -gameforge.subquest_18._240_npcChat = " Burdaym. " -gameforge.subquest_18._250_say = " Herey iyi gitti mi? Hayatm kurtardn! Al bunu[ENTER]macerac. Sz verdiim gibi ite dln. " -gameforge.subquest_18._260_sayReward = " 7.000 tecrbe puan kazandn. " -gameforge.subquest_18._270_sayReward = " 10.000 Yang kazandn. " -gameforge.subquest_18._280_say = " Aranyo'ya git ve kendisine kocasnn nerede[ENTER]olduunu syle. " -gameforge.subquest_18._290_npcChat = " Saklanmak zor " -gameforge.subquest_18._300_say = " Teekkr ederim. Saklandm yeri kimseye[ENTER]syleme. Karmdan saklanmak ok zor. Tek[ENTER]istediim burada kalp kitap okuyabilmek. " -gameforge.subquest_18._30_say = " Kocam gerekten srtmda bir kambur![ENTER]Kendisini bilgin sanyor! Ben her akam eve nasl[ENTER]yemek gtreceimi dnp dururken, kendisinin[ENTER]tek yapt kitap okumak. Onu grdn m hi?[ENTER]Neden bir kitap kurduyla evlendim ki? " -gameforge.subquest_18._310_npcChat = " Soon'un yeri " -gameforge.subquest_18._320_say = " Onu buldun mu?[ENTER]ok teekkr ederim! Onu bulduunu fark etseydi[ENTER]tekrar kaard. Hemen oraya gideceim. Onu[ENTER]yakalama zaman! Minnetimin gstergesi olarak bu[ENTER]hediyeyi al. Sen bekle, gnm...! " -gameforge.subquest_18._33_select = " Yardm edeceim " -gameforge.subquest_18._37_select = " Vaktim yok. " -gameforge.subquest_18._40_say = " Bu grevi brakacak msn? " -gameforge.subquest_18._50_say = " Pekala...[ENTER]Belki bir baka zaman onu ararsn... " -gameforge.subquest_18._60_say = " Belki bir ekilde onu bulabilirim... " -gameforge.subquest_18._70_say = " ok minnettarm. Parasz bir yazar bulduunda[ENTER]haberim olsun. Bu kyde o tipte biri ancak[ENTER]kendisi olabilir... Yine iir falan okumak iin[ENTER]kamtr. Eer onu aradm duyarsa kyden[ENTER]kaabilir. " -gameforge.subquest_18._80_sendLetter = " Soon'u bul. " -gameforge.subquest_18._90_sayTitle = " Kitapkurdunu ara " -gameforge.subquest_19 = {} -gameforge.subquest_19._100_sendLetter = " Kurt postu al. " -gameforge.subquest_19._10_npcChat = " Toz fras ara. " -gameforge.subquest_19._110_sayTitle = " Kurt postu al. " -gameforge.subquest_19._120_sayReward = " Yal kadn iin kurt postu bul ki evini[ENTER]temizleyebilsin ve artk ksrmesin. Kurt postunu[ENTER]Gri Kurtlardan alabilirsin. " -gameforge.subquest_19._130_targetVid = " Yal kadna geri dn. " -gameforge.subquest_19._140_npcChat = " Kurt postunu gtr. " -gameforge.subquest_19._150_say = " Bu bir... Ah, hayr. Bu doru kurt postu deil.[ENTER]Gri kurtlara geri dn; belki bu sefer doru kurt[ENTER]postunu bulabilirsin. " -gameforge.subquest_19._160_say = " Gerek bir toz frasna ihtiyacm var, zgnm[ENTER]ama bununla birey yapamam. " -gameforge.subquest_19._170_select = " Tekrar deneyeceim. " -gameforge.subquest_19._180_select = " stemiyorum. " -gameforge.subquest_19._190_say = " Grevden vazgemek istediine emin misin? " -gameforge.subquest_19._200_say = " Yal bayan: Daha sonra tekrar gel. " -gameforge.subquest_19._20_say = " Bu ksrkler beni ldryor. Evimi temizlemek[ENTER]iin hibireyim yok bu yzden hep tozlu kalyor.[ENTER]Ahi bana neden bir toz foras getirmiyorsun?[ENTER]Olum onu silahlar iin ald. Canmn paras[ENTER]beni ldrmeye alyor! " -gameforge.subquest_19._210_say = " Bunun zor olduunu biliyorum, ama ltfen tekrar[ENTER]dene. " -gameforge.subquest_19._220_say = " lgilendiin iin teekkr ederim. " -gameforge.subquest_19._230_say = " Sen maceracsn! Hala ok kt ksryorum, deil[ENTER]mi? hh, hh. Duyduun gibi, hala kt... Evim[ENTER]hala tamamen toz iinde. Ah, bana kurt postu mu[ENTER]getirdin? Evet! Bu doru olan! ok teekkr[ENTER]ederim. Bir dakika bekle ltfen. " -gameforge.subquest_19._240_say = " Bir, iki, bir, iki. Bir ayak dierinin nne...[ENTER]Evet, ite yine burdaym. ok teekkr[ENTER]ederim.Sonunda evimi tamamen temizleyebilirim.[ENTER]Ayrca sana verebileceim birey buldum. Bunun[ENTER]deerini bilmiyorum ama umarm iine yarar.[ENTER]Tekrar teekkrler. Kendine iyi bak. " -gameforge.subquest_19._250_sendLetter = " Tozlu birey " -gameforge.subquest_19._260_say = " dl olarak, hurdaya benzeyen birey aldn. Ne[ENTER]pis grnyor. Merakla stndeki tozu silkeledin. " -gameforge.subquest_19._270_say = " Bu eski, deerli bir zrh; iyi bir demircinin[ENTER]rn. anslsn! " -gameforge.subquest_19._280_say = " Bu bir zrh. Eski ama hala kullanlabilir. Neyse,[ENTER]en azndan bu da birey! " -gameforge.subquest_19._290_say = " Bu zrh tm umutlarna ramen ie yaramaz hale[ENTER]geldi. " -gameforge.subquest_19._300_sayReward = " 15.000 tecrbe puan kazandn. " -gameforge.subquest_19._30_select = " Sana bir tane getireceim. " -gameforge.subquest_19._40_say = " hh, hh... Herey toz iinde. Bir toz[ENTER]frasna ihtiyacm var. Yardmc olabilir misin? " -gameforge.subquest_19._50_say = " Uzun sre nce, kocam - huzur iinde yatsn -[ENTER]kurt postundan bir tane yapmt. h! h! Yal[ENTER]bir kadn iin kurt postu getirir misin? Onu gri[ENTER]kurtlardan alabilirsin. Bana ok yardmc olmu[ENTER]olursun... " -gameforge.subquest_19._60_say = " Grevi brakmak istediine gerekten emin misin? " -gameforge.subquest_19._70_say = " Pekala... Ne kt. Gerekten bana yardmc[ENTER]olacan sanmtm. Eer fikrini deitirirsen[ENTER]tekrar gel. " -gameforge.subquest_19._80_say = " Yal, fakir bir kadndan ne tr bir dl[ENTER]umuyorsun? " -gameforge.subquest_19._90_say = " Bir gri kurt ldrp postunu almak kolay deil,[ENTER]ama deneyeceim. Byk bir kahraman olmak[ENTER]istiyorum. " -gameforge.subquest_20 = {} -gameforge.subquest_20._100_say = " Brakmak istiyor musun? " -gameforge.subquest_20._10_targetVid = " Ah-Yu'ya yardm et. " -gameforge.subquest_20._110_say = " Tamamdr, gidebilirsin. Ancak eer vaktin olursa[ENTER]bir ara tekrar ura... " -gameforge.subquest_20._120_say = " Korkan tekisin. Ancak kamay biliyorsun. ekil[ENTER]git buradan... " -gameforge.subquest_20._130_say = " Bana yardm ettiin iin teekkr ederim. Onlar[ENTER] tane mzrak. " -gameforge.subquest_20._140_sendLetter = " Mzraklar " -gameforge.subquest_20._150_targetVid = " Ah-Yu: " -gameforge.subquest_20._160_sayTitle = " adet mzrak " -gameforge.subquest_20._170_say = " Ah-Yu'nun kocasna ait olan mzra da buldun.[ENTER]Ah-Yu'ya geri dn. " -gameforge.subquest_20._180_sayTitle = " Mzraklar ara! " -gameforge.subquest_20._190_say = " Yabani piyadeler, yabani uaklar, yabani okular[ENTER]ve yabani generaller mzrak tayorlar. Ah-Yu'nn[ENTER]kocasna ait olan bulmak iin onlar[ENTER]ldrmelisin. " -gameforge.subquest_20._200_sayReward = " tane mzrak bulup Ah-Yu'ya gtrmelisin.[ENTER](Mzrak says: %s) " -gameforge.subquest_20._20_npcChat = " Bir kocann hatralar. " -gameforge.subquest_20._210_npcChat = " Mzraklar nerede bulabilirim? " -gameforge.subquest_20._220_say = " Kocamn mzraklar Yabanilerin elinde. Umarm[ENTER]satmamlardr. nk onlar ok kaliteli[ENTER]mzraklardr.[ENTER]Aramaya devam edecek misin? " -gameforge.subquest_20._230_select = " Devam " -gameforge.subquest_20._240_say = " Sen ne korkakmsn! Tamam, ben kendim giderim.[ENTER][ENTER]Aramaktan vazgetiine emin misin? " -gameforge.subquest_20._250_select = " Evet. " -gameforge.subquest_20._260_say = " Bunu kendim de yapardm ama bebeimin bana[ENTER]ihtiyac var. Tm mzraklar bulduunda ltfen[ENTER]geri gel. " -gameforge.subquest_20._270_say = " Ah-Yu'nun kocasnn mzraklarn aramay braktn. " -gameforge.subquest_20._280_say = " Teekkr ederim. Eminim ksa srede hepsini[ENTER]bulacaksn! " -gameforge.subquest_20._290_npcChat = " Kocasnn mzraklarn geri gtr. " -gameforge.subquest_20._300_sayTitle = " Ah-Yu: " -gameforge.subquest_20._30_say = " Aman tanrm. Alama, sevgilim. Annenin de morali[ENTER]kt. Eer alamaya devam edersen delireceim...[ENTER]Dayanamyorum.. Ltfen alamay brak. " -gameforge.subquest_20._310_say = " Bana onlardan birini getirdiin iin teekkr[ENTER]ederim. Dier ikisine de bakabilir misin ltfen?[ENTER]Dier ikisi birlikte olmallar. Teekkr ederim. " -gameforge.subquest_20._320_select = " Tekrar deneyeceim " -gameforge.subquest_20._330_select = " Pes ediyorum. " -gameforge.subquest_20._340_say = " Ah-Yu'nun kocasnn mzraklarn aramay braktn. " -gameforge.subquest_20._350_say = " Vazgemediin iin teekkrler. " -gameforge.subquest_20._360_say = " Ah, ite bunlar! ok mutluyum, teekkr ederim.[ENTER]ok deil biliyorum ama, ltfen kabul et. Al. " -gameforge.subquest_20._370_sayReward = " 300.000 tecrbe puan kazandn.[ENTER]20.000 Yang kazandn. " -gameforge.subquest_20._40_say = " Ah, u anda biraz mutsuz grnyorsun. Genelde[ENTER]mutlusundur. Birey mi oldu? " -gameforge.subquest_20._50_say = " zgn ve endieliyim. Kocam hep benimle[ENTER]ilgilenirdi ama o savata ld. Bebeim ve bu[ENTER]mzraklar bana kalan tek hatralar... " -gameforge.subquest_20._60_say = " Ben iteyken birileri mzraklar alm.[ENTER]Komularn sylediine gre Yabanilermi.[ENTER]Mzraklar bebeim yznden aramaya ben[ENTER]gidemiyorum. " -gameforge.subquest_20._70_say = " O mzraklar benim iin sen arar msn?[ENTER]Eminim onlar yabanilerde bulabilirsin. " -gameforge.subquest_20._80_select = " Onlar arayacam. " -gameforge.subquest_20._90_select = " Bunun iin vaktim yok. " -gameforge.subquest_21 = {} -gameforge.subquest_21._100_say = " Teekkr ederim, arkadam![ENTER]Umarm baarl olursun. " -gameforge.subquest_21._10_targetVid = " Balso? " -gameforge.subquest_21._110_sendLetter = " Balso iin ila " -gameforge.subquest_21._120_targetVid = " Balso'ya git " -gameforge.subquest_21._130_sayReward = " Bilinmeyen hastala yakalanan Balso iin gereken[ENTER]ilac buldun. Bu ilac kendisine yetitir. " -gameforge.subquest_21._140_sayTitle = " lac al " -gameforge.subquest_21._150_say = " Uzun sren ka srasnda Balso, bilinmeyen bir[ENTER]hastala yakaland. lac Sohan Dandaki[ENTER]hastalkl adamlardan al. " -gameforge.subquest_21._160_npcChat = " lacn getirdim! " -gameforge.subquest_21._170_say = " Ah, ok teekkrler. Bir kaak olarak yaamak ok[ENTER]zor. stelik hastalanyorsun... Ama bu ila[ENTER]sayesinde artk salm yerine gelecek. ok[ENTER]teekkr ederim. " -gameforge.subquest_21._180_sayTitle = " dl: " -gameforge.subquest_21._190_sayReward = " 1.900.000 tecrbe puan kazandn.[ENTER]30.000 Yang kazandn. " -gameforge.subquest_21._20_npcChat = " ok kandryor... " -gameforge.subquest_21._30_sayTitle = " Hain Balso: " -gameforge.subquest_21._40_say = " Senden bir iyilik isteyebilir miyim? Senin de[ENTER]bildiin gibi beni Hain olarak tanrlar ve byle[ENTER]yaamak ok zor. Benim de iyi zamanlarm oldu[ENTER]elbette, ancak hep katm hep saklanarak yaadm[ENTER]ve hi dinlenemedim. Bu sebeple birok hastala[ENTER]yakalandm. " -gameforge.subquest_21._50_say = " Doal ifai yntemlerle vcudumun bakln[ENTER]glendirip hastalklarla baa kmam salayacak[ENTER]bir ila var. Ancak onu alabilmek iin yardmna[ENTER]ihtiyac mvar. nzivaya ekildiimden onu aramaya[ENTER]ben gidemiyorum. Ltfen bana bu hastal[ENTER]kaptm yerden bir numunesini getir. Bunu[ENTER]yapmay sevmiyorum ama ltfen bana yardm et. " -gameforge.subquest_21._60_select = " Tamam, sana yardmc olacam. " -gameforge.subquest_21._70_say = " Baltay aramayacak msn? " -gameforge.subquest_21._80_say = " Pekala, bu her zaman benim bama gelen bir[ENTER]durum. Baktm heryerde, insanlar beni[ENTER]sevmediler. Eer fikrini deitirirsen tekrar[ENTER]gel. " -gameforge.subquest_21._90_say = " Git! Ve bir daha asla geri gelme! Hep ayn ey... " -gameforge.subquest_22 = {} -gameforge.subquest_22._100_say = " Teekkr ederim. Sana gveniyorum! Bana baltay[ENTER]abucak getir. " -gameforge.subquest_22._10_targetVid = " Deokbae'in altn baltas " -gameforge.subquest_22._110_targetVid = " Deokbae'yi ziyaret et. " -gameforge.subquest_22._120_sayTitle = " Altn Balta bulundu " -gameforge.subquest_22._130_say = " Yabaniden altn baltay buldun. Onu Deokbae'ye[ENTER]gtr. " -gameforge.subquest_22._140_sayTitle = " Altn baltay aryor. " -gameforge.subquest_22._150_say = " Yabani Generallerden Deokbae'ye ait olan Altn[ENTER]Baltay al ve ona gtr. " -gameforge.subquest_22._160_npcChat = " Altn Baltay buldum! " -gameforge.subquest_22._170_sayTitle = " Oduncu Deokbae: " -gameforge.subquest_22._180_say = " Yardmn olmasa baltay asla geri alamazdm. ok[ENTER]teekkr ederim. Ona gelecekte daha iyi bakacam[ENTER]ve yanmdan hi ayrmayacam. " -gameforge.subquest_22._190_sayReward = " 400.000 tecrbe puan kazandn. " -gameforge.subquest_22._200_sayReward = " 30.000 Yang kazandn. " -gameforge.subquest_22._20_npcChat = " Altn Baltan hakknda... " -gameforge.subquest_22._30_sayTitle = " Oduncu Deokbae: " -gameforge.subquest_22._40_say = " Ah hayr, ah hayr! Baltay kaybettim! Hangi[ENTER]baltadan bahsettiimi biliyor musun? Demirciden[ENTER]aldm altn balta. Bir yabani onu ald. " -gameforge.subquest_22._50_say = " Eer demirci bunu duyarsa ok kzar ve[ENTER]baltalarm tamir etmeyi reddeder. Ayn zamanda[ENTER]ok da iyi bir baltayd. Onu geri getirebilir[ENTER]misin? " -gameforge.subquest_22._60_select = " Reddet " -gameforge.subquest_22._70_say = " Baltay aramayacak msn? " -gameforge.subquest_22._80_say = " Ah... Vaktin olduu zaman tekrar gel. " -gameforge.subquest_22._90_say = " Senin iin ok mu zor? Pekala, bu konuda[ENTER]yapabileceim birey yok demektir. Ancak dikkatli[ENTER]ol; yabaniler heryerde. " -gameforge.subquest_23 = {} -gameforge.subquest_23._100_sendLetter = " Yu-Hwan' ara " -gameforge.subquest_23._10_targetVid = " Ltfen aabeyimi aramama yardm et! " -gameforge.subquest_23._110_targetVid = " Yu-Hwan'a git. " -gameforge.subquest_23._120_say = " Mirine'nin aabeyi birkez daha gzden kayboldu.[ENTER]Bir sredir kendisinden haber alnamyor.[ENTER]Kendisiyle kurulan son iletiimden kalma bir[ENTER]mektup var. Yu-Hwan'a git ve Mirine'nin aabeyini[ENTER]sor. " -gameforge.subquest_23._130_npcChat = " Mirine'nin aabeyini grdn m? " -gameforge.subquest_23._140_say = " Mirine'nin kardei? Korkarm sana bu konuda[ENTER]yardm edemem. Yakn zamanda onunla hi[ENTER]grmedim. Onu son grm zar zor[ENTER]hatrlayabiliyorum. Ben de endielendim. Acaba[ENTER]ona birey mi oldu? Avc Yang-Shin'e sor. O hep[ENTER]seyahat eder ve onu grm olabilir. " -gameforge.subquest_23._150_sendLetter = " Yang-Shin'i bul " -gameforge.subquest_23._160_targetVid = " Avc Yang-Shin'e git " -gameforge.subquest_23._170_say = " Avc Yang-Shin hep dolar. Mirine'nin aabeyini[ENTER]grm olabilir. " -gameforge.subquest_23._180_npcChat = " Mirine'nin aabeyini grdn m? " -gameforge.subquest_23._190_say = " Mirine'nin aabeyinden mi bahsediyorsun? Onu son[ENTER]grdmde ifal bitkiler toplamak iin[ENTER]Seungryong Vadisine gidiyordu. Biraz ardm[ENTER]nk oras ok tehlikelidir, ancak daha sonra[ENTER]konuyu unuttum. " -gameforge.subquest_23._200_say = " yle ki, en cesur avclar bile ejderha vadisine[ENTER]gitmiyorlar. Kendisi ise oraya ifal bitki[ENTER]aramaya gitti. Eer hala yaadna dair bir[ENTER]iaret alnmadysa, bana birey gelmi[ENTER]demektir. Ejderha Vadisine git ve kendisini orada[ENTER]ara. " -gameforge.subquest_23._20_npcChat = " Alyor musun? " -gameforge.subquest_23._210_select = " Aramaya bala " -gameforge.subquest_23._220_say = " Aramay brakyor musun? " -gameforge.subquest_23._230_say = " Mirine gerekten ok zgn.[ENTER]Daha sonra dneceim. " -gameforge.subquest_23._240_say = " Mirine'nin aabeyi Ejder Vadisine gittiinden[ENTER]beridir haber alnamyor. Bu mutlaka bana[ENTER]birey geldii anlamna gelmiyor tabii ki. Sadece[ENTER]bir kz senden oraya gitmeni istedi diye, gitmene[ENTER]gerek yok bence. " -gameforge.subquest_23._250_say = " Ejder Vadisi ok tehlikeli, oradaki hayaletler[ENTER]ok korkun. Ama malesef hala, Mirine senden[ENTER]aabeyi hakknda umutsuzca haber bekliyor. O'na[ENTER]yardmc olacan syleyerek umut verdin, artk[ENTER]dnmemelisin. " -gameforge.subquest_23._260_sendLetter = " Kayp karde " -gameforge.subquest_23._270_targetVid = " Mirine'nin aabeyi iin Ejder Vadisine bak! " -gameforge.subquest_23._280_sayTitle = " Mirine'nin aabeyini ara " -gameforge.subquest_23._290_say = " Mirine'nin aabeyi Seungryong Vadiside ifal[ENTER]bitkiler aryor. Git ve iyi olup olmadna bak.[ENTER]Ksa bir yol istiyorsan Inlaycya gidebilirsin. " -gameforge.subquest_23._300_npcChat = " Beden! " -gameforge.subquest_23._30_say = " Bir dakika, ltfen... Aabeyimden bir mektup[ENTER]getirmitin bir defasnda, deil mi? ok[ENTER]minnettarm. Ama imdi kendisiyle yine btn[ENTER]iletiimimi kaybettim. Aabeyim hala kayp ve[ENTER]ifal bitkiler aryor. " -gameforge.subquest_23._310_say = " Orada taze bir ceset var. Zayf birine benziyor.[ENTER]Dini bir kolye tayor. Aabey ve bu kolye[ENTER]arasnda bir balant olabilir. Bunu Mirine'ye[ENTER]vereceim. " -gameforge.subquest_23._320_sendLetter = " Mirine'ye git " -gameforge.subquest_23._330_sayTitle = " zc haberler " -gameforge.subquest_23._340_say = " Ejder Vadisinde bir beden buldun. Mirine'ye git[ENTER]ve onun zerinde bulduun kolyeyi ver. " -gameforge.subquest_23._350_npcChat = " Bu kolyeyi tanyor musun? " -gameforge.subquest_23._360_say = " Ah, bu kolye... Aabeyim bunu hep takard. Bende[ENTER]de bir benzeri var. Bunlar birbirimizi[ENTER]hatrlamak ve bulmak iin takardk.[ENTER]Ama...aabeyim artk burada deil...Sadece[ENTER]kolyesi geri dnd. " -gameforge.subquest_23._370_say = " Zavall aabeyim...[ENTER]Ve hepsi bu sava yznden. Aabeyim para[ENTER]kazanmak iin ifal bitkiler satard. Bylece[ENTER]yiyecek alrdk. Benim yeterince beslenebilmem[ENTER]iin hep ok alt. imdi ise ld. Hep benim[ENTER]yzmden... " -gameforge.subquest_23._380_say = " Kolyeyi getirdiin iin teekkr ederim. Artk ne[ENTER]olduunu biliyorum. Eer bana yardm etmeseydin,[ENTER]asla kendisine ne olduunu renemeyecektim. " -gameforge.subquest_23._390_say = " Aabeyimin kolyesini iyi saklayacam. Bu kolyeyi[ENTER]dln olarak alabilirsin. Emin ol, ie yarar bir[ENTER]kolyedir.[ENTER][ENTER]Yardmn iin teekkr ederim.[ENTER]Eminim, kendisi imdi cennettedir, sen de yle[ENTER]dnyorsun deil mi? " -gameforge.subquest_23._400_sayReward = " 600.000 tecrbe puan kazandn.[ENTER]35.000 Yang kazandn. " -gameforge.subquest_23._40_say = " Benimle iletiimi kesildikten sonra kendisi iin[ENTER]endie etmeye baladm. zgnm, ama...[ENTER]Kardeime bir kez daha bakabilir misin? Belki[ENTER]Yu-Hwan bireyler biliyordur. " -gameforge.subquest_23._50_select = " Reddet " -gameforge.subquest_23._60_say = " Brakmak istiyor musun? " -gameforge.subquest_23._70_say = " (i eker) Bekliyorum. Ltfen tekrar dn... " -gameforge.subquest_23._80_say = " Zamanm yok![ENTER]Aabeyine iyi anslar! " -gameforge.subquest_23._90_say = " Bir bayana yardmc olmak her daim iyidir, ve[ENTER]genelde ok zahmet gerektiren iler olmaz[ENTER]sorunlar. Hadi git! " -gameforge.subquest_24 = {} -gameforge.subquest_24._100_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_24._10_targetVid = " Yu-Rang'n pirin pastas " -gameforge.subquest_24._110_say = " Daha sonra zamann olursa, ltfen geri gel. Ya[ENTER]pasta satmadan nasl yaarz bilemiyorum. " -gameforge.subquest_24._120_say = " Herey, sanki hi yarn olmayacakm gibi Yang[ENTER]savuran zenginlerin etrafnda dnyor. Biz ise[ENTER]yarn masamzda yemek olacak m bilemiyoruz! Git[ENTER]burdan! " -gameforge.subquest_24._130_say = " Teekkrler, ok iyisin. Sen dnene kadar burada[ENTER]bekleyeceim. " -gameforge.subquest_24._140_sendLetter = " alnan pirin pastas " -gameforge.subquest_24._150_say = " Yu-Rang'n kayp ya pastasn ldeki[ENTER]rmceklerden al. Eer ok yava olursan[ENTER]rmcekler pastay yer veya inanlmaz scaktan[ENTER]dolay paste erir. Acele et! " -gameforge.subquest_24._160_sayReward = " Yongbi lndeki Yavru rmcekleri ldr. " -gameforge.subquest_24._170_npcChat = " alnan Ya Pasta hakknda... " -gameforge.subquest_24._180_say = " Ne, rmcekler Ya Pastay yemi mi? Ah, hayr![ENTER]Yoksa kurudu mu?! Ltfen hereyin gittiini[ENTER]syleme! " -gameforge.subquest_24._190_select = " Hayr, herey yolunda. " -gameforge.subquest_24._200_select = " Pes ediyorum. " -gameforge.subquest_24._20_npcChat = " alnan Ya Pastan... " -gameforge.subquest_24._210_say = " Ltfen tekrar dn. Ya pasta benim iin ok[ENTER]nemli. Sana yalvaryorum.[ENTER][ENTER]Yu-Rang'n ya pastasn lde brakp pes etmek[ENTER]istiyor musun? " -gameforge.subquest_24._220_select = " Tekrar deneyeceim. " -gameforge.subquest_24._230_select = " zgnm, bu i beni ayor. " -gameforge.subquest_24._240_say = " Buna inanamyorum. imdi bize kim yardm edecek? " -gameforge.subquest_24._250_say = " Hadi, gel bana yardm et! " -gameforge.subquest_24._260_say = " Yani aramaya devam edecek misin? Teekkr ederim![ENTER]Ltfen Ya Pastay mmkn olduu kadar abuk bul. " -gameforge.subquest_24._270_say = " Hayr, artk ok ge. Sen onu bulsan bile artk[ENTER]scaktan erimi olacaktr ve ben onu[ENTER]satamayacam... " -gameforge.subquest_24._280_say = " Yere bak ve rmceklerin brakt pastaya bak.[ENTER]ok ge. Herey erimi... " -gameforge.subquest_24._290_sayReward = " ok fazla zaman kaybettin. Pasta eridi.[ENTER]Grevde baarsz oldun. " -gameforge.subquest_24._300_sendLetter = " Yu-Rang'a geri dn. " -gameforge.subquest_24._30_say = " Hey, annen nasl? " -gameforge.subquest_24._310_targetVid = " Yu-Rang'a geri dn. " -gameforge.subquest_24._320_say = " Yu-Rang'n Ya Pastasn tam zamannda[ENTER]rmceklerden kurtardn. Ona gtr. " -gameforge.subquest_24._330_npcChat = " anslsn. te Ya Pastan. " -gameforge.subquest_24._340_say = " Gerekten harikasn. Ne syleyebileceimi[ENTER]bilmiyorum, gerekten... Artk onu satabilirim.[ENTER]ok teekkr ederim! " -gameforge.subquest_24._350_sayReward = " 900.000 tecrbe puan kazandn. " -gameforge.subquest_24._360_sayReward = " 25.000 Yang kazandn. " -gameforge.subquest_24._40_say = " Ah, kendisi iyileiyor; sorduun iin teekkrler. " -gameforge.subquest_24._50_say = " Sorunun varm gibi duruyorsun. Ne oldu? " -gameforge.subquest_24._60_say = " Her gn Ya Pasta satarm ama bugn korkun[ENTER]birey oldu. Kocaman bir rmcek belirdi ve onu[ENTER]benden ald. O kadar korktum ki almaya bile[ENTER]alamadm. Satacak baka pastam kalmad. Ama[ENTER]nasl para kazanacam? Ailemin baka geliri[ENTER]yok... " -gameforge.subquest_24._70_select = " Onlar bulacam. " -gameforge.subquest_24._80_select = " zgnm, vaktim yok. " -gameforge.subquest_24._90_sayTitle = " Soru: " -gameforge.subquest_25 = {} -gameforge.subquest_25._100_npcChat = " Ne houna gider? " -gameforge.subquest_25._10_targetVid = " Huahn-So " -gameforge.subquest_25._110_say = " Pekala, kocam savata kaybettiimden beri, ok[ENTER]yalnz hissediyorum. Hm, bana kendimi ne daha iyi[ENTER]hissettirir? Kocam bana herzaman iekler alrd. " -gameforge.subquest_25._120_say = " O iekler bizim kymzden ok uzaklarda[ENTER]yetiir. Onlar bana getirmek tehlikeli bir[ENTER]deneme olur. Kocam ldnden beri, o ieklerden[ENTER]hi grmedim. Pekala, zaman beni onlar zler[ENTER]hale getirdi. Umm, ne dedim ben? Ltfen[ENTER]sylediklerimi unut... " -gameforge.subquest_25._130_qSetTitle = " Huahn-So'ya geri dn " -gameforge.subquest_25._140_makequestbutton = " Huahn-So'ya geri dn " -gameforge.subquest_25._150_targetVid = " Huahn-So " -gameforge.subquest_25._160_say = " Ariyoung kocasnn ona her zaman getirdii[ENTER]iekleri zlyor. Huahn-So'ya git ve bundan[ENTER]bahset. " -gameforge.subquest_25._170_npcChat = " Ariyoung iin hediye... " -gameforge.subquest_25._180_say = " Yani, O nelerden holanr? O'na benimle ilgili[ENTER]birey sylemedin, deil mi? Hm, kendisi,[ENTER]kocasnn hep gtrd ieklerden mi ok[ENTER]holanr? Fakat o iekler ehirden ok uzakta.[ENTER]Onlar bulmak kolay deil. Ayrca orada ok[ENTER]tehlikeli yaratklar var, kaplanlar gibi. " -gameforge.subquest_25._190_say = " Evet, neden bana yardmc olmuyorsun? O[ENTER]ieklerden bana getirmeye ne dersin? Bu durum[ENTER]ikimize de yardmc olur. Bir anlama yapamaz[ENTER]myz? Hadi, onun akn kazanmak iin neleri[ENTER]gze alabileceimi bilmiyorsun... Sadece yardm[ENTER]et! Sana yang vereceim. " -gameforge.subquest_25._200_select = " Reddet " -gameforge.subquest_25._20_npcChat = " Ah akm Ariyoung " -gameforge.subquest_25._210_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_25._220_say = " Lanet. O iekleri nasl bulacam? Fikrini[ENTER]deitirirsen ltfen geri gel. " -gameforge.subquest_25._230_say = " Sen hi ak olmadn m? Ariyoung'a kar neler[ENTER]hissettiim hakknda bir fikrin yok deil mi? Ah[ENTER]Ariyoung... " -gameforge.subquest_25._240_say = " ok teekkr ederim! Ltfen bana o ieklerden[ENTER]getir. " -gameforge.subquest_25._250_qSetTitle = " iekleri getir " -gameforge.subquest_25._260_targetVid = " iekler " -gameforge.subquest_25._270_sayTitle = " Ariyoung iin iekler " -gameforge.subquest_25._280_say = " Huahn-So'nun Ariyoung'a kar hisleri[ENTER]anlatabilmesi iin zel iekler toplamalsn.[ENTER]iekleri ilk kyn haritasnda kede[ENTER]bulabilirsin. " -gameforge.subquest_25._290_npcChat = " iekleri bulamadm. " -gameforge.subquest_25._300_say = " Off, kahretsin...[ENTER]Ona duygularm aklamak istiyordum. Kalbinde[ENTER]taht kurmak ok zor.[ENTER]Ah, benim sevgili Ariyoung'um. " -gameforge.subquest_25._30_say = " Bayan Ariyoung' tanyor musun? O evli, yani[ENTER]evlenmiti. Fakat ei bir ka yl nce vefaat[ENTER]ettiinden beri yalnz yayor. ok etkileyici[ENTER]bir kiilii var ve hala ok gzel bir kadn. ok[ENTER]gen evlendi ve ben ok ge[ENTER]kaldm... " -gameforge.subquest_25._310_select = " Tekrar deneyeceim. " -gameforge.subquest_25._320_select = " Brakyorum. " -gameforge.subquest_25._330_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_25._340_say = " Ah...[ENTER]Eer fikrin deiirse...[ENTER]Burada bekliyor olacam.[ENTER]Ltfen bana yardm et... " -gameforge.subquest_25._350_say = " Akm bu ekilde mi bitecek? Ariyoung... " -gameforge.subquest_25._360_say = " Sana ok teekkr borluyum. Benim Ariyoung'a[ENTER]kar hissettiklerimi anlayabilmek iin, senin de[ENTER]ak olman gerekiyor... Baka yolu yok. " -gameforge.subquest_25._370_npcChat = " Ariyoung'un en sevdii iekler " -gameforge.subquest_25._380_say = " Bu iekler Ariyoung'un tarif ettiklerine[ENTER]benziyor. Biraz alacam. " -gameforge.subquest_25._390_qSetTitle = " Huahn-So'ya geri dn " -gameforge.subquest_25._400_say = " Ariyoung'un sevdii iekleri buldum ve biraz[ENTER]aldm. Hislerini anlatmas iin bunlar[ENTER]Huahn-So'ya gtrmeliyim. " -gameforge.subquest_25._40_say = " Ama O'nun kocas savata ld. O hala gen bir[ENTER]dul bayan. Evlenmesine ramen, hala ok ok[ENTER]gzel... O'na kar neler hissettiimi bilmesini[ENTER]ok istiyorum. Bunun ok tuhaf bir grev olduunu[ENTER]biliyorum, ama yardmna ihtiyacm var. Ne[ENTER]dersin? " -gameforge.subquest_25._410_npcChat = " Ariyoung'un en sevdii iekleri getirdim. " -gameforge.subquest_25._420_say = " Ah, iekler bunlar m? Artk ona hislerimi[ENTER]aklayabilirim! Sence ok mu erken? Aman neyse[ENTER]erkense bile umurumda deil. Ona anlatmazsam[ENTER]atlarm. te dln ok teekkr ederim! " -gameforge.subquest_25._430_sayReward = " 400.000 tecrbe puan kazandn. " -gameforge.subquest_25._440_sayReward = " 12.000 Yang kazandn " -gameforge.subquest_25._50_say = " Sen onun yakkl bir erkekten mi holanacan[ENTER]dnyorsun? Yoksa gzel kyafetlerden mi? lk[ENTER]olarak, onun nelerden holandn bilmem[ENTER]gerekiyor, daha sonra onunla konuabilirim.[ENTER]Nelerden holandn benim iin renebilir[ENTER]misin, ltfen? Ama ona benimle ilgili birey[ENTER]syleme! Yalvarrm![ENTER]Elbette dln alacaksn. " -gameforge.subquest_25._60_qSetTitle = " Ariyoung'a git " -gameforge.subquest_25._70_makequestbutton = " Ariyoung'a git " -gameforge.subquest_25._80_targetVid = " Ariyoung'a git " -gameforge.subquest_25._90_say = " Huahn-So, dul olan Ariyoung' seviyor.[ENTER]Huahn-So'ya yardm etmek maksadyla, Ariyoung'n[ENTER]nelerden holandn renmen gerekiyor.[ENTER]Ariyoung'a nelerden holandn sor.[ENTER]Fakat ok dikkatli ol ve azndan birey karma! " -gameforge.subquest_26 = {} -gameforge.subquest_26._100_say = " Bu senin kaybn. ansn mr boyu kaybettin. " -gameforge.subquest_26._10_targetVid = " Depocuya git " -gameforge.subquest_26._110_say = " Harika! lgileneceini biliyordum. Eer bulursan[ENTER]ltfen geri gel ve benimle payla! " -gameforge.subquest_26._120_sendLetter = " Octavio'ya git. " -gameforge.subquest_26._130_targetVid = " Ok-gu " -gameforge.subquest_26._140_sayTitle = " Octavio'ya git. " -gameforge.subquest_26._150_say = " Depocu sana iyi bir ipucu verdi: kurbaa arka[ENTER]bacaklarndan yaplan orba gszle ve yorgun[ENTER]kemiklere iyi geliyor. Octavio'ya bu orbay[ENTER]yapp yapamayacan sor. " -gameforge.subquest_26._160_npcChat = " Kurbaa baca orbas m? " -gameforge.subquest_26._170_say = " Kurbaa baca orbas... Evet doru, ondan[ENTER]yapardm eskiden. Ama artk yapmyorum. O[ENTER]zamanlar, canavarlardan korkmuyordum, kolayca[ENTER]kurbaa yakalayabiliyordum. " -gameforge.subquest_26._180_say = " Ancak imdi... Artk yal ve yorgunum. Bu orba[ENTER]ile biraz enerji kazanabilirim, ancak kurbaalar[ENTER]kolay lmyorlar. Eer bana kurbaa arka[ENTER]bacaklarndan getirirsen, bize dnyann en iyi[ENTER]orbasn yaparm! " -gameforge.subquest_26._190_select = " Elbette, yapacam. " -gameforge.subquest_26._200_select = " Hayr, yapmayacam. " -gameforge.subquest_26._20_npcChat = " Naslsn? " -gameforge.subquest_26._210_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_26._220_say = " Megul musun? Fikrini deitirirsen tekrar ura. " -gameforge.subquest_26._230_say = " Benim orbam bilinen trden deil. Eer nasl[ENTER]olduunu bilseydin, bu ii mutlaka yapardn.[ENTER]Herneyse, hoakal. " -gameforge.subquest_26._240_say = " Acele et! orba iin gereken dier hereyi[ENTER]hazrlayacam. " -gameforge.subquest_26._250_sendLetter = " Kurbaa arka bacaklarn buldun. " -gameforge.subquest_26._260_targetVid = " Octavio: " -gameforge.subquest_26._270_sendLetter = " Kurbaa bacaklarn al. " -gameforge.subquest_26._280_say = " Kocaman bir kurbaa arka baca buldun.[ENTER]Octavio'ya dn. " -gameforge.subquest_26._290_sayTitle = " Aa Kurbaas Lideri ldr. " -gameforge.subquest_26._300_say = " Octavio orbas iin kurbaa bacana ihtiya[ENTER]duyuyor. Bacaklar Karanlk Tapnaktaki Aa[ENTER]Kurbaas Liderlerini ldrerek elde edebilirsin. " -gameforge.subquest_26._30_sayTitle = " Depocu: " -gameforge.subquest_26._310_npcChat = " Bunu u an yapamam. " -gameforge.subquest_26._320_say = " Ne oldu? Ben senin yandayken, gnde 10 kurbaa[ENTER]baca toplardm. " -gameforge.subquest_26._330_select = " Tekrar dene " -gameforge.subquest_26._340_say = " Yoruldun mu? Neden biraz dinlenip daha sonra[ENTER]tekrar denemiyorsun? " -gameforge.subquest_26._350_say = " Kurbaa baca orbas yapabilirdim. Utan[ENTER]verici, hoakal. " -gameforge.subquest_26._360_say = " Burada duracana gitsene! Su kaynyor herey[ENTER]hazr! " -gameforge.subquest_26._370_targetVid = " Octavio'ya git. " -gameforge.subquest_26._380_say = " te ben buna kurbaa baca derim! Genelde daha[ENTER]kk olurlar ama eminim bunun da tad gzeldir.[ENTER]Biraz bekle... Gayet iyi kokuyor. Biraz daha[ENTER]tuz... te! Karmn hazr. Hahaha, imdi bir[ENTER]haftalk ie yetecek kadar enerjim var. " -gameforge.subquest_26._390_say = " Bu orbay kimsenin duymayacandan emin ol.[ENTER]zellikle de depocu. Bu orbay ok nadiren[ENTER]yaparm. Eer duyulursa, herkes gelip isteyecek[ENTER]ve beni sinir edecekler. " -gameforge.subquest_26._400_sayReward = " 5.000.000 tecrbe puan kazandn. " -gameforge.subquest_26._40_say = " Bedenim artk eskisi kadar kullanl deil. Ben[ENTER]genken, erkenden kalkar ve gece saatlerine kadar[ENTER]alrdm. Haftann her gn stelik! Ayrca[ENTER]alkol de kullanrdm. Ama imdi, yorgun ve[ENTER]yalym. Eer kurbaa arka baca orbas[ENTER]iersem enerjimi tekrar kazanabilirim. " -gameforge.subquest_26._410_sayReward = " 50.000 Yang kazandn. " -gameforge.subquest_26._50_say = " Kurbaa baca orbas nedir bilir misin? Eer[ENTER]bundan bir kase iersen, enerjiyle dolarsn. Ve[ENTER]btn bir hafta durmakszn alabilirsin![ENTER]Octavio bu orbay yapard, ancak bir sredir[ENTER]nedense yapmay brakt. " -gameforge.subquest_26._60_select = " Octavio ile greceim. " -gameforge.subquest_26._70_select = " Megulm. " -gameforge.subquest_26._80_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_26._90_say = " Pekala, eer megulsen...[ENTER]Eer vaktin olursa tekrar gel. " -gameforge.subquest_27 = {} -gameforge.subquest_27._100_say = " Bir kitap bize yiyecek ve giyecek verebilir mi?[ENTER]Eer onu bulursam... Tanr o zaman ona yardmc[ENTER]olsun ite! Kydeki herkese sordum, herkes ayn[ENTER]eyi sylyor. " -gameforge.subquest_27._10_targetVid = " Soon: " -gameforge.subquest_27._110_targetVid = " Satc: " -gameforge.subquest_27._120_makequestbutton = " Satcya git. " -gameforge.subquest_27._130_say = " Soon'un neler yaptn belki bayan bakkalc[ENTER]bilir. Onun yanna git ve ona, Soon ile ilgili[ENTER]bireyler biliyor mu diye sor. " -gameforge.subquest_27._140_npcChat = " Soon'a ne olmu? " -gameforge.subquest_27._150_say = " Dn buraya gelip Tapnan Gizli Kitab'n sordu.[ENTER]zerinde Yang bulunmad iin kitaba sadece[ENTER]bakt. Onun iin ok nemli olmal, ailesini bile[ENTER]ihmal ettiine gre. Niye o kadar ilgisini[ENTER]ekiyor acaba? " -gameforge.subquest_27._160_sayTitle = " Satc: " -gameforge.subquest_27._170_say = " Aranyo iin zgnm. Soon ile gece gndz[ENTER]almak iin evlenmedi. Evini sadece kendisinin[ENTER]ekip evireceini dnmemiti. Belki de Soon[ENTER]ile tekrar konumalsn. Belki... Belki anlar... " -gameforge.subquest_27._180_makequestbutton = " Soon'a git " -gameforge.subquest_27._190_qSetTitle = " Soon'a git " -gameforge.subquest_27._200_targetVid = " Soon'a git " -gameforge.subquest_27._20_npcChat = " Okuma zevki " -gameforge.subquest_27._210_say = " Soon'a git[ENTER]Soon'a git ve gizli tapnak hakkndaki kitab sor. " -gameforge.subquest_27._220_npcChat = " Tapnan Gizli Kitab da nedir? " -gameforge.subquest_27._230_say = " Biliyorsun, dnyadaki her kitab okumalym.[ENTER]Son zamanlarda Tapnan Gizli Kitabn duydum.[ENTER]Baz sylentilere gre bu kitap Gizli Tapnan[ENTER]tm srlarn ieriyormu - ve nasl bir aziz[ENTER]olunabileceini de yazyormu. " -gameforge.subquest_27._240_say = " Bu kitab okumay ok istiyorum. Onu benim iin[ENTER]getirebilir misin? Eer getirirsen sana bireyler[ENTER]veririm, gerekirse evimi satarm. " -gameforge.subquest_27._250_select = " Bu ii yapacam! " -gameforge.subquest_27._260_select = " Yapamam, zgnm. " -gameforge.subquest_27._270_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_27._280_say = " Hadi, bana yardm etmek istemiyor musun?[ENTER]Eer imdi deilse bile, daha sonrada m olmaz?[ENTER]Seni bekleyeceim. " -gameforge.subquest_27._290_say = " Gerekten bana yardm etmeyecek misin?[ENTER]Tatile ihtiyacn var sanrm? Bu kitap benim iin[ENTER]inanlmaz bir neme sahip. imdi ne yapmalym?[ENTER]Kahretsin... " -gameforge.subquest_27._300_say = " Teekkrler, bekleyeceim. " -gameforge.subquest_27._30_say = " Okumann nasl bir elence olduunu biliyor[ENTER]musun? Kelimeler cmleleri, cmleler ise[ENTER]kitaplar olutururlar... Yazmann elenceli yan[ENTER]ise, bakalarnn onu okuduunu bilmektir. " -gameforge.subquest_27._310_makequestbutton = " Tapnan Gizli Kitabn buldun " -gameforge.subquest_27._320_qSetTitle = " Tapnan Gizli Kitabn buldun. Soon a geri dn. " -gameforge.subquest_27._330_targetVid = " Soon'a geri dn. " -gameforge.subquest_27._340_makequestbutton = " Karanlk Fanatik'leri yen " -gameforge.subquest_27._350_sayTitle = " Mistik fanatikleri ldrdn. " -gameforge.subquest_27._360_say = " Tapnan Gizli Kitabn Soon'a gtr. " -gameforge.subquest_27._370_say = " Soon Tapnan Gizli Kitabyla ok ilgileniyor...[ENTER]Karanlk fanatikleri ldrrsen, kitab[ENTER]alabilirsin. " -gameforge.subquest_27._380_npcChat = " Tapnan Gizli Kitab " -gameforge.subquest_27._390_say = " Ah, ite bu! ok teekkr ederim![ENTER]dln al ve beni yalnz brak imdi, okumam[ENTER]lazm! " -gameforge.subquest_27._400_sayReward = " 850.000 tecrbe puan alyorsun. " -gameforge.subquest_27._40_say = " Hasat yapar ekin toplarsn, ite dnyadaki[ENTER]mutluluk da byledir.[ENTER]Ben kitapsz nasl yaarm? Gerek hayat budur.[ENTER]Ama karm anlamyor. Belki de sen kendisini benim[ENTER]gibi dnmeye ikna edebilirsin. " -gameforge.subquest_27._410_sayReward = " 20.000 Yang kazandn. " -gameforge.subquest_27._420_say = " Hey.. Henz bulamadn m? Bir greve baladn[ENTER]zaman, bitirmelisin. imdi grevi tamamla ltfen. " -gameforge.subquest_27._430_say = " Karanlk Fanatikleri hafife alma. Baka bir zaman[ENTER]tekrar dene. " -gameforge.subquest_27._440_say = " Napalm, ben de bakasndan yardm isterim.[ENTER]Hoakal. " -gameforge.subquest_27._450_say = " Teekkrler, bekleyeceim. ok sabrszlanyorum. " -gameforge.subquest_27._50_makequestbutton = " Aranyo'ya git " -gameforge.subquest_27._60_sayTitle = " Aranyo'ya git " -gameforge.subquest_27._70_say = " Aranyo'ya git ve ona kocasn sor. " -gameforge.subquest_27._80_npcChat = " Niye bu kadar fkelisin? " -gameforge.subquest_27._90_say = " fkeli mi? Sinirimden patlayacam imdi! Kocam[ENTER]alyor mu? almyor. Eve Yang getiriyor mu?[ENTER]Getirmiyor. Onun yerine bir yere gizlenip kitap[ENTER]okuyor! Byle birey duyuldu mu hi? Kitap bize[ENTER]elbise mi veriyor, yemek mi veriyor sanki? " -gameforge.subquest_30 = {} -gameforge.subquest_30._100_sendLetter = " Demirci iin maden " -gameforge.subquest_30._10_npcChat = " Cevher mi lazm sana? " -gameforge.subquest_30._110_targetVid = " Demirci. " -gameforge.subquest_30._120_sayTitle = " Demirci'ye dn " -gameforge.subquest_30._130_say = " Demirci'ye yeni silah yapm iin lazm olan[ENTER]cevheri topladn. Onlar Demirci'ye gtrmelisin. " -gameforge.subquest_30._140_sayTitle = " Yeni silah iin cevher bul " -gameforge.subquest_30._150_say = " Demirci'ye yeni bir silah modeli yapm iin[ENTER]cevher lazm. Ona, 100 tane Altn Cevheri, 100[ENTER]tane Gm Cevheri ve 100 tane de Abanoz Cevheri[ENTER]gtr.[ENTER]Cevher kaynaklar haritann her yerinde bulunur[ENTER]ve maden ocanda ilenebilir. Cevheri, dier[ENTER]oyuncularla pazarlk yaparak da satn[ENTER]alabilirsin. " -gameforge.subquest_30._160_npcChat = " Cevher topladm sana. " -gameforge.subquest_30._170_say = " Bu yetmez. Altn Cevheri, Gm Cevheri ve Abanoz[ENTER]Cevherinin 100' de lazm! " -gameforge.subquest_30._180_select = " Aramaya devam et " -gameforge.subquest_30._190_select = " Pes et " -gameforge.subquest_30._200_say = " Gerekten tamamen pes etmek istiyor musun? " -gameforge.subquest_30._20_say = " t, sen! Evet, sana sylyorum! Sen artk acemi[ENTER]deilsin. Niye mi? nk ben sana zor grevler[ENTER]verdim! Hepsi senin iyiliin iindi, hehehe. Ama[ENTER]imdi bana gerekten bir iyilik yapmalsn. " -gameforge.subquest_30._210_say = " Cevher bulmak zor, deil mi? ans ancak ok[ENTER]almayla gelir. Neden biraz ara verip daha[ENTER]sonra tekrar denemiyorsun? " -gameforge.subquest_30._220_say = " Th. ok harika bir fikirdi aslnda.[ENTER]Neyse, salk olsun. Grmek zere! " -gameforge.subquest_30._230_say = " Biraz urarsan yaknda hepsini toplarsn. Bol[ENTER]anslar! " -gameforge.subquest_30._240_say = " Ah, gerekten hepsini topladn! Hahaha! Hereyin[ENTER]yolunda gideceini hissediyorum! Biraz bekle, ok[ENTER]uzun srmeyecek. Haydi bakalm! " -gameforge.subquest_30._250_say = " Hmm, mkemmel. Benim kendi yeteneklerim bile[ENTER]bazen beni artyor. te silahn, bu yeni[ENTER]model bu yuzden onu kullanrken dikkatli ol! " -gameforge.subquest_30._260_sayReward = " 200.000 tecrbe puan kazandn. " -gameforge.subquest_30._270_sayReward = " 20.000 Yang kazandn. " -gameforge.subquest_30._280_sayReward = " Gm Kl+3 kazandn " -gameforge.subquest_30._290_sayReward = " Su Yelpazesi+3 kazandn " -gameforge.subquest_30._30_say = " Yeni silah imal etmeyi denemek istiyorum ama[ENTER]malzemeleri bulmak zor. Bunu sen halletmek ister[ENTER]misin benim iin? Mkafat olarak imal edilen ilk[ENTER]silah sana vereceim. " -gameforge.subquest_30._40_say = " Bana 100'er tane Altn Cevheri, Gm Cevheri ve[ENTER]Abanoz Cevheri lazm. Olduundan fazla geliyor[ENTER]kulaa. Maden ocayla birok hammadde birden[ENTER]elde edilebildii iin onlar toplamak senin iin[ENTER]kolay olacaktr.[ENTER]Eer elde etmesi zor gelirse sana, baka[ENTER]birisinden de pazarlk yaparak satn alabilirsin.[ENTER]Nasl istersen. Sana baarlar dilerim! " -gameforge.subquest_30._50_select = " Reddet " -gameforge.subquest_30._60_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_30._70_say = " Aceleye gerek yok. Eer fikrin deiirse tekrar[ENTER]gel. " -gameforge.subquest_30._80_say = " Th. ok harika bir fikirdi aslnda.[ENTER]Neyse, salk olsun. Grmek zere! " -gameforge.subquest_30._90_say = " Ah, yapacak msn?[ENTER]Gerekten iyi bir arkadasn! " -gameforge.subquest_31 = {} -gameforge.subquest_31._100_sendLetter = " Demirci iin maden " -gameforge.subquest_31._10_targetVid = " Demirciye git. " -gameforge.subquest_31._110_sayTitle = " Demirci'ye dn " -gameforge.subquest_31._120_sayReward = " Demirci'ye yeni zrh yapm iin lazm olan[ENTER]cevheri topladn. Onlar Demirci'ye gtrmelisin. " -gameforge.subquest_31._130_sayTitle = " Yeni zrh iin cevher bul " -gameforge.subquest_31._140_sayReward = " Demirci'ye yeni bir zrh modeli yapm iin[ENTER]cevher lazm. Ona 100'er tane Bakr Cevheri,[ENTER]Abanoz Cevheri ve nci Tanesi gtr. Cevher[ENTER]kaynaklar haritann her yerinde bulunur ve maden[ENTER]ocanda ilenebilir. Cevheri, dier oyuncularla[ENTER]pazarlk yaparak da satn alabilirsin. " -gameforge.subquest_31._150_npcChat = " Cevher topladm sana. " -gameforge.subquest_31._160_say = " Hmm, malzemede eksik var. 100'er tane Bakr[ENTER]Cevheri, Abanoz cevheri ve nci lazm, dedim! " -gameforge.subquest_31._170_select = " Aramaya devam et " -gameforge.subquest_31._180_select = " Pes et " -gameforge.subquest_31._190_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_31._200_say = " ok mu zor? Elbette bu ans ii deil, bu sk[ENTER]alma iidir. Neden daha sonra tekrar[ENTER]denemiyorsun? " -gameforge.subquest_31._20_npcChat = " Daha fazla cevher mi lazm sana? " -gameforge.subquest_31._210_say = " Pekala, yeni bir zrh tr retmek gibi bir[ENTER]planm vard. Bu fikirler dnyay bile[ENTER]deitirebilirdi! Ne utan verici... " -gameforge.subquest_31._220_say = " Gl ol! Baaracandan eminim! " -gameforge.subquest_31._230_say = " Harika. Malzemeleri toplama konusunda gerekten[ENTER]iyisin. imdi dikkatli dine. Buray...ve[ENTER]buray...imdi hemen soutaym...te bu senin[ENTER]iin, abalarnn karl. Grrz! " -gameforge.subquest_31._240_sayReward = " 200.000 tecrbe puan kazandn. " -gameforge.subquest_31._250_sayReward = " 20.000 Yang kazandn. " -gameforge.subquest_31._260_sayReward = " Bir tane Aslan Plaka Zrh+3 kazanyorsun. " -gameforge.subquest_31._270_sayReward = " Bir tane Krmz Karnca Takm+3 kazanyorsun. " -gameforge.subquest_31._280_sayReward = " Bir tane Hayalet Plaka Zrh+3 kazanyorsun. " -gameforge.subquest_31._290_sayReward = " Bir tane Sevgi Elbisesi+3 kazanyorsun. " -gameforge.subquest_31._30_say = " Merhaba, bana bir dakikan balar msn? Yeni[ENTER]silah yapmnda bana yardm ettiini hala[ENTER]unutmadm. imdi tekrar ihtiyacm var yardmna.[ENTER]Bu sefer yeni zrh imal etmek istiyorum. Kaliteli[ENTER]bir silah yapmndan sonra kaliteli bir zrh[ENTER]yapmak istemem gayet normal. " -gameforge.subquest_31._40_say = " malat iin doal olarak yine malzemeye ihtiyacm[ENTER]var. Onlar benim iin temin edebilir misin? lk[ENTER]zrh yine sana vereceim. Bu sefer 100'er tane[ENTER]Bakr Cevheri, Abanoz Cevheri ve nci Tanesi[ENTER]lazm bana. Bu ii artk biliyorsun. Baarlar! " -gameforge.subquest_31._50_select = " Kabul et " -gameforge.subquest_31._60_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_31._70_say = " O halde niye tereddt ediyorsun? Maden ocanda[ENTER]yardm etmeye hazr olduun zaman gel. " -gameforge.subquest_31._80_say = " u kadarck cevheri ok mu grdn? Nasl[ENTER]istersen. Defol! " -gameforge.subquest_31._90_say = " Bana yine yardm ediyorsun, yle mi? Sen ok iyi[ENTER]bir arkadasn. Merak etme, ilk zrh senin[ENTER]olacak! " -gameforge.subquest_32 = {} -gameforge.subquest_32._100_sendLetter = " Ticaret talebi " -gameforge.subquest_32._10_targetVid = " Satc se " -gameforge.subquest_32._110_targetVid = " Ah-Yu 'ya git " -gameforge.subquest_32._120_targetVid = " Satcya git. " -gameforge.subquest_32._130_sayReward = " Tccar iin malzeme " -gameforge.subquest_32._140_sayReward = " Seyyar satcya, kolye yapmak iin malzeme lazm.[ENTER]Elit Ork Byc'snden 100 tane az dii, satc[ENTER]bayandan bir tane tak ve Ariyoung'dan da iplik[ENTER]temin et. " -gameforge.subquest_32._150_npcChat = " Bana iplik lazm. " -gameforge.subquest_32._160_say = " Diki iplii yapmak zor bir i deil de br[ENTER]iimi yapamayacam o zaman. Ah-Yu'nun yrtk[ENTER]kyafetlerini diktim bugn ve imdi ona[ENTER]gtrecektim... " -gameforge.subquest_32._170_say = " Bir fikrim var. Sen Ah-Yu'ya kyafetini gtr[ENTER]bende o esnada senin iin iplik yapaym.[ENTER]Anlatk m? " -gameforge.subquest_32._180_say = " Tamamen mi pes ediyorsun? " -gameforge.subquest_32._190_say = " Yol gerekten ok uzun deil. Niye hala tereddt[ENTER]ediyorsun? Kendini hazr hissettiin zaman tekrar[ENTER]gel. " -gameforge.subquest_32._200_say = " Ah, vaktin olur diye ok mit ettim. O halde[ENTER]kendim komalym. Hoakal! " -gameforge.subquest_32._20_npcChat = " Taklarla ilgili... " -gameforge.subquest_32._210_say = " Harika, sana ok teekkr ediyorum! Ah-Yu'ya[ENTER]benden selam syle ve yolda kyafetlerini[ENTER]krtrma! Burda bekliyorum seni. " -gameforge.subquest_32._220_sayTitle = " Ariyoung: " -gameforge.subquest_32._230_say = " Komu kyden dndn zaman ipliini bitirmi[ENTER]olacam. Ah-Yu'nun kyafetlerini teslim etmeyi[ENTER]unutmadn deil mi? Unuttuysan gcenir bana. " -gameforge.subquest_32._240_say = " Ah-Yu kyafetleriyle mutlu mu? Eer mutlu[ENTER]olduysa, bu yorucu almamn dln aldm[ENTER]anlamna gelir. O kyafetler ok salam ve ok[ENTER]yerde kullanlabilmeye msait. " -gameforge.subquest_32._250_say = " Sana iplik vermitim zaten. Kayp m ettin? " -gameforge.subquest_32._260_npcChat = " Bu kyafetleri sana Ariyoung yollluyor. " -gameforge.subquest_32._270_sayTitle = " Ah-Yu: " -gameforge.subquest_32._280_say = " Ah ne gzel. Ne abuk. yi bir dostluu srdrmek[ENTER]lazm, deil mi? Biz birbirimize sk sk yardm[ENTER]ediyoruz...[ENTER]Kyafeti getirdiin iin saol. Ariyoung'a benden[ENTER]selam syle ltfen. " -gameforge.subquest_32._290_npcChat = " Mcevher Parasna ihtiyacm var. " -gameforge.subquest_32._300_say = " Mcevher mi aryorsun? Bana biraz yardm edersen[ENTER]sana bir tane tak verebilirim. u anda zel bir[ENTER]ar ilac hazrlyorum, sadece bir malzeme[ENTER]eksik, o da kaplan karacieri. ok zor bulunuyor.[ENTER]100 tane lazm bana. " -gameforge.subquest_32._30_say = " Seyyar satc olarak bizim iin sava kolay[ENTER]deil. Her yerde mal ktl var ama ihtiyalar o[ENTER]kadar abuk deiiyorki sata doru mallar[ENTER]sunup sunmadm bile bilmiyorum. Ormanlarn[ENTER]iinden geen uzun yollarda, dikkatsiz yolculara[ENTER]pusu kuran canavarlar da hi sorma zaten. Biraz[ENTER]Yang kazanmak istemez misin? Yardma ihtiyacm[ENTER]var. " -gameforge.subquest_32._310_say = " Ayrca belirli ifal bitkiler lazm bana. Onlar[ENTER]da kaplanlardan temin edebilirsin. Kokusunu[ENTER]sevdikleri iin iinde yatp yuvarlanmay[ENTER]seviyorlar. Bitkiler ve kaplan cierleri iin[ENTER]sana tak vereceim. " -gameforge.subquest_32._320_say = " Kaplanlar veya beyaz kaplanlar avla. " -gameforge.subquest_32._330_say = " Ne dnyorsun? Bu ii balyor muyuz? " -gameforge.subquest_32._340_say = " Verdiim grev zor mu geldi sana? nanamyorum![ENTER]Fikrini deitirdiin zaman yanma ura. " -gameforge.subquest_32._350_say = " Tccar iin buraya kadar yol katettikten sonra[ENTER]imdi de pes mi ediyorsun? Nasl istersen...[ENTER]Sana iyi gnler. " -gameforge.subquest_32._360_say = " ok gzel. Bu ikimizin de iine yarayacak, deil[ENTER]mi? Teekkrler ve bol anslar! " -gameforge.subquest_32._370_npcChat = " Taky veriyor musun imdi bana? " -gameforge.subquest_32._380_say = " Dur bir bakaym...100 tane kaplan cieri ve[ENTER]ifal bitkilerin hepsi burda. ok teekkr[ENTER]ederim sana! Buyur, bu taky gerekten hakettin.[ENTER]Grmek zere! " -gameforge.subquest_32._390_qSetTitle = " Seyyar satcya geri dn " -gameforge.subquest_32._400_targetVid = " Seyyar satcya geri dn " -gameforge.subquest_32._40_say = " Ork'larn az diinden yaplan kolyeler, u anda[ENTER]ok rabet gryor. Ork dileri byk ve sert[ENTER]olduundan deiik taklar yapmak iin ok[ENTER]elverili oluyor. Ork Byclerinin az[ENTER]dileriyse askerlerde nazarlk yerine geiyor.[ENTER]Bana bu dileri temin edebilir misin? imdilik[ENTER]100 tane yeter. " -gameforge.subquest_32._410_sayReward = " Seyyar satcya geri dn " -gameforge.subquest_32._420_sayReward = " Sonunda kolye iin lazm olan tm malzemeleri[ENTER]topladn. Onlar, seyyar satcya gtr. " -gameforge.subquest_32._430_npcChat = " Tm malzemeleri topladm " -gameforge.subquest_32._440_sayTitle = " Satc: " -gameforge.subquest_32._450_say = " Btn malzemeleri alabildin mi? Getir bakaym...[ENTER]Hakikaten, lazm olan herey burda. Senin sayende[ENTER]arz miktarn arttrabiliyorum, bu ok gzel.[ENTER]Buyur buda senin payn. Gle gle kullan. Gel[ENTER]vatanda gel, herkese gre bieyler var! " -gameforge.subquest_32._460_sayReward = " 1.100.000 tecrbe puan kazandn. " -gameforge.subquest_32._470_sayReward = " Bir tane altn bilezik, bir tane altn kolye ve[ENTER]bir ift altn kpe kazanyorsun. " -gameforge.subquest_32._480_say = " Hmm, kusura bakma ama burda eksik var. Yarm[ENTER]teslimatlar benim iime yaramaz. Devam eder[ENTER]misin? " -gameforge.subquest_32._490_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_32._500_say = " Bu kadar abuk pes etmediin iin saol. Durup[ENTER]dururken ans insann yzne glmez! Burda[ENTER]bekliyorum seni. " -gameforge.subquest_32._50_say = " Ayryeten bir tak ve bir iplik daha lazm bana.[ENTER]Birini satc bayandan dierini de Ariyoung'dan[ENTER]temin edebilirsin. Bu kadar eyay birden temin[ENTER]etmek kolay deil ama tak sat iyi bir i[ENTER]olduundan malzemeler iin fevkalade bir dl[ENTER]alacaksn. Ne dersin, ekici geldi mi? " -gameforge.subquest_32._510_say = " Bu i ok mu zor? Neyse, en azndan denedin. Bir[ENTER]gn sana gre daha kolay bir i bulursam sana[ENTER]haber veririm. Hoakal. " -gameforge.subquest_32._520_say = " Tekrar m deneyeceksin? Teekkrler. Seni[ENTER]bekleyeceim. " -gameforge.subquest_32._60_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_32._70_say = " Megul msn? Anlyorum. Ama zamann olduunda[ENTER]ltfen yine gel. " -gameforge.subquest_32._80_say = " Amann. lerimin hepsini birden nasl[ENTER]bitireceim. Grmek zere! " -gameforge.subquest_32._90_say = " Harika. Burda bekliyorum seni. " -gameforge.subquest_33 = {} -gameforge.subquest_33._100_sayTitle = " Define haritas bulundu " -gameforge.subquest_33._10_targetVid = " Kitap kurduna git " -gameforge.subquest_33._110_say = " ehir dnda hayvan tanrlarn avlarken define[ENTER]haritasnn drt parasn buldun. Onlar Soon'a[ENTER]gtr. " -gameforge.subquest_33._120_sayTitle = " Hayvan tanrlarn avlamak " -gameforge.subquest_33._130_say = " Soon'a define haritasnn drt parasn gtrmek[ENTER]iin hayvan tanrlar olan Lykos, Scrofa, Bera ve[ENTER]Tigris'i avla. " -gameforge.subquest_33._140_sayReward = " (Bulunan harita paras: %s ) " -gameforge.subquest_33._150_sendLetter = " Define haritas " -gameforge.subquest_33._160_sayTitle = " Tm paralar bulundu! " -gameforge.subquest_33._170_say = " Soon'a dn ve btn paralar topladn syle. " -gameforge.subquest_33._175_npcChat = " Haritann tm paralar bende. " -gameforge.subquest_33._180_say = " Ah harika! Drt para bir arada... Bu kadarn[ENTER]hayal dahi edemezdim. imdi haritay tamamlamak[ENTER]iin paralar birletirelim...evet... " -gameforge.subquest_33._190_say = " Hmm, ne tuhaf. Haritada, definenin yal adamn[ENTER]yaknlarnda olan kayann yannda olduu yazyor.[ENTER]Bunun doru olacan zannetmiyorum.[ENTER]Yoksa oktan bulunmu olurdu. ok aptalca bir[ENTER]oyun! Yine de yoklamak istiyor musun yoksa[ENTER]haritay yakaym m? " -gameforge.subquest_33._200_select = " Bakacam. " -gameforge.subquest_33._20_npcChat = " Define haritas ile ilgili... " -gameforge.subquest_33._210_select = " Yak. " -gameforge.subquest_33._220_say = " Harita sana lzm olmadndan emin misin? " -gameforge.subquest_33._230_say = " Ne sama bir masal! Seni haritann paralarn[ENTER]aramaya yolladm iin kusura bakma. Bakalar[ENTER]da aldanmasn diye yakyorum onlar. Yine de[ENTER]saol. Hoakal. " -gameforge.subquest_33._240_say = " Tereddte ne gerek var? Madem haritann[ENTER]paralarn topladn, gidip bir yoklama da[ENTER]yapabilirsin. Haritay yanna al. " -gameforge.subquest_33._250_say = " Nasl istersen. Gerekten birey bulacan[ENTER]beklemiyorum ama bol anslar diliyorum! Haritay[ENTER]da yanna al. " -gameforge.subquest_33._260_say = " Harita, drt paraya blnd. Haritay[ENTER]birletirebilmek iin onlarn drd de lazm! " -gameforge.subquest_33._270_select = " Tekrar dene " -gameforge.subquest_33._280_say = " Pes mi ediyorsun? Pekala...[ENTER]Hoakal... " -gameforge.subquest_33._290_say = " Gideceini biliyordum. Sana inanyorum! " -gameforge.subquest_33._300_targetVid = " Yal Adamn Kayas " -gameforge.subquest_33._30_say = " Eski yazlarda tuhaf bilgiler buldum, buralarda[ENTER]ehrin iinde bir yerde define olduuna dair bir[ENTER]harita varm... Hayvan tanrlarn biliyor[ENTER]musun? Kpek Tanrs, Ay Tanrs, Kaplan ve[ENTER]Domuz Tanrs. " -gameforge.subquest_33._310_sayTitle = " Defineyi aramak " -gameforge.subquest_33._320_say = " Hmm, yal adamn kayasnn altnda...[ENTER]Fikrim yok akas, belki de yal adama[ENTER]sormalym. Neden yol bu kadar uzun; kahretsin. " -gameforge.subquest_33._330_sayTitle = " Yal adam: " -gameforge.subquest_33._340_say = " Ne aryorsun? Define mi? Haha, daha ok ararsn![ENTER]Haritay gster... Hm, u tede olmal. Bol[ENTER]anslar, hihihi... " -gameforge.subquest_33._350_say = " Yal adamn syledii yeri kazyorum. Sonsuz[ENTER]gelen bir kazma ileminden sonra...[ENTER][ENTER]Evet, define sandn gryorum! " -gameforge.subquest_33._360_sendLetter = " Define gerekten var! " -gameforge.subquest_33._370_sayTitle = " Soon'a dn " -gameforge.subquest_33._380_say = " Hayvan tanrlarnn haritasnda belirtilen yerde[ENTER]kazdn ve gerekten de orda bir define sand[ENTER]buldun! Soon'un yanna git ve ona bu beklenmedik[ENTER]baary anlat. " -gameforge.subquest_33._390_npcChat = " Define sandn buldum! " -gameforge.subquest_33._400_say = " Ah bu ne srpriz! Gster...alacak i. Define[ENTER]sand, eski yazlarda aynen byle tarif[ENTER]ediliyor. imdi sadece onu nasl aacam[ENTER]dnyorum. Ama sen dert etme. Saol! Al bunu,[ENTER]seni takdir ettiimi gstermek iin veriyorum. " -gameforge.subquest_33._40_say = " Bu drt adet hayvan tanr, haritay drt paraya[ENTER]bldler ve u an koruyorlar. Bu eski bir[ENTER]hikayedir ve tamamen doru olduundan da emin[ENTER]deilim akas.[ENTER]Kontrol etmeye ne dersin? Ltfen... Bunu ben[ENTER]halledemem, bana yardm et. " -gameforge.subquest_33._410_sayReward = " 1.400.000 tecrbe puan kazandn. " -gameforge.subquest_33._420_sayReward = " 25.000 Yang kazandn. " -gameforge.subquest_33._430_sayReward = " Hayalet Maske Balk +1 kazandn. " -gameforge.subquest_33._440_sayReward = " Kale Kask +1 kazandn. " -gameforge.subquest_33._450_sayReward = " elik Kapon +1 kazandn. " -gameforge.subquest_33._460_sayReward = " Gn apka +1 kazandn. " -gameforge.subquest_33._470_say = " Eee, nerde? Benimle dalga m geiyorsun?![ENTER]Bulamadn deil mi? " -gameforge.subquest_33._50_say = " Define haritalaryla ilgilenmiyor musun? Ben[ENTER]gidip eski metinleri inceleyim. Eer fikrini[ENTER]deitirirsen tekrar gel. " -gameforge.subquest_33._60_say = " Macera sevmiyorsun sanrm, deil mi? Benim o[ENTER]haritalar nasl alabileceimi dnyorsun?[ENTER][ENTER]Ah pekala, hoakal. " -gameforge.subquest_33._70_say = " Sen gerek bir dostsun. Onlar bulacandan[ENTER]eminim. " -gameforge.subquest_33._80_sendLetter = " Kitap kurdunun define haritas. " -gameforge.subquest_33._90_targetVid = " Kitap kurduna git. " -gameforge.subquest_34 = {} -gameforge.subquest_34._100_say = " Yzba, Siyah Rzgar Savalar ile hala[ENTER]baedemiyor. Generalleri olan Jak-To, To-Su ve[ENTER]Gu-Ryung'u ldr. Ancak o zaman zorluk[ENTER]karmazlar belki. " -gameforge.subquest_34._10_npcChat = " Siyah Rzgar etesi ne yapyor? " -gameforge.subquest_34._110_say = " Generaller ldrld! " -gameforge.subquest_34._120_select = " Tekrar dene " -gameforge.subquest_34._130_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_34._140_say = " Bir dv kazanmak kolay deildir, zellikle[ENTER]generallere kar. Tekrar dene. " -gameforge.subquest_34._150_say = " Dediim gibi, o etenin generalleri ok gl.[ENTER]Hoa kal. " -gameforge.subquest_34._160_say = " Gerekten ok cesursun. Eminim Siyah Rzgar[ENTER]etesini yenebilirsin! " -gameforge.subquest_34._170_targetVid = " Yzba'na rapor ver " -gameforge.subquest_34._180_say = " Yzba'ya git ve Siyah Rzgar etesi[ENTER]generallerini ldrdn bildir. " -gameforge.subquest_34._185_npcChat = " Generalleri ldrdm! " -gameforge.subquest_34._190_say = " Generalleri ldrdn. Siyah Rzgar etesini[ENTER]generalleri yokken yok etmek ok daha kolay; biz[ENTER]gerisini hallederiz.[ENTER]Siyah Rzgar etesi yznden ok bamz ard.[ENTER]Sana ok teekkr borluyuz. te dln, umarm[ENTER]tekrar grrz! " -gameforge.subquest_34._200_sayReward = " 1.000.000 tecrbe puan kazandn. " -gameforge.subquest_34._20_sayTitle = " Yzba " -gameforge.subquest_34._210_sayReward = " Bir Lisan Yz kazandn. " -gameforge.subquest_34._30_say = " Daha nce yok edildikten sonra dahi Siyah Rzgar[ENTER]etesi pes etmedi. Daha gsz olarak devam[ENTER]ediyorlar, pes etmiyorlar. Olduka vahi bir[ENTER]yaplar var. Eer onlar yenmeyi dnyorsak,[ENTER]ncelikle generallerini ldrmeliyiz. " -gameforge.subquest_34._40_say = " Bir defa generallerini ldrdmzde, dier[ENTER]yeleri baarszla urayacak. Bu zor bir[ENTER]grev, ancak kazanacaksak onlardan Siyah Rzgar[ENTER]Jak-To, Siyah Rzgar To-Su ve Siyah Rzgar[ENTER]Gu-Ryung'u ldrmemiz gerekiyor.[ENTER]Bu grevi baarrsan, artk onlar hakknda[ENTER]endielenmemiz gerekmeyecek. yi anslar,[ENTER]kazanman iin dua ediyorum. " -gameforge.subquest_34._50_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_34._60_say = " Pekala, hazr olduunda tekrar gel. Burada senin[ENTER]gibi ok kii yok, sana ihtiyacmz var. " -gameforge.subquest_34._70_say = " Bunu yapamazsn...[ENTER]Peki imdi onlar nasl yeneceiz? " -gameforge.subquest_34._80_say = " Sana gvenebileceimi biliyordum! Generaller[ENTER]ldkten sonra Siyah Rzgar Savalar'nn ii[ENTER]kolay. Bol anslar! " -gameforge.subquest_34._90_sendLetter = " Siyah Rzgar etesinin generallerini ldr. " -gameforge.subquest_36 = {} -gameforge.subquest_36._100_sayTitle = " Doru Seyis'in yanna " -gameforge.subquest_36._10_targetVid = " Yonah: " -gameforge.subquest_36._110_say = " 10 balya saman topladn. Atlara yem verebilmesi[ENTER]iin onlar Seyir'e gtr. " -gameforge.subquest_36._120_sayTitle = " Ahrlar iin saman " -gameforge.subquest_36._130_say = " Ahrlarda yem ktl var.[ENTER]10 balya saman temin et ve atlar alktan lmeden[ENTER]onlar Seyir'e gtr![ENTER]Saman, av yaparak kazanabilirsin. " -gameforge.subquest_36._140_npcChat = " Saman m lazm sana? " -gameforge.subquest_36._150_say = " Buraya seni Yonah gnderdii iin mi geldin?[ENTER]Seni ok anlattlar.[ENTER]Ah ah, atlarmz yeterince beslenemiyor. Onlar[ENTER]kurtarmaya almalyz. Bana yardm et ve atlara[ENTER]saman bul! " -gameforge.subquest_36._160_say = " nsan sznde durmal. Ayrca ilerde belki bende[ENTER]ata binmek istiyorum. Mutlaka saman bulmalym. " -gameforge.subquest_36._170_say = " zr dilerim. Ben de aryorum ama bir trl saman[ENTER]bulunmuyor. " -gameforge.subquest_36._180_say = " Bekliyorum, umarm bunu yapabilirsin.[ENTER]Anlyorum, kendi iimi senin zerine ykmak iyi[ENTER]birey olmasa gerek. Ama yeniden deneyebilirsin.[ENTER]Dier krallktan bir arkadam var; kendisi ok[ENTER]gl. Eer bana yardm edersen, kendisinden sana[ENTER]yardm etmesini isteyebilirim. " -gameforge.subquest_36._190_select = " Aramaya devam et " -gameforge.subquest_36._200_say = " Tabii ki, sana yardmc olacam. Benim o kadar[ENTER]gcm yok. " -gameforge.subquest_36._20_npcChat = " Ahrlarda sorun var " -gameforge.subquest_36._210_say = " Yeterince enerjim yok. Sana yardm etmek isterim[ENTER]ama yapamam. Ben yeterince gl deilim. " -gameforge.subquest_36._220_npcChat = " Atlar iin saman temin ettim. " -gameforge.subquest_36._230_say = " Saman m temin ettin? Ah saol.[ENTER]Yonah'a at yeminin azaldn anlattm. O ok iyi[ENTER]bir dostum oluyor. Yardm edecek birini[ENTER]arayacan tahmin ettim ama bu kadar abuk[ENTER]olacan dnmedim. Atlara baksana, ne[ENTER]heyecanla yemlerini yiyorlar. " -gameforge.subquest_36._240_sayReward = " 1.800.000 tecrbe puan kazandn. " -gameforge.subquest_36._250_sendLetter = " Yonah'a dn " -gameforge.subquest_36._260_sayTitle = " Yonah'a dn " -gameforge.subquest_36._270_say = " Atlara vermesi iin Seyis'e 10 balya saman[ENTER]gtrdn. Yonah'n yanna git ve ona baarn[ENTER]anlat. " -gameforge.subquest_36._280_npcChat = " Atlar beslenmi! " -gameforge.subquest_36._290_say = " Merhaba, dnmsn![ENTER]Bu kadar saman toplamak kukusuz kolay deildi.[ENTER]Pes etmediin iin saol! Al sana kk bir[ENTER]hediye. " -gameforge.subquest_36._300_sayReward = " Grev Kitab kazandn. " -gameforge.subquest_36._30_say = " Hey, bir soru soracam! Ahrlardan sorumlu baka[ENTER]birini daha tanyorum, ancak son dnemde ok[ENTER]sorun yaadk. Sava srasnda atlara ok ihtiya[ENTER]duyuluyor ama atlarn da snrlar var... " -gameforge.subquest_36._40_say = " Fazla at, az yiyecek var. Pek ou ld. Atlar[ENTER]kurtarmak iin yiyecek getirir misin? Bunu sadece[ENTER]sen yapabilirsin. 10 tane saman topla ve buraya[ENTER]getir. Seyis, eer benim gnderdiimi sylersen[ENTER]anlayacaktr. " -gameforge.subquest_36._50_select = " Hemen yola kyorum! " -gameforge.subquest_36._60_select = " Hayr, bu ilkel bir i. " -gameforge.subquest_36._70_say = " u gnlerde, pek ok kii at istemeye balad.[ENTER]Ancak herkese yetecek kadar at ve yem yok. Atlar[ENTER]alktan lecek. Fikrini deitirirsen geri dn. " -gameforge.subquest_36._80_say = " Aah, atlarn yeterince yiyecekleri yok...[ENTER]Sanrm bununla baa kmam gerekecek... " -gameforge.subquest_36._90_say = " Biliyorum ok megulsun, ama bana biraz ncelik[ENTER]veremez misin? Bu gnlerde atlar gerekten ok[ENTER]nemli. Samana ihtiyacmz var. " -gameforge.subquest_37 = {} -gameforge.subquest_37._100_say = " Yonah, yeni porselen imal etmek iin elinden[ENTER]geleni yapyor ama deneyleri bir ie yaramyor.[ENTER]Alim Uriel'n yanna git ve ona Celadon porseleni[ENTER]hakknda bilgisi var m diye sor. " -gameforge.subquest_37._10_targetVid = " Celadon porseleninin srr. " -gameforge.subquest_37._110_npcChat = " Celadon porselenini bilir misin? " -gameforge.subquest_37._120_sayTitle = " Uriel: " -gameforge.subquest_37._130_say = " Celadon porseleni mi? Pekala, gemii ve bilimi[ENTER]hakknda bilgim var fakat drst olmak gerekirse[ENTER]hi ilgimi eken bir sanat dal olmad. Ama belki[ENTER]Soon bireyler biliyordur. nsanlar onu pek[ENTER]sevmezler fakat kendisi pek ok farkl trde[ENTER]kitap okur. Bu konuda da bireyler bilmesi ok[ENTER]muhtemel. " -gameforge.subquest_37._140_makequestbutton = " Soon'a git " -gameforge.subquest_37._150_targetVid = " Soon'un yanna git " -gameforge.subquest_37._160_say = " Ne yazkki Uriel, Celadon porseleni ile ilgili[ENTER]birey bilmiyor. Ama kitap kurdu Soon, deiik[ENTER]konulu kitaplar okuyor. Onun yanna git ve[ENTER]Celadon porseleninin nasl yapldn sor. " -gameforge.subquest_37._170_sayTitle = " Soon: " -gameforge.subquest_37._180_say = " Ne istiyorsun? Kitap okurken rahatsz etme beni![ENTER]Ne? Celadon porseleni mi? Tabiki biliyorum. Ne de[ENTER]olsa onunla ilgili neredeyse bir yn kitap[ENTER]okudum. Neden mi? Bouna bana 'kitap kurdu'[ENTER]dememiler! Tm kitaplarda yazl olan hereyi[ENTER]anlarm! " -gameforge.subquest_37._190_say = " Celadon porseleninin nasl yapldn sana[ENTER]ezbere yazabilirim ama niye yapaymki?[ENTER]Hmm bekle, bir fikrim var. Komu kydeki Seyyar[ENTER]satcya hal alamadm bir kitabn sipariini[ENTER]verdim ama uzun yola kmaya zamanm yok. Kitab[ENTER]almaya gidersen porselen yapmnda sana yardmc[ENTER]olurum. Haydi bakalm! " -gameforge.subquest_37._200_makequestbutton = " Seyyar satcya git " -gameforge.subquest_37._20_sayTitle = " Yonah: " -gameforge.subquest_37._210_targetVid = " Seyyar satcya git " -gameforge.subquest_37._220_say = " Kitap kurdu Soon, Celadon porseleninden iyi[ENTER]anlyor ama bilgisini karlk almadan paylamak[ENTER]istemiyor. Soon iin komu kydeki sipari[ENTER]verdiin Seyyar satcya git ve kitab al. " -gameforge.subquest_37._230_npcChat = " Beni Soon gnderdi... " -gameforge.subquest_37._240_say = " Merhaba! Bana bir daha yardm etmek iin mi[ENTER]geldin? Hmm, Soon'un kitabn istiyorsun. Zaten[ENTER]ehire inecektim ama o ok aceleci. Kitab almak[ENTER]iin bakalarn yolluyor. Hmm.[ENTER]te kitap. Soon'un, bu kat ynlarnda ne[ENTER]bulduunu anlamyorum. Aslnda hzl Yang[ENTER]kazanmak daha nemli. " -gameforge.subquest_37._250_qSetTitle = " Soon'a dn " -gameforge.subquest_37._260_targetVid = " Soon'a dn " -gameforge.subquest_37._270_say = " Seyyar satcdan Soon'un kitabn aldn.[ENTER]Soon'un yanna dn ve sana Celadon porselenini[ENTER]nasl imal ettiine dair ipucu vermesi iin[ENTER]kitab ona ver. " -gameforge.subquest_37._280_npcChat = " Kitab aldm " -gameforge.subquest_37._290_say = " Yaasn! Hele kr okunacak yeni konular geldi![ENTER]Teekkr ederim sana! Tanmadm pek fazla kitap[ENTER]yoktur...[ENTER]Al, Celadon porseleni yapm iin neyin nemli[ENTER]olduunu yazdm sana. Tarife uyarsan muhteem[ENTER]porselenler imal edeceksin.[ENTER]imdi yeni kitab okumann zaman geldi.[ENTER]Hoakal. " -gameforge.subquest_37._300_makequestbutton = " Yonah'a dn " -gameforge.subquest_37._30_say = " Hmm...Bu bir ie yaramyor. Bu da yaramyor...[ENTER]Ah merhaba! Buraya bakn. Hi durmadan porselen[ENTER]imal ediyorum ama ou hemen krlyor.[ENTER]Zannedersem yeni ve salam porselene ihtiyacm[ENTER]var... " -gameforge.subquest_37._310_targetVid = " Notlar Yonah'a gtr " -gameforge.subquest_37._320_say = " Soon, sznde durup Celadon porseleni piirmek[ENTER]iin gerekli olan bir klavuz yazd. Onu Yonah'a[ENTER]gtr. " -gameforge.subquest_37._330_say = " Aah! Burda Celadon porseleni yapm hakknda[ENTER]herey yazyor. Bu notlar sayesinde usta olarak[ENTER]tarih yazacam. Yardmn iin saol. ok yaknda[ENTER]sana seramiin hassn gsterebileceim! Bana[ENTER]gven. Benim porselenim asrlarca dayankl[ENTER]olacak. " -gameforge.subquest_37._340_sayReward = " 2.500.000 tecrbe puan kazandn. " -gameforge.subquest_37._350_sayReward = " 35.000 Yang kazandn. " -gameforge.subquest_37._360_sayReward = " YeimTa Ayakkab+3 aldn. " -gameforge.subquest_37._40_say = " Yeni bir yntem deneyeceim. Celadon porseleni[ENTER]retmek kolay deil. te bu sebeple herkes bunu[ENTER]retemiyor. Sanatm yaatabilmem iin bilmem[ENTER]gerekiyor. Bu durumda, evet Uriel bireyler[ENTER]biliyor olmal. Uriel'e git ve kendisine celadon[ENTER]porselenin nasl retildiini sor ltfen. Eminim[ENTER]ki sana yardmc olacaktr. " -gameforge.subquest_37._50_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_37._60_say = " Hm, sanrm ok megulsn?[ENTER]Vaktin olunca bana uramay unutma. " -gameforge.subquest_37._70_say = " En iyi porseleni retmek istiyorum..[ENTER]Anlyorum, kendine iyi bak... " -gameforge.subquest_37._80_say = " ok teekkr ederim. Belki Soon bilir. Az sonra[ENTER]grmek zere! " -gameforge.subquest_37._90_targetVid = " Doru Uriel'in yanna " -gameforge.subquest_38 = {} -gameforge.subquest_38._100_say = " Avc Yang-Shin'in aile yadigar olan ssl yay[ENTER]alnd.[ENTER]Sangsun Dong'un yanna git ve yay, hrsz[ENTER]maymunlardan geri al. " -gameforge.subquest_38._10_targetVid = " Avc'nn hazinesi " -gameforge.subquest_38._110_sendLetter = " Ssl yay buldun " -gameforge.subquest_38._120_targetVid = " Avc Yang-Shin'in yanna git " -gameforge.subquest_38._125_say = " Avcnn ssl yayn buldun. Onu Yang-Shin'e geri[ENTER]gtr. " -gameforge.subquest_38._130_npcChat = " te yayn... " -gameforge.subquest_38._140_say = " Ne? nanlmaz!!! Ar Ssl Yay! Atalarmzn[ENTER]onuru geri dnd. Bunu kaybettiim iin uzun[ENTER]sreler ac ektim... Sana nasl teekkr[ENTER]edeceimi inan bilemiyorum. Sana bunu vermek[ENTER]benim iin bir onur. Yaptna karlk ok kk[ENTER]ama kalpten veriyorum...[ENTER]Ltfen al. Teekkrler tekrar, artk huzur iinde[ENTER]yaayabilirim. " -gameforge.subquest_38._150_sayReward = " 1.500.000 tecrbe puan kazandn. " -gameforge.subquest_38._160_sayReward = " 35.000 Yang kazandn. " -gameforge.subquest_38._170_sayReward = " Bir tane cesaret pelerini kazandn. " -gameforge.subquest_38._180_say = " Yaym m buldun? Hani nerdeki? Yine kayp m[ENTER]ettin yoksa? " -gameforge.subquest_38._190_select = " Aramaya devam ediyorum. " -gameforge.subquest_38._200_say = " Peki yle olsun.[ENTER]Kendine dikkat et. " -gameforge.subquest_38._20_say = " Hey, bir saniye beni dinler misin? Grdn gibi,[ENTER]ben avcym; ailem nesillerdir avclk yapar.[ENTER]Fakat benim yaptm bir hata, beni btn ailem[ENTER]karsnda onursuz kld... " -gameforge.subquest_38._210_say = " Bir daha m deniyorsun? Teekkr ederim sana.[ENTER]Sende bu beceri varken baaracandan eminim. " -gameforge.subquest_38._30_say = " Bu mevzu uzun zaman nce maymunlar tarafndan[ENTER]alnan Ar Ssl Yay hakknda, bir anlk[ENTER]dikkatsizliim yznden oldu. Maymunlar zindanna[ENTER]avlanmaya gittiim bir defasnda bana gerek,[ENTER]kt yzlerini gsterdiler ve yay aldlar. " -gameforge.subquest_38._40_say = " Hi o zindann derinlerine inmedim, bu yzden ne[ENTER]kadar derin olduunu bilmiyorum akas. Senin[ENTER]yardmna ihtiyacm var...[ENTER]Birok kiiden senin ne kadar yetenekli olduunu[ENTER]duydum. Bu sebeple iyilik istemeye sana geldim.[ENTER]Bu yay olmadan atalarmla yzleemem... " -gameforge.subquest_38._50_sayTitle = " Yang-Shin: " -gameforge.subquest_38._60_say = " Ah, hemen geri almam gerekiyor...[ENTER]Biraz zamann olduunda ltfen geri gel. " -gameforge.subquest_38._70_say = " Pek ala...[ENTER]Seyyat ederken dikkatli ol. " -gameforge.subquest_38._80_say = " Ar ssl bir yay olduu iin bulunmas kolay.[ENTER]Bu i iin seni bolca dllendireceim. " -gameforge.subquest_38._90_sayTitle = " Ssl yay ara " -gameforge.subquest_39 = {} -gameforge.subquest_39._100_sayTitle = " Balso'nun durumu " -gameforge.subquest_39._10_targetVid = " Hain Balso'nun teslimat " -gameforge.subquest_39._110_say = " Hain Balso'nun salk durumu ktye gidiyor.[ENTER]Baek-Go'nun yanna git ve Balso'ya nasl yardm[ENTER]edilir diye sor. " -gameforge.subquest_39._120_makequestbutton = " Baek-Go'nun yanna git " -gameforge.subquest_39._130_qSetTitle = " Baek-Go'nun yanna git " -gameforge.subquest_39._140_targetVid = " Hadi Baek-Go'ya git. " -gameforge.subquest_39._150_npcChat = " Hastam var... " -gameforge.subquest_39._160_sayTitle = " Baek-Go: " -gameforge.subquest_39._170_say = " Ah, sen misin? Naslsn?[ENTER]Hastaya m bakyorsun? Anlatsana neyi[ENTER]var...Hmm... u ana kadar hangi ilac kulland?[ENTER]Ne dedin?! Tabiki daha ok hasta olur! Bu ila[ENTER]kesinlikle yaramaz! " -gameforge.subquest_39._180_say = " Hayatta olduuna kretsin! Bir hastay yanl[ENTER]tedavi etmek ok tehlikeli! Ama onu iyiletirecek[ENTER]birey biliyorum. Vcudunu toksinlerden arndrp[ENTER]salna tekrar kavuturan bir bitki var. Ancak[ENTER]bu bitkiyi aramak ok tehlikeli. " -gameforge.subquest_39._190_say = " Bildiim kadaryla bu bitki Sangsun Dong'da[ENTER]yetiiyor. Maymun lort o bitkiyi yemesini ok[ENTER]sevdiinden sadece onun iin toplanyor. O[ENTER]bitkiyi alabilmek iin onu ldrmelisin.[ENTER]Bana o bitkiyi getirirsen sana doru ilac[ENTER]yaparm. " -gameforge.subquest_39._200_select = " Tamam, almaya gideceim. " -gameforge.subquest_39._20_npcChat = " lacnla ilgili... " -gameforge.subquest_39._210_select = " Bunu yapamam " -gameforge.subquest_39._220_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_39._230_select = " Evet " -gameforge.subquest_39._240_say = " Peki, vaktin olduunda yaparsn. Birok insan[ENTER]hasta ve pek az ila aryor. " -gameforge.subquest_39._250_say = " Hmm, ne yazkki byle. Bunu yapmaya kimsenin[ENTER]cesareti yok diye zgnm. Nasl devam edecek[ENTER]imdi... " -gameforge.subquest_39._260_say = " Ah, saol. Bu zor bir grev ama bunu yapmakla[ENTER]birok insana yardm etmii olacaksn. " -gameforge.subquest_39._270_makequestbutton = " Maymun Lordu Bitkisi " -gameforge.subquest_39._280_targetVid = " Baek-Go'ya geri dn " -gameforge.subquest_39._290_sayTitle = " Ar maymun bitkisini buldun " -gameforge.subquest_39._300_say = " Maymun Lordu'ndan, ar maymun bitkisini aldn.[ENTER]Onu Balso'ya ila yapabilmesi iin Baek-Go'ya[ENTER]gtr " -gameforge.subquest_39._30_say = " lac getirdiin iin ok teekkr ederim.[ENTER]Ancak bir sorun var. Bu ila artk daha fazla[ENTER]yardm etmiyor. Sanrm hastalm daha ktye[ENTER]gidiyor.[ENTER]*ksrr* Tedaviye ihtiyacm var. " -gameforge.subquest_39._310_sayTitle = " Bitkiyi, maymun zindan Sansung-Dong'dan al. " -gameforge.subquest_39._320_say = " Baek-Go, Hain Balso'ya ila yapabilir ama bunun[ENTER]iin ona Z.Maymun Zindan Bitkisi lazm. O[ENTER]bitkiyi, zindann derinliklerinde yaayan Maymun[ENTER]Lordu'ndan alabilirsin. " -gameforge.subquest_39._330_npcChat = " Z.Maymun Zindan Bitkisi " -gameforge.subquest_39._340_say = " Grnd kadaryla epidemi yaylacak ve bunun[ENTER]neden ileri geldiini bilmiyoruz. yiki Akademik[ENTER]Organizasyon, maymun bitkisiyle ifa bulunacan[ENTER]syledi bize. Ne oldu? Bitkiyi buldun mu? " -gameforge.subquest_39._350_select = " imdi deil ama yaknda! " -gameforge.subquest_39._360_select = " Bitkiyi getirebilirim... " -gameforge.subquest_39._370_say = " Ah, gerekten pes mi ediyorsun...[ENTER]Peki, bu durumda senin yapabilecein birey[ENTER]yok.Suncho olmadan ne yapabilirim ki...[ENTER][ENTER]Bu ifal bitki gerek bir kutsama olabilirdi... " -gameforge.subquest_39._380_select = " Baaramyorum. " -gameforge.subquest_39._390_select = " Yardm etmek istiyorum! " -gameforge.subquest_39._400_say = " Maymunlar benden kuvvetli. Bitkiye ulama imkanm[ENTER]yok. zr dilerim. " -gameforge.subquest_39._40_say = " Bildiim kadaryla komu kyde bir doktor var.[ENTER]Kendisine gidip hastalktan ikayetlerimi anlatr[ENTER]msn? Belki sana neler olup bittii hakknda[ENTER]bilgi verebilir.[ENTER][ENTER]Bana yardmc olmaya altn iin ok teekkr[ENTER]ederim, son olarak bu defa da seni[ENTER]dllendireceim. " -gameforge.subquest_39._410_say = " Korkun ve esrarengiz bir hastalk eken[ENTER]insanlardan yardmn esirgiyorsun. Gzme[ENTER]grnme! " -gameforge.subquest_39._420_say = " Haklsn. Biri bu bitkiyi bulmal, yoksa bu[ENTER]hastalarn hepsi ok ac ekecek. Bu ile[ENTER]ilgileneceim. " -gameforge.subquest_39._430_say = " Pekala o zaman... Acele et! " -gameforge.subquest_39._440_say = " Ah, Maymun Zindan Bitkisi'ni temin ettin. ok[ENTER]gzel! nallah gerekten bu esrarengiz hastal[ENTER]yener! Bekle bir saniye, ilac hazrlayacam[ENTER]senin iin... " -gameforge.subquest_39._450_sayTitle = " Baek-Go: " -gameforge.subquest_39._460_say = " lac al. imdi doru hastann yanna git ve[ENTER]ilac ona ver. yilemesi uzun srmeyecek. Hangi[ENTER]ilacn doru olduunu doktora sormak gerekir diye[ENTER]de hatrlat ona! " -gameforge.subquest_39._470_makequestbutton = " Balso'ya ilac gtr " -gameforge.subquest_39._480_targetVid = " lac Balso'ya verdin. " -gameforge.subquest_39._490_sayTitle = " Balso'nun ilac. " -gameforge.subquest_39._500_say = " Baek-Go sana ar maymun bitkisinden ila yapt.[ENTER]Nadir rastlanan birok hastalklara ifa olan bir[ENTER]ila. lac, komu kydeki Hain Balso'ya gtr. " -gameforge.subquest_39._50_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_39._510_npcChat = " la burada " -gameforge.subquest_39._520_say = " Yeni ila m getirdin bana? la aratrmalarnda[ENTER]gelimeler var demekki?[ENTER]Bana byle bir i atm iin zr dilerim. En[ENTER]bandan bir doktora grnmeliydim. Her neyse, bu[ENTER]ilaca kanaat etmek mecburiyetindeyim.. " -gameforge.subquest_39._530_say = " Skntl zamanmda bana yardm ettiin iin ok[ENTER]teekkr ederim. Benim fazla arkadam yok.[ENTER]Buyur, az bir miktar ama kalpten veriyorum.[ENTER]Ltfen al. Bir gn kalknrsam seni unutmayacam! " -gameforge.subquest_39._540_sayReward = " 4.000.000 tecrbe puan kazandn " -gameforge.subquest_39._550_sayReward = " 65.000 Yang kazandn. " -gameforge.subquest_39._60_say = " Bana nasl yardmc olabileceini renirsen,[ENTER]burada tekrar bulualm. " -gameforge.subquest_39._70_sayTitle = " Hain Balso: " -gameforge.subquest_39._80_say = " Byle yaamaya devam etmeliyim sanrm...[ENTER]Hoakal.. " -gameforge.subquest_39._90_say = " Teekkr ederim... Kendine dikkat et. " -gameforge.subquest_40 = {} -gameforge.subquest_40._100_say = " Sana gvenebileceimi biliyordum! ok zor bir[ENTER]grev ama sen baarrsn. Bol anslar! " -gameforge.subquest_40._10_targetVid = " Sava mhimmat destei " -gameforge.subquest_40._110_targetVid = " Yzba'ya geri dn. " -gameforge.subquest_40._120_say = " 5.000 ok ularnn hepsini topladn. Onlar[ENTER]Yzba'na gtr. " -gameforge.subquest_40._130_say = " Ordu, ok ikmali sorunu yayor. Sohan dandaki[ENTER]hastalkl okular ldr ve Yzba'na onlarn[ENTER]ok ularn topla. 5.000 tane yeter. " -gameforge.subquest_40._140_npcChat = " Hastalkl okularla ilgili... " -gameforge.subquest_40._150_say = " Bu hastalkl okularda ktaya yaylan bir[ENTER]hastalk var. Bizim doktorlarmz bile[ENTER]zemediler. Ok ularnn ou henz kirlenmemi[ENTER]ama ounlukla zehirli oluyor. " -gameforge.subquest_40._160_select = " Neyse ben devam edeyim. " -gameforge.subquest_40._170_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_40._180_say = " Hastalktan korkuyorsun biliyorum.[ENTER]Sakinletiinde tekrar gel. " -gameforge.subquest_40._190_say = " Brakmak istediine emin misin? Hmm, belki de ok[ENTER]zor bir grev. Baka birilerine de sorarm.[ENTER]Tamam, kendine iyi bak. " -gameforge.subquest_40._200_say = " Anladm...[ENTER]Sen asla pes etmezsin deil mi?[ENTER]Hadi git! " -gameforge.subquest_40._20_say = " Dikkat et sava! Dmanlarmzn daha sk[ENTER]saldrdklarn sen de fark etmisindir. Hem[ENTER]Yu-Hwan bize endie verici haberler getirdi.[ENTER]Ksacas ok az ok ularmz var! " -gameforge.subquest_40._210_npcChat = " te 5.000 ok ucu! " -gameforge.subquest_40._220_say = " yi i baardn! Senin yardmn sayesinde artk[ENTER]saldrya hazrlanabiliriz. Ok uclarn hazrlama[ENTER]emri vereceim imdi. Gerekten gzel altk[ENTER]birlikte. nallah yaknda yine sanan[ENTER]gvenebiliriz. " -gameforge.subquest_40._230_say = " te mkafatn. nemli bir grev olunca ilk nce[ENTER]senin haberin olacak. Bol anslar ve grmek[ENTER]zere! " -gameforge.subquest_40._240_sayReward = " 4.500.000 tecrbe puan kazandn. " -gameforge.subquest_40._250_sayReward = " 50.000 Yang kazandn. " -gameforge.subquest_40._260_sayReward = " 3 tane Kritik sabet kazandn.[ENTER]3 tane Delici sabet kazandn. " -gameforge.subquest_40._30_say = " Okular, savata ok nemli bir stratejik faktr.[ENTER]Dmanlar eriebilecek uzaklkta olduklar an[ENTER]okularmz onlara at yapmaldr. Bylece[ENTER]onlar firara zorlam olur yada en azndan[ENTER]saylarn azlatm oluruz. Ksa srede pe pee[ENTER]taaruz yaplrsa oklarmz abuk tkenir. " -gameforge.subquest_40._40_say = " Bu yzden sana ihtiyacmz var! Sohan dana[ENTER]gitmek iin yola k. Orda hastalkl okular[ENTER]ldrp onlarn ok uclarn toplayacaksn. Bu ok[ENTER]uclar zehirli ama dmanlarmz yenmek iin[ENTER]iimize daha iyi yarar.[ENTER]5000 tane lazm. Sen ne dnyorsun? " -gameforge.subquest_40._50_select = " Kabul ediyorum. " -gameforge.subquest_40._60_select = " Bu ok zor benim iin. " -gameforge.subquest_40._70_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_40._80_say = " Sohan da ok mu uzak geldi sana yoksa?[ENTER]Tekrar dn. Bu ok nemli bir grev. " -gameforge.subquest_40._90_say = " Hastalkl okulardan m korktun?[ENTER]Anlalan senin hakknda yanlmm.[ENTER]Artk, bir baka umut kalmad... " -gameforge.subquest_41 = {} -gameforge.subquest_41._015_npcChat = " Ne okuyorsun? " -gameforge.subquest_41._100_say = " Octavio'nun zel tarifi iin 100 tane rmcek[ENTER]gz topladm. Bunlar acilen ona gtr. " -gameforge.subquest_41._10_targetVid = " zel rmcek gzleri " -gameforge.subquest_41._110_sayTitle = " rmcek gz topla " -gameforge.subquest_41._120_say = " Octavio yeni bir tarif denemek istiyor, tarifin[ENTER]ad 'zel rmcek gzleri'. Bunun iin yz tane[ENTER]rmcek gzne ihtiyac var. Bu gzleri Yongbi[ENTER]lndeki rmceklerden temin edebilirsin. " -gameforge.subquest_41._130_targetVid = " Octavio'ya dn. " -gameforge.subquest_41._140_npcChat = " rmcek gzlerini topladm. " -gameforge.subquest_41._150_sayTitle = " Octavio: " -gameforge.subquest_41._160_say = " Gster bakaym. Tam yz tane gz, ok gzel.[ENTER]Hadi ibana...Bitti, mhh nefis! Tadna bakmak[ENTER]ister misin? yle akn akn bakma. Korkma[ENTER]zehirlenmezsin. " -gameforge.subquest_41._170_say = " Hm, hmmm..bu ne tad! Hem besleyici hem tam[ENTER]kvamnda olmu...bu ne lezzet! Zahmete[ENTER]deeceini biliyordum. Sensiz hayatta[ENTER]baaramazdm. Yardmn iin ok teekkr ederim! " -gameforge.subquest_41._180_sayReward = " 2.100.000 tecrbe puan kazandn. " -gameforge.subquest_41._190_say = " Sen ne diyorsun? Hi saymama gerek yok, burda yz[ENTER]tane gz yok! Daha fazla bul getir ltfen. " -gameforge.subquest_41._200_say = " Gerekten bunu yapmak istiyordum...[ENTER]Bover, teekkrler. Hoakal. " -gameforge.subquest_41._20_say = " Hey, naslsn? Saolsun Soon'un bana verdii[ENTER]kitab okuyorum. inde 'zel rmcek gzleri'[ENTER]tarifi buldum. Byle birey mrmde grmedim! Sen[ENTER]grdn m? Uzak lkelerde yaplan bir tarife[ENTER]benziyor. " -gameforge.subquest_41._210_say = " Beni yar yolda brakmadn iin sana ok[ENTER]teekkr ederim. ok incesin! " -gameforge.subquest_41._30_say = " Bu yemei piirmek isterdim ama rmcek gzlerini[ENTER]nerden bulabilirimki? Bu yzden yardmna[ENTER]ihtiyacm var! Yongbi lndeki rmceklerden[ENTER]rmcek gz temin et ve bana getir. " -gameforge.subquest_41._40_say = " Bunu yapabilir misin? Yaparsan sana minnetar[ENTER]kalrm. lk yapacam yemekten adam akll bir[ENTER]porsiyon kmas iin yz tane gze ihtiyacm[ENTER]var. Ay ok heyecanlym... " -gameforge.subquest_41._50_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_41._60_say = " Bunu gerekten piirmek istiyorum, eer fikrin[ENTER]deiirse mutlaka geri gel. " -gameforge.subquest_41._70_say = " Hmmm... Bu gzleri nereden alabilirim?[ENTER]Tamam, kendine iyi bak. " -gameforge.subquest_41._80_say = " Teekkrler, bana bu iyilii yapacan[ENTER]biliyordum. Sana bu malzemelerle en harika yemei[ENTER]yapacama sz veriyorum. " -gameforge.subquest_41._90_sayTitle = " Octavio'ya dn. " -gameforge.subquest_42 = {} -gameforge.subquest_42._100_say = " ok yazk. Huzur iinde yatamayan birok lnn[ENTER]sesini duyuyorum. Onlara mutlaka yardm[ENTER]etmeliyiz. Baka birine soracam. Hoakal. " -gameforge.subquest_42._10_targetVid = " lleri huzura kavutur " -gameforge.subquest_42._110_say = " ok cesursun. len gencecik savalar senin[ENTER]yardmn sayesinde yaknda cennete[ENTER]girebilecekler. Bundan eminim. " -gameforge.subquest_42._120_say = " Korkun sava gen insanlar ldrd. Onlar n[ENTER]saflarda, kendileri, aileleri ve lkeleri iin[ENTER]savatlar. Ancak lmden sonra bazlar cennete[ENTER]gidemedi, dnyada hapsoldu. " -gameforge.subquest_42._130_say = " Hwang Tapna'ndaki Kibirli Karanlk Albay'da[ENTER]birer tane tapnak atks ile tapnak tarihesi[ENTER]varm.[ENTER]Bana ve yoldalarma, lkeleri iin canlarn[ENTER]feda edenleri huzura kavuturabilmemiz iin[ENTER]ltfen yardm et. " -gameforge.subquest_42._140_sayTitle = " Ejderha Gc retmeni'ne dn " -gameforge.subquest_42._150_say = " Bir tane tapnak atks ile tapnak tarihesi[ENTER]buldun. amanlar lleri yattrma ritellerine[ENTER]balayabilmeleri iin onlar Ejderha Gc[ENTER]retmeni'ne gtr. " -gameforge.subquest_42._160_sayTitle = " Tapnak atksn ve tapnak tarihesini al. " -gameforge.subquest_42._170_say = " len askerleri huzura erdirebilmeleri iin[ENTER]amanlara birer tane tapnak atks ile tapnak[ENTER]tarihesi lzm.[ENTER]Bu ritel nesneleri elde etmek iin Hwang[ENTER]Tapna'ndaki Kibirli Karanlk Albay' ldr. " -gameforge.subquest_42._180_npcChat = " Atky ve tariheyi aldm. " -gameforge.subquest_42._190_say = " Aferin. len askerler artk huzura erebilecek.[ENTER]Onlar ellerinden geleni yaptlar. imdi huzur[ENTER]iinde yatmay hakediyorlar.[ENTER]te yaptn iyilie karlk bir dl. " -gameforge.subquest_42._200_sayReward = " 1.700.000 Tecrbe Puan kazandn. " -gameforge.subquest_42._20_sayTitle = " Ejderha gc retmeni: " -gameforge.subquest_42._210_sayReward = " 30.000 Yang kazandn. " -gameforge.subquest_42._220_sayReward = " 3 Elmas kazandn. " -gameforge.subquest_42._230_say = " Aferin. len askerler artk huzura erebilecek.[ENTER]Onlar ellerinden geleni yaptlar. imdi huzur[ENTER]iinde yatmay hakediyorlar.[ENTER]te yaptn iyilie karlk bir dl. " -gameforge.subquest_42._30_say = " Korkun sava gen insanlar ldrd. Onlar n[ENTER]saflarda, kendileri, aileleri ve lkeleri iin[ENTER]savatlar. Ancak lmden sonra bazlar cennete[ENTER]gidemedi, dnyada hapsoldu. " -gameforge.subquest_42._40_say = " Savata lme kar dayankl hale geldikleri[ENTER]syleniyor. lkelerini hal korumalar[ENTER]gerektiini zannediyorlar.[ENTER]amanlarmz, imdi ruhlar yattrmak iin bir[ENTER]merasim dzenleyecek. Bunun iin birer tane,[ENTER]bugnlerde bulunmas zor olan tapnak atks ile[ENTER]tapnak tarihesine ihtiyacmz var. Bu iki[ENTER]eyay bize getirebilir misin? " -gameforge.subquest_42._50_say = " Hwang Tapna'ndaki Kibirli Karanlk Albay'da[ENTER]birer tane tapnak atks ile tapnak tarihesi[ENTER]varm.[ENTER]Bana ve yoldalarma, lkeleri iin canlarn[ENTER]feda edenleri huzura kavuturabilmemiz iin[ENTER]ltfen yardm et. " -gameforge.subquest_42._60_select = " Yardm edeceim " -gameforge.subquest_42._70_select = " zgnm, korktum. " -gameforge.subquest_42._80_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_42._90_say = " Bize len askerlerimizin ruhlarnn huzur[ENTER]bulmasn salamak iin yardm et. Seni burada[ENTER]bekleyeceim. " -gameforge.subquest_44 = {} -gameforge.subquest_44._100_sendLetter = " Zil tayan rmcek " -gameforge.subquest_44._10_targetVid = " rmcek " -gameforge.subquest_44._110_say = " Taurean bir rmcee zil taktn syledii iin[ENTER]Yu-Rang, arkadann gerekten iddia ettii kadar[ENTER]cesur olup olmadn renmek istiyor. Bu[ENTER]rmcei lde ara. " -gameforge.subquest_44._120_say = " Zil tayan rmcei buldun mu? Bulamadn m?[ENTER]Zaten bulabileceini zannetmiyorum. dlek[ENTER]Taurean'n niyeti sadece hava atmakt! " -gameforge.subquest_44._130_sendLetter = " Zil bulunmuyor " -gameforge.subquest_44._140_sayTitle = " O kadar rmcein arasnda bir tane zil tayan[ENTER]yok " -gameforge.subquest_44._150_say = " ldrdn rmceklerin hibirinde zil yoktu.[ENTER]Ebedi arayacak halin yok. Doruyu renmek iin[ENTER]Taurean' bulman galiba daha kolay olacak. " -gameforge.subquest_44._160_sendLetter = " Taurean'n yanna git " -gameforge.subquest_44._170_targetVid = " Taurean'a zili sor " -gameforge.subquest_44._180_say = " Taurean'n, bir rmcee zil takabilecek kadar[ENTER]cesur olabileceini zannetmiyorum.[ENTER]in asln en iyisi dorudan kendisine sor. " -gameforge.subquest_44._190_npcChat = " Yu-Rang ile iddiaya girmitinya... " -gameforge.subquest_44._200_say = " Yu-Rang ile iddiaya girdiimizi biliyor musun?[ENTER]Bana gvenmiyor ve baarabildiime inanmyor.[ENTER]Dev rmcei uzaktan grse, korkudan hemen[ENTER]baylp der diye dnyor. " -gameforge.subquest_44._20_npcChat = " Zil tayan rmcek mi...? " -gameforge.subquest_44._210_say = " Yani, hmm... evet, aslnda hakl. Ona doruyu[ENTER]sylemeyi gururuma yediremedim. " -gameforge.subquest_44._220_say = " Ama ok gl grnyorsun! Yavru rmcee zil[ENTER]takp, benim taktm syleyemez misin? Ltfen,[ENTER]ok rica ediyorum! Yoksa mr boyu benimle alay[ENTER]edecek. " -gameforge.subquest_44._230_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_44._240_say = " Yapmak istemiyor musun? Bu konutuklarmz[ENTER]Yu-Rang'a anlatmayacaksn deil mi?![ENTER]Ne olursun bana yardm et. Msait olduunda yine[ENTER]yanma gel! " -gameforge.subquest_44._250_say = " Yu-Rang bir daha benimle konumayacak.[ENTER]Ya da benimle alay edecek... " -gameforge.subquest_44._260_say = " Ah, haklydm. Grndn kadar iyi biri olduunu[ENTER]biliyordum. Bol anslar! " -gameforge.subquest_44._270_sendLetter = " Yu-Rang'a geri dn. " -gameforge.subquest_44._280_say = " Yu-Rang'a geri dn ve Taurean'n yalann anlat. " -gameforge.subquest_44._290_npcChat = " Yu-Rang' hayal krklna urattn. " -gameforge.subquest_44._300_say = " Anlattn m ona?![ENTER]Benimle arkada olmak istememesini anlyorum.[ENTER]Yine de bu durum beni ok zyor. Umarm bir gn[ENTER]fikrini deitirir. Belki aklma onu sevindirecek[ENTER]gzel birey gelir... " -gameforge.subquest_44._30_say = " Hey, bana bir iyilik yapar msn? Arkadam[ENTER]Taurean' kzdrmak iin ona korkak dedim.[ENTER]tiraz edip, ok cesur olduunu iddia etti.[ENTER]Benimle, yavru rmcee zil takmay baaracana[ENTER]dair bir bahse girdi. Hatt takmay baardn[ENTER]da anlatt. Yine de bu ie pek inanmyorum. " -gameforge.subquest_44._310_npcChat = " Taurean yalan syledi. " -gameforge.subquest_44._320_say = " Demek anlattklar yaland?[ENTER]Hmm, gururuna yediremeyip yalan sylemi[ENTER]olmasn anlyorum, fakat en azndan gerek[ENTER]olmas iin uraabilirdi![ENTER]Byle bir dlek ile arkadalm bitiriyorum. " -gameforge.subquest_44._330_sayReward = " Drstlne karlk Yu-Rang sana bir dl[ENTER]verecek. " -gameforge.subquest_44._340_sayReward = " 30.000 Yang kazandn. " -gameforge.subquest_44._350_sayReward = " 350.000 Tecrbe Puan kazandn. " -gameforge.subquest_44._360_sendLetter = " rmcek Zili " -gameforge.subquest_44._370_say = " Yavru rmceklerin bulunduu le git ve bir[ENTER]tanesine Taurean'n zilini takmaya al. " -gameforge.subquest_44._380_npcChat = " Zil ile ilgili... " -gameforge.subquest_44._390_say = " Zili hal takmadn m?[ENTER]Bir an nce tak ltfen. Yu-Rang'a da yakalanma[ENTER]sakn! " -gameforge.subquest_44._400_sendLetter = " Bu i tamamdr! " -gameforge.subquest_44._40_say = " Arkadama gvenmem gerektiini biliyorum, ama[ENTER]renmek istediim ey bu ii gerekten yapp[ENTER]yapmad. Benim iin tehlikeli olabilir.[ENTER]Sen gl kuvvetli grnyorsun. Senin iin zor[ENTER]olmaz. Benim yerime gidip bakabilir misin? " -gameforge.subquest_44._410_say = " ok zor bir grevdi, ama sonunda, zili yavru[ENTER]rmcee taktn. imdi Yu-Rang'n yanna git ve[ENTER]bu ii Taurean'n baardn anlat. " -gameforge.subquest_44._420_npcChat = " Zil taklmtr. " -gameforge.subquest_44._430_say = " Taktn m? Yaasn![ENTER]Hemen Yu-Rang'a anlat ki bana inansn! " -gameforge.subquest_44._440_npcChat = " Taurean doruyu syledi. " -gameforge.subquest_44._450_say = " Ne dedin? Zil tayan bir rmcek mi buldun?[ENTER]Demek Taurean doru sylemi. Bunu[ENTER]baarabileceini hayatta tahmin etmezdim.[ENTER]Sonunda gzme girmeyi baaracak.[ENTER]Bu iin arkasn brakmadn iin sana teekkr[ENTER]ederim. te yardmna karlk bir dl. " -gameforge.subquest_44._460_sendLetter = " Taurean'a geri dn " -gameforge.subquest_44._470_targetVid = " Taurean'a geri dn " -gameforge.subquest_44._480_say = " Yu-Rang'a, arkadann bir yavru rmcee sahiden[ENTER]zil taktn anlattn.[ENTER]imdi Taurean'n yanna dn ve bu yalan[ENTER]yutturabildiini anlat. " -gameforge.subquest_44._490_npcChat = " Yu-Rang sana inanyor. " -gameforge.subquest_44._500_say = " ok teekkr ederim. Yu-Rang beni artk hor[ENTER]grmeyecek.[ENTER]Bunu aramzda mr boyu bir sr olarak[ENTER]saklamalyz! Sz m? Grmek zere! " -gameforge.subquest_44._50_select = " Kabul et " -gameforge.subquest_44._510_sayReward = " Syledii yalann ortaya kmamas iin yardmc[ENTER]olduun iin Taurean sana dl olarak 30.000 Yang[ENTER]veriyor. " -gameforge.subquest_44._520_sayReward = " 700.000 Tecrbe Puan kazandn. " -gameforge.subquest_44._60_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_44._70_say = " Neden? Yoksa sen de mi korkuyorsun?[ENTER]Fikrin deiirse haber ver. " -gameforge.subquest_44._80_say = " Aah, sen de mi korkuyorsun?[ENTER]Benden hem daha uzun hem daha gl olduun[ENTER]halde! Haha, korkak ey! Ben de bakasna[ENTER]sorarm. " -gameforge.subquest_44._90_say = " rmcekler lde yayor.[ENTER]ok glsn. Bunu baaracandan eminim. Bol[ENTER]anslar! " -gameforge.subquest_45 = {} -gameforge.subquest_45._100_sayTitle = " Gizli bilgileri getir " -gameforge.subquest_45._10_npcChat = " Karanlk Tapnak meselesi " -gameforge.subquest_45._110_say = " Tapnak tarihesini, tapnak atksn ve lanet[ENTER]kitabnn evirisini aldn. Onlar Soon'a gtr. " -gameforge.subquest_45._120_say = " Kitab kurdu Soon'a yardm edersen, Karanlk[ENTER]Tapnak hakknda yapt aratrmalarna devam[ENTER]edebilecek. Bu da ancak tapnak tarihesi,[ENTER]tapnak atks ve lanet kitabnn evirisine[ENTER]sahip olursa mmkn olacak. Bu eyay temin et[ENTER]ve Soon'a gtr. Onlar Seungryong Vadisi'ndeki[ENTER]Hwang Tapna'nda bulabilirsin. " -gameforge.subquest_45._130_npcChat = " Karanlk Tapnak'taki eyalar " -gameforge.subquest_45._140_say = " Ah, getirdin mi?! ok teekkr ederim.[ENTER]Tapnaktaki yaratklara gelince: tehlikeli[ENTER]olduklarn kendi gzlerinle grdn zaten.[ENTER]Ayrca, grne gre kt tanrlara hizmet[ENTER]ediyorlar. Ne yapmaya altklarn tam olarak[ENTER]bilmiyorum ama kt eyler planladklar belli. " -gameforge.subquest_45._150_say = " imdi onlarn kutsal eyalarna sahibim ve daha[ENTER]fazla eyler reneceimi umuyorum. Tapnak[ENTER]tarihesinden balayaym en iyisi.[ENTER]Bakalm...Hmhmm......imdi anladm...[ENTER]Hal ne duruyorsun burda? Baka iin yok mu? " -gameforge.subquest_45._160_sayReward = " 7.000.000 Tecrbe Puan kazandn. " -gameforge.subquest_45._170_sayReward = " 70.000 Yang kazandn. " -gameforge.subquest_45._180_sayReward = " Liderin Kitab'n kazandn. " -gameforge.subquest_45._190_say = " Ne? Onlar bulamadn m? Bir ricay kabul ettiin[ENTER]zaman, yan gelip yatma! Acele et! " -gameforge.subquest_45._200_select = " Tekrar dene " -gameforge.subquest_45._20_say = " Karanlk Tapnak'ta bireyler dnyor. Galiba[ENTER]orada eski byleri renen tehlikeli yaratklar[ENTER]var. Karanlk Tapnak, benim bile akl sr[ENTER]erdiremediim srlarla dolu. Bu yaratklarn iyi[ENTER]niyetli olduklarn zannetmiyorum. Bu iin asln[ENTER]renmeliyim! " -gameforge.subquest_45._210_say = " Ben de daha gl bir yiide sorarm. Hoakal. " -gameforge.subquest_45._220_say = " Teekkrler.[ENTER]Umarm bu sefer daha ansl olursun! " -gameforge.subquest_45._30_say = " Aratrmalarm yrtebilmem iin olgulara[ENTER]ihtiya duyuyorum.[ENTER]Tapnak tarihesi, tapnak atks ve lanet[ENTER]kitabnn evirisi bu konuda baya iime[ENTER]yarayacaktr.[ENTER]Bunlar bana getirebilir misin? Gerekten ok[ENTER]minnettar kalrm sana. Fazla da gecikme, pek[ENTER]yaknda lzm olacaklar! " -gameforge.subquest_45._40_select = " Hemen gidiyorum. " -gameforge.subquest_45._50_say = " Bunu yapmak istiyor musun? " -gameforge.subquest_45._60_say = " Yardmna ihtiyacm var![ENTER]Eer megulsen daha sonra gel. Umarm o zaman[ENTER]daha fazla vaktin olur. Bekliyor olacam. " -gameforge.subquest_45._70_say = " Ben senden yardm istiyorum, sen de bana srtn[ENTER]dnyorsun ha?[ENTER]Aman, zaten sana ihtiyacm yok..Hadi ekil git[ENTER]urdan! " -gameforge.subquest_45._80_say = " Teekkrler! " -gameforge.subquest_45._90_makequestbutton = " Karanlk Tapnak " -gameforge.subquest_46 = {} -gameforge.subquest_46._100_say = " yi anslar! Yalnzca doru malzemeleri[ENTER]getirdiin zaman gerek porselen retebilirim.[ENTER]Mterilerim sabrszlkla bekliyor! " -gameforge.subquest_46._10_targetVid = " Ak yeil porselenin srr " -gameforge.subquest_46._110_makequestbutton = " Celadon porseleni " -gameforge.subquest_46._120_qSetTitle = " Celadon porseleni " -gameforge.subquest_46._130_say = " Yonah'n, celadon porseleni yapm iin ihtiya[ENTER]duyduu btn malzemeleri topladn. Onlar[ENTER]Yonah'a gtr. " -gameforge.subquest_46._140_say = " Mkemmel porseleni retebilmesi iin, Yohan'n bu[ENTER]malzemelere ihtiyac var:[ENTER]Yong-Bi lndeki l Haydutlarndan alnm l[ENTER]Kumu, Kristal madeninden alnm kristal cevheri,[ENTER]Sangseon blgesindeki Gl Ta veya Altn[ENTER]Maymunun kan. Bu malzemeleri Yonah'a gtr. " -gameforge.subquest_46._150_targetVid = " Ak yeil porselenin srr " -gameforge.subquest_46._160_npcChat = " Tm malzemeleri temin ettim. " -gameforge.subquest_46._170_say = " Baardn! ok teekkr ederim![ENTER]Artk doru teknii ve uygun malzemeleri[ENTER]kullanarak harikulade ak yeil porselen[ENTER]yapabiliyorum. Porselen sat czdanm[ENTER]kabartacak. te dln. Bu dl almay[ENTER]hakkettin. Hemen retime balyorum. " -gameforge.subquest_46._180_sayReward = " 3.000.000 Tecrbe Puan kazandn. " -gameforge.subquest_46._190_sayReward = " 30.000 Yang kazandn. " -gameforge.subquest_46._20_say = " Hey macerac! Geenlerde celadon porseleni iin[ENTER]Soon'un reetesini bana getiren sen deil miydin?[ENTER]Sorun yayorum...Teknii rendiim halde[ENTER]celadon porseleni yapmay bir trl[ENTER]beceremiyorum. Zannedersem, reetedeki zor[ENTER]bulunan malzemeler yerine her zamanki malzemeleri[ENTER]kullanm olmamdan kaynaklanyor. " -gameforge.subquest_46._30_say = " nce taneli l kumu, kristal cevher ve maymun[ENTER]kanna ihtiyacm var. Bunlar kartrdktan[ENTER]sonra iine kili ilave edersen, piirirken[ENTER]fevkalade dayankl hale gelecektir. stelik bu[ENTER]ekilde emayesi, jadeyi anmsatan kendine zg[ENTER]ak yeil bir renk alr. Mterilerin ok rabet[ENTER]gsterdii bir renk olduu iin acilen daha fazla[ENTER]satmalym! " -gameforge.subquest_46._40_say = " l kumunu l haydutlarndan, kristal cevheri[ENTER]maden damarndan, maymun kann da Sangsung[ENTER]Dong'da maymun ldrerek temin edebilirsin.[ENTER]Bu malzemeleri bana getirebilir misin?[ENTER]Kolay olmayacan bildiim iin hakkn[ENTER]fazlasyla deyeceim. " -gameforge.subquest_46._50_select = " Kabul et " -gameforge.subquest_46._60_select = " Reddet " -gameforge.subquest_46._70_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_46._80_say = " Eer u sralar ok megulsen, daha sonra gel. " -gameforge.subquest_46._90_say = " Gerekten pes mi edeceksin? Pekala, yle[ENTER]grnyor ki malzemeleri kendim bulacam. Bu[ENTER]porselene gerekten ihtiyacm var. Hoakal ve[ENTER]bol ans dilerim. " -gameforge.subquest_47 = {} -gameforge.subquest_47._100_select = " Ah! te bu. " -gameforge.subquest_47._10_answer = " Ufukta dman grnd " -gameforge.subquest_47._10_targetVid = " Yzba " -gameforge.subquest_47._110_select = " Bilmiyorum. " -gameforge.subquest_47._115_select = " Tekrar gster bana. " -gameforge.subquest_47._120_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_47._130_say = " Tekrar dn ve daha sonra tekrar gel. Bundan[ENTER]sakn kimseye sz etme! " -gameforge.subquest_47._140_say = " Aah, bu kadar zor muydu? Son umudumdun...Bu[ENTER]yazy imdi kim zecek? " -gameforge.subquest_47._150_say = " Tamam, ama acele et yoksa phelenirler...[ENTER][ENTER]AKUTUF[ENTER]AMND[ENTER]DRNG " -gameforge.subquest_47._160_say = " Eehh? Bu ifreli yaz ne anlama geliyor? " -gameforge.subquest_47._170_say = " Evet, haklsn! imdi ben de anlyorum.[ENTER]Seninle gurur duyuyorum. Sen en iyi[ENTER]askerlerimizden birisin! Bu cmle[ENTER]kararlatrlm bir paroladr. Parola,[ENTER]Yu-Hwan'n dman casuslar deifre ettiini ve[ENTER]onlara kar harekete gememiz gerektii anlamna[ENTER]geliyor. Gerekenlerin yaplmas iin hemen[ENTER]talimat vereceim. " -gameforge.subquest_47._180_sayReward = " 1.300.000 Tecrbe Puan kazandn. " -gameforge.subquest_47._190_say = " Neden ok sessizsin? Bilmiyor musun? " -gameforge.subquest_47._200_select = " Tekrar dnmeliyim " -gameforge.subquest_47._20_answer = " Ufukta dman grnd " -gameforge.subquest_47._20_npcChat = " ifreli yaz hakknda... " -gameforge.subquest_47._210_select = " Pes ediyorum. " -gameforge.subquest_47._220_say = " Aah, bu kadar zor muydu? Son umudumdun...Bu[ENTER]yazy imdi kim zecek? " -gameforge.subquest_47._230_say = " Eee, ne anlama geliyor? " -gameforge.subquest_47._240_say = " Evet, haklsn! imdi ben de anlyorum.[ENTER]Seninle gurur duyuyorum. Sen en iyi[ENTER]askerlerimizden birisin! Bu cmle[ENTER]kararlatrlm bir paroladr. Parola,[ENTER]Yu-Hwan'n dman casuslar deifre ettiini ve[ENTER]onlara kar harekete gememiz gerektii anlamna[ENTER]geliyor. Gerekenlerin yaplmas iin hemen[ENTER]talimat vereceim. " -gameforge.subquest_47._250_sayReward = " 2.300.000 Tecrbe Puan kazandn. " -gameforge.subquest_47._260_say = " Sonunda zeceksin. Kendini hazr hissettiinde[ENTER]tekrar gel! " -gameforge.subquest_47._270_say = " Hm, hi birey anlamadm. Bununla ne demek[ENTER]istemi olabilir? Bunun doru olacan pek[ENTER]zannetmiyorum. Tekrar dn istersen. " -gameforge.subquest_47._280_select = " Tekrar deneyeceim " -gameforge.subquest_47._290_select = " Pes ediyorum. " -gameforge.subquest_47._300_say = " Eee, mesaj ne anlama geliyor? " -gameforge.subquest_47._301_answer_correct = " Ufukta dman grnd " -gameforge.subquest_47._302_answer_wrong = " Ufukta arkadalar grnd. " -gameforge.subquest_47._303_answer_wrong = " Ufukta dman grnd. " -gameforge.subquest_47._304_answer_wrong = " Gerekler dman yaratr. " -gameforge.subquest_47._305_answer_dontknow = " Fikrim yok " -gameforge.subquest_47._30_say = " ATTEN-SHUN! Ah, bu sensin. Yu-Hwan'dan bilgiyi[ENTER]aldm. Onlar, her daim, kodlanm olur. zmek[ENTER]kolay deil ama acele etmeliyiz. Bana tekrar[ENTER]yardmc olur musun? Ltfen, bu ok iyi olacak. " -gameforge.subquest_47._310_say = " Evet, haklsn! imdi ben de anlyorum.[ENTER]Seninle gurur duyuyorum. Sen en iyi[ENTER]askerlerimizden birisin! Bu cmle[ENTER]kararlatrlm bir paroladr. Parola,[ENTER]Yu-Hwan'n dman casuslar deifre ettiini ve[ENTER]onlara kar harekete gememiz gerektii anlamna[ENTER]geliyor. Gerekenlerin yaplmas iin hemen[ENTER]talimat vereceim. " -gameforge.subquest_47._320_sayReward = " 20.000 Yang kazandn. " -gameforge.subquest_47._330_say = " Sonunda zeceksin. Kendini hazr hissettiinde[ENTER]tekrar gel! " -gameforge.subquest_47._40_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_47._50_say = " Ama... Son defasnda, yapmtn. Neden tereddt[ENTER]ediyorsun ki? Ltfen bu konuyu tekrar dn. " -gameforge.subquest_47._60_say = " Anlyorum. Artk bizimle birlikte almak[ENTER]istemiyorsun, deil mi? Gerekten zgnm nk[ENTER]cesur sava bulmak pek kolay deil. " -gameforge.subquest_47._70_say = " Paam kurtardn! te ifreli mesaj, iyi bak! " -gameforge.subquest_47._80_say = " AKUTUF[ENTER]AMND[ENTER]DRNG[ENTER][ENTER]Bunu zebilir misin? " -gameforge.subquest_47._90_say = " Yani, nasl gidiyor? Bir tahminin var m? " -gameforge.subquest_48 = {} -gameforge.subquest_48._100_sayTitle = " Casusu bul " -gameforge.subquest_48._10_npcChat = " Casusu bul " -gameforge.subquest_48._110_say = " Yzba'nn casuslarndan biri Jinno Krall'nn[ENTER]Pyungmoo kynde balk klna girmi. Belli[ENTER]ettirmeden onunla iletiime ge ve sana verdii[ENTER]raporu Yzba'na ilet. " -gameforge.subquest_48._120_say = " Yzba'nn casuslarndan biri Shinsoo[ENTER]Krall'nn Yongan kynde balk klna[ENTER]girmi. Belli ettirmeden onunla iletiime ge ve[ENTER]sana verdii raporu Yzba'na ilet. " -gameforge.subquest_48._130_say = " Yzba'nn casuslarndan biri Chunjo[ENTER]Krall'nn Joan kynde balk klna[ENTER]girmi. Belli ettirmeden onunla iletiime ge ve[ENTER]sana verdii raporu Yzba'na ilet. " -gameforge.subquest_48._140_npcChat = " Ne yapyorsun? " -gameforge.subquest_48._150_say = " , sessiz ol!! Btn balklar korkutuyorsun.[ENTER]Neden buradasn? ok dikkatsizsin ve grlt[ENTER]karyorsun; burada balk tutmak iin durmadn[ENTER]belli oluyor. " -gameforge.subquest_48._160_say = " Ah, anladm. Bir sredir seni bekliyordum zaten,[ENTER]ge kaldn. Yakalanmadan bu bilgileri toplamak[ENTER]kolay deil. Anlamalsn; dmanlar heryerdeler[ENTER]ve btn bekledikleri bir saniye iin hata[ENTER]yapman. " -gameforge.subquest_48._170_say = " Her neyse, hadi birileri grmeden u ii[ENTER]bitirelim. Dokmanlar burada, onlar hemen[ENTER]Yzba'ya gtr. " -gameforge.subquest_48._180_say = " Bir dakika, ltfen! Senin iin bireylerim var.[ENTER]Ufak bir dl. Pekala, hadi git... " -gameforge.subquest_48._190_sayReward = " Merak iinde casusun sana hediye ettii paketi[ENTER]ayorsun. " -gameforge.subquest_48._200_say = " Aah, harika! Izgara hamsi! Bu casus gerekten[ENTER]balk tutmasn iyi biliyor. " -gameforge.subquest_48._20_say = " Rahat, asker![ENTER]Btn komu lkeler ile aramzda dmanlk olduu[ENTER]iin oralardan bize gizlice haber getirecek[ENTER]kiiler bulmamz gerekiyor. Bylece nceden haber[ENTER]alp olas saldrlardan kendimizi koruyabiliriz.[ENTER]Bu durumda casuslarn tannmamalar ok nemli. " -gameforge.subquest_48._210_sayReward = " 3 zgara hamsi kazandn. " -gameforge.subquest_48._220_sendLetter = " Yzba'ya geri dn. " -gameforge.subquest_48._230_targetVid = " Yzba " -gameforge.subquest_48._240_say = " Jinno Krall'nda olan Pyungmoo'ya yaptn[ENTER]tehlikeli yolculuu atlattn: Balk klna[ENTER]giren casusun raporu eline geti. imdi hemen[ENTER]krallna dn ve Yzba'ya bu haberi gtr. " -gameforge.subquest_48._250_say = " Shinsoo Krall'nda olan Yongan'a yaptn[ENTER]tehlikeli yolculuu atlattn: Balk klna[ENTER]giren casusun raporu eline geti. imdi hemen[ENTER]krallna dn ve Yzba'ya bu haberi gtr. " -gameforge.subquest_48._260_say = " Chunjo Krall'nda olan Joan'a yaptn[ENTER]tehlikeli yolculuu atlattn: Balk klna[ENTER]giren casusun raporu eline geti. imdi hemen[ENTER]krallna dn ve Yzba'ya bu haberi gtr. " -gameforge.subquest_48._270_npcChat = " Grev baarl geti. " -gameforge.subquest_48._280_say = " Dokmanlar bunlar m? Harika! Teekkrler.[ENTER]imdi artk dmanlarmzn ne iler[ENTER]evirdiklerini biliyoruz ve kendimizi korumak[ENTER]iin gereken nlemleri alabileceiz. Krallna[ENTER]byk bir hizmette bulundun! " -gameforge.subquest_48._290_sayReward = " 5.500.000 tecrbe puan kazandn. " -gameforge.subquest_48._300_sayReward = " 50.000 Yang kazandn. " -gameforge.subquest_48._30_say = " Mzisyen Yu-Hwan' tanyorsundur kesin? O da[ENTER]lkemiz iin casus olarak alyor. Sadece bir[ENTER]tane casus yetmez. Dnya apnda bunun gibi[ENTER]birok casusumuz daha var. Onlardan bir tanesi[ENTER]ilk kyde kalyor. " -gameforge.subquest_48._40_say = " Onu deifre etmemek iin dorudan iletiime[ENTER]geemiyorum. Bu yzden senin gibi korkusuz[ENTER]askerlere ihtiyacm var. Evet, seni kastediyorum![ENTER]imdi benim iin balkya gidip onun en son[ENTER]raporunu getirir misin? Kralln gvenlii iin[ENTER]ok nemli! " -gameforge.subquest_48._50_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_48._60_say = " nce hazrlanmak m istiyorsun? Pekala, az sonra[ENTER]tekrar ura. Seni bekliyor olacam. Ama ok[ENTER]bekletme, bu rapor bana lzm! " -gameforge.subquest_48._70_say = " Senin sorunun nedir? En son ok gzel bir i[ENTER]baarmtn yurdun uruna! imdiyse kralln[ENTER]srt st m brakyorsun? Ama yapacak birey[ENTER]yok.[ENTER]Hoakal. " -gameforge.subquest_48._80_say = " Evet! Sana gvenebileceimi biliyordum. Bol[ENTER]anslar! Kendine dikkat et! " -gameforge.subquest_48._90_makequestbutton = " Casusla gr " -gameforge.subquest_49 = {} -gameforge.subquest_49._100_sayTitle = " Bingsu nedir? " -gameforge.subquest_49._10_targetVid = " Bingsu mu? " -gameforge.subquest_49._110_say = " Taurean, yazn dondurma yaplabildiine[ENTER]inanmad iin Harang ile kavga etti. Harang'n[ENTER]yanna git ve Bingsu hakknda neler bildiini[ENTER]sor. " -gameforge.subquest_49._120_qSetTitle = " Harang'a sor " -gameforge.subquest_49._130_targetVid = " Harang'a sor " -gameforge.subquest_49._140_npcChat = " Bingsu nedir? " -gameforge.subquest_49._150_say = " Bu Taurean varya, hereyi ok iyi biliyormu gibi[ENTER]yapyor ama daha Bingsu'nun ne olduunu bile[ENTER]bilmiyor! Nasl olurda byle lezzetli bireyi[ENTER]bilmez? Sen de mi bilmiyorsun?? Komu kydeki[ENTER]Octavio'nun yanna gitmeni tavsiye ederim.[ENTER]Kendisi ok nl bir adr ve en iyi reeteleri[ENTER]bilir. Bir defasnda benim iin Bingsu yapmt,[ENTER]hmm... Hakl olduumu sana spat edecek! " -gameforge.subquest_49._160_makequestbutton = " Haydi Octavio'nun yanna " -gameforge.subquest_49._170_say = " Taurean, Bingsu'nun ne olduunu illa renmek[ENTER]istiyor. Lokanta sahibi Octavio'nun yanna git.[ENTER]O sana muhakkak yardmc olacaktr. " -gameforge.subquest_49._180_npcChat = " Bingsu'nun ne olduunu biliyor musun? " -gameforge.subquest_49._190_say = " Bingsu mu? Tabii ki biliyorum. Btn iyi alar[ENTER]Bingsu yapmay bilir! nce buzu gzelce kr.[ENTER]Sonra zerine eker ve ince kesilmi pirin[ENTER]pastas koy. En son da ssleme iin biraz taze[ENTER]meyve ekle. " -gameforge.subquest_49._200_say = " Neden sordun? Taurean ve Harang kavga m ediyor?[ENTER]Bu yeni bir haber deil. Ama Harang hakl. Bingsu[ENTER]zellikle scak yaz gnlerinin sevilen bir[ENTER]yiyeceidir. Taurean iyi bir ocuk ama zaman[ENTER]zaman byle dar kafal olabiliyor. Eer[ENTER]malzemeleri alrsan onun iin Bingsu yapabilirim. " -gameforge.subquest_49._20_npcChat = " Bingsu mu? " -gameforge.subquest_49._210_say = " Taurean'a dl olarak Bingsu vermek istiyorum.[ENTER]Ne dnyorsun? Sohan dandan buz alabilir[ENTER]misin? " -gameforge.subquest_49._220_say = " Bu grevi tamamen brakmak istiyor musun? " -gameforge.subquest_49._230_say = " Dondurma sevmez misin? Yoksa ok mu fazla yedin?[ENTER]Bu Taurean iin, ltfen bir kez daha dn. " -gameforge.subquest_49._240_say = " Ne kt. Taurean ok zlecek. Grrz. " -gameforge.subquest_49._250_say = " ok gzel. Sohan dandaki Byl Buzlardan Buz[ENTER]Paralar almalym. Bana 50 tane Buz Paras[ENTER]getir. Bylece lezzetli bir Bingsu yapabilirim. " -gameforge.subquest_49._260_targetVid = " Octavio'ya git " -gameforge.subquest_49._270_say = " %s[ENTER]Taurean'n Bingsusu iin buz paralarn aldn.[ENTER]imdi bunlar Octavo'ya gtr. " -gameforge.subquest_49._275_say = " Buz paralarn aldm " -gameforge.subquest_49._280_say = " Octavio, Taurean iin Bingsu yapmay kabul etti[ENTER]ama bunun iin buz paralarna ihtiyac var.[ENTER]Sohan Da'ndaki byl buzlar ldr ve 50 tane[ENTER]buz paras topla. Ardndan hepsini Octavio'ya[ENTER]gtr. " -gameforge.subquest_49._285_say = " Buz ara " -gameforge.subquest_49._290_npcChat = " te, Buz Paralarn getirdim. " -gameforge.subquest_49._300_say = " Ah, ok gzel! Bingsu yapmndaki en zor aamay[ENTER]getik. Biraz eker koyaym... Biraz da meyve...[ENTER]te bu kadar! Taurean iin dondurma hazr. Al[ENTER]bakalm, ksa srede fkesi dinecektir. " -gameforge.subquest_49._30_sayTitle = " Taurean: " -gameforge.subquest_49._310_say = " zgnm ama bu yetmez. Daha fazla getirmelisin[ENTER]yoksa ok ufak bir porsiyon olacak! " -gameforge.subquest_49._320_select = " Tekrar dene " -gameforge.subquest_49._330_say = " Biliyorum yol uzun ve canavarlar da ok gl.[ENTER]Eer ok zor geldiyse yapabileceimiz birey yok.[ENTER]Grrz. " -gameforge.subquest_49._340_say = " Tekrar dene. Cesaretin ve dayankllnla bunu[ENTER]baarabilirsin! " -gameforge.subquest_49._350_targetVid = " Bingsu mu? " -gameforge.subquest_49._360_say = " Bu kadar: Octavio, Sohan dandan gelen buzlarla[ENTER]Bingsu yapt. Erimeden onu Taurean'a gtr. " -gameforge.subquest_49._370_npcChat = " te! Bingsu! " -gameforge.subquest_49._380_say = " Ah, Bingsu denilen ey bu mu? Tad gzel.[ENTER]Lezzetli ve serin. Daha nce hi byle birey[ENTER]tatmamtm, teekkr ederim! Harang haklym.[ENTER]Sanrm ona bir zr borluyum... " -gameforge.subquest_49._390_sayReward = " 6.000.000 tecrbe puan kazandn. " -gameforge.subquest_49._400_sayReward = " 70.000 Yang kazandn. " -gameforge.subquest_49._40_say = " Bugn, Harang ile tarttm. Ben... Kendisi[ENTER]krlm buzla yaplan ve ok lezzetli olan[ENTER]Bingsu diye bireyin varolduunu iddia ediyor. " -gameforge.subquest_49._410_sayReward = " Bir tane Sava Kad kazandn. " -gameforge.subquest_49._420_say = " Benim iin Bingsu, hatrladn m? " -gameforge.subquest_49._430_say = " Ah ben bunu tamamen unuttum! Hmm, denemeye devam[ENTER]etmeli miyim? Yoksa vaz m gesem? " -gameforge.subquest_49._440_select = " Devam edeceim. " -gameforge.subquest_49._450_select = " Pes ediyorum. " -gameforge.subquest_49._460_say = " Yapamam, zgnm. " -gameforge.subquest_49._50_say = " Byle birey ancak kn en etin getii[ENTER]dnemlerde mmkn olur. Ama onun iddialarna[ENTER]baklrsa imdi bile yaplabilirmi. Yazn nasl[ENTER]Bingsu yaplacan renebilir misin? Tabii bu[ENTER]mmknse... " -gameforge.subquest_49._60_say = " Eminim Bingsu ok lezzetlidir! Yapmama yardmc[ENTER]olmayacandan emin misin? " -gameforge.subquest_49._70_say = " Baka zaman denemek istiyorsan, ltfen syle. " -gameforge.subquest_49._80_say = " Bingsu'yu gerekten tatmak isterdim...[ENTER]Ama haklsn. Harang muhtemelen sadece hava[ENTER]atyor ve Bingsu diye birey yok! Gle gle. " -gameforge.subquest_49._90_say = " Yardmn iin teekkrler. Birey bulursan bana[ENTER]haber ver. Bylece Harang'a dersini verebilirim! " -gameforge.training_grandmaster_skill = {} -gameforge.training_grandmaster_skill._100_sayReward = " Eitim iin yeterince sralama puann yok. " -gameforge.training_grandmaster_skill._10_answer = " Eitim istiyorum. " -gameforge.training_grandmaster_skill._10_sayTitle = " Grand Masterlarn beceri eitimi " -gameforge.training_grandmaster_skill._110_sayReward = " Gerekli sralama puan: " -gameforge.training_grandmaster_skill._120_sayReward = " Sralama puann negatif. Bu demek oluyor ki,[ENTER]grandmaster becerilerini ykseltmek iin sralama[ENTER]puan pozitif olan bir kiiye gre iki kat puan[ENTER]harcamalsn. " -gameforge.training_grandmaster_skill._130_sayReward = " Gerekli sralama puan: " -gameforge.training_grandmaster_skill._140_sayReward = " Eer imdi eitim alrsan, sralama puann[ENTER]negatif deere decek. " -gameforge.training_grandmaster_skill._150_sayReward = " Devam " -gameforge.training_grandmaster_skill._160_say = " Eer imdi Byk stat becerisini ykseltirsen,[ENTER]sralama puanlarn dk olduu iin negatif[ENTER]deere debilir. Bu beceriyi ykseltmek[ENTER]istediine emin misin? " -gameforge.training_grandmaster_skill._170_sayReward = " Eitim istiyorum. " -gameforge.training_grandmaster_skill._180_say = " Eer eitimi istemiyorsan, 'ENTER' tuuna bas. " -gameforge.training_grandmaster_skill._190_sayReward = " Baarl! " -gameforge.training_grandmaster_skill._200_say = " Tebrikler! Baardn. " -gameforge.training_grandmaster_skill._20_say = " Henz herhangi bir eitime katlmadn. " -gameforge.training_grandmaster_skill._210_say = " ist nun eine Gromeister Fertigkeit " -gameforge.training_grandmaster_skill._220_say = " Bu beceri iin Perfect Seviyesine ulatnz ve[ENTER]daha fazla gelitirilemez. " -gameforge.training_grandmaster_skill._230_say = " Tebrikler! Baardn. Grand Master beceri eitimi[ENTER]iin teekkrler, " -gameforge.training_grandmaster_skill._240_say = " %s ulat seviye %s. " -gameforge.training_grandmaster_skill._250_sayReward = " Seviyeni baaryla ykselttin! " -gameforge.training_grandmaster_skill._260_sayReward = " %s sralama puan kullandn. " -gameforge.training_grandmaster_skill._270_sayReward = " Hata! " -gameforge.training_grandmaster_skill._280_say = " Becerini gelitiremedin. " -gameforge.training_grandmaster_skill._290_sayReward = " Bir miktar sralama puan kaybettin ve bir Ruh[ENTER]Ta kullandn. " -gameforge.training_grandmaster_skill._30_say = " Kt Ruh Kovma Kadn okuduktan sonra, ara[ENTER]vermeden eitime devam edebilirsin. " -gameforge.training_grandmaster_skill._40_say = " Eitimin tamamlandnda, yarm gn dinlenmen[ENTER]gerekir. Daha sonra veya Kt Ruh Kovma Kad[ENTER]kullanarak tekrar dene. " -gameforge.training_grandmaster_skill._50_say = " Becerilerinin hi biri Grand Master eitimini[ENTER]denemek ve baarmak iin yeteri kadar iyi deil. " -gameforge.training_grandmaster_skill._60_say = " Grand master seviyesini artrmak istediin[ENTER]beceriyi se. " -gameforge.training_grandmaster_skill._70_chat = " Mevcut sralama puan: %s " -gameforge.training_grandmaster_skill._75_chat = " Gerekli sralama puan: " -gameforge.training_grandmaster_skill._80_stringFormat = " %s grand master beceri eitimi " -gameforge.training_grandmaster_skill._90_say = " Grand master becerisi iin sralama puan[ENTER]harcanr. Yani sralama puann negatif deere[ENTER]debilir. " -gameforge.training_mount = {} -gameforge.training_mount._01_say = " Ne yazk ki bineini gelitirecek kadar binicilik[ENTER]tecrben yok. En azndan sava at ruhsatna[ENTER]sahip olman gerekir. " -gameforge.training_mount._02_say = " Kusura bakma ama doru belgeler olmadan sana[ENTER]yardmc olamam. Yine beni iletmeye kalkma[ENTER]yoksa fena yaparm. " -gameforge.training_mount._03_say = " Binek hayvan mhrn nerede? O mhr olmadan[ENTER]binek gelitiremem. Sol aada dnen parann[ENTER]arkasna bak. Orada bulunan sertifikay bana[ENTER]getirirsen, binek hayvan mhr ile[ENTER]deitirebilirsin. " -gameforge.training_mount._04_say = " Yeni bir binee binmek istiyorum! " -gameforge.training_mount._05_say = " iit! Hal at srtnda m gidiyorsun?[ENTER]nanamyorum?! Artk yaban hayvan ehliletirme[ENTER]diye birey var, hi duymadn m? " -gameforge.training_mount._06_say = " Ehliletirilmi yaban hayvanlarn sava iin[ENTER]eitebilmen iin derin binicilik bilgisine sahip[ENTER]olmalsn. Ayrca u eyalar da sana lzm[ENTER]olacak: bineini yabani binek hayvan yapmak iin[ENTER]evrim parmeni; bineini cesur binek hayvan[ENTER]yapmak iin de mutasyon parmeni gerekir. " -gameforge.training_mount._07_say = " Daha fazla sorularn olursa dilediin zaman[ENTER]yanma gelebilirsin. Sana elimden geldii kadar[ENTER]yardmc olacam. " -gameforge.training_mount._08_say = " Bineimi gelitirmek istiyorum! " -gameforge.training_mount._09_say = " Demek bineini gelitirmek istiyorsun, yle mi?[ENTER]Nasl yapldn biliyor musun? Hadi gel[ENTER]anlataym. " -gameforge.training_mount._10_say = " Bineini gelitirip yabani binek hayvan[ENTER]yapabilmen iin evrim parmeni arayna[ENTER]kmalsn. Sonra yaban hayvann eitip cesur[ENTER]binek hayvan yapabilmek iin de mutasyon[ENTER]parmenini bulmalsn. Tehlikeli devlerin[ENTER]yaad ok uzak bir diyarda sakl olduklar[ENTER]syleniyor! " -gameforge.training_mount._11_say = " Bana o parmenlerden birini getirirsen bineini[ENTER]gelitireceim. Getirdin mi yoksa? " -gameforge.training_mount._12_say = " Evet, bineimi gelitirmek istiyorum! " -gameforge.training_mount._13_say = " Hayr, imdi deil. " -gameforge.training_mount._14_say = " Ah, parmenlerin birini getirmisin. Hangisini[ENTER]getirdin? Evrim parmeniyle tecrbesiz yavru[ENTER]hayvann sava iin eitiyorsun. Sonra da[ENTER]mutasyon parmeniyle gelitirip cesur binek[ENTER]hayvan yapabiliyorsun. " -gameforge.training_mount._15_2_say = " Mutasyon parmeni bende. " -gameforge.training_mount._15_say = " Evrim parmeni bende. " -gameforge.training_mount._16_say = " Parmen getirmedim. " -gameforge.training_mount._17_say = " Ah ite evrim parmeni! Binek hayvan mhrne[ENTER]bir gz ataym. Sahtesiyle beni kandrmaya[ENTER]alan nicelerini grdm! lk nce gerek olup[ENTER]olmadna bakacam. Ver bakalm. (Mhr seyisin[ENTER]zerine ek.) " -gameforge.training_mount._18_say = " Mutasyon parmeni! nn ok duydum ama daha[ENTER]nce hi elimde tutmamtm. imdi bana binek[ENTER]hayvan mhrn gster. Gerek olup olmadna[ENTER]bakp onayladktan sonra daha glsyle dei[ENTER]toku edeceim. (Mhr seyisin zerine ek.) " -gameforge.training_mount._19_say = " Parmenlerin birini bulur bulmaz yanma dn ki[ENTER]eski binek hayvan mhrn daha glsyle dei[ENTER]toku edebileyim. " -gameforge.training_mount._20_say = " Binek hayvan mhrnn ah gitmi vah kalm.[ENTER]Bekle yenisiyle deitireyim.[ENTER]Buyur alabilirsin. imdi yabani binek hayvann[ENTER]arabilirsin. Mutasyon parmenini kefeder[ENTER]kefetmez de yanma dn. Sana daha gl bir[ENTER]binek hayvan mhr hazrlayacam. " -gameforge.training_mount._21_say = " te sana bir mddet nce verdiim binek hayvan[ENTER]mhr. Ama baya kullanlm. Onu bana geri ver,[ENTER]sana daha gl bir binek hayvan mhr[ENTER]hazrlayacam! " -gameforge.training_mount._22_say = " Bu mhr, dnm bineini arman salar. Ona[ENTER]gzn gibi bak, deeri paha biilmez! " -gameforge.training_mount._23_say = " At becerileri kullanabilir miyim? " -gameforge.training_mount._24_say = " At becerileri kullanmak istiyorsun, yle mi?[ENTER]Senin de isteklerin bitmiyor! Geri onu ben bile[ENTER]isterim....Neyse, onu renebilmek iin bir takm[ENTER]kurallara uymalsn. " -gameforge.training_mount._25_say = " lk olarak at binmeyi renmelisin, aksi taktirde[ENTER]senin iin ok tehlikeli olabilir. Bunun dnda,[ENTER]savata kullanmaya elverili bir binein olmas[ENTER]gerekir. Ancak o zaman at becerilerini kullanacak[ENTER]durumunda olur. " -gameforge.training_mount._26_say = " Binein, at becerilerini kullanabilecek durumda[ENTER]m? Deilse, eitime izin veremeyeceim. Ne[ENTER]yapmay dnyorsun? " -gameforge.training_mount._27_say = " Anlyorum. imdi de gcn ve binicilik bilgini[ENTER]tahmin edeceim. Bekle bir saniye. " -gameforge.training_mount._28_say = " Hmm...gl bir omurga, derin binicilik bilgisi[ENTER]ve savamaya merakl bir binein var. At[ENTER]berecilerini kullanabilirsin. " -gameforge.training_mount._29_say = " Binein artk at becerileri kullanabilir. Yeni[ENTER]bir binek hayvan alacak olursan, becerileri[ENTER]yeniden renmesi gerekecektir. Byle bir durumda[ENTER]yanma dnebilirsin. " -gameforge.training_mount._30_say = " Yapma ya, at binmesini bilmiyorsan senin iin[ENTER]tehlikeli olabileceini sylemitim sana.[ENTER]rendiin zaman yanma dn. " -gameforge.training_mount._31_say = " Korkarm binein henz hazr deil. Savamaya[ENTER]daha hevesli olduunda tekrar gel. " -gameforge.training_mount._32_say = " Konuurken bineinden iner misin ltfen? Boynum[ENTER]tutuldu. Durmadan yukar bakarak konumak zor[ENTER]oluyor. " -gameforge.training_mount._33_say = " Bineini gelitirmek iin gerekli olan binicilik[ENTER]iznine sahip deilsin. Yabani binek hayvan[ENTER]eitimi iin en azndan sava at iznin olmal.[ENTER]Cesur binek hayvan ehliletirmek iin ise asker[ENTER]at iznin olmal. " -gameforge.training_mount._34_say = " Gryorum ki gl bir attrmaln var. Bu[ENTER]deerli ifal bitki bineine enerji verir - bu[ENTER]mrn birka gn uzatr. Senin iin ne yapmam[ENTER]istersin? Bineinin mrn m uzatmam m yoksa[ENTER]bineini gelitirmemi mi? " -gameforge.training_mount._35_select_1 = " Uzat " -gameforge.training_mount._35_select_2 = " Gelitir " -gameforge.training_mount._36_select_1 = " 7 Gn " -gameforge.training_mount._36_select_2 = " 15 Gn " -gameforge.training_mount._36_select_3 = " 30 Gn " -gameforge.training_mount._36_select_4 = " Mutasyon Parmeni + 200k Yang " -gameforge.training_mount._37_say = " Setiin sreye uygun gl attrmaln ne[ENTER]yazk ki yok. Ama bunu dnen paraya tklayarak[ENTER]alabilirsin! " -gameforge.training_mount._38_say = " Mutasyon Parmeni byk bir gce sahiptir. Cesur[ENTER]bineinin mrn drt gne kadar uzatabilir. Bir[ENTER]deneme sana 200.000 Yang'a mal olur. Ancak bunun[ENTER]iin binein ok yorulmu olmal ve mr bir[ENTER]gnden daha az olmal. Ayrca tabii biraz da[ENTER]ansn olmal! Eer uzatma baarsz olursa ona[ENTER]gl bir attrmalk yedir. Bunu dnen parann[ENTER]arkasnda bulabilirsin. " -gameforge.training_mount._39_say = " Gl binein henz ok gl. Mutasyon parmeni[ENTER]burada hibir etki salamaz. Bir gnden az mr[ENTER]kaldnda yine gel. " -gameforge.training_mount._40_say = " Sana ne yazk ki yardm edemeyeceim. Ya mutasyon[ENTER]parmeni yannda deil ya da 200.000 Yang'n[ENTER]yok. " -gameforge.upgrade_refine_scroll = {} -gameforge.upgrade_refine_scroll._100_say = " Ejderha Tanrs kad retme ilemin baarsz[ENTER]oldu, nk gereken tm eyalara sahip deilsin. " -gameforge.upgrade_refine_scroll._10_npcChat = " Sava kad ret. " -gameforge.upgrade_refine_scroll._110_npcChat = " Ejderha parmeni ret " -gameforge.upgrade_refine_scroll._120_say = " Ejderha parmeni gelitirmelerinde baar[ENTER]yzdeni artrr. Eer baarsz olursan, sadece 1[ENTER]seviye der. Bu gizemli eya bir tr kutsama[ENTER]kad olarak grlebilir. " -gameforge.upgrade_refine_scroll._130_say = " Bunu yapmak iin byl metale ihtiyacn var. " -gameforge.upgrade_refine_scroll._140_sayItem = " Byl Metal " -gameforge.upgrade_refine_scroll._150_say = " Bunu retebilmen iin, kutsama kad gerekli. " -gameforge.upgrade_refine_scroll._160_say = " Tm gereken eyalara sahip misin? Bunlardan[ENTER]birini retmek istiyor musun? Eer kutsama kad[ENTER]ve byl demir madeni kullanrsan, Ejderha[ENTER]parmeni retebilirsin. " -gameforge.upgrade_refine_scroll._170_say = " Ejderha parmeni rettin! Eer byl metal[ENTER]kullanrsan bu katlardan retmek kolay[ENTER]olacaktr. Bunu sevdim! Ha ha ha! " -gameforge.upgrade_refine_scroll._180_say = " Ejderha Tanrs kad retme ilemin baarsz[ENTER]oldu, nk gereken tm eyalara sahip deilsin. " -gameforge.upgrade_refine_scroll._190_npcChat = " Demircinin El Kitab ret " -gameforge.upgrade_refine_scroll._200_say = " Hi Demirci Ta diye birey duymu muydun? Bu[ENTER]ta Demirci'nin kan ve alnterinden yaplr.[ENTER]Eer bana demircinin tan ve kutsama kad[ENTER]getirirsen sana ailemin gemiinden bugne gelmi[ENTER]olan bir el kitab yaparm. Bu el kitab, ejderha[ENTER]parmeni ile ayn ie yarar fakat baar yzdesi[ENTER]daha yksektir. " -gameforge.upgrade_refine_scroll._20_say = " Sava tanrlar tarafndan kutsanm gizemli bir[ENTER]kat var, bu kat eyalarn +0 'dan +3 'e kadar[ENTER]ykseltilmesinin baar orann %100'e karyor.[ENTER]Ancak bu kat +4 ve st iin almyor. " -gameforge.upgrade_refine_scroll._210_say = " Bundan retebilmek iin, Demircinin tana[ENTER]ihtiyacn var. " -gameforge.upgrade_refine_scroll._220_sayItem = " Demircinin Ta " -gameforge.upgrade_refine_scroll._230_say = " Bunu retebilmek iin, kutsama kadna ihtiyacn[ENTER]var. " -gameforge.upgrade_refine_scroll._240_say = " Gereken tm eyalara sahip misin? Peki,[ENTER]demircinin el kitabn yapmak istiyor musun? " -gameforge.upgrade_refine_scroll._250_say = " Senin iin demircinin el kitabn yaptm! Artk[ENTER]hanedanmn yllar iinde biriktirdii bilgilere[ENTER]sahipsin. Onu akllca kullan! Ha, ha, ha! " -gameforge.upgrade_refine_scroll._260_sayItem = " Demircinin el kitab " -gameforge.upgrade_refine_scroll._270_say = " Demircinin el kitabn retemiyorum nk gereken[ENTER]malzemelere sahip deilsin. " -gameforge.upgrade_refine_scroll._30_say = " Bunu retebilmek iin, byl metale ihtiyacn[ENTER]var. " -gameforge.upgrade_refine_scroll._40_sayItem = " Byl metal " -gameforge.upgrade_refine_scroll._50_say = " Ayrca kutsama kadna da ihtiyacn var. " -gameforge.upgrade_refine_scroll._60_sayItem = " Kutsama kad " -gameforge.upgrade_refine_scroll._70_say = " Tm gereken eyalara sahip misin?[ENTER]Bir tane retmek istiyor musun?[ENTER]Yansra 200.000 Yang'a ihtiyacn olacak.[ENTER]Eer byl metal ve kutsama kadn varsa, sava[ENTER]kad retebilirsin. Bu kad retmek istiyor[ENTER]musun? " -gameforge.upgrade_refine_scroll._80_say = " Kad rettin! Eer byl metalin varsa, sava[ENTER]kad retmek gerekten kolay oluyor! Sevdim bu[ENTER]ii! " -gameforge.upgrade_refine_scroll._90_sayItem = " Sava Kad " -gameforge.warehouse = {} -gameforge.warehouse._100_say = " Hogeldin! Altn klelerin ne iin olduunu[ENTER]biliyor musun? Eer ok Yang tarsan, bu, yle[ENTER]barmaya benzer: Ltfen beni ldrn! Bu nedenle[ENTER]ben Yang' altna eviriyorum ve dilersen senin[ENTER]iin saklyorum. " -gameforge.warehouse._10_npcChat = " Depoyu kullanmak istiyorum. " -gameforge.warehouse._110_say = " Tamam, Altn klenin deerinden fazlasn talep[ENTER]ediyorum. Ama yine de adil bir hizmet veriyorum[ENTER]yle deil mi? Kendini soyulmu gibi grmene hi[ENTER]gerek yok. Biliyorsun dars olduka tehlikeli. " -gameforge.warehouse._120_npcChat = " Nesne market deposunu a " -gameforge.warehouse._130_say = " Hmm..[ENTER]Tm madenler tketildi.[ENTER]Artk altn ve gm bulmak zor.[ENTER]Yeni bir kaynak bulununcaya kadar, yeni altn ve[ENTER]gm olmayacak. " -gameforge.warehouse._140_say = " Hogeldin! Nesne market depo'na m bakmak[ENTER]istiyorsun? Niye bana geliyorsunki? Envanterine[ENTER]bak, oraya dorudan giri var artk. " -gameforge.warehouse._150_say = " Bu sembolun zerine tklayarak her yere ve[ENTER]istediin zaman Nesne Market Depo'na[ENTER]girebilirsin. Bu arada, deitirmediysen ifren[ENTER]000000'dr. " -gameforge.warehouse._20_sayTitle = " Depocu: " -gameforge.warehouse._30_say = " Depoyu kullanmak istiyor musun? Eer istiyorsan[ENTER]bunun iin Yang demen gerekiyor. Bugn moralim[ENTER]iyi, bu yzden sana 500 Yang'a kullandracam.[ENTER]Hadi gel.. Ucuz deil mi? " -gameforge.warehouse._40_say = " Ne? Yeterince Yang yok mu?[ENTER]Yeterince paran olunca tekrar gel. " -gameforge.warehouse._50_say = " Senin iin ayrlan depo ald. Onu kullanmak[ENTER]istediin zaman benimle konuman yeterli.[ENTER]Deponun ifresi: " -gameforge.warehouse._60_sayReward = " 000000 " -gameforge.warehouse._70_say = " Gvenlik sebebiyle bunu deitirmelisin.[ENTER][ENTER]Belki 45 kutunun yetmeyeceini dnebilirsin.[ENTER]Ama kimbilir, eer benimle uzun sre alrsan[ENTER]sana daha ok kutu ayrabilirim.[ENTER]Hehe! " -gameforge.warehouse._80_say = " Pekala, kimseyi zorlamyorum. Fikrini[ENTER]deitirirsen sonra tekrar ura. " -gameforge.warehouse._90_npcChat = " Depoyu a " -gameforge.welcome = {} -gameforge.welcome.welcome_msg01 = "Sunucuya ho geldiniz! " -gameforge.sash = {} -gameforge.sash.title_sash = "Kemer Nedir? " -gameforge.sash.msg_sash01 = "Kemer size iki seenek sunar: [ENTER]Kombinasyon ve Emme.[ENTER][ENTER]Ayn derecedeki bir kemerle kombinasyon deneyebilirsiniz.[ENTER]Birletirilen iki kemer daha yksek bir dereceye sahip bir kemer oluturabilir. " -gameforge.sash.msg_sash02 = "Emme ileminde kemer, silah veya zrhn bonusunu kemerinizin derecesine bal olarak alr.[ENTER]Emme oran kemerin derecesine bal olarak deiir.[ENTER]Emilen silah veya zrh yok olur. " -gameforge.sash.title_combination = "Kombinasyon " -gameforge.sash.msg_comb01 = "ki kemer birletirmek ister misiniz? " -gameforge.sash.title_absorption = "Emme " -gameforge.sash.msg_abso01 = "Silah/zrh bonuslarn emmek istiyor musunuz? " -gameforge.change_name = {} -gameforge.change_name.error_marriage = "Eer evliyseniz adnz deitiremezsiniz. " -gameforge.change_name.error_poly = "Dnm iindeyseniz adnz deitiremezsiniz. " -gameforge.change_name.error_guild = "Bir loncada iseniz adnz deitiremezsiniz. " -gameforge.change_name.error_party = "Bir gruptaysanz adnz deitiremezsiniz. " -gameforge.change_name.error_level = "Adnz deitirmek iin 35. seviyeye ihtiyacnz var! " -gameforge.change_name.msg01 = "u anda bunu kullanamazsnz. " -gameforge.change_name.msg02 = "Test sunucusu olduu iin devam edebilirsiniz " -gameforge.change_name.msg03 = "Sahip olmak istediiniz ad girin ltfen " -gameforge.change_name.error_longname = "Bu ad ok uzun. Ltfen tekrar deneyin. " -gameforge.change_name.error_relogin = "Adnz deitirdikten sonra giri yapmadnz.[ENTER]Ltfen tekrar giri yapn. " -gameforge.change_name.error_reuse = "Eya kullanlrken bir sorun olutu.[ENTER]Ltfen tekrar kullann. " -gameforge.change_name.error_rename = "Bu isim kullanlamyor.[ENTER]Ltfen baka bir isim girin. " -gameforge.change_name.success_name = "Adnz baaryla deitirdiniz.[ENTER]Ltfen tekrar giri yapn. " -gameforge.change_name.error_unk = "Bilinmeyen bir hata olutu. " -gameforge.collect_quest_lv96 = {} -gameforge.collect_quest_lv96.letter01 = "Baek Sun'un Benzersiz Hobisi " -gameforge.collect_quest_lv96.msg01 = "%s, Seungryong Vadisi'nde bulunduunda seni aryor. [ENTER]Ltfen gidip ne olduunu gr. " -gameforge.collect_quest_lv96.chat01 = "Silah Delisi Baek Sun " -gameforge.collect_quest_lv96.msg02 = "Oh, Ejderha Savas~! Yardmna ihtiyacm var! [ENTER]Ltfen bana yardm et~! [ENTER]Gkteki Maara'daki canavarlarn silah aratrmas iin kullanl olan mcevherleri drdn duydum~! " -gameforge.collect_quest_lv96.msg03 = "Ve mcevherler mkemmel olmal~! [ENTER]Bana getirirsen sana onlar deerlendireceim~! [ENTER]Onlar bana getirmelisin~! [ENTER]htiyacm olan mcevherin ad Mavi Gkyz Mcevheri. [ENTER]Toplamda %d tane gerekiyor~! [ENTER]Ltfen bana yardm et~! " -gameforge.collect_quest_lv96.title01 = "Mavi Gkyz Mcevherlerini Getir " -gameforge.collect_quest_lv96.msg04 = "Silah delisi %s, silah aratrmas iin mcevher topluyor. [ENTER]Aranlan mcevher, %s ve %s tarafndan elde edilebilir. " -gameforge.collect_quest_lv96.msg05 = "u anda %s adet mcevheriniz var, toplamda %d adet " -gameforge.collect_quest_lv96.msg06 = "Henz iksiri kullanamazsnz. " -gameforge.collect_quest_lv96.msg07 = "Bunu zaten bir kez kullandnz. " -gameforge.collect_quest_lv96.msg08 = "ksiri kullanmadan nce nce Mavi Gkyz Mcevherlerini almalsnz. " -gameforge.collect_quest_lv96.msg09 = "Mavi Gkyz Mcevherlerini elde ettiniz! " -gameforge.collect_quest_lv96.chat02 = "Mavi Gkyz Mcevherlerini getirdin mi? " -gameforge.collect_quest_lv96.msg10 = "Oh hayr, zgnm... [ENTER]Daha nce getirdiiniz Mavi Gkyz Mcevherlerini henz analiz etmedim... [ENTER]Ltfen onlar daha sonra bana getirin. " -gameforge.collect_quest_lv96.msg11 = "%s olduunda geri gel ltfen. " -gameforge.collect_quest_lv96.msg12 = "Vay~!! Harika i! yi yaptn... [ENTER]Eer bana sadece %d tane daha getirirsen yeterli olacak~!! [ENTER]Sk alman iin teekkrler~! " -gameforge.collect_quest_lv96.msg13 = "Tm mcevherleri topladn!! [ENTER]Bu senin dln. [ENTER]Birini se. " -gameforge.collect_quest_lv96.msg14 = "zgnm, ama bu bir sahte... [ENTER]Ltfen bana baka bir tane getir. " -gameforge.collect_quest_lv96.msg15 = "Oh!! Onlar getirdin... [ENTER]nceleyeyim... [ENTER]Ltfen biraz bekleyin... " -gameforge.collect_quest_lv96.bonus1 = "Salk +2000 " -gameforge.collect_quest_lv96.bonus2 = "Savunma +700 " -gameforge.collect_quest_lv96.bonus3 = "Saldr +300 " diff --git a/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.cpp b/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.cpp index ed62bed8e..f8c8c3d2d 100644 --- a/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.cpp +++ b/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.cpp @@ -234,3 +234,34 @@ CGraphicExpandedImageInstance::~CGraphicExpandedImageInstance() Destroy(); } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +bool CGraphicExpandedImageInstance::IsMouseOverIn(int mx, int my) +{ + if (IsEmpty()) + return false; + + const float sx = m_v2Position.x; + const float ex = m_v2Position.x + GetScaledWidth(); + const float sy = m_v2Position.y; + const float ey = m_v2Position.y + GetScaledHeight(); + + return (mx >= sx && mx <= ex && my >= sy && my <= ey); +} + +int CGraphicExpandedImageInstance::GetScaledWidth() const +{ + if (IsEmpty()) + return 0; + return m_roImage->GetWidth() * m_v2Scale.x + 0.5f; +} + +int CGraphicExpandedImageInstance::GetScaledHeight() const +{ + if (IsEmpty()) + return 0; + return m_roImage->GetHeight() * m_v2Scale.y + 0.5f; +} +#endif + + diff --git a/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.h b/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.h index b90f68304..713185672 100644 --- a/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.h +++ b/source-client/Srcs/Client/EterLib/GrpExpandedImageInstance.h @@ -33,6 +33,11 @@ class CGraphicExpandedImageInstance : public CGraphicImageInstance void SetScale(float fx, float fy); void SetRenderingRect(float fLeft, float fTop, float fRight, float fBottom); void SetRenderingMode(int iMode); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + bool IsMouseOverIn(int mx, int my); + int GetScaledHeight() const; + int GetScaledWidth() const; +#endif protected: void Initialize(); diff --git a/source-client/Srcs/Client/EterLib/GrpImageInstance.h b/source-client/Srcs/Client/EterLib/GrpImageInstance.h index 4453d99a3..64f8b0197 100644 --- a/source-client/Srcs/Client/EterLib/GrpImageInstance.h +++ b/source-client/Srcs/Client/EterLib/GrpImageInstance.h @@ -29,6 +29,10 @@ class CGraphicImageInstance int GetWidth(); int GetHeight(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + D3DXVECTOR2& GetPosition() { return m_v2Position; } +#endif + CGraphicTexture * GetTexturePointer(); const CGraphicTexture & GetTextureReference() const; CGraphicImage * GetGraphicImagePointer(); diff --git a/source-client/Srcs/Client/EterLib/GrpTextInstance.cpp b/source-client/Srcs/Client/EterLib/GrpTextInstance.cpp index 2e8786cf3..7b5c15a39 100644 --- a/source-client/Srcs/Client/EterLib/GrpTextInstance.cpp +++ b/source-client/Srcs/Client/EterLib/GrpTextInstance.cpp @@ -250,7 +250,11 @@ void CGraphicTextInstance::Update() { auto wArabicText = (wchar_t*)_alloca(sizeof(wchar_t) * wTextLen); int wArabicTextLen = Arabic_MakeShape(wText, wTextLen, wArabicText, wTextLen); - +#if defined(__BL_CLIENT_LOCALE_STRING__) + std::wstring hyperlinkText = Arabic_MakeReverseHyperlink(wArabicText, wArabicTextLen); + wArabicText = hyperlinkText.data(); + wArabicTextLen = hyperlinkText.size(); +#endif bool isEnglish = true; int nEnglishBase = wArabicTextLen - 1; diff --git a/source-client/Srcs/Client/EterLib/GrpTextInstance.h b/source-client/Srcs/Client/EterLib/GrpTextInstance.h index ddc9679fa..4848bd9e7 100644 --- a/source-client/Srcs/Client/EterLib/GrpTextInstance.h +++ b/source-client/Srcs/Client/EterLib/GrpTextInstance.h @@ -73,6 +73,9 @@ class CGraphicTextInstance #ifdef ENABLE_NEW_EVENT_STRUCT WORD GetLineHeight() const; #endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + D3DXVECTOR3& GetPosition() { return m_v3Position; } +#endif protected: void __Initialize(); diff --git a/source-client/Srcs/Client/EterLocale/Arabic.cpp b/source-client/Srcs/Client/EterLocale/Arabic.cpp index 6af5d5eb2..649ce226e 100644 --- a/source-client/Srcs/Client/EterLocale/Arabic.cpp +++ b/source-client/Srcs/Client/EterLocale/Arabic.cpp @@ -362,3 +362,33 @@ wchar_t Arabic_ConvSymbol(wchar_t c) } } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_CLIENT_LOCALE_STRING__) +std::wstring Arabic_MakeReverseHyperlink(wchar_t* dst, size_t size) +{ + std::wstring inputString = std::wstring(dst, size); + + size_t start = inputString.find(L"|c"); + while (start != std::string::npos) + { + const size_t end = inputString.find(L"|h|r", start); + if (end == std::string::npos) + break; + + const size_t itemStart = inputString.find(L"[", start); + const size_t itemEnd = inputString.find(L"]", itemStart); + if (itemStart == std::string::npos || itemEnd == std::string::npos) + break; + + const std::wstring part_1 = inputString.substr(itemStart, itemEnd - itemStart + 1); + const std::wstring part_2 = inputString.substr(start, itemStart - start); + inputString.replace(start, end - start + 4, L" |h|r" + part_1 + part_2); + + start = inputString.find(L"|c", itemEnd + 4); + } + + return inputString; +} +#endif + + diff --git a/source-client/Srcs/Client/EterLocale/Arabic.h b/source-client/Srcs/Client/EterLocale/Arabic.h index 4a62afdf8..e17d1dcac 100644 --- a/source-client/Srcs/Client/EterLocale/Arabic.h +++ b/source-client/Srcs/Client/EterLocale/Arabic.h @@ -9,3 +9,10 @@ bool Arabic_HasPresentation(wchar_t* codes, int last); size_t Arabic_MakeShape(wchar_t* src, size_t srcLen, wchar_t* dst, size_t dstLen); wchar_t Arabic_ConvEnglishModeSymbol(wchar_t code); //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_CLIENT_LOCALE_STRING__) +#include +std::wstring Arabic_MakeReverseHyperlink(wchar_t* dst, size_t size); +#endif + + diff --git a/source-client/Srcs/Client/EterPythonLib/PythonWindow.cpp b/source-client/Srcs/Client/EterPythonLib/PythonWindow.cpp index 9d5fa722f..c41675d21 100644 --- a/source-client/Srcs/Client/EterPythonLib/PythonWindow.cpp +++ b/source-client/Srcs/Client/EterPythonLib/PythonWindow.cpp @@ -1725,7 +1725,9 @@ namespace UI { SetCurrentVisual(&m_upVisual); m_isPressed = FALSE; + #if defined(__BL_MULTI_LANGUAGE__) PyCallClassMemberFunc(m_poHandler, "OnMouseOverOut", BuildEmptyTuple()); + #endif } void CButton::Up() { @@ -1739,7 +1741,9 @@ namespace UI void CButton::Over() { SetCurrentVisual(&m_overVisual); + #if defined(__BL_MULTI_LANGUAGE__) PyCallClassMemberFunc(m_poHandler, "OnMouseOverIn", BuildEmptyTuple()); + #endif } void CButton::Down() { diff --git a/source-client/Srcs/Client/UserInterface/AbstractChat.h b/source-client/Srcs/Client/UserInterface/AbstractChat.h index 86f1d2a81..6897789fa 100644 --- a/source-client/Srcs/Client/UserInterface/AbstractChat.h +++ b/source-client/Srcs/Client/UserInterface/AbstractChat.h @@ -8,6 +8,21 @@ class IAbstractChat : public TAbstractSingleton IAbstractChat() {} virtual ~IAbstractChat() {} - virtual void AppendChat(int iType, const char * c_szChat) = 0; +#if defined(__BL_CLIENT_LOCALE_STRING__) + enum ESpecialColorType + { + CHAT_SPECIAL_COLOR_NORMAL, + CHAT_SPECIAL_COLOR_DICE_0, + CHAT_SPECIAL_COLOR_DICE_1, + }; + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + virtual void AppendChat(int iType, const char* c_szChat, BYTE bSpecialColorType = ESpecialColorType::CHAT_SPECIAL_COLOR_NORMAL, BYTE bEmpire = 0, const std::string& countryName = "") = 0; +#else + virtual void AppendChat(int iType, const char * c_szChat, BYTE bSpecialColorType = ESpecialColorType::CHAT_SPECIAL_COLOR_NORMAL) = 0; +#endif +#else + virtual void AppendChat(int iType, const char* c_szChat) = 0; +#endif }; //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f diff --git a/source-client/Srcs/Client/UserInterface/InstanceBase.cpp b/source-client/Srcs/Client/UserInterface/InstanceBase.cpp index 6294c9175..452d634e9 100644 --- a/source-client/Srcs/Client/UserInterface/InstanceBase.cpp +++ b/source-client/Srcs/Client/UserInterface/InstanceBase.cpp @@ -833,7 +833,9 @@ bool CInstanceBase::Create(const SCreateData& c_rkCreateData) m_dwGuildID = c_rkCreateData.m_dwGuildID; m_dwEmpireID = c_rkCreateData.m_dwEmpireID; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + m_stCountryName = c_rkCreateData.m_stCountryName; +#endif SetVirtualNumber(c_rkCreateData.m_dwRace); SetRotation(c_rkCreateData.m_fRot); @@ -3324,7 +3326,9 @@ void CInstanceBase::__Initialize() m_bEnableTCPState = TRUE; m_stName = ""; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + m_stCountryName = ""; +#endif memset(m_awPart, 0, sizeof(m_awPart)); memset(m_adwCRCAffectEffect, 0, sizeof(m_adwCRCAffectEffect)); //memset(m_adwCRCEmoticonEffect, 0, sizeof(m_adwCRCEmoticonEffect)); diff --git a/source-client/Srcs/Client/UserInterface/InstanceBase.h b/source-client/Srcs/Client/UserInterface/InstanceBase.h index 8719c6313..a025b5f2c 100644 --- a/source-client/Srcs/Client/UserInterface/InstanceBase.h +++ b/source-client/Srcs/Client/UserInterface/InstanceBase.h @@ -42,7 +42,9 @@ class CInstanceBase CAffectFlagContainer m_kAffectFlags; std::string m_stName; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + std::string m_stCountryName; +#endif bool m_isMain; }; @@ -486,6 +488,9 @@ class CInstanceBase void AttachTextTail(); void DetachTextTail(); void UpdateTextTailLevel(DWORD level); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + void UpdateTextTailFlag(const std::string& countryName); +#endif void RefreshTextTail(); void RefreshTextTailTitle(); @@ -932,7 +937,9 @@ class CInstanceBase std::string m_stName; DWORD m_awPart[CRaceData::PART_MAX_NUM]; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + std::string m_stCountryName; +#endif DWORD m_dwLevel; DWORD m_dwEmpireID; DWORD m_dwGuildID; diff --git a/source-client/Srcs/Client/UserInterface/InstanceBaseEffect.cpp b/source-client/Srcs/Client/UserInterface/InstanceBaseEffect.cpp index 11f9b4cd7..f11381d50 100644 --- a/source-client/Srcs/Client/UserInterface/InstanceBaseEffect.cpp +++ b/source-client/Srcs/Client/UserInterface/InstanceBaseEffect.cpp @@ -635,9 +635,10 @@ void CInstanceBase::AttachTextTail() // CHARACTER_LEVEL if (m_dwLevel) - { UpdateTextTailLevel(m_dwLevel); - } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + UpdateTextTailFlag(m_stCountryName); +#endif } void CInstanceBase::DetachTextTail() @@ -1122,7 +1123,11 @@ bool CInstanceBase::RegisterEffect(UINT eEftType, const char* c_szEftAttachBone, void CInstanceBase::RegisterTitleName(int iIndex, const char * c_szTitleName) { +#if defined(__BL_MULTI_LANGUAGE__) + g_TitleNameMap[iIndex] = c_szTitleName; +#else g_TitleNameMap.emplace(iIndex, c_szTitleName); +#endif } D3DXCOLOR __RGBToD3DXColoru(UINT r, UINT g, UINT b) @@ -1153,3 +1158,12 @@ bool CInstanceBase::RegisterTitleColor(UINT uIndex, UINT r, UINT g, UINT b) return true; } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +void CInstanceBase::UpdateTextTailFlag(const std::string& countryName) +{ + CPythonTextTail::Instance().AttachFlag(GetVirtualID(), countryName); +} +#endif + + diff --git a/source-client/Srcs/Client/UserInterface/Locale.cpp b/source-client/Srcs/Client/UserInterface/Locale.cpp index 543765ec1..a5ad3bf8b 100644 --- a/source-client/Srcs/Client/UserInterface/Locale.cpp +++ b/source-client/Srcs/Client/UserInterface/Locale.cpp @@ -54,6 +54,30 @@ void LocaleService_LoadConfig(const char* fileName) } } +#if defined(__BL_MULTI_LANGUAGE__) +void LocaleService_LoadLocaConfig() +{ + FILE* fp = fopen("loca.cfg", "rt"); + + if (fp) + { + char line[256]; + char name[256]; + int code; + if (fgets(line, sizeof(line) - 1, fp)) + { + line[sizeof(line) - 1] = '\0'; + sscanf(line, "%d %s", &code, name); + + MULTI_LOCALE_CODE = code; + strcpy(MULTI_LOCALE_NAME, name); + sprintf(MULTI_LOCALE_PATH, "locale/%s", MULTI_LOCALE_NAME); + } + fclose(fp); + } +} +#endif + unsigned LocaleService_GetLastExp(int level) { static const int GUILD_LEVEL_MAX = 20; diff --git a/source-client/Srcs/Client/UserInterface/Locale.h b/source-client/Srcs/Client/UserInterface/Locale.h index b0e17f187..ef294c56c 100644 --- a/source-client/Srcs/Client/UserInterface/Locale.h +++ b/source-client/Srcs/Client/UserInterface/Locale.h @@ -15,6 +15,9 @@ unsigned LocaleService_GetCodePage(); const char* LocaleService_GetName(); const char* LocaleService_GetLocaleName(); const char* LocaleService_GetLocalePath(); +#if defined(__BL_MULTI_LANGUAGE__) +void LocaleService_LoadLocaConfig(); +#endif const char* LocaleService_GetSecurityKey(); BOOL LocaleService_IsLeadByte( const char chByte ); int LocaleService_StringCompareCI( LPCSTR szStringLeft, LPCSTR szStringRight, size_t sizeLength ); diff --git a/source-client/Srcs/Client/UserInterface/Locale_inc.h b/source-client/Srcs/Client/UserInterface/Locale_inc.h index 408518ce8..d5d0700ed 100644 --- a/source-client/Srcs/Client/UserInterface/Locale_inc.h +++ b/source-client/Srcs/Client/UserInterface/Locale_inc.h @@ -102,6 +102,12 @@ // for debug: print received packets // #define ENABLE_PRINT_RECV_PACKET_DEBUG +#define __BL_MULTI_LANGUAGE__ +#define __BL_MULTI_LANGUAGE_PREMIUM__ +#define __BL_MULTI_LANGUAGE_ULTIMATE__ +#define ENABLE_GF_ATLAS_MARK_INFO // https://metin2.dev/topic/23474-gf-loadatlasmarkinfo/ +#define __BL_CLIENT_LOCALE_STRING__ + // ### New System Defines - Extended Version ### ////////////////////////////////////////////////////////////////////////// //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f diff --git a/source-client/Srcs/Client/UserInterface/NetworkActorManager.cpp b/source-client/Srcs/Client/UserInterface/NetworkActorManager.cpp index 8b64f2011..936489963 100644 --- a/source-client/Srcs/Client/UserInterface/NetworkActorManager.cpp +++ b/source-client/Srcs/Client/UserInterface/NetworkActorManager.cpp @@ -93,6 +93,9 @@ void SNetworkActorData::__copy__(const SNetworkActorData& src) m_dwGuildID = src.m_dwGuildID; m_dwLevel = src.m_dwLevel; m_stName = src.m_stName; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + m_stCountryName = src.m_stCountryName; +#endif } // END_OF_NETWORK_ACTOR_DATA_COPY @@ -129,7 +132,9 @@ SNetworkActorData::SNetworkActorData() m_dwMountVnum=0; m_stName=""; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + m_stCountryName=""; +#endif m_kAffectFlags.Clear(); } @@ -355,6 +360,9 @@ CInstanceBase* CNetworkActorManager::__AppendCharacterManagerActor(SNetworkActor kCreateData.m_lPosX=rkNetActorData.m_lCurX; kCreateData.m_lPosY=rkNetActorData.m_lCurY; kCreateData.m_stName=rkNetActorData.m_stName; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + kCreateData.m_stCountryName=rkNetActorData.m_stCountryName; +#endif kCreateData.m_dwStateFlags=rkNetActorData.m_dwStateFlags; kCreateData.m_dwMovSpd=rkNetActorData.m_dwMovSpd; kCreateData.m_dwAtkSpd=rkNetActorData.m_dwAtkSpd; diff --git a/source-client/Srcs/Client/UserInterface/NetworkActorManager.h b/source-client/Srcs/Client/UserInterface/NetworkActorManager.h index d27719ac9..d8e214f4c 100644 --- a/source-client/Srcs/Client/UserInterface/NetworkActorManager.h +++ b/source-client/Srcs/Client/UserInterface/NetworkActorManager.h @@ -5,7 +5,9 @@ struct SNetworkActorData { std::string m_stName; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + std::string m_stCountryName; +#endif CAffectFlagContainer m_kAffectFlags; BYTE m_bType; diff --git a/source-client/Srcs/Client/UserInterface/Packet.h b/source-client/Srcs/Client/UserInterface/Packet.h index cbb0dabd2..204f76bde 100644 --- a/source-client/Srcs/Client/UserInterface/Packet.h +++ b/source-client/Srcs/Client/UserInterface/Packet.h @@ -310,7 +310,9 @@ enum CHAT_MAX_NUM = 128, PATH_NODE_MAX_NUM = 64, SHOP_SIGN_MAX_LEN = 32, - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + COUNTRY_NAME_MAX_LEN = 2, +#endif PLAYER_PER_ACCOUNT3 = 3, #ifndef ENABLE_PLAYER_PER_ACCOUNT5 PLAYER_PER_ACCOUNT4 = 4, @@ -497,6 +499,9 @@ typedef struct command_player_select { BYTE header; BYTE player_index; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char country[COUNTRY_NAME_MAX_LEN + 1]{}; +#endif } TPacketCGSelectCharacter; typedef struct command_attack @@ -1209,6 +1214,9 @@ typedef struct packet_char_additional_info #ifdef ENABLE_QUIVER_SYSTEM DWORD dwArrow; #endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char country[COUNTRY_NAME_MAX_LEN + 1]{}; +#endif } TPacketGCCharacterAdditionalInfo; typedef struct packet_add_char @@ -1321,6 +1329,12 @@ typedef struct packet_chatting BYTE type; DWORD dwVID; BYTE bEmpire; +#if defined(__BL_CLIENT_LOCALE_STRING__) + bool bCanFormat{}; +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; +#endif } TPacketGCChat; typedef struct packet_whisper @@ -1329,6 +1343,13 @@ typedef struct packet_whisper WORD wSize; BYTE bType; char szNameFrom[CHARACTER_NAME_MAX_LEN + 1]; +#if defined(__BL_CLIENT_LOCALE_STRING__) + bool bCanFormat{}; +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + BYTE bEmpire{}; + char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; +#endif } TPacketGCWhisper; typedef struct packet_stun diff --git a/source-client/Srcs/Client/UserInterface/PythonApplication.cpp b/source-client/Srcs/Client/UserInterface/PythonApplication.cpp index b704a56d6..8ae612a72 100644 --- a/source-client/Srcs/Client/UserInterface/PythonApplication.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonApplication.cpp @@ -92,6 +92,10 @@ m_dwLastIdleTime(0) m_iForceSightRange = -1; +#if defined(__BL_MULTI_LANGUAGE__) + m_bReloadLocale = false; +#endif + CCameraManager::Instance().AddCamera(EVENT_CAMERA_NUMBER); } @@ -316,7 +320,9 @@ void CPythonApplication::UpdateGame() GetMousePosition(&ptMouse); CGraphicTextInstance::Hyperlink_UpdateMousePos(ptMouse.x, ptMouse.y); - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CPythonChat::UpdateMousePos(ptMouse.x, ptMouse.y); +#endif DWORD t2=ELTimer_GetMSec(); //if (m_isActivateWnd) @@ -829,14 +835,29 @@ void CPythonApplication::Loop() #define ENABLE_LOAD_SKILL_TABLE_FROM_ROOT bool LoadLocaleData(const char* localePath) { +#if defined(__BL_MULTI_LANGUAGE__) + static std::string loadedLocalePath; + if (loadedLocalePath == localePath) + return true; + loadedLocalePath = localePath; +#endif + CPythonNonPlayer& rkNPCMgr = CPythonNonPlayer::Instance(); CItemManager& rkItemMgr = CItemManager::Instance(); CPythonSkill& rkSkillMgr = CPythonSkill::Instance(); CPythonNetworkStream& rkNetStream = CPythonNetworkStream::Instance(); +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale& rkLocale = CPythonLocale::Instance(); +#endif char szItemList[256]; char szItemProto[256]; char szItemDesc[256]; +#if defined(__BL_CLIENT_LOCALE_STRING__) + char szLocaleTextString[256]; + char szLocaleQuestString[256]; + char szLocaleQuizString[256]; +#endif char szMobProto[256]; char szSkillDescFileName[256]; char szSkillTableFileName[256]; @@ -848,6 +869,11 @@ bool LoadLocaleData(const char* localePath) #endif snprintf(szItemProto, sizeof(szItemProto), "%s/item_proto", localePath); snprintf(szItemDesc, sizeof(szItemDesc), "%s/itemdesc.txt", localePath); +#if defined(__BL_CLIENT_LOCALE_STRING__) + snprintf(szLocaleTextString, sizeof(szLocaleTextString), "%s/locale_string.txt", localePath); + snprintf(szLocaleQuestString, sizeof(szLocaleQuestString), "%s/locale_quest.txt", localePath); + snprintf(szLocaleQuizString, sizeof(szLocaleQuizString), "%s/locale_quiz.txt", localePath); +#endif snprintf(szMobProto, sizeof(szMobProto), "%s/mob_proto", localePath); snprintf(szSkillDescFileName, sizeof(szSkillDescFileName), "%s/SkillDesc.txt", localePath); #ifdef ENABLE_LOAD_SKILL_TABLE_FROM_ROOT @@ -877,6 +903,26 @@ bool LoadLocaleData(const char* localePath) Tracenf("LoadLocaleData - LoadItemDesc(%s) Error", szItemDesc); } +#if defined(__BL_CLIENT_LOCALE_STRING__) + if (!rkLocale.LoadLocaleString(szLocaleTextString)) + { + TraceError("LoadLocaleData - LoadLocaleString(%s) Error", szLocaleTextString); + return false; + } + + if (!rkLocale.LoadQuestLocaleString(szLocaleQuestString)) + { + TraceError("LoadLocaleData - LoadQuestLocaleString(%s) Error", szLocaleQuestString); + return false; + } + + if (!rkLocale.LoadOXQuizLocaleString(szLocaleQuizString)) + { + TraceError("LoadLocaleData - LoadOXQuizLocaleString(%s) Error", szLocaleQuizString); + return false; + } +#endif + if (!rkNPCMgr.LoadNonPlayerData(szMobProto)) { TraceError("LoadLocaleData - LoadMobProto(%s) Error", szMobProto); @@ -1205,7 +1251,9 @@ void CPythonApplication::Destroy() m_kWndMgr.Destroy(); CPythonSystem::Instance().SaveConfig(); - +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + m_pySystem.SaveChatFilterSettings(); +#endif DestroyCollisionInstanceSystem(); m_pySystem.SaveInterfaceStatus(); diff --git a/source-client/Srcs/Client/UserInterface/PythonApplication.h b/source-client/Srcs/Client/UserInterface/PythonApplication.h index 2cbe8d00a..9f04fb9b7 100644 --- a/source-client/Srcs/Client/UserInterface/PythonApplication.h +++ b/source-client/Srcs/Client/UserInterface/PythonApplication.h @@ -45,6 +45,9 @@ #ifdef ENABLE_ACCE_COSTUME_SYSTEM #include "PythonAcce.h" #endif +#if defined(__BL_CLIENT_LOCALE_STRING__) +#include "PythonLocale.h" +#endif class CPythonApplication : public CMSApplication, public CInputKeyboard, public IAbstractApplication { @@ -348,7 +351,9 @@ class CPythonApplication : public CMSApplication, public CInputKeyboard, public CPythonSafeBox m_pySafeBox; CPythonGuild m_pyGuild; - +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale m_pyLocale; +#endif CGuildMarkManager m_kGuildMarkManager; CGuildMarkDownloader m_kGuildMarkDownloader; CGuildMarkUploader m_kGuildMarkUploader; @@ -444,5 +449,14 @@ class CPythonApplication : public CMSApplication, public CInputKeyboard, public protected: int m_iCursorNum; int m_iContinuousCursorNum; + +#if defined(__BL_MULTI_LANGUAGE__) + public: + void SetReloadLocale(bool b) { m_bReloadLocale = b; } + bool GetReloadLocale() const { return m_bReloadLocale; } + + protected: + bool m_bReloadLocale; +#endif }; //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f diff --git a/source-client/Srcs/Client/UserInterface/PythonApplicationModule.cpp b/source-client/Srcs/Client/UserInterface/PythonApplicationModule.cpp index 9652e8d67..d96753b61 100644 --- a/source-client/Srcs/Client/UserInterface/PythonApplicationModule.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonApplicationModule.cpp @@ -1170,6 +1170,33 @@ PyObject* appLogoClose(PyObject* poSelf, PyObject* poArgs) return Py_BuildNone(); } +#if defined(__BL_MULTI_LANGUAGE__) +PyObject* appReloadLocaConfig(PyObject* poSelf, PyObject* poArgs) +{ + if (CPythonApplication::Instance().GetReloadLocale()) + { + LocaleService_LoadLocaConfig(); + SetDefaultCodePage(LocaleService_GetCodePage()); + } + return Py_BuildNone(); +} + +PyObject* appSetReloadLocale(PyObject* poSelf, PyObject* poArgs) +{ + bool b; + if (!PyTuple_GetBoolean(poArgs, 0, &b)) + return Py_BuildException(); + + CPythonApplication::Instance().SetReloadLocale(b); + return Py_BuildNone(); +} + +PyObject* appGetReloadLocale(PyObject* poSelf, PyObject* poArgs) +{ + return Py_BuildValue("b", CPythonApplication::Instance().GetReloadLocale()); +} +#endif + void initapp() { static PyMethodDef s_methods[] = @@ -1310,6 +1337,12 @@ void initapp() { "OnLogoOpen", appLogoOpen, METH_VARARGS }, { "OnLogoClose", appLogoClose, METH_VARARGS }, +#if defined(__BL_MULTI_LANGUAGE__) + { "ReloadLocaConfig", appReloadLocaConfig, METH_VARARGS }, + { "SetReloadLocale", appSetReloadLocale, METH_VARARGS }, + { "GetReloadLocale", appGetReloadLocale, METH_VARARGS }, +#endif + { NULL, NULL }, }; @@ -1830,5 +1863,23 @@ void initapp() #else PyModule_AddIntConstant(poModule, "ENABLE_MINIMAP_TELEPORT_CLICK", 0); #endif + +#if defined(__BL_MULTI_LANGUAGE__) + PyModule_AddIntConstant(poModule, "__BL_MULTI_LANGUAGE__", true); +#else + PyModule_AddIntConstant(poModule, "__BL_MULTI_LANGUAGE__", false); +#endif + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + PyModule_AddIntConstant(poModule, "__BL_MULTI_LANGUAGE_PREMIUM__", true); +#else + PyModule_AddIntConstant(poModule, "__BL_MULTI_LANGUAGE_PREMIUM__", false); +#endif + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + PyModule_AddIntConstant(poModule, "__BL_MULTI_LANGUAGE_ULTIMATE__", true); +#else + PyModule_AddIntConstant(poModule, "__BL_MULTI_LANGUAGE_ULTIMATE__", false); +#endif } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f diff --git a/source-client/Srcs/Client/UserInterface/PythonChat.cpp b/source-client/Srcs/Client/UserInterface/PythonChat.cpp index ee54548c4..ea30da0e9 100644 --- a/source-client/Srcs/Client/UserInterface/PythonChat.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonChat.cpp @@ -10,6 +10,41 @@ int CPythonChat::TChatSet::ms_iChatModeSize = CHAT_TYPE_MAX_NUM; const float c_fStartDisappearingTime = 5.0f; const int c_iMaxLineCount = 5; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +#include "../eterPack/EterPackManager.h" +#include + +constexpr float c_fFlagTargetX = 22.0f * 0.9f; +constexpr float c_fFlagTargetY = 17.0f * 0.8f; + +static int gs_mx = 0; +static int gs_my = 0; +static std::string gs_Country; +static BYTE gb_Empire = 0; + +void CPythonChat::UpdateMousePos(int x, int y) +{ + gs_mx = x; + gs_my = y; + gs_Country = ""; + gb_Empire = 0; +} + +const std::string& CPythonChat::GetCountry() +{ + return gs_Country; +} + +BYTE CPythonChat::GetEmpire() +{ + return gb_Empire; +} +#endif + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +#include "PythonSystem.h" +#endif + /////////////////////////////////////////////////////////////////////////////////////////////////// CDynamicPool CPythonChat::SChatLine::ms_kPool; @@ -33,6 +68,20 @@ CPythonChat::SChatLine* CPythonChat::SChatLine::New() void CPythonChat::SChatLine::Delete(CPythonChat::SChatLine* pkChatLine) { pkChatLine->Instance.Destroy(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (pkChatLine->pCountryFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pkChatLine->pCountryFlagImageInstance); + pkChatLine->pCountryFlagImageInstance = NULL; + } + if (pkChatLine->pEmpireFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pkChatLine->pEmpireFlagImageInstance); + pkChatLine->pEmpireFlagImageInstance = NULL; + } + pkChatLine->strCountry = ""; + pkChatLine->bEmpire = 0; +#endif ms_kPool.Free(pkChatLine); } @@ -74,10 +123,27 @@ CPythonChat::SChatLine::SChatLine() { for (int i = 0; i < CHAT_LINE_COLOR_ARRAY_MAX_NUM; ++i) aColor[i] = 0xff0000ff; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + pCountryFlagImageInstance = NULL; + pEmpireFlagImageInstance = NULL; + bEmpire = 0; +#endif } CPythonChat::SChatLine::~SChatLine() { Instance.Destroy(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (pCountryFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pCountryFlagImageInstance); + pCountryFlagImageInstance = NULL; + } + if (pEmpireFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pEmpireFlagImageInstance); + pEmpireFlagImageInstance = NULL; + } +#endif } /////////////////////////////////////////////////////////////////////////////////////////////////// @@ -133,7 +199,54 @@ void CPythonChat::UpdateViewMode(DWORD dwID) iHeight += pChatSet->m_iStep; --iLineIndex; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + int iWidth = 0; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pCountryFlagImageInstance && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (pChatLine->pCountryFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pCountryFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth - c_fFlagTargetX, pChatSet->m_iy + iHeight); + iWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pCountryFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); + iWidth += c_fFlagTargetX + 2; + } + + if (pChatLine->pCountryFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gs_Country = pChatLine->strCountry; + } + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pEmpireFlagImageInstance && CPythonSystem::Instance().IsShowEmpireFlag()) +#else + if (pChatLine->pEmpireFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pEmpireFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth - c_fFlagTargetX, pChatSet->m_iy + iHeight); + iWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pEmpireFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); + iWidth += c_fFlagTargetX + 2; + } + + if (pChatLine->pEmpireFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gb_Empire = pChatLine->bEmpire; + } + + pChatLine->Instance.SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); +#else pChatLine->Instance.SetPosition(pChatSet->m_ix, pChatSet->m_iy + iHeight); +#endif pChatLine->Instance.SetColor(rColor); pChatLine->Instance.Update(); } @@ -174,7 +287,55 @@ void CPythonChat::UpdateEditMode(DWORD dwID) } iHeight += pChatSet->m_iStep; + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + int iWidth = 0; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pCountryFlagImageInstance && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (pChatLine->pCountryFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pCountryFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth - c_fFlagTargetX, pChatSet->m_iy + iHeight); + iWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pCountryFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); + iWidth += c_fFlagTargetX + 2; + } + + if (pChatLine->pCountryFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gs_Country = pChatLine->strCountry; + } + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pEmpireFlagImageInstance && CPythonSystem::Instance().IsShowEmpireFlag()) +#else + if (pChatLine->pEmpireFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pEmpireFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth - c_fFlagTargetX, pChatSet->m_iy + iHeight); + iWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pEmpireFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); + iWidth += c_fFlagTargetX + 2; + } + + if (pChatLine->pEmpireFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gb_Empire = pChatLine->bEmpire; + } + + pChatLine->Instance.SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); +#else pChatLine->Instance.SetPosition(pChatSet->m_ix, pChatSet->m_iy + iHeight); +#endif pChatLine->Instance.SetColor(rColor); pChatLine->Instance.Update(); } @@ -194,7 +355,55 @@ void CPythonChat::UpdateLogMode(DWORD dwID) TChatLine * pChatLine = (*itor); iHeight -= pChatSet->m_iStep; + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + int iWidth = 0; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pCountryFlagImageInstance && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (pChatLine->pCountryFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pCountryFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth - c_fFlagTargetX, pChatSet->m_iy + iHeight); + iWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pCountryFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); + iWidth += c_fFlagTargetX + 2; + } + + if (pChatLine->pCountryFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gs_Country = pChatLine->strCountry; + } + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pEmpireFlagImageInstance && CPythonSystem::Instance().IsShowEmpireFlag()) +#else + if (pChatLine->pEmpireFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pEmpireFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth - c_fFlagTargetX, pChatSet->m_iy + iHeight); + iWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pEmpireFlagImageInstance->SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); + iWidth += c_fFlagTargetX + 2; + } + + if (pChatLine->pEmpireFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gb_Empire = pChatLine->bEmpire; + } + + pChatLine->Instance.SetPosition(pChatSet->m_ix + iWidth, pChatSet->m_iy + iHeight); +#else pChatLine->Instance.SetPosition(pChatSet->m_ix, pChatSet->m_iy + iHeight); +#endif pChatLine->Instance.SetColor(pChatLine->GetColorRef(dwID)); pChatLine->Instance.Update(); } @@ -247,6 +456,22 @@ void CPythonChat::Render(DWORD dwID) { CGraphicTextInstance & rInstance = (*itor)->Instance; rInstance.Render(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CGraphicExpandedImageInstance* rCountryFlagInstance = (*itor)->pCountryFlagImageInstance; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (rCountryFlagInstance && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (rCountryFlagInstance) +#endif + rCountryFlagInstance->Render(); + CGraphicExpandedImageInstance* rEmpireFlagInstance = (*itor)->pEmpireFlagImageInstance; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (rEmpireFlagInstance && CPythonSystem::Instance().IsShowEmpireFlag()) +#else + if (rEmpireFlagInstance) +#endif + rEmpireFlagInstance->Render(); +#endif } } @@ -406,7 +631,11 @@ void CPythonChat::ArrangeShowingChat(DWORD dwID) for (TChatLineDeque::iterator itor = m_ChatLineDeque.begin(); itor != m_ChatLineDeque.end(); ++itor) { TChatLine * pChatLine = *itor; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatSet->CheckMode(pChatLine->iType) && !CPythonSystem::Instance().IsChatFilterCountry(pChatLine->strCountry) && !CPythonSystem::Instance().IsChatFilterEmpire(pChatLine->bEmpire)) +#else if (pChatSet->CheckMode(pChatLine->iType)) +#endif TempChatLineDeque.push_back(pChatLine); } @@ -433,7 +662,15 @@ void CPythonChat::ArrangeShowingChat(DWORD dwID) } } -void CPythonChat::AppendChat(int iType, const char * c_szChat) +#if defined(__BL_CLIENT_LOCALE_STRING__) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +void CPythonChat::AppendChat(int iType, const char* c_szChat, BYTE bSpecialColorType, BYTE bEmpire, const std::string& countryName) +#else +void CPythonChat::AppendChat(int iType, const char* c_szChat, BYTE bSpecialColorType) +#endif +#else +void CPythonChat::AppendChat(int iType, const char* c_szChat) +#endif { // DEFAULT_FONT //static CResource * s_pResource = CResourceManager::Instance().GetResourcePointer(g_strDefaultFontName.c_str()); @@ -453,10 +690,60 @@ void CPythonChat::AppendChat(int iType, const char * c_szChat) // DEFAULT_FONT pChatLine->Instance.SetTextPointer(pkDefaultFont); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (!countryName.empty()) + { + const auto path = fmt::format("D:/ymir work/ui/intro/login/server_flag_{}.sub", countryName); + if (CEterPackManager::Instance().isExist(path.c_str())) + { + CGraphicSubImage* pkGrpImgFlag = (CGraphicSubImage*)CResourceManager::Instance().GetResourcePointer(path.c_str()); + if (pkGrpImgFlag) + { + pChatLine->pCountryFlagImageInstance = CGraphicExpandedImageInstance::New(); + pChatLine->pCountryFlagImageInstance->SetImagePointer(pkGrpImgFlag); + pChatLine->pCountryFlagImageInstance->SetScale(c_fFlagTargetX / pChatLine->pCountryFlagImageInstance->GetWidth(), + c_fFlagTargetY / pChatLine->pCountryFlagImageInstance->GetHeight()); + pChatLine->strCountry = countryName; + } + } + } + + if (bEmpire) + { + const auto path = fmt::format("D:/ymir work/ui/intro/empire_01/empireflag_{:c}.sub", bEmpire + 'a' - 1); + if (CEterPackManager::Instance().isExist(path.c_str())) + { + CGraphicSubImage* pkGrpImgFlag = (CGraphicSubImage*)CResourceManager::Instance().GetResourcePointer(path.c_str()); + if (pkGrpImgFlag) + { + pChatLine->pEmpireFlagImageInstance = CGraphicExpandedImageInstance::New(); + pChatLine->pEmpireFlagImageInstance->SetImagePointer(pkGrpImgFlag); + pChatLine->pEmpireFlagImageInstance->SetScale(c_fFlagTargetX / pChatLine->pEmpireFlagImageInstance->GetWidth(), + c_fFlagTargetY / pChatLine->pEmpireFlagImageInstance->GetHeight()); + pChatLine->bEmpire = bEmpire; + } + } + } +#endif // END_OF_DEFAULT_FONT pChatLine->fAppendedTime = rApp.GetGlobalTime(); +#if defined(__BL_CLIENT_LOCALE_STRING__) + switch (bSpecialColorType) + { + case IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_DICE_0: + pChatLine->SetColorAll(D3DXCOLOR(1.0f, 0.97640002f, 0.6196f, 1.0f)); + break; + case IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_DICE_1: + pChatLine->SetColorAll(D3DXCOLOR(1.0f, 0.1058f, 0.73720002f, 1.0f)); + break; + default: + pChatLine->SetColorAll(GetChatColor(iType)); + break; + } +#else pChatLine->SetColorAll(GetChatColor(iType)); +#endif m_ChatLineDeque.push_back(pChatLine); if (m_ChatLineDeque.size() > CHAT_LINE_MAX_NUM) @@ -535,7 +822,11 @@ CWhisper * CPythonChat::CreateWhisper(const char * c_szName) return pWhisper; } -void CPythonChat::AppendWhisper(int iType, const char * c_szName, const char * c_szChat) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +void CPythonChat::AppendWhisper(int iType, const char * c_szName, const char * c_szChat, BYTE bEmpire, const std::string& countryName) +#else +void CPythonChat::AppendWhisper(int iType, const char* c_szName, const char* c_szChat) +#endif { TWhisperMap::iterator itor = m_WhisperMap.find(c_szName); @@ -549,7 +840,11 @@ void CPythonChat::AppendWhisper(int iType, const char * c_szName, const char * c pWhisper = itor->second; } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + pWhisper->AppendChat(iType, c_szChat, bEmpire, countryName); +#else pWhisper->AppendChat(iType, c_szChat); +#endif } void CPythonChat::ClearWhisper(const char * c_szName) @@ -695,7 +990,15 @@ void CWhisper::SetBoxSize(float fWidth, float fHeight) } } -void CWhisper::AppendChat(int iType, const char * c_szChat) +#if defined(__BL_CLIENT_LOCALE_STRING__) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +void CWhisper::AppendChat(int iType, const char * c_szChat, BYTE bEmpire, const std::string& countryName) +#else +void CWhisper::AppendChat(int iType, const char* c_szChat) +#endif +#else +void CWhisper::AppendChat(int iType, const char* c_szChat) +#endif { CGraphicText* pkDefaultFont = (iType == CPythonChat::WHISPER_TYPE_GM) ? static_cast(DefaultItalicFont_GetResource()) : static_cast(DefaultFont_GetResource()); @@ -715,6 +1018,41 @@ void CWhisper::AppendChat(int iType, const char * c_szChat) pChatLine->Instance.SetLimitWidth(m_fWidth); pChatLine->Instance.SetMultiLine(TRUE); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (!countryName.empty()) + { + const auto path = fmt::format("D:/ymir work/ui/intro/login/server_flag_{}.sub", countryName); + if (CEterPackManager::Instance().isExist(path.c_str())) + { + CGraphicSubImage* pkGrpImgFlag = (CGraphicSubImage*)CResourceManager::Instance().GetResourcePointer(path.c_str()); + if (pkGrpImgFlag) + { + pChatLine->pCountryFlagImageInstance = CGraphicExpandedImageInstance::New(); + pChatLine->pCountryFlagImageInstance->SetImagePointer(pkGrpImgFlag); + pChatLine->pCountryFlagImageInstance->SetScale(c_fFlagTargetX / pChatLine->pCountryFlagImageInstance->GetWidth(), + c_fFlagTargetY / pChatLine->pCountryFlagImageInstance->GetHeight()); + pChatLine->strCountry = countryName; + } + } + } + + if (bEmpire) + { + const auto path = fmt::format("D:/ymir work/ui/intro/empire_01/empireflag_{:c}.sub", (bEmpire + 'a' - 1)); + if (CEterPackManager::Instance().isExist(path.c_str())) + { + CGraphicSubImage* pkGrpImgFlag = (CGraphicSubImage*)CResourceManager::Instance().GetResourcePointer(path.c_str()); + if (pkGrpImgFlag) + { + pChatLine->pEmpireFlagImageInstance = CGraphicExpandedImageInstance::New(); + pChatLine->pEmpireFlagImageInstance->SetImagePointer(pkGrpImgFlag); + pChatLine->pEmpireFlagImageInstance->SetScale(c_fFlagTargetX / pChatLine->pEmpireFlagImageInstance->GetWidth(), + c_fFlagTargetY / pChatLine->pEmpireFlagImageInstance->GetHeight()); + pChatLine->bEmpire = bEmpire; + } + } + } +#endif switch(iType) { @@ -770,7 +1108,66 @@ void CWhisper::Render(float fx, float fy) WORD wLineCount = pChatLine->Instance.GetTextLineCount(); fHeight -= wLineCount * m_fLineStep; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + float fWidth = 0.0f; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pCountryFlagImageInstance && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (pChatLine->pCountryFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pCountryFlagImageInstance->SetPosition(fx + fWidth - c_fFlagTargetX, fHeight); + fWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pCountryFlagImageInstance->SetPosition(fx + fWidth, fHeight); + fWidth += c_fFlagTargetX + 2; + } + +#if defined(__BL_CLIP_MASK__) + pChatLine->pCountryFlagImageInstance->Render(&Rect); +#else + pChatLine->pCountryFlagImageInstance->Render(); +#endif + + if (pChatLine->pCountryFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gs_Country = pChatLine->strCountry; + } + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pChatLine->pEmpireFlagImageInstance && CPythonSystem::Instance().IsShowEmpireFlag()) +#else + if (pChatLine->pEmpireFlagImageInstance) +#endif + { + if (GetDefaultCodePage() == CP_ARABIC) + { + pChatLine->pEmpireFlagImageInstance->SetPosition(fx + fWidth - c_fFlagTargetX, fHeight); + fWidth -= c_fFlagTargetX + 2; + } + else + { + pChatLine->pEmpireFlagImageInstance->SetPosition(fx + fWidth, fHeight); + fWidth += c_fFlagTargetX + 2; + } + +#if defined(__BL_CLIP_MASK__) + pChatLine->pEmpireFlagImageInstance->Render(&Rect); +#else + pChatLine->pEmpireFlagImageInstance->Render(); +#endif + + if (pChatLine->pEmpireFlagImageInstance->IsMouseOverIn(gs_mx, gs_my)) + gb_Empire = pChatLine->bEmpire; + } + + pChatLine->Instance.SetPosition(fx + fWidth, fHeight); +#else pChatLine->Instance.SetPosition(fx, fHeight); +#endif pChatLine->Instance.Render(&Rect); if (fHeight < fy) @@ -815,6 +1212,20 @@ CWhisper::SChatLine* CWhisper::SChatLine::New() void CWhisper::SChatLine::Delete(CWhisper::SChatLine* pkChatLine) { pkChatLine->Instance.Destroy(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (pkChatLine->pCountryFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pkChatLine->pCountryFlagImageInstance); + pkChatLine->pCountryFlagImageInstance = NULL; + } + if (pkChatLine->pEmpireFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pkChatLine->pEmpireFlagImageInstance); + pkChatLine->pEmpireFlagImageInstance = NULL; + } + pkChatLine->strCountry = ""; + pkChatLine->bEmpire = 0; +#endif ms_kPool.Free(pkChatLine); } @@ -823,3 +1234,13 @@ void CWhisper::SChatLine::DestroySystem() ms_kPool.Destroy(); } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) +void CPythonChat::ArrangeAllShowingChat() +{ + for (TChatSetMap::const_iterator itor = m_ChatSetMap.begin(); itor != m_ChatSetMap.end(); ++itor) + ArrangeShowingChat(itor->first); +} +#endif + + diff --git a/source-client/Srcs/Client/UserInterface/PythonChat.h b/source-client/Srcs/Client/UserInterface/PythonChat.h index 35380dc04..93b502292 100644 --- a/source-client/Srcs/Client/UserInterface/PythonChat.h +++ b/source-client/Srcs/Client/UserInterface/PythonChat.h @@ -9,13 +9,35 @@ class CWhisper typedef struct SChatLine { CGraphicTextInstance Instance; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CGraphicExpandedImageInstance* pCountryFlagImageInstance{}; + CGraphicExpandedImageInstance* pEmpireFlagImageInstance{}; + std::string strCountry; + BYTE bEmpire{}; +#endif SChatLine() { +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + pCountryFlagImageInstance = NULL; + pEmpireFlagImageInstance = NULL; + bEmpire = 0; +#endif } ~SChatLine() { Instance.Destroy(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (pCountryFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pCountryFlagImageInstance); + pCountryFlagImageInstance = NULL; + } + if (pEmpireFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pEmpireFlagImageInstance); + pEmpireFlagImageInstance = NULL; + } +#endif } static void DestroySystem(); @@ -37,7 +59,15 @@ class CWhisper void SetPosition(float fPosition); void SetBoxSize(float fWidth, float fHeight); +#if defined(__BL_CLIENT_LOCALE_STRING__) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + void AppendChat(int iType, const char* c_szChat, BYTE bEmpire = 0, const std::string& countryName = ""); +#else + void AppendChat(int iType, const char * c_szChat, BYTE bEmpire = 0); +#endif +#else void AppendChat(int iType, const char* c_szChat); +#endif void Render(float fx, float fy); protected: @@ -95,7 +125,12 @@ class CPythonChat : public CSingleton, public IAbstractChat float fAppendedTime; D3DXCOLOR aColor[CHAT_LINE_COLOR_ARRAY_MAX_NUM]; CGraphicTextInstance Instance; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CGraphicExpandedImageInstance* pCountryFlagImageInstance{}; + CGraphicExpandedImageInstance* pEmpireFlagImageInstance{}; + std::string strCountry; + BYTE bEmpire{}; +#endif SChatLine(); virtual ~SChatLine(); @@ -194,9 +229,23 @@ class CPythonChat : public CSingleton, public IAbstractChat int GetLineStep(DWORD dwID); // Chat - void AppendChat(int iType, const char * c_szChat); +#if defined(__BL_CLIENT_LOCALE_STRING__) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + static void UpdateMousePos(int x, int y); + static const std::string& GetCountry(); + static BYTE GetEmpire(); + void AppendChat(int iType, const char* c_szChat, BYTE bSpecialColorType = IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_NORMAL, BYTE bEmpire = 0, const std::string& countryName = "") override; +#else + void AppendChat(int iType, const char* c_szChat, BYTE bSpecialColorType = IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_NORMAL); +#endif +#else + void AppendChat(int iType, const char* c_szChat); +#endif void AppendChatWithDelay(int iType, const char * c_szChat, int iDelay); void ArrangeShowingChat(DWORD dwID); +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + void ArrangeAllShowingChat(); +#endif // Ignore void IgnoreCharacter(const char * c_szName); @@ -204,7 +253,11 @@ class CPythonChat : public CSingleton, public IAbstractChat // Whisper CWhisper * CreateWhisper(const char * c_szName); - void AppendWhisper(int iType, const char * c_szName, const char * c_szChat); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + void AppendWhisper(int iType, const char * c_szName, const char * c_szChat, BYTE bEmpire = 0, const std::string& countryName = ""); +#else + void AppendWhisper(int iType, const char* c_szName, const char* c_szChat); +#endif void ClearWhisper(const char * c_szName); BOOL GetWhisper(const char * c_szName, CWhisper ** ppWhisper); void InitWhisper(PyObject * ppyObject); diff --git a/source-client/Srcs/Client/UserInterface/PythonChatModule.cpp b/source-client/Srcs/Client/UserInterface/PythonChatModule.cpp index c6606718b..dd3eb08a7 100644 --- a/source-client/Srcs/Client/UserInterface/PythonChatModule.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonChatModule.cpp @@ -300,7 +300,27 @@ PyObject * chatAppendWhisper(PyObject* poSelf, PyObject* poArgs) if (!PyTuple_GetString(poArgs, 2, &szChat)) return Py_BuildException(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + BYTE bEmpire = 0; + if (PyTuple_Size(poArgs) > 3) + { + if (!PyTuple_GetByte(poArgs, 3, &bEmpire)) + return Py_BuildException(); + } + + std::string country; + if (PyTuple_Size(poArgs) > 4) + { + char* szCountry; + if (!PyTuple_GetString(poArgs, 4, &szCountry)) + return Py_BuildException(); + + country = szCountry; + } + CPythonChat::Instance().AppendWhisper(iType, szName, szChat, bEmpire, country); +#else CPythonChat::Instance().AppendWhisper(iType, szName, szChat); +#endif return Py_BuildNone(); } @@ -447,6 +467,20 @@ PyObject * chatGetLinkFromHyperlink(PyObject * poSelf, PyObject * poArgs) return Py_BuildValue("s", ""); } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +PyObject* chatGetCountry(PyObject* poSelf, PyObject* poArgs) +{ + const std::string& country = CPythonChat::GetCountry(); + return Py_BuildValue("s", country.c_str()); +} + +PyObject* chatGetEmpire(PyObject* poSelf, PyObject* poArgs) +{ + const BYTE empire = CPythonChat::GetEmpire(); + return Py_BuildValue("i", empire); +} +#endif + void initChat() { static PyMethodDef s_methods[] = @@ -493,6 +527,11 @@ void initChat() // Link { "GetLinkFromHyperlink", chatGetLinkFromHyperlink, METH_VARARGS }, +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + { "GetCountry", chatGetCountry, METH_VARARGS }, + { "GetEmpire", chatGetEmpire, METH_VARARGS }, +#endif + { NULL, NULL, NULL }, }; diff --git a/source-client/Srcs/Client/UserInterface/PythonLocale.cpp b/source-client/Srcs/Client/UserInterface/PythonLocale.cpp new file mode 100644 index 000000000..c2b1716b7 --- /dev/null +++ b/source-client/Srcs/Client/UserInterface/PythonLocale.cpp @@ -0,0 +1,460 @@ +/* +* blackdragonx61 / Mali +* 24.10.2022 +*/ + +#include "StdAfx.h" +#include "PythonLocale.h" +#include "PythonNonPlayer.h" +#include "PythonSkill.h" +#include "../eterPack/EterPackManager.h" +#include "../GameLib/ItemManager.h" + +#include + +#if defined(__BL_MULTI_LANGUAGE__) +#include "PythonApplication.h" +#endif + +CPythonLocale::CPythonLocale() = default; + +CPythonLocale::~CPythonLocale() = default; + +bool CPythonLocale::LoadLocaleString(const char* c_szFileName) +{ +#if defined(__BL_MULTI_LANGUAGE__) + if (CPythonApplication::Instance().GetReloadLocale()) + m_LocaleStringMap[LOCALE_STRING].clear(); +#endif + if (m_LocaleStringMap[LOCALE_STRING].empty() == false) + return true; + + const VOID* pvData; + CMappedFile kFile; + if (!CEterPackManager::Instance().Get(kFile, c_szFileName, &pvData)) { + TraceError("CPythonLocale::LoadLocaleString(c_szFileName: %s) - Load Error", c_szFileName); + return false; + } + + CMemoryTextFileLoader kTextFileLoader; + kTextFileLoader.Bind(kFile.Size(), pvData); + + CTokenVector kTokenVector; + for (DWORD i = 0; i < kTextFileLoader.GetLineCount(); ++i) + { + const std::string& c_rstLine = kTextFileLoader.GetLineString(i); + if (c_rstLine.empty()) + continue; + + if (c_rstLine[0] == '#') + continue; + + if (!kTextFileLoader.SplitLineByTab(i, &kTokenVector)) + continue; + + if (kTokenVector.size() != 2) + continue; + + m_LocaleStringMap[LOCALE_STRING][kTokenVector[0]] = kTokenVector[1]; + } + + return true; +} + +bool CPythonLocale::LoadQuestLocaleString(const char* c_szFileName) +{ +#if defined(__BL_MULTI_LANGUAGE__) + if (CPythonApplication::Instance().GetReloadLocale()) + m_LocaleStringMap[LOCALE_QUEST_STRING].clear(); +#endif + if (m_LocaleStringMap[LOCALE_QUEST_STRING].empty() == false) + return true; + + const VOID* pvData; + CMappedFile kFile; + if (!CEterPackManager::Instance().Get(kFile, c_szFileName, &pvData)) { + TraceError("CPythonLocale::LoadQuestLocaleString(c_szFileName: %s) - Load Error", c_szFileName); + return false; + } + + CMemoryTextFileLoader kTextFileLoader; + kTextFileLoader.Bind(kFile.Size(), pvData); + + CTokenVector kTokenVector; + for (DWORD i = 0; i < kTextFileLoader.GetLineCount(); ++i) + { + const std::string& c_rstLine = kTextFileLoader.GetLineString(i); + if (c_rstLine.empty()) + continue; + + if (c_rstLine[0] == '#') + continue; + + if (!kTextFileLoader.SplitLineByTab(i, &kTokenVector)) + continue; + + if (kTokenVector.size() != 2) + continue; + + m_LocaleStringMap[LOCALE_QUEST_STRING][kTokenVector[0]] = kTokenVector[1]; + } + + return true; +} + +bool CPythonLocale::LoadOXQuizLocaleString(const char* c_szFileName) +{ +#if defined(__BL_MULTI_LANGUAGE__) + if (CPythonApplication::Instance().GetReloadLocale()) + m_LocaleStringMap[LOCALE_OXQUIZ_STRING].clear(); +#endif + if (m_LocaleStringMap[LOCALE_OXQUIZ_STRING].empty() == false) + return true; + + const VOID* pvData; + CMappedFile kFile; + if (!CEterPackManager::Instance().Get(kFile, c_szFileName, &pvData)) + { + TraceError("CPythonLocale::LoadOXQuizLocaleString(c_szFileName: %s) - Load Error", c_szFileName); + return false; + } + + CMemoryTextFileLoader kTextFileLoader; + kTextFileLoader.Bind(kFile.Size(), pvData); + + CTokenVector kTokenVector; + for (DWORD i = 0; i < kTextFileLoader.GetLineCount(); ++i) + { + const std::string& c_rstLine = kTextFileLoader.GetLineString(i); + if (c_rstLine.empty()) + continue; + + if (c_rstLine[0] == '#') + continue; + + if (!kTextFileLoader.SplitLineByTab(i, &kTokenVector)) + continue; + + if (kTokenVector.size() != 3) + continue; + + m_LocaleStringMap[LOCALE_OXQUIZ_STRING][kTokenVector[1]] = kTokenVector[2]; + } + + return true; +} + +void CPythonLocale::FormatString(std::string& sMessage) const +{ + ReplaceSkillName(sMessage); + ReplacePetSkillName(sMessage); + ReplaceMobName(sMessage); + ReplaceItemName(sMessage); + ReplaceLocaleString(sMessage); + ReplaceQuestLocaleString(sMessage); + ReplaceOXQuizLocaleString(sMessage); +} + +void CPythonLocale::FormatString(char* c, size_t size) const +{ + std::string sFormat{ c }; + FormatString(sFormat); + + strncpy(c, sFormat.c_str(), size); + c[size - 1] = '\0'; +} + +void CPythonLocale::MultiLineSplit(const std::string& sMessage, TTokenVector& vec) const +{ + if (sMessage.find("[ENTER]") == std::string::npos) + return; + + size_t v15 = 0; + + while (true) { + const size_t pos = sMessage.find("[ENTER]", v15); + if (pos == std::string::npos) + break; + + vec.push_back(sMessage.substr(v15, pos - v15)); + v15 = pos + 7; + } + + if (v15 < sMessage.size()) + vec.push_back(sMessage.substr(v15)); +} + +void CPythonLocale::ReplaceSkillName(std::string& sMessage) const +{ + while (true) + { + size_t pos_begin = sMessage.find("[SN;"); + if (pos_begin == std::string::npos) + break; + + size_t pos_mid = sMessage.find(';', pos_begin); + if (pos_mid == std::string::npos) + break; + + size_t pos_end = sMessage.find(']', ++pos_mid); + if (pos_end == std::string::npos) + break; + + DWORD dwVnum{}; + try { + dwVnum = std::stoul(sMessage.substr(pos_mid, pos_end - pos_mid)); + } + catch (const std::exception& ex) { + TraceError("CPythonLocale::ReplaceSkillName: Error: %s", ex.what()); + break; + } + + CPythonSkill::TSkillData* pSkillData; + if (!CPythonSkill::Instance().GetSkillData(dwVnum, &pSkillData)) { + TraceError("CPythonLocale::ReplaceSkillName: can't find skill vnum: %lu", dwVnum); + break; + } + + sMessage.replace(pos_begin, (pos_end + 1) - pos_begin, pSkillData->strName); + } +} + +void CPythonLocale::ReplacePetSkillName(std::string& sMessage) const +{ +} + +void CPythonLocale::ReplaceMobName(std::string& sMessage) const +{ + while (true) + { + size_t pos_begin = sMessage.find("[MN;"); + if (pos_begin == std::string::npos) + break; + + size_t pos_mid = sMessage.find(';', pos_begin); + if (pos_mid == std::string::npos) + break; + + size_t pos_end = sMessage.find(']', ++pos_mid); + if (pos_end == std::string::npos) + break; + + DWORD dwVnum{}; + try { + dwVnum = std::stoul(sMessage.substr(pos_mid, pos_end - pos_mid)); + } + catch (const std::exception& ex) { + TraceError("CPythonLocale::ReplaceMobName: Error: %s", ex.what()); + break; + } + + const char* c_szName; + if (!CPythonNonPlayer::Instance().GetName(dwVnum, &c_szName)) { + TraceError("CPythonLocale::ReplaceMobName: can't find mob vnum: %lu", dwVnum); + break; + } + + sMessage.replace(pos_begin, (pos_end + 1) - pos_begin, c_szName); + } +} + +void CPythonLocale::ReplaceItemName(std::string& sMessage) const +{ + while (true) + { + size_t pos_begin = sMessage.find("[IN;"); + if (pos_begin == std::string::npos) + break; + + size_t pos_mid = sMessage.find(';', pos_begin); + if (pos_mid == std::string::npos) + break; + + size_t pos_end = sMessage.find(']', ++pos_mid); + if (pos_end == std::string::npos) + break; + + DWORD dwVnum{}; + try { + dwVnum = std::stoul(sMessage.substr(pos_mid, pos_end - pos_mid)); + } + catch (const std::exception& ex) { + TraceError("CPythonLocale::ReplaceItemName: Error: %s", ex.what()); + break; + } + + CItemData* pItemData; + if (!CItemManager::Instance().GetItemDataPointer(dwVnum, &pItemData)) { + TraceError("CPythonLocale::ReplaceItemName: can't find item vnum: %lu", dwVnum); + break; + } + + sMessage.replace(pos_begin, (pos_end + 1) - pos_begin, pItemData->GetName()); + } +} + +void CPythonLocale::ReplaceLocaleString(std::string& sMessage) const +{ + while (true) + { + size_t pos_1 = sMessage.rfind("[LS;"); + if (pos_1 == std::string::npos) + break; + + size_t pos_2 = sMessage.find(';', pos_1); + if (pos_2 == std::string::npos) + break; + + ++pos_2; + + size_t pos_3 = sMessage.find('[', pos_2); + size_t pos_4 = sMessage.find(']', pos_2); + if (pos_4 == std::string::npos) + break; + + if (pos_3 != std::string::npos && pos_3 < pos_4) + pos_4 = sMessage.find(']', pos_4 + 1); + + std::string sArgs = sMessage.substr(pos_2, pos_4 - pos_2); + + CTokenVector kTokenVector; + SplitLine(sArgs.c_str(), ";", &kTokenVector); + + if (kTokenVector.empty()) + break; + + auto it = m_LocaleStringMap[LOCALE_STRING].find(kTokenVector[0]); + if (it == m_LocaleStringMap[LOCALE_STRING].end()) { + TraceError("CPythonLocale::ReplaceLocaleString wrong LS vnum : %s", kTokenVector[0].c_str()); + break; + } + + if (kTokenVector.size() > 1) { + try { + boost::format f(it->second); + + for (size_t i = 1; i < kTokenVector.size(); i++) + f% kTokenVector[i]; + + sMessage.replace(pos_1, (pos_4 + 1) - pos_1, f.str()); + } + catch (const std::exception& ex) { + TraceError("CPythonLocale::ReplaceLocaleString: Error: %s", ex.what()); + break; + } + } + else + sMessage.replace(pos_1, (pos_4 + 1) - pos_1, it->second); + } +} + +void CPythonLocale::ReplaceQuestLocaleString(std::string& sMessage) const +{ + while (true) + { + size_t pos_1 = sMessage.rfind("[LC;"); + if (pos_1 == std::string::npos) + break; + + size_t pos_2 = sMessage.find(';', pos_1); + if (pos_2 == std::string::npos) + break; + + ++pos_2; + + size_t pos_3 = sMessage.find('[', pos_2); + size_t pos_4 = sMessage.find(']', pos_2); + if (pos_4 == std::string::npos) + break; + + if (pos_3 != std::string::npos && pos_3 < pos_4) + pos_4 = sMessage.find(']', pos_4 + 1); + + std::string sArgs = sMessage.substr(pos_2, pos_4 - pos_2); + + CTokenVector kTokenVector; + SplitLine(sArgs.c_str(), ";", &kTokenVector); + + if (kTokenVector.empty()) + break; + + auto it = m_LocaleStringMap[LOCALE_QUEST_STRING].find(kTokenVector[0]); + if (it == m_LocaleStringMap[LOCALE_QUEST_STRING].end()) { + TraceError("CPythonLocale::ReplaceQuestLocaleString wrong LC vnum : %s", kTokenVector[0].c_str()); + break; + } + + if (kTokenVector.size() > 1) { + try { + boost::format f(it->second); + + for (size_t i = 1; i < kTokenVector.size(); i++) + f% kTokenVector[i]; + + sMessage.replace(pos_1, (pos_4 + 1) - pos_1, f.str()); + } + catch (const std::exception& ex) { + TraceError("CPythonLocale::ReplaceQuestLocaleString: Error: %s", ex.what()); + break; + } + } + else + sMessage.replace(pos_1, (pos_4 + 1) - pos_1, it->second); + } +} + +void CPythonLocale::ReplaceOXQuizLocaleString(std::string& sMessage) const +{ + while (true) + { + size_t pos_1 = sMessage.rfind("[LOX;"); + if (pos_1 == std::string::npos) + break; + + size_t pos_2 = sMessage.find(';', pos_1); + if (pos_2 == std::string::npos) + break; + + ++pos_2; + + size_t pos_3 = sMessage.find('[', pos_2); + size_t pos_4 = sMessage.find(']', pos_2); + if (pos_4 == std::string::npos) + break; + + if (pos_3 != std::string::npos && pos_3 < pos_4) + pos_4 = sMessage.find(']', pos_4 + 1); + + std::string sArgs = sMessage.substr(pos_2, pos_4 - pos_2); + + CTokenVector kTokenVector; + SplitLine(sArgs.c_str(), ";", &kTokenVector); + + if (kTokenVector.empty()) + break; + + auto it = m_LocaleStringMap[LOCALE_OXQUIZ_STRING].find(kTokenVector[0]); + if (it == m_LocaleStringMap[LOCALE_OXQUIZ_STRING].end()) { + TraceError("CPythonLocale::ReplaceOXQuizLocaleString wrong LOX level-key : %s", kTokenVector[0].c_str()); + break; + } + + if (kTokenVector.size() > 1) { + try { + boost::format f(it->second); + + for (size_t i = 1; i < kTokenVector.size(); i++) + f% kTokenVector[i]; + + sMessage.replace(pos_1, (pos_4 + 1) - pos_1, f.str()); + } + catch (const std::exception& ex) { + TraceError("CPythonLocale::ReplaceOXQuizLocaleString: Error: %s", ex.what()); + break; + } + } + else + sMessage.replace(pos_1, (pos_4 + 1) - pos_1, it->second); + } +} + diff --git a/source-client/Srcs/Client/UserInterface/PythonLocale.h b/source-client/Srcs/Client/UserInterface/PythonLocale.h new file mode 100644 index 000000000..471031c6c --- /dev/null +++ b/source-client/Srcs/Client/UserInterface/PythonLocale.h @@ -0,0 +1,43 @@ +/* +* blackdragonx61 / Mali +* 24.10.2022 +*/ + +#pragma once + +class CPythonLocale : public CSingleton +{ +public: + CPythonLocale(); + virtual ~CPythonLocale(); + + enum ELOCALE_STRING_TYPE + { + LOCALE_STRING, + LOCALE_QUEST_STRING, + LOCALE_OXQUIZ_STRING, + + LOCALE_STRING_MAX + }; + + bool LoadLocaleString(const char* c_szFileName); + bool LoadQuestLocaleString(const char* c_szFileName); + bool LoadOXQuizLocaleString(const char* c_szFileName); + + void FormatString(std::string& sMessage) const; + void FormatString(char* c, size_t size) const; + + void MultiLineSplit(const std::string& sMessage, TTokenVector& vec) const; + +private: + void ReplaceSkillName(std::string& sMessage) const; + void ReplacePetSkillName(std::string& sMessage) const; + void ReplaceMobName(std::string& sMessage) const; + void ReplaceItemName(std::string& sMessage) const; + void ReplaceLocaleString(std::string& sMessage) const; + void ReplaceQuestLocaleString(std::string& sMessage) const; + void ReplaceOXQuizLocaleString(std::string& sMessage) const; + + std::unordered_map m_LocaleStringMap[LOCALE_STRING_MAX]; +}; + diff --git a/source-client/Srcs/Client/UserInterface/PythonMiniMap.cpp b/source-client/Srcs/Client/UserInterface/PythonMiniMap.cpp index 24d2bb64a..3fde07774 100644 --- a/source-client/Srcs/Client/UserInterface/PythonMiniMap.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonMiniMap.cpp @@ -8,6 +8,7 @@ #include "PythonBackground.h" #include "PythonCharacterManager.h" #include "PythonGuild.h" +#include "PythonNonPlayer.h" #include "AbstractPlayer.h" @@ -797,10 +798,6 @@ void CPythonMiniMap::DeleteTarget(int iID) RemoveWayPoint(iID); } -#define ENABLE_NEW_ATLAS_MARK_INFO -#ifdef ENABLE_NEW_ATLAS_MARK_INFO - #include "PythonNonPlayer.h" -#endif void CPythonMiniMap::__LoadAtlasMarkInfo() { ClearAtlasMarkInfo(); @@ -825,54 +822,80 @@ void CPythonMiniMap::__LoadAtlasMarkInfo() return; } +#ifndef ENABLE_GF_ATLAS_MARK_INFO const std::string strType[TYPE_COUNT] = { "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT" }; +#endif for (DWORD i = 0; i < stTokenVectorMap.size(); ++i) { char szMarkInfoName[32+1]; - _snprintf(szMarkInfoName, sizeof(szMarkInfoName), "%d", i); + _snprintf(szMarkInfoName, sizeof(szMarkInfoName), "%lu", i); if (stTokenVectorMap.end() == stTokenVectorMap.find(szMarkInfoName)) continue; const CTokenVector & rVector = stTokenVectorMap[szMarkInfoName]; - TAtlasMarkInfo aAtlasMarkInfo; -#ifdef ENABLE_NEW_ATLAS_MARK_INFO - if (rVector.size() == 3) - { - const std::string & c_rstrType = strType[3]; // FULL NPC - const std::string & c_rstrPositionX = rVector[0].c_str(); - const std::string & c_rstrPositionY = rVector[1].c_str(); - const std::string & c_rstrText = rVector[2].c_str(); - int iVNum = atoi(c_rstrText.c_str()); +#ifdef ENABLE_GF_ATLAS_MARK_INFO + const std::string& c_rstrPositionX = rVector[0].c_str(); + const std::string& c_rstrPositionY = rVector[1].c_str(); + const std::string& c_rstrVnum = rVector[2].c_str(); + const DWORD c_dwVnum = atoi(c_rstrVnum.c_str()); + const CPythonNonPlayer::TMobTable* c_pMobTable = CPythonNonPlayer::Instance().GetTable(c_dwVnum); + if (c_pMobTable) + { + TAtlasMarkInfo aAtlasMarkInfo; aAtlasMarkInfo.m_fX = atof(c_rstrPositionX.c_str()); aAtlasMarkInfo.m_fY = atof(c_rstrPositionY.c_str()); - aAtlasMarkInfo.m_strText = CPythonNonPlayer::Instance().GetMonsterName(iVNum); - } - else -#endif - { - const std::string & c_rstrType = rVector[0].c_str(); - const std::string & c_rstrPositionX = rVector[1].c_str(); - const std::string & c_rstrPositionY = rVector[2].c_str(); - const std::string & c_rstrText = rVector[3].c_str(); - for (int i = 0; i < TYPE_COUNT; ++i) + aAtlasMarkInfo.m_strText = c_pMobTable->szLocaleName; + if (c_pMobTable->bType == CActorInstance::TYPE_NPC) + aAtlasMarkInfo.m_byType = TYPE_NPC; + else if (c_pMobTable->bType == CActorInstance::TYPE_WARP) { - if (0 == c_rstrType.compare(strType[i])) - aAtlasMarkInfo.m_byType = (BYTE)i; - } + aAtlasMarkInfo.m_byType = TYPE_WARP; + int iPos = aAtlasMarkInfo.m_strText.find(" "); + if (iPos >= 0) + aAtlasMarkInfo.m_strText[iPos] = 0; - aAtlasMarkInfo.m_fX = atof(c_rstrPositionX.c_str()); - aAtlasMarkInfo.m_fY = atof(c_rstrPositionY.c_str()); - aAtlasMarkInfo.m_strText = c_rstrText; + } + else if (c_pMobTable->bType == CActorInstance::TYPE_STONE && c_dwVnum >= 20702 && c_dwVnum <= 20706) + aAtlasMarkInfo.m_byType = TYPE_NPC; + + aAtlasMarkInfo.m_fScreenX = aAtlasMarkInfo.m_fX / m_fAtlasMaxX * m_fAtlasImageSizeX - (float)m_WhiteMark.GetWidth() / 2.0f; + aAtlasMarkInfo.m_fScreenY = aAtlasMarkInfo.m_fY / m_fAtlasMaxY * m_fAtlasImageSizeY - (float)m_WhiteMark.GetHeight() / 2.0f; + + switch (aAtlasMarkInfo.m_byType) + { + case TYPE_NPC: + m_AtlasNPCInfoVector.push_back(aAtlasMarkInfo); + break; + case TYPE_WARP: + m_AtlasWarpInfoVector.push_back(aAtlasMarkInfo); + break; + } } +#else + const std::string & c_rstrType = rVector[0].c_str(); + const std::string & c_rstrPositionX = rVector[1].c_str(); + const std::string & c_rstrPositionY = rVector[2].c_str(); + const std::string & c_rstrText = rVector[3].c_str(); + + TAtlasMarkInfo aAtlasMarkInfo{}; + + for ( int i = 0; i < TYPE_COUNT; ++i) + { + if (0 == c_rstrType.compare(strType[i])) + aAtlasMarkInfo.m_byType = (BYTE)i; + } + aAtlasMarkInfo.m_fX = atof(c_rstrPositionX.c_str()); + aAtlasMarkInfo.m_fY = atof(c_rstrPositionY.c_str()); + aAtlasMarkInfo.m_strText = c_rstrText; aAtlasMarkInfo.m_fScreenX = aAtlasMarkInfo.m_fX / m_fAtlasMaxX * m_fAtlasImageSizeX - (float)m_WhiteMark.GetWidth() / 2.0f; aAtlasMarkInfo.m_fScreenY = aAtlasMarkInfo.m_fY / m_fAtlasMaxY * m_fAtlasImageSizeY - (float)m_WhiteMark.GetHeight() / 2.0f; - switch (aAtlasMarkInfo.m_byType) + switch(aAtlasMarkInfo.m_byType) { case TYPE_NPC: m_AtlasNPCInfoVector.push_back(aAtlasMarkInfo); @@ -881,6 +904,7 @@ void CPythonMiniMap::__LoadAtlasMarkInfo() m_AtlasWarpInfoVector.push_back(aAtlasMarkInfo); break; } +#endif } } diff --git a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamCommand.cpp b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamCommand.cpp index f83d8d1b0..55c468719 100644 --- a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamCommand.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamCommand.cpp @@ -309,6 +309,18 @@ void CPythonNetworkStream::ServerCommand(const char * c_szCommand) else if (!strcmpi(szCmd, "ObserverTeamInfo")) { } +#if defined(__BL_MULTI_LANGUAGE__) + else if (!strcmpi(szCmd, "language_change")) + { + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "LanguageChange", Py_BuildValue("()")); + } +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + else if (!strcmpi(szCmd, "language_anonymous")) + { + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "LanguageChangeAnonymous", Py_BuildValue("()")); + } +#endif else if (!strcmpi(szCmd, "StoneDetect")) { if (4 != TokenVector.size()) diff --git a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGame.cpp b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGame.cpp index 4b30cf82a..9262a6a80 100644 --- a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGame.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGame.cpp @@ -1282,6 +1282,19 @@ bool CPythonNetworkStream::RecvChatPacket() buf[uChatSize]='\0'; +#if defined(__BL_CLIENT_LOCALE_STRING__) + TTokenVector vecMultiLine; + + if (kChat.bCanFormat) { + std::string sFormat{ buf }; + CPythonLocale::Instance().FormatString(sFormat); + strncpy(buf, sFormat.c_str(), sizeof(buf)); + buf[sizeof(buf) - 1] = '\0'; + + CPythonLocale::Instance().MultiLineSplit(sFormat, vecMultiLine); + } +#endif + if (GetDefaultCodePage() == 1256) { char * p = strchr(buf, ':'); @@ -1369,17 +1382,41 @@ bool CPythonNetworkStream::RecvChatPacket() } if (pkInstChatter->IsPC()) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CPythonChat::Instance().AppendChat(kChat.type, buf, IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_NORMAL, kChat.bEmpire, kChat.szCountry); +#else CPythonChat::Instance().AppendChat(kChat.type, buf); +#endif } else { if (CHAT_TYPE_NOTICE == kChat.type) { +#if defined(__BL_CLIENT_LOCALE_STRING__) + if (!vecMultiLine.empty()) { + for (const std::string& sMessage : vecMultiLine) + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_SetTipMessage", Py_BuildValue("(s)", sMessage.c_str())); + } + else { + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_SetTipMessage", Py_BuildValue("(s)", buf)); + } +#else PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_SetTipMessage", Py_BuildValue("(s)", buf)); +#endif } else if (CHAT_TYPE_BIG_NOTICE == kChat.type) { +#if defined(__BL_CLIENT_LOCALE_STRING__) + if (!vecMultiLine.empty()) { + for (const std::string& sMessage : vecMultiLine) + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_SetBigMessage", Py_BuildValue("(s)", sMessage.c_str())); + } + else { + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_SetBigMessage", Py_BuildValue("(s)", buf)); + } +#else PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_SetBigMessage", Py_BuildValue("(s)", buf)); +#endif } else if (CHAT_TYPE_SHOUT == kChat.type) { @@ -1392,7 +1429,26 @@ bool CPythonNetworkStream::RecvChatPacket() } } +#if defined(__BL_CLIENT_LOCALE_STRING__) + if (!vecMultiLine.empty()) { + for (const std::string& sMessage : vecMultiLine) + CPythonChat::Instance().AppendChat(kChat.type, sMessage.c_str()); + } + else { + if (buf[0] == '@') + CPythonChat::Instance().AppendChat(kChat.type, &buf[1], IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_DICE_0); + else if (buf[0] == '$') + CPythonChat::Instance().AppendChat(kChat.type, &buf[1], IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_DICE_1); + else +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CPythonChat::Instance().AppendChat(kChat.type, buf, IAbstractChat::ESpecialColorType::CHAT_SPECIAL_COLOR_NORMAL, kChat.bEmpire, kChat.szCountry); +#else + CPythonChat::Instance().AppendChat(kChat.type, buf); +#endif + } +#else CPythonChat::Instance().AppendChat(kChat.type, buf); +#endif } return true; @@ -1412,12 +1468,20 @@ bool CPythonNetworkStream::RecvWhisperPacket() return false; buf[whisperPacket.wSize - sizeof(whisperPacket)] = '\0'; +#if defined(__BL_CLIENT_LOCALE_STRING__) + if (whisperPacket.bCanFormat) + CPythonLocale::Instance().FormatString(buf, sizeof(buf)); +#endif static char line[256]; if (CPythonChat::WHISPER_TYPE_CHAT == whisperPacket.bType || CPythonChat::WHISPER_TYPE_GM == whisperPacket.bType) { _snprintf(line, sizeof(line), "%s : %s", whisperPacket.szNameFrom, buf); - PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "OnRecvWhisper", Py_BuildValue("(iss)", (int) whisperPacket.bType, whisperPacket.szNameFrom, line)); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "OnRecvWhisper", Py_BuildValue("(issis)", (int) whisperPacket.bType, whisperPacket.szNameFrom, line, whisperPacket.bEmpire, whisperPacket.szCountry)); +#else + PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "OnRecvWhisper", Py_BuildValue("(iss)", (int)whisperPacket.bType, whisperPacket.szNameFrom, line)); +#endif } else if (CPythonChat::WHISPER_TYPE_SYSTEM == whisperPacket.bType || CPythonChat::WHISPER_TYPE_ERROR == whisperPacket.bType) { @@ -1966,6 +2030,9 @@ bool CPythonNetworkStream::RecvQuestInfoPacket() return false; szTitle[30]='\0'; +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(szTitle, sizeof(szTitle)); +#endif } if (0 != (c_rFlag & QUEST_SEND_CLOCK_NAME)) { @@ -1973,6 +2040,9 @@ bool CPythonNetworkStream::RecvQuestInfoPacket() return false; szClockName[16]='\0'; +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(szClockName, sizeof(szClockName)); +#endif } if (0 != (c_rFlag & QUEST_SEND_CLOCK_VALUE)) { @@ -1985,6 +2055,9 @@ bool CPythonNetworkStream::RecvQuestInfoPacket() return false; szCounterName[16]='\0'; +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(szCounterName, sizeof(szCounterName)); +#endif } if (0 != (c_rFlag & QUEST_SEND_COUNTER_VALUE)) { @@ -2055,6 +2128,9 @@ bool CPythonNetworkStream::RecvQuestConfirmPacket() return false; } +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(kQuestConfirmPacket.msg, sizeof(kQuestConfirmPacket.msg)); +#endif PyObject * poArg = Py_BuildValue("(sii)", kQuestConfirmPacket.msg, kQuestConfirmPacket.timeout, kQuestConfirmPacket.requestPID); PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_OnQuestConfirm", poArg); return true; @@ -2270,6 +2346,9 @@ bool CPythonNetworkStream::RecvScriptPacket() str[str.size()-1] = '\0'; +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(str); +#endif int iIndex = CPythonEventManager::Instance().RegisterEventSetFromString(str); if (-1 != iIndex) @@ -3463,7 +3542,9 @@ bool CPythonNetworkStream::RecvGuild() TPacketGCGuildSubGrade GradePacket; if (!Recv(sizeof(GradePacket), &GradePacket)) return false; - +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(GradePacket.grade_name, sizeof(GradePacket.grade_name)); +#endif CPythonGuild::Instance().SetGradeData(byIndex, CPythonGuild::SGuildGradeData(GradePacket.auth_flag, GradePacket.grade_name)); //Tracef(" [%d/%d] : %s, %d\n", byIndex, byCount, GradePacket.grade_name, GradePacket.auth_flag); } @@ -3480,7 +3561,9 @@ bool CPythonNetworkStream::RecvGuild() char szGradeName[GUILD_GRADE_NAME_MAX_LEN+1] = ""; if (!Recv(sizeof(szGradeName), &szGradeName)) return false; - +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(szGradeName, sizeof(szGradeName)); +#endif CPythonGuild::Instance().SetGradeName(byGradeNumber, szGradeName); PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "RefreshGuildGrade", Py_BuildValue("()")); @@ -4313,7 +4396,9 @@ bool CPythonNetworkStream::RecvTargetCreatePacket() TPacketGCTargetCreate kTargetCreate; if (!Recv(sizeof(kTargetCreate), &kTargetCreate)) return false; - +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(kTargetCreate.szTargetName, sizeof(kTargetCreate.szTargetName)); +#endif CPythonMiniMap & rkpyMiniMap = CPythonMiniMap::Instance(); rkpyMiniMap.CreateTarget(kTargetCreate.lID, kTargetCreate.szTargetName); @@ -4332,7 +4417,9 @@ bool CPythonNetworkStream::RecvTargetCreatePacketNew() TPacketGCTargetCreateNew kTargetCreate; if (!Recv(sizeof(kTargetCreate), &kTargetCreate)) return false; - +#if defined(__BL_CLIENT_LOCALE_STRING__) + CPythonLocale::Instance().FormatString(kTargetCreate.szTargetName, sizeof(kTargetCreate.szTargetName)); +#endif CPythonMiniMap & rkpyMiniMap = CPythonMiniMap::Instance(); CPythonBackground & rkpyBG = CPythonBackground::Instance(); if (CREATE_TARGET_TYPE_LOCATION == kTargetCreate.byType) diff --git a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGameActor.cpp b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGameActor.cpp index 293136a41..733d33155 100644 --- a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGameActor.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseGameActor.cpp @@ -178,6 +178,24 @@ bool CPythonNetworkStream::RecvCharacterAdditionalInfo() kNetActorData.m_dwArrow = chrInfoPacket.dwArrow; #endif kNetActorData.m_dwMountVnum = chrInfoPacket.dwMountVnum; +#if defined(__BL_MULTI_LANGUAGE__) + if (kNetActorData.m_bType == CActorInstance::TYPE_NPC) + { + const char* c_szName{}; + if (CPythonNonPlayer::Instance().GetName(kNetActorData.m_dwRace, &c_szName)) + { + const std::string_view target = "@NPCNAME@"; + const size_t pos = kNetActorData.m_stName.find(target); + if (pos != std::string::npos) + kNetActorData.m_stName.replace(pos, target.size(), c_szName); + else + kNetActorData.m_stName = c_szName; + } + } +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + kNetActorData.m_stCountryName = chrInfoPacket.country; +#endif __RecvCharacterAppendPacket(&kNetActorData); } diff --git a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseSelect.cpp b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseSelect.cpp index e20a40b0e..73ea702d5 100644 --- a/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseSelect.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonNetworkStreamPhaseSelect.cpp @@ -1,6 +1,9 @@ #include "StdAfx.h" #include "PythonNetworkStream.h" #include "Packet.h" +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) +#include "PythonSystem.h" +#endif extern DWORD g_adwEncryptKey[4]; extern DWORD g_adwDecryptKey[4]; @@ -166,7 +169,15 @@ bool CPythonNetworkStream::SendSelectCharacterPacket(BYTE Index) SelectCharacterPacket.header = HEADER_CG_PLAYER_SELECT; SelectCharacterPacket.player_index = Index; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + std::string country = LocaleService_GetLocaleName(); +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (CPythonSystem::Instance().GetAnonymousCountryMode()) + country = "eu"; +#endif + strncpy(SelectCharacterPacket.country, country.c_str(), sizeof(SelectCharacterPacket.country) - 1); + SelectCharacterPacket.country[sizeof(SelectCharacterPacket.country) - 1] = '\0'; +#endif if (!Send(sizeof(TPacketCGSelectCharacter), &SelectCharacterPacket)) { Tracen("SendSelectCharacterPacket - Error"); diff --git a/source-client/Srcs/Client/UserInterface/PythonPlayerModule.cpp b/source-client/Srcs/Client/UserInterface/PythonPlayerModule.cpp index 597474425..f106a66c3 100644 --- a/source-client/Srcs/Client/UserInterface/PythonPlayerModule.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonPlayerModule.cpp @@ -1034,6 +1034,12 @@ PyObject * playerGetItemLink(PyObject * poSelf, PyObject * poArgs) } } +#if defined(__BL_CLIENT_LOCALE_STRING__) + if (isAttr) + snprintf(buf, sizeof(buf), "|cffffc700|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); + else + snprintf(buf, sizeof(buf), "|cfff1e6c0|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); +#else if( GetDefaultCodePage() == CP_ARABIC ) { if (isAttr) snprintf(buf, sizeof(buf), " |h|r[%s]|cffffc700|H%s|h", pItemData->GetName(), itemlink); @@ -1045,6 +1051,7 @@ PyObject * playerGetItemLink(PyObject * poSelf, PyObject * poArgs) else snprintf(buf, sizeof(buf), "|cfff1e6c0|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); } +#endif } else buf[0] = '\0'; diff --git a/source-client/Srcs/Client/UserInterface/PythonSystem.cpp b/source-client/Srcs/Client/UserInterface/PythonSystem.cpp index 81ddc89c9..21435e011 100644 --- a/source-client/Srcs/Client/UserInterface/PythonSystem.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonSystem.cpp @@ -305,6 +305,11 @@ void CPythonSystem::SetDefaultConfig() #if defined(WJ_SHOW_MOB_INFO) && defined(ENABLE_SHOW_MOBLEVEL) m_Config.bShowMobLevel = true; #endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + m_Config.bAnonymousCountryMode = false; + m_Config.bShowCountryFlag = true; + m_Config.bShowEmpireFlag = true; +#endif } bool CPythonSystem::IsWindowed() @@ -478,6 +483,14 @@ bool CPythonSystem::LoadConfig() #if defined(WJ_SHOW_MOB_INFO) && defined(ENABLE_SHOW_MOBLEVEL) else if (!stricmp(command, "SHOW_MOBLEVEL")) m_Config.bShowMobLevel = atoi(value) == 1 ? true : false; +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + else if (!stricmp(command, "ANONYMOUS_MODE")) + m_Config.bAnonymousCountryMode = atoi(value) == 1 ? true : false; + else if (!stricmp(command, "SHOW_COUNTRY_FLAG")) + m_Config.bShowCountryFlag = atoi(value) == 1 ? true : false; + else if (!stricmp(command, "SHOW_EMPIRE_FLAG")) + m_Config.bShowEmpireFlag = atoi(value) == 1 ? true : false; #endif } @@ -565,7 +578,11 @@ bool CPythonSystem::SaveConfig() if (m_Config.bShowMobLevel == 0) fprintf(fp, "SHOW_MOBLEVEL %d\n", m_Config.bShowMobLevel); #endif - +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + fprintf(fp, "ANONYMOUS_MODE\t\t\t%d\n", m_Config.bAnonymousCountryMode); + fprintf(fp, "SHOW_COUNTRY_FLAG %d\n", m_Config.bShowCountryFlag); + fprintf(fp, "SHOW_EMPIRE_FLAG %d\n", m_Config.bShowEmpireFlag); +#endif fprintf(fp, "USE_DEFAULT_IME %d\n", m_Config.bUseDefaultIME); fprintf(fp, "SOFTWARE_TILING %d\n", m_Config.bSoftwareTiling); fprintf(fp, "SHADOW_LEVEL %d\n", m_Config.iShadowLevel); @@ -693,7 +710,10 @@ CPythonSystem::CPythonSystem() SetDefaultConfig(); LoadConfig(); - +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + m_dwFilterEmpireFlag = 0; + LoadChatFilterSettings(); +#endif ChangeSystem(); if (LoadInterfaceStatus()) @@ -707,3 +727,116 @@ CPythonSystem::~CPythonSystem() assert(m_poInterfaceHandler==NULL && "CPythonSystem MUST CLEAR!"); } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) +void CPythonSystem::SetAnonymousCountryMode(bool isEnable) +{ + m_Config.bAnonymousCountryMode = isEnable; +} + +bool CPythonSystem::GetAnonymousCountryMode() const +{ + return m_Config.bAnonymousCountryMode; +} + +void CPythonSystem::SetShowCountryFlag(bool isEnable) +{ + m_Config.bShowCountryFlag = isEnable; +} + +bool CPythonSystem::IsShowCountryFlag() const +{ + return m_Config.bShowCountryFlag; +} + +void CPythonSystem::SetShowEmpireFlag(bool isEnable) +{ + m_Config.bShowEmpireFlag = isEnable; +} + +bool CPythonSystem::IsShowEmpireFlag() const +{ + return m_Config.bShowEmpireFlag; +} + +void CPythonSystem::AddChatFilterCountry(const std::string& country) +{ + m_setFilterCountry.emplace(country); + CPythonChat::Instance().ArrangeAllShowingChat(); +} + +void CPythonSystem::RemoveChatFilterCountry(const std::string& country) +{ + m_setFilterCountry.erase(country); + CPythonChat::Instance().ArrangeAllShowingChat(); +} + +bool CPythonSystem::IsChatFilterCountry(const std::string& country) const +{ + return std::find(m_setFilterCountry.begin(), m_setFilterCountry.end(), country) != m_setFilterCountry.end(); +} + +void CPythonSystem::AddChatFilterEmpire(BYTE bEmpire) +{ + SET_BIT(m_dwFilterEmpireFlag, (1 << bEmpire)); + CPythonChat::Instance().ArrangeAllShowingChat(); +} + +void CPythonSystem::RemoveChatFilterEmpire(BYTE bEmpire) +{ + REMOVE_BIT(m_dwFilterEmpireFlag, (1 << bEmpire)); + CPythonChat::Instance().ArrangeAllShowingChat(); +} + +bool CPythonSystem::IsChatFilterEmpire(BYTE bEmpire) const +{ + return IS_SET(m_dwFilterEmpireFlag, (1 << bEmpire)); +} + +void CPythonSystem::LoadChatFilterSettings() +{ + FILE* f = fopen("chat_filter.bin", "rb"); + if (!f) + return; + + if (!feof(f)) + fread(&m_dwFilterEmpireFlag, sizeof(DWORD), 1, f); + + while (!feof(f)) + { + size_t len; + fread(&len, sizeof(size_t), 1, f); + + if (feof(f)) + break; + + char* buffer = new char[len + 1]; + fread(buffer, sizeof(char), len, f); + buffer[len] = '\0'; + m_setFilterCountry.insert(buffer); + delete[] buffer; + } + + fclose(f); +} + +void CPythonSystem::SaveChatFilterSettings() const +{ + FILE* f = fopen("chat_filter.bin", "wb"); + if (!f) + return; + + fwrite(&m_dwFilterEmpireFlag, sizeof(DWORD), 1, f); + + for (const std::string& str : m_setFilterCountry) + { + const size_t len = str.size(); + fwrite(&len, sizeof(size_t), 1, f); + fwrite(str.c_str(), sizeof(char), len, f); + } + + fclose(f); +} +#endif + + diff --git a/source-client/Srcs/Client/UserInterface/PythonSystem.h b/source-client/Srcs/Client/UserInterface/PythonSystem.h index 0e5f979a2..a3ced1eff 100644 --- a/source-client/Srcs/Client/UserInterface/PythonSystem.h +++ b/source-client/Srcs/Client/UserInterface/PythonSystem.h @@ -80,6 +80,11 @@ class CPythonSystem : public CSingleton #endif #if defined(WJ_SHOW_MOB_INFO) && defined(ENABLE_SHOW_MOBLEVEL) bool bShowMobLevel; +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + bool bAnonymousCountryMode{}; + bool bShowCountryFlag{}; + bool bShowEmpireFlag{}; #endif } TConfig; @@ -133,6 +138,27 @@ class CPythonSystem : public CSingleton bool IsShowMobLevel(); void SetShowMobLevelFlag(int iFlag); #endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + void SetAnonymousCountryMode(bool isEnable); + bool GetAnonymousCountryMode() const; + + void SetShowCountryFlag(bool isEnable); + bool IsShowCountryFlag() const; + + void SetShowEmpireFlag(bool isEnable); + bool IsShowEmpireFlag() const; + + void AddChatFilterCountry(const std::string& country); + void RemoveChatFilterCountry(const std::string& country); + bool IsChatFilterCountry(const std::string& country) const; + + void AddChatFilterEmpire(BYTE bEmpire); + void RemoveChatFilterEmpire(BYTE bEmpire); + bool IsChatFilterEmpire(BYTE bEmpire) const; + + void LoadChatFilterSettings(); + void SaveChatFilterSettings() const; +#endif // Window void SaveWindowStatus(int iIndex, int iVisible, int iMinimized, int ix, int iy, int iHeight); @@ -173,5 +199,9 @@ class CPythonSystem : public CSingleton bool m_isInterfaceConfig; PyObject * m_poInterfaceHandler; TWindowStatus m_WindowStatus[WINDOW_MAX_NUM]; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + std::set m_setFilterCountry; + DWORD m_dwFilterEmpireFlag; +#endif }; //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f diff --git a/source-client/Srcs/Client/UserInterface/PythonSystemModule.cpp b/source-client/Srcs/Client/UserInterface/PythonSystemModule.cpp index 7f45582c1..a04482407 100644 --- a/source-client/Srcs/Client/UserInterface/PythonSystemModule.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonSystemModule.cpp @@ -426,6 +426,111 @@ PyObject * systemSetShadowLevel(PyObject * poSelf, PyObject * poArgs) return Py_BuildNone(); } +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) +PyObject* systemSetAnonymousCountryMode(PyObject* poSelf, PyObject* poArgs) +{ + bool bEnable; + if (!PyTuple_GetBoolean(poArgs, 0, &bEnable)) + return Py_BuildException(); + + CPythonSystem::Instance().SetAnonymousCountryMode(bEnable); + return Py_BuildNone(); +} + +PyObject* systemGetAnonymousCountryMode(PyObject* poSelf, PyObject* poArgs) +{ + return Py_BuildValue("b", CPythonSystem::Instance().GetAnonymousCountryMode()); +} + +PyObject* systemSetShowCountryFlag(PyObject* poSelf, PyObject* poArgs) +{ + bool bEnable; + if (!PyTuple_GetBoolean(poArgs, 0, &bEnable)) + return Py_BuildException(); + + CPythonSystem::Instance().SetShowCountryFlag(bEnable); + return Py_BuildNone(); +} + +PyObject* systemIsShowCountryFlag(PyObject* poSelf, PyObject* poArgs) +{ + return Py_BuildValue("b", CPythonSystem::Instance().IsShowCountryFlag()); +} + +PyObject* systemSetShowEmpireFlag(PyObject* poSelf, PyObject* poArgs) +{ + bool bEnable; + if (!PyTuple_GetBoolean(poArgs, 0, &bEnable)) + return Py_BuildException(); + + CPythonSystem::Instance().SetShowEmpireFlag(bEnable); + return Py_BuildNone(); +} + +PyObject* systemIsShowEmpireFlag(PyObject* poSelf, PyObject* poArgs) +{ + return Py_BuildValue("b", CPythonSystem::Instance().IsShowEmpireFlag()); +} + +PyObject* systemAddChatFilterCountry(PyObject* poSelf, PyObject* poArgs) +{ + char* szCountry; + if (!PyTuple_GetString(poArgs, 0, &szCountry)) + return Py_BuildException(); + + CPythonSystem::Instance().AddChatFilterCountry(szCountry); + return Py_BuildNone(); +} + +PyObject* systemRemoveChatFilterCountry(PyObject* poSelf, PyObject* poArgs) +{ + char* szCountry; + if (!PyTuple_GetString(poArgs, 0, &szCountry)) + return Py_BuildException(); + + CPythonSystem::Instance().RemoveChatFilterCountry(szCountry); + return Py_BuildNone(); +} + +PyObject* systemIsChatFilterCountry(PyObject* poSelf, PyObject* poArgs) +{ + char* szCountry; + if (!PyTuple_GetString(poArgs, 0, &szCountry)) + return Py_BuildException(); + + return Py_BuildValue("b", CPythonSystem::Instance().IsChatFilterCountry(szCountry)); +} + +PyObject* systemAddChatFilterEmpire(PyObject* poSelf, PyObject* poArgs) +{ + BYTE bEmpire; + if (!PyTuple_GetByte(poArgs, 0, &bEmpire)) + return Py_BuildException(); + + CPythonSystem::Instance().AddChatFilterEmpire(bEmpire); + return Py_BuildNone(); +} + +PyObject* systemRemoveChatFilterEmpire(PyObject* poSelf, PyObject* poArgs) +{ + BYTE bEmpire; + if (!PyTuple_GetByte(poArgs, 0, &bEmpire)) + return Py_BuildException(); + + CPythonSystem::Instance().RemoveChatFilterEmpire(bEmpire); + return Py_BuildNone(); +} + +PyObject* systemIsChatFilterEmpire(PyObject* poSelf, PyObject* poArgs) +{ + BYTE bEmpire; + if (!PyTuple_GetByte(poArgs, 0, &bEmpire)) + return Py_BuildException(); + + return Py_BuildValue("b", CPythonSystem::Instance().IsChatFilterEmpire(bEmpire)); +} +#endif + void initsystemSetting() { static PyMethodDef s_methods[] = @@ -488,6 +593,25 @@ void initsystemSetting() { "SetShowMobLevel", systemSetShowMobLevel, METH_VARARGS }, #endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + { "SetAnonymousCountryMode", systemSetAnonymousCountryMode, METH_VARARGS }, + { "GetAnonymousCountryMode", systemGetAnonymousCountryMode, METH_VARARGS }, + + { "SetShowCountryFlag", systemSetShowCountryFlag, METH_VARARGS }, + { "IsShowCountryFlag", systemIsShowCountryFlag, METH_VARARGS }, + + { "SetShowEmpireFlag", systemSetShowEmpireFlag, METH_VARARGS }, + { "IsShowEmpireFlag", systemIsShowEmpireFlag, METH_VARARGS }, + + { "AddChatFilterCountry", systemAddChatFilterCountry, METH_VARARGS }, + { "RemoveChatFilterCountry", systemRemoveChatFilterCountry, METH_VARARGS }, + { "IsChatFilterCountry", systemIsChatFilterCountry, METH_VARARGS }, + + { "AddChatFilterEmpire", systemAddChatFilterEmpire, METH_VARARGS }, + { "RemoveChatFilterEmpire", systemRemoveChatFilterEmpire, METH_VARARGS }, + { "IsChatFilterEmpire", systemIsChatFilterEmpire, METH_VARARGS }, +#endif + { NULL, NULL, NULL } }; diff --git a/source-client/Srcs/Client/UserInterface/PythonTextTail.cpp b/source-client/Srcs/Client/UserInterface/PythonTextTail.cpp index de40d42b0..27a58ea25 100644 --- a/source-client/Srcs/Client/UserInterface/PythonTextTail.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonTextTail.cpp @@ -8,6 +8,12 @@ #include "PythonGuild.h" #include "Locale.h" #include "MarkManager.h" +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +#include "../eterPack/EterPackManager.h" +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) +#include "PythonSystem.h" +#endif const D3DXCOLOR c_TextTail_Player_Color = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f); const D3DXCOLOR c_TextTail_Monster_Color = D3DXCOLOR(1.0f, 0.0f, 0.0f, 1.0f); @@ -254,6 +260,21 @@ void CPythonTextTail::ArrangeTextTail() pLevel->Update(); } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CGraphicExpandedImageInstance* pCountryFlag = pTextTail->pCountryFlagImageInstance; +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pCountryFlag && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (pCountryFlag) +#endif + { + int iLevelWidth = 0, iLevelHeight = 0; + if (pLevel && GetDefaultCodePage() != CP_ARABIC) + pLevel->GetTextSize(&iLevelWidth, &iLevelHeight); + const auto curX = pLevel ? pLevel->GetPosition().x - iLevelWidth : pTitle->GetPosition().x; + pCountryFlag->SetPosition(curX - pCountryFlag->GetScaledWidth() - 2.0f, pTextTail->y - pCountryFlag->GetScaledHeight() + 2.0f); + } +#endif } else { @@ -272,6 +293,17 @@ void CPythonTextTail::ArrangeTextTail() pLevel->Update(); } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CGraphicExpandedImageInstance* pCountryFlag = pTextTail->pCountryFlagImageInstance; + if (pCountryFlag) + { + int iLevelWidth = 0, iLevelHeight = 0; + if (pLevel && GetDefaultCodePage() != CP_ARABIC) + pLevel->GetTextSize(&iLevelWidth, &iLevelHeight); + const auto curX = pLevel ? pLevel->GetPosition().x - iLevelWidth : pTextTail->x; + pCountryFlag->SetPosition(curX - pCountryFlag->GetScaledWidth() - 2.0f, pTextTail->y - pCountryFlag->GetScaledHeight() + 2.0f); + } +#endif } pTextTail->pTextInstance->SetColor(pTextTail->Color.r, pTextTail->Color.g, pTextTail->Color.b); @@ -319,6 +351,16 @@ void CPythonTextTail::Render() { pTextTail->pLevelTextInstance->Render(); } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + if (pTextTail->pCountryFlagImageInstance && CPythonSystem::Instance().IsShowCountryFlag()) +#else + if (pTextTail->pCountryFlagImageInstance) +#endif + { + pTextTail->pCountryFlagImageInstance->Render(); + } +#endif } for (itor = m_ItemTextTailList.begin(); itor != m_ItemTextTailList.end(); ++itor) @@ -477,6 +519,9 @@ void CPythonTextTail::RegisterCharacterTextTail(DWORD dwGuildID, DWORD dwVirtual pTextTail->pGuildNameTextInstance=NULL; pTextTail->pTitleTextInstance=NULL; pTextTail->pLevelTextInstance=NULL; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + pTextTail->pCountryFlagImageInstance=NULL; +#endif if (0 != dwGuildID) { @@ -774,6 +819,9 @@ CPythonTextTail::TTextTail * CPythonTextTail::RegisterTextTail(DWORD dwVirtualID pTextTail->pGuildNameTextInstance = NULL; pTextTail->pTitleTextInstance = NULL; pTextTail->pLevelTextInstance = NULL; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + pTextTail->pCountryFlagImageInstance = NULL; +#endif return pTextTail; } @@ -809,6 +857,13 @@ void CPythonTextTail::DeleteTextTail(TTextTail * pTextTail) CGraphicTextInstance::Delete(pTextTail->pLevelTextInstance); pTextTail->pLevelTextInstance = NULL; } +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (pTextTail->pCountryFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pTextTail->pCountryFlagImageInstance); + pTextTail->pCountryFlagImageInstance = NULL; + } +#endif m_TextTailPool.Free(pTextTail); } @@ -977,3 +1032,55 @@ CPythonTextTail::~CPythonTextTail() Destroy(); } //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +void CPythonTextTail::AttachFlag(DWORD dwVID, const std::string& countryName) +{ + if (!bPKTitleEnable) + return; + + const std::string path = "D:/ymir work/ui/intro/login/server_flag_" + countryName + ".sub"; + if (!CEterPackManager::Instance().isExist(path.c_str())) + { + DetachFlag(dwVID); + return; + } + + TTextTailMap::iterator itor = m_CharacterTextTailMap.find(dwVID); + if (m_CharacterTextTailMap.end() == itor) + return; + + TTextTail* pTextTail = itor->second; + + CGraphicSubImage* pkGrpImgFlag = (CGraphicSubImage*)CResourceManager::Instance().GetResourcePointer(path.c_str()); + if (pkGrpImgFlag) + { + CGraphicExpandedImageInstance*& prFlag = pTextTail->pCountryFlagImageInstance; + if (!prFlag) + prFlag = CGraphicExpandedImageInstance::New(); + + prFlag->SetImagePointer(pkGrpImgFlag); + prFlag->SetScale(0.8f, 0.8f); + } +} + +void CPythonTextTail::DetachFlag(DWORD dwVID) +{ + if (!bPKTitleEnable) + return; + + TTextTailMap::iterator itor = m_CharacterTextTailMap.find(dwVID); + if (m_CharacterTextTailMap.end() == itor) + return; + + TTextTail* pTextTail = itor->second; + + if (pTextTail->pCountryFlagImageInstance) + { + CGraphicExpandedImageInstance::Delete(pTextTail->pCountryFlagImageInstance); + pTextTail->pCountryFlagImageInstance = NULL; + } +} +#endif + + diff --git a/source-client/Srcs/Client/UserInterface/PythonTextTail.h b/source-client/Srcs/Client/UserInterface/PythonTextTail.h index 8d656e3ce..7f17ed43d 100644 --- a/source-client/Srcs/Client/UserInterface/PythonTextTail.h +++ b/source-client/Srcs/Client/UserInterface/PythonTextTail.h @@ -15,7 +15,9 @@ class CPythonTextTail : public CSingleton CGraphicTextInstance* pTitleTextInstance; CGraphicTextInstance* pLevelTextInstance; - +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + CGraphicExpandedImageInstance* pCountryFlagImageInstance{}; +#endif CGraphicObjectInstance * pOwner; DWORD dwVirtualID; @@ -82,6 +84,11 @@ class CPythonTextTail : public CSingleton void AttachLevel(DWORD dwVID, const char* c_szText, const D3DXCOLOR& c_rColor); void DetachLevel(DWORD dwVID); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + void AttachFlag(DWORD dwVID, const std::string& countryName); + void DetachFlag(DWORD dwVID); +#endif + protected: TTextTail * RegisterTextTail(DWORD dwVirtualID, const char * c_szText, CGraphicObjectInstance * pOwner, float fHeight, const D3DXCOLOR & c_rColor); void DeleteTextTail(TTextTail * pTextTail); diff --git a/source-client/Srcs/Client/UserInterface/PythonTextTailModule.cpp b/source-client/Srcs/Client/UserInterface/PythonTextTailModule.cpp index 7ac9e4ce5..d430401f2 100644 --- a/source-client/Srcs/Client/UserInterface/PythonTextTailModule.cpp +++ b/source-client/Srcs/Client/UserInterface/PythonTextTailModule.cpp @@ -197,6 +197,14 @@ PyObject * textTailEnablePKTitle(PyObject * poSelf, PyObject * poArgs) return Py_BuildNone(); } +#if defined(__BL_MULTI_LANGUAGE__) +PyObject* textTailInitialize(PyObject* poSelf, PyObject* poArgs) +{ + CPythonTextTail::Instance().Initialize(); + return Py_BuildNone(); +} +#endif + void initTextTail() { static PyMethodDef s_methods[] = @@ -228,6 +236,10 @@ void initTextTail() { "RegisterInfoTail", textTailRegisterInfoTail, METH_VARARGS }, { "AttachTitle", textTailAttachTitle, METH_VARARGS }, +#if defined(__BL_MULTI_LANGUAGE__) + { "Initialize", textTailInitialize, METH_VARARGS }, +#endif + { NULL, NULL, NULL }, }; diff --git a/source-client/Srcs/Client/UserInterface/UserInterface.cpp b/source-client/Srcs/Client/UserInterface/UserInterface.cpp index 8b9eb1de9..8125cc61c 100644 --- a/source-client/Srcs/Client/UserInterface/UserInterface.cpp +++ b/source-client/Srcs/Client/UserInterface/UserInterface.cpp @@ -868,6 +868,9 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi ApplicationStringTable_Initialize(hInstance); LocaleService_LoadConfig("locale.cfg"); +#if defined(__BL_MULTI_LANGUAGE__) + LocaleService_LoadLocaConfig(); +#endif SetDefaultCodePage(LocaleService_GetCodePage()); #if defined(CHECK_LATEST_DATA_FILES) diff --git a/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj b/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj index 06d3cacd9..d6ffa6716 100644 --- a/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj +++ b/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj @@ -216,6 +216,7 @@ + @@ -300,6 +301,7 @@ + diff --git a/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj.filters b/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj.filters index 703aec18e..513279803 100644 --- a/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj.filters +++ b/source-client/Srcs/Client/UserInterface/UserInterface.vcxproj.filters @@ -18,7 +18,6 @@ - @@ -93,6 +92,10 @@ + + + Sistema %28Multilenguaje%29 + @@ -147,6 +150,9 @@ + + Sistema %28Multilenguaje%29 + @@ -196,6 +202,9 @@ {bb9834e2-1e1b-4ebc-8fce-f955fb142ac2} + + {b416d0c4-72b5-49a3-bf41-ac6d9602b092} + diff --git a/source-server/Srcs/Server/common/CommonDefines.h b/source-server/Srcs/Server/common/CommonDefines.h index f0931096e..28552ea43 100644 --- a/source-server/Srcs/Server/common/CommonDefines.h +++ b/source-server/Srcs/Server/common/CommonDefines.h @@ -101,5 +101,11 @@ enum eCommonDefines { // ### END Ex Features ### ////////////////////////////////////////////////////////////////////////// +#define __BL_CLIENT_LOCALE_STRING__ +#define __BL_MULTI_LANGUAGE__ +#define __BL_MULTI_LANGUAGE_PREMIUM__ +#define __BL_MULTI_LANGUAGE_ULTIMATE__ +#define ENABLE_GF_ATLAS_MARK_INFO // https://metin2.dev/topic/23474-gf-loadatlasmarkinfo/ + #endif //martysama0134's 623a0779c74cb7565145d45548376308 diff --git a/source-server/Srcs/Server/common/length.h b/source-server/Srcs/Server/common/length.h index b3300b0f6..52a36bcb1 100644 --- a/source-server/Srcs/Server/common/length.h +++ b/source-server/Srcs/Server/common/length.h @@ -18,6 +18,9 @@ enum EMisc ACCOUNT_STATUS_MAX_LEN = 8, CHARACTER_NAME_MAX_LEN = 24, SHOP_SIGN_MAX_LEN = 32, +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + COUNTRY_NAME_MAX_LEN = 2, +#endif INVENTORY_PAGE_COLUMN = 5, // 5 (default) INVENTORY_PAGE_ROW = 9, // 9 (default) INVENTORY_PAGE_SIZE = INVENTORY_PAGE_COLUMN*INVENTORY_PAGE_ROW, diff --git a/source-server/Srcs/Server/game/src/PetSystem.cpp b/source-server/Srcs/Server/game/src/PetSystem.cpp index 76542ad3e..64e64fa2f 100644 --- a/source-server/Srcs/Server/game/src/PetSystem.cpp +++ b/source-server/Srcs/Server/game/src/PetSystem.cpp @@ -70,8 +70,12 @@ CPetActor::~CPetActor() void CPetActor::SetName(const char* name) { std::string petName = m_pkOwner->GetName(); +#if defined(__BL_MULTI_LANGUAGE__) + petName += " - @NPCNAME@"; +#else petName += "'s "; petName += (name) ? name : "Pet"; +#endif if (IsSummoned()) m_pkChar->SetName(petName); diff --git a/source-server/Srcs/Server/game/src/char.cpp b/source-server/Srcs/Server/game/src/char.cpp index 74c5c82de..49dd95969 100644 --- a/source-server/Srcs/Server/game/src/char.cpp +++ b/source-server/Srcs/Server/game/src/char.cpp @@ -938,6 +938,10 @@ void CHARACTER::EncodeInsertPacket(LPENTITY entity) #endif { addPacket.dwLevel = GetLevel(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + if (GetDesc()) + strlcpy(addPacket.country, GetDesc()->GetCountryName().c_str(), sizeof(addPacket.country)); +#endif } else { @@ -4043,7 +4047,9 @@ void CHARACTER::ChatPacket(BYTE type, const char * format, ...) pack_chat.size = sizeof(struct packet_chat) + len; pack_chat.type = type; pack_chat.id = 0; +#if !defined(__BL_MULTI_LANGUAGE_PREMIUM__) pack_chat.bEmpire = d->GetEmpire(); +#endif TEMP_BUFFER buf; buf.write(pack_chat); diff --git a/source-server/Srcs/Server/game/src/char_horse.cpp b/source-server/Srcs/Server/game/src/char_horse.cpp index 80ca25af4..7798995b3 100644 --- a/source-server/Srcs/Server/game/src/char_horse.cpp +++ b/source-server/Srcs/Server/game/src/char_horse.cpp @@ -208,7 +208,11 @@ void CHARACTER::HorseSummon(bool bSummon, bool bFromFar, DWORD dwVnum, const cha else { m_chHorse->m_stName = GetName(); + #if defined(__BL_MULTI_LANGUAGE__) + m_chHorse->m_stName += " - @NPCNAME@"; + #else m_chHorse->m_stName += LC_TEXT(" "); + #endif } if (!m_chHorse->Show(GetMapIndex(), x, y, GetZ())) diff --git a/source-server/Srcs/Server/game/src/cmd.cpp b/source-server/Srcs/Server/game/src/cmd.cpp index 065e9838f..cd0796655 100644 --- a/source-server/Srcs/Server/game/src/cmd.cpp +++ b/source-server/Srcs/Server/game/src/cmd.cpp @@ -578,6 +578,12 @@ struct command_info cmd_info[] = #endif #if defined(ENABLE_CHEQUE_SYSTEM) && defined(ENABLE_WON_EXCHANGE_WINDOW) { "won_exchange", do_won_exchange, 0, POS_DEAD, GM_PLAYER }, +#endif +#if defined(__BL_MULTI_LANGUAGE__) + { "language_change", do_cmd, SCMD_LANGUAGE_CHANGE, POS_DEAD, GM_PLAYER }, +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + { "language_anonymous", do_cmd, SCMD_LANGUAGE_CHANGE_ANONYMOUS, POS_DEAD, GM_PLAYER }, #endif { "\n", NULL, 0, POS_DEAD, GM_IMPLEMENTOR } }; diff --git a/source-server/Srcs/Server/game/src/cmd.h b/source-server/Srcs/Server/game/src/cmd.h index 30bc1d968..d840c69ef 100644 --- a/source-server/Srcs/Server/game/src/cmd.h +++ b/source-server/Srcs/Server/game/src/cmd.h @@ -35,6 +35,12 @@ enum SCMD_CMD SCMD_QUIT, SCMD_PHASE_SELECT, SCMD_SHUTDOWN, +#if defined(__BL_MULTI_LANGUAGE__) + SCMD_LANGUAGE_CHANGE, +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + SCMD_LANGUAGE_CHANGE_ANONYMOUS, +#endif }; enum SCMD_RESTART diff --git a/source-server/Srcs/Server/game/src/cmd_general.cpp b/source-server/Srcs/Server/game/src/cmd_general.cpp index 6b311fa87..28afc3013 100644 --- a/source-server/Srcs/Server/game/src/cmd_general.cpp +++ b/source-server/Srcs/Server/game/src/cmd_general.cpp @@ -272,6 +272,12 @@ EVENTFUNC(timed_event) case SCMD_LOGOUT: case SCMD_QUIT: case SCMD_PHASE_SELECT: +#if defined(__BL_MULTI_LANGUAGE__) + case SCMD_LANGUAGE_CHANGE: +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + case SCMD_LANGUAGE_CHANGE_ANONYMOUS: +#endif { TPacketNeedLoginLogInfo acc_info; acc_info.dwPlayerID = ch->GetDesc()->GetAccountTable().id; @@ -301,6 +307,22 @@ EVENTFUNC(timed_event) if (d) d->SetPhase(PHASE_SELECT); break; +#if defined(__BL_MULTI_LANGUAGE__) + case SCMD_LANGUAGE_CHANGE: + ch->ChatPacket(CHAT_TYPE_COMMAND, "language_change"); + ch->Disconnect("timed_event - SCMD_LANGUAGE_CHANGE"); + if (d) + d->SetPhase(PHASE_SELECT); + break; +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + case SCMD_LANGUAGE_CHANGE_ANONYMOUS: + ch->ChatPacket(CHAT_TYPE_COMMAND, "language_anonymous"); + ch->Disconnect("timed_event - SCMD_LANGUAGE_CHANGE_ANONYMOUS"); + if (d) + d->SetPhase(PHASE_SELECT); + break; +#endif } return 0; @@ -336,6 +358,14 @@ ACMD(do_cmd) case SCMD_PHASE_SELECT: ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ij͸ ȯ մϴ. ø ٸ.")); break; +#if defined(__BL_MULTI_LANGUAGE__) + case SCMD_LANGUAGE_CHANGE: +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + case SCMD_LANGUAGE_CHANGE_ANONYMOUS: +#endif + ch->ChatPacket(CHAT_TYPE_INFO, "[LS;515]"); + break; +#endif } int nExitLimitTime = 10; @@ -352,6 +382,12 @@ ACMD(do_cmd) case SCMD_LOGOUT: case SCMD_QUIT: case SCMD_PHASE_SELECT: +#if defined(__BL_MULTI_LANGUAGE__) + case SCMD_LANGUAGE_CHANGE: +#endif +#if defined(__BL_MULTI_LANGUAGE_ULTIMATE__) + case SCMD_LANGUAGE_CHANGE_ANONYMOUS: +#endif { TimedEventInfo* info = AllocEventInfo(); diff --git a/source-server/Srcs/Server/game/src/desc.cpp b/source-server/Srcs/Server/game/src/desc.cpp index f6998a6a2..cc4ae0ac2 100644 --- a/source-server/Srcs/Server/game/src/desc.cpp +++ b/source-server/Srcs/Server/game/src/desc.cpp @@ -1116,7 +1116,9 @@ void DESC::ChatPacket(BYTE type, const char * format, ...) pack_chat.size = sizeof(struct packet_chat) + len; pack_chat.type = type; pack_chat.id = 0; +#if !defined(__BL_MULTI_LANGUAGE_PREMIUM__) pack_chat.bEmpire = GetEmpire(); +#endif TEMP_BUFFER buf; buf.write(&pack_chat, sizeof(struct packet_chat)); diff --git a/source-server/Srcs/Server/game/src/desc.h b/source-server/Srcs/Server/game/src/desc.h index 7e22ce840..847d81f5e 100644 --- a/source-server/Srcs/Server/game/src/desc.h +++ b/source-server/Srcs/Server/game/src/desc.h @@ -285,6 +285,9 @@ class DESC std::string m_stClientVersion; std::string m_Login; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + std::string m_CountryName; +#endif int m_outtime; int m_playtime; int m_offtime; @@ -317,11 +320,16 @@ class DESC void ChatPacket(BYTE type, const char * format, ...); #ifdef ENABLE_SEQUENCE_SYSTEM - public: seq_vector_t m_seq_vector; void push_seq (BYTE hdr, BYTE seq); #endif + +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + public: + void SetCountryName(const char* name) { m_CountryName = name; } + const std::string& GetCountryName() const { return m_CountryName; } +#endif }; #endif diff --git a/source-server/Srcs/Server/game/src/input.h b/source-server/Srcs/Server/game/src/input.h index 0e045680e..18efaccaf 100644 --- a/source-server/Srcs/Server/game/src/input.h +++ b/source-server/Srcs/Server/game/src/input.h @@ -17,7 +17,11 @@ enum }; void LoginFailure(LPDESC d, const char * c_pszStatus); -extern void SendShout(const char * szText, BYTE bEmpire); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +extern void SendShout(const char* szText, BYTE bEmpire, const char* szCountry, int hyperlinks); +#else +extern void SendShout(const char* szText, BYTE bEmpire); +#endif class CInputProcessor { diff --git a/source-server/Srcs/Server/game/src/input_login.cpp b/source-server/Srcs/Server/game/src/input_login.cpp index ce03788b2..9bf142152 100644 --- a/source-server/Srcs/Server/game/src/input_login.cpp +++ b/source-server/Srcs/Server/game/src/input_login.cpp @@ -265,6 +265,9 @@ void CInputLogin::CharacterSelect(LPDESC d, const char * data) { struct command_player_select * pinfo = (struct command_player_select *) data; const TAccountTable & c_r = d->GetAccountTable(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + d->SetCountryName(pinfo->country); +#endif sys_log(0, "player_select: login: %s index: %d", c_r.login, pinfo->index); @@ -628,7 +631,9 @@ void CInputLogin::Entergame(LPDESC d, const char * data) ch->Show(ch->GetMapIndex(), pos.x, pos.y, pos.z); +#if !defined(ENABLE_GF_ATLAS_MARK_INFO) SECTREE_MANAGER::instance().SendNPCPosition(ch); +#endif ch->ReviveInvisible(5); d->SetPhase(PHASE_GAME); diff --git a/source-server/Srcs/Server/game/src/input_main.cpp b/source-server/Srcs/Server/game/src/input_main.cpp index 2c0932120..b58bc2416 100644 --- a/source-server/Srcs/Server/game/src/input_main.cpp +++ b/source-server/Srcs/Server/game/src/input_main.cpp @@ -234,6 +234,54 @@ void GetTextTagInfo(const char * src, int src_len, int & hyperlinks, bool & colo } } +#if defined(__BL_CLIENT_LOCALE_STRING__) +static int htoi(const char* s) +{ + const char* t = s; + int x = 0, y = 1; + s += strlen(s); + + while (t <= --s) + { + if ('0' <= *s && *s <= '9') + x += y * (*s - '0'); + else if ('a' <= *s && *s <= 'f') + x += y * (*s - 'a' + 10); + else if ('A' <= *s && *s <= 'F') + x += y * (10 + *s - 'A'); + else + return -1; /* invalid input! */ + y <<= 4; + } + + return x; +} + +static std::string __FormatHyperLinkItemString(std::string input) +{ + size_t startPos = input.find("|Hitem:"); + while (startPos != std::string::npos) + { + const size_t endPos = input.find(":", startPos + 7); + if (endPos == std::string::npos) + break; + + const size_t contentStartPos = input.find("|h[", endPos); + const size_t contentEndPos = input.find("]|h|", contentStartPos); + if (contentStartPos == std::string::npos || contentEndPos == std::string::npos) + break; + + std::string itemVnum = input.substr(startPos + 7, endPos - (startPos + 7)); + itemVnum = "[IN;" + std::to_string(htoi(itemVnum.c_str())) + "]"; + + input.replace(contentStartPos + 3, contentEndPos - (contentStartPos + 3), itemVnum); + startPos = input.find("|Hitem:", contentStartPos + itemVnum.length()); + } + + return input; +} +#endif + int ProcessTextTag(LPCHARACTER ch, const char * c_pszText, size_t len) { int hyperlinks; @@ -400,6 +448,16 @@ int CInputMain::Whisper(LPCHARACTER ch, const char * data, size_t uiBytes) char buf[CHAT_MAX_LEN + 1]; strlcpy(buf, data + sizeof(TPacketCGWhisper), MIN(iExtraLen + 1, sizeof(buf))); +#if defined(__BL_CLIENT_LOCALE_STRING__) + int hyperlinks; + bool colored; + GetTextTagInfo(buf, strlen(buf), hyperlinks, colored); + if (hyperlinks) + { + const std::string formatStr = __FormatHyperLinkItemString(buf); + strlcpy(buf, formatStr.c_str(), sizeof(buf)); + } +#endif const size_t buflen = strlen(buf); if (true == SpamBlockCheck(ch, buf, buflen)) @@ -485,6 +543,13 @@ int CInputMain::Whisper(LPCHARACTER ch, const char * data, size_t uiBytes) pack.wSize = sizeof(TPacketGCWhisper) + buflen; pack.bType = bType; strlcpy(pack.szNameFrom, ch->GetName(), sizeof(pack.szNameFrom)); +#if defined(__BL_CLIENT_LOCALE_STRING__) + pack.bCanFormat = (hyperlinks > 0); +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + strlcpy(pack.szCountry, ch->GetDesc()->GetCountryName().c_str(), sizeof(pack.szCountry)); + pack.bEmpire = ch->GetEmpire(); +#endif TEMP_BUFFER tmpbuf; @@ -726,6 +791,17 @@ int CInputMain::Chat(LPCHARACTER ch, const char * data, size_t uiBytes) int len = snprintf(chatbuf, sizeof(chatbuf), "%s %s : %s", (ch->IsGM()?colorbuf[0]:colorbuf[MINMAX(0, ch->GetEmpire(), 3)]), ch->GetName(), buf); #else int len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf); +#endif +#if defined(__BL_CLIENT_LOCALE_STRING__) + int hyperlinks; + bool colored; + GetTextTagInfo(chatbuf, len, hyperlinks, colored); + if (hyperlinks) + { + const std::string formatStr = __FormatHyperLinkItemString(chatbuf); + strlcpy(chatbuf, formatStr.c_str(), sizeof(chatbuf)); + len = strlen(chatbuf); + } #endif if (CHAT_TYPE_SHOUT == pinfo->type) { @@ -753,10 +829,18 @@ int CInputMain::Chat(LPCHARACTER ch, const char * data, size_t uiBytes) p.bHeader = HEADER_GG_SHOUT; p.bEmpire = ch->GetEmpire(); strlcpy(p.szText, chatbuf, sizeof(p.szText)); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + strlcpy(p.szCountry, ch->GetDesc()->GetCountryName().c_str(), sizeof(p.szCountry)); + p.hyperlinks = hyperlinks; +#endif P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGShout)); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + SendShout(chatbuf, ch->GetEmpire(), p.szCountry, p.hyperlinks); +#else SendShout(chatbuf, ch->GetEmpire()); +#endif return (iExtraLen); } @@ -767,6 +851,13 @@ int CInputMain::Chat(LPCHARACTER ch, const char * data, size_t uiBytes) pack_chat.size = sizeof(TPacketGCChat) + len; pack_chat.type = pinfo->type; pack_chat.id = ch->GetVID(); +#if defined(__BL_CLIENT_LOCALE_STRING__) + pack_chat.bCanFormat = (hyperlinks > 0); +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + strlcpy(pack_chat.szCountry, ch->GetDesc()->GetCountryName().c_str(), sizeof(pack_chat.szCountry)); + pack_chat.bEmpire = ch->GetEmpire(); +#endif switch (pinfo->type) { diff --git a/source-server/Srcs/Server/game/src/input_p2p.cpp b/source-server/Srcs/Server/game/src/input_p2p.cpp index aba658f21..68a467a56 100644 --- a/source-server/Srcs/Server/game/src/input_p2p.cpp +++ b/source-server/Srcs/Server/game/src/input_p2p.cpp @@ -19,6 +19,9 @@ #include "questmanager.h" #include "skill.h" #include "threeway_war.h" +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +#include "buffer_manager.h" +#endif //////////////////////////////////////////////////////////////////////////////// // Input Processor @@ -212,7 +215,13 @@ struct FuncShout const char * m_str; BYTE m_bEmpire; - FuncShout(const char * str, BYTE bEmpire) : m_str(str), m_bEmpire(bEmpire) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + const char* m_szCountry{}; + int m_hyperlinks{}; + FuncShout(const char * str, BYTE bEmpire, const char* szCountry, int hyperlinks) : m_str(str), m_bEmpire(bEmpire), m_szCountry(szCountry), m_hyperlinks(hyperlinks) +#else + FuncShout(const char* str, BYTE bEmpire) : m_str(str), m_bEmpire(bEmpire) +#endif { } @@ -225,20 +234,52 @@ struct FuncShout if (!d->GetCharacter() || (d->GetCharacter()->GetGMLevel() == GM_PLAYER && d->GetEmpire() != m_bEmpire)) return; #endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + struct packet_chat pack_chat; + pack_chat.header = HEADER_GC_CHAT; + pack_chat.size = sizeof(struct packet_chat) + strlen(m_str); + pack_chat.type = CHAT_TYPE_SHOUT; + pack_chat.id = 0; + pack_chat.bEmpire = m_bEmpire; + pack_chat.bCanFormat = m_hyperlinks > 0; + strlcpy(pack_chat.szCountry, m_szCountry, sizeof(pack_chat.szCountry)); + + TEMP_BUFFER buf; + buf.write(&pack_chat, sizeof(struct packet_chat)); + buf.write(m_str, strlen(m_str)); + + d->Packet(buf.read_peek(), buf.size()); + + if (test_server) + sys_log(0, "SEND_COMMAND %s %s", d->GetCharacter()->GetName(), m_str); +#else d->GetCharacter()->ChatPacket(CHAT_TYPE_SHOUT, "%s", m_str); +#endif } }; -void SendShout(const char * szText, BYTE bEmpire) +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) +void SendShout(const char* szText, BYTE bEmpire, const char* szCountry, int hyperlinks) +#else +void SendShout(const char* szText, BYTE bEmpire) +#endif { const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet(); +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + std::for_each(c_ref_set.begin(), c_ref_set.end(), FuncShout(szText, bEmpire, szCountry, hyperlinks)); +#else std::for_each(c_ref_set.begin(), c_ref_set.end(), FuncShout(szText, bEmpire)); +#endif } void CInputP2P::Shout(const char * c_pData) { TPacketGGShout * p = (TPacketGGShout *) c_pData; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + SendShout(p->szText, p->bEmpire, p->szCountry, p->hyperlinks); +#else SendShout(p->szText, p->bEmpire); +#endif } void CInputP2P::Disconnect(const char * c_pData) diff --git a/source-server/Srcs/Server/game/src/item.cpp b/source-server/Srcs/Server/game/src/item.cpp index 7c71d35ca..61b42f556 100644 --- a/source-server/Srcs/Server/game/src/item.cpp +++ b/source-server/Srcs/Server/game/src/item.cpp @@ -21,6 +21,7 @@ #include "belt_inventory_helper.h" #include "../../common/VnumHelper.h" #include "../../common/CommonDefines.h" +#include CItem::CItem(DWORD dwVnum) : m_dwVnum(dwVnum), m_bWindow(0), m_dwID(0), m_bEquipped(false), m_dwVID(0), m_wCell(0), m_dwCount(0), m_lFlag(0), m_dwLastOwnerPID(0), @@ -2131,3 +2132,16 @@ int CItem::GetWindowInventoryEx() return INVENTORY; } //martysama0134's 623a0779c74cb7565145d45548376308 + +const char* CItem::GetClientName() +{ +#if defined(__BL_MULTI_LANGUAGE__) + if (m_ClientName.empty()) + m_ClientName = fmt::format("[IN;{}]", GetVnum()); + return m_ClientName.c_str(); +#else + return GetName(); +#endif +} + + diff --git a/source-server/Srcs/Server/game/src/item.h b/source-server/Srcs/Server/game/src/item.h index b544eb314..b75489cc9 100644 --- a/source-server/Srcs/Server/game/src/item.h +++ b/source-server/Srcs/Server/game/src/item.h @@ -324,6 +324,15 @@ class CItem : public CEntity return (int32_t)ret; } #endif + #if defined(__BL_MULTI_LANGUAGE__) + public: + const char* GetClientName(); + protected: + std::string m_ClientName; + #else + public: + const char* GetClientName(); + #endif }; EVENTINFO(item_event_info) diff --git a/source-server/Srcs/Server/game/src/locale.cpp b/source-server/Srcs/Server/game/src/locale.cpp index 82d9bb51f..2166aa7e5 100644 --- a/source-server/Srcs/Server/game/src/locale.cpp +++ b/source-server/Srcs/Server/game/src/locale.cpp @@ -28,8 +28,13 @@ const char * locale_find(const char *string) if( iter == localeString.end() ) { + #if defined(__BL_CLIENT_LOCALE_STRING__) + static char s_line[1024] = ""; + strlcpy(s_line, string, sizeof(s_line)); + #else static char s_line[1024] = "@0949"; strlcpy(s_line + 5, string, sizeof(s_line) - 5); + #endif sys_err("LOCALE_ERROR: \"%s\";", string); return s_line; diff --git a/source-server/Srcs/Server/game/src/packet.h b/source-server/Srcs/Server/game/src/packet.h index f1367590e..aced54047 100644 --- a/source-server/Srcs/Server/game/src/packet.h +++ b/source-server/Srcs/Server/game/src/packet.h @@ -412,6 +412,10 @@ typedef struct SPacketGGShout BYTE bHeader; BYTE bEmpire; char szText[CHAT_MAX_LEN + 1]; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; + int hyperlinks{}; +#endif } TPacketGGShout; typedef struct SPacketGGXmasWarpSanta @@ -528,6 +532,9 @@ typedef struct command_player_select { BYTE header; BYTE index; +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char country[COUNTRY_NAME_MAX_LEN + 1]; +#endif } TPacketCGPlayerSelect; typedef struct command_player_delete @@ -916,6 +923,9 @@ typedef struct packet_char_additional_info #ifdef ENABLE_QUIVER_SYSTEM DWORD dwArrow; #endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char country[COUNTRY_NAME_MAX_LEN + 1]; +#endif } TPacketGCCharacterAdditionalInfo; typedef struct packet_update_char @@ -951,7 +961,13 @@ typedef struct packet_chat WORD size; BYTE type; DWORD id; - BYTE bEmpire; + BYTE bEmpire{}; +#if defined(__BL_CLIENT_LOCALE_STRING__) + bool bCanFormat{true}; +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; +#endif } TPacketGCChat; typedef struct packet_whisper @@ -960,6 +976,13 @@ typedef struct packet_whisper WORD wSize; BYTE bType; char szNameFrom[CHARACTER_NAME_MAX_LEN + 1]; +#if defined(__BL_CLIENT_LOCALE_STRING__) + bool bCanFormat{true}; +#endif +#if defined(__BL_MULTI_LANGUAGE_PREMIUM__) + BYTE bEmpire{}; + char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; +#endif } TPacketGCWhisper; typedef struct packet_main_character diff --git a/source-server/Srcs/Server/game/src/questlua_global.cpp b/source-server/Srcs/Server/game/src/questlua_global.cpp index 75f8b1766..76f12e14c 100644 --- a/source-server/Srcs/Server/game/src/questlua_global.cpp +++ b/source-server/Srcs/Server/game/src/questlua_global.cpp @@ -23,6 +23,7 @@ #include "guild.h" #include "guild_manager.h" #include "sectree_manager.h" +#include #undef sys_err #ifndef __WIN32__ @@ -713,12 +714,16 @@ namespace quest { if (lua_isnumber(L,1)) { + #ifdef __BL_CLIENT_LOCALE_STRING__ + lua_pushstring(L, fmt::format("[IN;{}]", (DWORD)lua_tonumber(L,1)).c_str()); + #else DWORD dwVnum = (DWORD)lua_tonumber(L,1); TItemTable* pTable = ITEM_MANAGER::instance().GetTable(dwVnum); if (pTable) lua_pushstring(L,pTable->szLocaleName); else lua_pushstring(L,""); + #endif } else lua_pushstring(L,""); @@ -729,6 +734,9 @@ namespace quest { if (lua_isnumber(L, 1)) { + #ifdef __BL_CLIENT_LOCALE_STRING__ + lua_pushstring(L, fmt::format("[MN;{}]", (DWORD)lua_tonumber(L,1)).c_str()); + #else DWORD dwVnum = (DWORD) lua_tonumber(L,1); const CMob * pkMob = CMobManager::instance().Get(dwVnum); @@ -736,6 +744,7 @@ namespace quest lua_pushstring(L, pkMob->m_table.szLocaleName); else lua_pushstring(L, ""); + #endif } else lua_pushstring(L,"");

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